:j{  Player: dustin Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.17:21:28.ttyrec Time: (1782235288) Tue Jun 23 17:21:28 2026 :j [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j?:j:jWelcome, dustin. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Hunter:j:j:ji+:jj2dustin the Shooter:j#kGargoyle:jgkmHealth: 12/12 ========================:jkMagic: 1/1========================AC: 5Str: 14:j4l>EV: 10Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1:jlNoise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow:jq:jr..............♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.....:jsa..♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣...###:jz:j}Welcome, dustin the Gargoyle Hunter.A smirking vizier told you that the Orb of Zot is just within this dungeon.:jd:j Press ? for a list of commands and other information.:j>:j{[ _Found a staircase leading out of the dungeon.:j:j% :jG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:ji2.1   2.5  +1   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0      :j        :j7c + Ranged Weapons 4.0   5.0   0      :jD        :je, d - Armour   0.0   0.8  +1      :je + Dodging1.5   2.8  -2  :j}    f + Stealth:j1.1   1.4  +2      :j        :j        :j_    :j!            :j        :j_                :j#        The relative cost of raising each skill is in cyan.  :jThe species aptitude is in white.  [?] Help:jG[=] set a skill target  :j,[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jc  a - Fighting   2.1 e - Dodging   1.5 f - Stealth   1.1:jTargetTarget--  --  --  --  --  --  --  :ja-z] set[-] clear selected targetcost|targets:j <[?25h[?0c0 :j׊ [?25l[?1c:j10.0   0 current training targets, if any.=] set aall targets:jZ:ji:jdustin the Shooter.....Gargoyle...Health: 12/12 ========================...Magic: 1/1========================...AC: 5Str: 14♣.♣EV: 10Int: 9♣⌠♣SH: 0Dex: 13..♣♣♣♣♣.♣♣♣♣♣..XL:  1 Next:  0% Place: Dungeon:1.....⌠.@.⌠.....Noise: ---------  Time: 0.0 (0.0)..♣♣♣♣♣.♣♣♣♣♣..a) +0 shortbow♣⌠♣Fire: a) +0 shortbow♣.♣...###Welcome, dustin the Gargoyle Hunter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ?:jo for a list of commands and other information. _Found a staircase leading out of the dungeon.:j:j:j:j:j:j:j:j:jP _:j:j:j{:jJThere is a fountain of clear blue water here.:j;:j _:jr:j :j'....[.. ).#.....###.#.#.....#..........#.#.#.##.....................######.........@..3.0 (3##♣♣♣.♣♣♣##⌠:j'u..♣♣♣♣♣.♣♣♣♣♣.......⌠.<.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣:j(+...:j-:j-+4.0 (4:j2:ji4. _Found a scale mail and a dagger.:j9M:jM:jO:jR:jU:jYB:ja[:j[:j\:j^:j`:j?a:ja:j~e:j~g:jg:jh:jj:jl:jl:jm:jvq:jr:jMs:jIt:jv:j>x:jpx:jy:jj{:j<}:j ~:jW~:j`:j7,:j:j:j܇:j#:jL:j:jό:j:j:j:j7#.  #. #.#########:j< ##.#..•.: #...@# 15.0 (11.0) #....# #####....#+#####...........[...:j.).##.....#.....###.#.#.#.###.....#.....:j# #.........#.#.#.:j#.######..........#.................:j&:jo:j%6.0 (12:j.:jo+ _Found 2 flux baubles.:jEy:jy:jw{:j:j:j,:j7:j:jD:j:j,:j:j:jL:jA  You see here 2 flux baubles.:jH:j  _:jo:je:j:jI:j:jͩ #. #. #.###############.#..•.@.......#....###########....# :j#####....#+#####...........[....).##.....#.....###.#.:jM#.#.###.....#.....#.#.........#.#.#.#.######.:jph  You pick up a parchment of Fulminant Prism and begin reading...:j221.0 (5.0):j<+2.0 (6:j:jH _You add the spell Fulminant Prism to your library.:j :j' :j :j  :j :j B:j- :j :j :je :j  :j :j :je :j= :j :jk :j :j :j :j :j :j  :jR :j% :j :j :j :j! :j# :jA$ :jg$ :j$ :j% :j& :j& :j' :jt) :jO* :j* :j9+ :j, :j- :j- :j. :j/ :j0 :j0 :jQ1 :j2 :j>3 :j3 :j 4 :j4 :j"5 :jV5 :j5 :j86 :j6 ,:j6 :j7 :j7 :j8 :jQ8 :j8 :j29 :jw9 :j9 :j]: :j: :j&; :je; :j< :j_< :j< :j< :jP= :j= ,:j`> :j/ g.  You shoot an arrow. The arrow barely misses the hobgoblin.:j6y.....g:j7(4.3:j=:j?+ _The hobgoblin shouts!:j c))))))):jC' Bg.:j. D.....:jA0 -5.5 (1.2:j36 :j9 q _You shoot an arrow. The arrow closely misses the hobgoblin.:jv c))))))):j-/ 8g.:j6 k.......:jK7 (6.7:jm= :j@ q _You shoot an arrow. The arrow closely misses the hobgoblin.:j5/T))))):jqg.g.:j+...:jy-8.0 (1.3:jξ:j)p _You shoot an arrow. The arrow barely misses the hobgoblin.:j˂b )You shoot an arrow.:j9g.:j4 .:j:j&9.2 (1.2:jX:jF _The arrow hits the hobgoblin but does no damage.:j$ †You shoot an arrow. The arrow hits the hobgoblin.:jO( S:jk :jn 1470.4:j :ju M _You kill the hobgoblin!:j :jc :j :j H _No target in view!:j,:j.:j 4:j6H _No target in view!:j't:j~t:ju:j]z:jo|:jd: _:j҂e  You see here a hobgoblin corpse.:jH:j _:j:j:j׌,:j:j:j,:j(:j:j3i  You encounter a dart slug.:j.