:j'  Player: dossy Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.16:00:37.ttyrec Time: (1782230437) Tue Jun 23 16:00:37 2026 :j\2v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:jAWelcome, dossy. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Monk:jWD :j9EWelcome, dossy the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage:jE/u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter:jJ;x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Monk:j:jS :j; dossy the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Juan}  c) +0 sling {ÆlfthryFire: a) +2 sling {Juan}Zot (6000) Gem (9000) P.P.PP.P.PP.P.PP.P.P.PPP.P.P.PP.P.PP.P.PP.P.PP.PP.PP.PP.PP.PPP.PP.PPP.PP.P[:j9< ;40mPPP.PPP...PPP.PPPPP..PPPPP..PPPPPPPP..@..PPPPPPPPPPPPPPPPPPPP###.......$##..+.........##...........############.:jt oYou whisper farewell to Juan.  Setting a skill training target for Ranged Weapons at 14.0.  Setting a skill training target for Stealth at 2.0.Welcome, dossy the Coglin Hunter.Are you destined to find the majestic Orb of Zot, or to die trying?:j  Press ? for a list of commands and other information.  Found 15 gold pieces.:jL y _Found a staircase leading out of the dungeon.:j3:j:j"b:jl:ju>  You shoot a sling bullet.:j  The sling bullet hits the plant but does no damage.  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j:j7===1.3 (1.3:jF59988999:j_:j3 _The plant is lightly damaged.:jNo3:j:j# 4:j< j 0.0  You shoot a sling bullet. The sling bullet hits the plant.:j  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jk :jl p2.5 (1.278:jXz :j& 3 _The plant is lightly damaged.:j 3:j :j3T zP.P.PP.P.PP.P.PP.P.P.PPP.P.P.PP.P.PP.P.PP.P.PPP.PP.PP.PP.PP.PP.PP.PPP.PP.PPP.PPP...PPP.PPP..PPPPP..PPPP.@<..PPPPPPPPPPPPPPPPPPPPP#.$##.. +.#  #. #.:j3\ a67:jl :j #PP.P.PP.P.PP.P.P#PP.P.P.PPP.P.P.P#PP.P.PP.P.PP.P.P#PP.PP.PP.PP.PP.P#PPP.PP.PPP.PP.PP#PPP.PPP...PPP.PP#PPPP..PPPPP..PPP#PPPPPP@.<..PPPPP#PPPPPPPPPPPPPPPP#.$##.. +.# #. #.:j1 .:j2 a56:j :j3_ ---4.5 (2.0 _A nearby plant withers and dies.:jh 9---:jx :jȪ a.<:j :j C0:j :jn=3:jI:j6  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jM  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jX===5.8 (1.345:j:j3 _The plant is lightly damaged.:j(93:jC:jj#PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP.P.PP.P.P :j#PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.PPP...PPP.PP :j#PPPP..PPPPP..PPP #PPPPPP.@<..PPPPP #PPPPPPPP.PPPPPPP #####.$##.. +.# #.#.:ja34:j7 :jk---60---:jm].:j}):j?:jcD 0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jYou shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j& ===8.0 (1.222:jˑ :j8 3 _The plant is lightly damaged.:j I:j#  #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP.P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.PPP...PPP.PP #PPPP..PPPPP..PPP #PPPPPP@.<..PPPPP #PPPPPPPP.PPPPPPP #####.$##.. +.# #. #.:j8 a11:jY{ :jG o---90---:j :j :jJ$ a.:j #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP.P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.PPP...PPP.PP #PPPP..PPPPP..PPP #PPPPPP.@<..PPPPP #PPPPPPPP.PPPPPPP #####.$##.. +.# #.#.[:j۲ e40m.00:j. b10.0 (1.0):jJ l _A nearby plant withers and dies.:j_ G.:jt :jq  #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP.P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.PPP...PPP.PP #PPPP..PPPPP..PPP #PPPPP.@.<..PPPPP #PPPPPPPP.PPPPPPP #####.$##.. +.# #. #.:j> y8989:j: y #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP.P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.PPP...PPP.PP #PPPP..PPPPP..PPP #PPPPP@..<..PPPPP #PPPPPPPP.PPPPPPP #####.$##.. +.# #.. ##..:jv w88:jG { 2.0 (2 _A nearby plant withers and dies.:jƨ :j:jM..:j:jt:j|:j Z0  You shoot a sling bullet. The sling bullet hits the plant. __A nearby plant withers and dies. _A nearby plant withers and dies.  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j>  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j===3.3 (1.367:j:j3 _The plant is lightly damaged.:jS:j`:j|:jWfMP.PP.PP.P P.P.P.PPP.P.P.PP.P.PP.P.PP.PP.PP.PP.P.PPP..PPP...PPP..@PPPPP..PPPP...<..PPPPPPP..PPPPPPP#####$##..+.........#:jךa56:j\:jwo---40---:j{:j:je .:j3f:jq:j:j:j 0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j You shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j"K ===5.5 (1.245 _The plant is lightly damaged.:jL :j` :j2 :j :j: 0.0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jr You shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jU4 R .  The plant is lightly damaged.:jy 6.7 (1.234 _A nearby plant withers and dies.:jx 3:j :j :j5 :j5 j 0.0  You shoot a sling bullet. The sling bullet hits the plant.:j  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j} .  The plant is lightly damaged.8.0 (1.322:jd:j=e _A nearby plant withers and dies.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.:j:j:jT:j :jp70.0  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.  You shoot a sling bullet. 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The plant is lightly damaged.:j:jr20.5 (1.2790:j/ _A nearby plant withers and dies.:jJ:j#PPPP.PP.#PP.PP.PP.PP.PP #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.PP..P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.P.@...PPP.PP #PPPP...PPPP..PPP #PPPPP...<..PPPPP #PPPPPPP..PPPPPPP #####.$##..[39;:jP49m+.##...........############.879:jRo---10---:j%_:jb:j52.:j͜:j~:jxMP...PP.PP.PPP.PP.P.PP.PP.PP P.P.P.PPP.P.P.PP.P.PP.P.PP.PP.PP.PP.P@PPP..P.....PPP....PPPP..PPPPP...<..PPP#PPPPPPP..PPPPPPP###########:jH.:j13a78:j]:j$Y2:jV _A nearby plant withers and dies.:j=.:j\ :jZ  #PPPP..PPPPP. #PPP.PPP...PPP. #PPP.PP.PPP.PP. #PP.PP.PP.PP.PP  #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP..PP.P.P #PP.PP@PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP #PPPPP...<..PPP:j[[ Y #PPPPPPP..PPPPPPP#####$##.. +# #..........:jB a67:j :j &3:j= :j :jǵ :jU A.:j :jv :j q0  You shoot a sling bullet. The sling bullet hits the plant. _A nearby plant withers and dies. _A nearby plant withers and dies.  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The plant is lightly damaged.:j7.4 (1.323:j$l _A nearby plant withers and dies.:jVI:jƥ#PPPPPP.....PPP#PPPP..PPPPP..P #PPP.PPP...PPP. #PPPP.PP. #PP.PP.PP.PP.PP #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.P@..P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PP#PPPPP...<..PPPPP[:jR37m#PPPPPPP..PPPPPPP#####.$##..+.#.:jKa12:j:jK---80  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.---:j:jF M.:jL #PPPPPP.....PPP #PPPP..PPPPP..P #PPP.PPP...PPP. #PPP.PP.PPP.PP. #PP.PP.PP.PP.PP #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P.@..P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP #PPPPP:jNN...<..PPPPP #PPPPPPP..PPPP #####.$#..  +.#:jk:jrK01:jc:j&9:jb:j:j:j9.:j:jW #PPPPPP.....PPP #PPPP..PPPPP..P #PPP.PPP...PPP. #PPP.PP.PPP.PP. #PP.PP.PP.PP.PP #PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P..@.P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP:jKX #PPPPP...<..PPPPP#PPPPPPP..PPPPPPP#####.$##.. :jLp b690:j :j I#PPPPPP.....P:j" #PPPP..PPPPP..P#PPP.PPP...PPP.P#PPP.PP.PPP.PP.P#PP.PP.PP.PP.PP.#PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P...@P.PP.P.P #PP.PP.PP.PP.PP.P #PPP.PP.PPP.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP#PPPPP...<..PPP[40:j$ dmPP#PPPPPPP..PPPPPPP#####.$##.. :jT% b869:jN :j1 :j( %31.4 (2:jǖ :jS :jA :jѪ 7..:jf :j~K :je 00 _A nearby plant withers and dies. _A nearby plant withers and dies.  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j(===2.6 (1.278 _The plant is lightly damaged.:j{3:j:j64:j:j aj 0.0  You shoot a sling bullet. The sling bullet hits the plant.:jR :jF~ The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j:j p3.8 (1.267:jU  You shoot a sling bullet. The sling bullet hits the plant. _The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. _The plant is lightly damaged.:jF(3:j::jd 0.0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jo  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j5.0 (1.255:j_:jz3 _The plant is lightly damaged.:jܠ3:j):j8:jK:jmTj 0.0  You shoot a sling bullet. The sling bullet hits the plant.:j]  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jR .  The plant is lightly damaged.:j6.2 (1.234:j:jB _A nearby plant withers and dies.:jHc:jrE0.0:jI:j:jI:jH%:j A:j O_  You shoot a sling bullet. The sling bullet hits the plant.:jL%  The plant is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the plant but does no damage.:j T .  The plant is lightly damaged.:j 7.4 (1.223:j _A nearby plant withers and dies.:j :jP> E0.0:jM :jQ :j 3:jS :j #PPPPPP.....P#PPPP..PPPPP..P#PPP.PPP...PPP.P#PPP.PP.PPP.PP.P#PP.PP.PP.PP.PP.P#PP.P.PP.P.PP.P.P #PP.P.P.PPP.P.P.P #PP.P....@.PP.P.P #PP.PP.P..PP.PP.P #PPP.PP.PPP.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP#PPPPP...<:j R..PPPPP#PPPPPPP..PP#####.$##.. :j4, a12:j ---8.4 (1---:j Q.:jY C0:j :j 3:j=5 :j֙ :j  #PPPPPP.....PPPPP..PPPPP...PPP...PPP..PPP..PP.PP.PP.PP..PP.P.PP..PPP......PP.PP.P.@PP.PPP.PP.PPP.PP.P......PPP.PP...PPPP..P+.........#.##..:jt :jZ K01:j :j2 H9.4 (1:jXW :jj @.:jY :jɮ :j% <0:j :j 3:j :jj:j+  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jo  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j]===40.7 (1.3590:j:j3 _The plant is lightly damaged.:j:j:j:jqx:jy:j 0.0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j"You shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j1.9 (1.2859:j:jf _The plant is lightly damaged.:j:jq:j:j 0.0  You shoot a sling bullet.  The sling bullet hits the plant but does no damage.:j2  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j:jp3.2 (1.367:j:jy3 _The plant is lightly damaged.:jb+3:j@:j:j:j4j 0.0  You shoot a sling bullet. The sling bullet hits the plant.:jU  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:ji5 .  The plant is lightly damaged.4.5 (1.356:jH:jtV _A nearby plant withers and dies.:j :j[ :j :j E0.0:j! :j& :jn 3:jr :j] :jt1 :j7 _  You shoot a sling bullet. The sling bullet hits the plant.:j/  :j  The plant is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the plant but does no damage.:j  :jߏ L.  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The sling bullet hits the plant.:j:jŃz===8.1 (1.312:j| _The plant is lightly damaged.:jj:j(0.0:j:j2:j3:j;:jA #PPPPPPPP.PPPPP  #PPPPPP.....PPPPP #PPPP..PPPPP..PPP #PPP.PPP...PPP.PP #PPP.PP.PPP.PP.PP #PP.PP.PP.PP.PP.P #PP.P.PP.P.PP.P.P #PP.P.P@PPP.P.P.P #PP.P......PP.P.P #PP.PP.P...P.PP.P #PPP.PP.P.P.PP.PP #PPP.......PPP.PP:jޘ [40m #PPPP...PPPP..PP #PPPPP...<..PPPPP #PPPPPPP..PPPPPPP#####$##..:jla01:j;:jc5---9.1 (1:j9---:j):j):jtA.:j:j:j:j- 0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j6You shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jň:jZ|===50.3 (1.2490:j:jf _The plant is lightly damaged.:j:jJb0.0:jz3:j:jE:j   You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jYou shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j2{R .  The plant is lightly damaged.:j/1.5 (1.2849:j:jl _A nearby plant withers and dies.:j:j:j (0.0:j :jpc f:jl :j :j _  You shoot a sling bullet. The sling bullet hits the plant.:j  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j+ R .  The plant is lightly damaged.:j:D 2.8 (1.378:jvR :ji { _A nearby plant withers and dies.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.:jj :j [0.0:j} :j :j" 3:j)S :j} M##........####PPP.PPPPP PP.....PPP..PPPPP..PP...PP.PP.PPP.PP.PP.PP.PP.P.PP..PP.P.P......PP.P.PP.P...P.PP.#PPP.PP.P.P.PP.PP#PPPPPPP..PPPPP.:j :j K67:j :j= ---3.8 (1  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged:j= .  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.:j? 9---:j|m :jʁ @.:j9 :jˬ C0:jP :ju :j3:j:jr|:j:j1 :j/_A nearby plant withers and dies. _A nearby plant withers and dies.  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jV%  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j:j\===5.1 (1.34:j5:j:jI _The plant is lightly damaged.:j:je>:jخ:j:j 0.0  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j~tYou shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:ju6.3 (1.234 _The plant is lightly damaged.:j1I:j1:j9:jAj 0.0  You shoot a sling bullet. The sling bullet hits the plant.:j_&  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jR .  The plant is lightly damaged.:jm:jp7.5 (1.223:j:jl _A nearby plant withers and dies.:j:jM<:jY(0.0:j_:j:j:j3:j|:jL #.# ###........####.#PPPPPPPP.PPPPPP #PPPPPP.....PPPPP #PPPP..PPPPP..PPP #PPP.PPP...PPP.PP #PPPP.PP.PP #PP.PP.P@.PP.PP.P #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P...PP#PPP.PP.P.P.PP.PP[:jM37m#PPP.......PPPP#PPPP...PPPP..PPP#PPPPP...<..PPPPP:jOK12:jr:jBn---8.5 (1---:jV:j\:j=.:j:jC0:jM f:j$  #.# #:j .#  ###........####. #PPPPPPPP.PPP #PPPPPP.....PPPPP #PPPP..PPPPP..PPP #PPP.PPP...PPP.PP #PPP.PP@PPP.PP.PP #PP.PP.P..PP.PP.P #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P...P.PP.P #PPP.PP.P.P.PP.PP #PPP.......:j, w[32mPPP.PP #PPPP..PPP:j$ .:j w01:jJ B9.5 (1  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.:jA ::j) $.:j :j :j, #...g....# #.#  #.# ###........####. #PPPPPPPP.PPPPPP #PPPPPP.....PPPPP #PPPP..PPPPP..PPP #PPP.PPP@..PPP.PP #PPP.PP.PPP.PP.PP #PP.PP.PP.P #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P#PP.P......PP.P.P g   goblin (asleep)#PP.PP.P...PP:j6 -[39;49m#PPP.PP.P.P.PP.PP#PPP.......PPP.PP:j> :jpc :jm &0:jp p60.5 (1390:j| :jؔ )  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.You encounter a goblin. It is wielding a +0 club.:j$3:j|s _A goblin is nearby!:j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :jt #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.:j v #PP.P......PP.P.P  #PP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j:j:j\s _A goblin is nearby!:jq #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :jX3:j/l:js] _A goblin is nearby!:j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j/   #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   _A goblin is nearby!:jm #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:jn[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :jI3:jے:jN] _A goblin is nearby!:j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P :jn #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j w #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P :j^ - #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #PP.PP.P...P.PP. #PPP.PP.P.P.PP.P :jG :j :j :j  #...g....#  #........#  :j U#........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P :jD  :j= #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   _A goblin is nearby!:j  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j [32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j :j :j  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j:Q #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  :jS#PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #PP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j3:j:jP3:j, #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :ja #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j3:j!:jF0 #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j8[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j:j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j:j:j:jI #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j[32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :jC #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j :j*  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP :j  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P :j - #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #PP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j :j :j7 :jPM  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  #PP.PP.P...P.PP.P  #PPP.PP.P.P.PP.PP   :j2  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP.....PPPPP  #PPPP..PPPPP..PPP  #PPP.PPP@..PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P. #PP.P......PP.P.P  #:j [32mPP.PP.P...P.PP. #PPP.PP.P.P.PP.P :j- I:jY/ :j M v  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jm  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j ===1.7 (1.2839:jo _The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jqYou shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jy:j@p3.0 (1.377:j/:j;{The plant begins to die.  The plant is lightly damaged.:jYou shoot a sling bullet. The sling bullet hits the plant. _ begins to die.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jf:jxk4.356:j}:j3 _The plant is lightly damaged.:jr!_  You shoot a sling bullet. The sling bullet hits the plant.:j   The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant!:jA9R .  The plant is lightly damaged.:jNy-.:j=zk5.645:j!:j0P ......g  ##........####.PPP.PPPPPP PP.....PPP..P@.PP..PP...PP.PP.PPP.PP.PP....PP.P...P.PP..PP.P.P......PP.P.PP.P...P.PP.:jxPP.P.P. _A nearby plant withers and dies. x2:j.:j---6034:j  ##. #......... #...g....# #.# #.#  ###........####. #PPPPPPPP.PPP #PPPPPP@....PPPPP #PPPP.....PP..PPP #PPP.PPP...PPP.PP #PPP.PP.PPP.PP.PP #PP.PP....PP.PP.P #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #..P.PP.P _A nearby plant withers and dies.:j:j:j---723:j8#:j,:j #........#.  #.........  #...g....#  #........# :j #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP@....PPPPP  #PPPP.....PP..PPP  #PPP.PPP...PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P  :j>$ :ja #........#.  #.........  #...g....#  #........# :jvf #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP@....PPPPP  #PPPP.....PP..PPP  #PPP.PPP...PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP #PP.P....P.PP.P.P  #PP.P.P..PP.P.P #PP.P......PP.P :jLv:jw:jO:j] _A goblin is nearby!:jz #........#.  #.........  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP@....PPPPP  #PPPP.....PP..PPP  #PPP.PPP...PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP.P  #PP.P....P.PP.P.P  #PP.P.P..PP.P.P.P  #PP.P......PP.P.P   :j % #........#.  #.........  #...g....#  #........#  #........#  ###........####.  #PPPPPPPP.PPPPPP  #PPPPPP@....PPPPP  #PPPP.....PP..PPP  #PPP.PPP...PPP.PP  #PPP.PP.PPP.PP.PP  #PP.PP....PP.PP :jG `#PP.P....P.PP.P.P  #PP.P.P..PP.P.P #PP.P......PP.P :j :j :j :jl ] _A goblin is nearby!:j   You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:jo  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j  :j R.g  The plant is lightly damaged.:j! :j" g:jL# :j# :j% :jp& ===:j& 8.9 (1.3:j\' %1:j' 2:j( :j@ :jO  :jP !:jQ ):jSR ):jR ):jS ):jS ):jS ):j}T ) :jT H_The goblin shouts! You hear an angry hiss.  :jUU You shoot a sling bullet.:j  The sling bullet completely misses the plant.You shoot a sling bullet.:j} lThe sling bullet completely misses the plant.:j} $.g:j $.g:jb G.l:j .....Pl   frilled lizard:j8 r70.3 (1.4290:j u _You encounter a frilled lizard.:j   You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.:j7  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:jG.l:jM'.g:j/:j2q1.6 (1.3829:jA:jP _The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j<R .  The plant is lightly damaged.:j=p.l.g.:jM:jNp2.8 (1.278:j^:jyThe plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.  The plant is lightly damaged. _A nearby plant withers and dies.begins to die.:j   The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.:j4R .  The plant is lightly damaged.:jJE.l:je  A nearby plant withers and dies.:j5--4.1 (1.356:j:j 9 _The goblin hits you with a +0 club.:j #.#.# ##.# #... #.# #........# #....l...#  ###........####. #PPPPP@P..PPP #PPPPPP.g...PPPPP #PPPP.....PP..PPP #PPP.PPP...PPP.PP #PPP.PP.PPP.PPP #PP.PP....PP.PP.P #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P:jg..l:j:jy---5045:j`,:j> .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.:jG(:j )))))))You kill the frilled lizard!:j# .......  You shoot a sling bullet. The goblin closely misses you.:j1===6.4 (1.334) Rev :j:j[3 #.######## # #.#.# #.:j~#.##..#.# #.#  #.# ###....@...####. :j#PPPPP.P..PPPPPP #PPPPPPg....PPPPP #PPPP.....PP..PPP #PPP.PPP...PPP.PP#PPPP.PP.PP :jr#PP.PP.PP.P#PP.P....P.PP.P.P#PP.P.P..PP.P.P.P _The goblin barely misses you.:j2[.g.:jB  A nearby plant withers and dies.6==--7023  #.  #.######## # #.#.# ##.# #.... #.# #.# #.#  ###........####. #PPPPP.g..PPP #PPPPPP.....PPPPP #PPPP.....PP..PPP #PPP.PPP...PPP.PP #PPP.PP.PPP.PPP #PP.PP....PP.PP.P #PP.P....P.PP.P.P _The goblin attacks as it pursues you! The goblin closely misses you.[3:jQ9;49mg.---812) :j%W:jG|. #. #.######## # #.#.# #.#.###....#.# #.#  #........# ###...g....####. #PPPPP....PPPPPP #PPPPPP.....PPPPP#PPPP.....PP..PPP #PPP.PPP...PPP.PP:j}#PPPP.PP.P#PP.PP.PP.P:j-901:jD:j# .  ######## #.# #.##.... #........# ###...g....####.#PPPPP....PPPPPPPP.....PPPP.....PP..PP...PP.PP.PPP.PP.P:jm$g.:jI:jk80190:j:j0:j_#  #.  #.######## # #.#.# ##.## #..... #.#.# #........# #....g...#  ###........####. #PPPPP....PPP #PPPPPP.....PPPPP #PPPP.....PP..PPP #PPP.PPP...PPP.PP:jj"g.:jk%g.:ju:jv==1819:j՞:j?# . #. #.######## # #.#.# #.#.## #............#...g....#.###.#  #.####........####. #PPPPP....PPPPPP#PPPPPP.....PPPPP#PPPP.....PP..PPP:jCY$g.:ji=278:jl:jxy _The goblin attacks as it pursues you! The goblin barely misses you.:j~# . #. ########  ....#.##g........##..  # ##........####.PPPPP....PPPPPPPP.....PP:j#g.:j:j4---367:j#:j  _The goblin attacks as it pursues you! The goblin hits you with a +0 club. _You take 2 damage, and have 14/16 hp (88%).:j )  You shoot a sling bullet. The sling bullet hits the goblin.:je )))))))You kill the goblin!:j)...... 2==4.7 (1.356) Rev _You shoot a sling bullet.:j:j h _Your Stealth skill increases to level 1!:j:j:j:j&:j?:j :j :j:jf#.##.######## ##........#.# #....)@..#.##.............#.#.####.# .. #.# ####.####.#PPPPP....PPPPPP#PPPPPP.....#PPPP.....PP..PPP:j{---5045 _:j:j% :jW#:j' .:jW#.:jr]#.######## #:jZ.......#.:j)...#.##.:jE1.@.......:j7#.###:jB .. :j #.:jMRPPPP.....PP..:j"#PPP.PPP...PPP.PP:j:j:j5:j5:j=--:j ---:j$6.7 (2:j!%3:jI4) :jo :j!:j:j+5 #:j| .#..######## #.......#.#)...#.##.........#.### .. :jϊ #.####PPP.PPP...PPP.#PPP.PP.PPP.PP.PP:jϢ7.7 (323:jD:j # .#..######## #.......#.#)...#.##..........#.### ..  #.####PPPPP....PPPPPPPPPP:jPPP.PP.PPP.PP.P#PP.PP....PP.PP.P:j8.7 (412:jh:j  .#.######## #.......#.#)...#.##.........#.### ..  #.####PPPPP....PPPPPPP.....PPPPPPP.PP....PP.PP.#PP.P....P.PP.P.P:jh9.7 (501:j>X #.######## #.......#.)...#.##.........#.### ..  #.####PPPPP....PPPPPPP.....PPPPP.....PP..PP.P....P.PP.P.#PP.P.P..PP.P.P.P=90.7 (6090:jx:jFN ######## #.......#.)...#.##.........#.### ..  #.#####.PPPPP..@.PPPPPPP.....PPPPP.....PP...PPP...PPP.PP.P.P..PP.P.P.#PP.P......PP.P.P:jS:j!6==1.7 (7809:j :j  .......#.)...#.##.........#.### ..  #.#####.PPPPP....PPPPPPP.@...PPPPP.....PP...PPP...PPP..PPP.PP.P......PP.P.#PP.PP.P...P.PP.P _HP restored.2.7 (878:j S )...#.##.........#.### ..  #.#####.PPPPP....PPPPPPP.....PPPPP...@.PP...PPP...PPP..PPP..PP....PP.PP.PP.PP.P...P.PP.#PPP.PP.P.P.PP.PP:j 3.7 (967:jT :j  ........#.### ..  #.#####.PPPPP....PPPPPPP.....PPPPP.....PP...PPP@..PPP..PPP..PP....PP.PP.....P.PP.PPP.PP.P.P.PP.P#PPP.......PPP.PP:j 4.7 (10.0)56:j1 :jv  #........#.### #........# .. #........# #.###........####. #PPPPP....PPPPPP #PPPPPP.....PPPPP #PPPP.....PP..PPP #PPP.PPP...PPP.PP #PPP.PP@PPP.PP.PP #...PP.PP.P #PP..PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P[40:j m...P.PP.P #PPP.PP.P.PPP #PPP.......PPP.PP #PPPP...PPPP..PPP:j ==5.7 (1145:j :j? :j #........# .. #........# ####........####. #PPPPP....PPPPPP #PPPPPP.....PP#PPPP.....PP..PPP #PPP.PPP...PPP.PP #PPP.PP.PPP.PP.PP #PP.PP..@.PP.PP.P #PP.P....P.PP.P.P :j ! :#PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P...P.PP.P#PPP.PP.P.P.PP.PP:jD! #PPP.......PPP.PP:jf! #PPPP...PPPP..PPP:j! _#P<..PPPPP:j= 6.7 (1234:jx :j   #.#####.PPPPP....PPPPPPP.....PPPPP.....PP...PPP...PPP..PPP..PP....PP.PP....@P.PP.P..PP......PP.PP.P...P.PPPPPP...<..PPPP#PPPPPPP..PPPPPPP:jz :j o7.7 (1323:j& :jl O ####:j5r PPPPP....PPPPPPP.....PPPPP.....PP...PPP...PPP..PPP..PP....PP.PP.....P.PP.P.@PP......PP.PP.P...P.PPP.PP.P.P.PP.PPPPPPPP..PPPPPP#####.......$##..:j? :j o8.7 (1412:jQ :j PPPPP....PPPPPPP.....PPPPP.....PP...PPP...PPP..PPP..PP....PP.PP.....P.PP.P..PP...@..PP.PP.P...P.PPP.PP.P.P.PP.P......PPP.P####.......$##.+.........#.#9.7 (1501:j:j7X P.....PPPPP.....PP...PPP...PPP..PPP.:j8.PP....PP.PP.....P.PP.P..PP......PP.PP.P@..P.PPP.PP.P.P.PP.P......PPP.PP...PPPP..P+.........#...........:jz100.7 (16.0)8990:j8E:jl #PPPP.....PP..PPP #PPP.PPP...PPP.PP #PPP.PP.PPP.PP.PP #PP.PP....PP.PP.P #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P...P.PP.P:j #PPP.PP@P.P.PP.PP:j8 #PPP.......PPP.PP #PPPP...PPPP..PPP #PPPPP...<..PPPPP #PPPPPPP..PPPPPPP #####.......$##.. :j+...#.# #... ############.:j&1.7 (178899:j .PPP...PPP..PPP..PP....PP.PP.....P.PP.P..PP......PP.PP.P...P.PPP.PP.P.P.PP.P..@...PP...PPPP..PP...<..PPPPPPPPP..PPPPP###########2.7 (1878:j:j  .PPP..PP....PP.PP.....P.PP.P..PP......PP.PP.P...P.PPP.PP.P.P.PP.P......PP..@PPPP..PP...<..PPPPPPPPP..PPPPP####.......$##..:jo3.7 (1967:j:j]#PP.PP.... #PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P...P.PP.P #PPP.PP.P.P.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP #PPPPP..@<..PPPPP #PPPPPPP..PPPPPPP #####.......$##..  +..#.# #:j&^[..############ :jh4.7 (2056:j:j+3.#PP.P....P.PP.P.P #PP.P.P..PP.P.P.P #PP.P......PP.P.P #PP.PP.P...P.PP.P #PPP.PP.P.P.PP.PP #PPP.......PPP.PP #PPPP...PPPP..PPP #PPPPP...<..PPPPP #PPPPPPP.@PPPPPPP #####.......$##..  +..#.# #... ############ :jq5.7 (2145:j #PP.P.P..PP.P.P.P #PP.P......PP.P.P#PP.PP.P...P.PP.P#PPP.PP.P.P.PP.PP#PPP.......PPP.PP#PPPP...PPPP..PP#PPPPP...<..PPP#PPPPPPP..PPPPPP#####.....@.$##..  +..#.# #....############.# #:j@:jdo6.7 (2234:j 8 _Key pressed, stopping explore.:jT3:j........:jC #PP.P.P..PP.P.P.P #PP.P......PP.P.PP.#PP.PP.P...P.PP.PP.#PPP.PP.P.P.PP.PPP.#PPP.......PPP.PPP.#PPPP...PPPP..PPPP.#PPPPP...<..PPPPPP.#P..PP.#####......@$##.. +.#.# #.. #.# #:j67.7 (1.0)23 _:jD:j{4#PP.P.P..PP.P.P.P #PP.P......PP.P.PP.##PP.PP.P...P.PP.PP.##PPP.PP.P.P.PP.PPP.##PPP.......PPP.PPP.##PPPP...PPPP..PPPP.##PPPPP...<..PPPPPP.##P..PP.######.......@##.. +.#.# #... #.# #:j48.7 (2129.7 (301:jB  #PP.P......PP.P.PP.##PP.PP.P...P.PP.PP.# #PPP.PP.P.P.PP.PPP.# #PPP.......PPP.PPP.# #PPPP...PPPP..PPPP.# #PPPPP...<..PPPPPP.# #PPPPPPP..PPPPPPPP.# #####........##.. :jvC +........@#.# #.....#############.#.# # _You now have 15 gold pieces.:ja10.7 (4890:jJ #PP.PP.P...P.PP.PP.# #PP.PP.PPP.# #PPP.......PPP.PPP.# #PPPPP..PPPP.# #P.<..PPPPPP.# #PPPPPPP..PPPPPPPP.# #####........##...  +.........#.#####.:jͪ....#############.#.#  # :jw1.7 (5889:j:j #PP.PP.P...P.PP.PP.#  #PPP.PP.P.P.PP.PPP.#  #PPP.......PPP.PPP.#  #PPPP...PPPP..PPPP.#  :j#PPPPP...<..PPPPPP.#  #P..PPPPPPPP.#  #####........##...  +..#.####  #..@...#  #.#.#  .#  .# .# g#  g   goblin (asleep).# .#    You encounter a goblin. It is wielding a +0 club.:j82.7 (678 _ _Health restored: 16:j 3:j :j :j! :j ))))g  :j jYou shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!:jn )  The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.:j S:jw 7....:jQ{ 3===3.9 (1.267) Rev :j :jd  :jP D_You kill the goblin!:jy.....:j):jH #PP.PP.P...P.PP.PP.#  #PPP.PP.P.P.PP.PPP.#  #PPP.......PPP.PPP.#  #PPPP...PPPP..PPPP.#  #PPPPP...<..PPPPPP.#  #P..PPPPPPPP.#  #####..##...  +.#.####  #..@..#  #.#.#  ..# # #..#  #..#  ..)#  .#.#  ###.#   :jK:jKy---4056:j\:j8 P.PP.P.P.PP.P......PPP.PP...PPPP..PP...<..PPPPP..PPPPP####........##...  +..#.#####.....###########@#.# ........# #######..# . #.#  :j4---5.9 (245) :j* PP.PP.P...#  PPP.PP.P.P.PP.PPP.#  PPP.......PPP.PPP.#  PPPP...PPPP..PPPP.#  PPPPP...<..PPPPPP.#  PPPPPPP..PPPPPPPP.# ####........##...  +.#.####  #............@.#  ############.#.#  ........#.# ######..#.# #..#.# )#.. ..#.### ###.#  #.# :jQ:jRn6.9 (334:jp:jh #PP.PP.P...P.PP.PP.# #PPP.PP.P.P.PP.PPP.# #PPP.PPP.PPP.# #PPPP...PPPP..PPPP.# #PPPPP...<..PPPPPP.# #P..PPPPPPPP.# #........##...  +.#.####  #..@..#  #.#.#  ........#.#  ######..#.# :j #..#.#  ..)#..  ..#.###  ###.#  #.# :j:jCn7.9 (423:j :j@  #PP.P......PP.P.PP.#  #..P.PP.PP.#  #PPP.PP.P.P.PP.PPP.#  #....PPP.PPP.#  #PPPP..PPPP.#  #PPPPP...<..PPPPPP.#  #PPPPPPP..PPPPPPPP.#  #####........##....#  +.........#@####  #..............# ############.#.#  ........#.# ######..#.#  #..#.#  ..)#..  ..#.### ###.# :j8.9 (512:j _Key pressed, stopping explore.:j3:j,:j:jk/....:jE:j:jE:jV #PP.PP.P...P.PP.PP.#  #PP.PP.PPP.#  #PPP.......PPP.PPP.#  #PPPPP..PPPP.#  #P<..PPPPPP.#  #PPPPPPP..PPPPPPPP.#  #####........##....#   +.........#.####  #...........@..#  ############.#.#   ........#.#  ######..#.#   #..#.#  ..)#..  ..#.###  ###.#   #.#  [39;:j49m9.9 (101 _:j* P.PP.P.P.PP.P......PPP.PP...PPPP..PP...<..PPPPP..PPPPP####........##...  +..#.#####.....###########@#.# ........#.#######..#.#. #.#  :jX:jI120.9 (2790:j':  #PPP.......PPP.PPP.#  #PPPP...PPPP..PPPP.#  #PPPPP...<..PPPPPP.#  #PPPPPPP..PPPPPPPP.#  #####........##....#  +.........#.####  #..............#  ############.#.#  .......@.#.# #######..#.#  #..#.#  ..)#.. ..#.###  ###.#   #.#  .#  1.9 (3879:j#: P...PPPP..PP...<..PPPP..PP####........##... +.#.####.....############.#. .........####### ..)#....#.#######.# .#  :j2.9 (478:j:jn49P...<..PPPP..PP####........##... +.#.####.....###########.# .........########..)#.....#.####.####.# .. ## ..:j.=3.9 (567:jK:jW:jX:j #...#####.####.#..#. #.........# #.## # #..######## .# #..# .# ....# ..###.####  #.:j@40.9 (12590 _Found a stone staircase leading down.:j_u:j....#####........:j}:jR) #P..P.######.##.... #. +.#. #. #. ###.########.#. .. .#. #.....# #..#. #.....# ##..#. #..@..# ####..)#.#..## #....#..##..>.#...#####.####.#.#.#.#.........# #.## #.#.#..######## .## #.#..# .##....# .. ###.## ## :jI* #.1.0)859:j~k#####........##.. #. +..#.## #. #.....###.###############.# ......... .........# #.....# #######..## #.....# ##..##...##.....# ####..)##......@#..## #....#.##.##..>.#...#####.####.#...#.#.#.........# #.#### #.#.#..######## .# # #.#..# .# #....# .. ###.## ## #.  #.:j2.9 (278:j #. +..#.# #.# #....###.###############. ......... ........... #.....# #######..#.# #.....# ##.. #...##.....# ####..) #.......#..## #....#. #.##..@.#...#####.####. #...#.#.#.........# #. ### #.#.#..######## . #.#.#..# . #.#....# .#.###.## ##. :jP#.#. #.  #.:j3.9 (367:j?o  #.# #..... ###.###############... ......... ....... ... #.....# ####### #.## #.....# ## #...##.....# ## #.......#..## #....# #.##..>.#...#####.#### #...#@#.#.........# # ### #.#.#..########  #.#.#..#  #.#....#  #.###.## #.# #. #.# #. #.# #.  There is a stone staircase leading do:j^pwn here.:jq:ju4.9 (456 _:jE:j .l.. ###.###############... ......... ........ ... #.....# ####### #.##.# #...##.....# ####.#.......#..## #....###..>.#...#####.###..#.#.#.........# ## ########   .##.# #.:j8:5.9 (545:jM #.# #............. ###.###############... ......... .......... .# ######.## #.....# ###...##.....# ####........#..## #....##..>.#...#####.###..........# #### #.########....#.###.###.#:j6.9 (634:j #. +#J. #.# #..........###.##############......... ......... #.....# ####### #.## #.....# ## #...##.....# ####. #.......#..## #.... #.##@.>.#...#####.## #...#.#.#.........####.#.#.#..#########.#.#.#..##.#.#....##.#.###.##J   endoplasm (asleep)..#.# #.###.# #. #.# #.[:j[1;38H:j6j  You encounter an endoplasm.:jM:j(R7.9 (723 _:jƫ :j :j :j :j :j ))))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.:jUv  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.:j..J:j .....===9.2 (1.301) Rev :j :jJ:j-b _The endoplasm is severely wounded.:jI:jL:j:j )))))))You shoot a sling bullet.:jB .  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.:j<):jZB.......:j^550.5490) Rev+ :j:k:jo7 _You kill the endoplasm!:jG:j:j9:j:j4:j :j=u...>..:j<:j!:jE #######... #. +#... #.# #.............. ###.#############......... ......... #.....# #### #.####.....# # #...##.....# #### #..@....#..## #... #.##..>.#...#####.## #...#.#.#.........####.#.#.#..######## #.#.##..# #.#.#....# #.#.###.## ..#.# #.###.# #.---10849) Rev :jVM #PPPPPPP..PPPP #######... +#... #.# #.............. ###.#############.... ......... ......... #.....# #########.....# ##.....# ####......#..## #....##..>.#...#####.###...#.#.#.........###.#.#.#..########.#:j0---2.5 (278:jy:j\Y5 #P..#.[... ######. #..... #. +#..... #.# #.... ###. ..... .  ... #.....#  #.####.....#  #.@.##.....#  #.......#..## # #.##..>.#...#####. #...#.#.#.# ###.#.#.#..# #.#.#.#..# #.#.#....#  #.#.###.##  ..#.# #.3.5 (367:j #P.. #.[....# ###### #......# #. + ##......# #.# # ........###. ...... .  ...# #.....#  #.####.....# #@..##.....#  #.......#..## # #.##..>.#...#####. #...#.#.#. ###.#.#.#.. #.#.#.#..#  #.#.#....#  #.#.###.##  ..#.# #.4.5 (456:j:j|5 ,M...<... #PPPPPPP..PP[##### # +.##......# #.# #................###.############........ ......... ....#.....# ####### ...##.....# ##......#..## ##..>.#...######...#.#.#..........#:jE :jLJ :jJ l5.5 (545) :jY ,:jb :jh T _Key pressed, stopping explore.:jF :j :jӓ :j} :j< :j2 5.....:jζ :jz :jQ M...PPPP....<... #PPPPPPP..PP[#####  +## #.# #........###.############.................. ....#....@# #########.### .##.....# ##......#..## #.##..>.#...#####.#.##6.5 (134 _:jI 7 #.....# #PPP .# #PPPPP...<. #......# #PPPPPPP..P #.[....# ###### #......# #. +#.##......# #.# #......###.###########.....@............ ...:jМ #.#.....####.....# ########.####.....#  #...##.....# # #.......#..## # #.##..>.#...##### #...#.#.#........###.#.#.#..###### #.#.#.#..#:j :j n7.5 (223:j :j  #PPP.PP.P####### #....# #PP .# #PPPPP...< #......# #PPPPPPP #.[....# ###### #......# #. + #.##......# #.# #.....###.##########.................. ..#.#.....####.....# ### #####.####.....#  #...##.....# #.......#..## #.##..>.#...####  #...#.#.#....... ###.#.#.#..##### :j 8.5 (312:j :jh ` # ... #PPP.PP.P...####### #...# #P .# #PPPPP. #......# #PPPPPPP #.[....# ###### #......# #. + #.##.@....# #.# #.... ###.#########.................. . #.#.....####.....# ##.#####.####.....## #...##..... #.......#..##  #.##..>.#...### #...#.#.#......:j 9.5 (401:j dM......PP.P..... PP.P...######.........P.... #PPPPPPP[#####  +#.##......# #.# #....#.........###.##########.................. .#.#.....####.....# #.##.:j :j p60.5 (5390:j?$ :jN MP....[..PP.P....... PP.P......######...........P$.... #PPPPPPP#####  +##......# #.# #.............###.##########.................. .....1.5 (6839:j֡ :jŢ n2.5 (778:jګ :j L _d - a +1 pair of boots:j#lxEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jfp:j#PP.P.P.. dossy the Shooter......#PP.P.... Coglin[.....#PP.PP.P. Health: 16/16 ========================......#PPP.PP.P Magic: 1/1========================......####### #PPP..... AC: 3Str: 11..........# #PPPP...P EV: 11Int: 8$.......# #PPPPP... SH: 0Dex: 17#......# #PPPPPPP. XL:  1 Next: 50% Place: Dungeon:1#.@....# ######.... Noise: ---------  Time: 162.5 (0.0)#......# #. +.... a) +2 sling {Juan}  :jK c) +0 sling {Ælfthry#.##......# #.# #.... Fire: a) +2 sling {Juan}:jޜ3#.........###.######## Zot (5837) Gem (8838) ##.................. .#.#.....####.....# ##.#####.####.....##. #...##.....##.......#..##You shoot a sling bullet.  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _Key pressed, stopping explore. _d - a +1 pair of boots:jN  Okay, then.:j. _­:jZxEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip ­:j ­:jQ ­:j #PP.P.P.. dossy the Shooter......#PP.P.... Coglin[.....#PP.PP.P. Health: 16/16 ========================......#PPP.PP.P Magic: 1/1========================......####### #PPP..... AC: 3Str: 11..........# #PPPP...P EV: 11Int: 8$.......# #PPPPP... SH: 0Dex: 17­:j R#......# #PPPPPPP. XL:  1 Next: 50% Place: Dungeon:1#.@....# ######.... Noise: ---------  Time: 162.5 (0.0)#......# #. +.... a) +2 sling {Juan}  c) +0 sling {Ælfthry#.##......# #.# #.... Fire: a) +2 sling {Juan}#.........###.######## Zot (5837) Gem (8838) ##.................. .#.#.....####.....# #­:j! #.#####.####.....##. #...##.....##.......#..##The sling bullet barely misses the endoplasm.­:j! You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _Key pressed, stopping explore. _d - a +1 pair of boots _Okay, then.­:jn@ 5 _­:j@A ­:jS f  You start putting on your armour.­:jY n3.5 (167­:jjp ­:jz ­:j1| X4.5 (256­:j| ­:j: ­:jm 5.5 (345­:j ­:jd 6.5 (434­:j ­:j 7.5 (523­:j, ­:j 5 _You continue putting on your +1 pair of boots. x5­:j ­:j b _You finish putting on your +1 pair of boots.í:jí:jx #PP.P.######. #PP.P.P....... #PP.P..[..... #. #PPP.PP.......####### #.......# #.....$.# #PPPPP. #@.....# #PPPPPPP #......# ###### #......# #. + #.##......# #.# #... #.........###.#########.................. #.#.....####.....# #.#####.####.....##. #...##.....í:jPí:ju8.5 (112 _í:j1í:jí:jmi` #PP.PP #.# #PP.P.######.. #PP.P.P.......# #PP.P..[.....# #.# #PPP.PP####### #.í:jj/.# #......$.# #PPPPP....#####......# #PPPPPP #......# ###### #......# #. + #.##......# #.# #.. #...###.#######.................. #.#.....####.....# #.#####.####.....#í:jө901í:j4 #PP.PP.. #.# #PP.P#.######.. #PP.P..# #PP.P.[.....# #PP.PP.# #PPP..# #PPP.# #PPPP..# #PPPPP#...#####......# ## #......# ###### #......# #. + #.##......# #.# # #.........###.  ##.......  #.#.....####.....#  #.#####.####.....# í:jí:jik70290í:j"í:jí:jo1.5 (2829í:jS _You now have 18 gold pieces (gained 3).í:jh 3í:j í:j í:j0 í:j) Pí:jw  #PP. .. #.## #PP.P#.######.. #PP.P#.# #PP.P.[.....# #PP.#.# #PPP.#.# #PPP#.# #PPPP#..# ##...#####......# # #. #......# ###### #......# #. + #.##......# #.# # #...###. ##. #.#.....####..... #.#####.####.....í:j 2.5 (178í:j  #PP. .. #.## #PP. ##.######.. #PP..#.# #PP..[.....# #PP. #.# #PPP #.# #PPP #.# # #..# # ##...#####......# # #.# #......# # #......# #.  #.##......# #.# #.###. ## #.#.....#### #.#####.####í:j. í:j n3.5 (267í:j í:jmb #PP .. #.## #PP# ##.######.. #PP.#.# #PP .....[.....# #PP #.# # #.# # #.# # #..# # ##...#####......# # #.#. #......#  # ## #......# #.  #.##......# #.# #.###. ## #.#.....#### #.#####.####4.5 (356í:jXtí:jm # .. #.## #.####.######... # ..#.# # .....[.....# # #.# # #.# # #.# #í:j #..# # ##...#####......# # #.#.. #......#  #.###. #......# #.# #.##......# #.# #...###. ##.. #.#.....#### #.#####.####í:jí:jn5.5 (445í:jL ĭ:jxO .. #.##.####.######... ..#.........#  .....[ #....######...........##..@#####.. #.#...# #..###.###..#. # #.##...###. #...##.. 6.5 (534ĭ:ji{ĭ:je.####.######... #P.#.........# #P...[.....# #P#.........# #P#.........####### #P#...............# #Pĭ:j/(#...............# #P##...#####......# #P.#.@.# #......# #####.###..##......# #. # #.##......# #.# #.........###.##......#.....#####.#####.####.#. #...##. #.......#7.5 (623ĭ:j̛.####.######... #PP...#.........# #PP......[.....# #PP.#.........# #P#.........# #P#.....# #P#.........# #P##...#####......# #P#.#..@# #......# ##.###..##......# #. # ##.##......# #.# #.........###.###....#.#.....####.#.#####.####.#.# #...##.#.#.8.5 (712ĭ:jĭ:jv  ..#.........#  .....[ #....P...######..............##...##### #.#...##########@.#.  ### #...##.####..................##.#.##..>.#. ĭ:j<9.5 (801ĭ:jyS)####.######... #PP#.........# #PP.....[.....# # #.........# # #.........####### # #........# # #.........# ##...#####......# #PP #.#.@.###......# #### #.###..##......# #.# ##.##......# #.#  #.........###.###.......... #.#.....#### #.#####.#####.# #...##.. #.......#ĭ:jGa80.5 (9190ĭ:jjĭ:j  .. #.## #####.######... ##.........# #.....[.....# # #.........# # #.........####### # #...............# # #...............# ##..@#####......# #P #.#...###......# ### #.###..##......# #.# ##.##......# #. ###.##.......... #.#.....#### #.#####.#####.# #...##..1.5 (10.0)[12;46ĭ:j[H819ĭ:j  .. #.## # .####.######... # ..#.# # .....[.....# # #.# # #.# # #.# # #.........# # ##.@.#####......# # #.#...###......#  #.###..##......# #. #? ##.##......# #.#. #.........###.#S ##...S   ball python (constriction, aslĭ:j@eep)#. #.#.....####.#. #.#####.####. #.# #...##.ĭ:jJ  You encounter a ball python.2.5 (1178 _ĭ:j  ))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.ĭ:jF )The ball python is severely wounded.You shoot a sling bullet.ĭ:j" tS.S.ĭ:j ..===3.7 (1.2)67) Rev ĭ:j& ĭ:jNF i _The sling bullet completely misses the ball python.ĭ:jz uĭ:j v )))You shoot a sling bullet.ĭ:ji  The sling bullet barely misses the ball python.You shoot a sling bullet.ĭ:j LS?ĭ:j+.5.0 (1.355ĭ:jMĭ:je _The sling bullet barely misses the ball python.ŭ:j uŭ:ja> .  You shoot a sling bullet. The sling bullet hits the ball python.)ŭ:j~A!ŭ:jr )You kill the ball python!ŭ:jot..66.334) Rev+ ŭ:jE _You shoot a sling bullet.ŭ:jC.........ŭ:jNBŭ:j/.####.######...  ..#.........#  .....[.....#  #.........#  #.#######  #.......#  #........#  ##...#####......#  #@#...###......# #.###..##......#  #?# ##.##......# # #.# #...### #.# ##.... #.# #.#.....#### #.# #.#####.#### #.# #.# #...## #....ŭ:j=---ŭ:jjR7023ŭ:jCŭ:j&  ..#.........#  .....[..... #............########...............#.........#...##### #.#...###..?# ##.# #...##...#.##.##.. ŭ:jv---8.3 (212ŭ:jTV  .....[ŭ:j% #........#.........########.................#...##### #.#...###.. ##.# #...##... #.#.....#####.##...#. 9.3 (301) Rev 90.3 (4090 _c - a scroll labelled TEUDUA EHEJAARŭ:jRx ŭ:j{ ŭ:j ,ŭ:j ŭ:jZ M...ŭ:j ŭ:j   #....#.........#######.............#...##### #.#...###...# ## #...##... #.#.....#########.####.#. ŭ:jC 1.3 (1809ŭ:j  ######............#...##### #.#...###...# ## #...##... #.#.....######## #...#.##.#. ŭ:j ŭ:jZ n2.3 (278ŭ:j ŭ:j  ......#...##### #.#...###...# ## #...##... #.#.....######## #... ..#.##.#. ŭ:j ŭ:jl s3.3 (367) ŭ:j ŭ:ja #...##### #.#...###...# ## #...##... #.#.....######## #... ..###.##.#. ŭ:jo4.3 (456ŭ:j&wŭ:j8 #...##### #.#...###...# ## #...##... #.#.....######## #... ..##..##.#..#. 5.3 (545ŭ:jƭ:j #.#...###...# ## #...##... #.#.....######## #... ..##..### .##ƭ:j%ƭ:j+&n6.3 (634ƭ:j.ƭ:j  ##...# ## #...##... #.#.....######## #... ..##..### ..##. ƭ:jƭ:jˎn7.3 (723ƭ:j[ƭ:j .# ## #...##... #.#.....######## #... ..##..### ####. ƭ:j8.3 (812ƭ:jNƭ:j1^  #...##... #.#.....######## #... ..##..### ƭ:j8ƭ:j9n9.3 (901ƭ:j?ƭ:j #... #.#.....######## #... ƭ:js..##..### .ƭ:j200.3 (10.0)7990ƭ:jƭ:jkR  #.#.....####ƭ:jh#### #... ..##..### ..##ƭ:j1.3 (118799ƭ:jƭ:j< #### #... ..##..### ..##### 2.3 (1278ƭ:jx5 #... ..##..### ........##########  ƭ:jAƭ:jfo3.3 (1367ƭ:jƭ:jJ" ..##..### ######........########## ƭ:j4.3 (1456ƭ:jd ƭ:j`M #.# # #.# #.## #.# #...# #.# ###.# #.# #.# #.# #.# #.# #.#.#.# ..#.# #### # #5.3 (1545ƭ:jQƭ:j #.# # #.# #.## #.# #... #.# ###. #.# #. #.# #. #.# #.#.#.# ..#.# # ƭ:j6.3 (1634ƭ:jX  #.# # #.# #. #.# # #.# ### #.# # #.# # #.# # #.#.#  #.#  #ƭ:j77.3 (1723ƭ:j}` #.# # #.# #. #.# # #.#  #.#  #.#  #.#  #.#.#  #.#  #ƭ:jo8.3 (1812ƭ:jЅƭ:j;7 #.# # #.# # #.# # #.#  #.# #.# #.# #.#.# #.# #ƭ:jƭ:jo9.3 (1901ƭ:jƭ:jRi #.#  #.#  #.#  #.#  #.# #.## #.# #.#.# #.# #ƭ:jQpƭ:jpq10.3 (20890ƭ:jwƭ:j #.# #.# #.##+ #.##. #.##. #.# #. #.# #.#.# #.# #1.3 (21889ƭ:j\(ƭ:j| #.# #.# #.# #+# #.# #.# #.# #.# #.# #.# #.# #.#.# #.# #ƭ:jz}o2.3 (2278ƭ:jƭ:j#.#+ ########.........###########3.3 (2367ƭ:jF##.#+ #######.........###########ƭ:j Lƭ:jLo4.3 (2456ƭ:jVƭ:j.##.#+ #######.........###########ƭ:j5.3 (2545ƭ:jżƭ:j$M##...##.#+ ########.........#6.3 (2634ƭ:jLuƭ:j1=......ƭ:jM..................0.0) _Could not explore, unopened door.ǭ:j?3ǭ:j[,ǭ:jǭ:jǭ:j3ǭ:jǭ:jfP _Could not explore, unopened door.ǭ:j^ ǭ:jua ǭ:jMh ǭ:jq ,ǭ:j$ fǭ:jԣ m _Could not explore, unopened door.ǭ:jU uǭ:jw :ǭ:j{ ǭ:j ,ǭ:j W _Could not explore, unopened door.ȭ:j>!#.....##.....##.....##.....#......>'ȭ:jEȭ:j4Gn7.3 (123ȭ:jNȭ:jQ! _You open the door.ȭ:j#WY _Found an escape hatch in the floor.ȭ:jȭ:jȭ:jU|ȭ:jVȭ:j wnM.##...##ȭ:j|wR#.#.##.....#####..>.....#. #.#######.#ȭ:jȭ:j812 _ȭ:j N M##.#######.##...##.# #...####.@>.....#ȭ:j##'#####.#.#.# #.#There is an open door here.ȭ:jxȭ:ju9.3 (201 _ȭ:jȭ:jM#.# ##.##.# #.# #.#.....# #.# ##.#.....# #.# #.#.#.....# #.# #.##.....# #.# #.# #.....# #.# #.....####.# #..@.....#.# ##'#####.#.# #.# #.# #.# #.# #.##.##..###ȭ:j)R20.3 (3790ȭ:j[ȭ:jW #.# ##.##.# #.# #.#.....# #.# ##.#.....# #.# #.#.#.....# #.# #.##.....# #.# #.# #.....# #.# #.....####.# #..>@....#.# ##'#####.#.# #.# #.# #.# #.# #.#.#.##  There is an escape hatch in the floor here.ȭ:jxȭ:jv1.3 (4879 _ȭ:j%ȭ:jO#.# ##.##.# #.# #.#.....# #.# ##.#.....# #.# #.#.#.....# #.# #.##.....# #.# #.# ##.....# #.# ##.....####.# ##..>.@...#.# ###'#####.#.# ##.# #.# #.# #.# ȭ:jȭ:jnn2.3 (578ȭ:jd)ȭ:j$ȭ:j#.# ##.##.####### #.# #.#.....# #.# ##.#.....# #.# #.#.#.....# #.# #.#####.#.....# #.# #.# #.#.....# #.# #.#.....####.# #.#..>..@..#.# #.##'#####.#.# ##.# #.# #.# #.# ȭ:jU3.3 (667ȭ:jڪȭ:j#.# ##.##.####### #.# #.#.....# #.# ##.#.....# #.# #.#.....##.....# #.# #.#####.##.....# #.# #.# #.#.....# #.# #.#.....####.# #.##..>...@.#.# #.##'#####.#.# ##.# .#.# ##.# .#.# ##.# .#.# ##.#######.# .#.# # ȭ:j4.3 (756ȭ:jȭ:jxT _Key pressed, stopping explore.ȭ:jUȭ:jSVȭ:j"]ȭ:j`aȭ:jfȭ:jo.>...'.ȭ:j7xȭ:j#.# ##.##......## #.# #.##.....# #.# ##.#.....# #.# #.#.....##.....# #.# #.#####.##.....# #.# #.# #.#.....# #.# #.#.....####.# #.##..>....@#.# #.##'#####.#.# ###.#.# #.#.# #.#.# #.#.# #.#.# ..#.# #.#.#######.# .#.# # 5.3 (145 _ȭ:jȭ:j W ####### #........#.. #.#.....##..####... #...... ..######>.......#'####### #.#  .ȭ:j ȭ:j n6.3 (234ȭ:j $ ȭ:jg A .....#. #.#.....##.####.. #...... .....######..>.......#'####### #.#  .#####.ȭ:jr ȭ:jt n7.3 (323ȭ:j7 ȭ:j ȭ:j   #.#.....###### #... #####>.......#'####### #.#  #....######........##ȭ:j ȭ:jg n8.3 (412ȭ:jW ȭ:jS #### #... #####>.......#'####### #.#..  #.#.#....#####........########### 9.3 (501ȭ:jب  #.....# #.# #.#####. #.....# #.# #.# # #.....# #.# # #.....####.# #. #..>.....#.# # ##'#####.#.# ### #.#...#.#.# # #.#.#.#.#.# # #.#...@.#.# # #.#.#  #.#  #ȭ:j 30.3 (6690ȭ:j ȭ:j ȭ:j  _Key pressed, stopping explore.ȭ:j ȭ:j ȭ:j ......ȭ:jT #.....# #.# #.#.....##.....# #.# #.#####.###.....# #.# #.# #.#.....# #.# #...#.....####.# #.###..>.....#.# #...##'#####.#.# ###.#.#...#.#.# #.#.#.#.#@#.# #.#.#.....#.# ##.#######.# ..#.........# #############ȭ:j:\ 1.3 (1869 _ȭ:jq ȭ:j M##.............####.###.# #.....#####..>......##'######.#.#.#.#.....########..#.........###ȭ:ji 2.3 (278ȭ:j: M#####.###................####.##...#.#.....# #.......#####..>......##'######.#.#......##.#######.#..ȭ:jL 3.3 (367ȭ:jZ  #.# ##.##...... ####### #.#  #.....# #.# ##........ #.....# #.# #.#..... #.....# #.# #.#####.# #.....# #.# #.# # #.....# #.# #.. #.....####.# #.# #..>...@.#.# #.##'#####.#.#### #.#...#.#.# # #.#.#.#.#.# # #.#.....#.# # #.#######.# . #.........#############[37ȭ:j m4.3 (456ȭ:jK  #.# ##.## ####### #.# # #.....# #.# ## #.....# #.# #.#..... #.....# #.# #.#####. #.....# #.# #.# # #.....# #.# # #.....####.# #. #..>..@..#.# # ##'#####.#.#  #.#...#.#.#  #.#.#.#.#.#  #.#.....#.ȭ:j # #.#######.# #.#  #ȭ:j[ ȭ:j $5.3 (5ȭ:j %4ȭ:j 5ȭ:j* ȭ:j ȭ:j6T  #.# ##.## ####### #.# # #.....# #.# ## #.....# #.# #.# #.....# #.# #.##### #.....# #.# #.# # #.....# #.# # #.....####.# # #..>.@...#.# # ##'#####.#.#  #.#...#.#.# #.#.#.#.#.#  #.#.....#.#  #.#.#  #.# ȭ:jT O #ȭ:j] ȭ:j5^ n6.3 (634ȭ:jQf ȭ:j}  #.# ##.## # #.# # #.....# #.# ## #.....# #.# #.# #.....# #.# #. #.....# #.# #.#  #.....# #.#ȭ:j a  #.....####.#  #..>@....#.#  ##'#####.#.#  #.#...#.#.# #.#.#.#.#.#  #.#.....#.# ȭ:j  #.#.#  #.#  #ȭ:j9 7.3 (723ȭ:ju ȭ:jF' #.# ##.## # #.# # #.....# #.# ## #.....# #.# #.# #.....# #.# #. #.....# #.# #.# #.....# #.# #.....####.# #..@.....#.# ##'#####.#.# #.#...#.#.# #.#.#.#.#.# #.#.....#.# #.#.# #..# ###ȭ:j)ȭ:j*}8.3 (812ȭ:j ####### #.# #.. #.....# #.# ## #.....# #.# #.# #.....# #.# #.## #.....# #.# #.#  #.....# #.#  #.....####.# #..>.....#.# ##@#####.#.# #.#...#.#.# #.#.#.#.#.# #.#.....#.# #.#######.# #.........# ###########  There is an escape hatch in the floor here.9.3 (901 _ɭ:j .....# #.## # .####..>.....###'#####.# #@#...#....#####There is an open door here.40.3 (10.0)590 _ɭ:jFU5  #.###.# .# #.....####..>.....#'#####. #.#...#....#####.......ɭ:j^1.3 (11859ɭ:jggɭ:jsɭ:j#ɭ:j.ɭ:j\ ɭ:j6#....ɭ:j֫  ɭ:j*:#.....###ɭ:j+>.....ɭ:jA#'#####.ɭ:jĭK #.#...ɭ:j#ɭ:jL ....ɭ:j #####ɭ:ji/.......ɭ:jbY######### ɭ:jjo2.3 (1278ɭ:jɭ:jI #.... ##>.....#'#####. #.#...#ɭ:je....#####.......#########ɭ:jɭ:jY3.3 (1367ɭ:jɭ:jL&ɭ:jx#.....# #.# #.....####.# #..>.....#.# ##'#####.#.# #.#...#.#.# #.#.#.#.#.# #.#.....#.# #.#######.# #.@.......# ########### ɭ:j0}4.3 (1456ɭ:jɭ:jGI#.....# #.# #.....####.# #..>.....#.# ##'#####.#.# #.#...#.#.# #.#.#.#.#.# #.#.....#.# #.#.# #..# # ɭ:jɭ:jo5.3 (1545ɭ:jɭ:jIi#.....# #.# ##.....####.# ##..>.....#.# ###'#####.#.# ##.#...#.#.# #.#.#.#.#.# #.#.....#.# #.#.# #..# # ɭ:jUɭ:jUo6.3 (1634ɭ:jvɭ:jTl#.....# #.# #.#.....####.# #.#..>.....#.# #.##'#####.#.# ##.#...#.#.# #.#.#.#.#.# #.#.....#.# #.#.# #..# # ɭ:j[ɭ:jPo7.3 (1723ɭ:j{ɭ:j% #.....# #.# #.#.....####.# #.##..>.....#.# #.##'#####.#.# ##.#...#.#.# ##.#.#.#.#.# ##.#.....#.# ##.#.# .#..# ## ɭ:j7ɭ:j)Y8.3 (1812ɭ:jX*ɭ:j0ɭ:j|D#.....# #.# #.#.....####.# #.##..>.....#.# #.##'#####.#.# ###.#.#...#.#.# #.#.#.#.#.#.# #.#.#.....#.# #.#.#.# .#..# ## 9.3 (1901ɭ:jɭ:jH'#.....# #.# #.#.....####.# #.##.#..>.....#.# #...###'#####.#.# ###.##.#...#.#.# #.##.#.#.#.#.# #.##.#.....#.# #.##.#.# ..##..# ## ##50.3 (20490ɭ:j ~Q#.....# #.# #.# #...###.....# #.# #....#.....####.# #.##..#..>.....#.# #...#.##'#####.#.# ###.#.#.#...#.#.# #.#.#.#.#.#.#.# #.#.#.#.....#.# #.#.#.#######@# ..#.#.........# ###.############.#.ɭ:jϠ1.3 (21849ɭ:j9 ####.###.### .....#####...>.......##'######.#.#......#.#######............##############.ɭ:jɭ:j o2.3 (2278ɭ:j{!ɭ:jM....####.###.### .....###ɭ:jڄ##...>.......##'######.#.#......#.#######............##############.ɭ:j ɭ:jތo3.3 (2367ɭ:jɭ:j#3M##...............####.###.### .....#####...>.......##'######.#.#......#.#######...#.........####.ɭ:j/4.3 (2456ɭ:j3ɭ:j|M#####.#####...............####.###.### .....#####...>.......##'######.#.#......##.#######.#..#.ɭ:j=5.3 (2545ɭ:j%ɭ:jM #.# ##.## #####.#####...........ɭ:j4....####.###.### .....#####...>.......##'######.#.#.#.#.....#.##.#.ɭ:j6.3 (2634ɭ:j!ɭ:j"M##. #.# ##.##ɭ:jx&Y #####.#####...........ɭ:j&....####.###.### .....#####...>.....ɭ:jk'..##'######.#.#.#.#.#.##.#.###ɭ:j0ɭ:jX1o7.3 (2723ɭ:j8ɭ:jM...###. #.# ##.## #####.#####...............####.###.### .....#####...>.......##'#######.#...#.#.##.#...#ɭ:jM8.3 (2812ɭ:j8ɭ:j0M##...## ...###. #.# ##.## #####.#####...............####.###.### .....#####...>.......##'#####.#.####.#.#.#9.3 (2901ɭ:jɭ:jKlM.........##...## ...###. #.# ##.## #####.#####...............####.###.### .....#####.#..>.....#.##...#.#.#ɭ:jtɭ:juq60.3 (30390ɭ:jɭ:jM.........##...## ...###. #.# ##.## #####.#####...............ɭ:j}####.###.### ..#.....####.##.##..#.#ɭ:jɭ:jp1.3 (31839ɭ:jɭ:j! M######.........##...## ...###. #.# ##.## #####.#####...............####.###.####.....# #.##.....#.#ɭ:j$ 2.3 (3278ɭ:jl M ......######.........##...## ...###. #.# ##.## #####.#####...............####.###.....# #.# #.# #...###.#ɭ:j%s 3.3 (3367ɭ:j ɭ:je M.....[#.........# ......######.ɭ:j .........##...## ...###. #@# ##.## #####.#####...............#.....# #.# #.#####.####ɭ:jf ?#.#ɭ:j= ɭ:jb o4.3 (3456ɭ:j!$ ɭ:j) ɭ:j- ɭ:j2 escape hatch in the floor here. _Key pressed, stopping explore. _There is an escape hatch in the floor here.open d _Key pressed, stopping explore.ɭ:jb ɭ:j+c ɭ:jj ɭ:j[r ɭ:jr ɭ:j~ .......>.....#.ɭ:jԅ ɭ:j* M..#.........[....#.........# #.........######...........##...## ...###. #.# ##.## #####.#####...........#.....# #.# #.#.....#####.#5.3 (1.0)45 _ɭ:j\ M.####.######.....#..............[........# #.........#######..................##...## ...###. #.# ##.## #####.####.....# #.# ##...........#.#6.3 (234ɭ:j M .. #.##.####.######.....#.........[ #######..#.........##@..## ...###..# #.# ##.## ####### #.# #.........####.#ɭ:j ɭ:j 7.3 (323ɭ:jQ  ..# #.######.######....#.........#.....[.....# #.#  ######## #.# #@........##...#####......#  #.#...###......#  #.###..##......#  #.# ##.##......# ####### #.# #..## #.....# #.# ##.......... #.....# #.# #.#..... #.....# #.# #.#####.#ɭ:jUZ ɭ:jj n8.3 (412ɭ:j ɭ:j M #.  ..# #.##.####.######.....#.........[ ######.........##...####...###.###..##......#.#ɭ:j/ 9.3 (501ɭ:jp ɭ:jr M  #.  ..# #.##.####.######...ɭ:j ..#.........[ ######.........##...#####.#...###......## #..#ɭ:jB 70.3 (6290ɭ:je ɭ:j M.  #. # ..# #.#####.####.######...l?)...#....ɭ:j @..........[ ɭ:j&######.........##...#####......#.l   frilled lizard (asleep).#.# #..ɭ:js  You encounter a frilled lizard.1.3 (7829 _ʭ:j_ʭ:jB .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.ʭ:j\))))))ʭ:jut )You kill the frilled lizard!ʭ:j]Qʭ:j tD.?)....7===2.5 (1.278) Rev  _You shoot a sling bullet.ʭ:jʭ:jʭ:j,ʭ:jبʭ:j-.......ʭ:j@$M##. .# #.  # ..# #.#####.####.######...?)...#...........@..[......#. .....######....... #...............#....# ##.ʭ:jQ---3067ʭ:j*N .## .. .# #. # ..# #.###.####.######....?)...#.#%...[.....#.#..#..#.#...#.#....#.#.....##...#####......# ....$. #.#...###......# ....... #.###..##......#  #.# ##.##......# ʭ:j---4.5 (256) %ʭ:j:9 .## .. .# #.  # ..# #.######.####.######......?)..@#.........#%..........[.....#.#..# .######.#...#............##...#####......$.##.#...###............. #.###..##......5.5 (345ʭ:j:ʭ:jǃ<..#. .###. ..#.# .#.. #. #. ..# #.##.####.####.######....?).@.#.#.%..........[.....#.#..#.#...#...#....##...#####.$.##.#...### . #.###..##ʭ:j6.5 (434ʭ:j>ʭ:j* .. .# #. .# .## #. .# .. #.#.# .# ...# #. #.. ..# #.##K..####.####.######....?)@..#.#.%..........[.....#.#..#.#...#....#....K   kobold (missile, asleep).##...#####.....$.##.#...###.... . #.###..##....  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ʭ:j7.5 (523 _%ʭ:j93ʭ:j*ʭ:jĸʭ:jʭ:j ))))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ʭ:j )The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.ʭ:ji c....?)ʭ:jm 8===8.8 (1.312) Rev ʭ:jv 8%ʭ:jXz J _You kill the kobold!ʭ:j3 3ʭ:j]B ,ʭ:j M ʭ:j] g.....ʭ:j T .. .#ʭ:j~  #. .# .## #. .# .. #.#.# .# ...## #.# #... ..# #.###)..####.####.######....?@...#.#.%.[.....#.#.#.#....#....#.##...#####.$.##.#...### . #.###..##ʭ:jֹ ---9001%ʭ:j0   .. .# #. .# .## #. .# .. #.#.# .# ...## #. #. #... ..# #.###)..####.####.######....@)...#.#.%.[.....#.#.#.#....#.#.##...#####.$.##.#...### . #.###..##You see here a +0 dagger.---80.8 (2190 _ʭ:jg 1.8 (3819)  _d - a scroll labelled TENESHR ZUADD˭:j 3˭:j>˭:j9N,˭:j[4).˭:jĆ3˭:j[.. .##. #. .# .###. #. .# ..#.. #.#.# .##.. ...## #.#... #... ..# #.####)..####.####.######...........)...#.........#%@.........[.....#.#.........#˭:jz.#..#.#...#.##...#####$.##.#...###...##.###..## #.# ##.##˭:jj˭:jwn2.8 (178˭:j˭:j0%˭:jU) .. .# #... #. .# .## #... #. .# .. #... #.#.# .# #... ...## #. #... #... ..# #.#)..####.####.######..)...#..@..[......#..#..#.#.##...#####.$.##.#...###.##.###..## #.# ##.##˭:j4+n3.8 (267˭:jh6˭:j@˭:jBn4.8 (356˭:j%K˭:jg( _e - a maw talisman˭:jS..˭:j˭:jl[ #...# .. .#  #...# #. .# .## #...# #. .# .. #...# #.#.# .# #...# ...## #.  #...# #... ..# ######)..####.####.######)...#..............[.#.#.#.#...........##...#$.##.#...............##.###..˭:j˭:j{˭:jg5.8 (145˭:j^˭:jOD #....  #...# .. .#  #...# #. .# .## #...# #. .# .. #...# #.#.# .# #...# ...## #.  #...# #... ..#  #####)@.####.####.######)...#...#...........[#.##.##.#.#..........##...#$.##.#.˭:jW6.8 (234˭:j4b˭:j #.... #...# .. .# #...# #. .# .## #...# #. .# .. #...# #.#.# .# #...# ...## #. #...# #... ..# #####@..####.####. #˭:jҽW.....)...# #...[ #.# #.# #.#[.#.##... .$.##.#...˭:j47.8 (323˭:j˭:j  f - 2 stones  Things that are here:8.8 (412˭:j)˭:jU #....#...# .. .##...# #. .# .###...# #. .# .. #...# #.#.# .# #...# ...## #. #...# #... ..# ######)..####.####.######......@....)...#.......#........[#.......#.....#.#.#.#.[..#...##...###$.##.#....##.### _a +0 short sword; a kobold corpse˭:jl9.8 (501˭:j3˭:ji#...# .. .##...# #. .# .###...# #. .# .. #...# #.#.# .# #...# ...## #. #...# #... ..# #######)..####.####.#######...........)...#........#........[#.......#.....#.#.#.#.[..#...##...####$.##.#....##.### #.# ##.#˭:j90.8 (6090˭:jW(˭:j!I#...# #. .# .###...# #. .# .. #...# #.#.# .# #...# ...## #. #...# #... ..# #.######)..####.####.######.#...........)...#.........#........[#.˭:j JL......#.....#.#.#.#.[..#...##...#####$.##.#...S   ball python (constriction, asleep).##.###..#########....S..##.# ##.######### #.# #...˭:j7Zk  You encounter a ball python.˭:jVx1.8 (7809 _˭:jւ˭:j˭:j{˭:j˭:jL˭:j,˭:jw" .  You shoot a sling bullet. The sling bullet hits the ball python.)))))) ̭:jir )You kill the ball python!̭:j:N.......̭:jB 9===3.1 (1.367) Rev ̭:j(̭:j/ _You shoot a sling bullet.̭:jw3̭:j |̭:jk.....̭:jF#...# #. .# .. #...# #.#.# .# #...# ...## #. #...# #... ..# #.#######)..####.####.######.#...........)...#.........##........[.....##..#.........##.#.##.#.[..#...##...#####$.##.#...###..##.###..##.#########.# ##.##. ##########.# #....#.....# #.# #---4056̭:j #...# #.#.# .# #...# ...## #. #...# #... ..# #.########)..####.####.######...#...........)...#.........# #........[.....# #..#.........# #.#.##.#..[..#...##...#####$.##.#...###..##.###..##.#########.# ##.##. ##########.# #....#.....# #.# ##.....# #.# #.#̭:j---5.1 (245̭:j̭:j #...# ...## #. #...# #... ..# #.########)..####.####.######... #...........)...#.........# #........[.....# #..#.........# #.#.####.#...[..#...##...#####$.##.#...###..##.###..##.#########.# ##.##. ##########.# #....#.....# #.# ##.....# #.# #.##.....# #.# #.####̭:j̭:jn6.1 (334̭:jr̭:j+#...# #... ..# #.########)..####.####.######... #...........)...#.........# #........[.....# #..#.........# #.#.#####.#....[..#...##...#####$.##.#...###..##.###..##.#########.# ##.##. ##########.# #....#.....# #.# ##.....# #.# #.##.....# #.# #.######.....# #.# #.# 7.1 (423) ̭:j̭:j ######)..####.####.######... #...........)...#.........# #........[.....# #..#.........# #.#.######.#.....[..#...##...#######.#...###..##.###..##.#########.# ##.##. ##########.# #....#.....# #.# ##.....# #.# #.##.....# #.# #.######.....# #.# #.# #.#.....# #.# #.̭:jX 8.1 (512̭:j+*̭:jF̭:jHn9.1 (601̭:j5f _You now have 28 gold pieces (gained 10).̭:jkT _Key pressed, stopping explore.̭:jƅ̭:j̭:j̭:j,̭:jƧ̭:j6.....̭:jI̭:j̭:j!$G #...# #... ..# #.##  ######)..####.####.######...#.)...#.........#  #....[.....#  #.#.#  #.#.########. [#.......... ..##...#####.....##.#...###..........##.###..##.#######.......##.# ##.############.# #..#.....# #.# ##...#.....# #.# #.#.....##.....# #.# #.#####.##.....# #.# #.# #.̭:j%y300.1 (16990 _̭:jX̭:jM...## #.  #...# #... ..# #.#######)..####.####.######...)...#........[ ######  # [......... ...##...##...##.#...#........##.#######.......##.# ##.##......1.1 (28699̭:jM#.#.# .#...## #.  #...# #... ..# #.#######)..####.####.######...)...#........[ ######  # [......... ...##...##...##.#...#...............##.###..##......2.1 (378̭:jṊ:jѼM .#.#.# .#...## #.  #...# #... ..# #.#######)..####.####.######...)...#........[ ######  # [......... ...##...##................##.#...###......̭:j3.1 (467̭:j̭:jK _Key pressed, stopping explore.̭:jR̭:j`9....̭:jʯ3̭:jfM## .#.#.# .#...## #.  #...# #... ..# #.#######)..####.####.######...)...#..........[.. .######  # [......... .................##...#####......#########4.1 (156 _̭:jK/ #...# .. .# #...# #. .# .###...# #. .# .. #...# #.#.# .##...# ...## #.  #...# #... ..# #.## ######)..####.####.######... #.)...#.........# #....[.....# #..#.........# #..#.........####### ##.......##...............# .##...#####......# ..##.#...###......#.........##.###..##......########.......##.# ##.###[3̭:j/ X7m5.1 (245̭:jm9 ̭:j #.... #...# .. .# #...# #. .# .###...# #. .# .. #...# #.#.# .##...# ...## #.  #...# #... ..# #.## ####)..####.####.######... ...)...#@........# ....[.....# .̭:j .#.# ..#.####### .#..#...............#..##...#####......# ...##.#...###......# .........##.###..##......#̭:j, ̭:j +6.1 (3̭:j C34̭:j ̭:j^ #.... ###...# .. .# .. #...# #. .# .###...# #. .# .. #...# #.#.# .##...# #...####.  #...# #......# #.## ####)..####.####@######....)...#.........# .........[.....# .....#.# .#.#######.#.#..#...............#..##...#####......###.#...###......# # 7.1 (423̭:j ̭:jF M. ##.. ###. . #.#.# .#.##...####...#  #...# #.....@# #.## ####)..####.####.######...)...#................[..... ..............#.........#.................##...#####̭:j 8.1 (512̭:jR  ##.... ### ##...# .. .# #.. ##...# #. .# ##.## ##...# #. .# ... # ##...# #.#.# #.#.# ##...# #...####@..# #  #...# #......#### #.## # ###)..####.####.######...#)...#.........# #...[.....# #.#.........# # .#.........####### # #.........# # #...............#[4̭:jS i0m # ̭:jS n9.1 (601̭:jG ̭:j1 M. ###.. .# #.. #.##.## .#.....#.# #@#.##...####...#  #...# #......#### #.## ###)..####.####.######... .........)...#.........##......#..10.1 (7890̭:j  ##.... ### #P#...# .. .# #.. #P#...# #. .#.##.### #P#...# #. .#....@.# #P#...# #.#.####.#.# #P#...# #...####...# #P  #...# #......#### #.## #P ##)..####.####.######...#P)...#.........# #P....[.....# #P.#...̭:jO # #P.#.####### #P̭:jȱ ̭:jv o1.1 (8889̭:j ̭:jn  # #.... ####### # #...# .. .# #.....# # #...# #. .#.##@### # #...# #. .#......# # #...# #.#.####.#.# # #...# #...####...#  #  #...# #......#### #.## # ###)..####.####.######... #)...#.........# #......[.....# #..#.# #2.1 (978[39;4̭:jo 9m̭:j K ##.... ####### #P#...# .. .# #.@...##P#...# #. .#.##.###.##P#...# #. .#......# #P#...# #.#.####.#.# #P̭:j u#...# #...####...# #P  #...# #......#### #.## #P ##)..####.####.######...#P)...#.........# #P...[.....# #P̭:j 3.1 (10.0)67̭:j/ ̭:j8####### #.... # #P #...# .. .# #..@..# #P #...# #. .#.##.###.# #P #...# #. .#......# ##P #...# #.#.####.#.# #P #...# #...####...# #P #...# #......#### #.## #P #)..####.####.######... #P)...#...# #P....[.....# #P̭:jḓ:j-h4.1 (1156̭:j̭:jj#.#.#.#.#.#.###. .... # #P ...# .. .# #...@.# #P ...# #. .#.##.###.# #P ...# #. .#......#.# #P ...# #.#.####.#.#.##P ...# #...####...#..#PP. ...# #......######.## #PP. )..####.####.######... #PP.)...#..# #PP.....[.....# #PP.5.1 (1245̭:j&ͭ:j(#.#.#.#.#.###. ...########PPPP# .. .# #.....# #P# #. .#.##.###@# #P# #. .#......#.# #PPP.# #.#.####.#.#.# #PPP.# #...####...#.. #PP.# #......######.###PP.P####.####.######... #PP.P .....)...#.........# #PP.P.......[.....# ͭ:j *{#PP.P.#.........# #Pͭ:j8ͭ:jm9o6.1 (1334ͭ:jGFͭ:j  ## ...#######PPPP# .. .# #.....#. .#.##.###......ͭ:jq.#.####.#...#...P #......######.##..ͭ:jq## .........#.........####### #PPP.ͭ:jÖD ͭ:j&ͭ:jo7.1 (1423ͭ:j5ͭ:j ## ...#######PPPP# .. .# #.....#. .#.##.###.......#.####.#ͭ:j...#......#.P #......######.####ͭ:jM###.####.######...ͭ:j....)...#.........### .........#...............# #PPPP ͭ:jEͭ:jF ͭ:j ͭ:j R8.1 (1512ͭ:j ͭ:jͭ:j^ ## ...#######PPPP# .. .# #.....#. .#.##.###......#.# #.#.####.#.#.#.#r##...#@.....#.P #......######.######.####.######... ...)...#.........###r   quokka (asleep)ͭ:j_y .........#...............# #PPPPͭ:jӊf  You encounter a quokka.ͭ:jͭ:jv9.1 (1601 _ͭ:jͭ:jͭ:jeuͭ:jF )))r  ͭ:j!You shoot a sling bullet.ͭ:jw )The sling bullet hits the quokka but does no damage.  You shoot a sling bullet.ͭ:j7 .rr.ͭ:jU .ͭ:j" ===20.4 (1.3)790) Rev ͭ:j" a _The sling bullet closely misses the quokka.ͭ:jQ 3ͭ:j ,ͭ:j ͭ:j~ k )))))You shoot a sling bullet.ͭ:j'S †The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!ͭ:jt T)ͭ:j `.†...#.. dossy the Shooter#.. Coglin###.. Health: 16/16 ======================== ...########PPPP Magic: 1/1ͭ:jm ======================== ..# .. .# #.....##PPPP AC: 5Str: 11 ..# #. .#.##.###.##PPPP EV: 11Int: 8 ..# #. .#......#.# ##PPP. SH: 0Dex: 17 ..# #.#.####.#.#.#.#.## #PPP. XL:  1 Next: 110% Place: Dungeon:1 ..# #...####...#@.†...# #PP.P Noise: ===------  Time: 321.6 (1.2) ..# #......######.#### #PP.P a) +2 sling {Juan}  c) [40ͭ:j :m+0 sling {Ælfthry ..####.####.######...#PP.P Fire: a) +2 sling {Juan} .....)...#.........####PP.P Zot (5678) Gem (8679) Rev+ .............[.....##PP.P .........#.........##PPP.  .........#.........####### #PPP.  .........#...............# #PPPP  .........#...............# #PPPP The sling bullet hits the quokka but does no damage.  You shoot a sling bullet. _The sling bullet closely misses the quokka.You shoot a sling bullet.  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!ͭ:jU _You kill the quokka!You have reached level 2!ͭ:j@' /  --more--έ:jEc έ:j d o22/222/22 4% έ:jn έ:jy _Health restored: 22; MP restored: 2ϭ:jqϭ:jrϭ:jKϭ:jϭ:jvF....###...#..#.#........ϭ:jvϭ:j;ϭ:j>#.###...###. #######.##P .# .. .# #.....#.##P .# #. .#.##.###.#.##PPPP. .# #. .#......#.#.# #PPP.P .# #.#.####.#.#.#.#.## #PPP.P .# #...####...#.@†...# #PP.P .# #......######.#### #PP.P. .####.####.######... #PP.P.)...#..### #PP.P.[.....# #PP.P#..# #PPP.P#..# #PPP.#........# #PPPP.#.ϭ:jB# #Pϭ:j+---2078) Rev  _ϭ:j0Bϭ:j#. #.###  #. #.. ###.... . #######.# #PPPPP. # .. .# #.....#.# #PPPPPP # #. .#.##.###.#.# #PPPP.. # #. .#......#.#.# #PPP.P # #.#.####.#.#.#@#.## #P # #...####...#..†...# #PP.P # #......######.#### #PP.P. ####.####.######... #PP.P.P)...#.........####PP.P.....[.....# #PP.PP.#...# #PPP.PP#.........####### #PPP..#.# #PPPP..[ϭ:jt40m---3.6 (267ϭ:jѺϭ:j5#.######.#....###.#######.#..#PPPPP  .. .# #.....#.#.##P  #. .#.##.###.#.#.##PPPP...  #. .#......#.#.#.##PPP.PPP  #.#.####.#.#.#.#.## #PPP.PP.  #...####...#..†@..# #PP.PP..  #......######.#### #PP.P.. ###.####.######... #PP.P.P ..)...#.........####PP.P..........[.....# #PP.PP.P#.........# #P#.........####### #PPP....#...............# #P#.#[ϭ:jo.40m #Pϭ:jϭ:jn4.6 (356ϭ:jIϭ:j##### # #....### .#######.#.. #PPPPP # .. .# #.....#.#.# #PPPPPP # #. .#.##.###.#.#.# #PPPP. # #. .#......#.#.#.# #PPP.PP # #.#.####.#.#.#.#.## #PPP. # #...####...#..†...# # # #......######@#### #PP. ####.####.######......# #PP.P.P ...)...#.........###### #PP.P..........[.....#  #PP.PP#.........# #PPP.P.#.####### #PPP...#[15;17ϭ:jH.......# #PPPP.#.......# #PPPPP.##...#####......# #PPPPPP5.6 (445ϭ:j#.... ###.#######.#.. #PPPPP  .. .# #.....#.#.# #P  #. .#.##.###.#.#.# #PPPP...  #. .#......#.#.#.# #PPP.PPP  #.#.####.#.#.#.#.## #PPP.PP.  #...####...#..†...# #PP.PP..  #......######.####.# #PP.P.. ###.####.######.@....# #PP.P.P ..)...#.........###### #PP.P..........[.....# #PP.PP.P#.........# #P#.........####### #PPP....#...............# #P#...............# #ϭ:jP##...#####......# #PPPPPPP##.#...###......# ######...ϭ:j6.6 (534) ϭ:jϭ:j'_ g#.... ###.#.#.. #PPPPP. .. .# #.....#.#.# #PPPPPP. #. .#.##.###.#.#.# #PPPP. #. .#......#.#.#.# #PPP.PPP. #.#.####.#.#.#.#.## #PPP.PP.P #...####...#..†...# #PP.PP.#......######.####.# #PP.P..####.######..@...# #PP.P.P. .)...#.###### #PP.P.[.....# #PP.PP.P.#...# #PPP.PP.P#.........# #PPP.#...............# #PPPP...P#...............# #PPPPP.##...#####......# #P.##.#...###......# ######.7.6 (623ϭ:j #.... ###.#.#.. #PPPPP. . .# #.....#.#.# #PPPPPP. . .#.##.###.#.#.# #PPPP. . .#......#.#.#.# #PPP.PPP. .#.####.#.#.#.#.## #PPP.PP.P ...####...#..†...# # #PP.PP. #......######.####.# #PP.P....P #.####.######...@..# #PP.P.P..P )...#.###### #PP.P.[.....# #PP.PP.P.#.........# #PPP.PP.P.#.........# #PPP.#......# #PPPP...P#.....# #PPPPP...<##...#####......# #P.##.#...###......# ######.ϭ:jV 8.6 (712ϭ:j ϭ:j7 #.... ###.#.#.. .. #PPPPP....P  .# #.....#.#.# #.. #PPPPPP.  .#.##.###.#.#.# .. #PPPP.....P  .#......#.#.#.# .. #PPP.PPP. #.####.#.#.#.#.##.# #PPP.PP.P####...#..†...#.# #PP.PP....P ......######.####.# #PP.P....P. .####.######....@.# #PP.P.P..P ...#.###### #PP.P.[.....# #PP.PP.P.#.........# #PPP.PP.P.P#.# #PPP.#.# #PPPP...P#.# #PPPPP...<.##...#####......# #P..P##.#...###......# ######.ϭ:j(B 9.6 (801ϭ:jL ϭ:jת #####  #.# #.... ..# ###........# #######.#.. .. #PPPPP....PP .# #.....#.#.###.. #PPPPPP..... .#.##.###.#.#.##.. #PPPP.....PP .#......#.#.#.##.. #PPP.PPP... .####.#.#.#.#.##.# #PPPP. .####...#..†...#.# #PP.PP .....######.####@# #PP.P....P. ####.######......# #PP.P.P..PP#.........###### #PP.P......P...[.....# #PP.PP.P..#.# #PPP.PP.P.P#.####### #PPP.......#.# #PPPP...PPPP#...............# #PPPPP...<..##...#####......# #PPPPPPP..PPϭ:jY 30.6 (9690ϭ:j ϭ:jK M#### ###J#  #..#.###........#  #######.#.. ........PP #....#...PP.....##.##.P.....P......#.#.#.##..P...P#.#.#.#.#P.PP.PPP. .####...#..†...P....P ....#.####....P.P ####.######......P..PP.#....#####... ......[.....##PP.PP.P...PJ   endoplasm (asleep)ϭ:j&T j  You encounter an endoplasm.ϭ:j ϭ:jȘ z1.6 (10.0)869 _ϭ:jT ϭ:jܥ Э:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40Э:jm  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  Э:j[40m-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  Э:j-3   1 - Evocations   0.0   0.6  +3  n + Stealth1.7   2.4  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsѭ:j > j + Ranged Weapons 3.6ӭ:j] j * Ranged Weapons   3.6ӭ:jip j - Ranged Weapons   3.6ԭ:j` a + Fighting 2.0++++++++++++++++++ j + Ranged Weapons 3.6++ k + Armour 0.0  l + Dodging 1.7++++In automatic mode, skills are trained as you use them. auto|manualխ:jH a - Fighting   2.0------------------ j - Ranged Weapons   3.6-- k - Armour   0.0 l - Dodging   1.7----manual mode, experience is spread evenly across all activated skills.auto|manualխ:jLխ:j[խ:jj#........# dossy the Shooter##### ###J# #........# Coglin#.... ..#.###........# Health: 22/22 ========================#######.#.. ....#PPPPP....PP Magic: 2/2======================== .# #.....#.#.###... #PPPPPP..... AC: 5Str: 11 .#.##.###.#.#.##... #PPPP.....PP EV: 11Int: 8 խ:jk6.#......#.#.#.##.. #PPP.PPP...P SH: 0Dex: 17 .####.#.#.#.#.##.# #PPP.PP.PPP. XL:  2 Next:  4% Place: Dungeon:1 .####...#..†...#@# #PP.PP....PP Noise: ---------  Time: 331.6 (0.0) խ:j6k.....######.####.# #PP.P....P.P a) +2 sling {Juan}  c) +0 sling {Ælfthry խ:jbk####.######......# #PP.P.P..PP. Fire: a) +2 sling {Juan} ..#.........###### #PP.P......P Zot (5668) Gem (8669) խ:jk......[.....##PP.PP.P...P ..#.........##PPP.PP.P.P. J   endoplasm (asleep) ..#.........####### #PPP.......P ..#...............# #PPPP...PPPP ..#...............# #PPPPP...<..The sling bullet closely misses the quokka.խ:jlYou shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka!You have reached level 2! խ:jl_Health restored: 22; MP restored: 2 _You encounter an endoplasm.խ:j3խ:j4խ:jխ:j _խ:jA խ:j > ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.խ:j) .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.խ:jK Rխ:jH E......խ:jL 12===2.8 (1.278) Rev խ:jT խ:j:W M _You kill the endoplasm!֭:jo֭:j֭:j*֭:j/֭:jn6֭:j F...†..####.....֭:jG֭:jQ֭:j߸M#### ###.#  #..#.###........#  #######.#.. ....#PPPPP....PP #....#....#PPPPPP.....##.##...#PPPP.....P........#P...P#.#.#.#.#P.PP.PPP. .####...#..†...#.P....P ....####...P.P ####.######......P..PP. ..#.........###### #PP.P......P---3067֭:j֭:ji M. #### ###.#  #..#.###........#  #######.#.. ....PP #....#PP.....##.##.#PPPP.....P........#P...P#.#.#.#.##.#####PPP.PP.PPP. .####...#..†...#.P....P ....####...P.P ####.######......# #PP.P.P..PP.֭:j---4.8 (256֭:j֭:j#.#.#.# #.# ##########.# #.# #.... ...#.###.##.#.. .....#PPPPP....P # #.....#.#.###....#PPPPPP.....P #.##.###.#.#.##.....#PPPP.....PP. #......#.#.#.##.@..##PPP.PPP...P ####.#.#.#.#.##.#####PPP.PP.PPP.P ####...#..†...#.# #PP.PP....PP.######.####.# #PP.P....P.P.######......# #PP.P.P..PP.P .#.###### #PP.P......P[.....# #PP.PP.P...P. .#.# #PPP.PP.P.P.P .#.# #PPP.P֭:j֭:jn5.8 (345֭:j֭:jLM)...#. .#########.#   #........#.###........##  #######.#.. .....PP # #....#PP.....P##.##.@...#PPPP.....PP. #........##P...P#.#.#.#.##.#####PPP.PP.PPP.P ####...#..†...#.P....PP. ....######.####.# #PP.P....P.PP֭:j ֭:jl6.8 (434) ֭:j|֭:j`&M.)...#. . ###########.#   #........#.###........##  #######.#........PP # #....##PP.....P##.##.....#PPPP.....PP. #........##P...P#.#.#.#.##.#####PPP.PP.PPP.P ####...#..†...#.# #PP.PP....PP.֭:jr7.8 (523֭:jx֭:jR#.######## ##........#.##....)...#.##.. #.#.# # #.# .##########.# #.#  #........#.###........###  #######.#.....@..#PPPPP....PPP  #.....#.#.###....#PPPPPP.....PP .##.###.#.#.##.....#PPPP.....PP.. ......#.#.#.##....##PPP.PPP...PP.#.#.#.#.##.#####PPPP.PP ###...#..†...#.# #PP.PP. ...######.####.# #PP.P....P.PP. ##.######......# #PP.P.P..PP.P. #.........###### #PP.P......P8.8 (612֭:jC#.# # .# #.#.# .# #....)...#.#.# #... #.#.#.# #.# .##.# #.# ##.#.###.##.#......@.#PPPPP....P#.....#.#.###....#PPPPPP.....P ##.###.#.#.##.....#PPPP.....PP..P#.#.#.##....##PPP.PPP...PPP..#.#.#.#.##.#####PPP.PP.PPP.PP....#..†...#.# #PP.PP....PP.P######.####.# #PP.P....P.PP.P #.######......# #PP.P.P..PP.P.P .###### #PP.P......PP.P֭:jq9.8 (701֭:j5#. ### #.######## # ..# #........#.# #.# #....)...#.###.# #........ #.#.### #.# #.# .. ##########.# #.# #. #........#@###........####. #######.#........#PPPPP....PPP #.....#.#.###....#PPPPPP.....PPP #.###.#.#.##.....#PPPP.....PP..PP ....#.#.#.##....##PPP.PPP...PPP.P #.#.#.#.#.##.#####PPPP.PP. #...#..†...#.# #PP.PP.PP. .######.####.# #PP.P....P.PP.P. .######......# #PP.P.P..PP.P.P.40.8 (8590֭:j{M.  #. ### #.######## # ..# #..... #.#.#.#....)...#.##.#.#..........### .. #########@#   #........#.###........####. #######.#...........PP...##.PP.....PP #.###.#.#.##.....#PPPP.....PP..PP# #1.8 (9859֭:j KM# .  #.  ### #.########  ..# #..... #.#.#.#....)...#.###.#.#.#.....#.....#.### .. #########.#   #........#.###........####. #######.#...........PP #.....#.#.###....#PPPPPP.....PPPP. ..#.#.֭:j) 2.8 (10.0)78֭:jU M# .  #.  ### #.######## # ..# #..... .#.#.#....)...#.###.#.....#..@..#.### ###.#.#.. #########.# #  #........#.###........####. #######.#........#PPPPP....PPPPPP.###֭:jj ֭:j o3.8 (1167֭:j ֭:j` ##.. .#. ####.#.# # # ..#.#.#.# #.#.#.#....)...#.##. #.#.#.#. #...@.#.#.### ###.#.#.# .. ##.###.# #. #.#.###.####. .#........# .....#.#.###....#PPPPPP.....P .###.#.#.##.....#PPPP.....PP..P#.#.#.##....##PPP.PPP...PPP.P .#.#.#.#.##.#####PPP.PP.PPP.PP.P֭:jz 4.8 (1256֭:jD { ## . .#.  ####.#.######## # # ..#.#........#.#  #.#.#.#....)...#.##. #.#@#.#...... #.....#.#.### ###.#.#.# . ##########.###.# #. #........#.###........####. #######.#........#P #.....#.#.###....#PPPPPP.....P #.###.#.#.##.....#PPPP.....PP. ....#.#.#.##....##PPP.PPP...PPP.5.8 (1345֭:j, 5M##.  .#. #####.#.######## #... )...#.###.#.#.#.....#.....#.### ###.#.#.. ##########.###........# #...#֭:j, h6.8 (1434֭:jm6 ֭:j  ##..#.#####.#.######## ##...#.#........#.#.#.)#.........#.....##.######.#.# .. ##########.### #...# ....#.#.#.##....##PPP.PPP...PPP.P 7.8 (1523֭:jا ֭:j) ##.. .######.#.######## ##...#.#........#.# #.#.#.#....)...#.##.#.#.#.#............. #...@.#.#.### ###.#.#.# .. ##########.###.# ##........#.###.####. ######.#........#PPPPP....PPPPPP .....#.#.###....#P. .###.#.#.##.....#PPPP.....PP.. ...#.#.#.##....##PPP.PPP...PPP .#.#.#.#.##.#####PPP.PP.PPP.PP.P8.8 (1612֭:jf )### ...  ..#. #####.#.######## # #...#.#........#.# #.#.#.#....)...#.##. #.#.#@#..... #.....#.#.### ###.#.#.# .. ##########.###.# #.  #........#.###........####. #####.#........#PPPPP....PPPPPP...#.#.###....#PPPPPP.....PPPPP ###.#.#.##.....#PPPP.....PP..PPP.#.#.#.##....##PPP.PPP...PPP.PP֭:jJi 9.8 (1701֭:j"n ֭:j3 M####.  ..#. ####.#.######## ... )...#.###.#.#......#.....### ###.#... ##########.###........# #.֭:j ֭:jڼ q50.8 (18490֭:j5 ֭:j zM#####....  ..#. ####.#.######## ... )...#.###.#...........######.#.#........# ..#.֭:je (#֭:jP% ֭:j% p1.8 (19849֭:j. ֭:jQs M.#..#..## ..S..######.......... ........#. ####@#.######## ... )...#.###.#......#.....#........#.###֭:ju S   ball python (constriction, asleep)֭:j>~ k  You encounter a ball python.֭:j ֭:j v2.8 (2078 _֭:j, ֭:j ׭:jx׭:j~  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  [׭:j36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  ׭:j4-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  [0;׭:jӁ10;1m-3   1 - Evocations   0.0   0.6  +3  n + Stealth1.8   2.4  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsح:j?ح:jdossy the Shooter.#Coglin..#Health: 22/22 ========================..Magic: 2/2========================##..AC: 5Str: 11S..######.EV: 11Int: 8.........SH: 0Dex: 17........#.XL:  2 Next: 12% Place: Dungeon:1#####@#.######## #Noise: ---------  Time: 352.8 (0.0)#...#.#........#.#a) +2 sling {Juan}  c) +0 sling {Ælfthry#.#.#.#....)...#.##.Fire: a) +2 sling {Juan}ح:j\#.#.#.#.............Zot (5647) Gem (8648) #.....#........#.######.#.#........# ..S   ball python (constriction, asleep)##########.###........# #.#........#.###........####. #####.#........#PPPPP....PPPPPPYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You encounter a ball python.ح:j~dossy the Shooter (Coglin Hunter)Turns: 340, Time: 00:00:44 Health: 22/22AC:  5 Str: 11 XL: 2 Next: 12% Magic: 2/2EV: 11 Int:  8 God: Gold: 28SH:  0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Juan} rCold . . . (100%) c - +0 sling {Ælfthryth} rNeg . . . (100%) b - +0 leather armour rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .d - +1 pair of boots Will .....(no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wieldiح:j ng, warmup strikes, no jewellery٭:jW٭:jldossy the Shooter.#Coglin..#Health: 22/22 ========================..Magic: 2/2========================##..AC: 5Str: 11S..######.EV: 11Int: 8.........SH: 0Dex: 17........#.XL:  2 Next: 12% Place: Dungeon:1#####@#.######## #Noise: ---------  Time: 352.8 (0.0)#...#.#........#.#a) +2 sling {Juan}  c) +0 sling {Ælfthry#.#.#.#....)...#.##.Fire: a) +2 sling {Juan}#.#.#.#.............Zot (5647) Gem (8648) #.....#........#.######.#.#........# ٭:jm..S   ball python (constriction, asleep)٭:jnw##########.###........# #.#........#.###........####. #####.#........#PPPPP....PPPPPPYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You encounter a ball python.٭:jo٭:jz٭:j٭:jWQ3٭:j}B٭:jJ .  You shoot a sling bullet. The sling bullet hits the ball python.))))))٭:j5Oq )You kill the ball python!٭:j 4.......٭:j6===4.1 (1.356) Rev  _You shoot a sling bullet.٭:j83٭:j/H,٭:jJ٭:j-..#..#........٭:j_yM. .# ..### ...######.#####..............@#. ..#####.#.######## .. )...#.###.#.#.#.............٭:j ---5045٭:j٭:j1_p....... ...# ...#  ...### ... ...######.######........٭:j_q........#.###### ..#####.#.######## # #...#.#........#.# #.#.#.#....)...#.##.٭:j_#.#.#.#.............#.....#........#.###٭:j ` ###.#.#........# .٭:j+`.##########.###.# #.٭:jn---6.1 (234٭:ju٭:j.... +..... ...##.... .......# ......# .....# ## .... ...######.#....#.#..#####.#.## # #...#.#........#.# #.#.#.#...#.#.#.#....#.....#.....###.#.#...... ٭:j٭:js7.1 (323) ٭:j٭:jFM.#### #........... +..........##..................# ........### #.....# .######@#######................#.####### ..#####.#.######## #...#.#........#.#.#....٭:jjN٭:jBOn8.1 (412٭:j Y٭:jʯ. .......#### #......g. +......##......#...# ...........# ## #.@...#  ...######.####### ................. ........#.####### ..#####.#.######## # #...#.#........#.# g   hobgoblin (asleep) #.#.#.#....)...#.##. #.#.#.#...... #.....#.#.###٭:j  You encounter a hobgoblin.g. KThe hobgoblin shouts!٭:jaEgK   kobold (wandering)==9.1 (501٭:j_s _You encounter a kobold. It is wielding a +0 dagger.ڭ:juڭ:jWEڭ:jjHڭ:j{ڭ:j2ڭ:jڭ:j )))))))You shoot a sling bullet.ڭ:j;t  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.ڭ:jO.K.g SThe hobgoblin is severely wounded..gK.ڭ:j#....S   ball python (constriction, wandering)K   kobold (wandering)=60.4 (1.3390) Rev ڭ:j3ڭ:jS6\ _You encounter a ball python.ڭ:j_ڭ:jLڭ:jV ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.ڭ:jP .  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.ڭ:j(S   ball python (constriction, wandering)K   kobold (ڭ:j$7..ڭ:j F...ڭ:jk 1.6 (1.2 _You kill the hobgoblin!Training target 2.0 for Stealth reached!ڭ:j/  --more--ۭ:jUm 25  Your Stealth skill increases to level 2!You need to enable at least one skill for training.  --more--ܭ:j5   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40ܭ:j m  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  ܭ:jF [40m-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  ܭ:jh q-3   1 - Evocations   0.0   0.6  +3   n - Stealth   2.0   3.6  -1   2 - Shapeshifting   0.0   1.4  -2  You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsޭ:j?> j + Ranged Weapons 3.6:j> l + Dodging 1.7:jYR l * Dodging   1.7:j$p l - Dodging   1.7:j4> n + Stealth 2.0:jЙ TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  14.0 --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jl =[?25h[?0c0 :j? [?25l[?1c:jU4.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets:j  j * Ranged Weapons   3.6:j = a + Fighting 2.0:j :j\dossy the Shooter:jż.........Coglin..#### #.......Health: 22/22 ========================...... +......Magic: 2/2========================......##.....AC: 5Str: 11...........#EV: 11Int: 8...........#SH: 0Dex: 17...........#XL:  2 Next: 25% Place: Dungeon:1## #.@...#Noise: ===------  Time: 361.6 (1.2)...######.#######a) +2 sling {Juan}  c) +0 sling {Ælfthry.................Fire: a) +2 sling {Juan}........#.#######Zot (5638) Gem (8639) Rev+ ..#####.#.######## ##...#.#........#.##.#.#.#[37:jѽm....)...#.##.#.#.#.#.............#.....#........#.###The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.:jB:j:jl. _:j?:j@:jfG:jK:jP:j^.....:jp . .......#### #........ +......##.......#.# )......@....# ##.####.....#  ...######.####### .......... ........#.####..#####.#.######## # #...#.#........#.# #.#.#.#....)...#.##. #.#.#.#......:jc:j KK   kobold (wandering)A kobold comes into view.0.0:j:j---2.6 (178) Rev  _:j:j ":jO---:j:j:jj:j )You shoot a sling bullet. The sling bullet hits the kobold.:j[)))))):jl )You kill the kobold!:j'+ n SYou shoot a sling bullet.:j- A)S:j= .....S   ball python (constriction):jGJ 9===4.0 (1.466) Rev+ :jT :jBZ - _You hear an angry hiss.:j":j':j<2,:jA:j/Q )))))))You shoot a sling bullet.:je †The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.:j<):jp)†.....335.3 (1.345:jt{e _You kill the ball python!:j_:j:jݯW.:ji##  .... .......######.....)...+....†.##.......#..#.)...........####.####.....#  ...######.#######........... ........#.####..#####.#.######## # #...#.#........#.# #.#.#.#....)...#.##.:jO---6034:jy:j2M##  .  ..... . ......######.....)..+....†##...............).......###.####.....# ...######.#######...#:jb---7.3 (223:jk:j"###  . .......######.....)...+....†.##.............#..#..)...........#####.####.....# ...######.####### ...........................#.###..#####.#.######## #8.3 (312:jk#### # #..... .......#.....######.....).#..+....†.##.............#..#...)...........######.####.....# ...######.####### .........................#.#9.3 (401) Rev :j-:j ###### #..... ..... #..... . #.....######.....). #....+....†....##.............#.......#.)........##.####.# ...######.###### ..................  .#.#:j%70.3 (5290:j5:j* ####### #.....# ..... #.....# . #.....######.....). #....+....†.#...##......#.......##.......##....).........##.####..# ...######.# ............  .#.#:j4:jіY1.3 (6829:j:ji:j=####### #.....#..... #.....#.. #.....######.....).###..........+....†#.....@.....##...... #........#  #.......# #....)...........# #######.####...# ...######.####### .................  .........#.#######  ..#####.#.## :j# :j!n2.3 (778:j*:jt########.....# .....#.....# ..#.....######.....). ###..........+....†. #...........##...... #.....# #.......# #....)# #######.####.....#  ...######.###:jv.####.................. .........#.####### ..#####.#.# #...#.#........#.:j:js3.3 (867) :j2:jPA #######.................#####.....)###..........+....†. ...........##................# ).......######.####. ...######.#######:ju.####.#.#.#....)...#. :j:jn4.3 (956:j}:jk  #######.................#####.....)###..........+....†. ...........##................# ).@.....######.####. ...######.#######.......................######.#.#.#.......... 5.3 (10.0)45:j T ..........:j S.......#####.....)###..........+....†. ...........##.....:jZ ~...........# ).......#######@####......!...######.#######:j +.....................#............#.########......#####.#.:j ####.....#........#. :j :j o6.3 (1134:j :j O #.....#.. #.....######.....).###..........+....† #...........##...... #................#  #................# #....)...........# #######.####.....# #...!.@.######.####### +..................... #.....#.####### ######.#.## ########...#.#........# #.#.#.#....)...# #.#.#.#........ #.....## ###.#.#.#7.3 (1223:j B #.....# . #.....######.....). ###..........+....†. #...........##...... #................# #................# #....)...........# #.####.....# #...!@..######.# +. #.#.# #......#####.#. #...#.#. #.#.#.#....)... #.#.#.# #.....#. ###.#.#.8.3 (1312:j  #.....# . #.....######.....). ###..........+....†. #...........##...... #................# #................# #....)...........# #.####.....# #...@...######. + #.#. #......#####.#. #...#.# #.#.#.#....) #.#.#.# #.....# ###.#.#9.3 (140180.3 (15190:j2 V _f - a puce potion {!q}:jBMu:j}j...........................:jk:j #.....######.....)###..........+....† #.##...... #......#  #.......# #....).....# #######.####.....# #.......######.##### +............. ##.##### ######.#. ########...#.#...... #.#.#.#....) #.#.#.#.... #.....# ###.#.###########.###:j91:j#R.0)819:j:j'{ #.....######..... ###.+....† #.## #.# #..# #....)....# #.####.....# #.......######. +.@. #.#. #......#####.#. #...#.# #.#.#.#....) #.#.#.# #.....# ###.#.# #.###:j)1:j3n2.3 (278:j9:jca #.....###### ###.+.... #.## #.# #.# #....).# #.####.....# #.......######. +@.. #.#. #......#####.#. #...#.# #.#.#.#.... #.#.#.# #.....# ###.#.# #.###:j:jn3.3 (367:j:j:j":j:ja 3:j> :j :j :jh *...:jѣ :jѮ :j %0:j= :j W _Could not explore, unopened door.:j{%w######......'######:j=:j?======4.3 (156:j:j = _As you open the door, it creaks loudly!:jo 3:jH:j0>f:j4S:j #.....###### ###.+ #.## #. #. #....). #######.####.....#.######..@.#.#. #......#####.#. ##...#.# #.#.#.# #.#.#.# #.....# ###.#.# #.###:jJ:j------545:j:j"  #.....###### ###.+ #.## # # #....) #######.#####.######.+'.#.#. #......#####.#. ########...#.# #.#.#.# #.#.#.# #.....# ###.#.# #.###There is an open door here.:j:j------6.3 (234 _:j!:j҇p #.....###### ###.+ #.## # # #....) #######.#### #.######. +.'. #.#. #......#####.#. ########...#.# #.#.#.# #.#.#.# #.....# ###.#.# #.###7.3 (323:j #.....###### ###.+ #.## # # #....) #######.#### #.###### +.'. #.# #......#####.# ########...#.# #.#.#.# #.#.#.# #.....# ###.#.# #.###:j:jnn8.3 (412:j:j=Kp #..... ###. #. # # #....) #######.#### #. +.'. #. #......#####. #...#. #.#.#. #.#.#. #..... ###.#. #.:jQ9.3 (501:jX:jM^ #..... ### #. # # #....) #.#### #. +.'. # #......##### #...# #.#.# #.#.# # ###.# #.:j90.3 (6090:jd2 #..... ### # # # #....) #. #. +.'. # #...... #... #.#. #.#. # ###. #.:j:jwo1.3 (7809:j:j  #..... ### # # # #....) #. #. +.'. # #...... # #.# #.# # ### #2.3 (878:jI:jw:j:j......'.0:j&m _Could not explore, unopened door.:j 3:jV :jQ :j :jd P:j :j2 :j  W _Could not explore, unopened door.:j ]###..................:...'##....+...#..#...#:j======3.3 (167:j2:j U _As you open the door, it creaks loudly! You hear a loud squeak.:j:j:j:j:j:j:j:jF:jh #.....#... #####... # #.... ##.... #... #....).. #..#..:...@.......'#....# +.... #...... #.... # #.... #. ....#. #.#####. ##.  :j:jb ------456:j7:jv  #..... #.... ### ##.... # #..... ##....# #.# #....).# #..#..:..@'.......'#....# +....# #...... #....# # #....# # ....#.r # r   rat (wandering) ######.. # #..  ########  There is an open door here.  You encounter a rat.r.------5.3 (245 :jM/_:j0:j:j:j:j:j8 )))))))You shoot a sling bullet.:j  The sling bullet closely misses the rat.You shoot a sling bullet.:j 8r.:j* >.....:j, ===6.5 (1.234) Rev :j: :je; ^ _The sling bullet closely misses the rat.:j 3:j! :jM :j :j [ )))))):jV 7)You shoot a sling bullet.:jZ^  The sling bullet completely misses the rat.You shoot a sling bullet.:j vr......:j 7.8 (1.323) Rev+ :j :j7 ^ _The sling bullet closely misses the rat.:jf:j#:j':j*:j2:j?b))))))):jL  You shoot a sling bullet. The sling bullet barely misses the rat.:jW8r.:j`>.....:jew9.0 (1.211) Rev* :jIj:jnw _You shoot a sling bullet. The sling bullet barely misses the rat.:j:jR:j:j:j:j=o .  You shoot a sling bullet. The sling bullet hits the rat.:jk=:j:j:v )))))))You kill the rat!:joA.....:j..:jw7400.25990:j"!:j0$/ _You shoot a sling bullet.:j:jɍ:jq:j:j{:j ?'.:j:j # #..... ### ##.... # #..... ##....# #.# #....):j.# #.#.:.@.'.'#....# +....# #...... #....#  #....# ....#.. :j ######..  #...  :j :j@!{---108599:j):jmq # #...... ### ##..... # #..... ##....# ##.# #....)#.# #.#:jr.:@..'.'#....# +....# # #....#  #....# ....#.. ######... #.... :j{:jY|---2.2 (278:j:j # #...... ### ##..... # #..... # ######....# # #.#:j #.... #.# .#.#.@...'.'.######....# +....# # #....#  #....# ....#.. ######... #.... 3.2 (367:j:jek  You pick up a parchment of Mephitic Cloud and begin reading...:j4.2 (456) Rev+ :j:jG _You add the spell Mephitic Cloud to your library.:jE 3:j :jLJ :jώ :jĘ $...:j( :j :j& #...... ####..... ....... ######....#.....####.########..............'.......'.######@...######### +....# ##### ....#...######.... #..... .... #####:j !....:j :j n5.2 (145:j3 :jE :j:j:jfM:j:t:j{:jo,:j.0 _Could not explore, unopened door.:j 3:j :jm :j :jM :j :j :j :j :j[ W _Could not explore, unopened door.:jt]......'#.#####6.2 (134:ja:j#~( _You open the door.:j:j:j,:j :jj:j(:js(:j]:j% :j#:j :j>..:ji#..... :jF######....#:jʖ-#.....:j#..:j ####:jd .#...:j'########....:jŗ;...........'.......':jX######....#########:jq......'@...# :j9#.#####:j####:jH :jv:j :j̙P....#...:j######:j&#.....:jT.:j!...:j#....:j #######.#..:j. :j<:j:j:ju7:jƩ%2:j493) Rev :ju:jy:j% :j-..... :j_F######....#:j,.....:j..:j ####:jQ .#....:j'########....:j:..........'.......':j o.######....#########:jg o.....'....# :j "#.#####:j ####:j  :jE :j  :j R....#.....:j G######.....:jQ /....:j .:j  ..:j@ x#...# .. .# #.....#.#.#:j . :j :j1:jL:j$8.2 (2:j %1:jW2:j:j $:jt ######....#......####.#....########.....'.......'######....#########......'....# #.#########  #......#.....#.######.. #.......#...# #. .#.##.###.#.#.# :j|:jm}n9.2 (301:j:j ......####.########.....'.......'######....#########.....'....# #.######### #.## #....@.#.....######..... #..... .... ######...# #. .#......#.#.#.# :jb10.2 (4890:j:j6######....# #.#.........# #....)#.........# ######.#.........#########............'.......'..######....#########.......'....# #.....#.#####....# #######.###.@..# #......#.....##.######.....##.....# ....# ###### ...# #...#.... #######.#...#...# .. .# #.....#.#.##...# #. .#.##.###.#.#.#:jh>:jG?t1.2 (5889) :jH:j######....# #.#...# #....).#.........# #.#.........###............'.'..######....##.......'....# #.#.#####....# ##.###..@.# #......#.....# #.######.....# #.....# .....# #.....# #.#.... #+########.#.:j}#...# .. .# #.....#.#.##...# #. .#.##.###.#.#.##.:j2.2 (678:jq#.........# #....)#.# #######.#.#########..........'.......'..######....#########.......'....# #......##.#####....# ######## #.###....##### #......#@....###.######.....# # #.....# ##.....# ########......# #.......#.... .#+########.##...# .. .# #.....#.#.####...# #.#.#.##.###.#.#.##..:jw#...# #. .#......#.#.#.##.:j63.2 (767:jP:j"Oq#.# #....).#...# #.#.#.........##.#...........'.'..######....##.......'....# #......##.#####....# #.#.###....##### #.#......#.@...# #.#.######.....# #.#.....# ##.....# #......# #.#.... ..#+########.#.#...# ..#.# #.....#.#.###.#...# #.#.#.##.###.#.#.##.#...# #. .#......#.#.#.##.4.2 (856:j #.# #######.#.........#########....... ...........'.......'. .######....######### ......'....# ## #.#####....# ###### #.###....##### # #......#.....# # #.######@....# # #.....# #:j. #.....# ###### ......# #.......#.... ..#+########.# #...# ..#.# #.....#.#.### #...# #.#.#.##.###.#.#. #...# #.#.#......#.#.#.## #...# #.#.####.#.#.#.#.##.#:j-5.2 (945:j:j:j:jT _Key pressed, stopping explore.:j:j:j:jy ........#..:j'DF .########................'.......'######....#########.....'....# ##.#####..###### #.###....##### .....#.....######.#######........#.... ..#+########.#.#.##.#...# #...####...#..†...#.# :jR6.2 (134 _:jXW .'.......'######....#########.....'....# ##.#####..###### #.#### .....#.....######.########..........:j#.........#+########.#.##..#.# #.....#.#.#####.#.#.##.###...#...# #......######.####.# :j+7.2 (223:j:j9% ######....#########.....'....# ##.########### #.#### .....#.....######.###########..........#.........#+########.###..#.# #.....#.#.###.###.#.#.##.###.#..  ######)..####.####.######......# :j8.2 (312:jl :j~,:j;:jԓ:j_:jL...:ji:j%0:jS:jW _Could not explore, unopened door.:j'.#.#..:j)##:j:jn9.2 (101:j:j|( _You open the door.:j :jf :j[ :j :j. :ja :j :j :j-  ......'....# # #.#####....# ###### #.###....#####  #......#.....#  #.######.....#  #.....# ####.....# ######...##........# #......#........@#'########.# #...##..#.#.##.....#.#.### #...###.#.#.##.###.#.#. #...# #.#.#......#.#.#.## #...# #.#.####.#.#.#.#.## #...# #...####...#..†...#. #...# #......######.####.######)..####.####.######...... #...........).:j -..#.........####:j 20790:j3V Y ......'....# # #.#####....#  #.###....##### #......#.....# #.######.....# #.....#? ####.....# .##........# # #.#'#.# #...##..#.#.##.....#.#. #...###.#.#.##.###.#.#.##:jV  #...# #.#.#......#.#.#.## #...# #.#.####.#.#.#.#.## #...# #...####...#..†...# #...# ##......######.#### ######)..####.####.###### #.)...#.:j1a :ja o1.2 (2879:j. .. .'.#.# #. .######.....#. ......'....##.#...###.#####....#.)..@.#.#.###.....#.#.#......#.......#...#.######........##..#.# #.....#.######..#.######..... # ...........##........:jĔ .######.........#' #...##..#.#.## #...###.#.#.##.:j:j>o4.2 (1556:j:jX; _Found a stone staircase leading down.:j5:j ;Read which item? Scrolls  s - 2 scrolls of butterflies  c - a scroll labelled TEUDUA EHEJAAR  d - a scroll labelled TENESHR ZUADD [!] read|quaff[?] describe selected:j,:j5:jx######....#dossy the Shooter#. #.........#Coglin#. #.........#Health: 22/22 ========================# #. .#.........#### Magic: 2/2========================>. .. ...........'... AC: 5Str: 11.#.# #. .######....#### EV: 11Int: 8.....#. ......'....#SH: 0Dex: 17##.#...###.#####....#XL:  2 Next: 37% Place: Dungeon:1....)..@.#.#.###....#### Noise: ---------  Time: 434.2 (0.0).......#.#.#......#..... a) +2 sling {Juan}  c) +0 sling {Ælfthry.......#...#.######.....[39;4:j{Q9m Fire: a) +2 sling {Juan}.......##..#.# #..... Zot (5565) Gem (8566) ##.######..#.######.....# ...........##........ .######.........#'### #...##..#.#.##. #...###.#.#.##.  _You open the door. _Key pressed, stopping explore. _Could not explore, unopened door. _You open the door. _s - 2 scrolls of butterflies (gained 1) _Found a stone staircase leading down.  Okay, then. _:j:j:j:jT:j..............:j :jOp ######....# #....#.# #....#.## #....#. >. ......':jq#.#.###....######.... .....#.. ......'....##.#...###.#####....#.).@..#.#.###.....#.#.#......#.#...#.######.##..#.# ##.######..#.###### #............##. .######...#'# #...##..#.#.## #...###.#.#.##:jy:j{u5.2 (145 _:j:jn M #.....#####. .. ## #....#...### >. ...............'..#.#.###....######....###.....#.........'###.#..@###.## )....#.#.###....###.#.#.........#.#####........##..#.# #...... .....#:jXp 6.2 (234:jZ M#.....##### #.....#####. . ## ##....#...### >. ...............'..#.#.###....######....###.....#@........'###.#...###.### .....)....#.#.###....####.#..............#...#.######....# ....7.2 (323:j9 M . ##.....:j: ##### #.....#####.. .. #######....#####>...................'..#.###@...######....###.....#.........'###.#...###.### :j,; A.....)....#.#.###....###........#.#.#......#......... ....#..##...:jCF 8.2 (412:jO :jS  # ###### #..... ....######....#.......######..###>..........'..#.#.###....######....###....#@........'....# ##.#...###.#####.....)....#.#.###........#.#.#......#.............#..##.... .######.........#'## :j :ja n9.2 (501:j :j   ######   #....######....#   #....#.........#   #....#.#  #######....#.##   #>..........'.   #.#.###....######....##   #.....#.........'....#   ###.#.@.###.#####....#  #.....)....#.#.###....##  #........#.#.#......#...  #.#...#.######  #.##..#.# #  ####.######..#.######   #............##..   ...######.........#'#  # #...##..#.#.:j :j p40.2 (6590:j. :jH    #....######....#   #....#.........#   #....#.#  #######....#.#   #>..........'   #.#.###....######....#   #.....#.........'....  ###.#...###.#####....#  #.....@....#.#.###....#   #........#.#.#......#..   #.#...#.######   #.##..#.# #   ####.######..#.######   #............##..   ...######.........#'  ### #...##..#.#.    #...###.#.#.:j`N :jS o1.2 (7859:jW :jh    #....#.........  #....#. #######....#.  #>..........  #.#.###....######....  #.....#.........'.... ####.#...###.#####....  #.....)....#.#.###....  #..#.#.#......#.  #.#...#.######  #.##..#.# #  ####.######..#.######  #............##..  ...######.........# ### #...##..#.#   #...###.#.#  #...# #.#.#Y:jh ou see here a +0 club.:jn :j! u2.2 (878 _:jԽ :jY   #....# #######....#  #>.........  #.#.###....######  #.....#.........' ####.#...###.#####  #.....)....#.#.###  #........#.#.#......#  #.#...#.######  #.##..#.# #  ####.######..#.######  #............##..  ...######..... ###.# #...##..#.  .# #...###.#. .# #...# #.#.  #...# #.#.:j 3.2 (967:j :jZ b ######>...........#.###....######....#.........'####.#...###.#####.....)....#.#.....#.#.#......#.....#...#.######..#.# ###.######## #............##......######.......#  #...# #... 4.2 (10.0)56:jh_ :j/  >...........#.###....######....#.........'####.#...###.#####.....)....#.#.....#.#.#......#.....#...#.######..#.# ####@######### #............##......######......###.# #...##..#.#  #...# ##.. :jy :j\ o5.2 (1145:j} :jO  .#.###....######....#.........':j ####.#...###.#####.....)....#.#.#........#.#.#......##........#...#.######........##..#.# :j ####.######..#.##### #@...........##............######......:j! c.#######.# #...##..# #.#  ######)..####.# :j :ji o6.2 (1234:j :ja  ....#.........'####.#...###.######.....)....#.#.#........#.#.#......#........#...#.#####.......##..#.# ###.######..#.############............##..........@.######......#######.# #...##..# # 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[.....#... ......##..........##.#..........##.####.##.# ## ####.# # #.....# #.#  #.....# #.# #.....# #.# #.....# #.# #.....# #.# #.....####.#:j8Z:j[o6.4 (1434:jc:j #.)...# #.....[ #..#. #...#.#....#...[.....#.........##..........##.#.......##.####.##.#  ##########.#  #.....# #.#  #.....# #.#  #.....# #.#  #.....# #.#  #.....# #.#  #.....####.#:j,:jo7.4 (1523:j:j{E #.)...# #.....[ #..#. #...#.#....#..#.[.....#...#......##...#.......##.##.......##.#.##.#  ##########.# #.....# #.#  #.....# #.# :j[ #.....# #.#  #.....# #.#  #.....# #.#  #.....####.#:j:j!o8.4 (1612:j:jq4:j<:jYE _Done exploring.:jX 3:ja :jf :jbk :j u..#...#....#......:j' .....:jv :j] :j +0.0):j :j E _Done exploring.:jQ##################)..####.####.# #)...#... #. #.# #.# ####.# #.[. #.##. #.##. #...........##.#############.......##.# ##########.#  #.....# #.# #.....# #.#  #.....# #.#  #.....# #.#  #.....# #.# :j9:ju9.4 (101 _:jٿ:jb #...........# #...# ##......##################)..####.#### #)...# #. #.# #.# ####.# #.[. #.##. #.##. #..........:jC.##.############.......##. ##########. #.....# #. #.....# #. #.....# #. #.....# #.:j$20790:j3:j:  ###.####....# #...# #...###   #...........# #...# ##....   ##################)..####.####   #)...#   #:j..   #.#   #.#   ####.#   #.[.   #.##   #.##   #..........:jB.##  ############.......##   ##########   #.....# #   #.....# #  :jh #.....# #:j:jj1879:j:j:j,, 3:j5 :j8 :j [  ###.####....# #...# #...   #.# #...# ##   :j #######)..####.   #.)...#   #   #.#   #.#   ####.#   #.[.#  :j,   #.   #.   #.   #.  :jR E   :jv [ #.....# :j  #.....#  #.....#:jk :ju i278:j :j :j m  ###.####....# #...# #...  #.# #...# ##  ######)..####.  #.....)...  #...  #...  #.. :j ####.  #..  #.  #.  #.  #.   :j? #.....#   #.....#   #.....#:j:ji367:j$:j( _Key pressed, stopping explore. _Done exploring. __You see here a +0 chain mail.:jA456:jH:jL) _g - a +0 chain mail:j :j  $:j xEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)g - a +0 chain mail Talismans (go to first with %):j }e - a maw talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j"  ###.####....# #...# #...# dossy the Shooter   #...........# #...# ##... Coglin   ##################)..####.## Health: 22/22 ========================  #...........)... Magic: 2/2========================  #............... AC: 5Str: 11  #............... EV: 11Int: 8  #............... SH: 0Dex: 17  ####............... XL:  2 Next: 41% Place: Dungeon:1  #.@................ Noise: ---------  Time: 724.4 (0.0)  #.........[34:j^$m......... a) +2 sling {Juan}  c) +0 sling {Ælfthry  #.................. Fire: a) +2 sling {Juan}  #.................. Zot (5275) Gem (8276)  ############.......  ########  #.....#  #.....#  #.....# _Key pressed, stopping explore. _Key pressed, stopping explore. _Done exploring. _Done exploring. _You see here a +0 chain mail. _g - a +0 chain mail:j+P  Okay, then.:j,:jR3:j5. _:j  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 sling {Juan} is about 11 (Base 7 x 117% (Dex) x110% (Skill) + 2 (Ench)).:j:j:jn  Your damage rating with your +0 sling {Ælfthryth} is about 9 (Base 7 x 117% _(Dex) x 110% (Skill)).:j :j :j :j F _Unknown command.:j[*:j -LGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} :j0Missiles (go to first with ()f - 2 stones Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)g - a +0 chain mail Talismans (go to first with %)e - a maw talisman:jpg - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. :jp>If you switch to wearing this armour: Your AC would increase by 5.0 (5.0 -> 10.0). Your EV would decrease by 5.9 (11.0 -> 5.1). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour :jqr_________________ “Nought can Deform the Human race  Like to the Armours iron brace” :j8q -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:ju:jv:j  ###.####....# #...# #...# dossy the Shooter :jn  #...........# #...# ##... Coglin   ##################)..####.## Health: 22/22 ========================  #...........)... Magic: 2/2:j ========================  #............... AC: 5:j/Str: 11  #............... EV: 11:jRInt: 8  #............... SH: 0:jq@Dex: 17  :j####............... XL:  2 Next: 41% Place: Dungeon:1  :j #.@................ Noise: ---------  Time: 724.4 (0.0)  :j'X#.................. a) +2 sling {Juan}  c) +0 sling {Ælfthry  #.................. Fire: a) +2 sling {Juan}  #.................. Zot (5275) Gem (8276)  :jFQ############.......  ########  :jg%#.....#  #.....# :j #.....#:jYour movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 sling {Juan} is about 11 (Base 7 x 117% (Dex) x110% (Skill) + 2 (Ench)).  :jǁYour damage rating with your +0 sling {Ælfthryth} is about 9 (Base 7 x 117% _(Dex) x 110% (Skill)). :j1_Unknown command.:j5 _:jΗ:j#  You start removing your armour.5.4 (145:jg6.4 (234:j:jn7.4 (323:jV:j:jn8.4 (412:j:je9.4 (501:j:j 2 _You continue removing your +0 leather armour. x5:j:j:j  You finish removing your +0 leather armour.  You start putting on your armour.:j[p30.4 (6690:j3:j !:j*"o1.4 (7869:jF*:j42:jI3n2.4 (878:j::jB:jlCn3.4 (967:jK:jU:j0Vr4.4 (10.0)56:j]:jh` 10 5 _You continue putting on your +0 chain mail. x5:jea:jh:j9l_ _You finish putting on your +0 chain mail.:j  _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.r movement speed is average.  Your attack delay is about 1.7 (and is slowed by your armour).  Your damage rating with your +2 sling {Juan} is about 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)).:j :j̰  Your damage rating with your +0 sling {Ælfthryth} is about 9 (Base 7 x 117% _(Dex) x 110% (Skill)).:jD:j:j:jWF _Unknown command.:jtLVGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Missiles (go to first with ()f - 2 stones Armour (go to first with [)  d - a +1 pair of boots (worn)  g - a +0 chain mail (worn)b - a +0 leather armour Talismans (go to first with %)e - a maw talisman:j]DHb - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 5.0 (10.0 -> 5.0). Your EV would increase by 5.9 (5.1 -> 11.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :jû   ###.####....# #...# #...# dossy the Shooter :j+ n  #...........# #...# ##... Coglin   ##################)..####.## Health: 22/22 ========================  #...........)... Magic: 2/2:jW ========================  #............... AC: 10Str: 11  #............... EV: 5Int: 8  #............... SH: 0Dex: 17  ####............... XL:  2 Next: 41% Place: Dungeon:1  #.@................ Noise: ---------  Time: 734.4 (0.0)  #.................. a) +2 sling {Juan}  c) +0 sling {Ælfthry  #.................. Fire: a) +2 sling {Juan}  :j #.................. Zot (5265) Gem (8266)  ############.......  ########  #.....#  #.....#  #.....#Your attack delay is about 1.7 (and is slowed by your armour).  Your damage rating with your +2 sling {Juan} is about 11 (Base 7 x 117% (Dex) x110% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth} is about 9 (Base 7 x 117% _(Dex) x 110% (Skill)). _Unknown command.:jk :j  _:jt :j %  :j ?You start removing your armour.:jR n5.4 (145:jx :j= :j n6.4 (234:j* :j :j8 n7.4 (323:j :j 8.4 (412:j{ 9.4 (501:j :j'"  211 _You continue removing your +0 chain mail. x5:j# :j5* :j4  You finish removing your +0 chain mail.  You start putting on your armour.:j6 p40.4 (6590:j< :jE :jcF o1.4 (7859:jL :j,U :jV n2.4 (878:j] :jv :jw n3.4 (967:j :j[ :j r4.4 (10.0)56:jg :j 5 _You continue putting on your +0 leather armour. x5:jl :j9 :jv c _You finish putting on your +0 leather armour.:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :j- [36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  :j -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0 :j   1.7  -3   1 - Evocations   0.0   0.6  +3  n + Stealth2.0   3.6  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets :j> k + Armour 0.0 :j  o - Spellcasting 0.0  b - Maces & Flails 0.0 p - Conjurations 0.0  c - Axes 0.0 :j  q - Hexes 0.0  d - Polearms 0.0 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 0.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j * Ranged Weapons 3.6 y - Air Magic 0.0 :j|  z - Earth Magic 0.0  l - Dodging 1.7 0 - Invocations 0.0  m - Shields 0.0 1 - Evocations 0.0 2 - Shapeshifting 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions :j  Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.2 and your EV by 0.0. :jw   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   o - Spellcasting 0.0   1.4  -2              b - Maces & Flails 0.0   1.2  -1   p - Conjurations 0.0   1.2  -1   c - Axes 0.0   1.0   0   q - Hexes 0.0   1.2  -1   :jS d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0   e - Staves 0.0   1.2  -1   s - Necromancy 0.0   1.0   0   f - Unarmed Combat 0.0   1.2  -1   t - Forgecraft0.0   0.7  +2  g - Throwing0.0   1.2  -1   u - Translocations 0.0   1.0   0      v - Alchemy0.0   0.8  +1  h - Short Blades 0.0   1.2  -1[39;4 :j= 9m   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.0   0   x - Ice Magic0.0   1.2  -1  j * Ranged Weapons 3.6   4.8  -1   y - Air Magic0.0   1.2  -1      z - Earth Magic0.0   1.2  -1  k + Armour0.0   1.2  -1      l - Dodging1.7   2.4  -1   0 - Invocations0.0   1.4  -2  m - Shields[1 :j 7;24H0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n + Stealth2.0   3.6  -1   2 - Shapeshifting 0.0   1.4  -2  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets :j  o - Spellcasting   0.0 b - Maces & Flails   0.0 p - Conjurations   0.0 c - Axes   0.0 q - Hexes   0.0 d - Polearms   0.0 r - Summonings   0.0 e - Staves   0.0 s - Necromancy   0.0 f - Unarmed Combat   0.0 t - Forgecraft   0.0 g - Throwing   0.0 u - Translocations   0.0 v - Alchemy   0.0 h - Short Blades   0.0 w - Fire Magic   0.0 i - Long Blades   0.0 x - Ice Magic   0.0 j * Ranged Weapons   3.6 y - Air Magic   0.0 z - Earth Magic   0.0 l - Dodging   1.7 0 - Invocations   0.0 m - Shields   0.0 1 - Evocations   0.0 2 - Shapeshifting   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill target[24;78 :j՞ H :j  :jZ  :j   ###.####....# #...# #...# dossy the Shooter   #...........# #...# ##... Coglin   ##################)..####.## Health: 22/22 ========================  #...........)... Magic: 2/2========================   :je #............... AC: 5Str: 11  #............... EV: 11Int: 8  #............... SH: 0Dex: 17  ####............... XL:  2 Next: 41% Place: Dungeon:1  :j  #.@................ Noise: ---------  Time: 744.4 (0.0)  #.................. a) +2 sling {Juan}  c) +0 sling {Ælfthry  #.................. Fire: a) +2 sling {Juan}  :j } #.................. Zot (5255) Gem (8256)  ############.......  ########  #.....#  #.....#  #.....#You start removing your armour.  :j _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour.  :j _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. :jn  :j  :ju  :j  :jl :j2m :j%t :jKx :jT| :j :j :j+ :jd :j :jE _Done exploring. :j*i :ji :j  ###.####....# #...# #...# dossy the Shooter   #...........# #...# ##... Coglin   ##################)..####.## Health: 22/22 ========================  #...........)... Magic: 2/2========================  #............... AC: 5Str: 11  #............... EV: 11Int: 8  #............... SH: 0Dex: 17  ####............... XL:  2 Next: 41% Place: Dungeon:1  #.@................ Noise: ---------  Time: 744.4 (0.0)  #.........[34 :jhtm......... a) +2 sling {Juan}  c) +0 sling {Ælfthry  #.................. Fire: a) +2 sling {Juan}  #.................. Zot (5255) Gem (8256)  ############.......  ########  #.....#  #.....#  #.....# _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Done exploring. :j :jΓ :j ###.####....# #...# #...# #.# #...# ##. ######)..####.# #.....)...# #.... #...#  :jp#..# ####.# #..# #.# #.# #. :j# #.# #  :j5.4 (145 _ :j};  #.# #....# #...# #.#.#   ###.####....# #...# #...###   #...........# #...# ##.....   ##################)..####.###   #.)...#   #..   #.#.    #.#.   #####.   #...#.   #.#   #.#   #............#   ############.......##    ##########    #.....# #    #.....# # 6.4 (23[1 :j=92;57H4 :j  #.# #....# #...# #.#.#...  #.# #....# #...# #.#.#  ###.####....# #...# #...####  #...........# #...# ##......  ##################)..####.### #.)...# #.. #.#. #.#. #####. :j€n #...#.. #.##. #.##. #............##. ############.......##. ##########. #.....# #. :j! :jn7.4 (323 :jץ :jq#.# ####.# #...###.#.#.###.# #....# #...# #.#.#.... #.# #....# #...# #.#.####.###.####....# #...# #...#####...........# #...# ##......###################)..####.####.##.)...##..#.#. #.#.#####.#...#..#.##.#.##.##............##.#############.......##.###########.#8.4 (412 :j( :j= ##.#######.# #...##..#.#.##.#.# ####.# #...###.#.#.##.##.# #....# #...# #.#.#.... #.# #....# #...# #.#.####.# ###.####....# #...# #...####.. #...........# #...# ##......# ##################)..####.####.###.)...##....[#.#. #.#.#####.#...#..#.##...#.##.#.#............##.##############.......##.# :jPE :jEn9.4 (501 :jM :j #..........######.........#'##### ##.#######.# #...##..#.#.##...#.# ####.# #...###.#.#.##.###.# #....# #...# #.#.#......  #.# #....# #...# #.#.####.# ##.####....# #...# #...####... ...........# #...# ##......# #################)..####.####.####.)...#.....#....[#.#. #.#.#####.#... :jV#..... #.##...# #.##.#.. #............##.###  :jb50.4 (6490 :jڨ :j #######............##........# ..........######.........#'###### #.#######.# #...##..#.#.##.... #.# ####.# #...###.#.#.##.### #.# #....# #...# #.#.#......# #.# #....# #...# #.#.####.#.#  :j3N#.####....# #...# #...####... ..........# #...# ##......# ################@..####.####.#####.)...#.....#....[#.#. #.#.#####.#...#......#.##...###.##.#... :jO1.4 (7849 :j :j $  Things that are here: :jE M ####.######..#.###### ########............##........# ..........######.........#'########....######.##..... ## #.####...####... ..........# #@..# ##..... ################)..####.####.#####..... :jF{)...#....#........[#...............#......#. #................a +0 short sword; a kobold skeleton :j[P :jPu2.4 (878 _ :jY :j0M........  ####.######..#.###### ########............##........# ..........######.........#'########....######.##..... ## #.####...####...  :j;d..........# #...# ##..... ################)..####.####.####........)...#....#...................[... .................. :j= :j¥n3.4 (967 :j :j' M...#.#####........  ####.######..#.###### ########............##........# ..........######.........#'########....######.##..... ## #.####...####... ..........# #...# ##..... ################)..####.####.#####...........)...#....... ............... :jS :jGr4.4 (10.0)56 :jm :j{GM#.#.........#.#####........  ####.######..#.###### ########............##........# ..........######.........#'########....######.##..... ## #.#### :jTH4...####... ..........# #...# ##..... ################)..####.####.####......... :j.T :jTo5.4 (1145 :j_ :jEM)....#.#.###....#####.#.........#.#####........##..#.#  ####.######..#.###### ########............##........# ..........######.........#'########....#### :jα0##.##..... ## #.####...####... ..........# #...# ##......####....... :jм6.4 (1234 :j= :jM###.#...###.## )....#.#.###....#####.#.........#.#####........##..#.#  ####.######..#.###### ########............##........# ..........######.........#'########....### :j###.##..... ## #.####....# #...# #...####...#...... :jS :j;o7.4 (1323 :j :jluM #.....#.........'###.#...###.### )....#.#.###....#####.#.#.........#.#####........  ####.######..#.###### ########............##........# ..........######@........#'#########..#...######.##..... #.# #....# #...# #.#.####.#.#.....8.4 (1412 :jQp :j #.#.###....######....###### #.....#.........'....# ####.#...###.#####....#  #.....)....#.#.###....##### #.#.#.#......#.....# #.#...#.######.....# #........##..#.# #.....# ####.######..#.######.....# #########.......@....##........# .........######.........#'##### ##.#######.# #...##..#.#.##...  :j #.# ####.# #...###.#.#.##.#  #.# #....# #...# #.#.#......  #.# #....# #...# #.#.####.#. ##.####....# #...# #...####... ...........# #...# ##...... #################)..####.####.### :j :jo9.4 (1501 :j :jM>...................'.....#.###....######....###### #.....#.........'###.#...###.## )....#.#.###....#####.#.#.........#.#####........##..#.#  ####.######@.#.###### #########............##........# ..........######.........#'##### ##.####....#.# ####.# #...###.#.#.##.##...# :jw60.4 (16390 :j! :jebM######....#######>...................'.....#.###....######....###### #.....#.........'###.#...###.## )....#.#.###....#####.#.#......#...#.#####........  ####.######..#.###### #########............##........# ..........######.........#'##### ##.#######.# #...##..#.#.##......# :jo :jpp1.4 (17839 :jw :jC  #....#.#  #######....#.##### #>...................'.... #.#.###....######....##### #.....#.........'....# ####.#...###.#####....#  #.....)....#.#.###....##### #.#.#.#......#.....# #.#@..#.######.....# #........##..#.# #.....# ####.######..#.######.....#  #########............##........  #..........######.........#'#####.#######.# #...##..#.#.##.. #.# ####.# #...###.#.#.##.# :j #.# #....# #...# #.#.#....  #.# #....# #...# #.#.####.# :j8 :jo2.4 (1878 :j :jy EM  ######....######>...................'....#.###....######....##### #.....#.........'###.#...###.## ...)....#.#.###....#####.#.........#.#####........##..#.#  :j| "####.######..#.###############............##........#. #...# :j   :j o3.4 (1967 :j  :jI[  #....######....#### #....#.# #....#.#  #######....#.#### #>...................'... #.#.###....######....#### #.....#.........'....# ####.#...###.#####....#  #.....)..@.#.#.###....### #........#.#.#......#..... #........#...#.######..... #........##..#.# #..... ####.######..#.######..... #########............##........ #..........######.........#'### :j#` (#.#######.# #...##..#.#.##. #.# ####.# #...###.#.#.## :jk 4.4 (2056 :j  ###### #....... #....######....### #....#.........# #....#.........#  #######....#.........### #>...................'.. #.#.###....######....### #.....#.........'....# ####.#..@###.#####....#  #.....)....#.#.###....### #.#.#.#......# # :j Z.#...#.###### #........##..#.# # ####.######..#.###### #########............##....... #..........######.........#'###.#######.# #...##..#.#.## :jN  :j o5.4 (2145 :j  :j    ###### #   #....######....   #....#...#   #....#..#   #######....#.   #>.............'   #.#.###....######....   #.....#.'....#   ####.#.@.###.#####....#   #.....)....#.#.###....   #.#.#.#......#   #.#...#.######   #.##..#.# #   ####.######..#.######   ##............##   #...[34 :j \m.######...#'   ##.#.# #...##..#.#.6.4 (2234 :jT    ##   ###### #.....   #....######....#   #....#..#   #....#..   #######....#..#   #>...................'   #.#.###....######....#   #....@#.........'....#   ####.#...###.#####....   #.....)....#.#.###....#   #........#.#.#......#   #........#...#.######   #........##..#.# #   ####.######..#.######   #########............##.....   #....... :jHV E...######.........#' :j_  :j...  #.#.###....######....  #...@.#.'....  ####.#...###.#####....  #.....)....#.#.###....  #........#.#.#......#  #........#...#.######  #........##..#.# #  ####.######..#.######  ##............##  #.######..#[39 :jo ;49m :jc  :j o8.4 (2412 :j  :j5 *  #  ##  ###### #  #....######  #....#  #....#  #######....#  #>..............  #.#@###....######  #.....#.........'  ####.#...###.#####  #.....)....#.#.###..  #........#.#.#......#  :j5 D #........#...#.######  #........##..#.# #  ####.######..#.######  #########............##... :j=  :j> o9.4 (2501 :j G  :jچ {  #  #  ##  ###### #  #....######  #....#  #....#  #######....#  #>@.............  #.#.###....######  #.....#.........'  ####.#...###.#####  #.....)....#.#.###..  #........#.#.#......  :j[  #........#...#.####  #........##..#.#   ####.######..#.##### :j  :j q70.4 (26290 :jA  :j-   #  #  ##  ###### #  #....######  #....#  #....#   :j #....#  #@.  #.#.###....######  #.....#.'  ####.#...###.#####  #.....)....#.#.###  #........#.#.#  #........#...#.  #........##..#.#  :j a ####.######..#. :j^  :jO p1.4 (27829 :j  :j` Y  There is a stone staircase leading down here. :j 2.4 (2878 _ :j q211227) Gem (8228)  :j% W #.#  #.#  #.# #.# #.# #.# #.# #@# ### :j\ q3.9 (29.567 :jq  :j # _You climb downwards. :j`  :j  :jĹ a _There is a stone staircase leading up here.:j.:j:j%:jT:jy:jn::j:jU@m...<### :jH:jH{4.9 (1.0)56 _:jsM:jR###....<###:j:jGn5.9 (245:jC:j###....<###:jx6.9 (334:j:j M###....#<#:j:jn7.9 (423:j:jWM###...#.# :j<_:j_n8.9 (512:jn:jM#####...#.#:jP:jn9.9 (601:j/:jM.. #..############.............#.####:j:jp80.9 (7190:jv:jD'M.. ############.....@.......#..###.########.##<#:j-1.9 (8819:jn2:jip.. #..##......#..###.##.# #.# #.##.##.##.# :j3q:jqn2.9 (978:jau:j ( .. #..# #.....@.. #..###.# #.# #.# #.# #.# #.# #.#  #<#:j3.9 (10.0)67:j:jt#... #..# #.. #..###.## #.# #.# #.# #.# #.# #.#  #<#:j:jo4.9 (1156:j :jC< :### .... #..# #.. #..###.# #. #.## #.# #.# #.# #.# #.#  #<#:j_D :jE o5.9 (1245:j,J :j- ####...#... ####.. ..... #..# #.. #..###.# #.. #.# #.. #.##.. #.#... #.####. #.#.. #.# :j U #<#:ji 6.9 (1334:ja :j  #### ...## ...# ####..## ...... #..# #.. #..###.# #..# #.# #..# #.# #..# #.# ...# #.# ###.# #.# ..# #.#  #<#7.9 (1423:j :jl  #### ...## ...####..## ......  #..############.............###.######## #.# #######:j :j[ o8.9 (1512:j :jQ M#### ...# ...# ####..##...... .############.............###.#########..# #.#####:jV :j4W o9.9 (1601:j([ :j sM#### ...# ...# .#####..#######............... ############.............###.#########..# #.#..#:j 90.9 (17090:jĠ :j ###### ......##  .....# .#####..########........@....... #####..############ #.............. #..###.#########..# #.##..# #.##..# #.#...# #.####:jY 1.9 (18809:jN :j ###### .......## ........#  .#####.@########................ ######..############ #.............. #..###.######## #..# #.# #..# #.# #..# #.# ...# #.#:j" :j" o2.9 (1978:j' :jO_ i######.......@.# #####..######## ................ ######..############ #..............:j_  #..###.########  #..# #.#  #..# #.# #..# #.#:jg 3.9 (2067:j*l :j~ _...#.##..#.#####..## ................ ######..##### #........ #..###.# #..# #.# #..# #.#  #..# #.#:j :j o4.9 (2156:j :j ##..#...#.##..#:j" ?#...#####..### ................ ######..##### #........ #..###.# #..# #.# #..# #.#  #..# #.#:j :j o5.9 (2245:j :j, # #. #..#...#.##..#.#...#####..## ## .......... ######..###  #........  #..###.#  #..# #.#  #..# #.#  #..# #.#:j4 g6.9 (233:j4 4:j9 :jr    ..  #[   #..   #..   #...  #...#  .##  #..#  #.#...#####..##   ##..........  .. ######..##  ## #.......  :js  #..###.   #..# #.#   #..# #.#   #..# #.#:j| 7.9 (2423:j :j     ....  #[..  #...  #..r  #... #...# .##  #..# :j  #.#...#####..##   ##.....   ...######..  #### #....... :j  #..###.r   rat (wandering)   #..# #.#   #..# #.#   #..# #.#:j c  You encounter a rat.:j G.r:j :j v8.9 (2512 _:jV! :j$ :j:j:jM:jc:j:j ))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.:j †The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.:j(:j!d ..  You kill the rat!:jB%5====800.2 (1.3)1990) Rev :ju+:j$-? _You hear an angry hiss. You hear a shout!:j:j:ju:jg:jg:j...............###....:j_ :jo:j]'  #......  .....  #[...  #....  #...#  #..†#  #####...##### ..# ###............#  #.#...#####..######## # ##.................   ...######..######### #### #...........  #..###.#####   #..# #.#   #..# #.#:j_:j`l dossy the Shooter  #.....hCoglin  .....Health: 22/22 ========================  #[...Magic: 2/2========================  #....AC: 5Str: 11  #...#EV: 11Int: 8  #..†#SH: 0Dex: 17  #####...#######XL:  2 Next: 45% Place: Dungeon:2  .......@......##Noise: ====-----  Time: 800.2 (0.0)  ###............#a) +2 sling {Juan}  c) +0 sling {Ælfthry  #.#...#####..######## Fire: a) +2 sling {Juan}  [3:jl3m# ##................. Zot (11198) Gem (8199) Rev  ...######..#########  #### #........... h   Natasha (wandering)  #..###.#####  #..# #.#  #..# #.#The sling bullet hits the rat but does no damage.  The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You hear an angry hiss. You hear a shout!  You encounter Natasha, Servant of Life and Death.:ju/  --more--:j| :jK} :j <:j o ----1.2 (1 _:jb :jm :j :j :----:j :j ,:j [))))))):jg  You shoot a sling bullet. The sling bullet misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.:jJ+  .hNatasha is lightly wounded.  Natasha mumbles some strange words. ...†.  Natasha's front paws start to glow.*:j  Natasha casts a spell at you.You feel yourself slow down.:j{ /  --more--:jj`:j8@:jn ===2.5 (1.37) Slow Gem (8198) Rev+ _:j:jc:jQ 3:jRT :jX :j_[ :jre ))))) You shoot a sling bullet. The sling bullet hits Natasha.:jE  Natasha is moderately wounded.You shoot a sling bullet. The sling bullet hits Natasha.:jt K.h:j~ 5...†.:j~ 5   cerulean imp (polearm, summoned)Natasha is heavily wounded.:j9 4.5 (2.056 _Natasha mumbles some strange words.:j :j :j :j :jf :j> )))))))You shoot a sling bullet.:j]]M  The sling bullet closely misses Natasha.:jB ..h:j..†.  You shoot a sling bullet. The sling bullet barely misses Natasha.:j ****Natasha casts a spell at you.:jO5Q.5:jT;s .hThe magic dart hits you.:j<L.5:j JN.†.:jLK16-------6.4 (1.934) Rev* :j*S:jcW _Natasha mewls in sadness.You take 6 damage, and have 16/22 hp (73%). _MASSIVE DAMAGE!!:jW:j,:j:jm:j::j:j ))) You shoot a sling bullet. The sling bullet hits Natasha.:jHX§ _MASSIVE DAMAGE!!  You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is almost dead.  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!Natasha screams in pain as she dies!:j+Y+†:j_0:j§.§..†.:j:j dossy the Shooter  #......Coglin :jB .....Health: 16/22 =================-------  #§...Magic: 2/2:jL========================  #..†.AC: 5:jStr: 11  #§..#EV: 11:jInt: 8  #..†#SH: 0:j'Dex: 17  #####...#######XL:  2 Next: 187% Place: Dungeon:2  .......@......##Noise: ===------  Time: 808.2 (1.8) :jMt ###............#:jpa) +2 sling {Juan}  c) +0 sling {Ælfthry  :j#.#...#####..######## Fire: a) +2 sling {Juan}  :j# ##................. Zot (11191) Slow Gem (8192) Rev*  ...######..#########  #### #...........  #..###.#####  :j#..# #.#  #..# #.# _MASSIVE DAMAGE!!You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is almost dead.You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!Natasha screams in pain as she dies! _The cerulean imp disappears in a puff of smoke!You have reached level 3!:j/  --more--:jW  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j 20/273/39343%  You feel agile. x2:jl:j  Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel agile. x2  Your brain swirls with designs for a tuning bushing. You just need some more  time...  You regained 4 hp, and now have 20/27 hp (74%). _MP restored: 3:j}i :jk :jZl :jm :j΀ 1=018889) Rev+ :j :jQ :j K78:j< :jß W _You start resting.:j ,g2==[.---.g   hobgoblin (wandering)12.7 (4.5.g---4.2 (6.056:j@ :j$ _You encounter a hobgoblin. _You regained 2 hp, and now have 22/27 hp (81%).:j:j4 #...... ...g. #[... #..†. #...# #..†# #####...####### :j .......@......##  ###............#  #.#...#####..  # ##...  ...## ####  #..# #.#  #..# #.# :j@L #...... ...g. #[... #..†. #...# #..†# #####...#######  .......@......##  ###............#  #.#...#####..  # ##...  ...##:j@ #### #..# #..# :jjM3:jS:jV` _A hobgoblin is nearby!:jpT:jb #...... ...g. #[... #..†. #...# #..†# #####...#######  .......@......##  ###............#  #.#...#####..  # ##...  :j:cq...## ####  #..# #.#  #..# #.# :j!T #...... ...g. #[... #..†. #...# #..†# #####...####### :jh .......@......##  ###............#  #.#...#####..  # ##...  ...## #### :ju#..# #..# :j3:j%:j(` _A hobgoblin is nearby!:jMF v  #......  ...g.  #[...  #..†.  #...#  #..†#  #####...#  .##  ###.#  #.#...#####..#  # ##..........  ...######..# #### #. #..###.# :jgI .:jP ?g:j5R 5.7 (1.545) Rev  _:jY :jas :j  #......  .....  #[..g  #..†.  #...#  #..†#  #####...#  .##  ###.#  #.#...#####..##  # ##..........  ...######..## #### #.   #..###.# 7.223:jyiI:jj:j3==12) 790 _You encounter a hobgoblin. _You regained 2 hp, and now have 22/27 hp (81%). _A hobgoblin is nearby! _A hobgoblin is nearby! _You start resting.  HP restored.:j:j\.20.2 (3.0:j24==1.7 (4.5879 :j_:j2:jo _You regained 2 hp, and now have 24/27 hp (89%).:j:j:j2:js:j!W  You start resting.:j$:j.(0.0:j_2w3.2 (1.56) Gem (8177) :jkKq _You feel yourself speed up.:jR3 #......  .....  #[..g  #..†.  #...#  #..†#  #####...#  .##  ###.#  #.#...#####..##  # ##.........  ...######..## :j|S#### #. #..###.#  :j=]:j]o4056:jj:jl:j:j3:ja:j:jda45:j5==34:j6+6.2 (2:j:js:jIH _You start resting.:jU#...... ..... #[..g #..†. #...# #..†# #####...# .## ###.# #.#...#####..## # ##................. ...######..#### #...#..## :j:jn7.2 (123:j:j:jT:jU:j\:j~:jޅ:jD::jO:j #......  #[..g #..†. #...# #..†######...####### ..............## ###..# #.#...#####..######## # ##................. ...######..################ #.............. #..###.######## #..# #.#  #..# #.#  #..# #.#:jt812:j":j-=   #......   .....   #[..g   #..†.   #...#   #..†#   #####...#   ....##   ###.....#   #.#...#####..##   # ##..........   ...######..##   #### #   #..###.   #..# #.#   #..# #.#   #..# #.#:jc:9.2 (201:joJ:jz  :j|S #......   .....   #[..g   #..†.   #...#   #..†#   #####...#  ....##  ###.....#  #.#...#####..##   # ##...  :j|( ...######..   #### #   #..###.   #..# #.# :j} :jL~ #..# #.#   #..# #.#:jL:jB6==30.2 (3690:jF:j     #[...  #..†.  #...#  #..†# #####...#######  ..............##  ###............#  #.#..@#####..########  # ##.................  ...######..######### :j+#### #...........  #..###.#####  #..# #.#   #..# #.#   #..# #.#  ...# #.#:j:jo1.2 (4869:j:jE  #[...  #..†.  #...#  #..†# #####...#######  ..............##  ###............#  #.#...#####..########  # ##@................ :j #....######..######## ###### #..........  #..###.####  #..# #.#   #..# #.#   #..# #.#  ...# #.# ###.# #.#:j[2.2 (578:j ..†.#†#####...#######..............#####............ #.#...#####..#########.##.................#...@######..############# #.......... ###.#### #.#  ..# #.#:j3.2 (667:j":jiM[..†.. #..†# #####...####### ..............####............# #.#...#####..#########.##@....................######..##############........##.####  #..# #.#:j7==4.2 (756:j.:j#   .....  #[....  #..†.  #...#  #..†#   #.#####...#####  ..............## ###............#   #.#@..#####..#######  #.##................  #....######..####### ###### #.........  #..###.###   #..# #.#   #..# #.#  #..# #.#  ...# #.# _HP restored.:j,5.2 (845:j2:jp #......  .......  #[....  #..†.  #...#  #..†#   ##.#####...#####  .................## ###.@..........#   #.#...#####..######  #.##...............  #....######..###### ###### #........  #..###.##  :jp #..# #.#   #..# #.#  #..# #.#:j&zA6.2 (9:jzC34:j:j4   #......  .......  #[.....  #..†..  #...#  #..†#   ###.#####...#####  #......@..........##  #######............#   #.#...#####..#####  #.##..............  #....######..##### ###### #.......   #..###.#   #..# #.#   #..# #.# :j7.2 (10.0)23:j:j<   #......  .......  #[.....  #..†..  #...#  #..†#  ###.#####...#  #.....##  #............#  #.#...#####..  #.##.  #....######..  ###### #  #..###. :jb #..# #.  #..# #.:j=8.2 (1112:j&:j`   #......  .  #[..... :j,a^ #..†..  #...#  # #..†#  ###.#####...#:jPa9  #.:j~a....##  #............# :ja #.#...#####..  #.##.:ja  #....######..  ###### # :ja #..###  #..# #  #..# #:jj:jako9.2 (1201:jp:j a   #. #......  #. .  #. #[.....  #. #..†..  #. #...#  #. #..†#  ###.#####...#  #.....##  #............#  #.#...#####..  #.##.  #....######..  ###### #....  #..##  #..#  #..#:jz40.2 (13590:j::j   #.# #......  #.# .  #.# #[.....  #.# #..†..  #.# #...#  #.# #..†#  ###.#####...#  #.....##  #............#  #.#...#####..  #.##.  #....######..  ###### #...   #..#   #..#   #..#:jD :j1.2 (14859:j]:j<BM # ..[.....†... #.# #..†# ###@#####...####### .................########.............#####..# #.##..........:jF2.2 (1578:jL:jM. # ..[.....†... #@# #..†# ###.#####...####### #.................########.......... #.#...#####..#:j3.2 (1667:jĕ:jEM##. # ..[.....†... #.# #..†# ##.#####...####### .................#  #######............#:j4.2 (1756:j:jb9M ##. # ..[.....†... #.# #..†# ##.#####...#######   #.................##:j;:j <o5.2 (1845:jCB:jzM ##. #:jhz{ ..[.....†...:jz #.# #..†#  :jz ###.#####...#######:j:jo6.2 (1934:j:jM ##. # ..[.....†...  #.# #..†#:j6:jo7.2 (2023:j:j M ###. # ..[.....†..  #.# #...####:jT8.2 (2112:j:j\PM #####...+ # ..[.....  #.# #..†.....:jZ9.2 (2201:j;b:jtM #####...+### # ..  #.# #[.....:jr#.#:jL:jq50.2 (23490:j:j<        ######  #.@..+  #.####  #.# #......  #.# .  #.# #.# #.# #.# 1.2 (24849        ######  #..@.+  #.####  #.# #......  #.# .  #. #. #. #. 2.2 (2578:jq        ######  #...@+  #.####  #.# #......  #.# . :jz3.2 (2667:ja:j*:j^:jkS _Health restored: 27:j:j:j~:j:j:j...........:j :j+0.0):j/:jf2W _Could not explore, unopened door.:j>-...:j6?........###......'..........................#:jTI:jJn4.2 (156:jgQ:j_ :jJ`"_You open the door.:j@P :jS :j m ,:j" f:j   ....... ...... ..... .... .....  ...# ######. #....@. #.####. #.# #.. #.# .......  #.# #[..... #.# #..†. #.# #...## #.# #..†# :j 545:j*    #. #. #. #.......  #.....  #...# ######. #....' #.####. #.# #. #.# #. #.# ##[. #.# #..†. #.# #...###'  There is an open door here.:j:4 :j 6 u6.2 (234 _:j; :jx SM#######........  #...###########...'.#.### :jz  #.# #..........†#:j 7.2 (323:jƌ :j_    ## ######## #. #. #. #... #.......#  #.@.#####  ######.. #....'. #.####. #.# #. #.# #... #.# ##[... #.# #..†..... #.# #...###':j 8.2 (412:j@ :jR o     ## :jS 6######## :j4U (#.:jU  :jV `#. #. :jW 7#... :jW #..@....#  #...##### :jLX ######.........  #....'......... :jX g #.####.........:j^Y P #.# #.:jY ,..:j6Z } #.# #.........:juZ E #.# ##[:jZ %.....:jZ Z #.# #..†.....:j [ :jVe :jf :jyg $9.2 (5:jg %0:j#h 1:jh :jo :jT :jC  :j  :jϺ ..:j@  :j )##.:jؼ  :j> #:j .:j  :j (#.:j  :j (#.:j  :j\ (#.:j  :jѿ (#.:j  :j q#...@...# :j :j q#...##### :j o ######......... :j e #....'......... :j D #.####......:j! #...:je [ #.# #.......:j "..:j \ #.# #........:j !.:j #.# ##[....... :jc :j :j ,60.2 (6:j D390:j :j   . ##. #. #. #. #. #. #....@..#  #...#####  ######......... :j  #....'.........  #.####... #.# #... #.# #... #.# ##[. :jI :j!* 1.2 (7839:j|c H   . ##. #. #. #. #. #. #.....@.#  #...##### :j?d ######...  #....'..  #.#### :jm :jun n2.2 (878:jy :j  . . ## ######## #. #. #. #......@....... #.......####...:jS  #...#####  ######..  #....'.  #.###  #.# #..  #.# ##[.....:jQ :j` :j 3.2 (9  A malevolent force fills the Dungeon...:j /  --more--:jT  You fall into a shaft and drop 2 floors!:j /  --more--:jW,:j1)Generating dungeon...o\\/o/ building the Dungeon \o\:jt< /o/:j :j[ ?dossy the ShooterCoglinHealth: 27/27 ========================Magic: 3/3========================AC: 5Str: 11EV: 11Int: 8SH: 0:j dDex: 19XL:  3 Next: 43% Place: Dungeon:4Noise: ---------  Time: 863.2 (9.0)a) +2 sling {Juan}  c) +0 sling {ÆlfthryFire: a) +2 sling {Juan}Zot (11136) Gem (8137) _You open the door. :j '_There is an open door here.  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the sound of rushing water.:j0N /  --more--:j+7    #+## ##...# #....# #....# #@...# #....# #....# #....# #....# ##...#  ##+#        A malevolent force fills the Dungeon...  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the sound of rushing water.re is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!:j):jg*:j /:j4,:j=:ja=:jA:j      +##  ##...#  #....#  #.@..#  #....#  #....#  #....#  #....#  #....#  ##...#  ###+#  :j{:jkn4.2 (156:jf:j       +##  ##...#  #..@.#  #....# :j #....#  #....#  #....#  #....#  #....#  ##...#  ###+# :j7:j&5.2 (245:j`jM ##+###.....#....# ##...#:jw6.2 (334:jx:j{:jR ########....#.....#....#...':j 7.2 (123:j :j ( _You open the door.:jƺ3:j*,:j(:j4....:j3:ju. .. #####...##..............#......... ##@####...:jz812:j!:j     .  .. ######  ...##....#  .#  .#  ........@#  ..####'##  ##...#  #....#  #....#  #....#  #....# :j :j #....#  #....#  There is an open door here.:j(:j*u9.2 (201 _:j.:jh:    .  .. ######  ...##....#  .#  .#  .# #..####'##  ##...#  #....#  #....#  #....#  #....#  #....#  #....# :jlp:jeqp70.2 (3290:ju:j$  . . . ###### .##....# .# .# .# #..####'##  ##...#  #....#  #....#  #....#  #....#  #....#  #....# :j1.2 (4829:j:j} ... .. .. #.... ###### #....##....# .# .# .# #..####'## # ##...#  #....#  #....#  #....#  #....#  #....#  #....# :j2.2 (578:j:j;6 h.... .. ..  #.... ###### #....##....# .# .# .# #..####'##  ## ##...#  #....#  #....#  #....# h   hound (asleep) #....#   #....#   #....#  :j1>e  You encounter a hound.:jmD:jAFu3.2 (667 _:jJ:jM:j:jU:j :j ,:j! ))))))h  You shoot a sling bullet. The sling bullet hits the hound.:jw  The hound is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:j& M.h:j' N.h:j/ 4....:j1 ===4.5 (1.356) Rev :j7 :j9 ` _The hound is moderately wounded.:jC :j' :j :j :j2 :j )))) You shoot a sling bullet. The sling bullet hits the hound!:j )))The hound is severely wounded.You shoot a sling bullet.:j  .hThe sling bullet barely misses the hound.:j/.h....5.845) Rev+  _The hound pauses to sniff the ground.:jR:j"T:jH]:jg_:ji:jGs )))))))You shoot a sling bullet.:j  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.:j.h.h:ju......7.123:j:jY _The hound is almost dead.:j?:j!:j:j :j:jB )))))))You shoot a sling bullet.:jr .  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.:jT):j5n.......:j9:j?  dossy the Shooter.....  Coglin.....  Health: 28/28 ========================......  Magic: 3/3========================#.... ######:jkA  AC: 5Str: 11##....##....#  EV: 11Int: 8............#  SH: 0Dex: 19............#  XL:  3 Next: 131% Place: Dungeon:4.......@....#  Noise: ===------  Time: 878.4 (1.3)####..####'##  a) +2 sling {Juan}  c) +0 sling {Ælfthry## ##...#  Fire: a) +2 sling {Juan}#....#  Zot (17121) Gem (8122) Rev* #....# #....#  #....#  #....# :jxB #....#  You shoot a sling bullet. The sling bullet hits the hound. _The hound is almost dead.You shoot a sling bullet.  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound. _You kill the hound!:jC  You shoot a sling bullet.  The sling bullet closely misses the hound. :j(D You shoot a sling bullet. The sling bullet hits the hound. _You kill the hound!Your Ranged Weapons skill increases to level 4!You have reached level 4!:jeO/  --more-- :jD34/344/4948%   You feel clever. _Health restored: 34; MP restored: 4 :j҆ ....'. :jz  ......< ..  ......  #.... ###### .##....##....# .# .# .....# .####..####'##  ### ##...#  #....#  #....#  #....#  #....#  #....#  #....# 0.0---9.4 (1 :j j01) Rev+  :j 9 _Found a stone staircase leading up.!:j---!:j=.!:j!:jV  ......<.  ........  ....... # #....####### .##....##....# .# !:j.# ......# !.####..####'##  ######...#  #....#  #....#  #....#  #....#  #....#  #....# !:j!:jk80190!:j !:jG& ......<.#  ..  ....... # #....####### .##....##....# .# .# ......# .!.####..####'##  ######...#  #....#  #....# #....# #....# #....# #....#!:jP!:jQo1.4 (2819!:jV!:jgu ......<.# ........# .......# #....#######.##....##....#.#.#......#.!.####..####'##. ######...#!:jMM #....#  #....#  #....#  #....#  #....#  #....#!:j`!:jAn2.4 (378!:jR!:jH ......<.# ........# .......## #....########....##....##....#.##.##!:jm......##..!.####..####'###.. ######...#w #....#  #....# #....#w   dart slug (asleep)  #....# !:j #....#  #....#!:jpi  You encounter a dart slug.!:j!:j3.4 (467) Rev  _!:j!:j":j":j":j":jE":j":j1 ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.":j< †":j!The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.":j)":jR:d..!...":j>21===4.7 (1.356) Rev+ ":jD":jGM _You kill the dart slug!":jtW3":j[":j^":ja":jj&....":jjk":jp":j ......<.# ........# .......+ ##### #....########....##....##....#.# #.# #..# #..!.####..####'## #..> ######...#.†.. #....#... #....#.. #....#. #....#  #....#  #....#":jd(0.0":jx---5.7 (145":jU":jܿ; _Found a stone staircase leading down.":j O---":j B":j S.":j6?  ......<.# ........# .......+ ##### #....#######.##....##....##....#.# #.# #....@..# #..!.####..####'## #..>. ######...#":j@ .†.... #....#.... #....#..... #....#...... #....#.##.... #....#  #....#":j@I ":jI i634":jMP ":j*  ......<.# ........# .......+. #######....#######.##....##....##....#.# #.# #...@...# #..!.####..####'## #..>.# ######...# ..†..... #....#.. #....#... #....#... #....#.##......":j # #....#  #....#":j5 ":j 7.7 (223) Rev ":j ":j( ......<.# ........#. .+.. #######....####### ..##....##....##....# ....................# #.# #.......# #..@.####..####'## #..>.# ######...#..†...... #....#...........+ #....#..# #....#.# #....###......# #....#. #?.# #....#  #....#":j 8.7 (312":j ":j ":jv n9.7 (401":j9 ":j7 ] _j - a murky green potion {!q}#:j2#:j0#:j#:j#:j*#:jڥ'...#:j#:j5#:j\..# .....+ .. #######....#######..##....##....##....# ....................#  #..........# #................# #....####..####'## #..>@# ######...# ...†......# #....# ...........+ #....# .# #....# ....###:j&... #....? #.....##...##:j#:jMu90.7 (1090) #:j#:jNS . +. #######....####### ..##....##....##................... #..........####..####'#..##..>.#########......†...@..# #......+#g   goblin (asleep)#....g.####+##:jpZ  You encounter a goblin. It is wielding a +0 club.#:je#:jgv1.7 (2809 _#:jx#:j\ #:j] #:jud #:ji #:j2l #:j  )))))g  )You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!#:j )The goblin is moderately wounded.You shoot a sling bullet.#:jr &g.#:j, i....?#:j ===2.9 (1.278) Rev #:j\ #:jY a _The sling bullet closely misses the goblin.#:j) #:j# #:j #:j #:j #:j )))))))You shoot a sling bullet.#:j 5  The sling bullet closely misses the goblin.You shoot a sling bullet.#:jR &g.#:j Ng?#:j i.... .#:j. R4.2 (1.35#:jP /6) Rev+ #:j #:j4 d _The sling bullet completely misses the goblin.#:j7#:j_8#:j?$:j$:j$:j )You shoot a sling bullet. The sling bullet hits the goblin!$:j3P)))$:j ))))You kill the goblin!$:j 1q...)...$:j5s25.545$:j;$:j>/ _You shoot a sling bullet.$:j>$:j$:jȮ,$:j$:jc(..$:j$:j6$:j.. #######....#########....##....##....# ....................#  #.......# #......# #....####..####'## ..##..>.#########...# ...†......# #....# .........@.+ #....# .# #....# .# #....# ...##...)..# #....# ... #....? #.....#......# ##...##......# #+# ---6034$:j,$:j^$  ..##...................... #####..####'#..##..>.#########....†......# #............+###...). #....?#.......$:jj$:jk---7.5 (223$:jr$:jO .............. #####..####'#..##..>.#########....†......# #............+###...)$:j{. #....? .#.......$:j8.5 (312$:j$:j W  #####..####'#..##..>.#########....†......# #............+#.##...). #....? .##..?..?##$:j$:j9.5 (401) Rev $:j&$:j%\ ####..####'#..##..>.#########....†......# #............+#.##...) #.... .# ###+#########$:jj900.5 (50990$:j(p$:jQ$:jp1.5 (68099$:j$:jc _e - a scroll labelled YGRAL PUHOAFE$:jN3$:j$:j"$:j$:jU:.....$:j$:jS$:j[#....####..####'## ..##..>.#########...# ...†......# #....# ...........+ #....# .# #....# .$:j[3# #....# ...##...)..# #....# ... #......# #....#  #.....@# #....# #......# ##...# #......# #+# $:jI#. #.##..?..?########## $:j2.5 (178$:j. $:jDG ..##..>.#########....†......# #......+###...) #..... ..# ###+. #$:j;P$:jPs3.5 (267) $:jqY$:j0 .†......# #......+#$:jg##...) #.....$:j= ..# ###+.# #?..?#$:jO4.5 (356$:j$:jP.....+###...) #..... ..## ###+.# ?..?######## 5.5 (445#.##...) #..... ..## ###+.# ?..?######## $:j6.5 (534$:j##...) #..... ..## ###+.# ?..@######### $:ju$:jn7.5 (623$:j$:ji$:jn8.5 (712$:j z _h - a scroll labelled GAH MICEMOCZAU%:j .# #....# ...##...)..# #....# ... #......# #....# #......# #....# #......# ##...# #......## ###+# #.......# #.......# #..?.@.## #%:jE9.5 (101%:j*%:jQ- .# #....# ...##...)..# #....# ... #......# #....# #......# #....# #......# ##...# #......## ###+# #.# #.# #..?@..## #10890%:j .# #....# ...##...)..# #....# ... #......# #....# #......# #....# #......# ##...# #......## ###+# #.# #.# #..@...## #1889%:j%:j%:j n2.5 (278%:j %:j+g _k - a scroll labelled WIWNUNW TOCUADUFF%:j3%:j\ %:j %:j %:jb- P%:jSU  .# #....# ...........# #....# ...##...)..# #....#... #......# #....# #......# #....# #.........# ## ###+# #.# #.@.....# #......##########%:jb 3.5 (167%:ji %:j k  .+ #....# .....# #....# ...........# #....# ...##...)..# #....#... #......# #....# #......# #....# #.........# ## ###+# #.# #.......# #......########## _You hear the slow rusting of a very distant drain.%:jZ 4.5 (256%:j3 %:j ! ...†#+......##...).... ##...## ###+#..............##########%:j f5.5 (34%:jq 5%:jP %:jZ6 UM##..>.######### ...†#+......##...).... ##...## ###+#........%:j7 p#......##%:j:? n6.5 (434%:j? %:jE %:j M #....####..####'#.##..>.######### ...†#.+......##...).... ##...## ###+#..#.......#%:j 7.5 (523%:jđ %:j :M................ #....####..####'#...##..>.######### ...†#..+.......##...)...%:jd . ##...## ###+##.......#%:j? A8.5 (6%:j C12%:j %:j) M.................. #....####..####'#.....##..>.#########......†#.....+........s........##@..).... ##...#......## ###+#%:jx* s   scorpion (wandering)########%:j3 h  You encounter a scorpion.%:j(6 6s.%:j> %:j? u9.5 (701 _%:jF %:jH &:j )))))))You shoot a sling bullet.&:j  sThe sling bullet closely misses the scorpion.You shoot a sling bullet.&:jQ.s&:jc.......===20.7 (1.2790) Rev &:jL _The sling bullet hits the scorpion but does no damage.&:j 3&:j &:jD&:j&:jsq )))))))You shoot a sling bullet.&:j  The sling bullet closely misses the scorpion.You shoot a sling bullet.&:j1 9s.&:j^3 .&:j3 /s&:j< U.....s.&:jL> 2.0 (1.3878) Rev+ &:j?G &:jJ >  You shoot a sling bullet. _The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.You shoot a sling bullet. _The sling bullet hits the scorpion but does no damage.&:j &:j} &:jP &:j &:jj &:j g )You shoot a sling bullet.&:jr |  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.&:j$ J.s&:j.  &:j}/ U The sling bullet hits the scorpion but does no damage.&:j0 k3.367&:j> k _The scorpion barely misses you.&:j 3&:j &:j &:j &:j )))))))You shoot a sling bullet.&:j3 &:j3  &:jO5The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.&:jb ......sThe scorpion is lightly wounded.4.656) Rev* &:jo _The scorpion completely misses you.':jE ':j ':j':jV':j':j+$ )))))))You shoot a sling bullet.':jB  The sling bullet barely misses the scorpion.You shoot a sling bullet.':j= ......sThe sling bullet barely misses the scorpion.':j>2--5.945':j?F':jJY  You shoot a sling bullet.  The sling bullet barthe scorpion. _The scorpion closely misses you. The scorpion stings you. _You take 2 damage, and have 32/34 hp (94%).':jq':j0r':jy':jf~':jD':j  You shoot a sling bullet. The sling bullet hits the scorpion.':j  The scorpion is moderately wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.':jr  The scorpion is moderately wounded.':jk7.223':j/':jMA _The scorpion stings you but does no damage.':j ':j& ':jY ':j ':jc ':j1 )))))))You shoot a sling bullet.':j  The sling bullet barely misses the scorpion.You shoot a sling bullet.':j ......sThe sling bullet barely misses the scorpion.':j 3=-8.512':j ':j _The scorpion closely misses you. The scorpion barely misses you.(:j(:jq(:jg(:j(:j%(:j1 )))))))You shoot a sling bullet.(:j  The sling bullet barely misses the scorpion.You shoot a sling bullet.(:jlG ......sThe sling bullet completely misses the scorpion.(:j>H(:jH"29(:jH---9.7 (1.201(:juQ(:jW _The scorpion stings you. _You take 4 damage, and have 29/34 hp (85%).(:j/(:jR0(:j|8(:j9(:j@(:jNb  You shoot a sling bullet. The sling bullet hits the scorpion.(:j )))))))The scorpion is moderately wounded.You shoot a sling bullet.(:jh ......sThe sling bullet closely misses the scorpion.(:jjo4-------30.9(:jAjD690(:j}r(:jbv _The scorpion closely misses you. The scorpion stings you. _You take 5 damage, and have 24/34 hp (71%).(:jy(:j(:j`>  You shoot a sling bullet. The sling bullet hits the scorpion.(:j )))))))The scorpion is heavily wounded.You shoot a sling bullet.(:j4N` ......s(:jNUThe sling bullet closely misses the scorpion.(:jO21------2.1768(:jV(:j[ _The scorpion stings you. _You take 3 damage, and have 21/34 hp (62%).(:j= (:j= (:j(F (:j K (:jSU (:j` (:j6b (:jh (:jׄ ^ _You are too injured to fight recklessly!(:j}, (:j#- (:jN4 (:j9 (:j= (:jG (:jeH (:jjO (:jR ^ _You are too injured to fight recklessly!(:jH(:j(:jp(:j#(:j;&(:jc0(:jl1(:j8(:j_:^ _You are too injured to fight recklessly!):j  You shoot a sling bullet. The sling bullet hits the scorpion.):j_% _You are too injured to fight recklessly!You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.):jk)>  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.):jX*k3.367):j0):jg3a  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead. _The scorpion stings you but does no damage.):j.2b  You shoot a sling bullet. The sling bullet hits the scorpion.):j .  The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion!):j&():j"L):jM):j W#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 21/34 ==============----------.....##..>.#########...# Magic: 4/4========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19):jsX.............# #....# XL:  4 Next: 121% Place: Dungeon:4...##@..)..# #....# Noise: ===------  Time: 934.6 (1.3)... #......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17065) Gem (8066) Rev* #......## ###+##.......##.......##......##########The scorpion is almost dead. _The scorpion stings you but does no damage.  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion! _You kill the scorpion!):jYe  You shoot a sling bullet. The sling bullet hits the scorpion.  ):jnZ)The scorpion is almost dead.  You shoot a sling bullet. The sling bullet hits the scorpion! _You kill the scorpion!Your Armour skill increases to level 1!You have reached level 5!):jee/  --more--*:j(za5/39=5/551%   You regained 4 hp, and now have 25/39 hp (64%). _MP restored: 5*:j *:j *:j9 *:jT *:j. *:jB a45*:j *:j0 K34*:jT *:jl r23) Rev+ *:j *:j *:j 6==12*:j *:j *:j K01*:j *:j *:j L590*:ju *:jZ *:j g859) Rev *:j *:j_ |27=78*:jz *:j( *:j{ K67*:j *:j, a56*:j *:j 45) 8=34*:j *:j K23*:j- *:j *:j 1201*:j f9=490*:j *:j *:j L849*:j? *:j W _You start resting.*:j .O---.....O   ogre (wandering)..51.6 (17.0)*:j *:j H---2.6 (18*:j C78*:j! *:j( _You encounter an ogre. It is wielding a +0 giant club. _You regained 4 hp, and now have 29/39 hp (74%).*:ji *:jn  ..... #..... ..... #....# .....##..>.### ......†......#  .............+  .............#  .....O.......#  ...##@..)..#  ... #......#  #......#  #......#  #......##  #.......# *:jWo r #.......#  #......##   *:j ..... #..... ..... #....# .....##..>.### ......†......#  .............+  .............#  .....O.......#  ...##@..)..#  ... #......#  #......#  #......#  #......##  #.......#  #.......# #......## *:j3*:j*:j\ _An ogre is nearby!*:j*:j<  ..... #..... ..... #....# .....##..>.### ......†......#  .............+  .............#  .....O.......#  ...##@..)..#  ... #......#  #......#  #......#  #......##  #.......#  #.......#  #......##   +:j ..... #..... ..... #....# .....##..>.### ......†......#  .............+  .............#  .....O.......#  ...##@..)..#  ... #......#  #......#  #......#  #......##  #.......#  #.......# #......## +:j8+:j\ _An ogre is nearby!+:jW #................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 29/39 =================-------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19.....O*......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ---------  Time: 952.6 (0.0)... #+:jh L[40m......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17047) Gem (8048) #......## ###+##.......#O   ogre (wandering)#.......##......########## _An ogre is nearby! _An ogre is nearby!Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 78% to  hit),:j.#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 29/39 =================-------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19.....O)......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ---------  Time: 952.6 (0.0)... #,:j?1[40m......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17047) Gem (8048) #......## ###+##.......#O   ogre#.......##......##########Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 78% to  hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!,:jJAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 78% to  hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.,:jj@.O,:js,:jLt[30=====,:jt3.9 (1.367) Rev ,:j{,:jf~2 _The ogre is lightly wounded.,:j#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 30/39 ==================------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19......O......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ====-----  Time: 953.9 (0.0)... #,:jLj......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17046) Gem (8047) Rev #......## ###+##.......#O   ogre#.......##......##########The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is lightly wounded.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 78% to hit),:jb#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 30/39 ==================------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19......O......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ====-----  Time: 953.9 (0.0),:jd... #......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17046) Gem (8047) Rev #......## ###+##.......#O   ogre#.......##......##########You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is lightly wounded.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.,:j> Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.,:j   The ogre is moderately wounded.===-5.2 (1.345,:j ,:j R _The ogre closely misses you.,:ju/#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 30/39 ==================------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19,:jH0......O......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ===------  Time: 955.2 (0.0)... #......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17044) Gem (8045) Rev #......## ###+##.......#O   ogre#.......##......##########You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded. _The ogre closely misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line,:j0Aim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit)-:jW#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 30/39 ==================------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19-:j......O......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ===------  Time: 955.2 (0.0)... #......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17044) Gem (8045) Rev #......## ###+##.......#O   ogre#.......##......########## _The ogre closely misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the ogre but does no -:jdamage.-:jK8  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre.-:j%  ..... #..... ..... #....# .....##..>.### ......†......#  -:jG.............+  .............#  ......O......#  ...##@..)..#  ... #......#  #......#  #......#  #......##  #.......#  #.......#  #......##  -:jGW The ogre is heavily wounded.-:j ..... #..... ..... #....# .....##..>.### ......†......#  .............+  .............#  ......O......#  ...##@..)..#  ... #......#  #......#  #......#  #......##  #.......#  #.......# #......##   The ogre hits you with a +0 giant club!-:j 16---------6.5 (1.334) Rev+  _* * * LOW HITPOINT WARNING * * *You take 14 damage, and have 16/39 hp (41%). _MASSIVE DAMAGE!!-:jpc#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 16/39 =========---------------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5Str: 11.............+ #....# EV: 11-:j{Int: 9.............# #....# SH: 0Dex: 19......O......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ===------  Time: 956.5 (0.0)... #......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17043) Gem (8044) Rev+ #......## ###+##.......#O   ogre#.......##......########## _* * * LOW HITPOINT WARNING * * *You take 14 damage, and have 16/39 hp (41%). [-:j|!34m_MASSIVE DAMAGE!!Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit)-:jd+-:j#................# dossy the Shooter..... #................# Coglin..... #....####..####'## Health: 16/39 =========---------------.....##..>.#########...# Magic: 5/5========================......†......# #....# AC: 5-:jcStr: 11.............+ #....# EV: 11Int: 9.............# #....# SH: 0Dex: 19......O......# #....# XL:  5 Next: 11% Place: Dungeon:4...##@..)..# #....# Noise: ===------  Time: 956.5 (0.0)-:j... #......# #....# a) +2 sling {Juan}  c) +0 sling {Ælfthry-:j#......# #....# Fire: a) +2 sling {Juan}#......# ##...# Zot (17043) Gem (8044) Rev+ -:jQ#......## ###+##.......#O   ogre#.......#-:j J#......##########-:j# You take 14 damage, and have 16/39 hp (41%). _MASSIVE DAMAGE!!Fire: a) +2 sling {Juan}-:jE 1Press: ? - help, Shift-Dir - straight line-:jg Aim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!-:jH )  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is almost dead..-:j (-:j -:j! 7/40=877.8 (1.323) Rev* -:jt* -:j- H _You kill the ogre!.:j-_.:j.:jOr12) Rev+ .:j;.:jo8=01.:j390.:j.:juL839.:j.:j|78) Rev .:j.:j+W _You start resting..:j(---.:j*.62.8 (5.0.:j9=---3.8 (667.:j.:j( _You hear the slow rusting of a very distant drain. _You regained 2 hp, and now have 19/40 hp (48%)..:j/I.:jh.:j.:jka56.:j.:jyK45.:j.:j .:jpP34) .:j.:j`20==23.:j.:j.:jOK12.:j.:ja01.:j.:j.:jL290.:jN .:j".:j:q21=829.:j.:j(.:jK78.:jI.:j ".:j"K67.:j$.:j>+w56.:j..:jF/2=45.:jE1.:j5a34.:jw;w23.:j=.:jAa12.:jC.:jqG.:jNHo3=01.:jI.:jqM.:jML190.:jOO.:jfTb819.:jXV.:jZ.:j<[4=78.:jP].:j5`a67.:j|b.:jHf.:jfK56.:jh.:jla45.:jm.:jq5==34.:jqs.:jpv.:j0wK23.:jx.:j|.:j|K12.:j>~.:jya01.:j.:j؇.:j4p6=090.:j.:jƒ.:j}L809.:j;.:jw78.:j.:joK67.:j8.:jL97.:j^=56.:jM.:ja45.:j.:jS.:jK34.:j+.:ja23.:j.:jf.:jf28=12.:j.:j'a01.:j.:j.:jN69990.:j5.:ja87999.:j.:j 9=78.:jb.:j.:j.:j+K67.:j.:ja56.:j.:j.:jK45.:j}.:j>30==34.:j.:j\.:jK23.:j.:j a12.:j.:j.:jc1=01.:j.:j.:jkL890.:j#.:je.:jL889.:j.:ja78.:j_.:jm .:j 2=67.:j .:j3W _You start resting..:j>01013.8 (50.0)4.8 (5156 _You hear the slow rusting of a very distant drain. _You regained 13 hp, and now have 32/40 hp (80%)..:jU .:jX 3.:jE[ .:j3_ .:j_ K45.:jCd .:j%e .:je K34.:jg .:j l .:jn r3=23.:j3q .:jq K12.:j{s .:j\ 017904=87978675635==4534.:jߣ .:j 2312.:j' .:j k _You start resting.HP restored..:jE .:j -28.8 (14.:j 6=9.8 (1501 _.:j .:jw o _You regained 4 hp, and now have 36/40 hp (90%)..:j .:j 3.:j .:j .:j# b690.:j .:j L869.:j .:j* .:j k7=78.:jr .:j% a67.:j& .:j+ a56.:j. .:jwJ .:jK K45.:jGN .:js 8=342312019=5908597867.:jDw k _You start resting.HP restored..:j) .:j -43.8 (14.:j 40==4.8 (1556 _.:ju .:j S _Health restored: 40/:j6/:j /:j/:j~/:j/:jP/:j#....###### #.......#..... #................. #....####..####'#.....##..>.#########...#†......# #.....+ #......# #...........@......# #....##....##...)..# #....#.... #......# #........ #......# #....... #......#..... ## ###+. #.# #.......# #......##/:j*5.0)45 _/:j1/:jrt9   ###### #......#..... #....... #....####..####' #.....##..>.##......†......# ##.+ ##.# ##)......# ##....##...)..# #/:jt #.... #......# #... #......# #.... #......# ##..... #......## ###...... #......####.... #.......#  #......##You see here a +0 giant club./:j6.8 (234 _/:j_/:jv  ########..##.....##. .##....####..#### #.....##..>.# ##......†......# # #.+ # #.# # #.)......# # ###....##...)..# #/:jy #....##......# # .......##......# #..#......# ##..#......## ..#.......#.###....##.#  #......##/:j7.8 (323/:j/:j ########.##.....##. ......####..#### ##..>.#########.#.†......# #...+#..)###...@##...). #...............#.....###....#########/:j!=8.8 (412/:jl)/:jg.##.....## .......##....####..### #.....##..>.######......†......#  ..+ # #....# # #.......)......# # ###....##...)..# # #..@.##......# #.........##......# #..#......# ##.#......## #.#.......######.## #....#### ...$.####### /:jkx9.8 (501/:j/:jP .......##....####..## #.....##..>.######......†......#  ..+ # #.....# # #.......)......# # ###....##...)..# #...###....##......# #.......@..##......# #..#......# #.#......## .#.......# #####.### #....#### ...$.####### ....../:j50.8 (6490/:j`/:j  .##....####.. #.....##..>. ##......†......#  #.+  #./:jY......#  #.......)......# # ###....##...)..# #...###....##......# ...##......# .#......# .#......##.#.##...###....##.### #....##......##  ...$.#/:j=#  ....../:jt/:jo1.8 (7849/:j "/:j a .##....####.. #.....##..>. ##......†......# #...+ #...# #.......)......# #. ###....##...)..##...###....##......##...##......##.#......##.#......###.#.###...###....##.# #### #....##......## ...$.## ....../:jl2.8 (878/:js/:j#.....##..>.#########......†......# #..............+ #........# # #.......)......# #.. ###....##...)..# ##...###....##......# #...........##......# #.....#......# #./:j##......#/:j #./:j#./:jQ /:jr##...###....##./:j # /:j9p## #....##......#/:jo"#/:j /:jJ...$.#######/:j`###/:j....../:j6 /:j......#/:j/:j*/:jpn3.8 (967/:j\/:jq##......†......# #........+ ##........# ##. #.......)......# ##.. ###....##...)..# ###...###....##......# ##...........##......# ##.....#......# ##.#......##.#. ##...###....##.# ## #....##......##  ...$.#########......./......##./:j&4.8 (10.0)56/:j,/:jk #........+ #.#........# #.#. #.......)......# #.#.. ###....##...)..# #.##...###....##......# #.#...........##......# #.#.....#......# ##.#......##.#. /:jk##...###....##.# ## #....##......##  ....$.######### #.......#/##. /:ju/:j]vo5.8 (1145/:j|}/:j޺ ##. #.......). ###....##...)##...###....##...............##......#..# ...# #...###..@.## #### ## #....$.######### #....... #.......#/:j6.8 (1234/:j&/:j W#...)..###....##...)##...###....##...............##......#..# .........# #...###....## #### # #....$.######### ...# /#.r   quokka (asleep)r/:j&f  You encounter a quokka./:jCr./:j(r7.8 (1323 _/:j+/:jK.0:j'#. #.......)......# #. dossy the Shooter#...###....##...)..# #. Coglin##...###....##......# #. Health: 40/40 ========================#...........##......# #. Magic: 5/5========================#............#......# ## AC: 5Str: 11#............#......## # EV: 11Int: 9#............#.......#SH: 0Dex: 19##...###....##.......#XL:  5 Next: 87% 0:j Place: Dungeon:4#### #..@.##......##Noise: ---------  Time: 1057.8 (0.0)#...*$.#########a) +2 sling {Juan}  c) +0 sling {Ælfthry#...*...#Fire: a) +2 sling {Juan}#/..*...#Zot (16942) Gem (7943) #..*....##..*....#r   quokka#..r....##.......# _Health restored: 40 _You see here a +0 giant club. _You encounter a quokka.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a quokka (55% to hit)0:j2 #. #.......)......# #. dossy the Shooter#...###....##...)..# #. Coglin##...###....##......# #. Health: 40/40 ========================#...........##......# #. Magic: 5/5========================#............#......# ## AC: 5Str: 11#............#......## # EV: 11Int: 9#............#.......#SH: 0Dex: 19##...###....##.......#0:j XL:  5 Next: 87% Place: Dungeon:4#### #..@.##......##Noise: ---------  Time: 1057.8 (0.0)#...)$.#########a) +2 sling {Juan}  c) +0 sling {Ælfthry#...)...#Fire: a) +2 sling {Juan}#/..)...#Zot (16942) Gem (7943) 0:j: "#..)....##..)....#r   quokka#..r....##.......# _You see here a +0 giant club. _You encounter a quokka.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a quokka (55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.0:jÖ  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: a quokka (55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is moderately wounded.0:j4Cr.0:jW5Cr.0:js?0:jC......===8.9 (1.112) Rev 0:jI0:jMZ _The quokka is almost dead.0:j: #. #.......)......# #. dossy the Shooter#...###....##...)..# #. Coglin##...###....##......# #. Health: 40/40 ========================#...........##......# #. Magic: 5/5========================#............#......# ## AC: 5Str: 11#............#......## # EV: 11Int: 9#............#.......#SH: 00:j; Dex: 19##...###....##.......#XL:  5 Next: 87% Place: Dungeon:4#### #..@.##......##Noise: ===------  Time: 1058.9 (0.0)#....*.#########a) +2 sling {Juan}  c) +0 sling {Ælfthry#....*..#Fire: a) +2 sling {Juan}#/...*..#Zot (16941) Gem (7942) Rev #....r..##.......#r   quokka#.......##.......#The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is almost dead.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 55% to hit)0:j{ #. #.......)......# #. dossy the Shooter#...###....##...)..# #. Coglin##...###....##......# #. Health: 40/40 ========================#...........##......# #. Magic: 5/5========================#............#......# ## AC: 5Str: 11#............#......## # EV: 11Int: 9#............#.......#SH: 0Dex: 19##...###....##.......#XL:  5 Next: 87% 0:j~  Place: Dungeon:4#### #..@.##......##Noise: ===------  Time: 1058.9 (0.0)#....).#########a) +2 sling {Juan}  c) +0 sling {Ælfthry#....)..#Fire: a) +2 sling {Juan}#/...)..#Zot (16941) Gem (7942) Rev #....)..##....)..#r   quokka#....)..##....)..#You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is almost dead.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 55% to hit)  You shoot a sling bullet.0:jpFire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.0:jV Br.0:j3K$....60.1 (1.2390) Rev+  _The sling bullet barely misses the quokka.2:j?#. #.......)......# #. dossy the Shooter#...###....##...)..# #. Coglin##...###....##......# #. Health: 40/40 ========================2:j.#...........##......# #. Magic: 5/5========================#............#......# ## AC: 5Str: 11#............#......## # EV: 112:jcrInt: 9#............#.......#SH: 0Dex: 19##...###....##.......#2:jXL:  5 Next: 87% Place: Dungeon:4#### #..@.##......##2:jNoise: ===------  Time: 1060.1 (0.0)#....*.#########2:ja) +2 sling {Juan}  c) +0 sling {Ælfthry#....*..#Fire: a) +2 sling {Juan}#/...r..#2:j/Zot (16939) Gem (7940) Rev+ #.......##.......#r   quokka2:jGA#.......##.......#The sling bullet closely misses the quokka.You shoot a sling bullet. _The sling bullet barely misses the quokka.Fire: a) +2 sling {Juan}2:jPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 55% to hit)2:jd#. #.......)......# #. dossy the Shooter#...###....##...)..# #. Coglin##...###....##......# #. Health: 40/40 ========================#...........##......# #. Magic: 5/5========================#............#......# ## AC: 5Str: 11#............#......## # EV: 11Int: 9#............#.......#SH: 0Dex: 19##...###....##.......#XL:  5 Next: 87% 2:j/A Place: Dungeon:4#### #..@.##......##Noise: ===------  Time: 1060.1 (0.0)#....$.#########a) +2 sling {Juan}  c) +0 sling {Ælfthry#.......#Fire: a) +2 sling {Juan}#/......#Zot (16939) Gem (7940) Rev+ #.......##.......#r   quokka#.......##.......#You shoot a sling bullet. _The sling bullet barely misses the quokka.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.2:jI))2:j))))) _The sling bullet barely misses the quokka.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!2:jee$......2:jy81.2 (1.18392:j2:j/ _You shoot a sling bullet.2:j 2:j 2:j) 2:j 2:j o _HP and MP is already full. Ctrl-5 to rest for 100 turns.3:j3:j3:j3:j3:jx3:jb..).##.....3:j....3:j 3:j 3:j..###....##...)##...##............##.#..# ...#.# #...###....## #######...3:j<# #..####### ...# /.#.....#3:jA%3:j&---2078 _3:j-3:j7---3.2 (2673:j>3:j" #...###....##......# # #...........##......# # #............#......# # #......#......##  #............#.......#  ##...###....##.# #######....### #......####### #...@...#  #/......# #.# #.#  #.#  #.# #### ##### _You now have 44 gold pieces (gained 7).4.2 (3563:j3:j{n #...........##......#  #............#......#  #............#......##  #............#.......# ##...###....##.# #######....### #......####### #.......#  #/.@....# #.# #3:jQ.# #.#  #.# #### ##### 3:j5.2 (445) Rev 3:j3:j`F%  #.##......# #............#......# #............#......## #............#.# ##...###....##.# #######....##......## #......### #.......# #/@.....# #.# #.# #.#  #.#  ##.....##  # _You hear the slow rusting of a very distant drain.3:jO3:jPn6.2 (5343:jV3:jɐ  #.##......# #......#......# #......#......## #......#.# ##...###....##.# #######....##......## #......### #.......# #@......# #.# #.# #.#  #.# 3:jc ##.....## #######3:j7.2 (6233:jk3:j43:jn8.2 (7123:j3:j0 _c - a wand of iceblast (9)4:j4:j4:jG4:j4:j4:jT.....4:j4:j2##...###....##......# #.....##......# #......#......# #......#......## #............#.# ##...###....##. #######....##......#......##########.# #.# #.# #.# 4:j#..###.....#######4:j&9.2 (101) 4:jNc...###....##...)..# ##...###....##......# #...........##......# #............#......# #............#......## #............#.# ##...###....##. #######....##......#..@...##########.# #.# #.# 4:jd#..###.....#######4:j70.2 (22904:j+M #.......).... #...##)#...###....##..#.. .#............###...##.#######......##.....#########...#.......###.....##4:j1.2 (38294:jG4:j .#.. #.......).... #...##)#...###....##....#..... ......#............###....#######......###......##########..........4:j),2.2 (4784:jl" #.+ ... #..............# #.. #.......)......# #...###....##...)..# ##...###....##......# ##......# #.#...... #.#4:jm# #......@.....#.###...###....##.......########....##......## #......######### #.......# #.......# #.......# #.......#  #.#4:jw3.2 (5674:jD~4:je" ##†......#. #..............+ ... #..............# #...#.......)......# #...###....##...)..# ##...###....##......# ##......# #.#...... #.## #............#4:j.#...###....##.......########....##......## #......######### #.......# #.......# #.......#  #.#4:jy4.2 (6564:j4:j# #.....##..>.######.5.##......†......#.S#.......+ ....#........# #...#.......)......# #...###....##...)..# ##...###....##......# ##......# #.#...... #.## #............#.#...###....##.......########....##......## #......######### 5   ufetubus (asleep) #.......#S   ball python (constriction, asleep) #.......#  #.#  4:j=$[0;10;1mYou encounter a ball python and an ufetubus.S..5S.4:j*5Swandering)4:j+w==5.2 (7454:j14:j4* _The ufetubus shouts!4:j .......##..... #...##.....##..>.#####.S.##......†......#5#.......+ ....#........# #...#.......)......# #...###....##...)..# ##...###....##......# ##......# #......#...... #............# #............#....###....##.......#######....##......# #.4:jѼ ######## #.....#  #.#4:jҿ 254:j N.54:j #.4:j 154:jd 0S.4:j N.54:j~ S5 2 ufetubi (1 wandering)4:j w--6.2 (1344:j 4:j[ Z _You encounter an ufetubus.5:j.......##....### dossy the Shooter.. #.S.##.....##..>.### Coglin.##5..##......†......# Health: 40/40 ========================.....#..............+ Magic: 5/5========================....#..............# AC: 5Str: 11#..5#.......)......# EV: 11Int: 9#..*###....##...)..# SH: 0Dex: 19##..*###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ---------  Time: 1076.2 (0.0)#[39;5:j=49m............#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16923) Gem (7924) ##...###....##.......#######....##......# 55 2 ufetubi (1 wandering)#......######### S   ball python (constriction, wandering)#.......##.......#You encounter a ball python and an ufetubus. _The ufetubus shouts! _You encounter an ufetubus.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (48% to hit)5:j .......##....### dossy the Shooter.. #.S)##.....##..>.### Coglin.##5.)##......†......# Health: 40/40 ========================....)#..............+ Magic: 5/5========================...)#..............# AC: 5Str: 11#..)#.......)......# EV: 11Int: 9#..)###....##...)..# SH: 0Dex: 19##..)###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ---------  Time: 1076.2 (0.0)[5:jnr33m#............#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16923) Gem (7924) ##...###....##.......#######....##......# 55 2 ufetubi (1 wandering)#......######### S   ball python (constriction, wandering)#.......##.......# _The ufetubus shouts! _You encounter an ufetubus.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (48% to hit)  You shoot a sling bullet.5:j.k  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.The sling bullet hits the ufetubus.5:j6.5.5.5......===7.4 (1.223) Rev 5:j:c _The ufetubus is moderately wounded.5:j+k .......##....### dossy the Shooter.. #...##.....##..>.### Coglin.##5..##......†......# Health: 40/40 ========================.....#..............+ Magic: 5/5========================....#..............# AC: 5Str: 11#...#.......)......# EV: 11Int: 9#..5###....##...)..# SH: 0Dex: 19##..*###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ===------  Time: 1077.4 (0.0)#.......5:jl T.....#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16922) Gem (7923) Rev ##...###....##.......#######....##......# 55 2 ufetubi (1 wandering)#......##########.......##.......#The sling bullet barely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus. _The ufetubus is moderately wounded.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)5:jJ.......##....### dossy the Shooter.. #...##.....##..>.### Coglin.##5..##......†......# Health: 40/40 ========================.....#..............+ Magic: 5/5========================....#..............# AC: 5Str: 11#...#.......)......# EV: 11Int: 9#..5###....##...)..# SH: 0Dex: 19##..)###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ===------  Time: 1077.4 (0.0)#[39;495:jMEm............#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16922) Gem (7923) Rev ##...###....##.......#######....##......# 55 2 ufetubi (1 wandering)#......##########.......##.......# _The ufetubus is moderately wounded.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.5:j"k Aim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.  The ufetubus is moderately wounded.6:jH.5You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.  The ufetubus is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.  The ufetubus is moderately wounded.6:jI0S6:j]IO.56:jhN.SThe ufetubus is moderately wounded.You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.  The ufetubus is moderately wounded.ufetubus shouts! You hear an angry hiss.  The ufetubus slips past you! The ufetubus closely misses you.6:jXON.56:jUX.55S   ball python (constriction)6:j*Y8.6 (1.212) Rev+ 6:jQU _The ufetubus hits you but does no damage.6:j.......##....### dossy the Shooter.. #...##.....##..>.### Coglin.##.S.##......†......# Health: 40/40 ========================.....#..............+ Magic: 5/5========================...5#..............# AC: 5Str: 11#...#.......)......# EV: 11Int: 9#...###....##...)..# SH: 0Dex: 19##...###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ===------  Time: 1078.6 (0.0)#[39;6:j49m...5........#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16921) Gem (7922) Rev+ ##...###....##.......#######....##......# 55 2 ufetubi#......######### S   ball python (constriction)#.......##.......#The ufetubus shouts! You hear an angry hiss.  The ufetubus slips past you! The ufetubus closely misses you. _The ufetubus hits you but does no damage.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)6:je.......##....### dossy the Shooter.. #...##.....##..>.### Coglin.##.S.##......†......# Health: 40/40 ========================.....#..............+ Magic: 5/5========================...5#..............# AC: 5Str: 11#...#.......)......# EV: 11Int: 9#...###....##...)..# SH: 0Dex: 196:jWf##...###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ===------  Time: 1078.6 (0.0)#...)........#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#...)........#......# Fire: a) +2 sling {Juan}6:jf#...)........#....... Zot (16921) Gem (7922) Rev+ ##..)###....##.......#######....##......# 55 2 ufetubi6:jIg#......######### S   ball python (constriction)#.......##.......#The ufetubus slips past you! The ufetubus closely misses you. _The ufetubus hits you but does no damage.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.6:jh~Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.6:jō .5The sling bullet closely misses the ufetubus..6:j^$S6:jl 5...  The ufetubus closely misses you. The ufetubus barely misses you.6:jp9.7 (1.1016:j _The ufetubus completely misses you. The ufetubus misses you.6:jK .......##....### dossy the Shooter.. #...##.....##..>.### Coglin.##...##......†......# Health: 40/40 ========================...S.#..............+ Magic: 5/5========================....#..............# AC: 5Str: 11#..5#.......)......# EV: 11Int: 9#...###....##...)..# SH: 0Dex: 19##...###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ===------  Time: 1079.7 (0.0)#[39;6:j B49m...5........#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16920) Gem (7921) Rev+ ##...###....##.......#######....##......# 55 2 ufetubi#......######### S   ball python (constriction)#.......##.......#The sling bullet closely misses the ufetubus.The ufetubus closely misses you. The ufetubus barely misses you. _The ufetubus completely misses you. The ufetubus misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)6:j,.......##....### dossy the Shooter.. #...##.....##..>.### Coglin.##...##......†......# Health: 40/40 ========================...S.#..............+ Magic: 5/5========================....#..............# AC: 5Str: 11#..5#.......)......# EV: 11Int: 9#...###....##...)..# SH: 0Dex: 19##...###....##......# XL:  5 Next: 88% Place: Dungeon:4#...@.......##......# Noise: ===------  Time: 1079.7 (0.0)6:j-+#...5........#......# a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......# Fire: a) +2 sling {Juan}#............#....... Zot (16920) Gem (7921) Rev+ ##...###....##.......#######....##......# 55 2 ufetubi#......######### S   ball python (constriction)#.......##.......#The ufetubus closely misses you. The ufetubus barely misses you. _The ufetubus completely misses you. The ufetubus misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  6:j-=You shoot a sling bullet. The sling bullet hits the ufetubus.7:jtbPress: ? - help, Shift-Dir - straight line 7:ju Aim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus.  7:j8uzThe ufetubus is moderately wounded.  You shoot a sling bullet.  7:ju9The sling bullet hits the ufetubus but does no damage.7:jQ.57:jz .SThe ufetubus is moderately wounded.7:jN.57:j |  The ufetubus closely misses you. The ufetubus hits you.7:jw39-80.8 (1.1190) Rev* 7:j7:j, _The ufetubus hits you but does no damage. x2 _You take 1 damage, and have 39/40 hp (98%).7:j1.. #...##.....##..>.###...##......†......# ....#..............+ S#.......# #...#.......)# #...###....##...)..# ##..5###....##......# #...........##......# #...5......# #.....#......##.#.##...###....##.######....##......## #......######### #. #.......# .S.5.S7:j7:jJ<7--7:j{r--108197:j]7:j _The ufetubus hits you. The ufetubus misses you. _You take 2 damage, and have 37/40 hp (92%).7:j(.. #...##.....##..>.#### dossy the Shooter.##...##......†......# Coglin.....#..............+ Health: 37/40 ======================--....#..............# Magic: 5/57:jw========================#...#.......)......# AC: 5Str: 11#.S.###....##...)..# EV: 11Int: 9##...###....##......# SH: 0Dex: 197:j#....5......##......# XL:  5 Next: 88% Place: Dungeon:4#...5@.......#......# Noise: =--------  Time: 1081.8 (0.0)#............#......## a) +2 sling {Juan}  c) +0 sling {Ælfthry7:j#............#.......# Fire: a) +2 sling {Juan}##...###....##.......# Zot (16918) Gem (7919) Rev* #######....##......##7:jB#......######### 55 2 ufetubi#.......#S   ball python (constriction)7:jW#.......##.......# _You take 1 damage, and have 39/40 hp (98%). _The ufetubus hits you. The ufetubus misses you. 7:j_You take 2 damage, and have 37/40 hp (92%).Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line7:jۊxAim: an ufetubus (moderately wounded, 48% to hit)8:j4>.. #...##.....##..>.#### dossy the Shooter.##...##......†......# Coglin.....#..............+ Health: 37/40 ======================--....#..............# Magic: 5/5========================#...#.......)......# AC: 5Str: 11#.S.###....##...)..# EV: 11Int: 9##...###....##......# SH: 0Dex: 19#....5......##......# XL:  5 Next: 88% Place: Dungeon:48:j-#))))@.......#......# Noise: =--------  Time: 1081.8 (0.0)#............#......## a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#.......# Fire: a) +2 sling {Juan}##...###....##.......# Zot (16918) Gem (7919) Rev* #######....##......###......######### 55 2 ufetubi#.......#S   ball python (constriction)#.......##.......# _The ufetubus hits you. The ufetubus misses you. 8:jH_You take 2 damage, and have 37/40 hp (92%).Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.8:j?=  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ufetubus.8:j( .SThe sling bullet barely misses the ufetubus.The ufetubus slips past you! The ufetubus closely misses you.The ufetubus hits you but does no damage. x38:j ....55The ufetubus closely misses you. The ufetubus hits you. x28:j$31----==3.0 (1.2778:j8:jq _The ufetubus closely misses you. _You take 6 damage, and have 31/40 hp (78%).8:j7... #...##.....##..>.#### dossy the Shooter.##...##......†......# Coglin.....#..............+ Health: 31/40 ==================------....#..............# Magic: 5/5========================#...#.......)......# AC: 5Str: 11#...###....##...)..# EV: 11Int: 9##..S###....##......# SH: 0Dex: 19#...........##......# XL:  5 Next: 88% Place: Dungeon:4#...5@.......#......# Noise: ===------  Time:[39;8:j/.49m 1083.0 (0.0)#....5.......#......## a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#.......# Fire: a) +2 sling {Juan}##...###....##.......# Zot (16917) Gem (7917) Rev* #######....##......###......######### 55 2 ufetubi#.......#S   ball python (constriction)#.......##.......#The ufetubus closely misses you. The ufetubus hits you. x2 _The ufetubus closely misses you. _You take 6 damage, and have 31/40 hp (78%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)8:jZO .. #...##.....##..>.#### dossy the Shooter.##...##......†......# Coglin.....#..............+ Health: 31/40 ==================------....#..............# Magic: 5/5========================#...#.......)......# AC: 5Str: 11#...###....##...)..# EV: 11Int: 9##..S###....##......# SH: 0Dex: 19#...........##......# XL:  5 Next: 88% Place: Dungeon:48:jO #))))@.......#......# Noise: ===------  Time: 1083.0 (0.0)#....5.......#......## a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#.......# Fire: a) +2 sling {Juan}##...###....##.......# Zot (16917) Gem (7917) Rev* #######....##......###......######### 55 2 ufetubi#.......#S   ball python (constriction)#.......##.......# _The ufetubus closely misses you. 8:jP >_You take 6 damage, and have 31/40 hp (78%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.8:j   Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.8:j~_ .SYou shoot a sling bullet.  The sling bullet barely misses the ufetubus.You shoot a sling bullet.  The sling bullet barely misses the ufetubus.ufetubus barely misses you.  The ufetubus hits you but does no damage.8:jm ...5The ufetubus barely misses you.The ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus barely misses you.The ufetubus hits you. x2; The ufetubus barely misses you.The ufetubus hits you but does no damage.ball python bites you. The ball python grabs you.8:jn S23----- 8:j9o 1  4.2 (1.25) Constr Gem (7916) Rev* 8:ju 8:jPz _The ball python constricts you. _You take 8 damage, and have 23/40 hp (57%).9:j.. #...##.....##..>.#### dossy the Shooter.##...##......†......# Coglin.....#..............+ Health: 23/40 =============-----------....#..............# Magic: 5/5========================#...#.......)......# AC: 5Str: 11#...###....##...)..# EV:  1 Int: 9##...###....##......# SH: 0Dex: 19#....S......##......# XL:  5 Next: 88% Place: Dungeon:4#...5@.......#......# Noise: ===------ [9:j,37m Time: 1084.2 (0.0)#....5.......#......## a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#.......# Fire: a) +2 sling {Juan}##...###....##.......# Zot (16915) Constr Gem (7916) Rev* #######....##......###......######### 55 2 ufetubi#.......#S   ball python (constriction)#.......##.......#The ball python bites you. The ball python grabs you. _The ball python constricts you. _You take 8 damage, and have 23/40 hp (57%).Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)9:j e .59:j .SAim: a ball python (constricting you, 68% to hit)::jLe.. #...##.....##..>.#### dossy the Shooter.##...##......†......# Coglin.....#..............+ Health: 23/40 =============-----------....#..............# Magic: 5/5========================::j$N#...#.......)......# AC: 5Str: 11#...###....##...)..# EV:  1 Int: 9##...###....##......# SH: 0Dex: 19#...........##......# XL:  5 Next: 88% Place: Dungeon:4#...5@.......#......# Noise: ===------  Time: 1084.2 (0.0)#....5.......#......## a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#.......# Fire: a) +2 sling {Juan}##...###....##.......# Zot (16915) Constr Gem (7916) Rev* #######....##......###......#[4::jN0m######## 55 2 ufetubi#.......#S   ball python (constriction)#.......##.......# _The ball python constricts you. _You take 8 damage, and have 23/40 hp (57%).Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!::j\T(::j ) _You take 8 damage, and have 23/40 hp (57%).::jyFire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (constricting you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!::jl .  You shoot a sling bullet. The ufetubus misses you. The ufetubus hits you.  The ufetubus barely misses you. The ufetubus closely misses you.::jv 111 95.3 (1.14) Gem (7915 _The ufetubus barely misses you. x2::juz::j8}i _Your Fighting skill increases to level 3!::j .......##....####... #...##.....##..>.#####.##...#†# ......#.+ .....#.......# #...#.......)......# ...###....##...)..# ##...###....##......# #.....##......# #...5..#......# #....5#......## #............#.# ##...###....##.########....##......#......##::jb########.......# ::j45.::j 5.  The ufetubus attacks as it pursues you! The ufetubus barely misses you.::jN  The ufetubus hits you but does no damage.::jx--6034::jĩ::jt _The ufetubus closely misses you. The ufetubus completely misses you.::j?).......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 23/41 =============-----------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 89% Place: Dungeon:4#....5@.....##......#Noise: =--------  Time: 1086.3 (0.0)#.....5......#......#a) +2 sling {Juan} [37::j*Om c) +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16913) Gem (7914) Rev* ##...###....##.......########....##......## 55 2 ufetubi#......##########.......##.......#The ufetubus attacks as it pursues you! The ufetubus barely misses you.The ufetubus hits you but does no damage. _The ufetubus closely misses you. The ufetubus completely misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit);:j2 .......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 23/41 =============-----------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 89% Place: Dungeon:4#.....@.....##......#Noise: =--------  Time: 1086.3 (0.0)#.....5......#......#a) +2 sling {Juan}  [;:j3n33mc) +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16913) Gem (7914) Rev* ##...###....##.......########....##......## 55 2 ufetubi#......##########.......##.......#The ufetubus hits you but does no damage. _The ufetubus closely misses you. The ufetubus completely misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus!   ufetubus;:j6))))) _The ufetubus closely misses you. The ufetubus completely misses you.  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!;:j' .....  You shoot a sling bullet. The ufetubus barely misses you.The ufetubus hits you but does no damage. x2;:j31-94==7.5 (1.223;:j{:;:j=, _The ufetubus hits you. ;:j>_You take 2 damage, and have 21/41 hp (51%).;:jZ$.......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 21/41 ============------------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 94% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1087.5 (0.0)#.....5......#......#a) +2 sling {Juan}  c);:j$ +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16912) Gem (7913) Rev* ##...###....##.......########....##......## 5   ufetubus#......##########.......##.......#The ufetubus hits you but does no damage. x2 _The ufetubus hits you. _You take 2 damage, and have 21/41 hp (51%).Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (48% to hit);:j} +;:j k.......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#;:j Health: 21/41 ============------------;:j, [......#..............+;:ju :Magic: 5/5;:jՀ 3========================;:j- Z.....#..............#;:je -AC: 5;:j .Str: 11;:j >#...#.......)......#EV: 11Int: 9#...###....##...)..#;:js SH: 0Dex: 19##...###....##......#;:j XL:  5 Next: 94% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1087.5 (0.0)#.....)......#......#;:jw "a) +2 sling {Juan}  c) +0 sling {Ælfthry#.....)......#......## Fire: a) +2 sling {Juan}#.....)......#.......# Zot (16912) Gem (7913) Rev* ;:jU ##...###....##.......########....##......## 5   ufetubus#......##########.......#;:jȇ {#.......#The ufetubus hits you but does no damage. x2 _The ufetubus hits you. _You take 2 damage, and have 21/41 hp (51%).Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (48% to hit);:jf % _You take 2 damage, and have 21/41 hp (51%).  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (48% to hit)  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.;:jr /  .. > .†  ....  .....  #....)  #...###....##...)..#  ##...###....#  #.....@.....#  #.....)......#  #.....)......#  #.....)......#  ##...###....##  #######....#   #......#  #.......#   The ufetubus is severely wounded.;:jE  .. > .†  ....  .....  #....)  #...###....##...)..#  ##...###....#  #.....@.....#  #.....)......#  #.....)......#  #.....)......#  ##...###....## #######....#  #......# #.......  5..  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *19-8.8 (1.312;:j, ;:j  ;:jY _The ufetubus completely misses you. The ufetubus barely misses you. x2 _You take 2 damage, and have 19/41 hp (46%).<:jE.......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 19/41 ===========-------------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 94% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1088.8 (0.0)#.....5......#......#a) +2 sling {Juan}  c)<:j&_ +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16911) Gem (7912) Rev* ##...###....##.......########....##......## 5   ufetubus#......##########.......##.......#* * * LOW HITPOINT WARNING * * * _The ufetubus completely misses you. The ufetubus barely misses you. x2 _You take 2 damage, and have 19/41 hp (46%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 48% to hit)<:j}.......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 19/41 ===========-------------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 94% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1088.8 (0.0)#.....)......#......#a) +2 sling {Juan}  c)<:j +0 sling {Ælfthry#.....)......#......## Fire: a) +2 sling {Juan}#.....)......#.......# Zot (16911) Gem (7912) Rev* ##...###....##.......########....##......## 5   ufetubus#......##########.......##.......# _The ufetubus completely misses you. The ufetubus barely misses you. x2 _You take 2 damage, and have 19/41 hp (46%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 48% to hit)  You shoot a sling bullet.<:j~_  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (heavily wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.<:j  .. > .†  ....  .....  #....)  #...###....##...)..#  ##...###....#  #.....@.....#  #.....)......#  #.....)......#  #.....)......#  ##...###....##  #######....#  #......#  #.......#  #.......#   The sling bullet closely misses the ufetubus.The ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus barely misses you.<:j .. > .†  ....  .....  #....)  #...###....##...)..#  ##...###....#  #.....@.....#  #.....)......#  #.....)......#  #.....)......#  ##...###....## #######....#  #......# #.......  5..  The ufetubus hits you.6--90.0 (1.200 _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 16/41 hp (39%).<:j&D .......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 16/41 =========---------------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 94% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1090.0 (0.0)#.....5......#......#a) +2 sling {Juan}  c)<:jE  +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16910) Gem (7910) Rev* ##...###....##.......########....##......## 5   ufetubus#......##########.......##.......#The ufetubus hits you. _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 16/41 hp (39%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 48% to hit)<:j .......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 16/41 =========---------------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11#...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 94% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1090.0 (0.0)#............#......#a) +2 sling {Juan}  c) <:j +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16910) Gem (7910) Rev* ##...###....##.......########....##......## 5   ufetubus#......##########.......##.......# _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 16/41 hp (39%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus.<:jo )<:j ))) _You take 3 damage, and have 16/41 hp (39%).  Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus.  You kill the ufetubus!<:j 5...<:jy <:jG .......##....####. dossy the Shooter.. #...##.....##..>.##### Coglin.##...##......†......#Health: 16/41 =========---------------......#..............+Magic: 5/5========================.....#..............#AC: 5Str: 11<:j #...#.......)......#EV: 11Int: 9#...###....##...)..#SH: 0Dex: 19##...###....##......#XL:  5 Next: 100% Place: Dungeon:4#.....@.....##......#Noise: ===------  Time: 1091.2 (1.2)#............#......#a) +2 sling {Juan}  c) +0 sling {Ælfthry#............#......## Fire: a) +2 sling {Juan}#............#.......# Zot (16908) Gem (7909) Rev* ##...###....##.......########....##......###......##########.......##.......# _You take 3 damage, and have 16/41 hp (39%).  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: [<:jv 40man ufetubus (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus.  You kill the ufetubus!<:jO _You shoot a sling bullet.  You have reached level 6!<:jq /  --more-->:j;w9/476/66 0% >:jzB>:jF  You regained 3 hp, and now have 19/47 hp (40%). _MP restored: 6>:j'J>:jL>:jL>:j.N>:jQ>:jVa78>:jV>:jWK67>:jY>:j]>:j~]}20=56) Rev+ >:j]>:j<_>:jca45>:jd>:j?ha34>:ji>:jm>:jmC23>:jo>:j,r>:jr#1>:jrg=12) Rev >:js>:jw>:jJwK01>:jyx>:j?|>:jx|78990>:j|>:j}>:j >:jgM8899>:jׂ>:j>:j2=78) >:j҇>:j>:jgK67>:jp>:jK56>:jP>:jc>:jf>:jC45>:j͕>:jE>:j#3>:jL=34>:j2>:j\K23>:j>:j>:j6>:jvK12>:ji>:j>:jml24=01>:j>:j̦>:j%D89>:jp0>:j>:j>:jD889>:j$>:j0>:jwK78>:j>:j>:j65=>:j(967>:j>:j>:jϽK56>:j9>:j>:jK45>:j>:j W _You start resting.>:j0.--->:jR1115.2 (24.0)>:j(---6.2 (2534>:jD>:j@ _You hear the rusting of a very distant drain. _You regained 6 hp, and now have 25/47 hp (53%).>:j >:ju >:j >:j >:jo >:j >6=>:j Y23>:j >:j K12>:j >:j >:j K01>:js >:jH >:j 67=>:j :790>:j >:jz >:j L879>:jS >:j >:j 578>:j4 >:j >:j" >:j" K67>:j%$ >:j' >:j' 8=56>:j( >:j, >:j, K45>:jI. >:j1 >:j1 K34>:j?3 >:j6 >:j6 523>:j7 >:jQ8 >:j; >:jF< #9>:jw< L=12>:j= >:j}@ >:j@ K01>:jB >:j]E >:jE D690>:j[G >:j@K >:j%L 30=869>:jM >:jP >:j?Q K78>:jR >:j}V >:jV K67>:j$X >:jZ >:jd[ -5>:j[ 6>:j\ >:j1_ >:j_ Q1=4>:j_ 5>:j` >:jWd >:jd 534>:jd >:jf >:jwh >:j8i K23>:jNj >:jl >:j6m K12>:jn >:jvq >:jq 32=01>:j%s >:ju D59>:j"v 0>:jv >:jy >:j`y L859>:j2z >:j| >:j| K78>:j} >:j >:j G3=6>:j9 7>:j- >:ju >:j K56>:j >:j >:jP K45>:j >:j >:jR 4=34>:j >:jf >:j K23>:j >:jZ >:j K12>:j+ >:jo >:j K01>:j >:jǞ >:j H5=49>:j? 0>:j >:j_ b849>:j" >:jD >:j˩ K78>:j >:jd >:j -6>:j 7>:j >:jó >:j !6>:j; ^=56>:jĵ >:jm >:j K45>:j >:j >:j K34>:j >:j >:j; \7=23>:j >:jb >:j K12>:j >:j >:j_ K01>:jO >:j >:ju L390>:j2 >:j{ >:j !8>:j= _=839>:jt >:j >:j K78>:j2 >:jR >:j C67>:j >:jq >:j K56>:jf >:j+ >:j M9=45>:j >:j >:j >:j K34>:j% >:j W _You start resting.>:j >:jf -66.2 (50>:j o7.2 (5123>:j >:j _You hear the rusting of a very distant drain. _You regained 14 hp, and now have 39/47 hp (83%).>:j >:j >:jV >:j$ >:j >:j} K12>:jν ,>:j` 40=01>:j >:j >:j 6290>:j/ >:jY >:js >:j L829>:j >:j 41=78>:jd a67>:j( >:j >:jE K56>:j >:jV >:j K45>:j? >:jp k _You start resting.HP restored.>:j* >:jQ 275.2 (8.0)>:j w2=6.2 (934 >:ju _>:j >:jK o _You regained 3 hp, and now have 42/47 hp (89%).?:j9?:j;?:j <?:jb=?:jA?:jFa23?:j G?:j HK12?:jII?:jL?:jLK01?:jN?:jQ?:j~Rv3=190?:jS?:jV?:j+WL819?:jX?:j[?:j[K78?:j ]?:j`?:jY`(4=?:j`C67?:j,b?:jpe?:jeK56?:j{g?:ji?:j9j545?:jbj?:jk?:jn?:j]sK34?:ju?:j2x?:jx5?:jxV=23?:jz?:j}?:jg}K12?:j~?:jɁ?:j501?:jB?:ju?:j?:jL090?:j7?:j?:jWV6=809?:j?:j?:j?:jK78?:jc?:j?K67?:j?:j/?:j~k _You start resting.HP restored.?:jE?:jO093.2 (17.0)?:js7==4.2 (185?:jƼ%6 _?:j?:j6S _Health restored: 47?:jS ?:j ?:j ?:jS f?:jo ?:j  .##....#### .. #...##.....##..>.?:j /.##...##.......# ......#........+ .....#........# #...#.......)......# #...###....##...)..# ##...###....##......# #....@......##......# #......#......# #.#......## #.#.# ##...###....#.#  #######....##......## #......## #.......#  #.#?:j ?:j` {5.0)45 _?:j/ ?:j> ##.....##....... #..........##..... #...##.....##..>.###...##...##.#.#.+.....#........# #...#.......)......# #...###....##...)..# ##..@###....##......# #......#......# #......#...... #.# #............#....###....##.......#######....##......# #...######### ?:j%? N #.#?:jnJ 6.2 (234?:j6P ?:jӖ  #########. .K..##.....##......#.. #..........##....#... #...##.....##..>.#....##...##........#......#.. #...#.......)...... #.@.###....##...).. ##...###....##...... #...........##...... #............#...... #.# #............#K   kobold (wandering)...###....##......#######....##...... #########?:jũ  You encounter a kobold. It is wielding a +0 short sword..K?:jh ?:j" u7.2 (323 _?:j* ?:j @:ja ########...... dossy the Shooter#. ..K.##.....##...... Coglin#.. #.*........##....## Health: 47/47 ========================#... #.*.##.....##..>.## Magic: 6/6========================....##.*.##............. AC: 5Str: 11.....*.#.............. EV: 11Int: 9...*.#.............. SH: 0@:j Dex: 19#.*.#.......)...... XL:  6 Next:  0% Place: Dungeon:4#.@.###....##...).. Noise: ---------  Time: 1197.2 (0.0)##...###....##...... a) +2 sling {Juan}  c) +0 sling {Ælfthry#...........##...... Fire: a) +2 sling {Juan}#............#...... Zot (16802) Gem (7803) @:j #............#......#............#...... K   kobold (wandering)##...###....##......#######....##......#......######## _Health restored: 47 _You encounter a kobold. It is wielding a +0 short sword.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line@:j Aim: a kobold, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 58% to hit)@:j۔ ########...... dossy the Shooter#. ..K.##.....##...... Coglin#.. #.)........##....## Health: 47/47 ========================#... #.).##.....##..>.## Magic: 6/6========================....##.).##............. AC: 5Str: 11.....).#.............. EV: 11Int: 9...).#.............. SH: 0Dex: 19#.).#.......)...... XL:  6 Next:  0% Place: Dungeon:4#.@.###....##...).. Noise: --------- [3@:j 9;49m Time: 1197.2 (0.0)##...###....##...... a) +2 sling {Juan}  c) +0 sling {Ælfthry#...........##...... Fire: a) +2 sling {Juan}#............#...... Zot (16802) Gem (7803) #............#......#............#...... K   kobold##...###....##......#######....##......#......########Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!@:j $Aim: a kobold, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!  The kobold is severely wounded.  You shoot a sling bullet. The sling bullet hits the kobold.@:j% R@:j >......@:j ===8.4 (1.212) Rev @:jۻ @:j J _You kill the kobold!A:j########...... dossy the Shooter#. ..$.##.....##...... Coglin#.. #..........##....## Health: 47/47 ========================#... #...##.....##..>.## Magic: 6/6========================....##...##............. AC: 5Str: 11.......#.............. EV: 11Int: 9.....#.............. SH: 0Dex: 19#...#.......)...... XL:  6 Next:  0% Place: Dungeon:4#.@.###....##...).. Noise: ===------  Time: 1198.4 (0.0)##...###....##...... A:jLa) +2 sling {Juan}  c) +0 sling {Ælfthry#...........##...... Fire: a) +2 sling {Juan}#............#...... Zot (16801) Gem (7802) Rev #............#......#............#...... ##...###....##...... #######....##...... #......######## The kobold shouts!  The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineA:j########...... dossy the Shooter#. ..$.##.....##...... Coglin#.. #..........##....## Health: 47/47 ========================#... #...##.....##..>.## Magic: 6/6========================....##...##............. AC: 5Str: 11.......#.............. EV: 11Int: 9A:j  .....#.............. SH: 0Dex: 19#...#.......)...... XL:  6 Next:  0% Place: Dungeon:4#.@.###....##...).. Noise: ===------  Time: 1198.4 (0.0)##...###....##...... a) +2 sling {Juan}  c) +0 sling {Ælfthry#...........##...... Fire: a) +2 sling {Juan}#............#...... Zot (16801) Gem (7802) Rev #............#......#............#...... ##...###....##...... #######....##...... A:jFw#......######## The kobold is severely wounded.A:juYou shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!Fire: a) +2 sling {Juan}A:jPress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.A:j>A:j. _A:jy A:jh A:j A:j A:ji A:jF M...A:j A:j5 A:j NM ....A:j ! A ....#######A:j3! d. ..$.##..A:j! . #......#... ##..>.##....##...##...........A:j! .......).... #..)##...###A:j! 5#...........#A:j$" #............#......... ..A:jI" 0.#######...A:j0 A:j1 ---9.4 (101 _A:j8 A:jq M##....###..... .... ....########. ..$.##.... #......#... A:j=r ##..>.####...##.......#...##...#.......)....# #..)#...###A:jr }#...........##........##...###..A:j{ A:j{ ---200.4 (27990A:j A:j M.. ######...###....###..... .... '....########. ..$.##..#.. #......#... ##..>.####...##..........##...#.......)....#.. #..)# ##...###....##......A:jѼ ^#......#.......A:jh1.4 (38799) A:jI .... ##### .. #####..##...###....##.#..... .... '....####### ..$.##....#.. #......#... A:j`K##..>.##....##.@.##........##...#.......)...... #..)#. ##...####.##......A:jS2.4 (478A:jIZA:jț .#. . ..... ##### .. #####....##...## ..##....##..#..... .... .'....####### #..$.##...... #..........##...#... ##..>.##....##...##............##...#.......)...... #..).. ##...####..#A:j@3.4 (567A:j$M .#. . ..A:j{. ##### .. #####A:j....##...## ..##....##....#..... ....A:j*V ..'....####### #..$.##.. #.@........##...#... #...##.....##..>.####...##................#..............#.. A:jVA#.##. #.....A:jA:jA:jn4.4 (656A:jB:jUM ..#. .. ..B:j7.. ##### ... #####.##...##.. ..##....##....#...... ........'....####### #..@.##...... ##......#... #...##.....##..>.####...##.............#................... ##...#5.4 (745B:j2 B:j3  B:j_4.You now have 50 gold pieces (gained 6).  B:j4Things that are here:B:j5B:j6$6.4 (8B:j<7%3B:j74B:jRAB:jJ B:j+B:jە B:j_ B:j.B:j #. .. .B:j#... ##### ... ####B:jm#....##...##.....##....#B:jc#....#............B:jwo#....'.@..#########B:jz##...#..).##.....##.....B:j #.. ##..........##....B:ju #... #...##.....##..>.#B:j5 ....##...##..B:jӞ .........#....B:jDZ .........#B:j .B:j #...##...#.......)...B:jJ #... #...###....##...) _a +0 short sword; a +0 leather armourB:jB:j`B:j'I7.4 (92B:jճ3B:j,B:j   . ##. ..  #... ##### ...  #....##...##.....##.... #....# #....'@...## ##...#..).##.....## #.. ##..........##.... #... #...##.....##..>......##...##..h.........#...h   jackal (wandering). .........# #...##...#.) #... #...###....##...B:j %[47m)B:j f  You encounter a jackal.B:j8h.B:jkB:j#8.4 (1B:jV0.0)12 _B:jSB:j "B:j )))))))You shoot a sling bullet.C:j|> h  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.C:j.hh.'... ===9.6 (1.2)01) Rev  _The jackal is severely wounded.C:jR! ))) You shoot a sling bullet. The sling bullet hits the jackal.C:j  You shoot a sling bullet. The sling bullet hits the jackal. _The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.C:j9h.C:jd9h.C:j?%'C:jޡ10.9 (1.3890) Rev+ C:jvC:j}Z _The jackal is almost dead.C:jC:jC:jC:jC:jC:j  )You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.D:jl†The sling bullet hits the jackal but does no damage. _The jackal is almost dead.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  The jackal is almost dead.You shoot a sling bullet. The sling bullet hits the jackal.D:jp)D:j 'D:j~y12.1 (1.2788D:j$D:jmJ _You kill the jackal!D:j D:jD:jD:jD:jD:ju........D:jD:jD:jE ......... #... .  ##... ..D:j + #.... ##### ...  #....##...##.....## #....# #....@....## ##..†#..).##.....## #...##.## #... #...##.....##..> .....##...##.D:j  ...........# ...........# ..##...##...#.) D:j  #... #...###....##... D:j% D:j' y---3067D:jv- D:jj  ..... ..... #...#.#...#. #....###### ... ### #....##...##.....##.. #....#............ #....'....######### ##..@#..).##.....## #...##..........## #...##...##.....##.....##...##......................#S   ball python (constriction, asleep)##...##...#D:jk -)S #...##...###....##.. #.. ##...###....##..There is an open door here.D:jt k  You encounter a ball python.D:jnx 8S.D:j OS)D:jÁ ---4.1 (256D:jr D:jϊ . _The ball python hisses angrily.D:j9 s _You see here a jackal corpse.E:jvG:jC #....'....###########..†#..).####....##...##......#.=...##...##...##.#..........##...##......#.#...............#.....†##...##...#...##....@##...##...###.#......##...##...#######...##...#.G:jӲ~#....#....#.#....# .#.#....# #........###### ##...###.########.G:j6.7 (1934G:jG:j M#.......... #....'....###### #######..†#..).###....##...##.....=...##...#..........##...##...........G:jD........ ..##..........#...#######...###....#....#..........G:jG:j&o7.7 (2023G:jG:jL[ #....##...###....#........... #....'....############..†#..).####....##...##......#.=...##...##...##.G:j[#..........##...##......#.#.....@.........#.#....†##...##...#...G:j[##.....##...##...###.#......##...##...#######...##...#.#....#....#.G:j@]U#....# .#.#....# #........###### ##...###.You see here a ball python corpse.G:jeG:jhfQ8.7 (211G:jf%2 _G:jlG:j2#....##...##.....##....#..#....'....########..†#..).##.....###....##...##.##.=...##...##...##.....##..........##...##.#.......#.#......#.#....†##...##...#.##.....##...##...###....##......##...##...###....#####...##...#.##....#....#.#....# ...#.#....# ...#.###### ##...###....#9.7 (2201G:jG:j#....#.............#....'....################..†#..).##.....##....##...##..........##.=...##...##...##.....##..........##...##.......#...............#..#.....#.#....†##@..##...#.)##.....##...##...###....###......##...##...###....#####...##...#...........# #....#....#.#....#....#.##....#....#.########...##...###....## #######....#40.7 (23590G:jC;] '....################..†#..).##.....##....##...##......=...##...##...##..........##..................#..............†##...##...)##.....##....##......###..G:j;....... #....#..##...##......## G:jD1.7 (24859G:jJG:jV #######..†#..).##.....##....##...##......=...##...##...##.........##..................#...............†##...##.G:j)##.....##....##......###......... #....#..#.....#.......# G:jG:jo2.7 (2578G:jG:j ##....##...##......=...##...##...##.........##....................#.............†##...##)##.....##....##G:jY......###......... #....#..##...###.......# G:jzG:jh3.7 (2667G:jG:j:G:j% G:jD,.=...##..G:jt ##G:j^.........##..G:j ..G:j B...............#.G:j>F...........G:jc†##...##G:j)G:j 6##.....G:jO##....##G:j4......G:jk###...##...#.......G:jP #....#.G:jS.G:js######...##...###....#G:jn######.......# G:j?)G:j)o4.7 (2756G:jz1G:jpo .......................#............†##...##)##.....##....##......###...##...#....... #....#..######...##...###....#G:jo ####.......# G:j'wG:j{wo5.7 (2845G:j}G:j: ...............#............†##...##)##.....##....##......###...##...#....... #....#..######...##...###....# ###.....# #..#.......# G:jG:jo6.7 (2934G:jG:jT ......†##...##)##.....##....##......###...##...#....... #....#..######@..##...###....# ###.....# #..##...#.G:j x#.......# G:j?7.7 (3023G:j G:jB †##...##)##.....##....##......###...##...#....... #....#..#######...##...###....# ####..........# #..#....##...#.G:jB#... ##### #.. ###.....#G:jeI8.7 (3112G:jGNG:jƅ9 ##.....##....##......###...##...#....... #....#..########...##...###....###...##...######......@...# #..##...#.. ##### .. #########G:jG:jo9.7 (3201G:jG:j+ ##.....##...##...###.... #......##...##...###.... ####...##...#. #....#....#. #....#....#. #....#....#. #######...##...###.... ##...##...########.... #....# #...... #....##...## #.G:j #... ##### #. #.. #. ## #. #.  #.  ##.....#  # G:j50.7 (33490G:jG:j  ##.....##...##...###.... #......##...##...###.... ####...##...#. #....#....# #....#....# #....#....# #######...##...###.... ##...##...########.... #....# #...... #....##...## # #.... ##### # #...: # ##.). ##### # # ##..... G:j2#1.7 (34849G:j)G:j4c ##.....##...##...###G:jbc #......##...##...### ####...##...# #....#....#G:jc #....#....# #....#....#G:jc #######...##...###G:jc ##...##...######## #G:jc....# # #....##...## #G:jc #....###### # #...:.G:j_dU # ##.).# # ##### # # ## G:jlG:jRmo2.7 (3578G:jsG:j  ......###......... #....#.#.#G:j######...##...#####...##...#####..........# #..##...####### :. #.).##G:j28G:j3.7 (3667G:jG:j ###......... #....#.#######...##...#####...##...#####..........# #..##...###### :.# #.).## ##### G:j4.7 (3756G:jc G:jX> E  #....#.######...##...#####...###..........# #..##...###### .# #.).# ##### G:jE G:jbF o5.7 (3845G:jxL G:j\U e  You pick up a parchment of Enfeeble and begin reading...G:j{V o6.7 (3934G:jH^ W _You add the spell Enfeeble to your library.H:jCH:j9K^Level 4 of the Dungeon<>(Press ? for help)##....##...##..........##....####..####'###.=...##...##...##.....##..>.#########...##..........##...##.............#  #....##...............#..............+  #....##...............#..............#  #....##....†##...##...#.......)......# #....###.....##...##...###....##...)..# #....##......##...##...###....##......# #....#####...##...#...........##......# #....#H:jL#....#....#............#......# ##...##....#....#............#......## ###+##....#....#............#.......# #######...##...###....##.......###...##...########....##......###..........# #......##########....##...## #.......##....###### #.......##...@.##.......###.).###.......#######.......##.......###.....#########H:jgI.@I:j=..I:j  #...#   .   ........#   ##...#  ..   .......+   #....###### ... #######....######  #....##...##.....##....##....# #....#........... #....'....#########...... #######..†#..).##.......... ##....##.....####..####'# #.=.#...##>.#########I:j#..........##...##.  #.#...............#.+  #....#...............#.#  #....##....†.......)I:jD# #....###........)..# #....#I:ja#......##...##...###......# #....#####...##...#.....I:j|##......# #....#.#....#...........# ##...#.#....#...........## ###+#....#....#............# #######...##...###....##.......#I:j##...##...########....##......###..........# #.#######I:ji#....##...## #.......#I:jw H I:j9  J:j,H J:jH J:j:9 #J:j:##J:j;#.J:j) 5.=K:j\  An agate ring. A ring charged with arcane forces of unknown provenance, to be worn as jewelleryon a finger. K:j Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified useless_item jewellery _________________ K:j P“A ring of gold and a milk-white dove K:j  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” K:j W -Oscar Wilde, “Chanson”. 1881. K:j 4(g)o to location.L:jwL:j NLevel 4 of the Dungeon<>(Press ? for help) #...#  .   ........#  ##...#  ..   .......+   #....###### ... #######....########....##...##.....##....##....##....##....#.............................# #....'....#########................# #######..†#..).##.....##................#L:j]  ##....##...##..........##....####..####'###.=...##...##...##.....##..>.#########...# #..........##...##.............#  #....# #...............#..............+  #....# #...............#..............#  #....#L:j [ #....†##...##...#.......)......# #....# ##.....##...##...###....##...)..# #....##......##...##...###....##......# #....# ####...##...#...........##......# #....##....#....#............#......# ##...##....#....#............#......## ###+##....#....#............#.......# #######...##...###....##.......###...##...########....##......###..........# #......##########....##...## #.......#L:jL:jf-#....#....#.......... dossy the Shooter#....#....#.......... Coglin#....#....#.......... Health: 47/47 ========================#######...##...###... Magic: 6/6========================##...##...########... AC: 5Str: 11#..........# #..... EV: 11Int: 9#....##...## #..... SH: 0Dex: 19L:j .#....###### #..... XL:  6 Next:  2% Place: Dungeon:4#...@.##..... Noise: ---------  Time: 1256.7 (0.0)##.).###..... a) +2 sling {Juan}  c) +0 sling {Ælfthry######..... Fire: a) +2 sling {Juan}#..... Zot (16743) Gem (7744) ##....L:jc.#####You kill the jackal! _You hear the brisk rusting of a distant drain. _You now have 56 gold pieces (gained 6). _You see here a ball python corpse.  L:j.qYou pick up a parchment of Enfeeble and begin reading... _You add the spell Enfeeble to your library.L:j/L:j!9M:j8####...##....#....#.......#####...#...##...########......#...########.....##.).#######.##....#####M:j>M:j ?n7.7 (123M:jDM:jkM...#...#######...###....#....#.......#######...##...#...##...########......#...########.....###.).########.....M:j8.7 (212M:j=M:j###...##...###.#......##...##...#######...##...#.#....#....#.#....#....#.#....#....#........#######...##...###.##...##...#########....@.....# #.#....##...## #.#....###### #.#.....# #.##.).###.######. #...... ##..... ###### M:j9.7 (301M:jEM:j'##.....##...##...###....##......##...##...###....#####...##...#.##....#....#.#....#....#.#....#....#.#######...##...###....###...##...########....##.....@....# #......##....##...## #.#....###### #.#.....# #.##.).## #.##### #.#.##.....##M:j760.7 (4390M:j/M:j6m....†##...##...#.......)###...##...###....##......##...##...###....#####...##...#.###....#....#.##....#....#.##....#....#........#######...##...###....###...##@..########....##..........# #......##M:jm(#....##...## #.##....###### #.##.....# #.###.).#.#######.##..##.....M:jvM:jvo1.7 (5839M:jM:jwM......... #....†.......)#......##...##...#######...####....#....#............###...##...##...#########..........##....##...###....###### #.......##.. ##M:j2.7 (678M:jM:jM......... #....†.......)#......##...##...#######...###....#.@..#............####...#...##...########.......#M:j1#....##...## #.......#M:jg&3.7 (767M:j7N"M##...##.......... #....†.......)#......##...##...#######...###....#....#............####...#...##...#########..........# #......##M:jzUM:j)Vn4.7 (856M:jR]M:jM=...######...##.......... #....†.......)#......##...##...#######...###....#....#............####...##...##...########....##M:j5.7 (945M:jM:jc1M#...=...##...##..####...##.......... #....†.......)#......##...##...#######...###....#....#............#######...##...###....#######M:jM:jE6.7 (10.0)M:jnC34M:jM:j1CM #######..†#..).###....#.....=...##...##...##.....##...##........... #....†.......)#...#...#######...#####....#....#............##...##M:jA7.7 (1123M:jyBM:j~}M #....'....####### #######..†#..).###....#.....=...##...##.##......##...##.............. #....†.......)#...#...#######...#####....#....#............#.....M:j8.7 (1212M:j'M:jM#............. #....'....#######M:jJ #######..†#..).###....#.....=...##...##.##..........##...##........................ #....†.......)#...#...###M:j####...####....#....#............###...# _You hear the brisk rusting of a distant drain.You now have 56 gold pieces (gained 6).see here a ball python corpse.  You pick up a parchment of Enfeeble and begin reading... _You add the spell Enfeeble to your library. _You hear the brisk rusting of a very distant drain.M:j M:jo9.7 (1301M:jM:j+ #....##...##.....# #....#............ #....'....###### #######..†#..).##..... ##....##...##.......... #.=...##...##...##.....# ###...## #.# #......@........#. #....†##...##...#....... ##.....##...##...###.... #......##...##...###....####...##...# #....#....#. #....#....#.M:j, #....#....#............ #######...##...###....M:jp6M:j7q70.7 (14290M:j @M:j } #....###### ...  #....##...## #....#........... #....'....###### #######..†#..).##..... ##....##...##.......... #.=...##...##...## ###...## #.# #...............# #....†##...##...#...... ##.....##...##...###.... #......##...##...###....####...##...# #....#....# #....#....# #....#.M:j}6...#...........M:j1.7 (15829M:jrM:jq ##...# .. #....######  #....##...## #....#.......... #....'....###### #######..†#..).## ##....##...##.... #.=...##...##...## ###...## #.# #...............# #....†##...##...#. ##.....##...##...### #......##...##...#######...##...# #....#....# #....#....#M:jM:jJo2.7 (1678M:jM:jt #...#  ##...#  #....######  #....##...## #....#......... #....'....##### #######..†#..).## ##....##...##.... #.=.@.##...##...## ###...## #.# #...............# #....†##...##...#. ##.....##...##...### #......##...##...#######...##...# #....#....#M:j3.7 (1767M:j6!M:j[d #...# ##...#  #....######  #....##...## #....# #....'.... #######..†#..).## ##....##...## #.=@..##...##...## #..........##...## #.......# #........# #....†##...##...# ##.....##...##...### #......##...##...### ####...##...# #....#....#M:jc4.7 (1856M:j iM:j> #...# ##...# #....######  #....##...## #....# #....'.... #######..†#..).## ##....##...## #.@...##...##...## #..........##...## #.......# #........# #....†##...##...# ##.....##...##...### #......##...##...### ####...##...# #....#....#M:jS5.7 (1945M:j M:jM:jAM:ji{ _You see here a ring of see invisible.N:jN:jgN:jN:jN:jN:jz..........N:jvN:jN:j % ##...# #....###### .#....##...##..#....#.......#....'....###########..†#..).##..##....##...##......#.=...##...##...###..@.......##...##.#.....#..#.#.#....†##...##...#.##.....##...##...####......##...##...###.####...##...#........ #....#....#.#....#....#.N:j. N:jE/ {6.0)34 _N:j@6 N:jGr ##...# .#....###### .#....##...##.#....#.#....'....########..†#..).##.N:jr ##....##...##.#.=...##...##...##.#...##...##.#.#.#.#.#....†##...##...#.##.....##...##...###.#......##...##...###.####...##...#.N:j1s g#....#....#.#....#....#.N:j{ N:jE| n7.7 (223N:jԂ N:j3 V##...# .#....###### .#....##...##.#....#.#....'....########..†#..).##.##....##...##.#.=...##...##...##.#...##...##.#.#.#.#.#....†##...##...#.##.....##...##...###.#......##...##...###.####...##...#.#....#....#.#....#....#.N:j 8.7 (312N:j N:jc ##...# .. #....###### ... #....##...##.#....#..#....'....########..†#..).##.##....##...##.#.=...##...##...##.#...##...##.#.#.#.#.#....†##...##...#.##.....##...##...###.#......##...##...###.####...##...#.#....#....#.#....#....#.N:jT 9.7 (401N:j N:jV ##...# .. #....###### ... #....##...##.....##....#...#....'....########..†#..).##.....###....##...##.##.=...##...##...##.....##...##...##.#.#.#.#.#....†##...##...#.N:jX ##.....##...##...###....##......##...##...###....#####...##...#.##....#....#.#....#....#.N:jb p80.7 (5190N:jc N:jj N:jR P...#  ##...# .. #....###### ... #....##...##.....###....#............. #....'....###############..†#..).##.....###....##...##..........##.=...##@..##...##.....###..........##...##...#.#...............#.....†##...##...#.......)###...##...###....##......##...##...###....#####...##...#.###....#....#.#1.7 (6819N:j N:j| M.....   #...# .. ##### ... #....##...##.....###....#............. #....'....####### #######..†#..).###....=...##.##..........##...##........#...............#........... .....##...##...#N:jr N:j n2.7 (778N:j9 N:j@ cM..... .....   #...# .. #### ... #...##.....###....#............. #....'....#######N:jYA  #######@.†#..).###...=...##.##........##...###...............#.......... ...........##...##...N:jGZ N:j[ n3.7 (867N:je N:jL ;M.....##.....   #...# .. #### ... #...##.....###............. #.@..'....####### #######..†#..).###....=...##.###..........##...##........#...##..N:jӬ 4.7 (956N:j N:j AM ....# .....##.....   #...# .. #### ... #...##.....###............. #....'....####### #######..†#..).###......#.=...##...##...##.....####...##.N:j 5.7 (10.0)45N:j N:j < kM...... ....# .....##.....   #...# .. #### ... #...##.....###............. #....'....####### #######..†#..).####....##...##..........##. . ...... N:jvE 6.7 (1134N:jK N:j։ M........ ......# .......##.......   #...# .. #### ... #...##.....###............. #....'....##############..†#..).##.....### .......N:jD N:j! o7.7 (1223N:j{ N:j GM....##.......... ........ ......# .......##.<........   ##@..# .. #### ... #...##.....###.............#....'....#########. .......##...N:j N:j R  Found an escape hatch in the ceiling.N:jZ /  --more--P:jP:jz 8.7 (1312 _P:jP:jP:jw P:jo P:j P:j P:j P:j ......=...##......P:j P:j P:j] hM##### #...##.#.....##......%... ..... ...... ..O........##.<................   ##...# .. ##### ... #...##.....###....#.............O   ogre (asleep)#...##..P:jNg  You encounter an ogre. It is wielding a +0 giant club.P:j@z 0.0)9.7 (101 _P:j Q:jTK3Q:jjRQ:jSQ:j[Q:ji )))))OYou shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!Q:j ))The ogre is lightly wounded.  You shoot a sling bullet.Q:juv@.OQ:jD2.....Q:j@===90.9 (1.2090) Rev Q:jQ:jy^ _The sling bullet barely misses the ogre.Q:j Q:jB Q:j Q:j- Q:jw Q:jĵ ))))You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.Q:j >  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.Q:jZ G.OQ:jm %....Q:j 2.0 (1.1808) Rev+ Q:j% Q:js _ _The ogre is moderately wounded.R:jM&R:j'R:j!/R:j4R:ju8R:jDq )))))))You shoot a sling bullet.R:j  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.R:jXv.OO.R:j]*.......R:j^p3.3 (1.367R:ju _The ogre is moderately wounded.R:jh: R:j-; R:jD R:jE R:jL R:jaY )You shoot a sling bullet. The sling bullet hits the ogre.R:j  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre!R:jEf G.OR:jm R:jen w4.4 (1.156) Rev* R:jv R:jx ] _The ogre is severely wounded.S:j]uS:jd )You shoot a sling bullet. The sling bullet hits the ogre!S:jhRS:j ))))))You kill the ogre!S:j6w_.....)S:jp' 415.7 (1.345 _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5!Your Armour skill increases to level 2!S:j?S:j h _Your Stealth skill increases to level 3!S:j^  #### .####### #...##.#......##.......%....... ..# .......##.<........@........ ....[.##...##.. .##### ##...# ..  #....###### ...  #....##...##.....# #....#............ #....'....###### #######..†#..).##..... ##....##...##..........S:jI` S:ja ---6034 _S:jqi S:j#m $  Things that are here:S:jxn u _a +0 giant club; an ogre corpseT:jl  #### .## #...##.#[......##..%... ..# ...##.<.)..[.##...##.. .####...# .. #....###### ... #....##...##..... #....# #....'.... T:jm #..†#..).##..... ##....##...##.T:jYx T:jy ---723 _T:j$ T:j U:j: #### .####...##.##[......##..%.. ..# ...##.<..).#.....[.##...##.. .###...# .. #....###### ... #....##...## #....# #....'.... #..†#..).## ##....##...##U:jU:jz812) Rev+ U:jU:jU:j(#### .###########...##.#[......##..........%......#....## ..#.##.<.#)........ ###...## ##########...#  #....###### #....##...## #....#..... #....'....#####U:j#######..†#..).##.......##...##.... #.=...##...##...##U:j0SU:j(S   ball python (constriction, wandering)U:ji901U:jU:jU _You encounter a ball python.U:j:t _You see here an orb of mayhem.V:j #### .# ##########...##.# ##[......##....... #...%S.. #.... . #.# .. #.....##.<...).............[.##...##.. ##########...#  #....######  #....##...## #....#........ #....'....####  #######..†#..).##..  ##....##...##....... S.S   ball python (constriction, wandering)3006990 _V:jdV:j! u#### .###########...##.# ##[......##....... #...%....... #.....S... #.# .. #.##.<. #.)........ ###...##.. ########...# . #....###### ..#....##...##..#....#.......#....'....############..†#..).##...##....##...##......#.=...##...##...##S.V:j$ V:ju% U18699V:j% V:j, V:j0 t _You see here an orb of mayhem.W:jG.SW:jVW:j278) Rev W:j'W:j*J _h - an orb of mayhemW:jpG.SW:jzW:j&{&3W:j{C67W:jW:j0 _You drop an orb of mayhem.X:j3X:jxX:joX:jX:j ))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.X:jà ))The ball python is severely wounded.You shoot a sling bullet.X:jo$4S.X:j%*S.X:j/U..).X:j07===4.9 (1.2X:j0T56) Rev+ X:j:X:j=f _The sling bullet closely misses the ball python.X:j X:j X:j X:jċ X:j9 X:jj u .  You shoot a sling bullet. The sling bullet hits the ball python.X:jY [))X:jF )))))You kill the ball python!X:jc A.......X:jd z26.134) Rev* X:j X:jI / _You shoot a sling bullet.Y:j #### .# ##########...##.# ##[......##. #...%. #.... . #.# .. #.....##.<. ..).............[.##...##.. ##########...#  #....######  #....##...## #....#........ #....'....#### #######..†#..).## ##....##...##....Y:jY:js ---7023) Rev+ Y:ji(Y:j*Y:jE #### .# ##########...##.# ##[......##. #...%. #.... . #.# .. #.....##.<. Y:j....).............[.##...##..##########...#  #....###### #....##...## #....#....... #....'....### #######..†#..).##Y:jY:jӹ---812Y:jY:jY:jt #### .# ##########...##.# ##[......##. #...%.Y:jt\ #.... . #.# .. #.....##.<. ....).............[.##...##..##########...# #....###### Y:ju #....##...## #....#...... #....'....##Y:j>uY:j~Y:jb901Y:j߅Y:jY:j( JM ####  ##########...##.##[......##%. ... Y:jc) - .....##.<.........)........##.....[.##...##..Y:j82 Y:j3 k10890Y:j9 Y:jH< Y:j M ####  ##########...##.##[......##. ...  .....##.<#.........)........Y:jH( Y:j) 1889) Rev Y:j0 Y:jB9 Y:j: n2.1 (278Y:j? Y:jB * _h - a quill talismanZ:j\f Z:jg Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan} Z:jeh  c - a +0 sling (offhand) {Ælfthryth} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)g - a +0 chain mail Talismans (go to first with %)e - a maw talisman  h - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]:jc]:j]:jUrdossy the ShooterCoglinHealth: 47/47 ========================Magic: 6/6========================AC: 5Str: 11#### .#EV: 11Int: 9##########...##.#]:j}SH: 0Dex: 19##[......##.......XL:  6 Next: 42% Place: Dungeon:4#...@.............Noise: ---------  Time: 1312.1 (0.0)#................ .a) +2 sling {Juan}  c) +0 sling {Ælfthry#.............# ..Fire: a) +2 sling {Juan}#.............##.<.Zot (16687) Gem (7688) Rev ]:j&D#.........)........##.....[.##...##..##########...##....###### #....##...##]:jv You shoot a sling bullet. _The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _You shoot a sling bullet. _h - a quill talisman]:jw m  Okay, then.]:j%]:jH(. _]:j ]:j ]:j ,]:j8 ]:j ]:jP ]:j ]:j #### .# ##...##.# ##[......##. #.... #. . #.# .. #.##.<. #.]:j s)..##.....[.##...##.. ##...# #....###### #....##...##.]:j f3.1 (16]:j %7 _]:j ]:jO #### .# ##...##.# ##[......##. #.... #. . #.# .. #.##.<. #.)........##.....[.##...##.. ##...# #....###### .#....##...##.]:jim 4.1 (256]:jC #### .# ##...##.# ##[......##. #.... #. . #.# .. #.##.<. #.)........##.....[.##...##.. ##...# .#....###### .#....##...##.]:j 5.1 (345) ]:j n#### .# ##...##.# ##[......##. #.... #. . #.## .. #.##.<. #.)........##.....[.##...##.. .##...# .#....###### .#....##...##.6.1 (434]:j( ]:jr #### .# ###...##.# ##[......##. #.... #. . #.##... #.##.<. #.]:jcs ##.....[.##...##.. . ###...# .. #....###### ... #....##...##.]:j ]:j g7.1 (523]:j ]:jl #### .# ####...##.# ##[......##. #.... #.. #.]:j ##... #.##.<. #..##.....[.##...##.. . ###...# . .. #....###### ... #....##...##.....#]:j ]:j n8.1 (612]:jV ]:j=7 ~ ##### .# ########...##.####[......###.......... #..... #.##... #....##.<.#.........)........ ##.....[.##...##..  ##########...# . .. #....###### ... ]:jA 9.1 (701]:j=H ]:jNj  ##### .# ##...##.###[......##.#.....#.#.##...##.##.<.##.)........##.....[.##...##.. . . ###...# . .. #....###### ... # _You hear the brisk rusting of a drain very nearby.]:j 20.1 (8790]:jl ]:jZ o##### .# ##...##.###[......##.#.....#.#.##...##.##.<.##.)........##.....[.##...##..... . ###...# .... .. #....###### ... #]:jt 1.1 (9879]:jB ]:js)b##### .# ##...##.####.##[......##.#.....#.#.##...##.##.<.##.).......... ##.....[.##...##...... . ###...# ..... .. #....###### ... #]:jg292.1 (1]:j3O0.0)78]:j;]:jw###.###.........##### .# ##...##.####.  ##[......##.#.....  #.#.]:jx##...##.  #.).......... .##.....[.##...##...... . .####...# ...... .. #....###### ... #]:jB3.1 (11]:jقC67]:j]:j,~~ ## .##.### ...... .... ... ######.#  ##...##.####. ##[......##. #..... #. #.##...# ]:j#.##.<.# #.).......... . ##.....[.##...##...... . .##...##...... .. .#....###### ... #]:jB4.1 (12]:jC56]:j]:jgM#..#~ ..~~ ## [..##.###............ ... ######.#  ##########...##@####... ##[......##....................... #.............##...#####]:jUR.#...##......]:j]:jAo5.1 (1345]:j$^:jDM.##..#~ #...~~ ## #..[..##.#####.#..............+..........%...#..........K... ######@#  ##########...##.####... #^:j*#[......##................................. #..........................###K   kobold (missile, asleep)...##...##.....^:j+  You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.^:j5WKK)^:j(=L((((^:jP...@^:ja=6.1 (1434^:j7^:j^:jl _The kobold throws a dart. The dart closely misses you.^:j.. ...#~ ##..#~ #...~~ ### #..[..##.######....S+.%.#.......@..K.... ######.################...##.####... [......##............. ........ .......... S   ball python (constriction, asleep) .##...#####K   kobold (missile) ....##.<.# .........).......... .^:j SS)You encounter a ball python.The ball python hisses angrily.^:jH(((((((_:jqK.S_:j K....@.._:j t7.0)23_:jh_:jk _The kobold throws a dart. The dart barely misses you._:jWCdossy the Shooter..Coglin...#~Health: 47/47 ========================##..#~Magic: 6/6========================#...~~ ### .AC: 5Str: 11_:jC#..[..##.#####..EV: 11Int: 9#...............SH: 0Dex: 19+..........%..S.XL:  6 Next: 42% Place: Dungeon:4#.......@**K....Noise: =--------  Time: 1327.1 (0.0)######.########a) +2 sling {Juan}  c) +0 sling {Ælfthry ##########...##.####..._:jxD#Fire: a) +2 sling {Juan} #[......##.............Zot (16672) Gem (7673) ....................... .......................S   ball python (constriction) .............##...#####K   kobold (missile) .............##.<.# _:jD.........).............You encounter a ball python.The ball python hisses angrily. _:jD_The kobold throws a dart. The dart barely misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line_:j EhAim: a kobold, wielding a +0 whip and quivering poisoned darts (58% to hit)_:j8 dossy the Shooter..Coglin...#~Health: 47/47 ========================##..#~Magic: 6/6========================#...~~ ### .AC: 5_:jz Str: 11#..[..##.#####..EV: 11Int: 9#...............SH: 0_:j Dex: 19+..........%..S.XL:  6 Next: 42% Place: Dungeon:4#.......@))K...._:j Noise: =--------  Time: 1327.1 (0.0)######.########_:jq a) +2 sling {Juan}  c) +0 sling {Ælfthry ##########...##.####...Fire: a) +2 sling {Juan} #[......##.............Zot (16672) Gem (7673) ....................... .......................S   ball python (constriction) .............##...#####K   kobold (missile) _:j .............##.<.# .........).............The ball python hisses angrily. _The kobold throws a dart. The dart barely misses you.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line_:j Aim: a kobold, wielding a +0 whip and quivering poisoned darts (58% to hit)  You shoot a sling bullet._:jwU )))))Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering poisoned darts (58% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage._:jT 1S._:j 1K._:j -S._:j 1K._:j ....==8.3 (1.212) Rev _:jG w _The sling bullet closely misses the kobold.`:jNdossy the Shooter..Coglin...#~Health: 47/47 ========================##..#~Magic: 6/6========================#...~~ ### .AC: 5Str: 11#..[..##.#####..EV: 11Int: 9#...............SH: 0Dex: 19+..........%S...XL:  6 Next: 42% Place: Dungeon:4#.......@K......`:jT{Noise: ===------  Time: 1328.3 (0.0)######.########a) +2 sling {Juan}  c) +0 sling {Ælfthry ##########...##.####...Fire: a) +2 sling {Juan} #[......##.............Zot (16671) Gem (7672) Rev ....................... .......................S   ball python (constriction) .............##...#####K   kobold (missile) .............##.<.# .........).............The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. _The sling bullet closely misses the kobold.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (58% to hit)`:j}hdossy the Shooter..Coglin...#~Health: 47/47 ========================##..#~Magic: 6/6========================#...~~ ### .AC: 5Str: 11#..[..##.#####..EV: 11Int: 9#...............SH: 0Dex: 19+..........%S...XL:  6 Next: 42% Place: Dungeon:4`:j#.......@K......Noise: ===------  Time: 1328.3 (0.0)######.########a) +2 sling {Juan}  c) +0 sling {Ælfthry ##########...##.####...Fire: a) +2 sling {Juan} #[......##.............Zot (16671) Gem (7672) Rev ....................... .......................S   ball python (constriction) .............##...#####K   kobold (missile) .............##.<.# .........).............You shoot a sling bullet. _The sling bullet closely misses the kobold.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.`:j M)Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering poisoned darts (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is severely wounded.`:j!(`:jtK.S`:j:`:jʲ9.5 (1.201) Rev+ `:j`:jkJ _You kill the kobold!`:j Rdossy the Shooter..Coglin...#~Health: 47/47 ========================##..#~Magic: 6/6========================#...~~ ### .AC: 5Str: 11#..[..##.#####..EV: 11Int: 9#...............SH: 0`:j %Dex: 19+..........%....XL:  6 Next: 42% Place: Dungeon:4#.......@**S....Noise: ===------  Time: 1329.5 (0.0)######.########a) +2 sling {Juan}  c) +0 sling {Ælfthry ##########...##.####...Fire: a) +2 sling {Juan} #[......##.............Zot (16670) Gem (7671) Rev+ ....................... .......................S   ball python (constriction) .............##...##### .............##.<.# .........).............`:j MThe kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a ball python (68% to hit)`:j dossy the Shooter..Coglin...#~Health: 47/47 ========================##..#~Magic: 6/6========================#...~~ ### .AC: 5Str: 11#..[..##.#####..EV: 11Int: 9#...............SH: 0Dex: 19+..........%....XL:  6 Next: 42% Place: Dungeon:4#.......@).†....Noise: ===------  Time: 1329.5 (0.0)######.########a) +2 sling {Juan}  c) +0 sling {Ælfthry ##########...##.####...`:j ]Fire: a) +2 sling {Juan} #[......##.............Zot (16670) Gem (7671) Rev+ ....................... .......................S   ball python (constriction) .............##...##### .............##.<.# .........).............You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: a ball python (68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!`:j' W))`:j9 ))))) _You kill the kobold!Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight line  Aim: a ball python (68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!`:j< `).†....`:jB r30.7 (1.2690`:jgI `:juK / _You shoot a sling bullet.a:jz.. ...#~ ##..#~ .#...~~ ### .!#..[..##.#####.#.+.%.#..†.######.#...##.####... [......##....... ......a:j { .##...##### ..##.<.# ). .a:jja:jz---10869a:jɌa:j9  i - 5 poisoned dartsa:jB---2.7 (278a:ja:j - _You see here a +0 whip.a:jO{ A.. ...#~  ##..#~ .##...~~ ### .!#..[..##.######..+.a:j>| %.#........).†...... ######.########## ########...##.####... ##.........##...#####...##.<.#a:jK 3.7 (167a:jɌ a:jL a:j,.. ...#~ ###..#~ .##...~~ ### .!.#..[..##.#####.#.+..#.).†.######.#...##.####...   a:ja:j\K45a:j96) Rev a:ja:ja:j]n5.7 (245a:j`a:j- _j - an inkwell talismanb:j3b:j d _There are no items here.b:jt.. ...#~###..#~.## #...~~ ###!.. #..[..##.#####..... #.................. +. #)@†. ######.########### ########...##.####... b:jؗ......##.................##...#####.##.<.#)...............b:jD b:jb:jʡu6.7 (134 _b:jb:jb:j b:j i723b:j? b:jx 3 _You drop an inkwell talisman.b:j .. ...#~ # ##..#~ .## #...~~ ### .!.. #..[..##.#####..... #. +. #.@%†. ######.##...##.####... [......##....##...#####.##.<.#.). b:j812)  _You see here a +0 whip.c:j: .. ...#~ # ##..#~ .##c:jC #...~~ ### .!.. #..[..##.#####..... #. +. #)%†. ######.##...##.####... #[......##..................##...#####...##.<.#.). c:jc:jp901 _c:j}c:j#..#...#~ # ##..#~ .## #...~~ ### .!.. #..[..##.#####..... #. +. #.)%†.#.#  #...##.####... ##[......##............. #........... #............ #...##...##### #....##.<.# #.). 40590c:j c:jUk #.. #~ #.. #.  #...#~  ##..#~ .## #...~~ ### .!..c:jk #..[..##.#####..... #. +.... #........)%†....... c:jl#######.###########  ##########...##.####...  ##[##.............  #...........  #...........  #.##...#####  #.....##.<.#c:jWvc:jvj1859c:jc~c:jc:jC! t #.. #~≈# #.. #~≈# #...#.≈#  #...#~≈#  ##..#~~# .## #...~~~### .!.. #..[..##.#####..... #. +.... #........)%†....... #######.########### ##########...##.####... ##[##........... #......... #........... #.##...#####c:j() 278c:j1 c:j3 c:j  #... .≈# #...#~≈# #...#~≈# #...#.≈#  #...#~≈#  ##..#~~# .## #...~~~### .!.. #..[@.##.#####..... #. +....c:j : #........)%†....... #######.########### ##########...##.####... ##[##............ #...... #...........c:jY c:j0 i367c:j# c:ja d:j7 #...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. #..@..##.#####..... #d:j68y. +. #.)%†. #.#  #...##.####... d:ja8, ##[......##............. #........  #.d:j?Fd:j4Gi456d:jKMd:jVd:j8Xn5.7 (245d:j]d:j`X _j - a +0 pair of gloves of hurlinge:jZkEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)g - a +0 chain mail  j - a +0 pair of gloves of hurling Talismans (go to first with %)e - a maw talisman  h - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f:j6*f:j7f:j@dossy the Shooter#...#.≈#Coglin#...#~≈#Health: 47/47 ========================#...#~≈#Magic: 6/6========================#...#.≈#AC: 5Str: 11#...#~≈##EV: 11Int: 9##..#~~#.## SH: 0Dex: 19#...~~~### .!.. XL:  6 Next: 42% Place: Dungeon:4#..@..##.#####..... Noise: ---------  Time: 1345.7 (0.0)#.................. a) +2 sling {Juan}  c) +0 sling {Ælfthryf:jA[39;49m+.................. Fire: a) +2 sling {Juan}#........)%†....... Zot (16654) Gem (7655) #######.#####################...##.####...##[......##.............#.......................#....................... _You see here a +0 whip. _j - an inkwell talisman _There are no items here. _You drop an inkwell talisman. _You see here a +0 whip. _j - a +0 pair of gloves of hurlingf:jeIf:j@Jf:jQf:j\  You start putting on your armour.6.7 (134f:j]f:jjf:jCtf:jEun7.7 (223f:j|f:j f:jфn8.7 (312f:jIf:jCf:jRn9.7 (401f:jtf:j;f:jڢp50.7 (5490f:jf:j7 6 _You continue putting on your +0 pair of gloves of hurling. x5  You finish putting on your +0 pair of gloves of hurling.f:jf:j[f:j\ _You feel that your aim is more steady.f:j} f:j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Missiles (go to first with ()f - 2 stones  i - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)  j - a +0 pair of gloves of hurling (worn)g - a +0 chain mail Talismans (go to first with %)e - a maw talisman  h - a quill talismanh:jVj - a +0 pair of gloves of hurling (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of hurling': It improves your accuracy and damage with thrown weapons, such as rocks and javelins (Slay +4). It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.1 (6.4 -> 5.3). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like your +2 sling {Juan}) only slightly. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Hurl} {gloves armour} (t)ake off, (d)rop, (=)adjust, or (i)nscribe.k:jJ= Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Missiles (go to first with ()  f - 2 stones  i - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)  j - a +0 pair of gloves of hurling (worn)g - a +0 chain mail Talismans (go to first with %)  e - a maw talisman  h - a quill talismank:j k:j k:j6 gdossy the Shooter#...#.≈#Coglin#...#~≈#Health: 47/47 ========================#...#~≈#Magic: 6/6========================#...#.≈#AC: 6Str: 11#...#~≈#k:j #EV: 11Int: 9##..#~~#.## SH: 0Dex: 19#...~~~### .!.. XL:  6 Next: 42% Place: Dungeon:4#..@..##.#####..... Noise: ---------  Time: 1350.7 (0.0)#.................. a) +2 sling {Juan}  c) +0 sling {Ælfthryk:j +.................. Fire: a) +2 sling {Juan}#........)%†....... Zot (16649) Gem (7650) #######.#####################...##.####...k:j [##[......##.............#.......................#....................... _You see here a +0 whip. _j - a +0 pair of gloves of hurlingYou start putting on your armour. _You continue putting on your +0 pair of gloves of hurling. x5  You finish putting on your +0 pair of gloves of hurling. _You feel that your aim is more steady.k:j k:jl k:j k:j l:j#...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈## ##..#~~#.## #...~~~###!.. #.....##.#####..... #.@................ +. #)%†. #######.#####################...##.####...[......##............. #..... #....... ###...#####l:jl:jv1.7 (1849 _l:jGl:jl:j  ~#...#~≈#.≈~###..#~~.##...~~~### .!....##.#####............+#)%†######.############Zot (16648) Gem (7649) #.............##.<.#278l:j^.#...#~≈# #...#.≈# #...#~≈# ###..#~~# .##...~~~### .!.. #.....##.#####..... #.................. +. #.)%† l:j.#######.########### ##########...##.####... ##[......##............. #.... #.##...######.##.<##.l:j.<)..........l:j8l:j[9i367l:jOl:jRm:jNQm:jTDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) m:jTdHand Weapons (select all with ))  a - a +2 sling (weapon) {Juan}  c - a +0 sling (offhand) {Ælfthryth} Missiles (select all with ()f - 2 stones  m:jUi - 5 poisoned darts Armour (select all with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn)  j - a +0 pair of gloves of hurling (worn)m:jCUg - a +0 chain mail Talismans (select all with %)e - a maw talisman  m:joUh - a quill talisman [Up|Down] select[Esc] exit m:jULetters toggle [.|Space] toggle selected[top]n:j` 1 i a - a +2 sling (weapon) {Juan}  e + a maw talisman[Enter] accept (1 chosen)n:j2  e + a maw talisman  h + a quill talisman2o:j~o:jۑ#...#~≈#dossy the Shooter#...#.≈#Coglin#...#~≈##Health: 47/47 ========================##..#~~#.## Magic: 6/6========================o:jz#...~~~### .!.. AC: 6Str: 11#.....##.#####..... EV: 11Int: 9#.................. SH: 0Dex: 19+.................. XL:  6 Next: 42% Place: Dungeon:4#..@.....)%†....... Noise: ---------  Time: 1353.7 (0.0)o:j#######.########### a) +2 sling {Juan}  c) +0 sling {Ælfthry##########...##.####...o:jܒFire: a) +2 sling {Juan}##[......##.............o:jkZot (16646) Gem (7647) #.......................o:j >#.......................#.............##...#####o:j?^#.............##.<.##.........).......... o:jZh_You see here a +0 whip. _j - a +0 pair of gloves of hurlingo:jv1You start putting on your armour. o:j_You continue putting on your +0 pair of gloves of hurling. x5  You finish putting on your +0 pair of gloves of hurling. o:j'_You feel that your aim is more steady.o:jo:jo:jo:jMn4.7 (156o:jo:jD= _You drop a maw talisman.o:j X5.7 (245o:j@o:jo:jo:jo:j0 _You drop a quill talisman.o:jғ #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. #.....##.#####..... #.o:jM  +. #..%@....)%†. #.# #...##.####... ##[......##.o:j A o:j o:j o:jg n6.7 (134o:jI o:j{ p:jI{ p:j{ p:jW p:j p:j Pp:j p:j #...#~≈# #...#~≈# #...#.≈#  #...#~≈# # ##..#~~# ## #...~~~### .!.. #.....##.#####..... #. +....@....... #..%.....)%†.......  #######.###################...##.####... ##[##.p:j+ p:j #.p:jg G.......p:jG #..........#.##...######....##.<.#p:j p:j p:j/ b723p:j p:jCT #...#.≈# #...#~≈# #...#~≈# #...#.≈#  #...#~≈# # ##..#~~# ## #...~~~### .!.. #.....##.#####..... #. +............ #..%.....)%†.......  #######.###################...##.####...  ##[##.............  #.........  #..........  #.##...#####p:jX p:jBY g8.7 (212p:j` p:jű )#...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. #.....##.#####..... #...... +...... #..%.....)%†. #.#  #...## ##[......##..... #.. #.......... p:j 9.7 (301p:jz B#...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. p:jI #.....##.#####..... #...... +...... #..%.....)%†. #.# #...##.#[......##....... .... ..... p:j 60.7 (4390p:j# p:jY #...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. #.....##.#####..... #...... +...... #..%.....)%†. #.# ....... p:jb p:jec o1.7 (5839p:jTj p:j¬ !#...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. #.....##.#####..... #...... +...... #..%.....)%†. #.# ......##........... p:jε 2.7 (678p:jR p:ju #...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .## #...~~~### .!.. #.....##.#####..... #...... +...... #..%.....)%†. #.# ...##.##...... p:j 3.7 (767p:j*p:jS#...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# # ##..#~~# .##.#...~~~### .!.#.....##.#####.#......+......p:j+......p:j#..%.....)%†.o#.# p:j1##. o   orc (asleep)p:jZ/  p:j~  You encounter an orc. It is wielding a +0 hand axe.p:jp:jn5.7 (945p:jp:ja\ _Found a stone staircase leading down and a stone staircase leading up.q:jq:jq:jq:jg3q:jVq:j&  #...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# ## . ##..#~~# ..##.< #...~~~### #.!.... #.....##.#####. #............> +.....q:jK' | #..%.....)%†.o #.# ######...##.####....##... .##...#####q:j' q:jO q:jR P6.7 (13q:j6S 4q:jo r:j #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6r:j+========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#...........@.......>Noise: ---------  Time: 1366.7 (0.0)+....................a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†........oFire: a) +2 sling {Juan}#######.#############r:jZot (16633) Gem (7634) ######...##.####... ....##............. ................... ................... .........##...##### _You drop a maw talisman. r:jo_You drop a quill talisman.  You encounter an orc. It is wielding a +0 hand axe. r:j_Found a stone staircase leading down and a stone staircase leading up.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight liner:j1> #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#...........@.......>Noise: ---------  Time: 1366.7 (0.0)+....................a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†........oFire: a) +2 sling {Juan}r:jD?#######.#############Zot (16633) Gem (7634) ######...##.####... ....##............. ................... ................... .........##...##### _You drop a quill talisman.  You encounter an orc. It is wielding a +0 hand axe. _Found a stone staircase leading down and a stone staircase leading up.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.r:jCr:j}. _r:j&< #...#.≈# #...#~≈# #...#~≈# #...#.≈# #...#~≈# ## . ##..#~~# ..##.< #...~~~### #.!.... #.....##.#####. #.> +. #..%.....)%†.o #.# ##. o   orc (asleep)  r:jxE r:jF u7.7 (123 _r:jP r:jP r:j  #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#............@**....>Noise: ---------  Time: 1367.7 (0.0)+...............***..a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†.......*oFire: a) +2 sling {Juan}######r:j #.#############Zot (16632) Gem (7633) #####...##.####... ...##.............o   orc (asleep) .................. .................. ........##...#####Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  98% to hit)r:jpP #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#............@))....>Noise: ---------  Time: 1367.7 (0.0)+...............)))..a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†.......)oFire: a) +2 sling {Juan}:jQm#######.#############Zot (16632) Gem (7633) #####...##.####... ...##.............o   orc .................. .................. ........##...#####Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!r:jj)Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  The orc is heavily wounded.  You shoot a sling bullet.s:j9o.s:jZ).......===9.0 (1.311) Rev s:j6*s:jHQw _The sling bullet completely misses the orc.s:j #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#............@***...>Noise: ===------  Time: 1369.0 (0.0)+................**o.a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†.........Fire: a) +2 sling {Juan}:jF m#######.#############Zot (16631) Gem (7631) Rev #####...##.####... ...##.............o   orc .................. .................. ........##...#####You shoot a sling bullet. _The sling bullet completely misses the orc.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 65% to hit)s:jW) #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<s:j* EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#............@)))...>Noise: ===------  Time: 1369.0 (0.0)+................))o.a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†.........Fire: a) +2 sling {Juan}#######.#############Zot (16631) Gem (7631) Rev #####...##.####... ...##.............o   orc .................. .................. ........##...##### _The sling bullet completely misses the orc.Fire: a) +2 sling {Juan}s:j8+Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.s:j  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.s:jP o.  The orc is almost dead.s:jCR2o.s:j[(.....s:j\70.2 (1.2290) Rev+ s:jes:jOhr _You hear the quick rusting of a drain very nearby.s:j>  #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#............@***o..>Noise: ===------  Time: 1370.2 (0.0)+....................a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†.........Fire: a) +2 sling {Juan}#######:j\@ 49m.#############Zot (16629) Gem (7630) Rev+ #####...##.####... ...##.............o   orc .................. .................. ........##...#####The orc is almost dead. _You hear the quick rusting of a drain very nearby.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, 65% to hit)s:j1  #...#.≈#dossy the Shooter#...#~≈#Coglin#...#~≈#Health: 47/47 ========================#...#.≈#Magic: 6/6========================#...#~≈### .AC: 6Str: 11##..#~~#..##.<EV: 11Int: 9#...~~~### #.!....SH: 0Dex: 19#.....##.#####.......XL:  6 Next: 42% Place: Dungeon:4#............@)))))))Noise: ===------  Time: 1370.2 (0.0)+....................a) +2 sling {Juan}  c) +0 sling {Ælfthry#..%.....)%†.........Fire: a) +2 sling {Juan}#######.#############s:jR Zot (16629) Gem (7630) Rev+ #####...##.####... ...##.............o   orc .................. .................. ........##...#####The orc is almost dead. _You hear the quick rusting of a drain very nearby.Fire: a) +2 sling {Juan}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, 65% to hit)s:j )Fire: a) +2 sling {Juan}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, 65% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.  You shoot a sling bullet. The sling bullet hits the orc.s:j <)s:j ...)..>3s:j T1.4 (1.2829s:j s:j G _You kill the orc!t:j1#...#.≈# #...#~≈# #...#~≈# #...#.≈# .#...#~≈# ### .##..#~~# ..##.<.#...~~~### ##.!.#.....##.#####.#.)..>.+.#..%.....)%†.#.#...##   t:jt:jy---2078t:jt:j)t:j   #...#.≈#  #...#~≈#  #...#~≈#   #...#.≈#  .#...#~≈# #### ..  ##..#~~# #..##.<#...~~~### ##.!#.....##.#####.@......  #.)..>+............  #..%.....)%†...........  #######.############### ###...##.####...## .........t:j] t:j ---367t:jA t:j t:jd  #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# .. #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##.!. #.....##.#####. #.)..>. +. #..%.....)%†. #.#  t:j  t:j t:j i456t:j* t:jz u:jBM.  #~ ...u:jH ......#~≈### . ##..#~~# #..##.<..#~~~### ####.#####....... #..)..> +........... #..%.....)%†............u:jLu:jL545) Rev u:jTu:jy6.4 (234 _l - a purple potion {!q}u:ja  #...#.≈#  #...#~≈# #  #...#~≈# ..  #...#.≈# ...  #...#~≈# #### ...#  ##..#~~# #..##.<..#  #...~~~### ##.  #.....##.#####.  #.......)..>...  +...  #..%.....)%†.  #.# ###...##.####... .##..u:jQu:j|n7.4 (123u:j6u:jbu:j u:j u:j* u:j' u:j^#...#.≈# #...#~≈## #...#~≈#.. #...#.≈#. #...#~≈##### ...#u:j ##..#~~# #..##.<..# #...~~~### ##......... #.....##.###. #................)..>... +................. #..%.....)%†. #######.################ ####...##.####... ..##............. .....u:ju:jҗi812u:jdu:jjv:j#...#.≈# #...#~≈## #...#~≈#.. #...#.≈#. #...#~≈##### ...# ##..#~~# #..##.<..# #...~~~### ##......... #.....##.###. #............@...)..>...v:jڷ +........ #..%.....)%†. #######.################ #####...##.####... ...##.................##...#####v:jMv:jn901) v:jv:jv:jv #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# ... #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##. #.....##.#####. #.)..>... +. #..%.....)%†. #.# ######...##.####... ....##..v:j6. .##...#####v:j%$v:j%k80190v:jF1v:jL #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# ... #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##.. #.....##.#####. #v:jM.)..>... +. #..%.....)%†. #.# #...##.####... .....##... .##...#####v:jAY1819v:jdv:j2jv:j  #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# ... #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##... #.....##.#####. #.)..>... +. #..%.....)%†. #.##...##.####....##........... .##...#####v:j9 v:j i278v:j| v:j v:jE p #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# ... #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##... #.....##.#####. #.)..>... +. #..%.....)%†. #.# #...##.####... [......##................ .##...#####v:jG v:jH i367v:jP v:jCR w:je #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# ... #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##. #.....##.#####. #.)..>... +. #..%.....)%†. #.# #...##.####... #[......##.......w:jf........... .##...#####w:j9ow:joi456w:jvw:jCxw:jd #...#.≈# #...#~≈# # #...#~≈# .. #...#.≈# ... #...#~≈# #### ...# ##..#~~# #..##.<..# #...~~~### ##.w:j #.....##.#####. #.)..>... +. #..%.....)%†. #.#  #...##.####... ##[......##............. #.......... #........... #.##...#####w:j+w:ji545w:jw:jw:jsw:jw:j w:jZ #...#.≈# #...#~≈#  #...#~≈#  #...#.≈#  #...#~≈# #### ... ##..#~~# #..##.<.. #...~~~### ## #.....##.##### #.)..> + #..%.....)%†w:j ! #.  #...##.####...  ##[......##.............  #..........  #..........  #.##...#####w:jw:ji634w:jnw:jx:j& #...#.≈# #...#~≈#  #...#~≈#  #...#.≈#  #...#~≈# ####  ##..#~~# #..##.< #...~~~### ## #....@##.#####...... #)..> +.......... #..%.....)%†.......... #######.############## ##########...##.####...x:j1 ##[##.............  #......... #...........x:jx:jRi723x:jxx:j0x:j>M #~#...#.#...#~...#~ ..#. ...#~≈### .#..#~~# #..##.<~@~### ##.##.#####.......#..........)..>+............#..%.....)%†..........###...x:jHA  You enter the shallow water.x:jOJ9.0 (1.61) Water Gem (7611) x:jvPx:j1S? _Moving in this stuff is going to be slow.y:j~Zy:jmZenter the shallow water. _Moving in this stuff is going to be slow.  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  i - a +1 pair of boots (worn); e - 2 stones {d:6 s:1.1 dpt:5.5}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}y:jmS d: d:11 s:1.1 dpty:jsy:j{vG _Inventory tidied.y:jy:jErGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:11 s:1.1 dpt:10.0}  c - a +0 sling (offhand) {Ælfthryth d:9 s:1.1 dpt:8.2} y:j*Missiles (go to first with ()d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}g - a +0 chain mail {ac:8 enc:14}|:j g - a +0 chain mail {ac:8 enc:14}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 5.5 (6.4 -> 11.9). Your EV would decrease by 5.7 (11.1 -> 5.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” |:j -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.}:j  Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:11 s:1.1 dpt:10.0}  c - a +0 sling (offhand) {Ælfthryth d:9 s:1.1 dpt:8.2} Missiles (go to first with ()  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  g - a +0 chain mail {ac:8 enc:14}}:j^ }:jg }:jp dossy the Shooter#~≈#Coglin#...#.≈#Health: 47/47 ========================#...#~≈#Magic: 6/6========================#...#~≈#AC: 6Str: 11#...#.≈#. EV: 11Int: 9#...#~≈##### .. SH: 0}:jZq Dex: 19##..#~~##..##.<. XL:  6 Next: 43% Place: Dungeon:4#...~@~### ##....... Noise: ---------  Time: 1389.0 (0.0)#.....##.#####........ a) +2 sling {Juan d: c) +0 sling {Ælfthry#................)..>. Fire: a) +2 sling {Juan d:11 s:1.1 dpt+..................... Zot (16611) Water Gem (7611) #..%.....)%†..........#######.########################...##.####...##[......##.............}:jq #....................... _Moving in this stuff is going to be slow.  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  i - a +1 pair of boots (worn); e - 2 stones {d:6 s:1.1 dpt:5.5}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl} _Inventory tidied.}:jIy }:jy }:j }:j }:j/ M.w #~}:jR .#...#~#...#~ #...#. #...#~≈### .##..#@~# #..##.<~~~### ##.##.#####.......#.)..>+......................w   dart slug (asleep)##..}:j= }:j r90.6 (1.6090}:j" }:j Z _You encounter a dart slug.}:j& }:j ' }:j. }:j1 T _Why would you want to do that?~:jykM#~B.w #~.~~ . ...#@≈### .##..#~~# #..##.<#...~~~### ###.....##.#####.......#................)..>.+B   clockroach (asleep, warded)..#~:j~:jl2.2708~:jxq _You encounter a clockroach.~:j6~:jA~:j'~:jBT _Why would you want to do that?~:j dossy the Shooter##~BCoglin#~.wHealth: 47/47 ========================#~*#Magic: 6/6========================#...#.*#AC: 6Str: 11#...#~*#EV: 11Int: 9#...#*≈#SH: 0Dex: 19#...#*≈#. XL:  6 Next: 43% Place: Dungeon:4#...#@≈##### .. Noise: ---------  Time: 1392.2 (0.0)##..#~~##..##.<. a) +2 sling {Juan d: c) +0 sling {Ælfthry#...~~~### ##....... Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..[37~:j m...##.#####........ Zot (16607) Water Gem (7608) #................)..>.+..................... B   clockroach (asleep, warded)#..%.....)%†.......... w   dart slug (asleep)#######.########################...##.####... _Why would you want to do that? _You encounter a clockroach. _Why would you want to do that?  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 98% to hit):j϶dossy the Shooter##~BCoglin#~.wHealth: 47/47 ========================#~)#Magic: 6/6========================#...#.)#AC: 6Str: 11#...#~)#EV: 11Int: 9#...#)≈#SH: 0Dex: 19#...#)≈#. XL:  6 Next: 43% Place: Dungeon:4#...#@≈##### .. Noise: ---------  Time: 1392.2 (0.0)##..#~~##..##.<. a) +2 sling {Juan d: c) +0 sling {Ælfthry#...~~~### ##....... Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..[37:j&m...##.#####........ Zot (16607) Water Gem (7608) #................)..>.+..................... B   clockroach (asleep, warded)#..%.....)%†.......... w   dart slug#######.########################...##.####... _You encounter a clockroach. _Why would you want to do that?  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.:jB  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.:jxK.B:jBP.B:jnw≈≈≈~.Bwandering, warded):j6===3.3 (1.167) Rev :j:jd _The dart slug is moderately wounded.:jdossy the Shooter##~.Coglin#~.wHealth: 47/47 ========================#B*#Magic: 6/6========================#...#.*#AC: 6Str: 11#...#~*#EV: 11Int: 9#...#*≈#SH: 0Dex: 19#...#*≈#. XL:  6 Next: 43% Place: Dungeon:4:j'#...#@≈##### .. Noise: ===------  Time: 1393.3 (0.0)##..#~~##..##.<. a) +2 sling {Juan d: c) +0 sling {Ælfthry#...~~~### ##....... Fire: a) +2 sling {Juan d:11 s:1.1 dpt:j#~#.....##.#####........ Zot (16606) Water Gem (7607) Rev #................)..>.+..................... B   clockroach (wandering, warded)#..%.....)%†.......... w   dart slug#######.########################...##.####...You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage. _The dart slug is moderately wounded.:jKFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit):j; (dossy the Shooter##~.Coglin#~.wHealth: 47/47 ========================#B)#Magic: 6/6========================#...#.)#AC: 6Str: 11#...#~)#EV: 11Int: 9#...#)≈#SH: 0Dex: 19#...#)≈#:j . XL:  6 Next: 43% Place: Dungeon:4#...#@≈##### .. Noise: ===------  Time: 1393.3 (0.0)##..#~~#:j #..##.<. a) +2 sling {Juan d: c) +0 sling {Ælfthry#...~~~### ##....... Fire: a) +2 sling {Juan d:11 s:1.1 dpt#.....##.#####........ Zot (16606) Water Gem (7607) Rev :jO %#................)..>.+..................... B   clockroach (wandering, warded)#..%.....)%†.......... w   dart slug#######.########################...##.####... _The dart slug is moderately wounded.:js vFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line:j Aim: a dart slug (moderately wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.:j0W   Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:jf 1w.:j B≈≈≈~.B:j 4.4 (1.156) Rev+ :j :j b _The dart slug is severely wounded.:jEC ####~~w. #B.~~  ...#~≈### .#..#~~# #..##.<.~~~### ##....##.#####.......#..)..>+...........#..%.....)%†.......... ###############:j@~B:j:j=  ````The dart slug launches a dart at you.:jUC.B:jK≈≈~:j˧:jK3-----:j5:j;R04) Gem (7605:j:j _The slug dart hits you. _You take 4 damage, and have 43/47 hp (91%).:jہdossy the Shooter###Coglin##~.Health: 43/47 =====================---#~w.:jMagic: 6/6========================#~*#AC: 6Str: 11#...#.*#EV: 11Int: 9#...#B≈#SH: 0Dex: 19#...#*≈#XL:  6 Next: 43% Place: Dungeon:4#...#@≈#. Noise: =--------  Time: 1395.4 (0.0)#...#~≈##### .. a) +2 sling {Juan d: c) +0 sling {Ælfthry##..#~~##..##.<. Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...~~~### ##....... Zot (16604) Gem (7605) Rev+ #.....##.#####........#................)..>. B [3:j50m  clockroach (warded)+..................... w   dart slug#..%.....)%†..........#######.##############The dart slug launches a dart at you. _The slug dart hits you. _You take 4 damage, and have 43/47 hp (91%).Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit):j dossy the Shooter###Coglin##~.Health: 43/47 =====================---#~w.Magic: 6/6========================#~)#AC: 6Str: 11#...#.)#EV: 11Int: 9#...#)≈#SH: 0Dex: 19#...#)≈#XL:  6 Next: 43% Place: Dungeon:4#...#@≈#. Noise: =--------  Time: 1395.4 (0.0)#...#~≈##### .. a) +2 sling {Juan d: c) +0 sling {Ælfthry##..#~~##..##.<. Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...~~~### ##.......:j~ [39;49m Zot (16604) Gem (7605) Rev+ #.....##.#####........#................)..>. B   clockroach (warded)+..................... w   dart slug#..%.....)%†..........#######.##############Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet barely misses the clockroach.The sling bullet hits the dart slug.:jj The sling bullet barely misses the clockroach.The sling bullet hits the dart slug.  The dart slug is severely wounded.g but does no damage.:j Q.w:jF `≈≈B~:j y==6.6 (1.234:j :j   The sling bullet hits the dart slug.  The dart slug is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the clockroach.The sling bullet hits the dart slug but does no damage. _The dart slug is severely wounded.:jL  ####~..~.. #w.B . ...#~≈### .#..#~~# #..##.<~~~### ##...##.#####.......#...)..>+.............%.....)%†..........:jY but does no damage. _enter the shallow water.  Moving in this stuff is going to be slow.clockroach splashes around in the water.  The clockroach bites you but does no damage.:jZ4=--8.2 (1.61) Water Gem (7602) Rev+ :j~a:jcB _The clockroach splashes around in the water.:j4 dossy the ShooterCoglin###Health: 44/47 ======================--##~..Magic: 6/6========================#~..AC: 6Str: 11#w≈#EV: 11:j5 Int: 9#...#*≈#SH: 0Dex: 19#...#B≈#XL:  6 Next: 43% Place: Dungeon:4#...#@≈#Noise: =--------  Time: 1398.2 (0.0)#...#.≈#. a) +2 sling {Juan d: c) +0 sling {Ælfthry#...#~≈##### .. Fire: a) +2 sling {Juan d:11 s:1.1 dpt##..#~~##..##.<. Zot (16601) Water Gem (7602) Rev+ #...~~~### ##.......:j*6 #.....##.#####........ B   clockroach (warded)#................)..>. w   dart slug+.....................#..%.....)%†..........:jW6 {The clockroach splashes around in the water.  The clockroach bites you but does no damage. :j6 _The clockroach splashes around in the water.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit):j dossy the ShooterCoglin###Health: 44/47 ======================--##~..Magic: 6/6========================#~..AC: 6Str: 11#w≈#EV: 11Int: 9#...#.≈#SH: 0Dex: 19#...#B≈#XL:  6 Next: 43% Place: Dungeon:4#...#@≈#Noise: =--------  Time: 1398.2 (0.0):j g#...#.≈#. a) +2 sling {Juan d: c) +0 sling {Ælfthry#...#~≈##### .. Fire: a) +2 sling {Juan d:11 s:1.1 dpt##..#~~##..##.<. Zot (16601) Water Gem (7602) Rev+ #...~~~### ##.......#.....##.#####........ B   clockroach (warded)#................)..>. w   dart slug+.....................#..%.....)%†..........The clockroach bites you but does no damage. :jܤ W_The clockroach splashes around in the water.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the clockroach!:ja/ Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the clockroach!  The clockroach is heavily wounded..:j ~wThe clockroach is severely wounded.The clockroach bites you but does no damage.:j:jy==9.4 (1.201:j:jcE _The clockroach splashes around in the water. x3:j?l#####~..~.. ≈##...#wB~.~#### .#..#~~..##.<...~~~### ##........##.#####...............)..>+.......#..%.....)%†######.##############~B:j@6.w:jI:jgU---4000599) Gem (7600:j1P dossy the Shooter###Coglin##~..Health: 44/47 ======================--#~..Magic: 6/6========================#~≈#AC: 6Str: 11#...#.≈#EV: 11Int: 9#...#w≈#SH: 0Dex: 19#...#B≈#XL:  6 Next: 43% Place: Dungeon:4#...#@≈#. Noise: ---------  Time: 1400.4 (0.0)#...#~≈##### .. a) +2 sling {Juan d: c) +0 sling {Ælfthry##..#~~##..##.<. Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...~~~### #:jP #....... Zot (16599) Gem (7600) Rev+ #.....##.#####........#................)..>. B   clockroach (warded)+..................... w   dart slug#..%.....)%†..........#######.##############The clockroach is severely wounded.The clockroach bites you but does no damage. _The clockroach splashes around in the water. x3  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit):j dossy the Shooter###Coglin##~..Health: 44/47 ======================--#~..Magic: 6/6========================#~≈#AC: 6Str: 11#...#.≈#EV: 11Int: 9#...#~≈#SH: 0Dex: 19#...#B≈#XL:  6 Next: 43% Place: Dungeon:4#...#@≈#. Noise: ---------  Time: 1400.4 (0.0)#...#~≈##### .. a) +2 sling {Juan d: c) +0 sling {Ælfthry##..#~~##..##.<. Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...~~~### [3:j? 4m##....... Zot (16599) Gem (7600) Rev+ #.....##.#####........#................)..>. B   clockroach (warded)+..................... w   dart slug#..%.....)%†..........#######.##############Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet barely misses the clockroach.The sling bullet hits the dart slug.:jH @):jJDYou shoot a sling bullet.  The sling bullet barely misses the clockroach.The sling bullet hits the dart slug.  You kill the dart slug!  You shoot a sling bullet. clockroach but does no damage.:j| BThe clockroach is severely wounded.The clockroach completely misses you.:j54===1.6 (1.28599:j:jB _The clockroach splashes around in the water.:jbVdossy the Shooter###Coglin##~..Health: 45/47 ======================--#~..Magic: 6/6========================#~≈#AC: 6Str: 11#...#.≈#EV: 11Int: 9#...#~≈#SH: 0Dex: 19#...#B≈#XL:  6 Next: 44% Place: Dungeon:4#...#@≈#. Noise: ===------  Time: 1401.6 (0.0)#...#~≈##### .. a) +2 sling {Juan d: c) +0 sling {Ælfthry##..#~~##..##.<. Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...~~~#[4:jY0m## ##....... Zot (16598) Gem (7599) Rev+ #.....##.#####........#................)..>. B   clockroach (warded)+.....................#..%.....)%†..........#######.##############The clockroach is severely wounded.The clockroach completely misses you. _The clockroach splashes around in the water.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a clockroach (severely wounded, damage-immune at range, 65% to hit):jdossy the Shooter###Coglin##~..Health: 45/47 ======================--#~..Magic: 6/6========================#~≈#AC: 6Str: 11#...#.≈#EV: 11Int: 9#...#~≈#SH: 0Dex: 19#...#B≈#:jfXL:  6 Next: 44% Place: Dungeon:4#...#@≈#. Noise: ===------  Time: 1401.6 (0.0)#...#~≈##### .. a) +2 sling {Juan d: c) +0 sling {Ælfthry##..#~~##..##.<. Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...~~~### ##....... Zot (16598) Gem (7599) Rev+ #.....##.#####........#................)..>. B   clockroach (warded)+.....................#..%.....)%†..........#######.##############The clockroach completely misses you. _The clockroach splashes around in the water.  :jFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a clockroach (severely wounded, damage-immune at range, 65% to hit)  :jV?You shoot a sling bullet. The sling bullet hits the clockroach.:jd†Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight line  Aim: a clockroach (severely wounded, damage-immune at range, 65% to hit)  You shoot a sling bullet. The sling bullet hits the clockroach.  The clockroach is almost dead.:jjR:j :jn572.7 (1.178) Rev* :j:jI'N _You kill the clockroach!:jM ####~.... #~.~ . ...#~≈### .#..#~~# #..##.<#...~~~### ##.........%... wYou enter the shallow water.  Moving in this stuff is going to be slow.w   dart slug (wandering)---4.3 (1.65) Water Gem (7596) Rev*  _You encounter a dart slug. :jq_You see here a clockroach corpse.:j*o #####~...w #~.† . ...#~≈### .#..#~~# #..##.<~~~### ##.##.#####.......#...)..>+...........:jT,1w.:j2:j46=---5.945) Rev+ _:jj9:jL;:jܐ] #####~..#w.. #~~† . ...#~≈### .#..#~~# #..##.<~~~### ##.##.#####.......#)..>:j6Q.w:j2:jΙu603) Gem (7594:ji:j:j= } wYou shoot a sling bullet.:j<  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug!:jIT 8w:jsU ===8.1 (1.212) Rev* :j\ :je` ] _The dart slug is almost dead.:jG †You shoot a sling bullet. The sling bullet hits the dart slug.:ju ))You kill the dart slug!:j`@~†:jc7==89.301:ji:jVB1:jM B∩..~~The sling bullet closely misses the clockroach.:jT  The clockroach sprays sand from its hourglass at you.:jN:j[4--===6.1 (1.234:j:j6 _The blast of sand hits you. _You take 3 damage, and have 44/47 hp (94%).:j T ))))):j; 7)You shoot a sling bullet.:j  The sling bullet barely misses the clockroach.You shoot a sling bullet.:j B∩..~~The sling bullet completely misses the clockroach.:jO 5--7.323) Rev* :j` :j B _The clockroach bites you but does no damage.:j >  You shoot a sling bullet.:jk ))))))The sling bullet hits the clockroach but does no damage.  You shoot a sling bullet.:j- B∩..~~wwThe sling bullet barely misses the clockroach.:j3-8.512:jB _The clockroach barely misses you. The clockroach bites you. _You take 2 damage, and have 43/47 hp (91%).:j.d  You shoot a sling bullet. The sling bullet hits the clockroach!:j B ))))))The clockroach is severely wounded.You shoot a sling bullet.:j w.  The sling bullet closely misses the clockroach.:jH.B:j%B∩..~:jk9.701:jY:j}B _The clockroach bites you but does no damage.:j7v .  You shoot a sling bullet. The sling bullet hits the clockroach.:jBBB 3:jv' )))))You kill the clockroach!You shoot a sling bullet. The sling bullet hits the dart slug.:jc B.  The dart slug is lightly wounded.:j6B.:j.∩..B1:jǼ4=7120.9790:jS:jEf _You hear the quick rusting of a drain.:jdossy the ShooterCoglinHealth: 44/47 ======================--Magic: 6/6========================AC: 6Str: 11#####EV: 11Int: 9##~..##SH: 0Dex: 19#~...~##XL:  6 Next: 71% Place: Dungeon:4#†≈#≈@≈#:j aNoise: ===------  Time: 1420.9 (0.0)#...#.≈#≈*≈#a) +2 sling {Juan d: c) +0 sling {Ælfthry#...#~≈#≈*≈##Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...#†≈#≈*≈#..Zot (16579) Gem (7580) Rev* #...#.≈#≈*≈#...#...#~≈#≈B≈# #### ...#BBB 3 clockroaches (1 asleep, warded)##..