:jCq Player: dossy Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:47:47.ttyrec Time: (1782244067) Tue Jun 23 19:47:47 2026 :jo [?1051l[?1052l[?1060l[?1061h:j r V)0[?7h[?25l[?1c:j~{ :j :jQ Welcome, dossy. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter:jZ:jk:j0xdossy the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Zorawar c) +0 sling {JuhannaFire: a) +2 sling {Zorawar} Zot (6000) Gem (9000) :j~4############~~~≈≈≈≈~~ #~ß~~≈≈~~ ~#ß~~~~ ~~#####~~≈#+.@#~≈≈#+..#~≈≈#####~~≈#~~~~ß~~#~~≈≈~ ß~#~~≈≈≈≈~~~####..... ..#.########:jwYou whisper farewell to Zorawar.  Setting a skill training target for Ranged Weapons at 14.0.  Setting a skill training target for Stealth at 2.0.:jWelcome, dossy the Coglin Hunter.Are you destined to find the fabulous Orb of Zot, or to die trying?:jO:jPress ? for a list of commands and other information.:j:j_c _Found a staircase leading out of the dungeon.:j7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40:j>m  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  [:jZ@40m-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  :jA[0;10;1m-3   1 - Evocations   0.0   0.6  +3  n + Stealth0.7   1.2  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  14.0 --  --  --  --  --  --  --  2.0  --  a-z] set[-] clear selected targetcost|targets:j]=[?25h[?0c2.0 :j [?25l[?1c:j3.0 current training targets, if any.=] set aall targets:jcdossy the ShooterCoglinHealth: 16/16 ========================###########Magic: 1/1========================#~~~≈≈≈≈~~ #AC: 3Str: 11~ß~~≈≈~~ ~#EV: 11Int: 8ß~~~~ ~~#SH: 0Dex: 17####~~≈#XL:  1 Next:  0% Place: Dungeon:1+.@#~≈≈#Noise: ---------  Time: 0.0 (0.0)+..#~≈≈#a) +2 sling {Zorawar c) +0 sling {Juhanna####~~≈#Fire: a) +2 sling {Zorawar} ~~~~ß~~#Zot (6000) Gem (9000) ~~≈≈~ ß~#~~≈≈≈≈~~~####..... ..[16;1:j,dv4H#.########Setting a skill training target for Ranged Weapons at 14.0.  Setting a skill training target for Stealth at 2.0.  Welcome, dossy the Coglin Hunter.Are you destined to find the fabulous Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j _Unknown command.:jʽb[?25h[?0c  [Hit ESC to exit interpreter.]  > :j [?25l[?1c:jQ[?25h[?0c Skills:save()  > :j [?25l[?1c:j :ja :j D _:j. :jiy _Unknown command.:j:j;:j:jd,:jh ::j:jc/ ### #~~~≈≈≈≈~~~# ~ß~~≈≈~~ß~# ß~~~~ß~~# ####~~≈# +@<#~≈≈# +..#~≈≈# ####~~≈# ~~~~ß~~# ~~≈≈~~ß~# ~~≈≈≈≈~# ###........ #.#:j1e9§:jfx1.0 (159998999 _:jm:jq:jv:j|> . #..#~#>.~~#..≈~~#..≈≈~'#..≈§~'#..≈~~#..~~ß#.#~ß# #~~##:jH 8§:jtJ i288:jM :jQ ' _You open the large door.:jX [ _Found a stone staircase leading down.:j!3:jj:jg,:j4<:j:j0:j5E. #######. #~~~≈≈≈≈~~~##..#~ß~~≈≈~~ß~# #>.~~ß~~~~ß~~# #..≈~~####~~§# #..≈≈~@.<#~≈≈# #..≈§~'..#~≈≈# #..≈~~####~~≈# #..~~ß~~~~ß~~# #.#~ß~~≈≈~~ß~# # #~~~≈§≈≈~~~# ####........ #.##:j§~§§.#377 _:j(:jTP  . ############ #. #~~~≈≈≈≈~~~#..#~ß~~≈≈~~ß~# #>.~~ß~~~~ß~~# #..≈~@####~~§# #..≈≈~'.<#~≈≈# #..≈§§'..#~≈≈# #..≈~~####~~≈# #..~~ß~~~~ß~~# #.#~ß~~§≈~~ß~##.#~~~≈§§≈~~~## ####.§......#.########There is a large open door here.:j9t} §§§§§§~§≈§§.§§§#.#~ß~~§≈§#.#~~~§§≈§# ####.§.§You enter the shallow water.4.6 (2.65) Water Gem (8996) :j}  . ############ #. #~~~≈≈≈≈~~~#..#~ß~~≈≈~~ß~# #>.~@ß~~~~ß§~# #..§~~####~~§# #..≈≈~'.<#~§≈# #.§§§~'..#~≈≈# #.§≈§§####≈# #.§§§ß~~~~~# #.#~ß~~§≈§~ß~# #.#~~~§≈≈§~~~## ####.§.§.... _Moving in this stuff is going to be slow.~≈≈§'..#~§§~~~~ß~~§≈~#~~~§≈≈≈[:j39;49m6.2 (4.234:j:j.#.#... # #. #~~~≈≈≈≈~~~# #..#~ß~~≈≈~~ß~# #>.@~ß~~~~ß~~# #..§~~####~~§# #..≈≈~'.<#~≈≈# #.§§≈§'..#~§≈# #.§§~~####~≈# #.§~§ß~~~~ß~~# #.#~ß~~§≈~~ß~# #.#~~~§≈≈≈~~#  # ####.§.§....:j-G§§≈§§≈§~'..#§.≈§.~~#.#~ß§#~~§≈≈§7.8 (5.823:j9:jؚ#. ..#.. #. #.. #. #.##. ....## #..#~~~≈≈≈≈~~~# #..#~ß~~≈≈~~ß~# #>@~§ß~~~~ß~~# #.§≈§~####~~§# #.§≈≈~'.<#~≈≈# #.§≈§~'..#§§≈# #..≈~~####§~≈# #..~~ß:jw~~~ß~~# #.#~ß§~§≈~ß~# #.#~~§≈≈§≈~~~#  # ####.§.§....~§~§~§≈~§8.8 (61) Gem (8992) :j #. ... #. ..? #.#. #.##.##.# ....############ #..#~~~≈≈≈≈~~~#.@#~ß~~≈≈~~ß~##>.~~ß~~~~ß~~# #.§≈§~####~~§# #.§≈≈~'.<#~≈≈# #.§≈§~'..#§§≈# #..≈~~####§~≈# #..~~ß§~§:j2~~# #.#~ß~§≈ß~# #.#~~~§≈§≈~~~#:j .≈~..≈≈~9.8 (701:j;xM#. .... ..?#.. #.. #.##.# #....###########~~≈≈≈≈~~..#~ß~~≈≈~~ß:jq< ##>.~~ß~~~~ß~~~~####~~§#..≈≈~'.<#~≈≈#:j=='..###.#~ß~§≈:jL8~:jLSs10.8 (8.8)890:j]:jmM.....#.#. ..?#.. #.. ##.# #...@##############..#~~~≈≈≈≈~~..#~ß~~≈≈~~ß##>.~~ß~~~~ß~~#..≈~~####~~§#≈≈~~##..~~ß~:jh1.8 (9889:jd:jL<M............ ...... ..?#.. #.. #.##@# :jt....##############..#~~~≈≈≈≈~~..#~ß~~≈≈~~ß##>.~~ß~~~~ß~~#≈#..≈~:jf:jr2.8 (10.8)78:j:jIJM..#)....................... ............ ..?#.. #.. #.##.# #....##############..#~~~≈≈≈≈~~#..#~ß~~≈≈~~ß~##..≈:jR:j@So3.8 (1167:jb:j0M..##.....#)..#...#g...#.........##.........#.##......?....##.. #.. ##.# ....##############..#~~~≈≈≈≈~~~#g   goblin (asleep)#..:j}%  :j([You encounter a goblin. It is wielding a +0 club.:j:jv4.8 (1256 _:j:je:j :j :j^ :j :j :j m ))))g  :j" ~You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!:jF )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.:jK (:j^ -....:j 1===6.1 (1.3)34) Rev :j :j J _You kill the goblin!:j:j:j:j:j:j......~~~'.:jk&:jM )##....#)....:j.)).. ...##.....@?....##..###.#######.. :jS##.# #....##############..:ju:jN1 ww   dart slug (wandering)  You encounter a dart slug.0.0:j9:j:'---:j:X7.1 (123 _:jB:j9E:j:jr9---:j:j:j::j ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.:jLS  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.:j w......  The dart slug is moderately wounded.:j ```````The dart slug launches a dart at you.:j`t`......@:j:uz===8.4 (1.312:j}:jLO _The slug dart misses you.:j*:j:jƑ:j:j:jn )))))) You shoot a sling bullet. The sling bullet hits the dart slug.:jM .  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:j 3......:j 49.6 (1.201) Rev+ _You kill the dart slug!:j ~ _Your Stealth skill increases to level 1!:jD :jP :j :jq :jA :j @.:j :j,V .. #.)...##....#).#.. #). #.# #.#.# #......@....# #..###.###### #.. #.# #.##.# #....####..##..###>. :j_ :j` ---200790 _:jAg :jq :jr ---1.6 (2879) Rev :jy :j| a _c - a scroll labelled GOD USUNACK:j :j :jϦ :j@ :j, :jy ;.:j :j  #.....#######.. #.)..##.....#)..#...#).#.# #.#.# #...........# #..###.#######.. #.# #.##.##....###############..#~~~≈≈~##..#~ß~~≈≈~###>.~~ß~~~~ß~~#:j2.6 (178:jU:jf#....! . #.....#######.#.. #.)..##..#...#).##.....##).....##.# #.#.# #...........# #..###.#######.. #.##.##.##....###############..#~~~≈≈~##..#~ß~~≈≈~#3.6 (267:j6yM##### ! .. #######.# )....##....#).)......#..#.#####...#.#.........#..###.######:jŦ4.6 (356:j:jA######  #....! ... #.....#######.##.. #.).......##..# ...#)# #..# #).......# #.#.######.#.# #...........##..###.#######.. #.##.##.##....############:jt:jgs5.6 (445) :j:j/######  #....! ...  #.....#######.##.. #.)........##..# ...#)# #..# #).......# #.#.######.#.##...........##..###.#######.. #.##.##.#:j6:j8n6.6 (534:j<:j]6######  ...#....! ...  #.....#######.##.. #.).........##..# ...#)# #..# #).......# #.#.######.#.##...........##..###.#######.. #.#:j=:j_>n7.6 (623:jE:jM:j8&M:jֆ :j .:j :j..:jy #####:jɈ, ...:j_..! ... :jM :j:#######.##:j :jZ ....:j##.:jf.....##..:jG...#):j)..:j.:j)..:jIw#)..............#:j.:j#.#####:j:j8.6 (712:j:j:j}n9.6 (801:j :jT _d - a +2 sling of flaming {=f}:jp:jE  c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame}  d - a +0 sling (offhand) {Juhanna d:9 s:1.2 dpt:7.5}d d:11 s:1.2:j:jG _Inventory tidied.:j:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Zorawar d:11 s:1.2 dpt:9.2}  d - a +0 sling (offhand) {Juhanna d:9 s:1.2 dpt:7.5}  c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame} :j>`Armour (go to first with [) :jV b - a +0 leather armour (worn) {ac:3 enc:4}:jd - a +0 sling (offhand) {Juhanna d:9 s:1.2 dpt:7.5}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 9 (Base 7 x 117% (Dex) x 110% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon (d)rop, (=)adjust, or (i)nscribe.:jdossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 29.6 (0.0)..##.............##..a) +2 sling {Zorawar d) +0 sling {Juhanna...#)............#Fire: a) +2 sling {Zorawar d:11 s:1.2 #...............#Zot (5970) Gem (8971) #)..............##....[:j!40m.....#.######.........#.##...........##..###.###### _Your Stealth skill increases to level 1! _c - a scroll labelled GOD USUNACK _d - a +2 sling of flaming {=f}c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame}  d - a +0 sling (offhand) {Juhanna d:9 s:1.2 dpt:7.5} _Inventory tidied. _:j  You start parting from your weapon.30.6 (1690:j@:j1.6 (28692.6 (378:j:j:jsn3.6 (467:j:j4.6 (556:j9Z  d:11 s:1.2 dpt:9.2} _You continue parting from your +0 sling {Juhanna d:9 s:1.2 dpt:7.5}. x5  You finish parting from your +0 sling {Juhanna d:9 s:1.2 dpt:7.5}.:j:j:j:jAM  You whisper farewell to Juhanna.:j::j +5.6 (6:jHC45:j>$:j0'F _You drop a +0 sling {Juhanna d:9 s:1.2 dpt:7.5}.:j@Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Zorawar d:11 s:1.2 dpt:9.2}  c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}:jn c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. :jYour +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). :j>KFlame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.:j2& dossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 35.6 (0.0)..##.............##..a) +2 sling {Zorawar d:11 s:1.2 dpt:9.2} ...#)............#Fire: a) +2 sling {Zorawar d:11 s:1.2 #...............#Zot (5964) Gem (8965) #)..............##.........#.:j[' ######.........#.##...........##..###.###### _Inventory tidied.You start parting from your weapon. _You continue parting from your +0 sling {Juhanna d:9 s:1.2 dpt:7.5}. x5  You finish parting from your +0 sling {Juhanna d:9 s:1.2 dpt:7.5}.  You whisper farewell to Juhanna. _You drop a +0 sling {Juhanna d:9 s:1.2 dpt:7.5}.:j> :jPH :jP :jrZ  :j7\  :j] ,You start attuning to your weapon.:j] :jUg :jh $6.6 (1:ji %3:joj 4:j(k :jx :ji :j[ :je $7.6 (2:j֐ %2:jZ 3:j :j} :j1 :jw n8.6 (312:j> :j% :jZ n9.6 (401:j :j :j p40.6 (5590:j :j\  c) +2 sling (flame)continue attuning to your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2flame}. x5 attuning to your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame}.elcome your +2 sling of flaming "Uttamveer" into your grasp.  Your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} bursts into  flame!:j5  _c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}:j KGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Zorawar d:11 s:1.2 dpt:9.2}  c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}:j8 a - a +2 sling (weapon) {Zorawar d:11 s:1.2 dpt:9.2}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.:jVBdossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 40.6 (0.0)..##.............##..a) +2 sling {Zorawar c) +2 sling (flame) ...#)............#Fire: a) +2 sling {Zorawar d:11 s:1.2 #...............#Zot (5959) Gem (8960) #)..............##....[:j|L40m.....#.######.........#.##...........##..###.###### _flame}. x5  You finish attuning to your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame}.  You welcome your +2 sling of flaming "Uttamveer" into your grasp.  Your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} bursts into  flame! _c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} _:jR:j`\h  You start parting from your weapon.:j\o1.6 (1859:jc:j&k:jkn2.6 (278:js:j|:j:~n3.6 (367:j:j֍:j^n4.6 (456:j:j#:jn5.6 (545:j\:jD c(flame) {=f d:11 s:1.2 dpt:9.2 _You continue parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. x5  You finish parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}.:j1ec(flame) {=f d:11 s:1:j:jKV _You whisper farewell to Zorawar.:j= Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.:jY :j :j dossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 45.6 (0.0)..##.............##..c) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2...#)............#Fire: c) +2 sling (flame) {=f d:11 s:1#...............#Zot (5954) Gem (8955) #)..............##.........#.##:j ,####.........#.##...........##..###.######flame! _c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  You start parting from your weapon. _You continue parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. x5  You finish parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. _You whisper farewell to Zorawar.  Okay, then.:j . _:jLGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  a - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}:jRR a - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.:jH Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  a - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}:j c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j[?25h[?0c :jReplace inscription with what?  .2 flame, Uttamveer :jX [?25l[?1c:j\:jd:jdossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 45.6 (0.0)..##.............##..c) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2...#)............#Fire: c) +2 sling (flame) {=f d:11 s:1#...............#Zot (5954) Gem (8955) #)..............##.........#.##:j-####.........#.##...........##..###.###### _You continue parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. x5  You finish parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. _You whisper farewell to Zorawar. _Okay, then.c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  Okay, then. _:jn I:j   You finish parting from your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. _You whisper farewell to Zorawar.Okay, then.  c - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} _Okay, then.Unknown command.:j:jHGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  a - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}:jp c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j>Y Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +2 sling of flaming (offhand) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  a - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  b - a +0 leather armour (worn) {ac:3 enc:4}:jq :j#.........#.######.........#.##...........#:j9#..###.###### _flaming.  :jAdjust to which letter? (? for menu, Esc to quit):ja - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} _c - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}  Adjust to which letter? (? for menu, Esc to quit)b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}:j:j :j-&:j4  Adjust to which letter? (? for menu, Esc to quit)  aof flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} _c - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}  Adjust to which letter? (? for menu, Esc to quit)b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} _c - a +0 leather armour (worn) {ac:3 enc:4}:jt:j"Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}:jte a - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.:j<:j :jdossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 50.6 (0.0)..##.............##..-) Nothing wielded...#)............#Nothing quivered#...............#Zot (5949) Gem (8950) :jUR#)..............##.........#.######.........#.##...........##..###.######Adjust to which letter? (? for menu, Esc to quit)a - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} _c - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}  Adjust to which letter? (? for menu, Esc to quit)b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} _c - a +0 leather armour (worn) {ac:3 enc:4}:jO:j _:j)#:jI,g  You start attuning to your weapon.:j-o1.6 (1849:j3:j&<:j<n2.6 (278:jA:jI:jJn3.6 (367:jO:jW:jMXn4.6 (456:jȿx5.6 (545a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 _Uttamveer}. x5  You finish attuning to your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame,  Uttamveer}.  You welcome your +2 sling of flaming "Uttamveer" back into your grasp.  Your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} bursts into  flame!Fire: a) +2 sling (flame) {=f d:11 s:1 _a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}:je:jgGGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}  b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}:jnb - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.6At 100% training you would reach 14.0 in about 9.0 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Dex) x 110% (Skill) + 2 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.:j :jdossy the ShooterCoglinHealth: 16/16 ========================:j.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 55.6 (0.0)..##.............##..a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2...#)............#Fire: a) +2 sling (flame) {=f d:11 s:1#...............#Zot (5944) Gem (8945) #)..............##.........#.######.........#.##...........##..#:jC##.######You finish attuning to your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame,  Uttamveer}.  You welcome your +2 sling of flaming "Uttamveer" back into your grasp.  Your +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer} bursts into  flame! _a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame, Uttamveer}:j:j _:j>:jn  You start attuning to your weapon.6.6 (1347.6 (2238.6 (3129.6 (401:j $:j-60.6 (5390:j5  b) +2 sling {Zorawar _You continue attuning to your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. x5  You finish attuning to your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}.  You welcome your +2 sling "Zorawar" back into your grasp.:j6:j<:j?k _b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}:j:j:j:j|:j:jG _Inventory tidied.:jSJGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}:j. :j:j<dossy the ShooterCoglinHealth: 16/16 ========================.Magic: 1/1========================..AC: 3Str: 11######...EV: 11Int: 8#....!...SH: 0Dex: 17#.....#######.##..XL:  1 Next: 40% Place: Dungeon:1.. #.........@.......Noise: ---------  Time: 60.6 (0.0)..##.............##..a) +2 sling (flame)  b) +2 sling {Zorawar:j...#)............#Fire: a) +2 sling (flame) {=f d:11 s:1#...............#Zot (5939) Gem (8940) #)..............##.........#.######.........#.##...........##..###.######You start attuning to your weapon. _You continue attuning to your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}. x5  You finish attuning to your +2 sling {Zorawar d:11 s:1.2 dpt:9.2}.  You welcome your +2 sling "Zorawar" back into your grasp. _b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2} _Inventory tidied.:j:j:j:j  :j6 :j :j :j :j2 :jU....... :j :j :jl"g . .. ###### ... #....! ... #.....#.##.. .. #). ..##.##.. ...#).# #.# #)...# #.........#.##### #.#.# #.#  #..###.###### :j + :j+v1.6 (1839 _ :j8 :j pZ . .. ###### ... #....! ... #.....#.##.. .. #.). ..##.##.. ...#).# #.# #)..# #...#.##### #.#.# #..#  #..###.###### :jy :jyg2.6 (278 :j :jw . .. ###### ... #....! ... #.....#.##.. .. #.). ..##.##.. ...#).# #.# #).# #..#.##### #. :j#.# #...#  #..###.###### :j :jqn3.6 (367 :jP :jB = . .. ###### ... #....! ... #.....#.##.. .. #.). ..##.##.. ...#).# #.# #).# #.#.##### #.#.# #.#  #..###.###### :j  :j& g4.6 (456 :jz-  :jc  . .. ####### ... #....!# ... #.....#.##.. .. #.). ..##.##.. ...#).# #.# #).# #.#.## #.#.# #.#  #..###.###### :jm 5.6 (545 :jt  :j- M ##### ...!# ...  #######.## #.........).....##.#.....#) :j& m#...............##...........# :jO 6.6 (634 :jI  :j JM ##### ... ...  #######.## #.........).....##.......##.....#)............#.....##.........#.# :jJ 7.6 (723 :j  :j 8.6 (812 :jF  :j ^ _d - a fuming white potion {!q}!:jN!:jO!:jV!:j[!:j*^!:j9gR......)!:jg!:j}m!:jZ..#######. #.....#...  #...@.#######.##.... #.........)....... ..##.............##.. ...#)............#  #........# #).....# ##.##### #.#. #...#!:j9.6 (101!:j`!:j..#######. #.....#...  #.....#######.##.... #..@......)....... ..##.....##.. ...#).#  #...# #)...# ##.##### #.#. #...# #..###.######!:j!:ji70.6 (2290!:j%!:j_;..#######. #.....#...  #.....#######.##.... #.........)....... ..##.....##.. ...#).#  #...# #).# ##.##### #.#.# #...# #..###.######!:jN<i #.. #.#!:j&D1.6 (3829!:jJ!:ja..#######. #.....#...  #.....#######.##.... #.........)....... ..##.....##.. ...#.#  #...# #).# ##.##### #.#.# #...# #..###.####!:j## ##.. #. #.##.#!:jS!:jݏn2.6 (478!:j4!:j? .#######.. #.....#... ##.## #.....#######.##.#..... #.........)....#.....##.....###......#).#  #..# #).# ##.##### #.#.#  #...# #..###.###### ##.. #. ##.##.# #....############ You see here a +0 spear.!:ja!:ju3.6 (567 _!:j!!:ju!M  #!:j! ####### . .. #.....# .. ##.### #.....#######.## #..... #.........).... ##.......###.....@#)......#######..!:j"U.# #).......# #.#.##### ##.# #...........# #..###.######. #.##.##.#!:jn+4.6 (656!:j3!:jut.#.. #.# #  ... #.....#  ##.#####.....#. #.....##.........) #.....##... #....@.#).# ######...# #).# #.#.##### #..#.# #....# #..###.##### ##.. #.#  ##.##.#!:jv!:jwn5.6 (745!:j<}!:jW.#... #.# #######  ... #.....# . ##.#####.....####### #.....##...)... #...@.##... #......#)....######....... #)....... #..#.#### #.#.# #...........# #..###.######. #.#!:j6.6 (834!:j5$.#... #.## #######  ... #.....#  ##.#####.....####### #..@..##...) #.....##.. #......#)######..... #)...... #..#!:j .### #..#.# #...........# #..###.######!:j !:j9 n7.6 (923!:j!:jL .$ ... ..# ... #.### # ...# #.....# ##.#####..... #.@...##.........) #.....##.. #......#) ######.... #) #...#.!:jM #........#.# #.....#  #..###.######!:jU!:jUr8.6 (10.0)12!:j[!:jӕ+M#. ..$ .... ..# ... #.### #######...# #.....# ##@#####.....######....##...)..##........#).!:jl######...............!:jB9.6 (11!:j"C01!:j2!:jU  ..##.$........##...  #.### ########.@.# #.....# ##.#####.....##### #.....##...) #.....##.. #......#)######.. !:j= #)....  #.#.#  ##.# !:j80.6 (12190!:jo!:jh&  .. ##.. ...$ ..... ...### ...# #.### # #@..# #.....# ###.#####..... #.....##......... #.....##.. #......#) ######.. #) #...#. #.#.!:j.!:j.p1.6 (13819!:j3!:j9oM### .. ###......$ ...... ......##........# ### ######...# #.....# ###.#####.....####....##...#.....##........... ##!:j'x2.6 (1478!:j)~!:jM### .. ###..$ . ##.......@# ......#.### ######..... #...# #.....# .... ###.#####.....####### #.....##.......... .#..!:j˿3.6 (1567!:j\!:j##. ###:. ....#....$....###.#.#.### #..#...# #.....#...###.#####.....#### #.....##... #.....##.. #......#) ######.. #)!:j4.6 (1656!:j2&!:jgc ##...!. ###:.... ......##....g##.....$..$#..#.####.##.#.### ##.#...# #.....##.###.#####.....###.....##... #.....##..g   hobgoblin (asleep) #......#) ######.. #)!:jmi  You encounter a hobgoblin.!:j3u!:j"vv5.6 (1745 _!:j|!:j!:j!:jO!:j!:j!:j!:jS )))))))You shoot a sling bullet.":jc:} g    ":j:The sling bullet completely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!":j .gThe hobgoblin is severely wounded.":j9P!......":j!===6.8 (1.2)34) Rev ":j":j' _You hear a shout!":j\3":j":j":j":j †You shoot a sling bullet. The sling bullet hits the hobgoblin.  ":j4,The sling bullet burns the hobgoblin.":j1_))":j̉ )))))You kill the hobgoblin!":jn KYou shoot a sling bullet.":j3A.K":jD!!...†..K   kobold":jp$68.2 (1.412) Rev+ ":j,":j/q _You encounter a kobold. It is wielding a +0 whip.":j / ":j/ ":jd8 ":jA9 ":jA ":jM } )))))You shoot a sling bullet.":jh   The sling bullet completely misses the kobold.You shoot a sling bullet.":j&G.K":j-....":j9.4 (1.201 _The sling bullet closely misses the kobold.#:j #:j#:j#:j##:j#:j%} )))))You shoot a sling bullet.#:j* )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.#:jT)#:jqCX..)..#:jF790.7 (1.3090) Rev* #:jM#:j/PJ _You kill the kobold!#:jh#:jxi#:jup#:ju#:jx#:j/V.............##....#).#:jт#:j#:j .....# ##...!.###:.... ......# #####.....# #....)$.†$# #...# #### #...#  #.#.### ####### #.#...# #..... #.......###.#####.....###########.....## ## #......#)#######:j---10809) Rev+ #:jI#:j: M##### .....# ##...!.####:..... .####.....)$.†$..#..##...# .### #######.......#...# #.....## ..#:j #:j[ ---2.7 (278#:j(' #:je M##### ....## ##...!.#..###:..... ..####.....)@.†$....###...# #.......#.### #######. #...#:jn 3.7 (367#:ju #:jڋ 4.7 (456#:j #:j  M##### .....## ##...!.#....###:.....# #...#####.@...)..†$....####.........##:j `..##########... _You now have 18 gold pieces.#:j #:jR 5.7 (545) Rev #:j #:j+ @M#:j ##### ....## ##...!....###:.....# #...#####.....#....)..†$#:j #..#.......###.#:j 1.#.......####:j) #:jj* n6.7 (634#:j0 #:j)u ?M##### .....## ##...!....###@.....##:j v  #...######.........)..†$#.........##.##.......##:j~ #:jh n7.7 (723#:jq #:j n  You pick up a parchment of Sculpt Simulacrum and begin reading...#:jE n8.7 (812#:j #:j J _You add the spell Sculpt Simulacrum to your library.$:jd$:j$:j$:jy$:j$:jFH......$:j$:jB $:jE;########.....# .## ##...!.# ....###......#  #.....@..### #####.....# #....)..†$# #.........# #.......####...# #.#.### ########.#...# #.....# #.###.#####.....#$:jO9.7 (101) $:jV$:jt########.....# .## ##...!.# ....###......#  #........### #####...@.# #....)..†$# #.........# #.### #...##.#.### ########.#...# #.....# #.###.#####.....#############.....##........$:j_:100.7 ($:jQ2.0)8990$:j$:j~########.....# .## ##...!.# ....###......#  #........### #####.....# #....)..†@# #.........# #.### #...# #.......#.### ########.......#...# #.....# #.......###.#####.....##############.....##......... #.....##.$:j1.7 (38899$:j$:j-2.7 (478$:jRX M###### #.....### ##...!.....###...... #........#######....)..†...####.........#..#### _You now have 27 gold pieces (gained 9).$:j_3.7 (567$:j'g$:jMM##### #.....### ##...!.#....###......# #.......@#######....)..†...#.......###......$:j$:jQn4.7 (656$:j$:jC#######  #.....# .## ##...!.# ....###....@.# ........########.....# #....)..†.# #..##.####...##.#.### ########.#...# #.....#$:jE5.7 (745$:j$:j4M##### #....## ##....###...... #........#######....#....)..†.#.....$:j:=6.7 (834$:jB$:jI$:j*Jn7.7 (923$:jgO$:j܎ ####### #.....#.## ##.....# ....###...@..# #........#######.....#  #....)..†.# #.........# #### #..$:jO.# #.#.### ####### #.#...# #.....# _d - 2 fuming white potions {!q} (gained 1)$:j$:jr8.7 (10.0)12$:j$:jO####### #.....#.## ##.....# ....###......# #......@.#######.....#  #....)..†.# #.........# #### #...#$:j% #.#.### ####### #.#...# #.....# #.###.#####.....### $:jC9.7 (1101$:jC$:j$. # #.....# .## ##.....# ....###......# #.....@..### #####.....# #....)..†.# #.# #.### #...# #$:j%;.#.### # #.#...# #.....# #.###.#####.....$:jFI10.7 (12890$:jOL$:jH ####### #.....# .## ##.....# ....###......# #.###$:j) #####.....# #....)..†.# #.#  #.### #..# #.#.### # #.#...# #.....# #$:j",.###.#####.....$:jF1.7 (13889$:j$:j ####### #.....##.## ##.....##....###......# #.### #####.....# #....)..†.# #...# #.......### #..#$:jzi #.#.###  #.#...# #..... #.###.#####.....$:jB$:jo2.7 (1478$:j$:j- ####### #.....# #.## ##.....# #....###......# #.### #####.....# #....)..†.# #.........# #.......### #.........# #.......#.###  #.......#...# #$:j!N #.###.#####$:jW $:j h3.7 (1567$:j6&$:j` ######## #.....# #.### ##.....# #....###......# #.### #####.....# #....)..†.# #.........# #.......###$:ja #.........# #.......#.###  #.......#...# # #.###.#####$:jh$:jih4.7 (1656$:j.p$:j # # #.....# #.#### ##.....# #....###......# #.### #####.....# #....)..†.# #.........# #.### #.#$:j  #.#.###  #.#...# # #.###.#####$:j5.7 (1745$:jܺ$:jeM ####### #....#### ##...#...@###......####........#######....)..†.#.........####$:jg6.7 (183$:jO4$:j6$:j`> # # #.....# #.#### ##.....# #..@.###......# ####.### #####.....# #....)..†.# #........#$:j4@  #.### #.# #.#.###  #.#...# #$:j2F$:jFo7.7 (1923$:j/L$:j]....#$...#........$. # #. #.....# #.#### ##.....# #.@..###......#$:j/p ####.### #####.....# #....)..†.# #...# #.### #.# #.#.###  #.#...# #$:jԌ$:jo8.7 (2012$:jג$:j < ....#$.. ...#.. ..... .... $.# # #.# #.....# #.#### ##.....# #@...###......# ####$:j&.### #####.....# #....)..†.#  #.# #.### #.# #.#.### #.#...#$:jB$:jh9.7 (2101$:j$:jM.....###....#$.....#..#...... $:jD$##### #....#### ##.......###......####........#######....#....)..†.#$:j/20.7 (22790$:jG4$:j p{M...### .#......###.?....#$........#..#.......#..... #$##### #....#### ##...$:jp....###......####........########.....#$:jq|$:j[}p1.7 (23879$:j+$:j]Mr.. #### .#.....###.#?....#$........#.........######............... #$#######.# #....#### ##.......###......####........###r   quokka (asleep)$:jf  You encounter a quokka.$:j$:jv2.7 (2478 _$:j$:j$:j $:j$:j8$:j$:j$:jy ))))))r    You shoot a sling bullet. The sling bullet hits the quokka.%:j )The quokka is severely wounded.You shoot a sling bullet.%:jR.r.r%:j@4....%:j ===4.0 (1.3)66) Rev  _The sling bullet closely misses the quokka.%:jу%:j%:j%:j%:j%:j †You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet burns the quokka.%:jN))))%:jP6v )))You kill the quokka!%:j..†....95.2 (1.245) Rev+ %:j%:j/ _You shoot a sling bullet.%:j %:j %:j ,%:j %:j9 .......###................%:j %:j %:jO U#... ###...### .#.†...###.#.?....#$...#..#.######. #@.# # ##.# #.....# #.#### ##.....# #....###......# ####.###  #####.....#  #....)..†.#  #.#  #.###%:jsV %:jW r---6034%:jb %:jDh ---7.2 (223%:j %:j  ..  #... ## #...### .# ...†...###.#..?....#$.. .#..# .###### ........@....... ...###..############# ##.# #.....# #.#### # %:j޴ l#....###......#####........########.....##....)..†.##..# _You now have 38 gold pieces (gained 11).%:jM %:j 8.2 (312) Rev %:j %:j M ..  . ##...### .†...###.#?....#$..##..# ######................ ...###..############. ##.# #.#### ##.....#%:j% 9.2 (401%:j2, %:jg {M ..  ... ##...### ..†...###.?....#$..#......#@.# ######................ ..###..############.. ##.# #.....#%:jDr %:j1s p30.2 (5690%:j>x %:j M ..   ###...### ..†...###?.#......#..## .........######................ ...###..#############..%:j ###%:jn 1.2 (6869%:j %:j 2.2 (778) %:j %:j= ..#...##### .#...†...###.?....#...##.........######............... ...###..#############..########.....# _You now have 49 gold pieces (gained 11).%:jp3.2 (867%:j#%:jb#.#..#...## #...### .# ...†...###.# ..?....#...# .......#..## .......@..###### ......... ....###..############# ##.# #.....# #.######.....# #....###......# ####........### #####.....# #....)†.#%:jkn4.2 (956%:jk%:jq%:j h #g ### #.. #..  #... . ####...###. .#..†...###.#?....#...##..## ..######............. #....###..##############.... ##.# #.....##... #.#### ##.....# g   goblin (asleep)#.. #....###......##.. ####...### #####.....#  You encounter a goblin. It is wielding a +0 dagger.5.2 (10.0)45 _%:j%:j]&:j_&:j&:jd&:jW&:j&:j ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!&:jKM )The goblin is severely wounded.You shoot a sling bullet.&:j0'.g&:j7.....&:j===6.5 (1.3)34) Rev &:j&:jaa _The sling bullet closely misses the goblin.&:jm &:jh &:j &:j$ &:jk &:jZ @ )))&:jI* A)))You shoot a sling bullet.&:j  )The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.)&:j; O).....&:jM dossy the Shooter#. ###Coglin#) ..Health: 16/16 ========================#.. ..Magic: 1/1========================#... . ##AC: 3Str: 11##...###. .#EV: 11Int: 8....†...###.#SH: 0Dex: 17...?....#...#XL:  1 Next: 100% Place: Dungeon:1.......@#..##Noise: ===------  Time: 137.9 (1.4)&:jwN ...........######a) +2 sling (flame)  b) +2 sling {Zorawar.................Fire: a) +2 sling (flame) {=f d:11 s:1#....###..############# Zot (5862) Gem (8863) Rev+ #.... ##.# #.....##... #.#### ##.....##.. #....###......#&:jN #.. ####........########.....#The goblin is severely wounded.&:jN rYou shoot a sling bullet. _The sling bullet closely misses the goblin.&:j1O You shoot a sling bullet.  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.&:jQ _You kill the goblin!You have reached level 2!&:jd /  --more--':j v22/222/22 0% ':j  _Health restored: 22; MP restored: 2(:j_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40(:jm  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  [(:j40m-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  (:j[0;10;1m-3   1 - Evocations   0.0   0.6  +3  n + Stealth1.7   2.4  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets):ji ):jkodossy the Shooter#. ###Coglin#) ..Health: 22/22 ========================#.. ..Magic: 2/2========================#... . ##AC: 3Str: 11##...###. .#EV: 11Int: 8....†...###.#SH: 0Dex: 17...?....#...#XL:  2 Next:  0% Place: Dungeon:1.......@#..##Noise: ===------  Time: 137.9 (0.0)...........######a) +2 sling (flame)  b) +2 sling {Zorawar.................Fire: a) +2 sling (flame) {=f d:11 s:1#....###..############# Zot (5862) Gem (8):jp863) Rev+ #.... ##.# #.....##... #.#### ##.....##.. #....###......##.. ####........########.....#You shoot a sling bullet.  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!You have reached level 2! _Health restored: 22; MP restored: 2):jXq):jr):j}):j$):jNu):jj.......):jk% ##  #. #### #). ...# #.. ...# #... ...#####...###.. .#..†...###.#?..@.#...#.#..## >.######.................. .#....###..############# #.... ##.# #.....#  #.... #.#### ##.....#  #.... #....###......# #.. ####........### ---8.9 (112) Rev [4):jV=0m _Found a stone staircase leading down.):jc O---):j ):jR ):jϥ ):j A.):j ):j  #### #... #### #).. ...# #... ...# #... ...###...###....#.†...###.#.?.@..#...#.#..##.>..######......#.#....###..#### #.... ##.# #..... #.... #.#### ##..... #.... #....###...... #.. ####.):j4 901):ja):j< ####### #..... #### #).... ...# #.... ...# #.... ...###...###....#):j= #......†...###.##.....?@...#...##.#..###.>.#######.#.#....###.. # #....# ##.# # #....# #.#### ## #....# #....### #.. ####.):j;F):jFp40.9 (2590):j"M):j # #.....##### #)........# #....) ...# #.... ...## #####...###....# #......†...###.# #.....@....#...# #.#..## #.>.###### #. ##.#....###.. #.#....# ##.# ## #....# #.#### ## #....# #....### #.. ####.):ja):jՐh1.9 (3859):je):jߠ):js2.9 (478) ):j~):j d _e - a scroll labelled HOS FUITOECUKH*:j4*:j*:j*:j*:j*:j)$...*:j*:j*:j####### #.....##### #)........# #....) ...#  #.... ...## #####...###....# #.###.# #..........#...# #...#..## #.>.###### #...................##.#....###..############.#....# ##.# #.# #....# #.#### *:j\W#....# #....###*:j3.9 (167*:j*:j\ M###### .....####)......)#...#  #....:#...######..@###....†...###...#..## #.>...........######.*:j%]# #....# #.#You see here a quokka corpse.*:jrf*:jngu4.9 (256 _*:jp*:j>p####### #.....##### #)........# #....)#...#  #...@:#...## #####...###....# #......†...###.# #..........#...# #..........#..###.>...........###### #................... ##.#....###..#############.#....# ##.# #.*:j&5.9 (345*:j*:jl# #.....##### #)........# #....)#...# #....@#...## #####...###....# #......†...###.# #..........#...# #.......#.>...........###### #........ ##.#....###..##.#....# ##.# #.....#*:jo*:jn6.9 (434*:j*:j  You pick up a parchment of Jinxbite and begin reading...  You add the spell Jinxbite to your library.*:jn7.9 (523*:j*:jJb _h - a scroll labelled SUPPIADOIJIN*:jm *:jn *:jt *:jYy *:j{ *:j ,..*:j5 V†.*:j *:j *:j3 V # #.....##### #)........# #....)#...#*:j  #...@.#...## #####...###....# #......†...###.# #..........#...# #..........#..## #.>...........###### #........ ##.#....###.. #.#....# ##.# #.....*:j *:jo n8.9 (112*:j6 *:j ####### #.....#####*:jC  #)........# #....)#...# #.....#...#######..@###....# #......†...###.# #..........#...# #*:j j....#..## #.>...........###### #................... ##.#....###..########### #.#....# ##.# #.... # #....# #.#### ##*:j, 9.9 (201*:j" *:je G####### #.....##### #)........# #....)#...# #.....#...#######...###....# #.....@†...###.# #..........#...# #.#..## #.>....###### #......... ##.#....###..########## #.#....# ##.# #... # #....# #.#### ## #....# #....#*:ji *:j,m p50.9 (3490*:j *:j ####### #.....##### #)........# #....)#...# #.....#...#######...###....# #......†...###.# #....@.....#...# #.#..## #.>....###### #........ ##.#....###..######### #.#....# ##.# #.. # #....# #.#### ## #....# #....# #.. ####...*:j 1.9 (4849*:jX *:j####### #.....##### #)........# #....)#...# #.....#...#######...###....#*:jX #......†...###.# #..........#...# #.#..## #.>....###### #........ ##.#....###..######## #.#....# ##.# #. #.#....# #.#### ## # #....# #....# #....# ####... #####*:j32.9 (578*:jf   #.....#####   #)........#   #....)#...#   #.....#...##  #####...###....#   #......†...###.#   #..........#...#   #.#..##   #.>....######   #........   ##.#....###..#######   #.#....# ##.#   #.#....# #.#### ##   #.#....# #....#   #.#....# ####...  #. ....# ##### *:j.h[[17d  #....)*:j#m3.9 (667*:jt*:jV   #)........#   #....)#...#   #.....#...##  #####...###....#   #......†...###.#   #..........#...#   #.#..##   #.>....#####   #.......   ##.#....###..######   #.#....# ##.#   #.#....# #.####   #.#....# #....#  *:jW #.#....# ####...   #.#....# #####   #.# #....)  #....*:jԾ4.9 (756*:j*:j ....)#..#...#######...###..........†...###......#....#>.....#####.......##@#....###..###### #.#....# ##.# ...# #.#### #..# #....###*:j#.#  #..... *:j*5.9 (845*:j)+:j  ..#...#######...###..........†...###......#.........#..#>...........######..................##.#....###..######  ##.#  #.#### #...#####....#.#  #..... +:j6.9 (934+:j+:j' #####...###..........†...###......#.....##.>...........######.........+:j#.#....###..######  ##.#  #.#### #...#####.... ######..  #..... +:j;+:jr7.9 (10.0)23+:jU+:j......†...###......#..#.....##.>.....#####.......#.#....###..######  ##.#  #.#### #...#####.... ##### #....)..+:j8.9 (1112+:jA+:jX......#..#.....#>.....#####.......#.#....###..######  ##.#  #.#### #...#####.... #####+:jp #....)..+:jg9.9 (1201+:j.+:j1c'..#>.....#####.......#.#....###..######  ##.#  #.#### #...#####.... ##### #....).+:jeQ..#####+:jn+:jo+:j&p&60.9 (13+:jp&39+:jJ40+:jʰG>..+:jE...#####+:j.......#.#....###..######+:j0  ##.#  #.#### #...##+:j###.... ##### #....)..+:jk...#####+:jH1.9 (14839+:j+:j+:j%..+:j .....+:jfA#.#....###..######+:j +:j1 ##.# +:j: #.#### #+:jZ ...##+:j###....+:j. #####+:j> #....)+:j..+:j.+:j.+:j=..+:j ..+:j'..#+:jv#####+:j0######+:j]+:j +:j)!%2.9 (15+:j!%7+:j"8+:jO"+:j'+:jh+:ji% +:jj7#.#....###..######+:jAj +:jtj1 ##.# +:jj: #.#### #+:jj ...##+:jk###....+:j4k. #####+:jgk> #....)+:jk.+:jk%.......+:jk...###+:j)l)..#+:j]l# +:jl +:jl+:jt+:j2v+:jv%3.9 (16+:jv%6+:jv7+:jw+:j|+:j+:j% +:j" +:jg1 ##.# +:j: #.#### #+:j< ...##+:jx###....+:j. #####+:j> #....)+:jS.+:j######+:j%.......+:jN###+:j +:j +:j2+:j+:j+:j%4.9 (17+:j:%5+:jo6+:j+:j+:j' +:j( +:j(w#.#....# ##.# #  +:j) +:jY)v#.#....# #.#### #  +:j) +:j)W#.#....# #....###.  +:j) +:jB*S#.#....# ####.  +:j* +:j0+V#.#....# #####.  +:j}+ +:j+?#.# +:j&,+#....).  +:jo, +:j,?#.# +:j7-#.  +:jq- +:j-(#.#+:j.#.  +:j8. +:ji.#.+:j.#.  +:j. +:j>/_#.....#### #.  +:j/ +:j/_#.....# #.  +:j@0 +:j0_#.....# #.  +:j0 +:j1]#.....# # +:jX1!+:j1 +:j1 +:j1 +:j8+:j9+:jD:%5.9 (18+:j:%4+:j:5+:j ;+:j@+:j03 #.#....# ##.# #. #.#....# #.#### ##. #.#....# #....###. #.#....# ####. #.#....# #####. #.# #....). #.# #. #.##. #.#. +:j#.....##### #. #.....# #. #.....# #. #.....# # +:j:6.9 (1934+:j+:jq#.#....# ##.# #.#.#....# #.#### ##.#.#....# #....###.#.#....# ####.#.#....# #####.#.# #....)..†#.# #.#.##.##.#.#.....#####.#.##.....# #.##.....# #.##.....# # +:j>7.9 (2023+:j+:j#.#....# ##.# #.#.#....# #.#### ##.#.#....# #....###.#.#....# ####.#.#....# #####.#.# #....)..†.#.# #.#.#.##.#.#.....#####.#.#.#.....# #.#.#.....# #.##.....# ## ###+:j!8.9 (2112+:j'+:jt#.#....# ##.# #.#.#....# #.#### ##.#.#....# #....###.#.#....# ####.##.#....# #####.....##.# #....)..†.##.# #.##.#.##.#.##.....#####.#.#.##.....# #.#.#.....# #.##.....# #.####### #.#.#9.9 (2201+:jv+:j#.#....# ##.# #.#.#....# #.#### ##.#.#....# #....###.#.#....# ####.##.#....# #####.....# #.# #....)..†.# #.# #.# #.#.### #.#.# #.....#####.#.#.##.....# #.#.#.....# #.###.#.....# #.####### #.#.#+:j\70.9 (23290+:j+:j0#.#....# ##.# #.....##.#....# #.#### ##.....##.#....# #....###......##.#....# ####.##.#....# #####.....# #.# #....)..†.# #.# #.# #.#.### #.#.# #.....#####.#.#.##.....# #.#...##.....# #.###.##.....# #.+:j`####### #.#.#+:j1.9 (24829+:j +:jzHA#.#....# ##.# #.....# #.#....# #.#### ##.....# #.#....# #....###......# #.#....# ####.### #.#....# #####.....# #.# #....)..†.# #.# #.# #.#.### #.#.# #.....#####.#.#.### #.....# #.#...# #.....# #.###.##.....# #.# #.#.#+:jO2.9 (2578+:j|T+:j'#.#....# ##.# #.....# #.#....# #.#### ##.....# #.#....# #....###......# #.#....# ####.### #.#....# #####.....# #.# #....)..†.# #.# #.# #.#.### #.#.+:j7# #.....#####.#.#.### #.....# .#.#...# #.....# .#.###.##.....# .#.# .##..... .##..... .## # +:j:3.9 (2667+:jr+:jR#.#....# ##.# #.....# #.#....# #.#### ##.....# #.#....# #....###......# #.#....# ####.### #.#....# #####.....# #.# #....)..†.# #.# #.# #.#.### #.#.# #.....#####.#.#.### #.....# #.#.#...# +:jr>#.....# #.#.###.##.....# #.##.....## #.# #.....##.# #.#.# +:jg######.#)+:j4.9 (2756+:jo+:j\9z  #.#### #...###.###........## #####  #....)..†....############.................######.###..# ..##.#############.....#)# #. 5.9 (2845+:j.t ...###.###........## #####  #....)..†....############.................######.### ..##.#############.....##### #.##. +:j|6.9 (2934+:j+:jۿU ###........## #####  #....)..†....############............+:j4.....######.### ..##.#############.....#####  +:jT.+:ju#.##. +:j7.9 (3023+:j+:j1  #####  #....)..†....############.................######.### ..##.#############.....#####  .######.##. +:j8.9 (3112+:j'+:jeTH #....)..†....############.................######.### ..##.#############.....#####  .#####) #)..#+:jh9.9 (3201+:jGi+:j....############.................######.### ..##.#############.....#####  .#####) #)..# +:j80.9 (33190+:j+:j) ###########.................######.### ..##.#############.....#####  .#####) #)..+:j`#.#+:j'1.9 (34819+:j8+:j3 .................######.### ..##.#############.....#####  .##### #)..#.#+:jx;2.9 (3578+:jO@+:jZ .....######.### ..##.#############.....#####  .#####) #)+:j{t.#+#You see here a +0 whip.+:j+:jv3.9 (3667 _+:j+:j'M  ..##.#############.....#####  .#####) #)..#+:j4.9 (3756+:j+:j B ##.#############.....#####  .#####) #)..# +:j 5.9 (3845+:j;! +:j_ : #########.....#####  .#####) #)..#  +:jc +:j%d o6.9 (3934+:jw +:j7 #####  .#####) #)..#  + +:j 7.9 (4023+:jn +:j  .#####) #)..#  ++:jG 8.9 (4112+:jv +:jP #####) #)..#  ++:jU +:jV o9.9 (4201+:j[ +:jC] +:ja +:j|g +:jKS3+:jW+:jc]+:j]+:j:e_.)......+:je+:jj+:j+0.0)+:j+:j5W _Could not explore, unopened door.,:jl'...#....#.....#......#.......#........,:jp,:jppp90.9 (1090,:j#u,:jw( _You open the door.,:j| ,:jX} ,:j ,:j: ,:jG ,:j :,:ja ,:jB 8) #)..# . #........##........#....#...#..#S   ball python (constriction, asleep),:j' b.#S#,:j k  You encounter a ball python.,:j &0,:j v1.9 (1809 _,:j ,:j Q _There is an open door here.-:jI3-:j †You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.))))))-:j?r )You kill the ball python!-:jt......†-:jY4===3.2 (1.367) Rev -:jd#-:jA&/ _You shoot a sling bullet.-:jP_-:jjl.-:j-:j=/ ..#  ##'########.@......##........#-:j#-:jfy---4056-:j{-:j8) #  ##'#######........#........#---5.2 (245-:j\. #  ##'#######........##.#####..-:jlb6.2 (334) -:j-:j` #  ##'#######........†#.# .#-:j\ 7.2 (423-:jP  #  ##'#######........†..#.#8.2 (512-:je -:j    ##'#######........†.#.#9.2 (601-:j {  ##'#######........†.#.#####..#.#-:j 200.2 (77990-:j  -:j P ##'#######........†.#.#####.. #.# .#1.2 (88799-:j #........# #........# #........# #........# #........# #........# #†.......# #........# #.# ##.#####....# .# #.# #.##.##.##.-:j 2.2 (978-:j/ v#........# #........# #........# #........# #........# #........# #†.......# #........# #...@....# ##.#####.#.# .# ##.# #.##.##.##.-:j0 3.2 (10.0)67-:j,= -:jr #........# ##........# ##........# #........# #........# #........# #†.......# #........# #....@...# ##.#####.#.# .####.# -:j  4.2 (1156-:j -:jy o#........# #.#........# ##........# ##........# ##........# ##........# ##†.......# ##........# ##.....@..# ###.#####.##.# .###.# -:j B5.2 (12-:jK C45-:j -:jX #........# #.#........# ##>#........# #.#........# #.#........# #.#........# #.#†.......# #.#........# #.#......@.# #.##.#####.# #.# .##.# .##.# .##.# .##.# .##. .#-:j% -:j}Z h6.2 (1334-:ja -:j\ c#........# #..##........# ##>.#........# #.#........# #.#........# #.#........# #.#†.......# #.#........# #.##.......@# #.###.#####.# ##.# #.##.# #.# #.# #.##.# #.##.# #.##. #.#-:jߦ -:j o7.2 (1423-:j -:j I #>. #.†.#.......########.#####@.......  #.# #.#######  #.#-:jR -:jR o8.2 (1512-:j -:jYO #........# ##>.~#........# #..≈#........# #..≈#........# #..≈#........# #..≈#†.......# #..~#........# #.#~#........##.#~##.#####.# ##.# #.##.# #.# #.# #.# #.# #.##.# #.##. #.##.#-:jV 9.2 (1601-:j` -:j #........# ##>.~#........# #..≈~#........# #..≈#........# #..≈#........# #..≈~#†.......# #..~#........# #.#~ß#........##.#~##.#####.# ##.# #.#.#.# #.# #.# #.# #.# #.##.# #.##. #.##.#-:j -:j [10.2 (17890-:j. -:j0 -:j; ~#........# ##>.~~ß#........# #..≈~#........# #..≈≈~#........# #..≈≈~#........# #..≈~#†.......# #..~~ß#........# #.#~ß~#........##.#~##.#####.# # ##.# #.#.###.# #.# #.# #.# 1.2 (18889-:j\#........# ##>.~~ß~#........# #..≈~~##........# #..≈≈~'#........# #..≈≈~'#........# #..≈~~##†.......# #..~~ß~#........# #.#~ß~§#........# #.#~~~§##.#####.# # ####.#.# #.#.# #.#.# #.# #.# #.# 2.2 (1978-:jh-:j`#........# ##>.~~ß~#........# #..≈~~##........# #..≈≈~'.#........# #..≈≈~'.#........# #..≈~~##†.......# #..~~ß~#........# #.#~ß~§≈#........# #.#~~~§≈##.#####.# # ####.§#.# #.#.# #.##.# #.# #.# #.# 3.2 (2067-:j5#........# ##>.~~ß~#........# #..≈~~##........# #..≈≈~'.<#........# #..≈≈~'.#........# #..≈~~##†.......# #..~~ß~~§#........# #.#~ß~§≈#........# #.#~~~§≈§##.#####.# # ####.§.#.# #.#.# #.##.# #.# #.# #.# 4.2 (2156-:j+.:j> #........# ##>.~~ß~#........# #..≈~~##........# #..≈≈~'.<##........# #..≈≈~'..##........# #..≈~~##†.......# #..~~ß~~§~#........# #.#~ß~§≈≈~#........# #.#~~~§≈§≈##.#####.# # ####.§.§#.# #.#.# #.##.# #.# ##.# #.# 5.2 (2245.:jd #........# ##>.~~ß~~~~ß #........# #..≈~~####~ .:jg#........# #..≈≈~'.<#~ #........# #..≈≈~'..#§ #........# #..≈~~####§ #†.......# #..~~ß~~§~ß #........# #.#~ß~§≈≈~ #........# #.#~~~§≈§≈~ ##.#####.# # ####.§.§.#.# #.#.# #.##.# #.# .#  #.# #.# .##.# #.# .##.# #.# .#.:jl#. #.# .##.# .#.:j}6.2 (2334.:j ........# ##>.~~ß~~~~ß~ ........# #..≈~~####~ ........# #..≈≈~'.<#~≈ ........# #..≈≈~'..#§ ........# #..≈~~####§~ †.......# #..~~ß~~§~ß~ ........# #.#~ß~§≈≈~~ß ........# #.#~~~§≈§≈~ #.#####.# # ####.§.§. #.# #.#.:jU.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.##.# #.#.:j7.2 (2423.:j.:j%-P  #..≈~~####~≈~'.<#~≈.#§§~~####§~ †~~ß~~§~ß .#~ß~§≈≈~~ß ........##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########@# #.#####.:ji.}  #.#.:j5.:jH6o8.2 (2512.:jU.:jv ≈~'.<#~≈.#§§~~####§~ †~~ß~~§~ß .#~ß~§≈≈~~ß ..:j.......##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########.# #.#####  #.#.:jh9.2 (2601.:j.:je .#§§~~####§~ †~~ß~~§~ß .#~ß~§≈≈~~ß ........##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########.# #.#####   #...:je20.2 (27790.:j.:jWc ~~####§~ †~~ß~~§~ß .#~ß~§≈≈~~ß ........##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########.# #.#####    ###.:j`1.2 (28879.:j g.:j̨+ †~~ß~~§~ß .#~ß~§≈≈~~ß ........##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########.# #.#####    .:j*.:jQ2.2 (2978.:jx .#~ß~§≈≈~~ß ........##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########.# #.#####    .:j+3.2 (3067.:j|jJ .......##########~~§≈§≈~~ #.#####..........# # ####.§.§.. #.########.# #.#####    .  .:j{.:j_|o4.2 (3156.:jՍ.:j% #.#####..........# # ####.§.§.. #.########.# #.#####    .### .:j5.2 (3245.:je# #.########.# #.#####    .......########.:j$M.:j[,6.2 (3334.:j0.:j    ######.......########.:j7.2 (3423.:jƌ.:j& .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# . #.# #.# #.# #.# #.# #.##.#.:j8.2 (3512.:j.:jd@A # #.# #.# # #.# #.# # #.# #.# # #.# #.#  #.# #.# #.# #.# #.# #.##.#9.2 (3601.:j1o-  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.##.#.:ji~30.2 (37690.:jP.:js#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .:jh#.# #.##.#.:j>p1.2 (38869.:jR.:j ( #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.##.#.:j.2.2 (3978.:jg3.:jr .:je!#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##.S#S   ball python (constriction, asleep)  You encounter a ball python..:j3.2 (4067 _.:j>Sz ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily..:jc Y †The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python..:j8 $.......:j 8===4.4 (1.2)56) Rev .:jȘ .:j O _You kill the ball python!.:js.:j.:j.:j.:j.:j;...............:j.:jt| .# #.# .# #.# .# #.# .# #.# .# #.# .# #.# #.# #.##.......†.#---5045/:jT q # #.# # #.# # #.# # #.# # #.# # #.# #.# #.##.......†.#---6.4 (234/:j} #.#  #.#  #.#  #.#  #.#  #.# #.# #.##.......†..[#/:j(7.4 (323) /:j#.# #.# #.# #.# #.# #.# #.# #.##.......†..[.#/:j8.4 (412/:juu#.# #.# #.# #.# #.# #.# #.# #.##.......†..[.#9.4 (501/:jA#.# #.# #.# #.# #.# #.# #.# #.##.......†..[.#/:j40.4 (6590/:j`#.# #.# #.# #.# #.# #.# #.# #.##.........[.#1.4 (7859/:jD=4  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##.......†@.[.  #You see here a ball python corpse./:jQ/:j\2.4 (878 _/:js #.# #.# #.# #.# #.# #.# #.# #.# #.......†.@[. #/:jE/:jn3.4 (967/:j/:j .# .# .# .# .# .# .# .# .......†..@.4.4 (10.0)56/:j39 # # # # # # # #.†..[You see here a +0 robe./:jB/:jhCv5.4 (1145 _/:jF/:jG0.†..[.bb   bat (asleep)/:jc  You encounter a bat./:j/:jJv6.4 (1234 _/:jq/:j$ /:j;% /:jn1 /:jV6 /:jz; /:jK $You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet burns the bat./:jO 5))))))/:jQ (/:j i )You kill the bat!/:ja L......$/:ji 12===7.7 (1.3)23) Rev /:j6k /:ju / _You shoot a sling bullet./:j3/:jB/:j.......†..[./:j:4†..[..$.---80120:jR†..[..$.0:jV---9.7 (201) 0:j*†..[..$.50.7 (34900:jI.†..[..$.1.7 (48490:j.#†..[..$.0:j 2.7 (5780:j5(0:jf.#†..[..$.....#0:jl3.7 (6670:jr0:j       .##  †..[.......#       0:j'4.7 (7560:jE0:jL  You now have 58 gold pieces (gained 9).0:jn5.7 (8450:ji0:j[         .##  †..[..†@....#       _You see here a bat corpse.0:j6.7 (9340:j0:jP      # .##  †..[..†.@...#       0:jX7.7 (10.0)230:j]0:jk\ .# .# .# r# .# .#  .##  .†..[..†..@..#       r   rat (asleep)0:jc  You encounter a rat.0:j8.7 (1112 _0:j^0:ja0:j m )))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.0:jы )The rat is moderately wounded.0:j .rYou shoot a sling bullet. The sling bullet barely misses the rat.0:j, E.r0:jh .===60.0 (1.3)00) Rev 0:j)' 0:j#) - _You hear an angry hiss.0:jp 0:jp 0:jv 0:j| 0:j\} 0:jŊ m .  You shoot a sling bullet. The sling bullet hits the rat.0:jF X)0:ji )You kill the rat!0:j,..0:j61.2 (1.23839) Rev+ 0:jS0:j/ _You shoot a sling bullet.1:jI1:j,1:j:.......†..1:j41:j1:j >9 #.#  #.#  #.#  #.#  #.#  #.#  .##  †..[.†...@.#       ---20781:j?1:jx #######. #.# ################@## 1:j|†..[........†..... ###################1:jG1:j---3.2 (2671:j1:jq .§.... #######. 1:jj^#@# ################.## †..[........†.....# ###################1:j[4.2 (356) Rev 1:j61:jSw §≈~~~# .§.... #######. #.# ################.# †..[........†.....# ###################5.2 (4451:jRhM≈~~ß §≈~~~#. .§.... #######. #.# 1:jh################.# †..[........†.....# 1:jKp1:j.qn6.2 (5341:j{1:jM§~ß~ ≈~~ß#.## §≈~~~#. .§.... S #######. #.# ################.## S   ball python (constriction, wandering)1:jҾk  You encounter a ball python.1:j1G.S1:j;)1:jz7.2 (623)  _1:j1:jB1:j^31:j_1:jc1:j4f1:jr ))) You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.1:jP †The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.1:jyR2:jL,...2:jP20===8.4 (1.212) Rev 2:jiW2:jYO _You kill the ball python!2:j2:j\ ......2:jBGM##§~≈ §~ß~#. #. ≈~~ß.##.## §≈~~~#.. .§.... ... #######.†..#.# 2:jnK2:jMy---90012:jgQ2:jBqM.#§§ ##§~≈ §~ß~#. #. ≈~~ß#.##.## §≈~~~# .#.. .§.... ....... ####### ......†........#.# ###---70.4 (22902:j M<#~≈ .#§§ ##§~≈# # §~ß~. #. ≈~~ß~# #.##.## §≈~~~# .# .§.... . #######†.......####......#.## #.# #.# ...2:j_2:jo1.4 (38292:j2:jc 2:juJ.<#~≈≈#2:j .#§§≈# #. #§~≈# # #. ~§~ß~~# #. #. ≈~~ß~# # #.##.### ≈§≈~~~# #.#......# §.§.....# #.†.# #.# #..#.#  .....#.#  #.###.#.#  # #.#.# #.#.# ..#.# ###.## .†..[.†.....# 2.4 (4[39;42:jsN9m78) 2:j ####~~§# '.<#~≈≈# ### '..#§§≈# #.. ####§~≈# # #.# ~~§~ß~~# #. #.#  §≈≈~~ß~# # #.##.### ≈§≈~~~# .#.#......# .§.§.......# .########.†.# ........# #####..#.#  .....#.#  #.###.#.# # #.#.#  #.#.#  ..#. ##################.## 3.4 (2:jb5672:j? ß~~~~ß~~# ~####~~§#  ~'.<#~≈≈# ###2:j| ~'..#§§≈# #.. 2:j@####§~≈# # #.# ß~~§~ß~~# #. #.# 2:j ~§≈≈~~ß~# # 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####.§.................##.########........†.2:j !#2:j  2:j o6.4 (18342:j1 2:j1P u# .###### ..# .# #.# .# #.# # #.# #~~~≈≈≈≈~~~# #.# #~ß~~≈≈~~ß~# #.# >.~~ß~~~~ß~~####.### 2:j1Q ..≈~~####~~§##..@#.. ..≈≈~'.<#~≈≈##.#.#.#### ..≈≈~'..#§§≈##.#.#.##.. ..≈~~####§~≈##.#.#.##.# ..~~ß~~§~ß~~##.# .#~ß~§≈≈~~ß~##.# .#~~~§≈§≈~~~##.#  ####.§... 2:j \ 7.4 (19232:j_ 2:j rM# ......#######. ##########~~≈≈≈≈~~ .#~ß~~≈≈~~ß~# #.# >.~~ß~~~~ß~~####@###~~####~~§##...#.. <#~≈≈##.##≈~'..#§§≈##.. ..≈~~####§~≈##.#.#.##.#...2:j 2:jv o8.4 (20122:jd 2:j8 M##### .....#######. ##########~~≈≈≈≈~~ .#~ß~~≈≈~~ß~# #@# >.~~ß~~~~ß~~####.###~~####~~§##...#.. <#~≈≈#### ..≈≈~'..#§§≈##.#.#.##..#.#9.4 (21012:ja M......##### .....#######. ##########~~≈≈≈≈~~ .#~ß~~≈≈~~ß~# #.# >.~~ß~~~~ß~~####.###~~####~~§##...#.. ..≈≈~'.<#~≈≈##.#.#.#####.##.#2:jc 2:jd q90.4 (220902:jo 2:jN M......##### .....#######. ##########~~≈≈≈≈~~ .#~ß~~≈≈~~ß~# #.# >.~~ß~~~~ß~~####.### ..≈~~####~~§##...#..#.#1.4 (238092:j M......##### .....########. ##########~~≈≈≈≈~~ .#~ß~~≈≈~~ß~# #.# >.~~ß~~~~ß~~####.###2:j #.#2:jU 2:j o2.4 (24782:jo 2:j4= M#........###### .....#.######## #... ##########~~≈≈≈≈~~ .#~ß~~≈≈~~ß~# #.##.#2:jDG 3.4 (25672:jM 2:j M).....#........#### 2:j q## .....######## #...### ########## .#~~~≈≈≈≈~~~# #.##.#2:j 2:jb 4.4 (26562:j} 2:j/ .)..##...#.#.#.#.#####.#.# #.# #.#### #.###### #..@.# #.# ####.# #.#2:j  #.#.# #.#.#~~~≈≈≈≈~~~# #.#.#~ß~~≈≈~~ß~# #.# #>.~~ß~~~~ß~~####.### #..≈~~####~~§##...#.. 2:j w#..≈≈~'.<#~≈≈##.#.#.####2:j 2:jB o5.4 (27452:j 2:jx$ Y.)..##...#.#.# #+.#.##### #..#.# #..# #.#####.###### #.@..#  #.# ####.##.# #.#.# #.# #..#~~~≈≈≈≈~~~# #.# 2:jm% #..#~ß~~≈≈~~ß~# #.# ##>.~~ß~~~~ß~~####.###  #..≈~~####~~§##...#..  #..≈≈~'.<#~≈≈##.#.#.####2:j- 2:j- o6.4 (28342:j3 2:jO f.)..##.. ).#.#.# #+#.#.##### #.#.#.# #.#.# #.#####.###### #@...# . #.# ####.# .##.# #.#.# #.# ##..#~~~≈≈≈≈~~~# #.#  #..#~ß~~≈≈~~ß~# #.#  ##>.~~ß~~~~ß~~####.###  #..≈~~####~~§##...#..  #..≈≈~'.<#~≈≈##.#.#.####2:jO 7.4 (29232:j 2:jE .M#######.##)..... .#.. ) ......# #+##### .........#### ###.######... ####.###.# #.# ....############ #.#8.4 (30122:j* M ... #######.##)..... .#.. ) 2:jI+ ......# #+##### .........#### ###.######....# . ####.# .##.##.#2:j3 9.4 (31012:j8 2:jv M##### ... ... #######.##)..... .#.. ) ......# #+##### .........### ###.######... . #.#####.#2:jS{ D300.4 (322:j{ E69902:j 2:j 2:jՅ 2:jS 3:jD33:jvs...........0.0) _Could not explore, unopened door.3:j(......##.....#......##.....#.......'3:j]/3:j0p1.4 (186993:j53:j8( _You open the door.3:j0+ u3:j, 3:jU- 3:j R 3:j0} RM #####3:j   ...#######.##)..........# ..# )#.....##.....#......#### #.# .........### ###.###### #....#3:j' 3:jӉ i2783:j 3:jg J M  #:...... #####  ...#######.##)..... .)#.@...#......###'######## #.#3:j~  .........# #.####There is an open door here.3:j 3:j u3.4 (267 _3:j 3:j . .#:......  .......# # #........# #.##.....# )..........# ##.....# .##.....# ##..@..# ###'#### #.##### #.# #.# #.# # #.#3:j+ ###.###### #....#  #.# ####.# 3:j$4 4.4 (3563:jz; 3:j  #.#..#### .#:...... ###### .#.# #........########.##.....#)..........#.##.....# ).##.@...#.##.....#.......###'####.#.##### #.##.# #.# .........# #.#### ###.###### #....# . #.#####.# .##.# #.#3:j 5.4 (4453:j 3:jI  #. ...  #.#..##### .#:....... ####### .......# #.....# #........# #.....#######.##.....# #.)..........# #.##@....# #).##.....#.##.....#.......###'####.#.##### #.#3:j| #.# #.# ..........# #.#### .###.###### #....# .. #.#####.#3:j 3:j6 n6.4 (5343:j 3:j# yM#..# #. ... #.#.#..##### .#:.......##### . #...#######.##.).....3:j$ A......##.. #).......... ..............###'####..3:j- 7.4 (6233:j 3 3:jn M### #. .#.. #. ... #.#.#..##### #.#:.......#######.. #...#######.##)........##.. #)....##... 3:jo ..............##.....#....#3:jv 8.4 (7123:j| 3:jڵ  #.#  #.#.####. #.#.#... # #.#...#  #.#.#..##### #.#:.......#  ####### #.#  #.....# #..@.....##.....#######.##.....##..)..........##......##.....##).##....#.##....3:ji &.# ).......###'####.#.##### #.##.# #.#3:j 9.4 (8013:j 3:j &M .####. #.#.#...# #.#...# .#.#..#### #.#:.......######   #....#######.##.)..... ##.............##.....#........#3:jY3:j i10.4 (98903:j3:jTM ####. #.#.#...# #.#...# #.#.#..#### #.#..######.   #....#######.## ##.........)..........#...........3:jIUI......###'####3:jZ\s1.4 (10.0)8893:j)]3:j@c3:jYmf  You pick up a parchment of Swiftness and begin reading...3:jm,2.4 (113:jbpC783:jBxX _You add the spell Swiftness to your library.4:j4:j#4:jF4:j4:jg4:jw........'4:j4:jK4:jA?#.##.#.##.#.##.#.#.####.#.#.#.#..#.#.#...# #.#.#..##### #.#........######## #.#. #.....# #.# ###.....#######.##.....# .##.........)..........# .##.....##.....# ..#).##.....# #....##.4:ji@....# #)..###'#### ##.##### #.#4:j>H3.4 (1.0)674:jBO4:j #.#.# #.#.# #.#.#  #.#.#.####. #.#.#.#... #.#.#...#  #.#.#..##### #@#........# ####### #........#.  #.....# #........# ####.....#######.##.....# ..##)..........##.....##.....# ...#)......##.....# ##.......##.....#  #).......###'####4.4 (2564:jM  ###.#....# .#..#### #.#........######.......#.   #........ ####.....#######.##.....#.........##.....5.4 (3454:j0bMl.. 4:jt1 ###.#....# .#..#### #.#........######...4:j1#.....# #........#.l   frilled lizard (asleep)......##....4:j< 4:j4=h You encounter a frilled lizard.4:jsR4:j4Tu6.4 (434 _4:jY`4:jtd5:j_5:j5:j٥ †You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The sling bullet burns the frilled lizard.5:jҨ]))))))5:j0t )You kill the frilled lizard!5:j ]†......5:jۿ 5===7.7 (1.323) Rev _You shoot a sling bullet.5:j~ _Your Stealth skill increases to level 2!5:jF5:j5:jd 5:j 5:ja5:j`..#..5:j5:j5:j^M.†..  ###.#....#.#...# #..#### #.#..######## #........#.#5:j6_ ..#5:jug---8012 _5:jk5:jM#.†..  ###.#....#.#...# #..#####.#........#...5:jM5:jŮl---9.7 (205:j#1) 5:j*5:jvM####.†..  ###.5:jX#....#.#...# #.#.#..######.#5:j5:jcp20.7 (37905:j5:j85M#####....†..  ###.#...#.#.#...##..5:j@A1.7 (45:j@D8795:j^5:jM#~ #. ######.##.........†..  ###.#.#.#.#...#..5:jԇ5:jg2.7 (5785:j 5:jM~ # .. ~ #.#. ##########...##......##.....................†..$...r.  #.#.#.####.r   rat (asleep)#.#5:j"c  You encounter a rat.5:j3.7 (667 _5:j 5:js _5:jL{ 5:jL .  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet burns the rat.5:jЎ D)))))5:j&p ))You kill the rat!5:j<..$....9===4.9 (1.256) Rev  _You shoot a sling bullet.6:j6:j6:j26:j6:jW 6:j~G......6:j6:jf6:jQM~ # .. ~  #.#. ######## ##...####..........†@.$.....#######.#.#.#####.#.##.#6:jOX---50456:j^`6:j~ # .. ~ #.#. #6:jA ##...##......#.......†.@$.#.#.#.##.#.# #.#.# 6:j֙`#.#.##.#.##.#.#.#...6:j#.#.#...# 6:j̡6:jH---6.9 (2346:j06:j.~ # .. ~ #.#. # ##...##......#.^......†..@.#.#.#.##.#.# #6:jf#.#.# #.#.##.##.##.# 6:j6:jS7.9 (323) 6:j 6:j6:j?6:j|n8.9 (4126:j6:j E ~ # .. ~ #.#. # ##...##......#.^>......†.#.#.#.#####.#.#.#.# #.#.#.##.#.6:jE#.##.#.#.####.#.#.#.#...#.#.#...# _You now have 62 gold pieces (gained 4).6:j[N6:jNn9.9 (5016:j7T6:jV; _Found a stone staircase leading down.6:j6:j76:j_6:j/6:j6:ja......6:j* k ~ #.. ~  #.#. ########  ##...####### ......^> ......†...........#######.#.#.#####. #.#.#.# #.#.#.# #.#.#.# #.#.#.####. #.#.#.#... #.#.#...#6:j7 30.9 (16906:jkr X ~ # .. ~ #.#. # ##...##......##### .......^> ......†..... #.#.#.#####. #.#.#.# #.#.#.# #.6:jxs #.#.# #.#.#.####. #.#.#.#...  #.#.#...#6:j8z 6:j*{ o1.9 (28696:j 6:j? l ~ # .. ~ #.#. # ##...##......##### .......^> ......†..... #.#.#.#####. #.#.#.# #.#.#.# #.#.#.# #.#.#.####. #.#.#.#...  #.#.#...#6:jX 6:je n2.9 (3786:j 6:j B.~ # .. ~ #.#. ##.##...##......#####.......^> ##......†..... ##.#.#.#####. # #.#.#.# # #.#.#.# # #.#.#.# #.#.#.####. #.#.#.#...  #.#.#...#6:j2 3.9 (4676:jVn o##. ~~.~ ~##.~ #~. .. ~. #.#. ########.##...##......#####.......^>##......†..... .# #.#.#.#####. .# #.#.#.# .# #.#.#.# ## #.#.#.# #.#.#.####. #.#.#.#...  #.#.#...#6:jv 6:j0w n4.9 (5566:jm| 6:jC .. ## ~Z.. ~~ ~_.~# ~##~# ..~##~.~ ..~~.. #.#.#########g..##...##......#####.......^>##......†..... ..# 6:jع #.#.#.#####. ..# #.#.#.# ..# #.#.#.## #.#.#.#Z   spectral kobold (dormant) # #.#.#.####.6:j# g   goblin (asleep) # #.#.#.#... # #.#.#...#6:jf 6:j |  You encounter a spectral kobold and a goblin.6:j S  Found a faded altar of an unknown god.6:j2 /  --more--7:j/7:j>y 5.9 (645 _7:j7:j:8:jt38:jz8:j8:ji8:j )You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.8:jD))))))8:j&l )You kill the goblin!8:jLB)......8:j33===7.2 (1.323) Rev 8:j%_8:jվ/ _You shoot a sling bullet.8:j 8:j) _8:j;  ))))))Z  You shoot a sling bullet.  The sling bullet hits the spectral kobold.8:j{B ).hits the spectral kobold.  The spectral kobold is heavily damaged.  The sling bullet hits the spectral kobold!burns the spectral kobold.8:j c_~~...8:jD 78.4 (1.212) Rev+ _8:j3 V _You destroy the spectral kobold!9:jsi9:jj9:jmq9:jJ......9:j M ~~~. ## ~.. ~~ ~_..~# ~##~##..~##~.~~9:j..~~..  #.#.######### )..##..@##......##### ..........9:j^> #####......†..........########.#.#.#####. ..##.#.#.##9:j---90019:j%_9:jV5wM.~~. ~~~.. ### ~.~... ~~ ~_ ..~# ~##~####...~##~.~~.~###.....~~....~.~.  #.#@######### )..##...##......##### ...................^> ##9:j|6###......†.......... ..#########.#.#.#####.#9:j\L---40.4 (2590_9:jj##~~.~~ ~~.~~. ..~~~ .. ### .~.~...#~~ ~~_ ..~#ß~##~#### ...~##~.~~.~###~.....~~.@..~.~.. ...#.#.######### )..##...#######  ...........^> ## ###......†...........# ########.#.#.#####. .# #.#.#.# .##.#.#.#9:j 1.4 (3859) Rev 9:jw +++##~.##~~.~~#~~ ~~.~~.~~~ ..~~~..# .. ### .~.~~~ ...#~~ ~~_~  ..~#ß~##~####  ...~##~@~~.~###~..~~....~.~.. ....#.#.#########  )..##...####### .........^> ######......†........... ..#########.#.#.#####. ..# #.#.#.# ..# #.#.#.#9:j2.4 (4789:j9:j(  .###+++##~..##~~.~~#~~##~~.~~.~~~ #..~~~..#.. ###~.~.~~~###...#~~~~~_~~~~~#..~#ß~##@#### ...~##~.~~.~###~ .....~~....~.~.. ....#.#.######### )..##...####### ...........^> 9:j)2## ###......†...........# ########.#.#.#####. 9:jx;  You enter the shallow water.4.0 (5.66) Water Gem (8656) Rev 9:j~.   .##+++##~...##~~##~~.~~.~~~ #..~~~..# .. ###~.~.~~~### ...#~~~~~@~~~~~#..~#ß~##~####~ß# ...~##~.~~.~###~ .....~~....~.~.. ....#.#.#########)..##...####### ...........^> # ###......†........... # ########.#.#.#####. _Moving in this stuff is going to be slow.9:j39:jƆu5.0 (65) Gem (8655) 9:j9:j ##  .###+++##~...##~~##~~.~~.~~~# #..~~~..# .. ###~.~.@~~### ...#~~~~~_~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.#.....~~....~.~..~.....#.#.##########)..##...####### ...........^> ###......†...........  There is a faded altar of an unknown god here.9:j  You enter the shallow water.6.6 (8.23) Water Gem (8654) 9:j9:jR ##..  .###+++##~...##~~# #~~.~~.~~~# #..~~~@.# .. ###~.~.~~~### ...#~~~~~_~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.#.....~~....~.~..~.....#.#.###########)..##...##9:jjT#####...........^> _Moving in this stuff is going to be slow.9:j[9:j\u7.6 (92) Gem (8653) 9:j(b8_9:j 3#### l.. ..### ##+++##~... ##~~.~~#~~# #~~.~~.~~~# #..~~~.@# .. ###~.~.~~~### ...#~~~~~_~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.#.....~~....~.~..~. l   frilled lizard (asleep)....#.#.####)..##. 9:jln  You encounter a frilled lizard.9:jOG.l9:jMl9:j۷r8.6 (10.2)129:j%9:j8 _The frilled lizard hisses angrily.9:j'9:j9:j9:j9:j9:j`= ))9:j ))9:j"7)You shoot a sling bullet.::j?` ::jra The sling bullet misses the frilled lizard.You shoot a sling bullet.::jG.l::jyd.~~===9.8 (1.2)01) Rev  _The sling bullet closely misses the frilled lizard.::j_::j ::j\ )))))You shoot a sling bullet.::j8  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.::j;~l~l::jn&..::jn51.04949::j8_::ja _The sling bullet misses the frilled lizard.;:je3;:jl;:j q;:jv;:jg )You shoot a sling bullet.;:j†  The sling bullet hits the frilled lizard!  You kill the frilled lizard!);:j ,†;:ju412.278) Rev+ ;:j( _You hear a splash.;:jl :#### ... ..#####+++##~...~~.~~#~~# .†~~# #..~~~..# .. ###~.~.~@~### ...#~~~~~_~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.# .....~~....~.~..~.. ....#.#.########### )..##...##......##### .............^> ###......†...;:jU{  You enter the shallow water.---3.8 (1.66) Water Gem (8647) Rev+ ;:j w_ _Moving in this stuff is going to be slow.;:jX #### ... ..#####+++##~...~~.~~#~~# .†~~#;:jZ  #..~~~..# .. ###~.~.~~~### ...#~~~~~_@~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.# .....~~....~.~..~.. ....#.#.########### )..##...##......##### .............^> ###†... ########.#.#.#####.;:j7` ;:ja ---5.445) Rev ;:j h ;:j;i <:j #### ... ..### ##+++##~... ##~~.~~#~~# #~~.~~.†~~# #..~~~..# .. ###~.~.~~~### ...#~~~~~@~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.# .....~~....~.~..~.. ....#.#.## )..##...##......##### .........^> # ###......†. # <:j3#.#.#.#####.<:jR<:jJu603) Gem (8644<:j<:j;d _There is a faded altar of an unknown god here.<:j _Moving in this stuff is going to be slow. _There is a faded altar of an unknown god here.  This altar belongs to (a) the Shining One, (b) Ru or (c) Kikubaaqudgha, but youcan't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.=:jmm  Okay, then.=:j=:jR. _=:j =:j =:jc =:j3X ####...  ..###+++##~...##~~# #~~.~~.†~~# #..~~~..# .. ###~.~.@~~### ...#~~~~~_~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.# .....~~....~.~..~......#.#.###########)..##...####### ...........^> ###......†...........  You enter the shallow water.8.0 (1.62) Water Gem (8642) =:jY BRev =:j V ####...  ..###+++##~...##~~# #~~.~~.†~~# #..~~~@.# =:jj .. ###~.~.~~~### ...#~~~~~_~~~~~# ..~#ß~##~####~ß# ...~##~.~~.~###~.#.....~~....~.~..~......#.#.###########)..##...#######.....^> _Moving in this stuff is going to be slow.=:jd =:j6 u9.0 (21) Gem (8641) =:j =:jC U#### ... ..### ##+++##~... ##~~.~~#~~# =:j( #~~.~~.†~~# =:j /#..~~~.@# .. ###~.~.~~~### =:j `...#~~~~~_~~~~~# =:j T..~#ß~##~####~ß# ...~##~.~~.~###~.#.....~~....~.~..~.=:j .....#.#.####)..##. =:jS, 60.0 (300=:j; =:j M####.  ..#### ##+++##~....#~~.~~#~~.~~.@~~# #..~~~..#~~~# ###~.~.~~~###.#.#~~~~~_~~~~~# #..~#ß~##~####~ß#~~..~###  You enter the shallow water.1.6 (5.238) Water Gem (8639)  _Moving in this stuff is going to be slow.=:j[ ` ###### .... =:j1 s~..#### ##+++##~.... ##~~.~~#~~# #~~.~~.†@~# #..~~~..#~~~# .. ###~.~.~~~###.# ...#~~~~~_~~~~~# # ..~#ß~##~####~ß#...~##~.~~.~###~.#.....~~.....#.#  You see here a frilled lizard corpse.=:j: =:j w3.2 (6.867 _=:j 8_=:jg #########.......  ~~..########+++##~........##~~.~~#~@# #~~.~~.†~~# =:jRh  #..~~~..#~~~# .. ###~.~.~~~###.# ...#~~~~~_~~~~~#.#..~#ß~##~####~ß# #...~##~.~~.~###~.#.....~~....~.~..~......#.#.###########=:j$q 4.8 (8.456=:jw =:j !M##########.........  ....~~..####### ##+++##~@.......#~~.~~#~~#######~~.~~.†~~#  #..~~~..#~~~.. ###~.~.~~~###.#~~~#.##~=:jv 5.8 (94) Gem (8635) =:j 8_=:jR ### .. ....~~..###+++##~.##~~.~~#~~##~~.~~.†~~# #..~~~..#~~~#  .. ###~.~.~~~###.#  ...#~~~~~_~~~~~#.#  ..~#ß~##~###  ...~##~.~ =:jW 6.8 (10.4)34=:jB8_=:j8T ############### ..........!.... ....~~.@######## ##+++##~......... ##~~.~~#~~######## #~~.~~.†~~#  #..~~~..#~~~# .. ###~.~.~~~###.# ...#~~~~~_~~~~~#.#=:jV ..~#ß~##~####~ß# # ...~##~.~~.~###~.#=:j\=:jz]o7.8 (1123=:jGc8_=:j################........@.!..... ....~~..######## +++##~......... ##~~#########~~.~~.†~~# #..~~~..#~~~#  .. ###~.~.~~~###.#  ...#~~~~~_~~~~~#.#  ..~#ß~##~####~ß# #=:j˵8.8 (1212=:j8_=:jN1#..@!.....~~..###+++##~... ##~~.~~#~~# #~~.~~.†~~##..~~~..#~~~# .. ###~.~.~~~###.# ...#~~~~~_~~~~~#.# 9.8 (1301>:j#...@.....~~..###+++##~... ##~~.~~#~~# >:j >:j!q70.8 (14290>:j'>:j2>:j4p1.8 (15829>:j:>:j>X _f - a golden potion {!q}>:j>:jG>:jܚ>:j>:j>:j-.....~†~..~_>:jz/#......~~..###+++##~. ##~~.~~#~~# >:j2.8 (1.0)78>:j>:jA2#......~~..###+++##~. ##~~.~~#~~# >:j8>:j9n3.8 (267>:jB>7_>:jx     # ..l ....~~..# ##+++##~.  ##~~.~~#~~#  #~~.~~.†~~#  #..~~~..#~~~# >:jAy  l   frilled lizard (asleep)~.~.~~~###.#  ~~~~~_~~~~~#.#  ß~##~####~ß# #  >:jȁn  You encounter a frilled lizard.>:jۈ>:ju4.8 (356 _>:j>:j?:j?:j?:jm?:j?:j?:jz/ †You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The sling bullet burns the frilled lizard.))))))?:jEt )You kill the frilled lizard!?:jN......†?:j@5===6.1 (1.334) Rev ?:jk%_?:j/ _You shoot a sling bullet.?:j_?:j?:j7S...?:jf?:ji ?:j ?:jW ?:j ?:j ?:j-#?:ju.?:j ?:j.?:jI.?:j)†.?:j ?:j1....~~..#?:j ##+++##~.  ##~~.~~#~~#  #~~.~~.†~~#  #..~~~..#~~~#  #~.~.~~~###.#  _~~~~~#.#  ~##~####~ß# #  ?:j?:jr---7023_?:j7     #. ..†.# ....~~..# ##+++##~.  #~~.~~#~~#  ~~.~~.†~~#  ..~~~..#~~~#  ?:j28~.~.~~~###.#  _~~~~~#.#  ##~####~ß# #  ?:j??:j@---8.1 (212?:jME?:j:?:j     #. ..†.#  ....~~..#  #+++##~.  ~~.~~#~~#  ~.~~.†~~#  .~~~..#~~~#  .~.~~~###.#  _~~~~~#.#  #~####~ß# #  ?:j!9.1 (301) ?:j5    .  . .†.#  ~~..#  +++##~.  ~.~~#~~#  .~~.†~~#  ~~~..#~~~#  ~.~~~###.#  ~_~~~~~#.#  ~####~ß# #  80.1 (4190?:jt%_?:jtA?:jB ?:jDK ?:jK ?:jL ?:j`LX#.#  ?:jLP....#  ?:jL.?:jFM]†.#  ?:jM ~~..#?:jM.  ?:jN ##~.?:jCN ?:jN ?:jN .~~#~~#?:jO ?:jMO ?:jO:~~.†~~#  ?:jrPp..#~~~#  .~~~###.#  ?:j  ?:jċ ?:j o4.1 (1856?:j ?:j  ### #############.... ............†.## ################.## ........ ......... ######## #######.##.# ~~# #. ~. ......  ?:j 5.1 (1945?:jO ?:j ?:j@  #############.... ............†.## ################.## ........ ......... ######## #######.##.# ~~# #. ~. .~..... #####.  ?:j ?:jq o6.1 (2034?:j! ?:jJ^ < ............†.## ################.## ........ ......... ######## #######.##.# ~~# #. ~. .~..?:j^ ... ######### #  ?:j`h 7.1 (2123?:j]i ?:jɡ I ################.## ........ ......... ######## #######.##.# ~~# #. ~. .~.. .....$...# #### #.######## .#####  #  ?:j֩ ?:jG o8.1 (2212?:jܮ ?:j ?:j e ........ ......... ######## #######.##.# ~~# #. ~.#.#####.## .~.. .....$.@.# #### #.####### .##### ...^> # ?:j, D ?:j 9.1 (2301?:j^ ?:jC . ...# ~# #######.## ~# #.# ~# #.# #.# #.# ~#.# #.# ß# # #.# #~.# .#.#####.## .~...$@..# # g#.?:j/D # .##### .^> . .#####. g   hobgoblin (asleep) .#  .#  .# ?:j_D ?:jL i  You encounter a hobgoblin.?:jqW ?:jX z400.1 (245990 _?:j] ?:j_ @:j}i@:jZj@:jp@:jt@:jw@:j< †You shoot a sling bullet. The sling bullet hits the hobgoblin.  @:jThe sling bullet burns the hobgoblin.))))))@:jJp )You kill the hobgoblin!@:j>X.....$†54===1.4 (1.3)8599) Rev  _You shoot a sling bullet.@:j3@:j'@:j@:j@:j b.........@:j @:j @:jxy  ~. .# ~# #.## ~# #.# #~~~# #.# #.# #.# ~#.# #.# ~ß# # #.# #~.# #.#.#####.## ~..~.. #......@...# # #†#.# .##### .^> . #.#####. #.# #.# #.# ---2078@:j ---3.4 (267@:jS  #~. .# #~~# #.## †~~# #.# .#~~~# #.# ~###.# #.# ~#.# #.# #~ß# # #.# #~.# #.#.#####.## .~..~.. #...# # #†#.# .##### .^> . .#.#####. .#.# .#.# .#.# _You now have 71 gold pieces (gained 9).4.4 (356) @:jO  #~. .# ~#~~# #.## .†~~# #.# .#~~~# #.# ~###.# #.# ~#.# #.# #~ß# ## #.# ~###~.# #.#.#####.## ~.~..~.. #...# # #†#.# .##### # .^> . #.#.#####. #.#.# #.#.# #.#.# 5.4 (445@:j  +##~. .# ~#~~# #.## ~.†~~# #.# ~..#~~~# #.# ~###.# #.# ~#.### #.# #~ß# # #. #.# .~###~.# #.#.#####.## .~.~..~.. #...# # #†#.# .##### #. @:j .^> #. . .. .#.#.#####. #. .#.#.#.. .#.#.### .#.#.# @:j 6.4 (534@:j  +##~. .# .~~#~~# #.## ~.†~~# #.# ~..#~~~# #.# .~~~###.# #.# _~~~~~#.# #### #.# #~ß# # # #.. #.# ~.~###~.# #.#.#####.## .~.~..~.. #...# # #†#.# #......##### # #.# .^> #.# †. ..# #.#.#.#####. #.# #.#.#.# ..# #.#.#.# ### #.#.#.#@:j  @:j @:j n7.4 (623@:jt # _@:j$;  .~~#~~######## #######.# ~~.†~~##.# .#~~~# .~~~###. _~~~~~# #### ####~ß# # #.#.. ~.~###~..#.#####.## ..~.~..~.. #.......... ########## #†#@####### #......##### # #.# ....^> †.. . #.#.#.####.  8.4 (712 _@:j  +++##~......... .........# .~~#~~################.## .~~.†~~# .. #.# ~~~..#~~~# #. #.# ~.~~~###.# #. ##.# ~_~~~~~#.# #.####:##.# ####~ß# # #.#... #.# ~~.~###~.# #.#.#####.## ...~.~..~.. #.@........# ########## #†#.######## ####### #.#.# .^> #.#.# .†........... ....# #.#.#.#####. ###.#@:j !  #.#.#.# ..#  #.#.#.####  #.#.#.#  @:j A9.4 (8@:j C01@:je $_@:j@  ~~.~~#~~################.## .†~~# ... #.# ~..#~~~# #.# #.# .~.~~~###.# #.# ##.# ~_~~~~~#.# #.####:##.# #~####~ß# # #.#... #.# .~~.~###~.# #.#.#####.## ....~.~..~.. #..........# ########### #@#.######## .##......##### #.#.# ......^> #.#.# †... ....# ###.#.#.#####. ###.#  #.#.#.# ..#  #.#.#.#@:jKA p[40m ###  #.#.#.#   #.#.#.####. 10.4 (9890_@:j  @:j +++##~......... .........#  #~~################.##  .†~~# ... #.#  ~~~..#~~~# #.# #.#  ~.~~~###.# #.# ##.#  ~_~~~~~#.# #.####:##.#  ~####~ß# # #.#... #.#  ~~.~###~.# #.#.#####.##  ...~.~..~.. #.@........#  ########### #†#.########  ####### #.#.#  .^> #.#.#  .†........... ....#[39@:jS ;49m  ##.#.#.#####. ###.#  #.#.#.# ..#  #.#.#.# ### #.#.#.#  You see here a hobgoblin corpse.@:j @:j z1.4 (10.0)889 _@:j @:j  ..~~..################.##  ++##~......... .........#  #~~################.##  .†~~# ... #.#  ~~..#~~~# #.# #.#  .~~~###.# #.# ##.#  _~~~~~#.# #.####:##.#  ####~ß# # #.#....##.#  ~.~###~.# #.#@#####.##  ..~.~..~.. #..........#  ######## #†#.########  ###### #.#.#  ..^> #.#.#  †........... ....#  #.#.#.#####. ###.# [15;@:j O28H #.#.#.# ..#  #.#.#.# ### 2.4 (1178@:j # _@:jKo F...............†.##.#  .~~..################.##  +##~......... .........#  #~~################.##  ~.†~~# ... #.#  ~..#~~~# #.# #.#  ~~~###.# #.# ##.#  ~~~~~#.# #.####:##.#  ###~ß# # #.#.@..##.#  .@:jp ~###~.# #.#.#####.##  .~.~..~.. #..........#  ######### #†#.########  ##### #.#.#  .^> #.#.#  ........... ....#  .#.#.#####. ###.#  .#.#.# ..#  @:j} @:j>~ o3.4 (1267@:j @:j †.##.#  ~~..#.##  ##~. .#  ~@:j #~~####.##  .†~~# ... ..#.#  ..#~~~# #.# .##.#  ###.# #.# .##.#  #.# #.####:##.#  ~ß# # #.#..@.##.#  ~###~.# #.#.#####.##  ~.~..~.. #..........#   #†#.#  ##### #.#.#  ^> #.#.#   ....#  #.#.#####. ###.#  #.#.# ..#  @:jR 4.4 (1356@:j2 @:j†.##.#  ~..#.##  #~. .#  #~~#####.##  †~~# ... ...#.#  .#~~~# #.# #.##.#  ~###.# #.# #.##.#  #.# #.####:##.#  #~ß# # #.#...@##.#  ###~.# #.#.#####.##  .~..~.. #..........#   #†#.#  ##### #.#.#  ^> #.#.#   ....#  .#.#####. ###.#  .#.# ..#  @:j+5.4 (1445@:j3M################... ...............†.##.# ~..################.#......... ......... #~~################.## †~~# ... ... .#~~~ ~### #. ~~~#.####~ß# ....##.# ###~.# #.#.#####.# .~..~.. #.......... ####### #†#.########  # 6.4 (1534@:jGC  You pick up a parchment of Launch Clockwork Bee and begin reading...7.4 (1623 _You add the spell Launch Clockwork Bee to your library.A:jA:jVA:j&A:jhA:j[$A:j L...........†#.A:j^M #### ################... ...............†.##.# ~..################.#......... ......... #~~################.## †~~# ... ... .#~~~ ~## ~~~#.####.~ß# #....##.# ###~.# #.#.#####.# .~..~.. #..........#  # #A:j]A:jÞt8.0)12A:j A:j0M  #### ################... ...............†.##.# ~..################.#......... ......... #~~################.## †~~# .........# .#~~~ ~## ~~~#.###.~ß# ...##.# ###~.# #.#.#####.##  9.4 (201A:j8A:jkuM#  #### ################... ...............†.##.# ~..################.#......... ......... #~~################.## †~~# .......@.# .#~~~# .#.####.#### ~~~#.###. A:ju#~ß# # #.#....##.#  A:jiA:jp20.4 (3790A:jA:j- ###  #.#  ####.# #....# .†.##.# ~..#.## #~. .# ~#~~#.## .†~~# #..#.# .#~~~# #.#.####.##.# ~###.# #.# #.##.# ~#.# #.####.##.# #~ß# # #.#....##.# ~###~.# #.#.#####.## ~.~..~.. #.# # #†#.# .##### #.#.# 1.4 (4879A:jTA:j=l ###  #.#  ####.# #....# .†.##.# .~~..#.## +##~. .# ~#~~######.## ~.†~~# #..#.# ~..#~~~# #.#.####.##.# ~###.# #.# #.##.# ~#.# #.####.##.# #~ß# # #.#....##.# .~###~.# #.#.#####.## .~.~..~.. #.# # #†#.# .##### #.#.# A:jUC2.4 (578A:jHA:j ###  #.#  ####.# #....# .†.##.# .~~..#.## +##~. .# .~~#~~######.## A:j`x~.†~~# #..#.# ~..#~~~# #.#.####.##.# .~~~###.# #.# #.##.# _~~~~~#.# #.####.##.# #~ß# # #.#....##.# ~.~###~.# #.#.#####.## .~.~..~.. #.# # #†#.# #......##### #.#.# A:jD3.4 (667 _A:j.5 ###  #.#  ####.# #....# .†.##.# .~~..#.## +##~. .# ~.~~#~~######.## .~~.†~~# #..#.# ~..#~~~# #.#.####.##.# ~.~~~###.# #.# #.##.# ~_~~~~~#.# #.####.##.# ~####~ß# # #.#....##.# ~.~###~.# #.#.#####.## .~.~..~.. #..# # #†#.# #......##### #.#.# A:jH 4.4 (756A:j A:jR  ###  #.#  ####.# #....# .†.##.# .~~..#.## #+++##~. .# ~.~~#~~######.## ~.~~.†~~# #..#.# .~~~..#~~~# #.#.####.##.# .~.~~~###.# # #.# #.##.# ~_~~~~~#.# #.####.##.# #~####~ß# # #.#....##.# .~~.~###~.# #.#.#####.## .~.~..~.. #...# .# #†#.# .##......##### #.#.# A:j;c 5.4 (845_A:jO 0 ###  #.#  ####.#  #....#  .†.##.#  ....~~..#.## #+++##~. .# #~~.~~#~~######.## ~.~~.†~~# #..#.# .~~~..#~~~# #.#.####.##.# ~.~.~~~###.# #.#.# #.##.# A:j ~_~~~~~#.# #.#.####.##.# #~####~ß# # #.#.#....##.# ~.~~.~###~.# #.#.#.#####.## ~....~.~..~.. ..#...# #.# ###†#.# .##......##### #.#.# A:j A:j n6.4 (934A:j} A:jH  #.# ####.# #####################....#  ....................†.##.#  ....~~..################.##  ##+++##~......... .........# ~~.~~#~~################.## .†~~# #.........#.# #..~~~..#~~~# #@#.####.##.# #~.~.~~~###.# #.#.# #.##.# ~~~_~~~~~#.# #.#.####.##.# ##~####~ß# # #.#.#....##.# ~.~~.~###~.# #.#.#.#####.## ~....~.~..~.. ..#..........# .#.########### ###†#.######## ...##......##### #.#.# ......^> #.#.# A:j Q 7.4 (10.0)23_A:j S ########################.......................†.##~~..################.####+++##~......... ......... ##~~.~~#~~################.# #~~.~~.†~~# #.........#.# ..~~~..#~~~# #.#.####.# #~.~.~~~###. ~~~~_~~~~~## ~##~####~ß# .... #~.~~.~###~.#####.## ....†........... ....#  8.4 (1112A:j 7_A:j s #####################.......................†.##~~..################.####+++##~......... ......... ##~~.~~#~~################.# #~~.~~.†~~# #.........#.# ..~~~..#~~~# #.#.####.# #~.~.~~~###. ~~~~_~~~~~## ~##~####~ß# .... #~.~~.~###~.#####.## ~~....~.~..~.. ..#.......... #####.#.#.#####. ###.#  9.4 (1201A:j!T i ....................†.##~~..################.####+++##~......... ......... ##~~.~~#~~################.# #~~.~~.†~~# #.........#.# ..~~~..#~~~# #.#.####.# #~.~.~~~###. ~~~~_~~~~~## ~##~####~ß# .... #~.~~.~###~.#####.## ~~....~.~..~.. ..#..........#Zot (5570) Gem (8571) #.#.#.#..#  30.4 (13690A:ji A:jF  ~~..################.####+++##~......... ......... ##~~.~~#~~################.# #~~.~~.†~~# #.........#.# ..~~~..#~~~# #.#.####.# #~.~.~~~###. ~~~~_~~~~~## ~##~####~ß# .... #~.~~.~###~.#####.## ~~....~.~..~.....#.......... .#.###############†#.####### ...##......##### #.#.# #.#.#.####  A:j 1.4 (14869A:j$  ##+++##~......... ......... ##~~.~~#~~################.# #~~.~~.†~~# #.........#.# ..~~~..#~~~# #.#.####.# #~.~.~~~###. ~~~~_~~~~~## ~##~####~ß# .... #~.~~.~###~.########.## ~~....~.~..~....@#.......... .#.###############†#.####### ...##......##### #.#.# .....^>#.#.#.#  2.4 (1578A:jx   ##+++##~. .#  ##~~.~~#~~#########.##  #~~.~~.†~~# #.........#.#  #..~~~..#~~~# #.#.####.##.# #~.~.~~~###.# #.#.# #.##.# ~_~~~~~#.# #.#.####.##.# ß~##~####~ß# # 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B:jF####. #####################.... ....................†.##. ....~~..################ ##+++##~......... ........ ##~~.~~#~~################. #~~.~~.†~~### #.........#. #..~~~..#~@~# #.#.####.##.  .. ###~.~.~~~###.# #.#.# #.##.  ...#~~~~~_~~~~~#.# #.#.####.##.  ..~#ß~##~####~ß#.# #.#.#....##.  ...~##~.~~.~###~.####.#.#.#####  .....~~....~.~..~.....#.........  ....#.#.###############†#.######  )..##...####### B:jF[40m#.#.#  ...^> #.#.#B:jKS  You enter the shallow water.2.0 (24.68) Water Gem (8558) B:jp8_B:jټ  # # #### #####################.. ....................†.## ....~~..################ ##+++##~......... ...... ##~~.~~#~~################ #~~.~~.†~@### #.........# #..~~~..#~~~# #.#.####.## .. ###~.~.~~~###.# #.#.# #.## ...#~~~~~_~~~~~#.# #.#.####.## ..~#ß~##~####~ß#.# #.#.#....## ...~##~.~~.~##B:j#~.####.#.#.##### .....~~....~.~..~.....#........ ....#.#.###############†#.##### )..##...####### #.#.# _Moving in this stuff is going to be slow.B:j3.6 (26.267B:jB:j[qM  #########################.....................†. ....~~..################ ##+++##~......... .......#~~.~~#~@###############~~.~~.†~~### #......... #..~~~..#~~~### ###~.~.~~~###.# ...#~~~~~_~~~~~#.# #.#.####.#### B:j!5.2 (27.845B:j%&_B:jM  #########################.......................†. ....~~..################ ##+++##~@........ .......#~~.~~#~~###############~~.~~.†~~### #......... #..~~~..#~~~##.. ###~.~.~~~###.# #.#.# #.##~~~#.# #~6.2 (283) Gem (8554) _B:j #########################...................†. ~....~~@.############### ##+++##~......... ...... ##~~.~~#~~##############B:j #~~.~~.†~~### #......... #..~~~..#~~~# #.#.####. .. ###~.~.~~~###.# #.#.# #. ...#~~~~~_~~~~~#.# #.#.####. ..~#ß~##~####~ß#.# #.#.#....B:j ...~##~.~~.~###~.####.#.#.####B:jd7.2 (2923B:j B:j5 #########################.#......@..............†.~~....~~..##############B:j;6d ~##+++##~......... ..... ##~~.~~#~~############## #~~.~~.†~~### #........ #..~~~..#~~~# #.#.####.B:j6 .. ###~.~.~~~###.# #.#.# #. ...#~~~~~_~~~~~#.# #.#.####. ..~#ß~##~####~ß#.# #.#.#....B:j4C8.2 (3012B:jRB:j%  # #..†#~~....~~..#~##+++##~......... B:j7 ##~~.~~#~~#### #~~.~~.†~~### #. #..~~~..#~~~# #.#.#### .. ###~.~.~~~###.# #.#.# # ...#~~~~~_~~~~~#.# #.#.#### ..~#ß~##~####~ß#.# #.#.#B:jʄB:j9.2 (3101B:jV&_B:j#####################.....................~~...@~~..############ #~##+++##~......... ... ##~~.~~#~~############ .†~~### #...... #..~~~..#~~~# #.#.###.. ###~.~.~~~###.# #.#.# B:jv! ...#~~~~~_~~~~~#.# #.#.## ..~#ß~##~####~ß#.# #.#.#..B:j\ ...~##~.~~.~###~.####.#.#.#B:jB:jS50.2 (3249B:jT0B:j B:jH   ##....... #~~..@.~~..# #~##+++##~..  ##~~.~~#~~# #~~.~~.†~~### #. #..~~~..#~~~# #.#. .. ###~.~.~~~###.# #.#.# ...#~~~~~_~~~~~#.# #.#.B:jI  ..~#ß~##~####~ß#.# #.#.# ...~##~.~~.~###~.####.#.#.B:jq1.2 (33849_B:j  ##....... #~~.@..~~..# #~##+++##~..  ##~~.~~#~~# #~~.~~.†~~### #. #..~~~..#~~~# #.#. .. ###~.~.~~~###.# #.#.# ...#~~~~~_~~~~~#.# #.#. ..~#ß~##~####~ß#.# #.#.# ...~##~.~~.~###~.####.#.#B:j,2.2 (3478B:jB:j  ##....... #~~@...~~.. #~##+++##~.. #.##~~.~~#~~# #~~.~~.†~~### #. #..~~~..#~~~# #.#. .. ###~.~.~~~###.# #.#. ...#~~~~~_~~~~~#.# #.#. ..~#ß~##~####~ß#.# #.#. ...~##~.~~.~###~.####.#.B:j13.2 (3567_B:j,g@  ##....... #~@....~~.. #~##+++##~.. #.##~~.~~#~~ #~#~~.~~.†~~### #.B:jh. #..~~~..#~~~# #.# ..~###~.~.~~~###.# #.# ...#~~~~~_~~~~~#.# #.# ..~#ß~##~####~ß#.# #.# ...~##~.~~.~###~.####.#B:ju  You enter the shallow water.4.8 (37.45) Water Gem (8546) B:jB:jɽ #################................ #~~....~~..####### #@##+++##~.........##~~.~~#~~####### #~.†~~### #. .~#..~~~..#~~~# #B:j..~###~.~.~~~###.# #. ...#~~~~~_~~~~~#.# #. ..~#ß~##~####~ß#.# #.#...~##~.~~.~###~.####. .....~~....~.~..~..... _Moving in this stuff is going to be slow.B:jcB:jS6.4 (39.03B:j4B:j-B:j ################............... #~~....~~..######B:jT#~##+++##~.......B:j*~~.~~#~~######B:j2 #~B:jG.†~~### B:jm .~#..~~~..#~~~# #B:jUo..~###~.~.~~~###.# #B:j ...#~~~~~_~~~~~#.# #B:jt ..~#ß~##~####~ß#.# #B:j \#...~##~.~~.~###~.####B:jL h #.....~~....~.~..~...B:jB(i ....#.#.#############B:j)B:j*%7.4 (40B:jK*(2) Gem (8543B:j*") B:j1B:j{1_B:j1B:j{B:j}% B:j}5################B:j~V##...............B:jB~S~~....~~..######B:j~K##~##+++##~.......B:j~J.##~~.~~#~~######B:jB~~.~~.†~~### B:jBt#~.~#..~~~..#~~~B:jb#..~###~.~.~~~###.B:jB#...#~~~~~_~~~~~B:j1D#..~#ß~##~####~ßB:j..B:j΀))..##...##......#####B:j . B:j@B:j A  You enter the shallow water.B:j9.0 (41.61) Water Gem (8541) B:jҌB:j&_B:j ##################...............~~....~~..########~##+++##~........##~~.~~#~~#########~#~~.~~.†~~### #~.@#..~~~..#~~~#..~###~.~.~~~###..#~~~~~_~~~~~.~#ß~##~####~ß..#... ...................^>  _Moving in this stuff is going to be slow.B:js60.6 (43.2390B:jw8_B:j #### ##....... #~~....~~.. ##~##+++##~. #.##~~.~~#~~ ###~#~~.~~.†~~###  #~@~#..~~~..#~~~#  #..~###~.~.~~~###.#  #...#~~~~~_~~~~~#.# B:j:  #..~#ß~##~####~ß#.#  #...~##~.~~.~###~. #.....~~....~.~..~ .....#.#. ##.)..##...##...... .B:ji Z .^B:j(B1.6 (44B:jG)J8) Gem (8539) B:j/B:jVy###############............. #~~....~~..#####~##+++##~..... #.##~~.~~#~~#######~#~~.~~.†~~### ###~.~#..~~~..#~~~##..@###~.~.~~~###.# #...#~~~~~_~~~~~#.# #..~#ß~##~####~ß#.# #...~##~.~~.~###~.## #.....~~....~.~..~..B:jgz .....#.#.########### ###.)..##...##...... .. ............... ######## ###†.B:jG _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.B:j3.2 (45.86) Water Gem (8537) B:j&_B:jis##############............ #~~....~~..####~##+++##~.... #.##~~.~~#~~######~#~~.~~.†~~###~.~#..~~~..#~~~# #..~###~.~.~~~###.# #.@.#~~~~~_~~~~~#.# #..~#ß~##~####~ß#.# #...~##~.~~.~###~.#B:j16 #.....~~....~.~..~. .....#.#.########## ####.)..##...##...... ... .............. ######### ######......†  #.....# ########.#.#.###  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterB:j. _Moving in this stuff is going to be slow.  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#.#.#.# # #.#.#.# B:jMB:jo5.2 (6745B:j%_C:j9#..~###~.~.~~~###.# #.#.#...#~~~~~_~~~~~#.# #.#.#..~#ß~##~####~ß#.# #.#.#...~##~.~~.~###~.####.#.##.....~~....~.~..~.....#.#.....#.#.####†.)..##...##......##### #...^> #.#....@.†. .# #.#.#.#####. ## #.#.#.# # #.#.#.# 6.2 (6834_C:jlV#..~###~.~.~~~###.# #.#.##...#~~~~~_~~~~~#.# #.#.##..~#ß~##~####~ß#.# #.#.##...~##~.~~.~###~.####.#.###.....~~....~.~..~.....#.#.....#.#.####†#.)..##...##......##### #.#..^> #.##.....@†. . .# #.#.#.#####. # .# #.#.#.# . .# #.#.#.# #     C:jr7.2 (6923C:j?{%_C:j:c#..~###~.~.~~~###.# #.#.# #...#~~~~~_~~~~~#.# #.#.#C:jzL#..~#ß~##~####~ß#.# #.#.#.#...~##~.~~.~###~.####.#.#.C:jڸ##.....~~....~.~..~.....#.#.....#.#.###†#..)..##...##......##### #.#.C:j/..^> #.#.#.. . # #C:j.#.#.#####. ###. # #.#.#.# . # #.#.#.# C:j3# # #.#.#.##.##.##.# C:j48.2 (7012C:jWC:j #..~###~.~.~~~###.# #.#.# #...#~~~~~_~~~~~#.# #.#.##..~#ß~##~####~ß#.# #.#.#.#...~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#.#.....#.#.#########†#.#.)..##...##......##### #.#.# ...^> #.#.#......† ....# #C:j .#.#.#####. ###.# #.#.#.# ..# #.#.#.# # #### _Moving in this stuff is going to be slow.  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C:jR.1.2 (838499C:j6C:jt ##~####~ß#.# #.#.#....##.#  ~.~~.~###~.####.#.#.#####.##  ~....~.~..~.....#.#  #.##†#.#  ##......#######.#.#  ...^>##.#.#  †.........#  .#.#.#####.####.#  #.#.#.# #..@...#  #.#.#.# #..#####  #.#.#.# #..#  #.#.#.####...#  #.#.#.#....#.#  #.#.#...####.#  #.#.#..#####[#  #.#.#.#  #.#.  C:jOC:jso2.2 (8478C:jɇC:jC:jro3.2 (8567C:jC:jB _j - a yellow potion {!q}C:jC:j6 C:j C:j C:j C:js C:jH .# #..####...... ...†.............C:j C:j[ r ~.~~.~###~.####.#.#.#####.## ~....~.~..~.....#..........# .#.###############†#.######## ...##......#######.#.# ............^>##.#.# †................# #####.#.#.#####.####.#  #.#.#.# #......#  #.#.#.# #.@#####  #.#.#.# #..#   #.#.#.####...#  #.#.#.#....#.# C:j[  #.#.#...####.#  #.#.#..#####[#  #.#........#.#  #.#.#.#  #.# C:jd G4.2 (1.0)C:jYe C56C:jx C:j( i .~~....~.~..~.....#..........# #.#.###############†#.######## #...##......#######.#.# ......^>##.#.#C:jH I †.........# ######.#.#.#####.####.#  #.#.#.# #......#  #.#.#.# #..#####  #.#.#.# #@.#   #.#.#.####...#  #.#.#.#....#.#  #.#.#...####.#  #.#.#..#####[#  #.#........#.#   r   quokka (asleep) #.#.#.#   #.# r#   ######.##.....#  C:j  You encounter a quokka.5.2 (245 _C:j C:jD:jD:jD:j'D:jXw,D:j] )))))r  )You shoot a sling bullet. The sling bullet hits the quokka.D:j †The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.  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########.#.#.#####.#### _Moving in this stuff is going to be slow.J:j J:j v267) Gem (8228) J:j J:j5$  ######################.....................~~....~~..##############~##+++##~......... ... #.##~~############ ###~#~~.~~.÷~~### #......###~.~#..~~~..#~~~# #.#.####..~###~.~.@~~###.# #.#.# #...#~~~~~_~~~~~#.# #.#.####..~#ß~##~####~ß#.# #.#.#....~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#...  #.....#.#.###############†#.# #####.)..##...#########.#.# .................^:j%& ;49m>##.#.# #########......÷................#There is a faded altar of an unknown god here.J:j/ A  You enter the shallow water.J:jw0 4.2 (267.85) Water Gem (8226) J:j9 J:j  #######################.....................†~~....~~..###############~##+++##~......... .... #.#J:j؍ #~~############# ###~#~~.~~.÷~~### #.......###~.~#..~~~@.#~~~# #.#.#####..~###~.~.~~~###.# #.#.# #...#~~~~~_~~~~~#.# #.#.#####..~#ß~##~####~ß#.# #.#.#......~##~.~~.~###~.####.#.#.####.....~~....~.~..~.....#..... J:jh  #.....#.#.###############†#.##.)..##...##......#######.#.# ........................^>##.#.# _Moving in this stuff is going to be slow.J:js J:j v584) Gem (8225) J:j 8_J:j& 4#####################.##.....................†.~~....~~..################~##+++##~......... ..... #.##~~############## ###~#~~.~~.@~~### #........###~.~#..~~~..#~~~# #.#.####.#..~###~.~.~~~###.# #.#.# #.#...#~~~~~_~~~~~#.# #.#.#####..~#ß~##~####~ß#.# #.#.#.......~##~.~~.~###~.####.#.#.#####.....~~....~.~..~.....#......  #.....#.#.#########†#.### ###.)..##...#######J:jG A  You enter the shallow water.J:j 6.8 (270.43) Water Gem (8224) J:j 8_J:j8 _Moving in this stuff is going to be slow.J:jKJ  ########################.##.....................†.~~....~~..#################~##+++##~......... ...... #.##~~.~~#@~############### ###~#~~.~~.÷~~### #........###~.~#..~~~..#~~~# #.#.####.##..~###~.~.~~~###.# #.#.# #.##...#~~~~~_~~~~~#.# #.#.####.#J:jAK#..~#ß~##~####~ß#.# #.#.#....# ...~##~.~~.~###~.####.#.#.#### ##.....~~....~.~..~.....#.......   #.....#.#.#########†#.#### You see here a frilled lizard skeleton.J:jWSJ:jTy8.4 (272.012 _J:j_[J:j#  #########################...##.....................†.~~....~~..##################~##+++##~@........ ....... #.##~~.~~#~~################ ###~#~~.~~.÷~~### #........J:j$###~.~#..~~~..#~~~# #.#.####.##..~###~.~.~~~###.# #.#.# #.##...#~~~~~_~~~~~#.# #.#.####.##..~#ß~##~####~ß#.# #.#.#.......~##~.~~.~###~.####.#.#.##### ##.....~~....~.~..~.....#........J:jJ:jiv930) Gem (8221) J:jJ:j##.####.####.##...†.##.#~~....~~..#.##~##+++##~. .#.##~~.~~#~~#.###~#~~.~~.÷~~### #.#. J:j###~.~#..~~~..#~~~# #.#.####.##. #..~###~.~.~~~###.# #.#.# #.##. #...#~~~~~_~~~~~#.# #.#.####.##. #..~#ß~##~####~ß#.# #.#.#....##. #...~##~.~~.~###~.####.#.#.#####. #.....~~....~.~..~.....#.J:j^J:jq804190J:jJ:jg8+##.#####.#####....###...†.##.##~~....~~..#.###~##+++##~..J:jU9N#.##~~.~~#~~#.####~#~~.~~.÷~~### #.#.#~.~#..~~~..#~~~# #.#.####.##.# ..~###~.~.~~~###.# #.#.# #.##.# ...#~~~~~_~~~~~#.# #.#.####.##.# ..~#ß~##~####~ß#.# #.#.#....##.# ...~##~.~~.~###~.####.#.#.#####.# .....~~....~.~..~.....#.J:jAK:j p15819K:j8_K:jK:j"K:j$E _Done exploring.K:jK:jK:jK:jK:jK:j..~÷.~_K:jc=~. .....~~K:jK:j\K:j3+0.0)K:j4K:j7E _Done exploring.L:jCkL:j1mL:jdossy the ShooterCoglin### Health: 22/22 ========================#.# Magic: 2/2========================####.# AC: 3Str: 11#######################....# EV: 11Int: 8##.....................†.##.# SH: 0Dex: 17#~~....~~..################.# XL:  2 Next: 62% Place: Dungeon:1##~##+++##~..@................ Noise: ---------  Time: 781.4 (0.0)#.##~~.~~#~~################.# a) +2 sling (flame)  b) +2 sling {Zorawar###~#~~.~~.÷~~### #.........#.# Fire: a) +2 sling (flame) {=f d:11 s:1 ##~.~#..~~~..#~~~#:j(@39;49m #.#.####.##.# Zot (5218) Gem (8219) ..~###~.~.~~~###.# #.#.# #.##.# ...#~~~~~_~~~~~#.# #.#.####.##.#  ..~#ß~##~####~ß#.# #.#.#....##.#  ...~##~.~~.~###~.####.#.#.#####.#  .....~~....~.~..~.....#..........  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a frilled lizard skeleton. _Done exploring. _Done exploring.L:jL:j{I  #. ####. ####.... ##...†.##. #~~....~~..#. ##~##+++##~.@. #.##~~.~~#~~L:j_#. ###~#~~.~~.÷~~### #.#.#~.~#..~~~..#~~~# #.#.####.##. #..~###~.~.~~~###.# #.#.# #.##. #...#~~~~~_~~~~~#.# #.#.####.##. #..~#ß~##~####~ß#.# #.#.#....##. #...~##~.~~.~###~.####.#.#.#####. #.....~~....~.~..~.....#L:jCL:jL:j]P2.4 (17L:j%8 _L:jL:j P# ###########################.......................†.## #~~....~~..################L:jJ!o#~##+++##~................ #.##~~.~~#~@###################~#~~.~~.÷~~### #.........####~.~#..~~~..#~~~# #.#.####.##  #..~###~.~.~~~###.# #.#.# #.##  #...#~~~~~_~~~~~#.# #.#.####.##  #..~#ß~##~####~ß#.# #.#.#....## L:jw! #...~##~.~~.~###~.####.#.#.##### ##.....~~....~.~..~.....#.......#.#.###############†#.#####L:j!L:j,A  You enter the shallow water.L:jj-4.0 (2.66) Water Gem (8216) L:j3L:jz #########################.......................†.# #~~....~~..##############~##+++##~................ #.##~~.~~#~~##################~#~~.~~.÷@~### #.........###~.~#..~~~..#~~~# #.#.#### #..~###~.~.~~~###.# #.#.# #. #...#~~~~~_~~~~~#.# #.#.####. #..~#ß~##~####~ß#.# #.#.#.... #...~##~.~~.~###~.####.#.#.####  ##.....~~....~.~..~.....#  #.....#.#.#†#.#### ##.)..##...##......#######.#.# _Moving in this stuff is going to be slow.L:jL:jWp5.6 (4.245L:jˊ8_L:j#########################......................† #~~....~~..##############~##+++##~............... #.##~~.~~#~~#################~.÷~~### #........###~.~#..~~~.@#~~~# #.#.#### #..~###~.~.~~~###.# #.#.# #. #...#~~~~~_~~~~~#.# #.#.####. #..~#ß~##~####~ß#.# #.#.#.... #...~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#...... #.#.###############†#.### ###.)..##...##......#.#.# .................^>##.#.#L:j6.6 (53) Gem (8214) L:jL:j.  ###### ##.....† #~~....~~..### ##~##+++##~... #.##~~.~~#~~# ###~#~~.~~.÷~~### # ###~.~#..~~~@.#~~~# #.#.#### #..~###~.~.~~~###.# #.#.# # #...#~~~~~_~~~~~#.# #.#.#### #..~#ß~##~####~ß#.# #.#.# #...~##~.~~.~###~.####.#.#. ##.....~~....~.~..~.....# #.....#.#.########†#.#.)L:j3..##...##......#.#.# .^>##.#.#L:jf#L:j$n7.6 (623L:j0*L:jLh#####################..................... #~~....~~..#############~##+++##~............. #.##~~.~~#~~###############~.÷~~### #......###~.~#..~~~..#~~~# #.#.### #..~###~.~.@~~###.# #.#.#  #...#~~~~~_~~~~~#.# #.#.## #..~#ß~##~####~ß#.# #.#.#.. #...~##~.~~.~###~.####.#.#.##.....~~....~.~..~.....#.... #.#.###############†#.#  #####.)..##...##......#######.#.#L:jiW  ...................^>##.#.#  #########÷........# L:ju  You enter the shallow water.9.2 (7.80) Water Gem (8211) L:jÁL:j#####################.................... #~~....~~..############~##+++##~............ #.##~~.~~#~~##############~.÷~~### #.....###~.~#..~~~..#~~~# #.#.## #..~###~.~.~~~###.# #.#.#  #...#~~~~~@~~~~~#.# #.#.## #..~#ß~##~####~ß#.# #.#.#. #...~##~.~~.~###~.####.#.##.....~~....~.~..~.....#... #.....#.#.###############†# ######.)..##...##......#######.#. ....................^>##.#. ##########.:j!m.....÷........ # ########.#.#.#####.####. _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.90.2 (809) Gem (8210) L:j&................... #~~....~~..###########~##+++##~........... #.##~~.~~#~~#############~.÷~~### #....###~.~#..~~~..#~~~# #.#.# #..~###~.~.~~~###.# #.#. #...#~~~~~_~~~~~#.# #.#.# #..~#ß~##@####~ß#.# #.#. #...~##~.~~.~###~.####.#.##.....~~....~.~..~.....#. #.....#.#.###############†# #######.)..##...##......#.# .....................^>##.# ###########..:j'67m....÷...... .# ########.#.#.#####.#### .# #.#.#.# #.... _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is a faded altar of an unknown god here.  You enter the shallow water.L:j(1.8 (10.4)8) Water Gem (8209) L:j/7_L:jq  #~~....~~..##########~##+++##~.......... #.##~~.~~#~~############~#~~.~~.÷~~### #...###~.~#..~~~..#~~~# #.# #..~###~.~.~~~###.# #.#. #...#~~~~~_~~~~~#.# #.#. #..~#ß~##~####~ß#.# #.#. #...~##~@~~.~###~.####.#.L:jtV#.....~~....~.~..~.....#. #.....#.#.###############† ########.)..##...##......#. ......................^>##. ############......÷...... ..# ########.#.#.#####.### ..# #.#.#.# #.... ..# #.#.#.# #..## _Moving in this stuff is going to be slow.L:j~2.8 (117) Gem (8208) L:j7_L:j* ##~##+++##~...........##~~.~~#~~############~#~~.~~.÷~~### #...###~.~#..~~~..#~~~# #.#..~###~.~.~~~###..#~~~~~_~~~~~..~#ß~##~####~ß...~##~.~~.~###~.#####.....~~@...~.~..~.........#.#.###############† ########.)..##...##....... ......................^>.######## ####.#.#.# ##..#L:j3.8 (1267_L:jX .##~~.~~#~~############~#~~.~~.÷~~### #...###~.~#..~~~..#~~~# #.#..~###~.~.~~~###..#~~~~~_~~~~~..~#ß~##~####~ß..~##~.~~.~###~.#####.....~~....~.~..~.........#.#@###############† ########.)..##...##....... ......................^> ############......÷....#..## ##.#.#.####...#L:j5f4.8 (1356L:jfL:j< ###~#~~.~~.÷~~### #...###~.~#..~~~..#~~~# #.#..~###~.~.~~~###....#~~~~~_~~~~~..~#ß~##~####~ß...~##~.~~.~###~.#####.....~~....~.~..~.........#.#.###############† ########.)..##..@##....... ............................^> ############÷.............#.#.Zot (5205) Gem (8206) # ##.#.#.#....#.#L:jwL:jέo5.8 (1445L:jL:j<###~.~#..~~~..#~~~# #.#.##..~###~.~.~~~###.# #.#.##...#~~~~~_~~~~~#.# #.#.##..~#ß~##~####~ß#.# #.#.#L:j#...~##~.~~.~###~.####.#.###.....~~....~.~..~.....#.L:jj #.....#.#.###############†# #######.)..##...##.......# ................@..........^>##.# ###########÷.... .# ########.#.#.#####.#### .#  #.#.#.# #..... .# #.#.#.# #..### ## #.#.#.# ##..# #.#.#.####...# #.#.#.#....#.# #.#.#...####.#L:jL:j.o6.8 (1534L:j L:jO#..~###~.~.~~~###.# #.#.# #...#~~~~~_~~~~~#.# #.#.#L:jW#..~#ß~##~####~ß#.# #.#.#.#...~##~.~~.~###~.####.#.#.##.....~~....~.~..~.....#...#.....#.#.###############†# ######.)..##...##.......#. ....................^>##.#. ##########...... # ########.#.#.#####.#### #  #.#.#.# #...... # #.#.#.# #..#### # #.#.#.# ##..# #.#.#.####.L:jX6..##.#.#.#....#.##.#.#...####.##.#.#..#####[#L:j`7.8 (1623L:ju7_L:j0 #..~###~.~.~~~###.# #.#.# #...#~~~~~_~~~~~#.# #.#.##..~#ß~##~####~ß#.# #.#.#.#...~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#.#.....#.#.#########†#.#.)..##...##......#.#.#..^>##.#.#......÷# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..# ####  You see here a frilled lizard skeleton.8.8 (1712 _L:jG7_L:j/#..~###~.~.~~~###.# #.#.# ##...#~~~~~_~~~~~#.# #.#.##..~#ß~##~####~ß#.# #.#.#.#...~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#.#.....#.#.########†#.#.)..##...##......#.#.# ..^>##.#.# ......÷.# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### #.#.##.#.##.#.##.#.# 9.8 (180L:jf0%[12;57H1L:j27_L:jn#..~###~.~.~~~###.# #.#.# #.#...#~~~~~_~~~~~#.# #.#.####.#..~#ß~##~####~ß#.# #.#.#.#...~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#.#.....#.#.########†#.#.)..##...##......#.#.# ..L:jzo^>##.#.# ......÷.# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### #.##.##.##.# L:jy800.8 (191990L:jh7_L:j2#..~###~.~.~~~###.# #.#.# #.##...#~~~~~_~~~~~#.# #.#.####.##..~#ß~##~####~ß#.# #.#.#....##...~##~.~~.~###~.####.#.#.###.....~~....~.~..~.....#.#.....#.#.########†#.#.)..##...##......#.#.# ..L:jY^>##.#.# ......÷.# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### #.#.#.##.#.#.##.#.#.##.#.#.. L:jL1.8 (208199_L:jU+! #..~###~.~.~~~###.# #.#.# #.##...#~~~~~_~~~~~#.# #.#.####.##..~#ß~##~####~ß#.# #.#.#....##...~##~.~~.~###~.####.#.#.# ##.....~~....~.~..~.....#. #.....#.#.########†#.# #.)..##...##......#.#.# ..^>##.#.# ......÷.# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### #.#.##.#.##.#.##.#.# 2.8 (2178_L:ju #..~###~.~.~~~###.# #.#.# #.##. #...#~~~~~_~~~~~#.# #.#.####.##. L:j]z#..~#ß~##~####~ß#.# #.#.#....##. #...~##~.~~.~###~.####.#.#.#####. #.....~~....~.~..~.....#. .....#.#.########†#.# .)..##...##......#######.#.# ..^>##.#.# ......÷.# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### #.#.#.##.#.#.##.#.#.##.#.#.. 3.8 (2267L:jL:j ..~###~.~.~~~###.# #.#.# #.##.# ...#~~~~~_~~~~~#.# #.#.####.##.# ..~#ß~##~####~ß#.# #.#.#....##.# ...~##~.~~.~###~.####.#.#.#####.# .....~~....~.~..~.....#.#.#.#########†#.# )..##...##......#######.#.# ..^>##.#.# ......÷.# #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### #.#.#.#.#.#.#.#.#.#.#.#. L:jj4.8 (2356L:jL:j ~###~.~.~~~###.# #.#.# #.##.# #~~~~~_~~~~~#.# #.#.####.##.# ~#ß~##~####~ß#.# #.#.#....##.# ~##~.~~.~###~.####.#.#.#####.#~~....~.~..~.....#.##.#.##†#.# ..##...##......#######.#.# ..^>##.#.# ......÷.#  #.#.#.#####.####.# #.#.#.# #......# #.#.#.# #..##### 5.8 (2445L:jWT ~###~.~.~~~###.# #.#.# #.##.# #~~~~~_~~~~~#.# #.#.####.##.# ~#ß~##~####~ß#.# #.#.#....##.# ~##~.~~.~###~.####.#.#.#####.## ~~....~.~..~.....#.# #.#.###†#.# ##...##......#######.#.# ..^>##.#.# ......÷.# #.#.#.#####.####.# L:j U#.#.#.# #......# #.#.#.# #..##### L:jzj6.8 (2534L:jsL:j- ###~.~.~~~###.# #.#.# #.##.# #~~~~~_~~~~~#.# #.#.####.##.# #ß~##~####~ß#.# #.#.#....##.# ~##~.~~.~###~.####.#.#.#####.## ~~....~.~..~.....#.# #.#.##†#.# ##...##......#######.#.# ..^>##.#.# ......÷.# .#.#.#####.####.# L:j̯v#.#.#.# #......# #.#.#.# #..##### #.#.#.# ##..#L:j X#.#.#.####...#L:jN#.#.#.#....#.##.#.#...####.# L:j7.8 (2623L:jZ6_L:jh ~#..~~~..#~~~# #.#.####.##.#  ##~.~.~~~###.# #.#.# #.##.#  ~~~~~_~~~~~#.# #.#.####.##.#  ß~##~####~ß#.# #.#.#....##.#  ##~.~~.~###~.####.#.#.#####.##  .~~....~.~..~.....#..........#  #.#.###############†#.########  #...#########.#.#  ...........^@##.#.#  .....÷................#  ######.#.#.#####.####.# L:jN #.#.#.# #......#  #.#.#.# #..##### #.#.#.# ##..#   #.#.#.####...#   #.#.#.#....#.#   #.#.#..#   L:j 8.8 (2712L:j 6_L:jf Y  There is a stone staircase leading down here.L:j L:j L:j v9.8 (2801 _L:j" L:j q211190) Gem (8191) L:j+  ##.# ...# # #####..# #.#...#..# #........# ......... #.......#   #@#   #.#   #.#   #.#   L:j@ #.# #.# ..# ### 11.3 (29.98889L:j> L:j- # _You climb downwards.L:j. L:j L:j a _There is a stone staircase leading up here.M:j__M:j>fM:jBw3M ..## . #####...####.##!........#......#.....#<###.###.####M:jwM:j1y{2.3 (1.0)78 _M:j~M:jO .. ##.# ...# # #####..# #.#...#..##.##.##!. #.# #.....#<# ###.###.# # #.# #.# #.# #.# ..#  ###M:jK3.3 (267M:jM:je.#  .. ##.#  ...# # #####..# .#...#..# ####.##! ..........#.......######.#.....#<# ###.###.# # #.##.##M:j(.##.#..#M:j 4.3 (356M:jM:jMp#.# ... ###.# ...# # #####..# #.#...#..# ##.##.##!#..b#.......######.#.....#<# ###.###.# # #.##.# b   bat (asleep)#.#M:jNW#.# M:jUc  You encounter a bat.M:jM:ju5.3 (445 _M:jM:jM:j M:j~ M:j M:j M:j M:j ))))))b  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet burns the bat.M:j`g )The bat is severely wounded.You shoot a sling bullet.M:jL :b.b.M:j b.M:j ...b.M:j \===6.5 (1.23M:j 64) Rev M:j} M:j^ ^ _The sling bullet closely misses the bat.N:jo3N:jwuN:j:zN:j}N:j †  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet burns the bat.N:j(A)))N:j 'l ))))You kill the bat!N:jʳ....†...N:jʷ67.8 (1.323) Rev+ N:jN:j/ _You shoot a sling bullet.O:j@3O:jO:jDF _Unknown command.O:jw9O:j?6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  O:j@ c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  O:jn@X f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0  O:jA^     v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  O:jA j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1  O:jVB     l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  n + StealthO:jB2.2   3.6  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  O:jPC[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j':j:j:jEdossy the Shooter#.#Coglin...Health: 22/22 ========================###.#Magic: 2/2========================:j...#AC: 3Str: 11# #####..#EV: 11Int: 8#.#...#..#SH: 0Dex: 17##........##.##!#:jXL:  2 Next: 66% Place: Dungeon:2.........@...†...:j Noise: ===------  Time: 817.8 (0.0)#.......######..:j& %a) +2 sling (flame)  b) +2 sling {Zorawar#.....#<#Fire: a) +2 sling (flame) {=f d:11 s:1:jC ###.###.#:je Zot (11182) Gem (8183) Rev+ # #.#:j j#.##.#:j >#.#..# :j _The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.  :j }The sling bullet burns the bat.  You kill the bat! _You shoot a sling bullet. :j 1_Unknown command.:j&:j':j,:j/:j:j:jx:j:j+:jR...<:jv:j:j9; #.# ... ###.# ...# # #####..# ###.#...#..# ..##.##.##!#..@..†.#.######.#.....#<# ###.###.# # #.##.##.##.# :j = :j= ---8.8 (112 _:jC :jN~ #.# ... ###.# ...# # #####..# #### #.#...#..# ... ##.##.##!#...@.†.#.######.#.....#<# ####.###.# # :j ---9.8 (201) Rev :j :j, t#.# ... ###.# ...# # #####..###### #.#...#..##... ##.##.##!#....@†.#.######.#.....#<# #####.###.# :j3 20.8 (3790:j, :jY S#.# ... ###.# ...# # #####..###### #.#...#..##... ###.##.##!#.....@.#.######.#.....#<# #####.###.# :jt 1.8 (4879:j :jR h #.# ... ###.# ...# # #####..########.#...#..##....# ##.##.##!#####......†#.######.#.....#<# #####.###.#  You see here a bat corpse.:ja 2.8 (578 _:j &:j #.#  ... ###.#  ...# :j$ =# #####..####### .#...#..##....#  ##..##.##@#####.  ...:jZ ....†..#.......######........#.....#<# ############.##:jz N#.## :j A#.#:j] :j s3.8 (667) :j: :j :ji n4.8 (756:j :j W _k - a black potion {!q}:j3:j# :j&,:jU-)....†.:j.:j&2:j>t#.#... ###.# ...#  # #####..########.#...#..##....# ##........##.##.#####... .......†..@.......  ########.....#<# ############.###.# # #.# ..#5.8 (145:jv:j7#.# ... ###.# ...# # #####..####### #.#...#..##....# #.:jϰ##.##.#####.†... #.######. #.....#<# #.$ ###.###.# :j3:jn6.8 (234:jн:jb#.# ... :j?###.# ...#  #####..####### .#...#..##....# .# .##.##.#####.†...# .######. .....#<# #:j.$#.###.# # :jE:j?:j"n7.8 (323:j:j;#.# ... ###.# ...# #####..# ## #...#..##....# ..###.##.#####.:j<†...# ######.#<# #.$#.###.# .# :jC8.8 (412:jH:jc#.# ..#... ..####.# ..#...# ..#..# .>## ...#..##....# ...###.##.#####.†...# ######.#<# #.$# .###.# .#  #.# # :jی:jn9.8 (501:j:j; _Found a stone staircase leading down.:ju:j:j:jX,:jC.....:j:j#.#..#... ...#  ###.# #..# ...# #..# ###..####### #.># ..#..##....# #...#####..##.##.#####..........†...........##########...#<# #########.$### ###.#.#  #.# # #.#  #.#  #.#..####:j:j2p30.8 (1690:j+!:jZ#.# ..# ... ...# ###.# #..#  ...# #..# ..# #.>## #..##....# #...##### ##.##.#####.:j[}. †...........#######.......##<# #.$###.#.# ..#  #.# ..#  #.# ..##.# ..##.# ..#..# ..#  ###:jSc:jco1.8 (2869:ji:j #.# ..#  ... ...# .# #..# ...# #..# ..# #.>## #..##....# #...##### ##.##.#####........ †...........##### ######.......# #<# #.$###.# .# #..# #.# #..# #.# #..# #.# #..# #.# :j#..# ..# #..# ###:ju2.8 (378:j/:j ... ...# #.# #..# ..# #..# ####### #.># ..##....# #...##### ..##.##.#####........ ..†...........###########.......# <# #########.@###.# .# #..# .# #..# .# #..# #:j3.8 (467:j:j4.8 (556:jq:j> # # .. ...# # #..# # #..# ####### #.>## ##....# #...##### ##.##.#####........ ...†...........##### ######..........@...# # #########..###.# # #..# # #..# # #..# # :j?v#..# # #..# #..# ##..# _You now have 77 gold pieces (gained 6).:jgF5.8 (645:jK:j)N # ..#  ...# # #..# # #..# # #.>## ##....# #...##### ##.##.#####........ †...........##### ...........@..#  #..###.#  :jdž#..# # #..#  #..# #..# #..# #..# :jڍ6.8 (734:j:j ..#  ...#  :jgU#..#  #..#  #.>## ....# #...##### .##.#####........ †...........##### ............@.# #..###.# #..# .# :j #..# .##..# .##..# .##..# .##..# .# :j!:j7.8 (823:j:j..# ...# #..# #..#  #.>## ....# #...##### .##.#####........ †...........##### .............@# #..###.# #..# #.# #..# #.# #..# #.##..# #.##..# #.##..# #.# :j8.8 (912:j:j>R".# ##### #.>## ......##### .##.#####........ .†...........##### ###..............  #########..### #..# :jX9.8 (10.0)01:jB]:j^# ##### #.>## ......##### .##.#####........ .†...........##### ###..............  #########..### #..# :j:jq40.8 (11590:j:j  ##### #.>## ......##### .##.#####........ .†...........##### ###..............  #########..### #..# :j1.8 (12859:jE:j= ##### #.>## ......##### .##.#####........ .†...........##### ###..............  #########..### #..# :j#:jB$o2.8 (1378:jG:j ......##### .##.#####........ .†...........##### ###..............  #########..### #..#  .:jF3.8 (1467:jo:j ##.#####........ .†...........##### ###..............  #########..### #..#  ###:j:jZo4.8 (1556:ja:j O †...........##### ###..............  #########..### #..# :j&B5.8 (16:jC45:j:jO ###..............  #########..### #..# :jnV6.8 (1734:j [:j%  #########..### #..#  .:jf7.8 (1823:jR:j} #..#  .### :j8.8 (1912:j:j =...........###.... ##.#SS   adder (asleep)#:j.!f  You encounter an adder.:j%;S.:j&;S.:j,PS:j-o9.8 (2001:j2:j5/ _The adder hisses angrily.:j3:j:j :j :jS )))You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.:j ))The adder is lightly wounded.  You shoot a sling bullet.:j(;S.:j)*....:j*===51.1 (1.3)4849) Rev :j(0:j2` _The sling bullet closely misses the adder.:j(:j:jf:j{:j1:j )) You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.:jm †The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.:jq):j"..:js:ju#..# #.#dossy the Shooter#..# #.#Coglin#..# #.#Health: 22/22 ========================#..# #.#Magic: 2/2========================#..# #.#AC: 3Str: 11#..# #.#EV: 11Int: 8#.#SH: 0Dex: 17#.#:jx@XL:  2 Next: 120% Place: Dungeon:2#@#Noise: ===------  Time: 852.4 (1.3)=.......#a) +2 sling (flame)  b) +2 sling {Zorawar....†####Fire: a) +2 sling (flame) {=f d:11 s:1....Zot (11147) Gem (8148) Rev+ ##.#.:j#You shoot a sling bullet. _The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.:j _You kill the adder!You have reached level 3!:j8/  --more--:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jE 7/273/3930%  You feel agile. x2:jK :jIR  Your brain swirls with designs for a mediomolybdenum flange. You just need somemore time... _Health restored: 27; MP restored: 3:jXI:jY:jT_:j+k_........:jk:j%y:j # ........##.=..........†###. ##. #.#:j-:j6---30:jڵe67) Rev  _:jO:j( #..# #.# #..# #.# #..# #.# #..# #.# #..# #.###. #.##.... #.##.....##.##=.##....†#####....##. #. #:j:jf---4.4 (256:j:jvA #..# #.# #..# #.# #..# #.# #..# #.# #..# #.# ###..# #.# #..... #.# #.....##.# #=.# #....†#### #..... ###... #.... ##...####:jSI5.4 (345:jO:j # #..# #.# # #..# #.# # #..# #.# # #..# #.# # #..# #.# ###..###.# #.....##.# #.....##.# #=.# #....†#### #.....# ###...# #..... ##...# #####:je6.4 (434:j:j2  ###..##.....##.##.#=..........@####.# ## #.....:j\:jNs7.4 (523) :j::j'S  ###..##.....#.#=.......#....†#### ## #.....#...##You see here an adder corpse.:j/:j/u8.4 (612 _:j<<:j? ###..##......=..........†###.# ### #...........#...######. ##### :j9.4 (701:j:j!  ###..##......=..........†###.# ###...####### #...@.......#...###### ##### 60.4 (8390:j :jR:j; #..# #.# ###..###.# #.....##.# #.....##.# #=.......# #....†#### #.....# ###...##....##...######.###### :jR1.4 (9839:jN#..# #.# ###..###.# #.....##.# #.....##.# #=.......# #....†#### #.....# ###...#.#....##...######.#.##### 2.4 (10.0)78:j_#..# #.# ###..###.# #.....##.# #.....##.# #=.......# #....†#### #.....# ###...#.#....##...######.#.##### :jo:jSo3.4 (1167:j:jZ#..# #.# ###..###.# #.....##.# #.....##.# #=.......# #....†#### :j#.....# ###...#.#....##...######.#.##### :j#4.4 (1256:j':joep#..# #.# ###..###.# #.....##.# #.....##.# #=.......# #....†#### #.....# ####...#.#....##...######.#...###### # #:jn5.4 (1345:jeG#..# #.# ###..###.# #.....##.# #.....##.# #=.......# #....†#### #.....# ##.###...#.#....###...######.#...###### .# ## .#...#.#.#:j bb   bat (wandering)You encounter a bat.:jk:je:jv6.4 (1434 _:j:j:j _:jf :j m .  You shoot a sling bullet. 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The sling bullet hits the ball python.  The sling bullet burns the ball python.)))))):j;q )You kill the ball python!:joB?......:j6===6.3 (1.3)34) Rev :j:j/ _You shoot a sling bullet.:jDW :jW :j] :jb :jd :jsx T...............:jx :jM :js  # .#  #.#.####.?....#####.##....# #.###.#####..####### #. #.#...#..##....# # ##.##.##.##### .† #.######:j #.....#<#  ###.###.# # #.#:j ---7023:j :j+  # .#  #######.##.####..?....#####.##....# #.###.#####..####### # #.#...#..##....# # ##.##.##.##### .† #.###### #.....#<# :jQ ###.###.#  # #.#:j ---8.3 (212:j :j]O  #########  ........#  #######.############.####.................?...@#####.##########.............# ...###.#####..####### # #.#...#..##....#  ##.##.##.####.............† #.......######..... #.....#<# #########.###.#:jV 9.3 (301) :jW\ :j  # .# #######..##.#####...?..@.#####.#.......##...###.#####..#.#. #.#...#..##....# ##........##.##. .....† #.......###### #.....#<#  ###.###.#:j 50.3 (4490:jg :jD & # .# #######.#.##.#### #...?.@..#####. ##.......# #...###.#####..##.#. #.#...#..##....## # ##........##.##. ......† #.......###### #.....#<#  ###.###.#:j o1.3 (5849:j :j; :jg  # .## #######. #.##.#### #...?@...#####. ##.......# #...###.#####..# #.#.. #.#...#..##....# # #! ##........##.##.#. ......†# #.......###### #.....#<#  ###.###.#:jb% 2.3 (678:j* :jc W## ##. .# #. #######. #.##.#### #...@....#####. ##.......# #...###.#####.. #.#.. #.#...#..##.... # #!. ##..##.##. #.. .....† #.# #.......#######. #.....#<#  ###.###.#:jj 3.3 (767:jo :jhw z  l - a scroll labelled GAGRAA GECALA:jw n4.3 (856:jz :j| X _You see here a ball python corpse.:j3:j:j:jC :j&0.......:j3':j*:jc:### ######### #.. ........## #.# #######.######.##.####............ #...†....#####.##### ##.......#  #...###.#####..#####:jyd#..# #.#...#..##... # #!.###........##.## #........† #.## ####### #. #.....#<# # #. ###.###.:jds# # #.#:j4k:jkn5.3 (145:js:jǫ### ######### #.. ........### #.# #######.#### #.##.####........... #...†....#####.#### ##.............#  #.@.###.#####..#####..# #.#...#..##.. # #!.###........##.# #........† #.######### #.# #.....#<# #.# ###.###.# #.# # #.#:j)E #.#:jc:jֳn6.3 (234:j:j ### #########.. ........## #.# #######.#####.##.####........... #...†....#####.######.............# ...###.#####..#####.#@.# #.#...#..##..# #!.###........##.# #........†##########.##.#:j7.3 (323:j):j:& ### #########.. ........## #.# #######.####.##.####........... #...†....#####.######.............# #...###.#####..#####.#..# #.#...#..##.. #@.###........##.# #................†:jp;####.......##### #.....#<# ..##.#:jA:j Bn8.3 (412:jF:jN:j8On9.3 (501:jR:jU` _n - a fuming silvery potion {!q}:jj :jJk :jp :jt :jv :j} K†...:j\} :j :j M## ######## #.. ........# # #.# #######.#####.##.####...........#...†....#####.######.............#  #...###.#####..####.#@.# #.#...#..##..# #..###........##.#...............†###.......######.# #.....#<#..#:jb B60.3 (1:j D390:j :jH v #### ######### #.. ........#  ## #.# #######.###.##.####.......... #...†....#####.### ##.............#  #@..###.#####..### #.#..# #.#...#..##.#.#..#####.#g#.........#.#.####.......#####>#.# #.....#<#g   goblin (asleep)#.#.# ###.###.##.#.## #.# #.# #.#:j\  You encounter a goblin. It is wielding a +0 dagger.:j :j o1.3 (2839:j :j ; _Found a stone staircase leading down.:jB:j,C:jI:jgN:jrP:j\ ))g  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.  The goblin shouts!:jy )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.:j!):jz)..:j~8====2.6 (1.378) Rev :j:jJ _You kill the goblin!:jF :jG :j-L :jNP :jQ :j[ I..:j] :j >#### ######### #.. ........### #.# #######.## #.##.####.........## #...†....#####.###.###.............# #.#...###.#####..###..# #.#...#.. #.#..###........## #)#...... #.#.####### #>#.# #.....#<# #.#.# ###.###.# #.#.# # #.# #.#.# #.# ..# #.#:j :j? ----3067:j  #### ######### #.. ........:jT  ## #.# #######.# #.##.####........:j  ## #...†....#####.###................###.#####..#.#..# #.#...#.. #.#..####:j 7 #)#....... #.#.####.......## #>#.# #.....#<# #.#.# ###.###.# #.#.#:jE z# #.##.#.# #.#:j, ----4.6 (256:j :j)  #### ####### #.. ........ ####.# ####### #.##.####....... ##.#...†....#####.##................###.#####..#.#..# #.#...#.. #.#..### #)#...... #.#.####.......#  #>#.# #.....#<#  #.#.# ###.###.#  #.#.# # #.# :jK. 5.6 (345:j 3 :j3k #### ######### #.. ........#####.# #######.##.####.......##@#...†....#####.##.###.............###.#...###.#####..###.#..# #.#...#..##.#..#####)#.......#.#.####.......###>#.# #.....#<##.#.# ###.###.#:jp A6.6 (4:j3q H34) :j+u :j v#### #########  #.. ........# ##.# #######.###.####.........##.#...†....#####.##.###.............# ##.#...###.#####..###.#..# #.#...#..##.#..######)#........#.#.####.......####>#.# #.....#<#:j 7.6 (523:jc :j ;#### ##########.. ........# ####.# #######.#####.##.####..........##.#@..†....#####.####.###.............# ##.#...###.#####..#####.#..# #.#...#..##..#..###........##.#)#........#.#.#########>#.# #.....#<##.#.# ###.###.#:j :j n8.6 (612:j:jb:#### # #.. .# ####.# #.###.##.####.:j:)##.#.@.†....#####.##.###.# ##.#...###.#####..###.#..# #.#...#..##.#.#..###.##.##)#....†#.#.####.#:j;\#># :jA:j:Bn9.6 (701:jG:j)#### #########  #.. ........# ###.# #######.#######@####............##.#...†....#####.######.###.............# ##.#...###.#####..#######.#..# #.#...#..##...#.#..#####.## #)#.........†. #.#.####.......###### #>#.# #.....#<# # :j70.6 (8290:jc:joM############ #............#  ####@# #######.##### ##.##.####............#.#...†....#####.#####.###.............# ##.#...###.#####..###### #.#.##:j1.6 (9829:jX:j-M############ #@...........#  ####.##########.##### ##.##.####............#.#...†....#####.######.###.............## ..#)#...:je:jr2.6 (10.0)78:jL:j+G ##############............####@##########.#######.##.####............##.#...†....#####.#####.###.............# #..#)#...#.#.####.......###### :jo3.6 (1167:jX:jQ ##############............####.##########.#######.............##.#...†....#####.#####.###.............# #.#...###.#####..########.###>#.# #.....#<# # :jrX4.6 (1256:jj]:j;###############............# ####.##########.########.##.####.............##.#...@....#####.#######.###.............# ##.#...###.#####..#######.#..# #.#...#..##....#.#..###........##.###)#........†..#.#.##########.#>#.# #.....#<# #.#.# ###.###.#:jvg5.6 (134:j˝5:j:j& :ji###############............# :j;####.##########.#########.##.####..............:j##.#...†....#####.########.###.......# ##.#...###.#####..########.#..# #.#...#..##....:j.#..###........##.##.##)#........†..:j#.#.##########:j#>#.# #.....#<# ####.#.# ###.###.#:jz#.#.# # #.#  :j,BYou see here a ball python corpse.:jp:jv6.6 (1434 _:j:j2A# #..# ####.##########.###.##.####......:j3##.#...†....#####.##.###....# ##.#...###.#####..#:j%3 ##.#..# #.#...#..##....# :j:3H#.#..###..##.##.#:jL3S#)#........†.:j^3>#.#.####.......######.:jr3#>#.# #.....#<# #:j3X#.#.# ###.###:j36.# :j2;:j;o7.6 (1523:jgB:j0###############............# ####.##########.###########.##.####................:j܌##.#...†....#####.##########.###.............# ##.#...###@#####..#######:j$#..# #.#...#..##....# .#..###........##.##.####)#........†.....#.#.####.######:jJ#>#.# #.....#<# ######.#.# ###.###.:jm##.#.# #.# #.#:j5#.#.# :jݗ:j],8.6 (16:jC12:j:jy ##############............:j8####.##########.###########.##.####................:jS##.#...†....#####.#########.###.............# :jmx#.#...###.#####..#######:j ##.#..# #@#...#..##.... #.#..###........##.##.###:jv)#................†.....:j<.#.####.......#######<##:jf_.#..##.#:j:jQ9.6 (170:j*1:j#:j"t###############............# ####.##########.############.##.####.................##.#...†....#####.##########:j ##.###.............# ##.#...###.#####..#######..# #.#...#..##....# .#..###.@......##.##.#####)#........†......#.#.####:j{########>#.# #.....#<# #######.#.# ###.###.##.#.# #.# #.##.#.#  ..# ## #.#:j# :j+:jj,q80.6 (18190:j3:jKX#............# #####.##########.#############.##.####..................##.#...†....#####.############.###.............# ##.#...###.#####..####### #..# #.#...#..##....# #:j.#..###........##.##.######)#........†.......#.#.###########>#.# #.....#<# ########.#.# ###.###.# #.#.# #.# #.##.#.# < ..# .#:jS# #.# . #.#..#<1.6 (19819:j:j'9 _Found a stone staircase leading up.:j :jK :j% :j :j :j ...##..#...†....#...###....:jo :j :j  ####.##########.############.##.####..................:j ##.#...†....#####.###########.###.............# #.#...###.#####..####### ##.#..# #.#...#..##.... #.#..###........##.##.####:jA )#................†........#.####:ja f######>#.# :jU c#<# #######.##.###.#  #.# #.#..###:j :jo :j W2.0)78:j :j$ :ja_  ##...................##.#...†....#####.###########.###.............# #.#...###.#####..####### ##.#..# #.#...#..##.... #.#..###........##.##.####:j_ j)#................†........#.##########>#.# #<# #######.:j_ ##.###.#  #.# #:j ` "<#:j,` ":jG` ?#.#:jg` D :jh :jh n3.6 (267:jn :jܨ h ##.#...†....#####.###########.###.............# #.#...###.#####..####### ##.#..# #.#...#..##.... #.#..###........##.##.####)#................†........#.##########:j >#.# #<# #######.#.# ###@###.#  #.# #< ..# #.##.# :j :jj n4.6 (356:j1 :j  .###.............# #.#...###.#####..####### ##.#..# #.#...#..##.... ##........##.##.####)#................†........#.####.......######>#.# #.....#<# #######:jU .#.# ###.###.#  #@# #< ..# #.# #. ##.# :jq :j A5.6 (4:j C45:j :j18  #.#...###.#####..####### ##.#..# #.#...#..##.... ##........##.##.####)#................†........#.####.......######>#.# #.....#<# #######.##.###.#  ##.# #< .:j9 #.# #. .. .#.# :j? :j@ n6.6 (534:jD :j,~ b ##.#...###.#####..#  ##.#..# #.#...#..##....#  #.#..###........##.##. #)#................† #.#.####.......###### #>#.# #.....#<#  #.#.# ###.###.#:j~  #.#.# ##.# #.# #.#.# #@.# #.# ..# #.## #.# #.# #.# ... ..# ##.# ###:j~  #.# #.#:j~ W #.# :j3 :jt n7.6 (623:j :j   ##.#..# #.#...#..##.... ##........##.##.####)#................†.......#.####.......######>#.# #.....#<# ######.##.###.#  ##.# :j < .## #.# ... .##.## ## 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There is a stone staircase leading up here.:j :jw P8.6 (71:j %2 _:j :j Q  ##........##.##.####)#................†.......#.####.......######>#.# #.....#<# ######.##.###.#  ##.# <.# ..## #@# :j ...).........########.###### #.# #.#:j A9.6 (8:j C01:je :jb[ ; )#................†.......#.####.......######>#.# #<# ######.##.###.#  ##.# <.#:j[ T ..##.#####.####.#...)...@.....########.##### :j[ #.# #.#:jEc :jc p90.6 (9090:jai :jw  .#.##########>#.# #<# ######.##.###.#  ##.# < ..#:jI #.#####.####.#...)........#######@###### #.# #..:jT s1.6 (10.0)809:j :jf :j >#.# #<# ######.##.###.#  ##.# < ..##.#####.###...).........########.###### :j #@# ?..#.#.:jx :j o2.6 (1178:j :j=R *.##.###.#  ##.# < ..##.#####.###...)........#######.##### #.# ?..##.#.$#. .....:jU :jX :jZ J3.6 (126:ji[ 7:j[ :jwv :j %  ##.# < ..##.#####.###...)........#######.##### #.# #...?..S##.###.#.# #.#$#S   ball python (constriction, asleep)#... ..#:jҪ :jų k  You encounter a ball python.:j :j# v4.6 (1356 _:j :j :j_:j:j:j-:j :j/ )S  )You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.  The ball python hisses angrily.:j! .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.:jܢ):j+..:j/20===5.9 (1.3)45) Rev :j5:jd8O _You kill the ball python!:jR :jfS :jY :j\ :jr_ :jg l.<.......:jh :jy :j  < ..##.#####.###...)........#######.##### #.# #####.####...?@..####.# #.#$. .... ....###...:j :jP 6---60:j| C34:j :jt E #.#.# #<.# #.# ..# #.## #.# #.#####.####.# ...).........# #######.###### #.# #.# #####.### #...@...# #.###.#.#:j, ! #.#$# #.. . #..... #...... #......# ##...#.:j& :jt ---7.9 (223:jU :j5:jn8.9 (312:jb:jLB #.#.# #<.# #.# ..# #.## #.# #.#####.####.# ...).........# #######.###### #.# #.# #####.### #....@..# #.###.#.# #.#$# :jB#.. . #.....#......#......###...#. :jBX_c - 2 scrolls labelled GOD USUNACK (gained 1):jJ:jqJs9.9 (401) :j%P:j#.#.# #<.# #.# ..# #.## #.# #.#####.####.# ...).........# #######.###### #.# :jav##.# ######.### ##.....@.# ##.###.#.# ##.#$# #:j#..%. ##.....:j#......#......#:j̉y##...#.#:j,:jȑw1000.9 (5.0)09990:j֖:jz ..# #.## #.# #.#####.####.# ...).........# #######.######  #.# ###.# #.#####.####.#.......# #=#.###.#@# #. #.#$# #.#..%. :jg##....#...##......###...#.#.##.#:jA1.9 (6:j4C87999:j:j( #.#####.###...)........#######.##### #.# ##..#####.####.......=:j=)#.###.#.. #..%.###.....#:j) #......##.# .#:j12.9 (778:jY5:j=:j >+3.9 (8:j.>C67:j:j V ...)........#######.##### #.# ###.#####.###.......=###.#.. #.#.##:j+WX#..@.##...# .# ...# _You now have 79 gold pieces (gained 2).:jy^:j^n4.9 (956:jc:j+k:jlr5.9 (10.0)45:jq:ju* _d - a quill talisman:jy:j|0Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2} Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4} :jB}iTalismans (go to first with %):jg}d - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jm:ju:j{...).........#dossy the Shooter#######.######Coglin#.### Health: 27/27 ========================#.##. Magic: 3/3========================#####.####. AC: 3Str: 11#.......##= EV: 11Int: 8#.###.#.##. SH: 0Dex: 19#.#.###. XL:  3 Next: 20% Place: Dungeon:2#..@.#:j|## Noise: ---------  Time: 1005.9 (0.0)#.....## a) +2 sling (flame)  b) +2 sling {Zorawar#......## Fire: a) +2 sling (flame) {=f d:11 s:1#......#Zot (10994) Gem (7995) ##...#.###.##.##.# .#..#The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! :j|_c - 2 scrolls labelled GOD USUNACK (gained 1) _You now have 79 gold pieces (gained 2). _d - a quill talisman:j:j:n6.9 (134:j :j:jn7.9 (223:jΗ:j:jn8.9 (312:j:jf:j]n9.9 (401:j::j _You begin transforming. You continue transforming. x3:j.\Quill Gem (7991) :j:jn[ _Sharp quills grow all over your body.:jK3:jyP:jT:jV:j^I......:j^:jc:jcG#######.###### # #.# ####.# #..#####.####.#.......# #=#.###.#.# #.. #.#.##.#...####..#.##......# ##...#.# ##.#.# .#..# ###:j7:jw10.9 (1890 _:j:j3#.###### #.#.# ###.#.# #.#####.### #.#.......# #=.#.###.#.# #.#.#.## #.#....## ###.#....@# #.#......# ##.#......# ###...#.# ##.##.# ..# .#### ..:jk:j6o1.9 (2889:j:j1   #.# ##...#####.###.......=###.#.. #.#.##...####...## #..@.## ###...#  ##.####.:jM8 :j8 n2.9 (378:jN> :j w I#.# ###.#.# #.#####.### #.#.......# #=.#.###.#.# #.#.#.## #.#....## ###.#.....## #.#.....@# ##.#......# ###...#.# ##.##.# #.##:jbw .#..##.#### ....#.:j~ 3.9 (467:j :j  #.# #.#####.### # #.......# #= #.###.#.# # #.#.## # #....## ### #.....##  #......# ## #....@.# ## ##...#.#  ##.##.# #.##.# ..##.#### ... .#. .:j :jL n4.9 (556:j :j #####.### # #.......# #= #.###.#.# # #.#.## # #....## ### #.....##  #......# ## #......# # ##..@#.#  ##.##.#:je 2 #.##.# ..##.#### ... .#. . :jU :j n5.9 (645:j]& :ja  #.......# #= #.###.#.# # #.#.## # #....## ## #.....##  #......# # #......#  ##...#.#  ##@##.# #.##.# ..##.#####... .#. . :jmh 6.9 (734:jl :jC ; ###.#. #.#.##...###...## ...##......# ##...#. ##.## #......#########... .#:j 7.9 (823:j  #.#.##...####.....## #......##...... :j@ #...# ##.##.#####......:j` B########... :j ;.# :jf :j? n8.9 (912:jl :jE) 7 #.#.## # #....##  #.....## :j)  #......#  #......# ##...#.# ##.##.# #.#####.##.#:j*  #.##.# #... .#. .:ja0 :j0 /9.9 (10.0):j1 C01:jr5 :jDn W #.#.##  #....##  #.....## #......# #......# ##...#.# ##.##.# #.#####.##.#:jn  #.##.# #...:jn j .#. .:ju :ju q20.9 (11790:jy :jq  #.#.## #....## #.....## #......#:jб = #......# ##...#.# ##.##.# #.#####.##.#:j! q #.##.# :j= #... .#. .:j3 :j p1.9 (12879:j :j7  #.#.## #....## #.....## #......# #......# ##...#.## ##.##.# #.#####.##.# #.##.# #... .#.:j ? .:j :j Q2.9 (137:j 8:j :jI<  #.#.##... #....###.. #.....##.. #......#.) #......##. ##...#.# #. ##.##.# #.#####.##.# #.##.# #... .#. .:jC 3.9 (1467:jH :j  #.#.## ...# #....## #..# #.....## ..# #......# .)# #......# #.# ##...#.# #.# ##.##.# #.#####.##.# #.##.# #... .#. .:j 4.9 (1556:jё :j. #.###.#.# ##.# #.#.## ...## #..#...)# #.....##...:j  ##.######.#.......##.##########...#.:j :j@ o5.9 (1645:j :j# M..... #.###.#.# ##.# #.#.## ...## #..##....)# #.....##... :jl$ #####.#.......##.##########...#.:j+ :jJ, h6.9 (1734:j1 :jUn M####.##..... #.###.#.# ###.# #.#.## ...## #..##..##...#.....)# #.....##...:jn  #####.......##.##########...:j~v :jWw o7.9 (1823:j :j M #.# ####.##..... #.###.#.# ###.# #.#.##  ...## # ..###...#.....@# #.....#..###.# ##... ######.......##.#:j :j :j o8.9 (1912:j :j  #.# #####.### #.......# #.###.#.# ###.# #.#.## ...# #....## # #..# #.....## #..##..# #......# #....@)# #......# #..###.# ##...#.#:j"# #.# ##.##.# #.#####.##.# #.......##.# #########...  .#.  .You see here a +0 long sword.:j:jX9.9 (2001 :j_:j;!:jf+M #.# ####.##..... #.###.#.# ###.# #.#.##  ...## # ..##..##@.....)# #.......###.# ##...#. .. #.#####.##.##.#:joq30.9 (21690:j[p:jw:j:jsM#######.###### #.# ####.#####......... #.###.#.# ###..###.# #.#.## .S.......##  ..##..##...#.....)# #.....#..###.# ##...#. #.# ##.##.#..S   adder (asleep)#.#  You encounter an adder.:j:jY1.9 (22869 :j_:j:jR:j+33:jP8:j<:j>:jL0 )))))S  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  The adder hisses angrily.:jf  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.:jjV.SS.:jO]....:j]===3.2 (1.3)67) Rev :jd:jgY _The adder is almost dead.:j:j:j:j :jX:j^t ))))))You shoot a sling bullet.:jb .  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.:jvh<):j|0......:j474.4 (1.256) Rev+ :j:jI _You kill the adder!:j=3:jX:jE:j:j.......)....# ##..#####........:j:j:j&iM...).........#######.###### #.#  #####.##### #.......... #.###.#.# ###..###.# #.#.## .......## ###..##.##..##.....)# #.....#..###.# ##...#.###:j-:j0.y---5045:j3:jl ...).# #.###### #.# #.# #####.###### #.......# .... #.###.#.##..###.# #.#.##$..# #....###..##..# #.....## #..##..# #......# #.....)# #......# #..###.# ##...#.# :jm #. #.# ##.##.#  .. #.#####.##.#  #. #.......##.#  # #...:js:j,t---6.4 (234) Rev :j y:j״ ...).# #.####### #.##. #.##. #####.### ####.# #.# ..... #.###.#.##..###.# #.#.##.$..# #....###..##..# #.....## #..##..# #......# #.....)# #......# #..###.# ##...#.# #.. #.# ##.##.# .... #.#####.##.# #.... #.......##.#  # #...:jg:jn7.4 (323:jI:jX ...).##! #.###### #. #.# #. #.# #. #####.### ####.## #.# .....# #.###.#.##..###.# #.#.##.$:j..# #....###..##..# #.....## #..##..# #......# #.....)# #......# #..###.# ##...#.# #..# #.# ##.##.# ....# #.#####.##.# #..... #.##.#  # #...:j 8.4 (412:j :jN  ...).# #!.#.###### #.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.#.######..###.# #.#.##.$..# #....###..##..# #.....## #..##..# #......# #.....)# #......# #..###.# ##...#.#  #..# #.# ##.##.#  ....# #.#####.##.#  #..... #.##.:jN #  # #...:j=U :jTV n9.4 (501:jV[ :j  ...).# #!.#.###### #.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.##.######..###.# #.#.###...$..# #....###..##..# #.....## #..##..# #......# #.....)# #......# #..###.# ##...#.# #..# #.# ##.##.#  ....# #.#####.##.# [39:jz ;49m #..... #.##.#  # #... :jp :j u40.4 (6590) :j :j  ...). #!.#. #.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.# #.######..###.# #.#.## #...$..# #....## #..##..# #..... #..##..# #...... #.....)# #......:j  #..###.# ##...#. #..# #.# ##.##. ....# #.#####.##. #..... #.##. # #:j :jZ o1.4 (7859:j :j@* V ...) #!.#. #.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.# #.######..###.# #.#.## #...$..# #.... #..##..# #..... #..##..# # #.....)# # #..###.# ##...#:j*  #..# #.# ##.## ....# #.#####.## #..... #.## # #:j1 A2.4 (8:j2 C78:j87 :jq  ...) #!.#. #.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.# #.######..###.# #.#. #.....# #.... #..##..# # #..##..# # #.....)# # #..###.# ##... #..# #.# ##. ....# #.#####. #..... #. # #:jy 3.4 (967:j~ :j :je r4.4 (10.0)56:j$ :j  ...).#!.#.##.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.# #.######..###.# #.#.##.....# #....##..##..# #.#..##..# #.#.....)# #.#..###.# ##...##..# #.# ##.#....# #.#####.##..... #.## #. _You now have 88 gold pieces (gained 9).:jZ :j o5.4 (1145:j, :j [...).#!.#.##.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.# #.######..###.# #.#.## #.....# #....##..##..# #.....##..##..# #.#.....)# #.#..###.# ##...#.#..# #.# ##.##.....# #.#####.##.#..... #.##.# #.:j% :j& o6.4 (1234:j- :jl e...).##!.#.##.# #.# #.# #.# #.# #####.### ####.## #.# .....# #.###.#.# #.######..###.# #.#.## #.....# #....## #..##..# #.....##..##..# #......##.....)# #......##..###.# ##...#.##..# #.# ##.##.#....# #.#####.##.##..... #.##.## #.:jo :jp o7.4 (1323:j9y :j #.#####.####.# #.#...).........# #!.#######.#######.# #.# #.# #.#  #.# #####.### #.####.## #.......#  #.......# #.###.#.# #.######@.###.# #.#.## #.............# #....## ########..##..# #.....## #..##..# #......# #.....)# #......##..###.# ##...#.##..# #.# ##.##.#:j ....# #.#####.##.##..... #.......##.#:j 8.4 (1412:j :j3 M..# #.## .###.#####.####.#...).........!.#######.###### #.#  #.# #####.######.## #...... #.....@.# #.###.#.# .######..###.# #.#.## .............### ########..##..#:j ##..##..# #......###...#:j? o9.4 (1501:j :jk :jA M#.#<. ..# #.## .###.#####.####.#...).........!.#######.###### #.#  #.# #####.###.####@## #...... #.......# #.###.#.# ######..###.# #.#.## :jB .............## ########..##..# #.....##.###..#:j