#.#.#. .#....# ....... .........##.#:ja... ...##.# ....... .........##.# :j1.###....†.##.# ♣♣♣##.. .........##.# :j♣ ##.......# :jԟ♣♣♣♣♣.. ......#.## ⌠:jo)....)#@# --- :j ♣♣♣♣♣.. ####..#.#  ...#.# :j; ##. #.# .#.# #:jpw   dart slug (asleep)  :j8w.. :j :jF-4.4 (4.0:jeN---5.4 (5 _:jҭ:j:j߬  )))))w  )You shoot an arrow. The arrow hits the dart slug!:j3 J .....:j4 a.wThe dart slug is almost dead.:jq= ``````The dart slug launches a dart at you.:jH :jڿ .:j .:jJ .:jo .:j ..:j[ 8/12 --------===6.6 (1.2:j :j - _The slug dart hits you.:jh .  You shoot an arrow. The arrow hits the dart slug!:j))))) ) :j E......:j q9==------87.8:jW:jM _You kill the dart slug!:jO 3:jP :jR :jV X:jKY :jZ :j([ :j%v 10/12======1==:j| ==2==:j 1 _HP restored.:j 3:jv :j… :j ,:j :j8 :j :j* :j~ :jP :j :jP :==:j} :j C  You see here a +0 short sword.:jv :j  _:j" :j :j ,:j :jc :j ,:j :j :jȪ ,:j :jL :j ,:j :j :j޽ :j :j= :j :jd :j B:js :j :j :jV :jG :jB :j :j :j :j :j3 ,:jO :j :jI ,:j :j :j ,:j :j :j :j :jR :j :j ,:j :j :j :jf :jX ,:j :j :jc ,:j :j :jw :j :j :j :j :j :j :j+ :j! :j! :j" :j<% :j' :jc' :jV. :j[0 :j3 ,:j4 :j: :jA< :j< :j= :j@ :jZA :jA :jsB :jED :jE :jVF :jG :j&J :jFK :jK :jM :jN :jP ,:jQ :jS :j.V :jpV :jPW :jIY :jZ :jZ :j[ :j] :jc_ :j_ :j!` :jlb :jc :jd :jd :jh :ji :ji :jj :jk :j5m ,:jm :jo :jXq ,:jcr :jrw :jy :jy :jy :jB{ :j| ,:jG} :jG :j( :jq :j :jσ :j :j* :j :j> :j߈ :j! :j :j :j :jI :j :jҎ :jЏ :j :j :j :j5 ,:j+ :j7 :jC ,:jٚ :jH :j] ,:jä :jǧ :jʩ ,:jC :j :j :j( :j :j :j :jG :j| :j :j~ :j :j :j :j ,:j :j ':jP 3:j :j 7 _You open the door.:j :j3 :j :jH @  There is an open door here.:j, :j  _:j :j :j{ :j :j0 :jm :j ,:jm :jH :jI ,:j :j :j :j}! :jm" :j$ :j& :j& :j++ :j- :j/ :j$0 :jv1 :jh3 :j75 :j~5 :j6 :j 8 :j9: ,:jo; :j< :j= :j>> :j> :j'B :jC :j D :jD :jG B:jMH :jHI :j~J :jJ :j K :jL :jN ,:jSN :jO :jT :jV :jVV :jV :jY ,:joZ ,:jZ :j[ :j3\ :j\ :jI^ :j_ :jA_ :j_ :ja :ja :jb :jb :jfc :jXd :jd :jd :j.s ':jt :j:u :ju :j5  _You open the door. ###  ###########.#  #...........#  #.#########.#  #.# #.#  #.# #.###### ##.#..•..---172.8 (95.0) #....># #....#### #.....# #....#... #.....######....#'## #...$.+...........[. #########.....#..... #.#.###..... #.#.........#.######....:j 9---:jǫ %3.8 (96:j :j! 4 _Found a stone staircase leading down.:jұ Q _There is an open door here.:jD 3:j :ju :ju :j P _:j :j! :j :j# :j :j :j :j :jS ,:j1! :jX# ,:j9$ :jY0 A _You now have 16 gold pieces.:j21 :jl1 :j1 :j3 ':j4 3:jG5 :j7 7 _You open the door.:j7 3:j78 :jn< @  There is an open door here.:j= :j5>  _:j> :j@ :jA ,:j^B :jJC :jWD :jD :jE :jG :jII :j}I :jL :j+O :jP :jP :jR :jT :jU :j2V :j"W :jhY :jZ :jZ :j[ :j@] :j^ :jE^ :j^ :j` :jb ,:jb :jd :je ,:jg :jg :jh :jDi :jj :jNm :j:jn :j L------9.8 (1:j> :j 2 _Found an escape hatch in the floor.:jQ Q _There is an open door here.:j*:j +:js+:j-:jk/:j3P _:j4,:j?5:j97:j8:j8:jj9:j;:j'<:j<:j<:j>:jA:jKA:jB:jD:jF:jG:jJH:jKJ:jK:jL:jMM:jO:jP:jEQ:jR:jS:jT:jU:jU:jW:joX,:jY:jiZ:ja#◊≈≈≈.≈≈≈◊.#.#.........#.....≈≈≈.≈≈≈########≈≈.≈≈ #...#≈.≈## #..##♣ #◊.◊#>#### #..# ###.###.#.# #..♣♣♣### #....##.#.# ##....#..#...@#.# ######...♣♣♣------40.0):ja#....#####.###........# +....'................##♣#....#####.....†.........#....# #.....####....###....# #.....# #######....# #.....##....# #.....#....## #######:jDh:jh-50.8 (11:jan:jp; _Found a stone staircase leading down.:jҽ:j:j¾:j:jP:jj:j:jB,:j:j6R  There is a stone staircase leading down here.:ja _:jr,:j:j:jL,:jP:j:jG:j:jX:j-:j:j":j:j:j ,:j:j:jJ:j:j n:j^ :j B:j :j B:j B:j2 :j ':j :j :j :j 7 _You open the door.:j 3:j :j @  There is an open door here.:j :jI  _:j :jh :j7! :jy! :j! :jg# :jk$ ,:j7% :jN' :j*( :ju( :j( :j* :j+ :jH+ :j, :j- :jc/ B:jD1 :jr2 ,:j3 :j4 :j5 ,:j6 :jU9 :j: ,:ja; :j= :j> ,:jr? :jA :j:B ,:j.C :jD :j%F ,:jF :jTH :jYI :jI :j?J :jL :j,M ,:jM :jP :jP :jP :jS L _You now have 25 gold pieces (gained 9).:jT :jCU :jU :jMW :jeX ,:j-Y :jZ :j[ :j[ :j\ :jz] :jr^ :j^ :j_ :jWa :j b :job :j;d ,:jme ,:j/f :jZg :jNh ,:jh :ji :jj :jj :j1k :j^l :jl :j m :jrm :jrn :jp B:jr Q':js :j[u 7 _You open the door.:j=v :jv :jw :jcz @  There is an open door here.:j| K _:j~ :j ,:j݀ :j :j :j :jt :j˄ :j :j :jO :jt :j[ :j9 ,:j :j% B:j+ n:j0 ,:jt :jɢ :j :j :j :j :jq :j :jZ :j< :j :j :j~ :j߮ B:j :j :j= :j :j :j :j :jC :jv :j :j B:j :j :j B:j] ,:j ,:j ,:j :jt :j6 ,:j :j :j :j" :jv :j :je :j :j :j :jA :jy :j :jW :j :j :j :j :j :j :j :j :j% :jf :j :j :j :jY :j :j ,:j; :j_ :j :j@ :j :j :j :j& :jO :j~ :jS :j :j :j :j               ##+   ...  :j3 p ######.##   #.).....#   #@# # 324.8 (74  #.# .. ##  #.# ... +.  #.# ..##:j   #.# ..  #.# ###   #.# #..   #.# #..   #.# #####.. :jH :j` :j9 ,5.8 (75:j :j) $ _Found a sling.:j+K :jK :jQL :jN :jP :jP :jU ,:jXV :jV :jX :jpZ :js\ :j\ :j] :j` :ja :j+b :jc :jCe :jf :j6g :j h :ji :jqk :jk :jm :js h #.# #.##+ .... ######.## #.).....#  ####.#..# # #.#..# .. #### #.#..# ... +... #.#@.#..#### #.#........ ...:jt  #.#.####### ###.# #.#.#.... #.#.#.. #.#.#####.... #.#.++.......# #.########## #.#  #:j s31.8 (6.0)2.8 (7:j! d _c - a scroll labelled KILIYTA VOMIBB:j :j7 :j :j :j :j$ :j' n:jV B:ja :j :j :jm ,:j :ji :j :j^ :j :jK :j :j :j B:j7 :jM :jK :j :j# :jy :jt ,:j :jE :j ,:jM :jP ':jA 3:j :j 7 _You open the door.:j# :j :j :j @  There is an open door here.:j :jJ  _:j :jI :jX ,:j :j :j :j :jO :j ,:j; :j :jb :j ,:j :jP :j :j :j :j4 ,:j :j5 :j :j :jU :j :j :j" ,:j# :j% ,:jM& :j) L _You now have 33 gold pieces (gained 8).:j}+ :j+ :j, :j- :j. :j. :j/ :j02 :jc3 3:j4 :jN7 7 _You open the door.:j8 :j8 :j: :j > ,:j> :j? :jzE @  There is an open door here.:jfH 5 _:jlI :jwK :jM ,:jN :jQ :jR :jR :jV :jW :jY :jY :j}[ :j0_ 7 _You open the door.:jVa I:jf @  There is an open door here.:jg :j6h  _:j0i :jj :jk :j4l :jl :jn :jo ,:jp :jPr :js :jt :jt :jov :j#w :jQw :j]x :jy :j%{ :j{ :j| :jj :jr B:j :jM :j ,:j :j :j :j? :j :j :j :jٌ :jg :j :j" B:j B:j :j :j ,:jڔ :j :j :jϖ :j :j# :j :j :jA :j :jÚ :j= :j :j B:j       ##   #.   #.   #. ######  #. #....#   ###.#######.##.#   #...@..........#   ###.#######.#######   #. ####........ :jЦ U  #. #........###  #. #........#  #. ###........#  #. #.'........#  #. #.#........#  #.#........#:j˧ 83.8 (51.0)  A malevolent force fills the Dungeon...:j0 /  --more--:jy  You fall into a shaft and drop 1 floor!  --more--:jA&2:jLH . ###.##... #. #.......:jI :jsJR#.###......:jK :jK1#.........:jyL :jM9#........ . :jM :jNY#.......# ... :jN :jDOy#.......#..# :jO :jtPz#.....@...# :jP :jQ#.##.#....# :j8R :jRZ# ......# :jR :jAST###.....#:jS :jS2......#:juT :jT.......:jPU :jU.......:jU :j V....... :j^V :jY :j.Z:jpZ)_The shaft crumbles and collapses.:j 3:j,:j B:jW:j!B:j[":j$:j'n  You encounter a frilled lizard.:j-#.###........##............#.#........ ....#.......##....#.......#..##.........# #.##.#....##  #.......# ####@....# #.........#:j-^#.....l............##......##....l   frilled lizard (asleep)#....:j./#######:j\2T7.8 (4.0).l:j8Nl:j9:j"9$8.8 (5:j>:jtA8 _The frilled lizard hisses angrily.:j; v )))))You shoot an arrow.:j? 1S:jH .lThe arrow closely misses the frilled lizard..S:j$ w...S   ball python (constriction, wandering)l   frilled lizard===90.0 (1.2:j0 \ _You encounter a ball python.:jx;N)))):j_ S.  You shoot an arrow. The arrow misses the frilled lizard.:j7l.:jo..S):jd-1.3 (1.3:j:j5 _The ball python hisses angrily.:j@ )) You shoot an arrow. The arrow misses the frilled lizard.The arrow hits the ball python.:jQt|S.l..S2.5 (1.2 _The ball python is severely wounded.:jm )You shoot an arrow. The arrow misses the frilled lizard.The arrow hits the ball python but does no damage.:jQ+ S.  The ball python is severely wounded.:j42l:j4(3.7:j;:j>F _The frilled lizard bites you but does no damage.:j/ j .  You shoot an arrow. The arrow hits the ball python.:j[ l   frilled lizard:jɨ  You kill the ball python!The frilled lizard bites you but does no damage.:jF :j _#.###........#dustin the Shooter#............#.Gargoyle#........ ....Health: 12/12 ========================#.......##....Magic: 1/1========================#.......#..#AC: 6Str: 14#.........#EV: 10Int: 9#.##.#....##SH: 0Dex: 13#.......##XL:  1 Next: 100% Place: Dungeon:2####@....#Noise: ===------  Time: 395.0 (1.3)#..l......#a) +0 shortbow:j X#...........Fire: a) +0 shortbow.............##............##...........l   frilled lizard#...........#######.....  The arrow hits the ball python but does no damage.  The ball python is severely wounded. _The frilled lizard bites you but does no damage.  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!The frilled lizard bites you but does no damage.:j: _The frilled lizard closely misses you.You have reached level 2!:jF /  --more--:jD7/172/22 0% :j:jm!4 _:j z ))))You shoot an arrow.:jqv l...  