#~~##w.B #..##.<..#w   dart slug#...~~~###.B ##.........#.....##.#####..........You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded. _You hear the quick rusting of a drain.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit):j[ dossy the ShooterCoglinHealth: 44/47 ======================--Magic: 6/6========================AC: 6Str: 11#####EV: 11Int: 9##~..##SH: 0Dex: 19#~...~##XL:  6 Next: 71% Place: Dungeon:4#†≈#≈@≈#Noise: ===------  Time: 1420.9 (0.0)#...#.≈#≈)≈#a) +2 sling {Juan d: c) +0 sling {Ælfthry#...#~≈#≈)≈##Fire: a) +2 sling {Juan d:11 s:1.1 dpt#...#†≈#≈)≈#..Zot (16579) Gem (7580) Rev* #...#.≈#≈)≈#...#...#~≈#≈)≈# #### ...#BBB[39;4:j] U9m 3 clockroaches (1 asleep, warded)##..#~~##w.B #..##.<..#w   dart slug#...~~~###.B ##.........#.....##.#####..........Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the clockroach.The sling bullet hits the dart slug but does no damage.:jt Aim: a clockroach (damage-immune at range, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the clockroach.  The sling bullet hits the dart slug but does no damage.  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the clockroach.:jXb 2B.:jxc LB~:jc 0B.:jl ^.∩..:jn q2.1 (1.2778:j-v :jy 9 _The clockroach is warded from harm.:j˙#######~..###~...~###†≈#≈.≈#...#.~≈#≈∩#†≈#≈....≈#≈B.~#### ...##..#~~##w.. #..##.<...~~~###.B ##...........##.#####............)..>B.---3067:j:j:jn #######~..##~...~##†≈#≈.≈#...#.≈#≈.~#†≈#≈B...≈#≈..~≈#≈B≈# #### ...#:jh #..#~~##w.. #..##.<...~~~###.B.##...........##.#####............)..>+....:j$ B~w~:j4/ :js0 5=--456:j< :j= ; _The clockroach bites you but does no damage.:jp@ T _There is a glowing drain here.:j)) _The clockroach bites you _There is a glowing drain here.  The sling bullet completely misses the clockroach.  The sling bullet closely misses the clockroach.  The sling bullet hits the dart slug.:j=  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the clockroach!:j B.  The clockroach is heavily wounded.:j BBBThe clockroach bites you but does no damage.:jy==5.3 (1.245:j:j[ _The clockroach completely misses you.:j d  You shoot a sling bullet. The sling bullet hits the clockroach.:jJ  The clockroach is almost dead.You shoot a sling bullet.  The sling bullet hits the clockroach but does no damage.:j 2B.:jY m  The clockroach is almost dead.:j< k6.534:j :jM X _The clockroach closely misses you.:j )You shoot a sling bullet.  The sling bullet closely misses the clockroach.:jќ †The sling bullet hits the clockroach. The clockroach is warded from harm.  You shoot a sling bullet. The sling bullet hits the clockroach.:j-k) 2:j=B. w~You kill the clockroach!6=837.6 (1.123:j#Mn _The clockroach closely misses you.:j ) You shoot a sling bullet.  The sling bullet barely misses the clockroach.The sling bullet hits the dart slug!:jpz  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the clockroach.:j LB~:j BThe clockroach is moderately wounded.:j p8.8 (1.212:j :jX B _The clockroach bites you but does no damage.:jl †You shoot a sling bullet.  The sling bullet closely misses the clockroach.The sling bullet hits the dart slug.:j@):j>  You kill the dart slug!You shoot a sling bullet.  The sling bullet hits the clockroach but does no damage.:jLB~:j BThe clockroach is moderately wounded.:j4-430.000:j::j _The clockroach bites you. _You take 2 damage, and have 44/47 hp (94%).:j`# d  You shoot a sling bullet. The sling bullet hits the clockroach.:j †The clockroach is almost dead.You shoot a sling bullet. The sling bullet hits the clockroach.:j    clockroach:jb8 =B†:je@ :jD 5-971.26869:jML :jO N _You kill the clockroach!:j\X>  You shoot a sling bullet.:j4 †The sling bullet hits the clockroach but does no damage.  You shoot a sling bullet. The sling bullet hits the clockroach!:jv:j~w:j_dossy the ShooterCoglinHealth: 45/47 ======================--#####Magic: 6/6========================##~..##AC: 6:jStr: 11#~...~##EV: 11Int: 9#†≈#≈.≈#SH: 0Dex: 19#...#.≈#≈.≈#XL:  6 Next: 109% Place: Dungeon:4#...#~≈#≈@≈##Noise: ===------  Time: 1432.5 (1.3)#...#†≈#≈†≈#..:j<Aa) +2 sling {Juan d: c) +0 sling {Ælfthry#...#.≈#≈†≈#...Fire: a) +2 sling {Juan d:11 s:1.1 dpt:jg#...#~≈#≈~≈# #### ...#Zot (16567) Gem (7568) Rev* :j5##..#~~##~.. #..##.<..##...~~~###...##.........#.....##.#####..........:j#................)..>...+.......................The clockroach is almost dead.:j݂You shoot a sling bullet. The sling bullet hits the clockroach. _You kill the clockroach!You shoot a sling bullet.  :j~The sling bullet hits the clockroach but does no damage.  You shoot a sling bullet. The sling bullet hits the clockroach!:j6 _You kill the clockroach!You have reached level 7!:j/  --more--:j|50/52=7/77 4% :j:jl  You have reached level 7!Your brain swirls with designs for an iterative pretercirculator. You just needsome more time...  You regained 5 hp, and now have 50/52 hp (96%). _MP restored: 7:jQ---3067 _:j c:jI =a Sewer---6000:j=J]  The world spins around you as you enter the gateway.:jTV ########## ##....~≈≈≈≈ #....~≈≈~≈≈ #..@..~~~~~  #..∩..~~≈≈≈  #....~≈≈~≈≈  ##...#≈≈≈≈≈  ########## :jj5.0 (2.55998:jް:jU _You enter a sewer!  Found a gate leading back out of this place.:j@c _There is an empty arch of ancient stone here.:jM3:j:j:j:jP:j<6#############....~≈#....~≈≈~≈#..∩@.~#..∩..~~≈#....~≈≈~≈≈~##...#≈#:jA:jC16.0 (1.07) Rev+ _:jAG:j+|#############....~≈#....~≈≈~≈#..∩.@~~~~~~≈#..∩..~~≈≈≈≈~#....~≈≈~≈≈~##...#≈#####:j{7.0 (26:jR:j|#############....~≈#....~≈≈~≈#..∩.≈~#..∩..~~≈≈≈≈~#....~≈≈~≈≈~~.##...#≈#######:jA  You enter the shallow water.:j8.6 (3.64) Water Rev+ :jA> #############....~≈#....~≈≈~≈≈≈≈≈~#..∩..~@~~~~≈~##..∩..~~≈≈≈≈~#....~≈≈~≈≈~~.~##...#≈### _Moving in this stuff is going to be slow.:j02=40.2 (5.23Rev :jG] #############....~≈#....~≈≈~≈≈≈≈≈~.#..∩..~~@~~~≈~# #..∩..~~≈≈≈≈~~~##....~≈≈~≈≈~~.~≈##...#≈###### _HP restored.:j?c}1.8 (6.81:jh:j#############....~≈#....~≈≈~≈≈≈≈≈~.~#..∩..~~~@~~≈~# #..∩..~~≈≈≈≈~~~# #....~≈≈~≈≈~~.~≈##...#≈#######:jȨ:jk3.4 (8.40:jf:j#############....~≈#....~≈≈~≈≈≈≈≈~.~#..∩..~~~~@~≈~# #..∩..~~≈≈≈≈~~~# #....~≈≈~≈≈~~.~≈##...#≈#######:j:jkj5.0 (10.0)88:j<:j6#############....~≈#....~≈≈~≈≈≈≈≈~.~~≈#..∩..~~~~~@≈~# #..∩..~~≈≈≈≈~~~# #....~≈≈~≈≈~~.~≈##...#≈#######:jR>:jU?=6.6 (11.66:j1E:j>####################....~≈≈≈≈≈≈≈≈≈≈≈≈≈#....~≈≈~≈≈≈≈≈~.~~≈~#..∩..~~~~~~≈~#~~~~~#..∩..~~≈≈≈≈@~#....~≈≈~≈≈~~.~≈≈≈≈≈##...#≈≈≈≈≈≈≈≈≈≈################# :j4:jh8.2 (13.25:jf:jT######################....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#....~≈≈~≈≈≈≈≈~.~~≈~~#..∩..~~~~~~≈~#~~~~~#..∩..~~≈≈≈≈~~~#≈≈≈#....~≈≈~≈≈~~@~≈≈≈≈≈≈##...#≈≈≈≈≈≈≈≈≈≈##################:j:j,k9.2 (144) :j:j#####################≈≈≈≈≈≈≈≈≈≈≈≈##....~≈≈~≈≈≈≈≈~.~~≈#..∩..~~~~~~≈~#~~~~~#..∩..~~≈≈≈≈~~@#≈≈≈~~ #....~≈≈~≈≈~~.~~:jf$##...#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#####################:j.H  You enter the shallow water.:j/t50.8 (15.82) Water :j#4:jWr+ ###################  #≈≈≈≈≈≈≈≈≈≈≈≈#.  #....~≈≈~≈≈≈≈≈~.~~≈~~~.  #..∩..~~~~~~≈~#@~~~~~~.  #..∩..~~≈≈≈≈~~~#≈≈≈~~~.  :js#....~≈≈~≈≈~~.~≈≈≈≈≈≈~##...#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..###################### _Moving in this stuff is going to be slow.:j|:jL}h2.4 (17.41:jۂ:j=##### ##....~≈#. #....~≈≈~≈≈≈≈≈~.~~≈~~~. #..∩..~~~~~~≈~#~. #..∩..~~≈≈≈≈~~~#≈≈≈~~~. #....~≈≈~≈≈~~.~≈≈≈≈≈≈~. ##...#≈≈≈≈≈≈≈≈≈..#  ######:j:jt.4.0 (19.0:j;79:j:j #### .....~≈#. ....~≈≈~≈≈≈≈≈~.~~≈~~~. ..∩..~~~~~~≈~#~. ..∩..~~≈≈≈≈~~~#≈≈≈~~~. :j`....~≈≈~≈≈~~.~≈≈≈≈≈≈~....#≈≈≈≈≈≈≈≈≈..# ##:j$5.6 (20.67:jb{ .## r. ....~≈#.~≈≈~≈≈≈≈≈~.~~≈~~~.∩..~~~~~~≈~#~.∩..~~≈≈≈≈~~~#≈≈≈~~~.~≈≈~≈≈~~.~≈≈≈≈≈≈~...# ...#≈≈≈≈≈≈≈..# r   rat (asleep):jc  You encounter a rat.:j}7.2 (22.26 _ _Health restored: 52:jOA:jB:j_H:jM:jP:j6[ ))))r  You shoot a sling bullet. The sling bullet hits the rat.:j  .  The rat is heavily wounded.You shoot a sling bullet. The sling bullet hits the rat.:jk& :ju_.~~~:jy===8.3 (1.1)5Rev :j:j́G _You kill the rat!:jP_:jbU:j\∩..~~~~~~≈~#~~~~~~.:j`:j: .r ################### .≈≈≈≈≈≈≈≈≈≈≈≈#....r.~≈≈~≈≈≈≈≈~.~~≈@~~....# ∩..~~~~~~≈~#~~~~~~~....# ∩..~~≈≈≈≈~~~#≈≈≈~~~.~≈≈~≈≈~~.~~...## ..#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..### #####################rr 2 rats (asleep):jd  You encounter 2 rats.:j(0.0:jx---9.9 (1.63 _:j:j:jo:jp9---:jv:jz:j}:j] ))))))r1 asleep)You shoot a sling bullet. The sling bullet hits the rat.:jg †The rat is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat.:j@q   rat (:jp SYou kill the rat!:jC†S:jI...~~S   ball python (constriction, wandering)r   rat (asleep):jz5===61.1 (1.22:j:jx\ _You encounter a ball python.:j :j  :j ,:j :j[#  )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.:j †The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.:j r   rat (asleep) :j= r.  You kill the ball python!:jpJ ...~~rwandering):jL ~2.2 (1.11Rev+ :jQ :jFU - _You hear an angry hiss.:jR3:jU:j^:jd:jt †You shoot a sling bullet. The sling bullet hits the rat.:jD}M))))):j$j ))You kill the rat!:jx†....~~:jg3.4 (1.20:j:j/ _You shoot a sling bullet.:j]3:j;a:je:j.h:jq6~:jRr:jw:jnm.......S†## ..†.#~≈#.....#~≈≈~≈≈≈≈≈~.~~≈~@~....# ..~~~~~~≈~#~....# ..~~≈≈≈≈~~~#≈≈≈~~~....# ~≈≈~≈≈~~.~≈≈≈≈≈≈~...## #≈## S   adder (wandering):jFf  You encounter an adder.:j`.S0.0:j0l:j3S.:j80r:j.:j! r   rat (wandering)You encounter a frilled lizard. You encounter a rat.:jr---5.0 (1.668:j:j; _The frilled lizard leaves your sight.:j:j9---:j,:j:jA )))))))You shoot a sling bullet.:j@Z  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.:jl .SThe adder is lightly wounded.:j K.r:jvl rThe rat squeaks loudly.:j...~rr 2 rats (1 wandering):jq===6.1 (1.17:j :jcT _You encounter a rat.:j, :j- :j3 :jr8 :j: :jG L)))))):j  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.:j T U.S:jW ~ .  The sling bullet barely misses the adder.:jtX J.r:j_ †.†.   rat:j` t7.3 (1.26Rev* :jf :ji = _The adder bites you but does no damage.:j:jm:j\ :jV:j :jZ(k )))))You shoot a sling bullet.:jx  The sling bullet completely misses the adder.You shoot a sling bullet.:j* .rThe sling bullet closely misses the adder.:j{2:S....:j.3g8.4 (1.15:ju::j<@ _The adder bites you but does no damage. x2:jc:jr:j-:j&3:jL7:jqK  You shoot a sling bullet. The sling bullet hits the adder.:j )))))The adder is heavily wounded.:jbR - .:jR rYou shoot a sling bullet. The sling bullet misses the adder.:j?Y :jY 4S....:jZ (9.5:j[ :4:jka :jd V _The adder completely misses you.:j\..#...##...##..†# ##################..†.# .~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.r...# ~≈≈~≈≈≈≈≈~.~~≈~~S....# ~~~~~≈~#~~~~~~@....# ~~≈≈≈≈~~~#≈≈≈~~~....# ~≈≈~≈≈~~.~≈≈≈≈≈≈~...## #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..### ###################:j_K.r:j a| rThe adder closely misses you.:jc~ .rYou encounter a rat.:j~lnr 2 rats (1 wandering):jmq--71.1 (1.62:js:j?vy _The adder closely misses you. The rat bites you but does no damage.:j ..#..r# #...# #..†# #################..†.# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.....# ≈≈~≈≈≈≈≈~.~~≈~~Sr...# ~~~~~≈~#~~~~~~~....# ~~≈≈≈≈~~~#≈≈≈:jsU# ≈≈~≈≈~~.~≈≈≈≈≈≈~...## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..### ################# :j9~S:jG.r:js .rThe rat squeaks loudly.:j r=-201) Rev* :jW&:j)= _The adder bites you but does no damage.:jk :jl :j7s :jrt :j :jˇ  You shoot a sling bullet. The sling bullet hits the adder.:jm )))The adder is severely wounded.You shoot a sling bullet.:j .rThe sling bullet closely misses the adder.:j [..S:j5 o=3.3 (1.20:j :jl R _The adder barely misses you.:jE3:j 4:j7;:j?:jB:j;Ny  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.:j .  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder!:j4 :jdz †rYou kill the adder!:jm:jWsk74.559:jz:j|; _The rat bites you but does no damage.:jM :jFN :j&U :j-Y :j] :jj ~You shoot a sling bullet. The sling bullet hits the rat.:jo n   rat:j s )))You kill the rat!:j z K.r:j[ W≈~~:j8 b5.77:j :j / _You shoot a sling bullet.:j)d:jd:jl:jq:js:jт †You shoot a sling bullet. The sling bullet hits the rat.:jF)) :jWp ))You kill the rat!:jT].†..:jߝj86.96:j(:j,  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.  t. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.:jZ:j:j:jq:j:jP:j...# ...# .# ##..†# ################..†.# ≈≈≈≈≈≈≈≈≈≈≈≈#...† ≈~≈≈≈≈≈~.~~≈~~~....# ~~~≈~#~~~~~~~.@..# ~≈≈≈≈~~~#≈≈≈~~~....# ~≈≈~~.~~...## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..### #################:j:j6---70:j:5:j:j(M# ...# #...# ##..† ################..†≈≈≈≈≈≈≈≈≈≈≈≈≈#...†.# ≈~≈≈≈≈≈~.~~≈~~~~≈~#~~~~~~~.. ~≈≈≈≈~~~#≈≈≈~~~....#~≈≈~~.~:jT)~...## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..###:jj1:j1---8.9 (24:jU7:j˜cM .# ..# ...# #...# ##..† ################..†≈≈≈≈≈≈≈≈≈≈≈≈≈#.@.†.# ≈~≈≈≈≈≈~.~~≈#~~~~≈~#~~~~~~~.. ~≈≈≈≈~~~#≈≈≈~~~....# ≈~≈≈~~.~≈≈≈≈≈≈~...##:j2:jv9.9 (33) Rev+ :j:j..# ..# ..## ...# ...# .# ##..†# ###############.@†.# ≈≈≈≈≈≈≈≈≈≈≈≈#...†.# ≈≈≈≈≈~.~~≈~~~....#~~~≈~#~~~~~~~....# :j{≈≈≈~~~#≈≈≈~~~. ~≈≈~~.~~...## ≈≈≈≈≈≈≈≈≈≈≈≈≈..### ################:j:j0f80.9 (42:j0:jQ3WM## # ...#:j3 ##...# ##@.† ###############..† ≈≈≈≈≈≈≈≈≈≈≈≈≈#...†.≈≈≈≈≈~.~~≈~# :j 4~~~~≈~#~~~~~~~....#######:j<{1.9 (51:j \:j~...## ...# ...# ...## #...# #...# ##...# ##.@†# ..†.# #...†.# ≈≈≈≈≈~.~~≈~~~....## ≈~#~~~~~~~#≈ ≈≈~~.~≈:j27..### :jA2.9 (6:j:0:j:jM....# ...#. ...## #...# ##@..# ##..†## ##############..†≈≈≈≈≈≈≈#...†. ≈≈≈≈≈~.~~≈~~~....##~≈≈≈..##:jrr   rat (wandering)You kill the rat! _You shoot a sling bullet.  t. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.  A rat comes into view.:j:j3.9 (749) Rev  _:jy:j:j:j:j:j:j]:j ))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.:jE: )))The rat is severely wounded.You shoot a sling bullet.:j8 .rThe sling bullet closely misses the rat.:j:j D.r:j8.....:j===5.2 (1.38) Rev+ :j:js- _You hear an angry hiss.:ju:j )))))))You shoot a sling bullet.:j †The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.:jL<):j41....†..6.4 (1.27) Rev*  _You kill the rat!:j[ 3:j .......:j' M~~.~.....# l....#......# .†.## #@..# ##...# ##..†## ##############..† ≈≈≈≈≈≈≈≈≈≈≈≈#...†.#~l   frilled lizard (wandering)~≈≈≈≈~...#:j p  A frilled lizard comes into view.:j Z~l0.0:j/ ::j ---7.4 (16) Rev+ :j :j' 8 _The frilled lizard hisses angrily.:j:jb9---:jˑ:j:j:ji )))))))You shoot a sling bullet.:jCh †The sling bullet misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.):j~..†...===8.6 (1.24) Rev* :jy:j#R _You kill the frilled lizard!:jKJ:jJ:jQ:jV:jZ:jFb#.:jb:jh:j̣<M≈~≈~...#~~≈~.....# ≈~....##†.#....# #.†.## #...# ##...# ##..†## ##############..†.#.~.:j/~~~~~....#:jy:jp---903:jT:jx2M~≈≈#.## ≈~≈~...#~~≈≈~.....# ≈~....##†.#....# #.@.##:j## #...# ##...###..†##:j24.....#:j:j!---90.6 (22:j:jG ~≈≈#.###~≈~≈~...##≈~~~.....# ≈≈~.....# ≈~....## #†....# #....# #@†.## ##...# #...# ##...# ##..†###..†.#≈#...†.# ~≈≈≈≈≈~.~~≈~~~....## ~~~~≈~#~....#You see here a rat corpse.:j|M:jN+1.6 (3:j4NR1) Rev+ _:jT:jM###### ~≈≈#.### ~≈~≈~...#≈~~≈≈≈~.....# ≈≈~....##†.#.@..# ##.†.### #...#:jeX##...#.##:jH:je2.6 (40:j:j#######~≈≈#.###~≈~≈~...##~≈~~~.....# ≈≈≈~.....# ≈≈~....## #†....# #@...# ##.†.## ##...# #...# ##...# ##..†###..†.#≈#...†.# ≈~≈≈≈≈≈~.~~≈~~~....##:j|3.6 (539:j:j!M####### ~≈≈#.### :j)O~≈~≈~...#~≈~~≈≈≈≈~.....# ≈≈≈≈≈~....##†@.##....# ##.†.##:jv)A##...#..:j1:j*2e4.6 (68:j 9:j0z########~≈≈#.###~≈~≈~...##≈~≈~~~.....#≈~.....#≈~....## #@....# ##....# ##.†.## ##...# :j ; #...# ##...#  ##..†###..†.# ~≈#...†.#:j65.6 (77) Rev :j:j a M######### ~≈≈#.### ~~~≈~≈~...#:jke~≈~~~.....# ≈≈≈≈≈≈~@...##≈≈≈≈≈≈#†..##### ##....# ##.†.####...#  You see here a frilled lizard corpse.:j:jl6.6 (86 _:j:jB%########.~~~~≈≈#.###~≈~≈~...##≈~≈~~~.....#≈~.....#≈@....##≈#†....#####....# ##.†.##  ##...#  #...#  ##...#  ##..†## #..†.#:j/  You enter the shallow water.8.2 (9.65) Water Rev :j?8:jt} ########### .~~~~≈≈#.#~~~~~≈~≈~...##~≈~~~.....#.....#≈~....##≈≈≈≈≈≈≈≈#†....###########....##.†.###...# #...# ##...# ##..†## _Moving in this stuff is going to be slow.:jg}:j}t9.8 (11.2)3:j:jgH############ .~~~~≈≈#.#~~~~~~≈~≈~...##~≈~@~.....#.....#≈~....##≈≈≈≈≈≈≈≈≈#†....############....#.†.###...# #...# ##...#:j501.4 (12.82:j:j ########≈~~.~~~~≈≈#.###~≈~≈~...###≈≈≈≈~≈@~~.....#~≈~.....#≈~....##≈#†....#####...# ##.†.## ##...# #...#  ##...#:j~3.0 (14.40:jB:jPT############## ≈~~.~~~~≈≈#.#~~~~~~@≈~≈~...###≈≈≈≈~≈~~~.....#~.....≈~....##≈≈≈≈≈≈≈≈≈≈≈#†...##############....†.####...# #:jU5...#:jf\:j\i4.6 (16.028:jc:jo############### ≈~≈~~.~@~~≈≈#.#≈#~~~~~~~≈~≈~...##~~#≈≈≈≈~≈~~~.....#~.....≈~.##≈≈≈≈≈≈≈≈≈≈≈≈#†....#:j##############....†.####...#:jI:jh6.2 (17.67:j\:jp5########≈~≈~~.@~~~≈≈#.###~≈#~~~~~~~≈~≈~...##~#≈≈≈≈~≈~~~.....#~≈≈~≈~.....#≈~....##≈#†....########:j....#  ##.†.##  ##...#:j:jNh7.8 (19.25:jN:j:########≈~≈~~@~~~~≈≈#.###≈~≈#~~~~~~~≈~≈~...##≈~~~#≈≈≈≈~≈~~~.....#~≈≈~≈~.....#~≈≈~....##:jX;≈#†....#########....#  ##.†.##  ##...#:jMD8.8 (204) :jI:jF##################≈≈≈≈~≈~~.~~~~≈≈#.### ≈~≈#~~@~~~~≈~≈~...##~≈~~~#≈≈≈≈~≈~~~.....#~~~≈≈~≈≈≈≈≈≈≈≈~.....#≈~≈≈≈≈≈~....##≈≈≈#†....#:jڎ#################....# :j##.†.## ##...# #...#:jU:jA  You enter the shallow water.:j{10.4 (21.83) Water :js:jj ########.≈≈≈≈~≈~~.~~~~≈≈#.### ≈~≈#~@~~~~~≈~≈~...##~≈~~~#≈≈≈≈~≈~~~.....#~≈≈~≈~.....#.≈~≈≈≈~....###≈≈≈:j6@≈#†....#######....#  ##.†.## :jj ##...#  #...#:jm  _Moving in this stuff is going to be slow.:j:jR2.0 (23.41:j:j:j4########.≈≈≈≈~≈~~.~~~~≈≈#.### ≈~≈#@~~~~~~≈~≈~...##.~~≈~~~#≈≈≈≈~≈~~~.....#.~~~~≈≈~≈~.....#.≈~≈≈≈≈≈~....##:j4.#≈≈≈≈≈≈≈≈#†....# ########....# ##.†. ##... #...:j>3.6 (25.019:j4D:jz.####################...≈≈≈≈~≈~~.~~~~≈≈#.###~~≈~≈#~~~~~~~≈~≈~...##..~~≈~~@#≈≈≈≈~≈~~~.....#:jr.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#..≈~≈≈≈≈≈~....##.#≈≈≈≈≈:j≈#†....# ##################....:jc ##.†. r   rat (asleep) ##.. #..#..:jc  You encounter a rat.:j:j@o5.2 (26.68 _:j:j:j :js :j :jo :j? :j? †You shoot a sling bullet. The sling bullet hits the rat.:j h)))))):j^j )You kill the rat!:j"≈~~†.~~:j===6.3 (1.1)7Rev :jPE _You shoot a sling bullet.:j]3:jB:j.~~~~~~~~~~~~~.†....†..:j:j\:j, ..##############.≈≈≈≈~≈~~.~~~~≈≈#.###.~~≈~≈#~≈~≈~....~~≈~@~#≈≈≈≈~≈~~~......†.~~~~≈≈~≈~......≈~≈~....#.#:j @≈#† # ######## ##.† ## # ##:j:jeq---7.9 (1.65:j:jsX.....####################...≈≈≈≈~≈~~.~~~~≈≈#.##~~≈~≈#~~~~~~~≈~≈~....~~≈~~~#≈≈≈≈~≈~~~....†.~~~@≈≈~≈≈≈≈≈≈≈≈~#....≈~≈≈≈≈≈~###.#≈≈#† # ################## ##:jZs ## ##:ja:jb---9.5 (3.24:jh:jV;...#J..#S...####.≈≈≈≈~≈~~.~~~~≈≈#..~~≈~≈#~~~~~~~≈~≈~S....~~≈~~~#≈≈≈≈~≈~~~#..†.~~@~≈≈~≈~##....≈~≈~ ###.#≈#†:jy # ######## ## # S   adder (asleep) J   endoplasm (asleep) # S   ball python (constriction, asleep) ##:j  You encounter an endoplasm, a ball python and an adder.:jz .SThe endoplasm quivers.:jH.S:jܽ%.J:j'.S:j:jO.S:j.J:j%S:j{}JS):jh21.1 (4.82:j:jO _The adder hisses angrily. The ball python hisses angrily.:jD:jE:j(L:jP:j(S:j^l ))))))You shoot a sling bullet.:j  The sling bullet closely misses the adder.You shoot a sling bullet.:j k SThe sling bullet barely misses the adder.:j"m.S:jmJ.S:jnE.S:jnQ.S:jzo".:joJ:jpG.S:j$qH†S:jqE.S:jfz..†S~~S 2 adders (1 wandering)S 2 ball pythons (constriction, 1 wande…):j{===2.4 (1.31Rev :jc:j҆ _You encounter an adder. You encounter a ball python.:j I:j :jz:j( l ))))))You shoot a sling bullet.:j  The sling bullet closely misses the adder.You shoot a sling bullet.:jOQ.S:jP.S.S:jP@.S:jQ&.J:jR4~S:j>SJ.S:j TF~S:j\I..†:j]c3.709:jd:jmg_ _The sling bullet barely misses the adder.:j^ I:j ,:j _  You shoot a sling bullet. The sling bullet hits the adder.:jЩ  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.:j8 .SThe adder is severely wounded.:j< .J  The adder bites you but does no damage.  The ball python bites you but does no damage.:j>J.S:j@^ 1==-8) Pois Water Rev+ The ball python completely misses you. The adder bites you.  You are poisoned.:jI/  --more--:j_z1.S:j{:jdE S:jNj  The adder poisons you!  The ball python bites you but does no damage.:j-  1  4.9 (1.2 Constr Water Rev+ :j=:j _The ball python grabs you. The ball python constricts you. _You take 1 damage, and have 51/52 hp (98%).:j).. ..# ...# ...S#### S.....≈≈≈≈~≈~~.~~~~≈≈#.#.....~~≈~≈#~~~~~~~≈~≈~......JS≈~~~#≈≈≈≈~≈~~~.#..†.~S~@≈≈~≈~.##....≈~≈~.###.#≈#†.# ########.##.###   ball python (constriction)##.:j0Q.S:j4~S:jh0S:j~J.S:jې SSYou escape the ball python's grasp. You feel sick..S:j4.SS 2 ball pythons (constriction, 1 wande…):j49-11 --6.5 (1.67:j!:jl:jʣ _The adder bites you but does no damage. _You take 2 damage, and have 49/52 hp (94%).:j B.. ..# ...#....#################### ......≈≈≈≈~≈~~.~~~~≈≈#.###.....S~≈~≈#~~~~~~~≈~≈~...#.S...~S≈~@~#≈≈≈≈~≈~~~.#..†.~JS~≈≈~:j Q~..##....≈~~..###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†.# ##################..##.†##.. S   ball python (constriction):jS F~S:j :S~:jB" ~SYou feel sick. The adder attacks as it pursues you!:j" C~S:j$ IS≈:jQ% 4~J:j% ≈:j% S:j* ≈SThe adder barely misses you. The adder bites you but does no damage.S:j4 S 2 ball pythons (constriction, 1 wande…):j4 f7----8.1:j4 [5Rev :j= :jB _The adder closely misses you. The adder bites you but does no damage. _You take 2 damage, and have 47/52 hp (90%).:j.. ..# ...# ....############## ..S...≈≈≈≈~≈~~.~~~~≈≈#.### .....~~≈S≈#~≈~≈~...#.S...~~≈S~@#≈≈≈≈~≈~~~.....##..†.~~JS≈≈~≈~.....###....≈~≈~....####.#≈#†.:j6# ########.##.†.##.#.   ball python (constriction)##.:j5r ~SYou feel sick.:j ~SYou are no longer poisoned.:j 6S~:jQJJ~:jd  The adder attacks as it pursues you! The adder bites you but does no damage. x3The ball python bites you. The ball python grabs you.:jg6-  1  9.73) Cons:jFtr Water Rev :j:jx _The ball python constricts you. _You take 1 damage, and have 46/52 hp (88%).:jʩ=39==---2) Pois Constr Water _You take 1 damage, and have 46/52 hp (88%).  The ball python's grasp on you weakens, but your attempt to escape fails.bites you but does no damage. The adder bites you. but does no damage.  The adder bites you. x2  You are poisoned.:jư/  --more--:j@0S:jܨS 2 ball pythons (constriction, 1 wande…):jwH---300:j:j _The adder poisons you! _You take 7 damage, and have 39/52 hp (75%).:jz}.. ..# ...#...S#################### ..S...≈≈≈≈~≈~~.~~~~≈≈#.### :jh~[.....~~≈~S#@~~~~~~≈~≈~...## .S...~~≈JS~#≈≈≈≈~≈~~~.....# #..†.~~~~S≈~~.....# ##....≈~≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#:j~# ##################....# S   adder##.†.###.   ball python (constriction).:j1S:jd-~:jG3S≈:j0~:jTSS:jOJ S   ball python (constriction):j k8-11 2.3 (1.6:j\C1:jd:j _You escape the ball python's grasp. You feel sick. The adder barely misses you._You take 1 damage, and have 38/52 hp (73%).:j.. ..# ...# ...S######## ..S...≈≈≈≈~≈~~.~~~~≈≈#.### .....~~≈JS#~≈~≈~...## .S...~~≈~SS#≈≈≈≈~≈~~~.....# #..†.~~~~≈≈~≈~.....# ##....≈~≈≈≈≈≈:j~....## ###.#≈≈≈≈≈≈≈# ########....# ##.†.###...##...#:j3~:j9S~:j$,S:j.S:jLSS:j:jvJ:jۍ8S~:j6S~:j~≈S 2 addersJ   endoplasmS   ball python (constriction)6=--3.9899:j` _You feel sick. The adder barely misses you. _You take 2 damage, and have 36/52 hp (69%).:j<.. ..# ...#...S#################### ..S...≈≈≈≈~≈S@.~~~~≈≈#.### .....~~≈~≈#~~~~~~~≈~≈~...## .S...~~≈~JS#S≈≈≈~≈~~~.....# #..†.~~~~≈≈~~.....# ##....≈~~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....# :j=Y# ##################....# ##.†.## ##...#:j+@LS~:j6RS≈~S:j}U ~J  You feel sick. The adder completely misses you.:j f<  The adder bites you but does no damage. The adder completely misses you.33=--5.58:jDk:jp _The ball python barely misses you. The adder bites you. _You take 3 damage, and have 33/52 hp (63%).:j  .. ..# ...# ...S######## :j +..S...≈≈≈≈~≈S~@~~~~≈≈#.### .....~~≈~≈#~SS~~~~≈~≈~...## .S...~~≈~~J#≈≈≈≈~≈~~~.....# #..†.~~~~≈≈~≈~.....# ##....≈~≈≈≈~:j# ###.#≈≈≈≈#†....# # ##########....# ##.†.## :j n ~SYou feel sick.:j! S~You are no longer poisoned.:ji# -~S:j% J~The adder attacks as it pursues you! The adder bites you but does no damage.:j& N~S:jA0 :jK1 2--607) :j8 :j< _The adder barely misses you. _You take 1 damage, and have 32/52 hp (62%).:jY3:j'#:j#:j*:jA6:j7:j=:j@^ _You are too injured to fight recklessly!:j%"6dossy the ShooterCoglinHealth: 32/52 ==============----------Magic: 7/7:j"r========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next:  8% Place: a Sewer:j#{..S...≈≈≈≈~≈~S@~~~~≈≈#.###Noise: =--------  Time: 1536.5 (0.0).....~~≈~≈#J~SS~~~≈~≈~...##:j#a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5897) :j###....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#:j#SS 2 adders# ##################....#:j $J   endoplasm##.†.##S   ball python (constriction):j.$O##...# _The adder barely misses you. :jP$_You take 1 damage, and have 32/52 hp (62%). _You are too injured to fight recklessly!  :jp$nFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line:j$sAim: an adder (severely wounded, 48% to hit):jGJdossy the ShooterCoglinHealth: 32/52 ==============----------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9:j...#SH: 0Dex: 19...S####################XL:  7 Next:  8% Place: a Sewer..S...≈)))))))@~~~~≈≈#.###Noise: =--------  Time: 1536.5 (0.0).....~~≈~≈#J~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt:j#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5897) ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#SS 2 adders# ##################....#J   endoplasm##.†.##S   ball python (constriction):jĊr##...# _You take 1 damage, and have 32/52 hp (62%). :j_You are too injured to fight recklessly!  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line:j1Aim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet.:j~  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the adder.:jkd)   adder:jy~ ≈≈≈~≈~~You kill the adder!The adder misses you. The ball python closely misses you.The ball python misses you. The adder misses you.:j10==7.7 (1.25) Rev :jl:juX _The ball python barely misses you.:j dossy the ShooterCoglinHealth: 32/52 ==============----------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0:js pDex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1537.7 (0.0):j .....~~≈~≈#J~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt:j ##..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5895) Rev :jC ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##:jq ###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder:j # ##################....#J   endoplasm:j ##.†.##S   ball python (constriction)##...#:j The adder misses you. The ball python closely misses you.The ball python misses you. The adder misses you. _The ball python barely misses you.:j/ nFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line:j] 8Aim: an adder (48% to hit):j'J_dossy the ShooterCoglinHealth: 32/52 ==============----------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#:j+KkSH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1537.7 (0.0).....~~≈~≈#J~S)~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈)≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈)≈≈≈≈≈~.....#:jnKZot (5895) Rev ##....≈~≈≈≈≈≈≈)≈≈≈≈≈≈~....##:jK###.#≈≈≈≈≈≈≈≈)≈≈≈≈≈≈#†....#S   adder:jK"# ##################....#J   endoplasm##.†.##:jKS   ball python (constriction)##...#The ball python misses you. The adder misses you. :j%L_The ball python barely misses you.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line:jMLPAim: an adder (48% to hit)  You shoot a sling bullet.:jNFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder.:j J~The sling bullet barely misses the adder.:j#S≈≈≈≈The sling bullet barely misses the adder.  :j$&You shoot a sling bullet.  The sling bullet barely misses the adder.adder misses you.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.:j%  1  8.9 (1.24) Constr Rev :j*:j-= _The adder bites you but does no damage.:j6dossy the ShooterCoglinHealth: 32/52 ==============----------Magic: 7/7:jJ4========================..AC: 6Str: 11..#EV:  1 Int: 9...#:jzSH: 0Dex: 19...S####################:jXL:  7 Next: 10% Place: a Sewer:jj..S...≈≈≈≈~≈J~@~~~~≈≈#.###Noise: ===------  Time: 1538.9 (0.0):j.....~~≈~≈#~~SS~~~≈~≈~...##:j%Ya) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈≈≈~≈~~~.....#:jO*Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#:jsUZot (5894) Constr Rev :jW##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder:j# ##################....#J   endoplasm:j##.†.##S   ball python (constriction):j'W##...#The ball python bites you but does no damage.  :j?The ball python grabs you. The ball python constricts you. _The adder bites you but does no damage.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit):jdossy the ShooterCoglinHealth: 32/52 ==============----------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0:jTDex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈J~@~~~~≈≈#.###Noise: ===------  Time: 1538.9 (0.0).....~~≈~≈#~~S)~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈)≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈)≈≈≈≈≈~.....#Zot (5894) Constr Rev ##....≈~≈≈≈≈≈≈)≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈)≈≈≈≈≈≈#†....#S  [40:jm adder# ##################....#J   endoplasm##.†.##S   ball python (constriction)##...#The ball python grabs you. The ball python constricts you. _The adder bites you but does no damage.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet.:j"NFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder.:j ~J  The sling bullet closely misses the adder.The ball python bites you but does no damage.S≈≈≈≈140.1 (1.23Rev+ :j :j :jx_The ball python constricts you. The adder bites you but does no damage. :jq_You take 1 damage, and have 31/52 hp (60%).:j+:j   ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##   The ball python's grasp on you weakens, but your attempt to escape fails.:jo[  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...## :j\ ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################:jc\  ##.†.##  :j)t :ju26===--2) Pois Constr Rev+ :j The ball python bites you. The ball python constricts you. The adder bites you.* * * LOW HITPOINT WARNING * * *You are poisoned.:j/  --more--:j w  The adder poisons you!  The ball python bites you but does no damage.  :j The ball python constricts you. The endoplasm barely misses you.----10 _The adder bites you but does no damage. _You take 5 damage, and have 26/52 hp (50%).:j SThe ball python's grasp on you weakens, but your attempt to escape fails.:j9 :j  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~S~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##  SS 2 ball pythons (constriction, 1 wande…)  You feel sick. The adder bites you but does no damage.  The ball python bites you but does no damage.:jE9  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~S~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##  :j9   ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~S~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##   The ball python constricts you.* * * LOW HITPOINT WARNING * * *The endoplasm freezes you.:j9  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~S~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##  :j   You are frozen.2==----21Rev  _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 22/52 hp (42%).:j :jX VDrink which item? :j wPotions  f - a puce potion {!q}  j - a murky green potion {!q}  l - a purple potion {!q} [!] read|quaff|evoke[?] describe selected:j:j:jW"_dossy the ShooterCoglinHealth: 22/52 ==========--------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9:j"...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =--------  Time: 1542.1 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##:jg#|a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~S~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5891) Pois Constr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##:j####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....#J   endoplasm:j###.†.##SS 2 ball pythons (constriction, 1 wande…)##...#The ball python constricts you.:j3$* * * LOW HITPOINT WARNING * * *The endoplasm freezes you.You are frozen. :je$_* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 22/52 hp (42%).:j3:j5Really quaff f - a puce potion {!q}? Y - Yes  N - No:j:jdossy the ShooterCoglinHealth: 22/52 ==========--------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =--------  Time: 1542.1 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~[0;10;:j*W1m~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5891) Pois Constr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....#J   endoplasm##.†.##SS 2 ball pythons (constriction, 1 wande…)##...#The endoplasm freezes you.You are frozen. _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 22/52 hp (42%).  It was a potion of attraction.  You feel attractive to monsters.:j  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  S≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  :j}x≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##  S   ball python (constriction)  It was a potion of attraction.  :j9You feel attractive to monsters.  You feel sick. The adder bites you but does no damage.  The ball python bites you but does no damage.  The ball python constricts you.The endoplasm freezes you.:je( /  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~SS~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##  :j3 4  You are frozen.:j5 1-3.1 (10Attr Constr Rev :ja= :j~A _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 21/52 hp (40%).:j~Evoke which item? Wands  c - a wand of iceblast (9) [!] read|quaff|evoke[?] describe selected:j ]:je:j#qdossy the ShooterCoglinHealth: 21/52 =========---------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =--------  Time: 1543.1 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~[0;10;:jq 1m~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5890) Pois Attr Constr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....#J   endoplasm##.†.##S   ball python (constriction)##...#The ball python bites you but does no damage.  The ball python constricts you.The endoplasm freezes you.You are frozen. _* * * LOW HITPOINT WARNING * * * :j+rV_You take 1 damage, and have 21/52 hp (40%).:j)  dossy the Shooter  Coglin  Health: 21/52 =========---------------  Magic: 7/7========================  .. AC: 6Str: 11  ..# EV:  1 :jInt: 9  ...# SH: 0Dex: 19  ...S####################  XL:  7 Next: 10% Place: a Sewer  ..S...≈≈≈≈~≈~J@~~~~≈≈#.###  Noise: =--------  Time: 1543.1 (0.0)  .....~~≈~≈#~~SS**~≈~≈~...##  a) +2 sling {Juan d: c) +0 sling {Ælfthry  .S...~S≈~~~#≈≈***≈~~~.....#  Fire: a) +2 sling {Juan d:11 s:1.1 dpt  #..†.~~~~≈≈~≈≈***≈≈≈~.....#  Zot (5890) Pois Attr Constr Rev :j ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##  ###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  S   adder # ##################....#  J   endoplasm :j###.†.##  S   ball python (constriction) ##...# The endoplasm freezes you.:jYYou are frozen. _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 21/52 hp (40%).  :jAiming: IceblastPress: ? - help, Shift-Dir - straight line:j& J@*SS*~***~≈≈≈:jީ *J@~*SS~***≈:j~J@*~SS*≈***≈:j*J@~*SS~***≈≈≈:jZE 9~≈:j.A~≈:j?≈≈:j ~J@*~SS*≈***≈≈:j!9≈≈:j29≈≈:j4 J@~SS≈≈*********:juJ@*SS**≈≈≈≈≈≈≈≈≈:j dossy the ShooterCoglinHealth: 21/52 =========---------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =--------  Time: 1543.1 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~[0;10;:j` 1m~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5890) Pois Attr Constr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....#J   endoplasm##.†.##S   ball python (constriction)##...#You are frozen. _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 21/52 hp (40%).  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineOkay, then. _:joxdossy the ShooterCoglinHealth: 21/52 =========---------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =--------  Time: 1543.1 (0.0):jx.....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5890) Pois Attr Constr Rev :j;y##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##:jcy###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder:j z{# ##################....#J   endoplasm##.†.##S   ball python (constriction)##...#Aiming: IceblastPress: ? - help, Shift-Dir - straight line _Okay, then.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}:jGziPress: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit):jdossy the ShooterCoglinHealth: 21/52 =========---------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =--------  Time: 1543.1 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~[0;10;:jȉK1m~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5890) Pois Attr Constr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....#J   endoplasm##.†.##S   ball python (constriction)##...#Press: ? - help, Shift-Dir - straight line _Okay, then.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.:j )))))Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded.:j   ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S)~~~≈~≈~...##  ≈~~~#≈≈)≈~≈~~~.....#  #..†.~~~~≈≈~≈≈)≈≈≈≈≈~.....#  ~≈≈≈≈≈≈)≈≈≈≈≈≈~  ≈≈≈≈≈≈≈)≈≈≈≈≈≈#†....#  # #################  ##.†.##   The sling bullet closely misses the adder.:jX  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S)~~~≈~≈~...##  ≈~~~#≈≈)≈~≈~~~.....#  #..†.~~~~≈≈~≈≈)≈≈≈≈≈~.....#  ~≈≈≈≈≈≈)≈≈≈≈≈≈~  ≈≈≈≈≈≈≈)≈≈≈≈≈≈#†....#  # #################:j*  ##.†.##  :jd=   ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S)~~~≈~≈~...##  ≈~~~#≈≈)≈~≈~~~.....#  #..†.~~~~≈≈~≈≈)≈≈≈≈≈~.....#  ~≈≈≈≈≈≈)≈≈≈≈≈≈~  ≈≈≈≈≈≈≈)≈≈≈≈≈≈#†....#  # #################  ##.†.##   You feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *The ball python bites you but does no damage.:j  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S)~~~≈~≈~...##  ≈~~~#≈≈)≈~≈~~~.....#  #..†.~~~~≈≈~≈≈)≈≈≈≈≈~.....#  ~≈≈≈≈≈≈)≈≈≈≈≈≈~  ≈≈≈≈≈≈≈)≈≈≈≈≈≈#†....#  # #################  ##.†.##  :jPS≈≈≈≈The ball python bites you but does no damage.  The ball python constricts you.* * * LOW HITPOINT WARNING * * *  The endoplasm hits you but does no damage.  The adder bites you but does no damage.18=-==4.3 (1.289Rev+ :j:j _The ball python constricts you. _You take 3 damage, and have 18/52 hp (35%).:jJdossy the ShooterCoglinHealth: 18/52 ========----------------Magic: 7/7========================..AC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: ===------  Time: 1544.3 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†:jK.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5889) Pois Attr Constr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....#J   endoplasm##.†.##S   ball python (constriction)##...#The ball python bites you but does no damage. _The ball python constricts you. _You take 3 damage, and have 18/52 hp (35%).  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit):jdossy the ShooterCoglinHealth: 18/52 ========----------------Magic: 7/7========================..AC: 6Str: 11..#:jʄEV:  1 Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 10% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: ===------  Time: 1544.3 (0.0).....~~≈~≈#~~SS~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry:j .S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt:j6K#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5889) Pois Attr Constr Rev+ :jg##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#:jZS   adder# ##################....#J   endoplasm:j…##.†.##S   ball python (constriction):j\##...# _The ball python constricts you. :j&_You take 3 damage, and have 18/52 hp (35%).  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line:jAim: an adder (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.:j(†  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded.  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!:jbJ   endoplasmS   ball python (constriction):j   ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S†~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  :j.≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.†.##   You hear a splash.  :jūBYou feel sick.  The ball python bites you but does no damage.:j\*  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S†~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.† :jL   ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S†~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....# :j # #################  ##.†.##   The ball python constricts you.* * * LOW HITPOINT WARNING * * *The endoplasm freezes you.:j *  ..  ..#  ...#  #################  ≈≈≈~≈~J@~~~~≈≈#.###  ≈~≈#~~S†~~~≈~≈~...##  ≈~~~#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # #################  ##.† :j4  You are frozen.:je10=----  3:jJ5.5 (1.28:j:j _* * * LOW HITPOINT WARNING * * * _You take 8 damage, and have 10/52 hp (19%).:ji ~Evoke which item? Wands  c - a wand of iceblast (9) [!] read|quaff|evoke[?] describe selected:j:j:jBidossy the ShooterCoglin:j$Health: 10/52 ====--------------------Magic: 7/7========================..:jAC: 6Str: 11..#EV:  1 Int: 9...#SH: 0Dex: 19...S####################:j?XL:  7 Next: 13% Place: a Sewer:jf..S...≈≈≈≈~≈~J@~~~~≈≈#.###:jNoise: ===------  Time: 1545.5 (0.0):jվ.....~~≈~≈#~~S†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry:j .S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt:jS#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#:jZot (5888) Pois Attr Constr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##:j]###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#J   endoplasm# ##################....#:jS   ball python (constriction)##.†.##:jG##...#The ball python constricts you.:j,n* * * LOW HITPOINT WARNING * * *The endoplasm freezes you.:jRYou are frozen. _* * * LOW HITPOINT WARNING * * * _You take 8 damage, and have 10/52 hp (19%).:jw  dossy the Shooter  Coglin  Health: 10/52 ====--------------------  Magic: 7/7========================  .. AC: 6Str: 11  ..#:j\ EV:  1 Int: 9  ...# SH: 0Dex: 19  ...S####################  XL:  7 Next: 13% Place: a Sewer  ..S...≈≈≈≈~≈*J@~~~~≈≈#.###  Noise: ===------  Time: 1545.5 (0.0)  .....~~≈~≈#~*S*~~~≈~≈~...##  a) +2 sling {Juan d: c) +0 sling {Ælfthry  .S...~S≈~~~#≈≈≈≈~≈~~~.....#  Fire: a) +2 sling {Juan d:11 s:1.1 dpt  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  Zot (5888) Pois Attr Constr Rev+ :j ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##  ###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  J   endoplasm # ##################....#  S   ball python (constriction) ##.†.##  :j##...# You are frozen. _* * * LOW HITPOINT WARNING * * * _You take 8 damage, and have 10/52 hp (19%).:j$Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: an endoplasm:j6JS*** ball python (constricting you):j Z S*:jG~J@~S*******:jU≈***≈***≈***:jK ***≈***≈***≈:j*J@*S*≈≈≈≈≈≈:j[|A**:j͈ K**:jg~*≈≈≈:j*ia~****:j; |*SAim: a ball python (constricting you):jK ~J@*~S**≈***:jlJ@**S***≈***:jTJ@*~S**~***~:j{J@~*****®:j$'  dossy the Shooter  Coglin  Health: 10/52 ====--------------------  Magic: 7/7======================== ®:j .. AC: 6Str: 11  ..# EV:  1 Int: 9  ...# SH: 0Dex: 19  ...S####################  XL:  7 Next: 13% Place: a Sewer  ..S...≈≈≈≈~≈~J@~~~~≈≈#.###  Noise: ===------  Time: 1545.5 (0.0)  .....~~≈~≈#~~~†~~~≈~≈~...##  a) +2 sling {Juan d: c) +0 sling {Ælfthry  .S...~S≈~~~#≈≈≈≈~≈~~~.....#  Fire: a) +2 sling {Juan d:11 s:1.1 dpt ®:j  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  Zot (5888) Pois Attr Constr Rev+  ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##  ###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  J   endoplasm # ##################....#  S   ball python (constriction) ##.†.##  ##...# You are frozen. _* * * LOW HITPOINT WARNING * * * _You take 8 damage, and have 10/52 hp (19%).Aiming: Iceblast®:jPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the ball python!®:jn\  ..  ..#  ...#  ######  ≈≈≈#.### ®:j ≈~≈#~~###~~≈~≈~...##  ≈~~~#≈###~≈~~~.....#  #..†.~~~~≈≈~≈###≈≈≈≈~.....#  ~≈~  ≈≈≈#†....#  # ################ ##.† ®:jDd®:jq~†~≈≈≈≈≈≈Press: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the ball python!  You kill the ball python!  You feel sick.  You are no longer poisoned.  You hear an angry hiss.®:j=11 =======6.5 (17) Attr Rev+ ®:j%®:j@ _The endoplasm hits you but does no damage.î:jdossy the ShooterCoglinHealth: 10/52 ====--------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =======--  Time: 1546.5 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##î:j4a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5887) Attr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#J   endoplasm# ##################....###.†.####...#You are no longer poisoned.î:jYou hear an angry hiss. _The endoplasm hits you but does no damage.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (88% to hit)î:j_ dossy the ShooterCoglinHealth: 10/52 ====--------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~J@~~~~≈≈#.###Noise: =======--  Time: 1546.5 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~S≈~~~#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~î:jq +[32m≈≈≈≈≈≈≈≈~.....#Zot (5887) Attr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#J   endoplasm# ##################....###.†.####...#You hear an angry hiss. _The endoplasm hits you but does no damage.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (88% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.î:j` ~Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (88% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is moderately wounded.!î:jI î:js ===----7.7 (1.25î:j) î:jH M _You kill the endoplasm!Į:j,,Į:jĮ:jĮ:j{  You start resting.A ball python comes into view.----SS   ball python (constriction, wandering)0.0Į:j~~§~~S)Į:jo---8.7 (14Į:jDĮ:j > _The ball python is attracted toward you.Į:j Į:j   ..  ..#  ...#  #################  ≈≈≈~≈~~@~~~~≈≈#.###  Į:j ~≈~≈#~~~†~~~≈~≈~...##  §~~S#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # ################  ##.†.##   Į:j( Į:j3   ..  ..#  ...#  #################  ≈≈≈~≈~~@~~~~≈≈#.###  ≈~≈#~~~†~~~≈~≈~...##  §~~S#≈≈≈≈~≈~~~.....# Į:j 5  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # ################ ##.† Į:jk< Į:j7= 9---Į:jC Į:jF b _A ball python is nearby!Į:j Į:j֊ *  ..  ..#  ...#  #################  ≈≈≈~≈~~@~~~~≈≈#.###  ≈~≈#~~~†~~~≈~≈~...##  §~~S#≈≈≈≈~≈~~~.....#  #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # ################ Į:j A ##.†.##   Į:j%  ..  ..#  ...#  #################  ≈≈≈~≈~~@~~~~≈≈#.###  ≈~≈#~~~†~~~≈~≈~...##  §~~S#≈≈≈≈~≈~~~.....# Į:j% #..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#  ~≈≈≈≈≈≈≈≈≈≈≈≈≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#  # ################ ##.†Į:jq& Į:j-Į:j.Į:jS;x _A ball python is nearby!Ʈ:jL3Ʈ:jRPƮ:jRF _Unknown command.Ȯ:j?dossy the ShooterCoglinHealth: 10/52 ====--------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Noise: ---------  Time: 1548.7 (0.0).....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~§~~S#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~[0;Ȯ:jEc10m≈≈≈≈≈≈≈≈~.....#Zot (5884) Attr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   ball python (constriction)# ##################....###.†.####...# _A ball python is nearby! _A ball python is nearby! _Unknown command.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (translocational energy, 68% to hit)ʮ:j*8dossy the ShooterCoglinHealth: 10/52 ====--------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ---------  Time: 1548.7 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~§~~S#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈ʮ:j?:≈≈≈≈≈≈~.....#Zot (5884) Attr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   ball python (constriction)# ##################....###.†.####...# _A ball python is nearby! _A ball python is nearby! _Unknown command.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (translocational energy, 68% to hit) _ʮ:j,Fdossy the ShooterCoglinHealth: 10/52 ====--------------------Magic: 7/7========================..AC: 6ʮ:jG@Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Noise: ---------  Time: 1548.7 (0.0)ʮ:jG.....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~§~~S#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5884) Attr Rev+ ʮ:jH##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#ʮ:j4HES   ball python (constriction)# ##################....###.†.####...#ʮ:jgHFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line _Aim: a ball python (translocational energy, 68% to hit)  ʮ:jHFire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (translocational energy, 68% to hit)ˮ:jdossy the ShooterCoglinHealth: 10/52 ====--------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~)@~~~~≈≈#.###Noise: ---------  Time: 1548.7 (0.0).....~~≈~≈#))~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~§~))#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~))≈≈~≈≈≈≈≈≈≈≈ˮ:jM~.....#Zot (5884) Attr Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   ball python (constriction)# ##################....###.†.####...#Press: ? - help, Shift-Dir - straight line _Aim: a ball python (translocational energy, 68% to hit)  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (translocational energy, 68% to hit)  You shoot a sling bullet.ˮ:j z@§  You shoot a sling bullet.  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!ˮ:j=)ˮ:jK~~~≈~~§~~ˮ:j| 1====9.8 (1.13Rev* ˮ:j!ˮ:j3%( _You hear a splash.ˮ:jSu dossy the ShooterCoglinHealth: 11/52 =====-------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1549.8 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~§#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈[ˮ:j v 40m~≈≈≈≈≈≈≈≈~.....#Zot (5883) Attr Rev* ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....## ##################....###.†.####...#The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python! _You hear a splash.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line̮:jdossy the ShooterCoglinHealth: 11/52 =====-------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer̮:j..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1549.8 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~§#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5883) Attr Rev* ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##̮:jA###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....## ##################....###.†.####...#The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python! ̮:j_You hear a splash.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line̮:j̮:je ̮:j. _̮:j ̮:j ̮:j ̮:j ̮:jG 2Rev+ 1̮:j} n0̮:j ̮:j U279̮:j ̮:j. ̮:j `8Rev ̮:j ̮:jB ̮:j B7̮:j ̮:j X6̮:j ̮:j ̮:je x3=5̮:j" ̮:j W _You start resting.̮:jn b---†S̮:j S   ball python (constriction, wandering)̮:j ,57.8 (8̮:j+ S§You encounter a ball python.̮:j ---8.8 (94̮:j ̮:j _The ball python is attracted toward you. _You regained 2 hp, and now have 13/52 hp (25%).ͮ:jjdossy the ShooterCoglinHealth: 13/52 ======------------------ͮ:j=Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Noise: ---------  Time: 1558.8 (0.0)ͮ:jP.....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~S#≈≈≈≈~≈~~~.....#ͮ:jǠ5Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~§~≈≈~≈≈≈≈≈≈≈≈~.....#ͮ:jZot (5874) Attr ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....##ͮ:jh###.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#ͮ:jAS   ball python (constriction, wandering)# ##################....#ͮ:ja##.†.####...# _The ball python is attracted toward you. _You regained 2 hp, and now have 13/52 hp (25%).Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineͮ:j¡zAim: a ball python (translocational energy, wandering, hasn't noticed you, 68%  to hit)ͮ:jqdossy the ShooterCoglinHealth: 13/52 ======------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~)@~~~~≈≈#.###ͮ:jNoise: ---------  Time: 1558.8 (0.0).....~~≈~≈#))~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~))#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~))≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5874) Attr ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   ball python (constriction, wandering)ͮ:jE# ##################....###.†.####...# _You regained 2 hp, and now have 13/52 hp (25%).Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (translocational energy, wandering, hasn't noticed you, 68%  to hit)  You shoot a sling bullet.ͮ:jr  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (translocational energy, wandering, hasn't noticed you, 68%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the ball python.ͮ:j " S§The sling bullet closely misses the ball python.ͮ:j# LS~ͮ:j1$ B~Sͮ:j&. ~~§~S)ͮ:j/ ===60.0 (1.23Rev ͮ:j76 ͮ:j8 5 _The ball python hisses angrily.ή:j]dossy the ShooterCoglinHealth: 13/52 ======------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~S@~~~~≈≈#.###Noise: ===------  Time: 1560.0 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~§#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dptή:j#..†.~~§~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5873) Attr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   ball python (constriction)# ##################....###.†.####...#You shoot a sling bullet.  The sling bullet closely misses the ball python. _The ball python hisses angrily.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (68% to hit)ή:j9@dossy the ShooterCoglinHealth: 13/52 ======------------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewerή:jA3..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1560.0 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~§#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~§~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5873) Attr Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   ball python (constriction)# ##################....#ή:jjA##.†.####...#The sling bullet closely misses the ball python. _The ball python hisses angrily.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a ball python (68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!ή:j)H(ή:jL))))))) _The ball python hisses angrily.  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line  Aim: a ball python (68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!ή:jh≈≈≈~≈~~~ή:jm41.2 (1.22ή:jsή:jCv/ _You shoot a sling bullet.ή:j0ή:j2ή:j3ή:j4ή:j7ή:jX8B1ή:j<n0ή:jR=ή:j"@ή:j@U569ή:jsAϮ:j`8Ϯ:jϮ:jϮ:j/B7Ϯ:jsϮ:jj66=54Ϯ:jϮ:jn3Ϯ:j#L7=Ϯ:j02Ϯ:j+Ϯ:jX1Ϯ:jqϮ:j5X0Ϯ:jwϮ:jb Ϯ:j C59Ϯ:jK!Ϯ:j3$18=8Ϯ:j%Ϯ:j'Ϯ:j;(B7Ϯ:jg)Ϯ:ju,X6Ϯ:j-Ϯ:jn/Ϯ:j/B5Ϯ:j|1Ϯ:j4Ϯ:j95f9=4Ϯ:j5Ϯ:j:W _You start resting.Ϯ:j@Z---†Ϯ:jH080.2 (19.0)Ϯ:jqIb---3) Ϯ:j8OϮ:jS _You feel less attractive to monsters. _You regained 5 hp, and now have 19/52 hp (37%).Ϯ:j:Ϯ:jV;Ϯ:j-<Ϯ:j>Ϯ:j?Ϯ:jsD220=1Ϯ:jDϮ:jFϮ:j4GB0Ϯ:jGϮ:jSJϮ:jJC49Ϯ:j#KϮ:jrMϮ:jMB8Ϯ:jnNϮ:jPϮ:jPf1=7Ϯ:jQϮ:j}SϮ:jSB6Ϯ:jTϮ:jVϮ:jVB5Ϯ:jwWϮ:jdYϮ:jYx2=4Ϯ:j|ZϮ:j\X3Ϯ:j]Ϯ:j_Ϯ:j_B2Ϯ:j`Ϯ:jbX1Ϯ:jcϮ:j8eϮ:jef3=0Ϯ:jxfϮ:jAhY39Ϯ:j`iϮ:jlW _You start resting.Ϯ:j|trr   rat (wandering)Ϯ:jAu-94.2 (14Ϯ:j|Ϯ:jS}f5.2 (158Ϯ:jϮ:j _You encounter a rat. _You regained 4 hp, and now have 23/52 hp (44%).Ю:jdossy the ShooterCoglinHealth: 23/52 ==========--------------Magic: 7/7========================..AC: 6Ю:jQStr: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Ю:jNoise: ---------  Time: 1595.2 (0.0).....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~**#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~r*≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5838) Ю:j=##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#Ю:jr   rat (wandering)# ##################....###.†.####...# _You start resting. _You encounter a rat. Ю:j֗5_You regained 4 hp, and now have 23/52 hp (44%).Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 65% to hit)Ю:jUdossy the ShooterCoglinHealth: 23/52 ==========--------------Magic: 7/7========================..AC: 6Ю:j#Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~)@~~~~≈≈#.###Noise: ---------  Time: 1595.2 (0.0).....~~≈~≈#))~†~~~≈~≈~...##Ю:joa) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~))#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~))≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5838) ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat (wandering)# ##################....###.†.####...# _You encounter a rat. _You regained 4 hp, and now have 23/52 hp (44%).Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.Ю:j@ _You regained 4 hp, and now have 23/52 hp (44%).  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 65% to hit)  Ю:jnYou shoot a sling bullet.  The sling bullet completely misses the rat.Ю:j&~~~~†r~Ю:j'4====6.3 (1.17) Rev Ю:j/Ю:j2w _You shoot a sling bullet. The sling bullet barely misses the rat.Ю:j^ dossy the ShooterCoglinHealth: 24/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Noise: ===------  Time: 1596.3 (0.0).....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~**#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~r*≈≈Ю:j_ ~≈≈≈≈≈≈≈≈~.....#Zot (5837) Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat (wandering)# ##################....###.†.####...#You shoot a sling bullet.  The sling bullet completely misses the rat. _You shoot a sling bullet. The sling bullet barely misses the rat.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 65% to hit)Ю:jƼ dossy the ShooterCoglinHealth: 24/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~)@~~~~≈≈#.###Noise: ===------  Time: 1596.3 (0.0)Ю:jQ Y.....~~≈~≈#))~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~))#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~))≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5837) Rev ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat (wandering)# ##################....###.†.####...#You shoot a sling bullet.  The sling bullet completely misses the rat. _You shoot a sling bullet. The sling bullet barely misses the rat.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 65% to hit)Ю:jJ r  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Ю:jK kPress: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.Ю:jx G~rЮ:j $~Ю:j ,~~~†Ю:jP b7.5 (1.26) Rev+ Ю:j Ю:jq Ю:j&^ _The rat is moderately wounded.Ѯ:jdossy the ShooterCoglinHealth: 24/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Noise: ===------  Time: 1597.5 (0.0).....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~**#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dptѮ:j#..†.~~~r≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5836) Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat# ##################....###.†.####...#You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly. _The rat is moderately wounded.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 65% to hit)Ѯ:jVdossy the ShooterCoglinHealth: 24/52 ===========-------------Magic: 7/7========================..Ѯ:jAC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~)@~~~~≈≈#.###Noise: ===------  Time: 1597.5 (0.0).....~~≈~≈#))~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {ÆlfthryѮ:j.S...~~≈~))#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~))≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5836) Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat# ##################....###.†.####...#You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly. _The rat is moderately wounded.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 65% to hit)Ѯ:j_The rat is moderately wounded.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line  Ѯ:jjAim: a rat (moderately wounded, 65% to hit)  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.Ѯ:j2Mr~Ѯ:j Q~~~†~~Ѯ:jg8.8 (1.34Ѯ:jѮ:j^ _The sling bullet closely misses the rat.Ѯ:jL qdossy the ShooterCoglinHealth: 24/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~*@~~~~≈≈#.###Ѯ:jD aNoise: ===------  Time: 1598.8 (0.0).....~~≈~≈#**~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~r*#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5834) Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat# ##################....#Ѯ:j w##.†.####...#You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. _The sling bullet closely misses the rat.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineѮ:j sAim: a rat (moderately wounded, 65% to hit)Ү:jqdossy the ShooterCoglinHealth: 24/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 13% Place: a Sewer..S...≈≈≈≈~≈~)@~~~~≈≈#.###Ү:jC!Noise: ===------  Time: 1598.8 (0.0).....~~≈~≈#))~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~))#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~))≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5834) Rev+ ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#r   rat# ##################....###.†.####...#You shoot a sling bullet. _The sling bullet closely misses the rat.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 65% to hit)  You shoot a sling bullet.Ү:jS ~Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line  Aim: a rat (moderately wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rat.The sling bullet hits the rat!Ү:jM=)Ү:j;V~~~~†~~~Ү:jz@549.9 (1.13) Rev* Ү:jFҮ:jIG _You kill the rat!Ү:j [ dossy the ShooterCoglinHealth: 25/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 14% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1599.9 (0.0)Ү:j[ .....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~†#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5833) Rev* ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....## ##################....###.†.####...#You shoot a sling bullet.  Ү:j\ The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!Ү:j1\ Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineҮ:jN! dossy the ShooterCoglinHealth: 25/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 14% Place: a SewerҮ:j! ..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1599.9 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {ÆlfthryҮ:j" E.S...~~≈~~†#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Zot (5833) Rev* ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#Ү:j@" # ##################....###.†.##Ү:ja" <##...#The sling bullet closely misses the rat.Ү:j" wYou shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!Ү:j" Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.Ү:j$ Ү:j* Ү:j%- . _Ӯ:j4,Ӯ:jӮ:jӮ:j Ӯ:j!B2Ӯ:j/vYou shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You start resting.---SS   adder (wandering)600.9 (1Ӯ:j60B≈SӮ:jn8Ӯ:j8---1.9 (21Ӯ:j8Pm _You encounter an adder.Ӯ:j dossy the ShooterCoglinHealth: 25/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 14% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ---------  Time: 1601.9 (0.0).....~~≈~≈#~~*†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~†#*≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈[40Ӯ:j m**≈≈≈≈≈≈≈≈~.....#Zot (5831) Rev* ##....≈~≈*≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈S≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder (wandering)# ##################....###.†.####...# _That would be overly suicidal. _You start resting. _You encounter an adder.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an adder (water, wandering, hasn't noticed you, 48% to hit)Ӯ:jX dossy the ShooterCoglinHealth: 25/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Ӯ:jԄ ZDex: 19...S####################XL:  7 Next: 14% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ---------  Time: 1601.9 (0.0)Ӯ:j^ .....~~≈~≈#~~)†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~†#)≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈))≈≈≈≈≈≈≈≈~.....#Zot (5831) Rev* Ӯ:j ##....≈~≈)≈≈≈≈≈≈≈≈≈≈≈~....##Ӯ:j Q###.#≈≈S≈≈≈≈≈≈≈≈≈≈≈≈#†....#S   adder# ##################....###.†.####...# _You start resting. _You encounter an adder.Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineAim: an adder (water, wandering, hasn't noticed you, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.Ӯ:j  ≈  Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight line  Aim: an adder (water, wandering, hasn't noticed you, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded.!Ӯ:j )Ӯ:j ~≈≈~≈Ӯ:j y6===3.0 (1.10Ӯ:j Ӯ:jE I _You kill the adder!Ԯ:j=dossy the ShooterCoglinHealth: 25/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Ԯ:je>Dex: 19...S####################XL:  7 Next: 16% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1603.0 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {ÆlfthryԮ:j>".S...~~≈~~†#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dptԮ:j>#..†.~~~~≈≈~≈≈≈≈≈≈≈≈~.....#Ԯ:j>DZot (5830) Rev* ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....#Ԯ:j?# ##################....###.†.##Ԯ:j,? ##...#Ԯ:jG?You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded.Ԯ:jc?{You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder!Ԯ:j?Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineԮ:jV dossy the ShooterCoglinHealth: 25/52 ===========-------------Magic: 7/7========================..AC: 6Str: 11..#EV: 11Int: 9...#SH: 0Dex: 19...S####################XL:  7 Next: 16% Place: a Sewer..S...≈≈≈≈~≈~~@~~~~≈≈#.###Noise: ===------  Time: 1603.0 (0.0).....~~≈~≈#~~~†~~~≈~≈~...##a) +2 sling {Juan d: c) +0 sling {Ælfthry.S...~~≈~~†#≈≈≈≈~≈~~~.....#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#..†.~~~~≈≈~Ԯ:j [32m≈≈≈≈≈≈≈≈~.....#Zot (5830) Rev* ##....≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#####.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#†....## ##################....###.†.####...#You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder!Fire: a) +2 sling {Juan d:11 s:1.1 dpt:10.0}Press: ? - help, Shift-Dir - straight lineԮ:jɦ Ԯ:j! Ԯ:jװ . _Ԯ:jmy Ԯ:j~ _Ԯ:j` 6=29Ԯ:j Ԯ:jk B8Ԯ:j~ Ԯ:jx Ԯ:j S7) Rev+ Ԯ:j} Ԯ:jJ Ԯ:j 27=6543) Rev 821019) 9=87Ԯ:jR n6Ԯ:j$ 30=54Ԯ:j X3Ԯ:jp Ԯ:je X2Ԯ:j Ԯ:jF Ԯ:j b1=1Ԯ:j Ԯ:j Ԯ:ju Ԯ:j B0Ԯ:jt Ԯ:j Ԯ:jT C09Ԯ:jQ Ԯ:j Ԯ:jS |2=8Ԯ:j n7Ԯ:j Ԯ:j# B6Ԯ:j Ԯ:j Ԯ:j B5Ԯ:j Ԯ:j. Ԯ:j >3=Ԯ:j :4Ԯ:ju Ԯ:j Ԯ:jc B3Ԯ:j Ԯ:j| Ԯ:j B2Ԯ:j Ԯ:j L4=Ԯ:j 01Ԯ:j Ԯ:j B0Ԯ:j Ԯ:j Ԯ:j/ Ԯ:jc D799Ԯ:j' Ԯ:j Ԯ:j B8Ԯ:j; Ԯ:j Ԯ:j x5=7Ԯ:j) Ԯ:j Ԯ:j5 B6Ԯ:j Ԯ:j Ԯ:j B5Ԯ:j Ԯ:j Ԯ:j B4Ԯ:j Ԯ:j36=32Ԯ:jrԮ:jB1Ԯ:jpԮ:jԮ:jM#7Ԯ:jzU=0Ԯ:j.Ԯ:jJY89Ԯ:jԮ:j Ԯ:j B8Ԯ:j Ԯ:j^78=6549=3Ԯ:jԮ:jyԮ:jB2Ԯ:j=Ԯ:j X1Ԯ:j!Ԯ:j7#Ԯ:j^#B0Ԯ:j3$Ԯ:j%Ԯ:j/&"40Ԯ:jK&:=79Ԯ:j'Ԯ:j(Ԯ:j(B8Ԯ:j)Ԯ:j6+Ԯ:j+B7Ԯ:jQ,Ԯ:jU.j16Ԯ:jy.Ԯ:j`/Ԯ:j/B5Ԯ:je0Ԯ:j2Ԯ:j?2B4Ԯ:j53Ԯ:j4Ԯ:jq5B3Ԯ:j6Ԯ:j7Ԯ:jM8Ԯ:jj8o2=2Ԯ:j59Ԯ:j:Ԯ:j1;B1Ԯ:j <Ԯ:j=X0Ԯ:j>Ԯ:j?Y69Ԯ:j@Ԯ:jD3=8Ԯ:j(FԮ:jFB7Ԯ:jkGԮ:j;IԮ:j_IB6Ԯ:j 9.9). Your EV would decrease by 2.7 (11.1 -> 8.4). You found it in a sewer. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:11 s:1.1 dpt:10.0}  c - a +0 sling (offhand) {Ælfthryth d:9 s:1.1 dpt:8.2} Missiles (go to first with ()  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl} :ju g - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail:jb i - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.4 (6.5 -> 9.9). Your EV would decrease by 2.7 (11.1 -> 8.4). You found it in a sewer. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :jn :j3 dossy the ShooterCoglinHealth: 52/52 ========================Magic: 7/7========================###################AC: 6Str: 11:j ###.#≈~~~≈≈≈≈≈≈~~~≈≈#EV: 11Int: 9##...~~~~≈~≈≈~~~~~~≈~.SH: 0Dex: 19  :j ##†...~~≈~~≈≈≈~.~≈≈~≈≈.XL:  7 Next: 16% Place: a Sewer  :j #......≈≈≈~~≈~.@~≈≈~~~~:j Noise: ---------  Time: 1753.9 (0.0)  #......~≈≈≈~~~.~.≈≈≈≈≈.a) +2 sling {Juan d: c) +0 sling {Ælfthry:j #......~≈≈≈≈~~#.≈≈≈≈≈~#Fire: a) +2 sling {Juan d:11 s:1.1 dpt#....##################Zot (5679) ##...#### #....#..# #....'..# #...##### ##...## _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. :jS _m - a scroll labelled IMEROGEEMM _You see here a +0 scale mail. _i - a +0 scale mail:j :j :j :j9 d  You start removing your armour.:j$ e4.9 (18:j :jp :j- e5.9 (27:j :j :j O6.9 (36:j :j :j# {7.9 (45:j0 :j7 :j7 +8.9 (5:j8 :4:j= :j? - 3 :j? f_You continue removing your +0 leather armour {ac:3 enc:4}. x5:j@ :j[E :jcL &  :jL You finish removing your +0 leather armour {ac:3 enc:4}.  You start putting on your armour.:jM +9.9 (6:jM :3:jR :jIZ :jZ _60.9 (72:j_ :jf :jRg e1.9 (81:jm :js :js O2.9 (90:jt :j#y :jx :j /3.9 (10.0):j ;69:jW :j 9 8 _You continue putting on your +0 scale mail. x5:jƈ :jq :j _ _You finish putting on your +0 scale mail.:j!V2 s:1.3:j':j(:j-:j0G _Inventory tidied.:j:jKGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (go to first with ()d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} :jXArmour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 scale mail (worn) {ac:6 enc:10}b - a +0 leather armour {ac:3 enc:4}  :j!g - a +0 chain mail {ac:8 enc:14}:j:jO:j&dossy the ShooterCoglinHealth: 52/52 ========================Magic: 7/7========================###################AC: 9Str: 11###.#≈~~~≈≈≈≈≈≈~~~≈≈#EV: 8Int: 9##...~~~~≈~≈≈~~~~~~≈~.SH: 0Dex: 19  ##†...~~≈~~≈≈≈~.~≈≈~≈≈.XL:  7 Next: 16% Place: a Sewer  #......≈≈≈~~≈~.@~≈≈~~~~Noise: ---------  Time: 1763.9 (0.0)  #......~≈≈≈~~~.~.≈≈≈≈≈.a) +2 sling {Juan d::j'k[40m c) +0 sling {Ælfthry#......~≈≈≈≈~~#.≈≈≈≈≈~#Fire: a) +2 sling {Juan d:12 s:1.3 dpt#....##################Zot (5669) ##...#### #....#..# #....'..# #...##### ##...## _You continue removing your +0 leather armour {ac:3 enc:4}. x5  You finish removing your +0 leather armour {ac:3 enc:4}.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _Inventory tidied.:j-:j-:j3:jn5:jaB _You finish putting on your +0 scale mail. _Inventory tidied.  Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your armour).  Your damage rating with your +2 sling {Juan d:12 s:1.3 dpt:9.2} is about 12  (Base 7 x 122% (Dex) x 116% (Skill) + 2 (Ench)).:jSC:jI:jL  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} is about _10 (Base 7 x 122% (Dex) x 116% (Skill)).:jP:jP:j"c\ _Unknown command.:j+ :j Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (go to first with ()d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [) :j` f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 scale mail (worn) {ac:6 enc:10}b - a +0 leather armour {ac:3 enc:4}  :j!g - a +0 chain mail {ac:8 enc:14}:jț" :j@b - a +0 leather armour {ac:3 enc:4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.4 (9.9 -> 6.5). Your EV would increase by 2.7 (8.4 -> 11.1). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :j:jjTdossy the ShooterCoglinHealth: 52/52 ========================Magic: 7/7========================:j###################AC: 9Str: 11###.#≈~~~≈≈≈≈≈≈~~~≈≈#EV: 8Int: 9##...~~~~≈~≈≈~~~~~~≈~.SH: 0Dex: 19  ##†...~~≈~~≈≈≈~.~≈≈~≈≈.XL:  7 Next: 16% Place: a Sewer  #......≈≈≈~~≈~.@~≈≈~~~~Noise: ---------  Time: 1763.9 (0.0)  #......~≈≈≈~~~.~.≈≈≈≈≈.a) +2 sling {Juan d: c) +0 sling {Ælfthry:j#......~≈≈≈≈~~#.≈≈≈≈≈~#Fire: a) +2 sling {Juan d:12 s:1.3 dpt:j#....##################Zot (5669) ##...#### :j%;#....#..# #....'..# #...##### ##...##:jQ8Your attack delay is about 1.3 (and is slowed by your armour).  Your damage rating with your +2 sling {Juan d:12 s:1.3 dpt:9.2} is about 12  (Base 7 x 122% (Dex) x 116% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} is about :j|_10 (Base 7 x 122% (Dex) x 116% (Skill)). _Unknown command.:jq":j|# _:j2(:j'/d  You start removing your armour.:j0e4.9 (18:j5:j.d:jee5.9 (27:jj:jr:jse6.9 (36:jf:j:je7.9 (45:jm,:je8.9 (54:j_{ 311 _You continue removing your +0 scale mail {ac:6 enc:10}. x5  You finish removing your +0 scale mail {ac:6 enc:10}.  You start putting on your armour.9.9 (6370.9 (72:j:j:j!e1.9 (81:j:jt:j_^2.9 (90:j:j&:j(j3.9 (10.0)59:jA/ 6 _You continue putting on your +0 leather armour {ac:3 enc:4}. x5:j0:j5:j9p _You finish putting on your +0 leather armour {ac:3 enc:4}.:jv  Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +2 sling {Juan d:12 s:1.3 dpt:9.2} is about 12  (Base 7 x 122% (Dex) x 116% (Skill) + 2 (Ench)).:jQ:j$:j!(  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} is about _10 (Base 7 x 122% (Dex) x 116% (Skill)).:ju:j=:j:jF _Unknown command.:j :j:   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   o - Spellcasting   0.0   1.4  -2  :j G         b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  :j  c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1  :j  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  :j  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0  :j R    :j v - Alchemy   0.0   0.8  +1  :j!  h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1  :jF  i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  :j{  j * Ranged Weapons   5.4   7.1  -1   y - Air Magic   0.0   1.2  -1  :j D     z - Earth Magic   0.0   1.2  -1  k + Armour:j 2.5   3.6  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2  :jP  m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  n + Stealth:jy 3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  :j The species aptitude is in white.  [?] Help:j G[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j o - Spellcasting 0.0  b - Maces & Flails 0.0 p - Conjurations 0.0  c - Axes 0.0 q - Hexes 0.0  d - Polearms 0.0 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 0.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j * Ranged Weapons 5.4 y - Air Magic 0.0 z - Earth Magic 0.0  l - Dodging 1.7 0 - Invocations 0.0  m - Shields 0.0 1 - Evocations 0.0 2 - Shapeshifting 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions:j  Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.2 and your EV by 0.0.:j%  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   o - Spellcasting 0.0   1.4  -2              b - Maces & Flails 0.0   1.2  -1   p - Conjurations 0.0   1.2  -1   c - Axes 0.0   1.0   0   q - Hexes 0.0   1.2  -1  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0 :j&   0   e - Staves 0.0   1.2  -1   s - Necromancy 0.0   1.0   0   f - Unarmed Combat 0.0   1.2  -1   t - Forgecraft0.0   0.7  +2  g - Throwing0.0   1.2  -1   u - Translocations 0.0   1.0   0      v - Alchemy0.0   0.8  +1  h - Short Blades 0.0   1.2  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0 [3:j'7m  1.0   0   x - Ice Magic0.0   1.2  -1  j * Ranged Weapons 5.4   7.1  -1   y - Air Magic0.0   1.2  -1      z - Earth Magic0.0   1.2  -1  k + Armour2.5   3.6  -1      l - Dodging1.7   2.4  -1   0 - Invocations0.0   1.4  -2  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  [:j(X39;49m+3  n + Stealth3.3   4.8  -1   2 - Shapeshifting 0.0   1.4  -2  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j}R  o - Spellcasting   0.0 b - Maces & Flails   0.0 p - Conjurations   0.0 c - Axes   0.0 q - Hexes   0.0 d - Polearms   0.0 r - Summonings   0.0 e - Staves   0.0 s - Necromancy   0.0 f - Unarmed Combat   0.0 t - Forgecraft   0.0 g - Throwing   0.0 u - Translocations   0.0 v - Alchemy   0.0:jSS m h - Short Blades   0.0 w - Fire Magic   0.0 i - Long Blades   0.0 x - Ice Magic   0.0 j * Ranged Weapons   5.4 y - Air Magic   0.0 z - Earth Magic   0.0 l - Dodging   1.7 0 - Invocations   0.0 m - Shields   0.0 1 - Evocations   0.0 2 - Shapeshifting   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill target:jm %TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  14.0 --  --  --  --  -- :j5n  --  --  4.0  --  current training targets, if any. [-] clear all targetscost|targets:j+,rain rain 20%                                     40%      20%         20%   percentage of incoming experience used to train each skill is in brown.trainingtargets:jq'Cost Cost  4.0  1.4  1.2  1.2  1.0  1.2  1.2  1.0  1.2  1.0  1.2  0.7  1.2  1.0  0.8  1.2  1.2  1.0  1.2  7.1  1.2  1.2  3.6  2.4  1.4  1.7  0.6  4.8  1.4 relative cost of raising each skill is in cyan.] training|cost:j/ TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  14.0 --  -- :j  --  --  --  --  --  4.0  --  current training targets, if any.[-] clear all targetscost|targets:j:j:jdossy the ShooterCoglinHealth: 52/52 ========================Magic: 7/7========================###################AC: 6Str: 11:j###.#≈~~~≈≈≈≈≈≈~~~≈≈#EV: 11Int: 9##...~~~~≈~≈≈~~~~~~≈~.SH: 0Dex: 19  ##†...~~≈~~≈≈≈~.~≈≈~≈≈.XL:  7 Next: 16% Place: a Sewer  #......≈≈≈~~≈~.@~≈≈~~~~Noise: ---------  Time: 1773.9 (0.0)  :jǮH#......~≈≈≈~~~.~.≈≈≈≈≈.a) +2 sling {Juan d: c) +0 sling {Ælfthry#......~≈≈≈≈~~#.≈≈≈≈≈~#Fire: a) +2 sling {Juan d:12 s:1.3 dpt#....##################Zot (5659) ##...#### #....#..# #....'..# #...##### ##...##Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +2 sling {Juan d:12 s:1.3 dpt:9.2} is about 12  (Base 7 x 122% (Dex) x 116% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} is about _10 (Base 7 x 122% (Dex) x 116% (Skill)). _Unknown command.:jq:j:j:j:j5:j=:j:j!F _Unknown command.:jUdossy the Shooter (Coglin Hunter)Turns: 1696, Time: 00:05:35 Health: 52/52AC:  6 Str: 11 XL: 7 Next: 16% Magic: 7/7EV: 11 Int:  9 God: Gold: 56SH:  0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Juan d:12 s:1.3 dpt:9.2} rCold . . . (100%) c - +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} rNeg . . . (100%) b - +0 leather armour {ac:3 enc:4} rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) h - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .f - +1 pair of boots {ac:1 enc:0} Will .....(no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects [19:jmd@: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery:j,Jdossy the ShooterCoglinHealth: 52/52 ========================Magic: 7/7========================###################AC: 6Str: 11###.#≈~~~≈≈≈≈≈≈~~~≈≈#EV: 11Int: 9##...~~~~≈~≈≈~~~~~~≈~.SH: 0Dex: 19  ##†...~~≈~~≈≈≈~.~≈≈~≈≈.XL:  7 Next: 16% Place: a Sewer  #......≈≈≈~~≈~.@~≈≈~~~~Noise: ---------  Time: 1773.9 (0.0)  #......~≈≈≈~~~.~.≈≈≈≈≈.a) +2 sling {Juan d:[39;4:j%KC9m c) +0 sling {Ælfthry#......~≈≈≈≈~~#.≈≈≈≈≈~#Fire: a) +2 sling {Juan d:12 s:1.3 dpt#....##################Zot (5659) ##...#### #....#..# #....'..# #...##### ##...##Your damage rating with your +2 sling {Juan d:12 s:1.3 dpt:9.2} is about 12  (Base 7 x 122% (Dex) x 116% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} is about _10 (Base 7 x 122% (Dex) x 116% (Skill)). _Unknown command. _Unknown command.:jP:jQ:j:j:j:jF _Unknown command.:j6 :j: u  Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.6  --   0  o - Spellcasting   0.0  --  -2          :jQ<  b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0   f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1:j< i[40m  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1  :j=  i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1   j * Ranged Weapons   5.4  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1  k + Armour2.5  --  -1      l - Dodging   1.7  --  -1  0 - Invocations   0.0  --  -2   m - Shields   0.0  --  -3  1 - Evocations :j= W[37m  0.0  --  +3  n + Stealth3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j n * Stealth   3.3:jJp n - Stealth   3.3:j؜:j:j9"dossy the ShooterCoglinHealth: 52/52 ========================Magic: 7/7:j========================###################AC: 6Str: 11###.#≈~~~≈≈≈≈≈≈~~~≈≈#EV: 11Int: 9##...~~~~≈~≈≈~~~~~~≈~.SH: 0Dex: 19  :j##†...~~≈~~≈≈≈~.~≈≈~≈≈.XL:  7 Next: 16% Place: a Sewer  #......≈≈≈~~≈~.@~≈≈~~~~Noise: ---------  Time: 1773.9 (0.0)  #......~≈≈≈~~~.~.≈≈≈≈≈.a) +2 sling {Juan d: c) +0 sling {Ælfthry#......~≈≈≈≈~~#.≈≈≈≈≈~#Fire: a) +2 sling {Juan d:12 s:1.3 dpt#....##################Zot (5659) ##...#### #....#..# #....'..# #...##### ##...##(Base 7 x 122% (Dex) x 116% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.3 dpt:7.7} is about _10 (Base 7 x 122% (Dex) x 116% (Skill)). _Unknown command. _Unknown command. _Unknown command.:jT:j?:j-:j3:jm,:j:j*:j+:j>0:jXl ################### #.#≈~~~≈≈≈≈≈≈~~~≈≈#...~~~~≈~≈≈~~~~~~≈~. ##†...~~≈~~≈≈≈~.@≈≈~≈≈.. #......≈≈≈~~≈~..~≈≈~~~~ #......~≈≈≈~~~.~.. :jFm@#......~≈≈≈≈~~#.≈≈≈≈≈~#..################## ....#..# ....'..# ...#####:jIwA  You enter the shallow water.:jwy5.5 (1.68) Water :j|:jO  ################### #.#≈~~~≈≈≈≈≈≈~~~≈≈#...~~~~≈~≈≈~~~@~~≈~.†...~~≈~~≈≈≈~.~≈≈~≈≈.. ......≈≈≈~~≈~..~≈≈~~~~ ......~≈≈≈~~~.~.. ......~≈≈≈≈~~#.≈≈≈≈≈~#.# .############## ######..#'..# _Moving in this stuff is going to be slow.:j}7.1 (3.26:j:j ######## ###.#≈~~~≈≈≈≈≈≈~~~≈≈#....~~~~≈~≈≈~~~~@~≈~. †...~~≈~~≈≈≈~.~≈≈~≈≈.≈≈≈~~≈~..~≈≈~~~~.~≈≈≈~~~.~.≈≈≈≈≈.~≈≈≈≈~~#.≈≈≈≈≈~#.########## :j:j3 g8.7 (4.84:j :jI+.  ################### ... ##.#≈~~~≈≈≈≈≈≈~~~≈≈#...r ...~~~~≈~≈≈~~~~~~≈~.. ...~~≈~~≈≈≈~.~≈≈@≈≈. ....≈≈≈~~≈~..~≈≈~~~~~≈≈≈~~~.~.≈≈≈≈≈....#~≈≈≈≈~~#.≈≈≈≈≈~#.##################### #####r   rat (asleep) .#..#'..# #####:jRc  You encounter a rat.:jwY:j([o80.3 (6.43 _:j>a:jb:j 3:j :ji :j :jA m .  You shoot a sling bullet. The sling bullet hits the rat!:j P)))))):jC i )You kill the rat!:j> n rYou shoot a sling bullet.:j* B....≈≈:jr }r   rat (wandering):j ===1.5 (1.22Rev :jW :j_ T _You encounter a rat.:jÍ..#..#... ####################... #.#≈~~~≈≈≈≈≈≈~~~≈≈#...r ..~~~~≈~≈≈~~~~~~≈~.....#~~≈~~≈≈≈~.~≈≈~≈≈.....#≈≈≈~~≈~..~≈≈~@~~....#~≈≈≈~~~.~.≈≈≈≈≈....##:jA~≈≈≈≈~~#.≈≈≈≈≈~#.### ################## # #### #..# '..# ####:j7r.:jG.r:j|:jٗq---3.1 (1.60:j\:jĞ:jB .#..S#...###....# .#≈~~~≈≈≈≈≈≈~~~≈≈#...r.#~~~~≈~≈≈~~~~~~≈~.....# ~~≈~~≈≈≈~.~≈≈~≈≈.....# ≈≈≈~~≈~..~≈≈~~@~....# ~≈≈≈~~~.~.≈≈≈≈≈....## :jf f~≈≈≈≈~~#.≈≈≈≈≈~#.### ###########  ..# S   ball python (constriction, asleep) ..# r   rat (wandering)  :j G.r:j˸ :j~ ---4.748:j r _You encounter a ball python.:j6'...##..S##...# ########....# #≈~~~≈≈≈≈≈≈~~~≈≈#.....# ~~~~≈~≈≈~~~~~~≈~....r# ~~≈~~≈≈≈~.~≈≈~≈≈.....# ≈≈≈~~≈~..~≈≈~~~@....# ~≈≈≈~~~.~.≈≈≈≈≈....## ~≈≈≈≈~~#.≈≈≈≈≈~#.### ##########  # #  :j SThe ball python hisses angrily. You hear a loud squeak. The rat squeaks loudly.:jG.S:j-S:jjK.r:j>.S:j~H.S:jK.r:j G.S:j",r:jr   river ratSSS 3 ball pythons (constriction, 2 wand…)r   rat===6.37:j:jw _You encounter a ball python. x2; You encounter a river rat.:jJ..r# #.SS# #...# ########..S.# ≈~~~≈≈≈≈≈≈~~~≈≈#.....# ≈~≈≈~~~~~~≈~.....# ≈~~≈≈≈~.~≈≈~≈≈.....# ≈≈≈~~≈~..~≈≈~~~~@r..# ~≈≈≈~~~.~.≈≈≈≈≈....## ~≈≈≈≈~~#.≈≈≈≈≈~#.### #########  # #  :j M5S.:jM#.:jM'S:j#N2S.:j  The river rat is severely wounded.You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.:j{K.S:jD3 .rThe river rat is severely wounded.  The adder barely misses you. The river rat misses you.The river rat twitches its whiskers.2.3 (1.11 _The river rat bites you but does no damage.:j :j :jӼ,:j:j"s .  You shoot a sling bullet. The sling bullet hits the river rat!:jT   river rat:jMjy )))You kill the river rat!:j3G.S:j rYou shoot a sling bullet. The adder bites you but does no damage.:jO .rYou encounter a rat.:j .:j+$S:j"≈~.r 2 rats:j2 3/53213.5 (1.20:jf :j _The river rat barely misses you. The adder barely misses you. _Health restored: 53:j):j6*:j<2:j6:jB:jlGs )))You shoot a sling bullet.:j  The sling bullet barely misses the adder.You shoot a sling bullet.:jkG.r:j]lF.S:jnP.r:j2oD.r:jq .rThe sling bullet barely misses the adder.:j,[..S:jwh4.6 (1.128:jӎ:j^S _The adder closely misses you.:j:j:jm,:j)":j0  You shoot a sling bullet. The sling bullet hits the adder!:j} .  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.:ju\ #:jی|.S SYou kill the adder!The river rat bites you but does no damage..r.S:jr.S 2 ball pythons (constriction, 1 wande…)35.8 (1.27:jx:jP _The rat barely misses you.:j :j:j:j0:j:j>  You shoot a sling bullet.:js  The sling bullet hits the river rat but does no damage.  You shoot a sling bullet. The sling bullet hits the river rat.:j  :j '.:j# SThe river rat is moderately wounded.The river rat bites you but does no damage.:j .S.r6.9 (1.16:je. Q _The rat bites you but does no damage.:jr 3:j*y :j :j :j }  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.:jH ' :jx )))The river rat is moderately wounded.You shoot a sling bullet.:j K.S:jT rThe sling bullet closely misses the river rat.The rat barely misses you.:jb .rYou encounter a rat.The river rat bites you.  The ball python bites you but does no damage.:jͲ 1S.:j .rThe ball python grabs you. The ball python constricts you.The river rat bites you but does no damage.:j r..r 3 rats (1 wandering)49--  1  8.1 (1.25) Constr Rev* :j :j _The rat bites you but does no damage. _You take 4 damage, and have 49/53 hp (92%).:j(:j):j1:j>7:jA:jM †You shoot a sling bullet. The sling bullet hits the ball python!:jTS   ball python (constriction, wandering):jr )You kill the ball python!:j> .SYou shoot a sling bullet..r:j>z .rThe ball python hisses angrily.:jHY†S):jcLj11 9.2 (1.14) :jL%Rev* :jM]:j+ _The rat barely misses you. The river rat barely misses you.:jS:jU:j\:jSt )))You shoot a sling bullet.:j3  The sling bullet closely misses the river rat.You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.:j .SThe river rat is moderately wounded.:j$s .rThe rat squeaks loudly.:jr..r10.33:j:j _The rat bites you but does no damage. x2; The river rat closely misses you.:j:j-:j:j:j:jc  You shoot a sling bullet. The sling bullet hits the river rat.:j  The river rat is heavily wounded.You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.:jK.K.S:jQ .rThe river rat is heavily wounded.S.:jQ6----1.5 (1.22 _The rat bites you. The rat closely misses you. The river rat bites you. _You take 3 damage, and have 46/53 hp (87%).:j$5:j6:j7>:j4D:jL:jXi )))You shoot a sling bullet.:j( _The rat bites you. The rat closely misses you. The river rat bites you. _You take 3 damage, and have 46/53 hp (87%).  You shoot a sling bullet.  The sling bullet barely misses the river rat.  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.:jm .SThe river rat is heavily wounded..r:jw .rThe rat barely misses you. The river rat barely misses you.:j~7r..:j6b2.70:jLQ _The rat bites you but does no damage.:j:j:j ,:jo/ :j7 & :j%8 C)))You shoot a sling bullet.:j  The sling bullet barely misses the river rat.You shoot a sling bullet. The sling bullet hits the river rat.:jV .rThe river rat is severely wounded.:j u e r..  The ball python bites you. The river rat closely misses you.The rat barely misses you. The ball python closely misses you.45--3.8 (1.119 _The ball python barely misses you. _You take 1 damage, and have 45/53 hp (85%).:j 3:ju :jT :jK :j †You shoot a sling bullet. The sling bullet hits the river rat.:j \ #:j  :j8 k)))You kill the river rat!:jU C rYou shoot a sling bullet. The rat barely misses you. The rat bites you.  The rat bites you but does no damage. The rat splashes around in the water.  The ball python bites you but does no damage.:jQ †..r 4 rats (1 wandering):j$( j54.98:j0 :jc4 T _You encounter a rat.:j3:j:j:j*:j7q )))You shoot a sling bullet.:jc †The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.:jc ) # :j% .rYou kill the ball python!The rat squeaks loudly.  The rat bites you. The rat misses you. The rat barely misses you. :j]* ≈~†rThe rat splashes around in the water. The rat bites you but does no damage. :jV.3-6.1 (1.27 :jJ6 :j: _The rat barely misses you. _You take 2 damage, and have 43/53 hp (81%). :j :jN :js, :j :jt ~You shoot a sling bullet. The sling bullet hits the rat! :j/P 3 rats :jNo )))))))You kill the rat! :jK.r :jN J  You shoot a sling bullet. :j U M~≈≈~~~~ #J   endoplasmYou encounter an endoplasm.67.2 (1.16 _The rat closely misses you. The rat completely misses you. :jY3 :j+ :j :j :j>  You shoot a sling bullet. :jқ )))The sling bullet hits the rat but does no damage.  You shoot a sling bullet. :j K.r :j $.J :j .rThe sling bullet closely misses the rat. :jP..r :j4-8.4 (1.25 :jI# :j%o _The rat misses you. The rat bites you but does no damage. :jh3 :j :j :j :j1A))) :j  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat. :jP .J  The rat is heavily wounded. :jjQK.r :jZF.r :j[g9.7 (1.33 :j3e :jgz _The rat completely misses you. The rat bites you but does no damage. :j  :j  :j0  :j.  :j  :j>   :j  :jx † :j UYou shoot a sling bullet. The sling bullet hits the rat! :j  :j& # 2 :jo  rats :j  :j/ < )) :j 9)You kill the rat! :jG S.J . :j rYou shoot a sling bullet. The sling bullet barely misses the rat. :jM' . :ja+ h20.8 (1.12 :jI3  :j5 ; _The rat bites you but does no damage. :jy+  :j+  :j=  :jP , :j(\ A))) :j †You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat. :j )   rat :jv '.J :jŃ  ..†You kill the rat!5=1.91 :jJ  :j T _The rat completely misses you. :j- :j :j :jE :j  :j5*  You shoot a sling bullet. The sling bullet hits the rat. :j/x  The rat is moderately wounded.You shoot a sling bullet.  The sling bullet hits the rat but does no damage. :jl.J. .J  The rat is moderately wounded.3.1 (1.20 _The rat closely misses you. The rat bites you but does no damage. :j>I :jI :jQ :j@V :jY :j4j †You shoot a sling bullet. The sling bullet hits the rat. :j:o( :j(~ ))))You kill the rat! :jf]...† :jm=4.2 (1.109 :jN :jdq _You shoot a sling bullet. The endoplasm closely misses you. :jώ3 :jm )))You shoot a sling bullet. :jA  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm. :jU ..J  The endoplasm is severely wounded. :jV}465.38 :jGV _The endoplasm hits you but does no damage. :j/ :j 0 :jS7 :j8 :j> :jCM †You shoot a sling bullet. The sling bullet hits the endoplasm. :jWS( :jg { )))You kill the endoplasm! :jT..† :jAb6.47 :j :j/ _You shoot a sling bullet. :jI 3 :jN  :j  :j|  :j  :j  :j  :jz3 a...# ...# # :j3 3##...# ################....# ≈≈≈≈≈~~~≈≈# ~~≈~≈≈~~~~~~≈~.....#  :j3 p~~≈≈≈~.~≈≈~≈≈††@..# ≈≈~~≈~..~≈≈~~~~.†..# ≈≈≈~~~.~..†.  :j/4 ≈≈≈≈~~#.≈≈≈≈≈~#.###################  :jU4  :jo<  :j= p---706 :jC  :j " M# ...# #...# ## ################~≈≈≈≈≈≈~~~≈≈#.....# ~~≈~≈≈~~~~~~≈~..~~≈≈≈~.~≈≈~≈≈††† :j ~~≈~..~≈≈~~~~.†..~~~.~.≈≈≈≈≈..†.## ≈≈≈≈~~#.≈≈≈≈≈~#.###  You see here a rat corpse. :j  :j2 7=---8.4 (25 _ :j  :j M .# ..#  #...# ## ################~≈≈≈≈≈≈~~~≈≈#.@...# ~~≈~≈≈~~~~~~≈~.....## :j{ U~~≈≈≈~.~≈≈~≈≈†††~~≈~..~≈≈~~~~.†.. ≈≈≈~~~.~.≈≈≈≈≈..†.## :j {9.4 (34 :jc  :j= ..# ..# ..## ...# ...#  ##...# ###############.@..# ≈≈≈≈≈~~~≈≈#.....# ~≈~≈≈~~~~~~≈~.....## ~~≈≈≈~.~≈≈~≈≈†††..# ~~≈~..~≈≈~~~~.†..#~~~.~ :j> 1..†. ≈≈≈~~#.≈≈≈≈≈~#.### ################ :jE  :jE w30.4 (43) Rev+  :jK  :j M### #  ##...# ## ###############..~≈≈≈≈≈≈~~~≈≈#.....#≈~≈≈~~~~~~≈~.....## ~~≈≈≈~.~≈≈~≈≈†††..####### :j7  :jӎ e1.4 (52 :jD  :j ....## ....# ....# #...## #....# ....# ##...# ##.@.# #....# ≈≈≈≈≈≈~~~≈≈#.....# ≈~≈≈~~~~~~≈~.....## ≈≈≈~.~≈≈~ ~~≈~..~≈~~~.~.≈~~#.≈≈≈≈≈~#.###  :j  :j\ 8=2.4 (61 :j  :j) M.....# ....##.....#....# ##+. ##@..# ##...## ##############.. ~≈≈≈≈≈≈~~~≈≈#.....# ≈~≈≈~~~~~~≈~.....##~≈≈~#.## :j{2 {3.4 (70 :j9  :ju Y .....#..... ....##.....# .... #...## #....# +@...# ##...# ##...## ###############....# ~~≈≈≈≈≈≈~~~≈≈#.....#~≈≈~~~~~~≈~.....##≈≈~.~≈≈~≈≈†††..#≈~..~≈≈~~~~.†..# :j1w V~.~.≈≈≈≈≈..†.## :j}  :j} 4.4 (8599) Rev  :j  :j  :j7  :j _You regained 2 hp, and now have 48/53 hp (91%). :j_ :jZ :j7a.... :j7g..†. :j  :j%0 :jk :jW _Could not explore, unopened door. :j U###.! :j #?!'### :j  :j e5.4 (18 :jo  :j ( _You open the door. :j3  :j4  :ja;  :j?  :j[C  :jM  :jRM  :j5S  :j~  .....# .....# ....## .....# ....# ####...## #.!#....# #?!@....# #####...# ##...###....#~≈≈≈≈≈≈~~~≈≈#.....# ~~≈~≈≈~~~~~~≈~.....## ≈~~≈≈≈~.~≈≈~≈≈†††..#≈~~≈~..~≈≈~~~~.†..# ≈≈≈~~~.~.≈≈≈≈≈..†.## :jh  :j 9=67 :j  :j   .....# .....# ....## .....# ....# ####...## #.!#....# #?@'....# #####...# ##...###....# ≈~~~≈≈≈≈≈≈~~~≈≈#.....# ~~~≈~≈≈~~~~~~≈~.....## ~≈~~≈≈≈~.~≈≈~≈≈†††..# ≈≈≈~~≈~..~≈≈~~~~.†..# ~≈≈≈~~~.~.≈≈≈≈≈..†.##There is an open door here. :j  :jp q7.4 (26)  _ :j  :j  :j e8.4 (35 :j3  :j V _n - a ruby potion {!q} :j) :jB'. :j, :j  :j\ :jl]M.....# #.....# ....# ####...##.@#....##?.'. :j]#####...##...##Zot (5595)  :j]!# :jf650 :jNgz=9.4 (14 :jq :j҂40.4 (23 _o - a fizzy cyan potion {!q} :j??u :jMV. :j!.....# .....# ....## .....# ....#####...## #..#....# #@.'....# #####...# ##...## ##################....# #≈~~~≈≈≈≈≈≈~~~≈≈#.....# ~~~~≈~≈≈~~~~~~≈~## :j≈~~≈≈≈~.~≈≈~≈≈†††.. .≈≈≈~~≈~..~≈≈~~~~.†..# .~≈≈≈~~~.~.≈≈≈≈≈..†## :j֌ :j^1.4 (12 :j :j :j^2.4 (21 :j :j .....# .....# ....## .....# ....# ####...## #..#....# #.@'....# #####...# ##...## ....# _m - 2 scrolls labelled IMEROGEEMM (gained 1) :j| :j1=3.4 (30 :j :j0:.....# .....# ....## .....# ....# ####...## #..#....# #..@....# #####...#  :jP1##...## ....#  :j9 :jj:f4.4 (489 :jR :j ≈≈≈....## ~~.....# ~.....# ~....## .....#  ....# ####...## #..#@...# #..'....# #####...#  ##...#  :j ###############....#≈≈≈≈≈~~~≈≈#.....# ~≈~≈≈~~~~~~≈~.....# ~~≈≈≈~.~≈≈~≈≈†††..#~~≈~..~≈≈~~~~.†..#  There is an open door here. :ja :jOl5.4 (58 _ :jX :j EM≈≈~~..### ~≈≈≈....#~~~~~~~.....# ~≈~....##......# #....# ###@..###..#...'.#####...##...##.# :j 2=6.4 (67 :jS ####### ≈≈≈~~..#≈~≈≈≈....##~.....#≈~~~~.....≈~~~≈~....## :jT ≈≈≈≈~......# #@...# ####...## #..#....# #..'....######...# :jD\ ##...## ################....#~~≈≈≈≈≈≈~~~≈≈#.....#~≈≈~~~~~~≈~.....## :j4] e7.4 (76 :j2b  :j M####### ≈≈~~..### ≈~≈≈≈....#~~.....# ~~~≈~....##≈≈≈≈~..@...########....# ###...##..#.#..'....#..# :j {8.4 (85 :j  :j ######≈~~..####≈~≈≈≈....##~.....#~≈~~~~.....#≈~~~≈~....##≈~.@....###....# ####...## #..#....# :jL # #..'....# #####...# ##...###....# ≈~~~≈≈≈≈≈≈~~~≈≈#.....# :j {9.4 (94 :jk  :j3 W######≈~~..###~#≈~≈≈≈....##≈~~~~~~.....#~≈~~~~.....#≈~~~≈~....## :j~4 ≈~@.....###....# ####...## #..#....# #..'....# #####...# :j5 ##...###....# #≈~~~≈≈≈≈≈≈~~~≈≈#.....# :j<  :j= 3 :j= k=50.4 (10.0)3 :jD  :j؂ ######≈~~..###.~#≈~≈≈≈....##≈~~~~~~.....#≈~~≈~~~~.....#≈~~~≈~....##≈@......###....# ####...## #..#....# #..'....# #####...# ##...## #....# .#≈~~~≈≈≈≈≈≈~~~≈≈#.....# :j  :j A  You enter the shallow water. :j z2.0 (11.61) Water  :j]  :j{ I ############ ≈≈≈≈≈≈≈~~..#..~#≈~≈≈≈....##~≈≈~~~~~~.....#~~≈~~~~.....~~@≈~....##≈≈≈≈≈≈≈≈~......############.... :j T ####...## #..#...# #..'....######...# ##...## ################### :j* L#....# _Moving in this stuff is going to be slow. :j/ 3.6 (13.279 :j  :jM ############# ≈≈≈≈≈≈≈≈~~..#..~#≈~≈≈≈....##~≈≈~~~~~~.....#~≈≈~~≈~@~~.....~~~≈~....##≈≈≈≈≈≈≈≈≈~......#############.... ####.## #..#....# :j   #..'....######...# ##...## :j}# D5.2 (14.8 :j# :8 :j(  :j=d ############## ≈≈≈≈≈≈≈≈≈~~..##~..~#≈~≈≈≈....## :jd o~≈≈~~@~~~.....#~≈≈~~≈~~~~.....~~~~≈~....##≈≈≈≈≈≈≈≈≈≈~......##############.... ####.## #..#....# :jd l #..'....######...# :j p =6.8 (16.46 :jYs  :j ##############≈≈≈≈≈≈≈~~..###≈#~..~#≈~≈≈≈....##~≈~≈≈~@~~~~.....#~≈~≈≈~~≈~~~~.....#≈~≈≈≈≈≈≈~~~≈~....##≈~......#####....# ####...##  #..#....#  #..'....#  #####...#8.4 (18.05 :j ############≈≈≈≈≈≈~~..###≈#~..~#≈~≈≈≈....##~≈~≈≈@~~~~~.....#~≈~≈≈~~≈~~~~.....#≈~≈≈≈≈≈≈~~~≈~....##≈~......##### :j f....#  ####...##  #..#....#  #..'....#  #####...# :j E60.0 (19.6 :j3 :3 :j  :j`] ################# ≈≈≈≈≈≈≈≈≈≈~~..# ≈≈#~..@#≈~≈≈≈....##≈~~~≈~≈≈~~~~~~.....#~~~≈~≈≈~~≈~~~~.....~≈≈~~~~≈~....##~≈≈≈≈≈≈≈≈≈≈≈≈~......#################.... ####.## #..#....# #..' :jA^ ,....# :je  :jf h1.6 (21.21 :jk  :j3n  :jrr  :j_t T _Key pressed, stopping explore. :jn  :j  :jۋ  :jP  :j{  :jo t~~~~~~......#. :j ..' :j  :jm  :j @########≈~~..### ≈≈#~.@~#≈~≈≈≈....##~≈~~~≈~≈≈~~~~~~.....#≈~~~≈~≈≈~~≈~~~~.....#≈~≈≈~≈≈≈≈≈≈~~~≈~....##≈~≈~......#####....#  :j  ####...##  #..#....#  #..'....# :j SS   ball python (constriction, wandering)A ball python comes into view. :j ,0.0) :j  :j4 q2.6 (10)  _ :j  :j S _Health restored: 53 :ja :jY# :j$ :j) :j, :jL; ))S)You shoot a sling bullet.  The sling bullet hits the ball python but does no damage. :jb )))))The ball python hisses angrily.  You shoot a sling bullet. :jOS~~S :jU≈~~≈~ :jV===3.8 (1.269) Rev  :j3] :j`f _The sling bullet closely misses the ball python. :j  :j  :j  :j  :j  :jp †You shoot a sling bullet. The sling bullet hits the ball python. :j2 ( :jv r ))You kill the ball python! :j] ~†74.9 (1.18) Rev+  :j  :jI / _You shoot a sling bullet. :j,o  :jo  :jv  :j , :jM 4~ :jЅ  :j  :j #########≈~~..### ≈≈#~@.~#≈~≈≈≈....##~≈~~~≈~≈≈~~~~~~.....# :j6 .≈~~~≈~≈≈~~≈~~~~.....#~≈~≈≈~≈≈≈≈≈≈~~~≈~....##.≈~≈~......####....#  ####...##  #..#....#  #..'....#  :j  :j ---507) Rev  :j  :j   ######### #≈~~..### ≈≈#@†.~#≈~≈≈≈....##.~~≈~~~≈~≈≈~~~~~~.....#J.≈~~~≈~≈≈~~≈~~~~.....#.~≈~≈≈~≈≈≈≈≈≈~~~≈~....##S.≈~≈~......### :j #....# J   endoplasm (asleep) ####...# S   ball python (constriction, asleep) #..#.... #..'....You see here a ball python corpse. :jy$  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter an endoplasm and a ball python. :j,  :jM. ---7.5 (2.66) Water Rev _ :j5  :j8 :jW ######### #≈~~..### ≈≈#~@.~#≈~≈≈≈....## .~~≈~~~≈~≈≈~~~~~~.....# J.≈~~~≈~≈≈~~≈~~~~.....# .~≈~≈≈~≈≈≈≈≈≈~~~≈~....## S.≈~≈###:jrX ....# ####...##..#....# #..'....# :jK` :ja 8.5 (1.05) Rev :jf :jj x _You see here a ball python corpse.:j:j*:j :j7:j8:j=::j :jeu ######### #≈~~..### ≈≈#@†.~#≈~≈≈≈....## .~~≈~~~≈~≈≈~~~~~~.....# J.≈~~~≈~≈≈~~≈~~~~.....# .~≈~≈≈~≈≈≈≈≈≈~~~≈~....## S.≈~≈~......# ###....# J   endoplasm (asleep) ####...# S   ball python (constriction, asleep) #..#.... #..'....:jKhy  You enter the shallow water.  Moving in this stuff is going to be slow.  :jhGAn endoplasm comes into view.:jq&0:j-s70.1 (1.63) Water _:jz:j{:j(:jA:j:j:j:jnu .  You shoot a sling bullet. The sling bullet hits the endoplasm!:j"))))))S   ball python (constriction, asleep):jp )You kill the endoplasm!:je;x S.  You shoot a sling bullet.:jCK:jEkS~ JThe ball python hisses angrily. You hear an angry hiss. ≈~~~..J   endoplasm (wandering)S   ball python (constriction)You encounter an endoplasm.:j===1.3 (1.22Rev :j:j' _You hear a croak.:j3 ######### #≈~~..### ≈≈#~@.~#≈~≈≈≈....## .~~≈~~~≈~≈≈~~~~~~.....# ..S~~~≈~≈≈~~≈~~~~.....# .~≈~≈≈~≈≈≈≈≈≈~~~≈~....## J.≈~≈###....# S   ball python (constriction)####...##:j5 A#..#....##..'....#:jI8 5≈S:jS ~S---201) Rev :jU :jZ x _You see here a ball python corpse.:j"_{---:jg:jx †You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!:jd))):j t ))))You hear a splash.:jp SYou shoot a sling bullet.:jL~≈†~≈~.S   ball python (constriction):jjq===3.4 (1.10:j:j1\ _You encounter a ball python.:j5G:jH:jgO:j8T:jW:jb} )))))))You shoot a sling bullet.:j  The sling bullet barely misses the ball python.You shoot a sling bullet.:jr9S.:jytlJ~S:j|J~~~~≈~J   endoplasm (wandering)S   ball python (constriction):j~4.559) Rev+ :j`:jO _The sling bullet hits the ball python but does no damage.:j63:ja J   endoplasm:j<  You hear a splash.2-51.91:j  _The bullfrog hits you. _You take 3 damage, and have 42/53 hp (79%).:j< :j= :jC :j&H :jhK :jW g )You shoot a sling bullet.:j  The sling bullet closely misses the bullfrog.You shoot a sling bullet.:jIf J~The sling bullet completely misses the bullfrog.:j5q x FThe bullfrog closely misses you.:jq !3:j`r u-3.00:j U _The bullfrog hits you but does no damage.:jP 3:jF ,:j^ :jxb  You shoot a sling bullet. The sling bullet hits the bullfrog.:jn )The bullfrog is lightly wounded.  You shoot a sling bullet.:j FThe sling bullet barely misses the bullfrog.The bullfrog misses you. The bullfrog hits you.  The endoplasm freezes you.:j33-----4.2 (1.239:j~4 _You are frozen. _You take 10 damage, and have 33/53 hp (62%).:jo3:j(:j:j:j%:j&:j],:j3/^ _You are too injured to fight recklessly!:jJ:j:j=:jM:j:j:j:j:j^ _You are too injured to fight recklessly!:jt:jzu:j]B:j(::j:j^ _You are too injured to fight recklessly!:jt g )You shoot a sling bullet.:j_ c _too injured to fight recklessly!You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet completely misses the bullfrog.  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.:jQ* FThe bullfrog is lightly wounded.  The bullfrog hits you but does no damage.  The endoplasm closely misses you.:j+b5.48:j5:j6? _The bullfrog hits you but does no damage.:jg )You shoot a sling bullet.:j8n  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!:jFThe sling bullet barely misses the bullfrog.:jYou shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog is heavily wounded.  The endoplasm splashes around in the water.:j4=----6.7 (1.36:jT:jV _The bullfrog closely misses you.:jz  You shoot a sling bullet. The sling bullet hits the endoplasm.:jy ~The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm!:j ):jJ \  You kill the endoplasm!:j4 0--67.9 (1.25:jɝ :jO :j _The bullfrog hits you. _You take 4 damage, and have 30/53 hp (57%).:j  You shoot a sling bullet. The sling bullet hits the bullfrog!:j7 ~The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog.:jR:j*:j0 1/54--619.14 _You kill the bullfrog!:j)6:j8i _Your Fighting skill increases to level 4!:j! # ######### #≈~~..### ≈≈#@†.~#≈~≈≈≈....## .~~≈~~~≈~≈≈~~~~~~.....# ..≈~†~≈~≈≈~~≈~~~~.....# .~≈~≈≈~≈≈≈≈≈≈~~~≈~....## ..≈~:jd" ≈~......# ###....# ####... #..#.... #..'....:jS+ A  You enter the shallow water.:j+ 9---900.7 (1.6:j(, c2) Water Rev* :j1 :j3 ? _Moving in this stuff is going to be slow.:joj######### #≈~~..### ≈≈#~@.~#≈~≈≈≈....## .~~≈~~~≈~≈≈~~~~~~.....# ..≈~†~≈~≈≈~~≈~~~~.....# :j.~≈~≈≈~≈≈≈≈≈≈~~~≈~....## ..≈~≈###....# ####...##..#....##..'....#:jD :j 2=---101) Rev* :j:jx _You see here a ball python corpse.:jI:j:j0) Rev+ 29:j|3=8:j;:j:jq:7:js6) Rev :j:j:j8:5:j:jR:jx4=4:j!:jX3:je:j:jG2) :j:jj:jf5=1:j:j:jB0:j:j Y19:j :j :j B8:j :j:jD>6=:jP7:jn6:jX5:j:j:j#]37=4:j:jX3:j:jKX2:j':j.:jB1:j:j!j80:jV":jW#:j#C09:jx$:j%:j%&B8:j:':j(:j)x9=7:j):j7+:j+B6:j,:j-:jW.B5:j/:j0B4:j0:j1:j!740=32:j>8:jy8B1:jg9:j;:jK;!1:jt;U=0:jg<:j=:j=D499:j?:j@:j@B8:jA:jB:jACB7:j{D:jE:jF*2=:jAF06:jG:jHX5:jI:jJX4:j7K:jK:j.Lv3=3:jL:jMX2:j1N:j8O:jtOB1:jO:jP:jPD4=0:jP:jRQ:jQ:j(RC89:jR:jNS:jSB8:j2T:j U:jEU:7:jU:jV:jV<5=:jW:6:jX:jY:jRZB5:jZ:j\:j]B4:j]:j_:j_D6=3:j_:ja:jb:jgb:jb:2:jc:jd:j.eB1:j5f:jg:jg:0:jh:ji:j2j#47:jZj;79:j-k:jvl:jlB8:jm:jn:joB7:jo:j&sk _You start resting.HP restored.:jZy:jN055.7 (54.0):j'8=:jf6.7 (556 _:j:j{p _You regained 16 hp, and now have 48/54 hp (89%).:j(:j :j:jt:js:jݟ54:jn3:j:j%<9=:jV02:j:j:jB1:jD:jX0:j:jE:j#d50=69:j:jL:jB8:jDZ:j&:joB7:j{:jO:j!B6:jV:j̺1=5:j%:j}B4:jg:j :juB3:j:j:jMb2=2:j:j:jB1:j:j:jB0:j@:j:jm3=59:jz:j:jZB8:jO:j:jB7:j":j:jEB6:j:jk _You start resting.HP restored.:jR:j76.7 (204=7.7 (215 _:j:jS _Health restored: 54:j# :j 3:j  _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j- :j- :jr3 :j7 :j.: :jA :jA :jG :jY , ######### #≈~~..### ≈≈#@†.~#≈~≈≈≈....## .~~≈~~~≈~≈≈~~~~~~.....# ..≈~†~≈~≈≈~~≈~~~~.....# .~≈~≈≈~≈≈≈≈≈≈~~~≈~....## ..≈~≈~......# ###....# ####... #..#.... #..'....:js r  You enter the shallow water.9.3 (1.6):j' L4) Water :j :j#  ###################..#≈≈≈≈≈≈≈≈≈≈≈≈≈~~..###...~≈≈≈#~†.~#≈~≈≈≈....##..~~≈~~@≈~≈≈~~~~~~.....#..≈~†≈~~~~.....#~≈~≈≈~≈≈≈≈≈≈~~~≈~....#..≈~≈≈≈≈≈..####################.... ####... #..#... #..' ##### _Moving in this stuff is going to be slow.:jE :j h80.9 (3.22:j :j`# #########.#≈≈≈≈≈≈≈~~..###.~≈≈≈#~†.~#≈~≈≈≈.....~~≈~@~≈~≈≈~~~~~~......≈~†~≈~≈≈~~≈~~~~......~≈~≈≈~≈≈≈≈≈≈~~~≈~.....≈~≈~+### #### #..# #..' #####:j}2.5 (4.81:jh!:jpWm## ############...#≈≈≈≈≈≈≈≈≈≈≈≈≈~~...~≈≈≈#~†.~#≈~≈≈≈.....~~≈@~~≈~≈≈~~~~~~.≈~†~≈~≈≈~~≈~~~~.~≈~≈≈~≈≈≈≈≈≈~~~≈~#....≈~≈~#+##:jX# #### #..# #..' #####:j^:j_=4.1 (6.449:j(d:j#######################...#≈≈≈≈≈≈≈≈≈≈≈≈≈~~..#..~≈≈≈#~†.~#≈~≈≈≈...#....~~≈~~~≈~≈≈~~~~~~#.....≈@†~≈~~~~#....~≈~≈≈~≈≈≈≈≈≈~~~≈~:j##....≈~≈≈≈≈≈ #+#################### #### #..# #..' #### :j:jEg5.7 (8.07:j:j ##################### ##...#≈≈≈≈≈≈≈≈≈≈≈≈≈~~ #.....~≈≈≈#~†.~#≈~≈≈≈ #....~@≈~~~≈~≈≈~~~~~~ #.....≈~†~≈~≈≈~~≈~~~ #....~≈~≈≈~~~~≈~#....≈~≈≈≈≈≈≈≈≈≈≈≈≈~.#+################ ## #.. #..#:j}7.3 (9.66:j3:j"3#####################...#≈≈≈≈≈≈≈≈≈≈≈≈≈~~. #.....~≈≈≈#~†.~#≈~≈≈≈ #....~~≈~~~≈~≈≈~~~~~~ #....@≈~†~≈~~~~ #....~≈~≈≈~≈≈≈≈≈≈~~~≈~ ##....≈~≈≈≈≈≈ #+################### #. #. ## :j98.3 (10.6)5) :j?:js@{ ####################...#≈≈≈≈≈≈≈≈≈≈≈≈≈~~ #.....~≈≈≈#~†.~#≈~≈≈≈ #....~~≈~~~≈~≈≈~~~~~~ #.....≈~†~≈~~~~ #...@~≈~≈≈~≈≈≈≈≈≈~~~≈ ##....≈~≈≈≈≈≈ #+##################  #  # ################## 9.3 (114:jC:j###################...#≈≈≈≈≈≈≈≈≈≈≈≈≈~ #.....~≈≈≈#~†.~#≈~≈≈ #....~~≈~~~≈~≈≈~~~~~ #.....≈~†~≈ #....~≈~≈≈~≈≈≈≈≈≈ ##.@..≈~≈≈≈≈≈ #+################# ####################.#≈~~~≈≈≈≈≈≈~~~≈:j;:jg90.3 (123:jz:j:j:jI:j '#!.#?∩#!.###:j :j k1.3 (1.0)2:j :j( ; _You open the door.  Found three items.:js b _Found a gate leading back out of this place.:j3:j:j+ :j :j~†~≈~~~.≈~.:j:jQ:jlYd ####### ##...#:jY≈ #.....~≈≈≈#~†.~#≈~:jY #....~~≈~~~≈~≈≈ #.....≈~†~≈~≈≈~~≈:jY #....~≈~≈≈~≈≈≈≈≈≈:j Z ##@...≈~ #':j$ZU #!.!:jCZv #?∩?#:juZ #!.!# #####:jZQ  ###.#≈~~~≈≈≈≈≈≈~~~:j>d:j eg21 _:jdl:j.[ ####################...#≈≈≈≈≈≈≈≈≈≈≈≈≈.....~≈≈≈#~†.~#≈~:jQ~~≈~~~≈~≈≈~~~~.≈~†~≈~≈≈~~≈#....~≈~≈≈~≈≈≈≈≈##....≈~≈≈≈≈≈ #@################:j#!.!##?∩?#:jũ!.!##...~~~~≈~≈≈~~~~~~ :jh:j{3.3 (20:j:j'9 ####################...#≈≈≈≈≈≈≈≈≈≈≈≈≈.....~≈≈≈#~†.~#≈~~~≈~~~≈~≈≈~~~~#.....≈~†~≈~≈≈~~≈#....~≈~≈≈~≈≈≈≈≈#....≈~≈≈≈≈≈##'#################!@!#?∩?!.!### ##†...~~≈~~≈≈≈~.~≈≈~:j_ There is an open door here.:j54.3 (339 _:jo :jJ  ##...#≈≈≈ #.....~≈≈≈#~†.~#≈~ #....~~≈~~~≈~≈≈ #.....≈~†~≈~≈≈~~≈ #....~≈~≈≈~≈≈≈≈≈≈ ##....≈~ ##'## #@.!# #?∩?# #!.!# #####  ###.#≈~~~≈≈≈≈≈≈:jK ##...~~~~≈~≈≈ ##†...~~≈~~≈≈≈~.~≈≈:j%T{5.3 (48:j>\:jd:jEee6.3 (57:jgj:jl[ _p - an amethyst potion {!q}:j  ##...#≈≈≈≈≈≈≈≈≈≈≈≈.....~≈≈≈#~†.~#≈~~~≈~~~≈~≈≈~~.≈~†~≈~≈≈~~≈~≈~≈≈~≈≈≈≈≈#....≈~≈≈≈≈##'###############..!# ∩?!.!### #......≈≈≈~~≈~..~≈≈ :ja :j e7.3 (16:j :j9 :j e8.3 (25:j= :j s _k - 2 scrolls labelled WIWNUNW TOCUADUFF (gained 1):j6 * .....~≈≈≈#~†.~#≈~~~≈~~~≈~≈≈~~.≈~†~≈~≈≈~~≈~≈~≈≈~≈≈≈≈≈#....≈~≈≈≈≈##'###############..!# ∩?.!### Zot (5435) #......~≈≈≈~~~.~.≈≈ :jA :j"C e9.3 (14:juI :jQ :jQ h2000.3 (23:jV :j{X  :jX J_q - a golden potion {!q}:jV#.....~≈≈≈#~†.~#≈~≈#....~~≈~~~≈~≈≈~#.....≈~†~≈~≈≈~~≈~#....~≈~≈≈~≈≈≈≈≈≈~##....≈~≈:jz##'####..!# :j#.∩?# #.@!# ##### :j#####.#≈~~~≈≈≈≈≈≈~##...~~~~≈~≈≈~##†...~~≈~~≈≈≈~.~≈≈~:jD_#......≈≈≈~~≈~..~≈≈~#......~≈≈≈~~~.~.≈:j:je1.3 (12:j:j-:j OA#.....~≈≈≈#~†.~#≈~≈#....~~≈~~~≈~≈≈~#.....≈~†~≈~≈≈~~≈~#....~≈~≈≈~≈≈≈≈≈≈~##....≈~≈##'####..!# #.∩?# #..@# :jO0##### ####.#≈~~~≈≈≈≈≈≈~~~≈##...~~~~≈~≈≈~~~~~~≈##†...~~≈~~≈≈≈~.~≈≈~≈#......≈≈≈~~≈~..~≈≈~#......~≈≈≈~~~.~.≈:jHW:jW&2:jW:1:j|^:j%f:jfe3.3 (20:jhm:joh _o - 2 fizzy cyan potions {!q} (gained 1):j,M#...#≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈≈≈#~†.~#≈~≈≈#....~~≈~~~≈~≈≈~~#.....≈~†~≈~≈≈~~....~≈~≈≈~~~~##....≈~≈≈≈≈≈≈≈≈≈≈≈≈#'#################.!:jC∩...#####Zot (5430) :j=:j f4.3 (129:j:j :jxe5.3 (28:j :j!l _m - 3 scrolls labelled IMEROGEEMM (gained 1):j9M ####################...#≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈≈≈#~†.~#≈~≈≈~~≈~~~≈~≈≈~~#.....≈~†~≈~≈≈~~....~≈~≈≈~~~~##....≈~≈≈≈≈≈≈≈≈≈≈≈≈#'#################:j9.∩...#####:jA:jBe6.3 (17:jI:jaV{7.3 (26:jS]z _q - 2 golden potions {!q} (gained 1):j :j= :j :jc :j :jX :j :j :j] %0:jT :j E _Done exploring.:jXB f...#≈≈≈≈≈≈≈≈≈≈≈≈≈ #.....~≈≈≈#~†.~#≈~≈ #....~~≈~~~≈~≈≈~~~~ #.....≈~†≈:jB p #....~≈~≈≈~≈≈≈≈≈≈ ##....≈~≈≈≈≈≈ ##'################ #...# #.@.# #...#:jB ########################.#≈~~~≈≈≈≈≈≈~~~...~~~~≈~≈≈~~~~~~:jC †...~~≈~~≈≈≈~.~≈≈~ #......≈≈≈~~≈~..~≈≈~:j&J :jK l8.3 (15 _:j(Q :j2T j _There is a gate leading back out of this place here.:jS94 _:j9tDungeon:416566) Gem (7567) #######~..###~...~###†≈#≈.≈##...#.≈#≈.≈##...#~≈#≈@≈###...#†≈#≈.≈#..#...#.≈#≈.≈#...#...#~≈#≈~≈# #### ...###..#~~##~.. #..##.<..##...~~~###...##.........#.....##.#####..........#................)..>...+.................:jq10.8 (2.555:j:jS+ _Welcome back to the Dungeon!:jQY _There is a collapsed entrance here.:jf3:j3:jJ::j?:j@:jmI:jJ:jO:j #######~..##~...~##†≈#≈.≈#...#.≈#≈.~≈#≈.#†...≈#≈..~≈#≈~≈# #### ...##..#~~##~.. #..##.<##..%.....)%†............:j:jw1.8 (1.044 _:jЧ:j  #######~..##~...~##†≈#≈.≈#...#.≈#≈.~≈#≈.#†≈#≈.....~≈#≈~≈# #### ...##..#~~##~..~ #..##.<...~~~###...##.........#######.################:j2.8 (233:j:jE$ #######~..##~...~##†≈#≈.≈:jREO#...#.≈#≈.~≈#≈.#†≈#≈....≈#≈..~#### ...#:jhF~#..#~~##~..~.#..##.<...~~~###...##...........##.#####. #########...##.####...:jR  You enter the shallow water.4.4 (3.61) Water Gem (7562) :jp:jX ##~..#~...~#†≈#≈.≈# #...#.≈#≈.≈# #...#~≈#≈.≈# ##...#†≈#≈.≈# #.. #...#.≈#≈.≈# ~#... #...#~≈#≈~≈#≈~#### ...# ##..#~~##~@.~.#..##.<..# #...~~~###...##......... #.....##.#####.. #................)..>... +.......:j;^#..%.....)%†#######.################ ########...##.####... ......##............. _Moving in this stuff is going to be slow.:jR5.4 (40) Gem (7561) :j :j ##~..## #~...~##.~~#†≈#≈.≈#≈.##...#.≈#≈.≈#≈~##...#~≈#≈.≈#≈~## #...#†≈#≈.≈#≈.# .. #...#.≈#≈.≈#≈~# ... #...#~≈#≈~≈#≈~#### ...# :j d##..#~~##~.@~.#..##.<..# #...~~~###...##. #.....##.#####. #.)..>... :jP 6.4 (5590:jZ: :jm #~...~##.~~#†≈#≈.≈#≈.# #...#.≈#≈.≈#≈~# #...#~≈#≈.≈#≈~# ##...#†≈#≈.≈#≈.# .. #...#.≈#≈.≈#≈~# ... #...#~≈#≈~≈#≈~#### ...# ##..#~~##~..~.#..##.<..# #...~~~###..@##......... #.....##.#####.. #................)..>... +....... #..%.....)%†#######.################ ######...##.####... ....##..............[1;:j) 38H:jY 7.4 (6859:jښ :j >##~..## #~...~##.~~  #†≈#≈.≈#≈.# #...#.≈#≈.≈#≈~#  #...#~≈#≈.≈#≈~# # #...#†≈#≈.≈#≈.#  #...#.≈#≈.≈#≈~# ... #...#~≈#≈~≈#≈~#### ...# ##..#~~##~..~@#..##.<..# #...~~~###... #.....##.#####.......... #.)..>... +...........#..%.....)%†............ :j #######.################ #####...##.####...##:j5 :j> n8.4 (778:j :j0 3M ##### #~..###~.~~...~##.~~ #†..≈#≈.≈#≈~ ~~ #†≈#≈.≈#≈. .≈#≈.≈#≈~# ......#~≈#≈~≈#≈@#### .#..#~~##~..~.#..##.<..#~~~###...####.#####.......#................)..>...:j< A  You enter the shallow water.:j= 20.0 (9.25) Water Gem (7556) :jrR :j V M ##### ##~.#~..###~.~~...~##.~~ #†..≈#≈.≈#≈~ ~~ #:j) †. .≈#≈.≈#≈@# ......#~≈#≈~≈#≈~#### .#..#~~##~..~.#..##.<..#~~~###...###.....##.#####.......... _Moving in this stuff is going to be slow.:jX E1.6 (10.8):j C45:j3 :j "M #### ##### ##~.#~..###~.~~...~##.~~ #†..≈#≈.≈#≈~ ~~ #† .≈#≈.≈#≈~# ...:j z...#~≈#≈~≈#≈~#### .#..#~~##~..~.#..##.<..##...~~~###...##.........:j 2.6 (113) Gem (7554) :j >M #### ##### ##~..#~..###~.~~...~##.~~ #†..≈#≈.≈#≈~ ~ #†. .≈#≈.≈#≈~# ......#~≈#≈~≈#≈~#### .##..#~~##~..~.#..##.<..##:jr :j* A  You enter the shallow water.:j, 4.2 (13.41) Water Gem (7552) :jC3 :j6u M ##### ##### ##~..##~..###~.~.~...~##.~~ #†..≈#≈. ~~ #†. .≈#≈.≈#≈~# ...#...#~≈#≈~≈#≈~#### ...#.You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:jHx :jx q5.8 (15.000:j<~ :j PM #### ##### ##~..###~..###~.~..~...~##.~~# #†.≈#≈.≈#≈~ ~~ #†. #...#.≈#≈.≈#≈~#...###:j :j: w6.8 (1649) Gem (7549) :j :j  8 ### ##### ##~..##.. ##~..###~.~..... #~...~##@~~# #†≈#≈.≈#≈.## #...#.≈#≈.≈#≈~#  #...#~≈#≈.≈#≈~# # #...#†≈#≈.≈#≈.# .. #...#.≈#≈.≈#≈~# ... #...#~≈#≈~≈#≈~#### ...# ##..#~~##~..~.#..##.<..# #...~~~###...##.:jp :j h7.8 (1788:j :jrS  ##### ### ##~..##..$##~..###~@~......#~...~##.~~####.. #†≈#≈.≈#≈.##...#.≈#≈.≈#≈~#  #...#~≈#≈.≈#≈~# ##...#†≈#≈.≈#≈.# :jS ..#...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~#### ..###..#~~##~..~.#..##.<..#:j^ :j\_ o8.8 (1877:jte :j; 3 ##### ### ##~@.##..$ ##~..###~.~.....#~...~##.~~####... #†≈#≈.≈#≈.#%#...#.≈#≈.≈#≈~##...#~≈#≈.≈#≈~# ##...#†≈#≈.≈#≈.# ..#...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~#### ..#:jˬ 9.8 (1966:jl :jd 0.##### ...##### ##~..##..$>.:j a##~..###~.~@.......#~...~##.~~#####†≈#≈.≈#≈.## %:j #...#.≈#≈.≈#≈~#  #...#~≈#≈.≈#≈~# #:j$ m#...#†≈#≈.≈#≈.# ..  #...#.≈#≈.≈#≈~# ...  #...#~≈#≈~≈#≈~#### ...#  ##..#~~##~..~.#..##.<..#:j :j p30.8 (2055:j :j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the floor.:jW:jvX:j}_:jd:jKf:jlp'....~.≈#≈~.≈#≈..≈#≈~~≈#≈~..~.:jvq:j8w:j##..#...###### ....#:j5##### ##~..##..$>.###~..###~.~.##~...~##.~~####.#†≈#≈.≈#≈.## %. #...#.≈#≈.≈#≈~# # #...#~≈#≈.≈#≈:jm #...#†≈#≈.≈#≈ #...#.≈#≈.≈# :j :j::jt1.8 (1.0)44:j:j^###### .....# .....# ##### .....# ##### ##~..##..$>.# :jW##~..###~.~.# #~...~##.~~####.....##†≈#≈.≈#≈.## .%..# ...#.≈#≈.≈#≈~# ### ...#~≈#≈.≈# :j~:jn2.8 (233:j] :jH####### #.....# #.....# ######.....# ##### ##~..##..$>.# ##~..###~.~.# #~...~##.~~####.....# #†≈#≈.≈#≈.## ..%..# #.≈#≈.≈#≈~# .##### #~≈#≈.≈#≈~# .. ##†≈#≈.≈#≈.# .. ..#.≈#≈.≈#≈~# .....#~≈#≈~≈#≈~#### ....# :j~O:jBPn3.8 (322:j V:jV!####### #.....#  #.....#  ######.....# ### ##~..##.@$>.#  :j ##~..###~.~........#  #~...~##.~~####.....#  #†≈#≈.≈#≈.## ...%..# #.≈#≈.≈#≈~# ..######~≈#≈.≈#≈~# ##.. ##†≈#≈.≈#≈.# ... ..:j#.≈#≈.≈#≈~# ......#~≈#≈~≈#≈~#### ....#:jy:jn4.8 (411:jȠ:jQ# #.....# #.....# ######.....#  ##### ##~..##..@>.# ##~..###~.~........# #~...~##.~~####.....# #†≈#≈.≈#≈.## ...%..# #.≈#≈.≈#≈~# # #~≈#≈.≈#≈~# ##.. # #†≈#≈.≈#≈.# ... .. #.≈#≈.≈#≈~# ...:jw-... :j:jn5.8 (500:j:j:jLp6.8 (63939:j:j8 ########.....# #.....# ######.....# ##### ##~..##...>.# #~..###~.~......@.# ~...~##.~~####. †≈#≈.≈#≈.## #...%..# .≈#≈.≈#≈~# #..##### ~≈#≈.≈#≈~# ##.. # †≈#≈.≈#≈.# ... .. .≈#≈.≈#≈~# #...... ~≈#≈~≈#≈~#####....# ~~##~..~.#..##.<..# _You now have 60 gold pieces (gained 4).:j#F7.8 (788:jLG:j #######.....##### ##### ##~..##...>~..###~.~........## ~...~##.~~####..@..# :j†≈#≈.≈#≈.## #...% .~# #..#### ~#.. # .# ~~###...##.........:j:jn8.8 (877:jŐ:j #######.....##### :jW##### ##~..##...>~..###~.~........## :jw~...~##.~~####..... †≈#≈.≈#≈.## #. :j..~# #..#### ~#.. # †.# ... ..:j @#.# .##.#####..........:j9.8 (966:j:j40.8 (10.0)55 _j - a spore talisman :j [Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (go to first with ()d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}g - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)j - a spore talisman!:j j - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0% +4 2d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 1.9 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#:jV  Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (go to first with ()  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 2 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0} #:jcW ` h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  g - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)  j - a spore talisman$:jz?%:jj - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0% +4 2d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 1.9 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%:jM%:j V%:jmSdossy the Shooter#######Coglin#.....#Health: 54/54 ========================#.....#Magic: 7/7========================######.....#AC: 6Str: 11 ##### ##~..##...>.#EV: 11%:jSnnInt: 9 #~..###~.~........##SH: 0Dex: 19 ~...~##.~~####.....#XL:  7 Next: 61% Place: Dungeon:4 †≈#≈.≈#≈.## #...@..#%:jnNoise: ---------  Time: 2040.8 (0.0) .≈#≈.≈#≈~# #..#####a) +2 sling {Juan d: c) +0 sling {Ælfthry ~≈#≈.≈#≈~# ##.. #%:jnFire: a) +2 sling {Juan d:12 s:1.3 dpt †≈#≈.≈#≈.# ... ..%:jnZot (16535) Gem (7535) .≈#≈.≈#≈~# #...... %:jn~≈#≈~≈#≈~#####....# ~~##~..~.#..##.<..# ~~###...##......... %:jo.##.#####.......... %:j6o_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. %:jom_Found an escape hatch in the floor. _You now have 60 gold pieces (gained 4). _j - a spore talisman%:jBz%:jzX1.8 (144%:jz%:jI%:j30 _You drop a spore talisman.&:j&:jP&:jSIB&:j9Tu..........&:j&:j # #.....# #.....# ######.....#  ##### ##~..##...>.##~..###~.~........## #~...~##.~~####.....# #†≈#≈.≈#≈.## #..@%..# #.≈#≈.≈#≈~# #..##### #~≈#≈.≈#≈~# ##.. # #†≈#≈.≈#≈.# ... .. #.≈#≈.≈#≈~# #...... #~≈#≈~≈#≈~#####....# #~~##~..~.#..##.<..#~###...##......... ..##.#####.&:j&:ji233&:j&:j54####### #.....# #.....#######.....###### ##~..##...>.#~..###~.~........##  #~...~##.~~####.....#  #†≈#≈.≈#≈.## #...%..# &:j4.#.≈#≈.≈#≈~# #.@##### .#~≈#≈.≈#≈~# ##.... .#†≈#≈.≈#≈.# ......# .#.≈#≈.≈#≈~# #......# .#~≈#≈~≈#≈~#####....## .#~~##~..~.#..##.<..# .~~~###...##......... ...##.#####...........&:j4u............)>...&:jB3.8 (222&:joF&:j S#.....# #.....# ######.....#  ##### ##~..##...>.# ##~..###~.~........## #~...~##.~~####.....# #†≈#≈.≈#≈.## #...%..# #.≈#≈.≈#≈~# #..##### #~≈#≈.≈#≈~# ##.@..# #†≈#≈.≈#≈.# #.. &:j#.≈#≈.≈#≈~# #......# #~≈#≈~≈#≈~#####....## #~~##~..~.#..##.<# ~~~###...##..........##.#####...............[..>......&:jI&:jƎn4.8 (311&:j]&:jPe#.....# ######.....# ##### ##~..##...>.# #~..###~.~........# ~...~##.~~####.....# †≈#≈.≈#≈.## #...%..# .≈#≈.≈#≈~# #..##### ~≈#≈.≈#≈~# ##....## †≈#≈.≈#≈.# #.. .≈#≈.≈#≈~# #......# ~≈#≈~≈#≈~#####....## ~~##~..~.#..##.<..# ~~###...##......... .##.#####...............[..>................)%†&:j7&:jn5.8 (400&:j&:j>######.....# #### ##~..##...>.# ~..###~.~........# ...~##.~~#### ≈#≈.≈#≈.## #...%..# ≈#≈.≈#≈~# #..##### ≈#≈.≈#≈~# ##....## ≈#≈.≈#≈.# #......# ≈#≈.≈#≈~# #....@.# ≈#≈~≈#≈~#####....## ##~..~.#..##.<..# ###...##......... ##.#####........... ...........[..>................)%† #.################&:jL6.8 (52929&:jP&:j #### ##~..##...> ~..###~.~........## ...~##.~~####..... ≈#≈.≈#≈.## #...%~# #..#####....##.# #......~..~≈#≈~#####...@## ~##~..~.#..##.<..# #...##......... ##.#####.........##########.... #.####...7.8 (688&:jc;d ~..###~.~........## ...~##.~~####..... ≈#≈.≈#≈.## #...%~# #..#####....##.# #......~...#~≈#≈~#####....## ~##~..~.#..##.<.@# #...##............... ##.#####....... ...........[..>......................)%†... #.#################....#... ##### ......&:jI8.8 (777&:j U&:jZf ...~##.~~####..... ≈#≈.≈#≈.## #...%~# #..######....##.# #......#~...# '~≈#≈~#####....## ..# ~##~..~.#..##.<..##$...##...##.......@....... ##.#####. ...........[..>.... .........9.8 (866&:j&:j!~##.~~####.....# #≈.≈#≈.## #...%..# #≈.≈#≈~# #..##### #≈.≈#≈~# ##....## # #≈.≈#≈.# #......# .## #≈.≈#≈~# #......# ..'. #≈~≈#≈~#####....## ...# ##~..~.#..##.<..##$...# ###...##...#####.[..>.5)%†. .#....#5   ufetubus (asleep)   &:j!'  You encounter an ufetubus.50.8 (955 _&:j3':j!X3':j_':jWe':j4vM )':j4w)))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!':jU  The ufetubus is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.':j` 5.  The ufetubus is heavily wounded.':j625.':j%......===1.9 (1.134) Rev ':j' _You hear a shout!':j3':j':jv':j':j'| )))))))You shoot a sling bullet.':j  The sling bullet closely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.':jj: 45.':jC= /5.':j? oThe ufetubus is severely wounded.':jLJ ......o   orc (wandering)':jXK 3.1 (1.223) Rev+ ':jVS ':jX o _You encounter an orc. It is wielding a +0 club.':j)':j)':j3':j8':jA':jL} )))))))You shoot a sling bullet.':jr  The sling bullet closely misses the ufetubus.(:j" 5You shoot a sling bullet. The sling bullet misses the ufetubus.(:j%$95.(:jg&4o.(:j(35.(:j(85.(:j/D.....5 2 ufetubi (1 wandering)(:jDw4.2 (1.112) Rev* (:jyN(:jBQZ _You encounter an ufetubus.(:j-(:j(:j(:j(:j[$(:j0m )))))))You shoot a sling bullet.(:j  The sling bullet barely misses the ufetubus.You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.(:jf 5.  The ufetubus is severely wounded.The ufetubus hits you.(:jgG.o(:jj 5The ufetubus hits you but does no damage.(:jJ 5......5 3 ufetubi (2 wandering)2-5.301 _You encounter an ufetubus. _You take 2 damage, and have 52/54 hp (96%).(:j(:jͱ(:jջ(:jr(:jq(:jb  You shoot a sling bullet. The sling bullet hits the ufetubus.(:jc .  The ufetubus is almost dead.You shoot a sling bullet. The sling bullet hits the ufetubus.(:jgl55 2 ufetubi ((:j .5You kill the ufetubus!(:jhv5..5(:j.(:jl51 wandering)(:j3-26.5 (1.2190(:j (:j * _The ufetubus shouts!(:j (:jD (:j (:j9 (:j (:j ))))))5You shoot a sling bullet.  The sling bullet barely misses the ufetubus.(:j 9The sling bullet hits the ufetubus.(:je  The ufetubus is moderately wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.(:j 5.5.o5.5.(:j ...o   orc (wandering)(:j" q7.6 (1.1819(:j|& (:jJ) ` _The ufetubus is heavily wounded.):jXt3):jM~):j):j):jVt))))))o):jYou shoot a sling bullet. The sling bullet hits the ufetubus. _The ufetubus is heavily wounded.completely misses the ufetubus.The sling bullet closely misses the ufetubus. ):j8 The sling bullet hits the orc.):j6 )The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the ufetubus. x2):j95.):j25.):j1o.):j oThe sling bullet barely misses the orc.):j85.):j......o 2 orcs (1 wandering)8.778):j):j(v _You encounter an orc. It is wielding a +0 short sword.):jA_):jPw):j2m )))))))You shoot a sling bullet.):j;  The sling bullet closely misses the ufetubus.You shoot a sling bullet.):jd5.o. oThe sling bullet closely misses the ufetubus.o.5.5......ooo 3 orcs (2 wandering)4=9.9 (1.256):j  You shoot a sling bullet.  The sling bullet closely misses the ufetubus. _You encounter an orc. It is wielding a +0 club. _Health restored: 54):j ):j ):j ,):j ):j:) .  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.The sling bullet hits the ufetubus!):j0 )   ufetubus):j s ))))))You kill the ufetubus!):jB o.  You shoot a sling bullet. The sling bullet misses the ufetubus.):jB 7o.):jLD K.o):j?G 5The ufetubus closely misses you. The ufetubus barely misses you.):jK o.  You encounter an ufetubus.The ufetubus slips past you!):j4L 9o.):jL 7o.):jCW 5@.......5 2 ufetubi (1 wandering)oo):j\ =461.0 (1.145 _The ufetubus hits you but does no damage. x2):j;g ):jJj g _Your Armour skill increases to level 3!):js ):j ):j ):j ):j ):jk |  You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.):jq )))))))The ufetubus is heavily wounded.You shoot a sling bullet.):jN :5.):j .5The sling bullet closely misses the ufetubus.):j o.  The ufetubus barely misses you. x2; The ufetubus closely misses you.):j 7o.):jI.o):jD L......5):j p2.2 (1.234):j.):j0? _The ufetubus hits you but does no damage.*:j*:j*:j|*:j*:j=*:jb  You shoot a sling bullet. The sling bullet hits the ufetubus.*:j^ )))))))The ufetubus is almost dead.You shoot a sling bullet.*:j95.*:j8 o.  The sling bullet barely misses the ufetubus.The ufetubus hits you but does no damage.*:j7o.*:j.*:j85.*:jk ......5oo 2 orcsThe ufetubus completely misses you. The ufetubus barely misses you.3.423*:j U _The ufetubus hits you but does no damage.*:j( *:jn) *:jv3 *:j: *:j= *:jP .You shoot a sling bullet. The sling bullet hits the ufetubus.*:jsW 5   ufetubus (*:j t )))))))You kill the ufetubus!*:jtp 5.  You shoot a sling bullet. o.  The ufetubus shouts!*:jAs .......5*:jw x54.5 (1.112*:j *:j T _The orc completely misses you.*:j$ 3*:j!- *:j1 *:j8 *:jh +:jh +:jw t _You are too injured to fight recklessly!+:j +:j! +:jI +:j +:j +:j! :+:j +:jw ^ _You are too injured to fight recklessly!,:jv Q~..###~.~...# ...~##.~~####.....# ≈#≈.≈#≈.## #...%..# ≈#≈.≈#≈~# #..##### ≈#≈.≈#≈~# ##....## # ≈#≈.≈#≈.# #......# .## ≈#≈.≈#≈~# #......# ..'. ≈#≈~≈#≈~#####....## ...# ~##~..~.#..##.<.@##$...## ~###...##5.....o.. ##.#####.........o)...o..[..>..... ...)%†................... #.#################....## #.####...#####.o.o.,:j ,:j c--70056,:j ,:jW ,:j _The ufetubus completely misses you. The ufetubus barely misses you. x3-:j-:j8---:j7-:j-:jR-:j-:j[-:j-:jw-:j-:j& -:j-:jP_You are too injured to fight recklessly!-:j t~..###~.~........##dossy the Shooter ...~##.~~####.....#Coglin ≈#≈.≈#≈.## #...%..#-:jh &Health: 31/54 =============----------- ≈#≈.≈#≈~# #..#####Magic: 7/7======================== ≈#≈.≈#≈~# ##....## #AC: 6-:j Str: 11 ≈#≈.≈#≈.# #......# .##EV: 11-:j0 Int: 9 ≈#≈.≈#≈~# #......# ..'.SH: 0Dex: 19 ≈#≈~≈#≈~#####....## ...#-:j vXL:  7 Next: 65% Place: Dungeon:4 ~##~..~.#..##.<.@##$...##Noise: =--------  Time: 2070.1 (0.0) ~###...##.......5o....oo.a) +2 sling {Juan d: c) +0 sling {Ælfthry ##.#####..........)......-:j ~Fire: a) +2 sling {Juan d:12 s:1.3 dpt ...........[..>..........Zot (16505) Gem (7506) Rev* ......................... -:j 5...)%†...................5   ufetubus #.#################....##-:ju :ooo 3 orcs (1 launcher, 1 wandering) #.####...##### ......... _You are too injured to fight recklessly! _The ufetubus completely misses you. The ufetubus barely misses you. x3 _You are too injured to fight recklessly!  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line-:j ;Aim: an ufetubus (50% to hit).:ju ~..###~.~........##dossy the Shooter ...~##.~~####.....#Coglin ≈#≈.≈#≈.## #...%..#Health: 31/54 =============----------- ≈#≈.≈#≈~# #..#####Magic: 7/7======================== ≈#≈.≈#≈~# ##....## #AC: 6Str: 11 ≈#≈.≈#≈.# #......# .##EV: 11Int: 9 ≈#≈.≈#≈~# #......# ..'.SH: 0Dex: 19 ≈#≈~≈#≈~#####....## ...#.:jEvXL:  7 Next: 65% Place: Dungeon:4 ~##~..~.#..##.<.@##$...##Noise: =--------  Time: 2070.1 (0.0) ~###...##.......)o....oo.a) +2 sling {Juan d: c) +0 sling {Ælfthry ##.#####........).)......Fire: a) +2 sling {Juan d:12 s:1.3 dpt ...........[..>.)........Zot (16505) Gem (7506) Rev* ................)........ ...)%†..........).........:jvi5   ufetubus #.#################....##ooo 3 orcs (1 launcher, 1 wandering) #.####...##### ......... .:jw_The ufetubus completely misses you. The ufetubus barely misses you. x3 _You are too injured to fight recklessly!  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (50% to hit)  You shoot a sling bullet..:jb  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ufetubus..:j? o.  The sling bullet closely misses the ufetubus..:jƋ-o..:jso.  You shoot a sling bullet.  The sling bullet closely misses the ufetubus.The ufetubus closely misses you. The ufetubus barely misses you.orc barely misses you. The ufetubus barely misses you..:jT5.....:jœ2===1.3 (1.245.:j.:jpY _The ufetubus completely misses you..:j t#### ##~..##...>.# ~..###~.~........# ...~##.~~####....## #...%....##### ~# ##....## # .# .##.≈#≈~# #......# ..'. ≈#≈~≈#≈~#####...@## ...# ~..~.#..##.<..##$...## ~###...##5o..o.o. .:j ##.#####..........).....[..>............... ...)%†...................   orc#############....## #.#########.:j 75..:j] -o..:j/ .:j y---2034.:j .:j .:j#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 32/54 ==============---------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 65% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ---------  Time: 2072.3 (0.0) ~##~..~.#..##.<.5##[0.:j^;10;1m$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##.......o...o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........)......Zot (16503) Gem (7504) Rev* ...........[..>.......... .........................5   ufetubus ...)%†...................o   orc #.#################....## #.####...#####The ufetubus closely misses you. The ufetubus barely misses you.The orc barely misses you. The ufetubus barely misses you. _The ufetubus completely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (50% to hit)/:jG#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 32/54 ==============---------- /:jH≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 65% Place: Dungeon:4 /:jH ≈#≈~≈#≈~#####...@## ...#Noise: ---------  Time: 2072.3 (0.0) /:j1I~##~..~.#..##.<.)##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##.......)...o.o../:j`IFire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####........).)......Zot (16503) Gem (7504) Rev* /:jI...........[..>.)........ ................)........5   ufetubus /:jI...)%†..........)........o   orc /:j$J#.#################....## #.####...##### _The ufetubus completely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (50% to hit)  You shoot a sling bullet.  The sling bullet completely misses the ufetubus./:j_  Aim: an ufetubus (50% to hit)  You shoot a sling bullet.  The sling bullet completely misses the ufetubus.The sling bullet barely misses the orc. You shoot a sling bullet.  The sling bullet barely misses the ufetubus.The sling bullet hits the orc./:j^ o.  The orc is moderately wounded./:jJ`3o/:j+k5....o 2 orcs (1 launcher)/:jbl29--===3.5 (1.223/:ju/:jy  The ufetubus hits you. The ufetubus closely misses you. The ufetubus hits you. _x2 _You take 3 damage, and have 29/54 hp (54%)./:jm# #### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 29/54 ============------------ ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 65% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2073.5 (0.0) ~##~..~.#..##.<o5[/:jF& B40m##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##...........o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16502) Gem (7503) Rev* ...........[..>.......... .........................5   ufetubus ...)%†...................oo 2 orcs (1 launcher) #.#################....## #.####...#####The ufetubus hits you. The ufetubus closely misses you. The ufetubus hits you. _x2 _You take 3 damage, and have 29/54 hp (54%).Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (50% to hit)/:jU #### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 29/54 ============------------ ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 65% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2073.5 (0.0) ~##~..~.#..##.<o5[/:j 40m##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##...........o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16502) Gem (7503) Rev* ...........[..>.......... .........................5   ufetubus ...)%†...................oo 2 orcs (1 launcher) #.#################....## #.####...##### _x2 _You take 3 damage, and have 29/54 hp (54%).Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (50% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus./:j&.  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (50% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus is severely wounded./:j8|oo 2 orcs (1 launcher)/:jyE  You kill the ufetubus!/:j4/:jJ ))The orc misses you. The orc shoots a sling bullet.0:j!-..0:j&30=74.7 (1.2120:j!5Y _The sling bullet hits you but does no damage.0:j#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 67% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2074.7 (0.0) ~##~..~.#..##.<o0:jc[40m.##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##...........o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16501) Gem (7502) Rev* ...........[..>.......... .........................oo 2 orcs (1 launcher) ...)%†................... #.#################....## #.####...#####You kill the ufetubus!The orc misses you. The orc shoots a sling bullet. _The sling bullet hits you but does no damage.  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (moderately wounded, 66% to hit)0:j{#### ##~..##...>.#0:j=dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/70:jŠ======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 00:jEDex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 67% Place: Dungeon:4 0:j,#≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2074.7 (0.0) 0:jU~##~..~.#..##.<).##$...##0:jy a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##...........o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt 0:j##.#####..........o......Zot (16501) Gem (7502) Rev* 0:j8...........[..>.......... .........................oo 2 orcs (1 launcher) 0:j...)%†................... #.#################....## #.####...#####0:jIThe orc misses you. The orc shoots a sling bullet. _The sling bullet hits you but does no damage.  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}0:jzPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (moderately wounded, 66% to hit)  0:j@You shoot a sling bullet. The sling bullet hits the orc!0:jr   orc (0:j@@)))))) _The sling bullet hits you but does no damage.  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!0:jga).....0:j )))))))You shoot a sling bullet. The orc shoots a sling bullet.0:jm h....@..0:jr r5.9 (1.249900:jX} 0:ja Y _The sling bullet barely misses you.1:j#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 67% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2075.9 (0.0) ~##~..~.#..##.<)*[1:jt40m##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........*..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16499) Gem (7500) Rev* ...........[..>.......... .........................o   orc (launcher) ...)%†................... #.#################....## #.####...#####You shoot a sling bullet. The orc shoots a sling bullet. _The sling bullet barely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (69% to hit)1:j#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 67% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2075.9 (0.0) ~##~..~.#..##.<))[1:j40m##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........)..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16499) Gem (7500) Rev* ...........[..>.......... .........................o   orc (launcher) ...)%†................... #.#################....## #.####...##### _The sling bullet barely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc.1:j  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.1:jĮ{ ..  The orc is severely wounded.1:jZ)))))))1:j73o1:jAD....@.o 2 orcs (1 launcher)1:jHEr7.0 (1.184991:jQ1:jSq _The orc shoots a sling bullet. The sling bullet misses you.1:j_#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 01:j?`%Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 67% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2077.0 (0.0) ~##~..~.#..##.<)*##$...##1:jPaqa) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........o..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16498) Gem (7499) Rev* ...........[..>.......... .........................oo 2 orcs (1 launcher) ...)%†................... #.#################....## #.####...#####The orc is severely wounded. _The orc shoots a sling bullet. The sling bullet misses you.1:ja*Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (severely wounded, 69% to hit)1:j #### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.1:jO 4XL:  7 Next: 67% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2077.0 (0.0) ~##~..~.#..##.<))##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........o..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16498) Gem (7499) Rev* ...........[..>.......... .........................1:j oo 2 orcs (1 launcher) ...)%†................... #.#################....## #.####...##### _The orc shoots a sling bullet. The sling bullet misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line1:jV! Aim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc.1:j )  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.1:j r   orc (1:jK ` .  You kill the orc!1:jS ?))1:j M.)1:j x88.1 (1.1781:j8 1:jg O _The orc shoots a sling bullet. The sling bullet hits you.1:j4#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 111:j*Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 68% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2078.1 (0.0) ~##~..~.#..##.<)*##$...##1:ja) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........*..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........o......Zot (16497) Gem (7498) Rev* ...........[..>.......... .........................o   orc (launcher) ...)%†................... #.#################....## 1:j#.####...#####You kill the orc! _The orc shoots a sling bullet. The sling bullet hits you.  1:jFire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  1:j(Vflail (severely wounded, 69% to hit)2:jg#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 68% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2078.1 (0.0) ~##~..~.#..##.<))[2:j:40m##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........)..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........)......Zot (16497) Gem (7498) Rev* ...........[..>...)...... ...................).....o   orc (launcher) ...)%†..............).... #.#################.)..## #.####...##### _The orc shoots a sling bullet. The sling bullet hits you.  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (severely wounded, 69% to hit)  You shoot a sling bullet.2:jn)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 sling, wearing a +0 ring mail and carrying a +0  flail (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.2:j=)2:j$v.))....2:j)p9.2 (1.1672:jP] _You kill the orc!2:j#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#Health: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 ≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##2:jrTSH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.XL:  7 Next: 68% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2079.2 (0.0) ~##~..~.#..##.<).##$...##2:j)a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........)..o.o..Fire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........)......Zot (16496) Gem (7497) Rev* ...........[..>.......... ......................... ...)%†................... #.#################....## #.####...#####You shoot a sling bullet.  2:j3The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line2:jU5#### ##~..##...>.#dossy the Shooter ~..###~.~........##Coglin ...~##.~~####.....#2:jUAHealth: 30/54 =============----------- ≈#≈.≈#≈.## #...%..#Magic: 7/7======================== ≈#≈.≈#≈~# #..#####AC: 6Str: 11 2:jWVf≈#≈.≈#≈~# ##....## #EV: 11Int: 9 ≈#≈.≈#≈.# #......# .##SH: 0Dex: 19 ≈#≈.≈#≈~# #......# ..'.2:jVSXL:  7 Next: 68% Place: Dungeon:4 ≈#≈~≈#≈~#####...@## ...#Noise: ===------  Time: 2079.2 (0.0) ~##~..~.#..##.<).##$...##a) +2 sling {Juan d: c) +0 sling {Ælfthry ~###...##........)..o.o..2:jVFire: a) +2 sling {Juan d:12 s:1.3 dpt ##.#####..........)......Zot (16496) Gem (7497) Rev* 2:jW...........[..>.......... ......................... 2:j5W...)%†................... #.#################....## #.####...#####2:jXWThe sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. 2:j}W_You kill the orc!Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line2:jW4That would be overly suicidal.2:jX2:j2:j?K232:jB2:jE2:jE>2=2:j3FC122:jH2:jFOa012:jO2:jR2:j0S.892:j]S90) Rev 2:jU2:jY2:j.ZL8892:j]2:j`2:jIao3=782:jd2:jg2:j8hK672:jv?56) 4=452:j@}w342:jj2:j̀C232:j,2:j2:j#K122:jȶ2:j2:jo5=012:js2:j2:jWL7902:jC2:j8796=782:j2:jsa672:j2:j[2:jK562:j,2:j2:jK452:j2:j|37=342:j 2:j2:j9K232:j2:j?2:jK122:j2:j42:j]8012:j2:j62:jL6902:j2:jb8692:j[2:j92:j>9=2:jC782:j|!2:j$2:j-%K672:j'2:j*2:j(+K562:j'.2:jM02:j0K452:jD32:j#62:j6f40=342:jA233:ja123:j3:j1=013:j4 3:jo3:jL5903:jT3:jb8593:j3:j33:jK783:j3:j 3:j!c2=673:j#3:j1'a563:j)3:j,3:j\-K453:j/3:j33=343:j%63:j1:a233:j<3:j?3:j0@K123:j|B3:jFa013:jH3:j2K3:jKd4=4903:jcN3:jRb8493:jT3:j}W3:jWK783:j1Z3:j^5=673:j~`3:jXca563:jd3:jf3:jfK453:ji3:jXma343:j%p3:jr3:jdsc6=233:jv3:jx3:jyK123:j{3:jZ~a013:j3:j:}473903:jv3:j3:j L8393:jҘ3:ja783:j3:ja673:j3:j^k _You start resting.HP restored.3:j(---3:j11360.0)3:j8=---40.2 (6156 _3:j3:j9p _You regained 18 hp, and now have 48/54 hp (89%).3:j3:j33:j3:j@w453:ja343:j;3:j3:j^93:jV=233:j3:ja123:j3:j3:jLK013:j3:j93:j3:jf50=2903:j}3:j 3:j L8293:jc3:ja3:jK783:je3:j3:j5673:j3:j3:j- 3:j 13:j V=563:j$3:j'3:j'K453:j+3:j/a343:j 23:j53:j5(2=3:j5C233:j]3:jg12013:j^i3:jnx1903:jeq3:jqW3=83:jJr193:jDxw783:jy3:j&}3:jz}K673:j3:jk _You start resting.HP restored.3:j73:jϨ-59.2 (193:j4=60.2 (2056 _3:jӶ3:j*S _Health restored: 543:jel3:jDv3:jv3:j3:jo _HP and MP is already full. Ctrl-5 to rest for 100 turns.3:jF 6 ~..###~.~........## ...~##.~~####..... ≈#≈.≈#≈.## #...%~# #..#####....## #.# #......# .##~# ..'.~≈#≈~#####....## ...# ~##~..~.#..##.<)@##$...###...##........)....... ##.#####..)..... ...........[..>..............###### .........3:jO 3:jP {1.2 (1.0)45 _3:jaX 3:jZ 3:j u..~##.~~#### #≈.≈#≈.## #...%..# #≈.≈#≈~# #..##### #≈.≈#≈~# ##....## # #≈.≈#≈.# #......# .## 3:j 7#≈.≈#≈~# #......# ..'. #≈~≈#≈~#####....## ...# ##~..~.#..##.<).##$...## ###...##........@....... #.#####..) ..........[..>.......... ....3:j )%†#################....## 3:j# .####... ##### ........ 3:j 3:j i2343:jy 3:j! $  Things that are here:3:j u _a +0 short sword; an orc corpse4:j≈.≈#≈.## #...%..# ≈.≈#≈~# #..#####....# ≈.≈#≈~# ##....##....# ≈.≈#≈.# #......#....### ≈.≈#≈~# #......#....'. ≈~≈#≈~#####....##....# ~..~.#..##.<).##$...##....##........)........ .#####.. 4:jW.........[..>.........)%† #################....## ####... #####......4:j6-  4:jY4:jàp323 _4:j4:jm _Items here: ))) [[ †.5:j4X5:j3[Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 flail  c - a +0 sling {=f} Armour (select all with [)d - a +0 ring mail  e - a +0 scale mail Carrion 5:j}[an orc corpse [Up|Down] select[Esc] exit 5:j[Letters toggle [.|Space] toggle selected[top]6:j 6:j- 6:j ]≈.≈#≈.## #...%..#dossy the Shooter ≈.≈#≈~# #..#####....#Coglin ≈.≈#≈~# ##....##....#Health: 54/54 ======================== ≈.≈#≈.# #......#....###Magic: 7/7======================== 6:j1 ≈.≈#≈~# #......#....'.AC: 6Str: 11 ≈~≈#≈~#####....##....#EV: 11Int: 9 #~..~.#..##.<).##$...##.6:j[ YSH: 0Dex: 19 6:j~ E##...##........)........XL:  7 Next: 68% Place: Dungeon:4 .#####..........@.......6:j Noise: ---------  Time: 2163.2 (0.0) .........[..>...........6:j a) +2 sling {Juan d: c) +0 sling {Ælfthry ........................Fire: a) +2 sling {Juan d:12 s:1.3 dpt 6:j @.)%†....................Zot (16412) Gem (7413) #################....##. ####...6:j j##### ....... ....... ....... _Health restored: 54 6:j5 "_HP and MP is already full. Ctrl-5 to rest for 100 turns.  Things that are here: _a +0 short sword; an orc corpse _Items here: ))) [[ †.  Okay, then.6:jH 6:j 6:j% 6:j#( . _8:jt)..~##.~~####.....# #≈.≈#≈.## #...%..# #≈.≈#≈~# #..#####....# #≈.≈#≈~# ##....##....# #≈.≈#≈.# #......#....### #≈.≈#≈~# #......#....'.≈~≈#≈~#####....##....# ~..~.#..##.<).##$...##. ###...##. #.#####..........).[..>. .8:j).... ..)%†.................... .#################....##. .####...#####..8:j *8:jO68:j.8u4.2 (112 _8:jB8:j F"_HP and MP is already full. Ctrl-5 to rest for 100 turns.  Things that are here: _a +0 short sword; an orc corpse _Items here: ))) [[ †.  Things that are here:8:jIu _a +0 short sword; an orc corpse8:ju~##.~~####.....# ≈.≈#≈.## #...%..#....# ≈.≈#≈~# #..#####....# ≈.≈#≈~# ##....##....# ≈.≈#≈.# #......#....### 8:jm≈.≈#≈~# #......#....'. ≈~≈#≈~#####....##....# ~..~.#..##.<).##$...##. ...##.)8:jf .#####.). 8:jn[..>.  8:jɸ)%†. #....##.   8:j8:jp501 _8:j8:j8:j]' ~##.~~####.....# .≈#≈.## #...%..#....# .≈#≈~# #..#####....# .≈#≈~# ##....##....# 8:j' .≈#≈.# #......#....### .≈#≈~# #......#....'.. ~≈#≈~#####....##....# ~..~.#..##.<).##$...##.8:j( ...##.). #####.).[..>. )%†.8:jP( ....##.... ###### .  8:j1 8:j$2 j60908:j9 8:j; 8:j M###~.~........# ~##.~~####...'.## #...%....###~# ##....# .# #.#### .≈#≈~# #......#....'...≈#≈~#####....##....# ~..~.#..##.<).##@...##.. #...##). #####..........)[..> .........................8:ju 8:j j78098:j 8:j 8:jX n8.2 (2788:j/ 8:j > _You now have 75 gold pieces (gained 15).9:jY9:j~Quiver which action? ([-] to clear) 9:jӤ a - Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2} (quivered)b - Throw: 5 darts (poison) {d:4 s:1.0 dpt:4.0 poison}  c - Throw: 2 stones {d:6 s:1.1 dpt:5.5}  9:j;+d - Zap: wand of iceblast (8) [*/%] inventory [^] all abilities[!] focus mode: off|on;:jކ;:j###~.~........##dossy the Shooter ~##.~~####.....#....'Coglin .≈#≈.## #...%..#....#Health: 54/54 ======================== .≈#≈~# #..#####....#Magic: 7/7======================== .≈#≈~# ##....##....#AC: 6Str: 11 .≈#≈.# #......#....####EV: 11Int: 9 .≈#≈~# #......#....'...SH: 0Dex: 19 ~≈#≈~#####....##....#XL:  7 Next: 68% Place: Dungeon:4 ;:jN6~..~.#..##.<).##@...##..Noise: ---------  Time: 2168.2 (0.0) #...##........).........a) +2 sling {Juan d: c) +0 sling {Ælfthry #####..........)........Throw: 5 darts (poison) {d:4 s:1.0 dpt ........[..>............;:j~Zot (16407) Gem (7408) ........................ )%†..................... ;:jؔ_################....##.. ###...###### .. ...... _a +0 short sword; an orc corpse _Items here: ))) [[ †. ;:j~_Okay, then.Things that are here: _a +0 short sword; an orc corpse ;:j?_You now have 75 gold pieces (gained 15).;:jA;:j;:j;:j $.~##.~~####.....#....' ≈.≈#≈.## #...%..#....# ≈.≈#≈~# #..#####....# ≈.≈#≈~# ##....##....# ≈.≈#≈.# #......#....#### ≈.≈#≈~# #......#....'... ≈~≈#≈~#####....##....# ;:j_ #~..~.#..##.<).##....##.. ##...##........)@........ .###..). .........[..>......... .)%†. #################....##..... ###### .. ........;:j 9.2 (167;:j ;:j ;:j? `#≈.≈#≈.## #...%..#....# #≈.≈#≈~# #..#####....# #≈.≈#≈~# ##....##....# #≈.≈#≈.# #......#....#### #≈.≈#≈~# #......#....'... #≈~≈#≈~#####....##....# ##~..~.#..##.<).##....##.. ###...##........)......... #.###.@). ..........[..>........;:jɲ n.)%†. .#################....##.. .####... ###### .. ..........;:j ;:j L705;:j 6;:jT ;:j/ <:ji≈#≈.≈#≈.## #...%..#....# ≈#≈.≈#≈~# #..#####....# ≈#≈.≈#≈~# ##....##....# ≈#≈.≈#≈.# #......#....#### ≈#≈.≈#≈~# #......#....'... ≈#≈~≈#≈~#####....##....# ~##~..~.#..##.<).##....##.. ~###...##.). ##.#####.)..[..>...)%†. #.#....#.. <:j#.####... ###### .....<:j"<:jؚi145<:j<:j<:jJR~...~##.~~####.....#....' †≈#≈.≈#≈.## #...%..#....# .≈#≈.≈#≈~# #..#####....# ~≈#≈.≈#≈~# ##....##....# †≈#≈.≈#≈.# #......#....#### .≈#≈.≈#≈~# #......#....'... ~≈#≈~≈#≈~#####....##....# ~##~..~.#..##.<).##....##.. ~~###...##). .##.#####..........).[..>..... ....)%†..................... ##.#################....##.. ##.####...###### ....234<:jAw<:j##~..###~.~...# #~...~##.~~####.....#....' <:jr#†≈#≈.≈#≈.## #...%..#....# #.≈#≈.≈#≈~# #..#####....# #~≈#≈.≈#≈~# ##....##....# #†≈#≈.≈#≈.# #......#....#### #.≈#≈.≈#≈~# #......#....'... #~≈#≈~≈#≈~#####....##....# #~~##~..~.#..##.@).##....##.. ~~~###...##)<:j,.##.#####..........).[..>......... .....)%†.....................#.#################....##.. .##.####...###### ...<:j<:jn i323<:j <:j a _There is a stone staircase leading up here.<:j 3<:j <:j 412 _<:j <:jr / 3<:j T22You climb upwards.<:j~  .#  .#  ###.#  ##...####  ..###!......  ........#  #.....#  #.@.#  ##.##  #.#  ...  #.. ##.# w   ribbon worm (asleep) .# <:j Qw# <:j p5.7 (2.501<:j _You encounter a ribbon worm. _There is a stone staircase leading down here.=:jwy  ## .# .# ###.# # ##...#####...###!.........>.........#..#>.###.## #.# ... #...##.# .#w#=:j 7>=:j r6.7 (1.03990=:j =:j ; _Found a stone staircase leading down.=:j+ ## .# .# ###.# ## ##...######...###!..........>....@....##...###.....#.=:jH,>.###.## #.# . #...##.## .#=:jpD78399=:j+K=:jK>:j=M##.# . ###.# ## ##...######...###@..........>....###...###....... ##.>.####.##>:jF..##>:j>:ji878>:j>:j>:j(n9.7 (267>:j3>:jqh _o - 3 fizzy cyan potions {!q} (gained 1)>:jt>:jMu>:j-{>:jf~N _There are no items here.>:j ##.# .# ###.# ## ##...######...###......... ..>.....@...### #...###.....# .. ##.>.##  ##.## .#...#...##.## .#>:jp >:jf v80.7 (156 _>:j >:jO >:j5V ##.# .# ###.# >:jiV B## ##...######...###......... ..>.........### >:jV #...###..@..# .. ##.>.##  >:jV ##.## .# ...>:jV #...##.## .#w#>:j] >:j{^ &1>:j^ C45>:jgc >:j^e >:jd  ##.##### ##...#####...###...........>.........### #...### .. ##.@.## >:j r##.##  #.# ...#w   ribbon worm (asleep)w#>:j >:j1 i234>:j >:jK c _There is a stone staircase leading down here.?:j?:j?:je?:j ?:jsp323 _?:jC?:j%4?:j2 ##~..###~.~........## #~...~##.~~####.....#....' #†≈#≈.≈#≈.## #...%..#....# #.≈#≈.≈#≈~# #..#####....# #~≈#≈.≈#≈~#.##....# #†≈#≈.≈#≈.# #....#### #.≈#≈.≈#≈~# #......#....'... #~≈#≈~≈#≈~#####....##....# #~~##~..~.#..##.@).##....##.. ~~~###...##........)......... ..##.#####..........)........ .............[..>............ ............................. .....)%†..................... ###.#################....##.. .##.####... ###### .. ...........?:j<p5.2 (2.501?:jF?:j.H# _You climb downwards.?:jgJa _There is a stone staircase leading up here.@:jZ2@:jX3@:j<@:jA@:jE@:jsR:@:j[@:j+ ~...~##.~~####....' †≈#≈.≈#≈.## #...%..#....# .≈#≈.≈#≈~# #..#####....# ~≈#≈.≈#≈~# ##....##....# †≈#≈.≈#≈.# #......#....#### .≈#≈.≈#≈~# #......#....'... @:jr~≈#≈~≈#≈~#####....##....# ~~##~..~.#..##.<).##....##.. ~~###...##......@.)......... .##.#####..) ..........[..>..... .... )%†.... ##.#################....##...####... ###### .........@:j}(.. @:j=@:jFx6.2 (1.0890 _@:jq@:jE{ ...~##.~~####.....#....' ≈#≈.≈#≈.## #...%..#....# ≈#≈.≈#≈~# #..#####....# ≈#≈.≈#≈~# ##....##....# ≈#≈.≈#≈.# #......#....#### ≈#≈.≈#≈~# #......#....'... ≈#≈~≈#≈~#####....##....# ##~..~.#..##.<).##....##.. ###...##.......@). ##.#####.). [..>.  )%†.....#....##..@:j.####... ###### ..  @:jU 7.2 (2889@:jE~##.~~####.....#....' #≈.≈#≈.## #...%..#....# #≈.≈#≈~# #..#####....# #≈.≈#≈~# ##....##....# #≈.≈#≈.# #......#....#### #≈.≈#≈~# #......#....'... #≈~≈#≈~#####....##....# ##~..~.#..##.<).##....##.. ###...##........@. .#####.). [..>. @:j&G )%†... .#....##..   @:jtP8.2 (378@:jW@:j#[$  Things that are here:@:j9q ~##.~~####.....#....' ≈.≈#≈.## #...%..#....# ≈.≈#≈~# #..#####....# ≈.≈#≈~# ##....##....# ≈.≈#≈.# #......#....#### ≈.≈#≈~# #......#....'... ≈~≈#≈~#####....##....# ~..~.#..##.<).##....##.. ...##........) .#####.). [..>.  )%†.. #....##.@:j .    a +0 short sword; an orc corpse@:j@:jSu9.2 (467 _@:j @:j ###~.~........## ~##.~~####.....#....' .≈#≈.## #...%..#....# .≈#≈~# #..#####....# .≈#≈~# ##....##....# .≈#≈.# #......#....#### .≈#≈~# #......#....'... ~≈#≈~#####....##....# ~..~.#..##.<).##@...##.. #.....).. #####..........) [..> ... )%†.....................############....##.. ###... ###### .. @:j@:j] o90.2 (556@:j#@:jd]M ##~..##...>.# ##~.~........######## ##.~~####.....#....' ≈#≈.## #...%..#....# ≈#≈~# #..#####....# ≈#≈~# ##....##....# ≈#≈.# #......#....##### ≈#≈~# #......#....'.... ≈#≈~#####....##.@..# ..~.#..##.<).##....##.. .......)... ####..........) .......[..>............. %†.....##. ##..@:jep. ###### ..@:jp1.2 (645@:jv@:j####.....# .##...>.# ~.~........######## #.~~####.....#....' #≈.## #...%..#....# #≈~# #..#####....# #≈~# ##....##....# #≈.# #......#....#####+ #≈~# #......#..@.'..... #≈~#####....##....##....~.#..##.<).##....##.. . ....)......... ###..........)...[..>.. ... †......................############....##.@:j@:jn2.2 (734@:jk@:j ######.....#  #~..##...>.#  ~.~.########  @:jGJ.~~####.....#....'  @:jf≈.## #...%..#....#  @:j≈~# #..#####....#  ≈~# ##....##....# @:j ≈.# #......#....#####+# @:j≈~# #......#...@'.....# @:jXL≈~#####....##....##....# ~.#..##.<).##....##....# .##........)......... # ....)......... @:j [..>....   ... @:jm   ...  @:j ....##...   @:jN@:j(3.2 (823@:j\.....#  ~..##...>.#  .~.########  ~~####.....#....'  .## #...%..#....#  ~# #..#####....#  ~# ##....##....#  .# #......#....#####+#  ~# #......#....@.....#  ~#####....##....##....#  .#..##.<).##....##....#  ##........)...........#  #.)..........# [..>...... # .....  .....  ....##...[40@:j]2m  @:jci4.2 (912@:jk@:jVC .....#  ..##...>.#  ~.########  ~####.....#....'  ## #...%..#....#  # #..#####....#  # ##....##....#  # #......#....#####+#  # #......#....'@....#  @:jR #####....##....##....#  #..##.<).##....##....#  #........)...........#  .)..........#  [..>..............#  ...........# ............# ....##... @:jѴC There is an open door here.@:jȽ@:jy5.2 (10.0)01 _@:j@:j .##...>.#  ......######## ####.....#....'  # #...%..#....#   #..#####....#   ##....##....#   #......#....#####+#  #......#....'.....#  ####....##....##@...#  ..##.<).##....##....#  @:jI........)...........#  ...)..........#  @:j][..>..............#  .................#  ...........#  @:j##########....##....#   ###### ..  @:jB 6.2 (11790@:j-@:jd ......######## ###....'   #...%..#....#   #..#####....#  ##....##....#  #......#....#####+# #......#....'.....#  ###....##....##....#  .##.<).##....##.@..#  .....)...........#  ..)..........#  .[..>..............#  ...........#  ...#  #########....##....#   #######....#    7.2 (128@:je579@:j8 ##....'  #...%..#....#  #..#####....#  ##....##....#  #......#....#####+# #......#....'.....#  ##....##....##....#  .<).##....##....#  ......).........@.#  ..).#  [..>.....#  .....#  #  ########....##....#   #######....#   ....[#   @:j@:jo8.2 (1378@:j@:j ...%##### ##....##.. #......#....#####+#..'.....#....##....##.<).##....##.. ......).............) 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B:j..###..... #....##....##....# ..#B:j1.3 (345) B:jB:jKTaM ###### ########......)........# ........>.# #### .....######## #...'.%..#.... ..#####....#.....# B:jT+..#B:j[B:j,\n2.3 (434B:jaB:jӜ       ####### ########## #.....#).# B:j?#.....#.# #.....# .......@.# #...>.# ...#####'# .#######....#B:jq ##.....#....'.....# #...%..#....#.....#B:jQ #####....#.....#B:j| ##....##....##....# B:jҝ`#......#....#####'# B:jV..#....'.....#  There is an open door here.B:j]3.3 (523 _B:jx      ##  #.....#.).# B:j #.....#.# #.....#..# #...>.# ....#####'# .########....#B:j& #.....#....'.....#  #...%..#....#.....#B:jIT  #..#####....#.....#B:ji@  ##....##....##....#B:j]  #......#....#####'# B:jA #......#....'.....# B:j7B:jn4.3 (612B:jB:j 95    B:jt9   ##  #.....#.).#  #.....#.#B:j9g #.....#..#B:j9 .##...>.##....#####'# B:j9.########....# #.....#....'.....#B:j: # #...%..#....#.....#  B:jL:x #..#####....#.....#  ##....##....##....#B:jl:_  #......#....#####'#  B:j:A #......#....'.....# B:j C5.3 (701B:jHB:j     #  #.....#.).#  #.....#.#  .....#..@..#  B:j##...>.##....#####'#  ########....#  .....#....'.....#   #...%..#....#.....#  #..#####....#.....#  ##....##....##....#  #......#....#####'#  #......#....'.....#  B:jOB:jۖo6.3 (8590B:j;B:jk      #  #.....#.).#  #.....#.#  #.....#...@.#  #...>.##....#####'#  B:jG]########....#  .....#....'.....#  #...%..#....#.....#  #..#####....#.....#  B:jy##....##....##....#  #......#....#####'#  B:jW#......#....'.....#  B:jhB:jh7.3 (9859B:j8B:j`>    ################## .....#.........).#  .....#..#  .....#.....#  ...>.##....#####@#  B:j>.....########....#  #....'.....#  ...%..#....#.....#  ..#####....#.....#  B:j;?..##....##....#  ......#....#####'#  ......#....'.....#  ##....##....#  B:jF8.3 (10.0)78B:jtMB:j ################## .....#.........)...............>.##....#####'..########... #.....#....'. ...%######......# #.<).##....##....#  There is an open door here.B:jL9.3 (1167 _B:jB:jQ ################## .....#.........).......>.##....#####'..########.... #.....#....'. ...%######.... #....#......# .....)...........#  B:jB:j5p20.3 (1256B:j=B:ji ################## .....#.........)......>.##....#####'..########.... B:jf#.....#....'. ...%..#....######.... #....#.... ......#....#####'...# ......)..........#  B:j2'B1.3 (13B:j}'C45B:j-B:jg ################## .....#.........).....>.##....#####'..########.... #.....#....'. ...%..#....##### #....#.... B:jKh6......#....#####''..........# ..>..............#  B:jp2.3 (1434B:jwB:jE .....#.........).....>.##....#####'..########.... #.....#....'. ...%..#....##### #....## ......#....#####''..... #....##....##.......B:j.......# .................#  B:j]B:jo3.3 (1523B:j7B:j ....>.##....#####'..########.... #.....#....'. ...%..#....##### #....## ......####..'..... #....##....##..<)#............# .................#  B:js 4.3 (1612B:j^ B:j_E  #.....#....# #...>.##....#####'# ...########....# ##.....#....'.....# %..#....#.....# #..#####....#.....# ##....##....##....# ..#....#####'# #......#....'...@.# ##....##....##....# #.<).##....##....# ......)...........# ..).# [..>.......# ..# .# ########....##....#  There is an open door here.B:jL B:jPM v5.3 (1701 _B:jT B:jh * #...>.##....#####'# .......########....# ###.....#....'.....#  #...%..#....#.....#  #..#####....#.....#  ##....##....##....#  #......#....#####'#  #......#....'.....# ##....##....##.@..# .##.<).##....##....# .......)...........# ..)....# [..>.......# .....# .# #########....##....#  #######....# B:jM 6.3 (18490B:j B:j n ........########....# ####.....#....'.....#  #...%..#....#.....#  #..#####....#.....#  ##....##....##....#  #......#....#####'#  #......#....'.....# ####....##....##....# ..##.<).##....##@...# .......)...........# ..)....#B:j6  [..>.....B:j] l.# .....#B:j M .# B:j ##########....##....#  B:j s#######....#  B:j Y....[# B:j( 7.3 (19849B:j B:jy  ####.....#....'. # #...%#  #..######....#..........####'#....'..... ####....##....##... ..##.<).##....##..B:j- ......)........)[..>............[#......#  B:ju( 8.3 (2078B:jZ/ B:jk 6  #...%#  #..####.##....##....##..........#....#####'#....'..... ####....##....##... ..##.<).##....##........)........)[..>.............#  B:jYx 9.3 (2167B:jx{ B:j   #..#####....##....##......#....#####'...'..... ####....##....##... ..##.<).##........)........)[..>........ ##########....##.....# B:j{ D B:j B:jۿ p30.3 (2256B:j* B:j  #....#......#....#####'..'..... ####....##....##... ..##.<)##........)........)[..>........ ##########....## ###########'#  B:j8 B1.3 (23B:j C45B:j B:jsN  ......###'.'..... ####....##....##... ..##.<)##........)........)[..>........ ##########....## ###### ....[..#......<.#  B:j X B:jsX h2.3 (2434B:j]_ B:j_ Q'..... ####....##....##... ..##.<)##........)........)[..>........ ##########....## ###### ....[..........#####'... .......<.# ..B:jU 3.3 (2523B:jY B:j ' ####....##....##... ..##.<).##....##........).......B:j@ .)..[..>......................... ##########....##B:j` 2 #####B:j~ s..........[................B:j #....#####'#....... ........+  B:j B:jY Y4.3 (2612B:j B:j B:j8 * ..##.<).##....##....# #........)...........# ..)..........# [..>..............# ....B:jm8 ........# .......# ###########....##....# . ########....# .B:j8 .......@...[# .B:j8 E..# B:j8 j..# #B:j9 {##....#####'# B:jv9 #.... .# ......<.# .#  B:j9 . ........#  B:j9 . .......+ B:j9 b. #######....####### B:jR 5.3 (2701B:j_ B:jV  #........)...........# ..)..........# [..>........# .........# .....# ############....##....#B:jǥ  .. .########....# .............[# ...# .B:j@ .# ####....#####'#  #.... .# ......<.# .# B:jc . ........#  . ........+B:j  . #######....####### ..##....##....##....# B:j B:j ,6.3 (28B:j" D390B:j B:j ..)..........# .....[..>........# .........# .....# B:jt #############....##....# ... ..########....# .............[# ...#B:j  ..# ###B:j ##....#####'#  B:j z#....# .# B:j ......<.# .# B:j" . . .........#  . ..B:jH .....' . #######....#######B:jg v ..##....##....##....#B:j A ...................#B:j  B:j B:j ,7.3 (29B:j( D839B:j B:jB  .....[..>.......... #############....##. ... ..########...........[B:jC ........ ###..##...@#####'#  .#.......<.# . . .........# B:jC `#...... #######................# B:jC D B:jL B:jL o8.3 (3078B:jT B:js C ....# #############....##....# ... ..########....#...........[#......#.......# ###..##....#####'#  ........<.# . ........# ......'....... .....##................#  B:j B:jȢ o9.3 (3167B:jΨ B:j { #############....##.... ... ..########..............[................ ###..##....#####' ..## ........@.# . ........# ......'. B:j{  ... #######....#######........ .....##....####..####'##  B:j 40.3 (3256B:j B:j8 ############....##....#  B:j9.. ..########....#   .............[#   .B:j$9......#   ..............#  B:ja9## ..##....#####'#   B:j9"..##....## .#  .......<.# .#  . ........@#   .. .........'....# ... #######....####### B:j:]....##....##....##....# B:j9:q .................#  B:jZ:d######................#  B:jw:e....##................#  B:j:o##....####..####'## B:j:o ##..>.#########...# B:j:S There is a stone staircase leading up here.B:jBB:jXCv1.3 (3345 _B:jIB:jÄn .. ..######...........[...................# ####....#####'# ..##....## ..#.....<.# ...#........#....#.....@'....# ... #######....######.##....##....##....#..............### ............# #....#  B:jBB:jh2.3 (3434B:j|B:jo  ..#....#  . .......[#  . ........#  . ..............#  # ..##....#####'#  ..##....##....#  .......<.#....#  . ..#....#  B:j.. .........@....#   #....#  ##....##....##....#  ........#  B:j>..........#  B:j##................#  ##....####..####'## B:j9o ##..>.#########...# B:jg # #....#  B:jx3.3 (3523B:jzB:j$ . ..#....# . .......[# . ........# . ..............# # ..##....#####'#  ..##....##....#  .......<.#....#  . ..#....#  .. ........@'....# . #....# .##....##....##....# .........# #..........# .##................# .##....####..####'##B:j% [37m .##..>.#########...# .# #....#  There is an open door here.B:j*B:j+v4.3 (3612 _B:jO1C:j(. ..#....# . .......[# . ..............# . ..............# # ..##....#####'#  ..##....##....#  .......<.#....# . . ..#....#C:j#) . .. .......@.'....#  ... #....# .##....##....##....# ..............# #.......# .##C:j+.......# .##....####..####'## .##..>.#########...# .# #....# C:jF1C:j1o5.3 (3701C:jv7C:j3t^ #... ..#....# . ......[# . ..............# . ...............# C:jt#..##....#####'# .##....##....# .......<.#....#C:jtR . .C:jtt..#....# C:jt. .. >......@..'....#C:jus  ... #....C:j6u-# C:jUu#.....##....##....##....# .C:juu,......#C:ju1 #...C:ju-......# #.....##.....#.##....####..####'## C:jv#.....##..>.#########...# #.# #....#C:j:C:j^p6.3 (38290C:jC:jݍ; 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D:j D:j E:j E:jE:jE:jmE:j5E:jK........E:j@...............E:j1E:jA0.0)E:jYE:j.W _Could not explore, unopened door.E:jĽ u####......w..........'..$........####w   dart slug (asleep)E:j- 7  You open the door.E:j n1.3 (145E:j? E:j Z _You encounter a dart slug.E:j? E:jx@ E:jK ,E:jQ E:j}^ v )))))w  E:j^ hYou shoot a sling bullet. The sling bullet hits the dart slug.E:j  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.E:jp @.wE:jy (...'E:jz ===2.5 (1.234) Rev E:j E:j ] _The dart slug is almost dead.F:jF:j F:jF:jF:jF:j]*s .  You shoot a sling bullet. The sling bullet hits the dart slug!F:j0Z))))F:ju )))You kill the dart slug!F:jC4......'F:j`G93.723) Rev+ F:j@NF:jP/ _You shoot a sling bullet.F:jZF:jF:j*F:jF:jF:jP F:j F:jF:j PH #...#~≈#≈.≈#≈~#  #...#~≈#≈.≈#≈.#  #...#.≈#≈.≈#≈~#  #...#~≈#≈~≈#≈~ ##..#~~##~..~.#..####...~~~###...##..#.....##.#####.#..@..$...#..%.....)%÷..#######. ##########...##.####..... ##[......## #. # #.##... #.##.<.##.....F:joXF:jXy---4012F:j_F:j1  #...#~≈#≈.≈#≈.# #...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~## ##..#~~##~..~.#.#########...~~~###...##.......#.....##.###.#.............'.$..@#..%.....)%÷.....#######.##################...##.####....#[......##......... #... # ###...###### #F:j/.##.<.##.... #).........There is an open door here.F:jǦF:jϧ---5.7 (201) Rev  _F:jF:jg #...#~≈#≈.≈#≈.# #...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~ ##..#~~##~..~.# #...~~~###...###.#.....##.######.##.'.#....$.@.#..%.....)%÷#.#######.##...##.#### ##[......## # # #.##... #.##.<.## #.)F:jF:j`o6.7 (3890F:j[F:j:v #...#~≈#≈.≈#≈. #...#.≈#≈.≈#≈~ #...#~≈#≈~≈#≈~ ##..#~~##~..~. #...~~~###... ##.#.....##.##### #.# #.'. #....$@..#..%.....)%÷ #F:j;;.#######. ##...##.#### ##[......## # # #.##... #.##.<.## #.)F:jDF:jDo7.7 (4889F:jyQF:jk #...#~≈#≈.≈#≈ #...#.≈#≈.≈#≈ #...#~≈#≈~≈#≈ ##..#~~##~..~ #...~~~###... ##.#.....##. #.# #.'. #....@...#..%.....)%÷ #.#######. ##...##.#### ##[......## # # #.##... #.##.<.## #.)8.7 (5789.7 (667) F:j` #...#~≈#≈.≈#≈~#...#~≈#≈.≈#≈.#...#.≈#≈.≈#≈~#...#~≈#≈~≈#≈ ##..#~~##~..~#######...~~~###...##.....##.######.#..#.....@..'............#........#..%.....)%÷..#........#######.#################...##.######[###.#.........#.##...#####....##.<.## _You now have 88 gold pieces (gained 13).F:jF:jo90.7 (756F:j0 F:j> #...#~≈#≈.≈#≈~##...#~≈#≈.≈#≈.##...#.≈#≈.≈#≈~##...#~≈#≈~≈#≈~###..#~~##~..~.##F:j? ...~~~###...###.#.....##.#####.#.#.#......@.'..#........#..%.....)%÷.#.#######.###...##.####.##[......##.#.#.#.##...##.##.<.##.F:jO 1.7 (845F:j #...#~≈#≈.≈#≈~# #...#~≈#≈.≈#≈.# #...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~###..#~~##~..~.#.#...~~~###...##.##.F:j #.....##.#####.#.#.#.......@'..#........#..%.....)%÷.#.#######.###...##.####.##[......##.#.#.#.##...##.##.<.##.F:j F:j n2.7 (934F:j[ F:j #...#~≈#≈.≈#≈~# #...#~≈#≈.≈#≈.# #...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~#F:j ##..#~~##~..~.#.##...~~~###...##.##.#.....##.#####.#.#.#........@..#........#..%.....)%÷.#.#######.####...##.####.##[......##.#.#.#.##...##.##.<.##.F:j 3.7 (10.0)23F:j F:j;  #...#.≈#≈.≈#≈~# ##...#~≈#≈.≈#≈~# ##...#~≈#≈.≈#≈.# ##...#.≈#≈.≈#≈~# #...#~≈#≈~≈#≈~#### ##..#~~##~..~.#..########...~~~###...##.......#.....##.######........#@.[#.'............#........#..%.....)%÷......#........#######.#####################...##.####.....###[###.<#.............#.##...########There is an open door here.F:jIC F:j(D v4.7 (1112 _F:jJ F:jQM F:j6T F:jW T _Key pressed, stopping explore.F:jh F:jh F:jo F:jr F:jv F:je 6...'.....F:j F:j F:j% s #†≈#≈.≈#≈.## #.#...#.≈#≈.≈#≈~# #.#...#~≈#≈.≈#≈~# ##...#~≈#≈.≈#≈.# #.#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~#### ##..#~~##~..~.#..#########...~~~###...##.@...##.#####.....#........#.[#........'............#........#..%.....)%÷.......#........#######.#####################...##.####.....####[##.#.<#..............5.7 (1.0)01 _F:j& M~...~##.~~####†.##..~# ###...#~≈#≈.≈#≈.#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~### ##..#~~##~..~.#..## #########.@.~~~###...###.....##.#####.....#.[...'...........#........#..%.....)%÷.......... ##..F:j" F:j# o6.7 (2790F:j* F:jf M#~..###~.~....###~...~##.~~####†.##..~# ##~.#...#.≈#≈.≈#≈~# #....#~≈#≈~≈#≈~### ##@.#~~##~..~.#..## #########...~~~###...###.....##.#####....#...[#........'...................#.F:jDp 7.7 (3879F:jv F:j M ##### ##~..### ##~..###~.~....###~...~##.~~####†.##..~# ##~..≈#≈.≈#≈~# #.#.@.#~≈#≈~≈#≈~### ##..#~~##~..~.#..## #########...~~~###...###.....##.#####....#........#................[.. ..#.#8.7 (478F:j T ###### F:j 8##### ##~..## ### ##~..###~.~... #.###~...~##.~~### #...#†≈#≈.≈#≈.## # #...#.≈#≈.≈#≈~#  #...#~≈#≈.≈#≈~# # #...#~≈#≈.≈#≈.# # #@..#.≈#≈.≈#≈~#  #...#~≈#≈~≈#≈~## ##..#~~##~..~.#..# #########...~~~###...## ##.#.....##.#####... #.#.[ #.'.......... #.#..%.....)%÷...... #........#######.########F:j F:j; n9.7 (567F:j F:j m##### ##~..##.### ##~..###~.~....#.###~...~##.~~#####...#†≈#≈.≈#≈.## #.#...#.≈#≈.≈#≈~# #.#...#~≈#≈.≈#≈~# ##...#~≈#≈.≈#≈.# #.#...#.≈#≈.≈#≈~# #.#.@.#~≈#≈~≈#≈~######..#~~##~..~.#..#########...~~~###...##....##.......#.....##.#####..#..#................[#.'...#.#..%.....)%÷#.#######.######################...##.####.....300.7 (656F:jC ### ##~..###~.~....#.###~...~##.~~#####...#†≈#≈.≈#≈.## #..#...#.≈#≈.≈#≈~# #.#...#~≈#≈.≈#≈~# ##...#~≈#≈.≈#≈.# #..#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~######.@#~~##~..~.#..##.#########...~~~###...##.....##.......#.....##.#####..#..#................[#.'...#..#..%.....)%÷#........#######.#######################...##.####.....##.##[......##..................1.7 (745F:jH  .###~...~##.~~####..#†≈#≈.≈#≈.## #..~# ~#.# #....#.≈#≈.≈#≈~...#~≈#≈~≈#≈~######..#~~##~..~.#..#########..@~~~###...##....##.......#.....##.#####..................[.'........#.#.........................<.. 2.7 (834F:j #...#†≈#≈.≈#≈.## #..#...#.≈#≈.≈#≈~# #..##...#~≈#≈.≈#≈~# ##...#~≈#≈.≈#≈.# #..#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~######..#~~##~..~.#..##.<#########...~~~###...##.....##.......#...@.##.#####..#..#................[..>#........'.....#........#..%.....)%÷#........#######.########################...##.####.....##..##[......##..................#...........:j 0H<#..3.7 (923F:j8{#...#.≈#≈.≈#≈~# #..###...#~≈#≈.≈#≈~# ##...#...#~≈#≈.≈#≈.# #..#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~######..#~~##~..~.#..##.<)#########...~~~###...##.......##.......#.....##.#####..#..#....@...........[..>#........'......#.#..%.....)%÷#........#######.#########################...##.####.....##...##[......##..................#...........F:j8<#...#.##...#########F:jJAF:jAr4.7 (10.0)12F:j#IF:j#...#~≈#≈.≈#≈~# ##....#...#~≈#≈.≈#≈.# #..#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~######..#~~##~..~.#..##.<)#########...~~~###...##........##.......#.....##.#####..#........#................[..>#..'......#.#..%.....)%÷  #..#######.###############F:jb###########...##.####.....##....##[......##..................#..........<#......#.##...##########.##.<.##.....##.F:jU5.7 (1101F:jF:jW#...#~≈#≈.≈#≈.# #..#...#.≈#≈.≈#≈~# #.#...#~≈#≈~≈#≈~#####....###..#~~##~..~.#..##.<).##########...~~~###...##........) ##.......#.....##.#####.. #..#................[..> #.'...... #.#..%...@.)%÷ #.#######.################ ###########...##.####.....##.... 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G:jF#....##...##..........##....#### .=...##...##...##.....##..>.#G:j5.7 (2101G:jG:j F ######...##.####.....##....###### ....##...................................<...##...#########....####.<.##.....##....##.)....................<[.##...###. ######...##.#.>  #....#######.....#########....##...##.....##....##.#....#....................G:j6 #....'....######### ######..†#..).##.....##. ....##...##..........##....####.. =...##...##...##.....##..>.######........##...##.............#G:j6.7 (22590G:j\G:jG:jh$G:j&T _Key pressed, stopping explore.G:j=9G:j9G:jAG:j9FG:jIG:jnSZ........G:jSG:j[G:j ...##....................................<.##...#########....##....###.<.##.....##....##....#)....................<[.##...###.. #####...##...........#.>  #....#######.@...########....##....##...##.....##....##....##....#....................#....'....######### #####..†#..[.##.....##. ...##...##..........##....####..###...##...##.....##..>.####### ........##...##.............#....#..+G:j G:jr|7.7 (1.0)859 _G:jG:j\..<.##...#########....##....####.<.##.....##....##....#)....................< [.##...###..# ####...##...........#.>'  #....#######.....########....###....##...##..@..##....##....##....#.........................#....'....######### ####..†#..[.##.....##.. ..##...##..........##....####..##G:j##...##...##.....##..>.######## ....##...##.............#  ....#..+ # #.# # G:j'G:jn8.7 (278G:jiG:j=G.##...#########....##....#####.<.##.....##....##....##.)....................<.#. .##...###..#. ###...##...........#.>'.  #....#######.....########....####....##...##.....##....##....##.#....#.........@................#....'....######### ###..†#..[.##.....##... .##...##..........##....####..### .##...##...##.....##..>.#######....##...##.............# #.....#..+ #.#.# #. †##...##...#.)# #.9.7 (367G:jMG:j?##...###....##....###.<.##.....##....##....##. .).#.<.#. ##...##.#.#....##...........#.>.'. #....#######.....########....# #....##...##.....##....##....##. #....#.. #....'....#...†#..[.##.....##.... ##...##.##....####..# ##...##...##.....##..>.#.##...##.# #.#.+ #.#.G:j# #. ##...##...#.)......# #.G:jң20.7 (456G:j##...#########....##....###.<.##.....##....##....##. )..#.<.#. #...##..#.#. #...##...........#.>.'. ....#######.....########....# ....##...##.....##....##....##. ....#.. ....'....#.G:ja..†#..[.##.....##......##.##....####..####' #...##...##.....##..>.#.##...##...# #.#..+ #.#.# #. #...##...#.)......# #.G:jG:j.n1.7 (545G:jG:jk0&##...#########....##....#####'##.<.##.....##....##....##. ......#.<.#. ...##.....#.#. ...##...........#.>.'.#######.....########....###...##.....##....##....##.#..'....#. ..†#..[.##.....##.. ...##.##....####..####'# ...##...##.....##..>.##.##...##.......# #.#.......+ #.#.......# #. ...##...#.)......# #.2.7 (634G:j)##...#########....##....#####'###.<.##.....##....##....##....#................<.#....####..#....###...........#.>'....########.....########....#########...##.....##....##....##....#.............................#'....########## .†#..[.##.....##.###..........##....####..####'####...##.....##..>.#########...##...##.............# #....#....#..............+ #....##........# #....###...#.......)......# #....###...###....##...)..# #....#3.7 (723G:j  ##.<.##.....##....##....##....# ................<.#....# ###..#....# ##...........#.>...'....# #######.....########....####### ##...##.....##....##....##....# #.............................# '....########## G:j†#..[.##.....##.# ##..........##....####..####'## ##...##.....##..>.#########...# ##...##.............# #....# ....#........+G:jµ #........# #....###...#.......)# #....#G:j<##...###....##...)..# #....###...###....##......# #....#G:j4.7 (812G:jG:j ................<.#....# ###....#....# ##...........#.>.........'....# G:j#######.....########....####### ##...##.....##....##....##....# #.............................# '....########## #..[.##.....##.# G:jC##..........##..@.####..####'## G:jke##...##.....##..>.#########...# ##...##.............# #....# ....#........G:jk+ #....# #.......#G:jN ##...#.......)G:jp ##...###....##...)G:j| ##...###....##....G:j = #.......G:j[ G:j X5.7 (901G:j G:jhG:jP ##..#....# ...........#.>.........'....# ####.....########....####### ...##.....##....##....##....# .............................# ....#########..........# G:jXQ..[.##.....##................# ........##....####..####'## ...##.....##..>@#########...# ...##.............# #....# ....#......+ #....# #.# #....# #...#.)...###....##...)G:jTR...###....##.... ........... .......# ##...#G:jwZ6.7 (10.0)490G:j`G:j0 ...........#.>'....# ####.....########....####### ...##.....##....##....##....# ............................# #########........# [.##.....##.......# ........##....####..####'## ...##.....##..>.#########...# ...##...........@.# #....# ...#..+ #....# #.# #....# #.)# #....# ...###....##...) ...###....##.... .........#......# ##...##......##+#G:jG:jp7.7 (11849G:j-G:j ####.....########....####### ..##.....##....##....##....# ........................# #########.....# G:j[.##.....##.....# ........##....####..####'## ##.....##..>.#########...# ##.............# #....# #..+ #....# #.# #....# #.)# #....# G:j&###....##...)..# #....# ###....##......G:jH#......# ##...##......###+#G:j}2#.#G:jB8.7 (12G:jC78G:jG:jSG:jSG:j|G:j _G:jm G:jnW...........G:jKG:j?G:j6+0.0)G:j:G:jAW _Could not explore, unopened door.H:j`G####.o.o#'o...#....#o.o#..#.##ooooo 5 orcs (1 polearm, asleep)H:ji o.  You open the door.  You encounter 5 orcs.An orc is wielding a +1 heavy trident.H:jiM.oH:juk6o.H:jkF.oH:j$mQ.oH:j(zooooooo1 wandering)H:j{====9.7 (167H:jH:ji( _The orc shouts! x3H:jEH:joFH:jRH:j^TH:jhH:j y]  You shoot a sling bullet. The sling bullet hits the orc.H:j3 )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.oooo 4H:jlo.o.H:j0eo.o.H:jGoooH:j$70===-30.9 (1.245) Rev  _You kill the orc!H:j% H:j% 7-H:j0 H:jg5 H:j< H:jJ ))You shoot a sling bullet. The sling bullet hits the orc.H:j )The orc is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc.H:jZ .oThe orc is heavily wounded.H:jx[ Q.oH:j[ 9o.H:j\ 2o.H:j*} n)o)H:j} p2.0 (1.134H:jЎ ; _The orc shouts!H:jK 3H:j H:j H:j} H:jg )You shoot a sling bullet. The sling bullet hits the orc.H:j(H  The orc is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.H:j[9o.H:jR.oH:ja5o.H:jm  The orc is moderately wounded.H:j47----3.2 (1.223) Rev+ H:jH:j _The orc hits you from afar with a +1 heavy trident! _You take 7 damage, and have 47/54 hp (87%).I:j;I:jI:j{I:jI:j0I:j ]  You shoot a sling bullet. The sling bullet hits the orc.I:j3 )The orc is severely wounded.You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc!I:jg4e) 3 orcsI:j-o.I:j3o.I:j{ oYou kill the orc!I:jv ----4.3 (1.112 _The orc closely misses you.I:j _Your Ranged Weapons skill increases to level 6!I:j.I:j3I:jJ>,I:jAI:jWP )You shoot a sling bullet. The sling bullet hits the orc.I:j]VP 2 orcsI:jm )))))You kill the orc!I:jhqEo)I:jq3o.I:j$...I:jr5.401) Rev* I:j-I:jYw _You shoot a sling bullet. The sling bullet barely misses the orc.I:j3I:jI:j_I:jVI:je)w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.I:jP  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.I:j: )oThe orc is heavily wounded.I:jCI:jhD'8=I:jDj6.6 (1.2390I:jMI:jPT _The orc completely misses you.I:j _I:j I:jP )You shoot a sling bullet. The sling bullet hits the orc!I:jo o   orcI:jF ~ )))))))You kill the orc!I:j,G I:j Eo)I:j b)......I:j =17.8838I:j& I:j / _You shoot a sling bullet.I:j I:j I:j I:j0 I:j I:jc  You shoot a sling bullet. The sling bullet hits the orc.I:j )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.I:jN (I:j* I:j. p8.9 (1.167I:j6 I:jB9 G _You kill the orc!I:jI:j-I:jrI:jI:jI:j I:jk I:j9J:jl'.....#....# ##.....##....##....##....# ...# ##....# .##.....##....# ##....####..####'## ##.....##..>.#########...# ##.#....#....# #..@)...#....# #.)#....#....# #.)......#....#....# ###....##...)..#....#....# ###....##......##..##......# ...#......# ...##...##......#########+# 9---9056J:j/J:j6*  There is an open door here.J:jz .....#....# ##.....##....##....##....# .# #..# ##.....##...# ##....####..####'## ##.....##..>.#########...# ##.#....#....# #..)@...#....# #.)#....#....# #.)......#....#....# ###....##...)..#....#....# ###....##......###......J:jD|#......#......  Items here: ))) [ ††.J:jJ:j---40.9 (245 _J:j&J:jc  j - a +1 heavy tridentJ:j1.9 (334) Rev+ J:j?J:j J:jاJ:jP)_You see here a +0 leather armour.J:j% J:j J:jY J:j J:j J:j/ !.J:j J:jI( J:jw  .....##....##....##....# ........................# ######### .....##..# ......##....####..####'## #.....##..>.#########...# .............#....#....# ..J:jx g)[...#....# .....)#.@..#....# .)......#....#....# #....##...)..#....#....# ....##......##...#....# ......##......#......##...##...##......#########+J:j-y ##.# ##....#J:j J:j 50=2.9 (123J:jO J:jJ  #.....########....####### ##.....##....##....##....# .........# #########..# ##.....##................# .......##....####..####'## ##.....##..>.#########...# ##.#....#....# J:j 2#......)@...#....# #.......)#....#....# #.......)......#....#....##....##...)..#....#....# ###....##......##...#....##......##...#....#.#......##...##...#J:j Y.##########+# ........#.#J:j J:jG X3.9 (212J:jw J:j J:j?(l #.....#....# .##.....##....##....##....#J:j(..# .#..# .##.....##...#.##....####..####'## J:j(n.##.....##..>.#########...# .##.#....#....# .#.@[...#....# J:j(.#.)#....#....# .#J:j)c.)......#....#....# J:jA)G.###....##...)..#....#....# .###....##......##...#....#.##.....J:j*Z.##...#....#.#......##...##...#.#......#########+# .#.#You see here a +0 leather armour.J:j2J:je3P4.9 (30J:j3%1 _J:j;J:jA*  There is an open door here.J:j׀ J:jeJ:jTY..........#.>.........'....# J:j"####.....########....#######J:j4##.....##....##....##....# .J:j>&.........J:j.# .J:j..#########J:j|.# J:j΄`[.##.....##................# .J:jBK........##....####..####'## .J:j.##.....##..>.#########...# .J:jޅ .##J:j&#....#....# .J:j .#J:jhh..)[...#....# .J:j‰.#J:jP.J:j%q)#....#....# .J:jl.#.......)......#....#....# .J:jˋ].###....##...)..J:jE....#....#J:jR/###....##......J:j݌Q##...#....#J:j\b##......##...#J:j....#J:jލo.#......##...##..J:j" .#J:j].#J:ja#########+#Items here: ))) [ ††.J:jC5.9 (4290) Rev  _J:j*J:j&.#.>.'....##.....########....#.##.....##....##....##....#........#.##.....# .[.##.....##.....#.##....####..####'##J:jZ.##.....##..>.#########...#.##.#....#....#.#.)[...#....#.#.)#....#....#.#.)......#....#....#.###....##...)..#....#....#.###....##......##...#....#.##......##...#....#.#......##...##...# .#......J:j #+#J:jHJ:j1=6.9 (58J:j 29J:jJ:j14 #.#..#....# #...........#.>.........'....# ######.....########....####### #...##.....##....##....##....#..................# ....#########.......#[.##.....##................# #..........##....####..####'## J:j4w#...##.....##..>@#########...# #...##..#....#....#.#..)[...#....#.#.)#....#....# #...#.......)......#....#....# #...###....##...)..#....#....# #...###....##......##...#....#J:j)5##......##...#....#.#......##...##...#J:j7?J:j?n7.9 (678K:jK:jD9M.<..# #...........#.>.........'.... ######.....########....###### #...##.....##....##....##..............K:jCE..#######...... ..[.##...............@####..####'#..##..>.######### #...##..#...)[... ....#.............)#....#....#.......#......#K:jfOK:j,Pn8.9 (767K:jiK:jq <.##.....##....##....##....# .#.K:jm]..<.#....# .#...........#....# ...........#.>.........'....# ####.....########....####### ##.....##....##....##....# .........# .#########.# K:j.[.##.....##....@...........# ..........##....####..####'## ...##.....##..>.#########...# K:jܩ#..#....#....# #...)[K:j  ...#......)#.. K:j...#.......)......# ...###....##...)..#.###K:jߴK:j2K:jt=9.9 (856) K:jK:j <.##.....##....##....##....# #.........<.#....# #...........#....# #.>.........'....# .....########....####### ##.....##....##....##....# # ##.# K:j"[.##.....##.....# ##....####..####'## ##.....##..>.#########...# ##.....#....#....# #....#.....#.)....###....##... K:jK:j"o50.9 (945K:jpK:jMv .##.....##....##....##....# #.........<.#....# #...........#....# #.>.........'....# .....########....####### K:jM##.....##....##....##....# # ##.# .##.....##.....# ##....####..####'## ##.....##..>.#########...# ##.......#....#....# #...#..#. K:jN K:jiWj1.9 (10.0)3K:j#X4K:j8dK:jp ##.....##....##....##....# #.........<.#....# K:j)+#...........#....# #.>.........'....# .....########....####### ##.....##....##....##....# # #.# ##.....##.....# K:j##....####..####'## ##.....##..>.#########...# ##.......#....#....# K:jK:jo2.9 (1123K:jK:j8 .....##....##....##....# #.........<.#....# #...........#....# #.>.........'....# .....########....####### .....##....##....##....# # .# .....##.....# ##....####..####'## .....##..>.#########...# ...#....#....# K:jF3=3.9 (1212K:jK:j= .....##....##....##....#  #.........<.#....#  #.....#....#  #.>.........'....#  .....########....#######  .....##....##....##....#  #  .#  .....##.....#  ##....####..####'##  .....##..>.#########...#  ...#....#....#  )[...#....#  )#....#....#   )......#....#....#    #....##...)..#....#....#    #....##......##...#....#   :j=KK:j R4.9 (1301K:j##....##....##....#  #.........<.#....#  #...........#....#  #.>.........'....#  ########....#######  ##....##....##....#  #  .#  ##.....#  ##....####..####'##  ##..>.#########...#  ..#....#....#  )[...#....#  )#....#....#  )......#....#....#  ....##...)..#....#....#  ....##......##...#....#  K:jK:j,5.9 (14K:jD190K:jK:jA##....##....##....#  #.........<.#....#  #...#....#  #.>.........'....#  ##....#######  ##....##....##....#  #  .#  ##.....#  ##....####..####'##  ##..>.#########...#  ..#....#....#  )[...#....#  )#....#....#  )......#....#....#  ##...)..#....#....#  ##......##...#....#  K:jrK:j4=6.9 (15819K:jK:j\ ##....##....##....#  #.........<.#....#  #....#....#  #.>.........'....#  ##....#######  ##....##....##....#  #  .#  ##.....#  ##....####..####'##  ##..>.#########...#  ..#....#....#  )[...#....#  )#....#....#  K:j\)......#....#....#  ##...)..#....#....#  ##......##...#....#  K:j]#_HP restored.K:jfK:jOgo7.9 (1678K:jboK:jӫE ##....##....##....# K:j #.........<.#....#  #.....#....#  K:jV#.>.........'....#  .#K:jb....#######  .K:j##....##....##....#  # K:jQ .#  .K:jY##.....#  .##....####..####'##  .K:jL##..>.#########...#  ..#....#....#  )[...#....#  )#....#....#  K:jL)......#....#....#  .##...)..#....#....#  .##......##...#....#  K:j*K:j,8.9 (17K:j1C67K:j8K:j<y.........<.#....#  .#..#....#  .#.>'....#  ########....#######  ##....##....##....#  ..................#  ###  ................#  ##....####..####@##  ##..>.#########...#  ........#....#....#  .)[...#....#  )#....#....#  .)#....#....#  ##...)..#....#....#  ##......##...#....#  ##......##...#....#  K:j99.9 (1856K:jg #..#....#  #.>'....#  #######....#######  #....##....##....#  .................#  #........#  #................#  #K:jh,....####..####'##  #..>.#########..@#  .......#....#....#  .)[...#....#  )#....#....#  )#....#....#  K:jiP#...)..#....#....#  #......##...#....#  #......##...#....#  #K:jip......##...##...#  There is an open door here.K:jsK:js=60.9 (1945 _K:jzK:j޶ >' #######....###### #....##....##.... ............. #...............####..####'##>.#########... .......#....#...)[)#.. )......#..##...# #......#########+#  K:jO1.9 (2034K:j}K:j6 ######....###### #........ ............. #............####..####'##>.#########... .......#....#...)[)#.. )......#.. #...)###+# #.......#  2.9 (2123K:jkR ........ ............. #............####..####'##>.#########... .......#....#...)[)#.. )......#.. #...)...## #.......#  K:jTK:jPU,3.9 (22K:jvUC12K:jk\K:jO^ ............. #.K:jj...........####..####'##K:jr>.#########... .......#....#...)[)#.. )......#.. #...)...##K:j A #......## K:jD K:j4K:jY4.9 (2301K:jK:jةK:jR #...........####..####'##>.#########... .......#....#...)[)#.. )......#.. #...)...### ########  5.9 (24090K:j- ...........####..####'##>.#########... .......#....#...)[)#.. )......#.. #...)...##K:j.########+ #  K:ju:6.9 (25809K:j{=K:jzz .####..####'#>.#########... .......#....#...)[)#.. )......#.. #...)...##########+.#  #  K:j-7.9 (2678K:j‡K:ji >.#########... .......#....#...)[)#.. )......#.. #...)...###########+.#  #  K:jK:jo8.9 (2767K:jK:jAK:j;K:j]S _Health restored: 54K:j\ e.....[.......K:j< A0.0)K:j=  K:j K:j I_Could not explore, unopened door.L:jbL:jeL:jeL:jkL:joL:jKL:j:L:jL:j _Could not explore, unopened door.L:jd'..#...#L:jw....##S..?#S   ball python (constriction, asleep)#....##...^#L:jg7  You open the door.L:jG n9.9 (156L:jL:j\ _You encounter a ball python.L:j L:j L:j L:j L:j L:jF  ))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.L:jO  The ball python is severely wounded.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.L:j 9S.L:j* 5'..L:jT+ ===71.0 (1.145) Rev L:j5 L:j7 d _The ball python is severely wounded.L:j8 3L:jP L:jm L:j` L:jX †You shoot a sling bullet. The sling bullet hits the ball python.L:j k)))L:jF ))))You kill the ball python!L:jv'..†...L:j 22.134) Rev+ L:j%L:j`/ _You shoot a sling bullet.M:jN3M:jQM:jUM:jiZM:jcM:jcM:jSjM:j  .......#....#.)[)#. )...... #...)...####...#######.# #....#..## #.†#....# #  M:jM:jKy---3023M:jM:j )[)#. )...... #...)...##...##.##...#######'.# #...#†####### #...?##...# #  There is an open door here.M:jM:jl---4.1 (21M:j@2) Rev  _M:jM:j}< )#. )......#....# #...)#....##...#...#...#######'.# #....#†####### #...? .##### #  M:j1D5.1 (301M:j KM:j )...... #...)....##...#...#...#######'.# #....#†####### #...? .^ #  M:j6.1 (41990M:jHM:j; #...)...##...#..#...#######'.# #....#†####### #.. .^.  M:jqM:jp7.1 (58199M:jHM:jM:jps8.1 (678) M:jM:je _u - a scroll labelled YKHEWN ITIUTOSHM:jM:j3M:j M:jM:jM:j;.'...M:j*M:jM:j&%0M:j (M:j*E _Done exploring.M:jH M:jI M:jO M:jS M:jS M:js[ :M:j_ M:j M:j8 M:j# E _Done exploring.N:jc N:j;o #Level 4 of the Dungeon <<<<>>>>^(Press ? for help)##....##...##..........##....####..####'###.=...##...##...##.....##..>.#########...##..........##...##.............#....#....##...............#..............)[...#....##...............#.............)#....#....##....†##...##...#.......)......#....#....###.....##...##...###....##...)..#....#....##......##...##...###....##......##...#....#####...##...#...........##......##...#....##....#....#............#......##...##...##....#....#............#......#########'##....#....#............#.......# #....########...##...###....##.......# #....###...##...########....##......## #.†..##..........# #......######### #...@##....##...## #.......##....##....###### #.......##...^##.....##.......##....###.).##N:jo #.......###...#######.......#######.......###.....#########O:jrX @O:j<# O:jEL G.#O:j`' #....#.............................##....'....#########................########..†#..[.##.....##................#..P:jƦP:j/#...)..#....#....#  dossy the Shooter #......##...#....#  Coglin #......##...#....#  Health: 54/54 ======================== #......##...##...#  Magic: 7/7======================== #......#########'#  AC: 6Str: 11 #.......# #....#  EV: 11Int: 9 #.......# #....#  SH: 0Dex: 19 #......## #.†..#P:jݵ  XL:  7 Next: 72% Place: Dungeon:4 ######## #...@#  Noise: ---------  Time: 2378.1 (0.0) ##....#  a) +2 sling {Juan d: c) +0 sling {Ælfthry ##...^#  Throw: 5 darts (poison) {d:4 s:1.0 dpt ##....#P:j8,  Zot (22197) Gem (7198) ###...# ######   P:j#   #    You kill the ball python! P:jֶ _You shoot a sling bullet. _There is an open door here. _u - a scroll labelled YKHEWN ITIUTOSH _Done exploring. _Done exploring.P:j]P:jP:jP:j P:j P:j #...)..#....#....#  dossy the Shooter #......##...#....#  Coglin #......##...#....#  Health: 54/54 ======================== #......##...##...#  Magic: 7/7======================== #......#########'#  AC: 6Str: 11 #.......# #....#  EV: 11Int: 9 #.......# #....#  SH: 0Dex: 19 P:jd #......## #.†..#  XL:  7 Next: 72% Place: Dungeon:4 ######## #...@#  Noise: ---------  Time: 2378.1 (0.0) ##....#P:j   a) +2 sling {Juan d: c) +0 sling {Ælfthry ##...^#P:j G  Throw: 5 darts (poison) {d:4 s:1.0 dpt ##....#  Zot (22197) Gem (7198) #P:j X##...# #P:j (##### P:j" j  #   P:j@ F#   P:j` . P:j} _You kill the ball python! _You shoot a sling bullet. P:j _There is an open door here. _u - a scroll labelled YKHEWN ITIUTOSH _Done exploring. P:j 0_Done exploring.P:j P:jp P:j1 F )....)..#....#......##...#########'........## #.†#######..^.##...##### #P:jM8 P:j8 u9.1 (167 _P:j> P:jjy M......) ).....)..#....#.......##...#########'........## #.†#######.. ##...^# P:j΀ P:j0 o80.1 (256P:j͆ P:j# M.)[ ......)#....# )....#.)..#....#........##...#########'........## #.†#######. ##....# #####P:j P:jO n1.1 (345P:j P:jP M#..)[ ......) )....)..#....##.#.....##...#########........## #.† ######## #....# ##...#P:j2 P:j n2.1 (434P:j# P:j_ L ##..>.#########...# .#....#....# ..)[...#....# .)#....#....# .)......#....#....# #...)..#....#....# #......##...#....# #......##...#....# .#......##...##.@.# .#########'# .#.# #....# #.......# #....# ......## #.†..# ######## #....#P:j` D .# #....# .# #...^# .# #....# _You shoot a sling bullet. _There is an open door here. _u - a scroll labelled YKHEWN ITIUTOSH _Done exploring. _ There is an open door here.P:ji P:jMj u3.1 (523 _P:jp P:j] "M..####..####'# ##..>.##########..)[......) .)....P:j )..#. ##....##...#########' .P:jڮ g##.......# #....# P:jH )#P:j¶ P:j n4.1 (612P:j_ P:j2 M..............####..####'# ##..>.##########..)[......) .)....)..#. #....##...#########' .#.......# #....#P:j B .#P:j P:j n5.1 (701P:j& P:jH (M............#..####..####'# ##..>.##########..)[......) .)....)..#. #....##... P:j\I .#......#########'# .#P:jP P:jRQ h6.1 (8890P:jW P:j iM..............#..####..####'# ##..>.##########..)[......) .)....)..#. #. .#......##...##...# P:j 3.#P:j0 P:j o7.1 (9889P:ja P:j M##....##....## ..............#..####..####'# ##..>.#########P:j J#..)[......) .)....)..#. ##......##...#....# .#P:j% P:jE P:j r8.1 (10.0)78P:j P:j2 M######## ##....##....##....# ..............#..####..####'# ##..>.##########..)[......) .)....)..#. ##......##...#....# .#P:j: 9.1 (1167P:j{@ P:j LM.#.>.........'....######### ##....##....##....# ......#............#..####..####'# ##..>.##########..)[......) .).... ##...)..#....#....# ###'#P:j 90.1 (1256P:j P:j OM.# .#.>.........'....########## ##....##....## .......#....#............#..####..####'# ##..>.##########..)[......) .)......#....#....# ##...#P:j 1.1 (1345P:j P:j(bM<.# .#.>.........'....#######....###### ##....##....## ................#..............####..####@## ##..>.##########..)[ .......)#....#....# #....#P:jw*P:j*o2.1 (1434P:j02P:jn #....##....##....# .#<.#....# .#..#....# ..#.>.........'....# .########....####### ##....##....##....# ...#P:joT #.# .##.............@..# .##....####..####'## ##..>.#########...# .#....#....# ..)[...#....# .)#....#....# ..)......#....#....# .##...)..#....#....#P:j+p .##......##...#....#  There is an open door here.P:j xP:jxv3.1 (1523 _P:j-P:j"t ####....##....#####'# #....##....##....# .#<.#....# .#...........#....# ..#.>.........'....# .########....####### ##....##....##....# ....# ####.# .##................# .##....####..####'## ##..>.#########...# .#....#....# ..)[...#....# .)#....#....# ..)......#....#....# .##...)..#....#....# P:jP:jOo4.1 (1612P:jP:j| .....................# #####....##....#####'# #....##....##....# .#.........<.#....# .#...........#....# ..#.>.........'....# .########....####### ##....##....##....# .....# #####.# .##................# .##....####..####'## ##..>.#########...# .#....#....# ..)[...#....# .P:j)#....#....# ..)......#....#....# P:jB5.1 (17P:jC01P:jQ:j.# #....##....#####'# .##....##....##....# .#.........<.#....# .#.....#....# .#.>.........'....# .##....####### .##....##....##....# .....# #.....# .##....# .##....####..####'## .##..>.#########...# .#....#....# Q:jB.)[...#....# .)#....#....# .)......#....#....# Q:jA6.1 (18790Q:j$Q:j`*<.# .......................# #######....##....#####'# #....##....##....# .#.........<.#....# .#...........#....# ..#.>.........'....# .########....####### ##....##...@##....# ............# #######.#Q:j^a  .##................# .##....####..####'## ##..>.#########...# .#....#....# ..)[...#....# .)#....#....# Q:j.........'....###########....##....##....# .............# #####....# .....##................# '## .##8.1 (2078Q:jQ:jDM##....########..........[<......# .......................# #######....#####'###....##....##.........<.#............#.#.>.......@.'....##############....##....## .............. #######................# Q:j`. ##.Q:j9.1 (2167Q:j Q:j'PM#############....##....########..........Q:jqP[<...... ....................... #######....#####'#Q:jP##....##....##....#.....<.#....#Q:jP........@.#....#.#.>.........'....Q:jP+###########Q:j Q##....##....## .......................# . Q:j3Q...#######Q:jXQ:jYq400.1 (2256Q:j^^Q:jM................... #############....####....########.............[Q:jL <..... ....................... #######....#####'##....##....#.Q:js*..........#....#.#.>.........'....########### Q:j.....##....##....##....# . .Q:jʢ....####..##Q:j1.1 (2345Q:jQ:jW  There is a stone staircase leading up here.Q:jչQ:j?Q:jiv2.1 (2434 _Q:jQ:j%3Q:j̹ ### ##  #.. .#  #.# .#  #.# ###.#  ##.## ##...#####  ####.#...###.........  ...........###  ####.#...###.....#  ....## ##.>.##  #.#..# ##.##  #.#...# #.# ..###... ... .## ..## #... #. ##.## .#Q:jq3.6 (25.523Q:j9Q:j! _You climb upwards.Q:jQ:jQ:j*c _There is a stone staircase leading down here.Q:j%Q:j&Q:j+Q:jo/Q:j 0Q:j7:Q:j;R:j1 ### ## #.. .# #.# .# #.# ###.## ##.## ##...######.#...###.>.####.#...###.....#......## ##.>.#####.#..# ##.## #.#...# #.# ..###... ... .## ..## #... #.# ##.##  .#R:j8R:jQ9{4.6 (1.0)12 _R:j=R:jw ### #### #.. .#.. #.# .##. #.# ###.# #.##.## ##...######.#...###..>.####.#...###.....# ......## ##.>.## ###.#..# ##.## #.#...# #.# ..###... ... .## ..### #... #.# ##.##  .#R:j}R:j~n5.6 (201R:j=R:j#########.. .# ..##.# .# #.##.# ###.# #.##.## ##...############.#...###...................>...### ######@#...###.....# ...........## ##.>.#########.#..# ## #.#...# #...###.... ...## ..#### #... #.# ##.## . w#6.6 (3690R:jR:j  #########.....##.##.##.# ####.## ##...############.#...###...................>.........### #######.#...### .......@...## ##.>.########.#..# ##.##  #.#...# #.# ..###.... ...## ..##R:jo(#R:j R:j o7.6 (4869R:jeR:jR ####.....##.###### ##...#####R:j5S#######.#...###...................>.........### #######.#...### ...........## ##.>.########@#..# ##.##  #.#. #.# R:jS!..###...... ...#.## ..##### #...#R:jZR:jG[+8.6 (5R:jj[C78R:j_R:j_ ..##.# .# #.##.# ###.# #.##.## ##...###########.#...###........ ..........>...### #######.#...###.....#  ...........## ##.>.## #######.#..# ## #@#...# #........###...... .....##.## ..##### #... # #.# ##.## . w# R:j9.6 (667R:jB #.##.# ###.# #.##.## ##...##########.#...###....... ..........>...## #######.#...###.....#  ...........## ##.>.## #######.#..# ##...###.# #........@###...... ...##.##.#..##### #... # #g#.# ##.## .# .# w# g   hobgoblin (asleep)R:ji  You encounter a hobgoblin.R:j!R:jPv10.6 (756 _R:jYR:j* R:jG R:jů R:j R:j R:jt )g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!R:j\I  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.R:jz 7g.R:j R:j, ====1.7 (1.145) Rev R:j R:j d _The hobgoblin is moderately wounded.R:jX R:jY R:jd_ R:jbd R:je R:jp  You shoot a sling bullet. The sling bullet hits the hobgoblin.R:jg .  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.R:j ' R:j ===-2.9 (1.223) Rev+ R:j R:j[ M _You kill the hobgoblin!R:jR:j7-R:j R:jR:jR:j}..>....R:jR:jS:j&#.##.## ##...###########.#...###..................>.........##########.#...###.....# ...........## ##.>.## #######.#..# ##.## ...#####.#...# #.# ........###...... ... ...##.##@#..##### #S:j # ##.#.# ##.## .# .# .# w# .#...#S:j>?.#S:jS:j----3S:j!g012) Rev S:j&S:jT#######.#...###...................>.........### #######.#...###.....# S:j-U...........## ##.>.## #######.#..# ##.## ...#####.#...### #.# S:joUE........###...... ... ...##.##.#..##### #S:jU # ##@#.# ##.## #.# .# #.# w# S:jUd#.#  ...S:jU#.##.##S:jVB.#S:j\S:j\]---4.9 (201S:jaS:js #.##.## ##...##### #######.#...###.............>.........##########.#...###.....# ...........## ##.> #######.#..# ##.#...#####.#...######.# ........###.......... ...##.##.#@.##### #... S:j># ##.#.# ##.##.#.#.# #.#.#w##.#)#....##.####.##.#S:jYS:jo5.9 (3590S:jjS:j#######.#...###......... ..........>...### #######.#...###.....#  ...........## ##.>.## #######.#..# ##...#####.#...######. ........###..........S:j<K ...##.##.#..##### #... # ##@#.# ##.## #.#.# . #.#.# w# #.#)#  ....# #.###S:j #.# #.# S:j9 wS:jw   dart slug (wandering)You encounter a dart slug.S:jS:j6.9 (4859 _S:j:S:jS:j|S:j4}S:jS:jS:jS:jS= ))S:jTYou shoot a sling bullet. The sling bullet hits the dart slug.S:j>  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.S:jz=..S:jz===8.0 (1.178S:jS:jb _The dart slug is severely wounded.S:jKS:jZS:jKS:jS:j S:j  )) You shoot a sling bullet. The sling bullet hits the dart slug.S:j)C †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.S:jH(S:j3..S:j39.167) Rev+ S:jS:jM _You kill the dart slug!S:jS:jS:jPS:jS:jZS:jWK..#.S:jUS:jLS:j ..........>.........### #######.#...### ...........## ##.>.########.#..# ##.## ...#####.#...######.# ...†.###..........S:j{##.##.#..##### #... # ##.#.# ##.##  .# w) ....#.#S:jS:jr.---20S:jL056S:jS:j, #######.#...### ...........## ##.>.########.#..# ##.## ...#####.#...######.# ...†.###..........##.##.#..##### #...S:jP-  # ##.#.# ##.##  .# w) ....##.##S:j3 S:j4 ---1.1 (245) Rev S:j9 S:js $...........## ##.>.########.#..# ##.## ...#####.#...######.# ...†.###..........##.##.#..##### #... # ##.#.# ##.##  .# w) ..........#S:j^s ##..$##.#####. #.# #.S:ja{ S:j{ n2.1 (334S:jf S:j  #######.#..# ##.## ...#####.#...######.# ...†.###..........##.##.#..##### #... # ##.#.# ##.##  .# ###w##...##.#)# .......@..###..$##.## ##. #.#  #  ###S:j n3.1 (423S:j, S:j S:j  #.#..# ##.## ...#####.#...######.# ......†.###. ...##.##.#..##### #... # ##.#.# ##.### #.#.# .# ##. #.#.# w#.##...##.#)#...#.##..$##.### ##. #.# # #.# #.# #.# ..# ###S:j S:j; n4.1 (512S:jK$ S:j^  #.#..# ##.## ...#####.#...######.# ......†.###. ...##.##.#..##### #... # ##.#.# ##.## #. #.#.# .# ##.# #.#.# w##.##...##.#)#...#.##..$##.### ##.# #.#S:j^^ " #. #.## #.# #.# ..# ###S:jf f5.1 (60S:j+g #1) S:jl S:j  #.#..# ##.## ...#####.#...######.# ......†.###. ...##.##.#..##### #... #. ##.#.# ##.## #. #.#.# .# ##.###.#.# w##.##...##.#)#...#S:jX ..##..$##.### ##.###.# #. #.# #. #.#.. #.#.. ..#... ###S:j S:jo o6.1 (7490S:j S:j  ...#####.#...######.# ...†.###..........##.##.#..##### #... #. ##.#.# ##.##  .# ##.###.#w##.##...##.#)# ................##..@##.### ##.###.#  #. ...7.1 (8849S:j| S:j S:j= n8.1 (978S:j- S:j^   ...#####.#...######.# ......†.###. ...##.##.#..##### #... #.###.#.# ##. #.# #.#.# .## ##.###.#.# w##.##...##.#)##.......# ...##.@.##.### ##.###.# #.# #.# #.# #.# ... #.# ... ..# .... ### ..... _You now have 93 gold pieces (gained 5).S:jlg 9.1 (10.0)67S:jk S:jp S:jt S:jv T _Key pressed, stopping explore.S:j/ S:jˆ S:j S:j] S:jВ S:j W.........S:j S:j S:jX  ...†.###..........##.##.#..##### #... #.###.#.# ##.#  # ##.###.#wS:j 5###.##...##.#) #.............# ...##...##.### ##@###.#  #.# ........r   quokka (asleep)##.r.##S:j f  You encounter a quokka.S:j ,0.0)S:j Q30.1 (15S:j %6 _S:j S:j S:j43S:jO7S:j<;S:j>S:j}K )))))r  )S:jKQYou shoot a sling bullet. The sling bullet hits the quokka.S:j †The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.T:j'1...T:j,(...T:j,===1.2 (1.145) Rev T:j3T:j8J _You kill the quokka!T:jT:j|T:j8BT:j@.T:j6T:j$8##.##.#..##### #... #.###.#.# ##.#  # ##.##w###.##...##.#) ............. ...##...##.## ##.###.#  #@# .......:.......##........T:j8#.##.†.####. ##.##T:jAT:j%By---2034T:jJT:jf #.###.#.# ##.#  # ##.##w###.##...##.#) ............. ...##...##.## ##.###.#  #.# #...#.....:.#......##T:j...[#.##.†.#### #. ##.## #.#T:j}T:jۓ---3.2 (223) T:jT:jv   # ##.##w###.##...##.#) ............. ...##...##.## ##.###.#  #.# ##.###.@.##........:..#...#......#### .... ######.#T:jT:jlA4.2 (3T:jC12T:jT:jf%#.# #.#.# .# # ##.###.#.# w# ###.##...##.#)# #.............# ...##...##.### ##.###.# #.# #.# ##.###.# #..@##.# #.:..# ...#......### #... #[#.##.†.##### #.T:j%# #.##.#T:j15.2 (401T:jY8T:ju# ##.###.#.# w# ###.##...##.#)#  #.............# ...##...##.###  ##.###.# #.# #.# T:j5.....T:j?}7.6829) Rev+ T:jFGT:j^Jw _You shoot a sling bullet. The sling bullet barely misses the orc.U:j3U:jU:jU:j;U:j )You shoot a sling bullet. The sling bullet hits the orc.U:j~P))))U:j.7 )U:j/:))You kill the orc!U:j]z oYou shoot a sling bullet.U:je....)).o   orcU:j̽48.8 (1.277) Rev* U:jU:jq _You encounter an orc. It is wielding a +0 dagger.U:j"1U:j3U:j9U:j=U:j$BU:jL{ ))))))You shoot a sling bullet.U:j8 )The sling bullet hits the orc but does no damage.U:jZKo.U:j^ oYou shoot a sling bullet. The sling bullet barely misses the orc.U:j]d.....o 2 orcsU:joel50.056U:jlU:jqq _You encounter an orc. It is wielding a +0 dagger.U:jU:jaU:j_U:j U:jU:j>U:j )U:jc))U:j))U:j ))U:j U:j )You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!U:j)   orcU:j+Do.U:j-Ko)U:j45.....U:j8p1.1 (1.145U:j>U:jWAG _You kill the orc!U:j@QU:jRU:jkYU:jb]U:jaU:j%o )You shoot a sling bullet. The sling bullet hits the orc!U:jsP))))U:jq )))You kill the orc!U:j ....)).52.234U:j E _You shoot a sling bullet.U:j> U:j? U:jL ,U:jUS U:j] \.......U:jzx U:jê  #.#  ...##...##.### ##.###.# #.# #.# ###.###.# ###.##.##...##.# #. #.# #...#.# ...#......#......# #..# U:j #[#.##.†.#......# # #. ##.## #..)#.## #.# ##.).#.# #..#. .U:j U:j2 U:j ---U:j 3U:j 0U:jd %2U:j 3U:j U:j& U:jK  .# ...##...##.### ##.###.# #.# #.# # ##.###.# ###.#  #.##...##.# #..... .# ##...#.# #......#U:j #......# ..# [#.##.†.#......# U:j #. ##.## ##..)#.#  U:j* `# #.# ##.).. #.# .#..#. . .#U:jM J. #..U:jJ U:j ---4.2 (212U:j U:jU M##.##...##.#).......... ...##...##.#####.##  #.#   ##.# ###.##  #.##...##.# #.........# ##...######### ................. U:jV [#.##.†.########...... ##.####..)#.## #.###.)....#....U:j&_ 5.2 (301U:j v U:j  .##...##.#)# # ##...##.### ##.###.# #.# #.# # ##.###.# ###.## #.##...##.# ##...... # ##...#.# #......#######.@....# ........# #.##.†.#......# #. ##.## ##..)#.# # #.# ###.)...#.# .#..#. ....#.#..# U:j 6.2 (4190) Rev+ U:j U:j M ##.###.#.w# #.##...##.#).......... ..##...##.#####.##  #.#  #  ##.# ###.### #.##...##.# ##..........# ##@..#.# .########.. U:j| 7................##.†.########..... #. ##.####..)#.#U:j a..#.#..#U:jv 7.2 (5819U:j U:jL   ##.###.#.# w# .##...##.#)# # ##...##.### U:jHM ##.###.# #.# #.# # ##.###.# ####.# .##...##.# ##.## ##.@.#.# #......#######......# .........# U:jM i.##.†.########......#  #.# ###.)...#.# U:jM .#....#. ....## U:jV U:j6W n8.2 (678U:j] U:jN bM #.# .  ##.###.#.w# .##...##.#).......... .##...##.#####.##  #.#  #  ##.# ####.#####...##.# ##@......# .U:j ..# ##...#.##.# ########......# ............... .##.†.########......#.....##U:jv U:j 9.2 (767) Rev U:j˧ U:j -#.# #.#.# .#  ##.###.#.# w# ##...##.#)# # ##...##.###  ##.###.# #.# #.# #  ##.###.# ####.#### ##...##.# ##.# # ##...#.##.# ......#######......# ........#  #.# # U:jW U:j o60.2 (856U:j( U:j= #.# #.#.# .# U:jf@J##.###.#.# w# ...##.#)# .## .#...##.### .# ##.###.# .##.# #.# .# ##.###.# ####.#### ...##.# ##.# # ##...#.##.# #######......# U:jA'.........# .†.########......# U:jDB##.## ##..)#.# w   ribbon worm (asleep)  #.# #.#...U:jbG+. U:jSm  A ribbon worm comes into view.U:j%UU:jVP1.2 (94U:j W%5 _U:j`U:jpU:jpqU:j_wU:j{U:j}U:j|< ))U:j؈))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.U:j$ U:j The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.V:jP]Q.wV:jQb8.....V:jc\===2.4 (1.23V:jc/4) Rev+ V:jry _The ribbon worm is heavily wounded.V:jV:jV:jzV:jV:j@V:j ))))) You shoot a sling bullet. The sling bullet hits the ribbon worm!V:jۋ .  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.V:j8.....V:jk3.623V:jV:j"O _You kill the ribbon worm!V:jl V:jm V:jv ,V:jp V:j E.........V:j V:j V:jJ ) #.# #.#.# .# .###.#.# #.# ...##.#)# #.# # #.# ...##.### #.# .###.# #.# #.# #.# #.# .###.# ####.#### ...##.# ##...@...# # ##...#.##.# #######......# ....# V:j .†.#...#.## ##..)#.# #.# #.#.... V:jd V:j7 c---4012V:jn V:j/ V:j6" M###.## #.###.#.##.#)..... ...##.####  #.# #.# ####@######.# ##........# ##...#.##.#V:j" !#######...# .................#.#..#.#..V:j* V:j+ ---5.6 (201V:j2 V:jr  .# #.#.# .# .###.#.# #.# ..##.#)# #.# ....# #.# ##.### #.# ###.# #.# .# #.# #.# .###.# ####.#### ..##.# ##....@..# ..# ##...#.##.# #######......# # ............# †.########......### ##..)#.# .# #.)... :jMr 16d.#  #.#... . ....##V:jJy V:jy o6.6 (3090V:j V:j  # #.#.# #.# ###.#.# #.# ##.#)# #.# # #.# ##.### #.# V:j ###.# #.# # #.# #.# ###.# ####.#### ##.# ##.....@.# # ##...#.##.# #V:jʽ D......# .# ......# .# .#......# .# V:j J## ##..)#.# .# # ###.)....# # V:j2 @#.#..... V:j V:j 7.6 (4809) Rev V:j V:j  K  #.#.# #.# .#.# #.# ##.#)# #.# # #.# ##.### #.# .# #.#  #.# V:jt *#.# V:j .# ####.#### ##.# ##......@# V:j # ##...#.##.# #......##.# V:jO ....##.# #......##.# ##..)#.##.# ###.)....# #.#..... V:j' V:j( n8.6 (578V:j. V:jh r #) ..... ##.##V:jBi ~  # #####.######....... ...# ##...#.#########......# ........ ###########.#..#V:jsp V:jp n9.6 (667V:jv V:j  ) ..... ##.##  #####.######....... ...# ##...#.#########..... ........ ######## # ##..)#..V:jû V:jļ o70.6 (756V:jb V:j n ..... ##.## V:j #####.######....... ...# ##...#.##V:j 8#######..... ........ ######## #V:j G ##..)#V:j2 ^ ###.)...V:jO ....V:jC V:j s1.6 (845) V:j V:jI  ##.##  #####.######....... ...# ##...#.#########..... ........ ######## # ##..)# ###.)... #.#......#..##.V:jL V:jPM n2.6 (934V:jS V:jKU V:j_ j _Key pressed, stopping explore.V:jm V:jn V:jrz BV:jT R.........V:j V:j V:j    #####.######....... ...# ##...#.#########..... ........ ########. ##..)# ###.)... #.#..... ....###.#..####.V:jj V:j u3.6 (123 _V:j V:j d  #####.####V:j ##....... ...# ##...#.#########..... ........ ########.V:j>  ##..)#.# ###.)...V:j  #.#......#......###....##.#..# .####....#.V:j V:j n4.6 (212V:j V:j}Y  #####.######....... ...# ##...#.#########..... ............ ########......##. ##..)#.# ###.)....### #.#...@..#......###......##.#..# .####? #.... # #.#V:ja  oo   orc (wandering)You encounter an orc. It is wielding a +0 club.V:jh V:j i u5.6 (301 _V:jPp V:jt V:jV:jV:jV:j&V:jV:j )))oYou shoot a sling bullet.W:j( ))))The sling bullet hits the orc but does no damage.  You shoot a sling bullet.W:j.o.....===6.8 (1.2099099) Rev  _The sling bullet closely misses the orc.W:jwW:jwW:jW:jW:jDW:j )) You shoot a sling bullet. The sling bullet hits the orc.W:jv $The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!W:j (W:j..68.078 _You kill the orc!W:jb_W:jOW:j/...W:jW:j W:jU  #.# #.# #.# ####.######.# ##.......#...# ##...#.##.########......##.# ...............##.# .########......##.# ###..)#$##.# #W:j###.)..@.### # #.#......#  ......###......##.#..# .####? #.... #W:j###..#.##.W:j---9067W:j_W:j$ .# #.# #.# .###.# ####.#### ..##.# ##.......#.# ##...#.##.#.#......##.#.......##.# †.#......##.# W:j&.## ##..)#$##.# .# ###.).@..### .# #.#......# . ......###...... ##.#..# .####? #....# # ###... #.##  #.W:j=---80.0 (256W:j3BW:j} #.###.# #.# #.# #.# #.# #.###.# ####.######.# ##.......#...# ##...#.##.########......##.# .................##.# .†.########......##.# #.##..)#@##.# #.####.)....### #.# #.#......# #. ......###......###.#..# .####? #....# ####... #.###.W:j\1.0 (345W:j)W:j  You now have 99 gold pieces (gained 6).2.0 (434) W:jW:j=Q .# #.# #.# .###.# ####.#### ..##.# ##.......# ..# ##...#.##.# #######......##.# ............##.# †.########......##.# ## ##..)#)##.# W:j.# #.).@..### .#  #.#......# . ......###...... W:jt###.#..# .####?  #....# ####W:j #.###. _You see here a +0 club.W:j~#W:j$n3.0 (523W:j-W:jk ###.# ####.####.# ##.......# ..# ##...#.##.# #######......##.# ............##.# ########......##.# ## ##..)#)##.# # ##.)....### #  #.#..@...#  .......###...... ###.#..# .####?  #....# # ###... #.###. W:jr4.0 (612W:jzW:jG.# ####.#### ##.# ##.......# # ##...#.##.# #......##.# ....##.# #......##.#  ##..)#)##.#  ###.)....###  #.#...@..# .###...... ###.#..# .####? #....# # ###...#.###.#.W:j>5.0 (701W:j .# ####.#### .# ##.......# W:j H# ##...#.##.# #......##.# ...##.# ......##.#  ##..)#)##.# W:j_###.)....### #.#....@.# .###.###.#..# .####?.#....# .# ###... .##.## ## W:jW:j7 o6.0 (8890W:j)W:j!+W:jL _Key pressed, stopping explore.W:jONW:j[W:jbH)....W:jkeW:j .# ####.#### .# ##.......# # ##...#.##.# ......##.# ...##.# ......##.# ##..)#)##.# ###.)....### #.#.....@# .###.###.#..# #.####?.⌠W:jc"#....# #.# ###... ..##.## ### W:j>W:jv7.0 (1889 _W:jW:jh} ##.......##...#.## ######..... ...... ######......## ##..)#)##. ###.)....### #.#......######........###@.......###.#..# #.####?.⌠ #.. ##... .W:juW:jBn8.0 (278W:jW:j:  # ##.# # ##...#.##.# ......##.# ##.# ......##.# ##..)#)##.# ###.)....### #.#......######..###.###.#..# #.####?.⌠.#....# #.# .###... ..# #.##.###W:j; #. #.#. #W:jN 9.0 (367W:jI  ##.#  ##...#.##.# ......##.# ##.# W:j ......##.# ##..)#)##.# ###.)....### #.#......######..W:j ###.W:j e###.#..# #.####?.⌠.⌠#....# #.# ..###... ..# W:j. .#.##.####. #.#. #W:j9 o90.0 (456W:j W:j W:j ##.# ##...#.##.# ......##.# ##.# ......##.# W:j W##..)#)##.# ###.)....### ##.#......######...#.###.###.#..# #.####?.⌠.⌠.W:j/ #....# #.# ..###... ..# ...#.##.### >..W:jP #. #. ..#. # W:jq .W:j 9>W:j n1.0 (545W:j Q _Found a stone staircase leading down.W:j] W:j W:j W:j W:j W:j '.....W:j W:j% W:j$ ##.#  ##...#.##.# ......##.# ##.# ......##.#  ##..)#)##.# ###.)....### ## #.#......######...#.###....#W:j -###.#..# #.####?.⌠.⌠.g#....# #.# ..###... ..# ⌠.....⌠#.##.### ...>.#. #. ..l..g   hobgoblin (asleep)#. # W:j #.....#l   frilled lizard (asleep)######W:j& ~  You encounter a frilled lizard and a hobgoblin.W:j/ &0W:jS1 u2.0 (134 _W:ji8 W:j: X:jk3X:jkX:jGX:jX:j{ †You shoot a sling bullet.  The sling bullet hits the frilled lizard.X:jX))))X:j| ))You kill the frilled lizard!X:j~?...†.X:j===3.1 (1.123) Rev X:jX:j_!/ _You shoot a sling bullet.X:jӎX:jzX:jX:j,X:j †You shoot a sling bullet. The sling bullet hits the hobgoblin.))))))X:jnp )You kill the hobgoblin!X:jP J  You shoot a sling bullet.X:j9....⌠.†J   endoplasmX:j4.3 (1.212) Rev+ X:jX:jN[ _You encounter an endoplasm.X:jA>X:j?X:juH,X:j%MX:jX  You shoot a sling bullet. The sling bullet hits the endoplasm.X:j ?The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.X:j)X:j_sX:jvp5.4 (1.101X:j~X:jM _You kill the endoplasm!X:jX:jX:jFX:jX:jX:j .X:j_ X:j} X:jBI  ##.# ##...#.##.# ......##.# ##.# ......##.# ##..)#)##.# ####.)....### .## #.#......######...##  .###.....#  ###.#..# #.####?.⌠.⌠.†##....# #.# ..###... ..# #.⌠.....⌠.X:j'J #.##.### #....>.#. #. ##..†....##. # ##.....# X:jS X:j T s---60790X:j<[ X:jΔ a ##...#.## #..... .#X:j2 #..)#)##  ###.)....### ..## #.#......######...##.......###...........#####.#..# #.####@.⌠.⌠.†# #....# #.# #.........X:j 9##... ..# #.⌠.....⌠ #.##.### #....>...X:jΝ ---7.4 (2879X:j X:j 8.4 (378X:j³ X:j ....# #.##.# ##.# ## ......##.# X:j` $. ......##.# .# #..)#)##.# .## X:j ###.)....### ..##  #.#......######...## X:j 3.......###......@....## ###.#..# #.####..⌠.⌠.†# #....# #.# #.........####... ..# #.⌠.....⌠.##.##.### #....>X:j #. #. ##..†#. #X:j9 F##.....####### X:jV m_m - 4 scrolls labelled IMEROGEEMM (gained 1)X:j X:j 9.4 (467) Rev X:j X:jF  .# ...#.##.# ##.# ### ##.# #$. ##.# #.# ..)#)##.# #.## .)....### #..##  #.#......######...## ###.....X:j*G ## .#..# #.####..⌠.⌠.†#  #....# #.# #.#  ###... ..# #.⌠.....⌠.# X:jQG X:jP X:j,P Z500.4 (556X:jMP X:jFV X:j M###.### #......# ##$.... ..)#)##.# ## ##.)....### #..## X:jp H #.#......######@..## ......###...........## ##.#..# #.####..⌠.⌠.†# ....# #.# #........  X:j ###... ..# #.⌠.....⌠.########X:jѧ X:j* n1.4 (645X:jڮ X:jh M #.# ###.### #......# ##$.... ..)#)##.# ## ##.)....### #@.##  #.#......######...## ......###...........## ##.####..⌠.⌠.†#  #....# #.# #.........###.....##X:j[ X:jx X:j $2.4 (7X:jG %3X:j{ 4X:j X:j X:j` IM #.# ###.### #......# ###$.... ..)#)##.# ## ##.)....### #..##  #.#......######...## ......###...........## ##.#..# #.####..⌠.⌠.†#.#.###..†....##X:jr{ 3.4 (823) X:jǩ M #.# ###.### #......# #######.$.......... ..)#)##.# ## ##.)....### #..##  #.#......######...## ......###...........###.#....>....#X:j 4.4 (912X:jw X:j M #.# ###.### #......# #######..........###### ..)#)##.# X:j^ d## ##.)....### #..##  #.#......######...##.........⌠.#X:j/ X:j \5.4 (10.0)01X:j X:j X:j B6.4 (11X:jB D690X:j X:j T _You now have 107 gold pieces (gained 8).X:j X:j T _Key pressed, stopping explore.X:j" X:j($ X:jE) X:j- X:j/ X:j5 .........X:j9 X:j #.# #.# #.# #.# X:j @.#### .# #.##.# ##.# #.##.# #.##.# #.#.)#)##.# #.## X:j .)....### #..## #.#......######...#####...........##.#..# #.####..⌠.⌠.†# #....# #.# #.........# X:jء 7.4 (1.0)869 _X:jf X:j #.#  #.#  #.#  #.# .#### X:j m# #.##.# ##.# #..b##.# #.###.# #.#X:j) .# )#)##.# #.## X:j .)....### #..## .#......######...#####.....## b   bat (asleep) .#..# #.####.. ....# #.# #....X:j + X:jD c  You encounter a bat.X:j X:j) u8.4 (278 _X:j X:j X:j3X:jfX:jX:jX:j .  You shoot a sling bullet. The sling bullet hits the bat.))))))Y:j^i )You kill the bat!Y:jS.......Y:j~7===9.6 (1.267) Rev Y:jߢY:jҥ/ _You shoot a sling bullet.Y:jKIY:jpPY:j#TY:js[..Y:j[Y:jaY:j #.# #.# #.# #.# .#### Y:j\# #.##.# .Y:j##.# #....##.# #...Y:ju# ##.# #.#.# Y:j#)##.# #.## )....### #..## Y:jY:jݴY:jY:j7---100Y:jC56Y:jKY:j= .# .# .# .# .#### # .##.# #.###.# #....###.# #...# ##.# #.#Y:j.# )##.# #.## ....### #..## Y:jxY:j---1.6 (245Y:j Y:j/Ce # # # # #### # ##.# ##.# ##.# #....# ##.# #...Y:jCl# ##.# #.#.# ##.# #.## ### #..## Y:jCY:jCY:jJY:jrKs2.6 (334) Y:jPY:j?          # ## # #.# .##.#  #.# #....#  #.# #...#  #.# #.#.# Y:j| #.# #.## # ### #..##  ######...##  ###.##    Y:jҌ# #.####..⌠.⌠.†#    Y:j# #.# #.#    . ..# #.⌠.....⌠.# Y:jO  Y:jY:jzn3.6 (423Y:jY:jw      .# #### #  .# ..##.#  .# #Y:j....#  .# #...#  .# #.#.#  .# #.## .# Y:j~ .### #..## .# Y:j/######...## .# .## .#Y:jS  #.####..⌠.⌠.†# .#Y:j  #.# #.# .# Y:j ..# #.⌠.....⌠.#  Y:j$Y:jan4.6 (512Y:jY:jM # #.###### # #......#########@...#........###.####### ## .### #..## .# .#Y:j_ Y:j +5.6 (6Y:j C01Y:jA%Y:j6c@    ## # #.###### .# # #......##.#  # ########....#  # #........@###  # #.#######.# Y:j,d # #.## #.#  ### #.#.#  ..######.#.#  #........#.#  #.####..⌠.⌠.†# #.#  #.# #.........##.#  ..# #.⌠.....⌠.#  Y:j&kY:jko6.6 (7590Y:j"pY:j ###.###### ......##.#########....#.........##########@# ## ##.## ..######...###.# ### #....>....#  7.6 (8859Y:jtY:j)M ###### .# #......##.########....#.......@##########. ## ### #..## ..######...## #.# #.#Y:jJA8.6 (9Y:jC78Y:jiY:j~E .# .# .#  .#   $#   #.###### .#   #......##.#   ########..@.#   #.........###  #.#######.#   #.## #.#  ## #..## #.#  .######...## #.#  ...........## #.#  .####..⌠.⌠.†# #.#  .# #.........##.#  :jEm9.6 (10.0)67Y:j2Rj _Key pressed, stopping explore.Y:jjuY:j'rU.........Y:juY:jlj #.#  #.#  #.#  #.#  #$#  #.#######.#  #......##.#  ##...@#  #.###  #.#.#  #.## #.#  # #..## #.#  ######...## #.#  ## #.#  ####..⌠.⌠.†# #.#  # #.##.#  Y:j20.0)56 _Y:jNY:j':M. #$###### #......#########............########.#.## #.# 1.6 (245Y:j2bM. #$##### #......#########............####.#######.# Y:jgY:j9hn2.6 (334Y:jBlY:j#bM.##### #......#########....#.........### #. #Y:jYY:jn3.6 (423Y:j1Y:jn4.6 (512Y:j Y:j@Y:jL? MY:ju^##### #......##Y:jT########....# Y:jI _You now have 121 gold pieces (gained 14).Y:ji Y:j P5.6 (60Y:j!1Y:j%Y:j_gM######......##.# Y:jlY:j[mY6.6 (7490Y:jzmY:jpY:jmMo#.#######.# o   orc (missile, asleep)Y:j  You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.Y:j9Y:jռv7.6 (8849 _Y:jY:jY:j,Y:jY:j#Y:jY:jY:j ))))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Y:j} )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.Y:jHRY:j oYou kill the orc!You hear a shout!Y:j ......o   orc priestY:j ===8.7 (1.178) Rev Y:j Y:j& } _You encounter an orc priest. It is wielding a +0 short sword.Y:j Y:j Y:j Y:jJ Y:j  ))))))You shoot a sling bullet.Y:j 1  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.Y:jѴ C)oY:j 8.....Y:j 9.9 (1.256) Rev+ Y:j Y:j 8 _The orc priest is lightly wounded.Y:j5 Y:j`6 Y:jB= Y:jA Y:j6D Y:jO )))))You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Y:jE  The orc priest is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Y:j;dy.o....Y:jdq31.0 (1.145Y:jkY:jbn8 _The orc priest is lightly wounded.Z:jZ:jZ:jZ:jZ:jwZ:j ))))You shoot a sling bullet. The sling bullet hits the orc priest.Z:jE  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.Z:j6.o.o oThe orc priest is heavily wounded...o   orc (wandering)2.134) Rev* Z:j*Z:js _You encounter an orc. It is wielding a +0 hand axe.Z:j OZ:jPZ:jTZ:jX,Z:jb ))You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Z:j" _You encounter an orc. It is wielding a +0 hand axe.  The sling bullet hits the orc priest but does no damage.  The orc priest is heavily wounded.Z:jqM)oZ:j^rE.oZ:j{ .Z:j3|k3.223Z:jZ:jMb _The orc priest is heavily wounded.Z:jD_Z:jMZ:j' ) You shoot a sling bullet. The sling bullet hits the orc priest.Z:jˮZ:j<)Z:j)Z:j)Z:j )Z:j-<o  Z:jTYou shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.  The sling bullet barely misses the orc priest.  The sling bullet hits the orc.  The orc shouts!Z:j< .oThe orc is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.Z:jG~..o. Z:jH43-----4.312Z:jOZ:jS _Beogh smites you!  You take 11 damage, and have 43/54 hp (80%). _MASSIVE DAMAGE!!Z:j_Z:jZ:j )You shoot a sling bullet. The sling bullet hits the orc priest.Z:j )o   orcZ:j! ))))))You kill the orc priest!You shoot a sling bullet.Z:j! .o oThe sling bullet closely misses the orc.Z:jA f..).o 2 orcs (1 wandering)-----845.401Z:j1G s _You encounter an orc. It is wielding a +0 hand axe.Z:j " Z:j" Z:jf* Z:j. Z:j1 Z:j? )You shoot a sling bullet. The sling bullet hits the orc!Z:jD )))o   orc (Z:j { ))))You kill the orc!Z:jP 0)Z:jW ..).).Z:j\ 456.5390Z:jb Z:j)f w _You shoot a sling bullet. The sling bullet barely misses the orc.Z:j 3Z:j .......Z:jMMo)..).).#.# o   orc (wandering)###   An orc comes into view..0.0Z:jqNRZ:jOy---7.5 (1839Z:jUVZ:jJY0 _The orc leaves your sight.[:j[:j9---[:j[:j [:j/&[:jm1@.[:j`8[:j/wM.o.)..)..#.# o   orc (wandering)..# [:j~f  An orc comes into view.[:j-.0[:j|2[:j [:jn8.5 (178[:jU[:jF _The orc leaves your sight.  Things that are here:[:jW _a +0 short sword; a +0 chain mail[:j[:j[:j7[:j[:j[:jp#.[:j[:j*[:j{FMo#..)..))#.# o   orc (wandering)#.# [:j%Of  An orc comes into view.[:j`Q-.0[:jWR[:jX5=9.5 (167[:j^[:ja0 _The orc leaves your sight.[:j[:j[:j[:j[:j [:jt[:jǶ[:j[:jMo #..)[:j...)#.# [:jLo   orc (wandering)#.# [:j_  An orc comes into view..0[:j R[:j 40.5 (156) Rev+ [:j~[:j _a +0 short sword; a +0 chain mail  An orc comes into view. _The orc leaves your sight.  Things that are here:[:jsX _a +0 hand axe; a +0 leather armour[:j [:jv [:j4 [:j& [:j [:j #.[:j [:j [:j4 b#o #[:j '..).).)o   orc (wandering)[:j <  [:j& f  An orc comes into view.[:j( -.0[:j/ R[:j0 n1.5 (145[:j8 [:j: 0 _The orc leaves your sight.[:jQ~ [:j _[:j[ :[:j [:jx o##. #..).)[:j .)o   orc (wandering)[:j f  An orc comes into view.[:j -.0[:jS R[:j n2.5 (134[:j] [:j 0 _The orc leaves your sight.[:j([:j,)[:j/[:j0[:j7\:jR.\:j\:jE^o#. #.#....).)o   orc (wandering)\:jlh  An orc comes into view..0\:jmR\:j o6=3.5 (123\:jt\:jɄ  An orc comes into view. _The orc leaves your sight.  An orc comes into view. _The orc leaves your sight.  k - a boomerang {@f1}  Things that are here:4.5 (212) Rev \:j{ _a +0 dagger; a +0 leather armour; an orc corpse\:j3\:j\:j\:j\:j\:j@.\:jI\:j,##.. #.##.)..).)\:j5.5 (101\:j\:jMW##.. ##.##.)..).)\:jM476.5 (2290\:jU\:jl   ### # ..# . #.#  #.#  #.#  #.##  #@.#  ##.#  #)#  #.#  #.#  #)#  #.#  #)#\:jS  #.# \:jڗ7.5 (3829) \:jn\:j' ## #. . ##.##.)..\:jV).)\:j\:jMn8.5 (478\:j8\:j7n ## #. . ##..###.)..).\:j?\:j?8=9.5 (567\:jG\:jt  ### #. . #..###.#)..) _HP restored.\:j}50.5 (656\:j\:jr( #o###### #....... . #.##.#o   orc (wandering))# . .   An orc comes into view..1.5 (745 _The orc leaves your sight. _You regained 2 hp, and now have 48/54 hp (89%).\:jXD\:jE\:jJ\:jO,\:jW3...\:jW...\:jeX\:j]\:jM #.###### #....... ...#####. #.## .#\:jj oo   orc (wandering) #.#  You encounter an orc. It is wielding a +0 hand axe.\:j&0\:j0o\:jo 2 orcs (wandering)2.5 (134 _\:j\:jo\:j2\:j3\:j8\:j=\:j>\:jK )))))o1 wandering)You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!\:j )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.\:j3q   orc (\:j$^ 7o.\:j(e &.....\:ji 9====3.7 (1.223) Rev \:jq \:js G _You kill the orc!\:j/3g )))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!]:jɬ )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.]:jY(p rYou kill the orc!]:j-.....r   rat]:jY2Z64.8 (1.11]:j2/1) Rev+ ]:j9]:jk<T _You encounter a rat.]:jz]:jz]:jD]:j[]:j]:j m .  You shoot a sling bullet. The sling bullet hits the rat.]:jX))))))]:j;i )You kill the rat!]:jD.).....5.9190]:j+]:j ]:j!_You shoot a sling bullet.]:j']:j((]:j.]:j2]:j4]:j<@.]:jVA]:j9       #)# ##.)....@.# .]:j5V.#####.# # #.#  #.#  #.##  #..#  ##.# ]:js} #)#  #.# ]:j]:jAH50=---]:j{S60819]:j]:jd        ##)]:jZ# # #.)...@..# ..#####.# ]:jDu## #.# ]:jq5 #.# ]:j #.##  #..#  ##.#]:j  #)#  #.# ]:j\]:jG---7.9 (2]:jC78]:j8]:j;        ##)# # #.)..@...# ..#####.# ### #.# #]:j #.# # #.##  #..#  ##.#  #)#  #.# ]:j%]:j&P8.9 (36]:j&7]:j/]:j9lb # # ## # ##)# # #.).@....# ..#####.# .####. #.# .## #.# #]:jme #.## # #..# ##.# #)# . #.#]:j1=9.9 (456) Rev ]:jA #### .#.. .# #. .# ##)# ]:jf=.##### #.)@.....#..#####.#.####.. #.# ..# #.# #.# .###. #.## ###. #..# #]:j# ##.# . #)# .. #.#]:j]:j]:jo60.9 (545]:j]:j  ## ####  .# ..#  .# #.# #.# ##)#.##### #.]:j.#..#####.#.### .#####..# #.#.# #.## #.# >.## #. #.## .## #. #..# .# #. ##.# ..#. #)# ]:jL... #.#]:jz]:jn1.9 (634]:jW]:j$  Things that are here:]:j\U  ######. ..# ###)####### ..##### .#####.)........... .......@#####.#]:j#V### .#####..# #.# #.# >.# ##. #.###.#a +0 hand axe; an orc corpse]:j?_]:j_P2.9 (72]:jJ`%3 _]:jg]:jc###### .# ..# .# #.# ##.##)####### ...##### #.#####.)......#...... .........#####.#### .#####@.# #.#.# #.## #.# .]:j>.## #.# #.## # #.# #..# #. #.# ##.# .]:j .. #.# #)# ]:j-#... #.# #.# ##.##]:jL #.# #.#  #. #]:jt3)#]:jA]:j2=3.9 (812) ]:j]:jZ ######]:jj. ..# ##]:j27##)####### ]:jQ...##### #.#####.)........... .........#####.]:jp### .#####..#  #@## .]:j>.# # #.## . ##.#]:j5#.##.#]:j ]:jJn4.9 (901]:j]:jLO  ## ]:j0M####  .# ..#  .# .# ]:jZM8#.# ##)####### ##### #.#####.)......# ]:j~M... .........#####.# ]:jM### .#####.@# #.# ..# ]:jMy#.## #.# >]:jM#.# #.## .##.# #..# ]:jN# #.# ##.# .. ]:jAN#.# #)# ... #.#]:j`N #.##.# #.]:jN# #.# #.# #)]:jN+#]:jtV]:jVs5.9 (10.0)090]:jM]]:j3M  ####.   #.# #.# ##)#######]:j@##### #.#####.)......#.... ........@###### .#####.. ....## >.##]:j`o# .###.# #..#]:j#.]:j]:j3=6.9 (11809]:j\]:j]:jM  ####.   #.# #.# ##)########### #.#####.@......#.... .........#####.### .#####.. ....## >.###.# #.###.7.9 (1278]:j%]:j $  Things that are here:]:jM+  M  ####.   #.# #.# ##@############ #.#####.).......... .........#####.### .#####.. ...#]:j+ #.## #.##.a +0 hand axe; an orc corpse]:j73 ]:j3 ,8.9 (13]:j3 J67 _]:jJ ]:jP $  Things that are here:]:j OM  #]:j! ########.."....   #@# ]:jA #.# ##)############ #.#####.)......#]:j` l.... .........#### ]:j ...### .#####..# #.##.  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...#####.#...######^:j ^:j/ p30.9 (2445^:j ^:j; !  # #.##. #.#.##.# #^:j;  #.##.## ## #.#...###. ...>.....^:jb<  #.#...### .## ## #.#..#  ...#####.#...^:j^B ^:jC h1.9 (2534^:jG ^:j {  # #.##. #.#.##.#  #. #.##.## ^:ji S<. #.#...###... ...>##.. #.#...#####. .## ^:j #. #.#..#  ...#####.#...^:jy ^:j o2.9 (2623^:j4 ^:j֗ ~ _Found a stone staircase leading up. _Health restored: 54_:ji_:jLevel 3 of the Dungeon<>>>(Press ? for help)########### ########################.........# #..".....##.@.........##.#######.# #.######.##.#########.##.# ###.# #.# ##)####### #. #.##.## ##...#######.#####.)......# <. #######.#...###...................#####.# ... ..........>.........######.#####..# #.###.. #######.#...###.....# #.# #.## #.###. ...........## ##.>.## #.# #.# #.###. #######.#..# ##.## #.# #.# #..# ...#####.#...######.## #.# #.# ##.# ......†.###..........#######.# #.# #[_:j30m)# ...##.##.#..#######..........# #.# #.# #.###.#.# ##.######### #.# #.##.# #.#.##.##.# #)## ##.###.#.##.#  #.####.##...##.#)##.##)##.............##.##.# ...##...##.####.##.# ##.###.##.##.##.# #.##.##.# ##.###.# ####.####  #.# #.##...##.# ##.......##.#######.#_:j:@._:j 0.#_:j= :##_:j:#.`:j:..`:jo E..`:jJ! @..`:j#7#.a:j5#.a:j75..a:j^5."a:j5  An amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 3 of the Dungeon. Stash search prefixes: {Faith} {jewellery} Menu/colouring prefixes: identified useless_item jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding a:j jNight”. 1831. (g)o to location.b:jLevel 3 of the Dungeon<>>>(Press ? for help)########### ########## ##############.........# #..".....#  #.@.........##.#######.# #.######.#  #.#########.##.# ###.# #.# ##)#######   #. #.##.## ##...#######.#####.)......# <. #######.#...###...................#####.#  ... ..........>.........######.#####..# #.###.. #######.#...###.....# #.# #.## #.# ##. ...........## ##.>.## #.# #.# #.## #. #######.#..# ##.## #.#:jG;49m #.# #..#  ...#####.#...######.## #.# #.# ##.# ......†.###..........#######.# #.# #)#  ...##.##.#..#######..........# #.# #.#   #.###.#.# ##.######### #.# #.#  #.# #.#.##.##.# #)# # ##.###.#.# #.#   #.#  ###.##...##.#)##.##)##.............##.##.#  ...##...##.####.##.# ##.###.##.##.##.# #.##.##.# ##.###.# ####.####  #.# #.##...##.# ##.......##.#######.#b:jb:jbdossy the ShooterCoglinHealth: 54/54 ========================Magic: 7/7========================AC: 6Str: 11EV: 11Int: 9###### SH: 0Dex: 19##############..... XL:  7 Next: 86% Place: Dungeon:3#.@.........##.#### Noise: ---------  Time: 2632.9 (0.0)#.#########.##.#a) +2 sling {Juan d: c) +0 sling {Ælfthry#.#.##.## # Throw: 5 darts (poison) {d:4 s:1.0 dpt<. #######.#...### Zot (21942) Gem (6943) ... ..........>....##.. #######.#...### ##. ...........## # b:jۼP[34m#. #######.#..#...#####.#...####  _a +0 hand axe; a +0 leather armour; an orc corpse _You see here an amulet of faith. _Key pressed, stopping explore. _There is a stone staircase leading down here. _Found a stone staircase leading up. _Health restored: 54b:j b:j b:j; b:jd b:j b:j= ..............>....b:j1 b:jW b:j=<   # #@..##. #.#.##.# #.# #.##.##  <.. #.#... .... .> ##..<##.#... ##.#.b:j= .##  #.#.#.#..# ...#####.#...b:jD b:jE n3.9 (112b:jV a _You see here an amulet of faith. _Key pressed, stopping explore. _There is a stone staircase leading down here. _Found a stone staircase leading up. _Health restored: 54 _Found a stone staircase leading up.c:j  ###################...............##.############.##.#  #<.. #######.#...##...............>...c:j ##..<###..........†.###..... c:j c:j &4c:jґ C01c:j c:j c:jd ? ###################...............##.############.##.#  ##<..########.#...##................>...###..<########.#...##c:jּ ##........##.##.#..#### c:j c:j j5390c:j c:j c:jw##################... #...........##.## #.#########.##.# #.## #.##.##..########.#...#.....................>...######..<########.#...# ##.#......... #.#.#######.#.. #.....## #.......†.###.... #...##.##.#..### #.###.#.#6839c:jY|c:j?a _There is a stone staircase leading up here.d:jvd:jwd:jd:j5d:jp778 _d:jd:jPg%2d:jpC          #########   .......@#  #######.#   #.#  .#  #.#  #.#   #.#   #.#      d:jp9.4 (2.567d:j|d:jk! _You climb upwards.d:j]c _There is a stone staircase leading down here.d:jP d:j d:jT d:j* H _No target in view!e:j 3e:jr e:j e:j 40.4 (1.056 _e:jA %3e:j ] ##################...#...........##.###.#########.##.#  ##.###.##.## #@..########.#...#.....................>...######..<########.#...##.#............## #.#.#######.#..# #....#####.#...## #.......†.###.... #...##.##.#..####.###.#.#e:j  p1.9 (2.534e:j e:j # _You climb downwards.e:ja a _There is a stone staircase leading up here.f:jk ##################..............##.###########.##.# ##.## ########<..########.#..........@.............>..######..<########.#...# ##.#............# #.#.#######.#..# .f:j...##..##.# #.#.#f:jf:j w2.9 (1.023 _f:jf:jf:j###################....#...........##.####.#########.##.# ##.## #.##.########<..########.#.......................>....######.@<########.#...## ##.#............## .#.#######.#..# #....#####.#...####.......†.###.....f:j ##...##.##.#..####..# #.###.# #.# #.#.## ##.###.#.#f:jf:ji312f:j&"f:j.$f:j#####.#...##.#f:j0#.##.##.# ##.## #.##.## ##f:jPQ<..#.#...#.f:joy>..######..@##.#...#f:j##.#.## ##.#.#f:j.#..# #....#####.#...##.......†.###.##...##.##.#..#..### f:jf:ji401f:jf:ja _There is a stone staircase leading up here.f:j 5290 _f:j G 2  You climb upwards.f:j[ .......$#.....# f:j ..............# ..............# ............# ............ f:j W #..........  ...##f:j }S.  .......@....... f:j .....##.....##. ... ####..... . .... f:j#  ... f:j@ o.. S   adder f:j^ . f:j| J You encounter an adder.f:j^dq7.4 (2.5829f:jlf:jn( _The adder hisses angrily.f:jnpc _There is a stone staircase leading down here.g:jP g:j g:j g:j{ g:jJg:jT ))))) You shoot a sling bullet. The sling bullet hits the adder!g:j9 ))The adder is severely wounded.g:jES.g:j/S.g:j+....g:j6 ===8.6 (1.278) Rev g:j9%g:j)r _You shoot a sling bullet. The sling bullet misses the adder.h:j<h:jh:jh:jh:jh:j{ )))))))You shoot a sling bullet.h:jdi .  The sling bullet barely misses the adder.h:jޯWYou shoot a sling bullet. The sling bullet hits the adder!h:j<)h:jO<X.......h:j9?s89.866h:jfDh:jHI _You kill the adder!h:jh:j7h:jh:jh:jh:j h:j3 h:j-h:j L########$#...b.#... h:jkL......##.....>........##.....##..( ####......#...h:jLb   bat (asleep)#.....h:jJZc  You encounter a bat.h:jV`(0.0h:jJa6---50.8 (1h:jtaJ55 _h:j=hh:jji:jNO---i:jmi:ji:ji:jo †  You shoot a sling bullet. The sling bullet hits the bat.i:jG)))))i:j}qn ))You kill the bat!i:jy:.†.....i:j2===1.9 (1.134) Rev+ i:jJi:jy / _You shoot a sling bullet.i:j i:j i:j i:jS i:j i:j! R>i:j$ i:j\ p#########.....# .......$#.....# ..............# ...# .†..# ..... #.....##.................@>.......##.....##.( ####...... .....##i:j?]  .... # ... ... i:jc i:jod c---2023i:jd i:jhj i:j  #.....# .......$#.....# ....# ....# .†..i:j` }.#. ..... #.i:j .##...........>..##.....##..(. ####........ .....#.... .... #.... ...#.... ...#....i:jǫ i:j ---3.9 (212) Rev i:j i:j 2   #.....#   .......$#.....#  . ......#  .. ......#  ....†....#  ... ....  .. #.  .##..........  .>.  #.##.....##.  #.....(.#####.....  #.. .....  #..... ....   #...... ...   #.....i:j . ...   #.......  i:j i:jW n4.9 (301i:j i:j:    .......$#.....#  #.................#  #...........#  #....†.....#  #...........  #...... #.  i:ja; N#......##....  #..........>.......   #.##.....##.  i:j;  #.....(.#####.....   #......... .....  i:j;  ####........ ....   #..........i:j; v ...   #.......... ...i:j; pr   rat (wandering)  i:j<  #..........  #...r. i:j@< i:jgE c  You encounter a rat.i:jG 7r.i:jO i:jP v5.9 (4190 _i:jV i:jX j:jD j:j j:j j:j j:jo j:j2 o .  You shoot a sling bullet. The sling bullet hits the rat.j:j Z)))))j:j' q ))You kill the rat!j:j M.......j:ji {===7.0 (1.1819j:j " j:jC% / _You shoot a sling bullet.j:jp j:jq j:ju j:jJz j:j{ j:j /....j:jA j:j4 j:j #......†........... #.##..........>... #.......##.....#####............###.... .. .---8078j:j_ j:j j:j5 ---9.0 (267j:j j:j    $#.....#  #..........#  #..........#  #....†....j:jG #  #.........  #...... #..........  #......##..........  #..........>....... j:jp  #......@##.....##.  #.......#####.....  #.................  ####..............  #.... ... #... ...   #.. # ........... _k - 6 boomerangs {@f1} (gained 5)j:j# j:j($ Q60.0 (35j:j$ #6) j:j- j:jd  #########.....#  .......$#.....#  #.........#  #.........#  #....†....#  #.........  #...... #....  #......##..........  #........@.>.......  #.......##.....##.  #.......#####.....  j:jd H#.................  ####.............. #........ #.......... ... #.......... #j:j+m A1.0 (4j:jm C45j:j|s j:j ##########.....#  ........$#.....# #.......# #........# #....†...# #......... #...... #.... j:j #......##.@........ #..........>....... #.......##.....##. #.......#####..... #................j:j4 .####........j:j` #.......... ...#........j:j M.. ... j:jd j:j n2.0 (534j:jq j:j  ###### ##########.....#  $#.....# #.# #......# #....†..# #......... #...... #.... j:jJ #......##.......... #..........>....... #.......##.....##. #.......#####.....#.................####.......j:jv #.......#... ...j:j 3.0 (623j:jj:j?M ############## $#.†#j:j@B........##..........##.........#..........>......#.......##.....##...#......j:jW4.0 (712j:jM ############## $#.†#.....##............##.........#..........>................j:j[>.#........j:jj:jcn5.0 (801j:jj:juM ############## $#.†#....##.........#......##........................j:jj:jQo6.0 (9090j:jj:j!M ###############. $#.†#..#......##.............#####...j:j*j:j+s7.0 (10.0)809j:j0k:j$(M ################.....# #.....#.†##......................##.....##.k:j"0k:j0o8.0 (1178k:j5k:j=k:j>o9.0 (1267k:jBk:jF~ ################.....# .........#.....# #....@.....# #........# #....†............# #.............#......##....#......##.........k:j~F#..........>...........##.....###.......#####..... _You now have 139 gold pieces (gained 18).k:jk:j/p70.0 (1356k:jk:jW ####### ##########.....#  .........#@....# #..# #.................# #....†............# #..#......##....#......##.........#..........>.......#.......##.....##k:j1.0 (1445k:jQk:j#################.....# .........#.....# #.............@...# #........# #....†............# #............k:jU .#......##.....#......##.........#..........>.........##.....###.......#####.....k:j0o2.0 (1534k:jk:jk:jTo#################.....# .........#.....#  #..........#  #.....@..#  #....†............#  #..............  #......##......  #......##.........#....>.........##.....###.......#####.....#............k:jtU%.....k:j_^k:j_o3.0 (1623k:jedk:jԟ4#################.....# .........#.....# #..........# #........# #....†..........@.# #...............# #......##.....+ 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R #.......##.....##.....# #.......#####......+ #.............l:jӻ k.....## ####...........l:j= . #.......  #. ...l:j l:j3 K23l:jg l:j #93.0 (l:j 11.0)l:jx l:j l:je l:j K...........l:j l:j l:j, I0.0)l:j3 l:j<5 l:jf 3l:j- l:jk ;l:j!o l:j=p m:jV@u####### #.....# .#.....# #.# #.# #....†.##### #.## #......##.+ #......##..............# #..........>.+ #.......##.....##.....# #.......#####....#................####.............#....... m:j@ m:jHm:jIn4.0 (112m:jOm:jYm:jv{ ##################...............#....†####........##....##.+........#........>...........+ #.......##.....##.....#......#####.........+..........#..#..........m:jm:ji501m:jm:jˈm:jJ5?# #.....# .#.....# #.# #.# #....†.##### #.......## #......##.+ #......##..@...........# #.>.+ #.##.....##.....# #.......#####.+ #....................######.............#...........m:j6A#... ... m:j>m:j?j6790m:j+Jm:jLm:j* ###########...............#...†####.......##.##.+...#........#.............+ ###.....##.....#..#####.........+..........###..#...#..........7879m:j.m:j1c _There is a stone staircase leading down here.m:j̈́ Im:j m:j p878 _m:j m:jGg %3m:jm ] ###### ##############..... #...........##.#### #.#########.##.# m:jn y##.## #.##.## # #######<..########.#...### ...............>....m:j5n  .######..@########.#...### m:jn ###.#............## # #.#.#######.#..# #....#####.#...#### #.......†.###......m:jn t ##...##.##.#..#####m:jn  ..###.###.#.# m:jn #.# #.# #.#.# m:jo T# ##.###.#.#m:j 9.5 (2.567 _You climb downwards. _There is a stone staircase leading up here.n:jM3n:jn:j n:j7n:jFn:jn:j-n:j]#####################......#...........##.######.#########.##.# ##.## #.##.## #########<..########.#...###......................>......######..<########.#...### ##.#@...........## #.#.#######.#..# #....#####.#...######.......†.###.......##...##.##.#..######...###.####.# #.# #.#.##.###.###.#.####.##...##.#)#n:j fn:jrfy700.5 (1.056 _n:jkn:jΦ 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S   ball python (constriction, asleep)   #.###.   ###.##..   #o:jٞk  You encounter a ball python.o:jo:ju9.5 (867 _o:j|o:j5o:jM 3o:jQ o:jW o:j{W o:j-a m )))))))You shoot a sling bullet.o:j .  The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.o:jH T)o:j| #.......o:j: 9===20.7 (1.256) Rev o:jՆ o:j O _You kill the ball python!o:j o:j o:j o:j& ,o:jZ c........o:j o:j o:j[J      #   #.   ##.##   #<..   #   #.######..< #.### ##.#  .....# #.#.  .#.#.# #....  o:jJ  #.#.# #   #.#.######...##   #.###   o:jPK #.# #   #.###   ###.##   #o:j?Q o:jQ y---1045o:jU o:j9 }    # o:j  #.  ##.##  #<..  #  #.######..< #.### ##.# #.....# #.#. #.#.#.# #.... o:j  #.#.# #  #.#.######...  #.  #.#   #.  ###.## o:jϏ ? #o:j o:jv l---2.7 (23o:j #4) o:j o:j >    #  #.  ##.##  #<..  #  #.######..<  #.### ##.#  #.....# #.#.  #.#.#.# #....  #.#.# #  #.#.######...  #.  #.#  #.  ###.  #o:j o:j n3.7 (323o:jJ o:j .    #  #.  ##.##  #<.. o:j?  #  #.######..<  o:jg #.### ##.#  #o:j l.....# #.#.  #.#.#.# #  #.#.# # o:j v #.#.######  #. o:j3  #.  #.  ###.  #o:j o:j n4.7 (412o:jR" o:jc     #  #.  ##.  #<..  #  #.######..<  #.### ##.#  #.....# #.#  #.#.#.# #  #.#.# #  #.#.######  #  #  # o:jf s ###  #o:ji o:j j X5.7 (501o:j-j o:jin o:j @    #  #.  ##.  #<  #  #.######..  #.### ##.  #.....# #.  #.#.#.# # # #.#.# #  #.#.######  #        #6.7 (6490o:j o:j     #  #  ##  #<  #  #.######  #.### ##  #.....# #  #.#.#.# #o:j   #. #.#.# # #. #.#. #. # #.  #. ##   #o:j o:j* o7.7 (7849o:j o:j9          #  #  #.######  o:j9#.###   #.....#   #.#.#.#   #.# #.#.#   #.#o:j": #.#.  #.# #o:jK:  #.#   #..o:jr:  ##. o:j?o:j7@n8.7 (878o:jCo:j}l ########.......#################.### .............# #########.# ###......o:j ~W<o:j!o:jn9.7 (967o:jo:j9 _Found a stone staircase leading up.o:j3o:jo:jo:jo:j-j.........o:jeo:j ########.......#################.### .............# .#########.# ###......#######..o:j2o:j}o30.7 (156o:j{o:j, ########.......#################.### .............# .#########.# ###......#######. ....o:j1o:j 2n1.7 (245o:j\5p:j, #######.......#################.### .............# .#########.# ###......#######. #.#.r   quokka (asleep)(r.#p:j>  You encounter a quokka.2.7 (334 _p:jAp:j4Dp:jE3p:jLp:jMp:jSp:j_ )))))r  )You shoot a sling bullet. The sling bullet hits the quokka.p:j )The quokka is severely wounded.You shoot a sling bullet.p:jr.r....<===3.8 (1.122) Rev  _The sling bullet closely misses the quokka.p:j{op:jpp:jvp:j{p:j}p:j8 ))))You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.p:j )))The quokka is severely wounded.You shoot a sling bullet.p:j Br.p:j >.....p:j 5.0 (1.201) Rev+ p:jg p:j9 a _The sling bullet closely misses the quokka.p:j 3p:j{ p:jF p:j p:j )))You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.p:j" {<You shoot a sling bullet. _The sling bullet closely misses the quokka.  The sling bullet hits the quokka but does no damage.  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka!p:j )p:j 0...p:j q6.1 (1.1390p:j p:j J _You kill the quokka!p:jV p:jW p:j~b Bp:jTi /...p:ji p:j6n p:j¥ m.......#################.### .............# #########.# ###.......#######.# #.# <.....(..##.p:jo =---p:j S70839p:jV p:j #################.### .............# #########.# ###.......########.# # <..........!(..####...#p:j ---8.1 (278p:j p:j3. #.######. ####.### # #...# # #.##.#.# # #.# #.#.# # #.# #.#.# #.# #. #.## # #.@#  ##.# # #<.. # #.....  #......! #(..#### #...# #...# # p:j);9.1 (367p:j-@p:jz###########.### ##.............# #########.# ###........##########. ### #<..#...... ...!.(..#####...# g   hobgoblin (asleep)g#.p:ji  You encounter a hobgoblin.p:jwp:ǰ40.1 (456) Rev  _p:j-p:jFq:jq:jq:j>%q:j*)q:j+q:j> †You shoot a sling bullet. 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Coglin  #..# #...#.#####.#.### Health: 54/54 ========================  ##.## ##.#.#.......#.# # Magic: 7/7========================  ##.###.##.........#.# # AC: 6Str: 11  #....#####.####### # EV: 11Int: 9  t:jo#.....####.#SH: 0Dex: 19  #.#........#XL:  7 Next: 89% Place: Dungeon:3  #.###@####.#Noise: ---------  Time: 2815.2 (0.0)  #.......##.#t:jp&a) +2 sling {Juan d: c) +0 sling {Ælfthry  #####.#.##.#Throw: 5 darts (poison) {d:4 s:1.0 dpt  #.#.##.#Zot (21760) Gem (6761)  t:j=p....#  ##...r  #..##  t:jap#..#  o. _You see here a quokka corpse. t:jp_k - 9 boomerangs {@f1} (gained 3) _p - 2 amethyst potions {!q} (gained 1) _You see here a +0 robe. _You now have 142 gold pieces (gained 3). _You encounter an orc and a quokka.t:jpt:jqt:jvt:jֳ  #......## #.##.....#   #.#.###.## #.#####......   t:jY#..## ##.###.# #[#.##.÷ #..# #...#.#####.#.###.   ##.## ##.#.##.# #.   ##.###.##.........#.# #.   #....#####.####### #.   #.....####.#  #.#...@....#  #.###.####.#  #.......##.#  #####.#.##.#  #.#.##.#   ....# ##...r #..##   #..#t:j¼6.2 (1590t:j:t:j- #......## #.##.....#. #.#.###.## #.#####. #..## ##.###.# #[#.##.÷. #..# #...#.#####.#.###.# ##.## ##.#.#.#.# #.# ##.###.##.#.# #.# #....#####.# #.  #.....####.# t:jk #.#....@...#  #.###.####.#  #.......##.#  #####.#.##.#  #.t:j3 ..t:jZ..# ##...rt:jE #..## t:jX7.2 (2859t:j t:j\F#......## #.##.....#.#.#.###.## #.#####.#..## ##.###.# #[#.##.÷.##..# #...#.#####.#.###.###.## ##.#.#.#.# #.# ##.###.##.#.# #.# #....#####.# #. #.....####.# #.#.....@..# #.###.####.# #.......##.# #####.#.##.# t:jF t:jLt:jLn8.2 (378t:jQt:j#......## #.##.....#......##.#.###.## #.#####.#..## ##.###.# #[#.##.÷.##..# #...#.#####.#.###.## ##.## ##.#.#.......#.# #.# ##.###.##.........#.# #.# #....#####.####### #. #.....####.# #.#......@.# #.###.####.# #.##.# #####.#.##.# #.#.##.#....# .###...r ..#..## .. t:jt:jn9.2 (467t:jNt:j#..†#.## #.##.##.....#......## #.##.....####.#.###.## #.#####...........#..## ##.###.# #[#.##.÷.####..# #...#.#####.#.###.###.## ##.#.#.#.# #.# ##.###.##.........#.# #.##....#####.####### #.#.....####@# #.#........# #.###.####.# #.......##.# #####.#.##.##.#.##.#t:jm....##.###...r...#..## ..t:jBt:jo20.2 (556t:jIt:j8&M.#.######.##...##†#.## ##..........## #.##.....####.###.## #.#####...........# ##.###.# #[#.##.÷.###..# #...#.#####.#.###.####.## ##.#.#.......###.###.##.........#.# #.######## #.....####........###.####.......##.#...t:jP,1.2 (645t:jr0t:j|i#...#........##.##.#.###.###.##...#.######.##.##.#.##...##.##..†#.## #.##.##.....t:ji#......## #.##.....#####.#.###.## #.#####............t:jiW#..## ##.###.# #[#.##.÷.#####..# #...#.#####.#.###.#t:jj##.## ##.#.##.# #.# t:j1j##.###.##...@.....#.# #.#t:jRj#....#####.####### #.#.....####.# t:juj#.#........# #.###.####.#t:jj#.......##.######.#.##.#t:jj#.#.##.#....##.#t:jqt:j>rn2.2 (734t:jwt:j#...###########.##.#.# #.# #.# #...#........##.##.#.###.###.# #...#.######.##.##.#.##...##.# #..†#.## #.##.##.....# #......## #.##.....######.#.###.## #.#####.............#..## ##.###.# #[#.##.÷.######..# #...#.#####.#.###.###.## ##.#.##.# #.# ##.###.##.........#.# #.##....#####.####### #.#.....####.# #.#........##.###.####.##.......##.######.#.##.##.#.##.#t:j3.2 (823t:jp #...#.##.#.# #.# #.#  #...#.##.##.#.###.###.#  #...#.######.##.##.#.##...##.#  #..†#.## #.##.##.t:j] #  #......## #.##.....#......##.#.###.## #.#####.#..## ##.###.# #[#.##.÷.##..# #...#.#####.#.###.##  t:j ##.## ##.#.#...@...#.# #.# t:j ##.###.##.........#.# #.# #....#####.#t:j  #. #.....####.# #.#.......t:j  ~.##.###.####.# t:j1 t:ji t:j n4.2 (912t:j# t:ja  #...#.##.#.# #.# #.# #...#.##.##.#.###.###.# #...#.######.##.##.#.##...##.# #..†#.## #.##.##.# #......## #.##.....#......# #.#.###.## #.#####. t:jlb Q#..## ##.###.# #[#.##.÷.# #..# #...#.#####.#.###.## ##.## ##.#.#....@..#.# #.#  ##.###.##.........#.# #.# #....#####.# #. t:jb u#.....####.# t:jb t:jl t:j m r5.2 (10.0)01t:jYt t:j̴  ...#.##.#.# #.# #.# ...#.##.##.#.###.###.# ...#.######.##.##.#.##...##.# ..†#.## #.##.##...# # ......## #.##.....#......# .#.###.## #.#####.. ..## ##.###.# #[#.##.÷.# ..# #...#.#####.#.###.## # #.## ##.#.#.....@.#.# #.# ##.###.##.........#.# #.#  #....#####.# #.  #.....####.# t:j: 6.2 (11490t:j t:j ...........##...###.###.# ###########.##.#.# #.# #.# #........##.##.#.###.###.# #.######.##.##.#.##...##.# †#.## #.##.##.....# ....## #.##.....######## #.###.## #.#####................. .## ##.###.# #[#.##.÷.########. .# #...#.#####@#.###.### .## ##.#.#.......#.# #.# # #.###.##.........#.# #.# #....#####.####### #.. #.....####.# # #.#........# #.###.####.# #.......##.# ####t:jq t:j t:j 7.2 (12849t:jr M.....##...##.###............##...###.########## #.# ......#.# .#.######.##...##.# †#.## ##...........# ## 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XL:  7 Next: 89% Place: Dungeon:3 .........###.###@#.# ##.##### Noise: ---------  Time: 2843.2 (0.0) ########.# #.# #.#.##.#a) +2 sling {Juan d: c) +0 sling {Ælfthry#.###.###.#.##.#Throw: 5 darts (poison) {d:4 s:1.0 dpt###.##...##.#)##.#Zot (21732) Gem (6733) ######.............##.# .........##...##.####.# ....##...###.###.##.# ###.##.#.# #.# #.#t:jD#.# .##.##.#.###.###.# ####.#### _p - 2 amethyst potions {!q} (gained 1) t:ju_You see here a +0 robe. _You now have 142 gold pieces (gained 3). _You encounter an orc and a quokka. _You see here a +0 robe. t:j>_Key pressed, stopping travel.t:jmt:j u:jF \ ##.## #.##.## ##...#### ######<..########.#...###........ ....................>.........#######..<########.#...###.....# ### ##.#............## ##.>.## ..# #.#.#######.#..# ##.## #.# #....#####.#...######.## #.# #.........###..........#### #.######...##.##@#..#######...... ..........###.###.#.##.#### #########.# #.# #.#.# #.#u:jp  #.###.###.#.# #.# ###.##...##.#)# #.# #######.............# #.#......##...##.### #.# .....##...###.###.# #.# ####.##.#.# #.# #.# #.#u:j u:ju4.2 (112 _u:ju:jGU #.#########.##.# ###.#  ##.## #.##.## ##...### #######<..########.#...###....... .....................>.........## .######..<########.#...###.....# .### ##.#............## ##.>.## ...# #.#.#######.#..# ##.## .#.# #....#####.#...######.## .#.# #........@###..........### .#.######...##.##.#..#######..... ...........###.###.#.##.### ##########.# #.# #.#.# #.# #.###.###.#.# #.# ###.##...##.#)# #.# ########.............# #.#......##...##.### #.# ......##...###.###.# #.#u:jD[5.2 (201u:j_u:j #.#.##.# ###.# ##.## #.##.## ##...#<..#.#...### #..>. #.######..<#.#...###.....# #.### ##.#.....## ##.>.##.# #.#.#######.#..# ##.## #.#.# #....#####.#...######.## #.#.# #.###. #.#.######...##.##.#..# #...###.###.#.# ##.#.# #.# #.#.# #.# #.###.###.#.# #.# ###.##...##.#)# #.##.............# #.#.##...##.### #.# .##...###.###.# #.#u:jR6.2 (3290u:ju:j5 #.#.##.# ###.# ##.## #.##.## ##...  #<..#.#...###  #.>.  #.######..<#.#...###..... ##.### ##.#....## ##.>..# #.#.#.#..# ##.## ##.#.# #....#####.#...######.##  #.#.# #.###.  #.#.######...##.##.#..#  #...###.###.#.# ##.  ###.# #.# #.#.# #.# #.###.###.#.# #.# ###.##...##.#)# #.# #.............# #.# :jm.##...##.### #.# .##...###.###.# #.# 7.2 (4829u:j7p #.#.##.# ###. ##.## #.##.## ##... #<..#.#...### #.>u:jA8\ #.######..<#.#...####.### ##.#.## ##.>..# #.#.#.#..# ##.#.#.# #....#####.#...######. #.#.# #u:jl8.###. #.#.######...##.##.#..#u:j8 #..###.###.#.# ##. u:j8;###.# #.# #.#.# #. #.###.###.#.# #.u:j9N ###.##...##.#)# #.#.............# #..##...##.### #.u:j69T.##...###.###.# #.u:j@8.2 (578u:j:Eu:j #.#.##.# ### ##.## #.##.## ## #<..#.#...### #...> #.######..<#.#...####.### ##.#.u:j.## ##.>.# #.#.#######.#..# ##.#.#.# #....#####.#...######. #.#.# #.### #.#.######...##.##.#..# #.###.###.#.# ## #.# #.# #.#.# # #.###.###.#.# # ###.##...##.#)# ##.............# #.##...##.### #.##...###.###.# #u:ju:jn9.2 (667u:j u:j #...........##.### #.#########.##.# ## ##.## #.##.## ## ########<..########.#...### #.....................>...  #.######..<########.#...###.. #####.### ##.#............## ........# #.#.#######.#..# ## #####.#.# #...@#####.#...###### #.#.# #.........###....... #.#.######...##.##.#..##### #...........###.###.#.############.# #.# #.#.# #.###.###.#.# ###.##...##.#)# #############.............#......##.u:j(..##.###u:je50.2 (756u:jXu:jO ##############...... #...........##.### #.#########.##.# #u:j ##.## #.##.## ## ########<..########.#...### #.....................>...u:j #.######..<########.#...# ######.### ##.#............## u:j o.........# #.###.#..# u:j4######.#.# #....#####.#...#####u:jVC #.#.# #.........###....... #.#.######...##.##.#..#####u:j{ #...........###.###.#.#u:j###########.# #.# #.#.# #.###.###.#.# #u:j ###.##...##.#)# ##############.............#u:j !u:j%n1.2 (845u:j&u:j9b^M ####################................##.#### #.########  ##.## #.##.## #########<..########.#...###....................>.... u:jb#.######..<########.#...###. ######.### ##.#@...........## # .........# #.#.#######.#..# ######....#####.#...##### #.........###.......#.#.######...##.##.#..#########u:jb #.#u:jiu:jfjn2.2 (934u:jou:j̫ ###### ##############..... #...........##.### #.#########.##.#  ##.## #.##.## # ########<..########.#...### #.....................>... #.######..@########.#...# #######.### ##.#............## ..........# #.#.#######.#..# #######.#.# #....#####.#...#### #.#.# #.........###...... #.#.######...##..##### #...........###.###.#.############.# #.# #.#.# #.###.###.#.#u:ju:j5/3.2 (10.0)u:j`C23u:jJu:jѶW  There is a stone staircase leading up here.u:ju:jpu:jv4.2 (1112 _u:j u:jy%2u:j###########.....#..........#.....# #.................# #.................# #....†............##### #.....................## #......##..............+ #......##u:jN........# #..........@...........+  #.......##.....##.....#  #.......#####.........+  #....................## ###................... #................... #u:j... ... #..........#..........u:jq5.7 (12.501u:j u:j!! _You climb upwards.u:j)u:ju:j]c _There is a stone staircase leading down here.v:jRh v:j{t:###########.....#dossy the Shooter..........#.....#Coglin#.................#Health: 54/54 ========================#.................#Magic: 7/7========================#....†............#####AC: 6Str: 11#.....................##EV: 11Int: 9#......##..............+SH: 0v:juDex: 19#......##..............#XL:  7 Next: 89% Place: Dungeon:2#..........@...........+Noise: ---------  Time: 2855.7 (0.0)#.......##.....##.....#a) +2 sling {Juan d: c) +0 sling {Ælfthry#.......#####.........+Throw: 5 darts (poison) {d:4 s:1.0 dpt#....................##Zot (21720) Gem (6721) ####...................#...................#.......... ...#..........#.......... _You encounter an orc and a quokka. v:j_v_You see here a +0 robe. _Key pressed, stopping travel. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.v:jvv:j}v:jKv:jv:jv:jڐQ6.7 (119v:j%0 _v:jv:j3 ###### ##############..... #...........##.#### #.#########.##.# ##.## #.##.## # ########<..########.#...### #...............>.... #.######..@########.#...### #######.### ##.#............## # ..........# #.#.#######.#..# #######.#.# #....#####.#...####.#.# #.........###......#.#.######...##.##.#..######....###.###.#.############.# #.# #.#.# #.###.###.#.#8.2 (2.5718 _You climb downwards.v:jAk _There is a stone staircase leading up here.v:jh v:j Level 3 of the Dungeon<<<>>>(Press ? for help) ########### ##########  ##############.........# #..".....#  #...........##.#######.# #.######.#  #.#########.##.# ###.# #.# ##)#######  ##.###.##.## ##...#######.#####.)......#  ########<..########.#...###...................#####.#  #.....................>.........######.#####..# #.#  #.######..@########.#...###.....# #.# #.## #.#  ###########.### ##.#............## ##.>.## #.# #.# #.##  #.............# #.#.#######.#..# ##.## #.# #.# #..#  #.#########.#.# #....#####.#...######.## #.# #.# ##.#  #.##.#.# #.........###..........#######.# :jG ^m#.# #)#  #.##.#.######...##.##.#..#######..........# #.# #.#  #.##...........###.###.#.# ##.######### #.# #.#  #.#############.# #.# #.#.##.##.# #)#  #..##.###.###.#.##.#  #.#  ##.######.##...##.#)##.##)#  #<..##############.............##.##.#  #....................##...##.####.##.#  #...............##...###.###.##.##.#  #...###########.##.#.# #.# #.##.##.#  #...#........##.##.#.###.###.# ####.####  #.#  #...#.######.##.##.#.##...##.# ##.......##.#######.#v:j~6 W#@v:jY E #w:j7  w:j? #w:j 5##w:j ;#.w:j* ;..w:j1;..x:j;..x:j;..x:j;..x:js5.#x:j ;#.x:j\ ;..x:j1.<y:j3y:jKYdossy the Shooter###### Coglin##############..... Health: 54/54 ========================#...........##.#### Magic: 7/7========================#.#########.##.#AC: 6Str: 11##.###.##.## # EV: 11Int: 9########<..########.#...### SH: 0y:j:L#Dex: 19#.....................>.... XL:  7 Next: 89% Place: Dungeon:3#.######..@########.#...### Noise: ---------  Time: 2858.2 (0.0) y:jxLH#######.### ##.#............## # a) +2 sling {Juan d: c) +0 sling {Ælfthry y:jL..........# #.#.#######.#..#Throw: 5 darts (poison) {d:4 s:1.0 dpt #######.#.# #....#####.#...#### Zot (21717) Gem (6718) y:jL#.#.# #.........###......#.#.######...##.##.#..#####y:jLF#...........###.###.#.############.# #.# #.#.##.###.###.#.# _Key pressed, stopping travel. _There is a stone staircase leading up here. y:j$Mh_You climb upwards. _There is a stone staircase leading down here. _You climb downwards. y:jhMS_There is a stone staircase leading up here.y:j Ny:j9Sy:j ##### ##############.... #...........##.### #.#########.##.#  ##.## #.##.##  ########<..########.#...## #........@............>... #.######..<########.#...# ########.### ##.#............## ...........# #.#.#######.#..# ########.#.# #....#####.#...###y:j #.#.# #.........###..... #.#.######...##..#### #...........###.###.#.# ############.# #.# #.#.#y:jy:jlu9.2 (167 _y:jy:jE  ##### #...##. #.##.##.# ##.## #.##.## #<..#.#... #..> #.######..<#.#...#.### ##.#....##.# #.#.#######.#..##.#.# #....#####.#... # #.#.# #.........### # #.#.######...##.##.#.. # #...###.###.#.# ## #.# #.# #.#.#60.2 (256y:jy:j-[  ##### #...##. #.##.##.# ##.## #.##. #<..#.#... #..> #.######..<#.#...#.### ##.#.....y:j~..# #.#.#######.#..# .#.#.# #....#####.#... .# #.#.# #.........### .# #.#.######...##.##.#.. .# #...###.###.#.# .## #.# #.# #.#.#y:j.y:j6y:j<n1.2 (345y:jCy:j~  #### #..##. #.##.##. ##.## #.##. #<..#.# #..> #.######..<#.##.### ##.#. #.# #.#.#######.#.. #.#.#.# #....#####.#... #.# #.#.# #...###..y:j~  #.# #.#.######...##.##.#..#  #.# #..###.###.#.#  #.## #.# #.# #.#.# y:j#2.2 (434y:jy:j,  # #.## #.#.## ##.## #.## #<..#.# #..y:j4 #.######..<#.#  #.### ##.#  #.# #.#.#######.#  #.#.#.# #....#####.#  #.# #.#.# #.### y:j> #.# #.#.######...##.##.#..  #.# #.###.###.#.  #.## #.# #.# #.#.y:jy:jn3.2 (523y:jPy:j *  #. #.#. ##.## #. #<..#.# #. #.######..<#.# #.### ##.# #.# #.#.#.# #.#.#.# #....#####.# #.# #.#.# #.### #.# #.#.######...##.##.# #.# #.###.###.# #.## #.# #.# #.#y:jy:j2n4.2 (612y:jy:j O  #. #.#. ##.## #. #<..#. #. #.######..<#. #.### ##.# #.# #.#.#. #.#.#.# #....#####.# #.# #.#.# #.y:jP #.# #.#.######...##.##.# #.# #.###.###. #.## #.# #.# #.y:j(Uy:jUn5.2 (701y:j[y:j$  # #.# ##.## # #<..# #. #.######..<# ##.### ##.# #....# #.#.y:j# #.##.#.# #....#####. #.# #.#.# #. #.# #.#.######...##.##. #.# #..###.### #.## #.# #.# #y:jy:jEo6.2 (8090y:j٤y:j<########## #......... #.#########.## ########<..###### #................. #@######..<##################.### ##.#.......y:jS #.............# #.#.###### #.#########.#.# #.... #.# #.#.# #........ #.# #.#.######...##.# #.#y:jZ #...........###.##y:j #.## ###########.# #.#  #..##.###.#y:j`y:jP7.2 (98y:jA09y:jy:j' ##########.........##########.## ########<..#######..................######..<##################@### ##.#....................# #.#.###############.#.# #.... #.#.#.....##.######.##...# y:j.y:j.r8.2 (10.0)78y:j3y:jNmS######### #........ #.########.## ########<..###### #................ #.######..<#################.### ##.#...... #.........@...# #.#.##### #.#########.#.# #.... #.# #.#.# #........ #.#y:jm #.#.######...##.# #.# #...........###. #.## ###########.# #. #..##.###.#y:jm ##.######.##... #<..##############........y:jmy:jsy:jYto9.2 (1167y:j9yy:j     #   #.   ##.##   ########<..   #..   #.######..<   #.### ##.#   #....# #.#.   #.#.#.# #....   #.# #.#.# #   #.# #.#.######...##.   #.# #..###.   #.## ###.# #.   #..# #.###.   ##.### ###.##   #<..#y:jy:j8p70.2 (1256y:jIy:j     #   #.   ##.##   #<..   #..  #.######..<  #.### ##.#   #....# #.#.   #.#.#.# #....   #.# #.#.# #   #.# #.#.######...##   #.#y:j= #.###   #.## #.# #   #..# #.###   ##.### ###.##   #<..#y:j1.2 (1345y:jC y:jF    #  #.  ##.##  #<..  #..  #.######..<  #.### ##.#  #....# #.#.  #.#.#.# #....  #.# #.#.# #  #.# #.#.######...  #.# #.  #.## #.#   #..# #.  ##.### ###.##  #<..#y:j;K2.2 (1434y:jMy:jl    #  #.  ##.##  #<..  #..  #.######..<  #.### ##.#  #....# #.#.  #.#.#.# #....  #.# #.#.# #  #.# #.#.######...  #.# #.  #.## #.#  #..# #.  ##.### ###.  #<..#y:j2y:jo3.2 (1523y:j y:j    #  #.  ##.##  #<..  #..  #.######..<  y:jz!#.### ##.#  #....# #.#.  #.#.#.# #  #.# #.#.# #  #.# #.#.######  #.# #.  #.## y:j#.  #..# #.  ##.###y:js ###.  #<..y:j#y:j'y:jo4.2 (1612y:jry:j    #  #.  ##.  #<..  #..  #.######..<  y:j_#.### ##.#  #....# #.#  #.#.#.# #  #.# #.#.# #y:j  #.# #.#.######  #.#y:j #  #.## #y:j  #..# #  ##.###y:jz ###  #<..#y:jy:jj%y:j%h5.2 (1701y:jJ*y:jbu    #  #.  ##.  #<  #.. y:j c@ #.######..  #.### ##.  #....# #.  #.#.#.# #  #.# #.#.# #y:jc  #.# #.#.######  #.# #  #.##   #..#   ##.###   #<..y:jc#y:jviy:jiq6.2 (186990y:jmy:j    #  #  ##  #<  #.  #.######  y:j!\#.### ##  #....# #  #.#.#.# #  #.# #.#.# #  #.# #.#.y:j\  #.# #  #.##   #..#  ##.###y:jo   #<..y:j#y:jy:jq7.2 (198699y:jy:j-7      ######  #.......  #.###### ###########.### #  #.............#   #@#########.#.#   #.# #.#.#   #.# #.#.###  #.# #.......  #.## ########  #..#  ##.###  #<..############  #................y:jy:j&,8.2 (20y:j?-78y:jWy:jy:j- ########........#################.### .............# .#########.# ###......########y:j... #...............# y:j3y:jR4Y9.2 (2167y:jq4y:jh8y:jry:jyl ########........#################.### .............# .#########.# ###......########. .... #...###########.# y:jT}y:j}&80.2 (22y:j}%5y:j~6y:jA~y:jny:j #######........#################.### .............# .#########.# ###......########. #.###....# #...#........##.# y:jy:j_o1.2 (2345y:j3y:j [ ........#################.### .............# .#########.# ###......########.# #.### #<..#############.#...# #...#.######.##.# y:j 2.2 (2434y:j y:j4B ) #.######. ###########.###  #.............#  #.#########.#.# # #.# #.#.# # #.# #.#.##### #.# #........ #.########## #.@#   ##.#### <..############## #................. #.y:jC ## #...###########.# #...#........##.# #...#.######.##.# #..†#.## #.##.#y:jI g3.2 (252y:jJ 3y:j{:j@@{:j8L,{:j9P{:j\ †You shoot a sling bullet. The sling bullet hits the ball python.{:ja^))))){:js ))You kill the ball python!{:jrp%.{:jp....{:jp,.†{:j|u===8.9 (1.267) Rev {:j{{:j}/ _You shoot a sling bullet.|:jd. #.....#.##.....###..#........w.>#.###...##.†...#w   dart slug (wandering)....|:jXv".   You encounter a dart slug.---9056|:jw6 _The dart slug leaves your sight.|:jTM. #.....#.##.....###..#.........w.>#.###.#|:j.###...†....##w   dart slug (wandering).|:j.|:j6(|:j'---9045|:j/ |:j:#6 _The dart slug leaves your sight.|:j'.##.....#.##.....###.......#.........w.>#.###.#.###|:jWG#...†..#....##w   dart slug (wandering)#....#....|:j|:jl&1|:jH34) |:j?|:j|:jq .##.....# .##.....### ...... .#...... . . . w.># .### .# .### ##....###....#....|:j/z |:jz i223|:j |:j }:j}:j1}:j }:j}:j.}:j}:j}:jH}:jc  ...... .##.....# .##.....### ....... .# . . .........w..>#......### ###..# .......####...†..#....###....#....}:jU312}:j}:jyZc...... #...... .##.....# .##.....### . .#...... . . .. w...>#..### ##.# .####...†..#....###.... }:j6b4.9 (201}:jg}:j...... #...... .##.....# .##.....#...#.....w...>#..###.#..# .#.### ..#...†.. ..#....## ...#.... ... }:j }:j 5.9 (3790}:j}:j7...... #..............##.....# .##.....#####.............#........w.........>#.........###.#######.........# #.# .......### #.. #...†.. ...#....## ..#.... ....#.... ... }:jd6.9 (4879}:j}:jlE..##...#####.....................#...................w.........>#...###@####### #.# ### #..#...†.. .....##..... ............... ....7.9 (578}:j*~####..................#....................................w..>#..........###.####### #@# ### #........#...†.. ..........## .......... ...........#.... #.....}:jp8.9 (667}:j}:j` ..............#.............................w..>#.....###.####### #.########## #@.......#...†.. #....## #.. #.######.......}:j}:jn9.9 (756}:jc}:j"9. ..#........ ........... .......... ............ w...>#........ .###.####### .# #.#.### #.}:j ##...†.. #.#....## #.#.... #.#.... #.#..######.}:j-h900.9 (84}:jg-5}:j2}:jm #. ........... ........... ........... w.>#........ ..###.####### .# #.######## }:jzm#####......... #...†.. #.... #....## #. #.... #. #.... #. #. .}:jmq######. #######}:jv}:j^vn1.9 (934}:jf{}:j .. .......... ........... w.>#........ ..###.####### .# #.######## #####......... #...†.. #.... #....## #.}:jkf #.... #. #.... #. #. ..######..}:j\ ####### }:jF2.9 (10.0)23}:j}:j  . ..... w.>#........ }:j ..###.####### .# #.######## #####......... #...†.. #.... #....## #. #.... #. #.... #. #}:jZ. .######}:jq... ####### }:j }:ja o3.9 (1112}:j}:jK9 .... w.>#.. ..###.####### .# #.######## #####......... #...†.. #.... #....## #. #.... #.}:j]Le #.... #. #. .######. ####### }:jU4.9 (1201}:jY}:j9 w..>#...###.####### #.#############.........#...†.. #......## #.... #.........K...########## }:j####### K   kobold (asleep)}:jž  You encounter a kobold. It is wielding a +0 short sword.}:j}:jw5.9 (13690 _}:j{}:jd}:j3}:j^}:j~:jH3~:j~:jI~:j~:j  ))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!~:j| )The kobold is moderately wounded.~:j^A.K~:jV.~:j====7.0 (1.1)869) Rev ~:j ~:js _You shoot a sling bullet. The sling bullet misses the kobold.~:jxI~:j?J~:j=Q~:j],~:jbi ))You shoot a sling bullet.~:jZ )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.~:j;) ~:j%},).~:jՀ90===-8.178) Rev+ ~:j~:jJ _You kill the kobold!~:j ~:j; 7-~:j B~:je |..>#.........~:j ~:j ~:jTB H.###.####### #.#############.........#...†.. #....##  ...####......).########## ####### ~:jK ~:jcK [---906~:jK 97) Rev ~:jP ~:j  .###.# .# #.# .#####. #...†.. #. #....## #. #.... #. #.... #..####...)@...#. #######~:j 9---~:jv h10.1 (256~:j= ~:j  .###.# .# #.######## .#####... #...†.. #..... #....## #.... #.... #..~:j] . #.... #..#....####..#......@...#..#. #~:j ~:jA n1.1 (345~:j ~:j^! ;  .###.# .# #.# .#####... #...†.. #...... #....## #...... #.... #..... #.... #... #....####..~:j!  #)... #..#. #You see here a +0 short sword.~:jh) ~:jM* z2.1 (434)  _~:j. ~:jg 0 .###.#..........# #.# .......#####. #...†.. #. #....## #. #.... #..... #.... #.... #....####.. #....@.)... #..#.# #~:jn 3.1 (523~:jqr ~:j  .###.# ..........# #.# .......#####. #...†.. #. #....## #. #....# #. #....# #.... #....####.. #...@..)... #..#. #. ## #.#~:jm 4.1 (612~:jٶ ~:jc Mw.>#............## ...# #.########.......#####†..# #...####.......)......##########..........########.##~:j 5.1 (701~:j ~:j;..###.####### ...# #.# .......#####........ #...†.. #.. #....## # #....# # #....# # #....####.. #..@...)... #..########## #.. ####### #..  ##. #. ###. ..#. ##~:jXD~:jDo6.1 (8590~:jJ~:jC .###. ....# #. .......##### #...†.. # #....## # #....# # #....# # #....####. #.@....).. #..# #..#  #...~:jdžf ##.# #.## #.#. #.##~:j 7.1 (9859~:jʙ~:j    #####.......#...†.. #....## .####......).########## ######. #.###.#~:jJ~:jr8.1 (10.0)78~:j~:j1 #####.......#...†.. #....## .####......)..########## ######....... #.####### #.# ### ... ###~:j<9.1 (1167~:jkA:j=L #...†.. #....### #.####......).################ ######....... #.####### #.# ###S   ball python (constriction, asleep)#S#:jEk  You encounter a ball python.:jO:jQw20.1 (1256 _:jtW:j$Y:jԥ:jۦ:j:j),:j& )))))S  ))You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.:jvL )The ball python is moderately wounded.You shoot a sling bullet.:jS$S.:jU7....:j===1.3 (1.2)45) Rev :j:ji _The sling bullet completely misses the ball python.:j 3:j ,:jD :j@ .  You shoot a sling bullet. The sling bullet hits the ball python.)))):jO )))You kill the ball python!:jA {......$:jE |2.534) Rev+ :j~L :jN / _You shoot a sling bullet.:j M.......#####†..###.# #....####......)......##########......####### ######.........##.####### ####.##$#:j:jЫ:je'---:jm3023) Rev :j:j`:jC=M...# #.######.......#####†..## .####.:jn....).....###......####### ######.........##.########.##.#:j!:j!B---4:j!C12:j$':j):jM.#...# #.######.......#####†..# #.####....).....#########......:j####### ######.........##.########.#:jJ:jS501:j:jU:j@:j|M w.>#..........##...# #.######.......#####†..# #.####.....).....#########......####### ######:j=\#.........#.#:j :j j6490:j; :j :j8f M.....>#..........##...# #.######.......#####†..# ####.....).....:jf #########......#..####### #######.#:jn :jo K78:j9o $49) :js :jdv :j:jU:j:j:j:j':jV(:j/:jk ..>#.###.###### ..#  #####.......#...†.. #....## :jll..##..)..################ #######.# ...#.#:j878:jF ###.###### ..#  #####.......#...†.. #....## .###...)..################ ######....... #.# ###:jͷ #.#:j:jn9.5 (267:j:j    #####.......#...†.. #....## .###...).################ ######....... #.########.##.#:j:jo30.5 (356:j:jzV  #####.......#...†.. #....## .###...)..##########:jV7 ######....... #.####### #.# #.#:jVP#$#:jX`:j`P1.5 (44:ja5:jg:j #...†.. #....### ...#.###...).################ ######....... #.####### #.# ####$#:j:jg2.5 (534:j:j .### ....###..).##########:j###### ######....... ##@####### #.# ### ...#.#:j3.5 (623:j:j7  ...###..).################ #######......... ##.####### #@# ### ... ####.#:j@4.5 (712:jF:j .##..).########### ######:jC#......... #.####### #.# ### ... :j^u### #.#:j':jv+5.5 (8:jC01:jx:j&##..).#..########### ######....... #.####### #.# ### ... ###$..:jC:j+6.5 (9:jD390:j:j ..).#..########## ######....... #.####### #.# ### ... ###:jQc$.###:j:jl7.5 (10.0)839:j:jW4 :jW########## ######....... :jW8#.#######:jXk #.# ### :j1X4... ###:jJX$:jcX.:j c8.5 (1178:jSd:jԜz  ######....... #.####### #.# ### ... ###.:jQ9.5 (1267:j:jį:j -40.5 (13:j*C56:j:j ....... #.####### #.# ### ... ###.   _You now have 155 gold pieces (gained 13).:j21.5 (1445:j9C#.####### #.# ### ... ###.### :j@o2.5 (1534:jJA:jD:j #.# ### ... ###.......########3.5 (1623:jN:jv ### ... #########.......########:j4.5 (1712:jR:jO  #.#  #.#  #.# #.# #.# #.# #.# #.#:j ;#.#:j*5.5 (1801:jAS  #.#  #.#  #.# #.# #.# #.# #.# :jSc#.##.#:jZ:jnZZ6.5 (19290:jZ:jv^:j H #.#  #.#  #.# #.# #.# #.# #.# #.##.#:j:jup7.5 (20829:j=:j5#.# #.# #.# :j~#.# #.# #.# #.# :jc#.##.#:j:joQ8.5 (217:j8:j:j##.# #.# #.# #.# #.# #.# #.# #.##.#9.5 (2267:j$:j7[+#.# #.# #.# #.# #.# #.# #.# #.##.#:js`:jap50.5 (2356:je:jg:jj:jmT _Key pressed, stopping explore.:j*z:jz:j̈́:j 3:jb :jS 3:j4 :jx :jLevel 2 of the Dungeon<>>>(Press ? for help)  #.####.........  .......#####.........   #.# #.........  #...†.. #............   #.# #......... #....## #............   #.# ##[....... #....# #............   #.# #..†..... #....# #............   #.# #...###' #....####............   #.# #..†#  #......).............   ###.#####...########..##########........   #.................###..#######   #######   #######............##.........  #.#...#####..######## ##.#######  #.##................. #.#  #....######..############ #.#  ###### #.............. #.:j([40m#  #..###.######## #.#  #..# #.##.#  #..# #.##.#   #..# #.##.#   ...# #.##.#  ###.# #.##.#############   ..# #.##......@.......   ### #<################  ###:jg? @:j @. :js   #.......####...  ....................  #...#####  ............>#........   ######.........  ...........###.#######   #....'.........  ..........# #.######## .:jq   .....  ...... #......   ##.....  ........##.....#  ########.......  ........##.....#####  #.............. :j ....................  #..............  ...........#........  #..............  ....................  #..............  .................... #:js7..:j7..:j' :..:jN 7..:jL :..:jG :..:j77..:j(7..:j;:..:j<7..:j2e;..:j5.>:j :j] F#.#dossy the Shooter#.#Coglin#.#Health: 54/54 ========================#.#Magic: 7/7========================#.#AC: 6Str: 11#.#EV: 11Int: 9#.#SH: 0Dex: 19#.#############XL:  7 Next: 90% Place: Dungeon:2#......@.......Noise: ---------  Time: 2950.5 (0.0)###############a) +2 sling {Juan d: c) +0 sling {Ælfthry:j eThrow: 5 darts (poison) {d:4 s:1.0 dptZot (21625) Gem (6626)          :j _The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! :j4 _You shoot a sling bullet. _You now have 155 gold pieces (gained 13). _Key pressed, stopping explore.:j :jh :j  #.# #.# #.# #.# #.# #.# #.# #.# #.. #:j6 :j u1.5 (145 _:j= :j9V  #.# #.# #.# #.# #.# #.# #.# #.# #.. #:j-] :j] n2.5 (234:j a :jc  #.# #.# #.# #.# #.# #.# #.# #.# #.. #:jҞ :jD n3.5 (323:jZ :jC A # #.# . #.# # #.# #.# #.# #.# #.# #.# #.. #:j 4.5 (412:j # #.# .. #.# ## #.# #.# #.# #.# #.# #.# #.. #:j":jn#n5.5 (501:j':j` #.# ### #.# ... #.# ### #.# #.# #.# #.# #.#  #@############# #..............###############:jf:jqgo6.5 (6190:jk:j##.####### ### ... ### .#############:j..............###############:j:jo7.5 (7819:j:jO.........##.####### ### ... ### .#############..............###############:j8.5 (878:j:j7M####### ######.........##.####### ### ... ### .##############.............. 9.5 (967:jFM###......####### ######.........##.####### ### ... ### #.#############:jM60.5 (10.0)56:jnR:jM....).....###......####### ######.........##.####### ### ... ####.#:j:jzo1.5 (1145:jš:jM#####......).....###......####### ######.........##.####### ### ... ####.####:j:jao2.5 (1234:j:j4M #####......).....####......####### ######.........##.####### ### ... ####.##..:j&3.5 (1323:je,:jeUM ####....).....####......#..####### ######.........##.####### ### ... ####.