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#.#   #####.######.## #.............# #.###.##.######..###.# #.#.##.............# #....#########..##..#.## ....)####.# ##...# #.# ##.#...:j; 7.4 (2223:jJA :jz    #####.######.## #.............# #.###.##.######..###.# #.#.##............# #....#########..##.## #..##..#....)####.# ##...# #.# ##.#..##:j| .###.#.#. .##:j :j Q8.4 (231:jM 2:j :j ) #####.######.## #.............# #.###.##.######..###.# #.#.##............# #....#########..##..#.## #..##..#....)###.# ##...# #.# ##.#..##:jb #..... #......##l   frilled lizard (asleep)# l#:jE n  You encounter a frilled lizard.:j :j v9.4 (2401 _:jM :j :jLZ3:j]:jb:jd:j>u .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.:jz)))))):ju )You kill the frilled lizard!:jyP.......:j.: ===80.7 (1.3:jeZ) _You shoot a sling bullet.  Training target 3.0 for Stealth reached!:j/  --more--:j9 50  Your Stealth skill increases to level 3!You need to enable at least one skill for training.:j /  --more--:jL:j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  :jO@ c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0  :jx e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  :j f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  :j  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0      :j v - Alchemy   0.0   0.8  +1  :j h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1  :ja i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   3.6   4.8  -1   y - Air Magic   0.0   1.2  -1      :j z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1  :j     l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2  :j m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  :jy n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  You need to enable at least one skill.[?] Help[=] set a skill target  :jP[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jq> j + Ranged Weapons 3.6:j^> l + Dodging 1.7:j4A j * Ranged Weapons   3.6:jH = a + Fighting 2.0:jP* TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  14.0 --  :j0+ --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jM<[?25h[?0c0 :j0 [?25l[?1c:j̝ o-- =] set aall targets:j#V  a - Fighting   2.0 j + Ranged Weapons 3.6  14.0   l - Dodging   1.7:jL :j :j #.# #.# #####.###dossy the Shooter:j J#.####.## #.......#Coglin#.......# #.###.#.#Health: 27/27 ========================#.######..###.# #.#.##Magic: 3/3:j ========================#.............# #....##AC: 3Str: 11:j ########..##..# #.....## EV: 11Int: 8#..##..# #......# SH: 0:j SDex: 19#.....)# #......# XL:  3 Next: 50% Place: Dungeon:2:jC #@.###.# ##...#.# Noise: ===------  Time: 1080.7 (1.3):jg #..# #.# ##.##.# a) +2 sling (flame)  b) +2 sling {Zorawar:j H....# #.#####.##.# Fire: a) +2 sling (flame) {=f d:11 s:1#..... #.......##.# Zot (10919) Quill Gem (7920) Rev #.###.##########...#. ...#.#. .##.# .#The sling bullet hits the frilled lizard.  You kill the frilled lizard! :j _You shoot a sling bullet.  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!:jB IYou need to enable at least one skill for training.:j :j :jC . _:jZ:j^:jF_:j~mB:jf........:j,:jһ-###.## #.............# #.###.##.######..###.# #.#.##............# #....#########..##..#.## #..##..#....)#..###.# ##...# #.# ##.#.......##.####.....##......#.###.##########... .. .###  . :j :jP---10819 _:j:jms ......# #.###.#:j#.######..###.# #.#.##............# #....#########..##..#.## #..##..#....)..###.# ##...########..# #.# ##.#.......######.....##...... #.###.##########... ... .#. .#### .#:j_ :j ---2.7 (278:j:jjON #.# #.###.#.# #.######..###.# #.#.## #.............# #....## ##..##..# #.....## #..##..# #......# #.....)# #......# #..###.# ##...#.##..# #.# ##.##.##..# #.#####.##.##.####.....##.##.# #.###.##... #. ... .#.:jO #. .### . #. .#S   ball python (constriction, asleep).S..:jzYk  You encounter a ball python.:jZa:jWbz3.7 (367)  _:jh:jk:j:j:j:jɴ:j2:je .  You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.:j[))))):jV z ))You kill the ball python!:jS S.......:j 2===5.0 (1.355) Rev :j A E _You shoot a sling bullet.:jku:j---6044:j8W ............# #....#########..##. #..##........)..###.# ##...#########..# #.# ##.##.........###.####.####.....##...... #@###.##########. ... .#### . .# #.#:j\---7.0 (233:j0f:j#######..##. #..##......)###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###.##########. ... .#### . .# ..#. ....###.# #:j8.0 (322) :j :jF ......).###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###.##########. ... .#### ....# ..#.###.....####.#  #.:jJ6#...:jQA9.0 (4:jQC11:jY:jj" ...)..###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###.##########. ... .###.### ....# #......#.##..........# #######.####.#:j:jVo90.0 (500:jˢ:jO ###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###.##########. ... .###.### #.####.....# #.....@#.###....# #######.## #.# #.#:j1.0 (60909:j:j( #..###.# ##...# ########..# #.# ##.## #.........###.#####.## #.####.....##.## #.###.# #.# ... .:j.) #.###.### #.####.....# #....@.#.####.##.### #.# #.# ... :j^)#.# #.#:j/n2.0 (788:j80:j5:jbuD #..###.# ##... ########..# #.# ##. #.........###.#####. #.####.....##. #.###.# #.# ...  #.###.### #.####.....# #...@..#.### #.# #.### #.# #.# ... #.# #.#:j|:jE}g3.0 (877:j:j #..###.# ## #..# #.# ##. #.........###.#####. #.####.....##. #.###. #.# ...# #.###.### #.####.....#:jd #..@...#.### #.# #.### #.# #.#  ...  #.#  #.#:j:jn4.0 (966:j:j   #..###.# ## ########..# #.# ## #.........###.##### #.####.....###. #.###.#. #.# ... #. #.###.### #.####.....# #.@....#.### #.# #.### #.#  #.#  ...  #.#  #.#5.0 (10.0)55:j:jW #..###.# ## ########..# #.#  #.........###. #.####.....## #.# #.###. #.# #.# ... #.# #.###.### #.####.....# #@.....#.### #.# #.### #.#  #.#  ...  #.#  #.#:j~^6.0 (1144:jzc:j:j{ ########..# #.# .........###.#######.....##..... #.###.####### ... ##.######## #.####.....# .....%#......#.###..@.......# #######.## #.# 7.0 (1233:j:j   #..# #.#   #.........###.   #.####.....##  :ju #.# #.###.   #.# #.# ...   #.# #.###.###  $#######.####.....#  .%#......#.###   #.@..#   #.###   #.#   #.#   ...   #.#   #.#   :j 8.0 (1322:je:jcy   #..###.#   ########..# #.#   #.........###.##   #.####.....##...   #.# #.###.#####   #.# #.# ...   #.# #.###.###  #$#######.####.....#  #......@#......#.###  #######..........#  ########.###   #.#   #.#   ...   #.#  #.#  :jm9.0 (1411:js:jz:j{q100.0 (1500:j$:j* _e - a spore talisman:jB7 3:j?; :j? :jA :jG l..............:jH :jDL :j   #..###.#  #..# #.#  #.###.  #.####.....##  #.# #.###.  #.# #.# ...  #.# #.###.###  #$#.####.....#  #.#......#.###  #.#  ##.###  #.#   #.#   ...   #.#   #.# :jъ :jP x1.0)899899:jʏ :j /  #..###.  #..# #.  #.###.  #.####.....##  #.# #.###.  #.# #.# ...  #.# #.###.###  #$#.####.....#  #.#......#.###  #.#  ########.###  #.#   #.#  :jc  ...   #.#   #.# :j 2.0 (288:j :j   #..###  #..# #  #.###  #.####.....##  #.# #.###.  #.# #.# ...  #.# #.###.  #$#.####.....#  #.#......#.###  #.#  ########.###  #.#   #.#   ...   #.#   #.# :j* :j n3.0 (377:jH$ :jd   #..  #..#   #.  #.####.....  #.# #.###.  #.# #.#  # #.# #.###.  #$#.####.....#  #.#......#.###  #.#  ########.###  #.#   #.#   ...   #.#   #.# :jj 4.0 (466:j'o :j`   #.. #. #..# #. #. #. #.####..... #. #.# #.###. #. #.# #.#   #. #.# #.###.  #$#.####.....  #.#......#.  #.#  ########.###  #.#   #.#   ...   #.#   #.# :jJ 5.0 (555:jL   #..  #.# :j #..  #.# #.  #.# #.#### :j ^ #.# #.# #.###  #.# #.# #.#  :jH  #.# #.# #.###  #$#.####:jn -  #:j .#......#.  #.# :j3  #.###  #.#   #.#   ...  :jV j #.#   #.# :jx :j :j^ n6.0 (644:jE :jc3 M #######....###....## .# #.# #.##########.####...........#########..........########.### #.#:j/: 7.0 (733:j@ :jE 8.0 (822:jI :jR  M #######....###....##  #.# #.##########.####...........#########.......... ########.### _You now have 94 gold pieces (gained 6).:jJ 9.0 (911:j :j M####### #######....###....##  #.# #.##########.####...........## #######..........#:j& 10.0 (10.0)00:j8 :j M........ ####### #######....###....##  #.# #.##########.####.... #.......#......#.#:jf1.0 (118989:j:jOM########........ ####### #######....###....##  #.# #.### #.#######.####....:jT2.0 (1288:jQ^:j"M #..... ########........ ####### #######....###....##  #.# #.# #.###:j3.0 (1377:jġ:jwM####.# #..... ########........ ####### #######....###....## :jw#.# #.# #.####:j4.0 (1466:j|:j%M ####.# #..... ########........ ####### #######....###.... #.# #.# #.####..:j 5.0 (1555:j$:j+M ####.# #..... ######### #.......:j . ####### #######.... #.# #.####....#.#:j:j )6.0 (1644:j7bM ####.# #..... # #.#########.# #.........g# ####### ####### #.# #.........g   hobgoblin (asleep)#.#:jji  You encounter a hobgoblin.:js7.0 (1733 _:jSx:jy:j:j:j:j:j:j ))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.:j  The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.:jy1g.:jw.:j====8.2 (1.2)12) Rev :j :j b _The hobgoblin is severely wounded.:j~ :j1 :jW :j; :j :jS p )))You shoot a sling bullet.:jhs †The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.:jw T):j E..†:j6===-9.401) Rev+ :j!:j. M _You kill the hobgoblin!:j#-........:jC:j,fM. ####.# #..... # #.#########.# #.......:jh-.†.# #######.####  #.# ########..#.#:j4:j4'---:jz8o200790) Rev :je::ju #.# #..# #.# #.# :jv#.# #.#  #.# #.#  #.####.#:j;v6 #.#:jjvx # #.######..# :jw####.# #. #.@†.# #..# #.#### #..# #.# :jMw#. #.# #..#:jw #.# #..# :jw#.# #.#  :jw#.# #.####.....  :jx#.# #.# #.###.  :j4x#.# #.# #.# . :jZx:jb:jl---1.4 (28:j-79:j:jɾs #.# #..# #.# #.##  #.# #.#  ## #.# #.#  .. #.####.##  .# #.#  .# #.######..# ####.# #. #..@.# #:jr..# #.#### #..# #.# #. #.# #..# #. #.# #.#:j #.# #.####.....# #.# #.# #.###.#:j #.# #.# #.# .:jV:j +2.4 (3:j7C78:jG:j   #.# #..# #.# #.##  #.# #.#  ### #.# #.# # #.. #.####.## # #.# #.# #:j #.# #.######..# ####.# #. #..†@# #..##. #.#### #..##. #.# #. #.# #..# #.# #:j..# # #.# #.#:j' #.# #.####.....# #.# #.# #.###.#:jQ #.# #.# #.# .:jVYou see here a hobgoblin corpse.:j`:j-u3.4 (467 _:j:j-^M##.#....####  ## #.# .####.# #.......#  ######..#######@# #...........:j^ .†.# ########.#######... #.##..###:jd:jds4.4 (556) :ji:j2M##.###.###.#....####  ### #.# .####.# #.......#  ######..#######.# #...........#..†.# #######:j-x#.###### #.##.....:j:j>n5.4 (645:jְ:jtTM.....#.##.###.###.#....####  #######.# #.# .....#.####.# #.......#  ######..######.# #............†.# #######:jn #.#####..##.:j$6.4 (734:j:j93yM######.#.....#.##.###.###.#...:jx3.####:j3 # 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#.....)# #......# # #..###.# ##...#.# :j # ########..# #.# ##.##.# # #.........###.#####.##.# # #.####.......##.# # #.# #.###.##########... # #.# #.# #... .#. # #.# #.###.### . #######.####.....#:j |.....#......#.### #####....# :j) @ ########.### :jD -#.#:j :j h6.4 (2734:ja :j7 #.............# #....## .†.# ########..##.## #### #... # ...)###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###@##########...#.# #.....# .###.###.# ######.####.....#  #.#:jf7.4 (2823:j :j3_* †.# ########..##..# #. ### #..##..# #.  #.....)# #......#  #..###.# ##...#.#  ########..# #.# ##.##.# :j_w #.........###.#####.##.#  #.####.....##.......##.#  #.# #.###.##########...  :j_#.# #.# #.@...# .#.  :j_#.# #.###.###.# . :j_a#####.####.....#  :j`.....#......#.### ####..........# :j?` ########.### #.:j^`d##.#:j`-...:jh:jho8.4 (2912:jo:jn .# #..##..# #.....##  #..##..# #......# #.....)# #......# #..###.# ##...#.# :j########..# #.# ##.##.# #.........###.#####.##.# #.####.....##.##.# #.# #.###.##########... #.# #.# #..@..# .#. #.# #.###.###.# . .####.....# ..:j)#......#.### .._....# :jF...#:jd#.### ..#.# :j@.#.# :j~:j,9.4 (30:jIC01:j8_:jY< _Found a hide-covered altar of Uskayaw.:j43:j7:j!<:j{>:jF_ ..........:jxy3:j # #..##..# #.....##  #..##..# #......# #.....)# #......# #..###.# ##...#.# ########..# #.# ##.##.# #.........###.#####.##.# #.####.....##.##.# #.# #.###.##########... #.# #.# #...@.# .#. #.# #.###.###.# . :j.####.....# ... #......#.### ...._ ...# ....  #.### .#:..#.# ......#.# .#.#... :j(50.4 (1.0)490:j8_:jc  #..##..# #.....##  #..##..# #......# #.....)# #......# #..###.# ##...#.# #:jF..# #.# ##.##.# #.###.#####.##.# #.####.....##.##.# #.# #.###.##########... #.# #.# #....@# .#. :j#.# #.###.###.# . :j.####.....# #... #......#.### ....._ .:j6z# #....... #:j[.### #.#:....:jz#.# #.......#.# # :j :j6 f1.4 (28:j 49:j08_:jR ....)###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###.##########...:jR #.....# .###.### ###.####.....# #.......# ..#......#.### ....._..# #....# .#........#######.### #.#.#:..... #.# # #........#.#..........:jS5....#.#:j]:jZ^n2.4 (378:jj:j ...)###.# ##...#########..# #.# ##.#.........###.#######.....##...... #.###.##########... #.....# ...[.###.###.#...... ###.####.....# #@......# ..#......#.###......_ #....# #.#........#######.### #.#.#:.#.# # #..#.#3.4 (467:j #..###.# ##...#.#  ########..# #.# ##.##.#  #.........###.#####.##.#  #.####.......##.#  #.# #.###.##########...  #.# #.# #.....#....[.#.  #.# #.###.###.#........ ##.####.....###.......# .#......#.###...@.._..# ..# #.#.........######.### #.#.#: :j\ #.# # #....#.# #.#.#... #.....g   goblin (asleep)#.# #.#.# ##.# #g !. :jj  You encounter a goblin. It is wielding a +2 dagger of speed.:j% :j% u4.4 (556 _:jt- :j0 :j:jΰ:jB:j )You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.:j)))))):jpm )You kill the goblin!:jr......):j8===5.7 (1.345) Rev :jc"E _You shoot a sling bullet.:j :jü :j ,:j :j B.....:jD :j :j  ########..# #.# ##.##.# #.........###.#####.##.# #.####.......##.# #.# #.###.##########... #.# #.# #.....#....[.#. #.# #.###.###.#........ #.####.....###.......# ......#.###......_..#.#..# #.#..@....... ######.### #.#.#: #.# # #....#.# #.#.#... #.....:j #.# #.#.#.##.# #).!. # #.# #.#:j6 ---6034:jA 7_:j9 Q .........###.#######.....##.......## #.###.##########... #.....#....[.#:j ##.###....###.....###.......# .....#.###......_..#.# ...# #.#.......... ######.### #.#.# #.# # #...:j #.#.#... #.....#:j, p#.# ##:j ---7.7 (223) _:jǜ  You pick up a parchment of Splinterfrost Shell and begin reading...8.7 (312:j 7_:j% L _You add the spell Splinterfrost Shell to your library.:j͚|:jT..:jH ####.....##...... #.###.##########... #.....#....[.###.###....###.....###.......# #.....#.###......_..#.# ...# #.#.......... ######.###. #.# # #.. #.#.#........:j#.# #.#.#.##).!..### #.# # ###.#:j9.7 (101:j7_:j.G  #.###.##########... #.....#....[.###.###....###.....###.......# #.....#.###......_..#. ...# #.#.......... ######.### #.#.#. #.# # #.. #.#@#............#.#.#.#.##).!..##..###.#:j3860.7 (2390:j=?7_:j #.....#....[.###.###...###.....###.......# #.....#.###......_..#. :jx...# #.#.......... ######.### #.#.#.... #.# # #..... #.#.#... #..@.......#.##.#.#).!..##..:j ###.#.# #.#:jσ #.#.# ##.:j:j:j]h1.7 (3839:jg7_:j= ##.###...###.....###.......#.#.....#.###......_..#. ...# #.#.......... ######.### #.#.#..... #.# # #...... #.#.#....:jgp...#.# #.#@#.#....).!..##... ###.#.# #.# #.#.# ####:jlA2.7 (4:jC78:jU7_:j@.& ###.....###.......#.#.....#.###......_..#.# ...# #.#.......... ######.### #.#.#...... #.# # #....... #.#.#...................#.##.#.#....#).@..## ###.#.# #.# #.#.# # # :jK5:j_6n3.7 (567:j<7_:jF:jGn4.7 (656:jM:jRV _p - a cyan potion {!q}:j3:jq:j.....:jL #.####.....###.#.# .#......#.###......_..#.#.# #.#..........#.### #.#.#........ #.# # #..........:jRMF #.# #.#.#...... ... #.......... #.# #.#.#.#.... #.# #)@...##... ###.#.# #.#:jM| #.#.# ##:jM #.# # :j # #.#.#......  #. # #.#.#.#.... # #[....##... ###.#.# #.# #.#.#### #.#.##.......# ##.#.##.#####.#.......†.###....####### ---3077:jH #.#.#......  #.  #.#.#.#....  #[....##... ###.#.# #.# #.#.# #.#.##.####.#.##.#####.#.......†.###....####### ---4.0 (266:j/#.#.#...... #. #.#.#.#.... #[....##... ###.#.# #.# #.#.# #.#.##.###.#.##.#####.#.......†.###....####### :j4:jv7s5.0 (355) :j?:j@<+#.#.#...... #. #.#.#.#.... #[....##... ###.#.# #.# #.#.### #.#.##.......#####.#.#.##.#####.:j<#.......†.###....####### :jD:jQEn6.0 (444:jK:j.> # #.....#.#.# #.......... #.#.#.#.... #[....##... ###.#.# #.# #.#.########## #.#.##.......#####.##.#.##.#####@...#.............†....###....###################:j:j:jn7.0 (533:j:j`  #.  #.#.#......  #.  #.#.#.#....  #[....##...  ###.#.# #.# #.#.## #.#.##.#####.#.#.#.##.#####.#.............†....#:j###....# ###### :j:jg8.0 (622:j:j* #. #.#.#...... #. #.#.#.#.... #[....##... ###.#.# #.# #.#.### #.#.##.:jm+~#####.#.##.#.##.#####.##.............†....####....# ###### :j39.0 (711:jm9:jxd . .#.#...... . .#.#.#.... [....##... .#.# #.#  #.#.####  #.#.##.#####.#.#  #.#.##.#####.#  :jy#.............†....###  ###....# ###### :j1:jo90.0 (800:j:jr #.#......  #.#.#.... ....##... .#.# #.# #.#.########## # #.#.##.:j$v#####.#.# #.#.##.#####.# #.............†....### ###....#:jGL ###### :j1.0 (90909:jX:jw .#...... .. .. .#.#.... .###... .# .#.# #.# .# .#.########## .# .#.##.#####.#.# .#.##.#####.# .............†....### ....#  ###### :j :j7 r2.0 (10.0)88:j:j9HK #...... ...  #.. #.#.... #.# ##... #.# #.# #.# #.# #.# #.# # #.##.#####.#.# #.##.#####.# .......†....### ....# ###### :j O3.0 (1177:j,T:j; ..J #. .... #.#. ..##... #.#  ######## #.# #......#####@#.# #.##.#####......... ............†....###....############# ######J   endoplasm (asleep):jj  You encounter an endoplasm.:j:jFv4.0 (1266 _:jפ:j:j 3:j :j ,:j : ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:jG  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.  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###.#.###.##:jFr10.5 (16890:jx:j[ #..###.# ##...#.# #..# #.# ##.##.# #.###.#####.##.#  #.####.....##.##.## #. #.# #.###.##########...####. #.# #.# #.....#....[.#......# #.# #.###.###.#........#######.####.....###.......#.##:jѴ.#......#.###.@...._..#.## ##.# #.#.##  #.### #.#.#.##  #.# #.#....#### #.# #.#.#.#:j ... .K#......g   goblin (asleep):jP #.# ..#.#.#.#.....###K   kobold (asleep) #.# .g#[....##:j']...##  ###.#.###.##:js  You encounter a goblin and a kobold.:j&g.:j6K.:jzgK:jz===1.5 (17889:ji:j; _The goblin shouts! The kobold shouts!:j :j֌:jA:j:j:jk ))) You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.:j5 )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.:j; ):jQ $g.:j 0...:j 62.7 (1.2)78) Rev :j 7_:j J _You kill the kobold!:jJ\:j]:je:jqj:jm:jy )))))))You shoot a sling bullet.:j   The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.:j&g.:j|@......:j4.0 (1.366) Rev+ :j۔:jL^ _The goblin is heavily wounded.:j*3:j:j:j8  ))) You shoot a sling bullet. The sling bullet hits the goblin.:j )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.:j[):j10...:j5x85.2 (1.245:j,=:j]?J _You kill the goblin!:jPS :jS :j\ :jV] :jd :jn .............._.:jo :jaw :j@ u########..# #.# ##.##.# #.........###.#####.##.# ## #.####.....##.......##.## #. #.# #.###.##########...#### #.# #.# #.....#....[.#......:j  #.# #.###.###.#........#### #####.####.....###.#.## ....#......#.###......_..#.## ###....# #@#..........##  ########.### #.#.#.........## #.# #.#............## #.# #)#.#.#........... ... ..#......:j. ## #.# ..#.#.#.#.....###  #.# ..#[....##:j[ x #..###.#.###.##:j u #.#.########## :j{ :j y---6034:j :j  .........###.#########.....##.......##.## #. #.###.##########...### #.....#....[.#.....##.###.#........##### #####.####.....###.......#.## ....#......#.###......_. ###....# #.#..........##  ########.##:jr #.## #.# #.#...###)#.#.#...... ..#....####..##.#.##.......# :j\ ---7.2 (223:j 7_:jQ[  ####.....##.......##.## #. #.###.##########...### #.....#....[.#.....##.###.#........##### #####.####.....###.......#.## ....#......#.###......_ ###..:j[ ..# #.#..........##  ########.###.## #.# #@#...###)#.#.#...... ..#....##:j[ #.# #..#.#.#.#.....### :j[ r...##.#.##.#####.. :jL{ 8.2 (312:j j  #.###.##########...### #.....#....[.#.....##.###....##### #####.####.....###.......#.## ....#......#.###......_ ###....# #.#..........##  ########.###.## #.# #.#...####.#...........#....###.####..#.#.#.#.....### [....##...## #.###............. :j f9.2 (40:j 91) Rev :j϶ 7_:jI $  Things that are here::jJ q  #.....#....[.#.....##.###....##### #####.####.....###.......#.## ....#......#.###......_ ###....# #.#..........##  ########.###.## #.# #.#...###:j #.#####)#.#.#..........@#....###.####..#.#.#.#.....### #.# #..#[....##...##  #..###.#.###.## #.###....####### a +0 club; a +0 dagger; a goblin corpse:j :j R20.2 (579:j %0 _:j7_:jAb #.# #.# #.....#....[.# #.# #.###.###.#.#.####.....###.#.##.#......#.###......_..#.###.# #.#.## #.### #.#.#.## #.# #.#.#.#####)#.#.#.#.:jA`#.####..#.#.#.#.....### #.# #..#[....##...## #..###.#.###.## #..# #.#. ...# #.#.##. #.## #.#.##.##### #.# # ###....:j[J:jJY1.2 (6879:jJ:j)R:j:j ##.###....#### ######.####.....###.......#.## .....#......#.###......_ ####....# #.#..........##  ########.###.## #.# #.#...####.#####)#.#.#...........#....###.####@.#.#.#.#.....## #.# #..#[....##...##  #..###.#.###.##  #######.#######:jx:jޝP2.2 (77:j#8) :j7_:j  ######.####.....###.......#.## .....#......#.###......_ ####....# #.#..........##  ########.###.## #.# #.#...####.#####)#.#.#...........#....###.####..#.#.#.#.....##:j #.# #@.#[....##...##  #..###.#.###.##  ######........>.#:jF:jn3.2 (867:j7_:j; _Found a stone staircase leading down.:jo:j$:j :j:%:jj':j/E.......:j>0:j5:jw{ .....#......#.###......_ ####....# #.#..........##  ########.###.## #.# #.#...####.#####)#.#.#...........#....###.####..#.#.#.#.....## #.# #..#[....##...##  #@.###.#.###.##  ######........##.#########:j:jMn4.2 (156:jZ7_:j ####....# #.#..........##  ########.###.## #.# #.#...####.#####)#.#.#...........#....###.####..#.#.#.#.....## #.# #..#[....##...##  #..###.#.###.##  #######..$.........######.###### #.# #...........:j:j n5.2 (245:j:j  ########.###.## #.# #.#...####.#####)#.#.#...........#....###.####..#.#.#.#.....## #.# #..#[....##...##  #..###.#.###.## #.####..# #######..$.........#####.###### #.# #...........##....######:jz#6.2 (334:j,:je #.### #.#.#.## #.# #.#. ##.#####)#.#.# .........#. ##.####..#.#.#.#..... #.# #..#[....##...## #..###.#.###.## #.####..# #.#. #..$.@..# #.#.## ######.## #.#.##.##### #.# # #.# ###....  >.# ###### ###:j.# ###### ###:j8.2 (512:j:j9{ #.### #.#.#. #.# #.# ##.#####)#.#.# .# ##.####..#.#.#.#..... #.# #..#[....##...# #..###.#.###.## #.####..# #.#. #..@....# #.#.## ######.## #.#.##. #.# # #.# ###....  >.# ######  ###:j:jn9.2 (601:j:jg 30.2 (7690:jd:j@}W  #.### #.#.# #.# #.# ##.#####)#.#.# .........# ##.####..#.#.#.# #.# #..#[....##... #. #..###.#.###. #.####..# #.#. #.@.....# #.#.## ######.## #.#.##. #.# # #.# ###....  >.# ######  ### _You now have 111 gold pieces (gained 9).:j :j}o1.2 (8869:j :j? 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Coglin#.# #.# #..###.#. Health: 27/27 ========================#.# #.####..# #.#. Magic: 3/3========================#.# #.......# #.#. AC: 3Str: 11#.# ######.## #.#. EV: 11Int: 8#.##.# #... SH: 0Dex: 19#.##########.# ###. XL:  3 Next: 68% Place: Dungeon:2#..@.......>.# ## Noise: ---------  Time: 1354.2 (0.0)##############:j[33ma) +2 sling (flame)  b) +2 sling {ZorawarFire: a) +2 sling (flame) {=f d:11 s:1Zot (10645) Quill Gem (7646) _a +0 club; a +0 dagger; a goblin corpse _Found a stone staircase leading down. _You now have 111 gold pieces (gained 9). _You now have 125 gold pieces (gained 14). _Done exploring. _Done exploring.:j:j#.#####.####..#.#.#.##.# #.# #..#[....##.# #.# #..###.#.##.# #.####..# #.#.##.# #.# #.#.##.# ######.## #.#.##.# #.# #.#.#.# ###.#...>.# ## :j>:ju5.2 (145 _:jh:j1#.#####.####..#.#.#.#.#.# #.# #..#[....##.# #.# #..###.#.##.# #.####..# #.#.##.# #.# #.#.##.# ######.## #.#.##.# #.# #.#.#.# ###.#...>.# ## :j7:j8n6.2 (234:jx=:j#.#####.####..#.#.#.#.#.# #.# #..#[....##.#.# #.# #..###.#.##.# #.####..# #.#.##.# #.# #.#.##.#.# ######.## #.#.##.#.# #.# #.#.#.# ###.#...>.# ## :j:jmn7.2 (323:j:j#.#####.####..#.#.#.#.#.# #.# #..#[....##.#.# #.# #..###.#.###.#.# #.####..# #.#.##.# #.# #.#.##.#.# ######.## #.#.##.##.# #.# #.#.#.# ###....##...>.# #:j1# :jf:jn8.2 (412:j0:jz#.#####.####..#.#.#.#.#.# #.# #..#[....##.#.# #.# #..###.#.###.##.# #.####..# #.#.##.# #.# #.#.##.#.# ######.## #.#.##.##.# #.# #.#.#.# ###....##...>.# ###### # :j9.2 (501:j:jpS#.#####.####..#.#.#.#.#.# #.# #..#[....##...##.# #.# #..###.#.###.##.# #.####..# #.#.##.# #.# #.#.##.#.# ######.## #.#.##.##.# #.# #.#.#.# ###....##...>.# ###### # 60.2 (6390:j՞:j3#.#####.####..#.#.#.#.....#:jt#.# #.# #..#[....##...#:jߠw#.# #.# #..###.#.###.## :jNe#.# #.####..# #.#.#:j-#.# #.:j/# #.#.##.:jM^#.# ######.## #.#.##.#:j#.# :jעA#.# #.:j #.#:j]R.# ###....#:j#...:j>.# ###### :j3#:jw :j:jx:j $1.2 (7:j%8:j# 39:j:j_:j#.#####.####..#.#.#.#.....##.# #.# #..#[....##...## #.# #.# #..###.#.###.## #.# #.####..# #.#.##.# #.......# #.#.##.#.# ######.## #.#.##.##.# #.# #.#.#.# ###....##....# ###### # :j :ja n2.2 (878:j :j Y  There is a stone staircase leading down here.:j :j " :j" u3.2 (967 _:ji( :j `36:j | #### :jM #.. #.# #@#  #.# #.##..#..#!..:j #.#.#.##.:j r4.7 (10.5)56:j- :j # _You climb downwards.:j :jA :j a _There is a stone staircase leading up here.:j:j :j:j,:j:j7:j7:jS ####:j.. #<.#.:jm#.# ##:j٤:j{5.7 (1.0)45 _:j:jJ ####.. #<...###!.....#.# ..6.7 (234:jU:jO####.. .# .#<# #.##.# ......#..##!...#..#:j#... ##.# ..#..# ..:jA7.7 (3:jC23:j:j ####.. .# .#<# ##.##.##.... ..# ..# ##!...#..##........:j:jn8.7 (412:jq:jd ####.. ..# ..#<# ##.##.##.... ..# ..# #.#.#..##.... ##.##..#:jm9.7 (501:jJ70.7 (6290:j2 #### #.. .. #.# ..# #<# ##.## #.##.... #.#..# #...# #..## #.@.# #.#..# #.##.... #.# ##.## #.#:j߹@..# ..#... ...# _k - 2 black potions {!q} (gained 1):jg1.7 (7829:j~7#.. ..#.# ..# #<# ##.## #.##.... #.#..# #...# #..## #.#.##.##....+#.# ##.###.# ..# ..# ... ....# :j2.7 (878:jP:jH#.. .. #.# ..# #<# ##.## #.##.... #.#..# #...# #..## #...## #.#.@# #.##....+ #.####.## #.# ..# ..# ..#... ......# #....#:jN:jJOn3.7 (967:jQ:j{X # ..##<# ##.#.##.... #..# ..# ##...## ##.#..#.####@...+####.## ....# ..#..:j'#...:j:j r4.7 (10.0)56:j<:j&#.# ..# #<# ##.## #.##.... #.#..# #...# #..## #...#### #.#..#.## #.##.@..+ :j=#.####.## #.# ..# ..# #..# ... ......# ?#...:jiv#..#.#.:j:jh5.7 (1145:j:j*#.# ..# #<# ##.## #.##.... #.#..# #...# #..## #...#### #.#..#.## :jp#.##..@.+ #.####.## #.# #..# ..# ##..# ... ....:j..# ?#...##..#. :jZ)6.7 (1234:jL/:jl <# ##.##.##.... #.#..# ...# .##...#####.#..#.####....+###@## #....# ##..#. .........#:jm:jno7.7 (1323:js:jr#.##.... #.#..# #...# #..## #...#####.#..#.###.##....+ #.####.## #.# #.@# ..# #... .......# ..?#...# #####..#.. ##. .#.# # :j:jo8.7 (1412:j:j..# #...# #..##...####.#..#.####....+##.## #..##..# ##@.#............#..#....?#...# #.#####..#..... ##.#.#.. .# . .  .:j :j o9.7 (1501:j6:jHM ..# ..#..####.#..#.###....+##.## #..## .#..#####..#..#:jH.......@....##....?# #.#####..#..... ##.#.#..# #..:jI.:j. #.# ..# ..#. #<# ##.## ... #.##.... ..#### #.#..# ....# :j#...# ...# .# #..## ##..#. #...#### ####.# #.#..#.## ##.#..###.# :j^B#.##....+ #....####. #.####.## ##...†..... #.# #..###..## ....# .†#.....#:jN...# :jV:jn8.4 (512:jU:jk; _Found a stone staircase leading down.:j :j :jw :j :j :j ?.....:jn :j :j! 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You shoot a sling bullet. The sling bullet hits the bat.:jHQ)))))):jgej )You kill the bat!:j=.......:j5===6.7 (1.3)34) Rev :j:j:j/ _You shoot a sling bullet.:j :j :j :j ,:j .....................:j :j :j  #.####.## ##...†.....######.# #.# #..###..######.## #.# ..#####..#..## #.#######.# ............# #.........# .†#.....#...#######.######### #.#####..#........# .. .##.#.#######:j" #.##.#.#   #.#..@.# .........##...##. ..##..#. # :j :j~ y---7023:j` :jg  #.####.## ##...†.....######. #.# #..###..######.## #. ..#####..#..## #.#. .....# #. .†#.....#...#######. #.#####..#........# .. .##.#.####### .. #.##.#.# . #.#.@..#.##....#...###.......###....#####..#.. #:j^p ---8.7 (212:j,w :j  #.# #..###..######.## # ..#####..#..## #.####### ............# #....... .†#.....#...#######.####### #.#####..#........# .. .##.#.########.##.#.#  . ...##.#....# .......@...###....#...## #.... #....## #..#. #:j3 s9.7 (301) :j :j  ..#####..#..## #.######..........# .......†#.....#...#######.####### #.#####..#........# .. ..##.#.######.. #.##.#.#  ...##.#.... ..........##....#@..## #.......## .#### #. ..:j .:j :j+ p60.7 (4390:j :j"I  ............# #....... .†#.....#...#######.###### #.#####..#........# .. ..##.#.#######..# #.##.#.#  . ....##.#....#:jI 2 ............# ##....#...## #.... #....## #..#.  #.... #.:jI Z.>.#.:jR :jS o1.7 (5839:j6Z :j] 9 _Found an escape hatch in the floor.:jA:j#B:jG:jK:j}L:jR;.....:jS:j%X:j .# # .†#.....#...#######..#.#####..#........# .. ..##.#.####### ....## #.##.#.# ......##.#....#......# ##....#...## #...@...## #....#### #..#.# #..)#.# .... #.#... .>.... .##.... .:j2.7 (178:j:j †#.....#...#######.##### .#.#####..#........# .. ..##.#.######....## #.##.#.# ..##.#... ........... ##....#...## #.......## #### #.# #..).... .......:j)#.:j3.7 (267:j :j  .†#.....#...#.#.#.#####..#........#. ..##.#.####### ....## #.##.#.# ......##.#....# ......# ##....#...## #.......## #..@.#### #..#.# #..)#.# .....#.#....:j!$.>.#.......###.....#.#..##.#.:jT(:j(n4.7 (356:j-:j8g #.#.#####..#........#  .... ..##.#.####### ....## #.##.#.#  ......##.#....# .............# ##....#...## #.......# #....### #.@#.# )#.#......#.#.........>.##.......## #.....#. #..##.#.# ... #. .#:jn:jon5.7 (445:ju:ji .... ..##.#.######..## #.##.#.# ...##.#.... ............. ##....#...# #.......## ..#### ##..#.# :j#............>.#####^.. #. ..:jQ:jn6.7 (534:j>:j  ....## #.##.#.#  ......##.#....# .............# ##....#...## #..... #....### ##..#.# ..#..#..)#.#.......@.#.#..>....##.####. #.....#.# #..#:jO#.#.#. #.#.#.^.. #....:j%.... #.# #You see here a +0 dagger.:j 7.7 (623 _:jD ....## #.##.#.# ......##.#....# .............# ##....#...## #.......## #....####:jE ## ##..#.#.#..#..)#.#..#.#.>....:jlE#.##.####. #.....#.#  #..##.#.# #... #.#.#:jE .^... #.... ..... #.# #:jL:jLn8.7 (712:j|Q:j ....## #.##.#.# ......##.#....# .............# ##....#...## #.......## #....####. #####..#.#.#..#..)#.#..#.#.>....:j}#.##.####. #.....#.# #..##.#.# #... #.#.#  .^... #.... ..... #.###:j:jRn9.7 (801:j:jo ......##.#....# .............# ##....#...#### #.....#.. #....###... #####..#.# ....#..#..)#.#:j........#.#.....>....##.##.####. #.....#.#  #..##.#.##...##.#.#.^...##....:jB .....##.### ...$..:j':jp70.7 (9290:j:j  .........# ##....#...###. #.......## .......#### :j8.######..#.# .....#..#..).......#.#:j......>.....##.######:jjw #.# ##.#.##...##...###...###:j&:jy's1.7 (10.0)829:j-,:jgR# ##....#...#:jhD##. #.......## .......#### ######..#.# :jh.....#..#..)#.#............#.#.............>.....##.###### :jh#.# ##.#.##...##.#.^......###..#...$..:ji{# #...###:jp:jqo2.7 (1178:jw:jE ##. #.......## #.....#### #...######..#.# .....#..#..)#.#............#............>....##.##:jɰ#### #.# ##.##...##.#:jo..^........:j6###....:j3.7 (1267:jh:j  #... #....## #...######..#.#  .....#..#..)#.# ............#.# .............>.... .##.##.......####. #.....#.# #..##.#.#.##.#.#.....^...##.............##.####..#...$.. ## #...###. #... .# .... #?. ###:j`4.7 (1356:jp :j G######..#.# .....#..#..).......#......>....##.##.......#### #.....#.# ##..##...#.#........^....####..#...$... # #...###... #... .###..:jfG #?#..###.. .!.:j`Q5.7 (1445:jX:jѕ.....#..#..).......#......>....##.##.......#### #.....#.# . # ##..##...#.#.....^....####..#...$....# ## #...###..... #... .###... #?o.##o   orc wizard (asleep).. .!..:j   You encounter an orc wizard. It is wielding a +0 dagger.:j:jv6.7 (1534 _:jU:j6:j_3:j:jc:j:jN )))))oYou shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!:j^ ))The orc wizard is lightly wounded.  You shoot a sling bullet.:j9o.:j D......:j.===7.9 (1.2)23) Rev :j:je _The sling bullet closely misses the orc wizard.:j3:jž:j|:j::j )))))))You shoot a sling bullet.:jG>}  _The sling bullet closely misses the orc wizard.You shoot a sling bullet.  The sling bullet barely misses the orc wizard.  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.:jA.o:jG..... .:jp9.2 (1.301:j :je _The orc wizard is moderately wounded.:j :jg :j` :j :jo :jl )))You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.:j<  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.:j9o.:j oThe orc wizard is heavily wounded.:j&..o   orc (wandering):j&80.4 (1.2190) Rev+ :j/:j&4p _You encounter an orc. It is wielding a +0 flail.:jL:jeM:jU:j\:jO_:jm ))You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.:j )))))The orc wizard is heavily wounded.You shoot a sling bullet.:j ..o....  The sling bullet barely misses the orc wizard.:j **The orc wizard gestures at you while chanting.:j.:j .o:j9o.:j! .ooThe puff of flame hits you!:j$#20-------1.7 (1.3819) Rev* :j=:jOC _The orc shouts!  You take 7 damage, and have 20/27 hp (74%). _MASSIVE DAMAGE!!:jY :jXZ :jc :jg :j%l :j_z )You shoot a sling bullet. The sling bullet hits the orc wizard.:j )o   orc:jJ ))))))You kill the orc wizard!:jl K.o:j o.).... .:jݙ :j& .....#..#..)#.#dossy the Shooter............#.#Coglin.............>....Health: 20/27 =================-------.##.##.......####.Magic: 3/3========================#.....#.#AC: 3Str: 11. # ##..##.#.#:j͟ EV: 11Int: 8...#.#...##.#.#SH: 0Dex: 19.....^...##....XL:  3 Next: 145% Place: Dungeon:3.......@.##.###Noise: ===------  Time: 1483.0 (1.3)#..#...$....#a) +2 sling (flame)  b) +2 sling {Zorawar## #.).###.....Fire: a) +2 sling (flame) {=f d:11 s:1:j #... .###.Zot (16517) Quill Gem (7517) Rev* .o... #?#....... ###.o   orc:j0 ....... .!........ _The orc shouts!  You take 7 damage, and have 20/27 hp (74%). :j[ _MASSIVE DAMAGE!!You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard! _You shoot a sling bullet.:j  _MASSIVE DAMAGE!!  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard! _You shoot a sling bullet.  :jg vYour Ranged Weapons skill increases to level 4!You have reached level 4!:j /  --more--:jU4/334/42426% :jQ^:jc  You feel stronger.You regained 4 hp, and now have 24/33 hp (73%). _MP restored: 4:j 3:j :j :j :jV )))))))You shoot a sling bullet.:j  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.:j oThe orc is heavily wounded.:j oYou encounter an orc. It is wielding a +0 short sword.:j 9o.:j( .).oo 3 orcs (2 wandering)..:jG* 5=4.356:j3 :j8 s _You encounter an orc. It is wielding a +0 falchion.:ju:j ))You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.:jj )))))The orc is almost dead.You shoot a sling bullet.:j .oThe sling bullet closely misses the orc..oo.:j.o1..5.5 (1.245:j9:j % _The orc shouts!:j :j :j} :j}! :j0$ :j8  )))))))You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet completely misses the orc.:j '$The sling bullet closely misses the orc.ompletely misses the orc.  The sling bullet closely misses the orc.The sling bullet hits the orc! The sling bullet burns the orc.:j v)o 2:jM_ 4o.:j3a Mo):j*r o)You kill the orc!..:ju 3--86.734:j| :j S _The orc hits you with a +0 flail. The orc picks up some gold. :jp _You take 2 damage, and have 23/33 hp (70%).:j:j:j:j:j:j:j":j :jg ^ _You are too injured to fight recklessly!:jj3:j:j:j1:j:j;:j :j^ _You are too injured to fight recklessly!:j )))))))You shoot a sling bullet.:jl!$ _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet closely misses the orc. x2  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc. The sling bullet burns the orc.)   orc:j )  You kill the orc!The orc is struck by your quills.:j)$)...:j4=-348.0 (1.322:j:jG _You kill the orc!:j  ............#.#   .............>....  # .##.##.......####.  #. #.....#.#  #.. ####..##.#.#  #...#.#...##.#.#  ...^...##....  .....##.###  :j #..#..@$....#   ## #.).###.....   #$..# .###.  .)...# #?#.  .....# ###.  ..# .!. :j! #..  ######...  :j:jC'---:jkR9011:j:jN _You see here a +0 flail. :j} .#.#  .............>....  # .##.##.......####.  #. #.....#.#  #.. ####..##.#.#  #...#.#...##.#.#  ......^...##....  :j8~ ...##.###  #..#..)@....#  ## #.).###.....  #$..# .###.  .)...# #?#.  :ju~o.......# .# :j~W#.. :j~f######...  :j :jLjh---900 :j%0 _ :j :j :jk1.0 (20909) Rev+  :jG :jw :j/? _You now have 142 gold pieces (gained 17). :jI U  .#.#   .............>....   # .##.##.......####.   #. #.....#.#   #.. ####..##.#.#   #...#.#...##.#.#   ......^...##....  :jk   ...##.###   #..#..@.....#   ## #.).###.....   #$..# .###.   .)...# #?#.   .......# ###.   .# .!.   #..   ######...   :j  :jǮ 5==2.0 (188 :jX d _You see here a +0 flail. :j   .#.#  # .............>....   #..##.##.......####.   #.. #.....#.#   :j - #..#####..##.#.#  #...#.#...##.#.#   :jA }#......^...##....   :jg ...##.###   :j  #..#.@).....#  :j > ## #.).###.....   #$..# .###.  :jޜ  .)...# #?#.   :jw  .......# ###.   ........# .!.   #.   ######... :j (  :j+  :jb p377 _ :j  :jв  :jC+ #.>......##.##.......####. #.....#.# #####..####...#.#.#......^..............##.### #..#..).....# # #.@.###..... :j+ #$..# .###.)...# #?....#....#....#   :j4 :j5&4 :j<5C66 :j< :j)?$  Things that are here: :jBL _a +0 dagger; a +0 robe :jAi  #..##.##.####.  #.. #.....#.#   #..#####..##.#.# ##...#.#...##.#.#  #......^...##....  ...........##.###  :ji #..#..).....#   ## #.).###.....  #@..# .###. #.....)...# #?#. #.........# ###. #. :ji.# .!. #.#.. # ######...#  ....#  #..#  :jls :jt555) Rev  _ :jz :jHk  You now have 152 gold pieces (gained 10).  Things that are here: :j6=6.0 (244 :j :j0U _a +0 short sword; an orc corpse :j  #.. #.....#.#   :j r #..#####..##.#.# #...#.#...##.#.#  #......^...##....  ...........##.###  #..#..).....#   :jG ## #.).###.....  :jh#..####)..# .###.  :j#.....@...# #?#. :j  #.........# ###.  # :j.# .!.  #.#...  :j   # ######...##  ....#  :j6 t#..#  ..# :j (  :j( :ju)n7.0 (133 :jO0 :j2$  Things that are here: :j5r _a +0 falchion; an orc corpse :jYx :j{ :jd{ :j} :jÀ :jʄa22 :ja :jP11)  :j :j :j+!7 :jO^=00 :j! :j* :jO499499 :j :jz :jK88 :j :j :j;K77 :j :j :j!8 :j_==66 :j :j :j\K55 :j :j@a44 :jH :jIa33 :j1 :j~k _You start resting.HP restored. :j :j80500.0) :j29==8.0 (1122 _ :j. :jo _You regained 3 hp, and now have 29/33 hp (88%). :j  :j0 I :j w11 :j  :jH K00 :j  :j c8989 :j}  :j<  :jr v30=88 :j  :j  :j K77 :j  :jE  :j} K66 :j~  :j  :jJ K55 :jB  :j  :jW k1=44 :jh  :j  :j K33 :j  :jw  :j K22 :jO  :j a11 :jc  :j^  :j 2==00 :j  :j  :j M7979 :j  :j  :j\ K88 :j*  :j  :jb K77 :j`  :j k _You start resting.HP restored. :j  :j! -23.0 (15 :jf 3 :j ==4.0 (1666 _ :j  :j0 S _Health restored: 33 :j9 :j4= :juA :j+F :j&I :jT: :jY :j #..##.##.......####. #.. #.....#.#  ..#####..##.#.#  ##...#.#...##.#.#  #......^...##....  ...........##.### #..#..).....#   ## #.).###.....  #..####@..# .###.  #.....)...# #?#.  #.# ###.  #...# .!. #.#......... # ######...## ....# [ :jz40m#..# ..# :j\ :jU{5.0)55 _ :j :j~$  Things that are here: :j  # .......>....  #..##.##.......####. #.. #.....#.#  #..#####..##.#.#  ##...#.#...##.#.#  #......^...##....  ...........##.### #..#..).....#   :j  ## #.@.###.....  #..####)..# .###.  #.....)...# #?#.  #..# ###.  #...# .!. #.#......... :j( # ######...## ....# #..#  a +0 short sword; an orc corpse :j|  :j u6.0 (244 _ :j :jk#$  Things that are here: :j"   .#.#  # .......>....  #..##.##.......####.   #.. #.....#.#  #..#####..##.#.#  ##...#.#...##.#.#  #......^...##....  ...........##.###   #..#..@.....#   ## #.).###.....  #..####)..# .###.  #.....)...# #?#.  #...# ###. #...# .[ :jR0;10;1m!.   #.#......... # ######...##   ....#  a +0 dagger; a +0 robe7.0 (333 _ :jP  .#.#  # .............>....  #..##.##.......####.  #.. #.....#.#  #..#####..##.#.#  ##...#.#...##.#.#  #......^...##....  ...##.###  #..#..)@....#  ## #.).###.....  #..####)..# .###.  #.....)...# #?#.  #.........# #.# :j) #.#... # ######...##  You see here a +0 flail. :jԿ :jX=8.0 (422 _ :j :j.#.# # .............>.... #..##.##.......####. #.. #.....#.# #..#####..##.#.# ##...#.#...##.#.#  :jY(#......^...##.... ...##.### #..#..).@...# ## #.).###. :j#..####)..# .###.#.....)...# #?#.#.........# ###.# :jZ]#.........# .!.##.#......... ## ######...##  :j :jpn9.0 (511 :j :jW.#.# # .............>.... #..##.##.......####. #.. #.....#.# #..#####..##.#.# ##...#.#...##.#.# #......^...##.... ...##.### #..#..)..@..# ## #.).###......##..####)..# .###..##.....)...# .#?#.#.........# .###.##.........# ...!.##.#... ..##### ######...##..# [3 :jX9;49m :jb30.0 (600 :jMk :j.#.# # .............>.... #..##.##.......####. #.. #.....#.# #..#####..##.#.# ##...#.#...##.#.# #......^...##.... ...##.### #..#..)...@.# ## #.).###......# #..####)..# #.###..# #.....)...# #.#?#.#. :j# #.###.##.# ##.#..# ######...##..#  :j1.0 (76969 :jO :j #.>......##.###### #.....#.# #####..##.#.##...#.#..#......^...##.........##.### #..#..).....###### #.).###@.....##..####)..# #.###...).?#.....##.####...#..# :j1 2.0 (888 :j :jQw ..##.###### #.....#.# #####..##.#.###...#.#.#......^...##...............##.### :jR #..#..).....###### #.).###......#..####)..# #@###...).?#.....##.###..!.# #.#. :jAS*..# :j] :j^n3.0 (977 :jg :j|  #.# #####..##.#.###...#.#...##.#.......^...##.........##.### #..#..).....###### #.).###......#..####)..# #.###..##...).?#.... :je.##.###..!.# #.....####.#.# :j :j r4.0 (10.0)66 :j :j #####..####...#.#.......^........##.### #..#..).....###### #.).###......#..####)..# #.###..##...).?#.....##.###..!.# #.....### ######...##..# #..... :j  :j!o5.0 (1155 :j** :ji##...#.#...##.#.# #......^...##.... .....##.###  #..#..).....####### #.).###......# #..####)..# #.###..##.#.....)...# #.#?#..... :j4k#.........# #.###.### #.# #.@.!.# #.#............#### # ######...##..#  ....##... ##..##.#.#..##.#.# .....## #. :j8v :jvh6.0 (1244 :jt :jx##...#.#...##.#.# #......^...##.... ..##.### #..#..).....##### ## #.).###......#  :j"#..####)..# #.###..##.##.....)...# #.#?#.....  #.# #.###.###  #.# #..@!.#  #.#.####  # ######...##..# ....##...  :jڼ##..##.#.#..##.#.#..... :jO## #. :j :j,7.0 (13 :jC33 :jf :j2 b ##...#.#...##.#.#  #......^...##....  ..##.###  :j #..#..).....##### ## #.).###......# #..####)..# #.###..##.# #.....)...# #.#?#..... #. :j # #.###.### #.# #...@.# #.#.#### # ######...##..#  :j_ ,....##... ##..##.#.#..##.#.#.....## #. :j8.0 (1422 :j :jT* :j+o9.0 (1511 :jd3 :j6X _q - a purple potion {!q} :j :jr :j :j  :j :jY)....... :j... :jr :j3 :j  ##...#.#...##.#.# #......^...##.... ..##.### #..#..).....##### ## #.).###......#  #..####)..# #.###..##.#  #.....)...# #.#?#.....  #.# #.###.###  # :j-.# #..@..#  #.#.####  # ######...##..# ....##... ##..##.#.# ..##.#.# ..... ## #. :jFH40.0) :jC00 :j  :jF #......^...##.... .....##.### #..#..).....##### ## #.).###......##..####)..# #.###..##.# #.....)...# #.#?#..... #.........# #.###.### #...###.....#  :jG #.#...........@#### # ######...##..#  ....##... ##..##.#.# ..##.#.# ..... ## #. .# :j0Q :jQp1.0 (25959 :jX :j #......^...##.... .##.### #..#..).....##### ## #.).###......# :jiS #..####)..# #.###..##.# #.....)...# #.#?#..... #.........# #.###.### #.###.....# #.#.#### :j # ######...##..#....##.... :j.##..##.#.## ..##.#.# :jЗe ..... ####.#  :j0H .# :jl :jn2.0 (388 :j] :jz #......^...##.... .##.### #..#..).....##### ## #.).###......# #..####)..# #.###..##.# #.....)...# #.#?#..... :ji #.........# #.###.### #.###.....# :j2U #.#.#### :jX # ######...##..# :j...##.....#.##..##.#.###. ..# :j#.#.# ... :j.. ####.# .# :jB :jk :jX3.0 (477 :j :j :j>.....##.###  #..#..).....####### #.).###......# #..####)..# #.###..##.##.....)...# #.#?#.....  :jg>#.........# #.###.### #..###.....# #.#....#### # ######...##@.#  ......##........ :j> #.##..##.#.#####. ..##.#.#  :j> .....####.# .#  :jVA4.0 (5 :j`WC66 :jMa :jߣ :jnX #..#..).....##### :jȤ## #.).###......#  :jx#..####)..# #.###..##.# :j#.....)...# #.#?#.....  :jR#.........# #.###.###  :jz#.........###.....#  :jԦn#.#............####  :j# ######...##..######. :jNf ......##.@....... :jl#.##..##.#.###### :jا. ..##.#.#  :j  :jX......  :jM#####.# :j6Z .#.... :j :j :j$5.0 (6 :jo%5 :j5 :j :j9 :j  :j`#..#..).....#####  :j## #.).###......#  :j1#..####)..# #.###..##.#  :j#.....)...# #.#?#.....  :j#. :jY# #.###.###  :j #. :jr..###.....#  :j#.#. :jP.....####  :jc# ######...##..######.# :jE......##.. :j| g#.##..##.#.# :j . ..##.#.#  :j. ......  :jx Z#####.#  :j   :j   :jR   :j6.0 (744 :j :jaZ # #.).###......#..####)..# #.###..##.#...).?#..... .##.### ###.....# #............### ######...##..######.# ......##..........#.##..##.#@#######. ..##.#.#  ..... :j$jb#####.#... :jr :jSrn7.0 (833 :jw :jP #..####)..# #.###..##.#...).?#..... .##.### ##.....# #.....### ######...##..######.# ......##..........#.##..##.#.#######.  :jm  #........##..#####.##jj 2 gnolls (asleep)..jj :j$f  You encounter 2 gnolls. :jR  Found an escape hatch in the ceiling. :j/  --more--:jMj.j1 asleep) 8.0 (922 _:j :j#:jq:j:jD:jӮ:j+ )))))You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:j< ))The gnoll is heavily wounded.You shoot a sling bullet.:j9j.:j+:j<:j,y....jwandering).:j===9.2 (1.201) Rev :j:j` _The sling bullet closely misses the gnoll.:j:j%:j-:j׺:j~:j& )))))j  You shoot a sling bullet.  The sling bullet completely misses the gnoll.The sling bullet hits the gnoll.:jThe sling bullet completely misses the gnoll.The sling bullet hits the gnoll.  The gnoll is lightly wounded.barThe sling bullet burns the gnoll.:jkj.j.:j8.....:j.~50.4490) Rev+ :jǨ:j` _The gnoll is moderately wounded.:jʰ3:j:j:jW:j2 )You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:j4x)))   gnoll:j\ )You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll.:j9Lj.:j8j.:jO..):jz511.7 (1.3849:j:j] _The gnoll is heavily wounded.:jϦ3:j:jY:j:jL )) You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:j )  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.:jb ):j..673.077) Rev* :jҜ:jʡI _You kill the gnoll!:j)W:jW:j_,:jrd:jmlS.........:jm:jr:j+ ...).?#..... .##.### ##.....# :ja#.....### ######...##..######.# ......##..........#.##..##.#.#######:j-. ...##.#.##  #......@.######:jSK )).:jz+####:j^:jy---4066:j:jw #.....)...# #.#?#..... #.# #.###.### #.###.....# #.#....#### # ######...##..######.# :j......##.......... #.##..##.#.####### . ...##.#.## #.......@# #..#####.# #)# #). :j-#..##....:jO^...<#####:j:j---5.0 (255:j:jR .##.### ##.....# #:j%S.....### # ######...##..######.# ......##..........:jS#.##..##.#.#######. ...##.#.##  #..........##### #))...#:j]:jd]i6.0 (344) Rev+ :j]:jd:j;# ##.....# #.....### # ######...##..######.# :j......##..........#.##..##.#.#######. ...##.#.##  #........:jĠ..#####)....j..:j..##j..g.. ..#:jjj 2 gnolls (polearms, asleep)g   hobgoblin (asleep):jکv  You encounter a hobgoblin and 2 gnolls.:j:jӳu7.0 (433 _:jq:jN _You see here a +0 flail.:jk:jl:js:j&x:jU|:j )))j 1 asleep)  :j\RYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!:j ))))The gnoll is heavily wounded.You shoot a sling bullet.:j% j.  The sling bullet barely misses the gnoll.g.:jО9j.:j .....j)g:j===8.2 (1.212) Rev* :j:jʱ' _The gnoll shouts!:ju:ju:jz:j:j:j ))You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:j! )The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll!   gnoll (polearm):jzWj.g.:j"..:jy839.5 (1.301:j:jI _You kill the gnoll!:jR3:j3:j:j|:j} )) You shoot a sling bullet. The sling bullet hits the gnoll.:j,&v ! _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn:jgpj)g.:ji g.  The gnoll is severely wounded.:jMq .:jr1--60.7 (1.2390:jqx:j| _The gnoll hits you from afar with a +0 spear. _You take 2 damage, and have 31/33 hp (94%).:jت:jD:j,:j:ji ))You shoot a sling bullet.:jR )The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:jW)g   hobgoblin :j5g):j&#.:j#.........###.....#dossy the Shooter #.#............####Coglin # ######...##..######.#Health: 31/33 ======================--......##..........Magic: 4/4========================#.##..##.#.#######AC: 3:jdStr: 12. ...##.#.##EV: 11Int: 8#........#SH: 0Dex: 19#..#####.#XL:  4 Next: 100% Place: Dungeon:3#@#Noise: ===------  Time: 1561.9 (1.2)#).g)....a) +2 sling (flame)  b) +2 sling {Zorawar#..##....:j_Fire: a) +2 sling (flame) {=f d:11 s:1#... ..Zot (16438) Quill Gem (7439) Rev* ....<######g   hobgoblin _The gnoll hits you from afar with a +0 spear. _You take 2 damage, and have 31/33 hp (94%).You shoot a sling bullet.  :jThe sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:jX _You kill the gnoll!You have reached level 5!:j/  --more--:jJm u6/385/55 0% :jr :jIw  You regained 5 hp, and now have 36/38 hp (95%). _MP restored: 5:j:j:j;:j:j:j@ ) You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet burns the hobgoblin.:j )The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin!:j):j.:jt#x13.0 (1.177:j;):jM+M _You kill the hobgoblin!:jG :j :j/ :jg :j :j 0....:j :j) :j. R#.....### # ######...##..######.# ...........#.##..##.#.#######. ...##.#.##  #........##### #)#######.))......##... .....<.. ######## :j$ :j3% [---406:jZ% 6:j* :j- $  Things that are here::jYh  .#.####  ######...##..######.# ......##.... #.##..##.#.# . ...##.#.## #........# #..#####.# #)#.#)@)).#..##.#.... ......<.. .#########  a +0 flail; a gnoll corpse:jp :jq 7=---5.0 (255 _:jx :jC v #.#### ######...##..######.# ......##.... #.##..##.#.# . ...##.#.## #..# #..#####.# #)#.##).@).....##..##.#.... .......<.....##############:j f6.0 (34:jX /4) Rev+ :ja :j  .#### ...##..######.# ......##. #.##..##.#.# . ...##.#.## #.# #..#####.# #)#.# #).)@.....# #..##.:j '#..........<.....<.....##############  You see here a +0 spear.:j 9<:j n7.0 (433:j :j O _Found a stone staircase leading up.  Things that are here::j" p _a +0 spear; a gnoll corpse:jɥ ####...##..######.#  ......##..........  #.##..##.#.#######  . ...##.#.##  #........# #..#####.# # #)#######.##).)).....####..##..:j֦ #..........<......<.....################ :jۮ :j P8.0 (12:j2 %2 _:jF :j :jR  ...........#.##..##.#.#######. .  #........###### #)#######.).)).....###..##........:j\S #....<......<.....################ :jY :jFZ 8:jjZ {==911:jZ :j` :j`d S _Health restored: 38:j8:,#.##..##.#.#######. .  #........######.# #)#######.#).)).....###..##........###....<......<@....################   :j:D :jC:jNEL700:jE%0 _:jN:j4R:j4:j4:j;:j>:jx #.##..##.#.# . ...##.#.##:jw #..# #:j #..#####.# .# #)#######.# #).)).....###:j  #..##.#.<..@.....###:jW(#:j:j12929) Rev :j::jc _There is an escape hatch in the ceiling here.:js :j@u $:jfu qReally go through this one-way escape hatch? Y - Yes :ju ' N - No:jg+:jI #.##..##.#.#######dossy the Shooter. ...##.#.##Coglin#........##Health: 38/38 ========================#..#####.#.#Magic: 5/5========================#)#######.#AC: 3Str: 12#).)).....###EV: 11Int: 8#..##........SH: 0:j4KDex: 19####..........<.XL:  5 Next:  1% Place: Dungeon:3.......@.....###Noise: ---------  Time: 1571.0 (0.0)##############a) +2 sling (flame)  b) +2 sling {ZorawarFire: a) +2 sling (flame) {=f d:11 s:1Zot (16429) Quill Gem (7429) Rev   You see here a +0 spear. _Found a stone staircase leading up.  Things that are here: _a +0 spear; a gnoll corpse _Health restored: 38 _There is an escape hatch in the ceiling here.:j4M:jU:j]:jau2.0 (188 _:jg:j\ %2:j;c z #.# #.# #.# #.....#....[ #.# #.# #.###.###.#.....#.#######.####.....###.......#.......#......#.###......_..#######..........# #.#.......########.### #.#.#..... #.# #.#.......:jc  #######.#####)#.#.#... #...#....... #.#####.####..#.#.#.#.#.# #.# #..#[....###.# #.# #..###.#.###.# #.####..# #.#.###.# #.......# #.#.###.# ######.## #.#.###.##.# #.....:j2d x #.##########.# ###...:jA p3.5 (2.567:j :j׵ \ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j:j:jn( :j;#.# #.# #.# #.....#....[ dossy the Shooter#.# #.# #.###.###.#..... Coglin#.#######.####.....###....... Health: 38/38 ========================:j#.......#......#.###......_.. Magic: 5/5========================#######..........# #.#....... AC: 3Str: 12########.### #.#.#..... EV: 11Int: 8#.# #.#....... SH: 0Dex: 19:jW#######.#####)#.#.#... XL:  5 Next:  1% Place: Dungeon:2#....@........#....... Noise: ---------  Time: 1573.5 (0.0):j#.#####.####..#.#.#.#. a) +2 sling (flame)  b) +2 sling {Zorawar#.# #.# #..#[....## Fire: a) +2 sling (flame) {=f d:11 s:1#.# #.# #..###.#.## Zot (16426) Quill Gem (7427) Rev :j)#.# #.####..# #.#.###.# #.......# #.#.## #.# ######.## #.#.## #.##.# #..... #.##########.# ###...  _Found a stone staircase leading up.  Things that are here: _a +0 spear; a gnoll corpse _Health restored: 38 :j_There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. 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.######.# #######.# #.##:j&81.3 (18889:jqM####.<####.....#[ .# #.#.# ####.#.# ........# :jLr######.########.# ..........###. ####....... # #.# #.######.#:j(z2.3 (1978:j:j`M ####. <####.....#[ .# #.#.# ####.#.# ........# ######.########.# ..........###. # #.#####........#.:jl'#.#:j:j?o3.3 (2067:j:j;M. ####. <####.....#[ .# #.#.# ####.#.# ........# ######.########.# # #..........###.#:j4.3 (2156:j:jM#. ####. <####.....#[ .# #.#.# ####.#.# ........# #######.########.#:jm 5.3 (2245:ja:j LM#. ####. ##<##.##.....# .# #.#.# ####.#.# ........#:jLS#.####:jS:j`To6.3 (2334:jY:jm7.3 (2423 _h - a +0 cloak:jC:jC:j7H:jM,:jS ...#.....................:jT:j X:jzM#..  #.. ####. ##....<##...###..#...#. .# #.#.# ####.#.###.#...:j\98.3 (1:j̙;.0)12:j:jd:j!M###. # .   # ####. ##....<##...###..#....##.# .. ..# ## #.#.##.# #..#:j:jn9.3 (201:jg:j.  # .# #..#.#.# ##.##<#.# ###...# ##.#.# #.@.# #.# #.#.# ###.#.# #.#... # #.#.# #.#...#  #.#.# #.###.#.#.## #.# .## #.# +.##.# :jIB20.3 (3:jD790:j#:ja. # .# ##..# .#.# ###..... ##<#.# ###...# ##.#.# #..@# #.# #.#.# .#.# #.#...  #.#.# :j4b#.#...#  #.#.# #.###.#.#.## #.# .## #.# .+.#.# # :j}g:j# .# #.# ###..##. #.# ###. #.# ###...#+ #.# #...#.# #.# #.#.#.# #.# #.#...# #.# #.#...# #.# #.###.# #.## #.# #.# :jX6.3 (934:j:j ## .# ##.# ####..##...# .# ###. .# ###...#+# .# #...#.# .# #.#.#.# .# #.#...# .# #.#...# .# #.###.# .## #.# #.# 7.3 (10.0)23:j :jJ #### ..#  ##.# #  ###.@##...# #  ###........... # ###...#######+## # #...#.# :j'K # #.#.#.# # #.#...# # #.#...# # #.###.# ## #.# #.#:jQ B8.3 (11:jWR C12:jU :j CM########.K.....  ##@#  ###..##...#  ###...........##...#######+## ##...#.##:jy K   kobold (missile, asleep)  You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.9.3 (1201 _:j :j :jp ,:j :j( )You shoot a sling bullet. The sling bullet hits the kobold.:j#- ?))))):jò l )You kill the kobold!:j7=).....:j_F2===30.5 (1.2)690) Rev  _You shoot a sling bullet. :j :jEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}  f - a +2 dagger of speed  :jHArmour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4} Talismans (go to first with %)  d - a quill talisman (worn)e - a spore talisman[?] describe selected  :jl[!] equip|wield|wear|put on[tab] equip|unequip !:jHT !:jxZ !:j:a dossy the ShooterCoglinHealth: 38/38 ========================Magic: 5/5========================AC: 3Str: 12EV: 11Int: 8#########SH: 0Dex: 19.)......#!:ja XL:  5 Next:  2% Place: Dungeon:3##@# #Noise: ===------  Time: 1730.5 (0.0)###..##...#a) +2 sling (flame)  b) +2 sling {Zorawar ####...........Fire: a) +2 sling (flame) {=f d:11 s:1 ####...#######+##Zot (16269) Quill Gem (7270) Rev ##...#.# #!:jb #.#.#.# ##.#...# ##.#...# ##.###.# _Found a stone staircase leading up. _h - a +0 cloak _You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet.!:jUq H  You kill the kobold! _You shoot a sling bullet.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or a - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  > or b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2}#:jP  Okay, then. _$:j$:j$:j'$:j+F _Unknown command.$:j&$:j)Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}  f - a +2 dagger of speed Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}$:j)h - a +0 cloak Talismans (go to first with %)  d - a quill talisman (worn)e - a spore talisman&:j@h - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: &:j-Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour &:ju_________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then: &:j|r Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.&:jk&:j\&:jdossy the ShooterCoglinHealth: 38/38 ========================Magic: 5/5========================AC: 3Str: 12EV: 11Int: 8#########SH: 0Dex: 19.)......#XL:  5 Next:  2% Place: Dungeon:3##@# #Noise: ===------  Time: 1730.5 (0.0)###..##...#a) +2 sling (flame)  b) +2 sling {Zorawar ####...........Fire: a) +2 sling (flame) {=f d:11 s:1 ####...#######+##&:jFZot (16269) Quill Gem (7270) Rev ##...#.# ##.#.#.# ##.#...# ##.#...# ##.###.#&:jػ(? for menu, Esc to cancel)< or a - a +2 sling of flaming {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  > or b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} _Okay, then. _Unknown command.&:jJYou can't equip that in your current form.&:j&:jB&:j&:j. _':j*':j Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}  f - a +2 dagger of speed Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}h - a +0 cloak Talismans (go to first with %) ':j~ a d - a quill talisman (worn)e - a spore talisman(:j+XId - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak (:jY____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 3.3 XLs. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {talisman} (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(:jo(:jIw(:jdossy the ShooterCoglinHealth: 38/38 ========================Magic: 5/5========================AC: 3Str: 12EV: 11Int: 8#########SH: 0Dex: 19.)......#XL:  5 Next:  2% Place: Dungeon:3##@# #Noise: ===------  Time: 1730.5 (0.0)###..##...#a) +2 sling (flame)  b) +2 sling {Zorawar ####...........Fire: a) +2 sling (flame) {=f d:11 s:1 ####...#######+##Zot (16269) Quill Gem (7270) Rev ##...#.# ##.#.#.# ##.#...# ##.#...# ##.###.#(? for menu, Esc to cancel)< or a - a +2(:jC: sling of flaming {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  > or b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} _Okay, then. _Unknown command. _You can't equip that in your current form.(:j(:j---1.5 (1869 _(:j(:j(:j ---2.5 (278) (:j(:j3.5 (367(:jǩ(:j߯(:jn4.5 (456(:jH(:j _You begin untransforming. You continue untransforming. x3(:j(:ju5.5 (54) Gem (7265) (:j(:j7g _Your quills recede back into your body.(:jJGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}  f - a +2 dagger of speed Missiles (go to first with ()  g - 2 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}h - a +0 cloak Talismans (go to first with %)d - a quill talisman  e - a spore talisman):jh - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). ):jZYour EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.):j ):j):jdossy the ShooterCoglinHealth: 38/38 ========================Magic: 5/5========================AC: 3Str: 12EV: 11Int: 8#########SH: 0Dex: 19.)......#):jXL:  5 Next:  2% Place: Dungeon:3##@# #Noise: ---------  Time: 1735.5 (0.0)###..##...#a) +2 sling (flame)  b) +2 sling {Zorawar ####...........Fire: a) +2 sling (flame) {=f d:11 s:1 ####...#######+##Zot (16264) Gem (7265) ##...#.# #):j##.#.#.# ##.#...# ##.#...# ##.###.#> or b - a +2 sling {Zorawar d:11 s:1.2 dpt:9.2} _Okay, then. _Unknown command. _You can't equip that in your current form. ):j[_You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.):j#):j#):j)):j1):j 2n6.5 (134):j7):jCM7.5 (2238.5 (312):jvO):jlU):j'Vn9.5 (401):j2[):ja):j_bZ40.5 (5590):jb):ji):ji 4 _You start putting on your armour. You continue putting on your +0 cloak. x5):jj):jqo):jUrZ _You finish putting on your +0 cloak.):j):j):j5):j!,):j )w............):j)):j.):j@g##########..)....@.# ########.# # ###..##...# .# ###........... .# ###...#######+## .# #...#.# .# #.#.#.# .# #.#...# .# #.#...#):jVn):jov1.5 (1859 _):jt):j.#.)...@..##.# # ###..##...# #.# ###..... #.# ###...#######+## #.# #...#.# #.# #.#.#.# #.# #.#...# #.# #.#...#):j):jݵn2.5 (278):j%):j #..#.##...)..@...##.# # ###..##...# .#.# ###. <#.# ###...#+## .#.#):jP #...#.# .#.# #.#.#.# .#.# #.#...# .#.# #.#...#):jE):jn3.5 (367):jI*:j #. #. #.# #...).@....# #.# # ###..##...# #.#.# ###. #<#.# ###...#+## #.#.# #...#.# ..#.# #.#.#.# #.#.# #.#...# #.#.# #.#...#4.5 (456*:jT*:j]N#.#. #.# #...)@.....# #.# # ###..##...# ##.#.# ###. ##<#.# ###...#+## ##.#.# #...#.# ...#.# #.#.#.# ##.#.# #.#...# *:jOp #.#.# #.#...#*:jU*:jVn5.5 (545*:j[*:jƖ[# ###...#. #.# #...@......# #.# # ###..##...##.#.# ###. .##<#.# ###...#+## .##.#.# #...#.# ....#.# #.#.#.# ###.#.# #.#...# # #.#.# #.#...#*:j*:jg6.5 (634*:j*:jCA  i - 2 poisoned darts*:j n7.5 (723*:jA*:j- _You see here a +0 club.*:j 3*:j*:jJ*:jT*:j</......*:j*:j*:j0 .#### .# .# .# >....#. ## # #.# # #..@)......# . #.# # # ###..##...##.#.# ###. ..##<#.# ###...#+## ..##.#.#*:j1 #...#.# .....#.# #.#.#.# .###.#.# #.#...# .# #.#.# #.#...#*:jx98.5 (112*:j?*:j{ .#### #.##. #.##. #.##. .>....#. .####.#. .# #. .# #.# .# #.@.)......# .. #.# # ## ###..##...##.#.# ###. ...##<#.#*:j|] ###...#+## #..##.#.# #...#.# #.....#.# #.#.#.# #.###.#.# #.#...# ..# #.#.# #.#...#*:j9.5 (201*:jD*:jr.#### .#.# #.? )#.# #.# .#.# #.#.>.... #.#.####. #.# #.# #.# #.# #.# #.# #@..)......#. #.# ##*:j ###..##...##.#.# ###. ....##<#.# ###...#+## ##..##.#.# #...#.# ?#.....#.# #.#.#.# ##.###.#.# #.#...# ...# #.#.# #.#...#*:j *:jp p50.5 (3490*:j *:jJ M...## ...###### .? )#.# >... ..####. ######### #.#...)..... ...##########.#   ###..##...# ######.#.####...........*:j`R 1.5 (4849*:j-Y *:j\ oM#...##...## ..###### .? )#.# >... ..####. ######### #.#...)..... ...##########.# ######..##...#*:jݣ 2.5 (578*:jͥ *:j M.....#...##...## ..###### .*:jS ? )#.# >... ..####. ######### #.#...)..... ...##########.# #*:j *:j n3.5 (66[12;58H7*:j *:j(4 M##.#.....#...##...## ..###### .? )#.# >... ..####. ######### #.##...)......#*:j< 4.5 (756*:j[B *:j| M#.# ##.#.....#...##...## ..####### .? )#.# >... ..####. #.##.##########*:j 5.5 (845*:j *:j M..#######.# ##.#.....#...##...## ..############ .?...... )#.# >... ..####. #.##.#*:j *:j n6.5 (934*:j *:j M###..#........ ..#######.# ##.#.....#...##...## ..############ .?...... )#######.# >... ..####.#.####*:j 7.5 (10.0)23*:jv *:jbX ..#.# ##.#.# .##.#.# .#....# # #...## ## #### #. #.# #.@. #.# #.# #.# #.# >.... #.# ####. #.# .# #.# .# #.# .# #.. *:j$Y *:jY o8.5 (1112*:j^ *:j4f *:jf o9.5 (1201*:jk *:j B ..#.# ##.#.# .##.#.# .#....# # #...## ## #### #.# .# #.# .# #.# .# #.# >.... #.# ####. #.# # #.# # #. # #. _v - 2 scrolls labelled QIJIOS YDEUHUR (gained 1)*:jڵ 60.5 (13390*:j *:j  ..#.# ##.#.# ##.#.# #....# # #...## ## #### #.# # #.# # #.# # #.# .... #.#     *:j *:j p1.5 (14839*:j# *:j;  #.# .#.# .#.# ....# # ...## ##  #.#  #.#  #.#  #.#  #.# *:jB 2.5 (1578*:jG *:j  #.# .#.# .#.# # # ## ##  #.# #.# #.# #.#  #.# *:j *:j- o3.5 (1667*:jf *:j`  .# #.# #.# # # ## ## # #.# *:jV A#.# #.# #.#  #.# *:j& 4.5 (1756*:j+ *:j # .# .# # # ##  ##  #.# #.# #.# #.#  #.# *:j 4 *:jx$ 5.5 (1845*:j* *:jc e# # # # #   ### #.# #.# #.# #.# #.# *:jd /*:j1l *:jl o6.5 (1934*:jr *:jw .# .# .# .# .## # ### #.# #.# #.# #.# #.#  #.#  #.#  #.# *:j;  #...)......#  #.# #*:j\ 7.5 (2023*:j *:j.# #.# #.#.#.# .### ### # #.# #.# #.# #.# . #.# . #.#  #.#  #.#  #...)......#  #.# #*:j 8.5 (2112*:j*:jK #.# .#.# .#.#.#.# ..## .## ### ## #.# #.# #.# #.# .. #.# #. #.#  #.#  #.# *:jL #...)......#  #.# #*:jwS9.5 (2201*:j3Z*:j .#.# #.#.# #.#.#.#.#.## ..## #### #.# #.# #.# #.#. #.# ##.*:je #.#  #.#  #.#  #...)......#  #.# #*:j8*:jݝq70.5 (23290*:jݢ*:j} .#.# ##.#.# ##.#.# #....#.# #...##.## #### #.# # #.# # #.# # #.#. #.# ###. #.# *:jG[ #.#  #.#  #...)......#  #.# #*:j$*:jp1.5 (24829*:j:*:j% #..#.# .##.#.# .##.#.# .#....#.# .#...##.## ### .#### #.# .# #.# .# #.# .# #.# >.... #.# ####. #.# # #.# # #.# # #...)......# . *:j&O#.# #*:j@-*:j-o2.5 (2578*:j2+:j4 #..#.# ..##.#.# #.##.#.# #.#....#.# ..#...##.## ### ..#### #.# #.# #.# #.# #.# #.# #.# .>.... #.# .####. #.# .# #.# .# #.# .# #...)......# .. #.# #3.5 (2667+:j5+:jn< ...##.#.####### ##.##.#.# #.#....# ........##...##.##############.# .#.#  #.........# )#.#+:jo #@######### .#.# #.# ..>.... #.#.####. #.# #.#  #.# #.# #.########## #.# #...)......# ... ##########+:j_p.# # ### ###..##...#+:jYx+:jyo4.5 (2756+:j~+:j~ ## ... ....#...#...## ####### #########. .#.# ......... )######## +:j . .>....#### #.#  ######.#.####........... +:jW+:jh5.5 (2845+:ju+:j[ ... ....#...#...## ####### #########. .#.# ......... )######## . .>....#### #.# ######### ....##<#.####...#######+## +:jY6.5 (2934+:j +:jFB ....#...#...## ####### #########. .#.# ......... )######## . .>....#### #.# #########..)......+:j^GN ##..##.#.##...#.#+:jN7.5 (3023+:j[T+:jY #...#...## ####### #########. .#.# ......... )######## . .>....#### #.# #########..)...... ...########## ?#.....#.##.#.#.#+:jѕ8.5 (3112+:jC+:jE ...## ####### #########. .#.# ......... )######## . .>....#### #.# #########..)...... ...########## ###+:jui ###..##... ##.###.#.##.#...#+:j+:jo9.5 (3201+:j+:j #### #########.# #.# #.........# #.# #.######### #.# #.# >....#.# ####. #.# # #.# .# +:jq #.########## .# #.@.)......# .. ##########.# # ##  ###..##...# ##.#.####........... ...##<#.# +:j ###...#######+## #..##.#.# #...#.#.....#.# #.#.#.# #.###.#.# #.#...# ..# +:j(+:j(q80.5 (33190+:jR.+:ji #### #.# .# #..# .# #.# .# #.# >.... #.# ####. #.# # #.# # #.# # #..@)......#  #.# #  ###..##...# .#.# ###. +:jYj&+:jr1.5 (34819+:jQx+:j-] #### #.# # #.# # #.# # #.# .... #.# . #.#  #.#  #.#  #...@......#  #.# #  ###..##...# .#.# ###.+:jܱL +:jm+:jo2.5 (3578+:j+:jY  #.#  #.#  #.#  #.#  #.# . #.# #.# #.# #...)# #.# # ###..##...# +:j^.#.# ###.  You see here a +0 club.+:j+:jYv3.5 (3667 _+:j+:jl@ #.# #.# #.# #.#  #.# . #.# #.# #.# #...).@....# #.# # ###..##...# .#.# ###. +:jH+:jdHo4.5 (3756+:jM+:j݇  #.# #.# #.# #.#  #.# . #.# #.# #.# #...)..@...# #.# # ###..##...# .#.# ###. +:jo5.5 (3845+:j+:j+:j` #.# #.# #.# #.#  #.#  +:j#.# #.# #.# #...)...@..# #.# # +:j-###..##...# #.# ###. +:jd+:j+:jo6.5 (3934+:j(+:jz#.# #.# #.# #.# #.# #.# #.# #.# #...)....@.# #.# # ###..##...# .# ###..... .# ###...#####+:jT##+## +:j7.5 (4023+:j% +:j"[#.........# #.######### #.# #.# #.# #.# #.###########...)......# ##########@# # ###..##...# ####........... # ###...#######+## # #...#.# # #.#.#+:j\.# # #.#...# # #.###.#+:jb+:jco8.5 (4112+:jj+:jv ######## #########..)......#########.# # ###.@##... ####...........###...#######+##...#.# # +:jJ###.# #.#+:j+:j7o9.5 (4201+:j+:j,#.# #.# #.# #.# #.###########...)......# ###########.# .## ###..##...##.###....@....... +:jm###...#######+### #...#.#  #.#.#.#  #.#...#  #.###.##.# #.#+:jW #.# #.++:j+:j\q90.5 (43090+:j+:j?<7#.# #.# .##.# .##.# .##.#### .##...)......# .## ###.# ..## ###..##...##.####.....###...#+##...#.# #.#.#.#  +:j< +:jE1.5 (44809+:jhJ+:j #.# #.# #.# #.# #.# #.# #.# #.##.# #...)......##.## ###.##..## ###..##...##.####.....###...#+##...#.# #.#.#.# +:j+:jɌ2.5 (4578+:j2+:jMM######## ###########.# ...)......##.## ##########.##..##  ###..##@..##.## ###..............##...#######+#####.#.#.#.#+:j3.5 (4667+:j+:j<#.# #.##.# #.# #.# #.# #.# #.# #.###########.# #...)......##.###########.##. ###..##...##.######.......@.......###...#######+#######...#.# #.#.#.# #.#...# #.###+:j.##.# #.##.# #.++:jH$+:j$o4.5 (4756+:j*+:j ++:j/+:j2+:jT 3+:jNY +:j] +:j^ +:jf ........).......##....+:jPg +:jk +:j6y +0.0)+:j} m _Could not explore, unopened door.,:j%'.#.#.+.#o   orc (polearm, asleep).#o#  You open the door.5.5 (145,:j',:j-r _You encounter an orc. It is wielding a +0 trident.,:j ,:j ,:j ,:j ,:j ,:j > )))))o  ))You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc shouts!,:jd )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.,:jj ),:j E'.....,:j( 4===6.7 (1.234) Rev ,:j= ,:j G _You kill the orc!-:j-:j-:j-:jD-:j-:jg&-:j&-:j+-:jmy #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.##.#  #...)......##.##  #.##..## ###..##...##.####..###...#'##...#.# #.# #.#.#.# #.# #.#...# +.+#.#...# #.##.###.# #.##.# #.# #)# -:jw. o   orc (wandering)oYou encounter an orc. It is wielding a +0 dagger.0.0-:j}-:j~---7.7 (123 _-:j]-:j-:jD -:j 9----:j -:j -:j -:j =)))))-:j %))-:j˄  You shoot a sling bullet. The sling bullet barely misses the orc.-:j o)You shoot a sling bullet. The sling bullet barely misses the orc.-:j" '....o-:j[$ ===8.9 (1.212) Rev+ -:j- -:j?1 % _The orc shouts!.:j.:j.:j#,.:j.:jS#b))))))).:j  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet..:j8 oThe sling bullet closely misses the orc.o..:jYC'...o 2 orcs (1 wandering)800.11990.:jF.:jLs _You encounter an orc. It is wielding a +0 hand axe..:jx+.:jK,.:j2.:j7.:jm:.:jF ))))You shoot a sling bullet. The sling bullet hits the orc..:j )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc..:j2o   orc (.:j@a o)You kill the orc!.:jcp oThe orc shouts!.:jSe8o..:j2f/).:jo '...oYou encounter an orc. It is wielding a +0 flail..:j51.4 (1.38199) Rev* .:j0 _The orc leaves your sight..:jR.:jS.:jY.:j^.:jYa.:jo )You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc..:juW)))).:jE x )))You kill the orc!.:j '...).).:j x72.6 (1.278.:j׎ .:j / _You shoot a sling bullet..:jg.:j.:j.:jF.:j0.:j..:jL.:j/:j\ #.# #.# #.# #.# #.# #.# #.# #.# #.##.# #...)......##.## #/:j&.##..## ####..##...##.####..###...#'#.#...#.# #.# #.#.#.# #.# #.#...# +.+#.#...# #)##.###.# #.##.# #.# #)# /:j /:j [---306/:j2 7/:j/:jJ .# #.# .# #.# .# .# #.# .# .# #.# .# .##.# .# ...)......##.## .#.##..## .# ###..##...##.####..#/:jKV###...#'#.##...#.# #.#  #.#.#.# #.#  #.#...# +./:j=K+  #.#...# #)#  #.###.# #./:j[Kx#  #.# #.# #/:jwK@)# /:jMS9---/:jSg4.6 (256/:jX/:jL # #.# # #.# #.# # #.# #.# # #.# #.# #.# #.# )......##.## #.# .##..###.# ###..##...##.###### /:j###..# ###...#'#.# #...#.# #.# #.#.#.# #.# /:j5.6 (345) Rev+ /:jI/:j&M########  ###########.# ..)......##.## ########.##..###.#  ###..##...##@######  ###................##...#######'#######.#.# /:jV#.#.#.# #.#/:j/:j6g6.6 (434/:jV/:jH"M #.# #.# #.# #.#  #.# #.#  #.# #.# #########.# #.# .)......##.## #.# #######.##..###.# /:j#  ###..##...##.#########............@....# ##...#######'#######.# ...#.# #.# .#.#.# #.# .#...# +.+ .#...# #)# .###.# #.# .# #.# #)# .# #.+/:jG*/:j*n7.6 (523/:j//:jw#.# #.# #.# #.# #.# #.# #.# #.# .# #.# )......##.## #.# .##..###.# ###..##...##.###### ###..# ...#'#.# #.# #.# /:jx#.#.# #.# # #.+/:jw/:jn8.6 (612/:j͈/:jXU#.# #.# #.# #.# #.# #.# #.# #.# .# #.# ......##.## #.# .##..###.#  ###..##...##.###### ..# ...#'#.# #.# #.# # .#.# #.#  #.+/:jk/:j9.6 (701) Rev /:jp/:jG #.# #.# #.# #.# #.# #.# #.# #.# .# #.# ##.## #.# .##..###.# ###..##...##.###### ..# #'#.# #.# #.# .# #.# #.# .## +.+ .## #)# .#/:j .# #.# .# #.# #)# .# #.+/:j o   orc (wandering)oAn orc comes into view./:j/:j-/:j,10.6 (8/:j!K890 _/:j"/:jA%/:j>. 3/:j\4 /:j8 /:ja; /:jI )  You shoot a sling bullet. The sling bullet hits the orc.  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The sling bullet hits the ball python.  The ball python hisses angrily.>:j> †The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.?:jJ(?:j>g '  You kill the ball python!?:jn10===7.0 (1.233) Rev  _You hear an angry hiss.?:jG?:j-?:j"?:j?:jt?:j........?:j?:j^! #.###...###..#.####.#<####.##)##...# #.#.##.##....#.#....####.#.# #.#..#.##.##.#....#.#># #...#### ..####...#.#.##..## [... ##..#.#...#### S.####.##.#..#.##†##.#..###.##.##....@.#....####.###.####.##=##...†.....###.#.# #..###..######.## ##....#####..#..## #.##.# #.##...÷#.....#...#.#S   ball python (constriction, wandering) ?:j)k  You encounter a ball python.?:jW,U.S0.0?:jt4-w?:j=w   dart slugS   ball python (constriction)?:j>x---8.0 (122?:jE?:j K _You encounter a dart slug. _There is an open door here.?:jbO---?:j#?:j;?:j?:ju )))You shoot a sling bullet.@:jL  The sling bullet barely misses the ball python.You shoot a sling bullet.@:j [wThe sling bullet hits the ball python but does no damage.@:jL..S@:j7===9.2 (1.2@:jT01) Rev+ @:j _The ball python closely misses you. The ball python barely misses you.@:j?q3@:jy@:j2@:j{@:jEu )))You shoot a sling bullet.@:jL" †The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!@:j(<)@:j}N..†@:j5z160.3 (1.1390@:jbe _You kill the ball python!@:jP@:jo@:j~@:jH@:j= @:j ) You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.@:j )))The dart slug is severely wounded.You shoot a sling bullet.@:j$ ..w†The sling bullet barely misses the dart slug.@:j, `The dart slug launches a dart at you.@:jG Y†7@:j -1.5 (1.2839) Rev* @:j9 @:j8 _The slug dart hits you. _You take 1 damage, and have 37/38 hp (97%).@:js @:j: @:j߈ @:j @:j @:j{ .  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.)@:jW. | )))You kill the dart slug!@:j) [...†@:jQ s32.778@:jQ @:j / _You shoot a sling bullet.A:jA:jAA:jmA:j2A:j$A:j.A:j^A:jA:j<%#<####.##)##...# #.#.#####.##....#.#....####.#.# #.#..#.##.##.#....#.#># #...####...####...#.#.#####..## .[... ##..#.......#...####...####........####.#..#.##†##.#..###.#####.##....'.#....####.......###.####.##@##...†.....#######.#.# #..###..######.## ##....#####..#..## #.#######...............# #.......A:j^##...÷#.....#...#######.#######.#.#####..#........# ### #..........##.#.####### #.####.....####.##.#.# .#...........##.#....#A:jn---3067A:jA:j#  v - 3 scrolls labelled QIJIOS YDEUHUR (gained 1)  You see here a ring of willpower.A:j_$8=---4.7 (256A:j)A:ju M.###...###..#.####.......<####.##)##...# #.#.#####....#.#....####.#.#..#.##.##.#.># .####...####...#.#.###### ..[... ##..#.........####...####........#..#.##†##.#..###.###### #.##....'@#....####....... ###.####.##=##...†.....##### ##.#.# #..###..######.## #....#####..#..#########...............# #....... A:jv#_HP restored.A:jA:jɀn5.7 (345A:jA:j6M.......#..>.........####.###...###..#.####.......<####.##)##...# #.#.#####....#.#....####.#.#..#.##.##.#.># .####...####...#.#.###### ...[... ##..#.........####...####..........#.##@##.#..###.###### #.##....'.#....####....... ###.####.##=##...†.....##### ##.#.# #..###..######.## A:je##....#####..#..## #.######A:jA:j6.7 (434) Rev+ A:j A:j$  Things that are here:A:jz&  ########...############  #........#..>.........### #.###...###..#.####...... #<####.##)##...# #.#.### #.##....#.#....####.#.# #.#..#.##.##.#....#.#>#  #...####...####...#.#.### #..##)...[...$##..#...... #...####@..####........ #.#..#.##†##.#..###.##### #.##....'.#....####...... ###.####.##=##...†.....#### ##.#.# #..###..######.## ##....#####..#..## #.##### #...............# #........÷#.....#...#######.##### ##.#.#.#####..#........#a ball python corpse; a ball python corpseA:j'u7.7 (523 _A:jZlA:jҦN #####  ########...############  #........#..>.........## #.###...###..#.####..... #<####.##)##...# #.#.## #.##....#.#....####.#.# #.#..#.##.##.#....#.#>#  #...####...####...#.#.## #..##).@.[...$##..#..... #...####...####........ #.#..#.##†##.#..###.#### #.##....'.#....####..... ###.####.##=##...†.....### ##.#.# #..###..######.##A:j  ##....#####..#..## #.####  #...............# #..... ..÷#.....#...#######.#### A:j=8.7 (612A:jEA:j ##### #...# #.#..>. #.###...###..#.#### #<####.##)##...# #.#. #.##....#.#....####.#.# #.#..#.##.##.#....#.#># #...####...####...#.#. #..##)@..[...$##..# #...####...####. #.#..#.##†##.#..###. #.##....'.#....####A:j ###.####.##=##...†..... ##.#.# #..###..######.## ##....#####..#..## #. #.# # ##...÷#.....#...#.A:j9.7 (701) Rev A:j\ A:jZ ##### #... #.#..>. #.###...###..#.#### #<####.##)##...# #.#. #.##....#.#....####.#. #.#..#.##.##.#....#.#> #...####...####...#.#. #..##@...[...$##..# #...####...#### #.#..#.##†##.#..###. #.##....'.#....#### ###.####.##=##...†..... ##.#.# #..###..######.## ##....#####..#..## #. #.# # ##...÷#.....#...#.A:jtd70.7 (8290A:j|  h - 2 scrolls labelled SUPPIADOIJIN (gained 1)A:jA:jh1.7 (9829A:jA:j2 ##### #...##.#..>.##.###...###..#.####.#<####.##)##...# #.#.##.##....#.#....####.#.##.#..#.##.##.#....#.#>##...####...####...#.#.##..##)@..[...$##..#.#...####...####.#.#..#.##†##.#..###.##.##....'.#....####.###.####.##=##...†.....###.#.# #..###..######.## ##....#####..#..## #.##.# #.##...÷#.....#...#.# _You see here a +0 dagger.A:j[A:jr2.7 (10.0)78A:j A:j,P##### #...# #.#..>.##.###...###..#.####.#<####.##)##...# #.#.##.##....#.#....####.#.# #.#..#.##.##.#....#.#># #...####...####...#.#.#A:j9Q#..##).@.[...$##..#.#...####...####.##.#..#.##†##.#..###.##.##....'.#....####.###.####.##=##...†.....###.#.# #..###..######.## ##....#####..#..## #.##.# #.##...÷#.....#...#.#A:j \A:j\t3.7 (1167) A:jdA:jŲ##### #...# #.#..>.##.###...###..#.####.#<####.##)##...# #.#.##.##....#.#....####.#.# #.#..#.##.##.#....#.#># #...####...####...#.#.##..##)..@[...$##..#.#...####...####.#A:jv,#.#..#.##†##.#..###.##.##....'.#....####.###.####.##=##...†.....###.#.# #..###..######.## ##....#####..#..## #.##.# #.##...÷#.....#...#.#A:j3A:jh4.7 (1256A:jA:j##### #...# #.#..>.##.###...###..#.####.#<####.##)##...# #.#.##.##....#.#....####.#.# #.#..#.##.##.#....#.#># #...####...####...#.#.#A:j#..##)...@...$##..#.#...####...####.##.#..#.##†##.#..###.##.##....'.#....####.###.####.##=##...†.....###.#.# #..###..######.## ##....#####..#..## #.##.# #.##...÷#.....#...#.#A:jA:jo5.7 (1345A:j&A:j2Y ##### #...# #.#..>.##.###...###..#.####.#<####.##)##...# #.#.##.##....#.#....####.#.# #A:j(Zy#.#..#.##.##.#....#.#># ##...####...####...#.#.##..##)...[@..$##..#.#...####...####.##.#..#.##†##.#..###.##.##....'.#....####.###.####.##=##...†.....###.#.# #..###..######.## ###....#####..#..## #.##.A:jZ# #.##...÷#.....#...#.#You see here a +0 leather armour.A:jdA:j!ev6.7 (1434 _A:jjmA:j##### #...# #.#..>.##.###...###..#.####.#<####.##)##...# #.#.#####.#.##....#.#....####.#.# #.A:jܪ#.#..#.##.##.#....#.#># #.#...####...####...#.#.#####.#..##)...[.@.$##..#.#...####...####.####.#.#..#.##†##.#..###.#.#.##....'.#....####.###.####.##=##...†.....######.##.#.# #..###..######.## #.##....#####..#..## #.#A:j.#.# #.##...÷#.....#...#.#A:j$A:jo7.7 (1523A:jwA:jP ##### #...# #.#..>.##.###...###..#.####.##<####.##)##...# #.#.#####.##.##....#.#....####.#.# #.#.#..#.##.##.#....#.#># #.#...####...####...#.#.#####.#..##)...[..@$##..#.A:j#...####...####.####.##.#..#.##†##.#..###.#.##.##....'.#....####.####.####.##=##...†.....######.###.#.# #..###..######.## #.# ##....#####..#..## #.#.# #.# #.# ##...÷#.....#...#.#A:j-8.7 (1612A:jl##### #...# #.#..>.# #.###...###..#.####.# #<####.##)##...# #.#.#####.##.##....#.#....####.#.# #.#.#..#.##.##.#....#.#># #..##...####...####...#.#.#####..##..##)...[...@##..#.##...####...####.####.##.#..#.##†##.#..###.#A:jzmk.# #.##....'.#....####.#  ###.####.# ##.#.# #..###..######.## #.#....#####..#..## #.#.# .# #.#...÷#.....#...#.#A:jw9.7 (1701A:jEA:j80.7 (18190A:jJA:j  ##### #...# #.#..>.# #.###...###..#.####.# #<####.##)##...# #.#.#####. #.##....#.#....####.#.# # 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I:jg I:jFh o5.7 (7645I:jW I:jҫ   ##### ###...############ ....#..>.........####### ...###..#.####.........# #.##)##...# #.#.#####.########## ...#.#....####.#.# #........... #.##.##.#....#.#># #..######### ###...####...#.#@#####..# I:j 3)...[....##..#..........# ###...####........####.# #.##†##.#..###.#######.# ...'.#....####.........# #.##=##...÷.....######.#..###..######.## #.# ##..#..## #.#######.#...# #.........#I:jk I:j o6.7 (7734I:j I:j? M  ##### ###...############ .#..>.........###### ...###..#.####.........# I:j 4#.##)##...# #.#.#####.########## ...#.#....####.#.......... #.##.##.#. #..######### ###...####...#.#.#####.. )...[....##..#.......... ###...####........# I:j #.##†##.#..###.#######.#I:j I:j o7.7 (7823I:j I:j Y  There is a stone staircase leading down here.I:j I:jw I:jo v8.7 (7912 _I:jJ J:jW  You climb downwards.  You hear the sound of rushing water.J:j/  --more--J:jI 421There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!J:j c..... ..... ##...# ##....##  ##......##  ##........#  #.........##  #.....@....#  #............#  #.......J...##  J:j ]#w.......<..#  #...........# #.........##.. w   ribbon worm (asleep) #.>...####. ###J   endoplasm (asleep) ###### ## J:jz s10.2 (80.5890J:jX 8<J:j X _You encounter an endoplasm and a ribbon worm.J:j \Found a stone staircase leading up and a stone staircase leading down.J:j8 a _There is a stone staircase leading up here.K:jYNK:jNK:jTK:jYK:jZK:jrh )J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.K:jG  The endoplasm is severely wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.K:jt%J.K:jz .K:j|===1.4 (1.2)889) Rev K:jK:jb _The endoplasm is severely wounded.K:j[K:jD\K:jcK:jhK:jjK:j4~ .  You shoot a sling bullet. The sling bullet hits the endoplasm.  The sling bullet burns the endoplasm.K:j;)K:j M ))))K:j ?)You kill the endoplasm!L:j TC.....L:jW42.678) Rev+ L:j^L:jHb/ _You shoot a sling bullet.L:j!,L:j-L:j2L:j'7L:j9L:jTD )))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm!L:j )The ribbon worm is heavily wounded.You shoot a sling bullet.L:jSf....w.L:jTZ3.7 (1.167L:jTL:j[L:j_e _The sling bullet barely misses the ribbon worm.L:j L:jo L:jL L:j L:j! L:j* ))))) You shoot a sling bullet. The sling bullet hits the ribbon worm.L:jz )The ribbon worm is severely wounded.You shoot a sling bullet.L:j ;w.L:jr 4.....L:j w4.9 (1.256) Rev* L:j L:j i _The sling bullet completely misses the ribbon worm.M:jS<q .  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.))))M:jz ))You kill the ribbon worm!M:jWZ:.....M:jZ .M:j:_]76.134M:j_M:jdM:jh/ _You shoot a sling bullet.M:j IM:j M:j< M:j M:j, M:j M:j: (.......... ##...# ##....###..##.. #..##.....<#..#.## #.<..# #...# #.##..#.>...####. ######### ## M:j< M:j= y---7023M:jA M:jz <..... M:j]{ ##...# ##....###..##.. #..#M:j{ #.....<#............# #.M:j{ E## #.M:j{ a<..# #.M:jD| o..# #.##..#.>...####. ######### ## M:jw M:jP G---8.1 (2M:j C12M:j܎ M:j ##...# ##....###..##.. #..##.....<#............# #.## #.<@.# #...# #.##..#.>...####. ######### ## 9.1 (301) Rev+ M:j ##....###..##..# #..#M:j #.....<....###............# #.## #.<..# #.M:j[ .@# #.##..##.>...####. ######### ## M:j" 20.1 (4790M:jA M:j@o Y##..##..# #..M:jo >##.....<....## ##............# ..#.## #...#.<..###.....#...#.......M:jp Z#.........##@.##.>...####..### ###### #..## M:j@p G .... ..##M:jx M:j 1.1 (5879M:j r..# #.........## #.....<....## #.......# .. #.....## #... #.<..###..... #....#....... ###..#  #.>...####.@### ###### #..###  .... #..### 2.1 (678M:j a ##.# #.........## #.....<....## # #............# .. #...........## #...M:j i #..<..###..... #....#....... #.##..# #.>...####@.### ###### #..### ....# #..##  ##M:j M:j 3.1 (767) Rev M:j$3 M:jgU i .## #.....<....## #...........# .. #...........## #...M:jU  #........<..###..... #...........#....... #.........##..#  #.>...####..###M:jU  ###### #.@###  .......## ###..#M:jV K ## M:jw\ M:j] P4.1 (85M:j_] 6M:j a M:j m #.## #.....<....## # #......# .. #....## #... #.<..###..... #..#. #.##..# #.>...####..### ###### #@.###.###..### ##.........M:j£ M:j n5.1 (945M:j: M:jB  <....## ##............# ......## #.<..###.....#..##..# >...####..##########..###  .......@## ####..###  ##.  . .......M:j M:j /6.1 (10.0)M:j C34M:j M:j83 #.....<....## # #......# .. #....## #... #.<..###.....M:jy3 #..#. #.##..#M:j3 #.>...####..### M:j3^#..###.##M:j3z#..### ##.M:j3$ .. ... ....M:j4 ...........M:j:M:j;Q7.1 (112M:j;#3) M:j @M:jx #.....<....## # #M:jx......# .. #....## #... #M:jJy.<..###..... #..#. #.##..# #.>...####..###.#..###M:jy.##.#####..### ##.. ....M:jy ...... ........ ..........M:jy4 ............M:jM:jՁo8.1 (1212M:jM:j #............# ......## #.<..###.....#..M:jM%##..# >...####..##.########..### M:ju.........## .#####.@###  M:j8##..#  ......................#....#....#...#M:jBM:j,9.1 (13M:jC01M:jM:j....## #.<..###.....#..##..# >...####..##.########..### ..........## .#####..###  ##@.# .......#.........#...#.....#...M:j...).M:j0M:j[30.1 (14690M:jM:jSN:j #.<..###..... #....#....... ###..#  #.>...####..###.########..### N:jB ..........##  .#####..## ##..##### #@......##....##....##...##.#N:j.#).#.N:jRN:j,1.1 (15N:jD869N:j.N:jdd ...#..##..# >...####..##.########..### .........## #####..###  ##..##########.......#....N:jd#...##.............#N:jnN:joo2.1 (1678N:jmvN:j@ #..#. #.##..# #.>...####..### .########..### ....## .#####..### ##..#####N:j #####.......# #...@.......# #.# #.# #.#N:jѲ[.##.).#N:jf. #.#N:jN:jN:jno3.1 (1767N:j&N:j^ ###..#  #.>...####..###.########..###  ..........##  .#####..## ##..##########.......####...........##....@..# #..# #.#..N:j$.###). ##. ## +#N:jN:j&,4.1 (18N:jJC56N:jN:j#n #.>...####..###.########..###  ..........##  .#####..## ##..##########.......####...........# #.......# #..# #.#....####). ##. ## +# #.#>5.1 (1945 _Found a stone staircase leading down.N:j+3N:jN:j]N:jBN:j׫............N:j%.N:jN:jxN:jF.########..###  ..........##  .#####..## ##..##########.......####....# #..# #......# #.#.....#+###N:j+). ##. ## +.# #.#> #)##.N:jN:jlt6.0)34N:jN:j85 r ..........##  .#####..# ##..##########.......####....# #..# #......#..####.#......##+###). ##. ##N:j6 v +..# #.#> #)##. .. ##..###N:j*> N:j> n7.1 (223N:jD N:j!  .## .#####..### ##..##### #####.# ###.# #.# #.....#.####....#..##+###N:j .). ##. #.# +...# #.#>..# #)#......N:j #. ..###..###N:j N:jC n8.1 (312N:j N:j  .## .#####..### ##..##### #####.# ###.# #.## #.....#.####....#..##+###N:j_ .). ##. #.# +....# #.#>...# #)#.#.N:j  ..###..##N:j N:j n9.1 (401N:je N:j  .## .#####..### ##..##### #####.# ###..#N:j 1 #...### #.....##....####....#..#.###+###.). ##. #N:j @.# +......#N:j  #.#>....# #)#..#.N:j3 r ..###..###N:jz! N:j! p40.1 (5590N:j' N:jrc  .## .#####..### ##..##### #####.# ###....# #.....# #### #.....#....####....#...###+###N:j7d .) ##. #..# +........# #.#>.....# #)#.....#. ..###..###N:j m N:jm o1.1 (6859N:j!t N:ju  .## .#####..### ##.. #####. ###.## #..... ####. #.... ##....####... #..###+###. ##.N:j v #.... +.....# #.#>.......# #)#......#.  ..###..###N:jp N:j g2.1 (778N:jM N:j $ .## .#####..### ##.. ###### ### ##. # ####.# #.... ##....####... #.#...###+#### ##.. #...  +.#  #.#>.#  #)#......#.  ..###..###3.1 (867N:j F M########..#..........###..#####..### .. ##..### .. ##### #. ### ##.. ####.# #....##...@####... #..............###+###...#..##....#............N:jL N:j^M n4.1 (956N:j b N:j M #.>...####. .########.. #..........###..#####..###  ..# ##..### ..# ##### #.#### ##.# #.... ####@# #....##....####... #.............###+###....#..##.............#N:j8 5.1 (10.0)45N:j› N:j |#.........###.>...####...########........#..#####..### #..# ##..####..# ######## ##@# #.....###.## #.##....####.. #...........#...###+###..###...#..#+....#.#>.#N:j 6.1 (1134N:j N:j! #..#.........###.>...####...########..###........####..### ##..# ##..#####..# ########## ##.###.....###.## #.##....####.. #...........#...###+###..)###...#..##+....N:j) 7.1 (1223N:j7 N:jkt #.<..##..#.........##..##.>...####...########..###........####..### ##..# ##..##### #.@# ###### ##  ##.###.....# N:jt ##.## #.###....####..# #...........##...###+###..)###...#..#N:j$} 8.1 (1312N:j N:j EM.N:j0 P<..##..# #.........##..##.>...####..## .########..### #..........## ##..#####..### ##@.# ##..#### #..####### ##.#### ##.###....N:j # ####.## #..............#...###N:jp N:j o9.1 (1401N:j N:j #.## #.<..##.#.#.##..###.>...####..#.########..### ##..........## N:j ##..#####..### ##.@# ##..##### #..#######.# ##.####.# ##.###.# ######..#..#...### N:j N:ja q50.1 (15490N:j' N:jL M....## <..###..#.. #.........##..##.>...####..### .########..### ##..........## ##@.#####..### ##..## ##..#### #..####### ##.######.###.............##..##N:j=^ 1.1 (16849N:j #.# .# #.## .# #.<..###...# #.#... #.##..# #.##.>...####..### ..#..### ##.## ##.@#####..### ##..## ##..##### #..#######.# ##.####.# ########.. N:jE N:jž o2.1 (1778N:j N:j M #.....<....#.[ ..# ...## #.# <..###..#..#..... #.........##..#.##.>...####..###..########..### ##@.........## ##..#####..### ##..## ##..#### #..#######N:j y##.####...........###...N:j 3.1 (1867N:j N:jf, #...... #.....<....##[ #..# .# #....## #.# #<..######...#.. ..##.........##..# #.##.>...####..###N:j-S #@.########..### ##..........## ##..#####..###  ##..## ##..##### #..#######.# ##.####.#N:j-M ##.###... ####.## #.....# ##....####....#N:j5N:j86,4.1 (19N:jd6C56N:jMN:jn0M# #....## .. #.....<....#.[ .N:j%.# ...## #.# <..####..#..#..N:j͈#..##.........##..##.>...####..###N:j!..########..### ##..........## ##..#####..### ##..## ##..#####N:jwN:jo5.1 (2045N:jN:jM ###.. # .#......## .... #.....<....#..[ ...# ...## # <..####..#..#..N:j#.@##.........##..##.##.>...####..###..########..### ##..........####..#####..###N:j6.1 (2134N:j@N:jPW ##......## ... ##.# .#.. #.## ..... #.....<....## ..[ #.# ..# #.## #.## #.<.. #..###.# #@.##.##.. ##.##.>...####.. #..##..### ##....## ##..#####..###  ##..## ##..#####  #..#.#  ##.####.# N:jN:jb ##.###.#N:j%N:j{&o7.1 (2223N:j+O:j%M ##....## #..  #### ...# ..#.. ....## ..... #.....<....#O:j'#..[ ...# .## <..###.@##..###..##.........##..##.##.>...####..##..########..#####..........###O:ja/O:j/o8.1 (2312O:jB6O:jr ##....## #.... ##......## # .... ##.# ..#... #.## ..... #.....<.... #..[ #. ..## #. #.## #.<.. #@.###.# ##..##O:jis.## ##.##.>...####.. #..##..### ##....## ##..#####..###O:js ##..## ##..#####  #..#.#O:js  ##.####.# O:j ~O:j~h9.1 (2401O:jO:j M ##...#  ##....##  # ###.# .# ...#....#..... #.....<....##..[ O:j .#...## .## <..##..###..##.........##.##.##.>...####..#..########..####...O:jt## _You hear the slow rusting of a very distant drain.O:jO:j[60.1 (25390O:jO:jO:j+ ..... #.......# ##... #.......# ### #.......# #### ....... ##.#...#..... #.....#...... #.....< #..[# #.#..@## #....####.## #<.. #..###...##.........##.##.>...####.. #..########..## ##..........## ##..###  ##..## ##..###O:j1.1 (26839O:j.O:j^O:j_&MO:j_#O:j-`2. .....O:jf`E ##...# O:j` O:j`1 ##....## O:ja3# #O:jSa*# ##O:ja#O:jav..##.......# ##O:jTb\#...#.....#O:jb....#O:jbm#......# #.....<O:j>c O:j#dB...## O:jd.O:jdD####.## O:j@f<O:jf..##..##..##.........##.##O:j0o O:jt2.1 (2778O:jxO:jłO:jփo3.1 (2867O:jhO:jʐ% _j - a +0 helmetP:jP:jEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}  f - a +2 dagger of speed P:j;Armour (go to first with [)  c - a +0 leather armour (worn) {ac:3 enc:4}  h - a +0 cloak (worn)j - a +0 helmet Talismans (go to first with %)d - a quill talisman  e - a spore talismanP:jyM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip P:jE P:j P:j .....dossy the Shooter##....... .....CoglinP:j' o#.......# ##...#Health: 38/38 ========================#.......# ##....## Magic: 5/5========================# #.......# ##......## AC: 4Str: 12..##.......# ##........# EV: 11P:j MInt: 8#...#.....# #.........# SH: 0Dex: 19#......# #.....<.... XL:  5 Next: 17% Place: Dungeon:4#..@# #........... Noise: ---------  Time: 2263.1 (0.0)#...## #........... a) +2 sling (flame)  b) +2 sling {ZorawarP:j ####.## #........<.. Fire: a) +2 sling (flame) {=f d:11 s:1#..###........... Zot (21736) Gem (6737) ##..##.........####.##.>...####..#..########..####..........##P:j k##..#####..###The sling bullet burns the ribbon worm.  You kill the ribbon worm! _You shoot a sling bullet. _Found a stone staircase leading down. _You hear the slow rusting of a very distant drain. _j - a +0 helmetP:j P:j P:jr P:j P:j n4.1 (156P:j_ P:j P:jj n5.1 (245P:j  P:jr P:j2 n6.1 (334P:jD P:j A7.1 (4P:j% C23P:j P:j! P:j" n8.1 (512P:j& P:jQ) 5 _You start putting on your armour. You continue putting on your +0 helmet. x5P:jg* P:j. P:j1 [ _You finish putting on your +0 helmet.Q:jG%Q:j&Q:jk+Q:j!,Q:j0Q:j9H........Q:j91...Q:j9Q:j>Q:j-M .#. ..... ##...#   ##....## #  ###..##.......# ###...#.....#....##....@.# #.....<###...##...## .####.## <#..###.............#....9.1 (101 _Q:j#......### ...... # ..... Q:j#.# #  #.# ## # #.# ## ..##..## #...##.........###......<....#Q:j1###...## #.#...## #...#####.## #.<..##..###..# ##..##.........##. ##.##.>...####..# #..########..###Q:jDD Q:jFQ:jp70.1 (2290Q:jQ:jK ## #......### ...... # ..... #.# #  #.# ## # #.# ## Q:j ..##..## #...##.........## #......<....#####...## #.#...## #...#####.## #.<..##..###..##..##.........##..##.##.>...####..Q:j Q:jQ:jo1.1 (3829Q:jQ:jU.....# ## #......### .. ..... # ..... #.# #  #.# ## # #.# Q:jRV!## ..##.. ## #...##.........## #......<....## ###...## #.##...## #...## ####.## #.<..####..###..Q:jV0##..##.........##..Q:j]Q:j^g2.1 (478Q:j#cQ:jNM..### # ###  .#. ..... ##...#   ##....## # ..# ###..##.......# ## #...#.....##....## Q:j#......## #.....<....###Q:jӦQ:jn3.1 (567Q:jҬQ:jM#.B ##..### # #######  ......#...........Q:j ##...#   ##....## # ..# ###..##.......# ## #...#.....## #.........##B   bombardier beetle (asleep)####Q:jq  You encounter a bombardier beetle.Q:j6Q:j u4.1 (656 _Q:jQ:jQ:j^ Q:jp Q:j Q:j` Q:jr Q:j ))))))BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.Q:jՑ )The bombardier beetle is lightly wounded.  You shoot a sling bullet.Q:jK Q.BQ:jn 8.....Q:j ===5.2 (1.145) Rev Q:j& Q:j) k _The sling bullet barely misses the bombardier beetle.R:jR:jR:jBR:jE )))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.R:j`r> ))R:jr_The bombardier beetle is lightly wounded.  You shoot a sling bullet.R:j p.B.....R:j6.4 (1.234) Rev+ R:jR:j k _The sling bullet barely misses the bombardier beetle.R:j# 3R:jW R:jS R:j\ R:j )))))))You shoot a sling bullet.R:j u  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.R:j Q.BR:j A......R:jq k7.623R:j R:jt l _The bombardier beetle is moderately wounded.S:j*S:jS:j#,S:jS:j  ))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.S:jh.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!burns the bombardier beetle.S:jͥRS:j:2....S:j? 48.812) Rev* _You kill the bombardier beetle!S:jES:jUIo _Your Ranged Weapons skill increases to level 5!S:j IS:j S:j S:j L......S:j S:j S:j M.. #.. ###..### S:jJ x# #######  ##............#######...#   ##....## #  ##S:jz #..##.......# ##........##...S:j S:j- S:jC ---9001 _S:jS:j;S:j< .. S:j|=Z#.. ### S:j=p#..###.# S:j>O#.....# S:j>P##.....# S:j9?9#......#S:j|?#.S:j? S:jvA##...... #.......#...# #.# ##....## # #.# ##......## ..##.##...#.....##S:jD#.## S:jLS:jUM---80.8 (2190S:j RS:jf...  #.. ###S:jD###.# #.....# ##.....#  #########  #...... ##................. #.#######... #.# ## # #.# #### ..#..# ##.#...#.....## #..... #......## #.....<#####...## #..#S:jJS:jW1.8 (3819) Rev+ S:jS:j:....  #.. ######.# #.....# ##.....#  #########  #...... ##................. #.#######... #.# ##S:j| # #.# ### ..#..# ##.##...#.....## #.....  #......## #.....<....## S:jS:jn2.8 (478S:jS:j=......  #.. ###S:j###.# #.....# ##..@..#  #########  #................. ##................. #.#######... #.# ##S:j # #.# ### ..#..# ##S:jX.#...#.....## #.....S:j2&S:j&n3.8 (567S:j+T:j)#+..T:j#.....#....#  #.. ######.# #.@...# ##.....#  #T:j#########  #..........T:j#. ##.................T:j$W #.#######...T:j4$x #.# ##T:jS$ # #.# ##T:jp$d# ..#..# ##.T:j$T:j-T:j-n4.8 (656T:jT2T:jl ..... ..... .....# .... ...##T:jlK #..# ### #..###.# #@....# ##.....# #......## #.......... ##........ #.......#...# #.# ##....## # #T:jm.# ##...... ..##.# ##.T:j>mT:j {5.8 (745) Rev T:jcM##.T:j#..... ......#..... ...##  ####.@###.###...#.....# T:jҴ#......######## #.................T:j&#.......#T:jʻT:jƼn6.8 (834T:j'T:j* #..... #..... #.....##.....#......##................##  #@.# ### #..###.# ##.....# ##.....#  #......######## #.....T:jl. ##................. #.......#######... #.# ##T:j<T:jn7.8 (923T:j T:j/G`Mg #..... ### .......@## .###.##..# ##..#####.....##.....#.#g   hobgoblin (asleep)........##T:j7Ni  You encounter a hobgoblin.T:jVT:j;XW8.8 (10.0)12) T:jX' _T:j^T:jaT:j3T:jAT:jiT:jT:jd ))))))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.T:j;  The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet burns the hobgoblin.T:j lThe hobgoblin is severely wounded.T:j #.T:j $gT:j /.....l   iguana (wandering)g   hobgoblinT:j ===90.0 (1.2)00) Rev T:j T:j X _You encounter an iguana.T:j3T:jT:jT:j2T:j )))))))You shoot a sling bullet.U:j †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.  U:j,The sling bullet burns the hobgoblin.U:j1 <)U:j7l.U:j7l.U:jP.†.U:j....U:j-81.20809) Rev+ U:jU:j/M _You kill the hobgoblin!U:j0U:jڇU:j U:jU:j4U:j٣s )))))You shoot a sling bullet.U:jJ.  The sling bullet closely misses the iguana.You shoot a sling bullet.U:j .lThe sling bullet barely misses the iguana.....lU:jk2.478U:jF _The iguana hisses angrily.U:j U:j! U:j" U:jV U:j U:j۵ ))) You shoot a sling bullet. The sling bullet hits the iguana!U:j>  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.U:j G.lU:j &..U:jO w3.5 (1.167) Rev* U:j$ U:j` _ _The iguana is severely wounded.V:jlwV:jxV:j~V:j,V:jJ ))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.V:j  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana.V:jG.lV:j#.V:jp4.7 (1.256V:jV:jZ _The iguana is almost dead.V:jyN 3V:jiT V:jY V:jv\ V:jn p .  You shoot a sling bullet. The sling bullet hits the iguana.V:j%t S)V:j w ))))You kill the iguana!V:j܃ 2.....V:j: t725.945V:j V:jȑ / _You shoot a sling bullet.W:j'W:j+)W:j.W:j53W:j5W:jM=v..........W:j>W:jDW:j; #..#..... #....... #....†.. #...... #...... ##.....####.#........## ..###.##..# ##### #..###.# ##.....# ##.....#  #......########  #. ##................---6034W:jM#.........#............†.... . ## #####..# .......## ..###.##..# ##. ## #..###.#.....---7.9 (223W:j:M# #.#########..:#...........†....... .# ## #####..# .......## ..###.##..# ###....8.9 (312) Rev+ W:jiM ## # #.#########.:W:jj?#........W:jkd†............# W:jl.# #######..# W:j8m-.........###W:jm ...W:jwW:jyn9.9 (401W:jW:j## ####.##.#.:.#..#.#.#....†.#.# #.....@# ##.....## ##......## #........# ..##..###.##..# ###. ## #..###.###.....# W:jW:jW:j&300.9 (5W:j/6990W:jW:j&W:j%M ## ###.##########.:#.†...@.....# .###### ##.....#####........#W:j/1.9 (68699W:jH4W:jn ## ####.###########.#..:#..##......#....†..#...........####......######.## #.###..#.........##..###.##..# #. ## #..###.#W:jvW:jOw2.9 (778) Rev W:j}W:j2 ## ####.###########.#..:..?#..##......#....†...W:j#...........####......######.###.###.#.........##W:j\..###.##..# #W:jn3.9 (867W:jW:jqW:j ## ####.##########..#.#..:..?#..##......#....†....#...........#####......######.###.###.#.........##W:jW:jn4.9 (956W:jW:j] ## ####.##########..##.#..:..?#..##......#....†.....#...........######......######.###.###.#W:jxhj5.9 (10.0)4W:ji5W:jKoW:jVp## ####.#..##.#..@:..?.#..#.......#...#....†...#...........##...##.....####......## W:j*W:jt6.9 (1134) W:jW:jm?## #####.#..##.#...@..?...##..#.......#...#....†...#...........##......########.....####......## W:jW:jWo7.9 (1223W:j W:jl  You pick up a parchment of Fulminant Prism and begin reading...W:j^o8.9 (1312W:jW:jj#H _You add the spell Fulminant Prism to your library.W:j W:jS W:j W:j W:j, W:j\ ...........W:j W:j W:j`/ R## ## ####.#..### #.#..@.?...# #..#.##.#....†.#.##.....##.....## W:jC8 9.0)01W:jL W:jG  ## ### ####.#..### #.#...@?...# #..#.# W:j #.#....†.#.##. _You hear the slow rusting of a very distant drain.W:j W:jM p10.9 (2890W:jF W:js W## ####  ####.#..###  #.#....@...#  #..#.#  #.##....†.#.#.  #......###### W:j W:j o1.9 (3889W:j W:j W:j n2.9 (478W:j W:jv b _z - a scroll labelled VIBLA OSKEVAX:jd5X:j6X:j;X:j?X:j&@X:jF ...X:jUGX:jJX:j###### ####.##########..### #.#................ #. #.....# #....† #...........########## #......###### # #.....## ..##X:jHX:jn3.9 (167X:j.X:jN## #### .#..### .#.....## ..#..@..# .# ....†.# .#. ......###### #. # X:j4A4.9 (2X:jC56X:jX:jw## #### .#..### #.....## #...@.# # †.# #...####### #.## . # X:j5.9 (345X:jIX:jV, ## #### .#..### .....## #....@# # †.# #...# ###### ##.## .## .# X:j^X:j_n6.9 (434X:jdX:j=  ###### #.##########..### ................## #.....### ....@..#†.#.##########...####### ##... .##..# ###X:jX:j"n7.9 (523X:jFX:jy #### .#..### ....## .....### .@.# †.# #...# ###### ##...### .## .# . ...## X:j>8.9 (612X:j X:j1#### ##########..### .................###..... †.......##########...####### ##...###  ....##  # #..# ### #..###.#X:j+;X:j;n9.9 (701X:j@X:j|@#### ..### ....## ....### ...## ..@# #...# ###### ###...# ## #....# ## ..# ..X:js}S   ball python (constriction, wandering) .## ..S ..# ### ... X:jk  You encounter a ball python.X:j4M.SX:jUX:jZw20.9 (8790 _X:jX:jX:jaX:jX:j] X:j~X:jX:j$ †You shoot a sling bullet. The sling bullet hits the ball python.X:jw()))))...)Y:jlr )You kill the ball python!Y:jHn......†Y:j3===2.0 (1.1878) Rev Y:jY:j/ _You shoot a sling bullet.Y:jY:jY:jY:jb Y:j Y:j"2........Y:jY:jY:joU #### #########..### .............##.###..##.#############@..####### ###...# ##  #....# ........ #.....#Y:j\Y:j]y---3077Y:jbY:j#### ..### ## ### ## .### ##.@.# ###### ###...#  #....#  .....# # .. ## ...# ### .†.####.# ...# Y:jdY:j---4.0 (266Y:jFY:j#### ..### ## ### ## .### ##..@#  ###...#  ##....#  .....#  .. .. # ### Y:j...†.#. ###.# .....##Y:jY:jS5.0 (355) Y:jz Y:jY:jf+  #### #######..### ...........##.###..##......#############...### ##### ###@..# ##....# .....#.......# ....#Y:j2 Y:j13 n6.0 (444Y:j8 Y:jt #### ..### ## ### ## .....### ##...###  Y:jdu y###.@.# ##....# ......# ...# ..o.  ### #......†.#.o   orc (asleep).# Y:ju ##.......# ## #..Y:ju 6#Y:j}   You encounter an orc. It is wielding a +0 flail.Y:j Y:j u7.0 (533 _Y:j Y:j Z:jZ:j-Z:jZ:jZ:jZ:j/ )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.Z:jP)))Z:j~ ))))You kill the orc!Z:jPs...)...Z:j/ 5===8.2 (1.212) Rev Z:jZ:j%/ _You shoot a sling bullet.Z:jO.....Z:jYn#### #####..### .........###..#############...### ### ###...### ##.@..##....#.....###..)Z:j=. ####......†.# #.# #.# # ..# .## ##########Z:jZ:j:y---9001Z:jZ:j #### ..### ## ### ## ### ##...###  ###...### ##..@.# Z:j7 #.# #.# ##..). #......†.#. .# ##.###.Z:j` |# #.# . Z:j Z:jW% Z:j% ---30.2 (2690Z:j+ Z:jn m ###..### .......#..### Z:jn I##########...### Z:j.o # ###...###Z:jo  Z:jo O####....Z:j p .#......Z:jop +#..Z:jp .#Z:j$q A##..)Z:j}q ... Z:jq #Z:j r R......†.#Z:jkr  Z:jr #Z:js *.### Z:j[s *# Z:js .Z:jt @# .! Z:jt 2# Z:j7u #Z:ju # Z:jv ########Z:jYv Z:jv ..........Z:jv Z:j` Z:jҁ Z:j@ $1.2 (3Z:j} %8Z:j 69) Z:j Z:jF Z:j A..### ## ### ## ### ...###  ###...### ####....## #.......@# #.# ##..)..  #......†.#. ##.###...: Z:j> {#.# #.!. ##......# ..# ##...... .# Z:j Z:jr n2.2 (478Z:j Z:j.$ Z:j$ $ Z:j$ ......##Z:j % .###Z:j`% ..##Z:j% 3.### Z:j% ?#########...###Z:j3&  Z:j& ###...######....##Z:j& ........####..@..##..)Z:j' ".....Z:j%( #......†.#......#.......###...:Z:j( J#......... Z:j) 1..........Z:je4 Z:j5 Z:j5 $3.2 (5Z:j46 %6Z:jc6 7Z:j6 Z:j= Z:jmy #..### ########...### ###...#######....#........### ##....##...###..)....#......†.#Z:j z _#.###...:.# #.!..## ..## ######. # ................. #####...#Z:j} 4.2 (656Z:j? Z:jJ .# #######...###. ###...###.w####.....##........### ..##..Z:j O..##...# ##..)....#......†.#.##.......###...:.......# #.!..###......# ..### Z:jc ##### ##...... # ................ w   ribbon worm (asleep)...... ####...#  ##....#Z:j k  You encounter a ribbon worm.Z:j Z:j. u5.2 (745 _Z:j Z:j1 [:j3[:j[:j8[:j[:j ))))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.[:j  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.[:j3w.[:je..... [:j^===6.4 (1.234) Rev [:jv* [:jU/`_The ribbon worm is moderately wounded.[:j$ [:j [:j9 [:j1 [:j [:jU/ )))))))You shoot a sling bullet.[:j̼  The sling bullet completely misses the ribbon worm.You shoot a sling bullet.[:j@ U.w[:jJ 6.....[:jK p7.5 (1.123[:j_T [:jV e _The sling bullet barely misses the ribbon worm.\:j3\:j\\:j\:j\:j )))) You shoot a sling bullet. The sling bullet hits the ribbon worm.\:jD  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.\:j- ....(catching breath)The ribbon worm is heavily wounded.\:j ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.\:j`h6....\:jri%  5  8.7 (1.2+2 sling (flame) {=f d:11 s:11) Held Gem (6662) Rev+ \:j$r\:j:t. _You are caught in a web!\:j3\:j\:jT\:j#\:jU.w\:j 11 ---90+2 sling (flame) {=f d:11 s:10) Gem (6661\:j\:jU/ _You disentangle yourself.\:j| \:jp| 9---\:jփ \:j \:j \:j[ y )))))You shoot a sling bullet.\:j0  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!\:j5U.w\:jP... \:j===40.9 (1.2590) Rev* \:j}\:jC_ _The ribbon worm is almost dead.]:j3]:j]:j1]:j]:j  †You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.))]:jރz )))You kill the ribbon worm!]:j d.†...]:jy72.0 (1.1858]:jm]:j/ _You shoot a sling bullet.]:js ]:ju ]:jW| ]:j ]:j ]:j[ 9.......]:j ]:jC ]:j ## ### .......### ...###...### .... ####....## ..# #.### ...# #.##†..# ##..).##S#......†.#.##.###...:.#.]:jf ># #.!..###......# ..###  ##...... .# ..S   ball python (constriction, asleep) .....# #.. ]:j% k  You encounter a ball python.]:j (0.0]:j ---3.0 (177 _^:jL^:j^M9---^:jV^:jX^:j^^:jn †You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.^:juG))))))^:jq )You kill the ball python!^:j0p fYou shoot a sling bullet.^:jʉ†......f   sleepcap^:j8===4.2 (1.256^:j^:jY _You encounter a sleepcap.^:j ^:jt ^:j ^:j^:j^:j) )) You shoot a sling bullet. The sling bullet hits the sleepcap!^:j1  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.^:jA8f._:jr$.._:j p5.3 (1.145_:j _:j` _The sleepcap is heavily damaged._:jH_:jOI_:jR_:jW_:j\_:jg )You shoot a sling bullet. The sling bullet hits the sleepcap._:j  The sleepcap is heavily damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage._:jv7f._:j_:jgp6.5 (1.234_:j_:j` _The sleepcap is heavily damaged._:j _:j _:j _:j} _:j֩ _:j |  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage._:j> _ The sling bullet hits the sleepcap.burns the sleepcap._:jp  The sleepcap is severely damaged._:jp7.6 (1.123_:j_:jN _The sleepcap misses you.`:j`:jB`:j`:jֹ`:j`:j .  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.`:j)`:j`~ )))You destroy the sleepcap!`:j7...`:j......##dossy the Shooter .......###....Coglin ######...###....Health: 38/38 ========================###...### ....Magic: 5/5========================####....## ..#AC: 5Str: 12#........### ...#EV: 11Int: 8#...........##†..#SH: 0Dex: 19##..)............##†XL:  5 Next: 103% Place: Dungeon:4#......†.#.@.......Noise: ===------  Time: 2348.7 (1.1)##.......###...:...a) +2 sling (flame)  b) +2 sling {Zorawar#.......# #.!`:j[40m..##Fire: a) +2 sling (flame) {=f d:11 s:1##......# ..###Zot (21651) Gem (6652) Rev* #### ##...... .# ............... .. ................ ###...##.. ##....##The sling bullet burns the sleepcap.  The sleepcap is severely damaged. _The sleepcap misses you.You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.  You destroy the sleepcap!`:j _You shoot a sling bullet.  You have reached level 6!`:ji/  --more--a:jv44/446/66 1% a:j$a:j! _Health restored: 44; MP restored: 6b:j2Y#.... #####...####.....  ###...### ..... #.## ...# #........### ...# #...##†..# ##..)............##†.......†.#...#.###@..:.# ##.!..##### ..### ### :.# .............. ... .. ##...# ..#....##.#..# ..b:j#---9001 _b:j*b:j.b:j####...####.....  ###...### #..... #.## #...# #........####...# #...##†..# ####..)............##†.~......†.#...~#.###...:....B.# ##@!..### ## #..### ## .:.# ............. .....  .... #...# ......#B   clockroach (asleep, warded) ....#.#####.#..# .#. .#### b:j9---b:jz50490b:j b:jb:j,7_You encounter a clockroach.b:jc:j3c:j(c:jc:jc:j...### #..... ###...### #..... ####....## #...# #.####...#  c:jc#.##†..# ###..).....##†.~~#......†.#.c:j~~##.###...:....B~#.c:j# ##.@..### ##......# #..### c:j% ##...... ..:.# ....... .......... c:jc...# ........#.. ## ..#####.#..#c:j## #. #.#####c:jc:ju{1849) Rev+ c:j"c:j! _You see here a bubbling puce potion {!q}.c:jm 3c:js c:ju c:j} c:j -...### #.....  ###...### #.....  ####....## #...# ##.####...# . #.##†..# .# ##..).##†.~~w#......†.#.c:jH ~~~##.###...:....B~~#.# ##.!@.### ##......# #..### c:jƌ  ##.........:.# ........ ..# .#.. ## ..#####.#..# w   dart slug (asleep)## #. #.###c:j L##c:j c:j: b278c:j c:j Z _You encounter a dart slug.d:jxd:jd:j1d:jd:jId:j ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.d:j|<  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug!d:j&EB~d:jq ~w.~...BThe dart slug is almost dead.d:j ``````The dart slug launches a dart at you.d:j4gr~.~...d:j7h1--===3.8 (1.167) Rev* d:jqd:j&v _The slug dart hits you. _You take 3 damage, and have 41/44 hp (93%).d:jNd:jvd:jd:jid:j_d:j" d:j.†You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.d:jd1W))))))d:jo )You kill the dart slug!d:jh?1B.d:jI~†.~..d:jfNs34.956d:jWd:j0[/ _You shoot a sling bullet.d:jd:j d:jNd:j6d:jdd:j* ...### #..... ###...### #..... .. ####....## #...# .# #.####...# .. .d:jv*##†..# .#..).##†.~~†~ #......†.#.~~~~ ##.d:j*###...:..B.~~~B#.d:j*# ##.!.@###  d:j+y##......# #..### d:j/+##.........:.# ... .....d:jZ+# ........#.. B 2 clockroachd:j+es (1 asleep, warded)## ..#####.#..#d:j+## #. #.#####d:j.0B.d:jB  You encounter a clockroach.The clockroach waves its antennae.d:jC2d:jCA----50d:jCC45d:j;Md:jPB _The clockroach bites you but does no damage.e:je:j|8--e:jX,e:j~e:jd  You shoot a sling bullet. The sling bullet hits the clockroach!e:j` )))The clockroach is almost dead.You shoot a sling bullet.e:jg ..BThe sling bullet closely misses the clockroach.e:jwy==7.1 (1.223e:j?e:j7[ _The clockroach completely misses you.e:j@ e:j9A e:jI e:jgN e:jR e:j_ u )))You shoot a sling bullet.e:j  The sling bullet barely misses the clockroach.You shoot a sling bullet.e:jer  e:js e:js 'B~e:js HThe sling bullet closely misses the clockroach.e:j#t e:j: }..BBe:jƒ p8.2 (1.112e:j& q _The clockroach completely misses you.e:j#e:j$e:j81e:j6e:j>f:jh .  You shoot a sling bullet. The sling bullet hits the clockroach.  The sling bullet burns the clockroach.f:j   clockroachf:j~ )))You kill the clockroach!f:j5;B~f:jA1...f:jFt159.301f:jdE _You shoot a sling bullet.f:j*f:jW+f:jU4f:jY[ .###  .... ...### ##.......#...### #........ ##....## #...# ..#####...# .. ....##†..# .###### ..)............##†.~~† ......†.#..........~~~~∩ #.###...:.@..~B~~~ #.......# ##.!..######## ##......# #..###  ##:.# ....... # ........#.. ## ..#####.#..### #. #.####f:j\ B~Found a glowing drain.  You hear the slow rusting of a drain very nearby.f:jef:jf3=---600390f:jqf:juj _The clockroach waves its antennae.f:jo ---f:j~ F ### .... ### ##.......# ...### #........ ....## #...##..# ####...##.. ##†..##.#).##†.~~†~~†.#.~~~~∩~ .###...:..@.B~~~~~ .# ##.!..#f:jQ o......# #..### ##.:.# ..........  .... f:jA 1839f:j f:jɚ f:jF f:jK f:jR f:jW f:j^ f:jk > .... ### ##.......# ...### #........ f:jk ....## #...##..# ####...##.. ##†..##.# ).f:jl ##†.~~†~~~~†.#.~~~~∩~~f:jl Z###...:...@B~~~~~# ##.!..# ......# #..### .:.# .... f:j =278) Rev+ f:j f:j [ _The clockroach completely misses you.g:jflg:jmg:j_vg:j[{g:jg:jxm )))))))You shoot a sling bullet.g:j  The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.  The sling bullet burns the clockroach.g:jU B~~~~~~The clockroach is moderately wounded.  The clockroach sprays sand from its hourglass at you.g:jlg:jm37---==3.5 (1.267) Rev* g:jg:j _The blast of sand hits you! _You take 6 damage, and have 37/44 hp (84%).g:j'g:j.g:jg:jӪg:jg:j  You shoot a sling bullet. The sling bullet hits the clockroach.g:j# ~The clockroach is almost dead.You shoot a sling bullet. The sling bullet hits the clockroach!  The sling bullet burns the clockroach.g:jOg:jSt274.756g:jcg:jrfN _You kill the clockroach!g:j_g:j(g:jLg:jg:j:g:j% I# .... .g:j8& .### ##.......# #...### #........ ##....## #...##..#.####...##...##†..##.# .)g:j~& K.##†.~~†~~~~.†.#.~~~~∩~~g:j& Z.###...:..@.~~~~~~~.# ##.!..# g:j& #......# #..### ##.:.#...... g:j' k .#.. # ..#####.#..# g:j' n## #. #.####g:j:2 g:j2 y---5045g:jp= g:j| Q .### .....### ##.......##...### #........#....## #...##..#.####...##...##†..##.# ..).##†.~~†~~~~.†.#g:j} .~~~~∩~~ #.###...:.@..~~~~~~~ #.# ##.!..# ##......# #..###  ##.:.#............ # .....#.. ## ..#####.#..# .## #. #.####g:j״ g:j ---6.7 (234g:jE g:jX  .### .... #...### ##.......##...### #........#....## #...##..# #.####...##...##†..##.# #..).##†.~~†~~~~ #......†.#.~~~~∩~~ ##.###...:@...~~~~~~~  #.# ##.!..#  ##......# #..### ##.........:.#... ............... .# ........#.. ..#####.#..# ..## #. #.####g:j 38---7.7 (323) Rev+ g:j g:j U t.### .... ##...### ##.......#  ###...### #........  ####....## #...##..#  #.####...##.. #.##†..##.# ##..).##†.~~†~~~~  #......†.#.~~~~∩~~  ##.###...@....~~~~~~~ #.# ##.!..# ##......# #..### ##...:.#g:jVU [............ .g:jyU .# ........#.. ..## ..#####g:jU .#..# ...## #. #.####g:jd 8.7 (412g:jn g:jV} m  You pick up a parchment of Ozocubu's Armour and begin reading...g:jԃ n9.7 (501g:j` g:j I _You add the spell Ozocubu's Armour to your library.h:j###...### ##.......#  ###...### #........h:jf ####....## #...##..# #........####...##.....##†..##.########  ##..)h:jx......##†.~~†~~~~ h:j #......†.#..........~~~~∩~~h:ją ##.......###.~~~~~~~h:j( #h:j.# ##.@..##########h:j ##......# #..### h:j/# ##.........:.# h:jH;..............h:jc:........# h:j}5.#..h:jz.## ..#####.#..#h:j..## #. #.####..h:jن!#h:jh:j>h:j_k9=70.7 (129h:j~0h:jh:j1.7 (2829) Rev h:jh:j_ _s - a bubbling puce potion {!q}h:j2^ ###...### . ####....## #...##..# #........####...##.......##†..##.######## ##..)............##†.~~†~~~~ #......†.#..........~~~~∩~~ ##.......###.~~~~~~~ #.# ##....########## ##......# #@.### ## ##.........:.# .........................# #...# #..#.## #..#####.#..#..## ##. #.####..#h:j^d[40m # ...##h:j2gh:jgn2.7 (178h:j\|h:jr  #....####..#........###. h:j +#....##†..##.#########..)............##†.~~†~~~~h:j  #......†.#..........~~~~∩#.......###.~~~~~  ##....###########......####..### h:j ## ##.........@.# .......h:j> .....#.# #...# h:j~ L#.#.. h:j j..<....## #h:j h:j K36h:j 7h:j$ h:je l  You pick up a parchment of Cigotuvi's Putrefaction and begin reading...h:j 40=4.7 (256h:j h:j P _You add the spell Cigotuvi's Putrefaction to your library.i:jM...### .....###....## .# #.####...##.. ...........##†..##.##########..)............##†.~~†~~......†.#...~~~~∩###........~~~~~~~.......# ##....##########  ##......####@.### ## ### .# .......... #...# .........#..#.#..i:jDi:js5.7 (145) i:ji:j@i:j=###...### #####...### #........ ####....## #...##..#..####...##..  #...........##†..##.########  ##..)............##†.~~†~~~~ #......†.#...~~~~∩~~ ##.###........~~~~~~~ #.......# ##.@..##########  ##......####..### # ##...........# ....# ...........## .........#..#i:j2## #..#####.#..### ##. #.##### #i:jԢi:jti634i:jsi:ji:j ...### .... ##...### ##.......####...### #........  ####....## #...##..#####...##.. #.....##†..##.######## ##..)............##†.~~†~~~~  #......†.#...~~~~∩~~  ##.###...@....~~~~~~~ #.......# ##....##########  ##......####..###  ##.....# ..........#........## .........#..### #..#####.#..#i:j ## ##. #.####i:ji:ji723i:ji:j-i:jl ### .... ...### ##.......# ###...### #........ ####....## #...##..# #.####...##.. .##†..##.# ..).##†.~~†~~~~ #......†.#.~~~~∩~~ ##.###.~~~~~~~  #.# ##....#  ##......####..### ##.....# .........#....## ...#..### #..#####.#..# i:j i:jL i:j 1=812i:js i:j i:j### .... ...### ##.......# ...### #........ ....## #...##..# .####...##.. ##†..##.# ..).##†.~~†~~~~ ......†.#.~~~~∩~~ .###.~~~~~~~ #.# ##....# ##......####..###  ##...........# .....#......# # ....... ## #..#### i:ji:jK90i:j1i:jj:jS### .... ### ##.......# ...### #........ j:jq....## #...##..# ####...##.. ##†..##.# ).##†.~~†~~~~ †.#.~~~~∩~~ .###.~~~~~~~ .# ##....# ......####..### ##..# ..  ..... j:jj:j'80j:jD190j:jj:jj:j .... ### ##.......# ...### #........ ....## #...##..# ####...##.. ##†..##.#j:j2 ).##†.~~†~~~~ †.#.~~~~∩~~ ###.~~~~~~~ j:j!# ##....# j:jL......####..### ...# j:jq<# j:j j:j#j:j2j:j=1819j:jJj:jj:j .... ### ##.......# ### #........ ....## #...##..# ####...##.. ##†..##.# .##†.~~†~~~~†.#.~~~~∩~~~###.~~~~~~~# ##....#####..### ...# ##   You enter the shallow water.3.3 (1.66) Water Gem (6617)  _Moving in this stuff is going to be slow.j:j? l ....  ##.......# ### #........ ## #...##..# ####...##.. ##†..##.###†.~~†~~~~~~†.#.~~~~∩~~~~###.~@~~~~~~w# ##....#####..### # ## w   dart slug (asleep) 4.956 _You encounter a dart slug.j:j ....  ##.# ### #. ## #...##..# ####...##.. ##†..##.###†.~~†~~~~~~.†.#.~~~~∩~~~~.###.~~@~~~~~w.# ##....#####..### # ## 3=6.534j:j}9....  ##.#  #. ## #...##..# ####...##.. j:j} ##†..##.#.##†.~~†~~~~~~. †.#.~~~~∩~~~~.###.j:j}~~~@~~~~w.## ##....#####..### j:j8~# ## j:j /w~j:jMwj:jpk8.112j:jdj:jk:j(_k:jk:jV )))You shoot a sling bullet. The sling bullet hits the dart slug.k:j[  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.k:jk:j~~~4=====9.3 (1.201) Rev k:j8!k:j4 _The dart slug is severely wounded. _Health restored: 44k:jB k:jR k:j< k:j k:j k:j )))You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.k:j †The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.k:j (k:jY <~~~k:j|e 890.5090) Rev+ _You kill the dart slug!k:jq  _Your Ranged Weapons skill increases to level 6!l:jaN ....  ## # #........ ## #...##..# .####...##.. ##†..##.########### ........##†.~~†~~~~~~.#...~~~~@~~~~...###........~~~~~~~†~.l:jOL# ##....##################..#####..#.....#..# .#####.#..#l:jUl:jW---108) Gem (6609) Rev  _l:j]l:jaT _There is a glowing drain here.l:jdl:jRe9---l:jkl:jrl:j3wp278 _l:jyl:jD2 =a Sewer6000  The world spins around you as you enter the gateway.l:j37 \ ##### l:jy7  #...#  #.@.#  #.~...∩.#  l:j7 #.~.....#  ~..~###### l:j7 :##~ l:j7 !# l:j j4.0 (2.55998l:j’ l:jy U _You enter a sewer!  Found a gate leading back out of this place.l:j c _There is an empty arch of ancient stone here.m:j/m:j0m:j4m:j;9m:j:m:j@m:jAm:jDm:j{# #######~ #...##.~.#.∩.##.~..@∩.# #.~.....#~~..~#########~  # m:jUm:jn5.0 (1.07 _m:jfm:j# #~ ##### ##~##...# #.~.#.∩.# #.~.@.∩.# #.~.....#.~~..~######.###~~ #.#.#m:jm:j[j6.0 (26) m:jDm:j"###~ #~ ######~##...# #.~.#.∩.# #.~...∩.# #.~@....#~.~~..~######~.###~~  #.~ #.~ ##~ #~#~7.0 (35m:jSC ### #~# #~###### ##~##...# #.~.#.∩.# #.~...∩.# #.@.....#.~.~~..~######.~.###~~.. #.~.. #.~... ##~#...h   jackal (asleep) #~##h..KK 2 kobolds (asleep) #~# KK.#m:jkf  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a jackal and 2 kobolds.8.6 (4.63) Water _m:jpm:j}m:j 3m:j m:j m:jp m:j3 )))))hYou shoot a sling bullet.  m:j 4The sling bullet hits the jackal but does no damage.m:j d)  You shoot a sling bullet.  The sling bullet hits the jm:j ackal but does no damage.  The jackal barks!  You shoot a sling bullet.  The sling bullet barely misses the jackal.kobold. The sling bullet burns the kobold.m:j )   koboldm:j& h.  You kill the kobold!The kobold shouts! You hear a bark!m:jt' hThe jackal stops to sniff the ground.m:j6( 6K.m:j5* KYou encounter a jackal.m:j* 6h.m:jk1 U~....m:j1 h 2 jackals (1 wandering)KK 2 kobolds (1 wandering)m:j"5 ===9.7 (1.12Rev m:j: m:jHA x _You encounter a kobold. It is wielding a +0 short sword.n:j ### #~# ~###### ##~##...# #.~.#.∩.# #.~@..∩.#  #.~.....# .~.~~..~######.~.###~~. . #.~..n:j 8#.~..h##~#..h#~##K..#~# K..#n:j; n:jѡ '---n:j f40001) Rev n:j n:j. o:jo:j9---o:jo:jo:jXo:jo:jo:jo:j^3 ###~#######~##....~.#.∩...∩..~.~~..~#####~.###~~.  #.~..#~o:jz9o:j9&1o:j9?0) o:j>o:jKz### #~# #~#######~##...# #.~.#.∩.# #.~...∩.#...###.~.....#.~.~~..@######o:jz .~.###~~.h...# . #.~.....# #.~K....# ##~#....# #~##h..#hhh 3 jackals (2 wandering) #~# )h.#KK 2 kobolds (1 wandering) #~# #K##o:j  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a jackal.o:jҋ2h.o:j7F.ho:jЌ0h.o:jč8K.o:j#!Ko:jr.o:jF)ho:jo h.  The kobold shouts!o:j1K.o:j*7K.o:j8h.o:jNKo:j13-o:jԝ|==3.3 (2.689) Water o:j o:j( _The jackal closely misses you. The jackal bites you. _You take 1 damage, and have 43/44 hp (98%).o:j i s### #~# ~###### ##~##...# #.~.#.∩.#  #.~...∩.# ...###.~@....# .~.~~..~###### .~.###~Kh....# . #.~.....# #.~.....###~#.h..# o:ji K   kobold#~##K..##~# )h.##~# #.##o:jj /ho:j9q .h   jackalK   koboldo:j8r V4=--4.3 (1.0o:jlr F8)  _o:jw o:jz S _Health restored: 44p:jɪ-- †You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal.K   koboldp:j<u ))You kill the jackal!p:j K~You shoot a sling bullet.~~9===5.4 (1.17) Rev  _You hear a bark!p:jCg p:jNk p:j}q ,p:jI  ))You shoot a sling bullet.p:j  The sling bullet closely misses the kobold.You shoot a sling bullet.p:j K~The sling bullet barely misses the kobold.You hear a bark!p:j x6.6 (1.25) Rev+ p:jg p:jФ A _The kobold splashes around in the water. x3q:j5q:j6q:j3<q:j@q:jCq:jNp ))You shoot a sling bullet.q:jH) _The kobold splashes around in the water. x3closely misses the kobold.shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.  You kill the kobold!)q:jc\Khq:jVj~h   jackalK   koboldq:jzng7.7 (1.14q:j#uq:jw9 _You hear a splash. You hear a bark!q:jY3q:jq:jq:jq:jv )You shoot a sling bullet. The sling bullet hits the jackal!q:jK   koboldq:jłu ))You kill the jackal!q:j1hq:jZ1~q:j ~~Kh   jackalq:j=308.83) Rev* q:j4q:j/ _You shoot a sling bullet.q:j q:j q:j  q:jw q:j q:j( )You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal.q:j- )q:j u ))You kill the jackal!q:jdB NK~~.K   kobold110.0 (1.22q:jE q:jcG  q:jG )_You shoot a sling bullet.q:j, q:j_- q:jr5 q:j9 q:j< q:jqI )You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!q:jM )q:j i ))You hear a splash.q:jm[ U)~q:jb b1.21q:jm E _You shoot a sling bullet.q:jq:jq:j:q:jKq:jJq:jV:q:jr:j?#### #~# #~#######~##...# #.~.#.∩.# #.~...∩.#...###.~.....# .~.~~..@###### .~.###~~.....# . #.~.....# #.~.....# ##~#....# #~##...# #~# )..# #~# #.##   You enter the shallow water.---2.8 (1.679) Water Rev*  _Moving in this stuff is going to be slow.r:j,d ####~# #~########~##...# #.~.#.∩.# #.~...∩.# ...###.~.....# .~.~~..)###### .~.###~~@....# . #.~.....#  #.~.....# ##~#....# ~##...##~# )..##~# #.#### ?#  Items here: )) †††.---3.8 (28) Rev*  _r:j#~# #~########~##...# #.~.#.∩.# #.~...∩.# ...###.~.....# r:jw*.~.~~..)###### .~.###~~.....# . #.~.@...#  #.~.....# ##~#....# ~##...# #~# )..##~# #.#### ?# .#r:j4.8 (37) Rev+ r:jr:j"#~########~##...# #.~.#.∩.# #.~...∩.# ...###.~.....# .~.~~..)###### r:j.~.###~~.....# . #.~.....#  #.~..@..# ##~#....# #~##...# #~##)..# #~###.#### ?# .# r:j{5.8 (46r:j0r:j# ##~##...#.~.#.∩.~...∩...###.~....~.~~..)#########~~..... #.~.. #.~...##~# #~##r:j$\##)#.###r:j+{6.8 (55r:j1r:j}m|#.~.#.∩.# #.~...∩.# ...###.~.....# .~.~~..)###### .~.###~~.....# . #.~.....# r:j+n #.~.....# ##~#....# ~##.@.# #~##)..# #~###.## ## .?#  !.##?.##### r:jpvr:jve7.8 (64r:j}r:j(} ..∩...###.~....~.~~..)#########~~..... #.~.. #.~...#~# #~##..)#.## .?#  #!.r:j8.8 (73) Rev r:jr:j ...###.~....~.~~..)#########~~..... #.~.. #.~...#~# #~##..)##@### #.?# r:j`s #!.?r:j r:j e9.8 (82r:jr:jU~.~~..)########~~..... #.~.. #.~...#~# #~##..#)..##.### #.@#  #!.?## 20.8 (91r:j|1.8 (10.6)0) r:j&  .~.###~~.....# . #.~.....# #.~.....# ##~#....# #~##...# #~##)..# #~###.## ## #.. #@.# #?.# #### _z - 2 scrolls labelled VIBLA OSKEVA (gained 1)r:jƹr:jg2.8 (1169r:jr:jr:j=f3.8 (128r:j.r:jy[ _t - an amethyst potion {!q}r:jr:jm r:j>r:j=r:j=r:jK)...r:j4.....r:jr:jr:j#V #.#~# #~##)..###.## #..#  #.##r:j5\r:j\k4.8 (1.0)7r:jar:j:hr:jhe5.8 (26r:jlr:jZ .~.###~~.....# r:jX. #.~.....# #.~.....# ##~#....# #~##...# #~##)..# r:j#~###.### #..# #.@# #..# #### _z - 3 scrolls labelled VIBLA OSKEVA (gained 1)r:jʪr:j;e6.8 (35r:j6r:j~~..)#####~.###~~...~.##~#....##...##)..~###.#### #....####r:j~W7.8 (44..###.~.....~~..)#####~.###~~.~.~.##~#.#...#)..#~###@#### #....####8.8 (53r:jʛ #.~...∩.# ...###.~.....# .~.~~..)###### .~.###~~.....#. #.~.....# #.~.....##~#....# #~##...# #~##@..# #~###.#### #..# #..