The arrow barely misses the frilled lizard.:jw -6.2 (1.2:j&} :j [ _The frilled lizard barely misses you.:jw<z ))))You shoot an arrow.:j l...  The arrow barely misses the frilled lizard.:j-7.3 (1.1:jC:jqF _The frilled lizard bites you but does no damage.:j#N)))):j l...  You shoot an arrow. The arrow misses the frilled lizard.8.6 (1.3:jx#:jl%F _The frilled lizard bites you but does no damage.:j"m .  You shoot an arrow. The arrow hits the frilled lizard.:jG):j :j549.7 (1.1:jK:jϫR _You kill the frilled lizard!:j :jN :j :j> H _No target in view!:j:j:j:j:jt#. #. #.###........# #............##........ .... #.......##....#.......#..##.........# #.##.#....## #....@..## 0.0####.....# #..# :jr#..........................##<.#######.....:j:j7---400.7 (1:j::j9 _Found a stone staircase leading up.:j#.###.##............#.#.. .... #.##.... #.#..# #.........# #.##.#....# #...#### #.....#.........##<..####### :j:jB---1:j :jD :j_:jD  You encounter a goblin. It is wielding a +0 club.:j #.....#.#.. .... #.##.... #.#..# #..# #.##.#....# #...####...#....#.........##<:j;..g   goblin (asleep)####### #..g.$:jq&0:jA2.7 (1:j+ _Found 10 gold pieces.:j a  _A goblin is nearby!:jɰ )))))g  )You shoot an arrow. The arrow hits the goblin.  The goblin shouts!:j&2Wg.l:j4 g.  The goblin is moderately wounded.:j5M.l:jJ=.....l   frilled lizard (wandering):j=7===3.9 (1.2:jD:jeG_ _You encounter a frilled lizard.:j&q )You shoot an arrow. The arrow hits the goblin.:j v))))l   frilled lizard (wandering):jM.l:j:....:j 585.2 (1.3:j :j J _You kill the goblin!:j | )))))))You shoot an arrow.:j! 7l.:j' z.......l:j( -6.3 (1.1:jK. :j0 b _The arrow closely misses the frilled lizard.:j2 | )))))))You shoot an arrow.:j 7l.:j \....<..:jR -7.5 (1.2:j :j e _The arrow completely misses the frilled lizard.:jBw )))))))You shoot an arrow.:jml.l.:j....<..8.8 (1.3:j:jb _The arrow closely misses the frilled lizard.:jVb ))You shoot an arrow.:jY l.  The arrow closely misses the frilled lizard.10.0 (1.2:jG:jnF _The frilled lizard bites you but does no damage.:jb ))You shoot an arrow.:j} l.  The arrow barely misses the frilled lizard.:jW~-1.3 (1.3:j݄:j}T _The frilled lizard misses you.:jb ))You shoot an arrow.:j 1 l.  The arrow barely misses the frilled lizard.:j1-2.5 (1.2:jA8:j:F _The frilled lizard bites you but does no damage.:j 0)):jy l.  You shoot an arrow. The arrow misses the frilled lizard.3.6 (1.1:ji :j* [ _The frilled lizard barely misses you.:j? †You shoot an arrow. The arrow hits the frilled lizard.:jB (:j. :j 6124.8 (1.2:jf :j6 R _You kill the frilled lizard!:jd4:jX%^ _No target in view!:j#. .... #.##.... #.#..# #..# #.##.#....# #...####:j#.......†.#.###.#............##<..)#######.... #....$##########:j[#:jS$'---:j{$50 _:ju*:j,:j h#.##.... #.#..# #..# #.##.#....# #...#####.##.......†.#.###..:jm #............##<...^..)#######.... #....$########### :j :j B---6:jC :j" :jS #.#..# #..# .##.##.#....## .#:jkT  #....# .####.# ..#.......†.#.###...#........:jT ...##<...^......):jT B#######.... :jT f#....$############ :jU :j\ :jP] &7:jb :jd :j#.#..# #.# #.# #.##.#....## #.# ##.###.# .#####.....##.# .#.†.#.###.#..##.<...^.##.#.).#.:jH(#....$.#:j:jV&8:j*:j - _Found 4 poisoned darts.:j#.#..#  #.# #.# ##.##.#....## #.# .# #.###.# #.#####.....##.# ..#.†.#.###.#..##....^.##.#.).#.(.#....$.:jv(#:j<9:j:ja _There is a stone staircase leading up here.:j 3#..# #.# # #.##.#....## #.# .#  #...#.# ##.########.# .....#.......†.#.###.....##............#...###<...^...#...#.)########....(.# #....$.################ :j :j .20 _:j! :j# :jG .##.#....## #.# .#  #...#.# ##.########.# .....# #.......†.#.###.....# #............#  ...# ##<...^...# .......# .)# :j~H ]#######....(.#  #....$.# ############### :jO :j[P &1:jU :jW :jN4 #...#.# ##.########.# #.....#  #.......†.#.###.....#  #............# :j4...# #<...^...# .......# .:j4)#  #######....(.# :j5 #....$.# ############### :jA5 :j6>:j>&2:jC:jE:j%P#.###.# ##.### ####.....##.# #.....# #.†.#.###.....# #.# # .<...^...# .# #.).# #.(.# #....$.# # :jz/Y3:j .###.# ##.### .....##.# #.....# .†.#.###.....# .# # <...^...# .# .).# .(.# #....$.# #:j :j< Y4:jB[ ###.# ##.### .....##.# #.....# †.#.###.....# # # <...^...# # ).# ..# #....$.# # 5 _You see here 4 poisoned darts.:jj <6:jn :jgq * _d - 4 poisoned darts:j# #.# .# ..:jR#.# ###.### ###.....##.# #.....#:js†.#.###.....#:j.#.........#<...^...#.:j9.# ........).# ######.....# #....$........#:j?@###############:j0:j&7:j&:j`:j.E......# #.# # #.# #.# .# ..