##.#:jn4.5 (1412:j`t:j}#. ####....).....#########......#..####### #######.........##@####### ### ... ###5.5 (1501:j[:jRM†..##..# ####....).....#########......####### #######.@.......##.####### ### ...#.#:jQ>#.#:jQ6.5 (16090:j::jAM.......#####†..###.# .####....).....#########......####### ######.........##.####### ####.##.#:jGg7.5 (178:jTH09:j`:jM...# #.######.......#####†..## .####.....).....###......####### ######.........##.########.##.#:jf:jQ8.5 (187:j"8:jh:j..###.#....# #.#######.......######...†.. #.#....## #.#....# #.:j#....# #..#....#####..@...)......#..##########.......#..####### ########......... ##.####### #.# ## #.# .. #.# ##:j:j=o9.5 (1967:j:j;O.>#........ ....###.# ..........# #.########.......######...†.. #.#....## #.#....# #.#....# #...#...@####...#......)......#..##########........#..####### ########.........##.####### #.# # #.# .70.5 (2056:j~?:jy#M ......>#.............## .....# #.########........#####†..# ..####........).....##########........#..####### #######.:j1.5 (2145:jV:jFM.......>#...........## .....# #.########........#####†..# ..####.....).....#..##########........:j(.:j2.5 (2234:j:jS}M....>#.........## ....# #.########..........#####†..## ..#####......).............##.:j3.5 (2323:j:jWM.#  . ... .>#........ .###.# ..# #.######## ..........##### #...†@.##. #....####. #....# #. #....# #. #....#####......).....#..####........#..####### ########.........:j`4.5 (2412:jvf:jk.. J#  .. ... .>#........ .###.# ..# #.######## .........@##### ##...†..##. #....####.:j #....# #. #....# #....#### J   endoplasm (asleep)#......).....#..###........#..####### #######:jj  You encounter an endoplasm.:j '.J:j QJ:jho5.5 (2501:j:jM^ _The endoplasm quivers.:j3:jġ:j:M _You can't go down here!:j{q.##.....##### . .#:j J ........ ... .>#........ :j`.###.# .:j .# #.######## ..........##### :jp ##...†..##. #....####. #....:j!w#....# #. #....#####......).....#..###........:j"'.J:j36.5 (1.0)5990 _:jv5:j:j:j:j͜:jv:j ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.:jQ  The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.:jж'.J:j.J:j+...:jv===7.7 (1.28599) Rev :j:j3a _The endoplasm is heavily wounded.:j+ :j(, :j"3 :j?4 :j9 :j9E )))You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.:j ))))The sling bullet hits the endoplasm but does no damage. _The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm is heavily wounded.You shoot a sling bullet.:jmS v  The sling bullet completely misses the endoplasm.:j[Y  h...J...h   Natasha (wand, wandering)J   endoplasmYou encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.:jY :j}d /  --more--:j̀ :j .J:j͊ :j 8.8 (1.177) Rev+ _:j :jn :j@> 3:j;D :jH :jK :jZ s .  You shoot a sling bullet. The sling bullet hits the endoplasm.:j"` D)):j! D )))):j ?)You kill the endoplasm!:jv1h.:jvx1....:jx...:j}U9.956:j}}:je:j7/ _You shoot a sling bullet.:j:j :jS':j(:jO-:j68))))):j6")):jAf  You shoot a sling bullet. The sling bullet barely misses Natasha.:j.>@.h:jH|.h......:jIx81.1 (1.245) Rev* :jzO:jhRW _You shoot a sling bullet. The sling bullet barely misses Natasha.:j<_:j:j":jq#:j ):j)d .##.....# ##h....##### .... #. . ........ ........... :j2e=..>#........ .###. ...# #.########..........#####.#...†..##. #....####. #....# #.h   Natasha (wand, wandering) #....# #. #....####. #......).....:jmg  Natasha comes into view.:j)oV.h0.0:jv:jWx---2.1 (134) Rev+ _:j~:j:j:j9---:j :j :j:j4 )))))h  :j)You shoot a sling bullet. The sling bullet hits Natasha!  Natasha hisses angrily.:j ))Natasha is severely wounded.You shoot a sling bullet.:j) .h.....  The sling bullet completely misses Natasha.:j1 R*****:j @.....:j 44-----===3.2 (1.123) Rev* :jq :j _Natasha zaps a wand. The puff of flame hits you! _You take 10 damage, and have 44/54 hp (81%).:j"j:jl:j:q:j,u:jx:jJ )))):jV)You shoot a sling bullet. The sling bullet hits Natasha.:j  ))Natasha is severely wounded.You shoot a sling bullet.:joNK.h:jXz ......  The sling bullet completely misses Natasha.:j"_L****:j,:....:jw0-------4.4 (1.212:j:j& _Natasha zaps a wand. The puff of flame hits you. _You take 4 damage, and have 40/54 hp (74%).:jJ:j:j:j:j:jY )))))):j{/You shoot a sling bullet.:j] .  The sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!:jb<):jb......:j--65.601:j:j"V _Natasha screams in fury as she dies!:jp:jg.##.....# .##.....##### .. ....#. . . . .>#. .###.# ..# #.# .#####. ##...†..##. #....### #....#.... ---60890:ja%  #...... ##.....# .##.....##### ..... ...#  . .......... .>#........ .###.# ..# #.######## ..........##### ##...†..#....####....#....# #....####:j:j:jw`1=---7889:js ...... #...... .##.....# .##.....##### . ....#. . . . .>#. .###.# .# #.# .#####. ##.#....###.#. :jK| :j3} z878) Rev+ :j" :j :jTT}...... #...... .##.....# .##.....##### . ....#. . . . .#.:j=UW .###.# ..# #.# .#####. ##...†..#....##....#... :j]:j^i967:jUc:jfc _There is a stone staircase leading down here.:j:j:jz:j:jJq9056 _:jJ:jA=3:j:j :jX- #.:j1......# #:j :j #.#########.#.# #:jq  #.# #.#.# #:jU  #.# #.#.#####  #.# #........  #.## #########:j   #..#   ##.### #  #@..##############  #.................  #...............##  #...###########.##  #...#.##.##  #...#.######.##.##   #..÷#.## #.##.##   #......## #.##...   #.#.###.## #.#####:jvD :j+22.1 (2.534:jr3:j6V _You climb downwards.  There is a stone staircase leading up here.:j9u _You see here a quokka skeleton.:jj:j:jN:j:jn:j23) Rev 12:jH:jB:j<3=:jC01:jx790:j+C8:j$79) :j:j4=78:jK67:j:j:j>K56:j:j5:jK45:j:j:j!5:j ^=34:jq:j:j+523:j[:j:j:jqC12:j:j5:jc6=01:jS:j.:jL690:j:j,:jt6869:j:j':j9:j578:j:jx:j:jf4767:j:jt:jK56:j :j a45:j. :jfk _You start resting.HP restored.:j:j#23011.1 (19.0):j;8=2.1 (2034 _:j:jY"o _You regained 6 hp, and now have 48/54 hp (89%).:j :j :j@ :j :j( :j: y23129=01:j b590:j :js :jՙ L859:j :j :jM K78:js :jc :j- 50:jz L=67:j :jա :j) C56:j- :j# :j K45:js :j :j& <1=:j] 934:j: :j :jG K23:j :jy :j׬ -1:j 2:jϭ :j} :j" a01:j :jr :j O2=490:j :j :j# :jy L849:jV :js :j׸ 578:j :j :j :j9 u3=67:j :j :jK K56:j :j5 :j K45:j :jI :j K34:j6 :j k _You start resting.HP restored.:js :j &3:jI 4=3.1 (2123 _:j :ji S _Health restored: 54:j*:j1+:j50:j1:ju5:j;:j;:j?:jk #.#########.#.# #. #.# #.#.# #. #.# #.#.##### #.# #......... #.########### #..#   ##.##### #<..##############. :jnF#.@................ #.## #...###########.##. #...#........##.##. #...#.######.##.##. #..÷#.## #.##.##. #......## #.##.... :jG#.#.###.## #.##### #..## ##.###.# #[:j:j{4.1 (1.0)12 _:j`:jb #.# #.#.# #. #.# #.#.##### #.# #.......... #.############ #..#   ##.###### #<..##############.. #.................. #.## #...###########.##.# #...#........##.##.# #...#.######.##.##.# :j#..÷#.## #.##.##. #......## #.##.... #.#.###.## #.##### #..## ##.###.# #[# #..# #...#.#####.#:j5.1 (201:j(:j #####........#############.. #.##### #<..##############.....................#############.##.#........######÷#.## :jm.#.. ##.## ##.#.#.......# :j&:j\&o6.1 (3390:j",:j(d ........#############.. #.##### #<..##############.................................#############.##.#........######÷#.## :jd.....##..##. ##.###.##.........# :jm:jrm=7.1 (4839:js:j2 ############.. #.##### #<..##############.......................#############.##.#........######÷#.## .....##..#.###.## #.######## #....#####.####### :jжn8.1 (578:j0:j:j . #.##### #<..##############.....................#############.##.#........###### .....##..#.###.## #.#####.## ##.###.# #[#.:j## #.....####.# # :j9:jg9.1 (667:ju:jy>f #.##### #<..##############.....................#############.##.#........######÷#.## ....##..:j>#.###.## #.#####..## ##.###.# #[##..# #...#.#####.# #.#........# #:j? You see here a hobgoblin skeleton.:jRF:jGv40.1 (756 _:jL:jS  #<..##############.....................#############.##.#.........######÷#.## .....##..#.#@###.## #.#####.## ##.###.# #[#..# #...#.#####.##.## ##.#.#...... #.###.####.#:jݍ:j>g1.1 (845:jt:jy  #................  #....##  #...###########.##  #...#........##.##.  #...#.######.##.##.  #..÷#.## #.##.##.:j  #......## #.##..  #.#.###.## #.#####  #.@## ##.###.# #[  #..# #...#.#####. :j ##.## ##.#.#.......  ##.###.##.:jg.  #....#####.#####:j&  #.....####.#  #.#........:jC4# :j^V #.###.####.:j~#  #.......##.#:jA2.1 (9:j`C34:jO:j ..#############.........######:j÷#.## ....##..#.###.## #.#####.## ##.###.# #[ #...#.#####.#.## ##.#.#...... ##.###.##.. #....#####.######...##.:j W...... #####.#.##.#:jD:j:j/3.1 (10.0):jCC23:j":j[ ###########........######÷#.## :j\3....##..#.###.## #.#####.## ##.###.# #[ #...#.#####.:jp\##@## ##.#.#...... ##.###.##..:j\x #....#####.######...:j\ ...:jIa##.####.#. #.#.##.#:j8d:jdo4.1 (1112:j>j:j #...#........##.##.# #...#.######.##.##.# #..÷#.## #.##.##. #......## #.##.... :jd#.#.###.## #.##### #..## ##.###.# #[# #..# #...#.#####.# :j##.## ##.#.#.......# #.##...:jS# ....#####.#######:jͤ :jk#.....####.#  :j #.#........# # #.###.####:jb'.# #.......##.# #####.#.##.# :j2 #.#.#:jC#.# ...:j%.##.#:jɬ:j)h5.1 (1201:jt:jD #...#.######.##.##.#. #..÷#.## #.##.##... #......## #.##.....# #.#.###.## #.##### :j:#..## ##.###.# #[# #..# #...#.#####.#. ##.## ##.#.#.......#. #.##...#. :j#.@..#####.#######^ #.:j.# #. #.#........# #. :j:#.###.####.#  #.......#:jgs#.# #####.#.#:jF#.#  #.#:j.##.# ....##.# :j3##...r...:j:jnp6.1 (13290:jg:j2 #..÷#.## #.##.##... #......## #.##.....# #.#.###.## #.#####.... #..## ##.###.# #[#.# #..# #...#.#####.#.# ##.## ##.#.#.......#.# ##.##...#.# #....#####.#######^# #..# #.# #.#........# #.# :jDH#.###.####.#  #.......##.#  #####.#.##.#  #.#.##.# ....##.# ##...r... ..## ..7.1 (14829:j9 #......## #.##.....# #.#.###.## #.#####.... #..## ##.###.# #[#.##:j #..# #...#.#####.#.# ##.## ##.#.#.......#.#  ##.##...#.#  :j#....#####.#######^#  #.:j{##.# #.#  :j#.#.@......# #.#  #.###.####.#  #.......##.#  :jO/#####.#.##.#   #. ....##.# :j߀##...r... ..## .. #..#:j<:jo8.1 (1578:j<:j #.#.###.## #.#####.... #..## ##.###.# #[#.## #..# #...#.#####.#.# ##.## ##.#.#.......#.#  ##.##...#.# # #....#####.#######^# # #.##.# #.#  #.#........# #.#  #.###@####.#  #.......##.#  #####.#.##.#   #.#.##.#  ....##.# ##...r... #..## .. [33:jm#..# o.:j{:jo9.1 (1667:j<:j .## ##.###.# #[#.###..# #...#.#####.#.#####.## ##.#.#.......#.#  ##.###.##.. #....#####.#######^#.....####.# #.# #.#........##.###.####.# #....@..#####.# #.#.....##o   orc (asleep)o..#  :jyf  An orc comes into view.:j;o.:jUo:jZ y==50.1 (1756:j&:j)% _The orc shouts!:j-i :ji :jGs ,:jv :j! ))))) You shoot a sling bullet. The sling bullet hits the orc.:jy  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.:jd ro.....r   quokka=1.3 (1.2)45) Rev :jd :jʟ \ _The orc is severely wounded.:j:js:j:j!:jq%:jT2 )) You shoot a sling bullet. The sling bullet hits the quokka.:j †The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.:j):jD9o.:jsK)..:jN|2.534) Rev+ :jgU:j|XJ _You kill the quokka!:j4:j:j:jH:jp:jx )))))))You shoot a sling bullet.:j` )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.:je=):jj...)...:jx73.6 (1.123:j:jG _You kill the orc!:j33:j7:j::j>:jFw........:jL:j+  #...#.#####.#.####.## ##.#.#.......#.#  ##.###.##.. #....#####.#######^.... #.# #.......#.###.#### ......#####@#.# #.#.#..†.###)..r...###.#  :j˓:j<----4:j)b012:j\4 #.## ##.#.#.......#.#  ##.###.##.. #....#####.#######^... #.# #.......##.#### #.......######.#.# ........†.########)...... #..###...##.#  :jJ---5.6 (20:j91) Rev :j:j'8  ##.###.##.. #....#####.#######^. #.# #.......##.#### ......####.#.########.#.#.......@†.########)....... #..###.....# ##.#  :j/6.6 (3190:j6:j=p  ##.###.##.#.#   #....#####.#^#   #.....####.# #.#  #.#........# #.#  #.###.####.#  #.......##.#  #####.#.##.# #.#.##.# .†.##.# .#).  #..###...  #..# ##  ...#  :jp##.#   .#   .# :jw:jwo7.6 (4819:j}:j ....#####.#######^# # #.....####.# #.#  #.#........# #.#  #.###.####.#  #.......##.#  #####.#.##.#  ########.#.##.#  .........†.##.## .#######@.......  #..###...  #..# ##  ...#  ##.#  .#  )# :j:j$n8.6 (578:j:jx$  Things that are here::j/ m . #.# #.......##.#### ......#####.#.#######.........†.##.#########)....... #@.###.....# ##...# ###.#  a +0 hand axe; an orc corpse:jb:jz9.6 (667)  _:jl:jQ4 :j?Rv#.......##.#### ......####.####.........†.##.##:jaR#######)....... #..###... ##:jR#.....# #.###:jnSQ# ..  :jZ:j"[o60.6 (756:ja:j 8 ##.#### ......####.####.........†.##.#########)....... #..#######..# ###... ####  ##  :j11.6 (845:jq:jN5  #.###.####.#  #.......##.#  #####.#.##.#  ########.#.##.#  ...†.##.##  .#######).......  #..###...  ####..# ##  #....@#  #.###.#  # #.#  #.#  #)# #.# ... :j5### :js:jn2.6 (934:jf:j\ :jK':j(*T _Key pressed, stopping explore.:j<:jV=:jpD:jQ,:jTd........:jT:j  #.####.###.##.##  #......#  #.##        :jhD n5.6 (501:jD :j_I :jq   #..###...  ####..# ##  #.....#  #.###.#  #.# #.#  #.# #.#  #.# #)# :jˉ g #.####.###.##.##  #......#  #.##   :jk $     :j :j p6.6 (64990:j :j p #..###...  ####..# ##  #.....#  #.###.#  #.# #.#  #.# #.# :jP t #.# #)# # #.####.###.##.##  #......:js A#  #:j G.##  :j ;# :j ":jM :j p7.6 (78499:jU :j N#..###... ####..# ## #.....# #.###.# #.# #.# ###:j #.# #.# ..#.# #)# .# #.####.###.##.## #......# :j #.## ## :jj 8.6 (878:j$ :jj #..###... ####..# ## #.....# #.###.# #.# #.##### #.# #.##.. #.# #)##.# #.####.###.##.## #......# #.## ### 9.6 (967:jyk :j?t :jBw :jh| :j  :jf :j F_Key pressed, stopping explore.:j :j :j, ,:j :j= .:jz #........:j :j :j|.#######).... #..###...#####...##.# ###.##.. #.# #)##.# :j####.###.##@##..............#############.#####:j4 :j Q80.6 (15:j %6 _:j:jLI........†.##.##.#######).... #..###...#####...##.# #####.##.##........ #.# #)##@# ####.###.##.##..............##############.#####:jJ:jhP:jPn1.6 (245:jWU:j(M########.#.##.# ........†.##.##.#######).... #..###...#####...##.# #####.##.##@....... :j#.# #)##.####.######.###.##.#..............##############.##:jr:jg2.6 (334:j:j#.#.##.# .†.##.## .#).:j2 #..###... ####..# ## #.....# #.###.# :jY#.# #.#######.##.# #.##.:j~#.# #)##.####.##.####.###.##.## :js#....# #:j##.#####:j:jAn3.6 (423:jA:j8):j,#.#.##.# .†.##.## .#). #..###... ####..# ## #.....# #.###.# #.# #.#######.##.# #.##.#.# #)##.####.#:j,#.####.###.##.##  #...#  ##.#####:j3:j3+4.6 (5:j3C12:j ::j2~ #.#.##.#  .†.##.##  .#). #..###... ####..# ## #.....# #.###.# ##.# #.#######.##.# #.##.#.# #)##.####.# #.####.###.##.## # :jh3\#...# :j]::j:n5.6 (601:j|@:j #.#.##.# .†.##.## ## .#). ..#..###... .#####..# ## .##.....# .##.###.# .# #.# #.#######.##.# #.##.#.# #)##.####.# .####.###.##.## .# .:j.C..# .#:j9.## .#:jZB### ..##:j:j:jE:j$6.6 (7:jΏ&89:j0:j(:jr:j:.#.##.# :jV`†.##.##### :j#:j().:jc*[.. :jS#..###.....# :j####..# ###.# :j^v#.....# #.# :jv#.###.# #.# :jZi#.# #.#######.#:jN#.# #.##.:jg:j#.# #)##.####.# :jP####.###.##.## #.# :jz..# #.# :j/.## #:jC.#:jQ### #.. :jRkg   hobgoblin (asleep):j #:j"##:j :jk :j.You encounter a hobgoblin.:j:j:j:j:jc$7.6 (8:j%8:j89 :j_:j:j:jf:jFg:j!o:j2s:j;w:j  ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!:j )The hobgoblin is almost dead.You shoot a sling bullet.:j g.  The sling bullet barely misses the hobgoblin.:j>%.....:j===8.7 (1.178) Rev :j:j' _You hear a shout!:j:j :j:jB:jo :j< )))))You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.:j ))The hobgoblin is almost dead.You shoot a sling bullet.:j@# 1g.:jW- C....g..:j. |9.866) Rev+ :jE4 :j7 d _The sling bullet closely misses the hobgoblin.:j :j :j, :j :j* :jj †You shoot a sling bullet. The sling bullet hits the hobgoblin.:j C)))):j q )))You kill the hobgoblin!:jA% N....†..:j) q91.0 (1.245:jF0 :j3 / _You shoot a sling bullet.:jT :j :j :jʧ :j} :j :j, `........:j߿ :j :j:#v ........†.##.##### #######).......[.. #..###.....#####..# ###... ### #.#######.#######..........†..)##.####@####### ####.###.##.## #.# ............. ###########.#:jT,L---20:j,C34:j2:jl #######).......[.. #..###.....#####..# ###... ### #.#######.########..........†..)##.####.####### ####.###.##.## #@# ............. ###########.# ### #..:jt---3.0 (223:jIz:jy #..###.....#####..# ###... ### #.#######.#######..........†..)##.####.####### ####.###.##.## #.# ............. ###########.# ### #.. #### :j~:j +4.0 (3:j0C12:j:jSI####..# ###:j9... ###:j #.#######.#######..........†..:j)##.####.####### ####.###.##.## #.# :j1............. ###########.#:jv ### #........ :j<#########:j2 :j 5.0 (401) Rev :j:jv... ### #.#######.#######..........†..)##.####.####### :j?####.###.##.## #.# ............. ###########.## #.####### ### #@....... #########:j:jo6.0 (5790:j:j"O#.....# #.# #.###.# #.# #.# #.#######.####### #.# #.##..........†.. #.# #)##.####.####### .###.##.## #.# # #.# .## #.#.:j\Os### #.#.:jW:jWo7.0 (6879:j]:j# #.....# #.#  #.###.# #.#  #.# #.#.#  :jp#.# #.##..........†..  #.# #)##.####.# .###.##.## #.# # #.# :j.## #.#.### #.##.:j:j/X8.0 (778:jb:jo:j]~ #.....# #.# #.###.# #.# #.# #.#.# #.# #.##..........†.. #.# #)##.####.# .###.##.## #.# :jd# #.# .## #.#.### #.# #.:j\:js9.0 (867) :j:j,0 .....# #.# .###.# #.# .# #.#.# .# #.##..........†.. :jw0.# #)##.####.# .###.##.## #.# :j0r# #.# #:j1J.## #.#:j*1l...#### #.:j1# #...##:j9:jq:p100.0 (956:j?:jBy# #.# ###.# #.# # #.#.# # #.##..........†.. # #)##.####.# :jy=###.##.## #.# # #.# ## .## #.#...# ### #.# #...# :jy*## :jŃ:j*r1.0 (10.0)45:j:j# #.# .# #.#  #.#.#  #.##..........†..  #)##.####.#:je .##.## #.# ## #.# .## .## #.#:j...# ### #.# :j_#...# ### :jy:jQ2.0 (113:j4:jm:j# #.# .# #.# #.#.# #.##..........†.. #)##.####.# #:j17.##.## #.# o# # #.# #.## .## #.#...# ### #.# :jV#...# #### :jxo   orc wizard (wandering):j  You encounter an orc wizard. It is wielding a +0 dagger.:j>.:j"& :jr#Y3.0 (1223:j#:j/(:j,7 _The orc wizard leaves your sight.:j:jN:j:j:j:jrT............:j:j}:j # #.# .# #.# .. .#.# .# .##.†.. .. )##.####.# o# .##.## #.# .# # #.# ##.## :jv.## #.#...# ### #..@# #...# ##### o   orc wizard (wandering):jm  An orc wizard comes into view.:jKo.0.0):jZ:ju4.0 (112 _:j:j}:j:jb:jU:j:j:j )))))You shoot a sling bullet.:j5 o  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!:j .oThe orc wizard is heavily wounded.:j#.....:j#===5.1 (1.101) Rev :jm):j,* _You hear a shout! x2:jo:j:j:jH:jR:j )))))You shoot a sling bullet.:jzt{The orc wizard is heavily wounded. _You hear a shout! x2  :jtYou shoot a sling bullet.  The sling bullet closely misses the orc wizard.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.:jt oThe orc wizard is heavily wounded.You hear a shout!:j oYou encounter an orc. It is wielding a +0 flail.:j:j-E.o:jC  ..oo 2 orcsYou encounter an orc. It is wielding a +0 club.:j }6.2690) Rev+ :j:j' _You hear a shout!:jC:j:jx:jm:j!:j )) You shoot a sling bullet. The sling bullet hits the orc wizard.:j3) )The orc wizard is severely wounded.You shoot a sling bullet.:jn.o.:jpE.o:jwu.   orc:j$q7.4 (1.2869:j:je _The sling bullet closely misses the orc wizard.:j[2 :j]3 :j9 :j= :jAA :jdO )You shoot a sling bullet. The sling bullet hits the orc wizard.:jS 4 :j T $):j p )You kill the orc wizard!:j] }.oo:j6_ O.o:j` N.o:jg ~.o 2 orcs:jVh :jZp .# #.#dossy the Shooter .# #.#..Coglin .#######.####### .#Health: 55/55 ======================== .##..........†.. ..Magic: 7/7======================== )##.####.####### .#AC: 6:jp Str: 11 .##.## #.#o#EV: 11Int: 9 :j q .....# #.# ##o##SH: 0Dex: 19 ###.## #.#######...#XL:  7 Next: 103% Place: Dungeon:3### #........@#Noise: ===------  Time: 3108.6 (1.2):jKq %#########...#a) +2 sling {Juan d: c) +0 sling {Ælfthry#####Throw: 5 darts (poison) {d:4 s:1.0 dpt:jrq tZot (21467) Gem (6468) Rev* oo 2 orcs:jq You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.:jq vYou shoot a sling bullet. _The sling bullet closely misses the orc wizard.:jq You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!:jt _You shoot a sling bullet.  You have reached level 8!:j. /  --more--:j~61/618/828 1% :jʶ:j  You feel stronger. _Health restored: 61; MP restored: 8:js:j t:jz:j{:j,:j^ )You shoot a sling bullet. The sling bullet hits the orc.:j  )The orc is heavily wounded.You shoot a sling bullet.:jΗ)o.o:j .:jCp9.7 (1.167:j :jc^ _The sling bullet closely misses the orc.:jIP:jP:j[W:j[:j]:ji )You shoot a sling bullet. The sling bullet hits the orc!:jmn   orc:ji )You kill the orc!:j7zQ)o:jA}x oYou shoot a sling bullet.:jbo 2 orcs:j l10.855:j _You encounter an orc. It is wielding a +2 dagger of holy wrath.:jX3:jJ :j<:j:j  )You shoot a sling bullet. The sling bullet hits the orc!:jo)o   orc:jxi )You kill the orc!:j3U.o:jB7):jQs21.934:jW:j:^/ _You shoot a sling bullet.:j :jS :j :j :j :jǥ ))) You shoot a sling bullet. The sling bullet hits the orc.:j=  The orc is almost dead.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.:jz oThe orc is almost dead..o:j6 ))o 2 orcs (1 missile):jG k3.023:jY :j _You encounter an orc. It is wielding a +0 club and quivering boomerangs.:j1:j:jy:j:j!:jW/ )You shoot a sling bullet. The sling bullet hits the orc!:j5))o   orc (missile):ji )You kill the orc!:j@U.o:jIM))):jPk4.112:jW:j2Z/ _You shoot a sling bullet.:j:j,:j ,:j:j& )You shoot a sling bullet. The sling bullet hits the orc!))) :jtp ))You kill the orc!:j0t.)))):j5p5.3 (1.201:j2;:j=,  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _You shoot a sling bullet.  The sling bullet hits the orc!  You kill the orc! _You shoot a sling bullet.:jw:jB:je:ju:j:j6.:jz:j:j5; ### #.# ..#####.####### .# .##..........†.. .. :j;)##.####.####### )##.# )# .....# #.# ##)# ###.## #.#######@..#:j;### #.........##########...#####:jD:jDEz---60590:jtL:j5P  You kill the orc! _You shoot a sling bullet.  The sling bullet hits the orc!  You kill the orc! _You shoot a sling bullet.  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## # #.# #.. ..:je #####.########.##.#.........†...@....#:j ##.########)##%.# ##.#:j  #[# # ....# #.# ##)# :jс o##.## #.#######)..#:j y#...# _You see here a +0 club.:j :j n3.3 (323:jՓ 8%:j(  ##.# #. # ##.##### # [.. ##. .....# ..# :j  ###.# #.#  #.# #.## ##  #.# #.. .. :j .#.##.## .:j †....@...# .####.#:j b)##%.# :j .## #.# #[# .# :j # #.# ##)## #.## #.#)..:j< V# ### #.:j[ N.#.#:jt >##...:j [######:j8 4.3 (412%:j!  .# #. # .##### # ##[.. ##. .#.....# ..# .####.# #.# .##.# #.##.### #.# #.. ... .#.##.## .†.....@..# .####.#:j7" ~)##%.# .## #.# #[# ..# # #.# ##)##.?# .## #.#)..#..# #.:j" #.#...#...##########:j+ :j, n5.3 (501:j/4 :jp  .# #. # .##### #.## [.. ##...# .....# ..##.#  ###.# #.##.# #.# #.##.### #.# #...... .#.##.## †......@.# ####.#)##%.# ## #.# #[##..# # #.# ##)##.?# ## #.#)..#..# #.#.#...#...##### :jzz 6.3 (6490) :j} :j C #####.## ..[..##.....#..##  #### ###...... ####.########.##.## .........†........ ####.########)## #.# #[##. .##)##.? ## #.#######)..#..#:j0 7.3 (7849:j :j :j4 n8.3 (878:j8 :jO ( _m - a maw talisman:jN:j4On9.3 (167:jV:jX. _You drop a maw talisman.:jC:j:jL:j :j:j.....):j5:j:j~7 .[.. ##...# .# ..##.# ###.# #.##.#  #.# #.##.####.# #...... ###.########.##.## ........†........# ###.########)##%.#  #.# #[##.@#  #.# ##)##.?# # #.#######)..#..#  #.........#.#...  #########...##### ##### :j=3056:j_C:jyC ..#..## ####  ##..... ###.########.##.## ........†........ ###.########)##% #.# #[##..##)######)..#..  #.........#.#...########...#####:jw1.3 (245:j:j:j-n2.3 (334:jp:j[c _v - a scroll labelled OHIANIL KESIN:j) :jK :j :j :j :j :%.:j :j% :j5m  ####  ##..... ###.########.##.## ........†........ ###.########)##% # #.# #[##.##)##..######)..  #.........#.#.........:jn ########...########## ##### :jlv :jv n3.3 (123:j~ :jW  ##..... ###.########.##.## :j ........†........ ###.########)##% # #.# #[##.##)##..:j̻ ######)..#..#######  #.........#.#.@.......########...##########:j \ ##### :j :jA n4.3 (212:j :j C #.# #.##.###  #.# #...... .#.##.## :jD †........# .#)##%.# :jg #.# #[##..# :j #.# ##)##..#  #.#:j" )..#..##.#.#..#...###### :j0 5.3 (301:j :jg  #.# #.##.### #.# #...... .#.##.## †........# .#)##%.# #.# #[##..# #.# ##)##..# #.#)..#..# #.#.#.. #...###### :jp g6.3 (439:jop 0:jv :j  .# #.##.### .# #...... .#.##.## †.# .#)##%.# .# #[##..# .# ##)##..# .#)..#..#. :jn .#.#.....###### :j 7.3 (5839:j 7%:jR u # #.##.### # #...... #.##.## †.# #)##%.# # #[##..# # ##)##..# #)..#..#.#.#.....###### :j 8.3 (678:j 7%:jF  #.##.###  #...... .##.## †.# )##%.#  #[##..#  ##)##..# )..#..#..##.#..#...###### :jEM 9.3 (767:jS 7%:j> #.##.### #...... .##.## †.# :j &)##%.# #[##..# ##)##..# )..#..#..# #.#..# ...# ##### :j_ 40.3 (856:j :jf #.##.### #...... .##.## †.# )##%.# #[##..# ##)##..# #)..#..#..# #.#..# ...# ##### :jL 1.3 (945:j' 6%:j#.##.### #...... .##.## †.# )##%.# #[##..# ###)##..# .# )..#..#..# #.#..# ...# ##### :j12.3 (10.0)34:j:6%:j[#.##.### #...... .#.##.## #.## .# ...)##%.# ..##[##..# :j҄..#  ##)##..# ..# )..#..#..# #.#..# ...#  ##### :jڌ3.3 (1123:j‘:jng #.##.###  #...... .# .##.## ##.## # #... :j)##%.# #..#  #[##..# #..# ##)##..# #..# :jv)..#..#..# :j9I#.#..# :j[`...# ##### :j:jh4.3 (1212:j.:j! ##.###  #...... .# ##.##.##.## ....... ##)##%  #[##.. ##)##..# #)..#..######### ..#.#.............:j`"X...############### #####:jf*:j*o5.3 (1301:j 16%:jS4 ..##.# #.##.# #.# #.##.####.# ...... .# #.##.## :j4Y##.## ......# #... #)##%.# #..# [##..# :j4#..# )##..# #.@# :j5)..#..#########..# .#.#.............# :j85W...############### ####:jm=6.3 (14290:j7B6%:jvM##.. . ##.###..... #.# #.##.##.## ......)##%[##.. #)##..# #.. )..#..##########.#............. ...###############7.3 (15829:ji6%:jZiM #.######## ##..... . ##.###..... #.# #.##.##.####### ............)##% #[##.. #)##..# #.. :j)..#..######### .#.#.............#:j8.3 (1678:j*6%:jTM #. ###.....##  #.########## ##..... . ##.###..... #.# #.##.##.####### ............)##%:jJI######[##.. #)##..# #.. )..#..#########..##:j9.3 (1767:jj!:jZ#. # ##.....##  #.## .## # ...# ... ##.# #.# .##.# #.# .##.### #.# ...... :j=[#.# .##.## ##.## #..$ )##%.# #..#. :j\m[##..# #..# )##..# #..# ..#..##..# #.#.....####### :jb:jbp50.3 (1856:jh7%:j#. # ##.....## #.## .## # ...# ... ##.# #.# ##.# #.# ##.### #.#  #.# ##.## ##.## :jY#..$# ##%.# #..#.# ##..# #..# ##..# #..# :j#..#..# .#....:j`###### :j1.3 (1945:jϮ7%:jlR#. # ##.....## .## .## # # ... .# #.# .# #.# .### #.#  #.# .## ##.# # #..$# %.# #..#.# :j>..# #..# ..# #..#  :j:j/o2.3 (2034:j:jG1#. # ##.....## ## 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Coglin  #..## ##.###.# #[#.##.÷ Health: 61/61 ========================  #..# #...#.#####.#.###. Magic: 8/8========================  ##.## ##.#.#.......#.# #. AC: 6Str: 12  ##.###.##.........#.# #. EV: 11Int: 9  #....#####.#######^# #. SH: 0Dex: 19  #.....####.# #.# #. XL:  8 Next:  2% Place: Dungeon:3  #.#...@....#:j1 #.###. Noise: ---------  Time: 3345.3 (0.0)  #.###.####.# #.##.. a) +2 sling {Juan d: c) +0 sling {Ælfthry  #.......##.# #.#.## Throw: 5 darts (poison) {d:4 s:1.0 dpt  #####.#.##.# #..## Zot (21230) Gem (6231)   #########.#.##.# #..#   #.........÷.##.#######..##    #.#######).......[.....#.##    #.# #..###.....######..    #.# ####..# #####.# ###  _You see here a quokka skeleton. _Done exploring. _Done exploring. _Key pressed, stopping travel. _Done exploring. [:j323d_Done exploring.:j:jc:jr   #..÷#.## #.##.##..   #......## #.##.....#   #.#.###.## #.#####......   #..## ##.###.# #[#.   #..# #...#.#####.#.###  ## ##.#.#.#.# #  ##.###.##.........#.# #   ####.#######^# #   #....@####.# #.# #   #.#........# #.###   #.###.####.# #.##.   #.......##.# #.#.#   #####.#.##.# #..##   #########.#.##.# #..   #.........÷.##.#######. 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##.#............## ##.> .# #.#.### ##.## .# #....#####.#...######.## .# #.........###..........##### .######...##.##.#..#######....... .........###.###.#.# ##.##### ########.# #.#  #.###.###.#. ###.:j3[40m##...##.#) ######.............:j*97.3 (30879:j.........#######..<########.#...###.....# # ##.#.........@..## ##.> # #.#.#######.#..# ##.## # #....#####.#...######.## # #.........###..........###### :jz######...##.##.#..#######........ ........###.###.#.# ##.###### #######.# #.# #.#.# #.###.###.#.#  ###.##...##.#):j8.3 (3178:jR:jI ########### ###############.........# ##...........##.#######.# #.#########.##.# ###.#  ##.## #.##.## ##...####### ###<..########.#...###..... .................>.........###### ###..<########.#@..###.....# #  ##.#............## ##.>#  #.#.#######.#..# ##.## #  #....#####.#...######.##  #.........###..........####### #####...##.##.#..#######......... :jt.......###.###.#.# ##.####### ######.# #.# #.# #.###.###.#.:j:jIo9.3 (3267:j:jOw ########### ###############.........# #.#...........##.#######.# #..#########.##.# ###.# #.  ##.## #.##.## ##...####### ##<..########.#...###...... ................@.........######. ##..<########.#...###.....# #.##.#............## ##.>#.#.#.### ##.## #.#....#####.#...######.## #.  #.........###..........####### :j4u####...##.##.#..#######.......... ......###.###.#.# ##.######## #####.# #.# :j_ 400.3 (3356:j:j%Y  There is a stone staircase leading down here.:j:j :jc!v1.3 (3445 _:j':jk-%4:j5= .......................# #############....##....# .....##....########....#  ......................[#  .....<.................#  .......................#  #######....##....#####'#  .....##....##....##....#  #.....#....#  ......#...........#....#  :jk6......#.>.........'....#  .....########....#######  .....##....##....##....#  ...............#   ###................#   ##................#    .....##....####..####'##   :j8q2.8 (35.533:j8?:jA# _You climb downwards.:jK:jQ:jTa _There is a stone staircase leading up here.:jk:jLevel 4 of the Dungeon <<<<>>>>^(Press ? for help)##.......#.....##.#####..........)..........##........#................[..>..............##........'..................................##........#..%.....)%÷.......................##........#######.#################....##....############...##.####.....##....########....###[......##................................[#:jV#.........................<.................##...........................................##.............##...#########....##....#####'##.............##.<.##.....##....##....##....##.........)................#.........@.#....###.....[.##...##...........#...........#....###########...##...........#.>.........'....##....#######.....########....########....##...##.....##....##....##....##....#.............................##....'....#########................########..†#..[.##.....##................#:j##....##...##..........##....####..####'###.=...##...##...##.....##..>.#########...##..........##...##.............#....#....#:jj#...............#..............)[...#....#:j\<@:j)  #...#~≈#≈.≈#≈.# #......#....#####'##...#.≈#≈.≈#≈~# #......#....'.....##...#~≈#≈~≈#≈~#####....##....##....###..#~~##~..~.#..##.<).##....##....##########...~~~###...##........)...........#<:j :jWO=<<:j}l:j0.......................#  dossy the Shooter #############....##....#  Coglin .....##....########....#  Health: 61/61 ======================== ......................[#  Magic: 8/8======================== .....<.................#  AC: 6Str: 12 .......................#  EV: 11Int: 9 #######....##....#####'#  SH: 0:jDex: 19 .....##....##....##....#  XL:  8 Next:  2% Place: Dungeon:4 ......#.........@.#....#  Noise: ---------  Time: 3402.8 (0.0) ......#...........#....#  a) +2 sling {Juan d: c) +0 sling {Ælfthry ......#.>.........'....#  Throw: 5 darts (poison) {d:4 s:1.0 dpt .....########....#######  Zot (21173) Gem (6173) .....##....##....##....# .......................# :jF4  #######................#   .....##................#   .....##....####..####'##   _You climb downwards.  There is a stone staircase leading up here. _You see here a quokka skeleton. _There is a stone staircase leading down here. :jn_You climb downwards. _There is a stone staircase leading up here.:j:j:jN{.# ÷.......................# ##############....##....# #.....##....########....# ......[# <..........# :j$........................# ########....##....#####'# ##....##..@.##....# .#.........<.#....# .#...........#....# ..#.>.........'....# :jt#.....########....####### #.....##....##....##....# ........................# ########..........# :jC#.....##................#:jg:ju3.8 (122 _:jy:j)[..>.# .....# %÷.......................# ###############....##....# ##.....##....########....#...[#<........# .........................# #########....##.@..#####'# ###....##....##....#.#.........<.#....#.#...........#....# ........#.>.........'....# ##.....########....####### ##.....##....##....##....# .........................# #########.#:j0:jK1n4.8 (211:jY9:jxx$ #####..........).#[..>.# .....# )%÷.......................###############....##....# ###.....##....########....#.[#<.# :jy4................@.........# .#########....##....#####'# .###....##....##....#.#.........<.#....#.#...........#....# .........#.>.........'....##.....########....####### .:jXy##.....##....##....##....# ..........#:j:jn5.8 (300:j :j .#####.).#.[..>.#.# .)%÷.#########....##....##.....##....#....#:jZl.[#.<.#..# ..#....##....#####'# <.##.....##....##....##....#.#.........<.#....#.#...........#....#.#.>.........'....##.....########....:j#### ..##.....##....##....##....# .#:j):jp6.8 (46969:jg:j- #.#####.).#.[..>.#.# ..)%÷.# .########....##....# .####.....##....#....#.[#.<.#:jy..#.#....##....#####'# .<.##.....##....##....##....#.#.........<.#....#.#...........#....#.#.>.........'....##.....########....######.##.....##....##....##....# .#:j2":j"n7.8 (588:j):jg #.#####.).#.[..>.#.#.)%÷.# #.##########....##....# #.####.....##....:j+ha#....#.[#.<.#..# #...#....##....#####'# #.<.##.....##....##....##....#.#.........<.#....# #:jrh.#...........#....# #.#.>.........'....##.....########....#:jhW###### #...##.....##....##....##....# .#:jr:jrX8.8 (677:j%s:j{:j` .##.#####.).#.[..>.#.#.)%÷.# ##.##########....##....# ##.####.....##....#....#:j.[#.<.#..# ##...#....##....#####'# ##.<.##.....##....##....##....#.#.........<.#....# ##.#...........#....# ##.#.>....:j<f.....'....##.....##....:jfU# ##...##.....##....##....##....# #:j.#:jhA9.8 (7:jC66:jK:j  .##.#####.).#.[..>.#.#.)%÷.##.##########....##....# .##.####.....##....#....#:j N.[#.<.#..# .##...#....##....#####'# .##.<.##.....##....##....##....#.#.........<.#....# .##.#...........#....# .##.#.>.........'....# .#.....##....:jb v# .##...##.....##....##....##....# .#.#:j:jY10.8 (855:j:j!:jf.##.#####.).#.[..>.#.# %.....)%÷.##.##########....##....# ..##.####.....##....#....#.[#.<.#..# ..##...#....##....#####'# ..##.<.##.....##....##....##....#.#.........<.#....# ..##.#.....#....# ..##.#.>.........'....#  ..#.....##....#  ..##...##.....##....##....##....#  ..#.# :jm1.8 (944:js:j.##.#####.)..[..>.. .%.....)%÷.#.#########....##.....##.####.....##....#.....[.<....##...#....##....#####'.##.<.##.....##....##....##.....#.........<.#.....##.#.#.....##.#.>.........'.....#.....########.....##...##.....##....##....##.....#.:jؽ:j}r2.8 (10.0)33:jk:jYx.##.#####.).[..>.%.....)%÷#.#################....## #...##.####.....##....# #..<..##...#....##....#####.##.<.##.....##....##....## ).#.........<.# #...##.#...:j .# #...##.#.>.........'.#.....########.....##...##.....##....##....##.#:j(:j)o3.8 (1122:jI1:j) #.....##.#####.) #.[..> '#..%.....)%÷#.#################....## ##...##.####.....##....# ##.<..##...#....##.....##.<.##.....##....##....## .).#.........<.# ##...##.#...........# ##...##.#.>.........' #....#.....##.... #....##...##.....##....##....## #....#4.8 (1211:j!:j!n .#.....##.#####.) .#.[..> .' .#..%.....)%÷ .#.###########....###...##.####.....##....# .##.<..##...#....##.....##.<.##.....##....##....## ..).#.........<.# .##...##.#.##...##.#.>.'  #....#.....#....  #....##...##.....##....##....##  #....#:j:jo5.8 (1300:j:jpCL .#.....##.#####.).#.[..>.'.#..%.....)%÷.#.###########....###...##.####.....##....# ..##.<..##...#....##.....##.<.##.....##....##....##.).#.<.# [.##...##.#.##...##.#.>.' #....#.....#.... #....##...##.....##....##....##:jDD #....#:j^6.8 (145959:j^k:j.#.....##.#####.).#.[..>.'.#..%.....)%÷.#.###########....#...##.####.....##.....##.<..##...#....##.....##.<.##.....##....##.....).#.<. .[.##...##.#.#...##.#.>. #....#.....#.... #....##...##.....##....##.... #....#:jv7.8 (1588:j:ji.#.....##.#####.).#.[..>.'.#..%.....)%÷.#######.###########....#...##.####.....##.....##.<..##...#....##.....##.<.##.....##....##.....).#.<.[.##...##.##...##.#.> #....#.....:jK#.... #....##...##.....##....##.... #....#:j:jo8.8 (1677:j:j N.#.....##.#####.).#.[..>.'.#..%.....)%÷.#######.############...##.####.....##.....##.<..##...#....##...##.<.##.....##....##...:jN.).......#..[.##...##.##...##.#.> #....#.....# #....##...##.....##....## #....#:j Y9.8 (1766:ja:jD.#.....##.#####.).#......[..>.'......#..%.....)%÷.#######.############...##.####.....##.....##.<..##...#....##...##.<.##.....##....##...).........#.[.##...##...:jj.##...##....#.> #....#######.....# #....##...##.....##....## #....#:jO20.8 (1855:jӳ:j9..#................[..>....'............#..%.....)%÷.#######.################# #########...##.####.....##....### [......##..........................<...................##..@#########....##...##.<.##.....##....##.)................#.....[.##...##...........# #########...##...........#.> :jT#....#######.....######## #....##...##.....##....## #....#.................. #....'....#########:j1.8 (1944:jn:j6D.'.....#..%.....)%÷.#######.################# ##########...##.####.....##....## #[......##....................... ........<............................##...#########....##.##.@.##.....##....##)................#..... #.....[.##...##...........# ##########...##...........#.> #....#######.....######## #....##...##.....##....## #....#.................. #....'....################..†#..[.##.....##:j:J2.8 (2033:jR:j7U:j]:jS`c _There is an escape hatch in the ceiling here.:j Really go through this one-way escape hatch? Y - Yes  N - No:j+:j ........'........................ dossy the Shooter ........#..%.....)%÷............. Coglin ........#######.################# Health: 61/61 ======================== ##########...##.####.....##....## Magic: 8/8======================== #[......##....................... AC: 6Str: 12 .........................<....... EV: 11Int: 9 ................................. SH: 0Dex: 19 .............##...#########....## XL:  8 Next:  2% Place: Dungeon:4 .............##.@.##.....##....## Noise: ---------[3:j 3m  Time: 3422.8 (0.0) .........)................#...... a) +2 sling {Juan d: c) +0 sling {Ælfthry #.....[.##...##...........#...... Throw: 5 darts (poison) {d:4 s:1.0 dpt ##########...##...........#.>.... Zot (21153) Gem (6153) #....#######.....#########....##...##.....##....## #....#................... #....'....#########...... #######..†#..[.##.....##...... There is a stone staircase leading up here. _You see here a quokka skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is an escape hatch in the ceiling here.:j :j:j#3.8 (122 _:j&:j:%3:jB3 ###.....######...##.# #.#######.# # #####.# ###.##.# #.# #.# :jQCE# #.# #.##.###.# #. # #.# #........# #. #######.########.##.##### ##.# ##.†........# # :jCa##.####.########)##%.# #..# ##.## #.# #[##..# #..# #.# ##@##..# #.. ##.## #.#######)..#..#########..# :jCi ### #.........#.#.............# #########...############### :j#Dd##### :jp5.3 (2.501:jz% _A mysterious force pulls you upwards. The hatch slams shut behind you.  Things that are here::jL _a +0 robe; a +0 dagger:jF :j9&###.....######...##.# #.#######.# dossy the Shooter # #####.# ###.##.# #.# #.# Coglin # #.##.##.###.# #.# Health: 61/61 ======================== # #.##........# #.# Magic: 8/8======================== :j#######.########.##.##### ##.# AC: 6Str: 12 ##..........†........##... EV: 11Int: 9 ##.####.########)##%.##..# SH: 0Dex: 19 ##.## #.##[##..##..# XL:  8 Next:  2% Place: Dungeon:3 :j....# #.# ##@##..##..# Noise: ---------  Time: 3425.3 (0.0) ##.## #.#######)..#..#########..# a) +2 sling {Juan d: c) +0 sling {Ælfthry### #.........#.#.............# Throw: 5 darts (poison) {d:4 s:1.0 dpt#########...############### Zot (21150) Gem (6151) ##### _You climb downwards. _There is a stone staircase leading up here. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  Things that are here: _a +0 robe; a +0 dagger:jt:jP:jUM......[.....#.###...# #.......... ###.....######..########### ##.### # #.# #........# :j#####.########.##.##### ##.#.........†........##.########)##% ##.# ....# #.# ##[##..# ##.## #.#######)..#..############ #.........#.#.............#########...###############:j/ :jv6.3 (1490 _:j{:j$  Things that are here::j M##.#######..## ##.## ########.## ......[.....#.###...# #.......... ###.....######..########### ##.### #.# #........# #####.########.##.##### ##.#.........÷........#.##.########@##% ##.# #[ ....# #.# ##[##..# ##.## #.#######)..#..############ #.........#.#.............##a +0 leather armour; an orc skeleton:jD%:j&v7.3 (2849 _:j.7%:j/sS ##.# #..# #.# #.##. ##.#######..## ##.## ########.## .....[.....#.###...# #........... ##.....######...##.# #.#######.#  #####.# ###.##.# #.# #.#  #.# #.##.###.# #.#  #.# #........# #.# :jt####.########.##.##### ##.## #..........÷....@...# #.... #.####.########)##%.# #..# #.## #.# #[##..# #..# ...# #.# ##[##..# #..# #.## #.#######)..#..#########:j_t ..# ### #.........#.#.............##########...###############:jtM#####You see here a +0 club.:jp:jpu8.3 (378 _:jD:j .# #..# #.# #.##.# #.#..## ##.## #.##.#[.....#.###...# #.# #.....######...##.# #.#.# #####.# ###.##.# #.# #.# #.# #.##.###.# #.# #.# #........# #.# .#.##.##### ##.# .÷.....@..# #. .####.#)##%.# #..# :j.## #.# #[##..# #..# # #.# ##[##..# #..# .## #.#)..#..# #.#.#...#...##########:j:jn9.3 (467:j$:jz .# #..## ##.# #.##.# .# #..# #.# #.##.# #######..## ##.## ########.##.# ...[.....#.###...# #...........# .....######...##.# #.#######.### ####.# ###.##.# #.# #.# #.# #.##.###.# #.#  #.# #........# #.# ####.########.##@##### ##.#### .........÷........# #...... ####.########)##%.# #..#### ## 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Coglin ................[..>............. Health: 61/61 ======================== ................................. Magic: 8/8======================== ..%.....)%÷...................... AC: 6Str: 12 ######.#################....##... EV: 11Int: 9 :ji#...##.####.....##....########... SH: 0Dex: 19 #................................ XL:  8 Next:  2% Place: Dungeon:4 ................@................ Noise: ---------  Time: 3462.8 (0.0) ................................. a) +2 sling {Juan d: c) +0 sling {Ælfthry ....##...#########....##....##### Throw: 5 darts (poison) {d:4 s:1.0 dpt :j....##.<.##.....##....##....##... Zot (21113) Gem (6113) )................#.........<.#... #...##...........#...........#...  #...##...........#.>.........'...  ....#######.....########....#####  ....##...##.....##....##....##... :j Things that are here: _a +0 leather armour; an orc skeleton _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards. :jS_There is a stone staircase leading up here.:j?:j:jW:j :j< :j/ ~...~~~###...##........).......... dossy the Shooter .....##.#####..........)......... Coglin ................[..>............. Health: 61/61 ======================== ................................. Magic: 8/8======================== ..%.....)%÷...................... AC: 6Str: 12 ######.#################....##... EV: 11Int: 9 #...##.####.....##....########... SH: 0Dex: 19 #................................ XL:  8 Next:  2% Place: Dungeon:4 :j ................@................ Noise: ---------  Time: 3462.8 (0.0) ................................. a) +2 sling {Juan d: c) +0 sling {Ælfthry ....##...#########....##....##### Throw: 5 darts (poison) {d:4 s:1.0 dpt ....##.<.##.....##....##....##... 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_You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:jbA:jg:j....##.##.#######.#dossy the Shooter .)#)##.##.## #.#Coglin #.)....### #..## #.#Health: 61/61 ======================== #.#......######...## #.#Magic: 8/8======================== .....###...........## #.#AC: 6Str: 12 #.#..# #.####..⌠.⌠.÷###.#EV: 11Int: 9 #....###.# #.........##.#SH: 0Dex: 19 ###......# #.⌠.....⌠.##.#XL:  8 Next:  2% Place: Dungeon:3#.##.### #....@....##.#Noise: --------- [39:jm;49m Time: 3465.3 (0.0)#.##.# ##..÷....###.#a) +2 sling {Juan d: c) +0 sling {Ælfthry#.##.# ##.....##.#.#Throw: 5 darts (poison) {d:4 s:1.0 dpt ###.##.# #######....#Zot (21110) Gem (6111) .......##.........# ####.#####.......###.###.....###.###...###.###.## _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up 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The sling bullet hits the hobgoblin.:ja )))))))The hobgoblin is moderately wounded.You shoot a sling bullet.:j ......gThe sling bullet closely misses the hobgoblin.:j-===2.9 (1.1)23) Rev :jy:j=@ _The hobgoblin hits you but does no damage.:jč :j :j; :jؘ :j :j m )))))))You shoot a sling bullet.:j&  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.:jF 2 ......gThe sling bullet barely misses the hobgoblin.59-4.012) Rev+ :j :j) _The hobgoblin hits you. _You take 2 damage, and have 59/61 hp (97%).:j^>:jW?:jD:jI:jJ:jT}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.:j )))))))The hobgoblin is moderately wounded.You shoot a sling bullet.:j& rThe sling bullet closely misses the hobgoblin.:j$R ......gr   quokkag   hobgoblinYou encounter a quokka.:j%60-5.2 (1.201:j}-:j0O _The hobgoblin misses you.:j8m:jPn:js:jt:jz:j;>  You shoot a sling bullet.:j  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.:jяR.r:jP .rThe hobgoblin is severely wounded.:jA:j(x6.3 (1.1590) Rev* :j:jZ _The hobgoblin completely misses you.:j::j;:jLA:jZF:j(H:j] †You shoot a sling bullet. The sling bullet hits the hobgoblin!:ja(:j?u )))))))You kill the hobgoblin!:jkY.r:jsK......†:jw[7.5 (1.2859:j~x:j:j/ _You shoot a sling bullet.:j:j:jx:j:j:j~ †You shoot a sling bullet. The sling bullet hits the quokka!:j(:j#M )))))))You kill the quokka!:jx......†:j1=38.6 (1.178:jf:j:jYt _You shoot a sling bullet. _Health restored: 61:j: :jT< :jLB :jF :jI :jQ ::jX :j ..........#.....# #.......# #.# #....†######.........#......##+ #......##.†............# #...†>...........+ :j ....##.@...##.....# #.......#####.........+ #.............## ####..  #.:j ....#. #. ! .:j ---9067 _:j :j? .#.....# #.# #.# #....†.##### #.......## #......##.+ #......##.†............# #.†>.:jf 2+ #.##..@..##.....# #.#####.+ #...## ####.... #...........#......#..##..!.#..# .... :j :j[ ---20.6 (256:j :ja. E#.......# #.# #....†######.........#......##+ :jS/ #......##.†............# #...†>...........+ ..##.....##.....# #.#####@........+ #.............## ####...........  #.......... #..........#..........##..!#..........# ....:j~0 ...........# ##### :j8 :j9 1.6 (345) Rev+ :j@ :j{ " †..####........####.....+#.†............#...†>...........+ #.......##.....##.....#..#####.........+.......#####.. :j| C #.........:j :jT =2.6 (434:jJ :j  †####..........####........+†............#...†>...........+ ###.....##.....#..#####.........+.....#####..  ##..!.#.......:jT :j n3.6 (523:j, :j j .....####........+†............#...†>...........+ #.......##.....##.....#..#####.........+.....#####..  ##..! ...#r   rat (asleep)...r....:j c  You encounter a rat.:j% :j& u4.6 (612 _:j= :j? :j] :j :j :j :j :j †You shoot a sling bullet. The sling bullet hits the rat!:j )))))...):j j )You kill the rat!:j% v......†:j) z===5.7 (1.101:j90 :j2 / _You shoot a sling bullet.:jn]:j]:j}d:jh:jUk:jix:jx>:j0y&..:jfy.:jy.:jy.:j|:j|:j :j :j^"#......##:j+  :j#......##.†............#  :j#.:jX..†>...........+ :jv##.....##.....# :j#.:j=V#####.........+ :jy#.:j .....:j3## :j+####:j_. :j #.:j.:j  :j8#.:jl*g :j#.:j@##..!:jE#.:j}C# ....:j..:j8# #####:j/  :jz+.:j.#:j*. :jhg   goblin (asleep):jj..†....:j...#:j5#...:j :j :jXGYou encounter a goblin. It is wielding a +0 dagger.:j:j:j!0.0:j:jy---6.7 (1490 _:j:j:j!K:jK9---:jjS:jX:jZ:jg ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!:j\ )The goblin is heavily wounded.You shoot a sling bullet.:j u g.  The sling bullet barely misses the goblin.:j}".....g.:jf~===7.8 (1.1848) Rev* :jՄ:j' _You hear a shout!:j:j:j,:j:j]m )))))))You shoot a sling bullet.:jN  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.:ji:jg.:j #....g..:j}k8.967:j:jl_ _The goblin is severely wounded.:j! 3:jb& :j* :j/ :j? )You shoot a sling bullet. The sling bullet hits the goblin.:jjE C)))):j n )))You kill the goblin!:j7U n KYou shoot a sling bullet.:j] ....).K   kobold (missile, wandering):j b q30.1 (1.256:jh :jsn _You encounter a kobold. It is wielding a +0 club and quivering stones.:jJ :j :j :jW :j :jø m )))))))You shoot a sling bullet.:jB )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.:jH <):j b....).):j p1.2 (1.145:j& :jM  :js <_You kill the kobold!:jb>:j>:jRF:jJ:jaO:jlX".:jX:j_:jƝ~ #......##.+ #......##.†............# #.†>...........+  #.##.....##.....#  #.#####.+  #.##  ####. #. #..@...).).#.##..!.#..# .....# #####.......... ..#..........†.......#...:j<---2034:ji:j :j8"......##.:j+ :j9......##.†............# :j{.:j`†>...........+ :j%#.:jek##.....##.....# :j#.:j-#####.:j+ :jR#.:j(##. :j####.:j #.:j0#:j[#.:j{..@..).).#:j<#.:jW##..!.:j#.:j,..##.:jX.:j3....#######.:j/......... :j .:jD/.#....... :j.:j ..:j  :j' :j:j^ :j ---:j% $3.2 (2:je %2:j 3:j :j?:j;(*##.†# ..†>...........+ ##.....##.....# .#####.........+ . ......##..##..  #.# #......).).#.#..........##.@!......#..........##...............#######...# ......... .# ...†...#... :j4:jc54.2 (312) Rev+ :jH:jLy##.†.# †>...........+ ##.....##.....# .#####.:jy+ .S##..#.#  #.:jy.....).).#.  #.##..@.  #.:jy##.  .#######...#. :jz6..#. :j*zZ.....†.... ..:jYzS   ball python (constriction, wandering)...#... .:jk  You encounter a ball python.:j1S.:j|NS):j|n5.2 (401:j:j. _The ball python hisses angrily.:j͜ _You see here a purple potion {!q}.:j٫3:j:jַ:j:j †You shoot a sling bullet. The sling bullet hits the ball python.:jY))))):j...........+ ##.....##.....# .#####:j>+ † ..## #.... #....# #........@.).#.. #.:jd`..##... #:jF##........... ....:jn#######...###... ..:jt....#....... .......†.:j[.......#........ :jO_l - 2 purple potions {!q} (gained 1):j:jG---8.4 (2:jC78:jP:j\$  Things that are here::j(W ##.+ :jn)f##.†............# ...†>...........+ ..##.....##.....# ..#####.+.†.##. .:j). .# .)@).#.. .##....# .##.########...# :j * :j+*...†.... .....#... ..  :jN*<a +0 dagger; a goblin corpse:j<3:j4u9.4 (367 _:j::juU ##.+ ##.†............# ..†>...........+ ..:jv##.....##.....#..#####..+.†.##..... :j(v.. # ).@.#.. :jv##....# ##.# #######...####  . ......  .#.:jv ..........†.... ...........#... ..:j40.4 (456:j:jP  e - 5 stones {d:6 s:1.1 dpt:5.5} (gained 3):j1.4 (545) Rev :j:j-$ ..## ##..............+.. ##.†............#..†>...........+.##.....##.....#...:j#####.+.†.....##...............@# ....).).#.. ##...........# ##...........# .#######...#### ...  :j.#....... .......  ...†..:j..  ...#... ......... _You see here a +0 club.:j:j'X2.4 (634:jK:j:j$M##### ........##:j%.......+ ##.†............#:j.%.†>...........+.....##.....#..:j@%#####:jR%...+.†:jb%5##.......:jt%<....#......:j%.....).).#...#..:j%.........# ........##...........#:j%7#.......:j#0:jV0g3.4 (723:j6:jK##### ##........+.:j.†............#.†>...........+.##.....##.....#.#####.........+.†.:j##...#.).).#...#.:j##...........# .##.....:j&##...#### ...... #. ....... :jʥ:jXn4.4 (812:j:j*...##........+. .†#. .†>+. ##.....##.....#. #####.........+.†......##...........#..).).#...###...........# .##...........# #######...####:j ...... .. ..†.... ...#... :j :js5.4 (901) :ja:j #:j+:j1.T _Key pressed, stopping explore.:j@:jmA:jOI:jM:j/e....).:j\?##. :j+. †.#. †>.+.:jМ.....##.....#..........+.†.##.:j##.).).#...#.##...........# ..:j.##...........# .####### .:ja- . :jǨ6.4 (1290 _:jn:j^##. +.# .#.# >.+. .....##.....#..........+.†.##.##.#).).#...#.....###...........# ....+##.....# ...########...#### ..# ....... .# ......... # †.... .......... :jq7.4 (2829:j:j5:##. +.# #.#. .+.:j:(##.....#..+.†.##.## #.# :j:).).#...#.....# ##...........#.....+ ##.:j:#.....# #...####...:j:..# ....... .....#:j$;| ......... ....## :jU;.... ..........###.. :jD:j$En8.4 (378:j(L:j+..##.#..+..##.....#. #.........+.† ..##.... ..## ..#.... :j<).).#...#@....# ##...........#.....+ ##...........#.....# #######...####.....#  ....... . ..............##:j ..........### ......... . :j8:j֑n9.4 (467:jޘ:j/ #..+.##.....# #.........+.†. .##... .....## ..#.........).).#...#.##........+######...###:j . ....... ..... #...:jo:jQ50.4 (55:j6:j:j2 T+.##.....#... #.........+.†... .##..... ...........## #.........).).#...#.##........+######...###. ....... ........#...###... ......... .... ...#....... ....:j7 :j7 n1.4 (645:j2= :jYw ##.....# #.........+.†.. .##...... ...........## #.........).).#...#.##........+:jw M######...###. .......................#.......###... ......... ..... ...:jw K#...... .:j x s....##. ....:j :j2 n2.4 (734:j :jL x ##.........+.†. .##.................###.........#).).#...#.....###...........#.....+.##...........#.....#.#######...####.....#.. ........@.....#.#. ###....:j  .. ..... .. #....... ....##... ... ...... #........... :j :jX n3.4 (823:j :j :j  _Key pressed, stopping explore.:j ,:j| :j P........:j :jZ :j= 2 ..##.. ..## #.).).#...###........+...######...####. ..........##:jq> ###.... . ..... . #....# ...##.... S   adder (asleep) .....:j>  #....#S.........:jG f  You encounter an adder.:jL X0S.:j:M 8S.:jSU XS:j0V n4.4 (112:j] :j4` / _The adder hisses angrily.:jq :jlr :jYy :j} :j :j) )))) You shoot a sling bullet. The sling bullet hits the adder.:j:  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.:jZ MS.:j 5...:j~ \===5.5 (1.10:j 61) Rev :j :j? ] _The adder is heavily wounded.:j:jq:je:j":j$:j. ))) You shoot a sling bullet. The sling bullet hits the adder.:j| ))))The adder is almost dead.:j:S.:jM........:jp60190:j:j r _You shoot a sling bullet. The sling bullet misses the adder.:jq:j:j~:j:j:jA †You shoot a sling bullet. The sling bullet hits the adder.:jd)):jr.Q )))):j.;)You kill the adder!:j..†....:j47.6 (1.1819) Rev+ :j:jo/ _You shoot a sling bullet.:j3:j4:j::j>:jdB:jJ#.:jK:jQ:j' ..## #.).).#...###........+..:j]!######...####. ...............#####....:jW ........ :j....†.....##........# :jȌ.:j.... #...... .............. :jP:jR:jە'---:j<8078:j#:j:j1# ).).#...#.....# ##...........#.....+ ##.#.....# :j+#######...####.....#  ..............#  .......###. .:jP.###..... .......:j  ....†.....##.... :jAx..........# .... :jaU.....##.... ... .... ..... #....#:j ..... #..... ......:j .... #.........# ..:j8..# :j(.:j2---9.6 (26:j7:j:j'S).).#...#.....# ##...........#.....+ ##.#.....# #######...####.....#  ..............#  .......###.. ..###..... ... ....†....@##.... :jU(..........# .... .....##.... ... ... ..... #....#  ..... #..... ...... # .... #.:j(........## @   Sigmund (polearm, asleep):j) ........ ..## b   bat (asleep) .....b..@ .. .:j&,:jLT:jYR......).).#...#.....#dossy the Shooter .##...........#.....+Coglin .##...........#.....#:jvYHealth: 61/61 ======================== .#######...####.....#Magic: 8/8======================== .. ..............#AC: 6Str: 12 .. ..............###..:jYEV: 11Int: 9 .. ..........###......SH: 0:jY3Dex: 19 . ..................XL:  8 Next:  4% Place: Dungeon:2:jY....†....@##....:jZNoise: ---------  Time: 3559.6 (2.0)..........# ....:jMZa) +2 sling {Juan d: c) +0 sling {Ælfthry.....##.... ...:jlZJThrow: 5 darts (poison) {d:4 s:1.0 dpt :jZ... ..... #....#Zot (21016) Gem (6017) Rev+ :jZ... ..... #.....:jZ8...... # :jZ<... .... #...... ........## @   Sigmund (polearm, asleep) ...:j[l........ .........## b   bat (asleep) ........b..@ ........... ...:j[Z...........The adder is almost dead. _You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet.  :j[VYou encounter Sigmund the Dreaded and a bat.:jh/  --more--:j:j:j/ 60.6 (356) Rev  _:j:jl:j:j:j :j$:j':jJ )))))@))You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage.:j^ )Sigmund shouts!:jZJb.b.:jO[%b.:j/`x .  You shoot a sling bullet. The sling bullet barely misses Sigmund.:ja&b.:ji.....b   bat.@:ji===1.7 (1.145) Rev+ :jdq:js^ _Sigmund laughs darkly.:j:jG:j:j:j:jq †  You shoot a sling bullet. The sling bullet hits the bat.:ja)):j4 )))))You kill the bat!:jƹ 3@:j 0..†..@   Sigmund (polearm)......:jT p2.9 (1.223:jw :j / _You shoot a sling bullet.:j :j: :j :j :j :j :))))):j $)):j  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.:j .:j9 0@:j+ ......4.0 (1.112) Rev*  _The sling bullet hits Sigmund but does no damage.:jI :j@ :j :jT :j :j D ))):j; )))):j[ /You shoot a sling bullet.:jGM  The sling bullet closely misses Sigmund.:j9@.:j>.....:j[p5.2 (1.201:jB:jW _You shoot a sling bullet. The sling bullet barely misses Sigmund.:j\3:jc:ji:j5m:jw_))))))):j#  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.:j] ..@....  The sling bullet closely misses Sigmund.  Sigmund casts a spell at you.:j_$7  You easily resist.:j)-G h   Natasha (wand, wandering)hYou encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.:j7/  --more--:j8:jA:jB 6.3 (1.1090 _:jI:jTK:j[......).).#...#.....#dossy the Shooter .##...........#.....+Coglin .##...........#.....#Health: 61/61 ======================== .#######...####.....#Magic: 8/8======================== .. ..............#AC: 6Str: 12 .. ..............###..EV: 11Int: 9 .. ..........###......SH: 0Dex: 19 . ..................XL:  8 Next:  4% Place: Dungeon:2....†....@##....Noise: ===------  Time: 3566.3 (0.0).........*# ....a) [4:jA0m+2 sling {Juan d: c) +0 sling {Ælfthry.....##...* ...Throw: 5 darts (poison) {d:4 s:1.0 dpt ... ..... #..†@#Zot (21009) Gem (6010) Rev* ... ..... #........... # ... .... #...... ........## @   Sigmund (polearm) ........... .........## h   Natasha (wand, wandering) ...:j#........h ........... ..............You easily resist.  :jLYou encounter Natasha, Servant of Life and Death. She is carrying a wand of _flame.:jtFire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (64% to hit):j$aX......).).#...#.....#dossy the Shooter .##...........#.....+Coglin .##...........#.....#Health: 61/61 ======================== .#######...####.....#Magic: 8/8======================== .. ..............#AC: 6Str: 12 .. ..............###..EV: 11Int: 9 .. ..........###......SH: 0Dex: 19 :ja. ..................XL:  8 Next:  4% Place: Dungeon:2....†....@##....Noise: ===------  Time: 3566.3 (0.0).........)# ....a) +2 sling {Juan d: c) +0 sling {Ælfthry.....##...) ...Throw: 5 darts (poison) {d:4 s:1.0 dpt ... ..... #..†@#Zot (21009) Gem (6010) Rev* ... ..... #........... # ... .... #...... ........## @   Sigmund (polearm) ...:j=b}........ .........## h   Natasha (wand, wandering) ...........h ........... ..............:jubYou encounter Natasha, Servant of Life and Death. She is carrying a wand of _flame.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}:jbPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (64% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.:jFire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (64% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is moderately wounded.:jw @.  Sigmund is moderately wounded.:jx.:jq8..:j߂q7.4 (1.1809:j:jg _Sigmund looks at you with fury.:j ......).).#...#.....#dossy the Shooter .##...........#.....+Coglin :j[ .##...........#.....#Health: 61/61 ======================== .#######...####.....#Magic: 8/8======================== :j .. ..............#AC: 6Str: 12 .. ..............###..:j EV: 11Int: 9 .. ..........###......:jθ SH: 0Dex: 19 . ..................:j XL:  8 Next:  4% Place: Dungeon:2....†....@##....:j Noise: ===------  Time: 3567.4 (0.0).........*# ....:jN .a) +2 sling {Juan d: c) +0 sling {Ælfthry.....##..@. ...:js 7Throw: 5 darts (poison) {d:4 s:1.0 dpt ... ..... #..†.#Zot (21008) Gem (6009) Rev* :j ... ..... #........... # :jڹ ... .... #...... ........## @   Sigmund (polearm) ........... .........## ...:jC ^......... ........... ..............Sigmund is moderately wounded. _Sigmund looks at you with fury.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:ji Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  64% to hit):jn9......).).#...#.....#dossy the Shooter .##...........#.....+Coglin .##...........#.....#Health: 61/61 ======================== .#######...####.....#Magic: 8/8======================== .. ..............#AC: 6Str: 12 .. ..............###..EV: 11Int: 9 .. ..........###......SH: 0Dex: 19 . ..................XL:  8 Next:  4% Place: Dungeon:2....†....@##....Noise: ===------  Time: 3567.4 (0.0).........)# ....a) [4:j90m+2 sling {Juan d: c) +0 sling {Ælfthry.....##..@. ...Throw: 5 darts (poison) {d:4 s:1.0 dpt ... ..... #..†.#Zot (21008) Gem (6009) Rev* ... ..... #........... # ... .... #...... ........## @   Sigmund (polearm) ........... .........## ............ ........... .............. _Sigmund looks at you with fury.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  64% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.:j  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  64% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is heavily wounded.:jx1g:j* .g   hobgoblin (wandering)Sigmund is heavily wounded.Sigmund whispers, "You'll know eternity soon.":j:*:j  Sigmund points at you and mumbles some strange words.You are confused.:j/  --more--:jT:j}8@:jV 8.4 (1Confused throw: 5 darts (poison) {d:4 7) Conf Gem (6008) Rev* _:j:j1:j 1):j_ :jy g.  You shoot a sling bullet. x2:jv .gThe hobgoblin shouts!:j *Sigmund casts a spell at you.:j1'.:j257--9.5 (1.167:j;:jV> _The puff of flame hits you. _You take 4 damage, and have 57/61 hp (93%).:j73:jg@:jAF _Unknown command.:j=)):jjZ:j}7g.:jQ ..  You shoot a sling bullet. x2:j *Sigmund points at you and mumbles some strange words.:j{.50-----70.656:jqD _The magic dart hits you!:jH:j:jģ:j6  Unknown command. _You take 7 damage, and have 50/61 hp (82%).:j :jR5 :j 7g.:jF 1=--1.745) Rev+ :j :j  :j J_You shoot a sling bullet. x2; Sigmund hits you but does no damage.:j:j0 :j':j *F _Unknown command.:jD)))):jT:j 4g.:jWz ....You shoot a sling bullet. x2:j42----2.833:j:j _Sigmund hits you from afar with a +0 scythe! _You take 9 damage, and have 42/61 hp (69%).:j=:j:j:jF _Unknown command.:j@)))))))))):j,x:j;g†:j 4.......:jk3.912:j :j2 _You shoot a sling bullet. x2:jʮ :j 6 :j y g.  You shoot a sling bullet. x2:j Q  Sigmund hits you from afar with a +0 scythe.:ju 41----5.001:j :jr @ _The hobgoblin hits you but does no damage.:jT ##...........#.....+ ..##...........#.....# ..#######...####.....#.. ..............#.......###... ..###...... ........... ....†.....##.... ........@g# .... .....##..@.# ... .... ..... #..†.# :j . ..... #...... ....... .... #....... ... .............. ##...:jq f  You feel less confused.:j --60Throw: 5 darts (poison) {d:4 s:1.0 dpt0999) Gem (6000) Rev :j :jb _Sigmund barely misses you. The hobgoblin completely misses you. _You take 1 damage, and have 41/61 hp (67%).:j#..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 41/61 ================-------- ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....Noise: =--------  Time: 3576.0 (0.0).....##..@.#[4:j80m ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20999) Gem (6000) Rev .... .... #....... ........# ......................# @   Sigmund (polearm) ........................ g   hobgoblin ...........##........... ............... _Sigmund barely misses you. The hobgoblin completely misses you. _You take 1 damage, and have 41/61 hp (67%).Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit):j Y @.:j"@.  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit):jN..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 41/61 ================-------- ... ..............#Magic: 8/8======================== ... ..............###..:jAC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....Noise: =--------  Time: 3576.0 (0.0).....##..@.# ...:jsa) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt :j.... ..... #...... ...... Zot (20999) Gem (6000) Rev .... .... #....... ........# ....:j_..................# @   Sigmund (polearm) ........................ g   hobgoblin ....:j.......##........... ............... _You take 1 damage, and have 41/61 hp (67%).:juFire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:jAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.:jr. )))))))  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is heavily wounded.:j6o @....:jO..  You shoot a sling bullet. The sling bullet barely misses Sigmund.:j33----==7.1 (1.185999) Rev+ :j:j  _The hobgoblin hits you. Sigmund hits you with a +0 scythe. _You take 8 damage, and have 33/61 hp (54%).:j7 ^..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11:j~8 "Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....Noise: ===------  Time: 3577.1 (0.0).....##..@.# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20998) Gem (5999) Rev+ :j?9 .... .... #....... ........# ......................# @   Sigmund (polearm) ........................ g   hobgoblin ...........##........... ............... _The hobgoblin hits you. Sigmund hits you with a +0 scythe. _You take 8 damage, and have 33/61 hp (54%).Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:jr9 Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit):jw0..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....Noise: ===------  Time: 3577.1 (0.0).....##..).#[4:jd1_0m ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†)#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #....). ...... Zot (20998) Gem (5999) Rev+ .... .... #.....). ........# ...........)..........# @   Sigmund (polearm) .............).......... g   hobgoblin ...........##.)......... ............... _You take 8 damage, and have 33/61 hp (54%).Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  You shoot a sling bullet.:jXt  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  You shoot a sling bullet.  The sling bullet closely misses Sigmund.:j(  @......  The sling bullet closely misses Sigmund.8.2 (1.178) Rev* :j(:j,- _The hobgoblin hits you.:jMK..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#:j Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2:j5........@g# ....Noise: ===------  Time: 3578.2 (0.0).....##..@.# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt :j1.... ..... #...... ...... Zot (20997) Gem (5998) Rev* .... .... #....... ........# ......................# @   Sigmund (polearm) ........................ g   hobgoblin ....:j. .......##........... ...............The sling bullet closely misses Sigmund. _The hobgoblin hits you.  :j Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit):jK..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#:j>Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 :j:.. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....Noise: ===------  Time: 3578.2 (0.0).....##..@.# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20997) Gem (5998) Rev* .... .... #....... ........# ......................# @   Sigmund (polearm) ........................ g  [:j1m hobgoblin ...........##........... ............... _The hobgoblin hits you.  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.:jiP  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is severely wounded.:jk  Sigmund is severely wounded.:jv  Sigmund gestures at you while chanting.:jt  The magic dart hits you but does no damage.9.3 (1.167:j;|:jC~V _The hobgoblin barely misses you.:j) ..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 33/61 ============------------ :j* V... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0:j* 6Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2:j+ ........@g# ....Noise: ===------  Time: 3579.3 (0.0):j%+ E.....##..@.# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry :jF+ .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt :j+ .... ..... #...... ...... Zot (20996) Gem (5997) Rev* .... .... #....... ........# ....:j, `..................# @   Sigmund (polearm) ........................ g   hobgoblin ...........##........... ...............The magic dart hits you but does no damage. :j=, _The hobgoblin barely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:jZ, Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 64%to hit):j ..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== :j ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19:j: t....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....:j\ WNoise: ===------  Time: 3579.3 (0.0).....##..).# ...:j }a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†)#Throw: 5 darts (poison) {d:4 s:1.0 dpt :j .... ..... #....). ...... Zot (20996) Gem (5997) Rev* .... .... #.....). ........# :jh ...........)..........# @   Sigmund (polearm) .............).......... g   hobgoblin ...........##.)......... ...............The magic dart hits you but does no damage. :j n_The hobgoblin barely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}:j Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 64%to hit):jgg Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 64%to hit)  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet. The sling bullet hits Sigmund.:jv @......  Sigmund is almost dead.:jRq80.4 (1.156:jA:j-t _Sigmund hits you but does no damage. The hobgoblin misses you.:j..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== :j"... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2:j5........@g# ....Noise: ===------  Time: 3580.4 (0.0).....##..@.# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt :jث.... ..... #...... ...... Zot (20995) Gem (5996) Rev* .... .... #....... ........# ....:j..................# @   Sigmund (polearm) ........................ g   hobgoblin :j2...........##........... ...............:jWSigmund is almost dead. _Sigmund hits you but does no damage. The hobgoblin misses you.:jmFire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:jAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 64% to  hit):j J..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 33/61 ============------------ ... ..............#Magic: 8/8======================== :jJf... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next:  4% Place: Dungeon:2........@g# ....Noise: ===------  Time: 3580.4 (0.0).....##..).# ...:j6Ka) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20995) Gem (5996) Rev* .... .... #....... ........# ....:jaK..................# @   Sigmund (polearm) ....:jK.................... g   hobgoblin ...........##........... :jK............... _Sigmund hits you but does no damage. The hobgoblin misses you.:jKmFire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:jKAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 64% to  :j LKhit)  You shoot a sling bullet. The sling bullet hits Sigmund.:jRg   hobgoblin:j,)))))))  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 64% to  hit)  :jsYou shoot a sling bullet. The sling bullet hits Sigmund.  You kill Sigmund!:ji])......:j o4=231.5 (1.145:jv:jyp _You shoot a sling bullet. The hobgoblin barely misses you.:j ..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 34/61 =============----------- ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next: 23% Place: Dungeon:2........@g# ....:jR Noise: ===------  Time: 3581.5 (0.0).....##..).# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20994) Gem (5995) Rev* .... .... #....... ........# ......................# g   hobgoblin ........................ ...........##........... ....:j ...........You shoot a sling bullet. The sling bullet hits Sigmund.  You kill Sigmund! _You shoot a sling bullet. The hobgoblin barely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (67% to hit):jA..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 34/61 =============----------- ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 :j>... ..........###......EV: 11Int: 9 .. ..................SH: 0Dex: 19....†.....##....XL:  8 Next: 23% Place: Dungeon:2........@)# ....Noise: ===------  Time: 3581.5 (0.0).....##..).# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20994) Gem (5995) Rev* .... .... #....... ........# ......................# g  [39:jo;49m hobgoblin ........................ ...........##........... ....:j3...........You kill Sigmund! :j_You shoot a sling bullet. The hobgoblin barely misses you.Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:jܣSAim: a hobgoblin (67% to hit)  You shoot a sling bullet.:j$Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the hobgoblin!):j*$:jb42.7 (1.234:j:j:jM _You kill the hobgoblin!:j.jG..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 34/61 =============----------- ... ..............#:jjMagic: 8/8======================== ... ..............###..AC: 6Str: 12 ... ..........###......EV: 11Int: 9 .. ..................:jkcSH: 0Dex: 19....†.....##....XL:  8 Next: 24% Place: Dungeon:2:j7k........@$# ....Noise: ===------  Time: 3582.7 (0.0):jZk.....##..).# ...:jk3a) +2 sling {Juan d: c) +0 sling {Ælfthry .... ..... #..†.#:jk@Throw: 5 darts (poison) {d:4 s:1.0 dpt :jk.... ..... #...... ...... Zot (20993) Gem (5994) Rev* .... .... #....... ........# ....:jkl..................#  ....:j(l....................  ...........##...........:jl  ............... You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line:je ..##...........#.....+dossy the Shooter ..##...........#.....#Coglin ..#######...####.....#Health: 34/61 =============----------- :jPf ... ..............#Magic: 8/8======================== ... ..............###..AC: 6Str: 12 :jf y... ..........###......EV: 11Int: 9 .. ..................SH: 0:jf 6Dex: 19....†.....##....XL:  8 Next: 24% Place: Dungeon:2:jf ........@$# ....Noise: ===------  Time: 3582.7 (0.0):jf E.....##..).# ...a) +2 sling {Juan d: c) +0 sling {Ælfthry :jg .... ..... #..†.#Throw: 5 darts (poison) {d:4 s:1.0 dpt .... ..... #...... ...... Zot (20993) Gem (5994) Rev* :j5g .... .... #....... ........# ......................#:jYg m  ........................:jzg   ...........##...........  :jg E............... :jg YThe sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.:jMi :jo :j r . _¯:j4##.#.....+ ##....#.....# #...####.....#  ......#  .....###..  .###......  ....... ....†.....##.... .# .... .....##..).# ...  ..... #..†.#  ..... #...... ...... # .... #....... .# ....# .... ..##... .¯:j---3.7 (123 _¯:j9¯:j3You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!  Fire: a) +2 sling {Juan d:12 s:1.3 dpt:9.2}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  You now have 179 gold pieces (gained 18).---4.7 (212¯:j¯:jV _You see here a hobgoblin corpse.¯:j ¯:j ¯:jv ¯:j ¯:j_ ¯:j s501¯:jR ¯:j ]890) Rev+ ¯:j ¯:jB ¯:j L889¯:jқ ¯:j ¯:j #6¯:j' ^=78¯:jT ¯:ji ¯:j f67) Rev ¯:j ¯:ju ¯:j K56¯:j ¯:jC ¯:j o7=45¯:jج ¯:j; ¯:j K34¯:j ¯:j ¯:j -2¯:jA #3) ¯:jh ¯:jɶ ¯:j K12¯:j( ¯:j ¯:jԻ V801¯:j5 ¯:jl ¯:j L790¯:j` ¯:j5 C8¯:j 79¯:j ¯:j 99¯:j ^=78¯:j ¯:j[ ¯:j K67¯:j^ ¯:j a56¯:j ¯:j. ¯:j 740=¯:j 945¯:j ¯:j ¯:jT K34¯:j ¯:jT ¯:j K23¯:j ¯:j a12¯:j ¯:j ¯:j 1=01¯:j ¯:j ¯:j .69¯:j 0¯:j ¯:j b869¯:j ¯:jh ¯:j -42=¯:j 978¯:j ¯:jq w67¯:j ¯:j8 K56¯:jy ¯:j% ¯:jp ]345¯:j ¯:j ¯:j K34¯:j. ¯:j0 ¯:j K23¯:j ¯:j a12¯:j( ¯:jW _You start resting.A dart slug comes into view.¯:j 4=w   dart slug (wandering)w¯:j) 1614.7 (30.0)¯:j6 ¯:je v5.7 (3101 _¯:j& ¯:j* p _You regained 10 hp, and now have 44/61 hp (72%).¯:j¯:j' ..# ..####.....#  ..............#  ..............###..  ..........###...... . ............  ....†.....##....  ¯:jY&.........@# ....  .....##..).# ...  ..... #..†.# ..... #......   .... #.......  ........ .......... ........##.ï:jt ..# ..####.....#  ..............#  ..............###..  ..........###......  ............  ....†.....##....  .........@# ....  .....##..).# ... ï:j*u ..... #..†.# ..... #......   .... #.......  ........ .......... ........##.ï:j|ï:jb}ï:jï:jq` _A dart slug is nearby!ï:j ï:jG ..# ..####.....#  ..............#  ..............###..  ..........###...... . ............  ï:jM....†.....##....  .........@# ....  .....##..).# ...  ..... #..†.# ..... #......   .... #.......  ........ .......... ........##.ï:jU ..# ..####.....#  ..............#  ..............###..  ..........###......  ............  ....†.....##....  .........@# ....  .....##..).# ... ï:j ..... #..†.# ..... #......   .... #.......  ........ .......... ........##.ï:jXï:jï:jï:jо` _A dart slug is nearby!ï:j?$ ï:j$ ï:j, ï:j61 ï:j54 ï:j@ )))))w)You shoot a sling bullet. The sling bullet hits the dart slug.ï:j}  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.ï:j7V l......wï:jV ===6.7 (1.0)590) Rev ï:jj] ï:j_ b _The dart slug is severely wounded.ï:jg 3ï:j7 ï:jU ï:j ï:j/ ))))) )You shoot a sling bullet. The sling bullet hits the dart slug.ï:j13 .  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.ï:j8 Sï:j# D.......ï:j4 =7859) Rev+ ï:j ï:j M _You kill the dart slug!ï:j6ï:j|7ï:j>į:jį:j.į:j :į:jG.į:j-d ######...####.....# .. ..............#.į:jd;###..###.... . .... ....†.....##.... .....†##į:jd...##..@.# ...... #..†.# į:jd.... ...... # ... ..#...į:j3e... ............. ............ .į:jlį:jl5---878į:jrį:jw|$  Things that are here:į:jԮ6 ##.į:j#.....# #...####.....#  .į:j+_......#  .....###.. į:jNT .###......  į:jr6........ į:j....†.....##.... .†##.... į:j.....##..)@# ...  ..... #..†.#  ..... #...... ...... #. .... #........ .##. ..į:j)W....##. .....į:jKZ ..##....į:jm% .į:j5 .... į:j>.a +0 scythe; a +0 robeį:j,---9.7 (267) Rev  _į:jAį:j2#####...### . ...............###..###.... ... ....†.....##.... .....†##..##..).# .. #..†@# ............... #. ......# ................##..... ....#.....į:j^ į:j o20.7 (356į:j(į:je . ..........###..###....... .......... ....†.....##............†##........##..).# ..... .. #..†.#.......@............. #. # .........###.....?..................> į:joį:jo!6į:jp=1.7 (445į:jvį:jM  .#  .....###....  .###...............į:j6....†.....##.............†##........##..).#.. ..... #..†.#. ..... #....į:j #. . .... #.##. . į:j[.##. . . . .##.# . .į:j . . ...#......... . .###.....?.....>#į:jį:jTn2.7 (534į:jXį:j#` .###....###.... ... ....†.....##.....†#.##..). . #..†.#........ #.. #....# ......####.#.####..............># ##į:j3.7 (623) į:j3į:jZT? ###.... ... ....†.....##.....†###..). . #..†.#........ #....#....# ......###. .........#. ...............# # į:j/`4.7 (712į:jhį:j W  ... ....†.....##.....†###..). . #..†.#........ #....#....į:jҨ# ......###. ...#.................. .............# # ####į:j8?7=į:jg5.7 (801į:jiį:j  ....†.....##.....†###..). . #..†.#. #.......... #....#....# ......##.....#...#...##?...........#.......##...÷..##...į:j4D į:jį:jxo6.7 (9490į:jį:j@D/.........†##. .....##..).#....... ..... #..†.#.......  ..... #................. #...  ......#..........##. .............##. į:jE....... ..### ......... ...# .###.....? #.####..>##. ..###.. ..# #.# ..į:j:E#####. ..#####...÷..##........####.į:j^P7.7 (10.0)849į:jxWį:j@ ##..). #..†.#....................... #....#...........# ..........##.#.....###? #.####.>##. .##.... #...#....# #.... į:jį:j88.7 (1178į:j\į:j #..†................ #....#.........# ........###.....### #.####.>##. .##. . # ..####į:jY' ....#####...÷..##........ #....##.......# į:jN9.7 (1267į:j2į:jhį:j0p30.7 (1356į:j į:j/U ....... #....#........# .......###.....### #.####>#....##...... #....#####......#####...÷..##...#...... #....##g   goblin (asleep)#.....# #....g..## _v - 2 scrolls labelled OHIANIL KESIN (gained 1)į:j1  You encounter a goblin. It is wielding a +0 club.9=1.7 (1445 _ _You regained 5 hp, and now have 49/61 hp (80%).į:jTį:jHUį:jP\į:j\į:j:cį:jl )))))g  )į:j'mQYou shoot a sling bullet. The sling bullet hits the goblin.į:j )The goblin is moderately wounded.į:jw'g.į:jI......į:j===2.8 (1.1)33) Rev į:jzį:js _You shoot a sling bullet. The sling bullet misses the goblin.į:j| 3į:j& į:jW į:j į:j )))))You shoot a sling bullet. The sling bullet hits the goblin.į:jV )The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.į:jl\ Sį:j >.....į:j =3022) Rev+ į:j į:j1 J _You kill the goblin!į:j>į:jp?ů:jXů:jUů:j ů:j_.........ů:jxů:joů:j1cf . ......#.## . ............## . ............. . .........### . ........... . ...#..... . .###..... #.####.># #....###'..# ######## ######...÷..##.. #......# #....#### #.....)# #....# # #......# #....# # #......# #....#### #......)ů:j)i50---411) Rev ů:jsů:j[  ......###...#### #.####.>####......##'.. ###### #####...÷..##... #....###......##..######### ů:j!ů:j---5.8 (200ů:joů:j*2 ..###...#### #.####.>#ů:jI###......##'.. ###### #####...÷..##... #....##) #......##..#######ů:jů:jMp6.8 (33939ů:j ů:jB ###...####. #.####.>####......##'.. ###### ů:jrC&#####...÷..##... #....##) .#......##.........ů:jK7.8 (488ů:jPů:j! ...#.###... #.####.......>####............##'....... ##..........#### #####...÷..##... #....##) .##..###### ########.#######ů:j 1=8.8 (57ů:j~#7) ů:jlů:j.j ####.... #.####.....>####.........##'.... ##.#### #####...÷..##... #....## .##..)..### ......#.#ů:j8ů:jů:j$9.8 (6ů:jE%6ů:jt6ů:jů:jů:j$  Things that are here:ů:j7E- . .### #.####...>.###.......# '..........#  ##.......ů:jE### #......#####...÷..##.. #......# #....#### #.....)# #....# # #....@.# #....# #ů:jE #......# #....#### #......# #......)ů:jE #......# #..######## #......# #..ů:j=Fh...###### #......... ů:j0G####### #### ##.####### .......  #.# ###########ů:jG{ #.#a +0 club; a goblin corpseů:jQů:j`40.8 (755 _ů:j: #.####..###........# '.......... ##......### #......#####...÷..##. #......# #....#### #.....)# #....# # #......# #....# # #...@..# #....#### #......# #......)ů:j:{ #......# #..####### # #......# #.. #...###### #......... ######## #### ##.####### ........  #.# ############ #.# ............ů:jA #.#ů:j3ů:j2=1.8 (844ů:jů:jů:jů:j ů:jF_Key pressed, stopping explore.ů:jů:jů:jů:j_ů:jů:j\.......ů:jů:j!ů:j<<7.###.... 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'..#...# . ##.  #.+...# .. #.  #.ů:j ...# ... #.  ##[. ..# .... #.....) ů:jy #..†..... #.# ..... #.  #...###'####.##...# #.....  #..†# #......@..# #.......########.#### #...##.##...#...ů:j|##.#...#####..### ů:jů:j\F81.8 (20ů:jC44ů:j&ů:j* %. .###. .'.+.... ......w'..#...# .......##.#.+...# ....... #......##.ů:j8+ ( ...# .<..... #......###[. ..# ....... #.....)##..†..... #.# ..#......##...###'####.##...# #......##..†# #.......@.# #......#ů:jg+ ...#.#### #......###.#......# #ů:j, .#..# #.#...#####..## #.##. w   dart slug (asleep) ů:j, 3ů:j5 | <You encounter a dart slug.ů:jtA 2.8 (2133ů:jE ů:jI _Found a stone staircase leading up. _You regained 9 hp, and now have 58/61 hp (95%).Ư:jx3Ư:j~Ư:jƯ:jƯ:j ))))))wYou shoot a sling bullet. The sling bullet hits the dart slug.Ư:j<   The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.Ư:j w......  The dart slug is heavily wounded.Ư:j ```````The dart slug launches a dart at you.Ư:jK<G......Ư:j<)@Ư:jR=;===3.9 (1.1)Ư:jw=[12) Rev Ư:jfDƯ:jGO _The slug dart misses you.Ư:jĈ3Ư:jfƯ:j3Ư:jƯ:j )))))) You shoot a sling bullet. The sling bullet hits the dart slug.Ư:j1 †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug!Ư:j8(Ư:jG......Ư:j9=5.001) Rev+ Ư:jƯ:jM _You kill the dart slug!Ư:j6V Ư:jW Ư:jm Ư:jr Ư:j~ Ư:j .....................Ư:j Ư:j Ư:j( H . .###. '.+....'......†'. #.#...##.##. #.+...#..#......# #. ...#..<......#......# ##[. ..#..#.....)#  #..†..... #.#........ #......#  #...###'####.##...# #......#  #..†# #..@# #......# ...#.#### #......# Ư:j ##.#......# .#.###### Ư:j Ư:jp ---60090) Rev Ư:j Ư:j# M#####  #.#### # #Ư:j$ 6.### '+....'†'.#...###..+.# #.....#..<Ư:j>$ @. ##[....#Ư:j|$ ..)†..... #.#..........###'####.##@..# Ư:j$ < #..†# #.........### ##...########.#### ##.###########...... Ư:j$ =............#.............######Ư:jA- Ư:j- ---7.0 (2809Ư:jn3 Ư:jdy  .......####....###...... ...##### #.# #.#### . #.### .+....'......†'.. .#...###.Ư:jy k.. .+...#.........#......### ... ...#..<#......# #[....... ..#.Ư:jy L#.....)# Ư:j/z #..†..... #.#..@......#......# #...###'####.##...######......# ..†# #.........### #......# #...########.#### #......# ##.###########......Ư:jxz #..........#.............###### #...#####..############### ##................. ...######..############Ư:j 8.0 (378Ư:j2 Ư:jb ####... .###.##### #.# #.####. ##.###.+....'......†'..#...##.##.+...#.#......#Ư:j  ...#..<......#......# [. ..#.#.....)# ..†..... #.#...#......# ...###'####.##...######......# ..†# #.........### #......# ...##.#### #......# Ư:j Ư:jw `60=9.0 (4Ư:j C67Ư:j Ư:j ........ ...#.....####...#.###....##### #.# #.####. ##.......###.+....'†'.Ư:j- .#...###..........+...#...#......### .. ...#..<......#......# #[....... ..#...#.....)# #..†..... #.#.........#......# #...###'####.##...######......# #..†# #.........### #......# #...########.#### Ư:jh #......##.###########......#........#.............###########..############### ##.................Ư:j$ B70.0 (5Ư:j[% H56) Ư:j) Ư:jLg  #. ... #........#...# #.......####...#.###.... #...##### #.# #.#### #. ##.......### '.+....'†' #.#...###........ #.+...#...#......## #.. ...#.@<......#......# ##[....... ..#...#.....)# Ư:jh  #..†..... #.#.........#......#  #...###'####.##...######......#  #..†# #.........### #......# ##...########.#### #......##.###########......# ............#.............###### .#...#####..###############Ư:js 1.0 (645Ư:jV} Ư:j M##...........####...##.....#####  #.#### # ##.### '+....'†'.#...###..+.# #.....#..<. ##[....#....)†..... #.#.........  #...###'####.##...######......#1=2.0 (734Ư:j Ư:j M..##...........####...##.....#####  #.#### #######.### '+....'†'.#...###..Ư:jy +.# #.....#..<. ##[....#....)#..†..... #.#.........#......#Ư:j! Ư:j n3.0 (823Ư:j Ư:j/c   ########.  #. ..  #.##  #.#.  #........#...#  #.......####...#.###....  #...##### #.# #.#### ##.######.......### .'.+....†' ##.#...##.#.......  #.+...#...#......#  #..#...#..<......#......##[.......# ..#...#)# #..†..... #.#.........#......#  #...###'####.##...######......#   #..†# #.........### #......#  ###...########.#### #......# Ư:j=d 4.0 (912Ư:jh Ư:j% &  #.  #. ...... #.#...... #.#.... #.#.........# #.####...#.......### #...##### #.......# #.#####.######.### ..'.+...@'......†'#.#...##.......## #.+...#...#...... #Ư:j_ .#...#..<......#...... ##[.#...#.........#.....) #..†.....###.#.........#...... #...###'####.##...######...... #..†# #.........### #......#...#.#### #......There is an open door here.Ư:j Ư:jF y5.0 (10.0)01 _Ư:je Ư:j  #.  #.  #.#..... #.#..... #.#.........# #.####...#.......### #...##### #.......# #.#.######.###.'.+..@.'......†'#.#...##.......## # #.+...#.........# # #.#...#..<......# # ##[Ư:j .#...#.........#..... # #..†.....###.#.........# # #...###'####.##...###### # #..†# #.........### ##...#.#### #Ư:j =6.0 (118990Ư:j Ư:j_G  #.  #.  #Ư:jzH @.# #.# #.#.# #.####...#.......### #...##### #.......# #.#.######.###.'.+.@..'......†' .####.#...##.......## .# #.+...#.........# .# #Ư:j'I C.#...#..<......# .# ##[.#...#.........# .# #..†.....###.#.........# .# #...###'####.##...###### .# #..†# #.........### # .#####...#.#### #Ư:jR 7.0 (128899Ư:j)X Ư:j  #.  #.  #.# #.# #.#.# #.####...#.### #...##### #.......# #.#.######.### #....'.+@...'......†' #.####.#...##.......## #.# #Ư:jі .+...#.........# #.# #.#...#..<......# #.# ##[.#...#.........# #.# #..†.....###.#.........# #.# #...###'####.##...###### #.# #..†# #.........### # #.#####...#.#### #Ư:j Ư:j o8.0 (1378Ư:jO Ư:j Ư:j_ Ư:j S _Health restored: 61ǯ:j&3ǯ:jJBǯ:j|...'.........ǯ:j{ǯ:j+0.0)ǯ:j ǯ:j`W _Could not explore, unopened door.ǯ:j #####............'..................÷..ǯ:j% ǯ:j, n9.0 (167ǯ:j ǯ:j ( _You open the door.ǯ:j ǯ:j ǯ:j։ ǯ:j ǯ:j ǯ:j( :ǯ:j ǯ:jG  #.  #.  #.# #.# #.#.# #.####...#.### #...###### #.# #.  ######.######.###  #....'.@....'......†'  #.####.#...##.##  #.# #..+...#.#  #.# #...#...#..<......#  #.# ##[.......#...#.#  #.# #..÷.....###.#.#  #.# #...###'####.##...######  #.# #..÷# #.....[4ǯ:j 0m....### # ##.#####...#.#### #ǯ:jV ǯ:j j8056ǯ:j ǯ:jw1  #.  #.  #.# #.# #.#.# #.####...#.### #...####### #.# # ######.######.### #....'ǯ:j2'....'......†' #.####.#...##.## #.# #.+...#.# #.# #.#...#..<......# #.# ##[.#...#.# #.# #..÷.....###.#.# #.# #...###'####.##...###### #.# #..÷# #.........### ##.#####...#.#### #There is an open door here.ǯ:j:ǯ:jT;P1.0 (24ǯ:j;%5 _ǯ:jBǯ:jr#. .#. .#.#.#.#.#.#.ǯ:j% #.#.####...#.###.#...####### #.# #.######.######.###.#....'.ǯ:j.@....'......†'.#.####.#...##.##.#.# #.+...#.#.#.# #.#...#..<......#.#.# ##[.#...#.#.#.# #..÷.....###.#.#.ǯ:jt#.# #...###'####.##...######.#.# #..÷# #.........### #..#####...#.#### #.ǯ:j 2.0 (334ǯ:jǯ:j #. .#. .#.#.#.#.#.#.#.#.####...#.###.#...####### #.# #.# ######.######.###. ǯ:ju#....'..'@...'......†'. #.####.#...##.##. #.# #..+...#.#. #.# #...#...#..<......#. #.# ##[.......#...#.#. #.# #..÷.....###.#.#. #.# #...###'####.##...######. #.# #..÷# #.........### #. #.#####...#ǯ:je.#### #.There is an open door here.ǯ:jǯ:j}u3.0 (423 _ǯ:jǯ:j|7X#. .#.ǯ:j8! .#.#.#.#.#.#.#.#.####...#.###.#...####### #.......# #.#.ǯ:j:8######.###. ....'..'.@..'......†'. ǯ:je8m.####.#...##.##. ǯ:j8.# #...+...#.........#. ǯ:j80.# #.........#...#..<......#. .# ##[.......#...#.ǯ:j8#. .# #..÷.....###.#.#. ǯ:j83.# #...###'####.##...######. .# #..÷# #.........### #. ǯ:j9Y.#####...#.#### #.ǯ:jM?ǯ:j?n4.0 (512ȯ:jNȯ:j>#. .#. .#.#.#.#.#.#.#.#.ȯ:j?9####...#.......###.ȯ:jYN#...####### #.......# #.#.######.###.'..'..@.'......†'. ####.#...##.##. # #.........+...#.........#. # #.........#...#..<......#. # ##[.#...#.#. # #..÷.....###.#.#. # #...###'####.##...######. # #..÷# #.........### #. #####...#.#### #.5.0 (601ȯ:jQ#. .#. .#.#......#.#......#.#.........#.#.####...#.......###.#...####### #.......# #.#.######.###.'..'...@'......†'..#...##.##.  #.........+...#.........#.  #.ȯ:jE#...#..<......#.  ##[.#...#.........#.....)  #..÷.....###.#.........#.  #...###'####.##...######. ȯ:j  #..÷# #.........### #....#.#### #.ȯ:jTȯ:jo6.0 (7890ȯ:jȯ:jX #. .#.ȯ:j"F .......  #.#....h.##.#.....  #.#.........#.#.####...#.......###.#...#ȯ:j #.......# #.####..######.###. .'..'....@......†'..#...##.##.#.+...#...#......##.ȯ:j #...#..<......#......###[.#...#.........#.....)#ȯ:jp#..÷.....###.#.........#......# h   Natasha (wand, wandering)#...###'####.##...######......#ȯ:jA#..÷# #.........### #......#...#ȯ:jcS.#### #......#ȯ:jg  Natasha comes into view.ȯ:j6h.ȯ:j5.ȯ:jtRȯ:j_Y7.0 (8889ȯ:jȯ:j _Natasha leaves your sight. _There is an open door here.ȯ:j ȯ:jȯ:jȯ:j}ȯ:jcȯ:jp$#.'....ȯ:j$ȯ:j+ȯ:jpd ##..... ......# #########.....h #.#.. #.#.## #.#.ȯ:jpk. #.......#..#. #.......####...#.###...... #...####### #.# #.#### #..######### '.ȯ:jp'....'......†'.. #..#...##.##.. #.+...#.........#......# #...#...#..<ȯ:jq#.# ##[.......#...#..ȯ:jq#.....)# h   Natasha (wand, wandering)#..÷.....###.#.........#......#  #...###'####.##...######......#  #..÷# #.........### #......#ȯ:j|zg  Natasha comes into view.ȯ:j|-.0ȯ:j>hȯ:jnn8.0 (178ȯ:jƌȯ:jF#  Natasha comes into view. _Natasha leaves your sight. _There is an open door here.  Natasha comes into view. _Natasha leaves your sight.ȯ:jk ȯ:j& ȯ:j+ ȯ:j! ȯ:jl ȯ:jd "'ȯ:j ȯ:j ȯ:j& M ..  ##h..# ########ȯ:j& ~..##...........####...##.....#######  #.#### #.######.......### '.'....'†'.#...##ȯ:j& +#.. #.........+...#.........#......###.h   Natasha (wand, wandering)#...###...#####ȯ:j/ ~  Natasha comes into view. _Natasha leaves your sight. _There is an open door here.  Natasha comes into view. _Natasha leaves your sight.  Natasha comes into view.ȯ:jLA . h0h)Natasha hisses.9.0 (167ȯ:jF ȯ:j I V _Natasha casts a spell.ȯ:ja ȯ:j ȯ:jc ȯ:j= ȯ:j ȯ:j )))))) You shoot a sling bullet. The sling bullet hits Natasha.ȯ:j  Natasha is moderately wounded.You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.ȯ:j>C.hȯ:j%......===90.1 (1.156) Rev ȯ:j-ȯ:jq/^ _Natasha is moderately wounded.ɯ:jZ3ɯ:j8]ɯ:j+bɯ:j9fɯ:jr )))))You shoot a sling bullet. The sling bullet hits Natasha.ɯ:j ))Natasha is heavily wounded.You shoot a sling bullet.ɯ:j̀K.hɯ:jj/5ɯ:jˁJ.hɯ:j....5   cerulean imp (polearm, summoned)ɯ:j1.3 (1.245) Rev+ ɯ:jɯ:j> _The sling bullet closely misses Natasha.ɯ:jRɯ:jSɯ:jy\ɯ:jaɯ:jaeɯ:j6r ))) You shoot a sling bullet. The sling bullet hits Natasha.ɯ:jt§ _The sling bullet closely misses Natasha.  Natasha is almost dead.The sling bullet hits Natasha.  You kill Natasha!  You feel Natasha's spirit has finally been put to rest.ɯ:j0/ɯ:j 0ɯ:j2...ɯ:jux72.4 (1.134ɯ:jjɯ:je _The cerulean imp disappears in a puff of smoke!ɯ:j 3ɯ:j ,ɯ:j V.ɯ:j ɯ:jV; ..... ..... #..†.# .....#.l.......#. ##.....#......§..# ########. .#........ .#..../## .#.. .......#..#. .......####...#.###...... ...####### #.# #.#### .######.### .'....'......†'.. .#...####... .+...#.........#......### l   frilled lizard (asleep) ...#...#..<#.# #[.......#...#.#.....)# #..÷.....###.#.........ɯ:jC n  You encounter a frilled lizard.ɯ:jZ (0.0ɯ:j<\ ---3.4 (123 _ɯ:jh ʯ:j`ʯ:j=9---ʯ:j0ʯ:jʯ:jʯ:j2 †You shoot a sling bullet.  The sling bullet hits the frilled lizard!ʯ:j`^))))))ʯ:j_Qt )You kill the frilled lizard!ʯ:jq†...........ʯ:j===4.5 (1.112) Rev* ʯ:jʯ:j/ _You shoot a sling bullet.ʯ:jʯ:j?ʯ:jʯ:jʯ:j%k.ʯ:jV7ʯ:j9 .....##..).#......#...#..†.# .....#.†.......#. ##.....#.........# #######.#........#..../###........#.ʯ:jC.#....####...#.......###......####### #.# #.##########.###'....'......†'..#...####....+...#.........#......#### ..#...#..<#.# [.......#...#.#.....)#ʯ:jK---5001) Rev+ ʯ:jiqʯ:j~.........†##. #..##..).#......#...#..†.# .....#.†.......#. ##.....#.........# ######.#........#..../##ʯ:jf+#........#..#....####...#.......###...... .####### #.# #.##########.###'....'......†'... #...####..... +...#.........#......#####  .ʯ:j#...#..<#......# # ʯ:j---6.5 (2790ʯ:jz....†.....##.#.........†##. #..##..).#......#...#..†.# .....#.†.......#.  ##.....#.........# ʯ:j[#####.#........#.###........#..#.....####...#.......###...... ####### #.# #.##########.###'....'......†'..#...####......+...#.........#......#####.ʯ:j ʯ:jo7.5 (3879ʯ:jʯ:j+E  a - a wand of flame (15)ʯ:j,n8.5 (478ʯ:j4ʯ:j7_ _You see here the felid corpse of Natasha.ʯ:j 3ʯ:jX ,ʯ:jh ʯ:j 5.....ʯ:j ʯ:j ʯ:j= F...#........... #....†.....## ###.........†## ##.......##..).# .....#..#..†.# .....#.†.......#. ##.....#...# #####.#.#...#....†##.#.........#ʯ:j ...#. .....####...#.###.... .####### #.# #.####.######.......###.'....'†'.#...###..........ʯ:j 9.5 (167) Rev ʯ:j_ ʯ:j=< M†.... .###...#... ............. #....†..... ###.........†# ##.......##..).†.# †.......#. ##...# #####....†##. ʯ:j< ............#.........#..........'......†'ʯ:jG 700.5 (256ʯ:jQO ʯ:j< YM.#.......###†.... .###...#... ............. #....†..... ###.........†# ##.......##..).†.# †.......#. ##...#. #####....†## ............#....................#.......#ʯ:j| 1.5 (345ʯ:j ʯ:j4 ;M. .# .#.......###†.... .###...#... ............. #....†..... ###.........†# ##.......##..).†.# †.@... ##...#. #####.... ............#....†..........##...#.......#2.5 (434ʯ:j5( M..#######...####...# .#.......###†.... .###...#... ............. #....†..... ###.........†# ##.......##..).†.# †..... ##...#. ##### ............#....................#.......###ʯ:j1 3.5 (523) ʯ:j?: ʯ:j-{ M........... ..#######...####...# .#........###†.... .###...#... ............. #....†..... ###.........†# ##..@....##..).†.# †..... ##...#. #####.......#....................#.........#.ʯ:j ʯ:j) n4.5 (612ʯ:j ʯ:j M+...........# ..#######...####.#.# .#...#.....###†.... .###...#... ............. #....†..... ###@........†# ##.......##..).†.#ʯ:j B †.....##.....#.........#..........#...........ʯ:j ʯ:j< n5.5 (701ʯ:j ʯ:jp< M.....).).##.+...........# ..#######...####..# .#...#....###†.... #.###...#... #.............. #@...†.....ʯ:j= _ ###.........†# ##.......##..)#..†.#.....#.†.......#..........#....†......ʯ:jiM 6.5 (8690ʯ:jMW ʯ:j^ ʯ:j &Mʯ:j ....#....ʯ:j \.....).).#...ʯ:jE #ʯ:jv .+...........# ..#######...####..# .#.......###†....###...#... #..@...........###....†..... ###.........†# ##.......##..).....#.........#..†.#...... #.#.#...........ʯ:j ʯ:jU o7.5 (9869ʯ:j{ ʯ:j{- #.## ....#.........# ....).).#...#.....# ##...........#.....+ ##...........#.....# ..#######...####.....#  ... #.  .#....... #....###...†.... #.###...#... #...............ʯ:j. ###....†.....##.#.........†##. ##.......##..).#......#.........#..†.# .....#.†.......#.  ##.....#.........#. #####.....ʯ:j8 ʯ:jH9 r8.5 (10.0)78ʯ:j]A ʯ:j ##...........## ......#.........# ....).).#...#.....# ##.....#.....+ ##...........#.....# .#######...####.....# ... #. .#....... #....###...†.... #.###...#... #...............###....†.....##.#.........†##. ##.......##..).#......#.........#..†.# .....#.†.......#...  ##.....#.........#9.5 (1167ʯ:j~ ʯ:j ʯ:jM  #####+.†.....##............## .......#.........# ....).).#...#.....# ##.....ʯ:j Y#.....+ ##...........#.....# #######...####.....# . #. #....... #....###.... ...†.... #.ʯ:j+ R### ...#... #............... ###....†.....#ʯ:jR #.........†##. ʯ:j ##.......##..).#. ʯ:j .....#.........#..†.# .....#.†.......#.ʯ:j ʯ:j ʯ:j p10.5 (1256ʯ:jI ʯ:j{.eM.....##.....#.. .#####.+.†...........##...............#....#..........).).#...#.....#....#.....+...........#...ʯ:j/#######..@####... ....# #..............###†.... #....### ...#... #.............................#..†.ʯ:jb;1.5 (1345ʯ:jEʯ:jӄ †>...........+. ##.....##.....#... #####.+.†##.........## ...#.........# ʯ:j....).).#...#.....# ʯ:j C##.#.....+ ##........@..#.....# #######...####.....# . #...............# .... #..............###.... †.... #..........### ..#... #...............###....†.....##.#.........†##. ##.......##..).#.ʯ:j٘ʯ:jo2.5 (1434ʯ:j/ʯ:ju †..#.#.. †>...........+. .....##.....#... ####.........+.†...##.ʯ:j8.................## ...#.........# ....).).#...#.....# ##.#.....+ ##...........#.....# ʯ:j8#######...####.....#  #.......ʯ:jZ .... #..............###....ʯ:j{†.... #..........### ʯ:j.#... #..............ʯ:j###....†#.........†#ʯ:j!ʯ:jRʯ:jo3.5 (1523ʯ:jʯ:j'? .+.# ..#.#.. >...........+. .....##.....#... ###+.†.##.................## ....#.........# ....).).#..@#.....# ##.#.....+ ##...........#.....# #######...####.....#  #.ʯ:j?'.... #..............###.... †.... #..........### #... #..............###....†˯:j#˯:j:o4.5 (1612˯:j˯:j7Y##. +.# .#.#.. ......+. ....##.....#... ##..+.†.##.......## ...#...@.....# ....).).#...#.....# ##.˯:jYN#.....+ ##...........#.....# #######...####.....# #......# .... #.....###.... .... #..........###.. ... #..............˯:jeg5.5 (170˯:je1˯:jm˯:j֩##### ##.# +.# . #.#.. ......+. ...##.....#... #.+.†##...˯:j....## ...#.........# ....).).#...#.....# ##.#.....+ ##...........#######...#### #...˯:j #......###....#.###˯:j˯:jIp6.5 (18590˯:j׽˯:j# #####..# ##.# +.# #.#......+. ..##.....#...+.†##.....####....#.........# ˯:jt....).).#...#.....# ##.#.....+##...........#######...#### #.. #....###....˯:j˯:jp7.5 (19859˯:j1 ˯:jF# #####.# ..##.# ..+.#..#.#.+.˯:jF##.....#.+.†.##.......!....####.#.........# ).).#...#.....# ##... ##... #˯:jG...# #...... ˯:jV8.5 (2078˯:jY˯:j[H# #####.# ..##.# .+.#.#.#.+. ##.....#.˯:jG+.†.##.......!.....####.#.........# ).).#...#.....# ..˯:jl... ˯:j˯:jmY9.5 (2167˯:j˯:jM˯:jr # #####.# .##.##.+.#.#.#.+. #.....#.+.†.˯:jf##.......!.....####.#.........# .).).#...#.....# ...#.....+ .˯:j;...#.....#...####.....#  ˯:jay#...............# ˯:j'C20.5 (22˯:jC56˯:j9˯:jU/z # #####.# .##.˯:j/##.+.#.#.#.+. ˯:j!0.....#.+.†.##.......!.˯:jL0....####.#.........# ..#˯:jw0).).#...#.....# ...#....˯:j0R.+...#....˯:j0l.#...####.....# ˯:j0Y#...............# ˯:j0;˯:j;o1.5 (2345˯:jB˯:jF.# .##.##.+.#.˯:jʂ'#.#.+.#.+.†.##.......!.....####.˯:j #.........# ...#.).).#...#.....# ...˯:j..#.....+ ......#.....# .....####.....# . ˯:jY2.5 (2434˯:jX˯:jW..##.###..##.+.#.#.#.+.#.+.†.##.......!.....####.#.........# ....#. ).).#...#.....# .....#.....+ .......#.....# ##'#....####.....# ......# ..... ˯:jb3.5 (2523˯:j˯:j5...##.###..##.+.#.#.#.#+.##.#+.†. .##.......!.....####.#.........# #....#. .).#...#.....# #.........#.....+ #....#.....# ###'#....####.....# ...# . ˯:j>˯:jy?o4.5 (2612˯:jG˯:j....##.# ##...##.+..#.#.˯:j#.# +.# #.#.# .+.†.. ##........#....####.˯:jtk#.........# #....#. ).#...#.....# #....#.....+ #..˯:j...#.....# ###'#. ...####.....# ...# . ˯:j`5.5 (2701˯:jP˯:jc˯:jp6.5 (28490˯:j%˯:jZ _x - an emerald potion {!q}˯:jJ˯:j4˯:j ˯:j[˯:j=˯:j................˯:jE ˯:jM 2 ...........##.......#####... +.#... #.#.# +..# # #.#.### +.†... #...˯:j=N a.### ...##### #..# #....#....##...#.....# #....... .....#.....+ #..#.....# ###'#.....####.....# ....˯:jN ........# ..###....###........˯:jV ˯:jW u7.5 (1.0)849˯:j ^ ˯:j # #... +..#.. #.# +.˯:j J# #.## +.†..... #.........### ..####... ˯:j #.# #..@.#....##......˯:j֜ ;.+.˯:j # ###'#................ .................˯:jܧ 8.5 (278˯:jo ˯:j  +. ## +.˯:j # #.## +.†....... #..........### .####....... #˯:j> .# #....##.......+˯:jf # ###'#### ....˯:j f...... ........................˯:j M†.....##˯:jb ˯:j X9.5 (367˯:j ˯:j ˯:j2 > ## +...# #...## +.†........ #..............### .####......... #˯:j2 .# #....#..#.......+# ###'#### ............................˯:j2 . ..†.....##..................†˯:jU; 30.5 (456˯:jMB ˯:j}  +.# #..### +.†....... #.............### .####....... #.# #....#.#.......+# ###@#......####...............##......###...........#. .......†##........########..).˯:j 1.5 (545˯:jX ˯:j  .#.#.## .+.†.............. . ##.............# # .####.........# #..# #....#....# ).#...#.....# #.......... .˯:j .....#.....+ #...........#.....#.###'#......####.....#...@..................##.###.###........†.....##.......†##########..).#.˯:j #..#..†.#..There is an open door here.˯:j9 ˯:j P2.5 (63˯:j %4 _˯:j ˯:j(  .#.#.# .+.†......... .##.........# .####.........#.#.# #....#....# .).#...#.....# #...........#.....+ #...........#.....#.###'#...... #...####.....#..@...##..###..###.........†.....##...†##.## ˯:j) .....##..).#.# ......#..†.#.˯:jY1 ˯:j2 n3.5 (723˯:j8 ˯:jtu N.#.#.#.+.†. ..##.........#.####.........#.#.# #....#....# ).).#...#.....###...........#.....+.#...........#.....#.###'#...... ##...####.....#.@....##..###..###......... #....†.....##.... #.†##..###.##..).#.# .#..†.#.˯:jt 4.5 (812˯:j+ ˯:j +.†.. ##...........# ..####.........# # #....#....# ).#...#.....###.......... .......#.....+.#.......... #.....#.###'#...... #...####.....#............ .............##.@.. ###. ###..... ...... †.....##..... .........†##..###### .....##..).#..#..†.#.#........... #......˯:j ˯:j n5.5 (901˯:j7 ˯:jY!  ##....# # ...####.........# # #....#....# ).#...#.....###.......... .....#.....+.#.......... #.....#.###'# ####.....#............ ˯:j! O............##.... ###. ###..... ..... †.....## ....†##.########..).#.˯:j@" +#..†.#.#........ #......#.##.....#˯:j-+ 6.5 (10.0)390˯:j62 ˯:j6n  ..#####  # #....#....# #...#.....###.......... .....#.....+.#.... #.....#.###'# ####.....#............ ........##.... .###. ###..... ... †.....## ....†##.###### ##..).#.˯:jn #..†.#.#......... #......#.......##.....#.##.....#### ˯:j?w 7.5 (11839˯:jp~ ˯:j ˯:jԇ ˯:j T _Key pressed, stopping explore.˯:j ˯:js ˯:jP ˯:j| ˯:j ˯:jа b....'.....˯:j4 ˯:jA ˯:j  # #....#....# #...#.....###.........#.....+.#....#.....#.###'#####.....#...............####.###........... .†.....##....†##.########..).#.# ..†.#.#......... #......#....##.....# ...##.....#####...........˯:ju ˯:j ˯:j 18.5 (1.0)˯:j@ J78 _˯:j ˯:jdH , ###..........# .+..#.###'####..............#######.............†.....## ......†########..). .#..†............. .........##.............#........ ˯:jT 9.5 (267˯:jU ˯:j  .+..#.###'#####...............#######.............†.....## ......†######.##..). .#..†....... #...........##............ ................................. ˯:j͛ 40.5 (356˯:j ˯:j ] #.###'# .####....... .....#..##...###............................ .†.....##...... ......†######.##..). .#..†....#......##........###................ ...#............................. 1.5 (445˯:jg ˯:j'P ###..... .....#...##...###..................... .˯:j'1†.....##. ......†########..).#### .#..†....#...#......#.˯:j'4####.˯:j'............... .###............................. ˯:j702.5 (534˯:j37˯:j~M...###'# .####.....#.......###.........###..............†...............†######.##..)#####†.#.....# .# .....................##.....#####................˯:jI3.5 (623˯:j̎˯:j93M+.#.... ....#.###'#.####....#...˯:j....###............###.......................†................†##.##..)#####˯:j†.#.....# ..#. ...#.................##.....##˯:ji ................˯:j˯:j>n4.5 (712˯:j˯:j#.....###.# #.....+.#.......#.....#.###'# ####.....#..##....###.....###...#..........# †.....##..@......#...†##..######.###..).#..##### #..†.#˯:jv.....# #.....##.#....##.....#....##.....#####................###˯:j##˯:j#n5.5 (801˯:j~+̯:j%$#.....###.# #.....+.#..#.....#.###'#......#.##.###.###...# ..# .....##..# †##..######.# ##..).#..##### #..†.#............# #....#................ ̯:j,6.5 (9290̯:j3̯:j6̯:j;̯:jL>T _Key pressed, stopping explore.̯:j}P̯:joR̯:jW̯:j[̯:j^̯:jPgg.......̯:jh̯:jFm̯:jm #.....###.# #.....+.#..##.....#.###'#.#.....#.##.###.###.̯:j"# # ##..@....# †##.######.# ̯:jA...).#........##### #..†.#............# #... #..̯:jc> ̯:j̯:jav7.5 (1829 _̯:j>̯:j6q #.....###.# # #.....+.#..# # #.....#.###'#.#+# #.....#.###.###.. ###.# # ##...@...# †##.̯:jE######.# ..).#........##### ..†.#.....#  ̯:j!̯:j)"n8.5 (278̯:j(̯:jmY .....###.# #. .....+.#..# #. .....#.###'#.#+##. .....#.̯:jn#.##.. ###.. ###.# # ##.̯:j5nn...@..# †##.̯:jRn######.# ).#........##### #̯:jrnU†.#.# ̯:jn' ̯:jw9.5 (367̯:jJ|̯:j###.# #.#+.#...# #.##.###'#.#+# #.##... #.###... ###... .# # ##.....@.# ̯:j†##.######.# ).#.##### .# †.#.# .###......##.....###......̯:j ̯:j50.5 (456̯:j̯:j9###.# #.# +.#....# #.# #.###'#.#+# #.# #.... #.# ##.... ###... .# # ##......@# ##.######.# .#.######.# .#.##.# ######....̯:j ̯:j6̯:jn1.5 (545̯:j& ̯:j{RM #....#....# ####++.#....# ###'##+#.....#.#.... ..###... #.......̯:jS....... #.######### .#............##.#....̯:jSY2.5 (634̯:j^̯:jhhM####..... #....#....# ####++.#.... ###'##+#+#...... #.#....... ..###....... #.............. #.##### .#........######.##..̯:j3.5 (723̯:jq̯:j M....##########.........# #....#....# ####++.#.... ###'##+#+#.#.#. ..###....... #...... ........# ............# .... ̯:j##........######.# ......#..̯:jf4.5 (812̯:jA̯:j(# #.# ####.........# #.# # #....#....# #.# ###.##+# #.# +.#.# #.# #.###'#.#+#+## #.# #.#.# ##. .###.. ..#..#.........#....######.#.... #.######.#..... #.##.#......##......... ̯:j`05.5 (901̯:j6̯:ja~ .......># .....# #######.# ####.........# #.# # #....#....# #.# ###.##+# #.# +.#.....̯:j # #.# #.###'##+#+### #.# #..# #.#..# ###...#.#.+ ̯:j}......#.# .......#.# .######.#.+ .######.#.#̯:jy##.#.###.........̯:jΆ6.5 (10.0)190̯:j̯:j$8#.# ######### .... .......># ......# #######.# ###.........# #.# # #....#....# #.# ###.##+# #.# +.#.....# #.# #.###'##+#+### #.# #..# #.#..# ##...# .#.+ .....̯:j6......#.#######.#.+######.##̯:j̯:jc̯:jp7.5 (11819̯:j̯:jF̯:j7̯:jͯ:j4...........ͯ:jz+0.0)ͯ:jͯ:jW _Could not explore, unopened door.ί:j...#.#.#.#.#'ί:j8.5 (178ί:j9ί:jƩ( _You open the door.ί:j^ί:jί:j ί:j ί:j fί:jV X# # ί:jW #.# ..... ######### ... .... .......># ί:jW .....# ...# #######.# #.........# ..# ί:jW #.#  #....#....# ..# #.# ##.ί:jW ...##+#.# #.# .#.............#.# #.# ί:jX .###'#.........#@#+### #.# ........# #.# #.ί:j*X ;# #ί:jRX y.# #.+ί:jwX b......#.ί:j Y #######.#.+####ί:jEY !ί:j_ ί:j_ S967ί:j_ ί:je ί:j͠  M  ####... #.#...... ########....... .......> ......# ###### ##......  #....#....# . ###+....ί:j: q ###'#.........#'#+### .............# #.#............# #....................#...+...ί:jg E###.#.......+There is an open door here.ί:j5 ί:j Q60.5 (25ί:j= %6 _ί:j٭ ί:j xM.. ....K# ####... #.#########........ .......> ..#.....# ###### ##.........#...  #....#....#.>.. ###+ί:j .....# ###'##'#+## ......#.# #....................#.......K   kobold (missile, asleep).#..........#...#.......#ί:j  You encounter a kobold. It is wielding a +0 club and quivering stones.ί:j, ί:j X1.5 (345ί:j ί:j> ί:j 9 _Found an escape hatch in the floor.ί:j ί:j ί:j(,ί:j-ί:j9 ))))))K  )ί:j<:jYou shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ϯ:jf )The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.ϯ:j%(ϯ:jsC......ϯ:j(8===2.6 (1.134) Rev ϯ:jϯ:jLϯ:j]4 _You kill the kobold!ϯ:jϯ:jR3ϯ:j ϯ:j ϯ:jϯ:jϯ:j*.'.ϯ:jϯ:ji#ϯ:j^M#...## ....) ####.... #.#########......... .......> ..###### ϯ:j_5##......  #....#....#.>.. #...##+#......# ###'##'#+## .....................# #.#.....ϯ:j+_$#......ϯ:j2gq---302ϯ:jg3ϯ:jmϯ:jM### #....## ....)# ####....# #.#.########......... .......> ..###### ##......  #....#....#.>.. ϯ:ji#...##+#..........# .###'#.........#'#+### #.#.....ϯ:jϯ:jv---4.6 (212ϯ:jϯ:jeM### #....# #... ......# ....)# ####....# #.#.########.................> ..###### ##...... ϯ:j #....#....#.>.. #..##+#. .#.............#.##.#....ϯ:j*5.6 (301) ϯ:j&ϯ:j9xM .#####....# #... ...... ....)# ####....# ϯ:j9#.#########.......@.........> .....###### ##.....ϯ:jv:W....# # ϯ:j: #....#....#.>.. ##..........##+#.#ϯ:j:5#.#...ϯ:jFBϯ:jBo6.6 (4090ϯ:jHϯ:jGo#..... .#  .....#.# .#####....#.# .........# .........# # ......)# # ####....# ϯ:j#.########## ..............># ...#.....#.#######.# #.........#.....#.# #.# ....#....#.>...#.# #.##+#.#.# #.....ϯ:j9#.#.#  ###'##'#+## .ϯ:jeD# #.#ϯ:j87.6 (5809ϯ:jϯ:ja#.....### #.....+.#  ......#.# #####....#.# # ...# # .......)# # ####...@# #.########## ..............># .#.....#.#######.# .........#.....# ϯ:j....#....#.>...# .##+#.# .....#.#.#  ##'##'#+##ϯ:j8.6 (678ϯ:jϯ:j#KM#<.. .###.....+ ..#####....#....... ####....# #.#.......########...............> .........#.....#.#######.#.#.#ϯ:j,<9.6 (767ϯ:j2ϯ:j9{ _Found a stone staircase leading up.  e - 6 stones {d:6 s:1.1 dpt:5.5} (gained 1)ϯ:j:o70.6 (856ϯ:j?ϯ:j"B- _You see here a +0 club.ϯ:jϯ:j2ϯ:jϯ:j8ϯ:jJϯ:j&.ϯ:j2....ϯ:jP..ϯ:j9ϯ:j1ϯ:j ####. ##<...  #.....#####.....+.# .......#.######....#.#.#...#.#........)#.#.####....# ϯ:j9#.#.#########................>#.#.....#.#######.# #.........#.....#.# #.# #....#....#.>...ϯ:jw#.# #.# ###+#.#.# #.#ϯ:j21.6 (145ϯ:j2Fϯ:jwt #.# ####.# ##<...#  #.....######.....+.# ........#.# ϯ:jtK######....#.# #.#...#.#........)#.#.####....# #.#.......#########................ϯ:ju># ..#.....#.#######.# ##.........#.....#.# #.#  #....#....#.>...#.# #.#ϯ:j}ϯ:j}n2.6 (234ϯ:j ϯ:jM.  #####<...#  #####.....+.# ........#.######...@#.# #............) .........#.####....#......#.#ϯ:jϯ:jn3.6 (323ϯ:jDϯ:j M##.  #####<...#  #####.....+ ....#####....#.# #...#...# .........#........)#....#.##ϯ:jJ4.6 (412ϯ:jϯ:j`M##.  #####<...#  #####....@+ ....#####....# #.......... ...................###.......ϯ:jDq5.6 (501ϯ:jxϯ:jGM##.  #####<...#  #####.....+ ....#####....# #..................#.#.#.......#ϯ:j$A6.6 (6ϯ:jŻE7990ϯ:jϯ:j%M##.  ######<..@#  #####.....+ .... #.......#####....#.#..##.####....ϯ:j7.6 (78799ϯ:jϯ:j]RM###.  ####ϯ:jS[##<...#  #####.....+........#.#........ϯ:jX8.6 (878ϯ:j]ϯ:j"%M########.......  ######<...#  #.....#####.....+.#..##.......ϯ:jΛ9.6 (967ϯ:jkϯ:jM########.......###### #####<...# #.....###...##......ϯ:j80.6 (10.0)56ϯ:jϯ:j m#.##.# ####.# ##<...# #.....### ###.....+.# ........#.# ##.#####....#.# ##....#ϯ:jd" 1.6 (1145ϯ:j& ϯ:j_k ;#.##.# ####.# ##<...# #.....### ###.....+.# ..#.# .##.#####....#.# .##....#ϯ:jLp ϯ:jp o2.6 (1234ϯ:jt ϯ:jĪ #.#.#.# ####.#ϯ:j< F ##<...#  #.....###  ###.....+.#  ..#.# ..##ϯ:jv i.#####....#.# ..##....#ϯ:jL ϯ:jǰ o3.6 (1323ϯ:j+ ϯ:j ##.##.#.# ####.# ##<...#  #.....###  ###.....+.#  ..#.# ...##.#####....#.# ...##....#ϯ:j| 4.6 (1412ϯ:jR ϯ:j/.  # #.# #.#.# ####.# ##<...#  #.....###  ###.....+.#  ..#.# ....##.#####....#.# ....##....#ϯ:jm3 5.6 (1501ϯ:j8 ϯ:jq  # #.# #.#.# ####.# ##<...#  #.....###  ###.....+.#  ..#.# .....##.#####....#.# .....##....#ϯ:ju ϯ:jev p6.6 (16890ϯ:j{ ϯ:jZ  # #.# #.#.# ####.# ##<...#  #.....###  ###.....+.#  ..#.# ......##.#####....#.# ......##....#ϯ:jM 7.6 (17889ϯ:j ϯ:j  # #.# #.#.## ####.# ##<...#  #.....###  ###.....+.#  ..#.# .##.#####....#.# .##....#ϯ:j 8.6 (1878ϯ:j ϯ:jB  # #.# #.#.# #. ####.##+ ##<...#  #.....###  ###.....+.#  ..#.# .##.#####....#.# .##....#ϯ:jAE ϯ:jE o9.6 (1967ϯ:jH ϯ:j݀ s # #.# #.#.# #.# ####.# #+# ##<...#  #.....###  ###.....+.#  ..#.# .##.#####....#.# .##....#ϯ:j 90.6 (2056ϯ:jS ϯ:j  #############...........######### ##+# ##<.. #.....### .........#...................#ϯ:j ϯ:j o1.6 (2145ϯ:j5 ϯ:j  #############...........######### +# ##<.. #.....#####+. .........#.........#........)#ϯ:j ϯ:j o2.6 (2234ϯ:j! ϯ:j ϯ:jZ$ ϯ:j& ϯ:j ϯ:j ϯ:j ϯ:j ϯ:j ϯ:j .....................)ϯ:j ϯ:j ϯ:j5+ +0.0)ϯ:j- ϯ:jZ/ W _Could not explore, unopened door.Я:j"Я:jЯ:jFЯ:j,Я:jЯ:jЯ:jЯ:jB _Could not explore, unopened door.Я:j '....$................###.................Я:j Я:j n3.6 (123Я:j8 Я:jB ( _You open the door.Я:jg Я:jh Я:jzm Я:j@r Я:jqs Я:jjz Я:jz Я:j Я:jȹ  #############...........#########.# ##<..#....# #.....###..$...##+.................##.####.........# ...................#.####....#Я:j+ 412Я:j Я:jz G #############...........#########.# ##'### ##<..#.@..# #.....###......$...##+.##................# .........#######...........# ...................#.#.......#### There is an open door here.5.6 (201 _Я:jЯ:jI############# #...........# #.#########.##### #.# ####.#..K.. ##'### ##<...#......#....# #.....###.......@...###.....+.###................#.# ..........#######....#.#.##............#.....#.##........)#K   kobold (asleep)..#.####....#.#.#.......###†Я:jLJ6.......Я:jR  You encounter a kobold. It is wielding a +0 whip.Я:j/ZЯ:jZv6.6 (3790 _Я:j+aЯ:jfR _You see here 10 gold pieces.ѯ:jP3ѯ:jAѯ:j3ѯ:jѯ:j ))))KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.ѯ:j? )The kobold shouts!  You shoot a sling bullet.ѯ:jG.Kѯ:j.ѯ:j...ѯ:j7}===7.7 (1.1879) Rev ѯ:j_ѯ:jѯ:jb` _The sling bullet barely misses the kobold.ѯ:j4E3ѯ:j,Lѯ:jnPѯ:jSѯ:j_>)))))))ѯ:jK:  ѯ:jxYou shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.ѯ:jk@.Kѯ:jt2.......ѯ:jHu|8.877) Rev+ ѯ:j|ѯ:jea _The kobold is moderately wounded.ѯ:jKѯ:jѯ:jѯ:juѯ:jѯ:j )You shoot a sling bullet. The sling bullet hits the kobold.ѯ:jHX))ѯ:jOr )))You kill the kobold!ѯ:jR..)..ѯ:jk9.956ѯ:jѯ:jP/ _You shoot a sling bullet.ѯ:jU ѯ:j#V ѯ:jf\ ѯ:j` ѯ:jb ѯ:jch 0.'.ѯ:jh ѯ:jm ѯ:jbu ѯ:jy {---800045ѯ:j{ ѯ:j^ :  ##ѯ:j #ѯ:j< * #.ѯ:jo .#ѯ:j 3 #.#ѯ:j #.#ѯ:jM ### #.# ####.#ѯ:j ..##'### ##<...#ѯ:j .).#....# #.....###ѯ:j5 K....###.....+.#ѯ:je +.##ѯ:j .#.#ѯ:j .##ѯ:j =.#####....#.# ѯ:j9 #ѯ:jg .##ѯ:j .ѯ:j .# ѯ:j +ѯ:j5 .#ѯ:je .ѯ:j@ .ѯ:j .# ѯ:j #ѯ:j .#ѯ:jJ '.#ѯ:j 3.)# ѯ:j +ѯ:j ..ѯ:j" P.#.####....# ѯ:jO #ѯ:jT .ѯ:j 3.#.#ѯ:j . ѯ:jZ +.† ѯ:j @_You now have 189 gold pieces (gained 10).ѯ:j ---1.9 (234ѯ:j ѯ:j ; ############# #...........# #.#########.###########.# ####.#...##'### ##<...# )@#....# #.....###...........###.....+.# ...##..........#.#...#######....#.# ##.##..# ѯ:j7 V.+.#...# .#.#.#........)# .+...#.####.... .#.#.##ѯ:j& ѯ:j6' n2.9 (323ѯ:j, ѯ:jq ? # #.# #.#.###.# ####.#.##'### ##<...#.@.#....# #...........###.....+..##.#. ##...##.#####....#. .##....##.ѯ:jmq . ..+.#. ..#.#.#.).+..#.####.... ..#.#.#.ѯ:jux ѯ:jy 3.9 (412) Rev ѯ:j5~ ѯ:ja $  Things that are here:ѯ:j   # #.# #.#.###.# ####.#.##'### ##<...#).#....# #...........###.....+.##.##..##.#####....# .ѯ:jn .##....##.+..........#.#..........#.#..+...#.####.#.#.#a +0 whip; a kobold corpseѯ:j ѯ:jq u4.9 (501 _ѯ:j ѯ:j+   #. #.#.##.# ####..##'### ##<....).#....# #...........###......##.#..##.#####.....##...##.+....#.ѯ:j .#..........#..#.+.............#.####.#.#.#ѯ:j 5.9 (6690ѯ:jb ѯ:j/N   # #.# ###.# #### ##.##'### ##< ##.).#....# # #......### #.###.##.#####.##..##..+..#...#...#.........#.+.............#.####.#.#.#ѯ:jT A6.9 (7ѯ:j{U D869ѯ:jZ ѯ:j   # #. ## ##.# .# #.##'### ##< .# #.).#....# # .#ѯ:j (......### .#.## .#####.##.......#####.##.##...+.#.....#.#.........#.+...........#.#### #.....#.#.#ѯ:jǖ ѯ:jʝ A7.9 (8ѯ:j" H78) ѯ:jW ѯ:j   # #.# ##.# .# #.##'### ##<.# #.).#....# # ..#......### ..#.##.#####.##.......#####.##.##....+.#......#.#.........#.+..#. ##.....#.#.#ѯ:j 8.9 (967ѯ:ju ѯ:j   # #.# #.# .# #.##'### ##.# #.).#....# #.#......###.#.##.#####.##.......#####.##.##....+.#.#.#.#.+..#. .##.....#.#.#ѯ:j! ѯ:jY" r9.9 (10.0)56ѯ:j( ѯ:jyk ####### #...... #.##### ###################.# ....# #...........##'###.# #####.........).#....# .# .......@.............###.###...........#####.##.......####.....##.##.............+.#.#.##.+...#.###.....#...#. .........+.†...ѯ:jq ѯ:j5r p10.9 (1145ѯ:jv ѯ:jbx ѯ:j| ѯ:j~ T _Key pressed, stopping explore.ѯ:j| _ѯ:j, ѯ:j \......)...ѯ:j~ ѯ:j- ѯ:j   # #.# #.#.# #.##'### .##.).#....# .# #...# #.##.#####.##..##.##.+.#.#ѯ:j^ .#.#.+..#..##.....#..#. #.+.†ѯ:j ѯ:jY {1.9 (1.0)34 _ѯ:j ѯ:j,?##### #.... #.### #####################.# .....# #...........##'### #.....# ######).#....#.# #.....................#.# #.....##...#####.####.....##.##.....+.#.#.##.+....###.....#...# ##.........+.÷.. .##.ѯ:jEѯ:jFn2.9 (223ѯ:j^Lѯ:jv#### #... #.#######################.# .....# #...........##'## .#.....# ######).#.... .......# #......................# #.....##..#####.###.....##.##....+.#.#ѯ:jfU.# >.+...##.....#. ###.........+.÷. ..##...####ѯ:jgѯ:jn3.9 (312ѯ:j=ѯ:j #.. #.######################. ###.....# #...........##'# ..#.....# ######).#... ........# #.................# #.....##.#####.##.....##.##...+. †.#.# †>.+. #.....##.....# ####.........+.÷ ...##...#####..# #....#ѯ:j4.9 (401ѯ:jѯ:jp ######################. ####.....# #...........##' ...#.....# ######).#.........# #.................# #.....##.#####.##.....##.##..+ѯ:j0$. .†.#.# .†>.+. ##.....##.....#####.........+.÷ ѯ:jA....##...####..#..# #....#).).#...#.....###....ѯ:j5.9 (5590ѯ:jү:j##################### #####.....# #...........## ....#.....# ######).#........# #.................# #.....##.#####.##.....##.## #..+. #.†.#.# ..†>.+. .##.....##.....# .#####.........+.÷ .....##...####..#ү:j..# #).).#...#.....###....##...........#.....+.#ү:jcү:jo6.9 (6859ү:j 'ү:j9)ү:j}0ү:j1ү:jү:jү:jү:j ү:jX!ү:j*B......ү:j#+ү:j2ү:jX%0ү:jcү:jeW _Could not explore, unopened door.ү:je ү:j֨ ү:j ү:j ү:jү:j5ү:jү:jү:jү:j:ү:jү:jү:j7ү:j W _Could not explore, unopened door.ӯ:jx.###.....#......'ӯ:jK7.9 (178ӯ:jӯ:j( _You open the door.ӯ:j......'#............................ӯ:jӯ:jyi867ӯ:jӯ:js( _You open the door.ԯ:j?ԯ:jԯ:j%ԯ:j*ԯ:jk.ԯ:j~9ԯ:j9ԯ:j Aԯ:j ######.....# #........... .....#.....# ######)........# #.........# #.##..#####..##.....##.## ##..'. ##.†......#..# ...†>............##.....##.....#.#####.........+.÷.....##....####...#..# #).).#...#.....#####...........#.....+.#.##.#.....#.###'ԯ:jN956ԯ:j¡ԯ:j9 ......#.....# ######)........# #..........# #...##..#####...##.....##..## .##..'. .##.†............#..# ....†>...........'.ԯ:j##.....##....@#.......#####.........+.÷.........##..................####...#.........# #).).#...#.....#####...........#.....+.#.##...........#.....#.###.#######...####.....#....There is an open door here.ԯ:jԯ:jv20.9 (245 _ԯ:jԯ:j?3:.......# #.......# ### †.#####....##.....##.####..'. ..##.†............#..........# .....†>...........'..........##.....##.....#......#####.......@.+.÷.....##...####ԯ:j3...#..# #).).#...#.....#####...........#.....+.#.##...........#.....#.##.#######...####.....#...  .. #...............##ԯ:jO=1.9 (334ԯ:jDԯ:jcI.# ### .†.#####.## ......##..####..'..##.†............#..........#....†>...........'...##.....##.....#.#####.........+.÷.....##. #............#### #..#.........# # #).).#...#.....### ###...........#.....+.# #.##....#.....#.#.#######...####.....#..  .. #...............## .#. ##2.9 (423ԯ:jJԯ:j†.#####.## ............##.####..............'.ԯ:jR.##.†............#....#....†>...........'.##.....##.....#.#####.........+.÷.....##... ##......###  #ԯ:jN#..#  #ԯ:j).).#...#.....#  ###...........#.....+.  #.##...#.....#.  .#######...####.....#.  ԯ:jL.. #...............## .#. #........ԯ:jy# ...†.... ####...ԯ:jOԯ:jn3.9 (512ԯ:j ԯ:j?&......##.##..............'..##.†............#..#....†>...........'.##.....##.....#.#####.........+.÷.....ԯ:j']##.. ###..##  ##... #).).#...#.....# ###...........#.....+ #.##.#.....# ...#######...####.....# ......... #...............# .#. #.... ...†.... #..........###... ...#... #...ԯ:j^3ԯ:j3g4.9 (601ԯ:j ;ԯ:jv0##..'.ԯ:jv .##.†............#......†>...........'ԯ:jv. #ԯ:jw##.....##.....# #.#####.........+.÷ ԯ:jDw#.....##. ####..ԯ:jewK#  ##ԯ:jw;.. #ԯ:jw).).#...#..... ###...........#..... #..##ԯ:jw4.#..... ԯ:jw....#######...####..... ......... #............... .#ԯ:j$x. #..... ...†.... #..........###..ԯ:jMx ...#... #............ ###....†.....##ԯ:jxԯ:j]o5.9 (7490ԯ:jԯ:jԯ:j #......##.' #......##.†............#. #.†>...........'  #.##.....##.....#  #.#####...+.÷  #...##  ####... #.......# #...).).#...# #.##.# #...##.# .....#######...#### ......... #.... .#....... #...... ...†.... #.### ...#... # ###....†.....##6.9 (88[12ԯ:j9;57H49ԯ:j-^  #......##.'  #......##.†............#.  #.†>...........' #.##.....##.....# #ԯ:j[-s.#####...+.÷  #...## ####.. #ԯ:j-.......# #...).).#...# #.##.# #..##.ԯ:j-(.# ԯ:jE@...#######...#### ......... #.... .#....... # ...÷.... #.### ...#... # ###....†.....7.9 (978ԯ:j~z  #......##.†.#.ԯ:j]L #.........†>...........' #.......##.....##.....# #.......#####.........+.÷ #.....##. ####.. ## #.....).).#...# ###...........# #.##...........# .#######...####ԯ:j .. #......... .#....... # ....÷..... ### l   frilled lizard (asleep).#..... #ԯ:j$...ԯ:j`l...#.....####....† ###.........†ԯ:jn  You encounter a frilled lizard.ԯ:jFԯ:jy8.9 (10.0)67 _ԯ:jԯ:jԯ:jgԯ:jhԯ:jrԯ:jwԯ:j~ԯ:j5 )))))l  )You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.ԯ:j% †The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard.ԯ:jy&Sկ:jqM......կ:ju===30.0 (1.1)56) Rev կ:j=~կ:jR _You kill the frilled lizard!կ:j;կ:j<կ:jCկ:jHկ:jLկ:jVk.'........կ:juWկ:jZ^կ:j7 ...†>' #.......##.....##.....#.#####.........+.÷կ:jަs.............##..###...... .......#....).).#...#.##.........#####...### . #..........#.կ:jD...÷.....####կ:j1.## #.....###.......##..)կ:jZD կ:j{կ:j̰c---1045կ:jկ:jկ:j7H  ###.....##.....######.........+.÷.............##..###....... ..#....).).#...#.##.........#####...### ..##..........#.#...÷.....####.....#.....#.........#..†կ:j' ---2.0 (234կ:jկ:jZ#.#####.........+.÷#.............##...####.......... #....##......).).#...##..##...........#.#..##.#....#######...####. .##............###.....÷.....##.###....#.....##.կ:jh[..†...#.....####....†.....#.## #.....####.........†#  #.....##.......##..). #.....#....†. .....#.†#....կ:j[D կ:jej3.0 (323) կ:j4 #.....##. ####......... #..# #......).).#...# #.##...........# #..##.# ..#######...#### ....##......... .#.## ....÷.....#### ....#.....##... †...#.....####....† .## #.....####.........† #.....##.##..) #.....#..#..† #.....#.†.#..##.....#..#կ:j34.0 (412կ:jկ:ju ####.. #.# #կ:j.....).).#...# #.##...........#կ:j #..##.# կ:jl..#######...#### ....##.........#.##.....÷.@...###.#.....##..†...#.....####....†..## #.....####.... կ:j#.....##.##.. #.....#..#.. #.....#.†.#..##.....#..#########.......#.կ:j 5.0 (501կ:j)կ:je #### #...# #.....).).#...# #..##.# #..##կ:j͖.# ..#######...####...##.#........##.÷@....##..#.....##կ:j3.†...#.....####....†..## #.....####կ:jh.. #.....##.##կ:j6. #.....#.# #.....#.†կ:jXo.# ##.....#կ:jw?.# #կ:j.#կ:jկ:jIo6.0 (6390կ:jկ:j/ ####կ:j #..# #կ:j;.....).).#... #կ:j_..##. #..##կ:jV. ..#######...կ:j....##.#........##կ:j.@.....##.#.....##.†...#.....####....†.####.....####. #.....##կ:j7.##. #.....#.#. #.....#.†կ:j^.# ##.....#.# կ:j}/#.#կ:j կ:j o7.0 (7839կ:jկ:j[  ## #).).# #.##.......#...##......#######...##..........##............#.##....÷.....###.....###...†...#.....####....†#....####.....####....#... #.....##.## #.......# #.....#.†.##.....#..########.......#. #.......#You see here a rat skeleton.կ:jdկ:jgu8.0 (878 _կ:jznկ:joկ:jvկ:juyT _Key pressed, stopping explore.կ:j{կ:jկ:jկ:j&կ:jկ:jڦH.....÷..կ:j§կ:jկ:jmn #).).# ###.......###....##....#######...#....##.........#..##....÷.....##.#.....## #...†.@.#.....####....† #....####.....####.... #... #.....##. # #...... # #.....#.† ##.....#.########.......# #.......# #.#....†կ:jկ:jO+9.0 (1կ:jJ67 _կ:j կ:jK1   #.).).#   #..........##  #..........##  .......#...  ..##  .#........##  .÷.....##  ..#.....##   #...†@..#.....####....   #....####.....####   #.... #.....##   #.... #.....#   #.... #.....#.†   #.... ##.....#   ########.#   #.#   #.#....†կ:jU40.0 (256կ:j"]կ:j'   #.).).   #....##  #..........##  #..#  #..##  #.#.##  #.÷.....##  #..#.....##   #...@...#.....####   #....####.....####   #....# #.....##   #....# #.....#   #....# #.....#.†  #....# ##.....#   ########կ:jd.#   #.#   #.#....†կ:jKկ:jn1.0 (345կ:jկ:j^    #...  #.......).)  #..........##  #####....##.... կ:j  #.....#######  #....##  ##........##  #..÷.....## #.....@....#.....##. ####...†...#.....#### կ:j o #....####.....####  #....# #.....##  #....# #.....#. կ:jh  #....# #.....#.†  #....# ##.....#  ########.#  #.#....You see here a frilled lizard corpse.կ:jH 2.0 (434 _կ:j կ:j$g  ####  #....  #.........)  #..........##  #####..........##....  #.#######  #..........##  ##........##  #..÷.....##  #..........#.....##. ####...†...#.....####  #....####.....#### կ:jg h #....# #.....##  #....# #.....#.  #....# #.....#.†  #....# ##.....#  ########.#կ:jp 3.0 (523կ:jw կ:j M...###......) ####.........#######.#..........÷..........#...####...†...  #....####.....####.#....#կ:j կ:jb n4.0 (612կ:j կ:jD zM#####...###......) ####.....#######.....#.........÷............  ####...†...#.....####.#....#կ:j 5.0 (701կ:jQ կ:jM fM.....#######...###......) ####.....#######.#.........÷.  #..........#.....##...#....#կ:jU 6.0 (8290կ:j] կ:j: M#..†>......#.....#######...###......) #####.....#######.#...  #..........÷.....##....# ##....#կ:j 7.0 (9829կ:j կ:jO +M##.†.#.........†>......#.....#######...###......) #####.....#...########........  #.......#........##...#. .##....####կ:jQ կ:j r8.0 (10.0)78կ:j կ:j3 M......##.÷.#.........†>.......#.....#######...###......) ####......#######  #................##.... կ:jJ4 \..#.####...†...#կ:j< 9.0 (1167կ:jwC կ:j~ mM..#.#...#......##.÷.#...†>........#.....##......#####...###......) ####.....  կ:j #..............#######..........#.կ:jN 50.0 (1256կ:j} կ:j M†####......#....###.÷.#..÷>......#.#.....###.......######...###......)  #####..........##.............÷.կ:j 1.0 (1345կ:j   #.....#   #....÷......###  #..........  #......##...  ###.÷. ..÷>.....  #.##.....##  ######  #.. ####.  #..  #.......)  #..##  #####..##....  #.....######  #........##  #.......#........##կ:j 2.0 (1434կ:j" կ:j_   #.#  #..........#   #....÷.....##  #..........  #......##.  ###.÷ ..÷>.....  #.##.....##  ######  #.. ####.  #..  #...  #..##  #####...##...  #......#####  #........##կ:jd կ:j\e o3.0 (1523կ:jzm կ:j   #.....#  #..#  #..........  #....÷....#  #.........  #......##.  ###.÷ ..÷>.....  #.##.....##  ######  #.. ####.  #.  #...  #...##  #####...##..  #.....####կ:jY կ:jݭ o4.0 (1612կ:jl կ:j M###########.÷....#...#..##.÷.#..÷>......##.......##......#####.... ####..................կ:j 5.0 (1701կ:j կ:jZB M ##################.÷#...#..##.÷...÷>......##.......##......##### #......................կ:jI 6.0 (18190կ:jO կ:jl  #############.....#  #...........#.....#  #......#  #.#  #....÷# #........... #......##.. #......##.÷ #..@......÷> կ:j w##.......##.....## .#####..... #...... ####  #.. #.. #..## #####..##.կ:j 7.0 (19819կ:jM կ:j=  #...........#.....#  #........#  #...#  #....÷......### #............. #......##... #......##.÷. #.........÷> ##..@....##.....## .կ:j #####..... #...... ####  #.. #..) #..## #####..##. #......######կ:j 8.0 (2078կ:j կ:j\- #......#  #....#  կ:j-#....÷............#### #............... #......##.... #......##.÷. #.........÷> ##.......##.....## #.#####..... #.կ:j...... ####  #.. կ:jG.#..) #..##.....կ:jw. #####..##. #......կ:j.####### #.......##...կ:j6կ:jE7o9.0 (2167կ:j>կ:j3z #.# # #....÷............##### #............... #......##... #......##.÷... #.........÷>.. ##.......##.....## կ:jzn#.#####..... #......# ####  #.. #..կ:j{n).) #..##..... #####..##. #......####### #.......##.... #.......###.կ:j%60.0 (2256կ:jկ:j #....÷#####. #..................... #......##......' #......##.÷....# #.........÷>.' ##.......##.....##.....# #.#####.........+ #......## ####.  #.. #..).) #..##....... #####..##. #......####### #.......##.... #.......###. #..........÷.....##.[1;3կ:j8Hկ:jvկ:jAo1.0 (2345կ:jկ:j-Q  #.........   #......##....'.   #......##.÷.#.   #.........÷>'.   ##.......##.....##.....#.   #.#####.........+.   #......##.   ####..    #..#   #..).).#   #..##.......  կ:j. #####..##.   #......#######   #.......##....   #.......###.   #..........÷.....##.   #..#.....##.կ:j82.0 (2434կ:jS@֯:j= #......##'. #......##.÷#. #.........÷>.....'. ##.......##.....##.....#. #.#####.........+.÷ #......##. ####.. #..# #..).).#. #..##......... #####..##. #......#######...# #.......##.... #.......###. #..........÷.....##. #..[47֯:j>m.#.....##. ####...†...#.....####....†֯:jG3.0 (2523֯:jL֯:j#......##.÷#.#.........÷>.....'.##.......##.....##.....#..#####.........+.÷#......##...####.. #..##..).).#.#..##.........#####..##.#......#######...###......֯:jV.##........#.......###.#..........÷.....##.#..........#.....##.####...†...#.....####....† #....####.....####......֯:jv4.0 (2612֯:j֯:jZ#.........÷>'.##.......##.....##.....#..#####.........+.÷#......##...####.. #..##..).).#.#..##.........#####..##.֯:j #......#######...####.......##.........#.......###.#..........÷.....##.#..........#.....##.####...†...#.....####....† #....####.....####......#....# #.....##.......##֯:j'5.0 (2701֯:j֯:j(t##.......##.....##.....#..#####.........+.÷#......##...####.. 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#.#.ݯ:j# ...# #.+ #.# ......#.# ######.#.+ ######.#.# ##.## ##.........# ݯ:jZ##.....#######.....##########....##....+..ݯ:jݯ:j1o8.5 (9578ݯ:jݯ:j]#.#.# #.# '#.#'#+### #.# # #.# # # #.+ #.# #.# ######.#......@+ ######.#.......# ##.#.......# ##.........# ##.ݯ:jF##.#.. ݯ:jag9.5 (966ݯ:j7ݯ:j,ݯ:jzݯ:jݯ:j3ݯ:jݯ:jݯ:jݯ:j<....ݯ:ja.....ݯ:jݯ:j+0.0)ݯ:jݯ:jW _Could not explore, unopened door.ޯ:jV##.#'...#####100.5 (156 _You open the door.ޯ:jF]_ޯ:jnfޯ:j?M##+ ...#.# '##'#+###.#.#+ ......###.#.'...######### ......##.........##.145ޯ:jr+ 2M#....#.>..##+#. ...#.#.# '##'#+###.#.#+ ......###.#.'...######### ......##.#.......#...2.5 (234ޯ:j7 Iޯ:j _ޯ:jb ޯ:jK H..ޯ:jX ޯ:j %0ޯ:j ޯ:j W _Could not explore, unopened door.߯:j}^p####$#'......߯:jf߯:jgn3.5 (123߯:jm߯:j5q( _You open the door.߯:j,3߯:j2߯:jIb|߯:jM..#....#.>..##+#. ...#.#.# '##'#+###.# .#####$#'.......###...#......###.# #߯:j'... ..######.#.......#####....߯:j`߯:ji412߯:j߯:j߯:j`#.....#.# #.# ߯:jq#....#.>...#.# #.# ߯:j2X##+#.#.# #.# ߯:j.#.#.# #.# #.#'#+### #.# # #.# # #####$##.......@.#.......###...#.#.###.### ######.#.'...# ######.#.#######.#.###.###.....##### ߯:j-5.5 (201߯:jU߯:jXT g #.....#.# #.#  #....#.>...#.# #.#  ##+#.#.# #.#  #.#.# #.#  .#'#+### #.#  ..# #.#  .#  #####$# #.......'# #.......###...#.# #.......###.###  ######.#.......'...#  ######.#.......#####  ##.#.......#   ##.........#   ##.....#####   ##.....#   There is an open door here.߯:jp 6.5 (3690 _߯:j `#.....#.# #.#  ....#.>...#.# #.#  ##+#.#.# #.#  #.#.# #.#  #'#+### #.#  ....# #.#  ..#  #####$###  #.......'.#  #.......###...#.#  #.......###.###  .#.......'...#  .#.......#####  ##.#.......#  ##.........#  ##.....#####  ##.....#  ߯:j 7.5 (4869߯:j; ߯:ji U#.....#.# #.#  #.>...#.# #.#  ##+#.#.# #.#  #.#.# #.#  #'#+### #.#  ....# #.#  ...# # #####$###  #.......'.#  #.......###...#.#  #.......###.###  .#.......'...#  .#.#####  ##.#.#  ##.#  ##.....#####  ##.....#  ߯:j ߯:j n8.5 (578߯:j ߯:jcN #.....#.# #.#  #.>...#.# #.#  ##+#.#.# #.#  #.#.# #.#  #'#+### #.#  # #.#  ...# .#  #####$###  #.......'.#  #.......###...#.#  #.......###.###  .#.'...#  .#.#####  .##.#.#  .##.#  .##.....#####  .##.....#  ߯:jX 9.5 (667߯:j&  #.....#.# #.#  .#.>...#.# #.#  ##+#.#.# #.#  #.#.# #.#  #'#+### #.#  # #.#  # #.#  #####$###  #.......'.#  #.......###...#.#  #.###.### # .#.'...#  .#.#####  ##.#.#  ##.#  ##.....#####  ##.....#  ߯:j ߯:jP o10.5 (756߯:jg ߯:j bM#####. .#.>..##+#.#.# #'#+##..# #.# ........#####@###߯:j\ '........###...#. ..###.###<# ##.#.......'...# # #### ߯:jO ߯:jRQ R  Found an escape hatch in the ceiling.߯:j` /  --more--:jV:jQj 1.5 (845 _:j mn2.5 (934:j?q:js> _You now have 197 gold pieces (gained 8).:j:j":j!:j$N _There are no items here.:j#.....#.# #.#  #.>...#.# #.#  #+#.#.# #.#  ..#.#.# #.#  #'#+### #.#  .....# #.#  # #.#  .#####.### #.'.....@.#  #.###...#.#  #.......###.###<#  #.#.'...# .#  #.#.##### .#  #.#.# .# #...:j# .# #.....##### .# #.....########## :j8:ju3.5 (123 _:j:ju:jl~.>...#.# #.#  ##+#.#.# #.#  ...#.#.# #.#  #'#+### #.#  .....# #.#  # #.#  #####.### .#'.......#  .#.###...#@#  .#.###.###<#  .#.'...# #.#  .#.##### #.#  .#.# #.#  ...# #.# :jO .....##### #.#  .....###########.#  ..............#  :j412:jPr ##+# ...#'#+###......# #.####.####'.......###...###'...# #.#### #.# .#............+  :j`:jK50:j]1:j:jyc _There is an escape hatch in the ceiling here.:j Really go through this one-way escape hatch? Y - Yes  N - No:j=:j6##+#.#.# #.#  dossy the Shooter ...#.#.# #.#  Coglin ...#'#+### #.#  Health: 61/61 ======================== .........# #.#  Magic: 8/8======================== .........# #.#  AC: 6Str: 12 .........#####.###  EV: 11Int: 9 .#.......'.......#  SH: 0Dex: 19 .#.......###...#.#  XL:  8 Next: 28% Place: Dungeon:2 .#.......###.###@#  Noise: ---------  Time: 4115.5 (0.0) .#.......'...# #.#  a) +2 :j3sling {Juan d: c) +0 sling {Ælfthry .#.......##### #.#  Throw: 5 darts (poison) {d:4 s:1.0 dpt .#.......# #.#  Zot (20460) Gem (5461) .........# #.# .....##### #.#   .....###########.#   ..............##.#   .#............+   _You open the door. _There is an open door here. _Found an escape hatch in the ceiling. _You now have 197 gold pieces (gained 8). _There are no items here. _There is an escape hatch in the ceiling here.:j:jY:j&:j v6.5 (1590 _:j:j-%1:j& ...#####.#.########.##.# ####...#.#........#.##.#  #.#.#.#....)...#.##.#  #.#.#.#.............#  #.....#........#.####  ###.#.#........#....# ######.###........####.#### ....#.###........####....# :j'x......#PPPPP...@PPPPPPPP.# ###....#PPPPPP.....PPPPPP.# ##PPPP.....PP..PPPP.# ##....##PPP.PPP...PPP.PPP.# ##.#####PPP.PP.PPP.PP.PPP.##.# #PP.PP....PP.PP.PP.# ##.# #PP.P....P.PP.P.PP.## #PP.P.P..PP.P.P.PP.# #### #PP.P......PP.P.PP.#:jq8.0 (2.5758:j:j'\ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j:j:j:j:j:j?:j:j:jZ7'0.0:j`J:jLE _Done exploring.:jP :j :j` :ja :j :j :jV :j :jk$ :j0 :j4 E _Done exploring.:j= :j :j Q...#####.#.########.##.#dossy the Shooter ####...#.#........#.##.#Coglin#.#.#.#....)...#.##.#Health: 61/61 ========================#.#.#.#.............#Magic: 8/8========================#.....#........#.####AC: 6Str: 12:j ###.#.#........#....#EV: 11Int: 9 ######.###........####.####SH: 0Dex: 19 .....#.###........####....#XL:  8 Next: 28% Place: Dungeon:1 .......#PPPPP...@PPPPPPPP.#Noise: ---------  Time: 4118.0 (0.0) ###....#PPPPPP.....PPPPPP.#:j Ta) +2 sling {Juan d: c) +0 sling {Ælfthry ##.....#PPPP.....PP..PPPP.#Throw: 5 darts (poison) {d:4 s:1.0 dpt :j ##....##PPP.PPP...PPP.PPP.#Zot (20457) Gem (5458) :j" ##.#####PPP.PP.PPP.PP.PPP.# :jG .#.# #PP.PP....PP.PP.PP.# :j} ##.# #PP.P....P.PP.P.PP.# ...# #PP.P.P..PP.P.P.PP.# #### #PP.P......PP.P.PP.# :j _You now have 197 gold pieces (gained 8). _There are no items here. _There is an escape hatch in the ceiling here. :j _A mysterious force pulls you upwards. The hatch slams shut behind you. _Done exploring. :j-0_Done exploring.:j:j :ju7.....#.#.##.# ..#####.#.########.##.# ###...#.#........#.##.# #.#.#.#....)...#.##.# #.#.#.#.....# #.....#.#.#### :jNv@ ###.#.#.#....# #####.###.####.#### #.###.......@####....# ......#PPPPP....PPPPPPPP.# #PPPPPP.....PPPPPP.# .....#PPPP.....PP..PPPP.# ....##PPP.PPP...PPP.PPP:jv.# #.#####PPPP.PP.PPP.#:jv.# #PP.PP.PP.PP:jv+.# :j w#.# #PP.P....P.PP.P.PP.# :jFw]..# #PP.P.P..PP.:j:j8u9.0 (167 _:js:jOM..........>......#.######## ..#####.#.####### ###...)...#.###.#.........###  ###.#.....# ########.###........####... ......PPPPPPPP ##PP.....PPPPPP #.....#PPPP.....PP..PPPP.#PPPPPP.P....P.PP.P.PP:j:jo20.0 (256:j :jV!M######.########...........>......#.######## ..#####.#.########.# ###......#.#)...#.###.#.........###  ###.#.....# ########.###........####... ......PPP ##....#PPPPPP.....PPPPPP.#:jWD.P..P.PP....PP.PP.P:ji1.0 (345:jDs:jfaM##.####.....# ######.########...........>......#.########.# ..#####.#.########. ###......#.#)...#.##.##.#.....#....###  ###.#.:j#....# ########.###........####... ......#PPPPP....PPPPPPPP.#.P.PP.PPP.PP:j):jn2.0 (434:j:jp ...........# #....# #.####.....# #.##.# ######.########.##.# .........>##.# .....#.########.##.# .#####.#.########.##.# ##...#.#........#.##.#  #.#.#.#....)...#.##.#  #.#.#.#.....#  #.....#..#.#### :j! ###.#.#..#....# ####.###..####.#### #.###........####....# .....#PPPPP....PPPPPPPP.##PPPPPP.....PPPPPP.:jN# .....#PPPP.....PP..PPPP.# :j<....##PPP.PPP...P:j+:j,g3.0 (523:j7:j# ###### ..........# #....# ####.....# #.##.# ######.########.##.# .........>##.# .....#.########.##.# ###.#.########.##.# #...#.#........#.##.# #.#.#.#....)...#@##.# #.#.#.#.....# #.....#..#.#### .#.#..#....# ###.###..####.#####.###........####....# ....#PPPPP....PPPPPPPP.##PPPPPP.....PPPPPP.....PP..PPPP.#:j4.0 (612:j0M######## #### ............# ######.########...........> ..... #####.#.#######....)...#.##.##.#.#.............# #:jV.....#........#.### ###.#.#........#....#.....PPP..:jm5.0 (701:j:jC<M##...........######## #### ............# ######.########...........> ..... #####.#.#######..)...#.###.#...... :jD#.....#........#.####..........:jN:jN:jNJ6.0 (849:jN0:jqW:jҬzM.'....†##...........######## #### ............# ######.########...........> ..... #####.#.#######..)...#.## #.#.#.#.............#:j :jZo7.0 (9849:j:j;M######.....).'....†##...........######## #### ............# ######.########........... ......#.###########.#.#######.. #.#.#.#....)...#.##.####:j:jr8.0 (10.0)78:j:jY  There is a stone staircase leading down here.:j;&:jM9.0 (1167 _:jq%2:jz .............#..........................#.........#..........####...#.......###........########...#.......# #.####...######.......###........'....'.......'.......... .........#...##.......##......... .........+...#.........#......####...#..@......#......# #[.......#...#.........#.....)# #..÷.....###.#.........#......###'####.##...######......#.÷# #.........###:j{H #......#..########.#### #......# ..........##.###########......# ...........#.............###### #...#####..###################### :jR|r30.5 (12.556:j:jT# _You climb downwards.:j:j!:j7a _There is a stone staircase leading up here.:j 3:jj :jD,:j#:j.3:jL#....÷###........#..#....####...#.###......########...#.# #.##########.###'....'.'..#...###....+...#.#......#### ..#...#..<#......# [.......#...#.#.....)# ..÷.....###.#.........#......# ...###'####.##...###### ..÷# #.........### #......#########.#### #......###.###########......# ..........#.............1.5 (1.0)45 _:j:j7#........#....÷###........#..#....####...#.###...... .########...#.# #.##########.###'....'.'...#...###.....+...#.........#......##### .#...#..<#......# #.....#...#.#.....)# # .÷.....###.#.........#......# ####'####.##...######......# #  .÷# #.........### #......# #:jL ########.#### #......# # ##.###########......# # :j2.5 (234:j:j2 #####.#........#....÷###........#..#. ....####...#.###...... ########...#.:jI3# #.##########.###'....'.:j3%'....#...###............+...#.........#......#####.#...#..<:j3#......# #. ......#...#.#.....)# #. :j3÷.....###.#.........#......# #. .:j4###'####.##...######......# #. ÷# #.........### #......# #. .########.#### #......# #.:j$4:j\C3.5 (323:jK:j1.#.#...#....÷..........##.#..#..#.####...#.###....#.# #.####.######.###.'....'.....@.'.#...##.......##.+...#.........#......#####.:jĐ<#...#..<......#......# #.#...#.#.....)# #. .....###.#.#......# #. ###'####.##...######......# #. # #...### #......# #. #.#### #......# #.:j`:jn4.5 (412:j+:j.#.#...#....÷..........##.#...#..#.####...#.###....#.# #.####.######.###.'....'......@'.:jv,#...##.......##.+...#.........#......#####.#...#..<......#......# #.#...#.#.....)# #.###.#.#......# #.'####.##...######......# #.  #...### #......# #..#### #......# #..#:j:jO:jn5.5 (501:j:j9LC .#.#....#....÷....##.#...#...#. .####...#.###....#.# #.####.######.###.'....'.......@.#...##.......##.+...#.........#......#####...÷#...#..<......#......# #.#...#..#.....)# #.###.#..#......# #. #'####.##...######......# #. #.### #......# #..#### #......# #..#:jx6.5 (6390:j[ :j .#.#........#....÷...##.#........#.........#. ####...#.......###....#.......# #.####.######.###.'....'.......'#...##.......##.+...#.........#......#####...÷.#...#..<......#......# #....##...#.........#.....)# #....####.#.........#......# #....# '####.##...######......# #....# .### #......# #..#### #......# #..#There is an open door here.:jc7.5 (7839 _:jk:jP#.#....÷..........###..................#.#... ###...#.###..........#.# #.####.. .######.###......'....'.......'...#...##.......##+...#.........#......#####...÷#...#..<......#......# #....## .#...#.........#.....)# #....# ###.#.........#.:j ####.##...######......# #....# ........### #......# #...... ####.#### #......# #..#### ..##.###########......# #..#:j8.5 (878:jT:j_#.#....÷..........##.#..............#.........#...........#.......###..........#.......# #.####. ######.###. 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#.###...###.###.# #.#:j.:j#o8.0 (2678:j:jY#.#.##.# ###.# ##.## #.##.## ##...# #<..#.#...###. #.>.# #.######..<#.#...###.....# #.### ##.#....## ##.>.## #.#.#.#..# ##.## .#.# #....#####.#...######.## #.#.# #.......@.###.# #.#.######...##.##.#..#. #...###.###.#.# ##.# ###.# #.# #.#.# #.# #.###.####.##...##.#)# #.#.............#:jR[37m #.#...##...##.### #.###...###.###.# #.#:jD9.0 (2767:jg:j-#.#.##.# ###.# ##.## #.##.## ##...#<..#.#...###. ..>.# .######..<#.#...###.....# .### ##.#.....## ##.>.## # #.#.#######.#..# ##.## .#.# #....#####.#...######.## .#.# #........@###.# .#.######...##.##.#..#. ...###.###.#.# ##.#.# #.# #.#.# #.# #.###.###.####.##............##.. :j5:j@p70.0 (2856:jfG:jl#...........##.#######.# .#########.##.# ###.#  ##.## #.##.## ##...#### ######<..########.#...###.. ....................>.........### ######..<########.#...###.....# ### ##.#............## ##.>.# #.#.###### ##.## #.# #....#####@#...######.## #.# #.........###..........#### #.######...##.##.#..#######...... ..........###.###.#.# ##.#### #########.# #.# #.# #.###.###.#. ###.##...##.#) #######............. ..........##...##.###:j1.0 (2945:jG:j ##############.........# #...........##.#######.# .#########.##.# ###.#  ##.## #.##.## ##...##### :j#####<..########.#...###... ...................>.........######..<########.#...###.....# ## ##.#............## ##.> .# #.#.### ##.## .# #....#####.#...######.## .# #.........###..........##### .######...##.##.#..#######....... .........###.###.#.# ##.##### ########.# #.#  #.###.###.#. ###.##...##.#) ######.............2.0 (3034:jT:j7h ########### ##############.........# #...........##.#######.# .#########.##.# ###.#  ##.## #.##.## ##...###### ####<..########.#...###.... ..................>.........#######..<########.#...###.....# :j8^# ##.#.........@..## ##.> # #.#.#######.#..# ##.## # #....#####.#...######.## # #.........###..........###### ######...##.##.#..#######........ ........###.###.#.# ##.###### #######.# #.# #.#.# #.###.###.#.#  ###.##...##.#):jA3.0 (3123:jI:j  ########### ###############.........# ##...........##.#######.# #.#########.##.# ###.#  ##.## #.##.## ##...####### ###<..########.#...###..... .................>.........###### ###..<########.#@..###.....# #  ##.#............## ##.>#  #.#.#######.#..# ##.## #  #....#####.#...######.##  #.........###..........####### #####...##.##.#..#######......... .......###.###.#.# ##.####### ######.#[:jm #.# #.# #.###.###.#.:jٖ4.0 (3212:j=:jj ########### ###############.........# #.#...........##.#######.# #..#########.##.# ###.# #.  ##.## #.##.## ##...####### ##<..########.#...###...... ................@.........######. ##..<########.#...###.....# #.##.#............## ##.>#.#.#.### ##.## #.#....#####.#...######.## #.  #.........###..........####### ####...##.##.#..#######.......... ......###.###.#.# ##.######## #####.# #.# :j :j:jo5.0 (3301:j :jS There is a stone staircase leading down here.:j:jS :j x6.0 (342990 _:j`:jz(%4:j/X .......................# #############....##....# .....##....########....#  ......................[#  .....<.................#  .......................#  #######....##....#####'#  .....##....##....##....#  :jw0 #.....#....#  ......#...........#....#  ......#.>.........'....#  .....########....#######  .....##....##....##....#  ...............#   :j=1###................#   ##................#    .....##....####..####'##   :j2s7.5 (35.58299:j::j&># _You climb downwards.:jE:jN:jRa _There is a stone staircase leading up here.:j :j .......................#  dossy the Shooter #############....##....#  Coglin .....##....########....#  Health: 61/61 ======================== ......................[#  Magic: 8/8======================== .....<.................#  AC: 6Str: 12 .......................#  EV: 11Int: 9 #######....##....#####'#  SH: 0Dex: 19 .....##....##....##....#  XL:  8 Next: 28% Place: Dungeon:4 ......#.........@.#....#  Noise: ---------  Time: 4277.5 (0.0) ......#...........#....#:j   a) +2 sling {Juan d: c) +0 sling {Ælfthry ......#.>.........'....#  Throw: 5 darts (poison) {d:4 s:1.0 dpt .....########....#######  Zot (20298) Gem (5299) .....##....##....##....# .......................#   #######................#   .....##................#   .....##....####..####'##  There is a stone staircase leading up here. :j 4_You see here a quokka skeleton. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j :j8d  ##############....##....# .....##....########....# ..................[# <..........# ...................# ########....##....#####'# .....##....##....##....# ..#.........<.#....# .#.....#....# .#.>.........'....# ########....####### #.....##....##....##....# ...................# ########......#.....##......#.##....####..####'## #.....##..>.#########...#[:jg 39;49m8.5 (178 _:j* .....##....########....# ........................[#<...........#.........# #########....##....#####'#.....##....##....##....# ........#.........<.#....#:j .#...........#....#.#.>.....@...'....# #########....####### ##.....##....##....##....# .........................# #########......#.....##.....# .......##....####..####'## ##.....##..>.#########...# ##.............#....#....#:j :j@ n9.5 (267:j :j #.....##....#....#.........[#.<...........#...............# .#....##....#####'# .##.....##....##....##....#.#.........<.#....#.#....#....#.#.>....@....'....#:j #.....#....# .##.....##....##....##....#......# .#.........# .##.....##......#.##....####..####'## .##.....##..>.#########...# .##.#....#....#:jp :j" o80.5 (356:j :jE #.....##....#....#........[#.<.................#..............# ..##....##....#####'# <.##.....##....##....##....#.#.........<.#....#.#....#....#.#.>...@.....'....##.....##....# ..##.....##....##....##....#............# ..#.........# [.##.....##.........#.##....####..#'## ..##.....##..>.#########...# ..##.#....#....#:jL :jM n1.5 (445:jW :j  .####.....##....#....#......[#.<.........#...................#.##....##....#####'# .<.##.....##....##....##....#.#.........<.#....#:jϘ .#....#....#.#.>..@......'....##.....##....#.##.....##....##....##....#....#.#.........:j ....# .[.##.....##..............#.##....####..###'##.##.....##..>.######:j[ C###...# ...##.#....#....#:jЬ :jǭ n2.5 (534:jS :j)  :jI #.####.....##....#....#.......[#..<..........#...........# #...##....##....#####'# #.<.##.....##....##....##....#.#.........<.#....# #.#....#....# #.#.>.@.......'....##.....##....# #...##.....##....##....##....#.........#.#........# ..[.##.....##.......# #.##....####..####'## #...##.....##..>.#...# #...##.#....#....#:jA n3.5 (623:jlG :j ) #.####.....##....#....#............[#.<...........#...........# ##...##....##....#####'# ##.<.##.....##....##....##....#.#.........<.#....# ##.#....#....# ##.#.>@........'....##.....##....# ##...##.....##....##....##....# #.......# '....#.# #..[.##.....##.# ##.##....####..####'## ##...##.....##..>.#...# ##...##.#....#....#:j] 4.5 (712:jʘ :j  .##.####.....##....#....#.....[#.<...........#...........# .##...##....##....#####'# .##.<.##.....##....##....##....#.#.........<.#....# .##.#....#....# .##.#.@.........'....# .#.....##....# .##...##.....##....##....##....# .#.# .'....#.# †#..[.##.....##.# .##.##....####..####'## .##...##.....##..>.#...# .##...##.#....#....#:j\ :j% n5.5 (801:j& o  There is a stone staircase leading down here.:j9:j g6.5 (989:j;0 _:j 56 ......  ........  .........  ...............  ...............  ...............  .......  .......@.......  ...............  ...............  :..............  ............... ............... ............... ............... 8.0 (10.5)788 _You climb downwards. _There is a stone staircase leading down here. _You climb downwards:j& . _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.:j:j:j:j:j:j:j+:j:j2.....................<...:....>.:j.:jx-,0.0):j/n9.0 (167:j:jҡX _You climb downwards. _There is a stone staircase leading up here.:jMdown here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down.:j :j :j :j :j :j 6<:jX :jj :jV ......<....:....>:jV d.....:jf 9056:jk :j[ R.....<....:...h.>.:j ....h   black bear (asleep):j j  You encounter a black bear.:jG :j u1.0 (245 _:j :j_ :j:j,:j:jS:j:j; )):j))))hYou shoot a sling bullet.  The sling bullet hits the black bear but does no damage.:jo )The black bear growls angrily.  You shoot a sling bullet.:j9h.:j 4......:jF===2.2 (1.234) Rev :j:jCd _The sling bullet barely misses the black bear.:jjn3:jt:ju:j\~:j )))))You shoot a sling bullet. The sling bullet hits the black bear.:jL  The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.:jD Bh.:j< ,.....:j 3.3 (1.123) Rev+ :j :jg e _The black bear is moderately wounded.:jx :j& :je% :j(* :j - :j@ ))))You shoot a sling bullet. The sling bullet hits the black bear.:j )))The black bear is moderately wounded.You shoot a sling bullet.:jI .h JThe sling bullet closely misses the black bear.:j'O ...h...J   jelly (wandering):jnP k4.412:j/Y :j[ V _You encounter a jelly.:j I:j)  )))You shoot a sling bullet. The sling bullet hits the black bear.:j˅  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.:j.J:h:j0..:j\5.501) Rev* :jh:j=:ju!c _The black bear is severely wounded.:j^:j:j:j:j8*:j+ )) You shoot a sling bullet. The sling bullet hits the black bear!:j )))))The black bear is almost dead.You shoot a sling bullet.:jC9J.:jPj ...:h..h(berserk)The sling bullet barely misses the black bear.6.6790:jW:jZ\ _The black bear goes berserk!:j2:j:j:j:jO :jm )))))))You shoot a sling bullet.:je †The sling bullet completely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.:jN)J   jelly (wandering):j:.:jC?J...:†..:j1Du397.7879:jPL:j|SN _You kill the black bear!:j3:j:jU:j:j+..:j0:jZ:j =M .J...%...<...)...:†.@.......>....................:j ---8078:j 9%:je > .J....%...<....)...:†@........>..)......:jr JJ   jelly (wandering)A jelly comes into view.:js :j :j- ---9.7 (267 _:j :j :jJ 3:jS :jT :jEj :jm P ))))))J  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.:j .  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly!:j (:jx E......:j 43===300.8 (1.155:j 7%:j֝ I _You kill the jelly!:jFq:jq:jz:j}:jՃ:jL"..:j:j:j   .J.  .  .  .%.  .  .<.  .  .  .)...:@..  ...  .  .>.  ......  .).....  ....  ...  :j---1044:j9%:j3   .J.  #.  #.  #..%:j5F.  #.  .<.  #.  #.  #..)...@†..  #......  #.  #.....>.  #.  #.)......  #.....  ....  You see here a black bear corpse.:j@:jB---2.8 (233 _:j7%:j,q  You pick up a parchment of Launch Clockwork Bee and begin reading...:j*n3.8 (322:j':jh*M _You add the spell Launch Clockwork Bee to your library.:j3:j',:j-:j)86†.:j8:jp?:j  ..  #J.  #.  #...  #..%. ##.. .<.  #.  #.....@..  #..)....†.  #......  #......  #.....>.  #...  #.).......  #...... ...................:j҈:jR4.8 (111) Rev+ :j 9%:jR  .  #..  #J.  #.  #...  #..%.  ###..  ..<.  #.  #........  #..)....†.  #......  #......  #.....>.  #...  #.)..  #..5.8 (200:j:jz#   #  #.  #J  #  #..  #..%  ####.  ...<  .###  #.......  #..)....†  #.....  #.....   #.....>   #..   #.).. :j;-:j-p6.8 (36969:j6:jB   #....$.....   #  #.  #J  #  #..  #..%  ####.  ....<  #.###  #.......  #..)....†  #.....  #.....  #.....>  #.7.8 (488%:j M.$..... .J.  ####...............<#.###......:jx  #...................#.....>....:j"8.8 (577) Rev :jvN9.8 (666 _m - a medusa talisman:j:jI:j}:j,:j0>.....:j:j9:j,t  ############ #...... #....$  #. #.. #.J #. #. #... ####. ......< #.###. #......... #..)....† #..... #.......:jr510.8 (155:jC=:jz    ############# #...... :j {m#....$  #. #.. #.J #.:j:{ #. #... ####:jf{k. ......<:j{ #.###. #......... :j{#..)....† #.:jԉ:js1.8 (244) :jL:jfOM ############.$ .J.... #...   ####.....................#..)....†....:j2.8 (333:jE:jAM ############.$ .J....  #......................##............:j?r3.8 (422:jM ############.$ .J..  #.....................##............:j:jn4.8 (511:jV:jrSM ############. .J  #..................................:j:j5.8 (600:j?U6.8 (75959:j 1.8 (444:j[ .....@:.#####... . ####.. ...### 2.8 (533:j֥ :j %.:j+ k..#####.#... ... ####... .##:j +# :ju :j P3.8 (62:jO 2:j :j h  You pick up a parchment of Stone Arrow and begin reading...:j5 n4.8 (711:j :j D _You add the spell Stone Arrow to your library.:jP :jQ :jW :jw\ :j] :j2g #......:j l :jy :jn ` #######################. ........................#####.#.............####.....h   black bear (wandering) .........<..h......:j  :j  You encounter a black bear.0h.:j!5.8 (100 _:j.:j:j:j:j:j )))))h)You shoot a sling bullet. The sling bullet hits the black bear.:j )The black bear is lightly wounded.  You shoot a sling bullet.:j)Ch.:j*5h.:j)1C.....:j17===7.0 (1.2:j1]3839) Rev :j{8:jQ;d _The sling bullet barely misses the black bear.:j u:j :j))))You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.:jl  The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.:j /9h.:j 9...8.1 (1.178) Rev+ :jDA:jD8 _The black bear is lightly wounded.:j>:j3:j,:j ))) You shoot a sling bullet. The sling bullet hits the black bear.:j_  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear.:j9h.:js..9.267:j:je _The black bear is moderately wounded.:j6X _:j[[ :jM}  :j<~ ))You shoot a sling bullet. The sling bullet hits the black bear.:jh X ))))):j# oThe black bear is moderately wounded.You shoot a sling bullet.:jC {h........:j w40056) Rev* :j :jI d _The sling bullet barely misses the black bear.:j 3:j :j :j :jX )))))))You shoot a sling bullet.:jVn  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear!:j Ch.:j2 I......:j p1.3 (1.145:j :j/ c _The black bear is severely wounded.:j:jC:j,:jq )))))))You shoot a sling bullet.:j  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.:jK :jh....h(berserk)..  The black bear is almost dead.2.434 _The black bear goes berserk!:js )))))))You shoot a sling bullet.:j%  The sling bullet barely misses the black bear.You shoot a sling bullet.:j h.... ..  The sling bullet barely misses the black bear.The black bear closely misses you. x2:jQ302:jh3:j]":j%B _The black bear claws you but does no damage.:j:jn:jf:jq:jӚ:j  You shoot a sling bullet. The sling bullet hits the black bear.:j2  The black bear is almost dead.You shoot a sling bullet. The sling bullet hits the black bear.:j  The black bear is almost dead.The black bear closely misses you. x2; The black bear barely misses you.:jS52----4.5 (1.112:j/:j _The black bear closely misses you. The black bear claws you. x2 _You take 9 damage, and have 52/61 hp (85%).:jzD:jJ:jM:jCQ:jHT:j^ )))))))You shoot a sling bullet.:j1  The sling bullet closely misses the black bear.You shoot a sling bullet.:ju :jLv3h:jrx......  The sling bullet barely misses the black bear.The black bear bites you!  The black bear claws you but does no damage.32------------5.601:jc:jX  The black bear bites you!  The black bear claws you but does no damage.  The black bear misses you. The black bear bites you. The black bear claws you. _x2You take 20 damage, and have 32/61 hp (52%). _MASSIVE DAMAGE!!:j 3:jީ ,:j' :jU :j :j :j ^ _You are too injured to fight recklessly!:j3:j:j,:j:j:j:j| ^ _You are too injured to fight recklessly!:jv .  You shoot a sling bullet. The sling bullet hits the black bear.:j $):j )))))))You kill the black bear!:j6Q.......:j D 3/62--------5460290 _You shoot a sling bullet.  Your Fighting skill increases to level 5!Your Ranged Weapons skill increases to level 7!:jF:jHg _Your Armour skill increases to level 4!:jf:jh:j0i:ji:jl:jq82978:j4s:j(u:ju567:ju:jv:jx:jjy>4=:jyT56) Rev+ :jz:j|:j7}K45:jQ~:j:jzK34:j5=2312) Rev 016190819) 7867:j9 7=5645348=23:j:j1201:j:jPd9=09:ju0:j˹:j:jL809:j:jC7:j8:j:j:jK67:j:j:ji40=56:jr:j:jK45:j:j:j :jCC34:js:j~s123:j:j:jK12:j:j:j501:j:jC:j:j>2=:jE1990:j:j:jbM8199:j":j:j4C78:j:j:j567:jY:j:j:jf43=56:j:j :jg545:j:jL:jK34:j:j:jt:j4=23:j@:jo:jK12:j:j:jK01:j:jP:j,5=:j:890:j:j:j--8:jL89:j8 :j4 :j K78:j :jB:j567:j:j~:j:jG656:j8:j :jg:jK45:j%:ja34:j:j:jM<7=:jqC23:jT:jRK12:j:jF :j##a01:j#:j%:j&:j2&]8=790:j(:j):jU)6879:j|):j*:j-:jS-K78:jB.:j1a67:j1:j4:j4]956:j9=4534:jU?850:j?^=23:j@:j]:jK12:j:j:j|K01:j:j}:j*1=:j:690:j:j :jg L869:jB :jc:jK78:j:js:jK67:j:j:j!2:j-^=56:jf:j:jf545:j:j:j:jK34:ju:j :j c3=23:j!:j $a12:j$:j&:j>'K01:jC(:j+:jG+#54:jh+D590:j,:j.:j/L859:j[0:j&2:j2K78:j3:j5:jY6K67:jU7:j^:k _You start resting.HP restored.:j-@0.---:jG1419.6 (73.0):jH5=---20.6 (7456 _:jN:jZRp _You regained 22 hp, and now have 55/62 hp (89%).:j:j3:jœ:jf45:jK34:j:j:jn6=23:j: 12017=49084978678=564534923:jr!,:j#1201:jb.'60=390839:j3K78:jI5:j%8:j~8K67:jV9:j<:jL<:j<n1=56:j>:j@a45:jYB:j DK34:jPD:jE:j O _You start resting.HP restored.:jR-42.6 (22:jS2=3.6 (2323 _:jY:jiS _Health restored: 62:j#:j:j:j:je$o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j2):j *:j/:j44:j"5:j=::j B:j| #######################. ...............................#####.#..........####.. .# .................#:jM:j{4.6 (1.0)12 _:ju:jl #######################. .........................#####.#...........####.. .... # ..................†:j5.6 (201:j  #######################. ........................#####.#..........@####..........O..####.##.#O   ogre (asleep) ...†.............#.:jW  You encounter an ogre. It is wielding a +0 giant club.:jB$ :j% v6.6 (3290 _:j, :j1 :j0:j1:jv9:j>:j@:j;M ))))OYou shoot a sling bullet.:j  The sling bullet hits the ogre but does no damage.  You shoot a sling bullet. The sling bullet hits the ogre.:j\2O.:j+e)...:je====7.7 (1.1829) Rev :jm:jp2 _The ogre is lightly wounded.:j:j#:jgB:jT ))) You shoot a sling bullet. The sling bullet hits the ogre.:jcW ))The ogre is moderately wounded.You shoot a sling bullet.:jhO....:j9k8.877:j:j^ _The sling bullet barely misses the ogre.:jjB ))You shoot a sling bullet. The sling bullet hits the ogre!:j  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.:j$PO..9.956) Rev+ :j3Xs _The ogre is severely wounded.:j 3:j :j :j :j ) You shoot a sling bullet. The sling bullet hits the ogre.:j  The ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.:j 2O.:j g  The ogre is almost dead.:j s51.045) Rev* :jV :j R _The ogre closely misses you.:jz 3:j B:j ^  You shoot a sling bullet. The sling bullet hits the ogre.:jӚ )The ogre is almost dead.You shoot a sling bullet. The sling bullet hits the ogre!:j< ):j* :j3/ w62034:j6 :j49 H _You kill the ogre!:j3:j:j:j:jA...:j*:j:jh" #######################. ........................#####.#...................####)..........####.##<........ .# .................#:j&---323:j+:jAg! #######################. ........................#####.#...................####...).......####.##<........ .#........## .................#>:jq:jtq---4.0 (212) Rev+ :jx:jl ........................#####.#.............####..).......####.##<.....................####..#. .>...............#.:j:j.n5.0 (301:j:jk .#####.#...........####...).............####.##<......@......#........####. †## .................# :j6.0 (4190:j!:j] #####.#...........####).....####.##<....................@####..#.......†#####.#. .................# :je:j:jV#.##:jN:j8.0 (678) Rev :j:j ....... .....####... ....)...... .... ..####.## <.............# .####..#.#.#†.#####.##..# ..# ....#....#.....#...... 9.0 (767:jR :j+E  .....####... .....)...... ...... ....####.## <.............# .####..#.# .# †.#####.##.#..# ....# .....#.:jFC....#  :jFO:jTo60.0 (856:jb]:j ... .####... .)...... ........ ....####.## :jg+<.............# .####..#.# .# .#####.##.# ...# #....# ###  1.0 (945:j:j  .... .####... .)...... ........ .####.## <.............# .####..#.# .# #####.##.# ...# .# # .## .## .## ##  :j:jNw2.0 (10.0)34) :j #:j^O .... .####... .)...... ........ .####.## <.............# #.####..#.# .# #####.##.# # #.# # #.# # #.## ..## ###  :jk3.0 (1123:jl:j .####).......####.## #<......#.#........####..#.#.........#..#####@##.#..# #.# :j޴:j<o4.0 (1212:j%:j .......##..####.......).................. .......####.##.# <.......#.# .####..#.# .......@.# .#####.##.## #.# ## #.# # #.## ..## ###.. .......:jq 5.0 (1301:j :jV  ..##. .####...... .)........ .......... .####.##.# <.............#.# .####..#.# .# #####.##.# # #.# .# # #.# .## #.# ..# ..# ..# ### ..# .#. 6.0 (14090:j ##..####...... .)........ .......... .####.##.# # <.......#.# ###.#?.......####..#.##.....#.......#......######.### #.##.# # #.##.# # #.#... # ..#l..# ###...#l   iguana (asleep) .#.# .#.#. :j g  You encounter an iguana.:j :j w7.0 (15809 _:j :j :j23:j8:jv<:j?:j!K )))l    You shoot a sling bullet. The sling bullet hits the iguana.:ju ))))The iguana is moderately wounded.You shoot a sling bullet.:jV9l.:j_G.......:j `===8.1 (1.1)78) Rev :jg:jia _The sling bullet closely misses the iguana.:j:jV:j:j\:jp:j ))You shoot a sling bullet. The sling bullet hits the iguana.:j  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.:j4Bl.:jA.9.267) Rev+ :jH:jbL^ _The iguana is heavily wounded.:j3:j:j:j:j )You shoot a sling bullet. The sling bullet hits the iguana.:jhk  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.:jBl.:j# p70056:j( :jv4 p _The iguana is almost dead.:ji 3:j\p :juu :jy :jʇ z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.:j* †The iguana is almost dead.You shoot a sling bullet. The sling bullet hits the iguana.:j" :j 71.3 (1.145) Rev* :j ` _You kill the iguana!:j:j:j%:j\):j ,:j@5...............:jE::j'<:jf$ ......##. ####.....).. ........ .####.##.# # .....#.# ###.#?.####..#.## .......#@.....######.##.#.....## #.##†#......#:jF# #.##.#.....### #.#...#.###.## ..#... #. .# ###...# .....#.#. .. .....#.#.:j---2034) Rev+ :jΒ:jr ##. ####...... ).  ####.##.# # .:j#.#####.#?.####..#.##.....# #.@....# #####.##.#.....# # #.##†#......# # #.##.#.....## :j{# #.#...# ..#... #. .## ###...# .. #:j .#.#. .. :jU:jG---3.3 (2:jC23:j;:j#####.#  ......##. ####) ........ ####.##.# # ......#.#####.#?...####..#.##.@...# .......#......# #####.##.#.....# # #.##†#. # #.##.#.....##:j]P# #.#...#.###.## ..#...##. ..## ###...# .. .#...#.#. ..:jw$4.3 (312:j+:j#####.#  ##. ####...... ).  .####.##.# ## ..#.#####.#?.####..#.##..@..# #......# #####.##.#.....# # #.##†#......# # ..#...##. ..## ###...# .. ..# 5.3 (401:j¯#####.#  ##. ####...... ). # ##.#####.##.# ### ..#.#####.#?.:jO####..#.##...@.# #......# #####.##.#.....# # #.##†#......# # ..#...##. ..#:j# ###...# .. ..# :ji6.3 (50990) Rev :jV:je#####.#  ##. ####...... ). #  ###.#.####.##.# ####.....##.#####.#?.....#####..#.##....@# #......# #####.##.#.....# # #.##†#......# :j&# #.##.#.....### #.#..# ..#.# ###...# .. ..# :j:jSp7.3 (68099:j :jXI...... #####.#  ......##. #### )  # ........ ###.#..####.##.# ####.....# .....#.#####.#@.....#####..#.##.....#.....#.......#......#......######.##.#.....#.....##:jI=# #.##†#......#.###.## #.##.#.....###. .# #.#...#.###.# ..# ..#...##. ..#..# ###...# .. ..#:j S:jSn8.3 (778:j[:je:jfn9.3 (867:j z{ _y - a scroll labelled QESTIR PUOMUIMN:j\9 3:j[< :j@ :j&F :jO <.......:jO :j'_ :j  #####.# #.. .B###. ... ####...... .. ). #. # . .###.#. :j ####.##.# ####.....# #.#####.#.@....# ####..#.##.....#.....# #......#......# #####.##.#.....#.....## :j# # #.##†#..... :jJ -# #.##.#.....###. .#B   bombardier beetle (asleep) :jn # #.#...#.###.# .. # # ..#...##:j + :jx q  You encounter a bombardier beetle.:j 080.3 (156)  _:j)7:j8:j>,:j#E:j/V )))))BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.:j7  The bombardier beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.:jbQ.B:jj8.....:j[k===145) Rev :jNr:jt? _The bombardier beetle is lightly wounded.:j|:j5:j:j:j:jF  ))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:j )))The bombardier beetle is lightly wounded.  You shoot a sling bullet.:jr..B....:ji234:j:j_k _The sling bullet barely misses the bombardier beetle.:j:jR:js:j:j:jN )))))))You shoot a sling bullet.:jm  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.:jfQ.B:j8.....:j3.4 (1.123) Rev+ :j:j l _The sling bullet closely misses the bombardier beetle.:j< :j< :j@ :jYA :jF :jP E ))):j2Q t You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:jO ))))The bombardier beetle is moderately wounded.You shoot a sling bullet.:j/X Q.B:jf .....4012) Rev* :j h :j>j k _The sling bullet barely misses the bombardier beetle.:j :j :j :j :j& :j# ))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:j܎ D _The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is moderately wounded.e but does no damage.:j+..:j(p5.5 (1.101:j:j!l _The bombardier beetle is moderately wounded.:jl:jUm:jqu:j{:jK:jy ))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:j  The bombardier beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:j ..  The bombardier beetle is severely wounded.:j= *****The bombardier beetle sprays incendiary fluid at you.:j:1^..@..:j1l6.6890:j8:j]:S _The burning spray misses you.:j:j:j:j|:j!:j+ )))))))You shoot a sling bullet.:j2q The bombardier beetle sprays incendiary fluid at you. :j,_The burning spray misses you.  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:jC ....B..  The bombardier beetle is almost dead.:jTF   The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.  You are covered in liquid fire! Move or burn!:jQ/  --more--:j=**:j/ .. 7.78) Fire Gem (5089) Rev* _:j4 :jj5 :jZ:j2:j,:jh:jb ))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.:j, )))))The bombardier beetle is almost dead.You shoot a sling bullet.:j3  #). ).# .). ). ) #) # .  )###.#...  ####)....# #.@....# #.....#.....# ......#......# #.....#.....## #:j } #.##†#......#.###.# # #.##.#.....###. .# # #.#... .. # #  ..#.. #  .. ..#The sling bullet barely misses the bombardier beetle.:jT #). ).# .). ). ) #) # .  )###.#...  ####)....# #.@....# #.....#.....# ......#......# #.....#.....## :j!r #.##†#......#.###.# #.##.#.....###. .#  #.#... .. #  ..#..  .. :jq....B..:j59--8078:j:j1 _The liquid fire burns you! _You take 3 damage, and have 59/62 hp (95%).:jt :jMu :j2| :j :j :j )))))))You shoot a sling bullet.:j%' :j' † :j( d_The liquid fire burns you! :j( g_You take 3 damage, and have 59/62 hp (95%).:j) 8You shoot a sling bullet. :jG) F The sling bullet barely misses the bombardier beetle. :jm) : You shoot a sling bullet.  :j) 3The sling bullet hits the bombardier beetle!:j. :j0/ ):je/ :j H  #). ).# .). ). ) #) # .  )###.#...  ####)....# #.@....# #.....#.....# ......#......# #.....#.....## # #.##†#......#.###.# # #.##.#.....###. .#   # #.#... .. #   #  ..#..   #  .. ..# You kill the bombardier beetle!:jȏ T #). ).# .). ). ) #) # .  )###.#...  ####)....# #.@....# #.....#.....# ......#......# #.....#.....## :j l #.##†#......#.###.# #.##.#.....###. .# #.#... .. #  ..#..  .. :j s....†..:j 7--719.8 (1.16:j7 6:jc :j _The liquid fire burns you! _You take 2 damage, and have 57/62 hp (92%).:jf #####.# #.. ....... ..###. ... ####...... # )........ #† ## .. . .###.#.. ####.##.# ####.....# ......#.#####.#. ####.....# ........#.......# #####.##.#....## #.##†#......#.###.##.......#.#. ..:jvk%  #.. ..# ... .. # ):jkM #† ## ..  .###.#...  ####.....# #......# #@....# #......# #.....## # :j;l.#.###.# # ###. .# #  .. #   #  ..#..   #:jel  .. ..#...   .#.#. ..:jlo You shake off some of the fire as you move.:jA #.. ..# ... .. # ) #† ## ..  .###.#...  ####.....# #......# #@....# #......# #.....## :j/Bv .#.###.#  ###. .#  .. #  ..#.. :jPB .. ..#... .#.#. :jmB :j`J:jK53-----90055:jQ:jU _The liquid fire burns you! _You take 4 damage, and have 53/62 hp (85%).:je ....... ..###. ... ####...... .# )........ #† ## .. . .###.#... ####.##.# ####.....# ......#.#####.#. ####.....#.. ........#..# #####.##.### #.##†.#.###.#.#.....###. .####<.........#.#.  ..# ... .. # ) #† ## ..  .###.#...  ####.....# ......# #.....#.. :j%#@.....# #.....## # .#.###.# # .###. .# # ##.# .. # #  ..#..<   #  .. ..#....   .#.#. .. ....   .#.#. Found a stone staircase leading up.  You shake off some of the fire as you move.:j>y ..# ... .. # ) #† ## ..  .###.#...  ####.....# ......# #.....#.. #@.....# #.....##  :jy.#.###.#  .###. .#  ##.# ..   ..#..<  .. ..#.... :jcz.#.#. .. .... .#.#.:j9<:j!0:jO------1:jC44:j̊:j3 _The liquid fire burns you! _You take 3 damage, and have 50/62 hp (81%).:jM ##. ... ####...... .## )........ #† ###.. . .###.#... ####.##.# ####.....# ......#.#####.#. ####.....#.. ........#..# #####.##.### # #.##†#......#.###.#.#.....###.. .#...#.###.# .... ..#...##. ..#..<..####...# .. ..#...... .#.#. .. ....# ###. :j- :j o23) Gem (5083:j :jJ ^ _You shake off the liquid fire.:j3:j:j:j 3:j :j :j :j. P:j0  ###...... .. ## ........ #† ###.. . .###.#... ###.##.# ####.....# .....#.#####.#......# .. ###..#.##.....#.....#... .......#......#. ####.###.....##  #.##†#.:jQ1 ###.#  #.##.#.....###....  #.#...#.###.# .....#  ..#...##. ..#..<..#  ###...# .. ..#.... .#.#. .. .....##.#.#. #.###:j}1 G #. .:j: :j); 1-322) Rev+ :jO :jь ....... #† ###.. :j  .###.#... ##.##.# ####.....# ....#.#####.#......# .. ##..#.##.....#.....#... :jT ......#......#......# ###.###.....## :j  #.##†#.###.#.h.#.##.#.....###@....##.#...#.###.#......# ..#...##. ..#..<..# ###...# .....#.... .#.#.#.... #.....##.#.#.#.... .#.###.# h   hound (wandering):j:  #... # #. ..#.# . .#:jӗ e  You encounter a hound.:j .:j +h:j :j u4.8 (211 _:j :j :jA:j:j@:jv:jw :j(t )))))))You shoot a sling bullet.:j  The sling bullet closely misses the hound.You shoot a sling bullet.:j+5 .hThe sling bullet barely misses the hound.:j<g.....h:j====5.9 (1.1790) Rev* :jC:jF& _The hound barks!:j :j :j  :j :j :jd j ))))You shoot a sling bullet.:jݛ  The sling bullet completely misses the hound.You shoot a sling bullet.:j 3h.:j' OThe sling bullet closely misses the hound.:j 3h.:j! 9O.:j( .O   ogreh   hound:j( !2:j%) =7.0879:j/ :ju; v _You encounter an ogre. It is wielding a +0 giant club.:j} 3:j :j ,:j j ))))You shoot a sling bullet.:j3o  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.:j :j* ,h.:j&  :j~ :j h:j ;The hound is moderately wounded.:j' :jp  :j !:j! O:j .  :j 2You encounter a hound.:j :j_:j ..:jUh 2 hounds (1 wandering):j:j:j_8:j 0:j%7:j8:j':j:jq :j:j/_The hound bites you but does no damage.:j)3:j/:jX4:j7:j_  You shoot a sling bullet. The sling bullet hits the hound.:jO .  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.h   hound (:j1h.:j-h.:jd8O.:ju.:j:j!J=59:j!C67:j(:jQ+I _You kill the hound!:j+ ###...... .. ##. #† ###.. ........ .###.#... ###.##.# ####.....# .....#.#####.#......# .. ###..#.##.....#.....#... :j .......#......# ####.##.#.....##  #.##†#......#@###.#h.. #.##.#.....###.....# #.#...#.###.#......#:j  ..#...##. ..#O.<###...# .....#......#:jݣ  .#.#.#.... #.....##:j .#.#.#.... .#.###:j #... # #. ..#.#.# . .#:j 1h:j 9O.:j .h   hound (wandering):j 3---50056:j :jܵ :j{:j{:j|2---:j{:j:j:jٕ ) You shoot a sling bullet. The sling bullet hits the ogre!:j  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre.:j h.  The ogre is heavily wounded.:jD/h.:j=O.:jFh:jd===1.1 (1.145:j:j:j;& _The hound barks!:jq:j$r:j=y:j6z:j-:j3^  You shoot a sling bullet. The sling bullet hits the ogre.:j  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.:j+4h.:j  The ogre is severely wounded.46---2034 _The ogre hits you with a +0 giant club! _You take 7 damage, and have 46/62 hp (74%).:j\:j]:jc:j7h:j%k:jf{ )You shoot a sling bullet. The sling bullet hits the ogre!:jh~h   hound:j )))))))You kill the ogre!:j̅Fh.:j_.<....:j'7=--8323:j֘:jW _You shoot a sling bullet. The hound bites you but does no damage.:j۱   You shoot a sling bullet. The sling bullet hits the hound.:j.  The hound is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:j1 o  The hound is moderately wounded.:j p4.2 (1.112:j :j K _The hound misses you.:jv_:j}:j` )You shoot a sling bullet. The sling bullet hits the hound!:j'):j )))))))You kill the hound!:jTq).<....:j%Z=795.301:j9a:jc/ _You shoot a sling bullet.:j:j_:j :j:j:j::j!:j~3 ....... #† ###.. :j3A .###.#... ##.##.# ####.....# ....#.#####.#......# .. :j3]##..#.##.....#.....#... :jA4......#......#......# ###.###.....##  #.##†#..###.#...#.##.#.....###@....# :j4#.#...#.###.#......# ..#...##. ..#..<..# ###...# .....#.... .#.#.#.... #.....##.#.#.#.... .#.### #... # #. ..#.# . .# :j<:j3='---:jY==60690:j=:jF:jSG :jG  :jGThings that are here::j . .###.#... ###.##.# ####.....# .....#.#####.#......# .. ###..#.##.....#.....#... ........#......# ####.##.#.....#.....##  #.##†#......#.###.#... #.##.#.....###)....#  #.#...#.###.#@.....# ..#...##.....#..<..# ###...#......#......# .#.#.#.....## .#.#.#......#.###.# #.....# #. ..#..#.### .. .#.# ..  a +0 giant club; a hound corpse; an ogre corpse8---7.3 (28:j.69 _:j:j  ####.##.# ####.....# ......#.#####..# .. ####..#.##.....#.....#... ........#......#......# #####.##.#.....## #.##†#......#.###.#... # #.##.#.....###)....# # #.#...#.###.#......# # ..#...##....@#..<..# # ###....#......#:j .#.#.#.....#.....## .#.#.#......#.###.# #.....# #. ..#..#.###. .. .#.## . .. .:j:jg8.3 (378:j:jZ  ......#.#####.#... ####..#.##.....#. ........#......# #####.##.#.....# # #.##†#......#.###.#....#.....###)....# :jx...#.###.#......#..#...##.....#..<..####...#.....# .#.#.###..#.###. ###. ..#..:j>..:j 9.3 (467) Rev+ :j7':jg ####.....#. ........#.......# #####.##.#.....# # #.##†#......#.###.#....#.....###)....# ...#.###.#....#...##.....#..<###...#.....# .#.#.#:jg##..#.###. ###. ..#...#.###. .. .:..:jo:j-p910.3 (556:j:j ........#..# #####.##.#...# # #.##†#......#.###.#....#.....###)....# ...#.###.#......#..#...##.....#..<..####...#......# .#.#.#.....#.#.###. ###. ..#...#.###. .. ..## .. .. .##..##:jj:jn1.3 (645:j:jZ #####.##.## # #.##†#......#.###.#....#.....###)....# ...#.###.#.......#...##.....#..<###...#.......# .#.#.#.....#.#.###. ###. ..#:j...#.###.# .. ...## ..#.. .. ..# ##.:j$2.3 (734:j5*:jqc  #.##†#..###.#...  #.##.#.....###)....#  #.#...#.###.#......#  ..#...##.....#..<..#  ###...#......#......# .#.#.#.....## .#.#.#......#.###.#  #.....###. .:jd...#.###@# .. .# ...##.....#.. .. #......#  #.#.....# # #...:#.....##.#.###:j&d4..## :jVk:jk50=3.3 (823) Rev :jp:j? .###)....# ...#.###.#....#...##.....#..<###...#......# .#.#.#..###......#.###.# #.....###.....#...#.###.#......#...@.#..  #.  #.## #...:....:j>:jn4.3 (912:j:jF#.##.#.....###)....# #.#...#.###.#......# ..#...##.....#..<..# ###...#......#......# :j.#.#.#.....#.....## .#.#.#......#.###.#.#.....###.....# :j...#.###.#......# ...##....@#.. .. #......# #.#.....# # #...:.. #.....##.. :j*:j 5.3 (10.0)01:jE? #.##†#..###.#...#.##.#.....###)....#  #.#...#.###.#......#  ..#...##.....#..<..#  :jF###...#......#. .#.#.#.....#.....## .#.#.#......#.###.#.. #.....### ...#.###.#@.....#...##.....#.....#.. #......#......##.#.....#.....### #...:..#.###.##.....###. .:jDG#.###. .. ...## # ....:jT6.3 (11590) :jU:j #.##.#.....###)....# #.#...#.###.#......# ..#...##.....#..<..# ###...#......#......# # .#.#.#.....## ...#.#.#......#.###.#... #.....###.....# ...#.###.#......# ...##....# .. #......#. #.#.....#.....## # #...:..#.###.#  #.....###. ....#.###. ....## # .... ..# 1=7.3 (12859:j+r .#...#.###.#......# .#...##.....#..<..# ##...#......#......# ###  .#.#:je8.#.....###..  .#.#.#......#.###.#... :j( #.....###.....# ...#.###.#......# ...##....:j#..... #......#. #.#.....## :jC# #...:..#.###.#  #.....###. ..:j+..#.###. .. ....## # ..:jR[.. ..# :j{-.##:jp8.3 (1378:j|:j'#.....#..< ##...#......#......# ###  .#.#.#.....###.. .#.###.#... :j'###.....# ...#.###.#..#.....#.....#... #......#......# :j&(3 #.###:jE( #...:..#.###.#:j( #.....###. ....#.###. .. ..:j(x...## # ... .:j(0.#. :j(.###.#. .::j ):j2:j3Y9.3 (1467:j3:j@<:j{ ##...#.....# ###  .#.#.#.....###.. .#.###.#.. ###.....# ...#.###.#...#.....#.....#.. #......#......#  #.### #...:..#@###. #.....###...#....#.###. ...# .....## # ...#  ..#.# .###..#. .:. # ..:jI~:j+!2:j_=20.3 (1556:j8:jX .#.#.#.....###.. .#.#.#......#.###.#...  :j #.....###.....# ...#.###.#......# .....##.....#.....#... :j.. #......#......#  #.:jY#.....## :jk# #...:..#.###.#  #.....###@..#..:j..#.###.#....# ...## #.....# :j.. #....# #$..###..:jE.###. .::j?## # ..# ##:j1.3 (1645:j :jK  .#.#.#......#.###.#... #.....###.....# ...#.###.#......# .. ...##.....#.....#... .. #......#......#  #.#.....#.....## # #...:..#.###.# #.....###...#....#.###.#@...# ...## #.....#  .. #....#.# #$..###.. .###. .:.## #? ..# . ##.:jQ:jZR,2.3 (17:jRC34:jX:jǘ~ #.....###.....# ...#.###.#......# .. ...##.....#.....#... .. #......#......#  #.#.....#.....## # #...:..#.###.# #.....###...#....#.###.#....# ..:j:.## #@....#  .. #....#.# #$..###.. .###.# .:.:j\## #?. ..# ... ## ..# #.:j3=3.3 (1823:j:jj ...#.###.#...#.....#.....#. #......#......#  #.#..## #...:..#.###.# #.....###...#....#.###.#....# .....## #.....#  #.#:j #$..###...###.# .:.## #?. ..#.....#:jJ:jo4.3 (1912:jQ:j. #.....#.....#. #......#......#  #.#....## #...:..#.###.# #.....###...#....#.###.#....# .....## #.....#  #.# #@..###..#.###.# .:.## #?. ..#:j/X ....#.#.:j7:j7,5.3 (20:j98C01:j>:jXGB6.3 (21:jGD490:jM:j  ...##.....#.....#... .. #......#......# #.#.....#.....## # #...:..#.###.# #.....###...#.. ..#.###.#....# .. :j...## #.....# .. #....#.# #.@.###.. #.###.# .:. ## #?. ..# ....## :j..###.#:jIF# _You now have 233 gold pieces (gained 8).:j :j^547.3 (22849:jǘ:jC...##.....#.....#... .. #......#......# #.#.....#.....## # #...:..#.###.# #.....###...#.. :j#..#.###.#....# .. ...## #.....# .. #....#.# #..@###.. #.###.# .:. ## #?. ..# ....## ..####.###:jY:jo8.3 (2378:j:j! l.. #......#.  #.#.....## # #...:..#.###.#  #.....###...#....#.###.#....# ...## #.....# .. #....#.# :j@" P#...###..#.###@# .:##...#?....##.... ....## #..<.. ...## #....# ###:jw" #...# ##.#:j" L####:j+ :j<- R  Found an escape hatch in the ceiling.:j(9 /  --more--:j: :j.> z 9.3 (2467 _:jB :jF o _You regained 7 hp, and now have 54/62 hp (87%).:jkC #.#.....## # #...:..#.###.#  #.....###...#....#.###.#....# :jCw...## #.....# #.. #....#.###.# #...###...##.###.#..:.###...#@....#:j)DH#....#....## #..<..#...## #....#.###.# :jLD#...# # ##.###:jnD5## :jK:jLR5=30.3 (1.0):jMJ56 _:jS:jZ:j8[P1.3 (24:ja[5:j`:jpco _v - 3 scrolls labelled OHIANIL KESIN (gained 1):jBN#.#.....#.....## # #...:..#.###.# #.....###...#.. ..#.###.#....# .. ...## #.....# # .. #....#.###.# #...###...# :jBCk#.###.#..:.# ##...#.@...# #....#....## #..<..#...## #....#.###.# :jsCD#...## :jJ:j/Kn2.3 (134:jP:jQ:j`#.#.....#.....##  # #...:..#.###.# #.....###...#.. :j..#.###.#....# ..  ...## #.....# ##  .. #....#.###.# #...###...# :j@%#.###.#..:.# ##...#..@..# :jv#....#....## #..<..#...## :j#....#.###.# #...### ## :j :j\6=323:j:jk.....#. #.#.....#.....## # #...:..#.###.# #.....###...#.. #.###.#....# .. ...## #.....# ## ..#....#.###:j..###...# #.#### ##...#.....# ..#....###..<..#...## #....#.###.#..### ###.###:j##:j412:jq:jr  You pick up a parchment of Maxwell's Capacitive Coupling and begin reading...:jn5.3 (201:j:jV _You add the spell Maxwell's Capacitive Coupling to your library.:j*T#.....##  # #...:..#.###.#  #.....###...#....#.###.#....# ...## #.....# ##  .. #....#.###.# #...###..###.#....# ##...# #....#....##<..#...## #....#.###.#:j #...### ##### ## :j6.3 (1390:j  # #...:..#.###.# #.....###...#....#.###.#....# ...## #.....# ##  .. #....#.###.# #...###..###.#....# ##...#.....# #....#.@..##<..#...## #....#.###.# #...### ##### ## :j :j k7=78:j 39:j :j :j u #.....###...#....#.###.#....# ..:jì .## #.....# ## .. #....#.###.# #...###..###.#....#:j  ##...#.....# #....#....##:j <..# #....#.###.#:jp  #...### #####  ## :j :jw S878:j :jN :j#Q..#.###.#....# ...##.. #.....# ## .. ...#....#.###.# ..#...###..#.###.#....# ##...#.....##.#....#....###..<..# #....#@###.# #...###...##### ...# ## ...# ..##.####967:j #.....###...# ..#.###.#....# ..  ...##.. #.....# ##.. ...#....#.###.#..#...###...# #.###.#....# ##...#.....##....#....## #..<.@#...## #....#.###.# #...###...## #.### ...### ...# ..## .####:j :j- [8=40:j_ C56:j:j:jv # #...:..#.###.# #.....###...# ..#.###.#....# ..  ...##.. #.....# ##.. ...#....#.###.#..#...###...# #.###.#....#:j  ##...#.....##.#..@.#....## #..<..#...## #....#.###.# #...###...## #.### ...### ...# ..## .####:j: :jm :j i145:j :j-8 # #...:..#.###.# #.....###...#.. ..#.###.#....# .. ...##.. #.....# ## .. ...#....#.###.# ..#...###...# #.###.#....# ##...#.....# #.#.@..#....##:jV #..<..#...## #....#.###.# #...###...## #.###. ...# ## # ...# ..##  .##  ##:j :jQ:j׈i234:jq:jZf  #.....###...#....#.###.#....# .....##.. #. ## ...#....#.###. ..#...###...#  #.###.#.##...#.#.#.# #.## ..#.###.###...##.###. ...# .##9323:j`ry _There is an escape hatch in the ceiling here.:jl :jF Really go through this one-way escape hatch? Y - Yes  N - No :jU :jg #.....###...#..dossy the Shooter..#.###.#....# ..Coglin...##.. #.....# ##Health: 59/62 ======================--.. ...#....#.###.# :j9Magic: 8/8========================..#...###...#AC: 7Str: 12#.###.#....#EV: 11Int: 9##...#.....#SH: 0Dex: 19#.#....#....##XL:  8 Next: 89% Place: Dungeon:5#..@..#...##Noise: ---------  Time: 4543.3 (0.0)#....#.###.#a) +2 sling {Juan d: c) +0 sling {Ælfthry#...###...## :jThrow: 5 darts (poison) {d:4 s:1.0 dpt#.###. ...#Zot (26032) Gem (5033) ## # ...#..##.####  :j_Found an escape hatch in the ceiling. _You regained 7 hp, and now have 54/62 hp (87%). _v - 3 scrolls labelled OHIANIL KESIN (gained 1)  :jLYou pick up a parchment of Maxwell's Capacitive Coupling and begin reading... _You add the spell Maxwell's Capacitive Coupling to your library. _There is an escape hatch in the ceiling here. :j :j| :jδ :ju4.3 (112 _ :jD :j%4 :j#...............#.............#....†##...##...#.......).....##.....##...##...###....##...).#......##...##...###....##.....####...##...#...........##.....#....#....#............#..... :j#....#....#............#.....#....#....#............#.....#######...##@..###....##.....##...##...########....##.....#..........# #......########....##...## #.......##....###### # :j7].......##.....##.......###.).## :jS#.......#######. :jq5......##.......# :j;p5.8 (2.500 :j C :j0E\ _A mysterious force pulls you upwards. The hatch slams shut behind you. :j  :j 60=292988771=6655 :jM 4433 :j b _You start resting.HP restored.52.8 (7.02=3.8 (822 _ :j S _Health restored: 62 :j.# :j%{ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 45% 1b - Grave ClawNecromancy61% 2  c - Launch Clockwork BeeForgecraft :j%83% 3  d - Mephitic CloudConjuration/Alchemy/Air 83% 3  e - Stone ArrowConjuration/Earth83% 3  f - EnfeebleHexes100% 7  g - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left  :j&][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j :j :j7  #...............#............. dossy the Shooter#....†##...##...#.......)..... Coglin##.....##...##...###....##...). Health: 62/62 ========================:j #......##...##...###....##..... Magic: 8/8========================####...##...#...........##..... AC: 7Str: 12#....#....#............#..... EV: 11Int: 9#....#....#............#..... SH: 0Dex: 19:j #....#....#............#..... XL:  8 Next: 89% Place: Dungeon:4#######...##@..###....##..... Noise: ---------  Time: 4553.8 (0.0):j ##...##...########....##..... a) +2 sling {Juan d: c) +0 sling {Ælfthry:jf #..........# #......####### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26022) Gem (5022) #....###### #.......##.....##.......###.).##:j #.......#######.......##.......# _You add the spell Maxwell's Capacitive Coupling to your library. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored. _Health restored: 62:j %  :j" +Okay, then.:j9 a _:j :jX $:j ^Gear: 13/52 gear slots (Left/Right/Tab to switch category) :jڵ Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} :j  j - a +1 heavy trident  l - a +2 dagger of holy wrath Missiles (go to first with () :j9  d - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}e - 6 stones {d:6 s:1.1 dpt:5.5}  :jT ~k - 11 boomerangs {@f1} Armour (go to first with [) :jo w b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0} :j C h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}:j eg - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} :j Talismans (go to first with %)m - a medusa talisman:j :jV ~ #...............#............. dossy the Shooter#....†##...##...#.......)..... Coglin##.....##...##...###....##...). Health: 62/62 ========================#......##...##...###....##..... Magic: 8/8========================####...##...#...........##..... AC: 7Str: 12:j! ##....#....#............#..... EV: 11Int: 9#....#....#............#..... SH: 0Dex: 19#....#....#............#..... XL:  8 Next: 89% Place: Dungeon:4#######...##@..###....##..... Noise: ---------  Time: 4553.8 (0.0)##...##...########....##..... a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......####### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26022) Gem (5022) #....###### #.......##.....##.......#:j O##.).###.......#######.......##.......# _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored. :j d_Health restored: 62 _Okay, then.:j+$ :j$ :j+ :j, :j`2#.#.)#....†##...##...#.......).##.....##...##...###....##...).#......##...##...###....##.####...##...#...........##.#....#....#......#.#....#....#.#.#....#....#.:j#.#...##.@.###....##.##...##...########....##.#.# #......#:j]#....##...## #.# :j:j3 :j:jW4.8 (111 :j_:jl:j}:j_8#.#.)##....†##...##...#.......)......# ##.....##...##...###....##...)..# #......##...##...###....##......# ####...##...#...........##......##....#....#......#......##....#....#.#......##....#....#.#.#...##..@###....##.##...##...########....##......##.# #......##....##...## #.# 500:jUq:jf:j;Drop what? (Left/Right/Tab to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7}  j - a +1 heavy trident  l - a +2 dagger of holy wrath Missiles (select all with () :jN d - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}e - 6 stones {d:6 s:1.1 dpt:5.5}  k - 11 boomerangs {@f1} Armour (select all with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}:jvg - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} Talismans (select all with %):jm - a medusa talisman [Up|Down] select[Esc] exit :jLetters toggle [.|Space] toggle selected[top]:j 1 i a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  j + a +1 heavy trident[Enter] accept (1 chosen):j۪2  j + a +1 heavy trident  l + a +2 dagger of holy wrath2:j :j  #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== :j #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 7Str: 12#....#....#............#......# EV: 11Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------  Time: 4555.8 (0.0):j ##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry:j B#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26020) Gem (5020) :j `#....###### #.......##.....#:j. O#.......###.).###.......#:jQ -######.......##.......# :ju _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. :j _HP restored. _Health restored: 62 _Okay, then.:j :jI :j :j3 6.8 (11919:j+ :jE A _You drop a +1 heavy trident.:j= P7.8 (28:jh 8:j :j :j/ :j 9 _You drop a +2 dagger of holy wrath.:j:jDrop what? (Left/Right/Tab to switch category) 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (select all with ()  d - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}e - 6 stones {d:6 s:1.1 dpt:5.5}  k - 11 boomerangs {@f1} Armour (select all with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}g - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} :jTalismans (select all with %)m - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j :jI  #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 7Str: 12#....#....#............#......# EV: 11Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------[:j 33m  Time: 4557.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26018) Gem (5018) #....###### #.......##.....##.......###.).###.......#######.......##.......# _HP restored. _Health restored: 62 _Okay, then. _You drop a +1 heavy trident. _You drop a +2 dagger of holy wrath.  Okay, then.:j$ :j9 . _:j :j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (go to first with ()  d - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}e - 6 stones {d:6 s:1.1 dpt:5.5}  k - 11 boomerangs {@f1} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}g - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)m - a medusa talisman:jli - a +0 scale mail {ac:6 enc:10}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. :j8If you switch to wearing this armour: Your AC would increase by 3.6 (7.0 -> 10.6). Your EV would decrease by 2.4 (11.2 -> 8.8). You found it in a sewer. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j) Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.3 dpt:9.2}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.3 dpt:7.7} Missiles (go to first with ()  d - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}e - 6 stones {d:6 s:1.1 dpt:5.5}  k - 11 boomerangs {@f1} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}g - a +0 chain mail {ac:8 enc:14}  i - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)  m - a medusa talisman:j_:je:jmY #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 7Str: 12#....#....#............#......# EV: 11Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4:jn#######...##..@###....##....... Noise: ---------  Time: 4557.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26018) Gem (5018) #....###### #.......##.....##.......###.).###.......#######.......##.......# _HP restored. _Health restored: 62 _Okay, then. _You drop a +1 heavy trident. _You drop a +2 dagger of holy wrath. _Okay, then.:ju:jv:j}:j~:jM :j }  g - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 chain mail {ac:8 enc:14}; h - a +0 chain mail {ac:8 enc:14}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  k - a +0 scale mail {ac:6 enc:10}; j - a +0 scale mail {ac:6 enc:10}  k - a medusa talisman:jc :j :j G _Inventory tidied.:jGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.0 dpt:12.0}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()d - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  e - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}f - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  g - a +1 pair of boots (worn) {ac:1 enc:0}  i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}h - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)k - a medusa talisman:jO=k - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- :j-Min 8 +0% 2.555% Max 14 +0% 4.070% Cur 0.0 -80% 0.535% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.:jAt 100% training you would reach 8.0 in about 1.4 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j- :j4 :jt<  #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 7:j0= Str: 12#....#....#............#......# EV: 11Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------  Time: 4557.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26018) Gem (5018) :j> Z#....###### #.......##.....##.......###.).###.......#######.......##.......#k - a +0 chain mail {ac:8 enc:14}; h - a +0 chain mail {ac:8 enc:14}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  k - a +0 scale mail {ac:6 enc:10}; j - a +0 scale mail {ac:6 enc:10}  k - a medusa talisman _Inventory tidied.:jD :jE n8.8 (177:jK :jzM 1 _You drop a medusa talisman.:jMS:j/XGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.0 dpt:12.0}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()d - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  e - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}f - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  g - a +1 pair of boots (worn) {ac:1 enc:0} :jX i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}h - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} :jj :j t :j #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin  :j##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 7Str: 12#....#....#............#......# EV: 11Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------  Time: 4558.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### [3 :j3mThrow: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26017) Gem (5017) #....###### #.......##.....##.......###.).###.......#######.......##.......#k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  k - a +0 scale mail {ac:6 enc:10}; j - a +0 scale mail {ac:6 enc:10}  k - a medusa talisman _Inventory tidied. _You drop a medusa talisman. :j :jʛ :j :j :j'  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 sling {Juan d:12 s:1.0 dpt:12.0} is about 12  (Base 7 x 122% (Dex) x 125% (Skill) + 2 (Ench)). :j  :j$ {  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.0 dpt:10.0} is about  :j% P_10 (Base 7 x 122% (Dex) x 125% (Skill)).!:j% 3!:j0 !:jy F _Unknown command.!:j !:j) $!:j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.0 dpt:12.0}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()d - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7} !:j h e - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}f - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}  g - a +1 pair of boots (worn) {ac:1 enc:0} !:j i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}h - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10}":jj - a +0 scale mail {ac:6 enc:10}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.6 (7.0 -> 10.6). Your EV would decrease by 2.4 (11.2 -> 8.8). You found it in a sewer. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.":jQ ":j ":j  #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 7Str: 12#....#....#............#......# EV: 11Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------[":jw 33m  Time: 4558.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26017) Gem (5017) #....###### #.......##.....##.......###.).###.......#######.......##.......#Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 sling {Juan d:12 s:1.0 dpt:12.0} is about 12  (Base 7 x 122% (Dex) x 125% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.0 dpt:10.0} is about _10 (Base 7 x 122% (Dex) x 125% (Skill)). _Unknown command.":j ":j  _":j- ":j d  You start removing your armour.":j n9.8 (166":j ":j ":jD o60.8 (255":j ":j ":j n1.8 (344":j ":j ":j# n2.8 (433":j":j ":j n3.8 (522":j":j 3 _You continue removing your +0 leather armour {ac:3 enc:4}. x5":j":j":j(   You finish removing your +0 leather armour {ac:3 enc:4}.  You start putting on your armour.":j n4.8 (611":j%":jC+":j+n5.8 (700":j!2":j7":j8p6.8 (80909":j=":jA":jhBn7.8 (988":jE":jI":j Jr8.8 (10.0)77":jlM":jN 10 8 _You continue putting on your +0 scale mail {ac:6 enc:10}. x5":jO":jR":j 7.0). Your EV would increase by 2.4 (8.8 -> 11.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” ':j& -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.':j~ ':j3 ':j  #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ':j= ####...##...#...........##......# AC: 10Str: 12#....#....#............#......# EV: 8Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------  Time: 4568.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26007) Gem (5007) #....###### #.......##.....##.......###.).###.......#######.......##.......#Your attack delay is about 1.2 (and is slowed by your armour).  Your damage rating with ':j Gyour +2 sling {Juan d:12 s:1.0 dpt:12.0} is about 12  (Base 7 x 122% (Dex) x 125% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.0 dpt:10.0} is about _10 (Base 7 x 122% (Dex) x 125% (Skill)). _Unknown command.':j ':j n9.8 (166':jC ':j @ _You drop a +0 leather armour {ac:3 enc:4}.(:j(:jPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 heavy trident  b - a +2 dagger of holy wrath Armour (select all with [)c - a +0 leather armour {ac:3 enc:4} Talismans (select all with %)d - a medusa talisman [Up|Down] select[Esc] exit (:jLetters toggle [.|Space] toggle selected[top]):j 7  d + a medusa talisman):j_ f[Enter] accept (1 chosen)*:jt  c + a +0 leather armour {ac:3 enc:4}  d + a medusa talisman2+:j +:jq #...............#.............)# dossy the Shooter#....†##...##...#.......)......# Coglin ##.....##...##...###....##...)..# Health: 62/62 ======================== #......##...##...###....##......# Magic: 8/8======================== ####...##...#...........##......# AC: 10Str: 12#....#....#............#......# EV: 8Int: 9#....#....#............#......# SH: 0Dex: 19#....#....#............#....... XL:  8 Next: 89% Place: Dungeon:4#######...##..@###....##....... Noise: ---------[+:j33m  Time: 4569.8 (0.0)##...##...########....##......# a) +2 sling {Juan d: c) +0 sling {Ælfthry#..........# #......######### Throw: 5 darts (poison) {d:4 s:1.0 dpt#....##...## #.......#Zot (26006) Gem (5006) #....###### #.......##.....##.......###.).###.......#######.......##.......#Your damage rating with your +2 sling {Juan d:12 s:1.0 dpt:12.0} is about 12  (Base 7 x 122% (Dex) x 125% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:1.0 dpt:10.0} is about _10 (Base 7 x 122% (Dex) x 125% (Skill)). _Unknown command. _You drop a +0 leather armour {ac:3 enc:4}.+:j+:jo70.8 (155+:j+:jQ _b - a +0 leather armour {ac:3 enc:4}; k - a medusa talisman+:jW`+:j1eGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Juan d:12 s:1.0 dpt:12.0}  c - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()d - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  e - 5 poisoned darts (quivered) {d:4 s:1.0 dpt:4.0 poison}f - 6 stones {d:6 s:1.1 dpt:5.5} +:je Armour (go to first with [)  g - a +1 pair of boots (worn) {ac:1 enc:0}  i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  j - a +0 scale mail (worn) {ac:6 enc:10}b - a +0 leather armour {ac:3 enc:4}  h - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)k - a medusa talisman-:jyEmb - a +0 leather armour {ac:3 enc:4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.6 (10.6 -> 7.0). Your EV would increase by 2.4 (8.8 -> 11.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.-:jh-:j t - 3 scrolls of teleportation4:j4:jĵ4:jr4:jȾF _Unknown command.5:jj35:jm5:js5:jku5:j~:5:jC5:jz%05:jB5:jE _Done exploring.5:j5/.)..................)  #....†.......).... ####...###)...#...### ####...##.......#.#....#....#...@........#####...##..)###.....#...##...########....##............#########...########.....##.).#######5:j>5:j?u2.8 (133 _5:jF5:jH5:j[ ^M##...###....)..................)  #....†.......).... ####...###.)...#...### ####...##5:j\ .......#.#....#....#............#####...##..)###....#...##...########....##......#..........# #......#########5:jHd 5:jYl  #######..†#..[.##.....##..... ##....##...##....##....# #.=...##...##...##.....##..>. #..........##...##......  #...............#.............  #...............#....... 5:jl  #....†##...##...#.......).....#.....##...##...###....##...)...##...##@..###....##.....###...##...#...........## #....#....#............# #....#....#...§........#..... #....#....#............#..... #######...##..)###....##..... ##...##...########....##.....5:j>m  #..........# #.####### #....##...## #.......#5:ju 5:jv p32) Gem (4992) 5:j~ 5:j, @ _Your surroundings seem slightly different.6:ji  #....'....#########.#####..†#..[.##.....##......##....##...##..........##....##.=...##...##...##.....##..>.###..........##...###........#.#...............#......)....†##...##...#.......).....###...##.@.###....##...)#......##...##...###....##.6:jI -####...##...#...........##.#....#....#............#.#....#....#...§#.#....#....#............#. #######...##..)###....##. ##...##...########....##...... #..........# #......######## 6:j)6:jK416:j16:j$6:j! 6:j ORead which item? Scrolls  t - 3 scrolls of teleportation {!r}s - 2 scrolls of butterflies  c - a scroll labelled TEUDUA EHEJAAR  d - a scroll labelled TENESHR ZUADD 6:jj  e - 3 scrolls labelled YGRAL PUHOAFE  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  v - 3 scrolls labelled OHIANIL KESIN  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected8:j 8:jP#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 128:j #...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4584.8 (0.0)  #......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt8:jB#....#....#............#...... Zot (25991) Gem (4991) #....#....#...§........#......#....#....#............#......8:jh #######...##..)###....##......8:j ##...##...########....##......8:j #..........# #......######## 8:jAs you read the scroll labelled IMEROGEEMM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. 8:jK_m -> t - 3 scrolls of teleportation _Unknown command. 8:j W_Done exploring. _Your surroundings seem slightly different.8:j/  As you read the scroll labelled OHIANIL KESIN, it crumbles to dust.  It is a scroll of identify.8:j/  --more--9:j !9:j'Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled TEUDUA EHEJAAR 9:j' d - a scroll labelled TENESHR ZUADD  e - 3 scrolls labelled YGRAL PUHOAFE  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN Potions (select first with !)  f - 2 sedimented red potions {!q}  j - a murky green potion {!q} 9:j' l - 2 purple potions {!q}  n - a ruby potion {!q}  o - 3 fizzy cyan potions {!q}  p - 3 amethyst potions {!q}  q - 2 golden potions {!q} 9:j'd s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q}9:j(][?] describe selected::jO::j::j<4#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0::jDex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4584.8 (0.0)  #......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry::j####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt#....#....#............#...... Zot (25991) Gem (4991) ::j[B#....#....#...§........#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _m -> t - 3 scrolls of teleportation _Unknown command. _Done exploring. _Your surroundings seem slightly different.  ::jeAs you read the scroll labelled OHIANIL KESIN, it crumbles to dust.  It is a scroll of identify.::j'.::j`n5.8 (100::j ::j v _e -> I - 3 scrolls of immolation; v -> i - 2 scrolls of identify;:ji{;:j-Read which item? Scrolls  t - 3 scrolls of teleportation {!r}i - 2 scrolls of identify  s - 2 scrolls of butterflies  I - 3 scrolls of immolation {!r}  c - a scroll labelled TEUDUA EHEJAAR  d - a scroll labelled TENESHR ZUADD  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected;:j! ;:jy* ;:j3 4#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0;:j,5 Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4585.8 (0.0)  #......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt#....#....#............#...... Zot (25990) Gem (4990) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Unknown command. ;:j5 *_Done exploring. _Your surroundings seem slightly different.  As you read the scroll labelled OHIANIL KESIN, it crumbles to dust.  It is a scroll of identify. _e -> I - 3 scrolls of immolation; v -> i - 2 scrolls of identify;:j.## Magic: 8/8=:jl========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0=:j%mDex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4585.8 (0.0)  =:jem#......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt=:jm#....#....#............#...... Zot (25990) Gem (4990) #....#....#............#......#....#....#............#...... =:jrn#######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Unknown command. _Done exploring. _Your surroundings seem slightly different.  As you read the scroll labelled OHIANIL KESIN, it crumbles to dust.  It is a scroll of identify. _e -> I - 3 scrolls of immolation; v -> i - 2 scrolls of identify=:j`}  As you read the scroll of identify, it crumbles to dust.6.8 (18989=:j=:j] _c -> b - a scroll of blinking=:j=:jH *Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation {!r}i - a scroll of identify  s - 2 scrolls of butterflies  I - 3 scrolls of immolation {!r}  d - a scroll labelled TENESHR ZUADD  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected=:j=:j=:j7 #....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  =:j; j##.....##...##.@.###....##...).. Noise: ---------  Time: 4586.8 (0.0)  #......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt#....#....#............#...... Zot (25989) Gem (4989) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Your surroundings seem slightly different.  =:j YAs you read the scroll labelled OHIANIL KESIN, it crumbles to dust.  It is a scroll of identify. _e -> I - 3 scrolls of immolation; v -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking=:j =:j& Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled TENESHR ZUADD  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN =:j -Potions (select first with !)  f - 2 sedimented red potions {!q}  j - a murky green potion {!q}  l - 2 purple potions {!q}  n - a ruby potion {!q}  o - 3 fizzy cyan potions {!q}  p - 3 amethyst potions {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q}[?] describe selected>:j_<>:jqC>:jM#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.#[34>:jOYm##....##...).. Noise: ---------  Time: 4586.8 (0.0)  #......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt#....#....#............#...... Zot (25989) Gem (4989) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Your surroundings seem slightly different.  As you read the scroll labelled OHIANIL KESIN, it crumbles to dust.  It is a scroll of identify. _e -> I - 3 scrolls of immolation; v -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking>:j[]  As you read the scroll of identify, it crumbles to dust.>:j\n7.8 (188>:je>:jPp7 _d -> W - a scroll of brand weapon>:jf= >:j@ Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation {!r}s - 2 scrolls of butterflies  W - a scroll of brand weapon  I - 3 scrolls of immolation {!r}  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected@:jUA:jڶA:j߿A:ju#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.#:jQEm##....##...).. Noise: ---------  Time: 4587.8 (0.0)  #......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dpt#....#....#............#...... Zot (25988) Gem (4988) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......######## It is a scroll of identify. _e -> I - 3 scrolls of immolation; v -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _d -> W - a scroll of brand weaponA:jP  Okay, then.A:jA:jA:j. _A:jB^A:j)_A:jhA:jrkF _Unknown command.D:jJ D:j!O 'Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation {!r}s - 2 scrolls of butterflies  W - a scroll of brand weapon  I - 3 scrolls of immolation {!r}  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN D:jO [!] read|quaff|evoke[?] describe selectedE:jLE:jrUE:j`^#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7E:j _$Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4587.8 (0.0)  E:jU_#......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dptE:j_/#....#....#............#...... Zot (25988) Gem (4988) #....#....#............#......E:j_V#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......######## As you read the scroll of identify, it crumbles to dust. E:jD` _c -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _d -> W - a scroll of brand weapon _Okay, then. _Unknown command.E:jMbE:jc{Brand which weapon? Hand Weapons E:jcd a - a +2 sling (weapon) {Juan d:12 s:1.0 dpt:12.0}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0}[?] describe selectedE:jE:jE:j#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================E:j^#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9E:j#...............#.............) SH: 0Dex: 19E:j`#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4587.8 (0.0)  E:j3#......##...##...###....##...... a) +2 sling {Juan d: b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling {Juan d:12 s:1.0 dptE:j#....#....#............#...... Zot (25988) Gem (4988) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##......E:j #..........# #......######## E:jAs you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingE:j;|As you read the scroll of identify, it crumbles to dust. _d -> W - a scroll of brand weapon E:jaW_Okay, then. _Unknown command.E:jN9   #..†#..[.#  #...##....  #...##...#>  ....##...#  .......#  .....#)  #....†#...#)  #.@.#)  #...#  E:jA#......  #........  #..........  #..........  ##..)###...  #######...   As you read the scroll of brand weapon, it crumbles to dust.  Your +2 sling {Juan d:12 s:1.0 dpt:12.0} craves living souls!F:jP'  #..†#..[.#  #...##....  #...##...#>  ....##...#  .......#  .....#)  #....†#...#)  #.@.#)  #...#  #......  #........  #..........  #..........  F:jQ##..)###...  #######...   F:j2ZF:j*\8.8 (1(drain) (drain) {Juan d:12 s77F:jbF:jOeT _a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0}G:jÑ3G:j^G:j\G:jG:j}G:jG:jAG:j%0G:jG:jE _Done exploring.H:jiH:jJjH:j tH:jwF _Unknown command.H:jaxH:j|hEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl} H:j| i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)H:j }k - a medusa talisman[?] describe selected H:jH}[!] equip|wield|wear|put onH:jm}y[tab] equip|unequip I:jI:jI:j@ a#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19I:j #....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4588.8 (0.0)  #......##...##...###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25987) Gem (4987) #....#....#............#......#....#....#............#......I:j^  #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Unknown command.As you read the scroll of brand weapon, it crumbles to dust.  Your +2 sling {Juan d:12 s:1.0 dpt:12.0} craves living souls! _a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0} _Done exploring. _Unknown command.I:j I:j6 P  Okay, then.I:j> I:j I:j5 . _J:jJ:jJ:j J:j J:jJ:jG _Inventory tidied.J:j"J:jYGear: 11/52 gear slots (Left/Right/Tab to switch category) J:jHand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5} J:j Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)k - a medusa talismanL:jL:jFL:j/ #....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.#:j m##....##...).. Noise: ---------  Time: 4588.8 (0.0)  #......##...##...###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25987) Gem (4987) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......######## Your +2 sling {Juan d:12 s:1.0 dpt:12.0} craves living souls! _a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0} _Done exploring. _Unknown command. _Okay, then. _Inventory tidied.L:j'L:j.(L:j:0L:j1L:j L:j L:j,L:j"] _Inventory tidied.L:jGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)k - a medusa talismanM:jH) M:j/#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7M:j00Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  M:jl0'##.....##...##.@.###....##...).. Noise: ---------  Time: 4588.8 (0.0)  #......##...##...###....##...... a) +2 sling (drain)  b) +0 sling {ÆlfthryM:j0####...##...#...........##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25987) Gem (4987) #....#....#............#......M:j,1#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  M:jV1_a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0} _Done exploring. _Unknown command. _Okay, then. M:j~1J_Inventory tidied. _Inventory tidied.M:jT9M:j9M:j@M:jBM:jaM:j  Skill  Level Target Apt Skill  Level Target Apt a + Fighting5.3  --   0  o - Spellcasting   0.0  --  -2  M:j         b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0   f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2 :jbm  g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1  M:jy i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1  M:j` j * Ranged Weapons   7.5  14.0  -1   y - Air Magic   0.0  --  -1      M:jVM z - Earth Magic   0.0  --  -1  k + Armour4.4  --  -1      l - Dodging   1.7  --  -1  0 - Invocations   0.0  --  -2  M:j m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3   n - Stealth   3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  M:jThe current training targets, if any.  The species aptitude is in white.  [?] HelpM:j[=] set a skill target [-] clear all targets  M:jR[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM:j- M:j[ M:jJ) #....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================M:j#+ #..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4588.8 (0.0)  #......##...##...###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25987) Gem (4987) #....#....#............#......#....#....#:j- 7m............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0} _Done exploring. _Unknown command. _Okay, then. _Inventory tidied. _Inventory tidied.M:j1 M:jI2 M:j9 M:jp; N:jN:j>Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation {!r}N:js - 2 scrolls of butterflies  I - 3 scrolls of immolation {!r}  h - a scroll labelled GAH MICEMOCZAU  k - 2 scrolls labelled WIWNUNW TOCUADUFF  u - a scroll labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selectedO:j O:j O:j 4#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#...............#.............) SH: 0O:jo Dex: 19#....†##...##...#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##.@.###....##...).. Noise: ---------  Time: 4588.8 (0.0)  #......##...##...###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#...........##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25987) Gem (4987) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##......O:j  #..........# #......########  _a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0} _Done exploring. _Unknown command. _Okay, then. _Inventory tidied. _Inventory tidied.O:j - ..[.##....#...##...#...#§§§§§§§@§§§§§§.....#...##..O:j ###As you read the scroll labelled WIWNUNW TOCUADUFF, it dissolves into smoke.  It was a scroll of fog.O:j 9.8 (16) Cloud Gem (4986) O:j O:j . _k -> g - a scroll of fogQ:jQ:j&Drink which item? Potions  f - 2 sedimented red potions {!q}  j - a murky green potion {!q}  l - 2 purple potions {!q}  n - a ruby potion {!q}  o - 3 fizzy cyan potions {!q}  p - 3 amethyst potions {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedS:jaS:jXjS:j,#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#............§§§#.............) SH: 0Dex: 19S:j4#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4589.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#.§§........##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25986) Cloud Gem (4986) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Okay, then. S:jk_Inventory tidied. _Inventory tidied.As you read the scroll labelled WIWNUNW TOCUADUFF, it dissolves into smoke.  It was a scroll of fog. S:j_k -> g - a scroll of fogS:jXS:j?Really quaff f - 2 sedimented red potions {!q}? Y - Yes S:j' N - NoT:jT:j%8G#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================T:j49#..........##...##............. AC: 7Str: 12#...............#.............. EV: 11Int: 9#............§§§#.............) SH: 0Dex: 19#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4589.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#.§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25986) Cloud Gem (4986) #....#....#............#.....T:j9.#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Inventory tidied.T:j9[As you read the scroll labelled WIWNUNW TOCUADUFF, it dissolves into smoke.  It was a scroll of fog. _k -> g - a scroll of fog  It was a potion of mutation. You feel extremely strange.  You feel stronger. You feel clever.T:jt;5127590.8 (155T:jH  As you read the scroll labelled WIWNUNW TOCUADUFF, it dissolves into smoke.scroll of fog. _k -> g - a scroll of fog  It was a potion of mutation. You feel extremely strange.  You feel stronger. You feel clever. _f -> M - a potion of mutation {!q}T:jT:jitDrink which item? Potions T:jEB M - a potion of mutation {!q}  j - a murky green potion {!q}  l - 2 purple potions {!q}  n - a ruby potion {!q}  o - 3 fizzy cyan potions {!q}  p - 3 amethyst potions {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedU:jKU:jUU:jXg#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#............§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4590.8 U:jGh(0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#.§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25985) Cloud Gem (4985) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......######## As you read the scroll labelled WIWNUNW TOCUADUFF, it dissolves into smoke.  It was a scroll of fog. _k -> g - a scroll of fog  It was a potion of mutation. You feel extremely strange.  You feel stronger. You feel clever. _f -> M - a potion of mutation {!q}U:jjP  Okay, then.U:jkU:jnqU:js. _U:jK" U:j(( mInnate Abilities, Weirdness & MutationsU:j( a - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are strong. (Str +4, Int/Dex -1)^:jh=^:jqF^:j5O#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15^:jO#...............#.............. EV: 11Int: 12#............§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4590.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry^:jPPy####...##...#.§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25985) Cloud Gem (4985) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##......^:j}P #..........# #......######## ^:jPIt was a scroll of fog. _k -> g - a scroll of fog  It was a potion of mutation. You feel extremely strange.  ^:jPYou feel stronger. You feel clever. _f -> M - a potion of mutation {!q} _Okay, then.^:jU^:j>V^:js\^:jp^_:j _:j URead which item? _:jѥ Scrolls  b - a scroll of blinking  g - a scroll of fog {!r}  t - 3 scrolls of teleportation {!r}_:j s - 2 scrolls of butterflies  I - 3 scrolls of immolation {!r}  h - a scroll labelled GAH MICEMOCZAU _:jc , u - a scroll labelled YKHEWN ITIUTOSH _:j  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected`:jӒ `:j֝ `:jص #....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#............§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4590.8 `:j (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#.§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25985) Cloud Gem (4985) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......######## It was a scroll of fog. _k -> g - a scroll of fog  It was a potion of mutation. You feel extremely strange.  You feel stronger. You feel clever. _f -> M - a potion of mutation {!q} _Okay, then.  Okay, then.`:jD D _`:jB `:jd Drink which item? Potions  M - a potion of mutation {!q}  j - a murky green potion {!q}  l - 2 purple potions {!q}  n - a ruby potion {!q}  o - 3 fizzy cyan potions {!q}  p - 3 amethyst potions {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedb:j;b:j]Fb:jQO#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#............§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4590.8 b:jP(0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#.§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25985) Cloud Gem (4985) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _k -> g - a scroll of fog  It was a potion of mutation. You feel extremely strange.  You feel stronger. You feel clever. b:jRQ_f -> M - a potion of mutation {!q} _Okay, then. _Okay, then.b:jJ[b:j\rReally quaff o - 3 fizzy cyan potions {!q}? b:j-]IY - Yes  N - Nob:j b:j Really quaff o - 3 fizzy cyan potions {!q}? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.c:jMc:jo#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8c:jp========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#...........§§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  c:jp,##.....##...##§@§###....##...).. Noise: ---------  Time: 4590.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthryc:j q####...##...#§§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25985) Cloud Gem (4985) #....#....#............#......#....#....#............#...... #######...##..)###....##......c:j6q ##...##...########....##...... #..........# #......########c:jfq It was a potion of mutation. You feel extremely strange.  You feel stronger. You feel clever. c:jq_f -> M - a potion of mutation {!q} _Okay, then. _Okay, then.It was a potion of cancellation. You feel magically purged.c:jYsc:jtg1.8 (144c:jp|c:jF You feel stronger. You feel clever. _f -> M - a potion of mutation {!q} _Okay, then.It was a potion of cancellation. You feel magically purged. c:ji2_o -> C - 2 potions of cancellation {!q}d:jd:jDrink which item? Potions  C - 2 potions of cancellation {!q}  M - a potion of mutation {!q}  j - a murky green potion {!q}  l - 2 purple potions {!q}  n - a ruby potion {!q}  p - 3 amethyst potions {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedf:j4f:jf:j#....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#...........§§§§#.............) SH: 0f:jCDex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4591.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#§§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25984) Cloud Gem (4984) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......######## You feel stronger. You feel clever. _f -> M - a potion of mutation {!q} :j20d_Okay, then. _Okay, then.It was a potion of cancellation. You feel magically purged. _o -> C - 2 potions of cancellation {!q}f:j'f:j(Really quaff p - 3 amethyst potions {!q}? Y - Yes  N - Nof:je f:jK6 #....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8f:j7 ========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#...........§§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4591.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain)  b) +0 sling {Ælfthry####...##...#§§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25984) Cloud Gem (4984) #....#....#............#......#....#....#............#...... f:j.8  #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _f -> M - a potion of mutation {!q} _Okay, then. _Okay, then.It was a potion of cancellation. You feel magically purged. _o -> C - 2 potions of cancellation {!q}  It was a potion of heal wounds. You feel much better.f:jo9 n2.8 (133f:jC f:jD + _Okay, then.  It was a potion of cancellation. You feel magically purged. _o -> C - 2 potions of cancellation {!q}  It was a potion of heal wounds. You feel much better. _p -> w - 2 potions of heal wounds {!q}h:j-h:jSlDrink which item? Potions  w - 2 potions of heal wounds {!q}  C - 2 potions of cancellation {!q}  M - a potion of mutation {!q}  j - a murky green potion {!q}  l - 2 purple potions {!q} h:j4{ n - a ruby potion {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedj:j j:j% #....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#...........§§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4592.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain) :ji' >9m b) +0 sling {Ælfthry####...##...#§§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25983) Cloud Gem (4983) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Okay, then. _Okay, then.It was a potion of cancellation. You feel magically purged. _o -> C - 2 potions of cancellation {!q}  It was a potion of heal wounds. You feel much better. _p -> w - 2 potions of heal wounds {!q}j:jk- P  Okay, then.j:jX. j:j'7 j:j:: . _k:j!z k:j##....'....#########...... dossy the Shooter#######..†#..[.##.....##...... Coglin##....##...##..........##....## Health: 62/62 ========================#.=...##...##...##.....##..>.## Magic: 8/8========================#..........##...##............. AC: 7Str: 15#...............#.............. EV: 11Int: 12#...........§§§§#.............) SH: 0Dex: 17#....†##...##§§§#.......)...... XL:  8 Next: 89% Place: Dungeon:4  ##.....##...##§@§###....##...).. Noise: ---------  Time: 4592.8 (0.0)  #......##...##§§§###....##...... a) +2 sling (drain) :jߤm37m b) +0 sling {Ælfthry####...##...#§§§§.......##...... Fire: a) +2 sling (drain) {Juan d:12 s#....#....#............#...... Zot (25983) Cloud Gem (4983) #....#....#............#......#....#....#............#...... #######...##..)###....##...... ##...##...########....##...... #..........# #......########  _Okay, then.It was a potion of cancellation. You feel magically purged. _o -> C - 2 potions of cancellation {!q}  It was a potion of heal wounds. You feel much better. _p -> w - 2 potions of heal wounds {!q} _Okay, then.k:jmk:j6#######..†#..[.##.....##.##....##...##..........##....####.=...##...##...##.....##..>.##..........##...##.............#.....#..)#.§§§§#.)##....†##...##§§§#.)# ##.....##...##§§§###....##...)..# #......##...##§§@###....##......# ####...##...#§§§§.......##......# #....#....#.§§.........#......##....#....#............#......##....#....#......#.#######...##..)###....##.##...##...########....##......##..........# #......##########....##...## #.k:jv..§..####k:ju3.8 (122 _k:jk:jN ##....##...##..........##....#### #.=...##...##...##.....##..>.# k:jS#..........##...##.............#. #.....#..)[ #.§§§§#.)#. #....†##...##§§§#.......)#. #.....##...##§§§###....##...)..#. ......##...##§§§###....##......# ###...##...#§§§§@......##......#  #....#....#.§...........##....#....#..§...#......##....#....#....#.#######...##..)###....##.###...##...########....##......###..........# #......#########  #....##...## #.......#  #....###### k:jdnD#§.§.k:jou4.8 (21) Gem (4981) k:j{k:jP ....##...##.##....####. .=...##...##...##.....##..>.# .##...##.......#. .#........)[. .§§§§#.............)#. ....†##...##§§§#.......)......#. .....##...##§§§###....##...)..#.k:j߼##...##§§§###....##......##....##...#§§§§.@.....##......##. #....#....#§.§...#......##. #....#....#.#......# #....#....#.#.# #...##..)###....## #.# #...k:j #....##...## #.......# k:j$$§k:jb§.§§#.§k:j9n5.8 (300k:j<k:j& ....##...##.##....####. =...##...##...##.....##..>.###...##.......#.#.......k:j?)[.§§§§#......)#.†##...##§§§#.......)......#.##...##§§§###....##...)..#.##...##§§§###....##......##. #...##...#§§.§..@....##......##. k:j2e....#....#§§§...#......##. ....#....#.§.#......# ....#....#.#.# k:jNv§§§#..§.k:jp6.8 (47979k:j$k:jg #####..†#..[.##.....##......... ...##...##..........##....####..##...##...##.....##..>.#########...##..#.....#...[......§§§§#.............)#.†##...##§§§#.......)......#.##...##§§§###....##...)..#.. ...##...##§§§###@...##......##.##...#§§§§.......##......##.#....#..§..#......##...#....#§#......##### ...#....#............####...##..)###....##.###...########....##...........# #......###########...##k:jUr§§..§§§§.§§.k:jz7.8 (588k:jJ  #....'....#########. ####..†#..[.##.....##............##...##..........##....####..##...##...##.....##..>.##########...##....#...#.[...#......§§§§#.......)#....# .†##...##§§§#.......)......#....###...##§§§###.@..##...)..#....#k:jh##...##§§§###....##......##...###...#§§§........##......##...##....#.§§§.#......##...#....#§.§§#......###### ..#....#............#.# #  ####...##..)###....##. # ##...########....##......## # k:j.....# #......######### # k:jk:jn8.8 (677k:j2k:j  #....#..............  #....'....#########. ###..†#..[.##.....##............. .##...##..........##....####.. .##...##...##.....##..>.##########...##....#....#.[...#. .......§§§§#......)#....#. k:jj %†##...##§§§#....@..)......#....#. .##...##§§§###....##...)..#....#. .##...##§§§###....##......##...#. .##...#§§§........##......##...#. .#....#.§§§.#......##... .#....#§.§§#......###### .#....#............#.k:j ## #. ###...##..)###....##. #. .##...########....##......## #.k:j2..§§k:jn9.8 (766k:j$k:jc #....##...##.....##....##....## #....#....................'....#########. ##..†#..[.##.....##.............. ##...##..........##....####.. ##...##...##.....##..>.##########...##....#.k:j_d...#.[...#. ......§§§§#......)#....#. ##...##§§§#.......)......#....#. ##...##§§§###....##...)..#....#. ##...##§§§###....##......##...#. ##...#§§§........##......##...#.. #....#.§§§.#......##...##. #....#§....#......######## #....#..§§........#.# #. ##...##..)###....##. #.k:jo&.k:jpp600.8 (855k:jxk:jZ ....#######.....########....##### ....##...##.....##....##....## ....#................ ....'....#########....†#..[.##.....##............... #...##..........##....####..####' #...##...##.....##..>.##########...##....#.k:j?...#.[...#. .....§§§§#......[#....#. #...##§§§#.......)......#....#. #...##§§§###....##...)..#....#. #...##§§§###....##......##...#.#§§§........##......##...#.. ....#.§§§..#......##...##.. ....#§....#......######### ....#..§.........#.# #.k:jhk:jA1.8 (9k:jC44k:jLk:j=i##.......>.........'....#######.....########....########...##.....##....##....###............... ...'....#########.. ..†#..[.##.....##................ ...##..........##....####..####'###...##.....##..>.##########...##....#....#.k:j )[...#. ....§§§§#......[#....#. ...##§§§#.......)......#....#. ...##§§§###....##...)..#....#. ...##§§§###....##......##...#.#§§§........##......##...#..#.§§§.#......##...##...#§...#......#########'k:jn9§k:j<r2.8 (10.0)33k:j"k:j@b##.#...#....###.......>.........'....#######.....########....#########...##.....##....##....##....##..............#'....#########.# .†#..[.##.....##................##..........##....####..####'##k:jc<##...##.....##@.>.#########...###...##....#....#...#.)[...#....#§§§§#......[#....#....###§§§#.......)......#....#....###§§§###....##...)..#....#....###§§§###....##......##...#....##§§§..§.....##......##...#....##.§§§#......##...##...#k:jt3.8 (1122k:j~wk:j۵ ##.#.#....# ##.#.>.........'....# #.....########....# ##...##.....##....##....##....# #..# '....##.# †#..[.##.....##...k:j$# ##.##....####..####'## ##...##.....##.@>.##...# ##...##.............#....#....# #........)[...#....# §§§§#.......[#....#....# k:j##§§§#.......)......#..##§§§###....##...)..#....#....###§§§###....##......##...#....##§§§..§.....##......##...#....##.§§§.k:j2#......##...##...#k:j94.8 (1211k:jk:jaW ##.#.#....# ##.#.>.........'....# #.....########....# ##...##.....##....##....##....# #..# '....##.k:j..# #..[.##.....##........# ##.##....####..####'## ##...##.....##..@.##...# ##...##.............#....#....# #........)[...#....# §§§§#.......[#....#....# ##§§§#.......)......#... ##§§§###....##...)..#... k:j##§§§###. #§§§..§.. k:j*k:jU+o5.8 (1300k:ju4k:j7Y  There is a stone staircase leading down here.k:j@k:jJk:jJZ6.8 (146969 k:jK_k:jTk:jZS%5k:jY ###..... . ...#.###.#...... . ...##.....#..... .#.. #......#..... # #.# #.#.....#..... k:jZ/#.#.#.# #...:..#.### #.#.#.# #.....###... #...# ..#.###.#.... #.@.#...##.. #..... #...#.. ...#....# k:jZ#.#.#.# ..#...## #.#.#.# #.###.# k:j>[8# #.# # ##...#. .#. #.#....#.  . . #..<..#.  . . .#  #...###.k:j[D k:jw\q8.3 (15.578k:j9bk:j&d# _You climb downwards.k:jik:jnk:jqa _There is a stone staircase leading up here.l:jl:jul:j;l:jl:j l:j*:l:j/l:jo .....#.#.#..###.#)# .#.....###.. ...#.###.#......#. ...##.....# .#...#......#.l:jp2# #.#.#.#.....#.....#.#.#.# #...:..#.####.#.#.# #.....###...##..@# ..#.###.#....##.<.#...##.. #...#.. ...#....#.#.#.#.# ..#...###.#.#.# #.#### #.#.# ##...#..#... #.#....#.. ... #..<..#... .#....#.##l:j?zl:j2{{9.3 (1.0)67 _l:j݁l:j׽^...#.#.#.....#.....## ....#.#.#......#.###.#..)#.#.#.....### ..#...#.###.#......# . ...##.....# .#...#......#.# #.#.#.#.....#.....###.#.#.# #...:..#.####.#.#@# #.....###...#.#...#...#.###.#....# l:j(#.<.#...##.. #.....# ..#...# ...#....#.#.#.#.#.#.. ..#...###.#.#.#!#... #.#### #.#.#.# ..###...#..#...#. #.#....#.. ... #..<..#...l:j|l:jZo10.3 (256l:j l:j .#.#.#.###.#.. )#.#.#.....###.....# ..#...#.###.#......# . ...##....#...#...#......#. # #.#.#.#.....#.....## l:jwc#.#.#.#.#...:..#.###.# #.#.#.#.#.....###...#....#@..#.###.#....# #.<.#...##.. #.....# #...#...# ...#....#.###.#.#.#.#.. ..#...###..#.#.#.#!#... #.###.#..# #.#.#.# ..###...#.. .#...#. #.#....#.. ... # #..<..#...#. . #....#.###l:j~ ww   dart slug (wandering)  You encounter a dart slug.l:j<l:j$l:ju1.3 (345 _l:j^l:j=l:j<" 3l:j#( l:j&* l:j0 l:j ? ))))w  You shoot a sling bullet. The sling bullet hits the dart slug.l:j  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.l:ji w....  The dart slug is almost dead.l:j `````The dart slug launches a dart at you.l:j Q..@..l:j ===2.4 (1.134) Rev l:j{ l:j O _The slug dart misses you.m:j,m:j-m:j>5m:j6m:jA=m:jDK †You shoot a sling bullet. The sling bullet hits the dart slug!m:jQd))))m:jq )))You kill the dart slug!m:jbb†:.....m:je3/633.523) Rev+ m:jImm:jCqt _You shoot a sling bullet. _Health restored: 63m:jp m:jl m:j~m:jm:j m:j#^..<m:j@$m:j)m:jF` )#.#.#.....###.....# ..#...#.###.#......# .. ...##.....#.....#...#...#......#. # #.#.#.#.....#.....## #.#.#.#.#..†:..#.###.# #.#.#.#.#.....###...#....#...#.###.#....# #.<.#.@.##.. #.....# #...#...# ...#....#.####.#.#.#.#.. ..#...###...m:j.ad#.#.#.#!#....#.###.#..# #.#.#.# ..###...#.. .#...#. ##.#....#....#. ... # #..<..#...##. . . #....#.### #...###...##m:jim:j3j---4012 _m:jnnm:j ..#...#.###.#... . ...##.....#.#...#......#......# # #.#.#.#.....#.....#.#.#.#.#..†:..#.###.#.#.#.....###...#..m:j #...#...#.###.#....# ..<.#...##.. #. ..#.@.# ...#....#.####.#.#.#.#.....#...###....#!#....#.###.#. #.#.#.# ..###...#.###..##.###. ...#m:jm:jl---5.5 (20m:j91) Rev m:jɵm:j  . ...##.....#.#...#.......# # #.#.#.#....#.†:..#.###.#.#.#.....###...#.. #...#...#.###.#....# ..<.#...##.. #. ..#...# ...#....#.####.#.#.#@#..###...#.#!#....#.###.#. #.#.#.# ..###...#. .#...#. ##.#.#....S   water moccasin (asleep)m:j#S## # ...#m:jn  You encounter a water moccasin.m:j4m:j[v6.5 (3590 _m:j'm:jn:jI3n:jQn:jVn:jYn:jg )))))S)You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.n:jk )The water moccasin hisses angrily.  You shoot a sling bullet.n:j8r8S.n:js hThe sling bullet barely misses the water moccasin.n:j{!....h   howler monkeyn:j{y===7.5 (1859n:jtn:j9^ _You encounter a howler monkey.n:jtn:jtn:j{n:j$n:jUn:ju )))You shoot a sling bullet.n:j  The sling bullet completely misses the howler monkey.You shoot a sling bullet.n:j{rS.h.n:jH8S.n:j]6!n:jѢz878) Rev+ n:jn:jGh _The sling bullet closely misses the howler monkey.n:jړ 3n:j n:j n:jգ n:j )You shoot a sling bullet.  The sling bullet hits the howler monkey.n:j =  The howler monkey is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey.n:j S.  The howler monkey is moderately wounded.n:jp [!(catching breath)n:j =========967) Rev* n:j n:j y _The howler monkey hoots and howls with incredible vigour!o:jjo:jo:jo:jVo:jo:jo ))You shoot a sling bullet.o:j , very …)_The howler monkey hoots and howls with incredible vigour!The sling bullet completely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey.drain the howler monkey.o:j h.h.o:j8 Sh   howler monkey (catching breath, very …)  The howler monkey is almost dead.o:jN===------20.6 (1.156o:jo:jD _The howler monkey hits you but does no damage.o:jho:ji5------o:jo:jo:jo:jo ))You shoot a sling bullet.o:j[  The sling bullet closely misses the howler monkey.You shoot a sling bullet.o:j h.The sling bullet closely misses the howler monkey.o:jR 59--1045o:j& o:j8 $  You shoot a sling bullet.  The sling bullet closely misses the howler monkey. _The howler monkey hits you. _You take 4 damage, and have 59/63 hp (94%).o:j1^o:j^o:jeo:j`jo:j5mo:jYwn  You shoot a sling bullet.  The sling bullet hits the howler monkey.o:j !The howler monkey is almost dead.You shoot a sling bullet.  The sling bullet hits the howler monkey.o:j )p:jPp:jU--94234p:j[p:j^Q _You kill the howler monkey!p:jnp:jop:jQtp:jpyp:j{p:j....p:jp:jp:j:#...#..# # #.#.#.#...#.#.#.#.#..†:..#.###.#.#.#.....###...#..p:j #...#...#.###.#....# ..<.#...##.. #. ..#...# ...#....#.####.#.#.#.#..###...p:j#.###.#. #.#S#.# ..###...#. .#...#. ##.#.# ... #. #..<#... .. #....#.###. .#.# ..#...###...##.#. .#.###. ####. # ..#p:j SS   water moccasinA water moccasin comes into view.p:j%0p:jA.Sp:j#p:jz60---3.6 (123 _p:jHp:j$  Things that are here:p:jd _2 murky green potions {!q}; a howler monkey corpsep:ji O---p:j{ p:jK p:j p:j$  (drained) _A water moccasin comes into view.Things that are here: _2 murky green potions {!q}; a howler monkey corpse p:j  You shoot a sling bullet.e sling bullet hits the water moccasin.  You drain the water moccasin.p:jk )))))))The water moccasin is moderately wounded.You shoot a sling bullet.p:j ......SThe sling bullet misses the water moccasin.p:j z===4.8 (1.211p:j p:j{ \ _The water moccasin closely misses you.q:jq:jq:jq:jq:jxq:j#o  You shoot a sling bullet.  The sling bullet hits the water moccasin!q:jӜ )))))))The water moccasin is heavily wounded.You shoot a sling bullet.q:jT 56=====-0) Pois Gem (4950) Rev* The sling bullet completely misses the water moccasin.The water moccasin bites you.  You are poisoned.  --more--r:j ......SThe water moccasin poisons you!r:joE-50r:j6r:j _The water moccasin bites you but does no damage. _You take 4 damage, and have 56/63 hp (89%).r:j_r:jVr:jSo  You shoot a sling bullet.  The sling bullet hits the water moccasin.r:j )))))))The water moccasin is heavily wounded.You shoot a sling bullet.r:j  ......SThe sling bullet barely misses the water moccasin.You feel very sick.53-6.9 (1.14849r:j r:jV _The water moccasin bites you but does no damage. _You take 3 damage, and have 53/63 hp (84%).r:j r:j) 7-r:j8 ,r:j r:jK )))))))You shoot a sling bullet.r:jq  The sling bullet barely misses the water moccasin.You shoot a sling bullet.r:j u ......SThe sling bullet misses the water moccasin.You feel very sick.0-8.078r:j r:j _The water moccasin bites you but does no damage. x2 _You take 3 damage, and have 50/63 hp (79%).s:js:jf7-s:js:j8s:jűs:jڼ  You shoot a sling bullet.  The sling bullet hits the water moccasin.s:jp )))))))The water moccasin is severely wounded.You shoot a sling bullet.s:jEN ......SThe sling bullet barely misses the water moccasin.48-9.167s:js:j& _You feel sick. The water moccasin closely misses you. _You take 2 damage, and have 48/63 hp (76%).s:jks:jl7-s:jss:jNys:j1|s:j3  You shoot a sling bullet.  The sling bullet hits the water moccasin.s:j )))))))The water moccasin is almost dead.You shoot a sling bullet.s:jj ......SThe sling bullet completely misses the water moccasin.s:j3==--30056s:j)s:jp _You feel sick. The water moccasin bites you. x2 _You take 5 damage, and have 43/63 hp (68%).s:j}v s:jz 8--s:j s:j s:jJ s:j s:j s:jʕ s:j6 ^ _You are too injured to fight recklessly!t:j]Nt:jNt:jJVt:j[t:j^t:jgt:jOht:j ot:jq^ _You are too injured to fight recklessly!t:jw )))))))You shoot a sling bullet.t:j9. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.t:j9 <)t:j .......You kill the water moccasin!t:jKt:jl.#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 41/63 ===============---------#.#.#.#.#.....###...#.. Magic: 8/8========================#...#...#.###.#....# .. AC: 7Str: 15t:j##.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  8 Next: 107% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ===------  Time: 4631.1 (1.0)t:jk# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s. ... #. #..<..#...## Zot (25944) Pois Gem (4945) Rev* t:jt. ... .. #....#.###.#.#.# ..#...###...###.#. .#.###. ...#t:j# #. ##. # ...#..## _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.  t:j=<You kill the water moccasin!t:j - _You feel sick.  You have reached level 9!t:j/  --more--u:j  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 9, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity? w:je*4/689/979 3%   You feel stronger. x2 _MP restored: 9w:j(yw:j1zw:j΅w:jw:js---234w:jw:jw:j9---w:jHw:j _You drop a medusa talisman. You feel sick.  You start removing your armour.You continue removing your +0 leather armour {ac:3 enc:4}.w:j;33.1 (223w:jw:j _You feel sick.  You continue removing your +0 leather armour {ac:3 enc:4}.w:j#2w:j޾=-4.1 (312) Rev+ w:jRw:j  You continue removing your +0 leather armour {ac:3 enc:4}.continue removing your +0 w:jleather armour {ac:3 enc:4}. _You feel sick.  You continue removing your +0 leather armour {ac:3 enc:4}.You feel sick.w:j1=-5.1 (40) Gem (4941w:j>w:jJ$ w:jF_You are no longer poisoned.w:j 26.1 (5390w:jw:jA7.1 (6w:jD839w:jw:j 3 _You continue removing your +0 leather armour {ac:3 enc:4}. x2w:j w:jw:jw:j.w:je  You finish removing your +0 leather armour {ac:3 enc:4}.w:jrw:jP8.1 (77w:j8w:jw:jI w:jc$w:j' _You drop a +0 leather armour {ac:3 enc:4}. _You take 2 damage, and have 42/68 hp (62%).|:j|:jɦPick up what? 9/52 gear slots (_ for help) Armour (select all with [)a - a +0 leather armour {ac:3 enc:4} Talismans (select all with %)b - a medusa talisman |:j Potions (select all with !)  c - 2 murky green potions {!q} Carrion a howler monkey corpse |:j:h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected|:j^7[top]}:j  a + a +0 leather armour {ac:3 enc:4}[Enter] accept (1 chosen)~:j  a + a +0 leather armour {ac:3 enc:4}  b + a medusa talisman2:jvl  b + a medusa talisman  c + 2 murky green potions {!q}3:j :j :j .#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 42/68 ==============----------#.#.#.#.#.....###...#.. Magic: 9/9========================#...#...#.###.#....# .. AC: 3Str: 17#.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4638.1 (0:j .0)# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s. ... #. #..<..#...## Zot (25937) Gem (4938) Rev+ . ... .. #....#.###.#.#.# ..#...###...###.#. .#.###. ...## #. ##. # ...#..##You feel sick. _You are no longer poisoned. _You continue removing your +0 leather armour {ac:3 enc:4}. x2  You finish removing your +0 leather armour {ac:3 enc:4}. _You drop a +0 leather armour {ac:3 enc:4}. _You take 2 damage, and have 42/68 hp (62%).:jc `  i - a +0 leather armour {ac:3 enc:4}; k - a medusa talisman:j 3=9.1 (167) Rev :jP :j i _j - 3 murky green potions {!q} (gained 2):j̉ :jD :j :j" :j a56:jo 45:j t4=34) :j :jҘ :j/ K23:j :j :jT K12:j :j :jܞ ]501:jǟ :j :j L290:jڢ :j :jK L829:j% :jϦ :j K78:jЧ :j0 :j 6=67:j :jH :j K56:j :j_ :j K45:j_ :j :jp f47=34:j; :j :jյ K23:jݶ :j a12:j׹ :j. :j˻ ]801:jz :j? :j L190:j} :j :j L819:j :jQ :j 9=78:j :j :j K67:jH :jF :j 556:j :j :j |50=45:j :jd :j K34:jz :j :j K23:j :ja :j K12:jt :j :j :j3 x1=01:j :j :j L090:j8 :j :j L809:j :jE :j :j \2=78:jv :jb a67:j :j :j K56:j :j :jU ]345:j :j :j K34:j :j> a23:j :j 4=12:j :j :jE K01:j :j2 :j M8990:jS :j c8899:j :j :j9 c5=78:jk :jA :j K67:j+ :j :j K56:jK :j :jc ]645:jN:j:j(K34:j:j::jK23:j]:j:jGi7=12:jl:jM:j :j# K01:j :j :j L890:j :jW:j*8=:j:889:j:j2:jK78:jo:j:jNK67:j(:j:jf5956:j:ja45:j:j,:jK34:j]:j:jK23:j :j ":j"l60=12:jq#:j$:j%K01:j%:j':js'L790:j1(:j*k _You start resting.HP restored.:j!08.:j5096.1 (57.0):j/61=7.1 (58879 _:j::j>p _You regained 18 hp, and now have 61/68 hp (90%).:jߋ:j:j:j:jm:j\7867:j:j:j/e256:j\:j:jK45:j&:j:jK34:j:jן:j7k3=23:j:j:j7K12:j2:j3:j]K01:j:j:jQL690:j:jD:jv4=869:j:j:jeK78:jS:j:jK67:j:j":je556:jd:j:jK45:j:jn:jK34:j:j:jB:jyd6=23:jP:j:jK12:jɽ:j`:jK01:j :j:jv7=590:j:j":jfL859:jH:j:jK78:j:j(:j[K67:jG:j :je_You start resting.HP restored.:j::j719.1 (228=20.1 (2356 _:j:j}S _Health restored: 68:j{:j 4z Your experience leads to an increase in your attributes!You feel stronger. x2  MP restored: 9 _You drop a medusa talisman. You feel sick.  You start removing your armour.You continue removing your +0 leather armour {ac:3 enc:4}. :j46_You feel sick.  You continue removing your +0 leather armour {ac:3 enc:4}. _You feel sick.  You continue removing your +0 leather armour {ac:3 enc:4}.You feel sick. _You are no longer poisoned. _You continue removing your +0 leather armour {ac:3 enc:4}. x2  You finish removing your +0 leather armour {ac:3 enc:4}. _You drop a +0 leather armour {ac:3 enc:4}.  :j4You take 2 damage, and have 42/68 hp (62%).i - a +0 leather armour {ac:3 enc:4}; k - a medusa talisman _j - 3 murky green potions {!q} (gained 2) :j5M_You start resting. _HP restored.  :j?5yYou regained 18 hp, and now have 61/68 hp (90%). _You start resting. :jc5]_HP restored.  Health restored: 68:j The sling bullet hits the water moccasin.  The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the water moccasin. _You feel sick. The water moccasin closely misses you.You take 2 damage, and have 48/63 hp (76%).  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet completely misses the water moccasin.You feel sick. The water moccasin bites you. x2  You take 5 damage, and have 43/63 hp (68%).are too injured to fight recklessly!  You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin! _You feel sick.  You have reached level 9!  Your experience leads to an increase in your attributes!You feel stronger. x2:j :j .#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 68/68 ========================#.#.#.#.#.....###...#.. Magic: 9/9========================#...#...#.###.#....# .. AC: 3Str: 17#.<.#...##.. #.....#:j EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4720.1 (0.0)# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s:j . ... #. #..<..#...## Zot (25855) Gem (4856) . ... .. #....#.###.#.#.# ..#...###...##:j #.#. .#.###. ...## #. ##. # ...#..## _You start resting. _HP restored. _You regained 18 hp, and now have 61/68 hp (90%). _You start resting. _HP restored. _Health restored: 68:jO:je:j:j:j :j' kGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  :j e - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}g - a +0 chain mail {ac:8 enc:14}  i - a +0 leather armour {ac:3 enc:4}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %):j +k - a medusa talisman:ji - a +0 leather armour {ac:3 enc:4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. :jBase armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.6 (3.4 -> 7.0). Your EV would decrease by 0.3 (11.5 -> 11.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour :jMr_________________ “Nought can Deform the Human race  Like to the Armours iron brace” :jx -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jq:jv:j^W.#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin:j1#.#.#.#.#..†:..#.###.#Health: 68/68 ========================#.#.#.#.#.....###...#.. Magic: 9/9========================#...#...#.###.#....# .. AC: 3Str: 17:j<y#.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4720.1 (0.0):jl# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s. ... #. #..<..#...## Zot (25855) Gem (4856) :jt. ... .. #....#.###.#.#.# ..#...###...###.#. .#.###. ...#:j# #. ##. # ...#..## _You start resting. :j_HP restored. _You regained 18 hp, and now have 61/68 hp (90%). _You start resting. :jg_HP restored. _Health restored: 68:ju:j6 _:j\:jf  You start putting on your armour.:jUn1.1 (145:j:jB:jn2.1 (234:j[%:j$*:j*n3.1 (323:j.1:j6:j7n4.1 (412:j>:jpD:jFn5.1 (501:jgJ:jM 7 _You continue putting on your +0 leather armour {ac:3 enc:4}. x5:jVS:jXp _You finish putting on your +0 leather armour {ac:3 enc:4}.:j6 :j< 6Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  :j`= d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} :j= Talismans (go to first with %)k - a medusa talisman:j#:j%*:jV1.#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 68/68 ========================#.#.#.#.#.....###...#.. Magic: 9/9========================#...#...#.###.#....# .. AC: 7Str: 17:j2f#.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4725.1 (0.0)# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s:j2. ... #. #..<..#...## Zot (25850) Gem (4851) . ... .. #....#.###.#.#.# ..#...###...###.#. .#.###. ...## #. ##. # ...#..## :j2_You start resting. _HP restored. _Health restored: 68You start putting on your armour. :j2_You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}.:j$::j::j!A:jC:j/:j5{Recognised items. (Select to toggle autopickup):j(_ for help) Magical Staves (select all with |)a + unknown magical staves Jewellery (select all with "=)  b - unknown amulets  c - amulets of faith  d - amulets of regeneration  e - unknown rings  f - rings of see invisible :jWands (select all with /)g + unknown wands  h + wands of flame  i + wands of iceblast Scrolls (select all with ?)j + unknown scrolls  k + scrolls of blinking (uncommon)  l + scrolls of brand weapon (rare)  m + scrolls of butterflies (rare)  n + scrolls of fog (uncommon)  o + scrolls of identify (very common)  :jgp + scrolls of immolation (uncommon)  q + scrolls of teleportation (common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up:j Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:jٱ   d - amulets of regeneration  e - unknown rings  f - rings of see invisible Wands (select all with /)  g + unknown wands  h + wands of flame  i + wands of iceblast Scrolls (select all with ?)  j + unknown scrolls  k + scrolls of blinking (uncommon)  l + scrolls of brand weapon (rare)  m + scrolls of butterflies (rare)  n + scrolls of fog (uncommon)  :j o + scrolls of identify (very common)  pimmolation (uncommon)  qteleportation (common) Potions (select all with !)r + unknown potions  s + potions of attraction (un  t + potions of cancellation (rare)  u + potions of heal wounds (common) 9%:jB u + potions of heal wounds (common)  v + potions of mutation (uncommon) Missiles (select all with ()  w + boomerangs15:jY w + boomerangs  x + darts  y + javelins8:j :jM y + javelins  z - large rocks  A + stones22:je2   A + stones  B + throwing nets4:jD%  B + throwing nets Miscellaneous (select all with })  C + Gell's gravitambourines8:j~; C + Gell's gravitambourines  D + boxes of beasts  E + condenser vanes32:j E + condenser vanes  F + lightning rods  G + phantom mirrors5:jT  G + phantom mirrors  H + phials of floods  I + sacks of spiders9:j . I + sacks of spiders  J + tins of tremorstones Talismans (select all with %)  K + quill talismans45:j{ K + quill talismans  L + maw talismans  M + serpent talismans9:j M + serpent talismans  N + blade talismans  O + granite talismans52:j; O + granite talismans  P + dragon-coil talismans  Q + talismans of death6:jr Q + talismans of death  R + storm talismans  S + protean talismans60:j `  S + protean talismans  T + sanguine talismans  U + rimehorn talismans4:jg  U + rimehorn talismans  V + spider talismans  W + hive talismans7:j{t W + hive talismans  X + wellspring talismans  Y + riddle talismans71:j :j Y + riddle talismans  Z + lupine talismans  a + inkwell talismans5:j4X a + inkwell talismans  b + fortress talismans  c + scarab talismans9:j c + scarab talismans  d + medusa talismans  e + eel talismans83:j!  e + eel talismans  f + spore talismans Baubles  g - flux baubles8:j  g - flux baubles Other Itemsh + manuals  i + gold94:j~u i + gold  j + spellbooks  k + runes:j~88:j  k + runes  l + gemsbot:jђ  z - large rocks  A + stones  B + throwing nets Miscellaneous (select all with })C + Gell's gravitambourines  D + boxes of beasts  E + condenser vanes  F + lightning rods  G + phantom mirrors  H + phials of flood  I + sacks of spider  J + tins of tremorstones :jTalismans (select all with %)  K + quill talismans  L + maw talismans  M + serpent talismans  N + blade talismans  O + granite talismans  P + dragon-coil talismans  Q + talismans of deathR + storm talismans58%:j@t  g + unknown wands  h + wands of flame  i + wands of iceblast Scrolls ?j + unknown scrolls  k + scrolls of blinking (uncommon)  l + scrolls of brand weapon (rare)  m + scrolls of butterflies (rare)  n + scrolls of fog (uncommon)  :jCo + scrolls of identify (very common)  p + scrolls of immolation (uncommon)  q + scrolls of teleportation (common) Potions !r + unknown potio  s + potions of attraction (uncommon)  t + potions of cancellation (rare)  :jެu + potions of heal wounds (common)  v + potions of mutation (uncommon) Missiles (select all with ():j@w + boomerangsx + dart:j-[s16:jlS  b - unknown amulets  c - amulets of faith  d - amulets of regeneration  e - unknown rings  f - rings of see invisible Wands (select all with /)  s + potions of attraction (uncommon) 5:j: :j :j<' .#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 68/68 ========================#.#.#.#.#.....###...#.. Magic: 9/9========================#...#...#.###.#....# .. AC: 7Str: 17:j' #.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5:j' #.#.#.#@#....#.###.#.... Noise: ---------  Time: 4725.1 (0.0):j' # #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s. ... #. #..<..#...## Zot (25850) Gem (4851) :js( . ... .. #....#.###.#.#.# ..#...###...###.#. .#.###. ...## #. ##. # ...#..## _You start resting. _HP restored. :j( V_Health restored: 68You start putting on your armour. :j( _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}.:je/ :j/ :jX5 :j7 :j!:j&"  Skill  Level Target Apt Skill  Level Target Apt a + Fighting5.5  --   0  o - Spellcasting   0.0  --  -2      :j'C     b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1  :j;' d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0  :j' f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1  :j' h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1   i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1  :j)(` j * Ranged Weapons   7.7  14.0  -1   y - Air Magic   0.0  --  -1      :jX( z - Earth Magic   0.0  --  -1  k + Armour4.6  --  -1 :j(T    :j(y l - Dodging   1.7  --  -1  0 - Invocations   0.0  --  -2  :j( m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3   n - Stealth   3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  :j/)_The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  :jb)[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j6:jG.#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 68/68 ========================#.#.#.#.#.....###...#.. Magic: 9/9========================#...#...#.###.#....# .. AC: 7Str: 17#.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4725.1 (0.0)[1:jZH0;10H# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s. ... #. #..<..#...## Zot (25850) Gem (4851) . ... .. #....#.###.#.#.# ..#...###...###.#. .#.###. ...## #. ##. # ...#..## _You start resting. _HP restored. _Health restored: 68You start putting on your armour. _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}.:j[N3:jQ:j{T:j *:j'/6Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 11 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  :j/ud - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5} Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}:j/g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %):j/+k - a medusa talisman:jA :jC6.#...#......#......#dossy the Shooter# #.#.#.#.....#.....##:j)DOCoglin#.#.#.#.#..†:..#.###.#Health: 68/68 ========================:jMD#.#.#.#.#.....###...#.. Magic: 9/9========================:jvDi#...#...#.###.#....# .. AC: 7Str: 17#.<.#...##.. #.....#:jEEV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4725.1 (0.0)# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s:jEE. ... #. #..<..#...## Zot (25850) Gem (4851) . ... .. #....#.###.#.#.# ..#...###...##:jzE#.#. .#.###. ...## #. ##. # ...#..## _You start resting. :jE_HP restored. _Health restored: 68You start putting on your armour. _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 :jF[_You finish putting on your +0 leather armour {ac:3 enc:4}.:jL:jM:jS:jZ:jy:j/Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves Jewellery (select all with "=)  b - unknown amulets  c - amulets of faith  d - amulets of regeneration  e - unknown rings  f - rings of see invisible Wands (select all with /)g + unknown wands  h + wands of flame  i + wands of iceblast Scrolls (select all with ?):jMj + unknown scrolls  k + scrolls of blinking (uncommon)  l + scrolls of brand weapon (rare)  m + scrolls of butterflies (rare)  n + scrolls of fog (uncommon)  o + scrolls of identify (very common)  p + scrolls of immolation (uncommon)  q + scrolls of teleportation (common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit :jLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:j   s + potions of attraction (uncommon)t + potions of cancellation (rare)  u + potions of heal wounds (common)  v + potions of mutation (uncommon) Missiles (select all with ()  w + boomerangs  x + darts  y + javelins  z - large rocks  A + stones  :jn CB + throwing nets Miscellaneous (select all with })  C + Gell's gravitambourines  D + boxes of beast  E + condenser vanes  F + lightning rods  G + phantom mirrors  H + phials of floods  :j I + sacks of spiders  J + tins of tremorstones Talismans (select all with %):j 843%:jCL + maw talismans  M + serpent talismans  N + blade talismans  O + granite talismans  P + dragon-coil talismans  Q + talismans of death  R + storm talismans  S + protean talismans  T + sanguine talismans  U + rimehorn talismans  V + spider talismans  W + hive talismans  X + wellspring talismans  Y + riddle talismans  Z + lupine talismans  a + inkwell talismans  b + fortress talismans  c + scarab talisman  d + medusa talisman  e + eel talismans  f + spore talismans84:j.> R + storm talismans Baublesg - flux baubles Other Itemsh + manuals  i + gold  j + spellbooks96:j:j:j.#...#......#......#dossy the Shooter# #.#.#.#.....#.....##Coglin#.#.#.#.#..†:..#.###.#Health: 68/68 ========================#.#.#.#.#.....###...#.. Magic: 9/9========================:j#...#...#.###.#....# .. AC: 7Str: 17#.<.#...##.. #.....#EV: 11Int: 12#...#...# ...#....#.### SH: 0Dex: 17#.#.#.#.#.....#...###... XL:  9 Next:  3% Place: Dungeon:5#.#.#.#@#....#.###.#.... Noise: ---------  Time: 4725.1 (0.0)# #.#S#.# ..###...#..... a) +2 sling (drain)  b) +0 sling {Ælfthry.#...#. ##.#....#....# Fire: a) +2 sling (drain) {Juan d:12 s. ... #. #..<..#...## Zot (25850) Gem (4851) . ... .. #....#.###.#.#.# ..[4:j00m#...###...###.#. .#.###. ...## #. ##. # ...#..## _You start resting. _HP restored. :j-_Health restored: 68You start putting on your armour. _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}.:j:ji:j:j:j 3:j| :j :j{! :j>) :j * :j/ :jn # #.#.#.##.#.#.#.#..†:..#.###....###...#.. #...#...#.###.#....# ..<.#...##.. #. ..#...# ...#....#.###:jo #.#.#.#.#..###...†#....#.###.#. #.#S#@# ..###...#. .#...#.###.#.##... #.. #..<##... ...#....#.###.#.#.# ..#...###...##.#. .#.###. # :jo ##.. # .# .. ..#.##:j_y :j4z X6.1 (1490 :jz _:jI :j #.#.#.#.#..†:..#.###.# #.#.#.#.#.....###...#....#...#.###.#....# #.<.#...##...#.....# 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#..#.#.#.#.....# #..#.#.#.#......# #..#)#.#.## #.#...#...#.###.######.#...#...##.... +....@.#...#.... #######.#.#.#.#.#..... #.#.#.#.#.#..†:.:j#.#.#.#.#.#... #...#...#...#.## #...#.<.#...##.. #...#...#...#.... ##.#.#.#.#. #.#.#.#.#†#:j:jp20156:j :jH=.# ###.#...#.###.#.# #...#...##.....#.# #.###...#......#. #..#.#.#.#.....#. #..#.#.#.#......:jI9 #..#)#.#.#..... #.#...#...#.###. ######.#...#...## +...@..#...#...# #.#.#.#.#.# #.#.#.#.#.#..†: ##.#.#.#.#.# #...#...#...#. #...#.<.#...## #...#...#...# ##.#.#.#.#.# #.#.#.#.#†#....:j1Q:jQo1245:jW:j( >.# ###.#...#.###.#.# #...#...##......# #.###...#....... #..#.#.#.#...... #..#.#.#.# #..#)#.#.#..... #.#...#...#.### ######.#...#...## +..@...#...#...# #.#.#.#.#.# #.#.#.#.#.#..† ##.#.#.#.#.# #...#...#...#.:jw #...#.<.#...## #...#...#...# ##.#.#.#.#.# #.#.#.#.#†#:j:jo2334:j:jaJ .>.# ###.#...#.###..# #...#...##.# #.###...#. #..#.#.#.#. #..#.#.#.# #..#)#.#.# #.#...#...#. ######.#...#...## +.@....#...#...# #.#.#.#.#.# #.#.#.#.#.#.. ##.#.#.#.#.# #...#...#...#. #...#.<.#...## #...#...#...# ##.#.#.#.#.# #.#.#.#.#†#:j:jo3423:j*:j!(G .>.# ###.#...#.###.# #...#...##.# #.###...#. #..#.#.#.#. #..#.#.#.# #..#)#.#.# #.#...#...#. ######.#...#...## +@.....#...#...# #.#.#.#.#.# #.#.#.#.#.# ##.#.#.#.#.# #...#...#...# #...#.<.#... #...#...#...# ##.#.#.#.#.# #.#.#.#.#†#:j-4512:j2:j3:jD9:j;:j] :j^ :j~c :jg :jJi :jo z......#..#.:jop J.......:jp :j5u :jU +0.0):j :j W _Could not explore, unopened door.:j..............?............'...............#....#:j:jn5.1 (101:jK:j( _You open the door.:j:j+:j:j:j:j:j:j:j@.>.# ###.#...#...........# #...#...##.........# #.###...#........ #..#.#.#.#.... #..#.#.#.#... #..#)#.#.#.?. #.#...#...#..######.#...#...##.@......#...#...#.#.#.#.#.#.#.. #.#.#.#.#.##...... ##.#.#.#.#.##..... #...#...#...#...... #...#.<.#...#####. #...#...#...#. ##.#.#.#.#.# #.#.#.#.#†#:j;I6490:jO:jӎM .>.# ###.#...#.....# #...#...## )....# #.###...#.... #..#.#.#.#.. #..#.#.#.#.. #..#)#.#.#.?.# #.#...#...#.######.#...#...'......#...#...#.#.#.#.#.#.#.# #.#.#.#.#.#......# ##.#.#.#.#. ##...... #...#...# #....... #...#.<.# ######.. #...#...# #... ##.#.#.#.#. #.#.#.#.#†There is an open door here.:j_:j v7.1 (2849 _:j3:j..# #.##.#..>.# ###.#... ...# #...#...## .)..# #.###.....# #..#.#.#.# ............# #..#.#.#.#..... #..#)#.##?.# #.#...#...#.######.#...#...#.'......#...#...#######.#.#.#.#.# #.#.#.#.## ##.#.#.#.# ##...... #...#...# #....... #...#.<.#######... #...#..#... ##.#.#.#.#:jV8.1 (378:j:jw'RM†. #.##.#.>##. ....#...## .)###...#. ..........# #..#.......# #..#)#.#.# ..#######.'......#...#....#######.......# #.#.#.#.#######...:j~/9.1 (467:j>6:j?:je@o30.1 (556:jF:j I. _i - a scroll of identify:j7j 3:jr :jzs :jz :jʂ K..'.:jʼn :j v )....†#####.##.#.# #.##†#..# #.##.#..># ###.#...#. ..# #...#...# )# #.###...#..# #..#.#.#.#. .........# #..#.#.#.#.....# #..#)#.#.##........#### #.#...#...##.######.#...#...##.'......#...#..#..#######.#.#.#.#.##.......# #.#.#.#.#.##......# ##.#.#.### 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##.......# #...#...#.#.......<######. #.#.#.#.# †.....### ##...#...#....# ..#....#.#.#.#....:jq 2.1 (1234:j :jZ m'............#######.#.#.#.#.#.......#  ##......### # ##.......# #...#...#........<#####. #.#.#.#.# †................### ##...#...#........# ....#....#.#.#.#....###...#.#:jia :ja h3.1 (1323:jf :j& #######.#.#.#.#.#.......#  ##......### # ##.......# #...#...#........<#####. #.#.#.#.####### †........### ##...#...# #.#.#.#.#.###########...#.# #...##.:j 4.1 (1412:jŮ :jN :j ' #:j5 ..:jo #.#.#.#.#:j t ##.......# #.#.#.#.#:j s ##......### ##.#.#.#.#:jO  ##.......# #...#...# #........# #...#.<.# ######...# #...#...# #...# ##.#.#.#.##...# #.#.#.#.#...# #.#.#.#.#.### ##...#....# #...#....# ##...#....# #.#.#.#.#.# #.#.#.#.#.# #.#.#.#.## ####...#. #...##:ju :j ,5.1 (15:j C01:j&:j"Hz #..#.#.#.#. ##.......# #.#.#.#. ##......### ##.#.#.#. ##.......# #...#...# #........# #...#.<.# ######...# #...#...# #...# ##.#.#.#.##...# #.#.#.#....# #.#.#.#.W.### ##...#.# #...#.# ##...#.# #.#.#.#..# #.#.#.#. W   bes kemwar (dormant).# #.#.#.#.# ####...# #...#:jMj  You encounter a bes kemwar.:jS:jEUw6.1 (16290 _:jZ:j\:j( 3:j* :j~/ :j0 :j`; ))))))WYou shoot a sling bullet.:j ~  The sling bullet hits the bes kemwar but does no damage.  You shoot a sling bullet.:jF A.W:jL -.....:j}M ===7.2 (1.1)829) Rev :jS :jU N _The sling bullet hits the bes kemwar but does no damage.:jD_:jG:jkRu )))))))You shoot a sling bullet.:j  The sling bullet barely misses the bes kemwar.You shoot a sling bullet.:j_A.W:jdN.....W.:jweM8.37:je/8) Rev+ :jk:j@nN _The sling bullet hits the bes kemwar but does no damage.:jp*:j+:j2:j 9:j@:j/G} )))))))You shoot a sling bullet.:j  The sling bullet closely misses the bes kemwar.You shoot a sling bullet.:j] ..W....  The sling bullet barely misses the bes kemwar.:j^b8*:jJ8  The bes kemwar writhes about, and something writhes within you.:jfc@906) Dim Gem (4527) Rev+  _You feel your spells grow feeble.:jo:jO:jx:j:j:j r ))))You shoot a sling bullet.:jv )))The sling bullet hits the bes kemwar but does no damage.  You shoot a sling bullet.:jtW..W:j5........:j[5056) Rev* :j:j/ :j d _The sling bullet barely misses the bes kemwar.:jUy :jy :j~ :jԃ :j :j )) You shoot a sling bullet. The sling bullet hits the bes kemwar.:j.  The bes kemwar is moderately damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.:j̘ @.W:j\ .:j˞ i145:jݤ :j e _The bes kemwar is moderately damaged.:jYm3:jo:js:j-v:j )You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.:j#  The bes kemwar is moderately damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.:j? z .  The bes kemwar is heavily damaged.:j( 8*:j:l  The bes kemwar writhes about, and something writhes within you.:jA 8@:j p2.4 (1.134:jx :jL { _You feel as though your spells will be weakened for longer.:j'I:jI:jP:jT:jNV:j` )You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.:j0  The bes kemwar is heavily damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.:jH'@.W:j.:j/o3023:j6:j;b _The bes kemwar is heavily damaged.:jv:j:jR:j:j:jkm )))))))You shoot a sling bullet.:jIx  The sling bullet closely misses the bes kemwar.You shoot a sling bullet. The sling bullet hits the bes kemwar.:j ......WThe bes kemwar is almost destroyed.The bes kemwar bites you.:j4:j --4.5 (1.112:j _The bes kemwar bites you but does no damage. _You take 4 damage, and have 64/68 hp (94%).:j 3:j :j" ,:j d  You shoot a sling bullet. The sling bullet hits the bes kemwar.:j )))))))The bes kemwar is almost destroyed.You shoot a sling bullet.:j< ......WThe sling bullet closely misses the bes kemwar.:j6 :*:j  The bes kemwar writhes about, and something writhes within you.:j{8@:j{25--:j|h5001:jd:j{ _You feel as though your spells will be weakened for longer.:j3:j:jG",:j2,~  You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.:j= )))))))The bes kemwar is almost destroyed.You shoot a sling bullet.:j@ ......WThe sling bullet barely misses the bes kemwar.:jaAq6.6 (1.1190:jTH:jJP _The bes kemwar misses you.:jk :jbl :jns :jx :jz :j m )))))))You shoot a sling bullet.:j  The sling bullet barely misses the bes kemwar.You shoot a sling bullet.:j ......WThe sling bullet barely misses the bes kemwar.:jߘ p70819:j :j B _The bes kemwar bites you but does no damage.:j>:jd?:jBG:j6H:jo:jLd  You shoot a sling bullet. The sling bullet hits the bes kemwar.:j  .  The bes kemwar is almost destroyed.You shoot a sling bullet. The sling bullet hits the bes kemwar.:jdR:j%:jp6=68.7 (1.178:jL:juQ _You destroy the bes kemwar!:j/ :ju Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog {!r}  t - 3 scrolls of teleportation {!r}i - a scroll of identify  s - 2 scrolls of butterflies  I - 3 scrolls of immolation {!r}  c - a scroll labelled INUPLU NILA  h - a scroll labelled GAH MICEMOCZAU  u - 2 scrolls labelled YKHEWN ITIUTOSH :j#  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j :j} :j #........#######.#.#.#. dossy the Shooter:j ##.......# #.#.#.#. Coglin##......### ##.#.#.#. Health: 66/68 =======================-:j ##.......# #...#...# Magic: 9/9========================:jA #........# #...#.<.# AC: 7Str: 17######...# #...#...# EV: 11Int: 12:jm #...# ##.#.#.#. SH: 0Dex: 17:j #########...# #.#.#.#. XL:  9 Next:  6% Place: Dungeon:5:j .......@....# #.#.#.#. Noise: ===------  Time: 5058.7 (0.0)..........### ##...#.. a) +2 sling (drain)  b) +0 sling {Ælfthry:j ..........##...#.. Fire: a) +2 sling (drain) {Juan d:12 s:j D..........# ##...#.. Zot (25517) Dim Gem (4518) Rev* ..........# #.#.#.#.:j 5..........# #.#.#.#. ..........# #.#.#.#. ########### ####...# #...# The sling bullet barely misses the bes kemwar. _The bes kemwar bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the bes kemwar.  The bes kemwar is almost destroyed.You shoot a sling bullet. The sling bullet hits the bes kemwar. _You destroy the bes kemwar!:j% :j :j uIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled INUPLU NILA  h - a scroll labelled GAH MICEMOCZAU  u - 2 scrolls labelled YKHEWN ITIUTOSH :jN ) y - a scroll labelled QESTIR PUOMUIMN Potions (select first with !)  j - 3 murky green potions {!q}  l - 2 purple potions {!q}  n - a ruby potion {!q}  q - 2 golden potions {!q} :j A s - a smoky green potion {!q}  t - 2 red potions {!q} :j x - an emerald potion {!q}[?] describe selected:j :j :j7 #........#######.#.#.#. dossy the Shooter##.......# #.#.#.#. Coglin##......### ##.#.#.#. Health: 66/68 =======================-##.......# #...#...# Magic: 9/9========================#........# #...#.<.# AC: 7Str: 17######...# #...#...# EV: 11Int: 12#...# ##.#.#.#. SH: 0Dex: 17:j #########...# #.#.#.#. XL:  9 Next:  6% Place: Dungeon:5.......@....# #.#.#.#. Noise: ===------  Time: 5058.7 (0.0)..........### ##...#.. a) +2 sling (drain)  b) +0 sling {Ælfthry..........##...#.. Fire: a) +2 sling (drain) {Juan d:12 s..........# ##...#.. Zot (25517) Dim Gem (4518) Rev* ..........# #.#.#.#...........# #.#.#.#. ..........# #.#.#.#. ########### ####...# #...# The sling bullet barely misses the bes kemwar. :j e_The bes kemwar bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the bes kemwar.  