# #..#####9.8 (62r:jt M#.∩ r:j∩..###.~.....#~~..)#####~.###~r:j. #.~.~.r:j0##~#.)..~###.#### #.#..#You see here a +0 whip.r:jr:jm30.8 (71 _r:jr:j ##~##...# #.~.#.∩.# #.~...∩.# ...###.~.....# .~.~~..)######r:j  .~.###~~.....#. #.~.....# #.~.....##~#@...# #~##...# #~##)..# #~###.#### #..# #.r:jA.# #..#####r:j r:j[!e1.8 (80r:j&r:jau #~###### ##~##...# #.~.#.∩.# #.~...∩.# ...###.~.....# .~.~~..)###### .~.###~~.....#. #.~.....# #.~@....###~#....# #~##...# #~##)..#r:j&b' #~###.#### #..# #..# #..#####r:j>k|2.8 (959r:jxpr:j#~##...# #.~.#.∩.# #.~...∩.#...###.~.....# .~.~~..)###### .~.###~~.....# . #.~.....# #.~.....# ##@#....# #~##...# #~##)..# #~###.## ####..# #..# #..# #### r:jͳA  You enter the shallow water.r:jT{4.4 (10.6)8) Water r:jTr:jk  #~###### ##~##...# #.~.#.∩.# #.~...∩.# ...###.~.....#r:j+- .~.~~..)###### .~.###~~.....#. #.~.....# #@~.....##~#....# #~##...#[12;16H #~##)..# #~###.######..# #..# #..##### _Moving in this stuff is going to be slow.r:j5.4 (117) r:j=M  #~######~##..#.∩ #.~...∩..###.~.....#r:j=~~..)#####~.###~...~..##~#.....#~##)..###r:j[Er:juFf6.4 (126r:jkKr:j>M#  #~#######~##...##.∩.#.. #.~...∩....###.~.....#~.~.~~..)#####~.##...~..##~#..#~##...#.r:jWo  You enter the shallow water.8.0 (14.2r:jL4) Water r:jϔr:j+  ### #~#  #~###### ##~##...# #.~.#.∩.#r:j #.~...∩.#...###.~.....##~.~.~~@.)######...~.###~~.....#~~. #.~.....#. #.~.....##~#....# #~##...# #~##)..# #~###.######..# _Moving in this stuff is going to be slow.r:jr:jQk9.0 (153) r:jr:j* ### #~# #~####### ##~##...#.# #.~.#.∩.#.# #.~...∩.##~....###.~.....# #~.~.~@..)#######...~.###~~.....#.~~.# #.~.....#.# #.~.....## ##~#..# #~##..# #~##).# #~###.##  ####..#r:j!A  You enter the shallow water.r:j}"{40.6 (16.81) Water r:j!(r:jÈ ### #~# #~######.# ##~##...#~..# #.~.#.∩.#.## #.~...∩.# #~....###.~.....# #~.~.@~..)###### #...~.###~~.....#.~~.## #.~.....#.# #.~.....#.# ##~#....# #~##...# #~##)..#  #~###.##  ####..#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.2.2 (18.40r:ja ### #~## #~######~.# ##~##...#.~..## #.~.#.∩.##.....### #.~...∩.# #~....###.~.....# #~.~@~~..)###### #...~.###~~.....##..~~.### #.~.....#~...## #.~.....#..# ##~#....##r:jӨ$ #~##...#  #~##)..#  #~###.##  ####..#r:jr:jzl3.2 (1949) r:jڲr:j ###~######~.####~##....~..## #.~.#.∩#.....### #.~...∩ #~....###.~....#~.~.~~..)######...~@###~~.....#..~~.### #.~..~...## #.~....# ##~#.#..#r:j"r:jf4.2 (208r:jr:j0M# #~# #  #~#####~.## ##~##...~..## #.~.#.∩#.....### #.~...∩~....###.~.....##~.~@~~..)##### #...~.###~~..r:j0^#..~~.### #.~..~...## #.~....###~#....#r:jB7r:j7f5.2 (217r:j6<r:jt ### #~# ##  #~######## ##~##...#~.~..## #.~.#.∩.##.....### #.~...∩.# #~..@.###.~.....# ##~.~.~~..)###### #...~.###~~.....# #..~~.### #.~.....#~...## #.~....#...###~...#### #~##...# #~##)..# #~###.##6.2 (226r:j ### #~## #~######.~.## ##~##...#.~.~..### #.~.#.∩.# #.....### #.~...∩.# #~.@..###.~.....#r:j  ##~.~.~~..)###### #...~.###~~.....# #..~~.### #.~.....# .~...### #.~.....#....## ##~#....##### #~##...#  #~##)..#  #~###.##r:jr:j5f7.2 (235r:jsr:jvM# #~# ###  #~#####.~.## ##~##...~.~..### #.~.#.∩#....@### ∩###~....###.~.....#~.~.~~..)#####r:j` #...~.###~~#..~~.### #.~.....#~..#r:j r:j( f8.2 (244r:j[ r:j=K  ### #~## #~######~..~.## ##~##...#.~.~..### #.~.#.∩.# #...@.### #.~...∩.# ###~....###.~.....# ##~.~.~~..)###### #...~.###~~.....# #..~~.### #.~.....# .~...### #.~.....# ....## ##~#....# #### #~##...#  #~##)..#r:jK r:j%L f9.2 (253r:jQ r:j"  ### #~### #~######.~..~.### ##~##...#.~.~..### #.~.#.∩.# #..@..### #.~...∩.# ###~....###.~.....# ##~.~.~~..)###### #...~.###~~.....# #..~~.### #.~.....# .~...### #.~.....# ....## ##~#....#  #### #~##...#  #~##)..#r:j r:j g50.2 (262r:j r:j M# #~# ###### #~#####~..~.### ##~##.....~.~.@### #.~.#.∩~####.....### ∩###~....###.~.....##~.~.~~..)######...~.###~~.....#r:j |1.2 (271r:j r:jd = ### #~### #~#######.~..~.### ##~##...#.~.~@.### #.~.#.∩.#~####.....### #.~...∩.# ###~....###.~.....#r:j#  ##~.~.~~..)###### #...~.#~~.....# #..~~.### #.~.....#  .~...### #.~.....#  ....## ##~#....#  #### #~##...# r:j\ B2.2 (28r:je :0r:j# r:j]  ### #~# ## #~#.~..~.### ##~##...†....~.@..### #.~.#.∩..~~####.....### #.~...∩. ###~....###.~..... ##~.~.~~..) #...~.###~~..... #..~~.### #.~..... .~...### #.~..... ....## ##~#.... #### #~##...r:jf  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.3.8 (30.038) Water r:jk r:jצ fM# #~#  ######## #~#######.~..~@### ##~##..†....~.~..### #.~.#.∩.~~####.....### ∩~ ###~....###.~.....##~.~.~~..)######  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.r:j r:j{ k4.8 (317) r:j r:je ### #~######### #~#######.~..~.####~##..#†....~@~..### #.~.#.∩h.~~####.....### #.~...∩~~ ###~....###.~... ##~.~.~~..)#### #...~.###~~....#..~~.### #.~h   jackal (asleep).~...### #.~....## ##~#. ####  #~##.r:j = _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a jackal.r:j r:j m5.8 (326 _r:j r:jY s:js:j3s:js:js:jas:jy ))))))h  s:j1}You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!s:je )The jackal is severely wounded.You shoot a sling bullet.s:j, A.hs:j 7h.s:jV..~~~s:j===6.9 (1.1)5) Rev s:js:j` _The sling bullet barely misses the jackal.s:js:js:jӕs:j6s:jSs:jzl ))))))You shoot a sling bullet.s:j'-&  s:jh-jThe sling bullet barely misses the jackal.You shoot a sling bullet.s:j#@.hs:j hThe sling bullet barely misses the jackal.s:j†.h..~h 2 jackals (1 wandering)s:js8.04) Rev+ s:js:jW _You encounter a jackal.s:jb 3s:j  †You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal.s:j' )))h   jackal (s:j n )))You kill the jackal!s:j. Lh~s:j_4 †.†..~s:j5 j29.13s:j< s:j> / _You shoot a sling bullet.s:j s:j s:j s:jd s:j s:j †You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal.s:j h))))))s:j m )You kill the jackal!s:jS p lYou shoot a sling bullet.s:jv# ..~.~~l   crocodile (drag)s:j( j60.22) Rev* s:j. s:j1 Z _You encounter a crocodile.t:j}; ))))))You shoot a sling bullet. The sling bullet hits the crocodile.  The sling bullet burns the crocodile.t:j   The crocodile is lightly wounded.  You shoot a sling bullet. The sling bullet hits the crocodile.t:jڂl†..~.~~t:jpb1.31t:jt:js7 _The crocodile is lightly wounded.t:jQt:jt:j t:jXt:jt:j! ))))) You shoot a sling bullet. The sling bullet hits the crocodile.  The sling bullet burns the crocodile.t:j  The crocodile is moderately wounded.You shoot a sling bullet.  The sling bullet hits the crocodile but does no damage.t:j 4 m†l.lt:jB; J..~t:j; b2.40t:jB t:j$D d _The crocodile is moderately wounded.t:j t:j t:j t:j t:jT t:jv )))You shoot a sling bullet. The sling bullet hits the crocodile.  The sling bullet burns the crocodile.t:j}q )))The crocodile is heavily wounded.You shoot a sling bullet.t:ja t:j -†lt:j| †.†l.~3.529t:j@ t:j d _The sling bullet closely misses the crocodile.u:jI )) You shoot a sling bullet. The sling bullet hits the crocodile.u:jn ))))The crocodile is severely wounded.You shoot a sling bullet.u:je.l†.†.l~4.67 _The sling bullet barely misses the crocodile.u:j 3u:ju:ju:ju:j# )You shoot a sling bullet. The sling bullet hits the crocodile.  The sling bullet burns the crocodile.u:j4  The crocodile is severely wounded.You shoot a sling bullet.  The sling bullet hits the crocodile but does no damage.u:j/<.lu:j6u:js6b5.76u:j<u:j>b _The crocodile is severely wounded.u:j u:j u:jK u:jF u:jb   You shoot a sling bullet. The sling bullet hits the crocodile.u:j 6hits the crocodile but does no damage. _The sling bullet hits the crocodile.  The crocodile is almost dead.  You shoot a sling bullet. The sling bullet hits the crocodile.  The sling bullet burnu:jl l  The crocodile is almost dead.u:jVb6.85u:ju:jq u:ju:jh3_The crocodile closely misses you.u:jCv:j&@v:jAv:jGv:j Mv:jMv:j*\  †You shoot a sling bullet. The sling bullet hits the crocodile.  The sling bullet burns the crocodile.  You kill the crocodile!v:jGaRv:j{e ))))))You hear a splash.v:jm†.†..†v:jqk737.94v:jDuv:jv/ _You shoot a sling bullet.v:j- v:j v:jk v:j v:jD v:j .~........~~..###~..~.~#..v:j v:j v:jDQ  ### #~#  ######## #~### ###.~.@~.### ##~##. #†.†..†.~..### #.~.#..†.~~####.....### #.~.~~# ###~....###.~..... ##~.~.~~..)###.v:j"R v #...~.###~~ #..~~.### #.~ .~...### #.~ ....###~v:jX v:j/Y p---803v:jp_ v:j ### #~######### #~#####.~..~.####~ #†.†.@†.~..### #.~.#v:j #.†.~~####.....### #.~.~.~~# ###~....###.~.. ##~.~.~~..)##. #...~.###~~.. #..~~.### #.~.~...### #.~...## ##~#v:jK n ####  #~##v:j v:j ---9.9 (22v:j v:j  ### #~# # #~ ###.~..~.### ##~ #†.†@.†.~..### #.~.v:j  #.†.~~####.....### #.~~.~~## ###~....###.~~... ##~.~.~~..)..v:jn  #...~.###~~## #..~~.### #.~ .~...### #.~ ....## ##~# #### #~v:jC v:j f70.9 (31v:j v:j* 7  #~v:jY*  # #~ ###.~..~.### ##~ #†.@..†.~..### #.~v:j*  #.†.~~####.....### #.~#~~.~~### ###~....###.~÷~...# ##~.~.~~..)v:j* q#.... #...~.###~~.##~v:j+  #..~~.### #.~# .~...### #.~v:jM+  ....## ##~ #### #~v:j1 v:j2 v1.9 (40) Rev+ v:j]8 v:js 6 ##~###########.~..~.### ####†.†..†.~..### #.#.†.~@####.....####~~.~~### ###~....##v:jTt ÷~...# ##~.~.~~..)#.... ...~.###~~~##~ You see here a jackal corpse.v:j} A  You enter the shallow water.v:j~ 3.5 (5.619) Water Rev+ v:j v:j ^  # v:j .# ######## # ###.~..~.### ## ###†@†..†.~..### #.v:j R #.†.~~####.....### #. #~~.~~### ###~....###.v:j4 3.÷~...# ##~.~.~~..##.... #...~.###=.##~. #..~~.### #.v:j[ : ## .~...### #. ....#######v:j h # _Moving in this stuff is going to be slow.v:j, v:j y4.5 (68) Rev+ v:j v:j ######## ###.~..~.######†.†..†.~..###  #.†@~~####.....### ##~~.~~### ###~....####.÷~...## ##~.~.~~###.... #...~.### =.##~.v:j 7#..~~.### ##: ### .~...### ## ...## #v:jE 8 #### v:j v:j 5.5 (77) Rev v:j# v:j\ T ###########.~..~.### ####†.†..†.~..####!~##.†.~~####.....####~~.~@### ###~....###.÷~...## ##~.~.~~.##.... ...~.###=.##~#..~~.### v:jh A  You enter the shallow water.v:jh 7.1 (9.25) Water Rev v:jp v:jm   ## ###.~..~.###  ###†.†..†.~..###  #!~##.†.~~####.....###  #~~.@~### ###~.... #.÷~...## ##~.~.~~ ###....~ #...~. #=.##~..~ #..~~.###  #: ###÷.. .~...### ###......######## _Moving in this stuff is going to be slow.v:j 8.7 (10.8)3v:jU v:j ######### ###.~..~.####% ###†.†..†.~..####!~##.†.~~####.....### ###~~.~~### ###~....##.÷~.@.## ##~.~.~ ###....~# #...~.#v:j9 #=.##~..~.# #..~~.# #: ###÷..~..~...###  # ##....## ###### v:j"9.7 (112) v:j +v:jii########### ###.~..~.### #%: ###†.†..†.~..### #!~##.†.~~####.....## ###~~.~~### ###~.... #.÷~...## ##~.~. ###.@..~# #...~. #=.##~..~.# #..~~.# #: ###÷..~..~...###  # ##......##  ###### v:j*t}80.7 (121v:j}v:j ######## ### ###.~..~.### #%: ###†.†..†.~..### #!~##.†.~~####..... ###~~.~~### ###~ #.÷~...## ##~.~ ###@...~# #...~ #=.##~..~.# #..~~. #:? ###÷..~..~...### ### ##......## ######v:j|1.7 (130v:jv:j ########### ###.~..~.###v:j = #%: ###†.†..†.~..## #!~##.†.~~####..... ###~~.~~### ###~..v:jW  #.÷~...## ##~ ###....~# #... #=@##~..~.# #..~~. #:?####÷..~..~...# #### ##......## v:j < ###### v:jfv:jg2.7 (1409v:j w:j########### ###.~..~.### #%: ###†.†..†.~..# #!~##.†.~~####.... ###~~.~~### ###~ #.÷~...## ##~ ###....~# #. #=.##~..~.# #..~~ #@?####÷..~..~...# #### ##......##  ###### w:j%|3.7 (158w:j-w:j8a  You pick up a parchment of Slow and begin reading...w:j9f4.7 (167w:jAw:jE= _You add the spell Slow to your library.w:jCw:jCw:jEJw:jJw:jPw:j\Y..†..†..~~~~....w:jYw:jmw:jw# ### ###.~..~.### #%: ###†.†..†.~..##!~##.†.~~####.###~~.~~### ###~.#.÷~...## ##~.###....~# #.#=.##~..~.# #..~~.#.@####÷..~..~...##### ##......## ###### w:jw:jܱk5.7 (1.0)6w:jVw:jl{6.7 (25w:jw:j   ######## ## ###.~..~.### %: ###†.†..†.~..##!~##.†.~~####...##~~.~~### ###~.#.÷~...###~w:jW ##....~# #..=@##~..~.# #..~~...####÷..~..~...###### ##......######## _c - 3 scrolls labelled GOD USUNACK (gained 1)w:j< {7.7 (34w:jU w:jP N ######## ### ###.~..~.### #%: ###†.†..†.~..####!~##.†.~~####.....####~~.~~### ###~..#.÷~...## ##~.~###@...~# #...~#=.##~..~.# #..~~.#..####÷..~..~...###w:jQ #### ##......########w:jnZ w:jZ e8.7 (43w:jc w:j J ######## ### ###.~..~.### #%: ###†.†..†.~..### #!~##.†.~~####.....#####~~.~~### ###~....#.÷~@..## ##~.~.###....~# #...~.#=.##~..~.# #..~~.#..####÷..~..~...####### ##......########w:jN w:jɮ e9.7 (52w:j w:jt  ########  ### ###.~..~.###  #%: ###†.†..†.~..# #!~##.†.~~####.....# ###@~.~~### ###~.. #.÷~...## ##~.~ ###....~# #...~ #=.##~..~.# #..~~.# #..####÷..~..~...###w:j #### ##......########w:j  You enter the shallow water.91.3 (6.61) Water w:jJ w:jF   ########  #### ###.~..~.###  #%:####†.†..†.~..# #!@##.†.~~####.. ###~~.~~### ###~.. #.÷~...## ##~. ###....~# #... #=.##~..~.# #..~~. #..####÷..~..~...##w:jG #### ##......######## _Moving in this stuff is going to be slow.w:jQ 2.9 (8.2899w:jZ w:j M ######## ### ###.~..~.### %@####†.†..†.~..##!~##.†.~~####...###~~.~~### ###~..÷~...###~###....~##....~....w:j w:j j3.9 (98) w:jۨ w:j< m  You pick up a parchment of Static Discharge and begin reading...w:j i4.9 (10.2)7w:j w:j1 I _You add the spell Static Discharge to your library.x:jx:jx:jx:jRx:jx:j}~~.....x:jx:j x:j1 # #### ###.~..~.### #@.####†.†..†.~.. #!~##.†.~~#### ###~~.~~### ###~ #.÷~...## ##~ ###....~# # #=.##~..~.# #..~~ #..####÷..~..~...  #### ##......## x:jj2D ######x:j&:5.9 (1.0)6x:j@x:jHx:jxIe6.9 (25x:jpOx:j3V- _k - an inkwell talismanx:j=x:j=x:jCx:j)Jx:jJx:jR .x:j,Sx:jXx:j ############ ###.~..~.###..####†.†..†.~..~##.†.~~####....##~~.~~### ###~#.÷~...## ##~##....~#..#~###x:j8{7.9 (14x:jZx:j{8.9 (23x:jTx:j-M # #### ###.~..~.### #..####†.†..†.~..##.@##.†.~~####.###~~.~~### ###~.#.÷~...## ##~.###....~# #.#=.##~..~.# #..~~.#..####÷..~..~...##### ##. _o - 2 pink potions {!q} (gained 1)x:j>  You enter the shallow water.500.5 (3.62) Water x:jGy:j y:jb y:j9########y:j#### ###.~..~.###y:jN#..####†.†..†.~..###y:j#.~##.†.~~####.....y:j###@~.~~### ###~y:j4g#.÷~...## ##~.~y:jf###....~# #...~y:j#=.##~..~.# #..~~.#y:jy#..####÷..~..~...###y:j L#### ##...y:j ...## ###### _Moving in this stuff is going to be slow.y:j3y:jg2.1 (5.20y:jy:jNV############ ###.~..~.####..####†.†..†.~..####.~##.†.~~####.....###~~.~~### ###~....#.÷~@..## ##~.~###....~# #...~.#=.##~..~.# #..~~.###..####÷..~..~...### #### ##......## ###### y:js^3.1 (689) y:jey:j############ ###.~..~.###y:j$ #..####†.†..†.~..####.~##.†.~~####.....######~~.~~### ###~....y:jH#.÷~...## ##~.~.~###..@.~# #...~.#y:jnQ#=.##~..~.# #..~~.####..####÷..~..~...### y:j#### ##......##  ###### y:j y:jݨ{4.1 (78y:jvy:j############ ###.~..~.####..####†.†..†.~..####.~##.†.~~####.....######~~.~~### ###~....#.÷~...## ##~.~.~~###....~### #...~.###=.##~@.~.# #..~~.### #..####÷..~..~...### #### ##......##  ###### y:j{5.1 (87y:jy:jX4k# #### ###.~..~.### ##..####†.†..†.~..### ##.~##.†.~~####.....### ####~~.~~### ###~....##.÷~...## ##~.~.~~.###....~### #...~.##=.##~.@~.# #..~~.### ##..####÷..~..~...### ##### ###......## ####### y:j?<y:j<e6.1 (96y:j)By:j|S############ ###.~..~.### #..####†.†..†.~..####.~##.†.~~####.....######~~.~~### ###~....##.÷~...## ##~.~.~~.###....~### #...~.###=.##~..~.####..~~.### ..####@..~..~...### ### ###......##  ######  y:j׃y:jPi7.1 (10.2)5y:jy:j/ # ##### ###.~..~.### ##..####†.†..†.~..### #.#.~##.†.~~####.....### #.y:j###~~.~~### ###~....###.#.÷~...## ##~.~.~~.###....~### #...~.###~#=.##~..~.####..~~.### #.y:jU#..####÷@.~..~...### #.#### ###......## ###y:j##y:j#y:j]#You see here an adder skeleton.y:jy:j,8.1 (11y:j A4 _y:jy:j(&# #~#### ###.~..~.### ##~#..####†.†..†.~..### #.~#.~##.†.~~####.....### #.~###~~.~~### ###~....###.~#.÷~...## ##~.~.~~..)y:j(###....~### #...~.###~#=.##~..~.####..~~.### #.~#..####÷.@~..~...### #.~#### ###......## ##~## #~#~y:j)'#~#y:j1y:j62f9.1 (123y:j:y:jv#### ###.~..~.### ##~##..####†.†..†.~..### #.~.#.~##.†.~~####.....### #.~.###~~.~~### ###~....###.~.#.÷~...## ##~.~.~~..)#y:j$w###....~### #...~.###~~.#=.##~..~.####..~~.### #.~.#..####÷..~..~...### #.~.#### ###.@....## ##~#y:jKw> ######## ~#y:j{w; #~##~#y:jw)### y:jNy:jg10.1 (132y:jy:j#### ###.~..~.### ##~##..####†.†..†.~..### #.~.##.~##.†.~~####.....### #.~.###~~.~~### ###~....###.~.#.÷~...## ##~.~.~~..)####....~### #...~.###~~.#=.##~..~.####..~~.### #.~.y:j|#..####÷..~..~...### #.~.#### ###..@...## ##~#.# #~##~##~#####y:jWy:j f1.1 (141y:jy:j*#### ###.~..~.### ##~##.#..####†.†..†.~..### #.~.#.#.~##.†.~~####.....### #.~.###~~.~~### ###~....###.~.#.÷~...## ##~.~.~~..)####....~### ##...~.###~~.#=.##~..~.####..~~.### #.~.#..####÷..~..~...### #.~.#### ###...@..## ##~#.# #~##.#~##)#~#####.#.#.#y:j1y:j2_2.1 (150y:j9y:j+u#### ###.~..~.### ##~##.#..####†.†..†.~..### #.~.#.∩#.~##.†.~~####.....### #.~...∩###~~.~~### ###~....###.~.#.÷~...## ##~.~.~~..)####....~### ##...~.###~~.y:jv#=.##~..~.####..~~.### #.~.#..####÷..~..~...### #.~.#### ###....@.## ##~#.# #~##.#~##).#~###.####.#.#.#y:j5}3.1 (1679y:jy:je ######## ~######### ###.~..~.### ##~##...#..####†.†..†.~..### #.~.#.∩.#.~##.†.~~####.....### #.~...∩###~~.~~### ###~....###.~.....#.÷~...## ##~.~.~~..)########....~### ###...~.###~~.#=.##~..~.####..~~.### #.~.#..####÷..~..~@..### #.~..#### ###......### ##~#..#########~##..#~##).#~###.#####..# #..# #..# #### y:jk4.1 (178 _Done exploring.y:jZ y:j߰ y:jT y:jۼ y:jw y:jU `..~~....÷......y:j y:j y:j +0.0)y:j* y:j? E _Done exploring.|:jue|:jp3|:jxu _Sorry, you can't auto-travel out of here.|:jx|:j2|:jM _You can't go down here!}:j}:jjA sewer∩∩(Press ? for help)####~##########~########## ###.~..~.### ##~##...#}:jC#..####†.†..†.~..### #.~.#.∩.##.~##.†.~~####.....### #.~...∩.####~~.~~### ###~....###.~.....##.÷~...####~.~.~~..)#########....~### ###...~.###~~.....##=.##~..~.####..~~.### #.~.....##..####÷..~..~@..### #.~.....##### ###......### ##~#....##########~##...#}:jO#~##)..##~###.######..#}:j :#..##..#####}:jt^∩@}:j}:jl#########~##### dossy the Shooter#### ###.~..~.### ##~##... Coglin#..####†.†..†.~..### #.~.#.∩. Health: 44/44 ========================#.~##.†.~~####.....### #.~...∩. Magic: 6/6========================}:j'###~~.~~### ###~....###.~..... AC: 5Str: 12#.÷~...####~.~.~~..)##### EV: 11Int: 8###....~### ###...~.###~~..... SH: 0Dex: 19#=.##~..~.####..~~.### #.~..... XL:  6 Next: 73% Place: a Sewer}:j#..####÷..~..~@..### #.~..... Noise: ---------  Time: 2514.1 (0.0)#### ###......### ##~#.... a) +2 sling (flame)  b) +2 sling {Zorawar#########~##... Fire: a) +2 sling (flame) {=f d:11 s:1#~##).. Zot (5878) #~###.#####..# #..#}:jU #..# ####  _Moving in this stuff is going to be slow. _You see here an adder skeleton. _Done exploring. }:j-_Done exploring. _Sorry, you can't auto-travel out of here. _You can't go down here!}:j}:jn}:j  #~#  ######## ~########## ###.~..~.### ##~##...##..####†.†..†.~..### #.~.#.∩.##.~##.†.~~####.....### #.~...∩.####~~.~~### ###~....###.~.....#.÷~...## ##~.~.~~..)#########....~### ###...~.###~~.....##=.##~..~.####.@~~.### #.~.....##..####÷..~..~...### #.~.....##### ###......### ##~#....##########~##...##~##).}:j{#~###.######..##..##..#}:j&}:j'l5.1 (17 _}:jZ-}:jhm###  #~#  ######## ~###### #### ###.~..~.### ##~##...# #..####†.†..†.~..### #.~.#.∩.# #.~##.†.~~####.....### #.~...∩.# ###~~.~~### ###~....###.~.....# #.÷~...## ##~.~.~~..)###### ###....~### ###@..~.###~~.....# #=.##~..~.####..~~.### #.~.....# #..####÷..~..~...### #.~.....# }:ji#### ###......### ##~#....# #########~##...##~##)..##~###.#####..# }:jpA6.1 (2}:j.s:6}:j{}:jH### #~# ######## #~######  ###.~..~.### ##~##...# ..####†.†..†.~..### #.~.#.∩.# .~##.†.~~####.....### #.~...∩.# ~~.~~### ###~....###.~.....# .÷~...## ##~.~.~~..)###### ....~### ###.@.~.###~~.....# =.##~..~.####..~~.### #.~.....# ..####÷..~..~...### #.~.....#  ###......### ##~#....# ##}:jF }:j{7.1 (35}:jm}:js###  #~#  ######## ~###### ## ###.~..~.### ##~##...# ####†.†..†.~..### #.~.#.∩.# ~##.†.~~####.....### #.~...∩.# #~~.~~### ###~....###.~.....# ÷~...## ##~@~.~~..)###### #....~### ###...~.###~~.....# ##~..~.####..~~.### #.~.....# .####÷..~..~...### #.~.....# ## ###......### ##~#....#}:jR[m#########~##...##~##)..##~###.#####..#}:j(}:j)e8.1 (44}:j4}:jmB###  #~#  ######## ~###### # ###.~..~.### ##~##...# ####†.†..†.~..### #.~.#.∩.# #.†.~~####.....### #.~...∩.# ~~.~~### ###~..@.###.~.....# }:j`n~...## ##~.~.~~..)###### ...~### ###...~.###~~.....# ##~..~.####..~~.### #.~.....# ##÷..~..~...### #.~.....# # ###......### ##~#....##########~##...#}:jn#~##)..##~###.#}:j?w{9.1 (53}:j~}:j####~# #########~#########.~..~.### ##~##...# ##†.†..†.~..### #.~.#.∩.# .†.~~####.....### #.~...∩.# ~.~~### ###~....###.~.....# ...## ##~.~@~~..)###### ...~### ###...~.###~~.....# #~..~.####..~~.### #.~.....# #÷..~..~...### #.~.....#  ###......### ##~#....#  ########}:j  [m ~##...# #~##)..##~###.######..#}:j |20.1 (62}:j}:j### #~# ######## #~######  ###.~..~.### ##~##...# †.†..†.~..### #.~.#.∩.# .†.~~####.....### #.~...∩.# .~~### ###~....###.~.....# ## ##~.~.@~..)###### ~### ###...~.###~~.....# ~..~.####..~~.### #.~.....# ÷..~..~...### #.~.....#  ###.....# }:j  You enter the shallow water.1.7 (7.60) Water }:j}:jS3 ### #~# # #~###### ###.~..~.### ##~##...# †.†..†.~..### #.~.#.∩.# †.~~####.....### #.~...∩.# ~~### ###~....###.~.....# ## ##~.~.~@..)###### }:jT#~### ###...~.###~~.....# ..~.####..~~.### #.~.....# ÷..~..~...### #.~.....# ###......### ##~#....## #~##...##~##)..# _Moving in this stuff is going to be slow.}:jw]}:j8^h3.3 (9.269}:jd}:jf### #~#  # #~###### .~..~.### ##~##...# †.†..†.~..### #.~.#.∩.# .~~####.....### #.~...∩.# ### ###~....###.~.....# }:j;## ##~.~.~~@.)###### ~### ###...~.###~~.....# ~.####..~~.### #.~.....# ÷..~..~...### #.~.....# ......### ##~#....#  # #~##...##~##)..#}:j#~###.## }:j4.3 (10.2)8) }:j}:jV###  }:j#~# ###### ~###### #.~..~.### ##~##...# †..†.~..### #.~.#.∩.# ~####.....### #.~...∩.# # ###~....###@~.....# }:jf# ##~.~.~~..)###### ### ###...~.###~~.....# ~.####..~~.### #.~.....# ..~..~...### #.~.....# #......### ##~#....# ########}:j#~##...##~##)..##~###.#}:j}:jRf5.3 (117}:j}:j2 {###  #~# ###### ~###### ~..~.### ##~##...# }:j3 †..†.~..### #.~.#.∩.# ~####.....### #.@...∩.# # ###~....###.~.....#  ##~.~.~~..)###### ## ###...~.###~~.....# ####..~~.### #.~.....# }:jA4 .~..~...### #.~.....# ......### ##~#....# ########~##...##~##)..#}:jY= A  You enter the shallow water.}:j> z6.9 (12.85) Water }:jgD }:jW ### #~#  #~###### }:j ~..~.### ##~##...# ..†.~..### #.~.#.∩.# ####.....### #.~@..∩.#  ###~....###.~.....# ##~.~.~~..)###### }:j( 6 ###...~.###~~.....# ####..~~.### #.~.....# ~..~...### #.~.....#### ##~#....#}:jҀ #~##...# _Moving in this stuff is going to be slow.}:j }:j k7.9 (134) }:j }:j ### #~#  #~###### ..~.### ##~##...# †.~..### #.~.#.∩.# .....### #.~.@.∩.#  ###~....###.~.....# }:j ##~.~.~~..)######  ###...~.###~~.....# ..~~.### #.~ ..~...### #.~### ##~ #~ }:j }:j f8.9 (143}:j }:jv ### #~#  #~###### ~.### ##~##...# †.~..### #.~.#.∩.# .....### #.~..@∩.#  ###~....###.~.....# ##~.~.~~..)######  ###...~.###~~.....# ..~~.### #.~...### #.### # }:j |9.9 (152}:j) }:jQ ### #~#  #~###### ~.### ##~##...# }:jQ .~..### #.~.#.∩.# .....### #.~...@.# ###~....###.~.....# ##~.~.~~..)###### ###...~.###~~.....# ..~~.### # }:j{X }:jY g30.9 (161}:j^ }:j` }:j0e }:j.g j _There is a gate leading back out of this place here.~:j3~:j~:j ~:jar1.9 (1.0)0 _~:j~:jyDungeon:421607) Gem (6608) ~:j....##.......# # #........ ## #...##..# .####...##.. ...##†..##.###########.........##†.~~†~~~~~~... .#..........~~~~@~~~~... .###........~~~~~~~†~.## ~:j.# ##....############## .####..### .. .............# .......#..# .#####.#..#~:jp3.4 (2.566~:j~:j + _Welcome back to the Dungeon!~:jtY _There is a collapsed entrance here.:j9E.... ##.#  #.  #...##..# ####...##.. .##†..##.#.##†.~~†~~~~~~. #.:jlw~~~~.@~~~. ###.~~~~~~~†~.##. # ##....# ####..### ### :jA  You enter the shallow water.:j5.0 (1.64) Water Gem (6605) :j@:j}? _Moving in this stuff is going to be slow.:jNw :j | $:j| Drop what? (Left/Right/Tab to switch category) 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of flaming (weapon) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:11 s:1.2 dpt:9.2}  f - a +2 dagger of speed Missiles (select all with ()  g - 2 throwing netsi - 2 poisoned darts Armour (select all with [)  c - a +0 leather armour (worn) {ac:3 enc:4}  h - a +0 cloak (worn)  j - a +0 helmet (worn) Talismans (select all with %)d - a quill talisman  e - a spore talisman  :j#} k - an inkwell talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j:jdossy the Shooter....Coglin##.......#Health: 44/44 ========================#........Magic: 6/6======================== # #...##..#AC: 5Str: 12 ####...##...EV: 11Int: 8 ..##†..##.###########...SH: 0Dex: 19 .......##†.~~†~~~~~~....XL:  6 Next: 73% Place: Dungeon:4 #..........~~~~.@~~~....:jNoise: ---------  Time: 2535.0 (0.0) ###........~~~~~~~†~.##.a) +2 sling (flame)  b) +2 sling {Zorawar # ##....##############Fire: a) +2 sling (flame) {=f d:11 s:1 ####..###Zot (21604) Water Gem (6605) ......# .........# .........# ......#..# #####.#..# _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  You enter the shallow water. _Moving in this stuff is going to be slow.  Okay, then.:j:j:j. _:js :j :j :j :j :j1 :j :j :j:2 O .... ##  #........  #...##..# ###...##.. . .##†..##.########### ......##†.~~†~~~@~~. ...:j2 h~~~~.~~~~....#........~~~~~~~†~.##..  ##....############## ###..#####..# .....#..#:j: :j: w6.6 (1.623 _:jj@ :j/x n....  ##.#  #.  #...##..# #...##.. .. ##†..##.#.:jx ##†.~~†~~~~@~.~~~~.~~~~..~~~~~~~†~.##. ##....# . ##:j y 5# :j :jM p8.2 (3.212:j̈́ :j _.... ##.# #. ## #...##..# ..#...##.. ....#†..##.#.....###†.~~†~~~~~@.~~~~.~~~~. .~~~~~~~†~.##.....# ....### .### :j :j r9.8 (4.85990:jF :j.... .# ## . .## ...##..# ...## ...##.. #....# †..##.#.....###†.~~†~~~~~~#~~~~.~~~~.#:j}~~~~~~~†~.##....$ ....# . ..### #.# .## :jL40.8 (58) Gem (6599) :j:j MS  ....  .# ##   #.##  ##..# :jMW...##  ##.. ##....#  ..##.#.....##  ##†.~~†~~~~~~.#  ~~~~.~~~~.#  :jN~~~~~~~†~.##....$# ## .....#:jN .### ##. .# .  # .  #    .#..#   :jT:jTn1.8 (678:jX:juM  ....  # ## .....#.## # ...#. ##....# .###########@....####†.~~†~~~~~~..~.~~~~.......# ...~~~~~~~†~.##....$ ...############## .....# # ..:j:j+n2.8 (767:j/:jf  .... ......###  ##. .##..# #.. .##.. ##....#  .##.###########.....# .:j##†.~~†~~~~~~..  ...~~~~.~~~~.......#  ~~~~~~~†~.##....$ ############## .....#  ######....:j[ #  . ...# #  #..#  :j:jn3.8 (856:j>:j ... .####  ##. ##..# #.. ##.. ##....#  ##.###########.....# ##†.~~†~~~~~~..  ....~~~~.~~~~...@...#  ~~~~~~~†~.##....$ .###############.....#  ## ####.....  . ..# #  # ..# ..#  :j-n4.8 (945:jZ.:j6:j / .. .####  ##. #..# #.. #.. ##....#  #.###########.....# #†.~~†~~~~~~..  ...~~~~.~~~~.......# ~~~~~~~†~.##.@..$ ###############.....# :j/ # ####......   . .# .# . .# ..##  .# ###  ##  :j7:jT8r5.8 (10.8)34:jO?:jx   # ### :j4y  ##.##  ..# #...##  .. ##....# :jiyx .#.....##  :jy†.~~†~~~~~~.......#  :j*z~~~~.~~~~.......##  ~†~.##..@.$#  #.....#   :jYz####......  ......#  # :jz......#  # ......#  :jze# ....# # :jz..###  #  :j\:j ,6.8 (11:jBC23:jC:j&  # ###   ##.##  .# #...##  . ##....#  #.....##  .~~†~~~~~~.......#  .~~~~.~~~~.......##  .~†~.##...@$# :j #.....#  ####......  #......#   .......#   .......#   .....###   ....###    :j:jLh7.8 (1212:jj:j .# ###  . ##.##  # #...##   ##....#  .....##  ~~†~~~~~~.......#  ~~~~.~~~~.......##  ~†~.##....@#  #.....#  ####......  #......#  .......#  ..#  ......###  .....###   :j :jb,8.8 (13:jC01:j:jK:jp9.8 (14890:j :j)Zu .#### . :jZ##.## #...## ##.... ##########.....## ~~†~~~~~~.......~~.~~~~.......##~~~†~.##..... ############.... ####.......# #......##:jZ^.......## .:j[3........# :j;[i  _Welcome back to the Dungeon! :j[[f_There is a collapsed entrance here.  You enter the shallow water:j|[V. _Moving in this stuff is going to be slow. _Okay, then. :j[?_You now have 171 gold pieces (gained 5).:jib:jbR50.8 (158:j c89:jh:j%  ##.## #...## ##.... ##########.....## ~~†~~~~~~.......~~.~~~~.......##~~~†~.##.....# # ############.....##..## :j>Q####.@.....# #.. .......##........### .. ..:jé:jQ1.8 (167:j.8:j]:j  ##.##   #...##  ##....#  .....##  ~†~~~~~~.......#  .~~~~.......##  :j|†~.##.....# ##  #.....##..##  ####..@....#  #......##  #.#  ..#  .###  .:j^###  .# :j5 .. :j/  :j:jYo2.8 (1767:j(:jBm##.##  #...##  ##....#  .....##  †~~~~~~.......#  .~~~~.......##  †~.##.....# ###  #.....##..##  ####...@...#  #......##  #.#  .#  .###  .###  .#  ..   3.8 (1856:jD:j{##.##  #...##  ##....#  .....##  :j{~~~~~~.......#  ~.~~~~.......## :j|  †~.##.....#####  .....##..##  :jK|H####....@..#  #......##  #.#  .:jz|#  .###  .:j|K###  .:j|/#  :j|R..   :j:jQ4.8 (194:j5:jt:j #...## #....# ########.....## †~~~~~~.......# .~~~~.......## ~~~~†~.##.....##### ##########.....##..##  :jJ####.......#  #...@..## #..# ...# ###  ###  .#  :j5 .. :j ......  :jC:jo5.8 (2034:j:j;#....# #########.....## ~†~~~~~~.......# ~~~.~~~~.......## :j)~~~~†~.##.....##### ###########.....##..##  ####.......#  ###......## #.:j.# ...# ### :j? ###  :je.#   .. :j=" . .:j}  :jT:jo6.8 (2123:jG:jS ##....# #.....## ~†~~~~~~.......# ~.~~~~.......## :j]T~†~.##.....##### #.....##..##  ####.......#  ###......##  #...@....# .#  .### :jT .###  .#  .. .. :jU..  :j\:jI],7.8 (22:jr]C12:jd:jh . ##....# :jZi#.....## .~~†~~~~~~.......# .~~~~.~~~~.......## .:j~†~.##.....##### #.....##..## :j ####.......#  ###......## :jҜ #..@.....# .# :js.### .### .#:j4 . .:jK ..  :jE:j,8.8 (23:jC01:j':jC . ##....# .#.....## †.~~†~~~~~~.......# .~~~~.~~~~.......## .~†~.##.....##### #.....##..##  ####.......# :j\Z ###......## # #.@......# #.# #.### #.### #.#:jT . .. ..  :j:ji9.8 (24790:j:j2 #.###########.....## #†.~~†~~~~~~.......# ...~~~~.~~~~.......## .~~~~~~~†~.##.....##### ###############.....##..##  ####.......# :jX3..# ###......## .#.....##........# .#.......@.......# .#:j3{### .#### :j3n#.#   ...:j3? ... ... ..  :j!=:j=q60.8 (25879:jC:j~M #.#.....## #†.~~†~~~~~~.......# .~~~~.~~~~.......## .~†~.##.....##### .#.....##..## #. ####.......# .## ###......## .#:jk.##........# .#..# .#.### .#.### #:j.#    . :j................   :jg:jo1.8 (2678:j%:jd .##.#.....## .##†.~~†~~~~~~.......# .~~~~.~~~~.......## .~†~.##.....##### .#:jm#.....##..## #:j.# ####.......# #:j'.### ###......## .#:jF.##........# .#.:jcB.# #..#:jZ.### #..#:j.### #.# :jI.. .:jS. . :j4.  :j[:jY2.8 (2767:j:jG:jH .##.#.....## .##†.~~†~~~~~~.......# .~~~~.~~~~.......## .:j~†~.##.....##### .##.....##..## .###:j.# ####.......# .#:j-l....#######......## .#:jU.##........# .#..# .#..#:jx.### .#..#.### :jo.####.# .:j7. .:j.   l   iguana (asleep).  :jR.   :jm+ :jRg  You encounter an iguana.:j$:j&&v3.8 (2856 _:j+:j .:j :j :j :jS :j :j' ))))))lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.:j^ )The iguana hisses angrily.  You shoot a sling bullet.:jh @.l:je -.....:j /===4.9 (1.1:j g)45) Rev :j :jR ` _The sling bullet barely misses the iguana.:j:j:j:j:j:j)o )))))You shoot a sling bullet.:j{  The sling bullet hits the iguana but does no damage.  You shoot a sling bullet. The sling bullet hits the iguana.:j2<@.l:jQ....6.034) Rev+ :jZ:j` :j`:j`&_The iguana is lightly wounded.:jqo:jcp:j%y:j~:j:j )))) You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:j$  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.:jxG.l:j,....7.123) Rev* :j:j_ _The iguana is severely wounded.:j:j:j:j ,:j ))) You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:j ))))The iguana is almost dead.You shoot a sling bullet.:j .lThe sling bullet closely misses the iguana.:j4& 2.......:jy' o8012:j. :jY2 e _The iguana hisses menacingly.:j :j :jn :j :j\ :j0 †You shoot a sling bullet. The sling bullet hits the iguana.  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P.P# :j "# :j: /#♣.♣#:j ♣.♣ :jͶ /#.......:jM :j Q8.2 (151:jE 2:j :j 3 :j +..###~~~†~.##.....:j N ##....#############:j# _###..####.......### ####:j Q......#............###:j W...##.##.......%##..:jK .:j 6†.....  :j ]#..#♣.♣#.....:j~ 4#..#####.#..#P.P:j m#. #.####♣@♣#:j`  # .. #P.P # :j .#♣.♣#:j: # # P.P#:j0 +#P.P#:j GP.P ..#:jT' :j( o9.2 (1601:j^0 :jL 3 :j $ ##....#############:j M###..####.......### ####......#............###...##.##.......%##...†.....  :j ]#..#♣.♣#.....:jj ?#..#####.#..#P.P#:j a#. #.####♣.♣:j4  # .. #P@P# :j ,# :jC ♣.♣:j # # P.P# :jy -.# ..:j -#ß.ß#:jD %#♣.♣#:j ♣.♣ :j *###:j :j -90.2 (17:j( D490:j :j $ ###..####.......### ####......#............###...##.##.......%##..:j .:jl †..... :j  :jI I#..#♣.♣#.....:j #..#####.#..#P.P##. #.####♣.♣# # .. #P.P # #♣@♣# #:j" k# # #P.P :jm 7.# ..:j +#ß.ß# :j 8## #.:j EP.P#:jo 'P.P :j #:j :j :j :j %1.2 (18:j %8:j2 49:jw :jw :j_ 3 :j` ......#............###...##.##.......%##..:jY` .:j` 6†.....  :ja #..#♣.♣#.....#..#####.#..#P.P#. #.####♣.♣#:jua  # .. #P.P# :ja !# :ja +♣.♣:jXb v# # #P@P# :jb 7.# ..:j!c Mß.ß ## #.:jfc YP.P##..:jc '♣.♣♣.♣:jc :jZl :jm ,2.2 (19:j#n -78:jxn :j.u :j D ...##.##.......%##...†.....  #..#♣.♣#.....#..#####.#..#P.P:j #. #.####♣.♣ # .. #P.P# # #♣.♣## # #P.P .# ..ß@ß ## #.P.P##..♣.♣..:j  P.P #.#:j 3.2 (2067:jJ :j  †.....  #..#♣.♣#.....#..#####.#..#P.P#. #.####♣.♣ # .. #P.P # #♣.♣## # #P.P .# ..ß.ß ## #.P@P##..♣.♣.. P.P ..# #♣.♣##.# #:j :j9 o4.2 (2156:j :jjW   #..#♣.♣#.....#..#####.#..#P.P#. #.####♣.♣ # .. #P.P # #♣.♣## # #P.P .# ..ß.ß ## #.P.P##..#♣@♣# #..P.P ..# #♣.♣# ## P.P ... #:j` :j` o5.2 (2245:jPf :j !#..#####.#..#P.P#. #.####♣.♣ # .. #P.P # #♣.♣## # #P.P .# ..ß.ß ## #.#P.P##..♣.♣..#P@P# ..# ♣.♣ ## P.P  :j #♣.♣# #.#. #...:jL 6.2 (2334:j :j=#. #.####♣.♣ # .. #P.P # ♣.♣# # #P.P .# ..#ß.ß# ## #.#P.P##..#♣.♣#..P.P ..# #♣@♣# ##P.P #♣.♣# #.# . #...7.2 (2423 # .. #P.P # ♣.♣# # #P.P .# ..#ß.ß# ## #.P.P##..#♣.♣#..#[4:jN>0mP.P# ..# ♣.♣ ###P@P# ♣.♣ #.# . #........ .#:jD:jDo8.2 (2512:jI:jՊf # ♣.♣ ## # #P.P .# ..ß.ß ## #.P.P##..♣.♣..#P.P# ..# #♣.♣# ##P.P #♣@♣# #.# . #.......$....... .#:j9.2 (2601:j :j # # #P.P .# ..ß.ß ## #.P.P##..♣.♣..P.P ..# #♣.♣# ###P.P# # #♣.♣#:jH( #@# . #.............$.......... .#...........:jpT##......#####:jM600.2 (27390:j:j } .# ..ß.ß ## #.P.P##..♣.♣..P.P ..# ♣.♣ ###P.P# # ♣.♣ #.# #............[...............)..........$...............:j;!}...o. .#....o.oo 2 orcs (asleep)######### # ).:j2-d  You encounter 2 orcs.:j89o.:jq:^o1 asleep):j=w1.2 (28839 _:j:jz:jLr3:j{y:j}:j:j3M))))))):j  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.:j4o.:j t.......===2.3 (1.1):j[78) Rev :j:j1 _The orc is lightly wounded.:jl :j :j* :j- :j3 :jB )))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.:j ))))The orc is lightly wounded.  You shoot a sling bullet.:jR 9o.:jm .......3.5 (1.256:j@y :j{ ^ _The sling bullet closely misses the orc.:jC3:j O:j)T:jX:jdM))))))):j"  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.:j09o.:j12o.:j<4....:j=|4.745) Rev+ :jF:jNJ^ _The sling bullet closely misses the orc.:jT:j:jƽ:j:jb:jdw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.:jd )The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.:jOko   orc (:j?65.8 (1.134:j:jG _You kill the orc!:j 3:jM ,:j :j# )))))o:j8$ gYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.:j( ))The orc shouts!  You shoot a sling bullet.:j5 oThe sling bullet completely misses the orc.:j7 /o.:jg9 oYou encounter an orc wizard. It is wielding a +0 dagger.:jD )....o   orc priest (wandering)o   orc wizard (wandering)o   orc:jE r6.923) Rev* :jO :jlV v _You encounter an orc priest. It is wielding a +0 club.:j:j:j*:j :j):j27 ):j2)))):j3/You shoot a sling bullet.:jŽ  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.:jeB2o.:jB/o.:jD5o.:jPD)....:jHQp8.1 (1.212:jZ:j]\ _The orc is severely wounded.:jڼ:jT:j:j:j:jP )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.:jP))):jup ))You kill the orc!:j 6o.:jA.o:jh)..):jq x79.2 (1.101:j:j/ _You shoot a sling bullet.:j:j :j~:j:j:j )))))You shoot a sling bullet.:j-o  You shoot a sling bullet.   The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.  The orc wizard shouts!:j* o.  The orc wizard is heavily wounded.:jh gYou hear a shout!:j2o.:j/ oYou encounter a hobgoblin.:j9/)..o   orc (wandering)g   hobgoblin:jm10.3290:jC:jp _You encounter an orc. It is wielding a +0 flail.:j{`:ja:jj:jo:jv:jk ))) You shoot a sling bullet. The sling bullet hits the orc wizard.:j)oYou shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.shoot a sling bullet.  The sling bullet closely misses the orc wizard.  The sling bullet hits the orc priest. The sling bullet burns the orc priest.  The orc priest shouts!:j0 o)The orc priest is lightly wounded.g.:j*co.o.:jJ).o:jl1.4828:j:j6 _The orc shouts! You hear a bark!:j :j :jo :j :j :j ))You shoot a sling bullet. The sling bullet hits the orc wizard.:j ) _The orc shouts! You hear a bark!  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc priest! The sling bullet burns the orc priest.:j4 2g.:j4 Bo):j5 7o.:jX6 4o.:j8 no.o.:j8 /o.:j9 Dg[:j/D :j E p2.6 (1.267:jL :jO ^ _The orc priest is almost dead.:j* .# ..#ß.ß#.............. dossy the Shooter ## #...#P.P#Coglin ###.....#♣.♣#Health: 44/44 ======================== #.......#P.P#Magic: 6/6======================== ..##♣.♣#AC: 5Str: 12 ####P.P#:jj* EV: 11Int: 8 ##♣.♣#SH: 0Dex: 19#.#XL:  6 Next: 87% Place: Dungeon:4#@#:j* Noise: ===------  Time: 2612.6 (0.0) #........o..g[..:j* a) +2 sling (flame)  b) +2 sling {Zorawar #..........o..).:j* Fire: a) +2 sling (flame) {=f d:11 s:1 #.........$.....:j* Zot (21526) Gem (6527) Rev* #...........o... .#...............:j.+ o   orc priest .####......######:jO+ o   orc wizard .##......#:jv+ o   orc ).:j+ g   hobgoblinThe sling bullet hits the orc priest! The sling bullet burns the orc priest. _The orc priest is almost dead.:j+ Fire: a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j+ Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 59% to hit):jl I .:jF9*.oAim: an orc priest, wielding a +0 club (almost dead, 66% to hit):j..# ..#ß.ß#.............. dossy the Shooter :j.## #...#P.P#Coglin ###.....:j.#♣.♣#Health: 44/44 ======================== :j*/#.......#P.P#Magic: 6/6:jJ/M======================== ..#:ji/e#♣.♣#AC: 5:j/@Str: 12 ###:j/a#P.P#EV: 11:j/Int: 8 ##♣.♣#SH: 0:j/Dex: 19#.#XL:  6 Next: 87% Place: Dungeon:4#@#:j80Noise: ===------  Time: 2612.6 (0.0) #:jf0........o..g[..a) +2 sling (flame)  b) +2 sling {Zorawar :j0#..........)..).Fire: a) +2 sling (flame) {=f d:11 s:1 #:j0.........$.....Zot (21526) Gem (6527) Rev* #:j0f...........o... .#:j1...............o   orc priest .#:jF1A###......######:je1o   orc wizard .##......#:j1do   orc :j1*).:j1g   hobgoblinFire: a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j2Aim: an orc priest, wielding a +0 club (almost dead, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.:jf2CThe sling bullet hits the orc priest.:j9h))o   orc wizardo   orcg   hobgoblin:j)))))Aim: an orc priest, wielding a +0 club (almost dead, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.  The sling bullet hits the orc priest.  You kill the orc priest!  You shoot a sling bullet.:jsK g.  The sling bullet barely misses the orc wizard.:jOMJo):jdYio.)....:jY:je.# ..#ß.ß#.............. dossy the Shooter ## #...#P.P#Coglin ###.....#♣.♣#Health: 44/44 ======================== #.......#P.P#Magic: 6/6:jof======================== ..##♣.♣#AC: 5Str: 12 ####P.P#EV: 11Int: 8 ##♣.♣#:jfSH: 0Dex: 19#.#:jfDXL:  6 Next: 101% Place: Dungeon:4#@#Noise: ===------  Time: 2613.7 (1.1) #:j,g4........o.g.[..a) +2 sling (flame)  b) +2 sling {Zorawar #:jRg..........)..).Fire: a) +2 sling (flame) {=f d:11 s:1 #:jog.........$o....Zot (21525) Gem (6526) Rev* :jgw#...........)... .#:jg...............o   orc wizard .#:j9h###......######o   orc .##......#g   hobgoblin ).You shoot a sling bullet.  The sling bullet barely misses the orc wizard.:jshThe sling bullet hits the orc priest.  You kill the orc priest!You shoot a sling bullet.  The sling bullet barely misses the orc wizard.:jj _The orc wizard hits you but does no damage.  You have reached level 7!:jZw/  --more--:jXv50/507/77 0% :j2]:ja  Your brain swirls with designs for a flux camshaft. You just need some more  time... _Health restored: 50; MP restored: 7:js.# ..#ß.ß#.............. dossy the Shooter ## #...#P.P#Coglin ###.....#♣.♣#Health: 50/50 ======================== #.......#P.P#Magic: 7/7======================== :jFt"..##♣.♣#AC: 5Str: 12 ####P.P#EV: 11:jvtInt: 8 ##♣.♣#SH: 0Dex: 19:jt#.#XL:  7 Next:  0% Place: Dungeon:4:jt#@#Noise: ===------  Time: 2613.7 (0.0) :jt,#........o.g.[..a) +2 sling (flame)  b) +2 sling {Zorawar :j0uN#..........)..).Fire: a) +2 sling (flame) {=f d:11 s:1 #.........$o....:jVuYZot (21525) Gem (6526) Rev* #:j{u...........)... .#...............:juo   orc wizard .####......######o   orc .##......#g   hobgoblin :jv).time... _Health restored: 50; MP restored: 7Fire: a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}:j_vPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 59% to hit):j b.# ..#ß.ß#.............. dossy the Shooter ## #...#P.P#Coglin ###.....#♣.♣#Health: 50/50 ======================== #.......#P.P#Magic: 7/7======================== ..##♣.♣#AC: 5:j Str: 12 ####P.P#EV: 11Int: 8 ##♣.♣#SH: 0Dex: 19#.#XL:  7 Next:  0% Place: Dungeon:4#@#Noise: ===------  Time: 2613.7 (0.0) #........).g.[..a) +2 sling (flame)  b) +2 sling {Zorawar #:j q..........)..).Fire: a) +2 sling (flame) {=f d:11 s:1 #.........$o....Zot (21525) Gem (6526) Rev* :j: #...........)... .#...............:ji o   orc wizard .####......######:j o   orc .##......#g   hobgoblin :j ).Fire: a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j` Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.:j o   orcg   hobgoblin:j )) Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.  You kill the orc wizard!  You shoot a sling bullet. The sling bullet hits the orc.:j2 9o.:j 1g.:j> 1):j  x64.8 (1.145:jC& :je) \ _The orc is severely wounded.:j$D.# ..#ß.ß#.............. dossy the Shooter ## #...#P.P#Coglin ###.....#♣.♣#Health: 50/50 ======================== #.......#P.P#Magic: 7/7======================== ..##♣.♣#AC: 5Str: 12 ####P.P#EV: 11:jDInt: 8 ##♣.♣#SH: 0Dex: 19#.#XL:  7 Next:  6% Place: Dungeon:4#@#:jDNoise: ===------  Time: 2614.8 (0.0) #........*g..[..:jD^a) +2 sling (flame)  b) +2 sling {Zorawar #.........o)..).Fire: a) +2 sling (flame) {=f d:11 s:1 :jE#.........$.....Zot (21524) Gem (6525) Rev* #...........)... :j>E.#...............o   orc .#:jE###......######g   hobgoblin .##......# ).You kill the orc wizard!You shoot a sling bullet. The sling bullet hits the orc. _The orc is severely wounded.Fire: a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 66% to hit):j#.# ..#ß.ß#.............. dossy the Shooter ## #...#P.P#Coglin ###.....#♣.♣#Health: 50/50 ======================== :j~#.......#P.P#Magic: 7/7======================== ..##♣.♣#AC: 5Str: 12 ####P.P#EV: 11:jInt: 8 ##♣.♣#SH: 0Dex: 19#.#:jbXL:  7 Next:  6% Place: Dungeon:4#@#Noise: ===------  Time: 2614.8 (0.0) #........)g..[..a) +2 sling (flame)  b) +2 sling {Zorawar #:jH.........))..).Fire: a) +2 sling (flame) {=f d:11 s:1 #:j.........$)....Zot (21524) Gem (6525) Rev* #:j...........)... .#............)..o   orc .####......######g   hobgoblin :j9.##......# ).You shoot a sling bullet. The sling bullet hits the orc. _The orc is severely wounded.:j*Fire: a) +2 sling (flame) {=f d:11 s:1.2 dpt:9.2 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 66% to hit)  You shoot a sling bullet.:j=)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.:jD)g   hobgoblin:j/g.:jXW).).:jb75.9 (1.134:j:jj:jG _You kill the orc!:jչ 3:j :j :j# :jQ )You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet burns the hobgoblin.:j ):jE )))))You kill the hobgoblin!:j q)).).:jX o6023:j@# :j1& / _You shoot a sling bullet.:j6# #... #P.P#..... #♣.♣# ....... #P.P# . .# #♣.♣# .. ## #P.P# ... #♣.♣# .... . #.# .........##.##..............@...[... .:j-))..) .$..... ..).. # ######### #  #.# #. :j:j_s---712:j :jo _Items here: )) [[ ††.:j ..... #♣.♣# ...... #P.P#$...... # #♣.♣#...... # #P.P#..... #♣.♣#...... #.# .......##.##..........)...[.)..).$.......).. #########.# #......# # #....... ##.....:jd ---801 _:jf :j N _You see here a +0 flail.:j^ B .P.P#$...... # ♣.♣#.P.P . #♣.♣... #.# ..##.##........)...[.))..)......).#########.##.....:jP :jP q9190 _:jU 20.9 (2819) Rev+ :j :j ? _You now have 185 gold pieces (gained 14).:j,3:j 6:jQAN _There are no items here.:jM #♣.♣# .....#P.P#$ #♣.♣#. #P.P#. #♣.♣#.... #.##.##.##.....)...[...:jM)@..)...)..........###......######.##......# ##.......##.....:j ^1.9 (178 _:j`:jZc$  Things that are here::je :jeh_a +0 club; an orc corpse:j0 ] #♣.♣#  #P.P#$.#♣.♣#.#P.P#.. #♣.♣#.... #.##.$....##.##..)...[..))@.)...:j )......#.####.#......# ###.......##..... :j :jc! p267 _:j=* :jA, :j #♣.♣#  #P.P#$.#♣.♣#.#P.P#.. #♣.♣#.... #.##.$.....##.##..)...[..)).@)...)......#..:j5## ###..#..#.......##..... :jT:j i356:jM:j:j|MP.P♣.♣#. ...P.P#$♣.♣ #P.P . #♣.♣. #.#$ ....##.##...)...@.))..)..)......#..................##..:j1:j445) Rev :jA :jR _You see here a +0 ring mail.:j :j &5:j$ C34:j :j ( _d - a +0 ring mail:j::jUE  f - a +0 leather armour (worn) {ac:3 enc:4}  d - 2 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  i - a +0 ring mail; e - 2 throwing nets {d:0 s:1.0 dpt:0.0}  f - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 leather armour (worn) {ac:3 enc:4}  ghelmet (worn) {ac:1 enc:0}:jW:2:j_:jcG _Inventory tidied.:jB :j+ Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:12 s:1.1 dpt:10.9 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.1 dpt:10.9}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed} Missiles (go to first with ()d - 2 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  e - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  f - a +0 cloak (worn) {ac:1 enc:0}  g - a +0 helmet (worn) {ac:1 enc:0}  h - a +0 leather armour (worn) {ac:3 enc:4}i - a +0 ring mail {ac:5 enc:7}:j\i - a +0 ring mail {ac:5 enc:7}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. :jqBase armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. :jIf you switch to wearing this armour: Your AC would increase by 2.0 (5.0 -> 7.0). Your EV would decrease by 1.1 (11.2 -> 10.1). :jձxYou found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} :jGMenu/colouring prefixes: identified armour _________________ :j“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. :jGI(w)ear, (d)rop, (=)adjust, or (i)nscribe.:ju8:jzC:jx...#P.P#dossy the Shooter ...#♣.♣#..........Coglin ...#P.P#$.........Health: 50/50 ========================#♣.♣#..........Magic: 7/7========================#P.P#..........AC: 5Str: 12. #♣.♣#..........EV: 11Int: 8... #.##........$.SH: 0Dex: 19....##.##..........XL:  7 Next:  7% Place: Dungeon:4........)...@.......Noise: ---------  Time: 2625.9 (0.0).........))..)......a) +2 sling (flame)  b) +2 sling {Zorawar....................Fire: a) :j+2 sling (flame) {=f d:12 s:1...........)......#.Zot (21513) Gem (6514) Rev .................#####......######.###......# ###.......##.....d - 2 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  i - a +0 ring mail; e - 2 throwing nets {d:0 s:1.0 dpt:0.0}  f - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 leather armour (worn) {ac:3 enc:4}  g - a +0 helmet (worn) {ac:1 enc:0} _Inventory tidied. _:j^  You start removing your armour.6.9 (123:j:js7.9 (212) :jN:j( 8.9 (301:jP3:jPh9.9 (4090:jrs hh   hound (wandering) _You continue removing your +0 leather armour {ac:3 enc:4}. x5  You encounter a hound.:jKeep disrobing? Y - Yes  N - No:j:j...#P.P#dossy the Shooter ...#♣.♣#..........Coglin ...#P.P#$.........Health: 50/50 ========================#♣.♣#..........Magic: 7/7========================#P.P#..........AC: 5Str: 12. #♣.♣#..........EV: 11Int: 8... #.##........$hSH: 0Dex: 19....##.##..........XL:  7 Next:  7% Place: Dungeon:4........)...@.......Noise: ---------  Time: 2629.9 (4.0).........))..)......:ja) +2 sling (flame)  b) +2 sling {Zorawar....................Fire: a) +2 sling (flame) {=f d:12 s:1...........)......#.Zot (21508) Gem (6509) .................#####......######.##h   hound (wandering)#......# ###.......##.....h - a +0 leather armour (worn) {ac:3 enc:4}  g - a +0 helmet (worn) {ac:1 enc:0} _Inventory tidied.You start removing your armour. _You continue removing your +0 leather armour {ac:3 enc:4}. x5  You encounter a hound.:j:j +30.9 (5:j:j4 _You stop removing your armour.:j? :j#T...#P.P#dossy the Shooter ...#♣.♣#..........Coglin ...#P.P#$.........Health: 50/50 ========================#♣.♣#..........Magic: 7/7========================#P.P#..........AC: 5Str: 12. #♣.♣#..........EV: 11Int: 8... #.##........$hSH: 0Dex: 19....##.##..........XL:  7 Next:  7% Place: Dungeon:4........)...@.......Noise: ---------  Time: 2630.9 (0.0).........))..)......:j]U a) +2 sling (flame)  b) +2 sling {Zorawar....................Fire: a) +2 sling (flame) {=f d:12 s:1...........)......#.Zot (21508) Gem (6509) .................#####......######.##h   hound (wandering)#......# ###.......##.....g - a +0 helmet (worn) {ac:1 enc:0} _Inventory tidied.You start removing your armour. _You continue removing your +0 leather armour {ac:3 enc:4}. x5  You encounter a hound. _You stop removing your armour.:j[V:jU`:jc\ _A hound is nearby!:j3:j,:j :j{ )))))))You shoot a sling bullet.:j@h   _A hound is nearby!  You shoot a sling bullet.  The sling bullet barely misses the hound.  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.  The hound barks!:j' 3h.:j) 8$h$:j > /....:jd? ===2.1 (1.278) Rev :j_ s _The hound is heavily wounded.:j:jd:j:&:j&:j0:jQ@ )))) You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.:j )))The hound is severely wounded.You shoot a sling bullet.:jSU.h:jaG$........:jb3.2 (1.167) Rev+ :jm:jq` _The sling bullet closely misses the hound.:j:jd:j':j,:j1:j3? )))You shoot a sling bullet. The sling bullet hits the hound.:j ))))The hound is severely wounded.You shoot a sling bullet.:jOU3h.:jV/h.:jgN.h.....:j7ik4.356:js:jfv` _The sling bullet closely misses the hound.:jo :jDp :jc  )))))))You shoot a sling bullet.:jqn  The sling bullet barely misses the hound.:jâ3h.:j .....  You shoot a sling bullet. The sling bullet misses the hound.:j*48-5.5 (1.234) Rev* :j:j _The hound bites you. _You take 2 damage, and have 48/50 hp (96%).:jݒ:jo:j:j:j:jOm )))))))You shoot a sling bullet.:j-]  The sling bullet closely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:j0@ h......  The hound is severely wounded.9-6.6 (1.123:j]:jK _The hound misses you.:j u:jZ .  You shoot a sling bullet. The sling bullet hits the hound!:j ; q )))))))You kill the hound!:jc ,.......:j 147.712 _You shoot a sling bullet.:j :j o _Your Ranged Weapons skill increases to level 7!:jD #♣.♣#.......... #P.P#$ #♣.♣#..#P.P#.. #♣.♣#.... #.##.$....##.##..........)...)).......)#......## #########.## #......# ###.......##.....:j---8001 _ _You see here a +0 arbalest {=f}.:j :j 50=---94990:j :j q _j - a +0 arbalest {=f} _Health restored: 50:jB:jgmf - 2 throwing nets {d:0 s:1.0 dpt:0.0}; j - a +0 cloak (worn) {ac:1 enc:0}  g - a +0 cloak (worn) {ac:1 enc:0}; j - a +0 helmet (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0}  j - a +0 leather armour (worn) {ac:3 enc:4}  ileather armour (worn) {ac:3 enc:4}  j - a +0 ring mail {ac:5 enc:7}:j}h:j\q:juG _Inventory tidied.:j:j=Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}c - a +0 arbalest {=f d:23 s:1.5 dpt:15.3 h:2}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed} Missiles (go to first with ()e - 2 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0}  i - a +0 leather armour (worn) {ac:3 enc:4}j - a +0 ring mail {ac:5 enc:7}:jzc - a +0 arbalest {=f d:23 s:1.5 dpt:15.3 h:2}. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  :j Your skill: 7.0; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you reach 18.0 in about 5.2 XLs. Your +0 leather armour {ac:3 enc:4} slightly slows your attacks with this weapon.  Current attack delay: 1.5. Damage rating: 23 (Base 16 x 122% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-graspered weapon. :jbIt can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jb :j ..#♣.♣#..........dossy the Shooter ..#P.P#$..........Coglin#♣.♣#...........Health: 50/50 ========================#P.P#...........Magic: 7/7========================. #♣.♣#...........AC: 5Str: 12... #.##........$..EV: 11Int: 8....##.##...........SH: 0Dex: 19........)............XL:  7 Next: 14% Place: Dungeon:4.........))..@.......Noise: ---------  Time: 2639.7 (0.0).....................a) +2 sling (flame)  b) +2 sling {Zorawar...........)......#..[1:jF D1;38HFire: a) +2 sling (flame) {=f d:12 s:1.................##Zot (21499) Gem (6500) Rev* ###......######.###......# ###.......##.....#.....g - a +0 cloak (worn) {ac:1 enc:0}; j - a +0 helmet (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0}  j - a +0 leather armour (worn) {ac:3 enc:4}  i - a +0 leather armour (worn) {ac:3 enc:4}  j - a +0 ring mail {ac:5 enc:7} _Inventory tidied.:j:jq40.7 (18499:j%:j)J _You drop a +0 arbalest {=f d:23 s:1.5 dpt:15.3 h:2}.:jF. :j83 Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed} Missiles (go to first with ()e - 2 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0}  i - a +0 leather armour (worn) {ac:3 enc:4}:j4 5j - a +0 ring mail {ac:5 enc:7}:jxj - a +0 ring mail {ac:5 enc:7}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.0 (5.0 -> 7.0). Your EV would decrease by 1.1 (11.2 -> 10.1). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race :j>y Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j) :j2=..#♣.♣#..........dossy the Shooter ..#P.P#$..........Coglin#♣.♣#...........Health: 50/50 ========================#P.P#...........Magic: 7/7========================. #♣.♣#...........AC: 5Str: 12... #.##........$..EV: 11Int: 8....##.##...........SH: 0Dex: 19........)............:j3jXL:  7 Next: 14% Place: Dungeon:4.........))..@.......Noise: ---------  Time: 2640.7 (0.0).....................a) +2 sling (flame)  b) +2 sling {Zorawar...........)......#..Fire: a) +2 sling (flame) {=f d:12 s:1.................##Zot (21498) Gem (6499) Rev* ###......######.###......# ##:j4#.......##.....#.....h - a +0 helmet (worn) {ac:1 enc:0}  j - a +0 leather armour (worn) {ac:3 enc:4}  i - a +0 leather armour (worn) {ac:3 enc:4}  j - a +0 ring mail {ac:5 enc:7} _Inventory tidied. _You drop a +0 arbalest {=f d:23 s:1.5 dpt:15.3 h:2}.:jA3:jG:jSd  You start removing your armour.:jY1.7 (178) Rev+ :j\:jh:jin2.7 (267:jer:j}:j|~+3.7 (3:j~C56:j:jm SS   ball python (constriction, wandering) _You continue removing your +0 leather armour {ac:3 enc:4}. x4  You encounter a ball python.:jn:jKeep disrobing? Y - Yes  N - No:ja}:jZ..#♣.♣#..........dossy the Shooter ..#P.P#$....S.....Coglin#♣.♣#...........Health: 50/50 ========================#P.P#...........Magic: 7/7========================. #♣.♣#...........AC: 5Str: 12:j... #.##........$..EV: 11Int: 8....##.##...........SH: 0Dex: 19........)............XL:  7 Next: 14% Place: Dungeon:4.........))..@.......:jNoise: ---------  Time: 2643.7 (3.0).....................a) +2 sling (flame)  b) +2 sling {Zorawar...........)......#..Fire: a) +2 sling (flame) {=f d:12 s:1.................##Zot (21494) Gem (6495) Rev+ ###......######.###......# ##S   ball python (constriction, wandering):j̅#.......##.....#.....j - a +0 ring mail {ac:5 enc:7} :jk_Inventory tidied. _You drop a +0 arbalest {=f d:23 s:1.5 dpt:15.3 h:2}.  You start removing your armour. _You continue removing your +0 leather armour {ac:3 enc:4}. x4  You encounter a ball python.:j:j*4.7 (4:jr:jZ4 _You stop removing your armour.:j2 )))))))You shoot a sling bullet.:j †The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.:jA<):j,Y†......:j9z===5.9 (1.234:jA=:jRO _You kill the ball python!:jaEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +2 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0}  i - a +0 leather armour (worn) {ac:3 enc:4}j - a +0 ring mail {ac:5 enc:7} Floor Items ([,] to select) Hand Weaponsa +0 arbalest {=f d:23 s:1.5 dpt:15.3 h:2}[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jT :j^$ :j./ ..#♣.♣#..........dossy the Shooter ..#P.P#$....†.....Coglin#♣.♣#...........Health: 50/50 ========================#P.P#...........Magic: 7/7========================. #♣.♣#...........AC: 5Str: 12... #.##........$..EV: 11Int: 8....##.##...........SH: 0Dex: 19........)............XL:  7 Next: 14% Place: Dungeon:4.........))..@.......Noise: ===------  Time: 2645.9 (0.0).....................a) +2 sling (flame)  b) +2 sling {Zorawar...........)[39;4:j'0 9m......#..Fire: a) +2 sling (flame) {=f d:12 s:1.................##Zot (21493) Gem (6494) Rev+ ###......######.###......# ###.......##.....#..... _You stop removing your armour.  You shoot a sling bullet.  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python. _You kill the ball python!:j 9 :j: '---:jA :jOM d  You start removing your armour.:jN ---6.9 (123:jU :ju_ :j"` n7.9 (212:ji :jys :j9t 8.9 (301) Rev :j :j :j o9.9 (4890:j :j :j p50.9 (5889:j< :j̪ 2 _You continue removing your +0 leather armour {ac:3 enc:4}. x5:j٫ :jԴ :j  You finish removing your +0 leather armour {ac:3 enc:4}.  You start putting on your armour.:j n1.9 (678:j :j :j s2.9 (767) :j :jj :jk n3.9 (856:j :j :j n4.9 (945:jY) :j5 :j6 r5.9 (10.0)34:j2? :jA 70 _You continue putting on your +0 ring mail {ac:5 enc:7}. x5:jB :j/K :j O k _You finish putting on your +0 ring mail {ac:5 enc:7}.:jb:j@:jy:j:j>:jm :j :j~:jS  #P.P#  #♣.♣#....... .#P.P#$....†#♣.♣#. #P.P#. #♣.♣#..... #.##.$##.##.)....))..)....)..............## ..###......######.## .#......# ###..#:j^:j_{6.0)23 _:ji:j6 #ß.ß#.................. #P.P#.? #♣.♣#.......#P.P#$....†#♣.♣#. #P.P#. #♣.♣#..... #.##.$##.##.).......))..)...  .)..  ...........###..  ###......######.## ...#......# ### ..#..:j7.9 (212:j:j #P.P#. #ß.ß#.......#P.P#.?#♣.♣#.......#P.P#$....†#♣.♣#. #P.P#. #♣.♣#..  ... #.##.$##.## .)...... .))..) ... .).. ...........###. ###......######.## ..:j-|#.# ### ..:jn 8.9 (301:j:j5T#P.P#.  #ß.ß#.  #P.P#.?. #♣.♣#. #P.P#$....†. #♣.♣#. #P.P#. . #♣.♣#. ... #.##.......@$. ....##.##....... )....... ))..).  )......#.  ###. :j$U ......######.## .  #......# ### ..   :jb:jco9.9 (4790:jl:jN#P.P#.  #ß.ß#.  #P.P#.?. #♣.♣#. #P.P#$....†. #♣.♣#. #P.P#. . #♣.♣#.  #.##........@. ##.##....... )....... ))..).  )......#. ###. #......######.## . #......# ### ..  :j:j{,60.9 (5:jD879:jh:j-:jn1.9 (678:j:j   .. #P.P#  .. #♣.♣#  #P.P#.  #ß.ß#....  #P.P#.?.  #♣.♣#......  #P.P#$....†.  #♣.♣#.  #P.P#.  . #♣.♣#........  ... #.##.........:j҇ ?.  ....##.##....... ).......))..)....)....... ...........###......:j 3.9 (856:j :j  #.####♣.♣## .. #P.P#.. #♣.♣# #P.P#. #ß.ß#.... #P.P#.?. #♣.♣#...... #P.P#$....†. #♣.♣#. #P.P#. . #♣.♣#........ ... #.##..........  ....##.##.........  ).........  ))..)...  .....  )......#.:j  4.9 (945:j3 :jX  ###.#..#P.P#.####.####♣.♣## .. #P.P#.. #♣.♣# # #P.P#. . #ß.ß#.... . #P.P#.?. . #♣.♣#...... . #P.P#$...@†. #♣.♣#. #P.P#. . #♣.♣#........ ... #.##............. ....##.##.......... .).......... ..))..).... ...:jb 5.9 (10.0)34:jZj :j  .....#..#♣.♣#...### ####.#..#P.P#.####.####♣.♣## .. #P.P#  .. #♣.♣#  # #P.P#. .. #ß.ß#.... .. #P.P#.?. .. #♣.♣#...@.. .. #P.P#$....†. #♣.♣#. #P.P#. . #♣.♣#............ ... #.##.............. ....##.##........... .)........... ))).:jh 6.9 (1123:j :jX ....##.##....†...# ......#..#♣.♣#...### #####.#..#P.P#.####.####♣.♣## .. #P.P# .. #♣.♣#  # #P.P#.  .. #ß.ß#..... #P.P#.?.. #♣.♣#...... ... #P.P#$....†. #♣.♣#. #P.P#...... . #♣.♣#............. ... #.##............... ....##.##............ ).......:j 7.9 (1212:j :jN 4.##.##....†..#..#♣.♣#. .#####.#..#P.P#.### . #.####♣.♣#.# .. #P.P#. .. #♣.♣#. # #P.P#. .. #ß.ß#. #... #P.P#.@... #♣.♣#...... #P.P#$....†. #♣.♣#....... #P.P#........ . #♣.♣#... ... #.##.......... ....##.##.......  .).......:jQY :j#########.## :jۮ 5.9 (2034:j # #P.P#. . #ß.ß#.:j o  #P.P#... :j T #♣.♣#... :j  #P.P#.....† :j:  :j] #♣.♣#....... #P.P#.:jt e . #♣.♣#.:j  :j ... #.##....@...:j  :j j....##.##.......... :j y........)........:j7  .:jP g..))..)..:jd  .:j .....:j Q.....):j >#....:j ?......##:j .....:j _#########.## ..:j .....:jl #......# ### ..:j` 6.9 (2123:j:jXX #ß.ß#.  #P.P#...  #♣.♣#...  #P.P#.....†  #♣.♣#....... #P.P#. :j. #♣.♣#. ... #.##........ ....##.##....  ........)........  .))..)..  ......  .)#...  ......##...  #########.## ...... #......# ### ..#.......7.9 (2212:j#P.P#... #♣.♣#... #P.P#.....† #♣.♣#....... #P.P#. . #♣.♣#.  ... #.##........  ....##.##.... ........)...... .))..).. ...... .)# ......##.. #########.## ......  #......# ### #. ##.....8.9 (2301:jN:jB#♣.♣#...  #P.P#.....†  #♣.♣#.......  #P.P#.  . #♣.♣#.  ... #.##........  ....##.##....  .......)......  ))..)..  .....  )#  .....##  ########.## ......   #......# ###    #.   # .:  .....   9.9 (24590:jR7#P.P#.....†  #♣.♣#.......  #P.P#.  . #♣.♣#.  .. #.##........  ##.##....  ..)......  ))..)..  .....  )#  .....##  #######.## ......  #......# ###   #. . # .: ..... ...   :ja[80.9 (25859:ja:jq#♣.♣#....... :js #P.P#. #♣.♣#. .##........ ##.##....:jA ..)...... ))..).. ..... )......# .....## ######.## . ......# ### . . ..  ...: #..... .....  ...  :jW:jo1.9 (2678:j%:jYP #♣.♣#.......  #P.P#........ #♣.♣#......... :j #.##.......... .##.##....... )......... :j>))..)..... .. )......#. ###.:j ######.## #. # ### #.:jBl  #. :j=..... #...:. ..... #. #.  :j":ju#o2.9 (2767:j,:jAu" P.P#.........♣.♣#........ #.##......... .#........).........))..)..............)......#........#########.##  ### . #........  :j~:jRo3.9 (2856:j߆:jN #♣.♣#.  .##........#  ##.##....#  ...)...... ))..)..:j ....... )#.. .....###.. ######.## #. # ### #.  #.  :jRp#...:  #.....  #. #.#  #:jsK##   :j:jo4.9 (2945:j:j. .##........#  #.##....##  ..)...... ))..)..#  .....#  )#..#  .....###..#  ######.## #.#  # ### #.#   #.#   #...:.....#   #.........#   #.#  #.##  ###  .....##   :jJ 5.9 (3034:j(:j(d .##....##  .)......  ))..)..#  .....#  )#..#  :jd.....###..#  ######.## #.#  # ### #.#   #.:jd#   #...:.....#   #.........#   #.#  #.:j:e\##  ###  .....##  #?..###   :jOo:joo6.9 (3123:jaw:jRv )......... ..))..)..............)......#........#########.## #.. ### #.... #.... .##.###  :j:jdo7.9 (3212:j:ja  You pick up a book of the Grave and begin reading...:jo8.9 (3301:j:jt  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.:jc:j:j&:jƦ:j;:j_...)...........:j:j):jb ..))..).# ...........# )......#.# .##.# ######.## #.# .# ### #.# :jCd.. #.#  #.........# . #.#  #.#  ##  ##  #  #?..#  #.###   .#   :j:ju9.9 (1.0)490:j:j? ......# )......#.# .##.# :j@######.## #.# .# ### #.# .. #.#  #.........# . #.#  #.#  #:jeA#  ##  #  #?..#  #.###   .##   .  :jwL90.9 (2849:jR:jӐ )#......#########.##  ### .  ... #...####  ## ?..### .  :j:jחn1.9 (378:j˝:j ......#########.##  ### .  ... #...#####  ## ?..### .### .#  :ju2.9 (467:j(c ######.## :jE)M ### .  ... #...###### :j)} ## ?..### .### .## #.  :j1:j1n3.9 (556:jb:j  ### .  ... #...#####  ## ### .### .## #. .#  :j:jhn4.9 (645:j:j:jmn5.9 (734:jy:jhC .  .#.... #...####  ## ### ### #.## #. .   _m - 2 scrolls labelled RYICWE GUTIPP (gained 1):jz:jn6.9 (823:j:jWVM #.........# . #..#  #..#  #..#  ##.  #.....##  #...## #.###   :jVq  #.  #.#  .## .     .  :j]:j^n7.9 (912:jz:jO .. #..........##......##  #.....## .### ##.### .##  .##. #..  :jg:jr8.9 (10.0)01:j:jw  #.......##......##  #.....## ..### ##.### .##  #.##. .#.. :jD :j!:jH"p9.9 (11390:j&:j`xM #..#  ##.  #..  #...# #.###   #.##   #.# #.# #:jGa  #.  .## #. .. ..#   #  :jPg:jgr700.9 (12839:j:jV ###  ## ..### ##.### .##  :j##.#.## #.##. ..S   ball python (constriction, wandering). :j.S..  :jk  You encounter a ball python.:j*8S.:j:jv1.9 (1378 _:j:jZ:jZ :j[ :j` :je :j^f :jtq )))))))You shoot a sling bullet.:jE S  ) _You encounter a ball python.shoot a sling bullet.  The sling bullet barely misses the ball python.  You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet burns the ball python.  The ball python hisses angrily.:j 9S.:j B.....:j5 ===3.0 (1.1)67) Rev :jm :j d _The ball python is severely wounded.:j3:j:j:jt:j )))))))You shoot a sling bullet.:jZ .  The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.:j^U):jS........:j;x54.2 (1.256:jh:jO _You kill the ball python!:j:jI:jt:j,:j#a........:j2$:j(:j'q #  #...# #.###   #.##   #.# #.#  #.## #.# #  #.  ..# ## . # . #...#  :j x---5045:j}:j### ##.### .## :j ##.#.###.# .## .......:jEL.<.....#:j....... ......#...... ##...#### :j6:j----6.2 (234:jO _Found a stone staircase leading up.:j&:j:j":j(:j*:jr2*..:j83:j1~:jv~ ##.### .## # :j~ ##.#.#. ##.# ... #.#:j~.....##.# .......<.....#:j~f...... # :jD :jo:jX7.2 (123:j#:j:j x ##.###  #.## . #.# .. ##.# ... #.## ... ##.# .. #.##:jnu .##.# .# .<.....## .# .## :jh. #...# :j4 #### :j  :j:jS8.2 (212) :j :j:jAa ##.### ....# #.## .... #.# ...# ##.# ... #.## ..# ##.# ?...... #.## .##.# .# .<.....## .# .## .##...## #### :jU9.2 (301:j ##.###.# #.##. #.#.# ##.#. #.##g......####.#.?......##.##.##.#.#.<.....##.#.##.##...##g   goblin (asleep) #####:j3  You encounter a goblin. It is wielding a +0 club.:jġ:jKw10.2 (4290 _:j۩:j۲:j&* :jW  )  You shoot a sling bullet. The sling bullet hits the goblin.)))))):jz l )You kill the goblin!:jB| 8)......:j ===1.4 (1.2828) Rev :jŞ / _You shoot a sling bullet.:jM ##.###.# #.##. #.#.## ##.#.# #.##.)......####.#.?......##.##.##.#....#.<.....##.#.##.#######...##  #####---2077:jDR d......# #.## ..# #..## ##.#..# #.##)......####...?......##.##..##.#....#<#.......#.######### ### :j[ :jx\ ---366:jYc :jZe :jK-  ......# #.##.# #.#.## ##.#.# #.##.)......####.#.?......##.##.##.#.#.@.....##.#.##.##...## #####:j6 :j6 n455) :j= :j9B a _There is a stone staircase leading up here.:jB544 _:j[%3:j&#.# #.# #.# ### ###   ..#   #.#   #.#   #.#   #@#   #.#   #.#   #.#   #.#  #.#   #.#   ##.#   ######  :ji=p6.9 (2.523:jC:jE! _You climb upwards.:j9Ic _There is a stone staircase leading down here.:jD:jF:jL:jDQ:jS:jZ:j![:j|_:jr@M.# ### ##.>#.# #.#:j:jo-7.9 (1.0:jȞJ12 _:j:j.# ### ###..>:jf8.9 (20:j1:j(:jb9 ######.# ##########......>:j?:jo9.9 (3190:j` :j-B .....### ######.# ##########.....+.####.>:j^H20.9 (4819:jL:j.####.# # #.#  #.#  #.#  #.#  #.#  #.#  ###  #....@.#  +.####.#  #.#  #.#  #>#  #.#  #.#  #.#  #.# :jg:jn1.9 (578:j:j6.####.# # #.#  #.#  #.#  #.#  #.#  #.#  ###  #...@..#  +.####.#  #.#  #.#  #>#  #.#  #.#  #.#  #.# :jJ:jn2.9 (667:j:j<.####.# # #.#  #.#  #.#  #.#  #.#  #.#  ###  #..@...#  +.####.# # #.#  #.#  #># #.# #.# #.# #.#:j 3.9 (756:j:jTVd.####.## #.# #.# #.# #.# #.# #.# ###:j9W #.@....# +.####.# ## #.# #.#  #>#  #.#  #.#  #.#  #.#4.9 (845:j[.####.## #.# #.# #.# #.# #.# #.# ### #@.....# +.####.#:j͊ ### #.# #.#  #>#  #.#  #.#  #.#  #.#:j:j5.9 (934:jz:j~:j:jA:j :j8 :j :j :j :j ........>:j :j'" %0:jW# :j& W _Could not explore, unopened door.:j'}#....'#....##..##+#:j:j======6.9 (123:j:j= _As you open the door, it creaks loudly!:j:jb:jZ:j6:j:jP:j,5{ ########### # ##########+#..##......#....'@####.#### #.##..#  #+# > #.:j;:jr<------712:j@:jJ}# #.# # #.# # #.# # #.# #.# #.# ###### +#..##......# #....@.####.# #....### #.# ##..# #.# #+# #>#  #.#  #.#  #.#  #.#  #.#:j~:jV------8.9 (201:j .# #.# .# #.# .# #.# ## #.# # #.# # #.# # ############ # +#..##......# # #...@'.####.# # #....### #.# # ##..## #.# #+# #>#  #.#  #.#  #.#  #.#  #.#There is an open door here.9.9 (3090 _:j .# #.# ..# #.## #.# . #.# .# #.# .############# .#+#..##......# .# #....'.####.# .# #..@.### #.# ## ##..## #.# #+ #># #.#  #.#  #.#  #.#  #.#### #.#30.9 (4809:j:jOE.# #.# #.## #.# #. #.# ..# #.# #.############# #.#+#..##......# #.# #....'.####.# ..# #....### #.# ### ##@.## #.# #+ #># #.# #.#  #.#  #.#  #.#### #.# ####.##### #.#:j Z:jZn1.9 (578:j\_:j`:je:jhh:j I:j :j :j 6..'..:j :j :jj %0:j/ :j W _Could not explore, unopened door.:jZ'..#....+....##..######:j_:jan2.9 (167:jd:j"h( _You open the door.:j:j:j:j!:j":j-::j2:j1lW #.# .#############+#..##......#....'.#### .#....### ####..##  #@## #>#..# .#....+....# .....##..######:jxm:js:jti356:jz:j  .#############+#..##......#....'.#### .#....### ###..##  ##'## #>#.@# .:j#....#+....###..# #######.......#There is an open door here.:jB:jһW4.9 (245 :j_:j:jw .#############+#..##......#....'.#### ..### ###..##  ##'## #>##..##.#..@.#+##..# #### ##.####.#:jln5.9 (334:j :j? ##.#############  #.#+#..##......# ##.# #....'.####.# ...#:j]@ #....### #.# #### ##..## #.# ##'## #>##..## #.# #....# #.#:j@ +.@..# #.# ##..## #.# ## #.####  #.# #####.##### #.# ......##..###### ########......:j A4.# ##.###:j'A[#.# #.# #.#:jDA:jP6.9 (423:j#.# # #.# +#..##......##.# #....'.####.#.# #....### #.## ##..## #.# ##'## #># ##..## #.# #....# #.# +@...# #.# ##..## #.# #### #.# ### #.# ######.##### #.# .##..###### #.#  ##.####.#  #.# #.#:j\7.9 (512:jژ:jʙ:jX:j:j :j :jb :j$ :j( :j0 9.'...:j1 :j4 :jB; %0:j< :j? W _Could not explore, unopened door.:jQ##'#..+..#.#:j|:j n8.9 (101:j :j _There is an open door here. _Could not explore, unopened door. _You open the _There is an open door here. _Could not explore, unopened door. _You open the:j1:jT2:j7:j?<:j>:jF:jF:jK:jK#.# # #.# +#..##......##.# #....'.####.#.# #....### #.## ##..## #.# ##'## #># ##..## #.# ##....# #.# #@....# #.# #..##..## #.# +... #### #.# ### #... #.##.######.. #.#.##..###### #.# # ##.####.# # #.# #.#93990:j(  #.#+#..##......# #####.# #....'.####.# ......# #....### #.# ####### ##..## #.# ##' #>##..## #.#..# #.##+#'....# #.##.@##..## #.#+....#### #.#### #....#  #.# ########.######..## #.# .........##..################.......# .# ##.####.# .#:j #.# #.# .# #.# #.# _Could not explore, unopened door. _You open the _There is an open door here. _Could not explore, unopened door. _You open the  There is an open door here.:jw:j,x40.9 (28399 _:j:j# ######.# #....'.####.# .......# #....### #.# ######## ##..## #.# :j$@##' #>##..## #.#..# #.##+#'....# #.###..##..## #.#+.@..## #.#### #....#  #.# #########.######..## #.# #.........##..###### #.##########.......# #.# ##.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.#:j):j/*n1.9 (378:j.:jl:M +#..##..... ######..'.### ...........### #########..## #. ##'> ##..## ##....# #+#'....###@.##..## +....#### ### #....########.######..###.# #.........##..######:jRs2.9 (467:jx:jy:jC~:j@:j :j :j :jn# ,:j0P '...0:jP :jT  _You open the _There is an open door here. _Could not explore, unopened door. _You open the _There is an open door here. _Could not explore, unopened door.:j 3C##.....###?.....))rgß..$......S....#:jL4|'g   goblin (asleep)S   ball python (constriction, asleep)r   rat (asleep):j^;There is an open door here. _Could not explore, unopened door. _You open the _There is an open :j;odoor here. _Could not explore, unopened door.  You open the:j<+3.9 (1:jU<C56:jD:jQp _You encounter a goblin, a ball python and a rat.:j&:j]':j/:j!0:j$8:jJ .  You shoot a sling bullet. The sling bullet hits the ball python!  The sling bullet burns the ball python.:jgP))r   rat (:j )You kill the ball python!You shoot a sling bullet. The sling bullet hits the goblin!:j))r   rat:j.x .rYou kill the goblin!:j*..'r===5.1 (1.245) Rev :j:j0- _The rat squeaks loudly.:j :jG :j :j] :j :j W ))) :j tYou shoot a sling bullet. The sling bullet hits the rat.  The sling bullet burns the rat.:j@ ))))The rat is severely wounded.You shoot a sling bullet.:j G.r:j* W..)..:j,+ ':j, |6.334) Rev+ :jv5 :j8 ^ _The sling bullet closely misses the rat.:j:jM:j :j:j:j% †You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet burns the rat.:jZ,D)):jy ))))You kill the rat!:j}@v?..†.':jBDZ7.4 (1.122:jxD:jxL:jQ/ _You shoot a sling bullet.:jF3:j%,:j:P:jL:j<M#### ########### #  ##...##+#..##..... #######.....##....'.### .......# #?.....)#....### ######## #).)ß..$##..## #.#).....:##'##>#.†...##..###...##....# #@#'....##..##..## +....#### ### #.... #########.######..###.#---8011:j> :j (:jZM:j......:jH #.# :j####:j>y #+### ########### #:js :jL ##...##+#..##..... :j ######:jJ#.....##....'.### :j~.......# #?.....)#....### :j ########:jm)ß..$##..## #.:jl#).....:##':j>:j)h#.†...##..#:jfL#..@##:j:###'#'....:j F##..##..##:ja :j:+....####:jT### #....#:jz#.#:j1There is an open door here.:j:j:j9---:j$9.4 (2:j%0:j0 :jg_:j]:jUA #####.# #.# ......##.# ####.# #+### ############  #.# ##+#..##......# #####.# ##.....##....'.####.# ......# #?.....)#....### #.# ####### #).)ß..$##..#.# #).....:##'## #># #.†## #.# ##...##....# #.# ###'#'....# #.# ##..##..#.#  +....#### ### #....########.######..## #.# [16:jBd.........##..###### .##########.......#:jK50.4 (38989) Rev :jeT:j.##.# ####.# #.# .....##.# ####.# #+### ############  #.# ##+#..##......# ####.# ##.....##....'.####.# .....# #?.....)#....### #.# ###### #).)ß..$##..#.# #).....@##'## #># ##.†## #.# ##...##....# #.# ###'#'....# #.# ##..##..## +....#### ### #.... #######.######..## #.# ........##..######:jR1.4 (488:jD:j~v  You pick up a parchment of Iskenderun's Mystic Blast and begin reading...:jn2.4 (577:j*:jR _You add the spell Iskenderun's Mystic Blast to your library.:j_:j:j y..'.:jd:j{M......# #### .... #.# ### #+### ###########   ##...##+#..##..... ####:j#.....##....'.### .....# #?.....)#....### ######)ß..@##..## #.)......##'>##.†...##..###...#####'#'....# #.#...:j3.4 (166:j ":j,:jr-s4.4 (255) :j5:j| M#### ......# #### .... #.# ### #+### ###########   ##...##+#..##..... #####.....##....'.### .....# #?.....@#....### ######)ß...##..## #.)......##'>##.†...##..###...##....# #.#.. _You now have 226 gold pieces (gained 20).:jϵ5.4 (344:jʷ6.4 (433:j:jQ _c - a +1 mace of holy wrath:j8:joDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  c - a +1 mace of holy wrath  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed} Missiles (select all with ():jQe - 2 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (select all with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0}  j - a +0 ring mail (worn) {ac:5 enc:7}i - a +0 leather armour {ac:3 enc:4} :j[Up|Down] select[Esc] exit :jLetters toggle [.|Space] toggle selected[top]:j< 1 i a - a +2 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  d + a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}[Enter] accept (1 chosen):jY-:j  1 i c + a +1 mace of holy wrath  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}[Enter] accept (1 chosen):jU:j####..##.#dossy the Shooter ......##.#Coglin ####.###.#Health: 50/50 ======================== ####.##.#Magic: 7/7======================== .....##.#:jlAC: 7Str: 12 ####.# #+### ############EV: 10Int: 8#.# ##...##+#..##......#SH: 0Dex: 19 ####.# ##.....##....'.####.#:j<XL:  7 Next: 15% Place: Dungeon:3 .....# #?.....@#....### #.#:j¹~Noise: ---------  Time: 2756.4 (0.0) :jZ###### #).)ß...##..## #.#a) +2 sling (flame)  b) +2 sling {Zorawar:jE#)......##'## #>#Fire: a) +2 sling (flame) {=f d:12 s:1:jm##.†...##..## #.#Zot (21383) Gem (6383) :jA##...##....# #.####'#'....# #.###..##..## #.#:jd+....#####.#### #....##.# _You shoot a sling bullet. _There is an open door here.  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library. _You now have 226 gold pieces (gained 20). _c - a +1 mace of holy wrath:jn7.4 (122:j:jQ7 _You drop a +1 mace of holy wrath.:j2:jʄ:j:j/:j:j+..:j:j*:j#..# #.#.# #.# .####.## #.##.# #.#.# #.#:jg#.# #+### # #.# ##...##+#..##......##.# ##.....##....'.####.#.# #?....@)#....### #.## #).)ß...##..## #.# #)......##'## #>#:j7 ##.†...##..## #.# ##...##....# #.# :j ###'#'....# #.# :j& ##..##..## #.#  +....#### #.#  ### #....# #.#:jW:j:jEi811:j:j5@ .#####..# #.#.# #.# ..####.## #.##.# #.#.# #.##.# #+### # # #.# ##...##+#..##......##.# ##.....##....'.####.#.# #?...@.)#....### #.#:jE6# #).)ß...##..## #.# #)......##'## #># ##.†...##..## #.#  ##...##....# #.# ###'#'....# #.# ##..##..## #.# +..:j6..#### #.#  ### #....# #.#:j @:j|@n9.4 (200:jڊ:j #.#####..# #.#.# #.#.####.## #.##.# #.#.# #.# .######.# #+### # #:jok# #.# ##...##+#..##......##.# ##.....##....'.####.#.# #?..@..)#....### #.## #).)ß...##..## #.# #:j] #)......##'## #># # ##.†...##..## #.# :j ##...##....# #.# ###'#'....# #.#  ##..##..## #.#:j  +....#### #.# :ja ### #....# #.# :j:jj60.4 (37979:j:j)' .#.#####..# #.#.# #.#.####.## #.# .#.# #.#.# #.# .:j*.######.# #+### .## #.# ##...##+#..##...... .#.# ##.....##....'.####..# #?.@...)#....### #. .# #).)ß...##..## #. .# #)......##'## #># ##.†...##..## #. ##...##....# #.:j+y ###'#'....# #. ##..##..## #. +....#### #.:jJ+ ### #....# #.:j>:j>n1.4 (488:j_G:j> #.#.#####..# #.# #.# #.#.####.## #.# #.#.# #.# #.# #.#.######.# #+### #.## #.# ##...##+#..## #.#.# ##.....##....'.#### #.# #?@....)#....### # #.# #).)ß...##..## # ..# #)......##'## ## ##.†...##..## # ##...##....# # ###'#'....# # ##..##..## #:jn  +....#### # ### #....# #:j2.4 (577:j:j .#.#.#####..# #.# .#.# #.#.####.## #.# ##.#.# #.# ##.# #.#.######.# #+### #.## #.# ##...##+#..##  #.#.# ##.....##....'.  #.# #@.....)#....### #.# #).)ß...##..## .# #)......##'## # ##.†...##..##  ##...##....#:jm ###'#'....# ##..##..## +....#### ### #....#:jt3.4 (666:j:j4.4 (755:j:j:6W #.#># #..############ #.# #.#.#####..# #.# #..........# #.# .....####.##.# .#######.# #.# #.........##.# ...######.# #+### ########## #.## #.# ##+#..##..... #.#######.# ##@....##....'.#### #.........# #......)#....### # #.######### #).)ß...##..# ..# #)......##'## # #####.†## ###...##....# # ###'#'....# # :jI7/##..##..#  +....#####  _e - 2 scrolls labelled HOS FUITOECUKH (gained 1):jA5.4 (844:jH:jz .#.# #.............####.# .#># #..############ #.# .#.#####..# #.# .....# #.# ....####.##.# .#######.# #.# ......##.# ..######.# #+### ########### .## #.# ##+#..##...... :jk.#######.# ##.....##....'.####. .........# #......)#....### #. .######### #).)ß...##..#. .# #)......##'## #> ####.†## #.##...##....# #.###'#'....# #.##..##..#.:j{6.4 (933:j:j:j:j:j8#.#># #..############ #.# #.#.#####..# #.# #..........# #.#####.## #.# #.#######. #.# #.........# #.#######.# #+### ########## :j#.## #.# ##...##+#..##..... #.#######.#..##....'.#### #.........# #......)#....### # #.######### #).)ß...##..## # ..# #)......##' # ### ##.†...##..## # ##..# #:ju ###'#'....# # ##..##..## # +....## #:j:jn7.4 (122:jZ:j:jy 3 :j|z .#####..# ....... .....####.# #.### ....... ...#######+### ########## #.## ##...##+#..##.....######.....##....'.####........# #.@....)#....### ######### #).)ß...##..## ..# .....##'## ###.†...##.....### #....## :j :j% i811:je :j :j? 2.#..........# #.# ......####.## #.# ##.#######. #.# ##.........# #.# ....######.# #+### ######### ##.## #.# ##...##+#..##....  #.#######.#..##....'.###  #.........# .)#....### #.######### #@.)ß...##..## ...# #)......##' #### ##.†...##..##  :j? +##..#  ###'#'....# ##..##..## +....####### #....##########.######..##:jDM :j:N i900:jU :j.Y S _You see here a +0 sling {=f}.:jJC .....####.# ##.### ....... ....#######+### ######### ##.## ##...##+#..##....  #.########.....##....'.###.............)#....### :j##.######### #).)ß...##..## ...# .....##'## ####.†...##.. ##...##.... ###'#'..:j9.#.........##..######:jo:js706969 _:jE:j{S _You see here a +0 sling {=f}.:jy#..........# #.# .....####.##.# .#######.# #.# #.........##.# ...######.# #+### ########## #.## #.# ##+#..##..... #.#######.# ###....'.#### #.........# #......)#....### # #.######### #)@)ß...##..# ..# #)......##'## # #####.†## ###...##....# ####'#'....# ###..##..#  +....#####:jxz  ### #....# # #########.######..## # :j:j p188 _:jc:j:j .# #.# ####.## #.# .#.# #.# .# #.# ######.# #+### # .## #.# ##...##+#..##. .#.# ##.....##....'.####. .# #......)#....### #. .# #).@ß...##..## #. .# #)......##'## #> :j ##.†...##..## #.##...##....# #.###'#'....# #.##..##..## #.+....#### #.### #....# #.#.######..## #.:j2 :j i277:j :j O _You see here a +0 dagger.:j'M#.#####...... ....# .#######...... #.# .##### #+### ###########  ##...##+#..##..... .#######:j'd#.....##....'.### .........# #..@...)#....###########)ß...##..## #. .:j ()......##'> ####.†...##..#:jB(##...##....# #....#:j1:j,3p366 _:jM<:j M># #..############ .#.#####...... ....# .#######...... #.# .##### #+### ###########  ##...##+#..##..... .#######.# ##.@...##....'.### .........# #......)#....###########)ß...##..## #. .)......##'> ####.†...##..## #....:j:j;i455:j:j:j*:j Read which item? Scrolls  s - a scroll of butterflies  c - 3 scrolls labelled GOD USUNACK  e - 2 scrolls labelled HOS FUITOECUKH  h - 3 scrolls labelled SUPPIADOIJIN  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH :j  v - 3 scrolls labelled QIJIOS YDEUHUR  y - a scroll labelled PIAFUU JORYNI  z - 3 scrolls labelled VIBLA OSKEVA [!] read|quaff:j% G[?] describe selected:jH:jP:jY.#># #..############ #.#dossy the Shooter .#.#####..##.#Coglin ..........##.#Health: 50/50 ======================== :jY....####.###.#Magic: 7/7======================== .#######.##.#:j%Z~AC: 7Str: 12 .........##.#:jMZ*EV: 10Int: 8 ..######.# #+### ########### SH: 0:jlZ,Dex: 19 :jZ6.## #.# ##...##+#..##...... XL:  7 Next: 15% Place: Dungeon:3 :jZ7.#######.# ##.@...##....'.####. Noise: ---------  Time: 2774.4 (0.0) :jZ1.........# #......)#....### #. a) +2 sling (flame)  b) +2 sling {Zorawar :jZ[.######### #).)ß...##..## #. Fire: a) +2 sling (flame) {=f d:12 s:1 .##)......##'## #> Zot (21365) Gem (6365) ####.†...##..## #.:j[|##...##....# #. ###'#'....# #. ##..##..## #.:j[l +....#####.  :j[_c - a +1 mace of holy wrath _You drop a +1 mace of holy wrath. _e - 2 scrolls labelled HOS FUITOECUKH (gained 1) :j\b_You see here a +0 sling {=f}. _You see here a +0 sling {=f}. _You see here a +0 dagger.:jeP  Okay, then.:jf:j)pD _:jI M............###># #..############ .#.#####...... ....:j?J # .#######...... #.# .##### #+### ###########:jJ t  ##@..##+#..##..... .#######.# ##.....##....'.### .........# #......)#....###########:jJ )ß...##..## #. .#:jJ #)......##'## #>:jJ ..:jxU :j$W u5.4 (144 _:jf :j n######!B###..........#'B   clockroach (asleep, warded):jt 7  You open the door.:j i633:j) :j [ _You encounter a clockroach.:j:ju:j:j:j":jN/####.###########.................###># #..############ .#.#####..# #### ......# ##!B##...# #....#:j/#######.# #..........#..# #.# .##### #@### ###########  ##...##+#..##..... .:j/#######.# ##.....##....'.### .........# #......)#....###########:j'0)ß...##..## #. .)......##':jO0> ####.†...##..#:jx0j##...#####'#'....:jD::j:K72:j:2:j$C:jFQ _There is an open door here.:j 3:j$ :jsB  ........# ###########.###########.................###># #..############ .#.#####..# #### ......# ##!B#...#########.# #....+......#.@# #.# .#####+#'### ###########  ##...##+#..##..... .########.....##....'.### .........# #......)#....########### #).)ß...##..## #. .#)......##'> ####.†...##..###...##811 _:j4J :jK :j :j :j :jw :j :j a###### ........# ###########.###########.................###># #..############ .#.#####..# #### :j[ ......# ##!B#...#########.# #..@.+.......# ##..## #.# :j .#####+#'### ########### :j ##...##+#..##..... .########.....##....'.### .:j ........# #......)#....###########:j )ß...##..## #. .#)......##':j d> ####.†...##..#:j :j i900:j :j:j;:j2<:jG,:jP:j` #### ###### ........# ###########.###########.................###># #..############ .#.#####..# #### ......# ##!B#...#########....+.......# ##..## #.# .#####+#'### ###########  ##...##+#..##..... .########.....##....'.### .........# #......)#....###########)ß...##..## #. .)......##'>:j,i\BB:jit=805959:jp:jsB _The clockroach bites you but does no damage.:j 3:j4N  You shoot a sling bullet.:j )The sling bullet hits the clockroach but does no damage.  You shoot a sling bullet.:jU BThe sling bullet barely misses the clockroach.:jV==1.6 (1.278) Rev :j^:j3bX _The clockroach closely misses you.:jI:j:j:j(d  You shoot a sling bullet. The sling bullet hits the clockroach.:j )The clockroach is lightly wounded.  You shoot a sling bullet.:j!@ BThe sling bullet barely misses the clockroach.The clockroach bites you but does no damage.:j@ |2.867) Rev+ :jIH :jJ W _The clockroach barely misses you.:j+ :j :j :j :jG :j g )You shoot a sling bullet.:jc  The sling bullet barely misses the clockroach.You shoot a sling bullet.:j! BThe sling bullet closely misses the clockroach.:j  The clockroach sprays sand from its hourglass at you.:j :j% 46--4.056:jd :j _The blast of sand hits you. _You take 4 damage, and have 46/50 hp (92%).:j0*:j*:jZ1:j6:j8:jAg )You shoot a sling bullet.:j  The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.  The sling bullet burns the clockroach.:j0 BThe clockroach is heavily wounded.:j3:je----5.24:j%5) Rev* :j:jm# _The clockroach bites you. _You take 3 damage, and have 43/50 hp (86%).:j:j:j:j:j2:j †You shoot a sling bullet. The sling bullet hits the clockroach.  The sling bullet burns the clockroach.:jGR:jp )You kill the clockroach!:j(:†:jF4=-216.3 (1.134:j%:j#(/ _You shoot a sling bullet.:j{2:jJ3:j::j@:jC:jM:jBN:jU:j4 ##### ####### #.........# ######## #.#.#####.###########......# #.#.# #.............####.# #.#># #..############ #.# #.#.#####..# ## #.# #..........# ##@†## #.# .:jĐ....####.## #....# #.# #.#######.# #....+ #.# #.........# ##..## #.# ..######.# +#'### ########## #.## #.# ##...##+#..##.... #.#######.# ##.....##....'.#### #.........# #......)#....### # #.######### #).)ß...##..## #:jE---7023---8.3 (212:j:j #### ...#######.....# ######## .#.#####.###########......# .#.# #.............####.# .#># #..############ #.# .#.#####..# #### #.# ..........# ##.†#.# :j....####.## #..@.# #.# #######.# #....+ #.# .........# ##..## #.# ..######.# +#'### ########### .## #.# ##...##+#..##...... .#######.# ##.....##....'.#### .........# #......)#....### #. .######### #).)ß...##..## #. :j[.# #)......##'## #> _t - 2 amethyst potions {!q} (gained 1):jp:jHn9.3 (301:j :jI  ..#######.....# ######## #.#####.###########......# #.# #.............####.# #># #..############ #.# #.#####..# #### #.# ........# ##.†#.# ####.## #....# #.# #######.# #...@+ #.# .......# ##..## #.# ######.# +#'### ############ ## #.# ##...##+#..##...... #######.# ##.....##....'.####.# ........# #......)#....### #.# ######### #).)ß...##..## #.# # #)......##'## #># [:jJJ 17d# ##.†...##..## #.#:j\Q :jQ `5=90.3 (4:jQ U490) Rev+ :j\ :j\^ :j4f :ji " _HP restored.:j##K.##'....#....#:j8..##+#K   kobold (missile, asleep):j7  You open the door.:jo1.3 (1849:j :j _You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j4 _:j :j )You shoot a sling bullet. The sling bullet hits the kobold.:jf [)):jo m ))You kill the kobold!:j9 B).'.:j* 2===2.5 (1.267) Rev* :j :j / _You shoot a sling bullet.:j:j :j B:j=G..:j:jx:jJm # # # .#####.#......# .# #.####.# ># #..# #.# .#####..# #### #.# # ##.†## ## #.# ####.## #....##).###.# .# #....@....##.# :jW# ##..##....##.# ######.# +#'###..###  #.# ##...##+#..##......# .# ##..# #......)#....### #.# #).)ß...##..## #.# :j#)......##'## #># ##.†...##..## #.#:j :j~ 6=---3056) Rev+ :j(:j@M # # # #####.#......# # #.####.# # #..# #.# #####..# #### #.# # ##.†## ### #.# ####.## #....##).###.# .# #....'@...##.# # ##..##....##.# .# +#'###..###  #.# ##...##+#..##......#  There is an open door here.---4.5 (245 _:j ~8 # # .#......#  #.####.#  #..# #.# ..# #### #.# # ##.†###### #.# ####.## #....##).###.# :j~.# #....'.@..##.# # ##..##....##.# .# +#'###..### #.# ##...##+#..##......# :j":jg5.5 (334:j:joM ##### .....# ####### ####.###########................###  #..############ ####..# #### :j......# ##.†###### # #....##@.## ####....'.. .....# ##..##....##.# ###+#'###..############.# ##...##+#..##......#:j:jwn6.5 (423:j:jAN  c - 3 stones  Things that are here::j7:j;=7.5 (512) Rev :jF:j 4 ####### ......######### #####.###########......# # #.............####.# # #..############ #.# #####..# #### #.# .......# ##.†###### #.# .:j4####.## #....##).###.##.# #....'@...##.# ......# ##..##....##.# #####.# +#'###..############  #.# ##...##+#..##......# #####.#..##....'.####.# ......# .)#....### #.# ####### #).)ß...##..## #.# :j-5$#)......##' #># ##.†...##..## #.# _a +0 short sword; a kobold corpse:j??n8.5 (601:j?:jsG:j .#.# # .#####.#......# .# #.####.# ># #..# #.# :j0.#####..# #### #.#.# ##.†###### #.# ..####.## #....##).###.##.# #....@....##.#.# ##..##....##.##.# +#'###..### :j+# #.# ##...##+#..##......# ######.# ##.....##....'.####.# .# #......)#....### #.# # #).)ß...##..## #.#  #)......##'## #>#  ##.†...##..## #.#:j::jY9.5 (7390:j:j֖:j- .#.# # #.#####.#......# #.# #.####.# #># #..# #.# #.#####..# #### #.#.# ##.†###### #.#:j.####.## #....##).###.##.# #...@'....##.#.# ##..##....##.# .######.# +#'###..### ## #.# ##...##+#..##......##.# ##.....##....'.####.#.# #......)#....### #.# # #).)ß...##..## #.#  # #)......##'## #>#  #:j ##.†...##..## #.# There is an open door here.:j:j8=800.5 (8839 _:j:j'f.......######### .#.#####.###########......# .#.# #.............####.# .#># #..############ #.# .#.#####..# #### #.# :j(Q..........# ##.†###### #.#####.## #....##).###.# .#######.# #....'....##.# .........# ##.@##....##.#:j?+h######.# +#'###..########### #.# ##...##+#..##...... .#######.# ##.....##....'.####. .........# #......)#....### #. .######### #).)ß...##..## #. .# #)......##' #># ##.†...##..## #. ##..# #.:j3:j4P1.5 (97:j4#8) :jC:j #.# # #.#.#####.#......# #.#.# #.####.# #.#># #..# #.# #.#.#####..# #### #.# #.# ##.†###### #.#.####.## #....##).###.# #.#.# #....'....##.# #.# ##@.##....##.#.######.# +#'###.. #.## #.# ##...##+#..## #.#.# ##.....##....'.#### #.# #......)#....### # #.# #).)ß...##..## # ..# #)......##'## ## ##.†...##..## # ##...##....# #[3:jǚ7m2.5 (10.0)67:j _You regained 3 hp, and now have 48/50 hp (96%).:j:jc:j:jn:j:jH.'...:j:j+0.0):j:jW _Could not explore, unopened door.:j#....'#....###.S##+#S   adder (asleep)  You open the door.3.5 (156 _You encounter an adder.:j_43:j?,:jH:j&Z ))S  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  The adder hisses angrily.:j )The adder is lightly wounded.  You shoot a sling bullet.:jp;S.:j'sj J  The sling bullet barely misses the adder.:js:j7t6S.:j0vJ   endoplasm:j:jd9====4.7 (1.2:j[45) Rev :j:jE _You encounter an endoplasm.:j{:j3:j,:j:j :j You shoot a sling bullet. The sling bullet hits the adder.:jU )))The adder is moderately wounded.:j!.J:jQF S..  You shoot a sling bullet. The sling bullet misses the adder.6.0 (1.334) Rev+ :j :jg = _The adder bites you but does no damage.:j 3:j :j :jo' ^))):j   You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.:jL ; S..  The adder is severely wounded.87.2 (1.223:jV :jZ _The adder completely misses you. The adder bites you. _You take 1 damage, and have 48/50 hp (96%).:j 3:j :j :j :j _  You shoot a sling bullet. The sling bullet hits the adder.:jp )))The adder is severely wounded.:jA S..  You shoot a sling bullet. The sling bullet misses the adder.:j%G98.3 (1.1:jSJ12) Rev* :j4:j!S _The adder closely misses you.:j3:j>:j:jμ:j †You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.:j>J   endoplasm:jw| )))You kill the adder!:j!.J:j+...:j y49.5 (1.2290:j#E _You shoot a sling bullet.:j3:j>,:jz:jo% †You shoot a sling bullet. The sling bullet hits the endoplasm.  The sling bullet burns the endoplasm.:j+,S:j )))You kill the endoplasm!:jEM†..:jIm10.7829:j@Q:jV/ _You shoot a sling bullet.:jD:jE:jM:jS:jX:jJc:jc:jmk:jC  #.#.#####.###########......# ##.#.# #.............####.# .#.#># #..############ #.# .#.#.#####..# #### #.# .#..........# ##.†###### #.# ......####.## #....##).###.# ##.#######.### #....'....##.# ##.........##..##..##....##.# ....######.#....@#'###..######### ##.## #.#....##...##+#..##....  #.#######.##..##.....##....'.###  #.........##+##......)#....### #.######### #).)ß...##..## ...# #)......##'## #### ##.†...##..## :jHn##...##....# ###'#'....#:jh50=---1078:j:j̽*  There is an open door here.:j  #.#.#####.#......##.#.# #.####.# ..#.#># #..# #.# ..#.#.#####..# #### #.# ..#.# ##.†###### #.#.####.## #....##).###.##.#.#####....'....##.##.##..##..##....##.#.######.#...@†#'###..#.## #.#....##...##+#..## #.#.##..##.....##....'. #.##+##......)#....### ###.# #).)ß...##..## ....# #)......##'## ##### ##.†...##..##  ##...##....#  ###'#'....#You see here an adder corpse.:j#---2.7 (267 _:jP!:j>c ####.#.# #.............####.# ...#.#># #..############ #.#.#.#.#####..# #### #.# #..#..........# ##.†###### #.#......####.## #....##).###.# .###.#######.#####....'....##.##.........##..##..##....##.# ÷.....######.#....†#'###..####### ####.## #.#..@.##...##+#..##..  #.#######.##..##....'.# #.........##+#.)#....# ####.######### #).)ß...##..## .....# #)......##' ###### ##.†...##..## ##..# ###'#'....# ##..##..##:jc:jd3.7 (356) Rev+ :jTl:j% ....#.#># #..############ #.# #...#.#.#####..# #### #.# ##..#..........# ##.†###### #.#......####.## #....##).###.####.#######.#####....'....##.##.........##..##..##....##.# .÷.....######.#....†#'###..###### #####.## #.#....##...##+#..##.  #.#######.##..##....' #.........##+#.)#....# #####.######### #).)ß...##..## ......# #)......##' ####### ##.†...##..## # :j; ##..# # ###'#'....# # ##..##..## # +....##:jp:jn4.7 (445:j:j:j:jTS _Health restored: 50:jÙ :jk :j :j͢ :j˨ :j a..†.:jB :j :j %0:j :jY W _Could not explore, unopened door.:jب'..#:...#$...:jij##S.#+S   adder (asleep)####:jL7  You open the door.:j=5.7 (134:j:jLW _You encounter an adder.:j 3:j :j) ,:jH / ))))S    You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  The adder hisses angrily.:jR †The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder!:j ):ju 7'...:j 6===6.9 (1.223) Rev* :j :j I _You kill the adder!:j*2 :j3 :j< :jA :jG :j P:j ! #.#####..# #### #..#..........# ##.†###### #........####.## #....##).## ..###.#######....'.... .####.........##..##..## .÷.....######.#....†#'###..###### #####.## #.#....##...##+#..##.  #.#######.##..##.....##....'........##@##......)#....## #####.#########..##).)ß...##..## ......# #:...#)......##'## #######$...##.†...##..### #....#:j ---7012) Rev+ :j :jiQ :jSR.##..#..........# ##.†###### #.#:j1T;......####.## #....##).###.####.#######.#####....'....##.##.........##..##..##....##.# .:j_|.÷.....######.#....†#'###..##### :ja######.## #.#....##...##+#.. # #.#######.##...##....' #.........##'#.)#....# ######.#########@.##).)ß...## .......# #:...#)......##' .####### #$...##.†...##..## .#  ##†.#+##..# .# #### ###'#'....# .# ##..##..## ## +....##### #....##########.######..##There is an open door here.:j\:j---8.9 (201 _:j:j$ ###........####.## #....##).###. .#..###.#######.#####....'....##. ...####.........##..##..##....##..÷.....######.#....†#'###..### .######.## #.#....##...##+#.. #.#######.##...##.... #.........##'#.)#.... #######.#########..##).)ß...## ........# #@...#)......##' #.####### #$...##.†...##..## #.#  ##†.#+##..# ..# #### ###'#'....# ..# ##..##..### +....##### #....:j{##########.######..## #.........##..######:jD9.9 (3190:j:jk  You pick up a parchment of Foxfire and begin reading...20.9 (4819:ji:j@ _You add the spell Foxfire to your library.:j :jC:j:jP:j:j N.'.:j8:jcR .#..###.######....'.... ...####.........##..##..##÷.....######.#....†#'###..#### .######.## #.#....##...##+#.. ## #.#######.##..##.....##.... # ........##'##......):jSh######.#########..##).)ß...##..# ........# #....#)......##'# #.#######.†...##.. #†.#+##...##.... . #### ###'#' ##..##..#:j/S1#.##########.......#:j]1.9 (178) Rev :je:jn2.9 (267:j}:j #..###.#.#####....'....##.#####.##..##..##....##.#÷.....######.#....†#'###..# ######.## #.#....##...##+#..# # #.#.##..##.....##....' #.##'##......)#....#.###..##).)ß...##..## #....#)......##'## .#:j #.@..##.†...##..## .# ##†.#+##...##....# # :j#### ###'#'....# # ##..##..##  :j:j3_You now have 237 gold pieces (gained 11).:j7:j3.9 (356:j8 ..###.#.#####....'....##.# ####.##..##..##....##.# ÷.....######.#....†#'###..#.## #.#....##...##+#..##.  #.#.##..##.....##....'.#.##'##......)#....#.#:j|9##..##).)ß...##..## # #....#)......##'## # #..@.##.†...##..## # ##†.#+##...##....# # #### ###'#'....# # ##..##..##  :jJB4.9 (445) :j9J:jn ###.#.#####....'....##.# ####.##..##..##....##.# ÷.....######.#....†#'###..#.## #.#....##...##+#..##.#.#.##..##.....##....'.##.##'##......)#....#.###..##).)ß...##..## :jt# #....#)......##'##  #...@##.†...##..##  ##†.#+##...##....#  #### ###'#'....#  ##..##..##  :j4:jn5.9 (534:j:j:j,:jL:j :j :jn ,:j :jd C....:jD :j> %0:j :j)# W _Could not explore, unopened door.:joR'#..#...#...+..#####:j[:j\n6.9 (123:jf:jh( _You open the door.:j4:j5:j<:j(@:jcD:jmN:jN:jjV:j{ ###.........##..##..##....##.# .....######.#....†#'###..######## ###.## #.#....##...##+#..##...  #.#######.##..##.....##....'.###.........##'##......)#....### ###.#########..##).)ß...##..## ....# #....#)......##'## ##### #....##.†...##..##  ##†.#@##...##....# ####..###'#'....#  ....##..##..## #....+....#### :j###..##....##########.######..###.........##..#######.##########.......##.# ##.####.#:j:ji712:j:j .....######.#....†#'###..######## ###.## ##...##+#..##...  #.#######.##..##.....##....'.##........##'##......)#....### ###.#########..##).)ß...##..## ....# #....#)......##'## #####....##.†...##.. ##†.#'##...##.... ####@.###'#' #....##..##..##....+....#### :j)###..##....# #.##.# #.#There is an open door here.:j!8.9 (201 _:j:jL ##.## #.#....##...##+#..##....  #.#######.##..##.....##....'.####.........##'##......)#....### ##.#########..##).)ß...##..## ...# #....#)......##'## #### #....##.†...##..##  ##†.#'##...##....# ##..###'#'....#  #..@.##..##..## #....+....#### ###..##....# #########.######..## #.........##..#######.##########.......##.# ##.####.##.# .# #.# :jR:j So9.9 (3090:jZ:j|z .#######.##..##.....##....'.#### #.........##'##......)#....### #.#########..##).)ß...##..## # ..# #....#)......##'## # ### #....##.†...##..## # ##†.#'##...##....# ###..###'#'....# # #....##..##..## ##...@+....#### ####..##....# ##########.######..## :jp##.........##..###### #.##########.......##.# ##.####.##.# .# #.# :jv:jp30.9 (4809:j!:j:jf:j:jn .'..#..##'....#....#..####:jzu :j6v n1.9 (178:j ~ :j~ ( _You open the door.:jܘ:jO:jb:j:j[:j2.'..:j$:j:j _ .#.##..##.....##....'.####. .##'##......)#....### #. .##..##).)ß...##..## #. .# #....#)......##'## #> #....##.†...##..## #.##†.#'##...##....# #.####..###'#'....# #.#....##..##..## #.#....@....#### #.###..##....# #.#.######..## #.#.##..###### :jo &:j267:j:jbT #.##..##.....##....'.####.###'##......)#....### #.# #..##).)ß...##..## #.# # #....#)......##'## #># # #....##.†...##..## #.###†.#'##...##....# #.#####..###'#'....# #.##....##..##..## #.##....'@...#### #.####..##....# :j&c'#.##.######..## #.##.##..######  There is an open door here.:jr3.9 (256 _:jWt:j  #.#..##+#..##......# ######.##..##.....##....'.####.# .......##'##......)#....### #.# #######..##).)ß...##..#.#  #....#)......##'## #># #....##.†...##..## #.# ##†.#'##...##....# #.# ####..###'#'....# #.# #....##@.##..#.# #....'....#####.#  ###..##....# #.# #########.######..## #.# #.........##..###### #.##########.......# #.#[39:j;49m ##.####.# 4.9 (345:j  #.#....##...##+#..##......# .##..##.....##....'.####.# ##'##......)#....### #.# ..##).)ß...##..## #.# #....#)......##'## #># #....##.†...##..## #.# ##†.#'##...##....# #.# ####..###'#'....# #.# #....##.@##..## #.# #....'....#### #.# ###..##....# #.# .######..:jz## #.# :j 5.9 (434:j:jOY ####.#....†#'###..############  #.#....##...##+#..##......# ####.##..##.....##....'.####.# .....##'##......)#....### #.# ######..##).)ß...##..#.# #....#)......##'## #># #....##.†...##..## #.# ##†.#'##...##....# #.# ####..###'#@....# #.# #....##..##..## #.# ....'....#####.#  ###..##....# #.# #######.######..## #.# ........##..#####:jP# ##########.......# # ##.####.# :jZ6.9 (523:jAa:j ....##..##..##....##.# ###.#....†#'###..############  #.#..##+#..##......# ###.##..##....'.####.# ....##'##......)#....### #.# #####..##).)ß...##..#.# #....#)......##'## #># #....##.†## #.# ##†.#'##...##@...# #.# ####..###'#'....# #.# #....##..##..#.# ....'....#####.#  ###..##.... ######.######..## #.# .......##..##############.......# ##.####.#  There is an open door here.:j{7.9 (612 _:j ##.#####....'....##.# ...##..##..##....##.# ##.#....†#'###..############  #.#..##+#..##......# ##.##..##....'.####.# ...##'##......)#....### #.# ####..##).)ß...##..#.# #....#)......##'## #># #....##.†## #.# ##†.#'##...##....# #.# ####..###'#'....# #.# :j4#....##..##..#.# ....'....####  ###..##.... #####.######..## #.# ......##..###### :j:########.......#:j8.9 (701:j5:jR .## #....##).###.# #.#####....'....##.# ..##..##..##....##.# #.#....†#'###..############ .#..##+#..##......# #.##..##....'.####.# ..##'##......)#....### #.# ###..##).)ß...##..#.#  #....#)......##@## #>#  #....##.†## #.#  ##†.#'##...##....# #.# ####..###'#'....# #.# #....##..##......'....####  ###..##.. ####.######..## #.# .....##..######:j/Y:jYp9.9 (82990:j`:jFr ..# ##.†###### #.# .## #....##).###.# #####....'....##.# .##..##..##....##.# .#....†#'###..############ .#..##+#..##......# ##..##....'.####.# .##'##......)#....### #.# ##..##).)ß...##.#.# #....#)......##'## #># #....##.†## #.# ##†.#'##...##....# #.#  ####..###'#'....#:jߡ#....##..##..##....'....####  ###..##.. ###.######..## #.# _You open the _There is an open door here. _You open the door. _There is an open door here.  :j40.9 (98299 _:j::jf # #### #.#  ##.†###### #.# ## #....##).###.# #####....'....##.# ##..##..##....##.# #....†#'###..############ #..##+#..##......# ##..##....'.####.# '##......)#...@### #.# ##).)ß...##..#.# ....#)......##'## #># ....##.†## #.# #†.#'##...##... ####..###'#'....#....##..##..##....'....####  ###..##....1.9 (10.0)[0;:jHU10;1m78:j?>` ############ #.# :j?0# #### #.#  ##.†###### #.#  #....##).###.# :j!@6##....'....##.# :j@##..##....##.# ....†#'###..############ ..##+#..##......# ..##....@.####.# '##......)#....### #.# :j@(##).)ß...##..#.# #)......##'## #># :j@...##.†# †.#'##...##.:j A ###..###'#'....  :j(Ab#....##..##..##:jFAL....'....####:jJ2.9 (1167:jvS:j ..........####.# ########## #.#  #### #.#  ##.†###### #.#  #....##).###.# ##....'....##.# ##..##....##.# †#'###..############ .##+#..##@.....# ..##....'.####.# '##......)#....### #.# ##).)ß...##..#.# #)......##'## #># ..##.†# :jd.#'##...##. ##..###'#'.... #....##..##..## _There is an open door here. _You open the door. _There is an open door here.  :j53.9 (1256 _:j<:jp.####.#  #.# #### #.#  ##.†###### #.#  #....##).###.# ....'....##.# ##..##....##.# †#'###..##### ##...##+#..##.@....# ##.....##....'.####.# ##......)#....### #.# ##).)ß...##..## #.# #)......##'###.†...##.. #'##...##....###'#'. 4.9 (1345:j6####.#  #.#  #### #.# ##.†###### #.# #....##).###.# ....'....##.# ##..##....##.# †#'###..##### ##...##+#..##..@...# ##.....##....'.####.# ......)#....### #.# ).)ß...##..## #.# #)......##' ##.†...##. '##...##. :jٷ5.9 (1434:j:j/####.#   #.#  #### #.#  #.†###### #.#  ....##).###.#  ....'....##.#  #..##....##.#  :jM†#'###..#####  ##...##+#..##...@..#  #.....##....'.####.#  ......)#....### #.#  ).)ß...##..## #.#  )......##'## #>#  #.†...##..## #.#  :j>  ##...##....# #.#    .###'#'....# #.#  :j ##..##..## #.#   :jc6.9 (1523:j8:jlZV####.#   #.#   #.#  .†###### #.# :j\ ##).###.#  '....##.#  ..##....##.#  #'###..#####  #...##+#..##....@.#  :j\.....##....'.####.#  )#....### #.#  .)ß...##..## #.# :j\f ......##'## #>#  .†...##..## #.#  #...##....# #.#  ###'#'....# #.# :j] .##..##..## #.#  :j9s7.9 (1612:jx:jȶ ###### #.#   #.#  †###### #.#  ..##).###.#  '....##.#  .##....##.#  '###..############ ...##+#..##......#  ....##....'.####@#  )#....### #.#  :jP)ß...##..## #.#  .....##'## #>#  †...##..## #.#  ...##....# #.#  ##'#'....# #.# :j ..##..## #.#  :jw'....#### #.#  :j&8.9 (1701:j%( Q  †###### ..##).##'.... .## '###..############ ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## #> †...##...#.# #....##.#  :j/ :j0 p9.9 (18890:j6 :jv  †###### ..##).##'.... .## '###..############ ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## #> †...##... ...##....#.# ##..###.#  :jU :jE q50.9 (19889:jʅ :jF j ..##).##'.... .## '###..############ ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## †...##... :j ...##.... ##'#'.#.# ######  :j 1.9 (2078:j :j s '.... .## '###..############ ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## #> †...##.. ...##.... ##'#'...##..#..# .....#  There is a stone staircase leading down here.:j 2.9 (2167 _:j_ :jxw  ## '###..############ ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## #> †...##... ...##.... ##'#'...##..# '....#### ### ####.#  3.9 (2256:je  '###..############ ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## #> †...##... ...##.... ##'#'...##..# '....#### #....#  # #.#  :j 4.9 (2345:j :j  ...##+#..##.......##....'.####.)#....### )ß...##..## .....##'## #> †...##... ...##.... ##'#'...##..# '....#### #....# #..# # #.#  :j 5.9 (2434:j :jS. 3 :j. *.##....'.####.)#....### )ß...##..## .....##'## #> †...##... ...##.... ##'#'...##..# '....#### #....# #..###. # #.#  :j$7 6.9 (2523:jm< :j _ )#....### )ß...##..## .....##'## #> †...##..:jx . ...##.... ##'#'...##..# '....#### #....# #..###. .....### # #.#  :jؚ 7.9 (2612:j :j  )ß...##..## .....##'## #> †...##... ...##.... ##'#'...##..# '....#### #....# #..##### ...:.[. .....# ######## ####  #8.9 (2701:j] :j' V .....##'## #> †...##... ...##.... ##'#'...##..# '....#### #....# #..## ########## ...:.[. .....# ######## ####.#   .###.#  :j/ :j0 p9.9 (28790:jn> :j@ .##'## #># .†...##..## #.# #...##....# #.# #'#'....# #.# .##..##..## #.# .'....#### #.# #....# #.# #..###.# .###### ....:.[@.# .## .####.# .# #.# .# #.# .# #.# .# #.# .## #.# .###.# 60.9 (29879:jп 2 )......##'## #># #.†...##..## #.# :j #...##....# #.# .###'#'....# #.# .##..##..## #.# ..'....#### #.# .##....# #.# #..###.# .###### .....:.@..# .#:jC R# #.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.## #.# #..###.# :j B1.9 (30:j8 C78:j :j #)......##'## #># :j #.†...##..## #.# '##...##....# #.# .###'#'....# #.# .##..##..## #.# ..'....#### #.# .##....# #.# #..##.#.# :j5 v#..######%.....:@[..# #.## #.####.#  #.# #.# :jq H #.# #.#  #.# #.##.# #.##.## #.# :j T##..###.#  You see here a +0 leather armour.:j) g2.9 (316:j* %7 _:jt0 :jhn  .#)......##'## #># .##.†...##..## #.# #'##...##....# #.# #..###'#'....# #.#.##..##..## #.#..'....#### #.# #..##....# #.##..##.#.##..######%.....@.[..##.#  ##.####.# #.# #.#  #.# #.# :jn  #.# #.# ###.# #.# .##.## #.# .##..###.#:jw :j1x o3.9 (3256:j~ :jX d  You pick up a parchment of Petrify and begin reading...:j o4.9 (3345:j :j @ _You add the spell Petrify to your library.:j263:jA:jF:jQ:jV'>....'.....'.....[..:jGZ:j .#)......##'## #># ..##.†...##..## #.# .#'##...##....# #.# ##..###'#'....# #.# #....##..##..## #.# #....'....#### #.# ##..##....# #.# .######..##.#.# .##..######%....@..[..##.# ##.####.# #.# #.#  #.# #.#  #.# #.# ####.# #.# ..##.## #.# #.##..###.#:j5.9 (1.0)34:jSi.#)......##'## #>#.##.†...##..## #.# †.#'##...##....# #.##..###'#'....# #.#  #....##..##..## #.#  #....'....#### #.##..##....# #.# #.######..##.#.#.##..######%...@...[..##.:j# ##.####.# #.# #.#  #.# #.#  #.# #.# #####.# #.# ...##.## #.# ##.##..###.#:j4 6.9 (223:jA 9.#)......##'## #>#.##.†...##..## #.# #†.#'##...##....# #.##..###'#'....# #.# #....##..##..## #.# #....'....#### #.#  ###..##....# #.# ##.######..##.#.#.##..######%..@....[..##.# ##.####.# #.# #.#  #.# #.#  #.# #.# ######.# #.# ....##.## #.# ###.##..###.#:jmd 7.9 (312:j  #....#)......##'## #># #....##.†...##..## #.# ##†.#'##...##....# #.#  ####..###'#'....# #.#:j}  #....##..##..## #.# #....'....#### #.# ###..##....# #.##.######..##.#.#.##..######%.@.....[..##.# ##.####.# #.# #.#  #.# #.#  #.# #.# #.# #.# .....##.## #.# ####.##..###.#:j 8.9 (401:jW   #....#)......##'## #>#  #....##.†...##..## #.#  ##†.#'##...##....# #.# ####..###'#'....# #.# #....##..##..## #.# #....'....#### #.# ###..##....#. #.##.######..##.#.#.##..######%@......[..##.# ##.####.# #.# #.#  #.# #.#  #.# #.# #.# #.# ......##.## #.# #####.##..###.#:j? 9.9 (5690:jO   #....#)......##'## #># #....##.†...##..## #.# ##†.#'##...##....# #.# ####..###'#'....# #.# #....##..##..## #.# #....'....#### #.# ###..##....#.# #.##.######..##.#.#.##..######..[..##.# ##.####.# #.# #.#  #.# #.#  #.# #.# #.# #.# )......##.## #.# ######.##..###.#:jmQ 70.9 (6869:js] :jf :jh n1.9 (778:jn :jt - _k - an inkwell talisman:j"+ :j+ n2.9 (167:j2 :jh 3 _You drop an inkwell talisman.:jR:j)S:jY:j^:j|`:jhE......:jn:jy%0:jo|:jmE _Done exploring.:jvRead which item? Scrolls  s - a scroll of butterflies  c - 3 scrolls labelled GOD USUNACK  e - 2 scrolls labelled HOS FUITOECUKH  h - 3 scrolls labelled SUPPIADOIJIN  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH  v - 3 scrolls labelled QIJIOS YDEUHUR  y - a scroll labelled PIAFUU JORYNI  z - 3 scrolls labelled VIBLA OSKEVA [!] read|quaff[?] describe selected:j:j #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 7Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2872.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.#:j^ #.#Zot (21266) Gem (6267) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.# _You see here a +0 leather armour.  You pick up a parchment of Petrify and begin reading... _You add the spell Petrify to your library. _k - an inkwell talisman _You drop an inkwell talisman. _Done exploring.  As you read the scroll labelled SUPPIADOIJIN, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.3.9 (15) Will/2 Gem (6266) :j:j9 _h -> V - 2 scrolls of vulnerability:j :jE Read which item? Scrolls  s - a scroll of butterflies  V - 2 scrolls of vulnerability {!r}  c - 3 scrolls labelled GOD USUNACK  e - 2 scrolls labelled HOS FUITOECUKH  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH  v - 3 scrolls labelled QIJIOS YDEUHUR  y - a scroll labelled PIAFUU JORYNI :jݓ  z - 3 scrolls labelled VIBLA OSKEVA [!] read|quaff[?] describe selected:jR:jj[:j*g #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 7Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2873.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.#[37:j hm #.#Zot (21265) Will/2 Gem (6266) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.# _You drop an inkwell talisman. _Done exploring.  As you read the scroll labelled SUPPIADOIJIN, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _h -> V - 2 scrolls of vulnerability:jh  As you read the scroll labelled GOD USUNACK, it crumbles to dust.  It is a scroll of enchant armour.:j_u/  --more--:j` :j Enchant which item? Armour  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +0 helmet (worn) {ac:1 enc:0} :j] j - a +0 ring mail (worn) {ac:5 enc:7}i - a +0 leather armour {ac:3 enc:4}[?] describe selected:j12 :j: :jA  #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 7Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2873.9 (0.0) :j C K########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.# #.#Zot (21265) Will/2 Gem (6266) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.#As you read the scroll labelled SUPPIADOIJIN, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _h -> V - 2 scrolls of vulnerability  As you read the scroll labelled GOD USUNACK, it crumbles to dust.  It is a scroll of enchant armour.:j~N Z  Your +0 helmet {ac:1 enc:0} glows green for a moment.:jOO v84.9 (145:j3T :jV : _c -> a - 2 scrolls of enchant armour:j:j@Read which item? Scrolls  a - 2 scrolls of enchant armours - a scroll of butterflies  V - 2 scrolls of vulnerability {!r}  e - 2 scrolls labelled HOS FUITOECUKH  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP :j u - a scroll labelled ACEANO XUNEH  v - 3 scrolls labelled QIJIOS YDEUHUR  y - a scroll labelled PIAFUU JORYNI  z - 3 scrolls labelled VIBLA OSKEVA [!] read|quaff[?] describe selected:j :j :jB  #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 8Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2874.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.#[37:j* im #.#Zot (21264) Will/2 Gem (6265) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.#It was a scroll of vulnerability. _h -> V - 2 scrolls of vulnerability  As you read the scroll labelled GOD USUNACK, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 helmet {ac:1 enc:0} glows green for a moment. _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIJIOS YDEUHUR, it crumbles to dust.  It is a scroll of identify.:j /  --more--:jB:j(Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled HOS FUITOECUKH  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH  y - a scroll labelled PIAFUU JORYNI :j{o z - 3 scrolls labelled VIBLA OSKEVA Potions (select first with !)  d - 2 fuming white potions {!q}  f - a golden potion {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  n - a fuming silvery potion {!q}  o - 2 pink potions {!q} :j p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected:j :j9 :jy  #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 8Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2874.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.#[37:j2 m #.#Zot (21264) Will/2 Gem (6265) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.#As you read the scroll labelled GOD USUNACK, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 helmet {ac:1 enc:0} glows green for a moment. _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIJIOS YDEUHUR, it crumbles to dust.  It is a scroll of identify.:j :jJ n5.9 (134:j] :j y _z -> g - 3 scrolls of fog; v -> i - 2 scrolls of identify:jxRead which item? Scrolls  g - 3 scrolls of fog {!r}a - 2 scrolls of enchant armour  i - 2 scrolls of identify  s - a scroll of butterflies  V - 2 scrolls of vulnerability {!r}  e - 2 scrolls labelled HOS FUITOECUKH  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH  y - a scroll labelled PIAFUU JORYNI [!] read|quaff[?] describe selected:jL:jT:jy #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#:j.Magic: 7/7========================#....##..##..## #.#AC: 8Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2875.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.# #.#Zot (21263) Will/2 Gem (6264) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.#It is a scroll of enchant armour.  Your +0 helmet {ac:1 enc:0} glows green for a moment. _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIJIOS YDEUHUR, it cru:j/mbles to dust.  It is a scroll of identify. _z -> g - 3 scrolls of fog; v -> i - 2 scrolls of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled HOS FUITOECUKH  l - a scroll labelled GAGRAA GECALA  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH  y - a scroll labelled PIAFUU JORYNI Potions (select first with !)  d - 2 fuming white potions {!q}  f - a golden potion {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected:j& :jq:jd #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 8Str: 12#....'....#####.#EV: 10:j  Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2875.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.# #.#Zot (21263) Will/2 Gem (6264) #.# #.##.# #.# #########.# #.# )......##.## #.# ######.##..###.#It is a scroll of enchant armour.  Your +0 helmet {ac:1 enc:0} glows green for a moment. :j!_c -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIJIOS YDEUHUR, it crumbles to dust.  It is a scroll of identify. _z -> g - 3 scrolls of fog; v -> i - 2 scrolls of identify:j,]  As you read the scroll of identify, it crumbles to dust.:j-n6.9 (123:j53:jF5P _l -> N - a scroll of noise:j :j JRead which item? Scrolls  g - 3 scrolls of fog {!r}a - 2 scrolls of enchant armour  i - a scroll of identify  s - a scroll of butterflies  N - a scroll of noise {!r} :j  V - 2 scrolls of vulnerability {!r}  e - 2 scrolls labelled HOS FUITOECUKH  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH  y - a scroll labelled PIAFUU JORYNI [!] read|quaff[?] describe selected:j4 :j< :jD b #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 8:jE kStr: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2876.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.# #.#Zot (21262) Will/2 Gem (6263) #.# #.#:j;F ~#.# #.# #########.# #.# )......##.## #.# ######.##..###.# _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIJIOS YDEUHUR, it crumbles to dust.  It is a scroll of identify. :jpF _z -> g - 3 scrolls of fog; v -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> N - a scroll of noise:jK :jR uIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled HOS FUITOECUKH  m - 2 scrolls labelled RYICWE GUTIPP  u - a scroll labelled ACEANO XUNEH :jES P y - a scroll labelled PIAFUU JORYNI Potions (select first with !)  d - 2 fuming white potions {!q}  f - a golden potion {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected:jt :j~ :j  #....#)......##'## #>#:jH dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#:j AC: 8Str: 12#....'....#####.#EV: 10Int: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#:j pXL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2876.9 (0.0) :jJ ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar:j `##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.# #.#Zot (21262) Will/2 Gem (6263) #.# #.#:j #.# #.# #########.# #.# )......##.## #.# ######.##..###.# :j _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled QIJIOS YDEUHUR, it crumbles to dust.  It is a scroll of identify. :jC _z -> g - 3 scrolls of fog; v -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> N - a scroll of noise:jx :jn ]  As you read the scroll of identify, it crumbles to dust.:j֕ n7.9 (112:j :j Q _u -> p - a scroll of poison:j_Read which item? Scrolls  g - 3 scrolls of fog {!r}a - 2 scrolls of enchant armour  s - a scroll of butterflies  p - a scroll of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  e - 2 scrolls labelled HOS FUITOECUKH  m - 2 scrolls labelled RYICWE GUTIPP  y - a scroll labelled PIAFUU JORYNI [!] read|quaff[?] describe selected:j~:jw= :jPF #....#)......##'## #>#dossy the Shooter#....##.†...##..## #.#Coglin##†.#'##...##....# #.#Health: 50/50 ========================####..###'#'....# #.#Magic: 7/7========================#....##..##..## #.#AC: 8Str: 12#....'....#####.#EV: 10:jEGInt: 8###..##....#.##.#SH: 0Dex: 19 #####.######..##.#########.#XL:  7 Next: 26% Place: Dungeon:3 ......##..######@.......[..#Noise: ---------  Time: 2877.9 (0.0) ########.......#############a) +2 sling (flame)  b) +2 sling {Zorawar##.####.#Fire: a) +2 sling (flame) {=f d:12 s:1#.# #.#Zot (21261) Will/2 Gem (6262) #.# #.##.# #.# #########.# #.# )......##.## #.# :jG#######.##..###.#It is a scroll of identify. _z -> g - 3 scrolls of fog; v -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> N - a scroll of noise:jGAs you read the scroll of identify, it crumbles to dust. _u -> p - a scroll of poison:jJT  As you read the scroll labelled HOS FUITOECUKH, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.:jU8.9 (10) Tele Will/2 Gem :jLU$(6261) :j[:j5^8 _e -> t - a scroll of teleportation:j#....#)......##'## #>#  #....##.†...##..## #.#  :jI##†.#'##...##....# #.# ####..###'#'....# #.# #....##..##..## #.# #....'....#### #.# ###..##....#.# #.# .######..##.#.# :jT##..######%[..# .# ##.####.# #.# #.# :j:j j9590:j:j):j#....#)......##'## #># #....##.†...##..## #.# ##†.#'##...##....# #.#  ####..###'#'....# #.# #....##..##..## #.# #....'....#### #.# ###..##....#.# #.# .######..##.#.# ##..######%.[..# .# ##.####.# #.# #.# :jV##...........# #######'#######.# ..#.# #.# #.# #.#.# #####.##### #.# #...# #...'.'...# #.# #...# #.###)###.# #.# ###.# #.# #.# #.# #.#  #.###'###)###'###)#### # #.'...........@.'....#  #.###'###.###'###.##.# ###.# #.# #.# #.# #.##.# ....# #.###.###.# #.##.# ###.# #...':ji.'.[.# #.##.##.# #####.##### #..#.#.# #.# #....########'#######..###...................#:j:j:j808) Will/2 Gem (6259) :j:j@ _Your surroundings suddenly seem different.:j 3:j :j .# ...#'#.# #.# #.# #.# .#.# #####.##### #.# ...# #...'.'...# #.# ...# #.###)###.# #.# .# #.# #.# #.# #.#  #.###'###)###'###)####  #.'..@'....#  #.###'###.###'###.##.# .# #.# #.# #.# #.##.# :j o# #.###.###.# #.##.# .# #...'.'.[.  #.# #####.#### :j a78:j" :j4 &1:j5 :j?= :jj\ :jE :j3 Read which item? Scrolls  g - 3 scrolls of fog {!r}  t - a scroll of teleportation {!r}a - 2 scrolls of enchant armour  s - a scroll of butterflies  p - a scroll of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  m - 2 scrolls labelled RYICWE GUTIPP  y - a scroll labelled PIAFUU JORYNI [!] read|quaff:j G[?] describe selected:j ##.................#dossy the Shooter ...#######'#######.#Coglin .#.# #.# #.#Health: 50/50 ======================== .#.# #####.##### #.#Magic: 7/7======================== ...# #...'.'...# #.#AC: 8Str: 12 ...# #.###)###.# #.#EV: 10Int: 8 ##.# #.# #.# #.# #.#SH: 0Dex: 19  #.###'###)###'###)####XL:  7 Next: 26% Place: Dungeon:3  #.'............@'....#Noise: ---------  Time: 2881.9 (0.0)  #.###'###.###'###.##.#a) +2 sling (flame)  b) :j +2 sling {Zorawar ##.# #.# #.# #.# #.##.#Fire: a) +2 sling (flame) {=f d:12 s:1 ...# #.###.###.# #.##.#Zot (21257) Will/2 Gem (6258) ##.# #...'.'.[.# #.##.##.# #####.##### #..#.# ##.# #.# #....# ...#######'#######..### #...................#As you read the scroll of identify, it crumbles to dust. _u -> p - a scroll of poisonAs you read the scroll labelled HOS FUITOECUKH, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - a scroll of teleportation _Your surroundings suddenly seem different.  As you read the scroll labelled RYICWE GUTIPP, it crumbles to dust.  It is a scroll of enchant weapon.:j! /  --more--:j:jEnchant which weapon? Hand Weapons  a - a +2 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}[?] describe selected:jJ:j:S:ja$:jtd##.................#dossy the Shooter ...#######'#######.#Coglin .#.# #.# #.#Health: 50/50 ======================== .#.# #####.##### #.#Magic: 7/7======================== ...# #...'.'...# #.#AC: 8Str: 12 ...# #.###)###.# #.#EV: 10Int: 8 ##.# #.# #.# #.# #.#SH: 0Dex: 19  :jd#.###'###)###'###)####XL:  7 Next: 26% Place: Dungeon:3  #.'............@'....#Noise: ---------  Time: 2881.9 (0.0)  :jd*#.###'###.###'###.##.#a) +2 sling (flame)  b) +2 sling {Zorawar :j3e##.# #.# #.# #.# #.##.#Fire: a) +2 sling (flame) {=f d:12 s:1 ...# #.###.###.# #.##.#:jfeZot (21257) Will/2 Gem (6258) ##.# #...'.'.[.# #.##.#:je#.# #####.##### #..#.# ##.# #.# #....# ...#######'#######..### #...................#:jeAs you read the scroll labelled HOS FUITOECUKH, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. :je_e -> t - a scroll of teleportation _Your surroundings suddenly seem different.  As you read the scroll labelled RYICWE GUTIPP, it crumbles to dust.  :j,f!It is a scroll of enchant weapon.:jr  Your +2 sling of flaming {=f d:12 s:1.0 dpt:12.0 flame Uttamveer} glows red fora moment.:jt2.9 (13367:jz:jh}9 _m -> w - a scroll of enchant weapon:j:j:jص:jH:jo _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jb:j#3:j+<:jH?o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j :j :j :jJ :j K56:j& w45:j :ji :j K34:jX :j :j? 523:jp :j+ :jh :j -1:j 2:j :j :jE C01:j :jj :j 6490:j :j :j :j@ L849:j :jv :j 578:j :j :j# :j.$ K67:jF& :j( a56:j<+ :j- a45:j%/ :j.3 a34:j: :jo= :j= C23:jh? :jB :jC K12:jD :jF :jcG K01:j)I :jK :jK L390:j|M :j"P :jwP L839:j?R :jT :jU K78:jV :j Y a67:jC[ :j~^ W _You start waiting.:jd &.:jl 1902.9 (20.0):jl v3.9 (215) Gem (6236) :j6s :ju _ _You feel your willpower return.:j:j+:j;##.................#dossy the Shooter ...#######'#######.#Coglin .#.# #.# #.#Health: 50/50 ======================== .#.# #####.##### #.#Magic: 7/7======================== ...# #...'.'...# #.#AC: 8Str: 12 ...# #.###)###.# #.#EV: 10Int: 8 ##.# #.# #.# #.# #.#SH: 0Dex: 19  #.###'###)###'###)####XL:  7 Next: 26% Place: Dungeon:3  #.'............@'....#Noise: ---------  Time: 2903.9 (0.0)  #.###'###.###'###.##.#a) +3 sling (flame)  b) [:j!32m+2 sling {Zorawar ##.# #.# #.# #.# #.##.#Fire: a) +3 sling (flame) {=f d:12 s:1 ...# #.###.###.# #.##.#Zot (21235) Gem (6236) ##.# #...'.'.[.# #.##.##.# #####.##### #..#.# ##.# #.# #....# ...#######'#######..### #...................#a moment. _m -> w - a scroll of enchant weapon _HP and MP is already full. Ctrl-5 to rest for 100 turns. _HP and MP is already full. Ctrl-5 to rest for 100 turns. _You start waiting. _You feel your willpower return.:j:j:j']#.# #...#'#.# ..#.# #.# #.# #.#.# #####.##### #.# #...# #...'.'...# #.# #...# #.###)###.# #.##.# #.# #.# #.# #.# # #.###'###)###'###)#### # #.'.'....# # #.###'###.###'###.##.##.# #.# #.# #.# #.##.#.# #.###.###.# #.##.##.# #...'.'.[.# #.##.# #.# #####.##### #..#.# ###.# #.# #....# ....#'#..### ##.#:jAeA4.9 (1:jeC45:jl:j  ###.# ##...#'#.#.#.# #.# #.# :j'7.#.#.# #####.##### #.# .#...# #...'.'...# #.# .#...# #.###)###.# #.# .###.# #.# #.# #.# #.# .# #.###'###)###'###)#### .# #.'.'....# .# #.###'###.###'###.##.# .###.# #.# #.# #.# #.##.#.# #.###.###.# #.##.##.# #...'.'.[.# #.##.# #.# #####.####:jV# #..#.# ####.# #.# #....# .....#'#..### ###.#:j5.9 (234:j~:j0   ###.##...#'#.# #...#.# #.# #.# #.#.#.# #####.##### #.# #.#...# #...'.'...# #.# #.#...# #.###)###.# #.# :j i#.###.# #.# #.# #.# #.# #.# #.###'###)###'###)#### #.# #.'.'....# #.# #.###'###.###'###.##.# ..###.# #.# #.# #.# #.##.#:j^!@.# #.###.###.# #.##.# #####.# #...'.'.[.# #.##.# #.# #####.##### #..#.# #####.# #.# #....# ......#'#..### ####.#:j.:j;/n6.9 (323:j 8:j ###.#  ###...#'#.#  #...#.# #.# #.# :jғ #.#.#.# #####.##### #.#  #.#...# #...'.'...# #.#  #.#...# #.###)###.# #.# :j #.###.# #.# #.# #.# #.# :j7 #.# #.###'###)###'###)####  #.# #.':jA8.'....# #:ja#.# #.###'###.###'###.##.#.###.# #.# #.# #.# #.##.#:j.# #.###.###.# #.##.##.# #...'.'.[.# #.##.# # 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You shoot a sling bullet. The sling bullet hits the hobgoblin.  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#.  #..# #... # ## #.. #..# ##.# #.$# #.## #.# #.# ## ##.# ..#.....# #.##:j0 .)##.#.......##.####.#........#<.....##..#.##:jL9.6 (3790:j#:j(7 ..##..... # # # # #.  #.# #... # ## #. #..# ##. #.$# #.# #.# #.# ## ##.# ..#.....# #.## ........)##.# ..........##.## ..##.# .........# <.##..#:jH60.6 (4879:jyM.# ..# # .#:j~;..# . ##.#..  #....## ##.:j~ ..#..... #.##........)......####.#...............:ju1.6 (578:j:jE:jn2.6 (667:j":j )#..#. ##......#### #. .##.#.#. #.#. #..#. ##.#.. #.#.## .#.# ##...## #.##....# #.#  #..........## ##.# #...........# #.#)......####.#....:j.##.#...##.#..# _You now have 253 gold pieces (gained 16).:j3.6 (756:jD:jKE # #......# ### #. )#.......# #. . ##......##### #. ##.#.#.#.#.#..#.##.#..#.#.## ...#.# ##...## #.##....# #.#  #..........## ##.##...........# #.#)......####.#..##.#.##.#4.6 (845:jP:j # ###......######.## #. # #......## ### #.#.......# #. ##......###### #.#.#.#.#.#.#..#.. ##.#..# #.#.##...#.:jE# ##.####...## #.##....# #.# #..........## ##.##...........# #.#)......####.#..##.#:j:jZ5.6 (934:j_ M...........#########.## #### ### .:j #. #######... #.......##.......### #.....:j   ##.####.........## #.###.....)......#:jJ6.6 (10.0)23:j:j l?M )......#............#########.## ### ### .#. #######... #.......##.......### #...#.........# ##.#####...........:jX7.6 (1112:jM.. ..:j)......#............#########.## ### ### .#. #######... #.......##.#........### #...###..........#:j:jdo8.6 (1201:j:j})[M))..).:jN*A. )......#............#########.## ### ### .#. #######... ##..........## #....#..........:j=B9.6 (13:j*>D690:jaE:jM).....))..).. )......#............#########.## ### ### .#. #######.#............ ##....#.........#:jH:jq70.6 (14869:j:j!M ....##.##[.....))..)... )......#............#########.## ### ### .#. #######......#............ #.....#......... :j41.6 (1578:j\:j:wM  ....##.##.....[.....))..)... .)......#............#########.## ### ### .. #######...#............ #........ ..##........###:jF:jFo2.6 (1667:jYO:jԙM . #♣.♣ #.##...... ....##.##......[.......))..).......... .[......#............########.## ### ### ..# ########............ #.......