##.# ###.### ####.....##.# #.....# #†.#.###.....# :jX#.#.........#<...^...# #..#........).# #######.....# #....$........################:j:j&8:j:j:jӞ #..# ........# #.# .##.# #.# .#  #..##.# ###.###  ####.....##.# #.....#  #†.#.###.....#  #.#.........#<..@^...##..#  #........).########.....# #....$........################:j :jާ &9:jA :j :j.#..#.# #.# .# .##.#....## #.# .# #.###.# ###.### ####.....##.# #.....# #.†.#.###.....# #.#  .##.<.@.^...#  ##.# #.).# #.# #....$.#:jR ##:j:jn 30:j :j:j({#.#..# #.# #.# .# #.##.#....## #.# .# #.###.# ###.### ####.....##.# #.....# #.†.#.###.....# #.# .#  ##.<@..^...# ##.# #.).# #.# #....$.# #:j:j&1:jF:j:jZp$ #.#..#  #..# #.# .#  #.##.#....## #.# .# #.###.# ###.### ####.....##.# #.....# #.†.#.###.....# #.# .# ##.@...^...# ##.# #.).# #.# #....$.# #:jyv:j@w&2:j|:jca _There is a stone staircase leading up here.:jq:j(:j{:jOY3 _:j&1:j) ### ###########.# #...........# #.#########.# #.# #.# #.# #.######## ###'### ##.#..•.... #....@# #....###### #.....# #....#..... #.....######....#'#### #.....'...........[... #########.....#.....##:j̎x #.#.###.....#. ###≈≈.≈≈##.♣#.#.........#. #◊≈≈≈.≈≈≈◊.#.######...... .........#............. :j-5.3 (2.5:j:j! _You climb upwards.:jc _There is a stone staircase leading down here.:jیI:j:j:j_P _:j:j:j:jn:j:j:j:j@  There is an open door here.:j:j _:jX:j5:j:j:j:j:jy:jdz:j:j:jù:j:jغ:j':j:j+:j9:j^:j:jG:j:j&:j:j$:ja:jO:j:j):j':j:jt:j:j:j/:j:j7:j:j|:j,:j:j:j:j,:j:j:j:j:j&:jc:j=:j:j:j:j:j :j:jn:jd:j:j :j :j :j :j:j:j:jW:j:j=:j:jV:j/:jT:j:j:jh :j":j#:j@$:j%:j;':j):jT):jL*:j+:j-:j-:j/:j0:j:2:j~2:ju3:j4:jb6:j6:j7:j 9:j!A,:j!B:jD:jF:jbF:jxH:jJ:jK:j L:j*M:jN:juP:jP:jgQ:jS:jT,:jU:j>W:jX,:jY:jQ[:j\:j\:j(^:j^:j_:j`:ji`:joa:j#.#..#.#...######### #.#...........# #.# .......$...# #.# #.....@...# #.# 99.3 (64.0)#.........# #.# #.........######.# #.........'......##.........################### :j:j.500.3 (65:j :jG; _Found a stone staircase leading down.:jڀI:j:j{:jn:j6M _You now have 44 gold pieces (gained 11).:j:jٍ:j:jr:j:jґ:j:jn:j:jߕ:j:j :j^  You encounter a kobold. It is wielding a +1 dagger of venom and quiveringstones.:jr6 #.# #.######## #.#....... #.#..... #.#.>.. #.#K #.########## #.#..:jB.......# #.#.........# #.#######.........# #.# #.........# #.# #.........###.# #.........'......# K   kobold (missile, asleep)#.........###################:j15.3 (5.0):jU26.3 (6 _:j:j:j, )You shoot an arrow. The arrow hits the kobold.:j0 @):j? .:j ?6===7.6 (1.3:j| :j J _You kill the kobold!:j, V #.# #.# #.########## #.##.# #.##.......# #.##....>..# #.##)# #.########### #.##.....# #.#...............# #.########.# #.# #.# #.# #.######.# #.'......# #.........###################:j :j:j6---80:j:jl:j$hM#######.>.. ########......#...............# #.#....... .. . #........ :jn---9:jn$  Things that are here::j# _a +1 dagger of venom; 5 stones; a kobold corpse:jȘ:jZPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of venom Missiles (select all with ()b - 5 stones Carrion a kobold corpse :j[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jү  a + a +1 dagger of venom[Enter] accept (1 chosen):j:j:jk#.# dustin the Shooter#.# Gargoyle#.# Health: 17/17 ========================#.# Magic: 2/2========================#########:je#.# AC: 6Str: 14#.......##.# EV: 10Int: 9#.......##.# SH: 0Dex: 13#....>..#:j.Y#.# XL:  2 Next: 16% Place: Dungeon:1#......@##.# Noise: ---------  Time: 509.6 (0.0)#.......######### #.# a) +0 shortbow:j#...............# #.# Fire: a) +0 shortbow#...............# #.########.........# #.##.........# #.# #.........######.# #.........'......#:j& #.........######## You encounter a kobold. It is wielding a +1 dagger of venom and quivering _stones.You shoot an arrow. The arrow hits the kobold. _You kill the kobold!Things that are here: _a +1 dagger of venom; 5 stones; a kobold corpse:jB10.6 (1:jr:jN _e - a +1 dagger of venom:jj 3:jl :j@v :jw :jox :j| :j} :j :j :jV :j :jn :jˈ :j :j* :jڏ :j :j :jA :ji :jØ :j :j :jG :j :j :jZ :j :jN :j. :j :j :j7 :jJ :jԴ :j ,:j :jʺ :j' :j :jt :j&  There is an open door here. _:j) :j :ji :j :j :j :j :jK :j :j :j :jR :j :j :j :jR :j :j :j :j2 :jV :j" B:j :j: :j :j :j X:j :j :j :j: :j :jY :j :j :jX :j :jr :j :j- :j- :jx :j :j :j :j* :j :j :jh :j :j! :ji$ :j$ :j% :j% :j( :jyE R:jO :jfQ :jR ,:jcS :jT :jU :jV ,:jDX :jY :jaZ :jZ :j\ :j] :j^ :j&_ :j` :j}b :jb :jc :je :jg :jh :jh :jPl C  You see here a +0 short sword.:jp K _:jfr :js ,:jEu :jMw :jy :jSy :jy :j{ :j{ :j| :j| :j} :jb~ :j~ :j: :j :jQ :j :jԃ :j :j4 :j :j$ :j؉ :j :j- :jp :j :j ,:j/ :j :jܒ :j :j :j :jV 7♣♣♣♣♣...