The bes kemwar is almost destroyed.You shoot a sling bullet. The sling bullet hits the bes kemwar. _You destroy the bes kemwar!:j]  As you read the scroll of identify, it crumbles to dust.:j\x---9.7 (167:j:j4 5 _c -> r - a scroll of revelation:jn:jHrRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog {!r}  t - 3 scrolls of teleportation {!r}r - a scroll of revelation {!r}  s - 2 scrolls of butterflies  I - 3 scrolls of immolation {!r}  h - a scroll labelled GAH MICEMOCZAU  u - 2 scrolls labelled YKHEWN ITIUTOSH  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j- :j4 :j; #........#######.#.#.#. dossy the Shooter##.......# #.#.#.#. Coglin##......### ##.#.#.#. Health: 66/68 =======================-##.......# #...#...# Magic: 9/9========================#........# #...#.<.# AC: 7Str: 17######...# #...#...# EV: 11Int: 12#...# ##.#.#.#. SH: 0Dex: 17#########...# #.#.#.#. XL:  9 Next:  6% Place: Dungeon:5:j< .......@....# #.#.#.#. Noise: ---------  Time: 5059.7 (0.0)..........### ##...#.. a) +2 sling (drain)  b) +0 sling {Ælfthry..........##...#.. Fire: a) +2 sling (drain) {Juan d:12 s..........# ##...#.. Zot (25516) Dim Gem (4517) Rev* ..........# #.#.#.#...........# #.#.#.#. ..........# #.#.#.#. ########### ####...# #...# You shoot a sling bullet. The sling bullet hits the bes kemwar.  The bes kemwar is almost destroyed.You shoot a sling bullet. The sling bullet hits the bes kemwar. _You destroy the bes kemwar!:j= tAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation:jI  As you read the scroll labelled YKHEWN ITIUTOSH, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.:jJ 60.7 (15) Will/2 Dim Gem (4516) Rev* :jP :jS 8 _u -> V - a scroll of vulnerability:jb745) Rev+ 34:ja23:j:jk _You start resting.HP restored.:j%l...........:j+3.7 (3:j8=4.7 (412 _ _Health restored: 68:jGz 3:jM ,:jx :j P:ju :j 5.7 (101) Rev  _:j :j{ o6.7 (2090:j< :j :j o7.7 (3809:j :jD =8.7 (478:jR :j :j s9.7 (567) :jM :j 70.7 (656:j :j: :j X1.7 (745:j :jk :j6 :j +2.7 (8:j C34:jQ 3.7 (923:j :j# :jC$ r4.7 (10.0)12:j) :jR/ :j/ o5.7 (1101:j5 :jG: :j: q6.7 (124990:jD :jYJ :jJ q7.7 (138499:jO :j 8.7 (14789.7 (156780.7 (16561.7 (17452.7 (18343.7 (1923:jl o4.7 (2012:j :jt :jM :j o5.7 (2101:j :j :jR R6.7 (2289:j| 0:j :j) :jg p7.7 (23889:j :j :jb o8.7 (2478:j[ :j :jj 9.7 (256) Dim Gem (4487) :j :jB n _You feel your willpower return.:j p90.7 (2656:j޾ :j :jy o1.7 (2745:j :j :j$ o2.7 (2834:jp :j :j, o3.7 (2923:jn :j :j# o4.7 (3012:j :j :j ,5.7 (31:j# C01:j :j :j2 p6.7 (32790:j :j:j.p7.7 (33879:j:j o8.7 (3478:j$:j:j:j1o9.7 (3567:j:jE?100.7 (36561.7 (374) Gem (4475) :j  #.#.#.#.# ##.# #.#.#.# ##......### ##.#.#.# ##.# #...#... #.# #...#.<. ######...# #...#... #...# ##.#.#.###...# #.#.#.##.....# #.#.#.##.### ##...#.# #...##.# ##...##.# #.#.#.##.# #.#.#.##.# #.#.#.## ####... #... _Your spells return to their normal power.:j:jo2.7 (3834:jM:j #.#.#.#. ##.# #.#.#. ##......### ##.#.#. ##.# #...# #.# #...#.< ######...# #...# #...# ##.#.#. ##:j/#...# #.#.#. #.....# #.#.#. #.### ##...#.# #...##.# ##...# #.# #.#.#. #.# #.#.#. #.# #.#.#. # #### #:jw3.7 (3923:jh:j ##.# #.#.# ##......### ##.#.# ##.......# #.. .# #...# ######...# #...#. #...# ##.#.###########...# #.#.# #............# #.#.# #....@.....### ##..#..# #...###.##... #.# #.# #.# #.#.# #.# #.#.# ############ ### # #:j#4.7 (4012:j:j#_X ##......### ##.#. ##.......# #.. .# #...# ######...# #...# #...# ############...# #.#. #............# #.#.#.#..........### ##..#..# # ###.## #.# #.# #.# #.#. #.# #.#. ############ ### # # #5.7 (4101:j` ##......### ##.#:j ##.# #... #.# #... ######...# #... #...# ##.# ###...# #.# #............# #.# #.#..........### ## #....@.......# # ###.# ## #.# #.# #.# #.# #.# #.# #  :j:jp6.7 (42690:j :jN ##......### ##. ##.# # #.# # ######...# # #...# ##. ###...# #. #............# #. #.#..........### ## #...@........# # ###.# ## #.# #. #.# #. #.# #. # 7.7 (43869:j:jIK= ##......### ## ##.# # #.# # ######...# # #...# ## ###...# ## #............# # #.#..........###  #..@.........#  ###.#  #.# # #.# # #.# # # :j!Q8.7 (4478:jW:j=C   ##......###   ##.# #   #.# #  #+ ######...# #  .. #...#  #.###...#   #.#............#   #.#..........###   #.@..........#   ###.#   #.#   #.#   #.#   ##    :j>9.7 (4567:j:jk  .#  ###   ##.#   #........#   #+# ######...#   ... #...#   #.##########...#   #.#............#   #@#..........###   #............#  ###.#   #.#   #.....#   #..........#  :jL############   :j:jp10.7 (4656:j:jGM.######. ##......### #.....##+## #####... ##########@#.............#..........###........###......  :j%Hd#..........#.....#:jM:jMo1.7 (4745:j8R:jM'.....######. ##......### #.....##+## ######...# ##########.#.............#.....##......  ###..........#..:jB3.....###:jo:j%o2.7 (4834:j2:jnM#####'.....######. ##......### #.....#+## ######.@.# ##.###########.#.............#.....##  #............#:j :jo3.7 (4923:j,:j:jh:j :j :j B:j> ......#..........:j :j :jY A0.0):j W _Could not explore, unopened door.:j< p##+###...#+.ß.+...':jw :j9 n4.7 (112:j :j ( _You open the door.:j:jz:j:jW,:j:jj:j,:j@M #####'.... #.#####+####. #...# ##......##+.ß.+ ##...# #.....##@## #####...# ##.###########.#..  #.#..........###:jYF:jmGi501:jjK:j  ....# #   #.####  #.######   #.'.....    #..######   ##+####.......#  #...# ##......### #   +.ß.+ ## #   #..@# #........# #   ##'## ######...# #   #...# #...# #   ##.##########...#  #.#..# #.#.###   #.. ##  There is an open door here.:jח:jژv6.7 (2590 _:jo:j:j:j:j+ Z##.##'._#:j0 :jt1 o7.7 (1859:j6 7_:jv: { _You open the door. _Found a basalt altar of Yredelemnul.:jV:j:j:j\:j:j*'.:j:j:j)#M..............# ######'..... #.######+####. #...#.##......##+.ß@'._##...#.##.....#'## #######...# #  ##.##########...###:j:jp878 _:j:j4\ .# #. .# #. #.#### #. #.######. #.'. #.# ##+####.# # #...#.##......### # +.ß.@._##.# #. #...#.##.# #. ##'##########...# #. #...# #...# # ##.#...# # #.#.# #  #.#.### #  #..# ###.# # :jb:jcn9.7 (267:jh:j   #.# #  ..........# #   ....# #   #.#### #   #.######   #.'.....   #.#####   ##+####.#   #..@#.#### # :ji  +.ß.'._##.# #   #...#.##........# #   ##'##########...#   #...# #...#  ##.##########...#   #.#...#   #.#.###   #............#  There is an open door here.:j:jFv20.7 (356 _:ji:jj:j:j:j ####_#..'======1.7 (145:jn_ _As you open the door, it creaks loudly!:jCX _Found a broken altar of Ashenzari.:j :j:j/:jx:j:j#-.'.:j#:j(:jk   #.#   .#   .#   #.####   ### #.   ##_###.'   #... #.   ##'####.#   #.@.#.##......###   +.ß.'._##.#   #...#.##.#   ##'##########...#   #...# #...#  ##.#:jZl#...#   #.#.#   #.#.###   #.#:jUs------234 _:j5x8_:jQM)#..............   ### #######_##'.......##.######@####. #...#.##......##+.ß.'._##...#.##.....  ##'##########...##.#:j2------3.7 (223:j:j.:j    #..#  .#  .#  ##### ### #.#### ##_###.'...  #...##.####  ##'####.#   #@..#.##......### :j < +.ß.'._##.......#  #...#.##.#  ##'##########...#  #...# #...#  ##.##########...#  #.#............#  #.####  #..#  There is an open door here.:jH :jj +4.7 (3:j J12 _:jx 8_:j :j.)#..............   ### #######@##'.... #...##.#### ####'####. #.#...#.##......##  #_.'.ß.'._##.......#.#...#.####'#####.#:j\ :j{ 3056_ _There is a broken altar of Ashenzari here.:jǽ  .).. :j ##########_##'....#.@.##########'#### ##.#...#.####_.'.ß.'._##........#...#.####'#####.#  #.#............#:j :j 145 _:j[ 8_:j :j :j :j :j ).. ##########_##'.......#########@#### :jiP##.#...#.####_.'.ß.'._##.......#.#...#.##.#.#  #.#..........###:j:j1K23:j]4:j8_:j!Q _There is an open door here.:jx #...# #   ..# #    # #   ##### #   :jx### #.######   ##_###.'.....   #...##.:jx######   ####'####  :jy##.#..@#.### #   :j1y{#_.'.ß.'._#:jVy.# #   ##.#...#.##..# #  :j}y ####'##########...# #   :jy #...# #...# #   ##.#########:jyh#...# #.#............#:jyA #.#.##:jza# #...#:j:j323 __:jS:j0 . ##########_##'.....#...##########'#### ##.#...#.#### #:jA1#_.'.ß@'._##.......#.#...#.##. ####'########## #...# #.  ###..........#:jb1:j7:j8i412:ju=7_:j>:j:j.:jN:j:jn .# #. .# #. #.#### #. ### #.######.:j# ##_###.'. #...##.# :jQ####'####.# # :jvb##.#...#.##......### # :j#_.'.ß.@._##.# #. :jc##.#...#.##.# #. :j####'##########...# #. :je#...# #...# #:j(| ##.#...# # :j|#.#.# #  :jl#.#.### # :j> #..#:j ###.# # :j:j:j4i501:j7_:j%Q _There is an open door here.:j= .# #..# #.#.#### #.#### #.######.###_###.'......##...##.#.####'####.:j h# #.##.#...#.##......### ##.#_.'.ß.'@_##.# #.##.#...#.##.# #.####'##########...# #.#...# :j #...# ##.##.#...# #.#.#.:j # #.#.#.### ##.# #:jq P###.# #:j\ :j q6390 _:j} :j  :j2b&.# #..#.# #..##.#### #.#.### #.######.#.##_###.:jb'......#.#...##.#.#####'####.# #.###.#...#.##......### ##.#:jb#_.'.ß.'.@##.# #.##.#...#.##.# #.:jb####'##########...# #.#...# #...# ##.#:j cy##.#...# #.##.#.# #.#:j*cx#.#.### ##.#.# #.:jYcR###.# ##.:j3j7839:jCn8_:jqb _There is a basalt altar of Yredelemnul here.:jX :jLY :j?^ :jc ,:jRi :ji :jm :j t .# #.. .# #.. #.#### #.# ### #.######.# ##_###.'......# #...##.#. ####'####.# #. ##.#...#.##......### ##. #_.'.ß.'@_##.# # ##.#...#.##.# #:jD  ####'##########...# # #...# #...# ##. ##.#...# #. #.#.# #. #.#.### ## #.# # ###.# ##:jc :jr p878 _:j 9_:j  .# # .# # #.#### #. ### #.######. ##_###.'...... #...##.# ####'####.# # ##.#...#.##......### ##:jT 0 #_.'.ß.@._##.# # ##.#...#.##.# # ####'##########...# # #...# #...# ## ##.#...# # #.#.# # #.#:j .###  #.#  ###.# :j 9.7 (267:j 9_:jH    .# #   ##### #  ### #.######  ##_###.'....  :jH # #...##.######  ####'####.#  ##.#...#.##......###  :j$I  #_.'.ß.'._##.......#   ##.#..@#.#.# #  :jlI  ####'##########...# #   #...# #...# #   ##.##########...#   #.#............:jI #   #.####   #..#   ###.#  #..........#There is an open door here.:j]V 40.7 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..#......#.###.#####.# # #:j N#.#.....#.....###.....#.##.# # ##†#......#.###.#......#.##.# ### ##.#.....###)....#.##.# #..:j :jT r5.7 (10.0)01:jP :j  #.#..###.#  ##### #....... #.#..#...#### #...###.###### #.#..#.#....########.#...#.#....##.#.##.##.#.##.# ...............................># .#...#.#....#.######.....#.#.#### .....#.#..#.#.#...>......#.#.###.#.##.######..##.#.##........@###.#.....#.##....###.....#......# :j ...........###.#......########### ##.########.....## #..... .#.#####.#......#......# #.### .#.##.....#.....#.....## #.# ...#......#.###.#####.# .##.#.....#.....###.....#.##.# .##†#......#.###.#.##.# ##:j :j- p6.7 (11890:j :j T  #.#..###.# #######  #.#..###.#  ##### #......  #.#..#...#### #...###.#### ##.#..#.#....########.#...#.#....#.#.##.##.#.##. ................................> #.#...#.#....#.######.....#.#.###....#.#..#.#.#...>......#.#.###.#.#......#@######..##.#.##.........###.#.....#.#:j #....###.....#......# ............###.#......###########.########.....#.....## #.... ..#.#####.#......# #.####.##.....#.....#.....## #.#...#......#.###.#####.# #.##.#:j F....###.....#.##.#:jN :j p7.7 (12889:j! :j\  #........#  #.#..###.#  ######## #.#..###.# ##### #....... #.#..#...#### #...###.###### #.#..#.#....########.#...#.#....##.#.##.##.#.##.# ...............................>#...#.#....#.######.....#.#.####..#.#..#.#.#.@.>......#.#.# :jW] ##.#.#......#.######..##.#.# #.........###.#.....#.# #....###.....#......# ..........###.#......########### ##.########.....## #..... .#.#####.#......#......# #.#### .:j] #.##.....#.....## #.# ...#......#..###.#####.#:je B8.7 (13:jxe C78:jj :jZ  .# .#..###.# # .#..###.# ##### #. .#..#...#### #...###.# .#..#.#....#.#...#.#....# #.#.##.#..#.#.##.# ..># #...#.#....#.######.....#.#.#### #.#..#.#.#..@>......#.#.# :ju ##.#.#......#.######..##.#.# #.........###.#.....#.# #....###.....#......# ###.#......# #.##.....#.....## #.  #.#####.#......#......# #.#####  #.##.....#.....#.....## #.# # #......#......#.###.#####.# # :j̪ :j: ,9.7 (14:ji C67:j :j W# #..###.# # #..###.# ##### #. #..#...#### #...###.# #..#.#....#.#...#.#....# #.#.##.#....#.#.##.# ..># ...#.#....#.######.....#.#.#### #.#..#.#.#...@......#.#.# :j ##.#.#......#.######..##.#.# #.........###.#.....#.# #....###.....#......# ###.#......# .#.....#.....## #. .#####.#......#......# #.# .##.....#.....#.....## #.# #. .:j #......#......#.###.#####.# #.90.7 (1556:j :jN Y  There is a stone staircase leading down here.:j:j+:jeX1.7 (1645 :j_:j :jc67000:j&3 ..  ..# ...# #### #..###..  #.......  #.....#  #....#  :j>D#...@#  #.....#  #.......  #...##....  ..# ###... . #... .... #.... :jpt3.2 (17.569983:jr:j^# _You climb downwards.:j^ _There is a stone staircase leading up here.:j]:jI:jǭ:j:j5:j::j:j..#.# #### #..###.. ... #.....# ###...<#.#.......##...##....#..# ###...# #.... .....:j;#..... .....:j:jV4.2 (1.0)7:j%2 _:j{ °:jA #...# #### #..###.. ... #.....# ###...<##.....##°:j#.....@.##...##....#..# ###...#. #.........#.°:j °:j +5.2 (2°:j) C61°:jG°:jI..# ...# #### #..###.. #....... #.....# #....# ##...<# ##.....## #......@# #...##....# ..# ###...# . ##.... ......#.....#.°:jlP°:jPn6.2 (350°:j5U°:j6 .# #### #..###.. ... #.....#°:jO ###...<##.....##°:j}.......###...##..@.#..# ###...#°:j_ ##..... .......°:j̎.<.#.[°:j9<°:jEo7.2 (4479°:j°:j9 _Found a stone staircase leading up.°:j°:j°:j°:j^°:jh°:jB<...°:j°:jl°:ju#..###.. #....... .# # ##...<# ##.....##..#...##.....# ###. ##........ #........##....#.<.#.[##... .#°:j1 °:j n8.2 (138°:j°:j7N#..###.. #....... #.....# #....# ##...<# ##.....## #.## #...##....## ..# ###..@# . ##.##.###.##.##...#...##.<.#.[##°:j+V9.2 (227°:j[°:j ... #.....# #...##...<##.....##.......###...##....## ...# ###...###.... ##.@......##  .... #°:j300.2 (316°:j°:j#. #.....# #....# ##...<# ##.....## #.## .#...##....## ....# ###...###....#. ##..# #.# ##.# #.# #....##°:jm1.2 (405°:j°:j3 #. #.....# #....# .##...<# ..##.....## ...#.## ...#...##....## ....#..# ###...###....# . ##..# #.# ##.# #.# ##.....##....##2.2 (5894°:jn #. #.....# ###....# #.##...<# #.##.....## #.#.......## #.#...##....## #....# °:j]n ..# ###...###....# . ##..# #.# ##.# #.°:jn # #.<.#.[####.....##....##°:jv A3.2 (6°:j"w C83°:j| °:j !#. #.....# ##....# #.##...<# #...:##.....## #.#.......## #.#...##....## ##....# ..# ###...###....# . ##..# #.# ##.# #.# #.<.#°:j .[####.....##....##°:j 4.2 (772°:j °:j GM####....... #. ### #.... #... ##...<#  #...:#.....## # #.......## #......#...##....## ##....#.# ###...###@...#.##........##.##.......##....##°:j+ 5.2 (861°:jZ °:j+X #..###.. #. #.....# ##....# #.##...<# #...:.##.....## #.#.## ##.  #...##....## ##....#  ..# ###...###.@..#  . ##........## #.# ##.# °:jX °:ja °:j>b g6.2 (950°:jKh °:j2 d ...# #####..###..  #.......  #.....# ####....# .<# :### ....## .... #...##....## ##. ..# ###...### .##........##..# #°:j #.......##...#...##.<.#.[###.....#°:j 7.2 (10.0)469°:jB °:je  # ..# #### #..###.. #.......   #.....# #####....# .<# : ### ....## ......##....## ##....###...# ###...#####........##..#°:j ##.##.......##...#...##.<.#.[#°:j B8.2 (11°:j C38°:j °:j6  # .# #### ..###.. .......  #.....# ######....# ...#<# :## ....## ....##....## ##....###.... # ###...###...##........#.#..##.#.......##...#...#°:j? 9.2 (1227°:jF °:j P # #### .###.. ......  .....# ###### ....# ...#<# :## ....## ... .##....## ##....###..###...###....##........## ....#..# ..$##.# ...#.......#°:j) 10.2 (1316°:j °:j y  #### ###..  °:jC p# # ....# ##......#. ...<# ##..@:.°:jt ## ##...## ##... °:j ##....## ##....###.  ###...###....## .##........## #.°:ju #.# ...$.##.......# #. °:j °:jy o1.2 (1405°:j °:j' h#### ..  # # # ##......#.<# ##...@.## ##...## ##.......## ##....###. ###...###....## .##........## #.#.# ...$.##.......# #. °:j1 °:j2 p2.2 (15794°:j : °:jF  You pick up a parchment of Apportation and begin reading...3.2 (1683°:jY Z _You add the spell Apportation to your library.ð:jð:j>ð:j,ð:jtð:j........###.......ð:jð:j #### #.. ... .# ######## ...# ð:j##......#....<# ##.........###..ð:jNo##..##....###ð:j#...###....## #.  ##........## ##........# ...$#..# #...........# ##...#...#ð:j ð:jz V4.0)7ð:j 2ð:jð:jNS ###.. .. ... .. ....# #########...# ##......#.. <# ##............####..#ð:j)O##..###....### #...###....## #......## #..# #...$## ##......#.# ð:j_Op###...#...# ####ð:jOm#.<.#.[##ð:jXð:j3Yn5.2 (261ð:jH_ð:jۚ ##.. . #.. .. # #########....# # ##......#.....# # ##............# ###..# ##..###....###ð:j#....## #.#.....## ##.ð:jtD# #...$....# ## ##......##.# ##  ð:j#...#...# ####  #.<.#.[##  ##.....#ð:jMð:j+6.2 (3ð:j8C50ð:jګð:jP #.. .....  #########....#  ##......#.....# ð:j' ##............# ##..# ##..###....### #....## #.# .....## ## .# #...$....# # ##......## ð:j q.#  #...#...# ##ð:jB## #.<.#.[## ##.....ð:jiQ#....##ð:j|ð:jh7.2 (4459ð:jð:j5..... #########....# ##......#.....# ##............# ##..# ##..###....### #....## #.# .....## ## ð:jw6u# #...$....# # ##......## .# ## ...#...# #### .<.#.[##....#....#ð:j6*# ð:j>ð:j?n8.2 (538ð:jDð:j݁& #########....###......#.....###............# ##...... # ##........## ##....###......... .###....## #..........## ##.... ð:j݂#......# ##....## # ###### ð:jG9.2 (627ð:j20.2 (716ð:j  ..... #######....# ...#.....#...#  ..........#  ..........## # #.........# ####.........# ## ##....@...# # #........# # ##.....# ##.....#...# ###### <.#.[# .....# ....## _You now have 279 gold pieces (gained 11).ð:j#1.2 (805ð:jð:j(#....  ...... #######....# ...#.....#...# ........#  ..........##  #.........# ###......@..# ## ##........# # #........# # ##.....# ##.... .#...# #######.[# ...##ð:jh0ð:j1o2.2 (9694ð:j6ð:j|q ..  #.#....   ......  #######....#  ...#.....# ...#  ........#  ..........##  #.......@.#  #ð:jrh#.........#  ## ##........#  # #........#  # ##.. ....# ##....   #...# ######   #.[# ð:jZr    ð:j}{j3.2 (10.0)8ð:j{3ð:jað:j]`M..#.#.... ...... ######### ##......#.....# ##.....  ##.......  ##.............@## #ð:j#....###........ #....## #.......# ##..... ....# #........# ð:jIð:jQ4.2 (117ð:j2ð:jð:jUM#+###.......#.#..... ...... #########....# ##......#.....# ##.....  ##....... ð:j5 ##..............## ##....###.........# #....## #....... ....## ##........# #####ð:j%ð:j&o5.2 (1261ð:j+ð:je@M ..#+###........#.#..... #...... #########....# ##......#.....# ##.....  ð:jcf ##.......  ##..............##....###.........# #....## #.........# ð:jf%##....##ð:jjnð:jno6.2 (1350ð:jftð:jM. ..#+###........#..>#...... #......# ######### ##......#...@.# ##.....# ##.......  ##..............# ##....###.........# #ð:jP'##......##ð:jð:jڷp7.2 (14449ð:jð:j; _Found a stone staircase leading down.ð:juð:j ........................ð:j5ð:j2İ:j}  +. #.  #. #+##... #..#......>. #.#......  #.. #######...@#  ..#.....#  # İ:j #  ...##  #..#  #...#  İ:j- ## ##..#  # #..  İ:jT İ:jİ:jt8.0)38İ:jİ:jDk&M#+ #+###.........#..>...#.......... #....@.# #########....## ##......#.....  ######.............# .......İ:jnn9.2 (227İ:jvİ:j; #. +. #. #. #+###. #..#......>. #.#. #.....@#  ###....##  ##......#.....#  ##.##  ##.#  #.##  ....###...#  ## #...# İ:j ## ##.#  İ:jȵ30.2 (316İ:joİ:j&M#+ +###......#..>#.#...@....... #......####### #########....## ##......#.....  ##............## ......1.2 (405İ:jİ:jV #.#  #.#  +.#  #. #. #+###.İ:j:W: #..#......>. #.#.... #......# ###....##  ##......#.....#  ##.İ:jW\##  #.#  ..##  ###...#  ## #.#  İ:j^İ:j_o2.2 (5594İ:jdİ:jh  #.  #.#  #.#  +#  #.  #.  #+###........... .#...@..>.....  #.#............ İ:j7 #......########  #########....##  ##......#.....#  ##.## ##.. İ:jn#.......## ..###.# İ:jwİ:jܧn3.2 (683İ:jmİ:jp  ...=...D  #.  #.#  #.#  +#  #.  #.  #+###.@......... .#......>.....  #.#............  #......########  #########....##  ##......#.....# D   steam dragon (asleep)  ##............##    ##....... İ:j  ##.....#  İ:jol  You encounter a steam dragon.İ:jİ:ju4.2 (772 _İ:j]İ:jİ:jv 3İ:jk| İ:jK ,İ:jI ))))))Ddrained)down. _You encounter a steam dragon.  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  You drain the steam dragon.  The steam dragon hisses angrily.İ:j )The steam dragon is lightly wounded.  You shoot a sling bullet.İ:j K.Dİ:j ?.....İ:j ===5.2 (161) Rev İ:j İ:jn g _The sling bullet closely misses the steam dragon.Ű:jŰ:jKŰ:jŰ:jŰ:j+Ű:jn )))))very drained)You shoot a sling bullet. The sling bullet hits the steam dragon.  You drain the steam dragon.Ű:j  The steam dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.Ű:jK.DŰ:j8....Ű:jp6.3 (1.150Ű:j;&Ű:jd)g _The steam dragon is moderately wounded.Ű:j  Ű:j Ű:j# BŰ:jC( ))))You shoot a sling bullet. The sling bullet hits the steam dragon.Ű:j֯ r _The steam dragon is moderately wounded.shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is moderately wounded.  The sling bullet hits the steam dragon but does no damage.drainŰ:j5 K.DŰ:j< 0.....Ű:jF= 70439) Rev+ Ű:jD Ű:jH d _The steam dragon is heavily wounded.ư:jZư:jZư:j8aư:j fư:j^gư:jp )))))))You shoot a sling bullet.ư:j  The sling bullet barely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.  You drain the steam dragon.ư:j'zK.Dư:jD.......ư:jۏp838) Rev* ư:jư:jԜd _The steam dragon is heavily wounded.ư:j3ư:j#ư:jư:j ư:jD% )))))))You shoot a sling bullet.ư:jJ  The sling bullet closely misses the steam dragon.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.ư:jt; ....D..catching breath, very d…)The steam dragon is heavily wounded.ư:jE ******  The steam dragon breathes steam at you.ư:j.=................D§§.§§§@§§§.ư:j59----=====92) Cloud Gem (4237) Rev* ư:jư:j. _The ball of steam hits you! _You take 9 damage, and have 59/68 hp (87%).ǰ:j%...=...... #....... #..........#  #..........#  +..D§......#  #.§...  #.§§§  #+###.§...  #..#.§.@..>.....  #.§..........  #..§...########  #########....##  ##......#.....#  ##............##  ##.............# ǰ:j5& #........# ....###  ǰ:j(E§Dǰ:j0U.....§.ǰ:jO1-----401) Gem (4236 _ǰ:j~7ǰ:j.:ǰ:jB ǰ:jC ;-----ǰ:jhI ǰ:jN ǰ:jQ ǰ:j` s )))You shoot a sling bullet.ǰ:j _The ball of steam hits you! _You take 9 damage, and have 59/68 hp (87%).  ǰ:jZ You shoot a sling bullet.  The sling bullet barely misses the steam dragon.  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.ǰ:jh H§Dǰ:jp #....#..............D.§§..§very drained)ǰ:jr s===105ǰ:jw ǰ:jiz d _The steam dragon is heavily wounded.Ȱ:j3Ȱ:jȰ:jYȰ:j Ȱ:j9 )Ȱ:jpYou shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.Ȱ:j ))))))The steam dragon is heavily wounded.You shoot a sling bullet.Ȱ:jB.D......§..§..Ȱ:j60=---2494Ȱ:jq Ȱ:j$j _The sling bullet completely misses the steam dragon.Ȱ:j Ȱ:js Ȱ:j& Ȱ:j+ Ȱ:j- Ȱ:j8  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.Ȱ:j )))))))You shoot a sling bullet. _The sling bullet completely misses the steam dragon.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is heavily wounded.You shoot a sling bullet.Ȱ:j}N ......D..§§  The sling bullet closely misses the steam dragon.Ȱ:j,P p3.4 (1.183Ȱ:jdV Ȱ:j^Z _The steam dragon barely misses you. The steam dragon closely misses you.ɰ:j  You shoot a sling bullet. The sling bullet hits the steam dragon.  You drain the steam dragon.ɰ:j}2  The steam dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.ɰ:j ɰ:jG...  The steam dragon is severely wounded.The steam dragon barely misses you.4072 _The steam dragon claws you but does no damage.ɰ:jɖ f  You shoot a sling bullet. The sling bullet hits the steam dragon.ɰ:j3 .  The steam dragon barely misses you. _The steam dragon claws you  You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is severely wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.drainɰ:jk Rɰ:jB ɰ:j C kirmisher2/69=14561 _You kill the steam dragon!ɰ:jvɰ:j   ɰ:j]Your Ranged Weapons skill increases to level 8! _You regained 2 hp, and now have 62/69 hp (90%).̰:j̰:jb̰:j̰:j̰:j̰:j w50̰:j'42938̰:j)327) Rev+ ̰:j*̰:j(-a16̰:j/̰:jn0̰:j0K05̰:j1̰:j!;*4=39483) Rev ̰:j<a72̰:je=̰:j@5=61̰:jA̰:jCf50) ̰:jD̰:jv̰:jb419̰:j={638̰:j̰:ja27̰:j̰:j8̰:jK16̰:j ̰:jP̰:j(7=̰:jC05̰:j̰:jN̰:jL294̰:j̰:jSa83̰:j̰:jRa72̰:jr̰:ju8=61̰:jḬ:j̰:jT̰:jC50̰:j̰:j̰:jL409̰:jn̰:jk _You start resting.HP restored.̰:jk(---̰:jX$67.4 (2̰:j2.0)9=---8.4 (2338 _̰:j̰:jS _Health restored: 69̰:jr 3̰:j ̰:j ̰:j ̰:jи ̰:j ̰:j ̰:jy Q ...=  #.  #.#  #.#  +#  #.  #.  #+###.@......... .#......>.....  #.#............  #......########  #########....##  ##......#.....#  ##............##  ##....... ̰:j @##.....# ̰:j7 ̰:j V9.4 (1.0)2̰:j %7 _̰:j ̰:jbF   #..  ...=  #.  #.#  #.#  +#  #.  #.  #+###........... .#......>.....  #.#............  #......######## ̰:jF j #########....##  ##......#.....#  ##............##  ##. ̰:jHN 70.4 (216̰:jT ̰:j! M##........ ...=  #+# #..+###......#..#......>#.#............  #.....##̰:j ̰:j? n1.4 (305̰:jo ̰:j ̰:j ̰:j Ͱ:ja###+##ß....###.+.'Ͱ:jͰ:j;=2.4 (1194Ͱ:jͰ:j( _You open the door.Ͱ:j`C 3Ͱ:jJ Ͱ:jO Ͱ:jR Ͱ:j:] O...Ͱ:jc Ͱ:j£ M #####........  ...= ##+#  #ß....#.###.#+.'##.###.#.#.... ###+###......#..#......>.....  ......#Ͱ:j Ͱ:j i383Ͱ:jn Ͱ:jC = ###....  ##.  #.  ...=......  ###+###.  #ß....#.# Ͱ:j  #.###.#.#  +.@..#  #.###.#..  #....ß#.  ###+###.  #..#......>..... #.#.. #......# #....## ##......#.....#Ͱ:j 4.4 (272Ͱ:j, Ͱ:j=   ###.... ##....... #........ ...=...... ###+###... #ß....#..# #.###.#.# +@'..# #.###.#.. #....ß#.. ###+###... #..#......>..... #.#.......... #......####### #....##  ##......#.....#There is an open door here.Ͱ:j-F Ͱ:j$G u5.4 (361 _Ͱ:j$M Ͱ:jN Ͱ:jfX ΰ:j3ΰ:jΰ:j T+.#>'ΰ:jD( ΰ:j}) n6.4 (150ΰ:jd. ΰ:j? q _You open the door.  Found a staircase to the Ecumenical Temple.ΰ:j^A /  --more--ϰ:j? / _ϰ:ju ###.... ##....... #........ ...=...... ###+###.......... #ß....#...# #.###.#.# +.#>@.'.# #.###.#. #....ß#... ###+###..... #..#......>..... #.#............ #......########  #....##  ##......#.....#74199 _ _There is an open door here.а:jMZ ###.... ##. #. ...=...... ###+###.......... #ß....#....# #.###.#а:jZ[.# +.#@'.'.# #.###.#. #....ß#.... ###+###..... # #..#......>..... а:j[v #.#.  #......# а:jx[: #....## а:j[M ##......#.....#а:jcа:jdp838 _а:j^jа:jni _There is a staircase to the Ecumenical Temple here.а:jа:jа:jа:j а:j'p927 _а:jа:jpTemple6000) а:j ................................. .##.........#.......#.........##. ####≈.....≈###.....###≈.....≈#### # ##.....#####...#####.....## # # ##...###≈≈.....≈≈###...## # ## ##.....##≈≈.....≈≈##.....## ## .###.......#.........#.###. ....................... ......._........@........_....... ...................... .###.......#.........#.###. а:jU## ##.....##≈≈.....≈≈##.....## ####...###≈≈.....≈≈###...## # # ##.....#####...#####.....## #  ####≈.....≈###.....###≈.....≈####  .##.........#.......#.........##.  ........................... а:jSk80.9 (2.55998а:jZа:j]E _You climb downwards. Welcome to the Ecumenical Temple!а:j_d _There is a staircase back to the Dungeon here.Ѱ:j Ѱ:j2 QThe Ecumenical Temple <________________(Press ? for help) #≈......#.........#.......#.........#......≈#  #≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#  #≈.........................................≈#  #≈.....##.........#.......#.........##.....≈#  ###...####≈.....≈###.....###≈.....≈####...###  #...# ##.....#####...#####.....## #...#  #...# ##...###≈≈.....≈≈###...## #...#  ###...## ##.....##≈≈.....≈≈##.....## ##...###  #≈.....###.......#.........#.......###.....≈#  #≈.........................................≈#  Ѱ:jm #≈.._........_........@........_........_..≈#  #≈.........................................≈#  #≈.....###.......#.........#.......###.....≈#  ###...## ##.....##≈≈.....≈≈##.....## ##...###  #...# ##...###≈≈.....≈≈###...## #...#  #...# ##.....#####...#####.....## #...#  ###...####≈.....≈###.....###≈.....≈####...###  #≈.....##.........#.......#.........##.....≈#  #≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#  #≈.........................................≈#  #≈......#.........#.......#.........#......≈#Ѱ:jL L@.԰:jG..԰:j+ #≈....... #≈.._####.....####_..≈# #≈...## ##...## ##....≈# #≈.....###...## #...# ##...###. ###...###.....## ##...## ##.....###...#####......###≈......#.........#.......#.........#......≈##≈.........................................≈#԰:j3≈..⌠........_........_........_........⌠..≈........########...####≈.....≈###.....###≈.....≈####...## #...# ##.....#####...#####.....## #...# #...# ##...###≈≈.....≈≈###...## #...##≈.....###.......#.........#.......###.....≈##≈.........................................≈#≈.._........_........@........_........_..≈......##########...## ##.....##≈≈.....≈≈##.....## ##...## #...# ##...###≈≈.....≈≈###...## #...# #...# ##.....#####...#####.....## #...#ְ:jrE#.ְ:jIE.#ְ:jE#.װ:jm5E.#װ:jy =.#װ:jo=#.ذ:jg .  ###...####≈.....≈###.....###≈.....≈####...###  #≈.....##.........#.......#.........##.....≈#  #≈.........................................≈#  ذ:jC#≈..⌠........_........_........_........⌠..≈#  #≈.........................................≈#ذ:j #...# ##.....#####...#####.....## #...# #...# ##...###≈≈.....≈≈###...## #...###...## ##.....##≈≈.....≈≈##.....## ##...##...###.......#.........#.......###..._........_........@........_........_≈.........................................≈#≈.....###.......#.........#.......###.....≈####...## ##..........## ##...### #...# ##...##...## # #...# ##.....#####...#####.....## #...###...####≈.....≈###.....###≈.....≈####...##...##.........#.......#.........##...⌠........_........_........_........⌠≈.........................................≈#≈......#.........#.......#.........#......≈######...##≈.....≈###.....###≈.....≈##..ذ:j.##### ###...###.....## ##...## ## #≈.....###...## #...# ##...# #≈## ##...## ## #≈.._...####.....####..._..≈# #≈ٰ:jg I#.ڰ:jd_:#.ڰ:j`>=.#۰:jB  #  #≈.....##..⌠........_........⌠..##.....≈#  #≈≈≈≈≈≈##.......................##≈≈≈≈≈≈#  #########.....####.....####.....#########  #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈#  ####### ####### #######ܰ:j>≈≈ܰ:jh N.≈ް:j L≈.߰:j  ###...## ##.....##≈≈.....≈≈##.....## ##...###  #≈.....###.......#.........#.......###.....≈#  #≈.........................................≈#≈≈߰:j+)  #≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#  #≈.........................................≈#  ߰:j) #≈.....##.........#.......#.........##.....≈#  ###...####≈.....≈###.....###≈.....≈####...###  #...# ##.....#####...#####.....## #...#  #...# ##...###≈≈.....≈≈###...## #...#߰:j)*≈߰:j G#≈߰:j E.#:j$E..:jvE..:j=..:jY=..:j2  .  ###...###.....## ##...## ##.....###...###  #≈.....###...## #...# ##...###.....≈#  #≈...........## ##...## ##...........≈#  #≈.._.........####.....####........._..≈#  #≈.....................................≈#:jߡ  #  #≈.....##..⌠........_........⌠..##.....≈#  #≈≈≈≈≈≈##.......................##≈≈≈≈≈≈#  #########.....####.....####.....#########  #≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈#  ####### ####### #######:jL>≈≈:jN#≈:jG.#:jD   ###...## ##.....##≈≈.....≈≈##.....## ##...###  #≈.....###.......#.........#.......###.....≈#  #≈.........................................≈#@.:jJ>  #≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#  #≈.........................................≈#  #≈.....##.........#.......#.........##.....≈#  ###...####≈.....≈###.....###≈.....≈####...###  #...# ##.....#####...#####.....## #...#  #...# ##...###≈≈.....≈≈###...## #...#@:jIP E#.:j u #≈ #≈.._...####.....####..._..≈# #≈## ##...## ## #≈.....###...## #...# ##...#:j  ###...###.....## ##...## #######...##≈.....≈###.....###≈.....≈##...######≈......#.........#.......#.........#......≈#≈.........................................≈⌠........_........_........_........⌠...##.........#.......#.........##...##...####≈.....≈###.....###≈.....≈####...## #...# ##.....#####...#####.....## #...#:j  #...# ##...##...## ####...## ##..........## ##...###:j( W#≈.....###.......#.........#.......###.....≈#≈.........................................≈_........_........@........_........_:j\ ...###.......#.........#.......###...##...## ##.....##≈≈.....≈≈##.....## ##...## #...# ##...###≈≈.....≈≈###...## #...:j # #...# ##.....#####...#####.....## #...#:jI1:#.:jE#.:j =#.:j:..:j7A..:ji7..:j`%=..:jv .  ###...####≈.....≈###.....###≈.....≈####...###  :j#≈.....##.........#.......#.........##.....≈#  #≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#:jy .  #≈.........................................≈#  #≈......#.........#.......#.........#......≈#  #####...##≈.....≈###.....###≈.....≈##...#####  ###...###.....## ##...## ##.....###...###  #≈.....###...## #...# ##...###.....≈#  :jiz7#≈...........## ##...## ##...........≈#  #≈.._.........####.....####........._..≈#:jmD..:jD..:j 5..:jw5..:j5.#:j^]5#.:j~5..:jA..:jk A..:jD 5..:j 5..:j5._:jA._:j F..:j$ F..:j 7..:j7..:jL7_.:j5_.:jp5..:jJ5..:j5..:j 5..:j# 5..:jz 5..:j 5..:j5._:j?_.:j):5..:j5..:j5..:j5..:j\5..:j5..:j 5..:j5._:jV:jk................................. dossy the Skirmisher .##.........#.......#.........##. Coglin ####≈.....≈###.....###≈.....≈#### Health: 69/69 ======================== # ##.....#####...#####.....## # Magic: 9/9======================== # ##...###≈≈.....≈≈###...## # AC: 7Str: 17 :j@## ##.....##≈≈.....≈≈##.....## ## EV: 11Int: 12 .###.......#.........#.......###. SH: 0Dex: 17 ................................. XL:  9 Next: 14% Place: Temple ......._........@........_....... Noise: ---------  Time: 5380.9 (0.0) :j................................. a) +2 sling (drain)  b) +0 sling {Ælfthry .###.......#.........#.......###. Fire: a) +2 sling (drain) {Juan d:12 s :j3h## ##.....##≈≈.....≈≈##.....## ## Zot (5998) # ##...###≈≈.....≈≈###...## # # ##.....#####...#####.....## #:j  ####≈.....≈###.....###≈.....≈####  .##.........#.......#.........##.  .................................  _You open the door. _Found a staircase to the Ecumenical Temple. :j_There is an open door here. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! :j V_There is a staircase back to the Dungeon here.:j/ :jh:jV ###### ###≈.....≈###.....###≈.....≈##  ##.....#####...#####.....## #.  ###≈≈.....≈≈###...## #.##.....##≈≈.....≈≈##..##.#.......#.........#...#.. .:jSWi........_<_.. ######## # ##≈≈.....≈≈##.....## :j|W ###≈≈.....≈≈###...## #.  ##.....#####...#####..:jWX#. ###≈.....≈###.....###≈.....≈####.:jW.........#.......#.........##.. ...............:jWX___:j2_:j_l1.9 (17 _:je7_:j .#.#.##.≈.....≈###.....###≈.....≈####.##.....#####...#####.....## #.##...###≈≈.....≈≈###...## #.  ##.....##≈≈.....≈≈##.....## ##..:j#.#.###._.<._._..#.#.###.  ##.....##≈≈.....≈≈##.....## ##.##...###≈≈.....≈≈###...## #.##.....#####...#####.....## #.≈.....≈###.....###≈.....≈####. #:ju.#.......#.##.........:jH_._.:j=M_.⌠:j~:je2.9 (26:j7_:j|  .#.#.##. #≈.....≈###.....###≈.....≈####. ##.....#####...#####.....## #.##...###≈≈.....≈≈###...## #. ##.....##≈≈.....≈≈##.....## ##. #.#.#.###._.:j;I<._._...#.#.###. ##.....##≈≈.....≈≈##.....## ##.##...###≈≈.....≈≈###...## #. ##.....#####...#####.....## #. #≈.....≈###.....###≈.....≈####. .#.......#.##.:j......._._._.:jD⌠. _Found a bloodstained altar of Trog.:jA3.9 (3:j:5:jI__:jT: #.#.##. ≈.....≈###.....###≈.....≈####...# #.....#####...#####.....## #...# ##...###≈≈.....≈≈###...## #...# #.....##≈≈.....≈≈##.....## ##...# .#.#.:jJ; F###._.<._._.. .#.#.###. #.....##≈≈.....≈≈##.....## ##...# ##...###≈≈.....≈≈###...## #...# #:j; .....#####...#####.....## #...# ≈.....≈###.....###≈.....≈####...##.......#.........##..._._.:j< N_.⌠.:jC :j9D e4.9 (44:jJ I__:j #.#.##.....≈ .....≈###.....###≈.....≈####...# .....#####...#####.....## #...# ...###≈≈.....≈≈###...## #...# .....##≈≈.....≈≈##.....## ##...##.#.:j ###.....≈≈_.<._._..≈.≈#.#.###.....≈ .....##≈≈.....≈≈##.....## ##...# #...###≈≈.....≈≈###...## #...# .....#####...#####.....#:j  .....≈###.....###≈.....≈####...##.......#.........##.....≈..:j P...≈_.:j _._.⌠..≈:j {5.9 (53:j I__:jY ≈#####≈.....≈####...##########.....## #...# ###≈≈.....≈≈###...## #...# ....##≈≈.....≈≈##..##...###.........#..#.....≈.........≈# ._<__..≈#.............≈##.........####.....≈###≈≈.....≈≈### ##...######≈≈.....≈≈###...## #...# .##...#####.....## #...# ≈###.....###≈.....≈####...###.#.......#.........##.....≈........................≈# ._.__.⌠..≈#.....≈#:j :j e6.9 (62:j 7_:j_ #######.....## #...# ###≈≈.....≈≈###...## #...# ≈≈.....≈≈##..##...###.........#..#.....≈# .........≈# _<.__..≈# ..............≈# #.........####.....≈# ##≈≈.....≈≈### ##...### ###≈≈.....≈≈###...## #...# ##...#####.....## #...# ≈###..≈.....≈####...###.#...........##.....≈#.................≈# __:j4 (._.⌠..≈#.......≈####≈#:jF" :j# e7.9 (71:j ( 6 _:jc  ###≈≈.....≈≈## #...# ≈≈.....≈≈##..##...###.........#..#.....≈# .........≈# <.._:jVe _..≈# .............≈# #...####.....≈# ##≈≈.....≈≈### ##...### ###≈≈.....≈≈###@..## #...# ##...#####.....## #...# ≈###.....###≈.....≈####...###.#.......#.........##.....≈# ............._........_⌠..≈# .............≈##.......#.........#≈#####≈.....≈##...####:je Q# _Found a glowing golden altar of the Shining One.:jk :jyl e8.9 (80:j1r 9_:j m≈≈.....≈≈##..##...###.........#..#.....≈# .........≈# <.._.._..≈# ....................≈# #...####.....≈# ##≈≈.....≈≈### ##...### ###≈≈.....≈≈###...## #...# ##...#####..#...# ≈###.....###≈.....≈####...###.#.......#.........##.....≈# ...............≈# _........_⌠..≈#.....≈###:j V#≈#####≈.....≈##...####### ##...## ##.....###...###:j :j} f9.9 (989:jp 7_:j . .#.........#.......###.....≈.........<........_........_...................#.........#.### .##≈≈.....≈≈##.....## ##...## ##...## #...# .#####...#####.....##≈###.....###≈..@..≈####...### ...#.......#.........##.....≈............__⌠#.##.....## ## #...# ##...###.....≈#:j 90.9 (10.0)8:j :j;  .....<........_........_...................#.........#.### .##≈≈.....≈≈##.....## ##...## #:j< w##...## #...# .#####...#####.....##≈###.....###≈.....≈####...### ...#.......#....@....##.....≈............__⌠...##...## ## ##...## ##...........≈#:j*D |1.9 (117:j+J 9_:j  <__...................#.........#.......### .##≈≈.....≈≈##.....## ##...## ###...## #...# .#####...#####.....##≈###.....###≈.....≈####...### ...#.......#.........##.....≈............__⌠...####.... .####.....####........._..≈#:j |2.9 (126:jސ @__:j  ...........#.........#.......### .##≈≈.....≈≈##.....## ##...## ###...## #...# .#####...#####.....##≈###.....###≈.....≈####...### ...#.......#.........##.....≈...._⌠...###..Zot (5986) ..... ..........................≈#:j |3.9 (135:j B_:j :j :j n _There is a glowing golden altar of the Shining One here.:jV  You kneel at the altar of the Shining One.:j/  --more--:jh:j+The Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. :j,[!]: Overview|Powers|Wrath [J/Enter]: join religion:j':j:j ............................≈#dossy the Skirmisher ..#.........#.......###.....≈#Coglin .##≈≈.....≈≈##.....## ##...###Health: 69/69 ======================== ###≈≈.....≈≈###...## #...#Magic: 9/9======================== :j.#####...#####.....## #...#AC: 7Str: 17 .≈###.....###≈.....≈####...###EV: 11Int: 12 ...#.......#.........##.....≈#SH: 0Dex: 17 ............................≈#XL:  9 Next: 14% Place: Temple ......._........@........⌠..≈#Noise: ---------  Time: 5393.9 (0.0) ............................≈#a) +2 sling (drain)  b) +0 sling {Ælfthry ...#.......#.........#......≈#Fire: a) +2 sling (drain) {Juan d:12 s .≈###.....###≈.....≈##...#####Zot (5985) .## ##...## ##.....###...### ##:j6"[m #...# ##...###.....≈# ## ##...## ##...........≈# .####.....####........._..≈# ..........................≈# _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Found a bloodstained altar of Trog. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.:j0 :j :j :j . _:j :jk dossy the Skirmisher (Coglin Hunter)Turns: 5254, Time: 00:14:25 Health: 69/69AC:  7 Str: 17 XL: 9 Next: 14% Magic: 9/9EV: 11 Int: 12 God: Gold: 279SH:  0 Dex: 17 Spells: 8/8 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:10 s:1.0 dpt:10.0} rNeg . . . (100%) i - +0 leather armour {ac:3 enc:4} :jV rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) h - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .f - +1 pair of boots {ac:1 enc:0} Will +....(no gizmo) Stlth ++ HPRegen 0.31/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1:j!h ............................≈#dossy the Skirmisher ..#.........#.......###.....≈#Coglin .##≈≈.....≈≈##.....## ##...###Health: 69/69 ======================== ###≈≈.....≈≈###...## #...#Magic: 9/9======================== .#####...#####.....## #...#AC: 7Str: 17 .≈###.....###≈.....≈####...###EV: 11Int: 12 ...#.......#.........##.....≈#SH: 0Dex: 17 ............................≈#XL:  9 Next: 14% Place: Temple ......._........@........⌠..≈#Noise: ---------  Time: 5393.:jj p9 (0.0) ............................≈#a) +2 sling (drain)  b) +0 sling {Ælfthry ...#.......#.........#......≈#Fire: a) +2 sling (drain) {Juan d:12 s .≈###.....###≈.....≈##...#####Zot (5985) .## ##...## ##.....###...### ## #...# ##...###.....≈# ## ##...## ##...........≈# .####.....####........._..≈# ..........................≈# _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Found a bloodstained altar of Trog. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here. _You kneel at the altar of the Shining One.:jm :jn :j The Ecumenical Temple <________________(Press ? for help) #≈.....###.......#.........#.......###.....≈#  #≈.........................................≈#  #≈.._........_........<........_........_..≈#  #≈.........................................≈#  #≈.....###.......#.........#.......###.....≈#  ###...## ##.....##≈≈.....≈≈##.....## ##...###  #...# ##...###≈≈.....≈≈###...## #...#  #...# ##.....#####...#####.....## #...#  ###...####≈.....≈###.....###≈.....≈####...###  #≈.....##.........#.......#.........##.....≈#  #≈.........................................≈#  #≈..⌠........_[40:j m........_........@........⌠..≈#  #≈.........................................≈#  #≈......#.........#.......#.........#......≈#  #####...##≈.....≈###.....###≈.....≈##...#####  ###...###.....## ##...## ##.....###...###  #≈.....###...## #...# ##...###.....≈#  #≈...........## ##...## ##...........≈#  #≈.._.........####.....####........._..≈#  #≈.....................................≈#  #≈.....##..⌠........_........⌠..##.....≈#  #≈≈≈≈≈≈##.......................##≈≈≈≈≈≈#  #########.....####.....####.....#########:j:Level Map ('X' in the main screen): Esc: Leave level map (also Space or any unused key). Dir.: Move the cursor. Shift-Dir. : Move the cursor in larger steps (7 by default). - or + : Scroll level map 20 grids up or down. .: Start travel (also Enter and , and ;). (Moves cursor to the last travel destination if still on @.) [ or ] : Examine the next higher or lower level. (Moves cursor to the staircase destination if a known staircase is highlighted.) G: View another level by choosing a branch and depth. o: Move the cursor to the next autoexplore target. { or } : Zoom out or in (tiles only). Travel exclusions e: Create a travel exclusion, change its radius, or remove it. R#: Create a travel exclusion with a specified radius or change :jA"its radius to #, where # is a number from 1 to 8. E: Cycle through travel exclusions. Ctrl-E : Erase all travel exclusions on the level. Waypoints w: Set waypoint to current position. W: Cycle through all waypoints on the level.:j% The Ecumenical Temple <________________(Press ? for help)  :j  #≈.....###.......#.........#.......###.....≈#    #≈.........................................≈#  #≈.._........_........<........_........_..≈#  #≈.........................................≈#   #≈.....###.......#.........#.......###.....≈#   ###...## ##.....##≈≈.....≈≈##.....## ##...###  #...# ##...###≈≈.....≈≈###...## #...#   #...# ##.....#####...#####.....## #...#   ###...####≈.....≈###.....###≈.....≈####...###   #≈.....##.........#.......#.........##.....≈#   #≈.........................................≈#  [17:j X#≈..⌠........_........_........@........⌠..≈#  #≈.........................................≈#  #≈......#.........#.......#.........#......≈#   #####...##≈.....≈###.....###≈.....≈##...#####    ###...###.....## ##...## ##.....###...###   #≈.....###...## #...# ##...###.....≈#   #≈...........## ##...## ##...........≈#  #≈.._.........####.....####........._..≈#  #≈.....................................≈#   #≈.....##..⌠........_........⌠..##.....≈#   #≈≈≈≈≈≈##.......................##≈≈≈≈≈≈#   #########.....####.....####.....#########:j............................≈#dossy the Skirmisher ..#.........#.......###.....≈#Coglin .##≈≈.....≈≈##.....## ##...###Health: 69/69 ======================== ###≈≈.....≈≈###...## #...#Magic: 9/9======================== .#####...#####.....## #...#AC: 7Str: 17 .≈###.....###≈.....≈####...###EV: 11Int: 12 ...#.......#.........##.....≈#SH: 0Dex: 17 ............................≈#XL:  9 Next: 14% Place: Temple ......._........@........⌠..≈#Noise: ---------  Time: 5393.:jX9 (0.0) ............................≈#a) +2 sling (drain)  b) +0 sling {Ælfthry ...#.......#.........#......≈#Fire: a) +2 sling (drain) {Juan d:12 s .≈###.....###≈.....≈##...#####Zot (5985) .## ##...## ##.....###...### ## #...# ##...###.....≈# ## ##...## ##...........≈# .####.....####........._..≈# ..........................≈# _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Found a bloodstained altar of Trog. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here. _You kneel at the altar of the Shining One.:j):j+eDungeon Crawl HelpManual Contents :j?PPress one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performan:jUce Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:j :jPLookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup:j/ Describe which? A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  :j 0UK - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - Vehumet:j|0'W - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining One:j9 : Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers: (Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath:jG[ Followers of Okawaru will gain the ability to temporarily increase their skills in combat, and, much later, to deal much faster blows. will eventually gift followers with ammunition, weapons and armour. The most favoured of Okawarumay challenge their foes to honourable single combat. Okawaru likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Okawaru especially likes it when you kill challenging foes. :j`Overview|Powers:j  Okawaru does not appreciate abandonment, and will call down fearful punishment on disloyal followers! Okawaru's most vicious warriors are sent against rebellious servants. Novices find themselves swarmed by packs of ogres and gnolls, while champions are surrounded by titans and elvish blademasters. Okawaru's wrath lasts for a relatively short duration.Powers|Wrath:jis a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to :jQ)enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. :jrFavour - Okawaru is neutral towards you. Granted powers:(Cost):j6Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once.OverviewWrath:jYC Followers of Okawaru will gain the ability to temporarily increase their skills in combat, and, much later, to deal much faster blows. will eventually gift followers with ammunition, weapons and armour. The most favoured of Okawarumay challenge their foes to honourable single combat. Okawaru likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Okawaru especially likes it when you kill challenging foes. :ju_xOverview|Powers:j Okawaru does not appreciate abandonment, and will call down fearful punishment on disloyal followers! Okawaru's most vicious warriors are sent against rebellious servants. Novices find themselves swarmed by packs of ogres and gnolls, while champions are surrounded by titans and elvish blademasters. Okawaru's wrath lasts for a relatively short duration.Powers|Wrath:jIis a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once.OverviewWrath:jo  Describe which?   A - AshenzariB - Beogh  C - Cheibriados D - Dithmenos  E - Elyvilon F - Fedhas :jo  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul :jp Z - Zin1 - the Shining One:j Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  :j g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup:jw :j............................≈#dossy the Skirmisher ..#.........#.......###.....≈#Coglin .##≈≈.....≈≈##.....## ##...###Health: 69/69 ======================== ###≈≈.....≈≈###...## #...#Magic: 9/9======================== .#####...#####.....## #...#AC: 7:jStr: 17 .≈###.....###≈.....≈####...###EV: 11Int: 12 ...#.......#.........##.....≈#SH: 0Dex: 17 ............................≈#XL:  9 Next: 14% Place: Temple ......._........@........⌠..≈#:jр Noise: ---------  Time: 5393.9 (0.0) ............................≈#a) +2 sling (drain)  b) +0 sling {Ælfthry ...#.......#.........#......≈#Fire: a) +2 sling (drain) {Juan d:12 s .≈###.....###≈.....≈##...#####Zot (5985) .## ##...## ##.....###...### ## #...# ##...###.....≈# :j## ##...## ##...........≈# .####.....####........._..≈# ..........................≈# _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Found a bloodstained altar of Trog. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here. _You kneel at the altar of the Shining One.:jD3:j:j :jb uThe Ecumenical Temple <________________(Press ? for help) #≈.....###.......#.........#.......###.....≈#  #≈.........................................≈#  :jN #≈.._........_........<........_........_..≈#  #≈.........................................≈#  #≈.....###.......#.........#.......###.....≈#  ###...## ##.....##≈≈.....≈≈##.....## ##...###  #...# ##...###≈≈.....≈≈###...## #...#  #...# ##.....#####...#####.....## #...#  ###...####≈.....≈###.....###≈.....≈####...###  #≈.....##.........#.......#.........##.....≈#  #≈.........................................≈#  #≈..⌠........_........_........@........⌠..≈#  #≈.........................................≈#  #≈......#.........#.......#.........#......≈#  #####...##≈.....≈###.....###≈.....≈##...#####  ###...###.....## ##...## ##.....###...###  #≈[:j i34m.....###...## #...# ##...###.....≈#  #≈...........## ##...## ##...........≈#  #≈.._.........####.....####........._..≈#  #≈.....................................≈#  #≈.....##..⌠........_........⌠..##.....≈#  #≈≈≈≈≈≈##.......................##≈≈≈≈≈≈#  #########.....####.....####.....#########:jJ.@:jaE#.:j:j5E.#:j5E..:jC @..:j 5..:j   ###...## ##.....##≈≈.....≈≈##.....## ##...###_.:jNq:j............................≈#dossy the Skirmisher ..#.........#.......###.....≈#Coglin .##≈≈.....≈≈##.....## ##...###Health: 69/69 ======================== ###≈≈.....≈≈###...## #...#Magic: 9/9======================== .#####...#####.....## #...#AC: 7:jStr: 17 .≈###.....###≈.....≈####...###EV: 11Int: 12 ...#.......#.........##.....≈#SH: 0Dex: 17 ............................≈#XL:  9 Next: 14% Place: Temple ......._........@........⌠..≈#Noise: ---------  Time: 5393.9 (0.0) ............................≈#a) +2 sling (drain)  b) +0 sling {Ælfthry ...#.......#.........#......≈#Fire: a) +2 sling (drain) {Juan d:12 s .≈###.....###≈.....≈##...#####Zot (5985) .## ##...## ##.....###...### :jC## #...# ##...###.....≈# ## ##...## ##...........≈# :j0.####.....####........._..≈# ..........................≈# _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Found a bloodstained altar of Trog. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here. _You kneel at the altar of the Shining One.:j:j:j<<__..≈#..................≈# ...#.........#.......###.....≈# :j..##≈≈.....≈≈##.....## ##...###≈≈.....≈≈### #...# ..#####...#####.....## #...# ≈###.....###≈.....≈####...#######.....≈#:jN1.....≈#__⌠..≈#....≈# ....#.......#.........#......≈# .:j.≈###.....###≈.....≈##.##### ..## ##...##..###...#:j## .## #...# ##...###.....≈#:j ##...## ##...........≈#####.....####_..≈#:j:jl4.9 (14 _:jT__:j<-y _.<._._..≈#.........≈#.#.#.......###.....≈#.##≈≈.....≈≈##.....## ##...### ..###≈≈.....≈≈###...## #...#.#####...#####.....## #...#.≈###.....###≈.....≈####...###.#.#.##.....≈#.:j?..≈# _._._.⌠..≈#.≈#.#.#.#......≈#.≈###.....###≈.....≈##...#####.## ##...## ##.....###...### ..## #...# ##...###.....≈# ..## ##...## ##.....≈# ...####.....####:j.%._..≈#:j<{5.9 (23:j+?S __:jQ ._.<._._..≈#........≈#.#.#.......###.....≈#.##≈≈.....≈≈##.....## ##...###.###≈≈.....≈≈###...## #...#.#####...#####.....## #...#.≈###.....###≈.....≈####...###.#.#.##.....≈#..≈# ._._._.⌠..≈#.≈#.#.#.#......≈#.≈###.....###≈.....≈#...#####.## ##...## ##.....###...###.## #...# ##...###.....≈#.## ##...## ##.....≈# ....####.....####._..≈# _Found a sparkling altar of Nemelex Xobeh.:j6.9 (32__:j ._.<._._..≈...≈.#.........#.......###.....≈.##≈≈.....≈≈##.....## ##... #...###≈≈.....≈≈###...## #...#.#####...#####.....## #...#.≈###.....###≈.....≈####....#.#.##.....≈..≈ .._._._.⌠..≈.≈.#.#.#......≈.≈###.....###≈.....≈##....## ##...## ##.....##...### #...## #...# ##...###.....≈#.## :j#...## ##.....≈# .....####.....####._..≈#:j{7.9 (41:j@__:j1\._.<._._.........#.........#.......###..... #.....##≈≈.....≈≈##.....## ##... ##...###≈≈.....≈≈###...## #...# #.....#####...#####.....## #...# ≈.....≈###.....###≈.....≈####....#.#.##........_._:j2._.⌠....#.#.#...... ≈.....≈###.....###≈.....≈##... #.....## ##...## ##.....###...###  ##...## #...# ##...###.....≈# .## ##...## ##.....≈#:j*3 .####.....####._..≈# :j::j;e8.9 (50:j6Bd___:jiH...._.<_._.......................#.........#.......###......##≈≈.....≈≈##.....## ##...  ##≈≈.....≈≈###...## #... ##.....#####...#####.....## #... #≈.....≈#####≈.....≈######.........##............:j1___⌠... ...........#.........#..... #≈.....≈###.....###≈.....≈##.....## ##...##..###...# ###...## #...# ##...###.....≈ ##...## ##....≈:j:jWI9.9 (679:j:j&:jl #######......_.<.__ .................#...........#:jn..##≈≈.....≈≈##.....## ##  ##...###≈≈.....≈≈### #  ##.....#######.....## # ##≈.....≈#####≈.....≈#### #.##.........##............._:jz_._⌠..:j'x. #...........#.........#....:jbi≈.....≈###.....###≈.....≈##.....## ##...##..###...# .###...## #...# ##...###.....:j}400.9 (78:jnS__:j pUM ###≈≈.....≈≈## ## ####.........#.......###............_<........_ ................. #..#.........#.......# #..##≈≈.....≈≈##.....## ## 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...#..#..@......#.......# ..##..##≈≈.....≈≈##.....## ..# ##...###≈≈.....≈≈### ..# ##.....#####...#####.....## ##≈.....≈###.....###≈.....≈###.......#...#................... ⌠_........_:jHr Z_....:jz |4.9 (114:j݌ :j Q ..##...........#..........####≈.....≈###.....###≈.....≈#.#..#####...##..##.# ##...###≈≈.....≈≈### ###≈≈.....≈≈##:j4 ###### .... .__<_................###.......#...........#.## ##.....##≈≈.....≈≈##.....##.# ##...###≈≈.....≈≈###.# ##.....#####...#####.....##≈.....≈###.....###≈.....≈##:j| #.......#... .............⌠__:j S_ _Found a blossoming altar of Fedhas.:jG |5.9 (123:j4 8_:j9 M......##.........#.......#........ #...####≈.....≈###.....###≈.....≈ #...#..#####...##..# #...# ##...###≈≈.....≈≈### #...## ###≈≈.....≈≈####### .....__<_........#...#........... #...## ##.....##≈≈.....≈≈##.....# #...# ##...###≈≈.....≈≈###...## #...# ##.....#####...#####.....#  #...####≈.....≈###.....###≈.....≈.##.........#.......#...........:jL |6.9 (132:j6N :j  ≈≈.....##.........#.......# 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#≈.....##.........#.......# #≈. _Found an iron altar of Okawaru.:jd6 4.9 (214:j p  #≈ #≈.....##.........#. ###...####≈.....≈###..... #...# ##.....#####... #...# ##...###≈≈..... ###...## ##.....##≈≈..... #≈.....###.# #≈ #≈.._._........< #≈.. #≈.....###.#... ###...## ##.....##≈≈..... #...# ##...###≈≈..... #...# ##.....#####... ###...####≈.....≈###....:jOq [30m. #≈.....##.........#....... #≈.:jԁ |5.9 (223:jm :j  #≈ #≈.....##.........# ###...####≈.....≈###..... #...# ##.....#####... #...# ##...###≈≈..... ###...## ##.....##≈≈..... #≈.....###.# #≈ #≈.._._........< #≈.. #≈.....###.#... ###...## ##.....##≈≈..... #...# ##...###≈≈..... #...# ##.....#####... ###...####≈.....:j \###..... #≈.....##.........#...... #≈6.9 (232:j :jL3 #≈ #≈.....##.........# ###...####≈.....≈### #...# ##.....#####... #...# ##...###≈≈ ###...## ##.....##≈≈ #≈.....###.# #≈ #≈.._._........< #≈.. #≈.....###.#... ###...## ##.....##≈≈.. #...# ##...###≈≈... #...# ##.....#####... ###...####≈.....≈###.... #≈.....##........:jpH.# #≈7.9 (241:ja #≈ #≈.....##.# ###...####≈.....≈### #...# ##.....##### #...# ##...###≈≈ ###...## ##.....##≈≈ #≈.....###.# #≈ #≈.._._........< #≈.. #≈.....###.#... ###...## ##.....##≈≈.. #...# ##...###≈≈... #...# ##.....#####.. ###...####≈.....≈### #≈.....##.# #≈:jh|8.9 (250:j:ja #≈ #≈.....##.# ###...####≈.....≈### #...# ##.....##### #...# ##...###≈≈ ###...## ##.....##≈≈ #≈.....###.# #≈ #≈.._._........ #≈.. #≈.....###.#... ###...## ##.....##≈≈.. #...# ##...###≈≈.. #...# ##.....##### ###...####≈.....≈### #≈.....##.# #≈9.9 (2659:jk:j #≈ #≈.....##.# ###...####≈.....≈### #...# ##.....##### #...# ##...###≈≈ ###...## ##.....##≈≈ #≈.....###.# #≈ #≈..._..... #≈.. #≈.....###.#... ###...## ##.....##≈≈.:ji #...# ##...###≈≈ #...# ##.....##### ###...####≈.....≈### #≈.....##.# #≈:j20.9 (278:j:j :jW_There is an iron altar of Okawaru here.:jMN  You kneel at the altar of Okawaru.:j֜/  --more--:j:jWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--):j>Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion:j :jO :jD #≈................... dossy the Skirmisher#≈.....##.........#.. Coglin###...####≈.....≈###. Health: 69/69 ========================#...# ##.....##### Magic: 9/9========================#...# ##...###≈≈. AC: 7Str: 17###...## ##.....##≈≈. EV: 11Int: 12#≈.....###.......#... SH: 0Dex: 17#≈................... XL:  9 Next: 14% Place: Temple#≈..@........_....... Noise: ---------  Time: 5420.9 (0.0)#≈................... [:j0 q40ma) +2 sling (drain)  b) +0 sling {Ælfthry#≈.....###.......#... Fire: a) +2 sling (drain) {Juan d:12 s###...## ##.....##≈≈. Zot (5958) #...# ##...###≈≈.#...# ##.....##### ###...####≈.....≈###. #≈.....##.........#.. #≈...................  _Found a sparkling altar of Nemelex Xobeh. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here. _Found an iron altar of Okawaru. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.:j a  Okawaru welcomes you!:j /  --more--:jt:j  of Okawaru ......1.9 (17 _:j :j1:jA:jJThe Ecumenical Temple <________________(Press ? for help) #≈......#.........#.......#.........#......≈#  #≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#  :j%K(#≈.........................................≈#  #≈.....##.........#.......#.........##.....≈#  ###...####≈.....≈###.....###≈.....≈####...###  #...# ##.....#####...#####.....## #...#  #...# ##...###≈≈.....≈≈###...## #...#  ###...## ##.....##≈≈.....≈≈##.....## ##...###  :jwK#≈.....###.......#.........#.......###.....≈#  #≈.........................................≈#  #≈..@........_........<........_........_..≈#  :jK#≈.........................................≈#  #≈.....###.......#.........#.......###.....≈#  :jCL,###...## ##.....##≈≈.....≈≈##.....## ##...###  #...# ##...###≈≈.....≈≈###...## #...#  #...# ##.....#####...#####.....## #...#  ###...####≈.....≈###.....###≈.....≈####...###  #≈.....##.........#.......#.........##.....≈#  :juL6#≈.........................................≈#  #≈..⌠........_........_........_........⌠..≈#  :jL#≈.........................................≈#  #≈......#.........#.......#.........#......≈#:j=@<:j̍ :jS :j #≈................... dossy the Skirmisher#≈.....##.........#.. 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You kneel at the altar of Okawaru. _Okawaru welcomes you!:j :jA :j #≈.#≈.....##.#.###...####≈.....≈###.#...# ##.....#####.#...# ##...###≈≈.###...## ##.....##≈≈.#≈.....###.#.#≈.#≈..__.#≈.#≈.....###.#.###...## ##.....##≈≈.#...# ##...###≈≈.#...# ##.....#####.###...####≈.....≈###.#≈.....##.#.#≈.:j {2.9 (16:jG :jgW #≈.#≈.....##.#.###...####≈.....≈###.#...# ##.....#####.#...# ##...###≈≈.###...## ##.....##≈≈.#≈.....###.#.#≈.#≈.._._.<#≈.#≈.....###.#.###...## ##.....##≈≈.#...# ##...###≈≈.#...# ##.....#####.###...####≈.....≈###.#≈.....##.#.#≈.:jZ :jE[ e3.9 (25:j` :j \#≈.#≈.....##.#.###...####≈.....≈###.#...# ##.....#####.#...# ##...###≈≈.###...## ##.....##≈≈.#≈.....###.#.#≈.#≈.._.:jl m_.<.#≈.#≈.....###.#.###...## ##.....##≈≈.#...# ##...###≈≈.#...# ##.....#####.###...####≈.....≈###.#≈.....##.#.#≈.:j {4.9 (34:j :j(3 #≈.#≈.....##.........#.###...####≈.....≈###.#...# ##.....#####...##...# ##...###≈≈.###...## ##.....##≈≈.:j)4 $#≈.....###.#.#≈.#≈.._._.<.#≈.#≈.....###.#.###...## ##.....##≈≈.#...# ##...###≈≈.#...# ##.....#####...####...####≈.....≈###.#≈.....##.........#.:j4 "#≈.:jx< {5.9 (43:jB :j #≈.#≈.....##.........#.###...####≈.....≈###.....##...# ##.....#####...##...# ##...###≈≈.....≈###...## ##.....##≈≈.....≈#≈.....###.#.#≈.#≈.._._.<.#≈.#≈.....###.#.###...## ##.....##≈≈.....≈#...# ##...###≈≈.....≈#...# ##.....#####...####...####≈.....≈###.....##≈.....##.........#.#≈.:jؓ {6.9 (52:j :j #≈.#≈.....##.........#.####...####≈.....≈###.....##...# ##.....#####...##...# ##...###≈≈.....≈###...## ##.....##≈≈.....≈#≈.....###.#.#≈.#≈.._._.<.#≈.#≈.....###.#.###...## ##.....##≈≈.....≈#...# ##...###≈≈.....≈#...# ##.....#####...####...####≈.....≈###.....##≈.....##.........#.##≈.:j :jZ e7.9 (61:j :j( #≈.#≈.....##.........#.#.###...####≈.....≈###.....##...# ##.....#####...##...# ##...###≈≈.....≈≈####...## ##.....##≈≈.....≈≈##≈.....###.#.##≈.#≈.._._.<.#≈.#≈.....###.#.####...## ##.....##≈≈.....≈≈##...# ##...###≈≈.....≈≈##...# ##.....#####...####...####≈.....≈###.....##≈.....##.........#.#.#≈.:j) :jU0 :j 1 e8.9 (70:j6 :jr #≈.#≈.....##.........#.#.###...####≈.....≈###.....###≈#...# ##.....#####...##...# ##...###≈≈.....≈≈####...## ##.....##≈≈.....≈≈##≈.....###.#.#.#≈.#≈.._._.<.#≈.#≈.....###.#.#.###...## ##.....##≈≈.....≈≈##...# ##...###≈≈.....≈≈##...# ##.....#####...#:jr ###...####≈.....≈###.....###≈#≈.....##.........#.#.#≈.:jz :jz f9.9 (849:j :j ?#≈.#≈.....##.........#.#.###...####≈.....≈###.....###≈.#...# ##.....#####...#####.#...# ##...###≈≈.....≈≈####...## ##.....##≈≈.....≈≈##.#≈.....###.#.#.#≈.#≈.._..<.#≈.#≈.....###.#.#.###...## ##.....##≈≈.....≈≈##.#...# ##...###≈≈.....≈≈##...# ##.....#####...#####.###...####≈.....≈###.....###≈.#≈.....##.........#.#.#≈.30.9 (98:j :j   #≈.#≈.....##.........#.#.###...####≈.....≈###.....###≈.#...# ##.....#####...#####.#...# ##...###≈≈.....≈≈###.###...## ##.....##≈≈.....≈≈##.#≈.....###.#.#.#≈.#≈.._._<.#≈.#≈.....###.#.#.###...## ##.....##≈≈.....≈≈##.#...# ##...###≈≈.....≈≈###.#...# ##.....#####...#####.###...####≈.....≈###.....###≈.#≈.....##.........#.#.#≈.There is a blossoming altar of Fedhas here.:jWs 1.9 (10.0)7 _:jy :j / #≈.#≈.....##.........#.#.###...####≈.....≈###.....###≈.#...# ##.....#####...#####.#...# ##...###≈≈.....≈≈###.###...## ##.....##≈≈.....≈≈##.#≈.....###.#.#.#≈.#≈.._._.:j E<._#≈.#≈.....###.#.#.###...## ##.....##≈≈.....≈≈##.#...# ##...###≈≈.....≈≈###.#...# ##.....#####...#####.###...####≈.....≈###.....###≈.#≈.....##.........#.#.#≈.:j} :j f2.9 (116:j+ :je #≈. #≈.....##.........#.......#. ###...####≈.....≈###.....###≈.#...# ##.....#####...#####.#...# ##...###≈≈.....≈≈###. ###...## ##.....##≈≈.....≈≈##. #≈.....###.#.#. #≈. #≈.._._.<.:j\_. #≈. #≈.....###.#.#. ###...## ##.....##≈≈.....≈≈##.#...# ##...###≈≈.....≈≈###.#...# ##.....#####...#####. ###...####≈.....≈###.....###≈. #≈.....##.........#.......#. #≈.:j73.9 (125:j3g ≈. ≈.....##.........#.......#....####≈.....≈###.....###≈.#...# ##.....#####...#####.:j%h#...# ##...###≈≈.....≈≈###...#...## ##.....##≈≈.....≈≈##. ≈.....###.#.#. ≈. ≈.._._.<._. ≈. ≈.....###.#.#.:jh...## ##.....##≈≈.....≈≈##.#...# ##...###≈≈.....≈≈###...##...# ##.....#####...#####....####≈.....≈###.....###≈. ≈.....##.........#.......#. ≈.:jIt:jLuf4.9 (134:j|:jҶ ......##.........#.......#. #...####≈.....≈###.....###≈.....≈ #...# ##.....#####...#####.....# #...# ##...###≈≈.....≈≈###...# #...## ##.....##≈≈.....≈≈##.....# .....###.#.:j#. ..._._.<._. ......###.#.#. #...## ##.....##≈≈.....≈≈##.....# #...# ##...###≈≈.....≈≈###...# #...# ##.....#####...#####.....# #...####≈.....≈###.....###≈.....≈ .....##.........#.......#. .:j]|5.9 (143:j:j%K##.........#.......#. ...####≈.....≈###.....###≈.....≈# ...# ##.....#####...#####.....# ...# ##...###≈≈.....≈≈###...## ...## ##.....##≈≈.....≈≈##.....####.#.#.# ._._.<._.###.#.#.# ...## ##.....##≈≈.....≈≈##.....# ...# ##...# ...# ##.....#####...#####.....# ...####≈.....≈###.....###≈.....≈###.........#.......#.:j]:j.f6.9 (152:j:j##.#.......#.#####≈.....≈###.....###≈.....≈## ##.....#####...#####.....## # ##...###≈≈.....≈≈###...## ## ##.....##≈≈.....≈≈##.....## ###.#.#.# _._.<._.###.#.#.### ##.....##≈≈.....≈≈##.....## # ##...###≈≈.....≈≈## ##.....#####...#####.....## ####≈.....≈###.....###≈.....≈###.#.......#.#:j$ :j!f7.9 (161:j(:j##.#.......#.# .####≈.....≈###.....###≈.....≈# .# ##.....#####...#####.....## # ##...###≈≈.....≈≈###...## ## ##.....##≈≈.....≈≈##.....## ####.#.#.# ._.<._.###.#.#.# .## ##.....##≈≈.....≈≈##.....## # .# ##..# ##.....#####...#####.....## ####≈.....≈###.....###≈.....≈###.#.......#.#8.9 (170:j##.#.......#.##. ####≈.....≈###.....###≈.....≈# # ##.....#####...#####.....## # # ##...###≈≈.....≈≈###...## # ## ##.....##≈≈.....≈≈##.....## # .###.#.#.###._.._. .###.#.#.###. ## ##.....##≈≈.....≈≈##.....## # # ##...###≈≈.....≈≈###...## # # ##.....#####...#####.....## # :j####≈.....≈###.....###≈.....≈# .##.#.......#.##.:j:jg9.9 (1839:j:jS:jz _There is a staircase back to the Dungeon here.:jߋ:ju:j:j$:j8s40.0)8 _:j+:jyDungeon:626912) Gem (4197) :jc ###....  ##.......  #........  ...=......  ###+###..........  #ß....#....#  #.###.##  +.#@'.'..........#  #.###.#  #....ß#.....  ###+###...........  #..#......>..... #.#............ #......######## #########....## ###.....#:jz-2.4 (2.505 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.:j u:jt::j?:jou###.... ##. #. ...=...... ###+###.......... #ß....#....# #.###.#.# +.#>@.'.# #.###.#. #....ß#.... ###+###.....  :jĔ3.4 (1.0094 _:jo  ###.... # #........  ...=...... ###+###.......... #ß....#..........# #.###@#..........# +.#>'.'.# #.###.#... #....ß#..... ###+###...........#..#......>.....#.#............ #......###############....#There is an open door here.:jV4.4 (283 _:j:jj9 ###.... ##. #.. ...= ###+###. #ß..@.#.# #.###.#..........# +.#>'.'..........# #.###.#........... #....ß#......###+###............#...>..... #.#............ #......########:j:jn5.4 (372:j:j&:j^,:jI2:jfj:jk:j:p:jyy,:ju.>':j:j+%0:jv:j(W _Could not explore, unopened door.:jU ###.'6.4 (161 _You open the door.:j3:j:j:j:j:j:jܮ:jW ###.... ##. #####. #.. ...=...... ###'###. #ß.@..#.# #.###.#.# +.#>'.'...# #.###.#..... #....ß#.. ###+###... # #..#.....>..... #.#......  #......#:j:ji750:j :jyamM ### ##...####........  #......=...... ###@### ß...#.###.#..:jFb%+.#>'.'....##.###.#..............:jSj:jko8.4 (2489:jp:j7 ###....##.......#####........ #......=......###'###.......... #ß@...#.# #.###.#.# +.#>'.'....# #.###.#..... #....ß#.... ###+###... ## #..#......>..... . #.#............ . #......########There is an open door here.:j:ju9.4 (338 _:j:j###....##.......#####. #......=......###'###.... #ß....#.# #@###.#.# +.#>'.'...# #.###.#.. #....ß#... ###+###... ### #..#......>..... .. #.#............ .. #......######## .##########....##:jh50.4 (427:j :j:j :j:jzQ :j:R :jW :jX :j] :j[j .'...:j|k :jr :jz %0:j} :j W _Could not explore, unopened door.:jr:jC:j:j:j #..Y)'#####Y   ice beast (asleep):jw7  You open the door.:jkn1.4 (116:j3:j[ _You encounter an ice beast.:j{:j{:j:j:j:jC ))Y  drained)You shoot a sling bullet. The sling bullet hits the ice beast.  You drain the ice beast.:j )The ice beast is moderately wounded.You shoot a sling bullet.:j! K.Y:jg ':jf ===2.5 (1.105) Rev :j :j d _The sling bullet closely misses the ice beast.:j 3:jk :j ,:jx ) very drained)You shoot a sling bullet. The sling bullet hits the ice beast.  You drain the ice beast.:j3 )The ice beast is severely wounded.You shoot a sling bullet.:j G)Y:j :jX :j {308994) Rev+ :j :j d _The sling bullet closely misses the ice beast.:jb:jc:jj:jn:jcq:j$~}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.:j  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.:jM  The ice beast is severely wounded.4.6 (1.183 _The ice beast barely misses you.:j{Cdossy the SkirmisherCoglin of Okawaru ......###....Health: 69/69 ========================##.......Magic: 9/9========================#####........AC: 7Str: 17#......=......EV: 11Int: 12###'###.......... SH: 0Dex: 17#ß....#..........# XL:  9 Next: 14% Place: Dungeon:6#@###.#..........# Noise: ===------  Time: 5454.6 (0.0)#...)Y.#>'.'..........# a) +2 sling (drain)  b) +0 sling {Ælfthry######.###.#........... Fire: a) +2 sling (drain) {Juan d:12 s#....ß:j(D#........... Zot (26898) Gem (4183) Rev+ ###+###........... ####..#......>..... Y   ice beast (very drained) ..#.#............ ..#......######## .##########....##You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is severely wounded. _The ice beast barely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, heavily drained, 67% to hit):jEdossy the SkirmisherCoglin of Okawaru ......###....Health: 69/69 ========================##.......Magic: 9/9========================#####........AC: 7Str: 17#......=......EV: 11Int: 12###'###.......... SH: 0Dex: 17#ß....#..........# XL:  9 Next: 14% Place: Dungeon:6#@###.#..........# Noise: ===------  Time: 5454.6 (0.0)#...)Y.#>'.'..........# a) +2 sling (drain)  b) +0 sling {Ælfthry######.###.#........... Fire: a) +2 sling (drain) {Juan d:12 s#....ß:j+G#........... Zot (26898) Gem (4183) Rev+ ###+###........... ####..#......>..... Y   ice beast (very drained) ..#.#............ ..#......######## .##########....## _The ice beast barely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, heavily drained, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.:jM Aim: an ice beast (severely wounded, heavily drained, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.drain the ice beast.:j^  The ice beast is almost dead.The ice beast hits you but does no damage.:j_w5.7 (1.172) Rev* :jg:jhV _The ice beast barely misses you.:j}(dossy the SkirmisherCoglin of Okawaru ......###....Health: 69/69 ========================##.......Magic: 9/9========================#####........AC: 7Str: 17#......=......EV: 11Int: 12###'###.......... SH: 0Dex: 17#ß....#..........# XL:  9 Next: 14% Place: Dungeon:6#@###.#..........# Noise: ===------  Time: 5455.7 (0.0)#...)Y.#>'.'..........# a) +2 sling (drain)  b) +0 sling {Ælfthry######.###.#........... Fire: a) +2 sling (drain) {Juan d:12 s#....ß:j)#........... Zot (26897) Gem (4182) Rev* ###+###........... ####..#......>..... Y   ice beast (very drained) ..#.#............ ..#......######## .##########....##The ice beast is almost dead.The ice beast hits you but does no damage. _The ice beast barely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, heavily drained, 67% to hit):j-dossy the SkirmisherCoglin of Okawaru ......###....Health: 69/69 ========================##.......Magic: 9/9========================#####........AC: 7Str: 17#......=......EV: 11Int: 12###'###.......... SH: 0Dex: 17#ß....#..........# XL:  9 Next: 14% Place: Dungeon:6#@###.#..........# Noise: ===------  Time: 5455.7 (0.0)#...)'.#>'.'..........# a) +2 sling (drain)  b) +0 sling {Ælfthry######.###.#........... Fire: a) +2 sling (drain) {Juan d:12 s#....ß#[40:jm........... Zot (26897) Gem (4182) Rev* ###+###........... ####..#......>..... Y   ice beast (very drained) ..#.#............ ..#......######## .##########....## _The ice beast barely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, heavily drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!:jP):jo)  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (almost dead, heavily drained, 67% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!  Okawaru accepts your kill.:j'':j4 w206.7 (161:j2:j/ _You shoot a sling bullet.:j q###....##.......#####. #......=......###'###.... #ß....#.#.####.###.#..#...)@.#>'.'.. ######.###.#. #....ß#. ###+### #### #..#>.. #.#....... #......#################....##.#......#.....:jo ---750:j :j Q _There is an open door here.:jL ###.... ##. #####. #......=...... ###'### #ß....# #.####.###.# #...@'.#>'.':j ######.###.# #....ß# ###+###  #### #..#......>#.. #.#. #...... ...# #....## ...# ##......#.....#:j:jg---84:j*&79 _:j:jbP _You see here a +0 trident.:j1 :j; :j :j.# :j,' o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j :jq :jݿ :j8 :j :j P:j 7g ###.... ##. #####. #......= ###'#### #ß....# #.####.###.# #..@)'.#>'.' ######.###.# #....ß# ###+### #### #..#......>#..:jN8 #.#. #...... ....# #....## ....# ##......#.....#:j,@:jAc938) Rev+ :jlA_:jDG:j#. ###.. #####. #####... #......=.. ###'### #. #ß....#:jȂ #.####.###.# #.@.)'.#>'.' ######.###.# #....ß# ###+### # #### #..#......> .###.. #.#:j#. #...... .....# #....## #....# ##......#.....#:j:jo60.7 (227:j:j #.# ### ... ## ###.# ##### ...# #......= ..# ###'### #.# #ß....# #.####.###.# #@..)'.#>'.' ######.###.# #....ß# # ###+### .# #### #..#......>.###..:j  #.#. #...... #.....# #....##  #....# ##......#.....#:jc:jn1.7 (316:j:jM... #.# ### ... #########......# #......=..# ###'## #ß...####.###.#...)'.#>'.'######.###. #....ß #:j*###+###......:j":jo#n2.7 (405:j(:jk$WM#.#... #.# ### ... #########...##...# #......=#....# ###'## #ß...####.###.#...)'.#>'.'######.###.#....ß#......:je,g3.7 (589:jB-94) Rev :j3:jsM...#.#... #.# ### ... ## #######...# #......=:ju#...@# ###'###...#.# #ß...#.. #.####.###.### #...)'.#>'.'######.###.#......:j}:j~n4.7 (683:j:j;z ... #.# ... #.## ### ... ## ###.# ##### ##...# #......= #..@.# ###'### #...#.# #ß....#:j #..##.####.###.# ### #...)'.#>'.' ######.###.# . #....ß# .# ###+### ..# #### #..#...... #..###.. #.#:j:jn5.7 (772:j_:j"... #.# ... #.##### ...:j{##..###.# ###...# #......=..# ###'###..#.# #ß....# #..##.####.###.# ### #...)'.#>'.' ######.###.# .. #....ß# ..# ###+### ...# #### #.. :j] #..###.. #.#  #....... #......#:j :j!n6.7 (861:j(:j2a+ ... #.# ... #.###  .... ## ###.# ##### ##...# #......= ##....# ###'### #.@.#.# #ß....# #..##.####.###.# #####...)'.#>'.':jb7 ######.###.#  .. #....ß#  ..# ###+###  ...# #### #..# #..###.. #.# #. #......:ji:jPjs7.7 (950) :jo:jr... #.# ...  #.### ### .... #.# #####.....# #......=##.@..# ###'###.#...#.# #ß....#.:j¬#..##.####.###.#.#####...)'.#>'.'. ######.###.#. .. #....ß#. ..# ###+## ...# #####..#.#..###.. #.#:j:js8.7 (10.0)469:jx:jG_. ... #.# ...  #.### ### .... #.# #####.....# #......=##....# ###'###.#...#.# #ß....#.#..##.####.###.#.:j#####...)'.#>'.'. ######.###.#. . #....ß#. .# ###+## ..# #####..#.:j:jXQ9.7 (113:j8:jI:jc 6 _Found a sacrificial altar of Ru.:jb :jd :ji :jln :jp :jy S.....#.:jly <....):jz :j :j ... ._. ... #.# ...  #.####.####.# ####...:.......# ##@# #####......# #......=##....# ###'###.#...#.# #ß....#.#..##.####.###.#.#####...)'.#>'.'. ######.###.#. #....ß#. # ###+##:j :j u70.7 (1.0)27:jp :j M##.##._...##.## ...####.####.# ####...:.@.....# ##:j ######.##########... ##...# #......=##....# ###'###...#.# #ß....#......# :j" 1.7 (216:j/# :j\ ]##.## #... ._. # ... #.##.## .... #.####.####.# ###.:jw] #...:..@....# ##.######.##########.##...# #......=.##....# ###'###.#...#.# #ß....#.#..##.####.###.#.#####...)'.#>'.'.######.###.#.#....ß#.:jD^ :j]f :jf n2.7 (305:jhl :je  ##.## #... ._. # ... #.##.## .... #.####.####.# ### #...:.@.....# ## ######.########## ##...# #......= ##....# ###'### #...#.# #ß....# #..##.####.###.# #####...)'.#>'.' ######.###.# #....ß#:j= :j o3.7 (4794:j :j K ##.## #...# ._. # ... # #.##.##.# ..... #.####.####.# ### #...:@......# ##:j \ ######.########## ##...# #......= ##....# ###'### #...#.# #ß....# #..##.####.###.# #####...)'.#>'.' ######.###.# . #....ß#:j :j{ n4.7 (583:j :j6 ##.## #...# ._. # ... # #.##.##.# .....:j6 #.####.####.# ### #...@.......# ## ######.# ##...# #......= ##....# ###'### #...#.# #ß....# #..##.####.###.# #####...)'.#>'.' ######.###.# .. #....ß#:jI@5.7 (672:jE:jOd  You pick up a book of the Fortress and begin reading...:jPn6.7 (761:jU:jtZG _You add the spell Fortress Blast to your library.:jzu:j,.....:jh ##.## #...# ._. # ... #:joU #.##.##.## ..... #.####.####.#  #..@........# ## ######.# ##...# #......= ##....# ###'### #...#.# #ß....# #..##.####.###.# #####...)'.#>'.' ######.###.#  .. #....ß#:jx:jyn7.7 (150:j:j#. ##.###. #...#.. ._.#.# ... ##.#.##.##.# #. ..... #.####.####.#  #.@.........# ## ######.# ##...# #...... ##....# ###'### #...#.# #ß....# #..##.####.###.# #####...)'.#>'.' ######.###.# .. #....ß#:j:jAo8.7 (2459:j":j | #.# ##.## #.# #...# ... ._. #.# ... # #.#.##.##.# #.# ..... #.####.####.#  #@..........# ## ######.# ##...# # ##....# ###'### #...#.# #ß....# #..##.####.###.# #####...)'.#>'.' ######.###.# .. #....ß#:jG 9.7 (338:j| eM #.##.# #...#... ._.  ... .##.##.# ..... ####.####.# ...........# ########.########## ## #....##....# ###'###.:jć 80.7 (427:j6 :j M #.##.# #...#... ._.  ... .##.##.# ..... ####.####.# ...........# ########.############...# #.....:j :jp n1.7 (516:j :j M. ##. .##.###.#.#...#... ._.  ... .##.##.# ..... ####.####.# ...........# ########.##########.:j 2.7 (605:j! :jb` M##. ## . # #.#.##.###.##.#.#...##........_..  ... .##.##.# ..... ####.####.# #...........# ##:j|b 3.7 (7694:jh :jR qM##. :j s## #.# . # #.#.##.###.#.#...##...@...._.. ####.#.#...# .##.##.# ..... #.####.####.#:j :j n4.7 (883:jg :j ### #.. #.#### #.#.. # #.#.##.## #.##.#.#...#.#....@..._...####.#.#...#.# #.#.##.##.# #.#...... #.####.####.# ##.....# ##.######.#.##...# #.##....# ###'###.:jf :j n5.7 (972:j :j: &:j#[ ### #.. #.#### #.#.. # #.#.##.## #.##.#@#...#. #........_.... ####.#.#...#.# #.#.##.##.##.#......#.####.####.# ###...........# ######.########### #......=:j~_ 6.7 (10.0)61:jv :j 7M## ##. ..###.#### ......# #.#@##.## #.##.#.#...#. #........_....####.#.#...##.#.##.##.#.#:jt 7.7 (1150:jm :j ### ###.. .. #.####.####  #.#.@.....## #.#.##.##.##.##.#.#...#. #........_.... ####.#.#...#.##.#.##.##.##.#...... #.####.####.# ####...........# :j:$ :j$ ,8.7 (12:j$ .449:j@% :j) :j j ....#...### .### #.. ... #.####.#### #.#..@....# # #.#.##.##.# #.##.#.#...#. :jk #........_.... ####.#.#...#.##.#.##.##.# #.#...... ##.####.####.# ###.#.....# ##.:js :jt o9.7 (1338:jy :jJ t.. .. ##. #.. ### ##.### #.. .... :jE )#.####.#### #.#...@...# # #.#.##.##.# #.##.#.#...#. #........_.... ####.#.#...#.##.#.##.##.# #.#...... # #.####.####.# ###.#.....# ##.:j :jS p90.7 (1427:j^ :j M#. ..# #.. ######.#######...........#####@#### #.#...... #.#.##.##.###.#.#...#.##........_.....#...#.##.##.##.####.#:j :j  o1.7 (1516:j :jA 5M#.#. ..#.# #.. #####.######.....@.....##.####.####.# #.#.......#:j  #.#.##.##.##.##.#.#...#.##...#.#...:j :jH o2.7 (1605:j :j9 !M#....##...#.. ..#.# #..# ######@######.........#.####.####.# #.#......# #.#.##.##.###.##:jp :j_ p3.7 (17594:j :j.# ... # ..#....##..#.....#.... ##.# :jd #.@# ######.###### #...........# #.####.####.# #.#.......## #.#.##.##.##.##.#.#...#.##........_....####.#.#...#.#:j;!:j "o4.7 (1883:j&:jeM## ##.. # ... ..#....##..#...##...#......#.# #.....### #..# #####.#####.........#.####.####.#.:j }:j~o5.7 (1972:j:jwM .#### ##....# ....#..#.....##...##...##...#...........# #@....###.#...# #..# ....######.######..#...........# ...:j6.7 (2061:j!:j#...## .## ##..# :j)$..# ....# ..#....# .# #..#...# #...##...#..# .#.# #.@...# :jk$##.#...# #..##....# ######.######.#...........# .#.####.####.# #:j$#.#.......## #.#.##.:j$.##.# :j,:j7.7 (2150:j5o . .#### ##..# ....# :jP6u.# .# #..#...#:j7 #...##...#..#.......@..#.#:j7#######.....# ##.#...#  :js8h#..##....# ######.######... #...........# ..:j^9o   orc (asleep) #.####.####.# # #.#.......# # #.#.##.##.#:jD  You encounter an orc. It is wielding a +0 flail.:jM:jPw8.7 (22439 _:jBX:j^:j:j:jW:j:j}:j7 ))))))o  You shoot a sling bullet. The sling bullet hits the orc.:j )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!:j(:jˏ 8......===9.7 (1.0)38) Rev  _Okawaru accepts your kill.:jT:j:j<:j:jL:j...........:j:jo:j|g .#). .# #.. .## ..## ##..# ..#..# ....#  ....#....# .# #..#...# #...##..@#..# ..........#.# #######.....# ##.#...#  #..##....#######.######...#...........#...#.####.####.# .# #.#.......#---50027:j:jX.# . .#  .o. .# ). .#. .# #.. #.. .## ..##..##..# ..#..#.....#  ....#....# .# #..#@..# #...##...#..# ..........#.# #######.....# ##.#...# #..##....# o   orc wizard (asleep)######.######...#...........#...#.####.####.# .#:j  You encounter an orc wizard. It is wielding a +0 dagger.:j:j---1.7 (216)  _:j:jX 3:j^ :jc :je :j t )))))o  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!:j  (very drained)  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.:j oThe orc wizard is heavily wounded.You hear a shout!:j G.o:j_ ....o   orc priest (wandering:j )o   orc wizard (very drained)===2.7 (105) Rev :ju  _You encounter an orc priest. It is wielding a +0 club.:j:jհ:j:j :jҾ:j ))))You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.:jDU ))The orc wizard is heavily wounded.You shoot a sling bullet.:j. .oThe sling bullet closely misses the orc wizard.:j]G.o:j,G.....o:j$ :j{3494) Rev+ :jr0B _The orc priest shouts!:jw :jw :js B:j w ))))You shoot a sling bullet.:j' w) _The orc priest shouts!  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.  You kill the orc wizard!:jr. <):jӴ y oOkawaru accepts your kill.:jz )...o 2 orc priests  You encounter an orc priest. It is wielding a +0 short sword.:j[ :jX :jl q1483:j&u :j*z l _The orc priest looks satisfied for a moment. :j  :j :j# :jd' :jj+ :j7 )))))(1 very drained)  You shoot a sling bullet. The sling bullet hits the orc priest.  You drain the orc priest. :jt  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest. :j[. :jů .)...   orc priest (  The orc priest is almost dead. :j2#572) Rev*  :j/- _The orc priest looks braver for a moment. :j 3 :j  :j|  :j  :j ( )You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!))))) :jg r )Okawaru accepts your kill. :jG r).)... :jL q3661 :jR  :jJW / _You shoot a sling bullet. :jR_ :j :jGI..# :j :jO: .#.# .# . ..#  .).. ..# ). o.#. ..# #.. #). #.## #..##..# ..#..#.....#  ....#..@.# .# #..#...# #...##...#..# ..........#.# #######.....###.#...# o   orc priest #..##....#######.######...#...........#... :j3~  An orc priest comes into view..o0 :jܬ---7.7 (150 _ :j]  :jG^ 9--- :jBe  :j1j  :jm  :jv )))) You shoot a sling bullet. The sling bullet hits the orc priest. :j  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest. :jG.o :jd+... :j1t===8429 :j :jmc _The orc priest is severely wounded. :j :jS :j :j :j :j )You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest! :jE))) :je`r )Okawaru accepts your kill. :j4C)... :jox59.8 (1.138 :j$$  :j!_You shoot a sling bullet. :jD}  :j ~  :j  :jЉ  :j.  :j ". :jf  :j  :jL  ## .#.#.# . ..# .).. ..# :j|  ). ..#. ..#.. #). #.## ..##..##..#..#.# #....#....# .#..##..#...# #...##...#..# ......#.########.....# ##.#...# :j #..##....# ######.######... :j ---10027 :j C.. .. ##.. #. .#.##..# . ..# .)..# ..# ). ..#. ..# #.. #). #.## ..##..##..# ..#..#.@...# #....#....# .#..##..#...# #...##...#..# ..........#.# #######....# ##.#...# #..##....#  ######.######... :j&W---1.8 (216 :jX :j .. .. ## ... #. .#.# #..##. #..# .)..#...# ). ..#....# #.. #).##.## ..##..##..# ..#..#@....# #....#....# .#..##..#...# #...##...#..# ........#.# #######.....# ##.#...# #. :jc.##....#  ######.######... :j% :jn2.8 (305 :j۵ :j :jeM.. .# ... .. ###... #. .#.##..##. #.. #.)..#..). ..#....# #.. #).##.## ..##.@##..#..#..#.... #....#....#..##..#. :j^#...##...#..#..# :j :j3.8 (4394) Rev+  :j :j###  .#  .. ##. #. .#.#.##. #..# #.)..#...# :j ).#..#....##.. #@.##.## ..##..##..#..#..#.....# #....#....# .#..##...# #...##..# ..........#.########.....# ##.#...# :j04.8 (583 :jF #### ..... .#### .....##. #...#.#.##..#..# #.)..#...# ).#.@#....#..##).##.## #..##..##..#...#..#.....#.. #....#....#...#..## :jF...#. #...##..# ..........#.########.....#Items here: )) [ ††. :j[ :j_u5.8 (672 _ :jѩ :jJr####### ...... .#####. .....##. #...#.#.##..#..# #.@..#...##...).#..#....##..##..##).##.### #..##..##..# ...#..#.....# ...#....#....# ...#..##..#...#..#...##...#..# ..........#.# :j :j6.8 (761) Rev  :ja :j$  Things that are here: :j>@  ### ........##### #....?.....## #...##...#.# #..##..#..# #@)..#...# #...).#..#....# #..##..##).##.## # #..##..##..# ...#..#.....# ...#....#....# ...#..##..#..# ..#...##...#..#  .#.#a +0 club; an orc corpse :jbJ :j.Ku7.8 (850 _ :jqQ :jM########## ........##### #....?.....##...##...##.@##..#.#.)..#....).#..#....# ..##..##).##.##. #..##..##..##..#.# :j :j"o8.8 (9419 :jX :jfM########## #........##### #....?.....##..##..##..#...#.)..#...#...).#..#....# #..##..##).##.##.#..#..##.. :j :jr9.8 (10.0)38 :j :j8,j########## #........##### #....@.....## #..#...##...#.# #...#..##..#..# #....#.)..#...# #...).#..#....##..##..##).##.###.. #..##..##..##. ...#..#.....##..#....# :jB20.8 (1127)  :j IB1.8 (12 :jMJC16 :jBi :jO@  # :j #.##### #...@......## #..#...##...#.# #...#..##..#..# #....#.)..#...# #...).#..#....# #..##..##).##.## #.. #..##..##..#  :jc #. ...#..#.....#  # ...#....#....# _V - 2 scrolls of vulnerability {!r} (gained 1) :j :jo2.8 (1305 :j :j # #.##### #..@.......## #..#...##...#.# #...#..##..#..# #....#.)..#...# #...).#..#....# #..##..##).##.## :j #.. #..##..##..# #. ...#..#.....#  # ...#....#....# :jj3.8 (14294 :j` :j'[p # #.##### #.@........## #..#...##...#.# #...#..##..#..# #....#.)..#...# #...).#..#....# #..##..##).##.## #.. #..##..##..# #.....#..#.....#  # ...#....#....# :jRb4.8 (1583 :jk :j: # #.##### #@.........## #..#...##...#.# #...#..##..#..# #....#.)..#...# #...).#..#....# #..##..##).##.## #.. #..##..##..# #.....#..#.....#  # ...#....#....# :j! :jëo5.8 (1672 :ju :jk########## #........##### #.#..........###.@#...##...#.# #...#..##..#..# :jkX #....#.)..#...# #...).#..#....# #..##..##).##.## #..##..##..##..# #.....#..#.....# #....#....#....# ##..#...# :j :jo6.8 (1761 :j :j`N########## #........##### #.#..........## #..#...##...#.# #@..#..##..#..# #....#.)..#...# #...).#..#....# :ja #..##..##).##.## #..##..##..##..# #.....#..#.....# #....#....#....# #...#..##..#...# ..#...##...#..# :jQm :j9no7.8 (1850 :j`t :j< ##########........######..........##.#...##...#....##..#.)..#.).#..#.##..##).##.###..##..##.... :j.#...#..#...........#.# :ju :jнi8.8 (19409 :j` :j ##########........######..........##.#...##...#....#..##..#..#.)..#. :jd).#..#.##..##).##.###..##..##.....#..#........#.....#######.....# :j9.8 (2038 :j. :jaQ ##########........######..........##.#...##...#....#..##..#..#.)..#.).#..#.##..##).##.###..##..##.....#..#....#....#....#. :jQH...########.#...# :jeZ :jZi30.8 (2127 :ja :jݩ :j ##########........######..........##.#...##...#....#..##..#..#.)..#.).#..#.##..##).##.##..##.....#..#...#....#...#..##..#....####..##..##....#  :j߿ :jo1.8 (2216 :j  :j  ........######..........##.#...##...#....#..##..#..#.)..#.).#..#.##..##).##.###..##..##.....#..#...#....#...#..##..#..#...##...#...#####...#######.######..  :j 2.8 (2305 :j :jV, #..........##.#...##...#....#..##..#..#.)..#.).#..#.##..##).##.###..##..##.....#..#...#....#...#..##..#..#...##...#..#..........#####<.....#...........#..  :j` :j]bR  Found an escape hatch in the ceiling. :jm/  --more-- :j 3.8 (24194 _:jJ.#...##...#...#..##..#.....#.)..#....).#..#...##..##).##.##..##..##..##.......#..#.......#....#..#..##..#..#..#..#..........#....#######.....<..# ##.#.....##....###.....######.######..###...#...........####.####.# :je:jt4.8 (1.0)83:j1:j:j:j:jq:j:jL .##..#.)..#.).#..#.##..##).##.###..##..##.....#..#...#....##..##..##..##..#..........##....#######....#.<..## ##.##.....##....###..#.#.......#:jqU:jVi572:j~\:j^:j'> #....#.)..#...# #...).#.# #..##..##).##.## #..##..##..##..# #.....#..#.....# #..#....# ###..#...###..#...##...#..##.......#.#..#######.....##.<..## ##.#...##.....# #..##.... ##.....######.######. ###...#...........# ##..#.####.####.# .##.#.......## #.#.##.##.#:jG:jGi661:jM:jP:j$i G ).#..#.##..##).##.###..##..##.....#..#...#....##..##..###..#...##...###..#..........#:ji #.@..#######....#.<..## ##.##.....# #..##....#.....######.######.##.##.#.#...#.#:jr :js i750:j z :j| :jP  #..##..##).##.## #..##..##..##..# #.....#..#.....# #..#....# #...#..##..#...##..#...##...#..##..#..........#.#..#######.....## ##.#...##.....# #..##... ##.....######.###### ###...#...........# ##..#.####.####.# .##.#.......##.##.#.##.#:jƱ #.# #.##.#.#...#.# #........_....:jq :j k84099:jd :jM c _There is an escape hatch in the ceiling here.:j2:j3Really go through this one-way escape hatch? Y - Yes  N - No:j:~ :j #..##..##).##.## dossy the Skirmisher#..##..##..##..# Coglin of Okawaru ......#.....#..#.....# Health: 69/69 ========================#....#....#....# Magic: 9/9========================#...#..##..#...# AC: 7Str: 17##..#...##...#..# EV: 11Int: 12##..#..........#.# SH: 0Dex: 17##....#######.....# XL:  9 Next: 25% Place: Dungeon:6:j G#.@..## ##.#...# Noise: ---------  Time: 5538.8 (0.0)#.....# #..##... a) +2 sling (drain)  b) +0 sling {Ælfthry##.....######.###### Fire: a) +2 sling (drain) {Juan d:12 s###...#...........# Zot (26814) Gem (4099) ##..#.####.####.#.##.#.......##.##.#.##.##.##.##.#.#...#.##........_.... _Items here: )) [ ††.  Things that are here: _a +0 club; an orc corpse _V - 2 scrolls of vulnerability {!r} (gained 1) _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here.:j :j9 :j9 :j٣ u9.8 (138 _:j :jU %5:j H .......# #..#)#.#.#.....###..... ....#### #.#...#...#.###.#.... ....######.#...#...##... ....'......#...#...#......#...... ....#######.#.#.#.#.#.....#.. :j' ....# #.#.#.#.#.#..†:..#.###. ....### ##.#.#.#.#.#.....###.. :j ......# #...#...#...#.###.# ......# #...#.<@#...##...#.. ###...# #...#...#...#....#....##...# ##.#.#.#.#.#.....#... ###...# #.#.#.#.#†#....#.###.#. :j ]......# #.#.#.#.#.#...###...#.. ....### ##...#...#.###.#....#..  ....#:j #...#...##...#..<..#..  ....# ##...#...#....#....#.##  ....# #.#.#.#.#.....#...###..:j D :j)*q41.3 (2.516:j0:j2\ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j :j :jh, .......# #..#)#.#.#.....###.....# dossy the Skirmisher ....#### #.#...#...#.###.#......# Coglin of Okawaru ...... ....######.#...#...##.....#.....# Health: 69/69 ======================== ....'......#...#...#......#...... Magic: 9/9======================== ....#######.#.#.#.#.#.....#.....# AC: 7Str: 17 :j, ....# #.#.#.#.#.#..†:..#.###. EV: 11Int: 12 ....### ##.#.#.#.#.#.....###...# SH: 0Dex: 17 :j- ......# #...#...#...#.###.#....# XL:  9 Next: 25% Place: Dungeon:5 ......# #...#.<@#...##...#.....# Noise: ---------  Time: 5541.3 (0.0) ###...# #...#...#...#....#....#. a) +2 sling (drain)  b) +0 sling {Ælfthry#...# ##.#.#.#.#.#.....#...### Fire: a) +2 sling (drain) {Juan d:12 s :j- ###...# #.#.#.#.#†#....#.###.#. Zot (26811) Gem (4096) ......# #.#.#.#.#.#...###...#.. :j- ....### ##...#...#.###.#....#..  :j. t....##...#...##...#..<..#..:j5.   ....# ##...#...#....#....#.##:jT. n  ....# #.#.#.#.#.....#...###..:js. _ Things that are here: :j. _a +0 club; an orc corpse _V - 2 scrolls of vulnerability {!r} (gained 1) :j. `_Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. :j. G_A mysterious force pulls you upwards. The hatch slams shut behind you.:jA0 :j7 :j~ .# #..#.#.#.#......#.###....# #..#)#.#.#.....###......#### #.#...#...#.###..######.#...#...##.....#.'......#...#...#......#######.#.#.#.#.#.....#.....# #.#.#.#.#.#..†:..#.##### ##.#.#.#.#.#.....###...:j .# #...#.@.#...#.###.#.... .......# #...#.<.#...##...#.... ####...# #...#...#...#....#....  #...# ##.#.#.#.#.#.....#...## ####...# #.#.#.#.#†#....#.###.#...# #.#.#.#.#.#...###...#.### ##...#...#.###.#....#.# #...#...##...#..<..#..# ##...#...#....#....#.#:j 2.3 (105:jM :j .# #..#.#.#.#......#.###..# #..#)#.#.#.....###.#### #.#...#...#.###.#:j ^.######.#...#...##.....#:j3 h.'......#...#...#......#:ji .:j k#.#.#.#.#.#.....#:j .# #.#.#.#.#.#..†:..#.:j: .### ##.#.#.#.#.#.....### :jn #:j |.# #...#@..#...#.###.#:j .# #...#.<.#...##...#:j x#...# #...#...#...#....#....:j  #...# ##.#.#.#.#.#.....#...:jh #...# #.#.#.#.#†#....#.###.:j .# #.#.#.#.#.#...###...#:j .### ##...#...#.###.#....#:jk .# #...#...##...#..<..#:j C.# ##...#...#....#....#.:jV :j :j :jg $3.3 (2:j &09:jv 4:j :j[ :jn? 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 ######.####.  #.<..  ##.###.#### #.# # #.# #..)....÷.##### #.# #......# # #.# #.# # #.# #.....>...@..# ### #.# #...# # #.# #.)...# #.  ##.###...# #..  #........# #..  ######.......# #.. #.####.####........#### #.# #.##.:jV.### #..######.# #.##.##_###.'......#:j^4.3 (2383:jf:j~ # ######.#### #.<.. ##.###.#### #.# # #.# #..)....÷. #.# #......#  #.# #.#  #.# #.....>..@...#  #.# #...# # #.# #.):j...# #. ##.###...# # #........# # ######.......# # #.####.####........#### #. #.##..### #..######. #.##.##_###.'......:jӮ5.3 (2472:jٷ:jW   #   ######.   #.<.   ##.###.   #.# #   #.# #..)....÷.   #.# #......#   #.# #.#   #.# #.....>.@....#   #.# #...# # :jJ  #.# #.)...# #   ##.###...# #   #........# #   ######.......# #   #.####.####........#### #  :j #.##..### #..######   #.##.##_###.':jO6.3 (2561:jW:j[E   #   ######.   #.<  ##.###.   #.# #  #.# #..)....÷.   #.# #......#   #.# #.#   #.# #.....>@.....#   #.# #...#   #.# #.)...#   ##.###...#   #........#  ######.......#   #.####.####........####   #[37:jFm.##..### #..  #.##.##_###.':jO7.3 (2650:jQi:jݩ~  #  ######:jH.  #.<  ##.###.  #.# #  #.# #..)....÷:j}.  #.# #......#  #.# #:j.#  #.# #.....@......#  #.# #:jЪ=...#:j  #.# #.)...#:j:  ##.###...#  #........#  ######:j.......#  #.####.####........####:jN:  #.##..### #..  #.##.##_###.':jE:jp8.3 (27469:jľ:jY  There is a stone staircase leading down here.:j:jB9.3 (28:jJ38 _:j~:j<%6:j  #...  #...#  #....#   ###....#   ######.....#   ##.........#   #.#   #....#   ..>.   ......##. :j  ..#### ##.....   #  ..##  ##  :jr70.8 (29.527:j :jFN _You climb downwards.  Found an escape hatch in the floor.:jI:j:j a _There is a stone staircase leading up here.:j:j@:jA!:j&,:j.::j 3:j2. #... #...#  #....#  ###....#  ######.....#  ##.........#  #..# . #......<...#.... ...>.. ......##. ..#### ### # . ### .## #  :j&>1.8 (1.0)16 _:jt #...##....####....# ######.....# ##.........# #.#..<...#..........>.....##@......#### #### .  ..###.##  :j|:j9}n2.8 (205:j:j #...#  ##....#  ###....#  ######.....#  ##.# #. #.# #. #......<...#. ......>. ......##. ..#### ###. # .. ...# ..## .## ##  :j:j2o3.8 (3794:j:j,  #...#  ##....#  ###....#  ######.....# # ##.# #. #.###...h #......<...#. ......>. ......##. ..#### ###. # #. #...####. #..## #.## :jWh   hound (asleep) .## # :je  You encounter a hound.:j:j"u4.8 (483 _:je:j:jg:j„:jA:jH:j8:j ))))))h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!:j *  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.:js .hh.:j [...>.:jE ===5.8 (172) Rev :j :jn 3 _The hound is lightly wounded.:j:j:jt:j:j:j~ )))))))You shoot a sling bullet.:j:  The sling bullet closely misses the hound.You shoot a sling bullet.:j3h.:jpS...>.:j6.7 (0.961) Rev+ :jn:j_ _The sling bullet barely misses the hound.:jE:j:j<:jU:jK )))))))You shoot a sling bullet.:j۴  The sling bullet closely misses the hound.You shoot a sling bullet.:jN.h>h:j.U;......:j=Vp7.7 (1.050:j[:j_` _The sling bullet closely misses the hound.:jP :j Q :jW :j[ :j@^ :j:j =))))))):j  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet.:j3h.:j& :jbFThe sling bullet barely misses the hound.:j.....F   bullfrog (wandering)h   hound:j[[8459) Rev* :j:jې:j|Y _You encounter a bullfrog.:j 3:jo :j :j :j y  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:j P  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.:j R .  The hound is lightly wounded.:jq ph   hound:j1 i938:j :j @ _The hound bites you but does no damage. x2:jr  #...   #...#   ##....#   ###....#   ######.....# #   ##.# #..  :jor  #..........###....   #<...#......   .........@...>....   ......##...h......   ..#### ###:jr.   # #........   #...####.   #..##  #.## :jsf .## #:jt4h.:jC~---8027:j:j:j     #...  #...#  ##....#  ###....#   ######.....# #  ##.# #..  #..........###....  #<@..#......  ..........h..>....  ......##..  ..#### ###.  # #........  #...####.  #..##  #.##  .##h.:j  The hound attacks as it pursues you! The hound barely misses you.:j =--116:j :j S _The hound closely misses you.:jh ))You shoot a sling bullet.:j'  The sling bullet completely misses the hound.You shoot a sling bullet.:jF h.  The sling bullet barely misses the hound.:jy==2.8 (1.105:j:j K _The hound misses you.:j_:j:j.  You shoot a sling bullet. The sling bullet hits the hound.:j,d ))The hound is heavily wounded.:jY h.  :j\You shoot a sling bullet. The sling bullet misses the hound.:j:4--3.9694:j :jL _The hound closely misses you. The hound bites you. _You take 5 damage, and have 64/69 hp (93%).:j:j:j:jV:j:j  You shoot a sling bullet. The sling bullet hits the hound.:jf †The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!:jk(:j:jg 5--7:j=5.083 _Okawaru accepts your kill.:j:jg _Your Armour skill increases to level 5!:jlzI   #...  #...#  ##....#  ###....#  ######.....# #  ##.# #..  #.###....  #......@.†.#......  .>....  ......##.  ..#### ###.  # #...  #...##.  #..##  #.##   .##:jJ---6072 _:j:j0a _There is a stone staircase leading up here.:j5 :j I:jp 61650:j 449) Rev+ :j w38:j* 7=27 _You start resting.:jk0 EA bullfrog comes into view.:j2 :j3 ---:j3 F:j=4 mF   bullfrog (wandering):j4 :j5 :j5 %91.0 (5:j= :j@ :j@ $2.0 (6:j0A %1:jA 6 :jA _:jI :jR  :jnS :jS k_You regained 2 hp, and now have 67/69 hp (97%).:jS :jzk :jp  #...  #...#  ##....#  ###....#  ######.....# #  ##.........# #..  #..........#  #......@.†.#  .............>....  ......##..........  ..#### ###........  :jNq # #....F...  #...####.  #..##  #.##  .## :j#... #...#  ##....#  ###....#  ######.....# # :j ##.........# #..  #..........#:j_" :j #......@.†.# :j .............>....  ......##.......... :j ..#### ###........ :jo # #....:j #...####. #..##:j:j:j:j_ _A bullfrog is nearby!:j۶3:j:jͿ:j:jI ))))))F  You shoot a sling bullet. The sling bullet hits the bullfrog.:jS )The bullfrog is moderately wounded.You shoot a sling bullet.:j2F.:j-F.:j3......:jx===3.0 (105:j:j6b _The sling bullet barely misses the bullfrog.:jj 3:js ,:j} :jJ | ))))))You shoot a sling bullet.:j ( :j  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!:jĉ 2F.:j 4......:j Z8=4:j K594) Rev* :j :j a _The bullfrog is severely wounded.:j._:jx3:j#D †You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!:jVI/))):jI!:jy ))Okawaru accepts your kill.:jYa...†.:jd 31583 _You shoot a sling bullet.:jf:jcji _Your Fighting skill increases to level 6!:jGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 17 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  l - a throwing net Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)k - a medusa talisman:j3:j;:jWB dossy the Skirmisher  #...Coglin of Okawaru ......  #...#Health: 68/69 =======================-  ##....#Magic: 9/9:jBx========================  ###....#AC: 7Str: 17  ######.....# #EV: 11:jB,Int: 12 :jC  ##.........# #..SH: 0Dex: 17 :juC  #..........###....XL:  9 Next: 31% Place: Dungeon:6   #......@.†.#......Noise: ===------  Time: 5595.0 (0.0)   .............>....:jCa) +2 sling (drain)  b) +0 sling {Ælfthry   ......##..........:jCFire: a) +2 sling (drain) {Juan d:12 s   ..#### ###........:jDZot (26758) Gem (4043) Rev*   #:j(D#.†......  #...####.  :jSDA#..##  #.##  :jD.## _The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  :jDYou kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet. :jDT_Your Fighting skill increases to level 6!:jK:jSL:jQ:jT(:j(:ju  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.0  --   0  o - Spellcasting   0.0  --  -2          (:j. b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0  (:j f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1   i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1  (:j9 j * Ranged Weapons   8.3  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1  k + Armour5.0  --  -1 (:jF     l - Dodging   1.7  --  -1  0 - Invocations   0.0  --  -2   m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3  (:jO n - Stealth   3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Help(:j[=] set a skill target [-] clear all targets  (:j=[/] auto|manual mode [*] useful|all skills [!] training|cost|targets::j.> l + Dodging 1.7::j5 k * Armour   5.0::j- p k - Armour   5.0<:j<:jX<:j dossy the Skirmisher  #...Coglin of Okawaru ......  #...#Health: 68/69 =======================-  ##....#Magic: 9/9========================  ###....#AC: 7Str: 17 <:js ######.....# #EV: 11Int: 12   ##.........# #..SH: 0Dex: 17   #..........###....XL:  9 Next: 31% Place: Dungeon:6   #......@.†.#......Noise: ===------  Time: 5595.0 (0.0)   .............>....<:ja) +2 sling (drain)  b) +0 sling {Ælfthry   ......##..........<:jFire: a) +2 sling (drain) {Juan d:12 s   ..#### ###........<:jZot (26758) Gem (4043) Rev*   ##.†...... <:j #...####.  #..##  #.##  .## <:j_The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  <:jQYou kill the bullfrog!Okawaru accepts your kill. <:j_You shoot a sling bullet. _Your Fighting skill increases to level 6!<:j<:jk<:j<:jr<:j<:jkGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 17 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  <:jZe - 6 stones {d:6 s:1.1 dpt:5.5}  l - a throwing net Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  <:j;j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)k - a medusa talisman?:j ?:j dossy the Skirmisher  #...Coglin of Okawaru ......  #...#Health: 68/69 =======================-  ##....#Magic: 9/9========================  ###....#AC: 7Str: 17  ######.....# #EV: 11Int: 12   ##.........# #..SH: 0Dex: 17   #..........###....XL:  9 Next: 31% Place: Dungeon:6   #......@.†.#......Noise: ===------  Time: 5595.0 (0.0)   .............>....a) +2 sling (drain)  b) +0 sling {Ælfthry  ?:j|  ......##..........Fire: a) +2 sling (drain) {Juan d:12 s   ..#### ###........Zot (26758) Gem (4043) Rev*   ##.†......  #...####.  #..##  #.##  .## _The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet. _Your Fighting skill increases to level 6!?:j?:jK:jEGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:1.0 dpt:12.0 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:1.0 dpt:10.0} Missiles (go to first with ()c - 17 boomerangs {@f1 d:10 s:1.3 dpt:7.7}  d - 5 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  l - a throwing net Armour (go to first with [)  f - a +1 pair of boots (worn) {ac:1 enc:0}  h - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 chain mail {ac:8 enc:14}  j - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)k - a medusa talismanN:je N:jXlP dossy the Skirmisher  #...Coglin of Okawaru ......  #...#Health: 68/69 =======================-  ##....#Magic: 9/9======================== N:jm ###....#AC: 7Str: 17  ######.....# #EV: 11Int: 12   ##.........# #..SH: 0Dex: 17   #..........###....XL:  9 Next: 31% Place: Dungeon:6   #......@.†.#......N:jVmNoise: ===------  Time: 5595.0 (0.0)   .............>....a) +2 sling (drain)  b) +0 sling {Ælfthry   ......##..........N:jm'Fire: a) +2 sling (drain) {Juan d:12 s   ..#### ###........Zot (26758) Gem (4043) Rev* N:jm  ##.†......  #...####.  N:jHn~#..##  #.##  .## _The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet. N:jnT_Your Fighting skill increases to level 6!N:juN:juN:j{N:j2~b:jmb:jmqu  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.0  --   0  o - Spellcasting   0.0  --  -2          b:j r b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0   f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1b:jPri[40m  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1  b:js' i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1   j * Ranged Weapons   8.3  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1   k - Armour   5.0  --  -1     l + Dodging1.7  --  -1  0 - Invocations   0.0  --  -2  b:jIsy m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3  b:jysO n - Stealth   3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Helpb:jsl[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc:j ? 0 + Invocations 0.0h:j@h:jh:j dossy the Skirmisher  #...Coglin of Okawaru ......  #...#Health: 68/69 =======================-  ##....#Magic: 9/9h:j========================  ###....#AC: 7Str: 17  ######.....# #EV: 11Int: 12   ##.........# #..SH: 0Dex: 17   #..........###....XL:  9 Next: 31% Place: Dungeon:6   #......@.†.#......Noise: ===------  Time: 5595.0 (0.0) h:j  .............>....a) +2 sling (drain)  b) +0 sling {Ælfthry   ......##..........Fire: a) +2 sling (drain) {Juan d:12 s   ..#### ###........Zot (26758) Gem (4043) Rev*   ##.†......  #...####.  #..##  #.##  .## _The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet. _Your Fighting skill increases to level 6!h:jh:ji:jI i:jh   Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.0  --   0  o - Spellcasting   0.0  --  -2           b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves :jo 7m  0.0  --  -1  s - Necromancy   0.0  --   0   f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1   i - Long Blades   0.0  --   0  x - Ice Magic   0.0  -- :jq ;49m -1   j * Ranged Weapons   8.3  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1   k - Armour   5.0  --  -1     l + Dodging1.7  --  -1   0 + Invocations0.0  --  -2   m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3   n - Stealth   3.3  4.0  i:jq 8[39;49m-1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm:jm:jm:j dossy the Skirmisher  #...Coglin of Okawaru ......  #...#Health: 68/69 =======================-  ##....#Magic: 9/9========================  ###....#AC: 7Str: 17  ######.....# #EV: 11Int: 12   ##.........# #..SH: 0Dex: 17   #..........###....m:jXL:  9 Next: 31% Place: Dungeon:6   #......@.†.#......Noise: ===------  Time: 5595.0 (0.0)   .............>....a) +2 sling (drain)  b) +0 sling {Ælfthry   ......##..........Fire: a) +2 sling (drain) {Juan d:12 s   ..#### ###........Zot (26758) Gem (4043) Rev*   ##.†......  #...####.  #..##  #.## m:jIh .## _The bullfrog is severely wounded.m:j}You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet. m:jT_Your Fighting skill increases to level 6!m:jim:jNm:jm:jm:jm:jm:jm:jm:jm:jjm:jm:j< #... # ##....# ## ######.# ....#..  m:j.###....  ##<.†.#...... .....>....  ###..........  #..#### ###.  .# #.†......m:j$2   #...####.  #..##  #.##    m:j +#m:j)---6.0 (172 _m:j2m:jl^  #...  #...#  ##....#  ###....#m:jEm  ######.....# #  ##.# #..  #.###....  ##......<.†.#......  #.......>....  #......##.m:jm  #..########.  #.# #.†......m:j4n  # #...####.   #..##  m:jzn #.##   .##   #m:jwm:j z9=---7.0 (261m:jm:jʼ   # ##....# ## ######.# ....m:j+#..  .###....  ##<.†.#......  ........>....  #....@.##..........  #..########........  #.# #.†......  #  #...####.   #..##  #    m:jb#  _HP restored.m:jm:jm:jg8.0 (350m:jm:jsE $  #...#  ##....#  ###....#  ######.....# #  ##.# #..  #.###....  ##......<.†.#......  #.............>....  #...@..##.  #..########.  #.# #.†......  # #...####.   #..##   #.##   .##   # 9.0 (4439) Rev+ m:jf   #...#  ##....#  ###....#  ######.....# #  ##.# #..  #.###....  ##......<.†.#......  #.............>....  #..@...##.  #..########.  #.## #.†......  # #...####.   #..##   #.##   .##   # 600.0 (538m:jR *  #...#  ##....#  ###....#  ######.....# #  ##.# #..  #.###....  ##......<.†.#......  #.............>....  #.@....##.  #..########.  #.### #.†......  ## #...####.   #..##   #.##   .##   # m:j. =1.0 (627m:jc  ##....# # ######. ....#.  #.###.  ##<.†.#.  ........>  #......##.....  #@.########  #.### #.†  ##  #...####   #..##   #    #  m:ji 2.0 (716m:jp m:j  # ######. ....#  #.###.  ##<.†.#.  #.............>  #......##.....  ##..########  #@### #.†  ###  #...###   #..##   #        m:j 3.0 (805) Rev m:j m:j     ### ####  ### # #....### ##......<.†.#... #.............> #......##... ##@.########... #.####.†..... ####...#### #. # .## #m:j} m:j Q4.0 (949m:j@ 4m:j m:jBE @  #...#     ### #### # ### # #....### #.<.†.#... #.............> #.@....##...m:jNF  ##..########... #.####.†...... ####...####. #. # .## # m:jN m:jO k5.0 (10.0)83m:jT m:j     #...#   ##  ###  #### #  ## #..  #....###....  #.<.†.#......  #..@..........>....  #......##...  ##..########........  #.####.†......  ####...####. #. # .## #m:j m:j o6.0 (1172m:j; m:j       #...#   ##  ### m:j  #### #  ## #..  #....###....  #.<.†.#......  #.............>....  #......##...  ##..########........  #.####.†......m:j+ ####...####. #. # .##m:j 7.0 (1261) m:jD m:j$.        #...#   ##  ###  #### #  ## #..  #....###....  #.<.†.#......  #.............>....  #......##...  ##..########.. #.####.†...... ####...####. #. #m:j8 m:j8 o8.0 (1350m:j'? m:j >     ...   #...#   ##  ###  #### #  ## #..  #....###....  #.<.†.#......  #.............>....  #......##.......... ##..########........ #.####.†...... ####...####. #.m:jߎ m:jp p9.0 (14429m:j m:j i   . #...  #...#  ##....#  ###....#  ######.....# #  ##....@....# #..  #..........###....  ##......<.†.#......  #.............>....  #......##..... ##..########........ #.### #.†...... ### #...####. m:jg 10.0 (1538m:j m:j      ..     #...#   ##  ###  ##### #  ##.........## #..  #....###....  #.<.†.#......  #.............>.... #......##.. ##..########........m:jn #.####.†...... ####...####.m:j#( 1.0 (1627m:j52 m:j   .. .. .. #...# #...#  ##....#  ###....# m:j3  ######.@...# #  ##.........## #..  #..........###....  ##......<.†.#......  #.............>.... #......##.......... ##..########........ #.## m:j 2.0 (1716m:j m:j  .  # .   #...#     ###  #####.. #  ##.........## #..  #....###....  #.<.†.#...... #.............>.... #......##.......... ##..########........ #.####.†......m:j23.0 (1805m:j!P m:jZ  .. ....# ....#  ....#  #...#  ##...#  ##....#  ###.@..#  ######.....## #  ##.........## #..  #..........###....  ##.. #... #... ##..########........ 4.0 (19394m:j_m:j~M ..... ....#m:j. ....# #...# ## ##@...# ###....##  ######.....## ##.........## #   #..........###....#######..m:j5.0 (2083m:jm:j .. .....# #....#  ....#  ....#  ##...#  ##...#  ##.@..#  ###....##  ######.....## #  ##.........## #..  #..........#  ##......<.†.#m:jI  #............  #......##.... m:jW&6.0 (2172m:jn2n:j&MF. .....##....# ....# ##...# ## ##.... ###....##  ######.....## ###.........## #..F   bullfrog (asleep)..##...n:j8  You encounter a bullfrog.7.0 (2261 _n:jCn:jFS _Health restored: 69n:jKn:j n:jDn:jn:jޣn:jY ))))))FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.n:j;  (drained)The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.n:jK.Fn:j oThe bullfrog is moderately wounded.n:jKK.Fn:j.....o   orc (wandering)n:j:===8.0 (1.0)50) Rev n:j.n:jo _You encounter an orc. It is wielding a +0 mace.n:jH#n:j#n:jk)n:j_-n:j/n:j= )))) very drained)You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.o:j  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.o:j J.oo:jG.Fo:j8....o:j9.1 (1.1419) Rev+ o:j$o:jX(\ _The bullfrog is almost dead.o:j7o:jE9o:j>o:j;Bo:juFo:jR )))You shoot a sling bullet. The sling bullet hits the bullfrog.o:j ))))The bullfrog is almost dead.You shoot a sling bullet.o:j^K.Fo:ja.o.Fo:ji:......o:j.jp20038o:j po:josb _The sling bullet barely misses the bullfrog.o:jO o:jaP o:jV o:jZ o:j \ o:jm †You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!o:js )o   orc (wandering)o:j [ ))))))o:j" :Okawaru accepts your kill.o:j7|J.oo:jo.....†.o:jq5127o:jo:jݐ/ _You shoot a sling bullet.p:j )))))))You shoot a sling bullet.p:j, o  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!p:jQ.op:jp"?.....p:j-#p216) Rev* p:j)p:j,[ _The orc is heavily wounded.p:jA 3p:jH p:jI p:j(O p:j] )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!p:jb [)))))p:j% y ))Okawaru accepts your kill.p:jq j.).....p:jdv p3.0 (0.905p:j| p:jX / _You shoot a sling bullet.q:jq:j.............<.........q:j.......)...#.....# ##....# #....# #.†..# ##...# ##.@.# ##....# ###....## ######.....## # ##.........## #..#....##....#..... q:j{q:j---4.0 (1.0294q:jLxM......)...# .....##....#. #.†..# ##@..# ##...## ##.... ###....## ######.....## #.......q:jU---5.0 (283q:j[[q:jP.............#..).##....# #.....#   ####### #### #......###....#<.†.#......q:jtq:jn6.0 (372q:jåq:j} M..............#)...# #.....##....# #.†.. ##...## ##...####....##.......q:j)UYou see here a bullfrog corpse.q:jq:j7.0 (461) Rev+ _q:jq:j*VM[.#.............#)...# #.....#q:j+##@...#...## #.†.. ##...####...##......#q:j3q:j4n8.0 (550q:jz9q:jsM#####..[.##.................#)...# #@....###....###....## #.†..##...##....#q:jd{f9.0 (64q:j{09q:jWq:j0M ######........[.#.........#........#q:jT)...# #.....###....###....###.†..#...##q:jq:j4o30.0 (738q:jq:jOM # #######........[......#.@......###..)...## #.....###....###....###...#q:jq:jw1.0 (827) Rev q:jYq:jV  #.... #.....######......[.... . #. #@........ #........##..)...## #.....####....###....## #.†..#...##...##q:jfa2.0 (916q:jQgq:jM  ...  # #q:j ######..#......[#..................##..)...###.....##..##q:jq:jr3.0 (10.0)05q:jq:jM . ...  # ######..#......[#.##.................##..)...##..#q:jw q:j#p4.0 (11194q:jq:j[H .. .. #.... #..... ######......[.......#.. #......... #........##..)...## #.....## ##....## #....##q:jbq:jHct5.0 (1283) q:j(iq:j#?.. ... #.... #..... ######...... #..@...[.... ##... ##.. #.. #........###..)...###.....## q:j]q:jo6.0 (1372q:jq:j]#.......#.... #..... ######...... #...@..[.... ##... ##.. #.. #........###..)...##### q:j7.0 (1461q:jq:j<##....#.#.######.#....@.[.##...##..#..##........###..)...###.....## . ##....## . #....## . q:j3Cq:jCo8.0 (1550q:jJq:j_##.....#.....##.....###......#######.##.....@[.....###...###..##..# ##..)...## #.....## .##....## .#....## .q:jRq:jώh9.0 (1643999q:jq:j2## .##### .....# .....# #  # ######.@.....# #......[.....# ##...# ##..# #......#.....##..) #.... ##....#q:jRq:jp40.0 (1738q:jq:j## ..## ..##### ......# .....# #  # ######.......# #......[.....# ##...# ##..##......#.....##..)....q:j(1.0 (1827q:j.q:jfM.#. .### ...## ...####.  ## ##..#####........[##...........####..)...##q:jKmq:j5no2.0 (1916q:jusq:jqM. . ###. #...### .....## ....#####.  ## ##..#####..#......[.....#.#q:jy<#........##q:j1q:jo3.0 (2005q:jvq:jW!M.  . ##. #...### #......## ........#####.# ## ##..######.......#.....#.........##q:j/ q:j p4.0 (21094q:jI q:j? ## . . ###. #...#####......##.##### #@.....# ##.....# ##.....# ##......# ######.......#q:j@  #......[.....# ##...........# ##..........#  #..##q:jH q:jH o5.0 (2283q:jM q:j, M##.  . ##.  #...#### #### .......@.#####..#####.## ####......#.....#q:j q:j o6.0 (2372q:j q:j  ## .. . ###. #...#####......###..#####.#####......# ##.....# ##.....# ##......# ######.......# #......[.....# ##.......q:jA ....#  ##..#q:j 7.0 (2461q:j q:j ###.# .. ###.  #...## ###...@..##  #.........#####....#####......#... ##.....#. ##.....# ##......#q:j"  ######.......# #......[.....#...#q:j! q:j! o8.0 (2550q:jk& q:j_  ### ..## ... ###.# #...#### ###..@...## #.........#####.#####......#. ##.....#.. ##..#.. ##....## ######......# #......[.....#  ##...#q:jj  cc   centaur (launcher, wandering)You encounter a centaur. It is carrying a +0 shortbow.q:j k q:j.m .q:jr )q:jvs p9.0 (26489q:jy q:j ~ 4 _The centaur leaves your sight.r:j3r:jr:j=r:j- r:jx...............r:jNr:jr:jQlM### ##..##. ...##.#  #..@#### ###......##  #.........####.#####.....# ##.....#....#.r:j[50.0 (1.0)38r:j_r:jEM#.. ...### ##..#.+..##.'...# #....'...####@#  #...#### ###......##  #.........####.....#####......#r:jD......##..r:j,r:jgn1.0 (227r:jԦr:jDM # . ..### ##..#.+..## #.@..'...####.###..#. #...#### ##......## #.........#####.r:jNZ...#.........r:jr:jn2.0 (316r:jr:j$##...### ##..#.$+..##.'...# #..@.'...# ###.###..#.#...#### ...###......## .#...........#####.. r:jv+8.......'r:j]2&  r:j2lSomething unseen opens the door.  You sense a monster nearby.r:j7r:j8u3.0 (405 _r:j;r:j=r:js r:j r:j) r:j2 r:j r:j 7....r:j r:j r:j ###.. #.......### ###..#.$#...'..##.'...# #...@'...# ###.###..#..##...####.... ###......##...l#.........#####r:j =.....#####......# l   iguana (asleep)....#.... r:j g  You encounter an iguana.r:j ?c0r:j c   centaur (launcher, wandering)l   iguana (asleep)r:j R4.0 (1699r:j/ %4 _r:jI$ r:j& s:js:jls:jXs:js:js:j ))))c)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.s:jM84, drained)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur shouts!  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  You drain the centaur.s:j c....The centaur is lightly wounded.s:j ))))The centaur wields a +0 shortbow. The centaur shoots an arrow.s:j`M....s:j@g?))))s:jM....s:jo59----===583) Rev s:j#s:jT _The arrow hits you. The centaur shoots an arrow. The arrow hits you! _You take 10 damage, and have 59/69 hp (86%).s:jf3s:js:js:j s:j ))))You shoot a sling bullet. The sling bullet hits the centaur.s:j:M   very drained) _You take 10 damage, and have 59/69 hp (86%).  You shoot a sling bullet. The sling bullet hits the centaur.is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.drains:ja ....The centaur is moderately wounded.s:j ?))))s:j3d M....s:jd 60----672) Rev+ s:jj s:jSn Y _The centaur shoots an arrow. The arrow hits you but does no damage.t:jt:jżt:jXt:jt:j6t:j )))) You shoot a sling bullet. The sling bullet hits the centaur.t:ja$ _The centaur shoots an arrow. The arrow hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.  You kill the centaur!t:jcxl   iguana (asleep)t:jE....t:j' 409 (0.961 _Okawaru accepts your kill.t:jt:j@h _Your Dodging skill increases to level 2!t:j#3t:j^%t:j +t:jc-t:j< ))))))l  You shoot a sling bullet. The sling bullet hits the iguana.t:jz  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.t:jKl.'....7.9 (1.050) Rev* t:jQt:jsTa _The iguana is moderately wounded.t:jJ3t:jLt:jPt:juTt:j a )))))You shoot a sling bullet. The sling bullet hits the iguana.t:j  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.u:j&Al.u:j,3'...u:j6.1=9.0 (1.1479u:j3u:j7^ _The iguana is heavily wounded.u:jEu:jFu:j]Ku:j|Nu:jNQu:jZ| )))))))You shoot a sling bullet.u:j  (very drained)  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.  You drain the iguana.u:jf2l.u:jnS'......u:jdol60.138u:j(vu:jy_ _The iguana is severely wounded.u:j`" 3u:j( u:j, u:j/0 u:jC; | )))))))You shoot a sling bullet.u:j  The sling bullet completely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.u:jD 7l.u:jK Y'......u:jFM o1027u:jR u:jV Z _The iguana is almost dead.v:j{v:jDv:jv:jv:jv:j †You shoot a sling bullet. The sling bullet hits the iguana.  You kill the iguana!v:jxH))v:ja )))))Okawaru accepts your kill.v:j}'.†....v:j2=1216v:jzv:j/ _You shoot a sling bullet.v:jN.v:jA #### #.... . #..... ...### ###..#.$# ...$..##.'...# #..@.'...# ###.###.†#..# #...####.... ###......##.... #.........##### .....#####......# ....# ##.....# .... ##.....#  ... ##......#---305v:jct- ####. #.....⌠ #......### ###..#.$#⌠...$..##.'...# #.@..'...# ###.###.†#..# #...####.... ###......##.... #.........##### .....#####......# ....# ##.....#  .... ##.....#  ... ##......#v:jpzv:j{m---4.1 (289v:j`|4v:jفv:j>##'v:jo ####.. #.....⌠ #.....v:jv.#######..#.$#.⌠...$..##.'...# #@...'...#v:jW ###.###.†#..# #...####....v:j ###......##.... #.........##### .....#####v:je......# ....# ##v:j.....# .... ##.v:jl....# v:jo ... ##......#v:jv:jE35.1 (3v:j7C83v:jv:j+ tM#  v:j/- *#' v:j-  ####v:j. .. v:j.  #.v:j. 8⌠ #.....v:je/ h....#######..#.$#v:j/ .⌠...$.@##.'...v:j0 z.....##....'...# v:j0 ... ###.###.†#..#v:j1 z. #...####.... v:j1 H###......##.....v:j>2 '#...v:j> v:j}@ v:j[A b6.1 (472) Rev+ v:jA v:jG v:j8  ###' ####... #....⌠...⌠ #......#######..#.$#.⌠...$@.##.'...#.##....'...#⌠...⌠ ###.###.†#..#v:j< ... #...####....##' ###......##....# #.........##### .....#####......# ....# ##.....#  .... ##.....#v:jZ 7.1 (561v:j v:j     #   #.  #'### ####  ... #....  .⌠...⌠. #.....  .#######..#.$#  .⌠...@..##.'...#  v:j F.##....'...#  .⌠...⌠.###.###.†#..#  ...#...####....  #'####......##....   #. #.........#####  #.....#####......#   ....# ##.....#   .... ##.....#v:j v:j 4=8.1 (650v:j v:jw q  You now have 358 gold pieces (gained 79).  There is an open door here.v:j 9.1 (7469) Rev v:j( v:j9 >  #  #.  ###'### ####  ....... #....  .⌠...⌠. #.....  .v:j: #######..#.$#  ...⌠...)@.##.'...#  .##....'...#  .⌠...⌠.###.###.†#..#  .......#...####....  ###'####.... #. #....... #.....#####.v:j;  ....# ##.....# _You see here a +0 shortbow {=f}.v:jB v:jJC o70.1 (838v:jxH v:jт ##.###'#######....... #.... .⌠...⌠. #..... .......#######..#.$# ...⌠...)..##.'...# .......##@...'...# .⌠...⌠.###.###.†#..#.......#...####.... ###'####......v:j + #. #.........######.....#####......#....# ....#.... ##.....#... ##.v:j 1.1 (927v:j v:jd # #. ###'### #### ....... #.... .⌠...⌠. #..... .#######..#.$# ...⌠...)..##.'...# .##.@..'...# .⌠...⌠.###.###.†#..# .#...####.... ###'####......##.... #. #.......#.....#####.....# ##.....#.... ##.....# v:j v:j 5=2.1 (10.0)16v:je v:j@# =# #. ###'### #### ....... #.... .⌠...⌠. #..... .#######..#.$# ...⌠...)..##.'...# .##..@.'...# .⌠...⌠.###.###.†#..# .#...####.... ###'####......##.... #. #......#.....#####.. v:j+ 3.1 (1105) v:j9 v:jl K#  #.  ###'### ### .......  .⌠...⌠. #..... .......#######..#.$#...⌠...)..##@'...# .......##....'...# .⌠...⌠.###.###.†#..#.......#...####..... v:jn ###'####......##....#. #.........######.....#####.....#.v:jku 4.1 (12794v:j{ v:j # #. ###'### ##. #....#.⌠...⌠. #..... .#######..#.$# ...⌠...)..##.@...# .##....'...# .⌠...⌠.###.###.†#..# .#...####.....###'####......##....##. #....#.....#....# v:j 65.1 (1383v:j v:j 3 # #. ###'### ##### . #....#v:jS .⌠...⌠. ##......#.#######..#.$# ...⌠...)..##.'@..# .##....'...# .⌠...⌠.###.###.†#..# .#...####......####'####......##....##. #...######....  There is a large open door here.v:j v:j[ v6.1 (1472 _v:j v:jI q# #.  ###'### #####  . ##....##  .⌠...⌠. ##......#  .#######..#.$#  ...⌠...)..##.'.@.#  .##....'...#  .⌠...⌠.###.###.†#..#  .v:jJ X#...####......#  ###'####......##....###. #.###### v:jOR 7.1 (1561v:jzW v:j' # #. ###'### ##### . ##....## # .⌠...⌠. ##......# # .#######..#.$# ...⌠...)..##.'..@# .##....'...# .⌠...⌠.###.###.†#..# .#...####......# ###'####......##....###. #.###### v:jf 7=8.1 (1650v:j8 v:j   #  #.  # ##'### #### ..... ...## #. ⌠...⌠. ##......###...#######..#@$##⌠...)..##.'...##$.o#.....##....'...# .W# ⌠...⌠.###.###.†#..# h+ ......#...####......## ##'######....##v:j W   phantom (dormant)#. #.........#####h   hound (asleep)  #.....#####......# o   orc (asleep)....#v:j {  You encounter an orc, a phantom and a hound.v:j v:j w9.1 (17459 _v:j$ v:j _You regained 5 hp, and now have 67/69 hp (97%).w:jGIw:jw:jdw:j )))W  You shoot a sling bullet. The sling bullet hits the phantom!w:jlc' w:jc^)The phantom is moderately damaged.w:j  h.  You shoot a sling bullet. The sling bullet misses the phantom.w:jJW?w:ji.w:j4h.w:j<Y$hw:jZ===80.0)38) Rev w:jtw:j6 _The hound barks! The orc shouts!w:jQ w:j٘ w:j w:jo w:jX w:j ))You shoot a sling bullet.  The sling bullet closely misses the hound.The sling bullet hits the phantom but does no damage.w:j?   (very drained)  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.w:j 2ow:j !h$w:j w:j Ho   orc8=127) Rev+ w:j H _The hound is severely wounded.w:j x:jx:jBx:jx:jpx:jx:j  $You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!Okawaru accepts your kill.x:jo   orcx:jJ )You can now gain great but temporary skills.x:j(2W.x:jT.ox:jx:j\*3216x:jmx:jo/ _You shoot a sling bullet.x:jN x:j x:j x:j x:j x:j2   orc (very drained)You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.x:jM )The orc is severely wounded.You shoot a sling bullet.x:j JWox:j x:jb x:j_ p305) Rev* x:j x:j ^ _The sling bullet closely misses the orc.y:jT y:js y:j:,y:jy:jM; y:jp< y:jW>)y:j?/You shoot a sling bullet.y:j  The sling bullet barely misses the phantom.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.y:je W$The phantom is moderately damaged.o$y:jq9=4.2 (1.1694y:jty:j y:jt_The phantom hits you but does no damage. _Health restored: 69y:j٩ y:j y:jV ,y:jw y:j g )You shoot a sling bullet.y:jES  $The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!y:j V <)y:jO 1 $Okawaru accepts your kill.5.372 _The phantom hits you but does no damage.z:jP3z:jz:jz:j& z:ja  You shoot a sling bullet. The sling bullet hits the phantom.z:j|  The phantom is moderately damaged.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.z:j*x  The phantom is moderately damaged.z:jH+%6.2 (0.9z:j1z:j8T _The phantom barely misses you.z:j z:jC z:j, z:j z:j z:j! a  You shoot a sling bullet. The sling bullet hits the phantom.z:j ))The phantom is heavily damaged.You shoot a sling bullet.z:jeK  .WThe sling bullet barely misses the phantom.z:j7L p7.2 (1.061z:jrT z:jtW U _The phantom closely misses you.{:ji{:ji{:jr{:j7s{:j8y{:jr{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.{:j {:j$))The phantom is heavily damaged.You shoot a sling bullet.{:j .WThe sling bullet barely misses the phantom.=850{:jA{:j0T _The phantom barely misses you.{:jb>{:j>{:jE{:jI{:jM{:j[  You shoot a sling bullet. The sling bullet hits the phantom.{:j'  The phantom is severely damaged.You shoot a sling bullet. The sling bullet hits the phantom!{:joo  The phantom is almost destroyed.{:jpj9449{:jx{:jz> _The phantom hits you but does no damage.{:jm {:j {:j' {:j$ {:j( {:j^8 ' {:j+9 .  You shoot a sling bullet. The sling bullet hits the phantom!  You destroy the phantom!{:j>> ({:j x ))Okawaru accepts your kill.{:jR ,..{:jnW y890.3 (1.127{:j_ {:j|b / _You shoot a sling bullet.|:j # # #. # #'### ###### #. ##....## #. ...⌠. ##......# ##.#..#.@# # .⌠...)..##.'...##$..# ##....'...# ..?# ...⌠.###.###.†#..#..+ #...####......##'####......##....## |:j=---|:j[R1016|:j<|:jN  You now have 374 gold pieces (gained 16).|:j---2.3 (205|:jw|:jM _Items here: ) [ ††.|:j9 ### .##. '##########.< .... ##....#..⌠. ##.....#.#######..#.)## ⌠...)..##.'...##@..# ...##....'...##..?# ⌠.###.###.†#..#..+ .#...####......## '####......##...## . #...###### .....#####......# ....#  |:j: 0.... |:jNC |:jOD o3.3 (1594|:j8J |:jS |:jW 4.3 (283) Rev+ |:j"a |:jc ? _You now have 388 gold pieces (gained 14).}:jx_####. ##. ### ###### #.<. ##....## #. .⌠. ##......## ##.#..#.)#..# ###. ...)..##.'...##.@.# #}:jyc##....'...##..?# ⌠.###.###.†#..#..+ ##...####......## # ####......##....## #  #.# # }:j{}:jn5.3 (172}:j}:jO}:jCh##.##..##.. #########.< .. ##....#.... ⌠. ##..# ..#######..#.)#..# #)..##.'...##...#  ##....'...##..@#  . ⌠.###.###.†#..#..+ #. ..#...####......## #. ###......##....## #. #...#### # ...#####......##   ##.}:j`M}:jNi661}:jU}:j]}:j^n7.3 (250}:jjg{ _c - a scroll labelled LESCHA YMUTZAAL}:j '.#.#.##}:j }:j 8.3 (1439) Rev }:j }:j ( _You open the door.~:jR5~:j5~:j;~:j<~:j&B~:jJ~:jK~:jP~:jn ##.##. ########.< ..##....###... ⌠##......### ..#######..#.)#.. ###)..##.'...##...# # ####....#.# ⌠.###.###.†#..#.@'.## ..#...####......## ###......##....## . #...###### ########.......#~:j~:ji938~:j~:j##..###. # ###### #.<..# . ##....## #.....# . ##......## ~:j##. .#..#.)#..#+####. .~:j#z)..##.'...##...#.# ~:jW##. .##....'...##...#.# .# ~:jq.###.###.†#..#..@.# #.# .#...####......##.# ~:j#.#......##....## .# ~:jx#. .###### .# ~:j#~:jV#####......# +# ~:j$ ~:jd~:jp700.3 (227~:j~:j6 ##..#.##....# ###### #.<..# ##....## #.....#  ##......## ##.....# #..#.)#..#+# ###...# )..##.'...##...#.# ##..# ##....'...##...#.# .# ###.###.†#..#..'@# #.# #...####......##.# #.# #......##....###.# #.###### #.# # .#####......# #+# # # ##.....# #  ##.....# # ##......# # .# # ~:j7There is an open door here.1.3 (316 _~:jvMM ##..# ##..#. ##.... ######  #.<..## ##....## .....#  ##......## ##.. #######..#.)#..#+###. )..###...~:j w,##......'...##...# ##.###.†#..#..'.####......### ###....##~:jSww... ........###### #.#~:jw6####~:j~~:js2.3 (405) ~:j?~:jM #... ##..# ##..#. ##.... ######  #.<..## ##....## .....#  ##......## ##.. #######..#.)#..#+###. )..##.##......'...##...# ##.###.†#..#..'.####......### #......##....###.##...### ~:j3.3 (5494~:j5~:j~:j~:j~:j< 3~:jA ,~:jOF ~:ja m.#..'.~:ja ~:jj ~:jt %0~:j;y ~:jJ| W _Could not explore, unopened door.:jY{##. #F. # .#.$ #....#.#$..$.#..'F   bullfrog (asleep):j3'7  You open the door.:j'+4.3 (1:j'C83:j/:j2Y _You encounter a bullfrog.:j :j:jL,:j":j, )))))F:j,lYou shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.:jֶ  (drained)The bullfrog gives a loud, deep croak!  You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.:j<G.F:j|<E.F:jDB$..':jrEU===57:jE62) Rev :jN:jQ` _The bullfrog is heavily wounded.:j :jO :j0 :j :j :j ))) very drained)You shoot a sling bullet. The sling bullet hits the bullfrog!  You drain the bullfrog.:jiO  :jP !:jUP ):jP ):jP ):jP 7The bullfrog is almost dead.:j"Q /You shoot a sling bullet.:j2 .F S:j ^The sling bullet closely misses the bullfrog.:jK .:j $:j .:j ':jS sS   adder (wandering):j :j :js &6.2 (0.9:j Rev+ :j :j :j#  :j :j 3_You encounter an adder.:j :j:jY:j:jG:j:j ))))))You shoot a sling bullet.:j6 :j7  :j7AThe sling bullet completely misses the bullfrog.:j8/You shoot a sling bullet.:j%y.FS.:j@$.':jZ7.2 (1.061:j:j:jab _The sling bullet barely misses the bullfrog.:j]1_:j#7:jG †You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!:jM)S   adder (wandering):jx ))Okawaru accepts your kill.:jMaQ.S:jcR.†':jj 52850) Rev* _You shoot a sling bullet.:jWr:jzl _Your Invocations skill increases to level 1!:jK I:jQ :jT :ja ))))))You shoot a sling bullet.:jP : S  very drained)The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder. You drain the adder.The adder hisses angrily.:j Q.S:jx N.S:j R.†':jf q9.1 (0.9429:j\ :jW ^ _The adder is severely wounded.:j:j7:j:jn:j":j ))))))You shoot a sling bullet.:jJ.  The adder hisses angrily. _The adder is severely wounded.  You kill the adder!):j8%.$..†':j(q10.1 (1.038:j.:j2P _Okawaru accepts your kill.:j3:j:j4:j:j=:j:jk:j M ## #  #...##. .  ##..###.. #$.# ##..#. ..$ #...# ##.... ######..#.#$.# #.<..## ##....##..$...# #.....#  ##......##†..# ##.. #######..#.)####. )..##.##......'...##...# ##.###.†#..#..' #...####......##.##.##:j ---127:js :jX  M ## # #... ##. ..# ##..###.. #$.# ##..#. #..$ #..#.... ######..#.#$.# #.<..## ##....##..$...# #.....#  ##......##@..# ##.. #######..#.)#..#'######. )..##:jY .##......'...##...# ###.###.†#..#..'.##.###+#There is an open door here.:jQa :ja l---2.1 (21:j%b %6 _:jh :j  #..###. #.# ## .##. ..# ##..# #$.# #.. #..$.#...# ##..####..#.#$.# #.<..###..@...# #.....#  ##......##†..### ##.....# ######..#.)#..#'######...#. ..##.'...##...#.# ##..#. #....'...##...#.# .##. ##.###.†#..#..'.# #.##. ...####......##.# #.####....###.# #.... .......###### #.# ####.You see here a bullfrog corpse.:j; :j4 u3.1 (305 _:j¶ :j :j 4.1 (4394) Rev+ :j :j8  #..##.#.#....### ### #...#.##. ..# ##..#.##..# #$.# ##..#.#..$.#...# ##....#######..#.#$.# #.<..## ##....##...@..# #.....# ##......##†..### ##.....#..#.)#..#'### ###...#. .##.'...##...#.# ##..#.# ....'...##...#.# .##.# #.###.†#..#..'.# #.##.#####......##.# #.##.###....###.# #.###### #.# ####.# :j @_You now have 399 gold pieces (gained 11).:j 5.1 (583:j :jH #..##.#..###.### #..### .#..$...# ##..#.#$.# #.... #..$.#...# ##....########..#.#@.# #.<..###......# #.....#  ##......##†..### ##.....#### ####..#.)#..#'######...#... ##.'...##...#.# ##..#.# ...'...##...#.# .##.#. .###.†#..#..'.# #.##.#. .:jH ####...# #.##.###....###.# #......:jO :jJP n6.1 (672:jU :j] :j] n7.1 (761:j b :jX  M.).###.. #.....# #### .# ##...## #...# ##..$.. ##..##..#.#$ ##..#.... #..$.#.#....#### ######..#.#..# #.<..## ##....##......# #.....#  ##......##†..### ##.....#### ####..#.)#..#'######...#... _You now have 415 gold pieces (gained 16).:j :j 8.1 (850) Rev :jN :j oM.#..).###.. #.....# #### .# ##...## #...# ##..$.. ##..##..#.# ##..#.... #..$.#.#....#### ######..#.#..# #.<..## ##....##......# #.....# ##......##†..### ##.....##### .#:j :jU o9.1 (9419:jw :j :j s20.1 (10.0)38:j5! :j~Z   # #... #...) #..## #..##. #.... #####  #....# ##...### #...# ##..$@..# ##..# ##..#.#..# ##..#... #..$.#...# ##....### ######..#.#..# #.<..## ##......# #  ##......##†..### ##.....###:jB[ ###..#.)#..#'######...#.. .##.'...##...#.###..#.# ....'...##...#.# .##.# _You now have 429 gold pieces (gained 14).:jic 1.1 (1127) :jji :jd  #...# #.... #...) #..## #..## # ##### #.... ##...### #...# ##..@...# ##..# ##..#.#..# ##..# #..$.#...# ##.... ######..#.#..# #.<..## ##....##......# #.....# ##......##†..### ##.....#..#.)#..#'### ###...# ..##.'...##...#.# ##..#. #....'...##...#.# .##.:j :j o2.1 (1216:j :j :j" o3.1 (1305:j` :j   #... # #... #.. #.. # ##### # ##...### #... ##.@....# ##..#:j R ##..#.#..# ##..# #..$.#...# ##.... ######..#.#..# #.<..## ##....##......# #.....# ##......##†..### ##.....#..#.)#..#'### ###...# )..##.'...##...#.#:j  ##..# ##....'...##...#.# .## _You now have 450 gold pieces (gained 21).:j  :j p4.1 (14294:j :jB | # # # #.. #..##### #...### #.....###.#..# #..$.#...#. #######..#.#..# #.< .....##......# #..... ...##†..### ##..... .#######..#.)#..#'### ###... .)..##.'...##...#.#  ##.. .##....'...##...#.# :jfC F.###.###.†#..#..'.##.:jK 5.1 (1583:jQ :j S #######...#####......####..#.#..# ##..##..@.#.##.... #######..#.#.<..# .##....##......# #...:jʍ 4##......##†..### ##.....#.# .#...####......##.##.# :j :j o6.1 (1672:j4 :jɵ 7.1 (1761:j :j  #######...#####......###..#.#.##..#....#.##.... #######.@#.#.<..# .##....##......# #...##......##†..### ##..... .#######..#.)#..#'### ###.# ##......##....###.##..  _You now have 466 gold pieces (gained 16).:j B8.1 (18:j C50:j :j2D #..##.######.##...####.##......# ##..###..#.#..# ##..##....#...# ##..######..#.#..# #.<..## ##....##.@....# #.....#  ##..†..### # #######..#.)#..#'### ###...# :jD )..##.'...##...#.#  ##..# ##....'...##...#.#  .## ###.###.†#..#..'.# #.# #...####......##.# #.# #......###.# #... ..#### #.# ####:jVM :j##......##†..### ##.....# #######..#.)#..#'### ### :j)..##.'...##...#.#  ## ##...#...:j 6 .##.###.†#..#..'# #...####......##...##....##.. ..###### ###:j( #####.......## :j̹4.1 (24194:j:jzm ....#.##....#######..#.#.<..###....##......# #.....# ##......##†..### ##.....# :j1>#######..#.)#..#'### ### )..##.'...##...#.#  ## ##.... .##.###.†#..#..'# #...####......##...##....##.. ..###### ### .:j#####......# #+  ......[.....#:ja:jo5.1 (2583:j :jx ######..#.#.<..###....##......# #.....# ##......##†..### ##.....# #######..#.)#..#'### ### )..##.'...##...#.#  ## ##...#.. .##.###.†#..#..'# #...####......##...##....#.. ..###### ### .#####......# #+ # ## #...........#:jB6.1 (2672:ja ##....##......# #.....# ##......##†..### ##.....# #######..#.)#..#'### ### )..##.'...##...#.#  ## ##..... .##.###.†#..#..'# #...####......##...##....#.. ..###### ### .#####......# #+ # ##  ##..........#7.1 (2761:jug:j:i:j:jΣ:j...†'.....:j:j+0.0):j:j[W _Could not explore, unopened door.:j '....$.....##$.##.$ ..#S   water moccasin (asleep)#.S ..#O   ogre (asleep)#O ..+:j S.  You open the door.  You encounter a water moccasin and an ogre.:js 2O.:j IS$:j7 SO:j™ w==8.1 (150:jL :j I _The water moccasin hisses angrily. The ogre shouts!:j7:j:j:jk:j:j )))You shoot a sling bullet.  The sling bullet hits the water moccasin.:jkG))  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.ogre.:jHrO.S.:jn'.=94899) Rev :jm:j2 _The ogre is lightly wounded.:j[3:jX:j:jؒ:j )) (drained)You shoot a sling bullet.  The sling bullet hits the water moccasin.  You drain the water moccasin.:j.r)) The sling bullet hits the water moccasin.  You drain the water moccasin.  The water moccasin is moderately wounded.The sling bullet closely misses the water moccasin.The sling bullet hits the ogre.:jO$S$:j)'.:jӽq40.0 (0.938:j:jZ_ _The ogre is moderately wounded.:jd :jd :jm :j!q :ju :j ) You shoot a sling bullet.  The sling bullet hits the water moccasin!:j   The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.:jt 8S.:j 8O.:j  The water moccasin is severely wounded.1.0 (1.027) Rev+ :j :j F _The water moccasin bites you but does no damage.:j&A3:jI:j5J:jLR:jc  You shoot a sling bullet.  The sling bullet hits the water moccasin.:j] )))The water moccasin is almost dead.You shoot a sling bullet.:jxMO$:j S.  The sling bullet misses the water moccasin.:jw6--216:j:j _The water moccasin bites you. _You take 3 damage, and have 66/69 hp (96%).:j :j :j :jy :j :j M) (drained) :jD 5_You take 3 damage, and have 66/69 hp (96%).  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.The sling bullet hits the ogre! You drain the ogre.:j=o  closely misses the water moccasin.  The sling bullet hits the ogre! You drain the ogre.  The ogre is severely wounded.bar.:j- SThe ogre is severely wounded.:j 7=-305) Rev* :j :j \ _The water moccasin closely misses you.:j53:j:j:j:j '  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!:jO   ogre:jH )))Okawaru accepts your kill.You shoot a sling bullet.:jCBO.:j .:j=94094:j:j :jn:j:_The sling bullet barely misses the ogre.:j:jĩ :j{ :jб :j :jƸ :j  You shoot a sling bullet. The sling bullet hits the ogre.:jL  The ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.:j g  The ogre is almost dead.:jw Z5.1 (1.183:j :jN :jk R _The ogre closely misses you.:jR<:j=:jD:jYI:jL:ja )  You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!:j )))Okawaru accepts your kill.:j|U)..:j9/7010---646072:jǜ:j` _You shoot a sling bullet. _You regained 2 hp, and now have 69/70 hp (99%).:j :jo :jt :j9 :jV :j! :jp! :j<' :j&b  ##......##†..### ##.....# #######..#.)#..#'### ### )..##.'...##...#.#  ## ##... .##.###.†#..#..'# #...####......##...##....#.. ..###### #.### .#####......#  # ##.....#......# #..$...###......#..##$.### ####.........##:jj :jk z---761 _:j`r :ju @  There is an open door, spattered with blood here.:jʯ Z #######..#.)#..#'### ### )..##.'...##...#.#  ## ##... .##.###.†#..#..'# #...####......##...##....#.. ..###### #.### .#####......####)### # ##.....#...@..# $.##.##$ #####.$ ..##........##You see here a +0 giant club.:j :jo ---8.1 (250 _:j :j  .)..##.'...##...#.#  ##.. .##....'...##...#.# .###.###.†#..#..'.##. .#...####......##.# #. ##......##....###.# #.. ...###### #.# ########......####)###  ##.....#......# . ##.....#..@...# .#..##$.# ####.#.$ ..# ......[.....#.. ..#:jS } ##...........#.. ..+  ##.### ###  ###  # ##..):j` :j 70=9.1 (3489:j :jw ---50.1 (438) Rev+ :j :jNN  )..##.'...##...#.# ##..# ##....'...##...#.# .# ###.###.†#..#..'.# #.# #...####......##.# #.# #......##....###.# #.###### #.# # .#####......####)### # # ##.....#......# # ##.....#...@..# ###......#..##$.# #.#.$ ..# # ......[.....#.. ..# .#.. ..+ ##.### ### _You now have 479 gold pieces (gained 13).:jV 1.1 (527:j\ :j  ..##.'...##...#.# ##..#. #....'...##...#.# .##..###.†#..#..'.# #.##. ...####......##.# #.##. ......##....###.# #.###### #.# ####. #####......####)### #.  ##.....#......# #.##.....#....@.# #.##......#..##$.# #..#.$ #..# #[.....#.. $..# .#.. ...+ # #.######## # #.## # #.## # :j) 2.1 (616:jS :j  #... .# ##.###.†#..#..'# ...####......##...##....#...###### #.### #####......####)###  ##.........##......#..## ####.#.$ #.# .....[.....#.. $ .....+###.....##:j ..:j :jL =3.1 (705:j :j :jx :j $4.1 (8:j '599:jH 94) Rev :j :jA  #.###.†#..#..'# ...####......##...##....#...###### #.### #####......####)###  ##.....#......#.....##......#..## ####.:jB $ # .....[.....#...$ ......#......+# ######### ##....##..# _You now have 490 gold pieces (gained 11).:jJ :jJ 10/10===5.1 (983:j K :j\Q :j t ...####......##...##....#...###### #.### #####......####)###  ##.........:j ##......#..## ####.#.$## .....[.....#...$ ....+# ########:jЌ x## #....##...# #### :j &_Magic restored.:j :j r6.1 (10.0)72:j :j  #...####......##.# #.## #......##....###.# #.###### #.# #### .#####......####)### # # ##.....#......# # ##.....#......# # ##......#..##..#:jN  ##.#.$##..# .[.....#...@..# #.#......+ #:j r.#  #.## :jo K #.##  ##..)...##  #.....## ..  ##....## ..#  #....## ...# ####7.1 (1161:jZ :j Q8.1 (125:j #0) :j :jk/ .#...####......##.# #. ##......##....###.# #.###### #.# .#####......####)### .# ##.....#......#:j/` . ##.....#......#  ##......#..##..# #:j03.#.$##..# #......[.....#..@...##:j$0J.#......+  ##.:jF0E# #.## :jg0w #.##  ##..)...## :j0 #.....## ..  ##....##:j0 ..#  #....## ...# #### :j0@_You now have 506 gold pieces (gained 16).:j*9:j{9:j9q===9.1 (13479:j9:j:@:j ⌠.###.###.†#..#..'.# #. ..#...##..##.# # ###....###.# #. #.........###### #.# ## ...###.####)### ..# ##.....#......# .. ##.....#......# . ##......#..##..#  ######.......#.@##..#  :j<[.....#......#.#......+#..######## #..## #........###..)...## #.....## .. ##....## #:j:jQp60.1 (1438:j:j :jko1.1 (1527:j:j :j:j;.#...####......##.# :jW#.# :j ##......:j####.# :j#. :jI ...:jZ#### #.# :j### :jD..#####......####)###:j: :j*# :jc#......# :jYy ##.....#......# :j :j##......#..##..# :j ######.......#..##..# :ja#......[.....#..@...# :j#:j6.....#......+ :j0######## :j=.:jq'## :j #:j :j##..):jD/...##:js1.....## :j..:j(##....## :j ..#:j9'#....## :jr ...:j-# #### :j@_You now have 520 gold pieces (gained 14).:j:j:j$%2.1 (16:jZ%1:j6:j:j:j7 :jP8#......:j8####.# :j8#... :j8 ..:j9Z#### #.# :jS9#### .:j9B#####......####)###:j9 :j9*# :j):z#......# :j_:#:j: :j;##.....#......# :j;# :j < ##......#..##..# :jF<# :j<#####.......#..##..# :j<# :j4=......[.....#......# :j=`.....#...@..+ :j=0######## :j>.:j]>'##  :j>#.:j>!##  :j ?##..):jA?/...##:js?1.....## :j?..:j?(##....## :j!@..#:j]@'#....## :j@ ...:jYA# #####.†..# #..###..:jT:jh3.1 (1705:j :jrF ......##....###.# #.###### #.# ####. #####......####)### #.  ##.....#......# #.##.....#......# #.##......#..##..# #..#..##..# #[.....#......# .#....@.+ # #.# # #.:jF## # #.## # :jYO:jOi4.1 (18894:jVU:jK##....###.# #.###### #.# ####.#......####)### #.###.....#......# #.###.....#......# #.###......#..##..# #..#..##..# #[.....#......# ##.....@+ # .# #. .## #. .:jw## # :j߫:jeo5.1 (1983:j,:jH:ji:j _Health restored: 70; MP restored: 10:jG\ 7###....$#..#$#'...#..#$#.$#5..###5   drude (asleep):jj  You open the door.6.0)72:juo :jr V _You encounter a drude.:j :j :j0:j:j:jg) )))5  You shoot a sling bullet. The sling bullet hits the drude.  The drude shouts!:j ))The drude is lightly wounded.  You shoot a sling bullet.:j,595.:j?'. ..===7.0 (0.961) Rev :jD:jG` _The sling bullet closely misses the drude.:j:j":j:j:j:jWz )))))You shoot a sling bullet.:jg?  The sling bullet barely misses the drude.You shoot a sling bullet. The sling bullet hits the drude.:j hThe drude is moderately wounded.5.' .$.h   hound (wandering):j\8.1 (1.150) Rev+ :j}V _You encounter a hound.:j"v :jv :j~ :j3 :j} :j? 9 ):j b You shoot a sling bullet. The sling bullet hits the drude!:j )))The drude is severely wounded.:j) h$You shoot a sling bullet. The sling bullet misses the drude.5.h.:j6 :j .$h  The hound barks!90469:j>:jQV _The drude closely misses you. x2:jx:j:j:j^:j :j ))))You shoot a sling bullet.  The sling bullet barely misses the drude.:jo  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the drude.:j#3h.:j- 5h..  The drude is severely wounded.:j.66--Doom: 10%703:j.%8) Rev* :jv6:j; _The drude hits you. Your doom draws closer. The drude completely misses you. _You take 4 damage, and have 66/70 hp (94%).:jdd 3:jf :jrk :jbn :jz ) You shoot a sling bullet.  The sling bullet closely misses the drude.The sling bullet hits the hound.:j ^ (very drained)  The sling bullet closely misses the drude.  The sling bullet hits the hound.  The hound is moderately wounded.barYou drain the hound.:j 5The hound is severely wounded.:jH i127:j} :j z _The drude closely misses you. The drude hits you but does no damage.:j):j:j:j:j:j ))))You shoot a sling bullet.  The sling bullet closely misses the drude.:j*e. .closely misses the drude.  The sling bullet barely misses the hound.  The sling bullet hits the hound.  You kill the hound!:j*h<):j 5...  Okawaru accepts your kill.:j2---86216:j:j _The drude hits you. Your doom draws closer. The drude misses you. _You take 4 damage, and have 62/70 hp (89%).:jZ :j~[ :j#c :j\g :jj :ju 8)))):j  '  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude.  You kill the drude!:j <):ji >'...:jƓ 3/71-77305:j :j2 P _Okawaru accepts your kill.:j:j:jB:j.)......##......:j:j!##....###.# #.###### #.# ####.#.......####)### #.#.##.....#......# #.#.##.....#......# +### #.###......#..##..# #... #..:j4"1#..##..##.$# #[.....#......#..#$# ##......@...# ##.#..#$# #.## #.$# #.## #... # ..)...## #### :jQ<---4794:jE:j ####...# #.##.#.###....###.# #...... ....###### #.# ####.#.# ##......####)### #.#.###.....#......# #.#..#......# +#### #.####..##..# #....#.... #.......#..##..##.$# ###[.....#......#@.#$##......'...# ########..##.##.$#$#...#....#### .) #####....# ..#:jjb...# ####There is an open door here.:jt:j4---5.1 (283 :j_:j<:j`......##.# #.##.#.#.##....###.# #.###### #.# ####.#.#. #......####)### #.#.# ##.....#......# #.#. ##.....#......# +#### #.# #......#..##..###.... #. .#..##..##.$# # .[.....#......#.@#$# ##.#......'...# ##.#..#$# #...### ##.$#$. #..### ##....# # )...## ##### :jD# :j:j(n6.1 (372:j:j! .†#..#..'.# #.##.#.# ##...# #.##.#.# .##....###.# #........_ ..###### #.# ####.#.#.. ......####)### #.#.## #.....#......# #.#....#......# #+#### #.#####..##..###....# #...... ......#..##..##.@# ###### [.....#......#..#$#......'...#$.##....######..#$#..# #...#.##.$#$.##..##. .:j"##....# #####. #######....#:j+7.1 (461) Rev+ :j?3:j;58.1 (550:jtB:j~ .....##.# #.##.#.#..###.# #........_#### #.# ####.#.#......####)### #.#.##.##......# #.#.... .....#......# #+#### #.####.# .....#..##..###....# #......:jB#..##..##..#$.# ######.##......#..# ##...# .....#......'...#$..# ##....#########..#$#..# #...#.### ##.$#$.## #..##.### #....# #####.##  #####  ### .## .. ## ..# # ...# #### _You now have 531 gold pieces (gained 11).:jڇ9.1 (6459:j:j80.1 (738:j:j †#..#..'.# #.##.#.##.## ...# #.##.#.#...# #....###.# #........_ ###### #.# ####.#.#..####)### #.#.##.###......# #.#......#......# #+#### #.####.###..##..###....# #........#..##..##..#@.# ######.##......#..#.#..# :jQ# #......'...#$..# ##....# ######..#$#..# #...#.# ##.$#$.##..##.####....# #####... #########....# _You now have 539 gold pieces (gained 8).:j:j1.1 (827) Rev :j:j :j$ 6=2.1 (916:j :j@ S .....##.# :j:@ #.##.#.#...#.###.# #........_... ##### #.# ####.#.#...# :ji@ ...####)### #.#.##.##.#......# #.#...... :j@ #......# #+#### #.####.####..##..###....# #.........#..##..##..#..## ######.####......#..# ##...# :jA #......'...#$..# ##....# ########..#$#..# #...#.# ## ##.$#$.## #..##.### .## ...# #####...) :jqA ## ####  ##### # .. ..# :jA z...# #### _You now have 553 gold pieces (gained 14).:jR 3.1 (10.0)05:j  ##.# #........_. ###### #.# ####.#.#...# ....####)### #.#.##.##.#......# #.#......#......# #+#### #.####.##.#..##..###....# #.........#..##..##..#..## ######.##:jc T.#......#..#.#..# ##...# .#......'...#@..#.#.########..#$#..# #...#.# ##.$#$.## #..##.## ##.... #####... ###### ####.. ..# ...# #### #..###..:jN :j u4.1 (11694) :j :j 7=5.1 (1283:j1 :j  .###### #.# ####.#.#. .....####)### #.#.##.#......# #.#......#......# #+#### #.####.#:j7 .#..##..###....# #........#..##..##..#..## ######.#.#......#..#.#..# ##...:j\ .#......'...#...#.#.########..#@#..# #...#.#:j  ##.$#$.## #..##.#:j  ##.... #####.. ###### ###..:jO ..# ...# #### #..###.. #....:j I... _You now have 572 gold pieces (gained 19).:jj 6.1 (1372:jX :j :jG o7.1 (1461:j_ :j}9  ...####)### #.#.##.###......# #.#......#......# #+#### #.####.###..##..###....# #........#..##..##..#..## ######.###......#..#.#..# ##...# :j: #......'...#...# ##....# ########..#.#..# #...#.# ## ##.$#@.## #..##.### ...# #####... .## ####  #### ## ..  # ..# ...# #### #..###..#.......# ###  _You now have 579 gold pieces (gained 7).:jA :jPB 88.1 (1550:jG :jN 9.1 (16449:jS :j q ###### #.# ####.#.#....####)### #.#.##.#.#......# #.#......#......# #+#### #.####.#.#..##..###....# #........#..##..##..#..## ######.#.#......#..#.#..# ##...#.#......'...#...# ##....#..########..#@#..# #...#.:jV ..##$#..## #..##.# ...##....######.. ..## ######### .## .. ##  #...# #### #..###.. #....... _You now have 597 gold pieces (gained 18).:jE 90.1 (1738:j :j  .....####)### #.#.## #.....#......# #.#.... #.....#......# #+#### #.####.#..##..###....# #.......#..##..##..#..## ###### [.....#......#..#.#..# ##....#......'...#...#:j ..########..#.#..# #...#. ##.@#..## #..##. ##....# #####. ###### ##..   ..# ...# #### #..###.. # #....... #.....## :jy :jW 9=1.1 (1827:j :jm :j h2.1 (1916:j3 :j=  ###### #.# ####.#.#.. .....####)### #.#.##.# .....#......# #.#....#......# #+#### #.####.##..##..###....# #...... .....#..##..##..#..## ######.##......#..#.#..# ##......'...#...# ##....#######..#@#..# #...#.###..#..## #..##.###....# #####..#########....#...# #### #..###.. #....... _You now have 601 gold pieces (gained 4).:j= :j;> ,3.1 (20:jb? C05:j*D :j  #....###.# #........_ ###### #.# ####.#.#..####)### #.#.##.###......# #.#......#......# #+#### #.####.###..##..###....# #........#..##..##..#..## ######.##......#..#.#..# # #......'...#@..# ##....# ######..#.#..# #...#.# ##..#..##..##.####....# #####...##########....#...# #####..###..:j :j p4.1 (21594:ja :j% *..##.# #.##.#.#.....###.# #........_. .###### #.# ####.#.#....####)### #.#.##.#.#......# #.#......#......# #+#### #.####.#.#..##..###....# #........#..##..##..#..## ######.#.#......#..#@#..# ##...#.#......'...#...# ##....#..########..#.#..# #...#...##.#..## #..##.# ...##....######.. ..## ######### .## .. ## # #...# ####:j :j 70=5.1 (2283:j5 :jv y†#..#..'.# #.##.#.##..##.# #.##.#.#.....###.# #........_###### #.# ####.#.#...####)### #.#.## #.....#......# #.#.... #.....#......# #+#### #.####.#..##..###....# #.......#..##..##.@#..## ######. [.....#......#..#.#..# ##....#......'...#...# ##......########..#.#..# #...#...##:j #..#..## #..##..####....######. ...## ######## ..## .. .## #:jh& :j' o6.1 (2372:j- :jw M'...##...# .. #.†#..#..'# ##......##.#.#.. .##....##........_###### #.# ####.#.#. .###)#### ... #....# #+#########@...# #..... .##..##..#..## ###### [..#..#.#..# ##......'...#..#... ......########..#.#..# #...#.#7.1 (2461:j B:j͈ _You regained 7 hp, and now have 70/71 hp (99%).:jue:j6f:jm,:jr:jwy>.#...#.#..'...#...#.:j}:j +0.0):j:jϋW _Could not explore, unopened door.:j ..$ $...$#$..#$#.......#.#':j 1=8.1 (150:j/ :jq m _You open the door. _Health restored: 71:j9 :j9 :j? :jW===8003:j68) Rev :j:j` _The jelly is moderately wounded.:j :j :jV :j :jV :j ))You shoot a sling bullet. The sling bullet hits the jelly.:j  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.:jX U.J:j $...:j! i127:j( :j+ ^ _The jelly is severely wounded.:jp :j_ :j:j :j :j't ) (very drained)  :j'VYou shoot a sling bullet. The sling bullet hits the jelly. You drain the jelly.:j!.  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly.  You kill the jelly!:jR:jD..=92.0 (0.916) Rev+ :jBK:jNP _Okawaru accepts your kill.:j3:jn:j:j*:j#.:j:j:jxK-M#..#.)#..#'######...#..... h.###..#.#### '...##...#.#.. # # ..# .. #.†#..#..'.#...$ $...#:jM# ##......##.#...$#$...# #.##.#.#.. .##....###.#...#$#...# #........_###### #.#.........# ####.#.#. .###)###.....### ... #....# #'#########....# #..... .##..##..#..## ###### [.....#......#..#.#..###...'#h   hound (asleep)####:jWe  You encounter a hound.:j a&0:jb'---:jbX3.0 (105 _:jSk:j9n:j {---:j: :j )))))))You shoot a sling bullet.:jn ) h    The sling bullet completely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!  The hound barks!:j .hThe hound is heavily wounded.:j C......:j& y===9 (0.9494:j:j' _You hear a shout!:jg:j:j,:j=:jPS ))))):jb You shoot a sling bullet. The sling bullet hits the hound.:jG  The hound is severely wounded.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:jQ.h:jr} oThe hound is severely wounded.:j>.....:j<{o   orc:j M4.88:j>%3) Rev* :jb:jkp _You encounter an orc. It is wielding a +0 flail.:jl:j:j:jՒ:jz:j ))))You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:j. ))The hound is severely wounded.You shoot a sling bullet.:j²U.h:jtL.o:j S.h:j(0.....:jMp5.8 (1.072:jq:jYc _The sling bullet completely misses the hound.:j_^ :j^ :j.f :jk :jEp :j| ))You shoot a sling bullet. The sling bullet hits the hound.:j   )The sling bullet hits the hound.  los  The sling bullet hits the orc!  You kill the orc!:jyM))):j#.:jQ1h:jo.....:jGp6.7 (0.961:j:jP _Okawaru accepts your kill.:j>:j:j:j:j:j .  You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!:jX):jjeJ )))):jeI))Okawaru accepts your kill.:j^.)...:j..:jy717.7 (1.050:jE _You shoot a sling bullet.:jy3:j~:j:j2:j?@':jŜ:j"M#......##†..### ##.....###### #..#.)#..#'###. .####...#....... ...###..#.#### '...##...#.#...# #.).# .. #.†#..#..'.#...$ $.# ##......$#$:j>##.#.#.. .##....###$#........_###### #.#.........# ####.#.#. .###)###..@..######.### ... #....# #'########....# #..... ......#..##..##..#..## ######.#. ...#....###..#..##:j{:jt---8429:jZ:j)M ##....##......# #.....# #......##†..### ##.....###### :ja* #..#.)#..#'###. .####...#.....#... ...###..#.#### '...##...#.#...# #.).# .. #.†#..#..'.#...$ $..# ##.......$#$.##.#.#.. .##....###$#:j5........._###### #.#....@....# ####.#.#. .###)###.....########.### ... #....# #'####### ......#..##..###....# #........:j4:j4---9.7 (238:j;:jxM ######..#.# #.<..## ##  ##....##......# #.....# #......##†..### ##.....###### #..#.)#..#'###. .####...#........ ...###..#.#### '...##...#.#...# #.).# .. #.†#..#..'.#...$ $.# :jyE##......$#$##.#.#.. .##....###.#...#@#...# #........_###### #.#.........# ####.#.#. .###)###.....########.### ... #.....#......# #'#### #.####...#:j:jo10.7 (327:jщ:j_1.7 (416) Rev+ :j:jy  #....#...# ##....#######.####..#.#..# #.<..## ###......#+ #.....# #.....##†..###. ###.....######.# ..#.)#..#'###... .####...#...... ...##...#.#..... ...###..#.####.# ...##...#.#...#$#.).# .##.#.... .†#..#..'.#...$#$...# #.##.#.##.# #...#...$#@...# #.##.#.#... ##....###.#...#.#...# #........_###### #.#.........# ####.#.#.. .....####)###.....### #.#.##.# :jE.....#......###.### #.#....#......# #'#### #.####.##..##..###....# #...... .....#..##..##..#..## ######.##......#..#.#..# # _You now have 613 gold pieces (gained 12).:j:jn2.7 (505:j:j:jAo3.7 (6394:j:jd0 M#..#.# ##..#....... #....#.#....#####  ######..#.#..# #.<..## ## ##....##......#+ #.....# #.. #......##†..###. ###.....######.##.)#..#'###... .####...#.......:j?1... ...###..#.####.# ...##...#.#...#$#.).# .... .†#..#..'#.# #......$#.##.#.#.. ##....###.#...#.#........_###### #.#.........# ####.#.#... .....####)###.....### #.#.##.#.. _You now have 628 gold pieces (gained 15).:j9:j:n4.7 (783:jLA:jI:jQ5.7 (872) Rev :j}]  ##......# ##..#...## ##..#.#..# ##..#...... #....#...# ##....#######  ######..#.#..# #.<..## ##  ##......#+#  #. :ju##......##†..###.####.....###### #..#.)#..#'###.....####...#...... '...##...#.#.........###..#.#### '...##...#.#...#@#.).# .##.#....†#..#..'.#...$#....# #.##.#.##..##.#...$#....# #.##.#.#.....###.#...#.#...# #........_###### #.#.........# ####.#.#...####)###.....### #.#.## #.....#......###.### #.#.... :jV#.....#......# #'#### #.####.#..##..###....# #...... _You now have 638 gold pieces (gained 10).:jL:jΕn6.7 (961:jZ:j:jr7.7 (10.0)50:j:j% #.#..#.. #....#...#..############..#.#..# #.<..## ....##......#+# #.....# ..##†..###.####.....######:j#.)#..#'###.....####...#.... .'...##...#.#.........###..#.#### .'...##...#.#...#.#.).# .##.#.. ##.†#..#..'.#...@#....# #.##.#.## ###......##.#...$#....# #.##.#. :j ..###.#...#.#...# #...... .:j6k..###### #.#.........# ####.#.#. #......####)###.....### #.#.## :jmo##.....#......###.### #.#.. #:j#.....#......# #'#### #.####.#..##..###....# #....:j.#..##..##..#..## ###### _You now have 655 gold pieces (gained 17).:j:j u8.7 (11419) :j:j 9.7 (1238:jb :jE 0 ....#.##....############..#.#.<..## ##....##......#+# #.....#  :jYF _##......##†..###.####.....##### ##..#.)#..#'###.....####...#..... .'...##...#.#.........###..#.#####.#.).# .##.#... ##.†#..#..'.#....#....# ####......##. ..##....##.#.......###### ......# ####.#.# :j|F #......####)###.....### #.#.##:jF .# :jF >.[.....#......#..#.#..###..:jF m  _You now have 672 gold pieces (gained 17).:j&M :jM Z20.7 (1327:jM :jiQ :j"Y :jaY o1.7 (1416:j^ :j : M#..#.# ##..#...... #....#.#....##### ######..#.#..# #.<..##:jF  ##....##......#+# #.....#  ##......##†..###.####.....###### ##..#.)#..#'###.....####...#...........###..#.#### :jp .'...##...#.#...#.#.).# ...†#..#..':j # ###......:j J.#.##.#.###....##:j T#.#...# #....... :j ...###### #.#.........# ####.#.#. :j; #......####)###.....### #.#.##.# _You now have 679 gold pieces (gained 7).:jC :j o2.7 (1505:j :j C....# ####..#.#..# #....... #....#...# ##....##########..#.#..# #.<..## ###......#+# #.....# #.....##†..###.####.....###### #..#.)#..#'###.....####...#...... '...##...#.#.........###..#.#### :jf '...##...#.#...#@#.).# .##.#.... #.†#..#..'.#....#....# #.##.#.# ##...#....#....# #.##.#.# .:j ##....###.#...#.#...# #........_ :j ..###### #.#.........# ####.#.#.. :j 4......####)###.....### #.#.## #.....#......###.### #.#....:j #......# #'#### #.#####..##..###....# #......:j5 :j p3.7 (16294:j :jG M ##...## #...# ##....:j4H J ##..#...###..#.# ##..#....... #....#.#....##### ######..#.#..# #.<..## ## :j~H  ##....##......#+# #.....# #......##†..###.####.....###### #..#.)#..#'###.....####...#.....:jH @#....@....###..#.#### '...##...#.#...#.#.).# :jI N.. #.†#..#..'.#....#..# ##......##.#....#....# #.##.#.#.. .##....###.#...#.#...# #........_##:j/I D :jP :jQ o4.7 (1783:jV :jڒ M ##### .#... ##...## #...# ##....:j  ##..#...###..#.# ##..#....... #....#.:j9 #....#####:jX > ######..#.#..# #.<..## ##  ##....##......#+# #.....# :j #......##†..###.####.....###### #..#.)#..#'###..@..####...#.....:j ......###..#.#### :jԓ 5'...##...#.#...#.#.).# .. #.†#..#..'.#....#...:j # :j ##......##.#....#....# #.##.#.#...:j4 ". :j_ #.........####.###:j{ :j ,5.7 (18:j9 C72:j: :j 5M #.....#..# ##### .#... ##...## #...# ##....:j% J ##..#...###..#.# ##..#....... #....#.#....##### ######..#.#..# #.<..## ## :j  ##....##......#+# #.....# #......##†..###@####.....###### #..#.)#..#'###.....####...#...........###..#.#### '...##...#.#...#.#.).# .. :j #.†#..#..'.#....#....# #.##.#.##...#.. :j .#.#........###.....###:j :jG o6.7 (1961:j :j4 :j :jo :j3:jU:j!:j':j/_....#.:j/`.#....:j0:j%7:jxC+0.0):jF:jIW _Could not explore, unopened door.:j#.. ####.#$?F#:j؉ #..?#.#.#$.#...#..':jF   marrowcuda (dormant):j7  You open the door.:jP7.7 (15:jՕ0:j:j[ _You encounter a marrowcuda.:j^( :j( :ju4 :j9 :j> :jJ r )))))F:jK CYou shoot a sling bullet.:je  The sling bullet hits the marrowcuda but does no damage.  You shoot a sling bullet. The sling bullet hits the marrowcuda.:jX Q.F:jIj :jj .:jk .:j:k .:jfk ':jl :j m ===:j9m 8.8 (1.1:jlm %4:jm !09) Rev :jm :j| N _The marrowcuda is lightly damaged.:j3:jm :j2:jd:j!K )))):jR!>))You shoot a sling bullet.:jک  The sling bullet closely misses the marrowcuda.You shoot a sling bullet.:j+U.F:j+#.:j,1F:j61..':j6Q903:j6/8) Rev+ :j@?:jQJd _The sling bullet barely misses the marrowcuda.:j:jǢ:j2:jo:j7:j:j :j :j):j"):j):j):j/You shoot a sling bullet.:jw  The sling bullet barely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda.:jU.F:j) $'..3027:j* e _The marrowcuda is moderately damaged.:jۘ :jN :j :j :jm :jͷ ))))))You shoot a sling bullet.:jB  The sling bullet completely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda.:jAU.F:j^p??$.:jw1.9 (1.116) Rev* :j&:je _The marrowcuda is moderately damaged.:jqmu:j| :jF^ You shoot a sling bullet. The sling bullet hits the marrowcuda.:j   The marrowcuda is heavily damaged.You shoot a sling bullet. The sling bullet hits the marrowcuda.:j  The marrowcuda is heavily damaged.The marrowcuda barely misses you.:j*p2.8 (0.905:j:jB _The marrowcuda bites you but does no damage.:j, 3:j3 :jy7 :j< :jF )))))))You shoot a sling bullet.:j  The sling bullet closely misses the marrowcuda.You shoot a sling bullet.:jZ 5 ......FFF 2 marrowcudas (1 summoned)The sling bullet barely misses the marrowcuda.The marrowcuda bites you.:jm[ 68--3.9 (1.1194:jd :jh _Another marrowcuda is drawn to the feast! _You take 3 damage, and have 68/71 hp (96%).:jZ:j:j:j:js:j,T )))))):jj7)You shoot a sling bullet.:jFk&  :jwkThe sling bullet barely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda.:jy .FThe marrowcuda is severely damaged.:j7The marrowcuda bites you.:jW......F:jnFF 3 marrowcudas (2 summoned):j=5---:j<h4083:j:j _Another marrowcuda is drawn to the feast! _You take 3 damage, and have 65/71 hp (92%).:j! :jr :j :jJ :j8 :j )))))))You shoot a sling bullet.:jf  The sling bullet barely misses the marrowcuda.You shoot a sling bullet.:j F.  The sling bullet closely misses the marrowcuda.The marrowcuda closely misses you. The marrowcuda bites you.:jB .....FFF 4 marrowcudas (3 summoned)Another marrowcuda is drawn to the feast!:j 61--572:j :j _The marrowcuda bites you but does no damage. _You take 4 damage, and have 61/71 hp (86%).:j"-T )))))):j-7)You shoot a sling bullet.:j _You take 4 damage, and have 61/71 hp (86%).  You shoot a sling bullet.  The sling bullet closely misses the marrowcuda. x2  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.The sling bullet hits the marrowcuda!:j"@.F F.  The marrowcuda is moderately damaged.:jHs.....FF:jI262-:j Ji6.8 (0.961:jQ:jTX _The marrowcuda closely misses you.:jX~  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.:j  The marrowcuda is severely damaged.You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.:j [ FF 5 marrowcudas (4 summoned)The marrowcuda barely misses you. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!marrowcuda bites you:j 617.750:j :jV" _The marrowcuda barely misses you. _You take 1 damage, and have 61/71 hp (86%).:j &  :j XYou shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.:jf)You shoot a sling bullet.sling bullet hits the marrowcuda but does no damage.  The marrowcuda is severely damaged.  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.!:jbl.FThe sling bullet barely misses the marrowcuda.!  The marrowcuda is heavily damaged.  The marrowcuda bites you  Another marrowcuda is drawn to the feast!marrowcuda bites you.:j( FFFFF 7 marrowcudas (6 summoned)Another marrowcuda is drawn to the feast!:j)"53:j)---8.64799:j1:j5marrowcuda bites you.  Another marrowcuda is drawn to the feast! _ but does no damage. _You take 8 damage, and have 53/71 hp (75%).:jOkc#.....#..# dossy the Skirmisher##### #.. ### #....#.... Coglin of Okawaru *.....:jkM##...###.#$?.# #...#..##. Health: 53/71 =================-------:jk##......#..?#. ##..#...##. Magic: 10/10 ========================##..#.#..#.#$. ##..#....... AC: 7:jk[Str: 17Doom: 17%:jk#....#...#... ##....####### EV: 11Int: 12:jl######..#.#..#FF #.<..## ## SH: 0Dex: 17  :jil)##....##......#F# #.....# #. XL:  9 Next: 71% Place: Dungeon:6 :jlQ##......##†..###@####.....######. Noise: ===------  Time: 5838.6 (0.0) #..#.)#..#'###.FFF.####...#...... a) +2 sling (drain)  b) +0 sling {Ælfthry :jl'...##...#.#...F.....###..#.####. Fire: a) +2 sling (drain) {Juan d:12 s :jm'...##...#.#...#.#.).# .##.#.... Zot (26514) Gem (3799) Rev* #.†#..#..'.#....#....# #.##.#.##. :j1m##......##.#....#....# #.##.#.#.. FFFFFFF 7 marrowcudas (6 summoned) :j}m.##....###.#...#.#...# #........_ ..###### #.#.........# ####.#.#.. :jm......####)###.....### #.#.##.Another marrowcuda is drawn to the feast! _The marrowcuda bites you but does no damage. _You take 8 damage, and have 53/71 hp (75%).  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}:jnPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 65% to hit):j^#.....#..# dossy the Skirmisher##### #.. ### #....#.... Coglin of Okawaru *.....##...###.#$?.# #...#..##. Health: 53/71 =================-------:j##......#..?#. ##..#...##. Magic: 10/10 ========================##..#.#..#.#$. ##..#....... AC: 7Str: 17:jˉDoom: 17%#....#...#... ##....####### EV: 11Int: 12:j######..#.#..#FF #.<..## ## SH: 0Dex: 17  :j=;##....##......#F# #.....# #. XL:  9 Next: 71% Place: Dungeon:6 :ja##......##†..###@####.....######. Noise: ===------  Time: 5838.6 (0.0) :j~:#..#.)#..#'###.FFF.####...#...... a) +2 sling (drain)  b) +0 sling {Ælfthry :j'...##...#.#...F.....###..#.####. Fire: a) +2 sling (drain) {Juan d:12 s :j֊5'...##...#.#...#.#.).# .##.#.... Zot (26514) Gem (3799) Rev* :j|z#.†#..#..'.#....#....# #.##.#.##. ##......##.#....#....# #.##.#.#.. FFFFFFF 7 marrowcudas (6 summoned) .##....###.#...#.#...# #........_ ..###### #.#.........# ####.#.#.. ......####)###.....### #.#.##. _You take 8 damage, and have 53/71 hp (75%).  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight line:jɋAim: a marrowcuda (severely damaged, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.:j§  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.  The marrowcuda is severely damaged.  You shoot a sling bullet. The sling bullet hits the marrowcuda!  You destroy the marrowcuda!Okawaru accepts your kill.:j&1§:j-3§:j50§:j=1§:jM§':j) R:j1)..:jM..§§4:j١=:j&6:jZ4:j9.6 (1:j%3:j8:j:jV:j˲ :j*:jX_The marrowcuda disappears in a puff of smoke! x6:j' :j* :j* :j, :j1 :j#4 a27:jE6 :j6 K16:j19 :j; :jC< c5=05:j> :j,@ :j@ ]094) Rev+ :j5B :jE :jcE K83:jJ w72:jK :jN :jN ]661:jQ :jqS :jS f50) Rev :jLU :j;X b489:jSZ :j\ :j<] 7=38:j^ :jb :jRb P27) :jGd :jf :jg K16:jh :j k :jvk *8=:jk 905:jwm :jo :jo M4994:jq :j't :jut K83:jv :j)x :jx ]972:jwz :j} a61:j  :j a50:j :j b479:jф :j( :jm 60=38:j3 :j a27:j! :j a16:jݜ :j :jQ :j~ \1=05:j :jx :j֦ L894:j :jͬ :j K83:jA :j :ji f6272:js :j :jڷ K61:j :jӼ :jR K50:j2 :j k _You start resting.HP restored.:j >.---....:j 067.6 (28.0):jr 3=---8.6 (29469 _:j :jH o _You regained 9 hp, and now have 63/71 hp (89%).:jY:jZ:j9[:j]:jV`:jkd3827:jSe:jf:jzgu4=16:ji:jja05:j+m:jZo:joL794:j,q:jr:jsK83:jt:ju{572:jv:jxa61:jy:jz:j({K50:j|:j.:j(6=:jD459:j:jC3:jI8:j):j:jK27:j׊:jd:ju7=16:jy:j&:jUK05:j=:j“b694:j:j :jUe883:j:j:jK72:jș:j:jQK61:jK:jPa50:j:jd:jl9=449:j{:jا:jK38:jé:ji:jܬK27:j:j':jv70=16:j:j':j`K05:jS:j:jL594:j:j%k _You start resting.HP restored.:j:j-93.6 (25:j1=4.6 (2683 _:j:jS _Health restored: 71:j:jJ:jZ:j _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jM##..##. #.. :j.#..# ##### #.. ##.#... ##...###.#$?.###...# ##......#..?#..##..#...##:j~#..#.#..#.#$..##..#.......:j/: #....#...#...###....##### ######..#.#..#..# #.<..## ## :jL ##....##......#@# #.....# :ju#......##†..###.####.....###### #..#.)#..#'###.....####...#.....#.........###..#.#### :j'...##...#.#...#.#.).# .##.#....##:jA #.........#:j:j:j)V5.6 (1.0)7:j^%2 _:j":j :jNC_There is an open door here.:j; ?M)####..##. #.. .#..# ##### #.. ### #....#... ##...###.#$?.###...# ##......#..?#..##..#...###..#.#..#.#$..##..#....... #....#...#...###....##### ######..#.#..#@.# #.<..## ##  ##....##......#'###.....# #......##†..###.####.....###### #..#.)#..#'###.....####...#..... '...##...#.#.........###..#.####.. ....#....#..##...#.#...#:j :j R661 :j _:j& :j( :jR #...).#..#. #..##..##)### #..##..##.. #..## #.#### #...### #...####.#$?.###...#..##.....#..?#####..#.#..#.#$..##..#........ #....#...#.@.###....#######.:j ####..#.#..#..###.<..## ###......#'###.....# #.....##†..###.####.....######.# ..#.)#..#'###.....####...#...... ...##...#.#.........###..#.####.# ...##...#.#...#.#.).# .##.#.... .†#..#..'.#....#....# #.##.#.##.# #...#....#....# #.##.#.#...:j, :j i750:jz :j :jK1#....#.)#...).#..#. #..##..##).#### #..##..##..# #..## #.#..### #...### #...#:j1###.#$?.###...#..##..#....#..?#####..#.#..#.#@..##..#........ #....#...#...###....#######.####..#.#..#..###.<..## ##.###......#'###.....# #.....##†..###.####.....######.## .#.)#..#'###.....####...#........##...#.#.........###..#.####.## ..##...#.#...#.#.).# .##.#...... †#..#..'.#....#....# #.##.#.##.##:j8:j:=8439:jA:jM9.6 (238:jjU _You now have 692 gold pieces (gained 13).:j|VM#..##..#.#.)..#.).#..#.. )## ##..##..# #..## .#..#. ##### #...### #....#....#. ##...###.#$?.###...## ##......#..@#..##..#...###..#.#..#.#...##..#.......  #....#...#...###....#######.. ######..#.#..#..###.<..## ## #....##......#'###.....# #..#..#:jTY:jYp900.6 (127:j8`:jlkq  d - a scroll labelled BOIQE CEOGES:j lX1.6 (216:j~l:jr:jZu? _You now have 702 gold pieces (gained 10).:jUM#..#..##..#.#.)..#.).#..#.. )### ##..##..# #..## .#..#. ##### #...### #....#....#. ##...###.#@?.###...## ##......#...#..##..#...###..#.#..#.#...##..#.......  #....#...#...###....#######.. ######..#.#..#..###.<..## ##.## #..:j?:jP2.6 (10:j5:j:j:j2o3.6 (2494:j:j? _You now have 721 gold pieces (gained 19).:jO 3:j :j :j" #..#...##...##...#..##..#.#....#.)..#.#...).#..#.#..##..##).#### #..##..##..##..## #.....#..#.##### #...### #....#....#.##...###.#.@.###...#..##..#.##......#...#..##..#...##...###..#.#..#.#...##..#.#....#...#...###....#...#.#..#..###.<..## ##.#. ....##......#'###.....# #..###†..###.####.....######.# :j #.)#..#'###.....####...#. .##...#.#.###..#.####.#:jޡ :j n4.6 (183:jɧ :j: :j׮ +5.6 (2:j C72:j :jl d _b - 2 scrolls of blinking (gained 1):j3:j:jA:j1:jP:j:jJ:j #.#......... #..#...##.. #...#..##..# #....#.)..# #...).#..#.. #..##..##). ### #..##..##..# #..## #.....# ##### #..@### #....#.. ##...###.#...###...#..##:jX ##......#...#..##..#...## ##..#.#..#.#...##..#......  #....#...#...###....#######. ######..#.#..#..###.<..## ##. #......#'# #.. ......##†..###.####.....######.##:jP.)#..#'###.....####...#........:j:j n6.6 (161:j5:jtj #.# #..#...## #...#..##.. #....#.)..# #...).#..# #..##..##).:jt #### #..##..##.. #..## #.....#..# ##### #.@.### #....#....# ##...###.#...###...#..##.. ##......#...#..##..#...##:ju( ##..#.#..#.#...##..# #....#...#...###....:jAu#  ######..#.#..#..###.<..## ##. #:jju#....##......#'###.....# #.. #......##†..###.####.....######. ..#.)#..#'###.....####...#:ju:j~:jn7.6 (250:jS:j #..#...## #...#..## #....#.) #...).#:j  #..##..##)#### #..##..## #..## #.....#..###### #...### #....###@#...#####....#...#..##..#...###.#..#.#... #....#...#...###....#######:j.######..#.#..#..###.<..## ##....##......#'###.....# ..##†..###.####.....#######.)#..#'###.....####...#...... 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There is an open door here.:j#:j)$Q5.6 (207:jB$%2 _:j*:jx ##.†#..#..'.#....#....# #.##.#.## ###......##.#....#....# #.##.#. ..###.#...#.#...# #...... ...###### #.#.........# ####.#.#. :j)y#......####)###.....### #.#.## ##.....#......###.### #.#.. ##.....#......# #'#### #.####.#..##..###....# #....:jqy.#..##..##@.#..## ###### .[.....#......#..#.#..# ##. .......#......'...#...#:jyW.########..#.#..# #...# ##..#..## #..##:jzS ##.... ##### ) ###### #.. ..#:j$:jY6.6 (2161:j(:j:j<##......##.#....#....# #.##.#. ...###.#...#.#...# #........###### #.#.........# ####.#.# ##......####)###.....### #.#.#  ##.....#......###.### #.#.. :j0 ##.....#......# #'#### #.###.#..##..###....# #.....#..##..##..#..## #####[.....#......#@.#.#..# ##. ........#......'...#...#:j_|.########..#.#..#  ##..#..## # ##....:j' ## .):jx ###### .:j[.. ..# .:jF..# ####:j:jQ7.6 (225:j0:j:jy  ....###.#...#.#...# #........###### #.#.........# ####.# ###......####)###.....### #.#.  ##.....#......###.### #.#. ##.....#......# #'#### #.##.#..##..###....# #...:j .#..##..##..#..## #### ...[.....#......#..#.#..# .......#......@...#...#.########..#.#..# :jz # ##..#..## # ##.... ##) ######... ..# .:j ..# #### †.. #..###..:j" :jJ# p8.6 (23409:j) :jf  ##..##.#....#....# #.##.#....###.#...#.#...# #.... ......###### #.#.........# ####.# ##.####)###.....### #.# ##.....#......###.##:j4g  #. ##.....#......# #'#### #.#  ##......#..##..###....# #.. ###.......#..##..##..#..## #[.....##..#.#..# #.#......'...#...# ##..########..#.#..# #:jhg ..###..## #.......##....### :jg w#..)...## ###### #.....##:jg 8 .. #....##:jh ^ # ....##:j,h b...# ####There is an open door here.:jSp :jp Q9.6 (243:jp %8 _:jw :j  ##.###.†#..#..'.#....#....# #.##.##..##.#....#....# #.##....###.#...#.#...# #.... .......###### #.#.........# ####. ###.####)###.....### #. ##.....#......###. #. ##.....#......# #'#### #  ##......#..##..###....# #. ####.......#..##@.##..#..## #[.....#......#..#.#..# .#......'...#...# # #..########..#.#..# # #..###..## ......##....## ##..)...## ######  #.:jg *....## .. ##....## #30.6 (2527:jO M....'...##...#.#...#.#.).# ##.###.†#..#..'####.......#.####....###.#... .......###### #.#.........# ### #####......####)###.....####......###.###  ##.....#......# #'###  ###....# #. ####.......#..##..##..#..## ##[.....#......#..#.# .#......'...#. #..........########..#.#..# #.#..#:j :j  o1.6 (2616:j :jQ t )..##.'...##...#.#.........###..#...'...##...#.#...#.#.).# .## ###.###.†#..#..'.#....#....# #.## #...##:jR v..##.#....#....# #.## #....###.#...#.#...# #.. ........###### #.#.........# #### .###.####)###.....### # # ##.....#......###. # ##.....#...@..# #'#### #  ##......#..##..###....# #####.......#..##..##..#..## #:jR [.....#......#..#.#..# .#......'...#...:j S 4##:j,S |..########..#.#..#  #..###..#:jLS #  #........##....##..)...##:jjS E ######:j\ 2.6 (2705:jc :jΞ M#######..#.)#..#'###.....####. )..##......###......'...##...#.#...#.#.).# ##.###.†#..#..'####.......#.## ###....###.#... ........###### #.#.........# ### .#####.###)###.....### ###.###  ##....# #'###  ##.##..###....# #####..:jD ..##..##..#..## # ......[.....#......#..#.#..##.##.:j :jD p3.6 (28194:j :j M ##......##†..###.####.. #######..#.)#..#'###.....####. )..##......###......'...##...#.#...#.#.).# ##.###.†#..#..'####.......#.## ###....###.#... ........###### #.#.........# ### :j 9.#####......####@###.....### #...###.###  ##....# #'###  ####..###....# #####.......#..##..##..#..## #.##.:j) 4.6 (2983:j :j @  There is an open door, spattered with blood here.:j@C  M ##....##......#'###.....#  ##......##÷..###.####.. #######..#.)#..#'###.....####. )..##......###......'...##...#.#...#.#.).# ##.###.†#..#..'####......:jC X.#.## ###....###.#... ........###### #@#.........# ### .#####......####)###.....### #:jD #......###.###  ##.....#......# #'###:j,D ##......#..##..###....# #########.You see here a +0 giant club.:jBN :j$O v5.6 (3072 _:jV :j M ######..#.#..#..###.<..## ##....##......#'###.....#  ##......##÷..###.####.. #######..#.)#..#'###.....####. )..##........###......'...##...#.#...#.#.).# ##.###.†#..#..'####.......#.## ###....###.#... ........###### #.#.........# ### .#####.###)###.....### #.....###.### ##.....#......# #'#### #..##..##..##..#:j 6##......':j 6.6 (3161:jߣ :j M #....#...#...###.... ######..#.#..#..###.<..## ##....##......#'###.....#  ##......##÷..###.####.. :j l#######..#.)#..#'###.....####. )..###........###......'...##...#.#...#.#.).# ##.###.†#..#..'####.......#.## ###....###.#:j ... ........###### #.#.........# ### .#####.:j) X###)###.....### # ##.....#......###.####.##.........#:j :j o7.6 (3250:jV :jd4  ##..#.#..#.#...## #....#...#...###.... # ######..#.#..#..###.<..# . ##....##......#' . ##......##÷..###.####..... .#######..#.)#..#'###.....####... .)..##.'...##...#.#.........###.. .##....'...##...#.#...#.#.).# . .###.###.†#..#..@.#....#....# #. .#...####......##.#....#....# #.# ###....###.#...#.#...# #.. .........###### #.#.........# ## ..###.####)###.....###[39:j4 d;49m .# ##.....#......###.# . ##.....#......# #'#### ##......#..##..###....# ######.......#..##..##.##:j> :j>? q8.6 (334699:j$G :jъ   ##......#...#..##. ##..#.#..#.#...## #....#...#...###... ## ######..#.#..#..###.<.. .. ##......#' :jC ⌠. ##......##÷..###.####. ..#######..#.)#..#'###.....# ..)..##.'...##...#.#.........###. ..##....'...##..@#.#...#.#.).# . ⌠.###.###.†#..#..'.#....#....# #. ..#...####......##.#....#....# # :j 0####....###.#...#.#...# #. #.........###### #.#.........# ## ...###.####)###.....### ..# ##.....#......###. .. ##.....#......# #'#### . ##......#..##..###....There is an open door here.:j :j1 v9.6 (3438 _:j) :j  ##......#...#..## ##..#.#..#.#...## #....#...#...#### ######..#.#..#..###.<. ##....##......#'### .⌠. ##......##÷..###.####.#..#.)#..#'###.....####.)..##.'...##...#.#.........###.##....'...##.@.#.#...#.#.).# .⌠.###.###.†#..#..'.#....#....# #.#...####......##.#....#....# ##......##....###.#...#.#...# # :j_  #.###### #.#.........# ....#####......####)###.....### ...# ##.....#......###.### ... ##.....#......# #'#### .. ##......#..##..###....#:j :j p40.6 (3527:j( :j2$  ##......#...#.. ##..#.#..#.#...## . #....#...#...### '### ######..#.#..#..###.<. ##....##......#'### ..⌠. ##......##÷..###.####.#..#.)#..#'###.....#### ⌠...)..##.'...##...#.#..........##....'...##@..#.#...#.#.).# ..⌠.###.###.†#..#..'.#....#....# .#...####......##.#....#....# '####......##....###.#...#.#...# . #.###### #.#.........# .....#####......####)###.....### ....# ##.....#......###.### .... ##.....#...[3:j$ 0m...# #'#### ... ##......#..##..###....#:j?, :j, o1.6 (3616:jp4 :jq  ##.#..#.#. #. #....#...#...# #'#########..#.#..#. .....##....##......#'###..⌠.##......##÷..###.####...#######..#.)#..#'###.....### .⌠...)..##.'...##...#.#......... .....##....'...##...#.#...#.#.).⌠.###.###.†#.@#..'.#....#....#...#...####......##.#....#....# #'####......##....###.#...#.#...# #. #...###### #.#.........# #.....#####......####)###.....###  ....# ##.....#......###.###  .... ##.....#......# #'####   .#..##..###....#   ##[39;49:jr m ####.#..##..##..#..## :j"z :jz o2.6 (3705:j :j   # ##..#.#..#.#...  #. #....#...#... ##'### ######..#.#..#..###. ##....##......#'### ⌠...⌠. ##......##÷..###.####.#######..#.)#..#'###..... ..⌠...)..##.'...##...#.#..........##....'...##...#.#...#.#.). ⌠...⌠.###.###.†#@.#..'.#....#....:j .#...####......##.#....#.... ##'####......##....###.#...#.#...  #. #.###### #.#.........  #.....#####......####)###..... ....# ##.....#......###.### .... ##.....#......# #'#### ... ##......#..##..###....# ## ######.#..##..##..#..:j 3.6 (38094:j :j < ##......#...# # ##..#.#..#.#..  #.  #....#...#... ###'### ######..#.#..#..## ....... ##....##......#'⌠...⌠. ##......##÷..###.#.....#######..#.)#..#'###.....#⌠...)..##.'...##...#.#....... .......##....'..@##...#.#...#.#.)⌠...⌠.###.###.÷#..#..'.#....#. .......#...####......##.#....#. ###'####....###.#...#.# #. #.........###### #.#........#.....###:j!.####)###.....# ....# ##.....#......###. .... ##.....#......# #'## ... ##......#..##..###....:j+:j,o4.6 (3983:j[2:jm= ##......#... # ##..#.#..#.# #. #....#...#...  ###'### ######..#.#..#..  . ##....##......#'  .⌠...⌠. ##......##÷..###.  :jnp.#######..#.)#..#'###.....  ...⌠...)..##.'...##...#.#.......  .##....'.@.##...#.#...#.#.  .⌠...⌠.###.###.÷#..#..'.#....#.  .#...####......##.#....#.  ###'####......##....###.#...#.# #. #.###### #.#..... #.....#####......####)###..... ....# ##.....#......###. .... ##.....#......# #':jn ... ##......#..##..###.:jw5.6 (4072:j}:jk ##......#. # ##..#.#..#.# #. #....#...#. ###'### ######..#.#..#.. . ##....##......#' .⌠...⌠. ##......##÷..###. .#######..#.)#..#'###.... ...⌠...)..##.'...##...#.#...... .##....'@..##...#.#...#.# .⌠...⌠.###.###.÷#..#..'.#....#. .#...####......##.#....#. ###'####......##....###.#...#.# #. #.###### #:jiF[30m.#..... #.....#####......####)###... ....# ##.....#......###. .... ##.....#......# #' ... ##......#..##..###.:j6.6 (4161:j=:j ##......#. # ##..#.#..#. #. #....#...#. ###'### ######..#.#..#. . ##....##......#' .⌠...⌠. ##......##÷..###. :j.#######..#.)#..#'###... ...⌠...)..##.'...##...#.# .##....@...##...#.#...#. .⌠...⌠.###.###.÷#..#..'.#....# .#...####......##.#....# ###'####......##....###.#...#. #. #.###### #.#..... #.....#####......####)###... ....# ##.....#......###. .... ##.....#......# #' ... ##......#..##..###.:j7.6 (4250:j:j   ##......# # ##..#.#..# #. #....#...# ###'### ######..#.#..# . ##....##......# .⌠...⌠. ##......##÷..### .#######..#.)#..#'### ...⌠...)..##.'...##...#.# .##...@'...##...#.#...# .⌠...⌠.###.###.÷#..#..'.#....:j^ .#...####......##.#.... ###'####......##....###.#...# #. #...###### #.#.... #.....#####......####)###.. ....# ##.....#......### .... ##.....#......# # ... ##......#..##..###There is a large open door here.:j:j w8.6 (43489 _:j':jec ##...... # ##..#.#.. #. #....#... ###'### ######..#.#.. . ##....##...... .⌠...⌠. ##......##÷.. .#######..#.)#..#'### ...⌠...)..##.'...##...#.# .##..@.'...##...#.#... .⌠...⌠.###.###.÷#..#..'.# :jnf.#...####......##.# ###'####......##....###.#... #. #.........###### #.# #.....#####......####)### ....# ##.....#...... .... ##.....#......#  ... ##......#..##..:jn:j]oo9.6 (4438:jt:j6x ## # ##..#.# #. #....# ###'### ######..#.# ....... ##....## .⌠...⌠. ##......##÷.. .#######..#.)#..#'### ...⌠...)..##.'...##...#.# .##.@..'...##...#.# .⌠...⌠.###.###.÷#..#..'.# :j.#...####......##.# ###'####......##....###.# #. #.........###### #.# #.....#####......####)### ....# ##.....#...... .... ##.....#......# ... ##......#..##..:j,50.6 (4527:jL:j:j ## ##... # ##..#.#:j> #.  #... ###'### ######..#.# ....... ##....##.... .⌠...⌠. ##......##÷.. .......#######..#.)#..#'## ...⌠...).@##.'...##...#.# .......##....'...##...#.# .⌠...⌠.###.###.÷#..#..'.# .......#...##..##.####'####......##....###.# #. #.........###### #.#.#.....#####......####)# ....# ##.....#...... .... ##.....#......:j"1.6 (4616:j~!:jf ## ## # ##..#. #. #....# ###'### ######..#. ....... ##....## .⌠...⌠. ##......##÷ .#######..#.)#..#' ...⌠...)@.##.'...##...#.# .##....'...##...#.# .⌠...⌠.###.###.÷#..#..'.# .......#...####......##.# ###'####......##....###.# #. #.........###### #.# #.....#####......####) ....# ##.....#...:jBh. .... ##.....#....:jol:jlo2.6 (4705:js:j  :j ##   ##   # ##..#   #.:j&g #....   ###'###:jSo ######..#   ....... ##....## :j  .⌠...⌠. ##......##÷  :j :jD.#######..#.)#..#'  :j ...⌠...@..##.'...##...#. :jԮ!  :jo.##....'...##...#.  :j) .⌠...⌠.###.###.÷#..#..'.  :jVl .......#...####......##.  :jm ###'####......##....###.  :j #. #.........###### #. :jٯm  #.....#####......####)   ....# ##.....#....   .... ##.....#....:j :jq3.6 (483994:j{:j*  There is an open door here.:j   ##   ##  :jN # ##..   #. #  #'#### ######..  #.# ##....##  #.⌠...⌠.# ##......##  #:j[.#######..#.)#..#  :j +...⌠..@)..##.'...##...#  #:ja.##....'...##...#  #.⌠...⌠.###.###.÷#..#..' :j#:j.#...####......##  #'####......##....###  :j  #. #.###### #  :j%P #.....#####......####  :jKe ....# ##.....#...  :js .... ##.....#...You see here a +0 shortbow {=f}.:j :j Q4.6 (498:j %3 _:j|:jU    #  # ##  #.:jcVr ##  #.    ####'#### ####  #.......# ##  #.⌠...⌠.# ##....  #.....@.#######..#.)#..  +...⌠...)..##.'...##...:jUW  #.......##....'...##...  #.⌠...⌠.###.###.÷#..#..  #.......#...##.. ####'####....#  #. #.........######  #.....###.###  ....# ##.....#:jW:jc_:j`o5.6 (5072:jyg:jc  ..   #.   #.:j4= #  #. ##  #.    ####'#### ####  #.......# ##  #.⌠..@⌠.# ##....  #.......#######..#.)#:j@  +...⌠...)..##.'...##..  #.......##....'...##.. :j¤ #.⌠...⌠.###.###.÷#..#.  #.......#...##:ji.. ####'####....# :j<y #. #.........### #.....###.##:j:j:jۮo6.6 (5161:jq:j   .#.  ...  #..   #.##   #..# #  #..    ####'#### ####  #...@...# ##  #.⌠...⌠.# ##....  #.......#######..#.)#  +...⌠...)..##.'...##.  #.......##....'...##.  #.⌠...⌠.###.###.÷#..#  #.......#...##. ####'####.... [39;49:jm #. #.........###7.6 (5250:j#@aM #.#... ## #. ##..Y. #.....# ####@#### #####..... ##⌠...⌠.# ##.....#.......#######..#.)#:j@ +...⌠...)..##.'...##..Y   yak (asleep)####'####:jsJc  You encounter a yak.:jS:j&TQ8.6 (534:jkT&79 _:j \:j2_Q _There is an open door here.:j 3:j :jw :j :jj )))))YYou shoot a sling bullet.  :j 1The sling bullet hits the yak but does no damage.:jNqu  The yak bellows!  You shoot a sling bullet. The sling bullet hits the yak.:j1Y.:jp YThe yak is lightly wounded.:j....Y 2 yaks (1 wandering):j===9.5 (0.9)38) Rev :j8:j T _You encounter a yak.:jEi:ji:j,r:j&s:jaz:jq ))))You shoot a sling bullet. The sling bullet hits the yak.:jy))Y _You encounter a yak.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.  The sling bullet hits the yak.  The yak bellows!:j͖G  The yak is lightly wounded.:jGY.:jqz....Y(1 wandering):jE60.5 (1.027) Rev+ :j1:jnT _You encounter a yak.:j :j :j :j :j :j )))You shoot a sling bullet. The sling bullet hits the yak.:jg  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:j< G.Y:j K.Y:j 0Y:j ..Y 3 yaks (1 wandering):j i116:j :j! ^ _The yak is moderately wounded.:jn3:j w:jw:jn~:jp ))You shoot a sling bullet. The sling bullet hits the yak.:jg , 1 drained)The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:j YThe yak is severely wounded.:jObY.Y.:jܗ.:j.Y 2 yaks (:jsp205) Rev* :jl:jT _You encounter a yak.:j :j :j :j3 :j3 :j F .  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.  You kill the yak!)   yak:j> )Okawaru is honoured by your kill.:jK 0Y:jN 1Y.:j+ ..Y 2 yaks (1 wandering):j- *3833.4 (0.9894 _You shoot a sling bullet.:j4 :j7 o _Your Ranged Weapons skill increases to level 9!:jB:jtC:j,I:j4J:jO:jB\ )))), 1 drained)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.:j  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jjK.Y:jkK.Y:jZk/Y:j!t....YY 3 yaks (:jtp4.4 (1.083:j|:jh1 _The yak is lightly wounded.:j\:j]:jae:j?f:jl:jy )))You shoot a sling bullet. The sling bullet hits the yak.:j  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jCxY..Y:j1Y.:jP..5.3 (0.972:j[^ _The yak is moderately wounded.:j8 :j]9 :j? :j@ :jF :jeP ))You shoot a sling bullet. The sling bullet hits the yak.:j )) _The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet completely misses the yak. :jY;Y.:jZ\Y.Y.:jTa.:ja'6.2:jpkG _The yak is lightly wounded.:j:jL:j:j:jv:jR )You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:js  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.:jL.7.161:j5:j\ _The yak is severely wounded.:j+ :j+ :j2 :j3 :jv9 :jwD )You shoot a sling bullet. The sling bullet hits the yak!:j0 †The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!:j Z 2 yaks:jIQ .Y.Y:j R y YOkawaru accepts your kill.:jR 1Y.:jZ .Y 3 yaks (1 wandering):ja | 02928.2 (1.150 :ja _You encounter a yak.Your Dodging skill increases to level 3!:jh :jj l _Your Invocations skill increases to level 2!:j3:jJ:j:j4:j )You shoot a sling bullet. The sling bullet hits the yak.:jo  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:jGY†.YY.9.3368:jY^ _The yak is moderately wounded.:j:jS:j:j:j:j" :jrq You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jI _The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage:jmI.  :jSY.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.:jY,yak bellows!:j1Y.:jWY:j-70.2 (0.9:j:jP _The yak barely misses you.:j C (1 drained)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.:jƐ  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j,:j-k1.127:j 4:jJ6[ _The yak is heavily wounded.:jG:j:j:j;:jÐ:jg )You shoot a sling bullet.:j`1  The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.:jbxY..Y:jf3Y†:j:jp2.1 (1.016:j:jH[ _The yak is heavily wounded.:j 3:jE :jw :j :j w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jR  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:j Y.  The yak is severely wounded.:jq 3.0 (0.905:j :j o _The yak gores you but does no damage. The yak misses you.:j Y:jZ:jl,:jp:j{]  You shoot a sling bullet. The sling bullet hits the yak!:j;  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.:j Y.  The yak is almost dead.:jĝ63---4.0 (1.0794:j:j _The yak gores you but does no damage. The yak gores you! _You take 8 damage, and have 63/71 hp (89%).:j_&:j(:j74,:jJ8:jD †You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!:j@KZ 2 yaks:j  )))))Okawaru accepts your kill.:jY7Y†:jb]....†:jc:jm dossy the Skirmisher . #.Coglin of Okawaru **.... .#.Health: 63/71 =====================--- ...Magic: 10/10 ======================== #..AC: 7Str: 17:jnDoom: 7% #.## #.EV: 12Int: 12 #.Y##....# SH: 0Dex: 17 #†Y†..## XL:  9 Next: 101% Place: Dungeon:6 ####@######### Noise: ===------  Time: 5975.0 (1.0) :jeoG#.......###.... a) +2 sling (drain)  b) +0 sling {Ælfthry #.⌠...⌠.# ##..... Fire: a) +2 sling (drain) {Juan d:12 s #.......#######..#.)# Zot (26378) Gem (3663) Rev*  :jo+...⌠...)..##.'...##. #.......##....'...##. YY 2 yaks :jpi#.⌠...⌠.###.###.÷#..# #.......#...####..... ####'####......##....:jp~The yak is almost dead. _The yak gores you but does no damage. The yak gores you! _You take 8 damage, and have 63/71 hp (89%).  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!Okawaru accepts your kill.:jr _You shoot a sling bullet. The yak gores you.  You have reached level 10!:jP~/  --more--:jS w8/771/1110 0% :js :j  You regained 5 hp, and now have 68/77 hp (88%). _MP restored: 11:j7 :jm; e  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.7  --   0  o - Spellcasting   0.0  --  -2           b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1  :jk<  d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0   f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0 :j< [37m --  -1   i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1   j * Ranged Weapons   9.2  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1   k - Armour   5.0  --  -1     l + Dodging3.1  --  -1   0 + Invocations2.2  --  -2  :jn=  m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3   n - Stealth   3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Help:j= l[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j  l * Dodging   3.1:j:j+:jR dossy the Skirmisher . #.Coglin of Okawaru **.... .#.Health: 68/77 =====================--- ...Magic: 11/11 ======================== :j #..AC: 7Str: 17Doom: 7% #.## #.EV: 12Int: 12 #.Y##....# SH: 0Dex: 17 #†Y†..#:j@# XL: 10 Next:  0% Place: Dungeon:6 ####@####:jr ##### Noise: ===------  Time: 5975.0 (0.0) #.......#:j##.... a) +2 sling (drain)  b) +0 sling {Ælfthry :j#.⌠...⌠.# ##..... Fire: a) +2 sling (drain) {Juan d:12 s:j :j#.......#######..#.)# Zot (26378) Gem (3663) Rev*  :jD+...⌠...)..##.'...##. :j#.......##....'...##. YY 2 yaks :jC#.⌠...⌠.###.###.÷#..# #.......#...####.....:jH ####'####......##....You kill the yak!:jtOkawaru accepts your kill. _You shoot a sling bullet. The yak gores you.  :j4vYou have reached level 10!You regained 5 hp, and now have 68/77 hp (88%). :jYD_MP restored: 11:j#:j:$:j+:j{-:jŚ3:js:j>:j¦:jS]  You shoot a sling bullet. The sling bullet hits the yak.:j<  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!:j .YThe yak is moderately wounded.:j6.0 (172:jsg _The yak closely misses you.:jS :j :j\ :jN :j7 :j g )You shoot a sling bullet.:jW (1 drained)The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.:j~ YThe yak is severely wounded.:j56----9 (0.96:j1:j3:j _The yak misses you. The yak gores you! _You take 12 damage, and have 56/77 hp (73%).:j . #.#. .### #..##....#YY†..# ####'#### #####...@...###....⌠...⌠##.......#######..#.)#+...⌠...)..##.'...##.:j #.......##...⌠...⌠.###.###.÷#..#......#...####.....###'####......## #. #...#####:j G.Y:j 1:jB :jl 4-------7.9 (1.050:j :j\" _The yak attacks as it pursues you! The yak gores you. _You take 2 damage, and have 54/77 hp (70%).:ja) _The yak attacks as it pursues you! The yak gores you. _You take 2 damage, and have 54/77 hp (70%).  You shoot a sling bullet.  The sling bullet closely misses the yak.  The sling bullet hits the yak but does no damage.  You drain the yak.:jB  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.:j{i YThe yak is lightly wounded.:jh|43----==9.0 (1.1459:jу:j( _The yak gores you! _You take 11 damage, and have 43/77 hp (56%).:j You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:jXMYou shoot a sling bullet. The sling bullet hits the yak. You drain the yak.  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jK'Y:jq4†Y:j:jp80038:j:j1 _The yak is lightly wounded.:jG w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.:j] f  The yak is almost dead.:jz^ 4---9 (0.927:j\f :ji o _The yak gores you but does no damage. The yak misses you.:j]  You shoot a sling bullet. The sling bullet hits the yak.:jg '  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!   yak:j0_  Okawaru accepts your kill.:jR4{451.816:jm;:j=P _The yak barely misses you.:j;m  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.:j:  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.:j` k  The yak is severely wounded.:j3 p2.8 (1.005:jO :j" Q _The yak closely misses you.:j̋i )))You shoot a sling bullet.:j5  The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.:j  . #. .#. ... #.. #.## #.  #..##....  #†.†..#  ####'####  #...@)))#  #.⌠...⌠.#  #.......#) +...⌠...). #.......##.. #.⌠...⌠.###.###.÷ #.......# ####'#### #. The yak is almost dead.:jA| . #. .#. ... #.. #.## #.  #..##....  #†.†..#  ####'####  #...@)))#  #.⌠...⌠.#  #.......#) +...⌠...). #.......##.. #.⌠...⌠.###.###.÷ #.......# ####'#### #. :j8b Y..  The yak gores you!:j37--3694:jȜ:j# _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 37/77 hp (48%).:jyi )))You shoot a sling bullet.:j .The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!:jA T):j4S...--29483:j_Y:j[P _Okawaru accepts your kill.:jrN:j O3:jP:jTS:jSK72:jX861:jY:j[:j\K50:jj:jl:j5m]449) Rev+ :jn:jp99:jq^=38:js:ju:juK27:jv:jzW _You start resting.:j[J---J   jelly (wandering):j+90.8 (6:jő:jF---1.8 (716:jy:j :j_You encounter a jelly. _You regained 2 hp, and now have 39/77 hp (51%).:j :jh  . #. .#. ... #.. #.## #.  #..##....  #†J†..#  ####'####  #...@...#  #.⌠...⌠.#  #.......#) +...⌠...). #.......##..:j t #.⌠...⌠.###.###.÷ #.......# ####'#### #. :jC . #. .#. ... #.. #.## #.  #..##....  #†J†..#  ####'####  #...@...# :j-x #.⌠...⌠.#  #.......#) +...⌠...). #.......##.. #.⌠...⌠.###.###.÷ #.......# ####'#### #. :jI:j:j:j%\ _A jelly is nearby!:j:j:ja:j:jD:jH:j:j:j^ _You are too injured to fight recklessly!:j# . #.dossy the Skirmisher .#.Coglin of Okawaru **.... ...Health: 39/77 ============------------ #..Magic: 11/11 ======================== #.## #.:j0?AC: 7Str: 17Doom: 2% #..##....# EV: 12Int: 12 #†J†..## SH: 0Dex: 17 ####*######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ---------  Time: 5991.8 (0.0) :jݧ;#.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s +...⌠...)..##.'...##. Zot (26361) Gem (3646) Rev+  :j#.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly (wandering) #.......#...####..... ####'####......##.... #. #.........##### _You regained 2 hp, and now have 39/77 hp (51%). _A jelly is nearby! _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 92% to hit):j   . #.dossy the Skirmisher .#.Coglin of Okawaru **.... ...Health: 39/77 ============------------ #..Magic: 11/11 ======================== #.## #.AC: 7Str: 17Doom: 2% #..##....# EV: 12Int: 12 #†J†..## SH: 0:j pDex: 17 ####)######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ---------  Time: 5991.8 (0.0) #.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s:j: < +...⌠...)..##.'...##. Zot (26361) Gem (3646) Rev+  #.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly #.......#...####..... :j 1####'####......##.... #. #.........##### _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.:jĐ ))  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.  The jelly is moderately wounded.  You shoot a sling bullet.:jc ?.J:j :j .40===2.8 (105:j" :j& _ _The sling bullet barely misses the jelly.:j . #.dossy the Skirmisher .#.Coglin of Okawaru **.... ...Health: 40/77 ============------------ #..Magic: 11/11 ======================== #.## #.AC: 7Str: 17Doom: 2% #..##....# EV: 12Int: 12 #†.†..## SH: 0Dex: 17 ####J######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ===------  Time: 5992.8 (0.0) #.⌠...⌠.# :jb ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s +...⌠...)..##.'...##. Zot (26360) Gem (3645) Rev+  #.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly #.......#...####..... ####'####......##.... #. #.........#####:j1The jelly is moderately wounded.You shoot a sling bullet. _The sling bullet barely misses the jelly.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit):jɕ . #.dossy the Skirmisher .#.Coglin of Okawaru **.... .).Health: 40/77 ============------------ #).Magic: 11/11 ======================== #)## #.AC: 7Str: 17:j9Doom: 2% #).##....# EV: 12Int: 12 #).†..## SH: 0Dex: 17 ####)######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ===------  Time: 5992.8 (0.0) #.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s:j̗ +...⌠...)..##.'...##. Zot (26360) Gem (3645) Rev+  #.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly #.......#...####..... ####'####......##.... :j#. #.........#####You shoot a sling bullet. _The sling bullet barely misses the jelly.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}:jmPress: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot a sling bullet.:j`"Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot a sling bullet.  The sling bullet completely misses the jelly.The sling bullet hits the jelly.:jA ....†JThe jelly is moderately wounded.:jkx3.7 (0.9594) Rev* :j:j>S _The jelly closely misses you.:j1 . #.dossy the Skirmisher .#.Coglin of Okawaru **.... ...Health: 40/77 ============------------ #..Magic: 11/11 ======================== #.## #.AC: 7Str: 17Doom: 2% #..##....# EV: 12Int: 12 #†.†..## SH: 0Dex: 17 ####J######### XL: 10 Next:  9% Place: Dungeon:6 #...@...#:j1##.... Noise: ===------  Time: 5993.7 (0.0) #.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s +...⌠...)..##.'...##. Zot (26359) Gem (3644) Rev*  :jw2#.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly #.......#...####..... ####'####......##.... #. #.........#####You shoot a sling bullet. The sling bullet hits the jelly.  :j3oThe jelly is moderately wounded. _The jelly closely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit):j  . #.dossy the Skirmisher .#.Coglin of Okawaru **.... ...Health: 40/77 ============------------ #..Magic: 11/11 ========================:j  #.## #.AC: 7Str: 17Doom: 2% #..##....# EV: 12Int: 12 #†.†..## SH: 0Dex: 17 ####J######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ===------  Time: 5993.7 (0.0) :j# Q#.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s +...⌠...)..##.'...##. Zot (26359) Gem (3644) Rev*  #.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly #.......#...####..... :j ?####'####......##.... #. #.........#####The jelly is moderately wounded. _The jelly closely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.:j{o  (very drained)  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly is heavily wounded.You drain the jelly.:j g The jelly is almost dead.:j n4.7 (183:j :j < _The jelly hits you but does no damage.:j~C . #.dossy the Skirmisher .#.Coglin of Okawaru **.... ...Health: 40/77 ============------------ #..Magic: 11/11 ======================== :jD#.## #.AC: 7Str: 17Doom: 2% #..##....# EV: 12Int: 12 #†.†..## SH: 0Dex: 17 ####J######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ===------  Time: 5994.7 (0.0) #.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s +...⌠...)..##.'...##. Zot (26358) Gem (3643) Rev*  #[39;:j_E49m.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly (very drained) #.......#...####..... ####'####......##.... #. #.........#####You shoot a sling bullet. The sling bullet hits the jelly. You drain the jelly.The jelly is almost dead. _The jelly hits you but does no damage.  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, heavily drained, 92% to hit):jt . #.dossy the Skirmisher .#.Coglin of Okawaru **.... .).Health: 40/77 ============------------ #).Magic: 11/11 ======================== :j#)## #.AC: 7Str: 17Doom: 2% #).##....# EV: 12Int: 12 #).†..## SH: 0Dex: 17 ####)######### XL: 10 Next:  9% Place: Dungeon:6 #...@...###.... Noise: ===------  Time: 5994.7 (0.0) :j`#.⌠...⌠.# ##..... a) +2 sling (drain)  b) +0 sling {Ælfthry #.......#######..#.)# Fire: a) +2 sling (drain) {Juan d:12 s +...⌠...)..##.'...##. Zot (26358) Gem (3643) Rev*  #.......##....'...##. #.⌠...⌠.###.###.÷#..# J   jelly (very drained) #.......#...####..... :j ####'####......##.... #. #.........#####The jelly is almost dead. _The jelly hits you but does no damage.  Fire: a) +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain}Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, heavily drained, 92% to hit)  You shoot a sling bullet.:j'  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, heavily drained, 92% to hit)  You shoot a sling bullet.  The sling bullet completely misses the jelly.You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!:jT):j....†'11105.7 (172:j<f _Okawaru accepts your kill.:j|:jy:j:jR:j:ja61:j:j0K50:ju:j`:jL439:j:j2=38) Rev+ :j:j:jkK27:j:jGa16:j:jM:jƚo3=05:j:j}494) Rev :j:jQ:jK83:j:j:j(]472:j.:j:j=K61:jH:jC5:j#0) :jG:jد5=429:j1:jA:jK38:j:jY:jK27:jͶ:j:jo6=16:j:j<:jK05:j:jb394:j:jq:j]783:j:ja72:j:j}:jK61:j.:j.:j]850:j:jb419:j :j:jFK38:j0:j*:jx9=27:j:j=a16:j4:j:jLK05:jc:j:jL294:j:j:jp50=83:j:jo:jK72:j$:ja61:j:j:jQ]150:jx:j/b409:j:j:jK38:j1:j:jk2=27:jC:j:j:jK16:j:j :j K05:j+ :js :j Q53=194:j :j "837246150:j [4599:jY :j 5=38:j :jr :j K27:jJ :j# a16:j$ :j% :j5& e6=05:j+, 094:j, a83:j. :j{0 s772:j1 :j=3 :j3 C61:jb4 :j6 :j6 K50:jjB :jE b489:j F :j{I 8=38:j{K :jM a27:jN :j\Q :jQ K16:jT :jV :j W c9=05:jX :j)[ :j[ M2994:j'^ :jD` :j` K83:jb :je :jee ^6072:jh :ji :jj K61:jl :jn a50:jp :jr :jZr 1=479:jns :ju :jNv K38:j[w :jzy :jy K27:jz :j} :jz} c2=16:j~ :jX :j K05:j :j܃ :j' L894:j :js :j ]383:j :j :j K72:j8 :j :jQ K61:j :jP :j ]450:j :jT :j L469:j :jܗ :j% K38:jV :j 5=27:j :j1 :jj a16:j :j~ :jڡ K05:j< :j( :j L794:jk :j :j? c6=83:j :j a72:jU :j :j6 K61:j :j :j f6750:j :jH b459:jD :jV :j K38:j :j :j0 k8=27:jo :j :jd K16:j :j a05:j :j k _You start resting.HP restored.:j (---:jL 26082.7 (87.0):jX 9=---3.7 (8869:j %4 _:j :j p _You regained 28 hp, and now have 69/77 hp (90%).:jt .#.  ...  #..  #.## #.# #..##.... ## :j #†.†..# #. ####'#### ##### #.......# ##.... #.⌠..@⌠.# ##.. #.......#######..#.)# :jv+...⌠...)..##.'...##.. #.......##....'...##. #.⌠...⌠.###.###.÷#.. #.......#...####...... :j3 ####'####......#  #. #...#### #.....#####......:j:j {4.7 (1.0)83 _:j&:ju(:j|:j~:j:j:j':jK72:j7061:jˈ:j:j5K50:j|:j+:jL449:j:j:jhk1=38:j:j8:jK27:j:jS:jK16:j:j:ju2=05:j:jɠ:j;L594:js:j5:jK83:j:j:je372:j:j:jK61:j,:j:jtK50:j`:j:j?L439:jC:j-:jk4=38:j:j:jC27:j:j a16:jS:jI:ju5=05:jܿ:j:jL494:j:j:jK83:j:j:je672:j:j :j{K61:j`:j:jK50:j@:j+k _You start resting.HP restored.:jd:j1107.7 (23.0):j7=8.7 (24429 _:j:jS _Health restored: 77:j :j :j7 :j ,:j :ja :j3 :j   . #.  .#.  ...  #..    #.## #.   #..##.... #  #†.†..#  :j  ####'#### ####  #...@...# ##  #.⌠...⌠.# ##....  #.......#######..#.)#  +...⌠...)..##.'...##  #.......##....'...# :j  #.⌠...⌠.###.###.÷#..#  #.......#...##. ####'####:j1 ....  #. #.........###:jH :j {9.7 (1.0)38 _:jc" :jx] M  #.#... ## #.:j^ y ..##.... #†.†..# ####@#### #####..... ##⌠...⌠.# ##.....#.......#######..#.)# :jU^ +...⌠...)..##.'...##.. ####'####:j(d :jd ,10.7 (2:jd C27:jjj :j  M## .# #.#..... ## # ..##.... #@.†..#:jg A ####'##### ######.......# ###.⌠...⌠.# ##..... #.......#######..#.)#. ..#.......#There is an open door here.:j :jb u1.7 (316 _:j :jf  M #.## .##. #.##.....#. ## #. :j3 ##.... #†.†.. ###'##### #####..... ## #.⌠...⌠.# ##............ +...⌠...:j t####.⌠...⌠.#You see here a yak corpse.:j :j3 =2.7 (405 _:jw:j~?M .# #.# #. #.##.#.. ##.....#...#...# ## # ..##....:j3@ #†.†..# ###'##### ##### #.......###................:j$H:jHo3.7 (5394:jN:jww  #. ##  #. .# . #.  ##. .#  #..#.# # #.#.. ##..#:jA #...#...# #.@..#  #.#### #.  #..##....#  #†.†..#  #.:jc ####'######## #.......# :j# #.⌠...⌠.# ##...... :j׉#.......#######..#.) +...⌠...)..##.'...##.:j:j&n4.7 (683:j2:j~M.. ## .#:j #. #.##.  ..#.# ##..###..##..@#...###....#  #### # ..##....#  :jy#†.†..##...:j:jX5.7 (772:j:j:j;  #.#  ..  #.# ##  #.. .# ..#.  :j"##...#  #..#.# #  #.#.@###..# #...#...# ##....#...# #.#### #... :j|#..##....#.# :j>r #†.†..#  #..:jka ####'########.:j #.......# ## #.⌠...⌠.# ##......#:j&:j*'n6.7 (861:j,:jE&M #.#.. # ###.. .# #..#.##.. .#@# #.#..###..##...#...#  ##....#...#   #.#### #...###. ':jK:j-Mn7.7 (950:jS:jM #.#.. # ## # .#.# #..#...##.. #..#.# #.#..###..#...#...#   ##....#...###':j|:js8.7 (10.0)419:jZ:j    #.  #.  #.#  #..  #.#### #  #....#.#  ..#@..# ##...##+..... :jU#..#.# #.. #.#..###..# #...#...#  ##....#...#  #.#### #...  #..##....#.#  #†.†..#  #..:j:jo9.7 (1138:jr:jo   . #. . #. +. #.# .# #.. !# #.####.#  #....#.#  #..#.@.#  :j##...##+.....+ #..#.# ##..# #.#..###..# # #...#...# #   ##....#...# ##.   #.#### #... ##.   #..##....#. ##..#   :jB#†.†..# #.:j#20.7 (1227:j):ja # .  #. .  #. #+.  #.# ..#  #.. #!#  #.####.#  #....#@#  #..#...#  ##...##+.....+  #..#.# .##..#  #.#..###..## #...#...#.# # ##....#...#  :jb#.#### #... . #..##....#.##..#:jh:jio1.7 (1316:jym:jM .##. ..  ##+.# ..#.. #!###..#. #..#...# ##...##+.....+#..#.# .##..##.#..:j֭:jIo2.7 (1405:j:jM. .###.##.#.#... .##..##+.# #...#.. ###..#. #..#...# ##...##+.....+..#:jp:jp3.7 (15294:j:j:j?o4.7 (1683:j:j2V _f - a cyan potion {!q}:j:jq%Level 6 of the Dungeon <<<<>>>_(Press ? for help)  ..   .#  #   #.#  #.#   ..  #... .# ##########  #.#..##+. :jY#........#####  #.# #...# #.#..........##  #.. #@##..#...##...#.#   #.####.##...#..##..#..#  #....#.##....#.)..#...#  #..#...# :j%#...).#..#....#  ##...##+.....+ #..##..##).##.##  #..#.# .##..# #### #..##..##..##..#  :jM#.#..###..# ##..## #.....#..#.....#  #...#...#.#:jv##### #...### #....#....#....#  ##....#...# ##...###.#...###...#..##..#...#  :jT#.#### #... ##......#...#..##..#...##...#..#  :j#..##....#.  ##..#.#..#.#...##..#..........#.#  #†.†..#  #....#...#...###....#######.....#  ####'###########..#.#..#..###.<..## ##.#...#  #.......###....##......#'###.....#  #..##....#  :j#.⌠...⌠.# ##......##÷..###.####.....######.######...   #.......#######..#.)#..#'###.....####...#...........#... :j=@.:j ;..:j 6 .#   +...⌠...)..##.'...##...#.#.........###..#.####.####.# .#   #.......##....'...##...#.#...#.#.).#  .##.#.......#  #.⌠...⌠.###.###.÷#..#..'.#....#....# #.##.#.##.##.#:ja7##:j, #)  #.......#...####......##.#....#....# #.##.#.#...#.# :j A +0 shortbow {=f}. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 9.3  At 100% training you would reach 14.0 in about 1.6 XLs.  At current training (34%) you reach 14.0 in about 3.9 XLs. :j{ 7Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.  Current attack delay: 0.9. Damage rating: 12 (Base 8 x 117% (Dex) x 131% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-graspered weapon. It can be maximally enchanted to +9. You took it off a centaur on level 6 of the Dungeon. Stash search prefixes: {Ranged Weapons} {two-handed} {ranged weapon} (g)o to location.:jLevel 6 of the Dungeon <<<<>>>_(Press ? for help) #... .# ##########   #.#..##+. #........#####  #.# #...# #.#..........##   #.. #@##..#...##...#.#    #.####.##...#..##..#..#   #....#.##....#.)..#...#   #..#...# #...).#..#....#   ##...##+.....+ #..##..##).##.##   #..#.# .##..#  #### #..##..##..##..#   #.#..###..# ##..## #.....#..#.....#   #...#...#.# ##### #...### #....#....#....#   ##....#...#  ##...###.#...###...#..##..#...#  #.:j/#### #... ##......#...#..##..#...##...#..#   #..##....#.  ##..#.#..#.#...##..#..........#.#   #†.†..#  #....#...#...###....#######.....#  ####'###########..#.#..#..###.<..## ##.#...#   #.......# ##....##......#'###.....#  #..##....#  #.⌠...⌠.# ##......##÷..###.####.....######.######...    #.......#######..#.)#..#'###.....####...#...........#...   +...⌠...)..##.'...##...#.#.........###..#.####.####.# .#    #.......##....'...##...#.#...#.#.).#  .##.#.......#   #.⌠...⌠.###.###.÷#..#..'.#....#....# #.##.#.##.##.#   #.......#...####......##.#....#....# #.##.#.#...#.# :jD:jPdossy the Skirmisher..Coglin of Okawaru **.....#Health: 77/77 ========================##.#Magic: 11/11 ========================#.# ..AC: 7Str: 17Doom: 1%#... .#EV: 12Int: 12#.#..##+.SH: 0Dex: 17#.# #...#XL: 10 Next: 10% Place: Dungeon:6#.. #@#Noise: ---------  Time: 6124.7 (0.0)#.####.#a) +2 sling (drain)  b) +0 sling {Ælfthry#....#.#Fire: a) +2 sling (drain) {Juan d:12 s#..#...#Zot (26228) Gem (3513) ##...##+.....+#..#.#[40:jQm .##..##.#..###..# ##...#...#.#### ##....#...###..  _You start resting. _HP restored. _Health restored: 77 _There is an open door here. _You see here a yak corpse. _f - a cyan potion {!q}:jhV:jAc:j :j :j :j ,:j} .........:j :j :j< M##.# #.#.# ..#... .###.##..##+..h..+# #..#.....#.##.###..##..#...#h   hound (asleep)#.:j1D ]HP restored. _Health restored: 77There is an open door here. _You see here a yak corpse. _f - a cyan potion {!q}  You encounter a hound.:j:J :j~K u5.7 (172 _:jP :jR :jS:j:jt:jU:j:js ))h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!:jY  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.:jo} h.  The hound is lightly wounded.:j.:j====661) Rev :ji:j>l _The hound stops to sniff the ground.:jݔ :j 3:j :jR  )You shoot a sling bullet. The sling bullet hits the hound.:j8  (very drained)  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.:j 3h.:j   The hound is severely wounded.===-750:j :j V _The hound completely misses you.:jwmM-:jt,:jx:j}g )You shoot a sling bullet.:jX .  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!:jT):j.:j=18409) Rev+ :j:j|P _Okawaru accepts your kill.:j.:j :jQ:j:j:j#.:jB:jG:j## ## ..  : .# # .#.##.# #.. #... #.###.# #.#..##+@....+#.# #...#####...#.....#.# ##.####.# #....#.#..#...###...##+.....+#..#.# .##..##.#..###..# #:j":j\#s---938:j"(:jtM ##### .. #:  .#.## #..# .. #@###.#..##+.....+ .# #...#####........##.####.#:j#z:jzm---30.7 (22:jz7:j:j( ###### ##...  ....#:..# # #...#.# #.# #.@# :j#... #.###.# #.#..##+.....+ #.# #...#####...#.....#.###.####.##....#.#..#...###...##+.....+:j:j1.7 (316) Rev :j :j ###### ##...#....#:..# # #...#.# #.# #@.# #... #.###.# #.#..##+.....+:j #.# #...#####... #.....#.#  ##.####.# #....#.# #..#...#  ##...##+.....+:j_ :j n2.7 (405:j]:jG ####### #### ##..... #....#:..# # #..@#.# #.#..###..#  #... #.###.# #.#..##+.....+  #.# #...#####... #.....#.##.####.# #....#.#:jHJ #..#...#:jN:jrOo3.7 (5194:j;T:j%    :j    #######   #######......   #....#:..#   # #.@.#.#  :j3{ #.#..###..#   #... #.###.#   #.#..##+.....+  :ja #.# #...#####...   #.....#.#  :jĔ ##.####.#   #....#.#   #..#...#:j4.7 (683:j:jf          #######  :j #######......   #...@#:..#   #...#...#.#   #.#..###..#   #.... #.###.#   #.#..##+.....+  #.#.#...#####...   #.....#.#  :jU#.####.#   #....#.#:j:js5.7 (772) :j:jW'  ##############......:j' =....#:..# #...#@..##.#..###..#... #.###.#.#..##+.....+##.  #..#...#:j- :j. n6.7 (861:j93 :jOk _     ####### :jxk #######...... ....#:..#  :jk #...#.#  #.#.@###..# :jk 0 #....# #.###.#  #.#..##+.....+ :jk  #.#.#...#####... :jl  #.....#.#  ##.###:j2l w#.#  #....#.# :jTl  #..#...# #...##+.....+:jr :j"s n7.7 (950:jw :jݷ _ ##############......##....#:..# #...#...#.#:j #..###..#...@# #.###.##..##+.....+#.#.#...#####...:j8 #.....#.# #.  :j[ K#..#.# .##..#:jH :j /8.7 (10.0):j߾ E4499:je :j"  ##############......##....#:..# ...#...##.#..###.....# #.###.##.#.@##+.....+#.#.#...#####........#.# ##.####.#.  #.#..###..# #9.7 (1138:jC   ####### #######......  ##....#:..#  #...#...#.#  #.#..###..#  #....# #.###.# :jC 9#.#..##+.....+  #.#.#@..#####... :jD #.....#.#  ##.####.#  :j8D s....#.#  #..#...# :jWD {##...##+.....+ #..#.# .##..#:jwD c #.#..###..# #:jD  #...#...#.# # :jK :juL p40.7 (1227:jQ :j S   #  #######......  ##....#:..#  #...#...#.#  :jJ #.#..###..#  #....# #.###.#  #.#..##+.....+  :j #.#.#.@.#####...  #.....#.#  ##.####.#  #....#.#  #..#...# ##...##+.....+  #..#.# .##..#  :j #.#..###..# #  :j \#...#...#.# #:j[ :j o1.7 (1316:jƝ :j :je :j :j:j:j:j:j`:j.....###...# #..##+..@.:jA:jq:j{+0.0):j:jW _Could not explore, unopened door.:j :j :ja ,:j :j P:j :j' m _Could not explore, unopened door.:j :j :j :j} :j :j :jݹ :j! :j :jn :j W _Could not explore, unopened door.:j##..#.#..##.':j2.7 (105:j:j( _You open the door.:jH :j :jF :jW ,:j :jP :j :j  #######  #......  ##....#:..#  #...#...#.#  #.#..###..#  #....#?#.###.#  #.#..##'.....+  #.#.#..@#####...  #.....#.#  ##.####.#  #....#.#  #..#...# ##...##+.....+  #..#.# .##..#  :jS #.#..###..# #  #...#...#.# #:j :j T3094:j :j :j/D M ####### #######......#....#:.#...#...#.##.#..###..# ...#?#.###.#.##@.....+ #.#.#...#####...:jD #.....##.####....#.#.:jL :jM n4.7 (283:jbU :j 0       #######   #######......   ##....#:..# :jI  #...#...#.#   #.#..###..#  :jk  #....#@#.###.#   #.#..##'.....+ :j   #.#.#...#####...  :j i #.....#.#  ##.###:j7 #.#   #....#.#   #..#...#   ##...##+.....+   #..#.# .##..#There is an open door here.:j :jy u5.7 (372 _:j :jm :ju :j} g6.7 (461:j :jF d _e - a scroll labelled VYARPH NEMALOA:j@ u:j"F k'..:j(I :j  ####### #######......  ##....#:..#  #...#...#.#  :j T#.#..###..#  #....#.#.###.# #.#..##@.....+  #.#.#...#####... #.....#.#  :jQ ##.####.#  #....#.# #..#..:j .# ##...##+.....+ :j #..#.# .##..# #.#..###..# #:j% :j n7.7 (150:j :j ^ ####### #######...... ##....#:..# #...#...#.# #.#..###..# #....#.#.###.# #.#..##'@....+ #.#.#...#####... #.....#.# ##.####.# #....#.##..#...###...##+.....+#..#.# .##..#  There is an open door here.8.7 (2489 :jQ _:j :jN ####### #######...... ##....#:..# #...#...#.# #.#..###..# #....#.#.###.# #.#..##'.@...+ #.#.#...#####...##.....#.# .##.####.# #....#.#:j x#..#...###...##+ :j$ :j-% +9.7 (3:jO% C38:j* :je <# #######...... ##....#:..# #...#...#.# #.#..###..# ##....#.#.###.# #.#..##'..@..+ #.#.#...#####...# #.....#.# ..##.####.# . :jbf /:jLm :jm o50.7 (427:jr :jf e####..#.......###....#:..# ..#...#...#.# #.#.#..###..# .# #....#.#.###.# #.#..##'...@.+ #.#.#...#####...# #.....#.# #...#:jӫ ##.####.# ..#....#.# .#..#...###...##+.....+#..#.# .##..# # #.#..###..# # #:j D :j :j n1.7 (516:j :j ### #######.. #.......# ##....#:..#. .. #...#...#.#.#. #.#..###..#..# #....#.#.###.# #.#..##'....@+ #.#.#...#####...# #.....#.# .#...# ##.####.# .. ...##....#.# ... ..#..#...# ...# #.:jI D##...##+.....+##.#..#.# .##..# .###.#..###..# # #.:j :j; +2.7 (6:j^ C05:jh :j: :je@ :j1B :j:j:j:j:j#:j'.'....:j :j,:jS %0:j:j:jG #$#'#:j :jC! p3.7 (11994:jj' :j* ( _You open the door.:jV| :j1} :j2 B:j ::j߮ :j :j 3### :jy D#######.. :j #:j9 E.......# :j t##....#:..#. .. :j i#...#...#.#.#. :j~ k#.#..###..#..### :j #....#.#.###.#$# :j% k#.#..##'.....@# :jj y#.#.#...#####...# :j #.....#.# #.#...# :j |##.####.# #......# :jT #....#.# #.......#:j #..#...# #...#.#.#:j f##...##+.....+##... .:jq #..#.# .##..# .##.:j #:j M#.#..###..# # :jC #.:j; :j:j]:j4:j%%8:je3:j:j :jK :jiL :jL :jL :j1M###:jpM :jM0#######.. :jM#####.......#:j)NH##....#:..#. .:jkN-#...#...#.#.#. :jNA#.#..###..#..### :jN)#....#.#.###.#:j$Oc#.#..##'.....'## :jO{#.#.#...#####...# :jO|#.....#.# #.#...# :jMP~##.####.# #......#:jP|#....#.# #.......# :jbQ{..#...# #...#.#.# :jQd##...##+.....+##... .:j R  :jaRc#..#.# .##..# .##.:jR ####:jR1There is an open door here.:j~Z:j\:j]$5.7 (2:jl]%7:j]2 :jH^_:j4d:jVt:ju+6.7 (3:jvC61:jz:jf] ##########..#######.......#....#:..#. .. #...#...#.#.# #.#..###..#..### #....#.#.###.#.# #.#..##'.....@## #.#.#...#####...# #.....#.# #.#...# ##.####.# #......#:j9 #....#.# #.......# #..#...# #...#.#.##...##+.....+##... . #..#.# .##..# .##.### #.#..###..# #  #.. _You now have 738 gold pieces (gained 17).:j:jKn7.7 (450:jg:j ##########.. #######.......# ##....#:..#. .. #...#...#.#.#. #.#..###..#..####....#.#.###.#.# ###.#..##'.....'##..#:jv#.#.#...#####.@.##.....#.# #.#...###.####.# #.......#.# #..#..#...# #...#.#.#:jC##...##+.....+##... ..#..#.# .##..# .##. # #####.#..###..# .# . ###..#...#...#.# ##### #.There is an open door here.:j:jtv8.7 (5479 _:j:j### #######.. ####.......# ..###....#:..#. .. ..  #...#...#.#.#. #.##.#..###..#..###!.  #....#.#.###.#.#.##  #.#..##'.....'##..#  #.#.#...#####..@#  #.....#.# #.#...#  ##.####.# #......# :j0#....#.# #.......# #..#...# #..  ##...##+.....+##......  #..#.# .##..# .##.### ####  #.#..###..#..# . ## #..##...#...#.# ##### #...#:j:jn9.7 (638:j'*:jV8 ####  #######.. ### #####.......# ..# :j+Wx##....#:..#. ... .. #...#...#.#.#. .#.# #.#..###..#..###!. #....#.#.###.#.#.## #.#..##'.....'##@.# #.#.#...#####...#.# :jW#.....#.# #.#...# ##.####.# #......#  #....#.# #.......#..#...# #...#.#.# :jW/##...##+.....+##...... #..#.# .##..# .##.### #### #.#..###..#..# . ## #..##:j^:j^o60.7 (727:j d:jU`M ####  #######.. ##  #######.......# ..#:j#....#:..#. ... ....#...#.#.#. .#.##..###..#..###!....#.#.###.#.#@##.##'.....'##.#.#...#####...#:j.....#.#...# :jK##.####.# #......###..# .##.##:j':jn1.7 (816:j:ja?M ####  #######.. ##  #######.......# ..###....#:..#..... .....#...#.#.#...##..###..#..###@.#...#.#.###.#.#.#.##'.....'##..##.#...#####...# #.....#.# #.#...#........+##.....:j2.7 (905:j-:j$:jjs3.7 (10.0)894:j:j9g #### #######...### #.......#...## ....#:..#......... ...#...#.#.#...#.# :ju: .#..###..#..###.@# ....#.#.###.#.#.## .#..##'.....'##..# .#.#...#####...#.# .....#.# #.#...#:j:.####.# #......# #....#.# #.......# :j:#..#...# #...#.#.# _C - 3 potions of cancellation {!q} (gained 1):jA:jBo4.7 (1183:j7G:jM ####  #######...### ######.......#...## #....#:..#.........#..#...#.#.#...##..###..#..###.....#.#.###.#.#.##.##'.....'##. .#.#...#####...#.#:jH...:j:j8o5.7 (1272:j:j?M ####  #######...### ######.......#...# #....#:..#......@..#..#...#.#.#...#.#..##..###..#..###..# .#...#.#.###.#.#.## .# .#..##'.....'##..# ..#.#...:j}:jco6.7 (1361:j}:jH#### #######...### .#...## ....#:..#.......@.# #...#.#.#...#.#..# #..###..#..###..##.# #.#.###.#.#.## ..# #..##'.....'##..# ... #.#...#####...#.# ###.#.# #.#...# . :jC7.7 (1450:jW:jn###########...### #####.......#... ...#:..#........#...#.#.#...#.###..#..###..##.# ..#.#.###.#.#.## .###'.....'##..# #...# .#...#####...#.# ###:jo.# ...#.# #.#...# .##  ####.# #....##  ...#.# #....#  .#...# #...#.#.# # :jv:jwp8.7 (15469:j{:j#### #######...### .#...## #:..#.........## #...#.#.#...#.#.@# ###..#..###..##.# #.#.###.#.#.###..# # .##'.....'##..###... #. #...#####...#.# ###. #.#.# #.#...# .# #..# #......# # #.#.# #.# #. #...# #...#.#.# #.:jo9.7 (1638:jƼ:j:jY2 ###########...### ####.......#...## ..#:..#.........## #...#.#.#...#.#.. .###..#..###..##.#.###.#.#.###..###:j #'.....'##..###.... #...#####...#.# ###...## .##+.....+##......#. :j:jc p70.7 (1727:jM:jF ###########...### ####.......#...## ..#:..#.........## #...#.#.#...#.#.. .###..#..###..##.##.#.###.#.#.###@.####'.....'##..###.....#. #...#####...#.# ###..# ..#.# #.#...# .##:j@G .# .##..# .##.### #### #. :jN1.7 (1816:jR:j#### #...### .#...## #:..#.........## ...#.#.#...#.#..# ###..#..###..##.## #.#.###.#.#.###.@# # ##'.....'##..###.....# #. ...#####...#.# ####..# #.# .#.# #.#...# .# #..# #......# # #. .#.# #.# #. ...# #...#.#.# #. ##+.....+##...... #. :jg# .##..# .##.### #### #.:j:j[o2.7 (1905:jԙ:j ###########...### ###.......#...## .#:..#.........## ...#.#.#...#.#.. ###..#..###..##.##.#.###.#.#.###..######## ##'.....'##..###@....#.. ...#####...#.# ##### .#.# #.#...# .. #.....# # ###..#..# . ###..## #.. :jA3.7 (20794:j}:jd(####  #...### .#...## #:..#.........## #.#.#...#.#..# ..#..###..##.## .#.###.#.#.###..##### # #'.....'##..###.@...# #.#####...#.# ####..# #.#. #.# #.#...# .# #..# #:j).# #......# # #. #.# #.# #.# #...#.#.# #. #+.....+##...... #..#  .##..# .##.### #### #..#..#..# . ## #..## #.:jt0:j0o4.7 (2183:j6:jo#### #...### .#...## :..#.........## #.#.#...#.#..# ..#..###..##.## #.###.#.#.###..##### # '.....'##..###..@..# #. .#####...#.# ####..# #.#. .# #.#...# ..# #..#. .# #......# ..# :jp#...# .# #.# .###. .# #...#.#.# ###...) +.....+##...... #..#.##..# .##.### #### #..# #..#..# . ## #..## #.:j*w:jwo5.7 (2272:j|:j#### ...### .#...## ..#.........## #.#.#...#.#..# ..#..###..##.## .###.#.#.###..##### # .....'##..###...@.# #. #####...#.# ####..# #.#. # #.#...# #..# #..#. # #......# ...# #...#. :j# #.# ..## #....# # #...#.#.# ..## #...). .....+##.......##..##. .##..# .##.### #### #..##. ..#..# . ## #..## #.:jؽ6.7 (2361:jf:j #### ######...### .......#...###.........## #.#.#...#.#.. ..#..###..##.## .###.#.#.###..#####:j9Z###### .....'##..###.......... #####...#.# ##### # #.#...# .#:jZ.....# ..#.# Y..#.#:jw#.#.#...## )...:jY   ice beast (asleep).###:j #.###### #...### #....#:jj  You encounter an ice beast.:j :j v7.7 (2450 _:j5:j&:jbd :j4e :jj :jo :j(q :jN} ))YYou shoot a sling bullet. The sling bullet hits the ice beast.:j$ )))The ice beast is lightly wounded.  You shoot a sling bullet.:j3;Y.:j6....:j!===8.6 (0.9)459) Rev :j:jc _The sling bullet barely misses the ice beast.:j9:j9:j@:jF:jWG:jS ) You shoot a sling bullet. The sling bullet hits the ice beast.:jj ))))The ice beast is moderately wounded.You shoot a sling bullet.:jBa;Y.:j h2....:jhp9.6 (1.038:j^n:jpc _The sling bullet barely misses the ice beast.:j   You shoot a sling bullet. The sling bullet hits the ice beast.:j7 )))  The ice beast is moderately wounded. _The sling bullet barely misses the ice beast.The sling bullet hits the ice beast.  The ice beast is moderately wounded.:j  Y..  The sling bullet barely misses the ice beast.8027) Rev+  _The ice beast hits you but does no damage.:j3:j[:jV:jW :j)v )))You shoot a sling bullet.:j  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast!:jt Y..  The ice beast is severely wounded.:juu66----116) Rev* :j|:j _The ice beast hits you. The ice beast freezes you! _You take 11 damage, and have 66/77 hp (86%).:j, 3:j0 :j8 ,:j@ v )))You shoot a sling bullet.:j  The sling bullet closely misses the ice beast.You shoot a sling bullet.:jR  Y..  The sling bullet closely misses the ice beast.205:jqX :jZ W _The ice beast closely misses you.:j3:jG:j`:j  (drained)You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  You drain the ice beast.:jT  The ice beast is almost dead.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.:j3l  The ice beast is almost dead.:j67----3694:jͰ:j@ _The ice beast hits you but does no damage.:j :j :jc :j :j :j .  You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!:ja S:ju )))Okawaru accepts your kill.:jn 5...:j 4483 _You shoot a sling bullet.:jx" :j?% q _You feel the doom around you dissipate.:jf:jՠ:j:j߫:j:j2,...#....##..#.###...'##..###......:jԴ:jA:j ######...### .......#...###.........## #.#.#...#.#.. ..#..###..##.## .###.#.#.###..########### .....'##..###.......... #####...#.# ####.# # #.#...# .#.....# #.:j+z.#.##...#.##.#.#...## )..# ..###...###.#...###...#. :j:j\---572 :j_:j:j>b .......#...###.........## #.#.#...#.#.. ..#..###..##.## .###.#.#.###..########### .....'##..###.......... #####...#.# ####.# # #.#...# #.#.....# #..#.##...#.##.#.#...## ). .....+##.......# ##:j??t# #...##......#...#..##..#.. :j E:jrE8:jE@=---6.6 (2:jEC61:jJ:jt #.#...## :..#.## .#.#.#...#.#..# #..#..###..##.## :j|#.###.#.#.###..##### '.....'##..###.....# # .#####...#.# ####..# #.# .# #.#...# ##..# #..# .# #......# #@..# #...# :jj.# #.##...## #.... .# #...#.#.#...## #...) +.....+##.......## #..##  .##..# .##.### #### #..## :j-#..#..# . ### 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'.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 :j .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@#  Noise: ---------  Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....#####  Zot (25800) Gem (3085) ....# ....##:jsk  .....#  .....#  .....#  _There is a sacrificial altar of Ru here. _You see here a +0 trident. :jD_There is an open door here. _There is an open door here. :jKm_Done exploring. _Done exploring.:jS:j7:j :j:j Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.:jn :jk..#..........#  dossy the Skirmisher #.#..........#  Coglin of Okawaru **.... '.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@#  Noise: --------- :j[40m Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....#####  Zot (25800) Gem (3085) ....# ....##  .....#  .....#  .....#  _There is a sacrificial altar of Ru here. _You see here a +0 trident. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.You see here a +0 trident. _There is an open door here. _Done exploring.  Okay, then.:j8D _:j-s:j$y  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.9  --   0  o - Spellcasting   0.0  --  -2           b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0   e - Staves [3:joz7m  0.0  --  -1  s - Necromancy   0.0  --   0   f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0       v - Alchemy   0.0  --  +1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1   i - Long Blades   0.0  --   0  x - Ice Magic   0.0  -- [39:jq{;49m -1   j * Ranged Weapons   9.4  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1   k - Armour   5.0  --  -1      l * Dodging   3.7  --  -1   0 + Invocations2.5  --  -2   m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3   n - Stealth   3.3 [:j{{39;49m 4.0  -1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j :j :j ..#..........#  dossy the Skirmisher #.#..........#  Coglin of Okawaru **.... '.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@# :j&  Noise: ---------  Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....#####  Zot (25800) Gem (3085) ....# ....##  .....#  .....#  .....#  _You see here a +0 trident. _There is an open door here. _There is an open door here. :j _Done exploring. _Done exploring. _Okay, then.:j: :j :j :jV :j:jaInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are strong. (Str +4, Int/Dex -1):jf:j:j..#..........#  dossy the Skirmisher #.#..........#  Coglin of Okawaru **.... '.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@#  Noise: --------- :jpK[40m Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....##:j ###  Zot (25800) Gem (3085) ....# ....##  .....#  .....#  .....#  _You see here a +0 trident. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then.:j:jM:j:jי:j:j\dossy the Skirmisher (Coglin Hunter)Turns: 6412, Time: 00:19:56 Health: 77/77AC:  7 Str: 17 XL: 10 Next: 14% Magic: 11/11EV: 12 Int: 12 God: Okawaru [**....] Gold: 747:jSH:  0 Dex: 17 Spells: 9/9 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:12 s:1.0 dpt:12.0 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:10 s:1.0 dpt:10.0} rNeg . . . (100%) i - +0 leather armour {ac:3 enc:4} rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) h - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .f - +1 pair of boots {ac:1 enc:0} Will +....(no gizmo) Stlth ++ HPRegen 0.32/turn MPRegen 0.12/turn %: no passive effects :j@: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1:j˩..#..........#  dossy the Skirmisher #.#..........#  Coglin of Okawaru **.... '.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@#  Noise: --------- [39;4:jĪ9m Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....#####  Zot (25800) Gem (3085) ....# ....##  .....#  .....#  .....#  _You see here a +0 trident. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then.:jύ :j e  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 leather armour (worn) {ac:3 enc:4}  j - a +0 leather armour (worn) {ac:3 enc:4}  l - a +0 scale mail {ac:6 enc:10}; k - a +0 scale mail {ac:6 enc:10}  l - a medusa talisman:j] :j :j? G _Inventory tidied.:j%@G  Skill  Level Target Apt Skill  Level Target Apt :j\Aa + Fighting6.9  --   0  o - Spellcasting   0.0  --  -2           b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1  :jA c - Axes   0.0  --   0  q - Hexes   0.0  --  -1   d - Polearms   0.0  --  -1  r - Summonings   0.0  --   0  :jAx e - Staves   0.0  --  -1  s - Necromancy   0.0  --   0  :jB f - Unarmed Combat   0.0  --  -1  t - Forgecraft   0.0  --  +2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --   0  :j9B     v - Alchemy   0.0  --  +1  :jbBy h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -1  :jBy i - Long Blades   0.0  --   0  x - Ice Magic   0.0  --  -1  :jB8 j * Ranged Weapons   9.4  14.0  -1   y - Air Magic   0.0  --  -1       z - Earth Magic   0.0  --  -1   k - Armour   5.0  --  -1     :j&C l * Dodging   3.7  --  -1   0 + Invocations2.5  --  -2  :jTCy m - Shields   0.0  --  -3  1 - Evocations   0.0  --  +3  :jC n - Stealth   3.3  4.0  -1  2 - Shapeshifting   0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  :jC[?] Help[=] set a skill target [-] clear all targets  :jC[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jd6rain rain 16%                                     34%        34% 16%         percentage of incoming experience used to train each skill is in brown. trainingtargets:jCost Cost  7.0  1.4  1.2  1.2  1.0  1.2  1.2  1.0  1.2  1.0  1.2  0.7  1.2  1.0  0.8  1.2  1.2  1.0  1.2 12.5  1.2  1.2  7.1  4.8  4.2:j{(  1.7  0.6  4.8  1.4 relative cost of raising each skill is in cyan.] training|cost:j! :j :j ..#..........#  dossy the Skirmisher #.#..........#  Coglin of Okawaru **.... '.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@#  Noise: --------- :j [40m Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....#####  Zot (25800) Gem (3085) ....# ....##  .....#  .....#  .....# i - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 leather armour (worn) {ac:3 enc:4}  j - a +0 leather armour (worn) {ac:3 enc:4}  l - a +0 scale mail {ac:6 enc:10}; k - a +0 scale mail {ac:6 enc:10}  l - a medusa talisman _Inventory tidied.:j u:j ::j :j- q _Done exploring.:j4:j5:jX..#..........#  dossy the Skirmisher #.#..........#  Coglin of Okawaru **.... '.'..........##  Health: 77/77 ======================== #.#...........#  Magic: 11/11 ======================== .ß#...........#  AC: 7Str: 17 ###...........####  EV: 12Int: 12 .#......>........#  SH: 0Dex: 17 .#...............#  XL: 10 Next: 14% Place: Dungeon:6 ......#########.@#  Noise: --------- :j Zi[40m Time: 6552.6 (0.0) #....####.#  a) +2 sling (drain)  b) +0 sling {Ælfthry .....##.#  Fire: a) +2 sling (drain) {Juan d:12 s ....#####  Zot (25800) Gem (3085) ....# ....##  .....#  .....#  .....# l - a +0 leather armour (worn) {ac:3 enc:4}  j - a +0 leather armour (worn) {ac:3 enc:4}  l - a +0 scale mail {ac:6 enc:10}; k - a +0 scale mail {ac:6 enc:10}  l - a medusa talisman _Inventory tidied. _Done exploring.:j_:j9| '###.# ...#..# ##.#..# >'.'.## ##.#.# ..ß#.# '###.....#### .#>.# #.#.............@.# ..#########..# ##....###.# #.....# #.# .##:jT### . # .# .# :j3.6 (17994 _:j=F #......=.# #'###..# ....#..# ###.#.# >'.'.## ###.#.# ...ß#.# #'###.....#### .#>.# :ja#.#...............#  #......#########..# ##....###.# #.....# #.# .##### . # .# :j_4.6 (283:jd:jKz  #......=.# #'###.# ß....#.# .###.#.# .#>'.'.## .###.#.# .ß#.# #'###.####  #..#......>....@...#  ##.#...#  #......#..# :j>M#....## ##.# .#.....# #.# .## ### .# .## .# :jhS:jSn5.6 (372:jX:j\  #......=.# #'###.# :jҐ#ß....#.# #.###.#.# '.#>'.'.## #.###.#.# #....ß#.# #'###:j .####  #..#......>...@....#  ##.#:jH...#  #......#..# #....##:j ##.# .#.....# #.# .## ### .# .## .#:j :j:jn6.6 (461:j:j #......=.#  ###'###.#  #ß....#.# #.###.#.# )'.#>'.'.## #.###.#.#  #....ß#.#  ###'###.####  #..#......>..@.....#  ##.#:j>...#  #......#..# #....## ##.# .#.....# #.# .## ### .# .## #.# :jA7.6 (5:jRC50:j:j=2 #......=.#  ###'###.#  #ß....#.# #.###.#.# .)'.#>'.'.## #.###.#.#  #....ß#.#  ###'###.####  #..#......>.@......#  ##.#...#  #......#..# #....## ##.# .#.....# #.# .## ### .# .## #.# 8.6 (6479:jr; # #......=.# # ###'###.# # #ß....#.# #.###.#.# .)'.#>'.'.## #.###.#.#  #....ß#.#  ###'###.####  #..#......>@.......#  ##.#...#  #......#..# #....## ##.# .#.....# #.# .## ### .# .## #.# :jv:j]wn9.6 (738:j~:j-h .# #......=.# :jv.# ###'###.# .# #ß....#.# .####.###.#.# .)'.#>'.'.## #.###.#.#  #....ß#.#  ###'###.####  #..#.........#  ##.#...#  #......#..# #....## ##.# #......#.....# #.# ...## ### ...# .## .###.# :j60.6 (827:jo  There is a stone staircase leading down here.:jG:j:jcu1.6 (916 _:jz:j c77000:j  .(######## ..# ..## #.###### # :j ; :j u3.1 (10.5)69985:j :j # _You climb downwards.:j :j :j_ a _There is a stone staircase leading up here.:j::j;:jA:j"F,:jL:jjM:j R:jΊ#.(##<.#.#......# #.###### #:j:jV{4.1 (1.0)74 _:j}:j1 #.(# #.<.#.#......## #.###### #.#:j:j X5.1 (263:jp:j:jvw!# #.(# #.<.#.#......### #.###### #. #.#.#.#.6.1 (352:j[# #. #.(# #.<.#.#......### #.###### #.# #.# #.# #.# #.#:j7.1 (441:j:j #..#..#..#.. #.. #..:j #.(# #.<.#.#......####.###### #.# #.# :j+#.# #.# #.#:j :jn8.1 (530:j:j #..# #..# #..# #..# #..# #..# #.(# #.<.#.#......###.###### #.# #.# #.# #.# #.#9.1 (6269:j..# ####### #.......<........#......#########.########.#:j:jco70.1 (718:j:j:j<n1.1 (807:jDg _d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison} (gained 5):jϸ _:j :jP i......<:j :j4 $#...:j | #..# #..# #..# #..# #..#:j  #..# #..######## #@......<.#:j1 H.........#......#.#########.###### #.#  #.#  #.# :j | #.#  #.# :j :j2 +2.1 (1:j D896:jk :jJ #.########.######.......<........@.#.....#########.##### #.# :jR :jPS n3.1 (285:jW :j N   #..#   #..#   #..#   #..#   #..#   #..#   #..#  #.######.......<.#  ..#......#  #.#.######   #.#   #.#   #.#   #.#   #.#   4.1 (374:j    #..#   #..#   #..#   #..#   #..#   #..#  #..#  #.######.......<.#  #..#......#  #.#.######   #.#   #.#   #.#   #.#   #.#   :j 5.1 (463:j :j! =  #..#  #..#  #..#  #..#  #..#  #..#  #..#  ##.######.......<.#  #..#......#  ##.#.######  #.#  #.#   #.#   #.#   #.#  :jk& 6.1 (552:j* :jb   #..#  #..#  #..#  #..#  #..#  #..#  #..#:jc c#  ##.######.......<.#  #..#......#  ##.#.######  #.#  #.#   #.#   #.#  :jsg P #.#  :jmj :jj n7.1 (641:jo :jD C  #..#  #..#  #..#  #..#  #..#  #..# # 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#.#.# # #.# .# #.# .## .# #.# .. # #.# .# # #.# .# :j?:j,8.1 (87:jC30:j,:jwQ### ..# #.# #.#  #.#  #.#.#  #.# #.# .# #.# # #.#.# #..:jNR #.# #.# #.# #.# :j,X:jXp9.1 (88279:jj]:jXM###.########........###### :j########.# #.##.#:j60.1 (8918:j:jM########.......########........######.# #.##.#:jl:jY1.1 (9007:j7:j:ju5 M#########....... ##############........#.#######.##..2.1 (918996:j8 :jr F ##.##.# ##.# # #...# # #.#######.# # #.# #.##.# #.#.# #.# #.# #..:jz :j{ o3.1 (9285:j :j ##.##.# #.## #..# .# #.#.# .# #.# #.# .#.# #.#.# #.# .#.# #..:j :j o4.1 (9374:j8 :jQ #.#.##.# #.## #.# ..# #.#.# ..# #.# #.# ..#.# #.# ..# #.# ..#.# #..:j 5.1 (9463:j  :jG _# ####.# ##.# ##.# # #.## #.# ...# #.#.# ...# #.# #.# ...#.# #.# ...# #.# ...#.# #..:jO B6.1 (95:jO C52:jzS :j !# ## .# .# #.# .# #.# .# #.# .# #.# .#### #.# ....# #.#.# ....# #.# #.# ....#.# #.# ....# #.# ....#.# #..:j :j o7.1 (9641:j :j$ J##.# #.# #.# #.# #.# #.# #.# #.# #.# #.#### #.# .....# #.#.# .....# #.# #.# .....#.# #.# .....# #.# .....#.# #..:j :jh :j/ %8.1 (97:j %3:j 0:j :j_ :j2 # #######.# ##.# #.#  #.# #.#  #.# :j3 #.#  #.# #.# ##.#### #.# ......# #.#.# ......#:j3  #.# #.# ......#.# #.# .....:j3 .# #.# ......#.# #..:j; :j< p9.1 (98269:j@ :j؂  .# .# .# .#####.###.# #.# #.# #.# #.# #.# #.# #.##.#### #.# .......# #.#.# .......# #.# #.# .......:jk #.# #.# .......# #.# .#.# #..:j :jc p70.1 (9918:j0 :j\ a .#.##. ..##. ..##? .###. .######. )....# #.#.# #.# #.# #.# #.# #.# #.# #.##.#### #.# #.......# #.#.# #.......# #.# #.# #.......#.# #.# #.......# #.# #.#.# #..:j :j s1.1 (100.0)07:j :j*  #..# #..# #.# #..# #.#..# #?# #.## #.# #.##### #.# #)....# #.##.# #.# #.# #.# #.# #.# #.# #.#  ####.#### #.#  #.......# #.#.#  #.......# #.# #.#  #.......#.# #.#  #.......# #.#  #.#.# #..:j :j( :jw) p21896:j1 :j 2M........#######. #. ...? .#### #)... ##############..........######### #.# :j w############.#####.........#:jJ 3285:j :j yM#########........ .(.#######. #. ...? .#### #)... ##############..........#####.##########.#:jz :jp o4374:j :j:] kM ######### #.#........ .(.#######. #. ...? .#### #)... ##############..........#.############.#5463:j NM## ######### #.#........ .(.#######. #. ...? .#### #)... ###############.##...........#6552:jТ :j( M..## ######### #.#........ .(.#######. #. ...# .#### #)... #####.##.###########:j :j o7641:j :j :j0 o8730:j :jHG M##..## ######### #.#........ .(.#######. :jTI2#...# .#### #)....##.# _h - 2 scrolls labelled GAH MICEMOCZAU (gained 1):jQ:jRp98259:j}W:jM ##..## ######### ##.##........ .(.#######. #...# #.######.####:j2:jHp80918:je:jM ...##..## #.# ##############.###........$....(..#:j1#######. #... #.###.##..:j1.1 (11007:j:j.M ...##..## #.# ##############.##........$....@..#############.#.#.# #...##.##.#:js721796:j=:j29  #.#  #.# ...  #.# ... .# #.# ...# #.# .### #.# .# #.# .#.### ....$....(@.# ..#.#.# ..# :j:#.#!# ..# #.#...# #.#### .## #.# .##### #.# )....# #.#  You see here 5 large rocks {@f3}.:jsD:jVEv3285 _:jL:j(V #.# ... #.# ... #.# #.# ..# #.# ### #.# # #.# ##############.###:j........$....(..# #############.#@# # #.#!# .# #.#.. .# #.#### ## #.# ######.#...# #.# ###.# #.###########  #.# #...........#:j4374:jV:j  #.# .### .#############.### .........$....(..#############.#. .........######## ## #.############.#:j5463:j":j6552:j:j0W M... #..# ###. # #.# ##############.##........$....(..########### ..# ........ .######### ##:j1#.# _l - 3 purple potions {!q} (gained 1):jE;7641:jA:j}  #.#  #.# ...  #.# ... ##.# #.# ...# #.# .### #.# .# #.# ##############.###.........$....(@.#.#############.#.# ..# #.#.# ..# #.#........ ..# #.######### .##  #.###### #.# )....# #.# ####.# #.###########:j:jo8730:j:j  #.# #.# ...  #.# ...#.# #.# #...# #.# #.### #.# #.# #.# #.#.### #....$....@..# #..#.#.# #..# #.#.# #..# #.#....# #.######### #.## #.# #.#####:j7 #.# #)....# #.# #####.# #.#:j)98249:j:j  #.# #.# ... #.# ...  ###.# #.#  #...# #.#  #.### #.#  #.# #.#  #.#.###  #....$...@(..#  #..#.#.#  #..# #.#.# ##..# #.#...# #.## ##.## #.#  #.##### #.#  #)....# #.#  #####.# #.#You see here :j45 large rocks {@f3}.:j :jj!w90918 _:j':jcD #.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.### #....$..@.(..# #..#.#.# #..# #.#.##..# #.#...# #.##.## #.# #.##### #.#:jd( #)....# #.#  #####.# #.#:jm:jmp1.1 (12007:js:jj #.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.### #....$.@..(..# #..#.#.# #..# #.#.##..# #.#. ......# #.# ####.## #.#  #.##### #.#  #)....# #.#  #####.# #.#:j":jp21696:j:jC #.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.###:j] #....$@...(..# #..#.#.# #..# #.#.##..# #.#. .......# #.# #####.## #.#  #.##### #.# :j*- #)....# #.#  #####.# #.#:j!:jwo3285:j:j$I #.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.###:jI #....@....(..# #..#.#.# #..# #.#.##..# #.#. ..# #.##.## #.#:jI #.##### #.# #)....#:jfJ  #.# #####.# #.# :jS4374:jY:jc:j do5463:ji:j1 #.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.### #.....@...(..# #..#:j".#.# #..# #.#.# ..# #.#. .## #.##.##### #.##)....# #.######.# #.# _You now have 764 gold pieces (gained 17).:j@:jo6552:j:j #.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.### #......@..(..# #..#.#.# :jB!?#..# #.#.# ..# #.#. :j~3:jL4o7641:j>:jx#.# #.# ... #.# ... ###.# #.# #...# #.# #.### #.# #.# #.# #.#.### #.......@.(..# #..#.#.# #..# #.#.# ..# #.#. :jŗ8730:jZ:ju##.# #.# ... #.# ...  ###.# #.#  #...# #.#  #.### :jj#.#  #.# #.#  #.#.###  #........@(..#  #..#.#.#  #..# :j#.#.# ..# #.#. .# :j=#.#.## #.#  :jg#.##### #.#  #)....# :jK#.# :j:jBp98239:j:j^'#.# #.# ... #.# ... ###.# #.# #...# #.# #.### :j'#.# #.# #.# #.#.### #.........@..# #..#.#.# #..# #.#.# ..# :j(#.#. .# #:jI(.## #.# #.##### #:j(.# #)....# #.# :j3:j54q700918:jW::jw  #.#  #.# ...  #.# ... .# #.# ...# #.# .### #.# .# :jx>#.# .#.### .........(@.# ..#.#.# ..# #.#.# ..# #.#.. .# #.######### .## :jx6#.# .##### #.# )....# #.# :jyK You see here 5 large rocks {@f3}.:jۂ:j-1.1 (130:jJ07 _:j:jk# #.# ... #.# ... #.# #.# ..# #.# ### #.# # #.# ##############.###.............(..# #############.#@# :j# #.#.# .# #.#........ .# #.######### ## #.# ######.#...# #.# :jE###.# #.###########  #.# :jK#...........#:jB21:jD596:jw:j{w #.# .### .#############.### ..............(..#############.#. .........######## ## #.############.#:jd:jo3285:jt":j*p #.# .## # #:jpx#############.### ..............(..#############.#. #.#.####### ........######## #:jp:# ###:jp[#.##########.#:jy:jzo4374:j5:jk] .# #.# # #.#  #.#  #.# .### ......(..# #.#.# # :ji#.#.# # #.#.$ # #.# #.# :jM #.# :j):jE:jB54:j@C63:j:j # #.# # #.#  #.# #.# .### ......(..# .#.#  :j+F#.#.# #.#.$. #.# #.# :jMD #.# :j/:j~:jo6552:j#:jMf #.#  #.#  #.# #.# .### .....(..# .#.# #.#.##.#.$.#.##.#  #.# :jYg:j|q:jqo7641:jx:jv#.# #.# #.# #.# .### .....(..# .#.# #.#.##.#.$.#.##.#  #.# :jϻ:j2o8730:j:juC#.# #.# #.# #.# .### .....(..# .#.# #.#.##.#.$.#.#:j#.#  #.#    :j!  :j1 :j98229:j;:j`#.# #.# #.# #.# .### .....(..# .#.# #.#.##.#.$.#.##.# #.# :j{10918:j#.# #.# #.# #.# .### .....(..# .#.# #.#.#.#.#.$.#.##.# #.# :j1.1 (14007:j:j #.# #.# #.# #.# .### .....(..# .#.# #.#.#.##.#.......##.##.# #.# :j :jG p21496:j :j :j Y3285:j :jb :jU   #.# #.# #.# #.# .### .....(..# .#.# #.#.#:j5V .# #.#.# #.# #.# #.# :jaV 3_You now have 777 gold pieces (gained 13).:j^ :jb_ o4374:jOe :jԞ #.# #.# #.# #.# .### (..# .#.# #.#.#.# :jO )#.#.# #.# #.# #.# :jȟ &:jũ :j) Y5463:jL :jO :j #.# #.# #.# #.# .### (..# .#.# #.#.#.# #.#.# #.# #.# :jt #.#  #.# :j :j` o6552:j :j9  #.#  #.#  #.#  #.# .### (..# .#.# ##.#.#.#  #.#.#  #.#  #.#  :j: #.#  #.# :jC :j D :jGD R7641:jdD :jyI :j  #.# #.# # #.# #. #.# O#.### .#(..# .#.#.# .# #.#.#.# #.#.# :jG #.# #.# #.# #.# #.# O   ogre (asleep) :j7  You encounter an ogre. It is wielding a +0 giant club.:j :jv v8730 _:j :js :j}3:j:j:j% ))))OYou shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!:j- ))The ogre is lightly wounded.  You shoot a sling bullet.:jG.O:j1....:jx-===9:jj.0)219) Rev :j\:j(b _The sling bullet completely misses the ogre.:jv I:j :js :j y ))))You shoot a sling bullet.:jn   (drained)The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre.:j_ JO...:j 20.0 (0.918) Rev+ :j :j \ _The ogre is heavily wounded.:j:j:j:j:j :j` ))) You shoot a sling bullet. The sling bullet hits the ogre!:j0 )The ogre is almost dead.You shoot a sling bullet.:j G.O:j&..:jK90:j7:j:j^ _The sling bullet barely misses the ogre.:jpI:ju:jx:j ))You shoot a sling bullet. The sling bullet hits the ogre.:j )The ogre is almost dead.You shoot a sling bullet.:j G.O:j .:j S1.9 (1.039:j 6:jA :j" ^ _The sling bullet barely misses the ogre.:j?3:jA:j'F:jtI:jY )  You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre!:j_@):j.r )Okawaru accepts your kill.:jv3).:jNw7:jw 2:jw%8:jw5) Rev* :jx:j~:j :jE:jw!_You shoot a sling bullet.:j8 3:j :j :j= :j .(..#. #.#. #.#..................:jB 6.............:jӚ :jП :j| j .# .# # # .# .#. .# #.# :j .### #.# (..# #.# .#.# #)# .#.#.# :j y.#..@# .# :j' }.# .# .# :jK &:j :j s---374:j :j5 M. # #.#. .## (.. #)#############...............################ .#---4.9 (263) Rev+ :jk FM.:jDl T # #:jo U.#. .## (.. #############...............################ .#:jv :jv +5.9 (3:jw C52:j{ :j4 M. # #.#.:j .## (..# #)#############............... :jշ .#################You see here a +0 giant club.:jI :jv P6.9 (44:j %1 _:j :jJ M. ## ##.#. .## (.. #)############# :j M.#...............#:j :j n7.9 (530:j :j]F ?M:jF .# #.## ########...#....... :jG .## (.. #) .#.#############.#:jN :jaO +8.9 (6:jO _209) Rev :jT :j[ ,#.#.## ... ..#  .. # # #. # #.##.######## # #...#@....... :jÎ N# #.####.### ### #.# .# #.# :j #.# #)# #.#############.# #...............# #:j& K################ #:j* :j n9.9 (718:jX :j  # #. #.## ## ... .##.:jM #.. .. ... .# # #.# .# #.##@######## .##...#........ .# ####.####.### .### #.# (..# #:jy x.# .#.# #)# .#.#############:j w.# .#...............# .#################:j :j o30.9 (807:j :j% [M  ##.## ##  ###.... .###.......#....:jV& F#......# #@# #.##.#########...#........ :j& ####.####.### .####.#:jM2 1.9 (9296) :j[ :jAx @M:jx  #.  ##.## ##  ###.... .######:jx \.......#........#....@.###.##.## ##.########:jx P...#........ .#:jy R####.####.###:j 2.9 (10.0)85:jf :j e#.#.# #.#. #.##.##.## ###......# .#. #.....@# # ##.##.## # #.##.## # #...#.. # ####.# 3.9 (1174:j M #  #. #.  ##.##.##  ###......#######.......#@....... .......#########.##.## ##.######## ##...#........:j :j o4.9 (1263:j :jQ 1#. #. #. # #. #. #. :jGR g##.##.## ###......#. .#. #......#:jR GF ##.##.##  #.##.#  #...# ####.####.### F   bullfrog (asleep) :ji[ h  You encounter a bullfrog.:jb :jTd v5.9 (1352 _:j i :jj :j:j8:j:j4:jK:jǶ ))))))FYou shoot a sling bullet. The sling bullet hits the bullfrog.:j; )The bullfrog is lightly wounded.  You shoot a sling bullet.:jfF.F.:j$....:j===6.0)41) Rev :j:jJb _The sling bullet barely misses the bullfrog.:j :j :j  ))))You shoot a sling bullet. The sling bullet hits the bullfrog.:j@4 ;M (drained)You shoot a sling bullet. _The sling bullet barely misses the bullfrog.The sling bullet hits the bullfrog.  You drain the bullfrog.:j8 1F.:jȽ #...:j i730:j :j c _The bullfrog is moderately wounded. :jg :j޶ :j :j :jq :jh )))very drained)You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog. :jt  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog! :j1F. :j-F. :j5. :j|82899) Rev+  :j_ :jA\ _The bullfrog is almost dead. :jM :jN :jcT :jY :jY :ji .  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog! :jn=) :jAw ))))))Okawaru accepts your kill. :je| ,....... :jĀ q9918 :j  :jV / _You shoot a sling bullet. :jU# :j# :j,, :jL4 :jR7[........ :j7%.) :j"8 :jk= :jI6 .. #. #. #. # #. #. #.  ##.##.##  ###.....@#######. ........#......... ......#######. ###.##.## # #.##.######## # #...#........ # ####.####.### ### #.# ..# #.# :j2R :jRt---4007 :jV :j> ..# #.# #.# #.# # #.# #. #.# ##.##.## ###....@.#######. .. .#... ..#......#. .# ##.##.## .# #.##.# .# #...#. .# ####.####.### .### #.# (..# #.# :ję :jQ---1.9 (2196 :j% :jxM..   #. #.#  ##.##@##  ###......#######.......#........ ..###......#######. .# :j:c##.##.## :j' kk   wyvern (wandering)You encounter a wyvern. :j :j :jfu2.9 (385 _ :j: :j :jm :jn :jt :jx :jX{ :jq ))))))k :jrYou shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern hisses angrily. :j:  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern. :j Q.k :j   :ju oThe wyvern is moderately wounded..k :j '.. :j ..o   orc wizard (wandering)===3.9 (174 :j  :j x _You encounter an orc wizard. It is wielding a +0 dagger. :j3 :j, :jT :j )))))))You shoot a sling bullet. :jM"  The sling bullet barely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern. :jh0. :j{P.k :jJF..... :jp463) Rev*  :j} :j*a _The wyvern is moderately wounded. :j :jI :j, :j& :j+ )))You shoot a sling bullet. The sling bullet hits the wyvern. :jӼ  The wyvern is moderately wounded.You shoot a sling bullet. The sling bullet hits the wyvern. :j,8Q.k :j ; oThe wyvern is moderately wounded. :j;P.k :j;A.o   orc (wandering) :jAp5.8 (0.952 :j~G :jK  :jLa_You encounter an orc. It is wielding a +0 club. :j  :jP  :j  :jR  :j2  :j{ 9 ) :j jYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage. :jT  The wyvern is moderately wounded.You shoot a sling bullet. The sling bullet hits the wyvern. :j0. :jP.k :j\( :j6k6.741 :j :j^ _The wyvern is heavily wounded. :jjP :j!Q :jU :jV :jZ :jd )))))))You shoot a sling bullet. :j  The sling bullet barely misses the wyvern.You shoot a sling bullet. :jt ......kThe sling bullet closely misses the wyvern. :jv3--7.60 :j{ :j _The wyvern bites you. _You take 4 damage, and have 73/77 hp (95%). :j[  (drained)You shoot a sling bullet. The sling bullet hits the wyvern.  You drain the wyvern. :j/ )))))))The wyvern is almost dead.You shoot a sling bullet. :jwH ......kThe sling bullet closely misses the wyvern.66----8.7 (1.1289 _The wyvern barely misses you. The wyvern bites you! _You take 7 damage, and have 66/77 hp (86%). :j :j :j :j :j :j .  You shoot a sling bullet. The sling bullet hits the wyvern.  You kill the wyvern! :j( :j7 )))))))Okawaru accepts your kill. :j J....... :j_ 69/79--239018  :j]_You shoot a sling bullet.  Your Fighting skill increases to level 7! :j :jG  Your Dodging skill increases to level 4! _You regained 3 hp, and now have 69/79 hp (87%).:jM:jN:jgO:jgP:j}TW  You start resting.:jZo...o   orc (wandering):jZ%0:j`:jdy---50.7 (107:je:jiq _You encounter an orc. It is wielding a +0 dagger.:jq:jr9---:jx:j}:j:j ))))))o  You shoot a sling bullet. The sling bullet hits the orc.:j+ )The orc is moderately wounded.You shoot a sling bullet.:jQ.o:j<.....:jUV===109:j6:j:j^ _The sling bullet closely misses the orc.:j :jD :jY :jN  )))))))You shoot a sling bullet.:j9 Y)  You shoot a sling bullet. :j9: ?_The sling bullet closely misses the orc.  You shoot a sling bullet.  The sling bullet closely misses the orc.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!:j7? <):j .o:j{ *o:j :j s .).....:jc o   orc wizard (wandering)  Okawaru accepts your kill.:j 70=285:j :j 0 _The orc leaves your sight.:jW:jX:j^:jc:j=e:j o )))))))You shoot a sling bullet.:j,. o    The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard shouts!:joG.o:jD<.....:ji374:j:j%b _The orc wizard is heavily wounded.:j" :j" :j( :j, :j. :je> )You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!:jB X))))):j? x ))Okawaru accepts your kill.:j]Z j.).....:ji` =44.8 (1.163:jf :ji / _You shoot a sling bullet.:jL :j^ :j ^ _No target in view!:j M....)   #. #@#  ##.##.##  ###......#######:jW.......#........ ..###......#######.#:j0Y:jY   ice beast (wandering):j}1---5052:j:j:jĦ[ _You encounter an ice beast.:j )))))))You shoot a sling bullet.:j8  Y  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast!:j Q.Y:j 7.....:j z===6.7 (0.941:j :j d _The ice beast is moderately wounded.:j;Y )))))))You shoot a sling bullet.:j  (drained)The sling bullet barely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.  You drain the ice beast.:jh 2o:j\i Q.Y:jr .....o   orc (wandering):js p7.7 (1.030:j[z :j} a _The ice beast is heavily wounded.:j   ))) very drained)You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  You drain the ice beast.:jV ))))The ice beast is severely wounded.You shoot a sling bullet.:jIo.:jP.Y:jYR.)..:j)h8.6 (0.979:j1:j2c _The sling bullet barely misses the ice beast.:j))))))o   _The sling bullet barely misses the ice beast.shoot a sling bullet.  The sling bullet closely misses the ice beast.The sling bullet hits the orc.  The orc shouts!:j@[The sling bullet hits the orc.  The orc shouts!  :j|The orc is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the ice beast.sling bullet hits the orc but does no damage.:j Q.o:j 9.Y:j :j& >)..:j( 29.528:jK :jO \ _The orc is severely wounded.:j )sling bullet hits the orc but does no damage. _bar!  You kill the orc!:j X))))):jD  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the ice beast!:j* FThe ice beast is almost dead.:j~ P.Y:j )..F   sky beast (wandering):j5$ q60.5 (1.017:j+ :j_- Z _You encounter a sky beast.:j& .  You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!:jF   skywandering):jsR )))))))Okawaru accepts your kill.:j"1F.:j\)).....:jo2--71.4 (0.906:jE:j/ _You shoot a sling bullet.:j ))))))FYou shoot a sling bullet. The sling bullet hits the sky beast.:j )The sky beast is lightly wounded.  You shoot a sling bullet.:j G.F:j3J)....:j 3=2.37995:j :jE"d _The sling bullet closely misses the sky beast.:jݧ )))))You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.:j1  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast!:j½ u)F....:jU b3.28:jw :j d _The sky beast is moderately wounded.:j ))))You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.:j%E )))The sky beast is moderately wounded.You shoot a sling bullet.:jC)F:jRX.)...:jp4.2 (1.074:j:jd _The sling bullet closely misses the sky beast.:j#y )))(drained)You shoot a sling bullet.  :jyVThe sling bullet hits the sky beast but does no damage.  You drain the sky beast.:j  The sky beast is moderately wounded.You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.:j:j^@.F:j..4=--563:j:j9d _The sky beast is moderately wounded.:j )))))))You shoot a sling bullet.:jz  :j(|  The sling bullet barely misses the sky beast.You shoot a sling bullet.:j G.F:j b.))..:j' i652:j  y _The sling bullet barely misses the sky beast.:j< V))))))):jK  You shoot a sling bullet. The sling bullet misses the sky beast.You shoot a sling bullet.:j=G.F:jFb.))..:jGi741:juM:jOd _The sling bullet closely misses the sky beast.:jb\ ))))))):j/You shoot a sling bullet.:j&  :j The sling bullet barely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast.:j* .))...FThe sky beast is heavily wounded.The sky beast hits you.:j3+p8.1 (0.930:jA4b _The confined air twists around weakly and strikes you.:j8  You shoot a sling bullet. The sling bullet hits the sky beast!:j  The sky beast is severely wounded.You shoot a sling bullet. The sling bullet hits the sky beast.  You drain the sky beast.:jI:jJ2==9.0269:jQ:j#U _The sky beast is almost dead. _MP restored: 12:j ; †:jި You shoot a sling bullet. The sling bullet hits the sky beast!  You kill the sky beast!:j- (:jj6 )))))))Okawaru accepts your kill.:j( .))...†:j *3070.0 (1.018:jK :j / _You shoot a sling bullet.:jd:j:j:j:j%:j{507:jYb896:jd:j:j{^==85:j:j6=74) Rev+ :j7:j:jOK63:j:j:jK52:j:jc:ju7=41:j:jJ |30) Rev :j3:j:jgL259:j:j:jue818:j:j!a07:j#:j3':j'Q796) :j(:j+k _You start resting.HP restored.:j8(---:j@0822.0):jA9=---3.0 (1385 _:j%H:jKS _Health restored: 79:jךM####..)..) #.  #. #.#  ##.##.##  ###......####### .........#..............###.#.#:j:jͤ{4.0)74 _:jI:jv _You see here a sky beast corpse.:jM####....)..)  #† #. #.#  ##.##.## ###......#######.....#:j :jp563 _:j:j_:jq M#..... ..#####........)..) #. #† #. #.# :jIr d##.##.####.##:j{ :jR| i652:j :j :j M  .##. .##.. ..##..#####.............).#.) #.:j #†#. #.#...:j7# =741:j2* :j+ :j,rM ..#  :j7. . ..###..#####..#...........##.........).......#.# #.# #†#.#.:jT:ji830:j:jl _Items here: )) [[ †.:jΒM .$ ..#  #. . #.. ##..#####..# ....##.......@.......####.#.)#.###.###.# ##.#...:j9249 _:jкt  Things that are here: _a +0 club; a +0 scale mail:jt .$.. #.##..#.. .##..#####...........##..).....####.#.@#.###.# ##.# #  #.# ... .........#.........:jQ :j q9018 _:j:jl _Items here: )) [[ †.:jB:j_Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Armour (select all with [)c - a +0 leather armour  d - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected:j7[top]:j-:j:jJ.$dossy the Skirmisher..Coglin of Okawaru ***...#.#Health: 79/79 ========================#...#Magic: 12/12 ========================#.. ..#AC: 7Str: 17##..#####..#EV: 12Int: 12...........##..SH: 0Dex: 17.......).......XL: 10 Next: 30% Place: Dungeon:7####.#.@#.###.#Noise: ---------  Time: 6790.0 (0.0)##.# #a) +2 sling (drain)  b) +0 sling {Ælfthry#.#Fire: a) +2 sling (drain) {Juan d:12 s#.#Zot (26771) Gem (2848) # #†##.:j #.###.##.#####......#######. .........#......... _You see here a sky beast corpse. _Items here: )) [[ †.  Things that are here: _a +0 club; a +0 scale mail _Items here: )) [[ †.  Okay, then. _:jc3:j:j&:j4:j::j:jf,...$ ... # ..# #. ..# .. ..# ##..#####..# ....##.......)@.......####.#.)#.###.####.#.##.#.# #.#.## #†#.#. #.#.. ##.##.### ###......#######.:j4:j5P1.0 (10:j5%7 _:j;:j..... ....$ #... # #..# #. #..# .. #..# ##..#####..# ..@.##... .......).........####.#.)#.###.##.##.#.# ##.#.#:j8 #.#.## #†#.#:j]. #.#.. ##.##.###:j(:jo2.0 (2696:jʏ:j###### ..... ....$ #... # #..# #. #..# .. #..# ##..#####.@# ....##... .......)......... ####.#.)#.###.##.# ##.#.# #:j#.#.# #.#.## #†#.#. #.#..:j3.0 (385:j*:j&M######..........$ #...   #.. ##..#####..# ........##... .......)........####.#.)#.###.##.#.:j ":j"n4.0 (474:j):jecuM# .#:jct#######.#...........$:jc #...   #.. ##..#####..# :j6d-......##... .......).........#.##.#.:jk:jtln5.0 (563:jq:jRM :j"%#########.###................$.##.# #.........  :jĭ5 #.. ##..#####..# ...........##....##.#.:j<:jHn6.0 (652:j :jM  .# ##########.####.............?.........$.##.# #.@....... #..... ... #.. .##..#####..##.#.:jJ:jn7.0 (741:j :jX8#  .# ##########.#### ....?# ........@$.##.#  #####.....:j>Y# #..##...#. #..# ....... #..# .....##..#####..# ......:jYL...##.............).........?.####.#.)#.###.##.:jd8.0 (830:jk:jh##.[.#.# .# #.#### .?# ..@.##.# #####...# #..##.#. #..# .#.. #..# ..##..#####..# ......##....).........?. :jɲ:j7o9.0 (9239:j:jG800.0 (10.0):j}C18:j:j### #.[ #.# #.#  #.# ##########.#### ..@..?# ...........##.#  #####........... # #..##....... #. #..##......... #..##.......##..#####..##...........##..............).........?.. _Items here: )) [[ †.  Things that are here: _a +0 club; a +0 scale mail _Items here: )) [[ †. :jv .[23d_You now have 791 gold pieces (gained 14).:j1.0 (1107:j:jUn### #.[ #.# #.# #.# #.#### ..@.?# ....##.# #####........... # #..##.......##. #..##.........#.. #..##.......#.##..#####..##..........##....... :j,b2.0 (12596:je:jt1### #.[ #.# #.# #.# #.#### ...@?# ....##.# :jǟu#####........... # #..##.......# #. #..##.........#.. #..##.......#.  :j##..#####..##........ .  ...##.......## :j~3.0 (1385:jد:jI### #.[ #.# #.# #.# #.#### ....@# ....##.# #####...........  # #..##.......#  :jf#. #..##.........  #.. #..##.......#.. ##..#####..##........ . ...##... :j;4.0 (1474:j:j5.0 (1563:j:j+H#  ### #.[ #.# #.# #.# #.#### ...@.# ....##.# #####........... # #..##.......# #. #..##.........  #.. #..##.......#..  ##..#####..##........ .  ...##.......##  .)..?.. _t - 5 scrolls of teleportation {!r} (gained 2):jPB6.0 (16:jPC52:jW:j ### #.[ #.# #.# #.# #.#### ..@..# ....##.# #####........... # #..##.......# #. #..##......... #.. #..##.......#.. ##..#####..##........ . ...##.......##  :jw.)..?..:jכ:j}o7.0 (1741:j{:j0 ### #.[ #.# #.# #.#  ##########@#### .......#...........##.#  #####...........:j8` # #..##.......# #. #..##....... #.. #..##.......#.. ##..#####..##........ . .....##.......##:j:jo8.0 (1830:jv:j}M##[ #@# ##########.####...........#...........##.# #####...........#..#......##..##....9.0 (19229M###[ #.# ##########.###.................##.#...#..#..##...10.0 (2018:jM########[...... #.# ##########.###..............#.#..:j:jo1.0 (2107:j:j_fM########[......###### #.# ##########.######..:jG2.0 (22496:j :j< >##.@.#.#.#.# #.# ##.####......#....##.#:j = x#####........... :jD :jD o3.0 (2385:j##  .#:jC ).........?#  #:jn ####.#.)#.###.##.#.##:j  # ##.#.# #.# .#..## #.#.##:jb #:j g7.0 (841#:j #:j%#.#######. #.# #.# ##########.####..............# ..##.#####:j#####.....#  # #..###.###. #..##...##.. #..##.#..# ##..#####..##...# ...........##.##.# .#:j/ )).........?..# ####.#.)#.###.##.#.##:jU   # ##.#.# #.##.#..###:j|  #.#.# #. ....## #:j`)#:j)n8.0 (930#:jZ1#:jl#.# #.# ##########.####..............# ..##.##########:jQm7.....# # # #..###.## #. #..##...# #.. #..##.#..# #..#####..##...# #:jm4..........##.##.# ).........?..# . #:jm###.#.)#.###.##.#.#. #:jm # ##.#.# #.##.#..###:jm #.#.# #. ....###:jn8#.#.# .. ..#:jnh# #†#.##:jw#:jws9.0 (10.0)209#:j~#:j : ##########.####..............##.#### #####...........# # # #..##.......#.##.........#.....#####...# ........##).........?..# . ###.#.)#.###.##.#.#.# .###.. .##:jZO#. #.#..#:jT30.0 (1118#:j#:j ##########.####..............##.#### # #####...........#.# # #..##.......#.## #..........#:jv....#..#####. ........##.#).........?..# . ###.#.)#.###.##.#.#.#  # ##.#.# #.##.#..##:j#@   Maggie (asleep)#:j}... @.  ##.##.####:jC #:j#:j:*2 ##########.####dossy the Skirmisher..............#Coglin of Okawaru ***..............##.#### #Health: 79/79 ========================#####...........#.#Magic: 12/12 ======================== ##:j*1#..##.......#.##AC: 8Str: 17 #. #..##..........#EV: 12Int: 12 #.. #..##.......#..#SH: 0Dex: 17 #..#####..##..........#XL: 10 Next: 30% Place: Dungeon:7 ..........##....@..##.##:j+Noise: ---------  Time: 6830.0 (11.0) #:j<+*......).........?..# .a) +2 sling (drain)  b) +0 sling {Ælfthry #:j`+###.#.)#.###.##.#.#.##:j+ Fire: a) +2 sling (drain) {Juan d:12 s# ##.#.# #.##.#..###:j+:Zot (26731) Gem (2808) #:j+#.#.# #. ....###.#.# #.. ..#:j+{@   Maggie (asleep)#:j+# #†#.# #.. .##:j,#. #.#.. ... @.  ##.##.####:j>,zm - a +0 leather armour (worn) {ac:3 enc:4}  k - a +0 leather armour (worn) {ac:3 enc:4}  #:j],fm - a +0 scale mail {ac:6 enc:10}; l - a +0 scale mail {ac:6 enc:10}  m - a medusa talisman #:j},_Inventory tidied.You encounter Maggie the Vainglorious. She is wielding a +3 heavy long sword.#:j</  --more--%:j]L%:jiP:@.%:j^@==1.0 (1207%:jdb%:jio  kleather armour (worn) {ac:3 enc:4}+0 scale mail {ac:6 enc:10}; l - a +0 scale mail {ac:6 enc:10}  m - a medusa talisman _Inventory tidied.  You encounter Maggie the Vainglorious. She is wielding a +3 heavy long sword. _Maggie shouts!%:jV%:jV%:j^%:j c%:jg%:j.r )))))You shoot a sling bullet.%:j'  The sling bullet hits Maggie but does no damage.  You shoot a sling bullet. The sling bullet hits Maggie.%:j@.?..%:jʋ.%:j]=9 (0.9)296) Rev %:jE%:j0 _Maggie is lightly wounded.&:j"&:j3#&:j*&:j/&:jC3&:j >R)))))&:j\ (drained)You shoot a sling bullet. The sling bullet closely misses Maggie.  You shoot a sling bullet. The sling bullet hits Maggie. You drain Maggie.&:j?L:@.&:jUD?..&:jMV|2.885) Rev+ &:j-_&:ja0 _Maggie is lightly wounded.&:j\&:j.&:jo,&:j&:j )))You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.&:jK~ ))Maggie is lightly wounded.  You shoot a sling bullet.&:j :@.&:jd B?..&:j k3.774&:j% &:j& @ _The sling bullet completely misses Maggie.':j3':jo':jЖ':j':j5 )) very drained)You shoot a sling bullet. The sling bullet hits Maggie! You drain Maggie.':jS  Maggie is moderately wounded.You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.':jL@.':jW?4.7 (1.063) Rev* ':j\':j ':j':jO_Maggie is moderately wounded.':jA3':j':j|$':jl'':j3 )You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.':j) ))Maggie is moderately wounded.':jN @...5.6 (0.92':jV ':j\ W _You shoot a sling bullet. The sling bullet closely misses Maggie.(:j _(:j(:j6h )You shoot a sling bullet.(:j~O  The sling bullet completely misses Maggie.(:jW @You shoot a sling bullet. The sling bullet closely misses Maggie.(:j66----6.6 (1.051(:j(:j# _Maggie hits you with a +3 heavy long sword! _You take 13 damage, and have 66/79 hp (84%).(:j?q (:jq (:j} ,(:j> (:j n  You shoot a sling bullet. The sling bullet hits Maggie. You drain Maggie.(:j  Maggie is heavily wounded.You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.(:j` i  Maggie is heavily wounded.(:j1 5-----7.7 (1.130(:j  _Maggie hits you with a +3 heavy long sword. _You take 1 damage, and have 65/79 hp (82%).):j_):j):jh )You shoot a sling bullet.):jO  The sling bullet completely misses Maggie.):j ):j @):j ):jv):j&8.6 (0.9):j!&799):jK):j):j V _You shoot a sling bullet. The sling bullet barely misses Maggie.):jW3):j%   You shoot a sling bullet. The sling bullet hits Maggie.):j W  Maggie is heavily wounded.You shoot a sling bullet. The sling bullet hits Maggie. You drain Maggie.):j# j  Maggie is severely wounded.):j V ******):j ^Maggie points at you and mumbles some strange words.):jl 7.....@53----====9.6 (1.028):jt ):jy _The bolt of fire hits you! _You take 12 damage, and have 53/79 hp (67%).*:j3*:j}*:jU*:j*:j:*:j*:j ^ _You are too injured to fight recklessly!*:j _*:j *:j< *:j *:j *:j ^ _You are too injured to fight recklessly!+:j+:j;! Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone+:j0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.,:jr ##########.####dossy the Skirmisher..............#Coglin of Okawaru ***..............##.#### #Health: 53/79 ================--------#####...........#.#Magic: 12/12 ======================== ##..##.......#.##AC: 8Str: 17 #. #..##..........#EV: 12Int: 12 #.. #..##.......#..#SH: 0Dex: 17 #..#####..##..........#XL: 10 Next: 30% Place: Dungeon:7 ..........##....@..##.#Noise: ====-----  Time:,:j= 6839.6 (0.0) ......).........@..# .a) +2 sling (drain)  b) +0 sling {Ælfthry ###.#.)#.###.##.#.#.#Fire: a) +2 sling (drain) {Juan d:12 s# ##.#.# #.##.#..##Zot (26722) Gem (2798) Rev* #.#.# #. ....###.#.# #.. ..@   Maggie (very drained)# #†#.# #.. .##. #.#.. ... ..  ##.##.###Maggie is severely wounded.Maggie points at you and mumbles some strange words. _The bolt of fire hits you! _You take 12 damage, and have 53/79 hp (67%). _You are too injured to fight recklessly! _You are too injured to fight recklessly!,:j  You gain the combat prowess of a mighty hero.Maggie says, "Leave now, and tell all of Maggie's mercy!",:ju.5410----9,:j'6=---40.6 (11) Hero Gem (2797) Rev* ,:j5,:j _Maggie closely misses you. _You now have 10/12 mp.-:j2)-:j  You shoot a sling bullet. The sling bullet barely misses Maggie.  You shoot a sling bullet. The sling bullet hits Maggie. You drain Maggie.-:j.fF@==-1.3 (0.706 _Maggie is severely wounded.-:j 2)-:jZ  You shoot a sling bullet. The sling bullet barely misses Maggie.  You shoot a sling bullet. The sling bullet hits Maggie. You drain Maggie.-:j o @Maggie is almost dead.-:j c2.019-:j -:j O _Maggie barely misses you..:j) \  You shoot a sling bullet. The sling bullet hits Maggie..:jqy )Maggie is almost dead..:j3;@.:jV4i785.:j;.:j>V _You shoot a sling bullet. The sling bullet barely misses Maggie..:jYv \  You shoot a sling bullet. The sling bullet hits Maggie..:j  Maggie is almost dead.You shoot a sling bullet.  The sling bullet hits Maggie but does no damage..:j e  Maggie is almost dead..:j ----3.44.:j( .:j P _Maggie closely misses you./:jC )You shoot a sling bullet. The sling bullet hits Maggie!  You kill Maggie!/:jH)/:j} )Okawaru is honoured by your kill./:jCY9)/:jP]*584.17/:jc/:je/ _You shoot a sling bullet./:j[7 < ..................##.#### # #####...........#. # #..##..##.........#.....#####......# ..........##.......##.#)..... . /:j<8 ###.#.)#.###.##.#.#.#  # ##.#.# #.##.#..## #. ....## #.. .. ##......#######./:jA /:jrA z---5.1 (1.063/:jH /:jW  n - a +3 heavy long swordh - 3 scrolls labelled GAH MICEMOCZAU (gained 1)  Things that are here:/:jX ---6.1 (252/:jb } _+0 acid dragon scales; the human corpse of Maggie0:jsM##########.###.......# ...........##.####  #####....#  #.## . #..# #..#####..#...#....###.# ......).........[..# . ###.#.)#.###.##.#.#.## ##.##.#..###.#.# #. ....###.. ..0:j6=11==7.1 (1410:j0:jM #.# ##########.###...# ...........##.#### #  #####.....#  #.# ...# # #..#####...#0:jH....##.......##.# ......).........[..# . ###.#.)#.###.##.#.#.# ##.#.# #.##.#..###... ..0:j0:jz830) Rev+ 0:jr71:jJ 1:j M 1:jM 1:jfS ,1:jS L2891:jW 1:jY 1:jZ e7=181:jj\ 1:j_ 1:j` H==071:j` 1:jo 2096) Rev 8851:j5r 1:jr C741:js 1:j{ n _You start resting.Magic restored.1:j~ 1:jȗ ,54.1 (61:j {2==5.1 (761:jӘ %3 _1:jP 1:jk  You regained 2 hp, and now have 58/79 hp (73%). _MP restored: 121:j/; 1:j< 1:j= 1:j? 1:jE W  You start resting.1:jM 9oo   orc warrior (launcher, wandering)1:j(O %01:jv 1:j6{ s6.1 (152) 1:j 1:j2  You encounter an orc warrior. It is wielding a +0 long sword and carrying a +0 _orcbow.2:j{(2:jAk #.#  ###.####  .......#  ...##.#### #  .........#.# # #..##.......#.##  #..##..........#  #..##.......#..# #....@.....# #.......##.# ).........[..# . )#.###.##.#.#.#  #  #.##.#..##  #.#.# #. ....##  #.#.# #.. ..  # #†#.# #.. .#  #. #.#.. ... ..2:ji #.#  ###.####  .......#  ...##.#### #  .........#.#  #..##.......#.##  #..##..........#  #..##.......#..# #....@.....# #.......##.# ).........[..# . )#.###.##.#.#.#  #  #.##.#..## #.#.# #. ....##  #.#.# #.. ..  # #†#.#[32:j7m #.. .#  #. #.#.. ...  _An orc warrior is nearby!2:j 32:j ,2:j 2:j ))))))odrained) _orcbow.An orc warrior is nearby!You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.  The orc warrior shouts!2:ju )The orc warrior is lightly wounded.  You shoot a sling bullet.2:j,8 [o......===8 (0.741) Rev  _The sling bullet barely misses the orc warrior.3:j<3:j<3:jG,3:jM3:j6Z} )))))))You shoot a sling bullet.3:j  very drained) _The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  The sling bullet hits the orc warrior but does no damage.drain the orc warrior.3:jt o......  The orc warrior is moderately wounded.The orc warrior unwields a +0 long sword.3:j| )))))))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.3:j\......@3:jb7.503:jc3:j"S _The arrow closely misses you.3:jX3:jX3:j`3:jf3:jHi3:j`u ))))))You shoot a sling bullet. The sling bullet hits the orc warrior.3:j$ )The orc warrior is moderately wounded.You shoot a sling bullet.3:jH o......  The sling bullet closely misses the orc warrior.You feel like a meek peon again.3:j:N)))))))3:jt ......@==838.3 (0.83) Gem (27793:j! 3:j# s _The orc warrior shoots an arrow. The arrow barely misses you.3:j- 3:j 3:jܾ 3:jg 3:jl 3:j ))))))You shoot a sling bullet. The sling bullet hits the orc warrior.3:j'] )The orc warrior is heavily wounded.You shoot a sling bullet.3:jPo......3:j <60=3:j?w9.2 (0.92Rev+ 3:j3:jf _The sling bullet closely misses the orc warrior.4:jG34:jO4:jTU4:jY4:jy ))))))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.4:jM You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.4:j2 ......  The orc warrior is severely wounded.4:j I))))))4:j|/......56-60.2 (1.018) Rev* 4:j24:jQ6 _The orc warrior shoots an arrow. The arrow hits you. _You take 4 damage, and have 56/79 hp (71%).4:jg 34:j? ,4:j 4:jZ ))))))You shoot a sling bullet. The sling bullet hits the orc warrior.4:jc  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.4:jV ......  The orc warrior is severely wounded.4:j N)))))))4:jH \......@4:j̛ i1074:j 4:j& s _The orc warrior shoots an arrow. The arrow barely misses you.5:jA35:j5:j5:j5:jL} )))))))You shoot a sling bullet.5:j!  The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.5:j  o......  The orc warrior is severely wounded.You hear a shout!5:j@5:jEG)))))))5:j/#..5:j9....@5:jH5:j7-269965:j _The orc warrior shoots an arrow. The arrow closely misses you.5:j  35:j 5:j 5:jU# 5:j/ )))))) You shoot a sling bullet. The sling bullet hits the orc warrior.5:j  The orc warrior is almost dead.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.5:j7G ......  The orc warrior is almost dead.5:jN N)))))))5:jY oThe orc warrior shoots an arrow. The arrow barely misses you.5:j ......@o   orc5:j p3.1 (0.9855:j0 5:j q _You encounter an orc. It is wielding a +0 dagger.6:j.6:j6:j6:j!6:jN6:j  ))))))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.6:j=8 _You encounter an orc. It is wielding a +0 dagger.  