#..........#:j3.6 (1756:j6 # #P.P#. #♣.♣#..... #.##.##.##.[.......))..)... .[.. ...........###. ###......######.## #. #......## ### #.#.......# #.##......###### #.#............ #.#............ #.#............ #..#............ ##.:j44.6 (1845:j :jc- #♣.♣#. #P.P#.. #♣.♣#..... #.##.##.##.[.......))..)....[.............###.###......######.## #.#......## ### #.#.......# #.##......###### #.#...... #.#...... #.#...... #..:jp:j ro5.6 (1934:jN:j ....#P.P#.....÷#♣.♣#. #P.P#.:j% #♣.♣#..... #.##.##.##.[.......))..)....[.............###.###......######.## #.#......## ### #.#.......# #.##......###### #.#...... #.#...... #.:j:j&o6.6 (2023:jn:j:j #♣.♣#.......# ...#P.P#.....÷##♣.♣#.# #P.P#.# #♣.♣#.#.... #.##.###.###.[.......)).@)....[.............###.###......######.## #.#......## ### #.#.......# #.:jl##......###### #.#...... #.:jy:jzo7.6 (2112:jv:j #P.P#.!#  #♣.♣#.......# ..#P.P#.....÷# #♣.♣#.#  #P.P#.#  #♣.♣#.# .... #.##.# ##.####.[....@.#.))..)#...#.[..#...........###.####......######.## #.##......## ### #.##.......# #.###......###### #.#[39;49m8.6 (2201:j*}  #ß.ß#.#  #P.P#.!#  #♣.♣#.......# .#P.P#.....÷# #♣.♣#.#  #P.P#.#  #♣.♣#.# .... #.##.# ##.##:j+v## .[......# .))..)# ...# .[..............###..####......######.## #..##......## ### #.##.......# #.#:j8:j=p9.6 (23590:jD:j>  .....#P.P#.#  #ß.ß#.#  #P.P#.!#  :j̎#♣.♣#.......# #P.P#.....÷# #♣.♣#.#  #P.P#.#  #♣.♣#.# .... #.##.# ##.####  .[......#  .))..):j]#  ......  :j3H.[....  :jf...........###...  ###......######.## #...:jy#......## ###:jm80.6 (24859:j :jT9 .... #♣.♣#.# .....#P.P#.# #ß.ß#.# #P.P#.!# #♣.♣#.......# #P.P#.....÷# #♣.♣#.#  #P.P#.# :jO #♣.♣#.#  .... #.##.# ##.#### .[......# .))..) ....... .[..... ....:j.......###.... ###......######.##:j(:jh1.6 (2578:j:jR> #P.P#.#   #♣.♣#.#  ....#P.P#.#  #ß.ß#.#  #P.P#.!#  #♣.♣#.......#  #P.P#.....÷#  #♣.♣#.:jO?N#   #P.P#.#   #♣.♣#.#  .... #.##.#  ##.####  [......#  ))..)#   ..#   [..#    ..........###.:j?i#   :jJB2.6 (26:jKC67:jS:j ####♣.♣#.###..  . #P.P#.#   #♣.♣#.#  ...#P.P#.#  #ß.ß#.#  #P.P#.!#  #♣.♣#.......#  #P.P#.....÷#  #♣.♣#.#   #P.P#.:j#   #♣.♣#.#   #.##.#  ##.####  [......#  ))..)#  ..#  [..#  :j:jڣo3.6 (2756:jO:jb ..#P.P#.###  ###♣.♣#.###..   #P.P#.#  . #♣.♣#.#  ..#P.P#.#  #ß.ß#.#  #P.P#.!#  #♣.♣#.......#  #P.P#.....÷:j>#  #♣.♣#.#   #P.P#.#  . #♣.♣#.#   #.##.#  ##.####  [......#  ))..)#  ..#  :j4.6 (2845:jm:j=  #♣.♣#..###  .#P.P#.###  ##♣.♣#.###..   #P.P#.#   #♣.♣#.#  .#P.P#.#  :j> #ß.ß#.#  #P.P#.!#  #♣.♣#.......#  #P.P#.....÷#  #♣.♣#.#   #P.P#.#   #♣.♣#.#  . #.##.#  .##.####  [......#  ))..)#  :jI :jKJ o5.6 (2934:jJS :j : ##.##....÷.#  #♣.♣#..###  #P.P#.### #  #♣.♣#.###..  #P.P#.#  #♣.♣#.#  #P.P#.#  #ß.ß#.#  #P.P#.!#  #♣.♣#.......#  #P.P#.....÷#  #♣.♣#.#  #P.P#.#  #♣.♣#.:jГ a#   #.##.#  ##.####  [......#  :j# :jҨ o6.6 (3023:j :jM  .##....÷.#  ♣.♣#..###  P.P#.######  ♣.♣#.###..#  P.P#.#  ♣.♣#.#  P.P#.#  ß.ß#.#  P.P#..@....!#  ♣.♣#...#  P.P#.....÷.....#  ♣.♣#...#  P.P#...#  ♣.♣#........#  #.##.......#  #.##......##  [......#  :j 7.6 (3112:jv :jV_  .##....÷.#  .♣#..###  .P#.######  .♣#.###..#  .P#.#  .♣#.#  .P#.#  .ß#.#  .P#...@...!#  .♣#.:jRa c..#  .P#.....÷.....#  .♣#...#  .P#...#  .♣#........#  .##.......#  .##......##  .[......#  :j3l :j+m o8.6 (3201:jdv :jس  ##....÷.#  ♣#...###  P#.######  ♣#.###..#  P#.#  ♣#.#  P#.#  ß#.#  P#....@..!#  :j ♣#...#  P#.....÷.....#  ♣#...#  P#...#  ♣#........#  ##.......#  :j" ##......##  [......#  :j :ja p9.6 (33490:j :j L ....÷.#  #...###  #.######  #.###..#  #.#  #.#  #.#  #.#  #.:j ....@.!#  #...#  #.....÷.....#  #...#  #...#  #........#  #.......#  #......##  ......#  :j@ 90.6 (34849:jX% :je  ....÷.#  ...###  .######  .###..#  .#  .#  .#  .#  ......@!#  ...#  .....÷.....#  ...#  ...#  ........#  .......#  ......##  ..#  :jn :j(p o1.6 (3578:jiv :j E÷.#  ...###  ######  ###..#  #  #  #  #  .#  ..#  ÷.....#  ..#  ..#  ..#  ..#  ..##  ..#  :jB 2.6 (3667:jT o3.6 (3756:j :j \ _l - a lumpy puce potion {!q}:jj]:ja-Read which item? Scrolls  g - 3 scrolls of fog {!r}  t - a scroll of teleportation {!r}a - 2 scrolls of enchant armour  i - a scroll of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - a scroll of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  y - a scroll labelled PIAFUU JORYNI :jCb[!] read|quaff[?] describe selected:j:j<:j...÷.............#   dossy the Shooter ...............###   Coglin .............######   Health: 50/50 ======================== .............###..#   Magic: 7/7======================== .................#   AC: 8Str: 12 .................#   EV: 10Int: 8 .................#   SH: 0Dex: 19 .................#   XL:  7 Next: 27% Place: Dungeon:4 ................@#   Noise: [4:jw$0m---------  Time: 3093.6 (0.0) .................#   a) +3 sling (flame)  b) +2 sling {Zorawar ....÷............#   Fire: a) +3 sling (flame) {=f d:12 s:1 .................#   Zot (21045) Gem (6046) .................#  .................#    .................#    .................##    ..................#  :jէ? You kill the hobgoblin! _You shoot a sling bullet. _i - a scroll of identify _You see here a +0 club. _You now have 253 gold pieces (gained 16). _l - a lumpy puce potion {!q}:j:jLIdentify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled PIAFUU JORYNI Potions (select first with !)  d - 2 fuming white potions {!q}  f - a golden potion {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - a lumpy puce potion {!q}  n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected:j:j:jn...÷.............#   dossy the Shooter ...............###   Coglin .............######   Health: 50/50 ======================== .............###..#   Magic: 7/7======================== .................#   AC: 8Str: 12 .................#   EV: 10Int: 8 :jW.................#   SH: 0Dex: 19 .................#   XL:  7 Next: 27% Place: Dungeon:4 ................@#   Noise: ---------  Time: 3093.6 (0.0) .................#   a) +3 sling (flame)  b) +2 sling {Zorawar ....÷............#   Fire: a) +3 sling (flame) {=f d:12 s:1 .................#   Zot (21045) Gem (6046) .................#  .................#    .................#    .................#:j#    ..................#   You kill the hobgoblin! _You shoot a sling bullet. _i - a scroll of identify _You see here a +0 club. _You now have 253 gold pieces (gained 16). _l - a lumpy puce potion {!q}:j,]  As you read the scroll of identify, it crumbles to dust.:jn4.6 (145:jW:j;_ _f -> g - a potion of magic {!q}:jR:jDVVDrink which item? :jVPotions  g - a potion of magic {!q}  d - 2 fuming white potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - a lumpy puce potion {!q} :jV n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q} :j W t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected:jt :j} :j ...÷.............#   dossy the Shooter ...............###   Coglin .............######   Health: 50/50 ======================== .............###..#   Magic: 7/7======================== .................#   AC: 8Str: 12 :j .................#   EV: 10Int: 8 .................#   SH: 0Dex: 19 .................#   XL:  7 Next: 27% Place: Dungeon:4 ................@#   Noise: ---------  Time: 3094.6 (0.0) .................#   a) +3 sling (flame)  b) +2 sling {Zorawar ....÷............#   Fire: a) +3 sling (flame) {=f d:12 s:1 .................#   Zot (21044) Gem (6045) .................#  .................#  :j   .................#    .................##    ..................#    :j! S_i - a scroll of identify _You see here a +0 club. :jQ _You now have 253 gold pieces (gained 16). _l - a lumpy puce potion {!q}As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magic {!q}:jw :jF :jٔ Really quaff d - 2 fuming white potions {!q}? Y - Yes  N - No:jg :j ...÷.............#   dossy the Shooter ...............###   Coglin .............######   Health: 50/50 ======================== .............###..#   Magic: 7/7======================== .................#   AC: 8Str: 12 .................#   EV: 10Int: 8 .................#   SH: 0Dex: 19 .................#   XL:  7 Next: 27% Place: Dungeon:4 ................@#   Noise: [4:j 0m---------  Time: 3094.6 (0.0) .................#   a) +3 sling (flame)  b) +2 sling {Zorawar ....÷............#   Fire: a) +3 sling (flame) {=f d:12 s:1 .................#   Zot (21044) Gem (6045) .................#  .................#    .................#    .................##    ..................#    _i - a scroll of identify _You see here a +0 club. _You now have 253 gold pieces (gained 16). _l - a lumpy puce potion {!q}As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magic {!q}5.6 (13) Ve:jA rtigo Gem (6044)  _It was a potion of moonshine. You feel tipsy.:j :j >Drink which item? Potions  g - a potion of magic {!q}  d - a potion of moonshine {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - a lumpy puce potion {!q} :j B n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q} [!] read|quaff:j ][?] describe selected:j :j:j...÷.............#   dossy the Shooter ...............###   Coglin :j.............######   Health: 50/50 ======================== .............###..#   Magic: 7/7======================== .................#   AC: 8Str: 12 .................#   EV:  5 Int: 8 .................#   SH: 0Dex: 19 :j9*.................#   XL:  7 Next: 27% Place: Dungeon:4 ................@#   Noise: ---------  Time: 3095.6 (0.0) .................#   a) +3 sling (flame)  b) +2 sling {Zorawar ....÷............#   Fire: a) +3 sling (flame) {=f d:12 s:1 .................#   Zot (21043) Vertigo Gem (6044) :ja.................#  .................#  :j  .................#    :j.................##    ..................#  :j  _You see here a +0 club. _You now have 253 gold pieces (gained 16). :j _l - a lumpy puce potion {!q}As you read the scroll of identify, it crumbles to dust. :j7~_f -> g - a potion of magic {!q} _It was a potion of moonshine. 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## 6.8 (1823:jZ  ...........#. .....).....).......)####..>.).... .....<#$...:j 7.8 (1912:j :j  ........#. .....).....).......)####..>.).... .....<#...#####.############  :jQ :j o8.8 (2001:j:j:jlp9.8 (21490:j#:ja] #........#.##.....#.............).....).............)......####..>.)..... .........<#...#...#####.################# ## ###  _You now have 270 gold pieces (gained 17).90.8 (22849:jK#.....#............)#.....).............)......####..>.)..... .........<#...#.:j[..#####.###########:jR###### ## ####:jf1.8 (2378:j:j##......#.# #...)......#.....)......#......)......#####..>.).......<.#........#....:jN  .##......###.#...######### ## #:j*:jN+o2.8 (2467:jh3:j4s##......#.# #...)......#.....)......#......)......#:j(5####..>.).......<.#........#...#..###......###.#:j[5...######### ### ##### :jWNB3.8 (25:jNC56:jAo:jF ##......#.# #...)...... .....)......:jd ......)...... ####..>.)... ...< #....... #...:j ..@.. ##......###.#...:jN ######## ### #####:ji4.8 (2645:j:jS ##......#.# #...)...... .....)...... ......)...... ####..>.)... ...< #....... #.. :j&.@.. ##......###.#... ######## ### :j 5.8 (2734:j:j$U ##......#. #...)......:jU .....)..... ......)..... ####..>.)... ...< #.......:jU #.. .:jU ##......###.#:jU} ######## ### :jj:jlo6.8 (2823:ju:j% ##......# #...) .....).....:j5 ......)..... ####..>.)... ...<:j۴v #....... #:jF.. :j$. ##......###.#:jHr ## 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.# ##  #... ###......# 4.8 (345:j #.#>.......## ### ##)#......#..# ##:j=C###..###..####.###:j G.%.# ## #.## #.## #.# # #  ###...#####.... #...##.) ##.......... #..########..>.) #...#  #..## ##.# ## #..:j,5.8 (434:jG2:j:m# +....### ### #.#>.......## ### ##)#......#..# #####..###..####.###.%.# ## #.## #.## #.# # #   ###...#####.... #...##.) ##.......... #..########..>.) #...#  #..## ##.# ##:jn:jy6.8 (523:j:jM..#..## #+....### ### #.#>.......## ### ##)#......#..# #####..###..####.###:j.%.# ###..# ##..## ##.@## :j##..## #....## ##...#####.....#...##.......).... #:jF:jrn7.8 (612:jx:j6 .. #.## # +.###  #.#>.## ### ##)#......#..# ## ###..###..####.### .%.# ## #.## #..## #.## #..## #.# #@.## # ##..## # #...## ## ##...##### #...##.) ##.....) #..########..>.) #...# # #..## ##:j ;:j;P8.8 (70:j;1:jB:j]M#..#.##..#..## #+....### ## #.#>.......## ###:j ##)#......#..# ##+###..###..####.###..%.# ###..## ##.@## ###..## ##..## #....## ##...#####........#:j:jo9.8 (8190:j-:j- #.. ##.## .. #.## # +.###  #.#>.## ### ##)#......#..# ## +###..###..####.### ..%.## ## #.## #..## #.## #@.## #.# ##..## # ##..## #:j #...## ## ##...##### #...##.) ##.....) #..########..>.) #...# #:j:jp20.8 (9819:j}:j"eM.###+###.).#..#.##..#..## #+....###  #.#>.......## ### ##)#......#..# ####+###..###..####.###.....%.## ###.@## ###..## ###..## ##..## #.:j"N#...## ##......##....####:j+1.8 (10.0)78:j3:jok #.........## #...###+###.....).# #..#.....## .. #...:jp ...## # +....###  #.#>.......## ## ##)#......#..# #####+###..###..####.###......%@## ## #.#########. #.## #.#.## ##  #...## ###...#####.... #...##:jvs.) ##..........:j>y:j{o2.8 (1167:jͨ:j #. #...###+###.......). #.. ##..... .. #....## # +...### #.#>.##  ##)#......#..# ##.###+###..###..####.###.@.## ## #.###..## #.## ##..## #.# ##..## # ##..## # #...## ##....  ##...#####....  #..[30:jGm.##.  ##.... :jx:jVo3.8 (1256:ji:j]:j"o4.8 (1345:j:j+* _k - a quill talisman:jr :j7 t5.0)34:j :j 0 _You drop a quill talisman.:j :j :j,:j :j|............:j3:jVy:jNz) #:jz.:jz8 #...###+###.....:j{.):ji{ #..:j{- ##...:j{.:j|* ..:jS|+ #..:jW}.:j}) #:j:~* +.:j~ .###:j~P #.#>:j34.## :jg ##)#......#..# :jr.###+###..###..####.###:j8%.## ## #.##:jk#..## #.##:j ##..## #.#:ja~ ##..## #:j} ##..## #:js #...## ##:jqS ##...#####:j/ #...##:j* ##:jJ:j؏:j&6:j(%2:jg3:j:jU:jl # #...###+###. #.. ## .. #. # +. #.#>.##:jH} ##)#......#..# :jRo.###+###..###..####.:j.%.## ## #.##:jKk#..## #.##:j ##..## #.#:jT ##..## #:jmS ##..## #:jS #...## ##:j3 ##...#####:j8/ #...##:j* ##:j:j7.8 (212:jK3:jK:jwQ:j R:j[B.%:j\:jf:jy%0:jy:j|W _Could not explore, unopened door.:j ##. #+.#$##$B#o...'B   clockroach (asleep, warded)o   orc (asleep):j/ 7  You open the door.:j n8.8 (101:j :j f _You encounter a clockroach and an orc.:jZ6 3:j: :jv? :jB :jQ ))oYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.:j b ))The orc shouts!:jm , .oYou shoot a sling bullet. The sling bullet barely misses the orc.B.B.'B====30.0 (1.2090) Rev :j.t :jw ? _You hear a shout! You hear an angry hiss.:jӊ3:j :jϒ:jS:jJg )You shoot a sling bullet.:j5w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.:j7 $BThe sling bullet hits the orc but does no damage.:j`O.o:j lYou hear an angry hiss..B:j l   iguanaB   clockroach (warded):j@o   orcYou encounter an iguana.:j45---===-1.2809) Rev+ :j:j/ _The orc hits you with a +0 mace. _You take 5 damage, and have 45/50 hp (90%).:jBW M-:j` :j` :j[h :jt )You shoot a sling bullet.  The sling bullet closely misses the orc.:j  The sling bullet hits the clockroach. The clockroach is warded from harm.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.:j $ oThe orc is heavily wounded.3----2.5 (1.367:j! :j/ _The orc hits you with a +0 mace. _You take 2 damage, and have 43/50 hp (86%).:j@:jA:j*:jK :j:j ))))You shoot a sling bullet. The sling bullet barely misses the orc.:jo :j!:j):jy?The sling bullet barely misses the clockroach.:jUYou shoot a sling bullet. The sling bullet hits the orc.  :j&The sling bullet burns the orc.:j:jf):j :j@E.B:jLd ..  You kill the orc!:jQ4=63.7 (1.256) Rev* :jX:j\X _The clockroach closely misses you.:j:jO:j:j:j:jq  You shoot a sling bullet. The sling bullet hits the clockroach.  The sling bullet burns the clockroach.:jc ))))The clockroach is moderately wounded.You shoot a sling bullet.:j ...BThe sling bullet closely misses the clockroach.4.945:j$:j+X _The clockroach closely misses you.:j I:j` :jŧ :j )You shoot a sling bullet. The sling bullet hits the clockroach.  The sling bullet burns the clockroach.:j (:jG  ))))You kill the clockroach!:j & :j] HoYou shoot a sling bullet.:j .:j! B)o:j )l:j ...o   orc priest:j 5=426.134:j :j x _You encounter an orc priest. It is wielding a +0 dagger.:j@:j=A:jJ,:jR:jbm )))))))You shoot a sling bullet.:jb  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest!:jJ} ......oThe orc priest is heavily wounded.:j:jKq  The orc priest miscasts a cantrip.:j3-7.2 (1.123:j:j _The iguana bites you. _You take 2 damage, and have 43/50 hp (86%).:j:j :j :j# :j?) :jsH )You shoot a sling bullet. The sling bullet hits the orc priest!:jV (:j v )))))))You kill the orc priest!:jo L......):j^s 37----98.312:j| :j7 _You shoot a sling bullet. The iguana bites you. _You take 6 damage, and have 37/50 hp (74%).:j9:j::j>:jT-  You shoot a sling bullet. The sling bullet hits the iguana.:j  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:jn@p  The iguana is moderately wounded.:jAr9.5 (1.27990:j)I:j(LT _The iguana closely misses you.:j:j&:jϚ:j:j:j`  You shoot a sling bullet. The sling bullet hits the iguana.:j; The iguana is moderately wounded. _The iguana closely misses you.  You shoot a sling bullet. The sling bullet hits the iguana.heavi  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burn:jn  The iguana is severely wounded.:j26--------40.78799:j:j _The iguana bites you!  You take 11 damage, and have 26/50 hp (52%). _MASSIVE DAMAGE!!:jd :j :j :jm :ji :jL :j :j :j ^ _You are too injured to fight recklessly!:jjH:jI:jCR:jT:jK[:j7f:jf:jm:j;p^ _You are too injured to fight recklessly!:jַ  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:jA  The iguana is almost dead.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.:j?  #..#  .. #. #  # +.#$#  #$.#. #.#>  ... ##)#  ...###l###..# ......)@.%.## ##  ##########..##  ##..##  :j)      The iguana is almost dead.:j8 #..#  .. #. #  # +.#$#  #$.#. #.#>  :jj... ##)#  ...###l###..# ......)@.%.## ##  ##########..##  ##..##    :j)    :jI:j:  The iguana bites you.:j>20--------1.8 (1.178:jv:jƻ _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have 20/50 hp (40%).:j5 )You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.:j;R:j{ ))))You kill the iguana!:jHTU...):jXt552.967:j`:jc/ _You shoot a sling bullet.:j]#.#...###+###.)#..# ##... #. # #.## +.#$# +.##$.#. #.#>.## :jl... ##)#......#..# #...###)###..###..####.#......).@%.## ## #.##.#..## #.##.##..## #.#.:jNp##..## #.##..## #.#...## ##.##...#####.#...##.##.:jF:j~ 1=-----3056:ja :jH :ji c#.##...###+###......).#..# ##....#.. #. # #...#:j< # +.#$# +..### #$.#. #.#>.## #... ##)#......#..# #...###)###..###..####.###.......)..@.## ## #.##.#..## #.##.##..## #.#.##..## #.##..## #.#...## ##.##...#####.#...##.##.:j :j ---445:j' :j. T _You see here a quill talisman.:j #.##...###+###.......).##..# ##.....#.. #. # #....## # +.#$# +...### #$.#. #.#>.## #... ##)#......#..# ##....###)###..###..####.###.......)..%@## ## #.##.#..## #.##.##..## #.#.##..## #.##..## #.#...## ##.....:j ##...#####.....#...##.)##.):j :j_ p534 _:j :j :jm#...###+###).# #..# ##.....## .. #. # #....## # +.#$# +....### # #$.#. #.#>## ### ... ##)#......#..# ##.....###)###..###..####.###........)..%.## ## #.##..:jn?##########.@## #.##. #.#..#...#..###...#####....##.......)##.....).#..########..>:jVw:jx2=623) Rev+ :j:j:j^n#..# ## .. #. # #.## # +.#$# +.### ## #$.#. #.#>## ###. ... ##)#......#..# ##......###)###..###..####.###........)..%.## ## #.##..##########..## #.##. #.#..#...#..###...#####....##.......) ##.....).. #..########..> #...# #...... :jf:jgi712:jo:j>r:jg :jk 3:jo :jr :js K01:jw :jx :jTy L890:jr{ :j} :ji~ 3=889) Rev :j :j :j K78:jĄ :j1 :j K67:jE :j f56) :j: :j :j. o4=45:j :j :jw K34:j :jΘ :jb K23:j0 :j3 :j 5=12:jh :jǡ :j K01:jգ :j :j L790:jO :j# :j L879:jZ :j :j& p26=78:j :j :j K67:j :jظ :jJ K56:j :jA :j ]745:jſ :j- :j K34:j :j\ :j K23:j :jf :j K12:jq :j6 :j 8=01:jp :j} :j L690:j :j :j* L869:j :j :j# o9=78:j :j5 :j K67:jM :jm :j K56:j :j a45:j :j :js 30=34:j1 :ji :j K23:j :j a12:jj :j a01:j :j. :j p1=590:j :j :j L859:j[ :j a78:j :ju 2=67:j: w56:j[ :j K45:j :ja 343=23:j :j0! :j! K12:jM# :j% :j% K01:j ( :j&* :j* 34=490:jX, :j. :j. L849:j0 :jA a78:jE :jH :jgI K67:j4L :j)z 5=5645346=2312013907=83978:j} w67:j6 "568=45:j2 a34:j :j w23:j :j/ c9=12:j{ :j˛ w01:jΜ :jC L290:jt :j b829:j :j 40=78:jo 67561=453423122=01190:j[ b819:jT :j :j' 43:j V=78:j :jH :j K67:j :j3 a56:j :j :jt K45:j :jQ :j k4=34:j :j :jh K23:j :j! :j K12:j :j4 a01:j :j k _You start resting.HP restored.:j. :j 428.9 (81.0)5=9.9 (8209:j %0 _:jX :j p _You regained 23 hp, and now have 45/50 hp (90%).:jN 880978:j 6=6756:j :jO a45:j :j{ :j K34:j :j :j u7=23:j :j 1201:jl 8=6990:j :j :j M8699:j :j a78:j :jV :j K67:jd :j :j u9=56:jv :jo a45:j( :j :j K34:j :j k _You start resting.HP restored.:j :j -45.9 (16:j 50=6.9 (1723 _:j :j[$ S _Health restored: 50:j:j:j:j:j:jf::j?:j0 #...###+#).# #..# ##..## .. #. # #...## # +.#$# +....### ##$.#. #.#>.......## ### ... ##)#......#..# ## ...###)###..###..####.### ......)..%.## ## #.########## #.##. #.# ##  #...## ###...#####...... #...##.) ##.......... #..########..>.):j9:j:{7.0)12 _:jB:jV #.........## #...###+###.....).# #..# ##.....## .. #. # #......## # +.#$# +....### #$.#. #.#>.......## ## ... ##)#......#..# ## ...###)###..###..####.### ......)..%@## ## #.########## #.##. #.# ##  #...## ###...#####.... #...##.):jK ##..........:j8.9 (201:j:j #. #...###+###.......). #..# ##..... .. #. # #....## # +.#$# +...### #$.#. #.#>.##  ... ##)#......#..# ## ...###)###..###..####.### ......)..@.## ## #.## :j+#..## #.## ##..## #.# ##..## # ##..## # #...## ##....  ##...#####....  #...##.  ##. :j29.9 (3890:j2  #. #...###+###......) #..# ##.... .. #. # #... # +.#$# +..### #$.#. #.#>.##  ... ##)#......#..#  ...###)###..###..####.### ......).@%.## ## #.##:js3m #..## #.## ##..## #.# ##..## # ##..## # #...## ## ##...##### #...## ##You see here a quill talisman.:j;:j<=50.9 (4889 _:j'D:j # #...###+###. #..# ## .. #. # #. # +.#$# +. #$.#. #.#>.## ... ##)#......#..#  ...###)###..###..####. ......)@.%.## ## #.## #..## #.##:jC ##..## #.# ##..## # ##..## # #...## ## ##...##### #...## ##:js:jn1.9 (578:j:jv # #...###+### #..# ## .. #. # # .# # +.#$#[#.+. #$.#.#. #.#>.### .... ##)#......#..#.###)###..###..####.#......@..%.## ## #.#..## #. ##..## #.# ##..## # ##..## # #...## ## ##...##### #...## ##:j:j~n2.9 (667:j:j9O M#....#### #.........###+###.#..# #.. #. # # .#.# +.#$#[#.+.... #$.#.#..#.#>.......## #.....##)#......#.....###@###..###..###......)..%.## #############..## ##..## ###..## #..You see here a +0 dagger.:jY3.9 (756 _:ja:je]  There is an open door, spattered with blood here.  Things that are here::j M ####.## #....#### #.........###+###.#..##. .##.. #..# #..#.# +.#$#[#.+.... #$.#.#..#.#>.......## #..@..##)#......#.....###)###..###..####......)..%.## ##:jo###########..## ##..## #.#a +0 mace; a +0 scale mail:j߲:ju4.9 (845 _:j:jr"M ##.## ####.## #....#### #.........###+###.#..##. .#.. #..# #..#.# +.#$#[#.+.... #$.#@#..#.#>.......## #.....##)#......#.....###)###..###..###......)..%.## #############..###.#:j 5.9 (934:j5M  ##.#### ##.### ####.## # ##....#### #....... #...###+# #..##. ...## .. #..#.#..#.# +.#@#[#.+.... #$.#.#..#.#>.....:jM  # ##.....##)#......#.. ....###)###..###..####. #......)..%.## ## #.######### #.. # ## :j(W 6.9 (10.0)23:j^ :jj 7.9 (1112:j :j~  ##.###...####.## #.##....####.#..........#...###+####..##. ..... #..#.#..#.# +.#.#[#.+.# #$.#@#..#.#>##:j # ##.....##)#......#....###)###..###..####.##......)..%.## ## #.############..## #.# #.#.#.#..# _You now have 288 gold pieces (gained 18).:j :jm o8.9 (1201:j* :j # ##.###.##.## #.##....#### #.........#...###+###..#..##.....##... #..#.#..#..# +.#.#@#.+.... #$.#.#..#.#>.## # ##.....##)#......#..# ....###)###..###..####.##......)..%.## ## #.############..## #.###..## #.###..## #.##..## #..9.9 (13790:j%% 60.9 (14879:jr+ :j0 Y _k - a +0 pair of boots of rampaging:j:jEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +1 helmet (worn) {ac:1 enc:0}  j - a +0 ring mail (worn) {ac:5 enc:7}:ji - a +0 leather armour {ac:3 enc:4}  k - a +0 pair of boots of rampaging[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :jI :j ##.####........... dossy the Shooter##.###............. Coglin####.## #............. Health: 50/50 ========================##....####............. Magic: 7/7========================#...................... AC: 8Str: 12#...###+###.............. EV: 10Int: 8#..##.....##............. SH: 0Dex: 19.. #..#.#..#............. XL:  7 Next: 55% Place: Dungeon:4# +.#.#@#.+...........## Noise: ---------  Time: 3460.9 (0.0)#$.#.#..#.#>.......## a) :j [40m+3 sling (flame)  b) +2 sling {Zorawar# ##.....##)#......#..# Fire: a) +3 sling (flame) {=f d:12 s:1....###)###..###..####.## Zot (20678) Gem (5679) #......)..%.## ## #.#############..###.## ##..## #.#. ##..## #... ##..## #...  _You see here a +0 dagger.  There is an open door, spattered with blood here.  Things that are here: _a +0 mace; a +0 scale mail _You now have 288 gold pieces (gained 18). _k - a +0 pair of boots of rampaging:j :j :j; :j f  You start putting on your armour.:j n1.9 (178:j :j :j n2.9 (267:j% :j-- :j- +3.9 (3:j. C56:jy4 :j=< :j< n4.9 (445:jB :jJ :j:K n5.9 (534:jQ :jS 9 _You continue putting on your +0 pair of boots of rampaging. x5  You finish putting on your +0 pair of boots of rampaging.:jU :jk :jo ` _You feel ready to rampage towards enemies.:j+:j,:j97:ju<:jaI...)..%...:jI:jP:jk #..####### ##.#### ##.### ####.## # ##....#### #....... #...###+# #..##.....## .. #..#@#..#..# +.#.#.#.+....# #$.#.#..#.#>.......## # ##.....##)#......#.. ....###)###..###..####. #......)..%.## ## #.######### #.# #.# #:j3:j:ju6.9 (123 _:jh:j#.####....####.## #....#### #........#...###+### #..##.....## .. #..#.#..# # +.#@#.#.+ #$.#.#..#.#># ##.....##)##.. ....###)###..###..####. #......)..%.## ## #. ###########..## #. ##..## #. ##..## #. ##..## #:j7.9 (212:j:jk4.####.## #....#### #........#...###+### #..##.....## .. #..#.#..# # +.#.#.#.+ #$@#.#..#.#># ##.....##)##. ....###)###..###..####:j5 #......)..%.## ## # ###########..## # ##..## # ##..## # ##..## # #...## #:jF@n8.9 (301:jA:jI:j ##.### ####.## # ##....#### # #...###+### #..##.....## .. #..#.#..# # +.#.#.#.+ #@.#.#..#.#> # ##.....##)#......# ....###)###..###.. #......)..%.## ##  ####..## ##..## ##..## ##..## #...##9.9 (4690:j:j˷:j:j2%70.9 (5:jd%8:j 69:j:j:j:jT _You now have 293 gold pieces (gained 5).:j\###.###......#.':j1.9 (178:jn( _You open the door.:j@- :j. :j5 :j6< :j@= :jG [..#..:jH :jO :j M ##.#### ##.## ####.##  ##....#######........ #...###+###..###..##.....#......#..#.#..###.'@#.#.#.+... #.#..#.#..#.#>......#. ##.....##)#......:jr .....###)###..###..######......)..%.## ###:j. :j i267:j :j  ##.#### ##.### ####.## # ##....#### ### #...###+###.###..##.....##.#..#.#..# ##.@.#.#.#.+ #.#..#.#..#.#>:j  #..##.....##)#...... .....###)###..###.. ###......)..%.## ## ###########..##  ##..##  ##..##  ##..##:j' :jr* 3.9 (256:jy U . :j`z  ####.## #  #....####  ###........   #...###+###  ..###..##.....##   .......#..#.#..#   ##.'.#.#.#.+  :j { X #@#..#.#..#.#>  .##.....##)#  .....###)###..###..#  ###......)..%.## ##  #########     :jt{ ##..##   #...## There is an open door here.:j1 :j P4.9 (34:jI %5 _:j :j j ####.## ##....######............###+###..###..##.....##:j e.....#..#.#.. ##.'.#.#.#.+##.#..#.#..#.#>#.@##.....##)#.#.....###)###..###..####......)..%.## ##  ###########..##   ##...# :j` :j n5.9 (434:j :j;  ....####  ###........  . #...###+###  ....###..##.....##  :j6< .........#..#.#..#  .... ##.'.#.#.#.+  ..... ##.#..#.#..#.#> :j_< ......#..##.....##)#  :jw= #..@..###)###..###   ###......)..%.## ##   ###########..##   ##..##   #    ##...   #... :jF :jF g6.9 (523:jM :j   ##....#### .... ### ... #...###+### ...###..##.....## .......#..#.#..# $..... ##.'.#.#.#.+ .###.#..#.#..#.#> .#..##.....##)# :j~ & #.@...###)###..###  ###......)..%.## ##  ##..##  ##..##   ##..##  ##.. :j 5 #... :j͋ r ##  #:j :j n7.9 (612:j] :j =  ####.## #  ####.. ##....#### .. ###....... . #...###+# .###..##.....##  ...........#..#.#..# $..... ##.'.#.#.#.+.. :j ##.#..#.#..#.#>  .......@#..##.....##)#.  .f...##.....###)###..#:j  ##. ###......)..%.## # #########:j  f   sleepcap (dormant) #..  :j  :j "#.:j h  You encounter a sleepcap.:j :j4 u8.9 (701 _:ja :j :j+3:j.:j1:j5:j@ )))))fYou shoot a sling bullet. The sling bullet hits the sleepcap.:j  The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.:jEM8f.:jM<.f:jW.....===80.1 (1.2590) Rev :jJ]:j_c _The sleepcap is moderately damaged.:jE 3:jK :jP :jT :jb )))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.:j4  The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.:jo @.f:jw ..:jx }1.3859) Rev+ :j y _The sleepcap is moderately damaged. :j_ :j  :j ))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. :jEm _ The sling bullet hits the sleepcap.burns the sleepcap. :j@.f :j{. :jk2.567 :jf :j` _The sleepcap is heavily damaged. :j :j :j< :j :jz :j )You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. :j  The sleepcap is heavily damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. :jQ @.f :j  :j r3.756) Rev*  :j:(  :j* ` _The sleepcap is heavily damaged. :jL  You shoot a sling bullet. The sling bullet hits the sleepcap.!:j8d .  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.!:jjR!:j!:jZy624.8 (1.145!:j(!:jSO _You destroy the sleepcap!!:jW !:j6X !:j^ !:ja !:jd !:jOl S'..#....!:jl !:j4r !:j   ####.## # #.. ##....####  #...... ###  #...... #...###+### .###..##.....## .....#..#.#..#  ..$.....###.'.#.#.#.+  #!:ji .###.#..#.#..#.#>  #.#..##.....##)#  #.....##.....###)###.. #.. ###......)..%.##  #. ##!:j #..## # ##..  ##.. !:j e ##  # !:j @ ##!:j !:j y---5034!:j/ !:je Q  ##.###  #### ####.## #  #####..# ##....####  #....... ###.......  ##....... #...###+#  ####..##.....##  #............#..#.#..# $.....###.'.#.#.#.+..  #.###.#..#.#..#.#  #........#..##.....##)  #.....##.....###)###..#  ###... ###......)..%  #..# ######### #.. #.. #..#  !:j ---6.8 (223!:j !:jW   ##.###  ##.###  #### ####.## #  #####..## ##....####  #.####.......  ##....... #...###+#  ####..##.....##  #............#..#.#..# $..@..###.'.#.#.#.+.  ##!:jAX X.###.#..#.#..#.  #........#..##.....##)  #.....##.....###)###..  ###...####......)..%  #..## #########  #..  #..!:jX 0 #..!:j_ !:j5` 7.8 (312) Rev+ !:jg !:j   ##.  ##.###  #### ####.## #  #####..## ##....####!:j*   #.####  ##.##...###+###  #.###..##.....##  #.#..#.#..#!:jҢ   #..$.@...###.'.#.#.#.+  ##.......###.#..#.#..#  #........#..##.....##  #.....##.....###)###  ###...####......)..%.  #..## ###.!:j }  #..#!:j  ##  #..#!:jB $ !:jb T  #..!:j !:j n8.8 (401!:j !:j   ##.  ##.  #### ####.##   #####..## ##....  #.####  ##.##...###+###  #.###..##.....  #!:j8 .#..#.#..  #..$@....###.'.#.#.#.  ##.......###.#..#.#..  #........#..##.....  #.....##.....###)###  ###...####......)..%  #..## ###  #..#   #..#   #..!:jT 9.8 (5490!:j !:js3   ##.  ##.  #### ####.##  #####..## ##....  #.####  ##.##...###+  #.###..##.....  #.#..#.#  #..@.....###.'.#.#.#  ##.......###.#..#.#  #........#..##.....  #.....##.....###)  ###...####......)..  #..## !:j3 *  #..#  #..#   #..!:jE; 90.8 (6849!:j@ !:jF A1.8 (7!:j!G ^78) Rev !:jK !:jD   ##.## #### ####.##  #####..## ##....# #.......####........ ##.##...###+### #.......###..##..... #.....#..#.# #........###.'.# ##..@....###.#..#.#.. #..#..##.....# #.....##.....###)###!:jH y ###...####......)..% #..## ########### #..#  #..# #..# _You now have 299 gold pieces (gained 6).!:jj 2.8 (867!:jw !:j  #### ####.##  #####..## ##....#### #.......####......... ##.##...###+### #.......###..##..... #.....#..#.# #........###.'.#.#.#.+ ##.......###.#..#.#..# #..#..##.....## #.....##.....###)###. ###...####......)..%. #..## ###########. #..#  #..#  !:j 3.8 (956!:j !:j&  #####..## ##....###.......####.........###...###+###.###..##.....##.....#..#.#........###.'.#.#.#.+##.......###.#..#.#..# #........#..##.....###.....###)###.##...####......)..% #..## ########### ##...#!:j- 4.8 (10.0)45!:j94 !:jNm .......####.........###...###+###.###..##.....##.....#..#.#..!:jm o......###.'.#.#.#.+##.......###.#..#.#..# #........#..##.....#!:jm H##.....###)###.###.@.####......)..% #..## ###########!:jm c ##  .!:ju !:jCv t5.8 (1134) !:j| !:jY #...###+###.###..##.....##.....#..#.#..#........###.'.#.#.#.+##.......###.#..#.#..# #........#..##.....##.....##.....###)###.###...####......)..% #.@## ########### ##!:j 5  ..!:jF !:j o6.8 (1223!:j !:j.###..##.....##.....#..#.#..#........###.'.#.#.#.+#.......###.#..#.#..# #........#..##.....##.....##.....###)###.##...####......)..% #..## ########### ##  .....#!:j....##.....# !:j#!:j $h7.8 (1312!:j+!:jh .....#..#.#..#........###.'.#.#.#.+#.......###.#..#.#..# #........#..##.....#.....##.....###)###.##...####......)..%!:jfhj #..## ########### ##  .###..#. #.!:jhD !:jo!:joo8.8 (1401!:j$v!:j  #........###.'.#.#.#.  ##.......###.#..#.#..  #........#..##...  #.....##.....###)#  ###...####......)..%  #..## ###########  #..# #  #..#   #@.#   #..#  ...# .#  #....#  #.....  ##..#.  ..####  9.8 (15390!:j!:j #.......###.#..#.#. #........#..##.....###.....###)####...####......)..% #..## ###########  ..#..#.#..#!:j!:jr500.8 (16839!:jM ":jk"[  #........#..##.....###.....###)####...####......)..% #..## ###########  ## #..#.)#......#..##.":j#o1.8 (1778":j)":je  #........#..##.....  #.....##.....###)  ###...####......)..  #..##   #..#   #..#  ####..#  #.)#..#  #.@..#  #....#  #....#  #.....#  ##..#..#  ..####.#  .## #..  .# #. 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###...## #............# ##. #####.###.##<..###..*:jf6  #..##...#..#..##..# ##.##.>...####..## #..########..### ##.####...........# #.. *:j=*:j=Y1.8 (4878*:j=*:j%C*:j=J ..#####......## ##.# #...##........# ## ###...#.....## #..#  ###......## #<....## ## ###...## #............# ##. #####.###.##<..###.. #..##...#..#..##..# ##.##.>...####..## #..########..### #..........## ##.###.............## #.. 2.8 (4967*:j #...##........# ## #*:j##...#.....## #..#  ###......## #<....## ##*:j ###...## #............# ##. *:jpE#####.###.##<..###..*:jr #..##...#..#..##..#*:j@/ ######..## #..########..### #..........## ##..#####..### ##*:j####.## #..............# ##. *:j *:jHo3.8 (5056*:jb*:j *:jS There is a stone staircase leading down here.*:jX*:j*:j4v4.8 (5145 _*:j *:jS 56You climb downwards.*:jI #.....  #..... #..... ......#### .........### .?.....S...# .......s...# ...... .........### ..####....#  #....#  #....#*:j #....#s   scorpion (asleep) #....#S   adder (asleep) .....# *:j[6.3 (52.534*:j*:j*:j   #..... #..... #..... ......#### .........###  .?.....S...#  .......s...#  .......@...#  .........###  ..####....#  #....#  *:jg #....#  #....#  #....#  .....#  _You encounter a scorpion and an adder.There is a stone staircase leading up here.*:j{ #..... #..... #..... ......#### .........###  .?.....S...#  .......s...#  .......@...#  .........###  ..####....#  #....#  #....# #....#  #....#  .....# *:j/*:jo*:j'd _There are monsters nearby!*:j ]*:j\^*:j5d*:j^h*:jj*:jt s  You shoot a sling bullet. The sling bullet hits the scorpion.*:j@ )))The scorpion is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the scorpion.+:j3=Q.S+:j9F .sS  The sling bullet completely misses the adder.+:j===7.5 (1.2)12) Rev +:j'+:jU _The scorpion barely misses you.+:je )))You shoot a sling bullet.+:j  The sling bullet completely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.+:j_c ..sThe scorpion is severely wounded.The adder bites you but does no damage.  The scorpion stings you but does no damage.+:jxd8.6 (1.101) Rev+ +:jj+:jl= _The adder bites you but does no damage.,:j|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.,:jp )))The scorpion is severely wounded.You shoot a sling bullet.,:j' ..s The sling bullet closely misses the scorpion.The scorpion barely misses you. The adder barely misses you.,:j(q9.8 (1.2590,:j%/,:j1A _The scorpion stings you but does no damage.,:jq ,:jr ,:jx ,:ju} ,:j ,:j s )))You shoot a sling bullet.,:j2 .  The sling bullet completely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.,:jN )S   adder,:j- p ...  You kill the scorpion!,:j~ 48-7680.9 (1.1859) Rev* ,:j ,:j _The adder bites you. The adder closely misses you. _You take 2 damage, and have 48/50 hp (96%).-:jYr  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.-:js ))The adder is heavily wounded.You shoot a sling bullet.-:jDŽ .SThe sling bullet barely misses the adder.-:j<p2.1 (1.278-:jt-:j\= _The adder bites you but does no damage.-:jSh n ))You shoot a sling bullet.-:j †The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!-:j <)-:jك M.†-:j 9-83.2 (1.167-:jJ -:j I _You kill the adder!.:j.:j.:j.:j~.:j.:jya56.:j.:j)K45.:js.:j  _You start resting.HP restored.---.:j{-5.2 (2.0.:jҫ50=---6.2 (334 _.:j.:jS _Health restored: 50.:j .:j .:j$ .:j` .:jջ .:j .:j{ .:j8 .:j4  #.l... #..... #.....##..... #### .###?.........#†..#<...#........###...####....#.. #....#. #....#l   iguana (asleep)  #....# #....#.....#  You encounter an iguana.07.2 (123) Rev+ _.:jC /:j4s/:ju/:jz/:j/:j$ ))))))l  You shoot a sling bullet. The sling bullet hits the iguana!  The iguana hisses angrily./:j=b )The iguana is heavily wounded.You shoot a sling bullet./:jN .lThe sling bullet barely misses the iguana./:j& /:jPSYou hear an angry hiss./:jOE.l/:j......S   adder/:j*===8.3 (1.112) Rev*  _You encounter an adder./:j|f /:jbg /:j o /:jt /:jw /:j )))) You shoot a sling bullet. The sling bullet hits the iguana./:j .  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana./:j pS   adder/:j O.S/:j 2..../:j$ kirmisher849.400 _You kill the iguana!/:j| /:j o _Your Ranged Weapons skill increases to level 8!0:j0:j0:jP0:j )))))))You shoot a sling bullet.0:jo  The sling bullet closely misses the adder.0:j .S.S0:j'>......0:jo)=90.6 (1.248490:j;/0:j2r _You shoot a sling bullet. The sling bullet misses the adder.0:jN0:j0:j\0:j0:j)0:j ))) You shoot a sling bullet. The sling bullet hits the adder.0:ji  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.0:jQ.S0:j!&..0:jp1.7 (1.1780:j0:j^ _The adder is severely wounded.0:j=+ 0:ju, 0:j2 0:j]7 0:j : 0:jJ o .  You shoot a sling bullet. The sling bullet hits the adder!0:jO E))0:j )))))You kill the adder!0:jJq g.......0:jv s62.8670:j| 0:jw / _You shoot a sling bullet.1:j31:jr1:j}1:j 1:j6<1:j=1:j1:jO #.....# #.....# #.....# #.....####.....# .#### .###?...@.....#..†..#<...#........###..####....#... #....#1:j...) #....#.# #....# #....#1:j1:jw----31:jL0561:j1:j #.....# #.....# #.....# #.....#.###.....#..####.###.?..@......#...†..#.<...#.###.....####....#1:j2..... #....#...) #....##.## #....#  #....#1:j%1:j%G---4.8 (21:j&C451:j,1:jg #.....# #.....# #.....#. #.....#.###.....#..####.###.?.@.......#...†..#1:jIhb.<...#.###......####....#...... #....#<...). #....#.#.### #....# 1:jhD #....#1:jr9<1:jfsP5.8 (331:js/4) Rev+ 1:j%z1:j|9 _Found a stone staircase leading up.1:j_U 1:jV 1:jK\ 1:j` 1:jd 1:jk ,...1:jk 1:jq 1:j9  #.....# #.....#. #.....#. #.....#.###.....#..####.###.?@..#.†..##.<...#1:j S.###.####....#. #....#.<...). #....#.#.### #....#  #....#1:j1 A6.8 (11:j C231:je 1:j  #.....#. #.....#. #.....#. #.....#.###.....#..####.###.@...#.†..#.#.<...#.###.####.#.. #..#.<...).# #...#.#.#### #....#  #....#1:j n7.8 (2121:jR 1:j" 8.8 (3011:jH 1:jX   ###### #.....#$. #.....# #.....# #.....####.....# .#### ..###..........#...†..##<...#....#######..#........ #..#1:jX <...).# #....#...#.#### #....# _p - 2 scrolls of poison {!r!r} (gained 1)1:j` 9.8 (4390) Rev 1:j g 1:jʡ  ######. #.....#$. #.....# #.....# #.....####.....# .#### #..###..........#...†..##<...##......###.####...# .......... #....#<...)1:j} G.# #....#1:jӪ 1:jI q800.8 (58391:j7 1:j ............. ######..... #.....#.$.... #.....#... #.....#.. #.....#1:jC .###.....##.......#####...###.....#.†..#.#1:jp .<...##....####..####....#1:j .. #....#  ...<...).# #....#1:j 1:jK 1:j n1.8 (6781:jB 1:jm7 ..S.. ######.# #.....#.$....# #.....#.# #.....#w.# #.....##.###.....# #.......#### ##...###.....#.†..#.#1:j7 ..<...#.##.###w   ribbon worm (asleep) #....####....#S   adder (asleep)  . #....# 1:j|8  ...<...).# #....#1:jA x  You encounter an adder and a ribbon worm.1:j]K 1:j2M u2.8 (767 _1:jyT 1:jSV 2:j2:j2:j&2:j12:jc2:j' ))))))S  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.2:j  The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder.2:j \.Sw..S....wwandering)2:j z===3.9 (1.1562:j2:j/` _The adder is moderately wounded.2:jJi 32:jp 2:jw 2:jx 2:jr } )))))))You shoot a sling bullet.2:j{  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.2:j .S.w2:j< .......w2:jB |5.045) Rev+ 2:jv 2:j[ ] _The adder is heavily wounded.3:jH3:jc3:jI3:j֙3:j3:j@ ))))3:j=)))You shoot a sling bullet.3:j1  The sling bullet barely misses the adder.You shoot a sling bullet.3:jJ.S3:jJ.S3:jR.......6.134) Rev* 3:jz3:j 3:jR_The sling bullet closely misses the adder.3:j3:j3:j,3:j3:jp3:j} )))))))You shoot a sling bullet.3:jՐn  The sling bullet barely misses the adder.3:jG.w.S3:jxa...$..3:jp7.3 (1.2233:j"3:j%r _You shoot a sling bullet. The sling bullet misses the adder.3:jK 33:j 3:jˎ 3:j 3:ja o .  You shoot a sling bullet. The sling bullet hits the adder!3:j (3:j) )))))))You kill the adder!3:jf ...$...(catching breath)You shoot a sling bullet.3:jؿ ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3:jI1....3:jO#  5  98.4 (1.1+3 sling (flame) {=f d:12 s:11) Held Gem (5331) Rev* 3:jX3:jt[. _You are caught in a web!4:j_4:j"4:jI&Q.w4:j,4:j&.10 ---90+3 sling (flame) {=f d:12 s:10) Gem (53304:jC44:j6/ _You disentangle yourself.4:j 4:jе 9---4:j7 4:j 4:j 4:j )))You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.4:jfn ))))The ribbon worm is lightly wounded.  You shoot a sling bullet.4:j J.w4:j 2.......4:j 8===10.5 (1.14:j4 E28294:j 4:j e _The sling bullet barely misses the ribbon worm.4:j`4:j=b4:jWi4:jm4:jwr4:j8~ )) You shoot a sling bullet. The sling bullet hits the ribbon worm!4:j  .  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.4:j(5:jU!..5:jGZk1.6785:j_5:jbO _You kill the ribbon worm!5:j*<5:j=5:jC5:jH5:j"J5:j R4......5:jR5:jvX5:j^..#. .. ######......# #.....#$....# #.....#.# #.....#.# #.....####.....# .####  ##### .5:jc....#...†..##.....#<...#..##.........###5:j.######....#............ #....#5:j5:jL---205:jC675:jd5:j#....##^..##.# #.. ######5:jW......# #.....#$....# #.....#..# #.....#.# #.....####.....# .........####  ##### ......#5:j+ ........†..# #.....#<...#5:jW{ ..##................###.######....#5:j5:j5:jut---3.6 (2565:j5:j 5:j,Y #.#5:j-0 #....# #^..# #.# ##5:jM@..# ######......# #.....#$....# #.....#...# #.....#...# #.....####.....# .........####  ### ......  ........†..  #.....#<...  ..##........## 4.6 (345) Rev+ 5:jr #.# #5:jr.# #....# #5:js ^..# #.# ###..# ######5:j #..# #..###.#  #.!@..........# #.##...........# #..$.......# #. #.....#........# # #....$##.......### #..#.#..##...... #..##.##. ## ..# .ß #... 5:j/u5:jvt2.6 (1167) 5:je5:j; _Found a stone staircase leading down.5:j<5:j=5:jI,5:jL5:j[g..........5:j\5:jb5:jݟZ## #.#. #..........##. #..........# #. #..........# #.. #.......^..# #># #...# #..###.#  #.@..# ##.....##.# #.$....# ##...#.....#.# ##.. #....$##.###.. #..#.#..##. #..##.##..## ..# .ß #.... 5:jZ5:j=t3.6 (1.0)565:j\5:j5:jn4.6 (2455:j5:j  ### #.# .. #.# #. #.# #.# #.# #.. #.......^..# #>## #....# #..###.#  #@...# # #.....##.# #.$.....# ##...#.....#.# # #..##....$##.###.##..#.#..##.##..##.##..###. ..# .ß # _l - 2 lumpy puce potions {!q} (gained 1)5:j?A5.6 (35:jC345:j5:j@### #..........# .. #.# #. #.# #.# #.# #.. #^..# #>## #....######..###...##....#...#....@##...........# ##.....$...# ####...#.....#.# # #..##....$##.......###...##..#.#..##........#..##..##.##..####. ..# .ß. #.. # >..... #.....#6:j:6:jX  Found a staircase to the Ecumenical Temple.6:jd/  --more--7:jTn7:jsy 6.6 (423 _7:jv7:jjx7:jg  .. #.# #. #.# #.## #.# #..# #^..# #>## #....######..###.# #....#.....#..#.....##.# #.....@........#  ###...#.....#.#  #..##....$##.#...##..#.#..##........#..##..##.##..## ##. ..# .ß. #.. # >.... ##.....# ..##..7:j̱ 7:jc n7.6 (1127:j 7:jP 7:j n8.6 (2017:j 7:j ? _You now have 321 gold pieces (gained 11).7:j5 #. #.# #.## #.# #..# #.......^..# >## #..........# #####..###...# #....#.......# 7:j z#..#.....##....# #........# ####...#@....#..# # #..##....$##.###...##..#.#....#..##..##.##7:j 2##. ..# .ß. #....# ... >......... ##.....#..##7:j <..##.....##..7:j 7:j Y9.6 (10907:jX 7:j 7:j 8:j -#.## #.# #..# #.......^..# >## #..........# #####..###..# ##....#.....# #.#..#.....##..# #...........# #.###...#.....#........# #. #..##.@..$#####....##..#.#.....#..##..##.##.##....# .ß. #....#.... >......#.... ß.##.....#..## .##..##...... .# .##.. ..8:jJ308098:j1Z_#..# #.^..# >## #....# #####..###.# ###....#.....# #..#..#.....##...........# #...................# #.###...#.....#........# #.8:jZ #..##....$#####....##..#@#..#...#..##..##.##..###....# .ß. #........ ..>....#....##.ß.##.....#..## ##.##..##...... #.# .##..#8:j{[ ... .. ...<...).#8:jc8:jdi1788:j^8:j% k#.## #...# #..# #.^..#  #>## #.# #####..##### #....#.............# #.#..#.....##...........# #.#.............# #.###...#.....#..# #.#..##...@$##.......###...##..#.#..##..8:jE& C#..##..##.##..####....# .ß. #...#.... ..>..........#....##.ß.##.....#..## ##.##..##..... #.# .##...##... ............8:j%. 8:j/ i2678:j!6 8:j8 9:j@#.## #.# #..# #.......^..# #>## #..........# #####..###..........# #9:j#....#.............# #.#..#.....##...........# #.#...# #.###...#.....#.# #.#..##....@##.###....##..#.#..##.#..##..##.##..##.##....# .ß. #....#.... ..>.........#....##.ß.##.....#...## ##.##..##.9:j .. #.# .##..# 9:jȌ9:ji3569:j'9:j9:jn4.6 (2459:jD9:jL? _You now have 333 gold pieces (gained 12).9:j9:j9:jF9:j9:jH 9:j3 9:j 9:jg 9:j2 #.## #.# #..# #.......^..# #>## #..........# #####..###..........#  #....#.............# # #..#.....##...........# # #...# # ###...#.....#9:jź.# # #..##...@.##.### ...##..#.#..## #..##..##.##..## ##....# .ß. #... #.... ..>........ #....##.ß.##.....# ..## ##.##..## .. #.# .##.9:jC|.  ... .9:j9:jDn5.6 (1349:jV9:j::js #..# #^..# #>## #....######..###.# ## #....#.....#..#.....##...........# # #....................# # ###...#.....#.# # #..##.....##.###::js...##..#@#..##........#..##..##.##..## ##....# .ß. #.. #.... ..>..... #....##.ß.##.....# ..## ##.##..##..  .. #.# .##..#::j t  ... .....  ...<...).# ::j{::js}i623::j::j::jz   #>##.#####..###.....###....#.............# #..#..#.....##....... #..............##...#.....#. #..##.....###::ji 8...##..#.#..##...#..##..##@##..###....##.ß.##... #.......>.....##.ß.##.....#####......#.#### ::j ::ji712::j::j::jP::jQ::jX::jY::j#####..###.# ####....#.............# #...#..#.....##...........# #.............# #.###...#.....#.# #. #..##.....####....##..#.#....#..##..##.###....##.ß@##...........>........#....##.ß.##.....#..## ##.##..##...... #.# .##..## ... ..... ...<...).#... #.#### ::j&801::j`+::jh-::j0  #....#.....#..#.....##...# # #...........# # ###...#.....#.# # #..##.....##::j-1 .###...##..#.#..##........#..##..##.##..##.::jU1 ##....##.ß.##.... #.......@.......::ju1 e #....##.ß.##.....#::j1  ..## ##.##..##.. .. #.# .##..::j1 F# ... ..::j1  ... ...<...).#.... ...#.####::j2 & .....::j8 ::jv: k92990::j? ::jC i _There is a staircase to the Ecumenical Temple here.;:j* ;:jc;:j;:j&*408299 _;:j^3;:j3pTemple6000) ;:j9 ######..._...# ###...........#.#.....# ## ###............#...##ß. .### ###......###......._....._ ...####......##...##...#...ß##. ............#.......#...#.....#.# ;:j:............#.......#...#..._...# ...........#.........#...##...## ...#.#.....##.....#.# .##...##...#.........#.... #..._...#...#.......#.. #.#.....#...#.......#.... ...##ß...#...##...##......#### ._....._.......###......### ###. ...ß##...#............### #.....#.#...........### #..._...#.......#####;:j:;:jj2.1 (2.55998;:jr____;:jժE _You climb downwards. Welcome to the Ecumenical Temple!;:j=d _There is a staircase back to the Dungeon here.;:jc3;:jnh;:jLjF _Unknown command.g:j9g:jwWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple h:jkph:j~#####.......#..._...# dossy the Skirmisher###...........#.#.....# Coglin #####............#...##ß... Health: 50/50 ======================== .### ###......###......._....._. Magic: 7/7======================== ...####......##...##...#...ß##... AC: 9Str: 12 ............#.......#...#.....#.# EV: 10Int: 8 ............#.......#...#..._...# SH: 0Dex: 19 ...........#.........#...##...##. XL:  7 Next: 89% Place: Temple h:jyt...#.#.....#....@....#.....#.#... Noise: ---------  Time: 3842.1 (0.0) .##...##...#.........#........... a) +3 sling (flame)  b) +2 sling {Zorawar #..._...#...#.......#............ Fire: a) +3 sling (flame) {=f d:12 s:1 #.#.....#...#.......#............ Zot (5998) ...##ß...#...##...##......####... ._....._.......###......### ###. ...ß##...#............##### #.....#.#...........### #..._...#.......##### _You now have 333 gold pieces (gained 12). _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Unknown command.Okay, then.h:jBh:jh:j. _i:j*i:j/5The Ecumenical Temple <________________(Press ? for help) ###...........###  ###......#.#......###  ###......##...##......###  ###############.......#..._...#.......#####  ###........######...........#.#.....#...........###  ###............######............#...##ß...#............###  #......###.......### ###......###......._....._.......###......#  i:j60#...#.#...##.......####......##...##...#...ß##...#..#.#...##....#  #......._...#...............#.......#...#.....#.#......._...#...#  #...#.....⌠.#...............#.......#...#..._...#...#.....⌠.#...#  #..#.........#.............#.........#...##...##...#.........#..#  #..#._....._.#.....#.#.....#....@....#.....#.#.....#._....._.#..#  #..#.........#...##...##...#.........#.............#.........#..#  #...#.⌠.....#...#..._...#...#.......#...............#.⌠.....#...#  #...#..._.......#.#.....#...#.......#...............#..._.......#  #....##...#.#..#...##ß...#...##...##......####.......##...#.#...#  #......###......._....._.......###......### ###.......###......#  ###............#...ß##...#............######............###  ###...........#.....#.#...........######........###  #####.......#..._...#.......###############  i:j/7{###......##...##......###  ###......#.#......###  ###...........###i:j5X.@i:jF..i:jH[=..i:jF..k:j.#:..k:j:..l:jwrL@.l:jl \.@m:j:..m:j =._o:j o:j #####.......#..._...# dossy the Skirmisher###...........#.#.....# Coglin o:j' 9#####............#...##ß... Health: 50/50 ======================== o:jW ~.### ###......###......._....._. Magic: 7/7======================== o:j ...####......##...##...#...ß##... AC: 9Str: 12 ............#.......#...#.....#.# EV: 10Int: 8 ............#.......#...#..._...# SH: 0Dex: 19 o:j ...........#.........#...##...##. XL:  7 Next: 89% Place: Temple o:jG ...#.#.....#....@....#.....#.#... Noise: ---------  Time: 3842.1 (0.0) .##...##...#.........#........... a) +3 sling (flame)  b) +2 sling {Zorawar #..._...#...#.......#............ Fire: a) +3 sling (flame) {=f d:12 s:1 o:jr 4#.#.....#...#.......#............ Zot (5998) ...##ß...#...##...##......####... o:j ._....._.......###......### ###. o:j ...ß##...#............###o:j ## o:j #.....#.#...........### #..._...#.......##### o:j _You now have 333 gold pieces (gained 12). _There is a staircase to the Ecumenical Temple here. o:j) _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. o:j> >_Unknown command. _Okay, then.o:jU o:jw 3o:jy p:jX[?25h[?0c  Search for what [? for help]? p:je [?25l[?1cp:j 6okap:j p:j X _Can't find anything matching that.q:j! Iq:j# F _Unknown command.z:j{l[?25h[?0c  Search for what [Enter for "oka", or ? for help]? z:jz? [?25l[?1cz:jokawa _Can't find anything matching that.{:j _Unknown command.{:j  _Unknown command.|:j-The Ecumenical Temple <________________(Press ? for help) ###...........###  ###......#.#......###  ###......##...##......###  ###############.......#..._...#.......#####  ###........######...........#.#.....#...........###  ###............######............#...##ß...#............###  #......###.......### ###......###......._....._.......###......#  #...#.#...##.......####......##...##...#...ß##...#..#.#...##....#  #......._...#...............#.......#...#.....#.#......._...#...#  #...#.....⌠.#...............#.......#...#..._...#...#.....⌠.#...#  #..#.........#.............#.........#...##...##...#.........#..#  #..#._....._.#.....#.#.....#....@....#.....#.#.....#._....._.#..#  #..#.........#...##...##...#.........#.............#.........#..#  #...#.⌠.....#...#..._...#...#.......#...............#.⌠.....#...#  #...#..._.......#.#.....#...#.......#...............#..._.......#  #....##...#.#..#...##ß...#...##...##......####.......##...#.#...#  #......###......._....._.......###......### ###.......###......#  ###............#...ß##...#.|:jC.O...........######............###  ###...........#.....#.#...........######........###  #####.......#..._...#.......###############  ###......##...##......###  ###......#.#......###  ###...........###|:j:j:j#####.......#..._...# dossy the Skirmisher###...........#.#.....# Coglin #####............#...##ß... Health: 50/50 ======================== .### ###......###......._....._. Magic: 7/7======================== ...####......##...##...#...ß##... AC: 9Str: 12 ............#.......#...#.....#.# EV: 10Int: 8 ............#.......#...#..._...# SH: 0Dex: 19 ...........#.........#...##...##. XL:  7 Next: 89% Place: Temple ...#.#.....:je[37m#....@....#.....#.#... Noise: ---------  Time: 3842.1 (0.0) .##...##...#.........#........... a) +3 sling (flame)  b) +2 sling {Zorawar #..._...#...#.......#............ Fire: a) +3 sling (flame) {=f d:12 s:1 #.#.....#...#.......#............ Zot (5998) ...##ß...#...##...##......####... ._....._.......###......### ###. ...ß##...#............##### #.....#.#...........### #..._...#.......##### _Can't find anything matching that. _Unknown command.Search for what [Enter for "oka", or ? for help]? okawa _Can't find anything matching that. _Unknown command. _Unknown command.:j:jThe Ecumenical Temple <________________(Press ? for help) ###...........###  ###......#.#......###  ###......##...##......###  ###############.......#..._...#.......#####  ###........######...........#.#.....#...........###  ###............######............#...##ß...#............###  #......###.......### ###......###......._....._.......###......#  #...#.#...##.......####......##...##...#...ß##...#..#.#...##....#  #......._...#...............#.......#...#.....#.#......._...#...#  #...#.....⌠.#...............#.......#...#..._...#...#.....⌠.#...#  #..#.........#.............#.........#...##...##...#.........#..#  #..#._....._.#.....#.#.....#....@....#.....#.#.....#._....._.#..#  #..#.........#...##...##...#.........#.............#.........#..#  #...#.⌠.....#...#..._...#...#.......#...............#.⌠.....#...#  #...#..._.......#.#.....#...#.......#...............#..._.......#  #....##...#.#..#...##ß...#...##...##......####.......##...#.#...#  #......###......._....._.......###......### ###.......###......#  ###............#...ß##...#.....:jpK.......######............###  ###...........#.....#.#...........######........###  #####.......#..._...#.......###############  ###......##...##......###  ###......#.#......###  ###...........###:jc]X.@:j׭F..:jRiF_.:j+:_.:j[ :j{ #####.......#..._...# dossy the Skirmisher###...........#.#.....# Coglin #####............#...##ß... Health: 50/50 ======================== .### ###......###......._....._. Magic: 7/7======================== ...####......##...##...#...ß##... AC: 9Str: 12 ............#.......#...#.....#.# EV: 10Int: 8 ............#.......#...#..._...# SH: 0Dex: 19 ...........#.........#...##...##. XL:  7 Next: 89% Place: Temple ...#.#.....:j} [37m#....@....#.....#.#... Noise: ---------  Time: 3842.1 (0.0) .##...##...#.........#........... a) +3 sling (flame)  b) +2 sling {Zorawar #..._...#...#.......#............ Fire: a) +3 sling (flame) {=f d:12 s:1 #.#.....#...#.......#............ Zot (5998) ...##ß...#...##...##......####... ._....._.......###......### ###. ...ß##...#............##### #.....#.#...........### #..._...#.......##### _Can't find anything matching that. _Unknown command.Search for what [Enter for "oka", or ? for help]? okawa _Can't find anything matching that. _Unknown command. _Unknown command.:j$n[?25h[?0c  Search for what [Enter for "okawa", or ? for help]? :jS [?25l[?1c:jY` goza:jb :jk :j]} X _Can't find anything matching that.:j:j:jA\ _Unknown command.:jD The Ecumenical Temple <________________(Press ? for help) ###...........###  ###......#.#......###  ###......##...##......###  ###############.......#..._...#.......#####  ###........######...........#.#.....#...........###  ###............######............#...##ß...#............###  #......###.......### ###......###......._....._.......###......#  #...#.#...##.......####......##...##...#...ß##...#..#.#...##....#  #......._...#...............#.......#...#.....#.#......._...#...#  #...#.....⌠.#...............#.......#...#..._...#...#.....⌠.#...#  #..#.........#.............#.........#...##...##...#.........#..#  #..#._....._.#.....#.#.....#....@....#.....#.#.....#._....._.#..#  #..#.........#...##...##...#.........#.............#.........#..#  #...#.⌠.....#...#..._...#...#.......#...............#.⌠.....#...#  #...#..._.......#.#.....#...#.......#...............#..._.......#  #....##...#.#..#...##ß...#...##...##......####.......##...#.#...#  #......###......._....._.......###......### ###.......###......#  ###............#...ß##...#.:j F O...........######............###  ###...........#.....#.#...........######........###  #####.......#..._...#.......###############  ###......##...##......###  ###......#.#......###  ###...........###:j|@:j:j   #########  ###.......###@:j:jL#####.......#..._...# dossy the Skirmisher###...........#.#.....# Coglin #####............#...##ß... Health: 50/50 ======================== .### ###......###......._....._. Magic: 7/7======================== ...####......##...##...#...ß##... AC: 9Str: 12 ............#.......#...#.....#.# EV: 10Int: 8 ............#.......#...#..._...# SH: 0Dex: 19 ...........#.........#...##...##. XL:  7 Next: 89% Place: Temple ...#.#.....:jg[37m#....@....#.....#.#... Noise: ---------  Time: 3842.1 (0.0) .##...##...#.........#........... a) +3 sling (flame)  b) +2 sling {Zorawar #..._...#...#.......#............ Fire: a) +3 sling (flame) {=f d:12 s:1 #.#.....#...#.......#............ Zot (5998) ...##ß...#...##...##......####... ._....._.......###......### ###. ...ß##...#............##### #.....#.#...........### #..._...#.......##### _Can't find anything matching that. _Unknown command. _Unknown command.Search for what [Enter for "okawa", or ? for help]? goza _Can't find anything matching that. _Unknown command.:j:j. I:j 3.1 (17 ___ .__:jv. %Dungeon:526298) Gem (5299) #....#......# #..#..#.....##...........# #.. #....................# # ###...#.....#........# #. #..##.....##.......### ...##..#.#..##........... #..##..##.##..##.......... ##....##.ß.##............ #............ #....##.ß.##.....# ..## ##.##..## .. #.# .##..# ... ......... ... ...<...).# .... ...#.## ..... :j؛ p4.6 (2.578:jU :j UUnknown command.  Search for what [Enter for "okawa", or ? for help]? goza _Can't find anything matching that. _Unknown command. _You climb upwards. Welcome back to the Dungeon!:j i _There is a staircase to the Ecumenical Temple here.:j3:jt ,:j :jUP:j^W #....#.# # #..#.....##....# # #......# # ###...#.....#.# # #..##.....##.### ...##..#.#..## #..##..##.##..## ##....##.ß.## #> #....##.ß.##.....# ..## ##.##..## .. #.# .##. ...  .... ...<...). ....$ ...#. ......:jm5.6 (1.067 _:jߦ #....#.# # #..#.....##.....# # #......# # ###...#.....#.# # #..##.....##.###....##..#.#..## #..##..##.##..## ##....##.ß.## #.> #....##.ß.##.....#.## ##.##..##... #.# .##:jM ...  .... ...<...) ....$. ...#. .......:j^:jn6.6 (256:jQ:j #....#.#  #..#.....##....#  #...#  ###...#.....#.# # #..##.....##.....##..#.#..## #..##..##.##..## ##....##.ß.## #.> #....##.ß.##.....#.##. ##.##..##:j... ## #.# .##. ...  .... ...<... ....$. ...#. .......:jO:jn7.6 (345:j:jH #....#.# #..#.....##...# #.....# ###...#.....#.### #..##.....##....##..#.#..## #..##..##.##..## ##....##.ß.## #.> #....##.ß.##.....#.##..##.##..##.. ##..#.# .##.. #:... ..:jJ(..... ...<. ....$. ...#. .......:jQ8.6 (434:j`:j #..#.....## #...........##...#.....######..##.....##......##..#.#..##. #..##..##.##..####....##.ß.##... #.......>...##.ß.##.....#.....##..##.##..##..... ##..#.# .##... #:... ............:jS:j9.6 (523:j\........# ###...#.....## #####..##.....##......##..#.#. #..##..##.####....##.ß.##....#.......>....#....##.ß.##.....#.....##.@##.##..##......... ##..#.# .##..... ##:... .... ..... ...<. ....$..#.# .......#..50.6 (612:j###...#.....## ######..##.....####......##..#.#.. #..##..##.###....##.ß.##....#.......>....#....##.ß.##.....#.....##..##.##..##......... ##.@#.# .##..... ##:....# .... #.....# ...<...). .....$... ...#.## ...........#.. .... .:j':jn1.6 (701:j":j5#####..###......##..#.#..##... #..##..##.##..####....##.ß.##... #.......>...#....##.ß.##.....#.....##..##.##..##... ##..#.#..##. ##@....# . #. ...<...) .....$... ...#.## .......... ...#.... ......>#:jYC2.6 (8890:jP:j9\ _Found a stone staircase leading down.  You pick up a parchment of Summon Mana Viper and begin reading...3.6 (9889:j ^:jJ _You add the spell Summon Mana Viper to your library.:j^o_:j....>...:jk......##..#.#... #..##..##.####....##.ß.##...........>......#....##.ß.##.....#.....##..##.##..##......... ##..#.#..##..... ##.....# .... #.@...# ...<...). ..........$.... ...#.### ............... ......#................h   hound (asleep)............>##.)......h#:je  You encounter a hound.:j=04.6 (178 _:j:j:j:jO:j:jz:j:jZ )))))h  )You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.  The hound barks!:jc  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.:jI h. lThe hound is heavily wounded.h.....l   iguana (wandering)h   hound===5.7 (1.167) Rev :jk. X _You encounter an iguana.:j:j:j/,:jk )))) You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.:j .  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound!:j ):jh.:jF....:jqy966.9 (1.255:j:j&I _You kill the hound!:j/r:js:jB:j"".:j:jd:jO #..##..##.###....##.ß.##...........>......#....##.ß.##.....#.....##..##.##..##......... ##..#.#..##..#... . ##.....# ..... ....#.....#......<...).#. ........@.$........#.#### ...... ......#.................>###l   iguana (wandering).).....# .%..l>.$...#:j i  An iguana comes into view.:j 0.0l.  Found 11 gold pieces and a quill talisman.:j:jx---7.9 (144:jK+:j-; _Found a stone staircase leading down.:jPGe---:jK:jP:j?`4 )))))l  )You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:jk )The iguana is heavily wounded.You shoot a sling bullet.:j:9l.:jTJ......:jBV===9.0 (1.123) Rev+ :j!_:j$e` _The sling bullet barely misses the iguana.:j  )))))))You shoot a sling bullet.:j:jd  _The sling bullet barely misses the iguana.You shoot a sling bullet.  The sling bullet barely misses the iguana.  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:j9l.:jE.......:j60.112:jZ _The iguana is almost dead.:j :j :j  †You shoot a sling bullet. The sling bullet hits the iguana!:j W)))):jj | )))You kill the iguana!:jGI y....†..:jO #..##..##.##..##.......... dossy the Skirmisher##....##.ß.##............. Coglin#.......>................ Health: 50/50 ========================#....##.ß.##.....#....... Magic: 7/7========================.....##..##.##..##.......... AC: 9Str: 12..... ##..#.#..##..........# EV: 10Int: 8:jQP ... . ##.....# ............ SH: 0Dex: 19.. ....#.....#......<...).# XL:  7 Next: 103% Place: Dungeon:5. ........@.$........#.#### Noise: ===------  Time: 3861.2 (1.1)................a) +3 sling (flame)  b) +2 sling {Zorawar......#.........:jzP Fire: a) +3 sling (flame) {=f d:12 s:1................Zot (26280) Gem (5281) Rev* :jP .......................†....>###.)...........#.%...>.$...#The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana. _The iguana is almost dead.:jQ You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!:jBS _You shoot a sling bullet.  You have reached level 8!:j /  --more--:jo }6/568/838 1% :jJ :jQ  You feel stronger. _Health restored: 56; MP restored: 8:j .:j# #..##..##.##..##.##....##.ß.##.....#.......>........#....##.ß.##.....#......##..##.##..##...... ##..#.#..##...#... . ##.....# ... .. ....#.....#......<...).# . ..@$.#.#### .......#.....................†....>#.). :jB ---20790) Rev+ _:j H#..##..##.##..##.##....##.ß.##.....#.......>.........#....##.ß.##.....#......##..##.##..##........ ##..#.#..##...#... . ##.....# .. .. ....#.....#......<...).# . ...@.#.#### .......#............†....>#.)..---3.2 (28794.2 (378:j,   ##....##.ß.##.. #.......>..... #....##.ß.##.....#:j 8.....##..##.##..##.. ..... ##..#.#..## ... .. ##.....# ..  .. ....#.....#<...).# .......:j ..#.#### ..  #. ......:j1 . ..... :jl 7†....>##### .)...........# .%...>:j $...# ...........# _You now have 342 gold pieces (gained 9).:j 5.2 (467:jmi   #.......>......##.ß.##.....#.....##..##.##..##....##..#.#..##.## ...##.....##..  ..........<...).# .............#.### ... ....#..†....>#####.#.......###:j7 6.2 (556) Rev :j8  ##.ß.##.....#.....##..##.##..##....##..#.#..##.## ...##.....##..  ..........<...).# .............#.### ........... #.....†....>#####)...........# #.......#:j 7.2 (645:jr :jS R .....##..##.##..##....##..#.#..##.## ...##.....##..  ..........<...).# .............#.### ... ...#.†....>#####)...........#  .%...>.$........#:j\ :j\ n8.2 (734:jp :jױ M .##..#.#..##.## ...##.....##..  ..........<...).# .............#.### ........... #.†.@..>#####)...........#  .%...>.$..................:jĿ 9.2 (823:j :j$   ...##.....##..  ..........<...).# .............#.### ....... .#.†....>#####).......@...#  .%...>.$.......###..<......#:jZ% 9<:j+ t70.2 (912) :j2 :j4 9 _Found a stone staircase leading up.:j=|3:j:j:jL:ja........:j+:jJ  ..........<...).# .............#.###  #...†....>#####)...........#  .%...>.......###  .........#:j*51.2 (1012.2 (2690:jTgt  .. ....#.....#......<...).# . .#.#### . ......#. . .... .†....>##### .).....#.%...>@....#.#.#.### #.#  .##.#..<.##.# _You now have 353 gold pieces (gained 11).:j0s3.2 (3869:jx:j  .. ....#.....#......<...). . .#. . ......#. . . .†....>##### .).....#.%...@.....#.#.#.###. #.#  .#  #.  #..<......##  .#:j4.2 (478:j:j   .. ....#.....#......<...) ...#....#....†....>#####.).....#.%..@>.....#.#.#.###.. #.## ..# #.. #..<.###  .#There is a stone staircase leading down here.:jH5.2 (567 _:jLu .. ....#.....#......<... ...#....#....†....>#####.).....#.%.@.>.....#.#.#.###. #.### ..#  #. #..<......###  .#:j;6.2 (656:j) .. ....#.....#......< .#...#..)..†....>#####.).....#.%@..>.....#.#.#.###.##:j{.###..# #.. #..<......## ..#:j:je+7.2 (7:jC45:jn:j7 .. ....#.....#......<.#..#...)..†....>#####.).....#.@...>.....#.#.#:j*8.###.##.##...# #.... #..<......### ....#:jpB:j^n8.2 (834:jg:jv:jxn9.2 (923:j^:j߈* _m - a quill talisman:j0 9.............. #...)..†....>#####)...........# .>.....#..........######.......# ######.........# #........... #..<......### ..........# :j 80.2 (112:j- . #.).†....>#####)...........# ......>.#.......####.......# ######........ #..............:j:ji101:j{:ji:j:j!j2590:j(:j+0 _You drop a quill talisman.:j:jHGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  l - the +11 plutonium sword {mutate, ^Contam Stlth-} Missiles (go to first with ()c - 3 stones  e - 4 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +1 helmet (worn) {ac:1 enc:0}  j - a +0 ring mail (worn) {ac:5 enc:7}  k - a +0 pair of boots of rampaging (worn)i - a +0 leather armour {ac:3 enc:4}:jOWl - the +11 plutonium sword {mutate, ^Contam Stlth-}. A triple sword made of weird glowing metal. It irradiates those it strikes, causing a range of unpredictable effects — if they survive the impact of the blade itself, that is. Base accuracy: -4 Base damage: 19 Base attack delay: 1.8 This weapon's minimum attack delay (0.7) is reached at skill level 22.  Your skill: 0.0; use (s) to set 22.0 as a target for Long Blades.  At 100% training you would reach 22.0 in about 6.2 XLs.  Current attack delay: 1.8. Damage rating: 35 (Base 19 x 122% (Dex) x 103% (Skill) + 11 (Ench)). Mutate: It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. This triple sword falls into the 'Long Blades' category. It is a two-graspered weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j& M Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer} :jy&  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  l - the +11 plutonium sword {mutate, ^Contam Stlth-} Missiles (go to first with ()  c - 3 stones  e - 4 poisoned darts {d:0 s:1.0 dpt:0.0 poison} :j&  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [) :j&  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +1 helmet (worn) {ac:1 enc:0} :j& j - a +0 ring mail (worn) {ac:5 enc:7}  k - a +0 pair of boots of rampaging (worn)  i - a +0 leather armour {ac:3 enc:4}:j:j+:j' ....................... dossy the Skirmisher...........#........... Coglin....................... Health: 56/56 ========================..).................... Magic: 8/8========================............†....>##### AC: 9Str: 13......)...........#EV: 10Int: 8............>.....#SH: 0Dex: 19..................#XL:  8 Next:  1% Place: Dungeon:5.......@#.......###:jvNoise: ---------  Time: 3882.2 (0.0).......##.......#a) +3 sling (flame)  b) +2 sling {Zorawar.######.........#Fire: a) +3 sling (flame) {=f d:12 s:1#...........Zot (26259) Gem (5260) #..<......###..........# _You now have 342 gold pieces (gained 9). _Found a stone staircase leading up. _You now have 353 gold pieces (gained 11). _There is a stone staircase leading down here. _m - a quill talisman _You drop a quill talisman.:jo:jx:jj:j:j$:j(,Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  l - the +11 plutonium sword {mutate, ^Contam Stlth-} Missiles (go to first with ()c - 3 stones  e - 4 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +1 helmet (worn) {ac:1 enc:0}  j - a +0 ring mail (worn) {ac:5 enc:7}  k - a +0 pair of boots of rampaging (worn)i - a +0 leather armour {ac:3 enc:4}::jw? ::jB....................... dossy the Skirmisher...........#........... Coglin....................... Health: 56/56 ========================..).................... Magic: 8/8========================............†....>##### AC: 9::jsCStr: 13......)...........#EV: 10Int: 8............>.....#SH: 0Dex: 19..................#XL:  8 Next:  1% Place: Dungeon:5.......@#.......###Noise: ---------  Time: 3882.2 (0.0).......##.......#a) +3 sling (flame)  b) +2 sling {Zorawar::jC+.######.........#Fire: a) +3 sling (flame) {=f d:12 s:1#...........Zot (26259) Gem (5260) #..<......###::jC..........# _You now have 342 gold pieces (gained 9). _Found a stone staircase leading up. ::jC0_You now have 353 gold pieces (gained 11). ::j/Dj_There is a stone staircase leading down here. _m - a quill talisman _You drop a quill talisman.::jwJ::jK::jHR::jS;:j  ..#.).................†....>#####)......>..........%#.......###......##.......######.........# .........#..<.....###..........#;:j ;:j o3.2 (1859;:jv;:j/<:jn+M .. ....#.....#<..#.).................†....>#####)......>....%#.##......##...######.........#....... _You now have 342 gold pieces (gained 9). _Found a stone staircase leading up.478<:jc<:j ... ...##.....##.....#.....#...#.#...).............†....>#####.......#>.....#.....#.%#.###.......##..#..######...## #........... #..<..###..........#<:j]<:ji567<:jc<:j0Q _You see here a +0 falchion.>:j >:j! )......##..#.###.....#.#.....#<... ..# #.... ...).......... .†....>#####.).....# .>.....# >:jK Z....# >:jn L.%#.###>:j r........##.......#>:j *..######.........###...........#..<###>:j] >:j p656 _>:j3 >:j< ?:jgP.....##..##.###..#.###.....#..#.....#<..#.. ..# #.... ...).......... ......†....>#####.).....# .>.....# ....#.%#.###........##.#..######...###.....?:jzn?:jXpi745?:jVx?:j5z?:jM #....##.ß.##.....###..##.###..#.###.....#..#.....#<....#.... ..# #.... ...).......... ......†....>#####?:j,.).....# .>.#....#.%#.###........##.#..######.#?:jo?:ji834?:j?:j@:jڰ@:j!@:j@:j@:j@:j@:j@:jz@:j3Y #.......>........#..##....##.ß.##.....# .##.##..## ..#.#..## #.....##..... #.....#< ...# .. #..... #.... ...)............ .†....>##### )...........# >..# .....# @:jU4.%#.### ........##.#@:j<@:j=i923@:j3F@:j#....##.ß.## #.# #.......>........##..##....##.ß.##.....####.##..## ..#.#..## #.....##..... #.....#< .. ...... #. #.... ...)............ .†>##### )...........# >...# .....# .%#.###@:j90.2 (212@:j@:j@ #..##..##.##..## .J ##....##.ß.## #.# #.......>........ ##..##....##.ß.##.....####.##..###.#.#..## #.....##..... #.....# . .. #. #.... ...)............ .†....>##### J   jelly (asleep) )...........# >....# @:j2.....#@:je  You encounter a jelly.@:j@:j~u1.2 (301 _@:j%@:jRA:j=A:j,?A:jGA:j#LA:jkPA:jh ))))))J  You shoot a sling bullet. The sling bullet hits the jelly!  A:j'ilThe sling bullet burns the jelly.  The jelly quivers.A:jx A:j6!A:j.  A:j9The jelly is severely wounded.A:jWYou shoot a sling bullet. 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The sling bullet hits the dart slug.  The sling bullet burns the dart slug.E:jk  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.E:j @.wE:j #.....E:j ===5.4 (1.0)67) Rev E:j3 E:j ] _The dart slug is almost dead.F:jIF:jvF:jF:jݸs .  You shoot a sling bullet. 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L:jR; ####.###.......@.......  ##..##....##.ß.##.....#....##..##.##..##....##..#.#..##..#  ..##......  #..#.....L:jR<...).#  #.........#.#### L:jRT #...... L:jR:+#.L:j6ZL:j[j7012L:jC`L:j-ci _There is a staircase to the Ecumenical Temple here.O:jO:jO:jO:jO:jO:jA shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 8.4At 100% training you reach 14.0 in about 2.5 XLs. Your +0 ring mail {ac:5 enc:7} slows your attacks with this weapon by 0.1.Current attack delay: 1.1. Damage rating: 11 (Base 8 x 122% (Dex) x 119% (Skill)). O:jXSThis weapon falls into the 'Ranged Weapons' category. It is a two-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {Ranged Weapons} {two-handed} {ranged weapon} Menu/colouring prefixes: unidentified ranged weapon _________________ (g)o to location.Q:jQ:jes##..##..##....#.............# #.. dossy the Skirmisher ...####..#.....##...........# #.. Coglin .### ##....................# #.. Health: 56/56 ======================== .# ###...#.....#........# #.. Magic: 8/8======================== .#########..##.....##.......###.. AC: 9Str: 13 Q:j...........##..#.#..##........... EV: 10Int: 8 ##.#####..##..##.##..##.......... SH: 0Q:j:Dex: 19  #....###....##.ß.##............. XL:  8 Next:  5% Place: Dungeon:5  Q:j####.###.......@................ Noise: ---------  Time: 3970.5 (0.0)Q:j##..##....##.ß.##.....#....... a) +3 sling (flame)  b) +2 sling {ZorawarQ:ja##......##..##.##..##.......... Fire: a) +3 sling (flame) {=f d:12 s:1Q:j##........##..#.#..##..........# Zot (26171) Gem (5172) #..........##.....##............#...........#.....#......<...).##.........................#.####Q:j`#........................ +.............#...........Q:jYou shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! _You shoot a sling bullet. _There is a staircase to the Ecumenical Temple here.Q:j Q:j Q:jQ:jYm:je`m:jcdossy the Skirmisher (Coglin Hunter)Turns: 3901, Time: 00:11:26 Health: 56/56AC:  9 Str: 13 XL: 8 Next: 5% Magic: 8/8EV: 10 Int:  8 God: Gold: 353SH:  0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +3 sling (flame) {=f d:12 s:1.0 dpt:12.0 flame Uttamm:j3dPrCold . . . (100%) b - +2 sling {Zorawar d:12 s:1.0 dpt:12.0} rNeg . . . (100%) j - +0 ring mail {ac:5 enc:7} rPois .(100%) h - +1 helmet {ac:1 enc:0} rElec .m:jed(100%) g - +0 cloak {ac:1 enc:0} rCorr .(100%) (no gloves) SInv .m:jdk - +0 pair of boots {Rampage} Will +....(no gizmo) Stlth ++ m:jdHPRegen 0.29/turn MPRegen 0.11/turn %: rampage @: no status effects m:j'esA: off-hand wielding, slow wielding, warmup strikes, no jewellery:j:j##..##..##....#.............# #.. dossy the Skirmisher ...####..#.....##...........# #.. Coglin .### ##....................# #.. Health: 56/56 ======================== .# ###...#.....#........# #.. Magic: 8/8:j|======================== .#########..##.....##.......###.. AC: 9Str: 13 ...........##..#.#..##........... EV: 10Int: 8 :j ##.#####..##..##.##..##.......... SH: 0Dex: 19  #....###....##.ß.##............. XL:  8 Next:  5% Place: Dungeon:5  :j ####.###.......@................ Noise: ---------  Time: 3970.5 (0.0)##..##....##.ß.##.....#....... a) +3 sling (flame)  b) +2 sling {Zorawar:jX##......##..##.##..##.......... Fire: a) +3 sling (flame) {=f d:12 s:1##........##..#.#..##..........# Zot (26171) Gem (5172) :j:#..........##.....##............#...........#.....#......<...).##.........................#.#####........................ :jô{+.............#...........You shoot a sling bullet. The sling bullet hits the dart slug. :j_The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! :j_You shoot a sling bullet. _There is a staircase to the Ecumenical Temple here.:j:j:j:j0o :jp :jJv :jx F _Unknown command.:j}:j$  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2  :jG         b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  :j c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  :j0 f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  :j`  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0      :j v - Alchemy   0.0   0.8  +1  :j h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1  :j݄ i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  :jj + Ranged Weapons 8.4  10.7  -1   y - Air Magic   0.0   1.2  -1  :jF     z - Earth Magic   0.0   1.2  -1  :jh8 k - Armour   0.0   1.2  -1      :j l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2  :j܅ m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  :j n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  :jCThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help:jpG[=] set a skill target  :j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j?:jC:jDK##..##..##....#.............# #.. dossy the Skirmisher ...####..#.....##...........# #.. Coglin :jL.### ##....................# #.. Health: 56/56 ======================== .# ###...#.....#........# #.. Magic: 8/8======================== .#########..##.....##.......###.. AC: 9Str: 13 :jjM...........##..#.#..##........... EV: 10Int: 8 ##.#####..##..##.##..##.......... SH: 0Dex: 19  #....###....##.ß.##............. XL:  8 Next:  5% Place: Dungeon:5  ####.###.......@................ Noise: ---------  Time: 3970.5 (0.0)##..##....##.ß.##.....#....... a) +3 sling (flame)  b) +2 sling {Zorawar##......##..##.##..##.......... Fire: a) +3 sling (flame) {=f d:12 s:1:jM##........##..#.#..##..........# Zot (26171) Gem (5172) #..........##.....##............#...........#.....#......<...).##.........................#.####:jM_#........................ +.............#........... :jM_The dart slug is almost dead.You shoot a sling bullet. 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:j" r1.5 (10.0)01:j& :jee { M #...# ##...### #### ##...... ...#####..# ##.......#...##.#.:jnf [####.#.#######.@# ^ #.#..# ##>##  ##.##.#######..###:jf u.# ##..##..##....#.....#...####..#.....##...........# #.... ....:jg `#....#There is a stone staircase leading down here.:jm :j o ,2.5 (11:j5o K590 _:jt :j  ##...#### #..........# #### ##....... ...#####.....## ##.......###  ####.#.#######..^ #.#..# ##@##:j 9.##.##.#######..#####..##..##....#....# #...####..#.....##...........#....# ####.#####..##..##.##..##........ :j :jL p3.5 (12859:j :j  #...# #...# ##...#### #..........# ### ##.......# #.# ..#####.....##.# #.:jn # #.......#...##.## #.# ##.#.#######..# #.^..#  #.#..# ##>## #...# :j u##.##.#######.@###.# # :j @###..##..##....#.............# #. #...####..#.....##...........# #. :j #.### ##....................# #. :j ..# ###...#.....## #.:j #########..##.....#####.:j .........##..#.#..#... #:jJ ##.#####..##..##.##.. :j) #....###....##.ß.##....There is a stone staircase leading down here.:j :j Q4.5 (137:j %8 _:j :j\ #...# ##...#### #..........# ## ##.......# #.# .#####.....##.# #.# .....#...##.## #.# ##.#.#######..# #.......^..#  #.#..# ##>## #..........#  ##.##.#######..###..........# ## ##..##..##....#.@...........# #.. ...####..#.....### #. .### ##..........# #. .# ###...#.....## #. .#########..##.....#####..........##..#.#..#... ##.#####..##..##[44:j=^ m.##.  #....###....##.ß.##....####.###.......>....5.5 (1467:j #...# ##...#### #.#  ##.......# #..........# #####.....##.# #..........# #...##.## #..........# .#.#######..# #.......^..#  #.#..# ##>## #...# ##.##.#######..###.# # #..##..##....#.# #.:jy ?####..#.....##.# #. ### ##..........# #. # ###...#.....#.# #. #..##.....##.:j ###..##..#.#..##..#####..##..##.##..##. :j" #....###....##.ß.##..... ####.###.......>.:jD :jX :j o6.5 (1556:j :j #...# ##...#### #..........#  ##.# #..........# .....##.# #..........# #...##.## #....# .#.#..# #.......^..# #.#..# ##>## #..# :j .##.#######..###.# # ..##..##....#.# #. .####..#.....##.# #. ##.........# #.:j  :j% ###...#.....#.# #...##.....##.:jM ###.##..#.#..##. .#####..##..##.##..##. :jn ....###....##.ß.##.....###.......>.:jy :j o7.5 (1645:j :j4 #...# ...# #..?..... #### #.#  ..# #.# ###.....##.# #.# ....#...##.## #...# .#.#######..# #.^..# .#..# ##>## #.# ##.#######..#######..##....#....# #.##..#.....### #. # ##.............# #.  ###...#.....#..# #. #######..##.....##.......### .......#..##.. #####..##..##.##..##. ...###....##.ß.##8.5 (17[0:j5 @;10;1m34:j 7 :jr M. #...# ?.....  ##...###  ##...... ###.. ...#...##.#.#######..# ^..# ##>## :jGs  #######..###..# ##### .##..##....#....###..#.....## # ##....................# #...... ##..##.##..##....:jys :j2} :j} o9.5 (1823:jC :j M########. #...# ?.....  ##...###  ##...... ###..:j # ...#...##.#.#######..# ^..# ##>##  :j h#######..###..# ##### .##..##....#.... ####..#.....##...........# #...... :j ....:j I..#.#..##.....:j :j p90.5 (1912:j :j8 ##### #...#  #...# ###########...# #.......# #..? #### #.#  :j ..# #.# ##.....##.# #.# ..#...##.## #...# #.#######..# #.......^..# #..# ##>## #..:j # ##.#######..########:j{ ..##....#....# #.....# ###..#.....##.# #.....#:j ##.............# #.....#  ###...#.....#..# #.....# :j R######..##.....##.......###.....#:jd" :j" Q1.5 (200:j# 1:j^) :jf $##### #...#  #...# ############...# #....:jUf I...# #..? #### #.# ..# #.# :j{f #.....##.# #.# ..#...##.## #.:jf ~..# .#######..# #.......^..# ..# ##>## #..:jg j# .#######..########..##....#....# #.....# ##..#.....##.:j+g # #.....#  ##.............:jKg # #.....#  ###...#.....#..:jkg I# #.....#:jo :jp R2.5 (2149:jEp 0:jv :jJ M### ##########.  #...# ? :j P ##...### ##...... #.. #....#...##.## #........#######..# ^ :jҳ ..# ##>## #..........#............#:j 3.5 (22849:j :j, M### ##########.  #...# ? :j  ##...### ##...... #.. #....#...##.## #........ .#######..# #.......^..#...........#:j7:j,4.5 (23:jC78:jf :j]YM### ##########.  #...#   ##...### ##...... #.. #... ..#...##.## #..........#..........#5.5 (2467:j6.5 (2556:j::j . _i - a scroll of identify:jNm Read which item? Scrolls  g - 3 scrolls of fog {!r}  t - a scroll of teleportation {!r}a - 2 scrolls of enchant armour  i - a scroll of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  y - a scroll labelled PIAFUU JORYNI [!] read|quaff[?] describe selected:j:j:j dossy the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================#####AC: 9Str: 13#...#EV: 10Int: 8#...############SH: 0Dex: 19#...##..........XL:  8 Next:  5% Place: Dungeon:5#...##..@.......:jNoise: ---------  Time: 3996.5 (0.0)  ##...#### #..........#a) +3 sling (flame)  b) +2 sling {Zorawar ##.......# #..........#Fire: a) +3 sling (flame) {=f d:12 s:1 #.....##.# #..........#Zot (26145) Gem (5146) ..#...##.## #..........# :jX.#######..# #.......^..# ..# ##>## #..........# #.#######..###..........# ###### #..##....#.............# #.....# _You shoot a sling bullet. :j_There is a staircase to the Ecumenical Temple here. _Unknown command. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _i - a scroll of identify:j:j@Identify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled PIAFUU JORYNI Potions (select first with !)  j - a yellow potion {!q}  k - 2 black potions {!q} :jJ l - 2 lumpy puce potions {!q}  n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected:j?c:jh:jodossy the SkirmisherCoglinHealth: 56/56 ========================Magic: 8/8========================#####AC: 9Str: 13#...#EV: 10Int: 8#...############SH: 0Dex: 19#...##..........:j pVXL:  8 Next:  5% Place: Dungeon:5#...##..@.......Noise: ---------  Time: 3996.5 (0.0)  ##...#### #..........#a) +3 sling (flame)  b) +2 sling {Zorawar ##.......# #..........#Fire: a) +3 sling (flame) {=f d:12 s:1 :j;p]#.....##.# #..........#Zot (26145) Gem (5146) ..#...##.## #..........# :jnp.#######..# #.......^..# ..# ##>## #..........# #.#######..###..........# ###### :jpU#..##....#.............# #.....# _You shoot a sling bullet. _There is a staircase to the Ecumenical Temple here. _Unknown command. _There is a stone staircase leading down here. :jpM_There is a stone staircase leading down here. _i - a scroll of identify:jGz]  As you read the scroll of identify, it crumbles to dust.:j |n7.5 (145:j:j2 _y -> x - a scroll of amnesia:j/:j}0:j5:j9:j <:jaC`.....# #.>## #...###.....:jD:jH:jؚN#####  #...#  #...# ##...# #.##...# #...# ##...#### #.# .# #.# .....##.# #.# #...##.## #.# #..# #.^..## ##>## #.# .#..###.# :j:j9i834:j:j ##### #...# #...# ############ #...# #..........# #...# #....# #...#### #....# .......# #.# ....##.# #.# #...##.## #.# ######..# #.^..# ##>## #...# #######..###.# ######....#.....###.....:j:S#.....##:jF9.5 (223:j:j80H #### ...# ...# ############ ...# #..........# ...# #....# ...#### #....# ......# #.# ##.# #.# ##.## #.:j0# ####..# #.^..#  ##>## #...######..###.# ######....#.....###.....#.....##..# .......:j6:j<7q4000.5 (312:j<:j-u ### ..# # ############# #..........# # #....# #### #....# ..# #.# ##.# #.# ##.## #.# ####..# #.^..#  ##>## #...# #####..###.# ###### #....#.....###.....#.....### :jus........ #...#.....#:j|:jh|n1.5 (401:j:jJ ## 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...#.### #.#..##..............#####..##................### .ß.##....... .>.....÷ß.##.....#<. #.##..##.....##..##.####....# ....##.:jPq. #.......# ...........:jx:j yo5.5 (1867:j:j[ ....#.### #.#..##..............#####..##................### .ß.##....... .>.....÷ß.##.....#<. #.##..##.....##..##.####....# ....##.. #.........<...).## #.......# .............:j6.5 (1956:j:j^j #### #.#..##..............#####..##................### .ß.##.....:j.. .>.....÷ß.##.....#<. #.##..##.....##..##.####....# ....##.:j',..##.........<...).###..#.#### .:j^........ †....>#####:j :jk o7.5 (2045:j :jUQq.##.......###.....# .#.#..##..............#### ##.##..##................###ß.##........# ..>.....÷..# #.ß.##.....#...........<...# ##.##..##................### .#...####.... ......##....#.:jQp<...).####....#...#.#### #....#..$ #....# #....# .....#..†....>#####. .......#:jZ8.5 (2134:jc:j #.#..##..............#####.##..##................###ß.##..............# ...>...............÷..# ##.ß.##.....#...........<...# .##.##..##................### ..#...####.... #...:jß...##....# #.....<..@).####....#...#.#### #....#...$ #....# .#.....# .....# ......#†....>####:j#........# ..>.....#:j:jYo9.5 (2223:j':jQ #..#.#..##........#### ..##.##..##........### .##.ß.##......#.>.........÷..# .##.ß.##.....#...........<...# ..##.##..##.........### #..#.#..##..####....# ##.....##.....##....# .#.....#......<.@.).####....#.#.#### #....#....$# #....# ..#......## .....#:jZ........#.†....>####. .# .. ...>.....#:j20.5 (2312:j:j~6q ..##.##..##..........### .##.ß.##....... ....>.....÷##.ß.##.....#..<. ..##.##..##........## #..#.#..##.####....# #.....##.:j=7?.... .......<...).### ...............#@#### .$# #..#..... .#### .........#:j`?:j?o1.5 (2401:jG:j8` ##.ß.##....... ....>.............÷##.ß.##.....#...<. ..##.##..##.........## #..#.#..##...####....# #.....##.............# .......<...).### .........#.#### .......@# ##.. ## .......###:jS2.5 (25190:jN:j:j i3.5 (26819:j:jl .##.ß.##...#.>...........÷..# ..##.ß.##.....#...........<...# #..##.##..##................### ##..#.#..##..........####....# .##.....##.............##....# ..#.....#......<...).####....#.#.#### #....#.# #....#.#.## .....#...### ....†....>#####. .# ...>.....# ### .# #.### _You now have 366 gold pieces (gained 13).:j/4.5 (2778:j:j0V ...>.....÷##.ß.##.....#...<. #..##.##..##.........## ##..#.#..##.####....# .##.....##..... ........<...).##........#.#### ..# ### ......# ######†....>#####. # #.......#:j^95.5 (2867:j@:j###.ß.##.....#...........<...# ##..##.##..##................### .##..#.......####.... ..##...........##....# ...#.....<...).####....#.........#.#### #....#...# #....##..###... .....#.:j8.....# ######†....>#####.. .......# ..##>.....# ####.......# %##:jh]## ##.# ..#:jP6.5 (2956:j:j ##..##.##..##.....## .##..#.#..##.####....# .##.....##..............<...).##........#.#### ..# ####... ........# ######†....>#####..............# ..#######>:j_e#### ...........:j7.5 (3045:j:j  .##..#.#..##.####....# .##.....##............<...).##........#.#### ..# ####... ........# #######†....>#####@.............##....#######>.....#..#### ......#. # ..<......###:j ' :j]' o8.5 (3134:j#/ :jn e ..##......##....#..#.....#......<...).####....#...............#.#### #....#...........# #....##.............###... .....#...................# .........#######†....>#####........ )...........##..@.#######>.....#..#### .......#. :jVo %#### .##.#..# #... #..<###..#:jv 9.5 (3223:j :j .##.....##.....##....#.#.....#......<...).####....#..#.#### #....#....# #....#.#...###... .....#.......#..#.†....>#####.. .).##.@..#######.>.....#..####.#.#.%#.###..##.# $#.#..  #..  #..<......#:j Z##  .#:jX 30.5 (3312:j :j .##.....##.....##.....#.....#......<...).####.....#.#### #.......# #.....#..###... ............#..#######.†....>#####.. ..).##@...#######.>.....#..####.#.##.%#.###.:j# .##.# $.#.#..# #:jH ...# #..<......### :jh I .#:j 1.5 (3401:j :jH w..#.....<...).####.........#.#### #...# ##..###... ......# ..#######†....>#####........)...........##....#######.>.....#@.#### .......#.## %####..##.# $.# ####..#..##  #.. #..<### ....# :jO 2.5 (35090:j/U :j؎  ........#.#### ..# ####... ........# #######†....>#####........)...........##....#######......>..#### .## :j S%####.# # $ ####....#..#....:j :j& p3.5 (36809:j^ :j7  ..# ####... ........# #######†....>#####........)...........##....#######......>..#### .## %####@# ##$ ####..#..#  ...# ......:j 4.5 (3778:j% :j(" #..###... ......# )..#######†....>#####........)...........##....#######.>.....#..#### .......#.## %####.#.##.##@.# #####..#..##  #. #..<......### ..........# .....:j) :j * o5.5 (3867:j/ :jD6 :j6 o6.5 (3956:j< :ji~  ......# )..####### .†....>#####........)...........##....#######.>.....#..#### .......#.## %####.#.##.##..# ######..#@.## #......... #..<......# ..........#  ........ _You now have 379 gold pieces (gained 13).:jE 7.5 (4045:j :j" )..####### .....†....>#####........)...........##....#######.......>.....#..#### .........#.## %#.......###.#.##.......##..#######.........#..## :j #......... #..<# ....#  .l........l   iguana (asleep)......:j g  You encounter an iguana.:j_ :j v8.5 (4134 _:j :js :j3:j:j3:jk:j' ))))))l  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.  The iguana hisses angrily.:j )The iguana is lightly wounded.  You shoot a sling bullet.:jZ6A.l:j=;......:j>===9.7 (1.2)23) Rev :j6G:jI :jIR_The sling bullet barely misses the iguana.:jV :j :jz :j :jV :j ))))) You shoot a sling bullet. The sling bullet hits the iguana!:j5  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:j9 v.l.l:ji 9.....:j q40.8 (1.112:j :jl Z _The iguana is almost dead.:j*:j,:j4:jr8:j>:jlJ )))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.:j2 †The iguana is almost dead.You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.:j):jq...81.900) Rev+ :jDu:jwJ _You kill the iguana!:j:j:j_:j!:j:j3..........:j5:j:j\d.†....>#####........)...........##....#######.>.....#..#### .......#.## %#.###.#.##.##..#######..#..## # #.. #..<## ....#  .#..†...#.......#.#.##########:j---20099099:j:j>8J)...........##....#######  .>.....#..####  .......#.##  %####.#  .##.##..#  ..######..#..##  # #...# #..<## ....#  .#:j8^$....†...#.......#.#!.########### :jL---3.9 (288:j  .).##.... ......>.....#..#### ....#.## .%#.###.# .##.##..# ..######.#..## # #...## #..<......### ..#.#.$....†...#.#.#.!:jTq.#.#:j:j(4.9 (377) Rev :jf:jl  .).##.... ......>.....#..#### ...#.## ..%#.###.# .##.##..# ..######.#..## # #...###..<......###..#.#:j.$....†...#.#.#..!.#..#?.:jD:jn5.9 (466:jE:j}- 0 .).##.... ......>.....#..#### ...........#.## ..%#.###.# ........##.##..# ..######.#..## # #...###..<......###..#.#.$....†...#.#.#...!.#...#.?.:j3 :j26 :j6 g6.9 (555:j=A :j  .).##.... .............>.....#..#### ...........#.## ........%#.###.# ........##.##..# ..######.#..## # #...###..<......####..#.##...$....†...##.##.#:j #...!.##...##.?.:j- 7.9 (644:j :j0 5 .).##.... .............>.....#..#### ..........#.## ........%#.###.# ........##.##..# ..######.#..## # #...## ####..<......### #..#.##...$....†...# #.#  #.#  #...!:jC .#  #...#  #.?.:j 8.9 (733) :ja :j  .).##.... .............>.....#..#### ...........#.## ........%#.###.# ..##.##..# ..######.#..## # #...## ####..<......###:jt  #..#.##...$....†...# #.# #.# #...!.# #...#  #.?.:j* 9.9 (822:jB4 :jt U .>.....#..## ...................#.##  ........%####. ........##.##..# ..######..#..## # #.. ####..<#..##............# #......@........#####...$....†...# #............# #.# #...!.# #...########## #.?. ####:j~ 50.9 (911:j* :j\ t .## %####.# ##.######....## ..##  ####..<......### ..##............# #..............####..† #.........!:j 1.9 (10.0)00:j@ :j :j q2.9 (118989:j :jt=  %####.# ##.######....## ..##  # ####..<......### :j= Q..##............# #..............####..† ...!:j7> k######### _You now have 389 gold pieces (gained 10).:jG :jI o3.9 (1288:jP :j  #.######....## ..##  # ####..<......### ..##............# :j C#..............####..† ...!#########?. :j 4.9 (1377:jc :j &######....## ..##  # ####..<......### ..##............# #..............###:j; ..† ...#########:jk ]?. ### :jQ :j o5.9 (1466:j :j :j) o6.9 (1555:j$ :jo' _ _f - 2 viscous inky potions {!q}:jz:j9:j,:js:jed.............:jZ:jx:j4 ..######.#..## # #.## # ####..<......### ..##.# #...# ####........†...# #:j5.# #.# #..@..# #...# #.?.# #####:j*=:j{=t7.0)44:jxD:j<[ # #. # ####..<# ..##......#  #...# ####..†...# #............# #.# #.....# #.@.##########:j #.?.#  #####:j:j5n8.9 (233:j:j` # ####..<### ..##...... #...###..† ..............######### ###:jX:jn9.9 (322:j:j60.9 (411:j:j. _i - a scroll of identify:j:jRead which item? Scrolls  g - 3 scrolls of fog {!r} :j t - a scroll of teleportation {!r}a - 2 scrolls of enchant armour  i - a scroll of identify  :j:Ds - a scroll of butterflies  w - a scroll of enchant weapon :jYW x - a scroll of amnesia  p - 2 scrolls of poison {!r!r} :jw! N - a scroll of noise {!r} :j* V - 2 scrolls of vulnerability {!r} :j[!] read|quaff[?] describe selected:j:j:j# ####..<......###dossy the Skirmisher..##............#Coglin#...............#Health: 56/56 ========================####........†...#Magic: 8/8========================:j#............#AC: 9Str: 13#............#EV: 10Int: 8#............#:jYSH: 0Dex: 19#...##########XL:  8 Next:  8% Place: Dungeon:5#.@.#Noise: ---------  Time: 4060.9 (0.0)#####a) +3 sling (flame)  b) +2 sling {Zorawar:jFire: a) +3 sling (flame) {=f d:12 s:1Zot (26081) Gem (5081) :jXYou shoot a sling bullet. The sling bullet hits the iguana.  :jMThe sling bullet burns the iguana. _You kill the iguana! :j_You now have 389 gold pieces (gained 10). _f - 2 viscous inky potions {!q} _i - a scroll of identify:j:jIdentify which item? (\ to view known items) Potions (select first with !)  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - 2 lumpy puce potions {!q}  n - a fuming silvery potion {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected:j:j# ####..<......###dossy the Skirmisher..##............#Coglin#...............#Health: 56/56 ========================####........†...#Magic: 8/8========================#............#AC: 9Str: 13#............#EV: 10Int: 8#............#SH: 0Dex: 19#...##########XL:  8 Next:  8% Place: Dungeon:5#.@.#Noise: ---------  Time: 4060.9 (0.0)#####a) +3 sling (flame)  b) +2 sling {ZorawarFire: a) +3 sling (flame) {=f d:12 s:1Zot (26081) Gem (5081) You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns:j$ the iguana. _You kill the iguana! _You now have 389 gold pieces (gained 10). _f - 2 viscous inky potions {!q} _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.1.9 (100 _n -> L - a potion of lignification {!q}:j :j :j :j :j :js ,...:j :j] :j  #.....## # ####..<......### ..##.# #.........#####..†...# #......# #............# #............# #@..########## #...######:jB :j27979:j:jr[f..######..### #.....### ####..<##..##......###..†............##########...#####:j~c3.9 (288:jj:j......###....######..### #.....### ####..<##..##......###..†............##########...#####:j4.9 (377:jB:jM%#......###....######.#..### #.....### ####..<##..##......###..†............###########...#:jl:jLn5.9 (466:j:jqM....%##......###....######.#..### #.....###.## ####..<###....###......###..†.........#...##########6.9 (555:jv >.....#. ............#. .%#.......###. ........##.......##.. ..######...#..# # #.....## #.## ####..<......####....##.# #.........#####........†...# #..# #..# #............# #...########## #...######:j,x:j|yn7.9 (644:j܁:jI .>.....# .# .%#.### .##.##. ..######.........#.... # #... #.### ####..<......### #....##.# #.@..# ####........†...# #..# #...# #.........# #...## #...# #####:j:jn8.9 (733:jC:j4 .>..... . .%#.## .##.##.. ..######.# .. # #... #.########..<...... #....##.#:j #@...# ####..†...# #...# #.....# #......# #...##:jS#  #...#  #####:j:jn9.9 (822:j%:jhM.)......>.... %## ........###... ..######.. # #.....########..<##...@##.....####.....####..†...#............#..#:jn70.9 (911:jt:j\ .) .>  .%#.### .##. ... ..######.# .. # # #.########..<...... #..@.##.# ####....# ####..†...# #..# #....# #.....# #...##  #...#  #####:j:jkT1.9 (10.0)0:j0:j:j% .) .>  .%#. ######.##. .......######. ...# # #.########..<...... #.@..##. ####.... ####..†... #... #.... #.. #...  #...#  #####2.9 (116969:jqz .†.......)..... .....> ......... ........%#..######........##..........######$.......# #.. #@########..< #....##..####...####.† #. #. #........... #...######## #...#3.9 (1288:j&M+....)........†........).........>....... ........%######........##...#####$......@# #.........#.########..<..... #....##..##.# ####........####........†... :j:jh4.9 (1377:jf:j:  +....) ....† ........) ..> .. .%#.######........##.######.$.# #.#.##..<..#....###.#.#####... .. .. ####..†#. ... #.# ... #.....:ju #. #...:j5.9 (1466:j :j>P +....) .......† ........) ....># ..#.% ..%#.######.##.######.$.# #.#.##..<.#....###.#.#####... ..... ####..† #..... #. #..... #.#..... #. #...:ja:jao6.9 (1555:jdj9%:jE +....) . ........) ..... ## ....#.% ..%#.######.##.######.$.# #.#.##..<?.#....###.#.#####... ...... ####.. #...... #. #...... #. #....... #. #...:j8:jh7.9 (1644:j7%:ji +....)  .) . ### ....#.%. ........%#.######.##.######:j.$.# #.#.##..<.?.#....###.#.#####... ...... ####. #....... #. #....... #. #........ #.:j V #...:j"8.9 (1733:j0:jw +....)  .). ## . ###. .#.%. ........%#.######.##.######.$.# #.#.##..<:jx.?.#....###.#.#####... ...... ####. #....... #. #........ #. #......... #. #...:j#:jo9.9 (1822:j09%:j# +....) # .). ### . ###.# .#.%.# .%#.######.##.######.$.# #.#.##...?.#....###.#.#####... ....... ####. #........ #. #......... #. #... #. #...80.9 (1911%:j{ +....) ## .).. ### ..###.# .#.%.# .%.######..######..# #.#.#.?.#....###.#.#####... ....... ####. #........ #. #......... #. #......... #. #...1.9 (2000:j2.9 (215959%:jD M#...+....) .### .). ##.###.#.%.# %######........#.........#####........# ..########....?........#....###########.#.#####........ .......... _You now have 403 gold pieces (gained 14).:jN3.9 (2288:j9X:j5M.#...+....) .### .)... ##..###.#.%.# %######........#.........#####........# ..########....?........#....##............:j*:jFo4.9 (2377:j:j>M #.#...+....) .### .).... ##.....###......#.@.# %######........#.........#####........# .............#.########......:jj5.9 (24666.9 (2555 _m - a serpent talisman:j':jw)Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:12 s:1.0 dpt:12.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  l - the +11 plutonium sword {mutate, ^Contam Stlth-} Missiles (go to first with ()c - 3 stones  e - 4 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  f - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  g - a +0 cloak (worn) {ac:1 enc:0}  h - a +1 helmet (worn) {ac:1 enc:0}  j - a +0 ring mail (worn) {ac:5 enc:7}  k - a +0 pair of boots of rampaging (worn)i - a +0 leather armour {ac:3 enc:4} Talismans (go to first with %)m - a serpent talisman:jg m - a serpent talisman. A jade snake coiled around a fossilised egg. Transforms the wearer into an amphisbaena - a legendary two-headed serpent. It is capable of wearing two pieces of headgear at once and its powerful coils can wind around foes and crushthem to death, but its cold blood leaves it succeptible to being slowed by cold attacks. ____________________________________________________________  Skill HP UC Base Dmg AC ------------------------------------------- Min 12 +20% +7 +10.0 Max 20 +20% +7 +16.0 Cur 0.0 -88% +7 +1.0 Size: Large Str: +5 rPois: + Melds: Weapon, Offhand, Body Armour, Gloves, Boots, Barding, Cloak Mutations Suppressed: Anatomy ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jR :j :jZ #......... dossy the Skirmisher+.......... Coglin+.#........ Health: 56/56 ========================+....)..... Magic: 8/8========================.......... AC: 9Str: 13###........). EV: 10Int: 8.... ### ......... SH: 0Dex: 19.....###.# ......... XL:  8 Next:  8% Place: Dungeon:5.....#.@.# ........% Noise: ---------  Time: 4086.9 (0.0).........######........# a) +3 sling (flame)  b) +2 sling {Zorawar.................######.[39:j1 ;49m Fire: a) +3 sling (flame) {=f d:12 s:1...............##. Zot (26055) Gem (5055) .............#.########.....?........#....##.... #########.#.#####....... ....... ####.... #........ #....  _f - 2 viscous inky potions {!q} _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _n -> L - a potion of lignification {!q} _You now have 403 gold pieces (gained 14). _m - a serpent talisman:j :jc n7.9 (144:jH _You drop a serpent talisman.:jJ3:jP:jU:jVX:jwa...................:jHh:j$-+ +.# +....) ....#### )#.... ### .#.....###.# :jO#.....#.%.# #......@..######.#.........######.....# ##.#.#########....?.#....##..##########.#.#####.. ....... ####:jG#........ # #.. #:j:j׮i833:j:j\   +.#   +....)  ## ....  #####.   #..... ### .   #.....###.#   #.....#.%.#   #.........######   #.........#####   ##   ##.######   #....?.#....##..   ##########.#.#####..   ....... ####  #........ #  :j #......... #   #. #:j9.9 (222:j :jA    +....) ##. ....  #####..   #.....# ###   #.....###.#   #.....#.%.#   #.........######   #.........####   ##   ##.######   #....?.#....##.   ##########.#.#####..   ....... ####  #........ #   #......... #   #......... #  #:jJ :jK o90.9 (311:jvS :jW  ##. .....#####......# ### ##..%....######............####..# #.######?...##.#########.#.#####... ....... ####.  #. :j= 1.9 (400:j^ :j K#####......# ### ##..%....######............####..# #.######...##.#########.#.#####... ....... #####. . #:j 2.9 (54949:j :j :j n3.9 (688:jE :j c _c - a scroll labelled CYWUAQ LOTHRI:j`A%....:j  #####.. .   #.....# ### .   #.....###.# .   #.....#.%.# .   #.######.   #.#   #.#  #.#.#   #.....#....##.   #.#.#####.   . ####.   #. #.   #. #.   #. #.   #.   #.   #4.9 (177:j=  #####.. .) #.....# ### . #.....###.# . #.....#.%.# . #.######. #.# #.# # #.#.# #.....#....##. #.#.#####.:j  . ####. #. #. #. #. #. #. #. #. #:j:j:jan5.9 (266:j7%:jX #####.. .).#.....# ### .#.....###.# .#.....#.%.# .%#.######.##.######.#.:j # #.#.#.#.#.....#....##.#.#.#####........ ####.#........ #.#......... #.#......... #.. #...##...#:jZ #:jx:jn6.9 (355:j9%:jkT,#####.. .).#.....# ### .#.....###.# .#.....#.%.# .%##.######.##.######.#.# #.#.#.#.#.....:jAUc#....##.#.#.#####........ ####.#........ #.#......... #.#......... #............ #...##....... #...######:j\:j<]n7.9 (444:jc7%:j#.....# ###.#.....###.# .#.....#.%.# ..%##.........######..##.#........######...#.# #.#.#.########..<:j@#.............#....##....##########@#.#####.... #.........#####.........# #.#.........# #.#...# #.:j#...# #...####...:jޟ# #...############ ####:j*# :j:jxn8.9 (533:j$:j"s#####.. ..)#.....# ### .#.....###.# ...#.....#.%.# .%#.#.######........###.:j(<.######.#..# #....#.............#.########..<#..........@..#....############.#.#####....#.........####.#.........# #.#.........# #.#.........# #.......#.........# #...#####.........# #...############ #####:j:j n9.9 (622:j:jAC ##. ..#####.. ..)#.....# ### .#.....###.# ...#.....#.%.# .%#.#.######........###..######.#..# #....#...........@.#.########..<#.............#....############.#.#####....#.........####.:jC$#.........# #.#.........# #.#.........# #........#.........# #...######.........# #...#:jL:jMp100.9 (711:jHT:j +....) ##. ......†#####.. ..)#.....# ### .>#.....###.# ...#.....#.%.# .%#.#.######........###..######.#..# #....#.............#.########..<#.............#....############.#.#####....#.........####.†#.........# #. #.........# #. #.........# #.........:jΒ #.# #...###### :jh:j+1.9 (8:j$C00:j:jV+.#.... +....). ##. ......†#####.. ..).#.....# ### .>#.....###.# ...#.....#.%.# .:j*%#.#.######........###..######.#..### #....:j0#.............#.########..<#.............#....##:j##########.#.#####.....#.........####.†:j#.........# #.#.........# #.#.:jK# #..........:j:jTi2.9 (93939:jc9%:j9{+.#.+....)...##. .......†.#####.. ........).#.....# ### ....>.#.....###.# ...  #.....#.%.# ..%#.:j":#.######.##.#..@..######.#....### #.#...#.##..<.#.............#....##.#.#.#####.:jk:a#.........####.†.#.........# #.#.........# #.#.# #.:j::j*D:jDr3.9 (10.0)88:jFL:jH+.#.+....).##. #..†. #####.. #..). #.....# ### ..>. #.....###.# .. #.....#.%.# #.%#. :j^#.######.##. #...@.######. #....### #. #...#.##..<. #.............#....##. #.#.#####.#.........####.†.#.........# #.#.........# #.#.# #.:jҔ:jTo4.9 (1177:jf6%:joM.##... +....).  ##......† #####.. #)...... ### #>##.:jh ..#.%.# %.######@.......##.....######....### #............#.########..< #.............#....##............. ...:j5.9 (1266:j:j3:M #..##... +....).  ##......† #####.. :j4I)...... ### #>##.# #...#.%.# :j4%.######........##.........######:j/5.......### #... #.............#.########..<.........:j]5R #..:j5..:j?g6.9 (135:j@5:jH8%:j &M##..##... +....).  ##......† #####.. )...... ##>##.# #.:j..#.%.# #%######........##.....###### #...............### #.......... ..#..:j:jo7.9 (1444:jG:jb ## # ##. +.# +.#.. +....). ##. #.:jN†  #####.. #).....  #.....# ### #>  #.....###.# #....  #.....#.%.# ##.:j8.%#  #######........##  #......######  #.....### #..  #.............#.########..<  #.............#....############.#.#####...:jq:j8.9 (1533:j):j4M## #..##..##... +....). ##......†####.. )......:j5 ### #..>##...#.%.# ##%#.........######........##......:j`S9.9 (1622:j\:jM###..#.##..# ###....##... +....).:jP ##......†####.. )...... ### #..>##...#.....#.%.# ##........%#......:j:j9p10.9 (1711:j׬:j:j :jӷ:jQE:jF:jJN:jR:jV:j_..........:jv`:jGi:jv+0.0):j{:jE~W _Could not explore, unopened door.:j#+++#...+.ß.'+.ß.'+.ß.':j^:jn1.9 (100:j8%:jz( _You open the gate.:j.3:j6,:jcf:jM ####..##........##..#.#........# #.....#+++ #....#...##......##... +.ß.'@...). ##. #...#.......†####.. #++:j()...... ##>#.....###.# #.................###:j:jߙk22929:j9:%:j4 ##......##..##. ##........##..#. #..........## #.....# #+++ #... #...##..... +.ß.'.....# +.ß.'.# +.ß.@....) ##. #...#..† #####.. #+++#:j-c.) #.....# ### #.> #.....###.# # #.....#.%.# ##.%# #.######.## #...######:j\p #.### #:jQ:jn3.9 (288:j:j4   ##..##.. ##...# ##...# #...# #..# #+++##.... #...##... +.ß.'.# +.ß@'.#.... :j4 +.ß.'....). ##. #...#..† #####.. #+++#)..... #.....# ### #.> #.....###.# #.:j4 .. #.....#.%.# ##..%# #:j+5 ######........## #...######There is an open gate here.:j> :jS? u4.9 (377 _:jG :jA M####.#.. ##..##....##. ##......##..##........##..#........# #....#+++##..#...##......#:j .'.#... +.ß.'....). ##. #...#.......†#####.. #+++#........)....... .....:j՚ :jR n5.9 (466:j :ja RM...##:j q####.#.. ##..##....##. ##:j5 ##..#:j_ =###..#......# :j~ #.....#:j +++##.....#..@##......:j .#.'.#...:j l +.ß.'....):j .##. #...#..............†:j= H......:jc 6.9 (555:j :j :jv :jB :j3:j..'..:j:j %0:jF#:jL%W _Could not explore, unopened door.:j######...##._.##...#''':jθ:jn7.9 (144:j~T_%:j! _You open the gate.:jV _Found an opulent altar of Gozag.:j :j[ :j0 :j :j! :jw+ :j5, :j>3 :jw = #....###....##:jր  ####.### ##..##....## ##### ##......##.. #...###.##.. #._.##.## #...##.# #'''## #.@.##:j  +.ß.'.# +.ß.'.# +.ß.'....) ##. #...#...... #####.. #+++#.) #.....# ### #..:jс  #.....###.# #. #.....#.%.# ##.%#:jԉ :j p833 _:j* 7_:j  ####.###..... ##..##....###### ##......##.. #...#..##. #._.#..## #...##..# #'''##. #...##... +@ß.'.... +.ß.'.#. +.ß.'....):j ##. #...#....#####.. #+++#.) #.....# ### #........ #.....###.# #... #.....#.%.# ##........%# #.........######.##:j :jD 9.9 (222:j O_:j :j :j ####..'#...'#..#.'#. ##:jR:jo20.9 (111:j7_:j( _You open the gate.:j :j":j*:j /:j2:jcY..:jC ##..####### ##......##. #...#..## #._.#..# #...##.. #'''##.####...##....'.ß.':jiD.@.ß.'.#.#.'.ß.'....)##. ###...#....#####.. #+++#..) #.....# ### #........ #.....###.# #... #.....#.%.# ##..%# #.........######.## #.........######.:jL:jMb100:jR:%:j  ##..## ##### ##......## #...###. #._.##. #...## #'''## ####...## ##..'.ß.' #..@'.ß.'.# #..#.'.ß.'....):jt ##. ###...# #####.. #+++#........) #.....# ### # #.....###.# # #.....#.%.# ##.%# #.######.## #.######There is an open gate here.:jN:jw2.9 (21919 _:j"T_%:j  ##..## ##### ##...... #...###. #._.## #...## #'''## ####...## ##..'.ß.' #.@.'.ß.'.# #..#.'.ß.'....):j ##.####...# #####.. #+++#.) #.....# ### # #.....###.# # #.....#.%.# ##.% #.........######. #.######:jp:jDg3.9 (388:j9:%:j)R##### ##.... #...#. #._.# #...## #'''######...##:jRA..'.ß.'..'.ß.'.##.'.ß.'....)##.####...#....#####.. #+++#) #.....# ### #. #.....###.# # #.....#.%.# ##:j?S, #.........######. #.................##### #### #:j[4.9 (477:j aJ_%:j~   ##### ##   #...###   #._.##   #...##   #'''##   ####...##   ##..'.ß.'   ##...'.ß.'.#   #@.#.'.ß.'....)   ##.####...#   #####..# #+++#:j1.   #.....##### #   #.....###.# #   #.....#.%.# ##   #.........######   #......   #.###:j5.9 (566:j:j ##..## #####  #...# #._.##. #...##. #'''##. ####...## ##..'.ß.'... ##@..'.ß.'.#.... #..#.'.ß.'....) ##.####...#. #####..# #+++#.) #.....##### #. #.....###.# #..  #.....#.%.# ##.  :j#.........######........  #..###### :jz6.9 (655:jL_%:j=##..##.##### ##......##...###.#._.##.#...##.#'''##.####...##.##..'.ß.'.##.@.'.ß.'.#.#..#.'.ß.'....).##.####...#.#####..# #+++#.).#.....##### #.#.....###.# #.#.....#.%.# ##.%#.........######.##.######.:j^E:jFn7.9 (744:jK:jǣX##### ##......###...###..#._.##..#...##.#'''##.####...##.##..'.ß.'..##...'.ß.'.##..#@'.ß.'....)##.####...#......#####..# #+++#..)#.....##### #..#.....###.# #.#.....#.%.# #%##.........######.###.................######..#.### #.8.9 (833_%:j##### ##......##.#...###.##._.##.##...##.#'''##..####...##.##..'.ß.'.##...'.ß.'.#.#..#.@.ß.'....).##.####...#.#####..# #+++#.).#.....##### #.#.....###.# #.#.....#.%.# ##.%#.#.######.##.#.######.#.### #.:j :jn9.9 (922:jL_%:j.) #...###..#._.##..#...##...#'''##...####...##..##..'.ß.'..##...'.ß.'.##..#.'.ß.'....)##.####@..#......#####..# #+++#........)#.....##### #..#.....###.# #.#.....#.%.# #%##.........######.##.#........######...#.### #.#.#.########..<There is an open gate here.:j2:j3z30.9 (10.0)11 _:j9J_%:jj;:jA:jB:j '''#...##._.##...######:j :j t1.0)00:j£ :%:j~ ! _You open the gate.:jM U _Found an iron altar of Okawaru.:j#._.##..#...##.....#'''##....####...##....##..'.ß.'.....###...'.ß.'.#...#..#.'.ß.'....)##.####...#......#####..# #'@'#.)#.....#####...#..#.....###.#._.#.#.....#.%.#...##%##.........######.##.#........######...#.### #.#.#.########..<#.#....##.......:j-20909 __% _There is an open gate here.:j ) ..'''##.....####...##....##..'.ß.'....###..#....#.'.ß.'....)##.####...#.....#####..# #''').....#####.@..:jq!o.#._.%.#...##%#....###############.#.#####........... :j:388 _:j|<:%:j>:jH  '''.####...##...##..'.ß.'...###..#...#.'.ß.'....)##.####...#.....#####..# #''').....#####......%.#...##%#....#####........######..#.........####........ :jN :jWP i477:jW :j>Z ] _There is an iron altar of Okawaru here.:jN  You kneel at the altar of Okawaru.:jԥ/  --more--:j :jF Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion:jV:jG^:jg#'''##............. dossy the Skirmisher####...##............. Coglin##..'.ß.'.............# Health: 56/56 ========================##...'.ß.'.#............ Magic: 8/8========================#..#.'.ß.'....)......... AC: 9Str: 13##.####...#.............. EV: 10Int: 8#####..# #'''#........)..... SH: 0Dex: 19#.....#####...#.............. XL:  8 Next:  8% Place: Dungeon:5#.....###.#.@.#.............. Noise: ---------  Time:[40:j@h m 4134.9 (0.0)#.....#.%.#...##........%#... a) +3 sling (flame)  b) +2 sling {Zorawar#.........######........##... Fire: a) +3 sling (flame) {=f d:12 s:1#.................######..... Zot (26007) Gem (5007) #...............### #.....#.............#.########..<.. #.............#....##........ ##########.#.#####........... #.........####........  _There is an open gate here. _You open the gate. _Found an iron altar of Okawaru. _There is an open gate here. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.:jia  Okawaru welcomes you!:jw7--more--:jy  of Okawaru ......5.9 (166 _:j:j3:j:j:j*B:j:jZ:j:j~#...##.# #'''##..####...##..#..'.ß.'...###...'.ß.'.#......#.'.ß.'....) ##.####...#......†:j(#####..# #'''#.)#.....#####..@#.>#.....###.#._.#....#.....#.%.#...##.%#.#.######........###..######.#..### #....#.#.########..<#.............#....############.#.#####....:j:jdi655:jW!:j_M_#...##....# #'''##... ####...##... ##..##...#... #..#.'.ß.'....). ##.####.........†####..# #'')......##...>##.#._.#...#.%.#...%:jF`d#.........######........##....:j/i:jin7.9 (244:jJ_%:jI M..#####..#_......#...##.....# #'''##..... ####...##.... ##.....##...#.... #..#.'.ß.'....).. ##.####........†####..# #''')......:j~##...>##.#._.#...#.....#.%.#...##........%#....There is an open gate here.:jW:ju8.9 (333 _:jZ:j v##### ##..##.#...###.##..##._.##..##.#...##.# #'''##......##...##.....:j: .:j Q'.ß.'....:j g###...'.ß.'.#......#.'.ß.@....)... ##.####...#..............†#####..# #'''#........):jX .#.....#####...#.......>:j F#.....###.#._.#............#.....#.%.#...##........%#.#.:j U######........###.:j ..######.#..### #....:jc" :j" n9.9 (422:j+ :jUm v  ##..##....##.ß##### ####..##.##...###.##..#.##._.##.:jn ##.#...##.# #'''##......##...##.....'.ß.'...###...'.ß.'@#........#.'.ß.'....).:jn  ##.####...#......†#####..# #'''#.).#.....#####...#.>#.....###.#._.#....#.....#.%.#...##.:jn (%#.#.:jn d######........###..######.:jo 1There is an open gate here.:jz :jz v40.9 (511 _:jU 9_:j 8####.###.......>. ##..##....##.ß##### ##..##.##...#####..#.##._.##.##.#...##.# #'''##.##...##.'.ß.'.@...........#:jh ##...'.ß.'.#......#.'.ß.'....). ##.####...#.......† #####..# #'''#..). #.....#####...#..> #.....###.#._.#..:j .. #.....#.%.#...##.%#. #.:j -######........##:j A1.9 (6:j; C00:j 9%:j ;#....###....##.ß.######.###.......>... ##..##....##.ß##### ##..##.##...####..#.##._.##.##.....##...##.#.....# #'''##.##...##.'.ß.'...###...'.ß.'.#......#.'.ß.'....).  ##.####...#........† ####..# #'''#........). .....#####...#...> .....###.#._.#..... .....#.%.#...##.%#.#:jR' 2.9 (759994999:j. :jk ####.#####..##..##.##..#....###....##.ß.######.###.......>.... ##..##....##.ß##### ##..##.##...####..#.##._.##.##.....##...##.#.....# #'''##.##...##.'.ß.'...###...'.ß.'.#......#.'.ß.'....).  ##.####...#......†....> ###..# #'''#.:jm ).#####...#.>###.#._.#.....:jEv 3.9 (888:j~ :j ###...........#..######.#####..##..##.##..##....###....##.ß.######.###.......>.... ##..##....##.ß##### ##..##.##...####..#.##._.##.##.....#:j #...##.#.....# #'''##.##...##.'.ß.'...###...'.ß.'.#......#.'.ß.'....)......  ##.####...#......†....># :jؼ ###..# #'''#.).....######...#.>.....#:j :j 4.9 (977_:j3 "M....#########..##.....##.###............##..#.#..#####.#####..##..##.##..#....###....##.ß.######.###.......>... ##..##....##.ß.##..#### ####..##.##....#####..#.#..##_##...##....#.....# #'''##... ####...##...##..'.ß.'.............#.......''#........)...:jY 5.9 (10.0)66_:j_ M ###........#########..##.....##.###............##..#.#..#####.#####..##..##.##..#....###....##.ß.######.###.......>... ##..##....##.ß.##..#### ####..##.##....#####..#.#..##_##...##....#.....# #'''##...####...##....................' ...#............:jf :jg o6.9 (1155:j$ M##.### ##............ ###........#########..##.....##.###............##..#.#..#####.#####..##..##.##..#....###....##.ß.######.###.......>... ##..##....##.ß.##..#### ####..##.##....#####..#.#..##_##...##....#.....##'''##.....................'....).......7.9 (1244M #...####..#.....####.### ##............ ###........#########..##.....##.###............##..#.#..#####.#####..##..##.##..#....###....##.ß.######.###.......>... ##@.##....##.ß.##..#### ##[37:j' *m##..##.##....#####..#.#..##_###...##...........#.....#..'.#..........8.9 (1333_:j[ M. ###..##..##....#.. #...####..#.....####.### ##...............# ###........#########..##.....##.###............##..#.#..#####.#####..##..##.##..##....###....##.ß.######@###.......>... ##..##....##.ß.##..#### ##......##..##.##....#####..#.#..###._.##..........##.....##.............:jr 9.9 (1422:j  ##.##.#######..### . ###..##..##....#. #. #...####..#.....## #.##.### ##........... #....# ###...#..... #....#########..##...###............##..#.####.#####..##..## #..@.###....##.ß.######.###.......>.. ##..##....##.ß.##. ##### ##......##..##.##.. #...###........##..#.#..# #._.##....#.....##:j΢  #...##....#.....# #'''##... ####...##...:j :j p50.9 (1511:j! :jo  . ##.##.#..### . ###..##..##....# #. #...####..#.....## #.##.### ## #....# ###...#.....# #....###..##..... ###.....##..#.#.. ####.#####..##..##.## #.@..###....##.ß.## ####.###.> ##..##....##.ß.##:j  ##### ##......##..##.## #...###........##..#.#.. #._.##..........##..... #...##...........#.....# #'''##......... ####...##..:j\ :j o1.9 (1600:j :_:j6 y## #.#..# ##>## # ##.##.#######..### . ###..##..##....#. #. #...####..#.....## #.##.### ##........... #....# ###...#..... #....#########..##...###............##..#.####@#####..##..## #....###....##.ß.#####.###.......>.. ##..##....##.ß.# ##### ##..:j#7 #.## #...###...#.#. #._.##....#..... #...##....# #'''##...:jL= :j= q2.9 (178989:jB :j} T ####.#.#######..# ## #.#..# ##>##  ##.##.#######..## . ###..##..##....#. #. #...####..#.....## #.##.### ##..... #....# ###...# #....#########..##...###..@.........##..#.####.#####..##..##:j~  #....###....##.ß####.###.......>. ##..##....##.ß. ##### ##..#.# #...###...#.# #._.##....# #...##....#:j :j o3.9 (1888:jʊ :j2 $#########.......#...##.## ####.#.#######..## #.#..# ##> ##.##.#######..#:j  . ###..##..##....#. #. #...####..#.....## #.##.### ##..... #....# ###...# #...@#########..##...###............##..#.####.#####..##..## #....###....##.ß####.###.......> ##..##....##.ß ##### ##..:j% #. #...###...# #._.##....:j/ (#:j 4.9 (1977:j 8_:j)+ ..........#####.....##.#########.......#...##.## ####.#.#######..## #.#..# ##> ##.##.###### . ###..##..##....#. #. #...####..#.....# #.##.### ##..... #..@.# ###...# #....#########..##.###............##..#####.#####..##..## #....###....##.####.###....... ##..##.. ##### ##..# #...###...#:js.5.9 (2066:j7:jp .#####.....##.# #.#...##. ####.#.#.. ## #.#..# ##> .## ##.##.# .. ###..##..##....# #. #...####..#..... #.##.### ## #.@..# ###...# #....##..## ###......##.. ####.#####..##.. #....###....## ####.###:jar ##..##....## ##### ##......##.. #...###........##..:j x6.9 (2155:j|:jP .#####.....##. #.#...##. ####.#.# ## #.#..# ## .### ##.##.# ..####..##..##.... #.##...####..# #.##.### ## #@...# ###...# #....##..## ###............## ####.#####..##.. #....###.... ####.### ##..##.... ##### ##......##.. #...###........##7.9 (2244:j:j3 M########### ##................#####..#########.......#... ####.#.#######.## #.#..# .### ##.##.#######..####..##..##...####..###.### ##..........# ###.......#########..#####............######.#####..##..:jB8.9 (23:jC33:j:jM ##...############## ##................#####...#########.......#...j[ ####.#.#######.#.## #.#..# #...### ##.##.########...####..##..#..####..###.### ##..........# ###.......#########..#####............##..#:j1j   gnoll (polearm, asleep)..#:j"2  You encounter a gnoll. It is wielding a +0 spear..j:j)8Xj):j;v9.9 (2422 _:jB:jVN:j9:j:j3:j:jJ:jr ))))You shoot a sling bullet.:jn  The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll.:j* Q[j:j^  jThe gnoll is moderately wounded....j 2 gnolls (1 polearm, 1 wandering)===60.9 (1.0)11) Rev :jz  _You encounter a gnoll. It is wielding a +0 club.:j:j:j:jE:je:jr ))))You shoot a sling bullet.:j4  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.:j\M.j:jHO[j:juw..j):ju2.0 (1.1790) Rev+ :j:j&] _The gnoll is heavily wounded.:j1m3:j5q:jr:jz:jn ))))You shoot a sling bullet.:j  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.:jq .j.j:j +..:j l3.1879:j t _The gnoll is severely wounded.:j:j:jZ :j:j:j$ )You shoot a sling bullet. The sling bullet hits the gnoll.:j@gO)The gnoll is severely wounded.The sling bullet hits the gnoll.  The gnoll is severely wounded.  The sling bullet burns the gnoll.  You kill the gnoll!:jmp   gnoll:jaO.j:j#.:j~94078) Rev* :j2:j P _Okawaru accepts your kill.:j]:jB:j +,:j!.:j8g )You shoot a sling bullet.:jy  The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet.:jY)j5.2 (1.167:jf_ _The sling bullet hits the gnoll but does no damage.:j# 3:j :j ,:j  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:jS  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.:jh  The gnoll is almost dead.:j,60:jC56:jb:jS _The gnoll closely misses you.:j{t3:jb{:jl:j:jh )  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!:jϢR:ju/w ))Okawaru accepts your kill.:js+.):jZy117.4 (1.245:jB:j6/ _You shoot a sling bullet.:jH @ #...#  ##...## ########### ##..... ..........#####.....##..#########.......#...##.[ ####.#.##### #.## #.#..# #...### ##.##.#######)@.####..##..#####.##...####..# #.##.### ##..... #....# ###... #....#########..####............######.#####..##. #....#######.###....:j---8034:jS:j,M _You see here a +0 club.:j) #...# ##.... # ##. .#####..... ..###.#... .[. ####.#. #.### #.#..#  #...### ##.##. #@).####..##..##:jb*@ ###.##...####..# #.##.### ## #....# ### #....#.. ###.. ####.#####..## #....### ####.###:j2:j4---923 _:jV;:j?$  Things that are here::j@p _a +0 spear; a gnoll corpse:j   #... #...## ########### ##....... ..........#####.......#########.......#....[. ####.#.##### #.### #.#..# #.@.### ##.##.#######)).####..##..#####.##...####..# #.##.### ##.:j  #....# ### #....#########.###............####.#####..# #....###:j 7012 _:j{ :j  # ## ##.###.. ########### ###... ..........#####.#....#########.......#..#.j.j.[.# ####.#.#### #@### #.#..# :j  #...### ##.##.######)).####..##..#####.##...####..# #.##.### ##. #....# ### jj 2 gnolls (1 polearm, asleep) #....############...........####.##:j :j z101) Rev+ :j\ :j- W _You encounter 2 gnolls.:jf.G  #   #    #   # #   #.##   #.. ########### ##   #... ..........#####. :j9/  #....#########.......#.  #.j.j.@.# ####.#.###  #######.### #.#..#   #...### ##.##  ###)).####..  ###.##...##   #.##.### ##.   #....# :j/x  #....########  ###........:j:jj2690:j:js _You see here an orb of glass.:j.c :jd :jjk :jp :j=u :jڃ )j 1 asleep)You shoot a sling bullet. The sling bullet hits the gnoll.:j  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:j .jThe gnoll is severely wounded..j:j Xj):jl t===3869:j§ :j ' _The gnoll shouts!:j:j :jO:j:j:j  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.:j@ )  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!:jWs   gnoll (:jF.j:j[24.5 (1.178) Rev*  _Okawaru accepts your kill.:j. :j& :j :j :j :j k )))))You shoot a sling bullet.:j@  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.:j2 ...j)  The gnoll is almost dead.:j3 k5.667:j ; :j? < _The gnoll hits you but does no damage.:j:j,:j:jE:j:jk )))))You shoot a sling bullet.:jR:jS7) _The gnoll hits you but does no damage.  You shoot a sling bullet..  You kill the gnoll!):j?@...)):jLs36.756:j:jVP _Okawaru accepts your kill.:jM  #   #   #   ##### #   #.... ##   #....# ##   #.....#####  :j>  #....#########.#   #...)@[.# ####.#.   #.### #.#..#   #...### ##.##.   ###)).####..##..  :j ? ###.##...####   #.##.### ##   #....#  :j w #....   ###:j&:j----7:j6L045:j+c _You see here a +0 club.:j #.   #.   #.   ##### #.   #.... ##.   #....# ##.   #.....#####.   #....#########.#.   #...))@.# ####.#.#   #.### #.#..#  #...### ##.##.#   ###)).####..##..#   ###.##...####.   #.##.### ##.   #....# #   #....#   ###.:j---834 _9.7 (223) Rev+  _m - an orb of glass:j :j& o80.7 (112:j :j / _You drop an orb of glass.:j_:j:j:jo:j$:jm   #   #   #   ##### #   #.... ##   #....# ##   #.....#####   #....#########.#   #...)@[.# ####.#.   #.### #.#..#   #...### ##.##.   ###)).####..##..  :jEo ###.##...####   #.##.### ##   #....#   #....   ###:jX101:j            ######   #....## :j #....########### ##  #..............#####.  #...@#########.......  #...))[.# ####.# #######.### #.#..  #...### ##.## ###)).####.. ###.##...##  #.##.###  #....#   #....######You see here a +0 club.:j:jCv2.7 (2590 _:jJ:j$%[ # 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[?] Help[=] set a skill target  :j[ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j:j:j## #..........#dossy the Skirmisher .###..........########Coglin of Okawaru ...... .............###.....#Health: 56/56 ======================== ##...........# #.....#Magic: 8/8======================== .............# #.....#AC: 9Str: 13 ....#........# #.....#EV: 10:jInt: 8 ....##.......###.....#SH: 0Dex: 19 #.#..##..............####XL:  8 Next: 13% Place: Dungeon:5 #.##..##........@.......###Noise: ---------  Time: 4246.7 (0.0) .ß.##.....................#a) +3 sling (flame)  b) +2 sling {Zorawar .>.....................÷..#Fire: a) +3 sling (flame) {=f d:12 s:1 .ß.##.....#...........<...#Zot (25895) Gem (4896) #.##..##................### #.#..##..........