#......#.## .#  .⌠......#)....)#.# ♣♣♣♣♣...#####..#.# ♣ #..........#.# ♣♣♣##..#.####.##.:j  .........# #.##. ####....## #.##. ###### #.##.###[##   #.#.@.....#  61.6 (51.0) #.#########   #.#   #.#   #.#  #.#  #.#  #.#  #.#  :jp :j ,2.6 (52:j :j1 - _Found a leather armour.:jY _:j B:j X:j4 :j :j> :j :j :j :jj :j :jW :j ,:j :j  :j1 @ You see here a +0 leather armour.:j :jQ  _:j :j( :j]* ,:j+ :j1 :j2 :j2 :j3 :j: :j< :j< :j= :jC :jE :jWE :jF :jN :j,S B:jVX :jjZ :jZ :jf\ :jb :jve ,:jf :jl :jCo ,:jOp :jv :j>y ,:j!{ :jK :jk :j :j݄ :j :j :j :j :j{ :j :j :jx :j :jz ,:jP :j! B:jƩ :jA :j3 ,:j :j :j :j[ :j! :jv :j˾ :j( :j :jD :j :j :j :j :j :j :j :j :j :j: :j :jw :j :j :j :j :j ,:je :j :j ,:j :j :j* ,:j :j :jf :j :j* :jK R  There is a fountain of clear blue water here.:jL :j  _:j :j :j- :jh :j :j Z  There is a staircase leading out of the dungeon here.:j :j  _:j :jA :j :j- :j :j3 R  There is a fountain of clear blue water here.:jQ :j  _:j6 :jw :j- :jr :j :j` :j :j :jh :j7 :jd :j :j :j :j :j :j :j :j :j5 :j :j :j! :j" :j" :j$ :j% :j& :j& :j( :j) :j) :j* :j, :j . :jg. :j'/ :j1 :j1 :j#2 :j2 :j4 :jk5 :j5 :jG6 :j 8 :j8 :j9 :j9 :j^< :jp= :j= :jF> :j>@ :jA :jVA :jA :jC :jxD :jD :j?E :jF :j_G :jG :j H :joI :j'J :j_J :jJ :j-L :jL :j(M :jM :jO :jVP :jP :jUQ :j T @  There is an open door here.:jT :jU  _:j4V :jW :jY ,:jY :jt[ :j\ :j0] :j] :j_ :j` ,:ja :jc :jf :j^f :jYg :j9i :jk :j[k :j~l :jKn :jp :jq :jGr :js :jtu :ju :jv :jHx :jy :j'z :j{ :j| :j~ :j~ :j :j> :j' :jl :j :jh :j6 :jw :j_ :j :j B:jX :j# ,:jB :j :j ,:j :j͚ :j :ji :jE :j :j :jF :j8 :j :jj :jҥ :j :jy :j3 :j :j :jI :jڮ :j :j. :jڱ :j :j :jA :j :j :jX :jR :j ,:jӽ :j :j :je :j :j :jT :j :jE :j :j :jz ,:jl :j :j7 :j| :jP :j :j^ ........####'## ####.####### ### #....> ####........ #... #..... #........###+### #.. #..... :j c#........#...... ##.## #..... ##...... #◊.◊# ###### '........#...... ##≈^≈####....# #........#......####≈≈.≈≈##.♣.♣.# #........#......@#◊≈≈≈.≈≈≈◊.....#:j G644.6 (8 #........#.....[+............ß..# ##'#######......##◊≈≈≈.≈≈≈◊.....# :j ............#### ###≈≈.≈≈##.♣.♣.# ##.####.... #.##≈.≈####....# :jU .#.# .. #.##◊.◊#>####### .#.# ###### #.###.###.#.# .#.#####....######.#....##.#.# .#.....'....+......#..#....#.# ##:j :j2 :j ,5.6 (83:j :j ( _Found a ring mail.:jX#####.########## #....  ####........ #... #....  #..###+#### #.. #  #.#......# ##.## # ##.#......# #◊.◊# ##### .'.#......# ##≈^≈####.... .#.#......####≈≈.≈≈##.♣.♣. .#.#.......#◊≈≈≈.≈≈≈◊..... :jGY).#.#+............ß.. .##'#######......##◊≈≈≈.≈≈≈◊..... .............########≈≈.≈≈##.♣.♣. .##.####.... #.##≈.≈####.... ..#.# ... #.##◊.◊#>##### ..#.# ###### #.###.###.#.# .#.#####....######.#....##.#.# ..#.....'....+......#..#....#.# # ..#######....#######....#####.#:j_c:jc16.6 (1.0):j9i:jvlR _You see here a +0 ring mail.:j5 :j8 Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +1 dagger of venom Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 pair of boots (worn) Floor Items ([,] to select) Armour:j}9 ra +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jf/  - - Unarmed([,] to select)      a - a +0 ring mail:j̦ N#####.#######:j ### #.... dustin the Shooter####........#... #.... Gargoyle#........###+#### #.. #.... Health: 17/17 ========================#........#......# ##.## #.... Magic: 2/2======================== ##........#......# #◊.◊# ##### AC: 6:j Str: 14 .'........#......# ##≈^≈####.... EV: 10Int: 9 .#........#......####≈≈.≈≈##.♣.♣. SH: 0Dex: 13 .#........#.......#◊≈≈≈.≈≈≈◊..... XL:  2 Next: 16% Place: Dungeon:1 .#........#.....@+............ß.. Noise: ---------  Time: 646.6 (0.0) .##'#######......##◊≈≈≈.≈≈≈◊..... a) +0 shortbow .............########≈≈.≈≈##.♣.♣. Fire: a) +0 shortbow .##.####....#.##≈.≈####.... ..#.# ...#.##◊.◊#>###### ..#.# ###### #.###.###.#.# ..#.#####....######.#....##.#.#:j3  ..#.....'....+......#..#....#.# #  ..#######....#######....#####.###  _There is a fountain of clear blue water here. _There is a staircase leading out of the dungeon here. _There is a fountain of clear blue water here. _There is an open door here. _Found a ring mail. _You see here a +0 ring mail.:jð :jd _:j0 :j/ d  You start removing your armour.:jR A7.6 (1:j :j2 +8.6 (2:jV :jv :j +9.6 (3:j :j :jj ,50.6 (4:j :jj :j +1.6 (5:jF :j 31 _You continue removing your +0 leather armour. x5:j :jo :j  You finish removing your +0 leather armour.  