You shoot a sling bullet.sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.6:jQ2F.o6:jc6G.o6:jT......4.1 (1.0746:jV6:j>[_ _The orc warrior is almost dead.6:je 36:j n 6:js 6:jw 6:j~ )))))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.6:j ) _ The sling bullet hits the orc warrior.  You kill the orc warrior!6:j o   orc6:j5 2.....6:j 8415.0 (0.9636:j 6:jA P _Okawaru accepts your kill.7:j~7:jE7:j[7:j7:jY7:j ))))))You shoot a sling bullet.7:j) $The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!7:j.<)7:jZJ$.....7:jѽi9527:j7:jP _Okawaru accepts your kill.7:j 7:jk 7:jv ,7:j 7:j" 7:j<& 7:j& 7:j. 7:jd  #.# #.#  ##########.#### ..$.....# ........)..##.#### #  #####....#.#  # #..###.##  #. #..##....#  #.. #..###..# ##..#####..##..........#.....##.......##.# .......).........[..# . ####.#.)#.###.##.#.#7:j) w# ##.#.# #.##.#..## #.#.# #. ....## #.#.# #..... # #†#.# #.. .#7:j 7:jn z---6.9 (1.0417:j 7:j $ #.#######. #.# #.#  ##########.#### 7:j ..$.....# ........)..##.#### # #####....#.# # #..###.## #. #..##....# 7:jE c #.. #..###..#  ##..#####..##..........#  .....##.......##.#  .......).........[..# .####.#.)#.###.##.#.## ##.#.# #.##7:j F#..## #.#.# #. ....## #.#.# #.....7:j 9---7.9 (2307:j 7:j;  #......... #.#######. #.# #.#  ##########.#### ..$.....# ........)..##.#### # #####....#. # #..###.## #. #..##7:j< |....# #.. #..###..# ##..#####..##..........# .....##.......##.# .......).........[..# .####.#.)#.###.##.#.## ##.#.# #.##7:j< #..## #.#.# #. ....##7:jJ 7:jJ o8.9 (32697:j\T 7:j  ########## #......... #.#######. #.# #.#  ##########.#### ..$.....# ........)..##.#### # #####....#. # #..###.## #. #..##....# #.. #..###..# ##..#####..##..........# .....##.......##.# .......).........[..# .####.#.)#.###.##.#.#.## ##.#.# #.##.#..##7:j 9.9 (418) Rev+ 7:j f ########## #......... #.#######. #.# 7:j #.#  ##########.#### ..$.....# ........)@.##.#### # #####....#. # #..###.## #. #..##....# #.. #..###..# ##..#####..##..........# .....##.......##.# .......).........[..# .####.#.)#.###.##.#.#.#7:j; 7:j 60=70.9 (5077:jS# 7:jl e ########## #......... #.#######. #.# #.#  ##########.#### ..@.....# ........)..##.#### # #####...........#. # #..###.## #. #..##....# #.. #..###..# ##..#####..##..........# .....##.......##.# .......).........[..# .7:jx 1.9 (68967:jE 7:j`  You now have 804 gold pieces (gained 13).  Things that are here:2.9 (7857:j: 7:j#  ########## #......... #.#######. #.#  #.###########.#### ........).....# )..##.#### # .#####...........#.## #..##.......#.## #. #..##..........# #.. #..##....#..##..#####..##..........# ...........##.......##.# ).........[..# . ####.#.)#.###.##.#.#.# _a +0 dagger; a +0 leather armour; an orc corpse7:j 7:j 1=3.9 (874) Rev 7:j 7:jf L # #. #.#. #.# #.#.#.####.).....#.)..##.#### #.#####...........#.# # #..##.......#.## #. #..##....# #.. #..##.......#..# ##..#####..##..........# ....##.......##.#  .).........[..# .  ####.#.)#.###.##.#.#.#4.9 (9637:jY  # #. #.#. #.# #.#.#.#####.).....##7:j ..)..##.#### ##..#####...........#.# # #..##.......#.## #. #..##....# #.. #..##.......#..# ##..#####..##..........#7:j  ....##.##.# .)7:j8 .........[..# .  ####.#.)#.###.##.#.#.#7:j 7:jk r5.9 (10.0)527:j 7:j  # #. #.#. #.## #.#.#.#### #.).....# #..)..##.#### # #..#####...........#.# # #..##.......#.##7:j  #. #..##....# #.. #..##.......#..# ##..#####..##..........# ...##.##.# .).........[..# .  ####.#.)#.###.##.#.#.#7:jB 26.9 (11417:j 7:j1 # #. #.#. #.### #.#.#.#### #.).....# #..)..##.#### # #..#####...........#.# # #..##.......#.7:jJ3L #. #..##.... #.. #..##.......#.. ##..#####..##.......... .##.##. .).[..#  ####.#.)#.###.##.#.#.#7:j=7.9 (1230) 7:jC7:j* # #. #.#. #.#.### #.#.#.#### #.).....# #..)..##.####  #..#####...........#. #. #..##.......#. #. #..##... #.. #..##.......#7:jP ##..#####..##.....  .##.##  .).[..#  ####.#.)#.###.##.#.#.# 7:j]8.9 (132597:j7:j>  # #.## #.#.###. #.# .....#.#### #.).....# #..)..##.#### #..#####...........# #.. #..##.......# #.. #..##... #.. #..##.......# ##..#####..##..... .....##. .......).[..# ####.#.)#.###.##.#.#.7:j 7:j3=9.9 (14187:j8:j).#. #. ##. #. #. #.# ..###. #.# .....#.#### #.).....# #..)..##. #..#####........... #..# #..##....... #..# #..##...8:j#P #..# #..##....... ##..#####..##..... ...........##. .......).[.. ####.#.)#.###.##.#.#8:j'F o   orc (wandering)o  You encounter an orc. It is wielding a +0 short sword.8:j^(8:jO58:j7w80.9 (1507 _8:j>8:jEo _You regained 5 hp, and now have 63/79 hp (80%).8:j 8:jb 8:j״ 8:j 8:jR 8:j  )))))o  very drained)You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.8:j~ ))The orc is almost dead.You shoot a sling bullet.8:jY. ;o.8:jEP K.....===1.8 (0.9)796) Rev  _The sling bullet closely misses the orc.9:jQ 39:jLa ,9:je 9:jir d)))))))9:j  )You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!)9:j p....)..9:j 2.8 (1.085) Rev+ 9:jH P _Okawaru accepts your kill.::j::jLevel 7 of the Dungeon<(Press ? for help) #. ##########  #. #.........  #. #.#######.    #. #.#    ..###. #.#   .....##########.####   #.........).....#  #.@.......)..##.#### #  #..#####...........#.#   #..# #..##.......#.##  #... #..# #..##..........#  #..# #..# #..##.......#..#  #..# ##).#####..##..........#  #..# ...........##.......##.#  #..# .......).........[..# .  #..# ####.#.)#.###.##.#.#.#  #..## ##.#.# #.##.#..##  ### #..#########.#.# #. ....##  ##.######.......<.##.#.#  #.....  #..........#......## #†#.#   #.. .#  ##.#########.#######. #.#..   ... ..  #.##.###.##.###   #.. ..  #.##.# [::jcJ37m  ###......#######. ::j|:@.::j 0.#::j=#[;:je6;[#;:j A[#;:j6 ;:j N \dossy the Skirmisher#.######## Coglin of Okawaru ***...#.#....... Health: 63/79 ===================-----#.#.###### Magic: 12/12 ========================#.#.#AC: 8Str: 17..###.#.#EV: 13Int: 12.....##########.####SH: 0Dex: 17#.........).....#XL: 10 Next: 41% Place: Dungeon:7;:jO #.@.......)..##.### Noise: ===------  Time: 6882.8 (0.0)#..#####........... a) +2 sling (drain)  b) +0 sling {Ælfthry#..# #..##....... Fire: a) +2 sling (drain) {Juan d:12 s#..# #..##....... Zot (26678) Gem (2755) Rev+ #..# #..##.......##).#####..##....... ...........##....... .......).........[.. ####.#.)#.###.##.#.# You shoot a sling bullet. ;:jO p_The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _Okawaru accepts your kill.;:jeP ;:jY ;:j #. ##. #.#. #.##. #.# ..###. #.# .....#.#### #.).....# #...)..##.##..#####.#;:j Z#..# #..##.##..# #..##.#..# #..##.###).#####..##............##.#.......).[..#####.#.)#.###.##.#.#.;:jͧ g4---3.8 (1;:j ^74) Rev ;:j ;:ja 6#. ##. #.#. #.#.#. #.# ..###. #.# .....#.#### #.).....# #...)..##.#### #..#####.#.;:j #..# #..##.#.#..# #..##.#..# #..##.#.##).#####..##......##.#.......).[..# ####.#.)#.###.##.#.#.#;:jD ;:j ---4.8 (263;:ju ;:j^ #. # #. #. #. #.#. #. #.# ..###. #.# .....#.#### #.).....# ;:j_ w#...)..##.#### ##..#####.#.##..# #..##.#.##..# #..##.#..# #..##.#.##).#####..##..##.##.;:j_ .).[..#####.#.)#.###.##.#.#.#;:jOo 5.8 (352;:j u ;:jӻ #. # #. #. #. #.#. #. #.# ..###. #.# .....#.#### #.).....# #...)..##.#### # #..#####.#.# #..# #..##.#.##..# #..##.##..# #..##.#..###).#####..##.#.##.##.#.).[..# . ;:j ;:jV 56.8 (441) ;:j ;:j) #. # #. #. #. #.#. #. #.# ..###. #.# .....#.#### #.).....# ;:jx* #...)..##.#### # #..#####.#.# #..# #..##.#.## #..# #..##...# #..# #..###).#####..#...#;:j* u.).... ;:j: ;:j: n7.8 (530;:jJV ;:j f#.###########. #......... #. #.#######. #. #.# ..###. ;:jv #.# ...##########.#### #.........).....# #.........)..##.#### ##..#####@..........#.# #..# #..###.##..# #..##..........# #..# #..##.......#..# ##).#####..##...#;:jƊ {...........##.##.#.;:j ).........[..# ####.#.)#.###.##.#.#.#;:j2  # ##.#.# #.##.#..##;:j 8.8 (6249;:j ;:j #. # #. #. #. #.#. #. #.# ..###. ;:j/ #.# .....#.#### #.).....# #.........)..##.#### # #..#####.#.# #..# #..##.#.## ;:jq #..# #..##....# #..# #..##.......#..# ;:j1 ;:j !6;:j =9.8 (718;:j;:jD#. # #. #. #. #.#. #. #.# ..###. #.# .....#.#### #.).....# ;:jE#.........)..##.#### # #..#####.#.# #..# #..##.#.## #..# #..##...# #..# #..##.......#..# ##).#####..##..........#....##.......##.#.).........[..# .;:j7F####.#.)#.## ;:jP;:jQo90.8 (807;:j$];:j#. # #. #.. #. #.#######. #. #.#  ..###. #.# .....#.#### #.).....# ;:jV#.........)..##.#### # #..#####.#.# #..# #..##.#.## #..# #..##..# #..# #..##.......#..# ##).#####..##..........#...##.......;:ję##.#.).........[..# .####.#.)#.###.##.#.#.# ;:jk;:j2o1.8 (9696;:j;:jH#. #......... #. #.#######. #. #.# ..###. #.# ...##########.#### #.........).....# #.........)..##.#### ##..#####...........#.# #..# #..##;:ju#.##..# #..##...# #..# #..##.#..# ##).#####..##...# ...........##.##.#.).........[..# ;:j/####.#.)#.###.##.#.# # ##.#.# #.##.#..## #.#.# #. ....##;:j[;:j 7=2.8 (10.0)85;:j<:jN(#. #.#######. #. #.# .###. #.# ...##########.#### #.........).....# #.........)..##.#### ##..#####...........#.# #..# #..###.##..# #..##...# #..# #..##.#..# ##).#####..##...# ...........##.##.# .).........[..# ####.#.)#.###.##.#.# # ##.#.# #.##.#[<:jG)S31m..## #.#.# #. ....###.#.# #.....<:j:3.8 (1174<:jc<:j#. #.# ###. #.# ...##########.####  #.........).....# #.........)..##.#### ##..#####...........#.# #..# #..###.##..# #..##...# #..# #..##.#..#  ##).#####..##...#  ...........##.##.#  .).........[..# .  ####.#.)#.###.##.#.# # ##.#.# #.##.#..## #.#<:jRd.# #. ....###.#.# ###.....# #†#.# #.. .#4.8 (1263<:j^ ##. #.# ...##########.####  #.........).....#  #.........)..##.#### ##..#####...........#.#  #..# #..###.###..# #..##...#  <:jZ#..# #..##.#..# ##).#####..##...# ...........##.##.# .).........[..# . <:jvN####.#.)#.###.##.#.#.#  # ##.#.# #.##.#..## #.#.# #. ....###.#.# ###.....# #†#.# #..#.##. #.#.. ... ..<:j <:jj 685.8 (1352<:j<:jMR ..##########.#### #.........).....# #.........)..##.#### # #..#####...........#.# #..# #..###.## #..# #..##.<:jR8..# #..# #..##.#..# #).#####..##...# ..........##.##.# ).........[..# . ###.#.)#.###.##.#.#.# <:jS # ##.#.# #.##.#..##  #.#.# #. ....##<:jYSe#.#.# ###...<:jV# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. ..<:jd<:jdY6.8 (1441<:je<:jt<:j< #.........).............)..##.#### #.#####...........#. #..##.##..........#......#).####........# ..........##.......##.#)..... . ###.#.)#.###.##.#.#.#  # ##.#.# #.##.#..## #. ....## #.. .. ##......#######.<:j27.8 (1530<:jwW  Things that are here:<:j$  +0 acid dragon scales; the human corpse of Maggie _You regained 5 hp, and now have 68/79 hp (86%).<:j<:j`98.0)239<:j<:j/ _o - +0 acid dragon scales=:jd=:jo=:jTbj - a +0 chain mail {ac:8 enc:14}; o - a +0 helmet (worn) {ac:1 enc:0} =:jC k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  =:j2n - a +0 leather armour (worn) {ac:3 enc:4}  =:jFLl - a +0 helmet (worn) {ac:1 enc:0}; o - a +0 scale mail {ac:6 enc:10} =:j5 m - a +0 leather armour (worn) {ac:3 enc:4} =:jW n - a medusa talisman; n - a +0 scale mail {ac:6 enc:10}; o - a medusa talisman=:j=:j =:j=:j =:jP=:j#_Inventory tidied.=:j=:j=:j=:js=:j=:j=:jG _Inventory tidied.=:j Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}  m - a +0 leather armour (worn) {ac:3 enc:4}h - +0 acid dragon scales {ac:6 enc:5 rCorr}  j - a +0 chain mail {ac:8 enc:14}  n - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)o - a medusa talisman>:j9% >:j. >:j8 #.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 69/79 ====================---- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 8Str: 17 #..# #..##.......#..#EV: 13Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .>:jo9 [33mNoise: ---------  Time: 6898.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26662) Gem (2739) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. ##......#######.n - a +0 leather armour (worn) {ac:3 enc:4}  l - a +0 helmet (worn) {ac:1 enc:0}; o - a +0 scale mail {ac:6 enc:10}  m - a +0 leather armour (worn) {ac:3 enc:4}  n - a medusa talisman; n - a +0 scale mail {ac:6 enc:10}; o - a medusa talisman_Inventory tidied. _Inventory tidied.>:jI 3>:jK >:j]N >:jf >:jm dossy the Skirmisher (Coglin Hunter)Turns: 6763, Time: 00:21:22 Health: 69/79AC:  8 Str: 17 XL: 10 Next: 41% Magic: 12/12EV: 13 Int: 12 God: Okawaru [***...] Gold: 804SH:  0 Dex: 17 Spells: 9/9 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:10 s:0.9 dpt:11.1} rNeg . . . (100%) m - +0 leather armour {ac:3 enc:4} rPois .(100%) l - +0 helmet {ac:1 enc:0} rElec .(100%) (no cloak) rCorr .(100%) k - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .i - +1 pair of boots {ac:1 enc:0} Will +....(no gizmo) Stlth ++>:jm Y HPRegen 0.33/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1?:jQ#.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 69/79 ====================---- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 8Str: 17 #..# #..##.......#..#EV: 13Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .?:jNoise: ---------  Time: 6898.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26662) Gem (2739) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. ##......#######.n - a +0 leather armour (worn) {ac:3 enc:4}  l - a +0 helmet (worn) {ac:1 enc:0}; o - a +0 scale mail {ac:6 enc:10}  m - a +0 leather armour (worn) {ac:3 enc:4}  n - a medusa talisman; n - a +0 scale mail {ac:6 enc:10}; o - a medusa talisman_Inventory tidied. _Inventory tidied.?:jx?:j?:j?:jW3?:j?:jF _Unknown command.?:jGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}  m - a +0 leather armour (worn) {ac:3 enc:4}h - +0 acid dragon scales {ac:6 enc:5 rCorr}  j - a +0 chain mail {ac:8 enc:14}  n - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)o - a medusa talismanC:j}h - +0 acid dragon scales {ac:6 enc:5 rCorr}. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.7 (8.3 -> 12.0). Your EV would decrease by 0.3 (13.0 -> 12.7). You took it off Maggie on level 7 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.G:jG:jMG:j#.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 69/79 ====================---- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 8Str: 17 #..# #..##.......#..#EV: 13Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .G:jgx[33mNoise: ---------  Time: 6898.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26662) Gem (2739) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. G:jm##......#######.l - a +0 helmet (worn) {ac:1 enc:0}; o - a +0 scale mail {ac:6 enc:10}  m - a +0 leather armour (worn) {ac:3 enc:4}  n - a medusa talisman; n - a +0 scale mail {ac:6 enc:10}; o - a medusa talisman_Inventory tidied. _Inventory tidied. _Unknown command.G:j 5 _G:jyG:j?d  You start removing your armour.G:j!n9.8 (118G:j%G:j>0G:j-5p900.8 (207G:jt@G:jtGG:jH70=1.8 (3596G:jOG:jYG:j_ZP2.8 (48G:jZ5G:jaG:jvkG:jkn3.8 (574G:jG:j 4 _You continue removing your +0 leather armour {ac:3 enc:4}. x5G:jfG:j{G:j&  You finish removing your +0 leather armour {ac:3 enc:4}.  You start putting on your armour.You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}.G:j$1=4.8 (663G:jG:j1 _HP restored.G:jzn5.8 (752G:jG:jG:jn6.8 (841G:jtG:jGG:jS27.8 (930G:jG:jG:j7s8.8 (10.0)229G:j G:jn 122 _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x4G:j'G:jG:j  You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. _You regained 3 hp, and now have 72/79 hp (91%).G:j; G:jSC Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14}  m - a +0 leather armour {ac:3 enc:4}  n - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)o - a medusa talismanI:j{ m - a +0 leather armour {ac:3 enc:4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.7 (12.0 -> 8.3). Your EV would increase by 0.3 (12.7 -> 13.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.I:j( I:j I:j b#.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 72/79 =====================--- I:j #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 12Str: 17 #..# #..##.......#..#EV: 12I:j >Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .Noise: ---------  Time: 6908.8 (0.0) I:j ?###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {ÆlfthryI:j # ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##I:j0 Zot (26652) Gem (2729) #.#.# ###.....I:jo \# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. I:j ##......#######.You start putting on your armour.You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. I:j _HP restored. _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x4  You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. I:j z_You regained 3 hp, and now have 72/79 hp (91%).I:jd I:jD X9.8 (118I:jj I:j I:j" @ _You drop a +0 leather armour {ac:3 enc:4}.I:j[I:j~Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} I:jGArmour (go to first with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14}  n - a +0 scale mail {ac:6 enc:10} Talismans (go to first with %)o - a medusa talismanJ:j Mn - a +0 scale mail {ac:6 enc:10}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 1.8 (12.7 -> 10.9). You found it in a sewer. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.L:j]p L:jx #.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 72/79 =====================--- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 12Str: 17 #..# #..##.......#..#EV: 12Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .L:jAy t[33mNoise: ---------  Time: 6909.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26651) Gem (2728) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. ##......#######.You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. _HP restored. _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x4  You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. _You regained 3 hp, and now have 72/79 hp (91%). _You drop a +0 leather armour {ac:3 enc:4}.L:j| =3=L:j h10.8 (107L:j L:jU = _You drop a +0 scale mail {ac:6 enc:10}.M:j7M:jQGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5} M:j5 g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)M:j+o - a medusa talismanN:jE j - a +0 chain mail {ac:8 enc:14}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 N:j1It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.4 (12.0 -> 14.4). Your EV would decrease by 3.9 (12.7 -> 8.8). You found it on level 1 of the Dungeon. Stash search prefixes: {inventoryN:j} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race N:j Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.O:j] Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()  d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [) O:jp^ h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}  j - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)o - a medusa talismanP:j P:j P:j #.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 73/79 ======================-- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 12Str: 17 #..# #..##.......#..#EV: 12Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .P:j [33mNoise: ---------  Time: 6910.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26650) Gem (2727) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. ##......#######. _HP restored. _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x4  You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. _You regained 3 hp, and now have 72/79 hp (91%). _You drop a +0 leather armour {ac:3 enc:4}. _You drop a +0 scale mail {ac:6 enc:10}.P:j P:j& m  m - a medusa talismanP:j 1 P:j3 G _Inventory tidied.Q:j*Q:jGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Q:j]cMissiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)m - a medusa talismanS:jT? S:jU #.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 73/79 ======================-- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 12Str: 17 #..# #..##.......#..#EV: 12Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .:j W *38HNoise: ---------  Time: 6910.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26650) Gem (2727) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. ##......#######.You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. _You regained 3 hp, and now have 72/79 hp (91%). _You drop a +0 leather armour {ac:3 enc:4}. _You drop a +0 scale mail {ac:6 enc:10}.  m - a medusa talisman _Inventory tidied.S:j[ S:j(^ S:jh T:jdCFire/throw/use which item? Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Wands (go to first with /)a - a wand of flame (15)  c - a wand of iceblast (8) Scrolls (go to first with ?)  b - 2 scrolls of blinking  I - 3 scrolls of immolation {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterfliesW:jDW:j#.........).....#dossy the Skirmisher #.........)..##.#### #Coglin of Okawaru ***... #..#####...........#.#Health: 73/79 ======================-- #..# #..##.......#.##Magic: 12/12 ======================== #..# #..##..........#AC: 12Str: 17 #..# #..##.......#..#EV: 12Int: 12 #).#####..##..........#SH: 0Dex: 17 ..........##.......##.#XL: 10 Next: 41% Place: Dungeon:7 ......).........@..# .W:jw [33mNoise: ---------  Time: 6910.8 (0.0) ###.#.)#.###.##.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry# ##.#.# #.##.#..##Fire: a) +2 sling (drain) {Juan d:12 s#.#.# #. ....##Zot (26650) Gem (2727) #.#.# ###.....# #†#.# #..#.##. #.#.. ... ..  ##.##.### #.. .. ##......#######. _You regained 3 hp, and now have 72/79 hp (91%). _You drop a +0 leather armour {ac:3 enc:4}. _You drop a +0 scale mail {ac:6 enc:10}.  m - a medusa talisman _Inventory tidied.Okay, then.W:jͿ. _W:j<~ 3W:j ,W:j W:jϨ w...............W:jN W:j( < .)..##.#### # ..#####...........#.# ..# #..###.# ..# #..##...# ..# #..##.#..# ).#####..##...# .........##.##.# ).........[..# . ##.#.)#.###.##.#@#.# W:je  # ##.#.# #.##.#..##  #.#.# #. ....## #.#.# ###.....  # #†#.# #..#.#  #. #.#.. ...... ##.##.### ##.. #......#######.##. .....#.........W:jW:jv1.8 (1496 _W:j W:jQ #####...........#.# # #..##.#.# .# #..##..........# # #..##.......#..# #####..##..........# ........##.......##.# ).........[..#.#. #.#.)#.###.##.#.#.#  ##.#.# #.##.#.@##  #.#.# #......## #.#.# ###..... # #†#.# #..#.# #. #.#.. ....... #.##.### ###..... ......#######.##. ....#..........W:jPSi#######.2.8 (2W:jSC85W:jZW:j L ......)..##.#### # #####.....#.# # #..##.#.## # #..##...# # #..##.#..# #####..##....# ...##.......##.# ...).........[..#.#. .#.)#.###.##.#.#@#  W:j8##.#.# #.##.#..#.#.# #......##  #.#.# ###.....  #†#.# #..#.# . #.#.. .......##.### ###.....W:j֦[.#######.##.#.........W:jr43.8 (374W:jW:jc).....# ......)..##.#### # ###...........#.#  #..##.......#.##  #..##..........#  #..##.......#..# ####..##..........# ...##.......##.# .).........[..#@#. #.)#.###.##.#.# ##.#.# #.##.#..#.#.# #......###.#.# ###.... W:j #†#.# #..#.#  #.#.. ....... ##.### ###......#######.##.W:jpA4.8 (4W:jC63W:jX:j  #######.#### ).....# #. X:j.....)..##.####.# ###...........#.# #..##.......#.## #..##..........#  #..##.......#..# ###..##..........# X:j\...##.......##@# .).........[..#.#.# X:jn.)#.###.##.#.#.###.# #.#.# #.##.#..## #.# #.#.# #......## #.. #.#.# ###..... ### X:jf#†#.# #..#.#.#.. ....... #.### ###.....X:j&X:j&n5.8 (552X:jGX:jam ....).....# #. )..##.####.# ##...........#.#   #..###.# #..##...#  #..##.......#..#  ##..##..........#  ....##.......##.# ).........[..#. )#.###.##.#.#.## .#.# #.##.#..##  .#.# #......## #.. .#.# ###..... ### †#.# #..#.#     .#.. .......    .### ###.....    ..#######.##.   X:jv56.8 (641X:j}X:j)..##.####.# #...........#.#  #..###.# #..##...#  #..##.......#..#  #..##..........#  ...##.##.# .....[..#. #.###.##.#.#.## #.# #.##.#..##  #.# #......## #.. #.# ###..... ### #.# #..#.#   #.. .......  ### ###.....  ####.##.  .......  X:j_7.8 (730X:j)X:jm%........#.#  ..###.# ..##...#  ..##.......#..#  ..##...#  ..##.##.# .....[..#. .###.##.#.#.## .# #.##.#..##  .# #......## ##....# .# ###..... ###.# .# #..#.#   .. .......  ## ###.....  ####.##.  ........  #######.  X:j-X:j-o8.8 (8219X:j3X:j}v) ###.# .##...#  .##.#..#  .##...#  .##.##.# .....[..#. ###.##.#.#.## # #.##.#..## ##.##### # #......## ##@...# X:jx# ###..... #.###.#  # #..#.# #.#  . ....... #.# # ###..... #.# ####.##. #. ....... # ######.    X:j6=9.8 (918X:j X:j M .##....# .##.#..# .##..........# .##.##.## .......[..#.#.## ###.##.#.#.###.## .# #.##.#..## ##.##### .# #......## ##....# .# ###..... #@###.# .# #..#.#  .. ....... ## ###..... ######.##. #. ........ # #######.    ####### X:j20.8 (10.0)07X:jX:j'* #..###..# #..##....# .####.## .......[..#.#.## #.###.##.#.#.###.## #.# #.##.#..## ##.##### #.# #......## ##....# #.# ###.....###.# #.# #..#.#  #.. ....... ### ###..... .#######.##. #. ......... # #######.   X:j7+v ####### ........ X:j3X:j&4p1.8 (11396X:j;X:jl #..##....# ....####.## ).........[..#.#.## )#.###.##.#.#.###.## .#.# #.##.#..## ##.##### .#.# #......## ##....# .#.# ###.....###.# †#.# #..#.#  .#.. ....... .### ###..... ..#######.##. #. #......... #. X:jq#######. #.  #. .######## .. ........ ## ####.### X:j7=2.8 (1285X:j}X:j  .....####.## ).........[..#.#.## .)#.###.##.#.#.###.## #.#.# #.##.#..## ##.##### #.#.# #......## ##....# #.#.# ###.....# ##.###.# #†#.# #..#.#.###.##  #.#.. ......... #.### ###..... ..#######.##. #. #......... #.. ...#######. #.## #.## #.# #.######## ..#:j 34m........ #######.### #.#X:j3.8 (1374X:jX:jn? ####..##.... ......##.......# ..).........[..#.)#.###.##.#.#.###.## #.#.# #.##.#..## ##.#####  #.#.# #......## ##....#  #.#.# ###.....# ##.###.#  #†#.# #..#.#.###.##  #.#.. ........@#.## ##.### ###.....##.## ....#######.##. #.##......... #.. 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Y:j###Y:j/.###### Y:j Y:j Y:j7 ###...... Y:jz >....##>### Y:j )######.# Y:j  Y:jI! ...Y:j!-.###.Y:j!.. .#Y:j("0.. #Y:j" ##.Y:j]##Y:j#Y:j+Y:j,Y:j,%1.8 (26Y:j(-&09Y:jP-6Y:jv-Y:j2Y:jMp .........#.## ##.....##.## #.##.##.##### .......... ###.######   ###...... ....##>### ######.#   #.....##.###.##.. .#... Y:jrh#  Y:j2.8 (2785Y:j ##.....##.## #.##.##.##### .......... ###.######   ###...... ....##>### ######.# ###.### Y:jU#..@..#####.. .... ##.#  Y:jY:jDo3.8 (2874Y:jSY:jn .....##.## #.#  .##.##.######.#  ##.##........#  .##.##.######.#  #.##.##.# #.#  .# #.#  Y:j##>#### #.#  .# ###.###  #...@.#  #.###.#  #.. .#  ... .#  ###. .# Y:j# .# <# .#  Y:ji9<Y:jo4.8 (2963Y:j- _Found a stone staircase leading up. _Health restored: 79Y:j uY:j> ....##................Y:jQ .....##.## #.#  #.##.##.######.# Y:j+! ##.##..#  #.##.##.######.#  #.##.##.# #.#  #.# #.#  ##>#### #.#  Y:j!.# ###.###  #....@#  Y:j!#.###.#  #.. #.#  ... ..#  ###. ..#  # #..#  #.<#  ...#   Y:jH)Y:j){5.8 (1.0)52 _Y:j/Y:jiY:jj? #.##### ....... ####### .....# ..##>#### #. ####.# ###.### #.....#.####.. ... .###. ##.##  Y:jpY:jqn6.8 (241Y:jwY:j ....... ####### .....# ..##>###. ####.# ###.### #.....#.####.. ...#F..###...# ##. # #.<Y:jF   Prince Ribbit (asleep)#. Y:jY:j#Y:j`..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#Y:j+  Health: 79/79 ======================== #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###Y:j^   EV: 12Int: 12#.....#  SH: 0Y:j4Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ---------  Time: 6956.8 (2.0)...#F...#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26604) Gem (2681) Y:j# #.<# ...#  F   Prince Ribbit (asleep)#.## #.Y:j  _Okay, then. _Found a stone staircase leading down. _You regained 5 hp, and now have 78/79 hp (99%). _Found a stone staircase leading up. _Health restored: 79You encounter Prince Ribbit.Y:jw/  --more--[:j| [:j׃ [:j/ ~ 7.8 (330 _[:j \:j^\:j.\:j\:j*\:jk' ))FYou shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit gives a loud, deep croak!\:j3  Prince Ribbit is lightly wounded.  You shoot a sling bullet. The sling bullet hits Prince Ribbit.\:j$.F.F\:j&>8====8.7 (0.9279) Rev  _Prince Ribbit is moderately wounded.\:jm \:j \:jF ,\:j \:j c  You shoot a sling bullet. The sling bullet hits Prince Ribbit.\:j )Prince Ribbit is moderately wounded.\:j. FYou shoot a sling bullet. The sling bullet misses Prince Ribbit.\:j0 6----===-9.68) Rev+ \:j=  _Prince Ribbit hits you! _You take 10 damage, and have 69/79 hp (87%).]:j]:jx7-]:j~!]:j ']:j7y  You shoot a sling bullet. The sling bullet hits Prince Ribbit.]:j  Prince Ribbit is moderately wounded.You shoot a sling bullet. The sling bullet hits Prince Ribbit.]:jYOs  Prince Ribbit is moderately wounded.]:j;P"61]:jlP------60.6 (1.017]:jYV]:jBZ!  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit is moderately wounded. _Prince Ribbit hits you! _You take 8 damage, and have 61/79 hp (77%).]:j&J ]:jJ ]:jR ]:jX ]:jY ]:jxe  (drained)You shoot a sling bullet. The sling bullet hits Prince Ribbit.  You drain Prince Ribbit.]:j )Prince Ribbit is severely wounded.You shoot a sling bullet.]:j/ ; FThe sling bullet barely misses Prince Ribbit.51-----1.5 (0.906]:jG ]:jh _Prince Ribbit barely misses you. Prince Ribbit hits you! _You take 10 damage, and have 51/79 hp (65%).^:j6l_^:jq^:ju^:jy^:j _You are too injured to fight recklessly!^:j 3^:j8 ^:j ^:j ^:j~ ^:j ^:jV ^:j2 ^ _You are too injured to fight recklessly!_:j H..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 51/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#_:jBHr  SH: 0Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7_:jH!#.. #@#  Noise: ===------  Time: 6961.5 (0.0)...#..F.#  a) +2 sling (drain)  b) +0 sling {Ælfthry_:jI(###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26600) Gem (2676) Rev+ # #.<# ...#  F   Prince Ribbit (drained)#.## #.  _You take 10 damage, and have 51/79 hp (65%). _:jJ_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)_:jf..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 51/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12_:jgStr: 17 ####.# ###.###  EV: 12Int: 12_:j8g#.....#  SH: 0Dex: 17_:jXg#.###.#  XL: 10 Next: 41% Place: Dungeon:7_:j}g#.. #@#  Noise: ===------  Time: 6961.5 (0.0)_:jgb...#..).#_:jhk  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26600) Gem (2676) Rev+ _:j=h# #.<# ...#_:jh1  F   Prince Ribbit (drained)#.## #._:jho  _You are too injured to fight recklessly! _:jhP_You are too injured to fight recklessly!  _:ji|Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight line_:j$iAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet._:j_  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit._:j ~ C F_:jB~ CThe sling bullet barely misses Prince Ribbit._:j 22.4 (0.95995) Rev* _:j{ _:jև @ _Prince Ribbit hits you but does no damage._:j M..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#_:jSw  Magic: 12/12 ======================== ..##>#### #.#  AC: 12_:jxStr: 17 ####.# ###.###  EV: 12Int: 12_:j#.....#  SH: 0Dex: 17_:j̀#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6962.4 (0.0)_:j6F...#..F.#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26599) Gem (2675) Rev* # #.<# _:jZ...#  F   Prince Ribbit (drained)#.##_:ju` #. _:jy You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit. _:j8_Prince Ribbit hits you but does no damage.  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)`:ja=..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6962.4 (0.0)...#..F.# `:jy>  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26599) Gem (2675) Rev* # #.<# ...#  F   Prince Ribbit (drained)#.## #.  _Prince Ribbit hits you but does no damage.  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  You drain Prince Ribbit.`:j<)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  You drain Prince Ribbit.  Prince Ribbit is severely wounded.shoot a sling bullet.`:jK §FThe sling bullet completely misses Prince Ribbit.`:jTR`:jRn3.4 (184`:jX`:j'[+ _Prince Ribbit blinks!`:j ..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#`:j"   XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6963.4 (0.0)...#..§*#`:ja   a) +2 sling (drain)  b) +0 sling {Ælfthry###...#*.#  Fire: a) +2 sling (drain) {Juan d:12 s##. #F.#  Zot (26598) Gem (2674) Rev* # #.<# `:j ...#  F   Prince Ribbit (drained)`:j #.## #. `:j You shoot a sling bullet.  The sling bullet completely misses Prince Ribbit. _Prince Ribbit blinks!  `:jE Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)`:jA ..##.##........#  dossy the Skirmisher `:jSe #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6963.4 (0.0)...#..§)#  a) +2 sling (drain)  b) +0 sling {Ælfthry[`:je 40m###...#).#  Fire: a) +2 sling (drain) {Juan d:12 s##. #).#  Zot (26598) Gem (2674) Rev* # #.<# ...#  F   Prince Ribbit (drained)#.## #.`:je   The sling bullet completely misses Prince Ribbit. _Prince Ribbit blinks!  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}`:jf Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.`:jA _Prince Ribbit blinks!  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}`:j 1Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.  The sling bullet completely misses Prince Ribbit.`:jrrF.F.`:jx..`:j/zn4.4 (173`:jl`:jV _You shoot a sling bullet. The sling bullet misses Prince Ribbit.a:j'..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#a:j|7  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6964.4 (0.0)...#..§F#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#a:j  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26597) Gem (2673) Rev* # #.<#a:j ...#  F   Prince Ribbit (drained)a:j#.## #.  a:jFYou shoot a sling bullet.  The sling bullet completely misses Prince Ribbit. _You shoot a sling bullet. The sling bullet misses Prince Ribbit.  a:j~Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)a:j3..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#a:j6  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6964.4 (0.0)...#..§F#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26597) Gem (2673) Rev* # #.<# ...#  F   Prince Ribbit (drained)#.## #.  _You shoot a sling bullet. The sling bullet misses Prince Ribbit.  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shooa:j_6Ot a sling bullet.  The sling bullet hits Prince Ribbit but does no damage.a:jw very drained)  Aim: Prince Ribbit (severely wounded, lightly drained, 50% to hit)  You shoot a sling bullet.  The sling bullet hits Prince Ribbit but does no damage.  Prince Ribbit is severely wounded.The sling bullet hits Prince Ribbit.  You drain Prince Ribbit.a:jI  Prince Ribbit is almost dead.5.3 (0.962a:jLa:jO- _Prince Ribbit hits you.a:j6 ..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... a:je #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6965.3 (0.0)...#..§F#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..# :j 37m Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26596) Gem (2672) Rev* # #.<# ...#  F   Prince Ribbit (very drained)#.## #.  You drain Prince Ribbit.  Prince Ribbit is almost dead. a:j 6_Prince Ribbit hits you.  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, heavily drained, 50% to hit)b:jP..##.##........#  dossy the Skirmisher #.##.##.######.#b:jQ@  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#b:jQ  SH: 0Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#b:jyR  Noise: ===------  Time: 6965.3 (0.0)...#..§F#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26596) Gem (2672) Rev* # #.<# ...#  F   Prince Ribbit (very drained)b:jSU#.## #.  Prince Ribbit is almost dead. _Prince Ribbit hits you.  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, heavily drained, 50% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.b:j)))))Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, heavily drained, 50% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit is almost dead.b:jch F§The sling bullet closely misses Prince Ribbit.b:js...<.6.3 (151b:jvb:jFy+ _Prince Ribbit blinks!b:jt..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#b:jcV  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#....F#  SH: 0Dex: 17#.###*#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#b:j&  Noise: ===------  Time: 6966.3 (0.0)...#...§#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26595) Gem (2671) Rev* # #.<# ...#b:j  F   Prince Ribbit (very drained)#.## #.  You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit. b:jƒh_Prince Ribbit blinks!  Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}b:jPress: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, heavily drained, 50% to hit)b:j7 E..##.##........#b:jQ   dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 52/79 ===============--------- #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17#.###.#  XL: 10 Next: 41% Place: Dungeon:7#.. #@#  Noise: ===------  Time: 6966.3 (0.0)...#...§#b:j   a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26595) Gem (2671) Rev* # #.<# ...#  F   Prince Ribbit (very drained)#.## b:j2 #.  _Prince Ribbit blinks!  b:jj EFire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, heavily drained, 50% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit!  b:j >You kill Prince Ribbit!b:jt X)b:jr ))Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (almost dead, heavily drained, 50% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit!  You kill Prince Ribbit!  Okawaru accepts your kill.b:jH H..b:jX 87.3 (140 _You shoot a sling bullet.b:j b:je l _Your Invocations skill increases to level 3!c:ja"c:j&#c:j#c:ja$c:j*3=369c:j12817c:j454=06) Rev+ c:jX989584c:j:c:j=s573c:j=c:j?|62) Rev c:j?c:jvAa51c:jAc:jUCc:jC>6=c:jCC40c:jkDc:jEc:jE6359c:jEc:jFc:jcPc:j@U28) 7=17c:j0WY0c:jW6c:j6Xc:jgYc:j[L795c:j\c:j]c:j1^]884c:j^c:j_c:j)`K73c:j`c:j(ba62c:jbc:jdc:jg95140c:j~hc:jib349c:jjc:jkc:jp+60=2817c:jqC06c:jSqc:jrc:j@sd1=695c:jsc:jfuK84c:juc:jvc:jwc:j xK73c:jlxc:jzc:jz]262c:jD{c:j|c:j}K51c:j}c:j~c:jK40c:jc:jc:jq3=339c:jfc:j\c:j528c:jփc:j`c:jc:j517c:jÆc:jc:jc:j*4=c:jы906c:jc:jc:j.59c:jJ5c:jЎc:jc:jTK84c:jc:jc:j$5c:j973c:jc:j{c:j-6c:j2c:jc:jc:jԗK51c:jc:j76c:j^=40c:jӜc:jc:jL329c:jc:j1c:jK28c:jc:jc:jM7=17c:jDc:jڤc:j.w06c:jc:j6495c:jYc:jc:j"c:jf6884c:jc:jc:jC73c:jGc:j.C6c:j2c:jJc:jϴ951c:jµc:jŶa40c:jc:jIL319c:jc:jlc:jN70=2c:j48c:jc:jÿa17c:jw06c:jk _You start resting.HP restored.c:jt`...---.c:j27021.3 (54.0)c:jQ|1=---2.3 (55c:jK395 _c:j_c:jp _You regained 19 hp, and now have 71/79 hp (90%).c:j 84c:j 73262c:j c:j K51c:j c:j/ c:j K40c:j c:j c:j/ L309c:j c:j c:j6 k3=28c:j c:j] c:j K17c:j= c:jS c:j K06c:j c:jI c:j v4=295c:j' c:j c:jy K84c:j c:j c:j K73c:j c:j c:jj G56c:j 2c:j c:j c:jl K51c:j c:jS a40c:j c:jM c:j (6=c:j E3599c:jg c:j c:j/ 528c:j] c:j c:j c:j -1c:j% 7c:j c:j c:j4 7c:jY V=06c:jq c:j8 c:j L195c:j7 c:j C8c:j: 4c:j c:j c:j e873c:j c:j c:j -6c:j< 2c:j c:j c:j -5c:j 1c:j c:j k _You start resting.HP restored.c:jCc:j-46.3 (24c:j? 9=7.3 (2540 _c:jc:j}S _Health restored: 79e:j e:j" aInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are strong. (Str +4, Int/Dex -1)f:j9 f:j..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 79/79 ======================== #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#  SH: 0Dex: 17f:jo#.###.#  XL: 10 Next: 48% Place: Dungeon:7#.. #@#  Noise: ---------  Time: 7047.3 (0.0)...#....#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 s##. #..#  Zot (26514) Gem (2590) # #.<# ...#  #.##  #.     _You start resting. _HP restored. _You regained 19 hp, and now have 71/79 hp (90%). _You start resting. _HP restored. _Health restored: 79f:j?3f:j f:jP f:jҒf:j/&Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. f:j6Title - Knight Favour - A rising star in the eyes of Okawaru. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrathh:jh:jh:j ..##.##........#  dossy the Skirmisher #.##.##.######.#  Coglin of Okawaru ***... #.##.##.# #.#  Health: 79/79 ======================== #.......# #.#  Magic: 12/12 ======================== ..##>#### #.#  AC: 12Str: 17 ####.# ###.###  EV: 12Int: 12#.....#h:j M  SH: 0Dex: 17#.###.#  XL: 10 Next: 48% Place: Dungeon:7#.. #@#  Noise: ---------  Time: 7047.3 (0.0)...#....#  a) +2 sling (drain)  b) +0 sling {Ælfthry###...#..#  Fire: a) +2 sling (drain) {Juan d:12 sh:j !J##. #..#  Zot (26514) Gem (2590) # #.<# h:j!h...#  #.##  #.     _You start resting. _HP restored. _You regained 19 hp, and now have 71/79 hp (90%). _You start resting. h:j4"g_HP restored. _Health restored: 79h:jZIh:j/j:j.53j:j4=,j:j=j:jD:j:jLj:jh ####### ..... ..##>#### # ####.# ###.### #.....##.###.#...##....#...###...# ##.  # #.<##.  8.3 (1389 _j:jxj #.##.##.######.#  #.##.##.# #.# #.# #.# .##>#### #.#j:j #.# ###.###  #.....#  ##.###.#  #...##.# j:j ...#..@.#  ###...#..#  ##. #..#  # #.<#  ...#  ##.##  #.#  #.#j:j%  j:jO9.3 (228j:j%j:j%D#.##.##.######.#  #.##.##.# #.# #.# #.# .##>#### #.# #.# ###.###  #.....#  ##.###.#  #...##.#  ...#.@..#  ###...#..#  ##.##..#  ## #.<#  ...#  ##.##  #.#  #.#  50.3 (317j:jx  #.##.##.# #.# ####.......# #.# .....##>#### #.# ######.# ###.###  #.....# ##.###.# #####...##.# #.....#....# ###..@#..#  ##.##..#  ## #.<#  ...# ##.##  #.#  #.#  j:j1.3 (406j:jb #.##.##.# #.# #.# #.# .##>#### #.# #.######.# ###.###  #.....#  ##.###.#  #####...##.#  #.....#....# j:jl ###.@.#..#  ##.##..#  ####.<#  ...#  ##.##  #.#  #.#j:j$  j:j j:jyj:j+2.3 (5j:jD095j:jj:j ######.##.##.######.#  #.##.##.# #.# ######.......# #.# .......##>#### #.#  ##.######.# ###.###  #.....#  ##.###.#  #####...##.# #....@#....# #.###...#..# .##..# ####.<#  ...# #.##  #.# #.#  j:jZj:jn3.3 (684j:jN!j:jFY#.##.##.######.# # 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Y......@.#.........##.##  ... #####......#######.##.##  #.##.##.## #.##.##  #.# #.##.########......  #.#l:j0F B #...#.........##>##  #.# ####.####.######.# Y   ice beast (asleep) ##.### #.# #.# #.# ..(..# #.# #.# #.##.#.# #)# #.# ##.##l:j\O j  You encounter an ice beast.l:jW l:jNX X9.3 (3928 l:jX _l:j^ l:j` m:jqum:j{ ))))))YYou shoot a sling bullet. The sling bullet hits the ice beast.m:jz  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.m:jnm.Y.....m:jZ===60.3 (1.0)17) Rev m:jm:jd _The ice beast is moderately wounded.m:j m:jD m:jb m:j m:j& m:j )))))(drained)You shoot a sling bullet. The sling bullet hits the ice beast.  You drain the ice beast.m:jh ))The ice beast is heavily wounded.You shoot a sling bullet.m:j1 .Y..Y....1.2 (0.90m:jb d _The sling bullet closely misses the ice beast.n:jLhn:j-in:jXv,n:j{n:jM= ))))n:j very drained)You shoot a sling bullet. The sling bullet hits the ice beast.  You drain the ice beast.n:jh _The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.drain the ice beast.  The ice beast is almost dead.  The sling bullet hits the ice beast but does no damage.n:jJ.Yn:j ...2.13996) Rev+  _The ice beast is almost dead.n:j3 n:j4 n:jB ,n:jYE n:jQ )))You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.n:j . _ The sling bullet hits the ice beast.  You kill the ice beast!n:j Rn:j} ...503.1 (1.085) Rev* n:j P _Okawaru accepts your kill.o:jZ'   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.2   8.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  o:j( [36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  o:jN) -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons   9.8  12.5  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   4.6   5.9  -1   0 + Invocations3.0   5.7  -2   m - Shields :jU* K9;49m  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq:j q:j& q:j ####.#.)#.###.##.#.#.# dossy the Skirmisher#.##.#.# #.##.#..## Coglin of Okawaru ***...#. #.#.# #......## Health: 79/79 ========================#. #.#.# ###.....## Magic: 12/12 ========================#. #.#.#####..#.#.# AC: 12Str: 17#. #.#............. EV: 12Int: 12##.##.#######.....## SH: 0Dex: 17#####......#######.##.## XL: 10 Next: 50% Place: Dungeon:7  ... .......@.#.........##.## Noise: ===------  Time: 7163.1 (0.0)  ... #####:j m......#######.##.## a) +2 sling (drain)  b) +0 sling {Ælfthry#.###.##.## #.##.## Fire: a) +2 sling (drain) {Juan d:12 s#.##.##.########...... Zot (26398) Gem (2475) Rev* #.##...#.........##>###.#####.####.######.#  ##.####.# #.# #.#  ..(..##.# #.# #.#  ##.#.##)# #.# ##.## You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast! _Okawaru accepts your kill.q:jE 3q:j q:jd r:j0're fully limbered up. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with your +2 sling of draining {Juan d:12 s:0.9 dpt:13.3  drain} is about 13 (Base 7 x 117% (Dex) x 133% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Ælfthryth d:10 s:0.9 dpt:11.1} is about  11 (Base 7 x 117% (Dex) x 133% (Skill)).r:jr:jr:je _Your base attributes are Str 14, Int 9, Dex 19.s:j s:ja!s:j1\ _Unknown command.s:ja s:j s:j! s:j( s:j * s:j2 {.............s:j3 s:j_: s:jǃ  .......).........[.####.#.)#.###.##.#.#. #.##.#.# #.##.#..# #.##.#.# #. #.##.#.# ###.... #.##.#.#####..#.# #.##.#............ ##.##.##.... #####.@....#######.##. ... ..........#.........##. ... ######......#######.##. #.##.##.## #.##.# #.# #.##.########..... #.# #...#.........##>#  #.# ##s:jn t##.####.######.# ###.### #.# #.# #.# ...(..# #.# #.# #.s:jj s:jӋ ---4.1 (174) Rev+ _s:j s:j7 ~ ####.#.)#.###.##.# #.##.#.# #.##.#. #.##.#.# #.... #.##.#.# ###..... #.##.#.#####..# #.##.#..........#.##.#######.######......#######.##.... >......@...#.........##. ... #######......#######.##. #.# ##.##.## #.##. #.# #.##.########.... #.#s:j!  #...#.........##> #.# ####.####.######. ####.### #.# #.# #. ....(..# #.# #.# #. ####.#.# #)# #.# ##.s:j" s:j# ---5.1 (263s:j) s:j}, ; _Found a stone staircase leading down.t:j)3t:jt:jB"t:jO%t:j-&..t:j].t:j3t:jcs' ####.#.)#.###.##.#. #.##.#.# #.##.# #.##.#.# #...... #.##.#.# ### #.##.#.#####..#. #.##.# ##.##.########.######......#######.## ... #>....#.## ...#......#######.## #.# ##.##.## #.## #.# #.##.# #.# #...#.## #.#t:j1t( ####.####.#######.### #.# #.# #.(..# #.# #.# ##.#.# #)# #.# ##t:jZ{n6.1 (152t:j{t:jt:j ####.#.)#.###.##.# #.##.#.# #.##.# #.##.#.# # #.##.#.# ### #.##.#.#####..# #.##.# ##.##.# #.######......#. ... #>....#. ... #......#. #.#t:j ##.##.## #. #.# #.##.# #.# #...#. #.# ####.####.#.### #.# #.# .(..# #.# #.# #.#.# #)# #.# t:jt:jn7.1 (241t:jPt:j ####.#.)#.###.##. #.##.#.# #.##. # #.##.#.# # # #.##.#.# ### # #.##.#.#####.. # #.##.# ##.##.# #.######......#. ... #>....#. ... #......#. #.# ##.##.## #. #.# #.##.# #.# #...#. #.# ####.####.#####.###t:jx #.# #.#.(..# #.# #.##.#.# #)# #.#t:j8.1 (330) Rev t:jt:j0QQ ####.#.)#.###.## #.##.#.# #.## ## #.##.#.# # .# #.##.#.# ### .# #.##.#.##### ## #.##.# ##.##.# #.######......# ... #>....# ... #......# #.# ##.##.## # #.# #.##.# #.# #...# #.# ####.####. #.### #.# #.# .(..# #.# #.# #.#.#t:jlR #)# #.#t:jYt:jZo9.1 (4269t:j$_t:jiD ####.#.)#.###. #.##.#.# #.# #.##.#.# # <.# #.##.#.# ### ..# #.##.#.###### #.##.## ##.##.# #.######...... ... #>....# ... #...... #.# ##.##.##  #.#t:juc #.##. #.# #...# #.# ####.####. #.### #.# #.# .(..# #.# #.# #.#.# #)# #.#t:jt:jo70.1 (518t:jLt:j ####.#.)#.###.#. #.##.#.# #.##. #.##.#.# # .<.##. #.##.#.# .##. #.##.#.##. #.##.# #. ##.##. #.######...... ... #>....#t:j ... #...... #.# ##.##.## #.# #.##. #.# #...# #.# ####.####.# #.### #.# #.# .(..# #.# #.# #.#.# #)# #.# t:j1.1 (607) t:j,t:j<2 ####.#.)#.### #.# #.##.#.# ## #.# #.##.#.# # ..<.# #.# #.##.#.# .# #.# #.##.#.# #.# #.##.# #.# ##.##. #.######...... ... #....# ... #...... #.# ##.##.## #.# #.##. #.# #...# #.# ####.####.#.### #.# #..(..# #.# #.#.#.# #)# #.t:ju9t:j:o2.1 (7896t:jN@t:jM M.......).......# ####.#.)#.## ####< ....### ##### .... ##.##.# #@######......####>..........#........ ########......##### #.##.##.#####There is a stone staircase leading down here.t:jt:ju3.1 (885 _t:jt:jJM....##.......).......# ####.#.)#.## ####< ....### ##### .... ##.##.# #.######......####>..........#........ ########......#####.###.##.##t:jP4.1 (974t:j.t:j( M##).#####.....##.......).......# ####.#.)#.## ####< ....### ##### .... ##.##.# #.######......####>..........#........ ########......####5.1 (10.0)63t:j` lM #..# #..# ##).#####.....##.......).......# ####.#.)#.## ####< ....### ##### .... ##.##.# #.######......####... #>..........#.....t:jf 6.1 (1152t:jm t:j M #..# #..# ##).#####........##.......).......# ####.#.)#.## ####< ....### ##### .... ##.##.##.######......####7.1 (1241t:j ?M #..# ##..# ##).#####........###..# .......).......# ####.#.)#.## ####< ....### ##### ....#.# ##.##.#####t:jV t:j o8.1 (1330t:j t:jC MM####....  #..# ##..# ##).######. ........###...##..# .......).............# ####.#.)#.## ####< ....### ######.# #.##.#....t:j[D j### t:jV 9.1 (14259t:j M.......).####....### #..#.# #..#  ..##..#. ##).#####. .........###...##..# .......)............@# ####.#.)#.## ##.### ####<t:j  ....##.# #.##.#.####>.t:j_ t:j@ p80.1 (1518t:j t:ji  #.) ...# #..##### #..# #..# #.. #..# # #..# #.. ## #..#.# #..# #.. ..##..#.###).#####.. #. ...... ..#...##..# .).# ####.#.)#.#.####.# #.##.#.# # #.# #.##.#.# .<.# #.# #.##.#.# .# #.# #.##.#.# #.# #.##.# # #.# t:j: ##.##. # #.######...... # ... #>....#t:j 1.1 (1607t:j t:j&8 #.).##.# #.........)...# #..#####....t:j8 #..# #..# #..# #..# # #..# #..#### #..#.# #..# #..##...##..#.###).#####..##.....................##.#...##.@# .......).....t:j9 .........# ####.#.)#.### ###.####.# #.##.#.# # ##### #.# #.##.#.# #<.# t:j9 ,#.# #.##.#.# ....# #.# #.##.#.### ######.# #.##.#.... #.# ##.##.## #.######......####t:jtC t:jE p2.1 (17796t:j֠ t:jc rM.....########## )##.......).####....  #..# ### #..#.# #..# ##..#.###).##### #......@..............###...##..#.........)..............# #####.#.)#.## ###.### ######.# #.##.#.# ##.#t:j 3.1 (1885t:jPH .....#.#.#.# #.).###.#.# #.)....#5# #..#####.#..#.# #..# #..##.#..#.# #..# #..##.### #..#.# #..# #..##.#...##..#.###).#####..##.#.......##..#...##..#.)..........#######.#.)#.###.###.####.# #.##.#.# #. #.# #.##.#.# #. .<.# #.# #.##.#.# ## 5 :jkI $m  shadow imp (asleep)# #.# #.##.#.#### #.# #.##.#.....#.# ##.##.#  You encounter a shadow imp.t:jj 4.1 (1974 _u:juM3u:j],u:jԙ% ))))5You shoot a sling bullet. 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########.#.# #..)..##.#### .........#.# #..#####........... y:jsd E.######..#.# #..# #..### .# #..#.# #..# #..##. .######..#.# #..# #..##.# .#...##..#.###).#####..##. .#.....................##.# y:jd .#...##..#.........).........[..# .........#######.#.)#.###.##.#.#y:jn 5.9 (4852y:jv y:j  #.#  #.# ## #.# #..# #.# #.#.#.# #.# y:jI #.#  #.###.# #.#  ######.......#y:jҳ ,.#### y:j #.#.###...).....# #..#.# #...@.....)..##.####.#.# #..#####.#. y:j; ######..#.# #..# #..##.#. # #..#.# #..# #..##. ######..#.# #..# #..##.y:jc M#. #...##..#.###).#####..##. #....y:j ?##.# #...##..#.........).y:j &[..#.#y:j C.#.)#.###.##.#.#.#y:j* y:j o6.9 (4941y:jx y:j y:jX y:j T _Key pressed, stopping explore.y:j y:j  Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog {!r}  t - 5 scrolls of teleportation {!r}r - a scroll of revelation {!r}  I - 3 scrolls of immolation {!r}  V - 2 scrolls of vulnerability {!r} y:jf  s - 2 scrolls of butterflies  c - a scroll labelled LESCHA YMUTZAAL  d - a scroll labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA  h - 3 scrolls labelled GAH MICEMOCZAU  m - a scroll labelled WOUHES NOEB y:j  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected|:jF|:j|:j.############.#dossy the Skirmisher #####.#|:j*!########## Coglin of Okawaru ***... ...##.##......... Health: 79/79 ======================== |:jM_##.##.##.#######. Magic: 12/12 ========================#.######## #.##.#AC: 12|:jk-Str: 17  |:j#........###.##.#EV: 12|:jInt: 12  ######.......##########.####SH: 0|:jDex: 17#.#.###.........).....# #. XL: 10 Next: 51% Place: Dungeon:7 #######.#.# #...@.....)..##.####. Noise: ---------  Time: 7306.9 (0.0) |:jB(........#.# #..#####...........#. a) +2 sling (drain)  b) +0 sling {Ælfthry |:jq######..#.# #..# #..##.......#. Fire: a) +2 sling (drain) {Juan d:12 s # #..#.# #..# #..##......... Zot (26254) Gem (2331) |:j######..#.# #..# #..##.......#. #...##..#.###).#####..##.........  #.....................##.......##|:jv  #...##..#.........).........[..#.  ........#######.#.)#.###.##.#.#.# You shoot a sling bullet. The sling bullet hits the shadow imp!  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####~:j~:j n9.9 (618~:jj~:jYGU ########### #......# ..........# ######.# #########.# #.##.# #.# #.........# #.# #.#######.# ### #.# #.# ########### #.# #.#.........# .~:jH.# #.######@#........# #.# #.......###.#####.# #.# #.#......#.## #.# #.#######.## #.. ..# # ### #### ~:jCN~:jNo10.9 (707~:jYS~:j #.####.# ########## #......# .........# ######.# .# #.# #######.# #.# .........# #.# .#######.# ### .# #.# ######### # #.# ##@........# .# #.######.#........# .# #.......###.#####.# .# #.#......#.## .# #.#######. .. ..# ### ## ####~:jn~:ji1.9 (8496~:j ##########......# ........# ######.# #######.#  #.# .# #.# ........# #.# #######.# ### # #.# ########### # #.# ##.........# # #.######.# ~:jrL# #.......###.#####.# # #.#......#.## # #.#######.##  ..# ## # #### ~:j~:j.X2.9 (985~:j`~:jw~:j& #......# # ######.# .# #.# .# #.# # #.# .# ###  #.# #  #.# ##...~:jP'I#  #.######.#.@......#  #.###.#####.#  #.#......#.##  #.#.##  ..# ### ~:j-~:j.r3.9 (10.0)74~:j2:j* #......# # ######.# .# #.# .# #.# ## #.# #.# ### ##.# # #.# ##...:j*# #.######.#.# #.###.#####.# #.#......#.## #.#######.## :j14.9 (1163:j6:jo_ #......# ## ######.# #.# #.# #.# #.# ## #.# #..# ### ##.# #:jp #.# ##...# #.######.#.# #.###.#####.# #.#......#.## #.#######.## ..# ### :jlw:j xo5.9 (1252:j|:j #......# #.# ######.# :j=]#..# #.# :ji]#..# #.# :j]##.# #.# :jn#..# ### #:jM#.# # :j#.# ##...# :jr#.######.#.# #.:j?g###.#####.# :jeo#.#......#.## #.#:j.## ..# ### :j/ ####:j)6.9 (1341:j\ #......# #.## ######.# #.#.# #.# #.#.# #.# ##.## #.# #..#.# ### ##.# #  #.# ##...#  #.######.#.#  #.###.#####.#  #.#......#.## ##.#.## ####:jb7.9 (1430:jf:j]2 #......# #.# # ######.# #.# .# #.# #.# .# #.# ##.# # #.# #..# .# ### #### #.# #:jD #.# ##...# #.######.#.# #.###.#####.# #.#......#.## .# #.#.## .# ..# ### .# ..##:j9:jp8.9 (15219:j:jl #......# #.# # ######.# #.# .# #.# #.# .# #.# ##.# # #.# #..# .# ### #### .# # .# ##...# .######.#.# .###.#####.# .#......#.## #.# .#.## #.# # ### #.# #..###:j:jo9.9 (1618:je :jQ:jR$ :jR.:j S #####:j?S" :juS#:jS.:jT#:jT##:j*U###########:j_U  :jUE##.........:jU=#####.#........:jV>......###.#####:j^X#......#.## ######.##  ### 20.9 (1707:j]e:jr  #.############## ##.........#####.#..............###.######......#.## ######.##  ### # .:j:jp1.9 (18396:jJ:j#.############## ##.........#####.#..............###.######......#.## :j######.##  ### # . #### :j:jo2.9 (1985:jh:jz).############## ##.........#####.#..............###.######......#.## ######.##  ### # ...# ####....# ####:j503.9 (2074:j5:ja{############## ##.........#####.#..............###.######......#.## ######.## . ### ##.... # ...# ####....# ###   :j:j o4.9 (2163:j:j  # ### #### # #### # ##.........# ######.#........# ###.#####.# #......#.## #.# ♣ #.## #.# ..# # ### #.###....# #.@..# ####....# #### :j:jKh5.9 (2252:j:j\ v ### ####  ###  ##.........# .#..# ###.#####.# ♣♣ ......#.## #.# ..♣ .## #.# ...#  ### #.###....#  #..@.# ####....# ##### :j:jo6.9 (2341:j$:jJ### #### # ##...# ♣♣.#.# ♣.♣♣###.#####.# ...♣♣ .#.## #.# ....♣ :jcK.## #.# ....# ### #.###....# #...@# ####....# ###### :jP7.9 (2430:jT:j/X######## ##.........# ♣♣ ####.#........# ♣.♣♣ ....###.#####.# ...♣♣.#.## . #####.## #:jŌ..#  ### #.###.. #....#####@...# #####:j:jp8.9 (25209:jߘ:j #### ###########  ##.........# ♣♣ ####.#........# ♣.♣♣ ###.####♣ .....#.## #..♣ #####.## #.# ..######.#...@#...#####....######:j::jo9.9 (2618:jn:j_#.# #..#  ### #############  ##.........# ♣♣ ###.#........# ♣♣.♣♣ ###.#####.# ♣...♣♣ ....#.# ♣....♣ ####.#.# #....# ### #.###@...# #....#####....###### :j( 30.9 (2707:j$:jqe#.# ##.# #.# #..#  ### ############# ♣  ##.........# .♣♣ ##.#........# ♣♣.♣♣ ###.#####.# ♣...♣♣ ...#.# ♣....♣ ###.#.# #.@..# ### #.###....# #....#...# :je####....######:jk1.9 (28296:j q:j*M #... ### #### ########### ♣  ##.........# .♣♣ ##.#........# ♣♣.♣♣ ###.####♣ ...#.##♣.@..♣ :j{X###.## #..######.....#...####....###:j62.9 (2985:j:jwM##### #... ### #### ########### ♣♣  ##.........# .♣♣ ##.#........# ♣♣.♣♣ ###.####♣♣ ...#.##♣....♣ :j###.## #..######.#....#...#:j:j(o3.9 (3074:j:j6M.....##### #... ### #### ########### ♣♣  ##.........# ♣.♣♣ ##.#........# ♣♣@♣♣ ###.####♣♣ ...#.##♣....♣ ###.##:j7 #..### #.###....##:j1J4.9 (3163:j% #.####.##.## #......# )# #.#######.# .# #.# #.# .. #.# #.# +# ##.# #.# ♣. #..# ### .♣ #### ########### ♣♣.♣  ##.........# ###.#........# ♣♣..###.#####.# ♣...♣♣ ....#.## #.# ♣....♣ ####.## #.# #....#### #.###....# #....#...#####....########:j:j!o5.9 (3252:j=:jО5 _Found a runed translucent door.:jbS:j\3:j,:j...#........# ♣♣..#####.# ♣...#..# ♣....# #...###......:j\#.# ### :j#...# #.####.# ### ##.##......# j)# #.# ######.# ..# #.# #.# .. #.# #.# +# ##.# #.# ♣♣. #..#  ### ♣.♣ ############# ♣♣@♣  ##..# ♣.♣♣ ##.#........# ♣♣.♣♣ :jC###.#####.# ♣...♣♣ ...#.# ♣....♣ ###.#.# #....# j   Crazy Yiuf (asleep)### #.###....##....#...#####....:jX :jKC:jN(:jNE#.# ####...#:jLOdossy the Skirmisher#.####.# ### ##.##:jO2Coglin of Okawaru ***...:jOx#......# j)# #.#:jkP+Health: 79/79 ========================######.# ..# #.#Magic: 12/12 ========================:jPv#.# .. #.#AC: 12:j Q.Str: 17:jXQ#.# +# ##.#EV: 12:jQ.Int: 12:jQe#.# ♣♣. #..#:j R-SH: 0:jFR.Dex: 17:jR### ♣.♣ ####:jRXL: 10 Next: 51% Place: Dungeon:7:jSe########### ♣♣@♣:jsSNoise: ---------  Time: 7435.9 (0.0)  :jSo##.........# ♣.♣♣:j6Ta) +2 sling (drain)  b) +0 sling {Ælfthry :jT{##.#........# ♣♣.♣♣:j~UJFire: a) +2 sling (drain) {Juan d:12 s :jUT..###.#####.# ♣...♣♣:jU9Zot (26125) Gem (2202) :jfVp...#.## #.# ♣....♣ :jV\###.## #.# #....#:jVj   Crazy Yiuf (asleep):j'WL### #.###....#:jX#....#...#:jrX####....## :jX2_Okay, then. :jRY^_You see here 5 large rocks {@f3}. :jY=_u - a scroll labelled ESITECWIXOBB :j8Z=_Found a runed translucent door.  :jZhYou encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of:jcw:chaos and wearing a +0 cloak of air.:j/  --more--:j* :j 6.9 (141 _:j  ### ### ####.< ### #...####### ##.##.....j)######..  +# ##.# ♣♣.♣ #.. ### #### ########### ♣♣.  ##.♣.♣♣ ##.#........# ♣♣.♣♣ ###.####♣ ...#.##♣....♣ ###.## ######.....#...:j :j n7.9 (230:j :jYV - ## #.# #.# #.# ##.##..#  #.# ### ####.<#  #.# ### #...#  #.####.# ##### ##.#:jV T #......# #.j)# #.#  ######.# #...# #.#  #.# ... #.#  :jV #.# #+# ##.#  #.# ♣:jW #..#   ### ♣.♣♣ #### ######### ♣♣.♣  .# ♣.♣♣  #.#........# ♣♣.♣♣  .###.#####.# ♣...♣♣  ..#.# ♣....♣  ##.#.# #....#  ### #.###....#  :j^ :jg 8.9 (32199:j o :j  #.# ### ### ####.<#  #.# #...#  #.####.# ##### ##.##  #......# #.j)# #.  ######.# #...# #.#  #.# ... #.#  #.# #+# ##.#  #.# ♣♣.♣ #..#  ### ♣@♣♣ #### :jn T########### ♣♣.♣  .........# ♣.♣♣ #.# ♣♣.♣♣ ..###.#####.# ♣...♣♣..#.## #.# ♣....♣ ## #.# #....#  # #.###....# :j 4#....#...#:j 9.9 (418:j :jE### #...###.# ##### ##.#.....# #.j)# #.# #####.. #.# ... #+# #♣♣.♣ #.## ♣.♣♣ ############## ♣♣@♣  :j##.........# ♣.♣ ##.#♣♣.♣♣ ..###.#####.# ♣...♣♣.#.## . ###.## #....#  ### # #....####....#:jQ.j:jOj:jco40.9 (507:j:jSE  #.####.# ##### ##.## #......# #..)# #. ######.# #.j.# #.# #.# ... #.# #.# #+# ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ ############### ♣♣.♣ .........# ♣@♣♣ ###.#.# ♣♣.♣♣ ...###.#####.# ♣...♣♣..#.## #.# ♣....♣ ### #.# #....#  # #.###....# :jS#....#...# ####....## #### _Crazy Yiuf shouts!:j^Lj.j   Crazy Yiuf1.9 (6196:j,d:j#......# #..)# #.# ######.# #...# #.#  #.# .j. #.# #.# #+# ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ #### ########### ♣♣.♣  ##.........# ♣.♣♣ ##.# ♣ :jm..###.#####.# ♣...## #.# ♣....♣ ###.## #.# #....#  ### #.###....# #....#...#####....## ###### :j2.9 (785:j̭:j ######.# #...# #.# #.# .j. #.# #.# #+# ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ ############### ♣♣.♣ .........# ♣.♣♣ ###.#:j.# ♣♣.♣♣ ...###.#####.# ♣@..♣♣..#.## #.# ♣....♣ ### #.# #....#  # #.###....# :j(#....#...# ####..## #### :j:j1n3.9 (874:j~:j.  #.# .j. #+# #♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣♣ ###.#♣♣.♣♣ ...###.#####.# ♣...♣♣.#.## .♣ ####.## #....#  ### # #....#:j/#:js5:j5n4.9 (963:jN::jW2 #+# #♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣♣ ###.#♣♣.♣♣ ...###.#####.# ♣...♣♣.#.## . ####.## #@...#  ### # #....####....#:jf95.9 (10.0)52:j>:jyn♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣♣ ###.#♣♣.♣♣ ...###.#####.# ♣...♣♣.#.## . ####.## #....#  ### # #....#####....# ###### :j:jo6.9 (1141:j*:j ### ♣.♣♣ ############### ♣♣.♣ .........# ♣.♣♣ ####.#.# ♣♣.♣♣ ....###.#####.# ♣...♣♣..#.## #.# ♣....♣ ####:j9 #.# #....#  # #.###....# #...@#...# ####....## ####   :j7.9 (1230:jw:jZ  ### ♣.♣♣ #### # ♣♣.♣ ##.# ♣.♣♣#.#.# ♣♣.♣♣.###.#####.# ♣...♣♣.#.## #.# ♣....♣#.## #.# #....# ### #.###....# #..@.#...# ####....## ######:j:jB p8.9 (13289:j/:j:jf:jT _Key pressed, stopping explore.:jd&:j&:j+:j-:j3:jF:jF:j:jLevel 7 of the Dungeon<<<>>>(Press ? for help)#.# #..#############.#.##)# #.# ##.######...##.##.# #..##.#.#############.# #<# #..##.....#....##.#######..##.#...............# #.# #.###.###...#..##..........##.################# #.# #.# #.# ##.##..##########.###.##.# ### ### ####.<##.######.##.# ####...##)....##.##.####.# ##### ##.#######.##.############......# #..)# #.##.##...........#######.# #...# #.##.############.#:ju#.#  .j.  #.##.##########.##.#  #+#  ##.#####.#####.........##.# ♣♣.♣ #..##.......##.#######.#### ♣.♣♣ #####.......##.# #.# ########### ♣♣.♣:ju#.......#########.# #.# ##.........# ♣.♣♣#.................# #.######.#........# ♣♣.♣♣#.......#########.# #.......###.#####.# ♣...♣♣#.......##.# #.#......#.## #.# ♣....♣#.......##.#   #.#######.## #.# #....###########..   ..# ### #.###....####  #####..@.#...#####....########:jB @:j=  :j-# :j:##:j';##:j7.#:j;..:j 7j.:j]<;j+:jE+.:j5:j e### ♣.♣♣ ####dossy the Skirmisher########### ♣♣.♣Coglin of Okawaru ***...##.........# ♣.♣♣Health: 79/79 ======================== #####.#........# ♣♣.♣♣Magic: 12/12 ======================== .....###.#####.# ♣...♣♣AC: 12Str: 17 ......#.## #.# ♣....♣EV: 12Int: 12 :j######.## #.# #....#SH: 0Dex: 17### #.###....#XL: 10 Next: 51% Place: Dungeon:7#..@.#...#Noise: ---------  Time: 7448.9 (0.0)####....##a) +2 sling (drain)  b) +0 sling {Ælfthry######Fire: a) +2 sling (drain) {Juan d:12 sZot (26112) Gem (2189)    :jR_u - a scroll labelled ESITECWIXOBB _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos and wearing a +0 cloak of air. _Crazy Yiuf shouts! _Key pressed, stopping explore.:j%:j:j### ♣.♣♣ #### # ♣♣.♣ ##.# ♣.♣♣ .#.# ♣♣.♣♣ ###.#####.# ♣...♣♣ #.## #.# ♣....♣ .## #.# #....# ### #.###....# #...@#...# ####....## ###### :j:ju9.9 (118 _:j>:jF#.# ♣♣.♣ #..#  ### ♣.♣♣ ############# ♣♣.♣  ##..# ♣.♣♣ ###.#........# ♣♣.♣♣ ###.#####.# ♣...♣♣ ....#.# ♣....♣ ####.#.# #....# ### #.###@...# #....#...# ####....###### 50.9 (207:j#.# #+# ##.# #.# ♣♣.♣ #..#  ### ♣.♣♣ ############# ♣♣.♣  ##..# ♣.♣♣ ##.#........# ♣♣.♣♣ ###.#####.# ♣...♣♣ ...#.# ♣....♣ ###.#.# #.@..# ### #.###....# #....#...# ####....######1.9 (3096:j) M.j.  #+# ##.# ♣♣.♣ #.. ### ♣.♣♣ #### ########### ♣♣.♣  ##.♣.♣♣ ##.#........# ♣♣.♣♣ ###.####♣ ...#.##♣.@..♣ ###.## #..######.....#...####....###:jn2.9 (485:jb:jM######.# #...#.j.  #+# ##.# ♣♣.♣ #.. ### ♣.♣♣ #### ########### ♣♣.♣  ##.♣.♣♣ ##.#........# ♣♣.♣♣ ###.####♣♣ ...#.##♣....♣ ###.## #..######.#....#...#:j3.9 (574:j :jm@ IM.....)######.# #...#.j.  #+# ##.# ♣♣.♣ #.. ### ♣.♣♣ #### ########### ♣♣.♣  ##.♣.♣♣ ##.#........# ♣♣@♣♣ ###.####♣♣ ...#.##♣....♣ ###.## #..### #.###....##:jrG 4.9 (663:j~L :j I #.####.# ##### ##.## #......# #..)# #.#######.# #...# #.# #.# ... #.# #.# #+# ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ #### ########### ♣♣.♣ :j|  #.# ###.#........# ♣♣.##.#####.# ♣...♣♣ ....#.## #.# ♣....♣ ####.## #.# #....#### #.###:j ....# #....#...#####..:jͅ Y..########:jʎ :j; n5.9 (752:j :j #.# ### #...# #.####.# ##### ##.##......# #..)# #.# ######.# #...# #.# #.# ... #.# #.# #+# ##.# #.# ♣♣.♣ #..# :j  ### ♣.♣♣ ############# ♣♣@♣  ##..# ♣.♣♣ ##.#........# ♣♣.♣♣ :j ###.#####.# ♣...♣♣ ...#.# ♣....♣ ###.:j #.# #....#### #.###....#:j x#....#...#####....:j :j n6.9 (841:j :j JM ### ### ####.< ### #...####.# ##### ##.##.....)######.# #...#...  #+# ##:j .# ♣♣.♣ #.. ### ♣@♣♣ #### ########### ♣♣.  ##.♣.♣♣ ##.#........# ♣♣.♣♣ :j3 u..###.#####.# ♣...♣♣:j :j n7.9 (930:jp$ :jc_  ## #.# #.# #.# ##.##..#  #.# ### ####.<#  #.# ### #...#  #.####.# ##### ##.# #......# #..)# #.#  ######.# #...# #.#  #.# j.. #.#  #.# #+# ##.#  #.# ♣♣@♣ #..#   :j` ### ♣.♣♣ #### ######### ♣♣.♣  .# ♣.♣♣  #.#........# ♣♣.♣♣  .###.#####.# ♣...♣♣   j   Crazy Yiuf ..#.# ♣....♣  :jY` ##.#.# #....#  ### #.###....#  :jc J.j:jMj E8.9 (10.0):jj D279:jr :jt :jz :j| :jh@1':jA8.j:j[A:j@I:jI19.0):jIC18:jP:j S( _You open the door.:jW y ))))You shoot a sling bullet.:jp D (very drained) _You open the door.  You shoot a sling bullet.  The sling bullet barely misses Crazy Yiuf.  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.drain Crazy Yiuf.:jot *Crazy Yiuf is moderately wounded.:jo:  Crazy Yiuf hits you but does no damage.  Your body becomes as fragile as glass!:jB /  --more--:jt:jA z...j@:j} ===60.8 (0.90) Fragile Gem (2177) Rev _:j :j :jJ## #.# #.# #.# ##.##..#  dossy the Skirmisher#.# ### ### ####.<#  Coglin of Okawaru ***...#.# ####...#  Health: 79/79 ========================#.####.# ##### ##.##  Magic: 12/12 ========================#......# #..)# #.#  AC: 12Str: 17######.# #...# #.#  EV: 12:j`JiInt: 12#.# ... #.#  SH: 0Dex: 17#.# #j# ##.#  XL: 10 Next: 51% Place: Dungeon:7#.# ♣♣@♣ #..#:jJ*  Noise: ===------  Time: 7460.8 (0.0)### ♣.♣♣ ####:jJr  a) +2 sling (drain)  b) +0 sling {Ælfthry########### ♣♣.♣  Fire: a) +2 sling (drain) {Juan d:12 s :jJo##.........# ♣.♣♣:j&K  Zot (26100) Fragile Gem (2177) Rev #.#........# ♣♣.♣♣ :jPK.###.#####.# ♣...♣♣  j   Crazy Yiuf (very drained) :jyK..#.## #.# ♣....♣ ##.## #.# #....#:jK^ ### #.###....# :jL Crazy Yiuf hits you but does no damage. _Your body becomes as fragile as glass!Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight line:j3LAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  air (moderately wounded, heavily drained, 71% to hit):j t## #.# #.# #.# ##.##..#  dossy the Skirmisher#.# ### ### ####.<#  Coglin of Okawaru ***...#.# ####...#  Health: 79/79 ========================#.####.# ##### ##.##  Magic: 12/12 ========================#......# #..)# #.#  AC: 12Str: 17:j |######.# #...# #.#  EV: 12Int: 12#.# ... #.#  SH: 0Dex: 17#.# #j# ##.#  XL: 10 Next: 51% Place: Dungeon:7:j #.# ♣♣@♣ #..#  Noise: ===------  Time: 7460.8 (0.0)### ♣.♣♣ ####:j9 r  a) +2 sling (drain)  b) +0 sling {Ælfthry########### ♣♣.♣  Fire: a) +2 sling (drain) {Juan d:12 s :je ##.........# ♣.♣♣  Zot (26100) Fragile Gem (2177) Rev :j #.#........# ♣♣.♣♣ .###.#####.# ♣...♣♣:j $  j   Crazy Yiuf (very drained) ..#.## #.# ♣....♣:j ##.## #.# #....# ### #.###....#:j U Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  air (moderately wounded, heavily drained, 71% to hit)  :j WYou shoot a sling bullet. The sling bullet hits Crazy Yiuf.  You drain Crazy Yiuf.:j: ))))Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  air (moderately wounded, heavily drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  You drain Crazy Yiuf.  Crazy Yiuf is severely wounded.shoot a sling bullet.:j ...jThe sling bullet closely misses Crazy Yiuf.:jB 1.7 (0.90996) Rev+ :j :jI T _Crazy Yiuf closely misses you.:j.## #.# #.# #.# ##.##..#  dossy the Skirmisher#.# ### ### ####.<#  Coglin of Okawaru ***...#.# ####...#  Health: 79/79 ========================#.####.# ##### ##.##  Magic: 12/12 ========================#......# #..)# #.#  AC: 12Str: 17######.# #...# #.#  EV: 12Int: 12:jQ#.# ... #.#  SH: 0Dex: 17#.# #j# ##.#  XL: 10 Next: 51% Place: Dungeon:7#.# ♣♣@♣ #..#  Noise: ===------  Time: 7461.7 (0.0)### ♣.♣♣ ####  a) +2 sling (drain)  b) +0 sling {Ælfthry########### ♣♣.♣  Fire: a) +2 sling (drain) {Juan d:12 s :j ##.........# ♣.♣♣  Zot (26099) Fragile Gem (2176) Rev+ #.#........# ♣♣.♣♣ .###.#####.# ♣...♣♣  j   Crazy Yiuf (very drained) ..#.## #.# ♣....♣:j ##.## #.# #....# ### #.###....# :jThe sling bullet closely misses Crazy Yiuf. _Crazy Yiuf closely misses you.Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}:j<Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  air (severely wounded, heavily drained, 71% to hit):jg## #.# #.# #.# ##.##..#  dossy the Skirmisher#.# ### ### ####.<#  Coglin of Okawaru ***...#.# ####...#  Health: 79/79 ========================#.####.# ##### ##.##  Magic: 12/12 ========================#......# #..)# #.#  AC: 12Str: 17######.# #...# #.#  EV: 12Int: 12#.# ... #.#  SH: 0Dex: 17#.# #)# ##.#  XL: 10 Next: 51% Place: Dungeon:7:jh{#.# ♣♣@♣ #..#  Noise: ===------  Time: 7461.7 (0.0)### ♣.♣♣ ####  a) +2 sling (drain)  b) +0 sling {Ælfthry########### ♣♣.♣  Fire: a) +2 sling (drain) {Juan d:12 s ##.........# ♣.♣♣  Zot (26099) Fragile Gem (2176) Rev+ #.#........# ♣♣.♣♣ .###.#####.# ♣...♣♣  j   Crazy Yiuf (very drained) ..#.## #.# ♣....♣ ##.## #.# #....# ### #.###....# Fire: a) +2 sling (drain) {Juan d:12 s:0.9 dpt:13.3 drain}Press: ? - help, Shift-Dir - straight line:jhAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  air (severely wounded, heavily drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  :j/i;You kill Crazy Yiuf!:jsoR:jY))))Press: ? - help, Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of  air (severely wounded, heavily drained, 71% to hit)  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  You kill Crazy Yiuf!  Okawaru accepts your kill.:j}X...):jv22.7 (185:j׊:j/ _You shoot a sling bullet.:j~M.##.###... ##.# #.# ##.##.. ### ### ####.< ### #...####.# ##### ##.##.....)######.# #...##...#  #@# ##.# ♣♣.♣ #.. ### ♣.♣♣ ####  ########### ♣♣. ##.........# ♣.♣♣:jm . ...:j:js---374:j=:j  n - a +2 quarterstaff of chaos; o - a +0 cloak of airThere is an open translucent door here.:j---4.7 (263) Rev :j:jKb _You see here the gnoll corpse of Crazy Yiuf.:jgM<.##.....#.. .##.###... ##.# #.# ##.##.. ### ### ####.< ### #...####.# ##### ##.##.....)######.@.# ##†## ##.# ♣♣.♣ #.. ### ♣.♣♣ ############### ♣♣.♣ ♣:j:jn5.7 (152:j:j:jY:j0M)# #.# ##.######...##<.##.....#.. .##.###... ##.# #.# ##.##.. ### ### ####.< ### #...####.# ##### ##.##.....)#####...# ##†## ##.# ♣♣.♣ #..### ♣.♣♣ #### .♣641:j*:jr :jx lDrop what? (Left/Right/Tab to switch category) 15/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  b - a +0 sling (offhand) {Ælfthryth d:10 s:0.9 dpt:11.1}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy}  n - a +2 quarterstaff of chaos Missiles (select all with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (select all with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14}  o - a +0 cloak of air Talismans (select all with %):jx m - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jO\  1 i a - a +2 sling of draining (weapon) {Juan d:12 s:0.9 dpt:13.3 drain}  n + a +2 quarterstaff of chaos[Enter] accept (1 chosen):jx :j )# #.# ##.######...##.#  dossy the Skirmisher .# #<# #..##.....#....#  Coglin of Okawaru ***... .# #.# #.###.###...#..#  Health: 79/79 ======================== ## #.# #.# #.# ##.##..#  Magic: 12/12 ========================#.# ### ### ####.<#  AC: 12Str: 17#.# ####...#  EV: 12Int: 12#.####.# ##### ##.##  SH: 0Dex: 17#......# #..)# #.#  XL: 10 Next: 52% Place: Dungeon:7######.# #.@.# #.#  Noise: --------- :j9 *[39;49m Time: 7466.7 (0.0)#.# #...# #.#  a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ##†## ##.#  Fire: a) +2 sling (drain) {Juan d:12 s#.# ♣♣.♣ #..#  Zot (26094) Fragile Gem (2171) Rev ### ♣.♣♣ #### ########### ♣♣.♣   ##.........# ♣.♣♣   #.#........# ♣♣.♣♣   .###.#####.# ♣...♣♣  You kill Crazy Yiuf!Okawaru accepts your kill. _You shoot a sling bullet.  n - a +2 quarterstaff of chaos; o - a +0 cloak of airThere is an open translucent door here. _You see here the gnoll corpse of Crazy Yiuf.:j< n7.7 (130:jW :j%# : _You drop a +2 quarterstaff of chaos.:jw:jۘ :jn_You drop a +2 quarterstaff of chaos.  k - a +0 cloak of air {ac:1 enc:0 Air}  o - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a +0 helmet (worn) {ac:1 enc:0}; m - a +0 helmet (worn) {ac:1 enc:0}  o - a medusa talisman; n - a medusa talisman:jԛ:3:j:jsG _Inventory tidied.:j:jnGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  m - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14}  k - a +0 cloak of air {ac:1 enc:0 Air} Talismans (go to first with %)n - a medusa talisman:j> k - a +0 cloak of air {ac:1 enc:0 Air}. A cloth cloak. Base armour rating: 1 'Of air': It enhances your Air magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (12.0 -> 13.2). Your EV would remain unchanged. :jF You took it off Crazy Yiuf on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Air} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j, :j:j )# #.# ##.######...##.#  dossy the Skirmisher .# #<# #..##.....#....#  Coglin of Okawaru ***... .# #.# #.###.###...#..#  Health: 79/79 ======================== ## #.# #.# #.# ##.##..#  Magic: 12/12 ========================:j n#.# ### ### ####.<#  AC: 12Str: 17#.# ####...#  EV: 12Int: 12#.####.# ##### ##.##  SH: 0Dex: 17#......# #..)# #.#  XL: 10 Next: 52% Place: Dungeon:7######.# #.@.# #.#  Noise: ---------  Time: 7467.7 (0.0):j #.# #...# #.#  a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ##†## ##.#  Fire: a) +2 sling (drain) {Juan d:13 s#.# ♣♣.♣ #..#  Zot (26093) Fragile Gem (2170) Rev ### ♣.♣♣ #### ########### ♣♣.♣   ##.........# ♣.♣♣   #.#........# ♣♣.♣♣   :j .###.#####.# ♣...♣♣  k - a +0 cloak of air {ac:1 enc:0 Air}  o - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a +0 helmet (worn) {ac:1 enc:0}; m - a +0 helmet (worn) {ac:1 enc:0}  o - a medusa talisman; n - a medusa talisman :jR 2_Inventory tidied.:jC:j _:j:j-  You start putting on your armour.8.7 (1269) :jfK9.7 (21870.7 (307:j|:j\~:j $1.7 (4:jgD896:jH:j= _You continue putting on your +0 cloak of air {ac:1 enc:0 Air}. x5:ju2.7 (58) Gem (2165) :jœ:j& :jP3 _You feel less fragile.:jV:j:jr _You finish putting on your +0 cloak of air {ac:1 enc:0 Air}.:jl 3:jq :jt :jbx :jz G _Inventory tidied.:j3:j:jF _Unknown command.:jr :j+ _:jw ::j :j  .# #<# #..##.....#....###.###...# # #.# ##.#  ## ### ####.<### #...###.# ##### ##.#.....# #..)# #.# #####).:j #†## #♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣.#♣.♣♣ .###.#####.# ♣...♣♣ ..#.## .:j :j u3.7 (174 _:jG :j4 8 .###.###...# # #.# ##.#  ## ### ####.<### #...###.# ##### ##.#.....# #..)# #.# #####). .##@## #♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ :j5 ♣ ##.## #.# #....#  :j> 4.7 (263:jC :j F 6  There is an open translucent door here.:j :j,  # #.# ##.#  ## ### ####.<:jԣ ### #...###.# ##### ##.#.....# #..)# #.# #####). #.# #...###†## #♣♣@♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣  ### #.###....#  You see here the gnoll corpse of Crazy Yiuf.:j :j u5.7 (352 _:j :j X #.# ### ### ####.<#  #.# #...#  #.####.# ##### ##.##  #......# #..)# #.  ######.# #.).# #.#  #.# #...# #.#  #.# ##†## ##.#  #.# ♣♣.♣ #..#  ### ♣@♣♣ #### :j' ########### ♣♣.♣  .........# ♣.♣♣ #.# ♣♣.♣♣ ..###.#####.# ♣...♣♣..#.## #.# ♣....♣ ## #.# #....#  # #.###....# #....#...#:j 6.7 (441:jW  ### #...###.# ##### ##.#.....# #..)# #.# #####). ..##†## #♣♣.♣ #.## ♣.♣♣ ############## ♣♣@♣  ##.........# ♣.♣ ##.#♣♣.♣♣ ..###.#####.# ♣...♣♣####....##7.7 (530:j+g :j-  #.####.# ##### ##.## #......# #..)# #. ######.# #.).# #.# #.# #...# #.# #.# ##†## ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ ############### ♣♣.♣ .........# ♣@♣♣ ###.#.# ♣♣.♣♣ :jǩ ...###.#####.# ♣...♣♣..#.## #.# ♣....♣ ### #.# #....#  # #.###....# #....#...# ####....## ####:j: :j o8.7 (6259:jg :j #......# #..)# #.# ######.# #.).# #.#  #.# #...# #.# #.# ##†## ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ #### ########### ♣♣.♣  ##.........# ♣.♣♣ ##.# ♣ ..###.#####.# ♣...## #.# ♣....♣ ###.## #.# #....#  ### #.###....# #....#...#####....## ###### :j 9.7 (718:j_<  ######.# #.).# #.# #.# #...# #.# #.# ##†## ##.# #.# ♣♣.♣ #..# ### ♣.♣♣ ############### ♣♣.♣ .........# ♣.♣♣ ###.#.# ♣♣.♣♣ ...###.#####.# ♣@..♣♣..#.## #.# ♣....♣ ### #.# #....#  # #.###....# #....#...#:j<  ####..## #### :j+E 80.7 (807:j=L :j   .#†## #♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣♣ ###.#♣♣.♣♣ ...###.#####.# ♣...♣♣.#.## .♣ ####.## #....#  ### # #....##1.7 (9796:j : #†## #♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣♣ ###.#♣♣.♣♣ ...###.#####.# ♣...♣♣.#.## . ####.## #@...#  ### # #....####....#2.7 (10.0)85:j n♣♣.♣ #.## ♣.♣♣ ############## ♣♣.♣ ##.........# ♣.♣♣ ###.#♣♣.♣♣ ...###.#####.# ♣...♣♣.#.## . ####.## #....#  ### # #....#####....# ###### :j&:j'o3.7 (1174:j+:jfM ### ♣.♣♣ ############### ♣♣.♣ .........# ♣.♣♣ ####.#.# ♣♣.♣♣ ....###.#####.# ♣...♣♣:jAg...#.## #.# ♣....♣ #### #.# #....#  # #.###....# #...@#...#:jrg ####....## #### :jgI  :jRs:jso4.7 (1263:jx:jS  ### ♣.♣♣ #### # ♣♣.♣ ##.# ♣.♣♣#.#.# ♣♣.♣♣.###.#####.# ♣...♣♣.#.## #.# ♣....♣#.## #.# #....# ### #.###....# #..@.#...# ####....## ######:j-5.7 (1352:j3:j[ # ### ♣.♣♣ #### # ### ♣♣.♣ # ##..# ♣.♣♣#.#..# ♣♣.♣♣.###.#####.# ♣...♣♣ #......#.## #.# ♣....♣#.## #.# #....# # ### #.###....# # #.@..#...# ####....## ######6.7 (1441:j:j47 .# #.# ♣♣.♣ #..# .# ### ♣.♣♣ #### .# ########### ♣♣.♣ .# #...# :jT######.#........# ♣♣. .##.#####.# ♣...♣♣ .#......#.## #.# ♣....♣ .#######.## #.# #....# .# ### #@###....# ## #....#...#####....######## 7.7 (1530:j kD##†## ##.# ♣♣.♣ #.. ### ♣.♣♣ #### ########### ♣♣. ##..♣♣ ######.#........# ♣♣.♣♣ ......###.####♣......#.##♣....♣######.## .###.###. ##....#...####....########:jVw8.7 (16249:j@M...# ##†## ##.# ♣♣.♣ #.. ### ♣.♣♣ #### ########### ♣♣. ##.........# ♣.♣♣ ######.#........# ♣♣.♣♣ ......###.####♣......#.##♣....♣######.## .###.###. ##....#...####....##:jk:jo9.7 (1718:j:j M#####)...# ##†## ##.# ♣♣.♣ #.. ### ♣.♣♣ #### ########### ♣♣. ##.........# ♣.♣♣ ######.#........# ♣♣.♣♣ ......###.####♣......#.##♣....♣######.##:j  .###.###. ###....#...#:jCp90.7 (1807:j:j#:jf ### #......# #..)# #.# ..#######.# #.).# #.# #.# #.# #...# #.# #.# #.# ##†## ##.# ..# #.# ♣♣.♣ #..# #.# ### ♣.♣♣ #### #.# ########### ♣♣.♣ #.# #.# :jg#.######.#......@.# ♣♣. #.##.#####.# ♣...♣♣ #.#......#.## #.# ♣....♣ #.#######.## #.# #....# ..# ### #.###....# ### #....#...#####....########:jy1.7 (19696:j^:jF #.####.# ##### ##.# #### #......# #..)# #.# ...#######.# #.).# #.# ##.# #.# #...# #.# ##.# #.# ##†## ##.# ...#:jD #.# ♣♣.♣ #..# ##.# ### ♣.♣♣ ####  #.# ########### ♣♣.♣  #.# #.#  #.######.#........# ♣♣.  #.##.#####.# ♣...♣♣  #.#......#.## #.# ♣....♣  #.#######.## #.# #....# :j_ ..# ### #.###:j....# #### #....#...#####....########:j2.7 (2085:j:j4 #.####.# ##### ##.# #......# #..)# #..# ######.# #.).# #.#.# #.# #...# #.#.# #.# ##†## ##..# #.# ♣♣.♣ #..#.# ### ♣.♣♣  #.# # ♣♣.♣ #.# ##...# ♣.♣♣ #.######.#........# ♣♣.♣♣ #.###.#####.# ♣...♣♣ #.#......#.## #.# ♣....♣ #.:j5#.## #.# #....# ..# ### #.###....#  #### #....#...#  ####....##  ######3.7 (2174:j9:jJ #.####.# ##### ### #......# #..)# #.# ######.# #.).# ##.# #.# #...# ##.# #.# ##†## ##.# #.# ♣♣.♣ ##.# ### ♣.♣♣  #.# # ♣♣.♣ #.# ##...# ♣.♣♣ #.######.#........# ♣♣.♣♣ #.###.#####.# ♣...♣♣ #.#......#.## #.# ♣....♣ #.######:j6w[40m#.## #.# #....# ..# ### #.###....#  #### #....#...#  ####....##  ######:j~4.7 (2263:j #.####.# ##### # #......# #..)# .# ######.# #.).# #.# #.# #...# #.# #.# ##†## .# #.# ♣♣.♣ ##.# ### ♣.♣♣  #.# # ♣♣.♣ #.# ##:j{ ...# ♣.♣♣ #.######.#........# ♣♣.♣♣ #.###.#####.# ♣...♣♣ #.#......#.## #.# ♣....♣ #.#######.## #.# #....#  ..# ### #.###....#  #### #....#...# :j' } ####....##  ######:j :jo5.7 (2352:js:jQ[ #.####.# ##### # #......# #..)#.# ######.# #.).##.# #.# #...##.# #.# ##†## .# #.# ♣♣.♣ #.# ### ♣.♣♣  #.# # ♣♣.♣:j\ #.# ##...# ♣.♣♣ #.######.#........# ♣♣.♣♣ #.###.#####.# ♣...♣♣ #.#......#.## #.# ♣....♣ #.#.## #.# #....# ..# ### #.###....#  #### #....#...#  ####....##  ######:jh6.7 (2441:jj:j #.####.# ###### #......# #..)#.# ######.# #.).##.# #.# #...##.# #.# ##†##.# #.# ♣♣.♣#.# ### ♣.♣♣ # #.# # ♣♣.♣ # #.# ##...# ♣.♣♣ # #.######.#........# ♣♣.♣♣ # #.......###.#####.# ♣...♣♣ # #.#......#.## #.# ♣....♣ # #.#######.## #.# #....# . [:j34m..# ### #.###....# # #### #....#...#  ####....##  ######7.7 (2530:j:jU #.####.# ###### #......# #..)#.# ######.# #.).##.# #.# #...##.# #.# ##†##.# #.# ♣♣.♣ .#.# ### ♣.♣♣ .# #.# # ♣♣.♣ .# #.# ##...# ♣.♣♣ .# #.######.#........# ♣♣.♣♣ .# #.......###.#####.# ♣...♣♣ .# #.#......#.## #.# ♣....♣ .# #.####:j7###.## #.# #....# .. ..# ### #.###....# ## #### #....#...#  ####....##  ######:jy8.7 (26239:jF :jt ########### #......# #..) ..........# ######.# #.). #########.# #.# #...#.# #.# ##†.........# #.# ♣♣.♣ #.#######.# ### ♣.♣♣ #.# #.# ########### ♣♣. #.# #.#.........# ♣.♣♣ ..# #.######@#........# ♣♣.♣♣ #.# #.......###.#####.# ♣...♣ #.# #.#......#.## #.# ♣.... #.# #.#######.## #.# #.... #.. ..# # #.###.[:jGv40m... ### #### #....#... ####. #### 9.7 (2718:j:jG ...........# ######.# #.) ##########.# #.# #..  #.# #.# ##†  #.........# #.# ♣♣.  #.#######.#:j ###  #.# #.# ########### ♣♣.#.# #.#.........# ♣.♣♣ ...# #.######.#........# ♣♣.♣ ##.# #......@###.#####.# ♣...  #.# #.#......#.## #.# ♣...  #.# #.#######.## #.# #.  #.. ..# ### #.###. :j ### #### #....# ####. #### :j:j-j500.7 (2807:j:j7 #.# ######.# #.#.# #.# #. #.# #.# ## #.# #.# ♣♣ #.#.# ### ♣. #.# #.# ##### ♣♣.#.# #.# ##.........# ♣..# #.######.#........# ♣♣.#.# #.###.#####.# ♣. #.# #.#......#.## #.# ♣. #.# #.#.## #.# #. #.. ..# ### [40:j8 m#.###. ### #### #....# #### :j \1.7 (29596:j¬  #.# ######.# #  #.# #.# # #.# #.#  #.#:jM #.#  #.#.# ### ♣ #.# #.# #### ♣♣#.# #.# ##.........# ♣..# #.######.#........# ♣♣#.# #.###.#####.# ♣. #.# #.#......#.## #.# ♣. #.# #.#.## #.# #. #.. ..# ### #.###. ### #### #....# #### :jU2.7 (3085:jr:j  #.# ######.#  #.# #.#  #.# #.#  #.# #.#  #.#.# ###  #.# #.# # #.# #.# ##...# ♣.# #.######.#........# :j!#.# #.###.#####.# ♣ #.# #.#......#.## #.# ♣ #.# #.#.## #.# # #.. ..# ### #.### ### #### #.... #### :j:jo3.7 (3174:j :juG #.# ######.# #.# #.# #.# #.# #.# #.# #.#.# ### #.# #.# # #.# #.# ##...# .# #.######.#........# #.# #.###.#####.#  #.# #.#......#.## #.#  #.# #.#.## #.#  #.. ..# ### #.:jH ### #### #. #### :jQ4.7 (3263:jR:jޏ #.# ######.# #.# #.# #.# #.# #..# #.# #.#.# ### #.# #.# ##.# #.# ##...#.# #.######.#........##.# #.###.#####.# #.# #.#......#.## #.# #.# #.#######.## #.# #.. ..# ### #. ### #### #. :jH:jGo5.7 (3352:j:j ###########.# #. ##.# #. #.........# #. #.#######.# # #.# #.# ####### ########.# #.#......... .........# #.######.#........ ########.# #.......###.#####. #.# #@#......#.## #. #.# #.####### #. #.. ..# # #. ### #### #. ## :jQ6.7 (3441:j:j,:ja-. ........######## ######## #########......... ........#####.#....... ########......###.#####. .#......#.## ######.## ...?....# ### ######### . ## :j6:j7o7.7 (3530:j=:j........######## ######## #########......... ........#####.#....... ########......###.#####. .#......#.## #######.#######.## ...?...@# ### ######### . ##:jg8.7 (362:j29:ji:j # #.# # # #.#######.# # #.# #.# #.# #.# ##.:jx.# #.######.#.......#.# #.......###.##### # #.# #.#......#.## # # #.#.#######.## # # #....?..@.# ### # # # :ji9.7 (3718:j:j@q # #.# .# #.#.# .# #.# #.# .#.# #.# ##..# #.######.#...... .#.# #.......###. .# #.# #.#......#.## .# #.#.#######.## # #....?.@..# ###  #:j"B* :jJ:j Mp10.7 (3807:jQQ:jR:jXX:jZT _Key pressed, stopping explore.:jl:jmdossy the Skirmisher (Coglin Hunter)Turns: 7378, Time: 00:22:45 Health: 79/79:jopAC: 13 Str: 17 XL: 10 Next: 52% Magic: 12/12EV: 12 Int: 12 God: Okawaru [***...] Gold: 804SH:  0 Dex: 17 Spells: 9/9 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:11 s:0.9 dpt:12.2} rNeg . . . (100%) h - +0 acid dragon scales {ac:6 enc:5 rCorr} rPois .(100%) m - +0 helmet {ac:1 enc:0} rElec .(100%) k - +0 cloak {Air} {ac:1 enc:0 Air} rCorr + (50%) l - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .i - +1 pair of boots {ac:1 enc:0} Will +....(no gizmo) :joyStlth ++ HPRegen 0.33/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1:j:j###.........#dossy the Skirmisher .##.#######.#Coglin of Okawaru ***... .##.# #.# ######## Health: 79/79 ======================== .#########.# #.# ##....... Magic: 12/12 ======================== ...........# #.######.#...... AC: 13Str: 17 .#########.# #.......###.#### EV: 12Int: 12 .#:j!#.# #.#......#.##SH: 0Dex: 17 .##.#######.#######.##XL: 10 Next: 52% Place: Dungeon:7 ###....?.@..# ###Noise: ---------  Time: 7510.7 (0.0)###########a) +2 sling (drain)  b) +0 sling {ÆlfthryFire: a) +2 sling (drain) {Juan d:13 sZot (26050) Gem (2127) _You finish putting on your +0 cloak of air {ac:1 enc:0 Air}. _Inventory tidied. _Unknown command.There is an open translucent door here. _You see here the gnoll corpse of Crazy Yiuf. :j ?_Key pressed, stopping explore.:j:j :j::j} # #.# ..# #.#.# .:j~ Q.# #.# #.# .#.# #.# ##.......# #.######.# ..#.# #.......###. ..# #.# #.#......#.## ..# #.#.#######.###:j~  #....?@...# ### #:j :js v1.7 (1496 _:j :j :j# #.#.# #.#.#.# #.# #.# .#.# #.# ##.# #.######.#.#.# #.###..# #.# #.#......#.##.# #.#.#######.### #....@....# ### #:j:ji285:j*:j8:j8n3.7 (274:j:j. _i - a scroll of identify:j7:j Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog {!r}  t - 5 scrolls of teleportation {!r}i - a scroll of identify  r - a scroll of revelation {!r}  I - 3 scrolls of immolation {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled LESCHA YMUTZAAL  d - a scroll labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA  h - 3 scrolls labelled GAH MICEMOCZAU  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j#####.........#dossy the Skirmisher ...##.#######.#Coglin of Okawaru ***... ...##.# #.# ###### Health: 79/79 ======================== ...#########.# #.# ##..... Magic: 12/12 ======================== .............# #.######.#.... AC: 13Str: 17 ...#########.# #.......###.## EV: 12Int: 12 ...##.# #.#......#.## SH: 0Dex: 17 ...##.#######.#######.##XL: 10 Next: 52% Place: Dungeon:7 #####....@....# ###Noise: ---------  Time: 7513.7 (0.0)###########a) +2 sling (drain)  b) +0 sling {ÆlfthryFire: a) +2 sli:j!ng (drain) {Juan d:13 sZot (26047) Gem (2124) _Inventory tidied. _Unknown command.There is an open translucent door here. _You see here the gnoll corpse of Crazy Yiuf. _Key pressed, stopping explore. _i - a scroll of identify:j.:jV58Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LESCHA YMUTZAAL  d - a scroll labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA  h - 3 scrolls labelled GAH MICEMOCZAU  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN Potions (select first with !)  f - a cyan potion {!q}  j - 3 murky green potions {!q}  k - a black potion {!q}  l - 3 purple potions {!q}  n - a ruby potion {!q}  o - a sapphire potion {!q}  q - 2 golden potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q}[?] describe selected:j#?#####.........#dossy the Skirmisher ...##.#######.#Coglin of Okawaru ***... ...##.# #.# ###### Health: 79/79 ======================== ...#########.# #.# ##..... Magic: 12/12 ======================== .............# #.######.#.... AC: 13Str: 17 ...#########.# #.......###.## EV: 12Int: 12 ...##.# #.#......#.## SH: 0Dex: 17 ...##.#######.#######.##XL: 10 Next: 52% Place: Dungeon:7 #####....@....# ###Noise: ---------  Time: 7513.7 (0.0)###########a) +2 sling (drain)  b) +0 sling {ÆlfthryFire: a) +2 sli:j>Ang (drain) {Juan d:13 sZot (26047) Gem (2124) _Inventory tidied. _Unknown command.There is an open translucent door here. _You see here the gnoll corpse of Crazy Yiuf. _Key pressed, stopping explore. _i - a scroll of identify:jOA  As you read the scroll of identify, it crumbles to dust.4.7 (163 _q -> h - 2 potions of haste {!q}:j:jGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (go to first with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} :jSArmour (go to first with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 cloak of air (worn) {ac:1 enc:0 Air}  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  m - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)n - a medusa talisman:j{:j:jv#####.........#dossy the Skirmisher ...##.#######.#Coglin of Okawaru ***... ...##.# #.# ###### Health: 79/79 ======================== ...#########.# #.# ##..... Magic: 12/12 ======================== .............# #.######.#.... AC: 13Str: 17 ...#########.# #.......###.## EV: 12Int: 12 ...##.# #.#......#.## SH: 0Dex: 17 ...##.#######.#######.##XL: 10 Next: 52% Place: Dungeon:7 #####....@....# ###Noise: ---------  Time: 7514.7 (0.0)###########a) +2 sling (drain)  b) +0 sling {ÆlfthryFire: a) +2 sling (drain) {:jiJuan d:13 sZot (26046) Gem (2123) There is an open translucent door here. _You see here the gnoll corpse of Crazy Yiuf. _Key pressed, stopping explore. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _q -> h - 2 potions of haste {!q}:j{P:j:jRead which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog {!r}  t - 5 scrolls of teleportation {!r}r - a scroll of revelation {!r}  I - 3 scrolls of immolation {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled LESCHA YMUTZAAL  d - a scroll labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA  h - 3 scrolls labelled GAH MICEMOCZAU  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:jr:jy:jZ#####.........#dossy the Skirmisher ...##.#######.#Coglin of Okawaru ***... ...##.# #.# ###### Health: 79/79 ======================== ...#########.# #.# ##..... Magic: 12/12 ======================== :j.............# #.######.#.... AC: 13Str: 17 ...#########.# #.......###.## EV: 12Int: 12 :j<...##.# #.#......#.## SH: 0Dex: 17 ...##.#######.#######.##:jXXL: 10 Next: 52% Place: Dungeon:7 #####....@....# ###Noise: ---------  Time: 7514.7 (0.0)###########:jła) +2 sling (drain)  b) +0 sling {ÆlfthryFire: a) +2 sling (drain) {Juan d:13 sZot (26046) Gem (2123) There is an open translucent door here. _You see here the gnoll corpse of Crazy Yiuf. _Key pressed, stopping explore. :j_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _q -> h - 2 potions of haste {!q}:j&  :jAs you read the scroll labelled GAH MICEMOCZAU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.:j!=========5.7 (152:j:j*1 _h -> N - 2 scrolls of noise:jwlI:jHm:jr:jx:jy:j|:j%0:j:jE _Done exploring.:j :j( #####.........#dossy the Skirmisher ...##.#######.#Coglin of Okawaru ***... ...##.# #.# ###### Health: 79/79 ======================== ...#########.# #.# ##..... Magic: 12/12 ======================== .............# #.######.#.... AC: 13Str: 17 ...#########.# #.......###.## EV: 12Int: 12 ...##.# #.#......#.## SH: 0Dex: 17 :j/*...##.#######.#######.##XL: 10 Next: 52% Place: Dungeon:7 #####....@....# ###Noise: =========  Time: 7515.7 (0.0)###########a) +2 sling (drain)  b) +0 sling {ÆlfthryFire: a) +2 sling (drain) {Juan d:13 sZot (26045) Gem (2122) _q -> h - 2 potions of haste {!q}As you read the scroll labelled GAH MICEMOCZAU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _h -> N - 2 scrolls of noise _Done exploring.:j+:jy.:jq #.# # #.#.# # #.# #.# ##.# #.# ##.# #.######.#.#.# #.###.## #.# #.#......#.## # :jrW#.#.#######.##  #.....@...# ### # :j?x:jx---------6.7 (141 _:jf}:j> #.# # #.#.# :jżF# #.# #.# # .#.# #.# ##.# #.######.#. .#.# #.###.# .# #.# #.#......#.## # #.#:j\%.#######.##  #......@..# ### # :j.:j---------7.7 (230:j:j  #.# # # #.#.# # # #.# #.# # #.# #.# ##.# #.######.#. #.# #.......###.# # #.# #.#......#.## # # :j#.#.#######.## # # #.......@.# ### ## ##:j:jo8.7 (3219:j !:j>_4 #########.# #. #.........# #. #.#######.#  #.# #.# ######## ########.# #.# ##.. .........# #.######.#........ ########.# #.......###.#####. #.# #.#......#. #.#######@#######.#.#.........# ### #.############.##:j>eA9.7 (4:jeC18:jti:j,###########........#####   ########## ######## ##. ........######.#....... #######......###.#### #@#......#.#########.#######.##.........##############.##:jɲ20.7 (507:j;M..........################........#####   ########## ######## ##. ........######.#....... #######......###.#### #.#......#.#########.#######.##.........###############.:j:jo1.7 (6396:j':j9M##########...............################........#####   ########## ######## ##. ........######.#....... #######......###.#### #.#......#.#########.#######.##:j:#.........# ### #.:j@:j An2.7 (785:jPE:j%UM ##############...............################........##### :j  ########## ######## ##. ........######.#....... #######......###.#### #.#......#.###.#######.#######.## #.:j0:j5n3.7 (874:j`:j\M ## ##############...............################........#####:j   ########## ######## ##. ........######.#....... #######......###.#####.# #.#......#.## #.## :j4.7 (963:j:jM  ## ##############...............################........#####   ########## ######## ##. ........######.#....... ########.# #.......###.#####.###:j5.7 (10.0)52:j0:jVM################  ## ##############...............#######################........######   ########## ######## ##. .........# #.######.#..........#:jY:jzZo6.7 (1141:jV^:jhM...............################  ## ##############...............#######################........######   ########## ########.# #.# ##.........#.#:jI:jo7.7 (1230:j:j|M#############.# #<...............################  ## ##############...............:jdt################........##### #.# #.# ###########.#:j8.7 (13209:j-:j/ #######.#.# #)# #.#  #.#.#############.# #<#  #.#...............# #.#  #.################# #.#  #.# #.#  #.# #.# # #.#  #.#### #.########### #.... #.........@.##################.# # #########.# # # #.........# # #.#######.#  #.# #.# ######### #########.# #.# # ..........# #.######.#...... #########.# #.##.#####9.7 (1418:jg8:j"q8#.#.# #)# #.# #.#.#.# #<# #.#.# #.# #.# #.# #.# #.# #.# #.#  #.# #. #.# # #:jqt..#  #.#  #.# # #..# .# #.#.# .# #.# #.# .:jr&#.# #.# ##.# #.######.# .#.# #.......###.:jjy30.7 (1507:j~:j#.#.# #)# #.# #.#.#.# #<# #.#.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# # #..#  #.# :j#.## #..# ..# #.#.# ..# #.# #.# .#.# #.# ##.# #.######.# ..#.# #.......###.:j:j<p1.7 (16296:j_:jI>#.#.# #)# #.# #.#.#.# #<# #.#.# #.# #.# #.# #.# #.# # #.# #.# # #.# #. # #.# # # #..# # #.# # #.## #..# ...# #.#.#.# #.# #.# .#.# #.# ##.# #.######.#.#.# #.......###.2.7 (1785:j0:jX#.#.# #)# #. #.#.#.# #< #.#.# #. #.# #. #.# #. ## #.# #. .# #.# #. .# #.# # .# #..# .# #.# .# #.# .#### #..# ....# #.#.#.# #.# #.# .:jX'#.# #.# ##.# #.######.#.#.# #.......###.:j^B3.7 (18:jq_C74:jyd:j۠#.#.# #)# # #.#.#.# # #.#.# # #.# # #.# ## #.# # ..# #.# # #.# #.# # #.# #..# #.# #.# #.# #.# #.#### #..# .....# #.:j#.#.# #.# #.# .#.# #.# ##.# #.######.#.#.# #.......###.:j54.7 (1963:j[:jDb#.#.# #)# # #.#.#.# # #.#.# # #.# # #.# # #.# .# #.# #.# #.#  #.# #..#  #.# #.#  #.# #.# ##.#### #..# ......# #.#.#.# #.# #.# .#.# #.# ##.# #.######.#.#.# #.......###5.7 (2052:j :j7$ .#.#.# #)# .# #.#.#.# .# #.#.# .# #.# ## #.## #.#.# #.##.# #.# #.# #..# #.# #.# #.#:j9 #.##.#### #..# .# #.#.#.# #.# #.# .#.# #.# ##.# #.######.#.#.# #.......:jE?6.7 (2141:jC:j .#.#.# #)# ..# #.#.#.# ..# #.#.# ..# #.# .## #.# .##### #.# )....# #.##.# #.# #.# #..# #.# #.# #.# #.##.#### #..# #.# #.#.# #.# #.# #.# #.#.# #.# ## #.# #.######. #.#.# #.......:j:jio7.7 (2230:j؋:j #...............(..# #. #..#############.#.# #) #..# #.#.#############. #..# #.#............... ...# #.################ #.##  #.# #.##### #.#)....# #.# #####.# #@########### #.# #...........# #.############.#  #.#  #########.#  ####.#### #.........#  #.#:j`  #.#######.#  #.# #.# #.#  ##########.# #.# #  #...........# #.#####:j:jq8.7 (232099:j :jM##############.##.............(..############.#.# #)############# #............... ...############### .#### #)... ####.##########...........:j5q#####.##########.#:j9.7 (2418:j :j":jf(:jL-S _Key pressed, stopping travel.:j]>:j>:j/D:jI,:jP}................:jQ:jV:jpA0.0):jsE _Done exploring.:j N - 2 scrolls of noise _Done exploring. _Key pressed, stopping travel. _Done exploring. _Done exploring.  Okay, then.:j1 :jN :jj . _:j:j>Level 7 of the Dungeon<<<>>>(Press ? for help)#.# #...##.##.##.########.......# #.##.# #.####.##...#.........##>#### #.##.# #.##.#####.####.######.# ###.####.# #.##############.####.# #.# #.# #.....##.# #...............(..##.# #.# #.# ##.###.##.# #..#############.#.##)# #.# ##.######...##.##.# #..##.#.#############.# #<# #..##.....#....##.#######..##.#...............# #.# #.###.###...#..##..........##.################# #.# #.# #.# ##.##..##########.###.##.# ### ### ####.<##.######.##.#[39;:j49m ####...##)....##@##.####.# ##### ##.#######.##.############......# #..)# #.##.##...........#######.# #.).# #.##.############.##.# #...# #.##.##########.##.# ##†## ##.#####.#####.........##.# ♣♣.♣ #..##.......##.#######.#### ♣.♣♣ #####.......##.# #.# ########### ♣♣.♣#.......#########.# #.# ##.........# ♣.♣♣#.................# #.######.#........# ♣♣.♣♣#.......#########.# #.......###.#####.# ♣...♣♣#.......##.# #.#......#.## #.# ♣....♣:j{HI##.#########.###### #.......#.#.......#.## #.#.......#.# ##.##.#######.....##.## #.##.......#.######......#######.##.##.######.# #.# #.......#>..........#.........##.##... #.# #.......########......#######.##.##.######.###.# #####.##.## #.##.##.# #.#.#:jMI #.##.########.......# #.# #.### #...#.........##>#### #.## #.#  ####.####.######.# ###.##.# #.##############.####.# #.# #.....#.#..............(..##.# #.# ##.####.#..#############.#.##)# #.# ##.######...##.#.#..# .####.# #<# #..##.....#....##.#######..# #:jI......# #.# #.###.###...#..##..........# .######## #.# #.# #.# ##.##..##########.## #.# :jI #.# ### ### ####.<##.##### #.# #.# ### ...##)....# #@# :j J#.####.# #####.#######.# #.##########:jGJ #......# #..)# #.#:jlJ^ #.# #..........:jJ ######.# #.).# #.# #.# ###########.# #.# #...# #.# #.# #########.# #.# ##†## ##.####.###:jK........#  ♣♣.♣ #..#:j:j]=p#.##############.####. dossy the Skirmisher #...............(..##. Coglin of Okawaru ***... #..#############.#.##) Health: 79/79 ======================== #..##.#.#############. Magic: 12/12 ======================== #..##.#............... AC: 13Str: 17 ...##.################ EV: 12Int: 12 #.###.#SH: 0Dex: 17 #.######.#XL: 10 Next: 52% Place: Dungeon:7 #)....##@#:j=Noise: ---------  Time: 7539.7 (0.0) #####.##.###########a) +2 sling (drain)  b) +0 sling {Ælfthry#.##...........#Fire: a) +2 sling (drain) {Juan d:13 s#.############.#Zot (26021) Gem (2098) :j9>y#.##########.#####.#####.........##.......##.#######.#:j`>E#.......##.# #.#:j>#.......#########.# #.# #  :j>_h -> N - 2 scrolls of noise _Done exploring. _Key pressed, stopping travel. :j>_Done exploring. _Done exploring. _Okay, then.:j@:jF:j #.# #################.##.............(..############.#.# #)############# #............... ...############### .#### #)....# ##############..........### #.# ########.####.###........#######.# :jl40.7 (107 _:j/:j}M##...# #.# #################.##.............(..############.#.# #)############# #............... ...############### .#### #)....# ###############.##...........#:jS1.7 (2196:j:jLM..##.##...# #.# #################.##.............(..############.#.# #)############# #............... ...############### .#### #)....# #####.##.###########2.7 (385:jM:j!M######.#####..##.##...# #.# #################.##.............(..############.#.# #)############# #............... ...############### .#### #)....##.#:j n3.7 (474:j:j:jUM .......########.... #######.#####..##.##...# #.# #################.##.............(..############.#.# #)############# #............... ...############### #.######.####:jH:jWn4.7 (563:j:jE1 M>..........#  .......########.... #######.#####..##.##...# #.# ###:j1 ##############.###.............(..#.############@#.# #)############# #............... ...############### #.###.##..:j: 5.7 (652:j^@ :jV| M.######.....>..........#  .......########.... #######.#####..##.##...# #.# #################.##.............@..#.############.#.# #)############# #............... ...##.#################.#:j} :j 6.7 (741:j :j e M ##.##.######.....>..........#  .......########.... #######.#####..##.##...# #.# #################@###.............(..############.#.# #).############# :jL #..##.#...............###.#You see here 5 large rocks {@f3}.:jm :j u7.7 (830 _:je :j" 6M###.###### ......#.# ##.##.######.....>..........#  .......########.... #######.#####..##.##...# #@# #################.###.............(..#.############.#.# #) #..##.#.#############.#.#:j" :j(' o8.7 (9289:j/ :jj M..#...... ###.###### #....... ......#.# ##.##......#.######.....>..........#  .......########.... #######.#####..##.##...# #.# #################.##.............(... #..#############.#.##).#.###.#:jDt 9.7 (10.0)18:jy :jɶ M.....< ..#......# ## ###.###### #.......# #.......#.# ##.##.......#.######...........#>..........#  .......########.... #######.#####..##.##...# #.# #################.## #...............(..##.#.# :j޾ 50.7 (1107:j :j M######## ####.###.....< ..#...... ###.###### ##.# ##.###.......#.######.....#.......#>..........#  #.......########.... #######@#####..##.##...# #.# ### #.##############.####.#.#:jZ 1.7 (12096:j  :jP M ######## ####.###.....< ..#...... ###.######  ##.##.######.....>..........#  #...@...########.... #######.#####..##.##...# #.##.#####.#.#:jV 2.7 (1385:j\ :jN M.........#######.#.) ####.############ ####.###.....< ..#...... ###.######  ##.##.######.....>..........#  .......########.... #######.#####..##. #.####.##...##.#:j :j֣ o3.7 (1474:j\ :j M#...##..#.........).........#######.#.) ####.############ ####.###.....< ..#...... ###.######  ##.##.######.....>..........#  .......########.... #######.##### #...##.##.##..(. :j :jv o4.7 (1563:j( :j8 M......#...##..#.........).........#######.#.) ####.############ ####.###.....< ..#...... ###.######  ##.##.######.....>..........#  .......########.... ###.#####.######.##.#.#5.7 (1652:j= :jv bM##..#.###).####......#...##..#.........).........#######.#.) ####.############ ####.###.....< ..#...... ###.######  ##.##.######.....>..........##.##.......########.....#.#:j1~ 6.7 (1741:jd :j NM##### #..# #...##..#.###).####......#...##..#.........):j .........#######.#.) ####.############ ####.###.....< ..#...... ###.######  ##.##.######.....#.#:jL #.......#>..........#:j 4#.#:j :j Q7.7 (183:j 0:j :j zM.. ##:j+ ### #..# #...##..#.###).#####.........#...##..#.........).........#######.#.) ####.############ ####.###.....< ..#...... :j/ ###.######  ##.###.##.......#.######.....#.#:j! :j(# Z8.7 (19279:jt# :j) :j4f 4M:jf #.#####..# ##### #..# ##..#.###).#####.........#...##..#.........):jf 2.........#######.#.) ####.############ ####@####.....< :jg [..#...... ###.###### #.#:jtg #.......#.# ##.##.####.####:jn :jdo Q9.7 (201:j-p 8:jgv :j M.......### #.#####..# #######..#.# #..# ##..#.###).#####.#..........#.#...##..#.........)#.........#######.#.) ######## ####.####.....<.# #.......# ..#......# #.......# ###.###### #.......#.# #.##.#.......#60.7 (2107:jx:j6 ##.# #########.#.# #....... .#.# #.........#.# #..##### .#.# :j77#.######..#.# #..# #.# #.# #..#.# #..# # .####.######..#.# #..# # #.#...##..#.###).##### .# #.#........... .# #.#...##..#.........). .# #....@....#######.#.)# .# ####.####.# #.##.# .######## ####.####.# #.##.#:j8c....<.# #.......#.# #.##.# .#......# #.......#.# #.##.# ##.###### #.......#.# #.##.##.# #.......#.# ##.##.##.# #.......#.######......#.# #.......#>..........#:jg1.7 (2259996:j .# #.#.# #. #.# #.#.# #..#####. #.# #.######..#.# #..# #.# #.# #..#.# #..# #. ### #.######..#.# #..# #. # #.#...##..#.###).#####. # #.#........... # #.#...##..#.). # #.....@...#######.#.)#. # ####.####.# #.##.#. # ####.####.# #.##.#.<.# #.......#.# #.##.#. #......# #.......#.# #.##.#. #.###### #.......#.# #.##.#. #.# [11:j΢RG#.......#.# ##.##.# #.# #.......#.######......# #.# #.......#>.#.:jU:jo2.7 (2385:j\:j= .# #.#.# #. .# #...#.# #..#####. .# #.######..#.# #..# #. .# :js#.# #..#.# #..# #. #.######..#.# #..# #. #.#...##..#.###).#####. #.#........... #.#...##..#.). #......@..#######.#.)#.# ####.####.# #.##.#.# ####.####.# #.##.#.#<.# #.......#.# #.##.#.# ......# #.......#.# #.##.#.# .###### #.......#.# #.##.#. :j!m.# #.......#.# ##.##.# .# #.......#.######......# .# #.......#>.#.:j$:j6o3.7 (2474:j:j # #.#.# #.) # #.........#.# #..#####. # #.######..#.# #..# #..# # #.# #..#.# #..# #..# # #.######..#.# #..# #..##.#...##..#.###).#####..##.#...........##.#...##..#.).#.......@.#######.#.)#.#####.####.# #.##.#.#  ####.####.# #.##.#.# <.# #.......#.# #.##.#.# # #.......#.# #.##.#.# [:j1 14d###### #.......#.# #.##.#. # #.......#.# ##.##.# # #.......#.######......# # #.......#>.#.4.7 (2563:j3> #.........#.# #..#####.... #.######..#.# #..# #..## #.# #..#.# #..# #..# #.######..#.# #..# #..# #.#...##..#.###).#####..##.#.....................#:j? #.#...##..#..).....#.........#######.#.)#.#######.####@# #.##.#.# ##### ####.####.# #.##.#.# # ..<.# #.......#.# #.##.#.# #.# #.......#.# #.##.#.### ##### #.......#.# #.##.#.... #.......#.# ##.##.#####:j? #.......#.######..... #.......#>..........#..... #.......########......####:jG:jGY5.7 (2652:j?H:jRN:j ###### #..## :j####...###).####................#...##..#).............#######.#.)#.######.####.# #.##.#.# ##### :jn..<.# #........# :j####...:j߈&:j@###:j;####.######.##.##:jU:j:jNo6.7 (2741:jŘ:j  ####...##).####................##..#).............#######.#.)#.######.####.# #.##.#.# ##### ..<.# #........# ####:j... ######.##.##.##### :jg7.7 (283:j0:jM:j 0  ####...##).####................##..#).............#######.#.)#.######.####.# #.##.#.# ##### ..<.# #........# ####... ##########......#.##...#..... 8.7 (29269:jcg ...##).####................##..#).....:jg........#######.#.)#.######.####.# #.##.#.# ##### ..<.# #........# ####... :jg#:jh#########......:jAh>..........#.....#.#####.####.:j`hD :jp:jpY9.7 (3018:jp:j,v:j ................##..#).............#######.#.)#.######.####.# #.##.#.# ##### :j..<.# #........# ####... #####:j#####......>..........#.....#######......####:j9T ###########.###:j]k#.# #. :j}70.7 (3107:j ##..#).............#######.#.)#.######.####.# #.##.#.# ##### ..<.# #........# ####... :jl##########......>..........#.....#######......#######.#### ##.##.##  ...........(..##.# #. :jS1.7 (32896:j :jA ........#######.#.)#.######.####.# #.##.#.# ##### ..<.# #........# ####:jA... ##########................#.....:jB#######......#######.#### ##.##.## :jOB| #.#  ### :j|B###########.#.##)# #. :jXZ:jZo2.7 (3385:je:j[g:jGm:jpc _There is a stone staircase leading down here.:jM(:jTN(Drop what? (Left/Right/Tab to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (select all with ():jNKd - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (select all with [) :jN] h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 cloak of air (worn) {ac:1 enc:0 Air}  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  m - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14} :jOTalismans (select all with %)n - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jތ:j~n#.........#######.#.)#.### dossy the Skirmisher####.####.# #.##.#.# # Coglin of Okawaru ***... ##### ####.####.# #.##.#.# # Health: 79/79 ======================== ..<.# #.......#.# #.##.#.# # Magic: 12/12 ======================== ....# #.......#.# #.##.#.### AC: 13Str: 17 :jؙ##### #.......#.# #.##.#.... EV: 12Int: 12#.......#.# ##.##.##### SH: 0Dex: 17:j#.......#.######......#### XL: 10 Next: 52% Place: Dungeon:7:j#.......#@..........#..... Noise: ---------  Time: 7572.7 (0.0):j;4#.......########......#### a) +2 sling (drain)  b) +0 sling {Ælfthry####.####:jZY##.##.##Fire: a) +2 sling (drain) {Juan d:13 s:j{#.##.##.##### Zot (25988) Gem (2065) #.#:jšh#...#.....#.#####.####.  :j+###########.###:j'#.# #.:j)  ...........(..##.# #.:j(  ###########.#.##)# #.  _Done exploring. _Done exploring. _Okay, then. _You see here 5 large rocks {@f3}. _There is a stone staircase leading down here.  Okay, then.:jޝ:jA:jb. _:j=:j>:jD:jH:jK:jR-.....####..####.....#.....#.....#.:jMS....#.....#.....:j~S...:jSE(.:jT:jY:jt:j[w:jy# _Okay, then. _You see here 5 large rocks {@f3}. _There is a stone staircase leading down here.Okay, then.Done exploring.:j=7#.#.#.)#.###.####.####.# #.##.#.# #. ####.####.# #.##.#.# #. .<.# #.#.# #.##.#.# ## #.#.# #.##.#.# #.#.# #.##.#.#.#.# ##.##.##.#.######......##.#>#.#.#......#####.#### ##.##.## #.# #.##.##.# #...#.#.# ####.####.#.### #.# #.#(..# #.# #.#.#.# #)# #.#:j3.7 (174 _:j:j:jL0E#.#.#.)#.###.#####.####.# #.##.#.# #.# ####.####.# #.##.#.# #. <.# #.#.# #.##.#.# ## #.#.# #.##.#.# #.#.# #.##.#.#.#.# ##.##.##.#.######......##.#>.#.#.#......#####.#### ##.##.## #.# #.##.##.# #...#.#.# ####.####.##.### #.# #.#(..# #.# #.#.#.# #)# #.#463:j)4#.#.#.)#.###.#####.####.# #.##.#.# #.# ####.####.# #.##.#.# #. .# #.#.# #.##.#.# ###. .# #.#.# #.##.#.#####. #.#.# #.##.#.#.#.# ##.##.#.#.#.######......#:jcw#.#>.#.#.#:j......#####.#### ##.##.## ##.# #.##.##.# :jăT#...#.#.# ####.####.# :j3:j#:jZi552:j:j,:j ?#.#.#.)#.###.##.####.####.# #.##.#.# #.##. # ####.####.# #.##.#.# #. # #.#.# #.##.#.# ###. # #.#.# #.##.#.#####. # #.#.# #.##.#.#.#.# ##.##.#.#.#.######......#:j+ 3.#.#>.#.#.#......#.####.#### ##.##.## #.#.# #.##.#.#.# #...#.#.# ####.####.# :j :j~ S641:j :j :j :j/ #.#.#.)#.###.##.#####.####.# #.##.#.# #.##.#  ####.####.# #.##.#.# #.  #.#.# #.##.#.# ###.  #.#.# #.##.#.#####..#  #.#.# #.##.#.:j/ ^#.#.# ##.##.#.#.#.######......#.##.#>.#.#:j/ L#.#......#.#:j/ =####.#### ##.##.## #.##.# #.##.#.#.# #...#.:j 0 C##.# ####.####.#####:j60  .### #.# #.#:ja0 (..# #.# #.#.#.# #)# #.# #:j0 D :j8 :j8 &7:j8 C30:j> :j? :j#.#.#.)#.###.##.#.####.####.# #.##.#.# #.##.#.####.####.# #.##.#.# #.#.#.# #.##.#.# ###.#.#.# #.##.#.#####..#.#.:j9#.# #.##.#.#.#.# ##.##.#.#.#.######......#.##.#>.#.##.#......#.#####.#### ##.##.## #.##.# :jzi#.##.#.#.# :j@#...#.#:ju#.# ####.####.#.### :jܙ#.# #.# #(..# :j#.# #.# #.#.# :j#)# #.# #:j:jj8259:jͨ:j:j#.#.#.)#.###.##.#.# ####.####.# #.##.#.# #.##.#. ####.####.# #.##.#.# #......# #.#.# #.##.#.# ###. #.#.# #.##.#.#####..#.# #.#.# #.##.#. :jE#.#.# ##.##.#######. #.#.######......#######.##. #.:jkn#>.#.##. #.#:jA......#######.##. :j####.#### ##.##.## #.##.#.# #.##.#:j.#.# #...#.##>#.# ####.####.######..### :jy#.# #.# #.(..# #.# #.# #..#.# #)# #.# ##.:j:jGi918:j1:jV:js1 ###.####.# #.##.#.# ......# #.......##.....####..#.##...........##.##.#######.######......#.##>..........#........:j5t#######@.....####### ####.#### ##.##.##  #.#  #.##.########.....#.........##>#.#.#############.# #<# #.. :j]|:j|j8007:je:j:j :j Drop what? (Left/Right/Tab to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2}  c - a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy} Missiles (select all with ()d - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 6 stones {d:6 s:1.1 dpt:5.5}  g - a throwing net {d:4 s:1.0 dpt:4.0} Armour (select all with [)  h - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  i - a +1 pair of boots (worn) {ac:1 enc:0}  k - a +0 cloak of air (worn) {ac:1 enc:0 Air}  l - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl} :jp  m - a +0 helmet (worn) {ac:1 enc:0}j - a +0 chain mail {ac:8 enc:14} Talismans (select all with %)n - a medusa talisman [Up|Down] select[Esc] exit :j Letters toggle [.|Space] toggle selected[top]:j~ 7 1 i a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  c + a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy}[Enter] accept (1 chosen):j:j####.####.# #.##.#.# #.##.#.. dossy the Skirmisher ####.####.# #.##.#.# #......# Coglin of Okawaru ***... #.......#.# #.##.#.# ###..... Health: 79/79 ======================== #.......#.# #.##.#.#####..#.# Magic: 12/12 ======================== #.......#.# #.##.#........... AC: 13Str: 17 #.......#.# ##.##.#######..... EV: 12Int: 12 #.......#.######......#######.##. SH: 0Dex: 17 #.......#>..........#.........##. XL: 10 Next: 52% Place: Dungeon:7 :jo#.......########@.....#######.##. Noise: ---------  Time: 7580.7 (0.0) ####.######.##.## #.##. a) +2 sling (drain)  b) +0 sling {Ælfthry#.##.##.########.... Fire: a) +2 sling (drain) {Juan d:13 s#.##...#.........##> Zot (25980) Gem (2057) #.#####.####.######. ####.####.# #.# #.  :j....(..##.# #.# #.  ####.#.##)# #.# ##. #.#.#############.# #<# #..  _Done exploring. _Okay, then. _You see here 5 large rocks {@f3}. _There is a stone staircase leading down here. :jL_Okay, then. _Done exploring.:jo1.7 (1796:jg:j!Q _You drop a +3 heavy long sword {d:26 s:2.1 dpt:12.4 heavy}.:j* :j\ f  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  i - a +0 chain mail {ac:8 enc:14}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}; m - a medusa talisman:j_ :jg :j j G _Inventory tidied.:j) #.........#######.#.)#.###.##.#  ####.####.# #.##.#.# #.##.#.  ####.####.# #.##.#.# #.  #.#.# #.##.#.# ###....  #.#.# #.##.#.#####..#  #.#.# #.##.#.....  #.#.# ##.##.##..  #.#.######......#######.##  #.#>.....@....#.........##  #.......########).....#######.######.#####.##.## #.## #.# #.##.########... #.#:j) #...#.........##  #.# ####.####.###### #####.### #.# #.# # .....(..# #.# #.# # #####.#.# #)# #.# ##:j3:j5p285 _:j ?:jA@:jqP:j`:jfGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} Missiles (go to first with ()c - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} :jofArmour (go to first with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} :jfTalismans (go to first with %)m - a medusa talisman:j :j* #.........#######.#.)#.###.##.#. dossy the Skirmisher####.####.# #.##.#.# #.##.#. Coglin of Okawaru ***...####.####.# #.##.#.# #...... Health: 79/79 ========================#.......#.# #.##.#.# ###.... Magic: 12/12 ========================#.......#.# #.##.#.#####..#. AC: 13Str: 17  #.......#.# #.##.#.......... EV: 12Int: 12  #.......#.# ##.##.#######.... SH: 0Dex: 17  #.......#.######......#######.## XL: 10 Next: 52% Place: Dungeon:7  #.......#>.....@....#.........## [:j933mNoise: ---------  Time: 7582.7 (0.0)  #.......########).....#######.## a) +2 sling (drain)  b) +0 sling {Ælfthry####.######.##.## #.## Fire: a) +2 sling (drain) {Juan d:13 s#.##.##.########... Zot (25978) Gem (2055) #.##...#.........###.#####.####.######  #####.####.# #.# #  .....(..##.# #.# #  #####.#.##)# #.# ## h - a +1 pair of boots (worn) {ac:1 enc:0}  i - a +0 chain mail {ac:8 enc:14}  :jj - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}; m - a medusa talisman _Inventory tidied.:j:j:j:j.:jS #.#.#.)#.###.##.# ####.####.# #.##.#.# #.##.# ####.####.# #.##.#.# # #.#.# #.##.#.# ### #.#.# #.##.#.#####..# #.#.# #.##.#:jI #.#.# ##.##.# #.#.######......#. #:jk.#>.#.:j #.#).....#.:jco ####.#### ##.##.## #. #.# #.##.# #.#:jL #...#. #.# ####.####.#.### #.# #.# .(..# #.# #.# #.#.# #)# #.# :j:jn3.7 (174:j:j:jY 3:j_ :jt  #.#.#.)#.###.##. ####.####.# #.##.#.# #.##. # ####.####.# #.##.#.# # # #.#.# #.##.#.# ### # #.#.# #.##.#.#####.. # #.#.# #.##.# #.#.# ##.##.# #.#.######......#. #.#>...@......#. #.#).....#. ####.#### ##.##.## #. #.# #.##.# #.# #...#. #.# ####.####.#####.### #.# #.#.(..# #.# #.##.#:jN .# #)# #.#:jI :j K63:jj :j w #.#.#.)#.###.## ####.####.# #.##.#.# #.## ## ####.####.# #.##.#.# # .# #.#.# #.##.#.# ### .# #.#.# #.##.#.##### ## #.#.# #.##.# #.#.# ##.##.# #.#.######......# #.#>..@.......# #.:j w#).....# ####.#### ##.##.## # #.# #.##.# #.# #...# #.# ####.####. #.### #.# #.# .(..# #.# #.# #.#.# #)# #.#:j :je C52:jp :j(  #.#.#.)#.###. ####.####.# #.##.#.# #.# ####.####.# #.##.#.# # <.# #.#.# #.##.#.# ### ..# #.#.# #.##.#.###### #.#.# #.##.# #.#.# ##.##.# #.#.######...... #:j) .#>.@........# #.#)..... ####.#### ##.##.##  #.# #.##. #.# #...# #.# ####.####. #.### #.# #.# .(..# #.# #.# #.#.# #)# #.#:ja2 a41:jG7 :j.r  #.#.#.)#.###. ####.####.# #.##.#.# #.# ####.####.# #.##.#.# # .<.# #.#.# #.##.#.# .# #.#.# #.##.#.# #.#.# #.##.# #.#.# ##.##. #.#.######...... #.#>@.........# #.#)..... ####.#### ##.##.## #.# #.##. #.#:jt  #...# #.# ####.####.# #.### #.# #.# .(..# #.# #.# #.#.# #)# #.# :jy :j9z K30:j :jø +7.7 (4:jA :j :j_ :j]' #.#.#.)#.### ####.####.# #.##.#.# ## ####.####.# #.##.#.# # ..<.# #.#.# #.##.#.# .# #.#.# #.##.#.# #.#.# #.##.# #.#.# ##.##. #.#.######...... #.#@..........# #:j#.#)..... ####.#### ##.##.## #.# #.##. #.# #...# #.# ####.####.#.### #.# #..(..# #.# #.#.#.# #)# #.:j8.7 (1249:j:jsc _There is a stone staircase leading down here.:j:j,:jI:j:jp918 _:j:jؤ c87000:ji  ##+# ##...#  ##.....## ##.......##  #.........#  +......@..+  #......>..#  ##.......## ##.....## ##...##:j i ##+# :j t91.2 (2.569987:j  :j P _You climb downwards.  Found a stone staircase leading down.:j4 a _There is a stone staircase leading up here.:j:j:j:j ,:j:j]:j:jO ##+ ## ## ### #.# +......<..+ >..#..##.....##...####+#..:jU:jVw2.2 (1.076 _:j[:j3 ##+ ## ## ### #.........# +......<..+ >..#.......##.....##...####+#..:jF:jΝn3.2 (265:jV:jM ##+##  ##...##  ##..@..## ##.......###.........#+<..+#......>..###+#.:j:jn4.2 (354:j:jO#M ##+##  ##.@.##  ##.....## ##.......###.........#+......<..+##...##:j*A5.2 (4:j+C43:j.:jd0:j*4:j6:j'F 3:j7U B:jjZ v...<:j[ :j-a %0:je m _Could not explore, unopened door.:j~.~......~.........##.#':j6.2 (132:jv:jv( _You open the door.:jo:j:j:jiM...≈.~~.~...~.~........~........ #.#  ##@##  ##...##  ##.....## #####.........###.....##:j:jOi721:j:jd?] ..~~~~.~~≈~~.~....≈.~~.~.S~.~..~.~...~.........~...o.........#o............. #@#  ##'##  ##...##  ##.....## #####...#:j?2o   orc warrior (polearm, asleep)+<..+S   electric eel (asleep)......>..o   orc (asleep)##.......##There is an open door here.:jF  You encounter an orc warrior, an orc and an electric eel. oThe orc shouts! The orc warrior shouts! You hear a bark!.o.oSo)Swandering)o   orc priest (wandering)o   orc:j===8.2 (210 _You encounter an orc priest. It is wielding a +0 club.:j..~~~~.~~≈~~.~....≈.~~.~.S~ .~..~.~...~. o.......~.. ..o....... .#.o..... ........# ###@####...####.....####.......###..#+<..+#>..#:jW#.......## ##.....##:j:jIy---9.2 (1039:j:j Q _There is an open door here.:jk....≈.~~.~.S~ .~..~.~...~. o.......~.. ..o....... .#. ........#  #.# ##'###..##..##..#.. +......<..+#......>..##.##...##oo   orc---600898 _:j :jz :j. :j> :jn :jF  ))))You shoot a sling bullet. The sling bullet hits the orc.:j?  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.:j....'===1.1 (0.987) Rev :j4:j71 _The orc is lightly wounded.:j_:j:jPT))))))):j9 ):j.You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.  You kill the orc!:j<):jp2o:j(d..)..':jo   orc warrior (polearm):j"k2.076:j):j_-P _Okawaru accepts your kill.:j[ K ))))):j =))You shoot a sling bullet.:jj  The sling bullet closely misses the orc warrior.You shoot a sling bullet.:j 0o:j Q.o:j ~...'o   orc priest (wandering):jd 3.0 (1.065) Rev+ :j :j e _The sling bullet barely misses the orc warrior.:j )You shoot a sling bullet. The sling bullet hits the orc warrior.:j  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.:j 7o.:jo~ '  The orc warrior is moderately wounded.:j{2---9 (0.954:j0#:j) _The orc warrior hits you from afar with a +0 trident! _You take 7 damage, and have 72/79 hp (91%).:j )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.:jP ))))))The orc warrior is moderately wounded.You shoot a sling bullet.:jA  .  The sling bullet closely misses the orc warrior.o~....o'3=--4.9 (1.043) Rev*  _The orc warrior hits you but does no damage.:j )))))))You shoot a sling bullet.:jW  The sling bullet barely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior!:j,w oThe orc warrior is severely wounded.:j>-:j4.~~:j4....o'o   orc priest (wandering):j6i532:j?:j@B _The orc warrior hits you but does no damage.:jOu )You shoot a sling bullet. The sling bullet hits the orc warrior.:jb  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior!:jv~ .  The orc warrior is almost dead.:jCo':j"p6.8 (0.921:j+:jݙY _The orc warrior closely misses you.:j! )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.:jG  The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.:j( hThe orc warrior is almost dead.:j, u .  You encounter a hound.:jk; h'4=7.70:j? :jC n _The orc warrior misses you. The hound leaves your sight.:jw)You encounter a hound. _The orc warrior misses you. The hound leaves your sight.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.  You kill the orc warrior!:jy@):jnE ))))))Okawaru accepts your kill.:j0h:jn hYou shoot a sling bullet.:j.....)'hh 2 hounds (wandering):jRy58.7 (1.0129:j:jV _You encounter a hound.:jlB )))))))You shoot a sling bullet.:j  The sling bullet closely misses the hound.You shoot a sling bullet.:jQ  .  The sling bullet closely misses the hound.:jR e hThe hound barks!:j'T J~h:jn` , hh...)'hh  You encounter a hound.:jSa i908:jg :jj 8 _The hound barks! You hear a shout!:j )))))))[23;2HYou shoot a sling bullet.:j"#  The sling bullet closely misses the hound.You shoot a sling bullet.:j .hThe sling bullet closely misses the hound.:j\,h:jޫQ.h:j)J.h:jҺ~~...)'h 3 hounds:j510.6 (0.9797:j:j& _You hear a bark!:j ))))(1 very drained)  You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.:j;Q.  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!:jW2 2 hounds:jN.h:j O.h:jR.h:jR..)':j6s31.586:j:jkP _Okawaru accepts your kill.:jN )))You shoot a sling bullet. The sling bullet hits the hound.:jl:_) _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the hound.  The hound is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the hound. :jQ.h:jO.h:j hThe hound is moderately wounded.:j0h:j)'h   wolf (wandering)hhh 3 hounds (1 wandering):jk2.475:j:j _You encounter a hound. You encounter a wolf.:j ))You shoot a sling bullet. The sling bullet hits the hound.:jEd  :j h  :jh $The hound is lightly wounded.  :ji :You shoot a sling bullet. The sling bullet hits the hound.:j+ .hThe hound is moderately wounded.:js .hh.:j 0o:j K)h:j hho   orc priest (wandering):j 6=3.364:j :j % _The wolf howls!:jx_  You shoot a sling bullet. The sling bullet hits the hound!:jE )The hound is almost dead.You shoot a sling bullet.:jq~h.h:je ~hThe sling bullet barely misses the hound.:j'.h:j.o.:jhh4.3 (1.053 _The hound bites you but does no damage.:j †You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!:j;, 2:jnr )Okawaru accepts your kill.:jn6.h.h)h.h)h:j:j}=6542:j :j/ _You shoot a sling bullet.:jK _  You shoot a sling bullet. The sling bullet hits the hound.:j  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.:jV_ .h  The hound is almost dead.~.:jP` /h:jb =†h:je 6)h:j6q Bo:j;w 7631:j| :j = _The hound bites you but does no damage.:j_"~..~.~.o.~. o.......~.. ..o.)..... #.o..... .....h.# #)##h####.h.####...@.####.......###..#+<..+#>..##.......# ##.....##  ##...## ##+#.:j'P.h:j=< †h)h--720:j:jR _The hound barely misses you.:jo.......~.. ..o.)..... #.o..... .......# #)##h####.hh####.....####....@..###..#+<..+#>..##.......# ##.....##  ##...##  ##+#. :jO.h:jdNhh:j<†h:jV.:j/h:j  The hound attacks as it pursues you! The hound misses you.:jY--8119:j:jQ _The wolf barely misses you.:j..o.)..... .#.o..... ........#  #)# ##†###.h.##...hh##.......#.. +......<..+ #......>..# #.## ## +#.  . :jAP.h:j $.h:jN.h:j F.h:ji:j38908:jL:jJ _The wolf misses you.:j#.o..... .......# #)##†####...####...h.####....hh.##.........++#>..##.......# ##.....##  ##...## ##+#.  :jO.h:j4hh:jG:jP.h:jN.h:j:j-20697) Rev+ :j:ja _There is a stone staircase leading up here.:j .  You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!:j P   hound:j% r )Okawaru accepts your kill.:jV .hYou shoot a sling bullet.  The wolf stops to sniff the ground.:j .The wolf misses you. The wolf bites you but does no damage.:j5 7===186) Rev* :j :j = _The hound bites you but does no damage.:j>  You shoot a sling bullet.:jY )))The sling bullet hits the wolf but does no damage.  You shoot a sling bullet.:j ..h  The sling bullet barely misses the wolf.:j 1--2.2 (0.97:j :j _The wolf bites you! The hound bites you but does no damage. _You take 7 damage, and have 71/79 hp (90%).:j>))):j.  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!:jp} ..h  The wolf is moderately wounded.The wolf bites you but does no damage. The hound bites you.:jN~67---3.165:j:j _The wolf closely misses you. _You take 4 damage, and have 67/79 hp (85%).:j>>))):j'  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.:jV ..h  The sling bullet completely misses the wolf.The hound bites you but does no damage. The wolf bites you.:j X6-4.1 (1.054:j!^:jb _The hound barely misses you. The wolf misses you. _You take 1 damage, and have 66/79 hp (84%).:j s )))You shoot a sling bullet.:j>  The sling bullet barely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf.:jP  ..h  The wolf is heavily wounded.5.0 (0.943 _The wolf closely misses you. The hound barely misses you.:jPs )))You shoot a sling bullet.:j7The wolf is heavily wounded. _The wolf closely misses you. The hound barely misses you.  The sling bullet barely misses the wolf.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.:j( ..h  The wolf is heavily wounded.The wolf closely misses you. The hound misses you. The wolf barely misses you.:j76.0 (1.032:jEa _The hound misses you.:jIs )))You shoot a sling bullet.:j  The sling bullet closely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf.:j  ..h  The wolf is heavily wounded.The wolf barely misses you. The hound barely misses you.721 _The wolf closely misses you.:jڪ  You shoot a sling bullet. The sling bullet hits the wolf.:j73  The wolf is severely wounded.You shoot a sling bullet. The sling bullet hits the wolf.:jy  The wolf is severely wounded.The hound bites you but does no damage. The wolf barely misses you.4-9 (0.910:j _The hound bites you. _You take 3 damage, and have 64/79 hp (81%).:j  You shoot a sling bullet. The sling bullet hits the wolf.:j †  The wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!:jph   hound:j2"_  Okawaru accepts your kill.:j'5-608.9 (1.0009:j.:j2= _The hound bites you but does no damage.:j  You shoot a sling bullet. The sling bullet hits the hound.:j )))The hound is moderately wounded.You shoot a sling bullet.:jW w ..hThe sling bullet closely misses the hound.9.8 (0.9598 _The hound barely misses you.:jq )))You shoot a sling bullet.:joN  The sling bullet barely misses the hound.You shoot a sling bullet.:jwe ..hThe sling bullet closely misses the hound.30.77 _The hound misses you. x2:j/  You shoot a sling bullet. The sling bullet hits the hound.:jg )))The hound is severely wounded.You shoot a sling bullet.:j ..hThe sling bullet barely misses the hound.6=1.7 (1.086 _The hound bites you but does no damage.:j7F .You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.You kill the hound!:jK (:jE | )))Okawaru accepts your kill.:j*[ P...:j^ =1275:j/e :jh / _You shoot a sling bullet.:j)  _No target in view!:j_:jȈ:j<:j:j:ja64:jv:j]753:jh:j8:jڝK42:j:jѣ:j5T31) Rev+ :jR:jj:jتP6820:j:j|:j:j#C11999:j$:j:jK08:j:j:j?H949:jν97) Rev :j:j:j-K86:jz:j:j5K75:jH:j:j! 70:jRQ=64) :j:ju:jK53:j8:j:jK42:j:jmk _You start resting.HP restored.:j(---:j0453.0):jR|1=---6.7 (14:jJ31 _:jJ:j%o _You regained 5 hp, and now have 71/79 hp (90%).:j~& :j' :j' :j) :j. :jj/ K20:j<4 :j6 C1:j6 89:j7 :jX< :j< e208:j> :jB :jC L397:j@D :jvJ a86:jK :jP :jQ k3=75:jS :jX :j..#..##.....##...####+#..:jb=:j>{1.7 (1.0)86 _:j7F:juR:jo  o.......~.. ..o.)..... .#.o.............# #) ##† ##... ## ##...@...## #......†..# +......<..+ >..#.......##.....##...####+#..:jeq .o:j,} o   orc priest (wandering)275:j :j :j .~..~.~.o.~.o.......~...o.).....#.o..o.......... #)#  ##†##  ##...##  ##..@..## ##.......##:j #......†..#+<..+......>..##.......####.....####...####+#:j4o.:j:ji364:j&:j*:j T )))))):j9 7)You shoot a sling bullet.:j7  o  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!:j .o..)†.:j ====453) Rev :j? :jd 8 _The orc priest is lightly wounded.:jg )))) (very drained)  You shoot a sling bullet. The sling bullet hits the orc priest.  You drain the orc priest.:j   The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.:j^! .)†.  The orc priest is almost dead.:j'8*:j:  The orc priest mumbles some strange prayers to Beogh against you.:jA8@:j#2---5.6 (0.942) Rev+ :jٜ:jN _Pain shoots through your body! _You take 7 damage, and have 72/79 hp (91%).:j )You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!:jbR)))):j.~ )))Okawaru accepts your kill.:j..).)†.:jǷ33=--:j q26.6 (1.031:jc:j/ _You shoot a sling bullet.:jA:jD:j E:j;H:jM:jQa20:jU:j1VL159:jX:je]:j]f08) Rev :j`:jf:jxgv4=097:jsi:j7n:jnK86:jq:ju:jRvK75:jx:j:}:j}j564) :j:j…a53:j<:j=:jK42:j:jÔ:j@k6=31:jU:j:jvK20:j:j:jL149:j:jի:jOu7=08:j:j:j%M8997:j :jԾa86:j<:j:j>e875:ju:j:j[K64:j:j:jK53:j:j"k _You start resting.HP restored.:j(---:j0948.0):j9=---5.6 (1942 _:j:j S _Health restored: 79:j XM...≈.o~.~.S~.~..~.~...~.o.......~...o.).....#.o...)......... #)#  ##†##  ##.@.##  ##.....## ##.......###......†..#+......<..+##...##:j+ :j& {6.0)31 _:j :j :j\M~~~~.~~≈~~.~...≈.~~.~.S~.~..~.~...~.:jmo.......~...o.).....#.o...)......... #)#  ##@##  ##...##  ##.....## ##.......###......†..###.....##:j?:j#i720:ji:j@  There is an open door, spattered with blood here.:jx>r _You see here a hound corpse.:jڦ:jq:j:j:jzKM..~~~~.~~≈~~.~....≈.~~.~.~~.~..~.~...~.........~......)......#.....)......... #@# :jK ##†##  ##...##  ##.....## ##.......######.......##:jW:jXq8139 _:j^:j b$  Things that are here::j..#:jX=908 _:jGb:j ....~≈~≈~≈~≈~~....~~~~.~~≈~~.~......≈.~~.~.~~...~..~.~...~..~......)...#.....)....# .# #.######)# ##†## ##...## ##.....####.......###......†..#+......<..+ :j:jnl700897:j:j:j{ M ~~~≈≈≈~≈~.~≈~≈~≈~≈~~.~~~~.~~≈~~.~...≈.~~.~.~~~..~.~...~....~...)...........#....#.........#####:jI} z#.######)#  ##†## ##...##..........<.:j :jM i186:j6 :jݒ $  Things that are here::j| _a +0 club; a +0 leather armour; an orc corpse:j@#.~~≈~.~.≈.~≈~ ....~≈~~~~≈≈≈~≈~ ....~≈~≈~≈~≈~~.. ...~~~~.~~≈~~.~. .....≈.~~.~.~~.. ..~..~.~...~.... .........~...... .....).... ..#.....)....## .........######.######)## ##†# ##... ##.... ##......## #......†..#:j-h:j0F:j4F   marrowcuda (wandering)h   hound (wandering):jŶi275:j\:j _You encounter a hound. You encounter a marrowcuda.:j #.~~≈~.h.≈.~≈~F#....~≈~~~~≈≈≈~≈~#....~≈~≈~≈~≈~~..#...~~~~.~~≈~~.~.#.....≈.~~.~.~~..#..~..~.~...~.....~......#.....)..#.....)....###.######.######)#  # ##†## ##...##h   hound ##.....## ##.......##  #......†..#:j! 0~:j (:jͯ i364:jZ :j& :j ##.~~≈~.~.≈.~≈~F #....~≈~~~~≈≈≈~≈~ #....~≈~≈~≈~≈~~.. #...~~~~.~~≈~~.~.:j. #.....≈.~~.~.~~..#..~..~.~...~.....~...... #.......#.....)....###.#####:j ##.######)#  # ##†## ##...## ##.....##:j= ##.......##  #......†..#:j453:j~:jbx  Things that are here: _a +0 club; a +0 leather armour:j#^4##.~~≈~.~.≈.~≈~F#....~≈~~~~≈≈≈~≈~#....~≈~≈~≈~≈~~.. #...~~~~.~~≈~~.~. #.....≈.~~.~.~~.. ##..~..~.~...~.... ...........~...... #.....).......... ....#...@.)....## ##.........##### #.######)# :j^# ##†## ##...###.....##......#......†.#+......<..+:j؂542 _:j8 ##.~~≈~.~.≈.~≈~F #....~≈~~~~≈≈≈~≈~ #....~≈~≈~≈~≈~~.. #...~~~~.~~≈~~.~. #.....≈.~~.~.~~.. ##..~..~.~...~.... .~...... #.....).:j9 u ....#....@)....## ##.##### ##.######)# # ##†## ##...####.....####.......###......†..# :jF :jG i631:jS :j##.~~≈~.~.≈.~≈~F #....~≈~~~~≈≈≈~≈~ #....~≈~≈~≈~≈~~.. #...~~~~.~~≈~~.~. #.....≈.~~.~.~~.. ##..~..~.~...~.... .~...... #.....). ....#.....@....## ##.##### ##.######)# # ##†## ##...####.....####.......###......†..# 720:jk[1;38H  Things that are here: _a +0 club; a +0 leather armour; an orc corpse:j =##.~~≈~.~.≈.~≈~~≈##....~≈~~~~≈≈≈~≈~##....~≈~≈~≈~≈~~..##...~~~~.~~≈~~......≈.~~.~.~~..###..~..~.~...~....#...........~##.....)..#....#.....)....######.........#######.######)# ##†##...####.......###......†..#:j :j q8129 _:jŬ :j+ :j##.~~≈~.~.≈.~≈~~≈# #....~≈~~~~≈≈≈~≈~# #....~≈~≈~≈~≈~~..# #...~~~~.~~≈~~.~.. #.....≈.~~.~.~~..##..~..~.~...~....# ...........~......# #.....)....#....#..#### ##.........#####  ##.######)#  # ##†## ##...##.....##......## #......†..# +.:jy.....<..+908  Things that are here::j _a +0 club; a +0 leather armour; an orc corpse:j+M#.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~~.~.~~##..~..~.~...~...........~ #.....).......#.....)....######.........#######.######)# # ##†##....hh   hound (wandering)10797 _:j .)))):j))h  very drained); an orc corpseYou shoot a sling bullet. The sling bullet hits the hound. You drain the hound. The hound barks!:jT )The hound is heavily wounded.You shoot a sling bullet.:j, Q.h:j}C J~~~..:jD ===1.5 (0.986) Rev :jT :jKV _ _The sling bullet barely misses the hound.:j ##.~~≈~.~.≈.~≈~~≈#....~≈~~h~≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~~.~.~~..###..~..~.~...~.............~.. #.....)........#...#####.........##### :j  ##.######)#  # ##†## ##...####.....####...##......†..+<..+:j J~h:j :j1 z---2.5 (1.075:j :jS $  Things that are here::j _a +0 club; a +0 leather armour; an orc corpse:jI )))))))You shoot a sling bullet.:j  The sling bullet closely misses the hound.You shoot a sling bullet.:jM~h:j%I~~...:j&s===364:j-:j<_ _The sling bullet barely misses the hound.:j )))))))You shoot a sling bullet.:j  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.:jy F~h:jH' ~~...F   marrowcuda (wandering)h   hound (very drained)4.4 (0.953) Rev+ :j0 :j4 Y _The hound is almost dead.:j^ †You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.You kill the hound!:jL))):j@ ))))Okawaru accepts your kill.:jO≈F:jγDF~:j\~~~†...:j)s35.342:jH:jf/ _You shoot a sling bullet.:jf ....~≈~~~F≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)........#.....)....#####...#####  ##.######)#  # ##†## ##...####.....##..........<.#......>..#:j---6.3 (1.031:j3c O---:jOg :jj H _No target in view!:jO?M#.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~...~...........~ #.....)..............#....######.........#######.######)# # ##†## ##...##..........<.:jBE720 _:j}J:jIm  Things that are here: _a +0 club; a +0 leather armour; an orc corpse:j:jĽ{ _No target in view!:jG8 _M#.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~:j; ##..~..~.~...~...........~ #.....).......#.....)....######.........#######.######)# # ##†##....:jG 8119) Rev  _:jfk :jq :jr :j~  :j B_No target in view!:j*  ##.~~≈~.~.≈.~≈~~≈#....~≈~~~~≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)........#...#####.........#####  ##.######)#  # ##†##....+......<..+908 _  Things that are here:  Things that are here: _a +0 club; a +0 leather armour; an orc corpse _No target in view!  Things that are here: _a +0 club; a +0 leather armour; an orc corpse:j lM#.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~...~...........~ #.....).......#.....)....######.........#######.######)# # ##†##....:j% 20697 _:jO. :j 3:j, 9 _a +0 club; a +0 leather armour; an orc corpse _No target in view!  Things that are here: _a +0 club; a +0 leather armour; an orc corpse _No target in view!:jlM ..~≈≈....~≈≈≈≈≈ #.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~...~:je{..........@~ #.....)..............#.....)....######.........#####:jƩ{##.######)#...:j޴:jp186 _:jR:j:jcI :jJ :jw ^ _No target in view!:j:j٨:j;:jlH _No target in view!:j`|M~~~.~.>.~~ ..~≈≈....~≈≈≈≈≈ #.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~@..~...........~ #.....)..............#.....)....######.........#####...275)  _Found a staircase to the Lair.:jj :jgj :j!{ :jC H _No target in view!:j3:j:jXH _No target in view!:j7i .~~~.~.>.~~≈≈≈≈.~≈≈....~≈##.~~≈~.~.≈.~≈~~≈#....~≈~~~~≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~............@~.. #.....)........#.....)....#####.........##### ...##.......##:j;:jp364 _:j!:j=:jT .~≈≈....~≈##.~~≈~.~.≈.~≈~~≈#....~≈~~~~≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)..@.....#.....)....#####.........#####  ##.######)# ...#......†..#453:j:j  ##.~~≈~.~.≈.~≈~~≈#....~≈~~~~≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)........#...#####.........#####  ##.######)#  # ##†##....+......<..+:j :j  i542:j/ :jZ2 $  Things that are here::j6 _a +0 club; a +0 leather armour; an orc corpse:j 5 ....~≈~~~~≈≈≈~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)........#.....)....#####...#####  ##.######)#  # ##†## ##...##..........<.#......>..#:j :jk p631 _:j :j :jYV ≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~...............~...... #.....)..............#.....)....#####.........#####  ##.######@#  # ##†## ##...####.....##.............†..+..+#......>..###.......##:j4720:j+:jJK$  Things that are here::jW _a +0 trident; a +0 chain mail; an orc corpse:j M~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~..##..~..~.~...~...............~...... #.....)..............#.....)....######........@#######.######)# # ##†##  ##...## ##.....##.............†..+..+#......>..#:j8109 _:j&:j=SM#.~~≈~.~.≈.~≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~...~...........~ #.....)..............#....######.........#######.######)# # ##†## ##...##..........<.908  Things that are here: _a +0 club; a +0 leather armour; an orc corpse:je 1M ..~≈≈....~≈≈≈≈≈ #.~~≈~.~.≈.S≈~~≈~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~...~...........~ #.....).......#.....)....######.........#######.######)# # ##†##S   electric eel (wandering)....:jx :jOy F~S:j :j2 k30597:j t _You encounter an electric eel.:jP~~~.~.>.~~ ..~≈≈....~≈≈≈≈≈ #.~~≈~.~.≈.~≈~~≈~~~≈S≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.~...~..........@~ #.....)..............#.....)....######.........#######.######)# ##†##  ##...## ##.###.......#:j&R2S:jWR≈S:j^dSS 2 electric eels (1 wandering):j`i186:jao:jr:jE )))))))You shoot a sling bullet.  The sling bullet closely misses the electric eel.:j]S  You shoot a sling bullet.  The sling bullet closely misses the electric eel.  The sling bullet barely misses the electric eel.  You shoot a sling bullet.  The sling bullet completely misses the electric eel.The sling bullet hits the electric eel.:jnO≈S:j|c ~≈S:j;}c≈..  The electric eel is lightly wounded.:j׆ *******The electric eel shoots out a bolt of lightning at you!:jB~..:j)@@...:jy===2.2 (0.97Rev :j:jF(:jK+Y _The bolt of electricity misses you.:j .~≈≈....~≈##.~~≈~.~.≈.~S~~≈#....~≈~~~~≈≈≈~≈~≈~≈S≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)..@.....#.....)....#####.........#####  ##.######)#  # ##†## ##...####....:j q.####...##......†..:j   The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.  --more--:j c*******:j C≈...@.. *******The electric eel shoots out a bolt of lightning at you!:j ≈≈≈~.~@:j8 7-3.2 (1.065:j :j( _The bolt of electricity misses you. _You take 2 damage, and have 77/79 hp (97%).:jI  ##.~~≈~.~.≈.~S~~≈#....~≈~~~~≈≈≈~≈~≈~≈S≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)........#...#####.........#####  ##.######)#  # ##†## ##...##:j S   electric eel....+......<..+:j Q~S:jb .S:j ≈S 2 electric eels8----454 _:j` :j` $  Things that are here::j4 _a +0 club; a +0 leather armour; an orc corpse:j3 :j֌....~≈~~~~≈S≈~≈~≈~≈~≈~~..~~~~.~S≈~~.~....≈.~†.~.~~..###..~..~.~...~.............~.. #.....)........#.....)....#####...:j2#####  ##.######)#  # ##†## ##...####.....##.....:jbS   electric eel.....<.#......>..#:j:jԐ2S:jQ~S:j¢g≈S 2 electric eels:j~---543)  _:jK:j:j4 ≈~≈~S~~..~~~~.~~≈~~.~....≈.~S.~.~~..###..~..~.~...~...............~...... #.....)..............#.....)....#####.........#####  ##.######@#  # ##†## ##...####.....####.......##......†..S   electric eel+..+#......>..###.......##S:jOD≈S 2 electric eels  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!:j\Q/  --more--:j_*******:jMl...).@:j5†:j! :j0--===632 _:j#:j*  Things that are here:  a +0 trident; a +0 chain mail; an orc corpse _You take 8 damage, and have 70/79 hp (89%).:jpg  ~~~~.~~S~~.~......≈.~S.~.~~..###..~..~.~...~.............~... #.....)..........#.....)....#####.........#####  ##.######)#  # ##@## ##...####.....####.......###......†..#S   electric eel##.......####.....##:ji 2S:j v d≈S 2 electric eels:j X *****:j4 *:j _*The electric eel shoots out a bolt of lightning at you!:j ...).)@:j! i721:jnK  _The bolt of electricity hits you but does no damage.  There is an open door, spattered with blood here. _You see here a hound corpse.:ju ))))))You shoot a sling bullet. The sling bullet hits the electric eel!:jm  The electric eel is heavily wounded.You shoot a sling bullet. The sling bullet hits the electric eel.:jR; .~...)The electric eel is heavily wounded. 1--The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.  --more--:j`*******:j)u.~...)@ 65--8.1 (0.910) Rev _:j/:j3k _You take 5 damage, and have 65/79 hp (82%).:jP ))))))You shoot a sling bullet. The sling bullet hits the electric eel.:j{j ~The electric eel is almost dead.You shoot a sling bullet. The sling bullet hits the electric eel.  You kill the electric eel!   electric eel:jPO†S:j j.~...) --49.00899 _Okawaru accepts your kill.:jr :jh _Your Dodging skill increases to level 5!:jŠ ))))) (very drained)  You shoot a sling bullet. The sling bullet hits the electric eel!  You drain the electric eel.:j. ))The electric eel is almost dead.You shoot a sling bullet.:j0 ~S..).)The sling bullet barely misses the electric eel.:j  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!:jt/  --more--:jI8*****:j&**:jTt....)@.:jvV 57--949:jV68) Rev+ _:jS_:jck _You take 8 damage, and have 57/79 hp (72%).:j †You shoot a sling bullet. The sling bullet hits the electric eel.  You kill the electric eel!Okawaru accepts your kill.:j W))))):jaZf ))You hear a splash.:jA~†..).):j8--540.9 (1.087) Rev* :j:j / _You shoot a sling bullet.:j ..≈.~†.~.~~..###..~..~.†...~.............~.. #.....).........#.....)....#####.........#####  ##.######)#  # ##†## ##.@.####.....####.......###......†..###.....####...##:jM:j---176) Rev+ :jԱ:j:j:jt:j:j:jR:jΜa65:j٠:j0$9:j[954:j^:j:jK-4:ji3:j(:js:jҭf32) Rev :jy60=21:j:j510:j-:j:j:j-0:j'89:j?:jn:j:j?1=39:j#8) :j87:j:j K76:j:j w2655443:j+ 3=32:j] w21:j :j K10:j :jJ :j d4=079:j! :j& :j& 6298:j' :j) :j, :j0- K87:j/ :j3 :jC4 $5:jg4 976:j6 :j: :j: K65:j< :jA :jQB K54:jZD :j;H :jH <6=:jH C43:jK :jO :jO 532:j P :jR :jU :jU 521:j#V :jX :j\ :j\ :j\ F7=10:j] :j_ :jb :jb L069:jd :j4j :jrj L198:j}l :jDp :jp f6887:jpr :jw :jAw K76:jAy :jj} :j} -6:j} 5:j :j :j O954:jE :j :j :j K43:j :j :jȐ -3:j 2:j :js :jɗ l70=21:j :jv :j K10:j :jJ b059:j> :j k _You start resting.HP restored.:j :---:j 078.9 (37.0):j% 1=9.9 (38098 _:j :jo p _You regained 13 hp, and now have 71/79 hp (90%).:j{7 :j: :j: :j= :jB :jG a87:jI :jI K76:jK :jO :jP "2:j%P C65:jR :jV a54:j0Y :j\ :j\ 543:j"] :j_ :jc :jd k3=32:j@f :jnj :jj K21:jl :jkq :jq C10:js :jv 4=049:j2x :j{ :j{ M7998:j :j} :j K87:j] :j :j G57:j+ 6:jS :jЛ :j K65:j :j :j K54:j" :j :ja k6=43:jZ :js :j K32:jƱ :jc :j K21:j :j] :jξ 7:j V=10:j :j :j 6039:j :j@ :j, :j L898:js :j :j "8:j C87:j} :j a76:j :jV :j K65:j :j k _You start resting.HP restored.:j :j 802.9 (239=3.9 (2454 _:j :j" S _Health restored: 79:j :j :j :j :jG o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jM~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.†...~:jw...........~. #.....)..............#.....)....######.........#######.######)# # ##@## :j ##...##  ##.....## ##.......###......†..###.....##:j:j{4.9 (1.0)43 _:j%:j)@  There is an open door, spattered with blood here.:j-r _You see here a hound corpse.:jecM.~≈~≈~≈~≈~~..#..~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.†...~.:j...........~.. #.....)..............#.....)....######.........#######.######@# :j# ##†##  ##...##  ##.....## ##.......###:j/1###.......##:j:j(p532 _:j:j  Things that are here: _a +0 trident; a +0 chain mail; an orc corpse:joM~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~..:j+p #.....≈.~†.~.~~..##..~..~.†...~...............~...... #.....)..............#.....)....######........@#######.######)# # ##†##  ##...## ##.....##.............†..:jppg+..+#......>..#:jo:j1:ji621 _:j:j:jQ M#.~~≈~.~.≈.~≈~~≈T.~≈~~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.†...~...........~ #.....)..............#....######.........#######.######)# # ##†## ##...##T   troll (wandering)..........<. .TYou encounter a troll.T===7:j C10:jl  _The troll shouts!  Things that are here: _a +0 club; a +0 leather armour; an orc corpse:j] ..~≈≈....~≈≈≈≈≈ #.~~≈~.~.≈.~≈~~≈.~≈~~~~≈≈≈~≈~T~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.†...~...........~ #.....).......#.....)....######.........#######.######)# # ##†## ##...##  ##.###.......##†..#.T:j_[37m--8029 _:jk:j )))))))You shoot a sling bullet.:j* (drained)The sling bullet closely misses the troll.You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.:j<~T:j r hThe troll is lightly wounded.:j8....≈..h   wolf (wandering):j===9798) Rev :jD:jU _You encounter a wolf.:jA \##.h~≈~.~.≈.~≈~~≈#....~≈~~~~≈≈≈~≈~≈~≈~≈~~..~~T~.~~≈~~.~....≈.~†.~.~~..###..~..~.†...~.............~.. #.....)........#...#####.........#####  ##.######)#  # ##†##:j-B s ##...####.....####.......##......†..+<..+:jH s~Th:j R ~h   wolf (wandering)---1087:jY :jQ\ $  Things that are here::ja _a +0 club; a +0 leather armour; an orc corpse:j1..h.~≈~~~~≈≈≈~≈~..~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈T~†.~.~~..###..~..~.†...~.............~.. #.....)........#.....)....#####...#####  ##.######)# :j[ # ##†## ##...####.....####.......##......†..#+......<..+#>..#:jF.T:j---176)  _:j9:j:jMU..~≈~≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.T...~....:jU...........~...... #.....)..............#.....)....#####.........##### :jU ##.######@#  # ##†## :jU##...####.....####......:jV.##......†..+......<..+:jFV#......>..##.......#:j5YC†T:jQf265:jbn:jq$  Things that are here::jlt _a +0 trident; a +0 chain mail; an orc corpse:j!~~~~.~~≈~~.~......≈.~†.~.~~..###..~..~.†...~............T~... #.....)..........#.....)....#####.........#####  ##.######)#  # ##@## ##...####.....##:j ##.......###......†..#+......<..+#>..##.......# ##.T:jP:j4p354 _:j:jb@  There is an open door, spattered with blood here.:jr _You see here a hound corpse.:jЅ ..≈.~†.~.~~..###..~..~.†...~.............~.. #.....)..T......#.....)....#####.........#####  ##.######)#  # ##†## ##.@.####.....####.......###......†..#+......<..+#>..##.......# ## ##...##.T:jV :jD p443 _:j :jo D##..~..~.†...~....# ...........~......# #.....)..........# ....#.....T....#### ##.........##### ######)#  ##†# ##...##...@.##..#......†..# +......<..+ #......>..##.## ...##+#.:j A)T:j* 532:j :j :jl C...........~.. #.....)........#.....)....#####........T#####  ##.######)#  # ##†## ##...####.....####....@..###......†..#+......<..+#>..##.......# ##.....##  ##...## ##+#. :jo E.T:jz :jz i621:j} :j :jf #.....)........#.....)....#####.........#####  ##.######T#  # ##†## ##...####.....####.......###.....@†..#+......<..+#>..##.......# ## ##...##  ##+#. :jA)T:ja71:j0:j:j`:jm....#.....)....#### ##.........##### ######)#  ##T# ##...##.....##..#......†..# +...+ #......>..# :j n#.## ## ...##+#.  . :jqN†T:j8y:j\zj8019:j:jza _There is a stone staircase leading up here.:jx ))))You shoot a sling bullet.:j  The sling bullet completely misses the troll.You shoot a sling bullet. The sling bullet hits the troll.:j5 C.T:j ..†===9.8 (0.9698) Rev :j :j 3 _The troll is lightly wounded.:jI ))You shoot a sling bullet. The sling bullet hits the troll.:jzC  You shoot a sling bullet. The sling bullet hits the troll. _The troll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the troll.  The troll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.:j G.T:j>-÷†:jq20.8 (1.087:j; :j3 _The troll is lightly wounded.:j )You shoot a sling bullet.  The sling bullet hits the troll but does no damage.:jS4))sling bullet hits the troll but does no damage. _The troll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is lightly wounded.  You shoot a sling bullet.:jG.T:j].:j]z176) Rev+ :ju _The sling bullet barely misses the troll.:j _  You shoot a sling bullet. The sling bullet hits the troll.:jj :  :j`k The troll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the troll! You drain the troll.:j|  The troll is heavily wounded.The troll misses you. The troll closely misses you.:jl i265:jM :j R _The troll barely misses you.:js )))You shoot a sling bullet.:j}Y  very drained)The sling bullet closely misses the troll.You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.:j..TThe troll is severely wounded.The troll bites you. The troll claws you but does no damage.:j3--3.7 (0.94) Rev* :j:j _The troll barely misses you. _You take 6 damage, and have 73/79 hp (92%).:j_s )))You shoot a sling bullet.:j  The sling bullet closely misses the troll.You shoot a sling bullet. The sling bullet hits the troll.:js ..TThe troll is severely wounded.:jtk4.653:j\{:j~ _The troll completely misses you. The troll claws you but does no damage. x2:j ?  You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.:j  The troll is almost dead.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.:j`U  The troll is almost dead.The troll misses you. The troll claws you but does no damage.4--5.542:jl:joK _The troll misses you.:j †You shoot a sling bullet. The sling bullet hits the troll!  You kill the troll!:j(:j )))Okawaru is honoured by your kill. You can now speed up your combat.:jx0T..†:j7 *726.431 _You shoot a sling bullet.:j5?:jAp _Your Ranged Weapons skill increases to level 10!:j/)M #.....)..............#.....)....######.........#######.######)# :j# ##÷##  ##...##  ##.....## #.......##......@..#+<..+......>..##.......####.....##:j:j---7.4 (1.020 _:j:j$  Things that are here::jns _a troll corpse; a wolf corpse:j:j9---:j:jH _No target in view!:j...........~......# #.....)..........# ....#.....)....####........######.######)# ##÷ ##... ## ##....@..## #......†..# +......<..+ >..#.......##.....##...####+#..:j:j% 58109 _:jc. :j :js :jҰ :jг H _No target in view!:jCw ##..~..~.†...~....#...........~......# #.....)..........# ....#.....)....####........######.######)# ##÷ ##... ## ##.......## #......†..# +......<..+ >..#.......##.....##:jY...####+#.:j:j^p908 _:j:j:jQM #.....≈.~†.~.~~##..~..~.†...~...........~ #.....)..............#.....)....######.........#######.######)# # ##÷##  ##.@.##  ##.....## ##.......###......†..#+......<..+##...##:j30597) Rev+ :jX:jp:j{ _No target in view!:j M~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.†...~:j ...........~. #.....)..............#.....)....######.........#######.######)# # ##@##  ##...##  ##.....## ##.......###......†..###.....##:j :j :j F6=1:jV J86 _:jx :j @  There is an open door, spattered with blood here.:j4 t _You see here a hound skeleton.:jX :j :j :j H _No target in view!:jM.~≈~≈~≈~≈~~..#..~~~~.~~≈~~.~.. #.....≈.~†.~.~~##..~..~.†...~............~.. #.....)..............#.....)....######.........#######.######@# # ##÷##  ##...##  ##.....## ##.......######.......##:jV:jp275 _:j  Things that are here: _a +0 trident; a +0 chain mail; an orc skeleton:j:j*:j:jH _No target in view!:j Mh.~≈~~~~≈≈≈~≈~.~≈~≈~≈~≈~~..#~~~~.~~≈~~.~.. #.....≈.~†.~.~~..##..~..~.†...~...............~...... #.....)..............#.....)....######........@#######.######)# # ##÷##  ##...## ##.....##.............†..+..+#......>..#364) Rev  _:j :jq33:jL^ _No target in view!:j ##.~~≈~.~.≈.~≈~~≈# #....~≈~~~~≈≈≈~≈~# #....~≈~≈~≈~≈~~..# #...~~~~.~~≈~~.~.. #.....≈.~†.~.~~..# ##..~..~.†...~....#...........~......# #.....)..........# ....#....@)....####........######.######)## ##÷# ##... ##..... ##......## #......†..# +......<..+[4:j20mh:jh   wolf (wandering):jҠ7=453 _:ji:j )))))))You shoot a sling bullet.:jD9h _No target in view!  You shoot a sling bullet.  The sling bullet closely misses the wolf.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.:j=~h:jdc≈~†...:j===5.3 (0.942) Rev+ :jk; _The wolf howls!:ja[ )))))))You shoot a sling bullet.:j~(drained) _The wolf howls!  You shoot a sling bullet.  :jThe sling bullet barely misses the wolf.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.drain the wolf.:jhQ=~h:jR&.h:j1w~~††..6.3 (1.031:j 2 _The wolf is lightly wounded.:j ))) You shoot a sling bullet. The sling bullet hits the wolf.:j  ))))The wolf is moderately wounded.You shoot a sling bullet.:jT!9~h:jh~≈...8720) Rev* :jt _The sling bullet barely misses the wolf.:j ))You shoot a sling bullet. The sling bullet hits the wolf.:j`  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf.:j ;†h:j .:j k81799:j :jk \ _The wolf is heavily wounded.:j .  You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.  You kill the wolf!:j@):jޏ ))))))Okawaru accepts your kill.:j&~≈.~†..:jP,o49.2 (0.90:j8:j=/ _You shoot a sling bullet.:j#....~≈~~~~≈≈≈~≈~# #....~≈~≈~≈~≈~~..# #...~~~~.~~≈~~.~.. #.....≈.~†.~.~~..# ##..~..~.†...~....# ...........~......# #.....)..........# ....#.....)....#### ##........@##### ######)#  ##÷## ##...###.....##.......#......†..#+......<..+#......[39;4:jX9m>..#:j%9=---40.2 (1.0498:jL(:jT,S _Health restored: 79:j% ≈~≈~≈~~..~~~~.~~≈~~.~....≈.~†.~.~~..###..~..~.†...~...............~...... #.....)..............#.....)....#####.........#####  ##.######@# :j  # ##÷## ##...####.....##.............†..+..+#......>..###.......##:j:jG---187 _:j:j$  Things that are here::j _a +0 trident; a +0 chain mail; an orc skeleton:jIy ~~~~.~~≈~~.~......≈.~†.~.~~..###..~..~.†...~.............~... #.....)..........#.....)....#####.........#####  ##.######)#  # ##@## ##...####.....####.......####:jyc##.......####.....##:j:jp276 _:j̏:j@  There is an open door, spattered with blood here.:jt _You see here a hound skeleton.:j' ..≈.~†.~.~~..###..~..~.†...~.............~.. #.....).........#.....)....#####.........#####  ##.######)#  # ##÷## ##.@.####.....####.......###......†..###.....####...##365) Rev+ _:j:j/H ##..~..~.†...~.............~.. #.....)........#.....)....#####.........#####  ##.######)#  # ##÷## ##...####..@..####.......###......†..#+......<..+##...####+#.=454:jD  ...........~.. #.....)........#.....)....#####.........#####  ##.######)#  # ##÷## ##...####.....####...@...##:j }#......†..#+......<..+#>..###+#..:jݟ :jC i543:j :jB :jQ e#.....)..........# ....#.....)....#### ##.........##### ######)#  ##÷# ##...##.....##..#.....@†..# +......<..+ #......>..# #.## ...##+#. . :j 632:jQ ....#.....)....#####.........#####  ##.######)#  # ##÷## ##...####.....####.......##......†..+<..+#>..##.......# ##.....## .:jT721) Rev :jpb :jh 3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.4   8.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  :jWi  c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  :ji  f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  :jj u g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1  :j)j  i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  :jj B j * Ranged Weapons  10.0  14.3  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1      :jj  l * Dodging   5.2   7.1  -1   0 + Invocations3.3   5.7  -2  :jXL: 10 Next: 74% Place: Dungeon:8+.....@<..+Noise: ---------  Time: 7847.2 (0.0)#......>..#a) +2 sling (drain)  b) +0 sling {Ælfthry##.......##Fire: a) +2 sling (drain) {Juan d:13 s##.....##Zot (26742) Gem (1791) Rev ##...####+#... _You shoot a sling bullet. _Health restored: 79Things that are here: :jje_a +0 trident; a +0 chain mail; an orc skeletonThere is an open door, spattered with blood here. _You see here a hound skeleton.:jZl:jm:j9s:jxu:j :j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.4   8.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :j  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1[:j m   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.0  14.3  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   5.2   7.1  -1   0 + Invocations3.3   5.7  -2   m - Shields [39;49:j: m  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  :ja [?] Help[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jAz:j{:j'....#.....)....####dossy the Skirmisher##.........#####Coglin of Okawaru ****..##.######)#Health: 79/79 ========================# ##÷##:jMagic: 12/12 ========================##...##AC: 13Str: 17##.....##EV: 13Int: 12##.......##SH: 0Dex: 17#......†..#XL: 10 Next: 74% Place: Dungeon:8+.....@<..+Noise: ---------  Time: 7847.2 (0.0)#......>..#a) +2 sling (drain)  b) +0 sling {Ælfthry##.......##Fire: a) +2 sling (drain) {Juan d:13 s##.....##Zot (26742) Gem (1791) Rev :j###...####+#..:jJ'. _You shoot a sling bullet. :j"_Health restored: 79Things that are here: _a +0 trident; a +0 chain mail; an orc skeletonThere is an open door, spattered with blood here. _You see here a hound skeleton.:j :j:j:j:jQd ....#.....)....#### ##...##### ##.######)# # ##÷## ##...## ##.....## ##.## #......†..# +...+ #......>..# ##.## ##.....## ##+#...:jo :j%q n8.2 (110:jw :j~ w _There is a stone staircase leading up, spattered with blood here.:j2 s....#.....)....#### ##...##### ##.######)# # ##÷## ##...## ##.....## ##.## #......†..# +......<@.+ :j #......>..# ##.## ##.....## ##...## ..:j :j q9089 _:j( :jj! :j+/7....#.....)....#### ##...##### ##.######)# # ##÷## ##...## ##.....## ##.## #......†..# +......<.@+ #......>..# ##.## ##.....## ..:j;:jp<d50398:j~G:j?:jA Ability - do what?CostFailure  f - Invent GizmoNone0% :jA1 Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--34% [?] toggle between ability selection and description.:j^ :j ....#.....)....####dossy the Skirmisher##.........#####Coglin of Okawaru ****..##.######)#Health: 79/79 ========================# ##÷##Magic: 12/12 ========================##...##AC: 13Str: 17##.....##:jzEV: 13Int: 12##.......##SH: 0Dex: 17#......†..#XL: 10 Next: 74% Place: Dungeon:8+......<.@+Noise: ---------  Time: 7850.2 (0.0)#......>..#a) +2 sling (drain)  b) +0 sling {Ælfthry:j.##.......##Fire: a) +2 sling (drain) {Juan d:13 s##.....##Zot (26739) Gem (1788) Rev :j##...####+#... :jil_Health restored: 79Things that are here: :j_a +0 trident; a +0 chain mail; an orc skeletonThere is an open door, spattered with blood here. :jE_You see here a hound skeleton. :j@B_There is a stone staircase leading up, spattered with blood here.:j~P  Okay, then.:j:j3:j]. _:jVx###...'......###...:jG:j======1.2 (187) :j(S _As you open the door, it creaks loudly!:jV:jʲ:j:jƻ:j:j::j]:j ....#.....)....####  ##...##### ##.######)# # ##÷## ##...## :jN##.....## ##.## ##......†..####...#+......<..@.#......>..####.##.## .##.....## #:jx ..:j>------:j^b276:jR":jjli ....#.....)....#### ##..#####  ##.######)# # ##÷## ##...## ##.....## ##.## ## #......†..####...#+......<..'##......>..####.##.## #.##.....## ##...####+#...  There is an open door here.------3.2 (265 _:jYs:j #.....)....####  #.#####  ##.######)#  # ##÷##  ##...##  ##.....## # :je##.......## .##  #......†..####...##  +......<..'.#  #......>..####. ##.......## .#. :j##.....## # . ##...##  ##+#.   .   .     :j4.2 (354:jȾ:jJ#.....)....####  .#####  #.######)#  # ##÷##  ##...##  ##.....## ##  ##.......## #.##  #......†..####...##  +......<..'.# :j #......>..####. ##.......## ..#. ##.....## .## .. ##...## .. . ##+#. ## .  .   :j5.2 (443:j] :j&If #.....)....####  #####  .######)#   ##÷##  ##...##  ##.....## ##  ##.......## ##.## :jI #......†..####...##  +......<..'.#  #......>..####.# ##.......## #..#.:jBJ ##.....## #.## . ##...## #.. .. ##+#. ### .# . # .   :jQ:jRn6.2 (532:j:X:jŽM...).......... .#.....)....#### ........##### .######)#  ##÷##  ##...##  ##.....## ## :j8#.......## ##.## #†..####@..##+<..'.......# ......>..####.......#:jh'##.......## #..#.##.....## #.##..... .:j_ .##:j :jhP7.2 (62:j1:j:j*).#  #.....)....####  #####  ######)#  ##÷##  ##...## :j{ ##.....## ###  ##.## ##.##  #......†..####.@.##  +......<..'.......#  #......>..####.:j#  ##.## #..#.....#  ##.....## #.##.....#  :j##...## #.. .....#  ##+#. ### ...# . .###  .  :je:j3n8.2 (710:j_:j"&MM....~ ...).......... #.....)....#### .......##### ######)#  ##÷##  ##...##  ##.....## ### #.......## ##@##  #:j&m†..####...##+<..'.......# ......>..####.......#  ##.......## #..#.....#  #.###:jC.:j.o9.2 (8079:j,5:j8sC)..........#  ..)....####  ......#####  #####)#   ##÷# ##... ##..### ##..##. #......†..####..:jt_ +......<..'.......#  #......>..####.......# #.## #..#..... ## #.##.....#  ## #.. .....#  +#. ### #...##   . .###  .   :j|:j}p60.2 (9298:jƒ:juG..)....####  #####  ####)#   ##÷# ##...:jf ##..### #..##. ......†..####.. ......<..'......@#  ......>..####.......#:j .## #..#.....#  ## #.##.....#  ## #........#  :j3+#. #####...##   . .###  . :j).#    :j`:jr1.2 (10.0)87:jP:jP p .##### ####)#  ##÷####...## ##.....## ### #.......## ##.## ......†..####...## #<..'.......#.##:j >..####...@...# #.......## #..#.....##.....## #.#  ##...## #...#.#  :j:jo2.2 (1176:jl:j\#####  )# .# ##÷## .# ##...## .# #.....## ### .# .## ##.## .# †..####...##.#  <..'.......#.##  >..####....@..#  .## #..#.....#  #.....## #.##.....#  ##...## #........#  ##+#. #####...##  . #.###  . #.#  ..#   [9;6:j ^j5H3.2 (1265:jd:jR)....#### ...######.#  ##)# #.#  ÷## #.#  ## #.#  ## ### #.#  .## ##.###.#  †..####...##.#  <..'.......#@##  >..####.......#  :jb.#..#.....#  ..#.##.....#  #...## #........#  ##+#. #####... . #.### .#.#  ..# :j:jY4.2 (1354:j!:j:j[M........)....#### ...#####)# #÷## #...## ## 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5  #### #####...  ##...#.##  ##.###.. #.###... #.##.......#  #.###.....##  ###  ..#.##  ##.#...#### ........+  #.#...#### #<##.## #.#### #.# #.# #+# :jG :jG o4.9 (2643:jL :j  #### #####...  ##...#.##  ##.###.. #.###... #.##.......#  #.###.....##  ##.###...##  ..#.##  #...#### :j ........+  #.#...####  #<##.## #.#### #.# #.# #+# #.# #.#:j; 5.9 (2732:j :j  ####  #####...  ##...#.##  ##.###...##  #.###.....##  #.##.......#  #.###.....##  ##.###...##  ##.@.#.##  ##.#...####  #........+  :jR #.#...####  #<##.## #.#### #.# # :j :j! o6.9 (2821:j :jP  ####  #####...  ##...#.##  ##.###...##  #.###.....##  #.##.......#  #.###.....## :j1  ##.###...##  ##..@#.##  ##.#...####  #........+  #.#...####  #<##.## #.#### #.# #.# :j@) 7.9 (2910:j2 :jn H    #### ###...  ..#.##  ##.###...##  #.###.....##  #.##.......#  #.###... ##.###@..# ##...#.##  ##.#...####  #........+  #.#...#### #<##.# #.##### #.# #.# #+#:jw :jx p8.9 (30019:j| :jP '     ##### ###...  ..#.##  ###  #.###.....##  #.##.......#  #.###.. ##.###... ##...#.##  ##.#...#### # #........+ #.#...#### #<##.# #.#####. #.#9.9 (31698:j :jU M  ##### #####...:j } ##...#.## #.###...## #.....##...@...#.###.....####.###...##:j ##...#.##   :j ##.#...#####:j U#...#######:jd D :j:j p20.9 (3287:j :jMGM  ##### #####... ##...#.## #.###...## ##..@..##........###.....####.###...##  ##...#.#####.##:jM:jMo1.9 (3376:jQ:j$M  ##### #####... ##...#.## #.###.@.## ##.....##.......:jw.###.....##  ##.###...##..#.#...####:jG:jҔ,2.9 (34:jC65:j:j0M  ######### #####........ ##...#@## #.###...## ##.....##.......  #.###.....##...:j:jo3.9 (3554:j:j"M  ######### #####@....... ##...#.########.###...## ##.....##  #.##.......##... :jM"o4.9 (3643:j":j_':jp*        #. #####. ##...#.# ##.###...##  #.###.....##  #.##.......# #.###.....##  ##.###...##  ##...#.##  ##.#...#### #:j2:j%3o5.9 (3732:j7:jo)         #. #####. ##...#.# ##.###...##  #.###.....##  #.##.......# #.###.....## :j4p^ ##.###...##  ##...#.## #   ##.#...#### #:jw6.9 (3821:jH|:jj8 #. #####. ##...#.#. ##.###...##  #.###.....##  #.##.:j #.###.....##  ##.###...## # ##...#.## # ##.#...#### ###.:jXo7.9 (3910:jͼ:jr:j=k.#.#####.##...#.#.###.###...## #.###.....## #.###.....## ##.###...## #.##...#.## ##.##.#...#### ###.:j_8.9 (40009:j:jz@#..##.#####.##...#.#.###.###...## #.###.....## #.###.....## ##.###...## #. ##...#.## ##.###.#...#### ###.:j G:jxGp9.9 (41598:jL:j#.## ...##.#####.###...#.#.###.###...## #.###.....## #.###.....## ##.###...## #. ##...#.## ##.###.#...#### ###...#30.9 (4287:j#.# #.## #...##.#####.# ##...#.#.### ##.###...## #.###.....##  #.###.....## ##.###...## #. ##...#.## ##.## ##.#...#### ###...#.:j 1.9 (4376:jpG}#.# .# #.## ##...##.#####.# ##...#.#.###  ##.###...## ##.###.....##  #.###.....##  ##.###...## #. ##...#.## ##.## ##.#...#### ###...#.#2.9 (4465:j}(M #. .#  #.##  ##...####:jJ #########@....... #####.............### ##...#.#########.####.###...## .##.###.....###:j :jo3.9 (4554:j<:jrR.#.#.# .# .# ##.## ##...####.##.#####.....###...#.#.### ##.###...## .# #.###.....## .# #.##.......# +# :j4.9 (4643:j:j?M .#  ##.##  ##@..####. #########.........  #####.............####  ##...#.#########.### ##.###...##.#:joG:jHo5.9 (4732:jBP:j=#.# #.# #.# #.# #.# #.# ##.## ##.@.####. ##...  #####.............# ##...#.#########.### .###...## #.# .###.....## #.# .##.......# #+# #  .###.....## .  #.###...## #. # :jB6.9 (4821:j:j$M #.#  ##@##  ##...####.  #########..........  #####.............##### ##...#.#########.###:j:jh7.9 (4910:j}:j!2#.##.# #.# #.# #.# #.# #.# ##.###..@####.#########........... #####.............###### #...#.#########.### .###...## #.###....#.# ##.......# #+# ## ###.....## ...## #. #:j,:j/q8.9 (500599:j2:jpn#.# #.# #.# #.# #.# #.# ##.###...####.############....@....... ####.............######## ...#.#########.### # ###...## #.# # ##....#.# # #.......# #+# ###....## ...## #. #.#:jpq..#.## ##.## #.#:jy:jYzp9.9 (51498:j:j#.# #.# #.# #.# #.# #.# ##.## ##...####.###..........###.#.### #....## #.# #. #.....## #.# #. .......# #+# ###. #.....## ..#....## #. #.#.#.## ##.## #.#.:jO40.9 (5287#.# #.# #.# #.# #.# #.# ##.## ###...####.###..........###.#.### #. #...## #.# #.# .....## #.# #.#.....# #+# ###.# .....## ..#.# #...## #. #.#.##.## ##.## #.#.#1.9 (5376:jLY#.# #.# ....##.# ....#.# ..c#.# #..#.# ..##.## .# ##...####.#####. #..........#:j Z. ### #.#.### #.. ...## #.# #.# .....# #+# ###.# c   centaur (launcher, asleep) ....## ..#.# ...## #. #.#.# #.## ##.## #.#.##:je  You encounter a centaur. It is carrying a +0 orcbow.:jWhK.c:jrc)===2.9 (5465:jv:j{) _The centaur shouts!:j :j :jx :j\ :j :j )))You shoot a sling bullet. The sling bullet hits the centaur.:jo  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.:jZ ...  The centaur is lightly wounded.:j ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.:jGIZ...@:jNJ3.8 (0.9)54) Rev :jba _The arrow misses you.:jz3:jB:j¦ ))) , drained)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  You drain the centaur.:j(  The centaur is moderately wounded.You shoot a sling bullet. The sling bullet hits the centaur!:j ...  The centaur is heavily wounded.:jRL)))):j ...@The centaur shoots an arrow. The arrow closely misses you.))):j3...:j4--4.8 (1.043:j :j  _The centaur shoots an arrow. The arrow hits you. _You take 5 damage, and have 74/79 hp (94%).:jn & )))You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.:j ))))The centaur is heavily wounded.You shoot a sling bullet.:j ...c...  The sling bullet closely misses the centaur.:j E))):j5 ...66----5.7 (0.92) Rev+ :j :j _The centaur shoots an arrow. The arrow hits you! _You take 8 damage, and have 66/79 hp (84%).:jq:j":j:j3:j:j+ ))) You shoot a sling bullet. The sling bullet hits the centaur.:jM )))):jJjThe centaur is severely wounded.You shoot a sling bullet.:jW/n ...c..:j%0S.  The sling bullet barely misses the centaur.:j65E))):j G.c:j+..:j--6.7 (1.031:j:jF _The centaur shoots an arrow. The arrow hits you.:j :j :j1 :jk# :j'% :jL/ )) You shoot a sling bullet. The sling bullet hits the centaur.:j+  )The centaur is almost dead.You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!:j R:jXQ *..:jV y807.6 (0.920:j] :jia P _Okawaru accepts your kill.:jm :j :j :jX :j x189:j 708:j  :j, D397:j :j :j' f86) Rev :j :j" :j# f6875:j$ :jm& :j& K64:jZ( :jP+ :j+ K53:j, :j,/ :j/ j942) :j 1 :j 3 :j3 K31:jo4 :j&7 :j7 K20:j'8 :j: :j: m70=179:j; :j= :j6> K08:j? :jB :j_B L297:j1C :j&F k _You start resting.HP restored.:jL ...........---.......... ..... ..:jxS 060.6 (13.0):jT 1=---1.6 (1486 _:jc :j)h o _You regained 5 hp, and now have 71/79 hp (90%).:j#.# #.# ##..# #.# ....##.# .#.# ...#.# ##..#.# #.) :j#.## #.#  ##...####@#####. #######......... .............#########.. ### #########.####.. ## ## #.# :j #.#  #+####.# # ..#.# # .. #.#.# :j:j{2.0)75 _:j:j:jxM +###..##..# .....###......# #.# #.).....# ##.## #@#  ##...####.#####. ########................ ............#########.. ### .#########.####..364:jAz:j~:j .# #.# . +## #.# .###..# #.# .....## #.# ......# #.# #.....## #.# ##......# .# #.@.....### #.#####.# ##...####.#####. #######.......... ...........#########.. ### #########.####.. ## #.# #.# ## #.#  #.#  #+####.# #.:j:j62453:jPT _You see here a +0 orcbow {=f}.:jU 3:j :j :j :j":j:jp:jiM..##  ...# ... +#..###..# ......#.  #.....###@. #.# #.).....# ##.## #.#####.# ##...####.#####. #######................542 _:jtnM>.. ...##  #...# #... +##..###..# #......##.  #@....####.. #.# #.).....# ##.## #.#####.###...####.#####.##:j:j`n6.6 (231:j:jɪ; _Found a stone staircase leading down.:j:jמ:j:jզ:j:jEK.):j:j^:j:M.. >.. ...##  #...# #... +##..###..# #......##. ##.....###.. #.# #.).....###.## #.#####.#:j3=7.6 (120:j) :j^..#>.. ...## #...# #.##... +## #.# #..###..# #.# #......## #.# #@.....# #.# ##.....## #.# ##......# #.# #.).....# ##.## #.#####.# ##...####.#####.##....###:jt`######.. ### .#.### #..:jZg:j/ho8.6 (2169:j)o:jM ... #>.. ...##  #...# #... +##..###..# #.@....####. ##.....###..#.# #.).....#:j9.6 (308:jh:j..#... #>.. ...## #...## #.##...# +## #.# #..###..# #.# #@.....## #.# ##......# #.# ##.....## #.# ##......# #.# #.).....# ##.## #.#####.# ##...####.#####.# #. #.#.. ###:j :jb 4=70.6 (4197:j :jQ 5M:jQ #.. ....#... #>.. ...## :jR 1 #...## #...# +###.@###..# ##......####. #.....##.# ##......#:jb 1.6 (586:j+ #..##.... #...# #>.. ...### #...## #.##...# +## #.# #@.###..# #.# ##......## #.# ##......# #.# ##.....## #.# ##...# #.# #.).# ##.## #.#####:j .#  ##...####.#####.#  #.:j :j n2.6 (675:j@ :j$ gM ##. #..##.... #...###>.. ....###  #...## #.@.# +###..###..# ##......###......# #.# ##.....###:j :j :jk 53.6 (764:j7 :jB  #. ##. ##..#. #...#####>.. .......# #.@.## :jC  #.##...# +## #.###..###.. #.#...## #.# ##...... #.# ##.## #.# ##....# #.# #.).....#:jDD o ##.## #.#####.#:j>M :jM n4.6 (853:jS :j  #. ##. ##..# #.... #...###>..#.### #@..## #.##...# +##:je 6 #.###..###..# #.# ##......## #.# ##......# #.# ##...## #.# ##.....# #.# #.)...#  ##.## #.#####.#:j :j :j n5.6 (942:j :j7 M  ##. #..##....  #...######>..# .......@### #####.#...## #.##...# +###..###..# #.# ##......##...:j :je 6=6.6 (10.0)31:j :j/ l #' #. #. ##. ##..##. #...## #####>@.# .........########.#...##  #.##...# +## #.###..###.. #.### #.# ##......:j41  #.# ##.## #.# ##......#:j7 :j7 o7.6 (1120:j; :j| M..'  ##. #..##....#  #..@## #####>..# .........### ######.#...## #.##...# +###..#.# ##..:jY :j p8.6 (12159:j :j(  ... ... #'# #.# #.# ##. ##..##.# ##...## #####>..#  .........#######.#.## #.##...# +## #.###..###.. #.### #.# ##......:j :j 7=9.6 (1308:j :j M...'#  ##.# ##.@##....#  ##...##:jd O #####>..# .........####.# ##..:j C80.6 (14:j D097:j! :j\ wM........'#  ##@# ##..##....#  ##...######>..##.###..:j~f :jWg o1.6 (1586:jSl :j M....................'#  ##.# ##..##....# ##...####.##..:jb 2.6 (1675:jf :j &M##..##..........'........................'#  ##.# #..##....##.#.#..:j 83.6 (1764:jz :j4 CM .## ######.'....#........##.....##...##  ##.# ##..###....:j; B4.6 (18:j`= C53:j8A :j2}  M##.#.....##  .## ####.#'.....#.........##.....##.@.###'### ##.###>.There is an open door here.:j :j v5.6 (1942 _:j. :jW 0##.#.....## k.## ##.### .#.'. .# ..# #.....# #..@# ##'## #.# #.# ##.###..## k   wyvern (asleep)#....###...## :j( f  You encounter a wyvern.:jb J.k:j J.k:jt Ok:j\ 9=6.6 (2031:j@ :jN u _The wyvern hisses angrily. _Health restored: 79:jo:j@:j:j:ji:jI )))):j|(drained)You shoot a sling bullet. The sling bullet hits the wyvern.  You drain the wyvern.:jT  The wyvern is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.:jBQ.k:j2/...:j===7.5 (0.9)20) Rev :j:j4 _The wyvern is lightly wounded.:j 3:j) B:j- )))You shoot a sling bullet. The sling bullet hits the wyvern.:jU D very drained)The sling bullet hits the wyvern but does no damage. _The sling bullet hits the wyvern.wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.drain:j6=Q.k:jC*..:jD}8.4149) Rev+ :jK:jOa _The wyvern is moderately wounded.:jw:jw:je,:jT:j ))You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.:j ))))The wyvern is moderately wounded.You shoot a sling bullet.:ja.k.k:j":j......:jg9.2 (0.80:jh:j` _The sling bullet barely misses the wyvern.:j(e :j,f :jFl :jq :j0s :jf~ `  You shoot a sling bullet. The sling bullet hits the wyvern.:j  The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern.  You drain the wyvern.:j9 n  The wyvern is severely wounded.:jC 5--90.1 (0.94998:j :jj _The wyvern bites you. _You take 4 damage, and have 75/79 hp (95%).:jw(:jj):j2.:j2:j95:jF. _The wyvern bites you. _You take 4 damage, and have 75/79 hp (95%).  You shoot a sling bullet. The sling bullet hits the wyvern.  You drain the wyvern.  You kill the wyvern!:jK(:j ))))))Okawaru accepts your kill.:jZ_......:j`--51.1 (1.087) Rev* :j1f:jej/ _You shoot a sling bullet.:jps$.'.......:jM ..##...## ##.#.....## ..##  ######'...#..........#:j #...@.###...####'###.#..:j]:j%6=---276:jw:j  ##'# ..##...## ##.#.....## ...## ####...#'............###.....##...##'# #.##.###..###....#:jo ---3.1 (265) Rev+ :jW :jM .  ##'# ..##...## ##.#.....## ...## ####....#'...............###.....##...##'# #.##:jBN 0##..##:jU :jV n4.1 (354:jZ :jՓ #. ##'# ..##...## ##.#.....## .## .###.###..#.'..:j .@# ...## ###.....## ##...## :j :j' 7=5.1 (443:j :j M  #.  ##'#  ..##...## ##.#.....## ..## .# ######.@'..........###..##:j 9..........#####.....####...##:j :jh n6.1 (532:j :j' # #. ##'# ..##...## ##.#.....## .## .###.###....#.#..@......#...###..#.:jn( 1..## ####.....## # :j/ :jk0 7.1 (621) Rev :j&5 :jt  # #. ##'# ..##...## ##.#.....## #.## #.## ##.###....# .#..'# ...###..### .:ju ..## ## ###.....## ##...####'###.##.#  There is an open door here.:j| :j| j88.1 (71:j} %0 _:j :j # #. ##'# ##..##...## ..##.#.....## .# # ..## .#.## ##.###....# .#..'.@....# ...###..### .:j ?..## ### ###.....## ##...####'###.# :j o9.1 (8039:j :j :j # #. ##'# ### ..##...## #.. ##.#.....## #.### ...## #.#.## ##.###....#  .#.:j@ _.'..@...#  ...###..### ...## #### ###.....## :j :j# S100.1 (989:jT 8:j :jg[ (M  #.  ##'# ### ..##...## #.. ##.#.....## #.### ..........## #.#.# ##.........###@...##..'......  ....###..###..........## #######.....##:j2b :jb 9=1.1 (10.0)87) :jf :j M  #.  ##'# #### ..##...## #.. ##.#.....## #.### ..## #@#.## ##.........###....##....'......  .....###..###..........## ####:jͬ 2.1 (1176:j M .. #. #... ##'# ####..... ..##...## #...c....##.#.....## #@### ..## #.#.## ##.###....##..'......#:j5 ............###..###c   centaur (launcher, wandering):j* centaur (launcher, wandering)You encounter a centaur. It is wearing a +4 ring of protection and carrying a+0 orcbow.:j cc)The centaur shouts!:j  )))The centaur wields a +0 orcbow. The centaur shoots an arrow.:j O..@:j ====3.1 (1265:j :jљ x _The arrow closely misses you. _Health restored: 79:jQq3:jy:j:j8:j0{ )))))))You shoot a sling bullet.:j%  The sling bullet completely misses the centaur.You shoot a sling bullet.:j ......cThe sling bullet closely misses the centaur.))):j`..@ )))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.:j4..@ ===-4.0 (0.9)54) Rev :ji _The arrow closely misses you.:j׌ :j 7-:jߔ :j :j :j ))You shoot a sling bullet. The sling bullet hits the centaur.:j:  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.:j ..  The centaur is lightly wounded.))):j\ O..@:jud =943 :j8e a_The centaur shoots an arrow. The arrow barely misses you. :ju :j{ )))))))You shoot a sling bullet. :j+  The sling bullet completely misses the centaur.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage. :j+ ......cThe centaur is lightly wounded.))) :jO..@ :j|5.832) Rev+  :j _The centaur shoots an arrow. The arrow closely misses you. :jE  )) You shoot a sling bullet. The sling bullet hits the centaur! :j  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur. :jl x ..  The centaur is heavily wounded. :jt A))) :jX ..@The centaur shoots an arrow. The arrow barely misses you.))) :j :j7..@6.71) Rev*  _The centaur shoots an arrow. The arrow closely misses you. :jh3 :j_ B :j% ))You shoot a sling bullet.  The sling bullet hits the centaur but does no damage. :jp , drained)  The sling bullet hits the centaur but does no damage.  The centaur is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  You drain the centaur. :jU  :j;d..  The centaur is severely wounded.))) :j..@7.7 (1.020 :jp _The centaur shoots an arrow. The arrow closely misses you. :j  :jI :j# :j/N )You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur! :j؊)) :j  :j )))))Okawaru accepts your kill. :jtZ......) :j78.6 (0.9129 _You shoot a sling bullet. :j #  . # ##'# ####....##...## #.@.).....  ##.#.....## #.####..##...## #.#.##  ####....# .#.'......# ....###..###..........## #######.....##...---9.6 (1.008 :jQ...#.## ###.. ..## .. ...##. .#....###'# ####......#..##...## #..@).....# ##.#.....## #.####..# .## #.#.## # ##.###....# #.'......####..### .## ####  :j---10797 :j6.. .# .##### ##.....# # #......# #. #.#....# ##'# ####......# ..##...## #...@.....# .#.....## #.####..### ## #.#.## .# .###....# #  :j> :j>&1 :j>C86 :j$b :jkw  Things that are here: _a +0 orcbow {=f}; a +4 ring of protection; a centaur corpse:jb :j .. .# .##### ##.....# # #......# #. #.#....# ##'# ####......# ##...## #...)@....# .#.....## #.####..### ## #.#.##..# .###....#..# '......###.###..### ## 275) Rev+ _:j ..#.# .#######.....# ##......# #.#.#....#  ##'# ####......# ##...## #...).....# #..#.####@.### .#.#.##..# #....#..# '......###. ###..### #### #### ###...##'##3.6 (264:j) #.# #.#######.....#  ##......#  #.#.#....# ##'# ####......# #...## #...).....# ..#.####..### .#.#.##.@# #....#..# '......###. ###..### #### ######...##'##.#4.6 (353:j :j :j) ) ######.....  #......#.#....# ##'# ####......# #...## #...)..... .....## #.####..##.## #.#.##..# .###....'......###.......###..### ######### ####  #.#5.6 (442:j> :jz I##.....# ##......# #.#.#....# #'# ####......# ...## #...).....# .#.####..### #.#.##..# #....#..########:j { '......###@.......###..### ########### #### ## ...##'##.# #.# :j6{ -#.#:j: :j9 6.6 (531) Rev :j~ :jk t##.....#  #......# . #.#....# '# ####......# ## #...).....# ## #.####..### ## #.#.##..# ###....#..#.'......###.###..### ##.## #### ## ..## '## .# .# .#7.6 (620:j 1##.....# #......#  #.#....# # ####......# ## #...).....# ## #.####..### ## #.#.##..# ###....#..#.'......###.###..### ##.## #### ## .## ## ###8.6 (7119:jM ? ##.....# #......# #.#....#  ####......# ## #...).....# ## #.####..### ## #.#.##..# ###....#..#.'......###.###..### ##.## #### ## 9.6 (808:jlN :j  ##.....# #......# #.#....# ####......#  #...).....# ## #.####..### ## #.#.##..# ####....#..#...#'......###.###..### ##...### #### # ## :j :j 20.6 (9697) :j "##.....# #......# #.#....# ####......#  #...).....#  #.####..### ## #.#.##..# ## ###....#..#...#'......###.###..### ##...# ## #### ##  1.6 (10.0)86:j?##.....# #......# #.#....# ####......# #...).....#  #.####..### # #.#.##..# .## ###....#..#...# '......###. ###..### ##...#:j@ #### .##  #:jH:jHo2.6 (1175:jY:j} ##.....# #......# .##.#....# .#####......# .##...).....# .##.####..### .##  #.#.##..# ..## ....#..#...# ......###.+..### ##...#  #### ..## .## .#.#.#.#3.6 (1264:j*o##.....# #......# #.# #.#....# #.# ####......# #.# #...).....# #.# #.####..### #.## #.#.##..# #..## ....#..#...#### ###.+ ..### #...#### #### #..## #.## #.##.##.##.#:j94.6 (1353:j499 #.#####.  #.# ####....)..... ###..##### #.##..# #..## #....#..########@..#### .....###..............+..### #########...#### ####.####.#:jw5.6 (1442:j9M  #.##### ...#.  #.# ####....)..... ###..##### #.##..# #@.## #....#..########...#### .....###..............+ #..### #########...#### #####..###.#6.6 (1531:j9M .. #.# #.##### ...#.  #.# ####....)..... ###..##### #.##..# #..## #....#..########...#### .....###..............+ :j#..### #########...#####.#:ju7.6 (1620:j:jCk[M .. #.# #.##### ...#.  #.# ####....)..... ###..##### #.##..# #..## #....#..########...#### .....###..............+##.#:jk:jtmp8.6 (17109:j;s:j:j&M:j :jQ)#..:j ..:jQ #.#:jFK #.##### ...:j#:j. :jJ, #.# #:j ###..:jJ$..).....:j :j+###..###:j4## :jJ#.##..# #..## :jq#....#..########...####:j.:j ##:j #.##:j:j:j.:j%9.6 (18:j?%0:j8:j:j:jAM## #.. .. #.# #.##### ...#.  #.# ####....)..... ###..##### #.#.##..##..##.#..##:jHG30.6 (19597:j~_:j֣M## # #.. ..#. .#.## #.##### ...#.  #.# ####....)..... #.####..### #.###...:j:jo1.6 (2086:j:jH>M ### # #.. ..#.#.#  #.#.###.# #.##### #.......##.  #.# ####.. #...).....# #.#...2.6 (2175:j}M ### # #.. ...#.#  #.#.### #.##### #..@....#####.#####.  #.# ####......# #.##..:j3.6 (2264:jt:jK M #### # #.. ..#.#.#  #.#@###.# #.##### #.......####.#####.#.#....# #.##..:jL:jo4.6 (2353:j3:j|M #####.### # #........ ..  #.#.###.# #.##### #.......#####.######......# #.##.#:j?:jΊo5.6 (2442:jz:j!:j/M #####.### # #@....... ..##.### #.#.### #.##### #.......##.....# ###.######.#6.6 (2531:jɊZ#####.###.# #.?.. #.#.###.###.:jS#.# #.#.###.# #.##### #.......# ##.....# ###.#:jt#####......# #.##.#....# #.#......# #.# :j7.6 (2620:j:jA######.###.## #.?... #.#.###.###.##.# #.#.###.# #.##### #.......#  ##.....# ###.#####  #......# #.#  #.#....# #.#......# #.# 8.6 (271499:j##.#.#.# #####.###.#.# #.?... #.#.###.###.#.  #.# #.#.###.#  #.##### #.......# ##.....# ###.##### 9.6 (2808:j:j:jI3### :j+..# :jK#.# :jK#.# :j(s#####.###.#.:j=# #.:j3?.  :j .. #.#.###.###.#. :j>#.# #.#.###.# :j#.##### #.......# :jW.....# ###.###:j/!## :jW :j :j :j :j:j:j-&40.6 (29:je&49:j7:j:j:jj### ..# #.# #.# #####.###.#.# #.?. .. #.#.###.###.#. .# #.#.###.# .##### #.......# .....# ###.##### :j1.6 (3086:j### ..# #.# #.# # ######.###.#.# #.?....# #.#.###.###.#...# # #.#.###.# .. . ##### #.......# ...# ###.##### ..## #.# .# ....# #.# . :j 2.6 (3175:j3=:j`##### ....# .##.# .##.# .# ##.#####.###.#.# #.?....#  #.#.###.###.#...#  #.#.###.# ... .. #.......# ..... .# ###.##### ###..## #.# ..## #.# ..# #.# ## :j'3.6 (3264:j"K### ### #.. ..# #.# #.# #.# #.# #.# ###.######.###.#.# #.....# #.#.###.###.#...# #.#.###.# #..... #.......# #.......## ###.##### ####..#### #.# ..## #.# ... 4.6 (3353:j 5.6 (3442:jC  ### ### #.. ..# #.# #.# #.# #.# #.#####.######.###.#.# #.# :jD #.#.###.###.#...# #.#.###.# #.... #.......# #.......#.# ###.##### ####..#### #.# ..## #.# ....# #.# +### _t - 6 scrolls of teleportation {!r} (gained 1):jN :jO o6.6 (3531:jY :j  ### ### #.. ..# #.# #.# #.#  #.# #.#####.### #####.###.#@......## #.............#.#.##.#.###.###.#...#  #.#.###.# #......... # #.......# #.......#. :jѤ M# ###.##### ####..### # #.# ..# # #.# .... # #.# +###:j~ 7.6 (3620:j :j%  ###### #.. :j% ..# #.# #.# #.# ##.# #.#####.########.###.#.......# :j% @# #...........@.#.#.# #.#.###.###.#...# #.#.###.# #.........#.......# #.:j=& "#.  ###.##### ####..###  #.# #..#  #.# #....  #.# :j& #+###  #.#:j0 8.6 (37189:j,< :je  ###### #.. ..# #.# ##.# #.# .##.# #.#####.########.###.#.......#  # #.............#.#.#  :jj .#.#.###.###.#..@#  #.#.###.# #............  #.......# #.#.######.##### ####..###  #.# #..##.# #....#.# #+####.##.#:j 9.6 (3808:j}_   ###### #....# #.# ##.##.#####.########.###.#.......# #.............#.#.#.###.###.#...#.#.### #....@............#.#####.##### ####..###  #.# #..# #..##50.6 (39397:j ### ### #.. .#..# #.# .# #.# #.# .# #.# #.#####.### #####.###.#.......# # #.............#.#.# #.#.###.###.#...#.#.# #.#.###.# #..... #.......# #.#.# ###.##### ####..### #.# #..# #.# #....#.# #+###  #.# [:j_ 1P1.6 (4086:j" :j }### ### #.. ..# ..# #.# #.# #.# #.# #.# #.# #.#####.###  :j0 m#####.###.#.......#  #....#.#.# .#.###.###.#...#.#.# .#.###.# #..... .......# #.#.#.##### ####..### ##.# #..#  #.# #....  #.# #+###  #.#  #.## 2.6 (4175:j ### ### #.. ..# ..# #.# #.# #.# #.# #.# #.# #.#####.### #####.###.#.......# #....#.#.# #.###.###.#...#.#.# #.###.# #..........# #.#.#.##### ####..###.# #.# #..# .# #.# #.... .# #.# #+### ## #.# [:jJ 34m#.## #..##3.6 (4264:j ### #.. ..#..# #.# #.# #.# #.# #.# #.# #.#####.### ####.###.#.......# .............#.#.# .###.###.#...#.#.####### .###.# #................ .....# #.......#@###### .##### ####..###.# .# #..# #.# .# #......# .# #+###### .# .# .. ...####4.6 (4353:j [40m:jX  ..# #.# ######.### ####.###.#....... .............#.####.###.#...#.#.####### #....................# #.......#.###### ##### ####..###@#  #..# ...+##### ......+5.6 (4442:j  #####.### ####.###.#....... .............#.####.###.#...#.#.####### #......................#.###### ##### ####..###.#  #..# #.....#+##### ...####:jĆ :jD o6.6 (4531:j :j S ####.### ####.###.#....... .............#.####.###.#...#.#.####### #......................#.###### ##### ####..###.#  #..###.....+##### # ..##:j 7.6 (4620:jL:jQ2 #.# #.#####.####.###.#.......# #....#.#.# #.###.###.#...#.#.####### #.###.# #................ ......# #.#.###### #.##### ####..###.# #.# #..###.# #.# #....@.# #.# #+###### #.# #.## #..## #...#### .......+ #...#### #..##:jW8.6 (47179:j!^:j\ #.# #.#####.###  #####.###.#.......#  #......#.#.# .#.###.###.#...#.#.# .#.###.# #.......... .......# #.......#.###### ##.##### ####..###.#  #.# #..###.#  #.# #...@..#  #.# #+######  #.#  #.##  #..## ##...#### ........+ ##...####  #..##9.6 (4808:j:jT #.# #.#####.### #####.###.#.......# # #......#.#.# #.#.###.###.#...#.#.# #.#.###.# #......... #.......# #.......#.#######.##### ####..###.# #.#:j #..###.# #.# #..@...# #.# #+###### #.#:j #.##  #..## ###...#### :j$.........+ :jT###...####  #..##:j:jq60.6 (49297:j:j #.# #.#####.### #####.###.#.......#  # #.............#.#.#  #.#.###.###.#...#.#.#  #.#.###.# #.........  #.......# #.......#.######  ###.##### ####..###.# #.# #..###.# #.# #.@....# #.# #+###### #.# #.##  #..## ####...#### ..........+ ####...####  #..##1.6 (508[:j$12;58H6:j,:j :jr-:j0 '#..#...#....#.....+....$#...:.2.6 (1.0)75 _You open the door.:j :j :j .................................... .....:j+>:j> #.# #.#####.### #####.###.#.......# # #.......#.#.# #.#.###.###.#...#.#.# #.#.###.# #........ #.# #.......#.###### ###.##### ####..###.# #.# #..###.# #.# #@.....# #.# #'###### #.# #... #.## #..... #..## #...?.#...####..........+....$....+#...####...:.....#  #..##:j/K:jLi364:jRV:j #####.###.#.......# #.............#.#.#.###.###.#...#.#.####### #......................#.###### ##.##### ####..###.#  #.# #..###.#.....#######...# # #.....#.## #.....?.#####.......###.##:jq4.6 (253:j*E  # #.............#.#.#.###.###.#...#.#.####### #......................#.###### ##.##### ####..###.#  #.# ......###'#######.@.# # #.....#.## #.....?.# #####...####.........#K   kobold geomancer (asleep).K.....###.#There is an open door here.:j  You encounter a kobold geomancer. It is wielding a +0 dagger.:j9K.:jK==5.6 (342:j !:j2 _The kobold geomancer shouts!:jg 3:jU ,:j1 :j>  :j? )))))You shoot a sling bullet.  The sling bullet hits the kobold geomancer.:j6  The kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.:j SK.....=6.5 (0.931) Rev  _The kobold geomancer is lightly wounded.:j3:j/R )))) (drained)You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  You drain the kobold geomancer.:j  The kobold geomancer is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:jrUK....7.420 _The kobold geomancer is heavily wounded.:j:j/:j0:j ,:j  ))) very drained)You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  You drain the kobold geomancer.:j/  The kobold geomancer is severely wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:j ####The kobold geomancer is severely wounded.The kobold geomancer points next to you and mumbles some strange words.:jk .'.@...1---=======8.3169) Rev+  _The wall shatters! The blast of rock fragments hits you! _You take 8 damage, and have 71/79 hp (90%).:j .#.###.###.####### #.....................#.###### ##.##### ####..###.#  #.# #..#...##'#######...## # #..@..#.## #.....?.# #####...####.........# ...........+..K.$....+ #####...####...:.....#  #..## ##.......###  .....!...:j 7K.:j-------9.3 (1.008 _:j/:j S-------:j  ) You shoot a sling bullet.  The sling bullet hits the kobold geomancer.:j X ))))):j v)The kobold geomancer is almost dead.You shoot a sling bullet.:jc 9K.:j5r ......===70.2 (0.919:jv :jy k _The sling bullet closely misses the kobold geomancer.:j:j:j.:j:j:j3  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:jP)You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.  The kobold geomancer is almost dead.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  You kill the kobold geomancer!:jH`:j`!:j6:jY2---901.187) Rev* :j:j :jUJ_Okawaru accepts your kill.:j#.#.###.###.#...#.#.#  #.#.###.# #.......  #.# #.......#.######  ###.##### ####..###.# #.# #..###.# #.# #......# #.# ##'###### #.# ##...## #.## #...@.# #..## #...).?.# ...####.# +....$....+ :jU:j---2.1 (1.076) Rev+ :j#.#.###.# #................ #.......# #.......#.###### ###.##### ####..###.#  #.# #..###.# #.# #......# #.# ##'###### #.# ##...## #.## ##..#.#...) ###...####........ .........+....$....+ ###...####...:.....#  #..## ##.......###.## #.# .....!#.# ....  #.#---365:j:j3=4.1 (254:j#Z _c - 2 scrolls labelled LESCHA YMUTZAAL (gained 1):jE f #.......# ##.######  ###.##### ####..###.#  #.# #..###.# #.# #......# #.##'###### #.#...##  #.##..## #..##)...## ####...####.....@...# ..........+....$....+ ####...####...:.....#  #..## ##..# #.##  #.# ......!... #.#..... #.#~~~..  #.#:j 5.1 (143) Rev :j :j :jԵ ###.##### ####..###.#  #.# #..###.# #.# #......# #.##'###### #.#...##  #.##..## #..##)...## #####...####.........# ...........+.+ #####...####...:.....#  #..## ##..# #.##  #.# ......!... #.#...... #.#~...~~..~ #.#~.~.≈≈≈.. 632:jq:j:j4:j.=:jg$7.1 (2:j%2:j1:j:j:j :j8:jz1_You now have 824 gold pieces (gained 16).:j%# #.# #..###.# # #.# #......# # #.##'###### # #.#...## # #.##..## #..##)...## ######...####.........# ............+.+ ######...####.# #..## ##..# #.##  #.# ......!.... #.# #........ #.# #....~...~~..~. #.# #...~~.~.~≈≈≈.. #.~.~~.~.~≈~~≈~FF   marrowcuda (wandering)[16;16:jK&2H8.1 (110 _You encounter a marrowcuda. _You see here a book of the Spheres.:jb3:jB:j( )))))F)You shoot a sling bullet. The sling bullet hits the marrowcuda.:j )The marrowcuda is lightly damaged.  You shoot a sling bullet.:j} :j EF~:j4...:j5..~:j{===9.0 (0.9059:j=:j@d _The sling bullet barely misses the marrowcuda.:j)|:j~:j ))))) You shoot a sling bullet. The sling bullet hits the marrowcuda.:jqA  The marrowcuda is moderately damaged.You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.:j:F.:jg7....:j59098) Rev+  _The marrowcuda is moderately damaged.:j* :j= 3:jG :jK :jZ 8 ):jZ l)))You shoot a sling bullet. The sling bullet hits the marrowcuda.:j )))The marrowcuda is heavily damaged.You shoot a sling bullet.:jF....~~80.887 _The sling bullet closely misses the marrowcuda.:j:jsh .  You shoot a sling bullet. The sling bullet hits the marrowcuda!  You destroy the marrowcuda!))):jR ))))Okawaru accepts your kill.:jc.....~~21.8 (1.076) Rev* :jE _You shoot a sling bullet.:jU  You pick up a book of the Spheres and begin reading...6=---265) Rev+ :j:j  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball, Conjure Ball Lightning and Orb of Destruction to your library.:jI:jM Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 41% 1b - FoxfireConjuration/Fire41%1  c - Grave ClawNecromancy:j54% 2  d - Mephitic CloudConjuration/Alchemy/Air 78% 3  e - Sigil of BindingHexes78% 3  f - Stone Arrow:j)tConjuration/Earth78% 3  g - Brom's Barrelling Boulder:jiConjuration/Earth99% 4  h - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  i - Fireball:jConjuration/Fire100% 5  j - Conjure Ball LightningConjuration/Air:j100% 6  k - Fortress BlastForgecraft100% 6  l - Enfeeble:joHexes100% 7  m - Orb of DestructionConjuration:je100% 7  n - Maxwell's Capacitive Coupling Air100% 8 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help:j<[Esc] exit:jrS:jZ:jf# #.##..###.#dossy the Skirmisher # #.##......#Coglin of Okawaru ****.. # #.###'######Health: 76/79 =======================- # #.###...##Magic: 12/12 ======================== # #.## ##.....##AC: 13Str: 17#..## ##...)...##EV: 13Int: 12 ######...####.........#SH: 0Dex: 17 ............+.........+XL: 10 Next: 92% Place: Dungeon:8 ######...####...@.....#Noise: ---------  Time: 8182.8 (0.0)#..## ##.......##a) +2 sling (drain)  b) +0 sling {Ælfthry#.##:j8gY[39;49m #.......##Fire: a) +2 sling (drain) {Juan d:13 s#.# ......!....Zot (26406) Gem (1455) Rev+ #.# #..............#.# #....~...~~..~.#.# #...~~.~.~≈≈≈..#.~.~~.~.~≈~~≈~You destroy the marrowcuda!Okawaru accepts your kill. _You shoot a sling bullet.  You pick up a book of the Spheres and begin reading...  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball, Conjure Ball Lightning and Orb of Destruction to your library.:jׁ  Okay, then. _:j+ :jx   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.5   8.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :jM  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1[:jM m   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.2  14.3  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   5.5   7.1  -1   0 + Invocations3.5   5.7  -2   m - Shields [39;49:j Gm  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#:jP#:j1Z#:j!e# #.##..###.#dossy the Skirmisher # #.##......#Coglin of Okawaru ****.. # #.###'######Health: 76/79 =======================- # #.###...##Magic: 12/12 ======================== # #.## ##.....##AC: 13Str: 17#..## ##...)...##EV: 13Int: 12 ######...####.........#SH: 0Dex: 17 ............+.........+XL: 10 Next: 92% Place: Dungeon:8 ######...####...@.....#Noise: ---------  Time: 8182.8 (0.0)#..## ##.......##a) +2 sling (drain)  b) +0 sling {Ælfthry#.###:j*f_[39;49m #.......##Fire: a) +2 sling (drain) {Juan d:13 s#.# ......!....Zot (26406) Gem (1455) Rev+ #.# #..............#.# #....~...~~..~.#.# #...~~.~.~≈≈≈..#.~.~~.~.~≈~~≈~Okawaru accepts your kill. _You shoot a sling bullet.  You pick up a book of the Spheres and begin reading...  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball, Conjure Ball Lightning and Orb of Destruction to your library. _Okay, then.#:j>x#:jx#:j#:jw #.# #......#  #.# ##'######  #.# ##...## #:j #.## ##..  #..## ##...) #####...####.........# ...........+.+ #####...####.#:jg#  #..## ## #.## #.......## #.# .......!.....#.# #.........#.# #....~...~~..~#:jٺ#.# #...~~.~.~≈≈≈.. #.~.~~.~.~≈~~≈~..~~~~~.≈≈~~...#:jz3.8 (154 _#:j ##'#######...## # ##.....##.## ##...)...## #####...####......... ...........++ #####...#####  #..## ###### #.##  .......!......$#........~...~~..~..≈≈≈~~.~~~..~.#:j7#:ji443#:jW #:j #:j  ##...## # ##.....##.## ##...)...## #####...####......... ...........++ #####...#####  #..## ###### ###.###.# .......$#..~...~~..~~~.~.~≈≈≈.F   marrowcuda (wandering)#:j ...~≈~~.~≈.F~..#:j KF~#:j #:j* 7532#:j #:jز _You see here a black potion {!q}.$:jL$:j'Evoke which item? Wands  a - a wand of flame (15)c - a wand of iceblast (8) [!] read|quaff|evoke[?] describe selected$:jö $:jJ $:j  #.###...##dossy the Skirmisher#.## ##.....##Coglin of Okawaru ****..#..## ##...)...##Health: 77/79 =======================- #####...####.........#Magic: 12/12 ======================== ...........+.........+AC: 13Str: 17 #####...####.........#EV: 13Int: 12#..## ##.......##SH: 0$:jl Dex: 17#.## ###.......###.#XL: 10 Next: 92% Place: Dungeon:8#.# .......@......$Noise: ---------  Time: 8185.8 (0.0)#.# #...............a) +2 sling (drain)  b) +0 sling {Ælfthry#.# #....~...~~..~..Fire: a) +2 sling (drain) {Juan d:13 s#.# #...~~.~.~≈≈≈...$:j3 Zot (26403) Gem (1452) Rev+ #.~.~~.~.~≈~~≈~...~~~~~.≈≈~~...F   marrowcuda (wandering)..≈≈≈~~.~~F..~....~≈~~.~≈.~~.. _You shoot a sling bullet.  You pick up a book of the Spheres and begin reading...  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball, Conjure Ball Lightning and Orb of Destruction to your library. _Okay, then. _You see here a black potion {!q}.$:j{ P  Okay, then.$:j` $:j $:j . _$:j,3$:j,$:j $:jl+8 )$:j+9))))F$:j+_  You shoot a sling bullet. The sling bullet hits the marrowcuda.%:jq  The marrowcuda is lightly damaged.  You shoot a sling bullet. The sling bullet hits the marrowcuda.%:jLF~%:j|.~≈≈ %:jwq===6.7 (0.91%:j%:j e _The marrowcuda is moderately damaged.%:j&u%:jg; )))))))You shoot a sling bullet.%:j  The sling bullet completely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda.%:jTF~F~.~≈≈~~7.620) Rev*  _The marrowcuda is moderately damaged.%:jY 3%:jwa %:je %:j j %:j u )))))))You shoot a sling bullet.%:j  The sling bullet barely misses the marrowcuda.You shoot a sling bullet. The sling bullet hits the marrowcuda!%:jMF≈%:j.~.~.%:jl8.5149%:jٖx _The marrowcuda is heavily damaged.&:j&:jW&:j&:j&:j+ ) You shoot a sling bullet. The sling bullet hits the marrowcuda!&:j ))))))The marrowcuda is almost destroyed.You shoot a sling bullet.&:j1TF~≈~.~.&:j]89.5 (1.008&:jg{ _The sling bullet closely misses the marrowcuda.&:jF[ u&:jl d  You shoot a sling bullet. The sling bullet hits the marrowcuda.&:jB YM.  You shoot a sling bullet. _The sling bullet closely misses the marrowcuda..The sling bullet hits the marrowcuda.  You destroy the marrowcuda!&:j 3903997&:j &:j P _Okawaru accepts your kill.':jK'---186':j)':j,c _k - 3 black potions {!q} (gained 1)':j;':j<9---':jD':jI':jO':j=Y':jY':jAb':j#.# ##...## #.## ##.....## #..## ##...)...## ...####.# ':j+.+ ...####.# #..## ##.## #.## ###.###.##.# ..$#':j͡7#.# #.':j#.# #....~...~~..~.':j'#.# #...~~.~.~≈≈≈...##.~.~~.~.~≈~~≈~.':jL..~~~~~.≈≈~~...#':jr..≈≈≈~~.~~~..~.#...~≈~~.~≈.~~..#':j9=275':j# `#.# ##...## #.## ##.....## #..## ##...)...## ...####.# +.+ ...####.# #..## ##.## #.## ###.###.## #.# ..$# #.# #.##.# #....~...~~..~.#.# #...~~.~.~≈≈≈...##.~.~~.~.~≈~~≈~...~~~~~.≈≈~~...#....':j) ':j* n3.5 (264':j6 ':j u  #.# ##...##  #.## ##.....##  #..## ##...)...## ...####...# +...+ ...####...#  #..## ##.......##  #.## ###.###.##  #.# ..$#  #.# #.#  #.# #....~...~~..~.  #.# #...~~.~.~≈≈≈...##.#.~...~~~~~.≈≈~~...# ...':jz ':jz 4.5 (353) Rev+ ':js ':j b #.# ##...## #.## ##.....## #..## ##...)...## ...####.........# +.........+ ...####.........# #..## ##.......## # #.## ###.###.## #.# ..$# #.# #.# #.# #....~...~~..~. #.# #...~~.~.~≈≈≈...##.##.~.~~.~.~≈~~≈~... #..~~ ...~5.5 (442':jF ':j&  .# ##...## .## ##.....## ..## ##...)...##### ...####.........#..+.........+.. ...####.........#.# ..## ##.......##.# .## ###.###.## .# ..$# .# #.# .# #....~...~~..~. .# #...~~.~.~≈≈≈...##.##.~.~~.~.~≈~~≈~... #..~~~~~.≈≈~~...### ':j/ =6.5 (531':j8 ':jv  # ##...## ## ##.....## ## ##...)...##### ####.#.. +.+.. ####.........#.# ## ##.......##.# ## ###.###.## # ..$# # #.# # #....~...~~..~....... ':jw # #...~~.~.~≈≈≈...##.## #.~.~~...~~~~..≈≈≈~...~≈~':j* A7.5 (6':j C20':jq ':j<  ##...##  # ##.....##  ## ##...)...#####  .####.#..  +.+..  .####.#.#  ## ##.......##.#  # ###.###.##   ..#   #.#   #....~...~~..~.......   #...~~.~.~≈≈≈...##.##  #.~.~~.~.~≈~~≈~....#  ..~~~~~.≈≈~~...####  ..≈≈≈~~.~~~..~.#':jP %[39;49m   ...~≈~~.~≈.~~..#     8.5 (7139) Rev ':j ':j n9.5 (808':j ':j@  # ##.....## ## ##...)...##### .####.........#.. ...++#####.# ## ##.......# # ###.......###.##  ...............###.......@.#~...~~..~........#~~.~.~≈≈≈...##.####~~~≈~....# # ':jA .≈~~~≈..#   _You now have 836 gold pieces (gained 12).':jKI 200.5 (9897':jNT ':j= ##...)...##### ##.........#..  ...+.+..  ####.#.#  # ...##.#   ###.......###.#  ...............## # #.........#.##.# #....~...~~..~..@.....# #...~~.~.~≈≈≈...##.####  #.~.~~.~.~≈~~≈~....#  ..~~~~~.≈≈~~...####  ..≈≈≈~~.~~~..~.#  ...~≈~~.~≈.~~..#   .≈~~~≈..#  ~~≈~~.   ':j̜ ':jç 1.5 (10.0)86) ':j ':jE   ##...)...#####  .#.. .. +.+.. .. .#.# ..  ##.......##.# .# ###.###.## ?# ..##.#  ...#.##.#  ....~...~~..~...@....#  ...~~.~.~≈≈≈...##.####  ':j .~.~~.~.~≈~~≈~....#  ..~~~~~.≈≈~~...####  ..≈≈≈~~.~~~..~.#  ...~≈~~.~≈.~~..#  .≈~~~≈..#  .~~≈~~.   ':j] ':j2 o2.5 (1175':jP ':j < ..##   ##...)...#####..## ##.#......  .+.+......  ##...##...   .##.##..#  ##.......###.##.?#  ........##.#  ...........#@##.#  ...~~..~........#  ..~~.~.~≈≈≈...##.#### ~.~~.~.~≈~~≈~....#  .~~~~~.≈≈~~...#### .≈≈≈~~.~~~..~.#  ..~≈~~.~≈.~~..#  .≈~~~≈..# .~~≈~~. ':j? ':jp@ o3.5 (1264':jH ':j dM ##...##  ##.....## $#..  ##...)...#####..## ###....... .++... ##...  ##.##.##.. ##.......###.##.?........##@# ............#.##.#.~...~~..~........# .≈≈...##.#### ~.~~.~.~≈~~≈~....# ~~. ~..':j; ':j̏ o4.5 (1353':j ':j" EM ##'###### ##...## #.## ##.....## $#..  ##...)...#####..#### ###........ .++....... ##...  ##.. ##.......###.##.........##.# ............#.##.~...~~..~........ ..~~.~.~≈≈≈...##.#### ':j 5.5 (1442':j ':j ':j o6.5 (1531':jj ':j$ s _i - a scroll of identify _Health restored: 79(:j(:j(:j(:j(:j(:j........##...#...(:j7 #......#  ##'######   ## #.##  ##.....## $#..   ##...)...#####..#### ###.#..# ..+.+........#(:j8 #..#.##...#  ##.......##.##@.# ######.##..# #.#  (:j8j.............#.##.# (:j8`..~...~~..~........# (:j8...~~.~.~≈≈≈...##.#### .~~.~.~≈~~≈~....#(:j 9P .~~~~~.≈≈~~...####(:j49b ≈≈≈~~.~~~..~.# (:jA(:jkB{7.0)20 _(:jO(:jOYM### #...... ##'######  ##...## #.### ##.....## $#..  ##...)...#####..### ####.. ..++........# ###...#  ##.##.##..## ######.##..##.# ................#.##.# ###(:jɿ8.5 (2129(:j(:j#M## ###### #...... ##'######  ##...## #.### ##.....## $#..  ##...)...#####..### #### ..++...@....# ###..#.##...#.#  ##.##.##..## ######.##.. ...............##.# .#(:j4&(:j'n9.5 (308(:j,(:jyM.# #.......#.###### ## ###### #...... ##'###### # ##...## ##.###.# ##.....## $#...  ##...)...#####..### #### ..++....... ###..#.##...#.#  ##.##.##..## # ###.......###.##..# .#10.5 (4797(:j(:jM......... .# #.......#.###### ## ###### #...... (:j, ##'######  ##...## ##.###.# ##.....## #$#....  ##...)...#####@.#### (:jX1#### ..+(:j}W+....... ###.(:j9.#.##...#.##.......##.##..## # # ..(:jN1.5 (586(:j #.###.#...#.#.####### #.# #.......... ..# #.......#.###### ### ####..###.#  #..###.#  #......#   ##'###### ## #  ## ##.###.#(:j  ##.....## #@#....#  ##...)...#####..#### ####.#........# ...+(:j.+........# ##..#.##...#.# (:j ##.......##.##..## #  ###(:j(a###.##..#  (:jKz#.#  #................#.##.#(:jk (:jl(:jn2.5 (675(:j7(:j;(:jd<+3.5 (7(:j<C64(:jB(:jو{ .........#.#.#  .###.#...#.#.#######  .# #......... .# #.......#.###### ## ####..###.# (:j #..###.#  ......#  '###### ### #  ## ##@###.#   ..## #.#....#   ##...)...#####..####  ###.(:j#........#  ..+.+........# (:j ###...##...#.# (:j#  .##..##.#(:j= ###(:jWb###.##..# # .(:jq###.# (:jQ _You now have 846 gold pieces (gained 10).(:j4.5 (853(:jB ###.#...#.#.####### # #................  # #.#.######  # ####..###.#   #..###.#  #......#  (:j ##'###### ### # ##...## ##.###.#  ##..#.#@...#  ##...)...#####..####  (:j##.........#........#  .+.+........# (:j ##.(:jI#.##...#.#   (:jj##.##..##.#  (:j##.......###.##..# #  (:j.......##.#  .##.# (:j<(:j(:jW(:jxQ5.5 (942(:j(:j (:jc. 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#.# 0:jL5##.#####.###.#0:jU0:jaUQ8.3 (1410:jU190:jZ0:jM....#  #.# ##...##0:j<< #####>..# ..........### ##..######.#...## ###.#...# #+#####..###..# ##......# ##. 0:jmU##.....## ##..# #.# #.).....#0:j##.## #.#####.# #.###0:j.0:j9.3 (15080:j+0:jM#..##....#  #.# ##...##0:jj #####>..# ..........### ##..######.#...## ###....# #+#####..###..# ##....@.## 0:j##. ##.....## ##..##.# #.).....# #.##0:ju.......##.#0:j20.3 (166970:jn0:j.5hM ##.#  #..##....#  #.# ##...## #####>..# 0:j5..........### ##..######.#...## ###....# #+#####..###@.# ##......## ##. 0:j56##.....## #.# ##......# ####0:j6:.........0:j<0:jq=Q1.3 (1780:j=60:j~C0:jD0:jJ0:jL1:j\!##+#k..##..#'k   wyvern (asleep)1:jf7  You open the door.1:jgt2.0)751:jm1:jvpW _You encounter a wyvern.1:j1:j1:j1:jl1:jg1:j* )))kYou shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern hisses angrily.1:jN  The wyvern is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.1:jEQ.k1:jL&.'1:jpM===3.2 (0.96Rev 1:jT1:jIW4 _The wyvern is lightly wounded.1:j 31:j 1:j 1:jP 1:j )) (drained)You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  You drain the wyvern.1:j~  The wyvern is moderately wounded.You shoot a sling bullet. The sling bullet hits the wyvern.1:jQ.k1:j%&.'1:j|4.154) Rev+ 1:j1:j6^ _The wyvern is heavily wounded.2:jv2:jw2:j,|2:j2:j2:jm ))You shoot a sling bullet.2:j`  The sling bullet barely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern.2:j̜M.k2:jHn  The wyvern is severely wounded.2:j0---5.0432:j[2:j; _The wyvern bites you! _You take 9 damage, and have 70/79 hp (89%).2:jJ 2:jyK 2:j0Q 2:j*U 2:jW 2:jLf '  You shoot a sling bullet. The sling bullet hits the wyvern!  You kill the wyvern!2:j{j R2:j x ))Okawaru accepts your kill.2:jRz >.'2:jJ 1---86.0 (1.0322:j҃ 2:j> / _You shoot a sling bullet.3:jk 3:jn   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.6   8.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1  3:jlo  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0      3:j p  v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.3  14.3  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1  3:jjp  k - Armour   5.0   7.1  -1       l * Dodging   5.6   7.1  -1   0 + Invocations3.6   5.7  -2   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  3:jp  n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  3:j q [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4:jO4:jdX4:jy`##.##.# dossy the Skirmisher##..###.## Coglin of Okawaru ****..#....#4:ja#.#. Health: 71/79 =====================---##...## ####... Magic: 12/12 ========================#####>..# +#.#.... AC: 13Str: 17  .........### ..####... EV: 134:ja^Int: 12  ######.#...## ..####. SH: 0Dex: 17#.##...# #'#### XL: 10 Next: 98% Place: Dungeon:8#.###..###@.#Noise: ===------  Time: 8426.0 (0.0)#.# ##......##a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ##......#4:jb%# Fire: a) +2 sling (drain) {Juan d:13 s#.# ##.....### Zot (26163) Gem (1212) Rev+ #.# ##......# #####.# #.).....# #.## ##.## #.#####.# #.## ##...####.#####.## #.# ####  #####................# #.# #...  _The wyvern bites you! 4:jb_You take 9 damage, and have 70/79 hp (89%).  You shoot a sling bullet. The sling bullet hits the wyvern!  You kill the wyvern!Okawaru accepts your kill. _You shoot a sling bullet.4:jkh4:jh4:j@n4:jp4:j 4:j 4:j 4:jT 4:jX 4:jn  4:j 9_Inventory tidied.5:j5:jml  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5:j17.6   8.0   0   o - Spellcasting   0.0   1.4  -2          5:j b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0  5:j۽ e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  5:j f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  5:j: g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0  5:ja     v - Alchemy   0.0   0.8  +1  5:j h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1  5:jž i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  5:j@ j * Ranged Weapons  10.3  14.3  -1   y - Air Magic   0.0   1.2  -1      5:j? z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1  5:jpT    5:j l * Dodging   5.6   7.1  -1   0 + Invocations3.6   5.7  -2  5:j¿ m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  5:jk n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  5:j[?] Help[=] set a skill target  5:jG[/] auto|manual mode [*] useful|all skills [!] training|cost|targets7:j*: o - Spellcasting 0.0  b - Maces & Flails 0.0 p - Conjurations 0.0  c - Axes 0.0 q - Hexes 0.0  d - Polearms 0.0 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 0.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.07:j x - Ice Magic 0.0  j * Ranged Weapons 10.3 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 5.0  l * Dodging 5.6  m - Shields 0.0 1 - Evocations 0.0  n - Stealth 3.3 2 - Shapeshifting 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions7:j  Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.8:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.6   8.0   0   o - Spellcasting 0.0   1.4  -2             8:j b - Maces & Flails 0.0   1.2  -1   p - Conjurations 0.0   1.2  -1   c - Axes 0.0   1.0   0   q - Hexes 0.0   1.2  -1  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0  8:j' e - Staves 0.0   1.2  -1   s - Necromancy 0.0   1.0   0   f - Unarmed Combat 0.0   1.2  -1   t - Forgecraft0.0   0.7  +2  g - Throwing0.0   1.2  -1   u - Translocations 0.0   1.0   0  8:jx    v - Alchemy0.0   0.8  +1  h - Short Blades 0.0   1.2  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.0   0   x - Ice Magic0.0   1.2  -1  j * Ranged Weapons 10.3  14.3  -1   y - Air Magic0.0   1.2  -1      z - Earth Magic0.0   1.2  -1  k - Armour5.0   7.1  -1  8:j    l * Dodging5.6   7.1  -1   0 + Invocations3.6   5.7  -2  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n - Stealth3.3   4.8  -1   2 - Shapeshifting 0.0   1.4  -2  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] t8:jraining|cost|targets8:jt  o - Spellcasting   0.0 b - Maces & Flails   0.0 p - Conjurations   0.0 c - Axes   0.0 q - Hexes   0.0 d - Polearms   0.08:j ? r - Summonings   0.0 e - Staves   0.0 s - Necromancy   0.0 f - Unarmed Combat   0.0 t - Forgecraft   0.0 g - Throwing   0.0 u - Translocations   0.0 v - Alchemy   0.0 h - Short Blades   0.08:jh  w - Fire Magic   0.0 i - Long Blades   0.0 x - Ice Magic   0.0 j * Ranged Weapons  10.3 y - Air Magic   0.0 z - Earth Magic   0.0 k - Armour   5.0 l * Dodging   5.6 m - Shields   0.0 1 - Evocations   0.0 n - Stealth   3.3 2 - Shapeshifting   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill target9:j9:j9:j ##.##.# dossy the Skirmisher##..###.## Coglin of Okawaru ****..#....##.#. Health: 71/79 =====================---##...## ####... Magic: 12/12 ========================#####>..# +#.#.... AC: 13Str: 17  .........### ..####... EV: 13Int: 12  ######.#...## ..####. SH: 0Dex: 17#.##...# #'#### XL: 10 Next: 98% Place: Dungeon:8#.###..###@.#Noise: ===------  Time: 8426.0 (0.0)#.# ##......##a) +2 sling (drain)  b) +0 sling {Ælfthry#.#[409:jm ##......## Fire: a) +2 sling (drain) {Juan d:13 s#.# ##.....### Zot (26163) Gem (1212) Rev+ 9:j7#.# ##......# #####.# #.).....# #.##9:j_ ##.## #.#####.# #.## ##...####.#####.## #.# ####  #####................# #.# #...  9:j4L_You take 9 damage, and have 70/79 hp (89%).  You shoot a sling bullet. The sling bullet hits the wyvern!  You kill the wyvern!Okawaru accepts your kill. _You shoot a sling bullet. _Inventory tidied.9:jۥ9:jb9:j9:j::j::jJ::j::j::j::jLa21::j::jK10::j ::j ::j" f2009::j"O598) Rev 873=766554) 4=433221::jr#e510::j$::j&c0199::j'::j*::j]*L498::j+::jJ-::j-k6=87::j 0::j0::j61K76::j2::j*5::jz5K65::j6::j857::j69V=54::j9::j;::j<K43::j<::j&?a32::j7@::j B{821::jC::jjEa10::jF::jH::j*IL089::jMJ::jMk _You start resting.HP restored.::j3S---....)......::jY049.0 (23.0)::j[9=---50.0 (24398 _::jp`::jcS _Health restored: 79::j ::j_ ::j ::j ::j' ::j0 ::j]1 ::j; ::j 3M  ##.#  #..##....#  #.# ##...## ### #####>..# #+#. ..........###...###..######.#...##...# ###....# #@######..###..# ##......## ##......# #.# ##.....####.#####.#::j ::j ::j {1.0 (1.0)87 _::jf ::je | M  ##.#  #..##....#  #.# ##...## ### #####>..# #+#. ..........###...###..######.#...##..@# ###....#.#'######..###..# ##......# #.# ##......### ##.#####.#There is an open door, spattered with blood here.::j ::j* u2.0 (276 _::j. ::j$  #.# #.# #.# #.# ##.# #.# ##..## #. #....# #.# ##...## ### ## #####>..# #+#.# # .###...## ## ######.#...##.@.# ###::j+  #.##...#.#'##  #.###..###..# #.# ##......## #.# ##......# #.# ##.....## #.# ##......# ### #.# #.).....# #.# ##.## #.#####.# #.#::j4 3.0 (365::j9 ::j{ #'## #. #.# #. #.# #. ##. #. ##..## #. #....#  # ##...## ### ## #####>..# #+#.  .........###.@.##.######.#...##...## #.##...#.#'## #.###..###..# #.#..## #.#.... #.# ##.....#::j;| D# #.# ##......# ### #.# #.).....# #.#::j ::j =4.0 (454::jq ::jz ::jJ ::j ;:j#.### oF#....!#..#.#..$...?'F   bullfrog (asleep)o   orc (asleep);:j%7  You open the door.;:jn5.0 (143;:j};:jd _You encounter an orc and a bullfrog.;:j ;:j ;:jE ;:j ;:j ;:j ))))))You shoot a sling bullet.;:jwe  FThe sling bullet completely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.;:j^ .FThe bullfrog is lightly wounded..o;:j ..?'o;:j ===9 (0.932) Rev ;:j ;:jN % _The orc shouts!<:j!3<:j+<:jI$<:jV&<:j1 )))) You shoot a sling bullet. The sling bullet hits the bullfrog.<:jD  The bullfrog is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.<:j}AM!F<:jHBE.o<:jBD.F<:jK:?'<:j Rk6.821<:jR<:jFVc _The bullfrog is moderately wounded.<:j'<:jv(<:j0<:j$5<:j7<:jD ))(drained)You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.<:j )The bullfrog is heavily wounded.<:jRG.F<:j~SC!o<:jZ '<:j[x7.6 (0.80) Rev+ <:j..# #'#.##.. XL: 10 Next: 100% Place: Dungeon:8.........###.@.####. Noise: ===------  Time: 8458.5 (0.9)######.#...##...### a) <:j܏3[0;10;1m+2 sling (drain)  b) +0 sling {Ælfthry#.##...#.#'##Fire: a) +2 sling (drain) {Juan d:13 s#.###..###..#Zot (26131) Gem (1179) Rev+ #.# ##......###.# ##......#o   orc#.# ##.....###.# ##......# ####.# #.).....# #.#You drain the bullfrog.  The bullfrog is heavily wounded. _You shoot a sling bullet. The sling bullet misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet.  You have reached level 11!<:jf/  --more-->:j~w84/843/131 0% >:jm>:j  >:jYour brain swirls with designs for a horizontal frobnitz. You just need some  more time... _Health restored: 84; MP restored: 13@:jy{@:j`|@:j߆@:j@:j%@:j )) You shoot a sling bullet. The sling bullet hits the orc.@:j& $The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!@:j-(@:j8?'@:jr9.408) Rev* @:j@:j P _Okawaru accepts your kill.A:j...## ##'## ### # #.# # #.+ # #.###...## # ##.#....!.# # ##..##..#..# # #....#..$..  # ##...##..?### ## #####>..# #@#.  .........###...########.#...##...## #.##...#.#'## #.###..###..# #.#.## #.#.. #.# ##.....## #.# ##......# ###---60.4 (1.0297 _There is an open door here.A:jM###.....####...## ##'## ###A:jP# ###.+  #.###...# ##.#....!#..##..#..##....#..$...#  ##...##..@### #####>..#.#'#.# ..........###...#########.#...##...# #A:jY#.##...#.#'###.#A:j3 ---186) Rev+ _A:jb A:jI }  d - 2 scrolls labelled BOIQE CEOGES (gained 1)A:j n2.4 (275A:j A:j' U _You see here a bullfrog corpse.B:jeInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are strong. (Str +4, Int/Dex -1)C:j; C:j |###.....### dossy the Skirmisher##...### Coglin of Okawaru ****..##'## #### Health: 84/84 ========================#.# ###.+# Magic: 13/13 ========================#.###...### AC: 13Str: 17##.#....!.## EV: 13Int: 12##..##..#..### SH: 0Dex: 17#....#..$...## XL: 11 Next:  0% Place: Dungeon:8##...##..@###C:j## Noise: ---------  Time: 8462.4 (0.0)#####>..#.#'#.##. a) +2 sling (drain)  b) +0 sling {Ælfthry.........###...#### Fire: a) +2 sling (drain) {Juan d:13 s######.#...##...## Zot (26127) Gem (1175) Rev+ #.##...#.#'###.###..###..#C:j #.# ##......###.# ##......##.# ##.....##You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill. C:jE_There is an open door here.  d - 2 scrolls labelled BOIQE CEOGES (gained 1) C:j@_You see here a bullfrog corpse.C:jLC:jC:j$C:j!C:j7 ..........## #### ###.....## ...##  #'## ###  #.# ###.+  #.###...## C:j8  ##.#....!.  ##..##..#..##  #....#..@...#  ##...##..†### # #####>..#.#'#.  .........###...########.#...##... #.##...#.#'##C:j9  #.###..###.. #.### #.#.C:jJ9 C:jE C:jF P3.4 (16C:j7G 4C:j|O C:j/` j  You now have 875 gold pieces (gained 9).  Things that are here:C:jxa P4.4 (25C:ja 93) Rev C:jmj C:jm P _a +0 dagger; an orc corpseC:j= C:j8> C:jfD C:j|G C:j: ..#..### #########.....########..###...## ###'## ### #C:j: #.# ###.+ #.###...## ##....!.# #C:j: ##..##..#@.## ##....#..)...# C:jC; ##...##..†### ######>..#.#'#.# #.C:jw; .........###...## ########.#...##...# C:j; ##.##...#.#'###.###..###C:j; ##.# ##......##C:jD C:j0E +5.4 (1C:jjE C42C:jIL C:j N D:j,M#'......###..........###..### ########..........## #######.....####...## ##'## #### ###.+  #.###...# ##.#....@.# #..##..#..##D:jt....#..)...  ##...##..†#########>..#.#'#.##.##D:jiD:j?i631D:j1 D:j}D:j;n7.4 (220D:jD:jd _l - 4 purple potions {!q} (gained 1)D:j@ D:j D:j D:j D:jʖ D:jl D:jD D:j< D:j> M #####....#..#########'......###..........###..### ########..........## #######.....####...## ##'## #### ###.+  #.###..@## ##.#......# #..##..#..##....#..)...# ##...##..†#######.D:j[ 8.4 (1169) D:j D:j6 D:j; E:j8##O##..c....z......##'...#O   two-headed ogre (asleep)c   centaur (launcher, asleep)z   wight (dormant)E:j7  You open the door.E:j1  You encounter a two-headed ogre, a centaur and a wight.The centaur is carrying a +0 orcbow.E:j/  --more--F:jx2 908 _F:j:F:j>G:j##O##..c....z......##+...#G:j k70197G:j8G:j) _You close the door.H:jKG1 .#.'......###.........###..###O######### ## ####..c  ###.....## ....z ##...## ....  ##'## ###..## #.# ###.+...###...## ##.#....@.###..##..#..##....#..)...##...##..†######.#.###..###..#H:jHH:jIi186H:jRH:jATH:jn,@ .###..###O######### ## ####..c  ###.....## ....z ##...## ....  ##'## ###..## #.# ###.+...###...## H:j,A##.#......##..##..#@.##....#..)...##...##..†########>..#.#'#.#.###.# ##......##H:j8275H:j >H:j?H:jr)  ## ####..c  ###.....## ....z ##...## ....  ##'## ###..## #.# ###.+...###...## ##.#......##..##..#..##....#..)@..##...##..†########>..#.#'#.#..........###...#####.# ##......#364H:jH:jT ~  ###.....## ....z ##...## ....  ##'## ###..## #.# ###.+...###...## ##.#......##..##..#..##....#..)...#...##..@#########>..#.#'#.#..........###...#########.#...##... '...#.H:jT V#.# ##.....##H:jK^ H:j#_ S453H:j` H:j$f H:jj u _You see here a bullfrog corpse.H:j/   ##...## ....  ##'## ###..## #.# ###.+...###...## ##.#......##..##..#..##....#..)...##...##..†#########>..#.#@#...........###...#########.#...##...#  H:j #.##...#.#'## #.##.# ##......# ###H:j H:j p542 _H:jg H:j Q _There is an open door here.I:jV  ##'## ###..## #.# ###.+...###...## ##.#......##..##..#..##....#..)...#...##..†###I:jyx######>..#.#'#.#..........###@..#########.#...##...#  #.##...#.#'## #..###..#...##.# #.).....# #.#I:j3I:jp631 _I:jbI:jI:j%\=.# ###.+...# #.#.###...## #.##.#......# #.##..##..#..###.#....#..)...# #.##...##..†### ##.#####>..#.#'#.# #...........###...########.#...##@..#  #.##...#.#'## #.###..###..# #.# ##......###.# ##.# ##.# ##.# ####.# #.).....# #.###.## #.#####I:j=eI:jfi720I:j|lI:jnI:j^#.# ###.+...# #.##.###...## #.###.#......# #.###..##..#..## #.##....#..)...# #.###...##..†### ##.#####>..#.#'#.# #..###...## ##.######.#...##.@.# ##.##...#.#'## ##.###..###..# #.# ##......## #.# ##......##.# ##.....###.# ##......I:jp#.# #.).....# #.# I:jSI:jj8159I:jrI:j˩I:jdt x#.# ###.+...# #.# #.###...## #.# ##.#......# #.# ##..##..#..## #.##....#..)...# #.#.##...##..†### ##.#####>..#.#'#.# #..###...## ##.######.#...##..@# ###.#.##...#.#'## ##.###..###..# #.# ##......## #.# ##......# ##.# ##.....## # I:jt r#.# ##......# ### # #.# #.).....# #.# # ##.## #.#####.# #.# # I:j 908I:j I:j I:j I:j/ I:j6 I:jB J:j7z ##...## ##.#......##..##..#..###....#..)....#...##..†####..#####>..#.#'#...........###...#########.#...##... ### #.##...#.#@## ###..###..# J:j ##......## ##......####.#####.###...####.#####.## #.# #### J:jJ:jk80097J:j&J:j)g _There is an open door, spattered with blood here.J:j ##.#......##..##..#..###....#..)....#...##..†####..#####>..#.#'#...........###...#########.#...##... ### #.##...#.#'## ###..###@.#  ##......## ##......## ##.....###.#####.# #####................# #.# #... 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K:j=.......#########..###=#####.## ####.### #......#.........# K:jU #.# #.#####.###.##...K:jp3.# K:j#.......## ##.##.# #.#.###..##.# K:j908K:jtK:jK:j( K:j Level 8 of the Dungeon<<<>>>(Press ? for help) .........###...####......~~~....~~≈~~.# ######.#...##...####....~≈~.~..~~≈≈~≈##.##...#.#'#####~~.≈......≈≈≈≈≈##.###..###..##.~~~.~.>.~~≈≈≈≈##.# ##......##K:j X#..~≈≈....~≈≈≈≈≈##.# ##......###.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~##.# ##......# ####....~≈~≈~≈~≈~~..#####K:jp #.# #.).....# #.##...~~~~.~~≈~~.~.....###.## #.#####.# #.##.....≈.~÷.~.~~..###.###...####.#####.## #.# ####..~..~.÷...~....# #.####K:j M#########..............@.# #.# #............~......# #....######.............#########..###=#####.##.....)..........# ####.###...#.#########.###K:jӾ #......#.........#.....)....#### #.###.###...## #.#K:j ,##.#####.###.##.........######.#K:j' #.###.....## #.##.# #.# #.###.######)##.#K:jB #.##.......# ##'######.#####.# #.# #.# ##÷##K:j^ #.##.###.....## ##...## #........#.# #.# #.# ##...##K:jy #.#K:j ##.###...## ##.....## #.##.###.#.# #.###.# ##.....## ### #.###...#.## ##.......## ##.##.# #.#.###..##.###.......## ##.###.#K:j ##.#...####.........####...#.###.#.^.......##......÷..####...##.##........+.........'.......................'......<..'.......#.##K:jֿ #.#...####.........####...#####.###.#...####......>..####.......##L:jY#@M:j:##M:jN5# M:jl> #M:j)5# M:j^9  M:jX>  M:j ?  M:j 9 #M:j ;##N:j;##N:j;;##N:jwu5#.N:jp;.=N:j N:jQ K #.###..###..##.~ dossy the Skirmisher#.# ##......###.. Coglin of Okawaru ****..#.# ##......###.~ Health: 84/84 ========================#.# ##.....###... Magic: 13/13 ========================#.# ##......# ####... AC: 13Str: 17#.# #.).....# #.##... EV: 13Int: 12##.## #.#####.# #.##... SH: 0Dex: 17  ##...####.#####.## #.# ####..~ XL: 11 Next:  0% Place: Dungeon:8 N:jn c##..............@.# #.# #...... Noise: ---------  Time: 8489.4 (0.0) .......#########..###=#####.##... a) +2 sling (drain)  b) +0 sling {Ælfthry ####.####......#.........# Fire: a) +2 sling (drain) {Juan d:13 s#.###.#####.###.##... Zot (26100) Gem (1148) #.##.# #.# #.###.###'######.#####.# #.# #.# ##...## #........#.# #.# #.#  ##.....## #.##.###.#.# #.###.#N:j 3  #.......## ##.##.# #.#.###..##.# You encounter a two-headed ogre, a centaur and a wight. _The centaur is carrying a +0 orcbow. _You close the door. _You see here a bullfrog corpse. _There is an open door here. _There is an open door, spattered with blood here.N:j N:j N:jU #.# ##......##.#.# ...# ##.~~#.# ..##....#.# ##......# ####.#.# #.).....# #.# #...~##.## #.#####.# #.# #. ##...####.#####.## #.# ####..~ #................# #.# #....... ......#########.@###=#####.## ###.### #......#.........#  #.# ##.#####.###.##....#.# .# #.# #.###.####'#####.#####.# #.# #.# ##...#........#.# #.# #.# #..#.##.###.#.# #.###.# ..N:jDV ##.##.# #.#.###..##.# .##...#.###.#.^.......#N:j] N:j^ q90.4 (10997N:je N:j  #.#  ##.~~≈#.# ##....#.# ##......# ####....~#.# #.).....# #.# #...~~ ##.## #.#####.# #.# #..... #...####.#####.## #.# ####..~ ................# #.# #....... .....#########..###=#####.## ##.### #..@...#.........#  #.# ##.#####.###.##....#.# .# #.# #.###.### ##'#####.#####.# #.# #.# #...#........ ..#.##.###.#.# #.###.# # .##.##.# #.#.###..##.#####...#.N:j ###.#.^.......##.'................'.1.4 (286N:jկ N:j d #.# ##......# ##.~~≈~ #.# ##.....## #....~≈ #.# ##......# ### #....~≈ N:j #.# #.).....# #.# #...~ #.## #.#####.# #.# #.....≈ ...####.#####.## #.# ####..~..~.....# #.# #.##..###=#####.##.....).### #...@..#.#. #.# ##.#####.###.##. #.# #.# #.# #.###.# #'## ####.#####.# #.# #.# ...## #........#.# #.# #.# ### #.##.###.#.# #.###.# ### ##.##.# #.#.###..##.###.####...#.###.#.^.##.'.'.N:j N:j4 n2.4 (375N:jY N:j;  .# ##......# ##.~~≈~. .# ##.....## #....~≈~ .# ##......# ### #....~≈~ .# #.).....# #.# #...~ .## #.#####.# #.# #.....≈.####.#####.## #.# ####..~..~......# #.# #.##..###=#####.##.....). .### #....@.#.#. .# ##.#####.###.##. .# #.# #.# #.###.# '## ####.#####.# #.# #.# ### #.N:j; #.# #.# #.# ### #.##.###.#.# #.###.# ##.## ##.##.# #.#.###..##.###.####...#.###.#.^.##.'.'.N:jC 3.4 (464N:jI N:jG  # ##......## ..~≈≈. # ##......# ##.~~≈~. # ##.....## #....~≈~ # ##......# ### #....~≈~≈ # #.).....# #.# #...~~~~ ## #.#####.# #.# #.....≈.~ .####.#####.## #.# ####..~..~.÷N:j' ..........# #.# #.......... ..#########..###@#####.##.....) ####......#.........# # ##.#####.###.##........ #  #.# #.# #.###.##### ## ####.#####.# #.# #.# ## #........#.# #.# #.# ## #.##.###.#.# #.###.# ## ##.##.# #.#.###..##.#N:j> [####...#.###.#.^##.N:j 4.4 (553N:j N:jΟ N:j N:j  _You see here a ring of poison resistance.P:jmdossy the Skirmisher (Coglin Hunter)Turns: 8366, Time: 00:25:56 Health: 84/84AC: 13 Str: 17 XL: 11 Next: 0% Magic: 13/13EV: 13 Int: 12 God: Okawaru [****..] Gold: 875SH:  0 Dex: 17 Spells: 10/10 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:11 s:0.9 dpt:12.2} rNeg . . . (100%) g - +0 acid dragon scales {ac:6 enc:5 rCorr} rPois .(100%) l - +0 helmet {ac:1 enc:0} rElec .(100%) j - +0 cloak {Air} {ac:1 enc:0 Air} rCorr + (50%) k - +0 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .h - +1 pair of boots {ac:1 enc:0} :j'37mWill +....(no gizmo) Stlth ++ HPRegen 0.34/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1R:jf3R:jnC3# ##......###..~≈≈.. dossy the Skirmisher # ##......###.~~≈~.~ Coglin of Okawaru ****.. # ##.....###....~≈~~ Health: 84/84 ======================== # ##......# ####....~≈~≈ Magic: 13/13 ======================== R:j-D|# #.).....# #.##...~~~~. AC: 13Str: 17 ## #.#####.# #.##.....≈.~ EV: 13Int: 12 .####.#####.## #.# ####..~..~.÷ SH: 0Dex: 17 .............# #.# #........... XL: 11 Next:  0% Place: Dungeon:8 ..#########..###@#####.##.....).. Noise: ---------  Time: 8494.4 (0.0) ###R:jD#......#.........#..... a) +2 sling (drain)  b) +0 sling {Ælfthry ###.#####.###.##........ Fire: a) +2 sling (drain) {Juan d:13 s ##.# #.# #.###.###### Zot (26095) Gem (1143) ######.#####.# #.# #.# ## .## #........#.# #.# #.# ##.R:jE  ..## #.##.###.#.# #.###.# ##..  ...## ##.##.# #.#.###..##.###...  ....####...#.###.#.^.......##....R:jQE  _The centaur is carrying a +0 orcbow. _You close the door. _You see here a bullfrog corpse. _There is an open door here. R:jE_There is an open door, spattered with blood here. _You see here a ring of poison resistance.R:jFR:jPNR:jPR:jщ R:j> Level 8 of the Dungeon<<<>>>(Press ? for help) ######.#...##...####....~≈~.~..~~≈≈~≈##.##...#.#'#####~~.≈......≈≈≈≈≈##.###..###..##.~~~.~.>.~~≈≈≈≈##.# ##......###..~≈≈....~≈≈≈≈≈##.# ##......#R:j ##.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~##.# ##......# ####....~≈~≈~≈~≈~~..######.# #.).....# #.##...~~~~.~~≈~~.~.....###.## #.#####.# #.##.....≈.~÷.~.~~..###.###...####.#####.## #.# ####..~..~.÷...~....# #.#############................# #.# #............~......# #....######.............#########..###@#####.##.....)..........# ####.###...#.#########.####......#.........#.....)....#### #.###.###...## #.###.#####.###.##.........######.##.###.....## #.##.# #.# #.###.######)##.##.##.......# ##'######.#####.# #.# #.# ##÷###.#R:j3 #.###.....## ##...## #........#.# #.# #.# ##...###.###.###...## ##.....## #.##.###.#.# #.###.# ##.....## ### #.###...#.## ##.......## ##.##.# #.#.###..##.###.......## ##.###.###.#...####.........####...#.###.#.^.......##......÷..####...##.##........+.........'.......................'......<..'.......#.##R:jr l#.#...####.........####...#####.###.#...####......>..####.......###<##.## ##.......######..### #.# #.#.....###.......## #..#.....#R:j= @S:jo ##.#......##.# #.~.~~.~.~≈~~≈~....###..##..#..###.###..~~~~~.≈≈~~...#####....#..)...##.#....≈≈≈~~.~~~..~.###...##..†###  ##.......~≈~~.~≈.~~..# #####>..#.#'#.##........≈~~~.≈~~~≈..# .........###...####......~~~....~~≈~~.# S:jT(;  S:j 9  S:j #.###...## #.# #...~~.~.~≈≈≈...##.#### S:j  S:j #.# ###.+...##.# #....~...~~..~........#  T:jڕ ##'## ###..## #.# #................#.##.#  T:jp ##...##  .... #.# #...............##.##.#  T:j!E5  T:j[  ###.....##  ....z #.######.......###.##..##.#  T:j#9  T:j;  ..........## ####..c #..## ##.......##.##..##.#  T:j  ............###..###O#########...####.........#.##...#.#  T:jEL  .#..........'......###..............+.........+........#z T:j  ##.........###....#..########...####.........#........#czU:jni A centaur. A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. Max HP: ~22 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) U:jYou have about 98% to hit with your +2 sling of draining (while incapacitated). It has about 49% to hit you. Attacks Max Damage Hit7 U:jsKick 3 It has a 18% chance to notice you each turn. It can open doors. U:j[!]: Description|Statuses|QuoteU:jj Level 8 of the Dungeon<<<>>>(Press ? for help) ##.........###....#..########...####.........#........#  .#..........'......###..............+.........+........#  ............###..###O#########...####.........#.##...#.# ..........## ####..c #..## ##.......##.##..##.# U:jj y ###.....##  ....z  #.######.......###.##..##.# ##...##  ....  #.# #...............##.##.# ##'## ###..##  #.# #................#.##.##.# ###.+...##.# #....~...~~..~........# #.###...##  #.# #...~~.~.~≈≈≈...##.#### ##.#......##.# #.~.~~.~.~≈~~≈~....###..##..#..###.###..~~~~~.≈≈~~...#### #....#..)...#U:j&k =#.#....≈≈≈~~.~~~..~.# ##...##..†#####.......~≈~~.~≈.~~..#  #####>..#.#'#.#U:jOk z#........≈~~~.≈~~~≈..# .........###...##U:jpk O##......~~~....~~≈~~.# U:jk 1 ######.#...##...# ###....~≈~.~..~~≈≈~≈# #.##...#.#'#####~~.≈......≈≈≈≈≈#U:jk #.###..###..##.~~~.~.>.~~≈≈≈≈# #.# ##......##U:jk #..~≈≈....~≈≈≈≈≈##.# ##......#U:jl ##.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~#U:jHl #.# ##......# ####....~≈~≈~≈~≈~~..#####U:jkl #.# #.).....# #.##...~~~~.~~≈~~.~.....#U:j  ..........## #.#.##..##..## ##...)...#####..####OcV:jbH A two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with your +2 sling of draining (while incapacitated). It has about 53% to hit you. Attacks Max Damage Hit: +0 giant spiked club 41 Hit: +0 dire flail 27 It has a 35% chance to notice you each turn. It can open doors. [!]: Description|Statuses|QuoteV:jmLevel 8 of the Dungeon<<<>>>(Press ? for help) ..........## #.#.##..##..## ##...)...#####..####  ##.........###....#..########...####.........#........#  .#..........'......###..............+.........+........# ............###..###O#########...####.........#.##...#.#  ..........## ####..c  #..## ##.......##.##..##.#  ###.....##  ....z  #.######.......###.##..##.# ##...##  .... #.# #...............##.##.###'## ###..## #.# #................#.##.# #.# ###.+...# #.# #....~...~~..~........# #.###...## #.# #...~~.~.~≈≈≈...##.######.#......##.# #.~.~~.~.~≈~~≈~....# ##..##..#..## #.###..~~~~~.≈≈~~...#### #....#..)...##.#....≈≈≈:jn234m~~.~~~..~.# ##...##..†#####.......~≈~~.~≈.~~..# #####>..#.#'#.##........≈~~~.≈~~~≈..#  .........###...## ##......~~~....~~≈~~.#  ######.#...##...####....~≈~.~..~~≈≈~≈##.##...#.#'#####~~.≈......≈≈≈≈≈# #.###..###..##.~~~.~.>.~~≈≈≈≈##.# ##......###..~≈≈....~≈≈≈≈≈##.# ##......###.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~##.# ##......# ####....~≈~≈~≈~≈~~..#####V:jJ :OcV:jH:czW:j* A wight. An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. Max HP: ~16 Will: + AC: ++ EV: ++  rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Medium Int: Human W:j+(You have about 98% to hit with your +2 sling of draining (while incapacitated). It has about 53% to hit you. AttackMax Damage After Damaging Hits Hit: +3 long sword 20 Drain life (max 10 damage) It has a 15% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|Statuses|QuoteW:j- Level 8 of the Dungeon<<<>>>(Press ? for help) ..........## #.#.##..##..## ##...)...#####..####  ##.........###....#..########...####.........#........#  .#..........'......###..............+.........+........# ............###..###O#########...####.........#.##...#.#  ..........## ####..c  #..## ##.......##.##..##.#  ###.....##  ....z  #.######.......###.##..##.# ##...##  ....  #.# #...............##.##.###'## ###..## W:jbk#.# #................#.##.##.# ###.+...##.# #....~...~~..~........# #.###...##  #.# #...~~.~.~≈≈≈...##.#### ##.#......##.# #.~.~~.~.~≈~~≈~....###..##..#..###.###..~~~~~.≈≈~~...#### #....#..)...# #.#....≈≈≈~~.~~~..~.# ##...##..†### ##.......~≈~~.~≈.~~..# #####>..#.#'#.##........≈~~~.≈~~~≈..#  .........###...## ##......~~~....~~≈~~.#  ######.#...##...# ###....~≈~.~..~~≈≈~≈# #.##...#.#'#####~~.≈......≈≈≈≈≈##.###..###..#W:j4(#.~~~.~.>.~~≈≈≈≈# #.# ##......###..~≈≈....~≈≈≈≈≈##.# ##......###.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~##.# ##......# ####....~≈~≈~≈~≈~~..#####W:j W:jý # ##......###..~≈≈.. dossy the Skirmisher # ##......###.~~≈~.~ Coglin of Okawaru ****.. # ##.....###....~≈~~ Health: 84/84 ======================== # ##......# ####....~≈~≈ Magic: 13/13 ======================== # #.).....# #.##...~~~~. AC: 13W:jݾ /Str: 17 ## #.#####.# #.##.....≈.~ EV: 13Int: 12 .####.#####.## #.# ####..~..~.÷ SH: 0Dex: 17 .............# #.# #........... XL: 11 Next:  0% Place: Dungeon:8 ..#########..###@#####.##.....).. Noise: ---------  Time: 8494.4 (0.0) ####......#.........#..... a) +2 sling (drain)  b) +0 sling {Ælfthry ###.#####.###.##........ Fire: a) +2 sling (drain) {Juan d:13 s ##.# #.# #.###.###### Zot (26095) Gem (1143) W:j̿ ######.#####.# #.# #.# ## .## #........#.# #.# #.# ##.  ..## #.##.###.#.# #.###.# ##..  ...## ##.##.# #.#.###..##.###...  ....####...#.###.#.^.......##....  _The centaur is carrying a +0 orcbow. _You close the door. _You see here a bullfrog corpse. _There is an open door here. _There is an open door, spattered with blood here. _You see here a ring of poison resistance.W:j% W:jN W:jh X:jX:jLevel 8 of the Dungeon<<<>>>(Press ? for help) ######.#...##...####....~≈~.~..~~≈≈~≈##.##...#.#'#####~~.≈......≈≈≈≈≈##.###..###..##.~~~.~.>.~~≈≈≈≈##.# ##......###..~≈≈....~≈≈≈≈≈#X:j\#.# ##......###.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~##.# ##......# ####....~≈~≈~≈~≈~~..######.# #.).....# #.##...~~~~.~~≈~~.~.....###.## #.#####.# #.##.....≈.~÷.~.~~..###.###...####.#####.## #.# ####..~..~.÷...~....# #.#############................# #.# #............~......# #....######.............#########..###@#####.##.....)..........# ####.###...#.#########.####......#.........#.....)....#### #.###.###...## #.###.#####.###.##.........######.##.###.....## #.#X:j#.# #.# #.###.######)##.##.##.......# ##'######.#####.# #.# #.# ##÷###.##.###.....## ##...## #........#.# #.# #.# ##...###.###.###...## ##.....## #.##.###.#.# #.###.# ##.....## ### #.###...#.## ##.......## ##.##.# #.#.###..##.###.......## ##.###.###.#...####.........####...#.###.#.^.......##......÷..####...##.#X:j#........+.........'.......................'......<..'.......#.###.#...####.........####...#####.###.#...####......>..####.......###<##.## ##.......######..### #.# #.#.....###.......## #..#.....#X:jB= @X:jn@  ...# .# #.~.~~.~.~≈~~≈~....###..##..#..## #.###..~~~~~.≈≈~~...#### #....#..)...# #.#....≈≈≈~~.~~~..~.# ##...##..†###   ##.......~≈~~.~≈.~~..# X:jAC #####>..#.#'#.# #........≈~~~.≈~~~≈..#  .........###...## ##......~~~....~~≈~~.#  ######.#...##...# ###....~≈~.~..~~≈≈~≈# #.##...#.#'## ###~~.≈......≈≈≈≈≈# #.###..###..##.~~~.~.>.~~≈≈≈≈# #.# ##......## #..~≈≈....~≈≈≈≈≈# #.# ### ##.~~≈~.~.≈.~≈~~≈##.# ##.....###....~≈~~~~≈≈≈~≈~##.# ##......# ####....~≈~≈~≈~≈~~..######.# #.).....# #.#Y:j3)#...~~~~.~~≈~~.~.....###.## #.#####.# #.##.....≈.~÷.~.~~..###.###...####.#####.## #.# ####..~..~.÷...~....# #.#############................# #.# #............~......# #....######......Y:j#########..###@#####.##.....)..........# ####.###...#.#########.### #......#.........)....#### #.###.###...## #.#Y:j##.#####.###.##.........######.##.###.....## #.##.# #.# #.###.######)##.##.##.......# ##'##Y:j`####.#####.# #.# #.# ##÷###.##.###.....## ##...## #........#.# #.# #.# ##...###.#Y:j1;  Y:j} P  ............###..###O#########...####.........#.##...#.# ..........## ####..c #..## ##.......##.##..##.# ###.....##  ....z #.######.......###.##..##.###...##  .... #.# #...............##.##.###'## ###..## #.# #................#.##.#Y:j~ #.# ###.+...##.# #....~...~~..~........##.###...## #.# #...~~.~.~≈≈≈...##.#### Y:j:. Z:j  .#..........'......###..............+.........+........#  Z:jJ9  Z:jܵ-  Z:j. -  Z:j[ -  Z:j3 -  [:j87z [:j&  ##.........###....#..########...####.........#........#cz[:jS  ..........## #.#.##..##..## ##...)...#####..####Oc[:j7#O[:jpo .#.............###...............[:j.#.............#...............#\:j&C?#O\:jO...............\:jr A#O\:jĠ *#]:j'45#O]:j3DOc]:jj*c]:j| Dcz]:j *z_:jL_:j]# ##......###..~≈≈.. dossy the Skirmisher # ##......###.~~≈~.~ Coglin of Okawaru ****.. # ##.....###....~≈~~ Health: 84/84 ======================== # ##......# ####....~≈~≈ Magic: 13/13 ======================== # #.).....# #.##...~~~~. AC: 13Str: 17 ## #.#####.# #.##.....≈.~ EV: 13Int: 12 .####.#####.## #.# ####..~..~.÷ SH: 0Dex: 17 .............# #.# #........... XL: 11 Next:  0% Place: Dungeon:8 _:jb_..#########..###@#####.##.....).. Noise: ---------  Time: 8494.4 (0.0) ####......#.........#..... a) +2 sling (drain)  b) +0 sling {Ælfthry ###.#####.###.##........ 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 #.. .#  #.#   #.# .  ##.# ###.....  ... ##...##  #.# ##'##  #####.##### #.#   #.# #.###  #.###.###.# ##.#  #.###.# ##..##  #.....# #....#  #####.# ##...##  #.#>..#  ..  #.#..  #.##.`:je `:j o2.4 (3875`:jc `:j C M..$. ##. .#. ..........##.## ###........##...## #.# ##'## #####@##### ....... #.####.###.###.# ##.#.####..# #.....# #....#.3.4 (3964`:j M##.#.....#....$. ##`:j A. .#.# #.# ..........#.##.###.# ###.....#........# ##...## #@# ##'## #####.##### #.........# #.####.###.## ##.#. #.###.# ##..##.`:j: `:j o4.4 (4053`:j_ `:j M ..##...##..# ##.#.....#....$. ##. .# .# #.# ..........##.###.# ###.....#...@....# ##...##`:j: ' ####.##### ##'## ####.#### ....... #.###  #.###.###.# ##.#..`:j `:j o5.4 (4142`:jD`:jNFM ##'# . ..##...##..# ##.#.....#...o ..$. ##. .# .# #.# ..........#.##@###.# ###.............# ##...## ####.##### ##'## ####.####   #.........##.###o   orc warrior (asleep)###`:jcN  You encounter an orc warrior. It is wielding a +0 hand axe.`:jS6.4 (4231 _`:jW`:j \a:j3a:jˍa:ja:jta:j\ ))))oYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.a:j4 ]  The orc warrior shouts!  You shoot a sling bullet.a:j U.oa:j¹ 0.....a:jf ===7.4 (1.0)20) Rev a:jJ a:j O _The sling bullet hits the orc warrior but does no damage.a:ja:ja:jT#a:j'a:j*a:j6t )))You shoot a sling bullet.b:j{  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.b:j hThe orc warrior is lightly wounded.b:jL.ob:jQ.hb:jH..h   howler monkeyb:j k81099b:j&b:j^ _You encounter a howler monkey.b:jDZb:jb:jb:jUb:jb:j))) (very drained)  The orc warrior is lightly wounded. _You encounter a howler monkey.You shoot a sling bullet.  The sling bullet closely misses the orc warrior.sling bullet hits the howler monkey!  You drain the howler monkey.b:jY  The howler monkey is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.b:jQ.hb:j)S.ob:jn"..b:jZ9.3 (0.908) Rev+ b:jb:j b:j`_The orc warrior is moderately wounded.b:jQ3b:j_b:jb:jюb:j3 )(drained)You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.b:j#  The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.c:jxdQ.oc:j7kc:jld40.249c:j{sc:juf _The orc warrior is moderately wounded.c:j3c:jc:jRc:jbc:j" )))))))You shoot a sling bullet.  The sling bullet barely misses the orc warrior.c:ji  The sling bullet closely misses the howler monkey.You shoot a sling bullet.  The sling bullet closely misses the orc warrior.c:j .h oThe sling bullet closely misses the howler monkey. ..$oo   orc wizard (wandering)You encounter an orc wizard. It is wielding a +2 dagger of draining.1.2 (1.087) Rev*  _The orc warrior closely misses you.c:j c:j3 c:j c:j[ c:j c:j e  You shoot a sling bullet. The sling bullet hits the orc warrior.c:j  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior!d:jo ocatching breath, very …)oThe orc warrior is almost dead.The howler monkey hoots and howls with incredible vigour!=========2.1 (0.976 _The orc wizard shouts!d:j:Id:j@d:jBd:j!QF  You shoot a sling bullet.  d:j9The sling bullet hits the orc warrior but does no damage.d:j' _The orc wizard shouts!  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.d:j.o  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.d:jd:jZ===------3.1 (1.065d:j d:jh  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead. _The orc warrior hits you but does no damage.e:jl))))) (very drained)The orc warrior is almost dead. _The orc warrior hits you but does no damage.  The sling bullet barely misses the orc warrior.  The sling bullet barely misses the howler monkey.  The sling bullet hits the orc wizard. You drain the orc wizard.e:j}  The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.e:jS" .oThe orc warrior is almost dead.$.ho------4.0 (0.954 _The orc warrior hits you but does no damage.e:j †The orc warrior is almost dead. _The orc warrior hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  The sling bullet hits the howler monkey!  You kill the howler monkey!e:jT )o   orc wizard (very drained)e:jT  Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.e:j G.oe:j=& oThe orc warrior is almost dead.e:j- p5.0 (1.043e:jE X _The orc warrior hits you but does no damage.f:j^ )You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!f:jdo   orc wizard (very drained)f:jK $Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!f:jd)))f:jjj.†)f:j5/85 29 (0.932f:j}f:j= _Okawaru accepts your kill. _Health restored: 85g:jpkM #. ..# ##'# . ..##...##..## ##.#.....#.... ..g:j|$.# ##.. .# #†# . #@# ..........#.##.###.# ###.....#........# ##...## ####.####'##   #####.######.# #..... ..#.....---6.9 (1.021 _g:jg:j-$  Things that are here:g:jL _a +0 hand axe; a +0 plate armour; an orc corpseh:j+ 9M ###. #. ..# ##'# . ..##...##..## ##.#.....#.... ..$.## ##...# .#h:jC . #)# ..........##.###.# ###.............# ##...## ####.##### ##'###.#h:jFh:j`B---7h:jJ10 _h:jh:j z _You see here a howler monkey corpse.i:jA:M  ## ###. #. ..#.z ##'# . ..##...###..### ##.#.....#..... ..i:j;,$.## ##..# .# #†#...... #)# ..##..........##.###.# ###..... #........# ##...##z   wight (wandering)#.#i:jAK.zi:jI(i:jJj8089i:jRi:jUw _You encounter a wight. It is wielding a +5 great sword.i:j}..   ## ###.# #. ..#.. ##'#  #..z ..##...#####..### ##.#.....##.......# ...## ##...# .# #†#...... #)##..##..........##.###.# ###.............# ##...## # ##'######.#### ....... #.###.z9398) Rev+   Things that are here: _22 gold pieces; a +2 dagger of draining; a +0 robei:j> 3i:j_ i:jZ i:j i:j )))))You shoot a sling bullet.i:j  The sling bullet barely misses the wight.You shoot a sling bullet.i:jZ K.zi:j 5....i:j {===5087) Rev* i:jV' i:j* I _The sling bullet hits the wight but does no damage.j:jGIj:j>Nj:jPOj:j_ZB )))j:jZ7)You shoot a sling bullet.j:j  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.j:jZp} ...zThe wight is lightly damaged.j:jqp1.8 (0.976j:jpyj:jx|R _The wight barely misses you.j:jΑ j:j j:jW j:j j:jV j:j<  You shoot a sling bullet. The sling bullet hits the wight.j:j7  j:j8  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.j:j0 l  The wight is heavily damaged.j:j b2.75j:jN j:j R _The wight barely misses you.k:jjk:jVkk:jqk:jnvk:jyk:jm )You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!k:jϊRk:j ))))Okawaru accepts your kill.k:jX...)k:j033.6k:j9%6k:j4k:jk:j7k:j/ _You shoot a sling bullet.k:j M#..  .. # ###.## #. k:j ..#..: ##'#  #...# ..##...####..### ##.#.....##...@...# ..#.##$.### ##...# .#k:j; * #†#..... # #)##..##..........#.#k:j^ k:jc d---4.6 (1.053k:j k:j k:jY! Y  n - a +5 great swordk:jn" ---5.6 (242k:j) k:j5, - _You see here a +0 robe.l:j #.. .. ### .###.##..#..: ##'##...# ..##...######..### ##.#........[...# ..........#.##@.### ## #...# .#.l:j†#......# #)##..###.#  #.........##.### l:jql:j P6.6 (13l:jN1l:j$l:j2  You now have 897 gold pieces (gained 22).  o - a +2 dagger of drainingl:jhRl:j4r7.6 (220) Rev+  _You see here a +0 robe.n:j!   #..  #..   #.. ## #  ..###.##.  n:j..#..: ##'#   #...# ..##...##  ####..### ##.#.....## #...[@..# ...#n:j" #.##[.### # #...# .# n:j #†#...... # #)##..##.....n:j #.##.###.# ###..n:j6 #........# ##...n:j^ #.##### ##'## n:ja #####.##### #.# n:j'n:j'o8.6 (1179n:jw:juw:j:w:jw:j   #.  #..  #..    #.. ## # ##.## #. #..: ##'#   #...# ..##  ####.@### ##.#  #...[..)# . #.##[.### ##. # #...# .#.  #†#......  # #)##..##..........#  #.##.###.# ###.....##  #........#w:j@...##  ####.######'##w:jBAw:jAi364w:jQw:j    #.  #..  #..   #.. ## #  #..###.##.  #..#..:# ##'#   #..@# ..##...##  ####..### ##.#.....##  #...[..)# ...## #.##[.### ## # #...# .#'  #†#...... # #)##..##..... #.##.###.# ###.. #........# ##...w:jw:jn4.6 (253w:jw:jiM  ##..  #.. ##  #..###.# #. #..#@.:# ##'#  #...#!..#..##...## ###..###.###.#.....## #...[..)# #..w:j#  #.##[.### ##.........##.w:jw:js5.6 (342) w:jX#w:j5bO    #.  #..  #..  #.. ### #  #..###.## #.  #..#.@:# ##'#  w:j[c#...#!..#..##...##  ####..###.###.#.....##  #...[..)###.##  #.##[.### ##.# # #...# .#.'. #†#.# # # w:j(mw:jmn6.6 (431w:j6ww:j    #.  #..  #..  #.. ### #  #..###.## #.  #..#..@# ##'# # #...#!..#..##...## # ####..###.###.#.....## #w:j_  #...[..)###.## # #.##[.### ##.# # #...# .#.'. #†#.# # #)##..##.## # w:j#w:jn7.6 (520w:jw:jt  You pick up a parchment of Ensorcelled Hibernation and begin reading...w:jo8.6 (6169w:jw:j:P _You add the spell Ensorcelled Hibernation to your library.x:j~;x:jR<x:jDx:j Ix:jbLx:jzV\.....x:jVx:j^x:j! #..### # ####.## .## #. #..#...#...# ##'# # #...#@..#..##...######..###.###.#.....##...[..)###..........####[.### ##.## x:j֚X #........# ##...##x:jux:jФn9.6 (108x:jx:jt70.6 (2197x:j|x:j2    #.  #..  #.. # x:j3\#.. ### .# #  #..###.###.## #.  #..#...#...# ##'# #   #...#.@.#..##...## #.   ####..###.###.#.....## #.  x:j3 #...[..)###.## #.   #.##[.### ##.x:j3###.   # #...# .#.x:j4f'.   #†#.x:j%42###. x:jD4n # #)##..##.x:jb4S## ## x:j4\ #.##.###.# ###.....##x:j4C #.x:j4Q# ##...## .x:j4  _k - 4 black potions {!q} (gained 1)x:jHB1.6 (386x:jKKx:jΎ4 ... ... #. .. #.. ..  #.. .#  #.. ### .# #  #..###.###.## #. x:jK #..#...#@..# ##'# ### #...#...#..##...## #. ####..###.###.#.....## #.# #...[..)###..........## #.#x:jx? 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.# ####...>....# # #.....##.# ####........# ##........#.#.######.#......#....## # .. .##.....# #.# .#...#..... ###.###.## {:j9.6 (8208{:j{:j(P .# ...>....#  #.....##.# ........# ........#.#.######.##......#....## ##... ###.....# #.# # #...#...## #.##### #.###.#####.## ##.....# # {:j070.6 (83197{:j5{:jxoG .# ...>....#  #.....##.# ........# ........#.#.######.# #......#....## ###... #.##.....# #.# #. ...#...## #.##### #. #.###.#####.## ##.....# # {:j w1.6 (8486{:jl|{:j .# ...>....# #.....##.# ........# # .......#.#.######.{:jw|# # #......#....## ####... #.###.....# #.# #.##...## #.##### #. .###.#####.## ##.....# ### ...# #.# #......# #  .###.## #.# #.#....# # #...####'## ####......# # {:jg2.6 (857{:j5{:j{:j3u .# ...>....# .....##.# ........# #.....#.#.######.# #. ......#....## #####...# #.#.{:jp##.....# #.##.#. .#.{:j6..## #.##### #. ###.#####.## ##.....# ###. #...# #.# #......# #. ###.## #.# #.#....# #. .#...####'## ####......# #.{:j3.6 (8664{:jD{:jQ  ### ..####### ...>........##.########## #............###...####.#.######@....... # #. ....## #####...#.##.....# #.# .#.........###### #.. ...#..##...## #...).....# #. 4.6 (8753{:jS{:jf^ .# >....# ....##.## ## .......###...## .....#.#.######.# # #.#....## #####...## #.#.###.....# #.## #.#.# #...## #.##### #..#####.## ##.....# ###.# ...# #.# #......# #.#.## #.# #.#....# #.# #...####'## ####......# #.##..##...## #...).....# #.#{:j{:jFo5.6 (8842{:j{:j{:jݸ{:jDT _Key pressed, stopping explore.{:j{:j`Read which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 6 scrolls of teleportation {!r}i - a scroll of identify  r - 2 scrolls of revelation {!r}  I - 3 scrolls of immolation {!r}  N - 2 scrolls of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - 2 scrolls labelled LESCHA YMUTZAAL  d - 2 scrolls labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA {:jZ m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected|:jB.|:j7|:j@  dossy the Skirmisher  Coglin of Okawaru ****..Health: 85/85 ======================== ##Magic: 13/13 ======================== .#######AC: 13Str: 17 ..>....#EV: 13Int: 12 ....##.########## ##SH: 0Dex: 17 ................###...##### XL: 11 Next:  3% Place: Dungeon:8 .....#.#.######.@......# # #.. Noise: ---------  Time: 8675.6 (0.0) .....#....## #####...## #.#.# a) +2 sling (drain)  b) +0 sling {Ælfthry ....##.....##.## #.#.# Fire: a) [32|:j5Am+2 sling (drain) {Juan d:13 s #.........###.##### #.... Zot (25914) Gem (962) ##.#####.##|:jyc##.....# ###.# ...# #.##......# #.#  ##.## #.##.#....# #.#  #...####'## ####......# #.#  ..#..##...## #...).....# #.#  |:jcR_You see here a +0 robe. _You see here a howler monkey corpse.  Things that are here: _a +0 hand axe; a +0 plate armour; an orc corpse _There is an open door here. _Key pressed, stopping explore.|:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled LESCHA YMUTZAAL  d - 2 scrolls labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN Potions (select first with !)  f - a cyan potion {!q}  j - 3 murky green potions {!q}  k - 4 black potions {!q}  l - 4 purple potions {!q}  n - a ruby potion {!q}  o - a sapphire potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q}[?] describe selected:j_k :jq :j=z   dossy the Skirmisher  Coglin of Okawaru ****..Health: 85/85 ======================== ##Magic: 13/13 ======================== .#######AC: 13Str: 17 ..>....#EV: 13Int: 12 ....##.########## ##SH: 0Dex: 17 ................###...##### XL: 11 Next:  3% Place: Dungeon:8 :j?| .....#.#.######.@......# # #.. Noise: ---------  Time: 8675.6 (0.0) .....#....## #####...## #.#.# a) +2 sling (drain)  b) +0 sling {Ælfthry ....##.....##.## #.#.# Fire: a) +2 sling (drain) {Juan d:13 s #.........###.##### #.... Zot (25914) Gem (962) ##.#####.####.....# ###.# ...# #.##......# #.#  ##.## #.##.#....# #.#  #...####'## ####......# #.#  ..#..##...## #...).....# #.#  _You see here a +0 robe. _You see here a howler monkey corpse.  Things that are here: _a +0 hand axe; a +0 plate armour; an orc corpse :j| j[37m_There is an open door here. _Key pressed, stopping explore.:jߋ ]  As you read the scroll of identify, it crumbles to dust.:j 6.6 (131 _l -> c - 4 potions of curing {!q}:jp :j Read which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 6 scrolls of teleportation {!r}r - 2 scrolls of revelation {!r}  I - 3 scrolls of immolation {!r}  N - 2 scrolls of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - 2 scrolls labelled LESCHA YMUTZAAL  d - 2 scrolls labelled BOIQE CEOGES  e - a scroll labelled VYARPH NEMALOA  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j:j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 85/85 ======================== ##Magic: 13/13 ======================== .#######AC: 13Str: 17 ..>....#EV: 13Int: 12 ....##.########## ##SH: 0Dex: 17 ................###...##### XL: 11 Next:  3% Place: Dungeon:8 .....#.#.######.@......# # #.. Noise: ---------  Time: 8676.6 (0.0) .....#....## #####...## #.#.# a) +2 sling (drain)  b) +0 sling {Ælfthry ....##.....##.## #.#.# Fire: a) :j`+2 sling (drain) {Juan d:13 s #.........###.##### #.... Zot (25913) Gem (961) ##.#####.####.....# ###.# ...# #.##......# #.#  ##.## #.##.#....# #.#  #...####'## ####......# #.#  ..#..##...## #...).....# #.# Things that are here: _a +0 hand axe; a +0 plate armour; an orc corpse _There is an open door here. _Key pressed, stopping explore.  As you read the scroll of identify, it crumbles to dust. _l -> c - 4 potions of curing {!q}  As you read the scroll labelled LESCHA YMUTZAAL, it crumbles to dust.  It is a scroll of enchant armour.:j2/  --more--:j":j# Enchant which item? Armour  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +0 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14}[?] describe selected:j:jP:js  dossy the Skirmisher  Coglin of Okawaru ****..Health: 85/85 ======================== ##Magic: 13/13 ======================== .#######AC: 13Str: 17 ..>....#EV: 13Int: 12 ....##.########## ##SH: 0:j?Dex: 17 ................###...##### XL: 11 Next:  3% Place: Dungeon:8 :jK.....#.#.######.@......# # #.. Noise: ---------  Time: 8676.6 (0.0) :j@s.....#....## #####...## #.#.# a) +2 sling (drain)  b) +0 sling {Ælfthry ....##.....#:j\#.## #.#.# Fire: a) +2 sling (drain) {Juan d:13 s :jx#.........###.##### #.... Zot (25913) Gem (961) :jk##.#####.####.....# ###.# :ju...# #.##......# #.#:js  ##.## #.#:j/#.#....# #.#:j(  #...####'## ####......# #.#  :jB..#..##...## #...).....# #.#:j^e  _There is an open door here. :jD_Key pressed, stopping explore.  As you read the scroll of identify, it crumbles to dust. _l -> c - 4 potions of curing {!q}As you read the scroll labelled LESCHA YMUTZAAL, it crumbles to dust.  It is a scroll of enchant armour.:j'  Your +0 pair of gloves of hurling {ac:1 enc:0 Hurl} glows green for a moment.47.6 (120:jG:j9 _c -> a - a scroll of enchant armour:j=:j?Read which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 6 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 2 scrolls of revelation {!r}  I - 3 scrolls of immolation {!r}  N - 2 scrolls of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  d - 2 scrolls labelled BOIQE CEOGES :j{ e - a scroll labelled VYARPH NEMALOA  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j#u :jc{ :j +:j   dossy the Skirmisher  Coglin of Okawaru ****..Health: 85/85 ======================== ##Magic: 13/13 ======================== .#######AC: 14Str: 17 ..>....#EV: 13Int: 12 ....##.########## ##SH: 0Dex: 17 ................###...##### XL: 11 Next:  3% Place: Dungeon:8 .....#.#.######.@......# # #.. Noise: ---------  Time: 8677.6 (0.0) .....#....## #####...## #.#.# a) +2 sling (drain)  b) +0 sling {Ælfthry ....##.....##.## #.#.# Fire: a) +2 sling (drain) {Juan d:13 s [:jb 0;10m#.........###.##### #.... Zot (25912) Gem (960) ##.#####.####.....# ###.# ...# #.##......# #.#  ##.## #.##.#....# #.#  #...####'## ####......# #.#  ..#..##...## #...).....# #.#:jш  As you read the scroll of identify, it crumbles to dust. _l -> c - 4 potions of curing {!q}As you read the scroll labelled LESCHA YMUTZAAL, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves of hurling {ac:1 enc:0 Hurl} glows green for a moment. _c -> a - a scroll of enchant armour:jƌ  As you read the scroll labelled BOIQE CEOGES, it crumbles to dust.  Your body is wracked with pain!:j /  --more--:jz . ..>....#.########## ## ..........###...## .######.@......# # ..## #####...## ...# #.## ..##  .##   #.#   #.#  '##  ...## #...) :jyQ . ..>....#.########## ## ..........###...## .######.@......# # ..## #####...## ...# #.## ..##  .##   #.#   #.#  '##  ...## #...) :jw  It was a scroll of torment.44------------8.6 (1159 _d -> T - a scroll of torment  You take 41 damage, and have 44/85 hp (52%). _MASSIVE DAMAGE!!:jg5------------08097866756453:j7=4231:j,:j a20:j:j 8=149:j:jYK08:j:jc8997:j4:j:j:jV986:jV:j&:ja75:j2:jdK64:j:jq:j50=53:j%:ja42:j$,:jo1=31:j:j:j%:jZC20:j:j:jvL139:j:j:j]208:jT:jL:jb897:j\:ja86:j :j ]375:j :jH :j K64:j534=4231:j:j6:jK20:j:jC:jp5=129:j.:j-:jK08:j :j797:jh&68675647=5342:jH3158=201190896978675606453421=31201092=0859786:jI[40m37564:j2R534=4231205=1899:jR:jSa08:jxT:jVx497:j[\a6867564:j\:j'l:jl]753:jv42:jx:jiy8=31:jy:j{:j|K20:jX1899=0839786707564531=4231:j֎:jݓh202=17908:jĕb297:j3867564:j:jZf7453:j:jr42:jۢK31:jp:jK5=20:j#:jb169:j¨:ja08:j:j| _You start resting.HP restored. ...>..........................'.:j:1769.6 (91.0):j 6=70.6 (92197 _:j:j5 p _You regained 32 hp, and now have 76/85 hp (89%).:j_:ji8675764:ja:jK53:j:j_:jK42:j:jO58:jL=31:jU:j{a20:jax159:j,:jA9=08097:j!86807564:jd":j"K53:j#:j %:jT%e142:j%:j'a31:j':j):j+a20:jXI2=1490879973=86756445342 _You start resting.HP restored.:jJ-95.6 (25:jHLL5=6.6 (26:jrJ31 _:jw|:j S _Health restored: 85:j@ :jB :jH :jH :j@N :jtZ :j\ :jӖ :j :j B # >....# ###.### .## ###...## ##.#.######..# # #.#....## #####...## #.#.###.....# #.## #.#.# .## #.##### #. #.#####.## ##.....# ###.## #.# #......# #.#.## #.# #.#....# #.# ...####'## ####......# #.##..##...## #...).....# #.#:jP& 7.6 (1.0)20 _:j h # . >....# ## 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#.# #............~......# #. ###=#####.##[:j]>=37m.....)..........# ### ....#.........#.....)....#### #####.###.##.........##### # #.# #.###.######)# #####.# #.# #.# ##÷## ....#.# #.# #.# ##...# ###.#.# #.###.# ##.....###:jeH:jQ:jjQh3.2 (4065:j[:jf #.~~~.~.>.~~≈≈≈≈# #..~≈≈....~≈≈≈≈≈# ##.~~≈~.~.≈.~≈~~≈# #....~≈~~~~≈≈≈~≈~#  ####....~≈~≈~≈~≈~~..######.# #...~~~~.~~≈~~.~.....#  #.# #.....≈.~÷.~.~~..###.#  :j|#.# ####..~..~.÷...~....# #.#  #.# #........@...~......# #... ##=#####.##.....)..........# #### ...#.........#.....)....#### ####.###.##.........##### #  #.# #.###.######)# # ####.# #.# #.# ##÷###  ...#.# #.# #.# ##...##  ##.#.# #.###.# ##.....### #   #.#.###..##.###..##.### :jҜ:j]4.2 (4154:j^:j#..~≈≈....~≈≈≈≈≈# ##.~~≈~.~.≈.~≈~~≈# #....~≈~~~~≈≈≈~≈~# ####....~≈~≈~≈~≈~~..##### #.# #...~~~~.~~≈~~.~.....# #.# #.....≈.~÷.~.~~..###.# #.# ####..~..~.÷...~....# #.### #.# #............~......# #.... #=#####.##.....)@.........# #### ..#.........#.....)....#### #. ###.###.:j##.........##### #.  #.# #.###.######)# #. ###.# #.# #.# ##÷###. ..#.# #.# #.# ##...##. #.#.# #.###.# ##.....### #. #.#.###..##.###.....##.###. #.#.^.......##......÷..####...##.:j(5.2 (4243:j :jn ##.~~≈~.~.≈.~≈~~≈# #....~≈~~~~≈≈≈~≈~# ###....~≈~≈~≈~≈~~..##### .# #...~~~~.~~≈~~.~.....# .# #.....≈.~÷.~.~~..###.# .# ####..~..~.÷...~....# #.#### .# #............~......# #.... =#####.##.....)..........# ####.# .#.........#....@)....#### #.# ##.###.##.........##### #.#  #.# #.###.######)#[:jo m #.# ##.# #.# #.# ##÷###.# .#.# #.# #.# ##...##.# .#.# #.###.# ##.....### #.# .#.###..##.###.......## ##.###.# .#.^.......##......÷..####...##.# .....'......<..'.......#.#6.2 (4332:jCs :j #....~≈~~~~≈≈≈~≈~# ##....~≈~≈~≈~≈~~..##### # #...~~~~.~~≈~~.~.....# # #.....≈.~÷.~.~~..###.# # ####..~..~.÷...~....# #.#### # #............~......# #....# #####.##.....)..........# ####.# #.........#.....)....#### #.# #.###.##........@##### #.# .# #.###.######)# :jظ [40m#.# #.# #.# #.# ##÷###.# .# #.# #.# ##...##.# #.# #.###.# ##.....### #.# #.###..##.###.......## ##.###.# #.^.......##......÷..####...##.# ...'......<..'.......#.# ###.#...####......>..####......:j :jt o7.2 (4421:j :jh  #≈~≈~≈~~..#####~~~~.~~≈~~.~........≈.~÷.~.~~..#######..~..~.÷...~....# #.####............~......# #.... #####.##.....)..........# #### #.........#.....)....#### ###.##.........#####  #.###.######@#  #.# ##÷####...####.# ##.....## ###.............÷..'..'##......>..## # #.#.....###.......## #..#..... :j 8.2 (4510:j8 :jz> $  Things that are here::j  ~~~~.~~≈~~.~.........≈.~÷.~.~~..#######..~..~.÷...~....# #.####............~...... #####.##.....)......### #.........#.....)....#### ###.##.........#####  #.###.######)#  #.# ##@####...####.# ##.....## #####..##.###.......## ##.####..#:j W###.......## # #.###.#.# ##.....## #.##..... a +0 trident; a +0 chain mail; an orc skeleton:j" :j? w9.2 (46039 _:j :jR @  There is an open door, spattered with blood here.:j   #.....≈.~÷.~.~~..###.#  ####..~..~.÷...~....# #.####  #............~......# #....# ###.##.....)..........# ####.# .........#.....)....#### #.# .###.##.........##### #.# :j .# #.###.######)# #.# .# #.# #.# ##÷##.# .# #.# #.# ##..#.# .# #.###.# ##.....### #.# .###..##.###..##.###.# .^.......##......÷..####...##.# ....'......<..'.......#.# ##.#...####......>..####......  #.#.....#.## #..#  #.###.#.# ## #.##.....#  #.###.#.# #######........#You see here a hound skeleton.:jK 900.2 (47898 _:j{ ####..~..~.÷...~....# #.#####............~......# #....# ###.##.....)..........# ####.# ........#.....)....#### #.# ###.##.........##### #.# # #.###.######)# #.# # #.# #.# ##÷##.# # #.# #.# ##...#.# # #.###.# ##..### #.# ###..##.###..:j5} ##.###.# ^.......##......÷..####...##.# .'......<..'.......#.# #.#...####......>..####...... #.#......## #..# #.###.#.# ## #.##.....# #.###.#.# #######........# #.....#.# ##+#.....######...##:j( :j o1.2 (4887:j :j ] ............~..... ###.##.....)....### ........#.....)....#### ###.##.........#####  #.###.######)#  #.# ##÷####...####.# ##.....## ### ###..##.###.....@.## ##.## ^.......##......÷..####... ..'......<..'.......#.## #.#...####>..####.......####+# #######.# #.#.###.# #.###2.2 (4976:j :j  ###.##.....)....### ........#.....)....#### ###.##.........#####  #.###.######)#  #.# ##÷##:j- ##...####.# ##.....## ### ###..##.###.......## ##.## ^.......##......@..####... .:jW .'......<..'.......#.## #.#...####>..####.......##:j ..###.......## #..#.....#.# #.#.###.######.#:j7& :j& o3.2 (5065:j02 :  Things that are here::j)p i ........#.....)....#### ###.##.........#####  #.###.######)#  #.# ##÷####...####.# ##.....## ### ###..##.###.......## ##.## ^.......##......÷..####... ..'......@..'.......#.## #.#...####>..####.......##..###.......## #..#.....##.#.# ##.....## #.# #.# ##.#.#..........#  a troll skeleton; a wolf skeleton:jy :j{ v4.2 (5154 _:jW :j  ###.##.........#####  #.###.######)#  #.# ##÷####...####.# ##.....## ### ###..##.###.......## ##.## ^.......##......÷..####... ..'......<..'.......#.## #.#...########.......##..###.......## #..#.....##.#.# ##.....## #.# ##...#######...##.## ##....#.#.########There is a stone staircase leading up, spattered with blood here.:j 5.2 (5243 _:j o  There is a stone staircase leading down here.:jT :jJ :j v6.2 (5332 _:j :jc97000:j  ####  ..#  #######.#  ....$..@# #######.# #.# #.# #.# #:. ... ... 7.7 (55.169980 _You climb downwards.:jS:j0:j]a _There is a stone staircase leading up here.:j;R:jS:jZ:jf:j:j  #### ..##.#.$.@<##.# #.# #.# #.# #:. ... ...:j::j|8.7 (1.0)729 _:j:j h #### ..#:jb #.#.$@.<#.#.#:j5 ' #.# #.# #.# #:. ... ...:j< 9.7 (268:j:z Z #### ..##.#.@..<#.#.# #.# #.#  #.#  #:.  ...  ...:j( 10.7 (357:j 1.7 (446:j I #### ..# #.# ..@.<# ..#.# #.# #.# _You now have 907 gold pieces (gained 10).:j :j n2.7 (535:j" :j* E#### :j3. ..# #.# ...@<# ..#.# #.# #.# #.##:.......:jH8 3.7 (624:j? :j ####..# ##########.# :j ..........<# ..########@# :j P #.# #.# #.# #:.......##:jm :j+ 4.7 (713:jܡ :jP X #### ..##########..........<########.:.....:jF 5.7 (802:js :j8q 9#### ..##########..........<########.:.......###.... ....+.#6.7 (9891:jV  #### ..##########..........<########.:....#......+.......###.....:j 7.7 (10.0)80:jH :j  #### ..##########..........<########.+###....#+.......+#.#####:jj C..####:j? 8.7 (11719  You pick up a parchment of Dimensional Bullseye and begin reading...:jMu o9.7 (1268:j| :j M _You add the spell Dimensional Bullseye to your library.:jCG:jG:jyL:jP:jQ:jYp...<....:j'Z:j_:jZ  ..##########..........<########.# #.#+####.#.....+..@....+##### ....+.#...:j Y   yak (wandering)YYou encounter a yak.0.0):jЭ:jv20.7 (157 _:jU:jB:j-a _:ja :jMn V ))))):jn Y)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j _ )The yak bellows!:j` p......Y:j ===1.6 (0.946) Rev :j҈ :jˋ w _You shoot a sling bullet. The sling bullet barely misses the yak.:j,:j,:j!3:j?8:j9:jD ))))))You shoot a sling bullet. The sling bullet hits the yak.:j  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.:j=R9Y.:j~YF......:jPZ|2.535) Rev+ :jC`:jb1 _The yak is lightly wounded.:jKt :jt :jz :j~ :j v))))))):j  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.:jϔ YThe sling bullet closely misses the yak.Y:j̕ 6Y.:jO ....YY 3 yaks (1 wandering).:j k3.424:j :j W _You encounter a yak. x2:j77### .##########.........<..####### #.# # #.#+###.#@....#++...####....#+...#    yakY......#####YY.:jE91Y:ju:5Y.:jBY 2 yaks (1 wandering).:j+Dz---4.4 (1.013:jI:jK:j ### .##########.........<..####### #.#  #@#+####.#.....#+.+#...####....#....+   yakY...#......#####:jϩ 1Y:j 6Y.:jG kY 2 yaks:jױ ---502:jз :j :j Y### .##########.........<..####### #@#  #.#+####.#.....#+.......+#.......#####....#   yakY..+....#....:jU gY.Y:j Y 2 yaks.6791) Rev :j :jW :j~?:j?:jF:jJ:jK:j9_ ))))(1 drained)You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:jb  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:jf9Y.:joh6Y.:js,...===7.3 (0.980) Rev+  _The yak is heavily wounded.:jT### .##########.........<..####### #.#  #.#+###.#.....#+.......+...Y...####....#Y..+#:jW7Y.:j]Y7Y.:j`_:j`{---8.3 (1.0709:j1f:jg:jN :jFO 9---:j8U :jZ :jZ :je )))You shoot a sling bullet. The sling bullet hits the yak.:j ))))The yak is heavily wounded.:j\p8Y.:j.q6Y.:jw9.....:jx6===9.2 (0.9:j0}:j w _You shoot a sling bullet. The sling bullet barely misses the yak.:j### .##########.........<..####### #.#  #.#+###.#.Y...#+.......+...Y.####....#+:j8Y.:j6Y.:j:j{---30.2 (1.068:j :j:j ?### .##########...........####### #.#  #Y#+###.#.....#+...Y...+.....####....#:j 4Y.:j 7Y.:j" :jd ---157) Rev :j :j# a _There is a stone staircase leading up here.:jI:jV,:j ))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j  The sling bullet hits the yak but does no damage.  The yak is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.:j8Y.:jX6Y.:j"".:j:#===2.1 (0.946) Rev+ :jC.r _The yak is severely wounded.:j :jS:jJ,:j:jm$ )You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.:j0 nY.Y.:j7 :j8 r3.035) Rev* :j> :jA \ _The yak is severely wounded.:j5h:j_i:j*o:js:j{:j]  You shoot a sling bullet. The sling bullet hits the yak.:jP  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.:jHwY.Y.:jiJ/Y:j,RY 3 yaks (1 wandering, 1 drained):jSi924:juX:jZW _The yak is almost dead.:jnz:js|:j:j:j:j]  You shoot a sling bullet. The sling bullet hits the yak.:j ;  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.:j` Y.  The yak is almost dead.:j Y.  The yak bellows! You hear a shout!:j@ZY:jM4.81:j43:j):jP _The yak barely misses you.:j:j:j:j:jm:jm )))))))You shoot a sling bullet.:j †The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!:jΥn) 2 yaks:j+ Y.  Okawaru accepts your kill.:j3N......†:j83-55.702:jp>:jA _The yak gores you. _You take 2 damage, and have 83/85 hp (98%).:j/:jU:j:j9:j:j]  You shoot a sling bullet. The sling bullet hits the yak.:jRu  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.:jI@  The yak is lightly wounded.:j76---6.669:jJ1:j:j  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded. _The yak gores you! _You take 7 damage, and have 76/85 hp (89%).:jZ :j[ :ja :jf :jg :jJr ]  You shoot a sling bullet. The sling bullet hits the yak.:j  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jf 8Y.:jϋ m  The yak is moderately wounded.:jL 71---7.580:j1 :j _The yak gores you. _You take 5 damage, and have 71/85 hp (84%).:j4:ju5:j;:j@@:jB:jY )))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.:j4You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.  is lightly wounded.  You shoot a sling bullet.  The sling bullet complet:j}:j~0Y.:jτ;Y.:j:j2-8.47699:j::je^ _The yak is moderately wounded.:jL:jM:jS:jhX:j)[:jU| (1 drained)You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:j  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.:j. Y.  The yak is heavily wounded.:j :j (9.3:jғ C68:jg :j^ ; _The yak gores you but does no damage.:j:jԚ:j:jl:jI:j )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.:jN?  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:j YThe yak is severely wounded.:j:jb60----40.2:j:j+ _The yak gores you! _You take 12 damage, and have 60/85 hp (71%).:j~:jX:j͇:j:j:jT You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:jW%A) _The yak gores you! _You take 12 damage, and have 60/85 hp (71%).  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak. :j% The yak is moderately wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits:j@Y.:jP:jȳ1=---1.2 (1.057:j:jTF _The yak is severely wounded.:j:j^u:jv]  You shoot a sling bullet. The sling bullet hits the yak.:j>  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:j@8Y.:jvj  The yak is heavily wounded.:jB59-2.0 (0.846:j6:j _The yak gores you. _You take 2 damage, and have 59/85 hp (69%).:jW3:ju\:j*`:ja:jk:jk:jq:js^ _You are too injured to fight recklessly!:jL:j :j:jQ:j:j:j3:jۼ^ _You are too injured to fight recklessly!:j dossy the SkirmisherCoglin of Okawaru ****..Health: 59/85 ================--------Magic: 13/13 ========================AC: 14Str: 17####EV: 13Int: 12..#SH: 0Dex: 17##########.#XL: 11 Next:  5% Place: Dungeon:9.........Y@#Noise: ===------  Time: 8942.0 (0.0)..########Y#a) +2 sling (drain)  b) +0 sling {Ælfthry#.#Fire: a) +2 sling (drain) {Juan d:13 s#.#Zot (26964) Gem (696) Rev* # #.#+####.#.....#YY 2 yaks (drained)+.......+#.......#####....# _You take 2 damage, and have 59/85 hp (69%). _You are:j s too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 78% to hit):j0 vdossy the SkirmisherCoglin of Okawaru ****..Health: 59/85 ================--------Magic: 13/13 ========================AC: 14Str: 17####EV: 13Int: 12..#SH: 0Dex: 17##########.#XL: 11 Next:  5% Place: Dungeon:9.........Y@#Noise: ===------  Time: 8942.0 (0.0)..########Y#:j a) +2 sling (drain)  b) +0 sling {Ælfthry#.#Fire: a) +2 sling (drain) {Juan d:13 s#.#Zot (26964) Gem (696) Rev* # #.#+####.#.....#YY 2 yaks (drained)+.......+#.......#:j ####....# _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:j Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 78% to hit)  :j1 QYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j)))))))  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is heavily wounded.You shoot a sling bullet.:j ......YThe sling bullet closely misses the yak.:j8&3.0 (135:j' :j'v_The yak misses you. The yak barely misses you.:j=r######## .