####....# ....##.............##....# ....#......<...).####....# ............#.#### #....# _You see here an orb of glass.  Things that are here: _a +0 spear; a gnoll corpse _You see here a +0 club. _[:jM37mDone exploring. _Done exploring.:jA:j:j:j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40:j( m  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  [:j 40m-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  j + Ranged Weapons 8.6  10.7  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  [:jm 39;49m-3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j ? 0 + Invocations 0.0:j  j * Ranged Weapons   8.6:jS6 :j: :j1C >## #..........#dossy the Skirmisher .###..........########Coglin of Okawaru ...... .............###.....#Health: 56/56 ======================== ##...........# #.....#Magic: 8/8======================== .............# #.....#AC: 9:j(D VStr: 13 ....#........# #.....#EV: 10Int: 8 ....##.......###.....#SH: 0Dex: 19 #.#..##..............####XL:  8 Next: 13% Place: Dungeon:5 #.##..##........@.......###Noise: ---------  Time: 4246.7 (0.0) .ß.##.....................#a) +3 sling (flame)  b) +2 sling {Zorawar :jiD .>.....................÷..#Fire: a) +3 sling (flame) {=f d:12 s:1 .ß.##.....#...........<...#Zot (25895) Gem (4896) :jD #.##..##................### #.#..##..........####....# :jD ....##.............##....# ....#......<...).####....# ............#.#### #....# _You see here an orb of glass.  :jE FThings that are here: _a +0 spear; a gnoll corpse :j@E _You see here a +0 club. _Done exploring. _Done exploring.:jyO :jP :jRX :j.^ :j :j :j8 ## #..........#dossy the Skirmisher .###..........########Coglin of Okawaru ...... .............###.....#Health: 56/56 ======================== ##...........# #.....#Magic: 8/8======================== .............# #.....#AC: 9Str: 13 ....#........# #.....#EV: 10Int: 8 ....##.......###.....#SH: 0Dex: 19 #.#..##..............####XL:  8 Next: 13% Place: Dungeon:5 #.##..##........@.......###Noise: ---------  Time: 4246.7 (0.0) .ß.##.....................#a) +3 sling (flame)  b) +2 sling {Zorawar .>.....................÷:j9 ~..#Fire: a) +3 sling (flame) {=f d:12 s:1 .ß.##.....#...........<...#Zot (25895) Gem (4896) #.##..##................### #.#..##..........####....# ....##.............##....# ....#......<...).####....# ............#.#### #....# _You see here an orb of glass.  Things that are here: _a +0 spear; a gnoll corpse _You see here a +0 club. _Done exploring. _Done exploring.:j? :j  ..###.######## #.............###.....###.....# #.....# .......# #.....##........# #.....#.##.......###.....##.#..##..............#### ##.##..##........###ß.##.....# ..>..÷..# #.ß.##.....#<...# ##.##..##.....### .#.####.... ......##...#.<...).####....#...#.#### #....#...#######....#:j :j u7.7 (145 _:j :jJ  #........# ..##...# #.....#.....# #.....# #.....#..# #.....# #.....##.###.....##.#..##..............#####.##..##........###ß.##.....# ...>..÷..# ##.ß.##.....#<...# .##.##..##.....### ..#.####.... #......##....# #.....<...).####....#...#.#### #....#...#######....# .#.........#:j' 8.7 (234:jH :j;  ..##.# #.....#...# #.....# .#.....#.# #.....# ##.....##.###.....##.#..##..............#####.##..##........###ß.##.....# ....>..÷..# .##.ß.##.....#<...# ..##.##..##.....### #..#.####.... ##......##....# .#.....<...).####....# .........#.#### #....#...#####:j< s##....#####.........# .......####....#:jE 9.7 (323:jM :j f...# #.....##.....#.# #.....##.....##.###.....##.#..##..............#####.##..##........###ß.##.....# .....>.......÷..###.ß.##.....#<...# #..##.##..##.....### ##..#.####.... .##......##....# ..#.....<...).####....# ..........#.#### #....#...#######....##.###.........#......####....##########....#:j 50.7 (412:je :jA #.....#.# #.....##.....##.###.....##.#..##..............#####.##..##........### ...##.ß.##........#....>....÷..###.ß.##.....#<...# ##..##.##..##.....### .##..#.####.... ..##......##....# ...#.....<...).####....#.......:jk ..#.#### #....#...#######....##..###.........#.......####....#.#########....#÷....>#####..............#:j :j n1.7 (501:j) :j$f  #..##.....##.###.....##.#..##..............#####.##..##................### ....##.ß.##.........#....>.........÷..###.ß.##.....#<...# .##..##.##..##.....### ..##..#.####.... ...##......##....#..#.....<...).####....#.........#.#### #....#...#######....##.........#......####....##########....#÷....>#####..............# )...........##....#########....#:jNo :j=p o2.7 (6890:jx :j  .#.#..##..............#####.##..##..........## #....##.ß.##........ #.......>........÷.. #....##.ß.##.....#<...##..##.##..##.....# ...##..#.####......##......##....#..#.....<...).####....#.........#.#### #....#...#######....##.###.........#......####....##########....# ÷....>#####..............#  .)...........##....#########....#  .>.....#..#### ###### 3.7 (7889:jn ##.##..##........# ##....##.ß.##.... ##.......>.....÷#....##.ß.##.....#< ...##..##.##..##.....#..##..#.####......##......##......#.....<...).####.............#.#### #.......#######....###...............####....#########....÷....>#####..............)...........##....#########.....>.....#..#### #####.......#.##:jGA4.7 (8:jC78:jD:jVq ##....##.ß.##...#.......>......÷ .##....##.ß.##.....#< ....##..##.##..##.....##..#.####.....##.......##..#.....<...).####.........#.#### #...##########..........#############÷....>#####.........)...........##....#########.>.....#..#### ####.......#.##%####.:j]5.7 (967:je:jj .###.......>.. ..##....##.ß.##.....#<....##..##.##..##.....##..#.#####..##........##..#.....<...).####.........#.#### #...########..........#### )#########÷....>#####.........)...........##....#########.>.....#..#### ###.......#.##%####..##.##..#:j$6.7 (10.0)56:jX:jn #..##....##.ß.##.....#....##..##.##..##.....##..#.#.####..##........##..#.....<...).####.........#.#### #...########..........#### .)######### .÷....>#####.........)...........##....#########.>.....#..#### ##.......###:j%####..##.##..# ######..#..##:j :j o7.7 (1145:j:jF3_ ......##..##.##..##.......##..#.#..##..........####.##.....##....................<...).##..............#.#### .......#######.......###.................#### .)##### ..÷....>#####..........)...........##....#########......>..#### ##...... # #...........##:jB5:j{6o8.7 (1234:j1N:j~ .##..#.#..##..........####.##.....##....................<...).##..............#.#### .......#######.......###.................#### .)##### ..:j÷....@#####..........)...........##....#########......>..#### ##.##  ...... ######..<......###:j9.7 (1323:j:jY  There is a stone staircase leading down here.:j":j:jrw60.7 (1412 _:js:j :j67000You climb downwards.:je ######  #....#  ######....#  #....<.@..#  #..#  #.........#   #..#  >B..# ....#B   bombardier beetle (asleep) ....# :jT..... 2.2 (15.569980:j#7<:j.  ######  #....#  ######....#  #....<.@..#  #.........#  #.........#  #.........#  ......>B..#  ..........# :jc/4 ..........#  ...........  _You encounter a bombardier beetle.Found an escape hatch in the floor. Found a stone staircase leading up.  There is a stone staircase leading up here.:ja ######  #....#  ######....#  #....<.@..#  #.........#  #.........#  #.........#  ......>B..# ..........#  ..........# ........... :j&:j:jh _A bombardier beetle is nearby!:jN :j :j :j :j :j )))BYou shoot a sling bullet.:jd W _A bombardier beetle is nearby!  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The sling bullet burns the bombardier beetle.:j3 f...B:jOI ===3.3 (1.1)779) Rev :jP :j=S ? _The bombardier beetle is lightly wounded.:jF:jG:j M:jP:jS:j&^ ))) You shoot a sling bullet.  :jk^,The sling bullet hits the bombardier beetle.:jM†The sling bullet hits the bombardier beetle.  The bombardier beetle is moderately wounded.!  You kill the bombardier beetle!:j):j}0...:jE74.468) Rev+ :j:jP _Okawaru accepts your kill.:j":j#:j(:j+F _Unknown command.:jb :j* :j :jE ,:j[ :j :j :j Z ######....#####....<.<.......>†##..........:j :j ---5057) Rev  _:j :jU s ######....#####....<.<.........>†..............:ju^ ---6.4 (246:jm :j  ######....#####....<.<.........>†..?..............:j_ :j& n7.4 (335:j9 :j z######....#####....<.<.........>......##..?....5   shadow imp (asleep)...#5#.:j4 j  You encounter a shadow imp.:j :ju8.4 (424 _:j:j4 ~ _You see here a bombardier beetle corpse.:j?:jB:jH:jM:jQ:j^- )))))5  )You shoot a sling bullet. The sling bullet hits the shadow imp.  The sling bullet burns the shadow imp.:j  The shadow imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the shadow imp.:ju95.:j|D.....:j~z===9.5 (1.113:j:jЇ^ _The shadow imp is almost dead.:jB :j :j:j1:jg:j$ )))))))You shoot a sling bullet.:j˱  The sling bullet closely misses the shadow imp.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.:jN?95.:jFC......:j3 }70.602) Rev+ :j:j7^ _The shadow imp is almost dead.:jb:jd:jk:jo:js:ju :j":jB.  :jFYou shoot a sling bullet. The sling bullet hits the shadow imp.  :jч*You kill the shadow imp!:ju:jCZ)))):je@ )):j:Okawaru accepts your kill.:jAC.....:j .:jĺ81.7891:j/ _You shoot a sling bullet.:jg :j :j :jz :j :j] G<...:j :j :j ###### #....#######....# #....<.<..# #.........# #.##.#.>†..#.@...#.#.....##... ?.....#.#..:j ---2080:jc# :jfc  #....#######....# #....<.<..# #.........# #.####.#..>†..#.....#.#.....##.:j1d \ ?......#.#...#...#.##:jm :j,n ---3.7 (2769:jf :j͵ ######....# #....<.<..# #.........# #.#.###.#...>†..#.....#.##.....##. (?......#.#....##...#.## #... . #:j :j n4.7 (368:j :j=k #....<.<..# #.........## #.#..###.#...>†..#.....#.##..... ...##.(?.......#.#:jP...##...#.## #... . # .## :jA5.7 (4:j|C57:j:j4W #.........### #.# ..###.# ....>†..# ........#.....##........##.....(?.....#.#..##...#.### #... .. # .## .#  .. :jHo6.7 (546) Rev :jl #.# ## #..#. ..###..#............>†..#................#...............##..........##....(?@....#.#.#.....#.....)..##...#.##....# #... .. #...#.## .#. ... .... ..:j:j۲n7.7 (635:j:j #.###### #.........#....###.........#...........>†..#•................#.............##.........##....(@.....#.#..#.....#.....)..##...#.##.......##. #...... #...... #.##..#. ..... .. ..... ..:j` 8.7 (724:j:j#9.7 (813:j^%:j'  #.## #.........#.###.........#.......>†..#.•................#...........##........##....@....z..#.#..#.....#.......)..##...#.##........##. #...... #.....z   wight (polearm, wandering). . #.##..#. .... .. ... ..... .. _t - 2 scrolls of teleportation {!r} (gained 1):jc1  You encounter a wight. It is wielding a +3 trident..z:j9Yz):j2<{80.7 (902)  _:jkE:jLT _You see here 2 poisoned darts.:j:jj:j:jn":j(:j1u )))))))You shoot a sling bullet.:jк  The sling bullet closely misses the wight.You shoot a sling bullet.:jZ= A.z:jF N.....z.:j8H ===1.8 (1.1781) Rev :j_ v _The sling bullet closely misses the wight.:j:jI:j:j} )))))))You shoot a sling bullet.:j:  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.:j)#8z.:j-7.......:j.l2.9759:j9:j=3 _The wight is lightly damaged.:j :j :j :j! :jw$ :j\ )))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.:jr .z..4.068) Rev+ :jg{ :jf ` _The wight is moderately damaged.:j5:j":j :j%:j*:jK5m )))))))You shoot a sling bullet.:j  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!:jB@.z:jD zThe wight is severely damaged.:j7FA.z:jH zYou encounter a wight. It is wielding a +3 short sword.:jUk ....z.zz 3 wights (1 polearm, 2 wandering)You encounter a wight. It is wielding a +0 flail and wearing a +1 robe of fireresistance.The wight hits you from afar with a +3 trident.:jWP: 53/55 (56)-5.2 (1.25) Drain Gem (4857) Rev+ :ja:jg _You feel drained. _You take 3 damage, and have 53/55 hp (96%).:jդ :j :j7 :jӴ :j :j  ))))))z1You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight!:j>y  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.:j •zThe wight is almost destroyed.:j ?.z:j! Y...z.z:j| 5):j |4-6.3 (1.14:jO %6) Rev* :j :j R _The wight barely misses you.:jo:jq:jx:j}:j:j )You shoot a sling bullet. The sling bullet hits the wight.:j- ))))))The wight is almost destroyed.You shoot a sling bullet.  The sling bullet closely misses the wight.:j zThe sling bullet barely misses the wight.The wight closely misses you.:j=.z:j=.z:j..z..z.zz 4 wights (2 polearms, 1 wandering):jk7.435:j:js _You encounter a wight. It is wielding a +0 halberd.:jq :j5 :j| :jG :j :j1 )You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!:jZ )zz 3 wights (1 polearm:j4Z ))))))Okawaru accepts your kill.You shoot a sling bullet.:j u zThe sling bullet closely misses the wight.:j :jp ?.z:j G.z:j G.z:j ...z.).zz 4 wights (1 polearm, 2 wandering):j$ ealth: 54/56 248.52) Gem (4854 _You encounter a wight. It is wielding a +0 hand axe.:j5:ji _Your life force feels restored.:j 8#.# ###### #.........# ......###.........# .:j ......>†..# .•................# ...........## ....z......... .z......##... ...z.).(@... z. .#.#. ..#.....#...... :jp ..)..##...#.##.........##. #...... #..... z 3 wights (1 polearm, 1. . #.##..#. ...... ... ..... ..:j2 ~.z.z.z5---9013 _:j :j#.# ###### #.........# ......###.........# ..............>†..# .•................# ..................## ...... .....z..##. :j..z.z).(. z. .#.#. ..#.....#.... ..)..##...#.##.........##. #...... #..... . . #.##..#. ...... ... ... ..:jz.z.z:j@.z:j:jD---9002:jD :j:j= #....<.<..#  #..# ###### #..# ......###.........# ..............>†..# .•.........# ....## :j ..... ......z.## ...z.z.( z... .....#..:j 0..#.....#........)..##...#.##.. 2:j ,..##. #...... #... . #.##..#. ..... ... ..... ..:j =)z:j ,z:j >.z:jԑ .zz 3 wights (1 polearm):j j1691:j :j :j_;######....# #....<.<..#  #.# ###### #.# ......###...# ...>†..# .•# .## ........... ........## ....z)zz z............ ....#..#.....#......   wight (..)..##...#.##....##. #...... #.. . #.##..#. ..:jWzz.z.(zz 3 wights (1 polearm)6=280) Rev+ :j:jR$S _Health restored: 56:j2& #....# ######....# #....<.<..#  #.# ###### #.# ......###...# ...>†..# .•# .## ........... .....z.z## .....).(z z...................:jw#...#.....#........)..##...#.##....##. #...... #.:j=A.z:j@.z:ju9z.:j:jcq3749 _:j:j:ja -######  #....# ######....# #....<.<..#  #.# ###### #.# ......###...# ...>†..# .•# ..## ..z.. ......z.##. .....).(.z..z............ ....#..#.....#........)..##...#.##..:jQc 9z.:jbd @.z:jd A.z:j :jՃ i468:jÏ :jϑ :jiL#### ######..<.<###### ###........>†• .## ..z...z##z......).(.z..................#.#..#.....#......z.z.:j:j:j9:jb557:j(:j+:j0#### ######..<.<###### ###....@...>†• ...## zzz....## .....).(.z............#.#.z..z:jS1:j1:j<:j==646) Rev :jeH:j\J:jS ######  #....# ######....# #....<.<..#  #.# ###### #.# ......###...# :j2 |...>†..# .•.# ..##.zz... ........##.....).(z..:j z.z.z.:j :j i735:j| :j}" :j}&######  #....# ######....# #....<.<..#  #.#  ###### #.#  ......###...#  ...:jL'w..>†..#  .•.z......#  .z.z##  ......  ........##  .....).(:j)9z.:j*<.z:jX+9z.:j?6824:j@:jĉ@#########..<  ###### ###........>†•..z z##......##:j8z.:j3z.:j8z.:j:ji913:j:jנa _There is a stone staircase leading up here.:j :j :j :jM :jD :j ))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j  :j  The wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j%qz.z.:j1z:j9z.:j.z 4 wights (1 polearm, 1 wandering):j|===300.6 (1.102:j&:j+)] _The wight is heavily damaged.:j0:j?4:j;:jS=8z.:j>9z.:jO?8z.:j1A9z.:j J:jNz---10591:jU:jBO5---:j.....#..###### ...........#.## ......%####.# ......##.......##..# #######..## # #..## ######..<......###:j3.1 (2.5739)  _You climb upwards. _There is a stone staircase leading down here.:jV..##......##..#.....<...).####.........#.#### #...########............####)....######### ..÷....>#####.........).........@.##....#########.>.....#..#### #.......#.##  %####..##.##..# .######..## #.######..<......# :j0..##......#:j#:j%w4.1 (1.068 _:j,:j.:j ..#.....<...).#.........#.#### ...######.... #.........###)....####.÷....>#####.........)...........##....########.>..@..#..#### .......#.##  %####..##.##..#######..### ### #..######..<......# ...##......# ##...#:jP :jP i557:j :jp :jg/#.#.....#......<...). #.#.#### #..#.### .#....)......÷....>#####.).##.....>.@...#..####.#.## #.%#.###.# #.##.##..#.######.#..## .### #..## .#..<......###.##...:j?\.# ###.#:j:ji646:j:j:j?#.#.....#......<...). ##.#.#### ##. '.#.### '.#. '....)..... #.÷....>##### #.).##.... #.>@....#..#### #:ji.#.## ##.%#.###.# ##.##.##..# ....######.#..## ..### #..## #.#..<......### #....##...# ####.#:j:j@i735:j/:jL:jK.##.#.....#......<...). '##.#. .##. .'.#.### .'.#. .'....). .#.÷....>##### '#.).##.... .#.@.....#..#### .#.#.## .##.%#.###.##..##.##..# .....######.#..## ...### #..## .#.##..<......### .#....##...# #####.#:jAS:jTi824:j[:j]c _There is a stone staircase leading down here. :jz_ :j :jA: :j :j%0 :j :jkE _Done exploring. :j  _HP and MP is already full. Ctrl-5 to rest for 100 turns. :j-  :jx/  :j9  :jY | :ji  :j+  :j E _Done exploring. :j7 :j$9 :j A :jf9.1 (113 _ :j  :j6I 6  You climb downwards. :j  #...  ###..[ #  ...... ..   .#  ..##.##  ....O......_.  ..#  #...@.#  :jэ#.....#  #  ..  #  O   ogre (asleep) #...:. #...  :jq10.6 (2.502 :j :j _You encounter an ogre. It is wielding a +0 giant club.Found a parchment of Fugue of the Fallen and a cloak.  Found a broken altar of Ashenzari. :ja _There is a stone staircase leading up here. :j :j :ja :j :j :j ))OYou shoot a sling bullet.  The sling bullet hits the ogre but does no damage. :jX\  The ogre shouts!  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre. :j  :jKThe ogre is moderately wounded. :j+.O.K   kobold (wandering)====1.6 (1.0491) Rev  _You encounter a kobold. It is wielding a +0 whip. :jD2  :j>4  :j2<  :jA  :jG  :jrU n ))))You shoot a sling bullet. :jV  The sling bullet closely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre. :j,j G.K :jk KThe ogre is heavily wounded. :j9l G.O :jv ...K 2 kobolds (1 missile, wandering) :jw ===-280) Rev+  :jR  :j  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.:js:jt7-:jdž,:jU:jH^  You shoot a sling bullet. The sling bullet hits the ogre.:j5 You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet burn:j K..K .KThe ogre is almost dead..:jt   kobold (:jq3.7 (1.1729:j:jqQ _The ogre barely misses you.:jhu:js )  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.  You kill the ogre!K   kobold (missile, wandering):jEt )))Okawaru accepts your kill.:j K..)K)You shoot a sling bullet.  The kobold shouts!:jXe(((((((:j`H....@.. 34.858) Rev* _The kobold throws a dart. The dart barely misses you.:j=:jl _Your Invocations skill increases to level 1!:j_ 3:jh :j2m :jr :j4 )))))))You shoot a sling bullet.:jWv  The sling bullet closely misses the kobold.:jGQYou shoot a sling bullet. The sling bullet hits the kobold.:j0K:jٜG.K:j.....K 2 kobolds (1 missile, 1 wandering):j(o5047:j.:ja _The kobold is moderately wounded.:jp+:j,:j-8:j=:jC:jQ )))))))You shoot a sling bullet.:j: )The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!:j)K   kobold (:jmH.K:jx`...)...:jp7.0 (1.235:jOf _Okawaru accepts your kill.:j3:j :jr:j:j )))))))You shoot a sling bullet.:j;7  The sling bullet barely misses the kobold.You shoot a sling bullet.:jK..)...8024:j:jדa _The sling bullet closely misses the kobold.:j&:j':jH:j;P:j+b:jDj )))))))You shoot a sling bullet.:j: )  You shoot a sling bullet. _The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet barely misses the kobold.  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.):jא s KYou kill the kobold!:j )..)...K   kobold brigand (missile, wandering)59.1 (1.113:j  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.:j̶3:j:j:jA:j )))))))You shoot a sling bullet.:j/RK)  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.  The kobold brigand shouts!:j3;Q.K:jEC8.....:jDp20002:jQ:jR< _The kobold brigand is lightly wounded.:jt93:jb:jd:jyv:j ))))) You shoot a sling bullet.  The sling bullet hits the kobold brigand!:j5( ))The kobold brigand is heavily wounded.You shoot a sling bullet.:jM .K.....  The sling bullet closely misses the kobold brigand.You hear a shout!:j' :j====39) Pois Gem (4821) Rev* The kobold brigand throws a dart. The dart hits you.  You are poisoned.:j/  --more--:j 47====----You have difficulty breathing.  You feel yourself slow down.:j/  --more--:jZY(((((:j~K.....K   kobold:jJ----1.2 (1.1:jˀgSlow Pois Gem (4821) Rev* :jG:j\ _You encounter a kobold. It is wielding a +0 short sword. _You take 9 damage, and have 47/56 hp (84%).:j :j :j :j :j :jV ))))) You shoot a sling bullet.  The sling bullet hits the kobold brigand!:j ? )):j The kobold brigand is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.:j&4 .KThe sling bullet completely misses the kobold.:j6 D.K:j7 E.K:j@E | ....  You feel very sick.:jCM f(((((((:j j....@..:j 3--2.8 (1.670:j :j^ _The kobold brigand throws a dart. The dart closely misses you. _You take 4 damage, and have 43/56 hp (77%).:j>N--:j*:j:j:j )))))))You shoot a sling bullet.:j} _You take 4 damage, and have 43/56 hp (77%).  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.:j+ .KThe kobold brigand is almost dead.:j+HKK:j;,:jg:3....:j: ..:j<24.4618:jG:jL _You feel sick. _You take 1 damage, and have 42/56 hp (75%).:j15:j*7:j@:jF:j6L:ja) _You feel sick. _You take 1 damage, and have 42/56 hp (75%).  You kill the kobold brigand!:j^f)))K   kobold:j4Tx ))Okawaru accepts your kill.:jhG.K:jB<)K:j+...:j 0-9---436.046 _You shoot a sling bullet. You feel sick.  Your Ranged Weapons skill increases to level 9! _You take 2 damage, and have 40/56 hp (71%).:j(M-:j_ :jK :jA  )You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!:jI :jK A)):j ~ )))Okawaru accepts your kill.:j[^ } KYou shoot a sling bullet. You feel sick.:j7k .))..K   kobold (missile, wandering):j2~ :j i7.5 (1.535:j :jo _You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.:jW:jbX:jp:jbv:j5:jv( )You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!)))))):j58r )Okawaru accepts your kill.:j )......  You shoot a sling bullet. You feel sick.:jJ38-9.01Gem (4813:j:jt _You are no longer poisoned. _You take 2 damage, and have 38/56 hp (68%).:j 39-02:jә ---280) Rev+ :jo :jW :j9 40=709:j> :j :j K57:j  _You start resting.Magic restored.---:jJ 35.0 (6.09===---6.5 (7.546) Rev  _:j] :j'  You regained 2 hp, and now have 40/56 hp (71%). _MP restored: 9:j:j!:jL":j(:j#.:j.e1=24:jq4:j9$ :j:3_You start resting.:jF:j:S+8.0 (1:jTv9.5 (3.01) Gem (4803:j^:jb[ _You feel yourself speed up.:jr} :j~ :j| :j :j՚ :js 2=02) :j v===191:j[ :j C8:j 0:jw :jC :j 77799:j׻ :j :j :j *3=:j 968:jf :j :jn K57:j :j :j K46:jR :j :j ]435:j :j+ a24:j :j a13:j :j w02:j$ :j 5=091:j :jq% :j% K80:j]) :j/ :j70 L789:j\2 :j6 :jB7 c6=68:j: :jA a57:jD :jeu :j K46:j :j{ a35:jE :j :j 7=24:j :jI a13:j :j a02:jx :jc {8=8991:j :j :jw C80:jH :j :j< L779:j :j 49=68:j :j :j K57:jA :jB w4635 _You start resting.HP restored.:ja 67.5 (28.0)50=8.5 (2924 _:jsl :j y o _You regained 9 hp, and now have 50/56 hp (89%).:j I:jZ :j :jA K13:j7 :j& :jN K02:j :j |1891:j :j :jp K80:ju :jE :j$ b769:jd) a68:j>+ :j2 :j3 k2=57:j8 :j? a46:jsF :jM :jN K35:j] :jf :jh u3=24:jen :jt :jHu K13:joy :j< :j K02:j :jp :j L791:j :jB :j k4=80:j :jR :jD L759:j3 :jU :j K68:jd :j 5=57:j :j a46:js :j< :j K35:j- :ja24:j :jk _You start resting.HP restored.:j;:jJ,80:jM6=9.5 (2113 _:jli _Health restored: 56:jٺIM#.##. .#..)). #.....###..[##.............).).....#....)..#.###......._..#.......@..#...#..)<.#..## #.....#:jg...........#............:jHm90.5 (1.0)0:j%2 _:jL:j:jb}M♣♣#. ## .#.##. .#)). #.....###..[##.............).).....# #....)..#.##...@..._..#.......#.#.....#..)<.#...###.....#.#.#.........1691:jm:jh M . . ♣♣#. ## ..#.##. .#)). #.....###..[##.............).).....# ..#....@..#.###......._..#.......#.#....#..)<.#...# #.....#.####.........280 _You see here a +0 short sword.:jKM♣   . . ♣♣#. ## ..#.##. .#)). #.....###..[##...............).@.....# #....)..#.###......._..#.......#.#.....#..)<.#..##........:j :j=3749 _:j:j A  m - a curare-tipped dart  Things that are here:4.5 (268:jA:jJR _a +0 dagger; a kobold corpse:j`7 ♣. . .♣♣♣#. ### ....#.##.. .#...)).# #.....###..[##....)@).....#.#....)..#.###........_..#.#.#...#..)<.#..#.#.#.....#.### # #.....# #  ..  #.:jin5.5 (157:j7:j! > ♣. .# # .♣♣♣#. ###. ....#.##.. .#...)).# #.....###..[##....@.).....#.#....)..#.###............_..#.#.#.......#..)<.#..#.#.#.....#.##.### #.....# #  ..  #.:j( :jn* i646:jN   e - 10 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 6)  Things that are here:7.5 (235:jR :jT R _a +0 dagger; a kobold corpse :jPM♣♣.  .# ## . ♣♣♣♣#. ###. .#.##.. .#)).# #.....###..[##............).).....# ...#....)..#.##......._..# :jgQ............#.#....#....... :j] :j_n8.5 (124 :jj :jk :jM♣..♣. ..  .# ##.... ♣♣♣♣#. ###... .#.##... .#)).# #.....###..[##.............).).....# #....)..#.##............._..#.....#.###.#.....# # :j :ji913 :j  :j :j,M♣. ♣. ..  .# ##.... ♣♣♣♣#. ###.....#.##...# .#)@.# #.....###..[##.............).).....# ....#....)..#.###......#.#.....#.# :j8 :j/:k40002 :jC :jU}  e - 14 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 4)  Things that are here: :jVo1.5 (2591 :j` :jcP _a +0 club; a kobold corpse :j ♣ ♣. . ♣. .. .# ##.....♣♣♣♣#. ###. :j8 {.#.##...# .#...@).# #.....###..[##...........).).....#.#....)..#.###........_..#..#. :j& #...#..)<.#..#  ...#.#.....#.## :j+ 2.5 (180 :j4  :jO6 $  Things that are here: :j8 p _a +0 whip; a kobold corpse!:jHe♣♣..♣. .. .# ##...♣♣♣♣#. ###..........#.##...# .#.. .......)).# #.... ..###..[## .......... .).).....# .....#....)..#.##.............._..#.............#.#......#..)<.#..#...#.#.....#.##!:je_[17;10H.###.#.....# #!:jn!:jpq3739 _!:j!:j ♣♣..♣... .# ##.....♣♣♣♣#. ###...........#.##...# .#..)).# #.....###..[##.........).).....# #....)..#.###........._.......#.###.#.....# #........!:j!:j0 i468!:j)!:j7!:j  ..♣. .# ##.....♣♣♣♣#. ###...........#.##...# .#..)).# #.....###..[##..........).....# #....)..#.###............_........#.#....#.......#.........557  Things that are here: _a +0 dagger; a kobold corpse":j#}x♣. .. .# ##...♣♣♣♣#. ###........#.##...# .#.. .......)).# #.... ...###..[## .":j}......... .).).....# .....#...@)..#.##.............._..# .............#.#.. ......#..)<.#..# #.#.....#.##":j ~.###.#.....# # ...":j7~T#..#.":j!":jz646 _":jw n  .# ##.....♣♣♣♣#. ###...........#.##...# .#...)).# #.....###..[##.........).).....# #....)..#.###.......@...._........#.#..#..)<.#..#  ...#.#.....#.###..........#.........:.":j ":jٗ i735":j ":j ":jA  .♣♣♣♣#. ###...........#.##...# .#.":j ..)).# #.....###..[##..............).).....# #....)..#.###........._....@...#.#..":j U#..)<.#..#  ...#.#.....#.##### # ":j) #.........:.#............":je ":j0 824":j ":jJ.....#.##...# .#.. .......)).# #.... ...###..[## .......... .).).....# .....#....)..#.##.............._..# ......#.#.. ......#..)@.#..# .#.#.....#.## .###.#.....# #  ........ #..#.#.:#.. ":j[913":jc":jea _There is a stone staircase leading up here.#:j/..)).# #.....###..[##.........).).....# #....)..#.###........._........#.#.....#..)<.#..#  ...#.#...@.#.### #  #......... ##:j..#.....:........#:jU#:jq1002 _#:j>#:j#:j-N...###..[## .......... .).).....# .....#....)..#.###.............._..# ......#.#.. ......#..)<.#..# #.#.....#.## .###.#....@# # #:j #..........##.##..#.:...##....##.#$#:jp#:jj1491#:jl#:j #:j2N ............).).....# #....)..#.###........._...........#.#....#..)<.#..#  ...#.#.....#.####.#:jO.## #......@...#...#:...##..............#:jY#:j[i280#:j#:jy#:j? .).).....# .....#....)..#.##.............._..# ......#.#.. ......#..)<.#..# #.#.....#.## .###.#.....#.##  #..........# #.# #.#:j ..##.:...# #....# #.#$##..#.##:j 3729#:j% #:jJ #:j 2.....#....)..#.##.............._..# ......#.#.. ......#..)<.#..# #.#.....#.## .###.#.....#.## . #..........# ..[#.#...##...##.:...# #....# #.#$#.#:j x.##:j468$:jN.............._..# ......#.#.. ......#..)<.#..# ##.#.....#.## .# #.###.#.....#.## .##.#$:jN #..........#....[##.#...# #...# #.# #....# #.#$# #...# K   kobold geomancer (asleep)$:jNs#K##$:j_$:j`i557$:j8j$:jflv _You encounter a kobold geomancer. It is wielding a +0 dagger.$:jqf _You see here a parchment of Fugue of the Fallen.$:jC K.  You pick up a parchment of Fugue of the Fallen and begin reading...  You add the spell Fugue of the Fallen to your library.$:jNXK$:jrr==646$:jf$:j2 _The kobold geomancer shouts!$:j :$:j5;$:jC$:jG$:j;N$:j\ )))))You shoot a sling bullet.  The sling bullet hits the kobold geomancer.$:j ))The kobold geomancer is lightly wounded.  You shoot a sling bullet.%:j*9K.%:j3B.....%:j4=735) Rev %:j~<%:j?k _The sling bullet closely misses the kobold geomancer.%:j%:j<%:j%:j%:j%:j )))))))You shoot a sling bullet.%:jl _The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet misses the kobold geomancer.  The sling bullet hits the kobold geomancer.  The sling bullet burns the kobold geomancer.%:j9K.%:j\'......824) Rev+ %:jq0%:j2k _The kobold geomancer is moderately wounded.%:jfn 3%:js %:jx %:j( %:j3 )))))))You shoot a sling bullet.%:jP Y _The kobold geomancer is moderately wounded.  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet burns the kobold geomancer.%:j 8K.%:j M........%:j p9.6 (1.113%:j %:j4 k _The kobold geomancer is moderately wounded.&:j&:jT&:j&:j&:j&:jt )))))))You shoot a sling bullet.&:jY:{The sling bullet burns the kobold geomancer. _The kobold geomancer is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the kobold geomancer.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.&:j9K.&:jʿ9K.&:j?....&:js20.702) Rev* &:j&:jth _The kobold geomancer is heavily wounded.&:j1U &:j/V &:j` &:j e &:j{ &:j\ )))))))You shoot a sling bullet.&:j?  _The kobold geomancer is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer!  The sling bullet burns the kobold geomancer.&:j= K......  The kobold geomancer is severely wounded.&:jR l1.8381&:j &:j& ] _The kobold geomancer barely misses you.':j#,':j7.':j6':jA':jB':jL )))))))You shoot a sling bullet.':jc _The kobold geomancer barely misses you.You shoot a sling bullet.  The sling bullet misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet burns the kobold geomancer.':jh K......  The kobold geomancer is severely wounded.':jjl2.9719':jr':juV _The kobold geomancer misses you.':j23':j':j}':jn':j5M)The kobold geomancer is severely wounded. _The kobold geomancer misses you.  You kill the kobold geomancer!':j)':j )))))))Okawaru accepts your kill.':j i)......':jt554.068':j(':j/ _You shoot a sling bullet.):j2):j-):jd _There are no items here.*:j[ 9 #.#..*:j  #..)<.#..# # ...#.#.....#.## .# # .###.#.....#.## .##.# #..........#....[# #*:j .#...#  #. #.# #.# #.......# #$.# #.# ..# .# ###*:j *:j ---5057 _*:j; *:j $  Things that are here:*:j } _a +0 dagger; a +0 robe; a kobold corpseA:jhO---A:jA:j!A:jA:jA:j=A:j!A:j03 #..)<.#..# # ...#.#.....#.## .# # .###.#.....#.## .##.# #..........#....[# #.#...#  #. #.# #)....## #..# #$.# #.# A:j0.# .###### ##########A:jd=A:j>p646 _A:jEA:j] ...#.#.....#.## .# # .###.#.....#.## .##.# #..........#....[# #.#...#  #. #.# #)....## #.......# #$.# #.# #.##.#### ## ########## A:jčA:j07.0 (235) Rev+ A:jA:jw ...#.#.....#.## .# # .###.#.....#.## .##.# #.#....[# #.#...# #.# #.# #.)....## #........# #$....@..# #.# #.# #.# ##.## ##.##  #A:j(8.0 (324A:jlA:jM"  ...#.#.....#.## .# # .###.#.....#.## .##.# #.#....[# #.#...# #.# #.# #.)....## #........# #$...@...# #.# #.# #.# ##.## ##.## #A:j+ 9.0 (413A:jM2 A:j p } ...#.#.....#.## .# # .###.#.....#.## .##.# #.#....[# #.#...# #.# #.# #.)....## #........# #$..@....# #.# #.# #.# ##..## ##.## ##A:j 30.0 (502A:j x ...#.#.....#.## .# # .###.#.....#.## .##.# #.#....[# #.#...# #.# #.# #.)....## #........# #$.@.....# #.# #.# #.# ##...## ##..## ###A:j@ A:j 1.0 (6291) Rev A:j A:jm  ...#.#.....#.## .# # .###.#.....#.## .##.# #.#....[# #.#...# #.# #.# #.)....## #........# #$@......# #.# #.# #.# ##....## ##...## #####A:j% A:j n2.0 (780A:j A:j^ A:jc_ } ...#.#.....#.## .# #A:j_  .###.#.....#.## .##.#A:j` ) #A:jF` -.#....[#A:j` ) #A:ja .#...#A:jb ) #A:jc .#A:jc ) #A:j7d .#A:je ' #A:j;f 9.)....##A:jf ' #A:jg :........#A:jsg ' #A:jh .A:jch .#A:jh * #A:jh .#A:jOi * #A:jGj .#A:jxk  #.# ##.....## ##....## ######A:jm A:j| A:j~ A:j, $3.0 (8A:jy %7A:j 09A:j A:j A:jݙ A:j> A:j $4.0 (9A:j %6A:jj 8A:j A:j A:j  M......#..)<.#..# # .. .###.#.....#.## .##..[##...#.....# .)....#..............#..............# _You now have 418 gold pieces (gained 15).A:j 5.0 (10.0)57) A:j A:j:F M.......#.#.. ......#..)<.#..# # .. .###.#.....#.## .##.A:jF .[##...#.....# .)....#..............#..............#######A:jX o6.0 (1146A:jCZ A:jf A:j֢ jM._..#.......#.#.. ......#..)<.#..# # .. .###.#.....#.## .##..[#A:jN #...#.....# .)....#..............#..............##......A:jҭ 7.0 (1235A:j߸ A:j RM#....)..#.##......._..#.......#.#.. ......#..)<.#..# # .. .###.#.....#.## .##..[##...#.....# .)....#.......#..............###.......8.0 (1324A:j A:j:Y ...).).....# ..#....)..#.##......_..#.......#.#.. ......#..)<.#..# # .. .###.#.....#.## .##..[##...#.....# .)....#...............A:jlZ .A:jh A:ji o9.0 (1413A:jr A:j ................).).....# ..#....)..#.##..........._..#.......#.#.. ......#..)<.#..# # ..#.#. .###.#.....#.## .##..[#A:j #...#.....# .)....#..............A:j A:j p40.0 (1502A:j A:j hM###..[##.....................).).....# ....#....)..#.##......_..#..........#.#.. ......#..)<.#..# # ..#.#.....# .###@#.....#.## .##..[##...##.............##........A:j A:jl p1.0 (16191A:jG A:j\ A:j] &MA:jU^ F)).# #....A:j^ .A:j _ R.###..[##A:j_ ..A:jJ` ;..........A:j` ..........).).....# A:j#a X.......#....)..#.##A:ja k................_..#A:ja R...............#.#.. A:j2b ........#..)<.#..# # A:j{b ..A:jb  A:j&c n.###.#.....#.## .##.A:jc ......A:jc .[#A:j d .......#...#A:jQd K#.............#A:jd ...A:jd ..A:j7e .A:je .#........A:je A:j| 2.0 (1780A:j} A:j + .....#.##...# .#.....)).# #..........###..[##..................).).....#....)..#.###........_..#........#.#.........@.#..)<.#..# # .......#.#.....#.## .# .....###.#.....#.## .##.#### #..#....[ #..#...# #..# #....... #........)## #..............#A:j 3.0 (187699A:jK A:jf .....#.##...# .#...)).# #.........###..[##:....).).....#.#....)..#.###........_..#.#.#....#..)<.#..# #.#.#.....#.## .##.....###.#.....#.## .#### #..#.... #...#...# #....#A:j  #.....#  #........)....##  #..............# A:j$4.0 (1968A:j.A:jl .....#.##...# .#...)).# #........###..[##.:......).).....#.#....)..#.###........_..#.#.#....#..)<.#..# ##.#.#.....#.## .##.....###.#.....#.## . ###### #..# #..#... #..# #..#A:jn #..).... #..............A:js{5.0 (2057A:jVA:j` .....#.##...# .#..#.)).# #....#...###..[###.:....#...).).....##.#....)..#.####........_..##.#.#..#..#..)<.#..# #.#.#.....#.## . ##.....###.#.....#.## . ####### #..#A:jǿ #..# #.. #.. #..).... #........A:j?6.0 (2146A:jA:j! .♣♣♣♣#. ###.... ##.##...# .# #)).# #... #.###..[# #.:.......... #....).)..... ##....)..#.# #......._ #............#.#. A:j#.....#..)<.#..# ...#.#.....#.## .....###.#.....#.## ####### #..# #.# #. #.. #........)A:j/A:jS0o7.0 (2235A:j>B:ja;M .# ##♣♣♣♣#..###.....#.##...# .#)).# #....###..[#:............).).....#....)..#.##......._..............#.#............#..)<.#..##........#.###.....###.#.....#.##B:jFB8.0 (23B:jyGC24B:jSB:jM♣. .. #...<.♣ .# ##♣♣♣♣#..###.....#.##...# .#)).# #....###..[#:B:jh`............).).....#....)..#.##......._..............#.#............#..)<.#..##........#.#.....#.##B:jB:j9%  B:j-Found an escape hatch in the ceiling.B:jå/  --more--C:j]C:j dz 9.0 (2413 _C:j4iC:jkC:jut n ♣. . ##..... ♣.  ##...<.♣ .# ## #♣♣♣♣#..###.... ##.##...# .# #)).# #.. #.###..[ #.:......... #....).)..... #..........#....)..#.# #......._ #..................#.# ...#..)<.#..#...#.#.....#.##.....###.#.....#.######### #.# ##C:j C:j u50.0 (1.0)02C:j C:j C:jj M   ###.:  ##..... ♣. #...<.♣ .# ##♣♣♣♣#..###.....#.##...# .#)).# #...###..[:......).).....C:j "#....)..#.#._.#..................#.#.#######C:j C:j j1091C:jz C:j D:jM #.... ♣   ###.:  ##..... ♣. #...<.♣ .# ##♣♣♣♣#..###.....#.##...# .#)).# #...###..[:......).).....#....)..#.##..................._.##.....###.#D:j!D:jl#i280D:j-D:j/D:jvM#♣..  #.... ♣   ###.:._  ##..... ♣. #...<.♣ .# ##♣♣♣♣#..###.....#.##...# .#)).# #...###..[:......).).....#..........#....)..#.###........#.#3789 D:jZ$;_Found a snail-covered altar of Cheibriados.D:j)M...# ♣♣♣#♣..♣ #.....♣   ###.:._  ##..... ♣. #...<.♣ .# ##♣♣♣♣#..###.....#.##...# .#)).# #...###..[:...#.............).).....#...........#468D:j TM. ## ...# ♣♣♣#♣..♣ #.....♣   ###.:._.♣D:j   ##...... ♣. #...<.♣ .# ##♣♣♣♣#..###.....#.##...# .#)).# #...###..[#.:....................#............D:j D:j i557D:j D:j) D:jI M.# . ## ...# ♣♣♣#♣..♣ #.....♣   ###.:._.♣  ##.......♣. ##...@.♣ .# ##D:j J k♣♣♣♣#..###.......#.##...# .#..)).# #..#...............###..[#...........D:jT D:j\V i646D:j<^ D:ja c _There is an escape hatch in the ceiling here.E:j4..).### ..##.. .#.## ....# ♣♣♣ #.#♣..♣  #.....♣  #.:._.♣.  ..♣. .. ##...<.♣..♣.# ###......♣♣♣♣#..###......#....#.##...# .##......)).# #...E:j5z#...............###..[##.:.........#.....).)....#.#....)..#.##E:jk?E:jAp735 _E:j6IE:jJE:jvhM# ..).###.##.. . #.## ....# ♣♣♣#♣..♣ #.....♣   ###.@._.♣  ##.......♣. .. ##...<.♣..♣.# ##♣♣♣♣#..###.....#..........#.##...# .#..#.........E:j߂E:jTi824E:jE:jݜ`  You pick up a parchment of Apportation and begin reading...E:jn9.0 (213E:jE:jD _You add the spell Apportation to your library.F:j" )##### .. .#.## . ..# ♣♣♣ F:jX#.#♣..♣....♣###..._.♣..##...@...♣.##...<.♣..♣.# ##....F:j#......♣♣♣♣#..###......#.##...# .#F:jp.#.........#..........#....)..#.##F:jD F:jF:jo60.0 (102F:j!F:jJF:j`F### ..# .. .  #.##  ..# ♣♣♣  #.#♣..♣ #.....♣###..._.♣.........♣..F:jFX♣..♣.# ##... #......♣♣♣♣#..###. #..........#.##...# .# #......)).# #. #.........###..[F:jG  #.:................... #.......).) #F:j*G..#....)..# #.........._.F:jQF:jRk17991F:jTZF:j]c _There is an escape hatch in the ceiling here.F:jT F:jV Really go through this one-way escape hatch? Y - Yes  N - NoG:j6 G:j'{###..# dossy the Skirmisher...Coglin of Okawaru ......#.##. Health: 56/56 ========================..# ♣♣♣Magic: 9/9========================#.#♣..♣AC: 9Str: 13G:j'#.....♣EV: 10Int: 8###..._.♣.. SH: 0Dex: 19##.......♣... XL:  8 Next: 55% Place: Dungeon:6G:jD(##...@.♣..♣.# ##... Noise: ---------  Time: 4461.0 (0.0)#......♣♣♣♣#..###..... a) +3 sling (flame)  b) +2 sling {Zorawar#..........#.##...# .# Fire: a) +3 sling (flame) {=f d:12 s:1G:jo(=#............)).# #.. Zot (26799) Gem (4681) #...............###..[G:j(#.:................... #.............).).....G:j( #..........#....)..#.# #..................._.G:j(  _Found an escape hatch in the ceiling. _Found a snail-covered altar of Cheibriados. G:j&)_There is an escape hatch in the ceiling here.  You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. _There is an escape hatch in the ceiling here.G:ja+G:j?3G:j=G:j=Cu2.0 (180 _G:jFG:j;%5G:jC #####..# #'''#........)........#.....#####...#..............>..#.....###.#._.#................#.....#.%.#...##........%#......#.........######........##......#.................######........#...............### #.......#.............#.########..<...G:j5D#.............#@...##........##########.#.#####.........#.........####........†..#.........# #.........#.........# #...........#.........# #..#.........# #...#########.........# #...############ #####G:jzq3.5 (2.5779G:j49%G:j\ _A mysterious force pulls you upwards. The hatch slams shut behind you.G:jh G:j" #####..# #'''#........)........ dossy the Skirmisher#.....#####...#..............>.. Coglin of Okawaru ......#.....###.#._.#................. Health: 56/56 ========================#.....#.%.#...##........%#...... Magic: 9/9========================G:jmR#.........######........##...... AC: 9Str: 13  #.................######........ EV: 10Int: 8  #...............### #........ SH: 0G:jBDex: 19  #.............#.########..<..... XL:  8 Next: 55% Place: Dungeon:5  #.............#@...##........... Noise: ---------  Time: 4463.5 (0.0)  G:j##########.#.#####.............. a) +3 sling (flame)  b) +2 sling {Zorawar#.........####........†.. Fire: a) +3 sling (flame) {=f d:12 s:1#.........# #........... Zot (26797) Gem (4679) #.........# #...........#.........# #...........G:j#.........# #...#########.........# #...############ ##### _Found a snail-covered altar of Cheibriados. _There is an escape hatch in the ceiling here.  You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. _There is an escape hatch in the ceiling here. G:j"G_A mysterious force pulls you upwards. The hatch slams shut behind you.G:jG:jG:j #####..# #'''#.). #.....#####...#.....>. #.....###.#._.#.... #.....#.%.#...##........%#. #.######..##. #........######. #....### #. #.#.########..<. #.#.@..##. #.#.#####.#.####.†.#.# #...#.# #.#.G:jc# #.#.# #...# G:jC4.5 (168G:j6%G:j !..# #'''#.). .....#####...#.>. .....###.#._.#. .....#.%.#...##.%#.# .######.##.# ........######.# ....### #. .#.########..<......# .#..@.##.#.#.#####.##.G:j"####.†...##.# #...##.# #....##.# #.##.# #...# G:j+G:j,n5.5 (257G:je68%H:j3 ....#####...#......>###.#._.#..#.%.#...#%###...######.##.#.......######...#.....### #..#.########..<###....##............# ########.#.#####@.......H:j$4#  #.........####†...# #.# #.....# #.# #....# #.# #....#.# #...###########.# #...############ ##### H:jr;H:j;n6.5 (346H:jBH:j*#####...#.>.....####.#._.#.##.%.#...##.%#.#######.##.##......######.#....### #...##.########..<......##....##.# .#.#####.# #.####.†...# #.# #...# #.# #.....# #.# #......#.# #...### H:jƉ7.5 (435H:jT6%H:jH:ju#####...#.>.....#.###.#._.#.#.#.%.#...##.%#.###.######.##.##......######.........#..#..### #...##.########..<......### #....##.# .#.#####.# #.####........†...# #.# #..# #.# #...# #.H:j'# #.......#.# #...#####.# #...## #####H:j 8.5 (524H:jH:j= #'''#.).....# .#####...#.>.....#. .###.#._.#.....#.# .#.%.#...##.%#.###.#######........##.......#H:jG.######.........#.### #.....#.########..<### .........#....### #####.#.#####.........# #.####........†...# #.# #.H:jE# #.# #.....##.# #............##.H:j# #...###########.........# #...H:j############ #####H:jt*H:j+n9.5 (613H:j2H:j!w # #'''#.).##. #####...#.>.....#..# ###.#._.#.......#.# #.%.#...##.%#.......###.# ######.##.......##..# ######.........#..## ### #...## #.########..<......### #....##.# .#.#####....#  #.####........÷...#  #.# #.#  #.# #....#  #.# #....#  #.# #...##### H:jyH:jzo70.5 (702H:j8%H:j  # #'''#.).##....#...>.....#..#.#._.#.........#.## .%.#...##.%#.......###.# ######.##.......##..# ######...#..## ### #..## #.########..<......### #....##.# H:jӾ#.#.#####....# #.####........÷...# #.# #.# #.# #...# #.# #...# #.# #...#### H:jH:j o1.5 (8891H:j/6%H:j" ##...#......÷....>#####  #'''#........)...........##....#...#........>.....#..### #.#._.#.............#.# %.#...##..%#.###.# ######........####..# .######.#.### #.....#.########@.<### ......#....##...# #.#.#####.........# .####........÷...# .# #..# .# #..# .# #............# .# #...########## .........# #...#H:j,2.5 (980H:jU57 %H:j+q .'.ß.'....)...........# ##...#..............÷....>#####  #'''#........)...........##.... ##...#..............>.....#..#### .#._.#.............#.# .#...##........%#.###.# ######........####..# .######.#.### #.@...#.########..<### .....#....##...H:jq# #.#.#####.........# ####........÷...## #.## #.## #............## #...##########H:j|{H:j|s3.5 (10.0)769H:jdžH:j '.ß.'.#..... '.ß.'....).....................## #...#..............÷....>#####... #'''#........)...........##.... #...#..............>.....#..#### #._.#.............#.# #...##........%#.###.# ######........####..# .######.#.### #.....#.########..<### ....#....##...# H:jb;#.#####.........#####........÷...## #.## #.## #............#H:j4.5 (1168H:j; .ß.'...### .ß.'.#......... .ß.'....).....................### ...#..............÷....>#####.... '''#........)...........##....### ...#..............>.....#..#### ._.#.............#.# ...##........%#.###.# #####........####..# .######.#..### #.....#.########..<### ...#....##... #.#####.........#####........÷...# H:js"H:j#o5.5 (1257H:jj/H:jH .##. ß.'...#### ß.'.#....... ß.'....)...........#### ..#......÷....>#####..... ''#........).....##....#### ..#..............>.....#..#### _.#.............#.# ..##.%#.###.# ####........####..# .######.#...### #.....#.########..<### ..#....##...#####.........#####........÷...# 6.5 (1346H:jFH:j+ '##.#.# .##. .'...#### .'.#........ .'....)...........##### .#......÷....>#####...... '#.).....##....##### .#.>.....#..#### .#.............#.# .##........%#.###.# ###........####..# .######.#..#.### #.....## .#.########..<#H:j&##....##... #####.........#####.÷...#H:jV/7.5 (1435H:j#####...... ')......#....#####.####............#.## ...%#.......### ###........##..#.. .....######.........#..##.#............#8.5 (1524H:jro  There is a stone staircase leading down here.H:jH:jH:jv9.5 (1613 _H:jxH:j%6H:j #..#.##...# .#.. #..)).# #.... #..###..[## #.:......... #...).).....# #..........#....)..#.### #........_..# #..#.#.. #.H:j9...#..)@.#..# # #.#.#.....#.## .# #  ###.#.....#.## .##.#  ####### #..........#....[# #....#...# #....# #.......# #[....## #.....#H:js81.0 (17.5791H:jH:jz# _You climb downwards.H:jpH:j&H:j)a _There is a stone staircase leading up here.I:j87I:j)8I:j3EI:jJI:jPI:jM^:I:jiI:j ......♣♣♣♣#..###....... .#.##...# .#.. .)).# #.... ...###..[## .:......... ...).).....# .#....)..#.### ..I:j_..# ........@.#.#.. ....#..)<.#..# # #........#.#.....#.## .# # ##.....###.#.....#.## .##.#  ####### #...#....[##...##....I:j..##.....##.[....##I:jмI:jV2.0 (1.0)8I:j/%0 _I:jI:j <.♣..♣.# ##.... ♣♣♣♣#..###.......##.##...# .#.. )).# #.... .###..[## :...........).).....# #....)..#.### I:j ._..# ......#.#.... ..#..)<.#..# ## ........#.#.....#.## .# # #.....###.#.....#.## .##.# ####### #....#....[##....##.......##.....#I:jI:jo3.0 (2759I:j"I:j{wM#.......♣. .. <.♣..♣.# ##......♣♣♣♣#..###.......##.##...# .#..# )).# #.... . ..###..[##.# :...........#...).).....# I:jxG#....).@#.###......._..# .......#.#......#..)<.#..# ## ........#.#.....#.## .# #...........I:jmA4.0 (3I:j>C68I:jI:j #..._.♣.  ....♣. .....#<.♣..♣.# ##...... ♣♣♣♣#..###.......# #.##...# .#..# )).# ##.... . .###..[##.# ..........#..).)..@..# #....)..#.### ......._..# ......#.#.... .#..)<.#..##.## .......#.#.....#.## .# # .....###.#.....#.## .I:j##.# ###### #....#....[##.#I:jJI:jn5.0 (457I:jI:jx0M #.....♣  ##..._)..........♣. .....##<.♣..♣.# ##.......♣♣♣♣#..###.....#.##...# .#..##)).# ##.......###..[##.....@.....#...).).....#####....)..#.##......._..# ................#.#....##......I:j`=6.0 (546I:j+GI:jM#♣  #.....♣ . ##..._)..... .....♣. .....##<.♣..♣.# ##.......♣♣♣♣#..###.......# #.##...# .#..###.)).# ##...........###@.[##.#..............).).....#####....)..#.## ................._..#..##.....#I:j7.0 (635I:jҞI:jW #.#♣..♣ #.....♣ ......._.♣. ..)..... ♣. .......## <.♣..♣.# ##....... ♣♣♣♣#..###.......# #.##...##.#..#)).# ##.###.@[##.# ..........# ).).....#### #....)..#.### ......._..#..#.#....#..)<.#..##.###.#.....#. I:j8.0 (724I:j!I:j;M..# ♣♣#♣####..♣ .......... #..._...)..... .....♣. .......##<.♣..♣.# ##.......♣♣♣♣#..###.......# #.##...##.#..####I:j?=)).# ##@..........###..[##.###............#...).).....#### .......#....)..#.####.....#.##I:jrJI:jtKg9.0 (813I:jTI:jϱM## .. ... ..... .. ..# ♣♣♣ .. ...##♣.####.#..♣ ...........# #..._...)...........♣. .......###<.♣..♣.# ###.........♣♣♣♣#..###.......# #.##...##@#..####)).# ##........###..[##.###........... ..........).).....####........)<.#..#I:j90.0 (902I:jI:jC . . . #.##..# #.##  .. ..... .  ..# ♣♣♣ .. ...#  #.#♣..♣ .####.#  #.....♣..# ##..._.♣.)............♣. ###<.♣..♣.# ###.........♣♣♣♣#..###..@....# #.##...##.#..####.)).# ##............###..[##.###.............#....).).....#####....)..#.###I:j ......._..#........#.#....I:jI:js1.0 (10.0)691I:jI:jbYM##.##. #...... # .. .. ##.##..#. . #.## ... . ..... ...# ♣♣♣ .... ..#♣..♣ s...####  #.....♣ .......# ##..._....)...... .....♣. #.###<.♣..♣.# ###@........♣♣♣♣#..###.......### #.##...##.#..####)).####........ .............###..[##.###.#s   scorpion (asleep)..I:jrh  You encounter a scorpion.I:jI:jQ2.0 (118I:jd%0 _I:j I:jI:j 3I:j I:j I:j I:j ))))))sYou shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.I:j )The scorpion is lightly wounded.  You shoot a sling bullet.I:jv J.sI:j 1.....I:j ===3.1 (1.1)749) Rev I:jI:jc _The sling bullet closely misses the scorpion.J:j3J:jxJ:jJ:jEJ:jvJ:jx( )))))You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.J:jѳ ))The scorpion is lightly wounded.  You shoot a sling bullet.J:j8J.sJ:j:J.sJ:jY2....J:j7[|4.268) Rev+ J:jOkJ:jnc _The sling bullet closely misses the scorpion.J:jd J:j5 J:j J:j J:j J:j ))) You shoot a sling bullet. The sling bullet hits the scorpion.J:j  The scorpion is moderately wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.J:j  Q.sJ:j$ *..J:j}% k5.357J:j0 J:j2 c _The scorpion is moderately wounded.K:jK:jK:j?K:j K:j)4K:jE5} )))))))You shoot a sling bullet.K:j  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.K:jYJ.sK:j{f6.....K:jg\6.446) Rev* K:jgK:jrK:ju` _The scorpion is heavily wounded.K:jK:jK:jK:jRK:jK:j )))))))You shoot a sling bullet.K:j{  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.K:jQ.sK:j .....  The scorpion is severely wounded.K:j k7.535K:js K:j 8 _The scorpion misses you.K:j L:jL:j.L:j2L:jx8L:jCL:jP )))))))You shoot a sling bullet.L:j  The sling bullet barely misses the scorpion.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.L:j`p ......sThe scorpion is severely wounded.L:jErk8.624L:jFL:j+N _The scorpion misses you.L:j+L:j8,L:j7L:jn<L:j}EL:jQ  You shoot a sling bullet. The sling bullet hits the scorpion.L:j )))))))The scorpion is almost dead.You shoot a sling bullet.L:jZn ......sThe sling bullet barely misses the scorpion.L:jpo9013L:jzL:j~U _The scorpion barely misses you.L:j .  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  You kill the scorpion!L:j>(L:j )))))))Okawaru accepts your kill.L:j'D.......L:j-& L:j[.w6250002 _You shoot a sling bullet.L:j<L:j=l _Your Invocations skill increases to level 2!M:j M:j M:j M:j M:j( M:j6 .........M:j7 M:jtA M:j  ..)..##...#.##.. #  .....##.##...... #. . .. .......##.##..#. .. .## ... .. ..... .. ..# ♣♣♣ .... ...# #.#♣..♣ ....####.# .....♣ ..............# #..._.♣. #....)....... ....♣. #..@....### <.♣..♣.# ###.........♣♣♣♣#..###.......#### #.##...##.#..#### )).####........###..[##.###..........:j ym#..).).....#####....)..#.###---1591 _M:j5 M:j1 ..#.....#...... .......)..##...#.##.. .......##.##...... #. ......##.##..#. .. ## ... ......... .. .# ♣♣♣ .... ....# .#♣..♣ ....####.# .....♣ ..............##_.♣. #....)@...........♣. ###.......#### <.♣..♣.# ###..........♣♣♣♣#..###.......######.##...##.#..####)).####........###..[##.###....:je3 xm......#..).).....####---2.6 (280M:jM ....##.....#.......)..##...#.##.. ##.##...... #. .....M:j3N ##.##..#. .. # ............ .. # ♣♣♣ .........# #♣..♣ ....####.# .♣ .........@....## _.♣. #....)......... ....♣. ###.......#####M:jN ♣..♣.# ###.......... ♣♣♣♣#..###.......#####.##...##.#..####)).####........###..[##.###..........#M:js  zz   wight (wandering)A wight comes into view.3.6 (3739 _N:jHN:jN:j N:j,N:j_ ))))))zYou shoot a sling bullet.N:jo )The sling bullet hits the wight but does no damage.  You shoot a sling bullet.N:jN:jy@.zN:j.=......N:jx===4.6 (168N:jO N:j\` _The sling bullet closely misses the wight.N:j>N N:j\O N:jY N:j(_ N:j j N:j v | )))))You shoot a sling bullet.N:j-  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.N:jވG.zN:j5....N:jmi557N:jÜN:j` _The wight is moderately damaged.O:jO:jO:j2BO:j@z)The sling bullet hits the wight. _The wight is moderately damaged.The sling bullet hits the wight!burns the wight.  You destroy the wight!  Okawaru accepts your kill.O:jFO))))O:j9 )))You can now gain great but temporary skills.O:j8..)....*8646O:jO:j/ _You shoot a sling bullet.P:jP:jP:jP:j1P:j[P:jR.....P:jP:j= z...#.............#.# .#.....#....P:j> .......)..##...#.# ....)..##.##...... #.... ##.##..#. .... ## ........ .. .# ♣♣♣ .........#P:j`I#♣..♣ ....####....♣ ..............##_.♣. ##....)......... .....♣. #P:j`JG##### <.♣..♣.# ###..........♣♣♣♣#..###.......######.##...##.#..####)).####........###..[##.###P:j.b---735P:jApP:j`3 .....).( z.........##.............#.#.#.....#........)..##...#.# # .....)..##.##...... # . ##.##..#. ...# ........ .. ..# ♣♣♣ .........# #.#♣..♣ ....####.# #.....♣ ..............## P:jt#..._.♣. ##....)......... ......♣. ###### .<.♣..♣.# ###..........z   wight (polearm, wandering)♣♣♣♣#..###.......######.##...##.#..####)).####........P:jg  A wight comes into view.P:j@.zP:j---8.6 (224 _P:jP:jP:j P:j-P:jo9XP:jF ))))))z)You shoot a sling bullet.P:j )The sling bullet hits the wight but does no damage.  You shoot a sling bullet.Q:j4G.zQ:j@:......Q:jAx===9.6 (113Q:j,MQ:j#P_ _The sling bullet barely misses the wight.Q:jQQ:jfSQ:je_Q:jdQ:jrpQ:j] ))))) You shoot a sling bullet. The sling bullet hits the wight!Q:j4~)The sling bullet barely misses the wight.The sling bullet hits the wight!  The wight is severely damaged.The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!Q:j?(Q:j30zQ:j'.....z   wight (wandering)Q:jޭz7510.7 (1.102Q:jf _Okawaru accepts your kill.R:jR:jp#IR:j,R:jq8 ))))))zYou shoot a sling bullet.R:jy  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.R:jdG.zR:jXq...)..10491R:j/{R:j`~I _The sling bullet hits the wight but does no damage.R:jt_R:jyR:j )))))You shoot a sling bullet. The sling bullet hits the wight.R:j ))The wight is lightly damaged.  You shoot a sling bullet.R:j G.zR:j \...)..R:j i280R:j R:jD _ _The sling bullet barely misses the wight.S:jS:jS:jS:jS:jS:j )))) You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.S:jdw  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight!S:j;G.zS:j...3.8 (1.1629S:jJ S:jP_The wight is severely damaged.S:jM3S:jUS:jHZS:j+bS:jo ))) You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.S:jt . )The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!S:j ...814058S:j S:j P _Okawaru accepts your kill.U:j ........##?......[.( ..........###......)......#.#......#.....#.... ....)....)..##...#.# ## )..##.##...... # .. ##.##..# #.## ........ .  ..# ♣♣♣ ...............#  #.#♣..♣ ....###......#.  #.....♣ ........## ##..._.♣.# ##....)......... .......♣. #######<.♣..♣.# ###..........♣♣♣♣#..###.......######.##...##.#..####U:jU:j U:jJs---547U:jxU:jU:j6@ 2 ..#........##?......[.( ..........####......)......#.#......#.....#.... .....)....)..##...#.# ###)..##.##...... #  .. ##.##..##.## ........ ..# ♣♣♣..........# #.#♣..♣.....####.  #.....♣.........## U:j@ ###..._.♣.#.##....)......... #.......♣.#. ###.#####<.♣..♣.# ###..........♣♣♣♣#..###.......#####U:jN U:jR ---636U:j[ U:j] V:jZ  #.....z.........#........##?......[.( ..........#####......)......#.#V:j\s..........#.....#.... )....)..##...#.####)..##.##...... # .. ##.##..##.## ........ ..# ♣♣♣..........# #.#♣..♣.....####.  #.....♣.........##s   scorpion (asleep)  ###..._.♣.#.##....).........z   wight (wandering) ##.......♣.#. ###.##### #...<.♣..♣.# ###..........V:jcK.zV:jm<V:j|ni725V:jV:jY _You encounter a scorpion.V:jEK .•z #? #......#....z.........##?[.( ..........######......)......#.##s..........#.....#....V:jK ....)..##...#.####)..##.##..... .. ###.##..##.## #....... ..# ♣♣♣........V:jK..# #.#♣..♣.....####.V:j#L #.....♣.........##  ###..._.♣.#.##....).........  ##.......♣.#.V:jL"#####V:j#NG.zV:jwZV:jZz814) Rev+ V:jLeV:jJn  Things that are here: _a +3 short sword; a +0 robeV:j V:j V:jʜ V:jԡ V:j V:j )))You shoot a sling bullet. The sling bullet hits the wight.V:jor  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.V:j: Q?zV:j0...V:jCz===903) Rev* V:jAV:j3 _The wight is lightly damaged.W:jW:jW:jآW:j/W:jW:j. ))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.W:jH _ The sling bullet hits the wight.burns the wight.W:jQG.zW:j$.20392 _The wight is severely damaged.W:jk W:j4m W:jx W:j} W:j W:j ) You shoot a sling bullet. The sling bullet hits the wight.W:jk $ _The wight is severely damaged.  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!W:j! (W:j .W:jo x71.9 (1.180W:j W:j P _Okawaru accepts your kill.X:jX:jX:jX:jX:jX:j. )))))s  You shoot a sling bullet. The sling bullet hits the scorpion!X:j   The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.X:jIEQ.sX:jNc.....3.0719X:jgvr _The scorpion is almost dead.X:j 3X:j- ,X:jb0 X:jo m )))))))You shoot a sling bullet.X:j . _The scorpion is almost dead.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.  X:j You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  You kill the scorpion!X:j: <)X:jp $.......X:ju x944068X:j X:jJ P _Okawaru accepts your kill.Y:j Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 short sword Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Z:j  a + a +3 short sword[Enter] accept (1 chosen)[:jX[:j[:je.•......z..... dossy the Skirmisher#?................... Coglin of Okawaru *.....#.................... Health: 56/56 ========================#..............##.... Magic: 9/9========================....?......[.(...... AC: 9Str: 13................... EV: 10Int: 8######.$....)......#.#.. SH: 0Dex: 19#...........#.....#..... XL:  8 Next: 94% Place: Dungeon:6.......@....)..##...#.## Noise: ===------  Time: 4524.0 (0.0)### .........)..##[[:jc?40m.##...... a) +3 sling (flame)  b) +2 sling {Zorawar.. #..............##.##..#. Fire: a) +3 sling (flame) {=f d:12 s:1#.## #....................... Zot (26736) Gem (4618) Rev* ..# ♣♣♣................##.#♣..♣.....###......#.##.....♣................#####..._.♣.#.##....).........##.......♣.#. ###.......#####You shoot a sling bullet.  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  You kill the scorpion! _Okawaru accepts your kill.[:j[:jx---5.0 (157[:j/[:jtJ _n - a +3 short sword[:jx M...•z?..#........###....?[.( #...........#####.$....)......#.###.....#..... [....).#.##### .)..##.##...... .. ##.##..##.## #.......................♣.#.##....)...[:j [:jf ---646[:jO [:j [:jv tM###...z#...•z?......###....?[.( #...........######)......#.##.....#.....#..... [....).#.##### .)..##.##...... .. #..............##.##..#.♣.............[:jp [:j^ z735) Rev+ [:j [:j k  You now have 450 gold pieces (gained 32).  Things that are here:[:j n8.0 (224[:j [:j . _a +0 hand axe; a +0 robe\:j߄M###### #.... #####...z#...•z?......###....?[.( #.....######.)....)......#.##...........#.....#..... .......[....).#.##### .........)..##.##......♣.....###.....\:j\:jhn9.0 (113\:j \:jF\:j  #.....z######### #.....z###...z#......>#.......•z#?#...#........###..[.( ##............######.)....).##...........#.....#...... .......[....)..##...#.##.\:j(### ..)..##.##...... #.. #...##.##..#.#.## #...............# ♣♣♣..........#\:j6\:jj3002\:j\:j \:j| 1.0 (2291) Rev \:j\:j` _d - a scroll labelled EHIHONIHAA\:j} z #....< #..... ########### #... #####...z. ##....... #•z #? #.. #....## [.( ##.......... ######.)....)......#.# #...........#.....#.... \:jy .......[....)..##...#.## ### .........)..##.##......  .. #..##.##..#. #.## #....... \:j \:j 2.0 (180]:j= ##### # # ########### #... #####...z ##....... #•z #? #.. #....## [.( ##..........]:j ######.)....)......#.# #...........#.....#.... .......[....)..##...#.#### .........)..##.##..... .. ###.##..#]:jl]:jj3709]:j]:j!]:jӢ/ #### # # ########### #... ##### ##....... #•z #? #.. #....## [.( ##.......... ######.)....)......#.# #...........#.....#... .......[....)..##...#### )..##.##.....]:j ]:ji468]:j8]:jk9  # # ## # ##.### ## #.•......z # # #.## #.[.( ## ######.)....)......#. #...........#.....# .......[....)..##...# ### .)..##.##557) ]:jr]:jtn6.0 (246]:jND _i - a scroll of identify]:jk ]:j? _Read which item? Scrolls  g - 3 scrolls of fog {!r}  t - 2 scrolls of teleportation {!r}a - 2 scrolls of enchant armour  i - a scroll of identify  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - a scroll of butterflies  c - a scroll labelled CYWUAQ LOTHRI  d - a scroll labelled EHIHONIHAA [!] read|quaff[?] describe selected^:j)^:j-^:jRdossy the Skirmisher### Coglin of Okawaru *.....#.. Health: 56/56 ========================#.. Magic: 9/9========================########### #.. AC: 9Str: 13##..........###.. EV: 10Int: 8##................ SH: 0Dex: 19#.......•......z.. XL:  8 Next: 94% Place: Dungeon:6#@................ Noise: ---------  Time: 4536.0 (0.0)#................. a) +3 sling (flame)  b) +2 sling {Zorawar#..............##. Fire: a) +3 sling (flame) {=f d:12 s:1#...........[.(...^:jS [39;49m Zot (26724) Gem (4606) ##................######.)....)......#. #...........#.....#.. .......[....)..##...# ### .........)..##.##....  _n - a +3 short swordYou now have 450 gold pieces (gained 32).  Things that are here: _a +0 hand axe; a +0 robe _d - a scroll labelled EHIHONIHAA _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CYWUAQ LOTHRI  d - a scroll labelled EHIHONIHAA Potions (select first with !)  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - 2 lumpy puce potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q}[?] describe selected_:j _:jdz _:j) udossy the Skirmisher### Coglin of Okawaru *.....#.. Health: 56/56 ========================#.. Magic: 9/9========================########### #.. AC: 9Str: 13##..........###.. EV: 10Int: 8##................ SH: 0Dex: 19#.......•......z.. XL:  8 Next: 94% Place: Dungeon:6#@................ Noise: ---------  Time: 4536.0 (0.0)#................. a) +3 sling (flame)  b) +2 sling {Zorawar#..............##. Fire: a) +3 sling (flame) {=f d:12 s:1_:jA I#...........[.(... Zot (26724) Gem (4606) ##................######.)....)......#. #...........#.....#.. .......[....)..##...# ### .........)..##.##....  _n - a +3 short swordYou now have 450 gold pieces (gained 32).  Things that are here: _a +0 hand axe; a +0 robe _d - a scroll labelled EHIHONIHAA _i - a scroll of identify_:jH ]  As you read the scroll of identify, it crumbles to dust._:jw n7.0 (135_:j _:j ] _c -> b - a scroll of blinking`:j/ 3`:j9 `:j `:j `:j* `:j `:jW `:j #####...#.########### #.##..........###.##.....#.......•z#...#.#.###.[.(...#...######.)....)#.#`:jV #...........#.....#.........[....)..##...#### .........)..##.##....... #.....##.##`:j$. 824`:j9 `:jBx #....#.########### #.##..........###...z##.....#.......•z#...#.#.###.[.(...#...######.)....)#.##...........#.....#...........[....)..##...#.#### .........)..##.##....... #..............##.##..##.## #......`:j 9.0 (213`:j' `:j #.########### #.##..........###...z##.........#.......•z#...#.#.###.[.(...#...######.)....)#.##...........#.....#...........[....)..##...#.##`:j +### .........)..##.##........ #..............##.##..#.#.## #..............# ♣♣♣#`:j `:j[ o40.0 (302`:j= `:ju/ U########### #.....z##..........###...z##.........>#.......•z#..`:j: N.#.#.###.[.(...#...######.)....)#.##...........#.....#...........[....)..##...#.##### .........)..##.##...... .. #........##.##..##.## #............# ♣♣♣##.#♣..♣.....####.#1.0 (4191`:jzD `:j ##..........###...z...##.........>†#.......•z.#...#.#.###.[.(...#...######.).@..)#.##...........#.....#...........[....)..##...#.## ### .`:jC .)..##.##......  .. #.....##.##..#. .#.## #...........# ♣♣♣##.#♣..♣.....####.##.....♣..........#`:jh 2.0 (580`:j `:j  ##.........>†.•z..............##..[.(..##.......######.)....)#.#........@..#.....#....[....)..##...#.## ###`:j 7..)..##.##...... #  .. #......##.##..#. ...#............... ###..._.♣.#.##....).........`:j1 3.0 (67599`:j `:j(H  .•z..............##..[.(..##.......######.)....)......#.#...........#.....#....[.@..)..##...#.## ###..)..##... #  .. #......##.##..#.  #.##`:jH ........... .#.##....)..... #.......♣.#. ###.......#####`:jV `:jW n4.0 (768`:j#w `:jj # .......##..[.(..##.......######.)....)#.#...........#.....#....[....)..##...#.## ###..@..##.##...... #  .. #......##.##..#.  #.##..........  ..# ♣♣♣# ##. ###.......# ...<.♣..♣.# ###..........`:j `:j- n5.0 (857`:j `:j m  o - a +1 robe of fire resistance`:j n6.0 (946`:j7 D _You see here a +0 flail.e:j 0e:j045Read which item? Scrolls  b - a scroll of blinking  g - 3 scrolls of fog {!r}  t - 2 scrolls of teleportation {!r}a - 2 scrolls of enchant armour  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - a scroll of butterflies  d - a scroll labelled EHIHONIHAA [!] read|quaff[?] describe selectede:jR* e:j4 e:j@ V#...................... dossy the Skirmisher#...................... Coglin of Okawaru *.....#..............##...... Health: 56/56 ========================e:jA \#...........[.(........ Magic: 9/9========================##..................... AC: 9Str: 13######.)....)......#.#.... EV: 10Int: 8e:jA #...........#.....#....... SH: 0Dex: 19.......[....)..##...#.##.. XL:  8 Next: 94% Place: Dungeon:6 ### .........@..##.##...... #. Noise: ---------  Time: 4546.0 (0.0)  .. #..............##.##..#. . a) +3 sling (flame)  b) +2 sling {Zorawar#.## #........................ Fire: a) +3 sling (flame) {=f d:12 s:1..# ♣♣♣................#e:jqB Zot (26714) Gem (4596) #.#♣..♣.....###......#.##.....♣................## ###..._.♣.#.##....)......... #.......♣.#. ###.......##### ...<.♣..♣.# ###.......... _d - a scroll labelled EHIHONIHAA e:jB _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingo - a +1 robe of fire resistance _You see here a +0 flail.e:jaN P  Okay, then.e:jP e:jY e:j[ . _e:j: e:jv   l - a +0 leather armour {ac:3 enc:4}  j - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  k - a +0 ring mail (worn) {ac:5 enc:7}; k - a +0 cloak (worn) {ac:1 enc:0}  m - a +0 ring mail (worn) {ac:5 enc:7}; l - a +1 helmet (worn) {ac:1 enc:0}  n - a +0 leather armour {ac:3 enc:4}; m - a +0 leather armour {ac:3 enc:4}  n - a +0 ring mail (worn) {ac:5 enc:7}e:jAx :3e:j$ ] _Inventory tidied.f:j~f:jGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:13 s:1.0 dpt:13.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:12 s:1.0 dpt:12.0}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0} f:j e - the +11 plutonium sword {mutate, ^Contam Stlth-, d:35 s:1.8 dpt:19.4 h:2} Missiles (go to first with ()f - 14 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  g - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  h - 3 stones {d:2 s:1.1 dpt:1.8}  i - 2 throwing nets {d:0 s:1.0 dpt:0.0} f:jAArmour (go to first with [)  j - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage} f:jc k - a +0 cloak (worn) {ac:1 enc:0}  l - a +1 helmet (worn) {ac:1 enc:0}  n - a +0 ring mail (worn) {ac:5 enc:7}f:jm - a +0 leather armour {ac:3 enc:4}  o - a +1 robe of fire resistance {ac:2 enc:0 rF+}k:jEk:jMk:jY#...................... dossy the Skirmisher#...................... Coglin of Okawaru *.....#..............##...... Health: 56/56 ========================#...........[.(........ Magic: 9/9========================##..................... AC: 9Str: 13######.)....)......#.#.... EV: 10Int: 8#...........#.....#....... SH: 0Dex: 19k:jY.......[....)..##...#.##.. XL:  8 Next: 94% Place: Dungeon:6 ### .........@..##.##...... #. Noise: ---------  Time: 4546.0 (0.0)  .. #..............##.##..#. . a) +3 sling (flame)  b) +2 sling {Zorawar#.## #........................ Fire: a) +3 sling (flame) {=f d:13 s:1k:jZ..# ♣♣♣................#Zot (26714) Gem (4596) #.#♣..♣.....###......#.##.....♣................## ###..._.♣.#.##....)......... #.......♣.#. ###.......##### ...<.♣..♣.# ###..........k:jMZj - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  k - a +0 ring mail (worn) {ac:5 enc:7}; k - a +0 cloak (worn) {ac:1 enc:0}  k:jZm - a +0 ring mail (worn) {ac:5 enc:7}; l - a +1 helmet (worn) {ac:1 enc:0}  n - a +0 leather armour {ac:3 enc:4}; m - a +0 leather armour {ac:3 enc:4}  n - a +0 ring mail (worn) {ac:5 enc:7} _Inventory tidied.k:j~ek:jfk:jKqk:j"sk:jh9 ##..#....#......##.#.....[.(.##............######.)....)......#.#.#...#.....#..[....)..##...#.##. .)@.##.##...... #. .. #.##.##..#. . #.## #. ...# ♣♣♣.#  #.#♣..♣.....###......#.#  #.....♣.........##..._.♣.#.##....).... .♣.#. ###.......##k:j< 7### k:jPF k:jG u7.0 (135 _k:jQ k:jS k:jR #.#..#.....##.#.[.(.##....k:j{R ######.)....)......#.#.#.#.....#..[....)..##...#.##. # .).@##.##...... #. . #.k:jR ##.##..#. . .## #. . k:jR ^..# ♣♣♣.# k:j_S {#.#♣..♣.....###......#.# #.....♣........##..._.♣.#.##....)...♣.#. ###.##### k:j` k:j'a i824k:jk k:jQm l:j#.•z##..##..........#.......##l:jb~#.....[.( ##............######.)....).l:j9##....#.....#......  .[....@..##...#.##..  ..l:j )..##.##...... #.  #.l:j...##.##..#. .. ## #............... .. .# ♣♣♣................# .#♣..♣.....###......#.# .....♣................##_.♣.#.##....).............♣.#. ###.......#####l:jl:ji913l:j l:j T _You see here a +0 orcbow {=f}.m:j#......>†..# #.•..# #..###.........#......###....[.(m:jU ##............######.)....).##...........#@....#.......[....)..##...#.##....)..##.##...... #.  #.m:j...##.##..#. .. # #................ .. # ♣♣♣................# #♣..♣.....###......##.♣................##_.♣.#.##....).........m:jTm:jq5002 _m:j"m:j$m:jc #####...z.....# ##......>†..# #•. #.# #.. #....## [.( ##.......... ######.)....@......#.# #...........#.....#.... [....)..##...#.# m:j)..##.##...... #....  #.....##.##..#.... ## #............... .. m:jA.# ♣♣♣................# .#♣..♣.....###......#....♣.........##m:jm:jmj1091m:jm:j  m:jYThings that are here:m:jM _a +0 halberd; a +0 roben:jM] n:j;^ n:j i n:jm n:ju n:jn n:j; n:j7 n:je ######### #.....z...# ###...z.....# #.>†..# #.•# n:j #.###...#...###..[.( ##.......######.)....).##....#.....#.......[....)..##...#.##....)..##.##...... #.  #.....##.##..#. .. # #................. .. # ♣♣♣................# #♣..♣.....####.#n:j n:jL p280 _n:jb n:j$ h #.....z...# ########## #.....z...# ###...z.....# #.>†..# #.•# #.## #...n:j % x#...###..[.( ##............######.)....).#n:j1% #n:jV% "....#.....#.......[....)..##...#.##..n:j{% ..)..##.##...... #.  #.n:j% .....##.##..#. ..  #..n:j% ............ ..  ♣♣♣..........#n:j1 3.0 (2789n:j; n:j{ #.....z...# # #.....z...# ##.###.........# ##.>†..# #.•.# #.## #...#.##.#..@.(.##...  ######.)....)......#.#.  #.#.....#.....[....)..##...#.#  .)..##.##......  #.......##.##..  #............ n:jˆ 4.0 (368n:j n:j ]  p - a +3 tridentn:j5 n5.0 (457n:j^ n:jǿ - _You see here a +0 robe.p:j _############ #.....z...# ##..........###.........# ##.........>†..# #.......•.......# #..........##......#.##.... #.[.(...#.@.. p:j E######.)....)......#.# #...........#.....#..... .......[....)..##...#.## ..)..##.##............ #.....##.##..#.... #................ ♣♣........# .. .♣.....####.#p:j p:jn6.0 (146p:j!p:jF#p:j  #.....z...# ########## #.....z...# ###...# #.>†..# #.•....# #.......## #.... #...## #..[  ##............ ####.)....).#.......#.....#......[....)..##...#.##.. .)..##.##.......#. ..##.##..#. .. ............. .. p:j T♣..........# ..p:jn p:j= i735p:j( p:j p:ju n8.0 (224p:j+ p:jS. Q _f - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 2)r:jxr:jr:jr:j6r:jr:jIPr:j$############ #.....z...# ##..........###.........#  ##.........>...#  #.......•..........#  #.................##...............#.##...  #.[.....  #. ####.)....)#.# ..........#.....#...... [....)..##...#.##....... .)..##.##.......#..........##.##..#. ......................:j€l0m..# ... .....####.#r:jXr:j̅n9.0 (113r:jr:j# #.....z...#  ##.###.........# ##.........>...# #.•..........# #......## #.... #.##. #.[... ##.. .)....)......#.#. #.....#....... [....)..##...#.##....... )..##.##......##.##..#. ............ ...# ... .. r:j$r:j$o60.0 (202r:jT.r:j#q ##..........###.........# #..........>...# .......•................# ..........# ...... .##. .[......... )....)......#@#........... ........#.....#.... [....)..##...#.##. .)..##.##.......#..... .....##.##..#. ............. .....# ... ..###......#.# ..#.....#r:j5{r:j|p1.0 (36991r:jdr:j) .........>...# ......•................# ....#......##.. 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[......... ................. )......#.#... r:jC....#.....#........)..##...#.##@.......)..##.##.......#.......##.##..#.#.................... ....##...#........ ###.##...#..............##.#.#.. ...).........#............######. #.....r:jLr:jrMn6.0 (846r:jJVr:j .####....##[......... )#.# #.....#.... )..##...#.##. )..##.##............##.##..#.#...........##...#.. ##.##...#.. ...##.#.#..)..#........######..#......r:jߢr:jn7.0 (935r:jnr:jC....##[.........)#.##.....#....)..##...#.##.##.##....... .....##.##..#.#...........##...#.r:jx#.##...#. ..##.#.#.)..#.......######..#... ...#.# .....#####r:jr:j%r8.0 (10.0)24r:jr:j,6 ##.[......)......#.#.#.....#....)..##...#.##..##.##.......#..##.##..#.#..##...#.##.##...#.###.#.#.# ).#..r:j6#######..#. ...#.# r:j@9.0 (1113r:jHr:j#### ..)##..###[..... ........... )..#. #.....#....... )..##...#.##... ##.##.......#...##.##..#.#...........##...#.#.#.##.. ......##.#.#....#....#######..#...... ...#........##r:j=C70.0 (12r:jC02r:jr:j?V# ####### ..)## ..####[.....# .......... ..#. .....#....... ..##...#.##... #.##.......#...##.##..#.#...........##...#.#..#.##...#.# .##.#.#....#....r:jUh#######..#..r:jA1.0 (13891r:jr:j/>...# # ####### ..)## ..#### [.....##......#...#....... .##...#.##...##.......#...##.##..#.#...........##...#.#..##.##...#.##.###.#.#r:j4g# .#....#....#r:jO9r:j9o2.0 (1480r:jK@r:j=} ###...# >...# # ####### ..)## ..#### [.....###.....#.#.#..#.......# ##...#.##...c ##.......#... ##.##..#.#...#.......c   centaur (launcher, asleep).##...#.#..##.##...#.##r:jF~.###.#.## .#r:j  You encounter a centaur. It is carrying a +0 orcbow.r:j|r:jw3.0 (15769 _r:jr:js:js:js:js:js:js:j ))))))c)You shoot a sling bullet. The sling bullet hits the centaur.s:jY )The centaur is lightly wounded.  You shoot a sling bullet.s:j ......cThe sling bullet barely misses the centaur.s:j )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.s:jvH@......s:jy===4.0)68) Rev s:j<s:jS _The arrow closely misses you.s:j s:j s:j s:j* s:j\ s:j, )))))) You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.s:j÷  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur.s:jD ......  The centaur is severely wounded.s:jvJ G))))))s:j 2c.s:j 1.....s:j 5-557) Rev+ s:j s:jl _The centaur shoots an arrow. The arrow hits you. _You take 1 damage, and have 55/56 hp (98%).t:jNt:jOt:j;Xt:j\t:jat:j}s )You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  You kill the centaur!t:j@yM)))))t:j>s )Okawaru accepts your kill.t:jq7.......t:jC.###.........#dossy the Skirmisher .........>...#Coglin of Okawaru *..... .............#Health: 55/56 =======================- .............#######Magic: 9/10=====================--- ..................)##AC: 9Str: 13 ...##...............##EV: 10Int: 8 [....................###SH: 0Dex: 19 .......................#XL:  8 Next: 104% Place: Dungeon:6 ....#.#.........@......#Noise: ===------  Time: 4576.0 (1.0) ...#...................#a) +3 sling (flame)  b) +2 sling {Zorawar ##...#.##.............).Fire: a) +3t:j sling (flame) {=f d:13 s:1 ##.......#..............Zot (26684) Gem (4566) Rev+ ##.##..#.#.............# .......................# ...##...#..........#..## .#.##...#..........##.# ...##.#.#..........# .# _The centaur shoots an arrow. The arrow hits you. _You take 1 damage, and have 55/56 hp (98%).You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  You kill the centaur!Okawaru accepts your kill. _You shoot a sling bullet.  You have reached level 9!  --more--u:jM  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? v:ju60/619/11-----219 2% v:jv:j  You feel agile. x2 _You regained 5 hp, and now have 60/61 hp (98%).w:jr w:j't w:jU{ w:j w:jR w:jZ .......##........#......w:j׏ w:j w:j)  .......>...# ...# #######....)##...# ..# #.#.# #....# #...#.##) #.........##..#.#.## .........##...##..## #.##...#.##.##.#.#.# .#..#....#w:j ---735 _w:j w:j/...# #######....)##...#.# #.#.# #....#.#.##) .......... .##..#.#.w:j/## .........# ##...##..####...#.## .##.#.#.# .#..#...# .. #####..#w:j8---8.0 (224w:j9w:j@w:jv)# ####### )## ##.## ### # #.#........# #.......## #.##..@..).# #. ##..#.#.##.# ##...#... ##...#.##.# ##.#.#.# .##.# .. w:j3w:j1=9.0 (313) Rev w:j@w:j$ # ####### )## .## ### # #.#........# .......## #.##...@.).# #. #..#.#.##.# ....#.......#.##.#.#.#....#. _HP restored.w:jh8--w:j/h80.0 (402w:jw:j,]# ####### )## .## ### # .#........# ......## #.##....@).# #.> ..#.#.##.# .. ...#.#..## . ...#..... .#.#..##.##..#... w:j7w:jR9o1.0 (5791w:jAx:j _Found a stone staircase leading down. _Health restored: 61x:jzx:jRx:j1x:jx:jv].....x:j^x:jo#######....).##.# ## #.## ..###.).#....# ........>##.#.##....#...# ...###..## .##..##.# #.#...##.# #......#... #..#...........# ...#.x:jp"##x:jxx:j!u2.0 (180 _x:jx:j# )## ## ### # 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...##.#..######. .####..###..[##.###.>.####.... # #...# #.>.. |:j&L.).....######..## #..# )..#.####.....# #..# #_..#..#.#######..# ##.#...........##..#. )<.#..##.##..####......##.##.###.##.## ###..#....#|:j0|:jW1n7.0 (835|:j7|:jM.......... .............#..## .####.##...#..... ......##.#.#....#.# #....).........#.....#.. ###.######..#...........#.#  ###.......... ...#........####.. ##.......#######....####.# ### ...##.#..######.#...............###..[##.###.>.####............# #...# #.>.. .).....######..## #..##. ..#.|:jg8.0 (924|:j1|:j$M##.##..#.#.................... .............#..## .####.##...#...... ......##.#.#..........##.# #....).........#............#.. ###.......######..#.....#.#  ###..............#........####.. ##.....##@...####.# ### ...##.#..######.#...............###..[##.###.>.####.. ..........# #...# #.>..##..|:j>9.0 (10.0)13|:j|:j ..........###...#..........#..## ####.##...#..........##.# ....##.#.#..........##.#)..#............#...# #.......######..#...........#.#|:j ........#........####... #.......#######....####.# #### ..##.#..######..@....... ####.............# ###..[##.###.>.##### .........# #...# #.># ).....######..## #..#### )..#.####.....# #..# ## .|:j!J..._..#..#.#######..# ###.#.#...........##..#########... <.#..##.##..####......##.......##|:j.50.0 (1102|:j1|:jr##.##...#....#..###.......#.##...#....##.# ###.#.#...##.## ).#.....#...# .######..#...........#.#......#........####. .#######....####.# ####. .##.#..######..#.....|:jt#...[##.###.>.####.#.# #...# #.>.# .....######..## #..## ..#.####.....# #..# ##._..#..#.#######..# ###.#.#...........##..#...# .#..##.##..####......##.#|:j}1.0 (12091|:jq|:jd##.##...#....#..###. #......#.##...#..........##.# ###.#.#..........##.## ).#............#...# .######..#...........#.# #.......#........####....########....####.#. ####.# ##.#..######..#.#....#.# #..[##.###.>.####.#.# #...# #.>.#######..## #..## .#.####.....# #..# ##..|:j_..#..#.#..# ###..##.#...........##..#...## #..##.##..####......##.###|:j*|:jo2.0 (1380|:j|:j /##.##...#..........#..###. ......#.##...#..........##.# ###.#.#..........##.## ).#............#...# ######..#....#.#### .#........####....# #######....####.#.. ####.# .#..######..#.# ....D #.# ..[##.###.>.####.#.|:j0# #...# #.>.....# ###.######..## #..####. #.####.....# #..# ##.D   steam dragon (asleep)_..#..#.#######..# ###..# #.#...........## |:jM?l  You encounter a steam dragon.|:j@6D.|:juIXD|:jKw3.0 (14789 _|:jT|:jW|:jQ SHIFT}:j}:j}:jx}:jF _Unknown command.}:j }:j' }:j }:j( }:j% }:j )))))You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.}:j ))The steam dragon is lightly wounded.  You shoot a sling bullet.}:jK  .....D.(catching breath)The sling bullet closely misses the steam dragon.}:j( ******  The steam dragon breathes steam at you.~:j3p#.#..§@§§...D.§.§§..........##~:j,r 44-------====4.0)6) Cloud Gem (4488) Rev ~:j@x~:j| _The ball of steam hits you!  You take 17 damage, and have 44/61 hp (72%). _MASSIVE DAMAGE!!:j ##...##..###.# ####..##.#.## )...#..... ......######..#..#.####........####....#######....####.#.. #### #.###....§§§§...D. .............§.# ..[##.###.>.####..........:j....# #...# #.>.....#########..## #..######....... .###.##.## ###..#....#######:j:j>----55) Gem (4487 _:jg:j:j2C P----:jJ :j=P :j_R :jJZ :jZ :j` :jP #.##...#.##.# #####.##.#.#...:j ##.## )..#.....#...# ....######..#..:j ".#.####.......#..####....# #######....####.#..# ####.# :j H#..######....§§§§§§D..# #.# ..............§.§§§....# #.### :j> .[##.###.>.####.@......# #...:j^ ^...# #...# #.>.....## ###.#######..## #..###### ###.# .:j} ####.....# #..# ##...# :j _..#..#.#######..# ###..### .:j )#...........##..#########...## D   steam dragon .##.##..####......##.......#:j3 ### ###.##.## ###..#....####### ## .##.# :jo n  A steam dragon comes into view.:j %§:jȵ 0D0:j q....§§§D§:j 5-------6.0 (146 :j; _:jZ :ju :j:j:j:j-:j91 )))))You shoot a sling bullet.:j  The sling bullet barely misses the steam dragon.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.:jC& §.§D.(catching breath)The steam dragon is lightly wounded.:j#.  #.#. )#... ##..#. :j.....#. ##....##  #......§§§§§..# #.# .......§§*D§..# .[:jU/ >.####.@*.....#  #...# #.>.....##  #..######  #..# _#..# #..# ....  ###..#.  .##.#  The steam dragon breathes steam at you.:j #.#. )#... ##..#. ....#. ##....##  #......§§§§§..# #.# .......§§*D§..# [>.####.@*.....#  #...# #.>.....##  #..######  #..# :j~_#..# #..# .... ###..#. .##.# :jQ **  The ball of steam hits you!:j?###.#.§§.§§§§D.@.§..§.#§§§§...##30------=====73) Cloud Gem (4485) Rev :j:jN _* * * LOW HITPOINT WARNING * * *You take 15 damage, and have 30/61 hp (49%). _MASSIVE DAMAGE!!:j#.##...#.##.# ###.#.#....##.## .#......#...# ######..#...........#.#### #........####....# #....####.#..# ####.# #..######.......§§.§..# #.# §§§§D...# #.### [##.###.>.####.§@§..§.# #...# # #...# #§§§§...## ###.# ######..## #..###### ###.# ####.....# #..# ##...# ..#..#.#######..# #.##..[40:jm##...## ##.##..####.......##.## ###..#. :jK.D:j......##....####.#............#:jjv.#§#:j-----824 _:j:j:j k )))))You shoot a sling bullet.:jo  The sling bullet barely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.:jc  ...##.## #...#...# #..#........ ...#........## #....####.#..#  .............# #.# ......§§§....# #.### [>.####.§# #...#  #...# #.§§§...## ###.#  #§.###### ###.# :j^ #..#  #..#  #.. ...  ###..# # .##.#  The steam dragon is moderately wounded.:jw ...##.## #...#...# #..#........ ...#........## #....####.#..#  .............# #.# ......§§§....# #.### [>.####.§# #...#  #...# #.§§§...## ###.#  #§.###### ###.#  #..#  #..# #.. ... ###..# .##.#  ##.#§.§D§...§>§..§##You are engulfed in a cloud of scalding steam.:j  * * * LOW HITPOINT WARNING * * *The steam dragon bites you but does no damage.26-------===--913) Rev+  _The steam dragon barely misses you. _You take 4 damage, and have 26/61 hp (43%).:j ~.##.#.#.##.## ..#............#...# ######..#...........#.####.......#........####....# #######....####.#..# ####.# ######.......§.§...# #.# ..............§§§....# #.### ##.###.>.####.§§D§...# #...# ...# #...# #§>§@...## ###.# ######..## #.§###### ###.# ###.....# #..# ##...# .#..#.#######..# ###..### .........##..#########...####..####......##.......### .##.## ###..#....#######  .##.# ##. ....:j:Z[# ###:j ....#...# .... ...## ####.#..# :jU .§.§...# #.# §§§....# #.### >.####.§§D§...# #...#  #...# #§>§@...## ###.# :jb #.§###### ###.#  #..#   :j"   :j؂*   .##.# :j+ [# ###:j,:jV[  ....#...# .... ...## ####.#..#  .§.§...# #.# §§§....# #.### :j[>.####.§§D§...# #...#  #...# #§>§@...## ###.#  #.§###### ###.#  #..#      :jL\  .##.# [# :jBh ..#..#..........§§§.....§...#.>..#§#The steam dragon bites you.  * * * LOW HITPOINT WARNING * * *:jj4----600) Gem (4482) Rev :jp:ju _The steam dragon closely misses you. _You take 2 damage, and have 24/61 hp (39%).:j3  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.:jm  The steam dragon is moderately wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.:j`  .......D..The steam dragon is heavily wounded.The steam dragon closely misses you.==15991) Rev+ :j :jz D _The steam dragon claws you but does no damage.:jes )))You shoot a sling bullet.:jbX  The sling bullet barely misses the steam dragon.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.:j :j!:j" :j]+....#...# :jY..#.........:j( :j0..#........##:j :j]'....####.#..# :j :jG.......)....# #.# :jF.......)....# #.### :jH>.####...)....# #...# :jM #...# #.>.@...## ###.# :j3 #..###### ###.# :jv) #..# :j6 :jH'#..# :j :j[ :j :jD :j :j .##.# :j :jo[# ###:jEThe steam dragon is heavily wounded.The steam dragon bites you but does no damage.:jCw ....#...# ..#......... ..#........## ....####.#..#  .......)....# #.# .......)....# #.### >.####...)....# #...#  #...# #.>.@...## ###.#  #..###### ###.#  #..#  #..#      .##.# [#  :jH :j.:j>.:jD:j1The steam dragon claws you.:j:j1:j#--:j2:j%8:je0) Rev* :j:jQ:jF :j% :j1_* * * LOW HITPOINT WARNING * * * :j]_You take 3 damage, and have 21/61 hp (34%).:j  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.:j^ )))The steam dragon is heavily wounded.You shoot a sling bullet.:jU ..DThe sling bullet barely misses the steam dragon.The steam dragon barely misses you.:jm j3779:j :j D _The steam dragon claws you but does no damage.:j  You shoot a sling bullet. The sling bullet hits the steam dragon.:j  The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.:j1(  The steam dragon is almost dead.The steam dragon barely misses you.:j *i468:j0:j2D _The steam dragon claws you but does no damage.:jU [You shoot a sling bullet. The sling bullet hits the steam dragon.  You kill the steam dragon!Okawaru accepts your kill.:jM(:jY )))The steam dragon scales are intact enough to wear.:j#2/..[ 10557 _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 10!:jG _Your Invocations skill increases to level 3!:j M#.##.. ########.#.###.#.....#.....#...# ######..#....#.###.........#........####...#....####.#..# ######### .................## ##.###.>.####...@....# #.. ...# #...# #.>.....#####..## #..###### ### ###.....# #.. ##... .#..#.#######..####..####..#.:j:j2----646 _:j:j $  Things that are here::j" _+0 steam dragon scales; a steam dragon corpse:ja:j:---735:j:ja0 _q - +0 steam dragon scales:j:j:jf:j<:j&:j243=13) Rev+ :j:jZK02:j:j :j`L891:jn:jƢ:jGo4=80:jn:j:jwg769) Rev :jƧ:j:jj568:j:jG:j:j9557:j^:j:jw:j:jƮ;546) :j :j:j35246=13027917=8075968578=4635249=13:jOK02:j;:jL691:j:jq:j:j2%30:jc980:j:jkL749:j:jI:j:j&K68:j:j:j6K57:j:jW:j>1=:jC46:j:jQ:jK35:j:j:j(K24:j3:j,:jp32=13:j4:j=:jK02:j:j|:jL591:jz:j#380739:j#:j&&a68:j-57:jJ.4=46:j735:j|8:j/9K24:j::jI:jJo5=13:jK:jT 02491:jCUz6=80:jV:jX:jCYL729:j.Z:j>^:j^K68:j[_:jva:jTbK57:jc:jd:jeY7=46:j)e:jf:jh:j[hK35:jIi:jij:jjK24:jk:j@m:j}m?81:jm3:jn:jp:jpK02:jq:jns:jsL391:j{t:ju:j vz9=80:jv:jU719685740=46:ja35:j:ja24:j9:j?:j>1=:jC13:j:jw02:j:jZL291:jR:j:j$42:jB=80:j,:j.-7:jX09:jN:j:jȚK68:j›:j:jŝK57:jӞ:j:jT$3:ju946:j:jo:j535:jϣ:j1:j:jҦK24:j:j:jW#4:j^=13:j8:j:j K02:j:jT:jͮL191:jѯ:j:je5=80:jв:jc7399:jc:j:jC68:j:j":jW557:j{:j:jܻ:ja6=4:j06:j:j:j;535:j:j:jP:jK24:jo:j:jl*7=:j913:j:j:j!502:jB:j:j09188078968579=463524:j!:j]50=13:jC:jsa02:j,:j+:jM4991:jI:j1=80:ju:j!:jkL779:j::j:jK68:j:j:jK57:j:j:jc2=46:j:j8:jK35:j:j:j+K24:j:j:jf5313:j:j :j 502:j$ :j :j :j L891:j :jk _You start resting.HP restored.:j#:j,*277104.0):jN,4=2580 _:jR _You regained 32 hp, and now have 54/61 hp (89%).:jCN76968:j'a57:j:j:j=5=46:j:jK35:j:ja24:j:j:j<k6=13:j:j:j4a02:jx791:j1:ju7=80:j=:j:jTL759:jB:j):j a68:jb:jK57:j:j@:je846:jx:jc:j'K35:j:j:j*K24:j:j:jNk9=13:j:j:jXK02:j:jU:j L691:j:j:jv60=80:j:jx749:j a68:js :jp :j K57:j :jk _You start resting.HP restored.:j<:j395.0 (23.0):j;1=6.0 (2446 _:jX#:j&S _Health restored: 61:jyC:jI:jkK:j[ _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j:j|  k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  p - a +0 cloak (worn) {ac:1 enc:0}; l - a +0 cloak (worn) {ac:1 enc:0}  p - a +1 helmet (worn) {ac:1 enc:0}; m - a +1 helmet (worn) {ac:1 enc:0}  p - a +0 leather armour {ac:3 enc:4}; n - a +0 leather armour {ac:3 enc:4}  p - a +0 ring mail (worn) {ac:5 enc:7}; o - a +0 ring mail (worn) {ac:5 enc:7}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}4:jB] _Inventory tidied.:j:jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:1.0 dpt:14.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:1.0 dpt:13.0}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0}  e - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  f - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (go to first with ()g - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  h - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  i - 3 stones {d:2 s:1.1 dpt:1.8}  j - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  l - a +0 cloak (worn) {ac:1 enc:0} :j m - a +1 helmet (worn) {ac:1 enc:0}  o - a +0 ring mail (worn) {ac:5 enc:7}n - a +0 leather armour {ac:3 enc:4}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}q - +0 steam dragon scales {ac:5 enc:0 rSteam}:j^q - +0 steam dragon scales {ac:5 enc:0 rSteam}. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would increase by 1.5 (10.3 -> 11.8). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jy:j:je...#.##...#..........##.# ###### dossy the Skirmisher .....##.#.#..........##.##Coglin of Okawaru *..... ........#............#...#Health: 61/61 ======================== ...######..#...........#.####Magic: 11/11 ======================== ...........#........####....#AC: 9Str: 13 ..#######....####.#..# ####.#EV: 10Int: 8 :j..######.............# #.#SH: 0Dex: 21 .....................# #.###XL:  9 Next: 10% Place: Dungeon:6 ##.###.>.####...@....# #...#Noise: ---------  Time: 4796.0 (0.0) ...# #...# #.>.....## ###.#a) +3 sling (flame)  b) +2 sling {Zorawar ######..## #..###### ###.#Fire: a) +3 sling (flame) {=f d:14 s:1 ###.....# #..###...#Zot (26464) Gem (4346) .#..#.#######..####..### ...........##..#########...## #.##..####......##.......### :jW#.##.## ###..#....#######.##.# ##.######p - a +0 cloak (worn) {ac:1 enc:0}; l - a +0 cloak (worn) {ac:1 enc:0}  p - a +1 helmet (worn) {ac:1 enc:0}; m - a +1 helmet (worn) {ac:1 enc:0}  :jp - a +0 leather armour {ac:3 enc:4}; n - a +0 leather armour {ac:3 enc:4}  p - a +0 ring mail (worn) {ac:5 enc:7}; o - a +0 ring mail (worn) {ac:5 enc:7}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+} _Inventory tidied.:j:j _:j:jd  You start removing your armour.:jn7.0 (135:j:j@:jn8.0 (224:j:jq:jn9.0 (313:ja:j :jX p800.0 (402:j:j:j_o1.0 (5591:j':jz" 41 _You continue removing your +0 ring mail {ac:5 enc:7}. x5:j":j4%  You finish removing your +0 ring mail {ac:5 enc:7}.  You start putting on your armour.2.0 (680:j :j:jo3.0 (7739:j;,:jn4.0 (868:j':j+:j-:jg0g5.0 (957:jv3:jP6.0 (10.0)46:j+Y:ja 9 _You continue putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}. x5:jjb:ji:jl| _You finish putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}.:jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:1.0 dpt:14.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:1.0 dpt:13.0}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0}  e - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  f - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (go to first with ()g - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  h - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  i - 3 stones {d:2 s:1.1 dpt:1.8}  j - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  l - a +0 cloak (worn) {ac:1 enc:0}  m - a +1 helmet (worn) {ac:1 enc:0}  q - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}n - a +0 leather armour {ac:3 enc:4}  o - a +0 ring mail {ac:5 enc:7}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}:jX Z o - a +0 ring mail {ac:5 enc:7}. :j ~A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 1.5 (11.8 -> 10.3). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j:jp :j'?...#.##...#..........##.# ###### dossy the Skirmisher .....##.#.#..........##.##Coglin of Okawaru *..... :jx........#............#...#Health: 61/61 ======================== ...######..#...........#.####Magic: 11/11 ======================== ...........#........####....#AC: 9Str: 13 ..#######....####.#..# ####.#EV: 11Int: 8 :j5..######.............# #.#SH: 0Dex: 21 .....................# #.###:jXL:  9 Next: 10% Place: Dungeon:6 :jD##.###.>.####...@....# #...#Noise: ---------  Time: 4806.0 (0.0) :j!b...# #...# #.>.....## ###.#a) +3 sling (flame)  b) +2 sling {Zorawar :j?######..## #..###### ###.#Fire: a) +3 sling (flame) {=f d:14 s:1 :jYu###.....# #..###...#:jq9Zot (26454) Gem (4336) :j_.#..#.#######..####..### :j...........##..#########...## #.##..####......##.......### :j(#.##.## ###..#....#######.##.# ##.######You start removing your armour. _You continue removing your +0 ring mail {ac:5 enc:7}. x5  You finish removing your +0 ring mail {ac:5 enc:7}.  You start putting on your armour. _You continue putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}. x5 _You finish putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}.:j:jn7.0 (135:j!:j$; _You drop a +0 ring mail {ac:5 enc:7}.:ja:jiQGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:1.0 dpt:14.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:1.0 dpt:13.0}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0}  e - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  f - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (go to first with ()g - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  :j6jh - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  i - 3 stones {d:2 s:1.1 dpt:1.8}  j - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  l - a +0 cloak (worn) {ac:1 enc:0}  m - a +1 helmet (worn) {ac:1 enc:0}  q - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}n - a +0 leather armour {ac:3 enc:4}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}:j/  n - a +0 leather armour {ac:3 enc:4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.0 (9.0 -> 7.0). Your EV would decrease by 0.5 (11.8 -> 11.3). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j,:j:6:j[>?...#.##...#..........##.# ###### dossy the Skirmisher .....##.#.#..........##.##Coglin of Okawaru *..... :j?........#............#...#Health: 61/61 ======================== ...######..#...........#.####Magic: 11/11 ======================== ...........#........####....#AC: 9Str: 13 ..#######....####.#..# ####.#EV: 11Int: 8 ..######.............# #.#SH: 0Dex: 21 .....................# #.###XL:  9 Next: 10% Place: Dungeon:6 ##.###.>.####...@....# #...#Noise: ---------  Time: 4807.0 (0.0) ...# #...# #.>.....## ###.#a) +3 sling (flame)  b) +2 sling {Zorawar [1:j?~1d######..## #..###### ###.#Fire: a) +3 sling (flame) {=f d:14 s:1 ###.....# #..###...#Zot (26453) Gem (4335) .#..#.#######..####..### ...........##..#########...## #.##..####......##.......### :j@@#.##.## ###..#....#######.##.# ##.###### _You continue removing your +0 ring mail {ac:5 enc:7}. x5  You finish removing your +0 ring mail {ac:5 enc:7}.  You start putting on your armour. _You continue putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}. x5 _You finish putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}. _You drop a +0 ring mail {ac:5 enc:7}.:jG:jHn8.0 (124:jO:jR@ _You drop a +0 leather armour {ac:3 enc:4}.:jD:j*JGear: 15/52 gear slots (Left/Right/Tab to switch category) :jJHand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:1.0 dpt:14.0 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:1.0 dpt:13.0}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0}  e - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  f - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (go to first with ()g - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  h - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  i - 3 stones {d:2 s:1.1 dpt:1.8}  j - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  l - a +0 cloak (worn) {ac:1 enc:0}  m - a +1 helmet (worn) {ac:1 enc:0}  q - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}:j :j$g ...#.##...#..........##.# ###### dossy the Skirmisher .....##.#.#..........##.##Coglin of Okawaru *..... ........#............#...#Health: 61/61 ======================== ...######..#...........#.####Magic: 11/11 ======================== ...........#........####....#AC: 9Str: 13 ..#######....####.#..# ####.#EV: 11Int: 8 ..######.............# #.#SH: 0Dex: 21 .....................# #.###XL:  9 Next: 10% Place: Dungeon:6 ##.###.>.####...@....# #...#Noise: ---------  Time: 4808.0 (0.0) ...#[:jg 40m #...# #.>.....## ###.#a) +3 sling (flame)  b) +2 sling {Zorawar ######..## #..###### ###.#Fire: a) +3 sling (flame) {=f d:14 s:1 ###.....# #..###...#Zot (26452) Gem (4334) .#..#.#######..####..### ...........##..#########...## #.##..####......##.......### #.##.## ###..#....#######.##.# ##.######You finish removing your +0 ring mail {ac:5 enc:7}.  You start putting on your armour. _You continue putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}. x5 _You finish putting on your +0 steam dragon scales {ac:5 enc:0 rSteam}. _You drop a +0 ring mail {ac:5 enc:7}. _You drop a +0 leather armour {ac:3 enc:4}.:j :j  n - a +1 robe of fire resistance {ac:2 enc:0 rF+}  o - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}:j :0:j ] _Inventory tidied.:j#P I:jEW :j\ :j_b :jb :jh :j \...##...#.#..###....##.##...#..........##.# ########.#.#..........##.##......#............#...# ######..#...........#.####..........#........####....#.#######....####.#..# ####.# #..######.# #.# ..............# #.### [##.###.>.####...[....# #...# ....# #...# #.>.....## ###.# .######..## #..###### ###.# ####.....# #..# ##...##..#.#######..# ###..###..........##..#########.:j ..## ##.##..####......##.......### ##.##.## ###..#....#######:j 9.0 (113 _:j1 :j$ .##...#.#..###.....#.##...#...##.# .##.#.#...##.## ).#....#...#.######..#...........#.####.#........####....#.#....####.#..# ####.# .#..######.# #.#......# #.### .[##.###.>.####...[....# #...#.# #...# #.>.....## ###.# ..######..## #..###### ###.# .####.....# #..# ##...# _..#..#.#######..# ###..### .#.##..##...## .##.##..####......##.### ###.##.## ###..#....#:j- 10.0 (202:jQ4 :jv .##...#.#..###.#.##...#...##.# .##.#.#...##.## .).#......#...#.######..#...........#.####.#........####....#.#######....####.#..# ####.# #.#..######.# #.# #......# #. ..[##.###.>.####...[....# #....# #...# #.>.....## ###..######..## #..###### ###. #.####.....# #..# ##... ._..#..#.#######..# ###.. #.#.##..#:jw #...## ..##.##..####......##.### .###.##.## ###..#....#:jU :j o1.0 (3491:jЈ :jv X.##...#.#..### #......#.##...#..........##.# .##.#.#..........##.## ..).#............#...#.######..#...........#.#### #......#........####....#:j .#######....####.#..# ####.# ##.#..######.# #.# ##......# #. #..[##.###.>.####...[....# #.# #...# #.>.....## ###.######..## #..###### ### .#.####.....# #..# ## .._..#..#.#######..# ###.. .#.#.##..##...## #..##.##..####......##.### #.###.##.## ###..#....#:jP :j n2.0 (480:j :j .##...#.#..### ##......#.##...#..........##.# .##.#.#..........##.##.).#............#...# #.######..#....#. ##.....#........####.....#######....####.#..# ####. .##.#..######.# #.#......# #. ##..[##.###.>.####...[....# #.# #...# #.>.....## :j i.######..## #..###### .#.####.....# #..# ##._..#..#.#..# ###.. ..#.#.##..:j@ m#... .#..##.##..####......##.### .#.###.##.## ###..#....:jj #:j) 3.0 (5729:j2 :jn .##...#.#..####......#.##...#..........##.# .##.#.#..........##.##.).#............#...# ##.######..#.....#.#.....#........#### #.#######....####.#..# #### ..##.#..######.# ##:jIp ......# ##..[##.###.>.####...[....# #.# #...# #.>.....## ).....######..## #..###### )..#.####.....# #..# ##._..#..#.#..# ###.#.#.##..#... <.#..##.##..####......##. ..#.###.##.## ###..#....#:j :j6 n4.0 (668:jʘ :j7 .##...#.#.. .###......#.##...#....##.# .##.#.#....##.## #....).#.....#...##.######..#...........#.  ###....#........#### ##.#######....####.#..# .##.#..######.# .####......# .###..[##.###.>.####...[....# .# #...# #.>.....## .).....######..## #..###### .)..#.####.....# #..# ._..#..#.#######..# ### .#.#....[3:j9 7m.......##..#..  )<.#..##.##..####......##.# .#.###.##.## ###..#....# 5.0 (757:jV ####.##...#.##. .......##.#.#....##.# ##....).........#....#...  ###.......######..#...#.  ###..............#........####. ###.#######....####.#..# ## #...##.#..####.........# ).####.......................# ..###..[##.###.>@####...[....# ...........# #...# #.>.....## ).).....######..## #..#### ..)..#.####.....# #..# ....._..#..#.#######..###.#...........##..#########.)<.#..##.##..####......##....... ....#.###.##.## #:ja L##..#....######.#.## .##.# ##.######6.0 (846:j" ......##.#.#.##. .##....).........#..#.. . ###.......######..#...# ###..............##### .###.#######....####.#..# #...##.#..####.........# )).####.......................# ...###..[##.###.>.####...[....#:j! 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# # #.....[ ##.. ######.)....) ##.# #.###.[....)..## ###....@..)..##.##.?####..####.## #. ..# ♣♣♣. #.#♣..♣.....###......# #.....♣. ###..._.♣.#.##....) ##.♣.#.####. ##...<.♣..♣.#.# ###:j 5.0 (3757:j_F 2 # # # #.[ ##.. ######.)....) ##.# #.###.[....).. ###...@...)..##..?####..##.## #. ..# ♣♣♣. #.#♣..♣.....###...... #.....♣... ###..._.♣.#.##....) ##.♣.#.####.:jF  ##...<.♣..♣.#.# ###:jP :jGQ o6.0 (3846:jY :j N # # # #. ## ######.)....)# ##.# #.###.[....).. ###..@....)..##..?####...###.## #...?..# ♣♣♣...## #.#♣..♣.....### #.....♣.... ###..._.♣.#.##....) ##.♣.#.#### ##...<.♣..♣.#.# ###7.0 (3935:j :j z #.# ##. ##. ##. ###. ######.)....) #. ##..# #.###.[....) ###.@.....)..##.?####..###.## #... .?..# ♣♣♣... ####.#♣..♣.....### #.....♣. ###..._.♣.#.##....) ##.♣.#.#### ##...<.♣..♣.#.# ###8.0 (4024:j7 =.# # #.# # #.# # #.# ##:j:? S #.# ######.)....) #.# ##...........# #.###.[....)#######.............)..#.......@####............###.## #... .?..# ♣♣♣..####.#♣..♣.....### #.....♣.......###..._.♣.#.##....).......♣.#.####..<.♣..♣.#.# ### #......♣♣♣♣#..###.:j3B :jpK :j;M 9.0 (41  A malevolent force fills the Dungeon...:jXY /  --more--:j :*:j#T. ==========1) Mark Gem (4293) With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.:ji\7@:jh5 _You hear a roar!:jo:jjp--------- 50.0 (4202:jv:jy] _s - 2 scrolls of butterflies (gained 1):jW :j[X ?---------:j=_ :jna N _There are no items here.:jV #.# # #.# # #.# ## #.# ######.) #.# ##........... #.###.......[.....#######.............)..≈........####........... ...###@## # #...?..# ♣♣♣######.#♣..♣.....### #.....♣.......###..._.♣.#.##....).......♣.#.####..<.♣..♣.#.# ### #......♣♣♣♣#..###. #..........#.##...##:j1.0 (1.0)091 _:j}X #.# # #.# ## #.# ######.) #.# ##...... #.###[..#######......)≈≈........####......###.## # #...@..# ♣♣♣ ######.#♣..♣.....### #.....♣.......###..._.♣.#.##.......♣.#.####...<.♣..♣.#.# ###:jgY  #......♣♣♣♣#..###. #..........#.##...## #...)).####:jf:j7hi280:jo:j\|:j~o3.0 (2789:j _t - 3 scrolls of teleportation {!r} (gained 1):j^L :jM :jS :jV N _There are no items here.:jB2#.# #.#.# ##.#.# ######.).#.# ##.#.###.[...#######....).≈≈........####......###.## #.#....@.# ♣♣♣.######.#♣..♣.....###.#.....♣.###..._.♣.#.##....)##.......♣.#.####.##...<.♣..♣.#.# ###.#......♣♣♣♣#..###.#..........#.##...##.#.)).####.:j+-:j.u4.0 (168 _:j6:j::j[#.# ##.# ######.)....)#.# ##...........##.###.......[....)..#######......)..#≈≈........####......###.## #. #......# ♣♣♣######@#♣..♣.....### #.....♣.........###..._.♣.#.##....)##.......♣.#.####....##...<.♣..♣.#.# #......♣♣♣♣#..###...#..........#.##...##.##............)).####.#...###..[:ji:j2li557:jqt:ju:jx- ######.)....)##...........###.[....)..#######......)..#≈≈........####.........###.##  #......# ♣♣♣######.#♣..♣.....### #@....♣........###..._.♣.#.##....)##.......♣.#.####...:j{##...<.♣..♣.#.# ###...#.#........#.:................... :j:ji646:j:j? [ ##...........###.:jA [....)..#######......)..#≈≈........####.........###.##  #......# ♣♣♣#####.#♣..♣.....### #.....♣........###@.._.♣.#.##....)##.......♣.#.####...##...<.♣..♣.#.# ####......♣♣♣♣#..###..#.#.:.......#.............).)..... 735:jܛ f ##.[....):j ..#######......)..#≈≈........####.........###.##  #......# ♣♣♣#####.#♣..♣.....### #.....♣........###..._.♣.#.##....)##..@....♣.#.####...##...<.♣..♣.#.# ####......♣♣♣♣#..###......#.##...##.#..#...........#..........#....)..#.# :j :j` K82:j 4:j߱ :jٳ :j  ..#######......)..#≈≈........####.........###.##  #......# ♣♣♣#####.#♣..♣.....### #.....♣........###..._.♣.#.##....):j ##.......♣.#.####...##...@.♣..♣.#.# ####......♣♣♣♣#..###......#.##...##.#.....)).####........#..........#.#..................._. :j} :j i913:j :j c _There is an escape hatch in the ceiling here.:jҁ:jLReally go through this one-way escape hatch? Y - Yes  N - No:j:jM :jO ..#######.............)..# dossy the Skirmisher≈≈........####............ Coglin of Okawaru *..........###.## #............ Health: 61/61 ========================#......# ♣♣♣........... Magic: 11/11 ========================######.#♣..♣.....###... AC: 9Str: 13#.....♣........... EV: 11:jhInt: 8###..._.♣.#.##....). SH: 0Dex: 21##.......♣.#.####.... XL:  9 Next: 10% Place: Dungeon:6##...@.♣..♣.#.# ###... Noise: ---------  Time: 4859.0 (0.0):jwV#......♣♣♣♣#..###..... a) +3 sling (flame)  b) +2 sling {Zorawar#..........#.##...##.# Fire: a) +3 sling (flame) {=f d:14 s:0#............)).####.. Zot (26401) Mark Gem (4283) #...............###..[#.:...................:j #.............).)..... :j9#..........#....)..#.# #..................._.  _You hear a roar! :j m_s - 2 scrolls of butterflies (gained 1) _There are no items here. :j8 ~_t - 3 scrolls of teleportation {!r} (gained 1) _There are no items here. :jT N_There is an escape hatch in the ceiling here.:j(:j%:j&:j0f DD   acid dragon #..................._.You encounter an acid dragon.:jd;/  --more--:j:jG:j  60.0 (102 _:j_:jW%5:j$ :jH#####..# #''')........#.....#####...#.....>#.....###.#._.#.....#.....#.%.#...##........%##.........######........##...#.................#######...............### #.......#.............#.########..<.#.............#@...##........##########.#.#####.........#.........####........÷..#.........# #.........#.........# #...........#.........# #..#.........# #...#########.........# #...############ #####1.5 (2.53991% _A mysterious force pulls you upwards. The hatch slams shut behind you.:jL:j:j:j'a80:j77968:jK57:jN:ja46:j:jn:jK35:j$ :j!a24:j!:jp":j"K13:j#:ju$a02:j$:j|%:j%L891:j&&:j&:j'K80:j':jq(:j(L769:j):j):j*K68:j*:jj+:j+K57:j ,:j,:j-K46:j-:j.a35:j6/:j/:j"0K24:j0:jR1:j1K13:j1:jo3:j3K02:j24:ji6W _You start waiting.:j>8%:jvD080.5 (19.0):j:Ew1.5 (2079) Gem (4261) :jKK:jMh _The sentinel's mark upon you fades away.:jo:jp:j #####..# #'''#........)........ dossy the Skirmisher#.....#####...#..............>.. Coglin of Okawaru *.....#.....###.#._.#................. Health: 61/61 ========================#.....#.%.#...##........%#...... Magic: 11/11 ========================#.........######........##...... AC: 9Str: 13  #.................######........ EV: 11Int: 8  #...............### #........ SH: 0Dex: 21  :j s#.............#.########..<..... XL:  9 Next: 10% Place: Dungeon:5  #.............#@...##........... Noise: ---------  Time: 4881.5 (0.0)  ##########.#.#####.............. a) +3 sling (flame)  b) +2 sling {Zorawar#.........####........÷.. Fire: a) +3 sling (flame) {=f d:14 s:0#.........# #........... Zot (26379) Gem (4261) #.........# #...........#.........# #...........#.........# #...#########.........# #...############ ##### _There are no items here. _There is an escape hatch in the ceiling here. _You encounter an acid dragon. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start waiting. _The sentinel's mark upon you fades away.:j:j:j[ #####..# #'''#.). #.....#####...#.....>. #.....###.#._.#.... #.....#.%.#...##........%#. #.######..##. #........######. #....### #. #.#.########..<. #.#.@..##. #.#.#####.#.####.÷.#.# #...#.# #.#.# #.#.# #...# :j>:jn2.5 (180:j8%:jq$1..# #'''#.). .....#####...#.>. .....###.#._.#. .....#.%.#...##.%#.# .:j$######.##.# ........######.# ....### #. .:j$i#.########..<......# .:j%#..@.##.#.#.#####.#:j%#.####.÷...##.# #...##.# #....##.# #.##.# #...# :j%*:j&,:j,o3.5 (2759:jm26%:jn> ....#####...#......>:j/o}###.#._.#..#.%.#...#%###:jNo3...######.##.#:jko.......######...#.....### #..:jo#.########..<##:jo#....##............# ########.#.#####@.......:joX#  #.........####:jhp÷...# #.# #.....# #.:jp# #....# #.# #....:jpe#.# #...#########:jp\##.# #...:jp\############ ####:jp*# :jw:jfxX4.5 (368:jx:j~:jN#####...#.>.....####.#._.#.##.%.#...##.%#.#######.##.##......######.#....### #...##.########..<......##....##.:jSD# .#.#####.# #.####.÷...# #.# #...:jv# #.# #.....:j}# #.# #......:jS#.# #...###:j׼4 :j:j\n5.5 (457:j8%:j#####...#.>.....#.###.#._.#.#.#.%.#...##.%#.###.######.##.##......######.........#..#..### #...##.########..<......### #....##.# .#.#####.:jD# #.####........÷...# #.# #..# #.# #...# #.# #.......:jej#.# #...####:j5#.:j# #...## #####:jA :j g6.5 (546:jJ:jP #'''#.).....# .#####...#.>.....#. .###.#._.#.....#.# .#.%.#...##.%#.###.#######........##.......#.######.........#.### #.....:jwP1#.########..<### .........#....### #####.#.#####.........# #.####........÷...# #.# #.# :jP#.# #.....##.# #............:jP##.# #...###########.........# #...:jQ############ #####:jY:jYn7.5 (635:j_6%:ji  # #'''#.).##. #####...#.>.....#..# ###.#._.#.......#.# #.%.#...##.%#.......###.# ######.##.......##..# ######.........#..## ### #...## #.########..<......### #....##.# .#.#####....#  :jE#.####........÷...#  #.# #.#  #.# #....#  #.# #....#  #.# #...##### :j :j:j`n8.5 (724:jث8%:j  # #'''#.).##....#...>.....#..#.#._.#.........#.## .%.#...##.%#.......###.# ######.##.......##..# ######...#..## ### #..## :j #.########..<......### #....##.# .#.#####....# #.####........÷...# #.# #.# #.# #.:j8..# #.# #...# #.:j|y# #...#### :j:j\9.5 (813:j6%:jC ##...#......÷....>#####  #'''#........)...........##....#...#........>.....#..### #.#._.#.............#.# %.#...##..%#.###.# ######........##:jD##..# .######.#.### #.....#.########@.<### ......#....##...# #.#.#####.........# .:j@D{####........÷...# .# #..# .# #..# :jeD.# #............# .:jD# #...########## .........# #...#:j|P90.5 (902:jY7 %:jx .'.ß.'....)...........# ##...#..............÷....>#####  #'''#........)...........##.... ##...#..............>.....#..#### .#._.#.............#.# .#...##........%#.###.# ######........####..# .######.#.### #.@...#.########..<### .....#....##...# #.#.#####.........# ####........÷...## #.## #.## #............## #...##########1.5 (10.0)69[12;:j758H1:j'^ '.ß.'.#..... '.ß.'....).....................## #...#..............÷....>#####... #'''#........)...........##.... #...#..............>.....#..#### #._.#.............#.# #...##........%#.:jo###.# ######........####..# .######.#.### #.....:j4#.########..<### ....#....##...# #.#####.........#:j####........÷...## #.:j## #.#:j)[# #............#:j2.5 (1180:jq:j54 .ß.'...### .ß.'.#......... .ß.'....).....................### ...#..............÷....>#####.... '''#........)...........##....### ...#..............>.....#..#### ._.#.............#.# ...##........%#.###.# #####........####..# :j4.######.#..### #.....#.########..<### ...#....##... :j4j#.#####.........#:j4####........÷...# :j#5 :j=p3.5 (12749:js>:j[E:jP .##. ß.'...#### ß.'.#....... ß.'....)...........#### ..#......÷....>#####..... ''#........).....##....#### ..#..............>.....#..#### _.#.............#.# ..##.%#.###.# ####........####..# .######.:j>#...### #.....#.########..<### ..#....##...#####.........#####........÷...# :jċ4.5 (1368:j:j$ '##.#.# .##. .'...#### .'.#........ .'....)...........##### .#......÷....>#####...... '#.).....##....##### .#.>.....#..#### .#.............#.# .##........%#.###.# ###........##:j##..# .######.#..#.### #.....## .#.########..<###....##... #####....:j.....#####.÷...#:j)5.5 (1457:j:jv M.#.....#<...). '# .##..###.#####........ .'....)............##### .......÷....>#####...... ')......#....#####.####............#.## ...%#.......### ###........##..#.. .....######.........#..##.#:j D............#:j) 6.5 (1546:j3 :jh6 Y  There is a stone staircase leading down here.:j*? :jG :j'H Q7.5 (163:jxH %5 _:jP :jy %6:j \ #..#.##...##.#..######.. #..)).####............. #..###..[##.###.>. :j؟ b#.:..........# #...# #...).).....######..## :j1 #..........#....)..#.####.....# #........_..#..#.##### #..#.#........... :j #....#..)@.#..##.##..####. #.#.#.....#.###.##.## ##  ###.#.....#.###.##.#  ####### #..........#....[# :j2 #....#...### #.....## #.......# :já #[....## #.....#:j q9.0 (17.513:j :jw # _You climb downwards.:j: :jE :j a _There is a stone staircase leading up here.:j :jp :j :jO :j :j: ::j* :j|   #♣♣♣♣#..###.......#######  ##.##...##.#..######  #)).####............  #...###..[##.###.>.#  #.:............# #...#  #.....).).....######..##  ##....)..#.####.....#  #......._..#..#.####  #.......@...#.#.........  ....#..)<.#..##.##..##...#.#.....#.###.##.## #.....###.#.....#.###.##.######## #..#....[# ##...###[37:jH m #.## #...... #[##:j8 :j }900.0 (1.0)02 _:jz :j) V  ##...<.♣..♣.#.# ###........... #♣♣♣♣#..###.......####### ##.##...##.#..###### #)).####........... #...###..[##.###.>.:j  #.:......................# #... #......).).....######..# ##....)..#.####..... #.@....._..#..#.### #........#.#......... ....#..)<.#..##.##..##...#.#.....#.###.##.##.....###.#.....#.###.##:j' .######## #..#....[# #.:jX k#...### #.## #:j #......:j :j o1.0 (2591:j" :jEG 9 ##.......♣.#.###### ##...<.♣..♣.#.# ###........... #.....D♣♣♣♣#..###.......###### ##.##...##.#..###### #)).####......... #.:j0H ..###..[##.###.> #.:......................# #.. #....).).....######.. #..........#.@..)..#.####..... #......._..#..#.## #........#.#........ ...#..)<.#..##.##..##...#.#.....#.###.##.##.....###.#.....#.###.##.#:jH D   acid dragon (wandering)####### #..#....[# #.#...### #.##:j]U n  An acid dragon comes into view.:jfc Jcatching breath):jf ( 33------------The acid dragon spits acid at you.The splash of acid hits you!!  The acid corrodes you!:j=s /  --more--:j"{O******:j@ ;......:j\yj  5 ====2.0 (3-1 sling (flame)  b) -2 sling {Zorawar8) Corr (-4) Gem (4240) _:j:j  You take 28 damage, and have 33/61 hp (54%). _MASSIVE DAMAGE!!:j ##...<.♣..♣.#.# .....#.....D♣♣♣♣#..###.......########..........#.##...##.#..######.#..)).####...........#...###..[##.###.>#.::j N..........# #...#.............).).....######..##.#....)..#.####.....##.............@....._..#..#.####......#.#.........#.#..)<.#..##.##..#####.#.....#.###.##.## ###.#.....#.###.##.#:j ##### #..........#....[# #..#...####....###.#:j 0D:j .D   acid dragon (catching breath):j] ----3.0 (1739 _:j :j :j" #......♣♣♣♣#..###.......########......D...#.##...##.#..######..#......)).####...........#...###..[##.###.>.##.:..........# #...##.............).).....######..###...#....)..#.####.....#  #........._..#..#.###:j #..@...#.#..........#.#..)<.#..##.##..#####.#.#.....#.###.##.## ###.#.....#.###.##.# ##### #..........#....[# #..#...####....###.##.[....#:j 0D:j .D   acid dragon:j ----468:jC :j :j#.D..#.##...##.#..######.. #.....)).####........... #...###..[##.###.>.## #.:..........# #...# #...).).....######..## #.:j9.#....)..#.####.....# #........._..#..#.##### #......#.#........... #....#..)@.#..##.##..#### #.#.#.....#.###.##.## ###.#.....#.###.##.# ##### #..........#....[#  #..#...####...###.##.[....##......#:j0D:jR.D   acid dragon:j------------557:jw _There is a stone staircase leading up here.:jI:jbJ:jgW:jXG.D:jf:j}l4=646 _:js:jrA=5:jU{4 .##...#.....#......<...) '##...............#.### .##....................# .'.#.............###. .'.#................... .'....).....................##### .#...÷....>#####...... '#):j2|...##....##### .#.......@.....#..#### ..............#.## ....%..###.# ###........##.##..# .....#######..## ...##### .#.########..<### .#....##...:jp|\.# #####.:jp7.5 (2.535:j/:j! _You climb upwards.:jnc _There is a stone staircase leading down here.:j%:j:jw:j*:jO:j524:jpC13:j!:j:jYK02:j:j):jxL491:j:j296:j^=80:jy:j}:jL729:j:j:jUK68:j:j7=57:j:jW _You start resting.:jj:j.15.5 (8.0:jD> 9 6.5 (9:j+3 sling (flame)  b) +2 sling {Zorawar4) Gem (4226) :j":j& _You are no longer corroded. _You regained 3 hp, and now have 37/61 hp (61%).:j;:j>:j?:j@:jB:jF35824:jGa13:jH:jW023919=80719:jY:j+\a68:j]:jh`:j`p40=57:jf:j}46351=24130229142=80:j/:j6:j':j|%7:j 09:j:jӌ:j:j:j%6:j=8:j:j}:j:j#:j3:j5:j+7:ju:j:j:jԞ:j;%4:j6:j˟:j:j :j:jx%3:jѦ5:j:j:j:j:jq4:j¯=:j %2:jH4:j :jZ:jh:j:j%1:jP3:j:j:j:j:j%0:j62:j:j:j@:jJ:j&19:j\1:j:j:jc:j[:j5:j =:j.8:j0:j:j:jf77199:j:jC:j :jg568:j:j:j5:j:jx6=57:j:ja46:j+:j :joK35:j:j:jc7=24:j:j:jBK13:j:j:j)K02:j:j:jSL091:j:jN:j]880:j:j:j~L789:j/ :j? :jy K68:jE :jc:j<9=:jC57:j:ju:j K46:j:j]:jK35:jR:j:jd50=24:j}:j :jb K13:j!:j+$:jf$K02:j&:jK(c2991:j):j+:j8,1=80:j-:j/:j0L779:j1:j3a68:jA:jC:jCc2=57:jE:jH:jsHK46:jJ:j4M:jMK35:jO:jQ:jQf5324:j|T:jsV:jVK13:jYX:j[:jL\K02:j]:j`L891:jL`:ja:jek _You start resting.HP restored.:jus:jFz071.5 (55.0):jB|4=2.5 (5680 _:j:jgp _You regained 17 hp, and now have 54/61 hp (89%).:j:j:j^:j5:j:j;b769:j:jK68:j:j:ju5=57:j:j:j$K46:j!:jt356=24:j13:ja02:jc:jgb791:j[ :j":j"u7=80:j`$:j&:jR'L759:j"):j|+:j+K68:jl-:j40:j0e857:j2:j4:jB5K46:j6:j8:jN9K35:j::j=:ju=k9=24:jJ?:jAa13:j]C:j&E:jEK02:jF:jH:j.IL691:jJ:j]L660:jLV=80:jGN:jPb749:jQ:jS:jSK68:j:U:j0Xk _You start resting.HP restored.:j_:jSe-94.5 (22:jg1=5.5 (2357 _:jn:jpS _Health restored: 61:j:j:j :j6&:j)(o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j ##.##.....#..... ##.#.....#<...). ##..#.# ##.# '...#### '.#........ '....)...........###### #......÷....>#####....... #.)##....###### #.>.....#..#### #.....#.#.%#.###.# :js ##........####..#.######.#. ..### #.....# #.########..<### #....##:j͒ :jĔ {6.5 (1.0)46 _:j :jE :jr B.##.....##. #.#.....#......<...).# #..#.#### .# .#.###. .#.# ....).# .÷....>#####. .).##....# .>.....#..#### .#.## .%#.###.# .:js  ### # .#..<......### :j| :j~ i735:j~ :j :j.##.....##.# ...#.....#......<...).# ..#.#### ..##.###. #.#)....#÷....>#####.).##....#>.....#..#### #.## .%#.###.# ######.:j ### #. #. :jJ:ji824:j":j0:jN##.....##.#.#.....#......<...).#.#.#### #.##.###. ........#).....#÷....>#####.).##....#>.....#..#### #:jO#.## %#.###.# ##.##..#######.#..## #...##..<......### :jX:jY=913:ja:jF:jsv##..#.#####.##.....#.......##.#.....#<...).####.#.#### #..#####..###.......:jw........####. .)...........#########.....÷....@#####...........).....##....#########.>.....#..######...#.#%#.###.#.....####..#####.# # #........... ######..<###:j :jl500002:j:j_c _There is a stone staircase leading down here.:j :j :j :j :j,&1:j-K591 _:j/:j -%6:j3 ######  #....#  ######....#  #....<.@..#  #..# ######## #.........#  :ja4###..# ..>...#•.........# ..........####### ...............)## .........##...............##:jCq3.0 (2.5739:j":j# _You climb downwards.:jȽa _There is a stone staircase leading up here.:j ###### #....#######....# #....<.<..# #.....@...# ######### #.# ........###.#...>...#•.....#..#######......)####.......##[.....###:j:jzw4.0 (1.068 _:j:j:j###### #....#######....# #....<.<..# #.........# ########## #.# .........###.#...>...#•.....#..#######......)####.......##[..........### ....## 557:jn :j:j ######....######....<.<... ########## .........##........>•..######.............. )....)......#.#................## :j :ji646:j:jT:jm:jzbLevel 6 of the Dungeon <<<<>>>>__(Press ? for help)#######....#######....##....<.<..##.........############# #.........###..........###....@....###...................>...#:j6{#.......•................# #........................####### .#  #.............................)## #.# #..............##...............###.# #...........[....................####.# ##.................................########.# ######.)....)......#.#................##....##.# ##...........#.....#...................##....#  #.###.......[....)..##...#.##.............).#....# ..#######.............)..##.##.......#..................># ≈≈......D.####..............##.##..#.#.............##....# .....###.## #.....................................##....#:j_{ #......# ♣♣♣................##...#..........#..###....#######.#♣..♣.....###......#.##...#..........##.# #######.....♣................##.#.#..........##.##:jO@.:j ..###..._.♣.#.##....).........#............#...#:j]  .##.......♣.#.####.......######..#...........#.######...<.♣..♣.#.# ###..............#........####....##......♣♣♣♣#..###.......#######....####.#..# ####.##..........#.##...##.#..######.............# #.##............)).####.......................# #.####.........D.....###..[##.###.>.####...[....# #...##.:......................# #...# #.>.....## ###.#:jװ :#.:jrF#.:j^F##:j F##:jI" ##.............).).....######..## #..###### ###.##..........#....)..#.####.....# #..###...##..................._..#..#.#######..####..####..................#.#...........##..#########...###...........#..)<.#..##.##..####......##.......#####........#.#.....#.###.##.## ###..#....#########.....###.#.....#.###.##.# ##.######:j I#.:j" G.#:j:..:jz$ :..:jC :.#:j"=#.:jG#.:j=  .#  #.............................)## #.# #..............##...............###.# #...........[....................####.# ##.................................########.# ######.)....)......#.#................##....#:jʚ#:j"L:..:jd :..:jS :.#:j=##:j07.#:jA..:jf A..:j A>.:jO:jEdossy the SkirmisherCoglin of Okawaru *.....######Health: 61/61 ========================#....#Magic: 11/11 ========================######....#AC: 9Str: 13#....<.<..#EV: 11Int: 8#.........#SH: 0Dex: 21 ########## #.........#XL:  9 Next: 10% Place: Dungeon:6 .........###....@....#Noise: ---------  Time: 5006.0 (0.0) .................>...#a) +3 sling (flame)  b) +2 sling {Zorawar :j_....•................#Fire: a) +3 sling (flame) {=f d:14 s:0 .....................#######Zot (26254) Gem (4136) ..........................)## ...........##...............## ........[....................###  ...............................##  )....)......#.#................##  _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j:j]:j#######....# ######....# #....<.<..# #.........# ######### #.# ........###.........# ...# •...# .#######....)##....[.....#.....###)......#.###. ....#.....#....##.:jӒ7.0 (135:j:jT]#######....# ######....# #....<.<..# #.........# ######## #.# .......###.........# .......>...# •# .#######....)##....[.....###....####)#.###..#.....#....##.)..##...#.##).#. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  n escape hatch in the floor:j:ju8.0 (224 _:jE:j*N#....# ######....# #....<.<..# #.........# ####### #.# ......###.........# .......>...# •...# .#######....)##...[.....#..#####):j+/#.###...#.....#....##.)..##...#.##).#.##.##..........:jS?9.0 (313:jL}d######....# #....<.<..# #.........# ###### #.# .....###.........# .......>...# •...# .#######....)###.[.....#..###### .)#.###.... .#.....#....##. .)..##...#.##).#. .##.##............>..##.##..#.#.##:j^10.0 (402:j:j#....<.<..# #.........# ##### #.# ....###.........# .......>...# ...# .#######....)##.[.....#..####### )#.###.... #.....#....##....# )..##...#.##).#....# ##.##............># ...##.##..#.#.##....#..........##....#1.0 (5491:jB=#.........# #### #..# ...###.........# .......>...# ...# #######....)##.[.....#..########.###....# .....#....##....# ..##...#.##).:j #.##............># ..##.##..#.#.:j##....#..........##....###...#:j+#..###....#:j!2.0 (680:j):jk? ### #.# ..###.........# .......>...# ...# #######....)##.[.....#..########.###....# #....##....# ##...#.##).#....# ##............># .##.##..#.#.##....#..........:jl##...#.#..##.##...#.##.# ######:jv3.0 (7729:j}:jf .###.........# .......>...# ...# #######....)##. [.....#..########.###....# #....##....# ##...#.##).#....# ##............># ##.##..#.#.##....#..........#:jͺn##...##..###.##...#.##.# ######.##.#.#.##.##:j4.0 (868:je:jw .......>...# ...# #######....)##...# ..########.###....# #....##....# #...#.##).#....# ............># .##..#.#.##....# .........##...##..# #.##...#.##.# #####:jh#.##.#.#.##.##..#...#...#:j5.0 (957:j:jVn...# #######....)##...#.########.###....# #....##....# .#.##).#....# ............># .##..#.#.##....# .........##....# ##...##..###...#.##.# ###### .##.#.#.##.##..#...#...# #####..#.#.####:ja:j}ar6.0 (10.0)46:jvh:jc}#######....) ##...#.####### .#.###....# #....##....# .#.##).#....# ........># ##..#.#.##....# .......##....# ##...##..###....# ##...#.##.# ###### ##.#.#.##.##..#...#...# ####..#..#.#### ......#.####....#:j7.0 (1135:j:jIY..# ......)## ........## .......### ..####### #.#........##....# .......##....# #.##.....).#....# #..># ..#.#.##....# ##....# ...#.#..###....# ...#.#.#.#....#..:j#...#..#....#.#### :jB8.0 (12:jC24:j:jU..# ......)## ........## .......### ..####### .#........##....# ......##....# #.##.....).#....# #..># ..#.#.##....# ##....# ...#.:jU#..###....# ...#..... .#.#..##.###...#...#..#..... :j_:jfh9.0 (1313:j:i:jY..# ......)## .......## .......### ..####### #........##....# ......##....# .##.....).#....# #..># #.#.##....# ##....# #.#..###....# #..##.#:j1Q #.#...##.## #....#...#..#...........#.#### :j:jp20.0 (1402:j:j..# ......)## .......## .......### ..:j7####### ........##....# ......##....# ##.....).#....# #..># #.#.##....# ##....# #.#..###....# #..##.# ###### .#. ....#...# ..#..#.#### :jp1.0 (15391:j:jvHO..# ......)## .......## .......### ........####### .......##....# ......##....# .....).#....# #..># .#.##....# .##....# #.#..###....# #..##.# ###### #...##.###...##. :j6R:jRo2.0 (1680:j7Y:j..#  ......)##  .......##  .......###  ........#######  .......##....#  ......##....#  .....).#....#  #..>#  #.##....#  ..##....# :j .#..###....#  ..##.# ######  .##.##   #...#    #.#.####    #.:jw####....#   :j3.0 (17719:jӥ:j ..#  ......)##  .......##  .......###  ........#######  .......##....#  ......##....#  ....).#....#  ..>#  .##....#  ...##....#  #..###....#  ##.# ######  ##.##  #...# :j .#.####  .####....#  :j`4.0 (1868:j:j#  ##....#  :j/'...##....#  #..###....#  ##.# ######  :j/8##.##  #...#  #.####  ####....#  :jFA5.0 (1957:jG:jl .#  ......)##  ........##  .......###  ..#######  .......##....#  ......##....#  :jɅx....).#....#  .#  ##....#  ##....#  #..###....#  ##.# ######  ##.##  #...#  #.####  ####....#  :j6.0 (2046:j:j:j:j^c _There is a stone staircase leading down here.:j :j :j :j& :j+ {7.0 (1.0)35 _:j/ :jc77000:j .  ..  ...  # ...  #. ..  ..###.###.#  .......@..#  ..#####...#  ##..#  ....  #.... ....# .##.# .# .. :js8.5 (2.569984:jd:j# _You climb downwards.:ja _There is a stone staircase leading up here.:j[:jm:j:jj:j=:jH::j+:j%................# #?... #. ... ..###.###.# .<@.# ..#####...# ##..# ..... .#....#. ....### :j& :jF/:j 0w9.5 (1.073 _:j>5:jo...... ...... ## ...... .## ...... # ..#?... #. .... ..###.###.# .<.@# ..#####...# ##..# ..... ..#....##......###..##.#..# ..:j7x30.5 (262:j=~:jM.#.... ...#.## ....... ...## ....... ...#?...... #. #.....####.###.....<....#####.##..# .....##.......#:ja:jn1.5 (351:j:j!SMK# .. .#.## .....## . #...#?...... #. #.@...####.###.#...#:j0 .....<..# #.#..#####.###..#K   kobold geomancer (asleep).##..##:j kobold geomancer (asleep)You encounter a kobold geomancer. It is wielding a +2 dagger of protection.:j G.K:j WK:j u2.5 (440 _:jv :j :j[:j:j::j:j:j )))))))You shoot a sling bullet.:js  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.:jck.K....?:j===3.4 (0.9309) Rev :jL:j5 j _The sling bullet barely misses the kobold geomancer.:jNk :jl :j$t :jy :j} :j 7 ):jr U))))))You shoot a sling bullet.:j]  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.:j/ G.K:j+ .:j ...?:jb k4.328:j :j; T _The sling bullet hits the kobold geomancer but does no damage.:j u #.