You start putting on your armour.:j +2.6 (6:j :j A3.6 (7:j :j :j +4.6 (8:j :j :j+ +5.6 (9:j :j% E6.6 (10.0):j) :j+ 8 9 _You continue putting on your +0 ring mail. x5:j, :j0 :j3 ^ _You finish putting on your +0 ring mail.:j(:jDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon)  e - a +1 dagger of venom Missiles (select all with ()d - 4 poisoned darts Armour (select all with [)  c - a +0 pair of boots (worn)  f - a +0 ring mail (worn)b - a +0 leather armour [Up|Down] select[Esc] exit :jBLetters toggle [.|Space] toggle selected[top]:j3  1 it a - a +0 shortbow (weapon)  b + a +0 leather armour[Enter] accept (1 chosen):je:jf#####.########## #.... dustin the Shooter:jRg####........#... #.... Gargoyle#........###+#### #.. #.... Health: 17/17 ========================#........#......# ##.## #.... Magic: 2/2:jgE======================== ##........#......# #◊.◊# ##### AC: 8Str: 14 :jg.'........#......# ##≈^≈####.... EV: 9Int: 9 .#........#......####≈≈.≈≈##.♣.♣. SH: 0Dex: 13 :jsh.#........#.......#◊≈≈≈.≈≈≈◊..... XL:  2 Next: 16% Place: Dungeon:1 .#........#.....@+............ß.. Noise: ---------  Time: 656.6 (0.0) .##'#######......##◊≈≈≈.≈≈≈◊..... a) +0 shortbow .............########≈≈.≈≈##.♣.♣. Fire: a) +0 shortbow .##.####....#.##≈.≈####.... ..#.# ...#.##◊.◊#>###### ..#.# ###### #.###.###.#.#:jh ..#.#####....######.#....##.#.# ..#.....'....+......#..#....#.# #  ..#######....#######....#####.### :jhYou start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. :ji_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.:jk+7.6 (1:jI _You drop a +0 leather armour.:j :j :j! ,:j# :jK) :jA+ ,:j;, ,:jC- :j2 X:j(3 :jw3 :j4 :j+= :j> :j? :j5@ ,:jA :jB :jC :jD :jD :jqK g':jM 7 _You open the door.:jN :j'O :jO :jR @  There is an open door here.:jS :jT  _:jU :jV :jW :jX :jX :jZ :jZ :jZ[ :j[ :j4] :j$^ :j^ :jcc n:j!d :jd :je :je :jxg :jh ,:ji :jnk :jQn X:jbo :jo :jp :jOq :jkr ,:jfs :j5t :j.u :jnu :ju :jOw :jw :j"x :jx :jz :jF :j R:j B:j n:je B:j :j; :j ,:jG :j :jӪ ,:j :j :jˬ ,:j :j :j :jK :jy :j[ :j :jv :j :j :j ,:j :j :j` :j :jf :j :j4 :j :j :j ,:js :j :j :j :jw :jz :j= :j :j :j :j9 :j| :j :j :j :j :j :jg :j6 :jh :j :j4 :j :j :j/ :js :jn w ### ############.##### .............###### #... ##########.......... #.##  #....##.......... #.# ####.##.##.######### #.# :j ........##......@..# ###'##716.6 (59.0) ####.############....### #....> ####.........# )...#... #.... #........###'####....#.. #. :j #........#......#...##.## #..... #........#......#...#◊.◊# ###### :jG 9'........#......#..##≈^≈####....# #........#......####≈≈.≈≈##.♣.♣. #........#.......#◊≈≈≈.≈≈≈◊.....:j :j ,7.6 (60:j :j % _Found a dagger.:jX_ 3:jVe :je ,:jyi ,:jj :jj :jm ,:j"n :jkn :jo :jp :jr B:js :ju :jVu :jv :jcw :jMx :jx :j1y :jez :j{ :j{ :j| :jT} :j<~ ,:jz~ :jb :j :jG :j :jl :j} :j :j :j9 :j~ :j :jh :j :j :j :jU :j :j ,:js :j@ :j :j :j :jߒ :j ,:j5 :j[ :j ,:j :j :jA :j :j :j :jɞ :j :j; :jݠ :j :j4 :j :j% B:jz :j :j :jݩ :jv :jA :j ,:jV :j :j B:j& :j c  You encounter a bat.:j /  ### # ###.############.# ....####### #...........# :ju #...............@.# #.#########. #...............#.# #.# #.# #.#############.#.# #.# #.#........### #.#.###'### ##.# ########....###+#.#....># # ....# #)...#... .#.....# #... b   bat (asleep) ###'####....#.. .#.....######...#...##.## b#.....'........#...#◊.◊# #########:jʻ 541.6 (24b.:j $b.:j߼ $b.:j Ob:j: 32.6 (25 _:j :j :jb .  You shoot an arrow. The arrow hits the bat.:jQh))):j)0...:j-D20===3.8 (1.2):j/:j0G _You kill the bat!:j2 :j 3:j :j :j n:j9 :j :jG :j} :j :jH :jƜ :j% :jÝ :j :j١ :j! :jy :je :j :jY :j :j :jԪ ,:j :j :j :j# :j :j' :jE :j :jC :je :jh :j :j> :j\ :j ,:j :j :j ,:jQ :j :j :j :j :j :je ,:j :j :j :j :j :j6 :jU ,:j :jU :jo :j :j :j :j :j :j :j :j :j :j :j :j :j :j~ :j[ :j :jS :j :j :j- :j[ :j :j :j: :j} :j :j :j :j :jQ :j :j ,:j :j :jF :j :j :j :j4 :j ,:j :j :jQ :j :j :j :jO :j :j :ji ,:j :jP :j :j ,:jb :j :j ,:jd :j :j ,:jh :j :j ,:j :j* ,:jt :j :j ,:j] :j :jc ,:j :j[ :j ,:j :j :j :j :jM :j :ja ,:j :j :j[ ,:j :jg :j ,:j :j :j ,:j3 :j@ :j :j :j" :j :jV :j ,:j{ :j :j. :jh :j :js :j :j :j :jV :j :j :j :j :jI :j :j :j :j :j< :j :jt ,:j  :j. :jc ,:j{ :j* :jW ,:jH :j! :jS" ,:j" :j# :jQ$ ,:j$ :j% :jP& :j& :j& :j' :jZ( ,:j( :j) :jg* :j* :j* :j, ,:j, :j, :j]- :j- :j. :jU. :j. :j5/ :jm/ :j/ :jD0 :j0 :j1 ,:jS2 ':j2 :j3 :jI3 :jt4 7 _You open the door.:j4 :jC5 :jy5 :j 6 :j}6 ,:j6 :j8 @  There is an open door here.:j8 :j]9  _:j9 :jG P #.