$.....##########.......Y<..########Y #.# #.#+###.#.....#++...Y.:jy:j51---424:j:j _The yak gores you! _You take 8 damage, and have 51/85 hp (60%).:jw dossy the SkirmisherCoglin of Okawaru ****..Health: 51/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12#########SH: 0Dex: 17.$......#XL: 11 Next:  5% Place: Dungeon:9##########@#Noise: ==-------  Time: 8944.0 (0.0).........YY#a) +2 sling (drain)  b) +0 sling {Ælfthry..########.#Fire: a) +2 sling (drain) {Juan d:13 s#.#Zot (26962) Gem (694) Rev* #.## #.#+###YY 2 yaks (drained)#.#.....#+.......+#.......# _The yak misses you. The yak barely misses you. [4:j=x 0m_The yak gores you! _You take 8 damage, and have 51/85 hp (60%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 78% to hit):j odossy the SkirmisherCoglin of Okawaru ****..Health: 51/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12#########SH: 0Dex: 17.$......#XL: 11 Next:  5% Place: Dungeon:9##########@#Noise: ==-------  Time: 8944.0 (0.0).........YY#:j a) +2 sling (drain)  b) +0 sling {Ælfthry..########.#Fire: a) +2 sling (drain) {Juan d:13 s#.#Zot (26962) Gem (694) Rev* #.## #.#+###YY 2 yaks (drained)#.#.....#+.......+#.......# _The yak gores you! _You take 8 damage, and have 51/85 hp (60%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak!:jX H) _You take 8 damage, and have 51/85 hp (60%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is severely wounded.:j YYou shoot a sling bullet. The sling bullet barely misses the yak.:j v=5.0 (113:j :j_ _The yak completely misses you. The yak closely misses you.:j P########## ..$....@.# ##########.# .........YY#:jq ..########.# #.# #.#    yak # #.#+###:jA  #.#.....# +.+:jd ,Y<:j :j *Y:j z†Y 2 yaks (drained):j s---602:j :j :j#.$...@..# #Y# .†Y# ..#.# #.#:j=X #.#   yak # #.#+### #.#.....#  +.+:j!<Y.:jK=oY<Y 2 yaks (drained)2---7591:jɋUdossy the SkirmisherCoglin of Okawaru ****..Health: 52/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  5% Place: Dungeon:9...$...@Y.#Noise: ---------  Time: 8947.0 (0.0)##########Y#:ja) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26959) Gem (691) Rev* #.##.#:jDYY 2 yaks (drained)# #.#+####.#.....#+.......+:jpThe yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak. :j_The yak completely misses you. The yak closely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 78% to hit):j+:jbZdossy the SkirmisherCoglin of Okawaru ****..Health: 52/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  5% Place: Dungeon:9...$...@†.#Noise: ---------  Time: 8947.0 (0.0)##########Y#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26959) Gem (691) Rev* #.##.#YY 2 yaks (drained)# #.#+####.#.....#+.......+ _The yak completely misses you. The yak closely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:jAim: a yak (severely wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!:j:j(q   yak:jJ))  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!  Okawaru accepts your kill.:jO Y. 7===8.0 (180 _You shoot a sling bullet. The sling bullet barely misses the yak. _Your Dodging skill increases to level 6!:jBdossy the SkirmisherCoglin of Okawaru ****..Health: 52/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8948.0 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26958) Gem (690) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+Okawaru accepts your kill. _You shoot a sling bullet. The sling bullet barely misses the yak. _Your Dodging skill increases to level 6!Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir -:jE straight lineAim: a yak (severely wounded, lightly drained, 78% to hit):jdossy the SkirmisherCoglin of Okawaru ****..Health: 52/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8948.0 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26958) Gem (690) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+ _Your Dodging skill increases to level 6!Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 78% to hit) [2:jT2d You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j1  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.:j;  The yak is almost dead.9 (0.9789 _The yak barely misses you.:jzD dossy the SkirmisherCoglin of Okawaru ****..Health: 52/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8948.9 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26957) Gem (689) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. _The yak barely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - str:jG aight lineAim: a yak (almost dead, lightly drained, 78% to hit):jd dossy the SkirmisherCoglin of Okawaru ****..Health: 52/85 ==============----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8948.9 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26957) Gem (689) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+ _The yak barely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit) :jqk W You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jO   Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.:jn   The yak is almost dead.47-9.8 (0.968 _The yak gores you. _You take 5 damage, and have 47/85 hp (55%).:j~kdossy the SkirmisherCoglin of Okawaru ****..Health: 47/85 =============-----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8949.8 (0.0)##########.#:j3a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26956) Gem (688) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+The yak is almost dead. _The yak gores you. _You take 5 damage, and have 47/85 hp (55%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit):j~;_dossy the Skirmisher:j9<Coglin of Okawaru ****..Health: 47/85 =============-----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8949.8 (0.0):j<c##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#:j<Zot (26956) Gem (688) Rev* #.##.#Y   yak (drained)# #.#+###:j<#.#.....#+.......+ _You take 5 damage, and have 47/85 hp (55%).:j=QFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jS))  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, lightly drained, 78% to hit)  :jYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.:jUY.50.7 (0.957:j\:j_w _You shoot a sling bullet. The sling bullet barely misses the yak.:j Ldossy the SkirmisherCoglin of Okawaru ****..Health: 47/85 =============-----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8950.7 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26955) Gem (687) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+The sling bullet hits the yak but does no damage.  The yak is almost dead. :j a_You shoot a sling bullet. The sling bullet barely misses the yak.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit):j6 kdossy the SkirmisherCoglin of Okawaru ****..Health: 47/85 =============-----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0[40mDex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8950.7 (0.0)##########.#:j7 a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26955) Gem (687) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+ _You shoot a sling bullet. The sling bullet barely misses the yak.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jS  Aim: a yak (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.:jVN _You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.:jtO p1.6 (0.946:jHU :jW r  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak completely misses you.:j+:j4dossy the Skirmisher:jbCoglin of Okawaru ****..:jƋHealth: 47/85 =============-----------:jڍZMagic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0:j'Dex: 17###########XL: 11 Next:  7% Place: Dungeon:9...$...@Y.#Noise: ===------  Time: 8951.6 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#Fire: a) +2 sling (drain) {Juan d:13 s..########.#:j"Zot (26954) Gem (686) Rev* #.##.#Y   yak (drained)# #.#+####.#.....#+.......+The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak completely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit):jdossy the SkirmisherCoglin of Okawaru ****..Health: 47/85 =============-----------Magic: 13/13 ========================AC: 14Str: 17EV: 13Int: 12SH: 0Dex: 17:jV###########XL: 11 Next:  7% Place: Dungeon:9...$...@†.#Noise: ===------  Time: 8951.6 (0.0)##########.#a) +2 sling (drain)  b) +0 sling {Ælfthry.........†<#:jzFire: a) +2 sling (drain) {Juan d:13 s..########.#Zot (26954) Gem (686) Rev* :j#.##.#Y   yak (drained):jc# #.#+####.#.....#+.......+ :j_The yak completely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  :jY8You kill the yak!:j^ (:j͏))  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, lightly drained, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!  Okawaru accepts your kill.:j;†.:j8/86102.5 (0.935:jc'E _You shoot a sling bullet.:j 2491302491) Rev+ 5080:jm 77968:jؓ :jĕ :j* #1:jW y=57) Rev :j :j :jb K46:j :jӟ :j4 o2=35:j :j4 :j K24:jS :j :j 013) :j. :j :j :j G302:j3 :j :jW :j 6391:j :j :jx :j K80:j :jJ :j l4=769:j :jw :jV :j K68:j :j :j -5:j! 7:j} :jP :j Q5=4:j 6:jb :j; :j -3:j 5:jO :j :j K24:j :j :j. ?61:jJ 3:j :j* :j{ 502:j :j( :j :j :j .291:j :j :j :j ?78:j/ 0:j :j :j :j3 D759:j :j K68:j :jX :j :j9 z8=57:j :j :j a46:jA :j C35:j :j :j# H59=2:jH 4:j :j :j K13:j :j :j 502:j? :j :j, :j _60191:je :j :j580:j=:j:j:jL749:j:j:j-c1=6:jk8:j+:j :j8 K57:j :j0 :jj -4:j 6:jU:j:j#2:jB=35:j:j:jK24:j:jf:jK13:jB:j :jHG302:jn:j:j:j-L091:j:j6 :jy K80:j!:j":jB#^4739:j%$:j&C6:j&8:jl':j):j+*K57:j*:j,:ji-<5=:j-C46:jy.:j=1:j~1K35:j2:jQ4:j4K24:jJ5:j7:j)8!6:jP8B=13:j8:j;:j7<K02:j=:j>:j>M8991:j?:jBs780:jC:jE:j FL729:jG:jJ:jQJ568:jyJ:jK:jN857:jP:jP546:jQ:jQ:jS:jT9=35:jT:j{V:jVK24:j\W:jY:j!ZK13:j3[:j`70=02:j_a:ja6891:ja:jub:jd:jd580:je:jqe:jfh:jh?17:jh19:j;i:jk:jkK68:jl:jn:jn-5:jn7:jbo:jr72:j2r^=46:jr:j@u:juK35:j]v:jya24:juz:j|:j}c3=13:j%~:jj:jŀ502:j:j:j:jxx791:j/H748:j0:j :js:jL709:jq:j!:jY568:j}:j:j:j1e557:jޓ:jЖ:jK46:jϗ:jl:j-3:j5:j:j:j$6:jDL=24:jߞ:j:j'K13:j:jޣ:j-0:j=2:j٤:j% :jF_You start resting.HP restored.:jg!---9035.5 (83.0)7=---6.5 (84691 _:jH:jp _You regained 29 hp, and now have 77/86 hp (90%).:jr:j:j:j:j:j807599:j2 :j :j# e868:j :je:jK57:j:j :j_K46:j:j":j(9=:jC35:j:j9:j524:j:jV:ju :j C13:j0!:j#:j?$:jc$o80=02:j]%:j':j.(L591:j(:j+:j.,K80:jK-:j~/:j/f1789:j0:j3:j3K68:j4:jf7:j7K57:j8:j;:j'<G24:jJ<6:j==:j?a35:jA:jB:jKCK24:jXD:j F:jF(3=:jFC13:jG:j$K:jLY02:jTQx491:jFR:j|R<4=:jR980:joS:jV:jVD779:jW:j;Z:j[K68:jQ[:jf^:j^O557:j^:jo_:jb:jcK46:jc:j f% :j?fF_You start resting.HP restored.:jFl:js-61.5 (25:ju6=2.5 (2635 _:j:jS _Health restored: 86:jڋ:jJ:j:j,:j9o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j#.$..@.†.# #.# .†<# ..#.#  #.#  #.#  # #.#+###  #.#.....#  +.+:j:jF{3.5 (1.0)24 _:jk:j :joa .#.$.@..†.#+#.# .†<# ..#.#  #.#  #.#  # #.#+###  #.#.....#  +.+:j j :jj i413:jp :j,:jG:jj.....0 _Could not explore, unopened door.:jh M##. #.# ###@###########............†#+#+##########.:jmi e.......†<..########.#:jr :jnt W3.5 (124 :jt _:jS{ :j} :j BM##. #@# ###.############............†#+#+##########..........†<#:j` i413:j :j :jڬ :j}:j~:j:j,:jJ:j:jZ:j M###. #.# ##.###########............†#+#+##########.#502:j9M #########.[... #.# ##.############............†.#:j >:j?o6.5 (2291:jE:jMM ########.[...#.### #.# ###.############:j֒:jn7.5 (380:j:js ### ######.# #.[..@.# #.####.# #.# #.# ###.## #.....†.# #+#+##.#  .†<#  ..#.#8.5 (4759:j9#d ### ######.# #.[.@..# #.####.# #.# #.# ###.# #....†.# #+#+#.#  .†<#  ..#.#:j(:j7n9.5 (568:j =:j8w ### ######.# #.[@...# #.####.## #.# #.#  ###.#  #.†.#  #+#+#.# :jw .†<#  ..#.#:jه80.5 (657:jv:j7 ### ######.# #.@....# #.####.# #. #.##. #.##. ###.#:j#. #.†.# .. #+#+#.# ## .†<#  ..#.# :j:j$n1.5 (746:j:j5U  ### ######.# #@[....# #.####.# #.# #.# #.# #.# #.####. #.##.†. ..##+#+#.:jH6 ### .†< ..#.You see here a +0 cloak.:jA:jLBP2.5 (83:jB%5 _:jhJ:jS ###:jO######.#.[....####.# #.####.############. :jE:jҎP3.5 (92:j4:jǔ:j #########..[....#####.# ###.###########............†.#. :jf:j:jk4.5 (10.0)13:j:jy! #########..[....#### ###.###########............†...##+#+########### #. :j+:j+h5.5 (1102:j1:jEm1 #########..[....#### ###.###########............†...##+#+############## .........†<#.#. :jx:jRyp6.5 (12191:j:j[ #########..[....#### ###.###########............†.y.yy....##+#+################### .........†<:jӽ ..########.yyy 3 killer bees (asleep)+...:jk  You encounter 3 killer bees.:jA.y:ju yThe killer bee buzzes angrily.:jNyy:j 9.y:jmyyyy 4 killer bees (3 wandering):j&==:j=R7.5 (1380:j:j[ _You encounter a killer bee.:j:jM:jϨ:j:j:j ))y2  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.:jxK )The killer bee is moderately wounded.:jt .yYou shoot a sling bullet. The sling bullet misses the killer bee.:j&;.y:j>.y:jw.y.y:j:j59.y:jt<.y:ju yThe killer bee buzzes angrily.:joiyyy 5 killer bees (2 wandering):j====8.0)749) Rev :jt:jy[ _You encounter a killer bee.:j@ ##:jQ#####..[.....####..# #..# #.# ##.########### #.##............†yy.yy.y.##+#+##########.#########.......†<..#######   killer bee  #.#y.yy 2 killer bees=---968 _The killer bee closely misses you.:j= #######[...## #.# .####.########### #y##............†yy.yy.y.##+#+##########.#########.......†<..#######  y.y.y:jHy 3 killer bees:j---9057:j':jW _The killer bee barely misses you.:j= #######[...##.# #.# ##.########### #y##............†yy.yy.y.##+#+##########.#########.......†<..####### y. .yThe killer bee attacks as it pursues you!y. 0===--4) Pois Gem (546) The killer bee closely misses you. The killer bee stings you.  You are poisoned.  --more--:j8y.:j+y:jZy 4 killer bees (1 wandering)--1 _The killer bee poisons you! _You take 6 damage, and have 80/86 hp (93%).:je  dossy the Skirmisher  Coglin of Okawaru ****..Health: 80/86 ======================--Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#:jfNoise: =--------  Time: 9091.5 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s:jt#y##............†. Zot (26814) Pois Gem (546) yy.yy.y.##+#+##########.######### .........†< yyyy 4 killer bees (1 wandering)..########.#.#.You are poisoned. _The killer bee poisons you! _You take 6 damage, and have 80/86 hp (93%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 45% to hit):j6  dossy the Skirmisher  Coglin of Okawaru ****..Health: 80/86 ======================--Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17:jn#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: =--------  Time: 9091.5 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry:jD#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26814) Pois Gem (546) yy.yy.y.##+#+##########.######### .........†< yyyy 4 killer bees (1 wandering)..########.#.#. _The killer bee poisons you! :ju_You take 6 damage, and have 80/86 hp (93%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 45% to hit)  You shoot a sling bullet.:jx6))  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (moderately wounded, 45% to hit)  You shoot a sling bullet.  :jThe sling bullet hits the killer bee but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the killer bee. x2:j) .yThe sling bullet hits the killer bee but does no damage.  You feel very sick.:j|8 yyy  The killer bee barely misses you.:j878-==2.4 (0.935) Rev :j/B:jd _The killer bee stings you but does no damage. _You take 2 damage, and have 78/86 hp (91%).:j ~ 7  dossy the Skirmisher  Coglin of Okawaru ****..Health: 78/86 =====================---Magic: 13/13 ========================###AC: 14:j Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9092.4 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26813) Pois Gem (545) Rev yy.yy..y##+#+##########.######### .........†< yyyy 4 killer bees..########.#.#.The killer bee barely misses you. _The killer bee stings you but does no damage. _You take 2 damage, and have 78/86 hp (91%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (:j P[0;10;1mmoderately wounded, 45% to hit):jX   dossy the Skirmisher  Coglin of Okawaru ****..Health: 78/86 =====================---Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9092.4 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26813) Pois Gem (545) Rev yy.yy..y##+#+##########.######### .........:j^Z u†< yyyy 4 killer bees..########.#.#. _The killer bee stings you but does no damage. _You take 2 damage, and have 78/86 hp (91%).Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.:j   Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (moderately wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is lightly wounded.:jkYou shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is lightly wounded.  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is lightly wounded.  You feel sick.  The killer bee stings you but does no damage.73.2 (0.8:jq:ju _The killer bee closely misses you. _You take 1 damage, and have 77/86 hp (90%).:j[K  dossy the Skirmisher  Coglin of Okawaru ****..Health: 77/86 =====================---Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9093.2 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26813) Pois Gem (545) Rev yy.yy..y##+#+##########.#########[3:jLL~7m .........†< yyyy 4 killer bees..########.#.#.The killer bee stings you but does no damage. _The killer bee closely misses you. _You take 1 damage, and have 77/86 hp (90%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 45% to hit):j   dossy the Skirmisher  Coglin of Okawaru ****..Health: 77/86 =====================---Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9093.2 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26813) Pois Gem (545) Rev yy.yy..y##+#+##########.######### [40:jũ 4m.........†< yyyy 4 killer bees..########.#.#.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee!:jZ Aim: a killer bee (moderately wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.  The sling bullet hits the killer bee!  The killer bee is severely wounded.  You shoot a sling bullet. The sling bullet hits the killer bee.:js  yThe killer bee is heavily wounded.You feel sick.  You hear an angry buzzing noise.yy 5 killer bees5-4.2 (124) Rev+  _The killer bee misses you. x2 _You take 2 damage, and have 75/86 hp (87%).:jf  dossy the Skirmisher  Coglin of Okawaru ****..Health: 75/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#:j6=EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9094.2 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s:jf#y##............†. Zot (26812) Pois Gem (544) Rev+ yy.yy.yy##+#+##########.:j######### .........†< yyyyy 5 killer bees..########.#.:jԝ#.You hear an angry buzzing noise. _The killer bee misses you. x2 :jQ_You take 2 damage, and have 75/86 hp (87%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit):j?@  dossy the Skirmisher  Coglin of Okawaru ****..Health: 75/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#:j@kSH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9094.2 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26812) Pois Gem (544) Rev+ yy.yy.yy##+#+##########.:j@y######### .........†< yyyyy 5 killer bees..########.#.#. _You take 2 damage, and have 75/86 hp (87%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.:j.  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is heavily wounded.  You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee!  You kill the killer bee!:jD) 4:j y.  Okawaru accepts your kill.You feel sick.:jly..y:j/4y:j!w5.1 (0.913) Rev* :j:jC _The killer bee stings you but does no damage.:jqk  dossy the Skirmisher  Coglin of Okawaru ****..Health: 75/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9095.1 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26811) Pois Gem (543) Rev* yy.yy..y##+#+##########.######### [4:jcl#0m.........†< yyyy 4 killer bees..########.#.#.Okawaru accepts your kill.You feel sick. _The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 45% to hit):jQ   dossy the Skirmisher  Coglin of Okawaru ****..Health: 75/86 ====================----:jR Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 10% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9095.1 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry:jS ?#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26811) Pois Gem (543) Rev* yy.yy..y##+#+##########.######### .........†< yyyy 4 killer bees..########.#.#.Aim: a killer bee (heavily wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.The sling bullet completely misses the killer bee.The sling bullet hits the killer bee! You drain the killer bee.  You kill the killer bee!:jOZ ()):jZ % 3:jF MThe sling bullet barely misses the killer bee.The sling bullet completely misses the killer bee.The sling bullet hits the killer bee! You drain the killer bee.  You kill the killer bee!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits:jWw y.  The killer bee is severely wounded.:j yyYou feel sick. The killer bee closely misses you.:j :j 416.0 (0.902:j^ :j _The killer bee stings you but does no damage. _You take 1 damage, and have 74/86 hp (86%).:jD*g  dossy the Skirmisher  Coglin of Okawaru ****..Health: 74/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 11% Place: Dungeon:9:j+0#@# #.#Noise: ===------  Time: 9096.0 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26810) Pois Gem (542) Rev* yy.yy...##+#+##########.######### .........†< yyy 3 killer bees..########.#.#.You feel sick. The killer bee closely misses you. _The killer bee stings you but does no damage. _You take 1 damage, and have 74/86 hp (86%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit):jO3  dossy the Skirmisher  Coglin of Okawaru ****..Health: 74/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 11% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9096.0 (0.0)#†# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26810) Pois Gem (542) Rev* yy.yy...##+#+##########.######### .........[:jg4^40m†< yyy 3 killer bees..########.#.#. _You take 1 damage, and have 74/86 hp (86%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!:j:- 2:j)(1 very drained)  Aim: a killer bee (severely wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!  Okawaru accepts your kill.  You drain the killer bee.:jI y.  The killer bee is moderately wounded.:j(y†7328 (0.8091 _You feel sick. The killer bee misses you. _You take 1 damage, and have 73/86 hp (85%).:ĵ {  dossy the Skirmisher  Coglin of Okawaru ****..Health: 73/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9096.8 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26809) Pois Gem (541) Rev* :jو yy.yy...##+#+##########.######### .........†< yy 2 killer bees (1 very drained)..########.#.#.The killer bee is moderately wounded. _You feel sick. The killer bee misses you. _You take 1 damage, and have 73/86 hp (85%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (45% to hit):j   dossy the Skirmisher  Coglin of Okawaru ****..Health: 73/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9096.8 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#)####.########### Fire: a) +2 sling (drain) {Juan d:13 s#)##............†. Zot (26809) Pois Gem (541) Rev* yy.yy..)##+#+##########.:j' [14;10H######### .........†< yy 2 killer bees (1 very drained)..########.#.#. _You feel sick. The killer bee misses you. _You take 1 damage, and have 73/86 hp (85%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.:ju  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet barely misses the killer bee.The sling bullet hits the killer bee!:jC yThe killer bee is heavily wounded.You feel sick. The killer bee barely misses you.:jc y.  You encounter a killer bee.:jr yy.y 3 killer bees (1 very drained):jA n7.8 (180:j:jC _The killer bee stings you but does no damage.:jx~  dossy the Skirmisher  Coglin of Okawaru ****..Health: 73/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9097.8 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26808) Pois Gem (540) Rev* yy.yy...##+#+##########.:j######### .........†< yyy 3 killer bees (1 very drained)..########.#.#.You feel sick. The killer bee barely misses you.You encounter a killer bee. _The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 45% to hit):j/w  dossy the Skirmisher  Coglin of Okawaru ****..Health: 73/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0:j0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9097.8 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26808) Pois Gem (540) Rev* yy.yy...##+#+##########.######### .........†< yyy 3 killer bees (1 very drained)..########.#.#.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:j1TPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee but does no damage.:jAq2  The sling bullet barely misses the killer bee.  The sling bullet hits the killer bee but does no damage.  The killer bee is moderately wounded.  The sling bullet hits the killer bee but does no damage.  You drain the killer bee.:jz  The killer bee is severely wounded.:j:jՑ2y:jL:jv28.7 (0.9739:j  _You feel sick. The killer bee misses you. _You take 1 damage, and have 72/86 hp (84%).:j   dossy the Skirmisher  Coglin of Okawaru ****..Health: 72/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9098.7 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26807) Pois Gem (539) Rev* yy.yy...##+#+##########.:j (######### .........†< yyy 3 killer bees (2 very drained)..########.#.#.The killer bee is severely wounded. :j _You feel sick. The killer bee misses you. _You take 1 damage, and have 72/86 hp (84%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j Aim: a killer bee (severely wounded, heavily drained, 45% to hit):j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 72/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9098.7 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#y##............†. Zot (26807) Pois Gem (539) Rev* yy.yy...##+#+##########.######### ......:ju...†< yyy 3 killer bees (2 very drained)..########.#.#.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee!  You kill the killer bee!:j S) 2 killer bees (1:j=eAim: a killer bee (severely wounded, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee!  You kill the killer bee!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the killer bee.:j y†The killer bee is lightly wounded.  You feel sick.:j~ yYou are no longer poisoned.:jo1-9.5 (0.86) Gem (538:j:j _The killer bee stings you but does no damage. _You take 1 damage, and have 71/86 hp (83%).:jig  dossy the Skirmisher  Coglin of Okawaru ****..Health: 71/86 ===================-----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9:j//#@# #.#Noise: ===------  Time: 9099.5 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26806) Gem (538) Rev* yy.yy...##+#+##########.######### .........†< yy 2 killer bees (1 very drained)..########.#.#.:jXYou are no longer poisoned. _The killer bee stings you but does no damage. _You take 1 damage, and have 71/86 hp (83%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:jMAim: a killer bee (lightly wounded, 45% to hit):j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 71/86 ===================-----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9099.5 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26806) Gem (538) Rev* yy.yy...##+#+##########.######### .........†<[37:jI/m yy 2 killer bees (1 very drained)..########.#.#. _The killer bee stings you but does no damage. _You take 1 damage, and have 71/86 hp (83%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee!:jG@))))  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee!  The killer bee is severely wounded.The sling bullet misses the killer bee.:jH yy†:j6m.  The sling bullet closely misses the killer bee.:jp100.5 (157:jv:jZ _The killer bee barely misses you. x2:jc   dossy the Skirmisher  Coglin of Okawaru ****..Health: 71/86 ===================-----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9100.5 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26805) Gem (537) Rev* yy.yy...##+#+##########.######### .........†[:jd 40m< yy 2 killer bees (1 very drained)..########.#.#.You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet closely misses the killer bee. _The killer bee barely misses you. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit):j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 71/86 ===================-----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9100.5 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#)####.########### Fire: a) +2 sling (drain) {Juan d:13 s#)##............†. Zot (26805) Gem (537) Rev* yy.yy..)##+#+##########.#########:j .........†< yy 2 killer bees (1 very drained)..########.#.#.The sling bullet closely misses the killer bee. _The killer bee barely misses you. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.:jBAim: a killer bee (severely wounded, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet closely misses the killer bee.  You shoot a sling bullet.  The sling bullet barely misses the killer bee.  The sling bullet hits the killer bee but does no damage.:j yy†.  The killer bee is moderately wounded.The killer bee misses you.:j2=1.4 (0.946:j:jC _The killer bee stings you but does no damage.:j4  dossy the Skirmisher  Coglin of Okawaru ****..Health: 72/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#:j5iXL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9101.4 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26804) Gem (536) Rev* yy.yy...##+#+##########.######### .........†< yy 2 killer bees (1 very drained)..########.#.#.The killer bee is moderately wounded.The killer bee misses you. _The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit):jm  dossy the Skirmisher  Coglin of Okawaru ****..Health: 72/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12:jn#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 12% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9101.4 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#y####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26804) Gem (536) Rev* yy.yy...##+#+##########.:jp######### .........†< yy 2 killer bees (1 very drained)..########.#.#.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee but does no damage.:j†You shoot a sling bullet.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee but does no damage.  The killer bee is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!:j m)   killer bee (:j܇ 3y†:jL  Okawaru accepts your kill.32.3 (0.935:j n _The killer bee closely misses you.:j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 72/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9102.3 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26803) Gem (535) Rev* yy.yy...##+#+##########.######### .........†:j*< y   killer bee (very drained)..########.#.#.You kill the killer bee!Okawaru accepts your kill. _The killer bee closely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, heavily drained, 45% to hit):j   dossy the Skirmisher  Coglin of Okawaru ****..Health: 72/86 ====================----Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9102.3 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#)####.########### Fire: a) +2 sling (drain) {Juan d:13 s#)##............†. Zot (26803) Gem (535) Rev* yy.yy..)##+#+##########.:j)k######### .........†< y   killer bee (very drained)..########.#.#.Okawaru accepts your kill. _The killer bee closely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, heavily drained, 45% to hit)  You shoot a sling bullet.:jFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, heavily drained, 45% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.:j y††.  The sling bullet barely misses the killer bee.The killer bee stings you.:jQb67--3.2 (0.9:j#:j' _The killer bee stings you but does no damage. _You take 5 damage, and have 67/86 hp (78%).:j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 67/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9103.2 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry:jy#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26803) Gem (535) Rev* yy.yy...##+#+##########.######### .........†< y   killer bee (very drained)..########.#.#.The killer bee stings you. _The killer bee stings you but does no damage. _You take 5 damage, and have 67/86 hp (78%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, heavily drained, 45% to hit):j@  dossy the Skirmisher  Coglin of Okawaru ****..Health: 67/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#:jSH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9103.2 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#)####.########### Fire: a) +2 sling (drain) {Juan d:13 s#)##............†. Zot (26803) Gem (535) Rev* yy.yy..)##+#+##########.######### .........†< y   killer bee (very drained)..########.:jU#.#.The killer bee stings you. _The killer bee stings you but does no damage. _You take 5 damage, and have 67/86 hp (78%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, heavily drained, 45% to hit):jS D _You take 5 damage, and have 67/86 hp (78%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.:j C y††.  The killer bee is moderately wounded.84.1 (0.924:j :j0  :j :j 5_The killer bee stings you but does no damage.:jm  dossy the Skirmisher  Coglin of Okawaru ****..Health: 68/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0:jADex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9104.1 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26802) Gem (534) Rev* yy.yy...##+#+##########.:j1######### .........†< y   killer bee (very drained)..########.#.#.You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is moderately wounded. _The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, heavily drained, 45% to hit):j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 68/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9104.1 (0.0)#y# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26802) Gem (534) Rev* yy.yy...##+#+##########.######### .........†<[:j+N37m y   killer bee (very drained)..########.#.#. _The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  You drain the killer bee.:j))))  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (moderately wounded, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.drain  The killer bee is heavily wounded.:j. y††.  You shoot a sling bullet. The sling bullet misses the killer bee.The killer bee closely misses you.:jD0n5.1 (113:j7:j9C _The killer bee stings you but does no damage.:j  dossy the Skirmisher  Coglin of Okawaru ****..Health: 68/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13:jInt: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9105.1 (0.0)#y# #.#:j6a) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s:ja#†##............†. Zot (26801) Gem (533) Rev* yy.yy...##+#+##########.######### .........†< y   killer bee (very drained):j%..########.#.:jq#.You shoot a sling bullet. The sling bullet misses the killer bee.:j(The killer bee closely misses you. :jۨ_The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:jDPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, heavily drained, 45% to hit):jh  dossy the Skirmisher  Coglin of Okawaru ****..Health: 68/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13:j~hhInt: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 13% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9105.1 (0.0)#)# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry:jh#)####.########### Fire: a) +2 sling (drain) {Juan d:13 s#)##............†. Zot (26801) Gem (533) Rev* yy.yy..)##+#+##########.:jh######### .........†< y   killer bee (very drained)..########.:j i#.#.:j/iYou shoot a sling bullet. The sling bullet misses the killer bee.The killer bee closely misses you. :jki_The killer bee stings you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:jiAim: a killer bee (heavily wounded, heavily drained, 45% to hit):j[†Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (heavily wounded, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!:j#U):j8 T†††.:j( v46.1 (102:j :jż P _Okawaru accepts your kill.:j@m  dossy the Skirmisher  Coglin of Okawaru ****..Health: 68/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0:j9Dex: 17#.####.#XL: 11 Next: 14% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9106.1 (0.0)#†# #.#:jna) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26800) Gem (532) Rev* yy.yy...##+#+##########.######### .........†<:jKk ..########. #.:j #. You shoot a sling bullet. The sling bullet misses the killer bee.:jYou shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee! :j_Okawaru accepts your kill.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:j GPress: ? - help, Shift-Dir - straight line:j   dossy the Skirmisher  Coglin of Okawaru ****..Health: 68/86 ==================------Magic: 13/13 ========================###AC: 14Str: 17######.#EV: 13Int: 12#.[....#SH: 0Dex: 17#.####.#XL: 11 Next: 14% Place: Dungeon:9#@# #.#Noise: ===------  Time: 9106.1 (0.0)#†# #.#a) +2 sling (drain)  b) +0 sling {Ælfthry#†####.########### Fire: a) +2 sling (drain) {Juan d:13 s#†##............†. Zot (26800) Gem (532) Rev* yy.yy...##+#+##########.######### .........†[3:j/ 2m< ..########. #. #. You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee! _Okawaru accepts your kill.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j :jO . _:j I:j M9:j `=7991:jH :jį :j 580:j? :jO :j b729:j :jD :j u70=68) Rev+ :j߻ :jԽ :j' K57:jE :j w46:j :j $1:j 935:j :j :j f24) Rev :j :j :jf K13:j :j :j <2=:jG C02:j :j :j L891:j2 :j :j -8:j #0) :j= :j` 3=719:jc :j K68:j :j :jb K57:j :j! :jq H744:j 6:j| :j4 :j K35:jq :j 24513:j) :jn K02:ja :j :jl L791:j :jI :j 6=80:j :jd L709:jW :j4 k _You start resting.HP restored.:j (---:j 029.1 (23.0):j! 7=---30.1 (2468 _:j( :j, o _You regained 9 hp, and now have 77/86 hp (90%).:j$_:j*w57:j/w46:j188:j2C35:j;3:jh7:j7K24:j8:j<:j=K13:j>:jn:jk9=02:j:j&:j/69180:j4080=7) Gem (499) 68:j5:j5U57:j6:j :146:j::j@k35:jB:jFk24:jVH:j K:jzKo213:jL:jQk02:jR:j-Y591:jY:j/Z3:j]ZV=80:j[:j^l789:j_:jc:jldU68:je:jg:j:h4:jeh`=57:ji:jnk46:jLp:jAs:jsU35:jt:jx:jxY524:jy:jKz:j~:j~U13:j):j:jU02:j^:jk _You start resting.HP restored.:j:jP-56.1 (26:jL6=7.1 (27:jU491 _:ji _Health restored: 86:jB Q #########..[...####.# †####.###########............†.yy.yy...##+#+########### #. :j :jT 8.1 (1.0)80 _:j :jp $  Things that are here::jZ _a killer bee corpse; 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W.W   shadowghast (dormant)########:jk  You encounter a shadowghast.:j:jy5.1 (1513:j:jy; _Found a stone staircase leading down.:jrA:jA:jG:jK:j'P:j \ )))))WYou shoot a sling bullet. The sling bullet hits the shadowghast.:j4 ))The shadowghast is lightly damaged.  You shoot a sling bullet.:j`&7W.:j-0.... ..:j2===6.0)02) Rev :j3:j5e _The sling bullet barely misses the shadowghast.:j33:j`N ))))You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.:j _The sling bullet barely misses the shadowghast.  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is lightly damaged.:jQ7W.:j?Y....:jY9 (0.8291) Rev+ :jp`:jc9 _The shadowghast is lightly damaged.:j :j :j :j,( ,:j3 )))You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.:j S))))ling bullet hits the shadowghast but does no damage. _The shadowghast is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.  The shadowghast is lightly damaged.  You shoot a sling bullet.:jCI7W.:jR=......:jXz7.8 (0.980:j\:jD_f _The sling bullet closely misses the shadowghast.:j"3:j:j#:j[:jx )))))))You shoot a sling bullet.:j  The sling bullet barely misses the shadowghast.You shoot a sling bullet.:j ..W....  The sling bullet closely misses the shadowghast.:j%";*:j   The shadowghast slips into darkness.The shadowghast flickers and vanishes!:j29{:j88.7759) Rev* :jd:j _Deactivating autopickup; reactivate with Ctrl-A.:j 3:j :jx :j :j+ :j1 :j :j H _No target in view!:j#.# #.........^.....### # dossy the Skirmisher#.# #............#### # Coglin of Okawaru ****..:j#.# #.#....###.....+ Health: 86/86 ========================:jA#.# # #.#........### # Magic: 13/13 ========================#.# #.###.######## AC: 14:jeStr: 17#.# #............EV: 13Int: 12:j#.# #####.##....#SH: 0Dex: 17#####.#:j#...# ...#XL: 11 Next: 14% Place: Dungeon:9:j?|#...#.##@### ..#:jwNoise: ===------  Time: 9278.7 (0.0)#.#.#.#...>......{......a) +2 sling (drain)  b) +0 sling {Ælfthry:j}#.#.#.#.#............. .Fire: a) +2 sling (drain) {Juan d:13 s#.#.#.# ###########...Zot (26627) Gem (359) Rev* :jl#.#<#.#..#.#.#.#:j-##.###.##......#########:j?The shadowghast slips into darkness.:j7The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  :jFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j 0@.:j75*.:jJh5*{:j<#.# #.........^.....### # dossy the Skirmisher#.# #............#### # Coglin of Okawaru ****..#.# #.#....###.....+ Health: 86/86 ========================#.# # #.#........### # Magic: 13/13 ========================#.# #.###.######## AC: 14Str: 17#.# #............EV: 13Int: 12#.# #####.##....#SH: 0Dex: 17#####.##...# ...#XL: 11 Next: 14% Place: Dungeon:9#...#.##@### ..#Noise: ===------[33:j?lm  Time: 9278.7 (0.0)#.#.#.#...>....)))......a) +2 sling (drain)  b) +0 sling {Ælfthry#.#.#.#.#.........))). .Fire: a) +2 sling (drain) {Juan d:13 s#.#.#.# ###########..)Zot (26627) Gem (359) Rev* #.#<#.#..#.#.#.###.###.##......#########The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j:j;H W..{....:jGI z9.6 (0.968:jW   The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2:j#.# #................. #.# #.........^.....### # #.# #............#### #.#.# #.#....###..... +.#.# # #.#........#.#.# #.###.####### ###.# #............  #.# #####.##....#  #####.# #.@.# ...#  #...#.# #.### ..#  #.#.#.#...>......{......  #.#.#.#.#............. .#.#.#.# ###########...  #.#<#.# ...#.#.# ##.###.# #......#:j:j:j~---80.6 (1.057:j4:j:j;c #.# #.# ##.# #................. ##.# #.........^.....### # ##.# #............#### #.##.# #.#....###..... +.#.# # #.#........#..#.# #.###.####### ####.# #............  #.# #####@##....# #####.# #...# ...# #...#.# #.### ..# #.#.#.#...>......{...... #.#.#.#.#............. . #.#.#.# ###########... #.#<#.# .. #.#.#.####.#[9;17:je 1H{:jl ---146) Rev+ :jjp :jdr :j#.# #.########.#.# #.......# #.#.# #................. #.#.# #.........^.....### # #.#.# #............#### #.#:jk#.# #.#....###..... +.#.# # #.#........### #...#.# #.###.######## #####.# #.....@.......  #.# #####.##....#####.# #...# ...# :j4...#.# #{### ..# .#.#.#...>:jć{....... .#.#.#.#............. .. .#.#.# ###########... # .#<#.# .. .#.#.#:j(.:jf:j:js235:j֕:j:j)#.# #.#.##.# #......# #.##.# #...... #.##.# #.........^.....### # #.##.# #............#### #.#.#.# #.#....###..... +.:j#.# # #.#........### #.#.# #.###.#####.#.# #.+.#.# #####.##....#..# #...# ....# .:jʬ9#.# #.### ....# Y #.#.#...>......{....... Y :j#.#.#.#............... #.#.# ###########....## :jW#<#.# ....# :jC/#.#.#:j:ji:jK32:jM(4:jǽ:jW:j`  #.# #...............########.# dossy the Skirmisher#.# #...............#:j #.# Coglin of Okawaru ****..#.# #................. #.# Health: 86/86 ========================#.# #.........^.....### # #.# Magic: 13/13 ========================#.# #............#### #.#.. AC: 14Str: 17#.# #.#....###.....+.... EV: 13Int: 12#.# # #.#........### #.... SH: 0Dex: 17#.# #.###.######### ####. XL: 11 Next: 14% Place: Dungeon:9#.# #......@......+. Noise: ---------  Time: 9283.6 (0.0):j Y#.# #####.##....###. a) +2 sling (drain)  b) +0 sling {Ælfthry ###.##...# ....#. Fire: a) +2 sling (drain) {Juan d:13 s ..#.##.### ....#Y Zot (26622) Gem (354) Rev+ #.#.#...>......{.......Y #.#.#.#................. #.#.# ###########....### #<#.#....# #.#.# _No target in view!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:j֮ Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j #.# #...............########.# dossy the Skirmisher#.# #...............##.# Coglin of Okawaru ****..#.# #................. #.# Health: 86/86 ========================#.# #.........^.....### # #.# Magic: 13/13 ========================#.# #............#### #.#.. AC: 14Str: 17#.# #.#....###.....+.... EV: 13Int: 12#.# # #.#........### #.... SH: 0Dex: 17:jU#.# #.###.######### ####. XL: 11 Next: 14% Place: Dungeon:9#.# #......@......+. Noise: ---------  Time: 9283.6 (0.0)#.# #####.##....###. a) +2 sling (drain)  b) +0 sling {Ælfthry ###.##...# ....#. Fire: a) +2 sling (drain) {Juan d:13 s ..#.##.### ....#Y Zot (26622) Gem (354) Rev+ #.#.#...>......{.......Y #.#.#.#................. #.#.# ###########....### #<#.#....# #.#.# _No target in view!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line [39;49:jm_You shoot a sling bullet. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j:j:j. _:j;s q #.# #...............########.# dossy the Skirmisher#.# #...............##.# Coglin of Okawaru ****..#.# #................. #.# Health: 86/86 ========================:js K#.# #.........^.....### # #.# Magic: 13/13 ========================#.# #............#### #.#.. AC: 14Str: 17#.# #.#....###.....+.... EV: 13Int: 12#.# # #.#........### #.... SH: 0Dex: 17:j t #.# #.###.######### ####. XL: 11 Next: 14% Place: Dungeon:9#.# #......@......+. Noise: ---------  Time: 9283.6 (0.0)#.# #####.##....###. a) +2 sling (drain)  b) +0 sling {Ælfthry ###.##...# ....#:jCt ^. Fire: a) +2 sling (drain) {Juan d:13 s ..#.##.### ....#Y Zot (26622) Gem (354) Rev+ :jyt #.#.#...>......{.......Y #.#.#.#................. #.#.# ###########....### #<#.#:jt {....# #.#.#Press: ? - help, Shift-Dir - straight line :jt _You shoot a sling bullet. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain} _Press: ? - help, Shift-Dir - straight line:ju Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:jY #.# #...............########.# dossy the Skirmisher#.# #...............##.# Coglin of Okawaru ****..#.# #................. #.# Health: 86/86 ========================#.# #.........^.....### # #.# Magic: 13/13 ========================#.# #............#### #.#.. AC: 14Str: 17#.# #.#....###.....+.... EV: 13Int: 12#.# # #.#........### #.... SH: 0Dex: 17#.# #.###.######### ####. XL: 11 Next: 14% Place: Dungeon::jZ9#.# #......@......+. Noise: ---------  Time: 9283.6 (0.0)#.# #####.##....###. a) +2 sling (drain)  b) +0 sling {Ælfthry ###.##...# ....#. Fire: a) +2 sling (drain) {Juan d:13 s ..#.##.### ....#Y Zot (26622) Gem (354) Rev+ #.#.#...>......{.......Y #.#.#.#................. #.#.# ###########....### #<#.#....# #.#.#Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain} _Press: ? - help, Shift-Dir - straight lineFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j[:j`:jb. _:j[D:ji:jXWW   shadowghastFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain} _Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2  The shadowghast strikes at you from the darkness!:j`Z75----===4.5 (0.913) Rev* :j;`:jd _Reactivating autopickup. _You take 11 damage, and have 75/86 hp (87%).:jy  You shoot a sling bullet. The sling bullet hits the shadowghast!:jF  The shadowghast is almost destroyed.You shoot a sling bullet. The sling bullet hits the shadowghast.:js  The shadowghast is almost destroyed.:j@66------5.402:j:j _The shadowghast claws you! _You take 9 damage, and have 66/86 hp (77%).:j  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.:j6 .  The shadowghast is almost destroyed.You shoot a sling bullet. The sling bullet hits the shadowghast!  You destroy the shadowghast!:j>/7--66.3191 _Okawaru accepts your kill.:j*  #.# #.#. #.# #......# #. #.# #...... #. #.# #.........^.....### # #. #.# #............#### #.# #.# #.#....###..... +:j=, + #.# # #.#........### # #.# #.###.# #### #.# #.+  #.# #####.##....### #.# #...# ....# .#.# #.### ....# .#.#.#...>......{....... .#.#.#.#................. .#.#.# ###########....### .#<#.# ....# .#.#.#:jd4 ---7.3 (1.080:jK9 :j; :jR:jYS:jxT:jT:jW:j\749:j\]g868:j:^:j`C5:ja97) Rev+ :ja:j5dk46:jEe:jWg:jg9=35:jh:jk:j4lU24:jl:jPo:jop13) Rev :jp:j[r:jrn70=02:j|s:ju:juV091:jv:jyC8:jry-0) :j@z:j173968:j:jjk57:j:j.:j2=46:j:j#k35:j.:j,:jU24:j:j3=13:jL:jU02:j:j3m5991:jۚ:j):jp7480:j':j:l729:j:jǢ:jU68:j:j:j o557:jا:j:jU46:j:j:jAU35:j:jc6=2:j2(4:j:j@:jU13:j:j:jU02:j5:jk _You start resting.HP restored.:jg:---:j;1315.3 (28.0):j7=6.3 (29891 _:j:jop _You regained 10 hp, and now have 77/86 hp (90%).:j+I:j:jC:jU80:jl8719:jk68:j:j>:jU57:j0:j:j~u9=46:j>:j:jU35:j:j:j<U24:j:j>:j80=13:j :j:j@U02:j:j:jV791:jL:j=:jo180:j:j:j-V709:j:jk68:j:j:jd257:j:jU46:j:jk35:j:j+:ju3=24:j:j:jU13:j:j5k02:j:j:jP<4=:jxD691:j :jq k80:jT :j :j*T7299:j:jS568:j":j:jU57:j:j:jsU46:j:jbk _You start resting.HP restored.:j :j&-41.3 (25:j(6=2.3 (2635 _:j,:j/S _Health restored: 86:j8n:js:j u:jy:j{o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j~[ :j >#.# #.#.##.# #......# #.##.# #...... #.##.# #.........^.....### # #.##.# #............#### #.#.#.# #.#....###..... +.#.# # #.#........### #.#.# #.###.# ####.#.# #......+ .#.# #####.##....### ..# #...# ....# .#.# #.### ....# Y #.#.#...>......{....... Y :j #.#.#.#................. #.#.# ###########....### #<#.# ....# #.#.#:j :jD 3.3 (1.0)24 _:j :j"  #.# #.#.#  #.# #.# #.#  #.# #... #.#  #.# #.........^.....### # #.#+#.# #.....#### #.#.#.# #.#....###..... +.#.# # #.#........### #.#.# #.###.# ####.#.# #......+ .#.# #####.##....### ..# #...##....# . .#.# #.####....# Y. .#.#...>......{....... Y. .#.#.#.......... .#.# ###########....# <#.# #....# .#.#:j 4.3 (213:j`W   ...^.....### # #.#+..........#### #.#...#....###..... +.. #.#........### # #.###.######### ####............+ ####.##@...### # #...# .##Y...>......{.........##....# ##.#:j6X :jZ x5.3 (302:j_ :ja  #.# #.. #.# #.# #.^.....### # #.#+# #.# #...#### #.#.... #.# #.#....###..... +... #.# # #.#........### #. #.# #.###.######### #### #.# #.............+ . #.# #####.##....### . #.# #...##.@..# . #.# #.####....# Y.# #.#...>...............Y. #.#.#............ #.# ###########....##### #.# #....# #.# ###### .:j ".#:jҥ =6.3 (4591:jѫ :j1  .# #.^.....### # #.#+## .# #...#### #.#..... .# #.#....###..... +... .# # #.#........### #. .# #.###.######### #### .# #.............+ . .# #####.##....### . .# #...##....# . .# #.####..@.# Y.## .#...>.................. Y.. .#.#........... .# ###########....###### .# #....:j # .# ###### .# ##:j 7.3 (580:j :j/ | # #...#### #.#..... # #.#....###..... +.......+ # # #.#........### #.# # #.###.###########....# # #.............+ ....+ # #####.##....### ....# # #...##....# . # #.####....####### Y.### :j/ 4#...>...........@....... Y.. #.#... # ###########....####### # #....# # ###### :j"0 ^##:j8 8.3 (6789:j~= :je   #.#### #.#.....#  #.#....###..... +.+  # #.#........### #.#  #.###.######### ####....#  #.............+ ....+  #####.##....### ....#  #...##....# . #.####....#Y.# ...>..Y.. .#.  #....# #....#  #....# ###### 9.3 (768:j  #.#### #.#.....#  #.#....###..... +.+  # #.#.### #.# #.###.######### ####....# #.............+ ....+ #####.##....### ....# #...##....# ...... #.####....#. Y.#>..Y.. #. #....#.#....# #....#######:jO :j y50.3 (857:j :j , #.#### #.#.....# #.#....###..... +.+ # #.#.### #.# #.###.### ####....# #.............+ ....+ #####.##....### ....# #...##....# ...... #.####....#.. Y.##### >..:j `Y.. .....#.#....# #....#######:j :j_ x1.3 (946:j :j'P  .#### #.#.....# .#....###..... +.+  #.#.### #.#  #.###.# ####....#  #.............+ ....+  #####.##....### ....# #...##....# ...... #.####....#..cY.##### >..Y.. ....#.#....# .:jP #....####### c   centaur (launcher, wandering):jZ  You encounter a centaur. It is carrying a +0 shortbow.:j\ 1c.:jL] -c.:jb :j-d 2.3 (10.0)35 _:j/i :jn :j::j::j>:juC:jE:j.T ))))c)You shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!:j  , drained)The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur!  You drain the centaur.:j:s c....  The centaur is almost dead.:jQz ))))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j )....:jY 2--===3.2 (0.9)Rev :j  _The arrow hits you. _You take 4 damage, and have 82/86 hp (95%).:jP:j:j`:jm:j\:jC ))))You shoot a sling bullet. The sling bullet hits the centaur.:j  The centaur is almost dead.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.:jK#v ....  The centaur is almost dead.:j@0F))))))):jF@......:jV3=-4.0 (0.824) Rev+ :j/:jp _The centaur shoots an arrow. The arrow closely misses you.:j :j :j :j :jc :je% t )))))))You shoot a sling bullet.:j  The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.  You kill the centaur!:j (:jD )......:jK =4--79 (0.913 :jL X_Okawaru accepts your kill.:jS :jU l _Your Invocations skill increases to level 4!:j.:j:j#:j:jd:j9I..........:j:j^:jv#### #.#.....# #....###..... +.+ #.#.### #.# #.###.# ####....# #.+ ....+ #####.##....### ....# #...##....# :j...... #.####....#)....##### .... ....#.#....# ..#....# . :j8":j"---5.9 (1.002 _:j(:jKb#### #.#.....# ....###..... +.+ .#.### #.# .###.# ####....# .+ ....+ .##....### :jb....#  #...##....# .......  #.####....#:jbd)....##### .:jbp ....#.:j*c4#....# .:j`c#....# ..###### ##:jk:jk4---6.9 (2491) Rev :jIq:j>#### #.#.....# ###..... +.+ #.### #.# ###.# ####....# + ....+ .##....### #....# #...##....# .. :jǬ#.####....#)....##### . ....#.....##....# .....##....# ....####### ####:jM:jx7.9 (380:j:j#### #.#.....# ###..... +.+ .### #.......# .# ####....# + ....+ .##....### ###....# ...##....# .. :ja.####....#)....##### .c....#.....##....# .....# #....# .....#:j###### ###### c   centaur (launcher, wandering):jQ  You encounter a centaur. It is carrying a +0 shortbow.:j1c.:j:j --8.9 (4779 _:j:j:j':j:j|,:j:j )))))c)You shoot a sling bullet. The sling bullet hits the centaur.:j&  , drained)The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.:j .....cThe centaur is moderately wounded.:j )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j0C>.@.....:jCA5===:jE]9.8 (0.968:j.K:jMS _The arrow closely misses you.:j _:jݣ :j m )))))))You shoot a sling bullet.:j8  The sling bullet barely misses the centaur.You shoot a sling bullet.:jD .....c.  The sling bullet barely misses the centaur.:j <))))):j8W u .....  The centaur shoots an arrow. The arrow hits you but does no damage.:j] <))))):j 5The centaur shoots an arrow. The arrow hits you.:j ".....5   drude (wandering)2-60.8 (1.057) Rev+  _You encounter a drude. _You take 3 damage, and have 82/86 hp (95%).:jc:jd:jk:jsl:j7r:j~ )))))  very drained)You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.:jS  The centaur is severely wounded.You shoot a sling bullet. The sling bullet hits the centaur.:j~cc.5.:j`)....:j24==:j2s1.7 (0.946:jW:jr _The centaur is severely wounded. _MP restored: 14:jS, :j, :j4 :j%5 :jC; :jFG )))))))You shoot a sling bullet.  The sling bullet closely misses the centaur.:j  The sling bullet closely misses the drude.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.:j]  ....c5.5  The centaur is severely wounded.The drude shouts!:jWc ;)))):jo V.5:j_ $....:j 1-2.635) Rev* :jq :jY _The centaur shoots an arrow. The arrow hits you. _You take 1 damage, and have 81/86 hp (94%).:jGv:jv:j^:jDŽ:jI:jm )))))))You shoot a sling bullet.:j  The sling bullet barely misses the centaur.You shoot a sling bullet.:j ....c..  The sling bullet barely misses the centaur.:jt;)))):j/45.:j7t ....  The centaur shoots an arrow. The arrow hits you but does no damage.:j<>))))))):j5>..@....:ju3.524:j:jo _The centaur shoots an arrow. The arrow barely misses you.:jr  ))) You shoot a sling bullet. The sling bullet hits the drude.:j ))The drude is moderately wounded.:j~ 45.:j؇ ...  You shoot a sling bullet. The sling bullet misses the drude.:j܍ >))))))):jX>..@....:j&z4.3 (0.813:j #:jO%o _The centaur shoots an arrow. The arrow barely misses you.:j-3:j :ji:j:ju )))))You shoot a sling bullet.:ji  The sling bullet closely misses the drude.You shoot a sling bullet.:j ..5..  The sling bullet closely misses the drude.:j;)))):j85.:jrP.5..:jȷI==5.2 (0.9:j':jY _The centaur shoots an arrow. The arrow hits you but does no damage.:j:j<:j1:j:j:j@ )You shoot a sling bullet. The sling bullet hits the drude.:jo  The drude is moderately wounded.You shoot a sling bullet.  The sling bullet hits the drude but does no damage.:jbc.5.:j*c.:jJ:j!26.102:jB:j` _The drude is moderately wounded.:jBE I:jJ :jL :jX )))))))You shoot a sling bullet. The sling bullet misses the drude.:jQ  The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the drude.:j?i c.  The drude is heavily wounded.:ji R.5:j $....:j {7.1 (1.0391:j :j4 z _The drude closely misses you. The drude hits you but does no damage.:j:j:jw:j:jK):j  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet.:j6 5The sling bullet closely misses the drude.:j= 8):j~ .  The centaur shoots an arrow. The arrow hits you but does no damage.  The drude barely misses you. The drude closely misses you.:jT >))))))):jw .....@.880:j~ :jʁ h _The centaur shoots an arrow. The arrow misses you.:j@#### #.#.....# ###..... +.......' ### #.......# .# ####....# + ....' :jSA.##....### ####....# ##....# #. ####....#)....##### ....@c.:jA5.....#.....##.:jz _The drude hits you but does no damage. The drude closely misses you.:jz_  You shoot a sling bullet. The sling bullet hits the drude.:j   The drude is heavily wounded.You shoot a sling bullet. The sling bullet hits the drude.:j l  The drude is heavily wounded.:j Doom: 6%9 (0.846:je :j w _The drude hits you. Your doom draws closer. The drude misses you.:jDbh )You shoot a sling bullet.:j  The sling bullet closely misses the drude.You shoot a sling bullet. The sling bullet hits the drude.:jey| 5The drude is almost dead.:jz77--13%2.8 (0.935:j:j _The drude misses you. The drude hits you. Your doom draws closer. _You take 6 damage, and have 77/86 hp (90%).:j 7 .  You shoot a sling bullet. The sling bullet hits the drude.  You kill the drude!:j<):js )Okawaru accepts your kill.:j['.:jQ`--3.724:jf:jsi/ _You shoot a sling bullet.:j0 :j0 :j0 :jw2 :j9 813:j: U02:j; :jA> :j> N291:j@ :jsB :jC 9=80) Rev+ :joD :jF :jbG V759:juH :jJ :j8K U68:jbL :jN :jsO 80=57:jcQ :j(T 46) Rev :jU :jW :jbX U35:jY :j\ :j\ o124:j*^ :jY` :j` Z13) :jbb :jjd :jd U02:jsf :jh 82:ji N191:j-j :j7l :jl U80:jm :jlp v7) Gem (249) :jq :j t :ju }3=68:jHv :jMx :jx ]57:j+y :j@z :jz ]46:j{ :j| :jW} 4=35:j} :j= :j ]24:j< :j :jR ]13:jʅ :j :jb w502:j :j΋ :j. ^091:j :j` k _You start resting.HP restored.:j (---:j< 096.7 (23.0):j 6=---7.7 (2480 _:j7 :j S _Health restored: 86:j#:j:j:j#:jj&o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jvM^.....### # #.#+## .......#### #.#.....# .###..... +.......' .......### #...... #.######### ####....# ..........+ ....' ### ####....# ..:jv #......... ####....########@....#####..) ....................... ##########.#....##.....#:jM8.7 (1.0)739 _:j*V _You see here a +0 shortbow {=f}.:j5J )..#### #.#.....# ###..... +.......' .....### #.......# ##########....# .........+ ....'.##....### ####....## :j7K .##....# #......... ###....########)....##### ................@......# ... ###....########.....##  #....# #.....#  ###### ####### :jS :jbT 968 _:jZ :j] V _You see here a +0 shortbow {=f}.:jj#### #.#.....# ..... +.......' ### #.......# # ####....#+ ....'. ##....### ####....## ##....# #.. ....#)....##### ..)# ....#.....##..##....# #.....# . :j:j40057 _:jݪ:j^:j?3:jU:j^:j:j::j:j* ^.....### # #.#+### ....#### #.#.....## #..... +.......' ....### #.......# ######## ####....### .......+ .....'. ....### ####....####....# #........... #....########)..@.#####..)......# ........................ #....########.....##..## #....# #.....# ... #....# #.....# .. ############# .:j3:j4=146:j ;:jv ........ #.# ^.....### # #.#'### ....#### #.#.....## #..... +' ....### #.......# ######## ####....###. .......+ .....'...## ####....#### #...@....... :jw<#....########)....######..)......# ........................#######..##...........# .. ############# ..:jA2.7 (2:jU35:j:jFM# ........ #.#.. ^.....### # #.#'### ....#### #.#.....### #..... +:j"'. ....### #.......# ######## ...####....### .......+ ...........'...## ####@...#### #........... #....########)....######.....)......# .........................#...####### ..:jg3.7 (324:j:jc3R########.# # # #.### ....... . #.#.. ^.....#### #.#.#'### ...#### ..#.#.....###. '.......'. ...### #.......# :j47####### ...####....###.# ......+ ........@..'...# ....### ..####....##### ....# #........... ########)....######....)......# ....................... ....########.....##..## ....# #.....# .... ....# #.....# ...:j~=:j3>4.7 (413:jF:jlt......†<# ########.# # # #.### ....... . #.#.. ..#### #.#.#'### #### ..#.#.....###. >'.......'. ..### #.......# ###### ...####..@.###.# .+ ...........'...# ### ..####....###### #........... :j########)....######..)......#..................########.....##..### #.....# ....:jp:j5.7 (502:j:j9 _Found an escape hatch in the floor.:j :jV :j :j :j :j C.......:jx :jO :j?  #+##########.# ......†<# ########.# # # #.### . . #.#.. ..#### #.#.#'### z.#### ..#.#.....###..... >'.'...... .### #......@# ##### ...####....###.# .+ ...........'...# ### ..####....#####:j@ # #...........########)....######z   wight (dormant)..)......#..................########.....##..##:jI  You encounter a wight. It is wielding a +1 battleaxe of sundering.:j4R &0:jR 6.7 (14991 _:jW :jh\ :jG/:jH0:jv7:j<:j @:juh :j~i)))))z    You shoot a sling bullet. The sling bullet hits the wight.:j ))The wight is moderately damaged.You shoot a sling bullet.:juLz...'..:jZ===7.5 (0.880) Rev :j:jw` _The sling bullet closely misses the wight.:j& :j :jo :j :jc :j )))))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jo ))The wight is moderately damaged.You shoot a sling bullet.:j zThe sling bullet barely misses the wight.:j J.z:ja :j :j .'..z 2 wights  You encounter a wight. It is wielding a +0 long sword. x2:j8.5 (1.0729:j# :j2 _The wight leaves your sight.:jD:j:j+:j:j :j+ )))You shoot a sling bullet. The sling bullet hits the wight.:j  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j8K.z:jS9F.z:jC&'.:jD968) Rev+ :jN:jQ3 _The wight is lightly damaged.:jU:jW:j^:j ))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j._The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jFjyz.z.:jcq':j}r10.4 (0.957:j{:ji3 _The wight is lightly damaged.:j#T :jU :jf] :j~^ :je :jq h ))You shoot a sling bullet.:jm  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!:j .zzz.:j Bz 3 wights:j (1.3:j% x46) Rev* :j :jڏ ] _The wight is heavily damaged.:jK\:j.]:jre:jj:j"n:jOzg )You shoot a sling bullet.:j*x  You shoot a sling bullet. The sling bullet hits the wight! _The wight is heavily damaged.You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j\z.z.:j/z':jĐ:j;2.3 (1.035:j;:j›] _The wight is heavily damaged.:jttu............†.# '#+##########.#........†<#.########.# # # #.###... . #.#.. ....#### #.#.#'### ..#### ..#.#.....###.... .... >':jtz'zz.... ..### .#.......###.#. ###### ...####....###.#...+ ...........'...#.### ..####....#####.# #...........########)....######:jTu...)......#....................:jv/z.:j~w+z.:j:j--324:jb:j΍< _The wight hits you but does no damage.:jvM###.############ #............†.# #'#+##########.#........†<#.########.# # # #.####... . #.#.. ^.....#### #.#.#'### ..#### ..#.#..@..###....... .>'zzz..... ...### ..#.......###.#. ####### ...####....###.#...+ ...........'...#.### ..####....#####:j.# #...........########)....######)#:j4z':j+z.:jK6z.:jI:jݯ---413:jm:j:jt#.# ##.÷.# ##'#+#.# #.÷<#.#.#.# # #.#####. . #.#... .^.....#### #.#.#'### ...#### ..#.#.@.zz###.... #..... ..>'.z.......### ...#.###.#.# ...####....###.#.+ ...........'...# #....### ..####....##### #....# #........... #....#)....###### .)......#:jݴJ.z:j-z.:j>/z':j:j:-502) Rev+ :j:j:j2A†# #.# †####.############ †##............÷.# .##'#+##########.# ##.............÷<#.########.# # # #.##### .......... . #.#... ^.....#### #.#@#'### .. .....#### ..#.#..z..###.... ##..... ..>'.....zz'...... .....### ...#.......###.#. ######### ...####....###.# ........+ ...........'...# ##....### ..####....##### ##....# #........... ##....########)....##:jA!####:j/D2z.:jE0z.:jN/z.:jR:jR|6891:j\^:j[_:j> XM.†# #.# ##.########### †##............÷. .##'#+##########. ##.......÷<#######.# # # #.#####........ . #@#... ^.....#### #.#.#'### .....#### ..#.#.z.z.### ##..... ..>'....z..'...... .....### ...#.......###.#.##zz 2 wights...#:j 5#.....:jL V.z.:j dz   wight:j {780:jP :j :j E## .†# #.# ##.########### †##............÷. .##'#+##########. ##.......÷<#######.# # # #@#####........ . #.#... ^.....#### #.#z#'### .....#### ..#.#..zz.### ##..... ..>'.......'...... :jyy.....### ...#.......###.#. ######### ...####....### ........+ ...........'...## ..####....#####:j1z:j7z.:j6Cz 2 wights:j":j}u8719:j):j*:j[...## .†# #.# ##.########### †##............÷. .##'#+##########. ##.......÷<#######@# # # #.#####........ . #z#... ^.....#### #.#.#'### .....#### ..#.#.zzz.### ##..... ..>'.......'...... .....### ...#...... ######### ...####....### ........+ ...........'...z.:j*z:j!7z.:jCz 3 wights:jԊ968) Rev :j}:j:j 6Z##### .[...## .†# #.# ##.########### †##............÷. .##'#+##########. ##.......÷#######.# # # #z#####........ . #.#... ^.....#### #.#z#'### .....#### ..#.#.zzz.### ##..... ..>''...... :j/7.....### ...#...... ######### ...####....###:jm8.:j97z.:jf:6z.:j>Dz 22057:jL:jOw _There is a stone staircase leading up, spattered with blood here.:j'3#####.#dossy the Skirmisher .[....#Coglin of Okawaru ****.. .####.#Health: 86/86 ======================== .# #.#Magic: 14/14 ======================== †# #.#AC: 14Str: 17Doom: 13% †####.############:jEV: 13Int: 12 †##............÷.#SH: 0Dex: 17 .##'#+##########.#XL: 11 Next: 19% Place: Dungeon:9 ##.............÷@#Noise: ---------  Time: 9420.3 (0.0) ........########z#:jBa) +2 sling (drain)  b) +0 sling {Ælfthry ........# # #.#####Fire: a) +2 sling (drain) {Juan d:13 s .......... . #z#...Zot (26485) Gem (217) Rev :j..^.....#### #.#.#z### .. .....#### ..#.#..zz.###....:j#zz 2 wights ##..... ..>'.......'...... .....### ...#.......###.#. ######### ...####....###.# _The wight hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (heavily damaged,  69% to hit):jdZ z.:j*zAim: a wight, wielding a +1 battleaxe of sundering and wearing a +0 robe  (lightly damaged, 69% to hit):jȠT z#:ju Gz##:jZe7.#:jz.  Aim: a wight, wielding a +1 battleaxe of sundering and wearing a +0 robe  (lightly damaged, 69% to hit):j] .z:j' *zAim: a wight, wielding a +1 battleaxe of sundering and wearing a +0 robe  (lightly damaged, 69% to hit):j{#####.#dossy the Skirmisher .[....#Coglin of Okawaru ****.. .####.#Health: 86/86 ======================== .# #.#Magic: 14/14 ======================== †# #.#AC: 14Str: 17Doom: 13% †####.############EV: 13Int: 12 †##............÷.#SH: 0Dex: 17 .##'#+##########.#XL: 11 Next: 19% Place: Dungeon:9 ##.............÷@#Noise: ---------  Time: 9420.3 (0.0) ........########)#a) +2 sling (drain)  b) +0 sling {Ælfthry ........# # #)#####Fire: a) +2 sling (drain) {Juan d:13 s .......... . #z#...Zot (26485) Gem (:j|217) Rev ..^.....#### #.#.#z### .. .....#### ..#.#..zz.###....zz 2 wights ##..... ..>'.......'...... .....### ...#.......###.#. ######### ...####....###.#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 battleaxe of sundering and wearing a +0 robe  (lightly damaged, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight but does no damage.:jYou shoot a sling bullet.  The sling bullet closely misses the wight.  The sling bullet hits the wight but does no damage.  The wight is lightly damaged.  You shoot a sling bullet.:jFfz.z:jG@z.:jRV'z 3 wights:jwS6===1.1 (0.8:j]:j_] _The wight is heavily damaged.:jnm )))))))You shoot a sling bullet.:j  The sling bullet barely misses the wight.You shoot a sling bullet.:jҍmz.z.:jӬ ......zThe sling bullet barely misses the wight.:j2.0 (0.946) Rev+ :j:j:jK _The wight misses you.:jR< :j< :jD :jH 8 z:j:I Z.  The wight hits you with a +1 battleaxe of sundering!:jkT  You feel drained.The wight hits you with a +0 long sword!:jX P: 61/81 (86)-------3.0 (1.03) Drain Gem (215) Rev+ :j^ :j.~ " ------P: 14/14 8÷-. _You feel drained.You climb upwards.:jf !.##.........######.# # #.###.######[##.# # #.# #.# ##÷###.# # #.# #.# ##...###.# # #.###.# ##.....## ### #.# ###..##.###.......## ##.###.# :j ^.......##......÷..####...##.# .........'.....z<..'.......#.## #.#...####......@..####.......## #.#.....z.## #..#.....# #.###.#.# ##.....## #.##.....# #.###.#.# ##...#######........# #.....#.# ##+#.....######...## #######.# #.#.###.# #.###:j-  2 #.# #.#.###.######.# #.# ##.#.#..........#:jV z ##.## ##....#.#.########:jo 2--4.5 (2.513) Rev :jP :j y _Level annotation: exclusions: centaur, two-headed ogre and wight:j  There is a stone staircase leading down here.  You take 24 damage, and have 62/81 hp (77%). _MASSIVE DAMAGE!!:j .......#.....)....#### #.# #.##.........######.#  #.###.######[# #.#  #.# #.# ##÷## #.#  #.# #.# ##...## #.#  #.###.# ## ### #.# ##..##.#..## ##.###.# ##......÷..####...##.# ........'.....z<@.'.......#.## .#...####......>..####.......## .#.....###.....z.## #..#.....# :j] .###.#.# ##.....## #.##.....# .###.#.# ##...#######........# .....#.# ##+#.....######... ######.# #.#.###.# #.####.# #.#.###.######.#.# ##.#.#..........#:j ;.z:j 9z.:j :jE! --5.5 (1.002 _:j* :j*- :j#.....)....#### #.# .##...##### #.# #.###.######[# #.# #.# #.# ##÷## #.# #.# #.# ##...## #.# :jD#.###.# ##.....## ### #.# ..##.###.## ##.###.# ##......÷..####...##.# '......z.@'.#.## #...####......>z.####.## #.....###.## #..#.....# ###.#.# ##.....## #.##.....# #.# ##+#.....######...## :j-z.####.## .....###.:j'## #..#.....# .#.# ##.....## #.##.....# .#.# ##.# ##+#.....######...## :j9;.z:j7:j:j3-780:jǩ:jQ _There is an open door here.:j L#.....)....#### #.# ##..##### #.# ###.######[# #.# # #.# ##÷## #.# # #.# ##...## :jL#.# ###.# ##.....## ### #.# ##.###.## ##.###.# ##......÷..####...##.# '......<.z'#.## ####......>z.####.## ###.## #..#.....# .#.# ##.....## #.##.....# .#.# ##...##.# ##+#.....######...## :j}M :jNA.z:j]P<.z:j-8709)  _:j6 #.....)....#### #.#  #.##### #.#  .######[# #.#   #.# ##÷## #.#   #.# ##...## #.#  .# ##.....## ### #.#  ##.###.......## ##.###.#  ##......÷..####...##.#  '......<..z.#.##  .####......>.z####.##  ###.......## #..#.....#  .#.# ##.....## #.##.....# [:jV X40m .#.# ##...#.#  .#.# ##+#.....######...##  .# #.#.###.# #.###  #.# #.#.###.######.#  #.# ##.#.#.#  z.'z968:j_  You shoot a sling bullet. The sling bullet hits the wight.:jf)) _n open door  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet barely misses the wight. :j}@.z:j zThe wight is moderately damaged.:jm4===30.4 (0.957) Rev :jҵ:j(S _The wight closely misses you.:j.y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j;  The wight is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jDL :j M ,1.2 (0.8:jX :jk\ ^ _The wight is almost destroyed.:jy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j١[)You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet closely misses the wight.:j31S zThe wight is moderately damaged.0-2.1 (0.946) Rev+ :ja::j? _The wight hits you with a +0 long sword. _You take 4 damage, and have 60/81 hp (74%).:j )You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!   wight:j`N )Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the wight.:jLq'z-203.1 (1.035 _The wight is moderately damaged.:jTn y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j|  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight!:j F  The wight is severely damaged.1=4.0 (0.924) Rev* :j :j  :jR P_The wight completely misses you.:j9  You shoot a sling bullet. The sling bullet hits the wight.:jU )The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!:j0\R:j@=1913:jPP _Okawaru accepts your kill.:jL .#.....)....#### #.# #.##### #.# #.######[# #.# # #.# ##÷## #.# # #.# ##...## #.# #.# ##.....## ### #.# .##.###.......## ##.###.# .##......÷..####...##.# .'......<..'.#.## .####......>..####.## .###.......## #..#.....# #.#.# ##.....## #.##.....# #.#.# ##...#.#[39;:j 49m.#.# ##+#.....######...###.# #.#.###.# #.###  #.# #.#.###.######.#  #.# ##.#.#.#:jZ =---:j7 e5.9 (1.002:j( :j> :  n - a +1 battleaxe of sunderingThings that are here:2---6.9 (2691:jx :j5 ; _a +0 robe; a +0 long sword; a +0 robe:j| :j5~ 3:j$ :j͌ 80:j z7199) Rev+ :j :jʑ 368:jd :jL :j ]57:jĖ :j :j :jJ U46:jq :j 435) Rev 24135=02) 591:ji s80:j :j #6=7896857746:jc :j) (3524:j 8=13:j :j :jI ]02:jm :j^ ^491:j :j+ :j :jG u9=80:jB :j. :j ^779:j?6870574635:j(1=24:j*13:j).:j.]02:j,0:jL3k _You start resting.HP restored.:jbA:j5K0659.0):jK2=6.9 (30391 _:j)T:j)Xp _You regained 10 hp, and now have 72/81 hp (89%).:j:j3:j:j:j8s80:j:j>^769:j:j:jw368:j:j:j]]57:j_:j^:j]46:j:j :jlw435:j:jT:jG24:j:j13:j}:j':j:jv5=02:jO:j.:jr^291:j806=759685774635:j]24:j:j:j (8=:j#k13:jq$:j$G02:j%:j':j):j\)^191:j*:j-:j-9:j-.h=80:j/:j2:jY2^749:j3:j5:j6U68:j57:j9:jA:x8057:j;:j=:j=]46:j?:j@:j8A]35:jB:j)D:jD]24:jE:jpHk _You start resting.HP restored.:jO:jU-93.9 (27:jVq1=4.9 (281:jDW73 _:j:]:jF`S _Health restored: 81:j .#.....)....#### #.# .##..##### #.# .###.######[# #.# .# #.# ##÷## #.# .# #.# ##...## #.# .###.# ##.....## ### #.# ..##.###.## ##.###.#.##......÷..####...##.#.'......<..@[......#.##.####......>..####.##.###.## #..#.....# ##.#.# ##.....## #.##.....# ##.#.# ##...#######.#.#.# ##+#.....######...## ####.# #.#.###.# #.###  #.# #.#.###.######.# [39;49:j m #.# ##.#.#.#5.9 (1.0)02 _:jl :j Q _There is an open door here.:jn :jwo R.#.....)....#### #.# #.##...##### #.# #.###.######[# #.# #.# #.# ##÷## #.# #.# #.# ##...##:jq  #.# #.###.# ##.....## ### #.# #..##.###.## ##.###.#.##......÷..####...##.#.'......<.@'[......#.## #...####......>..####.## #.....###.## #..#.....##.#.# ##.....## #.##.....##.#.# ##...#######.# ....#.# ##+#.....######...## #####.# #.#.###.# #.###  #.# #.#.###.######.#  #.# ##.#.#.#:jւ 6091 _:j7 :j :j##.##.....)..........# ####.# .......#.....)....#### #.# ##.##.........##### #.#  #.###.######[ #.#  #.# #.# ##÷ #.#  #.# #.# ##... #.#  #.###.# ## ### #.# :jJ##..##.###.......## ##.###.###......÷@.####...##. ........'......<..'[......# .#...#>..####..# .#.....#..## #..#.....# .###.#.#..## #.##.....# .###.#.# ##...#######........# .....#.# ##+#.....######...## ######.# #.#.###.# #.### #.# #.#.###.######.#:j(:jK78:j؝00:j:j:jtM #............~... ##.##.....[..........# ### .......#.....)....#### ##.##.........#######.######[#  ##÷##  #.# ##...##  #.###.# ##.....## ### ##..##.###......@## ##.###......÷..####...##.# .......'<..'[......#.## ####......>..####.......# .#.....###.......## #..#.....#:j=8739:j:j:jX:j:j:j:jpg  ####..~..~.÷...~....# #.####  #............~......# #....# ###.##.....[..........# ####.# ........#.....)....#### #.# ###.##.........##### #.# # #.###.######[ #.# # #.# #.# ##÷ #.# # #.# #.# ##... #.# # #.###.# ## ### #.# ###..##.###.......## ##.###.# ^##......÷..####...##. .........'......<..'[......# #.#...#>..####..## #.#.....#..## #..#.....# #.###.#.#..## #.##.....# #.###.#.# ##...#######........# #.....#.# ##+#..:jh ...######...##968:jn :j̅ :jV 3:jF :j$Drop what? (Left/Right/Tab to switch category) 15/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2}  n - a +1 battleaxe of sundering  o - a +2 dagger of draining Missiles (select all with ()c - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} Armour (select all with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} Talismans (select all with %)m - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jڜ! 1 i a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  n + a +1 battleaxe of sundering[Enter] accept (1 chosen):j2  n + a +1 battleaxe of sundering  o + a +2 dagger of draining2:j=:jd#  ####..~..~.÷...~....# #.####dossy the Skirmisher#............~......# #....#Coglin of Okawaru ****.. ###.##.....[..........# ####.#HP: 81/81 (86) ======================== ........#.....)....#### #.#MP: 14/14======================== ###.##.........######.#AC: 14Str: 17Doom: 13% # #.###.######[##.#EV: 13Int: 12 # #.# #.# ##÷###.#SH: 0Dex: 17 # #.# #.# ##...###.#XL: 11 Next: 21% Place: Dungeon:8 :j@$m# #.###.# ##....@## ### #.#Noise: ---------  Time: 9499.9 (0.0) ###..##.###.......## ##.###.#a) +2 sling (drain)  b) +0 sling {Ælfthry ^.......##......÷..####...##.#Fire: a) +2 sling (drain) {Juan d:13 s .........'......<..'[......#.##Zot (26406) Drain Gem (138) #.#...####......>..####.......## #.#.....###.......## #..#.....# #.###.#.# ##.....## #.##.....# #.###.#.# ##...#######........# #.....#.# ##+#.....######...## :j$,_HP restored. _You regained 10 hp, and now have 72/81 hp (89%). _You start resting. _HP restored. _Health restored: 81 _There is an open door here.:j&&:j.:j =500.9 (157:jC:jNJ _You drop a +1 battleaxe of sundering.:jTO1.9 (246:jRW:jX:j q:ju7 _You drop a +2 dagger of draining.:j4:j,=Drop what? (Left/Right/Tab to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} Missiles (select all with ()c - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5} :j= f - a throwing net {d:4 s:1.0 dpt:4.0} Armour (select all with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}:j?Xi - a +0 chain mail {ac:8 enc:14} Talismans (select all with %)m - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j"a :jx  ####..~..~.÷...~....# #.####dossy the Skirmisher#............~......# #....#Coglin of Okawaru ****.. ###.##.....[..........# ####.#HP: 81/81 (86) ======================== ........#.....)....#### #.#MP: 14/14======================== ###.##.........######.#AC: 14Str: 17Doom: 13% # #.###.######[##.#EV: 13Int: 12 # #.# #.# ##÷###.#SH: 0:jx QDex: 17 # #.# #.# ##...###.#XL: 11 Next: 21% Place: Dungeon:8 # #.###.# ##....@## ### #.#Noise: ---------  Time: 9501.9 (0.0) ###..##.###.......## ##.###.#a) +2 sling (drain)  b) +0 sling {Ælfthry ^.......##......÷..####...##.#Fire: a) +2 sling (drain) {Juan d:13 s .........'......<..'[......#.##:jEy ?Zot (26404) Drain Gem (136) #.#...####......>..####.......## #.#.....###.......## #..#.....# #.###.#.# ##.....## #.##.....# #.###.#.# ##...#######........# #.....#.# ##+#.....######...## _HP restored. _Health restored: 81 _There is an open door here. _You drop a +1 battleaxe of sundering. :juy T_You drop a +2 dagger of draining.  Okay, then.:j{ :j :j8 . _:j-:j:j":j( _Health restored: 81 _There is an open door here.1 battleaxe of sundering. _You drop a +2 dagger of draining. _Unknown command. :j #............~......# #....# ####.##.....[....# ####.# .........#.....[....#### #.# .###.##.........##### #.# .# #.###.######[#  #.# .# #.# #.# ##÷## #.# .# #.# #.# ##...## #.# .# #.###.# ##....)## ### #.# .###..##.#..## ##.###.# .^........÷..####...##.# ...'......<..'[......#.## ##.#...####......>..####.......##  #.#.....###.......## #..#.....#  #.###.#.# ## #.##.....#  #.###.#.# ##... :j&#######........#  #.....#.# ##+#.....######...##  #######.# #.#.###.# #.#2.9 (135 _ :j( ####.##.....[....### .........#.....[....#### ###.##.........#####  #.###.######[#  #.# ##÷####...####.# ##....)## #####..##.###.......## ##.## .^.......##.....@÷..####... ...'......<..'[......#.## ##.#...####>..####.......##  ..###.......## #..#......#.# #.#.###.######.# :j-3 :jj4{324 :j= :jH? :jL  .........#.....[....#### ###.##.........#####  #.###.######[#  #.# ##÷####...####.# ##....)## #####..##.###.......## ##.## .^.......##......÷..####... ...'<..'[......#.## ##.#...####>..####.......##  ..###.......## #..#.....##.#.# ##.....## #.#.#.# ##.#.#..........# :j  :j {413 :j  :jU  :j P#.....[....#### #.# ###.##...##### #.# # #.###.######[# #.# # #.# #.# ##÷## #.# # #.# #.# ##...##  :jB #.# # #.###.# ##....)## ### #.# ###..##.###.## ##.###.# ^.##......÷..####...##.# '...'[......#.## .#...####......>..####.## #.#.....###. :jf U## #..#.....#  :j #.###.#.# ##.....## #.##.....# #.....#.# ##+#. :j  #.# #.#.#.# #.#.  :j* 502 :j-  :j1 w _There is a stone staircase leading up, spattered with blood here. :jh ###.##.........#####  #.###.######[#  #.# ##÷####...####.# ##....)## ### ###..##.###.......## ##.##  :jf^.......##......÷..####... ..'......<..'[......#.## #.#...########.......##..###.......## #..#.....##.#.# ##.....## #.# :j' ##...#######...##.## ##....#.#.######## :j :jG63991 _ :j  :jZc _There is a stone staircase leading down here. :j  :jК Level 8 of the Dungeon <<<>>>>(Press ? for help)#########................# #.# #............~......# #....######.............#########..###=#####.##.....[..........# ####.###...#.#########.####......#.........#.....[....#### #.###.###...## #.###.#####.###.##.........######.##.###.....## #.##.# #.# #.###.######[##.##.##.......# ##'######.#####.# #.# #.# ##÷###.##.###.....## ##...## #........#.# #.# #.# ##...###.###.###...## ##.....## #.##.###.#.# #.###.# ##....)## ### #.###...#.## ##.......## ##.##.# #.#.###..##.###.......## ##.###.###.#...####.........####...#.###.#.^.......##......÷..####. :j g..##.##........+.........'.......................'......<..'[......#.###.#...####.........####...#####.###.#...####......@..####.......###<##.## ##.......######..### #.# #.#.....###.......## #..#.....##.#### ##.....###........###.# #.###.#.# ##.....## #.##.....##.###...## #.###........# #.###.#.# ##...#######........##.###+## #.# #..#.##### #.....#.# ##+#.....######...###.##.# #.# #.##.# #######.# #.#.###.# #.####.######### ##.#####.###.##.##.# #.#.###.######.##.........# #......#........##.# ##.#.#..........##..######.###...##.#####.######.## ##....#.#.#########..# #.##.....#.# #.##...###.....#.#.##..######<###...##.#####.##.........#.....##..##....................##...#####...#.### :j; #....................###...## #~~~....~~≈~~.###################.#...##...# ###....~≈~.~..~~≈≈~≈# #.##...#.#'## ###~~.≈......≈≈≈≈≈# #.###..###..##.~~~.~.>.~~≈≈≈≈# #.# ##......## #..~≈≈....~≈≈≈≈≈# :j #.# ##......# ##.~~≈~.~.≈.~≈~~≈# #.# ##.....## #....~≈~~~~≈≈≈~≈~# #.# ##......# ### #....~≈~≈~≈~≈~~..##### #.# #.).....# #.# #...~~~~.~~≈~~.~.....# ##.## #.#####.# #.# #.....≈.~÷.~.~~..###.# :j.  ##...####.#####.## #.# ####..~..~.÷...~....# #.#### :jZ #########.........# #.# #............~......# #....# :j F#####.......###..###=#####.##.....[ :j V....# ####.# :j ##...#.#########.### #......#.........#.....[....#### #.# :jޘ ##.###...## #.# ##.#####.###.##.........##### #.# :j !#.###.....## #.# #.# #.# #.###.######[# #.# :jI #.##.......# ##'## ####.#####.# #.# ##÷## #.##.###.....## ##...## #........#.# #.###...## :j 3 #.###.###...## ##.....## #.##.###.#.# #.###.# ##....)## ### #.# :j E##...#.## ##.......## ##.##.# #.#.###..##.###.......## ##.###.###.#...####.........####...#.###.#.^.......##......÷..####...##.#......+.........'.......................'......<..'[......#.###...########...#####.###.#...####......@..####.......## :j #.# #.###.# ##..##..#..###.###..~~~~~.≈≈~~...#####.# #.....# #....#..)...##.#....≈≈≈~~.~~~..~.##.# #####.# ##...##..†#####.......~≈~~.~≈.~~..##.#######.########>..#.#'#.##........≈~~~.≈~~~≈..#> :j :jۯ###.##.........######.#dossy the Skirmisher # #.###.######[##.#Coglin of Okawaru ****.. # #.# #.# ##÷###.#HP: 81/81 (86) ======================== # #.# #.# ##...###.#MP: 14/14======================== # #.###.# ##....)## ### #.#AC: 14Str: 17Doom: 13% ###..##.###.......## ##.###.#EV: 13Int: 12 ^.......##......÷..####...##.#SH: 0Dex: 17 .........'......<..'[......#.##XL: 11 Next: 21% Place: Dungeon:8 #.#...###[33 :j/m#......@..####.......## Noise: ---------  Time: 9506.9 (0.0) #.#.....###.......## #..#.....# a) +2 sling (drain)  b) +0 sling {Ælfthry #.###.#.# ##.....## #.##.....# Fire: a) +2 sling (drain) {Juan d:13 s #.###.#.# ##...#######........# Zot (26399) Drain Gem (131) #.....#.# ##+#.....######...## #######.# #.#.###.# #.####.# #.#.###.######.##.# ##.#.#..........###.## ##....#.#.######## _You drop a +1 battleaxe of sundering. _You drop a +2 dagger of draining. _Okay, then. _Unknown command. _There is a stone staircase leading up, spattered with blood here. _There is a stone staircase leading down here. :j :j2  .........#.....[....#### #.# .###.##.........##### #.# .# #.###.######[ #.# .# #.# #.# ##÷ #.# .# #.# #.# ##... #.# .# #.###.# ##....)## ### #.# .###..##.###.......## ##.###.# .^##......÷..####...##. ..........'<..'[......# ##.#...# :j >..####..#  #.#.....#..## #..#.....#  :j  #.###.#.#..## #.##.....#  #.###.#.# ##...#######........#  #.....#.# ##+#.....######. :j` p..#########.# #.#.###.# #.### #.# #.#.###.######.# #.# ##.#.#..........# :j  :jo* :j-7.9 (180 _ :jZ9 :j #.#.....[....#### #.# #.###.##...##### #.# #.# #.###.######[# #.# #.# #.# #.# ##÷## #.# #.# #.# #.# ##...## #.# #.# #.###.# ##....)## ### #.# #.###..##.###.## ##.###.# #.^.##......÷..####...##.# :j4.'....@.<..'[......#.###.#...####......>..####. # 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:j'9.9 (4368 :j0 :j|.# ##...## ....#.##### ##'## ###..###.##### #.# ###.+...#.# #.###...###.###.# ##.#......# # #.###.# ##..##..#..## # #.....# #....#..)...# # #####.# ##...##..†####.##@..#.#'#.#..###...###.#...##...# #.##...#.#'## #.###..###..# #.# ##......## #.# ##......# # :j ~ .# ##.....## #.# ##......#  :j~ :jz50.9 (4457 :j. :jS :j>y _There is a stone staircase leading down here. :j'3 :jz :jB :j} :jT1.9 (1 :j.0) :jF%4 :j6  :j_ :j :j u :jEx9 :j #############  #...........#  #...........#  #...........#  #...........#  #....@......+  #.....#  #...........# #...........# #############  :j) z3.4 (2.524 :j<  :jb> # _You climb downwards. :jM   :j_O  :jO S_There is a stone staircase leading up here.:jv3:jf,:j:j6:j:j :jtH# #.# #.# #.# #.# #....<+ #.# #.# #.# :jO:jRP4.4 (1.013 _:jU:j# #.# #.# #.# #.# #....<.@....+ #.# #.# #.# :j' :j:jq5.4 (202:j:j# #.# #.# #.# #.# #....<..@...+ #.# #.# #.# #:j6.4 (3491:jI:j6l# #.# #.# #.# #.# #....<...@..+ #.# #.# #.# ##:j*>:j@Dx7.4 (480:jO:j(m# #.# #.# #.# #.# #....<....@.+ #.# #.# #.# ###:jȋ8.4 (5779:jݏ:j6n# #.# #.# #.# #.# #....<.....@+ #.# #.# #.# ####:j9.4 (668:j:j:j:j:jr :jms #.#..#...#....#'....+....#####:joz :j { ,60.4 (1:jD{ M57:j :jȂ ( _You open the door.:j:j:j:j:j<:jO5<.....:j:jF:j8#######....# #.#....# #.#....# #.:j#....# #.#....# #....<......@....+ #.:j#....# #.###### #.# ##:j146:j :j47  ###### #############....# #...........#....# #...........#....# #...........#....# #...........#@...# #....<......'....+ #.#....# #.:j|4#######...........##############There is an open door here.:j);:j$<2.4 (235 _:jA:jM9###################....# #...........#....# #...........#....# #...........#....# #...........#....# #....<......'.@..+ #...........#....# #...###### #.....# ############# :j=U:jVx3.4 (324:j[[:jؔ######  ##....#  #.#....#  #.....#....#  #....#....#  #.#....#  #....<......'..@.+  #.#....#  #....######  #.....# :j :jZ:jx4.4 (413:j֡:j###### ##....# #.#....# #.#....# #....#....# #.#....# #....<......'...@+ #.#....# #....###### #.# :j5.4 (502:j\:j@:j:j:j ##.#'...#####:jFI 6.4 (1391 _You open the door.:j :j :j :j :ja :j ]..'...:jU ###### #....# .#....# .#....# .#....# .#....###.# ....<......'....@...# .#....##### .###### .#  :j :j: s780:j :jS= E ###### #....# #....# #....# #....# ##....###.# <......'....'@..# #....##### ###### #   There is an open door here.:jD :jD 8.4 (2769 _:jI :jT ###### ....# #....# #....# +##....# .# #....###.# <......'....'.@.# #....##### ###### #  :jʎ :jE x9.4 (368:j :j 9###### ....# #....# #....# #+# #....# #.# #....###.# <......'....'..@# #....##### ###### #  :j :j y70.4 (457:ju :jM ##### ######## .+....# .#....###<'....'.......########## ........#:jT:jx1.4 (546:j :jYTM ##### ######## + .#....###<'....'.......##### ........######:j4`:j`x2.4 (635:je:jf:jj:jk:jB##+#....#......##......#.....#...c...'c   centaur (launcher, asleep):jJM7  You open the door.:jNx3.4 (124:jS:jWv _You encounter a centaur. It is carrying a +0 shortbow.:j, :j'- :j3 :j"7 :j8 :jVE ))c)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.:j |  The centaur shouts!  You shoot a sling bullet. The sling bullet hits the centaur.:jY { c.'  The centaur is lightly wounded.:j7_ ))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j -.':j ))The arrow hits you! The centaur shoots an arrow.:jT -.':j҈ 68----====413) Rev :j _The arrow hits you but does no damage. _You take 13 damage, and have 68/81 hp (84%).:j}:j ~:j:j:js:jٗ ))You shoot a sling bullet. The sling bullet hits the centaur.:jo$ , drained) _The arrow hits you but does no damage. _You take 13 damage, and have 68/81 hp (84%).  You shoot a sling bullet. The sling bullet hits the centaur.  You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.:j@ .'  The centaur is moderately wounded.)):j@-.':jhA5-------===-502:jfG:j=K _The centaur shoots an arrow. The arrow hits you! _You take 10 damage, and have 58/81 hp (72%).:j_ :j 7-:j! :j ' :j, :j3 ))You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.:j )))))The centaur is moderately wounded.You shoot a sling bullet.:jJ ....c.'  The sling bullet closely misses the centaur.:jP ?)):j -.':j ---6.3 (0.9291) Rev+ :jV :j F _The centaur shoots an arrow. The arrow hits you.:j 3:j :j :jM ):jZ)You shoot a sling bullet. The sling bullet hits the centaur.:jn  The centaur is moderately wounded.You shoot a sling bullet. The sling bullet hits the centaur!:jN/ .'  The centaur is severely wounded.:j C?)):j-.':j :j9)):j[cThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.:j]c$.:j|d ':jf`48---7.2:jl:jq _The arrow hits you! _You take 10 damage, and have 48/81 hp (59%).:j-_:j:j::j:j^ _You are too injured to fight recklessly!:jH& 3:j* :j/ :jZ1 :jR: :j: :j@ :jF ^ _You are too injured to fight recklessly!:j dossy the Skirmisher##+#....Coglin of Okawaru ****..#......#HP: 48/81 (86) ==============----------#......MP: 14/14========================#######.....AC: 14Str: 17Doom: 13% #########....##...cEV: 13Int: 12 ........#....# ..*SH: 0Dex: 17 ........#....# #*#XL: 11 Next: 21% Place: Dungeon:9 ........#....# #@#Noise: ===------  Time: 9577.2 (0.0) :jL<........#....###.#a) +2 sling (drain)  b) +0 sling {Ælfthry .<......'....'...#Fire: a) +2 sling (drain) {Juan d:13 s ........#....#####Zot (26329) Drain Gem (61) Rev+ ........###### ........#:jQc   centaur (launcher, drained) ######### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, lightly drained, 78%  to hit):j dossy the Skirmisher##+#....Coglin of Okawaru ****..#......#HP: 48/81 (86) ==============----------#......MP: 14/14========================#######.....:jAC: 14Str: 17Doom: 13% #########....##...cEV: 13Int: 12 ........#....# ..)SH: 0Dex: 17 ........#....# #)#XL: 11 Next: 21% Place: Dungeon:9 ........#....# #@#:jNoise: ===------  Time: 9577.2 (0.0) ........#....###.#a) +2 sling (drain)  b) +0 sling {Ælfthry .<......'....'...#Fire: a) +2 sling (drain) {Juan d:13 s ........#....#####:jkZot (26329) Drain Gem (61) Rev+ ........###### ........#c   centaur (launcher, very drained) #########Press: ? - help, Shift-Dir - straight line:jAim: a centaur, wielding a +0 shortbow (severely wounded, lightly drained, 78%  to hit)  You shoot a sling bullet.  :jRThe sling bullet hits the centaur but does no damage.  You drain the centaur.:j}K !):joV You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  You drain the centaur.  The centaur is almost dead.You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!:j .'28.2 (180) Rev* :j :j P _Okawaru accepts your kill.:j:j:j:j:j:jzy9759) Rev+ :j,:j<U68:j+575046:j35) Rev :jl:j?24:j:j:j:j1=13:j:jU02) :jA:jV191:j:jH:j62=:jC80:j:j749:jk68:j|:j6:jg357:j:jk46:j:jh:jսU35:j޾:jl:je4=24:j:j:jU13:j:j:j&U02:j:j/:j65=:jD091:j:j:jMU80:j+:j:j-V739:j:j:j(@566:j(8:j:jQ:jU57:j:jp:jU46:j:j:j@g735:j:j:jU24:j{:j:jU13:j:j:jc8=0:jX(2:jI:j.:jA2991:j:j:j:jU80:j$:j:jk,9=:jD729:j:jk68:j:j:j U57:j.:j:j@604:j(6:j:j:jU35:j:j :j U24:j :j| :j s1=13:j2 :j :jp:jU02:j:j^:jV891:j:j:jE2=8:j(0:j:jC7:jC)19:j:j:jBU68:ju:ji:jg357:j :j":j?#U46:j0$:j^&:j'U35:j':j):j*g424:j*:j"-:j-U13:j.:j0k02:j-1:j3l791:j4:j7:j7s5=80:j7:j8:j::j:Z79) :j;:jg=:j=?68:j=:j(?:j@:jAf6=57:jB:jC:jD?46:jD:juE:j^G:jGU35:jH:jHK:jK$7:jLC24:jL:jN:j=O-1:jgO(3:j3P:jR:j/S?02:jiS:jmT:jMV:jV<8=:jWN691:jW:jZ:j[*8:j,[ :j\:jg]:j]B7:j^:j`:jaZ9=6:jb:j`d:jdB5:je:jXg:jgB4:jh:ji:jXjG703:jj:jZk:jam:jmB2:jn:jp:jbpB1:jSq:jr:jsb1=0:j.t:ju:juC59:jv:jbx:jxB8:jy:j{% :j.|F_You start resting.HP restored.:j[---..'...:j1648.2 (70.0):j͉W2=---:j9f9.2 (717 _:j(:jNp _You regained 24 hp, and now have 72/81 hp (89%).:j'65343241:j@ 049:j :jU :j b5=8:j 7:j n6:j 56:jJ M=5:j :j :j B4:j :j n3:j r72:j} :jM" :j" B1:j~# :j>% :jJ& B0:j& :jc) :j) c8=39:j* :j- X8:j- :jS/ :j/ B7:jq0 :jA :jB l9=6:jI :jgL :j M B5:jP :jU n4:j] 8032:j<_ :je n1:jmf k _You start resting.HP restored.:j A75.2 (261=6.2 (270 _ _Health restored: 81:js- :jQ1 :j2 :j7 :j; o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jM .....#+#....# :jZ.# #######......# #########...)..##:j#.......# #..#....###<:j/'....'... :jB........#....#####:ji7.2 (1.0)29 _:j:j{Q _There is an open door here.:j` y. .##+#.... #......#  #......#  #######......# ########....##...)..## #....##..@....#:j #....###'#....##....# #.#....#......#....###.#.[..# <'....'...#....##....#####....####### ....# .......# ....# ########:j:jV&8:jA8 _:jQ:j6:jL#.#. #.##+#.... #......#  #......#  #######......# #######....##...@..## #....##.......# #....###'#....# #....# #.#....# ......#....###.#.[..#'....'.......#:j 7#....#####....####### #....# ......# ....#:j:js`97:j:j=V _You see here a +0 shortbow {=f}.:j< :j= :j[D :jH :jJ :jR :jS :jUY :j̖ q..#.#. #.##+#.... #......#  #......#  #######....@.# ######....##...)..## #....##.......# #....###'#....# #....# #.#....##....###.#.[..#'....'...#....########## #....#:j :j =806 _:jŨ :j )....#.#. #.##+#.... #......#  #.....@#  #######......# #####....##...)..## #....##.......# #....###'#....##....# #.#....##....###.#.[..#'....'...#....####:j6 :j e1.2 (25:j :j1 M'................. #..........#+#.......... #......  #######......# ####)..# ....#....##.......###....#:jr8 {2.2 (34:j,? :j!{ M##.....#####'.. ##+#..@.......#####. #......  #######......# #####....##...)..###.#.[..#:j9 {3.2 (43:j̊ :j ##.....#####..#.'.#...#.#.#.##+#...#......######.#......# #######......# ....##...)..###....##.......##....###'#....##....# #.#....# :j :j e4.2 (52:j :j B ####### ###.....#####..#.'.#... #. #. #... ##+#........... #......######.. #......#  #######......# #####....##...)..:j ##.#....##.......#.#....###'#....#.#....# #.#....#:jb! {5.2 (61:j' :jLe  ####### .###.....#####..#.'.#... #. #. #... ##+#........... #......######.. #......# #######......# ######....##...)##.#....##..:jUf D.....#.#....###'#....#:jn :jho e6.2 (70:jt :jc f ####### ###.....#####..#.'.###.#.... #. #. #... ##+#........... #......######.. #......# #######......# #######....##...)##.#....##.......#:j |7.2 (819:j| :jT M ####### .# ###.....#####..#.'###....###.#..# #... #....##+#.............)..#:j :j e8.2 (98:j" :jC  # .# ###.....#####..# #.'. ###. #...@.. ###.#.. #.#...#.#.... ##+#........ #......##.. #......# #......# #....##...)..##:jK :jL i9.2 (10.0)7:jR :jF ####### .. ####### .# ###.....#####..# #.'. ###..@. #...... ###.#... #.#.... #.#...........##+#...........#......######.. #....# #######.....#:j :jw g90.2 (116:j˚ :j #.....# ... ####### .. ####### .# ###.....#####..# #.'. ###.... #...... ###.#... #.#......#.#...........##+#...........#......######.. #.#:j :jX f1.2 (125:j :j(# :j#[#.....# ...  :jp$#:j$C .. :jG%#:j%D .# :j%x###.....#####..# :j&#.'....:jF& :j&O###....:j& :j&/#......:j2' :j'Y###.#..:jx(n #.#....#.#.....##+#.....:j0.#......######.. :j3f2.2 (134:j29:jk:jkf4.2 (252:jq:j^ ...# :j(#.#......##..###.# .... ####  #. #.####.#...##@.....# #......#:jݯ1###########.## ##.####.....#####..#.......#...#:jL#.#............'.:j:jѷf5.2 (261:j:jX%.... ...##..## #.#.# .... #.#.# ... #.# ##### .. #.# ... #.# #....# #.####.#:j#....##......# #..@...#..############.## ##.####.....#####..#....# #.'.................# ###..............:j#..# #.........# # ###.#....:j=X# #.#.....'.:jd #.#....###:j:j,6.2 (27:j:0:jP:j5B. ....##..## #.#.# .... #.#:jnB.# ... #.## ..? #.#. #.# #.## #.####.#:jB #....##......# #.@....#..# ###########.## ##.# ###.....#####..#....# #.'...:jB&.......# :j CR ###....#..# :j#Cn #......# # :j`C ###.#..#  #.#..:jzC.'. :jCd #.#....###:j-Q~7.2 (28199:jKR:j=. ... #.....##..### #.# #.....# ..... #.# #.....# ..... #.## ...?. #.#.. #.# ##.....####.####.# #....##......# #@.....#..#:jV_ ###########.## ##.# ###.....#####..#....# #.'..........#  ###...:jɎ.#..#  #......# #  ###.#..# :j #.#...'.  #.#....###:j|8.2 (298:j7:jM)# #.# ............ ...#..###..... :js....... ####### ...?.  ...... #.# #.....####.#####...@##....:j ####......#..# :j3 ###########.## ####.....#####..##.'.................#:jV:j:jf9.2 (307:j:jN#.)......# #.#.... ... ##.....##..##### #.#  #.....# ....... #.#  #.....# ....... #.#  # ....?.. #.##...... #.# # #.....####.####.# #..@.##......# ####......#..# ###########.## ##.# ###.....#####..#....# :j# #.'..........#  ###....#..#  #......# #  ###.#..#  #.#...'.:jX,:j,g10.2 (316:jr2:jn.)......# #.#... ...#.....##..###### #.# #.....#.# #.# #.....#:jo.# #.# ##....?..# #.# #......# #.# # #.....####.####.#:j=o #.@..##......# ####......#..#:joa ###########.## ##.# ###.....#####..#....#  #.'..........#  ###...:jp.#..#  #......# #  ###.#..# :jXpb #.#...'.:jz|1.2 (325:j:j5 ####)....###### )#  #.# ............... ... ####.....##..###### #.# #.....#.# #.# #.....#........# #.#########....?..# #.# .# #.# ##...@.####.####.#####....##......# ####......#..#  ###########.## ##.#:ja ###.....#####.#....# #.'.................# ###....#..# #......# ####.#.#:jn:jf2.2 (334:jh:j  #........... #####)....###### )#  #.# ................ ... #####.....##..###### #.# #.....#.# #.# #.....#........# #.#########....?..# #.# .# #.# ##.....####.####.#:jC####....##......# ####......#..#  ###########.## ##.# ###.....#####..#....#  #.'.................#:j  ###....#..# :j2 #......# # :jT:j:jf3.2 (343:jM":j `^M..####....#####  #........... #####)....###### )......# #.# ................ ... #####..#####.....#......########. ##......# #.# ##.....####.########....##....####......#..##### :jAg:jgf4.2 (352:jn:jv:jvf5.2 (361:jH|:jW + ...........'...# # ..####....##### #........... ######)....###### )......#  #.# ................. ... ######.....##..###### #.# #.....#.# #.# #.....#.# #.#:j########.......# #.# .# #.# ##.....####.####.#####....##......# ####......#..#  ###########.## ##. ###.....#####..#.... #.'................. _N - 3 scrolls of noise {!r} (gained 1):j:jf6.2 (370:j:j  ## ...####....###.# .+ ...........'...# ## ..####....##### #........... #######)....###### )......#  #.# .................. ... #######.....##..###### #.# #.....#.# #.# #.....#.# #.#########.......# #.# .# #.# ##.....####.####.#####....##......# ####......#..#  ###########.## ## ###.....#####..#:j:jg7.2 (3889:jm:jy` ...#.......###.#. ### ...####....###.# ..+ ...........'...# ### ..####....##### ## #........... ..# ########)....###### ...# )......###....# #.# ........................ ... ########.....##.@###### #.# # #.....#.# #.# # #.....#.# #.# #:ja########.......# #.# .# #.# ##.....####.####.#####....##......# ####......#.. ###########.## #:jy8.2 (398:jʭ9M. ..>''...... ...#.... ### ...####....### ..+ ...........'...# ## ..####....##### ## # #........... .. ########)....###### ...# )###....# #.# ................@....... ... ########.....##..#######.:j.....#.....#........# #########.......# #.#.# :j28#.###.:jR:j:j4,9.2 (40:jW:7:jT:j |  ..>'.'......  ...#.:jF ###.#.  ...####....###.# + .'...#  ..####....##### ## :jR #..... ..# )....###### ...# )......###....###.# .... .....##..##.#  :j1w#.....#........# #.#  #.....#........# #.#  ########.....:j\##......# #.# ###.....####.####.#:j####....##......#####......#..#:j::j;g20.2 (416:jE:j~..>'.'......  ...#.###.#.# ...####....###.#.# + .'...#.# ..####....#####'### #........# )....######....# )......###....###.# . .....##..#:j$.# #.....#........# #.# #.....#........# #.# ########..##.## :j:jf1.2 (425:j:j ..>'.'......  ...#.###.#.#  ...####....###.#.#  .'...#.#  ..####....#####'### #......# )....######....# )......###....###.# . .....##..#.# #.....#........# #.# #.....#........# #.# # 2.2 (434:jE:j, ..>'.'...... ...#.###.#.# ...####....###.#.# .'...#.#  ..####....#####'### #......# )....######....# )......###....###.# . .....##..#.# :j -#.....#........# #.# #.....#........# #.# :j5:j6f3.2 (443:j`<:jAv >'.'...... #.###.#.# ####....###.#.# '...#.# ..####....#####'### #.......# )....######....# )......###....###.#......##..#.##.....#........# #.# #.....#........# #.# :jw:j%:jf4.2 (452:jf:j >'.'...... #.###.#.# ####....###.#.# '...#.# ####....#####'###  #.......# :jb)....######....# )......###....###.#......##..#.##.....#........# #.#  #.....#........# #.# :j:jB5.2 (46:j:1:j:j  '.'...... #.###.#.# ####....###.#.# '...#.# ####....#####'### #........# )....######....# )......###....###.#......##..#.# :j` #.....#........# #.# #.....#........# #.# :j6 :j f6.2 (470:j} :jR  .'...... .###.#.# ....###.#.# '...#.# ....#####'### ...# )....######....# #)......###....###.#. .....##..#.####. :jIS .....#........# #.# .....#........# #.# :jS :j[ :j[ g7.2 (4879:ja :j !'...... ###.#.# ......###.#.# ..'...#.# ......#####'### .#....# .# ....######....# .# )......###....###.#.###..#.####.##........# #.# #........# #.# .......# #.###......# #.# ###.....####.####.#####....##......# :j :jG f8.2 (498:jڧ :j ,'...... ###.#.# ... ....###.#.# ... '...#.# ... ....#####'### #.# ....# #.# ######....# #.# ......###....###.###### .# ##..#.####.# #........# #.# :ju 2#........# #.# .......# #.###......# ###.....########....## :j :j f9.2 (507:j :j( jMzz.###'...... ..>.# .#....### .....'...#.# ... #....#####'##.......######....# #.# ###....###@######..................#..#########.####.#.. ...#........# #.##..:j/ :jo0 g30.2 (516:j<5 :j7 ; _Found a stone staircase leading down.:ju :j :j" B:j+ ..................####.:ji, -...##.:j, :j2 :j bM#'### zz.###.... ....'...... ..>.# .....# #....### .....'...#.# ... #....#####'##......### #@# ###....###.######...................##..#########.####.# ...#........# #.##.# zz   wight (wandering)  A wight comes into view.0.0):j" 1.2 (15 _:j":j:jf:j:jĭ:j ))))z  You shoot a sling bullet. The sling bullet hits the wight.:j&D  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.:jG.z:j,...:j(===24Rev :jr:j` _The wight is moderately damaged.:jI 3:j :j9 :j :jB )))You shoot a sling bullet. The sling bullet hits the wight.:jG  The wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jn G.z:j &..:jJ w33Rev+ :j :jM ] _The wight is heavily damaged.:j83:j:j:jI :j ))You shoot a sling bullet. The sling bullet hits the wight.:jA )))))The wight is heavily damaged.You shoot a sling bullet.:jL G.z:j(8.....:j(g4.1 (0.92:j/:jI2` _The sling bullet closely misses the wight.:j :j :j2 :j* :jZ :j ) You shoot a sling bullet. The sling bullet hits the wight.:j}  The wight is severely damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j G.z:jN# 5.01 _The wight is severely damaged.:j .:j0:j5:j ::j<:jJ )))))))You shoot a sling bullet.:j :j The sling bullet barely misses the wight.You shoot a sling bullet.:j e .>....zThe sling bullet closely misses the wight.:jft6.0 (1.00Rev* :jm:jpV _The wight completely misses you.:j@3:j:ji:j:jy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jG ] ))))))):j$H hThe wight is severely damaged.You shoot a sling bullet.:jl .>....zThe sling bullet completely misses the wight.:j f9 (0.969:j' :j K _The wight misses you.:j(!:j ":j(:jw/:jU6:j )You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!:j (:j )))))))Okawaru accepts your kill.:j.>....):j$o37.7 (0.88:j++:j0/ _You shoot a sling bullet.:jݜ:jǞEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with )) :j  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} Armour (go to first with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0} :j j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)m - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:j:jB.#'### ..dossy the Skirmisher ..zz.###.... .....#Coglin of Okawaru ****.. .....'...... ..>.#HP: 81/81 (86) ======================== .....###.#.# ....#MP: 14/14======================== #....###.#.# ...AC: 14Str: 17Doom: 13% .....'...#.# ...EV: 13Int: 12 :j#....#####'### #.#SH: 0Dex: 17 .............# #)#XL: 11 Next: 23% Place: Dungeon:9 ...######....# #@#Noise: ===------  Time: 9737.7 (0.0) ......###....###.######a) +2 sling (drain)  b) +0 sling {Ælfthry ......................#Fire: a) +2 sling (drain) {Juan d:13 s ...##..#########.####.#Zot (26168) Drain Rev* ...#........# #.# ...#........# #.# #####.......# #.###......# #.# ###.....####.####.#The sling bullet completely misses the wight. :j_The wight misses you.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!Okawaru accepts your kill. _You shoot a sling bullet.:jFP  Okay, then.:j:j:jH. _:jJ:j::j:j:j:jG _Inventory tidied.:j :jЌ lGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} Missiles (go to first with ()c - 17 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  :jÍ e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)m - a medusa talisman :j :j.#'### ..dossy the Skirmisher ..zz.###.... .....#Coglin of Okawaru ****.. .....'...... ..>.#HP: 81/81 (86) ======================== .....###.#.# ....#MP: 14/14======================== #....###.#.# ...AC: 14Str: 17Doom: 13% .....'...#.# ...EV: 13Int: 12 #....#####'### #.#SH: 0Dex: 17 .............# #)#XL: 11 Next: 23% Place: Dungeon:9 ...######....# #@#Noise: ===------  Time: 9737.7 (0.0) ......###....###.######a) +2 sling (drain)  b) +0 sling {Ælfthry ......................#Fire: a) +2 sling (drain) {Juan d:13 s ...##..#########[ :jm.####.#Zot (26168) Drain Rev* ...#........# #.# ...#........# #.# #####.......# #.###......# #.# ###.....####.####.#You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!Okawaru accepts your kill. _You shoot a sling bullet. _Okay, then. _Inventory tidied. :j  :jN :j :j :j> :j.BRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 6 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 2 scrolls of revelation {!r}  I - 3 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  :jC T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  e - a scroll labelled VYARPH NEMALOA  m - a scroll labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected":j@ ":jI ":j .#'### ..dossy the Skirmisher ..zz.###.... .....#Coglin of Okawaru ****.. ":j (.....'...... ..>.#HP: 81/81 (86) ======================== .....###.#.# ....#MP: 14/14======================== #....###.#.# ...AC: 14Str: 17":j4 Doom: 13% .....'...#.# ...EV: 13Int: 12 ":jc #....#####'### #.#SH: 0Dex: 17 .............# #)#XL: 11 Next: 23% Place: Dungeon:9 ":j 2...######....# #@#Noise: ===------  Time: 9737.7 (0.0) ......###....###.######":jv sa) +2 sling (drain)  b) +0 sling {Ælfthry ......................#Fire: a) +2 sling (drain) {Juan d:13 s ...##..#########.####.#Zot (26168) Drain Rev* ...#........# #.# ...#........# #.# #####.......# #.###......# #.# ###.....####.####.#You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!Okawaru accepts your kill. _You shoot a sling bullet. _Okay, then. _Inventory tidied.  Okay, then.":j . _#:j #:j8 Drink which item? Potions  c - 4 potions of curing {!q}  h - 2 potions of haste {!q}  w - 2 potions of heal wounds {!q}  C - 3 potions of cancellation {!q}  M - a potion of mutation {!q}  f - a cyan potion {!q} #:j  j - 3 murky green potions {!q}  k - 4 black potions {!q}  n - a ruby potion {!q}  o - a sapphire potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selected&:j&:jO&:jj&.#'### ..dossy the Skirmisher ..zz.###.... .....#Coglin of Okawaru ****.. .....'...... ..>.#HP: 81/81 (86) ======================== .....###.#.# ....#MP: 14/14======================== #....###.#.# ...AC: 14Str: 17Doom: 13% .....'...#.# ...EV: 13Int: 12 #....#####'### #.#SH: 0Dex: 17 .............# #)#XL: 11 Next: 23% Place: Dungeon:9 ...######....# #@#Noise: ===------  Time: 9737.7 (0.0) ......###....###.######a) +2 sling (drain)  b) +0 sling {Ælfthry ......................#Fire: a) +2 sling (drain) {Juan d:13 s ...##..#########[&:j'e39;49m.####.#Zot (26168) Drain Rev* ...#........# #.# ...#........# #.# #####.......# #.###......# #.# ###.....####.####.#You destroy the wight!Okawaru accepts your kill. _You shoot a sling bullet. _Okay, then. _Inventory tidied. _Okay, then.&:jI0&:j2Really quaff k - 4 black potions {!q}? Y - Yes  N - No':jݰ.#'### ..dossy the Skirmisher ..zz.###.... .....#Coglin of Okawaru ****.. .....'...... ..>.#HP: 81/81 (86) ======================== .....###.#.# ....#MP: 14/14======================== #....###.#.# ...AC: 14Str: 17Doom: 13% .....'...#.# ...EV: 13Int: 12 #....#####'### #.#SH: 0Dex: 17 .............# #)#XL: 11 Next: 23% Place: Dungeon:9 ...######....# #@#Noise: ===------  Time: 9737.7 (0.0) ......###....###.######a) +2 sling (drain)  b) +0 sling {Ælfthry ......................#Fire: a) +2 sling (drain) {Juan d:13 s ...##..#######':jε##.####.#Zot (26168) Drain Rev* ...#........# #.# ...#........# #.# #####.......# #.###......# #.# ###.....####.####.# _You shoot a sling bullet. _Okay, then. _Inventory tidied. _Okay, then.It was a potion of ambrosia.  You are confused.  --more--(:jl% (:j_Inventory tidied. _Okay, then.  It was a potion of ambrosia.  (:j<WYou are confused.You feel invigorated.(:j'---8.7 (1Confused fire: a) +2 sling (drain) {Ju7) (:jmConf Ambros Drain Rev* (:jh(:j09 _k -> a - 3 potions of ambrosia {!q}):jcH @654Rev+  _You start waiting.---. 41.7 (3  You feel less invigorated.2.7 (4Fire: a) +2 sling (drain) {Juan d:13 s3) ):jO m _You feel less confused.*:j*:j*:j!*:j4*:j*:j:*:jP*:j 0Mz#... #'### ...zz.###.........'..........> ......# #....###....# .....'...#.# ... #....#####'### #.......### #.# ###....###.#####.................. ...##..#########.####.##.#*:j8A3.7 (1*:j 9:2*:j=*:jA$  Things that are here:*:j}{ M.##### z#... .#'### ..zz.###.........'..........> .#.. #....###.#.#......# .....'...#.#......# #....#####'##......)### #.# ###....###.##### ......................##.#a +0 long sword; a +0 robe*:j*:j4l4.7 (21 _*:jU*:jM .########'# z#... #'### zz.###...'..........> .#....### .....'...#.#....@.# #....#####'#####.##......)### #.# *:j}......###....###.#######.#*:j5.7 (30Rev *:jE*:j;M<  #.# .########'# z#... #'### zz.###.'..........> .#....### .....'...#.#...... #....#####'#####.##......) ...######....# #.##.#*:j&|6.7 (459*:jO-*:jUi*:jj[M.<   #.# .########'# z#... #'### zz.###.'..........> .#....### .....'...#.#...... *:j@j#....#####'#####.## .............# #)##.#*:js{7.7 (58*:ji{*:jM. <   #.# .########'# z#... #'### zz.###.'...... .*:ji#. #....### .....'...#.#...... #....#####'#####.##...*:jc*:jпe8.7 (67*:j?*:j M# .. <.  . #.# .########'# z#... #'### zz.###'..........> .#. #....### .....'...#.#......#*:js W#.#There is a stone staircase leading down here.*:j*:jjt9.7 (76 _*:jh*:j[WM # ... <..  . #.# .########'# z#... #'### zz.###.'..........> *:j[.#. #....###.#.#......##.#*:jHz*:jzf50.7 (85*:jC*:jM # .*:jo.. <...  .... #.# .########'# z#... #'### zz.###.'..........> *:j.....###.#.#......##)#*:j{1.7 (94*:j*:j5M*:jJ # .*:jX <... *:j-v .... #.# *:jJ.##### ....###@## z#... *:jgG#'### zz.###*:jv. .....'..........>.#*:jC#####.##*:j2.7 (10.0)3*:jY*:j$np #.# #.# ### #.# ÷.# #.# #.#.. #.# ÷<#.... #.# #.#..... #.# #.##### .....###'## #z#... .......@..# #.#'###...# #..zz.###...#....'.*:jn.>.#.###.#.#......# ##....###.#.#......# ......'...#.#......# ##....#####'#####.## ..............# #)There is an open door here.*:j%w*:jw,3.7 (11*:j xA2 _*:jJ*:j\ #.# #.#*:jTH# # #.# .÷.# #. #.# ##.# #... #.# *:j}.÷<# #.... #.# ##.# '..... #.#  #.##### #.....###'## *:jz #z#... '..# *:jѹ.#.#'### #...# .#..zz.###*:j...#.'.>.#.##*:j-#.#.#......##....###.#*:j^.#......#.'...#.#......# *:j###....#####'#####.## .# #)#*:j)*:jf4.7 (121*:j*:j% e #.####### #.## #..... #.# ..÷.# #..... #.##.# #..... #.# ..÷<# ##..... #.##.# .'..... #.# #.#######.....###'## . #z#... .'..# #.#.#'#####...# #.#..zz.###...# '.'.>.# #.###.#.#......# ####....###.#.#......# .'...#.#......# *:j ####....#####'#####.## #.# #)#*:jS |5.7 (130*:j *:j^  #.# ####### #.## #.....# #.#.÷.# #.....# #.##.# #.....# #.#.÷<# ###.....# #.##.# ..'.....# #.# # #.#.....###'##  . #z#.....'..#  #.#.#'#####...# .#.#..zz.###...# *:j^ >'.'.>.# .#.###.#.#......# .####....###.#.#......#.'...#.#......# .####....#####*:jZ_ '#####.##  #.# #)#*:jg *:j/s }6.7 (1449*:j m #.# ####### #.# ####### #.....# #.# ....÷.# #.....# #.# #####.# #.....# #.# ....÷<# ####.....# #.# #####.# ...'.....# #.## #.#######...@.###'## . #z#.....'..........# # #.#.#'#####...# ..#.#..zz.###...#*:j >'.'..........>.#.#.......###.#.#......#####....###.#.#......#.........'...#.#......# ..####....#####'#####.##*:j |7.7 (158*:j *:j9  #.# ####### #.# ######## #.....# #.# .....÷.# #.....# #.# ######.# #.....# #.# .....÷<# #####.....# #.# ######.# ....'..@..# #.# #.#######.....###'##  . #z#.....'..........# ## 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#.:j _ #.#####.#.:j :.##.:j< .:j f540.:jf .:j  #.#....# #.#.... #.#....###.#.[.. #....<......'....'...#.... #.#....#####.... #.###### #.... #.# #.... .:j2 # #.#.#.##.:jE .:j g6569.:jK .:j  #.#....# #.#. #.#....###.#.[ #....<......'....'...#. #.#....#####. #.###### #. #.# #. # #.#.#.##.:je& .:j' f768.:j+ .:jg  #.#....# #.#. #.#....###.#.[ #....<......'....'...#. #.#....#####. #.###### #. #.# #. # #.#.#.##.:jcm .:jn f877.:j t .:j  #.#....# #.#. #.#....###.#. #....<......'....'...#. #.#....#####. #.###### #. #.# #. # #.#...:jV .:j .:jX 9.:j 8.:j $6.:j] .:jB .:j7 Q #.#....# #.# #.#....###.# #....<......'....'...# #.#....##### #.###### # #.# # # ##.:jE .:j g4095.:j .:jN  #.#....# #. #.#....###. #....<......'....'... #.#.... #.######  #.#  # .:jS .:jS g1.7 (1204.:jX .:j$  #.#....# # #.#....### #....<......'....' #.#.... #.###### #.# #.:j+ .:j f213.:j .:j  #.#....#  #.#.... #....<......'....' #.#.... #.###### #.# #..:jL B32.:j :2.:j .:j&  #.#....# #.#.... #....<......'....' #.#.... #.###### #.# ##.#.:j- .:j. f431.:j; .:jt  #.#.... #.#.... #....<......'.... #.#.... #. #.# # #. # .:jZ{ .:j{ f540.:j .:j.  #.# #.# #....<......' #.# #. #.# # #. # .:j 6559.:j  #.# #.# #....<......' #.# #. #.# # #. # .:jF .:j f768.:j .:j"S  #.# #.# #....<......' #.# #. #.## # #. # .:jY .:jKZ _877.:j]_ .:jb = #.# #.# #....<......'## #.##. #.#. #.# #. # #. # .:j+ .:jh f986.:j& .:jB  #. #. #....<...... ### #. #.. #. #.# #. #.#  #. # .:j .:jS `5095.:j .:j?q. #....<##............ ###################.................##################.:jHF.:jFg1.7 (1304.:jJL.:j-g. #....<###............ ################.................##################.:jY.:j_213.:js.:j3%###########. #....<####.#....#........... ################.................##################322.:j.:jM###########. #....<####....#####........... #################..................:ju.:j*|431/:j&_###.##.##.##.##....<......'#####.#.##.@...#.##.#####.##.# ##.###...####/:j'f540/:j2/:jh##.#.#.#.#.#.#.#.#.#....<......'.#####.#.#.#..@..#.##.#####.# #.# # #.##..###/:jEr/:jrg6549/:jw/:j #o#.o#.#.o#.#.o#.#..#.#..#....<......'.#####.#.#.#...@.#.##.#####.# #.# #/:jF #.##.#o   orc warrior (asleep)o   orc priest (asleep)o   orc wizard (asleep)o   orc (asleep)/:j5  You encounter an orc warrior, an orc, an orc wizard and an orc priest./:j/:j#7/:jJ68 _/:jj/:j0:js.   o# o#.# o#.# o#.# .#.# .#....<......' #####.#.#0:j.  #..@..#. #.#####.# #.# # #. #...................  0:j$/ 0:jv6 0:jF7 U8.0)70:j7 0:j< 0:j$> 2:jɯ2:jLJ962:jw2:ja3:j   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.3:j3:j======6053:j3:j(C _You shout for attention! You hear a shout! x43:j5 ------143:jC 4:j4:j_------234:j}4:j4:jYK 4:jK `324:jR 4:jS 4:j2o4:j!o   orc4:j"`414:j)4:j*5:jQ## dossy the Skirmishero#############. Coglin of Okawaru ****..5:j0o#...........#. HP: 81/81 (86) ========================o#...........#. MP: 14/14========================o#...........#. AC: 14Str: 17Doom: 13%.#...........#. EV: 13Int: 12.#....<......'. SH: 0Dex: 17#####o#...........#. XL: 11 Next: 23% Place: Dungeon:9#..@*.#...........## Noise: ---------  Time: 9964.7 (0.0)#.#####...........# a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ############# Fire: a) +2 sling (drain) {Juan d:13 s#.################## Zot (25941) Drain#...................#################### o  [395:j(;49m orcg - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention! You hear a shout! x4  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (75% to hit)5:jN ## dossy the Skirmishero#############. Coglin of Okawaru ****..o#...........#. HP: 81/81 (86) ========================o#...........#. MP: 14/14========================o#...........#. AC: 14Str: 17Doom: 13%.#...........#. EV: 13Int: 12.#....<......'. SH: 0Dex: 17#####)#...........#. XL: 11 Next: 23% Place: Dungeon:9#..@).#...........## Noise: ---------  Time: 9964.7 (0.0)#.#####...........# a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ############# Fire: a) +2 sling (drain) {Juan d:13 s#.##################5:j [39;49m Zot (25941) Drain#...................#################### o   orcAnything else - Cancel. _You shout for attention! You hear a shout! x4  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line5:ji ~Aim: an orc, wielding a +0 club and wearing a +0 chain mail (75% to hit)  You shoot a sling bullet.5:j 5:j  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.5:jZ .o===5.6 (0.90Rev 5:j \ _The orc is severely wounded.6:jm## dossy the Skirmishero#############. Coglin of Okawaru ****..o#...........#. HP: 81/81 (86) ========================o#...........#. MP: 14/14========================o#...........#. AC: 14Str: 17Doom: 13%.#...........#. EV: 13Int: 12.#....<......'. SH: 0Dex: 17#####.#...........#. XL: 11 Next: 23% Place: Dungeon:9#..@o.#...........## Noise: ===------  Time: 9965.6 (0.0)#.#####...........# a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ############# Fire: a) +2 sling (drain) {Juan d:13 s#.#6:jn################# Zot (25940) Drain Rev #...................#################### o   orcYou shoot a sling bullet. The sling bullet hits the orc. _The orc is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  75% to hit)6:j]J## dossy the Skirmishero#############. Coglin of Okawaru ****..o#...........#. HP: 81/81 (86) ========================o#...........#. MP: 14/14========================o#...........#. AC: 14Str: 17Doom: 13%.#...........#. EV: 13Int: 12.#....<......'. SH: 0Dex: 17#####.#...........#. XL: 11 Next: 23% Place: Dungeon:9#..@).#...........## Noise: ===------  Time: 9965.6 (0.0)#.#####...........# a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ############# Fire: a) +2 sling (drain) {Juan d:13 s#.###########6:jL ####### Zot (25940) Drain Rev #...................#################### o   orc _The orc is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  75% to hit)  You shoot a sling bullet. The sling bullet hits the orc.6:jM))Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  75% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!6:jPR).6.5 (0.9396:j8rE _You shoot a sling bullet.6:j +6:j ## dossy the Skirmishero#############. Coglin of Okawaru ****..o#...........#. HP: 81/81 (86) ========================o#...........#. MP: 14/14========================o#...........#. AC: 14Str: 17Doom: 13%.#...........#. EV: 13Int: 12.#....<......'. SH: 0Dex: 17#####.#...........#. XL: 11 Next: 23% Place: Dungeon:9#..@).#...........## Noise: ===------  Time: 9966.5 (0.0)#.#####...........# a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ############# Fire: a) +2 sling (drain) {Juan d:13 s#.################## 6:jv Zot (25939) Drain Rev #...................####################75% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line7:js+7:j~## dossy the Skirmishero#############. Coglin of Okawaru ****..o#...........#. HP: 81/81 (86) ========================o#...........#. MP: 14/14========================o#...........#. AC: 14Str: 17Doom: 13%.#...........#. EV: 13Int: 12.#....<......'. SH: 0Dex: 17#####.#...........#. XL: 11 Next: 23% Place: Dungeon:9#..@).#...........## Noise: ===------  Time: 9966.5 (0.0)#.#####...........# a) +2 sling (drain)  b) +0 sling {Ælfthry#.# ############# Fire: a) +2 sling (drain) {Juan d:13 s#.################## 7:j&2Zot (25939) Drain Rev #...................####################75% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line _7:j >---7.5 (18 _7:jU7:j7:j|---877:j8:j968:j% 8:j '708:jM B58:j" 8:j3$ 8:jn v148:js 8:j!u 9:jH#.#..#.#..#.#..#.#..#.#..#....<......'.#####.#.#.#...@.#.##.#####.# #.# # #.##.#9:j9:j`239:j(:  Things that are here:9:jP _a +0 club; a +0 chain mail::jz;#'# #####.#############.#.#.#.#.#.#.#.#.#.#.#...........#. #.#....<'.#####@#.#...#...).#.#####.#####...........# #.#  #.#####################.....................######################::jS::jwg32 _::j{::j::jz M... '# ###############.# <'#####....#...).#######...........#.# #############::j<( 41::jeM... '# ###############.# #.#....<'####......).####.#####...........#::jCk::jsl`50::j"r::js;:jAM... '# ###############.# #.#....<'####....#...).#...........####;:j7E0o;:jMo   orc priest (wandering);:jNa629;:jOX;:j';:j .#'##o... '# ###############.# #.#....<'####......).#######........... ####################o.oo   orc wizard78<:jC.#'## ... o.o...#'#####.#############..............<'#####.#.....#...).#######  ##################.....................o<:jc5o.<:jxK.o<:j9<:j`8[40m7<:j-<:j<:jb  o.. .#o#####.#############..............<'#####.#.....#...).##############################'o<:j<:j`96<:j_<:jp<:jBf o..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#o#############... AC: 14Str: 17Doom: 13%#*#...........#... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ---------  Time: 9979.5 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...)<:ji ?.#...........#### Zot (25926) Drain#.#####...........##.# #############o   orc wizard#.#####################.....................###################### _Press: ? - help, Shift-Dir - straight lineThings that are here: _a +0 club; a +0 chain mail  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (63% to hit)=:joo..dossy the Skirmisher.).Coglin of Okawaru ****...).HP: 81/81 (86) ========================#)##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 13%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ---------  Time: 9979.5 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s[0=:jCl;10m#...).#...........#### Zot (25926) Drain#.#####...........##.# #############o   orc wizard#.#####################.....................###################### _Press: ? - help, Shift-Dir - straight lineThings that are here: _a +0 club; a +0 chain mail  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (63% to hit)=:j[  a +0 club; a +0 chain mail  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (63% to hit)  You shoot a sling bullet. The sling bullet misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.=:jG.o=:j]8..'..=:j8===80.4 (0.9=:jX5Rev =:j=:jb _The orc wizard is heavily wounded.=:jGo..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 13%#o#...........#... EV: 13Int: 12#*#...........#... SH: 0=:jDex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9980.4 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25925) Drain Rev #.#####...........#=:jf#.# #############o   orc wizard#.#####################.....................######################You shoot a sling bullet. The sling bullet hits the orc wizard. _The orc wizard is heavily wounded.=:jFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily=:j1wounded, 63% to hit)=:j2uo..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 13%#o#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17=:jL#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9980.4 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25925) Drain Rev #.#####...........##.# #############o   orc wizard#.#####################.....................=:j###################### _The orc wizard is heavily wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}=:j_Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.=:j (very drained)wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  You drain the orc wizard.=:jC.o=:j).1.4 (14=:j=:jδc _The orc wizard is severely wounded.=:j o..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 13%#.#...........#... EV: 13Int: 12#o#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9981.4 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s=:j #...).#...........#### Zot (25924) Drain Rev #.#####...........##.# #############o   orc wizard (very drained)#.#####################.....................######################You drain the orc wizard. _The orc wizard is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)=:j&o..dossy the Skirmisher.).Coglin of Okawaru ****...).=:j>HP: 81/81 (86) ========================#)##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 13%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9981.4 (0.0)=:jX#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25924) Drain Rev #.#####...........##.# #############o   orc wizard (very drained)#.#####################.....................###################### _The orc wizard is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}=:jPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)  You shoot a sling bullet.=:j(;  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.>:jt..'..o.>:jӄ~2.3 (0.93Rev+ >:j>:je _The sling bullet closely misses the orc wizard.>:j}o..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 13%#.#...........#... EV: 13Int: 12#o#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9982.3 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#..>:j}.).#...........#### Zot (25923) Drain Rev+ #.#####...........##.# #############o   orc wizard (very drained)#.#####################.....................######################You shoot a sling bullet. _The sling bullet closely misses the orc wizard.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)>:j-o..dossy the Skirmisher.).Coglin of Okawaru ****...).HP: 81/81 (86) ========================#)##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 13%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9982.3 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {>:j/Juan d:13 s#...).#...........#### Zot (25923) Drain Rev+ #.#####...........##.# #############o   orc wizard (very drained)#.#####################.....................###################### _The sling bullet closely misses the orc wizard.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)  You shoot a sling bullet.>:j'  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.>:j4:G.o>:jBX..'..>:jW3.2 (0.9 _The orc wizard is severely wounded.>:j o..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 13%#.#...........#... EV: 13>:j Int: 12#.#...........#... SH: 0Dex: 17#o#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9983.2 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25923) Drain Rev+ #.#####...........##.# #############>:j o   orc wizard (very drained)#.#####################.....................######################>:j1 The sling bullet hits the orc wizard but does no damage. _The orc wizard is severely wounded.>:jY Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line>:j Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)>:j'D So..dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 13%#.#...........#... EV: 13Int: 12#.#...........#... SH: 0>:jD jDex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9983.2 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25923) Drain Rev+ #.#####...........##.# #############o   orc wizard (very drained)>:jD Y#.#####################.....................######################>:j%E Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely>:j`E wounded, heavily drained, 63% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!>:jE >:jK R>:jh )))))))Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, heavily drained, 63% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  >:j |You kill the orc wizard!  Okawaru accepts your kill.>:j_X2o>:j|`0...'...)o   orc warrior>:jghz24.2 (12Rev* >:jam>:j#p/ _You shoot a sling bullet.?:jF<...dossy the Skirmishero..Coglin of Okawaru ****..*..HP: 81/81 (86) ========================#*##### MP: 14/14========================#*#############... AC: 14Str: 17Doom: 12%#*#...........#... EV: 13Int: 12#*#...........#... SH: 0Dex: 17?:j<v#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9984.2 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s?:j<\#...).#...........#### Zot (25922) Drain Rev* #.#####...........##.# #############?:j=o   orc warrior#.#####################.....................######################?:jE=Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}?:jp=Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (69% to hit)?:j[...dossy the Skirmishero..Coglin of Okawaru ****..)..HP: 81/81 (86) ========================#)##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 12%#)#...........#... EV: 13Int: 12?:jSc#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9984.2 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25922) Drain Rev* #.#####...........##.# #############o   orc warrior#.#####################.....................###################### ?:j_You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line?:j{Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (69% to hit)  ?:j@You shoot a sling bullet. The sling bullet hits the orc warrior.?:jP i)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is lightly wounded.?:j Q.o?:j x'...)?:jn g5.1 (0.91?:jI  _The sling bullet completely misses the orc warrior.?:j ...dossy the Skirmisher...Coglin of Okawaru ****..o..HP: 81/81 (86) ========================#*##### MP: 14/14========================#*#############... AC: 14Str: 17Doom: 12%#*#...........#... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9985.1 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...?:j\ ).#...........#### Zot (25921) Drain Rev* #.#####...........##.# #############o   orc warrior#.#####################.....................######################You shoot a sling bullet. _The sling bullet completely misses the orc warrior.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, 69% to hit)@:j]...dossy the Skirmisher...Coglin of Okawaru ****..o..HP: 81/81 (86) ========================#)##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 12%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17@:j#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9985.1 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25921) Drain Rev* #.#####...........##.# #############o   orc warrior#.#####################.....................######################Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, 69% to hit)  @:jhYYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@:j Z_ (drained)(lightly wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is lightly wounded.The sling bullet hits the orc warrior.  You drain the orc warrior.@:jQ.o@:jr...)@:j8g6.0 (0.90@:j^@:j% @:jX_The orc warrior is moderately wounded.@:j...dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#o##### MP: 14/14========================#*#############... AC: 14Str: 17Doom: 12%#*#...........#... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9986.0 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...)@:jҨ.#...........#### Zot (25920) Drain Rev* #.#####...........##.# #############o   orc warrior (drained)#.#####################.....................######################You drain the orc warrior. _The orc warrior is moderately wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, lightly drained, 69% to hit)@:j,...dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#o##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 12%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9986.0 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...@:j\).#...........#### Zot (25920) Drain Rev* #.#####...........##.# #############o   orc warrior (drained)#.#####################.....................###################### _The orc warrior is moderately wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, lightly drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.@:jF)))  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, lightly drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.@:jQ'o@:jx....)@:jf9 (0.919@:jA@:je _The sling bullet barely misses the orc warrior.@:j ...dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#o#############... AC: 14Str: 17Doom: 12%#*#...........#... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9986.9 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...)@:j .#...........#### Zot (25919) Drain Rev* #.#####...........##.# #############o   orc warrior (drained)#.#####################.....................######################You shoot a sling bullet. _The sling bullet barely misses the orc warrior.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, lightly drained, 69% to hit)@:jJxX...dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#o#############... AC: 14Str: 17Doom: 12%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9@:j@y#@#...........#... Noise: ===------  Time: 9986.9 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25919) Drain Rev* #.#####...........##.# #############o   orc warrior (drained)#.#####################.....................###################### _The sling bullet barely misses the orc warrior.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, lightly drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.@:j4  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, lightly drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.A:j6EQ.oA:jLF.)A:jNg7.8 (0.98A:j]VA:j"Xd _The orc warrior is severely wounded.A:j6Y...dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/81 (86) ========================#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 12%#o#...........#... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9987.8 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#..A:jZ.).#...........#### Zot (25918) Drain Rev* #.#####...........##.# #############o   orc warrior (drained)#.#####################.....................######################You shoot a sling bullet. The sling bullet hits the orc warrior. _The orc warrior is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, lightly drained, 69% to hit)A:j ...dossy the Skirmisher.).Coglin of Okawaru ****...).HP: 81/81 (86) ========================#)##### MP: 14/14========================#)#############... AC: 14Str: 17Doom: 12%#)#...........#... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 23% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9987.8 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {A:jJuan d:13 s#...).#...........#### Zot (25918) Drain Rev* #.#####...........##.# #############o   orc warrior (drained)#.#####################.....................###################### _The orc warrior is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, lightly drained, 69% to hit)  You shoot a sling bullet.A:jƞ)  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, lightly drained, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!A:jT)A:j/..'.).)A:j42-148.7 (0.97A:j;A:j=P _Okawaru accepts your kill.A:j) h...dossy the Skirmisher...Coglin of Okawaru ****.....HP: 81/82 (86) =======================-#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 11%#)#...........#... EV: 13Int: 12#.#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 24% Place: Dungeon:9A:j* ^#@#...........#... Noise: ===------  Time: 9988.7 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25917) Drain Rev* #.#####...........##.# ##############.#################### #..................... ###################### The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineB:jh...dossy the Skirmisher...Coglin of Okawaru ****..B:j|...HP: 81/82 (86) =======================-#'##### MP: 14/14========================#.#############... AC: 14Str: 17Doom: 11%#)#...........#... EV: 13Int: 12#.#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 24% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9988.7 (0.0)#.#....<......'... a) +2 sling (drain)  b) +0 sling {Ælfthry#####.#...........#... Fire: a) +2 sling (drain) {Juan d:13 s#...).#...........#### Zot (25917) Drain B:j:[39;49mRev* #.#####...........##.# ##############.#################### #..................... ###################### You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.B:jp3B:j. _B:jeB:j3B:j^B:jB:jX6B:jB:j B5B:jB:jk _You start resting.HP restored.B:j(---B:j90.7 (22=---1.7 (34 _B:j0B:j?S _Health restored: 82C:j^M.#'##... '# ####.############)..# #.#....<'####....#...).#...........####C:j0oC:jo   orc priest (wandering)C:j"2.7 (13Rev+ _C:jfC:j$  Things that are here:C:jL _a +0 dagger; a +0 robeC:jT .#'##dossy the Skirmishero..Coglin of Okawaru ****..*..HP: 82/82 (86) ========================*..MP: 14/14========================#*##### AC: 14Str: 17Doom: 11%#*#############... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 24% Place: Dungeon:9#@#...........#... Noise: ---------  Time: 9992.7 (0.0)C:j R#.#...........#... a) +2 sling (drain)  b) +0 sling {Ælfthry#.#....<......'... Fire: a) +2 sling (drain) {Juan d:13 s#####.#...........#... Zot (25913) Drain Rev+ #...).#...........#####.#####...........#o   orc priest (wandering)#.# ##############.#####################.....................Things that are here: _a +0 dagger; a +0 robe  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 69%  to hit)C:j6.#'##dossy the Skirmishero..Coglin of Okawaru ****..)..HP: 82/82 (86) ========================)..MP: 14/14========================#)##### AC: 14Str: 17Doom: 11%#)#############... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 24% Place: Dungeon:9C:j#@#...........#... Noise: ---------  Time: 9992.7 (0.0)#.#...........#... a) +2 sling (drain)  b) +0 sling {Ælfthry#.#....<......'... Fire: a) +2 sling (drain) {Juan d:13 s#####.#...........#... Zot (25913) Drain Rev+ #...).#...........#####.#####...........#o   orc priest#.# ##############.#####################.....................Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 69%  to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.D:jx * (very drained)  to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest shouts!The sling bullet hits the orc priest.  You drain the orc priest.D:jG.oD:jt.'.).===3.7 (12Rev* D:jD:je _The orc priest is moderately wounded.D:j,.#'##dossy the Skirmisher...Coglin of Okawaru ****..o..HP: 82/82 (86) ========================*..MP: 14/14========================#*##### AC: 14Str: 17Doom: 11%#*#############... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 24% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9993.7 (0.0)D:j-#.#...........#... a) +2 sling (drain)  b) +0 sling {Ælfthry#.#....<......'... Fire: a) +2 sling (drain) {Juan d:13 s#####.#...........#... Zot (25912) Drain Rev* #...).#...........#####.#####...........#o   orc priest (very drained)#.# ##############.#####################.....................You drain the orc priest. _The orc priest is moderately wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (moderately wounded, heavily  drained, 69% to hit)D:j .#'##dossy the Skirmisher...Coglin of Okawaru ****..o..HP: 82/82 (86) ========================)..MP: 14/14========================#)##### AC: 14Str: 17Doom: 11%#)#############... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#)#...........#... XL: 11 Next: 24% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9993.7 (0.0)#.#...........#... a) +2 sling (drain)  b) +0 sling {Ælfthry#.#....<......'... Fire: a) +2 sling (drain) {Juan d:13 s#####.#....D:j& .......#... Zot (25912) Drain Rev* #...).#...........#####.#####...........#o   orc priest (very drained)#.# ##############.#####################.....................Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (moderately wounded, heavily  drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  You drain the orc priest.D:j))Aim: an orc priest, wielding a +0 hand axe (moderately wounded, heavily  drained, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  You drain the orc priest.  The orc priest is severely wounded.shoot a sling bullet.D:j5G.oD:jc)]..'.).D:j+e4.7 (11D:j2D:j4e _The sling bullet closely misses the orc priest.D:j .#'##dossy the Skirmisher...Coglin of Okawaru ****.....HP: 82/82 (86) ========================.o.MP: 14/14========================#*##### AC: 14D:j! Str: 17Doom: 11%#*#############... EV: 13Int: 12#*#...........#... SH: 0Dex: 17#*#...........#... XL: 11 Next: 24% Place: Dungeon:9#@#...........#... Noise: ===------  Time: 9994.7 (0.0)#.#...........#... a) +2 sling (drain)  b) +0 sling {Ælfthry#.#....<......'... Fire: a) +2 sling (drain) {Juan d:13 s#####.#...........#... Zot (25911) Drain Rev* #...).#...........#####.#####...........#o   orc priest (very drained)#.# ##############.#####################.....................You shoot a sling bullet. _The sling bullet closely misses the orc priest.D:jv #Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, heavily drained,  69% to hit)D:j'D.#'##dossy the Skirmisher...Coglin of Okawaru ****.....HP: 82/82 (86) ========================.).MP: 14/14========================#'##### AC: 14Str: 17Doom: 11%#.#############... EV: 13Int: 12#)#...........#... SH: 0Dex: 17#.#...........#... XL: 11 Next: 24% Place: Dungeon:9D:jR#@#...........#... Noise: ===------  Time: 9994.7 (0.0)#.#...........#... a) +2 sling (drain)  b) +0 sling {Ælfthry#.#....<......'... Fire: a) +2 sling (drain) {Juan d:13 s#####.#...........#... Zot (25911) Drain Rev* #...).#...........#####.#####...........#o   orc priest (very drained)#.# ##############.#####################.....................Aim: an orc priest, wielding a +0 hand axe (severely wounded, heavily drained,  69% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  You drain the orc priest.  You kill the orc priest!D:jj))))D:jT)))69% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  You drain the orc priest.  You kill the orc priest!  Okawaru accepts your kill.E:jj_..)'.).E:jdo55.6 (0.90E:jkE:j|/ _You shoot a sling bullet.E:j̡ YM.#'##..). '# ####.############)).# #.#....<'#####.#...........#...E:jH E:j r---6.6 (1.009E:j E:j E:j}2M..'.. .#'##.......). '# ####.############.).##.#....<......'...E:j E:j|---78E:jE:j/$  Things that are here:E:jR _a +0 long sword; a +0 plate armour; an orc corpseG:j|M#...#.#...'.. ..#'#####..........!.). '# ###############).)#.#...........#...###G:jz%G:j&g87 _G:j.G:j~/G:jzM....+#...#.#...'.. ...#'#####..#.......<.##....!....##..)......#  ####.############).#)#...........#....#   Found an escape hatch in the ceiling.G:j&/  --more--H:jr 96Rev+ _H:jH:jQ _There is an open door here.H:j M.... ##....+#...#.# #...'.. ...#'#####.....<..!#..@......# ###'####### ####.############)#.#...........#...#.#H:j' H:j 210000.6 (1.0)H:j A5 _H:j H:j} Q _You see here a +0 hand axe.I:jj .... ### .....+.# #...#.# #...'.. .#...#'#####...#.......<.# #...@!....# #..)......# ###'####### ######.#############.#)#.#.#.#.#.#)#.#.#.#...........#. #.#....<'.I:jEI:jg14 _I:jI:j5I:jB#... #.... ### #.....+.# ##...#.# .##...'.. ..#...#'#####.#.<.# #....@....# #..)......# ###'# ##.#....##)#.#....##.#.#....##)#.#....##.#.#....##.#....<......'....'I:jI:jY`23I:jI:j I:j3.6 (22Rev I:j| _h - 3 potions of haste {!q} (gained 1)J:jL #.. #..... ### #.....+.#  #.#...#.# .###...'.. .#...#'#####.....#.<.# ##.........# ##..)......# ###'####### #######.#############....##)#.#....##.#.#....##)#.#....# #.#...........#....##4.6 (11J:jJ:j ##... .#.'.... ### ..#.....+.# ...#.#...#.# ...##...'.. ..##...#'#####.#J:j;#.<.# ##.# #.#..)......# #.###'# #.#.#....##.#)#.#....##.J:jg#.#.#....##)#.#....# ##.#.#....#J:jJ:jT`50J:jJ:jJ:jW 4######## ###.... ......#.'..... ### .....###......+.# ....#.#...#.# ...###.#...'.. ..#.#...#'#####.#.J:j_X i#..# ##+#.# #.#..)......# #.###'# #.#.#....##.#)#.#....##.#.#.#....###'#)#.#....# #.J:jX 2#.#.#....###.J:jb J:jb b6899J:jJn J:j|r c _There is an escape hatch in the ceiling here.J:ji J:j Really go through this one-way escape hatch? Y - Yes  N - NoK:jK:j`## dossy the Skirmisher####### ###. Coglin of Okawaru ****............ #.'. HP: 82/82 (86) ========================.... ### ....... ###. MP: 14/14========================.....+.# ....... #... AC: 14Str: 17Doom: 11%#...#.# ....... ###. EV: 13Int: 12#...'.. .......#. SH: 0Dex: 17#...#'#####.......#. XL: 11 Next: 25% Place: Dungeon:9K:jB#.......@.###+ Noise: ---------  Time: 10006.6 (0.0)#.........##.. a) +2 sling (drain)  b) +0 sling {Ælfthry#..)......##.. Fire: a) +2 sling (drain) {Juan d:13 s###'####### #######.. Zot (25899) Drain Rev #.#############....##..#)#...........#....##.. #.#...........#....###' #)#...........#....# #. #.#...........#....###.K:jk  _a +0 long sword; a +0 plate armour; an orc corpse _Found an escape hatch in the ceiling. K:j_There is an open door here. _You see here a +0 hand axe. _h - 3 potions of haste {!q} (gained 1) K:jN_There is an escape hatch in the ceiling here.K:j(K:jK:j'K:j,t7.6 (18 _K:j@0K:j{ 8  A mysterious force pulls you upwards. The hatch slams shut behind you.K:jc#.#### ##.....###........#.###...## #.###.....#.# ##+## #.# #..#.###.# #.# #.# #.##.# K:j'#.######### ##.#####.###.##.# #.........# #......#........# #..######.###...##.#####.#### #..# #.##.....#.# #.# #..######<###@..##.#####.# #..##...........# #.....###.###.####.####### ##.######.# #.####.# K:j#........# #......########### ######## K:jK:j.}9.1 (2.57K:j&4 _Level annotation: exclusions: centaur, two-headed ogre and wightL:j L:j:0.0 _Partly explored, can't reach some places.M:jzM:j:M:j%M:jF _Unknown command.O:jS O:j|  #.#### ##.....###........## dossy the Skirmisher#.###...## #.###...... Coglin of Okawaru ****..#.###+## #.# #..#.## HP: 82/82 (86) ========================#.##.# #.# #.##.# MP: 14/14========================#.######### ##.#####.###.##.# AC: 14Str: 17Doom: 11%#.........# #......#........# EV: 13Int: 12O:j8} '#..######.###...##.#####.#### SH: 0Dex: 17#..# #.##.....#.# #.#XL: 11 Next: 25% Place: Dungeon:8#..######<###@..##.#####.#Noise: ---------  Time: 10009.1 (0.0)#..##....................#a) +2 sling (drain)  b) +0 sling {Ælfthry#.....###.###.####.#######Fire: a) +2 sling (drain) {Juan d:13 s##.######.# #.####.#Zot (25897) Drain#........# #......########### ########O:j} C     _h - 3 potions of haste {!q} (gained 1) _There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. _Level annotation: exclusions: centaur, two-headed ogre and wight _Partly explored, can't reach some places. _Unknown command.O:j O:j O:j #<##.## ##..###..### #.#### ##.....###........####.# ##...## #.###.......#.# ##+## #.# #..#.####.# #.# #.# #.##.# #.######### ##.#####.###.##.# #.........# #......#........# #..######.###...##.#####.#####..# #.##..@..#.# #.# #..######<###...##.#####.# #..##....................# O:j #.....###.###.####.#########.######.# #.####.##........# #......# ########## ########O:j1 O:j m10.1 (16 _O:j O:j6 M.#...####..####...####<##.## ##.......######..### O:jo7 ### ##.....###........#####...## #.###.......##+##.#.### #.# #.# ######### ##.#####.###.##.......# #......#........#####.###.@.##.#####.#### #.##.....#.# ####<###...##.#######....................#.....###.###.####.######## O:jS 1.1 (25O:j> M.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........#####...## #.###.......##+##.#.### #.# #.# ######### ##.#####.###.##.......# #.@....#........#####.###...##.#####.####O:j { #.##.....#.# ####<###...##.######..##....................###O:jr O:j {2.1 (34O:j M##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........#####...## #.###.......##+##.#.### #.# #.# ######### ##@#####.###.##.......# #......#........#####.###...##.#####.#### #.##.....#.# #..######<###...##.#####.###.#####.3.1 (43O:jX]O:j^M##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........#####...## #.###.......##+##.#.### #@# #.# ######### ##.#####.###.##.......# #......#........#####.###...##.#####.#####..# #.##.....#.# #.##.O:jdO:j'fe4.1 (52O:jpO:jwO:jP:j:{P:j&|P:jP:jkP:j.....P:jP:j0P:jfP:jc_ _Partly explored, can't reach some places.P:jp #.........##+.........'........................'P:j} 5.1 (11 _You open the door.Q:j^Q:jkI0 _Partly explored, can't reach some places.Q:j7Q:j9Q:j`^##...#.## ##.......## ##.##.# # dossy the Skirmisher##.#...####.........####...#.### Coglin of Okawaru ****..#........+.........'........... HP: 82/82 (86) ========================#.#...####.........####...##### MP: 14/14========================Q:jma#<##.## ##.......######..### # AC: 14Str: 17Doom: 11%#.#### ##.....###........### EV: 13Int: 12#.###...## #.###....... SH: 0Dex: 17#.#Q:ja##'## #.# #..#.### XL: 11 Next: 25% Place: Dungeon:8#.##@# #.# #.##.#Q:jbNoise: ---------  Time: 10015.1 (0.0)#.######### ##.#####.###.##.#a) +2 sling (drain)  b) +0 sling {Ælfthry#.........# #......#........#Fire: a) +2 sling (drain) {Juan d:13 s#..######.###...##.#####.####Zot (25891) Drain#..# #.##.....#.# #.##..######<###...##.#####.##..##....................##.....###.###.####.#########.######.# #.####.# Q:jmb_Level annotation: exclusions: centaur, two-headed ogre and wight _Partly explored, can't reach some places. _Unknown command. _Partly explored, can't reach some places. _You open the door. _Partly explored, can't reach some places.Q:jFcQ:jDiQ:jM.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........#####...## #.###.......##@##.#.### #.# #.# ######### ##.#####.###.##Q:j{ .......# #......#........#..######.###...##.#####.######...###.###Q:jXQ:jݶl6.1 (10 _Q:jQ:jx M.###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........#####.@.## #.###.......##'##.#.### #.# #.# ######### ##.#####.###.###.........# #......#........#.......... _Partly explored, can't reach some places.  There is an open door here.Q:jQ:jm7.1 (289 _Q:js Q:jI>M.......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##..@..###........###Q:jJ##...## #.###.......##'##.#.### #.# #.# #.######### ##.#####.###.##.##...#Q:jSRQ:jSe8.1 (38Q:jXQ:j#aM#.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##...@...######..### ### ##.....###........#####...## #.###.......##'##.#.####.##.# #.# #.##.#...Q:j{9.1 (47Q:jQ:j=? vM#.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........#####...## #.###.......#.###'## #.# #..#.###...Q:jA Q:jsB f20.1 (56Q:jH Q:j| "M#...#.#########.###..... #.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### ### ##.....###........####.###...## #.###..........Q:j$ 1.1 (65Q:j mM #####.............#########..### ##...#.#########.###..... #.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...####<##.## ##.......######..### #.#### ##.....###........####.#2.1 (74Q:j Q:j# M #########................#  #####.............#########..### ##...#.#########.###..... #.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'............#...####..####...#####<##.## ##.......######..### ##.#Q:jw" Q:j% e3.1 (83Q:jG) Q:jl 0M ##...####.#####.# #########................#  #####.............#########..### ##...#.#########.###..... #.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##..@..## # ##...#.## #### ##.##.#  ##.#...########...#.###.......+'...........#.#...####.........####...#######'## Q:jv {4.1 (92Q:j} Q:j }M ##.##   ##...####.#####.# #########................#  #####.............#########..### #Q:jn N#...#.#########.###Q:j ..... #.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##.@.## ...... #.###...## ##.....## Q:jɿ M# ##...#.## ##Q:j A## ##.##.#  ##.#...########...#.####........+.........'...........##...##Q:jF Q:j i5.1 (10.0)1Q:j Q:j8 M #.# #.).... ##.##   ##...####.#####.# #########................#  #####.............#########..### ##...#.#########.###..... #.###...## ##.####.....## #.#  #.# .......# ##@## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## #### ##.##.#  ##.#...####.........####...#.#####.....##Q:jc 6.1 (110Q:j  M#. #.# #.).... ##.##   ##...####.#####.# #########................#  #####.............#########..### ##...#.#########.###Q:jF &..... #.###...## ##.####.....## #@#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## # ##...#.## ##.......## ##.##.# ### .###.......##There is an open door here.Q:j Q:j n7.1 (1279 _Q:j Q:j Q:j M## #. #.# #.).... ##.##   ##...####.#####.# #########................#  #####.............#########..### ##...#.#########.###..... #.###...## ##.####.....## #.#  #.# .......# ##'## ###.### .###.....## ##...## ...... #.###...## ##.....## #.##.###....... .........+..'#.........##Q:j0 8.1 (138Q:j M##. ## 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U:jbU:jcf8.6 (187U:jiU:j   #.# #.#....###.....  #.# #.#.#........##  #.# #.#.###.####  #.# #.#............  #.# #.#####.##....#  #####.# #.# #...##....  #...#.####.###.####....#  #.#.#.#...>.............  #.#.#.#@#..........  #.#.#.#.###########....#  #.#<#.#.# #....  #.#.#.#.#U:j  #....#  ##.###.#.# ######  #......#.#  ########.#  #.# U:jޫ|9.6 (196U:jkU:j #........####.#####...........####.##....##### #...##.......#.####.###.####...#.#.#...>..............#...........##########....#<#.#.# .##.#######..U:j, }30.6 (205U:j U:jxG  ##.#####...........####.##....##### #...##.......#.####.###.####...#.#.#...>..............#...........##########....#<#.#@# .##.######..... #..U:jM |1.6 (214U:j S U:j  ...........####.##....##### #...##.......#.####.###.####...#.#.#...>..............#...........##########....#<#.#.# .##.######..... #######.. ...U:j U:jZ f2.6 (223U:ju U:j. ####.##....##### #...##.......#.####.###.####...#.#.#...>..............#...........##########....#<#.#.# .##.######..... ###### .. ....... ###U:j 3.6 (232U:jH) d #### #...##.......#.####.###.####...#.#.#...>..............#...........##########....#<#.#.# .##.######..... ###### ..oo 2 orcs (1 missile, asleep)##oo. .....+.#U:j1  You encounter 2 orcs.An orc is wielding a +2 antimagic short sword. An orc is quivering boomerangs.U:j"N 4.6 (241 _V:j(V:j`V:jE )))))o 1 asleep))You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!V:jg  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.V:jv oThe orc is heavily wounded..V:jV l.....o   orc warrior (wandering)..===5.5 (0.9)0Rev V:j>- _You encounter an orc warrior. It is wielding a +0 heavy dire flail.V:j}3V:jV:jƝV:jV:j  )))))o)You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior shouts!V:j9  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.V:j o.o oThe orc warrior is lightly wounded.V:j  ......o   orc wizard (wandering)You encounter an orc wizard. It is wielding a +0 dagger.6.3 (0.869Rev+ V:j V:j. 0 _The orc leaves your sight.V:jp3V:jL ))))) You shoot a sling bullet. The sling bullet hits the orc warrior.V:j  The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.W:jao.oo.o....oo 2 orcs (1 missile, 1 wandering)7.2 (0.9W:jeW:jnf _The orc warrior is moderately wounded.W:jrW:jW:j/,W:j#W:j( ))))(drained)You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.W:j ))The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the orc warrior.W:j7 o.  The sling bullet closely misses the orc wizard.o.W:j-F ...ooooThe orc wizard shouts!W:jM9*W:jI" W:j#"W:jc$ioo 2 orcs (1 missile, 1 wandering)W:j%   W:j&EThe orc wizard mumbles some strange words.W:jJ&;The orc wizard flickers and vanishes!W:jʭMo.W:j6{W:j÷o8.18Rev* W:jW:j _Deactivating autopickup; reactivate with Ctrl-A.W:j 3W:j W:j* W:j W:j) )))You shoot a sling bullet. The sling bullet hits the orc warrior.W:j  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.W:j{ 5...W:jk| b9.07W:j W:j c _The orc warrior is heavily wounded.X:juX:j )))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.X:jEq  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.X:jqo.o.X:jM.oX:jX:j ..  The orc warrior is severely wounded.X:js Z((((((X:j<Y@.....96 _The orc throws a boomerang. The boomerang closely misses you.X:j IX:j X:j X:j } ))))You shoot a sling bullet.X:jy x ))The sling bullet closely misses the orc warrior.X:j You shoot a sling bullet.  The sling bullet closely misses the orc warrior.X:j" o.  The sling bullet closely misses the orc.X:jr# 8o.X:j# $..X:jk& 5o.X:j. x.o)X:j/ h40.9 (1.05X:ji6 X:j9 % _The orc shouts!Y:j!Y:jy!Y:jV)Y:j*Y:j2Y:j:? ) very drained)You shoot a sling bullet. The sling bullet hits the orc warrior.  You drain the orc warrior.Y:j\ ))The orc warrior is almost dead.You shoot a sling bullet.Y:jNo.o.Y:j O#.Y:j1O.Y:jQ   orc1.8 (0.94 _The sling bullet barely misses the orc warrior.Y:j3Y:j,Y:jY:j  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Y:jje)The sling bullet hits the orc warrior but does no damage.The sling bullet hits the orc warrior.  You kill the orc warrior!  Okawaru accepts your kill.You can now enter into single combat with a foe.Y:jo   orcY:j Mo.Y:j ,oY:jK oo 2 orcs (1 missile)Y:jT% *3-0462.6 (0.83Y:j3  _Okawaru will now gift you throwing weapons as you gain piety.Y:j`Y:juaY:jiY:jnY:jqY:jy  #.# . ###. #...>......... #.# #.# #.#<#.#.#  #.#  #.#  #@# #)# #.# #.o #.o #... Y:jze#... ...  ##... .... ###   Z:jwW  #.# . ###. #...>......... #.# #.# #.#<#.#.#  #.#  #.#  #@# #)# #.# #.o #. #... #...  ##... .... Z:jQZ:jZ:jd _There are monsters nearby![:j! ####.##...####.# #.# #...##....#.####.###.####....#...>.#................#.#.##########<#.#. #.#.#.#.....#.#########......#.########).#o [:j.... ##... ##[:j[:jM **A puff of flame appears from out of thin air![:jgo.o.[:j^.){[:j10-[:j<h-3.6 (1.02[:jб[:jݴ _The puff of flame hits you. _You take 2 damage, and have 80/83 hp (96%).[:jV4............ ########.# #.# #.....#.####.###.####....#..>................#.#.##########< #.#.....#.#########......#.[:j########){#oo .... [:j..[:jx [:jZ---41 _[:j?[:j[:jk [:j| d--[:j [:j  #.#  #.#   #.#  ### #...> #.# #.# #.#<#.#.#  #@#  #.#  [:j #.# #)# #.# #oo #.. #... [:j /#... ... [:j #.#  #.#   #.#  ### #...> #.# #.#[:j" #.#<#.#.#  #@#  #.#  #.# #)# #.#[:j #oo #..[:jِp #.. #... [:j [:j[:j[:j[:jd _There are monsters nearby!\:jC7 #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 80/83 (86) =======================-  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10% \:j7r #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0Dex: 17  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.#@##....# Noise: ---------  Time: 10144.6 (0.0)  ##.###.#*#\:j8X###### a) +2 sling (drain)  b) +0 sling {Ælfthry  #......#*#Fire: a) +2 sling (drain) {Juan d:13 s\:j?8i  ########*#\:jr8Zot (25761) Drain Rev*  #*# \:j8#oooo 2 orcs (1 missile) #..\:j8Y #... \:j8#... ... _You take 2 damage, and have 80/83 hp (96%). \:j9_There are monsters nearby!Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}\:jD9Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 antimagic short sword and wearing a +0 scale mail  (72% to hit)\:ju[Z o.\:j o.  Aim: an orc, wielding a +2 antimagic short sword and wearing a +0 scale mail  (72% to hit)\:j  #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 80/83 (86) =======================-  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10%  #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0Dex: 17\:ju n  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.#@##....# Noise: ---------  Time: 10144.6 (0.0)  ##.###.#.####### a) +2 sling (drain)  b) +0 sling {Ælfthry \:j  #......#.#Fire: a) +2 sling (drain) {Juan d:13 s  ########)#\:j Zot (25761) Drain Rev*  #.#\:j J #)o\:j woo 2 orcs (1 missile) #..\:jA L #...\:ju  \:j \:j 3#... ...\:j |Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line\:j Aim: an orc, wielding a +2 antimagic short sword and wearing a +0 scale mail  (72% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  \:j 9You kill the orc!\:j ))))   orc (\:jS )))Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 antimagic short sword and wearing a +0 scale mail  (72% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Okawaru accepts your kill.\:j9o.\:j/.)\:j\:jxW.)..\:j1===5.4 (0.80\:j\:j / _You shoot a sling bullet.]:juP #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 81/83 (86) =======================-  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14]:juStr: 17Doom: 10%  #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0]:jv_Dex: 17  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9]:jsv/  #.#.#.#@##....# Noise: ===------  Time: 10145.4 (0.0) ]:jv ##.###.#*####### a) +2 sling (drain)  b) +0 sling {Ælfthry ]:jv #......#*#Fire: a) +2 sling (drain) {Juan d:13 s ]:jw ########*#Zot (25760) Drain Rev* ]:jw #o# #).o   orc (missile) ]:jwA#.. ]:j!xu#... #... ...]:jIxaOkawaru accepts your kill. _You shoot a sling bullet.  ]:jpx|Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line]:jxAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 69%  to hit)]:j  #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 81/83 (86) =======================- ]:j?  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10%  #.#.#.#.#............... EV: 14]:j Int: 12  #.#.#.#.###########....# SH: 0Dex: 17]:j   #.#<#.#.#]:j #....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.#@##....# Noise: ===------  Time: 10145.4 (0.0)]:j m  ##.###.#.#]:jI ####### a) +2 sling (drain)  b) +0 sling {Ælfthry  #......#.#]:jr XFire: a) +2 sling (drain) {Juan d:13 s ]:j  ########)#Zot (25760) Drain Rev*  ]:j "#)# #).o   orc (missile) #..]:j4 Q #... ]:j_ ;#... ...]:j |Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line]:j¹ Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 69%  to hit)  ]:j xYou shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!]:j> P)))]:jM M))))Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 69%  to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Okawaru accepts your kill.]:j &..]:j Z)))..]:j h6.3 (0.959]:j ]:j) / _You shoot a sling bullet.^:j/ #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 81/83 (86) =======================-  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10%  #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0Dex: 17  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.[^:j\40m#@##....# Noise: ===------  Time: 10146.3 (0.0)  ##.###.#.####### a) +2 sling (drain)  b) +0 sling {Ælfthry  #......#.#Fire: a) +2 sling (drain) {Juan d:13 s  ########)#Zot (25759) Drain Rev*  #)# #). #.. #... #... ...You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line^:jc #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 81/83 (86) =======================-  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10%  #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0Dex: 17  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.[^:jy640m#@##....# Noise: ===------  Time: 10146.3 (0.0)  ##.###.#.####### a) +2 sling (drain)  b) +0 sling {Ælfthry  #......#.#Fire: a) +2 sling (drain) {Juan d:13 s  ########)#Zot (25759) Drain Rev*  #)# #). #.. #... #... ...You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.^:jD _^:j) - #.# #.#............ dossy the Skirmisher #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 81/83 (86) =======================-  #...#.####.###.####....# MP: 14/14^:j* ========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10%  #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0Dex: 17  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.#@#^:j.+ #....# Noise: ===------  Time: 10146.3 (0.0)  ##.###.#.####### a) +2 sling (drain)  b) +0 sling {Ælfthry ^:j\+  #......#.#Fire: a) +2 sling (drain) {Juan d:13 s ^:j+  ########)#Zot (25759) Drain Rev*  ^:j+ #)# #). ^:j", #.. #... ^:jU, #... ... _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line ^:j, _That would be overly suicidal.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line^:j, ^:j1@._:j ;*._:j!  #.# #.#............ dossy the Skirmisher _:j" #.# #.#####.##....# Coglin of Okawaru *****.  #####.# #.# #...##....# HP: 81/83 (86) =======================-  #...#.####.###.####....# MP: 14/14========================  #.#.#.#...>............. AC: 14Str: 17Doom: 10%  #.#.#.#.#............... EV: 14Int: 12  #.#.#.#.###########....# SH: 0Dex: 17  #.#<#.#.##....# XL: 11 Next: 26% Place: Dungeon:9  #.#.#.#@##....# Noise: ===------  Time: 10146.3 (0.0_:jt+ )  ##.###.#.####### a) +2 sling (drain)  b) +0 sling {Ælfthry  #......#.#Fire: a) +2 sling (drain) {Juan d:13 s  ########)#Zot (25759) Drain Rev*  #)# #). #.. #... #... ... _You shoot a sling bullet.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line_:jW/ _:j5 . __:jD_)))))))_:j`:jw..)))..`:j,7.2 (0.9`:j_`:j! _You shoot a sling bullet. x2; Something hits you but does no damage.`:j )You shoot a sling bullet.  Okawaru accepts your kill.`:jqg  Reactivating autopickup.`:j҄c)))))))`:jt).)))..`:jmw478.0 (0.88`:j`:j"P _You feel a bit more experienced. You shoot a sling bullet.`:j X ####.##....##### #.....#.####.###.###.#.#...>.............#..##########....#<#.#.# .##.######......#. #######)`:j  #... ##... .... ###`:j- `:j+ 2---9.0 (1.07`:j `:jW $  Things that are here:`:j L _a +0 dagger; a +0 robea:j% #### #.....#.####.###.###.#.#...>.............#..##########....#<#.#.# .##.###.#)####..... #######) )..##... .....+.#a:jxa:j%---506 _a:jBa:j_a:jg6...#.####.###.###.#.#...>.............#..##########....#<#.#.# .##.###.#)####......#. ###### )....a:jRh.... ...#..... .... ### ...........+. #...#a:jqv15a:jya:jD{  n - a +0 heavy dire flailThings that are here:a:jԅ32.0 (24Rev+ a:jEa:jV _a +0 plate armour; an orc corpsea:jjQ #.#.#...>.............#..##########....#<#.#.# .##.###.#)####......#. #######[ )..........................####### #...'..a:jWa:j0Xe3.0 (13a:j{^a:jhZ  c - 18 boomerangs {@f1 d:11 s:1.3 dpt:8.5} (gained 1)a:jie4.0 (22a:joa:jr- _You see here a +0 club.b:j #..##########....#<#.#.# .##.###.#)####......#. #######[ #)#######........... #...#'### b:jb:j<4=5.0 (11b:jb:jc  o - a +2 antimagic short swordb:j6.0 (20Rev b:jb:jx _You see here a +0 scale mail. _Health restored: 84b:j@' ##########....#<#.#.# b:j,(J.##.###.#)####b:j(h......#. #######[b:j8W #)#######b:j9[..........#.### #...... b:j2F7.0 (149 _b:jKb:jVb:j <#.#.# .##.###.#)####......#. #######[ #)#######[...........#.### ..+. #...... b:jb:jf`88b:jvb:jb:j  .##.###.#)####......#. #######[ #)#######[...........#.### ..+.########...# #..)... b:j$ b:j |=97b:jI b:j b:j" b:j b:j b:j Drop what? (Left/Right/Tab to switch category) 15/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2}  n - a +0 heavy dire flail  o - a +2 antimagic short sword Missiles (select all with ()c - 18 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} Armour (select all with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} Talismans (select all with %)m - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c:jP  1 i a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  n + a +0 heavy dire flail[Enter] accept (1 chosen)d:j2  n + a +0 heavy dire flail  o + a +2 antimagic short sword2d:jO d:j   #.#.#.#.##....# dossy the Skirmisher  ##.###.#)####### Coglin of Okawaru *****.  #......#.#HP: 84/84 (86) ========================  ########[#MP: 14/14======================== #)#######AC: 14Str: 17Doom: 10% #[.......EV: 14Int: 12 #........SH: 0d:j Dex: 17 #........XL: 11 Next: 27% Place: Dungeon:9 #@..........Noise: ---------  Time: 10159.0 (0.0) ##.......... ###a) +2 sling (drain)  b) +0 sling {Ælfthry d:j ...........+.#Fire: a) +2 sling (drain) {Juan d:13 s ########...#.#Zot (25747) Drain Rev  #...'.. #...#'###  #......d:j   #......  #..)...d:j u  _a +0 plate armour; an orc corpsed:j Qc - 18 boomerangs {@f1 d:11 s:1.3 dpt:8.5} (gained 1) d:j _You see here a +0 club.  o - a +2 antimagic short sword _You see here a +0 scale mail. _Health restored: 84d:j d:j d:j$ d:jg n60.0 (16d:j d:j _You drop a +0 heavy dire flail.1.0 (25d:j/ d:j d:jP d:j : _You drop a +2 antimagic short sword.e:jxje:jje:jre:jsve:j#ze:j|G _Inventory tidied.e:j[ e:j_ Drop what? (Left/Right/Tab to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} Missiles (select all with ()c - 18 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} e:j_ &Armour (select all with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} Talismans (select all with %)e:j` m - a medusa talisman [Up|Down] select[Esc] exit e:j` Letters toggle [.|Space] toggle selected[top]h:jh:j  #.#.#.#.##....# dossy the Skirmisher  ##.###.#)####### Coglin of Okawaru *****.  #......#.#HP: 84/84 (86) ========================  ########[#MP: 14/14======================== #)#######AC: 14Str: 17Doom: 10% #[.......EV: 14Int: 12 #........h:jSH: 0Dex: 17 #........XL: 11 Next: 27% Place: Dungeon:9 #@..........Noise: ---------  Time: 10161.0 (0.0) ##.......... ###h:j 8a) +2 sling (drain)  b) +0 sling {Ælfthry ...........+.#Fire: a) +2 sling (drain) {Juan d:13 s h:jD ########...#.#Zot (25745) Drain h:js #...'.. #...#'###  #...... h:j O #......  h:j #..)...  _You see here a +0 scale mail. _Health restored: 84 h:j _You drop a +0 heavy dire flail. _You drop a +2 antimagic short sword. _Inventory tidied.Okay, then.h:j"h:j")h:j*. _h:jx8 h:j> Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} Missiles (go to first with ()h:j@ 5c - 18 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0}  j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0}i - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)m - a medusa talismanh:j(bi - a +0 chain mail {ac:8 enc:14}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.4 (14.2 -> 16.6). h:jb(Your EV would decrease by 4.3 (14.0 -> 9.7). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ h:j(;“Nought can Deform the Human race h:j(( Like to the Armours iron brace” h:j( -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.k:j Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.9 dpt:14.4 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.9 dpt:12.2} k:jPMissiles (go to first with ()  c - 18 boomerangs {@f1 d:11 s:1.3 dpt:8.5}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 6 stones {d:6 s:1.1 dpt:5.5}  f - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [) k:jx g - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  h - a +1 pair of boots (worn) {ac:1 enc:0} k:j j - a +0 cloak of air (worn) {ac:1 enc:0 Air}  k - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 helmet (worn) {ac:1 enc:0} k:j i - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)m - a medusa talismank:j k:j7 k:j A  #.#.#.#.##....# dossy the Skirmisher  ##.###.#)####### Coglin of Okawaru *****.  #......#.#HP: 84/84 (86) ========================  ########[#MP: 14/14======================== k:j 7#)#######AC: 14Str: 17Doom: 10% #[.......EV: 14Int: 12 #........SH: 0Dex: 17 #........XL: 11 Next: 27% Place: Dungeon:9 #@..........k:j Noise: ---------  Time: 10161.0 (0.0) ##.......... ###k:j a) +2 sling (drain)  b) +0 sling {Ælfthry ...........+.#k:j# Fire: a) +2 sling (drain) {Juan d:13 s ########...#.#Zot (25745) Draink:jR ; #...'.. #...#'###k:j u  #......  k:j J#......  k:j #..)...  _You see here a +0 scale mail. k:j _Health restored: 84 _You drop a +0 heavy dire flail. _You drop a +2 antimagic short sword. k:j N_Inventory tidied. _Okay, then.k:j k:jK k:j4 k:j l:jl:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.9   8.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1  l:jϿ d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1  l:j& h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1  l:j i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.7  14.3  -1   y - Air Magic   0.0   1.2  -1      l:j z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1  l:jT    l:j. l * Dodging   6.4   8.3  -1   0 + Invocationsl:j4.1   7.1  -2  l:jJ m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  l:j} n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  l:jThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpl:jG[=] set a skill target  l:jF[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn:j n:j n:j   #.#.#.#.##....# dossy the Skirmisher  ##.###.#)####### Coglin of Okawaru *****.  #......#.#HP: 84/84 (86) ========================  ########[#n:j= MP: 14/14======================== #)#######AC: 14Str: 17Doom: 10% #[.......EV: 14Int: 12n:jn  #........SH: 0Dex: 17n:j  #........XL: 11 Next: 27% Place: Dungeon:9n:j ] #@..........n:j Noise: ---------  Time: 10161.0 (0.0) ##.......... ###n:j a) +2 sling (drain)  b) +0 sling {Ælfthry n:j2 ...........+.#Fire: a) +2 sling (drain) {Juan d:13 s n:jW y########...#.#Zot (25745) Drainn:jz * #...'.. n:j L#...#'###  n:j B#......  n:j B#......  n:j H#..)...  n:j4 _You see here a +0 scale mail. _Health restored: 84 _You drop a +0 heavy dire flail. n:j` c_You drop a +2 antimagic short sword. _Inventory tidied. _Okay, then.n:j n:j n:j n:jY n:j o:j-* 3o:j2 ,o:j9 o:jB o:jFC o:jJ o:j  #.#.#.#.# #....#  ##.###.#)# ######  #......#.#  ##[#  #)# #[. #. #. #)  ##.. ###  ..+.#  ###...#.#  #...#'# #. #. #..).o:j 2.0 (14 _o:j o:j|  ##.###.#)####......#. #######[ #)########[.........)...######.....+.############...# #...'.. ###'#### o:j {3.0 (23o:jG o:jH   #......#.#   ########[#  #)########  #[........  #.. o:jPI  #.. # #).... #.##.. ### #....+.#  ############...#.# o:jI  #...'..  #...#'###  #...... o:jI { #  #..) o:jI z ###'###  #.o:jT {4.0 (32o:jnY o:j f  #......#.#  ########[# ..#)######## #.#[........ #.#......... #.#.........  #.#)..  #.##.. ###o:j >  #.@..+.#  #...#.#  #...'..  #...#'  #  #  #..)  ###'  #.o:j A5.0 (4o:j :1o:jŨ o:jf q  ##.###.#)#####  #......#.#  ########[#   ..#)######## o:j  #.#[........  #.#.........  #.#.........   #.#).......... o:j   #@##.......... ### o:j6  #..............+.# o:jZ ############...#.#  #...'.. #...#'# o:j  #  #..  #..). ###'o:j( {6.0 (50o:j| o:j; M #.#.#.#....#.###.#)####......#.########[# ..#)########[.. ) .##.......... ##..............+############...#.# #...'..o:jC o:jD f7.0 (639o:jEK o:j& M< #.#.#.#....#.###.#)####......#.########[# ..#)########[.. ) .##. ##..............+ ############...#.#o:j {8.0 (78o:j o:jj M.#.#.##########< #.#.#.#....#.###.#)####......#.########[# ..#)########[.. ) .##. ## 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S _As you open the door, it creaks loudly!r:j+r:j,r:j4r:j96r:j=r:jG ........#)..##...........r:jHr:jPr:j .#.#.# #....# #..... ##.#)#  ############ ...#.# ##### ####[# #...# ...#)########...# #.#[#  #.#.#  #.#..##############  #.#)........  #.##.#######.  #..............+.# .  ############...#.#### .  #...'.....  #...#'#####....... r:jY#.#.......<.# #.#.........# #.#..)......#r:j------789r:jаr:j  #.#.# #....# #.....# #.#)# ###### ##.# ##### [# #...# #)#...# .#[...# #.#..# #.#.# #.#).' #.##..#. #..+.# . #r:j#...#.#### . #...#...#.#.#.#.  There is an open door here.------8.0 (28 _r:j .#.# #....# #.....#. .#)# ###### # .#.# ##### #[# #...# #)########...# .#[.....# .#...# .#.# .#).'. .##..#. ...+.# . #...#.#### . # 9.0 (37r:jbK #.# #....# #.....#. #)# ###### #. #.# ##### # #r:jK[# #...# # #)#...# #[.....# #....# #.# # #).'. # ##..#. #...+.# ....... #r:j#...#.#### . # r:j r:jf20.0 (46r:jr:j! .# #....# #.....#. )# ###### #. .# ##### ##. 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#.# #...#.##### #.# #...'.....+ #.# #...#'#####x:j6.0 (10.0)0x:jx:jCX   #.#.#.#.#   #.#.#.#.#....   #.#<#.#.# #....#   #.#.#.#.# #....#   ##.###.#)# ######   #......#.# #####   #[# #...#   #......#)#...#   ##.###.#[...#   #.# #.#...#   #.# #.#..#   #.# #.#).'....   #.# #.##..#   #.# #..+.# #   #.# #...#.##### x:jY  #.# #...'.....+   #.# #...#'#####x:juc}7.0 (1139x:jlx:ju   #.#.#.#.#   #.#.#.#.#....   #.#<#.#.# #....#   #.#.#.#.# #....#   ##.###.#)# ######   #......#.# #####   #[# #...#   #......#)#...#   ##.###.#[...#   #.# #.#...#   #.# #.#..  #.# #.#).'....  #.# #.##.x:jKX.#   #.# #...+.# #   #.# ###...#.#####   #.# #...'.....+   #.# #...#'#####x:j׵|8.0 (128x:jx:j  #.#.#.#.#  #.#.#.#.#....  #.#<#.#.# #....#  #.#.#.#.# #....#  ##.###.#)# ######  #......#.# #####  #[# #...#  #......#)#...#  ##.###.#[...#  #.# #.#...#  #.# #.#x:jQ..  #.# #.#).'....  #.# #.##..#  #.# #...+.# #  #.# ###...#.#####  #.# #...'.....+  #.# #...#'#####x:j|9.0 (137x:jx:jK  #.#.#.#.#  #.#.#.#.#....  #.#<#.#.# #....#  #.#.#.#.# #....#  ##.###.#)# ######  #......#.# #####  #[# #...#  #......#)#...#  ##.###.#[...#  #.# #.#...#  #.# #.#..  #.# #.#)x:jL.'....  #.# #.##..#  #.# #...+.# #  #.# ####...#.#####  #.# #...'.....+  #.# #...#'#####x:jU}70.0 (146x:j3]x:j(  #.#.#.#.#  #.#.#.#.#....  #.#<#.#.# #....#  #.#.#.#.# #....#  ##.###.#)# ######  #......#.# #####  ##[# #...#  #......#)#...#  ##.###.#[...#  #.# #.#...#  #.# #.#x:j_..  #.# #.#).'....  #.# #.##..  #.# #...+.#   #.# ####...#.  #.# #...'.....  #.# #...#'x:jk|1.0 (155x:jx:j,  #.#.#.#...>  #.#.#.#.#...............  #.#.#.#.###########....#  #.#<#.#.# #....#  #.#.#.#.# #....#  ##.###.#)# ######  #......#.# #####  ########[# #...#  #......#@########...#  ##.###.#[...........#  #.# #.#.#   #.# #.#.#####x:j  #.# #.#).'....  #.# #.##..#####  #.# #..............+.#   #.# ############...#.###  #.# #...'....x:j|2.0 (164x:j:x:jI M..#.####.###.####....#..>................#.#.##########< #.#.#.#.....#.###.#) ######......#.##########@# ......#)########.##.###.#[...................#   #.# #.#............#####... ...#######You see here a +0 club.x:jQx:jRm3.0 (173 _x:jXx:j]$  Things that are here:x:jH M####.# #.# #.....#.####.###.####....#..>................#.#.##########< #.#.#.#.....#.###.#) ######......##########[# ......#)########.##.###.#[..........  #.# #.#............#...........  a +0 plate armour; an orc corpsex:jx:j/m4.0 (182 _x:jBx:j9M ########.# #.# #.....#.####.###.####....#..>................#.#.##########< #.#.#.#.....#.### ######......#.##########[# ......#)########.  ##.###.#[...........#. ##... x:j|5.0 (191x:jx:j$  Things that are here:x:j3  M............ ########.# #.# #.....#.####.###.####....#..>................#.#.##########< #.#.....#.###.#) ######......#.##########[#   #......#)########...##)..a +0 dagger; a +0 robex:j= x:jH? m6.0 (200 _x:jG x:j fM###.#######............ ########.# #.# #.....#.####.###.####....#..>................#.#.##########< #.#.#.#.....#.###.#) ######......#.###  ########[##...##..x:j@ }7.0 (2129x:j x:j dM........###.#######............ ########.# #.# #.....#.####.###.####....#..>................#.#@##########< #.#.#.#.....#.###.#) ######  #......#.#######..x:jS |8.0 (228x:j/ x:j ZM...###.............###.#######............ ########.# #.# #.....#.####.###.####....#..>....................#.#.##########< #.#.#.#.....  ##.###.#)########[.x:j x:j f9.0 (237x:j& x:j`  #.# #............### #.# #.#....###...... #.# #.#.#........ #.# #.#.###.######## #.# #.#............. #.# #.#####.##....# #####.# #.# #...##....#  #...#.####.###.####....## #.#.#.#.@.>.....x:ja  #.#.#.#.#................ #.#.#.#.###########....# #.#<#.#.# #....#  #.#.#.#.# #....# ##.###.#)#  ###### #......#.# ##### ########[# #...# #......#)########...#x:jk }80.0 (246x:jq x:j- C #.# #.# #.# #.#....###......' #.# #.#.#.# #.# #.#.###.# #.# #.#.' #.# #.#####.##....# #####.# #.# #...##....# # #...#.####.###.####....# #.#.#.#..@>. #.#.#.#.#.x:j  #.#.#.#.##....# #.#<#.#.# #....#  #.#.#.#. ##.###.# #......#. # x:j |1.0 (255x:jK x:j S #.# #.####. #.# #.#....###......'. #.# #.#.#.####. #.# #.#.###.#. #.# #.#.'. #.# #.#####.##....###. #####.# #.# #...##....# # #...#.####.###.####....# #.#.#.#...@. #.#.#.#.#. #.#.#.#.#....# #.#<#.#.# #....# x:j |2.0 (264x:j x:j Y  There is a stone staircase leading down here.x:jY x:j= x:jb m3.0 (273 _x:j,! x:jK_ d107000x:jMd n ...#  ...##  ....  ...#  ...#  ...#  x:jd ##.#####...#  .......@...#  ...#######.#  x:j f k4.5 (28.56998x:jMk x:j#n # _You climb downwards.x:jo x:jt x:jv a _There is a stone staircase leading up here.y:j@y:jBy:jEGy:jKy:jLy:jNUy:jUy:j[y:j;#...# #...## ..... #...# y:j#...# #...# ##.#####...# .<@..# ...#.# #y:j5.5 (1.0)7 _y:j. #...##.....##.#####....<.....#######..##y:j{6.5 (26y:jsy:jA,....##...# #...##..... #...# #...# #...# ##.#####...# .......<.@.# ...#######.#  .# .# .y:j-#.#.#.#y:j95y:j5e7.5 (35y:j:y:jsn....# #...# ##...## ..... #...# #...# #...# ##.#####...# .<..@# ...#.# #.# ..# #y:j]t .#..##.##.#y:jf{y:j'|e8.5 (44y:jy:j&###...## ..... #...###.#####........<...####### ..##..# #y:jA9.5 (5y:jE:3y:j!y:jm  ##...## ..... #...###.#####........<...########..#.##..#.#y:j] y:j f90.5 (62y:j y:jdM ..... #...#####.#####........<...####### ###..#..### .y:jTy:jUe1.5 (71y:jZy:jh#...##.##.#####........<...####### ##..#.#.## .y:jy:je2.5 (80y:jy:j`i.##.#####........<...####### ##..##..## ..y:jy:jf3.5 (989y:j<y:j{" ##.#####........<...####### ##...#.### #..#y:j)4.5 (10.0)8y:j.y:jg ##.#####........<...####### #..#.##..### .#.#.#y:j$hy:joy:jpf5.5 (117y:jty:jA .......<...####### #..#.#..## .#. ..y:jy:jRf6.5 (126y:j@y:jR #######..#.## .##.# .#y:j,y:jf7.5 (135y:j y:j=  ..#.y:j4> ## #.#.##.#y:jE y:jMF f8.5 (144y:jK y:j/  ..#.## #y:j ?.#.## .#.# .##.#. .#y:j y:j* f9.5 (153y:j y:ju 9#.## ## #.##.. #..#.y:j 8#.# .#.. ..#.# .###. .##y:j  y:jp y:j# h300.5 (162y:j y:j = #.#.# #...# ###.# #.# #.# #####.## ...#..# #.#..# #@..# ##..# .#.# .. ... #.# .### #. .#y:jC  #. .# # .#y:j/* y:j/ f1.5 (171y:j0 y:jl  #...# #.#.# #...####.# #.# #.#..#######.##........#..##..##.#...#o.###..##.# .#.##. .. ...# #.# .###o   orc (asleep) y:j%m  #. .# #. .## .#y:jru   You encounter an orc. It is wielding a +0 flail.y:j{ y:j m2.5 (180 _y:j y:j z:jz:jwz:jz:jz:jz:j& ))oYou shoot a sling bullet.z:jzw  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.z:j@[.o.z:juA===3.3 (0.8)79Rev z:j7Gz:j!JG _The sling bullet hits the orc but does no damage.z:j z:jhz:jz:jz:j;z:j )) You shoot a sling bullet. The sling bullet hits the orc.z:jn )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!z:jJr )z:j &..z:j 5-4.18z:j z:j P _Okawaru accepts your kill.{:jp{:j{:j!{:jP(,{:j0{:j2h...........{:j3{:j9{:jv #.#.# #...# ###.# #.# #.#..#######.## ........#..# ##.#..#.##.<..).###..##.!.#.# .#.##. #. .. ... # #.# .### #. .#  #. .# # .# {:j {:j[ 0  Found an escape hatch in the ceiling.{:j/  --more--|:j|:j 5=---5.1 (17 _|:jK|:j<S _Health restored: 85|:jm|:j(9---|:j>,|:j3|:j_$.|:j|:jZ|:jx #...# ###.# #.# #.#..#######.## ........#..# #.##.#..##:.##.#.#...##.<..)@###..# #.!.#.#.#.#.# #. #. ... ... ## #.##.###|:jq #.# .# #.# .# # # .# |:jl|:jg66 _|:j|:jB7 #...# ###.# #.# #.# ..#######.## ........#..## #.##.#..# #:.##.#.#...# #.<..@.###..# #.!.#.#.#.#.# #.o #..... ...#. ####.##.#### #.# .# #.# .#o   orc wizard (asleep) # # .#|:jDg  You encounter an orc wizard. It is wielding a +0 dagger.7.1 (25 _  Things that are here: _a +0 flail; a +0 scale mail}:j<}:j}:j"}:j}:j}:j ))oYou shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.}:jB\  The orc wizard shouts!  You shoot a sling bullet.}:j ..oThe sling bullet hits the orc wizard but does no damage.  You hear a shout!}:jv **The orc wizard gestures at you while chanting.}:jf...}:j9g&====}:jZg%8.0 (0.9}:jyo}:jqA _The magic dart hits you but does no damage.}:jFy}:jWz}:j^}:j",}:j.y ))))You shoot a sling bullet.}:j,s  The sling bullet barely misses the orc wizard.}:jo....====-94Rev+  _You shoot a sling bullet. The sling bullet misses the orc wizard.}:j }:j 7-}:j8 B}:jJ g )You shoot a sling bullet.}:j; )))The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet.}:j  You shoot a sling bullet.~:j q  The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet. The sling bullet hits the orc wizard!~:j oThe orc wizard is severely wounded.~:j@.o~:j o   orc~:j p10.72Rev* ~:j?! _You encounter an orc. It is wielding a +0 whip.~:j ~:j> ~:j ~:j ~:j" ~:jz2 )You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!~:jV9 zo  ~:j z ))Okawaru accepts your kill.~:jF :o.~:jR 8).~:jU g1.5 (0.81~:jX^ ~:je / _You shoot a sling bullet.:jx3:j8:j:jd:j >  You shoot a sling bullet.:jqw  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.:j:jqg2.4 (0.90:j:jG _The sling bullet hits the orc but does no damage.:jx?3:jH:jTM:j-Q:j^ )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!:ju ))))Okawaru accepts your kill.:jɨi.<.):jRc3.369:j:jǸ/ _You shoot a sling bullet.:j #...# ###.# #.## #.#.# ..#######.##..........#..# #. #.##.#..# #:.##.#.#...# #.<.@).###..# #.!.#)#.#.#.# #...#..... ... #...####.##.### #... #.# .##..:j@. #.# .##... # # .#....:j---4.3 (1.08:jY  Things that are here: _a +0 whip; a +0 ring mail:j$x #...#(. ###.##.# #.# # #.. #.# .##..#######.## ..........#..# #.. #.##.#..# #:.##.#.#...# #.<@)).###..#:j$+ #.!.#)#.#.#.# #...#..... ... #...####.##.### #...# #.# .# #...# #.# .#:jh% #...# # # .# .....:jK/:j0---57 _:jK8:j::jS #...# (. ###.# #.## #.# # #..# #.# .##..#######.## ..........#..# #..##.##.#..# #:.##.#.#...# #.@.)).###..# #.!.#)#.#.#.# #...#..... ... #...####.##.### #...# #.# .#  #...# #.# .#  #...# # # .#  .....:jl66:jmc _There is an escape hatch in the ceiling here.:jW) #.#.# ... #...# (.# ###.# #.## #.## #..# #.##..#######.##..........#..# #..##.##.#..# #@.##.#.#...# #.<.)).###..# #.!.#)#.#.#.# #...#..... ... #...####.##:j7*.###  #...# #.# .# #...# #.# .# #...# # # .#.....:j44:j6~75Rev+ _:j>:j.e  You pick up a parchment of Static Discharge and begin reading...:je8.3 (24:j$:j"I _You add the spell Static Discharge to your library.:jxR ....(.# ####.## # #.. .##..#######.## ..........#.. #..##.###.#.#.<.)).###:jS!.#)#.#.#..#..... ...###.##.###.....:js9.3 (13:jc(.# ###.# #.## #.# # #..# #.# .##..#######.#.........#..# #..##.##.#..# #..##.#.#...# #.<.)).###..# #.@.#)#.#.#.# #...#..... ...#...####.##.###:js#...# #.# .# #...# # # .#..... :jF:j'20:j:2:j:j:j1.3 (21Rev :j:jg _c - 5 potions of curing {!q} (gained 1):j*8 #.## # #.. .##..#######.## ..........#.. #..##.###.#.#.<.)).###..#)#.#.#..... ...###.##.### #.# .# ##.#.##:j\@:j@O2.3 (10:jA:jca:je:j zM(.# ## #.## #..# #.# .##..#######.#.........#.##.#.##.#.#.:jQ <.)).###.)#.#.#.# ..... ... ###.##.####...# #.# .###.#.##:j :j* a359:j :j1 :j nM... #..(.# ## #.## #..# #.# .##..#######.#.........#.##.#.##.#.#.)).###.)#.#.#.# ..... ... ###.##.####...# #.# .#.....:j :j `48:j :j7 c _There is an escape hatch in the ceiling here.:jReally go through this one-way escape hatch? Y - Yes  N - No:j%:j@1... #...#dossy the Skirmisher(.# ###.#Coglin of Okawaru *****.#.## #.#HP: 85/85 (86) ========================# #..# #.#MP: 14/14========================.##..#######.##AC: 14Str: 17Doom: 10%..........#..#EV: 14Int: 12#..##.##.#..#SH: 0Dex: 17#..##.#.#...#XL: 11 Next: 27% Place: Dungeon:10:j.A#.@.)).###..#Noise: ---------  Time: 10324.3 (0.0)#...#)#.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry#...#..... ...Fire: a) +2 sling (drain) {Juan d:13 s#...####.##.###Zot (26958) Drain Rev #...# #.# .#:jA#...# #.# .##...# # # .#.......... _There is an escape hatch in the ceiling here.  You pick up a parchment of Static Discharge and begin reading... _You add the spell Static Discharge to your library. _c - 5 potions of curing {!q} (gained 1) _There is an escape hatch in the ceiling here.  Okay, then.:jl:j:jm . _:jbM #.#... #..(.# ## #.## #..# #.# #.##..#######.#.........#.##.###.#.#.<.)).###.)#.#.#.# ..... ... #...####.##.####.....:j-l:j mt5.3 (17 _:j;x:jgz:jBBM.##. #... #..(.# ## #.# #..# #.# #.##..#######.##...........##.#.##.#.#.<.)).###.:j)#.#.#.# #...#..... ...#.###...#:jE:j`66:j:j:j'usM## .##. #.... #..(.# ## #.## #..# #.# ##..#######.##....@......###.#..##.##.#.##.#.#.<.)).###.#...#)#.#.#.##...#:jK}:j}`75:jM:j~:j' M...######### ..##. #.... #..(.# ## #.## #..# #.# #.##.@#######.#..........##.#..##.##.#:jv' # #..##.#.#.#.<.)).###..###...#:j/ :jU0 `84:jv7 :j8 :j  .......<...# ...#######.# #..# ###.### #..# #...###.. #.#.#.... #...# (.# ###.# #.## #.# # #@.# #. #.##..#######.## #...........#..###.#..##.##.#..##.#..##.#.#...## #.<.)).###..# #...#)#.#.#.# #...#..... ... #...####.##.###:j_ :j `93:ju :j :jȏ :jP :j :jj :j*M##.#####....<.....#### #### #..# #..#.##..# #.####.#.... #........(.# ## #@## #..# #.# ##..#######.#..........##.#..##.##.#..##.###...#302:j:jo!:j" :j5#...# ##.#####...# .......<...# ...#######.# #..# ###.# ## #..# #...# #.##..# #.#.#####.#....# #...#.......@.# ###.#:je#####.##.## #.# # #..# #. #.##..#######.## #...........#..##.#..##.##.#..# #.#..##.#.#...## #.<.)).###..# #...#)#.#.#.#:j:j`11:jg:j:je2.3 (20:j:j:  You pick up a parchment of Static Discharge and begin reading... _You add the spell Static Discharge to your library. _c - 5 potions of curing {!q} (gained 1) _There is an escape hatch in the ceiling here. :j N_Okay, then. _n - 4 javelins {@f2}:j\ ##.#####...# .......<...# ...#######.# #..# ###.# ## #..# #...# #.##..# #.#.# ####.#....# #...# .........# ###.# #####.##@## #.#  # #..# #.# #.##..#######.##...........#..# ##.#..##.##.#..#.#..##.#.#...## #.<.)).###..# #...#)#.#.#.##...#..... ...:j :j; f3.3 (149:j :j :j^7 .......<...# ...#######.# #..# ###.# ## #..# #...# #.##..# #.#.# ####.#....# #...# .........# ###.# #####.##.## #.#  # #.@# #.# #.##..#######.##...........#..# ##.#..##.##.#..# :j8 !#.#..##.#.#...## #.<.)).###..# #...#)#.#.#.##...#..... ...#...####.##.###:ju? :jA@ `48:j^F :j9H :jj ########..# ##..#.######.#............# ########.##.##  # #...##.@#######.###...........#..##.#..##.##.# #.#..##.#.#.##...##...# #.# .#:jq:jzr`57:jSx:juz:ji) #..# ##..#.######.#............# ########.##.##  # #..#.##..#######.###....@......#..#.#..##.##:j #.#..##.#.#.# #.<.)).#####...##...# #.# .#:js$:j$`66:j*:j,:jl ##...######.#............# ########.##.##  # #..#.##..#######.##..........#..##.#.@##.##.# #.#..##.#.#. #.<.)).### #...#)#.#.##...##...# # # .#:jw:jaw`75:j:jЀ:jD: .######.#............# ########.##.##  # #...##..#######.###...........#..##.#..##.##.# .#. #.<.)).### #...#)#.#.#..... ...#.##:jY#...#.....:j:j`84:j:j:jٳi ####.#............# ########.##.##  # #..#.##..#######.###...........#..#.#..##.## #.#.#. #.@.)).### #...#)#.#.#..... ...###.##.####..........:jN:j`93:j:jc _There is an escape hatch in the ceiling here.:j :j Really go through this one-way escape hatch? Y - Yes  N - No:j"i:jҀg####.#....# #...#dossy the Skirmisher.........# ###.#Coglin of Okawaru *****.#####.##.## #.#HP: 85/85 (86) ========================# #..# #.#MP: 14/14========================#.##..#######.##AC: 14Str: 17Doom: 10%#...........#..#EV: 14Int: 12##.#..##.##.#..#SH: 0Dex: 17#.#..##.#.#...#XL: 11 Next: 27% Place: Dungeon:10:jA># #.@.)).###..#Noise: ---------  Time: 10339.3 (0.0)#...#)#.#.#.#a) +2 sling (drain)  b) +0 sling {Ælfthry#...#..... ...Fire: a) +2 sling (drain) {Juan d:13 s#...####.##.###:jpIZot (26943) Drain#...# #.# .##...# #.# .#:j'#...# # # .#.......... _You add the spell Static Discharge to your library. :j́_c - 5 potions of curing {!q} (gained 1) _There is an escape hatch in the ceiling here. _Okay, then. _n - 4 javelins {@f2} :jN_There is an escape hatch in the ceiling here.:j<:j:jӚ:j m40.3 (12 _:j>:j(9:jA ............####....#.#.....###.. .#....###......'...>'.......'.... .#.#........####....#.......###.# .#.###.#########....####....###.# .#.............'............'...# .#####.##....###....####....##### .# #...##....# ######............ .###.####....########)....######. >...............@.....)......###. ................................. #########....########.....##..####....# #.....#......#....# #.....#......###### ########..... #######_##.... #...# ##...##...:jU  ######...# #ß...ß#### :jg1.8 (2.51:jY :j,"\ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j:j!:j............####....#.#.....###.. dossy the Skirmisher .#....###......'...>'.......'.... Coglin of Okawaru *****. .#.#........####....#.......###.# HP: 85/85 (86) ======================== .#.###.#########....####....###.# MP: 14/14======================== .#.............'............'...# AC: 14Str: 17Doom: 10% .#####.##....###....####....##### EV: 14Int: 12 .# #...##....# ######............ SH: 0:j:Dex: 17 .###.####....########)....######. XL: 11 Next: 27% Place: Dungeon:9 >...............@.....)......###. Noise: ---------  Time: 10341.8 (0.0) ................................. a) +2 sling (drain)  b) +0 sling {Ælfthry #########....########.....##..### Fire: a) +2 sling (drain) {Juan d:13 s:j#....##.....#...... Zot (26941) Drain#....##.....#......##############..... #######_##.... #...###...##...  ######...##ß...ß####  _c - 5 potions of curing {!q} (gained 1) _There is an escape hatch in the ceiling here. _Okay, then. _n - 4 javelins {@f2} _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. 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#..# #...#  #.##..# #.#.#  ####.#....# #...#  .........# ###.# :jH #####.##.## #.# # #..# .#60.3 (18.52:j9 _You climb downwards.:j:j:ja _There is a stone staircase leading up here.:jc3:jg:jZl:jrm:jt:ju:jy:ji ....# #...# ##...## ..... #...# #...# #...#.##.#####...#<...#.#.###..# ###.# ## #..# #...#  #.##..# #.#.#  ####.#....# #...#  .# ###.#  #####.##.## #.#  # #..# #.#1.3 (1.0)1 _:j( ....# #...# ##...## ..... #...# #...# #...##.##.#####...##.<...#.#.###..# ###.# ## #..# #...#  #.##..# #.#.#  ####.#....# #...#  .# ###.#  #####.##.## #.#  # #..# #.#:j {2.3 (20:j :j  ....# #...# ##...## ..... #...# #...## #...# #.##.#####...# #.<...#.#.##..# ###.# ## #..# #...#  #.##..# #.#.#  ####.#....# #...#  .# ###.#  #####.##.## #.#  # #..# #.#:jO|3.3 (319:j-:jS. ....# #...# ##...## ..... #...### #...# #. #...# #.##.#####...# #.<...#.#.##..# ###.# ## #..# #...# #.##..# #.#.# ####.#....# #...# ...# ###.# #####.##.## #.#  # #..# #.#:jZA4.3 (4:j[:8:j4`:jS ....# #...# ##...## ..... #...# #### #...# #.. #...# #.##.#####...# #.<...#.#.##..# ###.# ## 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#...## #..# #.#:j2|7.3 (175:j:j+:j-% :j-#:j6.####...##:jp.%....... :j.!##...#:j/7####.#:j>/)....:j|/7.##.####:j/J#.####........<:j 0m#.....@...#######:jl0U#######..# :j08 ## #.:j0 ..:j1 .##..:jE1 #:jy1.#:j1 #:j1#.##..#######.##:j2:j9:j,;:j|;%8.3 (18:j;$4:j;:jpA:j  #.# #...# #.# ####...## #.# #. #.# #.##...# #.#####.##...# #.##....##...# #.##.#####...# #.####.<...# #....@....#######.# #..# ###.# ## #..# #...# #.##..# #.#.#  ####.#....# #...#  .## ###.#  #####.##.## #.#  # #..# #.# :jM #.##..#.##:j+:juf9.3 (193:j:j #.# #...# #.# ####...## #.# #. #.# #.##...# #.#####.##...# #.##....##...#:jW #.##.#####...# #.####.<...# #...@.....#######.# #..# ###.# ## #..# #...#:jq. #.##..# #.#.#  ####.#....# #...#  .## ###.#  #####.##.## #.#  # #..# #.#  #.##..:j!#.##:j&:j g80.3 (202:jg:j\ #.# #...# #.# ####...## #.# #. #.# #.##...# #.#####.##...# #.##....##...## #.##.#####...# #.####.<...# #..@......#######.#:j #..# ###.# ## #..# #...# #.##..# #.#.#  ####.#....# #...# .## ###.#  #####.##.## #.#  # #..# #.#  #.##..#.## :j:j5 f1.3 (211:j%:j_X #.# #...#.. #.# ####...#c #.# #.#. #.# #.##...##. #.#####.##...##. #.##....##...# #. #.##.#####...# #.####.<...# #.@.......#.# #..# ###.# ## #..# #...# #.##..# #.#.#  ####.#....# #...# .## ###.# c   centaur (launcher, asleep) #####.##.## #.# # #..# #.# #.##..#.#:jg  You encounter a centaur. It is carrying a +0 shortbow.:jo:jm2.3 (220 _:j:j.:j :j :ju :j_ :j :j )))))c)You shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!:jf  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.:j! c.....  The centaur is lightly wounded.:j1' )))))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j>.....:j~===3.2 (0.9)899Rev :j:jj< _The arrow hits you but does no damage.:jG:j'H:jM:jR:jjT:j*_ ))))) You shoot a sling bullet. The sling bullet hits the centaur.:j , drained)The centaur is moderately wounded.You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.:jt .....  The centaur is heavily wounded.:j zP))))):j>.....:j2-4.18Rev+ :jN:j  _The centaur shoots an arrow. The arrow hits you. _You take 3 damage, and have 82/85 hp (96%).:jԲ  )))))))You shoot a sling bullet.:j]  The sling bullet closely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.:j .c.....  The centaur is severely wounded.:j P))))):j}>.....:j}^77---5.0:j:j _The centaur shoots an arrow. The arrow hits you. _You take 5 damage, and have 77/85 hp (91%).:jf:jf:jl:jm:js:j} )))))You shoot a sling bullet. The sling bullet hits the centaur.:j ))The centaur is severely wounded.You shoot a sling bullet.:j_ .c.....  The sling bullet barely misses the centaur.)))))):j"Gc.....@:jL ))))))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.:ja.....@ :j%r8 (0.87Rev* :j;:jAR _The arrow barely misses you.:jD :jD :jjJ :jO :j|P :j_[ )))))You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.:j e)The sling bullet hits the centaur but does no damage.  The centaur is severely wounded.  You shoot a sling bullet. The sling bullet hits the centaur!drain the centaur.  You kill the centaur!:j R:jy 8.....:ji 4 ealth: 78/86 --9%96.7 (0.96) Rev*  _Okawaru accepts your kill.:jC :j i _Your life force feels restored.:j/V :jW :j X :jX :jZ :jy^ 54:j_ :j` :jPa s9=3) Rev+ :j| :j~ X3:j~ :j X2:j :j :jτ [3=1:jx :jz :jƇ B0:j :j Y79:jv :j :j l4=8:j :j_ :j B7:j@ :j X6:j :j r55:jh :jw :jÙ B4:j :j֛ :jY B3:jS :j k _You start resting.HP restored.:j ....##.........<....---:j4 1409.7 (23.0):j 6=---10.7 (242 _:jٱ :jf S _Health restored: 86:jf] #.# .... ### #.# #... ..# #.# #### #)# #.# #...... #.# #.# #.##... #.# #.#####.##... #.# #.##....##... #.# #.##.#####... #@####........<... #.........#######.########..# ###. ## #..# #... #.##..# #.#. ####.#....# #... .........## ###.#####.##.## #. # #..# #.:jS:j8r1.7 (1.0)1 _:jd:j:jZM .## ..###).. ###... #.##.#########........<...........############### #..# #...:jW:j`20:jp:j/:j &M .## ..###).. ###... #.##.#########........<...........############..# ###.:j w369:j; :j :jt M .## ..###).. ###... #.##.#########........<..#.........#######.:j| =48:j :j#M .### ..###).. ###:j... #.##.######.####........<...:jr:j&5:j:7:j:j:j%M .###.#### ........###..:jZ& ###...#.# #.##.#####...:jj+:j,`66:j0:j 3$  Things that are here::j6z _a +0 shortbow {=f}; a centaur corpse:j:j :j:j,:jOP:jQM .###.#### .......####..####).. ####.# #.##....##...###:jX}75 _:j]:j #.# #.##### #.# #.# #.# #####..####)# #.# # #.# #.# #.## #.# #.#####.## #.# #.##....## #.# #.##.##### #.####.< #...# #..# ###:j{8.7 (24:j:j+ # #.# #.##### #.# #:jf+ .# #.# #####..####)# #.# ##. #.# #.# #.## #.# #.#####.##:j, k #.# #.##....## #.# #.##.##### #.####.< #.. #..# :j 4 {9.7 (33:j9 :ju ##..#.#. #.:ju V #.# #.##### #.# #.# #.# #####..####)# #.# # #.. #.# #.# #.##:j-v H.?. #.# #.#####.##... #.# #.##....##.. #.# #.##.#####:j^v y. #.####.< #.:jv J #..# :j :jC f20.7 (42:j :jw J.# ##.# ...# #.. #.. #.# #.# #.##### #.# .# #.# #..####)# #.# # #... #.# #.# #. .?..? #.# #.#####.#...... #.# #.##........# #.# #.##.####:j$ ..### #.####.##. #.#### #..#:js :j e1.7 (51:j :js M# ##...##.  :j t @#.# #######@##### ............#######..####)#. #... .?..? #.# #.#####.##:j>t  ##. :j :j e2.7 (60:j :j{ ## .###.# ...# #..# #.. #.##.#########.##### #.#.......@.....# #.# ########..####)# #.# #. #...# #.# #.# #:jm .?..?. #.# #.#####.#....... #.# #.##.....#.. #.# #.##.###### .. #.####.......[##. ..##.........### ########..#:j :j f3.7 (759:j :jR*  .##..# ##.#########.#####.............########.@####)#.:j*  #...# #.##.?..?.####...........### ..### #..#:j<5 A4.7 (8:j5 :8:j= :jx I ##..#..# ##.#########.#####.............#########..####)#. #..@# #.#.?..?.#####........#...:j y .......#..####..##.##..#:j :j e5.7 (97:j :j  ..#..# ##.#########.#####.............########..####):j d. ###...## #.#.?..@.#####........#:j= ..........####### :jb $###........:j M#.######.#....#:j :j) :j i6.7 (10.0)6:j[ :j :jf f7.7 (115:j :j+7   ...# #..# #.. #.# #.# ########.##### #.# .............# #.#  ######..####)# #.# # ###...## #.# #.# #:j7 : #.?.@..# #.# #.##### #.##.# #.##.#..##.# #.##..####..##.####.[##. ..##.# # :j7 ..##..# ..# ## #..# .#:j8 :# #.##..# :jJ8  ####.#....# _t - 7 scrolls of teleportation {!r} (gained 1):j@ :jD@ f8.7 (124:jF :j c ...# #..# #.. #.# #.# ########.##### #.# .............# #.#  ######..####)# #.#  ###...## #.# #.#  #.?@...# #.# #. #.##.# #.##.#..##.# #.##.:jl .####..##.####.[##. ..##..# #. ..#..# # ..# ## 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#.##. ... .## #.##.# .$.# ####.#... .... .......#####.##:j |4.7 (188:jL :j! ##.#########.#####.............######..####) ###...## #.##......####.####.................#..########...[##.# ..##.........#. #######.### #.. ## ##...### #. :j:j>f5.7 (197:j:jX ########.#####.............######..####) ###...## #.##......####.####........#.........#..########...#...[##@# ..##.........#. #######..### #.. ## ##. .... .#.# # .$.## ####.#...#####:jUYS#.##. :ja|6.7 (206:jxf:j̦ .............######..####) ###...## #.##......####.####........#..........##.......######...#...[##.# ..##.........#. ########## #.......# ## ##. .......## #.# # ..$.##### ####.#.. ...... ...........### #####.##..##### # ... .#..:j|7.7 (215:j:j######..####) ###...## #.##......####.####.................#...####..##.####...[##.# ##..##.........#. #.#.....############ #@......# ## ##. #.#.# # ...$.##### ####.#.. ........ ......#.......### #####.##....##### # .... .#... ..#.#:jr:jf8.7 (224:j*:j7  ###...## #.##......####.####.................#..#####..##.####...[##.####..##.........#. #.#.....##############.. ## ##. #.## #.# # #...$.##### ####.#..#.......... ......#Zot (26844) ..#.#. :j@:jPAf9.7 (233:jG:j'D ##......####.####.................#..#####..##.####...[##.####..##.........#. #.#.....##############.. ## ##. #.#.## #.# # #...@.##### ####.#..#....................############.##Zot (26843) ...# #. :j-M:jOg40.7 (242:j1h:jr|1.7 (251:j!:j #.####........##.# #. #..........#..##.# #. #.......####..##.####.. #...[##.####..##........#. #.#.....######### ...#####.......# ## # ##. #.#.......## #.## #.##.....##### ####.#. #.....@............. #############.####### # #.  #.## #.. ##.#  #.# # # # _You now have 945 gold pieces (gained 7).:j|2.7 (260:j:j #.####........##.# #. #..........#..##.# #. #.......####..##.#### #...[##.####..##:j?' ....#. #.#..... ...#####.......# ##  ##. #.#.......## #. #.##.....##### ####.# #....@.:j #.#. #....##### # .. #.:j.. #... ##..##:j #..# # :j:jg3.7 (2739:j":j]K #.####........##.# # #..........#..##.# # #.......####..##.#### #...[##.####..## ....#. #.#..... ...#####.......# ## 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:j:jf9.7 (203:j:j9 _Found an escape hatch in the floor.:j> G.....##.############. #.####  #....###. #....##.######$ .>.....#............##.###......#.# #.####.# #.. ...### ### 90.7 (1.0)21.7 (21 _I - 4 scrolls of immolation {!r} (gained 1):j3:jp:j*:j:j::j :jGh.....##.# #.####. #.#### #.#....# #.####.# #.#.# .#.# .#.# ##.#.######$##.@>.#.#.#.###......#.# #.####.# # Y.. ...#### #### :jyGY   yak (asleep):jOc  You encounter a yak.:jW&0:jvWl2.7 (10 _:j\:jc^:j3:j8:j:j:jB  ))))YYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jߙ_ )The yak bellows!:j2 .YYou shoot a sling bullet. The sling bullet barely misses the yak.:j8...===3.6 (0.989) Rev :j^>:jA+ _You hear a bellow! x2:j :jo :j3 :j\  )))(drained)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.:jc  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.:j 9Y.:ja ...:j> ]4.58) Rev+ :jm :j :j/ 1 _The yak is lightly wounded.:ji:jmj:jp:jBt:jPv:jڀ)) The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak. :jZ_The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.:jU   The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:jCY.:j&.:j-5.5 (1.0:j=:7:j7:j^ _The yak is moderately wounded.:ju:jv:j:j:j:j)very drained)The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak. _The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.:jA  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.:j YThe yak is heavily wounded.:j 9Y.:j |Y 2 yaks (1 very drained):j n6.4 (0.96) Rev* :jȳ :jɶ T _You encounter a yak.:j2  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:jm  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jA Y.  The yak is heavily wounded.:jpJ:jNKb7.35:jQ:j T; _The yak gores you but does no damage.:j:c3:j6i:jj:jo:jz]  You shoot a sling bullet. The sling bullet hits the yak.:j  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.:jNA.Y:j@ YThe yak is almost dead.The yak barely misses you.:jz|Y 3 yaks (1 very drained):jYb8.24:j:jIT _You encounter a yak.:j  #.............. # .....##.######## #####. #.#### # #....# #:jU ####.# # #.#  #.#  #.# ##:j  #@######$# #..>......:j  #..Y...Y.....#..#Y###......#.# #.####.# # ... ...   yak (#### ####:j$ :j@ 5Y.:j --9.2 (1.03:jժ  :j& m_The yak attacks as it pursues you! The yak barely misses you.:j"####.######## #...................##.############. #.###...#### .:jv. ##.######$# #Y.>.......Y.........#..:j6#Y###......#.#:j #.####.# # ... ...:jq#### ####:jL"5Y.:j):jH*R---500:j~*:2:jk0:ji2:j@ #.# #####.######## #...................##.############. #.###...#### ..# ##Y######$# #..>......Y.........#..#Y###......#. #.####.# #:jk  ... ...#### ####:jX /Y:j 5Y.:j|Y 2 yaks (1 very drained):jCz-11:j):j:jr:j:j:jC:j:j .  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!:jK y   yak:j )))))Okawaru accepts your kill.:j 9Y.:j 5....:j# 831===2.1 (0.90:jr( :jv+ / _You shoot a sling bullet.:jv:j:jO :j:j:j ))You shoot a sling bullet. The sling bullet hits the yak.:jz )))The yak is lightly wounded.  You shoot a sling bullet.:j-hY.Y:j4...Y 2 yaks:j5'3.0:j ;:jX=^ _The sling bullet closely misses the yak.:j:jo:j:j:j:j$ )You shoot a sling bullet. The sling bullet hits the yak.:jw  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.:j.979:j:j ^ _The yak is moderately wounded.:jm@ :j@ :j(G :jK :jM :jX )(1 drained)You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:j  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.:jd yY.Y.:jl x4.88:j"s :jVu [ _The yak is heavily wounded.:jfi:jk:jp:jt:j$w:jp  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:j   The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j Y.  The yak is almost dead.:j;:j 77:j؜o---5.77:j:j _The yak gores you! _You take 9 damage, and have 77/86 hp (90%).:j!<:jR=:j=:jC:jH:jJ:j=Z †You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.  You kill the yak!:j_y   yak:j )))))Okawaru accepts your kill.You shoot a sling bullet.:jOm YThe sling bullet completely misses the yak.:jm-Y:jn?Y.:jv3...:jvtYY 3 yaks (1 wandering):j ---736.66 _You encounter a yak. x2:j1:j i _Your Fighting skill increases to level 8!:jT[ :jK] :jm B:jt )))))You shoot a sling bullet.:j m  The sling bullet closely misses the yak.:jw Y.  You shoot a sling bullet. The sling bullet barely misses the yak.:j/ 6Y.:j6 Y..YThe yak bellows!:j! 65---7.4 (0.85:j+ :jٙ _The yak gores you! _You take 12 damage, and have 65/86 hp (76%).:js:j:j:jϔ:j:j]  You shoot a sling bullet. The sling bullet hits the yak.:j(  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.:j>j9Y.:jj6Y.:j$sm  The yak is moderately wounded.:j!tg8.3 (0.94:jy:j{ :j |-_The yak gores you but does no damage.:j:j:j5:j:j:j (1 drained)You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:ja  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:j2Y.:jo YThe yak is heavily wounded.:j  Y 4 yaks (1 drained)You encounter a yak.:j:jY3----9.23:j#:j,( _The yak gores you. _You take 2 damage, and have 63/86 hp (73%).:j :jp :j& :j\ ,:j †You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.  You kill the yak!:j) [ 3 yaks:jj )Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak.:j= Y.Y.Y.4-6510.12 _The yak is lightly wounded.:j:jd:j :jJ:j:j6]  You shoot a sling bullet. The sling bullet hits the yak!:j  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jݓ:j{*9 (0.8:j:j^ _The yak is moderately wounded.:ja :j :j:j9:jf:j!]  You shoot a sling bullet. The sling bullet hits the yak.:j3M(1 drained) _The yak is moderately wounded..heavi  You drain the yak.:j17:j 24:j];:j*<b1.71:j9C:jE[ _The yak is heavily wounded.:j:j:j:j:j:jz )))))You shoot a sling bullet.  The sling bullet completely misses the yak. x2:j  The sling bullet barely misses the yak. You shoot a sling bullet.  The sling bullet hits the yak.:jK k YYY..  :j The yak is lightly wounded.:j ?56--:j [2.50:j  :j" _The yak gores you! _You take 8 damage, and have 56/86 hp (65%).:j :jW :j0 ,:j? :j :jF :jt :j ^ _You are too injured to fight recklessly!:j{I:j+:jԁ:j::j:j%^ _You are too injured to fight recklessly!:j ]  You shoot a sling bullet. The sling bullet hits the yak.:jv:  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!:j m  The yak is moderately wounded.:jU 7--3.4 (0.969:j :jN ; _The yak gores you but does no damage.:j)]  You shoot a sling bullet. The sling bullet hits the yak.:jЭ  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.:js8j  The yak is heavily wounded.:j9g4.2 (0.88:j^?:j`AI _The yak misses you.:jB )You shoot a sling bullet. The sling bullet barely misses the yak.:j]2 _The yak misses you.  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet barely misses the yak.  The sling bullet hits the yak but does no damage.drain the yak.:j^ YThe yak is lightly wounded.1-5.1 (0.97:je _The yak gores you. _You take 6 damage, and have 51/86 hp (59%).:j" w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:js  )The yak is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.:j{ j YThe yak is lightly wounded.:j[ =2-:j 6.0:j\:j; _The yak gores you but does no damage.:j w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j>C  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.:jn:j`96:je:j\ _The yak is severely wounded.:jS ]  You shoot a sling bullet. The sling bullet hits the yak.:j yThe sling bullet hits the yak. _The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jk k  The yak is severely wounded.:jl b7.85:jt :jv I _The yak misses you.:jc]  You shoot a sling bullet. The sling bullet hits the yak.:ja  The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jZ{f  The yak is almost dead.:j|46--8.74:jb:j\ _The yak gores you. _You take 6 damage, and have 46/86 hp (53%).:j I )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.:jg  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j^ z YThe yak is almost dead.:j_ i7=-9.6:j_ :3:jf :jNi ; _The yak gores you but does no damage.:j]  You shoot a sling bullet. The sling bullet hits the yak.:j Z †The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak! 2 yaks (:jQY.:j:j(=5720.52:jԵ:jǸP _Okawaru accepts your kill.:jh ))You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak but does no damage.:j  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jt8Y.:j}d  #.## #.##        ####. #.#### #....# ####.# #.# #@# #)#  #)######$#  #..>  ...  .....#.#  #.####.# #  ... ...  #### #### The yak is lightly wounded.:jR #.## #.##        ####. #.#### #....# ####.# :j.T#.# #@# #)#  #)######$#  #..>  ... .....#.#  #.####.#  ...  #### :jtp YYThe yak gores you!38---1.41 _* * * LOW HITPOINT WARNING * * * _You take 9 damage, and have 38/86 hp (44%).:jH' )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.:jbn  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.:jOY:j,:j9---2.30:ju:j^ _The yak is moderately wounded.:jw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j   The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak!:j&+  #.## #.##        ####. #.#### #....# ####.#:j #.# #@# #Y#  #Y######$#  #..>  ...  .....#.#  #.####.# #  ... ...  :jc^#### #### The yak is almost dead.:jy #.## #.##        ####. #.#### #....# ####.# #.# #@# #Y#  #Y######$#  #..>  :j[z... .....#.#  #.####.#  ...  #### :jE7  The yak gores you.:j73.1 (0.859:j†:j _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 37/86 hp (43%).:j w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j8 _You take 2 damage, and have 37/86 hp (43%).  You shoot a sling bullet. :jړ The sling bullet hits the yak but does no damage.  The yak is almost dead.:j #.## #.##        ####. #.#### #....# ####.# #.# #@# #Y# :j #Y######$#  #..>  ...  .....#.#  #.####.# #  ... ...  #### ####  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.:jY #.## #.##        ####. #.#### #....# ####.# #.# #@# #Y#  #Y######$# :jc #..>  ... .....#.#  #.####.#  ...  #### :jWThe sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  :j`The yak is almost dead.  The yak gores you.:jH64.0 (0.9:j\:jm _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 36/86 hp (42%).:j )You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak but does no damage.:jf  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.:j9Y:j|798:j:jW _The yak is almost dead.:j5P†The sling bullet hits the yak. _The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.drain  You kill the yak!:j;z   yak:j )Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak.:jBY.:j :j=x4405.9 (1.07:j:j^ _The yak is moderately wounded.:j]  You shoot a sling bullet. The sling bullet hits the yak.:jDT  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:j j  The yak is heavily wounded.:jg6.8 (0.96:j:j; _The yak gores you but does no damage.:j]  You shoot a sling bullet. The sling bullet hits the yak.:j )))))The yak is heavily wounded.:j Y....  You shoot a sling bullet. The sling bullet barely misses the yak.:jLb7.75:j:jI _The yak misses you.:j$  very drained)You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.:j  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.:j:9f  The yak is almost dead.:jG:~88.64:j?:jA; _The yak gores you but does no damage.:jx w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.:jz †The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!:j ):j329.53:jӚ:jP _Okawaru accepts your kill.:j:jv:j:jv:jWX2:j91:jX0:j~:j:jT49) Rev+ :jÝ:j<:jݠy40=8:j:j&X7:j:jåX6:j':j~1=5) Rev :j:jIX4:j:jb:jB3:jK:j:jBT22:j}:j ]1) :j:j:jx3=0:j:jW _You start resting.:jƾ---ll   komodo dragon (wandering):j 042.5 (13.0):jU---3.5 (1439:j/:j _You encounter a komodo dragon. _You regained 5 hp, and now have 43/86 hp (50%).:jz:jQ/ #.## #.##        ####. #.#### #....# ####.# #.# #@# #†#  #.######$#  #..>  ...  ....#.#  #.####.# #  ... ...  #### #### :j  #.## #.##        ####. #.#### #....# ####.# :jc #.# #@# #†#  #.######$#  #..>  ... ....#.#  #.####.#  ...  #### :j0 3:j$ :j& d _A komodo dragon is nearby!:j9 :jeA p #.## #.##        ####. #.#### #....# ####.# #.# #@# #†#  #.######$#  #..> :jsB  ...  ....#.#  #.####.# #  ... ...  #### #### :j D #.## #.##        ####. #.#### #....# ####.# #.# #@# #†#  #.######$#  #..>  ... ....#.#  :j #.####.#  ...  #### :j :j :jw :j~ d _A komodo dragon is nearby!:j 3:j :j] :j*! :j! :ju" :j( :j+ ^ _You are too injured to fight recklessly!:jO#####..##. #.# #####.######## #...................##.############. #.###...####. .†# ##.######$# #..>......Y.........#..:jP#Y###.l....#. #.####.# # ... ...:j@T8l.:jZPl:j-[14.0):j^[:8:j_:j b7 _The komodo dragon hisses angrily.:j##.........######..##. #.# #####.######## #...................##.############. #.####...####.. .†# ##.######$# #..>......Y..l......#..#Y###......#. #.####.# #:j8l.:ji:j44=57:j:j :j ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ---------  Time: 10545.5 (0.0)#*#. a) +2 sling (drain)  b) +0 sling {Ælfthry#*#. Fire: a) [:j0;10;1m+2 sling (drain) {Juan d:13 s#*### Zot (26737) #*######$##l.>......l   komodo dragon#..Y.........#..#Y###......#.##.####.# # _A komodo dragon is nearby! _You are too injured to fight recklessly! _The komodo dragon hisses angrily.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (75% to hit):j< ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ---------  Time: 10545.5 (0.0)#)#:j=. a) +2 sling (drain)  b) +0 sling {Ælfthry#)#. Fire: a) +2 sling (drain) {Juan d:13 s#)### Zot (26737) #)######$##l.>......l   komodo dragon#..Y.........#..#Y###......#.##.####.# # _The komodo dragon hisses angrily.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.:jyI (drained)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drain:jhKLl.:j!R\..†:jR===6.3 (0.86) Rev :jW:j\h _The komodo dragon is moderately wounded.:js:js:j_z:j|^ _You are too injured to fight recklessly!:j: 8 ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....#:jQ; # XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10546.3 (0.0)#*#:j< . a) +2 sling (drain)  b) +0 sling {Ælfthry#*#. Fire: a) +2 sling (drain) {Juan d:13 s#*### Zot (26736) Rev #l######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.##.####.# #You drain the komodo dragon. _The komodo dragon is moderately wounded. _You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, lightly drained, 75% to hit):j  ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.####:jݿ i# SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10546.3 (0.0)#)#. a) +2 sling (drain)  b) +0 sling {Ælfthry#)#. Fire: a) +2 sling (drain) {Juan d:13 s#)### Zot (26736) Rev :jC <#l######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.##.####.# # _You are too injured to fight recklessly!  :jt |Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:j Aim: a komodo dragon (moderately wounded, lightly drained, 75% to hit)  :j HYou shoot a sling bullet.  The sling bullet hits the komodo dragon.:jJ x  Aim: a komodo dragon (moderately wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is moderately wounded. but does no damage.:j Ll.:j :j .:j2 .:j} :j x7.2 (0.95) Rev+ :j ~ _The komodo dragon is moderately wounded.:jD8 ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....#:jzEg# XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10547.2 (0.0)#*#. a) +2 sling (drain)  b) +0 sling {Ælfthry#*#. Fire: a) +2 sling (drain) {Juan d:13 s#l### Zot (26735) Rev+ #.######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.#:jE#.####.# #You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.:jEFire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, lightly drained, 75% to hit):jۅ  ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.:j8C#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17:jDoom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@#:j݆# Noise: ===------  Time: 10547.2 (0.0)#)#:j. a) +2 sling (drain)  b) +0 sling {Ælfthry#)#:jX. Fire: a) +2 sling (drain) {Juan d:13 s#l### Zot (26735) Rev+ #.######$#:j#..>......l   komodo dragon (drained)#..Y.........#..:jg#Y###......#.##.####.# #:jɇ Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, lightly drained, 75% to hit)  :jOYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  :jYou drain the komodo dragon.:jm)))))Aim: a komodo dragon (moderately wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.drain the komodo dragon.  The komodo dragon is heavily wounded.shoot a sling bullet.:j0Nl†:j^.....:jg8.1 (0.94:j:jUg _The sling bullet barely misses the komodo dragon.:jD  ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10548.1 (0.0)#*#:jz . a) +2 sling (drain)  b) +0 sling {Ælfthry#l#. Fire: a) +2 sling (drain) {Juan d:13 s#†### Zot (26734) Rev+ #.######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.##.####.# #The komodo dragon is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the komodo dragon.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, lightly drained, 75% to hit):j%  ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 44/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10548.1 (0.0)#)#. a) +2 sling (drain)  b) +0 sling {Ælfthry#l#.[3:j' U9;49m Fire: a) +2 sling (drain) {Juan d:13 s#†### Zot (26734) Rev+ #.######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.##.####.# #Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drain the komodo dragon.:j :You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drain the komodo dragon.  The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.:j3 Ll.:j/; :j< 59.1 (13:j.B :j|D f _The komodo dragon is severely wounded.:j ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 45/86 ============------------#.####.######### Magic: 14/14 ========================#..............:j# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10549.1 (0.0)#l#. a) +2 sling (drain)  b) +0 sling {Ælfthry:j:#.#. Fire: a) +2 sling (drain) {Juan d:13 s#†### Zot (26733) Rev+ :j<#.######$##..>......l   komodo dragon (drained):j@#..Y.........#..#Y###......#.##.####.# #:jgdYou shoot a sling bullet.  The sling bullet hits the komodo dragon. :j_The komodo dragon is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 75% to hit):j,  ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 45/86 ============------------#.####.######### Magic: 14/14 ========================#..............# AC: 14:j}-rStr: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10549.1 (0.0)#l#. a) +2 sling (drain)  b) +0 sling {Ælfthry#.#. Fire: a) +2 sling (drain) {Juan d:13 s#†#:j-## Zot (26733) Rev+ #.######$##..>......:j-l   komodo dragon (drained)#..Y.........#..#Y###......#.#:j.#.####.# # _The komodo dragon is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}:j*.1Press: ? - help, Shift-Dir - straight line:jJ.Aim: a komodo dragon (severely wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.:jr)))))))  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is almost dead.You shoot a sling bullet.:jlA     #.## #.##      :jA#  ####. #.#### #....# ####@#:j1B #)# #)# #)# :jUBL #)######$#  :j}BJ#).>  :jB?.). :jBY .)...#.#  :jBD # The sling bullet barely misses the komodo dragon.:j"C:j    #.## #.##      #  ####. #.####:jo #....# ####@# #)# #)# #)#  #)######$ #).>  :jR.). .).  :jw :j! l.†....  The komodo dragon bites you!:j%#34---50.0 (0.9Rev* :j(:j, _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 34/86 hp (40%).:jP J ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.#:j # # Health: 34/86 =========---------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14:j Int: 12####. #.##### SH: 0:j eDex: 17#....#:j3 # XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10550.0 (0.0):j k#l#. a) +2 sling (drain)  b) +0 sling {Ælfthry#.#. Fire: a) +2 sling (drain) {Juan d:13 s#†### Zot (26733) Rev* #.######$#:j #..>......l   komodo dragon (drained)#..Y.........#..:j #Y###......#.##.####.# #The komodo dragon bites you! _* * * LOW HITPOINT WARNING * * * :j a_You take 11 damage, and have 34/86 hp (40%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 75% to hit):ji4' ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 34/86 =========---------------#.####.########:j4# Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17:j5#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10550.0 (0.0):jT5#)#. a) +2 sling (drain)  b) +0 sling {Ælfthry#)#:j5. Fire: a) +2 sling (drain) {Juan d:13 s#)### Zot (26733) Rev* #)######$##).>......:j 64l   komodo dragon (drained)#..Y...).....#..#Y###..)...#.##.####.# # _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 34/86 hp (40%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 75% to hit)  You shoot a sling bullet.:jԽ  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (almost dead, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon!:jK l.†...:jS.  The komodo dragon is almost dead.:j e9 (0.92:j:jE _The komodo dragon bites you but does no damage.:jV ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 34/86 =========---------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14:jInt: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10550.9 (0.0)#l#. a) +2 sling (drain)  b) +0 sling {Ælfthry:jW#.#. Fire: a) +2 sling (drain) {Juan d:13 s#†### Zot (26732) Rev* #.######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.##.####.# #:jThe sling bullet hits the komodo dragon!  The komodo dragon is almost dead. :j_The komodo dragon bites you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight line:jAim: a komodo dragon (almost dead, lightly drained, 75% to hit):j` ##..........###.# dossy the Skirmisher#####..###.##.# Coglin of Okawaru *****.#.## #.## # Health: 34/86 =========---------------#.####.######### Magic: 14/14 ========================#..............# AC: 14Str: 17Doom: 3%.....##.######### EV: 14Int: 12####. #.##### SH: 0Dex: 17#....## XL: 11 Next: 42% Place: Dungeon:10####@## Noise: ===------  Time: 10550.9 (0.0)#l#. a) +2 sling (drain)  b) +0 sling {Ælfthry#.#.[3:j9;49m Fire: a) +2 sling (drain) {Juan d:13 s#†### Zot (26732) Rev* #.######$##..>......l   komodo dragon (drained)#..Y.........#..#Y###......#.##.####.# # _The komodo dragon bites you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.9 dpt:14.4 drain}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.:j`?†You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You kill the komodo dragon!:jE):jP:jY5261.8 (0.9:j:1:jT:jP _Okawaru accepts your kill.:j:j:j/:j:jH:jE029:j:jy:jx6=8:j:j:j=7) Rev+ :j:jw:j\:jB6:jW:j:j67=:j"05:j:j:jB4:j:j:j]3) Rev :j:j:j!T82:j:j:j,1:jB:j:j:jG0) :j~:j:j$9:j#119:j:jv:jB8:jS:j:jB7:j:j:j<y40=6:j:j5:j}B5:j):j:j!B4:j:j':jvf1=3:j:j:jB2:jn:j:jB1:j :j1 :j $2:j 00:jJ :j^ :j C09:j|:j^:jx3=8:jZ:jO:jB7:jH:j:jg:6:j:j:jS:j`44=5:jJ:j:jKB4:j:j:jfB3:j:j:jK T52:j%!:j|":j"B1:j#:jA%:js%B0:j&:jQ':j'@6699:j':jp(:jy*X8:jo+:j,:j,B7:ji-:j/:jE/x7=6:j 0:j1:j1B5:j!2:j3:j4B4:j4:j 6:jG6#8:jp6C=3:j<7:j,9B2:ju9:j9:j;:j_;B1:jH<:j>:jP>T90:j?:jI@:j@C89:jCA:jC:jACB8:jD:jjE:jE%50:jE07:jF:jNH:jHB6:jI:jJ:j=KB5:jL:jM:j*N>1=:jON:4:jO:jKP:jPB3:jXQ:jvS:jSB2:jT:j5e2=10793876:jf:jf>4=:j,g:5:jg:jiX4:jj:jk:jkB3:j~l:jHn:jnf5=2:j]o:j{p:jpB1:jkq:jr:jEsB0:js:ju:jpu?669:ju:jCv:jw:jbxB8:jx:jK}n7:j}:j~T76:j~:j:j+B5:j:j:jB4:j:jɄ:j/>8=:jW:3:j:jA:jB2:jO:j:j@B1:j:j:j ]59=0:jt:j:j@-59:jd:j:j:jю?608:j:j7:j:jGB7:j:jג:j<B6:j:j֔:j<>1=:jh:5:j:j:jB4:j:j͙:jB3:j:j(:jF2=2:j:jG:jb:jB1:jb:j:juB0:jn:j:j+?349:jT:j:jŦ:j+B8:jݧ:j:jFB7:j:jo:jT46:j:jDX5:j:j:j6:4:j:j:jM:jqo5=3:j<:jC:j}B2:j:j9:jB1:j~:jH:jZ6=0:jV:jh:jC39:jZ:j:jNB8:j:j:jp$7:j07:j9:j:jB6:j:j:jPB5:j:j:j0T84:j:j:j^B3:j:j:j,:2:j:j:jw!9:jU=1:j:jS:jB0:j:j:jC29:jl:j:jj70=8:j/:juB7:jG:j:jB6:j:j:j T15:j:j:jB4:j:j:jAB3:j:j:jCv2=2:j:j:jB1:j:j:jbB0:j:j:j_[3=19:j%:j:jB8:j:j:j^B7:j:j:j]746:j:j:jB5:j:jO:jB4:jI:jY:j"5:j:3:jX:j:jS:2:j:j:jN:1:j:j#:j{:j[6=0:j=:jw:j-09:j:jL:j}% :jF_You start resting.HP restored.:j (---:je2673.8 (122.0):j7=---438 :j+_:j.:jCp _You regained 42 hp, and now have 77/86 hp (90%).:jB:j!D:jD:jE:j/G:jzK76:j$L:jM:jMF85:jM:j_N:jeP:jPB4:j`Q:jR:j SB3:jS:jU:jPVb9=2:jW:jAX:jXB1:j7Y:jZ:j[B0:j[:j(]:jf]=80=:j]2599:j#^:j_:j `B8:j`:ja:j+bB7:jb:jkd:jd\16:jQe:jf:jNfB5:jg:jh:j*iB4:jmj:jk:jk\23:j0l:jm:jsnB2:j1o:jVp:jpB1:jHq:js:jrs[3=0:js:j8u:ju;89:jv:jw:jwB8:j}x:jy:jz4:j+zM=7:jz:jX|:j|B6:j}:j}:j}B5:jc~:j:j?F54:je:j:j:jDB3:j5:j:j^:2:j:jgk _You start resting.HP restored.:j:j4700.8 (26.0):jL6=1.8 (27:jeA1 _:j::j S _Health restored: 86:j:j:j:j:j:j::j:j  #####..###  #.##  ##.######## ..................##.############. #.####  #....####. ..†:j##.######$# ####... ...:ju:j12.8 (1.0):j8A0 _:j:j,j  #.##  ##.######## ..................##.############. #.####  #....:j,R###. #†.†##.######$# .>.......:j-#### ####You see here a komodo dragon corpse.:j4:j)5m3.8 (279 _:j!@:jb ##.######## ..................##.############. #.####  #....###. #†.:jy.##.######$# .>......#..Y.........#..####.#. ..:j Z## ###:j:jwe[40m4.8 (38:j:j ..................##.############. #.####  #....###. #†..†#######$# :j.>......#..Y.........#.Y###......#.# ##.#Items here: †††††.:j:j|=5.8 (47 _:j1:j1.....##.######## #.####. #.#### #. #....# #.####.# #. #†# ..#.# .#†# :jm2P###.######$# #.@>...... #............#.. #.###......#.#  #.####.# # :j2... ...#### #### :jt;:j;e6.8 (56:jA:j>|.....##.# #.####. #.#### #.#....# #.####.# #.#†# .#.# .#†# ##.##.######$##..@.#.:j|#.#.###......#.# #.####.# # ...###:j:j e7.8 (65:j$:j)  .....##.# #.####. #.#### #.#....# #.####.# #.#†# .#.# .#†# ##.#.:j#.######$##.#..>#.#.#.###......#.# .#.####.#.# ... .....#### .#####.#.  There is an escape hatch in the floor here.:j:j)+8.8 (7:jPA4 _:j4:j.....##.# #...#####. #.#### #...##....# #...#####.# #...##†# .:j*#.# .#†# ##.#.##.######$##.##..>.#.#.#.###......#.# ..:jYl#.####.#.# #... ....#### #.##:j}c###. :j:j)e9.8 (83:j :j1] .....##.# #...#####. #.#### #...# #....# #...# ####.# #...# #†# ..... #.# ..... #†# ###.#.#:j]i#.######$##.##..>.##.#.#.###......#.# #...##.####.#.# .#... ..:jt^..#### #.######.#.:je:j5ff10.8 (92:j*l:jx .....##.# #...# ####. #.#### #...# :j#....# #...# ####.# #...# #†# ..... #.# ..... #†# ## ##.#.## #.######$##.## #..>.# #.#.#.###......#.###...##.####.#.# .## ... ..... ##### #.######. :j¹1.8 (10.0)1:j1##.# #...#. #.#### #...# ##....# #...# #####.# #...# ##†# ..... #.# ..... #†# ### ##.#.## #.######$##.## #..>.# #.#.:j #.###......#.###...##.####.#.# #.## ... ..... .##### #.##### # :j:j f2.8 (110:j:j=WM#................. ....####### ###. #.###....####.#...# #†.#  ..... †# ### ##.#.##.######@##.## :j>#..>.........# .....#........#.###......#.###...####.####.#.# #.##:jE:j.Fg3.8 (1269:jK:jS:jcTf4.8 (138:jZ:j ...##.######## #...#### ##. #.#### #...# #.  #....# #...# #.####.# #...# #  #†# ..... #.# ..... :ji#†# ### # ##.#.###.######.##.## #..>.....@...#  #............#........<#.####.###...###:jݦ #.####.#.# #.## ... ..... .:j##### #.##### .# :j(]#. # :j2_You now have 956 gold pieces (gained 11).:jT9<:jf5.8 (147:jӷ:j9 _Found a stone staircase leading up.:jj 3:j :j :jk :jx v.†...:j '.>.....:jL :j :js y##.# #...####.# #. #.#### #...# #.##....# #...# #.#####.# #### #...# # ##†# ... ..... #.# :j Q.. ..... #†# ### .# ##.#.## #.######.##.## #..>......@..# #.#.<. :jO!#.###......#.###...###.##.####.#.# ##.## #. .##. .#:jv!:j|):j*k6.0)6:jl/:jj ##.# #...####.# . #.#### #...# #.# #....# #...# #.# ####.# ##### #...# # # #†# .... ..... :j7k #.# #.. ..... #†# ####.# ##.#.## #.######.##.## #..>.......@.# .#.<. .###......#.###...###.#:jkK#.####.#.# ##.## ... ..... #.#  #### #.##### #.##. #.##. .:jk,.#:js:jcse7.8 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..... #.# #.##.##### #.#:j?[37m #.# #. #.# #.# #. ..# #.# ..:jQ|9.8 (243:j'X:j   #.# .# .. #######.#...###†.................. .###............†######.#.##### #.######.##.## #.....# .>.........###.#.### .......#........@..# #.###...###.## ####.#.# ##.## #.# :j! ..... #.#  #.#:j:j/g40.8 (252:j:jt .. #######.#...###†.................. .###............. #†######.#.##### #.######.##.## #.....# .>.........###.#.## .......#........<..# #.###...###@### ####.#.# ##.## #.#  ..... #.# #.#####..#There is a stone staircase leading up here.:j>%1.8 (261 _:jKM ######## #†.................. .###............. #:jL†######.#.##### #.######.##.## #.....# .>.........###.#.## :jL.......#........<..# #.###...###.### ####.#.# ##.## #@#  ..... #.# #.#####:jLM ###:jV|2.8 (270:jZ:jrA †.................. .###............ #†######.#.##### #.######.##.## #.....# .>.........###.#.## .......#........<..# #.###...###.## ####.#.# ##.## #.#  ..... #.# #.#####  .:j:j,3.8 (28:j!;39:j:j .###........†:js######.#.##### 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#. ###.########.##### # .#..###................# #  #..######..####)# # :jh}5.8 (1707:j)o:jU#.#####.# ## #.@.. .# #..#.# #....# ##.########..# #.# #.. # #.# #.# #. ###.##.##### .#..###.....# #...######..####)#:j:jf616:j:j#.######y.# ## #@... .# #..#.# #.....# ##.########..# #.# #.. # #.# #.#y   killer bee (asleep) #. ###.##.##### .#..###.....#  #...######..####)#:jR j  You encounter a killer bee.:j:jm725 _:j:j 3:jN :jt :j :j  ))))))y  very drained)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  You drain the killer bee.:jf  The killer bee is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee.:j yThe killer bee is moderately wounded.:j$ .:ju *y:j x ......  You encounter a killer bee.:ji ===8.7 (0.9)4) Rev :jE:jE7 _The killer bee leaves your sight.:jԏ3:j:j:j:jn:))))))):j"VYou encounter a killer bee. _The killer bee leaves your sight.The sling bullet misses the killer bee.You shoot a sling bullet.  :j*W[The sling bullet hits the killer bee but does no damage.  You drain the killer bee.:j6u yThe killer bee is heavily wounded.:jP,:j"d.yy:jIn.....y 2 killer bees (1 very drained):j3g9.7 (1.03:j :je6 _You hear an angry buzzing noise.:j :j :j {)))))):j  You shoot a sling bullet. The sling bullet misses the killer bee.:jV 7y.:jG ;.y:j F.y:j ?.y:j #...:j y90.6 (0.92) Rev+ :j># :j% w _You shoot a sling bullet. The sling bullet misses the killer bee.:j%:j:j,:j7:ji )))You shoot a sling bullet.:j$G ))The sling bullet hits the killer bee but does no damage.:j+@.y:j ;.y:j-w.y.y:j'..:jb1.51:j# _You shoot a sling bullet. The sling bullet misses the killer bee.:jY3:js:j :j )  You shoot a sling bullet. The sling bullet hits the killer bee.  You drain the killer bee.:jO )The killer bee is heavily wounded.:j@.y:j;.y:j2.40) Rev* :j:jw _You shoot a sling bullet. The sling bullet misses the killer bee.:j` :j> :j :j$  )You shoot a sling bullet.:j  The sling bullet barely misses the killer bee.You shoot a sling bullet.:jg,@.y:j- yThe sling bullet closely misses the killer bee..y:j0 .yYou encounter a killer bee.:j9y 3 killer bees (1 wandering, 2 very d…)3.4 (1.089:j M _The killer bee barely misses you. The killer bee misses you.:j$:j%:j.:j3:j{@:j2\ .  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!y 2 killer bees (1 wandering, 1 very dr:jr )Okawaru accepts your kill.:j*m.y .yYou shoot a sling bullet. The killer bee misses you.:jtd.yvery drained):jYzh148:jہ:j&X _The killer bee closely misses you.:j3:j? ,:j^ :j3 g )You shoot a sling bullet.:j  The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.:j]- .yThe killer bee is severely wounded..y:jeC :jCI y5.3 (0.97:jNW :jY _The killer bee barely misses you. The killer bee misses you.:j3:j:j:j^:jWg )You shoot a sling bullet.:j  The sling bullet closely misses the killer bee.You shoot a sling bullet.:jP yThe sling bullet closely misses the killer bee.The killer bee misses you. The killer bee stings you.5-6.26:j:j _The killer bee closely misses you. The killer bee misses you. _You take 1 damage, and have 85/86 hp (99%).:j:jF5 †You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!:jQU   killer bee:jr )Okawaru accepts your kill.:jh †You shoot a sling bullet. The killer bee barely misses you.:jm -77.15 _The killer bee misses you.:j_u:jwq _You feel the doom around you dissipate.:j] I:j5c :j2e :jt  (very drained)  You shoot a sling bullet. The sling bullet hits the killer bee.  You drain the killer bee.:j )The killer bee is heavily wounded.You shoot a sling bullet.:j| yThe sling bullet barely misses the killer bee.:j :jP J2-8.0:j0 :jǟ _The killer bee completely misses you. The killer bee stings you. _You take 3 damage, and have 82/86 hp (95%).:j8s:js:j{:j7:j:j[g )You shoot a sling bullet.:j;4  The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.:j}^ yThe killer bee is almost dead.3=8 (0.84 _The killer bee stings you but does no damage.:j:j:j},:j:jSd  You shoot a sling bullet. The sling bullet hits the killer bee.:jN )The killer bee is almost dead.You shoot a sling bullet.:j^ yThe sling bullet closely misses the killer bee.:jg9.7 (0.93:j _The killer bee barely misses you. The killer bee misses you.:jw 3:j :j :j9 :j †You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!:j (:j6 r )Okawaru accepts your kill.:j :†:j =8900.62:j E _You shoot a sling bullet.:j\+##.###### .......@†######### ##..##.###.......... .# #..#########.# #............##.########..# #.# #.. # #.# #.# #. ###.########.#####  .#..###................# :j.:j/4---1.6 (1.01:j4:j=8w _You see here a killer bee corpse.:j :j :jF :j :j :j 079:j :j m58) Rev+ :j :j :jҹ B7:jj :j X6:j :jt k _You start resting.HP restored.:j :---:jc +6.6 (5:j% 6=7.6 (65 _:j :j, S _Health restored: 86:j :j/ 3:jD :j o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jt:j:j!:j':jV*:j0:j1:j6:j.##.######$††## ##.##.###. .#.. #..#.##.# #.....##. ##.########..#. #.# #.. # #.# #.# #. ###.#. .#..###.8.6 (14) Rev  _:jB#.##.######.$.††## ##.##.###. .## ... #..#.# #.#.. #....# #. #.: ##.########..##. [.. #.# #..# #..# #.# #.# #.. ###.#. .#..###:j:jye9.6 (23:j6:j"=###.#.#.# #.#...##.#######.$.††## ##.##.###. .### ...# #..##.# #.#..# #.# #. #.:# ##.#..# #. [..# #.# #.. # #..## #.# #.# #.. ###.#. .#..###:jZ,|10.6 (32:j4:j q3 ##.##...##.######$.......††######### ##.....##@###.......... .### #...# #..######### #.#.........#. #.:# ##.#########.# ##..#.........######..### :jy:jz#=:j8z^1.6 (41:j&:j ##.##...##.######$.......††######### ##.....##.###.......... .### #..@# #..######### #.#.........#. #.:# ##.#########. [..# #.# #.. #....#.# #........# ###...##:j~2.6 (50) :j :jb*k .###...##.######.$.......††######### ##.....##.###.......... .### #...# #..######### #.#.........#. #.:# ##.#########. #[..# #.# #..  #..##.#.. #... #.####.#####......## :jb3:j3f3.6 (669:jb;:jޏM ### #...##.#######.$.......††######### ##.....##.###.......... .### #...# #..######### #.#.........#. #.#########. #[..# #.# #..  #..##Zot (26369) .##.#...##. #.# #.####........# :j:jY{4.6 (78:jl  You pick up a parchment of Momentum Strike and begin reading...:j֬e5.6 (87:j:jBH _You add the spell Momentum Strike to your library.:j :jK :j! :j& :j( :jH2 ...†...:jU8 :jAt  #. #. #. #### #.  #...##.######  #.$.......††#########  .....##.###.......... .### #...# #..#########. #.#@.# #............ #. #..# ##.########.. #. #[..# #.# #..# #..## #.# #. #..# ###.########.# .#..###.............:jt x #.........######..## .#.# .#........# ### #... .##.####.#####:j| {6.6 (16:j :j  ## #. #. #. #### #.  #...##.###### ##.$.......††######### #.....##.###.......... ### #@..# #..######### #.#..# #......... #.##..# ##.########:jW V #.##[..# #.# #.#. #..## #.# #.# #..# ###.######## .#..###............ #.........######.. .#.# .#........# ###:j {7.6 (25:j_ :j6 ## #. #. #.# #### #.#  #...##.######  ##.$.......††##########....@##.###..........#.#####...# #..######## #.#..# #......... #.##..# ##.######## #.##[..# #.# # 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#....~≈~~~~≈≈≈~≈~# # ### #...@~≈~≈~≈~≈~~..#### # #.# #...~~~~.~~≈~~.~..... # #.# #.....≈.~÷.~.~~..###. ## #.#[3:j/R9;49m ####..~..~.÷...~....# #. .# #.# #............~# #. .###=#####.##.....[..........# ## .....#.........#.....[....#### .#####.###.##.........##### .# #.# #.###.######[#:j:jf6.6 (436:jl:j>#~≈~~.~≈.~~..# #........≈~~~.≈~~~≈..# ##......~~~....~~≈~~.# ###....~≈~.~..~~≈≈~≈# ###~~.≈......≈≈≈≈≈# #.~~~.~.>.~~≈≈≈≈# ..~≈≈....~≈≈≈≈≈#  ##.~~≈~.~.≈.~≈~~≈#  #....@≈~~~~≈≈≈~≈~# :j@ ### #....~≈~≈~≈~≈~~..#####  #.# #...~~~~.~~≈~~.~.....#  #.# #.....≈.~÷.~.~~..###.# # #.# ####..~..~.÷...~....# #.# # #.# #............~# #.. ###=#####.##.....[..........# ### ....#.........#.....[....#### #####.###.##.........#####:jL  You enter the shallow water.8.2 (44.64) Water :jU:jݘ .#....≈≈≈~~.~~~..~.# ##.......~≈~~.~≈.~~..# #........≈~~~.≈~~~≈..# ##......~~~....~~≈~~.# ###....~≈~.~..~~≈≈~≈# ###~~.≈......≈≈≈≈≈# #.~~~.~.>.~~≈≈≈≈# ..~≈≈....~≈≈≈≈≈# :j###.~~≈@.~.≈.~≈~~≈#  #....~≈~~~~≈≈≈~≈~#  ### #....~≈~≈~≈~≈~~..#####  #.# #...~~~~.~~≈~~.~.....#  #.# #.....≈.~÷.~.~~..###.#  #.# ####..~..~.÷...~....# #.##   #.# #............~# #...  ##=#####.##.....[..........# ####  ...#.........#.....[....#### #  _Moving in this stuff:jp is going to be slow.:j:j:h9.8 (46.23:jܭ:j8#.###..~~~~~.≈≈~~...####.#....≈≈≈~~.~~~..~.# #:j1~≈~~.~≈.~~..# #..≈~~~.≈~~~≈..# ##......~~~....~~≈~~.# ###....~≈~.~..~~≈≈~≈# ###~~.≈......≈≈≈≈≈# #.~~~.~.>.~~≈≈≈≈# #..~≈≈@...~≈≈≈≈≈# ##.~~≈~.~.≈.~≈~~≈#  #....~≈~~~~≈≈≈~≈~# :j>### #....~≈~≈~≈~≈~~..##### #.# #...~~~~.~~≈~~.~.....# #.# #.....≈.~÷.~.~~..###.# #.# ####..~..~.÷...~....# #.### #.# #............~# #.... #=#####.##.....[..........# ####.:j80.8 (472) :j:j1?#.# #.~.~~.~.~≈~~≈~....# #.###..~~~~~.≈≈~~...####.#....≈≈≈~~.~~~..~.# #~≈~~.~≈.~~..# #..≈~~~.≈~~~≈..# ##......~~~....~~≈~~.# ###....~≈~.~..~~≈≈~≈# ###~~.≈......≈≈≈≈≈# #.~~~.~@>.~~≈≈≈≈# #..~≈≈....~≈≈≈≈≈# ##.~~≈~.~.≈.~≈~~≈#  #....~≈~~~~≈≈≈:j@ ~≈~# # #....~≈~≈~≈~≈~~..##### .# #...~~~~.~~≈~~.~.....# .# #.....≈.~÷.~.~~..###.# .# ####..~..~.÷...~....# #.#### .# #............~# #....#:jI:jMJf1.8 (481:jQ:j[O#.# #.~.~~.~.~≈~~≈~....# #.###..~~~~~.≈≈~~...#### #.#....≈≈≈~~.~~~..~.# ##.~≈~~.~≈.~~..# #.≈~~~.≈~~~≈..# :j##......~~~....~~≈~~.# ###....~≈~.~..~~≈≈~≈# ###~~.≈......≈≈≈≈≈# #.~~~.~.@.~~≈≈≈≈# #..~≈≈....~≈≈≈≈≈# ##.~~≈~.~.≈.~≈~~≈# #....~≈~~~~≈≈≈~≈~#  #....~≈~≈~≈~≈~~..##### # #...~~~~.~~≈~~.~.....# # #.....≈.~÷.~.~~..###.#[:j37m # ####..~..~.÷...~....# #.#### # #....~......# #....#:j|2.8 (490:jޥ:j:j:j\ _There is a staircase to the Lair here.:j^:j>Bk - a +0 chain mail {ac:8 enc:14}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  n - a +0 helmet (worn) {ac:1 enc:0}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a medusa talisman:jn:j:jaG _Inventory tidied.:j$ :j~ XGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8} Missiles (go to first with ()c - 23 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  f - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  g - 6 stones {d:6 s:1.1 dpt:5.5}  h - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  i - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  j - a +1 pair of boots (worn) {ac:1 enc:0}  l - a +0 cloak of air (worn) {ac:1 enc:0 Air} :j 7 m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  n - a +0 helmet (worn) {ac:1 enc:0}k - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)o - a medusa talisman:j6 :j :j  #.# #.~.~~.~.~≈~~≈~....#dossy the Skirmisher#.###..~~~~~.≈≈~~...####Coglin of Okawaru *****.#.#....≈≈≈~~.~~~..~.#Health: 86/86 ========================##.......~≈~~.~≈.~~..#Magic: 14/14 ========================:j< Q#........≈~~~.≈~~~≈..#AC: 14Str: 17##......~~~....~~≈~~.#EV: 14Int: 12###....~≈~.~..~~≈≈~≈#SH: 0Dex: 17###~~.≈......≈≈≈≈≈#XL: 11 Next: 48% Place: Dungeon:8#.~~~.~.@.~~≈≈≈≈#Noise: ---------  Time: 11282.8 (0.0)#..~≈≈....~≈≈≈≈≈#a) +2 sling (drain)  b) +0 sling {Ælfthry:j ##.~~≈~.~.≈.~≈~~≈#Fire: a) +2 sling (drain) {Juan d:13 s#....~≈~~~~≈≈≈~≈~#Zot (26000) ##....~≈~≈~≈~≈~~..##### #:jX n#...~~~~.~~≈~~.~.....# ##.....≈.~÷.~.~~..###.# # ####..~..~.÷...~....# #.#### # #............~......# #....#o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  :j l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  n - a +0 helmet (worn) {ac:1 enc:0}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a medusa talisman _Inventory tidied.:j :j :j :j :jy:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   9.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :j͂ 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1[:jqm   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.9  14.3  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   6.8   8.3  -1   0 + Invocations4.3   7.1  -2   m - Shields [39;49:jGGm  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jF o - Spellcasting 0.0  b - Maces & Flails 0.0 p - Conjurations 0.0  c - Axes 0.0 q - Hexes 0.0  d - Polearms 0.0 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 0.0:j. u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j * Ranged Weapons 10.9 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 5.0  l * Dodging 6.8  m - Shields 0.0 1 - Evocations 0.0  n - Stealth 3.3 2 - Shapeshifting 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Help:jia-z] skill descriptions:j Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.:jpt  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   9.0   0   o - Spellcasting 0.0   1.4  -2             :j,u b - Maces & Flails 0.0   1.2  -1   p - Conjurations 0.0   1.2  -1   c - Axes 0.0   1.0   0   q - Hexes 0.0   1.2  -1  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0   e - Staves 0.0   1.2  -1   s - Necromancy 0.0   1.0   0   f - Unarmed Combat 0.0   1.2  -1   t - Forgecraft:jbu0.0   0.7  +2  g - Throwing:j?v0.0   1.2  -1   u - Translocations 0.0   1.0   0      v - Alchemy0.0   0.8  +1  h - Short Blades 0.0   1.2  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.0   0   x - Ice Magic0.0   1.2  -1  j * Ranged Weapons 10.9  14.3  -1   y - Air Magic:jjv0.0   1.2  -1      :jv*z - Earth Magic:jv0.0   1.2  -1  k - Armour:jv5.0   7.1  -1      :jv)l * Dodging:jw6.8   8.3  -1   0 + Invocations:jw4.3   7.1  -2  m - Shields:j`w0.0   1.7  -3   1 - Evocations:jwy0.0   0.6  +3  n - Stealth3.3   4.8  -1   2 - Shapeshifting 0.0   1.4  -2  Press the letter of a skill to read its description.  :jwPress ? for a general explanation of skilling and the various toggles.  [?] Help:jxl[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j o - Spellcasting   0.0 b - Maces & Flails   0.0 p - Conjurations   0.0 c - Axes   0.0 q - Hexes   0.0 d - Polearms   0.0 r - Summonings   0.0 e - Staves   0.0 s - Necromancy   0.0 f - Unarmed Combat   0.0 t - Forgecraft   0.0 g - Throwing   0.0 u - Translocations   0.0 v - Alchemy   0.0:jE h - Short Blades   0.0 w - Fire Magic   0.0 i - Long Blades [39;49m  0.0 x - Ice Magic   0.0 j * Ranged Weapons  10.9 y - Air Magic   0.0 z - Earth Magic   0.0 k - Armour   5.0 l * Dodging   6.8 m - Shields   0.0 1 - Evocations   0.0:j n - Stealth   3.3 2 - Shapeshifting   0.0The relative cost of raising each skill is in cyan.  :jiThe species aptitude is in white.Help:jJ=] set a skill target:j` o - Spellcasting 0.0  b - Maces & Flails 0.0 p - Conjurations 0.0  c - Axes 0.0 q - Hexes 0.0  d - Polearms 0.0 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 0.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j * Ranged Weapons 10.9 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 5.0  l * Dodging 6.8  m - Shields 0.0 1 - Evocations 0.0  n - Stealth 3.3 2 - Shapeshifting 0.0  Press the letter of a skill to read its descriptio:jn.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions:jm Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to :jn spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.5 and your EV by 0.0.:jt  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   9.0   0   o - Spellcasting 0.0   1.4  -2   :j`           b - Maces & Flails 0.0   1.2  -1   p - Conjurations 0.0   1.2  -1  :jy c - Axes 0.0   1.0   0   q - Hexes 0.0   1.2  -1  d - Polearms:j0.0   1.2  -1   r - Summonings:j0.0   1.0   0  :j^@ e - Staves 0.0   1.2  -1   s - Necromancy 0.0   1.0   0   f - Unarmed Combat 0.0   1.2  -1   t - Forgecraft0.0   0.7  +2  g - Throwing:jx0.0   1.2  -1   u - Translocations 0.0   1.0   0  :jM    v - Alchemy0.0   0.8  +1  h - Short Blades 0.0   1.2  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.0   0   x - Ice Magic0.0   1.2  -1  j * Ranged Weapons 10.9  14.3  -1   y - Air Magic0.0   1.2  -1      z - Earth Magic:jz0.0   1.2  -1  k - Armour5.0   7.1  -1      l * Dodging6.8   8.3  -1   0 + Invocations4.3   7.1  -2  m - Shields:j)0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n - Stealth:jv3.3   4.8  -1   2 - Shapeshifting 0.0   1.4  -2  Press the letter of a skill to read its description.  :jPress ? for a general explanation of skilling and the various toggles.  [?] Help:j[a-z] skill descriptions  :j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jf? o - Spellcasting   0.0 b - Maces & Flails   0.0 p - Conjurations   0.0 c - Axes   0.0 q - Hexes   0.0 d - Polearms   0.0 r - Summonings   0.0 e - Staves   0.0 s - Necromancy   0.0 f - Unarmed Combat   0.0 t - Forgecraft   0.0 g - Throwing   0.0 u - Translocations   0.0 v - Alchemy   0.0 h - Short Blades   0.0 w - Fire Magic   0.0 i - Long Blades   0.0 x - Ice Magic   0.0 j * Ranged Weapons  10.9 y - Air Magic   0.0 z - Earth Magic   0.0 k - Armour   5.0 l * Dodging   6.8 m - Shields   0.0 1 - Evocations   0.0 n - Stealth   3.3 2 - Shapeshifting   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in :j@[40mwhite.Help=] set a skill target:jR:j:j2u #.# #.~.~~.~.~≈~~≈~....#:jצOdossy the Skirmisher#.###..~~~~~.≈≈~~...####Coglin of Okawaru *****.#.#....≈≈≈~~.~~~..~.#Health: 86/86 ========================##.......~≈~~.~≈.~~..#Magic: 14/14 ========================#........≈~~~.≈~~~≈..#AC: 14:jStr: 17##......~~~....~~≈~~.#EV: 14Int: 12###....~≈~.~..~~≈≈~≈#SH: 0Dex: 17###~~.≈......≈≈≈≈≈#XL: 11 Next: 48% Place: Dungeon:8#.~~~.~.@.~~≈≈≈≈#Noise: ---------  Time: 11282.8 (0.0)#..~≈≈....~≈≈≈≈≈#a) +2 sling (drain)  b) +0 sling {Ælfthry##.~~≈~.~.≈.~≈~~≈#Fire: a) +2 sling (drain) {Juan d:13 s:j#....~≈~~~~≈≈≈~≈~#Zot (26000) #:j!#....~≈~≈~≈~≈~~..##### ##...~~~~.~~≈~~.~.....# :jH##.....≈.~÷.~.~~..###.# :jy# ####..~..~.÷...~....# #.#### # #............~......# #....#:j Eo - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  n - a +0 helmet (worn) {ac:1 enc:0}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a medusa talisman _Inventory tidied.:jS:j5:jC:jo:jU::j=  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   9.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1  :jl> d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0  :j>     v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.9  14.3  -1   y - Air Magic   0.0   1.2  -1      :j? z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   6.8   8.3  -1   0 + Invocations4.3   7.1  -2   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?[37:j?>m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jcb :jh :jp  #.# #.~.~~.~.~≈~~≈~....#dossy the Skirmisher#.###..~~~~~.≈≈~~...####Coglin of Okawaru *****.#.#....≈≈≈~~.~~~..~.#Health: 86/86 ========================:j^q C##.......~≈~~.~≈.~~..#Magic: 14/14 ========================#........≈~~~.≈~~~≈..#AC: 14Str: 17##......~~~....~~≈~~.#EV: 14Int: 12:jq ###....~≈~.~..~~≈≈~≈#SH: 0Dex: 17###~~.≈......≈≈≈≈≈#XL: 11 Next: 48% Place: Dungeon:8#.~~~.~.@.~~≈≈≈≈#Noise: ---------  Time: 11282.8 (0.0)#..~≈≈....~≈≈≈≈≈#:j/r Qa) +2 sling (drain)  b) +0 sling {Ælfthry##.~~≈~.~.≈.~≈~~≈#Fire: a) +2 sling (drain) {Juan d:13 s#....~≈~~~~≈≈≈~≈~#:jzr Zot (26000) ##....~≈~≈~≈~≈~~..##### #:jr #...~~~~.~~≈~~.~.....# ##.....≈.~÷.~.~~..###.# :js # ####..~..~.÷...~....# #.#### # #............~......# #....#o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  n - a +0 helmet (worn) {ac:1 enc:0}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a medusa talisman _Inventory tidied.:jy :jz :j :j :jP}:j Ability - do what?CostFailure  f - Invent GizmoNone0% :j Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety--:jp65% [?] toggle between ability selection and description.:jx :j :j  #.# #.~.~~.~.~≈~~≈~....#dossy the Skirmisher#.###..~~~~~.≈≈~~...####Coglin of Okawaru *****.#.#....≈≈≈~~.~~~..~.#Health: 86/86 ========================##.......~≈~~.~≈.~~..#Magic: 14/14 ========================#........≈~~~.≈~~~≈..#AC: 14Str: 17:j{ 1##......~~~....~~≈~~.#EV: 14Int: 12###....~≈~.~..~~≈≈~≈#SH: 0Dex: 17###~~.≈......≈≈≈≈≈#XL: 11 Next: 48% Place: Dungeon:8#.~~~.~.@.~~≈≈≈≈#Noise: ---------  Time: 11282.8 (0.0):j3 #..~≈≈....~≈≈≈≈≈#a) +2 sling (drain)  b) +0 sling {Ælfthry##.~~≈~.~.≈.~≈~~≈#Fire: a) +2 sling (drain) {Juan d:13 s#....~≈~~~~≈≈≈~≈~#Zot (26000) ##....~≈~≈~≈~≈~~..##### ##...~~~~.~~≈~~.~.....# #:j h#.....≈.~÷.~.~~..###.# # ####..~..~.÷...~....# #.#### # #............~......# #....#o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  n - a +0 helmet (worn) {ac:1 enc:0}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a medusa talisman :j 2_Inventory tidied.:j m  Okay, then.:j :j . _:j:j":j:j:jo3.8 (15999 _:j:jS-Generating dungeon...o\\/o/ building the Dungeon \o\:j5< /o/:jϑ< \o\:j < /o/:j3F < \o\:jtbuilding the Lair of Beasts /o/:jD:jdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================Magic: 14/14 ========================AC: 14Str: 17EV: 14Int: 12SH: 0Dex: 17XL: 11 Next: 48% Place: Lair:1Noise: ---------  Time: 11283.8 (1.0)a) +2 sling (drain)  b) +0 sling {Ælfthry:jHFire: a) +2 sling (drain) {Juan d:13 sZot (6000) Gem (3750) l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  n - a +0 helmet (worn) {ac:1 enc:0}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  o - a medusa talisman _Inventory tidied. _Okay, then.:j= ..# #.# #.# # ..#####.# #........ #........ #........ #@..# #...# #...# #...# #...#:j #...# #...# #...#:j6Dt5.3 (2.5599849:jJ:jYLB _You climb downwards. Welcome to the Lair of Beasts!:jNOd _There is a staircase back to the Dungeon here.:j :j! :j :j2 :jғ :jؚ :jx :j| :j~   #.  ..#  #.#  ##.# #  ..#####.# #. #. #.@....... #<..#####. #...#  #...#  #...#:ja :j w6.3 (1.078 _:j :j   #.  ..#  #.#  ##.# # # #..#####.#.# #. #. #.. #<..#####.# #...#  #...# :j% :j& n7.3 (267:j* :j_c   #.  ..#  #.# # ##.# .# #  #..#####.#.# #. #. #.. #<..#####.# #...#  #...#  #...# #...# #...# #...# :jKj :jCk n8.3 (356:jo :j     #.  ..#  #.# #  ##.# .# #  #..#####.#.## #. #.... #............ #<..#####.##. #...# # #...# :j #...# #...# #...# :j{ :j n9.3 (445:jն :jc V  ###  ..# #. .. ..# ..  #.# ?#  ##.# .# #  #..#####.#.## #. #.... #............ #<..#####.##.. #...# .# . #...# . #...# # :j :j o90.3 (534:j :j=   #####  ...#  #. ...  ..# ...  #.# #?#  ##.# #.# #  #..#####.#.##. #...... #...... #..... #<..#####.##..# #...# .# .# :j? /#...# .. # #...# ## #...# :jF :jG n1.3 (623:j2M :jʆ 6M ##### ....##. ..# ... ?# #.# #.# # #..#####@#.##........................  #<..#####.##..#....:jЎ :j n2.3 (712:j :jD ZM ##### #....##. ....#..# ... ?# #.# #@# # #..#####.#.##...#..............#..............  #..............#<...##..####..##:j 3.3 (801:ji :jM P. ######..###........##..# #....P#  #.# #.# # #..#####.#.##.....  #......................#####.##......:j!4.3 (9890:j&:j/:jw0s5.3 (10.0)839:jH5:j8. _i - a scroll of identify:j :jF 3Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  :j Oi - a scroll of identify  r - 2 scrolls of revelation {!r}  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  e - a scroll labelled VYARPH NEMALOA :j ~ m - 2 scrolls labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN :j [!] read|quaff|evoke[?] describe selected:jI dossy the Skirmisher  Coglin of Okawaru *****.  Health: 86/86 ======================== :j{ Magic: 14/14 ========================  P. ######AC: 14Str: 17  #..##....#EV: 14Int: 12  #........##SH: 0Dex: 17  :j\..# #....P#XL: 11 Next: 48% Place: Lair:1  #.# #@#Noise: ---------  Time: 11295.3 (0.0)  ##.# #.# #:ja) +2 sling (drain)  b) +0 sling {Ælfthry  #..#####.#.##...:jFire: a) +2 sling (drain) {Juan d:13 s  #..............Zot (5988) Gem (3739)  :j:(#..............  #..............  #<..#####.##..#  #...# .# .#  :jy#...# .. #o - a medusa talisman _Inventory tidied. _Okay, then. _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here. _i - a scroll of identify:j::j[Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled VYARPH NEMALOA  m - 2 scrolls labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN Potions (select first with !)  f - a cyan potion {!q}  j - 3 murky green potions {!q} :j5 n - a ruby potion {!q}  o - a sapphire potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q}[?] describe selected:j :jR dossy the Skirmisher  Coglin of Okawaru *****.  Health: 86/86 ========================  Magic: 14/14 ========================  P. ######AC: 14:jStr: 17  #..##....#EV: 14Int: 12  #........##SH: 0Dex: 17  ..# #....P#:jGXL: 11 Next: 48% Place: Lair:1  #.# #@#:jxNoise: ---------  Time: 11295.3 (0.0)  ##.# #.# #:ja) +2 sling (drain)  b) +0 sling {Ælfthry  #..#####.#.##...:jFire: a) +2 sling (drain) {Juan d:13 s  #..............:jQZot (5988) Gem (3739)  :jt#..............  #..............  :j<#<..#####.##..#  #...# .# .# :j  #...# .. #o - a medusa talisman _Inventory tidied. _Okay, then. _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here. _i - a scroll of identify:j]  As you read the scroll of identify, it crumbles to dust.:jJn6.3 (178:jZ:j9 _e -> w - a scroll of enchant weapon:jpRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 2 scrolls of revelation {!r}  w - a scroll of enchant weapon  I - 4 scrolls of immolation {!r} :j8r  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  m - 2 scrolls labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:jd :j&j :jq  dossy the Skirmisher  Coglin of Okawaru *****.  Health: 86/86 ========================  Magic: 14/14 ========================  P. ######AC: 14Str: 17  #..##....#EV: 14Int: 12  #........##SH: 0Dex: 17  ..# #....P#XL: 11 Next: 48% Place: Lair:1  #.# #@#Noise: ---------  Time: 11296.3 (0.0)  ##.# #.# #:j^r a) +2 sling (drain)  b) +0 sling {Ælfthry  #..#####.#.##...Fire: a) +2 sling (drain) {Juan d:13 s  #..............Zot (5987) Gem (3738)  #..............  #..............  #<..#####.##..#  :jr #...# .# .#  #...# .. # _Okay, then. _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here. _i - a scroll of identify  :jds bAs you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon:jy P  Okay, then.:jy :j} :jӀ . _:j&:j,Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 2 scrolls of revelation {!r}  w - a scroll of enchant weapon  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  m - 2 scrolls labelled WOUHES NOEB  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j :j :j X dossy the Skirmisher  Coglin of Okawaru *****.  Health: 86/86 ========================  Magic: 14/14 ========================  P. ######AC: 14Str: 17  #..##....#EV: 14Int: 12  #........##SH: 0Dex: 17  ..# #....P#XL: 11 Next: 48% Place: Lair:1  #.# #@#Noise: ---------  Time: 11296.3 (0.0) :j4 v ##.# #.# #a) +2 sling (drain)  b) +0 sling {Ælfthry  #..#####.#.##...Fire: a) +2 sling (drain) {Juan d:13 s  #..............Zot (5987) Gem (3738)  #..............  :jf #..............  #<..#####.##..#  :j `#...# .# .#  #...# .. # _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here. _i - a scroll of identify  :jO! As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _Okay, then.:j $  As you read the scroll labelled WOUHES NOEB, it crumbles to dust.  It is a scroll of amnesia.:ju@ /  --more--:jIPE  You feel forgetful for a moment.:jQn7.3 (167:jV:jY2 _m -> x - a scroll of amnesia:jZ3:jލ:jJF _Unknown command.:j/ :j& :j> :j ........<:j7 M P. ######..##....# #........#..# #..@.P# #.# ###.####.# #.# # #..#####.#.##  #....................#:j> :j? p856 _:jE :j          P. ######  #..##....  #.....@..## #..###....P#  #.# ###.###:j b  ##.# #.# #  #####.#.##...  #..............  #..............  #..............  #<..#####.##..#:jp :j n9.3 (245:jz :je p       #P. ######  #..##....#  #....@...##  #..###....P#  #.# ###.###  ##.# #.# #  #..#####.#.##...:j 0  #........  #........  #..............   #<..#####.##..#:jX :j p300.3 (334:jp :j       ##  #P. ######  #..##....#  #...@....##  #..###....P# ##.# ###.###  ##.# #.# #  #..#####.#.##...   #.   #.   #.   #<..#####.##..#:j:jn1.3 (423:j;:jR      #  ##.  #P.# ######  #..##....#  #..@.....##  #..###....P#  ##.# ###.###  ##.# #.# #   #..#####.#.##...   #.   #.   #.   #<..#####.##..#:jZ:j[n2.3 (512:j{a:jF  #. #. #.  #.  ##.  #P.########  #..##....#  #.@......##  #..###....P#  ##.# ###.###:jM  ##.# #.# #  #..#####.#.##...  #..  #..  #..   #<..#####.##..#:j :jsn3.3 (601:jդ:jM #. #P.##########....#  #........#..###....P##.# ###.## ##.# #.# ##.:j4.3 (7790:jt:jFh   #.... :jB  #...  #...  #..  #..  ##.#  #P.########  #@.##....#  #........##  #..###....P#  ##.# ###.###  ##.# #.# #  #..#####.#.##...  #..:j!.  #...   #.:j(5.3 (8829:j+:j{8OM........... #..#.# #P@#########..##....#  #........##..###....P ##.# ###.####..6.3 (978:jdYM............... #..###@# P.#########..##....#  #........# #..###....P##.###..:jl7.3 (10.0)67:j[o:jӦM............ #@.#:jZj##.## #P.#########..##....#  #........###..#:j:jGo8.3 (1156:ju:jD  #. #. #. #. #. #. #. #.@#  ##.##  #P.##  ##..##....#  #.. #..## ##.# ##.# :j9.3 (1245:jr:j4M.@....... #..##.##..##.## #P.####### ##..##....##.:j;:j<p10.3 (1334:jA:js|  #. #. #. #. #. #. #. #.. #..##.##..# ##.## #:j}Z #P.#  ##. #. #.. ##. :j:j}o1.3 (1423:j`:j  #. #.: #. #. #. #. #. #..> #..##.##..# ##.## ##  #P.#  ## 2.3 (1512 _Found an escape hatch in the floor.:jy :j :jh ,:j :j ...............:j   #...#...## #.. #.: #. #. #. #. #.. #..........>. #..##.##..##. ##.##### ## #P.######## ##..##....# ......## #..###....P# ##.# ###.###:j :j t3.0)01:jf :jG   ...#.....  #...#...## #.. #.: #. #. #. #. #.. #..........>. #..##.##..##.. ##.##### ### . #P.######## ##..##....# ......## #..###....P#:jS :jS h4.3 (2690:jZ :j q  #..#..... . ...#.....  #...#...## #.. #.: #. #. #. #. #.. #..........>. #..##.##..##.. ##.##### ### .. #P.######## . ##..##....# ......##:jh :jW o5.3 (3819:jx :jM     #.... . #..#..... . ...#.....  #...#...## #.. #.: #. #. #. #. #....# #..........>. ..##.##..##...# ##.######### ...# #P.######## ..P ##..##....#:j :j n6.3 (478:j\ :j   #... .....# #.... .....# #..#..... . ...#..... # #...#...### #.. #.: #.$ #. #. #.. #....## #..........>..... #..##.##..##...#. ##.######### ...# :j̖ #P.######## ..P _Something stings the plant!! The plant begins to die.:j :jؠ n7.3 (567:j8 :j  ... .....# #... .. .....#  #...... .....###..#...... ..........#......# #...#...#####..#.:......#.$#.#.#...#....##+#..........>.......##.##..##...#.##.#...#:j>0 8.3 (656:j5k [.....#.....# #......+.....# #............##.#..#......#. ...#......#.....# #...#...##......##.#..@.#........$.#...#........#.......#......##+.#...#..# :j w :jmx n9.3 (745:j :j s  You pick up a parchment of Borgnjor's Vile Clutch and begin reading...:j o20.3 (834:j? :j O _You add the spell Borgnjor's Vile Clutch to your library.:j:jj:j:j:j2:j4g.......:j:j:j.....#.....##......+.....# #............##.#..#......#. ...#......#.....# ###......###.#.............#..#.$#..#.#.#.##+#.>..... #..##.##..##...###.#########....#.#P.# ..P:j!:jw"n1.3 (123:j(:ji.....#.....# #......+.....# #............##. #..#......#....... ...#......#.....# ##...#...##......###.##.#...#..@..$.#.#.#.#.##+..##.>..... .#..##.##..##...#. .##.#########....#.. :jl2.3 (212:jL~:jQ%.....#.....# #......+.....# #............##. #..#......#....... ...#......#.....# # #...#...##......###.##.#...#...@.$.#.#.#.#.##+..#+#.>..... >.#..##.##..##...#. ..##.#########....#.. .. :j:jn3.3 (301:j:j; _Found a stone staircase leading down.:j:j:j :jL:j:j 6...:j:j^:jY.....#.....# #......+.....# #............##.  #..#......#.......  ...#......#.....# #  #...#...##......###.##.#.#..@$.#.#.#.#.##+..#+##.>....  #..##.##..##...#. ...# ##.##....#.. .. :j!b:jbo4.3 (1590:jl:jO.....#.....# #......+.....# #............##. #..#......#....... ...#......#.....# ## #...#...##......###.###. #. #. #...@. #. #. #. #.##+..#+#. #.>..... >... #..##.##..##...#. ....#.###....#....... 5.3 (2809:j:jg6.3 (378:j:j{  .....#.....# #......+.....#  #............###......#....... ..#......:j<# ## ...#...#####.### .... .... ...........: ....##+..#+#.. :j..........>..... >... . ..##.##..##...#. ....# .#....#....... _You now have 1023 gold pieces (gained 19).:ja:jAn7.3 (467:jr:j .....#.....#  #......+.....#  #......## .#......#....... #......#.....# ## #...#####.###..............:...##+..#+#.........>......>... ....##..##...#. ....#:jy":j;#n8.3 (556:j(:j*eF.....#.....# #......+.....# #.##. #......#....... #......#.....# ### .#...##......###.###........:.##+..#+#.>......>... . :jn:jXon9.3 (645:j7u:j.....#.....# ......+.....# . ......##... ......#. ... :j׳......#.....# ### ....##......###.###............................:##+..#+#...>......>... . #.##..##...#......#.#####....#.......:j:jo30.3 (734:j:jR .....#.....# .....+.....# ....#.....##. ....##. .....+:j;#.....# ### ...##......###.###.....# .................#...#.....#...:##+..#+#...:j>......>... .##..##...#......#.#####....#........:jAF ..P:j ":j"n1.3 (823:j=):jg+.....# ....#.....##. .....# #. .....+.#.....# ### ......###......###.###.....# .............# ...# .....#.....:##+..#+#......[:j i>......>... . ##..##...#......#......# #####....#........ ..... .....# ...#:j*v:jvn2.3 (912:j~:jq.....##. .....# #. #.....+.#.....# ### #......# ##......###.###.....# .............# ...# .....#.#....:##+..#+#......[>......>...... #..##...#......#......##:jt+##....#......... ..... #.....# ..# #.....#.#:j:jFr3.3 (10.0)01:j:jU#. #.....+.#.....# ### #......# ##......###.###.....# .............# ...# #.....#.##......##+..#+#......[>......>......##...#......######....#......... .........#.....# .# ... .#.....#.#.... #.....# P#:j/B4.3 (11:jD490:j :j*l  You pick up a parchment of Kinetic Grapnel and begin reading...:j*q5.3 (128699:j1:jk4H _You add the spell Kinetic Grapnel to your library.:j$ :j$ :j;+ :j2 ,:jv< l................:j< :jB :j .....##. .....# #....... #.....+. .# ### #......# ####.###.....# # # # #.###..................##+..#+#[>......>........ .##...#......#####....#:j׀ ........ # .........#.....#... # .....#.....#... ## .... #.....# ..:j 6.0)78:j :j< Y +.....# # .....##. #.....# #....... #.....+. # ### #......####.###.....# # # # #.####..................##+..#+#[:jF >......>.........#......######....#........  .........#.....#... .....#.....#...:j :j n7.3 (267:j :j4  .....# ....# ##. #.....# . #.....+. .....# ### #......# ###.###.....# # # # :j #.#.....##+..#+#......[. >......>......#......#......#####+ ....#.......:j' r..#.....#... :j :j7! n8.3 (356:j(' :jc 2# ....# ##. #.....#  #.....+. # ### #......# ###.###.....# # ### #.#####+.....##+..#+#......[. ......>... ...#......#......#####+##. :jl :jUm n9.3 (445:jr :jK I#  # ....# ##. #.....# . #.....+. # ### #......###.###.....# ......# ......### ......#@#####+ .................##+..#+#[..>............#......######+#. ..#........ ....:jҵ 40.3 (534:j :jG ^# ....###. #.....# . #.....+.# ### #......# ###.###.....# ...........# .....###.....#.#####+##.......@...............##+..#+#......[..>......#......######+##......... ......#.....#.  :j+ :j* n1.3 (623:j :jE G # ....# ##. #.....#  #.....+. # ### #......# ###.###.....# ....# ...### #.#####+##.......... ##+..#+#......[.>. #......#......#####+#. #... +.#.....#... .. :jFM 2.3 (712:jWQ :jf  # ....# ##. #.....#  #.....+. # ### #......# ###.###.....# # ...### #.#####+##..........+..#+#......[.>. ......#......#####+#. ... +.#.....#... . 3.3 (801:jR  ....# . #.....#  #.....+.  ### #......# .###.....# # ### #.#####+##.......... +..#+#......[.>...#......#####+#... +.#.....#... . :j :j o4.3 (9390:j :j& ....# . #.....#  #.....+. ### #......# .###.....# # ### ##.#####+##.......... ..#+#......[. >...#......#####+#.... +.#.....#... . :j/ :jJ0 T5.3 (10.0)8:j0 89:jU :jY ....#  #.....# #.....+.  #......# .###.....# # ### .##.#####+##........$.. .#+#......[. ...#......#####+#.... +.:j a#.....#... . :j 6.3 (1178:j :j #.....# #.....+..... # #......# .#..#.....# ...........# ..####...####.#####+##..............................$...# #+#......[#:j ....#######+#........ .+#F   blink frog (asleep)#.....#. ......##.....#... . ..F...# #.....# ..:j7 j  You encounter a blink frog.:j :j; v7.3 (1267 _:j :j :j:j:j=:j:jM:jfQ )))))F  )You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog gives a loud, deep croak!:jS  The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog.:j FThe blink frog is moderately wounded.You hear a croak.:jFF.b.....FF 3 blink frogs (1 wandering).b   raven===8.0)56) Rev :j:jh _You encounter a blink frog. x2; You encounter a raven.:j #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###b..###:j6EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 ........................XL: 11 Next: 48% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11348.3 (0.0) .................*.....#a) +2 sling (drain)  b) +0 sling {Ælfthry :j:#+#......[.......*.....#Fire: a) +2 sling (drain) {Juan d:13 s .................*.....#Zot (5935) Gem (3686) Rev ..#......#####+#..*..... ........... .+.*....#:jqFFF 3 blink frogs (1 wandering) ..#.....#... . .F....#b   raven :j;..#.....#... . ...FF.# . #.....# ..The blink frog is moderately wounded.You hear a croak. _You encounter a blink frog. x2; You encounter a raven.:jFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit):jd .*..F:j5M...:j l.*...:j( `*...:jq K...:j%;7..:jX A..:j~7..:j?E@.:jX@.@:jgI@#*:jw #.You can't see that place.:j3 9  :j b**Aim: a raven (55% to hit):j   #.....#dossy the Skirmisher#.....+..)..Coglin of Okawaru *****. # #......#)#..Health: 86/86 ======================== ###.....#.)..Magic: 14/14 ======================== ........#).#AC: 14Str: 17 ........###)..###EV: 14Int: 12 ........#.#####+##).....SH: 0Dex: 17 .................)......XL: 11 Next: 48% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11348.3 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#Fire: a) +2 sling (drain) {Juan d:13 s .......................#:j Zot (5935) Gem (3686) Rev ..#......#####+#........ ........... .+......#FFF 3 blink frogs (1 wandering) ..#.....#... . .F....#b   raven ..#.....#... . ...FF.# . #.....# ..You hear a croak. _You encounter a blink frog. x2; You encounter a raven.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a raven (55% to hit)  You shoot a sling bullet.:j8  _You encounter a blink frog. x2; You encounter a raven.