#. #..# #K.. #..#.## #......###..# #...#@....... #. #.....###..:ju ..###.###.#...# .......<..###.# ..#####...# .###..# #.......#....##......#:jK ###The kobold geomancer gestures next to you while chanting.The wall shatters!:j ..@The blast of rock fragments hits you but does no damage.:j=======5.3 (1.017:j:j# _You hear a shout! x2:j^ _You see here a scroll of enchant armour.:j #.#.z#. #..# #K.. #..#.## #.:j .....###.# #...#?...... #. #.....###.....###.###.#...# ........<..###.#..#####...# .# ##..# .#z   wight (polearm, wandering)... ....#....:j'E.K:jt :jzYou encounter a wight. It is wielding a +0 trident.:j0z.:j zYou encounter a wight. It is wielding a +2 mace.:j   You encounter a wight. It is wielding a +3 halberd.:j :j* zz 3 wights (1 polearm)You encounter a wight. It is wielding a +4 falchion.:j+-------606:j2:j62 _The wight leaves your sight.:j:j\=-------:jÌ:j(:j:j  )))))))You shoot a sling bullet.:j.  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.:jK.z:jnG.K:jlK.z:j%-z:jD.z:jR.....z 4 wights (2 polearms):j{===7.2 (0.9895:j:jT _The sling bullet hits the kobold geomancer but does no damage.:jq )))))))You shoot a sling bullet.:jsling bullet hits the kobold geomancer but does no damage.  .  The sling bullet burns the kobold geomancer.:j .zThe kobold geomancer is lightly wounded.:jJ.z:jD.z:jF.z:j`i......K:j k8.184:jd:j.G _The kobold geomancer hits you but does no damage.:j:j:j9:j":j:j )))))))You shoot a sling bullet.:jj  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.:jW 5The sling bullet closely misses the kobold geomancer.:jK.z:j/ .zYou encounter a drude.:j:j!-:j-.z.:j7-......K5   drude (wandering)zzzz 4 wights (2 polearms):j9s9.03) Rev+ :jC:jFG _The kobold geomancer hits you but does no damage.:j]  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet burns the kobold geomancer.:j  The kobold geomancer is moderately wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:jn FThe kobold geomancer is moderately wounded.5.:j5- .:j]zYou encounter a rock fish.:jFI.z:j*z.:jK.z:j8F#:jp]F   rock fishzzzz 4 wights (2 polearms)972:jT:jG _The kobold geomancer hits you but does no damage.:jg a#......... #. #z.. #....z....# #....zz... .. #......... .#.## #.K. .....###.. # #...#. #. #.....###.....###.###.#...# . .......<..###.F  ..#####...# .# ##..# 5# ..... ..:jg TF   rock fish#.... zzzz 4 wights (2 polearms)##......#:jKo K.z:jJr D.z:jr K.K:jVt K.z:jt J.z:jw 2F#:j :j {---40.9 (1.061:j :j6 ^ _You see here a scroll of enchant armour.:j'  #. #. #.....z...# #...z..... .. #...zz....:j  .#.## #......... .....###K. # #...#?. #. #.@...###.....###.###.#...# . .......<..###F#  ..#####...# .# ##..# 5# ..... ....#.... :j ##......# ##..##.#:jS K.z:jz G.K:j .zz..zF.:j :j ---150 _:j :j :jbv:j?w:j:j:jԱ #z..zz..#.##......###... # #...#K. #.....###...###.###@#...# .....<..##F.# #####...# .# ##..# 5# ..... ....#.... ##......#zzzz 4 wights (2 polearms) ##..## ..# ..:j K?K:j K.z:j8 @.z:j F.z:jտ K.z:j! :j/ 24099) Rev :j, :j :j d #.# #.. .. #...z..... .#.## #.z.z..... .....###.. # #...#?........ #. #.K...###.....###.###.#...# . .......<@.##F.#  ..#####...# .# ##..# 5# ..... ....#....##......# ##..##.# ..# .. :j .F:jY F.K:j_ G.z:jw C.z:j .z.z:j F   rock fishzzzz 4 wights (2 polearms):jy i338:j :j :jR  #. # #......... .. #......... .#.## #..z...... .....###.z.z..... # #...#?z....... #. #.....###... ..###.###K#...# . .@..F#F.#:j*  ..#####...# .# ##..# 5# ..... .. ..#.... ##......# ##..##.# ..# .. 2 wights:j /F#:j I.K:jW .zThe kobold geomancer attacks as it pursues you!.zz.z 3 wights (1 polearm)=427:jXO _The kobold geomancer misses you.:jea _There is a stone staircase leading up here.:jjQ3:j]:j_5F.:j׺ ####The kobold geomancer points next to you and mumbles some strange words.:j K.z:jA -z.:j .:j% ...@ 2 wightsThe wall shatters! The blast of rock fragments hits you!:j' N49-----=======:jl' b516:j1 :j- -----6. _You hear a shout! You hear an angry hiss.:j= .#######  ......)##   ........## :j> A.........### ...........#######  ...........##....#  ...........##....#  ..........).#..K.#  .........#  ...........##....#  ...........##....#  .......#..###....#  .......##.# ###### :j?  .......##.##  .......#...#   :j4? .........#.####   ......####....# :j -------7.4 (2.5795) :j :j ! _You climb upwards.:j  There is a stone staircase leading down here. _You take 12 damage, and have 49/61 hp (80%).:j q.# .)## .## .### .####### .##....#:j4 X ...##....# .).#..K.# ># .##....# .##....# .#..###....# .##.# ###### .##.## .#...# .#.####:j X .####....# :j/ :j*1 =------8.4 (1.084:j&= :j A G _The kobold geomancer hits you but does no damage.:j  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet burns the kobold geomancer.:j}  The kobold geomancer is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:jw  The kobold geomancer is heavily wounded.:j50==9.3 (0.973) Rev :j8 :j"G _The kobold geomancer hits you but does no damage.:j  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:j-U _The kobold geomancer hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.  The kobold geomancer is heavily wounded.:j`  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.  The kobold geomancer is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.  The kobold geomancer is heavily wounded.:jl50.262:jF:j  The sling bullet hits the kobold geomancer but does no damage.  The kobold geomancer is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.  :j&The kobold geomancer is heavily wounded. _The kobold geomancer hits you but does no damage.:j s )))You shoot a sling bullet.:j4 4 _The kobold geomancer hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the kobold geomancer.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:j ..KThe kobold geomancer is heavily wounded.:j |1.151) Rev+ :j :jl ^ _The kobold geomancer closely misses you.:j  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!:ji  The kobold geomancer is severely wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:j x  The kobold geomancer is severely wounded.:j% 1=2.00:jS :j G _The kobold geomancer hits you but does no damage.:j  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.:j  )))The kobold geomancer is severely wounded.You shoot a sling bullet.:jq ..KThe sling bullet closely misses the kobold geomancer.:j֘q9489) Rev* :j:jӢG _The kobold geomancer hits you but does no damage.:jts )))You shoot a sling bullet.:jac _The kobold geomancer hits you  You shoot a sling bullet.  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet burns the kobold geomancer.:jvR..K:jnb3.83:jl:jd _The kobold geomancer is almost dead.:j*< s )))You shoot a sling bullet.:j; M)You shoot a sling bullet.!  You kill the kobold geomancer!:j T):j ] H..):jb s64.728:jh :jk P _Okawaru accepts your kill.:jpM ####### )## ## ### ####....##.....).#..@......>...#.... ........#..###....# :jG:j2=---5.7 (1.017:jJ:jb  p - a +2 dagger of protection:jl---6.7 (20:j6:j:j_- _You see here a +0 robe.:jBh6955384) Rev+ 7362:jP w51:jI _You start resting.HP restored.61.7 (54=2.7 (640) Rev  _ _You regained 2 hp, and now have 54/61 hp (89%).:j :jX N379285=1706) 5956=84:j 73:jL a62:jZ :j a51:j :j 7=40:j k36928817064959=84736251:j :jn :j 60=40359:j' 28 _You start resting.HP restored.:ji? :j@ 84.7 (22.0)1=5.7 (2317 _:jI :jN S _Health restored: 61:j~.####### ......)## ...## ..### ...####### ....##....# ....##....# ...).#..[.#:j T .......@.># ##....# ...##....# #..###....# .##.# ###### .##.##  .#...#:j4r ...#.#### ####....#:jV :j:j%{6.7 (1.0)06 _:j:j:j:......)## ...## ...### .....####### .....##....# ....##....#:jޔ .).#..[.# #.......># #.....##@...# .....##....# .#..###....# .##.# ###### .##.##  .#...# #...#.#### #####....# ####.#..# ####.# :j7395:j7:j9:j?D:jE:j% ##### ) ##  ###  .####### .##....# ..##....# ).#..[.# .#.......@...># #......##....# ......##....# #..#..###....# #..##.# ###### #.##.## .#...# .#....#.#####........####....#:j + :j- i884:jk6 :jL8 :jzIq.#.)##.##.###..#######.##....#.##....##.).#..[.#.#.># #.#.##....#..##....# .#.#..###....# .#..##.# ###### .#...##.##.#...# ..#.#.#### ..#.####....#:jM:j1O=973:j$W:jX:j߷+.#.)##.##.###.####### #.##....#.##....# .##.).#..[.#.#.># .#.#.##....#.##....#.#.#..###....#.#..##.# ###### #.#....##.## #....#...# #..#..:jf#.#### ...#.####....#:jj9062:j&:j:j.# #####)# ### ..####### .#.##....# .....##....# #.#).#..[.# ....#......>##.#.##....#......##....#.#:j..#..###....# ...#...##.# ###### .#.#....##.## .#............#...# ##..#....#.####:j#:j$%i151:j,,:j.:j >...#.# #####) # ### ..####### #.#.##....# ......##....# .#.#).#..[.#...#......># #..#.#.##....#......##....# #...#.#..###....# #...#..##.# ###### #.#.#..#### ..#..#...#:jM i240:j :j :j #.........#>...#.# ##### .) ## ### ....####### .#.#.##....# #....:jc ..##....##.#).#..[.# ......#......># ##..#.#.##..# ..........##..# ##...#.#..###...:j .# ##...#.##.# ###### ##.#.#:j #.##.##:j :j 3349:jJ/{ #.# ##.........#>...#.# ##### ..)## ### ....####### ..#.#.##....# .#......##....##.#).#..[.# .......#..:j/s># .##..#.#.##...# ...........##....# .##...#.#..###....# .##...#.##.# ######:j:::j<i428:jB:j D:j`@ #.# # #.# ###.........#>...#.# #####..)## ### ....####### ...#.#.##....##......##....# #...#.#).#..[.# #.......#..># #.##..#.#.##....# ............##....# ..##...#.#..###....#517:ji:jr:jBr #.# ## #.# .###.........#.>...#..#.#.)##.##:j.## [.###.#######.#.#.##....#.#.##....# ##...#.##.).#..[.# ##:j(.#....># ##.##..#.#.#....#:jMr.##....# ...##...#.#..###....#:jx :ji606:j:j:jCx S #.## #.........# ..###.........#.>...#..#.#.)##.##.## .[.###.#:jy .#.#.##....#.#.##....# .##...#.##.).#..[.# .##.#.....># .##.##..#.#.##....#..##....# ....##...#.#..###....#:j :j j7295:jލ :jȓ :j T #.## #...#.###...#.>...#.#.#.)##.##.##.[.###.#.#.#.##....#.#.##....# ..##...#.##.).#..[.# #.##.#......># ..##.##..#.#:j m.##....#..##....# .....##...#.#..###....#:j :jV i884:j :j :j #.## #..#.###..#.>...#.#.#.)##.##.##.[.###.# )......#.#.##....# #.....#.##....# )..##...#.##.).#..[.# #:jg#.##.......#.># .##.##..#.#.##....# ...##....# .##...#.#..###....# :j:j:jx973:j:j5{ #....<.<..# #.# ###### #.####.........#>...# •.# #####..)....## [### .....##### .)......#.#.##.... .#.....#......##.... .)..##...#.#).#..[. .##.##.......#......>##.##..#.#.##...............##....:j:j(100:j3C62:j:jl:j  ######....# #....<.<..# #.# ####### #.####.........# .>...#•.# #####..)....##:jG"e [### .....##### ..)......#.#.## ..#.....#......##.. ..)..##...#.#).#..[##.##.......#..##.##..#.#.##:j!-:j-i151:jH:jK:j{ #....# ######....# #....<.<..# #.# ######## #.####.........#.>...#•.# #####..)....## [### .:j....####.)......#.#.##.#.....#......##...)..##...#.#).# )..##.##.......#..:j:jTi240:j:j:j@D U ###### #....# ######....# #....<.<..# #.# ######### #.####.........#.>...#•.# #####..):jD ....## [..###.....###.)......#.#.##.#.....#......## ....)..##...#.#).#:jS 3339:jV :jX :j " ###### #....# ######....# #....<.<..# #.# ########## #.####.........#.>...#•.# #####..)....####[...### ...........## )....)......#.#.##.#.....#......##:j:ji428:j? :j :j:+Y ###### #....# ######....# #....<.<..# #.## #.#.###.#.>...#.•.#.#######.)##:j+x.##.....##.[....###.... .)....)......#.#..#.....#.:jv5:j7i517:jT>:j@:j&  ###### #....# ######....# #....<.<..# #.## #.# :j '#.###.#.>...#.•.#.#######.)##.##......##.[......... #.)....)......#.#..#.....#.:j0:jw2i606:jd::j<:j + ###### #....# ######....# #....<.<..# #.#  # #.# ##.###.# #.>...#.•.#:j% .#.)##.##.##.[.... #... ##.)....)......#.#.#.....#:ji :j :j c7195:j :j :jX  ###### #....# ######....# #....<.<..# #.# ##### #.#  ##.###.# ##.>...# #:j)Y .•.# #.# #.)## #.##. #.[..... ##....#.)....[......#.#.#.....#:jY :j_v :jy i884:j5 :j} :j ###### #....# ######....# #....<.<..# #.# ##### #.# ##.###.#  ##.>...#  #.•.#  #.#  #.)  #:jF.##.  #.[....  ##...#.)....[......#.#.#.....#:j973:j:j:j37. ###### #....# ######....# #....<.<..# #...# #### #..# ##.###.# ##.>...# #.•.# #. #.) #.## #.[.... ##....#.)....[......#.#.#.....#:jSA:jpBj1062:jJ:j(L:j ###### #....# ######....# #....<.<..# #.........# ### #...# ##.###.# ##.>...# #.•.# #. #. #.## #.[.... ##...#.)....[......#.# #.#.....#:j:jgi151:je:j :j3:j:j:jz:jz:j:j:j ###### #....#######....# #....<.<..# #.........############# #.........#..........###..#...>...# •.....# #..#### #..... ### #[..... ##........######.)....[......#.#............#....:j* B[....)..##...#.##:jU 240:j8* :jyt x #....#######....# #....<.<..# #.........############# #...#..........###.#...>...# •.....# #..### #.... ### #[...... ##......######.[....[#.#...........#..[....)..##...#.## ....)..##.##.......#:j܀ 3.7 (2329:j) :j ######....# #....<.<..# #.........############# #.#..........###.#...>...# •.....# #..## #... # ### # #[... # ##....... # ######.[....[#.# # ##...........#. #[....)..##...#.## .....)..##.##.......# ####.......##.##..#.#:j& :j n4.7 (328:j :j' ` #....<.<..# #.........############# #.#..........###.#...>...# •.....# #..# # #.. .# ### .# #[... .# ##. .# ######.[....[#.# .# ##...........#. .#:j( [....)..##...#.## ......)..##.##.......# .####.......##.##..#.# #..........:j4 5.7 (417:jY> :j| e #.........############ #...........###....>... •..... #.. .# #. #.# ### #.# #:j} [... #.# ##. #.# ######.[....[#.# #.# ##...........#. #.#[....)..##...#.## #......)..##.##.......# D.####.......##.##..#.# #............. ..# ♣♣♣##...#:j :j n6.7 (506:jp :j ############ #..........###...> •. #.  .# #  #.# ###  #.# #[...  #.# ##.  #.# ######.[....[#.#  #.# ##...........#.  #.#[....)..##...#.## ##......)..##.##.......# .D.####.......##.##..#.# #.## #:j ............ ...# ♣♣♣......##...# ##.#♣..♣.....####.##...#:j :j o7.7 (6095:je :j + ..........###...> •. #..# # #.# ### #.# #[... #.# ##.  #.# ######.[.@..[#.# #.# ##...........#. #.#[....)..##...#.## ###......)..##.##.......# ..D.####.......##.##..#.# ##.## #............ ....# ♣♣♣......##...# ###.#♣..♣.....###......#.##...#  #.....♣..........##.#.#:j'7 8.7 (784:jP :jė ...> •. #..# # #.# ### #.# #[... #.# ##. #.# ######.[....[#.# #.# ##.......@...#.....#.. #.#[....)..##...#.## ####......)..##.##.......# ...D.####.......##.##..#.# ###.## #............ .....# ♣♣♣.....##...# :j ####.#♣..♣.....###......#.##...#  #.....♣................##.#.####..._.♣.#.##....).........#.:jգ 9.7 (873:jH :j9 p •. #..# # #.# ### #.# #[... #.# ##. #.# ######.[....[#.# #.# ##...........#. #.#.)..##...#.## #####......)..##.##...... ....D.####.......##.##..#. .###.## #........... ......# ♣♣♣##...# :j #####.#♣..♣.....####.##...#  #.....♣................##.#.####..._.♣.#.##....).........#........♣.#.####.......######:j 20.7 (962:j :jbQ   #..# # #.# #.## #.# #.[... #.# ##. #.# ######.[....[#.# #.# ##...........#. #.#[....)..##...#.# ######...)..##.##...... .....D.####.......##.##..####.## #........ #......# ♣♣♣## ######.#♣..♣.....####.##... #.....♣................##.#.###..._.♣.#.##....).........#........♣.#.####.......######<.♣..♣.#.# ###...........You see here a +0 robe.:jV :jW y1.7 (10.0)51 _:j@b :j͞ B #..:jj  .# #.... #.# #..............## #.# #...........[ #.# ##...... #.# ######.[....[......#.# #.# ##.....#.....#:j ; #.###.[....)..##...#.#...)..##.##.D.####.##.##...###.## # :jA  #......# ♣♣♣.##  ######.#♣..♣.....###......#.## #.....♣..........##.#:j> / ###..._.♣.#.##....).# ##.♣.#.####.......###### ##...<.♣..♣.#.# ###:j :je o2.7 (1140:jҵ :j  #.. .# #.......... #.# #..............## #.# #...........[ #.# ##...... #.# ######.[....[......#. #.# ##.....#.....# #.###:j .[....)..##...# .#...)..##.## ≈......D.####.##.##.###.## # #......# ♣♣♣.## ######.#♣..♣.....###......#.## #.....♣..........##. ###..._.♣.#.##....). ##.♣.#.####....... ##...<.♣..♣.#.# ###:j :j p3.7 (12319:j6 :jG  #.. .# #.......... #.# #..............## #.# #...........[ #.# ##...... #.# ######.[....[......# #.# ##.....#.....# #.###.[....)..##... ..#...)..##.##≈......D.####.##.##.###.## # #......# ♣♣♣.## ######.#♣..♣.....###......#.## #.....♣..........##:jI  ###..._.♣.#.##....) ##.♣.#.####....... ##...<.♣..♣.#.# ###:jS :jT o4.7 (1328:j\ :jS  #.. .# #.......... #.# #.............. #.# #...........[ #.# ##...... #.# ######.[....[...... #.# ##.....#.....# #.###.[....)..##  ..#...)..##.##  ≈≈........####.##.  .....###.## # #......# ♣♣♣:j *. ######.#♣..♣.....###......#. #.....♣........ ###..._.♣.#.##....) ##.♣.#.####....... ##...<.♣..♣.#.# ###:jh :j o5.7 (1417:jv :jz  #.. .# #.. #.# #.............. #.# #...........[ #.# ##...... #.# ######.[....[ #.# ##.....#..... #.###.[....)..## ..#######...)..##.## ≈≈.####.##. .....###.## # #......# ♣♣♣:jH . ######.#♣..♣.....###......#. #.....♣.. ###..._.♣.#.##....) ##.♣.#.####. ##...<.♣..♣.#.# ###:jF 6.7 (1506:j~:jQ #.. .# #.. #.# #.. #.# #...........[ #.# ##...... #.# ######.[....[ #.# ##.....# #.###.[....)..## ..#######...)..##.## ≈≈.####.## .....###.## #:j/S #......# ♣♣♣ ######.#♣..♣.....###......# #.....♣ ###..._.♣.#.##....) ##.♣.#.####. ##...<.♣..♣.#.# ###:j]B7.7 (16:j]E8995:jd:jg:jDo:jqT _Key pressed, stopping explore.:jz #. .# #. #.# #. #.# #.....[ #.# ##..... #.# ######.[....[ #.# ##.....# #.###.[....)..:j ..#######...@.........)..##. ≈≈.####. .....###.## #. #......# ♣♣♣. ######.#♣..♣.....###...... #.....♣... ###..._.♣.#.##....) ##.♣.#.####. ##...<.♣..♣.#.# ###:jd:j{8.0)84 _:jՖ:jޘ:ji # .# # #.# # #.# #. #.# ## #.# ######.[....[ #.# ##.# #.###.[....).. ..#######.)..##. ≈≈.####. .....###.## #.. #......# ♣♣♣... ######.#♣..♣.....### #.....♣.... ###..._.♣.#.##....) ##.♣.#.#### ##...<.♣..♣.#.# ###:jY:ji973:j:jx:jT e # .# # #.# # #.# # #.# ## #.# ######.[....[ #.# ##..# #.###.[....) ..#######.)..## ≈≈.####:j  .....###.## #... #......# ♣♣♣... ######.#♣..♣.....### #.....♣ ###..._.♣.#.##....) ##.♣.#.#### ##...<.♣..♣.#.# ###:j :j j3062:j :j :ja-K #• . # .## # #.# # #.#  #.# ##....... #.# ######.[....[ #.# ##...........# #@###.......[....) ..#######....)..# ≈≈........####.......###.## # #......# ♣♣♣.......######.#♣..♣.....### #.....♣......... ###..._.♣.#.##....) ##.......♣.#.#151:jD 5M:jYE #.• .#. ##........ ######.[....[ ##.....# #.###.......[....)..#######.............)..#≈≈........###.....###.## #............#:jM :jN :j~O b240:jV :jW :j2 _M ##≈#.:j3 6• .#. ##........ ######.[....[ ##.....# #.###[....)..#######.....)..#≈≈........####.............:ji; :j< j3309:j'C :jE :j$M ########. ##≈#.≈• .#. ##........ ######.[....[ ##.....# #.###[....)..#######.............)..###:j"B428:jM≈≈≈ ########.. ###.#..≈•≈. .#. ##........ ######.[....[ ##.....##.###.......[....).:jp:ji517:j:j:jΊM..... ≈≈≈ ########. ####.#.•#.≈. #.≈.#. ##........ ######.[....[#.# ##...........#.##:j.:j[i606:jo:jO:jh 7########......# ≈≈≈≈.# ####### ..≈.# ## #.≈.# ##...... #.≈.# #• #.≈.# ##.≈@## ##.≈.#.# ##.≈.#.# #.≈.#.# ##..........≈.#.# ######.[....≈S≈≈≈.#.# ##........... S   electric eel (wandering) #......#.###[.... ..#######....) ≈≈........####:jt SS  You encounter an electric eel.:jjv  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.:j /  --more--:jW Z*****:j z@.≈..:j 57--===7895 _:jj :jp _You take 4 damage, and have 57/61 hp (93%).:jVv3:j;:j:j:jš ))))You shoot a sling bullet. The sling bullet hits the electric eel.:jK:  :jWThe electric eel is lightly wounded.  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.:j .≈..  The electric eel is heavily wounded.:j 8--The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!:j/  --more--:jZ*****:jz@.≈..:j  46----8.6 (0.98:j =4) Rev _:j h:jkl _You take 11 damage, and have 46/61 hp (75%).:jo :jp :j)w :j{ :j@ :j? ))))You shoot a sling bullet. The sling bullet hits the electric eel.:j= )))The electric eel is heavily wounded.You shoot a sling bullet.:ju .≈..S..  The sling bullet misses the electric eel.:jC  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!:j /  --more--:jDZ*****:jImz@.≈..:jRs 34---------9.4 (0.873 _:jyz:j} _You take 12 damage, and have 34/61 hp (56%).:jf:jY:j:j":jB:j:j:j:j^ _You are too injured to fight recklessly!:j0 :j :j[:jF _Unknown command.:j?K:jL:jU:jw,:j:j:jA:j^ _You are too injured to fight recklessly!:jjS dossy the Skirmisher########Coglin of Okawaru *...........#Health: 34/61 =============-----------≈≈≈≈.######## Magic: 11/11 ========================..≈.###...... AC: 9Str: 13#.≈.###....... EV: 11Int: 8#.≈.##.......• SH: 0Dex: 21#.≈.##........ XL:  9 Next: 16% Place: Dungeon:6#.≈@## #........ Noise: ===------  Time: 5139.4 (0.0)#.≈*#.# #........ a) +3 sling (flame)  b) +2 sling {Zorawar#.*.#.# #........[39;:jGT 49m Fire: a) +3 sling (flame) {=f d:14 s:0#*≈.#.# ##....... Zot (26887) Gem (4003) Rev .*.≈.#.# ######.[....≈S≈≈≈.#.# ##........... S   electric eel#......#.###.......[......#######.............)..≈≈........####........... _You are too injured to fight recklessly! _Unknown command. _You are too injured to fight recklessly!  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, heavily wounded, 55% to hit):jdossy the Skirmisher########Coglin of Okawaru *...........#Health: 34/61 =============-----------≈≈≈≈.######## Magic: 11/11 ========================..≈.###...... AC: 9Str: 13#.≈.###....... EV: 11Int: 8#.≈.##.......• SH: 0Dex: 21#.≈.##........ XL:  9 Next: 16% Place: Dungeon:6#.≈@## #........ Noise: ===------  Time: 5139.4 (0.0)#.≈.#.# #........ a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# #........:jD Fire: a) +3 sling (flame) {=f d:14 s:0#.≈.#.# ##....... Zot (26887) Gem (4003) Rev ...≈.#.# ######.[....≈≈≈≈≈.#.# ##........... S   electric eel#......#.###.......[......#######.............)..≈≈........####...........Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, heavily wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel!  The sling bullet burns the electric eel.  You kill the electric eel!)))):j2 )))Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, heavily wounded, 55% to hit)  :j6You shoot a sling bullet. The sling bullet hits the electric eel!  The sling bullet burns the electric eel.  You kill the electric eel!  Okawaru accepts your kill.:j!.≈..≈..:j-840.3 (0.962) Rev+ :jE _You shoot a sling bullet.:j`########......# ≈≈≈≈.# ########..≈.# ##.......#.≈.# ##..#.≈.# #.......•#.≈.# #..#.≈.## #.#.≈.#@# #.#.≈.#.# #.#.≈.#.# #...≈.#.# ######.[....[≈≈≈≈≈.#.# ##...........##......#.###.......[....)..#######......)..#≈≈........####......###.## #.---1.3 (1.051) Rev :j:j540:j:j$:j&"3:j' 3999:j':j"):jP:j:j%2:j8:j1:ju:j:j+:j6:j=:jU%1:j7) :j :j&:j:j:j%0:j.6:ju:j:j:j7:j&79:j%5:j{:j:j':j5:j>C84:jA,:jUD7=73:jUEC6:jE2:j6F:jG:jHK51:jH:jJ:jK]840:jK:j M:j~M6389:jM:jN:jO:jP528:jOP:jP:jR:jR>9=:jRC17:jTS:jT:jDUK06:jU:j`W:jWL695:jKX:jTZ:jZK84:j[:j^40=73:j `:j`:j.aK62:jP511=40379:jY2842=170659584:js373:j:jo62514=4036928:jO 5=1706495846=7362517=4035928817:j :jm a06:jB x395:j 849=7362:j=) 5150=40349281=1706295842=7362515340:j0 Z33928 _You start resting.HP restored.:j&6 :---:jS{ M204.3 (63.0)4=5.3 (6417 _ _You regained 20 hp, and now have 54/61 hp (89%).:j̕ 0619584:j &5=7362516=40:j0 i329287=1706095:j# :j# 8487362519=40:j+ :j , D319:j5 :j7 :jr8 K28:j= 60=17:j{> :jN K06:j 799584 _You start resting.HP restored.:j ,28.3 (231=9.3 (2473 _ _Health restored: 61:j:j:jC:j:j" l########......# ≈≈≈≈.# ####### ..≈.# ## #.≈.# ##...... #.≈.# #• #.≈.# # #.≈@## # #.≈.#.# # #.≈.#.#  #.≈.#.# ##....... ...≈.#.# ######.[.... ≈≈≈≈≈.#.# ##........... #......#.###[.... ..#######....:j X) ≈≈........####:jZ 30.3 (1.0)62 _:j :jȈM.#######≈...... ≈≈≈≈ #######.. ###.•  #.≈.###.#.#.≈.#.# ##........ #.#######..:ji151:j:j3:j' :j, :j+K f:j  .########≈....... ≈≈≈≈≈####### ...##...... ###..•..##.≈.#.##.##.#.#######..≈≈........####........... :j' 240:jJ :j& U.######## ≈.......# ≈≈≈≈≈.####### ...≈.#..... #.≈.#≈ #.≈.# _.≈ #.≈.# #....≈.#.≈.## #.# # #.≈.#.# # #.≈.#.# ##...≈.#.# ######.[≈≈≈≈≈.#.# ##......#......#.#[S   electric eel (wandering)..#######......) S≈........####... .....###.## #  You encounter an electric eel.:jf SSFound a sacrificial altar of Ru.:j  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!:jCG /  --more--:jgXj*******:j@2i@≈..≈.. 50-----===3.3 (2309 _:jNW:j\l _You take 11 damage, and have 50/61 hp (82%).:j4 3:jh ,:j :j )))))))You shoot a sling bullet.:j  The sling bullet closely misses the electric eel.You shoot a sling bullet.:j-P SThe sling bullet misses the electric eel.:jP I≈S:j!Z ≈..≈.S 2 electric eels.:j[ 4.2 (0.928) Rev :jc :j,j ^ _You encounter an electric eel.:j.######## ≈.......#  ≈≈≈≈≈.# #####...≈.#  #.≈.# #≈ #.≈.# #.:j•_.≈ #.≈.# #....S.#.≈@## #.#.≈.#.# #.#.≈.#.# #..#.≈.#.# ##.......≈.#.# ######.[≈≈≈≈≈.#.# .... #......#.###[.... ..#######......) ≈S........####. :j1=-------5.2 (1.017:j4.########≈.......#  ≈≈≈≈≈.# ########...≈.# ##.......#.≈.# ##..≈ #.≈.# #.......•_.≈ #.≈.# #.....S.#.≈.## #. #.≈.#@# #.#.≈.#.# #.#.≈.#.# #...≈.#.# ######.[....[≈≈≈≈≈.#.# ##...........##......#.###.......[....)..#######......)..#≈S........####......###.## #.:jW---606) :j;9 _:jh 8895842=7362515340389928 _You start resting.HP restored.44.2 (84=5.2 (917 _:jUv :jz o _You regained 3 hp, and now have 54/61 hp (89%).:jD.,:j.3:jM:jORa06:jR:jz795845=7362516=40389287=1706695:jw84:jc{873:j62519=40:jb379:j֟:j0a28:j:j:j 60:jV=17:jť:jca06:j:je:jL595:j:j5:ja84:jk _You start resting.HP restored.:jA68.2 (23.0)1=9.2 (2473 _:j:jS _Health restored: 61:j`M f .########≈.......# ≈≈≈≈≈.# #######...≈.# ## #.≈.# ##...... ≈ #.≈.# #• _.≈ #.≈.# #...S.#.≈@## # #.≈.#.# # #.≈.#.#  #.≈.#.# ##....... ...≈.#.# ######.[.... ≈≈≈≈≈.#.# ##........... #......#.###[.... ..#######....) ≈S........####:j{U :jJW |70.2 (1.0)62 _:j` :jV} :j`:jsm:jmy,:j:jî::jV:j7.######## ≈.......# ≈≈≈≈≈.####### ...≈.#..... #.≈.#≈ #.≈.#  _.≈ #.≈.# #. ...S.#.≈.## # #.≈@#.# # #.≈.#.# # #.≈.#.# ##...≈.#.# ######.[≈≈≈≈≈.#.# ##......#......#.#[SS 2 electric eels..#######......) ≈S........####... .....###.## #  An electric eel comes into view.:j8&0:j;  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.:jpf/  --more--:j7J******:j4^I..≈@≈. 56--The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!:jrl/  --more--:j|j*******:j@≈..≈..:j 45-------===1.2 (151 _:j%:j7  You take 16 damage, and have 45/61 hp (74%). _MASSIVE DAMAGE!!:j՝s.######## ≈.......#  ≈≈≈≈≈.# #####...≈.#  #.≈.# #≈ #.≈.# #.•_.≈ #.≈.# #....S.#.≈@## #.#.≈.#.# #.#.≈.#.# #..#.≈.#.# ##.......≈.#.# ######.[≈≈≈≈≈.#.# .... #......#.###[.... ..#######......) ≈S........####. :j:jd6=-------240 _:j:j_:j# :jU :j :ji :j$ :j 36928:j :jA :j \7=17:jx :jz w06:j b495:j{ :jW :j K84:j :jp :jǦ ]873:j :j۩ a62:jӪ :j :j :jL C51:jE :jP :j& 9=403592850=1706395841=7362512=4034928531706:j b295:j }84 _You start resting.HP restored.---98.2 (26.0)4=9.2 (2773 _ _You regained 8 hp, and now have 54/61 hp (89%).:j:j :jp3:j[~62515=4033928:j6=17:j :j :j K06:j :jW :jL195:j:j:jZK84:j:j*:ju7=73:j:jDJ 6251840329289=17060958460=73:jXa62:jY:j b51 _You start resting.HP restored.:ji:jM-321.2 (221=2.2 (2340 _ _Health restored: 61:j[B.######## ≈.......# ≈≈≈≈≈.####### ...≈.#..... #.≈.#≈ #.≈.#  _.≈ #.≈.# #. ...≈.#.≈.## # #.≈@#.# #:j^C #.≈.#.# # #.≈.#.# ##...≈.#.# ######.[≈≈≈≈≈.#.# ##......#......#.#[..#######......) ≈≈........####. .....###.## #:j`K:j7M|3.2 (1.0)319 _:jS:j}U:j Q.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...≈.#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#.≈@#.# #....... Noise: ---------  Time: 5323.2 (0.0)#.≈.#.# #....... a) [:jfQ32m+3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26703) Gem (3819) ≈≈≈≈≈.#.# ##..........#......#.###.......[... ..#######.............). ≈≈........####.......... .....###.## #..........  _You regained 8 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...≈.#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#.≈@#.# #....... Noise: ---------  Time: 5323.2 (0.0)#.≈.#.# #....... a) [:j:0;10;1m+3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26703) Gem (3819) ≈≈≈≈≈.#.# ##..........#......#.###.......[... ..#######.............). ≈≈........####.......... .....###.## #..........  _You regained 8 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line _:j 92S:j93S:jCwSS 2 electric eels (wandering):ji:j ln4.2 (128 _:jhr:jt:j^C.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...S.#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#.≈@#.# #....... Noise: ---------  Time: 5324.2 (0.0)#.*.#.# #....... [40:jD_ma) +3 sling (flame)  b) +2 sling {Zorawar#*≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0.*.≈.#.# ######.[... Zot (26702) Gem (3818) ≈*≈≈≈.#.# ##..........#*.....#.###.......[... SS 2 electric eels (wandering).*#######.............).S≈........####...............###.## #.......... _Health restored: 61Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer} _Press: ? - help, Shift-Dir - straight lineFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wandering, hasn't noticed you, 55% to hit):jg .S:jK≈..≈ #...  You can't see that place.:j:  :j1G:  :j8 :  :j 7  :j77  :jS* #**Aim: an electric eel (water, wandering, hasn't noticed you, 55% to hit):j) S..≈You can't see that place.:j -  :j  S***Aim: an electric eel (water, wandering, hasn't noticed you, 55% to hit):jmw.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13:j6≈ #.≈.##....... EV: 11Int: 8))≈ #.≈.##....... SH: 0Dex: 21..)))#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#))@#.# #....... Noise: ---------  Time: 5324.2 (0.0)#.≈.#.# #....... a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26702) Gem (3818) ≈≈≈≈≈.#.# ##..........#......#.###.......[... SS 2 electric eels (wandering)..#######.............)[3:j|24m.S≈........####...............###.## #..........Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer} _Press: ? - help, Shift-Dir - straight lineFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.:jp:j^S1 wandering)  Aim: an electric eel (water, wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the electric eel.The sling bullet hits the electric eel.:j4$_..S..≈===5.1 (0.917) Rev :j?} _The electric eel is moderately wounded.:j I.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9:jܻStr: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...S*#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#**@#.# #....... Noise: ===------  Time: 5325.1 (0.0)#.≈.#.# #....... a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26701) Gem (3817) Rev ≈≈≈≈≈.#.# ##..........#......#.###.......[... S[36:jؽmS 2 electric eels (1 wandering)..#######.............).S≈........####...............###.## #..........The sling bullet barely misses the electric eel.You shoot a sling bullet. The sling bullet hits the electric eel. _The electric eel is moderately wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, moderately wounded, 55% to hit):j: .########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8))≈ #.≈.##....... SH: 0Dex: 21..)))#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#))@#.# #....... Noise: ===------  Time: 5325.1 (0.0)#.≈.#.# #....... a) :j [40m+3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26701) Gem (3817) Rev ≈≈≈≈≈.#.# ##..........#......#.###.......[... SS 2 electric eels (1 wandering)..#######.............).S≈........####...............###.## #..........You shoot a sling bullet. The sling bullet hits the electric eel. _The electric eel is moderately wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, moderately wounded, 55% to hit)  You shoot a sling bullet.:jt MFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the electric eel.:j6 _..S..≈:j7 g6.0 (0.96:jV u _The sling bullet misses the electric eel.:j.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...S*#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#**@#.# #....... Noise: ===------  Time: 5326.0 (0.0)#.≈.#.# #.......:j [37m a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26701) Gem (3816) Rev ≈≈≈≈≈.#.# ##..........#......#.###.......[... SS 2 electric eels (1 wandering)..#######.............).S≈........####...............###.## #..........The sling bullet barely misses the electric eel.You shoot a sling bullet. _The sling bullet misses the electric eel.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, moderately wounded, 55% to hit):j .########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...S)#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#))@#.# #....... Noise: ===------  Time: 5326.0 (0.0)#.≈.#.# #..:ja (..... a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26701) Gem (3816) Rev ≈≈≈≈≈.#.# ##..........#......#.###.......[... SS 2 electric eels (1 wandering)..#######.............).S≈........####...............###.## #..........You shoot a sling bullet. _The sling bullet misses the electric eel.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, moderately wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel!:j b Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, moderately wounded, 55% to hit)  :jx You shoot a sling bullet. The sling bullet hits the electric eel!  The electric eel is severely wounded.  You shoot a sling bullet.  The sling bullet hits the electric eel but does no damage.:jF ≈..≈   electric eel9 (0.905) Rev+  _The electric eel is severely wounded.:jFu.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21...S*#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#**@#.# #....... Noise: ===------  Time: 5326.9 (0.0)#.≈.#.# #.......:ju[37m a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26700) Gem (3815) Rev+ ≈≈≈≈≈.#.# ##..........#......#.###.......[... S   electric eel..#######.............).≈≈........####...............###.## #..........You shoot a sling bullet.  The sling bullet hits the electric eel but does no damage. _The electric eel is severely wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 55% to hit):j9J.########dossy the Skirmisher≈.......#Coglin of Okawaru *.....≈≈≈≈≈.####### Health: 61/61 ========================...≈.###..... Magic: 11/11 ========================#.≈.###...... AC: 9Str: 13≈ #.≈.##....... EV: 11Int: 8_.≈ #.≈.##....... SH: 0Dex: 21:j:...≈.#.≈.## #....... XL:  9 Next: 18% Place: Dungeon:6#.≈@#.# #....... Noise: ===------  Time: 5326.9 (0.0)#.≈.#.# #....... a) +3 sling (flame)  b) +2 sling {Zorawar#.≈.#.# ##...... Fire: a) +3 sling (flame) {=f d:14 s:0...≈.#.# ######.[... Zot (26700) Gem (3815) Rev+ ≈≈≈≈≈.#.# ##..........#......#.###.......[... S   electric eel..#######.............).≈≈........####...............###.## #..........Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 55% to hit)  Y:j.;ou shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.  You kill the electric eel!:j|AY))):j))))Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, severely wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burn  You kill the electric eel!  Okawaru accepts your kill.:jmd_..≈..≈:j)hr207.8 (0.9699:jn:j{/ _You shoot a sling bullet.:j ---8.8 (1.084:j; :j<---973:jo:j3062) Rev :j:j ] ≈....... ≈≈≈≈≈####### ...##....... ###.≈≈.._.≈≈...≈.#.≈.## #.≈.#.#...######.[..≈≈≈≈##.......##......#.###.[#......# ♣♣♣......... 151:j:j _Why would you want to do that?:jf   ≈≈≈≈≈######## ...##.......# ###.≈≈..._.≈≈.#.≈.#...≈.#.≈.## #.≈.#.#≈≈...######.[..≈≈≈≈##.......##......#.###.[######.#♣..♣.....###. :j 240 _:jJ :jI:j ## ...##.......## ###.≈≈.. #.≈.#._.≈≈.#.≈.#...# #.≈.#...###≈≈...######.[..≈≈≈≈##.......##......#.###.[..#######......)#.....♣......... :j`3309:j[:j^:j  ..## ###.≈≈...#.≈.#._.≈≈....# #.≈.#...###≈≈...######.[..≈≈≈≈##.......##......#.###.[..#######......)≈≈........####.:jj###..._.♣.#.##.... :jc:jcn428) :j:j:j2R ≈≈...#.≈.#  _.≈≈.#.≈.# # ...≈.#.≈.## # #.≈.#.# #.# #.≈.#.# #...###.≈.#.# ##≈≈≈....≈.#.# ######.[...≈≈≈≈≈.#.# ##...... ##....@.#.#[...#######......) ≈≈........####. .....###.## # #......# ♣♣♣ ######.#♣..♣.....### #.....♣.......###..._.♣.#.##.......♣.#.####517:jr ≈≈...#.≈.# # _.≈≈.#.≈.# # ...≈.#.≈.## #≈ #.≈.#.# #≈.# #.≈.#.# #≈...###.≈.#.# ##≈....≈.#.# ######.[.≈≈≈≈≈.#.# ## ##...@..#.###.[.#.≈ ≈≈.#### .....###.## # #......# ♣♣♣ ######.#♣..♣..... #.....♣ ###..._.♣.#.##:jsP ##.♣.#.####:jz:j7|i606:j7:j:jX[   ≈≈...#.≈.# #   _.≈≈.#.≈.# #  # ...≈.#.≈.## #  .≈ #.≈.#.# #  .≈.## #.≈.#.# #  .≈...###.≈.#.# ##  .≈≈≈≈....≈.#.# ######.[  .≈≈≈≈≈.#.# ##   ##..@...#.###.[  .#  ≈≈≈≈.####  . .....###.## #   #......# ♣♣♣   ######.#♣..♣.....   #.....♣   ###..._.♣.#.##   ##.♣.#.:j] (:ja| 7895:jp  ≈≈...#.≈.# #  # _.≈≈.#.≈.# #  .#. ...≈.#.≈.## #  #.≈. #.≈.#.# #  #.≈.## #.≈.#.# #  #.≈...###.≈.#.# ##  #.≈≈≈≈....≈.#.# ######.  :j:qb#.....≈≈≈≈≈.#.# ##   ##.@....#.###.  .# ≈.####  :j~q........###.## #  ### #......# ♣♣♣   ######.#♣..♣.....  :jq #.....♣   ###..._.♣.#.##   ##.♣.#.:jq:j~z:j{i884:jX:j:j  ≈≈...#.≈.# # ≈.#. _.≈≈.#.≈.# # ≈.#. ...≈.#.≈.## #  #.≈. #.≈.#.# #  #.≈.## #.≈.#.# #  #.≈...###.≈.#.# ##  #.≈≈≈≈....≈.#.# ######  #.....≈≈≈≈≈.#.# ##  ##@.....#.### .# ≈.#### ......###.## # #### #......# ♣♣♣  ######.#♣..♣  #.....♣  ###..._.♣.#.  ##.♣.#.973[1;:jҶ638H:j= ≈.#. _.≈≈.#.≈.# #  ≈.#. ...≈.#.≈.## #  #.≈. #.≈.#.# #  #.≈.## #.≈.#.# # :j-> #.≈...###.≈.#.# ##  #.≈≈≈≈....≈.#.# #####  #.....≈≈≈≈≈.#.# ##....  ≈.######......#.#  S......@#######...  ≈≈≈≈≈≈≈≈........####  ...........###.## #  ##########......# ♣♣♣ ######.#♣..♣  #.....♣:jV>S   electric eel (wandering) ###..._.♣.#.:j> .......♣.#. <.♣..♣.#.:j@N≈S:jI:j^U4062:j  ≈.#. _.≈≈.#.≈.##. dossy the Skirmisher  ≈.#. ...≈.#.≈.## #. Coglin of Okawaru *.....  #.≈. #.≈.#.# #. Health: 61/61 ========================  #.≈.## #.≈.#.# #. Magic: 11/11 ========================  #.≈...###.≈.#.# ## AC: 9Str: 13  #.≈≈≈≈....≈.#.# ##### EV: 11Int: 8  #.....≈≈≈≈≈.#.# ##.... SH: 0Dex: 21   ≈.######......#.###..... XL:  9 Next: 20% Place: Dungeon:j. J:6   ≈...***@#######......... Noise: ---------  Time: 5340.8 (0.0)   ≈S**≈≈≈≈........####.... a) +3 sling (flame)  b) +2 sling {Zorawar   ...........###.## #.... Fire: a) +3 sling (flame) {=f d:14 s:0   ##########......# ♣♣♣... Zot (26686) Gem (3802)  ######.#♣..♣...  #.....♣... S   electric eel (wandering)  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.#.Okawaru accepts your kill. _You shoot a sling bullet. _Why would you want to do that?  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wandering, hasn't noticed you, 55% to hit):j ! ≈.#. _.≈≈.#.≈.##. dossy the Skirmisher  ≈.#. ...≈.#.≈.## #. Coglin of Okawaru *.....  #.≈. #.≈.#.# #. Health: 61/61 ========================  #.≈.## #.≈.#.# #. Magic: 11/11 ========================  #.≈...###.≈.#.# ## AC: 9Str: 13  :j #.≈≈≈≈....≈.#.# ##### EV: 11Int: 8  #.....≈≈≈≈≈.#.# ##.... SH: 0Dex: 21   ≈.######......#.###..... XL:  9 Next: 20% Place: Dungeon:6 :j /  ≈...)))@#######......... Noise: ---------  Time: 5340.8 (0.0) :j   ≈S))≈≈≈≈........####.... a) +3 sling (flame)  b) +2 sling {Zorawar   ...........###.## #.... Fire: a) +3 sling (flame) {=f d:14 s:0   ##########......# ♣♣♣... Zot (26686) Gem (3802)  ######.#♣..♣...  #.....♣... S   electric eel  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.#. :j \_You shoot a sling bullet. _Why would you want to do that?  :j Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j Aim: an electric eel (water, wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.:jbk ))  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.  The electric eel is lightly wounded.:ja I≈S:j" z...≈≈S≈:j ===1.6 (0.851) Rev :j :j _ _The sling bullet misses the electric eel.:j ≈.#. _.≈≈.#.≈.##. dossy the Skirmisher  ≈.#. ...≈.#.≈.## #. Coglin of Okawaru *.....  #.≈. #.≈.#.# #. Health: 61/61 ========================  #.≈.## #.≈.#.# #. Magic: 11/11 ========================  #.≈...###.≈.#.# ## AC: 9Str: 13  #.≈≈≈≈....≈.#.# ##### EV: 11Int: 8  #.....≈≈≈≈≈.#.# ##.... SH: 0Dex: 21   ≈.######......#.###..... XL:  9 Next: 20% Place: Dungeon:j_:6   ≈....**@#######......... Noise: ===------  Time: 5341.6 (0.0)   ≈≈S**≈≈≈........####.... a) +3 sling (flame)  b) +2 sling {Zorawar   ...........###.## #.... Fire: a) +3 sling (flame) {=f d:14 s:0   ##########......# ♣♣♣... Zot (26685) Gem (3801) Rev  ######.#♣..♣...  #.....♣... S   electric eel  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.#.The electric eel is lightly wounded.  You shoot a sling bullet. _The sling bullet misses the electric eel.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, lightly wounded, 55% to hit):j 4 ≈.#. _.≈≈.#.≈.##. dossy the Skirmisher  ≈.#. ...≈.#.≈.## #. Coglin of Okawaru *.....  #.≈. #.≈.#.# #. Health: 61/61 ========================  #.≈.## #.≈.#.# #. Magic: 11/11 ========================  #.≈...###.≈.#.# ## AC: 9Str: 13  #.≈≈≈≈....≈.#.# ##### EV: 11:jO6Int: 8  #.....≈≈≈≈≈.#.# ##.... SH: 0Dex: 21   ≈.######......#.###..... XL:  9 Next: 20% Place: Dungeon:6   ≈....))@#######......... Noise: ===------  Time: 5341.6 (0.0)   ≈≈S))≈≈≈........####.... a) +3 sling (flame)  b) +2 sling {Zorawar   ...........###.## #.... Fire: a) +3 sling (flame) {=f d:14 s:0   ##########......# ♣♣♣... Zot (26685) Gem (3801) Rev  ######.#♣..♣...  #.....♣... S   electric eel  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.:j6>#.You shoot a sling bullet. :j7V_The sling bullet misses the electric eel.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, lightly wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.:j\ Press: ? - help, Shift-Dir - straight line :j4 Aim: an electric eel (water, lightly wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.  The electric eel is heavily wounded.  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burn:jtoI≈S:j7..≈2.5 (0.940 _The electric eel is severely wounded.:j  ≈.#. _.≈≈.#.≈.##. dossy the Skirmisher  ≈.#. ...≈.#.≈.## #. Coglin of Okawaru *.....  #.≈. #.≈.#.# #. Health: 61/61 ========================  #.≈.## #.≈.#.# #. Magic: 11/11 ========================  #.≈...###.≈.#.# ## AC: 9Str: 13  #.≈≈≈≈....≈.#.# ##### EV: 11Int: 8  #.....≈≈≈≈≈.#.# ##.... SH: 0Dex: 21   ≈.######......#.###..... XL:  9 Next: 20% Place: Dungeon:j :6   ≈....**@#######......... Noise: ===------  Time: 5342.5 (0.0)   ≈≈≈S*≈≈≈........####.... a) +3 sling (flame)  b) +2 sling {Zorawar   ...........###.## #.... Fire: a) +3 sling (flame) {=f d:14 s:0   ##########......# ♣♣♣... Zot (26684) Gem (3800) Rev  ######.#♣..♣...  #.....♣... S   electric eel  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.#.You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel. _The electric eel is severely wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 55% to hit):j0 ≈.#. _.≈≈.#.≈.##. dossy the Skirmisher :jf ≈.#. ...≈.#.≈.## #. Coglin of Okawaru *.....  #.≈. #.≈.#.# #. Health: 61/61 ========================  #.≈.## #.≈.#.# #. Magic: 11/11 ========================  #.≈...###.≈.#.# ## AC: 9Str: 13  #.≈≈≈≈....≈.#.# ##### EV: 11Int: 8  #.....≈≈≈≈≈.#.# ##.... SH: 0:jDex: 21   ≈.######......#.###..... XL:  9 Next: 20% Place: Dungeon:6   ≈....))@#######......... Noise: ===------  Time: 5342.5 (0.0) :jJ  ≈≈)))≈≈≈........####.... a) +3 sling (flame)  b) +2 sling {Zorawar   )).........###.## #.... Fire: a) +3 sling (flame) {=f d:14 s:0   ##########......# ♣♣♣... Zot (26684) Gem (3800) Rev  ######.#♣..♣...  #.....♣... S   electric eel  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.#.The sling bullet burns the electric eel. _The electric eel is severely wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 55% to hit)  You shoot a sling bullet.:j ≈You shoot a sling bullet.  The sling bullet closely misses the electric eel.You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.  You kill the electric eel!Okawaru accepts your kill.:jsU):j5a..≈≈≈..:jpA33.4 (0.93799) Rev+ :jH:j[( _You hear a splash.H:j8H:j9H:j>H:jCH:jJH:jMH:jVMH:jVH:jZ  ≈≈...#.≈.# #. ≈.#. _.≈≈.#.≈.# #. ≈.#. ...≈.#.≈.## #. #.≈. #.≈.#.# #. #.≈.## #.≈.#.# #.. #.≈...###.≈.#.# ##. #.≈≈≈≈....≈.#.# ###### #.....≈≈≈≈≈.#.#  ≈.######@.....#.### ≈.......#######...... ≈≈≈≈≈≈≈≈........####. ...........###.## #.. ##########......# ♣♣♣. ######.#♣..♣.  #.....♣... #..._.♣.#.#H:jZ[17;4H ....♣.#.#---4.4 (1.028) Rev H:j  ..## #.≈.# ##  .≈ #. ≈≈...#.≈.# #  .≈.#. _.≈≈.#.≈. # ≈.#.≈...≈.#.≈.## #  #.≈. . #.≈.#.# #H:j:o  #.≈.##. #.≈.#.#   #.≈...###.≈.#.#   #.≈≈≈≈....≈.#.# #####  #....@≈≈≈≈≈.#.# ##  ≈.######......#.###  ≈.......#######....  ≈≈≈≈≈≈≈≈........####  ...........###.## #  ##########......# ♣♣♣ ######.#♣..♣  #.....♣...  ###..._.♣.#.H:j H:j---5.4 (217H:jH:j8 ## ...≈.#  ..## #.≈.# # .≈ #. ≈≈...#.≈.# #. .≈.#. _.≈≈.#.≈.# #. ≈.#.≈...≈.#.≈.## #. #.≈. . #.≈.#.# #. #.≈.##. #.≈.#.# #.. #.≈...###.≈.#.# ##. #.≈≈≈≈@...≈.#.# ###### #.....≈≈≈≈≈.#.#  ≈.######......#.### ≈.......#######...... ≈≈≈≈≈≈≈≈........####. ...........###.## #.. ##########......#:j 949m ♣♣♣. ######.#♣..♣.  #.....♣...H:j O:j( #.≈.#.≈.#...#.≈.#.# #. #.≈.#.≈.##._#.≈.#.# #. #.≈.#.≈...###.≈.#.# ##. #.≈.#.≈≈≈≈....≈.#.# # #.≈.#.....≈≈≈≈≈.#.# ##. #.≈.######......#.###. #.≈..[....#. #.≈.####. #...@..###.## #. #O:j7......# ♣♣♣. ######.#♣..♣. #.....♣. ###..._.♣.#.# ##.♣.#.# ##...<.♣..♣.#.# #......♣♣♣♣#..# #.#.#O:jO:ji150O:j|9_O:jP:jk>M.≈.#.≈...≈.#.≈.#...##._....### ##.≈≈≈≈.... ######.#.....≈≈≈≈≈.#.# ########......#.###..[....#######.....≈≈≈≈≈≈≈≈@.......###............###.## #.############......# ♣♣######.#♣  #.....♣....P:jEP:jGj2449P:j"M7_P:jNP:j9|  #..≈.#.≈_.≈≈.#.≈. #  #..≈.#.≈...≈.#.≈.## #  #.≈.#.≈.#...#.≈.#.# #  #.≈.#.≈.##._#.≈.#.#   #.≈.#.≈...###.≈.#.#   #.≈.#.≈≈≈≈....≈.#.# #####  #.≈.#.....≈≈≈≈≈.#.# ##  #.≈.######......#.###  #.≈..[...@#######....  #.≈≈≈≈≈≈≈≈........####  #............###.## #  ############......# ♣♣♣ P:jv}~######.#♣..♣  #.....♣...  ###..._.♣.#.  ##.......♣.#.  ##...<.♣..♣.#.P:jqP:ji338P:jp9_P:jRP:j%Z  #..≈.#.≈_.≈≈.#.≈.# #  #..≈.#.≈...≈.#.≈.## #  #.≈.#.≈.#...#.≈.#.# #  #.≈.#.≈.##._#.≈.#.# #  #.≈.#.≈...###.≈.#.#   #.≈.#.≈≈≈≈....≈.#.#   #.≈.#.....≈≈≈≈≈.#.# ##  #.≈.######......#.###  #.≈..[..@.#######P:jd+  #.≈.####  #......###.## #  #......# ♣♣♣  ######.#♣..♣  #.....♣  ###..._.♣.#  ##.♣.#  ##...<.♣..♣.#P:jԠP:ji427P:jP:j¯P:jR  #..≈.#.≈_.≈≈.#.≈.#   #..≈.#.≈...≈.#.≈.##   #.≈.#.≈.#...#.≈.#.#   #.≈.#.≈.##._#.≈.#.#   #.≈.#.≈...###.≈.#.#   #.≈.#.≈≈≈≈....≈.#.#   #.≈.#.....≈≈≈≈≈.#.# ##  #.≈.######......#.###  #.≈..[.@..#######  #.≈.####  #......###.## #  P:jS#......# ♣♣♣  ######.#♣..♣  #.....♣  ###..._.♣.  ##.♣.  ##...<.♣..♣.P:j[P:jK\i516P:ja9_P:jcP:jx   #..≈.#.≈_.≈≈.#.≈.#  #..≈.#.≈...≈.#.≈.##  #.≈.#.≈.#...#.≈.#.#  #.≈.#.≈.##._#.≈.#.#  #.≈.#.≈...###.≈.#.#  #.≈.#.≈≈≈≈....≈.#.#   #.≈.#.....≈≈≈≈≈.#.# ##  #.≈.######......#.###P:j   #.≈..[@...#######  #.≈.####  #......###.## #  #......# ♣♣♣  ######.#♣..♣  #.....♣ P:ju  ###..._.♣  ##.♣  ##...<.♣..♣P:j) P:j i605P:j 9_P:jG P:j,   #..≈.#.≈_.≈≈.#.≈.#  #..≈.#.≈...≈.#.≈.##  #.≈.#.≈.#...#.≈.#.#  #.≈.#.≈.##._#.≈.#.#  #.≈.#.≈...###.≈.#.#  #.≈.#.≈≈≈≈....≈.#.#   #.≈.#.....≈≈≈≈≈.#.# ##  #.≈.######......#.###  #.≈..@....#######  #.≈.####  #......###.## #  #......#   ######.#♣..  #.....  ###..._.  ##.  ##...<.♣..P:j4 P:jh6 j7294P:jg< 7_P:j @ $  Things that are here:P:jB _+0 acid dragon scales; an acid dragon corpseQ:jlQ:jmi883Q:jr9_Q:ju/ _q - +0 acid dragon scalesQ:jIQ:jEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.8 dpt:16.2}  c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0} Q:j e - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  f - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2}  p - a +2 dagger of protection Armour (go to first with [)  k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  l - a +0 cloak (worn) {ac:1 enc:0}  m - a +1 helmet (worn) {ac:1 enc:0}  o - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}  n - a +1 robe of fire resistance {ac:2 enc:0 rF+}q - +0 acid dragon scales[?] describe selected [!] equip|wield|wear[tab] equip|unequip S:j@S:j<S:j  #..≈.#.≈_.≈≈.#.≈.#dossy the Skirmisher  #..≈.#.≈...≈.#.≈.##Coglin of Okawaru **....  #.≈.#.≈.#...#.≈.#.#Health: 61/61 ========================  #.≈.#.≈.##._#.≈.#.#Magic: 11/11 ========================  #.≈.#.≈...###.≈.#.#AC: 9Str: 13 S:j #.≈.#.≈≈≈≈....≈.#.# # EV: 11Int: 8  #.≈.#.....≈≈≈≈≈.#.# ## SH: 0Dex: 21  #.≈.######......#.###. XL:  9 Next: 30% Place: Dungeon:6  #.≈..@....#######..... Noise: ---------  Time: 5398.9 (0.0)  #.≈≈≈≈≈≈≈≈........#### a) +3 sling (flame)  b) +2 sling {Zorawar S:j #............###.## # Fire: a) +3 sling (flame) {=f d:14 s:0  ############......# ♣♣ Zot (26628) Gem (3743)  ######.#♣.. #.....  ###..._.  ##.......  ##...<.♣.. Okawaru accepts your kill. _The acid dragon scales are intact enough to wear. _Why would you want to do that?  Things that are here: _+0 acid dragon scales; an acid dragon corpse _q - +0 acid dragon scalesS:j P  Okay, then.S:j S:jD _S:j] S:j Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.8 dpt:16.2} S:jK E c - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  d - a +3 short sword {d:9 s:1.0 dpt:9.0}  e - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  f - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2}  p - a +2 dagger of protection S:j Missiles (go to first with ()g - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  h - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  i - 3 stones {d:2 s:1.1 dpt:1.8}  j - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [) S:j% c k - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  l - a +0 cloak (worn) {ac:1 enc:0}  m - a +1 helmet (worn) {ac:1 enc:0}  o - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}  n - a +1 robe of fire resistance {ac:2 enc:0 rF+}q - +0 acid dragon scalesT:jsAT:jGT:jN-  #..≈.#.≈_.≈≈.#.≈.#dossy the Skirmisher  #..≈.#.≈...≈.#.≈.##Coglin of Okawaru **....  #.≈.#.≈.#...#.≈.#.#Health: 61/61 ======================== T:jGP #.≈.#.≈.##._#.≈.#.#Magic: 11/11 ========================  #.≈.#.≈...###.≈.#.#AC: 9Str: 13  #.≈.#.≈≈≈≈....≈.#.# # EV: 11Int: 8  #.≈.#.....≈≈≈≈≈.#.# ## SH: 0Dex: 21  #.≈.######......#.###. XL:  9 Next: 30% Place: Dungeon:6  #.≈..@....#######..... Noise: ---------  Time: 5398.9 (0.0)  #.≈≈≈≈≈≈≈≈........#### a) +3 sling (flame)  b) +2 sling {Zorawar  #............###.## #T:j"Q Fire: a) +3 sling (flame) {=f d:14 s:0  ############......# ♣♣ Zot (26628) Gem (3743)  ######.#♣.. #.....  ###..._.  ##.......  ##...<.♣..  _The acid dragon scales are intact enough to wear. _Why would you want to do that?  Things that are here: _+0 acid dragon scales; an acid dragon corpse _q - +0 acid dragon scales _Okay, then.T:jVT:jWT:jp\T:j?^T:jE T:j2 v  p - a +1 helmet (worn) {ac:1 enc:0}; n - a +0 cloak (worn) {ac:1 enc:0}  q - a +1 robe of fire resistance {ac:2 enc:0 rF+}  o - a +1 helmet (worn) {ac:1 enc:0}  p - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}  q - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}T:j8 T:jX T:j G _Inventory tidied.T:jT:jrGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.8 dpt:16.2}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +3 short sword {d:9 s:1.0 dpt:9.0}  f - a +3 trident {d:12 s:1.3 dpt:9.2 r:2} T:j g - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (go to first with ()h - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  i - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  j - 3 stones {d:2 s:1.1 dpt:1.8}  k - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  m - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  n - a +0 cloak (worn) {ac:1 enc:0}  o - a +1 helmet (worn) {ac:1 enc:0}  q - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}l - +0 acid dragon scales {ac:6 enc:5 rCorr}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}W:jmTl - +0 acid dragon scales {ac:6 enc:5 rCorr}. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). W:jnYour EV would decrease by 0.8 (11.8 -> 11.0). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.]:jF]:j]:j!   #..≈.#.≈_.≈≈.#.≈.#dossy the Skirmisher  #..≈.#.≈...≈.#.≈.##Coglin of Okawaru **....  #.≈.#.≈.#...#.≈.#.#Health: 61/61 ========================  #.≈.#.≈.##._#.≈.#.#Magic: 11/11 ========================  #.≈.#.≈...###.≈.#.#AC: 9Str: 13  #.≈.#.≈≈≈≈....≈.#.# # EV: 11Int: 8  #.≈.#.....≈≈≈≈≈.#.# ## SH: 0Dex: 21  #.≈.######......#.###. XL:  9 Next: 30% Place: Dungeon:6  #.≈..@....#######..... Noise: --------- [4]:jY0m Time: 5398.9 (0.0)  #.≈≈≈≈≈≈≈≈........#### a) +3 sling (flame)  b) +2 sling {Zorawar  #............###.## # Fire: a) +3 sling (flame) {=f d:14 s:0  ############......# ♣♣ Zot (26628) Gem (3743)  ######.#♣.. #.....  ###..._.  ##.......  ##...<.♣.. q - a +1 robe of fire resistance {ac:2 enc:0 rF+}  o - a +1 helmet (worn) {ac:1 enc:0}  p - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+}  q - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam} _Inventory tidied.]:j _]:jL7_]:jkd  You start removing your armour.]:j#9.9 (172_]:j)]:jZ*p400.9 (261]:j~.9_]:j4]:j5n1.9 (350]:j9]:ja?]:j1@o2.9 (4439]:jC9_]:j(I]:j>Jn3.9 (538]:jN7_]:jS 4 _You continue removing your +0 steam dragon scales {ac:5 enc:0 rSteam}. x5]:jHU]:jp[  You finish removing your +0 steam dragon scales {ac:5 enc:0 rSteam}.  You start putting on your armour.]:j]n4.9 (627]:jPa9_]:jg]:jhn5.9 (716]:jm9_]:j\r]:jtn6.9 (805]:jv7_]:j}7.9 (9194]:jI9_]:j]:jT8.9 (10.0)8]:j߇3]:j7_]:j# 10 _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x5]:j]:j[]:jz _You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}.]:j]:j0dossy the Skirmisher (Coglin Hunter)Turns: 5328, Time: 00:18:46 Health: 61/61AC: 10 Str: 13 XL: 9 Next: 30% Magic: 11/11EV: 11 Int:  8 God: Okawaru [**....] Gold: 450SH:  0 Dex: 21 Spells: 8/8 levels left rFire . . . (100%) a - +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame UttamrCold . . . (100%) b - +2 sling {Zorawar d:13 s:0.8 dpt:16.2} rNeg . . . (100%) l - +0 acid dragon scales {ac:6 enc:5 rCorr} ]:j rPois .(100%) o - +1 helmet {ac:1 enc:0} rElec .(100%) n - +0 cloak {ac:1 enc:0} rCorr + (50%) (no gloves) SInv .m - +0 pair of boots {Rampage} {ac:1 enc:0 Rampage} Will +....(no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.12/turn %: rampage @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery_:jW_:j:  #..≈.#.≈_.≈≈.#.≈.#dossy the Skirmisher  #..≈.#.≈...≈.#.≈.##Coglin of Okawaru **....  #.≈.#.≈.#...#.≈.#.#Health: 61/61 ========================  #.≈.#.≈.##._#.≈.#.#_:jMagic: 11/11 ========================  #.≈.#.≈...###.≈.#.#AC: 10Str: 13  #.≈.#.≈≈≈≈....≈.#.# # EV: 11Int: 8  #.≈.#.....≈≈≈≈≈.#.# ## SH: 0Dex: 21  #.≈.######......#.###. XL:  9 Next: 30% Place: Dungeon:6  #.≈..@....#######..... Noise: ---------  Time: 5408.9 (0.0)  #.≈≈≈≈≈≈≈≈........#### a) +3 sling (flame)  b) +2 sling {Zorawar _:jV  #............###.## # Fire: a) +3 sling (flame) {=f d:14 s:0  ############......# ♣♣ Zot (26618) Gem (3733)  ######.#♣.. #.....  ###..._.  ##.......  _:jM##...<.♣.. You start removing your armour. _You continue removing your +0 steam dragon scales {ac:5 enc:0 rSteam}. x5  You finish removing your +0 steam dragon scales {ac:5 enc:0 rSteam}.  _:jYou start putting on your armour. _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x5 _You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}._:jE_:jw_:j_:j~k_:jl_:jq_:ju_:jIv_:j{_:ji|_:j _:j #..≈.#.≈_.≈≈.#.≈.#  #..≈.#.≈...≈.#.≈.##  #.≈.#.≈.#...#.≈.#.#  #.≈.#.≈.##._#.≈.#.#  #.≈.#.≈...###.≈.#.#  #.≈.#.≈≈≈≈....≈.#.# # #.≈.#.....≈≈≈≈≈.#.# ##. #.≈.######......#.###. #.≈..†@...#######._:j9 #.≈.####. #......###.## #. #......# ♣ ######.#♣..♣ #.....♣ ###..._.♣ ##.♣ ##...<.♣..♣_:je_:j{u9.9 (172 __:j9__:jg #..≈.#.≈_.≈≈.#.≈.#  #..≈.#.≈...≈.#.≈.##  #.≈.#.≈.#...#.≈.#.#  #.≈.#.≈.##._#.≈.#.#  #.≈.#.≈...###.≈.#.#  #.≈.#.≈≈≈≈....≈.#.# # #.≈.#.....≈≈≈≈≈.#.# ##. #.≈.######......#.###. #.≈..†.@..#######. #.≈.####. #......###.## #. #......# ♣♣♣. ######.#♣..♣. _:j##.....♣. ###..._.♣. ##.♣. ##...<.♣..♣._:jj$_:j%o10.9 (261_:j(9__:jl^ #..≈.#.≈_.≈≈.#.≈.# # #..≈.#.≈...≈.#.≈.## # #.≈.#.≈.#...#.≈.#.# # #.≈.#.≈.##._#.≈.#.# # #.≈.#.≈...###.≈.#.# #_:j` #.≈.#.≈≈≈≈....≈.#.# # #.≈.#.....≈≈≈≈≈.#.# ##. #.≈.######......#.###. #.≈..†..@.#######. #.≈.####. #......###.## #. #......# ♣♣♣. ######.#♣..♣. #.....♣. ###..._.♣.# ##.♣.# ##...<.♣..♣.#_:jyf_:jgn1.9 (350_:jk_:jG #..≈.#.≈_.≈≈.#.≈.# #. #..≈.#.≈...≈.#.≈.## #. #.≈.#.≈.#...#.≈.#.# #. #.≈.#.≈.##._#.≈.#.# #. #.≈.#.≈...###.≈.#.# # #.≈.#.≈≈≈≈....≈.#.# # #.≈.#.....≈≈≈≈≈.#.# ##._:j #.≈.######......#.###. #.≈..†...@#######. #.≈.####. #......###.## #. #......# ♣♣♣. ######.#♣..♣. #.....♣. ###..._.♣.#. ##._:jΦy♣.#. ##...<.♣..♣.#._:j@_:jܬo2.9 (4429_:j_:j #..≈.#.≈...≈.#.≈.##. #.≈.#.≈.#...#.≈.#.# #._:j7 #.≈.#.≈.##._#.≈.#.# #. #.≈.#.≈...###.≈.#.# # #.≈.#.≈≈≈≈....≈.#.# #### #.≈.#.....≈≈≈≈≈.#.# ##..... #.≈.######......#.###.._:j4 #.≈..†....#######..... #.≈≈≈≈≈≈≈≈@.......#### #............###.## #. ############......# ♣♣♣######.#♣..♣._:jY  #.....♣. ###..._.♣.#.# ##.......♣.#.# ##...<.♣..♣.#.# _:j>#......♣♣♣♣#..#_:j%_:j+3.9 (5_:jC38_:j"9__:j/ 2 #.≈.#.≈.#...#.≈.#.# #. #.≈.#.≈.##._#.≈.#.# #. #.≈.#.≈...###.≈.#.# # #.≈.#.≈≈≈≈....≈.#.# #### #.≈.#.....≈≈≈≈≈.#.# ##...... #.≈.######......#.###.. #.≈..†....#######....._:j0  #.≈≈≈≈≈≈≈≈........#### #..........@.###.## #. ############......# ♣♣♣######.#♣..♣.  #.....♣. ###..._.♣.#.## ##.......♣.#.# ##...<.♣..♣.#.#  #......♣♣♣♣#..# _:j0 6#....#.##._:j8 4.9 (627_:j\> 9__:j{  #.≈.#.≈.##._#.≈.#.# #.  _:j{  #.≈.#.≈...###.≈.#.# #   #.≈.#.≈≈≈≈....≈.#.# ######.[ #.≈.#.....≈≈≈≈≈.#.# ##......   #.≈.######......#.###.......[ #.≈..†....#######.....   #.≈≈≈≈≈≈≈≈........####   #............###.## #.   ############@.....# ♣♣♣  ######.#♣..♣.....#    #.....♣.   _:j | ###..._.♣.#.##   ##.......♣.#.#   ##...<.♣..♣.#.#  _:jD| Z#......♣♣♣♣#..###   #._:ji| c...#.##..   #..)).#_:j| _:jDŽ _:j n5.9 (716_:j5 _:j  _:j` > #.≈.#.≈.##._#.≈.#.# #.  #.≈.#.≈...###.≈.#.# ##.  #.≈.#.≈≈≈≈....≈.#.# ######.[.  #.≈.#.....≈≈≈≈≈.#.# ##.  #.≈.######......#.###.[.  #.≈..†....#######.  #.≈........####. _:j } #......###.## #.  ##.@....# ♣♣♣. _:j ######.#♣..♣.....# #.....♣._:j  ###..._.♣.#.##. ##.♣.#.# ##...<.♣..♣.#.# #_:j; G #......♣♣♣♣#..###._:j{  #.#.##. #.)).#_:j _:j n6.9 (805_:jT 7__:jQ m#.≈.#.≈.##._#.≈.#.# #.#.≈.#.≈...###.≈.#.# ##.#.≈.#.≈≈≈≈....≈.#.# ######.[.#.≈.#.....≈≈≈≈≈.#.# ##.#.≈.######......#.###.[.#.≈..†....#######...)#.≈........####.#......###.## #.##..@...# ♣♣♣.######.#♣..♣.....##.....♣.###..._.♣.#.##.##.♣.#.####.##...<.♣..♣.#.# ##......♣♣♣♣#..###.#.#.##...##.)).#_:j _:j _:j R7.9 (9094_:j _:jX 9__:jV  #.≈.#.≈.##._#.≈.#.# #.#.≈.#.≈...###.≈.#.# ##.#.≈.#.≈≈≈≈....≈.#.# ######.[.#.≈.#.....≈≈≈≈≈.#.# ##.#.≈.######......#.###.[.#.≈..†....#######....).#.≈_:jfX ........####.#......###.## #.##...@..# ♣♣♣.######.#♣..♣.....###.#.....♣.###..._.♣.#.##.##.......♣.#.####.##...<.♣..♣.#.# ###.#......♣♣♣♣#..###.#.#.##...##.)).#_:jV_ _:j_ r8.9 (10.0)83_:jf _:jӢ  #.≈.#.≈.##._#.≈.#.# #. #.≈.#.≈...###.≈.#.# ##. #.≈.#.≈≈≈≈....≈.#.# ######.[. #.≈.#.....≈≈≈≈≈.#.# ##. #.≈.######......#.###.[. #.≈..†....#######....). #.≈_:jţ U........####. #.....###.## #. ##....@.# ♣♣♣.######.#♣..♣.....###.#.....♣.###..._.♣.#.##....)##.......♣.#.####.##...<.♣..♣.#.# ###.#......♣♣♣♣#..###.#..........#.##...##.#.)).####._:jz o9.9 (1172_:j4 _:jo 9__:j  .≈.#.≈...###.≈.#.# # .≈.#.≈≈≈≈....≈.#.# ######.[....[ .≈.#.....≈≈≈≈≈.#.# ##...........# .≈.######......#.###.......[....) .≈..†....#######......)..# .≈≈≈≈≈≈≈≈........####. ............###.## #. ###########......# ♣♣♣ ######@#♣..♣.....### #.....♣.........###..._.♣.#.##....)##.......♣.#.####....##...<.♣..♣.#.# #......♣♣♣♣#..###...#..........#.##...##.#_:j #............)).####.#.D.....###..[_:jH h20.9 (126_:j 1_:j _:j>  ≈.#.≈≈≈≈....≈.#.# ######.[....[ ≈.#.....≈≈≈≈≈.#.# ##...........#. ≈.######......#.###.......[....). ≈..†....#######......)..## ≈≈≈≈≈≈≈≈........####.... ...........###.## #. _:j? s##########......# ♣♣♣ ######.#♣..♣.....### #.@...♣.........###..._.♣.#.##....)##.......♣.#.####....##...<.♣..♣.#.# #......♣♣♣♣#..###...#..........#.##...##.##............)).####...#.........D.....###..[##.:............_:jyI 1.9 (1350_:jYQ _:jJ  .#.≈≈≈≈....≈.#.# ######.[....[. .#.....≈≈≈≈≈.#.# ##.#. .######......#.###.[....). ..†....#######.)..##.........####...###.## #._:j ......# ♣♣♣.######.#♣..♣.....###.#..@..♣.###..._.♣.#.##....).##.♣.#.####.##...<.♣..♣.#.# ###.#......♣♣♣♣#..###.#..........#.##...##.#.#............)).####.#.........D.....###..[##.:._:jy _:j$ p2.9 (14419_:j _:j  #.≈≈≈≈....≈.#.# ######.[....[. #.....≈≈≈≈≈.#.# ##.#. ######......#.###.[....)..# .†....#.)..##.#..####.#..###.## #.......#♣♣♣♣.######.#♣..♣.....###.#...@.♣.###..._.♣.#.##....).##.♣.#.####.##...<.♣..♣.#.# ###.#......♣♣♣♣#..###.##..........#.##...##.#..##............)).####.#.........D.....###..[##.#.:._:j _:j _:jd o3.9 (1538_:j _:j= _:j' _:j) E _Done exploring.`:j`:j`:j`:j`:j`:j]†..............`:j`:j`:j+0.0)`:j`:jE _Done exploring.a:j.#.....≈≈≈≈≈.#.# ##...........# .######......#.#[....) ..†....#######......)..##. ≈≈≈≈≈≈≈........####....... ..........###.## #. a:j#########......#♣♣♣♣ ######.#♣..♣.....### #.....♣.......###..@_.♣.#.##....)#.......♣.#.####..<.♣..♣.#.# ### #......♣♣♣♣#..###. #..........#.##...##.#..a:jĈ #............)).####.... #.........D.....###..[##a:j) #.:.................... #.).).....##a:ja:jHu4.9 (127 _a:ja:ja:jP≈.######......#.#[....) ≈..†....#######......)..## ≈≈≈≈≈≈≈≈........####..... ...........###.## # a:j̯##########......#♣♣♣♣ ######.#♣..♣.....### #.....♣.......###..._.♣.#.##....)#...@...♣.#.####..<.♣..♣.#.# ###a:j #......♣♣♣♣#..###. #..........#.##...##.#a:j$ #............)).####. #.........D.....###..[# #.:....................a:jH #.............).).....# ##....)..#a:joa:jG516a:ja:j .≈..†....#######......)..# .≈≈≈≈≈≈≈≈........####..... ............###.## # ###########......#♣♣♣♣ ######.#♣..♣.....### #.....♣.......###..._.♣.#.##....).......♣.#.####..♣..♣.#.# ###a:j z #......♣♣♣♣#..###. #..........#.##...##.# #......)).####. #.........###..[ #.:................... #.......).) #..#....)..# #a:j O.........._.a:j a:j i605a:j a:j c _There is an escape hatch in the ceiling here.b:j≈≈≈≈≈≈≈≈........####.... ...........###.## #. ##########......#♣♣♣♣ ######.#♣..♣.....### #.....♣.........###..._.♣.#.##....)##.......♣.#.####....##...<.♣..♣.#.# #.....@♣♣♣♣#..###...b:jI#....#.##...##.##....)).####...#.....###..[##.:......#...).).....##.#....)..#.###........._..#.#.#b:jb:j\M7599b:jz%4 _b:jb:jab:j٠ ...........###.## ##########......#♣♣♣♣ ######.#♣..♣.....### #.....♣........###..._.♣.#.##....)##......##...##...<.♣ ###......♣♣♣♣#..###......#.##...##.#b:j2..)).####.....###..[#:........#............#...........#..)<.#..## b:j_b:ji883b:jb:jX3b:jܒb:jb:jb:jFb:jb:jub:j"%0b:jb:jDE _Done exploring.c:jQ ##########......#♣♣♣♣ ######.#♣..### #.......###..._.♣.#.##....)##......##...##...<.♣ ###......♣♣♣♣#..###......#.##...##.#..)).####.....###..[#:........).).....#..#...........#.##........#.#.....#.### c:jc:jаu9.9 (172 _c:j̾c:jc:jf  ######.#♣..### #.......###..._.♣.#.##....)##......##...##...<.♣ ###......♣♣♣♣#..###..c:jg....#.##...##.#..)).####.....###..[#:........).).....##....)..#.###........#.###.....###.#.....#.### c:j c:jJ j3061c:jc:j c:jGwy  #......###..._.♣.#.##....)##......##...##...<.♣ ###......♣♣♣♣#..###......#.##...##.#..)).####.....###..[#:........).).....##....)..#.#........._..##.....###.######## #..........#. c:jc:ji150c:j2c:j݋c:jt] ###..._.♣.#.##....)##......##...##...<.♣ ###c:jG{......♣♣♣♣#..###......#.##...##.#..)).####.....###..[#:........).).....##....)..#.#........._........#.######## #..#..........#. c:jc:jtT2409c:jc:jJc:jd:j) #.....♣...........#..._.♣.#.##....)....♣.#.####..##...<.♣..♣.#.# ####......♣♣♣♣#..###......#.#.##...##.##.)).####....#...###..[###.:.........#...).)....#.#....)..#.####.._..##.......#.#..#...#..)<.#..##.##........#.#.....#.###.##.....###.#.....#.######### #.#.d:jN3d:jL4i338d:j<d:j@>d:jY d:ja d:j #.....♣............. dossy the Skirmisher###..._.♣.#.##....)... Coglin of Okawaru **....##.......♣.#.####...... Health: 61/61 ========================##...<.♣..♣.#.# ###..... Magic: 11/11 ========================#......♣♣♣♣#..###....... AC: 10Str: 13#..........#.##...##.#.. EV: 11Int: 8#............)).####.... SH: 0d:j $Dex: 21#...............###..[## XL:  9 Next: 30% Place: Dungeon:6#.:....@................ Noise: ---------  Time: 5433.9 (0.0)#.............).).....## a) +3 sling (flame)  b) +2 sling {Zorawar#..........#....)..#.### Fire: a) +3 sling (flame) {=f d:14 s:0#..................._..# Zot (26593) Gem (3708) d:j #..................#.#..#...........#..)<.#..##. d:j ##........#.#.....#.###. ##.....###.#.....#.###. ####### #..........#..d:j& 4  _You continue putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. x5 _You finish putting on your +0 acid dragon scales {ac:6 enc:5 rCorr}. _Done exploring. d:jI Z_Done exploring. _There is an escape hatch in the ceiling here. _Done exploring.d:jb d:jI d:jV ###..._.♣.#.##....)##.......♣.#.####....##...<.♣..♣.#.# #......♣♣♣♣#..###.......##....#.##...##.#..##..)).####...#...###..[###.:...............#...d:jV ~).).....####.#....)..#.###........._..#.#......#.#...#.#..)<.#..##.###.#.....#.###.####.#.....#.###.###### #..........#.. #.#.d:j_ d:j*` n4.9 (127d:ji d:j ##.......♣.#.####.......###...<.♣..♣.#.# #......♣♣♣♣#..###.......###....#.##...##.#..##..)).####......d:j #...###..[##.##.:...............##...).).....#####.#....)..#.####.#........._..#..#......#.#...#.#..)<.#..##.####.#.....#.###.####.#.....#.###.###### #..........#.... #.#...##...##d:j¸ 5.9 (216d:j d:j$ y##...<.♣..♣.#.# .#......♣♣♣♣#..###.......####....#.##...##.#..##..)).####.......#...###..[##.##d:j #.:......................# #.....).).....#####.#....)..#.####..#........._..#..##......#.#...#.#..)<.#..##.####.#.....#.###.##.###.#.....#.###.##.d:j ##### #..........#....[ #...#...##d:j# #......###.#d:jH d:j n6.9 (305d:j" d:jU ~#......♣♣♣♣#..###.......#####....#.##...##.#..##...)).####........#......###..[##.####.:......................# #...d:jU ...).).....#######.#....)..#.####...#........._..#..##......#.#......#.#..)<.#..##.####.#.....#.###.##.#d:jV p###.#.....#.###.##.###### #..........#....[# #...d:jUV #...####......###....##.[....#d:jc d:j%d o7.9 (4894d:jFo d:j5 #......♣♣♣♣#..###.##.#.##...##.#..##.....)).####.#.....###..[##.###.#.:..............# #.#.......).).....######.#.d:j L..#....)..#.####.#..........._..#..#.##..#.#.#.#..)<.#..##.##..###.#.#.....#.###.##.#d:j ##.....###.#.....#.###.##.# ####### #.........#.........d:j b#.........d:j& x#.............# d:jD d:jU d:jʻ n8.9 (583d:j d:j #....#.##...##.#..##..)).####..........#........###..[##.###.>#.:...............# #.#......).).....######.#.#....)..#.####....#........._..#..#.###........#.#........#...........#@.)<.#..##.##..####........#.#.....#.###.##.## d:j ..###.#.....#.###.##.# ##### #..........#....[#  #...#...####.....###...##........[....##......d:j !#d:jv d:j n9.9 (672d:jJ d:jW #.#.##...##.#..######.#............)).####.#.d:jX ........###..[##.###.>.#.:..............# #.#.......).).....######..#d:j:X #...#....)..#.####.....##.d:jkX .........._..#..#.##.d:jX ........#.#.#.#.@)<.#..##.##..#d:jX m##.#.#.....#.###.##.## d:jX ##.....###.#.....#.###.##.# #d:jX  #...#....[# d:jX X#..#d:jY #...###.d:jY ..##.[....## d:js d:jt o40.9 (761d:jc d:j #.#.##...##.#..######.#......)).####.  #..d:j" ###..[##.###.>.##.:..............# #...##.......).).....######..##...#....)..#.####.....#  #.d:jV .........._..#..#.##.........#.#.#.d:j h#..@<.#..##.##..###.d:j -#.#.....#.###.##.## ###.....###.#.....#.###.##.# # #..d:j .#....[# #.#d:j #..###..#d:j& w#.[....## d:jJ d:j d:j/ n1.9 (850d:j d:j2 #.#.##...##.#..######. #.)).####.... #.###..[##.###.>.# #.:................# #...# #.......).).....######..## #.d:j..#....)..#.####.....# #..........._..#..#.# #.........#.#. #.#..)@.#..##.##..####. ##.#.#.....#.###.##.## ###.....###.#.....#.###.##.# d:j# #...#....[# #..#....###...#  You see here a +0 giant club.d:jp'd:j'w2.9 (94699 _d:j2d:j5W  There is a stone staircase leading up here.d:j2?d:jHd:jIy3.9 (10.0)38 _d:j7Se:j7%5e:j .##...#.....#......<...) '##...............#.### .##..............# .'......#.............###. e:j{.'.#............................. .'....).....................##### .#......÷....>#####...... '#).....##....##### .#.......@.....#..#### .e:j.............#.## ....%e:j..###.# ###........##.##..# .....######e:j4P#..## ...###e:jb.## .#.########..<### e:jn.#....##....# #####.e:j!e:jS5.4 (11.51e:j7e:je:j! _You climb upwards.e:j%e:j-e:jW/c _There is a stone staircase leading down here.e:j܉e:jUe:jGe:jge:j@e:j-e:je:je:j+0.0)e:jFe:jE _Done exploring.f:j{ f:jX f:j f:j~ .##...........#.....#......<...). dossy the Skirmisher '##.........................#.### Coglin of Okawaru **.... .##...........................### Health: 61/61 ======================== .'.............#.............###. Magic: 11/11 ======================== .'.#............................. AC: 10f:j Str: 13 .'....).....................##### EV: 11Int: 8 .#..............÷....>#####...... SH: 0Dex: 21 '#........)...........##....##### XL:  9 Next: 30% Place: Dungeon:5 .#..............@.....#..####Noise: ---------  Time: 5445.4 (0.0) f:j, U.#....................#.##a) +3 sling (flame)  b) +2 sling {Zorawar .##........%#.......###.#f:jU Fire: a) +3 sling (flame) {=f d:14 s:0 ###........##.......##..#Zot (26581) Gem (3697) f:j} .....######.........#..## ...### #...........## f:j .#.########..<......### .#....##............# f:j #####...............# _Done exploring. _You see here a +0 giant club. f:j K_There is a stone staircase leading up here. _You climb upwards. f:j _There is a stone staircase leading down here. _Done exploring.f:j f:j$ f:jM/ f:j2 f:j9 f:jh: P6.4 (10f:j: %6 _f:j@ f:jA %6f:jJ  #..#.##...##.#..######.. #..)).####............. #..###..[##.###.>. #.:..........# #...# #...).).....######..## f:j K #..........#....)..#.####.....# #........_..#..#.##### #..#.#........... #....#..)@.#..##.##..####. #.#.#.....#.###.##.## ## f:j]K  ###.#.###.##.#  ####### #....#....[# #f:jK o.#...### ...## f:jK #.......# #[....##f:jL Q #.....#f:jL q7.9 (2.5794f:jT f:jWV # _You climb downwards.f:jU` f:j2f f:jg a _There is a stone staircase leading up here.u:j G0.0 _Done exploring.v:j v:j v:jh@ #..........#.##...##.#..######... dossy the Skirmisher #............)).####............. Coglin of Okawaru **.... #...............###..[##.###.>.## Health: 61/61 ======================== #.:......................# #...# Magic: 11/11 ======================== #.............).).....######..## AC: 10Str: 13 #..........#....)..#.####.....#EV: 11Int: 8 #..................._..#..#.##### SH: 0Dex: 21 #..................#.#........... XL: v:jA  9 Next: 30% Place: Dungeon:6 #...........#..)@.#..##.##..####. Noise: ---------  Time: 5447.9 (0.0) ##........#.#.....#.###.##.## ## a) +3 sling (flame)  b) +2 sling {Zorawar##.....###.#.....#.###.##.#Fire: a) +3 sling (flame) {=f d:14 s:0####### #..........#....[#Zot (26579) Gem (3694) #..........#...####.............###.............##........[....###..............# _You climb upwards. _There is a stone staircase leading down here. _Done exploring. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.v:jB v:jL v:j  ......♣♣♣♣#..###.......# .#.##...##.#..###### .)).####.............. ...###..[##.###.>.### .:..........# #...# ...).).....######..# .#....)..#.####.....# .._..#..#.###### ........@.#.#...........# ....#..)<.#..##.##..####.. #........#.#.....#.###.##.## ### ##.....###.#.....#.###.##.# #v:j E####### #.v:jF ..#....[##...#...####.v:j .....##.....##.[....##v:j v:jL u8.9 (183 _v:j v:j <.♣..♣.#.# ###........#♣♣♣♣#..###.......##.##...##.#..######)).####............... ..###..[##.###.>.#### :..........# #...# #..).).....######..## ##....)..#.####.....# ._..#..#.######......#.#...........## ..#..)<.#..##.##..####... ........#.#.....#.###.##.## ###. #.....###.#.....#.###.##.# ## ####### v:j p[34m#....#....[ ##....#...####.......##.....#v:j * 9.9 (272v:j3 v:js <.♣..♣.#.# ###.#.♣♣♣♣#..###.......#######....##.##...##.#..######.)).####......###..[##.###.>.####. ...........# #...# #.).).....######..## #.#....)..#.####.....# #.......@_..#..#.#...#.#.##.v:jt #..)<.#..##.##..####.#.#.....#.###.##.## ###. .....###.#.....#.###.##.# ##. #..........#....[# ##..........#.............## v:j~ v:j h50.9 (361v:j v:j t....♣.#.####.......######..#. .<.♣..♣.#.# ###..............#...♣♣♣♣#..###.......#######.##...##.#..######)).####................###..[##.###.>.####...........# #...# #.>..).).....######..## #.#....)..#@####.....# #........_..#..#.#######.......#.#...........##.#..)<.#..##.##..####...v:j .#.#.....#.###.##.## ###..# ....###.#.....#.###.##.# ##. ##### #..........#....[# ####..........#...####.#v:jq v:j= n1.9 (450v:j v:j _.♣.#.##....).........#.... .....♣.#.####.......######..#. <.♣..♣.#.# ###..............#....♣♣♣♣#..###.......#########.##...##.#..######)).####................###..[##.###.>.####...v:j4 q..........# #...# #.>..).)....@######..## #..##....)..#.####.....# #..#..._..#..#.#######..#......#.#...........##..#.#..)<.#..##.##..####.......#.#.....#.###.##.## ###..#. ...###.#.....#.###.##.# ##. #### #..........#....[# ####.#...###v:j' v:j( h2.9 (5489v:j%2 v:jm .♣................##.#.#_.♣.#.##....).........#.... ....♣.#.####.......######..#. .♣..♣.#.# ###..............#..... .♣♣♣♣#..###.......##########.##...##.#..######)).####................###..[##.###.>.####...[.......@..# #...# #.>....).).....######..## #..#v:jn b#....)..#.####.....# #..# ...._..#..#.#######..# ......#.#...........##..##.#..)<.#..##.##..####......#.#.#.....#.###.##.## ###..#.. ..###.#.....#.###.##.# ##.### ### #.#....[# ###v:jy v:jy n3.9 (638v:j v:j ♣.##.#.#. ._.♣.#.##....).#.♣.#.####.......######..#. ♣..♣.#.# ###...#. ♣♣♣♣#..###.......#....####.#.##...##.#..######.)).####........###..[##.###.>.####...[........@.# #...# #.>.).).....######..## #..##....)..#.####.....# #..# ..._..#..#.#..# ...#.#.##..##..)<.#..##.##..####......##.#.....#.###.##.## ###..#. .###.#.....#.###.##.# ##.# v:j v:j n4.9 (727v:j v:j/ v:j/ "♣.....###v:jd1 #.##...#. .v:j!2 ?.♣................##.#.# v:j2 h_.♣.#.##....).........#.... v:j2 L..♣.#.####.......######..#. v:jJ3 g..♣.#.# ###..............#...... v:j3 @♣♣♣#..###.......#####v:j4 ####.#v:jJ4 {#.##...##.#..######..v:j4 _)).####....................v:ja5 ###..[##@###.>.####...[v:j+6 ..........# #...# #.>....v:jR7 ..).).....######..## #..####v:jlA #....)..#.####.....# #..# ._..#..#.#######..#......#.#...........##..#### .#..)<.#..##.##..####......##.  ..#.#.....#.###.##.## ###..#.... #.#.....#.###.##.# ##.##### v:jG v:j H P5.9 (81v:jpH 6v:j0R v:jՠ T ♣♣..........##...#. .♣.....###......#.##...#. v:j F.♣................##.#.# .♣.#.##....).........#.... .♣.#.####.......######..#. .♣.#.# ###..............#........ ♣♣#..###.......#######....####.##.##...##.#..######)).####.....@..............###..[##.###.>.####...[v:jҡ ..........# #...# #.>.......).).....######..## #..#####v:j #....)..#.####.....# #..#._..#..#.#######..# v:j5 ......#.#...........##..#####.#..)<.#..##.##..####......## .#.#.....#.###.##.## ###..#....v:jj v:j v:j n6.9 (905v:j\ v:jX  .##...#. ♣.....###......#.##...#. ♣..##.#.#. ♣.#.##....).#. ♣.#.####.......######..#. ♣.#.# ###....#.##..###.......#....####.#. .#.##...##.#..######.)).####......###..[##.###.>.####...[.......# #...# #.>.....#).).....######..## #..# .._..#..#.#..# ..#.#.##..##..)<.#..##.##..####......##. #.#.....#.###.##.## ###..#....#v:j<v:js7.9 (10.0)694v:j2v:j]= .##...#.# .....###......#.##...#.# .##.#.#.# .#.##....).#.# .#.####.######..#. .#.# ###..#.# #..###.......#v:ja^....####.#..# #.##...##.#..######.#)).####......####..[##.###.>.####...[....#...# #...# #.>.....#).).....######..## #..###### #....)..#.####.....#v:j^.._..#..#.#######..# ..#.#.##..# .#..)<.#..##.##..####......##. v:j_\.#.....#.###.##.## ###..#....#v:jiv:jujo8.9 (1183v:jsv:jе\####.##...#.#....##.#.#..# #.##....)..#...#. #.####.......######..#... #.# .......#..### ..###.......#######....####.#..# .##...##.#..######.............# .)).####...........# v:jT..###..[##.###@>.####...[....# ........# #...# #.>.....## ).).....######..## #..###### .)..#.####.....# #..# ........_..#..#.#######..#..#.#...........##..######## #..)<.#..##.##..####......##..... #.....#.###.##.## ###..#....#### #.....#.###.##.# ##.######v:jv:juo9.9 (1272v:jv:j 7###......#.##...#.##.##.#.#...##. .##....).#......#. .####.######..#..# .# ###...#.# .###.#######....####.#..# # ##...##.#..######.# )).####.........# ###..[##.###.@.####...[....# v:j 6...# #...# #.>.....## ).).....######..## #..###### )..#.####.....# #..# .._..#..#.#######..# #..#.#...........##..# ..)<.#..##.##..####......##. .....#.###.##.## ###..#....# v:j60.9 (1361v:jv:j Y  There is a stone staircase leading down here.v:j(v:jF21.9 (1450 _v:j <w:j$N%7w:jb^4 ..#####...# .#  ####..# #.#  ...........  #..#..... ##......# ###..##.# ....##.. w:j^a #...#  #@#  #$.#  ##...  w:j_....#  ###.#w:j6_ ...w:jX_9 ### w:jz_ w:j`r3.4 (15.5379w:jgw:j!j# _You climb downwards.w:jmw:jrw:jta _There is a stone staircase leading up here.w:jЩ Iw:j~ w:j_ w:j w:j w:j w:j(   ####..# #........... #..#..... ##......###..##.# ....##.. #...# ####. #<#.......##...# ....####.#w:j*: 4.4 (1.0)28 _w:j@D w:j4N 5.4 (217w:j>R w:jš  w:jN M..#####...# ####..# #.#...........#..#.....#......####..##.#....##.. #...# ####.#......w:jy ..# ##...# ...###.#w:j -.# w:jѢ |_There is a stone staircase leading up here. _You now have 463 gold pieces (gained 13).w:j w:j n6.4 (306w:j w:j O M.....<..##F..#####...# ####..# #.#...........#..#.....##.....####..##.###.....##..# #..@# #######<#........# ##...# ....##.#There is a stone staircase leading up here.w:j  DD   steam dragon (wandering)You encounter a steam dragon.w:ju w:jЄ v7.4 (4595 _w:j w:j܏ x:j= ))You shoot a sling bullet.x:j  The sling bullet closely misses the steam dragon.You shoot a sling bullet.x:jV D.  The sling bullet closely misses the steam dragon.x:jbWDx:jc===8.3 (0.984) Rev x:jhx:jl6 _The steam dragon hisses angrily.x:jx:jx:jx:j<x:jx:jg )You shoot a sling bullet.y:j  The sling bullet closely misses the steam dragon.You shoot a sling bullet.y:j}25y:j! .5The sling bullet closely misses the steam dragon.y:jzD5   drudey:j4k9.273y:jty:j#\ _The steam dragon barely misses you. x2y:jty:juy:j{y:jy:jy:jLf  You shoot a sling bullet. The sling bullet hits the steam dragon.y:j  The steam dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.y:j .5The steam dragon is lightly wounded.y:jة FThe steam dragon bites you. The steam dragon claws you.y:j&F   rock fish (wandering)y:j55---70.162) Rev+ y:j2y:j _You encounter a rock fish. _You take 6 damage, and have 55/61 hp (90%).z:jBz:jEz:jLz:j[Qz:jSz:jf  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.z:j  The steam dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.z:j` .  The steam dragon is moderately wounded.The steam dragon completely misses you.z:j(G.Fz:j/F   rock fishz:jb1.01z:jz:jD _The steam dragon claws you but does no damage.z:j:z:jz:jz:jz:jz:jg )You shoot a sling bullet.z:jQi &  z:ji The sling bullet closely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.z:j$ 25z:jx , .z:jf FThe steam dragon is heavily wounded.The steam dragon bites you but does no damage.z:j\ D5   drudeF   rock fishz:j I51----z:jY p2.0 (1.050) Rev* z:j z:j% _The steam dragon claws you. _You take 4 damage, and have 51/61 hp (84%).{:j,{:j{:j{:j'{:j{:j  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.{:jX )The steam dragon is heavily wounded.You shoot a sling bullet.{:j'{:j.{:j$K D(catching breath)F   rock fish  The sling bullet closely misses the steam dragon.{:j>,. *  {:j.QThe steam dragon breathes steam at you.{:jWG.F{:jԿ7@{:jN38-------======9 (0.94) Cloud Gem (3669) Rev* {:j{:j _The ball of steam hits you!  You take 13 damage, and have 38/61 hp (62%). _MASSIVE DAMAGE!!{:j {:j {:j {:jЬ {:j9 {:jf {:j {:jg {:j ^ _You are too injured to fight recklessly!|:j #####...#  ####..# #........... #..#..... ##......#####F.##.###.....##D.# #..§# ####.###@#..... #..# #...# ....####.#|:jd X ... ### |:j G.D|:j{ ,5|:j G.F|:j 5   drudeF   rock fish|:jޗ ------3.9 (1.03) Gem (3668 _|:j |:j a _There is a stone staircase leading up here.}:jM  You shoot a sling bullet. The sling bullet hits the steam dragon!}:jB  The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.}:je]0.}:jm F   rock fish  The steam dragon is severely wounded.}:jn5-------===---4.8 (0.92}:jt}:jx _The steam dragon bites you. The steam dragon completely misses you. _You take 3 damage, and have 35/61 hp (57%).~:j9g )You shoot a sling bullet.~:j §  The sling bullet closely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon!  You kill the steam dragon!~:j.)F   rock fish~:j/VF.F~:j^/F~:jh§F 2 rock fish (1 wandering)~:jr6=85.717~:j9z~:jP _Okawaru accepts your kill.~:j| ))))))You shoot a sling bullet.~:j:  The sling bullet barely misses the rock fish.You shoot a sling bullet.~:j"35~:j .FThe sling bullet hits the rock fish but does no damage.~:j .....F5   drudeFF 2 rock fish~:juk6.606~:j@l _The rock fish barely misses you.:jƨ P))))):j1  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude!:jR .FThe drude is moderately wounded.:j R5....:j l7.5495:ji :j _The drude hits you but does no damage. x2; The rock fish barely misses you.:j_  You shoot a sling bullet. The sling bullet hits the drude.:jEB )))))The drude is heavily wounded.:ji_The drude hits you but does no damage. x2; The rock fish barely misses you.You shoot a sling bullet. The sling bullet hits the drude.  The drude is heavily wounded.  You shoot a sling bullet. The sling bullet misses the drude.  The drude barely misses you. The drude hits you. Your doom draws closer.  The rock fish closely misses you.:jg 31--FDoom: 9%5....F   Prince Ribbit (wandering)5   drudeFF 2 rock fishYou encounter Prince Ribbit.:j/  --more--:jb:jϼ9#F:j:j,8.48) Cloud Gem (3664) Rev* :j:j: _The drude closely misses you. The drude hits you but does no damage. _You take 5 damage, and have 31/61 hp (51%).:jJ:jL:jwR:jY;  .#  ####..# #.#  ...........  #..#....F ##......# ####..##.##  #.....##..#  #.FF# ####.  ###@#  #.5# ##...#  ....#  :j\###.#  ...  ### :j3  .#  ####..# #.# :j53 ...........  #..#....F ##......# ####..##.##  #.....##..#  #.FF# ####.  ###@#  #.5# ##...# :j5 ....#  ###.# ...  ###  :jA .FYou are engulfed in a cloud of scalding steam.  * * * LOW HITPOINT WARNING * * *:j    .#  ####..# #.#  ...........  #..#..... ##.....F# ####..##.##  #.....##..#  #.FF# ####.  ###@#  #.5# ##...#  ....#  ###.# :j k ...  F ### Prince Ribbit croaks.  The rock fish barely misses you. The drude misses you.:j  .#  ####..# #.#  ...........  #..#..... ##.....F# ####..##.##  #.....##..#  #.FF# ####.  ###@#  #.5# ##...#  ....#  ###.# ...  ### :jC :j{  The drude closely misses you. The rock fish bites you.:j26----9.4 (1.07) Gem (3663:j:j --..6. _* * * LOW HITPOINT WARNING * * *:j) ...###......#.##...#..........##. ..............##.#.#..........##. .##....).........#............#.. .####.......######..#...........# .# ###..............#........#### .###.......#######....####.#..# # ##...##.#..######.............# )).####........F..............# ...###..[##.###.@5####...[....# :j*............# #.F.# #.>.....## .).).....######..## #..###### ...)..#.####.....# #..# ......._..#..#.#######..## ......#.#...........##..######### 5   drude ..)<.#..##.##..####......##...... FF 2 rock fish .....#.###.##.## ###..#....##### .....#.###.##.# ##.######:j@{---80.9 (2.561:j<:jS! _You climb upwards.:j&  There is a stone staircase leading down here. _You take 5 damage, and have 26/61 hp (43%).:jg )You shoot a sling bullet.:j4%  The sling bullet closely misses the drude.You shoot a sling bullet.:j| #..).......#... ..#...#....## ..######....... ))......F........ [##.###.@)#[....#  #.F.# #.> .).)#..## :jѫ )...# #..# _..#..#.### ..)<:j(#..#.##   The sling bullet closely misses the drude.The drude closely misses you. The drude hits you but does no damage.:jv#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@)#[....#  #.F.# #.> ).)#..##  )...# #..# _..#..#.### ..)<#..#.##  :jR 5The rock fish closely misses you. The rock fish bites you.:j{3-===1.9 (1.050:j3:jL _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 23/61 hp (38%).:jy  You shoot a sling bullet.  The sling bullet hits the drude but does no damage.:jP"  The drude is heavily wounded.You shoot a sling bullet. The sling bullet hits the drude.:jkpW #..).......#... ..#...#....## ..######....... ))......F........ :js[##.###.@5#[....#  #.F.# #.> .).)#..##  )...# #..# _..#..#.### ..)<#..#.##   The drude is severely wounded.The drude hits you but does no damage. The drude barely misses you.The rock fish bites you but does no damage.:jDP#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@5#[....#  #.F.# #.> ).)#..##  )...# #..# _..#..#.### ..)<#..#.##  :jbz  The rock fish bites you.19---2.8 (0.94 _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 19/61 hp (31%).:j  You shoot a sling bullet. The sling bullet hits the drude!  The sling bullet burns the drude.:jL>  The drude is almost dead.You shoot a sling bullet.  The sling bullet hits the drude but does no damage.:jx #..).......#... ..#...#....## ..######....... ))......F........ [##.###.@5#[....#  #.F.# #.>:jD .).)#..##  )...# #..# _..#..#.### ..)<#..#.##   The drude is almost dead.:j<:ja#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@5#[....#  #.F.# #.> ).)#..## :jrb )...# #..# _..#..#.### ..)<#..#.##  :jm* #..).......#... ..#...#....## ..######....... ))......F........ [##.###.@5#[....#  #.F.# #.> .).)#..## :jnq )...# #..# _..#..#.### ..)<#..#.##   The drude completely misses you. The drude hits you.  * * * LOW HITPOINT WARNING * * *:jEW#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@5#:jHF[....#  #.F.# #.> ).)#..##  )...# #..# _..#..#.### ..)<:jF#..#.##  :jPW #..).......#... ..#...#....## ..######....... ))......F........ :jP[##.###.@5#[....#  #.F.# #.> .).)#..##  )...# #..# :jPZ_..#..#.### ..)<:jP:#..#.##  :jP Your doom draws closer. The rock fish bites you.  * * * LOW HITPOINT WARNING * * *:jQ:jl(#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@5#[....# :jN) #.F.# #.> ).)#..##  )...# #..# _..#..#.### ..)<#..#.##  :j13W #..).......#... ..#...#....## ..######....... ))......F........ :jG4#[##.###.@5#[....#  #.F.# #.> .).)#..##  )...# #..# _..#..#.### ..)<#..#.##   The drude hits you.  * * * LOW HITPOINT WARNING * * *:j #..).......#... ..#...#....## ..######....... ))......F........ :j [##.###.@5#[....#  #.F.# #.> ).)#..##  )...# #..# _..#..#.### ..)<#..#.##  :j  Your doom draws closer. The drude hits you.  * * * LOW HITPOINT WARNING * * *Your doom draws closer.:j2-----35%  3.8 (1.0:jD359:j%:ja* _The rock fish bites you but does no damage. _You take 7 damage, and have 12/61 hp (20%).:j & :j[ A)You shoot a sling bullet.:jo& / .  :j' The sling bullet barely misses the drude.You shoot a sling bullet. The sling bullet hits the drude!  You kill the drude!:jF/ )FF 2 rock fish:jڻ h .  Okawaru accepts your kill.:jp x94.7 (0.928:j :jJ A _The rock fish bites you but does no damage.:jGQ >  You shoot a sling bullet.:js }  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.:j h #..).......#... ..#...#....## ..######....... ))......F........ [##.###.@.#[....#  #.F.# #.> .).)#..##  )...# #..# _..#..#.###:j̃  ..)<#..#.##   The sling bullet hits the rock fish but does no damage.:jnn#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@.#[....#  #.F.# #.> ).)#..##  )...# #..# _..#..#.### ..)<#..#.##  :j#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@.#[....#  #.F.# #.> .).)#..##  )...# #..# _..#..#.### ..)<#..#.##   You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish bites you.  * * * LOW HITPOINT WARNING * * *:j&#..).......#... ..#...#....## ..######....... ))......F........ [##.###.@.#[....#  #.F.# #.> ).)#..##  ):j'...# #..# _..#..#.### ..)<#..#.##  :j2=  The rock fish bites you.:j3Y6/61 -----:jr3r5.7 (1.017:j;:j> _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have 6/61 hp (10%).:j. :j1 Drink which item? Potions  g - a potion of magic {!q}  L - a potion of lignification {!q}  d - a potion of moonshine {!q} :j2  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - 2 lumpy puce potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected:j8 :jB :jM ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 6/61==---------------------- .####.......######..#...........# Magic: 11/11 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 35% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####........F..............#XL:  9 Next: 39% Place: Dungeon:6 :jMO ...###..[##.###.@.####...[....#Noise: ===------  Time: 5485.7 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26541) Gem (3657) Rev* ......._..#..#.#######..## ......#.#...........##..######### FF 2 rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######The sling bullet hits the rock fish but does no damage.  The rock fish bites you.  * * * LOW HITPOINT WARNING * * *The rock fish bites you. _* * * LOW HITPOINT WARNING * * * [:jO x40m_You take 6 damage, and have 6/61 hp (10%).:jZ :j[ Really quaff L - a potion of lignification {!q}? Y - Yes  N - No:j:j:jvReally quaff the potion of lignification? Y - Yes  N - No:j:jn...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 6/61==---------------------- :j.####.......######..#...........# Magic: 11/11 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 35% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####........F..............#XL:  9 Next: 39% Place: Dungeon:6 :j6...###..[##.###.♣.####...[....#Noise: ===------  Time: 5485.7 (0.0) ............# #.F.# #.>.....##:j")a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######:jRFire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26541) Gem (3657) Rev* :j......._..#..#.#######..## :j......#.#...........##..######### FF 2 rock fish :j%..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :j.....#.###.##.# ##.######You turn into a tree.Your +1 helmet {ac:1 enc:0}, +0 cloak {ac:1 enc:0}, +0 pair of boots of  rampaging {ac:1 enc:0 Rampage} and +0 acid dragon scales {ac:6 enc:5 rCorr}  meld into your body.  You no longer feel able to rampage towards enemies.  Your roots penetrate the ground.:j9/924 2  --6.7 (10) Tree Gem (3656):j:j \  rampaging {ac:1 enc:0 Rampage} and +0 acid dragon scales {ac:6 enc:5 rCorr}  meld into your body.  You no longer feel able to rampage towards enemies.  Your roots penetrate the ground. _The rock fish bites you but does no damage. x2 _You now have 9/91 hp.:jފ:j4N Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-:jo1% [?] toggle between ability selection and description.:jov :j~l...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 9/91==---------------------- .####.......######..#...........# Magic: 11/11 ======================== .# ###..............#........#### AC: 24Str: 13Doom: 35% .###.......#######....####.#..# # EV:  2 :jInt: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####........F..............#XL:  9 Next: 39% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: =--------  Time: 5486.7 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar :jq.).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26540) Tree Gem (3656) ......._..#..#.#######..## ......#.#...........##..######### FF 2 rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :j.....#.###.##.# ##.######rampaging {ac:1 enc:0 Rampage} and +0 acid dragon scales {ac:6 enc:5 rCorr}  meld into your body.  You no longer feel able to rampage towards enemies.  Your roots penetrate the ground. _The rock fish bites you but does no damage. x2 _You now have 9/91 hp.:j|  You gain the combat prowess of a mighty hero.:j .9/11 ----- 7.7 (139Hero Gem (3655) :j1:jk _The rock fish bites you but does no damage. x2 _You now have 9/11 mp.:jʆ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru *..... .##....).........#............#.. Health: 9/91==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 35% :jb.###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####........F..............#XL:  9 Next: 39% Place: Dungeon:6 ...###..[##.###.♣.####...[....#:jNoise: =--------  Time: 5487.7 (0.0) :j^............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar :jӇ.).).....######..## #..######:jFire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#:jZot (26539) Tree Hero Gem (3655) ......._..#..#.#######..#:j:# :j\4......#.#...........##..######### FF 2 rock fish ..)<.#..##.##..####......##...... :j.....#.###.##.## ###..#....##### .....#.###.##.# ##.######:jYou gain the combat prowess of a mighty hero. _The rock fish bites you but does no damage. x2 :j _You now have 9/11 mp.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit):j...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru *..... .##....).........#............#.. Health: 9/91==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 35% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####........F..............#XL:  9 Next: 39% Place: Dungeon:6 :j...###..[##.###.♣.####...[....#Noise: =--------  Time: 5487.7 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26539) Tree Hero Gem (3655) ......._..#..#.#######..## ......#.#...........##..######### FF 2 rock fish :jK..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### :jQ_The rock fish bites you but does no damage. x2 _You now have 9/11 mp.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:jxAim: a rock fish (80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.:j`  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is moderately wounded.  You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burn:j  The rock fish is severely wounded.The rock fish barely misses you.:j^10/91==8.4 (0.7:j-C84:j:jA _The rock fish bites you but does no damage.:j ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru *..... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 35% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####........F..............#:j XXL:  9 Next: 39% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5488.4 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26538) Tree Hero Gem (3654) ......._..#..#.#######..## ......#.#...........##..######### FF 2 rock fish :j ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######The rock fish is severely wounded.The rock fish barely misses you. _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 80% to hit):j...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru *..... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 35% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 39% Place: Dungeon:6 ...###..[##.###.♣.:j####...[....#Noise: ===------  Time: 5488.4 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26538) Tree Hero Gem (3654) ......._..#..#.#######..## ......#.#...........##..######### FF 2 rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hi:jVts the rock fish!  You kill the rock fish!:jv   :j)  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (severely wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish!  You kill the rock fish!  Okawaru accepts your kill.:jW&.:j*4439.1 (0.773:j :j/ _You shoot a sling bullet.:j[`...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.:ja####...[....#Noise: ===------  Time: 5489.1 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26537) Tree Hero Gem (3653) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######You kill the rock fish!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit):j p...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13:jc }Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#:j XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5489.1 (0.0) :j; S............# #.).# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######.)## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####....)# #..#Zot (26537) Tree Hero Gem (3653) :j ......._..#..#.#######..## :j R......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... :j .....#.###.##.## ###..#....##### .....#.###.##.# ##.######Okawaru accepts your kill. :j _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j? SAim: a rock fish (80% to hit)  You shoot a sling bullet.:jJ|hFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the rock fish.:j :j~!:jF:j.:j.  :j*7The sling bullet hits the rock fish but does no damage.:jC :j :j  8 (0.7:j0:j :j:jF3_The rock fish bites you but does no damage.:jv...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 :j}XInt: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5489.8 (0.0) :j^............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar :j.).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 :j...)..#.####.....# #..#Zot (26537) Tree Hero Gem (3653) :j#......._..#..#.#######..## :jX......#.#...........##..######### F   rock fish :j|..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :jz.....#.###.##.# ##.######You shoot a sling bullet.  :j=The sling bullet hits the rock fish but does no damage. :j3_The rock fish bites you but does no damage.  :jFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit):jBb ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.:jb ####...[....#Noise: ===------  Time: 5489.8 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26537) Tree Hero Gem (3653) ......._..#..#.#######..## :jb ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :jc .....#.###.##.# ##.######The sling bullet hits the rock fish but does no damage. _The rock fish bites you but does no damage.  :jc Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit)  You shoot a sling bullet.:jv uFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:j#x \  The sling bullet hits the rock fish but does no damage.:j?y {90.5 (0.762:j :j A _The rock fish bites you but does no damage.:jr<...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#:jxsSH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5490.5 (0.0) :j6t............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26536) Tree Hero Gem (3652) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish :jt..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage. _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit):j...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 10/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  :j##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5490.5 (0.0) :j!Y............# #.).# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######.)## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 :jU...)..#.####....)# #..#Zot (26536) Tree Hero Gem (3652) :jV......._..#..#.#######..## ......#.#...........##..######### F   rock fish :j..)<.#..##.##..####......##...... :j.....#.###.##.## ###..#....##### .....#.###.##.# ##.######:jThe sling bullet hits the rock fish but does no damage. _The rock fish bites you but does no damage.  :j4Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit)  :jYou shoot a sling bullet.:j^Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the rock fish.:jGF..:j!1:jr1.2 (0.751:j:jM _The sling bullet hits the rock fish but does no damage.:jg v...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 :jh Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5491.2 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar :jh x.).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#:ji iZot (26535) Tree Hero Gem (3651) :j"i V......._..#..#.#######..## ......#.#...........##..######### F   rock fish :jFi ..)<.#..##.##..####......##...... :jgi .....#.###.##.## ###..#....##### .....#.###.##.# ##.######The sling bullet barely misses the rock fish.:ji You shoot a sling bullet. _The sling bullet hits the rock fish but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}:ji lPress: ? - help, Shift-Dir - straight lineAim: a rock fish (80% to hit):j...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.:jHk####...[....#Noise: ===------  Time: 5491.2 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26535) Tree Hero Gem (3651) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :j<.....#.###.##.# ##.######You shoot a sling bullet. _The sling bullet hits the rock fish but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j.xAim: a rock fish (80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.:jPress: ? - help, Shift-Dir - straight line  Aim: a rock fish (80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:jFs  The rock fish is moderately wounded.:jl9 (0.70:j:jA _The rock fish bites you but does no damage.:j p...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13:j Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 :j _...###..[##.###.♣.####...[....#Noise: ===------  Time: 5491.9 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######:j :Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26535) Tree Hero Gem (3650) :ju! ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######:j! The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded. _The rock fish bites you but does no damage.  :j! Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 80% to hit):j+ o...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- :j .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0:jH Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#:jp pNoise: ===------  Time: 5491.9 (0.0) ............# #.).# #.>.....##:j a) +3 sling (flame)  b) +2 sling {Zorawar :j .).).....######.)## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####....)# #..#Zot (26535) Tree Hero Gem (3650) ......._..#..#.#######..## :j% ......#.#...........##..######### F   rock fish :jI ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :jm .....#.###.##.# ##.######The rock fish is moderately wounded. :j _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j Aim: a rock fish (moderately wounded, 80% to hit)  You shoot a sling bullet.:jFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (moderately wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the rock fish.:jv$ F..  The sling bullet barely misses the rock fish.:jc%p2.6 (0.74:j-:ja0A _The rock fish bites you but does no damage.:j>Sp...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13:jRTDoom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5492.6 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26534) Tree Hero Gem (3650) ......._..#..#[:jOU40m.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######You shoot a sling bullet.  The sling bullet barely misses the rock fish. _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 80% to hit):j ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  :j ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5492.6 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26534) Tree Hero Gem (3650) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##[37:j m..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:jD Y  Aim: a rock fish (moderately wounded, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.:j :j z3.3 (0.7349:j :j d _The rock fish is moderately wounded.:j...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.:j####...[....#Noise: ===------  Time: 5493.3 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#:jZot (26533) Tree Hero Gem (3649) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage. _The rock fish is moderately wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 80% to hit):j ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.:jj ####...[....#Noise: ===------  Time: 5493.3 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26533) Tree Hero Gem (3649) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _The rock fish is moderately wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 80% to hit:j r)  You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.:j>   Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.  The rock fish is heavily wounded.  You shoot a sling bullet. The sling bullet hits the rock fish.:jJ q  The rock fish is severely wounded.:j 2=4.0 (0.78:jC :j A _The rock fish bites you but does no damage.:j?t...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 12/91 ===--------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 :j...###..[##.###.♣.####...[....#Noise: ===------  Time: 5494.0 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26533) Tree Hero Gem (3648) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is severely wounded. _The rock fish bites you:jŵ but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 80% to hit):j...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 12/91 ===--------------------- .####.......######..#...........# Magic: 9/11===================----- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#:jXL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5494.0 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26533) Tree Hero Gem (3648) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######The rock fish is severely wounded. [:jym_The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.:jTfPress: ? - help, Shift-Dir - straight line  Aim: a rock fish (severely wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is almost dead.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:jV  The rock fish is almost dead.:j&:jh:jb10/11==:j7 (0.7:jT$2:j:jW _The rock fish bites you but does no damage.:jz- s...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 12/91 ===--------------------- .####.......######..#...........# Magic: 10/11 =====================--- :j-. .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 :jY. ...###..[##.###.♣.####...[....#:j. pNoise: ===------  Time: 5494.7 (0.0) ............# #.F.# #.>.....##:j. )a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######:j. :Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26532) Tree Hero Gem (3648) :j. ......._..#..#.#######..## :j/ R......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... :jD/ .....#.###.##.## ###..#....##### .....#.###.##.# ##.######:jj/ The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead. :j/ _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j/ rAim: a rock fish (almost dead, 80% to hit):j `...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 12/91 ===--------------------- .####.......######..#...........# Magic: 10/11 =====================--- .# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0:jDex: 21 )).####.......................#XL:  9 Next: 43% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ===------  Time: 5494.7 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26532) Tree Hero Gem (3648) ......._..#..#.#######..## ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### [1:j7d.....#.###.##.# ##.###### _The rock fish bites you but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:j/))) :j Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.You shoot a sling bullet.:j"u #..).....:j#..#... ..#...#....## ..######....... ))............... [##.###.♣.#:jE#[....#  #.).# #.> .).)#.)## :jq#o )..)# #..# _..#..#.###:j#z ..)<#..#.##  :j#N The sling bullet barely misses the rock fish.:jX;#..).......#... ..#...#....## ..######....... ))............... [##.###.♣.#[....#  #.).# #.> ).)#.)##  )..)# #..# :j=_..#..#.### ..)<#..#.##  :ju F..  The rock fish bites you.:jI1-5.4 (0.717:j^:j _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 11/91 hp (12%).:j s...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 10/11 =====================--- :j& q.# ###..............#........#### AC: 24Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#:jP XL:  9 Next: 43% Place: Dungeon:6 :jw Z...###..[##.###.♣.####...[....#Noise: ===------  Time: 5495.4 (0.0) :j ............# #.F.# #.>.....##:jƒ )a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######:j Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#:j Zot (26531) Tree Hero Gem (3647) ......._..#..#.#######..#:jP Y# ......#.#...........##..######### F   rock fish ..)<.#..##.##..####......##...... :j{ .....#.###.##.## ###..#....##### .....#.###.##.# ##.######:j 1The rock fish bites you. _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 11/91 hp (12%).Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}:j Press: ? - help, Shift-Dir - straight lineAim: a rock fish (almost dead, 80% to hit):j8;...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 11/91 ==---------------------- .####.......######..#...........# Magic: 10/11 =====================--- .# ###..............#........#### AC: 24:j)9Str: 13Doom: 34% .###.......#######....####.#..# # EV:  2 Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#:j9XL:  9 Next: 43% Place: Dungeon:6 :j9...###..[##.###.♣.####...[....#Noise: ===------  Time: 5495.4 (0.0) ............# #.F.# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar :j9.).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 :j3:...)..#.####.....# #..#Zot (26531) Tree Hero Gem (3647) ......._..#..#.#######..## :j\:......#.#...........##..######### F   rock fish :j:K..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### :j:_You take 1 damage, and have 11/91 hp (12%).Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a rock fish (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:j.  Aim: a rock fish (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.  You shoot a sling bullet. The sling bullet hits the rock fish.  You kill the rock fish!:j):jV:jkZ366.1 (0.706:jja:j&dP _Okawaru accepts your kill.:jih  2=29584733=62:jm 5140:jo n _You start resting.Magic restored.:jv B4---:j} /502.1 (6.0:jJ P1=== :j ---3.1 (7339 _:j_  :j  You regained 3 hp, and now have 14/91 hp (15%). _MP restored: 11:j}=:j :jbF _Unknown command.:jmn :jyo:joM2:js817:jt:jBu%15:ju906:jZv:jw:j(x`===195:jx:jz:j~z#6:jz^=84:jc{:j|:j|573:j6}:j}:j~:jHK62:j:j3W _You start resting.:jL7=:j'10:jБP 1.1 (8:j M5Gem (3631) :jܘ:j _You feel like a meek peon again. _You regained 3 hp, and now have 17/91 hp (19%).:jWI:j:j5k40:j&329:j:j]828:j:j:j/K17:j:j:jPK06:j:jĿ:j+9=095:j:j:jK84:j.:jp:jK73:jm:j6:jw...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 20/91 =====------------------- .####.......######..#...........# Magic: 11/11 ======================== .# ###..............#........#### AC: 24Str: 13Doom: 33% .###.......#######....####.#..# # EV:  2 :j3qInt: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 46% Place: Dungeon:6 ...###..[##.###.♣.####...[....#Noise: ---------  Time: 5519.1 (8.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 :j...)..#.####.....# #..#Zot (26507) Tree Gem (3623) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### :jW.....#.###.##.# ##.###### _Unknown command. _You start resting. _You feel like a meek peon again. _You regained 3 hp, and now have 17/91 hp (19%). _You start resting.Your transformation is almost over.:j$/  --more--:j8:j9v 62 _:j>51:jP?:jDK40:jE:jK62:j:j:jBu7=51:j:j:j/K40:j:jR:jM3499:j$:j$:j~K28:j:j:je817:jA:ja06:j:j;:jL795:j:j-:jk9=84:jC:jR:jK73:j,:j+:jK62:j:j:jvv60=51:j:j2:jK40:j:j":juL389:j1:j:j K28:j:jk _You start resting.HP restored.:j_:j 354.1 (23.0):j1=5.1 (2417 _:jL:jCS _Health restored: 61:j :j  Level 6 of the Dungeon <<<<>>>>____(Press ? for help)  #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##....#   #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............# #.#  #............)).####.......................# #.###  #...............###..[##.###.@.####...[....# #...#  :j7"#.:......................# #...# #.>.....## ###.#  #.............).).....######..## #..###### ###.#  #..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###  #..................#.#...........##..#########...##  #...........#..)<.#..##.##..####......##.......###  ##........#.#.....#.###.##.## ###..#....#######  ##.....###.#.....#.###.##.# ##.######  ####### #..........#....[####  #..........#...###  #.............##:j2^O@>:j9 :j6] ...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 61/61 ======================== .####.......######..#...........# Magic: 11/11 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 33% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 46% Place: Dungeon:6 ...###..[##.###.@.##:j7^ ##...[....#Noise: ---------  Time: 5655.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26371) Gem (3487) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _You start resting. _HP restored. _You regained 31 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61:j6_ ':je :j #....##...#.#..#####.##...#.##.# .............##.#.###.# ##....).........#....#... ####.......######..#...#. # ###........#........####.#.......#########.#..# ## #...##.#..####### ).####..........@............# ###..[##.###.>.####...[....# ..........# #...# #.>..... :jԫ V).).....######..## #..######)..#.####.....# #..#_..#..#.#######..#  ...#.#...........##..#########.  .)<.#..##.##..####......##....... #.###.##.## ###..#....###### :j :j u6.1 (106 _:j :j ##...#.#..# .###......#.##...#..........##.# ##.#.#..........##.# #....).#......#...#.######..#..#.#  ###....#........####..#######....####.#..# # ...##.#..######.# .####.:j 3.# ###..[##.###.>.####...[....# # #...# #.>.....## .).....######..## #..###### )..#.####.....# #..# #_..#..#.#######..# ##.#...........##..#. )<.#..##.##..####......##.##.###.##.## ###..#....#:j: :jD 7.1 (2695:j :jjC ##...#.#..# ###......#.##...#....##.# ###.#.#....##.## ....).#.....#...# .######..#...........#.# ###....#........####. #.#######....####.#..# ###.#..######.# # ####..# # :jRD ###..[##.###.>.####...[....# ## #...# #.>.....## # ).....######..## #..###### # )..#.####.....# #..# #_..#..#.#######..# ###.#.#...........##..#... <.#..##.##..####......##.###.###.##.## ###..#....#:j;L 8.1 (384:jS :j ##...#.#..###.......#.##...#..........##.# ###.#.#..........##.## ).#............#...# .######..#.....#.#.....#........####. .#######....####.#..# ####. .##.#..######.# #...:j # #...[##.###.>.####...[....# #.# #...# #.>.....## # .....######..## #..###### # ..#.####.....# #..# ##._..#..#.#..# ###.#.#.##..#...# .#..##.##..####......##.# :jg A9.1 (4:j C73:jȝ :j ##...#.#..###. #......#.##...#..........##.# ###.#.#..........##.## ).#............#...# .######..#....#.# #.....#........####....########....####.#..# ####.# ##.#..######.# #.#..:j %# #.# #..[##.###.>.####...[....# #.# #...# #.>.....## #######..## #..###### # .#.####.....# #..# ##._..#..#.#..# ###..# .#.#.##..#...# #..##.##..####......:j  :j :ji o60.1 (562:j :j&S#.##...#.##.# #### ..##.#.#..........##.## )..#............#...# ....######..#...........#.####.......#........####....# .....#######....####.#..# ####.# #.#..######.............# #.# ...............# #.# ..[##.###.>.####@..[....# #... ......# #...# #.>.....## ###:j0(`######..## #..###### ###. #.####.....# #..# ##... ._..#..#.#######..# ###..## #.#...........##..#########...##.##.##..####......##.......### .###.##.## ###..#....####### .###.##.# :jX/1.1 (651:j5:jo.##.#.#.##.## )..#............#...# ....######..#...........#.####.......#........####....# #######....####.#..# ####.# #..######.............# #.# ...............# #.### .[##.###.>.####...[....# #......# #...# #.@.....## ###.#:jp######..## #..###### ###.# .####.....# #..# ##...# _..#..#.#######..# ###..### .#...........##..#########...## .##.##..####......##.......### ###.##.## ###..#....####### ###.##.# ##.#####....[# ###:jx2.1 (740:j~:j:j(:j-c _There is a stone staircase leading down here.:jׇ:j:j0:j:j9v3.1 (1379 _:j:j%  7  You climb downwards.  Level annotation: Prince Ribbit:j  You encounter a gnoll sergeant. It is wielding a +0 trident.:jo:j###.z....... .#?z........##......# # Fz#...# ...... .# ##F.# .. :j#.# .# ..# # #.# #.......# ...... #.....# #..... #..@..# ..F# #.###..# .##.## .. ...j ..##..# #. ..## #...# ####.# ... ###<#...... j. j   gnoll sergeant (polearm, wandering)  #..#:j$# j   gnoll (polearm, wandering)  ##...#  ....#:j.y4.6 (2.528:j|:jZj _You encounter a gnoll. It is wielding a +0 spear.:ja _There is a stone staircase leading up here.:j=:j?:jE:jQ,:jrYv ))))))You shoot a sling bullet.:jSj) _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The gnoll sergeant shouts!:jw~ j.  The gnoll sergeant is lightly wounded.:jB|:jQ9.....===5.5 (0.917) Rev  _The gnoll shouts! You hear a shout! x4:j :jA :j\ :j]:j:jf! ))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.:j )The gnoll sergeant is lightly wounded.  You shoot a sling bullet.:j12j.:jL51j:j7@...j   gnoll (polearm):jA|6.406) Rev+ :jY:jX l _The sling bullet completely misses the gnoll sergeant.:j"r :js :jz :jd~ :jT :jo )))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.:j E))You shoot a sling bullet. _The sling bullet completely misses the gnoll sergeant.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is lightly wounded.  You shoot a sling bullet.:j 2j.:j/ KThe sling bullet closely misses the gnoll sergeant.:j jYou encounter a kobold. It is wielding a +0 short sword.:j .:jv :.....j   gnoll (polearm, wandering)K   kobold (wandering):j q7.4 (1.0595:j :j _You encounter a gnoll. It is wielding a +2 halberd of protection.:jF3:j_:j :j:jG$ ))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.:j' )))))The gnoll sergeant is lightly wounded.  You shoot a sling bullet.:jG j.  The sling bullet barely misses the gnoll sergeant.:j_IG.K:jK2j.:jM jThe kobold shouts! You hear a shout! x2:jN2j:jU jYou encounter a gnoll. It is wielding a +0 halberd.:jb. ....jjjj 4 gnolls (polearms, 1 wandering)K:jdi884:jMp:juq _You encounter a gnoll. It is wielding a +0 spear.:j5##.z.......dossy the Skirmisher .#?z........##Coglin of Okawaru **.... .....###......# #Health: 61/61 ======================== Fz#...# .....K .#Magic: 11/11 ======================== ..##F.# ......####.#AC: 10Str: 13Doom: 33% ..# .# ...........#EV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 #.....#..@*.#Noise: ===------  Time: 5668.4 (0.0) :j7....F##.###j.#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. ....Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #.j.##Zot (26358) Gem (3474) Rev+ #...# ####.#..j ###<#......jjj   gnoll sergeant (polearm)#..##jjjj 4 gnolls (polearms, 1 wandering)##...#K   kobold....#You encounter a gnoll. It is wielding a +0 halberd. _You encounter a gnoll. It is wielding a +0 spear.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (lightly wounded, 75% to hit):jI##.z.......dossy the Skirmisher .#?z........##Coglin of Okawaru **.... .....###......# #Health: 61/61 ======================== Fz#...# .....K .#Magic: 11/11 ======================== ..##F.# ......####.#AC: 10Str: 13Doom: 33% ..# .# ...........#EV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 :jW#.....#..@).#Noise: ===------  Time: 5668.4 (0.0) ....F##.###j.#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. ....Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #.j.##Zot (26358) Gem (3474) Rev+ #...# ####.#..j ###<#......jjj   gnoll sergeant (polearm)#..##jjjj 4 gnolls (polearms, 1 wandering)##...#K   kobold....#Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  :j(lightly wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.:j`=You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is moderately wounded.You shoot a sling bullet.hits the gnoll sergeant!:j .  The gnoll sergeant is heavily wounded.:jNj..:j4j.:jF1.K:j:je. 2 gnolls (polearms):j:9.2 (0.873) Rev* :j:jk [ _The gnoll sergeant barely misses you.:j##.z.......dossy the Skirmisher .#?z........##Coglin of Okawaru **.... .....###......# #Health: 61/61 ======================== Fz#...# ...... .#Magic: 11/11 ======================== ..##F.# .....K####.#AC: 10Str: 13Doom: 33% ..# .# ...........#EV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 #.....#..@*.#Noise: ===------  Time: 5669.2 (0.0) ....F##.###j.#a) +3 sling (flame)  b) +2 sling {Zorawar [4:jQi0m..##.## .. ....Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #...##Zot (26357) Gem (3473) Rev* #...# ####.#.j. ###<#......j.j   gnoll sergeant (polearm)#..##jj 2 gnolls (polearms)##...#K   kobold....#The gnoll sergeant is heavily wounded. _The gnoll sergeant barely misses you.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit):j##.z.......dossy the Skirmisher .#?z........##Coglin of Okawaru **.... .....###......# #Health: 61/61 ======================== Fz#...# ...... .#Magic: 11/11 ======================== ..##F.# .....K####.#AC: 10Str: 13Doom: 33% ..# .# ...........#EV: 11:j0Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 #.....#..@).#Noise: ===------  Time: 5669.2 (0.0) ....F##.###))#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. .)).Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #...##Zot (26357) Gem (3473) Rev* #...# ####.#.j. ###<#......j.:j;wj   gnoll sergeant (polearm)#..##jj 2 gnolls (polearms)##...#K   kobold....# :jt_The gnoll sergeant barely misses you.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:jAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit)  You shoot a sling bullet.:j^  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.:jI .j...  The gnoll sergeant is heavily wounded.:j 48------70.1 (0.962:j:j _The gnoll sergeant hits you from afar with a +0 trident!  You take 13 damage, and have 48/61 hp (79%). _MASSIVE DAMAGE!!:jЛ ##.z.......dossy the Skirmisher .#?z........##Coglin of Okawaru **.... .....###......# #Health: 48/61 ==================------ Fz#...# ...... .#Magic: 11/11 ======================== ..##F.# .....K####.#AC: 10Str: 13Doom: 33% ..# .# ...........#EV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#:j WXL:  9 Next: 46% Place: Dungeon:7 #.....#..@*.#Noise: ===------  Time: 5670.1 (0.0) ....F##.###j.#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. ....Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #...##Zot (26356) Gem (3472) Rev* #...# ####.#.j. ###<#......j.j   gnoll sergeant (polearm)#..##:jC jj 2 gnolls (polearms)##...#K   kobold....#You take 13 damage, and have 48/61 hp (79%). _MASSIVE DAMAGE!!Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit):j##.z.......dossy the Skirmisher .#?z........##Coglin of Okawaru **.... .....###......# #Health: 48/61 ==================------ Fz#...# ...... .#Magic: 11/11 ======================== ..##F.# .....K####.#AC: 10Str: 13Doom: 33% ..# .# ...........#:j4SEV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 #.....#..@).#Noise: ===------  Time: 5670.1 (0.0) ....F##.###))#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. .)).Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #...##Zot (26356) Gem (3472) Rev* #...# ####.#.j. ###<#......j.:j‹j   gnoll sergeant (polearm)#..##jj 2 gnolls (polearms)##...#K   kobold....# _MASSIVE DAMAGE!!Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}:j Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit)  You shoot a sling bullet.:j  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.:jG.K:j¥ KThe sling bullet closely misses the gnoll sergeant.:j:3j:j4j.:j˭ KYou encounter a kobold. It is wielding a +2 vampiric whip.:j.:j .j...K   kobold brigand (missilej   gnoll sergeant (polearm)jj 2 gnolls (polearms)KK 2 kobolds:jYou encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.:jٿ39---1.0 (0.91:j:j _The gnoll sergeant hits you from afar with a +0 trident! _You take 9 damage, and have 39/61 hp (64%).:j<##.z.......dossy the Skirmisher .#?z.....K..##Coglin of Okawaru **.... .....###......# #Health: 39/61 ===============--------- Fz#...# ...... K#Magic: 11/11 ======================== ..##F.# ......####.#AC: 10Str: 13Doom: 33% ..# .# ......K....#EV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 :jX /#.....#..@*.#Noise: ===------  Time: 5671.0 (0.0) ....F##.###j.#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. j...Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #...##Zot (26356) Gem (3471) Rev* #...# ####.#j.. ###<#........:j$!K   kobold brigand (missile)#..##j   gnoll sergeant (polearm)##...#jj 2 gnolls (polearms)....#KK 2 kobolds _The gnoll sergeant hits you from afar with a +0 trident! _You take 9 damage, and have 39/61 hp (64%).Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit):jg##.z.......dossy the Skirmisher .#?z.....K..##Coglin of Okawaru **.... .....###......# #Health: 39/61 ===============--------- Fz#...# ...... K#Magic: 11/11 ======================== ..##F.# ......####.#AC: 10Str: 13:jDoom: 33% ..# .# ......K....#EV: 11Int: 8  ..# #.# #.......#SH: 0Dex: 21 .......#.....#XL:  9 Next: 46% Place: Dungeon:7 #.....#..@).#Noise: ===------  Time: 5671.0 (0.0) ....F##.###j.#a) +3 sling (flame)  b) +2 sling {Zorawar ..##.## .. j...Fire: a) +3 sling (flame) {=f d:14 s:0 ..##..# #...##Zot (26356) Gem (3471) Rev* #...# ####.#j.. ###<#........K   kobold brigand (missile)#..##j   [0:j;10;1mgnoll sergeant (polearm)##...#jj 2 gnolls (polearms)....#KK 2 koboldsFire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.:jZ))))Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.You shoot a sling bullet.:jG.K:jG.K:j1j:j|.:j^.:jQ.K:j3j:j)- .j...jj 2 gnolls (polearms, 1 wandering)The sling bullet barely misses the gnoll sergeant.:j2---2.0 (150:j _The gnoll sergeant hits you from afar with a +0 trident! _You take 7 damage, and have 32/61 hp (52%).:jM :j#O :j] :ja G.K:jkc G.K:jh j.j.:ji Q.K:jWy jj 2 gnolls (polearms)The gnoll shouts! You hear a shout!:j~ 31----3469:j :j~  6- _The gnoll sergeant hits you from afar with a +0 trident.:j݅ 0 .......##.#.#..........##.## ).........#............#...####..#...........#.#### .............#........####....#..#######..# ####.# .#..######.....# #.#...............# #.### .:j [##.###.>.####...[....# #...# .....# #...# #.@.....## ###.#######..## #..###### ###.# .####.....# #..# ##...# _..#..#.#######..# ###..### .#...........##..#########...## .##.##..####......##.......### ###.##.## ###..#....####### ###.####.###### .#....[# ###:jm 32--4.5 (2.528:j :jr ! _You climb upwards.:j c _There is a stone staircase leading down here.:j :j :j :j :j :j 17) Rev+ 06:j :jc D495:j :j :j ]384:jw :j C7:j 93) Rev :j :jn :j K62:j :j :jD 4=51:j :j a40:j :j :j[ Q359) :j :j o5=28:j :j :j :j K17:j :j :j 506:j :j :j :j L395:jX :j1 :j 6=84:j/ :j :j\ K73:j :j :j K62:j :j[ :j o7=51:jU :j6 :j K40:j :j :ja L349:j :j :j< ]828:j :j :j K17:j :ji :j K06:j' :j :j L295:j< :j4 :j 9=84:j :jG :j K73:jy :j :jA K62:jt :j :j p40=51:j< :j :jH K40:j? :j :j L339:j :j :j >1=:j C28:j :j a17:j 06:j x195:j :j f42=84:j :jH :j K73:j :jn :j K62:j :j" :jY# ]351:j$ :jZ( w40:j) :jq) L329:j}* :j , :j, 4=28:j0 w17:j0 :j$2 :jz3 a06:j4 :jP5 L095:j06 :j7 :j8 e5=84:jH9 :j: :j: K73:jv< :jw? a62:j? :jA :j|B 6=51:jC :jD :j!E K40:j.K 3197=28:j=L :jM :jM K17:jN :jO :jrP K06:jQ :j S :jS M2995:jtT :jU :j6V G884:juV :j\W :jY :jhY K73:j[ :j:\ K62:j\ :j] :j1_ :j_ i9=51:j_ :j` :j`b :jb K40:jc :j]e :je L309:jf :j~h :jh d50=28:ji :jCk :jk K17:jl :jmn :jo K06:jsp :jq :j1r L895:jLs :jt :jUu :ju x1=84:jv :jx :jlx K73:jy :j{ :j#| K62:j%} :j~ :j2 *2=:ju 951:j :j0 :j K40:j :j< :j M3399:j :j9 :j f5328:j :j: :j K17:j :j 06795:j6 k _You start resting.HP restored.:j 9--:j 1747.5 (73.0):j 4=8.5 (7484 _:j :jس p _You regained 22 hp, and now have 54/61 hp (89%).:jQ` :j b :jdc :jSd :jf :jmg K73:j 625=51403896=281706695:j݇ m7=8:j 4:j :j 73:j0 K62:jM :j {851:j :j :j K40:j! :j :j& L379:j :j :j d9=28:jI :j :j K17:j :j a06:j :j b595:j :j2 :j =60=:j 984:j :j# :j -7:j 3:j :j :j( K62:j" :jİ k _You start resting.HP restored.:jF :j -70.5 (22:jF 1=1.5 (2351 _:j :j S _Health restored: 61:j:j:jC:jn:j`o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j}:jLevel 6 of the Dungeon <<<<>>>>____(Press ? for help)  #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............