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a raven (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the raven.:j! F.F.:j" v..b:j# F.F.:jJ, .....F 2 blink frogs:j- p9.2 (0.945:jf5 :jC8 r _You shoot a sling bullet. The sling bullet misses the raven.:jB :j Evoke which item? Wands  a - a wand of flame (15)c - a wand of iceblast (8)  p - a wand of polymorph (3) [!] read|quaff|evoke[?] describe selected:j:j3:j~ #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##b.....SH: 0Dex: 17 ........................XL: 11 Next: 48% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11349.2 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#Fire: a) +2 sling (drain) {Juan d:13 s :jI.......................#Zot (5934) Gem (3685) Rev ..#......#####+#..F..... ........... .+...F..#FF 2 blink frogs ..#.....#... . ......#b   raven ..#.....#... . ......# . #.....# ..Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a raven (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the raven. _You shoot a sling bullet. The sling bullet misses the raven.:j #.....# dossy the Skirmisher  #.....+. ....  Coglin of Okawaru *****. # #......# .#..  Health: 86/86 ======================== ###.....# ....  Magic: 14/14 ======================== ........# ..#  AC: 14Str: 17 ........### ...###  EV: 14Int: 12 ........#.#####+##b.....  SH: 0Dex: 17 .................*......  XL: 11 Next: 48% Place: Lair:1 ................@.....$.  Noise: ===------  Time: 11349.2 (0.0) .......................#  a) :j[40m+2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#  Fire: a) +2 sling (drain) {Juan d:13 s .......................#  Zot (5934) Gem (3685) Rev ..#......#####+#..F..... ........... .+...F..#  FF 2 blink frogs ..#.....#... . ......#  b   raven ..#.....#... . ......# . #.....# ..The sling bullet barely misses the raven. _You shoot a sling bullet. The sling bullet misses the raven.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%):jB #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##*.....SH: 0Dex: 17 ........................XL: 11 Next: 48% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11349.2 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#Fire: a) +2 sling (drain) {Juan d:13 s .......................#Zot (5934) Gem (3685) [:jEL34mRev ..#......#####+#..F..... ........... .+...F..#FF 2 blink frogs ..#.....#... . ......#b   raven ..#.....#... . ......# . #.....# ..The sling bullet barely misses the raven. _You shoot a sling bullet. The sling bullet misses the raven.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%):jz :jTG.b:jF.F.F:jAF 3 blink frogs (1 wandering):j-o50.2 (134:j6:j)|M_You shoot a sling bullet. The sling bullet misses the raven.Aiming: Polymorph  Press: ? - help, Shift-Dir - straight line: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%) _The raven resists with some effort. The raven barely misses you.:j:jEvoke which item? Wands  a - a wand of flame (15)c - a wand of iceblast (8)  :jp - a wand of polymorph (2) [!] read|quaff|evoke[?] describe selected:j/ :j9 #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 .................b......XL: 11 Next: 48% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11350.2 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#Fire: a) +2 sling (drain) {Juan d:13 s ..................F....#[:jn;39;49mZot (5933) Gem (3684) Rev ..#......#####+#...F.... ........... .+......#FFF 3 blink frogs (1 wandering) ..#.....#... . ......#b   raven ..#.....#... . .....F# . #.....# .. _You shoot a sling bullet. The sling bullet misses the raven.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%) _The raven resists with some effort. The raven barely misses you.:je #.....# dossy the Skirmisher  #.....+. ....  Coglin of Okawaru *****. # #......# .#..  Health: 86/86 ======================== ###.....# ....  Magic: 14/14 ======================== ........# ..#  AC: 14Str: 17 ........### ...###  EV: 14Int: 12 ........#.#####+##......  SH: 0Dex: 17 .................b......  XL: 11 Next: 48% Place: Lair:1 ................@.....$.  Noise: ===------  Time: 11350.2 (0.0) .......................#  a) +2 sling (drain) [3:jg9;49m b) +0 sling {Ælfthry #+#......[.............#  Fire: a) +2 sling (drain) {Juan d:13 s ..................F....#  Zot (5933) Gem (3684) Rev ..#......#####+#...F.... ........... .+......#  FFF 3 blink frogs (1 wandering) ..#.....#... . ......#  b   raven ..#.....#... . .....F# . #.....# ..affect: 49%) _The raven resists with some effort. The raven barely misses you.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%):j #.....#dossy the Skirmisher#.....+.....:j͟Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 :j.................*......XL: 11 Next: 48% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11350.2 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#Fire: a) +2 sling (drain) {Juan d:13 s ..................F....#Zot (5933) Gem (3684) Rev ..#......#####+#...F.... ........... .+......#FFF 3 blink frogs (1 wandering) :jܠ..#.....#... . ......#b   raven ..#.....#... . .....F# . #.....# ..affect: 49%) :j0_The raven resists with some effort. The raven barely misses you.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%):jz G   golden eye _The raven resists with some effort. The raven barely misses you.  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: a raven (will become a golden eye, a meliai, or a hornet, chance to  affect: 49%)  The raven evaporates and reforms as a golden eye!:jT LF.:j F.F.:j  GYou encounter a golden eye.The golden eye blinks at you.1.2 (123:j :j 7 _You resist with almost no effort.:j~ )))))))You shoot a sling bullet.:j   The sling bullet closely misses the golden eye.You shoot a sling bullet. The sling bullet hits the golden eye.:jF.F.:jKF.:jLF.:jΒ §FThe golden eye is lightly wounded.:jo §FThe blink frog blinks!  The golden eye blinks at you.:j;j......G:jp2.1 (0.912:jBGG:j3N _You resist with almost no effort. The blink frog blinks!:jį`))))))):j6  You shoot a sling bullet. The sling bullet misses the golden eye.You shoot a sling bullet.:jKF.:jrGF.:j:j:j& §..GThe sling bullet barely misses the golden eye.:jxc.......:j|3.001) Rev+ :j@GG:j, _The golden eye blinks!:jA #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 .................§.*G...XL: 11 Next: 48% Place: Lair:1 ................@**...$.Noise: ===------  Time: 11353.0 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[........§FF..#Fire: a) +2 sling (drain) {Juan d:13 s .........[3:j 2m.............F#Zot (5930) Gem (3681) Rev+ ..#......#####+#........ ........... .+......#FFF 3 blink frogs (1 wandering) ..#.....#... . ......#G   golden eye ..#.....#... . ......# . #.....# ..You shoot a sling bullet.  The sling bullet barely misses the golden eye. _The golden eye blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a golden eye (lightly wounded, 41% to hit):j˿w #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#:j..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 .................§.)G...XL: 11 Next: 48% Place: Lair:1 ................@))...$.Noise: ===------  Time: 11353.0 (0.0) .......................#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[........§FF..#Fire: a) +2 sling (drain) {Juan d:13 s ......................F#Zot (5930) Gem (3681) Rev+ ..#......#####+#........ ........... .+......#:jFFF 3 blink frogs (1 wandering) ..#.....#... . ......#G   golden eye ..#.....#... . ......# . #.....# .. _The golden eye blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a golden eye (lightly wounded, 41% to hit)  You shoot a sling bullet.  The sling bullet hits the golden eye but does no damage.:jMh.  You shoot a sling bullet.  The sling bullet hits the golden eye but does no damage.  The golden eye is lightly wounded.  You shoot a sling bullet. The sling bullet hits the golden eye.drain the golden eye  You kill the golden eye!:jV(:j F.Okawaru accepts your kill.:j-OF§:jE......:j 509 (0.9290 _The blink frog blinks! x2:j:j7p _Your Ranged Weapons skill increases to level 11!:j  #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 ........................XL: 11 Next: 50% Place: Lair:1 ................@.....$.:j Noise: ===------  Time: 11353.9 (0.0) ...............F.......#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.........§FF.#Fire: a) +2 sling (drain) {Juan d:13 s .......................#Zot (5929) Gem (3680) Rev+ ..#......#####+#........ ........... .+......#FFF 3 blink frogs (1 wandering) ..#.....#... . ......# ..#.....#... . ......# . #.....# ..Okawaru accepts your kill. _The blink frog blinks! x2 _Your Ranged Weapons skill increases to level 11!Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit):jN  #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 86/86 ======================== ###.....#....:j Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 ........................:j& XL: 11 Next: 50% Place: Lair:1 ................@.....$.Noise: ===------  Time: 11353.9 (0.0) ...............).......#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[....)....§FF.#Fire: a) +2 sling (drain) {Juan d:13 s .............).........#Zot (5929) Gem (3680) Rev+ ..#......#####+#........ ........... .+......#FFF 3 blink frogs (1 wandering) ..#.....#... . ......# ..#.....#... . ......# . #.....# .. _The blink frog blinks! x2 :j Z_Your Ranged Weapons skill increases to level 11!Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet.:j|z  _Your Ranged Weapons skill increases to level 11!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.:j F.You shoot a sling bullet. The sling bullet misses the blink frog.:j ?F.:j F§The blink frog croaks.:ji LF§:jH y.......F:je 1--4.8 (0.979) Rev* :j :j _The blink frog hits you. The blink frog blinks! x2 _You take 5 damage, and have 81/86 hp (94%). :jg D #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#.. :j Health: 81/86 ======================-- ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17  :j( ...................F....XL: 11 Next: 50% Place: Lair:1 ...........F****@.....$. :jS Noise: ===------  Time: 11354.8 (0.0) ...............§...§...# :j a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[..........F..#Fire: a) +2 sling (drain) {Juan d:13 s .......................#Zot (5929) Gem (3679) Rev* ..#......#####+#........ ........... .+......#FFF 3 blink frogs  :j- /..#.....#... . ......# ..#.....#... . ......# . #.....# ..The blink frog croaks. _The blink frog hits you. The blink frog blinks! x2 _You take 5 damage, and have 81/86 hp (94%). :j Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit) :jv #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 81/86 ======================-- ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 ...................F.... :jXL: 11 Next: 50% Place: Lair:1 .........)))))))@.....$.Noise: ===------  Time: 11354.8 (0.0) ...............§...§...#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[..........F..#Fire: a) +2 sling (drain) {Juan d:13 s .......................#Zot (5929) Gem (3679) Rev* ..#......#####+#........ ........... .+......#FFF 3 blink frogs ..#.....#... . ......# ..#.....#... . ......# . #.....# .. _The blink frog hits you. The blink frog blinks! x2  :ju_You take 5 damage, and have 81/86 hp (94%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet. :jG _You take 5 damage, and have 81/86 hp (94%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet.  The sling bullet closely misses the blink frog. :j!FF. :j.F.F :jJF. :jF.F :j :je....F... :jg5.7 (0.98 :j :jXw _You shoot a sling bullet. The sling bullet misses the blink frog. :jz )(1 drained)You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog. :j,  The blink frog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the blink frog! :j` F§The blink frog is moderately wounded. :j= EF. :j F.F :jr 3. :j| p6.7 (1.078 :jb  :jl , _The blink frog blinks! :jm )))))))You shoot a sling bullet. :j6  The sling bullet barely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog. :j` §FThe blink frog is lightly wounded..F :j....$..27.5 (0.867 :j :j, _The blink frog blinks! :j d  You shoot a sling bullet. The sling bullet hits the blink frog! :j 2The blink frog is severely wounded.You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog. :j V.F :j CF. :j r .The blink frog is almost dead. :j JThe blink frog closely misses you. :j p8.4 (0.956 :j  :ja' A _The blink frog hits you but does no damage. :jD  :j^ You shoot a sling bullet. The sling bullet hits the blink frog. :jН )))))))The blink frog is almost dead. :j,KF. :j. F.You shoot a sling bullet. The sling bullet misses the blink frog. :j2 §FThe blink frog misses you. The blink frog completely misses you. :j;W......§@. :js<799.345 :jD :jzH _The blink frog hits you. The blink frog blinks! _You take 3 damage, and have 79/86 hp (92%). :jQ x )))You shoot a sling bullet. :j  The sling bullet closely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog! :j] KF. :jib §The blink frog is heavily wounded. :jp F.. 2 blink frogs (1 :j~ 8060.234 :j  :j o _The blink frog closely misses you. The blink frog blinks! :j#x )))You shoot a sling bullet. :j̬  The sling bullet completely misses the blink frog.You shoot a sling bullet. :j3 FThe sling bullet barely misses the blink frog.The blink frog hits you! :j?cF..F 3 blink frogs (2 drained)73--1.0 (0.823 :jD :jXI _The blink frog hits you but does no damage. _You take 7 damage, and have 73/86 hp (85%). :j F))) :j4<  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. :jk F.The sling bullet closely misses the blink frog. :j {.F... :j 69---9 (0.912 :j~  :j _The blink frog barely misses you. The blink frog hits you. _You take 4 damage, and have 69/86 hp (80%).:jUd  You shoot a sling bullet. The sling bullet hits the blink frog.:jM )))The blink frog is severely wounded.You shoot a sling bullet.:j/ F.The sling bullet barely misses the blink frog.:jj F.The blink frog closely misses you. The blink frog misses you.The blink frog completely misses you.:jWF.....:jb2.81:j8:jA _The blink frog hits you but does no damage.:j([ d  You shoot a sling bullet. The sling bullet hits the blink frog.:jq  †The blink frog is severely wounded.You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!:jR f 2 blink frogs (1:jw §FOkawaru accepts your kill.:j4 *.:jچ 70-33.8 (1.000:j_ :j o _The blink frog closely misses you. The blink frog blinks!:j You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog.:jp ))))The blink frog is moderately wounded.You shoot a sling bullet.:jKF.:j_ F...The sling bullet closely misses the blink frog.:j\h4.7 (0.919:j :j7 A _The blink frog hits you but does no damage.:jM H)))):j  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.:jB KF.:j F...The blink frog is moderately wounded.:j q5.5 (0.8869:j :j [ _The blink frog completely misses you.:jX} ))))You shoot a sling bullet.:j}  The sling bullet closely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.:jaSFF:jbDF.:j2f §FThe blink frog is heavily wounded.:joB...:jp16.4 (0.978:jy:j{, _The blink frog blinks!:j ))))))You shoot a sling bullet.:j1  The sling bullet closely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog!:jε F.The blink frog is severely wounded.:j V§F:j N.....:j 697.367:j~ :j _The blink frog misses you. The blink frog hits you. The blink frog blinks! _You take 2 damage, and have 69/86 hp (80%).:jn> )):jNQ)))))You shoot a sling bullet.:jD  The sling bullet completely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.:jA F.F.:jS[§....:j?p8.1 (0.856:j:j]^ _The blink frog is almost dead.:j" )))You shoot a sling bullet. The sling bullet hits the blink frog.:jm ))))The blink frog is almost dead.You shoot a sling bullet.:j9KF.:jQ! F§The sling bullet barely misses the blink frog.:jt+j........:j,709.1 (1.045:j4:j6, _The blink frog blinks!:j 0 †You shoot a sling bullet. The sling bullet misses the blink frog.The sling bullet hits the blink frog!  You kill the blink frog!:j )))   blink frog:j4You kill the blink frog!  Okawaru accepts your kill.  You shoot a sling bul:jy5let. The sling bullet hits the blink frog!  You kill the blink frog!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!:j7<  :j<(--more--:j5†:j4=):jV..† 870.0 (0.934 _Something appears at your feet! _Your Dodging skill increases to level 7!:j :jѵz---1.0 (1.023:jA:j[K _c - 26 boomerangs {@f1 d:12 s:1.3 dpt:9.2} (gained 3):jn  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.2   9.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :j[36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  :j-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  11.1  16.1  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   7.0   9.5  -1   0 + Invocations4.4   7.1  -2   m - Shields [3:jXK9;49m  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j  #.....#dossy the Skirmisher#.....+.....Coglin of Okawaru *****. # #......#.#..Health: 70/86 ===================----- ###.....#....Magic: 14/14 ======================== ........#..#AC: 14Str: 17 ........###...###EV: 14Int: 12 ........#.#####+##......SH: 0Dex: 17 ........................XL: 11 Next: 58% Place: Lair:1 ................@.....$.Noise: ---------  Time: 11371.0 (0.0) ...............†.......#a) +2 sling (drain)  b) +0 sling {Ælfthry #+#......[.............#Fire: a) +2 sling (drain) {Juan d:13 s ............:j e....†......#Zot (5912) Gem (3663) Rev* ..#......#####+#†....... ........... .+......# ..#.....#... . ......# ..#.....#... . ......# . #.....# ..You kill the blink frog!Okawaru accepts your kill.Okawaru grants you throwing weapons! _Something appears at your feet! _Your Dodging skill increases to level 7! _c - 26 boomerangs {@f1 d:12 s:1.3 dpt:9.2} (gained 3):j:j:j:j:jg:j"G _Inventory tidied.:jC:jE:jG:j=H:jK:jEPs112:jQ:j~QK01:j`S:jV:jW]090) Rev+ :jX:j[:jn\2=859:j]:jna:jaK78:jc:jf:jgK67:jh:jl:jtm~3=56) Rev :jo:j{q:jqK45:js:jLw:jwK34:jqy:j'|:j|#74:j|C23:j~:j#:jP12) :jJ:j :jK01:j0:j:j,g58990:j:jg:jL849:j0:j:jK78:j:j:jRU6=67:j:j@:j#:j͢K56:jO:j:jcK45:j:jgk _You start resting.HP restored.:j.............:jѼ089.0 (18.0):j^7=90.0 (193:j¾%4 _:js:jo _You regained 7 hp, and now have 77/86 hp (90%).:jk:j4 :j :j :j:ja23:j:j7K12:j:j:j"e801:j:j :j!L890:j":j%:jZ&L839:j*:j+:jV,k9=78:jZ.:j/1:j1K67:jy3:js7:j7C56:j9:j6<:j<=80=:j=945:jK?:jC:j^DK34:jqF:jK:jALK23:jN:jS:jMTe112:jV:j Z:jZ501:jo[:j]:jb:jc6790:jd:je:jwi:jEjf2829:jl:jr:j0sK78:ju:jy:jyK67:jg~:j<:j(3=:jeC56:jR:ja:jK45:j4:j:jfK34:j{:jn:jBu4=23:j:j':j512:j:j-:j:j:jsC01:jͪ:jW:jEf5690:j[:j϶:j8-8:j19:j`:j&a78:j):jk _You start resting.HP restored.:jY:j.416.0 (26:j6=7.0 (2767 _:j@ :j[ S _Health restored: 86:j ....# #.....#  #.....+. .... #......# .#.. .###.....# .....#  ..# .### ...####.#####+##.....................$. ....†.......# .#+#[.......#.........†##......#####+#†.............. .+......#.#.....#... . ......# ...#.....#... . ......#:j-:j{8.0 (1.0)56 _:jb:j:jl....#...#...##......:jmC#.#':jqu:jrvi945:j-}:j( _You open the door.:j^:jF:jΖ,:j:j:jJ:j:j#.....# ....##.....+. ....# .... # #......# ...## .#.. #.....# .... .... .......# ... ..# ### #.# ...####.#####'##...... ............... ....$. †.......# #+#[:j| .......# .........†# ######+#†......... .+......##.....#. ......##.....#... . ......# #.....# :jv:jFj2034:j[:j]9 #.....# ....#  #.....+. .....# ......  #......# ....##...#.. .....# .... ..... # ... ...# ### #.# ...###.#.#####'##......@....$.†.......# +#......[.# †......# #......#####+#†. .+......#.#.....#... .##.....#... ..# :jY: :j:j=1.0 (223:jA :j`F #.....# ....# #.....+. .....##...... #......# ....##...#.. .....# .......... # ...#...# .### #.##...###.#.#####'##.:jG......@...$.†.......##. #......[.# †......# #......## .+......#. #.....#... ..#......# . #.....#... . :jP:jRn2.0 (312:j^:jT .....# ....# .....+. .....##...... ......# ....##...#.. .....# .......... .# ...#...# .#### #.##...###..##.#####'##........@..$.†.......##. ......[.# †......# ......### :j=.....#... ..#......#.. .....#... ...#......# .. :j:jHn3.0 (401:j:j1~# ....# +. .....##...... # ....##...#.. .# .......... .# ...#...# .# ### #.##...###..##.#####'##.........@.$.†.......##.[.# :j:†......# #####+#†.. ..+......#..#... ...#......#... :j:jo4.0 (5590:jP:j1t# ....# +. .....##...... .## ....##...#.. ..## .......... ... # ...#...# #.# ### #.##...###..##.#####'##..........@$.†.......##...#:j93N[.# .†......# ##### #... ...#......#...#... ...#......# .. :j;:j/=o5.0 (6809:jD:j3# ....# +. .....##...... ..# # ....##...#.. ..# # .......... ... # ...#...# #.# ### #.##...###..##.#####'##..........@.†.......##...#[.# ..#†......# .#####+ ..+......#..#... ...#......#...#... ...#......# .. :j:jn6.0 (778:j:jџ:jn7.0 (867:j:jC # # ....# ..# +. .....##...... ..# ....##...#.. ...# .# .......... ... .# ...#...# #.# ### #.##...###..#####.#####'##........:j....................†.##...##.[......# ....# ......†......# .....#####+#†........ ...#... ..+......#.. ..##... ...#......#...... .#... ...#......# .. _You now have 1044 gold pieces (gained 21).:j:jn8.0 (956:jz:jk::ja> # ..#.. ...# # ....# .#.. ...# +. .....##...... ...# :j?^....##...#.. ...# :j`@m# ........... ... :j^A# ...#...# .#.# :jSBw### #.##...###..#### :jVC%#.#####'##:j-D-........:jDH...............:jQ.....†##...##..[......# ....# ......†......# ......#####+#†............#.... ..+......#.....#.. #... ...#......#......:jR9.0 (10.0)45:j-^:jM .. ### ### # . :j(# ....#.. .# +. .....##....# .# ....##...#.. ...#........... ... ...#...##.#.# ## #.##...###@.####.. #.#####'##................:j@............... .......†.......##...##..#.........#.....#..:j:jp30.0 (1134:jl:j/.. ########  # ..#......#  ....#.. .#......# . .....##..........# # ....##...#......#  ........  ...#...##.#.#  #.##...###.@####.. .#####'##....................†.##...##. [.#.....# .:j†......#....... . #####+#†........ :j1.0 (1223:j:jh@M .. ####### #..  ....#....# . ..........# # ....##...#......##....................... :juA6....#@# ## #.##...###..####.. #####'##................................. ..........................................#.:jJ:jyKo2.0 (1312:jQ:jA%M .. ####### #...  ....#....# . .. # ....##...###............@....... :j...#...##.#.###.... ## #.##...###..####..l#####'##.......... ............................l   basilisk (asleep)..##......#......:jh  You encounter a basilisk.:j:jPv3.0 (1401 _:j:jѰ:jC&:j':jv-:ja2:j6:jI0 ))))))l  drained)You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.  The basilisk hisses angrily.:j  The basilisk is moderately wounded.You shoot a sling bullet. The sling bullet hits the basilisk.:j SThe basilisk is heavily wounded.:j]..:j#E ......l  You encounter a black mamba.===8 (0.8)0) Rev :j):jO-8 _The black mamba leaves your sight.:jz:j{:j7:jc:jh:j...............:j:jd:j|.. # #...#......# ....#....#......#  .....##.# .  ....##...#......##......#...##.#.###. #.##...###..####.l.. #####'##.................................... :js~l   basilisk (drained)†.......##...##... .....#.....# .. :jhj  A basilisk comes into view.:j?S0:jS   black mamba (wandering)l   basilisk (drained):j7*:j   7  The basilisk gazes at you.You are slowing down.:j/  --more--:jP:j8@:jc ---4.8 (149) Petr Gem (3599) Rev _:j:j :jٟdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================:j .. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV:  7 Int: 12  .....##..........# SSH: 0Dex: 17....##...#......##....XL: 11 Next: 58% Place: Lair:1.............@**.....Noise: ---------  Time: 11434.8 (0.0)...#...##.#.###**...a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####.l..Fire: a) +2 sling (drain) {Juan d:13 s #####'##................:jʡZot (5849) Petr Gem (3599) Rev ....................... .......................S   black mamba (wandering) .....†.......##...##...l   basilisk (drained) .............#.....# .. ......†......#....... .A basilisk comes into view.The basilisk gazes at you. _You are slowing down.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit):j!` Mdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV:  7 Int: 12  .....##..........# SSH: 0Dex: 17....##...#......##....XL: 11 Next: 58% Place: Lair:1.............@)).....Noise: ---------  Time: 11434.8 (0.0)...#...##.#.###))...a) +2 sling (drain)  b) +0 sling {Ælfthry :ja # #.##...###..####.)))Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5849) Petr Gem (3599) Rev ....................... .......................S   black mamba (wandering) .....†.......##...##...l   basilisk (drained) .............#.....# .. ......†......#....... .The basilisk gazes at you. _You are slowing down.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet.:je Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the basilisk.:jdn0.:joAl.:jw.....l   basilisk (drained):jyz===6.1 (1.378:j:jb _The sling bullet barely misses the basilisk.:jNqdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV:  7 Int: 12  .....##..........# .SH: 0:jDex: 17....##...#......##....XL: 11 Next: 58% Place: Lair:1.............@**.....Noise: ===------  Time: 11436.1 (0.0)...#...##.#.###*l...a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5847) Petr Gem (3598) Rev ....................... .......................l   basilisk (drained) .....†.......##...##... .............#.....# .. ......†......#....... .:jTThe sling bullet closely misses the basilisk.You shoot a sling bullet. _The sling bullet barely misses the basilisk.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit):j% 8dossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########:j& 2Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV:  7 Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 58% Place: Lair:1.............@)).....Noise: ===------  Time: 11436.1 (0.0):j' Y...#...##.#.###)l...a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5847) Petr Gem (3598) Rev ....................... .......................l   basilisk (drained) .....†.......##...##... .............#.....# .. ......†......#....... . _The sling bullet barely misses the basilisk.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j*( Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.:j_   Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.  The basilisk is heavily wounded.shoot:j_ 4 a sling bullet. The sling bullet hits the basilisk.:j7 <l.:jND ..The basilisk is heavily wounded.:jJL i  The basilisk gazes at you.:j :j 7.5 (1.467) Rev+ :j :j R _You resist with almost no effort. Your limbs are stiffening. :j+ :jdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV:  7 Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 58% Place: Lair:1.............@**.....Noise: ===------  Time: 11437.5 (0.0)...#...##.#.###l....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5846) Petr Gem (3597) Rev+ .................. :j..... .......................l   basilisk (drained) .....†.......##...##... .............#.....# .. ......†......#....... .The basilisk is heavily wounded.The basilisk gazes at you. _You resist with almost no effort. Your limbs are stiffening.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit) :jdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV:  7 Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 58% Place: Lair:1.............@)).....Noise: ===------  Time: 11437.5 (0.0)...#...##.#.###l....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5846) Petr Gem (3597) Rev+  :j^....................... .......................l   basilisk (very drained) .....†.......##...##... .............#.....# .. ......†......#....... . _You resist with almost no effort. Your limbs are stiffening.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk. :je.  Aim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.  The basilisk is severely wounded.!  You kill the basilisk! :j>h) :j   .. ######## #...#......#  ..#......#  .........# .  ..#......##....  .......@.......  ...#...##.#.###..... # #..####.... ..... ..... ....... :jb  †.......##.  ....#.....# ..  † .  Okawaru accepts your kill.  :j<  2 You have turned to stone. :j /  --more--!:jai 618.9 (1.4+2 sling (drain) {Juan d:13 s!:ja4) Stone Gem (3595) Rev* _!:jh!:jp!:jq:---!:j rQ9.9 (234!:jCw!:jL!:j---40.9 (323!:jc!:j!:jɌi1.9 (412) Rev+ !:jH!:j!:j"!:jn2.9 (501!:j!:jc!:j4o3.9 (6390!:j\!:j0S!:jS   black mamba (wandering)!:jo4.9 (7889!:j!:jK.S!:j5.9 (878) Rev !:j!:j1S.!:j-S.!:j.!:jhn6.9 (967!:j!:ji  .. ######## #...#......#  ..#......#  !:jJ.........# .  ..#......##....  .......@S......  ...#...##.#.###.....  #..####.... ..... ............S†.......##.....#.....# †   The black mamba hisses angrily.!:jD14 ===7.0 (9.5+2 sling (drain) {Juan d:13 s!:j!:jd _You turn to flesh and can act again.!:j qdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1!:j .............@S......Noise: ===------  Time: 11447.0 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5836) Gem (3587) Rev ....................... .......................S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... . _You have turned to stone.  The black mamba hisses angrily. !:j _You turn to flesh and can act again.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (55% to hit)!:j.dossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11447.0 (0.0)...#...##.#.###.....!:j/a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5836) Gem (3587) Rev ....................... .......................S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... .The black mamba hisses angrily. _You turn to flesh and can act again.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.":j"x|Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.":jyH  The black mamba is lightly wounded.":jH5-8 (0.86":j":j  _The black mamba bites you. The black mamba barely misses you. _You take 1 damage, and have 85/86 hp (99%).":j҅dossy the SkirmisherCoglin of Okawaru *****.Health: 85/86 =======================-.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11447.8 (0.0)...#...##.#.###.....":jJa) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5836) Gem (3586) Rev ....................... .......................S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... .The black mamba is lightly wounded. _The black mamba bites you. The black mamba barely misses you. _You take 1 damage, and have 85/86 hp (99%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, 55% to hit)":j.Qdossy the SkirmisherCoglin of Okawaru *****.Health: 85/86 =======================-.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@)))))))Noise: ===------  Time: 11447.8 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5836) Gem (3586) Rev ....................... ...........":jRl............S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... . _The black mamba bites you. The black mamba barely misses you. _You take 1 damage, and have 85/86 hp (99%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, 55% to hit)  You shoot a sling bullet.":jn  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (lightly wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the black mamba.":jpD S......The sling bullet misses the black mamba.6=8.6 (0.85Rev+ ":jt~ _The black mamba closely misses you. _Health restored: 86":j dossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14":j Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11448.6 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s ":jy V#####'##................Zot (5835) Gem (3586) Rev+ ....................... .......................S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... .The sling bullet misses the black mamba. _The black mamba closely misses you. _Health restored: 86":j Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, 55% to hit)":jdossy the SkirmisherCoglin of Okawaru *****.Health: 86/86 ========================.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11448.6 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5835) Gem (3586) Rev+ ....................... ":jV.......................S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... . _The black mamba closely misses you. _Health restored: 86Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba!":j p)))))))  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba!  ":j"_The black mamba is moderately wounded.#:ji S......The sling bullet closely misses the black mamba.#:j4j75----9.5 (0.945#:jp#:jcu^ _The black mamba bites you! The black mamba closely misses you. #:juT_You take 11 damage, and have 75/86 hp (87%).#:jdossy the SkirmisherCoglin of Okawaru *****.Health: 75/86 ====================----.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....#:jXL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11449.5 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5834) Gem (3585) Rev+ ....................... .......................S   black mamba .....†.......##...##... .............#.....# .. ......†......#....... .The sling bullet closely misses the black mamba. _The black mamba bites you! The black mamba closely misses you. _You take 11 damage, and have 75/86 hp (87%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, 55% to hit)#:j%dossy the SkirmisherCoglin of Okawaru *****.Health: 75/86 ====================----.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11449.5 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5834) Gem (3585) Rev+ ....................... #:j&Y.......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... .Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.  You drain the black mamba.#:jqYou shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.  You drain the black mamba.  The black mamba is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.#:j\771===-3) Pois Gem (3584) Rev+ The black mamba is moderately wounded.You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.  The black mamba misses you. The black mamba bites you.  You are poisoned.#:j@/  --more--#:j`]-50.4 (0.9#:j#:j _The black mamba poisons you! _You take 4 damage, and have 71/86 hp (83%).$:jQ dossy the SkirmisherCoglin of Okawaru *****.Health: 71/86 ===================-----.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......$:jm lNoise: ===------  Time: 11450.4 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5833) Pois Gem (3584) Rev+ ....................... .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... .You are poisoned. $:j _The black mamba poisons you! _You take 4 damage, and have 71/86 hp (83%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, lightly drained, 55% to hit)$:j dossy the SkirmisherCoglin of Okawaru *****.Health: 71/86 ===================-----.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17$:j? ....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11450.4 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5833) Pois Gem (3584) Rev+ ....................... .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... . _The black mamba poisons you! _You take 4 damage, and have 71/86 hp (83%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, lightly drained,$:j S 55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.$:jO *)))))))  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (moderately wounded, lightly drained, 55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is heavily wounded.$:j S......The sling bullet closely misses the black mamba.You feel very sick.$:j><68-$:jp1.3 (0.923) Rev* $:j$:j _The black mamba closely misses you. _You take 3 damage, and have 68/86 hp (79%).%:jwdossy the SkirmisherCoglin of Okawaru *****.Health: 68/86 ==================------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11451.3 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5832) Pois Gem (3583) Rev* ......%:jx................. .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... .You feel very sick. _The black mamba closely misses you. _You take 3 damage, and have 68/86 hp (79%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 55% to hit)%:jdossy the SkirmisherCoglin of Okawaru *****.Health: 68/86 ==================------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@)))))))Noise: ===------  Time: 11451.3 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5832) Pois Gem (3583) Rev* ...........%:j............ .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... . _The black mamba closely misses you. _You take 3 damage, and have 68/86 hp (79%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 55% to hit)  You shoot a sling bullet.%:j^   Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (heavily wounded, lightly drained, 55% to hit)  You shoot a sling bullet.  The sling bullet completely misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba.drain the black mamba.%:j S......The black mamba is severely wounded.You feel sick. The black mamba closely misses you.%:j72.2 (0.912%:jΦ%:j _The black mamba bites you but does no damage. _You take 1 damage, and have 67/86 hp (78%).%:jih dossy the SkirmisherCoglin of Okawaru *****.Health: 67/86 ==================------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11452.2 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5831) Pois Gem (3582) Rev* ......%:jai ................. .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... .You feel sick. The black mamba closely misses you. _The black mamba bites you but does no damage. _You take 1 damage, and have 67/86 hp (78%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, lightly drained, 55% to hit)%:jdossy the SkirmisherCoglin of Okawaru *****.Health: 67/86 ==================------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  %:jO.....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@S......Noise: ===------  Time: 11452.2 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5831) Pois Gem (3582) Rev* ....................... .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... . _The black mamba bites you but does no damage. _You take 1 damage, and have 67/86 hp (78%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dp%:jt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, lightly drained, 55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba!&:jS  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (severely wounded, lightly drained, 55% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba is almost dead.  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.&:j  The black mamba is almost dead.53.1 (0.901&:je&:j _You feel sick. The black mamba closely misses you. _You take 2 damage, and have 65/86 hp (76%).&:jsdossy the SkirmisherCoglin of Okawaru *****.Health: 65/86 ==================------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1&:jxt.............@S......Noise: ===------  Time: 11453.1 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5830) Pois Gem (3581) Rev* ....................... .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... .The black mamba is almost dead. _You feel sick. The black mamba closely misses you. _You take 2 damage, and have 65/86 hp (76%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, lightly drained, 55% to hit)&:j#dossy the SkirmisherCoglin of Okawaru *****.Health: 65/86 ==================------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 61% Place: Lair:1.............@)))))))Noise: ===------  Time: 11453.1 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................Zot (5830) Pois Gem (3581) Rev* ...........&:jg%............ .......................S   black mamba (drained) .....†.......##...##... .............#.....# .. ......†......#....... . _You feel sick. The black mamba closely misses you. _You take 2 damage, and have 65/86 hp (76%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, lightly drained, 55% to hit)  You shoot a sling bullet.&:j†  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (almost dead, lightly drained, 55% to hit)  &:jYou shoot a sling bullet.  The sling bullet closely misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba!  You kill the black mamba!&:j<)&:j] †......Okawaru accepts your kill.&:jsj3-54.0 (0.9290&:jk&:jo _You feel sick. _You take 2 damage, and have 63/86 hp (73%).&:j &:j Drink which item? Potions  c - 5 potions of curing {!q} &:j  h - 3 potions of haste {!q}  w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 3 potions of cancellation {!q}  M - a potion of mutation {!q}  f - a cyan potion {!q}  j - 3 murky green potions {!q}  n - a ruby potion {!q}  o - a sapphire potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selected':j ':j':j!Wdossy the SkirmisherCoglin of Okawaru *****.Health: 63/86 =================-------.. ########Magic: 14/14 ========================#...#......#AC: 14Str: 17':j5....#....#......#EV: 14Int: 12  .....##..........# .SH: 0Dex: 17....##...#......##....XL: 11 Next: 65% Place: Lair:1.............@†......Noise: ===------  Time: 11454.0 (0.0)...#...##.#.###.....a) +2 sling (drain)  b) +0 sling {Ælfthry # #.##...###..####....Fire: a) +2 sling (drain) {Juan d:13 s #####'##................':j sZot (5829) Pois Gem (3580) Rev* ....................... ....................... .....†.......##...##... .............#.....# .. ......†......#....... .The sling bullet closely misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba!  You kill the black mamba!Okawaru accepts your kill. _You feel sick. _You take 2 damage, and have 63/86 hp (73%).':j!P  Okay, then.':jL$':j8)':j]+. _':jPn ':jip ':j9q ':jr ':jv ':jz b879':j| ':jf} $2':j} 978':j~ ':j^ ':j ]167':j ':j ':jm \56) Rev+ ':j ':j ':j n0=-4':j 5':jڎ ':j i _You start resting. You feel sick. x6':jf r59=-.---':jw +9.0 (5':j4 ---60.0 (63) Gem (3574':jm ':j9 _You are no longer poisoned. _You take 4 damage, and have 59/86 hp (69%).(:j8H(:jI3(:jJ(:jO6023(:jES|12) Rev (:jhT(:jV(:jVK01(:jW(:jZ91(:jI[_=190(:j"\(:j](:j(^Q869) (:j_(:ja(:j4bK78(:j]c(:jf2=67(:jch(:jhK56(:ji(:jk(:j6lK45(:jl(:jUo(:jo]334(:jp(:jor(:jy23412010905=85978676=5645(:j(:jK34(:jǗ(:j(:j]723(:j(:ja12(:j!(:jia01(:j(:j(:j1_87990(:j¤(:j2(:jէL849(:jU(:j@(:jK78(:j(:j(:j9=67(:j3(:j(:j?(:jC56(:j״(:j (:jK45(:j(:jл(:jmd70=34(:jj(:j(:j0K23(:j(:j(:jJK12(:jW(:ja(:jG101(:jk(:j#(:j(:j?L890(:jP(:j(:j@L839(:jJ(:j(:j;2=78(:j(:jt(:jK67(:j$56(:j[c3=45(:j'(:j(:jWK34(:j(:j(:j.K23(:j(:j(:jf7412(:j(:jq(:jK01(:j0790(:j5829(:j(:jK78(:j(:jb(:jK67(:j (:j 6=56(:jn(:j(:j:545(:j(:j)34 _You start resting.HP restored.(:j:510.0 (50.0)7=1.0 (5123 _ _You regained 18 hp, and now have 77/86 hp (90%).(:j/(:j71(:jI2(:j3(:j7(:j<9a12(:j >w01(:j@(:jFAf8690(:jA(:jj(:jl(:jlf2809(:jm(:jpp(:j qK78(:jr(:js(:jttK67(:jt(:jTx(:jxk3=56(:jy(:j |(:j|K45(:j`}(:jҀ(:jcK34(:j@(:jZ(:jCu4=23(:j (:j(:j&K12(:jҊ(:jp(:jK01(:je(:j2(:jP5490(:j(:j(:jS(:jM8499(:j(:ja78(:j _You start resting.HP restored.(:j-36.0 (25(:jζ6=7.0 (2667 _(:j!i _Health restored: 86(:j~R(:jS(:jZ(:j`(:j'c(:jm(:jn(:jv(:j(:jc.. # #...#......#  ....#....#......# . .....##.# ......##...#......##...@.(:j'...#...##.#.###.  #.##...###..####....'##.....................................†.......##...##... ....#.. (:jB8.0 (1.0)56 _(:j$(:j!& (:j"V... ## .##...#......# ..# ....#....#......# ...###.# ....# ....##...#......##.....#..†#...#...##.#.###.#.##...###..####....'##....................(:j9# ...†.......##...##.....#.....# .....  You see here a black mamba corpse.(:j,m9.0 (245 (:j,_(:j2):j+>......#......#.. ######## .....# #...#......# .....# #....#......# .....# ##..# .....# ):j,8##...#......##.....# ..†.#  ...#...##.#.###.#.##...###..####....'##......†.##...##...#.....#... ):jF7):j=):j@ 40.0 (3  A malevolent force fills the Lair of Beasts...):jK/  --more--*:j  You fall into a shaft and drop 1 floor!  --more--*:j  The shaft crumbles and collapses.  You feel an oppressive heat about you.*:jɷ /  --more--+:jQ=211743) Gem (3494) +:jU] #.#  ..#   #..   .# ####.#   ...#.#..#   ........##   ...#   +:jV#.......@#   ...$....#   ##.#.PP..   #.#...#   ....#.##   .......#    ... .##..    ..... #.#      +:j [~  There is an entrance to a volcano on this level. Hurry and find it before the _entrance collapses!,:jF,:j@,:j,:j,:j,:jw,:j?,:j,:j=#.#  ..# . # #.. ..#.####.# ...#.#..# ......## ..# . $..@.# ###.#.PP..#  #.#...# ....#.## .... ......##.. ... #.# . .#  ,:j,:jn1.0 (123,:j ,:jK^9 #.# #. ..## #..# #.. #..#.####.# .#.#..# .## .# ..# .$.@..# .###.#.PP..#  #.#...#  ....#.##  .......#  ......##..  ...... #.##  ...... .#  ,:jmf,:jgn2.0 (212,:jtm,:j #.#  #. ..##  #..## #.. #..#.####.# #.....#.#..# .## .# ..# .$@...# #.###.#.PP..# #. #.#...# .. ....#.## .. .......# #.......##.. # .......#.##  ......# .#  ,:jձ,:jPn3.0 (301,:jҷ,:j #.#  #.. ..##  #..## #..  ##..#.####.# P#.....#.#..# .## .# ..# .@....# .#.###.#.PP..#  #..#.#...#  .......#.##  ..........#  #.......##.. ,:jP  ##.......#.## .......# .#  ,:j,:jo4.0 (4390,:j,:jq ,:jR o5.0 (5889,:j0,:jM #.. ..##  #..##. #.. . ##..#.####.# .P#.....#.#..# .............## ..# . .....#  .#.###@#.PP..#  #..#.#...# .......#.## ...........# ..#.......##.. . ##.......#.##  .......#.. ...##.  _You now have 1059 gold pieces (gained 15).,:j X,:juYn6.0 (678,:j"`,:j7 #..##. #.. . ##..#.####.#  .P#.....#.#..#  .............##  ..............#  .............#  .............#  .#.###.#.PP..#  #@.#.#...# ,:j֝d#.......#.## ............# ...#.##..  ##.......#.##  #.. .##.. ######### .#  ,:j,:jn7.0 (767,:j6,:j . ##..#.####.#P#.....#.#..#............##......# ..... .#.###.#.PP..# ###..#.#...#..@....#.#.......# ...###... ##.#.###...  ,:j8.0 (856,:je,:jF. . ##..#.####.#  .P#.....#.#..#  .......##  ........#  .......#  .......#  .#.###.#.PP..#  ###..#.#...#  #.@.....#.## .# .#.##.. .. ##.#.## . .#..#,:j.   .##..  .# .#  ..  ,:j59.0 (945,:j:,:jw,:jx4 .P#.....#.#..#,:jx ,:j"yQ .............## ,:jVy ,:jyH......# ,:jy ,:jz3......,:j?z ,:juz ,:jz).....#,:jz ,:j4{. .#.###.#.PP..# ,:j#... ###..#.#...# P....##.......#.## .......@........ P....###.. #... ##.......#.## #. ..  ..##...######### .#. ,:j,:js50.0 (10.0)34,:j,:j .P#.....#.#..# .....##. ......#.. ......#... .......#... .#.###.#.PP..##.... ###..#.#...##P....##.......#.##..##P....#.##..#... ##.#.## #.. .......#..##.. ........##..#. .### .#. ..,:j,:jsY1.0 (1123,:j,:j,:j- .P#.....#.#..#........##...........#..........#...............#...#.###.#.PP..# #..... ###..#.#...##P....##.......#.##..#,:j"..#P....#.##.. ##....##.#.## #.... .......#..# #.............##.. #.....#### .#......,:jN.$.......,:jR8,:j8o2.0 (1212,:j@,:j4..................##,:j<....#...............# .#.###.#.PP..# #......###..#.#...####P....##.......#.##................... .#P...@#.......##.. ##....##.......#.## #....#.......#...........##.. #.....######### .#.......#....,:jy,:je,:jh3.0 (1301,:j,:jy..# ....,:j ............# .#.###.#.PP..#,:jn #......###..#.#...#,:j&####P....##.......#.##....................,:joL .#P....#.......##.. ##..@.##.......#.## #....#.,:j.........##.. #.....######### .#,:j.......#...P.#.###.#,:j,:jop4.0 (14290,:j,:jH=  . ............# .#.###.#.PP..# #......###..#.#...#####P....##.......#.## .................... .#P....#.##.. ##....##.......#.## #.@..#..........##.. #.....######### .#.......# ..,:j= ...#..P.#.###.#P####### ####,:jF ,:jG p5.0 (15879,:jP ,:j F .....#,:jU  .#.###.#.PP..# #......###..#.#...#####P....##.......#.## .................... .#P....#.##.. ##....##.......#.## ##....#.............##.. #.....######### .#.......# ..........#..P.#.###.#P. #######. #### #6.0 (1678,:j  ......# .......#.###.#.PP.. #......###..#.#... ####P....##.......#. .............# .#P....#.##.. ##....##.#. ##....#.#..# #@..##.. #.....# .# .......#,:j  .... .... .#..P.#.###.#P. #######. ####  #,:j" ,:j Y7.0 (1767,:j ,:j? ,:j~:   #.###.#.PP.. #......###..#.#.####P....##.......#.#................... .#P....#.......##.. ##....##.#.###....#.......#.......#..,:j!; 6....######### .#....... ..l..............###,:j= l   komodo dragon (asleep),:jC m  You encounter a komodo dragon.,:jRK ,:j&L ,8.0 (18,:j^L J56 _,:jrR ,:jU -:jUK -:jK -:jQ -:jU -:jX -:j,g w ))))l-:jg qYou shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.-:j )))The komodo dragon hisses angrily.  You shoot a sling bullet.-:j&v G.l-:j} G.......-:jY~ ===8 (0.8)5) Rev -:j| -:j= g _The sling bullet barely misses the komodo dragon..:j.:j!.:j;.:j.:j.:j\6 )))(drained)You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  You drain the komodo dragon..:j/ ))))The komodo dragon is lightly wounded.  You shoot a sling bullet..:j/CMl..:jIT.......:jdK9.8 (1.044) Rev+ .:jKR.:jUk _The sling bullet completely misses the komodo dragon..:j.:j.:j.:j.:j!.:j ))You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage..:j  _The sling bullet completely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is lightly wounded..:j u.l..:j" j6033.:j]7 .:j: ; _The komodo dragon is lightly wounded./:j4x/:jx/:j5 )))))))You shoot a sling bullet./:j(  The sling bullet closely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon!/:jsG.l/:j.....122) Rev* /:jD/:jh _The komodo dragon is moderately wounded./:j_/:j/:jDn  You shoot a sling bullet.  The sling bullet hits the komodo dragon./:jN ))))The komodo dragon is heavily wounded.You shoot a sling bullet./:j .l...The sling bullet closely misses the komodo dragon.71-----211 _The komodo dragon bites you! _You take 15 damage, and have 71/86 hp (83%)./:j   You shoot a sling bullet.  The sling bullet hits the komodo dragon./:j` ))))The komodo dragon is heavily wounded.You shoot a sling bullet./:j? l...The sling bullet barely misses the komodo dragon.2=----3.7 (0.90 _The komodo dragon completely misses you.0:j  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  You drain the komodo dragon.0:j  The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.0:jU  The komodo dragon is heavily wounded.4.5 (0.8190 _The komodo dragon barely misses you.0:ja 0:jz 0:j 0:j 0:j) 0:j  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.0:jE $ _The komodo dragon barely misses you.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.0:jN   You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.0:j 6---5.38690:j| 0:j   The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded. _The komodo dragon bites you! _You take 10 damage, and have 62/86 hp (72%).1:jL21:jS31:j 91:jU>1:j ?1:jJ  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.1:j,D _You take 10 damage, and have 62/86 hp (72%).  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.on!1:j4] .The komodo dragon is severely wounded.1:j1^48-------6.2 (0.9781:jd1:ji _The komodo dragon bites you! _You take 14 damage, and have 48/86 hp (56%).1:jN 1:j- 1:j 1:j 1:j 1:j 1:j 1:j] t _You are too injured to fight recklessly!2:j  You shoot a sling bullet.  The sling bullet hits the komodo dragon.2:j_  The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the komodo dragon!2:j2:jU7.1672:jҢ2:j2:jKa _The komodo dragon is almost dead.2:j  †You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You kill the komodo dragon!2:j? ))))Okawaru accepts your kill.2:j ?†...----99 (0.856 _You shoot a sling bullet.3:j-R459342312) Rev+ 50013:js]3:jMdx0903:j*g3:jg13:jg=3:j)h.8593:ji,3:jxo3:jp3:j#q%73:j]q98) Rev 3:jr3:j9v3:jcx3:jx%63:jx73:j:y3:j,{3:j<3:jԁ3:j^23:j΂=3:j=53:j63:j3:j3:j3:j3:j%43:j53:j=3:j 3:j3:j 3:jO%33:j4) 3:jߖ 3:j3:jw3:j43:j33:j23:j'33:je3:j3:j3:j˧3:j?%13:j23:jϨ3:j3:j 3:j33:j%03:j±13:j3:jͳ3:j3:jK3:j43:j=3:j E69903:j3:j3:jL8493:j3:j3:j3:jNC783:j3:j 3:jb65=3:j63:j73:j=3:j+3:j3:j$3:j%53:j63:j3:j3:j63:j3:j%43:j=53:ju3:j3:jB3:jP3:j63:j33:j43:jr3:jU3:jQ 3:jQ_You start resting.3:j4'..3:j  ..3:jk ...3:j .3:j .3:j+ .3:j ..3:j !---3:j93:j89.9 (22.3:jn 0)3:jA3:j---3:j&90.9 (233:j %23:jX33:j3:j13:j: 3:j: 3:j?;Y_You hear the slow rumble of a very distant avalanche of rocks. 3:j;}_You regained 8 hp, and now have 56/86 hp (65%).3:j;3:jWa3:jSd3:jAe3:jRf3:j%j3:j|na123:js7013:jw3:jxL8903:jpy3:j|3:j}L8393:j~3:j3:j>8=3:jǂC783:j3:j3:j5673:j-3:jЈ3:jތ3:jSK563:j3:j3:j(-59=3:jM9453:j3:j3:jK343:j՘3:jОw233:j3:j^60123:j23:jE3:jK013:jʦ3:j3:j3:jD7903:j3:j3:j*1=8293:j:3:j3:j`K783:j 3:j3:jK673:j_3:j3:jJe2=563:j33:js3:jK453:j3:j3:jzK343:jx3:j3:j]3233:j3:j 3:jK123:j3:j3:jjK013:j3:j3:j1^46903:j#3:je3:j-83:j193:j3:jJ3:jK783:j(3:j3:j5=673:jT3:ja563:j3:jf3:j-43:j53:j.3:jE 3:j c6=343:j 3:j3:jK233:jU3:j3:j-13:j(23:jM3:j3:j]7013:j3:j3:jGL5903:j 3:j"3:j #^88093:j$3:j}'3:j'K783:j#)3:j+3:j,K673:j.3:j13:jI2a9=53:jm263:j33:jV63:j6K453:j83:j;3:j<K343:j=3:j@3:j@F70=23:j@33:jA3:jfE3:jE5123:jE3:jFG3:jI3:j JK013:jK3:jN3:jhQt14903:jhS3:jS783993:jS3:jT3:jwX3:jXK783:jR\3:j!_3:j_2=673:j`3:jQd3:jdK563:je3:jg3:j`h5453:jh3:ji3:jl3:j2mM3=343:jqm3:jOn3:jp3:j3qK233:j:r3:jBuW _You start resting.3:j}3:j.640.9 (503:jo1.9 (51123:j23:jh _You hear the slow rumble of a very distant avalanche of rocks. 3:jj_You regained 17 hp, and now have 73/86 hp (85%).3:j3:j3:j/3:j3:j3:j|74013:j͗3:j>L3903:ja3:j 3:jʜL8893:j3:j3:jҡe5783:j13:j3:jK673:j|3:jh3:jK563:j3:jU3:j(6=3:jC453:j3:jֲ3:j1K343:jI3:jw3:jK233:j3:jNk _You start resting.HP restored.3:j3:j 250.9 (9.0)3:jM7=1.9 (10.0)12 _3:j$3:jo _You regained 4 hp, and now have 77/86 hp (90%).4:j4:j0129088794:j-78679=5645344:jU80=2312011190869782674:jX4:jPYa564:j[a454:j&]4:j `4:jP`(3=4:jx`C344:ja4:jc4:j:dK234:j\e4:jOh4:jhK124:ji4:jOl4:jlu4=014:jm4:jp4:jpL0904:jt4:jGw4:jwf58594:jx4:j|4:j|K784:j~4:jF4:jK674:j4:jrk _You start resting.HP restored.4:jz4:j--76.9 (254:j9L6=7.9 (264:jxJ56 _4:j(4:jƝS _Health restored: 864:j b###..#.#...#####P....##.......#.##..............#  .#P....#.......##.. ##....##...####....#.......#..# #.......##.. ######.....######### .# ......†.@...# ...................#..P.#.###.#P. 4:j # #######. #### # 4:j 4:j" {8.9 (1.0)45 _4:j 4:j 4:j ####P....##.......#.## ....................#  .#P....#.......##.. ##....##...####....#.......#..# #.............##.. ######.....######### .# ......†.....#..## .........@..........#..P.#.###.#P.P# #######. #####4:j O # 4:j= 4:j i9344:j 4:j 5:jw####P....##.#.## ....................# .#P....#.......##.. ##....##.......#.## ##....#.......#..# #.............##.. ######.....######### .# ......†.....#..#.5:jzxM...#..P.#.###.#P.P## #######. ######5:j5:j΁j80235:j5:j5:j&####P....##.#.## ..............# .#P....#.......##.. ##....##.......#.## ##....#.......#..# #.......##.. ######.....######### .# 5:j'......†.....#..#....#..P.#.###.#P.P#.# #######. ###### #5:jj05:j1=1125:j75:j<5:jTV.............#  .#P....#.##.. ##....##.####....#.......#..# 5:jT#.......##.. ######.....######### .# ......†.....#..##### .....................5:j.UN..#..P.#.###.#P.P## #######. #######  # 5:j@]5:j9^i2015:jc5:jKf5:j4C 0.# .#P....#.##.. ##....##.#.## ##....#.#..# #......##.. ######.....######### .# 5:jC ......†.....#..#.>...#..P.#.###.#P.P#.# #. ####### # 5:jL 5:jM k359905:jKS 5:j&W ; _Found a stone staircase leading down.5:jֳ .# .#P....#.##.. ##....##.#.## ##....#.#..# #.....##.. ######.....######### .# ......†.....#..#.>..5:j/ Q..#..P.#.###.#P.P#...## #. ####### ## 5:j 5:j׼ j48495:j 5:jz 6:j`[.#  .#P....#.##..  ##....##.#.##  ##....#.#..#  #....##..  6:j6a######.....######### .#  ......†.....#..#. .>. . ..#..P.#.###.#P.P#...# # #. ####### ##  #  6:ja         6:jh6:jii5786:jo6:jq6:j6:j6:ji6:jV.#  .#P....#.##..  ##....##.#.##  ##....#.#..#  #...##..  ######.....######### .#  ......†.....#..#. 6:j9.>..# ..# ..#..P.#.###.#P.P#...# # #. ####### ###  #       6:j6:j<K676:j6:j[&66:j'\6:j8b6:jd6:jhf *.6:jg 6:j..#  6:j& I.#  .6:jN #..P.#.###.#P.P#...###   #6:jw . ###########  # 6:j    6:jǦ ,   6:j- 6:j K566:j 6:j &76:j 6:j 6:j, 6:j  ].6:jW .#  .#P....#.##..  6:jW 3##....##.#.##  ##....#.#..#  #.##..  .....### .##  6:jXX †.....#..#..#  >..#  .@....#  #..P.#.###.#P.P#...###  #6:jX . ###########  #       6:j_ 6:j` K456:je 6:j  .#  .#P....#.##..  ##....##.#.##  ##....#.#..#  #.6:j0 ##..  .....### .##  †.....#..#..#  >..#  ..@...#  6:je ..P.#.###.#P.P#...###  . ########### 6:j C #  6:jݠ $     6:j 6:j 6:j K346:j 6:j1 +9.9 (26:j 6:j 6:jU 6:j,..6:jQ6:jG6:jg#  .#P....#.##..  ##....##.#.##  ##....#.#..## #.##..  .....## .##  †.....#..#..#  >..#  .@..#  .P.#.###.#P.P#...###  . ###########  #       6:j6:jK236:j!7:jC,f90.9 (17:j~,*.7:j--7:j\37:jl ##P....###.# ...........#  .#P....#.......##..  7:jl##....#.##  ##....##..##  #.............##..  ##.....######### .##  .†.....#..####### 7:jlt>@.#  .7:jm.................#  P.#.###.#P.P#...###7:j7mz ####. ########### 7:j]m#  7:jm,   7:jmt7:jNuK127:jz7:jC&17:j7:j7:jo7:j7:jje.7:jC07:j7:j7:j 7:jZ 7:j6 7:jL  ..#..#.#...#  #P....###.## ..........#  #P....#.......##..  ##....##.##  ##....##..##7:j x #.............##..  #.....##########.##  †.....#..####### >..# .................#  .#.###.#P.P#...### ###. ########### #7:j, 3    7:jh 7:j 7:j 2.9 (101 _You hear the slow rumble of a very distant avalanche of rocks.7:j 2.7:jh 7:j 7:j M......#.###.#.PP #......###..#.#... #P....##.......#.## .................#P....#.......##.. #.#.## ##....#..##........##.. ##### †.....#..#######.......>..##................ .#.###.#P.P#...### # 7:j b8907:j=! 7:j\ &37:j] 7:jya 7:jd 8:jq2.8:j8:jV8:j,,M...........# ......#.###.#.PP......###..#.#... #P....##.......#.## .................#P....#.......##.. #.......#.## ##....##..#........##@.# ###.# †.....#..#######..#>..## .................# . ##8:j5&8:j|'L8398:j,8:js`48:joO.8:jҒ8:jM...........# ......#.###.#.PP......###..#.#... #P....##.......#.## .................##P....#.......##.. #.......#.## ##....##.@##........##.. ##### †.....#..#######..# ..............>..## 8:j%.#8:j8:jK788:j8:jC58:jS#8:j%8:jз2.8:j8:j˿8:jLM.#...............# ......#.###.#.PP......###..#.#... #P....##.......#.## .................##P....#.......##..##.##....#8:j..##........##..# ##### †.....#..#######..# 8:j48:jyK678:j\8:jSC68:jZ8:jx8:jg O.8:jm 8:j M#........#...............## ......#.###.#.PP......###..#.#... #P....##.......#.## .................#P....#.##@.##.#.###....##..#........##..# 8:j {#.....##########.## ###8:j a568:jε 8:j C78:j 8:j 2.8:j 8:j,' 8:j_ M .P#.....#.#..# .....#......#....# ...........## ......#.###.#.PP..#......###..#.#... #P....###.## ................@## #P....#.......##..#.......#.###....#.......#..# #.............##..# 8:j` ..#8:jg a458:jm 8:j &88:j 8:jȲ 8:j 8:j2.8:j8:j/8:jM ##..#.####  .P#.....#.#..# ..#.........#........# ...........# 8:js......#.###.#.PP..#......###..#.#...# #P....##.......# ..........## #P....#.......##..##.......#.## ##....#.......#..## .. #..#8:j8:j-K348:jp9:j&99:jw9:j9:j9:j3O.9:jw9:jM #..##. #.. ##..#.####  .P#.....#.#..# #.#.. ...........# ......#.###.#.PP......###..#.#.@.# #P....###.## ..........#P....#.##..# ##....##.......#.## . .##..9:j a239:j9:j=M ..## #..##. #.. ##..#.####  .P#.....#.#..# #.# ...........# ......#.###.#.PP......###..#.#... #P....##.......#.## .................# #P....#.......##..# .. .....#.#9:j;9:jK129:j9:jY-701.9 (29:jZ9:jC`9:jFc9:j!:..9:j"9:j(9:jncM #.#  ..## #..##. #.. ##..#.####  .P#.....#.#..# ##.# ..........@## ......#.###.#.PP.......###..#.#... #P....##.......#.## .................## ...#9:jId~ ...........##..9:jk9:jlK019:jr9:jHM #.#  ..## #..##. #.. ##..#.####  .P#.....#.#..# ##.# ...........## ......#.###.#.PP..# #......###..#.#... #P....##.......#.## .... .......#..#9:jb7909:jT9:jcC39:j9:j9:j :..9:j 9:j 9:j MP #.#  ..## #..##. #.. ##..#.####  .P#.....#.#..# #.#.##...........# ......#.###.#.PP..# #......###..#.#...# ...9:j  ..............#.#9:j 9:j L8299:j 9:j H4.9 (19:j 9:j ::j&`2.::j`::jf::j M..#P #.#  ..## #..##. #.. ##..#.####  .P#.....#.#..# ##..#...........# ......#.###.#.PP..# #::jdB.....##..::jI::jK78::j³::jM#..#P #.#  ..## #..##. #.. ##..#.####  .P#.....#.#.@# ##..## .................## ........#::ja67::j::j<+6.9 (2::jo=::jC::jD::j-W..::j::jQjM.#..#P ##.#  ..## #..##. #..#::jyR ##..#.####  .P#.....#.#..# ........#...# .................## #......#.#::jY::jZK56::jg::je7.9 (1::j1 2.::j2 ::j7 ::jo 9M.#..# #.P ##.#  #..# #..##. #@.# ##..#.####.##  .P#.....#.#..# ......# ..................# ... ..#..#.#...::jWw a45::j)| ::j &8::j ::j# ;:j2.;:j;:j;:j5M(.#..## #.P ##.#  #.@## #..##. ##.. ##..#.####.##  .P#.....#.#..# .................## . ....#.#.PP..;:j;:jK34;:j;:j:J&9;:jJ;:jP;:jJS;:j 2.;:j;:j;:j6M... ..... (......#.# ..## #.P# ##@#  #..## #..##. ##..# ##..#.####.##.P#.....#.#..# .....#;:ja23;:j;:j<%'10;:j&;:j0;:jd;;:jv 2.;:jw ;:j} ;:jL M....h.... ........(..... .......#.# #..# #@P# ##.## #..# #..##. ##..#. ##..#.####.## h   wolf (asleep)...#;:j, ;:j &0;:j n1.9 (112;:j ;:j U _You encounter a wolf.=:j=7=:j7=:j>=:jC=:jF=:jV ))))))h  drained)You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  The wolf howls!=:j )The wolf is moderately wounded.You shoot a sling bullet.=:jyzP hThe sling bullet barely misses the wolf.hh.hh.=:jS{......hh 3 wolves (2 wandering, 1 drained)=:j~{=:j<}===2.8 (0.91) Rev =:j=:jX _You encounter a wolf. x2>:jg>:ji>:ju>:jz>:j>:j6T)))))))>:j  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.>:jy;h.>:j[  The wolf is moderately wounded.>:jKFhh>:j>:j35.h>:j֭L......>:jʮb3.70>:j>:jU _You encounter a wolf.>:j >:jz >:j >:jO >:jV >:j T)))))))>:jW very drained)You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.>:j+ hh  The wolf is severely wounded..h.hh.h.h.h>:j-5..h...hhh 4 wolves (>:jX6}4.6690) Rev+ >:jb=>:j@( _The wolf howls! x3?:jۣ3?:j?:j?:j?:j| )))))))You shoot a sling bullet.?:jewn  The sling bullet closely misses the wolf.?:j .h  You shoot a sling bullet. The sling bullet misses the wolf.?:j;.h?:j!2.h?:jb. h  ?:jYou hear a howl!?:jV7.h?:j.?:jh?:j ......h 5 wolves (1 very drained)?:j q5.4 (0.8819?:j?:j8U _You encounter a wolf.?:jx ?:j^y ?:jɀ ?:j ?:j ?:j l ))You shoot a sling bullet.?:j;  The sling bullet hits the wolf but does no damage.  You shoot a sling bullet. The sling bullet hits the wolf!?:j .h.h.h.h?:jx 9(h?:j p.h.h?:jx 6.h?:j 8.h?:j ?:j w6.3 (0.978) Rev* ?:jj ?:j \ _The wolf is heavily wounded.@:j@:j@:jX@:j@:j@:j? )))@:jF))))You shoot a sling bullet.@:j@:jThe wolf is heavily wounded.The sling bullet barely misses the wolf. x2  The sling bullet closely misses the wolf.The sling bullet hits the wolf.@:j  @:j#rhThe wolf is lightly wounded.@:jZ7.h@:j5.h@:j'hh@:j @:jt@:j.@:jjh@:j@:j .@:jh@:j@:jd.@:jh@:j@%@:j &..@:jR&..@:j& .@:j&ch 6 wolves (1 wandering, 1 very dra…)@:j&@:j(@:jg)!7.2@:j)%6@:j)7@:j>*@:j72@:j7 @:j7@:j71_You encounter a wolf.@:j8@:jL........#.h.. ......(...h. . .... .h#h #hh##@:j$ #.P##@###.. #..####. ##... ##..#.####.##P#.....#.#..# .................##....#@:j'6.h@:j @:j\@:j #@:jr@:jՐ.@:j%h@:j9.h@:jB9.h@:j .hThe wolf attacks as it pursues you! The wolf barely misses you.@:j:@:j,@:jy--8.2 (1.056@:jէ@:jJ _The wolf misses you.A:jcoA:j*p8--A:jxA:j]}A:jFA:j^  You shoot a sling bullet. The sling bullet hits the wolf.A:jE6) _The wolf misses you.  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the wolf. A:j .The wolf is lightly wounded.  The wolf howls!A:j=.A:jhhA:j hh 5 wolvesThe wolf bites the plant. The plant begins to die. The wolf bites you.A:j?4-==9.1 (0.945A:jbA:j _The wolf bites the plant. _You take 2 damage, and have 84/86 hp (98%).A:ja3A:jJA:j A:j A:j ( A:jJ (1 drained)You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  You drain the wolf.A:jp  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf!A:j# w h  The wolf is almost dead.A:j% +.A:j' +.hA:j( hA:jw3 .h 6 wolves (1 drained, 1 very drain…)A:j4 ^1--20.0A:jU5 C34A:j|? A:jB  _The wolf bites you. The wolf completely misses the plant. The wolf bites you. _You take 3 damage, and have 81/86 hp (94%).A:jٵ_A:jA:jw .You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  You kill the wolf!A:jA:jm 5 wolves (1 very drained)B:j!O )))))B:j#h))Okawaru accepts your kill.You shoot a sling bullet.B:jf9.hB:jȱ8.hB:j\0.hB:jͲ1.hB:j ....The sling bullet barely misses the wolf.B:j2/87-71923B:jB:j>Q _The wolf barely misses you.B:jOB:jQB:jBB:j§ )You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the wolf.B:j0  The wolf is severely wounded.You shoot a sling bullet. The sling bullet hits the wolf.B:j .h  The wolf is lightly wounded.B:j7.hB:j h  The wolf bites the plant! The wolf barely misses you. The wolf bites the plant.B:jb1.82B:j-B:j,Q _The wolf barely misses you.B:j0X B:jY B:j` B:jf B:ji B:j^z ^  You shoot a sling bullet. The sling bullet hits the wolf.B:j  drained, 1 very drained)_The wolf barely misses you.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.drainB:j 7B:j. 3B:j B:j B:jB B:j< |32.71B:j B:j _ _The wolf is moderately wounded.C:j3C:js BC:jI)2drain _The wolf is moderately wounded.The sling bullet closely misses the wolf.  The sling bullet hits the wolf but does no damage.  You drain the wolf.C:jұMThe sling bullet hits the wolf but does no damage.  The wolf is lightly wounded.barC:j7H  The wolf is lightly wounded.C:jL8C:j!E h  The wolf bites you but does no damage. The wolf closely misses you.C:jEp3.7 (1.001C:jMC:jP/ _The wolf bites the plant.C:j32 C:j!3 C:j9 C:j= C:j8D C:j]T †  You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!C:jZ V 4C:j`  )))))))Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet closely misses the wolf.C:js .The sling bullet barely misses the wolf.C:jt 7.hC:jt -.hC:ju 9.hC:j~ D....C:j y24.5 (0.8590C:j C:j V _A nearby plant withers and dies.C:jJC:jC:j,C:jC:j^  You shoot a sling bullet. The sling bullet hits the wolf!D:jjU) _A nearby plant withers and dies.You shoot a sling bullet. The sling bullet hits the wolf!  The wolf is heavily wounded.The sling bullet hits the wolf.D:j .h  The wolf is heavily wounded..hD:j7.hD:j($hD:j4=5.3809D:jD:j| _The wolf closely misses you. The wolf misses you. The wolf closely misses you.D:jlWD:jEXD:jKj,D:jD:jҌ 3You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.D:j) _The wolf closely misses you. The wolf misses you. The wolf closely misses you.You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  The wolf is almost dead. but does no damage.D:j̥w h  The wolf is moderately wounded.D:jk6.178D:jXD:jñM _The wolf misses you. x2D:j D:jU D:j D:jP D:j{ D:j 1 †  D:j yYou shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!D:jN ` 3 wolves (2D:jL )Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.D:j/ 9.hD:j  The wolf is moderately wounded.D:j' D:j, 0-37.1 (1.067D:j4 D:j: _The wolf misses you. The wolf bites you. _You take 4 damage, and have 80/87 hp (92%).E:j^  You shoot a sling bullet. The sling bullet hits the wolf!E:jz )The wolf is almost dead.E:j h  You shoot a sling bullet. The sling bullet misses the wolf. The wolf bites you.E:j77--8.0 (0.956E:jE:j)E:j _The wolf bites you but does no damage. The wolf completely misses you. _You take 3 damage, and have 77/87 hp (89%).E:jpE:jE:jE:jOE:j9E:jպg )You shoot a sling bullet.E:jBn  The sling bullet closely misses the wolf.E:j h  You shoot a sling bullet. The sling bullet misses the wolf.The wolf barely misses you. The wolf completely misses you.E:j'E:j-i945E:jXE:jQ _The wolf barely misses you.E:j> E:jc? E:jE E:jDJ E:j5M E:j`_ †  You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!E:jd ` 2 wolves (1E:jA r )Okawaru accepts your kill.E:j6s 9.hE:jy e  You shoot a sling bullet. The wolf bites you but does no damage.E:j~ t73--49.7 (0.8E:j E:j _The wolf bites you. The wolf bites you but does no damage. _You take 4 damage, and have 73/87 hp (84%).F:jF:j F:j\&F:j+F:jq.F:j;x  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.F:j~  The wolf is severely wounded.You shoot a sling bullet. The sling bullet hits the wolf.F:jvQg  The wolf is almost dead.F:j!Rq30.6 (0.934F:jYF:j[? _The wolf bites you but does no damage. x2F:j6@F:j@F:jOF:jTF:jYF:jxg )You shoot a sling bullet.F:j  The sling bullet barely misses the wolf.You shoot a sling bullet.F:j h  The sling bullet closely misses the wolf.4-1.4 (0.823F:jF:j} _The wolf closely misses you. x2; The wolf bites you but does no damage.F:jĞ F:j F:j F:j F:jy F:jĿ †You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!F:j }   wolf (F:jM r )Okawaru accepts your kill.F:jG :†F:j 1-62.212F:j F:j0 _You shoot a sling bullet. The wolf bites you. _You take 3 damage, and have 71/87 hp (82%).G:j;G:j><G:jAG:j]FG:jPHG:jS )))))))You shoot a sling bullet.G:j  The sling bullet closely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!G:j ......h  The wolf is almost dead.G:jp3.1 (0.901G:jQG:jM _The wolf misses you. x2G:jG:j<G:jNG:j#G:jU(G:j5x  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.G:j †  The wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  You kill the wolf!G:jRG:jUTG:jY2-74.0490G:j`G:j*dP _Okawaru accepts your kill.H:j%aH:jtcH:jdH:jfH:jjc8299H:jlu78H:jvH:jv3=67H:jxH:j0{H:jQ|\56) Rev+ H:jX}H:jH:jՐK45H:jiH:jH:jc4=34H:jH:ja23H:j؞H:jH:jXf12) Rev H:jH:jW _You start resting.H:j(---H:j.42.0 (8.0H:jϵ75---3.0 (901H:jH:jj _You hear the slow rumble of a very distant avalanche of rocks. _You regained 3 hp, and now have 75/87 hp (86%).H:j\H:j^H:j_H:jlH:j8qH:jrL390H:jhw,H:jzb889H:jȬH:jj678) H:jH:ja67H:jWH:ja56H:jH:j5H:jk7=45H:jH:j|H:jK34H:j)H:jH:jK23H:jH:jk _You start resting.HP restored.H:j$H:jEH:j%51.0 (8H:j H:j8H:j=H:j$2.0 (9H:j=%1H:ju2 H:j_H:jH:jN H:jH:jUa_You regained 3 hp, and now have 78/87 hp (90%).H:jIb H:jd H:je H:j g H:jim w01H:js x290H:j2u H:j(v f9879H:jw H:j;z H:jz K78H:j| H:j H:jq K67H:j H:j H:j H:jC e80=56H:j H:j H:j 545H:j? H:j H:j H:jp -3H:j 4H:j׏ H:ju H:jȓ 1H:j V=23H:jT H:j1 H:j K12H:j H:j> H:j K01H:j* H:j+ H:jڼ f2190H:j H:j H:j L869H:j H:j H:j K78H:j H:j H:j e367H:j H:j| H:j K56H:j; H:ju H:j 545H:j H:j1 H:j6 H:j (4=H:jQ C34H:jP H:j H:j K23H:j^ H:j H:j 512H:j H:j! H:j H:j u5=01H:j\ H:jS H:j 6090H:j H:j H:j H:jE "6H:js D859H:j H:jn H:j 578H:j H:j} H:j H:j9 K67H:j H:j k _You start resting.HP restored.H:jy H:j4 077.0 (25.0)H:j 7=8.0 (2656 _H:jX H:j S _Health restored: 87I:j-  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.4   9.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  I:j6.[36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  I:j.-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  11.3  16.1  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   7.3   9.5  -1   0 + Invocations4.6   7.1  -2   m - Shields :j/K9;49m  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ:jJ:jJ:j= ........#  dossy the Skirmisher.... ...#  Coglin of Okawaru *****.......(.#  Health: 87/87 ========================..... ..#J:j q  Magic: 14/14 ========================......#  AC: 14Str: 17..#.#  EV: 14Int: 12#..##  SH: 0Dex: 17#††#  XL: 11 Next: 77% Place: Lair:2##@##  Noise: ---------  Time: 11778.0 (0.0)#.. #..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#..##. ##..#  Fire: a) +2 sling (drain) {Juan d:13 s. ##..#.####.##  Zot (11505) Gem (3256) .P#.....#.#..#J:j  .................##   ..................#   .................##   .................##   J:ja L_You start resting. _HP restored. _You regained 3 hp, and now have 78/87 hp (90%). _You start resting. _HP restored. _Health restored: 87J:jYJ:jnJ:jJ:jJ:j[M......... ........(..... .......#.# #..# #@†# ##.## #..# #..##. ##..#. ##..#.####.## ...#9.0 (145 _ _You see here a wolf corpse.K:jL:jA1 _p - 5 silver javelins {@f2}L:j L:j L:j L:j# L:j&% L:j. L:jM/ L:j4 L:jo T#...# ... .#..P ... ##...# ..##....# .......# ....# .....# ..#L:jp  .# ...# #P.#.#..#.# ## # ###..##  ##††#  ##.## #.. #..##  #..##. ##..# . ##..#.####.## L:j{ 6.0 (178L:j~ L:j ... .#..P .. ##...# .##....# .......# ....# .....# ..# .# ...# ##P.#.#..#.#  ## # ###..##  ##††#  ##.## #.. #..##  #..##. ##..# . ##..#.####.##  .P#.....#.#.. L:j L:j2 n7.0 (267L:j L:j L:j Q ... .#..PL:js  L:j U. ##...#L:j  L:j 5.##....#L:jQ 9 .#L:j  .....# .#L:j5  ...# ....# ....# L:j 6#P.#.#..#.#  ## #####..## L:j U ##††#  ##.##  #.. #..##  #..##. ##..# L:j? . ##..#.####.##  .P#.....#.#..# L:j$ 8.0 (356L:j9 L:jl >...... ##...# .##....# .......# ....# .....# ..# .# .....#  ###P.#@#..#.#  ## #####..##  ##††#  ##.## #.. #..##  #..##. ##..# . ##..#.####.##  .P#.....#.#.. ..................## L:jIo L:jo n9.0 (445L:j`u L:j[ B ... .#..P .###...# ##....# .....# ....# ...# ....# ......# .......@......# ..###P.#.#..#.# ##.#####..## #+ ##††#  ##.##  #.. #..##  #..##. ##..#  . ##..#.####.##  .P#.....#.#.. L:j L:j o90.0 (534L:j L:jr........###...# #.##....# .......# ....# .....# ..# .# .......#  ..###P@#.#..#.#  ##.#####..##  #+# ##††#  ##.## #.. #..## L:j4 #..##. ##..# . ##..#.####.##  .P#.....#.#.. ..................## L:j%L:j]&n1.0 (623L:j-L:j-s #................L:j!t.......................... ..###P.#.#..#. ##@#####..## #+# ##†† ##.##.. #.....................#  L:j}L:j(~X2.0 (712L:j\~L:jKL:j.L:jL:jM:jxM ####.......................................................###P@#.#..#.# M:jk.##.#####..##+# ##†† ###.. #..## M:jM:jrM:jn3.0 (101M:jM:jM:j ... .#..P  .###...#  ###....#  ....#  .....#  .M:j #  .#  ...#  ........@......#  ..###P.#.#..#.#  ##.#####..##  #+# ##††#   ##.##  #.. #..##  M:j$  #..##. ##..#  . ##..#.####.#M:jI   .P#.....#.#..#  M:jM:jj4890M:jM:j}y _You hear the rumble of a very distant avalanche of rocks.M:j ........###...# #.##....#  .......# M:j; ....#  .....#  .#M:jg @  .#M:j L  ...#M:j {  ..###P@#.#..#.#M:jή $  M:j ##.#####..##  #+# ##††# M:jM  M:jx ##.## #.. #..## M:j #..##. ##..# . ##..#.####.##  .P#.....#.#..M:j̯ _ ..................## M:j M:j K58M:j¹ 39M:j M:j N:j_ #......................N:j{`.................... ..###P.#.#..#. ##@#####..## #+# ##†† ##.##.. #.....................#  N:jhN:jii678N:jBoN:jrN:jv'...#....#..##.#..#.##........N:j6N:jb767N:j%"N:jh&( _You open the door.N:j N:j N:jƭ N:j N:j  .................................... ..###P.#.#..# ##.#####..## #@# ##††#...........##.##..###......#.##.###..........................##  N:j' N:jl( i856N:j. N:j}2 Q _There is an open door here.N:j .#  ........#  ........#  ........#  ........#  ###P.#.#..#.#   ##.#####..# N:jQ R..P#P#'#...##††#  #.......@...##.##  #..####..##   #..##.###..#  N:ju . ##..#.####.##  .P#.....#.#..#  N:j /..................# ..............  ...................##  .##  N:j N:j1 p945 _N:j@ N:j O:jL .#  ........#  ........#  ........#  ........# .............# ..###P.#.#..#.  ##.#####..## O:jr ..P#P#@#...##††#  #.....##.## #..###......#..##  #..##.###..#  . ##..#.####.##  O:jšN.P#.....#.#.. O:jU ............# O:j ....................#  .## O:jO:jk80034O:jWO:jQ _There is an open door here.O:jR M###.................................................###P.#.#..#.#  ##@#####..# ..P#P#'#...##††#...........###..###......#..##..##.###..# .....O:j O:jr p123 _O:j P:jM ####.......................................................###P@#.#..#.#  ##.#####..# ..P#P#'#...##††.........###..###......#..## . ##....212P:jP:jWP:jg0M ... .#..P#####..........@.......#..###P.#.#..#.#  ##.#####..# ..P#P#'#...##††#...........##.## #..##....P:j P:jz!i301P:jt(P:j*P:j #...#  . .#..P  #.###...#  ###....#  ....#  .....#  .#  .#  ...#  ...............#  #..###P.#.#..#.#   ##.#####..##  ..P#P#'#...##††#  #...........##.##  #..###......#..##   #..##.###..#  . ##..#.####.# P:jXP:jj4790P:jP:jP:j8  P#. #...## .. .#..P #.###...#  ###....#  ....#  .....#  .#  .#  ...#  ...............#  #..###P.#.#..#.#   ##.#####..##  ..P#P#'#...##††#  #...........##.##  #..###......#..##   #..##.###..#  P:jXCP:jDj5829P:jKP:jNP:jCx  # ...  P#. #...##  .P:jy @. .#..PP:jbz  P:jz #.P:j{ A###...# P:j)|  P:j| #P:j| A##....# P:jA}  P:j} .P:jO E...#  P:j .....#  .#  .#  ...#  ...............#  P:ja #..###P.#.#..#.#   ##.#####..##  ..P#P#'#...##††#  #...........##.##  #..###......#..##  P:ji P:j P:j 6P:jW %7P:j 8P:jۣ 3P:jD \ ...# ...  ....P#. #...##  ... .#..P#  #.###...#  #.##....#  .P:j #  .....#  .#  .#  .#  ....#  #..###P.#.#..#.#  ##.#####..##  P:j\ ..P#P#'#...##††#  #.##.##  P:j U#..###......#..##  P:j) P:j i767P:j P:j P:jPR ...# ...  ....P#. #...##  ......... .#..P#  #..###...#  #.##....#  .P:j^P#  .....#  .#  .#  .P:jP#  ....#  P:jP#..###P.#.#..#.#  P:jPv##.#####..##  P:jP..P#P#'#...##††#  #.##.##  P:jQU#..###......#..##  P:j`YP:jYi856P:j_P:jbQ:jKe ...# ....  ....P#. #...##  ......... .#..P#  #..###...#  #.##....#  .# Q:jL+ .....#  .#  .#  .#  ....#  #..###P.#.#..#.#  Q:jM##.#####..##  ..P#P#'#...##††#  #.##.##  #..###......#..##  Q:jVQ:jWi945Q:j^Q:j`Q:jjQ:jQ:jQ:j$M . #..# ...# . ....  ....P#. .#...## ......... .#..P#..######...................# .#Q:j.a34Q:j1Q:jmM... .. #..# ...# .. ....  ....P#. .#...## ......... .#..P#...######..................# .Q:jua23Q:j.|Q:j^M#P. .#.... P#... #.. .#..## ...##... ....  ....P#...#...## ...#..P#...####........##..................# #.#####..#Q:jFa12Q:j!Q:jJM #### P..###P...#.....P#...  #....#..## ...##........  ....P#...#...# ...........#..P####........##......................# P.#.#..#.#Q:jo a01Q:jQ:jMI13.0 (4Q:jUQ:jWR:jM  P..#  #### P..## #P...##...  .....P#...   #....#..## ##........  P#...#...##  ...#.@P #.###...# ###....#  .........#  .....#  .#  .#  ...#  ...............#  4.0 (1690R:jTbR:jiR:jR:jR:j,R:j(Ut....P P..#  #### P..###P...#.....P#...  #....#..## ...##........ ....P#...#..@## .....#..P..###...#####..........R:j^R:j_L819R:j;dR:jC5R:jR:j_T 2.R:j,U R:jZ R:j ..........P .P..#  #### P..###P...##...#.....P#...  #....#..#R:j  ...##......@.# ....P#...#...# ....#..P#..###...#####..........R:jɞ R:jZ K78R:j\ R:j &6R:j9 R:j R:j S:j2.S:jgS:jS:j3]M.......#............P .P..#  #### P..##P...##...#.....P#... #....#.@## ...##........ ....P#...#...## ...#..P##........###...## S:j3@.........#S:jo<S:j<K67S:jkCS:jc&7S:jS:j/S:jS:j 2.S:j S:j S:jK +M...#........l.....P #.P..#  #####P..##P...#.....P#.@.# #....#..# ...##........# ....P#...#...##...........#..P# .#l   basilisk (asleep)..##......#S:jV S:jX S:jx` &0S:j-a X8.0 (156S:ja S:jbk o _You encounter a basilisk.S:j& ........#  ........#  ........  l.....P  #.P..#  #####P..##  #...#  #.@.#  S:j#....#..##  .....#  ..#...##  .....#..P#  ..###...##  S:jJ..##....#  ....#   S:jܧT:j@ ........#  ........#  ........  l.....P  #.P..#  #####P..##  #...#  T:j#.@.#  #....#..##  .....#  ..#...##  .....#..P#  T:j6!..###...##  ..##....#  ....#   T:j3T:j T:j*_ _A basilisk is nearby!T:j* T:j T:j T:j T:j T:j} T:j T:j2 T:j o _Your line of fire to the basilisk is blocked by a fungus.U:jb..##.........l.....P #.P..#  #####P..##P...#.....P#... #....#..##U:j,_ ...##........# ....P#...#...# .....#..P..###...#####.U:j\U:jK94U:j %5 _U:jPU:jU:j `##.#. ##.........#..l.....P #.P..#  #####P.@###P...#.....P#... #....#..## ...##........U:j  ....P#...#...# ...#..P##...#####U:j[ U:jo j2034U:j U:j V:j( ....)###.#. #.......#..l.....P# #.P.@#  #####P..###P...##...#.....P#...V:j_ #....#..## ...##........ ....P#...#...# ...#..P#...##V:jV:j]S123V:jV:jV:jV:jo ...#... ....)###.#. #.........l....@P#.###.P..## #####P..##P...##...#.....P#...# #....#..##V:j8p ...##........ ....P#...#...# ...#..PV:jyV:jczi212V:jKV:jV:jFb  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================V:jb.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#V:j c  XL: 11 Next: 77% Place: Lair:2V:jBc/..l****@P#  Noise: ---------  Time: 11822.0 (0.0).###.P..##V:jjc}  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 sV:jc#P...##...#  Zot (11461) Gem (3212) .....P#...# V:jc#....#..##  l   basilisk (asleep)V:j!d...##........# ....P#...#...## ...........#..P# _You encounter a basilisk. V:jCd_A basilisk is nearby! _Your line of fire to the basilisk is blocked by a fungus.  V:jbdKFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}V:jdrPress: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 98% to hit)W:j4  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........W:jM  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2..l))))@P#  Noise: ---------  Time: 11822.0 (0.0).###.P..##W:j  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11461) Gem (3212) W:j .....P#...# #....#..##  l   basilisk...##........# ....P#...#...## W:j{...........#..P# _Your line of fire to the basilisk is blocked by a fungus.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  W:jThe basilisk hisses angrily.W:j%-  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  The basilisk hisses angrily.  The basilisk is lightly wounded.  You shoot a sling bullet. The sling bullet hits the basilisk.W:jͻFl....W:jӼ===8 (0.81) Rev W:j`W:j6 _The basilisk is lightly wounded.W:j0 (  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2..l****@P#  Noise: ===------  Time: 11822.8 (0.0).###.P..##W:j32 K  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11461) Gem (3211) Rev .....P#...# #....#..##  l   basilisk...##........# ....P#...#...## ...........#..P# The basilisk is lightly wounded.  You shoot a sling bullet. The sling bullet hits the basilisk. _The basilisk is lightly wounded.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)X:j}9  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2)))))))@P#  Noise: ===------  Time: 11822.8 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P:j:Q2m..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11461) Gem (3211) Rev .....P#...# #....#..##  l   basilisk...##........# ....P#...#...## ...........#..P# You shoot a sling bullet. The sling bullet hits the basilisk. _The basilisk is lightly wounded.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.X:jɿPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the basilisk.You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.X:jM ..l....The basilisk is lightly wounded.X:jRi  The basilisk gazes at you.X:j 3.8 (100X:jMX:jY( _You easily resist.X:j  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17X:j.........#  XL: 11 Next: 77% Place: Lair:2..l****@P#  Noise: ===------  Time: 11823.8 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11460) Gem (3210) Rev .....P#...# #....#..##  l   basilisk...##........# ....P#...#...## ...........#..P# X:jThe basilisk is lightly wounded.  The basilisk gazes at you. _You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineX:j JAim: a basilisk (lightly wounded, 64% to hit)X:jI4  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........X:jI  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2)))))))@P#  Noise: ===------  Time: 11823.8 (0.0).###.P..##X:j2J  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#X:j`J  Zot (11460) Gem (3210) Rev .....P#...# X:jJ#....#..##  l   basiliskX:jJ...##........# ....P#...#...## X:jJ$...........#..P# X:jKThe basilisk gazes at you. _You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}X:j.KPress: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.X:j:rFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the basilisk.X:jd ..l....The sling bullet barely misses the basilisk.X:jk i  The basilisk gazes at you.X:j X:j 4.6 (0.859Rev+ X:j X:j ( _You easily resist.X:j d  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12X:j ........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2..l****@P#  Noise: ===------  Time: 11824.6 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11459) Gem (3210) Rev+ .....P#...# #....#..##  l   basilisk...##........# ....P#...#...## X:j ...........#..P# The sling bullet barely misses the basilisk.The basilisk gazes at you. _You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)Y:j^  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#Y:jhr  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2)))))))@P#  Noise: ===------  Time: 11824.6 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11459) Gem (3210) Rev+ .....P#...# #....#..##  l   basiliskY:j...##........# ....P#...#...## ...........#..P#Y:jR The basilisk gazes at you. _You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.Y:j01pFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the basilisk.Y:je<.lY:j"J...l...Y:jq5.4 (0.8809Y:jY:jb _The sling bullet barely misses the basilisk.Y:jZ  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17Y:j........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2...l***@P#  Noise: ===------  Time: 11825.4 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11458) Gem (3209) Rev+ .....P#...# Y:j#....#..##  l   basilisk...##........#Y:jt ....P#...#...## ...........#..P# Y:j'iThe sling bullet closely misses the basilisk.You shoot a sling bullet. Y:jH_The sling bullet barely misses the basilisk.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Y:jk{Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, 64% to hit)Y:j  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Y:j,Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2)))))))@P#  Noise: ===------  Time: 11825.4 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11458) Gem (3209) Rev+ .....P#...# #....#..##Y:jIC  l   basilisk...##........# ....P#...#...## ...........#..P# Y:jwYou shoot a sling bullet. _The sling bullet barely misses the basilisk.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineY:jcAim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.Y:jd  (drained)Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the basilisk.You shoot a sling bullet. The sling bullet hits the basilisk!drain the basilisk.Y:j_ ...l...The basilisk is heavily wounded.Y:j i  The basilisk gazes at you.Y:j Y:j -6.2 (0.8Y:j J78) Rev* Y:j Y:j֌ ( _You easily resist.Y:j%:  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2...l***@P#  Noise: ===------  Time: 11826.2 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####:j:39;49mP..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11457) Gem (3208) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# The basilisk is heavily wounded.The basilisk gazes at you. _You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)Z:jέ  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#Z:jrM  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2Z:j)))))))@P#  Noise: ===------  Time: 11826.2 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11457) Gem (3208) Rev* .....P#...#Z:j #....#..##  l   basilisk (drained)Z:j@z...##........# ....P#...#...##Z:jc3 ...........#..P# Z:jThe basilisk gazes at you. _You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Z:jPress: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet.Z:jv:l Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain} Z:j;t Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the basilisk.The sling bullet hits the basilisk.Z:j? ...l...The basilisk is severely wounded.Z:ji  The basilisk gazes at you.Z:j%`Z:j%ap7.1 (0.967Z:jhZ:jwl( _You easily resist.Z:js  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2...l***@P#  Noise: ===------  Time: 11827.1 (0.0)Z:jw.###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11456) Gem (3207) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# The basilisk is severely wounded.The basilisk gazes at you. Z:j2_You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 64% to hit)Z:jI   dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#Z:jJ g  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2...l)))@P#  Noise: ===------  Time: 11827.1 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11456) Gem (3207) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# The basilisk gazes at you. Z:j)K o_You easily resist.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.Z:j M Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (severely wounded, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  The basilisk is severely wounded.Z:jy <.lZ:j 0..Z:j p8.0 (0.956Z:jz Z:j0 \ _The basilisk is almost dead.[:j  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2....l**@P#  Noise: ===------  Time: 11828.0 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####[[:jc39;49mP..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11455) Gem (3206) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# The basilisk is severely wounded.You shoot a sling bullet. The sling bullet hits the basilisk. _The basilisk is almost dead.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)[:j6R  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2)))))))@P#  Noise: ===------  Time: 11828.0 (0.0).###.P..##[:jS  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11455) Gem (3206) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# You shoot a sling bullet. The sling bullet hits the basilisk. _The basilisk is almost dead.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet.[:jPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the basilisk.You shoot a sling bullet. The sling bullet hits the basilisk.drain the basilisk.[:j2....l..9 (0.945 _The basilisk is almost dead.[:jX`  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================[:jb.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2....l**@P#  Noise: ===------  Time: 11828.9 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11454) Gem (3205) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# [:jbYou shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk. _The basilisk is almost dead.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)[:jA'   dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2....l))@P#  Noise: ===------  Time: 11828.9 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####[[:j' 39;49mP..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11454) Gem (3205) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# _The basilisk is almost dead.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.[:j$ )))))  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.  The basilisk is almost dead.[:jP .l.....l.9.8 (0.94[:jW [:jZ u _You shoot a sling bullet. The sling bullet misses the basilisk.\:jq  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2.....l*@P#  Noise: ===------  Time: 11829.8 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####[\:jr39;49mP..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11454) Gem (3204) Rev* .....P#...# #....#..##  l   basilisk (drained)...##........# ....P#...#...## ...........#..P# The sling bullet hits the basilisk but does no damage.  The basilisk is almost dead. _You shoot a sling bullet. The sling bullet misses the basilisk.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)\:j)1  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================\:jV..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV: 14Int: 12........##\:jbR  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2.....l)@P#  Noise: ===------  Time: 11829.8 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry\:jm#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#  Zot (11454) Gem (3204) Rev* \:j}.....P#...# #....#..##\:j  l   basilisk (drained)...##........# \:jd....P#...#...## ...........#..P# \:j3_You shoot a sling bullet. The sling bullet misses the basilisk.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}\:jT1Press: ? - help, Shift-Dir - straight line\:jAim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.\:j~  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.  The basilisk is almost dead.You shoot a sling bullet. The sling bullet hits the basilisk.\:j~ .The basilisk is almost dead.\:j 8*\:j   7  The basilisk gazes at you.You are slowing down.\:j/  --more--\:j[ \:j 8@\:j 30.7 (0.93) Petr Gem (3204) Rev* _\:j \:j ]:j$  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17]:j~........#  EV:  7 Int: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2.....l*@P#]:j  Noise: ===------  Time: 11830.7 (0.0).###.P..##]:jI  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#]:jw  Zot (11453) Petr Gem (3204) Rev* .....P#...#]:j #....#..##  l   basilisk (drained)]:jz...##........# ....P#...#...##]:j3 ...........#..P# ]:j aThe basilisk is almost dead.The basilisk gazes at you. ]:j1G_You are slowing down.]:jXFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line]:jAim: a basilisk (almost dead, lightly drained, 64% to hit)]:j1A  dossy the Skirmisher...#..#  Coglin of Okawaru *****... ....)#  Health: 87/87 ========================..##.#...  Magic: 14/14 ========================.........  AC: 14Str: 17........#  EV:  7 ]:jInt: 12........##  SH: 0Dex: 17.........#  XL: 11 Next: 77% Place: Lair:2.....†.@P#  Noise: ===------  Time: 11830.7 (0.0).###.P..##  a) +2 sling (drain)  b) +0 sling {Ælfthry#####P..##]:j$  Fire: a) +2 sling (drain) {Juan d:13 s#P...##...#]:jT  Zot (11453) Petr Gem (3204) Rev* .....P#...# ]:j#....#..##  l   basilisk (drained)]:jH...##........# ]:j՛V....P#...#...## ...........#..P#]:jU _You are slowing down.]:jSFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}]:jOPress: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)  ]:jzYou shoot a sling bullet. The sling bullet hits the basilisk.  You kill the basilisk!]:j:S)]:j*M))))))Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 64% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  ]:j*+zYou kill the basilisk!  Okawaru accepts your kill.]:jT.....†.]:jԽ  91.9 (1.212]:j]:ju/ _You shoot a sling bullet.]:jb  _HP and MP is already full. Ctrl-5 to rest for 100 turns._:j} ...#..#.. ....).##.#.........##.†..P.###.P.@#######P..###P...##........P#...#.#..P_:jl#........###...##  _:j_:j0_:j]---3.4 (1.501_:j_:j/0 _Your limbs are stiffening._:j  .. ....)##.#.........##_:j .†..P#.###.P..#######P#P...##...#.....P#...#_:j1  #....#..##_:jW ##...##........##....#  _:j  .. ....)#  ..##.#...  .........  ........#  ........##  .........#  .....†..P#  .###.P..## _:j  #####P.@##  #P...##...#  #...#  _:j u#....#..##  ....# _:jC I #...##  _:jg .#..P#  ##...##   _:j _:jG  2 ---4.9+2 sling (drain) {Juan d:13 s_:j~ 48) Stone Gem (3199) Rev* _:j _:jO _:j &_:j j5.9 (278) Rev+ _:j _:j _:j P6.9 (36_:jA 7_:j _:jU _:j< n7.9 (456_:j _:j2 _:j +8.9 (5_:j ^45) Rev _:j$ _:j* _:j+ n9.9 (634_:j1 _:j$: _:j: o40.9 (723_:jKA _:jR 1.9 (812_:jY   .. ....)#  ..##.#...  _:jXY .........  ........#  ........##  .........# _:jyY [ .....†..P# _:jY c .###.P..## _:jY  #####P.@##  _:jY [#P...##...#  _:jZ P#...#  _:jc:jLevel 2 of the Lair of Beasts >(Press ? for help) ...#..# .. ....)#  ..##.#...  .........  ........#  ........## .........# .....†..P# .###.P..## #####P.@## #P...##...# .....P#...# #....#..## ...##........# ....P#...#...## ...........#..P##........###...## #........##....# ...............# ...............# ...............# ...............# ...............#d:j$d:j9h+d:jAi.. ....)#  dossy the Skirmisher..##.#...  Coglin of Okawaru *****..........  Health: 87/87 ========================........#  Magic: 14/14 ========================........##  AC: 14Str: 17.........#  EV: 14Int: 12.....†..P#  SH: 0Dex: 17.###.P..##  XL: 11 Next: 79% Place: Lair:2#####P.@##  Noise: ---------  Time: 11844.1 (0.0)#P...##...#  a) +2 sling (drain)  b) +0 sling {Ælfthry.....P#...#:jiKG  Fire: a) +2 sling (drain) {Juan d:13 s#....#..##  Zot (11439) Gem (3190) ...##........# ....P#...#...##  ...........#..P#  d:jujN#........###...##  #........##....#   _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Your limbs are stiffening. _You have turned to stone. _You turn to flesh and can act again. _You start waiting. _You hear the rumble of a very distant avalanche of rocks.d:jLpd:jCud:jByd:jd:juVdossy the Skirmisher (Coglin Hunter)Turns: 11736, Time: 00:34:47 Health: 87/87AC: 14 Str: 17 XL: 11 Next: 79% Magic: 14/14EV: 14 Int: 12 God: Okawaru [*****.] Gold: 1059SH:  0 Dex: 17 Spells: 10/10 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:11 s:0.8 dpt:13.8} rNeg . . . (100%) i - +0 acid dragon scales {ac:6 enc:5 rCorr} rPois .d:j(100%) n - +0 helmet {ac:1 enc:0} rElec .(100%) l - +0 cloak {Air} {ac:1 enc:0 Air} rCorr + (50%) m - +1 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .j - +1 pair of boots {ac:1 enc:0} Will +....(no gizmo) d:j TStlth ++ HPRegen 0.34/turn MPRegen 0.14/turn d:j/ %: no passive effects @: no status effects d:jd A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1e:jg\e:jf.. ....)#  dossy the Skirmisher..##.#...  Coglin of Okawaru *****..........  Health: 87/87 ========================........#  Magic: 14/14 ========================........##  AC: 14Str: 17.........#  EV: 14Int: 12.....†..P#  SH: 0Dex: 17.###.P..##  XL: 11 Next: 79% Place: Lair:2#####P.@##  Noise: ---------  Time: 11844.1 (0.0)#P...##...#  a) +2 sling (drain)  b) +0 sling {Ælfthry..e:jh,...P#...#e:ji  Fire: a) +2 sling (drain) {Juan d:13 s#....#..##  Zot (11439) Gem (3190) ...##........# ....P#...#...##  ...........#..P#  #........###...##  #........##....#   _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Your limbs are stiffening. _You have turned to stone. _You turn to flesh and can act again. _You start waiting. _You hear the rumble of a very distant avalanche of rocks.e:jke:jye:j e:jzDrink which item? Potions  c - 5 potions of curing {!q}  h - 3 potions of haste {!q}  w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 3 potions of cancellation {!q}  M - a potion of mutation {!q}  f - a cyan potion {!q}  j - 3 murky green potions {!q}  n - a ruby potion {!q}  o - a sapphire potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedh:jTh:j>.. ....)#  dossy the Skirmisher..##.#...  Coglin of Okawaru *****..........  Health: 87/87 ========================........#  Magic: 14/14 ========================........##  AC: 14Str: 17.........#  EV: 14Int: 12.....†..P#  SH: 0Dex: 17.###.P..##  XL: 11 Next: 79% Place: Lair:2#####P.@##  Noise: ---------  Time: 11844.1 (0.0)#P...##...#  a) +2 sling (drain)  b) +0 sling {Ælfthry:j,AD0m.....P#...#  Fire: a) +2 sling (drain) {Juan d:13 s#....#..##  Zot (11439) Gem (3190) ...##........# ....P#...#...##  ...........#..P#  #........###...##  #........##....#   _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Your limbs are stiffening. _You have turned to stone. _You turn to flesh and can act again. _You start waiting. _You hear the rumble of a very distant avalanche of rocks.  Okay, then.h:jy. _h:jh:jaM ...#.. ....)###.#. #....#.....†..P#.###.P #####P..##h:j#P...##...#.....P#...#....#..## ###...#h:jh:j P5.1 (18h:j!!&89 _h:j0h:jHM ...#... ....)###.#. #.........†.@P#h:jIC.###.P..## #####P..##P...##...#.....P#...# .#..Ph:jRh:j\Sh:jSb678h:jOlh:jM.. .....PP#..P....$..#..# .......)###.#.###....#.....†..P# #...i:ji:jj5034i:jpi:jgM .......#.......PP#..P......$......#..# .....)#..##.#i:jzh.##.........# ###...i:jv123i:j{i:ji:jM..#.......PP#..P.....$.#..# .......@####.#...........#........## ##P..#212i:j 3.1 (201 _q - a +2 vampiric falchionj:jL5  #..##P.### .#  .## ........P .P#..P..# ......# $...#  .....#@.# .......## #..##.#...#  .........#  ........## ## ......# .....†..P#  .###.P..## j:j? j:j? o4.1 (1290j:jO j:jR j:jk,   ### ####  ##..##P.### ..  .## ........P# #..P#..P..# .....# ......$@..# #..# ..........## ##..##.#...# #.........#  #........##  .........##  ..........# .....†..P# j:j2 j:jc3 j5879j:j=9 j:j9< k:js  ### #### ##..##P.### ..# ....## .......P# #..P#..P..# .# .@...# .#..# ....## #..##.#...#  #.........#  #........##  .........## ...........#  ......†..P# k:j2vk:j678k:j*n7.1 (267k:jk:j@ _You now have 1077 gold pieces (gained 18).k:jb M ### #### ###..##P.##. ....#...........P###..P#..P.#..# ...........#####..##.#...# k:jL ?... .##..#...........8.1 (156k:j l:jfM ### #### ###..##P.##. .#...........P###..P#.@P.#..# ...........## ...# l:j o..............l:j[945l:j]l:jll:j@M ### #### ###..##P.### #.......@...P###..P#..P..##...........#..# .#........##l:jl:jUj6034l:jl:jil:j@     ### ####  ####..##P.### . .## ............P# ###..P#..P..## ..# P...........# ##..# #...........## .###..##.#...#  #..# l:jl:jטb123l:jl:jql:j. !      ### ####  #####..##P.### .# .## .............P# ###..P#..P..##  ............#  P...........# .#........#..#  #...........## .###..##.#...# l:jp8 l:j< i212l:j? l:j3A l:jGW       ######## #..##P.### .# .## .P# .###..P#..P..## . ............#  P...........#  .#........#..#  #...........##  .###..##.#...# l:j301l:jl:jm:j.3m:jm:j<'       ######## .######..##P.### .......#m:j< .## .P# .###..P#..P..## . ...# . 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Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($411)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:8 exclusions: centaur, two-headed ogre and wightq:j q:jh dossy the SkirmisherCoglin of Okawaru *****.Health: 87/87 ========================Magic: 14/14 ========================AC: 14Str: 17EV: 14Int: 12## ####### ######SH: 0Dex: 17.#...#P#..P#####PPP.#### XL: 11 Next: 79% Place: Lair:2.......@................ Noise: ---------  Time: 11883.1 (0.0).............#...##..... a) +2 sling (drain)  b) +0 sling {Ælfthry............###.#.#..... Fire: a) +2 sling (drain) {Juan d:13 s.P.#........##...##...## Zot (11400) Gem (3151) .# ##.......##...#......#........+:j֑ !m....##...P. ..#.......#....##...#. ..#.......##...##...#. .#  _You turn to flesh and can act again. _You start waiting. _You hear the rumble of a very distant avalanche of rocks. _Okay, then. _q - a +2 vampiric falchion _You now have 1077 gold pieces (gained 18).q:j r:jL..r:jMr:j,Tr:j} ### ####### #######.#...#P#..P#####PPP...#...##.###.#.##.P.#.##...##...#.# ##.##...## #.+....##...P ..#.#....##...# ..#.##...##...# .3990r:j+4.1 (1r:jr:jKr:jr:j7m dossy the Skirmisher (Coglin Hunter)Turns: 11776, Time: 00:35:02 Health: 87/87AC: 14 Str: 17 XL: 11 Next: 79% Magic: 14/14EV: 14 Int: 12 God: Okawaru [*****.] Gold: 1077SH:  0 Dex: 17 Spells: 10/10 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:11 s:0.8 dpt:13.8} rNeg . . . (100%) i - +0 acid dragon scales {ac:6 enc:5 rCorr} rPois .(100%) n - +0 helmet {ac:1 enc:0} rElec .(100%) l - +0 cloak {Air} {ac:1 enc:0 Air} rCorr + (50%) m - +1 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .j - +1 pair of boots {ac:1 enc:0} r:jpp [37mWill +....(no gizmo) Stlth ++ HPRegen 0.34/turn MPRegen 0.14/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1s:j"s:jU]dossy the SkirmisherCoglin of Okawaru *****.Health: 87/87 ========================Magic: 14/14 ========================AC: 14Str: 17EV: 14Int: 12### ####### ######SH: 0Dex: 17#.#...#P#..P#####PPP.### XL: 11 Next: 79% Place: Lair:2.......@................ Noise: ---------  Time: 11884.1 (0.0)..............#...##.... a) +2 sling (drain)  b) +0 sling {Ælfthry.............###.#.#.... Fire: a) +2 sling (drain) {Juan d:13 s#.P.#........##...##...# Zot (11399) Gem (3150) s:j+#.# ##.......##...#.....# #........+....##...P ..#.......#....##...# ..#.......##...##...# .  _You turn to flesh and can act again. _You start waiting. _You hear the rumble of a very distant avalanche of rocks. _Okay, then. _q - a +2 vampiric falchion s:jjA_You now have 1077 gold pieces (gained 18).s:js:js:js:jK s:jխ H.s:j+ s:j Z ########### #######.#...#P#..P#####PPP...#...##.###.#.##.P.#.##...##... #.####.##...# # #.+....##... ..#.#....##... ..#.##...##... 849s:j8 +5.1 (1s:j9 s:j@ s:j t:j..t:jt:jt:jH+X ########### ######.##.#...#P#..P#####PPP...#...##.###.#.#.##.P.#.##...## #.####.##...#t:j,5 #. #..+....### ..#.#....## ..#.##...##t:jk4t:je5K78t:j;t:jew] ########### t:jw}.##.#...#P#..P#####PPP...#...##.###.#.#.##.P.#.##...##. #.####.##...# #. #..+....## # ..#.#....##t:j-xN ..#.##...##t:j t:jK67t:jχt:js# ########### #..##.#...#P#..P#####PPP..#...##.###.#.#.##.P.#.##...##. #.####.##...#. #. #..+....## #. ..#.......#....###. ..#.......##...##t:j&t:jK56t:jt:j+8.1 (3t:jt:j!t:j$t:j2...t:jt:j0t:j*Ye ############# #..##.#...#P#..P#####..#...[.###.#.t:j ZW.##.P.#.##.... #.####.##...#. #. #..+..... #. ..#.......#.... #. ..#.......##...t:j,ca45t:jjt:j+9.1 (1t:jt:j̬t:jt:jH ..t:jI t:jO t:j v# ############# #..##.#...#P#..P#####.l.#....[.###.#.##.P.#.##..... #.####.##..... #.. #........+.... l   komodo dragon (asleep).. #....#.......#....... #....#.......##...t:js t:j t:jH l0.You encounter a komodo dragon.t:j Plt:j o90.1 (134t:j t:j5! 7 _The komodo dragon hisses angrily.u:j^3u:j6gu:jmu:j3su:jӁ )))))You shoot a sling bullet.  The sling bullet hits the komodo dragon.u:j F (drained)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drainu:j F.lu:j 4....u:jR ===9 (0.823) Rev u:j@ u:j R _The komodo dragon is moderately wounded.u:jm u:j M)))) _The komodo dragon is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  You drain the komodo dragon.v:jJo_You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  You drain the komodo dragon.  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.v:j.l...1.8 (0.92v:j~#v:j$h _The komodo dragon is moderately wounded.v:j 3v:j9'v:j+v:j'0v:j ? )))You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  You drain the komodo dragon.v:j ))))The komodo dragon is moderately wounded.You shoot a sling bullet.v:j{ .lThe sling bullet barely misses the komodo dragon.v:j\....l..v:jy2.71Rev+ v:jv:jl _The komodo dragon hisses menacingly.v:jZ 3v:j ,v:j=  ))You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.v:j xvery drained)You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You drain the komodo dragon.v:jbO .l.3.5 (0.801v:j1Q v:j"U e _The komodo dragon is heavily wounded.w:jSw:j_3w:jmw:jɊw:jԞm )))))))You shoot a sling bullet.w:jR:  The sling bullet barely misses the komodo dragon.You shoot a sling bullet.w:j w:j w:j>.....l.w:jN?The sling bullet completely misses the komodo dragon.w:jw:jw:j!4.3w:j6&89w:j0w:jw:jw:j _You hear the brisk rumble of an avalanche of rocks very nearby.w:jw:jw:j,w:jw:j#  )You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.w:j  The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.w:j@F.lw:j/U5.2 (0.9839) Rev* w:jWw:j\e _The komodo dragon is heavily wounded.w:j 3w:j+ w:jr w:j~ w:j  You shoot a sling bullet.  The sling bullet hits the komodo dragon!w:jn  The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.w:j  The komodo dragon is severely wounded.6.0 (0.878w:j,w:j/[ _The komodo dragon closely misses you.x:j|3x:j'Bx:jD  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.x:j* _The komodo dragon closely misses you.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.!x:j%Ru  The komodo dragon is severely wounded.x:jS`87x:j[x:jcS _The komodo dragon misses you.x:jY x:j= x:j^ x:j5 x:j1 x:j  You shoot a sling bullet.  The sling bullet hits the komodo dragon.x:j.} †.almost dead.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You kill the komodo dragon!x:j_ (x:jgN x:jnQ p837.7 (0.96x:j4\ x:j\ P _Okawaru accepts your kill.y:j. ## ############# #..##.#...#P#..P#####.@..#.[.###..##.P.#.##P..... #.####.##P..... #.. #........++.... #....#.......#y:j/z#.... #....#.##y:ja9y:j:z---8.7 (1.056y:jO _You see here a komodo dragon corpse.y:j% 3y:j4 y:jw  ### ############# .####..##.#...#P#..P†.#.[.###.##.P.#.##.P..... #.####.##.P..... #.. #........+.+..... #....#.# #..... #....#.##y:j~ y:j~ R45 _y:j y:j B---9y:j y:j z:j72†z:jz:jz:jy ###########.####..##.#...#P#..P.†.#.[..##.P.#.##.P.....##.####.##.P......#.. #.+.+.....##....#.#..#......#....#.##z:ja34z:j z:jU ######..####..##.#...#P#..P.†..[..##.P.#.z:jV.P.....##.####..P......#.. #.+.+.....##....#.#.#......#....#.z:jdz:je\23) Rev+ z:j%oz:jJ901.7 (2z:j'z:jnz:jſ c..z:j5  ######..####..##.#...#P#..P...†P.....[..##.P.#..P.....##.####..P......#.. #..+.....##....#..#......#....#.12z:jK z:j z:jM # ####.##..####..##.#...#P#..P...†PP.....[.##.P.#.P.....##.####.P......#.. #.+.....##....#.#......#....#z:j w01z:j  ## ####.##..####..##.#...#P#.....†.PP.....[.##.P.#.P.....##.####.P......#.. #.+.....##....#.#......#....#z:j z:jS L790z:j# z:j?  ### ####..##..####..##.#...#P#...†#.PP.....[.##.P.#.P.....##.####.P......#.. #.+.....##....#.#......#....#z:j, 829) Rev z:j e5.7 (4{:j]Q....{:jIf{:jB #### P#..##..####..##.#...#P#.......†.#.PP.....[#.##.P.#.P.....##.#####.P......#.. ##.+.....##....##.#......#....#78{:j# #### .P#..##..####..##.#...#P.......†.#.PP.....[ #.##.P.#.P.....##.####.#.P......#.. # #.+.....##....# #.#......#....#{:ji{:j|"a67{:j#{:jf+7.7 (2{:jj{:jv{:jMy{:jc..{:j_ ## #### #.P#..##..####..##.#...#..†.#.PP.....[. #.##.P.# .P.....##.####.#.P......#.. #. #.+.....##....# #.#......#....#56{:j ### #### #.P#..##..####..##.#.....†.#.PP.....[..#.##.P.#. .P.....##.#### ..#.P......#.. #..#.+.....##....#.. #.#......#....#{:j%f45) {:j{:jOY9{:jR{:j7 M..{:j {:j ### ###.#### #.P#..##..####..##.#..†.#.PP.....[.#.##.P.#....P.....##.....#.P......#.. #...#.+.....##.... .. #.#......#....{:j[ {:j K34{:jw+ {:j  ## ## ###.#### .###.P#..##..####..##.#..†.#.PP.....[.#.##.P.....P.....##....#.P......#......#.+.....##.... #.#......#{:j {:j K23{:j {:j '11{:jj {:j {:j $ {:j@M..|:j|:j@q ## ######.#### |:jsrV.###.P#..##..####..##.#..†#......#.PP.....[#.....#..##.P#.............P.....##...#.......P......#..#.....#.......+.....##+.... #.......#......#|:jNa12|:jϓ|:j<|:jA2.7 (1|:jY|:jK.|:j"|:jVbw ## ######.#### .###.P#..##..####..##...†|:jb]#......#.PP.....[ #.....#.##. #.............P.....##.|:j[d0#......#.P......#.#.....#.......+.....## +.....#.#......#|:jn|:jnK01|:jy|:jYa ### ######.#### .###.P#..##..####..##..†#......#.PP.....[ #.....#...## #.............P.....## #......#.......P......##.#.....#.......+.....##+.+.....#.......#......#|:j!|:jD690|:j&|:jO+4.7 (2|:j$g:|:jG0..|:jH|:jlS|:j-) ###. ######.#### #....###.P#..##..####....#......#.PP.....[ #.....#.. #......P..... #......#.......P...... #.#.....#.......+..... +.+.....#.......#......|:jb819|:j|:j# ## ##.# ######.#### .#....###.P#..##..####...P+####......#.PP.....[ #.....#.... #.......P..... #......#.......P #.#.....#.......+.....|:jo +.+.....#.......#|:jf|:jK78|:j|:j\2! # ## ##.## ######.#### #.#....###.P#..##..####..PP+####......#.PP.....[ #.....#.. #.......P #......#.......P #.#.....#.......+ +.+.....#.......#|:jj;a67|:jB|:j+7.7 (3|:jR|:jW3|:jM1 O...|:j9 |:jl y ## ## ##.### ######.#### #.#....###.P#..##..####..P#P+####......#.PP.....[ #.....# #.P #......#.P #.#.....#.......+ +.+.....#.......#56|:j - ## ## ##.### ######.#### #.#....###.P#..##....P.#P+####......#.PP.....[ #.....# #.P #......#.P #.#.....#.......+ +.+.....#.#45|:jcG         ### ##   ##.### ######.####  .###.#....###.P#..##.. |:jL  .  .P  .#P+####......#.PP.....  # #.....#   #..P   #......#.P   #.#.....#.+   +.+.....#.#  |:jQ |:jR K34|:j[ |:jk F        ### ##  # ##.### ######.####  #.###.#....###.P#..##..  #. #....P #..#P+####......#.PP  # # #.....#   #...P   #......#.P   #.#.....#.+   +.+.....#.#  |:j a23|:j |:j ,21.7 (4|:j1 |:j |:j |:jKg....|:jՓ        ### ##  ####.### ######.  #.###.#....###.P#..##..  #.  #....P  #..#P+####......#.PP  #. ## #.....#  #....  #......#.  #.#.....#.  +.+.....#. 12|:jvH2.7 (1|:j0}:j}..}:jJ}:jժ}:j       ### ##  ####.### ######.  #.###.#....###.P#..##  #....@.  #....P  #..#P+####......#.PP  #. ## #.....# #. #... # #......#  #.#.....#  +.+.....# }:ja01}:j}:j?&3}:j@}:j\}:j]}:jcl..}:jzm}:js}:j'       ### ##  ####.### ######.  #.###.#....###.P#..##  #...@.  #....P  #..#P+####......#.PP  #.###. #.....#  #.. + #  #. #......# # #.#.....#  +.+.....# }:j}:jL590}:j}:j       ###  # ####.### ######.  #.###.#....###.P#..  #..@..  #....P  #..#P+####......#.PP  #.###. #.....#  #.. +. #  #.. h##......#h   wolf (asleep)  ## #.#.....#  +.+.....# }:jO,45.7 (2809}:j!1}:j5U _You encounter a wolf.}:jR  ###  # ####.###  #.###.#.... #..@....... #....P..... #..#P+####. #.###.  #.. +.  #.. h# ## #}:j L###  # ####.###  #.###.#.... #..@....... #....P..... #..#P+####. #.###.  #.. +.  #.. h# ## #}:j }:j }:j }:j*+ [ _A wolf is nearby!:jy       ###   ## ####.### ######  #.###.#....###.P#..  #.@..  #....P  #..#P+####......#.  #.###.. #.....#  #.. +.P #:jŊU  #.. h##......#  ##. #.#.....# .. +.+.....# :jH:ju6.7 (178 _:j:j:j       ###  ### ####.###   #.###.#....###.P#  # :j7 #....P  #..#P+####......#.  #.###.. #.....#  #... +.P##  #... h##......#..  ##.. #.#.....# :jk ...# +.+.....# :jț:j~i767:jT:j}:j ###### ####.### #####.###.#....###.P#................P#P+########.. #.#... +.P#.####.....##856:j}:jNQ ###### ####.### #####.###.#....###.P#................:jXP#P+########.. #.#... +.P#.#...# h##......#hh   wolf (asleep):jUd##.#:j945:j}k _You encounter a wolf.:jg,###### ####.### #####.###.#....###.P#................:jP...#P+########.. #.#...# +.P#:j`.#...# h##......#:jq\#... #.# ...#h +.+###P #.# ##...:j#3034:j*:j<43:j;:j@:jC:jT )))h  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf howls!:j^  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf.:j-jEh.:jk9 h:jNlQThe wolf is moderately wounded.:j h.You encounter a wolf.. .The wolf pauses to sniff the ground.===1.6 (0.923) Rev :j:j21 _The wolf leaves your sight.:jˍ :jz I:j :jC E))):j9  You shoot a sling bullet. The sling bullet misses the wolf.:j.Eh.:j1h:jS ..h 2 wolves (1 wandering)You shoot a sling bullet. The sling bullet misses the wolf.:j3k2.512:j:j K _Something bites the fungus. The fungus begins to die.:j:jg:j:j|:j:j^  You shoot a sling bullet. The sling bullet hits the wolf.:j )))))))The wolf is moderately wounded.You shoot a sling bullet.:j+ h.The sling bullet barely misses the wolf.The wolf howls! You hear a howl!:jak h  The wolf misses you.:j! h....hh 3 wolves..You encounter a wolf.:j"3.3 (0.801) Rev+ :j:*:j-& _You hear a howl!:j> :j :jv :j :j<' t  You shoot a sling bullet. The sling bullet hits the wolf.:j  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf.:j}, h.The wolf is heavily wounded.:j(- >h.:jp/ r h  The wolf barely misses you.:jF1 ' :j1 `h.You encounter a wolf.:j2 >h.:j; [h 4 wolves:jB< -4.2 (0.9:jk< D490:jE :jI Q _The wolf barely misses you.:j@:j{A:jjI:jYR,:j`^  You shoot a sling bullet. The sling bullet hits the wolf!:j .The wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!:j:W 3:jh. h  Okawaru accepts your kill.h.:jۇ[h 4 wolves:j45.0 (0.88099) Rev* :jp:jU _The wolf completely misses you.:j@ :jA :jI :j>N :jQ :j/` )))))))You shoot a sling bullet.:j  :j  :j0 :The sling bullet closely misses the wolf.:j OYou shoot a sling bullet. The sling bullet hits the wolf!:jv Eh.:j h.The wolf is moderately wounded.:j @h.:jV >h.:j ih.......:jÕ n9 (0.978:j` :j _The wolf closely misses you. The wolf misses you. The wolf barely misses you.:jpu:j)(1 drained)  The wolf is moderately wounded. _The wolf closely misses you. The wolf misses you. The wolf barely misses you.You shoot a sling bullet.  The sling bullet barely misses the wolf.  The sling bullet hits the wolf but does no damage. :j You drain the wolf.:jC   The wolf is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wolf.:jQ .The wolf is heavily wounded.:j h.A nearby fungus withers and dies.:jL9h.:j$h:j15-:j&%6.7 (0.8:j:j _The wolf bites you. The wolf misses you. The wolf barely misses you. _You take 2 damage, and have 85/87 hp (98%).:ju 3:jg| :j :j :jɔ )You shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet hits the wolf!:j  .The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.  You kill the wolf!) 3:jR h.Okawaru accepts your kill.:j_ :je 0--67.567:jYn :js _The wolf bites you. The wolf misses you. x3 _You take 5 damage, and have 80/87 hp (92%).:j:jC:j:j:j:j^  You shoot a sling bullet. The sling bullet hits the wolf!:jz )))))))The wolf is almost dead.You shoot a sling bullet.:j" :j*h......The sling bullet completely misses the wolf.The wolf bites you but does no damage. The wolf barely misses you.:j\+78--8.4 (0.956:j<:j@ :jmA_The wolf bites you. The wolf closely misses you. _You take 2 damage, and have 78/87 hp (90%).:j :jw!:j):j6.:jm=:jO .You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!:jCUW 2:jk )))))))Okawaru accepts your kill.:jdsC .......You shoot a sling bullet. The wolf bites you but does no damage.  The wolf barely misses you. The wolf closely misses you.:jz-79.345:j:j>U _The wolf completely misses you.:j 3:j :j :j :j ^  You shoot a sling bullet. The sling bullet hits the wolf!:j  †  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.  You kill the wolf!:jɺ z   wolf:jJ _  Okawaru accepts your kill.:jP 9840.234:j]W :j\ < _The wolf bites you but does no damage.:j:j:j&:j:j:jq h )You shoot a sling bullet.:jm  The sling bullet barely misses the wolf.:jY( h  You shoot a sling bullet. The sling bullet misses the wolf.:j(k1.123:j1:j5y _The wolf bites you but does no damage. The wolf closely misses you.:jc_:j:jD>  You shoot a sling bullet.:ja )The sling bullet hits the wolf but does no damage.  You shoot a sling bullet.:j h  The sling bullet closely misses the wolf.2.012:jD :j J _The wolf misses you.:j3:j:j :j:#:j/h )You shoot a sling bullet.:j  The sling bullet barely misses the wolf.You shoot a sling bullet.:j a h  The sling bullet hits the wolf but does no damage.:j <73-:j b901:jY:jo _The wolf bites you! The wolf completely misses you. _You take 6 damage, and have 73/87 hp (84%).:jf:jg:jm:jr:jv:j6):jX  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf.:jMK h  The wolf is lightly wounded.:jԡ,3.7 (0.8:jN:jZR _The wolf closely misses you.:jA :jl+ I:j0 :ju?  You shoot a sling bullet. The sling bullet hits the wolf!:j  The wolf is severely wounded.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.:j|  The wolf is severely wounded.You hear the brisk rumble of an avalanche of rocks nearby.:j~q4.6 (0.9390:js:j͈x _The wolf bites you but does no damage. The wolf barely misses you.:j:j4:j:j:j:j x  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.:j. _The wolf bites you but does no damage. The wolf barely misses you.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.The sling bullet hits the wolf!  You kill the wolf!:jo :j4-905.6 (1.0889:j`:j!P _Okawaru accepts your kill.:j  ### ### ####.### ###### #.###.#....###.P#.. #................. #....P.. #..#P+#####.P ##.###.. #.....#.. #†.@# +.P##....... #...# h##......# ##... #.#. ...#. +.+.....#. #..##:jy ##.# ## ... P. :j:j9s---678:j`:ji:j/k:jk:jZl:ju677556) Rev+ :jiv:j,yC4:jty5:j z:j{:j |K34:j }:j:je623:j:jV:jf12) Rev :j\:j:jOK01:jc:j:jl7=290:jԉ:jj:jʌL879:jL:j:jmP78) :jL:jk _You start resting.HP restored.:jf:---:j/50.0):j`8=7.6 (1167 _:jҪ:jo _You regained 4 hp, and now have 78/87 hp (90%).:jF :jjP 56:jP K45:jQ :j T :jYT e934:j#U :j+X :jqX K23:jTl 51280=011908691=786756245:jn a34:jo :jr :jr K23:jr :jt :jtu e312:jHv :j^y :jy K01:j8z :j4| :jw| L090:jY} :j :j l4=859:j' :j :j[ K78:j :j( a67:j :j :jϋ u5=56:jE :j a45:j :jR :j K34:j :j– :jh {623:j' :j~ K12:jO :j :j% K01:j :j k _You start resting.HP restored.:jP :j' -83.6 (26:jֲ 7=4.6 (272990 _:j :j S _Health restored: 87:j:jZ:j:j&:jU} ###### ####.### ######.###.#....###.P#.................P#P+#####.P##.###.. #...†..# +.P#...@# h##......##...+ #.#...#.. +.+#..###..# ##P.:jc:jd|5.6 (1.0)849 _:jk:jo:j> ### ####.### ######. #.###.#....###.P#.. #................. #....P #..#P+#####.PP ##.###.. #.....#.... #†..# +.P##....... #...## h##......# ##..@+ #.#. #...#...+.+.....#. #..###..# :j_H ##.# ###  ... #P. #P. :jw:j&i678:j:j!:jŤ ##.P#..#'..#:jʪ :jԫ i767:j :jb ( _You open the door.:j k ### ####.### ######.# #.###.#....###.P#..# #. #....P. #..#P+####......#.PP. ##.###..###.....#. #†..# +.P##. #...##..##......#. ##...@..#.#.....#. #...#...+.+.....#. #..###..#  ##.# ###  ... #P. #P.  :j=856:j:j0Q _There is an open door here.:jN ### ####.### ######.# #.###.#....###.P#..##. #. #....P. #..#P+####......#.PP. ##.###..###.....#. #†..##+.P##. #...##..##......#. ##...'@.#.#.....#. #...#...+.+.....#. #..###..#  ##.# #### :j  :j:jp945 _:jS:jf:jM ### ## ## ####.### ######.#####.#....###.P#..##...P........ #..#P+###.#.PP##.###..###†..##+.P##.........##@.##.##...'..#.#..#...+.+.....#......#..###..  ##.# ####:j:j&j9034:j:jG:jb ##...P+#.':jr :j i123:jL :j ( _You open the door.:jB :M   ### ## ### ####.### ######.##.###.#....###.P#..##......P........ #..#P+###.#.PP#.###..##†P##.........##..##.##...'..#.##...#...+.+.....#......  #..###..###212:j, :j1 Q _There is an open door here.:jY4M   ### ## ### ####.### ######.###.###.#....###.P#..###........P........ #..#P+###.#.PP#.###@.###†..##'.P##.........##..##.#...'..#.#  #...#...+.+.....#......:j/::j;p301 _:j:j:jc^######.#.#.....P.':jcg:jg======4890:jp:js= _As you open the door, it creaks loudly!:jM   ### ## ## ####.### ######.#####.#....###.P#..###............#....P.............. #..#P@##.#.PP#.###..###†..##'.P##.........##..##.  ##...'..#.#.....#......#:j:jB------5839:j _You hear the brisk rumble of an avalanche of rocks nearby. _There is an open door here.:j^  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die. You drain the fungus.:j  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.:j~===---678:j׆:j4 _The fungus is lightly damaged.:jY.  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die.:j.You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die.  The fungus is lightly damaged.  You shoot a sling bullet  The sling bullet hits the fungus but does no damage.:jmH7.5 (0.967:jO:jR4 _The fungus is lightly damaged.:jDg  ######## ####.### ######.##.###.#....###.P#..##....................#....P.......#..#P'####......#.PP:jg ##.###@.##....†..##'.P#....##..##......##...'..#.##  #P.:jv ---8.5 (1.056:jx :j{ :j ######## ####.### ######.###.###.#....###.P#..##.#....................#....P...#P'#####.PP##.###..###....†..##@.P#....##..##......##...'..#.#:jpm...#...+.+  #P.:jM-.:jm:js---945:jf _A nearby fungus withers and dies.:jQ&Q _There is an open door here.:j(:j%p You regained 4 hp, and now have 78/87 hp (90%). _You start resting. _HP restored. _Health restored: 87 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! _You hear the brisk rumble of an avalanche of rocks nearby.There is an open door here.  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die. You drain the fungus.  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.  :j&(The fungus begins to die.  The fungus is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the fungus but does no damage. _The fungus is lightly damaged. _A nearby fungus withers and dies.There is an open door here.:jpThe sling bullet hits the wolf but does no damage. _The wolf bites you! The wolf completely misses you.  You take 6 damage, and have 73/87 hp (84%).  You shoot a sling bullet. The sling bullet misses the wolf.  You shoot a sling:j! bullet. The sling bullet hits the wolf.  The wolf is lightly wounded. _The wolf closely misses you.  You shoot a sling bullet. The sling bullet hits the wolf!  The wolf is severely wounded. :jZ You shoot a sling bullet. sling bullet hits the wolf but does no damage.  :j/QThe wolf is severely wounded.  :jNYou hear the brisk rumble of an avalanche of rocks nearby. _The wolf bites you but does no damage. The wolf barely misses you. :ji The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.  :jYou shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf! _Okawaru accepts your kill. _You start resting. _:jHP restored.  You regained 4 hp, and now have 78/87 hp (90%). _You start resting.:j:j:jfe dossy the Skirmisher  ##### Coglin of Okawaru *****.  ### ####.### ######.## Health: 87/87 ========================  #.###.#....###.P#..##. Magic: 14/14 ========================  #..................... AC: 14Str: 17  #..................... EV: 14Int: 12  :j#..#P'####......#.PP.. SH: 0Dex: 17  ##.###..###.....#...... XL: 11 Next: 90% Place: Lair:2  :jdv#†..##@.P##............ Noise: ---------  Time: 11999.5 (0.0)  #...##..##......#...... a) +2 sling (drain)  b) +0 sling {Ælfthry  ##...'..#.#.....#...... Fire: a) +2 sling (drain) {Juan d:13 s  #...#...+.+.....#...... Zot (11284) Gem (3035) :j #..###..#  ##.# #### :j. ...  #P. :j- #P.:j`The fungus is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the fungus but does no damage. _The fungus is lightly damaged. _A nearby fungus withers and dies. _There is an open door here.:ju :j :j :j :jC :jFD :jJ :j(M 4  You shoot a sling bullet.  The sling bullet hits the fungus but does no damage. _The fungus is lightly damaged. _A nearby fungus withers and dies. _There is an open door here.Unknown command.:j######## ####.### ######.###.###.#....###.P#..##.......................#P'#####.PP##.###..###....†..##'.P..##......##...'..#.##...#...+.+#..###..###.# ### ...#P.:j:jx2000.5 (134 _:j]:j:jז ### ####.### ######.### #.###.#....###.P#..##.. #..................... #....... #..#P'#####.PP ##.###..###.....#..... #†..##'.P##....... #...##..##......# ##...'.@#.#.:j #...#...+.+.....#. #..###..# ##.# ####  ... #P.  :j/.:jE:ji123:j!:jW _A nearby fungus withers and dies.:j'.+.###:j:ji212:j :j_( _You open the door.:j:jF:j:j :j|P:j:j:j#:jk&F _Unknown command.:jZ #.###.#....###.P#..##.. #..................... #.............. #..#.'####......#.PP ##.###..###.....#..... #†..##'.P##.......P #...##..##......#P ##...'..#.#.....#.+ #...#...@.+.....#.# #..###..#.# ##.# ######  ...  #P.   :jc:jdp301 _:jk:jnQ _There is an open door here.:jd #.###.#....###.P#..##..#   :jL#...............   #...............   #..#.'####......#.PP.  :jpR ##.###..###.....#.  :j #†..##'.P##....P.  :j #...##..##......#.P.  :j ##...'..#.#.....#.+.  :j5 #...#...'@+.....#.#.   #..###..#.#  ##.# ######  ... :jk!   :j-:jq4790 _:j$:j@&:jKK.....#........#.....#'.....#..........#...#......:j:jUj5829:j:j( _You open the door.:jU #.###.#....###.P#..##..# #........ #.......:j)W #..#.'####......#.PP.....[ ##.###..###.....#. #†..##'.P##...P. #...##..##......#.P. ##...'..#.#.....#.+. #...#...'.@.....#.#. #..###..#.#......# :j[6##.# ######.....# ... .....#  #P. ....... #P. ....... ...... .....## :j`:jai678:je:jhQ _There is an open door here.:jo#..........................#....#..#.'####......#.PP.....[##.###..###.....#...........#†..##'.P##.............P#...##..##......#.......P.##...'..#.#.....#.+.#...#...'.'.....#.......#.#..###..#.# ##.# ######.....## ... P.....# #P. ..........#P. .......... ..$............###.......:j:j'p767 _:j :jA:j/#.'#####.PP.....[##.###..#..........†..##'.P........P...##..##......#.#...'..#.#+...#...'.'.......####..#.#......# :j#.# ####### ... #P #P. .............. .....$.......###.....:j:ji856:jT:j:j4#..#.'#####.PP.....[##.###..###.....#...........#†..##'.P##.............P#...##..##......#.......P.##...'..#.#.......+.#...#...'.'.....#.......#.#..###..#.#. ##.# ######.....## ... #P.@...# #P. ...............#P. ?....:jT5M .....$............####..P...##P.....##:j2@:j@i945:j@I:jK:j##.###..###.....#...........#†..##'.P##.............P#...##..##......#.......P.##...'..#.#.......+.#...#...'.'.....#.......#.#..###..#.#. ##.# ######.....## ... #..#P.....######P. ........@......##P. ?...∩ .....$#............#####.:j].P...##P.....##### ##.....#:j:jpj1034:j:j* _Found a dark tunnel.:jH, ##.###..###.....#.##†..##'.P##.............P.....##...##..##......#.......P.##...'..#.#.....#.......+.....##...#...'.'.....#.......#.#..###..#.#......# ##.# ######.....## ... #..#P.....##### #P. ....# #P. ?....∩§.....$...#§.##### ......:j, P...##P.....###:jL8 9§:j9 i123:j@ :j0C :jA##.###..###.....#.##†..##'.P##.............P.....##...##..##......#.......P......###...'..#.#.....#.......+.....##...#...'.'.....#.......#......##..###..#.#......#  ##.# ######.....## ... #..#P.....#####  #P. ....#  #P. ?.:j...§§ .....$...#§ .##### ......P...##P.....#####:j6M∩≈≈≈≈:ji212:j:j:j78G##.###..###.....#.##. #†..##'.P##.......P.....##. #...##..##......#.P......#. ##...'..#.#.....#.+.....##. #...#...'.'.....#.#......#. #..###..#.#......# ##.# ######.....##  :j9... #..#P.....##### #P. ....# #P. ?....∩≈.....$...#≈≈..##### #.....P...##P.....##### ##.....#:jCA§§≈≈:jCi301:jL:j N:jq†..##'.P##.......P.....##.# ...##..##......#P..'..#.#.....#.+.....##. ...#...'.'.....#.#.. ..###..#.#......## ######.....## :jr*... #..#P.....##### P. ...............#§ P. ?§§≈≈  .....$#≈≈..............##### ##.. ...:jVuP...##P.....##### ##.....# ...:j"4690:j:jF ..##'.P##.P.....##.###..##......#.P......#.. ...'..#.#.....#.+.....##.#...'.'.....#.#......#. .###..#.#......# .# ######.....##  #..#P.....##### . ....#§ . ?.:j D.@.§§≈≈ .....$...#≈≈..##### ##... .....P...##P.....##### ##.....#:jT -...:j J§≈...###:j1 j5819:j? :j] :j ##'.P##.P.....##.# .##..##......#.P......#.. #'..#.#.....#.+.....##. .#...'.'.....#.#......#. ###..#.#......# # ######.....##  #..#P.....#####  ....#§  ?...@§§≈≈  .....$.:j ..#§≈...  .##### ###  ...  ......P...##P.### ## :j #§#§#∩§§§#:j i678:j :j :j.##'.P##.P.....##.# ##..##......#.P......#.. #. .'..#.#.....#.+.....##....# #...'.'.....#.#......#....#..#.#......#  ######.....##  #..#P.....#######  ...§#§#  ?....@§§≈ .....$...#§§... .########## .... ...... :j7.#≈####..≈≈≈....≈.....####.:jJ9i767:jR@:jDR _There is a dark tunnel here.:j:j:Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 2 scrolls of revelation {!r}  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN :jB[!] read|quaff|evoke[?] describe selected:j( :j- ##'.P##.............P.....##.#### dossy the Skirmisher ##..##......#.......P......#.. #. Coglin of Okawaru *****. .'..#.#.....#.......+.....##....# Health: 87/87 ======================== #...'.'.....#.......#......#....# Magic: 14/14 ======================== ##..#.#......#AC: 14Str: 17  ######.....##EV: 14Int: 12:jb. #..#P.....#######SH: 0Dex: 17  ...............#≈####..XL: 11 Next: 90% Place: Lair:2  ?..............@≈≈≈....:j. Noise: ---------  Time: 12017.5 (0.0) .....$..........#§≈.....a) +2 sling (drain)  b) +0 sling {Ælfthry ............###########.Fire: a) +2 sling (drain) {Juan d:13 s .............:j. uZot (11266) Gem (3017) ..............P...##P.....##:j/ ### ##.....#... _Unknown command. _There is an open door here. :jL/ _You open the door. _There is an open door here. _Found a dark tunnel. _There is a dark tunnel here.:jG8 P  Okay, then.:j9 :j@@ :jF . _:j:jDrink which item? Potions  c - 5 potions of curing {!q}  h - 3 potions of haste {!q} :j- w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 3 potions of cancellation {!q}  M - a potion of mutation {!q}  f - a cyan potion {!q} :j j - 3 murky green potions {!q}  n - a ruby potion {!q}  o - a sapphire potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selected:j! :jy+ :j2 ##'.P##.............P.....##.#### dossy the Skirmisher ##..##......#.......P......#.. #. Coglin of Okawaru *****. .'..#.#.....#.......+.....##....# Health: 87/87 ======================== #...'.'.....#.......#......#....# Magic: 14/14 ======================== ##..#.#......#AC: 14Str: 17  ######.....##EV: 14Int: 12#..#P.....#######SH: 0Dex: 17  ...............#≈####..XL: 11 Next: 90% Place: Lair:2  ?..............@≈≈≈....Noise: ---------  Time: 12017.5 (0.0) :j3 .....$..........#§≈.....a) +2 sling (drain)  b) +0 sling {Ælfthry ............###########.Fire: a) +2 sling (drain) {Juan d:13 s .............Zot (11266) Gem (3017) ..............P...##P.....##### ##.....#... _There is an open door here. _You open the door. :j3 _There is an open door here. _Found a dark tunnel. _There is a dark tunnel here. _Okay, then.:j;D  Okay, then.:jKF . _:j:j\:j:j§≈8.5 (15) Cloud Gem (3016) _:j a Volcano6000)   The world spins around you as you enter the gateway.:ju #.  #..####  #.∩.@#  ######  :jG k20.0 (2.55998:j#:j;&Z _You enter a volcano!  Found a rocky tunnel leading out of this place.:j)Z _There is a rock-blocked tunnel here.:j      ##   #..   #..####   #.∩@∩#   ######       :j} :j:jn1.0 (1.07 _:j:j:j'     #  ##.  #..# :j)7 #..####  #.@.∩#  ######       :j&26:jUm _There is a rocky tunnel leading out of this place here.:j        ##  ##.   #### .∩.∩# ######      :jN:j)g35 _:j:jl :j   °≈° °.. .... °..°.  ##...  ##...  ##..#   .#### .∩.∩# :j& [######     :jn) n≈§≈.....°:jp* `44:jg/ :j3 :jX  ≈≈≈ ≈§≈≈ ....≈   ...... #°..... ...... ##.@#  #..##  ##..####  :j)##.∩.∩#  ######    :jJ§.:jԫ`53:j:j:j/ "  ≈≈≈≈≈≈§ ≈≈≈≈≈≈ .≈≈§§≈ .....≈§ .  . # ....... ##..#####... #..##  ##..####  ##.∩.∩:j w# ######   :j L§≈:j! `62:j :j :j  §§§§≈≈≈≈≈≈§≈§   ....§≈ .....≈≈§§≈ ........≈≈§   ...≈ :j.. ###. ##. ##..#####. #..## . ##..####  #    :j:t§≈≈≈§§§§:j `71:j:j:j> M#§§§≈§§≈§§≈§§§§#§§§§≈≈≈≈≈≈§§≈≈#....≈≈≈≈≈≈≈≈§#.....≈≈§§≈§≈#.≈≈#.§§ #. ### ##......##..#####.....## ...  ##..#### .:j} #:j^ 7≈≈§≈§≈§§§§.§§§≈≈§≈≈§§§≈≈§§§§≈§§§§.§:j `80:j :jX :j   ##≈≈≈   #≈≈§≈§≈§§§§§§§§  §§§≈≈§≈≈§§§≈≈  ≈≈≈≈§§§§≈  ≈≈§§§§§  ≈≈§  :j`..§§   §.§   ###.   ##..........   ##..#####....   #..## ...  ##..#### #.  .∩.∩#  ######  :j§§§§§§§§≈..≈≈≈§§§§§§§:jWa989:j::jܘ:j8 ##≈§§§§§§§§§   #≈≈§§§§§§≈§§§§§   #.§..≈≈≈§§§§§≈≈  ...≈≈≈≈§§§§≈  .§≈§§§§§  ...§§§  §§§§  .§  ##:j0..  ##...  ##..#####....  #..## ...  ##..#### # ##.∩.∩ #### :j 4#§≈#§≈§§≈≈≈≈≈§≈§§..≈≈≈§§≈.§...§§..:jo"a308:j':j*:j:jdossy the Skirmisher (Coglin Hunter)Turns: 11925, Time: 00:35:54 Health: 87/87AC: 14 Str: 17 XL: 11 Next: 90% Magic: 14/14:jdEV: 14 Int: 12 God: Okawaru [*****.] Gold: 1077SH:  0 Dex: 17 Spells: 10/10 levels left rFire . . . (100%) a - +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain} rCold . . . (100%) b - +0 sling {Ælfthryth d:11 s:0.8 dpt:13.8} rNeg . . . (100%) i - +0 acid dragon scales {ac:6 enc:5 rCorr} rPois .(100%) n - +0 helmet {ac:1 enc:0} rElec .:j+(100%) l - +0 cloak {Air} {ac:1 enc:0 Air} rCorr + (50%) m - +1 pair of gloves {Hurl} {ac:1 enc:0 Hurl} SInv .j - +1 pair of boots {ac:1 enc:0} Will +....(no gizmo) :j^Stlth ++ HPRegen 0.34/turn MPRegen 0.14/turn %: no passive effects @: no status effects :jA: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, strong 1:j :jSn ##≈§§§§§§§§§dossy the Skirmisher  #§≈§§§§§≈≈§§§§§Coglin of Okawaru *****.  #§≈§§≈≈≈≈≈§≈§≈≈Health: 87/87 ========================  #§§..≈≈≈§§§§§≈Magic: 14/14 ========================  #.....§≈§§§§§AC: 14:jFStr: 17  #.......§≈§§EV: 14Int: 12  #......§§.§SH: 0Dex: 17  #.....§...XL: 11 Next: 90% Place: a Volcano  ###@...§§..Noise: ---------  Time: 12030.0 (0.0)  ##..........:j2a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#####....Fire: a) +2 sling (drain) {Juan d:13 s  #..## ...Zot (5988)  ##..#### #.  ##.∩.∩#  ######   _Okay, then.The world spins around you as you enter the gateway. _You enter a volcano!  :jYFound a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here.:j:j:j:je n #§≈§§§§§≈≈§§§§§ #§≈§§≈≈≈≈≈§≈§≈≈  #§§..≈≈≈§§§§§≈  #.....§  ..§≈§§  §§.§≈ §...≈:je H ###....§ ##...@....... ##..##### #..## . ##..#### #. ##.∩.∩ ###### :jn §§§≈≈≈≈≈≈≈≈§§§§≈≈≈§§≈§§≈.≈§§§....:jIo e1.0 (17:j!t :ju :j,Hz#§≈§§§§§≈≈§§§§§ #§§§§≈≈≈≈≈≈≈≈§§ #§§..≈≈§§≈≈≈§§ §#.....§≈§§≈§§≈#.≈§§§≈#.§.§≈#.≈###.##.##..#####.#..## ..##..#### #..###.∩.∩# ## :jQ.§§§≈§≈≈≈≈≈§§§≈≈§≈≈..≈≈§§§§:jR`26:jW:jbY:j#§≈§§§§§≈≈§§§§§ #§§§.≈§§§≈§#§§..≈§§§≈#.....§≈§§≈§≈§≈§#.≈≈≈§≈§#.≈≈§#.§≈§###.§##.##..#####.#..## #.:j~i##..#### ##..# :ja.§§≈≈≈§≈≈§§§≈≈...≈≈§§§≈§§§≈§§≈≈≈§§§§.§.§.:jX`35:j:js:jE #§§.§§≈≈≈§≈≈§§§≈≈§...≈≈§§≈≈≈§§§≈....§≈§§§≈§§≈≈≈§:jF .§..≈≈≈§≈§ ....≈≈§§ §§§§ ##.##...§.§.##..#####@.......#..## ##..#### ##..##∩.∩# ## #### :jQ U§.≈≈≈≈≈§§§§§§§.§§≈§≈§§§≈≈§§§§§≈§§§≈.≈≈§≈≈...:j:R `44:jW :j Z :jyL.§.≈≈≈≈≈§§§§§§§.....§§≈§≈§§§≈≈≈≈..≈§§§§§≈....≈§§§≈≈§≈###§§≈z##.....§§##..######..## ##..#### ###..##∩.∩# ## #### z   weeping skull (dormant):jн §zYou encounter a weeping skull.:j,≈§§§≈≈§.§§≈≈≈≈≈○§§§.≈○.z:ji==53:j:j> _The weeping skull gives a chilling moan.:j:j:j:jI:j§.§§≈≈≈§≈≈§§§≈≈§...≈§§§§.≈§§§≈§§§≈§≈≈§.§.≈§§§§§§≈≈≈≈≈○ #≈§§§≈ ###.≈○§ ##.....z. ##..###§ #..## ##.........#### ###..##...∩.∩# ########:jR§z:j>§§§§≈§≈≈§§≈§§≈.§..≈§§≈≈≈≈§§§≈§°○.○:ji--62:jO8°:j:j{:j8--:j:j֓F _Unknown command.:jr4 #§≈§§§§§≈≈§§§§§ §§.§≈≈§§≈≈§§§≈§§§§..≈§§≈§≈§§§§§≈§§≈≈≈§..≈§§≈≈≈≈≈§○ .≈≈§§≈ ###§°≈○§ ##.......§. ##..###..z.§:jST #..## ##....○.○..#### ###..##...∩.∩# ########:jeT≈§☼:jU *******The weeping skull's misery overflows.:j4§≈§.§.≈≈≈§§§§§≈≈§≈≈§§§≈≈§≈...§§§≈§≈§≈≈≈§..§@☼○○..§○○○○°:j5`71:j7<o○○○○:j?; _The wave of grief passes through you.:jM #§≈§§§§§≈≈§§§§§:j #§§§.§≈§§§§≈§§≈§§§ #..§.≈≈≈§§§§§≈≈≈≈≈ #.....≈≈§§§≈≈§≈≈≈≈ #.§§§≈§≈≈≈ #.§≈§§§○ #.§≈≈≈§≈:j ###.§..§○§ ##....@.☼○○..§.§. ##..#####...○○○z.§ #..## ##...○°.○.:j+u ##..#### ###..##.. :jZ ##.∩.∩# ## ######:jr3z:j≈..≈≈≈§≈≈≈§§≈§≈..≈≈§≈≈§≈≈§≈≈≈≈..:j○○°...°.z   weeping skull:j `80:jV9○:j=:j#§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈..≈≈≈§≈≈≈§§≈§≈§Coglin of Okawaru *****.#....≈≈§≈≈§§§≈≈≈≈≈Health: 87/87 ========================#.....≈≈§§§§≈≈§≈≈≈Magic: 14/14 ========================#........§≈≈≈≈≈≈≈AC: 14Str: 17#.........§≈§§§○EV: 14Int: 12#.........≈≈≈§≈SH: 0Dex: 17:jh###..........§○§XL: 11 Next: 90% Place: a Volcano##....@**○°....§.Noise: ---------  Time: 12038.0 (0.0)##..#####.***○°..§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##...*z.○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###..##..Zot (5980) ##.∩.∩# ########z   weeping skull _Unknown command.:j=The weeping skull's misery overflows. _The wave of grief passes through you.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (90% to hit):j P#§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈..≈≈≈§≈≈≈§§≈§≈§Coglin of Okawaru *****.#....≈≈§≈≈§§§≈≈≈≈≈Health: 87/87 ========================#.....≈≈§§§§≈≈§≈≈≈Magic: 14/14 ========================#........§≈≈≈≈≈≈≈AC: 14Str: 17#.........§≈§§§○EV: 14Int: 12#.........≈≈≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano##....@))○°....§.Noise: ---------  Time: 12038.0 (0.0)##..#####.)))○°..§a) +2 sling (drain)  b) +0 sling {Ælfthry:j #..## ##...)z.○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###..##..Zot (5980) ##.∩.∩# ########z   weeping skull _The wave of grief passes through you.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (90% to hit)  You shoot a sling bullet.  The sling bullet hits the weeping skull.:jC  Aim: a weeping skull (90% to hit)  You shoot a sling bullet.  The sling bullet hits the weeping skull.  The weeping skull is lightly damaged.ll but does no damage.:j Kz.:j ≈§≈§§≈≈≈§§§§≈§:j ≈≈≈§§≈§§.○°°..°..°°:j ===9 (0.979) Rev :j0 ~°°z°°:jn ; _The weeping skull is lightly damaged.:jt#§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈..≈≈≈§≈≈≈§≈§§≈§Coglin of Okawaru *****.#....≈≈≈≈§§§§≈§≈≈≈Health: 87/87 ========================#.....≈≈§≈≈≈≈≈§≈≈≈Magic: 14/14 ========================#......§§≈§≈≈≈≈≈≈AC: 14Str: 17#.........§≈§§§○EV: 14Int: 12#.........≈§≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano##....@***°..°.§.Noise: ===------  Time: 12038.9 (0.0)##..#####..**z°..§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##...°..○.Fire: a) +2 sli:jfng (drain) {Juan d:13 s##..#### ###..##..Zot (5979) Rev ##.∩.∩# ########z   weeping skull  You shoot a sling bullet.  The sling bullet hits the weeping skull but does no damage. _The weeping skull is lightly damaged.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit):j #§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈..≈≈≈§≈≈≈§≈§§≈§Coglin of Okawaru *****.#....≈≈≈≈§§§§≈§≈≈≈Health: 87/87 ========================#.....≈≈§≈≈≈≈≈§≈≈≈Magic: 14/14 ========================#......§§≈§≈≈≈≈≈≈AC: 14Str: 17#.........§≈§§§○EV: 14Int: 12#.........≈§≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano:j Y##....@)))°..°.§.Noise: ===------  Time: 12038.9 (0.0)##..#####..))))..§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##...°..○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###..##..Zot (5979) Rev ##.∩.∩# ########z   weeping skull  The sling bullet hits the weeping skull but does no damage. _The weeping skull is lightly damaged.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit)  You shoot a sling bullet.:j7 Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit)  You shoot a sling bullet.  The sling bullet barely misses the weeping skull.You shoot a sling bullet.  The sling bullet hits the weeping skull.:j !§§§§§§§§§§≈≈≈§§≈§≈§≈.°°..°z.:j x9.7 (0.88) Rev+ :j" G°...°:j% ; _The weeping skull is lightly damaged.:j #§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈.§§§§§§≈≈§≈§§§§Coglin of Okawaru *****.#..§§§≈≈≈§§≈§≈§≈≈≈Health: 87/87 ========================#.....≈≈§§≈≈≈≈§≈≈≈Magic: 14/14 ========================#......§§≈≈≈≈≈≈≈≈AC: 14Str: 17#.........§§§§§○:j EV: 14Int: 12#.........≈≈≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano##....@***...°.§.Noise: ===------  Time: 12039.7 (0.0)##..#####..**z...§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##...°..○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###..##..Zot (5978) Rev+ ##.∩.∩# ########z   weeping skull  You shoot a sling bullet.  The sling bullet hits the weeping skull. :j _The weeping skull is lightly damaged.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:j eAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit):j#§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈.§§§§§§≈≈§≈§§§§Coglin of Okawaru *****.#..§§§≈≈≈§§≈§≈§≈≈≈Health: 87/87 ========================#.....≈≈§§≈≈≈≈§≈≈≈Magic: 14/14 ========================:jf#......§§≈≈≈≈≈≈≈≈AC: 14Str: 17#.........§§§§§○EV: 14Int: 12#.........≈≈≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano:j##....@)))...°.§.Noise: ===------  Time: 12039.7 (0.0)##..#####..))))..§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##...°..○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###..##..Zot (5978) Rev+ :j##.∩.∩# ########:j,z   weeping skull  The sling bullet hits the weeping skull. :jYx_The weeping skull is lightly damaged.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit)  You shoot a sling bullet.:j:1MPress: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit)  You shoot a sling bullet.  The sling bullet barely misses the weeping skull.  You shoot a sling bullet.  The sling bullet hits the weeping skull.:jKz°:j§≈§§§§≈§§§§§§≈≈≈§§§§§≈§≈≈§..≈≈≈§§≈§.°..z○......°:jh40.6 (0.97:jh9○:j ; _The weeping skull is lightly damaged.:jX #§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈.§§§§§§§≈§§§§≈§Coglin of Okawaru *****.#.§§§§§§≈≈≈§§§§§≈≈Health: 87/87 ========================#.....≈≈§≈§≈≈§§≈≈≈Magic: 14/14 ========================#........≈≈≈§§≈≈≈AC: 14Str: 17#.........§≈§§§○EV: 14Int: 12#.........≈§≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano##....@****z○..§.Noise: ===------  Time: 12040.6 (0.0)##..#####........§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##......○.Fire: a) +2 sling (drain) {Juan d:13 s##..####:jN [39;49m ###.°##..Zot (5977) Rev+ ##.∩.∩# ########z   weeping skull  You shoot a sling bullet.  The sling bullet hits the weeping skull. _The weeping skull is lightly damaged.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit):jk#§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈.§§§§§§§≈§§§§≈§Coglin of Okawaru *****.#.§§§§§§≈≈≈§§§§§≈≈Health: 87/87 ========================#.....≈≈§≈§≈≈§§≈≈≈Magic: 14/14 ========================#........≈≈≈§§≈≈≈AC: 14Str: 17#.........§≈§§§○EV: 14Int: 12#.........≈§≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano##....@))))z○..§.:jlNoise: ===------  Time: 12040.6 (0.0)##..#####........§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##......○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###.°##..Zot (5977) Rev+ ##.∩.∩# ########z   weeping skull _The weeping skull is lightly damaged.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 90% to hit)  You shoot a sling bullet.  :jl(The sling bullet hits the weeping skull.:jO  Aim: a weeping skull (excruciating misery, lightly damaged, 90% to hit)  You shoot a sling bullet.  The sling bullet hits the weeping skull.  The weeping skull is moderately damaged. but does no damage.:jU §☼.°..○○The weeping skull is moderately damaged.:j/ *******The weeping skull unleashes gushing sobs.:jlk.§≈§§§§§§≈§§§§≈§≈§§§≈≈≈○☼○@○○°○z°°:jk1.5 (0.9Rev* :jZ○○°○.°:jN!; _The wave of grief passes through you.:j|#§≈§§§§§≈≈§§§§§dossy the Skirmisher:j'}r#§≈..§≈§§§§§§≈§§§§Coglin of Okawaru *****.#.§§§§§§§§≈§≈§§§≈≈Health: 87/87 ========================#.....§§§≈≈≈≈§§≈≈≈Magic: 14/14 ========================#........≈≈≈§§≈≈≈AC: 14Str: 17#.........§≈≈§§○EV: 14:j\}Int: 12#........○≈§≈§≈SH: 0Dex: 17###..........§○§:j}XL: 11 Next: 90% Place: a Volcano##..☼○@****z°..§.Noise: ===------  Time: 12041.5 (0.0):j}7##..#####...°....§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##..○...○.:j~Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###.°##..Zot (5977) Rev* ##.∩.∩# ########z   weeping skull  :j-~The weeping skull is moderately damaged.The weeping skull unleashes gushing sobs. _The wave of grief passes through you.  :jP~|Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:jp~Aim: a weeping skull (excruciating misery, moderately damaged, 90% to hit):j6#§≈§§§§§≈≈§§§§§dossy the Skirmisher#§≈..§≈§§§§§§≈§§§§Coglin of Okawaru *****.#.§§§§§§§§≈§≈§§§≈≈Health: 87/87 ========================#.....§§§≈≈≈≈§§≈≈≈Magic: 14/14 ========================#........≈≈≈§§≈≈≈AC: 14Str: 17#.........§≈≈§§○EV: 14:jInt: 12#........○≈§≈§≈SH: 0Dex: 17###..........§○§XL: 11 Next: 90% Place: a Volcano##..☼○@○○°○z°..§.Noise: ===------  Time: 12041.5 (0.0)##..#####...°....§a) +2 sling (drain)  b) +0 sling {Ælfthry#..## ##..○...○.Fire: a) +2 sling (drain) {Juan d:13 s##..#### ###.°##..Zot (5977) Rev* :j##.∩.∩# ########:j!z   weeping skull  The weeping skull is moderately damaged.The weeping skull unleashes gushing sobs. _The wave of grief passes through you.  :jCFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 90% to hit):j:j:j. _:jZ^ ##≈§§§§§§§§§  #≈≈§≈§§§≈≈§§§§§§ ≈..§≈§§§§§§≈§§§§§§§§§§§§≈§≈§§§§§§≈≈≈≈§§≈≈≈≈≈≈§§≈≈≈.§≈≈§§○ ○≈§≈§≈ ###.@........§○§ ##..☼○.○○°○z°..§.:jG[ ##..#####...°....§ #..## ##..○...○.##..#### ###.°##...∩.∩# ########:jMg8§:jbl *******The weeping skull unleashes gushing sobs.:jy≈§§§≈§§§≈§≈§§§≈§§...≈≈§§§≈≈§§≈§°@☼○....§○°.○☼°○°.:jo---2.5 (16:j○°.○☼°○z°°°:jD; _The wave of grief passes through you.:jޫ Evoke which item? Wands  a - a wand of flame (15)c - a wand of iceblast (8)  p - a wand of polymorph (1) [!] read|quaff|evoke[?] describe selected:jӊ:j:j6##≈§§§§§§§§§dossy the Skirmisher#≈≈≈§§§≈≈≈§§§§§§Coglin of Okawaru *****.#.§§§≈§≈§§§≈§§§§§§Health: 87/87 ========================#....≈≈§§§≈≈≈§§§≈≈Magic: 14/14 ========================#.....§§§≈≈≈§§§≈≈≈AC: 14Str: 17#........≈≈§≈§≈≈≈EV: 14Int: 12#.........§§≈§§○SH: 0Dex: 17:j#........○§§≈§≈XL: 11 Next: 90% Place: a Volcano###°@☼○....§.§○§Noise: ---------  Time: 12042.5 (0.0)##..○°.○☼°○z°..§.a) +2 sling (drain)  b) +0 sling {Ælfthry##..#####...°....§Fire: a) +2 sling (drain) {Juan d:13 s#..## ##..°...○.Zot (5976) Rev* :j>##..#### ###..##..##.∩.∩# ##z   weeping skull###### _The wave of grief passes through you.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line _Aim: a weeping skull (excruciating misery, moderately damaged, 90% to hit)  The weeping skull unleashes gushing sobs. _The wave of grief passes through you.:jU ##≈§§§§§§§§§  dossy the Skirmisher #≈≈≈§§§≈≈≈§§§§§§  Coglin of Okawaru *****. #.§§§≈§≈§§§≈§§§§§§  Health: 87/87 ======================== #....≈≈§§§≈≈≈§§§≈≈  Magic: 14/14 ======================== #.....§§§≈≈≈§§§≈≈≈  AC: 14Str: 17 #........≈≈§≈§≈≈≈  EV: 14Int: 12 #.........§§≈§§○  SH: 0Dex: 17 :j̸#........○§§≈§≈  XL: 11 Next: 90% Place: a Volcano ###°@**.***§.§○§  Noise: ---------  Time: 12042.5 (0.0) ##..○°.○***z°..§.  a) +2 sling (drain)  b) +0 sling {Ælfthry ##..#####.***....§  Fire: a) +2 sling (drain) {Juan d:13 s #..## ##..°...○.  Zot (5976) Rev*  ##..#### ###..##..  ##.∩.∩# ##  z   weeping skull ######Press: ? - help, Shift-Dir - straight line _Aim: a weeping skull (excruciating misery, moderately damaged, 90% to hit)  :jTThe weeping skull unleashes gushing sobs. _The wave of grief passes through you.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line:j ##≈§§§§§§§§§dossy the Skirmisher#≈≈≈§§§≈≈≈§§§§§§Coglin of Okawaru *****.#.§§§≈§≈§§§≈§§§§§§Health: 87/87 ========================#....≈≈§§§≈≈≈§§§≈≈Magic: 14/14 ========================#.....§§§≈≈≈§§§≈≈≈AC: 14Str: 17:j l#........≈≈§≈§≈≈≈EV: 14Int: 12#.........§§≈§§○SH: 0Dex: 17#........○§§≈§≈XL: 11 Next: 90% Place: a Volcano###°@``.###§.§○§Noise: ---------  Time: 12042.5 (0.0)##..○°.○`###°..§.a) +2 sling (drain)  b) +0 sling {Ælfthry##..#####.###....§Fire: a) +2 sling (drain) {Juan d:13 s#..## ##..°...○.Zot (5976) Rev* ##..#### ###..##..##.∩.∩# ##z   weeping skull######The weeping skull unleashes gushing sobs. _The wave of grief passes through you.  :j Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the weeping skull!  The weeping skull partially resists.:j :j Kz°:j §§§§§≈≈.§§§§§§§≈≈≈≈§§§§≈§§≈≈§≈§≈§§≈°.@○○..z.°○.°°.○..:jמ ======3.5 (15) Rev+ :j$ °○○○°.°○.°°°:j  _The wave of grief passes through you.  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the weeping skull!weeping skull partially resists. _The weeping skull is severely damaged.:j ##≈§§§§§§§§§dossy the Skirmisher#≈§§§§§≈≈≈§§§§≈§Coglin of Okawaru *****.#.§.§§§§§§§≈≈≈≈§§§Health: 87/87 ========================#....≈§§§§≈§≈§§§≈≈Magic: 14/14 ========================#.....§§§§≈≈§≈§≈≈≈AC: 14Str: 17#........§≈§§§≈≈≈EV: 14Int: 12#.........≈§≈§§○SH: 0Dex: 17#........°§§≈§≈XL: 11 Next: 90% Place: a Volcano###.@****z.§.§○§Noise: ======---  Time: 12043.5 (0.0)##..○°.°○.°°...§.a) +2 sling (drain)  b) +0 sling {Ælfthry##..#####.○......§Fire: a) +2 sling (drain) {Juan:j  d:13 s#..## ##..°...○.Zot (5975) Rev+ ##..#### ###..##..##.∩.∩# ##z   weeping skull######The mass of ice explodes! The iceblast engulfs the weeping skull!  The weeping skull partially resists. _The weeping skull is severely damaged.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (severely damaged, 90% to hit):j(##≈§§§§§§§§§dossy the Skirmisher#≈§§§§§≈≈≈§§§§≈§Coglin of Okawaru *****.#.§.§§§§§§§≈≈≈≈§§§Health: 87/87 ========================#....≈§§§§≈§≈§§§≈≈Magic: 14/14 ========================#.....§§§§≈≈§≈§≈≈≈AC: 14Str: 17#........§≈§§§≈≈≈EV: 14Int: 12#.........≈§≈§§○SH: 0Dex: 17#........°§§≈§≈XL: 11 Next: 90% Place: a Volcano###.@))))z.§.§○§Noise: ======---  Time: 12043.5 (0.0)##..○°.°○.°°...§.a) +2 sling (drain)  b) +0 sling {Ælfthry##..#####.○......§Fire: a) +2 s:j)ling (drain) {Juan d:13 s#..## ##..°...○.Zot (5975) Rev+ ##..#### ###..##..##.∩.∩# ##z   weeping skull###### _The weeping skull is severely damaged.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (severely damaged, 90% to hit)  You shoot a sling bullet.  The sling bullet hits the weeping skull.:jt.  You shoot a sling bullet.  The sling bullet hits the weeping skull.  The weeping skull is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the weeping skull.  You destroy the weeping skull!:jy(:j. zOkawaru accepts your kill.:j  ≈§§§§z≈≈§§§≈§§≈§§§§≈§.§§§§≈≈≈≈≈§≈≈≈○°.....°..°○.°§.You encounter a laughing skull.:j1===---4.4 (0.94) Rev* :jc°○°○.°:j; _The laughing skull leaves your sight.:jH  ##≈§   #≈§§§§z≈≈§§§≈§≈§   #.§§§≈§§§§≈≈≈≈≈§§§   #.§.§§§§≈≈≈≈≈§§§≈≈   #.....§≈§≈≈≈§≈§≈≈≈   #.§≈≈≈§≈≈≈   #.≈§≈§§○   #.°§§≈§≈   ###@.○°......§○§   ##..°..°○.°§...§.   ##..#####.○......§   #..## ##......○.   ##..#### ###.##..   ##.∩.∩# ##   ######   :jL0z:jMH§z:jX>≈§§§≈§§§§≈§≈.§§§§≈§≈≈≈≈≈...§z§§§§≈≈§§.≈§≈§§≈§§§§≈≈§§§.°.°...°z   laughing skull (wandering):j$Z------5.4 (1.03) Rev+ :jS`[°°...°:jm:jQ   #≈§≈§§§≈§§§§≈§≈§   #.§.§§§§≈§≈≈≈≈≈§§§   #....§z§§§§≈≈§§§≈≈   #..§§.≈§≈§§≈§≈§≈≈≈   #.....§§§§≈≈≈§≈≈≈   #......§§§≈§≈§§○   #.........§§≈§≈  ##..°°......§○§  #.@°...°......§.  #####.°......§   #..## ##......○.   ##..#### ###..##..   ##.∩.∩#   ######   :jNR  :jU N§z:j>^ g§≈≈.§.§.:j^ B§§..:j_ B---6:j_ :2:jd B°°:jg m _The air gets thick with the scent of sulphur.:j i  #.§.§§§§§≈≈≈≈≈≈§§§  #....§≈§§§§≈≈§§§≈≈  #..§§.z§≈§§≈§≈§≈≈≈  #.....§§§§≈≈≈§≈≈≈  #....§.§.§≈§≈§§○  #.....§§..§§≈§≈ ###..°.......§○§ ......°......§. #####.°......§  #..## ##......○.  ##..#### ###..##..  ##.∩.∩# ##   ######    :j 2z:j §:j6 /z:j w≈≈.§≈......:j .z   laughing skull (wandering):j6 `71:j :j :jj #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§§§§≈≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈§≈§§≈§≈§≈≈≈Health: 87/87 ========================  #.....§.§≈≈≈≈§≈≈≈:jNHMagic: 14/14 ========================  #.....z§.§≈§≈§§○AC: 14Str: 17  :j#...*.....§§≈§≈EV: 14Int: 12  :jn###**........§○§SH: 0:jմ@Dex: 17  :j##.*...........§.XL: 11 Next: 91% Place: a Volcano :jU ##.@#####.°......§:j?Noise: ---------  Time: 12047.4 (0.0)  :jb#..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry :j ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  :j##.∩.∩# ##Zot (5971) Rev+  :j8######  z   laughing skull (wandering)    You encounter a laughing skull. _The laughing skull leaves your sight. _The air gets thick with the scent of sulphur.:jvFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (wandering, hasn't noticed you, 47% to hit):jej #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§§§§≈≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈§≈§§≈§≈§≈≈≈Health: 87/87 ========================  #.....§.§≈≈≈≈§≈≈≈:jKMagic: 14/14 ========================  #.....z§.§≈§≈§§○AC: 14Str: 17  #...).....§§≈§≈EV: 14Int: 12  ###))........§○§:jJSH: 0Dex: 17  ##.)...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ---------  Time: 12047.4 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..:jBFire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5971) Rev+  :j ######  z   laughing skull :j7 -   :ja _The air gets thick with the scent of sulphur.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (wandering, hasn't noticed you, 47% to hit)  You shoot a sling bullet.  :j <The sling bullet hits the laughing skull but does no damage.:jm)))  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (wandering, hasn't noticed you, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull gives a hideous shriek!  You shoot a sling bullet.:j1Ez.:jaT≈≈≈≈.§.≈.....===8.4 (10:j{ _The sling bullet closely misses the laughing skull.:jsW ) #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§§≈≈≈≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈§≈≈≈≈§≈§≈≈≈Health: 87/87 ========================  #......§.≈≈≈≈§≈≈≈Magic: 14/14 ========================  #....z...§≈§≈§§○:jX AC: 14Str: 17  #..*......§§≈§≈EV: 14Int: 12  ###*.........§○§SH: 0Dex: 17  ##.*...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12048.4 (0.0)  #..## ##......○.:jX 5a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s :jY  ##.∩.∩# ##Zot (5970) Rev+  :j3Y ######  z   laughing skull :j\Y .   :jY The laughing skull gives a hideous shriek!  You shoot a sling bullet. _The sling bullet closely misses the laughing skull.:jY Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (47% to hit):j #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§§≈≈)≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈§≈)≈≈§≈§≈≈≈Health: 87/87 ========================  #......).≈≈≈≈§≈≈≈Magic: 14/14 ========================  :j#....)...§≈§≈§§○AC: 14Str: 17  #..)......§§≈§≈EV: 14Int: 12  ###).........§○§SH: 0Dex: 17  ##.)...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12048.4 (0.0)  :j.#..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5970) Rev+  ######  z   laughing skull    :jNYou shoot a sling bullet. _The sling bullet closely misses the laughing skull.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (47% to hit)  You shoot a sling bullet.:jŲPress: ? - help, Shift-Dir - straight line  Aim: a laughing skull (47% to hit)  You shoot a sling bullet.  The sling bullet closely misses the laughing skull.:jbYou shoot a sling bullet.  The sling bullet hits the laughing skull.:j= ☼zThe laughing skull is lightly damaged.  In the distance, the volcano erupts with a roar.:jJ○°°○○○○○°°○○○○○○☼○°z○○○☼°°.9.2 (0.869) Rev* :jPL☼☼:jSG _The laughing skull is engulfed in blazing flames.:jD  #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§○°°○≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈○○○○≈§≈§≈≈≈Health: 87/87 ========================  #....°°○○○≈≈≈§≈≈≈Magic: 14/14 ========================  #...○○○☼○§≈§≈§§○AC: 14Str: 17  #.°z○○○☼..§§≈§≈EV: 14Int: 12  ###*°........§○§SH: 0Dex: 17  ##.*...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12049.2 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {:jDF Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5969) Rev*  ######  z   laughing skull    The laughing skull is lightly damaged.  In the distance, the volcano erupts with a roar. _The laughing skull is engulfed in blazing flames.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (flame, lightly damaged, 47% to hit):j #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§○°°○≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈○○○○≈§≈§≈≈≈Health: 87/87 ========================  #....°°○○○≈≈≈§≈≈≈Magic: 14/14 ========================  #...○○○☼○§≈§≈§§○AC: 14Str: 17  #.°z○○○☼..§§≈§≈EV: 14:jSInt: 12  ###)°........§○§SH: 0Dex: 17  ##.)...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12049.2 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5969) Rev*  ######  z   laughing skull :j›o   _The laughing skull is engulfed in blazing flames.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (flame, lightly damaged, 47% to hit)  You shoot a sling bullet.  :j)The sling bullet hits the laughing skull.:j&J  Aim: a laughing skull (flame, lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is heavily damaged.:jvy ○zThe laughing skull is severely damaged.:jD:j7;°z:j:j]°°°°°○°°○°°○°○°.○°°°°°°° :jh50.1 (0.98:j3:jJ _The laughing skull is engulfed in blazing flames. x2:j  #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§°°°°≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈°○°○≈§≈§≈≈≈Health: 87/87 ========================  #....°°°○°≈≈≈§≈≈≈Magic: 14/14 ========================  #...°○°○°§≈§≈§§○AC: 14Str: 17  #..○°°°°..§§≈§≈EV: 14Int: 12  :j$ y###°°.°°°....§○§SH: 0Dex: 17  ##.z...........§.XL: 11 Next: 91% Place: a Volcano  :j ##.@#####.°......§Noise: ===------  Time: 12050.1 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5968) Rev*  ######  z   laughing skull  :jZ  The sling bullet hits the laughing skull.  The laughing skull is severely damaged. :j I_The laughing skull is engulfed in blazing flames. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit):j< #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§°°°)≈§§§≈≈Coglin of Okawaru *****.  :j#..§§.≈°○)○≈§≈§≈≈≈Health: 87/87 ========================  #....°°)○°≈≈≈§≈≈≈Magic: 14/14 ========================  #...°)°○°§≈§≈§§○AC: 14Str: 17 :j #..)°°°°..§§≈§≈EV: 14Int: 12  ###)°.°°°....§○§SH: 0Dex: 17  ##.)...........§.:j/XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§:jTNoise: ===------  Time: 12050.1 (0.0)  :j{#..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  :j##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s :j ##.∩.∩# ##:jfZot (5968) Rev*  ######  :jz   laughing skull   :j3K The laughing skull is severely damaged. :jX_The laughing skull is engulfed in blazing flames. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j|Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.:jLMFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet misses the laughing skull.:j ≈°°°°°.°°°°°°.°.....zThe sling bullet completely misses the laughing skull.:j5-1.0 (0.97:j:j0 _The laughing skull headbutts you. _You take 2 damage, and have 85/87 hp (98%).:j " #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§°≈°°≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈°°°°≈§≈§≈≈≈Health: 85/87 =======================-  #....°.°°°≈≈≈§≈≈≈Magic: 14/14 ========================  #...°°°○°§≈§≈§§○AC: 14Str: 17  #.°°°.°...§§≈§≈EV: 14Int: 12 :j  ###....°°....§○§SH: 0Dex: 17  ##.z...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12051.0 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5967) Rev*  ######  :ja z   laughing skull    The sling bullet completely misses the laughing skull. :j !_The laughing skull headbutts you. _You take 2 damage, and have 85/87 hp (98%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:j {Aim: a laughing skull (almost destroyed, 47% to hit):j* 6 #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§°≈°°≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈°°°°≈§≈§≈≈≈Health: 85/87 =======================-  #....°.°°°≈≈≈§≈≈≈Magic: 14/14 ========================  #...°°°○°§≈§≈§§○AC: 14Str: 17  #.°°°.°...§§≈§≈EV: 14Int: 12  :j[ V###....°°....§○§SH: 0Dex: 17  ##.z...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12051.0 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  :j ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩.∩# ##Zot (5967) Rev*  ######  z   laughing skull :j    _You take 2 damage, and have 85/87 hp (98%).:j Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  :jӺ IYou shoot a sling bullet.  The sling bullet hits the laughing skull.:jeD)))))))  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is almost destroyed.You shoot a sling bullet.:j °°°°°.zThe sling bullet completely misses the laughing skull.:j **The laughing skull lets out a vicious peal of laughter.:jW(≈≈≈≈≈.°.°≈.°°°..°.°...°@.:j*P: 82/86 (87)-9 (0.96) Drain Rev* :j0:j\7 _The bolt of negative energy hits you. You feel drained. _You take 3 damage, and have 82/86 hp (95%).:j> #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§≈≈≈≈≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈≈°°°≈§≈§≈≈≈HP: 82/86 (87) ======================-- :j2?  #.....°.°≈≈≈≈§≈≈≈MP: 14/14========================  #....°°°.§≈§≈§§○AC: 14Str: 17  #..°.°....§§≈§≈EV: 14Int: 12  :j}?###..........§○§SH: 0Dex: 17  ##.z.....°.....§.:j?XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§:j?Noise: ===------  Time: 12051.9 (0.0)  :j@#..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  :j;@##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  :jz@ ##.∩.∩# ##Zot (5966) Drain Rev*  ######  :j@z   laughing skull    :j@The laughing skull lets out a vicious peal of laughter. _The bolt of negative energy hits you. You feel drained. :j@_You take 3 damage, and have 82/86 hp (95%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:jAPress: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit):jr: #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§≈≈≈)≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈≈°)°≈§≈§≈≈≈HP: 82/86 (87) ======================--  #.....°)°≈≈≈≈§≈≈≈MP: 14/14========================  #....)°°.§≈§≈§§○:jH}AC: 14Str: 17  #..).°....§§≈§≈EV: 14Int: 12  ###).........§○§SH: 0Dex: 17  ##.).....°.....§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12051.9 (0.0) :j #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  :j̾##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  :j ##.∩.∩# ##Zot (5966) Drain Rev*  :j ######  z   laughing skull :jE-   :jk_The bolt of negative energy hits you. You feel drained. _You take 3 damage, and have 82/86 hp (95%).:j|Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:jAim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.:jH  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet closely misses the laughing skull.:jP  °≈°≈°≈°.°..°°.°..°....°z......The sling bullet closely misses the laughing skull.2.8 (0.95 _The laughing skull barely misses you. x2:j>;$:j #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§≈°≈°≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈≈≈°≈≈§≈§≈≈≈HP: 82/86 (87) ======================--  #.....°°.°≈≈≈§≈≈≈MP: 14/14========================  #......°°§≈§≈§§○AC: 14Str: 17  #...°..°..§§≈§≈EV: 14Int: 12  ###....°.....§○§SH: 0Dex: 17  ##.z...........§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12052.8 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##.∩:j y.∩# ##Zot (5965) Drain Rev*  ######  z   laughing skull    You shoot a sling bullet.  The sling bullet closely misses the laughing skull. _The laughing skull barely misses you. x2  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit):j  #.§.§§§§§≈≈≈≈≈≈§§§dossy the Skirmisher  #....§≈§≈°≈°≈§§§≈≈Coglin of Okawaru *****.  #..§§.≈≈≈°≈≈§≈§≈≈≈HP: 82/86 (87) ======================--  #.....°°.°≈≈≈§≈≈≈MP: 14/14========================  #......°°§≈§≈§§○AC: 14Str: 17  #...°..°..§§≈§≈EV: 14Int: 12  ###....°.....§○§SH: 0Dex: 17  ##.............§.XL: 11 Next: 91% Place: a Volcano  ##.@#####.°......§Noise: ===------  Time: 12052.8 (0.0)  #..## ##......○.a) +2 sling (drain)  b) +0 sling {Ælfthry  ##..#### ###..##..Fire: a) +2 sling (drain) {Juan d:13 s  ##[4:j @0m.∩.∩# ##Zot (5965) Drain Rev*  ######  z   laughing skull    Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.  You destroy the laughing skull!:j(:j)))))))Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.  You destroy the laughing skull!  Okawaru accepts your kill.:j≈≈≈°≈...≈.°.............:j' ealth: 82/87 23.6 (0.84) Rev*  _You shoot a sling bullet.:j,:jW/i _Your life force feels restored.:jl  #....§≈§≈≈  #..§§.≈≈°≈≈≈§≈§≈≈≈  #........≈≈≈≈§≈≈≈  #.....°..§≈§≈§§○  #.........§§≈§≈ ##..........§○§ .............§. #####.°......§  #.@## ##○.  ##..#### ###..##..  ##.∩.∩# ##   ######      ≈.3---4.6 (1.03 _:j.I:j/:j9n2:j;:jX<B1:j<:jA:jgBs4=0) Rev+ :jSC:jH:jpIY59:jN:jOX8:jU:jV5=7:j[:j\]6) Rev :j\:ja:j%bB5:jb:jh:ji\64:ji:jn:j)oB3:jgo:j\t]2) :jt:j {k _You start resting.HP restored.:j_---§65.6 (11.0)7=:j;f6.6 (121 _:j:jVS _Health restored: 87:j I:j!Q7 #.§.§§§§§≈  #....§≈§§≈≈≈≈§§§≈≈  #..§§.≈≈§≈§≈§≈§≈≈≈  #........§≈≈≈§≈≈≈  #.......§§≈§≈§§○  .........§§≈§≈  #..........§○§  ...........§.  ##.@#####.°§  #..## ##......○.  ##..#### ###..##.. ##.∩.∩# ## ######    :j[§§§§.0 _:ja:j #≈§≈§§§≈§§§§≈§≈§  #.§.§§§§§§≈≈  #....§≈§§§§§§§§§≈≈  #..§§§≈§§≈§≈§≈§≈≈≈  #...§....§§≈≈§≈≈≈  #...≈§≈§§○  #..§§≈§≈  #§○§  ...........§.  ##..#####........§  #..## ##......○.  ##..#### ###..##.. ##.∩.∩# ## ######   :j'≈§§≈§§§≈§.§...≈≈49:j:jd8.6 (2.0):j:jy=:jFA volcano∩∩(Press ? for help)   ##≈§§§§§§§§§  #≈§≈§§§≈§§§§≈§≈§  #.§.§§§§§≈≈≈§§≈§§§   #....§§§≈§§§≈§§§≈≈   #..§§§≈§§§§≈§≈§≈≈≈   #....§...≈≈≈≈§≈≈≈   #.........≈§≈§§○   #.........§§≈§≈  ###..........§○§  ##.@...........§.  ##..#####........§  #..## ##......○.  :jG-##..#### ###..##..  ##.∩.∩#  ##  ######:j!:j #≈§≈§§§≈§§§§≈§≈§dossy the Skirmisher  #.§.§§§§§≈≈≈§§≈§§§Coglin of Okawaru *****.  #....§§§≈§§§≈§§§≈≈Health: 87/87 ========================  :jc#..§§§≈§§§§≈§≈§≈≈≈Magic: 14/14 ========================  #....§...≈≈≈≈§≈≈≈AC: 14Str: 17  #.........≈§≈§§○EV: 14Int: 12  #.........§§≈§≈:jESH: 0Dex: 17  ###..........§○§XL: 11 Next: 92% Place: a Volcano  ##.@...........§.Noise: ---------  Time: 12068.6 (0.0)  ##..#####........§:jcfa) +2 sling (drain)  b) +0 sling {Ælfthry  #..## ##......○.Fire: a) +2 sling (drain) {Juan d:13 s  :jGy##..#### ###..##..Zot (5949)  ##.∩.∩# ##  ######    Okawaru accepts your kill. _You shoot a sling bullet. _Your life force feels restored. _You start resting. _HP restored. _Health restored: 87:j):j}:j :j5 _The laughing skull headbutts you.  You take 2 damage, and have 85/87 hp (98%).You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is almost destroyed.You shoot a sling bullet.  The sling bullet completely misses the laughing skull.The laughing skull lets out a vicious peal of laughter. _The bolt of negative energy hits you. You feel drained.:j You take 3 damage, and have 82/86 hp (95%).You shoot a sling bullet.  The sling bullet closely misses the laughing skull.You shoot a sling bullet.  The sling bullet closely misses the laughing skull. _The laughing skull barely misses you. x2  You shoot a sling bullet.  The sling bullet hits the laughing skull.  :j -You destroy the laughing skull!Okawaru accepts your kill. _You shoot a sling bullet. _Your life force feels restored. _You start resting. _HP restored.  :jK 3Health restored: 87:j The sling bullet hits the laughing skull but does no damage.  The laughing skull gives a hideous shriek! _The sling bullet closely misses the laughing skull.You shoot a sling bullet.  The sling bullet closely misses the laughing skull.You shoot a sling bullet.  The sling bullet hits the laughing skull. :jG The laughing skull is lightly damaged.  In the distance, the volcano erupts with a roar. _The laughing skull is engulfed in blazing flames.  You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is severely damaged. :j_The laughing skull is engulfed in blazing flames. x2  You shoot a sling bullet.  The sling bullet misses the laughing skull.  You shoot a sling bullet.  The sling bullet :jcompletely misses the laughing skull.The laughing skull headbutts you.  You take 2 damage, and have 85/87 hp (98%).:jW:jU@ Okawaru accepts your kill.You encounter a laughing skull. _The laughing skull leaves your sight. _The air gets thick with the scent of sulphur.You shoot a sling bullet.:j3:jq  You shoot a sling bullet.  The sling bullet hits the weeping skull.  The weeping skull is almost destroyed.You shoot a sling bullet.  The sling bullet hits the weeping skull.  :jf FYou destroy the weeping skull!:j# The sling bullet hits the weeping skull. _The weeping skull is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the weeping skull.  The weeping skull is moderately damaged.You shoot a sling bullet.  The sling bullet hits the weeping skull but does no damage.  The weeping skull is moderately damaged.  The weeping skull unleashes gushing sobs.The wave of grief passes through you.  The weeping skull unleashes gushing sobs. _The wave of grief passes through you.mass of ice explodes! The iceblast engulfs the weeping skull!  The weeping skull partially resists. _The weeping skull is severely damaged.  The sling bullet hits the weeping skull.  The weeping skull is almost destroyed.You shoot a sling bullet.sling bullet hits the weeping skull.  You destroy the weeping skull!  Okawaru accepts your kill.  You encounter a laughing skull. _The laughing skull leaves your sight.:j[l You shoot a sling bullet.  The sling bullet hits the weeping skull but does no damage. _The weeping skull is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the weeping skull.You shoot a sling bullet.  The sling bullet hits the weeping skull. :j_The weeping skull is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the weeping skull.You shoot a sling bullet.:jDYU_You enter a volcano!  Found a rocky tunnel leading out of this place.re is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here.  You encounter a weeping skull. _The weeping skull gives a chilling moan.  :jYThe weeping skull's misery overflows.ave of grief passes through you  The sling bullet hits the weeping skull.  The weeping skull is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the weeping skull but does no damage. _The weeping skull is lightly damaged.  You shoot a sling bullet:jYN.  The sling bullet barely misses the weeping skull.:jZr. _The weeping skull is lightly damaged.  You shoot a sling bullet. :jAZ The sling bullet barely misses the weeping skull.You shoot a sling bullet.  The sling bullet hits the weeping sk:jhZ3ull. _The weeping skull is lightly damaged.:j, The mass of ice explodes! The iceblast engulfs the weeping skull!  The weeping skull partially resists. _The weeping skull is severely damaged.  You shoot a sling bullet.  :j,The sling bullet hits the weeping skull.  The weeping skull is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the weeping skull.  You destroy the weeping skull!Okawaru accepts your kill.  You encounter a laughing skull. _The laughing skull leaves your sight. _The air gets thick with the scent of sulphur.  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  :j -The laughing skull gives a hideous shriek! _The sling bullet closely misses the laughing skull.  You shoot a sling bullet.  :j-The sling bullet closely misses the laughing skull.You shoot a sling bullet.  The sling bullet hits the laughing skull.laughing skull is lightly damaged.  In the distance, the volcano erupts :j- with a roar.:jPSsling bullet hits the laughing skull but does no damage.laughing skull gives a hideous shriek!  You shoot a sling bullet. _The sling bullet closely misses the laughing skull.You shoot a sling bullet.  The sling bullet closely misses the laughing skull.laughing skull.  The laughing skull is lightly damaged.  In the distance, the volcano erupts with a roar. _The laughing skull is engulfed in blazing flames.  You shoot a sling bullet. :jg The sling bullet hits the laughing skull.  The laughing skull is heavily damaged.You shoot a sling bullet.sling bullet hits the laughing skull.  The laughing skull is severely damaged.The laughing skull is engulfed in blazing flames. x2  The sling bullet completely misses the laughing skull. _headbutts you.  You take 2 damage, and have 85/87 hp (98%).:jӮ:jw:ji #≈§≈§§§≈§§§§≈§≈§dossy the Skirmisher  #.§.§§§§§≈≈≈§§≈§§§Coglin of Okawaru *****.  #....§§§≈§§§≈§§§≈≈Health: 87/87 ========================  #..§§§≈§§§§≈§≈§≈≈≈:jMagic: 14/14 ========================  #....§...≈≈≈≈§≈≈≈AC: 14Str: 17  #.........≈§≈§§○EV: 14Int: 12  :jb#.........§§≈§≈SH: 0Dex: 17  ###..........§○§XL: 11 Next: 92% Place: a Volcano  :jo\##.@...........§.Noise: ---------  Time: 12068.6 (0.0)  ##..#####........§a) +2 sling (drain)  b) +0 sling {Ælfthry  #..## ##......○.Fire: a) +2 sling (drain) {Juan d:13 s :j ##..#### ###..##..Zot (5949)  :jV##.∩.∩# ##  ######    Okawaru accepts your kill. _You shoot a sling bullet. _Your life force feels restored. _You start resting. _HP restored. _Health restored: 87:j):j:jl:j:jE:j:j :j _You shoot a sling bullet. _Your life force feels restored.You start resting. _HP restored. _Health restored: 87 _Unknown command.:j . ##≈§§§§§§§§§  #§§§§§§≈§§§§≈§≈§  #.≈..§§§§≈§≈§§§§§§  #...§≈§§§≈≈  #...§§≈§§§§≈§≈§≈≈≈  #..§.§...≈≈≈≈§≈≈≈  #.§.§§≈§§○  ..§§≈§≈  ##§○§  ......§.  ##..#####........§  #..## ##......○.  ##..#### ###..##..   ##.∩.∩# ##   ######    :j #≈§§§§≈≈§§§§§#§§§.≈≈§§≈§§≈.§§§§§≈§§≈.§§§§§§§.§....≈§......§§§9.6 (18 _:j+ :j :j4V   :j5% ##§≈§§§≈§§§§   #≈§§§§≈≈§§§§§§≈§  §§§.≈≈§§≈§§≈§§§§§  ≈§§≈§§  .§§§§§§§§≈§≈≈≈  §....≈§≈≈§≈≈≈  .§§§§≈§§○   §§≈§≈   ###○§   ##......   ##..#####..§   #..## ##......○.  ##..#### ###..##..  .∩.∩# ##  ######  :jy@#≈§§≈§≈≈≈.≈..≈≈§§≈§§≈§§≈§.§§:jAa707:jhH:jJ:jw $   ##§≈≈≈§§   ##§≈§§≈≈§§§§ :jx   #§§≈§≈≈≈§§§§§§≈§  .≈..≈≈§§≈§§≈§§§§§ §§≈§§≈§§ ..§§§§§§§§≈§≈≈≈ §.§...≈§≈≈§≈≈≈ §...§§§§≈§§○  §§≈§≈  ###○§  ##......  ##..#####..§  #..## ##......○. .#### ###..##.. .∩.∩# ## ######:j e##§§≈##§§§§≈§§≈§§≈§§§....§§≈§§§§§§≈§§≈...§......:jE `16:jT :j5 :j) x   §≈  ##§§§≈§§§   ##§§§§   #§§§≈§≈≈§§§§§§≈§  ≈..§≈§§§§§≈§§§§§ .§§≈§§§§§≈§§ §§§≈§§≈§§≈§≈≈≈ .≈§≈≈§≈≈≈ §§§§≈§§○  §§≈§≈  ###○§  ##......  ##..#####..§ :j& % #..## ##......○. .#### ###..##.. .∩.∩# ##:j≈≈ ≈≈≈≈§§§§..§§§≈.:j`25:j:ju :j  ≈≈ ≈≈ ##§§§≈§§§  :jX %##§§§§≈§≈§§§ #≈§§§§≈≈§§§§§§≈§ #.≈..§≈§§§§§≈§§§§§ ...§§§§≈§≈§≈§§≈≈ .§§§≈≈§§≈§≈ :j ...≈§≈≈§≈≈≈  #§§§≈§§○  :j .§§≈§≈  #.§○§  :j x##....  ##..#####:j f #..## ##○.:j8  ##..#### ###..##..:jb ∩.∩# ## ##:j "##:j! ≈§≈§≈≈≈≈§§§≈§§§§§≈§§≈≈≈≈≈≈≈≈§:j# `34:j( :j&* :j ##§§§≈§§§  ##§§§§§§≈§§≈§§ #≈§≈§≈≈≈≈§≈§≈§≈§:jNc #.≈§§§§§≈§§≈≈§§§§§ ...§§§≈≈≈≈≈≈§§≈≈ .≈≈≈ §..≈§≈≈§≈≈≈  #....§§≈§§○  .§§≈§≈  #:j.§○§  ##....  ##..##### :jo #..## ##○. :j=##..#### ###..##.. ∩.∩# ## ####:j≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈..§≈≈≈≈≈≈≈≈≈§≈.:j[`43:jQ:j:j;3& ##§§§§≈≈≈§≈≈≈§   #≈§≈§§≈≈≈≈≈≈≈≈§§   #.≈..§≈:j3§§§   ...≈§§§§≈≈   .≈≈≈≈≈≈§≈§≈   ...≈§§≈§≈≈≈  #.§§≈§§○  ≈  #.§○§  :j"4##....  ##..#####  :ja4#..## ##○.  ##..#### ###..##.. :j4##.∩.∩# ## #### :jA§§§≈≈≈§≈§§≈≈≈≈§§.≈§§≈≈≈≈≈≈§≈:j8B`52:jzH:jnKm _The air gets thick with the scent of sulphur.:j` #§§§≈≈≈§≈§§≈≈≈≈§ #.§§.≈≈≈≈≈≈≈≈§§≈§§ #...§§≈§≈≈ #.....≈ ...≈§§§§≈≈≈  #.≈§≈§§○  ≈ :jj ##.§○§  ##....  ##..#####  #..## ##......○.  ##..#### ###..##..  ##.∩.∩# ##:j4N ###### :j.§≈≈≈≈§§§≈≈§§:jJ61:jZ:j :j:j.v #§§§≈≈≈§≈§§≈≈≈≈§ #.§.§≈≈≈≈§≈≈≈§§≈§§ #.§§.≈§§≈§≈≈ #.....≈:jv §§≈≈≈ #.≈≈§§§≈≈≈ ##.§§§§§○ ##.§≈§≈§≈ ###.§§○§ ##.§. :jv ##..#####.§ #..## ##......○. :jw ##..#### ###..##.. ##.∩.∩# ## :j -§§§§:jg m§.≈§§§.§:j `70:j :j8 :j#§§§≈≈≈§≈§§≈≈≈≈§ #.§.§≈§§§§≈≈≈§§§§§ #§.§.≈§≈§§≈≈ #.....≈≈≈≈≈§§§§≈≈≈ #.≈≈§§§≈≈≈ ##.§§§§§○ ##.§≈§≈§≈ ###.≈○§ ##.§..§. ##..#####.§ #..## ##......○. ##..#### ###..##.. :ji  §.○§§§§°○○.○○○☼☼○○○○○°☼°○○○☼○☼.°○°○○§≈§≈:j# °☼○○○☼○°○§≈≈○☼○°○○☼○§○°○○°○○○○°☼○°○○☼○○○@☼○○○°○○○☼#####°○○○○°○○○°○○○☼○In the distance, the volcano erupts with a roar.:j72-----839) Cloud :jY☼☼○○○@☼:jT _You are engulfed in blazing flames. _You take 15 damage, and have 72/87 hp (83%).:j6 #.§§.○§§§§°○○§§§§§§..○○○☼☼○○○§≈§§≈≈..○○°☼°○○○§§§§≈§☼○☼.°○°○○§≈§≈§≈ ##°☼○○○☼○°○§≈≈§≈○ ○☼○°○○☼○§○°○≈≈ ###○°○○○○°☼○°○°§ ##○☼○○○☼☼○○○°○○○. ##○☼#####@○○○○°○○§ #..## ##○○°○○○○. ##..#### ###☼○##.. ∩.∩#:j6 s[37m ## #### :j9 °°°○☼○°°°≈≈≈§≈°°°.○≈°○°§§§≈§°○○○°.°°○°§≈§§:jl: K.☼°°○☼°.°≈≈§§§○○°.○°○○.°°○§°.○°°°°○°°°≈○☼○°○○☼°°°°°○○○°○°.°°°○.○○°°○○:j; 49-----------98) :jB :jF _You are engulfed in blazing flames.  You take 23 damage, and have 49/87 hp (56%). _MASSIVE DAMAGE!!:jr.°≈°○○≈°≈°≈≈§≈.°..○≈°°≈§§§≈○°○°°.°°≈§§§§≈°○°°°○°°§§§§≈°○.°°°°°°≈≈°°°...°○..≈§°○°.°○○..°..°°°.°.....°.°°..○°:j/z807) Cloud _:jq:j:j4#§§§≈≈≈§≈§§≈≈≈≈§ #.§§.≈§≈§§≈°≈≈≈§§§ #§..°≈°○○≈°≈°≈≈§≈≈ #..°..○≈°°≈§§§≈§§§ :j5 #°○°○°°.°°≈ ##°○°°°○°°§§§§≈§≈ ##°○.°°°°°°≈≈°§§ #°°°...°○..≈§§ °○°.°○○@.°..°°. ##○○#####°°.°..... #..## ##.°.°°... ##..#### ###○°##..##.∩.∩# ### #######:j>Z§≈.≈≈○°≈≈≈≈.°°°≈≈≈°°.°...°≈≈°...○.≈.°...°°..≈≈§≈≈.°.°.°.°..≈≈.○...°○@.....≈°#####........°.:j@50------16) :jE:jMG:jJ  #.§§.≈§≈§§§≈≈≈≈§§§ #§...≈≈○°≈≈≈≈°≈§≈≈ #.°.°°°≈≈≈°§§§≈§§§ #°°.°...°≈≈§§§§≈≈ ##°°...○.°≈ ##.°...°°..≈≈§≈≈ ###.°.°.°.°..≈≈§.○...°○......≈.:j3 ○°#####... #..## ##. ##..#### ###°.##.. ##.∩.∩# ### # ###### :jm §.§≈°≈≈§§≈°≈§§.°..≈≈≈≈§§§§≈§≈.°°.°°..§§§≈≈≈....°..§§§≈§..°°....≈≈≈.......°°°.°.°##.:j1 `25:j] :j :j) #§§§≈≈≈§≈§§≈≈≈≈§ .§.§§§§§§§≈§≈≈§§§§°§.§≈°≈≈§§≈°≈§§≈.°..≈≈≈≈§§§§≈§≈§ #.°°.°≈≈≈≈°....°..§§§≈§≈≈ ##...°°....≈≈≈≈≈ ###....≈§ ##°°°.°@°≈. ##..###. #..## ##........:j9*.#### ###..##...∩.∩# ### #######:j3§.§§§§≈§§..§≈§≈≈§§§≈°§§§§≈§.......§§≈§≈≈.........§≈§...§§§§§§°.....@.°....§:jU4.°#####°:j4r34) Cloud :j9:j;:j ##§§§§≈≈≈§≈≈≈§  #§§≈≈≈≈§§§≈≈≈≈≈§ .≈§.§§§§≈§§§§≈§§§.§≈§≈≈§§§§°§§§≈§§§≈≈≈≈§§§≈§§≈§ §≈...§≈§§≈≈ ##......§§§§§§≈≈ ###..@°......≈≈§ ##.....°.°....§≈. ##.°#####°. #..## ##........##..#### ###..##...∩.:j∩# ### #######:j#§≈≈≈§≈§≈..§§§§§§§§.§§≈§§§§≈≈§§≈≈°.§.:j9.°....#####.:jA1=43) :j:j|:j+ H ##§§§§≈≈≈§≈≈≈§ #§§§≈≈≈§≈§≈≈≈≈≈§ #.≈..§≈§§§ #...§§§≈≈§≈ #.§.§§≈§§§§≈≈§§§≈§ #.§......§≈≈§§≈≈≈ ##.§≈§§≈≈ ##.....°.§.§§§≈≈ ###.≈≈§ ##....°.§≈. ##..#####. #..## ##. ##..#### ###..##.. ##.∩.∩# ## #  ######:j- ≈§§§§§§≈§.≈..≈....≈°.:j. r52) Cloud :jb5 :j5 :jU V  ##§§§§≈≈≈§≈≈≈§   #§§§§≈≈§≈§§≈≈≈≈§   #§§§§≈§≈§   #...§§§≈≈§§§≈§§§§≈   #...§§≈§§§§≈≈§§§≈§  :jI  #.§≈≈§§≈≈≈   ##.≈≈§§≈≈   ##.≈§§≈≈   ###@°.≈≈§   ##...°.§≈.   ##..#####.   #..## ##.   ##..#### ###:j ).##..   ##.∩.∩# ### #   ######   :jG ≈≈≈≈..≈≈≈§§.§≈≈§§§§§.≈§§§≈§§§§§..:j/e61) :j:j :j zf  #§§≈≈≈≈§≈§§≈≈≈≈§   #§§..≈≈≈§§§§§§§§§§   #.§§.§≈≈§≈   #...§.≈§§§≈§§§§§≈§   #........≈≈   ##.........§≈§§≈≈   :jz ##...≈§§≈≈   ###...≈≈§  #..§≈.  #####.........   #..## ##........   ##..#### ###..##..   ##.∩.∩# ### #   ##### :jV{z#    :jM≈≈≈≈ :j\2=70 :j& :j :j   #§§..≈≈≈§§§≈§§§§§§  #.§§.§≈≈§§≈§§§§§§≈  #...§.≈§≈≈≈§§§§§≈§  #........≈≈  ##.........§≈§§≈≈  ##. :j..≈§§≈≈  ###...≈≈§ ..§≈. #####.........  #..## ##..  ##..#### ###..##..  ##.∩.∩# ### #  ######     :jX`§§≈§§ :ja829 :j :jI :j  #.§§.§≈≈§§§≈  #...§.≈§§≈§§§§§§≈§  #........≈≈  ##.......§.§≈§§≈≈  ##.........≈§§≈≈  :j: ###..........≈≈§ ............§≈. #####.........  #.@## ##.  ##..#### ###..##..  ##.∩.∩# ### #  ######    :j~,    :j?§§ :j`98 :j :j :j0 , #...§.§ #.......≈≈≈#.......§.§≈§§ ##.........##..........≈≈§##.....§≈.##..#####....## ####@.#### ###..## ##.∩.∩# ### # ######   :j9 8§ :jN: }3907 :j>  :j[@ !:j#!:j!:ja3!:j!:jX6!:j!:j>B5!:j!:jj44!:j!:jX3!:j.!:j95!:jU=2!:j!:jb!:jB1!:j!:jX0!:jf!:j^!:jg6=19!:j !:jX8!:j:!:j X7!:jF !:j`!:jj76!:jX5!:j!:j!:jB4!:jl!:j!:jNx8=3!:j!:jw"W _You start resting.!:jt'8.!:j 011044.0)!:jV1f5.6 (152!:j4!:j8 _The air gets thick with the scent of sulphur. _You regained 5 hp, and now have 58/87 hp (67%).!:jg!:jO!:j;!:j!:j1n1!:jʓ!:jFf9=0!:j!:jȖW _You start resting.!:j!:j}°○°7.6 (2.0)!:j f8.6 (309!:jV!:jRF _In the distance, the volcano erupts with a roar.!:j&!:j!:j3!:j^!:jJX8!:j !:jk607!:j4 !:j B6!:j& !:j"!:jwB5!:j!:j!:jbT14!:j!:jX3!:j!:jQ!:jB2!:j !:j$!:j[%x2=1!:j%!:j)!:j)B0!:j9*!:j-!:j.D899!:je.!:j2!:jt3\3=8!:j3!:j"8X7!:j8!:j<!:j=B6!:j\=!:jpA!:jAT45!:j-B!:jE!:j FB4!:j~F!:jKX3!:j&L!:jO!:jPT52!:jsP!:jT!:j)UX1!:jXX0!:j_Y!:j)]!:j]w6=89!:j]!:jaX8!:jYb!:jEfX7!:jf!:jXj!:jjZ7=6!:j'k!:j1oX5!:jo!:jBs!:jsB4!:jt!:jw!:jawT83!:jw!:jzW _You start resting.!:j~@...!:ja034.6 (26.0)!:jf5.6 (272!:jr!:j _The air gets thick with the scent of sulphur. _You regained 9 hp, and now have 68/87 hp (78%).!:je !:j: !:j !:j !:j, !:j X1!:ju !:j v9=0!:jr !:jڼ W _You start resting.!:j 9§!:j+ ○○○○○○○○7.0)!:j f8.6 (379!:jd !:j F _In the distance, the volcano erupts with a roar.!:j,!:j3!:jCn8!:jI!:j[70=7!:j!:j$!:jB6!:j!:jr!:jB5!:j\!:j!:jT14!:jZ!:j!:jB3!:j!:j<!:jT22!:j!:jX1!:j`!:jc!:jB0!:j!:j!:jw3=69!:j!:j!:j_B8!:j!:jX7!:j!:jH!:jp4=6!:jO54!:j!:jk ]753!:j !:jl !:j B2!:j !:j!:jB1!:j!:j!:j9\60!:j!:jSY59!:j!:j !:jjB8!:j!:j !:j b7=7!:j$`341:j1(1:j7*1:ju#§§..≈≈≈§§§≈ #.§§.§≈≈§§§ #...§.≈≈≈≈§§§§§§≈§........§§§§§≈##.......§.§#.........≈§§≈≈ ###..........≈≈§ ##............§≈##@.#####...## ##......##..#### ###..##..##.∩.∩# ### #######1:j~1:j`431:j1:jM1:ji ` #§§≈≈≈≈§≈§§≈≈≈≈§  #§§..≈≈≈§§§≈  #.§§.§≈≈§§§§§§§§§≈  #...§.≈≈≈≈≈§  #..≈§§§§≈≈≈  ##..§≈§§≈≈  ##..≈§§≈≈  #≈≈§  ..........§≈.  ##..#####..  #..## ##........  ##..#### ###..##..  ##.∩.∩1:ji ### # ######   1:js 1:jt `521:j6y 1:j*| m _The air gets thick with the scent of sulphur.2:j&) #§§≈≈≈≈§≈§§≈≈≈≈§  #§§..≈≈≈§≈≈≈≈≈§§§§  #.§§.§≈≈≈≈§§≈§§§§≈  #...§.§≈≈≈≈§§§§§≈§  #........≈≈§§§≈≈≈  ##........§§≈§§≈≈  ##...≈§§≈≈  ###.≈≈§  ##.§≈.  ##..#####.  #..## ##.  ##..#### ###..##..  ##    §≈§§§§.612:j 2:jY 2:j. 2:jB 3:jZ1 ##§§§§≈≈≈§≈≈≈§  #≈§≈≈≈≈§§§≈≈§≈≈§  #.§.§§§§≈§≈≈≈≈≈§§§  #...§§§§§≈§§≈≈§§§≈  3:j\#..§..§≈≈≈≈§≈§§§≈§  #........≈≈≈§§≈≈≈  ##...≈≈§§≈≈  ##..§≈§§≈≈  ##§..≈≈§  ..........§≈.  ##..#####.........  #..## ##........  ##..#### ###..##.. ##.∩.∩ ### #   ######    3:j@f%#§§§§≈≈≈#§§§§≈§§≈§§≈§≈§≈...§≈§§§§§§§3:jIg`703:j|l3:jn3:j. k  ##§§§≈§§§   ##§§≈§≈≈≈≈≈≈≈§   #§§§§≈≈§§≈≈≈§§≈§  #§§§§≈§§≈§§≈§≈≈§§§  §..§§§§§≈≈§≈≈§§§≈  §≈§§§§§§§§≈§   ≈≈§§§≈≈≈  .§≈§§≈≈   .§≈§§≈≈   ###§..≈≈§   ##.....§≈.   ##..#####.   #..## ##........  ##..#### ###..##..  .∩.∩# ### #  ######  3:j: N ##§§≈≈≈°≈○○○☼≈§§≈○○§§☼○°3:j[; S.○§§○§°☼§§≈§§≈○☼§°°°○§○°°°○○○○°°°○○°○○°°○☼○.☼°°.°.°In the distance, the volcano erupts with a roar.3:j< 60--------819) Cloud 3:jA 3:jFF _You are engulfed in blazing flames.  You take 27 damage, and have 60/87 hp (69%). _MASSIVE DAMAGE!!4:jH ##§§≈≈≈°≈○○○☼§   #≈§§≈○○§§☼○°§§≈§   #§§§.○§§○§°☼§≈○§§§   #§.§§≈§§≈○☼§°○§§§≈   ..°°○§○§§§§§§§§≈§   °°°○○○○°°§§§≈≈≈  ##.°○○°○○°.§≈§§≈≈  ○°○☼○.☼°.≈§§≈≈  ###@°.°.°....≈≈§  ##............§≈.  ##..#####..  #..## ##  ##..#### ###..##.. ##.∩.∩# ### #[39;494:j\m #### 4:jK§§§§○°≈§○○°§§°≈§.°§≈°≈°○§○°.≈§§§°☼§§○.○§°≈°°°°°≈≈.°°°°○○.○○°.○...°.°4:jl98)  _4:j_4:j4:jtQ  §§§§○°≈§○○°§§°§≈§.°§≈°≈°○§○°§§§ #§.§.≈§§§°☼§§○§§§≈ #..°.○§°≈°§§§§§§≈§ #.°°°°°°°≈≈§§§≈≈≈##..°°°°○°.§≈§§ ##○.○○°.○°.###....°.....≈≈§##..§≈.##..#####........#..## ##..#..#### ###..###  4:jV §..≈≈§§§≈°§°≈..§§§§°○§°°..°§≈°≈≈§≈..°°°°.≈°.°..°.°°.°°°°..°°°.°.°4:jEX b20074:j] 4:j_ 4:j 34:j 4:j 5:j  #§§§§○°≈§○○°§§°§   #§§..≈≈§§§≈°§°≈§§§   #§...§§§§°○§°°§§§≈   #....°§≈°≈≈§≈§§§≈§   #...°°°°.≈°§§§≈≈≈   ##...°..°.°§≈§§≈≈  5:j9 ##°.°°°°...≈§§≈≈   ###..°°°.°...≈≈§   ##.§≈.   ##..#####°.   #..## ##........   ##..#### ###..##..   ##.∩.∩# ### # 5:jlN  ######    5:j5:j%≈○§≈.§§≈≈≈≈.....≈≈.°.......5:j1--------165:j5:j{5:j5:jY5:j5:j5:jb5:j<X55:jr5:jaB45:jH5:j2=35:j 5:jB25:j5:j5:jjB15:jb5:j5:jdF3=05:j5:j+5:j5:j'5:jG;095:j 5:jX85:j5:j5:j:>475:j,5:jX65:j5:j6 5:j :55:jt 5:j5:j[T545:jW5:j#n35:j5:j:25:jT5:j"5:j"v6=15:j#5:j'5:j'B05:j(5:j-Z7995:j-5:j2p7=85:jg35:jT85:j8B75:jg95:j=5:j=B65:jA>5:j}B5:jBT855:jyD5:jCT5:jTB45:j^U5:jY5:jTZB35:jZ5:j]W _You start resting.5:jyf≈§§≈≈≈§§§§§≈§≈§.§§..§........5:jj§≈§§≈≈≈§§≈§≈≈...24.6 (23.0)5:j'l9=5.6 (2425:jp5:jmt _The air gets thick with the scent of sulphur. _You regained 8 hp, and now have 69/87 hp (79%).5:j^ I5:j_ 5:jxj n15:jk 5:jl B05:jm 5:jp W _You start resting.5:j7w ≈§§§§≈≈≈≈≈≈≈≈§≈≈≈≈≈§.≈§§5:jK ○§§§§☼○°○○☼○○○○○°≈○○☼○○°○°°°○°°.☼○○°○°°°○°○°○○○...○○7.0)○5:j 70=8.6 (3895:j 5:j F _In the distance, the volcano erupts with a roar.6:j#  #§§§§○°≈§○○°§§°§  #§§..≈≈○§§§§☼○≈§§§  #§...§°○○☼○○§°§§§≈  #....○○○°≈○§≈§§§≈§  #...○☼○○°○§§§§≈≈≈ 6:j ##..°°°○°°.§≈§§≈≈  ##°☼○○°○°°.≈§§≈≈  ###°○°○°○○...≈≈§6:j  ##@..○...○○...§≈. 6:jcF ##..#####..○......  #..## ##.  ##..#### ###..##..  ##.∩.∩# ### #   ######   6:jn°°°.○.○°.°°°○.○°°°°°...°°9.6 (186:j6:jY ,6:jZ 6:j[ 6:j_ 6:jb` B76:jCd 6:jKe 6:je T166:j_f 6:jj 6:jZj B56:jj 6:jn 6:j/o B46:jo 6:jys 6:js >236:js 6:jt 6:jw 6:j%x B26:jx 6:j| 6:j} B16:j} 6:j? 6:j v3=06:j- 6:j 6:j_ C796:j9 6:j 6:jي B86:j| 6:jӏ 6:j 6:j7 S4=76:jM 6:jP 6:j B66:jE 6:jǘ 6:j B56:j 6:j 6:j ]7546:j 6:jH 6:j :36:j5 6:j 6:j \626:j 6:j 6:jǭ B16:jh 6:j# 6:j^ B06:jU 6:jq 6:jԶ (7=6:j ;696:jx 6:j 6:j$ B86:j 6:j 6:j ,76:j 6:j 6:j k _You start resting.HP restored.6:j [§§..§..6:jD $...............6:jc .6:j `§≈≈50.6 (21.0)6:j) 8=1.6 (226 6:ji _6:j 6:jA o _You regained 8 hp, and now have 78/87 hp (90%).7:j"7:j#7:j_$7:j%7:j*7:jS+B57:j/7:j*17:j1B47:jM27:jn77:j7\937:j87:jeI 7:jKQ_You start resting.7:jrPG§§§7:jYL§4.6 (3.0)7:j]e5.6 (427:j`7:jcm _The air gets thick with the scent of sulphur.7:j7:j7:j37:j B17:j,7:j,7:jc80=07:jh 7:j W _You start resting.7:j|Y≈§..7:jmz○.≈..§7.6 (27:j!f8.6 (3597:j$7:jT'F _In the distance, the volcano erupts with a roar.7:jv 7:j0 7:j 7:jN 7:j 7:jK X87:j| 7:j 17:j M=77:j 7:j X67:j 7:j X57:j4 7:j 7:j$ \247:j 7:j 7:jS B37:j 7:jP 7:j B27:jJ 7:j 7:jT \317:j 7:j7:jB07:j]7:jO 7:j C497:jc 7:jE7:jb4=87:j7:j7:j7B77:j7:j n67:j%5=57:j3*X47:j+7:j0n37:j47:j5\627:j57:jg:7:j:B17:j;7:jH?7:j?B07:j@7:jCk _You start resting.HP restored.7:jHR≈§§7:jPp§≈§77.6 (19.0)7:j S7=8.6 (2039 _7:jW7:jZS _Health restored: 878:j*t #§§§§○°≈§○○°§§°§  #§§..≈≈§§≈§§☼○≈§§§  #§...§≈§§§§§§°§§§≈  #....§§≈≈≈§§≈§§§≈§  #.....§§.§§§§§≈≈≈  ##.......§§§≈§§≈≈ 8:j ##°........≈§§≈≈  ###....≈≈§  ##....§≈.  ##..#####.........  #..## ##.8:j  ##..#### ###..##..  ##8:j9   8:j 8:j+X≈≈≈.≈≈8:jr9.6 (1.0)8 _8:j&8:jN8:j  #§§§§○°≈§○○°§§°§  #.≈.§§§≈≈≈§§☼§≈§§§  #.§..≈≈≈§§§§§°§§§≈  #.§...≈≈≈≈§§§§§§≈§  8:j #.....§§.§≈≈§§≈≈≈  ##.......§§§≈§§≈≈  ##..≈§§≈≈  ###.≈≈§  ##.§≈.  ##..#####.  #..## ##........  8:j ##..#### ###..##..  #  8:j0   8:j 3§..§§§§§§§☼§§§§.§≈≈≈§≈§§≈§.§§§≈§..≈8:j a8078:j 8:j 9:jP  #§§§§○°≈§○○°§§°§   #.§..§☼§§§§§   #§§.§≈≈≈§≈§§≈§§§§≈   #.....≈≈≈§§§≈§§§≈§   #.....§§.§§≈§§≈≈≈   ##...≈≈§§≈≈   ##..≈§§≈≈   ###.≈≈§   ##.§≈.   ##..#####.   #..## ##........   ##..#### ###..##..   ##.∩.∩# ### #   ######    9:j7\§§≈§§≈§≈.9:j]`169:jb9:j0e9:j&{  #§§§§○°≈§○○°§§°§  #.§..§  #§§.§≈≈≈§§≈§≈§§§§≈  #.....≈§§≈§≈≈§§§≈§  #.....§..§§≈§§≈≈≈ 9:j{ ##.........≈≈§§≈≈  ##...≈§§≈≈  ###.≈≈§  ##.§≈.  ##..#####.  #..## ##.  ##..#### ###..##..  #9:j|#.∩.∩# ### #   ######9:jO|,   9:j$Z≈§.≈9:j<|=259:jX9:jE:j  #§§§§○°≈§○○°§§°§  #.§..§§≈  #§§.§≈≈≈§§≈≈≈§§§§≈  #.....≈§§≈§≈≈§§§≈§  #.....§§.≈≈≈§§≈≈≈  ##........§≈≈§§≈≈  ##.......§.≈§§≈≈  ###......§...≈≈§  ##.§≈.  ##..#####.  #..## ##.  ##..#### ###..##..  ##    E:j{E:jj≈§≈≈≈≈......34E:jhE:j;E #§§§§○°≈§○○°§§°§  #.≈.§≈§≈§§§§≈§§§§§  #..§.§≈§§§≈≈≈§§§§≈  #.§...≈§§§≈§  #.....§..≈≈§§§≈≈≈  ##...§≈§§≈≈  ##..§≈§§≈≈  ###.≈≈§  ##.§≈.  E:j9F##..#####.  #..## ##........  ##..#### ###..##..  #    E:j~Q§.≈§≈≈§§≈§§..≈≈≈§≈§≈§..E:j_R`43E:jXE:j[E:j Z #§§§§○°≈§○○°§§°§  #.≈§.≈§≈≈§§≈§§§≈§§  #.§..≈≈≈§≈§≈§§≈§§≈  #.....≈≈§  #.≈≈§§§≈≈≈  ##.§≈§§≈≈  ##.§≈§§≈≈  ###.≈≈§  ##.§≈.  ##..#####.  #..## ##........  ##..#### ###..##..   E:j ..§§≈≈§§§§§§§...≈§≈§§≈≈≈§§§§§E:j `52E:j E:j m _The air gets thick with the scent of sulphur.F:j#§§§§○°≈§○○°§§°§ #.≈..§§≈≈§ #....≈§≈§§≈≈≈§≈§§≈ #.....≈§§§≈≈≈≈§§≈§ #.F:jmj≈§§§§≈≈≈ ##.§≈§§≈≈ ##.§§§§≈≈ ###.§≈≈§ ##.§≈. ##..#####. #..## ##.. ##..#### ###..##.. ##.∩.∩# ### # F:j §§§§≈§§§§§≈≈§§≈§§§≈§≈≈≈≈≈.§≈F:jQ`61F:jF:jMF:jX#§§§§○°≈§○○°§§°§ F:j1#.≈§§§§≈§§§§§≈≈§§≈ #....≈§≈§§§§≈§§§≈≈ #.....≈§§§≈≈≈≈§≈≈§ #.§≈§≈≈§≈≈≈ F:ju##.≈≈≈§≈≈ ##.§≈§≈≈ ###.§§≈§ ##.≈. ##..#####. #..## ##. ##..#### ###..##.. F:jgU.≈§§≈§§≈F:jb§§§§§§§≈≈§§§§§≈§§≈§≈§§≈§.≈§≈§≈§≈§§.§≈F:jR`70F:jF:jG:j$#.≈.§§§≈§§§≈§§≈§§≈...§§§§§§§≈≈§§§≈§§≈§§≈§≈§§≈≈≈§...§.≈§≈§≈≈≈≈ #...≈≈§≈≈≈ §§§≈≈ ##§.§≈≈§ ##......≈. ##..#####. #..##  ##..#### ###..##.. ∩.∩# ### # #### G:j21≈§§≈§≈≈§≈≈≈≈≈≈G:j1..≈§§§≈≈≈§≈≈§§§§§≈≈...§§..§G:j2a829G:jh7G:j4:F _In the distance, the volcano erupts with a roar.G:j*...§§§≈§§≈§≈≈§≈§§≈§≈≈≈≈≈§≈≈≈§.....≈§§§≈≈≈§ #.§≈≈§§§ §§§≈≈≈§ ###...§≈§ ##....§..§§ ##..#####......... #..##  ##..#### ###..##.. ∩.∩# ### # #### G:j§§§§§≈≈≈≈.≈.≈...§.G:j`98G:j@G:jG:j&, E#....§§§≈§§≈§≈≈§≈≈ #...§§≈§§≈≈≈≈§≈≈≈§≈#.≈§§§≈§≈§°##.§§§≈≈≈≈§##.§.≈≈≈≈§°###.≈≈§°##.....G:j, §.§##..#####.#..## ##.###..#### ###..##.##.∩.∩# ### # ###### G:joI ..≈≈≈≈§§≈≈≈≈≈≈§≈§≈.≈≈≈≈≈§≈.§≈≈G:j|K G:jL Z907G:jS G:jw H:j@N.≈≈≈≈§§≈≈≈≈≈§≈...≈≈≈≈≈§≈§≈§#.≈≈≈≈≈§≈§§§#.≈≈§≈##.....§§##..#####...#..## # ##..#### ###@.##... ∩.∩# #### # #### H:j\O7≈§≈§≈§≈≈≈≈§≈≈≈§§16H:jfPH:jdRH:jva#.....≈≈≈≈§§≈≈≈≈≈§≈ #.≈≈≈≈≈≈§≈§≈ ##.≈≈§≈≈≈≈§≈##.≈≈≈≈§≈§###.H:ja≈≈§≈≈§##.....≈.≈§ ##..#####.§§.#..## ##.# ##..#### ###.@##... H:j*b##.∩.∩# #### # ###### H:jj§≈≈≈≈°§§..H:jll`25H:j1qH:jTtH:j8 H:j: H:j > H:j@ I:jq |#....§§§≈§§≈§≈≈§≈≈ #.....≈≈≈≈§§§≈§§§§≈≈°#..≈≈§≈≈≈≈≈§≈ ≈##..≈≈§≈≈≈≈§°##..≈≈≈≈§≈§§ #≈≈§≈§§ .....≈.≈§§##..#####.....#..## ##....@...# ##..#### ###..##.....###.∩.∩# #### ###########I:j~{ y§≈≈≈§≈≈§§§≈≈§≈≈§≈ ≈§§§≈≈≈≈§§°≈≈§§≈§§§§≈I:jX| `34I:j I:j I:j#....§§§≈§§≈§≈≈§≈≈  #.....≈≈≈≈§§§§≈≈≈§≈≈§ #.≈§§≈≈§≈≈§≈ ≈ ##.§§§≈≈≈≈§§°§##.≈≈≈≈≈≈§§≈§###.≈≈§§§§§.##.≈.≈≈§.##..#####.#..## ##.#  ##..#### ###..##.....# I:j##.∩.∩# #### ###### ###### I:j0"≈§≈≈≈≈≈§≈≈≈≈≈§≈§§§§§§§§§.§I:j"`43I:j'I:j)J:j^.≈≈≈≈≈§≈≈≈≈≈§≈≈§...≈§§≈≈≈≈≈§≈ ≈#§§§≈≈§≈§§°§§.≈≈≈§§§§§≈§ #.≈§§§§§§.  ##....≈≈§§. ##..#####...... #..## ### ##..#### ###..##@....#∩.∩# ########### ####J:j ≈≈§≈§.≈§§§§.§≈≈≈§≈§§...J:j`52J:jJ:jĵK:jq.....≈≈≈≈≈§≈≈≈≈≈§≈≈§ #.K:j≈≈≈≈≈≈≈≈§≈§≈§ ##.§§≈≈§≈§§≈§§§  ##......§.§≈≈≈§§§§≈≈≈§  ###.≈§§§≈§§.. ##.≈.≈≈§.. ..#####..... . ..## ##.###...#..#### ###..##.@...# ##.∩.∩# #####K:jL  ###### K:jn≈§§≈§§≈≈≈§§≈...≈≈≈§≈§§≈≈≈§K:jO`61K:jԩK:jK:jG≈≈≈≈≈§≈≈≈≈≈§≈≈§ .≈§§≈§§§ .§≈≈≈§§≈§≈§§§ ##.≈≈≈§≈§§≈≈≈§ ###.K:j≈§≈§≈§§.. .≈.≈§§.. . ..#####........### ##.###...# ..#### ###..##..@..# .∩.∩# ##### ###### K:j#≈≈≈≈§§§≈≈≈§≈§§§§§70K:j(K:j*K:jz≈≈≈≈≈§≈≈≈≈≈§≈≈§ ≈≈≈≈≈≈≈§§≈§§§ .§§§≈≈§§≈§≈§§§ § #.≈≈≈§≈§§≈≈≈§ §..§§§§≈§§...§. .§§≈§§.....#####.........# ## ##.###...# #### ###..##...@.# .∩.∩# #####  K:j≈§≈§§.§§K:jQa819K:jׯK:jUK:jn4≈≈≈≈≈§≈≈≈≈≈§≈≈§ ≈§§≈§≈≈≈ §§§§§§≈≈§§≈§≈≈≈§§≈≈ .§≈≈≈§≈§§≈≈≈§≈§§...§§§§§≈§≈...§§§§≈§§......# #####..........#  ##.K:j=###...# #### ###..##....@# ∩.∩# #####  K:j §≈≈ ≈≈≈§.§.§§K:j`98K:jK:jL:j*§§≈§§≈§≈≈§≈≈ ≈≈≈≈≈§≈≈≈≈≈§≈≈§ ≈≈§ ≈§§≈≈≈≈§≈§§§≈§§≈≈ ≈≈≈≈§§§≈≈§§≈§§≈≈§§≈≈§ .§≈≈≈≈≈§§≈≈≈§≈§≈≈§§.§..... 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N:j  T ##........###@..# ### ###..##.....#### .∩# ########### ###N:j ≈§§§§≈≈≈§§≈≈§§§§≈§§§§§§§§≈≈≈≈§≈§§§§≈≈≈§.§§≈§≈≈§.§§§.§§.N:j `43N:j N:jT O:j|g≈§§≈§≈≈§≈≈ ≈≈≈≈≈§≈≈≈≈§§§§≈≈≈§§≈§§§ ≈≈≈≈§≈≈§§§§≈§§≈§§§§§≈≈≈≈§≈§≈§§.§§§§§§≈≈≈§§≈...§.§.§§≈§≈≈§....§.§#§§§.§§.# .# ##.###.@.#  ###..##.....#### O:jhv∩# ###########  O:js≈≈≈§§§≈≈≈≈§§≈§§≈≈≈≈≈≈§§≈§≈≈§§.≈.§..§§≈≈≈≈..§.....≈.≈≈§O:jt`52O:jyO:j}O:j$v≈§§≈§≈≈§≈≈ §≈≈≈≈§§≈≈≈≈§§§≈§§≈≈≈≈≈§§§§≈≈≈≈≈§≈§§≈§≈§§§≈≈≈≈≈≈§≈≈≈≈§§.§§§§≈§≈≈§§.≈.§..§.§.§§§≈≈≈≈..§....# §.≈.≈≈.# O:jv4.§.#  ##.###..@#  ###..##.....#### # ####  O:j≈≈§≈§§§≈≈§≈§§≈≈≈≈≈≈§§§§≈≈≈≈≈.§§≈≈§§≈§≈.§......§§....§...§O:jl`61O:jO:jO:j%§≈§§≈§§≈ §§≈§≈≈§≈≈ ≈≈ ≈≈≈≈≈.. ≈≈≈§≈≈≈≈§≈≈§≈§§§§≈§§§§≈≈≈≈§§§§≈≈§§≈§§≈≈≈≈≈≈ §≈§§§≈≈≈§§§§≈≈≈≈≈.§§O:j§§§≈≈§§≈§≈.§......#§.§§≈≈≈≈≈.......# ......§.≈.≈§§....§.# #.....§.#........###...  ###..##.....####  ###########O:j§≈≈§§§§§§≈≈§≈≈≈≈...§§≈.≈.O:j`70O:jK!O:j"P:j°§§°§ ≈§§≈§§≈ ≈§ ≈≈≈≈≈z §≈§≈≈§≈≈ ≈§≈ ≈≈≈≈≈≈... ≈≈§≈≈≈≈§≈≈§§§§§§≈≈§≈§ .≈≈≈≈§§§§≈§≈§≈§§≈≈≈≈≈≈§≈§§§≈≈≈§§§§≈≈≈≈≈.....§§§≈≈§§§§≈.≈......#§.§§≈≈≈≈≈.# .....§.≈.≈§§....@.# ...§....### #........###... P:j###..##.....###############z   laughing skull (wandering)P:j ≈zYou encounter a laughing skull.P:jN≈zP:j2≈§≈ §§≈≈≈ ≈≈≈§§≈§≈§≈§§≈§≈≈≈§≈§§§≈≈≈§§≈≈§≈≈..zP:jj==809P:jP:j@ _The laughing skull gives a hideous shriek!Q:jL§≈§§≈§§≈ ≈≈§≈ §≈≈≈≈≈≈.. §§≈§≈≈§≈≈≈≈§≈≈≈ ≈≈≈§§≈... ≈≈≈§≈≈≈≈§≈≈§≈§≈§§≈§≈z§≈≈. ..≈≈≈≈§§§§≈≈§≈§§§≈≈≈§≈≈.. ...§≈§§§≈≈§§§§§≈≈≈≈≈........§§§≈≈§§≈≈≈.≈......#.§.§§≈§≈≈≈.......# ..§.≈§≈≈.# #........§.### #####...##  ###..##.....##  ########### Q:jQR§zQ:jY[≈≈§≈≈≈≈≈§≈§§≈≈§≈§§§§≈≈§§§§≈≈§§§≈§§≈≈≈§≈§§≈§§§≈§§§§§§Q:jZi--98Q:jaQ:jbQ:j §≈§§≈§§≈ ≈≈§≈ §≈≈≈≈≈≈.. ≈§§≈§≈≈§≈≈≈≈§≈≈≈≈≈§≈§§≈...≈§≈≈≈≈≈≈≈§≈§§§§≈≈§§§≈≈..≈≈≈≈§§§§≈§§§≈≈§§§z§≈≈...§≈§§§≈≈§§≈≈≈§≈≈≈≈......§§§≈≈§§≈§§§≈......#.§.§§≈§§§≈.#.§.≈§§§.##.§.§...@.###  ##.###...## # ###..##.....#### # ########### #Q:jo Q:j *****The laughing skull lets out a vicious peal of laughter.Q:je N§zQ:j ≈§§§§≈≈§≈≈≈§§§≈≈§§§§≈§§§≈§≈≈§≈§≈§§≈≈≈.≈..≈.§..§...@§===107Q:j Q:jȩ ] _The bolt of negative energy misses you.Q:j  §≈§§≈§§≈ ≈≈§≈ §≈≈≈≈≈≈.. §≈§§≈§≈≈§≈≈≈≈§§§§≈≈§≈≈≈§§..≈§≈≈≈≈≈≈≈§§≈≈§§§§≈§§≈≈..≈≈≈≈§§§§≈§§§§§§≈§≈≈≈≈...§≈§§§≈≈§§§≈§≈§§≈z......§§§≈≈§§≈≈≈.≈......#.§.§§≈§§§≈.#.§.≈§§§.##.§..§..@..### ##.....§.§###...### ###..##.....#### ∩# ########### ##≈zQ:jZ(≈≈≈§§≈§≈≈§≈≈≈≈§§≈§§§§≈≈≈≈≈§≈≈≈§§§≈§§§§≈≈...§.---16R:j7R:jA4≈§§≈§≈≈§≈≈≈≈§§≈§≈≈§≈≈≈§§.. .≈≈≈≈≈§≈≈≈≈≈≈≈§§≈§§§§≈≈≈≈≈≈. .....≈≈≈≈§§§§≈§≈≈≈§§§§≈≈≈≈....§≈§§§≈≈§§§≈§≈≈§≈≈........§§§≈≈§§§≈≈.≈.z....#.§.§§......# ....≈§≈§.# ####..........§.....###  ##......§.###@..## ### ###..##.....## .∩# ########### ### R:j6Q.zR:j7Ez.R:jVA≈≈≈§≈§§§§≈≈≈≈§≈≈§§§≈≈≈§≈≈≈§§≈.≈§≈§≈≈§.≈≈.R:j!B|---25R:jIR:jJR:j;..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈. ......≈≈≈≈§§§≈≈≈§≈≈§§§§≈≈≈≈....§≈§§≈≈§§§≈≈≈§≈≈≈≈........§§≈§§≈§§≈≈.≈......# #.§.≈§≈§≈≈§..z....# ....≈.≈≈.......# #####..........### # #####...## #### ###..##....@### ∩.∩# ########### #### R:jxQ.zR:jq≈§§≈§§§§R:j`34R:jfR:j ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈§§§≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈§§≈§§§.....Health: 87/87 ======================== .........§§≈§§≈§§≈≈.§......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈...z...#EV: 14Int: 12 #####.............*..###SH: 0Dex: 17 # ##........###*..##R:jB XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ---------  Time: 12313.6 (0.0) ∩.∩# ###########R:jq a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5704) R:jM #z   laughing skull _The laughing skull gives a hideous shriek!  The laughing skull lets out a vicious peal of laughter. _The bolt of negative energy misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)R:jM..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈§§§≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈§§≈§§§.....Health: 87/87 ======================== .........§§≈§§≈§§≈≈.§......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈...z...#EV: 14Int: 12 #####.............)..###SH: 0Dex: 17 # ##........###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####R:jMNoise: ---------  Time: 12313.6 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5704) z   laughing skull _The bolt of negative energy misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)  R:j;N\You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.R:j)))))  Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull is lightly damaged.  You shoot a sling bullet.S:jGQ.zS:j-§≈≈§≈..§..§§§...S:j|.b===4.4 (0.8Rev S:j6S:j9a _The sling bullet misses the laughing skull.S:ji..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈§§§≈§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈§≈≈§≈§.....Health: 87/87 ======================== .........§§≈§§≈§§≈≈.§..§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####....§§§......z..###SH: 0Dex: 17 # ##........###*..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12314.4 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) S:jnj+0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5704) Rev z   laughing skullThe laughing skull is lightly damaged.  You shoot a sling bullet. _The sling bullet misses the laughing skull.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)S:jQ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈§§§≈)≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈§≈≈§)§.....Health: 87/87 ======================== .........§§≈§§≈§§≈≈.§).§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§..)....#AC: 14Str: 17 ............≈.≈≈...)...#EV: 14Int: 12 #####....§§§......)..###SH: 0Dex: 17 # ##........###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####S:jES Noise: ===------  Time: 12314.4 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5704) Rev z   laughing skullYou shoot a sling bullet. _The sling bullet misses the laughing skull.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.S:jFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet barely misses the laughing skull.S:jaQ.zS:j{ §§§§§§≈≈≈§§≈≈.........The sling bullet barely misses the laughing skull.5-5.2 (0.83  You shoot a sling bullet.  The sling bullet barely misses the laughing skull. _The laughing skull headbutts you. _You take 2 damage, and have 85/87 hp (98%).S:j x..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§§§§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈≈§§≈.....Health: 85/87 =======================- .........§§≈§§≈§§≈≈.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14S:j Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12315.2 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5703) Rev z   laughing skullThe sling bullet barely misses the laughing skull. S:j< !_The laughing skull headbutts you. _You take 2 damage, and have 85/87 hp (98%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineS:ja PAim: a laughing skull (lightly damaged, 47% to hit)T:jej..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§§§§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈≈§§≈.....Health: 85/87 =======================- .........§§≈§§≈§§≈≈.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####T:jg6Noise: ===------  Time: 12315.2 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5703) Rev z   laughing skull _You take 2 damage, and have 85/87 hp (98%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.T:j)))))))  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is lightly damaged.  T:jYou shoot a sling bullet.T:jsx ≈§≈≈§§≈§§≈≈≈§....zThe sling bullet misses the laughing skull.The air gets thick with the scent of sulphur.T:jԆx6.0 (0.82) Rev+ T:jT:jJ _The laughing skull headbutts you but does no damage.T:jb..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§≈≈§§≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈§§≈≈≈§≈.....T:j_cHealth: 85/87 =======================- .........§§≈§§≈§§≈≈.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####T:jcNoise: ===------  Time: 12316.0 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry T:jc####Fire: a) +2 sling (drain) {Juan d:13 sZot (5702) Rev+ T:jcz   laughing skullThe sling bullet misses the laughing skull.T:jcThe air gets thick with the scent of sulphur. _The laughing skull headbutts you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}T:jdPress: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)T:jH`..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§≈≈§§≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈§§≈≈≈§≈.....Health: 85/87 =======================- .........§§≈§§≈§§≈≈.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 T:j"#####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12316.0 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5702) Rev+ z   laughing skull T:jz_The laughing skull headbutts you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.T:jR6 /  Aim: a laughing skull (lightly damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull is lightly damaged.ll.T:jN ≈§≈§§§≈§§§The laughing skull is moderately damaged.T:j 69 (0.91T:j T:j J _The laughing skull headbutts you but does no damage.U:jq..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈§≈§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈§§≈≈≈≈≈.....Health: 86/87 =======================- .........§§≈§§≈§§≈≈.≈§§....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####......§.........###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12316.9 (0.0) U:jr∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5701) Rev+ z   laughing skullThe sling bullet hits the laughing skull.  The laughing skull is moderately damaged. _The laughing skull headbutts you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (moderately damaged, 47% to hit)U:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈§≈§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈§§≈≈≈≈≈.....Health: 86/87 =======================- .........§§≈§§≈§§≈≈.≈§§....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####......§.........###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####U:j 5Noise: ===------  Time: 12316.9 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5701) Rev+ z   laughing skull _The laughing skull headbutts you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (moderately damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull!U:jƑh  Aim: a laughing skull (moderately damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull!  The laughing skull is heavily damaged.ll but does no damage.U:j-& U:jue§§The laughing skull is heavily damaged.U:j> *The laughing skull gibbers with scorn.U:j≈≈≈§≈≈≈§§§§.§..§.§@U:j`47.9 (10U:jѿU:j3 _The bolt of negative energy misses you. The laughing skull headbutts you. _You take 2 damage, and have 84/87 hp (97%).U:jz..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈≈§§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§§§§.....Health: 84/87 =======================- .........§§≈§§≈§§≈≈.≈§.§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14U:jStr: 17 ............≈.≈≈.......#EV: 14Int: 12 #####......§.........###SH: 0Dex: 17 # ##.....§.§###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12317.9 (0.0) U:j∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5700) Rev+ U:jz   laughing skullThe laughing skull gibbers with scorn. U:j_The bolt of negative energy misses you. The laughing skull headbutts you. _You take 2 damage, and have 84/87 hp (97%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (heavily damaged, 47% to hit)U:jK ^..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈≈§§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§§)§.....Health: 84/87 =======================- .........§§≈§§≈§§≈≈.≈).§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§..)....#AC: 14Str: 17 ............≈.≈≈...)...#EV: 14Int: 12 U:jL #####......§......)..###SH: 0Dex: 17 # ##.....§.§###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12317.9 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5700) Rev+ z   laughing skull U:jLM _The bolt of negative energy misses you. The laughing skull headbutts you. _You take 2 damage, and have 84/87 hp (97%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (heavily damaged, 47% to hit)  You shoot a sling bullet.U:j Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (heavily damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet barely misses the laughing skull.U:j_l T °○☼§≈○°°§§§○○☼○§°°○°°...°......###z#§.§#The sling bullet closely misses the laughing skull.In the distance, the volcano erupts with a roar.U:jDm p8.8 (0.9699) Rev* U:js ;☼U:jw [ _The laughing skull barely misses you.V:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§°○☼§≈§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈○°°§§§§.....Health: 84/87 =======================- .........§§≈§§≈§§○○☼○§°§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°○°°...#AC: 14Str: 17 ............≈.≈≈.....°.#EV: 14Int: 12 #####................###SH: 0Dex: 17 V:j# ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##§.§.@####Noise: ===------  Time: 12318.8 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5699) Rev* V:joz   laughing skullThe sling bullet closely misses the laughing skull.In the distance, the volcano erupts with a roar. _The laughing skull barely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}V:jPress: ? - help, Shift-Dir - straight lineAim: a laughing skull (heavily damaged, 47% to hit)V:j$G..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§°○☼§≈§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈○°°§§)§.....Health: 84/87 =======================- .........§§≈§§≈§§○○☼○)°§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°○)°...#AC: 14Str: 17 ............≈.≈≈...).°.#EV: 14Int: 12 #####.............)..###SH: 0Dex: 17 # ##........###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##§.§.@####Noise: ===------  Time: 12318.8 (0.0) ∩.∩V:jH^[40m# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5699) Rev* z   laughing skullIn the distance, the volcano erupts with a roar. _The laughing skull barely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (heavily damaged, 47% to hit)  You shoot a sling bullet.V:jl Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (heavily damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet closely misses the laughing skull.You shoot a sling bullet.  The sling bullet hits the laughing skull.V:ji ○§§≈°≈°○○○§°°..°......°§.###z#...§#The laughing skull is severely damaged.59.7 (0.98V:j__ _The laughing skull completely misses you.V:j N..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§°○○§§≈°≈≈≈..V:jl Coglin of Okawaru *****. .......§≈§§≈≈§§§≈○°°§§≈§.....Health: 85/87 =======================- .........§§≈§§≈§§°○○○§°§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°°°°...#AC: 14Str: 17 ............≈.≈≈....°..#EV: 14Int: 12 #####...............°###SH: 0Dex: 17 V:jQ ?# ##......§.###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##...§@####Noise: ===------  Time: 12319.7 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5698) Rev* z   laughing skullThe sling bullet hits the laughing skull.  The laughing skull is severely damaged. _The laughing skull completely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}V:j Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)W:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§°○○§§≈)≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈○°°§§)§.....Health: 85/87 =======================- .........§§≈§§≈§§°○○○)°§...#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°°)°...#AC: 14Str: 17 ............≈.≈≈...)°..#EV: 14Int: 12 #####.............).°###SH: 0Dex: 17 # ##......§.###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##...§@####Noise: ===------  Time: 12319.7 (0.0) ∩.∩# ##########W:jH(#a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5698) Rev* z   laughing skullThe laughing skull is severely damaged. _The laughing skull completely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.W:j Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineW:j% Aim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet completely misses the laughing skull.W:j̲ ≈°○≈§≈°°≈°§§≈°°°...W:j j...°...........###z.W:j^The sling bullet closely misses the laughing skull.The laughing skull headbutts you but does no damage.W:jϴ-20.5 (0.8W:jYW:j\ _The laughing skull closely misses you.W:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈°○≈§≈°≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈°≈°§§≈§.....W:jHealth: 85/87 =======================- .........§§≈§§≈§§°°°°......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°°...°.#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####W:jcNoise: ===------  Time: 12320.5 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5698) Rev* z   laughing skullThe sling bullet closely misses the laughing skull.The laughing skull headbutts you but does no damage. _The laughing skull closely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)W:j 0..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈°○≈§≈°≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈°≈°§§≈§.....Health: 85/87 =======================- .........§§≈§§≈§§°°°°......#Magic: 14/14 ======================== W:j #........§.≈§≈§≈≈§°°...°.#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12320.5 (0.0) W:j∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5698) Rev* z   laughing skull _The laughing skull closely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.W:j )))))))  Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  W:j tThe laughing skull is severely damaged.You shoot a sling bullet.W:jЪ  ≈°≈§≈≈°°§§≈≈°.°.........°.zThe sling bullet misses the laughing skull.W:j 79--1.4 (0.97W:j W:j _The laughing skull headbutts you. _You take 6 damage, and have 79/87 hp (91%).W:jb+2..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈§≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈°°°§§≈§.....Health: 79/87 =====================--- .........§§≈§§≈§§≈°.°......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°......#AC: 14Str: 17 ............≈.≈≈......°#EV: 14W:j,Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12321.4 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5697) Rev* z   laughing skullThe sling bullet misses the laughing skull. _The laughing skull headbutts you. _You take 6 damage, and have 79/87 hp (91%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)X:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈§≈)≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈°°°§§)§.....X:j1Health: 79/87 =====================--- .........§§≈§§≈§§≈°.°).....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§°.)....#AC: 14Str: 17 ............≈.≈≈...)..°#EV: 14Int: 12 #####.............)..###SH: 0Dex: 17 # ##........###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12321.4 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5697) Rev* z   laughing skull _The laughing skull headbutts you. _You take 6 damage, X:j/and have 79/87 hp (91%).Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.X:jb/  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet closely misses the laughing skull.X:j ≈≈....zThe sling bullet misses the laughing skull.X:j *The laughing skull gibbers with scorn.X:j^Lq≈≈≈°°.≈..@X:jM80=2.3 (0.96X:jTX:jNW] _The bolt of negative energy misses you.X:jT..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈§≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§§≈§.....Health: 80/87 ======================-- .........§§≈§§≈§§°°.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12322.3 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry :jFd####Fire: a) +2 sling (drain) {Juan d:13 sZot (5696) Rev* z   laughing skullThe sling bullet misses the laughing skull.The laughing skull gibbers with scorn. _The bolt of negative energy misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)X:j ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈§≈)≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§§)§.....Health: 80/87 ======================-- .........§§≈§§≈§§°°.≈).....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§..)....#AC: 14Str: 17 ............≈.≈≈...)...#EV: 14Int: 12 #####.............)..###SH: 0Dex: 17 # ##........###)..##X:jF "XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12322.3 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5696) Rev* z   laughing skullThe laughing skull gibbers with scorn. _The bolt of negative energy misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.X:j o Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet barely misses the laughing skull.You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.X:j ^ ≈≈°≈§≈≈≈≈≈§§≈°°.≈.§°.§§.§.zThe laughing skull is severely damaged.X:j g3.2 (0.95X:j\ X:j T _The laughing skull misses you.Y:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈§≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§§≈§.....Health: 80/87 ======================-- .........§§≈§§≈§§°°.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§§°.....#AC: 14Str: 17 ............≈.≈≈.§§....#EV: 14Int: 12 #####......§.........###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12323.2 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####:jmFire: a) +2 sling (drain) {Juan d:13 sZot (5695) Rev* z   laughing skullThe sling bullet hits the laughing skull but does no damage.  The laughing skull is severely damaged. _The laughing skull misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)Y:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈§≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§§≈§.....Health: 80/87 ======================-- .........§§≈§§≈§§°°.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§§°.....#AC: 14Str: 17 ............≈.≈≈.§§....#EV: 14Int: 12 #####......§.........###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12323.2 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry :jy0m####Fire: a) +2 sling (drain) {Juan d:13 sZot (5695) Rev* z   laughing skull _The laughing skull misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.Y:j CS  Aim: a laughing skull (severely damaged, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is almost destroyed.l.Y:j'≈§≈≈§§§§..§You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the laughing skull.  Y:jTThe laughing skull is almost destroyed.Y:jta74--4.2 (1Y:j:4Y:jXY:j  The laughing skull is almost destroyed.You shoot a sling bullet.  The sling bullet hits the laughing skull.  The laughing skull is almost destroyed. _The laughing skull misses you. The laughing skull headbutts you. _You take 6 damage, and have 74/87 hp (85%).Y:jz h..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈≈§≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§≈§§.....Health: 74/87 ====================---- .........§§≈§§≈§§°°§§§.....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§§......#AC: 14Str: 17 ............≈.≈≈.§§....#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##......§.###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Y:jn{ Noise: ===------  Time: 12324.2 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5694) Rev* z   laughing skullThe laughing skull is almost destroyed. _The laughing skull misses you. The laughing skull headbutts you. _You take 6 damage, and have 74/87 hp (85%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)Y:j ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈≈§≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§≈)§.....Health: 74/87 ====================---- .........§§≈§§≈§§°°§§).....#Y:jm Magic: 14/14 ======================== #........§.≈§≈§≈≈§§.)....#AC: 14Str: 17 ............≈.≈≈.§§)...#EV: 14Int: 12 #####.............)..###SH: 0Dex: 17 # ##......§.###)..##Y:j XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12324.2 (0.0) ∩.∩# ###########Y:j a) +2 sling (drain)  b) +0 sling {Ælfthry ####Y:j? vFire: a) +2 sling (drain) {Juan d:13 sZot (5694) Rev* Y:jj z   laughing skull _The laughing skull misses you. The laughing skull headbutts you. Y:j _You take 6 damage, and have 74/87 hp (85%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Y:j 1Press: ? - help, Shift-Dir - straight lineY:j Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.Y:j;P   Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet barely misses the laughing skull.You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.Y:j  ≈≈§§§§§§.§..§..###zThe laughing skull is almost destroyed.Y:j 755.1 (0.93Y:j Y:j. J _The laughing skull headbutts you but does no damage.Z:j..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher Z:j ......≈≈≈≈§§§≈≈≈§≈≈°≈≈§≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§≈§§.....Health: 75/87 ====================---- .........§§≈§§≈§§°§§§§.....#Magic: 14/14 ======================== Z:j!#........§.≈§≈§≈≈§§§.....#AC: 14Str: 17 .........§..≈.≈≈.§.....#EV: 14Z:jOInt: 12 #####.............§..###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Z:jǎNoise: ===------  Time: 12325.1 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry Z:j####Fire: a) +2 sling (drain) {Juan d:13 sZot (5693) Rev* Z:j:z   laughing skullThe sling bullet hits the laughing skull but does no damage.  The laughing skull is almost destroyed. _The laughing skull headbutts you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineZ:jl{Aim: a laughing skull (almost destroyed, 47% to hit)Z:j~..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈≈°≈≈§≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈≈§≈§§.....Health: 75/87 ====================---- .........§§≈§§≈§§°§§§§.....#Magic: 14/14 ======================== Z:j#........§.≈§≈§≈≈§§§.....#AC: 14Str: 17 .........§..≈.≈≈.§.....#EV: 14Int: 12 #####.............§..###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12325.1 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5693) Rev* z   laughing skull _The laughing skull headbutts you but does no damage.  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.Z:jM)))))  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  Z:jtThe laughing skull is almost destroyed.You shoot a sling bullet.Z:j ≈§≈≈≈≈≈≈≈§§≈≈≈§.≈.§...§..§§.zThe sling bullet barely misses the laughing skull.The laughing skull headbutts you but does no damage.Z:jҘb69-6.0 (0.9Z:jS:2Z:j4 _The laughing skull headbutts you. _You take 6 damage, and have 69/87 hp (79%).Z:j ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§≈≈≈≈≈≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈§§≈≈§.....Health: 69/87 ===================----- .........§§≈§§≈§§≈§.≈.§....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§...§...#AC: 14Str: 17 ............≈.≈≈..§§...#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12326.0 (0.0) ∩.∩# ###########a) Z:jО E[0;10;1m+2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5692) Rev* z   laughing skullThe laughing skull headbutts you but does no damage. _The laughing skull headbutts you. _You take 6 damage, and have 69/87 hp (79%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)Z:j ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§≈≈≈≈)≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈§§≈)§.....Z:j Health: 69/87 ===================----- .........§§≈§§≈§§≈§.≈)§....#Magic: 14/14 ======================== #........§.≈§≈§≈≈§..)§...#AC: 14Str: 17 ............≈.≈≈..§)...#EV: 14Int: 12 Z:j J#####.............)..###SH: 0Dex: 17 # ##........###)..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12326.0 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5692) Rev* Z:j z   laughing skull _The laughing skull headbutts you. _You take 6 damage, and have 69/87 hp (79%).  Z:j* Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  Z:jQ You shoot a sling bullet.Z:j[   Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet closely misses the laughing skull.Z:jЫ  ≈§§≈§§§≈≈§≈§≈§§.≈.......zThe sling bullet misses the laughing skull.8-9 (0.91Z:j Z:j _The laughing skull headbutts you. _You take 1 damage, and have 68/87 hp (78%).[:jAl:..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§§≈§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈§≈§≈§.....Health: 68/87 ==================------ .........§§≈§§≈§§§§.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14[:jWmInt: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12326.9 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5691) Rev* z   laughing skullThe sling bullet misses the laughing skull. _The laughing skull headbutts you. _You take 1 damage, and have 68/87 hp (78%).  [:jmFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)[:jm..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§§≈§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈≈≈§≈§≈§.....Health: 68/87 ==================------ .........§§≈§§≈§§§§.≈......#Magic: 14/14 ======================== #........§.≈§≈§≈≈§.......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12326.9 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) [4[:j]0m+0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5691) Rev* z   laughing skull _You take 1 damage, and have 68/87 hp (78%).  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.[:j)d  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull is almost destroyed.[:j§§§You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull is almost destroyed.[:jԾ*The sling bullet hits the laughing skull but does no damage.  The laughing skull is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the laughing skull but does no damage.  The laughing skull is almost destroyed.  The laughing skull cackles spitefully.[:jlL≈§§≈§§§§§§@[:jKMP: 50/84 (87)----7.7 (0.8[:jMy0) Drain Rev* [:j b; _The bolt of negative energy hits you!! You feel drained.You take 18 damage, and have 50/84 hp (60%). _MASSIVE DAMAGE!![:j ..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§§≈§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈§§§§§§§.....HP: 50/84 (87) ==============---------- .........§§≈§§≈§§≈§§§§§....#MP: 14/14======================== #........§.≈§≈§≈≈§§......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 #####................###SH: 0Dex: 17 # ##........###z..##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12327.7 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) [0;1[:j 0;1m+2 sling (drain) {Juan d:13 sZot (5690) Drain Rev* z   laughing skull _The bolt of negative energy hits you!! You feel drained.You take 18 damage, and have 50/84 hp (60%). _MASSIVE DAMAGE!!Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)[:j] (..≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§§§≈≈≈≈≈≈≈.dossy the Skirmisher ......≈≈≈≈§§§≈≈≈§≈§§≈§§§≈≈≈..Coglin of Okawaru *****. .......§≈§§≈≈§§§≈§§§§§§§.....HP: 50/84 (87) ==============---------- .........§§≈§§≈§§≈§§§§§....#MP: 14/14======================== #........§.≈§≈§≈≈§§......#AC: 14Str: 17 ............≈.≈≈.......#EV: 14Int: 12 [:j _#####................###SH: 0Dex: 17 # ##........###...##XL: 11 Next: 92% Place: a Volcano #### ###..##....@####Noise: ===------  Time: 12327.7 (0.0) ∩.∩# ###########a) +2 sling (drain)  b) +0 sling {Ælfthry ####Fire: a) +2 sling (drain) {Juan d:13 sZot (5690) Drain Rev* z   laughing skullFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull!  You destroy the laughing skull![:j@ & [:jx))))))Press: ? - help, Shift-Dir - straight line  Aim: a laughing skull (almost destroyed, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the laughing skull!  You destroy the laughing skull!  Okawaru accepts your kill.[:jQ§§§§§§§§§§.§..§.###.[:j@ S1/8538.5 (0.8[:j[:j/ _You shoot a sling bullet.\:jT\:jBV\:jV\:j{W\:j.\\:jaY89\:j[b\:jbB8\:jEc\:jh\:j iT27\:jm\:j7o\:joY6Rev+ \:jp\:ju\:jJuB5\:j6v\:j[z\:jz$3\:jz04\:j{\:j\:jB3\:j\:j\:jʅc2Rev \:j\:jv\:j>4=\:j/:1\:jҋ\:j\:jB0\:jϑ\:j\:jvC79\:j\:j\:jN5=8\:j \:j͜\:j@\:j¡B7\:j\:jB6\:jZ\:j\:j&\:jT65\:j\:jͰ\:j&B4\:j\:jW _You start resting.\:j≈≈≈≈§≈≈≈≈≈≈≈≈≈≈.≈...≈.......---\:j/L≈44.5 (16.0)\:jQ7=---\:j-_5.5 (173\:j\:j _The air gets thick with the scent of sulphur. _You regained 6 hp, and now have 57/85 hp (67%).\:j \:j \:j \:j \:j n2\:j^ \:j X1\:j8 W _You start resting.\:j% g§§≈§§§§\:jb 1 °°§§○§○○○○○§§○☼○○○☼○○°○○○○○○°°○○○○☼°☼○.###○☼○○○.○7.5 (2.0)  In the distance, the volcano erupts with a roar.\:j 2--8.5 (30Cloud \:j \:j _You are engulfed in blazing flames. _You take 5 damage, and have 52/85 hp (61%).]:jH3]:j9W  You start resting.]:j|;]:jE| _You are in a cloud of flame!]:j .≈≈≈≈≈§≈§≈§§§§≈..≈≈≈≈§§§≈≈≈§°°§§○§○≈≈≈...§≈§§≈≈§§§≈○○○○§§○..... #○§§≈§§≈§§§☼○○○☼○...# ##.§§≈§≈§≈≈○°○○○○○.#...≈.≈≈.○°°○○○# .#####.○....○☼°☼### #]:j # ##......○.###○☼○## .#### ###..##○○.@○#### .∩.∩# ######]:jJ   § ○§☼○...# §§○○.# ○○○# ○....○☼°☼###  ○.###○☼○##  ○○.@○#### .∩.∩# ]:j         ]:j H  § ○§☼○...# §§○○.# ○○○# ○....○☼°☼###  ○.###○☼○##  ○○.@○#### ∩.∩#  ]:j ]:j  ≈°°○°.°°○§.○°○°....○○°○°°###○○○°°.@○You are engulfed in blazing flames.]:j 40-----9.5 (169]:j ]:j _* * * LOW HITPOINT WARNING * * * _You take 12 damage, and have 40/85 hp (47%).]:jk]]:j^).≈≈≈≈≈§]:jT^≈§≈§§§§]:j^ ≈.]:j^S.≈≈≈≈§≈§≈≈≈§°°§§○§○≈≈≈.. ]:j;_#]:j__.○≈§§§°§§§≈○○○○§≈○..... #]:j_#]:j`y○°§°≈○§≈§§§☼○○°○○...#]:jW`#]:j`@°.§§§§§≈≈○°○°°○○.# ]:j a#]:jac°..§.≈.≈≈.○°.○°○# .]:jjb .#####]:jbi.°°...○○°○### ]:jc.## ##......°°###○○○## .]:jpcj.#### ###..##°°@○○#### ]:jcj#.∩.∩# ####]:jd#]:j=d#]:j~d]:jpT≈≈°○°§≈°○≈§°≈≈°°§≈≈○≈.°..§≈≈.....°°°.###°○°.°@°°]:jqp508 _]:jv]:jgy^:j!^:jy^:jp^:jb1---76Cloud  _You start resting.≈°≈≈≈.≈≈§°≈§..§≈≈§§...≈°....°....@..2.5 (2 _You are in a cloud of flame!^:j5 ^:jF  You start resting. _You are in a cloud of flame!_:jy≈≈≈≈≈§≈§≈§§§§≈. ≈≈≈≈°≈≈≈≈≈§°°§§○§○≈≈≈.. .≈≈§°≈§§§≈○○○○§≈○..... .§≈≈§§≈§§§☼○○..○...# .≈≈≈§≈≈○°○.°°○.# .≈.≈≈.○°....# #####.....°......○.°.### ## ##....°.°.###°..## #### ###..##..°@.#### .∩.∩# #####  _:jfg°..°......###.._:jt3.5 (15 __:j<_:j_:j _:jѯ _:jP _:j _:j, _:j T24_:jҼ 3_:jS X2_:j 3=1_:j _:jA _:j B0_:j _:j= _:j C59_:j _:jU _:j g44=8_:jN _:j2 _:j B7_:j _:jg _:j B6_:jT _:j _:j T55_:jn _:j _:j( B4_:j _:j _:j B3_:jl _:j _:j T62_:j _:j _:j B1_:j _:j _:j B0_:j _:j _:j y7=49_:j$ _:jJ _:j B8_:j> _:j X7_:j _:j _:j f8=6_:j _:j _:j B5_:jT _:j _:j B4_:j _:j W _You start resting._:j" ≈§§§§.§_:j §.§§§.§.§.§.74.5 (21.0)_:j 95.5 (223_:j0 _:j _The air gets thick with the scent of sulphur. _You regained 8 hp, and now have 49/85 hp (58%).`:j~B`:jC`:jD`:jD`:jLn2`:jO`:jtOB1`:jP`:jRW _You start resting.`:jWi§≈≈....`:ja9≈.☼..°○°°○○○○☼°°○○°☼°7.5 (2.0)`:jb50=8.5 (30`:jf`:j{iF _In the distance, the volcano erupts with a roar.`:j, c.≈≈≈≈≈§≈§≈§§§§≈..≈§☼°○○§§≈≈§°°§§○§○≈≈≈.. #○≈○≈○§≈§§≈○○○○§≈○..... ##`:jI ☼.☼§°○≈≈§§§☼○○..○...##○..°○§§§≈≈○°○...○.# #○°°○○.≈≈.○°....# ..#####..☼○○○☼°....○...### .## ##.○°○○°☼.###...## ..#### ###..##°.@..#### #.∩.∩# ######`:j ;○≈○°≈°°°°○≈§°.○§≈○°..°○≈≈°°.°○°○°°°○.`:j P°.○○.☼..`:j f9.5 (139`:jA `:jؘ a:j(%l≈≈≈≈≈§≈§≈§§§§≈. ≈§○≈○°≈§≈≈§°°§§○§○≈≈≈.. .°°°°○≈§§§≈○○○○§≈○..... .°.○§≈○≈≈§§§☼○○..○...# ......°..°○≈≈§≈≈○°○...○.# .a:j%°°.°○°.≈≈.○°....# #####..○°°°○.....○...### ## ##.°.○○.☼.###...## #### ###..##...@.#### .∩.∩# #####  a:j1°°..°.°...○°°°.○a:j.2a808a:j7a:jAa:j_a:jO1=7a:j6a:jX5a:ja:jT24a:j2a:jn3a:jn2a:j a:j T31a:ja:jn0a:jo29a:j=a:j#4a:jU=8a:ja:j+"a:j~"B7a:j',a:j(B6a:j,a:j .a:j.f5=5a:jf/a:j4X4a:j"5a:j9a:jC:>63a:j:a:j=a:j?a:jC@B2a:j+Aa:jGn1a:jrKa:jK>7=a:jLL:0a:jMa:jQa:jRC19a:jlSa:je[n8a:j_a:j`]58=7a:j`a:jfa:jfa:j&g:6a:jga:jma:j6nB5a:jna:jsa:jtj94a:jTxW _You start resting.a:j|≈§§§.§.§.§......a:j]}a:jՆy§≈......404.5 (24.0)a:jf5.5 (253a:j׌a:jܐ _The air gets thick with the scent of sulphur. _You regained 9 hp, and now have 59/85 hp (69%).a:j a:j" a:j|# 3a:j ( a:j( B2a:j- ,a:j:. U601a:j. a:j0 W _You start resting.a:jC6 E§§§a:jC ≈§.7.0)8.5 (30a:jH a:jJ F _In the distance, the volcano erupts with a roar.b:j".≈≈≈≈≈§≈§≈§§§§≈..≈§§§○≈≈§≈≈§°°§§○§○≈≈≈.. #.°§≈§§§≈§§≈○○○○§≈○..... ##.○§≈§≈≈≈≈§§§☼○○§.○...##......○...≈≈≈§≈≈○°○...○.# #......§.≈≈.○°....# ..#####............○...### b:jY.## ##..###...## ..#### ###..##..@..#### #.∩.∩# ######b:j ≈§.≈≈≈≈≈§○.≈≈≈≈§○b:jJ f9.5 (109b:j~b:jb:jhb:jdb:j#b:jb:j'b:j#1b:jk=8b:j1b:jB7b:jb:jۗb:j)B6b:jb:jb:j,2=b:j05b:j^b:jWb:j֠B4b:jơb:jɥb:j$B3b:jb:jkb:jT32b:jb:jb:jB1b:jb:jb:jB0b:jb:jb:jx4=599b:jb:j/b:jͿB8b:jsb:jb:jPB7b:j b:jgb:j!5b:j9=6b:jb:jb:jB5b:jb:jb:j B4b:jb:jGb:j<j63b:jb:j7B2b:jb:j)b:jB1b:jb:jb:jT70b:jb:jeb:jC89b:j[b:jb:j B8b:jb:jb:jSv8=7b:jmb:j;b:jB6b:jb:jBb:jB5b:jb:jb:jp9=4b:jW _You start resting.b:j §≈≈≈§§≈§≈.§≈≈≈§≈.§..≈§§§b:je§≈..34.5 (25.0)b:jf5.5 (263b:jb:j _The air gets thick with the scent of sulphur. _You regained 9 hp, and now have 69/85 hp (81%).b:jq ≈≈≈≈≈§≈§≈§§§§≈. ≈§§§§≈≈≈≈≈§°°§§○§○≈≈≈.. .§≈§≈§≈§§≈○○○○§§○..... .≈≈≈§≈≈§§§☼○○..○...# .b:j ≈§§§≈≈○°○...○.# .§§≈≈.○°....# #####.....○...### ## ##.###...## #### ###..##...@.#### .∩.∩# #####  b:jU :§§b:j r6.5 (1.0)2 _b:j b:j b:j Ib:j b:j b:j_701 _You start resting.b:jO≈§§b:j?°○°○☼°°○☼○○°○○○☼°○°7b:jVe8.5 (20b:jb:jF _In the distance, the volcano erupts with a roar.c:jc:j+c:jc:j|c:jVc:jC79c:j"c:j$c:j$c:j*%o1=8c:j%c:j*c:j)+B7c:j+c:j/c:j0B6c:j0c:j4p2=5c:jn5c:j9n4c:j=c:j=T33c:jG>c:jAc:jCBB2c:jBc:j6Fc:jF,1c:jFc:jNGc:jJc:jeK]740c:jKc:jNc:jNC69c:jOc:jERc:jR:8c:jRc:j/Vc:jVc:jV[5=7c:jlWc:jZc:jZB6c:j[c:ju_c:j_B5c:jL`c:j3c c:jwce_You start resting.HP restored.c:jg§§§§.§.§.................§c:jrpd≈...53.5 (15.0)c:jq6=4.5 (164 _c:jvc:jZzo _You regained 6 hp, and now have 76/85 hp (89%).c:j%. c:j-0 c:j)1 c:j1 c:j6 c:j7 B3c:ji< c:jy= c:j= B2c:j> c:jB c:jFC \71c:jD c:jI c:jJJ :0c:jJ c:jN c:j0O C59c:j~O c:jJS c:jS b8=8c:jT c:jzX c:jDY X7c:j1^ c:j^ B6c:j1_ c:jb c:j2c l9=5c:jd c:jg c:jph B4c:ji c:jk W _You start resting.c:jAq ≈.§§.§§c:jf{ V§.60c:jl| f5.5 (113c:j c:j _The air gets thick with the scent of sulphur. _You regained 3 hp, and now have 79/85 hp (93%).d:jMk.≈≈≈≈≈§≈§≈§§§§≈..≈§§§§≈≈≈≈≈§°°§§○§○≈≈≈.. #.≈≈§≈§≈§§≈○○○○§§○..... ##.§§≈§≈≈§§§☼○○§.○...##.§§§§§≈≈○°○...○.# #.§.§§≈≈.○°....# ..#####.....○...### .## ##.###...## ..#### ###..##..@..#### #.∩.∩# ######d:j%≈§≈§..§≈.§d:j806.5 (1.0)2 _d:jd:jd:jl_d:jv1 _You start resting.d:j&|≈§§§≈≈§≈≈§§§≈≈§d:j|K§§.§.d:jH○§°°§≈≈§≈○§○§§≈°°○°○§§≈°○°§.≈○°°°○°°7d:jTe8.5 (20d:jqd:jF _In the distance, the volcano erupts with a roar.e:j1I≈≈≈≈≈§≈§≈§§§§≈. ≈≈§§§≈○§≈≈§°°§§○§○≈≈≈.. .°°§≈≈§≈§§≈○○○○§§○..... .○§○§§≈°≈§§§☼○○.§○...# ......°○°○§§≈§≈≈○°○☼..○.# .°○°§.≈.≈≈.○°°°○○# #####...°°°......○°○°### ## ##.°###...## #### ###..##...@.#### .∩.∩# #####  e:j:≈°°°.°○°○○...°..###.°e:j;e:j5<19.5 (149e:jJAe:jFCe:je:je:je:je:jGe:jX8e:j)e:jB7e:j/ e:j#e:j$b2=6e:j$e:j;'e:j'B5e:j'e:j+e:j,B4e:j,e:j/e:j#0l3=3e:j0e:j4e:jc4B2e:j4e:jW8e:j8B1e:jJ9e:j=e:j=F40e:je>e:j>e:jBe:jCC39e:jCe:jHX8e:jHe:jKk _You start resting.HP restored.e:jQ§≈.≈..§...§...§.§.e:jcQ2.§e:jY...§.§§§.80.5 (11.0)e:jZo5=1.5 (127 e:jS[_e:jg_e:jbS _Health restored: 85e:jW V.≈≈≈≈≈§≈§≈§§§§≈..≈≈§§§≈○§≈≈§°°§§○§○≈≈≈.. #.§§§≈≈§≈§§≈○○○○§≈○..... ##.§§≈§§≈°≈§§§☼○○.§○...##.........§§§≈§≈≈○°○...○.# #......§§≈≈.○°.§..# ..#####.§....○§..### .## ##.§###...## .e:j! .#### ###..##§.@..#### #.∩.∩# ######e:j+ =§§§§§§≈≈≈§§≈§≈≈≈§.§≈≈.§.§.§...e:j, r2.0)6 _e:j`2 e:j64 f:j@].≈≈≈≈≈§≈§≈§§§§≈. #.≈§≈≈≈§≈§§○§○≈≈≈.. ##.§≈≈≈§§≈§≈≈≈§○○§≈○.....  ##.§§§≈≈≈§§§≈§☼○○.§○...#  ###.§≈≈≈≈≈○°○...○.# ##.§.≈≈.○°.§§.# #..#####....○§§.### ..## ##.###...## #..#### ###..##.@...#### ##.∩.∩# #####  ######f:jK§§§≈§≈≈.§≈§§≈≈≈≈≈≈§≈≈≈≈§§§f:j6M`35f:jRf:jxTf:jW f:jX #.....≈≈≈≈≈§≈§≈§§§§≈.  #.§§§≈§≈§§≈≈≈§≈§§○§○≈≈≈..  ##.§≈§§≈≈≈≈≈≈§○○§≈○..... ##.§§§≈≈≈§§§§§☼○○.§○...# ###.≈≈≈≈§§§°○...○.#  ##.§.≈§§§°.§§.# ##..#####f:jNY ...○§§.### #..## ##.###...## ##..#### ###..##@....#### f:jY  ##.∩.∩# ##### ######f:jc ≈≈≈≈§§≈§≈≈≈§≈≈≈§§≈≈≈≈§≈..≈≈§§≈≈§§f:je `44f:jCl f:jn f:j 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###≈≈≈≈≈≈§°○. ##.....§.≈≈.§..§§ ##..###......§.# #..## ##........###...##.#### ###..##.....######.∩.∩# #################h:jPq§≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈§≈≈§.§≈≈§§§≈≈§§≈§h:jR`17h:j[h:j ##§§≈≈≈°≈○○○☼§  #§§≈§§≈≈≈§§≈§§°§§≈ ≈§≈§§≈≈§≈≈ ≈≈§≈ ≈≈≈≈≈≈§§≈≈≈≈≈≈≈§§≈§≈≈≈≈§§≈≈≈≈≈≈≈§§§§§§§ §≈≈§≈h:jNQ≈≈§≈≈§§§§≈≈≈§≈○ #.§§≈≈§≈≈≈≈≈○○ ###§§≈§≈≈≈≈§°○. ##.....§.≈≈.§..§ ##..###......§. #..## ##........###...#.#### ###..##.....######.∩.∩# #################h:j$ ≈≈≈≈§§§§§§§§≈§§≈§§≈≈§§§§≈≈≈≈≈≈§≈h:j `26h:j h:jfh:jj  ##§§≈≈≈°≈○○○☼§ #§≈≈§≈≈≈≈§≈ #.≈..≈≈≈≈§§≈§§≈§§≈≈ ≈≈§≈  #....≈≈≈§≈≈§§§≈≈≈≈≈≈§§≈§ #.....≈≈≈§§≈≈≈§≈≈≈ #.≈≈≈≈≈≈§§≈≈≈≈≈ ##h:jQ".§≈§≈§§§≈≈≈§≈ ##.§§≈≈§≈≈≈≈≈ ###.§§≈§≈≈≈≈§°○ ##.§.≈≈.§.. ##..#####.§ #..## ##.###... ##..#### ###..##..... ##.∩.∩# #####  ######h:ja,§§≈§§§§≈≈≈≈≈≈§≈≈≈§§≈≈≈≈§≈§§≈..h:j-`35h:jB4h:jy6h:j|E Y #§≈≈§≈≈≈§§≈§§§§≈≈≈h:j[F  #.≈..≈≈≈≈§≈≈≈≈§§§≈≈ ≈≈§≈ #....≈≈≈§≈≈≈≈≈§§≈≈≈≈§§≈§ #.....≈≈≈≈≈≈≈§§§ #........≈≈≈§§≈§§≈≈≈≈≈ ##...§≈≈≈§§§ ##..§§≈≈§≈≈≈≈ ###...§°#...§.≈≈.§.#####...... #..## ##.###..h:jF ; ##..#### ###..##.....## ##.∩.∩# ###########  h:jO §≈≈≈≈≈≈§§≈§≈§≈h:jHQ `44h:jbV h:jX i:jC  #§≈≈§≈≈≈§§≈§§§§≈≈≈   #.≈..≈§≈≈≈≈≈≈§§≈§≈≈ ≈≈§   #....≈≈≈§≈≈≈≈≈§§≈≈≈≈§§≈   #.....≈≈≈§≈§≈§≈≈≈≈   #.≈≈≈§§≈§§ i:j4  ##.§≈≈≈§§§≈≈≈   ##.≈§≈≈§   ###.≈§≈≈≈≈§   ##.§.≈≈.§   ##..#####   #..## ##........###   ##..#### ###..##.....   ##.∩.∩# #   ######    i:jri:j§≈§§≈§i:j`53i:ji:jm _The air gets thick with the scent of sulphur.i:j  #§≈≈§≈≈≈§§≈§§§§≈≈≈   #.≈..≈§§≈≈≈≈≈§≈≈§≈≈ ≈≈   #....≈≈≈§≈≈≈§§§§≈≈≈≈§§   #.....≈≈≈§≈§≈§≈≈≈≈   #........≈≈≈§§≈§§   ##..i:jod.≈≈≈≈§§§   ##.......§.≈§≈≈§   ###.≈§≈≈≈≈   ##.§.≈≈.   ##..#####  #..## ##........###   ##..#### ###..##.....   ##.∩.∩#   ######    i:j≈≈≈§≈§§§§§≈§§.i:j`62i:ji:jԩi:jKX  #§≈≈§≈≈≈§§≈§§§§≈≈≈  #.≈..≈§≈≈≈§≈§§≈≈§≈≈   #....≈≈≈§≈≈≈≈  #.....≈≈≈§§≈≈§≈≈≈≈  #........§§≈§§≈§§  ##.........≈≈≈≈§§§ i:j:M ##...≈§≈≈§  ###.≈§  ##.§.≈≈  ##..#####  #..## ##.  ##..#### ###..##  ##.∩.∩#   ######   i:jWi:jY`71i:j^i:j`i:j   #.≈..≈§≈≈≈§≈§§≈≈§≈≈  #....≈≈≈§§§§§§§§≈≈≈  #.....≈≈≈§§≈≈  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######   j:j$     j:jdj:j6`26j:jj:jm _There is a rocky tunnel leading out of this place here.j:j=93j:j3=j:j;Ej:j@O}35 _j:jLair:211265) Drain Gem (3016) j:j ##'.P##.............P.....##.#### ##..##......#.......P......#.. #. .'..#.#.....#.......+.....##....# #...'.'.....#.......#......#....# ##..#.#......#  ######.....##  #..#P.....#######  ...............#≈####.. j:jyz ?..............@≈≈≈.... .....$..........#≈≈..... ............###########. ............. ..............  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P... .#......#   .. #.l:j0l:j1o1.0 (1678l:j;l:jHl:jIo2.0 (1767l:jbbl:j{   ##.###..###.....#  #†..##'.P##.....  #...##..#.#  ##...'..#.#.....#  #...#...'.'....  #..###..#.#......#  ##.# ######.....##   #...###..#P.....#####  #P..@....#  #P...................  #...........  #[####  #.. #.)..............#  #...P...##P.##  #P..####.##.....# P... .## _r - 3 scrolls of revelation {!r} (gained 1)l:jl:j>o3.0 (1856l:j̰l:j,O  ##.###..###.....#  #÷..##'.P##  #...##..##......#  ##...'..#.#.....#  #...#...'.'.....#  #..###..#.#......#  ##.########.....##  #...###..#P.....  #P.@..l:j%  #P........  #..  #[.  #......#  ##.).#  #...P...##P.....##   #P..####.##.....#  l:jo P... .#......#l:j-l:jo4.0 (1945l:j l:j #÷..##'.P##....... #...##..##......# ##...'..#.#. #...#...'.'.....#. #..###..#.#.  ##.########.....##  #...###..#P.....##### #P.................. #P..@..... #...................# #[......##### #..  ##.) ...P...##P.....## #P..####.##.....# P.... .#. .. #.l:jw5.0 (2034l:j/+ ...##..##......###...'..#.#...#...'.'#..###..#.#......# l:j%-##.########.....#...###..#P.###P..................P...........@...............#[.......####..# #.).###..... #l:j<6.0 (2123l:jCl:jO #...'..#.#l:je...#...'.'#..###..#.#......# ##.########.....#...###..#P###P..................P...........................#[.......####..# #.).# #...P...##P.....#.##.....l:j\7.0 (2212l:jl:j  ...#...'.'#..###..#.#......# ##.########.....#...###..#P###P..................l:jOP...........................#[.......####.l:joj.# #.).#l:j #...P...##P.....#P..####.##l:jv ##...#.l:jl:j>l:jo8.0 (2301l:j l:jJ  ###..#.#......# ##.########.....#...###..#Pl:jKR###P..................P...........................#[.......####.l:jKN.# ##.).# #...P...##P.....#P..####.## #P.... .#.##.....l:j[9.0 (24390l:j`l:j-#.########...###..#P###P..................P...........................#[.......####..# ##.).# #..@P...##P.....#P..####.## #P.... .#....... .#.#...#...FF 2 blink frogs (asleep)l:j #..... FF....... ..l:jk  You encounter 2 blink frogs.l:jw1.l:j!IF.l:jvFF.l:jdFF1 wandering)l:jz==30.0 (25889l:j<l:j, _The blink frog croaks.m:jIkm:jpm:jtm:jym:jz )))))))You shoot a sling bullet.  The sling bullet closely misses the blink frog.m:j  The sling bullet misses the blink frog. You shoot a sling bullet.  The sling bullet closely misses the blink frog.m:ja..m:j FThe sling bullet barely misses the blink frog.m:j....F   blink frog (.m:j=8 (0.8)8) Rev m:j;m:j+[ _You encounter a blink frog.m:jb m:j m:j m:j  m:j m:jd( )))))))You shoot a sling bullet.m:j 2Fdrained) _You encounter a blink frog.  You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog.  The blink frog croaks.m:jB@ FThe blink frog is lightly wounded.m:j@ m:jA 2Fm:jD 2Fm:j0M ....FF 3 blink frogs (1 wandering, 1 drained).m:j7N ~1.7 (0.97Rev+ m:j7X m:jZ - _You hear an angry hiss.n:j͎n:jn:jޙn:jHn:jn:j )))))))You shoot a sling bullet.n:jv{  The sling bullet closely misses the blink frog. x2  You shoot a sling bullet. The sling bullet hits the blink frog.n:j..F.n:j3<....   blink frog (.2.7 (1.067n:jn:j#8 _The blink frog is lightly wounded.n:j(n:j)n:js4n:j7n:j >n:jK ))) You shoot a sling bullet.  The sling bullet hits the blink frog but does no damage.  You drain the blink frog.n:j^  The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog.n:jga F§The blink frog is moderately wounded.n:j c' n:jzcFFThe blink frog blinks!n:j!d2Fn:jLe2Fn:jTg1Sn:jgMF.n:jcs...FF 3 blink frogs (1 wandering, 1 drained)S   water moccasinF   bullfrog (wandering)n:jti356n:j~n:j _You encounter a bullfrog. You encounter a water moccasin.n:jO n:jk n:jX n:j n:j n:j x )))You shoot a sling bullet.n:jps  The sling bullet closely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.n:jD F.The blink frog is moderately wounded.n:jKF.n:jKF.n:j AS.n:j[# §FThe blink frog croaks.F.n:j...FFn:jv13-4.6 (0.945) Rev* n:j<n:jp? _The blink frog hits you. The blink frog blinks! _You take 2 damage, and have 83/85 hp (98%).o:jG o:j o:jj o:j o:j. o:j )))))))You shoot a sling bullet.o:jo}  The sling bullet closely misses the blink frog.You shoot a sling bullet.o:ja LF§o:j S.The sling bullet barely misses the blink frog.o:j -F.o:j KF§o:j F......5.534o:jU! o:j$ n _The blink frog barely misses you. The blink frog blinks!p:jkap:jbp:jmp:j  You shoot a sling bullet. The sling bullet hits the blink frog.p:jE$ ))The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet misses the blink frog.The sling bullet hits the blink frog!p:jHLF.p:j$? F.p:jmWThe blink frog is moderately wounded.p:jp:j).p:jCF.p:jgKF.p:jI §FThe blink frog hits you but does no damage.p:jrF   bullfrogp:jk6.423p:jp:j, _The blink frog blinks!p:j p:j p:j|* Bp:j9 d  You shoot a sling bullet. The sling bullet hits the blink frog.p:jZ  The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog.p:jYH AF.p:j9I Q.Fp:jkK F.The blink frog is heavily wounded.p:jK "F.p:jL p:jgL ,Sp:jW .S   water moccasinF   bullfrogp:jX 14-p:jX i7.2 (0.812p:jbb p:je A _The blink frog hits you but does no damage.q:jq:jq:jq:jq:jtq:jx )))You shoot a sling bullet.q:jLPs  The sling bullet barely misses the blink frog.q:j F§You shoot a sling bullet. The sling bullet misses the blink frog.q:jW§Fq:jKF.q:jL8F.q:j5S.q:jQ.Fq:j@..q:j6p8.1 (0.901q:jq:j/ _The blink frog blinks! x2q:j+* q:j* q:j 4 q:jb8 q:ji= q:jJ )))))))You shoot a sling bullet.  The sling bullet completely misses the bullfrog.q:jW completely misses the bullfrog.The sling bullet closely misses the water moccasin.  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.q:j BThe sling bullet hits the water moccasin.q:j OF. S.The water moccasin is lightly wounded.  The blink frog blinks!.Fq:j/ Fq:j .q:j .q:j .q:jd .q:j .q:j q:j q:j؆ $9 (0.8q:j &29q:j9 0q:jp q:j7 q:j  q:jU q:j 1_The bullfrog hits you but does no damage.r:j r:jx r:jr:jr:j!r:j.x )))You shoot a sling bullet.r:jGm (drained) _The bullfrog hits you but does no damage.  You shoot a sling bullet.  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasindrain the water moccasin.r:jA F.The water moccasin is moderately wounded.r:j BKF.r:jCS .Fr:j(DOThe bullfrog closely misses you.r:jPd.S..r:jQG5=9.7r:j\r:jW` _The water moccasin bites you but does no damage. _Health restored: 85s:j=s:j>s:jHs:jMs:jiSs:ja  You shoot a sling bullet.  The sling bullet hits the water moccasin!s:j5 )))The water moccasin is severely wounded.You shoot a sling bullet.s:j`s6F.s:js1.s:j uMF.s:jw .FThe sling bullet closely misses the water moccasin.s:j^S.. 2s:jXr40.6 (0.9879s:jڐs:j% _The water moccasin misses you. The bullfrog closely misses you.s:j+ x )))You shoot a sling bullet.s:j  The sling bullet closely misses the water moccasin.You shoot a sling bullet.s:j 73==4.4 (0.945u:j u:j| _The bullfrog completely misses you. The blink frog hits you. _You take 1 damage, and have 73/86 hp (85%).v:j?h )You shoot a sling bullet.v:j  The sling bullet closely misses the blink frog.You shoot a sling bullet.v:jQCF†v:jU F.The sling bullet completely misses the blink frog.The blink frog closely misses you.v:jc FThe blink frog hits you but does no damage.v:jdk5.334v:j7nv:jq? _The bullfrog hits you but does no damage.v:j _)))))))v:j[V  You shoot a sling bullet. The sling bullet misses the blink frog.v:j F§You shoot a sling bullet. The sling bullet misses the blink frog.v:j EF.v:jI F†.....The blink frog blinks! The blink frog hits you!v:jo 61---6.1 (0.823v:j v:j _The bullfrog hits you but does no damage. _You take 12 damage, and have 61/86 hp (71%).w:jUh )You shoot a sling bullet.w:j  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!w:jk .FThe bullfrog is moderately wounded.w:j^lEF.w:jzz FThe blink frog hits you but does no damage.w:jzp7.0 (0.912w:jw:j^ _The bullfrog closely misses you. The blink frog closely misses you.w:jD (drained)  You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.w:jn  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.w:j F§The bullfrog is severely wounded.The blink frog hits you but does no damage.w:j F§The blink frog blinks! The bullfrog misses you.The blink frog hits you but does no damage.w:jQ.Fw:jq ....P...##w:j@ i901w:jw:j, _The blink frog blinks!x:jh )You shoot a sling bullet.x:jm v† _The blink frog blinks!  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.  You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.  You kill the bullfrog!x:ju =)x:j' .FOkawaru accepts your kill.x:j EF.x:j :†x:j5 ealth: 60/87 ----58.7 (0.8 _The blink frog hits you.x:j" x:jh'  Your life force feels restored. _You take 1 damage, and have 60/87 hp (69%).y:js )))))))You shoot a sling bullet.y:j;  The sling bullet closely misses the blink frog.You shoot a sling bullet.y:j §.P..FThe sling bullet completely misses the blink frog.y:jEF.y:j&Q.Fy:jc...§...#†.....55--9.6 (0.9190y:j;y:j˫ _The blink frog hits you. The blink frog blinks! _You take 5 damage, and have 55/87 hp (63%).y:j5 ~  You shoot a sling bullet.  The sling bullet hits the blink frog but does no damage.y:j  )))))The blink frog is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the blink frog.y:jD F..Fy:j8H F§The sling bullet closely misses the blink frog.y:jS C....y:jpT m50.5869y:jD] y:je` , _The blink frog blinks!{:jM{:j>{:j){:j{:jz {:jB{:j {:jV{:j&{:j+ {:j,{:j-P_You are too injured to fight recklessly!|:j8 #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 55/87 ===============--------- #P.................. Magic: 14/14 ======================== #P...F.F............ AC: 14Str: 17 |:jMd#................... EV: 14Int: 12 #[..............#### SH: 0Dex: 17 #...§............#XL: 11 Next: 95% Place: Lair:2|:j( ##.@**............# Noise: ===------  Time: 12550.5 (0.0) |:j##†§.P*F.##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s|:jd #P.... .#......#Zot (11218) Gem (2969) Rev*  #...... #.......|:j #.....#.FFF 3 blink frogs (1 drained) |:j##...#... #........ ....... ..|:j:The sling bullet closely misses the blink frog. _The blink frog blinks! _You are too injured to fight recklessly!  |:jFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit)|:j C #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. |:j I#...###..#P.....#### Health: 55/87 ===============--------- #P.................. Magic: 14/14 ======================== #P...F.F............ AC: 14Str: 17 #................... EV: 14Int: 12 #[..............#### SH: 0|:j Dex: 17 #...§............#XL: 11 Next: 95% Place: Lair:2|:jn # ##.@))............# Noise: ===------  Time: 12550.5 (0.0) |:j #†§.P)F.##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#|:j Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#|:jh Zot (11218) Gem (2969) Rev*  #...... #....... |:j #.....#.FFF 3 blink frogs (1 drained) |:j ]##...#... |:j 8#........ |:j c....... .. _The blink frog blinks! |:jX E_You are too injured to fight recklessly!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit)  |:j ?You shoot a sling bullet. The sling bullet hits the blink frog.|:j́ )))  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded.|:j EF. F§The sling bullet barely misses the blink frog..F|:j F..F|:j K......|:j v61.3 (0.878|:j/ |:j" |:j_% , _The blink frog blinks!}:jb #..###..#.#......#dossy the Skirmisher ##.########.....##}:jc(Coglin of Okawaru *****. #...###..#P.....#### Health: 56/87 ===============--------- #P.................. Magic: 14/14 ======================== #P.....§F........... AC: 14Str: 17 }:jc#....F.............. EV: 14Int: 12 #[..............#### SH: 0Dex: 17 }:jBd#................#XL: 11 Next: 95% Place: Lair:2 }:jd##.@*F............# Noise: ===------  Time: 12551.3 (0.0) }:jd#†§.P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#}:jeFire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11217) Gem (2968) Rev*  }:je#...... #....... #.....#.FFF 3 blink frogs (1 drained) ##...#... #........ }:je$....... ..You shoot a sling bullet.  The sling bullet barely misses the blink frog. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}}:jVfPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)}:j  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 56/87 ===============--------- #P.................. Magic: 14/14 ======================== #P.....§F........... AC: 14Str: 17 #....F.............. EV: 14}:j Int: 12 #[..............#### SH: 0Dex: 17 #................#XL: 11 Next: 95% Place: Lair:2 ##.@)F............# Noise: ===------  Time: 12551.3 (0.0) #†§.P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#}:j Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11217) Gem (2968) Rev*  #...... #....... #.....#.FFF 3 blink frogs (1 drained) ##...#... #........ }:jř ....... ..The sling bullet barely misses the blink frog. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.}:j 0 )))))) _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded.}:jj Q.F}:jB DF.}:j EF.}:jm F§You shoot a sling bullet. The sling bullet misses the blink frog.}:jn D......}:jh p2.2 (0.967}:j }:j , _The blink frog blinks!~:j9I #..###..#.#......#dossy the Skirmisher ##F########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 56/87 ===============--------- #P.................. Magic: 14/14 ======================== ~:j&#P.....F............ AC: 14Str: 17 #................... EV: 14Int: 12 #[..§...........#### SH: 0Dex: 17 #................#XL: 11 Next: 95% Place: Lair:2 ##.@F.............# Noise: ===------  Time: 12552.2 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11216) Gem (2967) Rev*  #...... #....... #.....#.FFF[39;49~:jm 3 blink frogs (1 drained) ##...#... #........ ....... ..The blink frog is heavily wounded.You shoot a sling bullet. The sling bullet misses the blink frog. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)~:jD #..###..#.#......#dossy the Skirmisher ##F########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 56/87 ===============--------- #P.................. Magic: 14/14 ======================== ~:j*#P.....F............ AC: 14Str: 17 #................... EV: 14Int: 12 #[..§...........#### SH: 0Dex: 17 #................#~:jXL: 11 Next: 95% Place: Lair:2 ##.@))))))).......# Noise: ===------  Time: 12552.2 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s ~:jœ@#P.... .#......#Zot (11216) Gem (2967) Rev*  #...... #....... #.....#.FFF 3 blink frogs (1 drained) ##...#... #........ ....... ..You shoot a sling bullet. The sling bullet misses the blink frog. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet.~:j9Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.~:j! §FThe sling bullet completely misses the blink frog..F~:jQF......~:jp3.1 (0.956~:j$~:jn _The blink frog blinks! The blink frog barely misses you.~:j{! < ~:j{" _#..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #..F###..#P.....#### Health: 56/87 ===============--------- #P.................. Magic: 14/14 ======================== #P.....§............ AC: 14Str: 17 #................... EV: 14~:j# Int: 12 #[..§....F......#### SH: 0Dex: 17 #................#XL: 11 Next: 95% Place: Lair:2 ##.@F.............# Noise: ===------  Time: 12553.1 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11215) Gem (2966) Rev*  #...... #....... #.....#.FFF 3 blink frogs (1 drained)~:jn$ U ##...#... #........ ....... ..You shoot a sling bullet.  The sling bullet completely misses the blink frog. ~:j$ R_The blink frog blinks! The blink frog barely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)~:j!  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #..F###..#P.....#### Health: 56/87 ===============--------- #P.................. Magic: 14/14 ======================== #P.....§............ AC: 14Str: 17 #................... EV: 14Int: 12 #[..§....F......#### SH: 0Dex: 17 #................#XL: 11 Next: 95% Place: Lair:2 ##.@F.............# Noise: ===------  Time: 12553.1 (0.0) #†.~:jFM d[40m.P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11215) Gem (2966) Rev*  #...... #....... #.....#.FFF 3 blink frogs (1 drained) ##...#... #........ ....... ..The sling bullet completely misses the blink frog. _The blink frog blinks! The blink frog barely misses you.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.~:jw Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is severely wounded.~:jF §FThe blink frog is severely wounded.F..F.4.0 (0.945 _The blink frog blinks!:jV] #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 56/87 ===============--------- #P.F................ Magic: 14/14 ======================== :jfWS#P.....§............ AC: 14Str: 17 #................... EV: 14Int: 12 #[......F.......#### SH: 0Dex: 17 #................#XL: 11 Next: 95% Place: Lair:2 :jW##.@§.............# Noise: ===------  Time: 12554.0 (0.0) :jW2#†*.P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :jX#P*.####.##.....#:j&XgFire: a) +2 sling (drain) {Juan d:13 s :jJX#P.*.. .#......#Zot (11214) Gem (2965) Rev* :jvX #..F... #....... :jXS#.....#.:jXFFF 3 blink frogs (1 drained) :j=Y##...#... #........ ....... ..You shoot a sling bullet. The sling bullet hits the blink frog.  :jkYThe blink frog is severely wounded. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:jYPress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 52% to hit):j  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 56/87 ===============--------- #P.F................ Magic: 14/14 ======================== #P.....§............ AC: 14Str: 17 #................... EV: 14Int: 12 #[......F.......#### SH: 0Dex: 17 #................#XL: 11 Next: 95% Place: Lair:2 ##.@§.............# Noise: ===------  Time: 12554.0 (0.0) #†).:je d[37mP...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P).####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.).. .#......#Zot (11214) Gem (2965) Rev*  #..F... #....... #.....#.FFF 3 blink frogs (1 drained) ##...#... #........ ....... ..The blink frog is severely wounded. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!:jԧ &†:jY sYou shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is almost dead.You shoot a sling bullet.  The sling bullet hits the blink frog but does no damage.  You drain the blink frog.  You kill the blink frog!:j W 2:jA KF. :jB :jC §:jC F:j&D 3Okawaru accepts your kill.:jD :j|S :juT .:j U .:jrU †:jU .:jU :j^ 788 (0.84:ji :j{m , _The blink frog blinks!:jC #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. :j8}#...###..#P.....#### Health: 57/87 ===============--------- #P.§................ Magic: 14/14 ======================== #P.................. AC: 14Str: 17 #.....F............. EV: 14Int: 12:j #[...*.F........#### SH: 0Dex: 17 #...*............#XL: 11 Next: 98% Place: Lair:2 :j֢##.@§.............# Noise: ===------  Time: 12554.8 (0.0) :jP#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s :j#P.... .#......#Zot (11214) Gem (2964) Rev*  :j#..†... #....... #.....#.:jܣFF 2 blink frogs (1 drained) :j|##...#... #........:j+n ....... ..You kill the blink frog!:jTOkawaru accepts your kill. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, lightly drained, 52% to hit):jF #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 57/87 ===============--------- :j#P.§................ Magic: 14/14 ======================== #P.................. AC: 14Str: 17 #.....F............. EV: 14Int: 12 :j#[...).F........#### SH: 0Dex: 17 #...)............#XL: 11 Next: 98% Place: Lair:2 :j@##.@§.............# Noise: ===------  Time: 12554.8 (0.0) :jg(#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :j#P†.####.##.....#:jFire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#:j [Zot (11214) Gem (2964) Rev*  :jA#..†... #....... #.....#.:jkFF 2 blink frogs (1 very drained) :jX##...#... :jh#........ ....... .. :j_The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:j0Aim: a blink frog (moderately wounded, lightly drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog.:j c  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, lightly drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog.  The blink frog is heavily wounded.shoot a sling bullet. The sling bullet hits the blink frog!:jq §The blink frog is severely wounded.:j....   blink frog (:jg5.6 (0.83:ji:j/ _The blink frog blinks! x3:j  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 57/87 ===============--------- #P.................. Magic: 14/14 ======================== #P.................. AC: 14Str: 17 :j #.....F............. EV: 14Int: 12 #[...*.§........#### SH: 0Dex: 17 #...*............#XL: 11 Next: 98% Place: Lair:2 ##.@§.............# Noise: ===------  Time: 12555.6 (0.0) :j #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#:j: Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#:jh [Zot (11213) Gem (2964) Rev*  :j #..†... #....... #.....#.F   blink frog (very drained) ##...#... #........:j( E ....... ..:jV You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is severely wounded. _The blink frog blinks! x3  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, heavily drained, 52% to hit):ji K #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 57/87 ===============--------- :j #P......)........... Magic: 14/14 ======================== #P.....)............ AC: 14Str: 17 #.....)............. EV: 14Int: 12 #[...).§........#### SH: 0Dex: 17 #...)............#XL: 11 Next: 98% Place: Lair:2 ##.@§.............# Noise: ===------  Time: 12555.6 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry:jG  #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s :jp #P.... .#......#Zot (11213) Gem (2964) Rev* :j  #..†... #.......:j X #.....#.:j F   blink frog (very drained) :j |##...#... #........:j  :j- 1....... ..:jV You shoot a sling bullet. The sling bullet hits the blink frog!  The blink frog is severely wounded. :jy _The blink frog blinks! x3  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:j Aim: a blink frog (severely wounded, heavily drained, 52% to hit):j _The blink frog blinks! x3  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, heavily drained, 52% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet.:j&.FF:j& :j"§FThe sling bullet closely misses the blink frog.:j (..:j$!..F 2 blink frogs (1 very drained):jy"p6.4 (0.823:j,:j"0, _The blink frog blinks!:j$K #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 57/87 ===============--------- :j!%[#P.................. Magic: 14/14 ======================== #P.................. AC: 14Str: 17 #................... EV: 14Int: 12 :jM%#[...§.§........#### SH: 0:jr%<Dex: 17 :j%:#................#:j%XL: 11 Next: 98% Place: Lair:2 :j%:j&5##.@****F.F.......# Noise: ===------  Time: 12556.4 (0.0) :j-&:jO&-#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :j&#P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s:j& :j'#P.... .#......#Zot (11212) Gem (2963) Rev*  :j'S#..†... #....... #.....#.FF 2 blink frogs (1 very drained) :j'|##...#... #........:j'E ....... ..:j(uYou shoot a sling bullet.  The sling bullet closely misses the blink frog. :j4(_The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j(Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, heavily drained, 52% to hit):j^C #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. :jq_#...###..#P.....#### Health: 57/87 ===============--------- #P.................. Magic: 14/14 ======================== #P.................. AC: 14Str: 17 :j_#................... EV: 14Int: 12 :j_#[...§.§........#### SH: 0:j)`Dex: 17 #................#XL: 11 Next: 98% Place: Lair:2:jV` :j~`&##.@......F.......# Noise: ===------  Time: 12556.4 (0.0) :j`-#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :j`#P†.####.##.....#:jaFire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#:jJa[Zot (11212) Gem (2963) Rev*  :jta#..†... #....... #.....#.:jaFF 2 blink frogs (1 very drained) ##...#... #........ :jb....... ..Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j;bPress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, heavily drained, 52% to hit)  :j]bYou shoot a sling bullet. The sling bullet hits the blink frog!  You drain the blink frog.  You kill the blink frog!:jb:ji))))   blink frog:j)))Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, heavily drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!drain the blink frog.  You kill the blink frog!  Okawaru accepts your kill.:jz EF.:j A......:j :jE P #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 58/87 ================-------- :jȐ $#P.................. Magic: 14/14 ======================== #P.................. AC: 14Str: 17 #................... EV: 14:j Int: 12 #[...§..........#### SH: 0:j7 vDex: 17 #................#:j XL: 11 Next: 101% Place: Lair:2 ##.@.....F........# Noise: ===------  Time: 12557.3 (0.9):j֑ % #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry:j= f #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#:jb VZot (11211) Gem (2962) Rev*  :j #..†... #....... :j S#.....#.:jʒ F   blink frog :j X##...#... :j 8#........ :j2 l....... ..Press: ? - help, Shift-Dir - straight line:jU Aim: a blink frog (severely wounded, heavily drained, 52% to hit)  :j You shoot a sling bullet. The sling bullet hits the blink frog!  You drain the blink frog.  You kill the blink frog!:j :Okawaru accepts your kill.:j _You shoot a sling bullet. The sling bullet misses the blink frog.You have reached level 12!:j /  --more--:j62/94-5/1532 1% :j :jw  You feel clever.You regained 5 hp, and now have 62/94 hp (66%). _MP restored: 15:j2 #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 62/94 ===============--------- #P.................. Magic: 15/15 ======================== :jFy#P.................. AC: 14Str: 17 #................... EV: 14Int: 13 :jo#[...§..........#### SH: 0Dex: 17 :j#................#XL: 12 Next:  1% Place: Lair:2 :j4##.@*****F........# Noise: ===------  Time: 12557.3 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry:j2 #P†.####.##.....#:j_Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#:jVZot (11211) Gem (2962) Rev*  :jz#..†... #.......:jX #.....#.:jF   blink frog :jX##...#... :j18#........ :jT6....... ..:jwYou feel clever.You regained 5 hp, and now have 62/94 hp (66%). :j_MP restored: 15Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 52% to hit):js  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 62/94 ===============--------- #P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 #................... EV: 14Int: 13 :j< #[...§..........#### SH: 0Dex: 17 #................#XL: 12 Next:  1% Place: Lair:2 ##.@)))))F........# Noise: ===------  Time: 12557.3 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :j #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11211) Gem (2962) Rev*  :j #..†... #....... #.....#.:j F   blink frog :jB |##...#... #........:je  :j ....... ..You regained 5 hp, and now have 62/94 hp (66%). :j _MP restored: 15Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:j Aim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.:j77 )) _MP restored: 15  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is heavily wounded.:j EF.:j [....F..:j 3=8.1 (0.801:j :ji w _You shoot a sling bullet. The sling bullet misses the blink frog.:j5K #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- :j06`#P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 #................... EV: 14Int: 13 :j^6#[...§..........#### SH: 0Dex: 17 :j6#................#XL: 12 Next:  1% Place: Lair:2:j6 :j6##.@****F.........# Noise: ===------  Time: 12558.1 (0.0) :j!7(#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :jG7#P†.####.##.....#:jj7gFire: a) +2 sling (drain) {Juan d:13 s :j7#P.... .#......#Zot (11210) Gem (2961) Rev*  :j7#..†... #....... :j7#.....#.F   blink frog :j*8X##...#... :jY8=#........ :j8....... ..You shoot a sling bullet. The sling bullet hits the blink frog.  :j8The blink frog is heavily wounded. _You shoot a sling bullet. The sling bullet misses the blink frog.:j8Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit):j #..###..#.#......#dossy the Skirmisher ##.########.....##:jsCoglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- #P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 :j#................... EV: 14Int: 13 :j#[...§..........#### SH: 0Dex: 17 :j#................#XL: 12 Next:  1% Place: Lair:2:jB :jt##.@))))))).......# Noise: ===------  Time: 12558.1 (0.0) :j-#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :j#P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s :j\#P.... .#......#:j/[Zot (11210) Gem (2961) Rev*  :j`#..†... #....... #.....#.:jF   blink frog :j##...#... #........ :jr....... ..The blink frog is heavily wounded. :j$_You shoot a sling bullet. The sling bullet misses the blink frog.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:jIAim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet.:jRFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)    The sling bullet barely misses the blink frog.  You shoot a sling bullet. The sling bullet hits the blink frog.:jlEF.:je....F...:jo9 (0.8090:j:jb _The blink frog is heavily wounded.:jD F #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- :jD $#P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 #................... EV: 14:jD Int: 13 #[..............#### SH: 0Dex: 17:jE  #................#XL: 12 Next:  1% Place: Lair:2:jFE  ##.@***F..........# Noise: ===------  Time: 12558.9 (0.0):jvE % #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry:jE  #P†.####.##.....#:jE gFire: a) +2 sling (drain) {Juan d:13 s :jE #P.... .#......#Zot (11209) Gem (2960) Rev*  :jF #..†... #....... :jDF #.....#.F   blink frog :jlF I##...#...:jG K #........ ....... ..The sling bullet barely misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog. _The blink frog is heavily wounded.:j0G Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit):j  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- #P.................. Magic: 15/15 ======================== #P.................. AC: 14:j Str: 17 #................... EV: 14Int: 13 #[..............#### SH: 0Dex: 17 #................#:j XL: 12 Next:  1% Place: Lair:2 :j 0##.@)))F..........# Noise: ===------  Time: 12558.9 (0.0) :j (#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :j: #P†.####.##.....#:j\ Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#:j~ [Zot (11209) Gem (2960) Rev*  :j z#..†... #....... :j S#.....#.:j F   blink frog (drained) :j S##...#... :j' 8#........ :jI 5....... .. :jk _The blink frog is heavily wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:j Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  You drain the blink frog.:j3 ))))The blink frog is severely wounded.You shoot a sling bullet.:j EF.:j\..F....:j,9.7 (0.8:j:jv!d _The sling bullet barely misses the blink frog.:jK #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- :j1#P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 #................... EV: 14Int: 13 #[..............#### SH: 0Dex: 17 :jR#................#XL: 12 Next:  1% Place: Lair:2 :j##.@**F...........# Noise: ===------  Time: 12559.7 (0.0) :j#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s:j #P.... .#......#Zot (11209) Gem (2960) Rev*  #..†... #....... #.....#.F   blink frog (drained) ##...#... :j #........ ....... ..The blink frog is severely wounded.You shoot a sling bullet. _The sling bullet barely misses the blink frog.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, 52% to hit):j!D> #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. :jD#...###..#P.....#### Health: 63/94 ================-------- #P.................. Magic: 15/15 ======================== :jDt#P.................. AC: 14Str: 17 #................... EV: 14Int: 13 :jE#[..............#### SH: 0Dex: 17:jF#P.... .#......#Zot (11209) Gem (2960) Rev* :jaF :jF#..†... #....... :jGc#.....#.F   blink frog (drained) ##...#... #........ ....... ..You shoot a sling bullet. _The sling bullet barely misses the blink frog.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.:jFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, lightly drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is severely wounded.:jXEF.:jYAF.:jIe:jfr60.6 (0.9859:jn:jqc _The blink frog is severely wounded.:j  #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- #P.................. Magic: 15/15 ========================:j W #P.................. AC: 14Str: 17 #................... EV: 14Int: 13 #[..............#### SH: 0Dex: 17 #................#XL: 12 Next:  1% Place: Lair:2 ##.@F.............# Noise: ===------  Time: 12560.6 (0.0) :j9 #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#:j Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11208) Gem (2959) Rev*  #..†... #....... #.....#.:j F   blink frog (drained) ##...#...:j= G #........ :jj t....... ..The blink frog is severely wounded.:j You shoot a sling bullet. The sling bullet hits the blink frog. _The blink frog is severely wounded.:j Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, 52% to hit):j@ #..###..#.#......#dossy the Skirmisher :j##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 63/94 ================-------- #P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 #................... EV: 14Int: 13:j. #[..............#### SH: 0Dex: 17:jt :j#................#XL: 12 Next:  1% Place: Lair:2:j :j##.@))))))).......# Noise: ===------  Time: 12560.6 (0.0) :j-#†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry :jy#P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11208) Gem (2959) Rev*  :j#..†... #....... #.....#.:jF   blink frog (drained) ##...#...:jG #........ :j=#....... ..You shoot a sling bullet. The sling bullet hits the blink frog. _The blink frog is severely wounded.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}:jgPress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, 52% to hit)  You shoot a sling bullet.:jFire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, 52% to hit)  You shoot a sling bullet.  The sling bullet barely misses the blink frog.:j7 F......The sling bullet barely misses the blink frog.:jb9641.5 (0.978:jB:jE, _The blink frog blinks!:j0F #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. #...###..#P.....#### Health: 64/94 ================-------- :j;#P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 #................... EV: 14Int: 13 #[..............#### SH: 0Dex: 17 :j #................#XL: 12 Next:  1% Place: Lair:2 ##.@F.............# Noise: ===------  Time: 12561.5 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry #P†.####.##.....#Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11207) Gem (2958) Rev* :j{ #..†... #....... #.....#.F   blink frog (drained) :j##...#... #........ :j....... ..You shoot a sling bullet.  The sling bullet barely misses the blink frog. _The blink frog blinks!  :j.Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, 52% to hit):j`\> #..###..#.#......#dossy the Skirmisher ##.########.....##Coglin of Okawaru *****. :j\#...###..#P.....#### Health: 64/94 ================-------- #P.................. Magic: 15/15 ======================== #P.................. AC: 14Str: 17 :j]^#................... EV: 14Int: 13 #[..............#### SH: 0Dex: 17 #................#XL: 12 Next:  1% Place: Lair:2 :j]M##.@†.............# Noise: ===------  Time: 12561.5 (0.0) #†..P...##P.....## a) +2 sling (drain)  b) +0 sling {Ælfthry:j ^ #P†.####.##.....#:j^Fire: a) +2 sling (drain) {Juan d:13 s #P.... .#......#Zot (11207) Gem (2958) Rev*  #..†... #....... :j^#.....#.F   blink frog (drained) :j_X##...#... :j8_=#........ :jt_....... .. _The blink frog blinks!  Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line:j_ Aim: a blink frog (severely wounded, lightly drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!:j;g(:jO))))))):j(Fire: a) +2 sling (drain) {Juan d:13 s:0.8 dpt:16.2 drain}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, lightly drained, 52% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!  Okawaru accepts your kill.:j h†......:jJ x32.4 (0.967:jҜ :j۟ / _You shoot a sling bullet.:j:j7:j:j:j:j5 a56:j$$:j$?54:j$5:j':j-a34:j_0:j"5:j5\23) Rev+ :jt8:j>:j>]612:jWA:jE:jFK01:j{I:jN:j`OM1990:jR:jbV:jV7=849) Rev :jVY:jy^:j^K78:jta:je:jfe8=67:ja34:jW:j/:jK23:j:j:j]312:j:j:jK01:j^:j:j:L790:j:jI:j^4829:j:j5:jC78:j:j:j5=67:j] :jP:jK56:j:jM:jK45:jF:j:jc6=34:j!:j)%:j%K23:j(:jb,:j(-K12:j/:j!3:j3]701:j5:j9:jC:L690:jl<:j?:j?L819:j/B:jfF:j% #. . #..PP..