# #.#  :js#............)).####.......................# #.###  #...............###..[##.###.>.####...[....# #...#  #.:......................# #...# #.@.....## ###.#  #.............).).....######..## #..###### ###.#  #..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###  #..................#.#...........##..#########...##  #...........#..)<.#..##.##..####......##.......###  ##........#.#.....#.###.##.## ###..#....#######  ##.....###.#.....#.###.##.# ##.######  ####### #..........#....[####  :js#..........#...###  #.............##  #.............#:jm^>@:jLc   #.≈.#.≈≈≈≈....≈.#.# ######.[....[......#.#................##....#   #.≈.#.....≈≈≈≈≈.#.# ##...........#.....#...................##....#   #.≈.######......#.###.......[....)..##...#.##.............).#..[.#   #.≈..†....#######.............)..##.##.......#..................># :jo  #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##....#>:j :j| n.......##.#.#..........##.##dossy the Skirmisher ).........#............#...#Coglin of Okawaru **.... .....######..#...........#.####Health: 61/61 ======================== .............#........####....#Magic: 11/11 ======================== ....#######....####.#..# ####.#AC: 10Str: 13Doom: 33% .#..######.............# #.#EV: 11:j Int: 8  .......................# #.### SH: 0Dex: 21 .[##.###.>.####...[....# #...# XL:  9 Next: 46% Place: Dungeon:6 .....# #...# #.@.....## ###.# Noise: ---------  Time: 5771.5 (0.0) ..######..## #..###### ###.# a) +3 sling (flame)  b) +2 sling {Zorawar .####.....# #..###...# Fire: a) +3 sling (flame) {=f d:14 s:0 _..#..#.#######..####..### Zot (26255) Gem (3371) :j 0.#...........##..#########...## .##.##..####......##.......### ###.##.## ###..#....####### ###.##.# ##.###### .#....[#### _HP restored. _You regained 22 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns.:jq ':j :j? #.##...#.##.# ###### ......##.#.#..........##.## ....#............#...# ######..#...........#.#### ........#........####....# ..#######....####.#..# ####.# #..######....# #.# .....................# #.### [##.###.>.####..@[....# #...# ..# #...# #.>.....###.# ##..## #..#######.# ####.....# #..#  ##...# .#..#.#######..# ###..### #...........##..#########...:j@ [15;3H.##..####......##.......###.##.## ###..#....####### ##.##.# ##.######2.5 (140 _:jv %.##...#.#..###....# #.##...#..........##.# ########.#.#....##.## ....#............#...# ######..#...........#.#### ........#........####....# ..#####.#..# ####.# ####### #.# ................@....# #.### ##.###.>.####...[....# #...# :jw R..# #...# #.>.....###.# ##..## #..#######.# ###.....# #..#  ##...# .#..#.#######..# ###..### ...........##..#########... #.##..####......##.......### #.##.## ###..#....#######:j 3.5 (2369:j :j .........##....# .##...#..........#..###....# #.##...#..........##.# ########.#.#..........##.## ....#............#...# ######..#...........#.#### ........#........####....# #####.#..# ####.# ####### #.# ....................# #.### #.###.>.####...[....# #...# ..# #...# #.>.....###.# ##..## #..#######.# ##.....# #..#  ##...# #..#.#######..# ###..### ..........##..#########... .##..:j 3####......##.......###:j :j n4.5 (328:j :j] M##.##..#.#...........#...###....#.##...#.. ########.#.#...##.#.....#............#...# ######..#...........#.### ..........#........####...#....####@#..# ### .######.. ................:j ## #.###.>.####...[...... ..# #...# #.>.....## ###.#.#.:j@ :j n5.5 (417:jR# :jq  ##.......#.....># ##.##..#.###....# .........##....# .##...#.#..###....# #.##...#.##.# ########.#.###.## ....#....#...# ######..#...#.#### ........#......@.####....# #####.#..# ####.# ######.............# #.# ...................# #.### ###.>.####...[....# #...# .# #...# #.>.....##..## #..####:jIs <[40m###.#...# #..#  ##...##.#######..# ###..###:j z 6.5 (506:j :j Q ...#.##..).#..[.# .......#........># #.##..#.#...##....# .........##....# :j .##...#.#..###....# #.##...#.##.# ########.#.###.## ....#....#...# ######..#...#.#### ........#........####....# .####.#..# ####.# #####.......# #.# .................# #.### ###.>.####...[....# #...# #...# #.>.....##..## #..#######.#...# #..#  ##...#:jO 7.5 (6495:j :j%  .#......##....# ...#.##...).#..[.# .......#.........># ##..#.#...##....# .........##....# .##...#.#..###....# ##...#.##.# ###### .##.#.###.## ....#....#...# #####..#...#.#### .......#........####....# ####.#..# ####.# ####...# #.:j' # .................# #.###:j' #.>.####...[....# #...#  #...# #.>.....## ##..## #..#######.#:jz3 8.5 (784:jL< :j} M.#.# .#.......##...#.##...).#..[. ..............>##..#.# .............###..... ###### .##.#.##.# ....#...:j( $..#...# #####.....#.### .......#........####... #####....####.#..# ####.#.......>.....:jb A9.5 (8:j5 C73:j :j M...#### ..#.#.##.......##...#.##..).#..[. ..............>##..#.#.............###..... ###### .##.#.##.# ....#.....#...# #####.....#.### .......#........####....#...[...:jp :jU80.5 (962:jSHM### ...#### ..#.# .#......##...#.##.).#..[. ......:jU.......>##..#.#...#..........#..###..... ###### .##.#.##.# ....#.....#...# #####..#...........#.####.....1.5 (10.0)51:jܔ6 #### ### ...####### ###....# #......##....# #.##..).#..[.# .....#.....># ##..#.###....# .........##....# ##...#..#..###....# ##...#..##.# ###### ##.#.#:jx.##.## ...#....#...# ####..#...#.#### ......#........####....#####.#..# ####.# #### #.#:jQo2.5 (1140:jΥ:jq ..)## ### ### ...####### ###....# ....##....# #.##..).#..[.# .....#.....># #..#.###....# .........##....# ...#..#..###....# ...#..##.# ###### #.#.#.##.## ..#.....#...# ###..#.....#.#### .....#........####....#####.#..# ###:jc##.#:jq3.5 (12359:jQ:j3####### .)## ## ### ...####### ###....# ....##....# #.##..).#..[.# ....#.....># #.###....# ........##....# ...#.:j5.#..###....# ...#..##.# ###### .#.#.##.## .#......#...# ##..#.....#.#### ....#........####....#:j=:j>o4.5 (1328:j:jD# )## ## ### ####### #.##....# ##....# .##.).#..[.# #..># #.#....##....# ....##....# #..#..###....# #..##.# #.#...##.## #....#...#..#...........#.#### :jNz5.5 (1417:jϛ# )## ## ### ####### .##....# ##....# ##.).#..[.# #..># #.#....##....# ....##....# #..#..###....# #..##.# ###### .#. ....#...# ..#.....#.#### :jto6.5 (1506:j:jM# )## ## ### .####### ##....# ##....# .).#..[.# #..># .#....##....# ....##....# #..#..###....# #.:jN.##.# ###### #...##.##.#...##..... :j7.5 (16395:jR:j&2#  )##  .##  .###  ..#######  .##....#  ##....#  .).#..[.#  #..>#  #....##....#  ....##....#  ..#..###....#  ..##.# ######  ..##.##   .#...#    #.:jH4 ....#.####    #........####....#   :jG;8.5 (1784:jAT:j2A#  )##  .##  ..###  ....#######  ...##....#  .##....#  ).#..[.#  ..>#  ....##....#  ....##....#  .#..###....#  .##.# ######  .##.##  .#...#  .....#.####  ........####....#  :jx:jPo9.5 (1873:j:jg#  )##  ##  ###  #######  ...##....#  ..##....#  ).#..[.#  .>#  ...##....#  ....##....#  .#..###....#  .##.# ###### :j] .##.##  .#...#  ....#.####  ..####....#  :je90.5 (1962:j:jL #  )##  ##  ###  #######  ##....#  ..##....#  ).#..[.#  .#  ...##....#  ....##....#  .#..###....#  .##.# ######  .##.##  .#...# :j ....#.####  ..####....#  :j&B1.5 (20:j'C51:j-:j/:j-7:j8c _There is a stone staircase leading down here.:jzr:js:jz:j@:jdž{2.5 (1.0)40 _:jW:j  7  You climb downwards.:j#n  Level annotation: Prince Ribbit:j:j$:j #.........  ##.........  .. #.........  .#.## #.........  .....###.z....... :jp # #...#?.........##  #. #.....###......#  ..###.###.#...# ..K...  .......@..##F.# ......# ..#####z..# .# ....... ####z.# #.# #.... ........... #.. #..#.z... #.. ##......# #.# zzz 3 wights (1 polearm) ####..##.## .. #.....##..# #. #...# ####.#:jf59-=4.0 (2.5348:jDq:jr[ _The wight hits you with a +0 trident. The wight hits you but does no damage.:jv  There is a stone staircase leading up, spattered with blood here. _You take 2 damage, and have 59/61 hp (97%).:js$:j%:jM.:j78:j87z.:j?:jYE P: 56/60 (61)--5.0 (1.02) Drain Gem (3347) :j7H:j7" -P: 11/11  6 _The wight hits you with a +0 trident. You feel drained.:j< .#######  ......)##   ........## .........### ...........#######  ...........##....#  ...........##....#  ..........).#..[.#  .........#  ...........##....#  ...........##....#  .......#..###....#  .......##.# ######  .......##.##   .......#...#   .........#.#### :j  ......####....#  :j~-6.5 (2.506:j݉:j}! _You climb upwards.:jՎ  There is a stone staircase leading down here. _You take 3 damage, and have 56/60 hp (93%).:j":j3:jשx295:j784:j:jDZK73:jβ:jpa62:jF:jf:jk8=51:j:j9:jK40:j:jL339:j8:j :j:ju9=28:jz:j:j|K17:j:j:jK06:jg:j<:jL195:j:j*k _You start resting.HP restored.:j8-:j1807.5 (11.0):j60=8.5 (1284 _:j:jS _Health restored: 60:j:j:j:j":jn({9.0)73 _:j*:jj = 7  You climb downwards.  Level annotation: Prince RibbitThe wight hits you but does no damage. The wight misses you. #.........  ##.........  .. #.........  .#.## #.........  .....###.z.......  # #...#?.........##  #. #.....###......#  ..###.###.#...# ..K...  z.##F.# ......# ..#####z..# .# ....... ####zz# #.# #.... ........... #.. #..#..... #..[37:julm ##......# #.# zzzz 4 wights (2 polearms, 1 wandering) ####..##.## .. #.....##..# #. #...# ####.#:jc=11.0 (2.561:j:j5 _The wight hits you but does no damage.:jw _There is a stone staircase leading up, spattered with blood here.:js:jt:j~:j .zThe wight barely misses you. The wight hits you but does no damage.:jE:jԕp2.0 (1.050:jT:jZW  6.. _The wight misses you.:j0` .#######  ......)##   ........## .........### ...........#######  ...........##....#  ...........##....#  ..........).#..[.#  .........z@#  ...........##...z#  ...........##....#  .......#..###....#  .......##.# ######  .......##.##  :ja5 2 wights .......#...# .........#.#### ......####....# :jw-3.5 (2.5329:j:jH! _You climb upwards.:j}c _There is a stone staircase leading down here.:j _  You shoot a sling bullet. The sling bullet hits the wight.:j  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.:jw l  The wight is heavily damaged.:j. 48-----===4.5 (1.028) Rev  _The wight hits you but does no damage. The wight hits you with a +2 mace! _You take 12 damage, and have 48/60 hp (80%).:j.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 48/60 (61) ===================----- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11Int: 8  ...........##....#:jg  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5814.5 (0.0) ...........##...z#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26212) Drain Gem (3328) Rev .......##.# ###### .......##.##  zz 2 wights .......#...# .........#.#### ......####....# The wight is heavily damaged. _The wight hits you but does no damage. The wight hits you with a +2 mace! :jG_You take 12 damage, and have 48/60 hp (80%).  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (70% to hit):j Z z.:j*z.  Aim: a wight, wielding a +4 falchion and wearing a +0 robe (70% to hit):j@zz _The wight hits you but does no damage. The wight hits you with a +2 mace! _You take 12 damage, and have 48/60 hp (80%).  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% to hit):jx zz4 falchion and wearing a +0 robe (70% to hit):jy.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 48/60 (61) ===================----- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5814.5 (0.0) ...........##...)#[:j34m  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##...)#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###...)#  Zot (26212) Drain Gem (3328) Rev .......##.# ###### .......##.##  zz 2 wights .......#...# .........#.#### ......####....# _The wight hits you but does no damage. The wight hits you with a +2 mace! _You take 12 damage, and have 48/60 hp (80%).  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (70% to hit)  You shoot a sling bullet.:j   The sling bullet closely misses the wight.You shoot a sling bullet.:j. z..  The sling bullet barely misses the wight.:jz5.5 (117 _The wight closely misses you. The wight barely misses you.:j? .#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 48/60 (61) ===================----- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5815.5 (0.0) ...........##...z#[:j A 34m  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26211) Drain Gem (3327) Rev .......##.# ###### .......##.##  zz 2 wights .......#...# .........#.#### ......####....# You shoot a sling bullet.  The sling bullet barely misses the wight. _The wight closely misses you. The wight barely misses you.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (70% to hit):jg.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 48/60 (61) ===================----- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5815.5 (0.0) ...........##...)#[:jw34m  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##...)#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###...)#  Zot (26211) Drain Gem (3327) Rev .......##.# ###### .......##.##  zz 2 wights .......#...# .........#.#### ......####....# The sling bullet barely misses the wight. _The wight closely misses you. The wight barely misses you.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (70% to hit)  You shoot a sling bullet.:jgMPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.:j z..  The wight is heavily damaged.:j38----6.4 (0.906) Rev+ :j:j9 _The wight hits you with a +4 falchion. The wight hits you with a +2 mace. _You take 10 damage, and have 38/60 hp (63%).:jp.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 38/60 (61) ===============--------- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11:jInt: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5816.4 (0.0) ...........##...z#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26210) Drain Gem (3326) Rev+ .......##.# ###### .......##.##  zz 2 wights .......#...# .........#.#### ......####....# :jd_The wight hits you with a +4 falchion. The wight hits you with a +2 mace. _You take 10 damage, and have 38/60 hp (63%).Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:jAim: a wight, wielding a +4 falchion and wearing a +0 robe (heavily damaged,  70% to hit):jC[.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 38/60 (61) ===============--------- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% :jT...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5816.4 (0.0) ...........##...z#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26210) Drain Gem (3326) Rev+ .......##.# ###### .......##.##  zz 2 wights :j[.......#...# .........#.#### ......####....# Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (heavily damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.:jM)))Aim: a wight, wielding a +4 falchion and wearing a +0 robe (heavily damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  The wight is almost destroyed.:j  z..  The sling bullet barely misses the wight.7.3 (0.9095:j:jt _The wight closely misses you. The wight barely misses you.:j+ +.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 38/60 (61) ===============--------- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 :j" e..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5817.3 (0.0) ...........##...z#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26209) Drain Gem (3325) Rev+ .......##.# ###### .......##.##  zz 2 wights .......#...# .........#.####:j  ......####....# The sling bullet barely misses the wight. _The wight closely misses you. The wight barely misses you.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (almost destroyed,  70% to hit):j=.#######:jhm  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 38/60 (61) ===============--------- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 33% ...........##....#  EV: 11Int: 8  ...........##....#:j%  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 46% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5817.3 (0.0) ...........##...)#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26209) Drain Gem (3325) Rev+ :j.......##.# ###### .......##.##  zz 2 wights .......#...# .........#.#### ......####....# Press: ? - help, Shift-Dir - straight line:jUMAim: a wight, wielding a +4 falchion and wearing a +0 robe (almost destroyed,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!:j{   wight:jR)))Aim: a wight, wielding a +4 falchion and wearing a +0 robe (almost destroyed,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!Okawaru accepts your kill.:jPG)..:jgb ealth: 39/61 298.3 (18) Gem (3324) Rev*  _You shoot a sling bullet. The wight barely misses you.:jP:jai _Your life force feels restored.:jT-.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  Health: 39/61 ===============--------- .........###  Magic: 11/11 ======================== ...........#######  AC: 10Str: 13Doom: 32% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 :jV..........).#..[.#  XL:  9 Next: 49% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5818.3 (0.0) ...........##...)#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26208) Gem (3324) Rev* .......##.# ###### .......##.##  z   wight .......#...# .........#.#### ......####....# _You shoot a sling bullet. The wight barely misses you. _Your life force feels restored.Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged:jvW0, 70% tohit):j .#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  Health: 39/61 ===============--------- .........###  Magic: 11/11 ======================== ...........#######  AC: 10Str: 13Doom: 32% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 49% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5818.3 (0.0) ...........##...)#:j"   a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26208) Gem (3324) Rev* .......##.# ###### .......##.##  z   wight .......#...# .........#.#### ......####....# Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jŐ hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.:jK )########### #....# #....# .).#..[.# ......z@# ..##...)# #....# #....#  ###### You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.:jQ )######## #....# #....# .).#..[.# ......z@# ..##...)# #....# #....#  ###### :j )########### #....# #....# .).#..[.# ......z@# ..##...)# #....# #....#  ###### The wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.wight hits you with a +2 mace!  * * * LOW HITPOINT WARNING * * *:j7 )######## #....# #....# .).#..[.# ......z@# ..##...)# #....# #....#  ###### :jx `  You feel drained.:j P: 23/59 (61)------9.3 (17) Drain Gem (3323) Rev* :j :js _* * * LOW HITPOINT WARNING * * *You take 16 damage, and have 23/59 hp (39%). _MASSIVE DAMAGE!!:j.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 23/59 (61) =========--------------- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 32% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 49% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5819.3 (0.0) ...........##...)#[:j34m  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26207) Drain Gem (3323) Rev* .......##.# ###### .......##.##  z   wight .......#...# .........#.#### ......####....# You take 16 damage, and have 23/59 hp (39%). _MASSIVE DAMAGE!!Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% tohit):j$:j.#######:j;  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 23/59 (61) =========--------------- .........###  MP: 11/11======================== :j...........#######  AC: 10Str: 13Doom: 32% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 49% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5819.3 (0.0) ...........##...)#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (26207) Drain Gem (3323) Rev* ..:jh8.....##.# ######:jQ .......##.##  z   wight .......#...# .........#.#### ......####....# Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:j['))))))):j\uAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.You shoot a sling bullet.:jcZ )########### #....# #....# .).#..[.# # ..##...)# #....# #....#  ###### The sling bullet barely misses the wight.:jD)######## #....# #....# .).#..[.# # ..##...)# #....# #....# :jh ###### :jv ......zThe wight hits you with a +2 mace.:j|19--20.2 (0.962:j:j _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 19/59 hp (32%).:jb [.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 19/59 (61) =======----------------- .........###  MP: 11/11======================== ...........#######  AC: 10Str: 13Doom: 32% :j k...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 49% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5820.2 (0.0) ...........##...)#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#:j   Zot (26206) Drain Gem (3322) Rev* .......##.# ###### .......##.##  z   wight .......#...# .........#.#### ......####....# _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 19/59 hp (32%).  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% tohit):jl.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  HP: 19/59 (61) =======----------------- .........###  MP: 11/11======================== ...........#######  AC: 10:j.mnStr: 13Doom: 32% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 49% Place: Dungeon:6 ...............z@#  Noise: ===------  Time: 5820.2 (0.0) ...........##...)#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 :jn.......#..###....#  Zot (26206) Drain Gem (3322) Rev* .......##.# ###### .......##.##  z   wight .......#...# .........#.#### ......####....# _You take 4 damage, and have 19/59 hp (32%).  Fire: a) +3 sling (flame) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 mace and wearing a +0 robe (heavily damaged, 70% tohit)  You shoot a sling bullet. The sling bullet hits the wight!:j0)  hit)  You shoot a sling bullet. The sling bullet hits the wight!  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!:jR:j:j+ 602--1521.1 (0.951 _Okawaru accepts your kill.:jl _Your Invocations skill increases to level 4!:j.Q20=403192821=--17) Rev+ 061995284:j; _You start resting.Magic restored.---:j_-8.1 (7.0:ja2==---9.1 (873) Rev  _:jok:js  You regained 3 hp, and now have 22/60 hp (37%). _MP restored: 12:j:j:j:jm:j:jYK62:j@w51:jL:j:j3=40) :jB:j:j_==309:j:j!a28:j:jL:jo4=17:jV:j:jK06:j:jD:jL895:j:j:j5=84:j':j:jK73:j:jS a62:j :j6a51:j7:j:jo6=40:jU4:j8c3299:j+;:j1>:j>K28:j@:jC:jD]717:jF:jI:jJK06:jL:j1O:jOL795:jQ:jIT:jT8=84:jV:jaY:jZK73:j[:jM^:j^K62:jz`:jba51:jJd:jjf:jgo9=40:ji:jjkb389:jgm:jo:j~pK28:jEr:jt:jpu30=17:jv:jІa06:j+x695:j,:jp31=84:j%:jY:jK73:j[:jT:j"K62:j1:j:jmK51:j:jޯ:j]240:j:j˵:jzL379:j3:j9a28:j33=17:j`:j:jK06:j:j:jtL595:jo:jE:jo4=84:j:j:jMK73:jw:ja62:j:j:jK51:jR:j:j5=40:j:j:j|L369:j :jy:j2K28:jo:jh:jo6=17:j:j:jK06:j :jlb495:jM:js784:j:jxa73:j- :j :j K62:j5:j:jK51:j:j:j8=40:j :j:juL359:j:ja28:jo:j!9=17:j$":jA$:j%K06:j&:j5b395:j9:j=40=84:j?:j5B:jBK73:j D:jGa62:jH:jJ:jKKC51:jL:jN:jOf41=40:jP:j+S:jSL349:j$U:jWa28:j2Y:j7[:j[]217:j)]:jO_:j_K06:ja:j1cb295:je:jf:jxg3=84:j&i:j&k:jkK73:jl:joa62:j q:j s:jsK51:j!u:j$w:jwe4=40:jx:j*{:j{L339:j}:j~:jK28:j:j5=17:j:jƆ:jhK06:j:jn:jL195:j:jv:jc6=84:jk:jl:jK73:jY:je:jK62:j:j7a51:j:j:j^]740:j:jb329:j:j:jEK28:j:j:jB8=17:j:j:jK06:jj:j&:jL095:j:j:jc9=84:j:ja73:j:jE:jK62:j:jh:jK51:jc:j:j/50=40:j:jk:jL319:jY:ja28:j:j:jc1=17:j`:ja06:j:j0c0995:j:j`:j(f5284:jd:ji:jK73:jv:ja62:j:j,:jK51:jI:jj:j+k3=40:j:j b309:jY :j a28:j:jk _You start resting.HP restored.:j:j'2934.1 (105.0):j(4=5617 _:j/B:jHp _You regained 32 hp, and now have 54/60 hp (90%).:jk:j:o3:jq:jt:jguK06:jzx895:j|:ji:j1k5=84:jz:j':jK73:jF:j:jNjK62:jύ:ja51:j :jl:ju6=40:jb:j:j/M3199:j:j:j:K28:j:j:j8e717:j&:ja06:jv:jGb795:jX:j:jzk8=84:j:j:jGK73:j:j8:jK62:j:j~:jtK51:j:j9=40:j:j+:jL389:j:j:juK28:j:jk _You start resting.HP restored.:j:ja354.1 (19.0):j%60=5.1 (2017 _:j:j S _Health restored: 60:j:j":jR$:j,:j/o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j 7.# .)## .## .### .####### .##....# ...##....# .).#..[.# .@># .##...)# .##....# .#..###....# .##.# ###### .##.## .#...# .#.#### .####....# :j* :j {6.1 (1.0)06 _:jD :j R  r - a +2 mace:j o7.1 (2695:j :jO# - _You see here a +0 robe.:jd3....) . # .####### ##....#  ..##....#  ).#..[.#  ....[>#  ..##...@#  ..##....#  #..###....#  ##.# ######  ##.##  #...#  .#.#### ####....#  ###.#..# ####.#  :jf:jp8.1 (184:jzV  s - a +4 falchion:j{=9.1 (273:jB:j- _You see here a +0 robe.:jv M####### )## ## ### ####...##...).#..[.......[..##...[......###.... .......##.# ###### :j 60.1 (162:j y _There is a stone staircase leading down, spattered with blood here.:jy' tM ####### )## ## ### ####..##....).#....[>..##...[.... .......#..###....# :j0 :j2 p151 _:jP :jR :j{ e.# .#  ##### )   ###  .####### .##....# ..##..@.# ..).#..[.# .......[># ...##...[# .....##....# .#..###....# .##.# ###### .##.## #...#  :j :j/ i240:j5 :j :jL+.# .# .#  ##### )   ###  .####### .##.@..# ..##....# .).#..[.# ........[># ....##...[# .....##....# .#..###....# .##.# ###### .##.## :jQ:jj3379:j:j:j3:j:j+:j Y.# >...# .# .# .)## .## .### .####### .##@...# .##....# .).#..[.# #....[># #.##...[# .##....# .#..###....# .##.# ###### .##.## :j :j[ i428:j: :jL:jcDrop what? (Left/Right/Tab to switch category) 19/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.8 dpt:17.5 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.8 dpt:16.2}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +3 short sword {d:9 s:1.0 dpt:9.0}  f - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  g - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2}  r - a +2 mace  s - a +4 falchion Missiles (select all with ()h - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  i - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  j - 3 stones {d:2 s:1.1 dpt:1.8}  k - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (select all with [)  l - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  m - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  n - a +0 cloak (worn) {ac:1 enc:0}  o - a +1 helmet (worn) {ac:1 enc:0}  p - a +1 robe of fire resistance {ac:2 enc:0 rF+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [:j;.|Space] toggle selected[top]:jn:j....#  dossy the Skirmisher >...#  Coglin of Okawaru **.... ....#  HP: 60/60 (61) ======================== ....#######  MP: 12/12======================== .........)##  AC: 10Str: 13Doom: 31% ...........##  EV: 11Int: 8  ............###  SH: 0Dex: 21 ..............#######  XL:  9 Next: 52% Place: Dungeon:6 ..............##@...#  Noise: ---------  Time: 5964.1 (0.0) ..............##....#  a) +3 sling (flame)  b) +2 sling {Zorawar .............).#..[.#  Fire: a):j +3 sling (flame) {=f d:14 s:0 #.................[>#  Zot (26062) Drain Gem (3178) #.............##...[# ..............##....#   ..........#..###....#   ..........##.# ######   ..........##.##  r - a +2 mace _You see here a +0 robe.  s - a +4 falchion _You see here a +0 robe. _There is a stone staircase leading down, spattered with blood here.  Okay, then. _:j:jmr - a +0 cloak (worn) {ac:1 enc:0}  o - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  s - a +1 helmet (worn) {ac:1 enc:0}; p - a +0 cloak (worn) {ac:1 enc:0}  r - a +1 robe of fire resistance {ac:2 enc:0 rF+}  q - a +1 helmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam}:jG:j] _Inventory tidied.:j:jvDrop what? (Left/Right/Tab to switch category) 19/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.9 dpt:14.4}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +4 falchion {d:14 s:1.3 dpt:10.8}  f - a +2 mace {d:10 s:1.4 dpt:7.1}  g - a +3 short sword {d:9 s:1.0 dpt:9.0}  h - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  i - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (select all with ()j - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  k - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  l - 3 stones {d:2 s:1.1 dpt:1.8}  m - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (select all with [)  n - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  o - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +1 helmet (worn) {ac:1 enc:0}  r - a +1 robe of fire resistance {ac:2 enc:0 rF+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit :jLetters toggle [.|Space] toggle selected[top]:j:j....#  dossy the Skirmisher >...#  Coglin of Okawaru **.... ....#  HP: 60/60 (61) ======================== ....#######  MP: 12/12======================== .........)##  AC: 10Str: 13Doom: 31% ...........##  EV: 11:j6Int: 8  ............###  SH: 0Dex: 21 ..............#######  XL:  9 Next: 52% Place: Dungeon:6 ..............##@...#  Noise: ---------  Time: 5964.1 (0.0) ..............##....#  a) +3 sling (flame)  b) +2 sling {Zorawar .............).#..[.#  Fire: a) +3 sling (flame) {=f d:14 s:0 #.................[>#  Zot (26062) Drain Gem (3178) #.............##...[# ..............##....#   ..........#..###....#   ..........##.# ######   ..........##.##  s - a +1 helmet (worn) {ac:1 enc:0}; p - :j]a +0 cloak (worn) {ac:1 enc:0}  r - a +1 robe of fire resistance {ac:2 enc:0 rF+}  q - a +1 helmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} _Inventory tidied.Okay, then.:j :j7:j(. _:j\ >.######.....)##..##.###..#######....).#..[ #.....[>##...[:j] ..........#...#  :je:jagP5.1 (11:jg%7 _:jho:jhq:jDS .######.....)##..##.###..#######....).#@.[ #.........[>:j.....##...[ ......##.....#. # #...........#.####  :j:ji606:j:jS:j)I  ######.....)##..##...###.....#######.....##.............).#..[ #.......@.[>:jI !##...[ ...##....#..##  #........####....#  :j0S :jT j7595:j\ :j] :jC :j :j :j :jK.# .)## ..## ..### ...####### ..##....# .##....#:j #.).#..[.# .#.[># .#.##...[# :j...##....# #.#..###....# :j#..##.# ###### #:j+j.##.##.#...# .#:jRa.#.#### .#.####....#:j:ji884:jA:j:j.#.)##.##.###..#######.##....#.##....##.).#..[.#.#.[># #.#.##...[#..##....# .#.#..###....# .#..##.# ###### .#...##.##.#...# .:jf.#.#.#### ..#.####....#:j`:jtK97:j3:j!:j:jd*C.#.)##.##.###.####### #.##....#:j*.##....# .##.).#..[.#.#.[># .#.#.##...[#:j*.##....#.#.#..###....#.#:j +..##.# ###### #.#:j0+....##.## #....#...# #..#:jQ+A..#.#### ...#:jn+'.####....#:j%5:jY7j7062:j7I:jt:jLevel 6 of the Dungeon <<<<>>>>____(Press ? for help)  #..≈.#####.....≈.###..........###.........#   #..≈.#....####.≈.###...................>...#   #..≈.#.≈≈≈...#.≈.##.......•................#   #..≈.#.≈_.≈≈.#.≈.##........................#######   #..≈.#.≈...≈.#.≈.## #.............................)##   #.≈.#.≈.#...#.≈.#.# #..............##...............##   #.≈.#.≈.##._#.≈.#.# #...........[....................###   #.≈.#.≈...###.≈.#.# ##.................................####### :jx  #.≈.#.≈≈≈≈....≈.#.# ######.[....[......#.#................##....#   #.≈.#.....≈≈≈≈≈.#.# ##...........#.....#...................##....#   #.≈.######......#.###.......[....)..##...#.##.............).#..[.#   #.≈..†....#######.............)..##.##.......#............@....[>#   #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##...[#   #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  :j͂#.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  :j$##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.# :j q #..........#.##...##.#..######.............# #.#  :jH#............)).####.......................# #.###:jVhO@.:j .  #...............###..[##.###.>.####...[....# #...#  #.:......................# #...# #.>.....## ###.#  #.............).).....######..## #..######   ###.#  #..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###  :jQ#..................#.#...........##..#########...##:j}<# :j 7##:j)PA.#:jZ7..:j7>.:jz 7.>:j! 7#.:j07 #:jpb7# :j{7##:j7##:j=m7.#:j 7>.:j :j% O.......#######dossy the Skirmisher ............)##Coglin of Okawaru **.... ..............##HP: 60/60 (61) ======================== ...............###MP: 12/12======================== .................#######AC: 10Str: 13Doom: 31% :j:& ;#................##....#EV: 11Int: 8  .................##....#SH: 0Dex: 21 .##.............).#..[.#XL:  9 Next: 52% Place: Dungeon:6 ...#............@....[>#:j& Noise: ---------  Time: 5970.1 (0.0) .#.#.............##...[#a) +3 sling (flame)  b) +2 sling {Zorawar .................##....#Fire: a) +3 sling (flame) {=f d:14 s:0 ..#..........#..###....#:j' Zot (26056) Drain Gem (3172) ..#..........##.# ###### #.#..........##.## #............#...# #..#...........#.#### ...#........####....#s - a +1 helmet (worn) {ac:1 enc:0}; p - a +0 cloak (worn) {ac:1 enc:0}  r - a +1 robe of fire resistance {ac:2 enc:0 rF+}  q - a +1 helmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} _Inventory tidied. _Okay, then.:j( ':jk1 :j} ......)##...##..###...####### .#.##....# ..##....# #.##).#..[.# ....#......[>##.###...[# ....:j} .##....###..###....#.#.##.# ###### .#.#.##.## .#..#...# ##..#...#:j} {.#### ....#####....# :j} S##....####.#..# ####.#:j؆ :j0 n1.1 (151:j :j k #...##..###...####### #.#.##....# ...##....# .#.##).#..[.# .....#......[># #..#.###...[#...:j !.##....# #...##..###....# #...#.##.# ###### #.#.#.##.## .#..#...# ###..#...#.#### .....#####....# :j ###....####.#..# ####.#.........# #.#:j :j n2.1 (240:j_ :j& #.##.###.####### .#.#.##....# #.##....# ..#.##.).#..[.#.#......[># #:j##..#.#...##...[#...##....# ##...#.#..###....# ##...#..##.# ###### ##.#.#...##.##.#:j....#...##..#...........#.####.#........####....##....####.#..# ####.# ###.# #.#:j%:j%o3.1 (3369:j,:j[k ....###...########.#.##....#..##....# ...#.##).#..[.#.....#......[># .##..#.###...[# :jkh...........##....# .##...##..###....# .##...#.##.# ###### .##.#.#.##.## ....#.:jl.#...# #####..#...#.#### .......#####...:j/l.# #####....####.#..# ####.#:j\l.........# #.# ....# #:jl!.###:ju4.1 (428:j(|:j5 ...########.#.##....#..##....# #...#.##).#..[.# #.......#......[># #.##..#.###...[# ............##....###...##..###....# :j&#.##...#.##.# ###### ..##.#.#.##.## ....#..#...# ######..#...#.#### ........#####....# ######....####.#..# ###:jܹn#.#.........# #.# ....:j..# #.### ###.>.####...[....# #...#:j':j:jn5.1 (517:jt:js#.#.##....#..##....# ##...#.##).#..[.# ##.......#......[># ##.##..#.#.##...[# .............##....###...##..###....# .#.##...#.##.# ###### ...##.#.#.##.## ....#..#...# .######..#...#.#### .........#:j####....# #######....####.#..# ####.#.........# #.# ...........# #.### .###.>.####...[....# #...# .# #...# #.>.....## ###.#:j6.1 (606:j/:jl/..##....# .##...#.##).#..[.# .##.......#......[># .##.##..#.#.##...[# ..............##....###...##..###....##.##...#.##.# ###### ....##.#.#.##.## ....#..#...#:j0######..#...#.#### ..........#####....# .#######....####.#..# ####.# ..........# #.# ............# #.### #.###.>.####...[....# #...# ..# #...# #.>.....## ###.# #####..## #..###### ###.#:jr;:j<o7.1 (7495:jC:j<@##...#.##).#..[.# #.##.......#......[># ..##.##..#.###...[# ...............##....###...##..###....##.##...#.##.# ######...##.#.#.##.## ....#..#...#######..#...#.####.........#####....########....####.#..# ####.# ...........# #.# .....................# #.### :j###.###.>.####...[....# #...# ...# #...# #.>.....## ###.# ######..## #..###### ###.#.....# #..# ...#:jŊ8.1 (884:j:jx ##.##.......#......[># ...##.##..#.###...[#..............##....###...##..###....##.##...#.##.# ######...##.#.#.##.## ....#..#...#######..#...#.####.........#####....########....####.#..# ####.# #............# #.#....................# #.### [##.###.>.####...[....# #...# ....# #...# #.>.....## ###.# .######..## #..######:j ###.#.....# #..# ...# ..#..#.#######..####..###:j9.1 (973:j:j.\ .##.##.#......[>.##.##..#.#...##...[......##.....##...#..#..###.....#.##...#...##.# .##.#.#....##.## ).#.....#...#.######..#...........#.####.#..@.....####....#.#######....####.#..# ####.# .#..######.............# #.#......# #.### .[##.###.>.####...[....# #...#.# #...# #.>.....## ###.#  .:j.######..## #..###### ###.#  .####.....# #..# ##...#  _..#..#.#..# ###..### :j=%:j%s80.1 (10.0)62:j,:jkij .##.##.#......[.##.##..#.#...##............##.##...#..#..###.#.##...#...##.# .##.#.#....##.## .).#......#...#.######..#...........#.####.#.@......####....#.#######....####.#..# ####.# #.#..######......# #.# #...:ji.# #. ..[##.###.>.####...[....# #....# #...# #.>.....## ###..######..## #..###### ###. #.####.....# #..# ##... ._..#..#.:j jL#..# ###..:jr1.1 (1151:jy:jĶ....##.##..#.###................####...##..### ##.##...#.##.# ###...##.#.#.##.## ).........#...#...# .......######..#...#.#### #..............#........####....########...@####.#..# ####.# ##.#...........# #.# ##.......................# #.#[##.###.>.####...[....# #.......# #...# #.>.....## ###:jɷ ######..## #..###### ### .#.####.....# #..# . .._..#..#.#######..####..# .#.#...........##..#########.:jo2.1 (1240:j :j:ja..............####...#.#..### ###.##...#..##.# ## ....##.#.#..##.## ).........#....#...# #.......######..#...........#.### ##..............#........####.... .#######....####.#..# ####. .##.#...........# #.#.........:j.# #.[##.###.>.####...[....# #. ........# #...# #.>.....## ########..## #..#### :j5y#.####.....# #..# . ..._..#..#.#######..###.#...........##..#########..##.##..####......##.......#:j p3.1 (13359:j0 :j+:jJ##...##..### ####.##...#...##.# # .....##.#.#...##.## ).........#...#...# ##.......######..#...........#.## ###..............#........####... #.#######....####.#..# ######.#..####.........# # ####..........# #[##.###.>.####...[....# # :jVK.........# #...# #.>.....## # ).....######..## #..#### )..#.####.....# #..# .._..#..#.#######..####.#.#...........##..#########... <.#..##.##..####......##.......##.#.###.##.## ###..#....#######:jS4.1 (1428:jZ:j.##...#..#.. .###......#.##...#..........##.# .##.#.#..........##.## #....).#............#...##.######..#...........#.  ###....#........#### ##.#######....####.#..# .##.#..######.....# .####..# .###..[##.###.>.####...[....# :jS.# #...# #.>.....## .).....######..## #..###### .)..#.####.....# #..# ._..#..#.#######..# ### .#.#...........##..#..  )<.#..##.##..####......##.# .#.###.##.## ###..#....# :jȟ5.1 (1517:j:jgH####.##...#.##. .......##.#.#....##.# ##....).........#....#... ####.......######..#...#. # ###..............#........####. ###.#######....####.#..# ## #...##.#..####.........# ).####.............# ..###..[##.###.>@####...[....# ...........# #...# #.>.....## ).).....######..## #..#### ..)..#.####.....# #..# ....._..#..#.#######..##:j#.#...........##..#########.)<.#..##.##..####......##....... ....#.###.##.## ###..#....######.#.###.##.# ##.######:jM6.1 (1606:j:j1f.###......#.##...#...##..##.#.#..........##. .##....).#............# .####.######..#...........# .# ###...#........#### .###.#######....####.#..# #...##.#..######.....#).####:j^2....#.###..[##.###.@.####...[....#.# #...# #.>.....## .).).....######..## #..######.)..#.####.....# #..#._..#..#.#######..# .#.#...........##..# ..)<.#..##.##..####......##.#.###.##.## ###..#.... .....#.###.##.# ##.######:jU3:j;7.1 (17395:jrB:jE:jL:jN  rrobe of fire resistance {ac:2 enc:0 rF+}  qhelmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} :jO_Inventory tidied. _Okay, then. _There is a stone staircase leading down, spattered with blood here.:j:jLevel 6 of the Dungeon <<<<>>>>____(Press ? for help)  #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##...[#   #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  :j7W###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............# #.#  #............)).####.......................# #.###  #...............###..[##.###.@.####...[....# #...#  #.:......................# #...# #.>.....## ###.#  #.............).).....######..## #..###### ###.#  #..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###  #..................#.#...........##..#########...##  #...........#..)<.#..##.##..####......##.......###  ##........#.#.....#.###.##.## ###..#....#######  :j ##.....###.#.....#.###.##.# ##.######  ####### #..........#....[####  #..........#...###  #.............##:jH7 <<<  #  #  ..  #  .#.##  #    .....###.z.......    # #...#?##    #. #.....####   #   ..###.###.#...# ..K...   .#   .......<..##F.#  ####.#   ..#####...#  .#  ..........K#   ####z.# #.# #.......#    ......z....   #..K..#   #..#.....  #..<..#   ##:jm#   #.###j.#   ####..##.##  ..   ....   #.....##..#  #.   jj##    #...# ####.#   ...   ###<#......   ..  #..#   #  ##...#   ....#  ###.#    ...    ###:jH :jh...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. HP: 60/60 (61) ======================== .####.......######..#...........# MP: 12/12======================== .# ###..............#........#### AC: 10Str: 13Doom: 31% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 52% Place: Dungeon:6 ...###..[##.###.@.####:j*...[....#Noise: ---------  Time: 5987.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26039) Drain Gem (3155) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######r - a +1 robe of fire resistance {ac:2 enc:0 rF+}  q - a +1 helmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} _Inventory tidied. _Okay, then. _There is a stone staircase leading down, spattered with blood here.:j:j:j:jk:jJ':j;:j}  qhelmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} _Inventory tidied. _Okay, then. _There is a stone staircase leading down, spattered with blood here.Unknown command.:j:jGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.9 dpt:14.4}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +4 falchion {d:14 s:1.3 dpt:10.8}  f - a +2 mace {d:10 s:1.4 dpt:7.1}  g - a +3 short sword {d:9 s:1.0 dpt:9.0}  h - a +3 trident {d:12 s:1.3 dpt:9.2 r:2} :j i - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2} Missiles (go to first with ()j - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  k - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  l - 3 stones {d:2 s:1.1 dpt:1.8}  m - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  n - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  o - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +1 helmet (worn) {ac:1 enc:0}  r - a +1 robe of fire resistance {ac:2 enc:0 rF+}s - +0 steam dragon scales {ac:5 enc:0 rSteam}:j|:jH:j`...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. HP: 60/60 (61) ======================== .####.......######..#...........# MP: 12/12======================== .# ###..............#........#### AC: 10Str: 13Doom: 31% .###.......#######....####.#..# # EV: 11:jUInt: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 52% Place: Dungeon:6 ...###..[##.###.@.####...[....#Noise: ---------  Time: 5987.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 :j ...)..#.####.....# #..#Zot (26039) Drain Gem (3155) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######:j cq - a +1 helmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} _Inventory tidied. _Okay, then. _There is a stone staircase leading down, spattered with blood here. _Unknown command.:j-:j7.':j;:j+ :j 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  :j5  c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  :j t f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1  :j L h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  10.8  14.3  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1  :jC 8 k - Armour   0.0   1.2  -1      :je  l - Dodging   1.7   2.4  -1   0 + Invocations4.0   7.1  -2  :j B m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  :j KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j{ :j`| :j ...###......#.##...#..........##. dossy the Skirmisher :jM ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. HP: 60/60 (61) ======================== .####.......######..#...........# MP: 12/12======================== .# ###..............#........#### AC: 10Str: 13Doom: 31% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 52% Place: Dungeon:6 :j{ B...###..[##.###.@.####...[....#Noise: ---------  Time: 5987.1 (0.0) :j $............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar :j? .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (26039) Drain Gem (3155) :j ......._..#..#.#######..## ......#.#...........##..######### :j :..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######:j tq - a +1 helmet (worn) {ac:1 enc:0}  s - +0 steam dragon scales {ac:5 enc:0 rSteam} :jS T_Inventory tidied. _Okay, then. :j _There is a stone staircase leading down, spattered with blood here. _Unknown command.:j :j ':j3 :j :jD  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.:j:j:j]...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. HP: 60/60 (61) ======================== :jC.####.......######..#...........# MP: 12/12======================== .# ###..............#........#### AC: 10Str: 13Doom: 31% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 52% Place: Dungeon:6 ...###..[##.###.@.####...[....#Noise: ---------  Time: 5987.1 (0.0) :j............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 :jE...)..#.####.....# #..#Zot (26039) Drain Gem (3155) :jR......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######q - a +1 helmet (worn) {ac:1 enc:0}  :j#s - +0 steam dragon scales {ac:5 enc:0 rSteam} _Inventory tidied. _Okay, then. _There is a stone staircase leading down, spattered with blood here. _Unknown command.:jP  Okay, then.:j':j:j. _:j _:j= 8.1 (184 _:j  7  You climb downwards.:j_ :j  ..#####...# .# ..K ####z.# #.# #.......# ......z.... #..K..# #..#..... #..< ##......# #.###j. ####..##.## .. . #.....##..# #.  #...# ####.#  ###@#......  #..#  ##...#  .z..#  ###.# ...:jA! z   wight (polearm, wandering) ### :j 9.6 (2.573 _Level annotation: Prince Ribbit:jƚ a _There is a stone staircase leading up here.:jv..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 60/60 (61) ========================#..#.....#..<..# MP: 12/12:jR========================##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0:jXDex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7###@#......:jNoise: ---------  Time: 5989.6 (0.0)#.*#a) +3 sling (flame)  b) +2 sling {Zorawar##*..#Fire: a) +3 sling (flame) {=f d:14 s:0.z..#Zot (26037) Drain Gem (3153) ###.#...z   wight (polearm, wandering)### _Level annotation: Prince Ribbit :j[_There is a stone staircase leading up here.  :jFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:j;Aim: a wight, wielding a +3 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit):jXk ..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 60/60 (61) ========================#..#.....#..<..# MP: 12/12========================##......#:jCl #.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7###@#......Noise: ---------  Time: 5989.6 (0.0)#.)#a) +3 sling (flame)  b) +2 sling {Zorawar##)..#:jl Fire: a) +3 sling (flame) {=f d:14 s:0.z..#Zot (26037) Drain Gem (3153) ###.#...z   wight (polearm)### :jl _There is a stone staircase leading up here.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:jl Aim: a wight, wielding a +3 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  :jm You shoot a sling bullet.:j d  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jg 7z.:jË $..:j e===90.6 (16:j 62) Rev :j8 :jH I _The sling bullet hits the wight but does no damage.:j>..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 60/60 (61) ========================#..#.....#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  :j#.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7###@#......Noise: ===------  Time: 5990.6 (0.0)#.*#a) +3 sling (flame)  b) +2 sling {Zorawar##z..#Fire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26036) Drain Gem (3152) Rev ###.#...:jz   wight (polearm)###The sling bullet hits the wight but does no damage.  You shoot a sling bullet. _The sling bullet hits the wight but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}:jPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (70% to hit):jJ..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 60/60 (61) ========================#..#.....#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7###@[:jrL:33m#......Noise: ===------  Time: 5990.6 (0.0)#.)#a) +3 sling (flame)  b) +2 sling {Zorawar##z..#Fire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26036) Drain Gem (3152) Rev ###.#...z   wight (polearm)### _The sling bullet hits the wight but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.:jk:ju :jk Press: ? - help, Shift-Dir - straight line  :jmAim: a wight, wielding a +3 halberd and wearing a +0 robe (70% to hit)  :j,AYou shoot a sling bullet. The sling bullet hits the wight.  :j"+The sling bullet burns the wight.  :jThe wight is lightly damaged:jE.  You shoot a sling bullet. The sling bullet hits the wight.:jّ :j.  The wight is moderately damaged.The wight hits you from afar with a +3 halberd!47/58-----1.5 (0.951:jJ :jӨ :jJ-_You feel drained.:jӪZYou take 13 damage, and have 47/58 hp (81%). :j6_MASSIVE DAMAGE!!:jH:j~ ..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 47/58 (61) ===================-----#..#.....#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7##[33:jʀ qm#@#......Noise: ===------  Time: 5991.5 (0.0)#.*#a) +3 sling (flame)  b) +2 sling {Zorawar##z..#Fire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26035) Drain Gem (3151) Rev ###.#...z   wight (polearm)###You take 13 damage, and have 47/58 hp (81%). _MASSIVE DAMAGE!!Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  70% to hit):j4..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 47/58 (61) ===================-----#..#.....#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7##[33:j53m#@#......Noise: ===------  Time: 5991.5 (0.0)#.)#a) +3 sling (flame)  b) +2 sling {Zorawar##z..#Fire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26035) Drain Gem (3151) Rev ###.#...z   wight (polearm)###Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.:jx670% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.The sling bullet hits the wight.burns the wight.:jyz.2.3 (0.840) Rev+ :jÀ:j` _The wight is moderately damaged.:jT ..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 47/58 (61) ===================-----#..#.....#..<..# MP: 12/12========================:j ##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7###@#......Noise: ===------  Time: 5992.3 (0.0)#.*#a) +3 sling (flame)  b) +2 sling {Zorawar##z..#Fire: a) +3 sling (flame) {=f d:14 s:0....#:j Zot (26034) Drain Gem (3150) Rev+ ###.#...z   wight (polearm)###The sling bullet burns the wight. _The wight is moderately damaged.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  70% to hit):jx ..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 47/58 (61) ===================-----#..#.....#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 31% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 52% Place: Dungeon:7##[33:j tm#@#......Noise: ===------  Time: 5992.3 (0.0)#.)#a) +3 sling (flame)  b) +2 sling {Zorawar##z..#Fire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26034) Drain Gem (3150) Rev+ ###.#...z   wight (polearm)### _The wight is moderately damaged.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.:j  )70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is severely damaged.!  The sling bullet burns the wight.  You destroy the wight!:j,  .:jp9053.2 (0.9349) Rev* :jr:j!P _Okawaru accepts your kill.:j-c..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 47/59 (61) ===================-----#..#.....:jc#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 30% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 55% Place: Dungeon:7###@#......Noise: ===------  Time: 5993.2 (0.0)#..#a) +3 sling (flame)  b) +2 sling {Zorawar##)..#:jXdFire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26033) Drain Gem (3149) Rev* ###.#...###You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight! _Okawaru accepts your kill.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}:jdGPress: ? - help, Shift-Dir - straight line:j ..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 47/59 (61) ===================-----#..#.....#..<..# MP: 12/12========================##......##.###j. AC: 10Str: 13Doom: 30% ####..##.## .. . EV: 11Int: 8  #.....##..# #.SH: 0Dex: 21#...# ####.#XL:  9 Next: 55% Place: Dungeon:7##[33:j m#@#......Noise: ===------  Time: 5993.2 (0.0)#..#a) +3 sling (flame)  b) +2 sling {Zorawar##)..#Fire: a) +3 sling (flame) {=f d:14 s:0....#Zot (26033) Drain Gem (3149) Rev* ###.#...###You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight! _Okawaru accepts your kill.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line _:j! C ####z.# #.# ## ......z.... #..K..# #..#..... #..<..# ##......# #.###j####..##.#.. .#.....##..# #. j:j"  #...#.####.# ###<#.......  #.@# ##)..#.....##.###.# .. .....# ###....#:j7* 0K:j"2 K   kobold brigand (missile, wandering):jk3 ---4.2 (128) Rev+ :jz9 :j>  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _poisoned darts.:j\......z.... #..K #..#..... <##......####j.#####..##.## .. .......##..# #. j #...#.####.#  ##<#......K #..#......:j]##@..#.....##.###.. .....# ####.. ..####:jgU.K:jtFK):jv8==-517:jq~:jF _The kobold brigand shouts!  Things that are here::jW _a +3 halberd; a +0 robe:jm......z....#..K..# dossy the Skirmisher#..#.....#..<..# Coglin of Okawaru **....##......##.###j.# HP: 48/59 (61) ===================-----####..##.## .. .. MP: 12/12========================#.....##..# #.j AC: 10Str: 13Doom: 30% #...#.####.#EV: 11Int: 8  ###<#.......SH: 0Dex: 21#..#.***K.:jAntXL:  9 Next: 55% Place: Dungeon:7##@**#Noise: ==-------  Time: 5995.2 (0.0)#.....#a) +3 sling (flame)  b) +2 sling {Zorawar#.###.#Fire: a) +3 sling (flame) {=f d:14 s:0.. ...Zot (26031) Drain Gem (3147) Rev+ ..# ####..K   kobold brigand (missile):jyn..####Things that are here: _a +3 halberd; a +0 robe  :jnFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:jnxAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64%  to hit):j......z....#..K..# dossy the Skirmisher#..#.....#..<..# Coglin of Okawaru **....##......#:j6#.###j.# HP: 48/59 (61) ===================-----####..##.## .. .. MP: 12/12========================#.....##..# #.j AC: 10Str: 13Doom: 30% #...#.####.#EV: 11Int: 8  :j###<#.......SH: 0Dex: 21#..#.)))K.XL:  9 Next: 55% Place: Dungeon:7##@))#Noise: ==-------  Time: 5995.2 (0.0)#.....#:j)a) +3 sling (flame)  b) +2 sling {Zorawar#.###.#Fire: a) +3 sling (flame) {=f d:14 s:0.. ...Zot (26031) Drain Gem (3147) Rev+ ..# ####..K   kobold brigand (missile)..####:j9Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64%  to hit)  You can't see any item there.  You shoot a sling bullet.:j?sto hit)  You can't see any item there.  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.shoot a sling bullet.  The sling bullet hits the kobold brigand.:j-_ .....  The kobold brigand is lightly wounded.:j] ===0) Pois Drain Gem (3146) Rev+ The kobold brigand throws a dart. The dart hits you!  You are poisoned.:j/  --more--:jggM(((((:j%..... =6.1 (0.9 _:jy4:j1C......z....#..K..# dossy the Skirmisher#..#.....#..<..# Coglin of Okawaru **....##......##.###j.# HP: 48/59 (61) ===================-----:j2####..##.## .. .. MP: 12/12========================#.....##..# #.j AC: 10Str: 13Doom: 30% #...#.####.#EV: 11Int: 8  ###<#.......SH: 0Dex: 21#..#.***K.XL:  9 Next: 55% Place: Dungeon:7##@**#Noise: ===------  Time: 5996.1 (0.0)#.....#a) +3 sling (flame)  b) +2 sling {Zorawar#.###.#Fire: a) +3 sling (flame) {=f d:14 s:0.. ...Zot (26030) Pois Drain :j3[40mGem (3146) Rev+ ..# ####..K   kobold brigand (missile)..####The kobold brigand throws a dart. The dart hits you! _You are poisoned.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit):j]5 ......z....#..K..# dossy the Skirmisher#..#.....#..<..# Coglin of Okawaru **....##......##.###j.# HP: 48/59 (61) ===================-----####..##.## .. .. MP: 12/12========================#.....##..# #.j AC: 10Str: 13Doom: 30% :j: #...#.####.#EV: 11Int: 8  ###<#......)SH: 0Dex: 21#..#.)))).XL:  9 Next: 55% Place: Dungeon:7##@))#Noise: ===------  Time: 5996.1 (0.0)#.....#a) +3 sling (flame)  b) +2 sling {Zorawar#.###.#Fire: a) +3 sling (flame) {=f d:14 s:0.. ...Zot (26030) Pois Drain Gem (3146) Rev+ ..# ####..K   kobold brigand (missile)..#### _You are poisoned.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a :j6< kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit)  You shoot a sling bullet.:j b  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.:jR ....K..  The sling bullet misses the kobold brigand.:jW N((((((:j R...@..:jm ;6-:j x7.1 (1295) Rev* :j :j _You feel sick. The kobold brigand throws a dart. The dart barely misses you. _You take 2 damage, and have 46/59 hp (78%).:j......z....#..K..# dossy the Skirmisher#..#.....#..<..# Coglin of Okawaru **....##......##.###j.# HP: 46/59 (61) ==================------####..##.## .. .. MP: 12/12========================#.....##..# #.j AC: 10Str: 13Doom: 30% #...#.####.#EV: 11Int: 8  ###<#.......SH: 0Dex: 21#..#.***K.XL:  9 Next: 55% Place: Dungeon:7##@**#Noise: ===------ [40:jdhm Time: 5997.1 (0.0)#.....#a) +3 sling (flame)  b) +2 sling {Zorawar#.###.#Fire: a) +3 sling (flame) {=f d:14 s:0.. ...Zot (26029) Pois Drain Gem (3145) Rev* ..# ####..K   kobold brigand (missile)..#### _You feel sick. The kobold brigand throws a dart. The dart barely misses you. _You take 2 damage, and have 46/59 hp (78%).  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit):jPC......z....#..K..# dossy the Skirmisher#..#.....#..<..# Coglin of Okawaru **....##......##.###j.# HP: 46/59 (61) ==================------:j####..##.## .. .. MP: 12/12========================#.....##..# #.j AC: 10Str: 13Doom: 30% #...#.####.#EV: 11Int: 8  ###<#.......SH: 0Dex: 21#..#.)))K.XL:  9 Next: 55% Place: Dungeon:7##@))#Noise: ===------  Time: 5997.1 (0.0)#.....#a) +3 sling (flame)  b) +2 sling {Zorawar#.###.#Fire: a) +3 sling (flame) {=f d:14 s:0.. ...Zot (26029) Pois Drain [39:jj;49mGem (3145) Rev* ..# ####..K   kobold brigand (missile)..####Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.:jq-))(lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.  The kobold brigand is moderately wounded.:j2You shoot a sling bullet.:j. FThe sling bullet closely misses the kobold brigand.:j10K:jr?....K..F   Prince Ribbit (wandering)K   kobold brigand (missile)K   kobold:jEK((((((:j-j:jJ.:j! F...@..K   kobold brigand (missile)j   gnoll sergeant (polearm, wandering)You feel sick. The kobold brigand throws a dart. The dart barely misses you.:jG58.0 (0.94:j:j _Prince Ribbit leaves your sight. _You take 1 damage, and have 45/59 hp (76%).:j( ####z.# #.# #.......#......z.... #..K..# #..#..... #..<. ##...F.. #.###j ####..##.## .. .#.....##..# #. #...#.####.####<#......j #@.#....KK:j2 ##) #.....# #.###.# .. ... ..# ### #.. ..####:jc2K:jU)j:jJ..K   kobold brigand (missile)j   gnoll sergeant (polearm, wandering):j4----9.0 (1.083:jP:j _You feel sick. _You take 1 damage, and have 44/59 hp (75%).:j ..#####...# .# ...K####z.# #.# #...........z....K#..#......<..# ##...F..# #.###j###..##.## .. .#.....##..# #.#...#.####.#:j ###@#....Kj...#.....K##)..# ...#.###.# .. ... ..# ####.. ..#:j 2F:j! F   Prince Ribbit (wandering):j" 3----600072:j6* :j+  _You feel sick.:ja0  There is a stone staircase leading up here. _You take 1 damage, and have 43/59 hp (73%).:j /..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 43/59 (61) =================-------#..#.....#..<..# MP: 12/12========================##...F..##.###j. AC: 10Str: 13Doom: 30% ####..##F## .. . EV: 11Int: 8  :j- B#.....##*.# #.SH: 0Dex: 21#..*#.####.#XL:  9 Next: 55% Place: Dungeon:7###@#....Kj.Noise: ---------  Time: 6000.0 (0.0)#..#.....Ka) +3 sling (flame)  b) +2 sling {Zorawar:j ##)..#Fire: a) +3 sling (flame) {=f d:14 s:0#.....#Zot (26027) Pois Drain Gem (3142) Rev* #.###.#.. ...F   Prince Ribbit (wandering)..# ####....# _You feel sick.  There is a stone staircase leading up here. :j( <_You take 1 damage, and have 43/59 hp (73%).  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (wandering, hasn't noticed you, 52% to hit):j1..#####...# .# ..........K dossy the Skirmisher####z.# #.# #.......# Coglin of Okawaru **..........z....#..K..# HP: 43/59 (61) =================-------#..#.....#..<..# MP: 12/12========================##...F..#:j~~#.###j. AC: 10Str: 13Doom: 30% ####..##F## .. . EV: 11Int: 8  #.....##).# #.SH: 0Dex: 21#..)#.####.#XL:  9 Next: 55% Place: Dungeon:7###@#....Kj.Noise: ---------  Time: 6000.0 (0.0):j<v#..#.....Ka) +3 sling (flame)  b) +2 sling {Zorawar##)..#Fire: a) +3 sling (flame) {=f d:14 s:0#.....#Zot (26027) Pois Drain Gem (3142) Rev* #.###.#.. ...F   Prince Ribbit..# ####..:j..# _You take 1 damage, and have 43/59 hp (73%).  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line:jAim: Prince Ribbit (wandering, hasn't noticed you, 52% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit gives a loud, deep croak!:jeFr  Aim: Prince Ribbit (wandering, hasn't noticed you, 52% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit gives a loud, deep croak!  Prince Ribbit is lightly wounded.!  The sling bullet burns Prince Ribbit.:j .FPrince Ribbit is moderately wounded.You feel sick.:j[8 K:j1You hear a shout! x5:j Q.F:j .K   kobold (missile, wandering)You encounter a kobold. It is wielding a +0 whip and quivering stones.:j2====9 (0.9:jC61:j:ju _You hear a shout! _You take 1 damage, and have 42/59 hp (71%).:j>:j:jI:j K.K:j:jv33=----==--1.9 (1.050:j":j ---- .6-- _You feel sick. Prince Ribbit hits you!:jW ...###......#.##...#..##. ..............##.#.#..........##. .##....).........#............#.. .####.......######..#......... .# ###..............#........#### .###.......#######....####.#..# # ##...##.#..######.............# :j)).####.......................# ...###..[##.###.@.####...[....# ............# #F..# #.>.....## .).).....######..## #..###### ...)..#.####.....# #..# ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.######You climb upwards. You feel sick.:jOJ:jJ1---3.4 (2.53) Drain Gem (3139:j2U:j3WT _You are no longer poisoned.:jU[  There is a stone staircase leading down, spattered with blood here. _You take 11 damage, and have 31/59 hp (53%).:j c  You shoot a sling bullet. The sling bullet hits Prince Ribbit.:j )Prince Ribbit is heavily wounded.You shoot a sling bullet.:j" FThe sling bullet closely misses Prince Ribbit.  Prince Ribbit closely misses you.:j$z===4.4 (1.028:ju3:j5@ _Prince Ribbit hits you but does no damage.:j2+h )You shoot a sling bullet.:j  The sling bullet closely misses Prince Ribbit.  You shoot a sling bullet. The sling bullet hits Prince Ribbit.:jSB #..).......#... ..#...#....## ..######....... ))............... [##.###.@.#[....# :j!C #)..# #.> .).)#..##  )...# #..# _..#..#.### ..)<#..#.##   Prince Ribbit is heavily wounded.:j1#..).......#... ..#...#....## ..######....... ))............... [##.###.@.#:j [....#  #)..# #.> ).)#..##  )...# #..# _..#..#.### ..)<#..#.##  :j$p FPrince Ribbit hits you!:j,&25---5.2 (0.817:j&:j^.:j2 _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have 25/59 hp (42%).:jBh )You shoot a sling bullet.:j1  The sling bullet barely misses Prince Ribbit.  You shoot a sling bullet. The sling bullet hits Prince Ribbit!  The sling bullet burns Prince Ribbit.:jj FPrince Ribbit is severely wounded.6.1 (0.906:j8t3040:j8:jP::j:L319:j;:j+=:j=C28:j>:j?:j@1=17:jm\:jUaa06:jb:jc:j]dN59995:j,e:ji8432=73:jJj:jk:j'lK62:j:j%:jK06:j:j:j.L595:j:j:jK84:j:j:jc4=7:j`3:j:j:j562:j :j{:j7:jzK51:jc:ju5=40369286=1706495847=7362:j651840:jb359:j:j:jK28:jI:jJ:j9=17:jw06:js:j:j]6395:j:j(:ja84:j:jz50=73:jz:jX:jK62:j:ja51:j:j:jYi1=40:j,:j-:j\6349:j:j(:j:jK28:jh!2=17062958453736251 _You start resting.HP restored.:jL#(---:j6101.1 (94.0)4=---2.1 (9540 _:jL9p _You regained 29 hp, and now have 54/61 hp (89%).:j:j-:j:jn:jA:j33928:j':j:jW5=1:j/7:j:j :j7 506:jh :j :j :j> L195:j) :jq:jK84:j:j56:jFL=73:j :j:jX562:j:jp:j:j#551:jV:j:j:j#_7=40:jS:j:jW:j-3:j29:j:j(:j|K28:jQ:j :j!G81:j!7:jy":j#:j$-0:jR$6:j%:ju&:j&L095:j':j):ja)K84:j*:jk+:j+9:j+L=73:j,:j.:j.K62:j7/:j0:j.1K51:j?2:jc3:j3:j3o60=40:j4:j5:jM66319:j~6:j7:j]8:jS9Y28:j\<k _You start resting.HP restored.:j\D:jK-24.1 (22:jM1=5.1 (2317 _:jaU:jXS _Health restored: 61:jI:jw:jYo _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.:jc :j :j: ]...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 61/61 ======================== :j7 .####.......######..#...........# Magic: 12/12 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 27% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 67% Place: Dungeon:6 :j j...###..[##.###.@.####...[....#Noise: ---------  Time: 6125.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (25901) Gem (3017) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... :j .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _HP restored. _You regained 29 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j P  Okay, then.:j ':jP :j . _:jt :jy   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2          :jz  b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2[:j+{ 40m   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1  :j{ B h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  :j | B j * Ranged Weapons  11.0  16.1  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1      :jL|  l - Dodging   1.7   2.4  -1   0 + Invocations4.2   7.1  -2  :j| B m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  :j| KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  :jB} [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jT :jU^ :jUi ]...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 61/61 ======================== :jr .####.......######..#...........# Magic: 12/12 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 27% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 67% Place: Dungeon:6 ...###..[##.###.@.####...[....#:jns Noise: ---------  Time: 6125.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (25901) Gem (3017) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _You regained 29 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Okay, then.:j5} :j}~ ':j :jq:j4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  [:j/36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -:j1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  11.0  16.1  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1  :j k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 + Invocations4.2   7.1  -2  :j`p m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j > l + Dodging 1.7:jeM= a + Fighting 2.0:jg :j} `...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 61/61 ======================== .####.......######..#...........# Magic: 12/12 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 27% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 67% Place: Dungeon:6 :jE ...###..[##.###.@.####...[....#:j Noise: ---------  Time: 6125.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (25901) Gem (3017) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _You regained 29 hp, and now have 54/61 hp (89%). _You start resting. _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Okay, then.:j :j4 ':j# :j' :j(13:j_6:j@F _Unknown command.:j:j$:jRLevel 6 of the Dungeon <<<<>>>>____:j_(Press ? for help)  #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##...[#   #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............# #.#  #............)).####.......................# #.###  #...............###..[##.###.@.####...[....# #...#  #.:......................# #...# #.>.....## ###.#  #.............).).....######..## #..###### ###.#  #..........#....)..#.####.....# #..###...# :j`b #..................._..#..#.#######..#:jD###..###  #..................#.#...........##..#########...##  #...........#..)<.#..##.##..####......##.......###  ##........#.#.....#.###.##.## ###..#....#######  ##.....###.#.....#.###.##.# ##.######  ####### #..........#....[####  #..........#...###  #.............##:jO@>:j@ X.##.........:j@ #≈≈≈≈≈≈≈.# ############ #....#..≈.#####.....≈.# #####.........##..≈.#....####.≈.# ##.............>##..≈.#.≈≈≈...#.≈.# #•..........##..≈.#.≈_.≈≈.#.≈.# #.........########..≈.#.≈...≈.#.≈.## #..............)###.≈.#.≈.#...#.≈.#.# #......##.......###.≈.#.≈.##._#.≈.#.# #....[....................####.≈.#.≈...###.≈.#.# ##....................########.≈.#.≈≈≈≈....≈.#.# ######.[....[[3:jA r4m#.#....##....##.≈.#.....≈≈≈≈≈.#.# ##.....#.....#...................##....##.≈.######......#.###[....)..##...#.##.............).#..[.##.≈..†....#######....)..##.##.......#.................[>##.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............[##............###.## #...........................##....#############......#♣♣♣♣........##...#..........#..###....#######.#♣..♣.....###......#.##...#..........##.# ###### #.....♣................##.#.#..........##. ###..._.♣.#.##....).........#..........:jA ..#...###.......♣.#.####.......######..#...........#.######...<.♣..♣.#.# ###..............#........####....##......♣♣♣♣#..###:jA W######....####.#..# ####.#:j=>>:js >  #..........#.##...##.#..######.............# #.#  #............)).####.......................# #.###  #...............###..[##.###.@.####...[....# #...#  #.:......................# #...# #.>.....## ###.#  #.............).).....######..## #..###### ###.#  #..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###:j :j `...###......#.##...#..........##. dossy the Skirmisher ..............##.#.#..........##. Coglin of Okawaru **.... .##....).........#............#.. Health: 61/61 ======================== .####.......######..#...........# Magic: 12/12 ======================== .# ###..............#........#### AC: 10Str: 13Doom: 27% .###.......#######....####.#..# # EV: 11Int: 8  ##...##.#..######.............#SH: 0Dex: 21 )).####.......................#XL:  9 Next: 67% Place: Dungeon:6 :ju v...###..[##.###.@.####...[....#Noise: ---------  Time: 6125.1 (0.0) ............# #...# #.>.....##a) +3 sling (flame)  b) +2 sling {Zorawar .).).....######..## #..######Fire: a) +3 sling (flame) {=f d:14 s:0 ...)..#.####.....# #..#Zot (25901) Gem (3017) ......._..#..#.#######..## ......#.#...........##..######### ..)<.#..##.##..####......##...... .....#.###.##.## ###..#....##### .....#.###.##.# ##.###### _You start resting. _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Okay, then. _Unknown command.:j ':j# :j[C....##...#.#..#####.##...#.##.# .............##.#.###.# ##....).........#....#... ####.......######..#...#. # ###........#........####.#.......#########.#..# ## #...##.#..####### ).####..........@............# ###..[##.###.>.####...[....# ..........# #...# #.>..... ).).....######..## #..######)..#.####.....# #..#_..#..#.#######..#  ...#.#...........##..#########.  .)<.#..##.##..####......##....... #.###.##.## :jK ###..#....###### 6.1 (106 _:jj##...#.#..# .###......#.##...#..........##.# ##.#.#..........##.# #....).#......#...#.######..#..#.#  ###....#........####..#######....####.#..# # ...##.#..######.# .####..# ###..[##.###.>.####...[....# # #...# #.>.....## .).....######..## #..###### )..#.####.....# #..# #_..#..#.#######..# ##.#......[3:j֓4m.....##..#. )<.#..##.##..####......##.##.###.##.## ###..#....#:j7.1 (28995:jݥ:j ##...#.#..# ###......#.##...#....##.# ###.#.#....##.## ....).#.....#...# .######..#...........#.# ###....#........####. #.#######....####.#..# ###.#..######.# # ####..# # ###..[##.###.>.####...[....# #:jZ# #...# #.>.....## # ).....######..## #..###### # )..#.####.....# #..# #_..#..#.#######..# ###.#.#...........##..#... <.#..##.##..####......##.###.###.##.## ###..#....#:j>8.1 (384:j :j=##...#.#..###.......#.##...#..........##.# ###.#.#..........##.## ).#............#...# .######..#.....#.#.....#........####. .#######....####.#..# ####. .##.#..######.# #...# #...[##.###.>.####...[....# #.# #...# #.>.....## # .....######..## #..###### # ..#.####.....# #..# ##._..#..#.#..# ###.#.#.##..#:j)O...# .#..##.##..####......##.# :j:j(79.1 (473:j |##...#.#..###. #......#.##...#..........##.# ###.#.#..........##.## ).#............#...# .######..#....#.# #.....#........####....########....####.#..# ####.# ##.#..######.# #.#..# #.# #..[##.###.>.####...[....# #.# #...# #.>.....## #######..## #..###### # .#.####.....# #..# ##._..#..#.#..# ###..# .#.#.##..#...# #..##.##..####...... :j30.1 (562:j:j#.##...#.##.# #### ..##.#.#..........##.## )..#............#...# ....######..#...........#.####.......#........####....# .....#######....####.#..# ####.# #.#..######.............# #.# ...............# #.# ..[##.###.>.####@..[....# #... ......# #...# #.>.....## #########..## #..###### ###. #.####.....# #..# ##... ._..#..#.#######..# ###..## #.#...........##:jd..#########...##.##.##..####......##.......### .###.##.## ###..#....####### .###.##.# :jn1.1 (651:j(:j2.##.#.#.##.## )..#............#...# ....######..#...........#.####.......#........####....# #######....####.#..# ####.# #..######.............# #.# ...............# #.### .[##.###.>.####...[....# #......# #...# #.@.....## ###.#:jK4######..## #..###### ###.# .####.....# #..# ##...# _..#..#.#######..# ###..### .#...........##..#########...## .##.##..####......##.......### ###.##.## ###..#....####### ###.##.# ##.#####....[# ###:j>2.1 (740:jLF:jK:j"Xy _There is a stone staircase leading down here.:jßLevel 6 of the Dungeon <<<<>>>>____(Press ? for help)  #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............# #.#  #............)).####.......................# #.###  #...............###..[##.###.>.####...[....# #...#  #.:......................# #...# #.@.....## ###.#  #.............).).....######..## #..###### ###.#  :jw0#..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###  #..................#.#...........##..#########...##  #...........#..)<.#..##.##..####......##.......###  ##........#.#.....#.###.##.## ###..#....#######  ##.....###.#.....#.###.##.# ##.######  ####### #..........#....[####  #..........#...###  #.............##  #.............#:jn 7 <<<  #  #  ..  #    .#.##  #.........    .....###.z    # #...#?.........##    #. #.....###......#   #   ..###.###.#...# ..K...   .#   .......<..##F.#  ......   ..#####...#  .#  ..........K#   ####..# #.# #.......#    z....   #..K..#   #K.#.....  #..<..#   ##...F..#   #.###j.#   ####..##.##  ..   ....   #.....##..#  #.   jj##    #...#.####.#   ...   :jo  ###<#....Kj.   ..  #..#.....K   #  ##)..#   ##   #.###.#    ..   ...    ..#   ### :j3 :j.......##.#.#..........##.##dossy the Skirmisher ).........#............#...#Coglin of Okawaru **.... .....######..#...........#.####Health: 61/61 ======================== .............#........####....#Magic: 12/12 ======================== ....#######....####.#..# ####.#AC: 10Str: 13Doom: 27% .#..######.............# #.#EV: 11Int: 8  .......................# #.### SH: 0Dex: 21 .[##.###.>.####...[....# #...# XL:  9 Next: 67% Place: [39 :j4|;49mDungeon:6 .....# #...# #.@.....## ###.# Noise: ---------  Time: 6132.1 (0.0) ..######..## #..###### ###.# a) +3 sling (flame)  b) +2 sling {Zorawar .####.....# #..###...# Fire: a) +3 sling (flame) {=f d:14 s:0 _..#..#.#######..####..### Zot (25894) Gem (3010) .#...........##..#########...## .##.##..####......##.......### ###.##.## ###..#....####### ###.##.# ##.###### .#....[#### _HP restored. _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _Okay, then. _Unknown command. _There is a stone staircase leading down here. :j :j :j :jV :j' :j  :je _Health restored: 61HP and MP is already full. Ctrl-5 to rest for 100 turns.Okay, then. _Unknown command. _There is a stone staircase leading down here.Unknown command. :j$) 3.1 (1309 _ :j L 7 :j8 %  :j{ You climb downwards. :jZ  :j   :j ] The gnoll sergeant shouts! You hear a shout! The gnoll shouts! :j S ##.z....... .#?...##......# # #.#...# ...... .# ##F.# .. .# .# ..# # #.# #.# .z.... #.....# #..... #.j@..# F..# #j###..# .##.## .. .... ..##..# #. ..## #...#.####.# ... ###<#....Kj. ..  :j? j   gnoll sergeant (polearm)  #..#.....K # j   gnoll (polearm)  ##)..#  #..... :j #  The gnoll sergeant closely misses you.The gnoll hits you from afar with a +2 halberd of protection.  You hear a shout! x2; You hear a loud, deep croak! You hear a shout! :j$r 59-====4.6 (2.528 _The gnoll leaves your sight.  There is a stone staircase leading up, spattered with blood here. _You take 2 damage, and have 59/61 hp (97%). :jo h ))You shoot a sling bullet. :jy  _You take 2 damage, and have 59/61 hp (97%).shoot a sling bullet.  The sling bullet completely misses the gnoll sergeant.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant. :j" FThe gnoll sergeant is moderately wounded.The gnoll sergeant hits you with a +0 trident. :j}4 jYou encounter a bullfrog. :jB .j F   bullfrogjj 2 gnolls (polearms)4---===-5.5 (0.917) Rev  :j ^  _The gnoll hits you from afar with a +2 halberd of protection. _You take 5 damage, and have 54/61 hp (89%). :j-.F :je .  The gnoll sergeant hits you with a +0 trident. :j_   gnoll (polearm) :j40---------6.5 (1.006 :j5  :j@ ------ 6. :jl- _The gnoll hits you from afar with a +2 halberd of protection! :j .......##.#.#..........##.## )...#............#...####..#...........#.#### .............#........####....#..#######.#..# ####.# .#..######....# #.#...............# #.### .[##.###.>.####...[....# #...# .....# #...# #.@.....## ###.#######..## #j.###### ###.# . :jI<####.....# #..# ##...# _..#..#.#######..# ###..### .#...........##..#########...## .##.##..####......##.......### ###.##.## ###..#....####### ###.####.###### .#....[# ### :j\?--8.0 (2.5894)  _You climb upwards.  There is a stone staircase leading down here.  You take 14 damage, and have 40/61 hp (66%). _MASSIVE DAMAGE!! :je  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. :j)  The gnoll sergeant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. :j;x  The gnoll sergeant is moderately wounded. :j36-===9.0 (1.083) Rev  :j. :j _The gnoll sergeant hits you with a +0 trident. _You take 4 damage, and have 36/61 hp (59%). :jv  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. :jN ) _The gnoll sergeant hits you with a +0 trident. _You take 4 damage, and have 36/61 hp (59%).  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.You shoot a sling bullet. :j ~ >  )#............#...# ##..#........ ....#........## #....####.#..#  ............# #.# ..........# .[>.####...[....#  #...# #.@.....##  :j.  #).######  #..# _#..# #..# ....  ###..#.  ##.###### [# ###The sling bullet closely misses the gnoll sergeant. :jW  )#............#...# ##..#........ ....#........## #....####.#..#  ............# #.# ..........# [>.####...[....#  #...# #.@.....##  #).######  #..# _#..# #..#....  :jtY  ###..#. ##.##[#  :jX   :ja jThe gnoll sergeant hits you with a +0 trident!25------40 :j C72 :j+  :jC _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 25/61 hp (41%). :j  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. :jQ  The gnoll sergeant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. :jF  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  :j5The gnoll sergeant is moderately wounded.9 (0.961) Rev+   The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant closely misses you. :j o  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. :j .heavi  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.burns the gnoll sergeant. :j= u  The gnoll sergeant is heavily wounded. :j 6=----1.85 :jA  :jD E _The gnoll sergeant hits you but does no damage.:j  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.:je) but does no damage.  The gnoll sergeant is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!:jN*:j%B=6 712.740) Rev* :jI:jLP _Okawaru accepts your kill.:jf).........#..#...# ......######..#...........#.####.........#.####....########....####.#..# ####.# #.#..######.............# #.# #...............# #.##[##.###.>.####...[....# #... ......# #...# #.>.....## ###.######..## #@.###### ###. #.####.....# #..# ... ._..#..#.#######..####..# #.#...........##..#########...## .##.##..####......##.......##.##.## ###..#....####### .###.##.# ##.###### ..#....[# ###:j[<.#...###:j&---3.7 (1.032999) Rev+ :j,:j/$  Things that are here::jn1 _a +0 trident; a +0 ring mail; a gnoll corpse:j-LI28717:j\M:jht506) Rev 7958=847362) 9=5140389283017:j]ww06:jwy:juzL695:j{:j ~:j~1=84:j:j:jK73:j:ja62:j:j#u32=5140379:j:j@28317:ja06:jgb595:j>:j^4=84:jw73:ja62:j)5=514036928:j6=17:jw06:j495:jo7=84:jd 736285140359289=1706:jJu39540=8473:jLw62:jP:j:Q1=51:jQ:jR:j[w40:j^:ji^L349:j_:jb:j|bC28:jc:jHj42=1706:jk:jl:j\mL295:jn:j-qs384:jq:jsa73:jt:j"{62:j|4=51:j}|:j40339:j&:jba28:j5=1706:j195:j6=84:j:j7362:j<:jc7=51:jK:j7 4032928817060959=84736250=5140319:j8281=170679952=84:ju=73:jAK62:j%C,:jIf5351:j!K:jM:jNK40:jO:jNQ:j^b309:j`:jgeg28 :jEfe_You start resting.HP restored.:jl:---:jx234.7 (91.0)4=5.7 (9217 _:jՊ _You regained 28 hp, and now have 54/61 hp (89%).:j+ 068955=8473626=51:jG. K40:j(0 :j2 c3899:j84 :j<7 a28:j8 :j: 7=17:j< :j> :j ? K06:j)@ :jVR 795884:jf :jg K73:jh :jl a62:jm :jo :j*p k9=51:jvq :js :jqt K40:j6u :jv :jw L389:jdx :jz :j+{ K28:j | :j} :j~ v60=17:j :j| :j K06:j :jh b695:j, :j- k _You start resting.HP restored.:j :jy 57.7 (21=8.7 (2384 _:jW :j S _Health restored: 61:j. :j69 :ji: :jUX :jv o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j......##.#.###.## ).........#............#...# ######..#....#.#### ........#........####....# ....#######....####.#..# ####.# .#..######.....# #.# .....................# #.### .[##.###.>.####...[....# #...#..# #...# #.@.....## ###.# :j]..######..## #).#######.# .####.....# #..#  ##... _..#..#.#######..# ###..### .#...........##..#########....##..####......##.......### ###.##.## ###..#....####### ###.##.# ##.###### .#....[# ###:j  9.7 (1.0)73 _ _There is a stone staircase leading down, spattered with blood here.:j,.#.##...#.##.# ###### ......##.#.#..........##.## ....#............#...# :j-######..#...........#.#### ........#........####....# ..#######....####.#..# ####.# #..######....# #.# .....................# #.### [##.###.>.####..@[....# #...# ..# #...# #.>.....###.# ##..## #).#######.# ####.....# #..#  ##...# .#..#.#######..# ###..### #...........##..#########....##..####......##.......###.##.## ###..#....####### ##.##.# ##.######:j7:ja;q6062 _:jD:jF:js.##...#.#..###....# #.##...#..........##.# ########.#.#....##.## ....#............#...# ######..#...........#.#### ........#........####....# ..#####.#..# ####.# ####### #.# ................@....# #.### ##.###.>.####...[....# #...# ..# #...# #.>.....###.# ##..## #).#######.# ###.....# #..#  ##...# .#..#.#######..# ###..### ...........##..#########... #.##..####..[4:j(y0m....##.......### #.##.## ###..#....#######:j 151:j .........##....# .##...#..........#..###....# #.##...#..........##.# ########.#.#..........##.## ....#............#...# ######..#...........#.#### ........#........####....# #####.#..# ####.# ####### #.# ....................# #.### #.###.>.####...[....# #...# ..# #...# #.>.....###.# ##..## #).#######.# ##.....# #..#  ##...# #..#.#######..# ###..### ..........##..#########... .##..####......##.......###:j [m:j :j,# =240:j?7 :jpe ##...##..##...##.# #####..##.#.#..........##.## ...#.........######..#...........#.####........#........####.... .#######....####.#..# ####.............# ......## #.###.>.####...[.. ..# #...# #.>.....### #####..## #).###### . .##.## ###..#....#######:j*l:jQmj3379:j t:jx:j.##...#.#..###....#.#.##...#..........##.# ######.##.#.#..........##.##.#............#...#.######..#...........#.####.#........####....# ..#....####.#..# ####.# ..######.# #.#.# #.### ##.###.>.####...[....# #...#.# #...# #.>.....## ###.##..## #).###### ###.# ###.....# #..# ##...# .#..#.#######.:j.# ###..###.##..#...## #.##..####......##.### #.##.## ###..#....#:j,428:j=mM.............###....#.##.. ########.#.###.#.....#....#...# ######..#....#.###.........#........####...#....####.#..# ######### :jmg.................## ##.###.>.####...[...... ...# #...# #.>.....## :jm######..## #).###### ###.#...:j0v:jHwi517:j~:j:jF ##...##..###.# #####..##.## ...#..#...######..#...#.####........#.####....#######....####.#..# ####.............# ......## ##.###.>.####...[.. ...# #...# #.>.....### ######..## #).###### ... #.##.## ###..#....#######:jN:jOi606:jW:j]:jys ##.# #####..##.###.## ...#...#...######..#..#.####........#####....#######....####.#..# ####.............# ......## ##.###.>.####.. ...# #...# #.>.....### ######..## #).###### .....# #..# ##....#. #.##.# ##.######:j|:j}j7595:jd:jJ  Things that are here:  a +0 leather armour {ac:3 enc:4}; a +0 ring mail {ac:5 enc:7}; a steam dragon _skeleton:j :j Level 6 of the Dungeon <<<<>>>>____(Press ? for help)  #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##...[#   #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............# #.#  #............)).####.......................# #.###  #...............###..[##.###.>.####...@....# #...#  :jq #.:......................# #...# #.>.....## ###.#  #.............).).....######..## #).###### ###.#  #..........#....)..#.####.....# #..###...#  #..................._..#..#.#######..####..###  #..................#.#...........##..#########...##  #...........#..)<.#..##.##..####......##.......###  ##........#.#.....#.###.##.## ###..#....#######  ##.....###.#.....#.###.##.# ##.######  ####### #..........#....[####  #..........#...###  #.............##:jO@>:jaL>>:j   #.≈.#.≈≈≈≈....≈.#.# ######.[....[......#.#................##....#   #.≈.#.....≈≈≈≈≈.#.# ##...........#.....#...................##....#   #.≈.######......#.###.......[....)..##...#.##.............).#..[.#   #.≈..†....#######.............)..##.##.......#.................[>#>:jư:j...#.##...#..........##.# ###### dossy the Skirmisher .....##.#.#..........##.##Coglin of Okawaru **.... ........#............#...#Health: 61/61 ======================== ...######..#...........#.####Magic: 12/12 ======================== ...........#........####....#AC: 10Str: 13Doom: 26% ..#######....####.#..# ####.#EV: 11Int: 8  ..######.............# #.#SH: 0Dex: 21 .....................# #.###XL:  9 Next: 71% Place: Dungeon:6 ##.###.>.####...@....# #...#Noise: ---------  Time:[:j&Bm 6267.7 (0.0) ...# #...# #.>.....## ###.#a) +3 sling (flame)  b) +2 sling {Zorawar ######..## #).###### ###.#Fire: a) +3 sling (flame) {=f d:14 s:0 ###.....# #..###...#Zot (25759) Gem (2875) .#..#.#######..####..### ...........##..#########...## #.##..####......##.......### #.##.## ###..#....####### #.##.# ##.###### _Health restored: 61 _HP and MP is already full. Ctrl-5 to rest for 100 turns. _There is a stone staircase leading down, spattered with blood here.  Things that are here:  a +0 leather armour {ac:3 enc:4}; a +0 ring mail {ac:5 enc:7}; a steam dragon _skeleton:jd/).##...#.#..###....# #.##...#..........##.# ########.#.#..........##.## ....#............#...# ######..#...........#.#### ........#........####....# #####.#..# ####.# ####### #.# .............# #.### :js0#.###.>.####...[....# #...# ..# #...# #.>.....###.# ##..## #).#######.# ##.....# #..#  ##...# #..#.#######..# ###..### ..........##..#########... .##..####......##.......### .##.## ###..#....#######:jA8.7 (184 _:jE:jƝ.........##....# .##...#..........#..###....# #.##...#..........##.# ########.#.#..........##.## ....#............#...# ######..#...........#.#### ........#........####....# #####.#..# ####.# ####### #.# ...................# #.### ###.>.####...[....# #...# .# #...# #.>.....###.# ##..## #).#######.#...# #..#  ##...##.##:jž#####..# ###..### .........##..#########... ##..####......##.......###:j9.7 (273:jp #.##..#.###...[# ......:j u......##....# .##...#...#..###....# #.##...#...##.# ########.#.#..##.## ....#............#...# ######..#...........#.#### ........#........####....# .####.#@.# ####.# ###### #.# .................# #.### ###.>.####...[....# #...#  #...# #.>.....##..## #).#######.#...# #..#  ##...##.#######..# ###..### ........##..#########...:j:jo70.7 (362:j:jL: M.........[> #.##..#.#[.......... ...###.... #.##..# ########.#.##.## .....#...#...# ######:j: ...#.### ........#.......@####...#....####.#..# ### #####........... ...............## :j: ###.>.####...[....# #...###.:jD 1.7 (451:jM :j  ...#.##..).#..[.# .......#........[># ##..#.#...##...[# .........##....# .##...#.#..###....# ##...#.##.# ###### .##.#.###.## ....#....#...# #####..#...#.#### .......#........####....# ####.#..# ####.# ####.......# #.# .................# #.####.>.####...[....# #...#  #...# #.>.....## ##..## #).#######.#...# #..#  ##...#:jJ 2.7 (540:j :j; u#.##.).#..[.# #...:j [># ##..#.#.....##...[# ....##....# ##...#.#..###....# ##...#.##.# ###### ##.#.#.##.## #.#...# ..#..@.#.#### #..####....# ....####.#..# ####.# .......# #.# ......>.####...[... #...# #.>.......## #).##### :jk 3.7 (6369:j :ju` ....##....# #.##.............).#..[.# .....#.................[># #..#.#.............##...[# ...................##....# ...#..........#..###....# ...#..........##.# ###### #.#.#..........##.## ..#............#@..# ###..#...#.#### .....#........####....# ####.#..# ####.# ##.....# #.# ...............# #.### .>.####...[....# #...# ...# #.>.....#### #).######:jqf #.#4.7 (728:jk :j _ ###....# .................##....# #.##.............).#..[.# ....#...........[># #.#.....##...[# .........##....# ...#.#..###....# ...#.##.# ###### .#.#:j ##@## .#............#...# ##..#...........#.#### ....#........####....# :jD ~####.#..# ####.# #.....# #.#.............# #.### >.####...[....# #...# #.>.....##:j 5.7 (817:j :j 0M.#### .#.# ............##... #.##.............).#..[...............[>#.#.......##...[......#..###.... .. #########.## .#....#...# ##.....#.### ....#........####....##.#.:j3" 6.7 (906:jL+ :jg M### .#### .## .....##... #.##.).#..[........[>#.#.............##...[...............##.@###.... ..##.# ########.# .#....#...# ##..#...........#.#####:jh #:jr 7.7 (10.0)495:j~ :j` ?## ### .####### ###....# ....##....# ##..).#..[.# .#....[># #.###...[# .............@##....# #..........#..###....# .#..........##.# ###### #.###.## ....#...# #..#...#.#### ...#........####....#####.#..# ####.## #.#:j 8.7 (1184:j9 :j M)## ## ### .##### ##....#...##....###.).#..[.#.....[>##.#[........#..###.... .....##.# ###### #.#..........##.##:jk :j o9.7 (1273:j! :j_ k####### )## ## ### .####### ##....# ..##....# ##..).#..[.# .#....[># #.#.##...[# .:jY` ...##....# #.#..###....# .#...##.# ###### .#...##.## ....#...##...#.#### ..#........####....#:j#l :jOm p80.7 (1362:j$v :j 5# )## ## ### .####### ##....# ##....# .).#..[.# #..@..[># .#..##...[# .##....# #.#..###....# #..##.# ###### #...##.###...##.... 1.7 (1451:j= #  )##  .##  .###  ..#######  .##....#  ##....#  .).#..[.#  #...@.[>#  #..##...[#  ..##....#  .:j +#..###....#  ..##.# ######  .##.##   #...#    #....#.####  :j   #..####....#   :jB1 :j2 :j/8 h2.7 (1540:j@ :jB #  )##  .##  ..###  ....#######  ...##....#  .##....#  ).#..[.#  ....@[>#  ..##...[#  ...##....#  #..###....#  ##.# ######  ##.##  #...#  ....#.####  ..####....#  3.7 (16359:j :j* #  )##  ##  ###  #######  ...##....#  ..##....#  :j= ).#..[.#  ....@>#  .##...[#  ...##....#  #..###....#  ##.# ######  ##.##  #...#  ...#.####  .####....#  :j :j" o4.7 (1728:j:jQB #  )##  ##  ###  #######  ##....#  ..##....#  ).#..[.#  ....[@#  .##...[#  .##....#  #..###....#  ##.# ######  ##.##  #...#  ...#.####  .####....#  You see here a +0 robe.:j[:j]v5.7 (1817 _:jZl,:jp:jCty _There is a stone staircase leading down, spattered with blood here.:jVH:j`Level 6 of the Dungeon <<<<>>>>____(Press ? for help)  #..≈.#####.....≈.###..........###.........#   #..≈.#....####.≈.###...................>...#   #..≈.#.≈≈≈...#.≈.##.......•................#   #..≈.#.≈_.≈≈.#.≈.##........................#######   #..≈.#.≈...≈.#.≈.## #.............................)##   #.≈.#.≈.#...#.≈.#.# #..............##...............##   #.≈.#.≈.##._#.≈.#.# #...........[....................###   #.≈.#.≈...###.≈.#.# ##.................................#######   #.≈.#.≈≈≈≈....≈[4:ja0m.#.# ######.[....[......#.#................##....#   #.≈.#.....≈≈≈≈≈.#.# ##...........#.....#...................##....#   #.≈.######......#.###.......[....)..##...#.##.............).#..[.#   #.≈..†....#######.............)..##.##.......#.................[@#   #.≈≈≈≈≈≈≈≈........####..............##.##..#.#.............##...[#   #............###.## #.....................................##....#   ############......#♣♣♣♣................##...#..........#..###....#  ######.#♣..♣.....###......#.##...#..........##.# ######  #.....♣................##.#.#..........##.##  ###..._.♣.#.##....).........#............#...#  ##.......♣.#.####.......######..#...........#.####  ##...<.♣..♣.#.# ###..............#........####....#  #......♣♣♣♣#..###.......#######....####.#..# ####.#  #..........#.##...##.#..######.............#:j.b #.#  #............)).####.......................# #.###:jwj7 <<< :jkQ   #  #.........  #  #  #  ..  #  .#.##  #  .....###.z  # #...#?.........##  #. #.....###.   # ..###.###.#...# ......   .# <..##F.#  ......####F# ..#####...#  .#  ...........# ####..# #.# ##  ......z....   #.....#   #K.#.....  #..<..#   ##...F..#   #j###..#   ####..##.##  ..   ....   #.....##..#  #.   ..##  [21:jR;20H  #...#.####.#   ...   ###<#....Kj.   ..  #..#.....K   #  ##)..# :jGk:j&.#######  dossy the Skirmisher ......)##  Coglin of Okawaru **.... ........##  Health: 61/61 ======================== .........###  Magic: 12/12 ======================== ...........#######  AC: 10Str: 13:jlDoom: 26% ...........##....#  EV: 11Int: 8  ...........##....#  SH: 0Dex: 21 ..........).#..[.#  XL:  9 Next: 71% Place: Dungeon:6 ...............[@#:j&  Noise: ---------  Time: 6285.7 (0.0) ...........##...[#  a) +3 sling (flame)  b) +2 sling {Zorawar ...........##....#  Fire: a) +3 sling (flame) {=f d:14 s:0 .......#..###....#  Zot (25741) Gem (2857) .......##.# ###### .......##.## :j  .......#...#   .........#.####   ......####....# :j  _There is a stone staircase leading down, spattered with blood here.  Things that are here:  :ja +0 leather armour {ac:3 enc:4}; a +0 ring mail {ac:5 enc:7}; a steam dragon _skeleton _You see here a +0 robe. :juk_There is a stone staircase leading down, spattered with blood here.:j:j:j:j:jh':j$:jT  Things that are here:  a +0 leather armour {ac:3 enc:4}; a +0 ring mail {ac:5 enc:7}; a steam dragon _skeleton _You see here a +0 robe. _There is a stone staircase leading down, spattered with blood here.:j4:Unknown command.:j 3:j :jV 6.7 (106 _:j :jQ  7  You climb downwards.:j   #.........  ##.........  .. #.........  .#.## #.........  .....###.z.......  # #...#?.........##  #. #.....###......#  ..###.###.#...# ......  .@..##F.# ......# ..#####...# .# ....... ####..# #.# #.... ........... #.. #K.#..... #.. ##......# #j# KKK 3 kobolds (missiles, 2 wandering) ####..##K## ..:j+ b #.....##KK# #. #...#.####.#You encounter 2 kobolds.A kobold is quivering stones. A kobold is quivering stones.:j ==8.2 (2.5384:jf :j ! _The kobold shouts!:j w _There is a stone staircase leading up, spattered with blood here.:jZ j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ==-------  Time: 6288.2 (0.0):j[ ..#####.*.# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####.*# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0.....*.....#.. Zot (25738) Gem (2854) #K.#.*...#..##....*.##j# KKK 3 kobolds (missiles, 2 wandering)####..##K## ..#.....##KK# #.#...#.####.#A kobold is quivering stones. A kobold is quivering stones. _The kobold shouts! :j;\ U_There is a stone staircase leading up, spattered with blood here.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit):j]#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ==-------  Time: 6288.2 (0.0)..#####...# .# .......[4:jg0m a) +3 sling (flame)  b) +2 sling {Zorawar####..# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0...........#.. Zot (25738) Gem (2854) #K.#.....#..##......##j# KKK 3 kobolds (missiles, 2 wandering)####..##K## ..#.....##)K# #.#...#.####.#Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the kobold.  You kill the kobold!:ju))))) 2 kobolds (missiles, 1):j))The sling bullet closely misses the kobold.The sling bullet hits the kobold.  You kill the kobold!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.:jK   kobold (missile,):jb{1z:j(u KYou kill the kobold!:j7S.....z   wight (polearm, wandering))KK 2 kobolds (1 missile, 1 wandering):jg=9.2 (173) Rev :j:jq _You encounter a kobold. It is wielding a +0 whip.:j9#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10:j:Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6289.2 (0.0)..#####.*.# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####*.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....*......#.. Zot (25737) Gem (2853) Rev #K.#*....#..##..*...#:j;#j# z   wight (polearm, wandering)####.*##)## ..KK 2 kobolds (1 missile, 1 wandering)#....z##KK# #.#...#.####.#You kill the kobold! _You encounter a kobold. It is wielding a +0 whip.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  :j< noticed you, 70% to hit):j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6289.2 (0.0)..#####.).# .# :j]\....... a) +3 sling (flame)  b) +2 sling {Zorawar####).# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....)......#.. Zot (25737) Gem (2853) Rev #K.#)....#..##..)...##j# z   wight (polearm, wandering)####.)##)## ..KK 2 kobolds (1 missile, 1 wandering)#....)##KK# #.#...#.####.# _You encounter a kobold. It is wielding a +0 whip.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet.:j7kz)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.:j U!z:jU..K).....   koboldK90.1 (0.962) Rev+ :j_I _The sling bullet hits the wight but does no damage.:j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6290.1 (0.0)..#####.*.# .# :j~ {....... a) +3 sling (flame)  b) +2 sling {Zorawar####*.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....*......#.. Zot (25736) Gem (2852) Rev+ #K.#*....#..##..*...##j# z   wight (polearm)####.z##K## ..K   kobold#.....##).# #.#...#K####.#The sling bullet barely misses the wight.You shoot a sling bullet. _The sling bullet hits the wight but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (70% to hit) :j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6290.1 (0.0)..#####.).# .#  :jp....... a) +3 sling (flame)  b) +2 sling {Zorawar####).# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....)......#.. Zot (25736) Gem (2852) Rev+ #K.#)....#..##..)...##j# z   wight (polearm)####.z##K## ..K   kobold#.....##).# #.#...#K####.#You shoot a sling bullet. _The sling bullet hits the wight but does no damage.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the wight. :j;Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 trident and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage. :j8z. :ji/K :jAK) :j....K 2 kobolds1.0 (0.91 :jv _The wight is moderately damaged. :j;z#.........dossy the Skirmisher :j<##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ======================== :j= .....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6291.0 (0.0)..#####*..# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar :j=####*.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....*......#.. Zot (25736) Gem (2851) Rev+ #K.#*.... :j=c#..##..z.K.# :j>#j# z   wight (polearm) :j}>####..##)## .. :j ?KK 2 kobolds#....K##).# #.#...#K####.#The sling bullet hits the wight but does no damage.  :j?<_The wight is moderately damaged. :j`Q4Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (moderately damaged,  70% to hit) :j#N#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7 :j^$.......@..##F.# ......# Noise: ===------  Time: 6291.0 (0.0)..#####)..# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####).# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....)......#.. Zot (25736) Gem (2851) Rev+ #K.#)....#..##..z.K.##j# z   wight (polearm)####..##)## ..KK 2 kobolds#....K##).# #.#...#K####.#Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line :j6% Aim: a wight, wielding a +0 trident and wearing a +0 robe (moderately damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight. :j)Aim: a wight, wielding a +0 trident and wearing a +0 robe (moderately damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  The wight is severely damaged.  You shoot a sling bullet.!:j:!!:jGz!:jJ3.K.K.....9 (0.950) Rev* !:jlK!:jZ` _The sling bullet closely misses the wight.!:j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6291.9 (0.0)..#####.*.# .# !:j....... a) +3 sling (flame)  b) +2 sling {Zorawar####*.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0.....*.....#.. Zot (25735) Gem (2850) Rev* #K.#z.K..#..##......##j# z   wight (polearm)####.K##)## ..KK 2 kobolds#.....##).# #.#...#K####.#You shoot a sling bullet. _The sling bullet closely misses the wight.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (severely damaged,  70% to hit)!:jm #.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 26% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21!:j ..###.###.#...# ...... XL:  9 Next: 71% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6291.9 (0.0)..#####...# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####..# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0...........#.. Zot (25735) Gem (2850) Rev* #K.#).K..#..##......##j# z   wight (polearm)####.K##)## ..KK 2 kobolds!:j۝ '#.....##).# #.#...#K####.#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (severely damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!!:j )))KK 2 kobolds!:jI ))Aim: a wight, wielding a +0 trident and wearing a +0 robe (severely damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!  Okawaru accepts your kill.!:j 3K!:j` 8K.!:j 4K.!:j F...).K   kobold brigand (missile)KK 2 kobolds!:jX 542.8 (0.94!:j !:jt / _You shoot a sling bullet.":jIS#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6292.8 (0.0)..#####.*.# .# ":j2Us....... a) +3 sling (flame)  b) +2 sling {Zorawar####.*# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......KK...#.. Zot (25734) Gem (2850) Rev* #K.#)....#..##..K...##j# K   kobold brigand (missile)####..##)## ..KK 2 kobolds#.....##).# #.#...#K####.#You destroy the wight!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)#:j9KKOkawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64% #:j0#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6292.8 (0.0)..#####...# .# .......[4#:jY0m a) +3 sling (flame)  b) +2 sling {Zorawar####..# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......)K...#.. Zot (25734) Gem (2850) Rev* #K.#)....#..##..K...##j# K   kobold brigand (missile)####..##)## ..KK 2 kobolds#.....##).# #.#...#K####.#Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64%  to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.#:j4#:j2))   kobold#:j!F)to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.  You kill the kobold!hits the kobold brigand.#:jG ..)The kobold brigand is lightly wounded.#:j ====3) Pois Gem #:jL(2849) Rev* The kobold brigand throws a dart. The dart hits you!  You are poisoned.#:j/  --more--$:jۙ O((($:j8K.$:j/..)  3.7 (0.9 _$:j0%:j͸#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6293.7 (0.0)..#####.*.# .#[%:j40m ....... a) +3 sling (flame)  b) +2 sling {Zorawar####.*# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......*K...#.. Zot (25733) Pois Gem (2849) Rev* #K.#K....#..##......##j# K   kobold brigand (missile)####..##)## ..K   kobold#.....##).# #.#...#K####.#The kobold brigand throws a dart. The dart hits you! _You are poisoned.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit)%:j?#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 61/61 ========================.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6293.7 (0.0)..#####.).# .#[%:j40m ....... a) +3 sling (flame)  b) +2 sling {Zorawar####.)# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......))...#.. Zot (25733) Pois Gem (2849) Rev* #K.#K..).#..##......##j# K   kobold brigand (missile)####..##)## ..K   kobold#.....##).# #.#...#K####.# _You are poisoned.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 64% to hit)  You shoot a sling bullet.%:j} (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.%:j$j ..)K.  The kobold brigand is heavily wounded.59-4.5 (0.828%:jT.%:j1 _You feel sick. _You take 2 damage, and have 59/61 hp (97%).&:j5#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 59/61 =======================-.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13&:j#Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7&:j$.......@..##F.# ......# Noise: ===------  Time: 6294.5 (0.0)..#####.*.# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####.*# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......*K...#.. Zot (25732) Pois Gem (2848) Rev* #K.#K....#..##......#&:jY#j# K   kobold brigand (missile)####..##)## ..K   kobold&:j#.....##).# #.#...#K####.# _You feel sick. _You take 2 damage, and have 59/61 hp (97%).Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line&:j,Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 64% to hit)&:j d#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 59/61 =======================-.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% &:ji 6# #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6294.5 (0.0)..#####.).# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####.)# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......)K...#.. Zot (25732) Pois Gem (2848) Rev* &:j #K.#K....#..##......##j# K   kobold brigand (missile)####..##)## ..K   kobold#.....##).# #.#...#K####.#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.&:j J You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.  The kobold brigand is severely wounded.You shoot a sling bullet.hit&:j K.The kobold brigand is almost dead.&:j =K)&:j)..&:j8-5.3 (0.81&:j&7&:j{#&:j:' _You feel sick. _You take 1 damage, and have 58/61 hp (95%).':j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 58/61 ======================--.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6295.3 (0.0)..#####.*.# .#[':jԶ40m ....... a) +3 sling (flame)  b) +2 sling {Zorawar':j"b####.*# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....K.K....#.. Zot (25731) Pois Gem (2847) Rev* #K.#)....#..##......##j# K   kobold brigand (missile)####..##)## ..K   kobold#.....##).# #.#...#K####.# _You feel sick. _You take 1 damage, and have 58/61 hp (95%).Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 64% to hit)':j2* #.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 58/61 ======================--.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 25% # #...#?.........##EV: 11Int: 8  #. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 74% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6295.3 (0.0)..#####...# .# .......[39;4':jk+ N9m a) +3 sling (flame)  b) +2 sling {Zorawar####..# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0....K.)....#.. Zot (25731) Pois Gem (2847) Rev* #K.#)....#..##......##j# K   kobold brigand (missile)####..##)## ..K   kobold#.....##).# #.#...#K####.#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!))K   kobold':j )))Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!  Okawaru accepts your kill.':jH 8K.':jT ]..)..':j<[ 624%96.3 (106 ':j[ F_You shoot a sling bullet. You feel sick.':j o ':ju  Your Dodging skill increases to level 2! _You take 2 damage, and have 56/61 hp (92%).(:j>#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 56/61 ======================--.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 24%# #...#?.........##EV: 11Int: 8#. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 79% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6296.3 (0.0)..#####.*.# .# ....... [33(:juB<ma) +3 sling (flame)  b) +2 sling {Zorawar####K.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......)....#.. Zot (25730) Pois Gem (2846) Rev* #K.#)....#..##......##j# K   kobold####..##)## ..#.....##).# #.#...#K####.# _You shoot a sling bullet. You feel sick.  Your Dodging skill increases to level 2! _You take 2 damage, and have 56/61 hp (92%).Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 vampiric whip (64% to hit)(:jW#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 56/61 ======================--.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 24%# #...#?.........##EV: 11Int: 8#. #.....###......# SH: 0Dex: 21(:jEX..###.###.#...# ...... XL:  9 Next: 79% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6296.3 (0.0)..#####...# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####).# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......)....#.. Zot (25730) Pois Gem (2846) Rev* #K.#)....#..##......#(:jX#j# K   kobold####..##)## ..#.....##).# #.#...#K####.#Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 vampiric whip (64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.  You kill the kobold!(:j`@)(:j))))Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 vampiric whip (64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burn  You kill the kobold!  Okawaru accepts your kill.(:jw KYou shoot a sling bullet. You feel sick.(:jE.).).K   kobold (wandering)(:j5-7.1 (0.8295(:jw(:j _You encounter a kobold. It is wielding a +0 club. _You take 1 damage, and have 55/61 hp (90%).):jc#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 55/61 =====================---.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 24%# #...#?.........##EV: 11Int: 8#. #.....###......# SH: 0Dex: 21):j..###.###.#...# ...... XL:  9 Next: 79% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6297.1 (0.0)..#####.*.# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar####)*# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......**...#.. Zot (25729) Pois Gem (2845) Rev* #K.#)..K.#..):j##......##j# K   kobold (wandering)####..##)## ..#.....##).# #.#...#K####.#You shoot a sling bullet. You feel sick. _You encounter a kobold. It is wielding a +0 club. _You take 1 damage, and have 55/61 hp (90%).):jYFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)):jl+):j#.........dossy the Skirmisher##.........Coglin of Okawaru **...... #.........Health: 55/61 =====================---.#.## #.........Magic: 12/12 ========================.....###.z.......AC: 10Str: 13Doom: 24%# #...#?.........##EV: 11Int: 8#. #.....###......# SH: 0Dex: 21..###.###.#...# ...... XL:  9 Next: 79% Place: Dungeon:7.......@..##F.# ......# Noise: ===------  Time: 6297.1 (0.0)..#####...# .# ....... a) +3 sling (flame)  ):jb) +2 sling {Zorawar####).# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0......)....#..[37m Zot (25729) Pois Gem (2845) Rev* #K.#)..).#..##......##j# K   kobold (wandering)####..##)## ..#.....##).# #.#...#K####.# _You take 1 damage, and have 55/61 hp (90%).Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.):j7Q))))):j&)  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.  You kill the kobold!):jn..).)):j!48.0 (0.94):j):jt _You shoot a sling bullet. You feel sick. _You take 1 damage, and have 54/61 hp (89%).*:j #........#.## #........###... #?#...#?.........##*:j.. #.....###......#..###.###.#...# ...........<..##F#..#####@..# . ####).# #.# #......).... # #K.#)..)..*:jԿh#.##).#*:jq.####<#....Kj.*:j!*:jz---9.0 (1.083*:j,*:j$ _You feel sick.*:j... #. #.## #......... .....###......... #?#...#?.........###.. #.....###........###.###.#...#  .......<..##F.# ......##..#####...# .# .. # #.# ##........)....K ###..#..#)..)... #..<# ##......### #j######..##)## ..*:j#.....##).# #. K   kobold brigand (missile, wandering) #...#.####.####<#....Kj. #..#.....K*:j4K.*:j9% )3=----30072 _You feel sick.  Things that are here:  a +2 vampiric whip; a kobold corpse _You take 1 damage, and have 53/61 hp (87%).+:j... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 53/61 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 24%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 79% Place: Dungeon:7####@*# #.# #..... Noise: +:jO---------  Time: 6300.0 (0.0)#........****K. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..)... #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25727) Pois Gem (2842) Rev* ####..##)## ..#.....##).# #.K   kobold brigand (missile)#...#.####.####<#....Kj.#..#.....Ka +2 vampiric whip; a kobold corpse _You take 1 damage, and have 53/61 hp (87%).  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64%  to hit)+:j... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 53/61 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 24%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 79% Place: Dungeon:7####@)# #.# #..... Noise: +:j\---------  Time: 6300.0 (0.0)#........))))). #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..)..) #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25727) Pois Gem (2842) Rev* ####..##)## ..#.....##).# #.K   kobold brigand (missile)#...#.####.####<#....Kj.#..#.....K _You take 1 damage, and have 53/61 hp (87%).  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64%  to hit)  You shoot a sling bullet.+:jo  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (64%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.  You shoot a sling bullet.  The sling bullet hits the kobold brigand!+:j1 K.  The kobold brigand is heavily wounded.+:j.).....52===9 (0.961+:j _You feel sick. _You take 1 damage, and have 52/61 hp (85%).+:jQ *... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 52/61 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 24%+:jQ ..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21+:j"R 0..#####...# .# ........ XL:  9 Next: 79% Place: Dungeon:7+:jJR 7####@*# #.# #..... Noise: ===------  Time: 6300.9 (0.0)+:j{R #........***K.. #... a) +3 sling (flame)  b) +2 sling {Zorawar+:jR $##..#..#)..)... #..< Fire: a) +3 sling (flame) {=f d:14 s:0+:jR O# ##......### #j## Zot (25726) Pois Gem (2841) Rev* ####..##)## ..#.....##).# #.+:jwS 2K   kobold brigand (missile)#...#.####.####<#....Kj.#..#.....K _You feel sick. _You take 1 damage, and have 52/61 hp (85%).  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}+:jS Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  +:jS O(heavily wounded, 64% to hit),:j... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 52/61 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 24%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21,:ji{..#####...# .# ........ XL:  9 Next: 79% Place: Dungeon:7####@)# #.# #..... Noise: ===------  Time: 6300.9 (0.0)#........)))K.. #... a) +3 sling (flame)  b) +2 sling {Zorawar,:j##..#..#)..)... #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25726) Pois Gem (2841) Rev* ####..##)## ..#.....##).# #.K   kobold brigand (missile)#...#.####.####<#....Kj.,:j#..#.....KFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!,:jM)))Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The kobold brigand is severely wounded.,:j  K.  The sling bullet completely misses the kobold brigand.You feel sick.,:j^.)...,:j=1.9 (15) Gem (2840,:j`*,:j,[ _You are no longer poisoned.,:jG... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 52/61 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 24%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 79% Place: Dungeon:7####@*# #.# #..... Noise: [39;4,:jG9m===------  Time: 6301.9 (0.0)#........**K... #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..)... #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25725) Gem (2840) Rev* ####..##)## ..#.....##).# #.K   kobold brigand (missile)#...#.####.####<#....Kj.#..#.....KYou feel sick. _You are no longer poisoned.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 64% to hit),:j\ -... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 52/61 ====================----#?#...#?.........##Magic: 12/12 ========================,:jH |#.. #.....###......#AC: 10Str: 13Doom: 24%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 79% Place: Dungeon:7####@)# #.# #..... Noise: ===------  Time: 6301.9 (0.0)#........)))... #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..)))) #..< Fire: a) +3 sling (flame) {=f d:14 s:0,:j .# ##......### #j## Zot (25725) Gem (2840) Rev* ####..##)## ..#.....##).# #.,:j WK   kobold brigand (missile)#...#.####.####<#....Kj.#..#.....K ,:jی _You are no longer poisoned.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer},:j3 Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 64% to hit)  You shoot a sling bullet.,:j )  (severely wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!,:j" =),:js  KOkawaru accepts your kill..).)..K   kobold (wandering)3/623832.8 (0.94,:j ,:jo x _You encounter a kobold. It is wielding a +0 short sword..:jH bKK..:j *K.:j|KK 3 kobolds (1 missile, wandering).:j{---3.8 (1.0339.:j'.:j)L _t - a +2 vampiric whip/:jS... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 53/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 23%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise/:jڈ[: ---------  Time: 6303.8 (0.0)#.......***)..K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..**KK #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25723) Gem (2839) Rev* ####..##)## ..#.....##).# #.KKK 3 kobolds (1 missile, wandering)/:jc#...#.####.####<#....Kj.#..#.....K _You encounter a kobold. It is wielding a +0 short sword. _t - a +2 vampiric whipFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 64% tohit)/:j(A... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 53/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 23%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise/:jA: ---------  Time: 6303.8 (0.0)#.......))))..K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..)))K #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25723) Gem (2839) Rev* ####..##)## ..#.....##).# #.KKK 3 kobolds (1 missile, wandering)#...#.####.####<#....Kj.#..#.....K _You encounter a kobold. It is wielding a +0 short sword. _t - a +2 vampiric whipFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 64% tohit)/:jL)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 64% tohit)  You shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!/:ja) 2/:jEZ+K./:jG[E.K/:jf^.).).../:j lz===4.7 (0.928/:j>v/:jVyP _Okawaru accepts your kill./:jl ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 53/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 23%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21/:j ..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6304.7 (0.0)#.......***)... #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..**KK #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25722) Gem (2838) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 missile, wandering)#...#.####.####<#....Kj.#..#.....K[3/:jZ c1mYou kill the kobold! _Okawaru accepts your kill.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 64% to hit)0:j75... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 53/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 23%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 00:j6Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6304.7 (0.0)#........).)... #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).)K #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25722) Gem (2838) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 missile, wandering)#...#.####.####<0:j7[34m#....Kj.#..#.....KPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.  You kill the kobold!0:j?)))))   kobold (0:j)Aim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burn  You kill the kobold!  Okawaru accepts your kill.0:jS KYou shoot a sling bullet.  The kobold shouts!0:jT1K.0:j`.).).K 2 kobolds (1 wandering)0:je5425.7 (1170:jDp0:jux _You encounter a kobold. It is wielding a +0 short sword.0:jA ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 80:j.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6305.7 (0.0)#.......***)..K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..**K. #..< Fire: a) +3 sling (flame) {=f d:14 s:00:jF# ##......### #j## Zot (25721) Gem (2837) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 wandering)#...#.####.####<#....Kj.#..#.....KYou shoot a sling bullet.  The kobold shouts! _You encounter a kobold. It is wielding a +0 short sword.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}0:jPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)0:j ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......0:jۈ %EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6305.7 (0.0)#.......))))..K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..))K. #..< Fire: a) +3 sling (flame) {=f d:14 s:00:j| &# ##......### #j## Zot (25721) Gem (2837) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 wandering)#...#.####.####<#....Kj.#..#.....KThe kobold shouts! _You encounter a kobold. It is wielding a +0 short sword.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}0:jĉ Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  You shoot a sling bullet.0:j )Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (64% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.0:j  .).)..K).KKThe sling bullet barely misses the kobold.0:j p6.5 (0.8060:j 0:j ( _The kobold shouts!0:jN+... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 130:j,Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6306.5 (0.0)#.......***)..K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..**K. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25720) Gem (2836) Rev* [0:jj-40m####..##)## ..#.....##).# #.KK 2 kobolds#...#.####.####<#....Kj.#..#.....KYou shoot a sling bullet.  The sling bullet barely misses the kobold. _The kobold shouts!  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)1:j... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%1:jL..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6306.5 (0.0)#........).)..K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25720) Gem (2836) Rev* ##1:j##..##)## ..#.....##).# #.KK 2 kobolds#...#.####.####<#....Kj.#..#.....K _The kobold shouts!  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!1:jz)))))   kobold1:j)Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!  Okawaru accepts your kill.1:j+02K.1:jM7.).).$1:j;o7.5 (11951:j$F1:jH/ _You shoot a sling bullet.1:jñ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@*# #.# #..... Noise: [41:jj0m===------  Time: 6307.5 (0.0)#........****K. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25719) Gem (2835) Rev* ####..##)## ..#.....##).# #.K   kobold#...#.####.####<#....Kj.#..#.....KYou kill the kobold!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)1:j\ ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 111:j] Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@)# #.# #..... Noise: ===------  Time: 6307.5 (0.0)#........))))K. #... a) +3 sling (flame)  b) +2 sling {Zorawar1:j<^ ##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25719) Gem (2835) Rev* ####..##)## ..#.....##).# #.K   kobold#...#.####.####<#....Kj.1:jf^ r#..#.....KOkawaru accepts your kill. _You shoot a sling bullet.  1:j^ Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line1:j^ Aim: a kobold, wielding a +0 short sword (64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.1:j ))Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is moderately wounded.1:j]r KThe sling bullet closely misses the kobold.1:jt -K.1:j .).).K 2 kobolds (1 missile)1:jn n8.5 (1841:j 1:j _You encounter a kobold. It is wielding a +0 dagger and quivering stones.2:jj$... #.........dossy the Skirmisher.#.## #.........2:jkCoglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@*# #.# #..... Noise: ===------  Time: 6308.5 (0.0)#........***K.K #... a) 2:jcl+3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25718) Gem (2834) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 missile)#...#.####.####<#....Kj.#..#.....K2:jlYou shoot a sling bullet.  The sling bullet closely misses the kobold. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.2:jlFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line2:jlAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)2:j... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 54/62 ====================----#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 102:jStr: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@)# #.# #..... Noise: ===------  Time: 6308.5 (0.0)#........)))).K #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).)) #..< Fire: a) +3 sling (flame) {=f d:14 s:02:j.# ##......### #j## Zot (25718) Gem (2834) Rev* ####..##)## ..#.....##).# #.2:j;KK 2 kobolds (1 missile)#...#.####.####<#....Kj.#..#.....K2:ju7The sling bullet closely misses the kobold. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line2:jAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  You shoot a sling bullet.2:j!tFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet completely misses the kobold.2:j2K.2:j.K.2:jh.).$.2:jr5=9.4 (0.972:j\32:je2:ja _The sling bullet closely misses the kobold.2:j< ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@*# #.# #..... Noise: [42:j= 0m===------  Time: 6309.4 (0.0)#........**K.K. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25717) Gem (2833) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 missile)#...#.####.####<#....Kj.#..#.....KThe sling bullet completely misses the kobold.You shoot a sling bullet. _The sling bullet closely misses the kobold.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)2:j ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@)# #.# #..... Noise: [42:j 0m===------  Time: 6309.4 (0.0)#........))K.K. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25717) Gem (2833) Rev* ####..##)## ..#.....##).# #.KK 2 kobolds (1 missile)#...#.####.####<#....Kj.#..#.....K _The sling bullet closely misses the kobold.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.2:j ))))  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.  The kobold is severely wounded.  You shoot a sling bullet.2:jZ 2K.2:j )j2:j5" 9K)2:jY0 J.).$.j   gnoll (polearm, wandering)KK 2 kobolds (1 missile)2:j0 2:j2 q10.3 (0.9622:j}B 2:jJ a _The sling bullet closely misses the kobold.3:jEM... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........3:jMbHealth: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================3:jM#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......3:jMYEV: 11Int: 83:jN.......<..##F.# ......## SH: 0Dex: 213:j4N0..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:73:j`N7####@*# #.# #..... Noise: ===------  Time: 6310.3 (0.0)3:j~N>#........*K)K.j #... a) +3 sling (flame)  b) +2 sling {Zorawar3:jND##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:03:jN# ##......### #j## Zot (25716) Gem (2832) Rev* 3:jN####..##)## ..3:jN #.....##).# #.j   gnoll (polearm, wandering)3:jO#...#.####.#KK 2 kobolds (1 missile)###<#....Kj.3:j,O#..#.....K3:jIO:The kobold is severely wounded.3:jfOrYou shoot a sling bullet. _The sling bullet closely misses the kobold.3:jOFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line3:jOAim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)3:jW... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **....3:j΍.....###.........Health: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 83:j.......<..##F.# ......## SH: 0Dex: 213:j0..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:73:jT####@.# #.# #..... Noise: ===------  Time: 6310.3 (0.0)#........)))K.j #... a) +3 sling (flame)  b) +2 sling {Zorawar3:jG##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25716) Gem (2832) Rev* 3:j+####..##)## ..#.....##).# #.3:jԎ;j   gnoll (polearm, wandering)#...#.####.#KK 2 kobolds (1 missile)3:j###<#....Kj.#..#.....K _The sling bullet closely misses the kobold.3:jFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line3:jAim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.3:jŗ))   kobold (3:j$)))  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.  You kill the kobold!3:jQ2j.3:j~.K.3:jOc.))).3:jp1.2 (0.9513:j3:j/ _You shoot a sling bullet.3:jWf ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 113:jg Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@*# #.# #..... Noise: ===------  Time: 6311.2 (0.0)#........**K.j. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25715) Gem (2831) Rev* ####..##)## ..#.....##).[403:jh jm# #.j   gnoll (polearm, wandering)#...#.####.#K   kobold (missile)###<#....Kj.#..#.....KThe sling bullet burns the kobold.  You kill the kobold! _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)3:jz T K.4:jJ*jYou kill the kobold! _You shoot a sling bullet.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +2 halberd of protection (wandering, hasn't noticed  you, 72% to hit)4:jb ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 214:jc..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@)# #.# #..... Noise: ===------  Time: 6311.2 (0.0)#........))))j. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25715) Gem (2831) Rev* ####..##)## ..#.....##).# #.j   gnoll (polearm)#...#.####.#K  4:jcE kobold (missile)###<#....Kj.#..#.....KAim: a gnoll, wielding a +2 halberd of protection (wandering, hasn't noticed  you, 72% to hit)  You shoot a sling bullet.  4:jcThe sling bullet closely misses the kobold.The sling bullet hits the gnoll.  The gnoll shouts!4:jr)The sling bullet closely misses the kobold.  The sling bullet hits the gnoll.  The gnoll shouts!  The gnoll is heavily wounded.  You shoot a sling bullet. The sling bullet hits the kobold.sling bullet burns the kobold.4:j=)4:j%,j.4:j_.)))4:jYp2.1 (0.9404:j94:j̩J _You kill the kobold!4:jW ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 55/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#4:j |AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 214:j& g..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@*# #.# #..... Noise: ===------  Time: 6312.1 (0.0)4:jW N#........***j.. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:04:j # ##......### #j## Zot (25714) Gem (2830) Rev* 4:j, z####..##)## ..#.....##).# #.j   gnoll (polearm)#...#.####.####<#....Kj.#..#.....K4:j You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold. _You kill the kobold!Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +2 halberd of protection (heavily wounded, 72% to hit)5:j,]... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 55/62 =====================---#?#...#?.........##5:j]Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 83% Place: Dungeon:7####@)# #.# #..... Noise: ===------  Time: 6312.1 (0.0)#........)))j.. #... a) +3 sling (flame)  b) +2 sling {Zorawar5:j2^G##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25714) Gem (2830) Rev* 5:j_2####..##)## ..#.....##).# #.j   gnoll (polearm)#...#.####.####<#....Kj.#..#.....KThe sling bullet burns the kobold. _You kill the kobold!Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +2 halberd of protection (heavily wounded, 72% to hit)You shoot a sling bullet. The sling bullet hits the gnoll!5:j2)Aim: a gnoll, wielding a +2 halberd of protection (heavily wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll is almost dead.  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll!5:jn)5:j].)))5:j643.0 (0.9295:j֑5:jƔP _Okawaru accepts your kill.5:j( ... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 56/62 =====================---#?#...#?.........##Magic: 12/12 ========================#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 85:jE)m.......<..##F.# ......## SH: 0Dex: 21..#####...# .# ........ XL:  9 Next: 84% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6313.0 (0.0)#........)))).. #... a) +3 sling (flame)  b) +2 sling {Zorawar##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25714) Gem (2829) Rev* ####..##)## ..5:j){#.....##).# #.#...#.####.####<#....Kj.#..#.....KYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll! _Okawaru accepts your kill.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}5:j)GPress: ? - help, Shift-Dir - straight line6:j;#... #.........dossy the Skirmisher.#.## #.........Coglin of Okawaru **.........###.........Health: 56/62 =====================---#?#...#?.........##Magic: 12/12 ========================6:jW<#.. #.....###......#AC: 10Str: 13Doom: 22%..###.###.#...# ......EV: 11Int: 8.......<..##F.# ......## SH: 0Dex: 216:j<..#####...# .# ........ XL:  9 Next: 84% Place: Dungeon:7####@.# #.# #..... Noise: ===------  Time: 6313.0 (0.0)#........)))).. #... a) +3 sling (flame)  b) +2 sling {Zorawar6:jp=3##..#..#)..).$. #..< Fire: a) +3 sling (flame) {=f d:14 s:0# ##......### #j## Zot (25714) Gem (2829) Rev* ####..##)## ..#.....##).# #.#...#.####.####<#....Kj.#..#.....K6:j=mYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll! _Okawaru accepts your kill.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line6:j?6:jI6:jL. _6:j6:j/6:j6:j6:j}6:jmC386:j6:ja276:j26:j06:jk7=166:j6:j6:j,\05) Rev+ 6:jk6:j- b0946:j 6:j6:j$u8=836:j6:ja726:j"6:j-*C66:j*91) Rev 6:j/6:j+56:j5K506:j96:jb@6:j@f94196:jD6:jmL6:jLK386:j Q6:jVC26:j]W#7) 6:j[6:ja6:jal60=166:je6:j_la056:jp6:jSc69946:jЍ6:jJ1=836:j6:jԞa726:j6:jѦ6:j2K616:j6:j"6:jK506:j6:jk _You start resting.HP restored.6:j(---6:jP032.0 (19.0)6:jI2=---3.0 (20409 _6:j6:jS _Health restored: 627:j M # ... ..#.## #.........###... ?#...#?.........##  #.. #.....###......#.###.###.#.. ......<..##F##..#####.@.# .# ... ####†.# #.# #..#........))))...7:j ##..#..#)..).$...<# ##......### #j#####<#..7:jd 7:j%" {4.0 (1.0)38 _7:jp2 7:j4 7:j< M # ......... #......#.## #...........###......... #?#...#?.........##  #.. #.....###......####.###.#.. ......<@.##F##..#####...# .# ... ####†.# #.# #..........))))..##..#..#)..).$. #..<###...#.#7:j~J 7:jK i5277:jV 7:j:Y 8:j#.  #.. # #.. ... #. .#.## #. .....###......... #?#...#?.........##  #.. #.....###......# ..###.###@#...# ...... .......<..##F.# ......###..#####...# .# .... ####†.# #.# #...#........)))).. #....##..#..#)..).$. #..<.# ##......###j#######..##)## .#.....##).#8:jҹ2 #.8:j6168:j#. #.  #. # #. ... #. .#.## #. .....###.. #?#...#?.........##  #.. #..@..###......# ..###.###.#...# ...... .......<..###.# ......####..#####...# .# .... ####†.# #.# #...#........)))).. #....##..#..#)..).$. #..<..# ##......##j###.####..##)## [408:jm.8:j8:jb=7058:jt M # ... #.## .....###. ?#...#@.........##  #.. #.....###......####.###.#.. .....<..###.####..#####...# .# ..........# #... 8:j 88948:j 8:jC 8:j n9.0 (2838:j V _a - 3 scrolls of enchant armour (gained 1)9:j} #. #. #.# #.... #. .#.## #. .....###. #?#...#..## #.. #.@...###......#..###.###.#...# ...... .......<..###.# ......### ..#####...# .# ......... ####†.# #.# ##........)))).. #.... ##..#..#)..).$. #..< # ##......### #j### ####..##)[49:j?0m..40.0 (1729:jL #. #......... #.........# #......... ... #..........#.## #... .....###.. #?#...#.## #.. #@....###......# ..###.###.#...# ...... .<..###.# ......9:j ..#####...# .#  ####†.# #.# # #........)))).. # ##..#..#)..).$. #..< # ##......### #j  ####..##)## ..9:j(9:j)i1619:j+59:jH79:jU b #. #. #......... #......... ## #.........#... #.........#..#.## #.........#.....###......... 9:j<  #?#.@.#..........# #..##.....#### ..###.###.#...# ......  .......<..###.# #..#####...# .# .. ####†.# #.# #....  #........)))).. #.. #..#..#)..).$. #.. # ##......### #j# 9:j% 250::j ::j2 #. #. #. #. ### #. #.... #. #..#.### #. #.....###. #?#@..#.## #..##.....###......# ..###.###.#...# ...... .......<..###.# ...... ..#####...# .#  ####†.# #.# # #.)))).. # ##..#..#)..).$. # # ##......### #j::jF)::j*k34799::j8::jVq #. #. #.##### #..... #. #..#.### #. #.....###. #?#...#..## #.@##.....###........###.###.#...# ..... .......<..###.#  ..#####...# .#  ####†.# #.# ##........)))).. # ##..#..#)..).$. # # ##......### # ####..##)..::jd::jTfi438::jo::jr::jDa #. #. #. #. ###### #. #....# #.#..#.### #.#.....###  #@#...#..........# #..##.....### ..###.###.#...#  .......<..###.# ..#####...# .# .. ####†.# #.# #. #........))))..#..#..#)..).$.# ##......###527::j::jhn6.0 (216::j::jLc _c - a scroll labelled PUZXO QELUROU;:j.{#. #. #. ###### #. #....# #. #..#.### #. #.....###.  #.#...#.###.@##.....###........###.###.#...# ;:j{.......<..###.# ...#####...# .# . ####†.# #.# #;:j|#........)))).. # ##..#..#)..).$. #  ##......### #  ####..##)## .. ;:j;;:j%n7.0 (105;:jW;:jx;:j( #######....#..#.### #.....## #.#...#.##.##.....###........###@###.#...# .........<..####...#####...# ## ####†.# #.# #..###.....##).# #.;:j;:j0j8794;:j;:j;:j(#. ###### #. #....# #. #..#.### #. ...###.  #.#...#.###..##.....###.........###.###.#...# ........@<..###.# .#...#####...# .# .## ####†.# #.# # #........)))).. ###..#..#)..).$. #. ##......### #j ####..##)## ..#.....##).# #. #...#.###;:j ##.#;:j;:ji983;:jI;:jV;:jy 0###### #. #....# #......... #..#.### #......... ...###.........  #.#...#...###..##.....###.........###.###.#...#  .........<..###.# ......##...#####@..# .# .## ####†.# #.# #;:j8z z #........)))).. ###..#..#)..).$. #. ##......### #j# ####..##)## ..#.....##).# #. #...#.####.#;:jz J###<#....Kj.;:j ;:jˆ j5072;:j4 ;:j <:jX!M####.......# #....#..#.### #...#.....###......... .#...#..........##  #..##.....###......# ...###.###.#.. .........@..####...#####...# .# ...## ####†.# #.# #..........)))).##..#..#)..).$. #..#.##).#.#<:j'<:j)i161<:j3<:j07w _There is a stone staircase leading up, spattered with blood here.<:j<:j$Read which item? Scrolls  b - a scroll of blinking  g - 3 scrolls of fog {!r}  t - 3 scrolls of teleportation {!r}a - 3 scrolls of enchant armour  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison {!r!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies <:j.< c - a scroll labelled PUZXO QELUROU  d - a scroll labelled EHIHONIHAA [!] read|quaff[?] describe selected=:j =:j #.........dossy the Skirmisher###### #.........Coglin of Okawaru **....#....# #.........Health: 62/62 ========================#..#.### #.........Magic: 12/12 ========================#.....###.........AC: 10Str: 13Doom: 22%#.#...#..........##EV: 11=:j Int: 8#..##.....###......# SH: 0Dex: 21...###.###.#...# ...... XL:  9 Next: 84% Place: Dungeon:7.........@..###.# ......# Noise: ---------  Time: 6351.0 (0.0)#...#####...# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar## ####†.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0#........)))).. #.. Zot (25676) Gem (2791) =:j 0##..#..#)..).$. #..# ##......### #j#####..##)## ..#.....##).# #.=:j< #...#.####.# _You start resting. _HP restored. _Health restored: 62 _a - 3 scrolls of enchant armour (gained 1) =:jm _c - a scroll labelled PUZXO QELUROU _There is a stone staircase leading up, spattered with blood here.=:j P  Okay, then.=:j =:j =:j . _>:jO>:jRtDrink which item? Potions >:jFSp g - a potion of magic {!q}  d - a potion of moonshine {!q}  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - 2 lumpy puce potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - a purple potion {!q}  s - a bubbling puce potion {!q} >:jS t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected>:j9 >:j >:ji #.........dossy the Skirmisher###### #.........Coglin of Okawaru **....#....# #.........Health: 62/62 ========================#..#.### #.........Magic: 12/12 ========================#.....###.........AC: 10Str: 13Doom: 22%#.#...#..........##EV: 11Int: 8#..##.....###......# SH: 0Dex: 21...###.###.#...# ...... XL:  9 Next: 84% Place: Dungeon:7.........@..###.# ......# Noise: ---------  Time: 6351.0 (0.0)#...#####...# .#[>:j q40m ....... a) +3 sling (flame)  b) +2 sling {Zorawar## ####†.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0#........)))).. #.. Zot (25676) Gem (2791) ##..#..#)..).$. #..# ##......### #j#####..##)## ..#.....##).# #.#...#.####.# _HP restored. _Health restored: 62 _a - 3 scrolls of enchant armour (gained 1) _c - a scroll labelled PUZXO QELUROU _There is a stone staircase leading up, spattered with blood here. _Okay, then.>:jڻ P  Okay, then.>:j >:jS >:j . _>:j >:j hGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.9 dpt:14.4}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +4 falchion {d:14 s:1.3 dpt:10.8}  f - a +2 mace {d:10 s:1.4 dpt:7.1}  g - a +3 short sword {d:9 s:1.0 dpt:9.0}  h - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  i - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2}  t - a +2 vampiric whip Missiles (go to first with ()j - 16 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  k - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  l - 3 stones {d:2 s:1.1 dpt:1.8}  m - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  n - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr} >:jY  o - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +1 helmet (worn) {ac:1 enc:0}  r - a +1 robe of fire resistance {ac:2 enc:0 rF+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B:jX2 B:j9 K#.........dossy the Skirmisher###### #.........Coglin of Okawaru **....#....# #.........Health: 62/62 ========================#..#.### #.........Magic: 12/12 ========================#.....###.........AC: 10Str: 13Doom: 22%#.#...#..........##EV: 11Int: 8#..##.....###......# SH: 0Dex: 21...###.###.#...# ...... XL:  9 Next: 84% Place: Dungeon:7B:j: .........@..###.# ......# Noise: ---------  Time: 6351.0 (0.0)#...#####...# .# ....... a) +3 sling (flame)  b) +2 sling {Zorawar## ####†.# #.# #.... Fire: a) +3 sling (flame) {=f d:14 s:0#........)))).. #.. Zot (25676) Gem (2791) ##..#..#)..).$. #..# ##......### #j#B:j: ####..##)## ..#.....##).# #.#...#.####.# B:j: _Health restored: 62 _a - 3 scrolls of enchant armour (gained 1) _c - a scroll labelled PUZXO QELUROU B:j ; _There is a stone staircase leading up, spattered with blood here. _Okay, then. B:j'; 6_Okay, then.B:jE B:jE B:jIO B:jQ E:j ###### #. #....# #......... #..#.### #......... ...###.........  #.#...#..........###..##.....###.........###.###.#...#  .........<..###.# ......###...#####.@.# .# ..## ####†.# #.# # #........)))).. ###..#..#)..).$. #..< ##......### #j## ####..##)## ..#.....#E:j G[40m#).# #. #...#.####.####<#....Kj.E:j E:j u2.0 (150 _E:j E:j F:j .....#.### #..... #.....###.... #.#...#....##F:jF ..##.....###......#...###.###.#...# ...............<..######...#####...# ..# ####@.# #.# # #........)))).. #F:jsh##..#..#)..).$.< # ##......###F:jj#####<#..#..#.....KF:j!F:j j3489F:jF:js _You see here a kobold corpse.F:js #..#.### #. ...###.........  #.#...#...###..##.....###.........###.###.#...#  .........<..###.# ......####...#####...# .# ...## .#####†.###.### # #.......@))))... ###..#..#)..).$#..<# ##......###. #j### ####..##)## .. #.....##).# #. ###...#.####.####F:j2u [32m<#....Kj. #..#.....K##)..#F:jϋ F:j K43F:j\ %8 _F:jY F:jW G:jU#..#.### #. #.....###.. #.#...#..## #..##.....###......# ...###.###.#...# ...... .G:j)..<..###.# ......##...#####...# .# .## .#####†.###.#### #.#.))).#.G:j$##..#..#)..).$... #..<.# ##......###.. #j###.####..##)## .. #.....##).####...####<#.G:jD#..# G:j G:jTG:jM&5G:jsC27G:jG:j`  j - 22 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 6)G:jvn6.0 (216G:j"G:j$L _Items here: )) ††.G:j#..#.### #. #.....###. #.#...#.## #..##.....###......# ...###.###.#...# ...... ....<..###.# ......####F#...#####...# .# .G:jRk## .#####†.###.######.##.)@)).#.....###..#..#)..).$.... #..<..## ##......###... #j###.G:jF####..##)## . .. .#...# ## G:jG:jgn7.0 (105G:j G:jT _You see here a +0 short sword.G:j #..#.### #. #.....###. #.#...#.## #..##.....###......# #...###.###.#...# ...... .#..<..###.# ......####F##...#####...# .# .#G:j ## .#####†.###.######.# #.))@).#.....# ##..#..#)..).$....# #..<..# # ##......###.... #j###..#####..##)## #.... .#.....##).# #. ..###...#.####.## ###<#....Kj.#..#.....K G:jē G:j L869G:j# %4 _G:j G:jЯ  l - 6 stones {d:2 s:1.1 dpt:1.8} (gained 3)  j - 30 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 8)  Things that are here:G:j n9.0 (283G:j] G:j _ _a +0 dagger; a +0 dagger; a kobold corpseG:j #..#.### #. #.....###... #.#...#...G:j ## #..##.....###......# # ...###.###.#...# ...... .#  .<..###.# ......####F#  G:j= #...#####...# #.# .#  G:j ## .#####†.###.######.# #.G:j w)))@.#.....# G:j u##..#..#)..).$....#.#..<..# # ##......###.....#j###..# ####..##)## #.... .G:j) #.....##).# #. .G:jD ~.###...#.####.# .G:ja # ###<#.#..#.G:j~ /....K G:jn G:j o60.0 (172G:jZ G:jv c  u - a +2 halberd of protectionG:j n1.0 (261G:j G:j R _You see here a gnoll corpse.H:jnH...###.  #.#...#....###..##.....###......#...###.###.#...#  .# H:j9.........<..###.# ......####F# #...#####...# #.# .....# ## .#####†.###.######.......#  H:jA #........)))†.......#.....# ##..#..#)..).@....#.#..<..#  ##......###.....#j###H:jl ####..##)## #.... ....H:j#.....##).# #.# #H:j.###...#.####.# # ###<#....Kj. H:j #..#.....K##)..##...H:jH:j!H:jn2.0 (150H:jH:j  You now have 474 gold pieces (gained 11).  l - 10 stones {d:2 s:1.1 dpt:1.8} (gained 4)H:jo3.0 (2479H:jH:jM _Items here: ))) ††.I:jD  #.....###. #.#...#....## #..##.....###......# # ...###.###.#...# ...... .#  .<..###.# ......####F#  #...#####...# #.# .#  ## .#####†.###.######.# #.)))†.#.....# ##..#..#)..)@)....#.#..<..# # ##......###.....#j###..# ####..##)## #....  #.....##).# #.# .. .###...#.##I:j ##.# .  # ###<#....Kj. #..#.....K ##)..#  #.....#I:jT I:j n4.0 (138I:jU I:je J:jI #.....###. #.#...#...## #..##.....###......# # ...###.###.#...# ...... .# .<..###.# ......####F#J:j #...#####...# #.# .# ## .#####†.###.######.# #.)))†.#.....# ##..#..#)..@.)....#.#..<..#J:j # ##......###.....#j###..# ####..##)## #....  #.....##).# #.#  .###...#.####.# . # ###<#....Kj. #..#.....KJ:jHa ##)..# J:jIM #.....#J:jJ:j=i527J:jJ:j{$  Things that are here:J:j p _a +0 club; a kobold corpseJ:j;L  #.#....##.##.....###......# #...###.###.#...# ...... ..........<..#######F#...#####...# .....# .#####†.###.#######  #........)))†.......##..#..#)..).)....#.#..< # ##.....@###.....#j###..# ####..##)## #.... .......##).# #.#  .###...#.####.# . #..#....#.###.#616 _J:jGOJ:j SJ:j5 p .##.....###......# #...###.###.#...# ...... ..........<..#######F#...#####...# .....# .#####†.###.#######  #........)))†.......##..#..#)..).)....#.#..< # ##......###.....#j###..# ####..##@## #.... .......##).# #.#  .###...#.####.# . # ###<#....Kj. ##.#.. ...J:jy J:j K70J:j< 5J:j=! J:j5 n  l - 14 stones {d:2 s:1.1 dpt:1.8} (gained 4)  Things that are here:J:j7 o8.0 (2594J:j-B J:jD W _a +0 short sword; a kobold corpseJ:j  ...###.###.#...# ...... ..........<..#######F#...#####...# .....# .#####†.###.#######  #........)))†.......#J:jE u#..#..#)..).)....#.#..< # ##......###.....#j###..# ####..##)## #.... .......##@.# #.#  .###...#.####.# . # ###<#....Kj.  J:jq #..#.....K###..J:j Q..# ###J:j J:j n9.0 (183J:j J:j Q  l - 19 stones {d:2 s:1.1 dpt:1.8} (gained 5)J:j% o70.0 (272J:j J:j 4 _You see here a +0 short sword.K:j pc.........<..###.# ......####F#  #...#####...# #.# .....#  ## †.###.#######  #........)))†.......#.....# ##..#..#)..).)....#.#..<..#  ##......###.....#j### ####..##)## #.... ...#.....##).# #.# K:jxp'.###...#@####.# . # ###<#........  #..#.......##[..####..#.....##.###.#.. .....# ####K:jp##..K:jK:jn1.0 (161K:j K:jK:j@K:jK:jK:jK:j / #...#####...# .....# .#####†.###.#######  #........)))†.......##..#..#)..).)....#.#..< # ##......###.....#j###..# ####..##)## #.... ........##).# #.#  .###...#.####.#.. K:jS # ###<#@.......   #..###[..####.....# ....#K:j K:j i250K:jC K:jE L:jh ## .#####†.###.###### #........)))†.......#.....# ##..#..#)..).)....#.#..<..# # ##......###.....#j###..# ####..##)## #.... .. #.....##).# #.#  .###...#.####.#.. # ###<#......  #.@#.......L:j ##[..####.. #.....#  #.###.# .. ...# #####.. ..###L:jL:jj3469L:j L:jҥ   #........)))†.......##..#..#)..).)....#.#..< # ##......###.....#j###..# ####..##)## #.... .......##).# #.#  .###...#.####.#.. # ###<#........  #..###@..####L:j3 .....# #.###.. ...#####L:j L:jZ i438L:j L:jw U  v - a +3 halberdL:j n5.0 (227L:jN C _You see here a +0 robe.M:j: #.)))†.#.....# ##..#..#)..).)....#.#..<..# # ##......###.....#j###..# ####..##)## #.... .#.....##).# #.# ..###...#.####.#.. M:j: H.# ###<#........ #..#. ##[@.####.. #.....# #.###.# #.. ... M:j; ...# ######..M:j&; 7..# M:jxD M:j[F n6.0 (116M:jV M:jY N:j#.)))†.#.....# ##..#..#)..).)....#.#..<..# # ##......###.....#j###..# ####..##)## #.... .#.....##).# #.# ..#.###...#.####.#.. .# ###<#...#..#.N:j3##[.@####.. #.....# #.###.# #.. ... ...# ######....####N:jXN:jxi705N:jN:j?O:jsV# .#####†.###.######.......# #........)))†.......#.....# ##..#..#)..).)....#.#..<..# # ##......###.....#j###..# ####..##)## #.... .... #.....##).# #.#..##.###...#.####.#..# ###<#....#..#.@.......###[..####....#.....# .###.# #.. ......# ######....###8494O:jљO:j .#####†.###.######.#  #.)))†.......#.....#  ##..#..#)..).)....#.#..<..# # ##......###.....#j###..# ####..##)## #.... . .... #.....##).# .#.#.# ..## .###...#.####.#.... # ###<#... #..#.# ##[..####.O:j+#.....# ..#.###.# . .##.. 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R:j* R:j+ 90R:j_+ %7R:j+ 2R:j+ R:j.3 R:j8 S:jJ-M .. .......## .. ...###......# #.... ##.# .####.# #.# ....# ###.######.. )))†.......#...).)....#.#..<..# ...###.....#.###..# ##)## #...............#.......$.##.S:j(S:ji161S:jS:j*S:j@#. #. ... #.. .. #..## ...###......#. .# .#...# ........ .# .###.# S:j.####.# .# #.# .# .###.######.# .)))†.#.....# )..).)....#.#..<..#S:j.###.....#.###..# .##)## #............. .##).# #.#.#.###...S:jg.##.#.####.#..........S:jQ/.. ##<#S:js..............  #..#S:jI.$.##.S:j1S:ji250S:jS:jS:jM . ... #..........## .. ....###......#. .#..... .##.# .#### #.# ...S:j.####.######..# .)))†.......#... )..).)....#.#..<..# ....###.....#.###..#.#.........S:j[S:jcj3449S:jrS:jS:j #.  #.  #.. ... ##... .. .#...## ..S:jr.###......#. .# #.#...# ........ .# ..###.# .####.#.# #.# .# †.###.######.##.)))†.#.....# S:jj#)..).)....#.#..<..#.###.....#.###..# S:j0..##)## #............. ..##).# #.#.#.###...S:jQ.## #...#.####.#............ ###<#.S:jS:jS:jUi438S:j S:j+ S:jPT:jT:jF;Drop what? (Left/Right/Tab to switch category) 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.9 dpt:14.4}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect}  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +4 falchion {d:14 s:1.3 dpt:10.8}  f - a +2 mace {d:10 s:1.4 dpt:7.1}  g - a +3 short sword {d:9 s:1.0 dpt:9.0}  h - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  i - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2}  t - a +2 vampiric whip  u - a +2 halberd of protection  v - a +3 halberd Missiles (select all with ()j - 30 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  k - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  l - 19 stones {d:2 s:1.1 dpt:1.8}  m - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (select all with [)  n - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr}  o - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.T:j>@[37m|Space] toggle selected[top]T:j" T:j%3  #.........dossy the Skirmisher#.........Coglin of Okawaru **....#............Health: 62/62 ======================== ##............Magic: 12/12 ======================== .#..........## ..AC: 10Str: 13Doom: 22% .....###......#. .#EV: 11Int: 8 #.#...# ........ .#SH: 0Dex: 21 ..###.# .......####.#XL:  9 Next: 84% Place: Dungeon:7 ..# #.# .......@...#Noise: ---------  Time: 6394.0 (0.0) †.###.######.......##a) +3 sling (flame)  b) +2 sling {Zorawar ..)))†...T:j74 }....#.....#Fire: a) +3 sling (flame) {=f d:14 s:0 #)..).)....#.#..<..#Zot (25633) Gem (2748) .....###.....#.###..# ..##)## #............. ..##).# #.#.#.###....## #...#.####.#............ ###<#.................... _a +0 short sword; a kobold corpsel - 19 stones {d:2 s:1.1 dpt:1.8} (gained 5) _You see here a +0 short sword.  v - a +3 halberd _You see here a +0 robe.  Okay, then.T:j8 T:j; . _U:jL@3U:jQTBU:jd_:U:jdU:j #. #. ... #... .## .. ...###......#. .# #...# .. .# .###.# .####.# # #.# ....# ###.######## .)))†.......#.....# )..).)....#.#..<..# ....###.....#.###..# .##)## #............. .##).# #.#.#.###....##.#.####.#............U:jV#<#..............  #..$.##.U:j5.0 (127 _U:j> U:jPO:. ... ... .## .. ...###......#. .# #...# .. .# ###.# .####.# # #.# ....# ###.######## )))†.......#....@# .).)....#.#..<..# ...###.....#.###..# ##)## #............. ##).# #.#.#.###....## ..#.####.#............ U:jQ%#<#........................$.## ##[..####.U:ja6.0 (216U:j0pU:j֬ . .##U:jI###......#. .# #...# .......##.####.# # #.# U:j.....# ###.######.......# )))†.......#.....# ..).)....#.#..<.###.....#.###..# ##)## #.............).# #.#.#.###....##..#....... .# #.....# ###.....###U:jMU:jn7.0 (305U:j U:jM #####......#. .# #...# .. .# #######.# # #.# ....##.######.......# )))†.......#.....# ..).)....#.#..<..##.###.....#.###@.# ##)## #.............>#U:j ).# #.#.#.###....### ..#.####.#...................####.# #.###.# .#...#U:j/.U:j.o8.0 (4294U:j7U:j9 l - 19 stones {d:2 s:1.1 dpt:1.8} (gained 5) _You see here a +0 short sword. U:jX v - a +3 halberd _You see here a +0 robe. _Found a stone staircase leading down.U:jNjU:j8kU:jlrU:jvU:jL{U:j*U:j.U:j.U:j4.U:jl.U:jXU:jU:jtU:j1U:j_###......#. .# U:j& .U:jC. .# U:j<4#.# .U:j6####.# U:j, #.# U:j(,....# U:jf#.######U:j## U:j))†.......#.....# U:j:s.).)....#.#..<..#U:j###.....#.###..###..# U:j#)## #.........@...>#U:jJ).# #.#.#.###....### U:j=.#.####.#............. U:j><#.............U:j/.. U:j..U:j........$.##.##U:jHI[..####............ .U:j*# U:jj.....# ###.....####U:jA # U:j.###.# #.#...# U:j+.# U:j*Y. ... ##..U:ji U:jBU:jU:j$9.0 (1U:j%8U:jF3U:jyU:j?U:j=; .. .# #.# .####.# .# ....# . #.######## .. )†.......#.....# ... U:j;).)....#.#..<..## ....###.....#.###..###..# )## #.............># ).# #.#.#.###..@.### .####.#................ U:j?<%#.............. ........$.##.### [..####.. .# ....# ###.....##### ###.# #.#...# .#  ... ##.. .#  #### U:ja<,..V:jrV:jp400.0 (272V:j* V:jv ##### ............#####.......## .. )†.......#.....# .. ).)....#.#..<..## #.... .###.....#.###..###..# V:jRw)## #.............># V:j).# #.#.#.###....###..# #.####.#........@............. .#$.##.### [..####... .# .#.. .#V:jn1.0 (361V:jؑV:j=  ......#####.......## ... )†.......#.....# .... V:jd).)....#.#..<..## #.... .###.....#.###..###..# )## #.............># . ).# #.#.#.###....###..# #.####.#...................... .#V:jh$.##.### [..####...#.# ....# ###.....####.# .. .V:jV:jn2.0 (450V:jV:j3 ####### . )†.......#.....# ... ).)....#.#..<..## #.. .###.....#.###..###..# . )## #.............># .. ).# #.#.#.###....###..# #.####.#...................... .###.### [..####...#.# V:j3....# ###.....####.# ###.# #.#...# .. .##V:j>V:jp?o3.0 (5439V:jKFV:j=Q4.0 (638V:jWV:j †.......#.....# .... .)....#.#..<..## #.... ###.....#.###..###..# . ## #.............># .. .# #.#.#.###....###..# .####.#................ V:j................ ..##.### .####.# ...# ###.....####.# ##.# #.#...# .#  ... ##.. .# #### #.. .# .#.!.. _You now have 477 gold pieces (gained 3).V:j5.0 (727V:jV:jU .#.....# .... )....#.#..<..## #.... .....#.###..###..# .  #.............># .. # #.#.#.###....###..# ####.#......... ........ ...##.### ####..@#.# # ###.....####.# .# #.#...# #.#  ... ##.. #.#  #### #.. #.#..#..!...V:jV:jn6.0 (816V:jCV:jfY )....#.#..<..## # ##.....#.###..###..#  #.............># .#.#.###....###..# ####.#................ ......##.### .####...#.# .# ###.....####@# #.# #.#...#  ... ##..  #### ....V:jjV:jSkn7.0 (905V:j0qV:j ##.....#.###..###..#  #.............># .#.#.###....###..# ####.#................ ....................##.### .####............#.# .# ###.....####.# #.# #.#...#  ... ##..  V:jR####  ........V:jҶV:j>s8.0 (10.0)194V:jFV:jX  #.............># .#.#.###....###..# ####.#................ ...........##.### .####...#.# .# ###.....####.# #.# #.#...#  ... ##..  ####  ....!V:jR........................V:j9.0 (1183V:j'V:jC#.#.###....###..# ####.#................ .........##.### .####...#.# .# ###.....####.# #.# #.#...#  ... ##..  ####   #.$.........!.................................#....#......V:jP10.0 (1272V:jWV:jp###.#................ .......##.### .####...#.# .# ###.....####.# #.# #.#...#  ... ##..###### #..... #.$.V:j........!.#..#...........#....#............## #$.#ß##V:j jj   gnoll (polearm, wandering)A gnoll comes into view.1.0 (1361 _V:jd V:j= V:jß V:j V:j< V:j# + )))j  )You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  The gnoll shouts!V:jD  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.V:j $  The gnoll is moderately wounded. !..jMM   Menkaure (wandering)j   gnoll (polearm)You encounter Menkaure, Prince of Dust.V:j /  --more--W:j A Uj.W:jJ W:jEL ===9 (0.9)50) Rev _W:jU W:jU X:jX:jGX:jX:jX:jX:j ))You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.X:jf|  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.X:j j.  The gnoll is severely wounded.X:j /M.X:j u!MX:jb2.84X:jlX:j& _Menkaure shouts!X:jҞ X:jq X:jޫ X:jn X:jQ X:j $You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll!X:j A)X:jKS )))))Okawaru accepts your kill.X:j k!$....X:j }3.7329) Rev+ X:j X:jG / _You shoot a sling bullet.Y:j_Y:jY:j#J )))))Y:j=$=))You shoot a sling bullet.Y:j  The sling bullet barely misses Menkaure.  You shoot a sling bullet. The sling bullet hits Menkaure!  The sling bullet burns Menkaure terribly.Y:jM !$.M...  Menkaure is heavily damaged.Y:jT9*Y:jN-  (fast)Menkaure casts a spell.Y:j? j MMenkaure seems to speed up.Y:j k4.628Y:j Y:j/ ' _You hear a croak.Y:jmY:jnY:jvY:jT}Y:jY:jǙ ))) You shoot a sling bullet. The sling bullet hits Menkaure.  The sling bullet burns Menkaure terribly.Y:j)"  Menkaure is almost destroyed.You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.Z:j_ FMenkaure is almost destroyed.Z:jfThe sling bullet hits Menkaure but does no damage.  Menkaure is almost destroyed.  You encounter a bullfrog.  Menkaure calls on the powers of darkness!bullfrog convulses!  Your body is wracked with pain!Z:jo/  --more--Z:j . .. ..##.### ..#.#  #.# #.#...# #.#  ... ##..## #.#  #### #.....#.# #.$.@# Z:j: ........).#  .........)#  ..........)M  ...........F.  ...............  ..#....#.......  F   bullfrog Z:jq .....## #$.#ß## Z:j. .. ..##.### ..#.#  #.# #.#...# #.#  ... ##..## #.#  #### #.....#.# #.$.@# ........).#  .........)#  ..........)M  ...........F. ...............  ..#....#.......  .....## #$.#ß## F.Z:jS!$Z:j 32------------5.4 (0.817) Rev* Z:jF_Z:jָZ:jT  You take 30 damage, and have 32/62 hp (52%). _MASSIVE DAMAGE!![:j)####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 32/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 84% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6415.4 (0.0)........*.#a) +3 sling (flame)  b) +2 sling {Zor[:jw,,awar.........*#Fire: a) +3 sling (flame) {=f d:14 s:0..........FMZot (25611) Gem (2727) Rev* ............................M   Menkaure (fast)..#....#.......F   bullfrog.....## #$.#ß## _Your body is wracked with pain!You take 30 damage, and have 32/62 hp (52%). _MASSIVE DAMAGE!!Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 81% to hit)[:j !$FM You can't see that place.\:jk**FM  Aim: Menkaure (almost destroyed, fast, 81% to hit)\:jѯ^####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 32/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 84% Place: Dungeon:7\:j-#.$.@#Noise: ===------  Time: 6415.4 (0.0)........).#a) +3 sling (flame)  b) +2 sling {Zorawar.........)#Fire: a) +3 sling (flame) {=f d:14 s:0..........FMZot (25611) Gem (2727) Rev* ............................M   Menkaure (fast)..#....#.......F   bullfrog.....## #$.#ß##You take 30 damage, and have 32/62 hp (52%). _MASSIVE DAMAGE!!Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!\:j3=Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog is almost dead.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.\:j].MF.\:j>!36.3 (0.906\:j\ _The bullfrog is almost dead.\:js ####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 33/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 84% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6416.3 (0.0)........*.#a) +3 sling (flame)  b) +2 sling {Zor\:js ,awar........*F#Fire: a) +3 sling (flame) {=f d:14 s:0.........*..Zot (25610) Gem (2726) Rev* ..........M.................M   Menkaure (fast)..#....#.......F   bullfrog.....## #$.#ß##You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog. _The bullfrog is almost dead.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 81% to hit)]:jJR####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 33/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% ]:j:S#.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 84% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6416.3 (0.0)........).#a) +3 sling (flame)  b) +2 sling {Zorawar........)F#Fire: a) +3 sling (flame) {=f d:14 s:0.........)..Zot (25610) Gem (2726) Rev* ]:jgS..........)............)....M   Menkaure (fast)]:jS..#....#...)...F   bullfrog]:jS.....## #$.#ß##The sling bullet burns the bullfrog. ]:j=T_The bullfrog is almost dead.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line]:jTAim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet.]:jFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet.  The sling bullet completely misses Menkaure.The sling bullet hits Menkaure.]:j6eAF$]:jf5M.]:jo2....]:jrq7.1 (0.8095]:j-x]:j8|] _Menkaure is almost destroyed.]:j y####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 33/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ]:j ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 84% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6417.1 (0.0)........F.#]:j4 Ma) +3 sling (flame)  b) +2 sling {Zorawar........*$#Fire: a) +3 sling (flame) {=f d:14 s:0.........M..]:jj Zot (25609) Gem (2725) Rev* ............................]:j M   Menkaure (fast)..#....#.......F   bullfrog.....## #$.#ß##]:j The sling bullet completely misses Menkaure.  You shoot a sling bullet. The sling bullet hits Menkaure. ]:j _Menkaure is almost destroyed.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}]:jN Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 81% to hit)^:jW####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 33/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 84% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6417.1 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zor^:j[awar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0.........M..Zot (25609) Gem (2725) Rev* ............................M   Menkaure (fast)..#....#.......F   bullfrog.....## #$.#ß##Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!^:j ))Aim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burn  You kill the bullfrog!Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits Menkaure.^:jCQM.!78.0 (0.94 _Menkaure is almost destroyed.^:j ####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 33/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 87% Place: Dungeon:7#.$.@#^:je WNoise: ===------  Time: 6418.0 (0.0)........*.#a) +3 sling (flame)  b) +2 sling {Zorawar........M$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25609) Gem (2724) Rev* ............................M   Menkaure (fast)..#....#.......^:j .....## #$.#ß##Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits Menkaure. _Menkaure is almost destroyed.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line^:j zAim: Menkaure (almost destroyed, fast, 81% to hit)^:jޱ i####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 33/62 ============------------ .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 22% #.# #.#...# #.#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  ^:j #### #.....#.#XL:  9 Next: 87% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6418.0 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25609) Gem (2724) Rev* ............................M   Menkaure (fast)..#....#............## #$.#ß## _Menkaure is almost destroyed.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line^:j Aim: Menkaure (almost destroyed, fast, 81% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  You destroy Menkaure!^:jG @)^:j!A )))))Okawaru accepts your kill.^:j Z!.....^:j 4=0949 (0.983^:jE E _You shoot a sling bullet._:jV _:j _:j- _:j _:j( _:j a72_:j _:j 561_:j _:j _:j _:j K50_:j _:j _:j 65=_:j 5419) Rev+ _:j _:jK _:j _:j K38_:j _:j _:jT K27_:j _:j _:jD ]616_:j _:j? _:j ^05) Rev _:j _:j _:jQ M5994_:jR _:j\ $7=8372_:ja f61) _:j  _:j _:j K50_:jv _:jN _:j #8_:j M=409_:j _:j# _:jE$ 538_:je$ _:j.& _:jU( _:j( K27_:jn) _:j, _:jH- 9=16_:j. _:j2 _:j3 K05_:j4 _:j8 _:j}8 L894_:j9 _:j= _:j= p40=83_:jf? _:jB _:jIC K72_:jE _:j#I _:jeI 561_:jI _:jVK _:jaN _:jN 550_:jN _:jxP _:j6T _:jT _14699_:jV _:jX _:j6Y _:jXY C38_:jZ _:j^ _:j^ K27_:j?` _:jJc _:jc #2_:jc ^=16_:jWe _:jh _:jh K05_:jRj _:jl _:j m L794_:jsn _:jr |43=83_:jvt _:jCw _:jw K72_:jx _:j} _:jr} K61_:j~ _:j _:jQ K50_:ju _:j _:j# l4=489_:j^ _:j _:jl _:j K38_:jA _:jF _:j K27_:j _:j _:j1 ,5=_:jR 916_:jE _:jF _:j K05_:j _:j _:j .69_:j 4_:jr _:jǥ _:j $6_:jD 983_:jx _:j _:jӪ K72_:j; _:j _:j' K61_:jɱ _:j _:jմ 550_:j _:j5 _:jӹ _:j] <7=_:j D479_:j< _:j _:j/ K38_:j _:j _:j( K27_:j _:jS _:j !8_:j B=16_:j< _:jg _:j -0_:j 5_:j _:jY _:j 6594_:jA _:j3 _:j _:jG _:ji V983_:j _:jN _:j K72_:j' _:j _:j K61_:jy _:jR _:j 550_:j _:j _:j _:jC "50_:jd I=469_:j _:j _:j _:j 538_:j _:j _:jy _:j K27_:j` _:j _:j *1=_:j* 916_:j _:j _:j7 505_:jV _:j _:jU _:j L494_:jb _:j 2=83_:j _:j W _You start resting._:jY" ..e.......---e   Duvessa (wandering)_:j{# 078.9 (60.0)_:j+ ---You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword._:j6 /  --more--`:j> `:jd `:j  9.9 (6172 _`:j `:j p _You regained 18 hp, and now have 52/62 hp (84%).a:j####.#................dossy the Skirmisher ...............e......Coglin of Okawaru **.... ...............*##.###Health: 52/62 ====================---- .####..........*.#.#Magic: 12/12 ======================== ..# ###.....####*#AC: 10a:jStr: 13Doom: 20% #.# #.#...# #*#EV: 11Int: 8  ... ##..## #*#SH: 0a:jxcDex: 21  #### #.....#*#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ---------  Time: 6479.9 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............a:j`Zot (25547) Gem (2662) ............................e   Duvessa (wandering)..#....#.......a:jۗ.....## #$.#ß## a:j_You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword. _You regained 18 hp, and now have 52/62 hp (84%).  a:jSFire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}a:j4Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  a:jS2(wandering, hasn't noticed you, 72% to hit)a:jB(####.#................dossy the Skirmisher ...............e......Coglin of Okawaru **.... ...............)##.###Health: 52/62 ====================---- .####..........).#.#a:j(<Magic: 12/12 ======================== ..# ###.....####)#AC: 10Str: 13Doom: 20% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #)#SH: 0Dex: 21  #### #.....#)#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ---------  Time: 6479.9 (0.0)........!.#a:j)a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25547) Gem (2662) ............................e   Duvessa..#....#............## #$.#ß##Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  a:j*(wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.a:jҴ(wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.  Duvessa shouts!The sling bullet hits Duvessa.burns Duvessa.a:j8G.ea:j B8.....a:j9C===80.9 (161) Rev a:jJa:jL1 _Duvessa is lightly wounded.a:j ####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ...............e##.###Health: 52/62 ====================---- .####..........*.#.#Magic: 12/12 ======================== ..# ###.....####*#AC: 10Str: 13Doom: 20% #.# #.#...# #*#EV: 11Int: 8  ... ##..## #*#SH: 0Dex: 21  #### #.....#*#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6480.9 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawara:j [40m.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25546) Gem (2661) Rev ............................e   Duvessa..#....#............## #$.#ß##The sling bullet burns Duvessa. _Duvessa is lightly wounded.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 72% to hit)b:j=,####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ...............e##.###Health: 52/62 ====================---- .####..........).#.#Magic: 12/12 ======================== ..# ###.....####)#AC: 10Str: 13Doom: 20% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #)#SH: 0Dex: 21  #### #.....#)#XL:  9 Next: 94% Place: Dungeon:7b:jT>#.$.@#Noise: ===------  Time: 6480.9 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25546) Gem (2661) Rev ............................e   Duvessa..#....#............## #$.#ß## _Duvessa is lightly wounded.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa.b:j<  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa.  Duvessa is lightly wounded.  You shoot a sling bullet. The sling bullet hits Duvessa.  The sling bullet burnb:jMG.eb:j,W8.....b:jX~1.8 (0.95Rev+ b:j_b:jDb^ _Duvessa is moderately wounded.b:j,####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 52/62 ====================---- .####...........e#.#Magic: 12/12 ======================== ..# ###.....####*#AC: 10Str: 13Doom: 20% #.# #.#...# #*#EV: 11Int: 8  ... ##..## #*#SH: 0Dex: 21  #### #.....#*#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6481.8 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar:j-E39;49m.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25545) Gem (2661) Rev+ ............................e   Duvessa..#....#............## #$.#ß##The sling bullet burns Duvessa. _Duvessa is moderately wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 72% to hit)b:j ####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 52/62 ====================---- .####...........e#.#Magic: 12/12 ======================== ..# ###.....####)#AC: 10Str: 13Doom: 20% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #)#SH: 0Dex: 21  #### #.....#)#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6481.8 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar:j W39;49m.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25545) Gem (2661) Rev+ ............................e   Duvessa..#....#............## #$.#ß## _Duvessa is moderately wounded.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa.b:jg )  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa.  Duvessa is moderately wounded.b:j G.eb:jB ,...b:j 32.8 (140b:j b:j W _You shoot a sling bullet. The sling bullet barely misses Duvessa.c:jU####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 53/62 ====================---- .####............#.#Magic: 12/12 ======================== ..# ###.....####e#AC: 10Str: 13Doom: 20% #.# #.#...# #*#EV: 11Int: 8  ... ##..## #*#SH: 0Dex: 21  #### #.....#*#c:jVXL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6482.8 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25544) Gem (2660) Rev+ ............................e   Duvessac:jV..#....#............## #$.#ß##Duvessa is moderately wounded. _You shoot a sling bullet. The sling bullet barely misses Duvessa.  c:j?W9Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 72% to hit)c:j####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 53/62 ====================---- .####............#.#Magic: 12/12 ======================== ..# ###.....####e#AC: 10Str: 13Doom: 20% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #)#SH: 0Dex: 21  #### #.....#)#XL:  9 Next: 94% Place: Dungeon:7#.$.@#c:j?Noise: ===------  Time: 6482.8 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25544) Gem (2660) Rev+ ............................e   Duvessa..#....#............## #$.#ß## _You shoot a sling bullet. The sling bullet barely misses Duvessa.  Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa.c:jl  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa.  Duvessa is heavily wounded.!  The sling bullet burns Duvessa.c:jN.e..3.7 (0.9359) Rev*  _Duvessa is almost dead.c:j v####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 53/62 ====================---- .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 20% #.# #.#...# #e#EV: 11Int: 8  ... ##..## #*#SH: 0Dex: 21  #### #.....#*#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6483.7 (0.0)........!.#c:j5 a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25543) Gem (2659) Rev* ............................e   Duvessa..#....#............## #$.#ß##The sling bullet burns Duvessa. _Duvessa is almost dead.Fire: a) +3 sling (flame) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)c:jP####.#................dossy the Skirmisher ......................Coglin of Okawaru **.... ................##.###Health: 53/62 ====================---- .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 20% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 94% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6483.7 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawarc:jR.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25543) Gem (2659) Rev* ............................e   Duvessa..#....#............## #$.#ß##Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa!  You kill Duvessa!Okawaru accepts your kill.c:jdVF))c:j:)))d:j[&b..)..d:jb'd:j;]####.#................dossy the Skirmisher ......................Coglin of Okawaru ***... ................##.###Health: 53/62 ====================---- .####............#.#Magic: 12/12 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 19% #.# #.#...# #)#EV: 11Int: 8  d:jN>:... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL:  9 Next: 100% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6484.6 (0.9)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25542) Gem (2658) Rev* ..............................#....#............## #$.#ß##Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa!  You kill Duvessa!Okawaru accepts your kill.d:j? _You hear a distant wail of despair. You shoot a sling bullet.  You have reached level 10!d:jQ/  --more--d:jn 8/683/1310 0% d:jEp   d:jp You regained 5 hp, and now have 58/68 hp (85%). _MP restored: 13f:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  f:jT[36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  f:j-1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons  11.3  16.1  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1      l + Dodging2.4   3.6  -1   0 + Invocations4.6   7.1  -2   m - Shields   0.0   1.f:j|7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg:j5####.#................dossy the Skirmisher ......................Coglin of Okawaru ***... ................##.###Health: 58/68 ====================---- .####............#.#Magic: 13/13 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 19% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL: 10 Next:  0% Place: Dungeon:7#.$.@#Noise: ===------  Time: 6484.6 (0.0)........!.#a) +3 sling (flame)  b) +2 slg:j7ing {Zorawar.........$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25542) Gem (2658) Rev* ..............................#....#............## #$.#ß##You kill Duvessa!Okawaru accepts your kill. _You hear a distant wail of despair. You shoot a sling bullet.  You have reached level 10!You regained 5 hp, and now have 58/68 hp (85%). _MP restored: 13g:j>g:jc:h:jY h:j h:j۴ h:j h:jN h:j f5917h:jĽ h:jG h:j \06) Rev+ h:jͿ h:j4 h:j L395h:j h:j h:j l60=84h:jv h:jV h:j K73h:j) h:jn h:j f62) Rev h:j" h:j k _You start resting.HP restored.h:jd (---h:j ,90.6 (6h:j7 1=---1.6 (75h:jr %1 _h:j h:j o _You regained 3 hp, and now have 61/68 hp (90%).p:jWFp:jwL3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  p:jM c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  p:j.M g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0  p:jM^     v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.2  -1   i - Long Blades   0.0   1.0   0   x - Ice Magic   0.0   1.2  -1  p:jM j * Ranged Weapons  11.3  16.1  -1   y - Air Magic   0.0   1.2  -1  p:jM     z - Earth Magic   0.0   1.2  -1  p:jN k - Armour   0.0   1.2  -1  p:jIN}    l + Dodgingp:jmN`2.4   3.6  -1   0 + Invocations4.6   7.1  -2  p:j]O  m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   3.0   4.8  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  p:j*Pd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq:jq TargetTarget--  --  --  --  --  --  -- q:j. --  --  --  --  --  --  --  --  --  --  q:jc &--  --  q:j %14.0q:j / --  q:j &--  --  q:j --  -- q:j%  --  q:j --  q:j --  -- q:j ? current training targets, if anyq:j . q:j [-] clear all targetscost|targetsq:jF r:jؗ r:jo r:j] ####.#................dossy the Skirmisher ......................Coglin of Okawaru ***... ................##.###Health: 61/68 =====================--- .####............#.#Magic: 13/13 ======================== ..# ###.....####.#AC: 10Str: 13Doom: 19% #.# #.#...# #)#EV: 11Int: 8  ... ##..## #.#SH: 0Dex: 21  #### #.....#.#XL: 10 Next:  0% Place: Dungeon:7#.$.@#Noise: ---------  Time: 6491.6 (0.0)........!.#a) +3 sling (flame)  b) +2 sling {Zorawar..r:jê j.......$#Fire: a) +3 sling (flame) {=f d:14 s:0............Zot (25535) Gem (2651) Rev ..............................#....#............## #$.#ß##You have reached level 10!You regained 5 hp, and now have 58/68 hp (85%). _MP restored: 13 _You start resting. _HP restored. _You regained 3 hp, and now have 61/68 hp (90%).r:j 3r:j s:js:jxs:js:j_ F _Unknown command.s:j|....... .##.### ####..#.#  ###.....####.#.# # #.#...# #)#.# ... ##..## #.#.# #### #.....#.#.# .##.$..#.#........@.#.s:jS/$# ..........#....#.....####$.#ß#####. .####s:j<9s:j:u2.6 (140 _t:jt:js  q - 2 purple potions {!q} (gained 1)t:jt3.6 (2349) t:j3t:j8U _You see here a bullfrog corpse.t:j ##.### ###.#.#  ###.....####.#.# # #.#...# #)#.# . ##..## #.#.# ### #.....#.#.#  .##.$..#.# ........†.# .# ..................#....#.....####$.#ß###ß##. #.#### # ..t:jճ +#t:jn t:jr 24.6 (128t:j t:j k  You now have 498 gold pieces (gained 21).  Things that are here:t:j n5.6 (217t:j t:j P _a +0 spear; a gnoll corpseu:j ###.#.#  ###.....#### #.#...# #) .. ##..####. ### #.....#. .##.$..........†.# ....)##............u:j#....#.#..#u:ju:jn6.6 (106u:ju:jv:j&  ###.....#### #.#...# #) .. ##..####.. ### #....... .##.$....v:j........†.# ....)##.....v:j/#....#...####$.#ß###ß...v:jv:jL@7295v:jzy  #.#...# #) v:j.. ##..####.... ### #....... .##.$...........†.# ...)##....#....#...####$.#ß###ß .##. #.#### #.#.v:j$3=884v:j.v:ju .. ##..####.... ### #...... .##.$..........†.# ..)##...#....#...####$.#ß###ß .##. #.####  # ..# v:jcR### #v:jv:ji973v:j&v:j/(v:jh  ### #...... .##.$..#.# .........†.# ..)##.........#....#...####@.#ß###ß .##. #.####  # ..#  ##v:j v:j%4 k50062v:j; v:j? v:jGA 4=1.6 (251v:joG v:jJ > _You now have 500 gold pieces (gained 2).w:jLCR... ##..####.#.# ... #### #.....#.#.# .... .##.$..#.# ..... w:jC†.# ..... )##..... .... ...... .......w:jC. ..#....#@............####..#ß###ßw:j3D.##. #.##### ..# #..# #... #.#.## #w:jMw:jGOn2.6 (140w:jTw:jBWw:j('V#.# #.#...# #)#.#  ... ##..####.#.# ...#### #.....#.#.# .... ..##.$..#.# ..... †.# ..... )##..... . . ........ ..#....#..............####..#ß###ß..##. #.####. # ..# #..# #... #.#.## #w:j7w:j:j3339w:jBw:jDw:j _M..# ###.....####. #.# #.#...# #)  ... ##..###  #### #.....#.#.# ..w:jZ $##.$..#.# ...†.# ..)##......#....#............####..#ß###ß..##. #.##### ..#w:j w:jؖ 5428w:j x:jwM####........... ..# ###.....####.#.# #.# #.#...# #)#.#  ... ##..###  #### #.....#.#.# ##.$..#.# ...†.# ...)##......#....#.........x:jM.....####..#ß###ß.x:jx:ji517x:jx:jPx:jE#....#.######............#.# ...# ###.....####.#.# ##.# #.#...# #)#.#  ... ##..####.#.# ...#### ##.....#.#.# ....##.$..#.# .....†.# .....x:jST)##..............#....#.........#.....####..#ß###ß#..##. #.####.. ## x:jx ..# #..#x:j x:j i606x:jt x:j x:j....... .#................##.### [..####............#.# ....# ###.....####.#.# ###.# #.#...# #)#.#  ... ##..####.#.# ...x:j#### .##.....#.#.# ....##.$..#.# .....†.# .....)##.....................#....#..........#.....####..#ß###ß#..##. #.####.. ## ..#x:jx:j˟6=7195x:jqx:jLy:ji<M####.# #.......... .#..........##.### [..####........... ....# ###.....####.# ###.# #.#...# #)#.# ... ##..####.#.# #### .##.....#.#.# ....##.@..#.#†.# )##....................#..##. #.##884y:jky:jnxy:jxn9.6 (273y:jy:j? _You now have 514 gold pieces (gained 14).y:jG).# #.#.#.###....###..# .#.####.#. <....... ..#....#.### #[..####............#.# .....# ###.....####.#.# .###.# #.#...# #)#.# . ... ##..####.#.# ... # #### .##...@.#.#.# ....##....#.# .............†.# .........)##..... ........ ....... .............. ....#....#..........#.....####..#ß###ßy:j'y:j7(o10.6 (162y:j/y:j1y:j@ #).# #.#.#.###....###..# ..#.####.#.....e. #<#....... #..#.........##.### ##[..####............#.# #.....# ###.....####.#.# #.###.# #.#...# #)#.# .. ... ##..####.#.# ... .# #### .##..@..#.#.# .... ..##....#.# ..... y:j`A ##...........†.# .....#............)##.....#.............#........e   Dowan (wandering)# ............ ....#....#......  .#.....####..#ß###ßy:jC y:jL  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.y:jU /  --more--{:jCG.e{:j_E.e{:j9-fast){:j7=151{:j {:jC _Dowan seems to find hidden reserves of power!{:j_{:jo_{:jzW))))))){:j  You shoot a sling bullet. The sling bullet barely misses Dowan.  You shoot a sling bullet. The sling bullet hits Dowan.{:jG.e{:j8.....{:jH===240) Rev  _Dowan is lightly wounded.{:jn? 3{:j{G {:jL {:jP {:j8_ ))) You shoot a sling bullet. The sling bullet hits Dowan!{:j  Dowan is heavily wounded.You shoot a sling bullet. The sling bullet hits Dowan.  The sling bullet burns Dowan.{:jv.e.e{:jw~&..{:j3.5 (0.9329) Rev+ {:j{:jwZ _Dowan is severely wounded.|:jH3|:jDO|:jHS|:jX|:j ) You shoot a sling bullet. The sling bullet hits Dowan.  The sling bullet burns Dowan.|:jO  Dowan is almost dead.You shoot a sling bullet. The sling bullet hits Dowan.|:j\ .eDowan is almost dead.|:j}|:jw8=4.5 (1.028|:j|:j  _Dowan says, "Her death will not be in vain!" _Health restored: 68}:j#M))))))}:jʭd  You shoot a sling bullet. The sling bullet barely misses Dowan.}:jq< .....eYou shoot a sling bullet. The sling bullet closely misses Dowan.5.4 (0.917}:jnH}:jKr _Dowan closely misses you. Dowan hits you but does no damage.}:j3}:jR}:j)}:j\}:j )You shoot a sling bullet. The sling bullet hits Dowan.  The sling bullet burns Dowan.  You kill Dowan!}:jZ(}:j& ))))))Okawaru accepts your kill.}:j......)9/69=816.306) Rev* }:jo: _You shoot a sling bullet. _Health restored: 69~:j.##)## #.............># .. .##).# #.#.#.###....###..# ...#.####.#......... ##<...........  #..#.........##.###  ##[..####............#.#  #.....# ###.....####.#.#  #.###.# #.#...# #)#.# #.. ... ##.@####.#.# ... ..# #### .##.....#.#.# .... .. ......##....#.# ..... .# #...........†.# ..... # #............)##..... ~:juU[40m#......... #..........##............. ....#....#.........~:j~:j=---7.3 (1.0095 _~:j~:j$  Things that are here:~:j) _a +0 dagger; a +0 robe; the elf corpse of Dowan~:j9NM...###.....#.###..###..# )## #.............># .. .##).# #.#.#.###....###..# ...#.####.#.. ##<#............#........##.####[..####...............# ###.....####.  #.###.# #.#..@# #) #.. ... ##.)#### # #### .##.....#.#.# .......##....#. .##...........†.# .....#...#...##............~:jZ3~:j5---884) Rev+ _~:j@~:jNB:jrDM)..).)....#.#..<..## #... ....###.....#.###..###..# )## #.............># .. .##).# #.#.#.###....###..# ...#.####.#.... ##<#...........#.....:j E...##.####[..####............#....# ###....@####.  #.###.# #.#...# #) #.. ... ##.)### :j?E># #### .##.....#.#.# ........##....#.# ..........:jE;....#............:jG0F:jRF   bullfrog (wandering):jTi973:j\:j_:jf)))†.......#.....# .... ).)....#.#..<..## #.... ..###.....#.###..###F.# . ##)## #.............># .. ##).# #.#.#.###....###..# ..#.####.# #<#....... #..#......##.### ##[..####.......@....#.# #.....# ###.....####.#.# ###.# #.#...# #)#.#  ... ##.)####.#.# ...:jg[m # #### .##.....#.#.# .... ......##....#.# ..... #...........†.# .....#......)##..... :j...:jR~732.0 (0.80) Rev* :j]:j_P _Okawaru accepts your kill.:jkw##.######.......# ))†.......#.....# .... ).)....#.#..<..## #.... ..###.....#.###..###..# . )## #.............># .. #).# #.#.#.###....###..# .#.####.#. <#....... ..#......##.### #[..####............#.# .....# ###.....####.#.# :j###.# #.#...# #)#.#  ... . ##.)####.#.# ... # #### .##.....#.#.# .... ......##....##...........†.# .....#.)##.....:j:j{---3.0 (1.0419:ji:jR:j.# ....  #.######.......# )†.......#.....# .... ).)....#.#..<..## #.... .###.....#.###..###..# . )## #.............># .. ).# #.#.#.###....###..# #.####.#. #....... .#......##.### [..####............#.# ...# ###.....####.#.# ###.# #.#...# #)#.#  ... . ##.)####.#.#[:jm ...#### .##.....#.#.# ..........##....##.†.# .....:j:j---438:j{:j:j* A.######## ... †.......#.....# .... .)....#.#..<..## #....# ###.....#.###..###..# .# ## #.............># ..# .# #.#.#.###....###..## .####.#.............. .........##.### :j B.####.# ...# ###.....####.#.# ##.# #.#...# #)#.#  ... . ##.)####.#.# ...#### .##.....#.#.# .... ......##....#.# .....#.....†#.)##.....:j :jH z527) Rev+ :j :j :j0......#.....# .... )....#.#..<..## #....# ##.....#.###..###..# .#  #.............># ..#  #.#.#.###....###..## ####.#................# .............. ##.### .####.#  ###.....####.#.# #.# #.#...# #)#.#  ... . ##.)####.#.# ...#### .##.....#.#.# .... ......##....#.# .....#.....†#....)##.....#........:jo616:j{:j~:jm:j"o  )....#.#..<..## #....# ##.....#.###..###..#  #.............># .#.#.###....###..# ####.#................ ........##.### ####.#.# .# ###.....#### #.# #.#...# #)  ... . ##.)####....#### .##..........#....................:jr:ji705:j:j:j ##.....#.###..###..#  #.............># .#.#.###....###..# ####.#................ .......................##.### ####............#.# .# ###.....####. #.# #.#...#  ... . ##.)####....#### .##.....:jb. ......##....#.# ........##...................:j:jk84994:j :j$  Things that are here::jg[ _a +0 short sword; a +0 leather armour:jM)....#.#..<..## #... ##.....#.###..###..# ............># .. # #.#.#.###....###..# ####.#.........#.............. ................##.### .:j6z####............ ..# ###.....### #.# #.#...# #)  ... . ##.)###  #### .##.....#.#.# ......##....#.# .....:jj+.......:j :j983) Rev  _:j:jX:jgdM.......#.....# .... )....#.#..<..## #... ##.....#.###..###..# ............># .. # #.#.#.###....###..# ####.#:jd.#....... .....##.### .####........... ..# ###.....####. :je#.# #.#...# #)  ... . ##.)###  #### .##.....#.#.# ........:j2e:jn:j3oj3072:ju:jw:jIH######.......## ... †.......#.....# .... .)....#.#..<..## #....###.....#.###..###..# .## #.............># ..# .# #.#.#.###....###..##:jɖ####.#........#........ #....#.######............#.# ...# ###.....####.#.# ##.# #.#...# #)#.#  ... . ##.)####.#.# :j ...#### .##.....#.#.# ....:j ##....#.# .....:j9 #...†.# .....:jUc #)##.....:j":ji161:j:j:j? M ....# .######.......## †.......#.....# .... .)....#.#..<..## #....##.....#.###..###..# . ## #.............># .. #.#.#.###....###..#####.#:j@ 2.# ........ #.....##.########............# ...# ###.....####. ##.# #.#...# #)#.##.:jI :jJ n250) :jR :jT :jcM.####  ...........# .. .######.......## .. †.......#.....# .... .)....#.#..<..## #....##.....#.###..###..# .# :jġ## #.............># ..# #.#.#.###....###..#####.#.# ........ :j#.....##.########............#.# :j ...# ###.....####.#.#.:j*.#:jG).#:j9:j]j3409:jB:j:jvVM. .####. ...........# ... :jV|.######.......## .... †.......#.....# ..... .)....#.#..<..## #...:j'W #.....#.###..###..# ## #.............># ..# #.#.#.###...@###..## .####.#.# .:jSWr....... #.....##.#### :juW..####............#.###:jW%#.#:j _:j_i438:jc:je:jkiM####..  .####.. ...........# . .######.......## . :j†.......#.....# ..... .)....#.#..<..## #....#.....#.###..###..# :j## #...........@.># .. #.#.#.###....###..## .####.#........# :jP6........ :j#................##.######.)####.#:j :jR i527:jt:j :j&G:jWH:j*P:jR:j 3:j :j :j :jY :j% :j :jF +......#. .# # . .# .... # .####.# ... # ...........# ... ######.......## .. .#.....# .. )....#.#..<..## #....# .....#.###..###..# .#  #..@># ..# :jG # #.#.#.###....###..## ####.#.........# ....... .##.########..#.## ###.....####.#.#.# #.# :jO :jyP i616:jmV :j ......#. .#  . .# ...  .:j ####.# ...  .# ...## ..#.....# ...... :j( U....#.#..<..## ##....# .....#.###..###..# .#  #.:jL Y..@# ..# :jt #.#.#.###....###..## .#.........# :j ^... ... :jĒ ####......#.## ###.....####:j .#.# .# #.#... :jۛ :j9 P7.0 (20:j[ 5:j :j\  M.....## .. ####.  .####  .... #####..#....#.....# ....... ....#.#..<..## ##....# :jG A#.....#.###..###@.# ............>##..  #.#.#.###....###..# ###.#..# ...........................##There is a stone staircase leading down here.:j! :j +8.0 (3:j K894 _:j:jQ## .. ......#. .# .....##. . .# ##. .####.# #..  .# ...## ..#.....# #.#.#..<..## ##....# .....#.###..###.@# .#  #...>##..#  :j5R#.#.#.###....###..## .#.........# ...... # ###.....## :jZ:jP[n9.0 (483:jca:jPSM ## .. ### .....##. .# ## .####.# #  ....# # ####..# ...#.....# #........:jƜ'#.#..<..## ##@...# .....#.###..###..##.#............>##..  #.#.#.###....###..# ##.#................#....:j:jo40.0 (572:jª:jM . . ## .. ### .....##. .# ## .####  ....# # ####..:j)P# #...#.....# #@.......#.#..<..## ##....##.. .....#.###..###..##.#............>##..##.#.#.###....###..##.....:jN'....:j':jn1.0 (661:j:j+7M  ..# . ## .. ### .....##. .# ## .####  .... ####..:j7O# #...#.....# ##......#.#..<..## ##....##.. .....#.###..###..##.  #.............>##..#.#......:j7:j?f2.0 (75:j=@0:j~:j0HM . ..# ....... ## .. ### .....##. .# ## .####  .... ####..# #...#.....# ##......#.#..<..## ##....##.. .....#.###..###..##.# ##:jL:jMp3.0 (84599:jQ:jJM...... ..# ........# ## .. . ### .....##. .# ## :j،.####  .... ####..# #...#.....# ##...... ...#.#..<..## ##....##..#:j}:jX4.0 (938:j0:j/:j+IM.:..... .... ......# ## .... ####......##:j. .# ## .####  .... ####..# #. .....#.....# ##........##..##:j:jk5.0 (10.0)27:jy:j .......#.:...#..#..#.#. ....# :j ## 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#######  ..##.....##  #. ... .............#........:j :jo2.0 (1750:j!:jh  You pick up a parchment of Searing Ray and begin reading...:jAp3.0 (18489:j:j>D _You add the spell Searing Ray to your library.:jl ........:jq:j8 ### #####. ...##. #. .#. ....#. .#. .# .:j}.#. ..### ......#####. ...##......##.... #.###:j$#.:j9:jƹt4.0)38:j:j` #### #####.##. #. .#. ....#. .#. .#:j- .#. ..### ......#### ##. ...##......##..:jW:jn5.0 (227:j:j[#### #..##.....##......##.......#......#..#. .#. .#. .#.## .#### ##......#. ...##......##..6.0 (316:j؎:### #######. #.....##.....##......##.......#......#..#..#..#..#.##.### ###......#. ...##......##..:jі7.0 (405:jɛ:jm ###### #######. ##.....##.....##. #.....##.......#:jJ7......#..#..#..#..#.##.#### .###......#. ...##......##..:j>:jo8.0 (5694:j:jD ##############. ##.....##.....##. #.....##. #......#. #.....#. #.#. #..#. #..#.#..#.##.#### ..###......#. ...##......##..:j&:jH'n9.0 (683:jB,:jn############## ......... ##.....##.....##..........##...........#. #......#. #.....#. #.#. #...#..#...#.#########......#.....##......##.. #...# ........ #.####........:jw60.0 (772:j!|:j # ############## ......... ##.....##.....####..............##................... #...# ........###.####........ #######.# #.:j#1.0 (861:j:jk############## #......... ##.....##.....## #..........## #. ..........# #. #................# #. #.....# #. #.# #. #.# #..#.# #.#########......#.....##......##.. .#...# ........###.####........ .###.# ###.# #... .# #.# ...........# #..:j:j?n2.0 (950:jI :j(\+###############......... ##.....##.....##  #..........##  #. ..........#  #. #................#  #. #.....#  #. #.#  #. #.# ##..#.# .#.##### .....###......#.....##......##.. #.#...# ........###.####........  .:j\}.###.# .......####.# #..  ..# #.# ...........# #..  †.###.####### #. :j]e:jes3.0 (10.0)479:jk:jX###############......... ##.....##.....## #..........## #. ..........# #. #................# #. #.....# #. #.# # #. #.# ###..#.# ..#.##### #.....###......#.....##......##.. ##.#...# ........###.####........ <..###.# ##.# #..# #.# ...........# #:j!. #†.###.######.......## # ...)))†.......#.....# ##:jͯ:j@o4.0 (1138:j:j=###############......... ##.....##.....## #..........## #. ..........# #:jJ. #................# #. #.....# #. #:j\.# ## 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.#####÷.###.######..###.....##).# #.#.# :j3.8 (33339:j,':j:# #...####### #....).....# #....# #..........# #..#.### #..# ##.....###..## ###.#...#..#... #..##.....###..........###.###.#...##............@..<..###.##.....##...#####...# #.##..... ## .#####÷.###.######. #........)))÷...... ##..#..#)..).)....#. # ##......###..... ####..##)#####... #.....##).# #.# .###...#.####.#.:j -4.8 (3428:j6:jT #.......... ###### #....)..... #....# #.......... #..#.### #.......... ##.....###....### ###.#...#..... #..##.....###...:ja.###.###.#...##......<..###.##...#...#####...# #.##... ### .#####÷.###.###### #.)))÷ ##..#..#)..).)....#:j # ##......### ####..##)##### #.....##).# #.#:jM .###...#.####.#:j:jo5.8 (3517:j:j #........ ###### #....).... #....# #......... #..#.### #......... ##.....###...#####.#...#...# #..##.....###....###.###.#...##......<..###.##...:jk#...#####...# #.##... ###..#####÷.###.##.)))÷ ##..#..#)..).).... # ##......###:j ####..##)##### #.....##).# #. .###...#.####.:j:j!6.8 (3606:j>###### #....).. #....# #........ #..#.### # ##.....#############.#...#.......###..##.....###..###.###.#...##......<..###.## ####..@#####...# #.## ###..#####÷.###.#### ##........)))÷.... ##..#..#)..).) #.###......### .####..##)##### #.....##).# # .###...#.##### ###<#....7.8 (37195:jbD:jdH#....# #......#..#.### #.....##.....###....##########.#...#..........###..##.....###.###.###.#...##.......<..###.##.:j####...#####...# #.##. ###÷.###.#####:j ##........)))÷.....:j/n#..#)..).):jY.###......###.####..##)#######.....##).# #..###...#.####.# ###<#...... #..:jE:jh8.8 (3884:j":j#..#.### #..........##.....###..........##########.#...#...........###..##.....###......###.###.#...##..........<..###.##....####...#####...# #.##....:j ###..#####÷.###.###### ##.@......)))÷......#..#)..).)....#.###......###$.####..##)#####.##.....##).# #.### .###...#.####.## ###<#...... :jO#..##[..####:jC:jo9.8 (3973:j^:j&G4 :jG&#.....###...##########.#...#.........###..##.....###.###.###.#..............<..### ####...#####...# :jGE ###..#####÷.###.###### ##........)))÷......:jG ##@.#..#)..).)....#:jG #.###......###....$.####..##)#####:j"H..##.....##).# #.#### .###...#.####.....# ## :jCH:j7S:jSp10.8 (4062:j[:jx ##########.#...#.........###..##.....###......###.###.#..............<..### ####...#####...#  ###..#####÷.###.###### ##........)))÷...... ##..#..#)..).)....# #@###......###....#$.####..##)#####...##.....##).# #.##### .###...#.###:jǙg#.###.#:j:jo1.8 (4151:j:j .......###..##.....###.....###.###.#............<..### ####...#####...#  ###..#####÷.###.###### ##........)))÷...... ##..#..#)..).)....###.###......###....#$@####..##)#####.......##.....##).# #.######## .###...#.### # ###<#.......#.. ...:j2.8 (4240:jX:j8 .###..##.....###... ........###.###.#...##... .......<..###.##... ####...#####...# #.##... ###..#####÷.###. ##........)))÷ ##..#..#)..).).... ##.###......### #@.####..##)#####.##.....##).# #..#. .###...#.####.:j`9.# ###<#.# #..### ##[..#### #.....#  #.###.#  #.. ...:jDB3.8 (43:j2ED329:j+N:jX:jTYo4.8 (4428:j`:jF .###.###.#........<..### ####...#####...#  ###..#####÷.###.##### ##........)))÷..... ##..#..#)..).)##.###......##########..####..##)#####.......@##.....##).# #######...###...#.### .### ###<#..... #..#...# ####:jݨm  _You now have 531 gold pieces (gained 17).:j:jfo5.8 (4517:j+:js .###.###.#...## ......<..###.##:j} ####...#####...# #.## ###..#####÷.###. ##........)))÷:j7 ##..#..#)..).) ##.###......####..####..##)######.##.....##).# ##.:jb#...###...#.#### .### ###<# .# #..#:j ## ##[.. #.....#  #.###.#:j #.. ... ...# :j:j9o6.8 (4606:j:jN.###.###.#...##.......<..###.##.####...#####...# #.##.###..#####÷.###.###........)))÷.##..#..#)..).).##.###......###.#..####..##)#####.#.......@##.....##).# #.#.#...###...#.####..### ###<#..# #..#.## ##[..#:jN#.....# ##.###.# #.. ... ...# #:jX:jXi7.8 (47095:j_:jv......<..###.##....####...#####...# #.##.... ###÷.###.###### ##........)))÷........#..#)..).)....###.###......###:ja########..####..##)#####:jԛU#........##.....##).# #.##.#######@..###...#.####.# #.### ###<#........# #...### ##[..###### #.....# #.###.# #.. ......# ####:jJ##.. .:jn:jWo8.8 (4884:j:j2   ####...#####...#  ###..#####÷.###.###### ##........)))÷...... ##..#..#)..).)....###.###......###....########..####..##)#####........##.....##).# #.########...###...#.###:j - #@### ###<#.......#...# #..#....###[..######### .....# ##..## :j:jWQ9.8 (497:ju3:j!:j_H  ###..#####÷.###.###### ##........)))÷...... ##..#..#)..).)....###.###......###....########..####..##)#####:j\`........##.....##).# #.########...###...#.### ###.### ###<#.......#..@# #..#......###[..####.##### .....# ##:j` #.###.# #### :j4m:jmp20.8 (5062:jv:j1 ###..#####÷.###. ##........)))÷ ##..#..#)..).).... ##.###......### #..####..##)##### #........##.....##).# #. #.#######...###...#.####. ###.### ###<# #.@.# #..#.### ##[..####.#####:j #.....#  #.###.#  #.. ... ...# #### ##.. ..# ###:j1.8 (5151:j:j ###..#####÷.###. ##........)))÷ ##..#..#)..).) ##.###......### #..####..##)##### #........##.....##).# # #.#...###...#.#### ###.### ###<# #@..# #..##.### ##[..#..###### #.....#  #.###.#  #.. ... ...#  ##..  ..#  ###2.8 (5240:j:jrI  ##........)))÷.... ##..#..#)..).)###......###########..####..##)#####........##.....##).# #######...###...#.### ###.### ###<#.....#.#####...# #..##......@####[..######### .....#  #.####.. ...3.8 (53319:j > ##........)))÷ ##..#..#)..).) ##.###......### #..####..##) #........##.....##).#  #.#...###...#. ###.### ###<# #.#####...# #..# #.### ##[..:j #..###### #.....# #.###.# #..  ...#  ##..  ..#  ###:j]:jмo4.8 (5428:j:jK( ##........)))÷ ##..#..#)..).) ##.###......### #..####..##) #........##.....##).# #.#...###...#. ###.### ###<# #.#####...# #..# #.### ##[..:jX #..###### #.....# #.###. #..  ...#  ##.. :js ..#  ###:j@:j,5.8 (55:jC17:j:jzRV ##........)))÷ ##..#..#)..).) ##.###...... #..####..##) #........##.....##).# #.#...###...#. ###.### ###<# #.#####...# #..#:jrS #.### ##[.. #..###### # #. #.#### #..  ...#  ##..  ..#  ###:j[:j&\o6.8 (5606:jb:jz ##........)))÷ ##..#..#)..). ##.###...... #..####..##) #........##.....##). #.#...###...#.# ###.### ###<# #.#####...# #..# #.### ##[:j #..###### # #.. #. #.# #..#. ...###:j  ##..  ..#  ###:j?:j7.8 (573995:jm ( ##........))) ##..#..#)..) ##.###...... ########..####..##) #........##.....##) #.#...###...# #. ###.### ###<# #.#####...# #.. #.### ##[ #..###### # #... #. #.### #..  #. ...#  ## ##.. :j5s ..#  ###:j8.8 (5884:j:jW  ##..#..#)..)###......########..####..##)........##.....##)#######...###...# ###.### ###<#####...# #........###[###### .........########. #..  ...#:j_:j>`o9.8 (5973:je:j........)) ##..#..#) ##.###..... ########..####..## #........##.....# #.#######...###... #.# ###.### ###< #.#####...# #. #@......### ## #..###### #. #......... #.:j #.#######. #.. #.. ...###.##... ..#..###:j$30.8 (6062:j:j X  ##..#..#)..###...########..####..##........##...#######...###... ###.### ###<####...# #........######### .........########.. ...#?...:j  :j o1.8 (6151:j# :jW^ j###...########..####..##........##...#######...###... ###.### ###<####...# #........######### .........########.. ...##..##..  .?. ..#...##:j^ Y#.....#:je :jaf o2.8 (6240:jk :jo ########..####..##........##...#######...###... ###.### ###<####...# #........######### .........########..# ...##...##..  .?... ..#....# ###.##.:jٯ 3.8 (63309:j :j v#........##.....##)#.#######...###...#.# ###.### ###<##.#####...# #..#.......### ##[#..###### #..#.........#.##.#######. #.. #.@# ...# ##.....# ##.. .?...#..# #.....# ### #.....###.#.4.8 (6428:jPL #######...###...# ###.### ###<####...# #.........###[###### ..........#########.. ..##### ...###@....# ##..  #.? ..#.###  ..........###:jS 5.8 (6517:jpY :j \#.# ###.### ###<#.#.#####...# #..#.......### ##[#..###### #...#.........#.###.#######. #.. #..##### ...# ##.....# ##.. #.@...# ..# #.....# ### #.....# #.....# #.......:jg #.......####.....(#:j B6.8 (66:j C06:jV :jG :jw p7.8 (67895:j :jV . _i - a scroll of identify:j2:j67sRead which item? Scrolls :jt7 b - a scroll of blinking  g - 3 scrolls of fog {!r}  t - 3 scrolls of teleportation {!r}a - 3 scrolls of enchant armour  i - a scroll of identify  :j7Kw - a scroll of enchant weapon  x - a scroll of amnesia :j7P p - 2 scrolls of poison {!r!r}  N - a scroll of noise {!r} :j7 V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  c - a scroll labelled PUZXO QELUROU  d - a scroll labelled EHIHONIHAA :j7[!] read|quaff[?] describe selected:jax:jw:j#.# ###.### ###<#. dossy the Skirmisher#.#####...# #..# Coglin of Okawaru ***...#.......### ##[. Health: 69/69 ========================#..#######... Magic: 13/13 ========================#.........#.## AC: 10Str: 13Doom: 17%#.#######. #..EV: 11Int: 8:jbx#..#####...#SH: 0Dex: 21##.....# ##..XL: 10 Next:  4% Place: Dungeon:7#.@...#..#Noise: ---------  Time: 6637.8 (0.0)#.....# ###a) +3 sling (flame)  b) +2 sling {Zorawar#.....#Fire: a) +3 sling (flame) {=f d:14 s:0#.....#Zot (25389) Gem (2505) :j8#.......#..............####.....(#Okawaru accepts your kill. _You shoot a sling bullet.  :jՈThings that are here: _a +0 spear; a +0 halberd; a gnoll corpse _You now have 531 gold pieces (gained 17). :j_i - a scroll of identify:j:jPIdentify which item? (\ to view known items) Scrolls (select first with ?) :j- c - a scroll labelled PUZXO QELUROU  d - a scroll labelled EHIHONIHAA Potions (select first with !)  f - 2 viscous inky potions {!q}  j - a yellow potion {!q} :j` k - 2 black potions {!q}  l - 2 lumpy puce potions {!q}  o - 2 pink potions {!q} :jߏc p - a cyan potion {!q}  q - 2 purple potions {!q}  s - a bubbling puce potion {!q} :j t - 2 amethyst potions {!q}[?] describe selected:jBa :j z #.# ###.### ###<#. dossy the Skirmisher#.#####...# #..# Coglin of Okawaru ***...#.......### ##[. Health: 69/69 ========================#..#######... Magic: 13/13 ========================#.........#.## AC: 10Str: 13Doom: 17%#.#######. #..EV: 11Int: 8#..#####...#SH: 0Dex: 21##.....# ##..XL: 10 Next:  4% Place: Dungeon:7#.@...#..#Noise: ---------  Time: 6637.8 (0.0)#.....# ###:jz da) +3 sling (flame)  b) +2 sling {Zorawar#.....#Fire: a) +3 sling (flame) {=f d:14 s:0#.....#Zot (25389) Gem (2505) #.......#..............####.....(#Okawaru accepts your kill. _You shoot a sling bullet.  Things that are here: _a +0 spear; a +0 halberd; a gnoll corpse _You now have 531 gold pieces (gained 17). _i - a scroll of identify:j ]  As you read the scroll of identify, it crumbles to dust.:ji n8.8 (184:j :jM U _c -> I - a scroll of immolation:j:j׉:jO:j:j(:j.................:j:jY:j7S#.#####...# #..#.......### ##[..#..###### #...#.........#.####.#######. #.. #..##### ...# ##.....# ##.. #.....# ..# :jHV#..@..# ### #.....# #.....# #.......#.......####......(#....#####:j:ji973:j~:j1#.......### ##[..##..###### #...#.........#.####.#######. #.. .#..##### ...# ###.....# ##.. #.....# ..# #.....# ### #...@.# #.....# #.......#..:j1=.......####.$.......(# #.....#####...).:j0;40.8 (262:jTB:jTS#..###### #...#.........#.###.##.#######. #.. .#..##### ...# ####.....# ##.. #.....# ..# #.....# ### #.....# #....@# #..........##...>.........####.$........(# #......#####...).:j:j|n1.8 (351:jpQ _Found a stone staircase leading down.:jD ...:j :jyB/ .......###########.. ..#..##### ...# ####.....##..   ..####  .####..#.....#>.........####.$(# #..:jXY:jAm2.8 (140:jН ########.. ..#..##### ...# ###.....##..   ..#### # .####..#.....#>.........####.$(# #......##### ...:jĥ:j%p3.8 (23499:jM:jlw .##### ...# ###.....##..   ..#### .# .####.......#..>........@####.$.(# #......##### ). ..:j4.8 (328:j:j  #.....##..   ..#### .# .####..#.....##......>.......####.$. #.....##### .).  ... :j5.8 (417:j%6.8 (506:jAg _j - 35 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 5):j....:j +M..#### ...# #####.. ..# ### .#####..# ....###..........>.###.$ ........# #....#####...)....:j! 7.8 (1795:jH :jƀ #.#######. #.. ...#..##### ...# #####.....# ##.. #.....# ..#.....# ####.....# .# #.....####..#  #.###..#....>....####.$.....# #.......#####...)....8.8 (284:jO #.#. #.. ... #..##### ...# ###.....# ##.. #.....# ..# #.....# ### #.....# .# #.....####..# #.#..#......@...>...####.$...# #..#.....##### ....).... :j 9.8 (373:j #.#. #.. ... #..##### ...# #### ##.....# ##.. .#.....# ...# ##.....# .### ##.....# #.# ##.....####..# ##.:j ##..#.......@..>...####.$.........# #..#......##### .....). # :jN! :j,& o50.8 (462:j* :jYg #.#. #.. ... .#..##### ...# #### ##.....# ##.. .#.....# ....# #.#.....# .### #.#.....# #.# #.#.....####..# #.#.##:jg ..#........@.>...####.$.:jg ........# ##..#.#.....##### .:jg ...). ##. :j8q 1.8 (551:jv :j h#.#. #.. ... . #..##### ...# #### .##.....# ###.. .#.....# ....# #.#.....# .### #.:j #.....# ##.# #.#.....####..# #.#.###...#.........@>....####.$..........# ###..#.#.....##### ..... ...). ###.#... # :j" :jѻ n2.8 (640:j :jQ #. ...# #### .###.....# ###.. ........# ....# ##.....# .### #.#.....# ##.# #.#.....####..# #.:j #..........######## #..#..........>....... .........####.@..#........# ###..#.####.....##### ..... ...). >###.# ## :j `#.. :j :j o3.8 (7389:j :j J _Found a stone staircase leading down.:j n4.8 (828:j :j > _You now have 538 gold pieces (gained 7).:j[:j]:ja:jg,:jك.......:j#..##### ...# #### .###.....# ###.. .#.....# ....# #.#.....# .### #.#.....# ##.# #.:jP?#.....####..# #.#.###...#.>...####..:jx.#..# ###..#.###.#.:j.....##### ...... ....). ..>###.# :jس... ##... ..:j KK 2 kobolds (1 missile, asleep).K#.K:j  You encounter 2 kobolds.A kobold is quivering stones.:j2'0.:j{1K.:j~ K   kobold (missile)The kobold shouts!:jw==5.8 (117:j:j3 _The kobold leaves your sight.:jP :jQ :jW :j|a :jMd :jو )))))))You shoot a sling bullet.:j  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.:j  K.  The kobold is heavily wounded...>..:j٫ =606) Rev :jm :jR ' _You hear a shout!:jiL3:jAT:jMX:j]:jWl )You shoot a sling bullet. The sling bullet hits the kobold.:j@&)):jO1)):jN| )))You kill the kobold!:j1K:j....K   kobold..:j=q7.7 (0.9695:j}:j/ _You shoot a sling bullet.:j, :j :j~ :j :j :jM d))))))):j _ )You shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!):j9= p....)..:jB 8.5 (0.884) Rev+ :jI :jzN P _Okawaru accepts your kill.:j&:j#(:j.:jv3:jW6:j>.:jK?:j*E:j΀i #.....# ###.. ..... ....##### ##.# .####......######### ##..#..........>........ ......####...#:jX ###@.#.###.  .....##### #......#  ). ...>###.#  ... ###.## ...#:jځ:jp:j'---:j1n9.5 (1.073) Rev :jz:jY #.....# ....# # #.....# .## # #.....# ##.#  # #.....####..# # #..........######### ##..#..........>........  ..####.......... .# :j.# ###..#.###. ###### #@.....#   ...). #.....>###.#  ... ....###.## # #. .)#  .... #... ..## #:j:jDH---60.5 (2:jgC62:j :j?A### ##.# ###......######### ##..>........ ......####.........# ###..#.### .....#########......#  ). #....@>###.# ... ....###.## # #. .)#  .....##...#### ## 1.5 (351:jD:j<##.# :jв8###......######### ##..>........ ......####.........# ###..#.### .....#########......#  ). #.....>###.# ... ....###@##  #. #..)#  .......###.#....#...###.## .# . ##2.5 (440:jB;###......######### ##..>........ ......####.........# ###..#.### .....#########......#  ). #.....>### ... ....###.##  #. #..@#  #.............###.#....##.#. #...###..#.## .#... # #.##.:j KK   kobold (wandering)You encounter a kobold. It is wielding a +0 short sword.:j:j:jQ{3.5 (5379)  _:j2:j)k _Items here: ( )) †.:j 3:j :j :j :j { )))))You shoot a sling bullet.:jyZ  The sling bullet closely misses the kobold.You shoot a sling bullet.:j K.  The sling bullet barely misses the kobold.:j) t...K:jD ===4.4 (0.928) Rev :j :j ' _You hear a shout!:j.u:j )You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.:j|))):j!:jW,m )You kill the kobold!:j :jI :jڶXKYou shoot a sling bullet. :j":j K:jjYou encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned:jdarts.:j:jx:j[.:j.:j):jK   kobold brigand (missile):jqK   kobold (missile):j:j:j/!5.3:jo%1:j7:j:j}:j _You encounter a kobold. It is wielding a +0 dagger and quivering stones.:j :j :j :j  :j :j4' )) You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.:jK E ))):j {)The kobold brigand is moderately wounded.You shoot a sling bullet.:j4U.K:j40K.:j=Y....:j?|6.206) Rev+ :j(F:jnIi _The sling bullet closely misses the kobold brigand.:jq}:j-~:j:j!:j:jŪ )You shoot a sling bullet.  The sling bullet hits the kobold brigand.:j 79 You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.bur:j7ns the kobold brigand.:jz>KK.:j:j^l7.1595:jq:jg _The kobold brigand is severely wounded.:j:j:j3:j:jC:js )))You shoot a sling bullet.:j<  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.:jӛ7 ..KThe sling bullet closely misses the kobold brigand.8-9 (0.84) Rev* :jC:jN _The kobold brigand barely misses you. The kobold hits you with a +0 dagger. _You take 1 damage, and have 68/69 hp (99%).:jԤ:j:j5:j:j̶:je  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:jX )))The kobold brigand is severely wounded.You shoot a sling bullet.:j ..KThe sling bullet closely misses the kobold brigand.The kobold brigand hits you with a +0 whip.:j<6--:j`8.8 (0.98:js:j= _The kobold misses you. _You take 2 damage, and have 66/69 hp (96%).:j-  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:j )))The kobold brigand is severely wounded.You shoot a sling bullet.:jyJN..K:jKp9.6 (0.873:jpS:j:Vh _The sling bullet barely misses the kobold brigand.:j s )))You shoot a sling bullet.:jɕ  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.:j% ..KThe sling bullet barely misses the kobold brigand.The kobold brigand hits you with a +0 whip.:j&2--70.5 (0.962:j0:j5 _The kobold hits you but does no damage. _You take 4 damage, and have 62/69 hp (90%).:j,Zs )))You shoot a sling bullet.:j7  The sling bullet misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:ju ..KThe kobold brigand is severely wounded.The kobold brigand completely misses you.:j]vk1.451:j~:j= _The kobold hits you but does no damage.:jfs )))You shoot a sling bullet.:j{  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.:j ..KThe sling bullet barely misses the kobold brigand.The kobold brigand hits you with a +0 whip.:j1-2.4 (1.040:jI:jr _The kobold closely misses you. _You take 1 damage, and have 61/69 hp (88%).:j  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.:j@<)sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.  The kobold brigand is almost dead.!  You kill the kobold brigand!:jrIK   kobold (missile):jr_  Okawaru accepts your kill.:j 60/70-663.3 (0.9369 _The kobold hits you with a +0 dagger.:j*:jZ  Your Fighting skill increases to level 3! _You take 1 damage, and have 60/70 hp (86%).:j ' :j- M)))You shoot a sling bullet.:j55  The sling bullet completely misses the kobold.You shoot a sling bullet.:j K.)The sling bullet closely misses the kobold.:jR k4.228:j :j} = _The kobold hits you but does no damage.:j )You shoot a sling bullet. The sling bullet hits the kobold.:j):jDQy )))You kill the kobold!:je).):jp5.2 (1.017:j:jr/ _You shoot a sling bullet.:jwG M ######..# #. ######### ###..........>........###.......... ........# ###..#.###.#..#########........). #.....>###.. ....###@## #.. #. #..)# #......)......###.#....##.#.#...###).#..#.#.:jP :jQ 61----606:jeY :j&c `  j - 39 poisoned darts {d:0 s:1.0 dpt:0.0 poison} (gained 4):j d ---7.2 (2495:jj :jm - _You see here a +0 whip.:j#Q:jR:j Z,:j]d:ji:ji:jo:jy ###......######### ##..>........ ......####.........# ###..#.### .....#########......#  ). #.....>### ... ....###)##  #. #..@#  #......)......###.#....##.#.:j_ #...###). #..#.#.:jA8.2 (1:jC84:j :jcn  l - 23 stones {d:2 s:1.1 dpt:1.8} (gained 4)  Things that are here::j2=9.2 (273) Rev+ :j:j .....######### ##..>........ ......####......# ###..#.### .....#########......#  ). #.....>### ... ....###)## .## #..##..)##..... #.....@)......##.#....##.# #...###).. .## .#.$..# #.## _a +0 short sword; a +0 short sword; a kobold corpse:jk)80.2 (362:j0:joj^#.# ##...#.>........ ..####.......... .#..# ###..#.###. #......###......# ....). #.....>###.# ... ....###)## #.##... #..##..)##.#......@.###.#....##.#.##...###).. :jSk#.## .#.$. ... # #.##.# ##.#:jt:jun1.2 (451:j:{:jQ  l - 24 stones {d:2 s:1.1 dpt:1.8} (gained 1):j3=2.2 (540:js:j  ..#.>........ .........####... .#.# ###..#.###. #. .....#########......# . ...). #.....>###.#   ....###)####.##..  .. #..##..)##......# #......)..###.#...@##.#.#  #...###)....# :j}#.## .#.$...... ## #.###.#  ##.# _You see here a +0 dagger.:j:j+3.2 (6359) Rev :j:j7j ........####... .# .# ###..#.###. #..# ....#########......# =.. ). #.....>###.# ..  ....###)####.##... .. #..##..)##......#  #......)........ ###.#....##.#.#  #...###@....# #.## #..#.$....... #.## #.####.# ## # :j`#.# :j%:jh&n4.2 (728:j-:jm ####. .#.# ###..#.###. ## #..###......# .=. .. # .). #.....>###.# .. ....###)####.##...  #..##..)##......# #......)........ ###.#....##.#.# #...###)@...# #.## #..#.$.... #.####.##.# ## # :jnI#  You see here a +0 short sword.:jv:jwu5.2 (817 _:j:j0# ###..#.###. ## #..###########......# .=. .. ). #.....>###.# ....  ....###)####.##...  #..##..)##......##  #......)........ ###.#....##.#.#  #...###)....######.## #..#@$......... #.####.######.# ## # #.# :j[46.2 (90:j#6) :jH:j- # ###..#.###. ## #..##. #......# ..=. .. ## . #.....>###.# ....  ....###)####.##... #..##..)##......## #......)........ ###.#....##.#.# #...###)....##.## #..#.@.... #.####.#####.#.# ## .# #. .## .#.#.###:j&7.2 (10.0)395:jP:j#8.2 (1184:j*:jrK # ###..#.###. ## #..##. #......# ..=. .. ##  #.....>###.# .... ....###)####.##... #..##..)##......## #......)........ ###.#....##.#.# #...###)....##.## #..#.#... #.####.#####.#.# ## #.# #. #.# # ..#..#.:js.#ß### _You now have 554 gold pieces (gained 16).:j,}:j}5=9.2 (1273:j:jA #########......# ..=. .. ##  #.....>###.# ... ....###)####.##... #..##..)##......## #......)........ ##.#....##.#.#  #...###)....######### #..#............ #.####@#####..#.# ## #.# :jP  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###.### ###<#....... #####...# #..#..........### ##[..####.......... .######## #.@...# ###.....### ........#### ##.###.#####.#...# #######....###..# #.......##.)### .#########.....########...##.... .....# ####................## .....# #....######.###. .....# #.#### #.# #. .....#:j 3[37m ##.# ##.# #. .....####..# #..# #..:jՖ 36359:j :j M##........)))÷.......#.....# .#..#)..).)....#.#..<..# ##.###......###.....#.###..# ######..####..##)#####........ .......##.....##).# #.#.#.### #######...###...#.####.# ###.### ###<#....... #####.....#...........##@..####.......... .######## #.....# ###.....### ........#### ##.###.#####.#...# #....###..# #....)### :j .#########.....########...##.....# :jG 4728:j :jO   ###..#####÷.###.######.......#......)))÷.......#..... ##..#..#)..).)....#.#..< ##.###......###.....#.### #######..####..##)#####....... ........##.....##).# #.#.#.### .#######...###...#.####.# .# ###.### ###<#####...# #@.#.... .......### ##[..####.........######## #.....# ###.....## .........#### ##.###.#####.#...# ....###..# #.......##.)###########.....########...##.. #.....# ####..........##. #.....# #....######.###. #.....# #.####[:jP 37m #.# #........You see here a +0 robe.:ju` :jAa v5817 _:j.l :jQ M####...#####...# #.##.....###..#####÷.###.######..##........)))÷.......#....#..#)..).)....#.#..<..# ##.###......###.....#.### #######..####..##)#####........ ........##.....##).# #.#.#.#########...###...#.####.# ###.### ###@#. .#####.....#..........##[..####.........######## #.....# ###.....## .........#### ##.###.#####.#...#. #:j 6906:j :j  .............<..###.##########...#####...# #.##....###..#####÷.###.######.............)))÷.......#..... ##..#..#)..).)....#.#..< ##.###......###.....#.### ########..####..##)#####....... #........##.....##).# #.#.#.### #.#######...###.@.#.####.# #.# ###.### ###< #.#####...# #..#.... #.......### ##[..####........ #..######## #.....# ###.:j 4....# #.........#### ##.###.#####.#... #....###..# #.......##.)##########.....########...##.. ##.....# ####..........##There is a stone staircase leading up here.:j :j x7.2 (310395 _:jk :j^   ###.###.#...##...............<..###.#########...#####...# #.##...###..#####÷.###.######.:jv_ ......)))÷.......#.. ##..#..#)..).)....#.#..< ##.###......###.....#.###  ########..####..##)#####.......  #........##....@##).# #.#.#.###  #.#######...###...#.####.#  #.# ###.### ###<  #.#####...# #..#....  #.......### ##[..####.......  #..######## #.....# ###..... :j@`  #.........#### ##.###.#####.#...  #....###..# #.......##.)  #..#########.....########...##..:j$l :jl h8184:jw :j   .##.....####.. ###.###.#...##...............<..###.########...#####...# #.##...###..#####÷.###.######.......)))÷.......#.. ##..#..#)..).)....#.#..< ##.###......###.....#.## ########..####@.##)#####....... #........##.....##).# #.#.#.## #.#######...###...#.####.# #.# ###.### ###<:j 3 #.#####...# #..#.... #.......### ##[..####. #..######## #.....# ###. #.........#### ##.###.#####.#.. #....###..# #.......##:j7 9273:j :j ##########.#...#..........# .##.....####. ###.###.#...##...............<..###.#######...#####...# #.##...###..#####÷.###.######.......)))÷.......#.. ##..#..#)..).)....#.#.. ##.###@.....###.....#.# ########..####..##)#####...... #........##.....##).# #.#.#.# #.#######...###...#.####.# #.# ###.### ###< #.#####...# #..#.... #.......### ##[..####. #..######## #..[4:j7m...# ###. #.........#### ##.###.#####.:jO490362:j@:j ##.....###. ##########.#...#..........# .##.....#### ###.###.#...##..............<..###.######...#####...# #.##...###..#####÷.###.######.#........)))÷.......# ##..#@.#)..).)....#.#. ##.###......###.....# ########..####..##)#####.....:j؀ #........##.....##).# #.#.# #.#######...###...#.####.# #.# ###.### ###< #.#####...# #..#.... #.......### ##[..####. #..######## #.....# ###.:j،1451:j:j #..#.### #.# ##.....###.. ##########.#...#..........# .##.....### ###.###.#...##.............<..###.######...#####...# #.##...###..#####÷.###.######.#...@....)))÷.......# ##..#..#)..).)....#.# ##.###......###.....# ########..####..##)#####... #........##.....##).# #.#.# #.#######...###...#.####.# #.# ###.### ###< #.#####...# #..#....[3:j}7m #.......### ##[..####.:j:jo2540:j":j/5 #..#.### #.# ##.....###.# ##########.#...#. .......###..##.....### ........###.###.#...## .............<..###.## ####...#####...# #.## ###..#####÷.###.###### ##..@.....)))÷. ##..#..#)..).)....#. ##.###......###..... ##..####..##)##### #........##.....##).# #.#. #.#######...###...#.####.#:j91 #.# ###.### ###<# #.#####...# #..# #.### ##[..####:j ;36349:j:j{?: #..#.### #. ##.....###. ##########.#...#. .......###..##.....### ........###.###.#...## .......<..###.## ####...#####...# #.## ###..#####÷.###.###### ##.@......)))÷ ##..#..#)..).)....# ##.###......### :jG@/#..####..##)##### #........##.....##).# #.# #.#######...###...#.####.# #.# ###.### ###<# #.#####...# #..# #.### ##[..####:jI4728:jS:j> #....# # #..#.### # ##.....### ##########.#...#..... .###..##.....### .###.###.#...##.............<..###.######...#####...# #.##...###.@#####÷.###.#####.......)))÷..... ##..#..#)..).) ##.###......###. ########..####..##)#####.:j #........##.....##).# #. #.#######...###...#.#### #.# ###.### ###< #.#####...# #..#....:j:jQo5817:j:jt ###### #....) #....# # #..#.### # ##.....### ##########.#...#..... ###..##.....### .###.###.#...##.............<..###.######....# #.##..###..#####÷.###.####.......)))÷ ##..#..#)..).) ##.###......###. ########..####..##)#####:j #........##.....##).# # #.#######...###...#.#### #.# ###.### ###<:jg:jo6906:j:je46 #.... ###### #....) #....# # #..#.### # ##.....##############.#...#.....#..##.....######.###.#...##.......@......<..###.########...#####...# #.##.###..#####÷.###.###.......)))÷ ##..#..#)..).) ##.###......###. ########..####..##)### #........##.....##).#  #.#######...###...#.###:j>7.2 (320295:j=G:jx} # ###### #....) #....# # #..#.### # ##.....######.#...##.###..##.....####.###.###.#...###.......<..###.###...#####...# #.## ###..#####÷.###. ##........)))÷ ##..#..#)..).) ##.###......### :j9#..####..##) #.##.....##).# #.#...###...#.:j8184:j:j:j:jj  Done exploring. _Health restored: 70:jc :j! :j :j :jb :j: a...........:j :j? :j :j9 +0.0):j= :j? E _Done exploring.:j:jWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple :j :jQ #...... dossy the Skirmisher###### #....). Coglin of Okawaru ***...#....# #...... Health: 70/70 ========================:j #..#.### #...... Magic: 13/13 ========================##.....###...... AC: 10Str: 13Doom: 16%############.#...#...... EV: 11Int: 8#........###..##.....### SH: 0Dex: 21#.........###.###.#...## XL: 10 Next:  6% Place: Dungeon:7#......@.......<..###.## Noise: ---------  Time: 6998.2 (0.0)#######...#####...# #.## a) +3 sling (flame)  b) +2 sling {Zorawar###..#####÷.###.## Fire: a) +3 sling (flame) {=f d:14 s:0##........)))÷.. Zot (25028) Gem (2144) ##..:j\ #..#)..).).##.###......### ########..####..##)### #........##.....##).# #.#######...###...#.##  _You see here a +0 robe. _There is a stone staircase leading up here.  Done exploring. _Health restored: 70 _Done exploring.  Okay, then.:j :jn D _:jc:jbf:j#...... dossy the Skirmisher###### #....). Coglin of Okawaru ***...#....# #...... Health: 70/70 ========================#..#.### #...... Magic: 13/13 ========================##.....###...... AC: 10Str: 13Doom: 16%############.#...#...... EV: 11Int: 8#........###..##.....### SH: 0Dex: 21#.........###.###.#...## XL: 10 Next:  6% Place: Dungeon:7#......@.......<..###.## Noise: ---------  Time: 6998.2 (0.0)#######...#####...# #.## a) +3 sling (flame)  b) +2 sling {Zorawar:jJ###..#####÷.###.## Fire: a) +3 sling (flame) {=f d:14 s:0##........)))÷.. Zot (25028) Gem (2144) ##..#..#)..).).##.###......### ########..####..##)### #........##.....##).# #.#######...###...#.##  _You see here a +0 robe. _There is a stone staircase leading up here.  Done exploring. _Health restored: 70 _Done exploring. _Okay, then.:jF:j:jTQ###### #....)#....# #......#..#.### #.##.....###.############.#...#.#........###..##.....####.#.###.#...##.#..............<..###.##.#######.@.#####...# #.##. ###..#####÷.###.# ##........)))÷...#..#)..).)##.###......###########..####..##)##........##.....##).# #.#######...###...#.###:jJ#.# ###.### ###<#....:j9.2 (173 _:j:j#....# #......#..#.### #.##.....###.############.#...#.#........###..##.....####.###.#...##.#..............<..###.##.#######...#####...# #.##. ###÷.###.#### ##........)))÷....#..#)..).)##.###......###########..####..##)######........##.....##).# #.#######...###...#.#####.# ###.### ###<#.....#.#####...# #..7000.2 (262#..#.### #.##.....###.############.#...#.#........###..##.....####.###.###.#...##.#..............<..###.##.#######...#####...# [4:j0m#.##. ###..#####÷.###.##### ##@.......)))÷.....#..#)..).)##.###......###########..####..##)######........##.....##).# #.#.#######...###...#.####.#.# ###.### ###<#......#.#####...# #..#.......### ##[..####1.2 (351:jl :jHp J#..#.### #.##.....###.#####.#...#.#.###..##.....###.#..###.###.#...##.#..............<..###.##.#######...#####...# #.##.###..#####÷.###.###.)))÷.##..#..#)..).)....#:j4q ##.###......###.#..####..##)#####.#..##.....##).# #.##.#######...###...#.####.##.# ###.### ###<#.#.#####...# #..#.#.### ##[..####.:j| :j} n2.2 (440:jF :j #..#.### #.###.....###.#############.#...#.##........###..##.....###.#...###.###.#...##.#..............<..###.##.#######...#####...# #.##.:j ###..#####÷.###.######.##.)))÷.##..#..#)..).)....#.##.###......###.#..####..##)#####.#........##.....##).# #.#.#.#######...###...#.####.#.#.# ###.### ###<#.#.#####...# #..#.#.### ##[..####.:j :j o3.2 (5339:ju :jt9 :j: D#..#.### #.:j; #.:j; ##.....###.:je< #.:j< ############.#...#.:j)= #:j= #........###..##.....###.:j= #.........###.###.#...##.:jJ> ]#..............<..###.##.:j> ~#######...#####...# #.##.:j? }###..#####÷.###.######.:j? ##.:j @ I)))÷.:jZ@ #:j@ ##..#..#)..).)....#.#:j%A ##.###......###.....#:jA #:jB #..####..##)#####.:jB #........##.....##).# #.#.#:jB V#.#######...###...#.####.#.:j9C #.# ###.### ###<#.:jC \#.#####...# #..#.:jC #.:j_D M### ##[..####.:jD :jQ :jS :j..................#:j 5.2 (1717:j:j   #........##.....##).# #.#.#.###  #.#######...###...#.####.#.....  #.# ###.### ###<#......  #.#####...# #..#  #.......### ##[..####  #..######## #.....# ###  #.........#### ##.###.#####.#...  #.#######....###..# #.......##.)  #..#########...@.########...##..  ##.....# ####................#  #.....# #....######.###...... #.....# #.#### #.# # #.....# ##.# ##.# #[3:j (9;49m #.....####..# #..# # ###..........#########.##### ..#.>..................# ..####.####..#..:j:j&o6.2 (1806:j:j[2 #######...###...#.####.#...... ###.### ###<#.......####...# #..#.........###[..#########.....# ###.......#### ##.###.#####.########....###..# #.......##.).#########.....########.#.....# ####@...............# ....######.###......#.#### #.# ##.# # ........# ###..#.###.####..##..# :jd7.2 (19095:jl:j  #.# ###.### ###<#...... #.#####...# #..# #.......### ##[..#### #..######## #.....# ### #.........#### ##.###.#####.# #.#######....###..# #.......## #..#########.....########...##. ##.....# ####.............. #.....# #..@.######.###..... #.....# #.#### #.# # #.....# ##.# ##.# # #.....####..# #..# # ####..........#########.##### ...#.>..............####.####..#...# ###..#.#############......##..=.#.#...:jo.:jS8.2 (2084:j:j #.# ###.### ###<# #.#####...# #..# #.### ##[..#### #..# #.....# ### #.#### ##.###.#####.# #.#....###..# #.## #..#.....#...## ##.....# ####. #.....# #.@..######.### #.....# #.#### #.# # #.....# ##.# ##.# #:jm  #.....####..# #..# ##..##.##### #...#...>.####..####..#.# ###..#.###.####..##.#......##..=.#.#:j9.2 (2173:j:j$T #.#####...# #..# #.......### ##[..#### #..######## #.....# ### #.........#### ##.###.#####.# #.#######....###..# #.......# #..#########.....########... ##.....# ####.............. #.....# #....######.### #.....# #@#### #.# # #.....# ##.# ##.# #:jT #.....####..# #..# ######..........#########.#####...#.>..............####.####..#.# ###..#.#############......##..=.#.#.).#####.....>###.##......#.#:j1^20.2 (2262:jKd:jv ......###[..#########.....# ###.......#### ##.###.#####.########....###..# #.......###.....#########.....# ####.............. ....######.###.#### #.# ##@# ####..####.....#########.##### ##........>................#. #............###)####.##........# :j$1.2 (2351:j:jK #..######## #.....# ### #.........#### ##.###.#####:j #.#######....###..# #....... #..#########.....########... ##.....# ####............. #.....# #....######.### #.....# #.#### #.# #:jb #.....# ##.# ##.# # #.....####@.# #..# ######..........#########.#####...#..........>....................####...####:j.# ###..#.### ##########......##..=.#.#. #.....).#####.....>###.##......# ##............###)####.##........ ##.....####..##..)##......####.#:j:jz2.2 (2440:jL:jXL .......#### ##.###.#########....###..# #.......###.....#########.....# ####.......... ....######.###.#### #.# ##.# #...####...#####.........@#########.#######...>.............. ##..........####...........#### #...# ###..#.###.####..#..#.# #.......# ##......).............. :jU3.2 (25319:j]:jI#.#######....###..# #.......##.##.....########...###.....# ####................# #....######.###:jo#.....# #.#### #.# #.#.....# ##.# ##.# #.#.....####..# #..# #.#####..........#########.#### ##...#................ #..........####...:j####..# ....# ###..#.###.####..## .:jJ#########......##..=.#.#.. :jڝ.....).#####.....>###.##......#.#.......###)####.##.:j .# #:j.....####..##..)##......####.### .. ##......)..:jkg....... .# ###.#....##.#.#######:j֨B4.2 (26:jC28:jK:jnY  There is a stone staircase leading down here.:jƽ:j:j5.2 (2717 _:jX 87000You climb downwards.:jJ ..... #.... #.... #.... #[..   ...   ####.### ## #F##.#.# #. .# .. .# ..F .+ ...# .#FF 2 rock fish (asleep) #..# .# :j#.# .# 6.7 (28.569986:j:jp  ..... #.... #.... #.... #[.. ... ####.### #....@.# #F##.#.# #. .# .. .# ..F .+ ...# .# #..# .# #.# .# _You encounter 2 rock fish.There is a stone staircase leading up here.:j%B ..... #.... #.... #.... #[.. ... :j####.### #....@.# #F##.#.# #. .# .. .#:jĴ ..F .+ ...# .# :j#..# .# #.# .# :jC:j:j^d _There are monsters nearby!:j~ :jf :j| :j :jI :jJ )))F1 asleep)  You shoot a sling bullet. The sling bullet hits the rock fish.:j'# )The rock fish is moderately wounded.You shoot a sling bullet.:jA.F:j8F.:jȯ\...F:j===7.7 (1.0)75) Rev :j":jm#d _The sling bullet closely misses the rock fish.:j:j~:j3:jG:j:j`q )))You shoot a sling bullet.:j.  The sling bullet barely misses the rock fish.You shoot a sling bullet.:ja3#F:j "..:j8.6 (0.964) Rev+ :j:jg _The sling bullet completely misses the rock fish.:j* 3:j :j :j :jX )You shoot a sling bullet. The sling bullet hits the rock fish.:j  The rock fish is heavily wounded.You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.:j nF.F#:j.:jk9.553:j:j] _The rock fish is almost dead.:j&l:j)n:jt:juy:jv~:j#}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:j  The rock fish is almost dead.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:jm9F.:jz  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.:jl30.442:j:jz  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead. _The rock fish bites you but does no damage.:j :ju :j :j :j` :j .  You shoot a sling bullet. The sling bullet hits the rock fish.  You kill the rock fish!:j K  :j`l u ))))Okawaru accepts your kill.:j )....:jG 64---581.33:j %1) Rev* :j:j _You shoot a sling bullet. The rock fish bites you. _You take 6 damage, and have 64/70 hp (91%).:jf:j:j:j:j:j >  You shoot a sling bullet.:j}  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.:j\  The sling bullet hits the rock fish but does no damage.:jI2---2.20:jJ&:j-  .  The sling bullet hits the rock fish but does no damage. _The rock fish bites you. _You take 2 damage, and have 62/70 hp (89%).:j :j7 :j^ :j :j :j  You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.:jn )The rock fish is moderately wounded.You shoot a sling bullet.:ji FThe sling bullet barely misses the rock fish.3.2 (1.0209:j` :jT V _The rock fish barely misses you.:jM}:j~:j,:j׎:jc  You shoot a sling bullet. The sling bullet hits the rock fish.:j !  The rock fish is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:jp  The rock fish is heavily wounded.:j34.1 (0.918:jϵ:jyW _The rock fish closely misses you.:jd :j :j# :j( :j+ :j7  You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.:j  The rock fish is severely wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.:jN] q  The rock fish is severely wounded.:j] p5.1 (1.007:jd :j+h V _The rock fish barely misses you.:j :j:j-:j:j:j   You shoot a sling bullet. The sling bullet hits the rock fish.:j)l  #The rock fish is almost dead.You shoot a sling bullet. The sling bullet hits the rock fish.  You kill the rock fish!:j>q):jR:j496.0 (0.9896 _Okawaru accepts your kill.:j' .......## #.......# #.......# #....... #[.... .... ####.### #...@<.# #.##.#.# #.#.# ..#.# .....+ ...##.# #..# .# #.# .#:jq :j 4---7.0 (1.085:jN :j* :j :j 9---:j:j:je:jJ ::j%:jG`=M###...... .####.......##.###[....##........# ####@###...<#.##.#.# #.#.#..#.#..#:j7h:jhi874:jm:j #####.# .### ........## #.# #.#  #...#.###[#.......@# ######.### #....<.# #.##.#.# # #.#.#..#.#....+...##.##..# .#:j9.0 (263:jŷ:jZM #####.#.###...... ..# #.......#.###[..@.##........########.###....<#.##.#.##...#:jm:j40.0 (352) Rev+ :j:jD..# #####.# .###...... .## #.# #.# #.# #.###[...@# #..## ######.### #....<.# #.##.#.## #.:jlE#.#..#.#.....+ :jM:jN5=1.0 (441:jb:jM## . #####.#.###...... ..# #.....@.####[....###........########.###....<.#.##.# #:j :j n2.0 (530:jV:jM## . #####.#.###...... ..# #.......###[....###........##:jb######.###.:j):jp3.0 (62099:j:j1mM## . #####.##.###...... ..# #.......:j2###[....###........###.:j"=6=4.0 (718) Rev :jlA:j~M## ..# ##.# #####.##..$...###..............### #.......#.###[....####.:j:jQn5.0 (807:j:jg#####  ...# ##.# #####.##..$..#.###...............##.....###.......# .....#.......# ...# #.......# .###.###[....## ##.......#######.####....<.#:ji6.0 (9796:j:j*4##### #...# ###.#.######.##..$..#.###........##.....#.##.......##.....##.......# #...##.......# #.###.###[....## .##........## #######.### :js2:j377.0 (10.0)85:j8:j{s##### # ...#####.#.# #####.##..$..##..###........##.....#.##.......##.....# #.......# #...## #...#.####.... :j{8.0 (1174) :j:j ##### #  ...#####.#.#  #####.##.@$..##. .###................##.....#...##.......##.....# ##.......###.. #.......# #.##.###[....##........## .#######.###:ji:jo9.0 (1263:jg:jw$.#.#.#.#.###### .# ...#####.#.# #####.##..@..##. .###...........##.....#...###.......##.....#.##...#.......# ##.## 8=50.0 (13521.0 (1441:j-a #.# #.# #.# #.# ##.# .###### #.# .#...#####.#.# #####.##...@.##. .###.........#..##.....#...###.......##.....#.## :ja#.......###...## #  #.###[....## #.#  #..## #.# _You now have 594 gold pieces (gained 15).:joi2.0 (1530:jo:jب5M:j3.  # #.# .#:j^##### #.# .# ...#####@#.# :j~ #####.##.....##. .###.................#........##.....#...##:j##.......##.....#.####.#:j:j9=3.0 (16289:jȷ:j,#..#.# #.# #.# #.# ###.# #.# ##### #.##.# ...#####.#.# #####.##....@##..###.................#:j4-.......##.....#...## ##.......## .......###...#####.......# ## :j-#.###[....## #.# #........## #.######.###:jw54.0 (1718:j;:jv)#.. #.# #.# #.# #.# ##  #.# ##### #.# ...#####.#@#  #####.##.....##. .###...........#  ........##.....#...####.......##.....#.###.......###...####  #.......# ##.# .###[... #.# :jwY....... #.#:j}:j~o5.0 (1807:j:jm#.. #.# #.# #.# #.# ##  #.###### #.# ...#####.#.##  #####.##.....##. ###...........# ........##.....#.. ##.......##.....#.#.......###...####  #.......# ##.# ###[... #.#:jL:jp6.0 (19696:jy:j/#.. #.# #.# #.# #.# ###  #.###### #.##.#.# ...#####.#.###.#  #####.##.....##. ... ##...........#.. .......##.....#...##..# #.......##.....#.## ... :jH#.......###...#### ##.......# ##.#:jZ :jJ 70=7.0 (2085:j):jP[ #..#.# #.# #.# #.# ####.###.##### #.##.:jP...#####.#.## #####.##.....##. ... #.................#..# ......##.....#...##..#..##.....#.## ... .......###...#### ## .......# ##.##[....## #.# _HP restored.:jZ:j[h8.0 (2174:ja:j#..#.# #.# #.# #.# ####.###.##### #.##....#####.#.## ####.##.....##......# .................#..# .....##.....#...##..# ..##.....#.## .....###...#### .##..# ##.## . 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The sling bullet hits the killer bee.  The killer bee buzzes angrily.:jE  The killer bee is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.:j  .yThe killer bee is severely wounded..y y:jZ >The killer bee buzzes angrily. x2:j E.y:j? K.y:j .:j $y:j .yYou encounter a killer bee.:j B.y:j5 C.y:j G.y:j D.y:j cyyyyy 6 killer bees (1 wandering):j ====9 (0.952) Rev :jl :jU X _The killer bee closely misses you.:j3:j:j:j!:j1d  You shoot a sling bullet. The sling bullet hits the killer bee.:jK )))The killer bee is almost dead.You shoot a sling bullet. The sling bullet misses the killer bee. x2  The sling bullet hits the killer bee! The sling bullet burns the killer bee.:jA 66===--4) Pois Gem (2012) Rev The killer bee is severely wounded.The killer bee stings you.  You are poisoned.:jcI/  --more--:j4 :y.y.y:j5 B.y:j/6 ;.y:j8 9.y:j9 ..y:jA9 :j: 1y:j: :j$< D.y:jHI :jJ }--===-30.7 (0.8:jcS :jsX _The killer bee poisons you! The killer bee misses you. _You take 4 damage, and have 66/70 hp (94%).:jM-:j:j@:j:jS. _The killer bee poisons you! The killer bee misses you. _You take 4 damage, and have 66/70 hp (94%).You shoot a sling bullet.  The sling bullet closely misses the killer bee.  The sling bullet hits the killer bee.  You kill the killer bee!:j]:jۀJ)y 5:j" ))))))Okawaru accepts your kill.You shoot a sling bullet. The sling bullet misses the killer bee.:j7 y.  The sling bullet closely misses the killer bee. x2  You feel very sick..y:jE.y:j ...yy  The killer bee buzzes angrily.:jj3-111.6 (0.931) Rev+  _The killer bee stings you but does no damage. _You take 3 damage, and have 63/70 hp (90%).:j:jL. _The killer bee stings you but does no damage. _You take 3 damage, and have 63/70 hp (90%).  You shoot a sling bullet.  The sling bullet completely misses the killer bee.  The sling bullet hits the killer bee! The sling bullet burns the killer bee.  You kill the killer bee!:jױD) 4:j&?  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the killer bee.:j $ .yThe killer bee is moderately wounded.You feel sick. yThe killer bee stings you but does no damage.:j2-3222.520:j8:j# _The killer bee completely misses you. _You take 1 damage, and have 62/70 hp (89%).:jv  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.:j )The killer bee is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the killer bee.:j9  yThe sling bullet hits the killer bee but does no damage.  You feel sick. The killer bee stings you. x2  You are more poisoned.:j0; 52====----3.3 (0.8109) Rev* :j(C :jJ _The killer bee poisons you! _You take 10 damage, and have 52/70 hp (74%).:jp )))))))You shoot a sling bullet.:je   The sling bullet barely misses the killer bee. x2  You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee.:jނ).....yy  You shoot a sling bullet. The sling bullet misses the killer bee.  The sling bullet hits the killer bee.  The killer bee is lightly wounded.  :jRYou feel very sick.  The killer bee stings you.  You are more poisoned.:jf44=======------4.3 (1.00) Pois 8:j:j _The killer bee poisons you! The killer bee barely misses you. _You take 8 damage, and have 44/70 hp (63%).:jf ; †:j You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!:j , 3:jG )))))))Okawaru accepts your kill.You shoot a sling bullet.:j  .yThe sling bullet barely misses the killer bee.  # #.#.# .#  ..#.#....)....#.#  .....+...:)....+.........#  ....)>....####  #..# .# ...)... ##..#  #.# .# ..).. ##.#  .)y #.#  #)# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#.##  ##...#...#  ##.##...#  ........#   You feel very sick.:jFx # #.#.# .#  ..#.#....)....#.#  .....+...:)....+.........#  ....)>....#### :jL #..# .# ...)... ##..#  #.# .# ..).. ##.#  .)y #.#  #)# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#.:j ##...#...#  ##.## ....:jǰ# :jo .....yyThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.34========------235.2 (0.97 _The killer bee poisons you! _You take 10 damage, and have 34/70 hp (49%).:jd  You shoot a sling bullet. The sling bullet hits the killer bee.:j6† _You take 10 damage, and have 34/70 hp (49%).  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is moderately wounded.  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet burns the killer bee.  You kill the killer bee!:j>, 2:j .yOkawaru accepts your kill.:j :j29------156.1896:jV:j _You feel very sick. _You take 5 damage, and have 29/70 hp (41%).:j )You shoot a sling bullet.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee.:j   The killer bee is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.:j  # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  #)# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#.##  ##...#...#  ##.##...#  ........# :j?  The killer bee is lightly wounded.  You feel very sick.:jp # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  #)# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#. ##...#...#  ##.## ....:jrj[K   # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  #)# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#.##  ##...#...#  ##.##...#  ........#   The killer bee stings you.  * * * LOW HITPOINT WARNING * * *:jI # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..# :jJ  #.# .# ..... ##.#  .y. #.#  #)# #.#  #@# #.#  :jJ}#.# .#  :jJ##.###........#  ##...##.  :jK{#.....#. :j6K##...#...#  :jYKU##.##:j}K9 ....:jK  :jK :j_] yThe killer bee stings you!15=====------7.08) Pois 5:jme:jGj _* * * LOW HITPOINT WARNING * * * _You take 14 damage, and have 15/70 hp (21%).:jV d  You shoot a sling bullet. The sling bullet hits the killer bee.:j; I )))):j< )))The killer bee is heavily wounded.You shoot a sling bullet.:j n # #.#.# .#  ..#.#....)....#.#  .....+...:)....+.........#  ....)>....####  #..# .# ...)... ##..# :jr [ #.# .# ..).. ##.#  .). #.#  #)# #.#  #@# #.#  #.# .#  :j i##.###........#  ##...##.  :j #.....#.##  ##...#...#  ##.##...# :j S ........#   :j7 :j}  # #.#.# .#  ..#.#....)....#.#  .....+...:)....+.........#  ....)>....####  #..# .# ...)... ##..#  #.# .# ..).. ##.#  :j s.). #.#  #)# #.#  #@# #.#  #.# .#  ##.###........# :j&  ##...##.  :jP {#.....#. :j ##...#...#  ##.##:j Z ....:j  :j $ .....yyThe sling bullet closely misses the killer bee. x2  * * * LOW HITPOINT WARNING * * *You feel very sick.:j 2-----8 (0.87:jp :j޼  _The killer bee closely misses you. The killer bee barely misses you. _You take 3 damage, and have 12/70 hp (17%).:j?:jDDrink which item? Potions  g - a potion of magic {!q}  d - a potion of moonshine {!q} :j`E1 f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  l - 2 lumpy puce potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - 2 purple potions {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q} :jE[!] read|quaff[?] describe selected:j :j? :j)  # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 12/70 ====--------------------...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#SH: 0Dex: 21#y##.#XL: 10 Next: 15% Place: Dungeon:8#@##.#Noise: ===------  Time: 7137.8 (0.0)[40:j* m#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########Zot (26887) Pois Gem (2005) Rev* #.....#.####...#...#yy 2 killer bees##.##...#........###########You shoot a sling bullet.  The sling bullet closely misses the killer bee. x2  * * * LOW HITPOINT WARNING * * *You feel very sick. _The killer bee closely misses you. The killer bee barely misses you. _You take 3 damage, and have 12/70 hp (17%).Really quaff l - 2 lumpy puce potions {!q}? Y - Yes  N - No:j+:jyGD # #.#.# ##.###.#  dossy the Skirmisher ..#.#.........####...##.#  Coglin of Okawaru ***... :jH.....+...:.....+.........#  Health: 12/70 ====-------------------- ...##.#.....>...####...####  Magic: 13/13 ========================  #..# .# ....... ##..#  AC: 10Str: 13Doom: 11%  #.# .# ..... ##.#  EV: 12Int: 8 .y. #.#  SH: 0Dex: 21 #y# #.#  XL: 10 Next: 15% Place: Dungeon:8 #@# #.#  Noise: ===------  Time: 7137.8 (0.0) :jI9#.# ########.#  a) +3 sling (flame)  b) +2 sling {Zorawar ##.###........#  Fire: a) +3 sling (flame) {=f d:14 s:0 ##...##.########  Zot (26887) Pois Gem (2005) Rev*  #.....#.##  ##...#...#  yy 2 killer bees ##.##...# :jJD ........#  ########## The sling bullet closely misses the killer bee. x2  * * * LOW HITPOINT WARNING * * *You feel very sick. _The killer bee closely misses you. The killer bee barely misses you. _You take 3 damage, and have 12/70 hp (17%).It was a potion of cancellation. You feel magically purged.:jg # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  #y# #.#  #@# #.#  #.# .#  :j ##.###........#  ##...##.  #.....#. ##...#...#  ##.## .... :jC) # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....#### :j) #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  #y# #.#  #@# #.#  #.# .#  ##.###........#  :j*##...##.  #.....#.##  ##...#...#  ##.##...#  ........#   :j+_The killer bee closely misses you. The killer bee barely misses you. _You take 3 damage, and have 12/70 hp (17%).It was a potion of cancellation. You feel magically purged.  l -> C - a potion of cancellation {!q}  * * * LOW HITPOINT WARNING * * *  :jI+@You feel very sick.:jD # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  :j#y# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#. ##...#...#  ##.##:j=g .... :jk :j{ r  # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.# :jc N .y. #.#  #y# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#.##  ##...#...#  ##.##...#  ........#  :j  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *:j # #.#.# .#  ..#.#.........#.#  .....+...:.....+.........#  .....>....####  #..# .# ....... ##..#  #.# .# ..... ##.#  .y. #.#  #y# #.#  #@# #.#  #.# .#  ##.###........#  ##...##.  #.....#. ##...#...#  ##.## .... [17;:jm 24H  The killer bee stings you.1/70 ------8.8 (164:j:j _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 1/70 hp (1%).:j_:jaDrink which item? Potions  g - a potion of magic {!q}  C - a potion of cancellation {!q}  d - a potion of moonshine {!q}  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - 2 purple potions {!q}  s - a bubbling puce potion {!q} :ja t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected:j1 :jB: :jBC  # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***...:jC .....+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8:jD .y.#.#SH: 0Dex: 21#y##.#:j@D XL: 10 Next: 15% Place: Dungeon:8#@##.#:jD Noise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########:jD Zot (26886) Pois Gem (2004) Rev* #.....#.####...#...#yy 2 killer bees##.##...#........#:jIE ##########You feel very sick.The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee stings you. _* * * LOW HITPOINT WARNING * * * :jzE _You take 11 damage, and have 1/70 hp (1%).:jP :jR Really quaff q - 2 purple potions {!q}? Y - Yes :j S ' N - No:jy:j̓% # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#SH: 0Dex: 21:j #y##.#XL: 10 Next: 15% Place: Dungeon:8#@##.#Noise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########Zot (26886) Pois Gem (2004) Rev* #.....#.####...#...#yy 2 killer bees##.##...#........###########The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee stings you. _* * * LOW HITPOINT WARNING * * * :jI_You take 11 damage, and have 1/70 hp (1%).Okay, then.:j]:j:j. _:jf :j N Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-:jN o0% [?] toggle between ability selection and description.:j :jl  # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#:jI PSH: 0Dex: 21#y##.#XL: 10 Next: 15% Place: Dungeon:8#@##.#Noise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########Zot (26886) Pois Gem (2004) Rev* #.....#.####...#...#:j yy 2 killer bees##.##...#........###########The killer bee stings you.  :j * * * LOW HITPOINT WARNING * * *The killer bee stings you. _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 1/70 hp (1%). :j >_Okay, then.:j2  * * * LOW HITPOINT WARNING * * *  The killer bee stings you. _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 1/70 hp (1%).Okay, then.:j :j :jy . _:j:jHDrink which item? Potions  g - a potion of magic {!q}  C - a potion of cancellation {!q}  d - a potion of moonshine {!q}  f - 2 viscous inky potions {!q} :j j - a yellow potion {!q}  k - 2 black potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - 2 purple potions {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected:j[6 :jY>K # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12:j'?Int: 8.y.#.#SH: 0Dex: 21#y##.#XL: 10 Next: 15% Place: Dungeon:8#@##.#Noise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########Zot (26886) Pois Gem (2004) Rev* :jb?k#.....#.####...#...#yy 2 killer bees##.##...#........#:j?##########* * * LOW HITPOINT WARNING * * *The killer bee stings you. _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 1/70 hp (1%). :j8@d_Okay, then. _Okay, then.:jIP  Okay, then.:jJ:jQ:j@T. _:j  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.:jyescribe what?  f - Invent GizmoNone0%  a - Heroism2 MP, Piety-0% :jI2 Heroism Temporarily increases all of your combat skills, both offensive and defensive. The duration is increased by Invocations skill. Range: N/A This ability costs: MP : 2 Piety : - (about 2% of your maximum possible piety):j Ability - describe what? CostFailure  f - Invent GizmoNone0%  Invocations -  X - Renounce ReligionNone 0%  a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.:j :j # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================:j#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#SH: 0Dex: 21#y##.#:joXL: 10 Next: 15% Place: Dungeon:8#@##.#Noise: =--------  Time: 7138.8 (0.0):jj#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########Zot (26886) Pois Gem (2004) Rev* :j:#.....#.####...#...#yy 2 killer bees##.##...#:jB........###########:j*The killer bee stings you. _* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 1/70 hp (1%). _Okay, then. _Okay, then. :jK6_Okay, then.:jP  Okay, then.:j:j :j5 . _:j(:jY):jq0:j3F _Unknown command.:jGi :jk Drink which item? Potions  g - a potion of magic {!q}  C - a potion of cancellation {!q}  d - a potion of moonshine {!q}  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q} :j$l ? q - 2 purple potions {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected:j:j\, # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#SH: 0Dex: 21#y##.#XL: 10 Next: 15% Place: Dungeon:8#@##.#Noise: =--------  Time: 7138.8 (0.0)#.#[39;49:j.m ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########Zot (26886) Pois Gem (2004) Rev* #.....#.####...#...#yy 2 killer bees##.##...#........########### _You take 11 damage, and have 1/70 hp (1%). _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Unknown command. :jg.J Okay, then.:j0:j7:j<. _:j0:j06Read which item? Scrolls  b - a scroll of blinking  g - 3 scrolls of fog {!r}  t - 3 scrolls of teleportation {!r}:j[;da - 3 scrolls of enchant armour  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison {!r!r}  I - a scroll of immolation {!r}  N - a scroll of noise {!r}  V - 2 scrolls of vulnerability {!r}  s - 2 scrolls of butterflies  d - a scroll labelled EHIHONIHAA [!] read|quaff[?] describe selected:j :jR :jF  # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------...##.#.....>...####...#### Magic: 13/13 ========================:jȟ #..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#SH: 0Dex: 21#y##.#:j XL: 10 Next: 15% Place: Dungeon:8#@##.#:j Noise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar:j; /##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0##...##.########:j` Zot (26886) Pois Gem (2004) Rev* #.....#.##:j ##...#...#yy 2 killer bees##.##...#:jޠ ........########### _Okay, then. _Okay, then. _Okay, then. :j s_Okay, then. _Unknown command. _Okay, then.:ju P  Okay, then.:j :j :j . _:j::j<:jfD:jJGUnknown command. _Okay, then.Unknown command.:jR:j^Drink which item? Potions  g - a potion of magic {!q}  C - a potion of cancellation {!q}  d - a potion of moonshine {!q}  f - 2 viscous inky potions {!q}  j - a yellow potion {!q}  k - 2 black potions {!q}  o - 2 pink potions {!q}  p - a cyan potion {!q}  q - 2 purple potions {!q}  s - a bubbling puce potion {!q}  t - 2 amethyst potions {!q} [!] read|quaff[?] describe selected:jM :j>P # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------:jP...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12:jPInt: 8.y.#.#SH: 0Dex: 21#y#:j Q#.#XL: 10 Next: 15% Place: Dungeon:8#@##.#:j7QNoise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar:j_Q##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0:jQ##...##.########Zot (26886) Pois Gem (2004) Rev* :jQ:#.....#.####...#...#yy 2 killer bees##.##...#:jBR........########### _Okay, then. _Okay, then. _Unknown command. _Okay, then. _Okay, then. _Unknown command.:j]:j_Really quaff q - 2 purple potions {!q}? Y - Yes  N - No:j):j # #.#.###.###.# dossy the Skirmisher..#.#.........####...##.# Coglin of Okawaru ***........+...:.....+.........# Health: 1/70------------------------:j#n...##.#.....>...####...#### Magic: 13/13 ========================#..# .# ....... ##..#AC: 10Str: 13Doom: 11%#.# .# .....##.#EV: 12Int: 8.y.#.#SH: 0:jfCDex: 21#y##.#XL: 10 Next: 15% Place: Dungeon:8#@##.#:jæ3Noise: =--------  Time: 7138.8 (0.0)#.# ########.#a) +3 sling (flame)  b) +2 sling {Zorawar##.###........#Fire: a) +3 sling (flame) {=f d:14 s:0:j##...##.########Zot (26886) Pois Gem (2004) Rev* :j :#.....#.####...#...#yy 2 killer bees##.##...#:jO........########### _Okay, then. _Unknown command.:jiIt was a potion of mutation. You feel extremely strange.  You feel less energetic.:j˧Iq -> M - a potion of mutation {!q}  You die...:jf-1/702/12:j/  --more--:ja :jݭ Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling of flaming (weapon) {=f d:14 s:0.9 dpt:15.6 flame Uttamveer}  b - a +2 sling (offhand) {Zorawar d:13 s:0.9 dpt:14.4}  c - a +2 dagger of protection {d:7 s:1.0 dpt:7.0 protect} :jQ  d - a +2 dagger of speed {d:7 s:0.6 dpt:11.7 speed}  e - a +4 falchion {d:14 s:1.3 dpt:10.8}  f - a +2 mace {d:10 s:1.4 dpt:7.1}  g - a +3 short sword {d:9 s:1.0 dpt:9.0}  h - a +3 trident {d:12 s:1.3 dpt:9.2 r:2}  i - the +11 plutonium sword {mutate, ^Contam Stlth-, d:36 s:1.8 dpt:20.0 h:2}  t - a +2 vampiric whip :jw < u - a +2 halberd of protection  v - a +3 halberd :j Missiles (go to first with ()j - 39 poisoned darts {d:0 s:1.0 dpt:0.0 poison}  :j ak - a curare-tipped dart {d:0 s:1.0 dpt:0.0 curare}  l - 24 stones {d:2 s:1.1 dpt:1.8} :j  m - 2 throwing nets {d:0 s:1.0 dpt:0.0} Armour (go to first with [) :j N n - +0 acid dragon scales (worn) {ac:6 enc:5 rCorr} :j& o o - a +0 pair of boots of rampaging (worn) {ac:1 enc:0 Rampage}  p - a +0 cloak (worn) {ac:1 enc:0} :j{ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j2 :j2,:jsh:jdpGoodbye, dossy.3739 dossy the Skirmisher (level 10, -1/70 HPs)Began as a Coglin Hunter on June 23, 2026.Was a Priest of Okawaru.Succumbed to a killer bee's poison... on level 8 of the Dungeon.The game lasted 00:24:54 (7065 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb:jp4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb:jpq9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  :jp11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb:jv:j:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l