#.P #..#.+#..#. ....# .#.. :j>x .. .< :jJ:jJP2.4 (66:jJ7:jKR:jT9 _Found a stone staircase leading up.:j ##P†.####.## :jVP........#....†.........#.####..... #...#...##. #.........#.......:jo2#..:j#:j1. :jCPP..#.P:j..:jg.. .. ......  :j:j:j n3.4 (156:j:j:jLn4.4 (245:j :jf _o - 2 sapphire potions {!q} (gained 1):j:j:j:j)N _There are no items here.:jl :jl :jň |:j :j.  P........#...†....#.####..... #...#...##. #.........#.#..#:j  PP..#.P#.+#..##. ..:j l.... .....  :jo :je u5.4 (134 _:j :j+ ..†....#.####..... #...#...##. #.........#.:j, #..# PP..#.P#.+#..#:j:, ....# ..#. ... ... #....<:j, .. .... ..... .P... .:j- D.#. :j5 :j6 +6.4 (2:j6 C23:jD> :jy :jy ...#.####..... #...#...##. #.........:j} #.#..# ..PP..#@P..#.+#..#....#...#.. ....... #....<...... ........P... .....#........####...:jD :jք +7.4 (3:j C12:jo :j    ##...#....   #.........  ..   ##..   ...   ##:j ...   #...   #..PP..#.P......   #..#.+#@.#......  :jB C ....#.:jc .  :j  ........#....<.  :j ................  P...##......  :j X #..#....#.  :j _ #...#####  :j M  :j :j n8.4 (401:j :j :  #.........#.#..........#... #......#..PP..#.P.....#..#.+#..#.........#..@#..........#....<:j' ........P...##.................  :j( :j( +9.4 (5:j) E0990:j. :jGj w  #..  #..........  #................  #.........  ...............  #..PP..#.P......  :jj #..#.+#..#......  ....#...#.......  ......<.  .:jj ......  ....P...##......  :jj #..#....# ......  #...##### :jk | ...# .  :j:k ;.  :jck 0. :jvs :js ,70.4 (6:jt .849:j(t :jz :ja ( #  #............. #....... #........... #..PP..#.P.. #..#.+#..#. ....#...#.. :j b......< .......# ....P...### #..#....# .:j  #...##### . :j ...# ......# .. ......#:j( 0 ...:jH . ... :jf :jK  S   water moccasin (wandering)SYou encounter a water moccasin.:j :jH :j[ u1.4 (778 _:j :j :jA##. #...........##..........#..........#..PP..#.P.#..#.+#..#.....#...#..#.:j_#....<..#.# ....P...##......# #..#....#..##...######.#:j...# P......#.. .......# ..:j9......S.:jAS.:j:jz+2.4 (1:jC67:j:j:jO 3:jFU :jY :jd :j4 )))))))You shoot a sling bullet.:j{ b  The sling bullet misses the water moccasin.:j&/You shoot a sling bullet.:jI.S:jU......:j+|===3.2 (0.856) Rev :jT:j:jh _The sling bullet barely misses the water moccasin.:j,:j:jU:j,:j# )))))))You shoot a sling bullet.:j]CS  drained)The sling bullet barely misses the water moccasin. closely misses the water moccasin.  The sling bullet hits the water moccasin.drain the water moccasin.:j#BS.:j.....4.1 (0.945:ji _The water moccasin is moderately wounded.:jE )))))))You shoot a sling bullet.:jX  The sling bullet barely misses the water moccasin.You shoot a sling bullet.:jS.S.:j&#J......5.034) Rev+  _The sling bullet misses the water moccasin.:jEK )))You shoot a sling bullet.  The sling bullet hits the water moccasin.:j  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.:jwbBS.:jl;..:jmi923:j~:j<f _The water moccasin is heavily wounded.:jV )))))))You shoot a sling bullet.:j  The sling bullet barely misses the water moccasin.You shoot a sling bullet.:j S......6.7 (0.8Rev* :j :jr i _The sling bullet closely misses the water moccasin.:j ) You shoot a sling bullet.  The sling bullet hits the water moccasin!:j5  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin.:j$S.7.512:jo-:jb _The water moccasin is almost dead.:j )))))))You shoot a sling bullet.:j;  The sling bullet barely misses the water moccasin.You shoot a sling bullet.:ja' :jS......The sling bullet completely misses the water moccasin.:j5k8.301:jq _The water moccasin barely misses you.:jE †You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!:jL ):j )))))))Okawaru accepts your kill.:jѓ o†......:ja 49.1890 _You shoot a sling bullet.:jO :jϯ l _Your Invocations skill increases to level 5!:jK##. #.........##.........:jr#.........#..PP..#.P.#..#.+#..#.....#...#.# .#....<..# .# ....P...##†.....# #..#....#.# #...######.# .. .....:j:j'---:j4680.1 (1.08:j7&39 _:j=:j3@:j݈##. #.##........#......#..PP..#.P.#..#.+#..#.....#...#.# .#....<..# .# ....P...##†.....# #..#....#.# #...######.# ..:j:jd---178:j:jk:j.##. #.......##.......#........#..PP..#.P.#..#.+#..#.. ....#...#.# .#....<..# .# :j....P...##†.....# #..#....#.# #...######.# ...# #.. .. :jpi267:jF:j:j #..  ######..##.......#..........#..PP..#.P...#..#.+#........#...#........# ...#................#.........P...##†.....# ...#..#....#..# .#...######.#...# #P#..#..................356) Rev+ :jJ w _There is a stone staircase leading up here.:j 3:j] :j :j p445 _:j~ :jG 1  You climb upwards.:j ... #...#  .. #...#  . ..#...#  .. .#.>.#  ##.##....#  ...[.....####.# ....... F....... .:jb` ...........#### :j.#####......# .. ############...#......#......F   cane toad #....#......#......# ##..........##.....# ##...#......##.....#:j!  You encounter a cane toad.A malevolent force fills the Lair of Beasts...:jw5/  --more--:j:*:jm ==========5.6 (2.53) Mark Gem (2834) Rev+ With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear an angry growl. You hear a loud, deep croak! You hear an angry hiss.:jI{7@:j| _You hear a trumpeting! x3; You hear a croak.  Found a chain mail. Found a stone staircase leading down.:j>c _There is a stone staircase leading down here.:j :jg :j\ :j~ :j :j l ))))))You shoot a sling bullet.:j  The sling bullet hits the cane toad but does no damage.  You shoot a sling bullet. The sling bullet hits the cane toad.:j% F.F:jq3 5.....:j4 ===------ 6.4 (0.823:j@ :jG 7 _The cane toad is lightly wounded.:j:j<------:j:j:j:j  )))))You shoot a sling bullet. The sling bullet hits the cane toad.:j+  (drained)The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.:jF.F:j(4....:j)r7.212) Rev* :j1:j 4d _The cane toad is moderately wounded.:jX u:jb m )))))))You shoot a sling bullet.:je  The sling bullet barely misses the cane toad.You shoot a sling bullet.:j SThe sling bullet closely misses the cane toad..F:j :j ...F...S   black mambaF   cane toad (drained)8.1 (0.901 _You encounter a black mamba.:jrb3:j$}:j :j,:jɠ ))) You shoot a sling bullet. The sling bullet hits the cane toad!  You drain the cane toad.:j{1  The cane toad is severely wounded.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.:jC.S:j.F.S:j8..:jl9.0790:j:jib _The cane toad is severely wounded.:j:jh:j˸:j:j:j ))You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.:jW very drained)You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  You drain the cane toad.:j}C.S:jC.F:j2..:jj9829:j:j*] _The cane toad is almost dead.:j=:j:j/:jK:ju:j\# )You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.:j\  The cane toad is almost dead.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.:j1C.S:j3C.F:jt5A.S:j@:j@-90.7 (0.8:j*H:jK] _The cane toad is almost dead.:jC 3:jJ :jO :jR :j] m )))))))You shoot a sling bullet.:j  .The sling bullet barely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!:j <):ju A.S:j :.......:j 571.6 (0.978:jR :j P _Okawaru accepts your kill.:jC:j:j:jY:j\:je  You shoot a sling bullet. The sling bullet hits the black mamba!:jsx  The black mamba is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black mamba.:j u  The black mamba is moderately wounded.:ju 80----2.567:j:j _The black mamba bites you! The black mamba misses you. _You take 14 damage, and have 80/94 hp (85%).:jt' 3:jH/ :j3 :j7 :jA )))))))You shoot a sling bullet.:jy  The sling bullet barely misses the black mamba.You shoot a sling bullet.:js] ...>..SThe sling bullet closely misses the black mamba.The black mamba misses you.:jL^ k3.456:je :jAh C _The black mamba bites you but does no damage.:j)~3:j/B:j )))))))You shoot a sling bullet.:j*  The sling bullet closely misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba!:j# ...>..SThe black mamba is heavily wounded.:j"p4.2 (0.845:j:j2X _The black mamba barely misses you.:j:ju:jh,:j,:j? )))))))You shoot a sling bullet.:j  The sling bullet barely misses the black mamba.You shoot a sling bullet.:j  ...>..SThe sling bullet barely misses the black mamba.:j=k5.034:jP:jC _The black mamba bites you but does no damage.:j@ 3:j :j) :j :j  You shoot a sling bullet. The sling bullet hits the black mamba!:j N(drained) _The black mamba bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba is severely wounded.You shoot a sling bullet.  The sling bullet hits the:jX @ black mamba but does no damage.drain the black mamba.:j20s  The black mamba is severely wounded.:jEN81----9 (0.923 _The black mamba closely misses you. The black mamba barely misses you.:jg3:jƈ:jF:jI:jɢ )))))))You shoot a sling bullet.:j,  The sling bullet barely misses the black mamba.You shoot a sling bullet.:j ...>..SThe sling bullet completely misses the black mamba.:j,6.7 (0.8:j:jQ _The black mamba misses you.:j/ :j :j! :j& :j) :j4 )))))))You shoot a sling bullet.:j  The sling bullet misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba.:jE ' :j|F SThe black mamba is severely wounded.The black mamba closely misses you.:jQ D ...>..SS   water moccasinYou encounter a water moccasin.:jQ k7.512:jrY :j[ C _The black mamba bites you but does no damage.:jhm:jm:ju:jy:j{~:jʉ )))))))You shoot a sling bullet.:j  The sling bullet barely misses the black mamba.You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.:j .SThe black mamba is severely wounded.:j FThe black mamba closely misses you.:j)...>..SF   bullfrog:ju28.4 (0.901:j:jY _You encounter a bullfrog.:j :j& :j :j :j :j= )))))))You shoot a sling bullet.:j  The sling bullet barely misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba.:jz, o80===69) Pois Mark Gem (2820) Rev* You shoot a sling bullet.  The sling bullet barely misses the black mamba.You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.The black mamba bites you.  You are poisoned.:j7 /  --more--:j yF..S:j...>..S:j,9.2 (0.8:j@  _The black mamba poisons you! The black mamba completely misses you. _You take 2 damage, and have 80/94 hp (85%).:j:j|:j/:j:j:j  You shoot a sling bullet. The sling bullet hits the black mamba.:jV)  The black mamba is almost dead.You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.:j_ .FThe black mamba is almost dead.:j.:j%S:j  You feel very sick.77-700.0819:j:jH _The black mamba closely misses you. _You take 3 damage, and have 77/94 hp (82%).:jM-:j:j5#:j&:j@e  You shoot a sling bullet. The sling bullet hits the black mamba.:j † _The black mamba closely misses you. _You take 3 damage, and have 77/94 hp (82%).  You shoot a sling bullet. The sling bullet hits the black mamba.  You shoot a sling bullet. The sling bullet hits the black mamba.  You kill the black mamba!:jS   water moccasinF   bullfrog:j2] F.Okawaru accepts your kill.:j^C[S:j3z :j {_hYou feel sick.:j5.F.Sh   black bearF   bullfrog 5109 (0.978 _You encounter a black bear.  Your Dodging skill increases to level 8! _You take 2 damage, and have 75/94 hp (80%).:j3:j:j!:j:j ) You shoot a sling bullet.  The sling bullet hits the water moccasin.:j& ))))The water moccasin is moderately wounded.You shoot a sling bullet.:j .FThe sling bullet barely misses the water moccasin.:jK<.h:j.:jdS:j:j޽c.[...:jK,1.7 (0.8:j:jk$ _You feel sick.:j :jH :jأ :jU K _You can't go up here!:jF:j:j:jq.:jF h.You feel sick.:j/  The water moccasin bites you but does no damage.:j3---2.7 (1.067:j}:j -2.-- _The bullfrog misses you.:jg #................##...............####..#......................##.....................#.....................#..PP..#.P............#..#.+#..#.......... ....#...#......S.# .........## ................#:j....P...##†.....# ...#..#....#........# .#...######..#  ...# #P......#  .. .........# ............ ............:jV2-4.2 (2.545:ja:jqc2 _You climb downwards. You feel sick.:jh  There is a stone staircase leading up here. _You take 3 damage, and have 72/94 hp (77%).:jM  You shoot a sling bullet.  The sling bullet hits the water moccasin!:j  )))))))The water moccasin is heavily wounded.You shoot a sling bullet.:j|T ......SThe sling bullet barely misses the water moccasin.1===5.0 (0.834:ji _You feel sick. The water moccasin closely misses you. _You take 1 damage, and have 71/94 hp (76%).:j> )))))))You shoot a sling bullet.:j _You feel sick. The water moccasin closely misses you. _You take 1 damage, and have 71/94 hp (76%).  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.:jCk ......SThe water moccasin is heavily wounded.0=-9 (0.923:j _You feel sick. The water moccasin closely misses you. x2 _You take 1 damage, and have 70/94 hp (74%).:j : )))))))You shoot a sling bullet.:j  :j  The sling bullet barely misses the water moccasin.You shoot a sling bullet.:jr ......SThe sling bullet closely misses the water moccasin.:jv 1==6.82:jl~ :j  :j :j 7_The water moccasin barely misses you.:j :jL )))))))You shoot a sling bullet.:jAY  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin!:j ......SThe water moccasin is severely wounded.:j0=-7.6 (0.81:j<:j _You feel sick. The water moccasin closely misses you. _You take 1 damage, and have 70/94 hp (74%).:j )))))))You shoot a sling bullet.:jA  (drained) _You take 1 damage, and have 70/94 hp (74%).  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.drain the water moccasin.:j  ......SThe water moccasin is almost dead.You feel sick.  You are no longer poisoned.69=-8.40) Mark Gem (2811 _The water moccasin bites you but does no damage. _You take 1 damage, and have 69/94 hp (73%).:jX )))))))You shoot a sling bullet.:j"  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.:jc ......SThe water moccasin is almost dead.:jq9.3 (0.9590:j:jF _The water moccasin bites you but does no damage.:j )))))))You shoot a sling bullet.:j,  The sling bullet closely misses the water moccasin.You shoot a sling bullet.:j { 8===8) Pois Mark Gem (2809) Rev* The sling bullet barely misses the water moccasin.The water moccasin bites you.  You are poisoned.:j /  --more--:jHl......S:jjJ(10.2:j3S:jW _The water moccasin poisons you! The water moccasin misses you. _You take 1 damage, and have 68/94 hp (72%).:j3\ .You are poisoned. _The water moccasin poisons you! The water moccasin misses you. _You take 1 damage, and have 68/94 hp (72%).  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!:jb (:j8 )))))))Okawaru accepts your kill.:jZ .......You shoot a sling bullet.:j 5-11.0 (0.878:j :j _You feel very sick. _You take 3 damage, and have 65/94 hp (69%).:j%h:jRj:jj7-:jjo:jtW  You start resting.:jz62-67:jR|b _You feel very sick.:j|1-56:j~:j:j8^5945:j:j*:jn8=-3:j/4) Rev+ :j0:jĎ:jve-23:j%:j:jV]712:j:ju:j]601:j490) Rev :jz6 _You feel sick. x7:j3---:jb 9.0 (8.0  The sentinel's mark upon you fades away.You feel sick.:j5=---20.0 (98) Gem (2799:j :jx _You are no longer poisoned. _You take 10 damage, and have 55/94 hp (59%).:j:j:j:jK :j :j%f6786756) 74534:j] w23:jn"s812:j#:j}):j4*K01:j+:j.b390:jp0:j3:j949=889:jl5:j7:j<8C78:j9:jD6760=56:jIw45:jJ:jKK34:jL:jros123:js:j,t:jb12012290:j:jAL879:j,:jk3=78:jɋ:j:j:jdK67:j:jіa56:j?:jӛ:jМ-64=:j 945:j":j:jK34:j:jg:j٧523:j:jP:j:j]512:j@:j:j)K01:j:j:jL190:j{:j:j^6869:j:j:j}K78:j:j:jWK67:jG:jB:jl7=56:ju:jra45:jw34:js8=2:jF3:j:jw12:j:j{K01:j:j^:j=9090859:j@:j^7078:j:j :jx567:j:jG :j #:jn#556:j#:j%:j):jM*!1:j*^=45:j`,:j/:j0K34:j2:jS7:j7K23:j9:j<:j<*2=:j<912:j]>:jBa01:jD:jF:j?GN09990:j^I:jL:j"M$3:jRM:849:joO:jQ:jR578:jdR:jS:jW:jXK67:jY:j\:j\?45:j\6:jb:j7ia45:jxj:jna34:jdp:j΂:jx5=23:jp:jw12:jq:jIK01:j:j:jd6=890:j=:jC:jL839:jЫ:j778:j:j|K67:j:j:jCK56:j:j84534:jA 239=12:j:j-a01:j:j 79080=829:ja78:j<:j#a67:j:j:jf8156:j7:jf:jK45:j:ja34:j:j:jHe223:j:j :j[ K12:j :jw01:j#:jl3=690:j:je:jL819:j':jk _You start resting.HP restored.:jy':j 01800.0 (80.0):j24=1.0 (8178 _:ja::j9@p _You regained 29 hp, and now have 84/94 hp (89%).:j$ :j' :j( :jM+ :j/ :j5 6756:j6 :j9 :j~< :j< ^545:j> :j4A :jA K34:jC :jG a23:j?I :jL :jL e612:jR w01:j{S :jU :j=V L590:jX :j[ :j\ 7=809:j# 78678=564534923120190490:jĒ 86991=7867:j w56:j :j| u2=45:jV :j :jW K34:j& :j a23:j :j :j] e312:jר :j׫ :j( K01:j :j :jij L390:jY :j k _You start resting.HP restored.:jZ :j -29.0 (28:j 4=30.0 (29889 _:j :j S _Health restored: 94:j:jr:j:jt:j\{1.0 (1.0)78 _:j:juy =1  You climb upwards.:j  ... #...#  .. #...#  . ..#...#  .l .#.>.#  ##.##....#  ...[.....####.# .......†h...... .......@F...... . F..........#### #####......# .. ############...#......#......l   basilisk #....#......#......#h   black bear ##..........##.....#FF 2 bullfrogs ##...#......##.....#Health restored: 94  You climb upwards. :j W You encounter a bullfrog and a basilisk.  The bullfrog croaks.  The bullfrog misses you. The black bear misses you.The black bear closely misses you. The black bear completely misses you.:j} 87--==2.5 (2.567:jg :jM % _The bullfrog hits you!:j%  There is a stone staircase leading down, spattered with blood here. _You take 7 damage, and have 87/94 hp (93%).:j{ >  You shoot a sling bullet.:j|  The sling bullet hits the black bear but does no damage.  You shoot a sling bullet. The sling bullet hits the black bear.:j 9F.:jK y YThe black bear is lightly wounded.:j} < .lYou encounter an elephant.The black bear closely misses you. The black bear completely misses you.The black bear barely misses you.:j 5F.:j^ Y   elephant (trample)l   basiliskh   black bearFF 2 bullfrogs:j =3.3 (0.856) Rev :jȦ :j ? _The bullfrog hits you but does no damage.:j Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 3 scrolls of revelation {!r}  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:jǠ :jY :j' dossy the Skirmisher... #...#Coglin of Okawaru *****.:j .. #...#Health: 87/94 ======================--. ..#...#Magic: 15/15 ========================.. .#.>.#AC: 14Str: 17##l##....#EV: 15Int: 13:jô ...[.....####.#SH: 0Dex: 17:j .......†h......XL: 12 Next: 11% Place: Lair:1..F....@F......:j Noise: ===------  Time: 12833.3 (0.0)...............:j' a) +2 sling (drain)  b) +0 sling {ÆlfthryY..........####Fire: a) +2 sling (drain) {Juan d:13 s:jC #####......#Zot (10935) Gem (2686) Rev :j` .. #########.....###...#......#......#:j| Y   elephant (trample) #....#......#......#:j l   basilisk ##..........##.....#:j zh   black bear ##...#......##.....#:jԵ |FF 2 bullfrogs  You shoot a sling bullet. The sling bullet hits the black bear.  :j ^The black bear is lightly wounded.  You encounter an elephant.:j The black bear closely misses you. The black bear completely misses you.The black bear barely misses you. :j~ @_The bullfrog hits you but does no damage.:jv :j Really read t - 9 scrolls of teleportation {!r}? Y - Yes  N - No:j:jR dossy the Skirmisher... #...#Coglin of Okawaru *****... #...#Health: 87/94 ======================--. ..#...#:jMagic: 15/15 ========================.. .#.>.#AC: 14Str: 17##l##....#EV: 15Int: 13...[.....####.#SH: 0Dex: 17.......†h......:j aXL: 12 Next: 11% Place: Lair:1..F....@F......Noise: ===------  Time: 12833.3 (0.0).Y.............a) +2 sling (drain)  b) +0 sling {Ælfthry...........####Fire: a) +2 sling (drain) {Juan d:13 s#####......#Zot (10935) Gem (2686) Rev .. #########.....###...#......#......#Y   elephant (trample) #....#......#......#l   basilisk ##..........##.....#h   black bear ##...#......##.....#FF 2 bullfrogs  You encounter an elephant.The black bear closely misses you. The black bear completely misses you.:jeThe black bear barely misses you. _The bullfrog hits you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.:jD.FThe black bear barely misses you. _The bullfrog hits you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  The bullfrog hits you but does no damage.  The black bear barely misses you.:jWT  The black bear claws you but does no damage. x2:ji  The basilisk gazes at you.:j:jڌ--4.3 (14) Tele Gem (2685) Rev :j:jߗ( _You easily resist.:j... #...# .... ... .#.>##l##...#...[.....####.#....†h......F...>FY.....@..######### .. ##########...#......#.# #.##....### ...........†..:j8.F.Y.h .lThe bullfrog barely misses you..F8--534) :j? _The bullfrog hits you but does no damage.:ju ..... .. .#.>##.##...#...l.....####.....†.......hFY..F........@...######### .. ##########...#......#. #.##....### ...........†..#...##.#.###..:j:jc               ############### :j ....  ..####.####....   ... .   #....   #....   ..$...   .$#....:jc   ..#....  :j :j*:jx-62) Gem (2683) :j:j@ _Your surroundings suddenly seem different.:j W        #  :j n#.  #..####.####....   .... .   #......  #.......  ..$......#  .$#........:ja   ..#.....#. :j # :j$ -712:j* :j- :j:j-:j:j:jq:j{901:jE:jL290:j:j x879:j9078:jY!:jB"K67:jm#:jm(:j)K56:j7+:j/:jN0(1=:j0C45:jk2:j6:j7K34:j::j=:j=K23:j>:j>E2=12:j@F:jJ:jpKK01:jyL:jRb190:j4T:jyW:jXf3869:j;Y:j]:jc^K78:j$_:jb:j$hK67:jh:jkk _You start resting.HP restored.:jz:j0525.0):jc4=3.3 (1656 _:j:jزS _Health restored: 94:ju,:jș:j:jo _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jX:jkY:j_:jb:j׏3:j:jA:j) ################...............#..####@####... #.......# #.......+ #.......#..##. ........P..  :j:j{4.0)45 _:ji:j:jQE$  :jE :jE :j:F :jjF :jF*################:jG :jQGK #...............:jG :jG_ #..####.####....:jH :jNH #..@....# .:jH :jI' #:jGI,.+ :jxI :jI' #:jI.#:jJ :jPJK..$......#:j}J :jJ-$#:jJ...:jK :jPK'#..#:jK*..#..:jK :jLI #. :jL.P..  . .#. :jEZ534:jt^:jm:j      ################  #...............  #..####.####....  #.......# .  #.+   #.# ..$......# #.$#... #..##..  #. .P..:j^ 4  . .#.. ## .###.#$#. :j~ :j &6:j| C23:j :j :jw: ################...............####.#### #.......# + ##...$#.$#....#.... .:j## .. . .....  :jp:j'B=7:jKC12:j\:jq:j   ################  #...............  #..####.####.... :j;  # #.......# . #. #.+  :jbi#?.#.# :j/#...#:j :jZ #.$#:j$... :j \ #..##..:j.O  #. :jV%.P.. :jv . .#. :j## ..###.#$.#.:j   . . ....  . ..... :j,:jK80:j1:j:jp(:j)o9.3 (2090:ja0:j4@ _You now have 1100 gold pieces (gained 12).:jg3:jq:js:j-I    ################  #...............  #..####.####....  #..#.# . :jI #..#.+  #?.#.#  #.#  #.$#:jIu.  #..#.#..:jIc  #....P..:j JC  ...#..:j/J  ##...###.#$.#. :jWJu#... ..... :jxJe#... .....:jJ :j W:j7Xp60.3 (1859:j^:ja:jC h  ################ :j  #...............  #..####.####....  #..#.......# .  #..#.+   #?.#.#  #...#  #.@#.........  #..#.......#..  #..........P..  ...#....... ##...###.#$#.  #... ....  #... .....  #.... :j :j i178:j :jm 2.3 (267 _You now have 1122 gold pieces (gained 22).:j     ################  #...............  #..####.####....  #..#.......# .  #..#.......+  #?.#.#  #@.........#  #..#.......  #..#.......#.. :j #..........P..  ...#......... ##...###.#$.#.   #... .....  #.... ..... #....:jܨ:jMn3.3 (156:j:j:jM###############.........###.####........# ...#.......+#......# ......... :j#.......# #..........P....##.##....:jo :jr!i445:j&:j2:j4n5.3 (234:jC8:j`;A _r - 4 scrolls of revelation {!r} (gained 1):j3 3:j8 ,:j :j :j| :j5 :j \   ################ #...............  #..####.####....  #..#.......# .  #..#.......+ :j] ] #..#.......#  #.@........#  #..#. #..#.:j L# #....:j qP..  ...#...:j ##...###.#$.#. :j #... ..... #....:j7 V #....:j, A6.3 (1:j C23:jB :j3    ##########  #...............  #..####.####....  #..#.......# .  :jS4 {#..#.......+  #..#.#  #..#  #..#.  :j4 #..#.......#..  #..........P.. :j4 [ ...#.........:j4 ##...###.#$.#.:j5 c #... ....:j5 . #.... ..... :j @ 7.3 (212:jE :jć v  ################ #...............  #..####.####....  #..#.......# .  #..#.+  #..#.#  #....#  #..#. #..#.# #....P..  ...#..  ##...###.#$.#. ... ..... #.... . #.... ...:jy 8.3 (301:j :j  ################ #...............  #..####.####....  #..#.......# .  #..#.+  #..#.#  #....#. #..#. #..#.#. #....P..  #...#.  ##...###.#$.#.  #... ...... #.... .....$ #.... ...  #.. . :j :j p9.3 (48990:j :j#  #...............  #..####.####....  #..#.......# .  #..#.+  #..#.# . #....#.. #..#. #..#.# #....P..  #...#..  ##...###.#$.# ... ...... #.... .....$ #.... .... .. #.. ..  .. :jP1 70.3 (5849:j6 :j p #..####.####....  #..#.......# .  #..#.+ #  #..#.# .+ #....#..# #..#..# #..#.#..# #....P..# #...#. ##...###.#$.# ... ........  #...........$ #.......... .. #.......  ...... ..#.##+### .....#.....#1.3 (678:j   #..####.####....  #..#.# ..  #..#.+ .#  #..#.#..+  #....#..#  #..#..#  #..#.......#..#  #..........P..#. #...#....:j W ##...###.#$.#. #... ......... . #...........$. #............ #............. .............. ..#.##+###..... :j 2.3 (767:j :jXu #..#.......# ..  #..#.+ .#  #..#.#..+  #....#..#  #..#..#  #..#.#..#  #....P..#.# #...#............ :j{##...###.#@.#....  #............ #...........$... #............. #.. .. ..#.##+### #......#.....# #......+.....# .. :j?:jn3.3 (856:j%:jf2:j2n4.3 (945:j9:j #..#.+ .# #..#.#..+ :j} #....#..# #..#..# .#..#.#..# ..#....P..#.#P#...#..............##...###.#..#.........@.......#.$#..#....#.##+### #......#.....##......+.....# ...#.:ju.....##. #.. _You now have 1143 gold pieces (gained 21).:jO:jr5.3 (10.0)34:j:j4#..#.#..+ #....#..# ..#..#...# ...#..#.#..#...#..........P..#.#PP#...#...............##...###.#..#..............#.$#..#....#.##+### #......#.....##......+.....# ....#............##. #..#..#......#. #.:j:jo6.3 (1123:j:jm8F#..#.#..+ #....#..# ... #..#..........# ...#..#.......#..#...#..........P..#.#PP#...#.........##...###.#..#.#...#..@.:jW9#.#....#.##+###.#......#.....#..##......+.....##.. ....##............##.. #.....##..#......#. #.....+:j7.3 (1212:j :jB:jo8.3 (1301:jr:jf  #..#.+ .# #..#.......#..+ ..:#..........#..# ... #..#..........#.#..#.......#..#.............P..#.#PPP#...#.........##...###.#..##....#.:jdg..#.#..............#.##+###..........#......#.....#..##......+.....##.. ....# :jg#............##.. #.....# _You now have 1154 gold pieces (gained 11).:j3~9.3 (14890:j/A#..#.# ..#..#.......+..###.P##..#.......#..+...:#..........#..#.... #..#..........#.#..#.......#..#.............P..#.#PPP.##...#.........##...###.#..##....#...#.#.:jR.............#.##+###..........#......#.....#..#.##......+.....##.. ....#:j80.3 (15839:j;:jJ. #..####.####....  #..#.......# .. ....#..#.......+..###.P#. ##..#.#..+...:#..........#..#....  #..#..........#.#..#.......#..#...............P..#.#PPP.# #...#......... ##...###.#..##....#...#.#..............#.##+###............#......#.....#..#.#1.3 (1678:jH8:jgt6M.........###.####......# .. ..........+..###.P#.P#..#.......#..+...:..........#...........#...#.......#..#.......  #..........P..#@#PPP.#. #...#............ ##...###.#..#.........#......................###............:j2.3 (1767:j :jf5M###############......... ###.####...# .. .......+..###.P#.P#..#+...:...#........#.......#..#@.......  #..........P..#.#PPP.#...#.............. ##...###.#..#.......#..............................................3.3 (1856:j!.= ################ ###P## #............... ..... #..####.####.... . #..#.# .. ....... #..#.+..###.P#.P## #..#.:jY.#..+...:....# #..........#..#. #..#..........#.# :j.o#..#.......#..#........#.......P..#.#PPP.#.P ...#................ :j.#...###.#..#......... #............. #.:j.N............ #.:j6/C.. #:j::j~;o4.3 (1945:jC:j: ## ##################P## # ..................... ..####.####...... ..#.# ........... ..#.+..###.P#.P## ..#.:j #..+...:....# ..........#..#.. ..#..........#.#. ..#.......#..#........# .......P..#.#PPP.#.P ..#.............. ...###.#..#...... ......... ........ .:ja:jːo5.3 (2034:jŘ:j#S ## ##################P## ##.................. ####.####.....#.# ........... .#.+..###.P#.P## #.#..+.#. .........#..#..#..........#.#..#.......#..#........# .......P..#.#PPP.#.P.#.........###.#..#..........:j:jao6.3 (2123:j:j p  You pick up a parchment of Passage of Golubria and begin reading...:j&o7.3 (2212:j :jfL _You add the spell Passage of Golubria to your library.:j*:jŸRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 8 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  w - a scroll of enchant weapon  x - a scroll of amnesia :j I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j0 :j3 dossy the SkirmisherCoglin of Okawaru *****.##:j4 Health: 94/94 ======================== ##################P## ##Magic: 15/15 ======================== .................... ...AC: 14Str: 17 .####.####..............EV: 15Int: 13 .#.......# ...........SH: 0Dex: 17 .#.......+..###.P#.P##XL: 12 Next: 11% Place: Lair:1 .#.......#..+...@....#.Noise: ---------  Time: 12887.3 (0.0) .........#..#...........a) +2 sling (drain)  b) +0 sling {Ælfthry .#..........#........#..Fire: a) +2 sling (drain) {Juan d:13 s .#.......#..#........#Zot (10881) Gem (2632) .........P..#.#PPP[32:jp5 m.#.P. .#...................... ..###.#..#.............. ........................ ....................... _You now have 1122 gold pieces (gained 22). _r - 4 scrolls of revelation {!r} (gained 1) _You now have 1143 gold pieces (gained 21). _You now have 1154 gold pieces (gained 11).  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library.:j< P  Okay, then.:j= :jD :jF . _:jyA:j`Drink which item? Potions  c - 5 potions of curing {!q}  h - 3 potions of haste {!q}  w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 3 potions of cancellation {!q}  M - a potion of mutation {!q}  f - a cyan potion {!q}  j - 3 murky green potions {!q}  n - a ruby potion {!q}  o - 2 sapphire potions {!q}  s - a smoky green potion {!q} :j t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selected:j:jo:jV'dossy the SkirmisherCoglin of Okawaru *****.##Health: 94/94 ======================== ##################P## ##Magic: 15/15 ======================== .................... ...AC: 14Str: 17 .####.####..............EV: 15Int: 13 .#.......# ...........SH: 0Dex: 17 .#.......+..###.P#.P##XL: 12 Next: 11% Place: Lair:1 .#.......#..+...@....#.Noise: ---------  Time: 12887.3 (0.0) .........#..#...........a) +2 sling (drain)  b) +0 sling {Ælfthry .#..........#........#..Fire: a) +2 sling (drain) {Juan d:13 s .#.......#..#........#[4:j2(0mZot (10881) Gem (2632) .........P..#.#PPP.#.P. .#...................... ..###.#..#.............. ........................ ....................... _r - 4 scrolls of revelation {!r} (gained 1) _You now have 1143 gold pieces (gained 21). _You now have 1154 gold pieces (gained 11).  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library. _Okay, then.:jv0P  Okay, then.:j1:j8:j:. _:jq :j  Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 8 scrolls of teleportation {!r}:j a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:jOM:j@U:j~dossy the SkirmisherCoglin of Okawaru *****.##Health: 94/94 ======================== ##################P## ##Magic: 15/15 ======================== .................... ...AC: 14Str: 17 .####.####..............EV: 15Int: 13 .#.......# ...........SH: 0Dex: 17 .#.......+..###.P#.P##XL: 12 Next: 11% Place: Lair:1 .#.......#..+...@....#.Noise: ---------  Time: 12887.3 (0.0) .........#..#...........a) +2 sling (drain)  b) +0 sling {Ælfthry .#..........#........#..Fire: a) +2 sling (drain) {Juan d:13 s .#.......#..#........#[4:j=0mZot (10881) Gem (2632) .........P..#.#PPP.#.P. .#...................... ..###.#..#.............. ........................ ....................... _You now have 1143 gold pieces (gained 21). _You now have 1154 gold pieces (gained 11).  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library. _Okay, then. _Okay, then.  Okay, then. _:j- ..............#.........:jd## #P####..... ####.####........... #.# ........... #.+..###.P#.P## #.#..+....@...#. #..#. #.#.#. #.#..#.# . #..###.#..#............ :jl:jnu8.3 (101 _:jAx:j ### ################P####### ..........##.####................ .# ............... .+..###.P#@P## #..+........#. .#..#.... ...#.#...#..#........# ... .P..#.#PPP.#.P. .^........... ###.#..#..:j9.3 (2790:j6 ### ###############P######## ........ ##.####..# ........@.......+..###.P#.P##.....#..+........#. ...#..#.... ..#.#....#..#........#....P..#.#PPP.#.P...^ ............... ##.#..#:j7!:jH90.3 (3829:jR:j(M ### ###############P######## ....... ##.####.# ...........+..###.P#.P##..+........#.... ......#..#..........................#................:ji:j n1.3 (478:jE:j8 ### P#..####..# ...#+..###.P#.P##.....##..+........#..#..#............#........#....#..#........#.....P..#.#PPP.#.P...^.. 2.3 (567:j `### P#. .####..# ...#P+..###.P#.P##.....# #..+........#.#..#...........#........#..#..#........#...P..#.#PPP.#.P...^. :j 3.3 (656:j :jl ### #P#. ####..# ...#P.+..###.P#.P##.....# #..+........#.#..#..........#........#.#..#........#.P..#.#PPP.#.P...^. 4.3 (745:jM8 ### ##P#...#..# ...#P.#+..###.P#.P##.....# #..+........#.. #..#.........#........#.#:j 9 ;#..#........#.:j : #P..#.#PPP.#.P...^. :jZv :j9w +5.3 (8:jw C34:j :j 8### ### P#...#..# ...#P.#.+..###.P#.P##.....# #..+........#.. #..#.......... #..#.......P..#.#PPP. :ji :j g6.3 (923:j :j: ### #### P#...#.. # ...#P.#.# +..###.P#.P##.....# # :j< s#..+........#........ #..#.....#........#.# #..#......  :jO 7.3 (10.0)12:jZS :j ### #### P#...# ..  ...#P.#.# ..###.P#.P##.....# +# ..+........#........ ..#.....#........#..# ..#..#..# ..#.#PPP.#.P...^..... :j o8.3 (1101:jo :j  ### ##### #######P########...#####....... ...............................#P.#.######.P#.P##.....##+# .#+........##.......... .#.#........# .#........#........# .#.#PPP.#.P...^......:j9 D :jp :j p9.3 (12690:j$ :j.b  ### ##### #######P########@..#####.......................................#P.#.######.P#.P###+# .#+........# .... .........#........#:jm :jGn k900.3 (13819:j#s :j) ######## ######P########...###### ................@.........................#P.#.### ###.P#.P##.....##+# .# +........#........ .. #...............ll   basilisk (wandering) #.#........# :jx . #.#........# #.#PPP.#.P...^..... ..  A basilisk comes into view..l:j 1.3 (1478 _:jL :ji :jv :jqw :jF~ :j :j4 :j ))))))lYou shoot a sling bullet. The sling bullet hits the basilisk.:j/  The basilisk is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.:j .......===2.2 (0.9)67) Rev  _The basilisk is lightly wounded.:j3:j}:j :jM :jH..............:jW:j######## #####P########...####### ........................#P.#.### ##.P#.P##.....##+# .# :jB........#........ .. ...... .#........# ... .#........# . .#PPP.#.P...^..... .. ............. .:j ll   basilisk:j ................A basilisk comes into view.:j&0:jN:j!---3.2 (156 _:j=:j:j@ O---:jB :j% :jT( :jV5 ))))You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.:j  :jB  :j& }The basilisk is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.:jt^J....:jf`z===4.0 (0.845:jf:ji6 _The basilisk is lightly wounded.:j9":j":j(:jb-:j/:j9 )))))))You shoot a sling bullet.:jx  The sling bullet barely misses the basilisk.You shoot a sling bullet. The sling bullet hits the basilisk.:jIAl.:jT.....9 (0.934) Rev+ :jxby _The basilisk is moderately wounded.:j :j] :j~ :j :j :j )))You shoot a sling bullet. The sling bullet hits the basilisk.:j|j  The basilisk is moderately wounded.You shoot a sling bullet. The sling bullet hits the basilisk.:j 0 ...The basilisk is heavily wounded.The basilisk hisses menacingly.  The basilisk gazes at you.:jJ :jr b5.83:jl :j١ ( _You easily resist.:j:jٍ:jS:j:j:j )))You shoot a sling bullet. The sling bullet hits the basilisk.:j$0 ))))The basilisk is heavily wounded.You shoot a sling bullet.:j\ ...l...The sling bullet closely misses the basilisk.:j:j *:jg:j:   7  The basilisk gazes at you.You are slowing down.  --more--:j:jW8@:jZ 6.6 (0.82) Petr Gem (2613) Rev+ _:je:j ######## #####P########...####### ..............................#P@#.###.. ##.P#.P##.....##+# .# ........#........ l.... ..## .....  ............##. :j:jʶz---8.1 (1.501:jL:j:j/l:jQ   ### ##########...####### ............... ........l...... #P@# ##+# .#  l.  .. :j ` ..  . . l   basilisk^..... .. :je 2 ---9.6+2 sling (drain) {Juan d:13 s:j 59) Stone Gem (2610) Rev+ :j3:j^%> _You have turned to stone.:j{&j   The basilisk bites you but does no damage.:jl;/  --more--:j=q =10.6 (2809) Rev  _:j&x:j:ji  The basilisk gazes at you.:j;  :j~You easily resist.:j/  --more--:jB? c -1.6 (378 :j? _:j[G :jR :jd 7*:j1 i  The basilisk gazes at you.:j! @ -You are unaffected.:j /  --more--:jy 2.6 (467 _:j.:j:j4 87:jW@--==3.6 (5:jvC56:j:j&< _The basilisk bites you!:j,i  The basilisk gazes at you.:jT  You easily resist.:j/  --more--:j= ` --4.6 (645) :j ' _:j :j :j i  The basilisk gazes at you.:jr :j?s 8----You easily resist.:j /  --more--:jcy 5.6 (734 _:jt:jz:jz`=6.6 (823:j{:jǁ:jnj:jn7.6 (912:j':jKR _The basilisk bites you but does no damage. x2:jl 7The basilisk bites you.:j/  --more--:jz } 8.6 (10.5)01 _:j :j 8 :j0  ### ##########...####### ............... ........l...... #P@# ##+# .#  l.  ..  .. :jV . ^..... :ju :j> 15 -9.1 (11.0+2 sling (drain) {Juan d:13 s49) Gem (2600) :jz :jk _You turn to flesh and can act again. _You take 7 damage, and have 87/94 hp (93%).:j"V  You shoot a sling bullet. The sling bullet hits the basilisk.:j  The basilisk is severely wounded.You shoot a sling bullet. The sling bullet hits the basilisk.:jxk  The basilisk is almost dead.:j~:*:j-S   7  -The basilisk gazes at you.You are slowing down.:j]/  --more--:j:j`8@:jeb ===20.0 (0.9)8) Petr Gem (2599) Rev _:ji:jk:j3R3:j_\ _Unknown command.:jn ))You shoot a sling bullet.:jPw .The sling bullet closely misses the basilisk.:j@QYou shoot a sling bullet. The sling bullet hits the basilisk.  You kill the basilisk!:j9WT):j=..:j!8  31.2 (1.278) Rev+ :jP _Okawaru accepts your kill.:jB  ### ##### ####P########...#######........@....... .............#P.#.###... #.P#.P##.....##+#+.# # ... . #..#.:j# .............#........# ... .. #PPP.#.P...^..... #. .. ...:j:j)h:j\rh   black bear (wandering):jo---2.7 (1.56:j97) Rev :j> :jO) 0 _Your limbs are stiffening.:j:j  ### #########...#######. ............... .......@....... ....#P.#.###... ....##+#+.#  ...  #..  ....  ... ^..... #h .. ... :jHg  ### #########...#######. ............... .......@....... ....#P.#.###... ....##+#+.#  ...  #.. ....  ... ^..... #h .. :joN:jPg  ---:jU:jzXa _A black bear is nearby!:jGS######## #####P########...#######. ................................#P@#.###... ##.P#.P##.....##+#+.# ........#........ ...... #..## ......:j.#.# ...   .#PPP.#.P...^..... #h ..  ................  ##. :j m  ### ##########...#######. ................ ................ #P@# ##+#+.#  ...  #..  ....  ... ^..... #h .. :j 924.2+2 sling (drain) {Juan d:13 s4) Stone Gem (2595) Rev :jp:j:jI5.2 (234) :jf :j(:j(n6.2 (323:j/:j}8:jH9907.2 (412:j?:jrF:jFn8.2 (501:jwL:jT:jcUo9.2 (6390:jZ:jc:jd1=30.2 (7889:ji:jr:jmsn1.2 (878:jx:j:jn2.2 (967:j:jl:j|2=3.2 (10.5)56:j:jp   ### ##########...#######. ................ ................ #P@# ##+#+.# :jX ...  #..  ....  ... ^..... #h ..  _You have turned to stone.:j޻15 8 (11.1+2 sling (drain) {Juan d:13 sGem (2585) :j:j _You turn to flesh and can act again. _You regained 4 hp, and now have 92/94 hp (98%).:j:j:j։:j<:jw44:j":jie333:j:j a22:jO:j:jǟK11:j:jgk _You start resting.HP restored.:j:j17.8 (4.0):j4=8.8 (500 _:j:jS _Health restored: 94:j:j:j:jc:j1o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j?H  ### ##### ####P########...#######. . .......@....... .............#P.#.###... #.P#.P##.....##+#+.# # ... . #..#.# .... .........#........# ... .. #PPP.#.P...^..... #. .. ...:j}!:j"w9.8 (12979 _:j):j ,:j :j( :j :jt :jB :j ::j :jr ######## ###P########...#######.# ...........................#P.#@###... P#.P##.....##+#+.# ......#........ ....##...## ....# ...#.# ..  PPP.#.P...^..... #..  ........... .. .  ##.## :j{ :jy{ j4088:j :j v######## ##P########...#######.# ....................... .............. ..#P.#.###... P#.P##.....##+#+@# ....#................#..........##....##........## ....# ... ##........# .....# PP.#.P...^..... .#.. ..# ...........# #... ... .#..#. ##.## ...l..:j :j n1.8 (277:j :j  ######## ##P########...#######.## .....................................#P.#.###..... 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The sling bullet hits the black bear.  You drain the black bear.  The black bear growls angrily.:j$w  The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.:j <h.:j^ 9..:j ;===4.7 (0.9):j; X4Rev :j :j e _The black bear is moderately wounded.:j*`:j`:jg:jqm:j~ ))You shoot a sling bullet. The sling bullet hits the black bear.  You drain the black bear.:j<  )))The black bear is heavily wounded.You shoot a sling bullet.:jg[..h..:jk5.634:j:jd _The sling bullet barely misses the black bear.:j/:j:jT:j :j :j ))You shoot a sling bullet. The sling bullet hits the black bear.:j  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.:j|$ Ah.:j5. 6...:j. |6.523) Rev+ :j6 :j9 c _The black bear is severely wounded.:j5:jk:js )))))You shoot a sling bullet.:jG  The sling bullet barely misses the black bear.You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.:j@h.:jA.....:jk7.412:j.:jc _The black bear is severely wounded.:j:j_:j1! .You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear!:j9RR:js ))Okawaru accepts your kill.:jj9..:jrk8.301:j|:j/ _You shoot a sling bullet.:j:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.7   9.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :j 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1[:jm   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  11.7  16.1  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   8.1  10.7  -1   0 + Invocations5.1   8.5  -2   m - Shields [39;49:j[Gm  0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j :j! :j# #...................##....#dossy the Skirmisher #........#........####....#... . Coglin of Okawaru *****. #........#........###.........Health: 94/94 ======================== #.#PPP.#.P...^.....#.#..#..... .. Magic: 15/15 ======================== ...............####....##..... .. AC: 14Str: 17 ...............# #.#.#.# #.#. ## EV: 15Int: 13 :j&$ Z...............####.#.## ... .. SH: 0Dex: 17 ..................###... .. .. XL: 12 Next: 13% Place: Lair:1 ................@..# #..... Noise: ===------  Time: 12968.3 (0.0) ...................# ..... .. a) +2 sling (drain)  b) +0 sling {Ælfthry ........................... .. Fire: a) +2 sling (drain) {Juan d:13 s ..............####..#.##... ## Zot (10800) Gem (2551) Rev+ ..#..#.#P..... ........ ###### ..##.. ##.....# ....##...#.....:jj$   ..##.. #.....# ....#....#.....  .... #.....+. .....##.........  :j$ ..# ### #......# ....##...#..... The sling bullet hits the black bear but does no damage. :j$ _The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear!Okawaru accepts your kill. :jB% 0_You shoot a sling bullet.:j, :j$- :j3 :j 6 :j:jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  q - a +2 vampiric falchion Missiles (go to first with ()c - 26 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  d - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  e - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  f - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  g - 6 stones {d:6 s:1.1 dpt:5.5}  h - a throwing net {d:4 s:1.0 dpt:4.0}p - 5 silver javelins {@f2} Armour (go to first with [)  i - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  j - a +1 pair of boots (worn) {ac:1 enc:0}  l - a +0 cloak of air (worn) {ac:1 enc:0 Air}  m - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  n - a +0 helmet (worn) {ac:1 enc:0}k - a +0 chain mail {ac:8 enc:14} Talismans (go to first with %)o - a medusa talisman:jG:jN:j"X#...................##....#dossy the Skirmisher #........#........####....#... . Coglin of Okawaru *****. #........#........###.........Health: 94/94 ======================== #.#PPP.#.P...^.....#.#..#..... .. Magic: 15/15 ======================== ...............####....##..... .. AC: 14Str: 17 ...............# #.#.#.# #.#. ## EV: 15Int: 13 ...............####.#.## ... .. SH: 0Dex: 17 ..................###... .. .. XL: 12 Next: 13% Place: Lair:1 ................@[:jX32m..# #..... Noise: ===------  Time: 12968.3 (0.0) ...................# ..... .. a) +2 sling (drain)  b) +0 sling {Ælfthry ........................... .. Fire: a) +2 sling (drain) {Juan d:13 s ..............####..#.##... ## Zot (10800) Gem (2551) Rev+ :jY..#..#.#P..... ........ ###### ..##.. ##.....# ....##...#.....  ..##.. #.....# ....#....#.....  .... #.....+. .....##.........  ..# ### #......# ....##...#..... The sling bullet hits the black bear but does no damage. _The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear!Okawaru accepts your kill. _You shoot a sling bullet.:j`:jb:jZj:jk:ji:jlj:jGr:jv:j{:jŅ.........#..####..# #....:j:j:j .#####....#... .. .#........###......... .#PPP.#.P...^.#..#..... .. ..............####....##..... .# #.#.#.# #.#. ######.#.## ... .....###... .. ....#  .:j@E# ..... ..Y....... .####..#.##... ### .#..#.#P..... ........ ##### .##.. ##.....# ....##...#...... .##.. #.....# ....#....#.. #.....+. .....##..... .:j# ### #......# ....##...# .###.###.....# ..........†:j:jz---9.3 (17990:j:j'#.###......... #PPP.#.P...^.#..#..... .. .............####....##..... .# #.#.#.# #.#. ##.#####.#.## . ... ...l:j|(..###..... .. ....# #.... .#....... ..Y....... ....####..#.##... #### #..#.#P..... ......... ##### ##.. ##.....# ......##...#...... :j(e##.. #.....##......#....#......# .. #.....+.......##..........# # ### #......#......##...#:j(X# ###.###.....##.................† .:j)[...........# #...##.#.###:j\4:j4---70.3 (2849:j;:j#.###. . 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P...P   :jb :j o2.8 (6566:jJ :j#H G #...#.. #...##... ##.##.##.##.:jeH ............###..##:jH #.......+......# ......:jH B ...... .... .... P...P.... ...[.##:jS :jT o3.8 (6655:jt] :jЙ . #...##...#  .... ##.###...#  :j( 4.....##.##....#  ..............#  .......#  :jU D.......#  :j ..............#  ....###..##...#  :j; /...#........@.#  ...+......#...#  .. .......#...#   ...... ....#  ...........# :j  .....P...P  ........[.## :j  ....#...#   :j :j o4.8 (6744:j :j  ... ##.#.##.##.......................###..##:j 3#.........+......# ....... ..................#:j( R..#.......# :jB D :j :jm o5.8 (6833:j :jm?  .##.##.......................:j? `###..###.........+......# . ............ ......P...P:j? A........# :j @ D :jsJ 6.8 (6922:jP :j  .....................###..###.........+......# ....... ........ P...P#..[.##.....:j #..#.#####  :j :j o7.8 (7011:j :jk 4 :j .......###..##:j #.........+......# .......:j M . :j P...P#..[.# .....#...# :j 0.#:j@ l#####  :j( :j o8.8 (7100:js :j)  ........###..###.........+......# ....... .# P.@.P#:jE* ..[.# .....#...# #......###  :j44 :j4 q9.8 (728939:j; :ju P ..:ju ###..###.........+......# .:jv 1 .:j,v m# P...P:jJv ..@.## .....#...# :jhv _#..........:jv 6#:jv U  :j :j R80.8 (738:j 8:jt :jʐ :j ,1.8 (74:j4 C77:j :j P _r - a +0 robe of willpower:js:jR+n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  p - a +0 helmet (worn) {ac:1 enc:0}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  q - a medusa talisman  q - a +0 robe of willpower {ac:2 enc:0 Will+}  r - a medusa talisman:jS:jY:j3\G _Inventory tidied.:j SGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp} Missiles (go to first with ()d - 26 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  g - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  h - 5 silver javelins {@f2 d:17 s:1.5 dpt:11.3 silver}  i - 6 stones {d:6 s:1.1 dpt:5.5}  j - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  k - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  l - a +1 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  p - a +0 helmet (worn) {ac:1 enc:0}m - a +0 chain mail {ac:8 enc:14}  q - a +0 robe of willpower {ac:2 enc:0 Will+} Talismans (go to first with %)r - a medusa talisman:j&q - a +0 robe of willpower {ac:2 enc:0 Will+}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': It increases your willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.9 (14.2 -> 9.3). Your EV would increase by 0.8 (15.1 -> 15.9). You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body :jEarmor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j  Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp} Missiles (go to first with ()  d - 26 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  g - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  h - 5 silver javelins {@f2 d:17 s:1.5 dpt:11.3 silver}  i - 6 stones {d:6 s:1.1 dpt:5.5}  j - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  k - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  l - a +1 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  p - a +0 helmet (worn) {ac:1 enc:0}  m - a +0 chain mail {ac:8 enc:14}  q - a +0 robe of willpower {ac:2 enc:0 Will+} Talismans (go to first with %)r - a medusa talisman:j?:j:jצ ..............#  dossy the Skirmisher....###..##...#  Coglin of Okawaru *****....#..........#:j  Health: 94/94 ========================...+......#...#  Magic: 15/15 ========================.. .......#...#  AC: 14Str: 17...........#  EV: 15Int: 13...........##  SH: 0Dex: 17......P...P#  XL: 12 Next: 14% Place: Lair:1........@.##:jާ  Noise: ---------  Time: 13081.8 (0.0).....#...#  a) +2 sling (drain)  b) +0 sling {Ælfthry:jU.#.......#  Fire: a) +2 sling (drain) {Juan d:13 s.........#  Zot (10687) Gem (2437) #..#.##### #####        p - a +0 helmet (worn) {ac:1 enc:0}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  :jPq - a medusa talisman  q - a +0 robe of willpower {ac:2 enc:0 Will+}  :jݨMr - a medusa talisman _Inventory tidied.:jb:jD:j%:jZ:j:j:j,:j:jmG _Inventory tidied.:j@ :j% OGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp} Missiles (go to first with ()d - 26 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  g - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  h - 5 silver javelins {@f2 d:17 s:1.5 dpt:11.3 silver}  i - 6 stones {d:6 s:1.1 dpt:5.5}  j - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  k - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  l - a +1 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  p - a +0 helmet (worn) {ac:1 enc:0}m - a +0 chain mail {ac:8 enc:14}  q - a +0 robe of willpower {ac:2 enc:0 Will+} Talismans (go to first with %)r - a medusa talisman:j݅ ..............#  dossy the Skirmisher....###..##...#  Coglin of Okawaru *****....#..........#  Health: 94/94 ========================...+......#...#  Magic: 15/15 ========================.. .......#...#  AC: 14Str: 17...........#  EV: 15:jڇInt: 13...........##  SH: 0Dex: 17......P...P#  XL: 12 Next: 14% Place: Lair:1........@.##  Noise: ---------  Time: 13081.8 (0.0).....#...#  a) +2 sling (drain)  b) +0 sling {Ælfthry:jEh.#.......#  Fire: a) +2 sling (drain) {Juan d:13 s.........#  Zot (10687) Gem (2437) #..#.##### #####    :j    o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  q - a medusa talisman  :jq - a +0 robe of willpower {ac:2 enc:0 Will+}  r - a medusa talisman _Inventory tidied. _Inventory tidied.:j :j:j:j:j,:j3:j:j:j:jF......:j"..:jA:j:ji ....###..##...#  ...#..........#  ...+......#...#  .. .#...#  .....#  .##  P...P#  ..........##  .....#@..#  .#.......# .........# ##..#.##### :ji #####     :jF&:j'u2.8 (166 _:j\-:j6h ...#..........#  ...+#...#  .. .#...#  .....#  ....##  P...P# .....## ##...#  .#...@...# ....# ###..#.#####  #####      :jr:jrn3.8 (255:jw:j} ...+#...#  ....#...#  .....# .....## .P...P# .....##  #......#...# .##.#.......# .....# ####..#.#####  ######    :j   :jp4.8 (344:j{:j b ...#..........#  ...+......#...# .#...# . .....## P...P# .......##  #......#...#  .##.#.@.....# .............# #####..#.##### ######      :jK :j2 n5.8 (433:jx :j8[ G ....###..##...#  ...#..........#  ...+......#...# #...# .# .....## P...P# ........##  #...@..#...#  .##.#.......#  .............# :j[ #####..#.##### ######     :je :jtf n6.8 (522:j6m :jY  ..............# ..###..##...# .#..........# +......#...# #...# . .....## P...P# .........## ....#......#...# . .##.#.......#  .............# :j #####..#.##### ######    :j :j n7.8 (611:j# :jK  .# ...###..##...# :j c#....#....# #....+......#...# #.#...# #.# #.## #.P...P# #........## .#......#...# .. .##.#.......# . .............#  #####..#.##### ###### :j$ :j n8.8 (700:j :jB Q .# ......###..##...# #....#....# #....+......#...# #.#...# #.# #.##:j/C  #.P...P# #........##.#......#...#...##.#.......#................#### #####..#.###:jaC b ######:jPM :jR p9.8 (87929:jT :jq  .# ......###..##...# #....#.#:j  #....+......#...# #.#...# #.# #.## #.P...P#:jD d #........##.#......#...#..##.#.......#..............##.#####..#.###### ######:js :j o90.8 (988:j :j_ 2......###..##...# #....#..........# #....+#...# #.....#...# #.....# #.## #P...P#..##...............##.......@#......#....##.#.......#............#####.#####..#.##### ## ###### :j' 1.8 (10.0)77:j :j: $ #....#..........# #....+#...# #.....#...# #.....# #.##. #...P...P##..##...............##.......#......#....##.#.......#............##.####.#####..#.##### ## ###### :jIC :j8D o2.8 (1166:jcJ :j  #....+#...# #.....#...#. #.....#.. #.##... #....P...P###..##...............##..........#......#....##.#.......#............###.####.#####..#.##### ### ###### :j 3.8 (1255:jF :j ...........#.......P...P##..##...............#..........#......#...# ..##.#................##.####@#####..#.#### ### ######  :j n  :j) :j o4.8 (1344:j :j) E #....+......#...#. #....#...# #... #...............## .... #...........P...P####..##...............##...#......#...#....##.#.......#.......@..............####.####.#####..#.######## ###### :jY0 :j0 o5.8 (1433:j6 :js  #....#..........#. #....+......#...##... ##...##.... #...... #:j|s +..... .... #...........P...P###..##...............#...#......#...#....##.#.......#.......................#:jt ####.####.#####..#.###### ### ######:j| :jq} o6.8 (1522:jm :j e ......###..##...P.#.P# #....#................. #....+......#... #..... #....#...#..... #........... #....... ..... #...........P...###..##..................#......#...:jt ....##.#...............................#####.####.#####..#.###### ### ######:j :j o7.8 (1611:j :j  ......###..## .P.#.P###....# ........#....+......#. #......#...........#.#......#..... ........#.... ......#...P.###..##....................#......#.......##.#.......:jA ..#.####.#####..#. ## ### ######:j :j2 h8.8 (1700:jw :jZ DM .................. ......###..##..P.#.P###....#. ..+:j[ > #..#..........#...... #......#...........P.....###.@##.....................#......#[30m......##.#....:jE[ ........................######.####.#####..#.####:j :jo7.8 (2611 :j :j .#....+ #.?....#......# #......#......# #.....## ##.....#......##.#.###..##.............#.........##........#.#.####.##### :j~i ### ###  :j :jxo8.8 (2700 :js :jgN .#....+ #.?....#......# #......#......# #.....# # ##.....#......##.#.###..##.............#.........## :jN......#.#.#.####. ### ###  :j8X :jXR9.8 (2859 :j/Y09 :j_ :j<P.#.P###....# #.............#....+ #.?....#......###......# #............# # ##......#.....###.####..##.............................# :j.........................##.#.##########.####.####### ### :jM10.8 (2988 :jT ....... ..... ##.....P.#.P###.... #.............# #.?....#......###......# #......# # ##......#....####.####..##...................................................###.#.##########.####.### ##### ### :j :jo1.8 (3077 :j  :j[ :jc Y.......... .##.....P.#.P###.........?....#.#......# . # ##.....#......####.####..##....................................................###.#.##########.####.######### ### Y   elephant (trample, wandering) :jli  You encounter an elephant. :jIp0. :j)( :jo2.8 (3166 :jߋ :j 5 _The elephant leaves your sight. :j0)  :j#*  :j1  :j6  :j6:  :jD ................................ :j E  :jK  :j MY  ........... .#.....P.#.P###.........#.?....#.. :j #......# . # ##@....#......####.#.......###..##.............................. :j Y   elephant (trample, wandering) :jq i  You encounter an elephant. :j K.Y0.0) :j˦ XY) :j w==3.8 (155 :jH  :jP C _The elephant trumpets! You hear a trumpeting!!:jk!:jl!:jss!:j x!:jy|!:j[ )))))You shoot a sling bullet.!:j  The sling bullet hits the elephant but does no damage.  You shoot a sling bullet. The sling bullet hits the elephant.!:j9.Y!:jd.?..!:jס=4.7 (0.94Rev !:jȩ!:j٬6 _The elephant is lightly wounded.!:j3 I!:j !:jq !:j ))))You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.!:j= , drained)The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drain the elephant.!:j .?..5.5 (0.83!:j /4) Rev+ !:j !:j 6 _The elephant is lightly wounded.":j)3":jB":jE ))))You shoot a sling bullet. The sling bullet hits the elephant.":jQ]You drain the elephant. _The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.":j9.Y":j?..6.323":j<6 _The elephant is lightly wounded.":jN3 ":j4 ":jn; ":jD ,":jS )))You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.":j _The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.":jq 9.Y":jH ..7.2 (0.912 _The elephant is lightly wounded.#:j+P3#:jf_,#:ja#:jp ))You shoot a sling bullet. The sling bullet hits the elephant.#:j4 _The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.The sling bullet hits the elephant.  You drain the elephant.#:jG?Y#:j.8.101) Rev*  _The elephant is moderately wounded.#:j#:j#:j#:j#:j#:j#:j )You shoot a sling bullet. The sling bullet hits the elephant.#:jUz _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is moderately wounded.shoot a sling bullet.  The sling bullet hits the elephant but does no damage.drain#:j9.Y#:j9.0490#:jy _The elephant is moderately wounded.#:jn #:j #:j #:j, #:j #:j b  You shoot a sling bullet. The sling bullet hits the elephant!#:jf  The elephant is heavily wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.#:j ........... ..##.....P.#.P###.............#:jV#.?....#..#......#.. #Y.....# ##.....#####.#.@.....###..#..........................###.#.##########.####.## #### ### ###  The elephant is heavily wounded.#:jo .YThe elephant tramples you! You stumble backwards!#:j-86---8 (0.8399#:j#:j  _The elephant trunk-slaps you but does no damage. _You take 8 damage, and have 86/94 hp (91%).$:j3$:j$:j$:j$:j |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.$:j@ _You take 8 damage, and have 86/94 hp (91%).You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.$:j}  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.elephant tramples you$:jh20.7 (0.98$:jp"$:j$F _The elephant trunk-slaps you but does no damage.$:jp _$:j $:jb  You shoot a sling bullet. The sling bullet hits the elephant.$:j6  The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant.$:jJ$:j7=--1.5 (0.878$:ju&$:j[(` _The elephant is heavily wounded.%:j_%:jg%:j8   very drained)You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.%:j,c  The elephant is severely wounded.You shoot a sling bullet. The sling bullet hits the elephant.%:jV .. ..##.....P.#.P####.............#.?....#.......#. #......# ##Y....#####.#.......###..#.............###.#.##########.####.## #### ### ##  The elephant is severely wounded.%:j .YThe elephant tramples you. You stumble backwards!%:jf14-%:jd2.367%:j%:j`  _The elephant trunk-slaps you but does no damage. _You take 3 damage, and have 84/94 hp (89%).%:j2 3%:j ,%:j %:j b  You shoot a sling bullet. The sling bullet hits the elephant.%:jo$_The elephant trunk-slaps you but does no damage. _You take 3 damage, and have 84/94 hp (89%).  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.%:j  The elephant is severely wounded.3.156%:j-%:j  _The elephant misses you. The elephant closely misses you.&:j_&:j&:ja%The elephant is severely wounded. _The elephant misses you. The elephant closely misses you.The sling bullet hits the elephant!  You kill the elephant!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!&:ji`/  --more--':j0.':j& ':jR)))))))':j..?....':j)5-84.0 (0.945':jke _Something appears at your feet! You shoot a sling bullet.':jG ':j ':j ':j ':jT ':j b..':j ':j ---5.0 (1.034':j ':jn6f M  ........... .##.....P.#.P###.........?....#.#......# . # ##.....#......####.####..##.........................###.#.##########.####.### _d - 29 boomerangs {@f1 d:12 s:1.3 dpt:9.2} (gained 3)':jW---6.0 (223':j^':j+3M  ........... .#.....P.#.P###.........#.?....#..#......# . # ##@....#......####.#.......###..##..................................':j67.0 (312':j':j)M  ........... .#.....P.#.P##........#.?....#..#......# ... # ##.....#......####.#.......###..##.................................##':j YY   elephant (trample, wandering)You encounter an elephant.':j ':j8.0 (401) Rev+ _':jv':j'):j):j):j,):j):j7= ))):j9))Y)You shoot a sling bullet. The sling bullet hits the elephant.  The elephant trumpets!):jl  The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.):jLC.Y):jMV.):jVB?.):j_===8 (0.80) Rev*  _The elephant is lightly wounded.):j13):jߥ):j):j):j ))), drained)You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drain the elephant.):jG  The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.):j> d.?.):jV 7=9.639):j ):j 6 _The elephant is lightly wounded.):j3):j):jT):jU):j~ )))You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.*:jo,_The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.*:j9.Y*:jF?.*:jr30.5 (0.9889*:j*:j6 _The elephant is lightly wounded.*:jk*:j*:j5*:j*:j*:jZ ))You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.*:jM8sling bullet hits the eleph*:jO ant but does no damage. _The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.*:j]9.Y*:j.1.3 (0.878*:j *:jn6 _The elephant is lightly wounded.*:j  )))))))You shoot a sling bullet.*:jl  The sling bullet barely misses the elephant.You shoot a sling bullet.*:j G?Y*:j .....2.167*:j3 *:j *:j& b _The sling bullet barely misses the elephant.+:j\G3+:jvP,+:jX+:jb|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.+:jo  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.+:jmx YThe elephant is moderately wounded.The elephant tramples you but does no damage.+:jQY 2 elephants (trample, 1 wandering, 1 …)+:j(8=956+:j+:jV _The elephant closely misses you.+:j+:j+:j,+:jG+:j b  You shoot a sling bullet. The sling bullet hits the elephant.+:j The elephant tramples you but does no damage. _The elephant closely misses you.You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.+:jf YThe elephant is moderately wounded.+:jW 7.Y+:jd0 YY 3 elephants (trample, 1 drained)The elephant trumpets! You hear a trumpeting!3.7+:j5 +:jZ8 _The elephant barely misses you. The elephant closely misses you.,:j,:jh,:j,:j,:j3',:jGb  You shoot a sling bullet. The sling bullet hits the elephant.,:j  The elephant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.,:jcf4.6 (0.945,:jxl,:joc _The elephant is moderately wounded.,:jQ3,:j],:j}  You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.,:j  The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant.,:j19.Y,:j+ .YThe elephant is heavily wounded.,:j<,:jv95.4 (0.834,:j֘,:j˛ _The elephant closely misses you. The elephant barely misses you.,:j 3,:j ,:j ,:j ,:j b  You shoot a sling bullet. The sling bullet hits the elephant.,:jJP  The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant.,:j .YThe elephant is heavily wounded.The elephant barely misses you.,:j 6.Y,:j ,:jv k6.223,:j ,:j F _The elephant trunk-slaps you but does no damage.-:j-:j=-:j-:jH-:j>-:jx  very drained)You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.-:j  The elephant is severely wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.-:j*C.Y-:j,& -:jx-j.YThe elephant is severely wounded.-:j6-:jP7p7.1 (0.912-:j=-:j@ _The elephant barely misses you. The elephant misses you.-:jg -:jH -:j0 -:j7 -:j -:j b  You shoot a sling bullet. The sling bullet hits the elephant.-:jXw  The elephant is severely wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.-:j 9.Y-:j ?YThe elephant is severely wounded.-:j -:j n9 (0.801-:j -:jD _The elephant barely misses you. The elephant misses you..:j (.:j(.:j1.:j6.:j;.:jRHb  You shoot a sling bullet. The sling bullet hits the elephant!.:j   The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant..:jmY9.Y.:j9e .............. ...##.....P.#.P###....##.............#....+#.Y....#......#.#YY....#......#.............#..:jf# ##.@...#......#.####.#.......###..##.........................#.........#.....###.#.##########.####.### #### ### ##  The elephant is almost dead..:jj .YThe elephant tramples you. You stumble backwards!.:jkq=.Y.:jr78.8 (0.90.:jy.:j} _The elephant barely misses you. _You take 2 damage, and have 87/94 hp (93%)..:j .:j .:j` .:j .:j .:j+ †You shoot a sling bullet. The sling bullet hits the elephant!  You kill the elephant!.:j i 2 elephants (trample).:j6 )))))))Okawaru accepts your kill..:j+ ^......†.:j2 q219.6 (0.829.:jM= .:j*> / _You shoot a sling bullet./:j/:j_/:j?l ))You shoot a sling bullet./:j  The sling bullet barely misses the elephant.You shoot a sling bullet. The sling bullet hits the elephant./:j*G?Y/:jM .YThe elephant is lightly wounded.6-40.4879 _The elephant barely misses you. The elephant trunk-slaps you. _You take 1 damage, and have 86/94 hp (91%)./:jM /:j/ /:j /:jޞ /:jq /:j |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage./:jg^  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant./:j { .YThe elephant is lightly wounded./:j M7=1.278 _The elephant closely misses you. The elephant barely misses you.0:ji ))You shoot a sling bullet.0:j , 1 drained)The sling bullet barely misses the elephant.0:jqYou shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.0:jtC.YYou shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.  The elephant is lightly wounded.elephant misses you.  The elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage.2.1 (0.967 _The elephant trunk-slaps you but does no damage.0:jHv 0:jw 0:j 0:jH 0:jf 0:jӔ b  You shoot a sling bullet. The sling bullet hits the elephant!0:j  The elephant is moderately wounded.You shoot a sling bullet. The sling bullet hits the elephant!0:j You shoot a sling bullet. The sling bullet hits the elephant!  The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant!  0:j The elephant is moderately wounded.  The elephant barely misses you.  The elephant trunk-slaps you but does no damage.0:jC n9 (0.8560:jٿ n _The elephant barely misses you. x21:j31:j1:j1:j_1:j8b  You shoot a sling bullet. The sling bullet hits the elephant.1:j75The elephant trunk-slaps you but does no damage. _The elephant barely misses you. x2.  You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.1:j$  The elephant is heavily wounded.The elephant completely misses you. The elephant trunk-slaps you.  The elephant misses you.3-3.8 (0.951:j1:j _The elephant trunk-slaps you but does no damage. _You take 4 damage, and have 83/94 hp (88%).1:j/ 1:j 1:jU 1:j 1:ju 1:j l ))You shoot a sling bullet.1:j~  The sling bullet barely misses the elephant.You shoot a sling bullet.1:jw G.Y1:j 4-4.6 (0.841:j 1:jh  1:j T_The sling bullet barely misses the elephant.2:jFb  You shoot a sling bullet. The sling bullet hits the elephant.2:j-4 _The sling bullet barely misses the elephant.The sling bullet hits the elephant.  The elephant is lightly wounded.  The sling bullet hits the elephant but does no damage.drain2:j  The sling bullet hits the elephant but does no damage.drain  The elephant completely misses you.elephant trunk-slaps you  The elephant barely misses you.5.4342:j2:jF _The elephant trunk-slaps you but does no damage.2:j]|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.2:jYou shoot a sling bullet.sling bullet hits the elephant but does no damage.  The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drain the elephant.3:jtXThe sling bullet hits the elephant but does no damage.  You drain the elephant.  The elephant tramples you but does no damage.elephant trunk-slaps you  The elephant tramples you but does no damage.3:jEYp6.3 (0.9233:jd3:jfU _The elephant barely misses you.3:j=@|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.3:j  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.3:je` .... ..##.....P.#.P###....#.............#....+?....#....#......#.. #YY....# ##.....#####.#..@....###..#........................#........###.#.##########.####.### #### ### ###  The elephant is lightly wounded.  The elephant tramples you but does no damage.3:jun †YThe elephant trunk-slaps you. The elephant tramples you. You stumble backwards!3:jo78--7.2123:jvy3:j| _The elephant trunk-slaps you. _You take 6 damage, and have 78/94 hp (83%).3:jҨb  You shoot a sling bullet. The sling bullet hits the elephant.3:j9  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant.4:j}{.Y4:j84:jp8.0 (0.8014:j04:jc _The elephant is moderately wounded.4:ji|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.4:j.  The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.4:j  . ..##.....P.#.P###....#.............#....+?....#...#......#. #.†......# ##YY...#####.#.......###..#........@...............#..###.#.##########.####.### #### ### ###  The elephant is severely wounded. .YThe elephant tramples you. You stumble backwards!4:j.Y7--804:j4:jٞ _The elephant barely misses you. _You take 1 damage, and have 77/94 hp (82%).5:j b  You shoot a sling bullet. The sling bullet hits the elephant!5:j-  The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.5:j,  The elephant is almost dead.The elephant misses you. The elephant trunk-slaps you.  The elephant tramples you but does no damage.5:j-69.7 (0.9195:jp55:j-9 _The elephant misses you. _You take 1 damage, and have 76/94 hp (81%).5:jb  You shoot a sling bullet. The sling bullet hits the elephant.5:jnk )))))))The elephant is almost dead.You shoot a sling bullet.5:j \....†.Y5:jh 5:j% m50.68695:jy x _The sling bullet barely misses the elephant.6:j/|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.6:j\ .The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.  You kill the elephant!6:j~   elephant6:jZ[  Okawaru accepts your kill.The elephant closely misses you.6:j$`x51.4 (0.8786:jg6:jiF _The elephant trunk-slaps you but does no damage.6:jb  You shoot a sling bullet. The sling bullet hits the elephant.6:j-i d  The elephant is moderately wounded.6:jk lYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.6:jc   The elephant is moderately wounded.The elephant tramples you but does no damage.2.3 (0.9676:j \ _The elephant trunk-slaps you but does no damage.7:jb  You shoot a sling bullet. The sling bullet hits the elephant.7:j 7:j* The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant.7:j H  The elephant is heavily wounded.The elephant tramples you! You hold your ground!7:jyI0--3.1 (0.8567:j Q7:jU _The elephant trunk-slaps you but does no damage. _You take 6 damage, and have 70/94 hp (74%).7:jPj  very drained)You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You drain the elephant.7:j  The elephant is heavily wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.7:j  The elephant is heavily wounded.The elephant misses you.7:ji9457:j7:j~F _The elephant trunk-slaps you but does no damage.7:j|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.7:j-X _The elephant trunk-slaps you  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.The sling bullet hits the elephant!  You drain the elephant.8:jzJ ##.....P.#.P###....##.............#....+.#.?....#......#......#......#......#.#.†..........#.# ##.....#......#.8:j{e####.#.Y.....###..##.........................#..#..###.#.##########.####.#### #### ### ###  The elephant is severely wounded.8:jA .YThe elephant tramples you. You stumble backwards!64---4.9 (1.0348:j8:jE _The elephant trunk-slaps you but does no damage. _You take 6 damage, and have 64/94 hp (68%).8:jl ))You shoot a sling bullet.8:j^  The sling bullet barely misses the elephant.You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant.8:j) .YThe elephant is almost dead.The elephant barely misses you.8:j* 5-5238:j2 8:j4 F _The elephant trunk-slaps you but does no damage.9:jl ))You shoot a sling bullet.9:jʦ  The sling bullet barely misses the elephant.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.9:j3 .YThe elephant is almost dead.9:j04,6.7 (0.89:j<9:jQ?Y _The elephant closely misses you. x29:j2hb  You shoot a sling bullet. The sling bullet hits the elephant!9:j .The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.  You kill the elephant!9:j& 9:j*.9:j x87.6 (0.9129:j?9:j^P _Okawaru accepts your kill.::j{ ........... ..... ##.....P.#.P###....# #.............#....+ #.?....#......##......#......# #.†..........# # ##.....#......# ####.#.......###..##.... . # .........................###.#.##########.####.########## ###6---8.6 (1.001::j$n0908597=78) Rev+ 67::j/a56::j`2,::j5::ja7::ju88::j8 =::j84::j95::j,9::j:::j?::j@::jA%3::jCA94) Rev ::j!C::jF::jG::jG%2::j/H3::jtH::j6J::jN::jO::jO9::j(P1::jZP2::jP::jR::j3V::j^W::jW%0::jX1::jQX::j2Z::jO^::jV_::j_'599::j`0) ::jC` ::j6b::jUe::jf::jf70::j)g8::jZg 49::jg::jpi::jm::j$o::jo%7::jo8::jp::jq::jt::jv::jv1::jv=::j8w%6::jkw7::jw::jIy::j:~::j'::j%5::j6::j::j)::j݅::jɆ::j,%4::j5::jՇ::j::j::j::j`2::j =::j3::j.4::ja::j%::j4::j/::j%2::j3::j::jɘ::jx::jN::j%1::jʝ2::j::j::j::j::j3::jL0::j1::j::j::j::j::j &89::j?0::jo::j&::j::j~::jѲ%8::j} 39::jϺ::j::j::j::jl4::j7::j8::j)::j::jH::j::j%6::ju7::j::j::j::j::jm%5::j6::j ::j+::j::j::jV5::j=::j %4::j5::j::j::jm::j ::j%3::j4::j::j[::jy::j::j2%2::j3::j::j::j::jk::j6::jb =::j1::j2::j::j::j::j,::j%0::j 1::jn::j::j::j::jX&79::j0::jA::j::j::j::j7::j8::jL 29::j::j::j!::j"::jV#%7::j#8::j#::j &::j)::j +::j+8::jZ,6::j,7::j,::j6/::j3::jc5::j5%5::j066::j6::j8::j<::j6>::j>%4::j?5::jd?::jA::j&F::jmG::jG9::jNH=::jH%3::jH4::j+I::j*K::j{N::jO::jO%2::j)P3::jP::jR::j4W::jX::j Y%1::jY2::jZ::jm\::j_::j a::ja80::ja =::ja0::j,b1::j}b::jd::jh::jj::jj&69::j/k0::jk::jm::jq::jr::jSs%8::js 19::jt::ju::jz::j{::j|81::j|%7::jL}8::j}::j::jw67::j::jbK56::j::j::j̒G24::j5::j::j::j-3::j4::j~::j::jמK23::j::j::jʤ::j!3=::jC12::jӦ::j6::jخa01::j9::jݯL590::jڱ::jk _You start resting.HP restored.::ju:---::j1209.6 (51.0)::j4=10.6 (52809 _::ji::jp _You regained 18 hp, and now have 84/94 hp (89%).::j ::j ::j ::j_ ::j ::j K78::jt N5::j" Y67::jS ::j K56::j, ::j ::jk K45::j ::j ::j e634::j ::j ::jd K23::j ::j ::j* K12::j ::j ::jy k7=01::j ::jV ::j L490::j ::j+ 82998=7867::j 56945::j w34::j a23::j ::j]! ::j! #90::j! C12::j# ::j' ::j~( K01::j* ::j / ::jo/ 6390::j/ ::j1 ::j5 ::j5 (1=::j5 D889::j7 ::js 782=67564533423::j  _You start resting.A bullfrog comes into view.FF   bullfrog (wandering)36.6 (26.F7.6 (2712 _ _You regained 9 hp, and now have 93/94 hp (99%).::jl ::jr    ##.F...P. #.......... #.?....#... #......#... #.†....... ::js # ##.....#... ####.#.......### ........@....... ................ ................ ###.#.########## #### ### ### ::j~   ##.F...P. #.......... #.?....#... #......#... #.†....... # ##.....#... ::jIp####.#.......### ........@....... ................ ................ ###.#.########## #### ###  ::j5 _A bullfrog is nearby!;:j0;:jX1;:j9;:j:;:jA;:j  )))))))You shoot a sling bullet.;:j%; F    The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog gives a loud, deep croak!;:jC.F;:j..†..4====8.4 (0.8)01) Rev  _The bullfrog is moderately wounded. _Health restored: 94;:j 3;:j ;:j ;:j ;:j) )))))))You shoot a sling bullet.;:j  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.;:j\  .FThe bullfrog is heavily wounded..F.†..9.3 (0.9290) Rev+  _The bullfrog swells and bulges.<:j<:jq<:j<:j-<:j<:j )))You shoot a sling bullet. The sling bullet hits the bullfrog.<:jS   (drained)  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.<:j9.F<:jF8..<:jm40.2879<:j<:ja _The bullfrog is severely wounded.<:j9F<:jG<:jP<:jU<:j{Y<:je ))You shoot a sling bullet. The sling bullet hits the bullfrog.<:jp †The bullfrog is severely wounded.You shoot a sling bullet. 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>:j #######...# # .... >:j0}#..... ..........>:jQy....######PP## ###.>:jqY ###  >:j >:j>:jfo1.1 (6078>:j>:jYY....###...#....#####.##..###.##.##... ..###P#.##..#......##.....#######.....#..#......+.[. ##....##..#.# ..##.....#..##......# ..##....#...#......## .##............@..# ######....##...#####.# ####.  #######...# # ..... #..... ...........######PP## ###.# ###  ### >:jfo2.1 (6167>:j>:j>:j......###...#......#####.##..###.##.##.... .###P#.##..#......##.....#####..# .##.....#..#......+.[. ##.# .##....##..#.# ..# .##.....#..##......# ...# .##....#...#......## ...# .##.............@.# # .##....##...#####.# ####.##...# ## .#..... .. .######PP## ###.#.### #>:j23.1 (6256>:j>:j$.....###...#....... >:j$#####.##..###.##.##.... ###P#.##..#......##.....#####..# ##.....#..#......+.[. ##.#. ##....##..#.>:j/%2# ..#. ##.....#..##......# ...#. ##....#...#......## ...# ##..............@# # ##....##...#####.# ####.#.>:jX%#...# ### .#..... >:j%..>:j%Z .######PP## >:j%8###.#.# >:j0>:jA3o4.1 (6345>:j6;>:jzBM.............. ...........###...#......###.##.##..............#P#.###.....#####..##.#..+.[.##>:j##..#.......# .#..##......#..#...#.....@## ............... ###### ##....##...#####.####.#>:j^#######...# ####............>:jE>:ji>:jo5.1 (6434>:j>:j^ ##.#.##............................... ..........###...#.....#.##..###.##.##...............P#.##..#......##.....#####..##......#..#......+.[.>:j##.#......##..#.......# #....##.....@# ...#......#...#......#>:jL...##................# ##. #....##...#####.# ####.#.. #######...# ###.#..... >:jqS.......... ........>:j+######PP###.#.#####>:j!####>:j>:jo6.1 (6523>:j>:j:-M #.####...... ##.#.##................................. ..........###...#.........###.##.##............... ##P#.#>:j~;##.....#####..##.#..+.[....# ####..#.. .#..##........#...#......## ............... ###### #....##...#####.#>:j=\####.#..>:jDo7.1 (6612>:jvE>:jfL>:j>:j>:jS?:j#.####.....P.#....#. #.####............... #.#.##..................................... .........###...#..?:j.#.##..###.##.##................ #P#.##..#......##.....#####..##.. .....#..#......+@[....# ##.#... ....##..#.......#.....##... .....#..##......#.....# ...#... ....#...#......##....... ...##.† ...............# .....## ######.. ....##...#####.# .....# ####.# ?:j######...# ### ........#..... ................. .........?:j?:j t8.1 (1.0)01?:j?:j}A:jRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selectedB:jeB:jflB:jނ#.####................P.#....#... dossy the Skirmisher #.####........................... Coglin of Okawaru *****. #.#.##........................... Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ................................. AC: 14Str: 17 .........###...#................. EV: 15Int: 13 ###.##..###.##.##................ SH: 0Dex: 17 #P#.##..#......##.....#####..##.. XL: 12 Next: 29% Place: Lair:1 .....#..#......+@[....# ##.#... Noise: ---------  Time: 13308.1 (0.0) ....##..#.......#.....# ..#... a) +2 sling (drain)  b) B:jT[40m+0 sling {Ælfthry .....#..##......#.....# ...#... Fire: a) +2 sling (drain) {Juan d:13 s ....#...#......##....... ...##.† Zot (10460) Gem (2211) ...............# .....## ######.. ....##...#####.# .....# ####.#...  ######...# ### ................ #..................... .................. The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog! _Okawaru accepts your kill. _w - 2 scrolls of enchant weapon (gained 1) _c - a wand of iceblast (13) (gained 6 charges)  Okay, then.B:jB:j. _B:j6B:jOGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp} Missiles (go to first with ()d - 29 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  g - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  h - 5 silver javelins {@f2 d:17 s:1.5 dpt:11.3 silver}  i - 6 stones {d:6 s:1.1 dpt:5.5}  j - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  k - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  l - a +1 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  p - a +0 helmet (worn) {ac:1 enc:0}m - a +0 chain mail {ac:8 enc:14}  q - a +0 robe of willpower {ac:2 enc:0 Will+} Talismans (go to first with %)r - a medusa talismanD:j4D:jL=D:jF-#.####................P.#....#... dossy the Skirmisher #.####........................... Coglin of Okawaru *****. D:jG#.#.##........................... Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ................................. AC: 14Str: 17 .........###...#................. EV: 15D:jNGInt: 13 ###.##..###.##.##................ SH: 0Dex: 17 #P#.##..#......##.....#####..##.. XL: 12 Next: 29% Place: Lair:1 D:jG4.....#..#......+@[....# ##.#... Noise: ---------  Time: 13308.1 (0.0) D:jG....##..#.......#.....# ..#... a) +2 sling (drain)  b) +0 sling {Ælfthry .....#..##......#.....# ...#... Fire: a) +2 sling (drain) {Juan d:13 s D:jI....#...#......##....... ...##.† Zot (10460) Gem (2211) ...............# .....## ######.. ....##...#####.# .....# ####.#...  ######...# ### ................ #..................... .................. You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog! _Okawaru accepts your kill. _w - 2 scrolls of enchant weapon (gained 1) _c - a wand of iceblast (13) (gained 6 charges) _Okay, then.D:jyRD:jSD:jZD:jA\D:jO_D:jlcRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB D:jd  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selectedF:j*F:jBF:j#.####................P.#....#... dossy the Skirmisher #.####........................... Coglin of Okawaru *****. #.#.##........................... Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ................................. AC: 14Str: 17 .........###...#................. EV: 15Int: 13 ###.##..###.##.##................ SH: 0Dex: 17 #P#.##..#......##.....#####..##.. XL: 12 Next: 29% Place: Lair:1 .....#..#......+@[....# ##.#... Noise: ---------  Time: 13308.1 (0.0) ....##..#.......#.....# ..#... a) +2 sling (drain)  b) F:j[40m+0 sling {Ælfthry .....#..##......#.....# ...#... Fire: a) +2 sling (drain) {Juan d:13 s ....#...#......##....... ...##.† Zot (10460) Gem (2211) ...............# .....## ######.. ....##...#####.# .....# ####.#...  ######...# ### ................ #..................... .................. You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog! _Okawaru accepts your kill. _w - 2 scrolls of enchant weapon (gained 1) _c - a wand of iceblast (13) (gained 6 charges) _Okay, then.F:j m  Okay, then.F:j/F:jn6. _F:j~p 3F:j?} ,F:j5 F:jV F:jُ F:j F:j< : .####......... .#.##.F:j< Z... ..........###...#.. ##.##..###.##.##. P#.##..#......##.....#####..## ....#..#......+.[....# ##.#..##..#.#@....# ..#...##......#.....# ...#.#...#......##........ ...##.†..........##.....#########...##...#####.#......# ####.#.. F:j #####...# ###...............  #..... ..F:j ......... ...######PP## ###.#.####F:jP F:j v9.1 (1590 _F:j=+ F:j2k  ......###...# ##.##..###.##.##. P......######..## ....+.[....# ##.#.#.#. ..#..##F:jsl .#...#......#... ...##.†.....#########..##...#####.#. ####.#..##.###############F:jwv 10.1 (2809F:j F:j - ....###...# ##.##..###.##.##. 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J:jasB F   cane toad (wandering)F  You encounter a cane toad.J:jsJ:j{J:j|v6.1 (2023 _J:jJ:j~J:jlJ:j'mJ:juJ:jzJ:jZ )))))))You shoot a sling bullet.J:j FThe sling bullet closely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad gives a loud, deep croak!K:jZLF.K:jdR......K:jKe===9 (0.8)12) Rev K:j)|M _The cane toad is lightly wounded.K:jGK:jK:j(K:jK:jK:j )))))You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.K:j  The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.K:j%,KF.K:j4P.....K:jN5'7.7K:j<K:j?7 _The cane toad is lightly wounded.K:j' 3K:j, K:jq0 K:j5 K:j? )))))))You shoot a sling bullet.K:j HThe sling bullet hits the cane toad. _The cane toad is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the cane toad.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.K:jO LF.K:j,X P.....K:j7Y k8.6 (0.901) Rev+ K:jcY K:j` K:jTc 7 _The cane toad is lightly wounded.K:j K:j] K:jq K:j K:jI K:jE )))You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.K:j ))))The cane toad is lightly wounded.  You shoot a sling bullet.K:jtW LF.K:j&^ P.....K:jw_ x9.4 (0.8590) Rev* K:jNf K:jh c _The sling bullet barely misses the cane toad.L:jAL:j5 )) You shoot a sling bullet. The sling bullet hits the cane toad.L:jNW (drained)The cane toad is moderately wounded.You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.L:jrKF.L:j;..L:jr10.3 (0.9809L:jL:j"a _The cane toad is heavily wounded.L:jL:jL:j%L:jL:jL:j )))))))You shoot a sling bullet.L:jbF  The sling bullet closely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad.L:jZLF.L:jmP.....L:jk1.278L:jL:jEa _The cane toad is heavily wounded.L:j L:j L:j ,L:j1 L:j E shoot a sling bullet.  The sling bullet closely misses the cane toad.The sling bullet hits the cane toad. _The cane toad is heavily wounded.  You drain the cane toad.L:jd  The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad.L:j q  The cane toad is severely wounded.L:jY p2.0 (0.867L:j L:j/ O _The cane toad misses you.L:jc L:jc L:jp ,L:js L:jF }  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.L:jD )))))))The cane toad is severely wounded.You shoot a sling bullet.L:jח F......The sling bullet closely misses the cane toad.L:jn9 (0.956L:jL:j9V _The cane toad barely misses you.M:j M:jM:j2M:jM:j M:j )))))))You shoot a sling bullet.M:jFq  very drained)The sling bullet barely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.M:j F......The cane toad is almost dead.M:j,3.7 (0.8M:jM:j B _The cane toad stings you but does no damage.M:j<`M:j`M:j iM:jnM:j}M:j †You shoot a sling bullet. The sling bullet hits the cane toad.  You kill the cane toad!M:j%SM:jQ )))))))Okawaru accepts your kill.M:jy†......M:jXy324.6 (0.945M:jϿM:jT/ _You shoot a sling bullet.M:jM:jVM:j3M:jܭM:jM:j.........M:jOM:jM:j L #P..#.##+###.##..#......#..#.#P #..#......+#...##......#.#....#.........+...#......#####.#...#...##......###.# #..........................>......>.#..##.##..##...#......#...... M:j M:j z---5.6 (1.034M:j M:j_ C P..#.##+#####..#......#..#.#P ....+#...##....#..##..#......#.........+...#......#####.#...#...##......###.# #...........†..............##..##...#.##.#########....#............. 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O:jq }..............#O:jz O:j\{ o3.6 (9956O:j O:j M####.#.###[.....#####..÷.##.......hF.#...............................###..#.###.O:j ......##########...#.....###..@.#......#.+.##.....##...#......##.............†.# .....##.......#...##.#.###.......##..# .............O:j O:j# 4.6 (100.0)45O:j;M #.#.#.#..#.#.P##.######.#.###.........[.....#####...÷..###.hF.#...............................###..#.##.............#############....#......#.+.##..........##...#......## .....##.................†.......#. ..#'..........O:j'DO:jDo5134O:jFMO:jeM###....##...........#.> #.#.#.#..#.#.P##.######.#.###...[.....#####.........÷..###.........hF#.................................###..#.##...........@.#########....####......#....#..+.##....... ......#......##...#......##.....#... .#...##.#.###..##........O:j6223O:jO:jMP...^.....#.#...###....##...........#.> #.#.#.#..#.#.P##.######.#.###[.....#####.÷.###.......hF.#............................###..#.##.......#########...####......#....#. O:j.....+.......##..........##.....#.##...###.O:j g731O:j2O:jO:j53M#........###.... P...^.....#.#......#..###....##...........#.> #.#.#.#..#.#.P##.######.#.###[.....#####.÷..###hF#...........@..........###..#.##...######.O:jI4............#########....## .....##......#....#......#......#. ...#...##.O:j=O:j>o8401P:jP:jEM#....# #........###.... P...^.....#.#...###....##...........#.> #.#.#.#..#.#.P##.######.#.###[.....#####.÷..###hF.#......................###..#.##...######.............######### P:jF.....##......##...#......#......#... ....#......P:jl95490P:jĘM....#....#...... #........###........... P...^.....#.#....###....##...........#.> #.#.#.#..#.#.P##.######.#.###[.....#####.÷.###hF.#......................###..#.##...######P:j. .....#............#########.....#. .#...#P:j'P:jޣi20681999P:jP:j0M#..#...#. ........#....#..... #........###.......... P...^.....#.#..#........###....##...........#.> #.#.#.#..#.#.P##.######.#.###[.....#####.÷.###hF.#P:j<...................... .....####..#.##...#########....... ..#.#....P:jd1778P:jP:j/AM##+#+.#.+ #........#...#. ............#....#.... #........###........... P...^.....#.#..#...........#..###....##...........#.> #.#.#.#..#.#.P##.######.#.###[.....#####.÷.###hF.# .................................P:jAU......#....#P:jJ2867P:jeSP:j:M.P.#.###.......P###.#....####+#+.#...+ #.........#...#. ...##.........#....#... #........###............ P...^.....#.#..#...........#..P:j6###....##...........#.> #.#.#.#.@#.#.P##.######.#.###[.....#####...÷.##.hF ..........#......................... ......##...#P:jzP:j0o3956P:j=P:jM.............. .P.#.###.......P###.#....####+#+.#....#..+ #...#...#. ...##...#....# #........###.... P...^.....#.#...###....##@..........#.> #.#.#.#..#.#.P##.######.#.###.........[.....#####.................÷. ..........###................hF.... P:ja_...#.#.......#P:jVP:jp4.6 (11045P:jQP:j;M....................... .P.#.###.......P###.#....####+#+.#....#..+ #......#.#...#. ...##...##....# #........###.... P...^.....#.#...P:j<###....##...........#.> #.#.#.#..#.#.P##.######.#.###.........[.....## .........###.................÷.... .........##...#####P:jPF5134P:jRP:j<M######...#######.#############.#........................ .P.#.###.......P###.#....####+#+.#...+ #......#..#...#. ...##....#..#....# #........###.... P...^.....#.#...###....##...........#.> #.#.#.#..#.#.P##.## ......####.#.###.........[.....###..... ....................P:j6223P:jP:jM ##### ## #### ######...#######.#############.#.................... .P.#.###.......P###.#....####+#+.#.....+ #P:j@r............#...#. ...##....#..........##...@#...... #........###.... P...^.....#.#...###....##...........#.> ......# #.#.#.#..#.#.P##.##....##.. #..............P:jg7312P:jAGM ##### ### #### ######...#######.#############.#.......................... .P.#.###.......P###.#....####+#+.#.+ #....#...#. ...##...##....#...... #........###............ P...^.....#.#..#...........#.. ......####....##...........#.>.##.P##P:jJC #..##...........P:jKP:jlLo8401P:jKTP:j7P:jP:jdE _Done exploring.P:j P:jۯ P:jض P:j P:j P:j+ s........P:j P:j P:jC +0.0)P:j P:jv E _Done exploring.Q:jaQ:jFQ:j߹Q:j߿Q:jQ:j:Q:j>Q:j\ Q:j5Q:jE _Done exploring.R:jR:j#ERead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r} R:js s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selectedR:jR:jR:jrdossy the Skirmisher##### ####### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ...............................## AC: 14Str: 17 ......#P.#.###.......P###.#....## EV: 15Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 R:j#................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ...........##...@#.............## Noise: ---------  Time: 13528.6 (0.0) #........####....#.........#...## a) +2 sling (drain)  b) +0 sling {Ælfthry #........###...............#...## Fire: a) +2 sling (drain) {Juan d:13 s P...^.....#.#..#...........#...## Zot (10240) Gem (1991) ......####....##...........#.>.## ......# #.#.#.#..#.#.P##.##....##  ......####.#.###.........[.....##  .........###.................÷...  ..........###................hF..  _You shoot a sling bullet. _You see here a cane toaR:jޞd corpse. _You now have 1160 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.R:jR:jEnchant which weapon? Hand Weapons  a - a +2 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp}[?] describe selectedS:j)S:j S:jdossy the Skirmisher##### ####### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ...............................## AC: 14Str: 17 ......#P.#.###.......P###.#....## EV: 15Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 S:jʣ{#................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ...........##...@#.............## Noise: ---------  Time: 13528.6 (0.0) #........####....#.........#...## a) +2 sling (drain)  b) +0 sling {Ælfthry #........###...............#...## Fire: a) +2 sling (drain) {Juan d:13 s P...^.....#.#..#...........#...## Zot (10240) Gem (1991) ......####....##...........#.>.## ......# #.#.#.#..#.#.P##.##....##  ......####.#.###.........[.....##  .........###.................÷...  ..........###................hF..S:j^v  _You shoot a sling bullet. _You see here a cane toad corpse. _You now have 1160 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.S:jbc  As you read the scroll of enchant weapon, it crumbles to dust.S:j9.6 (133390S:jS:jmo  Your +2 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment.S:jRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 9 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selectedS:jQS:jZS:jJe;dossy the Skirmisher##### ####### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ...............................## AC: 14S:j'fNStr: 17 ......#P.#.###.......P###.#....## EV: 15Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 #................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ...........##...@#.............## Noise: ---------  Time: 13529.6 (0.0) #........####....#.........#...## a) +3 sling (drain)  b) +0 sling {Ælfthry #........###...............#...## Fire: a) +3 sling (drain) {Juan d:13 s P...^.....#.#..#...........#...## Zot (10239) Gem (1990) S:jf......####....##...........#.>.## ......# #.#.#.#..#.#.P##.##....##  ......####.#.###.........[.....##  .........###.................÷...  ..........###................hF..  _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust.  S:jAgXYour +2 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment.S:j)zEnchant which weapon? Hand Weapons  a - a +3 sling of draining (weapon) {Juan d:13 s:0.8 dpt:16.2 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp}[?] describe selectedS:jR S:jD S:j ;dossy the Skirmisher##### ####### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ...............................## AC: 14S:j Str: 17 ......#P.#.###.......P###.#....## EV: 15Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 #................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ...........##...@#.............## Noise: ---------  Time: 13529.6 (0.0) #........####....#.........#...## a) +3 sling (drain)  b) +0 sling {Ælfthry #........###...............#...## Fire: a) +3 sling (drain) {Juan d:13 s P...^.....#.#..#...........#...## Zot (10239) Gem (1990) ......####....##...........#.>.## S:j> ......# #.#.#.#..#.#.P##.##....##  ......####.#.###.........[.....##  .........###.................÷...S:jh {  ..........###................hF..  S:j _Done exploring. _Done exploring. _Done exploring.  S:j As you read the scroll of enchant weapon, it crumbles to dust.  Your +2 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment.S:j!  S:j*  As you read the scroll of enchant weapon, it crumbles to dust.30.6 (144889S:j,, S:jJ/ o  Your +3 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment.T:j _HP and MP is already full. Ctrl-5 to rest for 100 turns.T:jW< T:j= T:j&E T:jJ T:jSN T:jX T:jqY T:j` T:jȓ ;0T:jۖ E _Done exploring.V:jV:j:5V:jV:jV:j2V:j G _Inventory tidied.V:j.SGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +4 sling of draining (weapon) {Juan d:15 s:0.8 dpt:18.8 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp} Missiles (go to first with ()d - 29 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  g - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  h - 5 silver javelins {@f2 d:17 s:1.5 dpt:11.3 silver}  i - 6 stones {d:6 s:1.1 dpt:5.5}  j - a throwing net {d:4 s:1.0 dpt:4.0} Armour (go to first with [)  k - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  l - a +1 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  p - a +0 helmet (worn) {ac:1 enc:0}m - a +0 chain mail {ac:8 enc:14}  q - a +0 robe of willpower {ac:2 enc:0 Will+} Talismans (go to first with %)r - a medusa talismanX:j X:jM dossy the Skirmisher##### ####### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== X:j f...............................## AC: 14Str: 17 ......#P.#.###.......P###.#....## EV: 15Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 X:j  #................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ...........##...@#.............## Noise: ---------  Time: 13530.6 (0.0) X:jx 2#........####....#.........#...## a) +4 sling (drain)  b) +0 sling {Ælfthry #........###...............#...## Fire: a) +4 sling (drain) {Juan d:15 s P...^.....#.#..#...........#...## Zot (10238) Gem (1989) ......####....##...........#.>.## X:j }......# #.#.#.#..#.#.P##.##....##  ......####.#.###.........[.....##X:j   .........###.................÷...X:j |  ..........###................hF.. X:j As you read the scroll of enchant weapon, it crumbles to dust.  Your +3 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment. X:jK _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Done exploring. _Inventory tidied.X:jP X:j X:j# X:jU% Z:j>Z:jw?KWarmaster Okawaru Z:j?Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to Z:j?enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any Z:j?~means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Z:j @oTitle - Warmonger Favour - A favoured servant of Okawaru. Z:jB@Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)Z:jl@You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Z:j@Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. Z:j@[!]: Overview|Powers|Wrath[:j [:jdossy the Skirmisher##### ####### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ...............................## AC: 14Str: 17 ......#P.#.###.......P###.#....## EV: 15[:j+Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 #................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ...........##...@#.............## Noise: ---------  Time: 13530.6 (0.0) #........####....#.........#...## a) +4 sling (drain)  b) +0 sling {Ælfthry #........###...............#...## Fire: a) +4 sling (drain) {Juan d:15 s P...^.....#.#..#...........#...## Zot (10238) Gem (1989) ......####....##...........#.>.## [:j9 ......# #.#.#.#..#.#.P##.##....##  ......####.#.###.........[.....##  [:jl .........###.................÷...  ..........###................hF.. [:j As you read the scroll of enchant weapon, it crumbles to dust.  Your +3 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment. [:j _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Done exploring. _Inventory tidied.[:j[:j[:j[:jC\:j6\:jD 2 \:jj ?_Done exploring.]:jT ]:j: ]:j3 dossy the Skirmisher##### ###]:j #### Coglin of Okawaru *****. ######...#######.#############.#. Health: 94/94 ======================== ................................. Magic: 15/15 ======================== ]:j J...............................## AC: 14Str: 17 ......#P.#.###.......P###.#....## EV: 15]:j Int: 13 #.....##+#+.#....#.........#....+ SH: 0Dex: 17 ]:j9 #................#.........#...#. XL: 12 Next: 32% Place: Lair:1 ]:jb ...........##...@#.............## Noise: ---------  Time: 13530.6 (0.0) ]:j #........####....#.........#...## a) +4 sling (drain)  b) +0 sling {Ælfthry ]:j #........###...............#...## Fire: a) +4 sling (drain) {Juan d:15 s ]:jƳ P...^.....#.#..#...........#...## Zot (10238) Gem (1989) ]:j R......####....##...........#.>.## ......# #.#.#.#..#.#.P##.##....##]:j -  ]:j2 ......####.#.###.........[.....##  ]:jR .........###.................÷...  ..........###................hF..]:jp . ]:j tYour +3 sling of draining {Juan d:13 s:0.8 dpt:16.2 drain} glows red for a _moment. ]:j _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Done exploring. ]:jδ H_Inventory tidied. _Done exploring.]:j ]:j ]:j\ q ##### ###]:j' M#### ######...#######.#############.#. ..........................................###P.#.###P###.# ##+#+.#....#.........#....+.......#. ...##........## #####..#]:jK #............ P...^.....#.#..#........ ]:jj ......####....##...........#.>.P##]:j P#..##.]:j M.......... ..........#......................]:j D ]:j ]:j4 u1.6 (178 _]:jE" ]:je Z #####...#######.#############.#. ......................................####P.#.###.......P###.#....###+#+.#....#........+. ................#.........#...#.. ..##....#.............#####....#.........#...##. .###.....@.........#...##. ...^.....#.#..##...##. .....####....##.#.>.##.# #.#.#.#..#.#.P##.##....#####.#.###.........[.....#..###......]:je t...÷....###.........hF]:je ?#..........#]:je ]:jn ]:jo n2.6 (267]:jx ]:j'  ................................†..........#####P.#.###.......P###.#....###.##+#+.#....#........+............#.#...#..##....#....#####....#.#...##.###.......#...##.^.#..##...##..####....##.#.>.##.]:jݹ v# #.#.#.#..#.#.P##.##....########.#.###.........[.....#..###.................÷..........hF#......................######..#.##...##########]:j] ]:j n3.6 (356]:j ]:j ######P.#.###.......P###.#....###.##+#+.#....#........+............#.#...#..##....#....#####....#.#...##.###.......#...##. .^.#..#]:js .#...##..####....##.#.>.##.# #.#.#.#..#.#.P##.##....#########.#.###.........[.....####...###.................÷......#.........hF#.......................#######..#.##...#########]:j P##.#............#.....##..]:j]:jn4.6 (445]:jT]:j]#P.#.###P###.#....###.#.##+#+.#....#........+..............#.#...#..##....#....#####....#.]:j]#...##.###.......#...##. ^.#..##...##. .]:jT^.####....##.#.>.##.# #.#.#.#..#.#@P##.##....##########.#.###.........[.....####...###.................÷......]:jo^@........hF#...]:j^%....]:j^(.#### .]:j^N####..#.##...###########.. .]:j^s#............#########.....##.. .###...#......#......##.]:jrh]:jh+5.6 (5]:j iC34]:jp]:jd ##+#+.#....#........+..............#.#...#..##....#.....#####....#..#...##.###.........#...##..#..#...#...##. .####....##...........#.>.##. .]:jϰ# #.#.#.#..#.#.P##.##....####### .####.#.###.....@...[.....####...###........÷........hF#......#### ####..#.##...#########]:jb##... #............#########.....##.. ]:j?###...#......#......##. ]:j#;##......#....#......#......#..]:jr]:jg6.6 (623]:j8]:j ..........#.#...#..##....#.............#####....#.........#...##.###...............#...##..#..#...........#...##. ####....##...........#.>.##. # #.#.#.#..#.#.P##.##....######## ]:jvB####.#.###.........[.....####. ...###........÷.........>F#......####.P ###..#.##...#########]:j##...# ............#########.....##..##...#......#......##. #]:jY......#....#......#......#.. .......##..........##]:j ]:j n7.6 (712]:j^:jI##....#....######....#.........#...##......####...............#...##......#.#..#.....#...##. ###....##...........#.>.##......#  #.#.#.#..#.#.P##.##....######### ###.#.###.........[.....####.###. ..###.....^:j...÷..........>.#......####.P# ##..#.##...###########...## ...........#########.....##..##...#......#......##. ......#....#......#......#......# ......##..........#^:jE####...###.....########^:j!8.6 (801^:j)^:jjo##....#.##......# .####....#.........#...##......# .###...............#...##......##.#..#...........#...##.#....##...........#.>.##......# ^:jTk#.#.#.#..#.#.P##.##....#.#.###.........[.....####.###.# .###........÷.###..@....>.#.####.P#. #..#.##...#^:jl(......##...#.#.....##.....###...#......#......##.#....#......#......#......#.##.##.....##.....###...#......##.....#^:jmw9.6 (9290^:j>^:j`##....#.##......##. ####....#.........#...##......##. ###...............#...##......##. .#.#..#...........#...##.#. #....##...........#.>.##......##. .#.#.#..#.#.P##.##....##. #.#.###.........[.....####.###.#. ###.^:j7.......÷.###...@...>.#.####.P#. ..#.##...#......##...###.#.....##.....##.##...#......#......##.#....#......#......#......#.##.##.....##.....##.##...#......##.....#.^:j-^:jt40.6 (10.0)879^:j^:j> ##....#.##......##.#....#.........#...##......##.#...............#...##......##.# #.#..#...........#...##.#.# ....##...........#.>.##......##.# #.#.#..#.#.P##.##....##.# .#.###.........[.....####.###.#.#.^:j.......÷.# ###....@..>.# #.#####.P#..# .#.##...#......##...###.#.....##.....##.###...#......#......##.#^:j#....#......#......#......#..###.##.....##.....##.###...#......##.....#.#^:j^:jX ^:j o1.6 (1178^:j(^:jf= ##....#.##......##.# ....#.........#...##......##.# ...............#...##......##.# .#..#...........#...##.#.# ^:j4g`##...........#.>.##......##.# .#.#..#.#.P##.##....##.# ^:jg#.###.........[.....####.###.#.# ........÷.# .....@.>.# .# ^:jgp####.P#..# #.##...#......##...###..##^:j h#.....##.....##.###...#......#......##.#^:j7h#....#......#......#......#..###.##.....##.....##.###...#......##.....#.#^:ju2.6 (1267^:jz^:j& ....#.##......##.# ....#.........#...##......##.# ...............#...##......##.# #..#...........#...##.#.# ##...........#.>.##......##.# ^:jB#.#..#.#.P##.##....##.# .###.........[.....####.###.#.# ........÷.# ......@>.# # ^:j޷####.P#..## .##...#......##...###..# ^:jT##.# ^:j: ^:j^:jIo3.6 (1356^:j^:j s ....#.##......##.# ....#.........#...##......##.# ..........#...##......##.# ..#...........#...##.#.# ##...........#.>.##......##.# .#..#.#.P##.##....##.# ^:j ###.........[.....####.###.#.# .......÷.# ...# # ####.P#..## ##...#......##...###..# #....#......# ^:j  ^:jB4.6 (14^:j}C45^:j^:jJ"o  There is a stone staircase leading down, spattered with blood here.^:j*^:jJ^:jKQ5.6 (153^:jK%4 _^:jQ[^:j0%2^:j  #...  ##...............####..  #......................  ##.....................  #.....................  #..PP..#.P............  #..#.+#..#..........  ....#...#........#  ^:j..#....@..#  #.....  ....P...##÷.....# ...  #..#....#........# .  #...######..  ...# #P......## ^:jn .. .........# ............ ............^:jq7.1 (16.512^:j^:jn# _You climb downwards.^:j^:j|^:jJa _There is a stone staircase leading up here._:j_:j,_:j'7_:j<_:jA_:jlg_:jÁI_:j #. ##.####..# #. ##.#.#..PP..#.P._:jnN.  #..#.+#..#..  ....#...#........#  .#....<@.#  .#.....P...##÷.....# ....##..#....#._:j# ...#...######.# [.#_:j...# #P......## ##.. ._:j&7.. _:j8.1 (1.0)01 __:j_:jY . .####..# .. ... #._:jfZL... #..PP..#.P.... #..#.+#..#... ....#...#........# ._:jZ#....<.@# .#. ....P...##÷.....##....# _:j0[A#..#....#..#.. _:ju[5#...######.......# .[.#. ...# #P......## ####  _:j[.. .#... _:jlf9.1 (2190_:jn_:j>####..# ........#......$+ ........# ..PP..#.P........ ..#.+#..#....... ...#...#........##.P#.<..#..####.......#@.......P...##÷.....##....###....#........#....... ...######.......#..[.# ..# #P......#######  .........#  ........................ _:jh50.1 (3869_:j_:j m .....####..#.. .............# ............$+ ....................##PP..#.P................#.+#..#..............#...#........##.P# #....<..#@.####. ...........#........P...##÷.....##....###....#.._:j #....... #####.#..[.#..# #P####### .. .# . ............_:j_:jn1.1 (478_:j _:js .... #####....####..#.. ............# ...........$+ ....................## PP..#.P................# #.+#..#................##...#........##@P# #....<..#..####. ...........#......... P...##÷.....##....##. #....#..#.......#####.#..[.#... # #P########..# .. _:j2.1 (567_:j~_:j4r #...## . . ##########..#.. # $+ .......##.. P..#.P.# +#.......@.....# #...#........##.P###....#....<..#..####. ............#......... P...##÷.....##....## ....#..#.......#####.#..[.#...#P########..# .._:j5g3.1 (656_:j>_:j!## ##...... #.. .. ##########..#.. # $+ ......##....#.P.# +#..........# #........##.P###...._:j͆U#....<..#..####..... ...........#...........###÷.....##....##.. .. ...#..#....... . #####.#..[.#...#P_:j*########.._:jI_:jn4.1 (745_:jӝ_:j` ...#.. .## .# ## #. .. ##########..#.. # $+ ...##... .#.P.# #..........# #........##.P###..... #....<..#..####..........#...........####÷.....##....##..... ..#..#.........#.# ####...[.#..._:j5.1 (834_:j_:j<#......# .#.. ## .# ## # . ##########..#.. # + ...##...P..# ..........# #........##.P###.....#....<..#..####.....#.......#...........####÷.....##....##...... .#..#.........#.#_:jC_:j]Dn6.1 (923_:jjK_:jT_:j3Ur7.1 (10.0)12_:j\_:j M#.#### ..#....... . . ####..## .#... .....# ######.....#####..#........#..+ ......##... #.P...... ..#................#.#..#.###....##..... _You now have 1170 gold pieces (gained 10)._:j_:j,8.1 (11_:jGC01_:jt_:j@KM.##P# #.## #.# ..#....... . ####.# ## .#... . ######.....#####..#@......._:j5f#♣.......+ ... ......##... . #.P................#..........._:j 9.1 (12090_:j _:jMz ##P.....## .##.....# ...##......# ...# .#. ... ...... ..# . ##...... ..#...# .....#  ######.....#####..#..#♣.....♣.+ ....##.....# .P......# .###.......# .. #.##.P###..... .#....<..#..####.....# _:j\_:j]q60.1 (13859_:je_:j/ P.....## ##.....# .....# #. #......# .....# #. _:js#. #.... #...... ##...##...#...... P...#...#  ......#  ######.....##.####..#..#♣.....♣..+ ....##.....# P......#...## #.......#..... .##.P###........# #....<..#..####.....#... _:j_:jo1.1 (1478_:jZ_:jC M........ #P# ##..... ## ##.....# # #....... #.... #...###...##...# ##P...#...# #.  ######@....##.####..#...............#♣.....♣..+ ....... ...............##.....##......P##..#..._:j _:j o2.1 (1567_:jj! _:j.k - P.....## ##..... #.....# #.....# #.. ......# .....# #.. . #.... #.. ##...##...# ...... #P...#...# ...... ......# _:j l  ######.....##..####..#...@..............#♣.....♣.....+............##.....##.......#...## ........#..... .##.P###........#<..#..####.....# ......#...........##_:jIt _:j,u o3.1 (1656_:jM} _:j 3 # #.....# #.. . #..#.... #. _:j #..... ##...##...# .#P...#...#  #......# ######.....##..####..#.................#♣@....♣.......+............##.....##.......#...## ..#......##.... ÷.....##....##......_:jC _:j o4.1 (1745_:j _:j} A .....## # # #.....# #..># .....# ..... #.... ##...# #P...# #......#  ######.....######..#....@......._:j '....#♣.....♣..<....+.........##.....##...#...## #........#.......##.P###........#_:j ! <..#..####.....#.... .....#.........._:j! $.##...._:j1, 9<_:j o5.1 (1834_:jw _:j \ _Found a stone staircase leading up and a stone staircase leading down.`:j3`:j,`:j`:j2......#♣......<..#..`:j`:j`:jW ## ##..... .#.## ##.....# #..># ......#.... #.... ##...# #P...#`:j3X #......#  ######...@.##... ####..#...............#♣.....♣..<...+.........`:jqX##.....##...#...## #`:jX........#.......##.P###........#<..#..####`:jX%#....`:ja`:jbt6.0)23`:ji`:j;# ..## ## ##..... .#.### ##.....# #..>.## ......##....##.... ##...# #P...# #.....@#  ######.....##... ####..#............. .#♣.....♣..<. ..+...........##.....##...#...## #........#.......##.P###........#`:j`:jn7.1 (212`:j`:j3 M###########.#  .. .#..## # ##..... .#.### #..>.## ......# #....... #....##....♣##...##...#`:jI#P...#.@.# #......##  ######.....##... ####..#............ ...........#♣.....♣..<.+#..#....`:j_`:jV n8.1 (301`:j`:jO" #. # #.. # ..## ## ##..... .#.## # ##.....# #..>.# # ......###......  #....##....♣ `:jjP ##...##...#  #P...#..@#  #......##  ######.....##... `:jP####..#............. #♣.....♣..<..+...........##.....##....#...##`:jQM # `:j`9.1 (41990`:j2c`:j6 M....#≈≈.... .###########. ...# #.. .#..## # ##..... .#.### #..>.### ......###........ #....##....♣#...##.@.##P...#...## #......##  ######.....##... ..####..#.............+.#...70.1 (5849`:j-:Z#≈≈..... #. ... # #.. # ..## ## ##..... .#.## # ##.....# ##..>.## # ......###.......  #....##....♣  ##...##..@#  #P...#...##  `:j:#......##  ######.....##... ####..#.......#♣....+.....##.... `:jsC`:jCn1.1 (678`:jI`:jO!M.§≈≈ ....#≈≈..... ###########. ... .# #.. .#..## # ##..... .#.## ##`:j ##..>.#### ......###......... #....##.@..♣#...##...#..##P...#...## ##`:j  #......## . ######.....##....+....`:j+##..`:j`:jCn2.1 (767`:j-`:j&§≈≈.... #≈≈..... ... . ... # ##.. # #..## ## ##..... ..#.## # ##.....# ##..>.###. # ......###.# #....##..@.♣  ##...##...#..#  #P...#...#####  `:j{#......##  # ####..#.......#♣...+.... `:j`:j+n3.1 (856`:ja`:jBB#≈####.. §  ..#≈≈..... ... ########. .. # ##..  #.##..##  ...#.## `:jB; ##.....# ##..>.###.. ......###..@.....#..♣....#`:j!C~##...##...#..##...#`:jCC#P...#...##### .D. #......## . `:joC ######.....##... D   five-headed hydra (asleep) `:jCm###..#.............`:jCu#♣.....♣..<.+........`:jC#...`:j \`:j3..#≈####..dossy the Skirmisher ...§≈≈....Coglin of Okawaru *****. ..#≈≈........Health: 94/94 ======================== #########....Magic: 15/15 ========================# ##..AC: 14Str: 17 ##.##..##EV: 15Int: 13 # ##..... ...#.##SH: 0Dex: 17##.....# ##..>.###..XL: 12 Next: 32% Place: Lair:2......###..@.....#Noise: ---------  Time: 13573.1 (8.0)#....##....♣....#a) +4 sling (drain)  b) +0 sling {Ælfthry##...##...#..##...#Fire: a) +4 sling (drain) {Juan d:15 s#P...#...##### [`:j32m.D.Zot (10195) Gem (1946) #......##.######.....##...D   five-headed hydra (asleep) ###..#............. .......#♣.....♣..<. .......+........... _There is a stone staircase leading down, spattered with blood here. _You climb downwards. _There is a stone staircase leading up here. _You now have 1170 gold pieces (gained 10). _Found a stone staircase leading up and a stone staircase leading down.  You encounter a five-headed hydra.`:jb/  --more--a:jL)a:jh2a:j47~ 4.1 (945 _a:jG=a:j?a:j:K3a:j[Ba:j0gH )))))a:jgDYou shoot a sling bullet.  The sling bullet hits the five-headed hydra.  The five-headed hydra roars!a:j (drained)  The sling bullet hits the five-headed hydra.  The five-headed hydra roars!  The five-headed hydra is lightly wounded.ra!  You drain the five-headed hydra.b:jebFD.b:jIjF.....b:j~l===9 (0.834) Rev b:j6ub:jwl _The five-headed hydra is moderately wounded.b:jڌ b:j b:jZ b:jr b:j+ b:j mM)))) b:jį _The five-headed hydra is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the five-headed hydra!  You drain the five-headed hydra.b:j> FYou shoot a sling bullet.  The sling bullet hits the five-headed hydra!  You drain the five-headed hydra.  The five-headed hydra is heavily wounded.You shoot a sling bullet.  The sling bullet hits the five-headed hydra.b:jq KD.b:j~ ?...b:j g5.8 (0.93b:j{ b:j i _The five-headed hydra is heavily wounded.c:jc:jc:juc:jc:jc:j )))You shoot a sling bullet.  The sling bullet hits the five-headed hydra.c:j2))))The sling bullet hits the five-headed hydra. _The five-headed hydra is heavily wounded.You shoot a sling bullet.  The sling bullet hits the five-headed hydra.  The five-headed hydra is heavily wounded.You shoot a sling bullet.c:j'KD.c:j`.....c:jy6.72Rev+ c:jc:jk _The sling bullet barely misses the five-headed hydra.c:j c:j c:j c:j; c:j c:jf )) You shoot a sling bullet.  The sling bullet hits the five-headed hydra!c:j {  The five-headed hydra is severely wounded.You shoot a sling bullet.  The sling bullet hits the five-headed hydra.c:ji JD.c:jp 6...c:j9 p7.5 (0.812c:j c:jd j _The five-headed hydra is severely wounded.d:jd:jd:jd:jd:j d:j  ) You shoot a sling bullet.  The sling bullet hits the five-headed hydra.  You drain the five-headed hydra.d:j  The five-headed hydra is almost dead.You shoot a sling bullet.  The sling bullet hits the five-headed hydra!d:j&8.d:j&r8.301) Rev* d:j/d:jo3e _The five-headed hydra is almost dead.d:jh d:ji d:jOq d:j_v d:jx d:j .You shoot a sling bullet.  The sling bullet hits the five-headed hydra!  You kill the five-headed hydra!d:j =)d:j ))))Okawaru is honoured by your kill.d:j<.....d:jF 5/956--89.1890 _You shoot a sling bullet.  Your Fighting skill increases to level 9!d:jd:j  Your Ranged Weapons skill increases to level 12! _Health restored: 95f:j3f:j4f:j@\ _Unknown command.g:jg:jJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.0  10.5   0   o - Spellcasting   0.0   1.4  -2      g:jc     b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  g:j@ c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0  g:j:J e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0      g:j֍ v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  12.0  17.8  -1   y - Air Magic   0.0   1.2  -1  g:ji    g:j. z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1  g:ju     l * Dodging   8.5  10.7  -1   0 + Invocationsg:j5.4   8.5  -2  g:jB m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  g:j,The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpg:jSG[=] set a skill target  g:j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh:jUh:j_h:j%g/..#≈####..dossy the Skirmisher ...§≈≈....Coglin of Okawaru *****. ..#≈≈........Health: 95/95 ======================== #########....Magic: 15/16 ======================--# ##..AC: 14Str: 17 ##.##..##EV: 15h:jgInt: 13 # ##..... ...#.##SH: 0Dex: 17##.....# ##..>.###..XL: 12 Next: 38% Place: Lair:2......###..@.....#Noise: ===------  Time: 13579.1 (0.0)#....##....♣....#a) +4 sling (drain)  b) +0 sling {Ælfthry##...##...#..##...#Fire: a) +4 sling (drain) {Juan d:15 s#P...#...##### ...h:jhZot (10189) Gem (1940) Rev* #......##.######.....##... ###..#............. .......#♣.....♣..<. .......+...........Okawaru is honoured by your kill. _You shoot a sling bullet.  Your Fighting skill increases to level 9!Your Ranged Weapons skill increases to level 12! _Health restored: 95 _Unknown command.h:jph:j-qh:jwh:jzj:jG j:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.0  10.5   0   o - Spellcasting   0.0   1.4  -2          j:jD v b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  j:j f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  :j1;10;1m12.0  17.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   5.0   7.1  -1       l * Dodging   8.5  10.7  -1   0 + Invocations5.4   8.5  -2   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.3   4.8  :j449m-1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj:j/ j:j7 j:jiB ..#≈####..dossy the Skirmisher ...§≈≈....Coglin of Okawaru *****. ..#≈≈........Health: 95/95 ======================== #########....Magic: 15/16 ======================--# ##..AC: 14Str: 17 ##.##..##EV: 15Int: 13 # ##..... ...#.##SH: 0Dex: 17##.....# ##..>.###..XL: 12 Next: 38% Place: Lair:2......###..@.....#Noise: ===------  Time: 13579.1 (0.0)#....##....♣....#a) +4 sling (drain)  b) +0 sling {Ælfthry##...##...#..##...#Fire: a) +4 sling (drain) {Juan d:15 s#P...#...:jUC m##### ...Zot (10189) Gem (1940) Rev* #......##.######.....##... ###..#............. .......#♣.....♣..<. .......+...........Okawaru is honoured by your kill. _You shoot a sling bullet.  Your Fighting skill increases to level 9!Your Ranged Weapons skill increases to level 12! _Health restored: 95 _Unknown command.j:jXI j:jUJ j:jhQ j:j~R k:jk:jk:jyk:jA,k:jT.........k:j-k:jI ###### #≈####....P.....§≈≈.... ..... ...#≈≈..... .... ##########. ... # ##.. .# #.##..# ## ##.....#...#.## # ##.....# ##@.>.###.. # ......###........# . #....##....♣. ##...##...#..##...#P...#...##### ... #......## .. k:jK ######.....## ####..#..............#♣.....♣..<.k:jTk:jMU---80.1 (1839 _k:j[k:j #######  #...#≈####.. ..P.....§≈≈.... ...... ....#≈≈..... ......##########. .... # ##..# ..# #.##..## .## ##.....#.@.#.## .# ##.....####..>.###.. .# ......###........# .. #....##....♣. . ##...##...#..##...# .P...#...##### ... . #......## .. . ######.....## .####..#.............k:j̡k:j---1.1 (278k:jk:j .## .# #....#≈####.. ..P....§≈≈.... .......#≈≈..... ...... .#. .....# ## ##..#.# #.##..## ..## ##.....#@..#.## ..# ##.....####..>.###.. ..# ......###........#. #....##....♣....# .. ##...##...#..##..# .. #P...#...##### ... .. #......## .. .. ######.....##... ..####..#.k:j-2.1 (367) Rev+ k:j!k:jB ..# ..##  #######  #...#≈####.. ..P.....§≈≈.... ...... ......#≈≈..... ......##########. .... #####..#..# #@##..## ##.....#...#.## k:jC-.# ##.....####..>.###..# ......###........#.. ##....##....♣.. ##...##...#..##...#.#P...#...#####.... ##......## ... ######.....##k:j3Q3.1 (456k:j^Vk:j#.####### ###........#≈####....P.....§≈≈.... ......#≈≈..... ......###########.# .... ..# ##.#####..#..# ###..#.##..##k:jk[# ##....@#...#.##.###..>.###...# .......###........#.. .##....##....♣....# ##...##...#..##...#. #P...#...##### .... ##......## ... ######.....##.k:j^...####..#.............k:jk:j#n4.1 (545k:jk:jM..#.## .# ####### ### .# ## #...#≈####.. .##. ..P.....§≈≈.... ... ...........#≈≈..... .. ......##########.#. .... ##.#####..#..# ###.@#.##..## ##.....#...#.## .# ##.....####..>.###..# ........###........#.. ..##....##....♣.. . ##...##...#..##...#. #P...#...#####.... ##......##k:j~ ... ######.....##k:j k:j n5.1 (634k:jk:jNM#.......#......#....#.......#.# .# ####### ### .# ##+.##≈####.. .##....P.§≈≈.... ...........#≈≈..... ...........###########.#..P.#....# ##@#####...# ###..#.##..## # ##.....#...#.##  #####..>.###.. .....# ........###........###...k:jhZk:j[6==6.1 (723) Rev k:jkbk:jJ #.+.....##....#.#.#.......#......#....#.......## ...# ## ...# . ####### ###..# ##+.#... #≈####....##....P... k:j§≈≈...... ...#≈§.................###########.#@.P.#....# ##.#####..#  #..#.##..## #k:jG#.....#...#.## # ##.....####..>.###..# ........###.......#..##....##....♣....# . ##...##...#..##...# #P...#...##### ... _Magic restored.k:j:≈k:jn7.1 (812k:jlk:j #.P... #..+.#.+.....##....#.#..#.......#......#....#.......##. k:j v....# ## ...# .. ####### ###..# ##+.#... #≈####....##....P... §≈≈... ...#≈≈.......@.........###########.#..P.#....# ##.#####..## #..#.##..## #..#...#.##k:j # ##.....####..>.###..# ........###.......#..##....##....♣....# . ##...##...#..##...#k:jk:jn8.1 (901k:j]k:jk\.P.....##.##### .#.P......#.. #..+. .#.+.....##....#.#.. .#.......#......#....#.......##.. .....# . .## ....# .. ####### ###..# ##+.#... #≈####....##....P... §≈≈... ...#≈≈................. .k:j\###########.#..P.#.....# ##.#####..##. #..#.##..###..#...#.### ##.....####..>.###..k:j]# ........###.......#..##..♣....#k:jgk:jhs9.1 (10.0)790k:jUok:j'P.....##.####.##. #.P......#.. #.+. #.+.....##....#.......#. #.#......#....#.......##. .# .....# .. ## ....# .. . #k:j) ###..####+.#... #≈####....##....P... §≈≈........ #≈≈......... ##.#..P.#.# ##.#####..##.# ###..#.##..## .## ##...# ##...k:jG_# ...... k:jk:jyo==90.1 (118k:j$29) k:jk:j.....##.P.#..##...# .P.....##.#####...# .P... #..+....# .+.....##....#.#....# .......#.....#.......##...# #k:jU@ .....# .  ....# .. . ###### ###..####+.#.#≈####....##.@..P§≈≈......... ...#≈≈............ ##########.#..P.#..... # ##.#####..##.. #..#.##..## .. #.#...#.## . # ##.....####..>.###.. # ........###.......#k:jk:joo1.1 (1278k:j3#k:jNr##.P.#.##...#P.....##.####.......##...#.P......#.. #........+....#+.....##....#.......#....##......#....#.......##...# .....# ..... . ....# ... .. ###..####+.#.#≈####....##..@.P.§≈≈....#≈≈....#..P.#. ##.#####..##. # ###..#.##..## .. ##.....#...#.## ..  ##.....####..>.###.. 2.1 (1367k:jwk:j5##.P.#.##...##.P.....##.####.......##...#.P......#...#........+....##.+.....##....#.......#....##.#......#....#.......##...##......# .........>....# ...... ###..####+.#.#≈####....##...@P.§≈≈....#≈≈....#..P.#.##.#####..##. ###..#.##..## .  ##.....#...#.## .##.....####..>.###. k:jU3.1 (1456k:jk:j _Found a stone staircase leading down. _MP restored: 16l:j3l:jBl:j ........#..#....l:j l:jl:j ....##..... #### ###..####+@#...... .#≈####....##....P.§≈≈ .#≈≈........... ########.#..P.#.........P#..>.###...l:jq4.0)45 _l:jxl:j) ...........##.P.#...#P####........#...#........+....##+.....##....#.......##......#l:jO.....## .....##..........>  ....##........... #### ###..####+.# .#≈####....##...@P.......§≈≈.............#≈≈. ########.#..P.#Pl:j#..>.###...........###........#l:j5.1 (234l:jl:j9P.....##.#####...#..P......#...#........+....#+.....##....#.......#....##.#.....#.......##...##. .....##..........>. ##............ l:j9w### ###..####+.#..≈####....##....P.§≈≈............@. #≈≈.. #######.#..P.# l:j:O##.#####..##l:j:###..#.##..## .##.....#...#.##P....#l:j;##.....####..>.###...#........###..........##....##....♣l:jl;%....#l:jHl:j8Jn6.1 (323l:jQl:jQVP....#..+....#+.....##....#.#....##.#.....#.##...##.  .....##..........>.# ##............# ## ###..####+.#.# l:j≈####....##....P. §≈≈.............. l:j[≈≈.. ######.#..P.# l:j;##.#####..##l:j###..#.##..## .##.....#...#.##P....##l:j+##.....####..>.###...# l:jSj........###........ ..##....##....♣....#.l:j  . ##...##...#..##.. l:jl:j,n7.1 (412l:jl:jg+.....##.#....##...##.....#.l:j##...##...#  .....##..........>.# ##..# l:j@# ###..####+.##.##....##....P.l:j\n≈.............. ≈.. #####.#..P.# l:jwU ##.#####..##l:jR###..#.##..###.l:j##.....#...#.##P....## ##.....####..>.#### .......###......... .l:jD##....##....♣....##...... l:j ##...##...#..##...#####..  #P...#...##### ... l:j')#.l:j8.1 (501l:jl:j= #.....#.##...##...#.  .....##..........>.# ##......# . ###..####+.##..##....##....P.l:jv>y+ ≈............... .. ####.#..P.#  ##.#####..#####..#.##..###. ##.....#...#.##P....##.# #.....####..>.###...# ......###.......... ##....##....♣....##...... ##...##...#..##...#####l:j>.. #P...#...##### ... #. ##......## .. l:j>)#.l:jGl:jSHo9.1 (6690l:jOl:j  .....##..........>.# .####..##.  ###..####+.##.. ##....##....P.+ ................l:j. .###.#..P.#.  ##.#####..## ###..#.##..###. #.....#...#.##P....##.# l:jvk.....####..>.###...# .....###........... #....##....♣....##...... #...##...#..##...#####.. l:jĎXP...#...##### #... . #. #......## .... #.##... ..l:j0600.1 (7819l:jl:jv##..##. ###..####+.##....# #....##....P.+.+. ................. ##.#..P.#..  ##.#####..##[ ##..#.##..###.# .....#...#.##P..@.##.#. . ....####..>.###...# ###...........###....♣....##........P ...##...#..##...#####.. ...#...#######... .. #. ......## .... #.##... .. ..........l:jl:jwn1.1 (878l:jCl:jdG+ ##..####+.##....#. ....##....P.+.+ .. ............... .... #.#..P.#..... ####..##...[ # #..#.##..###........... #P ....#...#.##P....##.#. ..####..>.###..@# ####...........####....♣....##........P##...#..##...#####.. .......#...#######... ..# #...## .... l:jH#.##... # .. ......... ♣.....♣..<. .l:jS& SS   water moccasin (wandering)  You encounter a water moccasin.l:jGTl:j]l:j^u2.1 (967 _l:jBhl:jUml:jil:jl:jZl:j$l:jRl:j ))))SYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.m:jYx\ (drained)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin hisses angrily.  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You drain the water moccasin.m:jAS.m:j@...m:jq ===9 (0.856) Rev m:jom:j?f _The water moccasin is heavily wounded.m:jm:jsm:jm:jm:j7 m:ja ))) You shoot a sling bullet.  The sling bullet hits the water moccasin!m:j ))))The water moccasin is severely wounded.You shoot a sling bullet.m:j)AS.m:j3O.....m:j4'3.7m:j;m:js?h _The sling bullet barely misses the water moccasin.m:jR m:j^ m:j@ m:j m:j m:j# )))))))You shoot a sling bullet.m:j r  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.m:j{S.S.m:jF....m:j|4.545) Rev+ m:j m:j&g _The water moccasin is severely wounded.n:jR_n:jYn:jgn ))You shoot a sling bullet.n:j. _The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!n:jU)n:jp4..n:js95.334n:jɤn:jҨP _Okawaru accepts your kill.n:j n:jF n:j n:j| n:j n:jl b........n:jF n:j n:jsc  ....##....P.#+.+................ #.#..P.#.... #.#####..##....[# #..#.##..#.....#P ....#...#.##P....##.#. n:jc ..####..>.###...##  #........#.@.#...#....♣....##.......# ....P##...#..##...#####...# .......n:jd ...#######... ..# #.n:j4d ,# ...................n:jSd D n:jrn n:jn z---6.3 (1.023n:jv n:j 5##....P.#+.+ ....... ....... . .#..P.#......... .# #.#####..##..........[ # ..#.##..###........... #P.#...#.##P....##.#. .####..>.###...## #.###.#..@# n:j6 ...##.##....♣....##.# ....P#. .##...#..##...#####...# . .#...#... ..# #.## .... ..##.##... ##.n:j_ o . .....♣..<. n:j~ Z. .n:j= ---7.3 (212n:j n:jK$ ............ #..P.# .# #.#####..##[# ..#.##..#.#P..#...#.##P....##.#. ..####..>.###...##  #........#...###..# ...#n:j %....♣....##.@.....# ....P .##...#..##...#####..........#######... ..# # ....## . ..### .....##............ n:j0n:j1X8.3 (301n:j1n:j%Qn:jPt ......... . #..P.#......... .# .#####..##..........[ # .#.##..###........... #P.#...#.##P....##.#. . .####..>.###...## #n:j#. .###.#...###..# ...##. .n:j܍##....♣....##..@....# ....P#. ##...#..##...#####...# . n:jg#...#... ..# #.n:j#n:j3## .... ..##.###... n:jM>##. n:jg.n:jl♣..<. . n:j6.##... n:j(.n:j9.3 (4590) Rev n:jn:jG ..... . ..P.#........ .# #####..##..........[ # #.##..###..... #P. .#...#.##P....##.#. . n:j####..>.###...## ## #. ###.#...###..# ...##. ##....♣....##...@...# ....P#. #n:jF...#..##...#####...# . ...#... #..# #.### .... ...##.###... .##. .. .♣..<. ... ...##... .n:jxn:j10.3 (5809n:j! o:j V ..... .P.#........#.###...##....[## .##..###...........##P...# #...#.##P....##.#.......P..>.###...## .## #..o:je #...###..# ...##. #....♣....##....@..# ....P#...# ...#..##...#####...# .#... ##..# #.# .o:j ## .... ...##.##. .##... o:j #.##. .. .♣..<. o:j .... .....##... o:j (.o:jk1.3 (678o:j"o:jow . 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It is wielding a +0 short sword.o:jOo:jv3.3 (1856 _o:jo:jo:j)) uo:jf5 ))))))N)You shoot a sling bullet.  o:jV8 2The sling bullet hits the naga but does no damage.o:jr  The naga shouts!  You shoot a sling bullet. The sling bullet hits the naga!o:j>j9.No:jwJ.....o:jy===4.1 (0.8)45) Rev o:jRo:j_ _The naga is moderately wounded.p:jźup:jJI ))))p:jp)You shoot a sling bullet.  The sling bullet hits the naga but does no damage.p:jdU  The naga is moderately wounded.You shoot a sling bullet.  The sling bullet hits the naga but does no damage.p:j9.Np:jD....p:jXi934p:jhp:j_ _The naga is moderately wounded.p:j - p:j- p:j; p:j.? p:jE p:jGS N )))))p:jS =))You shoot a sling bullet.p:j  The sling bullet barely misses the naga.You shoot a sling bullet.  The sling bullet hits the naga but does no damage.p:j|..N....5.7Rev+ p:jp:j=I _The naga is moderately wounded.p:jvq:jq:jq:jp q:jq:jRq:j( ))))You shoot a sling bullet. The sling bullet hits the naga.q:j  The naga is moderately wounded.You shoot a sling bullet.  The sling bullet hits the naga but does no damage.q:jK9.Nq:j\...6.523) Rev* q:jcq:j'g_ _The naga is moderately wounded.q:jj 3q:j q:j q:j> q:j# )))You shoot a sling bullet. The sling bullet hits the naga.q:j /The sling bullet hits the naga but does no damage. _The sling bullet hits the naga.  The naga is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the naga but does no damage.q:jWVD...q:jTWp7.4 (0.912q:jbq:j5f\ _The naga is heavily wounded.r:j.r:j/r:j8r:j=r:j.Dr:j O )))))))You shoot a sling bullet.r:j  , drained)The sling bullet closely misses the naga.You shoot a sling bullet. The sling bullet hits the naga. You drain the naga.r:jh NThe naga is almost dead.r:jJj6.Nr:jPu.....N 2 nagas (constriction, 1 wandering, 1…)r:j;vp8.2 (0.801r:jr:ju _You encounter a naga. It is wielding a +0 dire flail.r:j= 3r:j r:j r:j> r:jw )You shoot a sling bullet. The sling bullet hits the naga.  You kill the naga!r:j r:j? ))N   naga (constriction, wandering)r:j׫ )))))Okawaru accepts your kill.r:j^10.r:j:s....)..r:jEu409.0390r:jJr:jN/ _You shoot a sling bullet.s:j3s:jts:js:js:jM6.........s:j..###...##..##...s:js:js:j>M ............†..P .... .###.[# ..... #####P..#...........# #...###P...# ##P....##.#.. #..........P#... .s:j>5###...## #.## #)....##....#..#...#####........ ....##....P#...#...#...#####...# #....#..P #####..##...##.... #...#######.##...............#............s:jIs:jY|---30.0 (1.0889s:jkzs:jIMP#+.+ # ...>....................†..P .... .###.[# ..... #####P..#...........# #...###P...# ##P....##.#.. #..........P#... .###...## #.## #)....##....#..#...###s:jƻr##........ ....##....P#...#...#...#####...# #....#..P #####..##...##.... #...##........##....#..........s:js:j----1.0 (278s:jO _Found a staircase to the Snake Pit.s:j s:jP s:j s:j s:j s:jb, =..s:jB- s:j^ s:j RM##....# P#+.+...........# ...>.....................†..P ....#.###.[# ...... #####P..#...........# #...###P...# s:j ##P....##.#.. #..........P#... .###...## #.##..#...###..# #.....##........ ....##....P#...#...#...#####...# ...#..P ###... ##..###........###...##.........s:jT s:j n2.0 (167s:js:jp$  Things that are here:s:jzh M.#. . ##....## P#+.+.....#N....>...............s:jh......†..P ...#.#.###.[# ......######P..#...........# #...###P...# ##P....##.#.. .....P#... .s:j&i###...## #.## #)....##....#..#...###..# #.....##........ ....##....s:j_iP#...#...# ##...#####...# #...........#..P#s:jiN   naga (constriction, wandering).........a +0 short sword; a +0 robes:juf  A naga comes into view.s:jӄ3.0 (256) Rev+ _s:js:jt:j&t:jt:jt:jIt:jt:j{ ))))N)t:jԿhYou shoot a sling bullet.  The sling bullet hits the naga but does no damage.t:j;OV  The naga shouts!  You shoot a sling bullet.t:jIM N....t:ju, catching breath)The sling bullet hits the naga but does no damage.t:j5 *t:je*****The naga spits poison at you.t:jZyg....@.t:jzv===8 (0.85) Rev* t:jt:j^V _The splash of poison misses you.t:jft:jgt:jqt:jvt:jt:j5 )t:jӉ#))) t:j, …)You shoot a sling bullet. The sling bullet hits the naga. You drain the naga.t:j )The naga is moderately wounded.You shoot a sling bullet.u:j\9.Nu:j(hh...drained)u:jhg4.7 (0.94u:jVsu:jv_ _The sling bullet closely misses the naga.u:ju:ju:j4u:ju:ju:j / )))You shoot a sling bullet. The sling bullet hits the naga.u:jM)You shoot a sling bullet. The sling bullet hits the naga.  The naga is moderately wounded.  You shoot a sling bullet. The sling bullet hits the naga! You drain the naga.  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The sling bullet hits the basilisk.  The basilisk hisses angrily.w:jP )The basilisk is lightly wounded.  You shoot a sling bullet.w:jeCl.w:jw:jM.....w:j===7.3 (0.8)12) Rev w:j^c _The sling bullet closely misses the basilisk.w:j: w:j w:j w:j% w:j) w:jQ )))))You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.w:j  The basilisk is lightly wounded.  You shoot a sling bullet. The sling bullet hits the basilisk!w:jc Bl.w:jym M....w:jrn p8.2 (0.901w:jcw w:jz c _The basilisk is moderately wounded.x:jbx:jmcx:jkx:jpx:j2tx:j )))))))You shoot a sling bullet.x:j{  The sling bullet closely misses the basilisk.You shoot a sling bullet.x:j.z....l..x:jml9.1090x:jx:jMc _The sling bullet closely misses the basilisk.x:jMS 3x:j%[ x:j_ x:j4i x:jq ( x:j&r <)))) x:jSr $(drained)x:jkr qYou shoot a sling bullet. The sling bullet hits the basilisk!  You drain the basilisk.x:j1 )))The basilisk is severely wounded.You shoot a sling bullet.x:j; Cl.x:j< `......x:j 9 (0.8859) Rev+ x:jȝ x:jɡ b _The sling bullet barely misses the basilisk.y:jvuy:jvy:j}y:jy:jy:jS )))))))You shoot a sling bullet.y:j). _The sling bullet barely misses the basilisk.shoot a sling bullet.  The sling bullet barely misses the basilisk.The sling bullet hits the basilisk.  You drain the basilisk.  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You feel a wave of frost pass over you.:j{ /  --more--:j<}q315745) Gem (1495) :j: ## ##.#### ## #  :j.......#...###  .........#...#  [...........P#  ............##  .............#  :jۅ.......@.....#  ....>:j..#  ...........#.##  ..........#.. :j+p .........## . :jN.....#.P## .# :j̆L#########  :jjq5.3 (39.534:j:j  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a robe. 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o7.3 (3212:j7 :jY #....#.##  ###..P##.#  ###P...###.#  #.......#.  ....#...## .  .##.##..## ....  # ##..##  ##..##  ##.@# :jY  ##..P#  ##..#  #...  .....  .. .. :jY C..  :ja :jb o8.3 (3301:jf :j>  ###..P# ###P...#.......#. ....#...## ##.##..## ....  # ##..##  ##..## ##..### ##@.P# ##.. #...# ....... .....  :j :j :j p9.3 (34090:j :j ###..P##.#  ###P...###.#  #.......#.  ....#...## .  .##.##..## ....  # ##..##  ##..##  ##..###  ##.@P#  ##..#  ##...#  ...... :j  .. .. ... ...  :j :j q60.3 (35859:j9 :j5###P...###.#  #.......#..  ....#...##   .##.##..## ....   # ##.    ## P#  .@#  .# ......:j6 #........  .. .. F   cane toad (asleep).. F   bullfrog (asleep).#..F.F^:j|6e  :jD?x  You encounter a cane toad and a bullfrog.:jPG:jHv1.3 (3678 _:jO:jR:jG{:j|:j:j:jT:j} )))))F:jٗ)You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad gives a loud, deep croak!:j!  (drained)The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad!  You drain the cane toad.:jH=.F:j֧FF.:jȱx.....Fwandering):j===2.1 (0.8)67) Rev :jp:ja _The cane toad is heavily wounded.:j3:j4:j͝:jޠ:j` ))))))):jg/You shoot a sling bullet.:j7  The sling bullet barely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad.:j5zF.F.F.:jك.....F.956:jP:ja _The cane toad is heavily wounded.:j:j[:jf:jC:j:jϹ )))) You shoot a sling bullet. The sling bullet hits the cane toad.:joAYou shoot a sling bullet. The sling bullet hits the cane toad. _The cane toad is heavily wounded.You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is severely wounded.The sling bullet hits the cane toad but does no damage.:jnF.F.:jB...:j^^3.7Rev+ :j:jb _The cane toad is severely wounded.:j\ :jf :j_ :j :j_ :j ))) You shoot a sling bullet. The sling bullet hits the cane toad.  You drain the cane toad.:jKW  The cane toad is almost dead.You shoot a sling bullet. The sling bullet hits the cane toad.:jLF.:ju6F.:j;..:j6k4.545:j":j] _The cane toad is almost dead.:jB:jD:jI:j|N:jQ:j e †You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!:jnj))F   bullfrog:j!K )))):jB)Okawaru accepts your kill.:jx8F.:j ..†....:jLz65.334) Rev* :j:jǓ/ _You shoot a sling bullet.:j :j :j :j :j :j# )))))))You shoot a sling bullet.:j}  The sling bullet barely misses the bullfrog.You shoot a sling bullet.:j; 8F.:j^ .....6.123:j  :j c _The sling bullet closely misses the bullfrog.:ju3:j:}:jE:j:jړ  You shoot a sling bullet. The sling bullet hits the bullfrog!:j  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.:jĨp  The bullfrog is severely wounded.:j i912:j:j@ _The bullfrog barely misses you. The bullfrog misses you.:j:j :jb:jи:jO:j †You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!:j!S:jg^ )))))))Okawaru accepts your kill.:j e†......:jZ o77.8 (0.91:j6 :jA / _You shoot a sling bullet.:j:j6:jD,:j:jXl............:jS:j:j .......#. ....#...## ##.##..## ....  # ##..##  ##..## ##..### ##..P ##..### ##@..# #........†..........#..........  :j---8.8 (1.000:jD:jC  #.#.  ....#...## .  .##.##..## ....  # ##..##  ##..##  ##..###  ##..P#  ##..###  ##†@.#  :jTD#.#  #..†. ..... .. #.<  ..#.....^. .#..  You see here a bullfrog corpse.:j:R9<:jS---9.8 (269949:jY:j]9 _Found a stone staircase leading up.:j:jE:j:j:jH:j#7 8.†:jc8 :j= :j| _....#...##   .##.##..## ....   #     # P#  ### #.#  †..##...#  #..@.....#  #..†.  #...........#  #............#  ##.:j| <.  ...#.....^...#  ..#...........#  #....#   :j) 70.8 (188:jH :j I ....#...## .  .##.##..## ....  # ##..##  ##..##  ##..###  ##..P#  ##..### ##.#  ##†..##...#  #...@....#  #..†.#  #...........##  #.#  ##.<.#  :j l...#.....^...##  ..#..#  #....#   :jr :j 1.8 (277) Rev+ :j, :j[  ....#...## .  .##.##..## ....  # ##..##  ##..##  ##..###  ##..P# #  ##..### ###.#  ##†..##...#  #....@...#  #..†.#  #...........##  #.#  ##.<.#  ...#.....^...##  ..#..#  #....#   :j! :j~" n2.8 (366:j~( :jVc #...## .  ##.##..## ....  # ##..##  ##..##  ##..###  ##..P# #  ##..#######.#  ##†..##...#  #.....@..#  #..†.#  #...........##  #.#  ##.<.#  :jd >...#.....^...##  ..#..#  #....#   :jm :jn n3.8 (455:jt :jX ` #.##..## ....  #     # .P# ##  .#######.#  †..##...#  #........###  #..†...@...#  #...........##  #............#  #<.#  ...#.....^...##  ..#...........#  #....#   .###.....##   4.8 (544:jX :jx  .#...## ... .##..## .... ##..##  ##..##  ##..###   ##..P# ##  ##..#######.#  ##†..##...#  #.......@###   #..†.......#  .##  #..#  ##..........<.#  .#.....^...##  ..#:j -#  #........  .###.....##  _You hear the faint crackling of a melting archway very nearby.:j3 :j 5.8 (633) Rev :j :ji qM.....#....## ....... .##..## ....##..## ##..## ##..## ##..P# ####..#######.###†..##..@# ......### #..†.......# #.....##............#  #.........#6.8 (722:j w P...##.#  .....#..  #...## ... ##..## .... ##..##  ##..##  ##..###   ##..P# ###  ##..#######@#  ##†..##...##  #........###   #..†.......#  .......##  #...#  ##..........<.#  .#.....^...##  ..##  :j :j: n7.8 (811:j: :j  ...... #...## . .##..##   ##..##   ##..##  ##..###  ##..P# ###  ##..#######.#  ##†..##..@##  #........###  #..†.......# #...........## ........#  ##.<.# :j  ...#.....^...## #...........#  #..# :j 8.8 (900:j :jA  #...## #..## ....  ##..##  ##..##:jnA  ##..### ##..P### ##..#######.# ##†..##...## #.......@###†.......#:jA #...........###...... :jB #.........#.###.....##   :jL :j+N y9.8 (10.0)8939) :jT :j [ ##..## ....      # P# ###  #######.#  †..##...##  ........###  #..†.....@.#  #...........##  #............#  #<.#  ...#.....^...##  :j΍ ..#...........#  #...#  :j  .###.....##    :j :j! p80.8 (1188:jt :ja   ##..##  ##..## ##..### ##..P### ##..#######. ##†..##...# #........###:j †.......#..........@###...... #<.#:j |...#.....^...##:j ....... :j D :j 1.8 (1277:jK :j(   ##..## ##..### ##..P### ##..#######.:j(  ##†..##...# #........###†.......##...........##:jw) ~#...... #<.#...#.....^...##..#...........# .##..##. :j) D :j3 :j3 Y2.8 (1366:j3 :jB: :js   ##..### ##..P### ##..#######. ##†..##...# #........###:j(t †.......##...........##......##.#:j^t ...#.....^...#..#...........# :jt #..#.. .#:jt Z  :j :j/ o3.8 (1455:j :j 5  ##..P# ###  ##..#######.#  ##†..##...##  #........###  #..†.......# #...........## ........##  ##.<.#  ...#.....^.@.## #...........#  #..#  .####  .......# ###..##..  #.. .##  ...  :j 3  There is a stone staircase leading up here.:j 4.8 (1544 _:j4  ##..#######. ##†..##...# #........###†.......#:j%#...........##......##<....#.....^...##:ji..#.........@.# #..:j .###.....# #.. :j=.... :jD :j6!:j8"Y5.8 (1633:jb":jY(:jod  ##†..##...# #........###†.......#...........##......##<.#...#.....^...##..#...........# #..:jd .###.....# #.. ##..##..#....###  :jn:j\oo6.8 (1722:jBu:jp  #........###†.......#...........##......##<.#...#.....^...#..#...........# #.. .###....@## #.. ##..##.. #.. .###..##  :jK7.8 (1811:j]:j0 †.......#...........##......:j}#<.#...#.....^...#..#...........# #..#:j .###.....## #.. :j##..##..# #.. .###:jr#...## ..:jL#  :j:j8.8 (1900:j:j  #...........##......#<....#.....^...#..#...........# #..# .###.....### #...####..##@.# #..#.###...## ....   :j9.8 (207929:jj:jWA..##  ##..........<.#  ...#.....^...## #...........#  #.............#  .###.....### :jW #.......#.#  ###..##..#  #..#@### .### ....   ###     :j_90.8 (2188:jb:jp.##  #............##  ##..........<.#  .#.....^...##  ..#...........#  #.............#  .###.....###  #.......#.#  ###..##@.#  #.###  #...###  .... ###  :j3,   :jo1.8 (2277:jT:jͮ:j`#..##  #..##  ##.<.#  ...#.....^...##  ..#...#  #...#  .###.....###  #.......#.#  :jg###..##.@#  #..#.###  #...###  ....  ###   :j ,   :j%:jo2.8 (2366:j:jU #..†.......#  .......##  #............##  ##..........<.#  .#.....^...##  ..#...........#  #.............#  .###.....###  #.......#@#  ###..##..##  #.###  #...###  .... ###    3.8 (2455:jy$#...........## ........##  ##..........<.#  ...#.....^...## #...........#  #.............# :jny9 .###.....###  #.......#.#  ###..##.@## :jy #..#.### .### :jyJ....  ###:jy& :jy :jy  :j4.8 (2544:jˉ:jp #..†.......#  #...........##  ..##  ##..........<.#  ...#.....^...##  ..#...# #.............# .###.....###  #......@#.# ###..##..##  #..#.###  #...###  .... ###    :j:j`o5.8 (2633:jJ:j #..†.......#  #...........##  #..##  ##.<.#  ...#.....^...##  ..#...#  #:j...#  .###.....###  #.#.#  ###..##..##  #..#.###  #...### :j5@ .... :j^ ####:j3    :j%6.8 (2722:j*:jK* #..†.......#  #...........##  #..##  ##.<.#  ...#.....^...##  ..#....#  #.......#  .###.....###  #.#.#  ###..##..##  #..#.###  #...###  ....#  #####    7.8 (2811:j#...........## ............##  ##..<.#  ...#.....^...## #...........#  #.............#  .###.....###  #.......#.#  ###.@##..##  #..#.### .### ....## ####    8.8 (2900:j#.#..<.#...#.....^...#:j||..#...........# #.......#:j .###.....### #.......#.###..##..# #.@#.### :j#...### .....## #.##### :j:jj9.8 (306919:jE :jUs#<....#.....^...#..#...........# #............. .###.....### #.......#.##..##..# ##..#.### #..@### .......## #.##### 100.8 (3188:j ##.<.#  ...#.....^...##  ..#...........#  #.............#  .###.....###  #.......#.#  ###..##..##  ##..#.###  #.@.### ......## .#.#####. ##     :j :j1.8 (3277:j8:jZ0...#.....^...#..#...........# #.... .###.....### #.......#.##..##..## ##..#.### #...##...### .......@## #.#####. ##:j:j,2.8 (33:jUC66:j:j 1..#...........#  #.............#   .###.....###  #.......#.#  ###..##..##  # ##..#.###  #...##...###  ........##  .#.#####@#   :j2###          :jV;3.8 (3455:j?:j ~ ...#.....^...##  ..#...........# #.............# .###.....###  #.......#.#  ###..##..##  # ##..#.###  #...##...###  .......@## .#.#####.# :j~d###       :jf:j,4.8 (35:jψC44:j:j ...#.....^...##  ..#...........#  #.............#  .###.....### :j #.......#.#  ###..##..##  #. ##..#.### :j)2.#...##...### #......@.## :j\.#.#####.#  ### :j+      :j5.8 (3633:j:j ...#.....^...##  ..#...........#  #.......#  .###.....### .# #.......#.# ..# ###..##..##  #.. ##..#.### #.#...##...###  #.....@..## .#.#####.#  ###       :j?:jo6.8 (3722:j!:jY ...#.....^...##  ..#.....#  #.....# . .###.....### :jZk.# #.......#.#  ..######..##..##  #... ##..#.### :jGZY #.#...##...###  #....@...## :jZ#...#.#####.# :j[ # .. ### ..# ##  k   rime drake (asleep)      :jbj  You encounter a rime drake.:jIk:jlv7.8 (3811 _:jNs:ju:j/l ##..........<.#  ...#.....^...##  ..#...# # #.............# #. .###.....### .k.# #.......#.# ...######..##..##  #...###..#.### :j/#.#..@##...###  #........##  #...#.#####.# #..... ###  #..#.# :j/e## ##  :j/  :j7:j9t8.8 (1.0)00:j=:j@:jjN:jP:j.V:j\:j\:jl )))))kYou shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.:j  The rime drake hisses angrily.  You shoot a sling bullet. The sling bullet hits the rime drake.:jC.k:j.....===9.7 (0.959Rev :j:j8 _The rime drake is lightly wounded.:j{ u:j ))))You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.:jZO  (drained)You shoot a sling bullet.sling bullet hits the rim:jP e drake but does no damage.  The rime drake is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.  You drain the rime drake.:j .k hThe rime drake is moderately wounded.S:j '...h   polar bear (wandering)k   rime drake (drained):jB S   water moccasin (wandering):j r10.5 (0.8809:j :j _You encounter a polar bear. You encounter a water moccasin.:j:j :jo:jr:j:j6 )))You shoot a sling bullet. The sling bullet hits the rime drake.  You drain the rime drake.:jX  The rime drake is heavily wounded.You shoot a sling bullet. The sling bullet hits the rime drake.:j .kThe rime drake is heavily wounded.:j#HS.:jL?.h:j}..hS:j1.4 (0.978) Rev+ :j:jW _The polar bear growls angrily. The water moccasin hisses angrily.:j :j :j< :jL ,:j ))You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.:jwP  The rime drake is heavily wounded.You shoot a sling bullet. The sling bullet hits the rime drake.:j |.k.S:j 7.:j p2.2 (0.867:jr :j c _The rime drake is severely wounded.:j2:j:j:jv:j:j )You shoot a sling bullet.  The sling bullet hits the rime drake but does no damage.:j  The rime drake is severely wounded.You shoot a sling bullet. The sling bullet hits the rime drake.:jF.h:jIA.S:j9.k:j:*.:j(3.0:jJ56) Rev* :j":j^ _The rime drake is almost dead.:j% :j0' :jx- :j1 :j4 :jhF .You shoot a sling bullet. The sling bullet hits the rime drake!  You kill the rime drake!:jNK S   water moccasin:j s ))Okawaru accepts your kill.:jz .h.S..:j~ 99 (0.945 _You shoot a sling bullet.:jdp:jr:j3z:j:j,:jg )You shoot a sling bullet.:j (drained)The sling bullet hits the polar bear but does no damage.  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.:j0.:j5.h.4.84 _The polar bear is lightly wounded.:j g...#.....^...##  ..#...........#  # #.....#  #. .###.....###  ...# #.......#.#   ...######..##..##   #...###..#.###  #.#.h.##...###  #....@...##  #...#.#####.#  #..... ###  :j' #..#.#  ## ##       :jU :j 0S:j 7.h:jީ :j8 S   water moccasin:jw z---5.8 (1.033:ji :jǼ :j:jа9---:jM:jVF _Unknown command.:j? ...#.....^...##  ..#.....#  # #.....#  #. .###.....###  ...# #.......#.#  ..S######..##..##  #...###..#.###  #.#...##...###  #...h.@..##  #...#.#####.#  #..... ###  #..#.#  ## ##      .S:jT F.h:jT <.S:j\ :j^ p622 _:jc :jg :j:jw:j,:j3:j},  You shoot a sling bullet. The sling bullet hits the polar bear.:j  The polar bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the polar bear.:j@C.S:jO@shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is moderately wounded.  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is moderately wounded.  The polar bear bites you but does no damage.  The polar bear completely misses you.===7.7 (0.91:jGS:jeYB _The polar bear claws you but does no damage.:j7 3:jC :j :j :j ~  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.:j?q  _The polar bear claws you but does no damage.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  The polar bear is moderately wounded.:jf C.S:j  The sling bullet hits the polar bear but does no damage.  The polar bear is moderately wounded.You shoot a sling bullet:j .  The sling bullet hits the polar bear but does no damage.  The polar bear is moderately wounded.polar bear bites you:j -8.5 (0.8:jY C01:j :jA E _The polar bear claws you but does no damage. x2:jE:jG:joM:jU:jhZ:j!q )))))You shoot a sling bullet.  The sling bullet closely misses the polar bear.:jHQYou shoot a sling bullet.  The sling bullet closely misses the polar bear.The sling bullet completely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You drain the polar bear.:j~ ...ShThe polar bear is moderately wounded.:jol9.3490:j:jr _The polar bear misses you. x2; The polar bear completely misses you.:jS:jW:j[:j^:jb:j}d  You shoot a sling bullet. The sling bullet hits the polar bear.:j  The polar bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the polar bear.:j-:jun20.18399:j:j0e _The polar bear is moderately wounded.:jY*:j1+:j3:j::j?:jM )))))You shoot a sling bullet.  The sling bullet completely misses the polar bear.:j  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet closely misses the polar bear.:j): ...ShThe sling bullet closely misses the water moccasin.The polar bear barely misses you. The polar bear completely misses you.1.0 (0.978:j@:j EX _The polar bear closely misses you.:j_3:jx:j:j:j d  You shoot a sling bullet. The sling bullet hits the polar bear.:j'  The polar bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the polar bear.:js  The polar bear is heavily wounded.The polar bear bites you but does no damage.8 (0.87 _The polar bear misses you. x2:j~ :jc :ja :jY- ,:j6 very drained)You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.  You drain the polar bear.:j  The polar bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the polar bear!:jM hhberserk, very drained)The polar bear is severely wounded.:j(O g2.7 (0.96:jXU :j>Z \ _The polar bear goes berserk!:j3:j:j^,:j  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.:j^  The polar bear is severely wounded.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.:j :j+  :j>The polar bear is severely wounded.:j /The polar bear bites you.:j:2-3.5 (0.856:jo:jO _The polar bear claws you but does no damage. x2 _You take 3 damage, and have 92/95 hp (97%).:j3 :jY :jM :j :j! :j@  You shoot a sling bullet. The sling bullet hits the polar bear.:j.  The polar bear is almost dead.You shoot a sling bullet. The sling bullet hits the polar bear.:j~@  The polar bear is almost dead.The polar bear bites you!:j^A 86---4.345:jG :jM _The polar bear claws you but does no damage. x2 _You take 6 damage, and have 86/95 hp (91%).:j:j :j@:j.:j:j~  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.:j0  The polar bear is almost dead.You shoot a sling bullet. The sling bullet hits the polar bear.:j  You shoot a sling bullet. The sling bullet hits the polar bear.  You hear the faint crackling of a melting archway very nearby.  The polar bear bites you.  The polar bear claws you but does no damage. x2  The polar bear barely misses you. The polar bear completely misses you.:j81---5.2 (0.934:j:j9 _The polar bear closely misses you. _You take 5 damage, and have 81/95 hp (85%).:j7 _:j < :jE  You shoot a sling bullet. The sling bullet hits the polar bear.  You drain the polar bear.:j* &  :j The polar bear is almost dead.You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.:jiT UhS:je^ m  The polar bear is almost dead.:j_ k6.123:je :ji F _The water moccasin bites you but does no damage.:jq:j:j::j:j:jk†The polar bear is almost dead. _The water moccasin bites you but does no damage.  The sling bullet barely misses the water moccasin.  The sling bullet hits the polar bear.  You kill the polar bear!:j5i ) :jj ))))Okawaru accepts your kill.You shoot a sling bullet.:jN ...†SThe sling bullet completely misses the water moccasin.:j82-527.012:j:jF _The water moccasin bites you but does no damage.:j4  )))))You shoot a sling bullet.:j  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.:jH ...†SThe water moccasin is lightly wounded.:jI i901:jO :jR T _The water moccasin misses you.:jf:j:j :jz%:j(:j73k )))))You shoot a sling bullet.:jڼ^The water moccasin is lightly wounded. _The water moccasin misses you.You shoot a sling bullet.  The sling bullet completely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.:jJ ...†SThe water moccasin is lightly wounded.:jK,8.7 (0.8:jFR:jEV[ _The water moccasin barely misses you.:j&6:j6:j<:j?:jB:jMOo  You shoot a sling bullet.  The sling bullet hits the water moccasin.:j _The water moccasin barely misses you.You shoot a sling bullet.sling bullet hits the water moccasin.  The water moccasin is lightly wounded.:jlx  The water moccasin is moderately wounded.:jml9.5390:js:jv\ _The water moccasin closely misses you.:j+ :j :jf :j$ :jJ' :jF k )))))You shoot a sling bullet.:ji  The sling bullet completely misses the water moccasin.You shoot a sling bullet.:j^ ...†SThe sling bullet closely misses the water moccasin.The water moccasin closely misses you.:j_330.3889:jvd:jlF _The water moccasin bites you but does no damage.:j7o:jp:jSu:juy:j{:jn  (drained)You shoot a sling bullet.  The sling bullet hits the water moccasin!  You drain the water moccasin.:j6.The sling bullet hits the water moccasin!  You drain the water moccasin.  The water moccasin is almost dead..  You kill the water moccasin!:jR:jm:jx31.2 (0.978:j߰:j´P _Okawaru accepts your kill.:jg:j:j=3:j:ja67:j'W _You start resting.:jO4=S---S   water moccasin (wandering):j :j,2.2 (1.0:j=S.:j::j---3.2 (256:j_ _You encounter a water moccasin.:j< :j :j :j$ :j& :j2 } )))))))You shoot a sling bullet.:j  The sling bullet closely misses the water moccasin.You shoot a sling bullet.:jC 0.:jJ ......===4.0 (0.845:jO :jP i _The sling bullet closely misses the water moccasin.:jE:jG:jX,:jk3:jRl:jt:j ...#.....^...##  ..#.....#  # #.....#  #. .###.....###  ...# #.......#.#  ...######..##..##  #...###..#.###  #.#...##...###  #...†@...##  #...#.#####.#  #..... ###  #..#.#  ## ##     :j---5.0 (1.034:j:jX ...#.....^...##  ..#.#  # #...#  #. .###.....### :jX ...## #.......#.#  ...######..##..##  #...###..#.###  #.#...##...### :j/ #...@....##  #...#.#####.#  #..... ###  #..#.#  ## ##   :j_  :j5=---6.0 (223:jF :j _HP restored.:j=G  ...#.....^...##  ..#.#  # #.#  #. .###.....###  ...## #.#.#  ...######..##..##  #...###..#.###  #.#...##...###  #..@†....##  #...#.#####.#  #.....# ###  #..#.##:jG  ## ##      You see here a polar bear corpse.:j^P:jQ7.0 (312) Rev+ _:j/V:j..#...........# # #...#. .###.....####...## #.....∩...######..##..#.. #...###..#.### #.#...##...###  #...†....## :jQ#...#@#####...# ####..#.## # ## :j:jYn8.0 (401:jџ:jC- _Found a frozen archway.:jJq F ...#.....^...##  ..#.#  # #.............# #. .###.....### ##...## #.......#.# ..∩...######..##..## .. #...###..#.### #...##...###  #.@.†....##  #...#.#####.#  #.....# ###  #..#.## #####:j$r :     :j{ :jC} 69.0 (1290:j :j΅ :j"^ ...#.....^...## #. ..#.# .## #.#  #.#. .###.....###  ##...## #.#.#  ..∩...######..##..## :jJ# ..##...###..#.###  #.#...##...###  #@..†....##  #...#.#####.# :j#9 #.....# ###  #..#.##  ###### :j#":j-:j.k40879:j:5:ji8:j+ ##..........<.# . S ...#.....^...###. .# ..#.#..##. #............. #.#.# .###.....###..##...## #.......#.##...∩...######..##..###...##...###..#.####...##...### ##...†....## #...#.#####.# #.....# ### #..#.########S   water moccasin (wandering).SS178) Rev :j,[40m:jw1:j58 _The water moccasin hisses angrily.:jX  ..##. .. ##..........<.#. . . ...#.....^...###. S# ..#.....#..##. #.............. #.#.#. ..###.....###...##...##..##.......#.##...∩...######..##..###..@##...###..#.####.#.#.#...##...####.##...†....##.#...#.#####.#..#.....# ###[14;1:j| 93H...#..#.##... ######.....S.S:j :jˠ 7267:j/ :j :j:jx:jD:jf:jץ:jK )) (drained)You shoot a sling bullet.  The sling bullet hits the water moccasin!  You drain the water moccasin.:j> )The water moccasin is heavily wounded.You shoot a sling bullet.:jC.S:jRB..:j$b===9 (0.956:jR:j::jh _The sling bullet barely misses the water moccasin.:ju I:j({ :j :j= m ))You shoot a sling bullet.:jy | You shoot a sling bullet. _The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin!:jʞ C.S:j :j c3.7 (0.8Rev+ :j7 :j g _The water moccasin is severely wounded.:jA3:j&I:jM:jZ:jd  You shoot a sling bullet.  The sling bullet hits the water moccasin.:jThe water moccasin is almost dead.  You kill the water moccasin!  Okawaru accepts your kill.Okawaru grants you throwing weapons!:j/  --more--:j0.:j(:jE*.:j 8=44.545:j(:jP*5 _Something appears at your feet!:j%:j&z---5.5 (1.034:j.:j-2/ _s - a dart of disjunction:j 1 #:j .. .. #..... .. # ##..........<... . . . ...#.....^...##. .#...#....# ..##.##............. #.#.#.# ..###.....#....##...##..##.......#.#...@...######..##..#....##...##...###..#.###. #.#.#.#...##...###..##.##...†[34:jz m....##.#. .#...#.#####.#.. . ..#.....# ###. . ...#..#.##P.....######....:j! ---623:js( :j3 U _There is a frozen archway here.:j9=1201) Rev 1909086978) 671:juY56:j:jK45:jP :j2=34:j>:jLw23:jC\123:j fV=01:jz090859:j{W _You start resting.:j"4FF   bullfrog (wandering)604.0)1.5 (1578 _You encounter a bullfrog. _You regained 6 hp, and now have 94/95 hp (99%).:j3:j0:j:j:j( )))))F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog gives a loud, deep croak!:jB  (drained)  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog!  You drain the bullfrog.:j::j`SO.F.F...===2.3 (0.8)67) Rev :jk\ _The bullfrog is almost dead.:ja_:j:ju )))))))You shoot a sling bullet.:jDDC .The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!):jb.......:jk3.156:j:j!P _Okawaru accepts your kill.:j   You start resting. HP restored.:j :j% 05=---4.1 (145 _:j% :j / S _Health restored: 95:ju #. .. .. #... . .. .. ####.< .. . . .....#.....^... .#. .#...#.... ..##.##.:jZh.. #.#.#.# ..###........##...##..##.# #..@∩...######..##......##...##...###..#... #.#.#.#...##...###. ..##.##...†....## .#. .#...#.#####.# .. . ..#.....# ### . .....#..#.## P.....######  ....:j :j>---534 _:j:j:j$ # .. .. #. . .. .. ####..... . . .....#.....^... .#. .#...#../. ..##.##.. #.#.#.# ..###........##...##..##. #.@.∩...######..##....##...##...###..#... #.#.#.#...##...###... ..##.##...†....##... .#. .#...#.#####.#....:j| . ..#.....# ###. . .....#..#.## P.....######  ....:j623) :j{0 #:j(...... .. #...... .. ####..... . .....#.....^...#. .#...#./....##.##..^#.#.#.# ..###...##...##..## #@..∩...######..##....##...##...###..#....#.#.#.#...##.......##.##...†....##...#. .#...#.#####.#..... ..#.....# ###.........#..#.##...#P.....######  ....7:j*U[39;49m12:jH  #..†. ....## #. ....P .......####............. .....#.....^....#...#...#/....##.##........^#.#.#.# ..###:j ].......@##...##..##.......##...∩...######..#.##...##...###......#.#.#.#...##...#......##.##...†....##.....#. .#...#.#####.#....... ..#.....# ### ..........#..#.##...#P.....######:j =801:j :jm #..#......# #..†#......## #P......P#.......####.............#.....#....#...#...#/....##.##.......@^#.#.#.# ..###...##...##..##......##...∩...######.......##...##...###........#.#.#.#...##...........##.##...†..........#. .#...#.#####.......... ..#.....# ## ..........#..#.##:j:jѪk95990:j:j :je#†..# ##:j#]### #.. #....# #..†##.## ##P.....PP.......####.......#.....#P........#...#...#:jU#...../@...##.##........^#.#.#.# ..###...##...##..##.:j..##...∩...######...##...##...###...#.#.#.#...##.. ....##.##...†....:j ..#. .#...#.#####:j . ..#.....# # :j":j#'70:j&$D849:j.:je6:j  ##†.. ##.### # #.# #..† ##.## ##P.P###P..#####......#.....##P..#...#...# #.....@....##.###..^#.#.#.# ..###...##...##..###.##...∩...######....##...##...###...#.#.#.#...##.#....##.##...†#..#. .#...#.#### . ..#.....#178[39;49:j m:j :jI n2.1 (267:j :j0 D _p - a wand of polymorph (9) (gained 8 charges):je:jf:j?p:j,:j:j:j:jF;s##.........### #..#..:j7?|.# #..†##..## #......##P...P##..#P.....###.......#.....##P.#...#...#.............##.##...#...^#.#.#.# ..###....##...##..##...###...∩...######.....##...##...###....#.#.#.#...##..#...##.##...†...#..#. .#...#.#####... ..#.....#  ..#..#.##:jZ3.1 (156:jr:j ...†### #.....##P...P##.P...####......#.....#P#...#...#.. #..........##.##..#.........^#.#.#.# ..###..##...##..##..###...∩...######....##...##......#.#.#..#...............#..#.###P#####:j4.1 (245:j+j  ## #.....##PP##.P.....####......#.....#P#...#...#.. #..........##.##..#.........^#.#.#.# ..###..##...##..##..:jkZ###...∩...######....##...##......#.#.#..#.##.##...†..#......#P.....#....:j@y5.1 (334:j:j7##P.P##..#P.............###.......#.....##P.#...#...#.............##.##...#...^#.#.#.# ..###.....##...##..##...#.##...∩...######...@.##...##...###..:j{..#.#.#.#...##..#...##.##...†....##..#...#...#.#####......#.....# .:jI....#..#.##:j......#P.....######:jh#...#......## :jd:jL6.1 (423:j)cg #P..###.............#.....#.....^#P........#...#...#.............##.##...#.........^#.#.#.# ..###.....##...##..##...#.##...∩...######..#.....##...##...###..#..@#.#.#.#...##...##...##.##...†....###..#...#...#.#####......#.....# ###....#..#.##......#P.....#######...#......####... ### _You hear the faint crackling of a melting archway.:jq:j.rn7.1 (512:jI}:jph#..#.....#.....^#P........#...#...#...................##.##...#.........^#.#.#.# ..###.....##...##..##...#.##...∩...######..##.....##...##...###..#....#.#.#.#...##...##..@##.##...†....## #..#...#...#.#####.# ......#.....# ### .......#..#.## ......#P.....#######...#......####....### .....:j n8.1 (601:jR:j:j/# P##........ #..........##.##..#.........^#.#.#.# ..###....##...##..##..###...∩...######..##....##...##.......#.#.#....###..##.##...†....## ......#@..#...#.#####. ...# ##.....#..#.## #P##### #.......:j.:j/o9.1 (7890:j~?:j$ #..........##.##.....^#.#.#.# ..### ....##...##..##. #..##...∩...######..# ....##...##...###.. ....#.#.#.#...##...# #....##.##...†. #..#...#...#.#####.# .........@...#.....# ### ......#..#.##  #P.....#### #...#.#  #.##....# .....P....:j|80.1 (8839:jٞ:j#.........^#.#.#.# ..###..##...##..##..###...∩...######..#....##...##......#.#.#..#..##.##...†....#:j^#...#...#.#####. ....# ##.@...#..#.## #P#####  #...#......##  #.##....###  ......P#.......#...:j:jf1.1 (97:j^8:j:jJq ..##...##..##..###...∩...######..#....##...##......#.#.#..#..##.##...†....##...#...#.#####. ....# ##:jK.....#..#.## ....#P#####  #...#......##  #.##....###  ......P .....:.#...#:jX2.1 (10.0)67:j_g:j ###...∩...######..#....##...##......#.#.#..#..##.##...†....##...#...#.#####. ....# ##:j..........#..#.## #P#####  #...#...@..##  #.##....###  #......P #..##:jP.....###..#:j:j h3.1 (1156:jb:j- # ....##...##......#.#.#..#..##.##...†....##...#...#.#####. .............# ##.....#..#.## ...#P#####  #...#......##  #.##...@###  #......P# ..##.#..... ###:jpF :jtX o4.1 (1245:j[ :jG Q ...#.#.#.#...##... #....##.##...†. #.........#...#...#.#####. ......#.....# # .............#..#.##  ......#P.....#### #...#......##  #.##....# #....@.P# #........#.#.##....:#...#..###..#. ###.:j 5.1 (1334:jʹ :j 4 #...##.##...†. #.........#...#...#.#### .............#.....# # .............#..#.##  ......#P.....#### #...#......##  #.##....## #......P## #...@....#.#.# #....:.#...#.......###..#:...... ###.#......:j 6.1 (1423:j :jFQ  ##...#...#.#### ..............#.....# ..............#..#.##  ......#P.....#### #...#......##  #.##....## #......P###........#.#.# #....:.#...#........###..#:......# ###P...#....... #.....##:j\ :j+_ o7.1 (1512:jj :j& :j  .....# ..............#..#.#:j_ p ......#P.....######  #...#......##  #.##....###  #......P####........##.....#.:.#........###.: ###.##...:j; 8.1 (1601:j :jd)  #.# ......#P.....######  #...#......##  #.##....###  #......P####........##......#...#........###..#: ###P.. #### ###.:j!2 9.1 (17790:j 9 :ji  You pick up a parchment of Chain Lightning and begin reading...90.1 (18829:jom H _You add the spell Chain Lightning to your library.:jZ....#.....# #..............#..#.......#P.....#######...#......##.##....### ......P## .....# ##.........# #....#  #...# ........###..# .:# ###P.........#...........####.##...## ###.1.0)78:jiM###.####.............#.....# #..............#..#.##......#P.....#######...#......###.##....### P# ####. #......#..###...:......# ###.##...:jr:jri267:j$:j:j:j=:j":j%:j;Z::j#]:j8 .....#.....#  ..............#..#.##  ......#P.....#### #...#.  #.##....## #......P###........#.....# .# ##...#..##..# .:......# ### P.. .#....... #.....####.##... ## ###.:j:jmi356:j:jr  .#..#.## ......#P.....#### #...#.  #.##....## #......P###........#.....# .# ##...#...##..#:......# ###P.. ..#.. #.....###P#.##.... ## ## ###.. :j) :j* n4.1 (245:j?5 :jG  #P.....#### #...#.  #.##....## #......P###........#.....# .#...###...##...##..##..:......# ###P...# ..#..... #.....###P#.# #.##.... ## ## ###.. ###:j" :jV n5.1 (334:j :j  #...#.  #.##....# #......P###........#......#... .#....###...# #...##..# #..:..@...# ###...P...# ..#.... #.....###P#.# #.##.... ## ## ###..P #### :j, :j n6.1 (423:j :j"  #...#......## #.##....### #......P##P# ##.#.. ##.........#. #..........#.##......#...# #.........###..# #..:.@....# ####...P.##....#.#... #.....###P#..# #.##....# ##:j# . ## ###..P#  ####:j. A7.1 (5:j%/ C12:j{6 :jy f #...#......## #.##....#### ## #......P##.P#?. ##.#.. ##.........#.. #..........#:jy !#.....##......#...# #.........###..# #..:@.....# ### #...P.# #....#.:j,z  #....#.....###P#.#..###.##....# ##:j\z #. ## ###..P## ####:j :j n8.1 (601:jߎ :j  #...#......###.. #.##....###.####.. #......P##.P#?.. ##.#$...... ##.........##...... #..........# #.....##......#...# #.........###..# #..@......# ### #...P.# #....#. #....#.....###P#. #..###.##....# ## #.# ## ###..P# ## ####:je :j2 o9.1 (7690:j :j k  You pick up a parchment of Curse of Agony and begin reading...:j q200.1 (8819:j$ :j G _You add the spell Curse of Agony to your library.:j 3:j :jO% :jg( :jH3 S.......:j4 :j< :j' 0......#P.....### ##..#...#......## #... #.##....#######..## #......P##...P#?... ##........#$.......##.........##......##..........##.....##......#...# #.###..# #...# ### #...P#  #....#........... #....#.....###P#. #..###.##....# ## #.# ## ###..P#######:j :j6 n1.1 (178:j :j(, ........#. .......#P.....## ##..#...#......## #... #.##....####..####..## #P##...P#?...###........#$.......##.........#.##..........##...@.##......#...##..#.###..### #...# ### #...P#  #....#........... #....#.....###P#.:j,  #..###.##....# ## #.# ## ###..P#######:jx8 2.1 (267:j@ :j؀  .# .............. .......#P.....# ##..#...#......##... #... #.##....### #..####..## #P##...P#?...###.#$.......##.#.##..........##.....##......#...# #..#.........###..#####...# ### #...P# #....#........... #....#.....###P#. #..###.##....# ## #.# ## ###..P#:j :j; n3.1 (356:j :j~ NM##. .......... .......#P...... ##..#...#......##:j 8... #...##.##....#####..## P##...P#?...####$.####......##.##.....##......#.:j6 ..#.........###..####.........# #####.##..:jX :j3 :j n4.1 (445:j :j1 M..##.#.........#...... .......... .......#P....... ##..#...#......##... #...##.##....##..####..## P##...P##$.####......##.##.....##......#.#..#.........###..#......#....:j: :j; n5.1 (534:jiB :jM :jO n6.1 (623:jW :j 6  ##.. ......# .... #P.....#.. ##..#...#.#... #...##.##....# #..####..## #......P## #...P#....###........# #$..@....#.# ##......##.# ##.....###...# #..#....##..# ####.........# ### #...P.........# #....#........... #....#.....###P#.###.##....# ## _t - 10 scrolls of teleportation {!r} (gained 1):j :j n7.1 (712:j :j{ m #.## ....#. ...#..# .......#P #..# ##..#...#...... #...P #...##.##.... #..####..## #......P #...P#....###. #$.@.....##. ##......##. ##.....##......#... #..#.........###.. ####.........#  #...P......# #....#. #....#...###P#.  #..###.##....# ##8.1 (801:j :j4I  #.# #  ##. ... #..# .......#P #..## ##..#...# #...P #...##.##.... #..####..## #......P #...P#....### #$@......## ##......## ##.....##......# #..#...### ####.........#  #...P.#  #....#  #....#.....###P#  #..###.##....# ## :jI :jJ o9.1 (9590:j/S :j?  #.# ##  ##.  #..# .#P #..### ##..#...# #...P# #...##.##.... #..####..## #...... #...P#....### #@.......## ##......## ##.....##......# #..#...### ####.........# #...P.# #....# #....#.....###P #..###.##....# 10.1 (10.0)8091.1 (1178:jd :j > M. ## ####. ..#..# .......#P#..### ##..#...#...P# #...##.######..## #.@.P#....#####........####......##.....##......#.#..#.........#### _You now have 1230 gold pieces (gained 14).:j* 2.1 (1267:jS/ :j   #. # ##  ##. .. .......#P #..### ##..#...##...P# #...##.## #@.####..## # #...P#....###........##.##......#.....##...... #..#.#####...#  #...P #....#........:j 3.1 (1356:j M. # ###. ..#..# .......#P### ##..#...#..@P# #...##.###.#..####..## # #...P#....#####........####......##.......###.:j :j) o4.1 (1445:j :j2U   # # ##  ##.  #..## .#P #..### ##..#...# #.@.P# #...##.## #.#..####..## # ###...P#....###:j2+ ##........## ##......## ##.....##...... #..#... ####.........# #...P:j2D5.1 (1534:j #.# .# .# # .# # ##.#  ##.. .. .......# #@.### ##..#...# #...P# #...##.## #.#..####..## ####...P#....####........##.###.....##..... #..#.###...:j߯6.1 (1623:jM..#. # ##.###...#.#.@## .......###..### ##..#.....P# #...##.##.#..####..## ###...P#....###...#..... ..#:j7.1 (1712:j:j|-s##.# ..... #..# .#.# ..#.# #..# ### .##.@.# ..#..### .......#P##..### ##..#...#.#...P# #...##.###.#..####..## #.###...P#....###......##......##.##.....##8.1 (1801:j~M ####.#..#.. #.# # ##@####.......### .......#P##..### ##..#...#...P# #...##.##..9.1 (19490:jJM#P.#  #:j|.###.#.#..#.. #@# # ##.####...#..#..### .......#P##..### ##..#...#..:j:jr20.1 (208299:jH:jy0cM..#.# #P.#.#  #...###..#.#:jZ1.....#.. #.# # ##.##...#..#..### .......#P# ##:jL1.1 (2178:jMP..l. ...#.# #P♣.#.#  #♣....###.♣♣...#.## ..........#♣..... #.# # ##.###...# .........l   basilisk (asleep)##.  You encounter a basilisk.:j:j|:jo2.1 (2267 _:j:j6L:jM:j\:jd:jkf:jz ))))))lYou shoot a sling bullet. The sling bullet hits the basilisk.  The basilisk hisses angrily.:j~'  The basilisk is lightly wounded.  You shoot a sling bullet. The sling bullet hits the basilisk.:j'p.l.....===9 (0.8)56) Rev  _The basilisk is lightly wounded.:jW )))):j_B)))You shoot a sling bullet.:j  The sling bullet closely misses the basilisk.You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.:j? .l.....The basilisk is lightly wounded.:jGi  The basilisk gazes at you.:j :j^3.7Rev+ :j5:jY( _You easily resist.:j~ :jG :jË ,:j^ :j )))))(drained)You shoot a sling bullet.  The sling bullet hits the basilisk but does no damage.  You drain the basilisk.:jQ ))The basilisk is lightly wounded.  You shoot a sling bullet.:jF l .l.....:j LThe sling bullet barely misses the basilisk.:ji  The basilisk gazes at you.:jL:j k4.545:jM _You resist with almost no effort.:ja_:jXg:j>t ))))) You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.:j  The basilisk is moderately wounded.You shoot a sling bullet. The sling bullet hits the basilisk.:j.....5.2 (0.734) Rev* :jB:j&c _The basilisk is moderately wounded.:j` :j, :jk :j, :j] :j ))))) very drained)You shoot a sling bullet. The sling bullet hits the basilisk!  You drain the basilisk.:jp ))The basilisk is severely wounded.You shoot a sling bullet.:j2 .l.....The sling bullet completely misses the basilisk.:j89 i  The basilisk gazes at you.:ja 6.1 (0.923 _You resist with almost no effort.:j3:j4B:jRH †You shoot a sling bullet. The sling bullet hits the basilisk!  You kill the basilisk!))))):jJ8:j'w ))Okawaru accepts your kill.:j .†.....You shoot a sling bullet.:j#s67.012:j:j z _You hear the faint crackling of a distant melting archway.:j b I:jbf :jM#P .# P... ...#†# #P#.#  # ♣....### #♣♣...#.## ..........# #♣....:jn♣.♣.#..♣. #.#. #.# ##. ##.## .........# ##.. ..#...:j=:jyz---8.0 (1.001:j:j0:jA. #.# #P.... #....#†# #P.♣.#.# ♣....### #.♣♣...#.## ......##♣♣.....#.♣.♣.#.# ..♣. #.# #.:jMB#.# ##. ##.## .# ##...# ...#..### .......#P##..### ##..#...#.:j4I:jJ---9390:jO:jPS:jS:jT:jX[:jTj:j}2 :j=4 :j= :jA :j0P.# .... # ..#†# #P ♣.#.# # ♣....###.♣♣...#.##  .........# # ♣♣# . ♣.♣.#.  ♣. #.# ##. #.# ###.##  # ##...#  #..### #P ##..### ##..#...#. #...P# #...##.##:jR30889:jK+ .#P.......#†#P ♣.#.# #...####..♣♣...#.## .........# # ♣♣.....## . ♣.♣.#@#  ♣. ##. #. ##.## .#:j5T#.#.#..####..## #.... :jp178) Rev+ :jLevel 3 of the Lair of Beasts <<>^∩(Press ? for help)#............#  #..†.......# ##............## #...........##  ##P............P##............##  .# #P.............####..........<.#  .... #.............#.....#.....^...##  ..#†# #P........#...#...#...........#  ♣.#.#  #..........##.##.............#  ♣....###  #.........^#.#.#.# ..###.....###  .♣♣...#.##  ...........##...##..##.......#.#  .........#  #........##...∩...######..##..##  ♣♣.....##  ...........##...##...###..#.### ♣.♣.#@#  ...........#.#.#.#...##...###  ♣. #.#  #...........##.##...†....## #. #.#  #.........#...#...#.#####.##. ##.## :j[40m ..............#.....# #### ##...#  ..............#..#.###..###  .......#P.....########..### ##..#...#......###...P# #...##.##....####.#..####..## #......P#####...P#....###........###........##.........###......##..........#:jnL@ :jX = .:j:.#:j7I.#:jZW 5..:j 5..:j A..:jgA..:j5.#:j=^5##:jA5#.:jv 5..:j 5..:j7.∩:jM=:j_.##P....... dossy the Skirmisher....#........ Coglin of Okawaru *****...#†##P....... Health: 95/95 ========================♣.#.##....... Magic: 16/16 ========================♣....####........ AC: 14Str: 17.♣♣...#.## ......... EV: 15Int: 13.........# #........ SH: 0Dex: 17♣♣.....## ......... XL: 12 Next: 56% Place: Lair:3♣.♣.#@#......... Noise: ---------  Time: 14231.0 (0.0)♣. #.##........ a) +4 sling (drain)  :j`[33mb) +0 sling {Ælfthry#. #.##........ Fire: a) +4 sling (drain) {Juan d:15 s#. ##.## ......... Zot (15537) Gem (1288) Rev+ # ##...# .........#..### .......#P ##..### ##..#...#.. #...P# #...##.##.. #.#..####..## #....  _You resist with almost no effort.  You shoot a sling bullet. The sling bullet hits the basilisk!  You kill the basilisk!Okawaru accepts your kill.You shoot a sling bullet. _You hear the faint crackling of a distant melting archway.:jg:jQ .....:j^6..#†#:jP:jnW ♣.#.#:j() #:j#♣....###:j##.:jm.♣♣...#.## .:jK.........# #:jF ♣♣.....#:j..:jh ♣.♣.#.# :j- ♣. :j#:j)!#. :j#. ##.## .:j9 ##...:j1!:j#:j#.:j`###...P#....###....:j. :j:j2.0 (167:j$:j1k #†#P ♣.#.# #....####..♣♣...#.## .........# ♣♣.....#. ♣.♣.#.#  ♣. ##. #. ##.## . ##... #..####P#####........##..... :j7:jM8n3.0 (256:j,>:jR  ♣.#.# #...####..♣♣...#.## .........# ♣♣.....#. ♣.♣.#.#  ♣. ##. #. ##@## . ##...# #..####P##..### ##..#...#..##......##...... :jc4.0 (345:jz:jy ♣....###.♣♣...#.##  .........# # ♣♣.....##  ♣.♣.#.#  ♣. #.# ##. #.# #:j`#.##  # ##@..#  #..### # ##..### ##..#...#. #...P# #...##.## #.#..####..## #. ###...P#....### ##........ ##...:jJH ##.....##:j9:j5.0 (434) Rev :j:jkE .♣♣...#.## .........# ♣♣.....#. ♣.♣.#.#  ♣. ##. #. ##.## . ##... #.@#####..### ##..#...#. #...P# #...##.##..####..## #..P..#...#..#......... 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#...........##.##...†....##  :jB b###.........#...#...#.# ##.........#.....# #PP..............#..#.## #P........#P.....###### :j :j o8.0 (2701:jW :j ##.## #.###P............P##...##P.............####.<.#.............#.....#.....^...##P.#...#...#...###..........##.##.###...^#.#.#.# ..###.....##...##...##..##.#.##.##...@...######..##..##.:j C...##...##...###..#.##.....#.#.#.#...##...### #...........##.##...†....## ###.........#...#...#.#.......... PP..............#..#.## P........#P.....###### :j :j p9.0 (28090:jZ :jN :j :j& U _There is a frozen archway here.:j:j:j#:ji:j}60.0 (1.0)859 _:j:j an Ice Cave6000)   The world spins around you as you enter the gateway.  You enter an ice cave!:j  #......)......#  #..Z.ß.u.ß....#  #.............#  #...Z.....Z.#  #...........#  #...........#  #.........#  #...@...#  ##..∩..##  :j;;#######   u   white ugly thing Z   death yak simulacrum (wandering) Z   dire elephant simulacrum (trample) Z   cane toad simulacrum (wandering)  You encounter a dire elephant simulacrum, a white ugly thing, a death yaksimulacrum and a cane toad simulacrum.:js==1.5 (2.55998:j:j _The white ugly thing gurgles horribly!  Found a quarterstaff.  Found an ice covered gate leading back out of this place.:j"n _There is an ice choked empty arch of ancient stone here.:jY dossy the Skirmisher#......)......#Coglin of Okawaru *****.#..Z.ß.u.ß....#Health: 95/95 ========================#.............#Magic: 16/16 ========================#...Z.....Z.#AC: 14Str: 17#...*.......#EV: 15Int: 13#....*......#SH: 0Dex: 17#...*.....#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ==-------  Time: 14261.5 (0.0)##..∩..:j ##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5998) u   white ugly thingZ   death yak simulacrum (wandering)Z   dire elephant simulacrum (trample)Z   cane toad simulacrum (wandering)  Found a quarterstaff.  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (wandering, hasn't noticed you, 98% to hit):jF [ .Z:jY.ZAim: a death yak simulacrum (wandering, hasn't noticed you, 98% to hit):jN :jcTZ..*.*.*:j,fT...*:jٛT...*:j...*.*.*:j0:5..:j .Z.*.*Aim: a cane toad simulacrum (wandering, hasn't noticed you, 88% to hit):jJ .Z*.*.:j 7..:j..*.*.*.:jV..*.:jwV..*.:j| Z.*.*.*.Aim: a death yak simulacrum (wandering, hasn't noticed you, 98% to hit):j@ [ .Z:j*Z**ZAim: a dire elephant simulacrum (98% to hit):j# Z..*.:jM5q...Z.*:jP..Z:j.ZAim: a death yak simulacrum (wandering, hasn't noticed you, 98% to hit):j=ydossy the Skirmisher#......)......#Coglin of Okawaru *****.#..Z.ß.u.ß....#Health: 95/95 ========================#.............#Magic: 16/16 ========================#...Z.....Z.#AC: 14Str: 17#...).......#EV: 15Int: 13#....)......#SH: 0Dex: 17#...).....#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ==-------  Time: 14261.5 (0.0)##..∩..##a) :jRze[32m+4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5998) u   white ugly thingZ   death yak simulacrumZ   dire elephant simulacrum (trample)Z   cane toad simulacrum (wandering) _There is an ice choked empty arch of ancient stone here.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (wandering, hasn't noticed you, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum.:j)))):j)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak simulacrum (wandering, hasn't noticed you, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum.  The death yak simulacrum is lightly damaged.  You shoot a sling bullet.:jF< ZThe sling bullet completely misses the death yak simulacrum.:jnS-...Z.....Z...ZZZZ 4 simulacra (1 trample) :jU=2.3 (0.87) Rev :j<\:j:_` _You encounter a wolf simulacrum.:jdossy the Skirmisher#......)..Z...#Coglin of Okawaru *****.#..Z.ß.u.ß....#Health: 95/95 ========================#.............#Magic: 16/16 ========================#...Z.....Z.#AC: 14Str: 17#...*.......#EV: 15Int: 13#....*......#SH: 0Dex: 17#...*.....#XL: 12 Next: 56% Place: an Ice Cave#...@...#:j2Noise: ===------  Time: 14262.3 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5997) Rev u   white ugly thingZZZZ 4 simulacra (1 trample)You shoot a sling bullet.  The sling bullet completely misses the death yak simulacrum. _You encounter a wolf simulacrum.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit):j/Udossy the Skirmisher#......)..Z...#Coglin of Okawaru *****.#..Z.ß.u.ß....#Health: 95/95 ========================#.............#Magic: 16/16 ========================#...Z.....Z.#AC: 14Str: 17#...).......#EV: 15Int: 13#....)......#SH: 0Dex: 17#...).....#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ===------  Time: 14262.3 (0.0)##..∩..##[:jV10;38Ha) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5997) Rev u   white ugly thingZZZZ 4 simulacra (1 trample) _You encounter a wolf simulacrum.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum but does no damage.:j8MAim: a death yak simulacrum (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum but does no damage.  The death yak simulacrum is lightly damaged.um.:jg .u.Z.Z.Z:jhc.Z:jYj ZThe death yak simulacrum is lightly damaged.:jBs..Z 5 simulacra (1 trample, 1 wandering):jtg3.1 (0.86:j{:j~f _You encounter a polar bear simulacrum.:j:j)Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 10 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled WUACEGA OXT  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:jr:j|:jNdossy the Skirmisher#...Z..)......#Coglin of Okawaru *****.#....ß...ßZ...#Health: 95/95 ========================#..Z...u......#Magic: 16/16 ========================#...........#AC: 14Str: 17#...Z....Z..#EV: 15Int: 13#...........#SH: 0Dex: 17#.........#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ===------  Time: 14263.1 (0.0)##..∩:j*[40m..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5996) Rev u   white ugly thingZZZZZ 5 simulacra (1 trample, 1 wandering)The sling bullet hits the death yak simulacrum but does no damage.  The death yak simulacrum is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum.  The death yak simulacrum is lightly damaged. _You encounter a polar bear simulacrum.:j#P  Okay, then.:j:j:j. _:jQ  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--14%  c - Duel7 MP, Piety--52% [?] toggle between ability selection and description.:j:jdossy the Skirmisher#...Z..)......#Coglin of Okawaru *****.#....ß...ßZ...#Health: 95/95 ========================#..Z...u......#Magic: 16/16 ========================#...........#AC: 14Str: 17#...Z....Z..#EV: 15Int: 13#...........#SH: 0Dex: 17#.........#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ===------  Time: 14263.1 (0.0)##..∩[:j 34m..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5996) Rev u   white ugly thingZZZZZ 5 simulacra (1 trample, 1 wandering)The death yak simulacrum is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum.  The death yak simulacrum is lightly damaged. _You encounter a polar bear simulacrum. _Okay, then.  Okay, then.:j):j6. _:jݒ  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--14%  c - Duel7 MP, Piety--52% [?] toggle between ability selection and description.:j" :jd :jz dossy the Skirmisher#...Z..)......#Coglin of Okawaru *****.#....ß...ßZ...#Health: 95/95 ========================#..Z...u......#Magic: 16/16 ========================#...........#AC: 14Str: 17#...Z....Z..#EV: 15Int: 13#...........#SH: 0Dex: 17#.........#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ===------  Time: 14263.1 (0.0)##..∩:j: [40m..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5996) Rev u   white ugly thingZZZZZ 5 simulacra (1 trample, 1 wandering)You shoot a sling bullet.  The sling bullet hits the death yak simulacrum.  The death yak simulacrum is lightly damaged. _You encounter a polar bear simulacrum. _Okay, then. _Okay, then.:j{ M.Z:j 9.u:j Q.Z:j K.Z:j .:j1 /Z:j J.Z:j XZ):j 4---68---4.1 (15) :j BHero Rev :jO :j _You gain the combat prowess of a mighty hero. _You now have 14/16 mp.:jPM:jWOO Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-:jP0%  b - Finesse5 MP, Piety--14%  c - Duel7 MP, Piety--52% [?] toggle between ability selection and description.:j5D :jGdossy the Skirmisher#......)......#Coglin of Okawaru *****.#...Zß...ß....#Health: 95/95 ========================#.........Z...#Magic: 14/16 =====================---#..Z..u.....#AC: 16Str: 17#...........#EV: 18Int: 13#....Z..Z...#SH: 0Dex: 17#.........#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ---------  Time: 14264.1 (0.0)##..∩:jH..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5995) Hero Rev u   white ugly thingZZZZZ 5 simulacra (1 trample)The death yak simulacrum is lightly damaged. _You encounter a polar bear simulacrum. _Okay, then. _Okay, then. _You gain the combat prowess of a mighty hero. _You now have 14/16 mp.:jJQ.Z:jK9.u:jLQ.Z:jMK.Z:jU:jV9/16 --------5.1 (14 Finesse Rev :jm:j _You can now deal lightning-fast blows. _You now have 9/16 mp.:j&dossy the Skirmisher#......)......#Coglin of Okawaru *****.#...Zß...ß....#Health: 95/95 ========================#.............#Magic: 9/16=============-----------#..Z........#AC: 16Str: 17#.....u.Z...#EV: 18Int: 13:j2m#....Z......#SH: 0Dex: 17#...*.Z...#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ---------  Time: 14265.1 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5994) Hero Finesse Rev u   white ugly thingZZZZZ 5 simulacra (1 trample) _You now have 14/16 mp. _You can now deal lightning-fast blows. _You now have 9/16 mp.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit):j-T Z..*:jKT...Z:jYy.ZAim: a cane toad simulacrum (89% to hit):j,7dossy the Skirmisher#......)......#Coglin of Okawaru *****.#...Zß...ß....#Health: 95/95 ========================#.............#Magic: 9/16=============-----------#..Z........#AC: 16Str: 17#.....u.Z...#EV: 18Int: 13#....Z......#SH: 0Dex: 17#.....Z...#XL: 12 Next: 56% Place: an Ice Cave#...@...#Noise: ---------  Time: 14265.1 (0.0)##..:j^8..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5994) Hero Finesse Rev u   white ugly thingZZZZZ 5 simulacra (1 trample) _You now have 9/16 mp.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a cane toad simulacrum (89% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad simulacrum.:j  Aim: a cane toad simulacrum (89% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad simulacrum.  The cane toad simulacrum is lightly damaged.:jK .Z.u:jK .Z.Z:jO .ZThe cane toad simulacrum is moderately damaged.:jZ {64--------===:j[ 5 (0.4:j wdossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 65/95 ================--------#.............#Magic: 9/16=============-----------#...........#AC: 16Str: 17#...Z.......#EV: 18Int: 13 :j? #....Z......#SH: 0Dex: 17#...ZuZ...#XL: 12 Next: 57% Place: an Ice Cave#...@...#Noise: ===------  Time: 14268.6 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5991) Hero Finesse Rev+ u   white ugly thingZZZZ 4 simulacra (1 trample)  :j@ _The death yak simulacrum is almost destroyed.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line :j(@ Aim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot a sling bullet.  :jH@ BThe sling bullet hits the death yak simulacrum but does no damage. :j x  Aim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum but does no damage.  The death yak simulacrum is almost destroyed.m. :j_Y vM.ZThe sling bullet hits the death yak simulacrum but does no damage.  The death yak simulacrum is almost destroyed..  The wolf simulacrum completely misses you. :j1d p  The death yak simulacrum barely misses you. :jd ,9.0 (0.4 :jl  :j2o V _The white ugly thing misses you. :jwbdossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 65/95 ================--------#.............#Magic: 9/16=============-----------#...........#AC: 16 :jStr: 17#...Z.......#EV: 18Int: 13#.....Z.....#SH: 0 :j؂Dex: 17#...ZuZ...# :jXL: 12 Next: 57% Place: an Ice Cave#...@...# :jNoise: ===------  Time: 14269.0 (0.0) :j?9##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry####### :jfFire: a) +4 sling (drain) {Juan d:15 sZot (5991) Hero Finesse Rev+ u   white ugly thing :j9ZZZZ 4 simulacra (1 trample)The wolf simulacrum completely misses you.The death yak simulacrum barely misses you. _The white ugly thing misses you.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit) :jm' dossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 65/95 ================--------#.............#Magic: 9/16=============----------- :j' #...........#AC: 16Str: 17#...Z.......#EV: 18Int: 13#.....Z.....#SH: 0Dex: 17 :jf( L#...ZuZ...#XL: 12 Next: 57% Place: an Ice Cave#...@...#Noise: ===------  Time: 14269.0 (0.0) :j( ##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 s :j( Zot (5991) Hero Finesse Rev+ u   white ugly thing :j( ZZZZ 4 simulacra (1 trample) _The white ugly thing misses you.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain} :j%) 1Press: ? - help, Shift-Dir - straight line :jF) Aim: a death yak simulacrum (almost destroyed, 98% to hit)  :jt) OYou shoot a sling bullet.  The sling bullet hits the death yak simulacrum. :j {MAim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum.  The death yak simulacrum is almost destroyed. :j 8 M.Z :j@  :j@ 10/16==3 (0.30 :j@ "Rev*  :jH  :jJ m _The death yak simulacrum is almost destroyed. :j*ddossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 65/95 ================--------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#....ZZ.....# :j eSH: 0Dex: 17#...ZuZ...#XL: 12 Next: 57% Place: an Ice Cave#...@...#Noise: ===------  Time: 14269.3 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5990) Hero Finesse Rev* u   white ugly thingZZZZ 4 simulacra (1 trample)You shoot a sling bullet.  The sling bullet hits the death yak simulacrum. _The death yak simulacrum is almost destroyed. :j:eFire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit) :j#4 dossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 65/95 ================--------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#....ZZ.....#SH: 0Dex: 17#...○uZ...#XL: 12 Next: 57% Place: an Ice Cave#...@...#Noise: ===------  Time: 14269.3 (0.0)##..∩..##[ :jZ 0;10ma) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5990) Hero Finesse Rev* u   white ugly thingZZZZ 4 simulacra (1 trample)Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum!  The death yak simulacrum vaporises!   wolf simulacrumZ   dire elephant simulacrum (trample)Z   polar bear simulacrum :j ))))))Press: ? - help, Shift-Dir - straight line  Aim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak simulacrum!  The death yak simulacrum vaporises!  Okawaru accepts your kill. :j'1 R.....° :j[7 N687 (0.4 :j>  :jkA o _You shoot a sling bullet. The wolf simulacrum misses you. :jdossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 66/95 ================--------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#....ZZ.....#SH: 0Dex: 17#...°uZ...#XL: 12 Next: 58% Place: an Ice Cave#...@...#Noise: ===------  Time: 14269.7 (0.0)##..∩..##a) :jl{+4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5990) Hero Finesse Rev* u   white ugly thingZ   wolf simulacrumZ   dire elephant simulacrum (trample)Z   polar bear simulacrum  The death yak simulacrum vaporises!Okawaru accepts your kill. _You shoot a sling bullet. The wolf simulacrum misses you.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a wolf simulacrum (75% to hit) :jS Z. :j}pZ.Aim: a wolf simulacrum (75% to hit) :j dossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 66/95 ================--------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#....ZZ.....#SH: 0Dex: 17#...°uZ...#XL: 12 Next: 58% Place: an Ice Cave#...@...#Noise: ===------  Time: 14269.7 (0.0)##..∩..##[0 :j b;10ma) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5990) Hero Finesse Rev* u   white ugly thingZ   wolf simulacrumZ   dire elephant simulacrum (trample)Z   polar bear simulacrum _You shoot a sling bullet. The wolf simulacrum misses you.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a wolf simulacrum (75% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf simulacrum. :j, 2  Aim: a wolf simulacrum (75% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf simulacrum.  The wolf simulacrum is moderately damaged. :j_  #......)......#  #....ß...ß....#  #.............#  #...........#  #...........#  #....ZZ.....#  #...°uZ...#  #...@...#  ##..∩..##  ####### The wolf simulacrum is severely damaged. :jz #......)......#  #....ß...ß....#  #.............#  #...........#  #...........#  #....ZZ.....#  #...°uZ...#  #...@...#  ##..∩..##  #######    The white ugly thing kicks you! The white ugly thing freezes you!! :j26 :j_ #---------- :j '70.1 (0.4 :jQ89 :j)  :j*  :j+2_* * * LOW HITPOINT WARNING * * * :j+\You take 40 damage, and have 26/95 hp (27%).  :j!,>_MASSIVE DAMAGE!! :jw, :j;dossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 26/95 ======------------------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#....ZZ.....#SH: 0Dex: 17#...°uZ...#XL: 12 Next: 58% Place: an Ice Cave#...@...#Noise: ===------  Time: 14270.1 (0.0)##..∩..##a) :jQ+4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5989) Hero Finesse Rev* u   white ugly thingZ   wolf simulacrumZ   dire elephant simulacrum (trample)Z   polar bear simulacrum _* * * LOW HITPOINT WARNING * * *You take 40 damage, and have 26/95 hp (27%). _MASSIVE DAMAGE!!Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a wolf simulacrum (severely damaged, 75% to hit) :jdossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 26/95 ======------------------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#....ZZ.....#SH: 0Dex: 17#...°u☼...#XL: 12 Next: 58% Place: an Ice Cave#...@...#Noise: ===------  Time: 14270.1 (0.0)##..∩..##a) [0;10;1 :j; [m+4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5989) Hero Finesse Rev* u   white ugly thingZ   wolf simulacrumZ   dire elephant simulacrum (trample)Z   polar bear simulacrum  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a wolf simulacrum (severely damaged, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf simulacrum.  The wolf simulacrum vaporises!Z   dire elephant simulacrum (trample)polar bear simulacrum :jV))))))Press: ? - help, Shift-Dir - straight lineAim: a wolf simulacrum (severely damaged, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf simulacrum.  The wolf simulacrum vaporises!  Okawaru accepts your kill.:j!.Z.Z.....5 (0.4:j :j)_You shoot a sling bullet.:j+dossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 26/95 ======------------------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#...........#SH: 0:j$,.Dex: 17#...ZuZ...#XL: 12 Next: 58% Place: an Ice Cave#...@...#Noise: ===------  Time: 14270.5 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5989) Hero Finesse Rev* u   white ugly thingZ   dire elephant simulacrum (trample)Z   polar bear simulacrum  The wolf simulacrum vaporises!Okawaru accepts your kill. _You shoot a sling bullet.  :ja,Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a polar bear simulacrum (freezing vapour, 91% to hit):j; eZuwhite ugly thing (75:j$dossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 26/95 ======------------------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18:jInt: 13#...........#SH: 0Dex: 17#...ZuZ...#XL: 12 Next: 58% Place: an Ice Cave#...@...#Noise: ===------  Time: 14270.5 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5989) Hero Finesse Rev* u   white ugly thingZ   dire elephant simulacrum (trample)Z   polar bear simulacrum  The wolf simulacrum vaporises!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (75% to hit):jӣ:j:j. _:j$ :j  Read which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 10 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled WUACEGA OXT  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected:j1:j.:jOdossy the Skirmisher#......)......#Coglin of Okawaru *****.#....ß...ß....#Health: 26/95 ======------------------#.............#Magic: 10/16 ===============---------#...........#AC: 16Str: 17#...........#EV: 18Int: 13#...........#SH: 0Dex: 17#...ZuZ...#XL: 12 Next: 58% Place: an Ice Cave#...@...#:j&'Noise: ===------  Time: 14270.5 (0.0)##..∩..##a) +4 sling (drain)  b) +0 sling {Ælfthry#######Fire: a) +4 sling (drain) {Juan d:15 sZot (5989) Hero Finesse Rev* u   white ugly thingZ   dire elephant simulacrum (trample)Z   polar bear simulacrum  The wolf simulacrum vaporises!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line _Aim: a white ugly thing (75% to hit):j<  dossy the Skirmisher #......)......#  Coglin of Okawaru *****. #....ß...ß....#  Health: 26/95 ======------------------ #.............#  Magic: 10/16 ===============--------- #...........#  AC: 16Str: 17 #...........#  EV: 18Int: 13 #...........#  SH: 0Dex: 17 #...ZuZ...#  XL: 12 Next: 58% Place: an Ice Cave #...@...#  Noise: ===------  Time: 14270.5 (0.0) :j~g##..∩..##  a) +4 sling (drain)  b) +0 sling {Ælfthry #######  Fire: a) +4 sling (drain) {Juan d:15 s  Zot (5989) Hero Finesse Rev*   u   white ugly thing  Z   dire elephant simulacrum (trample)  Z   polar bear simulacrum _You shoot a sling bullet.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line _Aim: a white ugly thing (75% to hit)  Blink to where?Press: ? - help, Dir - move target:j  Z@  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line _Aim: a white ugly thing (75% to hit)  Blink to where?Press: ? - help, Dir - move targetAim: a polar bear simulacrum (freezing vapour):j#e *Z:j?A*.:jA*.:jYxA*.:j= 7*.:judossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ß:jMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14270.5 (0.0)##...........#a) +4 sling (drain)  b) +0 sling {Ælfthry#...........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5989) Hero Finesse Rev* #...ZuZ...##...§...#u   white ugly thing##..∩..##:jUqZ   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line _Aim: a white ugly thing (75% to hit)  Blink to where?Press: ? - help, Dir - move target:jJuZ:j:j---1.5 (18:j0:j"F _As you read the scroll of blinking, it crumbles to dust.:j]+:jdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ---------  Time: 14271.5 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.**........#Fire: a) +4 sling (drain) {Juan d:15 s#...*.......#Zot (5988) Hero Finesse Rev* #...u[0;10:j;1mZZ...##...§...#u   white ugly thing##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (75% to hit):jk=dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ---------  Time: 14271.5 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.))........#Fire: a) +4 sling (drain) {Juan d:15 s#...).......#Zot (5988) Hero Finesse Rev* #...u:jX>[0;10;1mZZ...##...§...#u   white ugly thing##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum _As you read the scroll of blinking, it crumbles to dust.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.:j   Aim: a white ugly thing (75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.  The white ugly thing is lightly wounded.ng!:j]HKZ.:jI9Z○:jQ<u.:jY^z....===9 (0.4:jbd:j+fk _The white ugly thing is moderately wounded.:j] dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14271.9 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.*.........#Fire: a) +4 sling (drain) {Juan d:15 s#..*.Z......#Z:j ot (5988) Hero Finesse Rev* #..u.Z○...##...§...#u   white ugly thing##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  You shoot a sling bullet.  The sling bullet hits the white ugly thing! _The white ugly thing is moderately wounded.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, 75% to hit):j~dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ß:jMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14271.9 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.).........#Fire: a) +4 sling (drain) {Juan d:15 s#..).Z......#:jTZot (5988) Hero Finesse Rev* #..).Z○...##..)§...#u   white ugly thing##..)..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  The sling bullet hits the white ugly thing! _The white ugly thing is moderately wounded.:jFire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, 75% to hit)  You shoot a sling bullet.:jR Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}  Press: ? - help, Shift-Dir - straight line  Aim: a white ugly thing (moderately wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white ugly thing.:j...u.∩:jʗg2.2 (0.37:jء:jk _The sling bullet closely misses the white ugly thing.:jkdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#:jW XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14272.2 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.*.........#Fire: a) +4 sling (drain) {Juan d:15 s#..*.Z......#Zot (5987) Hero Finesse Rev* #..u.Z○...##...§...#u   white ugly thing##..∩..##Z   dire elephant simulacrum (trample)#######:jZ   polar bear simulacrum  The sling bullet closely misses the white ugly thing.You shoot a sling bullet. :j_The sling bullet closely misses the white ugly thing.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}:jPress: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, 75% to hit):jjdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 26/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14272.2 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.).........#Fire: a) +4 sling (drain) {Juan d:15 s#..).Z......#Zot (5987) Hero Finesse [40:jl?mRev* #..).Z○...##..)§...#u   white ugly thing##..)..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  You shoot a sling bullet. _The sling bullet closely misses the white ugly thing.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, 75% to hit)  You shoot a sling bullet.:jPress: ? - help, Shift-Dir - straight line  Aim: a white ugly thing (moderately wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the white ugly thing.You shoot a sling bullet.  The sling bullet hits the white ugly thing!:jӃ...u.∩∩:jF76 (0.4:j:j=k _The white ugly thing is moderately wounded.:j6dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14272.6 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.*.........#:jFire: a) +4 sling (drain) {Juan d:15 s#..*.Z......#Zot (5987) Hero Finesse Rev* #..u.Z○...##...∩...#u   white ugly thing##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  You shoot a sling bullet.  The sling bullet hits the white ugly thing! _The white ugly thing is moderately wounded.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, 75% to hit):jr dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#:j. Noise: ===------  Time: 14272.6 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.).........#Fire: a) +4 sling (drain) {Juan d:15 s#..).Z......#Zot (5987) Hero Finesse Rev* #..u.Z○...##...∩...#u   white ugly thing##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum _The white ugly thing is moderately wounded.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (moderately wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.:j=pa(drained)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.  The white ugly thing is moderately wounded.You shoot a sling bullet.  The sling bullet hits the white ugly thing.  You drain:jTEu.:j0Z.Z.:jo?..:j/,3.0 (0.4:j!:j h _The white ugly thing is heavily wounded.:j;dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14273.0 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.*.Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#..u........#Z:jot (5987) Hero Finesse Rev* #...Z.○...##...∩...#u   white ugly thing (drained)##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  The sling bullet hits the white ugly thing.  You drain the white ugly thing. _The white ugly thing is heavily wounded.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 75% to hit):jA dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14273.0 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.).Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#..u........#Zot (5987) [4:jB 0mHero Finesse Rev* #...Z.○...##...∩...#u   white ugly thing (drained)##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum _The white ugly thing is heavily wounded.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.:j ))))  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing.  The white ugly thing is heavily wounded.You shoot a sling bullet.:jBU ..u.Z.°.∩:jV e4 (0.46:jF` :j~b n _The sling bullet completely misses the white ugly thing.:jdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ß:jMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17:j+#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#:jSjNoise: ===------  Time: 14273.4 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry:jE#.*.Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#..u........#Zot (5986) Hero Finesse Rev* :j*#...Z.°...##...∩...#u   white ugly thing (drained):j_##..∩..##Z   dire elephant simulacrum (trample)#######:jjZ   polar bear simulacrum  :jThe white ugly thing is heavily wounded.You shoot a sling bullet. _The sling bullet completely misses the white ugly thing.:jC|Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line:jgAim: a white ugly thing (heavily wounded, lightly drained, 75% to hit):jrdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------:j...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14273.4 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.).Z.......#:jFire: a) +4 sling (drain) {Juan d:15 s#..u........#Zot (5986) Hero Finesse Rev* :j<#...Z.°...##...∩...#:jdu   white ugly thing (drained)##..∩..##:jZ   dire elephant simulacrum (trample)#######:jZ   polar bear simulacrum _The sling bullet completely misses the white ugly thing.:j|Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line:jAim: a white ugly thing (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing!:j  Aim: a white ugly thing (heavily wounded, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the white ugly thing!  The white ugly thing is severely wounded.g.:j Eu.:j 9.:j *8 (0.4:j' :j) d _The white ugly thing is almost dead.:jpdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14273.8 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.u.Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Z:jiqot (5986) Hero Finesse Rev* #...Z.°...##...∩...#u   white ugly thing (drained)##..∩..##Z   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  You shoot a sling bullet.  The sling bullet hits the white ugly thing. _The white ugly thing is almost dead.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 75% to hit):j}dossy the Skirmisher..©.:jQsCoglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17:j##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14273.8 (0.0)##)..........#a) +4 sling (drain)  b) +0 sling {Ælfthry:jO=#.).Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#..)........#Zot (5986) Hero Finesse Rev* #..)Z.°...##..)∩...#u   white ugly thing (drained):jz/##..)..##Z   dire elephant simulacrum (trample)#######:jZ   polar bear simulacrum  The sling bullet hits the white ugly thing. _The white ugly thing is almost dead.:jFire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line:jAim: a white ugly thing (almost dead, lightly drained, 75% to hit)  You shoot a sling bullet.:jPress: ? - help, Shift-Dir - straight line  Aim: a white ugly thing (almost dead, lightly drained, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the white ugly thing.You shoot a sling bullet.  The sling bullet hits the white ugly thing!:jKZ.:j.u...∩:jg4.2 (0.45:j:j= d _The white ugly thing is almost dead.:j Hdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0:j Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14274.2 (0.0)##*..........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.u.Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#...Z.......#Zot (5985) Hero Finesse Rev* #.....°...##...∩...#u   white ugly thing (drained)##..∩..##:jȑ Z   dire elephant simulacrum (trample)#######:j Z   polar bear simulacrum  You shoot a sling bullet.  :j qThe sling bullet hits the white ugly thing! _The white ugly thing is almost dead.:j< Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line:jg Aim: a white ugly thing (almost dead, lightly drained, 75% to hit):jW7dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17:jP8##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 58% Place: an Ice Cave#@............#Noise: ===------  Time: 14274.2 (0.0)##...........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†.Z.......#Fire: a) +4 sling (drain) {Juan d:15 s#...Z.......#:j8Zot (5985) Hero Finesse Rev* #.....°...##...∩...#u   white ugly thing (drained)##..∩..##:j8HZ   dire elephant simulacrum (trample)#######Z   polar bear simulacrum  :j8Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 75% to hit)  You shoot a sling bullet.  :j 9XThe sling bullet hits the white ugly thing.  You drain the white ugly thing.  :j*9FYou kill the white ugly thing!:j5A)Z   dire elephant simulacrum (trample)polar bear simulacrum:j)))))Aim: a white ugly thing (almost dead, lightly drained, 75% to hit)  :jYou shoot a sling bullet.  The sling bullet hits the white ugly thing.  You drain  You kill the white ugly thing!  Okawaru accepts your kill.:j FZ.:j .†...∩:j%3626 (0.4:j>/:j1/ _You shoot a sling bullet.:jv vdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17:j $#....ß...ß....#XL: 12 Next: 62% Place: an Ice Cave#@............#Noise: ===------  Time: 14274.6 (0.0)##**.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s:j c#...Z.......#Zot (5985) Hero Finesse Rev* #.....°...##...∩...#Z   dire elephant simulacrum (trample)##..∩..##Z   polar bear simulacrum#######You kill the white ugly thing!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a polar bear simulacrum (91% to hit):jq dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 62% Place: an Ice Cave#@............#Noise: ===------  Time: 14274.6 (0.0)##)).........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...Z.......#[0;10;:js 1mZot (5985) Hero Finesse Rev* #.....°...##...∩...#Z   dire elephant simulacrum (trample)##..∩..##Z   polar bear simulacrum####### _You shoot a sling bullet.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a polar bear simulacrum (91% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear simulacrum.:j` &  Aim: a polar bear simulacrum (91% to hit)  You shoot a sling bullet.  The sling bullet hits the polar bear simulacrum.  The polar bear simulacrum is moderately damaged.:j` :..:j ,5.0 (0.4:j˜  _The polar bear simulacrum is heavily damaged.:jdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 62% Place: an Ice Cave#@............#Noise: ===------  Time: 14275.0 (0.0)##**.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...Z.......#[39;:je49mZot (5985) Hero Finesse Rev* #.....°...##...∩...#Z   dire elephant simulacrum (trample)##..∩..##Z   polar bear simulacrum#######You shoot a sling bullet.  The sling bullet hits the polar bear simulacrum. _The polar bear simulacrum is heavily damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a polar bear simulacrum (heavily damaged, 91% to hit):jdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 27/95 ======------------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 62% Place: an Ice Cave#@............#Noise: ===------  Time: 14275.0 (0.0)##)).........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†)).......#Fire: a) +4 sling (drain) {Juan d:15 s#...Z)).....#Zot (59:jH85) Hero Finesse Rev* #.....)...##...∩...#Z   dire elephant simulacrum (trample)##..∩..##Z   polar bear simulacrum#######The sling bullet hits the polar bear simulacrum. _The polar bear simulacrum is heavily damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a polar bear simulacrum (heavily damaged, 91% to hit)  You shoot a sling bullet.:jR○Aim: a polar bear simulacrum (heavily damaged, 91% to hit)  You shoot a sling bullet.  The sling bullet barely misses the polar bear simulacrum.  You shoot a sling bullet.  The sling bullet hits the polar bear simulacrum!  The polar bear simulacrum vaporises!:jT=):jDZ.:jN......:ju 8=34 (0.44 _Okawaru accepts your kill.:j:jm _Your base Dodging skill increases to level 9!:j8dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16:jStr: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave:jɔ1#@............#Noise: ===------  Time: 14275.4 (0.0)##**.........#:j Va) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5984) Hero Finesse Rev* #.........##...∩...#:jQZ   dire elephant simulacrum (trample)##..∩..#########The polar bear simulacrum vaporises! _Okawaru accepts your kill. :j}_Your base Dodging skill increases to level 9!Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line:j[Aim: a dire elephant simulacrum (freezing vapour, 98% to hit):jV dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14275.4 (0.0)##)).........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (59:j 84) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..######### _Okawaru accepts your kill. _Your base Dodging skill increases to level 9!Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (freezing vapour, 98% to hit)  You shoot a sling bullet.:js   Press: ? - help, Shift-Dir - straight line  Aim: a dire elephant simulacrum (freezing vapour, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum but does no damage.  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum.:j :..:j *7 (0.3:j :jk F _The dire elephant simulacrum is lightly damaged.:jjdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 10/16 ===============---------...(.©.AC: 16Str: 17##....$[?:jEV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14275.7 (0.0)##**.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5984) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample):j L##..∩..#########You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum. _The dire elephant simulacrum is lightly damaged.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (freezing vapour, lightly damaged, 98% to hit):jrdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 10/16 ===============---------:jr...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave:j#@............#Noise: ===------  Time: 14275.7 (0.0)##)).........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5984) Hero Finesse Rev* :j)#.........##...∩...#Z   dire elephant simulacrum (trample):j4##..∩..######### :j[_The dire elephant simulacrum is lightly damaged.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight line:jAim: a dire elephant simulacrum (freezing vapour, lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum!:j1T  Aim: a dire elephant simulacrum (freezing vapour, lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum!  The dire elephant simulacrum is moderately damaged.:j:..:j11=6.1 (0.43:j:jus _The dire elephant simulacrum is moderately damaged.:j_ dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13:jF #......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14276.1 (0.0)##**.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5983) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample):j ##..∩..#########The sling bullet hits the dire elephant simulacrum! :j̷ _The dire elephant simulacrum is moderately damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}:j$ Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (freezing vapour, moderately damaged, 98% to  hit):j zdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------:j K#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13:jQ #......)......#SH: 0Dex: 17:j #....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14276.1 (0.0)##)).........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5983) Hero Finesse Rev* #.........#:j q#...∩...#Z   dire elephant simulacrum (trample)##..∩..##:jE #######Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}:jj Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (freezing vapour, moderately damaged, 98% to  :j ^hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum.:j+ hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum.  The dire elephant simulacrum is heavily damaged.:j' :..:j߷ *5 (0.4:jO :j' Z _The dire elephant simulacrum is heavily damaged.:jd :j?dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16:jP@Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0:j@Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14276.5 (0.0)##**.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#:j[AFire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5983) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..##:jA#######You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum. :jA_The dire elephant simulacrum is heavily damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}:jAPress: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (freezing vapour, heavily damaged, 98% to hit):jdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ß:jAMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14276.5 (0.0):j<.##)).........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†Z........#:jj~Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5983) Hero Finesse Rev* #.........##...∩...#:jKZ   dire elephant simulacrum (trample)##..∩..######### :j&_The dire elephant simulacrum is heavily damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (freezing vapour, heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum but does no damage.:jM Aim: a dire elephant simulacrum (freezing vapour, heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum but does no damage.  The dire elephant simulacrum is heavily damaged.!:jLZ°:ju7.:j *8 (0.3:j':jq _The dire elephant simulacrum is severely damaged.:j dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ß:jD 4Magic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#:jk [SH: 0Dex: 17:j #....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave:j L#@............#:j6 ENoise: ===------  Time: 14276.8 (0.0)##*Z.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†°........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#:j Zot (5983) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..#########You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum! :j  _The dire elephant simulacrum is severely damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}:j1 Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (severely damaged, 98% to hit):j dossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14276.8 (0.0)##)Z.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†°........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#:jb [40mZot (5983) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..######### _The dire elephant simulacrum is severely damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (severely damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum but does no damage.:j-T MAim: a dire elephant simulacrum (severely damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum but does no damage.  The dire elephant simulacrum is severely damaged..:j B..:j g7.2 (0.42:j :j[ q _The dire elephant simulacrum is severely damaged. :jdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14277.2 (0.0)##*Z.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†.........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5982) [34 :jGmHero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..#########You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum. _The dire elephant simulacrum is severely damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (severely damaged, 98% to hit) :jlvdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17 :jmi#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14277.2 (0.0)##)Z.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†.........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5982) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..######### _The dire elephant simulacrum is severely damaged.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain} :j'n Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (severely damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum. :jI  Aim: a dire elephant simulacrum (severely damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum.  The dire elephant simulacrum is almost destroyed.m but does no damage. :j.5 (0.3 _The dire elephant simulacrum is almost destroyed. :jȺdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14277.5 (0.0)##*Z.........# :jva) +4 sling (drain)  b) +0 sling {Ælfthry#.†.........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5982) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..#########You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum but does no damage.  :jһW_The dire elephant simulacrum is almost destroyed.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (almost destroyed, 98% to hit) :j Hdossy the Skirmisher..©.Coglin of Okawaru *****.######Health: 28/95 =======-----------------#...ß©ßMagic: 11/16 ================--------...(.©.AC: 16Str: 17##....$[?EV: 18Int: 13#......)......#SH: 0 :jS Dex: 17#....ß...ß....#XL: 12 Next: 63% Place: an Ice Cave#@............#Noise: ===------  Time: 14277.5 (0.0)##)Z.........#a) +4 sling (drain)  b) +0 sling {Ælfthry#.†.........#Fire: a) +4 sling (drain) {Juan d:15 s#...........#Zot (5982) Hero Finesse Rev* #.........##...∩...#Z   dire elephant simulacrum (trample)##..∩..######### _The dire elephant simulacrum is almost destroyed.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a dire elephant simulacrum (almost destroyed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum. :jI ○  You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum.  The dire elephant simulacrum is almost destroyed.You shoot a sling bullet.  The sling bullet hits the dire elephant simulacrum!  The dire elephant simulacrum vaporises! :jQ ) :jW -.° :j[ 259 (0.4 :j  :jD P _Okawaru accepts your kill.!:j[4L..©.#########...ß©ß.#...(.©./##....$[?#......)......##....ß...ß....# #.............# ##@°# .†.# #...# ##.........# .∩...###..∩..####### 9---8.9 (1.01!:jZ #########...ß©ß..#...(.©./##....$[?..#......)......##....ß...ß....# #.............# ##.°# #.@.# #...# ##.........# .∩...# ##..∩..####### !:j 1.!:j |---90!:j  _You see here an ugly thing corpse.!:jZ.  ##...ß©ß.....(.©./##....$[?.......)......#ß...ß#.........###  #.†.#.........#  ##...∩...#  ##..∩..#!:j: !:j; i8079 _!:jtE !:jF ":ji...(.©./##....$[?.......)......#ß...ß#.........## ":jg #.†..##@........#  ##...∩...# ":j ##..∩..# ####### ":j":j3018Rev+ ":jƷ":jA[##....$[?.. #......)......##....ß...ß....# #.............# ### #.†# #...# ##.........# .∩...# ∩..## ##### ":j":j2==27":j ":j":jG3":j5":j":j7#......)......##....ß...ß....# #.............# ### #.†# #...# ":j ##.........# .∩...# ∩..## ##### ":j;v36":je!":j1#":js":j":j":jH":j":jU154Rev ":j":jI2===3":j":j ":j :2":j ":jLX1":j":j33=3=0":jY":jW _You start resting.":jj":j!+9.9 (6":j"z90.9 (769 ":j(":j, _Your graspers slow down. _You regained 3 hp, and now have 33/95 hp (35%).":ji ":j ":ja ":jk ":j ":j 847":j ":j ":jL T=6":j  _You start resting.3.9 (3454.9 (45)  _You feel like a meek peon again.":jO ":jGP ":jQ ":jR ":j'U g  You start resting. Magic restored.":j\ :5":jb &0":jh 14==5.9 (14 _":js ":j":j":j/":j'":j}":jB3":jn2":j":j[6=1":j":jU==0":j":jY59":j0":jwf7=8":j":jW":jO":j4l5=7":j":jz":jB6":j":j":jT85":j":js":jB4":j":j":j69=":j03":j":jVX2":j2":jnX1":j":jn _You start resting.Magic restored.":j> U40=":j`13083.0)":j6==9.9 (140 _":jM":jo  You regained 5 hp, and now have 40/95 hp (42%). ":jK_MP restored: 16#:je#:j#:jU#:j~#:j#:j498#:j#:jGf1=7#:j#:j#:jU==6#:j#:j#:jcX5#:ji24#:j8X3#:j#:j#:jB2#:j<#:jb#:jT31#:jr#:j+ X0#:j{ #:jUY39#:j #:j#:j*x4=8#:j #:jX7#:j#:j#:jB6#:jJ#:jO #:jj!f5=5#:j%4#:jT'#:j'T63#:j(#:j/*X2#:j+#:j-#:j.B1#:j.#:j0#:jH1T70#:j1#:j4Y29#:j5#:jK7#:j7:8#:j8#:j;8=7#:ja<#:j=#:j;>B6#:j?#:jA#:j&BB5#:jXC#:j5E#:jEg49=4#:jF#:j IX3#:jI#:jK#:jfKB2#:j L#:jNU501#:jN#:jQO#:jP#:jPB0#:jQ#:jxT#:jTC19#:jU#:jV#:j!WT18#:jW#:jY#:jGZB7#:jZ#:jD\#:jt\B6#:j]#:j_#:j_x2=5#:j a#:jbX4#:jdc#:j f#:jYff3=3#:jf#:jhX2#:ji#:jlX1#:jl#:j3n#:jnT40#:jzo#:jrY09#:jr#:jtX8#:jXu#:jxj57#:j y#:jz#:jzB6#:j{#:j}#:j~B5#:j~#:j?#:jx6=4#:j)#:j X3#:j#:j^#:jX2#:j#:jIf7=1#:j #:jX0#:j#:jZ899#:j#:j j88#:j#:jǚX7#:j#:jX6#:j#:jj95#:j٢#:j-#:jaB4#:j#:jJ60=3#:jש#:jRX2#:j#:jZX1#:j`#:j#:jQf1=0#:j#:j3#:jjC89#:j#:j#:j/B8#:j$#:j)#:j]T27#:j#:j#:j#:jH:6#:j&#:ja#:jB5#:j#:j#:jOT34#:j#:jX3#:j#:j#:jVB2#:jU#:j#:jx4=1#:j>#:jX0#:j(#:j#:jC79#:j#:j#:j]65=8#:jI#:j#:jB7#:jB#:j#:jB6#:j#:j#:j5T65#:j #:j#:jB4#:j#:j#:jT73#:j#:jX2#:j`#:j#:jB1#:j@#:j6#:j~x8=0#:jt#:jY69#:j#:j8#:jtB8#:jD#:jD#:j\9=7#:jk#:j.X6#:j#:j#:j-B5#:j#:j#:jU704#:j#:jjX3#:jR #:j #:j B2#:j #:jj11#:j#:j#:jB0#:j#:j#:jC59#:j#:j#:jv2=8#:j#:j #:jWB7#:jc#:j[*#:j*B6#:j ,#:j/#:j/Z3=5#:j.1#:j2#:j2B4#:j4#:jj;432#:jR>#:j>B1#:j?#:j Aj50#:jB#:jD#:jEC49#:jF#:j-G#:j\GB8#:jAH#:jK#:jtKv6=7#:jL#:jM#:j NB6#:jN#:jIQ#:jQB5#:j9R#:jS#:jSZ7=4#:jT#:jWX3#:jX#:jY#:jYB2#:jZ#:j]#:j^T81#:j^#:j`X0#:j_a#:jdY39#:jhe#:jf#:jfT98#:jg#:j`jX7#:j.k#:jmX6#:jm#:jp#:jpw80=5#:j4q#:jr#:jrB4#:js#:jv#:jdv#:jvS1=3#:jw#:jx#:j yB2#:jy#:j|X1#:j }#:j~#:j~]820#:j#:jс#:j.C29#:j#:j#:jքB8#:j#:jc#:j\37#:jN#:j#:jB6#:j)#:jX5#:jݒ#:j_#:j[4=4#:j#:j32#:j&k _You start resting.HP restored.#:j:#:j2437.9 (128.0)#:jگ5=891 _#:j#:jp _You regained 45 hp, and now have 85/95 hp (89%).#:jɋ#:j܌#:j#:je#:j#:j019#:j#:j̖#:jP\68#:j#:jǚX7#:j#:jJ#:jB6#:j^#:j#:j5\75#:j#:j#:jB4#:j#:jx8=3#:j#:j#:jBB2#:j#:j~#:jB1#:j#:j/59#:j{M=0#:j<#:jNo09#:j#:jZB8#:j#:jQ#:j]907#:ja#:j#:j%B6#:j#:j:B5#:jx#:j]#:ju#:j\14#:j#:j X3#:j#:jD#:jB2#:j#:j#:jvb2=1#:j=#:j#:jPB0#:j#:jZ799#:j/#:j#:jl3=8#:j#:j/#:jB7#:j"#:j#:jB6#:js#:j #:j\45#:j2#:j#:j8B4#:j#:j*k _You start resting.HP restored.#:j#:j365.9 (27.0)#:jg5=6.9 (283 _#:jW#:jS _Health restored: 95#:j #:j #:j #:j #:j4 o _HP and MP is already full. Ctrl-5 to rest for 100 turns./:j ##....$[?.. #......)......# #....ß...ß....# #..##...# #.†..# #......##......##..@∩...# ##..∩..#######/:j /:jI r7.9 (1.0)2 _/:j͛ /:jh 0:jX #...(.©./#....$[?....# ..)..ß...ß#..###..0:j!†.#...........###...@.....###...∩...####..∩..#########0:j0:j`810:j 0:jC!!#...ß©ß. #...(.©./#....$[?....# ..)..ß...ß#..###..†.#.....###.........####...∩...####..∩..#########0:j9*0:j%+J900:jN+0:jU0:jM ####### #...ß©ß...# #...(.©./#....$[?....# ..)..ß...ß#..###..†............##.........####...∩...####..∩..##=70890:j\0:js M ..©.  ########### #...ß©ß...# #...(.©./#....$[?....# ..)..ß...ß#..###..†............##.........####...∩...##0:j~ 0:j  J180:jC 0:j 0:j. 1:j?M ß..©..ß  ########### #...ß©ß...# #...(.©./#....$[?....# ..)..ß...ß#..###..1:ju@†............##.........##1:j_N1:j2O&21:jOR:71:jE]1:j^1:jh-eM.......ß ß..©..ß  ########### #...ß©ß...# #...(.©./#....$[?....# ..)..ß@..ß..###..†.#...........########1:jA361:jNC1:j4mM....W....ß.......ß ß..©..ß  ########### #...ß©ß...# #...(.©./1:j!#....$[?....# .@)..ß...ß..###..#.†.........#W   freezing wraith (dormant)##..∩..##1:j1:jN`451:jW1:jB` _You encounter a freezing wraith.1:jP ....):?.........W....ß#ß.......ß# ß..©..ß#  ########### #...ß©ß...# #...(.©./##....@[?....# ..)..ß...ß1:jQ m..###..†............##.........####...∩...##1:jU Q.W1:jc OW1:jkd `541:jvq 1:jt M.W1:jw {6.9 (231:j V _You now have 1244 gold pieces (gained 14).2:jc ..I.$!).I):?..... ..ß#......ß# ß.W©..ß# ########## ##...ß©ß...## #...@.©./...# ##.....[? #......)......# #....ß...ß....# ..##..#II 2 ice statues (unaware) #.†.#W   freezing wraith #...........#......##W.  You encounter 2 ice statues.Marking area around 2 ice statues as unsafe for travelling.2:jw/  --more--3:j S..I.$!).I......):?......................©..3:j p 7.9 (12 _3:j 3:jS {8.9 (213:j3:j K _d - 32 boomerangs {@f1 d:12 s:1.3 dpt:9.2} (gained 3)4:j..I.$!).I......):?........ß# ßß# W.©..ß# #############...ß©ß...##.....©./...# ##....@[?....# #......)..#....ß...ß....# #.............# ##.†# W   freezing wraith#...#4:jW##.........##∩...##4:j#D.W4:j3*.4:je9.9 (104:j4:j4:j) ..I.$!).I.. .....):?..... ß.ß# ß.ß# ß.W©..ß# ########### ##...ß©ß...## #.....©./...# ##.....@?....# #......)......# #....ß...ß....# #.# ##.##.†.# 4:j+ 4:j, D.W4:j; ;.÷4:j< b80794:j}J 4:j+` {1.9 (284:jm s _t - a +2 kite shield of cold resistance6:j?Y..I.$!).I.. .....):?..... #ß.ß# #ß.ß# #ß..W..ß# ########### ##...ß©ß...## 6:j@#.....©./...# ##.....# #......)......# #....ß...ß....# #.# ##.÷.# 6:jwCE©W6:jP6:jSQe2.9 (176:j\6:jm{3.9 (266:jv6:jy. _i - a scroll of identify6:jbCI.$!).I.. .....):?..... 6:jA#ß..#ß......#ß..©W.ß# ########## ##...ß©ß...## .....©.@...# #.....# #......)......# #....ß...ß....# #..###...#II 2 ice statues (unaware)#.÷..# 6:jцW   freezing wraith#......###......6:jD.W6:jI.I1 unaware)4.9 (15II5.9 (246:jA6:jGG- _b - a wand of light (3)7:jg..I.$!).I.....):?..... #ß.........ß# #ß #ß..©.W############...ß©ß...## #.....©.....##......@....# )......# #....ß...ß....# #.............# #### #.÷.W   freezing wraith #....# ##....## ##...∩7:jhBW.7:j*.7:j^6.9 (137:j ...):?..... #ß.........ß# #ß #ß..©W############...ß©ß...## #.....©.....##...........## ..# #....ß...ß....# #.............#7:j  ### #.÷. #....# ##....## ##...∩ ##..∩7:j BW.7:j& *.7:j 7:j Y727:j 7:jb U _You see here a +0 quarterstaff.8:j]8:j'eRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 10 scrolls of teleportation {!r}8:jea - a scroll of enchant armour  i - a scroll of identify  r - 4 scrolls of revelation {!r}  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled WUACEGA OXT  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN [!] read|quaff|evoke[?] describe selected8:j5 8:j>q.....):?.....dossy the Skirmisher#ß.........ß#Coglin of Okawaru *****.#ß.......ß#Health: 95/95 ========================#ß..W..ß#Magic: 16/16 ========================###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 138:j?#.....©.....#SH: 0Dex: 17##...........##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14487.9 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5772) #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..## _Marking area around 2 ice statues as unsafe for travelling. _d - 32 boomerangs {@f1 d:12 s:1.3 dpt:9.2} (gained 3) _t - a +2 kite shield of cold resistance [39;8:jg@49m_i - a scroll of identify _b - a wand of light (3) _You see here a +0 quarterstaff.8:jD8:jK Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled WUACEGA OXT 8:j0L u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN Potions (select first with !) 8:jQT f - a cyan potion {!q}  j - 3 murky green potions {!q}  n - a ruby potion {!q}  o - 2 sapphire potions {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q}[?] describe selected::jm ::jF ::j .....):?.....dossy the Skirmisher#ß.........ß#Coglin of Okawaru *****.#ß.......ß#Health: 95/95 ========================::j T#ß..W..ß#Magic: 16/16 ========================###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##...........##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14487.9 (0.0)::jx i#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5772) #.÷.........#::j 2#...........#W   freezing wraith##.........##::j ##...∩...####..∩..## _Marking area around 2 ice statues as unsafe for travelling. _d - 32 boomerangs {@f1 d:12 s:1.3 dpt:9.2} (gained 3) _t - a +2 kite shield of cold resistance _i - a scroll of identify ::jP ^_b - a wand of light (3) _You see here a +0 quarterstaff.::j, 7  As you read the scroll of identify, it crumbles to dust.8.9 (11 _j - 3 potions of moonshine {!q}<:j<:jtDrink which item? Potions <:j} c - 5 potions of curing {!q}  h - 3 potions of haste {!q}  w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 4 potions of cancellation {!q}  M - a potion of mutation {!q}  j - 3 potions of moonshine {!q}  f - a cyan potion {!q}  n - a ruby potion {!q}  o - 2 sapphire potions {!q} <:jA s - a smoky green potion {!q}  t - 2 red potions {!q} <:j x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selected>:jL>:jW>:ja.....):?.....dossy the Skirmisher#ß.........ß#Coglin of Okawaru *****.#ß.......ß#Health: 95/95 ========================#ß..W..ß#Magic: 16/16 ========================###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##...........##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14488.9 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 slin>:jbg {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5771) #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..## _t - a +2 kite shield of cold resistance _i - a scroll of identify _b - a wand of light (3) _You see here a +0 quarterstaff.  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine {!q}>:jl>:j nReally quaff o - 2 sapphire potions {!q}? Y - Yes >:jWn' N - No>:jW>:j -.....):?.....dossy the Skirmisher#ß.........ß#Coglin of Okawaru *****.#ß.......ß#Health: 95/95 ========================#ß..W..ß#>:j, Magic: 16/16 ========================###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##...........##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14488.9 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5771) >:j #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..## _b - a wand of light (3) _You see here a +0 quarterstaff.  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine {!q}It was a potion of resistance.  You feel protected.>:j| x9.9 (10) Resist >:j>:j]t _You see here a +0 quarterstaff.  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine {!q}It was a potion of resistance.  You feel protected. _o -> r - a potion of resistance {!q}@:j P ..I.$!).I.. .....):?.....#ß..ß##ß.......ß# #ß..W..ß#  ########### #...ß©ß...# © ####..)..ß...ß..##..##@:j !÷............##.........####...∩...##@:jo @:j b9069@:j @:j@ A:jM#∩..I.$!).I..©##.....):?.....##ß..ß##ß.......ß# #ß..W..ß#  ########### #...ß©ß...#  ##...........##..)..ß...ß#.............#II 2 ice statues##.........##A:j/v18A:jMA:jH _Found an ice covered gate leading back out of this place.A:j _ _There is a transporter landing site here.A:jB #############∩..I.$!).I..©#.....):?.....##ß..ß##ß.......ß# #ß..W..ß#  ########### ##...ß@ß...## A:j © ##...........##..)..ß...ß..##..#÷...A:j% A:j' g27 _A:j3 A:j[ R _There is a transporter here.D:j7 D:j1Drink which item? Potions  c - 5 potions of curing {!q}  h - 3 potions of haste {!q}  r - a potion of resistance {!q}  w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 4 potions of cancellation {!q}  M - a potion of mutation {!q} D:j j - 3 potions of moonshine {!q}  f - a cyan potion {!q}  n - a ruby potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedE:jYE:jdE:jrdossy the Skirmisher###############Coglin of Okawaru *****.#∩..I.$!).I..©#Health: 95/95 ========================#.....):?.....#Magic: 16/16 ========================#ß.........ß#AC: 14Str: 17#ß.......ß#EV: 15Int: 13#ß..W..ß#SH: 0Dex: 17###########XL: 12 Next: 65% Place: an Ice Cave##...ß@ß...##Noise: ---------  Time: 14492.9 (0.0)#.....©.....#a) E:jhs[0;10;1m+4 sling (drain)  b) +0 sling {Ælfthry##...........##Fire: a) +4 sling (drain) {Juan d:15 s#......)......#Zot (5767) Resist #....ß...ß....##.............#II 2 ice statues##...........##W   freezing wraith#.÷.........##...........#It was a potion of resistance.  You feel protected. _o -> r - a potion of resistance {!q} _Found an ice covered gate leading back out of this place. _There is a transporter landing site here. _There is a transporter here.E:juP  Okay, then.E:jE:jQE:j. _E:j E:j  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--52% [?] toggle between ability selection and description.F:j_F:jiF:judossy the Skirmisher###############Coglin of Okawaru *****.#∩..I.$!).I..©#Health: 95/95 ========================#.....):?.....#Magic: 16/16 ========================#ß.........ß#AC: 14Str: 17#ß.......ß#EV: 15Int: 13#ß..W..ß#SH: 0Dex: 17###########XL: 12 Next: 65% Place: an Ice Cave##...ß@ß...##Noise: ---------  Time: 14492.9 (0.0)#.....©.....#F:jwa) +4 sling (drain)  b) +0 sling {Ælfthry##...........##Fire: a) +4 sling (drain) {Juan d:15 s#......)......#Zot (5767) Resist #....ß...ß....##.............#II 2 ice statues##...........##W   freezing wraith#.÷.........##...........#You feel protected. _o -> r - a potion of resistance {!q} _Found an ice covered gate leading back out of this place. _There is a transporter landing site here. _There is a transporter here. _Okay, then.F:jF:j\11--------3.9 (16 Finesse F:jF:jF:j _You can now deal lightning-fast blows. _You now have 11/16 mp.G:j '##############∩..I.$!).I..©##.....):?.....##ß.........ß##ß..W....ß# #ß..@..ß#  ###########  ##...ß©ß...##  #.....©.....# ##...........##)....ß...ß....#....#### ©You enter the transporter and appear at another place.=45G:j[+ G:j,G:j,R_The freezing wraith closely misses you. x2H:j >  You shoot a sling bullet.H:jk  The sling bullet hits the freezing wraith but does no damage.  You shoot a sling bullet.H:j2 ==5.3 (0.44Rev  H:jL M_The sling bullet hits the freezing wraith but does no damage.I:jAdossy the SkirmisherCoglin of Okawaru *****.Health: 95/95 ========================###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#.....):?.....#EV: 15Int: 13#ß.........ß#SH: 0Dex: 17#ß..W....ß#XL: 12 Next: 65% Place: an Ice Cave#ß..@..ß#Noise: ===------  Time: 14495.3 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) :j ;10;1m+4 sling (drain) {Juan d:15 s#.....©.....#Zot (5764) Resist Finesse Rev ##...........###......)......#II 2 ice statues#....ß...ß....#W   freezing wraith#.............###...........##The sling bullet hits the freezing wraith but does no damage.  You shoot a sling bullet. _The sling bullet hits the freezing wraith but does no damage.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: a freezing wraith (72% to hit)I:j [ .WI:jz A.*I:jI.*.*Aim: an ice statue (96% to hit)J:j= dossy the SkirmisherCoglin of Okawaru *****.Health: 95/95 ========================###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#.....):?.....#EV: 15Int: 13#ß.........ß#SH: 0Dex: 17#ß..W....ß#XL: 12 Next: 65% Place: an Ice Cave#ß..@..ß#Noise: ===------  Time: 14495.3 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##:j^@ mFire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5764) Resist Finesse Rev ##...........###......)......#II 2 ice statues#....ß...ß....#W   freezing wraith#.............###...........##You shoot a sling bullet. _The sling bullet hits the freezing wraith but does no damage.  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)  You shoot a sling bullet.J:j ]Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.  You shoot a sling bullet.  The sling bullet hits the freezing wraith.J:je   The freezing wraith is lightly damaged.The sling bullet hits the freezing wraith.  The freezing wraith is lightly damaged.  The ice statue gestures at you.  The freezing gust engulfs the freezing wraith.freezing wraith completely resists.  The freezing gust engulfs you.J:jl /  --more--K:j e ###############  #∩..I.$!).I..©#  K:jH %#....*):#  #ß..*ß#  #ß..*....ß#  #ß..@..ß#  K:jw ###########  ##...ß©ß...##  K:j #.....©.....#  ##...........##  #......)......#  K:j #....ß...ß....#  #.............#  K:j / K:j _ ###############  K:j; #∩..I.$!).I..©#  #....*):#  #ßß#  #ßß#  #ß..@..ß#  K:jr D###########  ##...ß©ß...##  K:j #.....©.....#  ##...........#K:j  #......)......#  K:j #....ß...ß....#  #.............# K:j K:j0 B*K:jjI .☼☼.○W§☼☼@§○You resist. The freezing wraith misses you.K:jl0--7 (0.4Cloud Rev K:j6xM☼☼K:jp| _The freezing wraith hits you but does no damage. _You take 5 damage, and have 90/95 hp (95%).L:jdossy the SkirmisherCoglin of Okawaru *****.Health: 90/95 ======================--###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#....*):?.....#EV: 15Int: 13#ß..☼*.○...ß#SH: 0L:jLDex: 17#ß..W§☼..ß#XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14495.7 (0.0)###########L:jwka) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 sL:j#.....©.....#Zot (5764) Resist Finesse Cloud Rev L:j8##...........###......)......#II 2 ice statuesL:j#....ß...ß....#W   freezing wraithL:j#.............###...........##L:j$You resist. The freezing wraith misses you. _The freezing wraith hits you but does no damage. L:jB_You take 5 damage, and have 90/95 hp (95%).Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}L:j_mPress: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)M:jdossy the SkirmisherCoglin of Okawaru *****.Health: 90/95 ======================--###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#.....):?.....#EV: 15M:j5Int: 13#ß..☼☼.○...ß#SH: 0Dex: 17#ß..W§☼..ß#XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14495.7 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5764) Resist Finesse Cloud Rev ##...........###......)......#II 2 ice statuesM:jI#....ß...ß....#W   freezing wraith#.............###...........## M:j_You take 5 damage, and have 90/95 hp (95%).Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}M:jmPress: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)  M:j0]You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.M:j  Aim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.  The freezing wraith is lightly damaged.M:je☼☼☼§You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.freezing wraith is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.freezing wraith is lightly damaged.M:jf87-6.2 (0.53M:jDrn☼☼§§M:ju}  The freezing wraith is lightly damaged.  You shoot a sling bullet.sling bullet hits the freezing wraith but does no damage.  The freezing wraith is lightly damaged. _You are engulfed in freezing vapours. You resist. _You take 3 damage, and have 87/95 hp (92%).M:jx☼☼§☼☼M:j*☼☼☼☼@§M:j-F _Unknown command.N:jkdossy the SkirmisherCoglin of Okawaru *****.Health: 87/95 =====================---###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#....*):?.....#EV: 15Int: 13#ß..☼*.○...ß#SH: 0Dex: 17#ß..W§☼..ß#N:j$XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14496.2 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 sN:jK#.....©.....#Zot (5763) Resist Finesse Cloud Rev ##...........##N:jy#......)......#II 2 ice statues#....ß...ß....#N:jW   freezing wraith#.............###...........## _You are engulfed in freezing vapours. You resist. _You take 3 damage, and have 87/95 hp (92%). _Unknown command.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}N:jmPress: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)N:j~sdossy the SkirmisherCoglin of Okawaru *****.Health: 87/95 =====================---###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#....)):?.....#EV: 15Int: 13#ß..☼).○...ß#SH: 0Dex: 17#ß..)§☼..ß#N:jXL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14496.2 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5763) Resist Finesse Cloud Rev ##...........###......)......#II 2 ice statues#....ß...ß....#W   freezing wraith#.............###...........## _Unknown command.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the freezing wraith.N:j\  Aim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet barely misses the freezing wraith.The sling bullet hits the ice statue but does no damage.  The sling bullet hits the freezing wraith but does no damage.O:jg$.○.°W§○☼@§The sling bullet hits the ice statue but does no damage.  The sling bullet hits the freezing wraith but does no damage.freezing wraith is lightly damaged.are engulfed in freezing vapours. You resist.  The freezing wraith completely misses you.O:jh*6 (0.4O:jtL☼§O:jv\ _The freezing wraith barely misses you.O:j(dossy the SkirmisherCoglin of Okawaru *****.Health: 87/95 =====================---###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#....*):?.....#EV: 15Int: 13#ß..☼*.°...ß#SH: 0Dex: 17O:j<*#ß..W§○..ß#XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14496.6 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5763) Resist Finesse Cloud Rev ##...........###......)......#II 2 ice statues#....ß...ß....#W   freezing wraith#.............###...........##You are engulfed in freezing vapours. You resist.  The freezing wraith completely misses you. _The fO:j*reezing wraith barely misses you.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)O:j 3.dossy the SkirmisherCoglin of Okawaru *****.Health: 87/95 =====================---###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17O:j5#.....):?.....#EV: 15Int: 13#ß..☼○.°...ß#SH: 0Dex: 17#ß..W§○..ß#XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14496.6 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5763) Resist Finesse Cloud Rev ##...........###......)......#II 2 ice statues#....ß...ß....:j6b;10;1m#W   freezing wraith#.............###...........## _The freezing wraith barely misses you.Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the freezing wraith.P:jM  Aim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the freezing wraith.  The freezing wraith is lightly damaged.th!P:j2 ☼The freezing wraith is moderately damaged.P:j\w2-7.0 (0.4Rev+ P:jP:j&"C☼P:j]' _You are engulfed in freezing vapours. You resist. _You take 5 damage, and have 82/95 hp (86%).P:jИdossy the SkirmisherCoglin of Okawaru *****.Health: 82/95 ====================----###############Magic: 11/16 ================--------P:j#∩..I.$!).I..©#AC: 14Str: 17#....*):?.....#EV: 15Int: 13#ß..☼*.°...ß#SH: 0P:jaDex: 17#ß..W§○..ß#XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#P:jiNoise: ===------  Time: 14497.0 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 sP:jΙ#.....©.....#Zot (5763) Resist Finesse Cloud Rev+ ##...........###......)......#P:jAII 2 ice statues#....ß...ß....#W   freezing wraith#.............###...........##The freezing wraith is moderately damaged. _You are engulfed in freezing vapours. You resist. _You take 5 damage, and have 82/95 hp (86%).  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)Q:j\dossy the SkirmisherCoglin of Okawaru *****.Health: 82/95 ====================----###############Magic: 11/16 ================--------Q:j]#∩..I.$!).I..©#AC: 14Str: 17#.....):?.....#EV: 15Int: 13#ß..☼○.°...ß#SH: 0Dex: 17#ß..W§○..ß#XL: 12 Next: 65% Place: an Ice Cave#ß.☼@§○ß#Noise: ===------  Time: 14497.0 (0.0)###########a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5763) Resist Finesse Cloud Rev+ :j]fm##...........###......)......#II 2 ice statues#....ß...ß....#W   freezing wraith#.............#Q:j;^2##...........## _You take 5 damage, and have 82/95 hp (86%).  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)  Q:jn^]You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.Q:jn)))  Aim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the freezing wraith but does no damage.  The freezing wraith is moderately damaged.The sling bullet closely misses the freezing wraith.Q:jz .○○W☼○@☼°The sling bullet hits the ice statue but does no damage.Q:j{78-4 (0.42Q:jՆQ:jҊ _You are engulfed in freezing vapours. You resist. _You take 4 damage, and have 78/95 hp (82%).Q:j0 dossy the SkirmisherCoglin of Okawaru *****.Health: 78/95 ===================-----###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Q:jn1 Str: 17#....*):?.....#EV: 15Int: 13#ß..○*.°...ß#SH: 0Dex: 17#ß..W☼○..ß#XL: 12 Next: 65% Place: an Ice CaveQ:j1 #ß.○@☼°ß#Noise: ===------  Time: 14497.4 (0.0)###########a) +4 sling (drain)  b) +0 sling {ÆlfthryQ:j1 ##...ß©ß...##Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5762) Resist Finesse Cloud Rev+ Q:j2 ##...........###......)......#II 2 ice statues#....ß...ß....#Q:jL2 W   freezing wraith#.............###...........##Q:j|2 The sling bullet hits the ice statue but does no damage. _You are engulfed in freezing vapours. You resist. _You take 4 damage, and have 78/95 hp (82%).  Q:j2 Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineAim: an ice statue (96% to hit)R:j|+~dossy the SkirmisherCoglin of Okawaru *****.R:j,Health: 78/95 ===================-----###############Magic: 11/16 ================--------#∩..I.$!).I..©#AC: 14Str: 17#.....):?.....#EV: 15Int: 13R:jB,#ß..○○.°...ß#SH: 0Dex: 17#ß..W☼○..ß#XL: 12 Next: 65% Place: an Ice CaveR:jx,o#ß.○@☼°ß#Noise: ===------  Time: 14497.4 (0.0)###########R:j,a) +4 sling (drain)  b) +0 sling {Ælfthry##...ß©ß...##R:j,Fire: a) +4 sling (drain) {Juan d:15 s#.....©.....#Zot (5762) Resist Finesse Cloud Rev+ R:j,##...........###......)......#R:j-II 2 ice statues#....ß...ß....#W   freezing wraithR:j7-~#.............###...........## R:jf-_You take 4 damage, and have 78/95 hp (82%).  Fire: a) +4 sling (drain) {Juan d:15 s:0.8 dpt:18.8 drain}Press: ? - help, Shift-Dir - straight lineR:j-Aim: an ice statue (96% to hit)  You shoot a sling bullet.  The sling bullet hits the freezing wraith.R:j*)))You shoot a sling bullet.  The sling bullet hits the freezing wraith.  The freezing wraith is moderately damaged.  You shoot a sling bullet.  The sling bullet closely misses the freezing wraith.ice statue.R:jU .○W☼☼The ice statue is lightly damaged.  You are engulfed in freezing vapours. You resist. 6The ice statue gestures at you.The freezing gust engulfs you.R:j^/  --more--S:joe ###############  #∩..I.$!).I..©#  S:jo#.....):?*....#  #ß..○○.°*..ß#  #ß..W☼*..ß#  #ß.○@☼°ß#  ###########  S:jo##...ß©ß...##  #.....©.....#  ##...........## S:j"p #......)......#  #....ß...ß....# S:jHpW #.............#  S:jmp' S:j_I ###############  #∩..I.$!).I..©#  #.....):#  #ß..○○.°*..ß#  S:j=J##ß..W☼*..ß#  #ß.○@☼°ß#  ###########  ##...ß©ß...##  #.....©.....#  ##...........# #......)......#  S:jJ#....ß...ß....#  #.............# S:j4SB*S:jB ..☼○@You resist. The freezing wraith misses you.1--8 (0.4S:jgC☼S:j  _The freezing wraith hits you but does no damage. _You take 7 damage, and have 71/95 hp (75%).T:jt ############### #∩..I.$!).I..©# #.....):?.....#ß..○○.°.#ß..W☼@..##ß.○§☼°ß## ########## T:j7 ##...ß©ß...## #.....©##.....## #......)......# #....ß...ß....##..#T:jM ☼§☼You are engulfed in freezing vapours. You resist.T:j"|  ###############  #∩..I.$!).I..©#  #....``:?.....#  T:jD##ß..○○`°...ß#  #ß..W☼@..ß#  ##ß.○§☼°ß##  ###########  ##...ß©ß...##  T:je$H#.....©.....#  ##...........##  #......)......#  #....ß...ß....#   The ice statue gestures at you.T:j ###############  #∩..I.$!).I..©# T:j9I :?.....#  #ß..○○`°...ß#  #ß..W☼@..ß#  ##ß.○§☼°ß## T:j) ###########  ##...ß©ß...##  #.....©.....#T:jhH ##...........##  #......)......#  #....ß...ß....#T:j T:j V  The shard of ice hits you!! You partially resist.T:j@☼W.)°..○☼☼43---------8.8 (1.01☼ _* * * LOW HITPOINT WARNING * * *You take 28 damage, and have 43/95 hp (45%). _MASSIVE DAMAGE!!U:j2############### #∩..I.$!).I..©# #.....):?.....#ß..○°..#ß..○W°..##ß.○☼☼°ß## ########## ##...ß©ß...#U:j]#.....©.....# #.....## #......)......##....ß...ß....#W☼U:jDY°○°☼○.U:jjY   ice beast (summoned)U:j^2==---U:j]90Rev+ U:j$☼ _The ice statue gestures.U:j` ############### #∩..I.$!).I..©# #.....Y:?.@...#ß..°°.W.#ß..○○°.##ß.°☼○.ß## ##########U:j~a ##...ß©ß...## .....©.....# #.....## #......)....#U:jb FW.U:jl  ############### U:jm 5 #∩..I.$!).I..©#  :?W@...#  #ß..°°.....ß##  U:j7m w#ß..○○°..ß##  ##ß.°☼○.ß## U:jam m########### ##...ß©ß...##  U:jm v#.....©.....#  ##...........##  U:jm b) The freezing wraith attacks as it pursues you!U:jRJ t ###############  #∩..I.$!).I..©#  :?W@...#  #ß..°°.....ß##  #ß..○○°..ß##  ##ß.°☼○.ß## ########## ##...ß©ß...##  #.....©.....#  ##...........##  )U:jS h  U:j^T ###############  #∩..I.$!).I..©#  :?W@...#  #ß..°°.....ß##  #ß..○○°..ß##  U:jT ##ß.°☼○.ß## ########### ##...ß©ß...##  #.....©.....#  U:jT Y##...........##  ) U:jU zThe freezing wraith hits you.  * * * LOW HITPOINT WARNING * * *U:j/ ###############  U:j0#∩..I.$!).I..©#  :?W@...#  #ß..°°.....ß##  #ß..○○°..ß##  ##ß.°☼○.ß## ########## U:j51!##...ß©ß...##  #.....©.....#  ##...........##  )U:jB ☼The freezing wraith freezes you! You resist.  * * * LOW HITPOINT WARNING * * *The freezing wraith barely misses you.U:jK  ###############  #∩..I.$!).I..©#  :?W@...#  U:jWL#ß..°°.....ß##  #ß..○○°..ß##  ##ß.°☼○.ß## ########### ##...ß©ß...##  #.....©.....#  ##...........##  )U:jL\ The ice statue gestures at you.U:j$b ###############  #∩..I.$!).I..©#  :?W@...#  #ß..°°.....ß##  #ß..○○°..ß##  ##ß.°☼○.ß## ########## ##...ß©ß...##  #.....©.....#  ##...........##  )U:j-U  The shard of ice hits you. You partially resist.V:jUoF)YV:j z.°○.○V:jz25-----------===50059Rev V:jV:j _* * * LOW HITPOINT WARNING * * * _You take 18 damage, and have 25/95 hp (26%).V:jJ  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--V:jC p54% [?] toggle between ability selection and description.W:j hW:jmW:ja|dossy the SkirmisherCoglin of Okawaru *****.Health: 25/95 ======------------------Magic: 12/16 ==================------AC: 14Str: 17EV: 15Int: 13###############SH: 0Dex: 17#∩..I.$!).I..©#XL: 12 Next: 65% Place: an Ice Cave#.....)Y?W@...#Noise: ===------  Time: 14500.8 (0.0)#ß..°......ß##a) +4 sling (drain)  b) +0 sling {Ælfthry#ß..°○...ß##Fire: a) +4 sling (drain) {Juan d:15 s##ß.°○○.ß##:j_}:9;49mZot (5759) Resist Finesse Rev #############...ß©ß...##II 2 ice statues#.....©.....#W   freezing wraith##...........##Y   ice beast (summoned)#......)......#* * * LOW HITPOINT WARNING * * *The freezing wraith barely misses you.The ice statue gestures at you.The shard of ice hits you. You partially resist. _* * * LOW HITPOINT WARNING * * * _You take 18 damage, and have 25/95 hp (26%).W:jЇP  Okay, then.W:jtW:jD _X:j,h  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--54% [?] toggle between ability selection and description.Y:j Y:ja Y:j dossy the SkirmisherCoglin of Okawaru *****.Health: 25/95 ======------------------Magic: 12/16 ==================------AC: 14Str: 17EV: 15Int: 13###############SH: 0Dex: 17#∩..I.$!).I..©#XL: 12 Next: 65% Place: an Ice Cave#.....)Y?W@...#Noise: ===------  Time: 14500.8 (0.0)#ß..°......ß##a) +4 sling (drain)  b) +0 sling {Ælfthry#ß..°○...ß##Fire: a) +4 sling (drain) {Juan d:15 s##ß.°○○.ß##:j -9;49mZot (5759) Resist Finesse Rev #############...ß©ß...##II 2 ice statues#.....©.....#W   freezing wraith##...........##Y   ice beast (summoned)#......)......#The freezing wraith barely misses you.The ice statue gestures at you.The shard of ice hits you. You partially resist. _* * * LOW HITPOINT WARNING * * * _You take 18 damage, and have 25/95 hp (26%). _Okay, then.Y:j P  Okay, then.Y:jU Y:j Y:j" . _\:jVg \:jbl Drink which item? Potions  c - 5 potions of curing {!q}  h - 3 potions of haste {!q}  r - a potion of resistance {!q}  w - 2 potions of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 4 potions of cancellation {!q}  M - a potion of mutation {!q}  j - 3 potions of moonshine {!q}  f - a cyan potion {!q} \:jm \ n - a ruby potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selected]:j0 ]:jH ]:j]U dossy the SkirmisherCoglin of Okawaru *****.Health: 25/95 ======------------------Magic: 12/16 ==================------AC: 14Str: 17EV: 15Int: 13###############SH: 0Dex: 17]:jV #∩..I.$!).I..©#XL: 12 Next: 65% Place: an Ice Cave#.....)Y?W@...#Noise: ===------  Time: 14500.8 (0.0)#ß..°......ß##a) +4 sling (drain)  b) +0 sling {Ælfthry#ß..°○...ß##Fire: a) +4 sling (drain) {Juan d:15 s##ß.°○○.ß##Zot (5759) Resist Finesse Rev #############...ß©ß...##II 2 ice statues#.....©.....#W   freezing wraith##...........##Y   ice beast (summoned)#......)......#The ice statue gestures at you.]:jV E[37mThe shard of ice hits you. You partially resist. _* * * LOW HITPOINT WARNING * * * _You take 18 damage, and have 25/95 hp (26%). _Okay, then. _Okay, then.]:j+a ]:j\b Really quaff w - 2 potions of heal wounds {!q}? Y - Yes ]:jb ' N - No^:j~G^:jpdossy the SkirmisherCoglin of Okawaru *****.Health: 25/95 ======------------------Magic: 12/16 ==================------AC: 14Str: 17EV: 15Int: 13###############SH: 0Dex: 17^:jrx#∩..I.$!).I..©#XL: 12 Next: 65% Place: an Ice Cave#.....)Y?W@...#Noise: ===------  Time: 14500.8 (0.0)#ß..°......ß##a) +4 sling (drain)  b) +0 sling {Ælfthry#ß..°○...ß##Fire: a) +4 sling (drain) {Juan d:15 s##ß.°○○.ß##Zot (5759) Resist Finesse Rev #############...ß©ß...##II 2 ice statues#.....©.....#^:j2sW   freezing wraith##...........##Y   ice beast (summoned)#......)......# _Okay, then. _Okay, then.You feel much better.  The freezing wraith hits you but does no damage.  The freezing wraith completely misses you.The ice statue glitters chillingly in the dim dungeon light.^:j}*  You feel much better.  The freezing wraith hits you but does no damage.  [40mThe freezing wraith completely misses you.  The ice statue glitters chillingly in the dim dungeon light.The ice statue gestures at you.^:j>:Y^:jD☼I☼@○....☼§☼°§.○°^:j51======-1.8 (18Cloud Rev ^:jr☼§§^:jA _The freezing gust misses you. _You regained 26 hp, and now have 51/95 hp (54%).c:jN# #∩..I.$!)☼I☼.©# #.....):YW☼@..# #ß......☼§☼ß## #ß..°°§..ß## ##ß..○°.ß## #############...ß©ß...## #.....©.....# ##.## c:jQ ###############  c:jbR#∩..I.$!)☼I☼.©#  ):YW☼@..#  ☼§☼ß##  #ß..°°§..ß## ##ß..○°.ß## ########### ##...ß©ß...## #.....©.....# ##...........##  ) c:j) ###############  #∩..I.$!)☼I☼.©#  ):YW☼@..#  ☼§☼ß##  #ß..°°§..ß## ##ß..○°.ß## c:j*x######### ##...ß©ß...## #.....©.....# ##...........##  )c:jq- §WYou are engulfed in freezing vapours. You resist.c:j> §§☼* * * LOW HITPOINT WARNING * * *c:j? 43====---The ice statue gestures at you.The freezing gust engulfs you.c:jN/  --more--d:j ###############  #∩..I.$!)☼I☼.©#  ):Y§W@..#  ☼§☼ß##  #ß..°°§..ß## d:jӰ##ß..○°.ß## ########### ##...ß©ß...## #.....©.....# ##...........##  ) d:j L ###############  #∩..I.$!)☼I☼.©#  ):Y§W@..#  ☼§☼ß##  #ß..°°§..ß## ##ß..○°.ß## ######### ##...ß©ß...## #.....©.....# ##...........##  )d:jZ  ###############  #∩..I.$!)☼I☼.©#  ):Y§W@..#  ☼§☼ß##  #ß..°°§..ß## ##ß..○°.ß## ###########d:jđ  ##...ß©ß...## #.....©.....# ##...........##  ) d:jh  ###############  #∩..I.$!)☼I☼.©#  ):Y§W@..#  ☼§☼ß##  #ß..°°§..ß## ##ß..○°.ß##d:jpi ~ ######### ##...ß©ß...## #.....©.....# ##...........##  )d:jr k *You resist.d:j >?Yd:jF ○I☼○☼@☼☼○☼☼.°☼°d:j 39---27d:j D☼☼d:j  _* * * LOW HITPOINT WARNING * * * _You take 12 damage, and have 39/95 hp (41%).e:jBI############### #∩..I.$!)○I☼@☼# #.....):?YW☼☼☼# #ß......○☼☼#ß...°☼.##ß..°°.ß##########    ice statue##...ß©ß...## .....©.....# #.....##e:j,  ###############  #∩..I.$!)○I☼@☼#  ):?YW☼☼☼# ○☼☼ß## #ß...°☼..ß## ##ß..°°.ß## ########### ##...ß©ß...## #.....©.....#  e:j"  ###############  #∩..I.$!)○I☼@☼#  ):?YW☼☼☼# ○☼☼ß## #ß...°☼..ß## ##ß..°°.ß# ########### ##...ß©ß...## e:jO#.....©.....#  e:j W☼You are engulfed in freezing vapours. You resist.e:jt ☼☼* * * LOW HITPOINT WARNING * * *e:j V   ###############  #∩..I.$!)○I*@☼#  ):?Y☼☼☼☼# ○☼☼ß## #ß...°☼..ß## ##ß..°°.ß## ########### ##...ß©ß...## #.....©.....#  The ice statue gestures at you.The bolt of cold hits the freezing wraith.e:jQ~  ###############  #∩..I.$!)○I*@☼#  ):?Y☼☼☼☼# ○☼☼ß## #ß...°☼..ß## ##ß..°°.ß# ########### ##...ß©ß...## #.....©.....#  e:j **The freezing wraith completely resists. The bolt of cold hits you! You resist.e:j H§Ye:j79 *○IW@○☼Y○☼○○☼○.☼.e:jK 18------====36☼ _* * * LOW HITPOINT WARNING * * *You take 21 damage, and have 18/95 hp (19%). _MASSIVE DAMAGE!!f:j d# #∩..I.$!)○IW○@# #.....):?☼Y○☼○# #ß......○☼○ß## #ß....☼..ß## #### ##...ß©ß...## f:j @#.....©.....# f:j   #########  #∩..I.$!)○IW○@#  ):?☼Y○☼○#  ○☼○ß## ☼..ß## ##ß..°..ß## ###########  ##...ß©ß...##  #.....©.....#  f:j= h  #########  #∩..I.$!)○IW○@#  f:j ):?☼Y○☼○#  ○☼○ß## ☼..ß## ##ß..°..ß# ###########  ##...ß©ß...##  #.....©.....#  f:j ○WYou are engulfed in freezing vapours. You resist.f:j( Y○f:jc f:j °☼○○○○°○○○©f:j 12----------45f:jR f:j O _* * * LOW HITPOINT WARNING * * *f:j   There is a transporter here. _You take 6 damage, and have 12/95 hp (13%).g:j6b################∩..I.$!)°IYW○##.....):?☼○○○○##ß......°○○ß###ß....○..ß####ß..©..ß##g:j7I########### ##...ß©ß...## #.....@.....# ##...........## #......)......# #....ß...ß....#g:j7 #.............# ##...........##g:jK8I 2 ice statues #.÷.........# #...........# ##.........##g:jCW    #∩..I.$!)°IY°○#  #.....):?☼○○○○#  #ß°○○ß##  g:jD#ß....○..ß##  ##ß..©..ß##  ###########  ##...ß©ß...##  #.....@.....#  ##...........##  #......)......#  #....ß...ß....#  g:jD#.............#  ##...........##  #.÷.........#  #...........#  g:j Ee You enter the transporter and appear at another place.g:j'    #∩..I.$!)°IY°○#  #.....):?☼○○○○#  #ß°○○ß##  #ß....○..ß##  ##ß..©..ß##  ###########  ##...ß©ß...##  #.....@.....#  ##...........##  #......)......#  #....ß...ß....#  #.............# ##:j( y0;10m...........##  #.÷.........#  #...........#  0--3=---- _You take 6 damage, and have 12/95 hp (13%).enter the transporter and appear at another place.  The freezing wraith closely misses you. The freezing wraith hits you.  * * * LOW HITPOINT WARNING * * * g:j)  The freezing wraith drains your vigour!  You feel yourself slow down.g:j6 /  --more--i:jE.IY.°○°°○°.○°○Wi:j, =54) Slow Resist Finesse  _i:jŴi:jv _You take 2 damage, and have 10/95 hp (11%).i:j  ∩..I.$!).IY.°#.....):?○°°○°# #ß.......○°ß## #ß....○..ß## ##ß..©..ß## #############...ß©ß...##....W©.....##.....##......)......#ß...ß.....#i:j ###.........####...∩...##i:j °..°.°.°The freezing wraith misses you.The freezing wraith hits you but does no damage. x2i:j 1-7.3 (1.52i:jZ i:j U _The freezing wraith misses you.i:j)+.....):?°..°. #ß.......°.ß# #ß....°..ß## #ß..©..ß## #############...ß©ß...##....W©.....##......##..#ß...ß.....## #.÷#..#.........# ##...∩...## ##..∩..##i:jl+K.Wi:jG3>..i:j%4j-8.81i:j;i:j?U _You see here a +0 quarterstaff.j:j[F Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--j:jFp54% [?] toggle between ability selection and description.l:jO;l:jmMl:jXP#.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##.....W.....##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14508.8 (0.0)#....ß...ß....#a) l:jfQ+4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..## _You feel yourself slow down. _You take 2 damage, and have 10/95 hp (11%).The freezing wraith misses you.The freezing wraith hits you but does no damage. x2 _The freezing wraith misses you. _You see here a +0 quarterstaff.l:jC_m  Okay, then.l:j~hl:jMj. _l:jp l:j>q l:jz l:j F _Unknown command.m:j<~m:jMRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog {!r}  t - 10 scrolls of teleportation {!r}a - a scroll of enchant armour  r - 4 scrolls of revelation {!r}  x - a scroll of amnesia  I - 4 scrolls of immolation {!r}  N - 3 scrolls of noise {!r}  T - a scroll of torment {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled WUACEGA OXT  u - a scroll labelled ESITECWIXOBB  y - a scroll labelled QESTIR PUOMUIMN m:j[!] read|quaff|evoke[?] describe selectedn:je n:j:#.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0n:j Dex: 17##.....W.....##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14508.8 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..##The freezing wraith misses you.The freezing wraith hits you but does no damage. x2 _The freezing wraith misses you. _You see here a +0 quarterstaff. _Okay, then. _Unknown commann:jd.n:jP  Okay, then.n:jn:jn:j8. _n:j= #.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##.....W.....##XL: 12 Next: 65% Place: an Ice Cave#......@......#n:jC Noise: ---------  Time: 14508.8 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..## _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 quarterstaff.  The floor.n:j4 W@  Here: a freezing wraith (moderately damaged)o:jU JA freezing wraith. An incorporeal skeletal form surrounded by a cloud of freezing air, likely the remains of some unfortunate adventurer. It now floats slowly through the dungeon, seeking to share its fate with others. Max HP: ~44 Will: +AC: +++ o:j EV: ++rF: x.. rC: ∞rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 72% to hit with your +4 sling of draining. It has about 52% to hit you. Attacks Max Damage After Damaging Hits Hit16 Cold damage (max 24) Hit15 Drain speed o:j It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors.o:jl#.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##.....W.....##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14508.8 (0.0)o:jJ#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........##...........#W   freezing wraith##.........####...∩...##o:j##..∩..## _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelo:jWHere: a freezing wraith (moderately damaged)  The floor.p:j#.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14p:j]AStr: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##.....W.....##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14508.8 (0.0)#....ß...ß....#p:jRa) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........#p:j#...........#W   freezing wraith##.........####...∩...####..∩..## _Okay, then. p:j&n_Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelp:j^}Here: a freezing wraith (moderately damaged)  The floor.p:jp:j=p:j. _p:jp:jvmDrink which item? Potions  c - 5 potions of curing {!q}  h - 3 potions of haste {!q}  r - a potion of resistance {!q}  w - a potion of heal wounds {!q}a - 3 potions of ambrosia {!q}  C - 4 potions of cancellation {!q}  M - a potion of mutation {!q}  j - 3 potions of moonshine {!q}  f - a cyan potion {!q}  n - a ruby potion {!q}  s - a smoky green potion {!q}  t - 2 red potions {!q}  x - an emerald potion {!q} [!] read|quaff|evoke[?] describe selectedr:jbNr:joVr:jJ`#.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0Dex: 17##.....W.....##r:j`XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14508.8 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........##...........#r:j#a>W   freezing wraith##.........####...∩...##r:j~ax##..∩..## _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelHere: a freezing wraith (moderately damaged) _The floor.r:jlr:jtnReally quaff a - 3 potions of ambrosia {!q}? Y - Yes  N - Nor:j r:jL :#.....):?°..°.#dossy the Skirmisher#ß.........ß##Coglin of Okawaru *****.#ß.......ß##Health: 11/95 ==----------------------##ß..©..ß##Magic: 13/16 ===================-----###########AC: 14Str: 17##...ß©ß...##EV: 15Int: 13#.....©.....#SH: 0r:j Dex: 17##.....W.....##XL: 12 Next: 65% Place: an Ice Cave#......@......#Noise: ---------  Time: 14508.8 (0.0)#....ß...ß....#a) +4 sling (drain)  b) +0 sling {Ælfthry#.............#Fire: a) +4 sling (drain) {Juan d:15 s##...........##Zot (5751) Slow Resist Finesse #.÷.........##...........#W   freezing wraith##.........####...∩...####..∩..## _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelHere: a freezing wraith (moderately damaged) _The floor.  You ar:j )re confused.r:jQ /  --more--t:j\ YOkay, then.  Press: ? - help, v - describe, . - travel t:j` & Here: a freezing wraith (moderately damaged) _The floor.  You are confused.You feel invigorated.t:jJf  ):?  #ßß##  #ßß##  ##ß..©..ß##  t:j g l###########  ##...ß©ß...##  #.....©.....#  ##.....W.....##  #......@......#  #....ß...ß....#  #.............#  ##...........##  #.÷.........#  #...........#  t:jg W##.........##  Y   ice beast (summoned) ##...∩...##  ##..∩..## Your graspers slow down.t:jF@ t:j`A m ):?  #ßß##  #ßß##  ##ß..©..ß##  t:jB ###########  ##...ß©ß...##  #.....©.....#  ##.....W.....##  #......@......#  t:jB #....ß...ß....#  #.............#  ##...........##  #.÷.........# #...........#  t:jGC ##.........##  ##...∩...## ##..∩t:j] 3You feel invigorated.  Your graspers slow down.  The freezing wraith hits you!  * * * LOW HITPOINT WARNING * * *The freezing wraith freezes you! You resist.  You die...t:jhh-2--16=====t:j&/  --more--:jNQ Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +4 sling of draining (weapon) {Juan d:15 s:0.8 dpt:18.8 drain}  b - a +0 sling (offhand) {Ælfthryth d:11 s:0.8 dpt:13.8}  c - a +2 vampiric falchion {d:12 s:1.3 dpt:9.2 vamp} Missiles (go to first with ()d - 32 boomerangs {@f1 d:12 s:1.3 dpt:9.2}  e - 10 poisoned darts {d:4 s:1.0 dpt:4.0 poison}  f - 5 atropa-tipped darts {d:4 s:1.0 dpt:4.0 atropa}  g - 4 javelins {@f2 d:17 s:1.5 dpt:11.3}  h - 5 silver javelins {@f2 d:17 s:1.5 dpt:11.3 silver}  i - 6 stones {d:6 s:1.1 dpt:5.5}  j - a throwing net {d:4 s:1.0 dpt:4.0}s - a dart of disjunction Armour (go to first with [)  k - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  l - a +1 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak of air (worn) {ac:1 enc:0 Air}  o - a +1 pair of gloves of hurling (worn) {ac:1 enc:0 Hurl}  p - a +0 helmet (worn) {ac:1 enc:0}m - a +0 chain mail {ac:8 enc:14}  q - a +0 robe of willpower {ac:2 enc:0 Will+}  t - a +2 kite shield of cold resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top:jQ ]:j4 :j˻,:j7:jGoodbye, dossy.19075 dossy the Skirmisher (level 12, -2/95 HPs)Began as a Coglin Hunter on June 23, 2026.Was a High Priest of Okawaru.Slain by a freezing wraith (11 damage)... in an ice cave.The game lasted 00:46:19 (14458 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb:j7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb:j|/ :j1 :jL ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l