#..#.#####....###### #.#..#.....'....+..... #.#..#######....######  #.#................#..  #.#.##############.#.#  #.#.######## #......  #.#.#......# #....#.  #.#.#......#####....#.  #.#.'@.....+.......##+---809.8 (66.0)  #.###......########...  #.# #########...  #.##...  #.#   #.#############  #.............#   #############.# #  #.# #...:jH :---:jK :jM E _Done exploring.:jJX[?25h[?0c  Search for what [? for help]? :j,[?25l[?1c14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:1] a +0 clubb - [D:1] a dagger (1 further duplicate)  c - [D:1] a +0 short sword  d - [D:1] a sling  e - [D:1] 5 stones  f - [D:1] a +0 leather armour (1 further duplicate)  g - [D:1] a scale mail  h - [D:1] 2 flux baubles  i - [D:1] a dispersal trap  j - [D:1] a staircase leading out of the dungeon  k - [D:1] a stone staircase leading down  l - [D:1] a stone staircase leading down  m - [D:1] a stone staircase leading down  n - [D:1] an escape hatch in the floor:jB? :j@ :j2N   #.#..#.#####....###### dustin the Shooter  #.#..#.....'....+..... Gargoyle  #.#..#######....###### Health: 17/17 ========================  #.#................#.. Magic: 2/2========================  #.#.##############.#.# AC: 8Str: 14  #.#.######## #...... EV: 9Int: 9  #.#.#......# #....#. SH: 0Dex: 13  #.#.#......#####....#. XL:  2 Next: 20% Place: Dungeon:1  #.#.'@.....+.......##+ Noise: [3:jO 4m---------  Time: 809.8 (0.0)  #.###......########... a) +0 shortbow  #.# #########... Fire: a) +0 shortbow  #.##...  #.##...  #.############# #...   #.............# #...   #############.# #...  #######.# #... You shoot an arrow. The arrow hits the bat. _You kill the bat! _You open the door. _There is an open door here. _Done exploring.  Search for what [? for help]? .:jR :jW . _:jz :jB Level 1 of the Dungeon<>>>>(Press ? for help):j $######.##.####.....# #.##≈.≈####....# #..##♣♣♣.♣♣♣##.............##.##.).....#.# #.....# #.##◊.◊#>####### #..# ♣⌠♣ #...###.......##.#:j6 ####.#..#.# ####### #.###.###.#.##..♣♣♣♣♣.♣♣♣♣♣...#......#.###.##.#..#.#####....######.#....##.#.###.....⌠.<.⌠......#)....)#.# #.##.#..#.....'....+......#..#....#.# ######...♣♣♣♣♣.♣♣♣♣♣...#####..#.# #.##.#..#######....#######....#####.###........# ♣⌠♣ #..........#.# #.#:j 5#.#................#..'....'................##♣♣♣.♣♣♣##..#.####.##.# #.##.#.##############.#.##....#####.....÷.....................# #.##.# #.##.#.######## #......#....# #.....####....#########....## #.##.# #.#:ją X#.#.#......# #....#.#....# #.....# ############ #.##.###[###.#.#......#####....#.#....# #.....#:j #.#.......##.#.'@.....+.......##+#....# #.....##.##########.###......########.......## #######:j `#.##.# #########......>#:j@ 0#.##.##.......##.#:jf i#.##.......##.##.############# #.......#:j #.##.............# #.......##.##############.# #.......#:j u##########.########.# #.......##.......##.#:jچ #.......#####.......##.......##.##.......'.......######....>..#:j j#.##.......##########......(##.#:j =@>:jz  ###.##.##'#######......##◊≈≈≈.≈≈≈◊.....# #########....................##.#:j+#..................########≈≈.≈≈##.♣.♣.# #...............#####....÷.##.#>>:ji :j n  #.#..#.#####....###### dustin the Shooter  #.#..#.....'....+..... Gargoyle  #.#..#######....###### Health: 17/17 ======================== :j  #.#................#.. Magic: 2/2========================  #.#.##############.#.# AC: 8Str: 14  #.#.######## #...... EV: 9Int: 9  #.#.#......# #....#. SH: 0Dex: 13 :jR ; #.#.#......#####....#. XL:  2 Next: 20% Place: Dungeon:1  #.#.'@.....+.......##+ Noise: ---------  Time: 809.8 (0.0):j   #.###......########... a) +0 shortbow:j   #.# #########... Fire: a) +0 shortbow  #.#:j @#...  #.#:jX #...  #.############# #... :j   #.............# #...  :j҆  #############.# #...  :j ^#######.# #... :j" iYou shoot an arrow. The arrow hits the bat. _You kill the bat! :jL Q_You open the door. _There is an open door here. :j _Done exploring. _Search for what [? for help]? .:j :jQ :jǖ :j :jΛ : _:j :j :j( :j :j@ :j :jd :jݣ :j :jk :j :j1 :jˬ :j= :j :jF :j( ':j :jS :j :jշ 7 _You open the door.:j :j :j :j @  There is an open door here.:j :jH  _:j :j :jc :j :j( :j :j :j :j :jE :jD ,:j :j :j :jj :j :j :j :j+ :j :jz :j ,:j :jk :jT :j :j& :j& :j :j> :j :j :j :j :j :j :j8 :jx :jW :j @  There is an open door here.:jJ :j  _:j+ :j :jY ,:j :j :jK :j :jR :jb :j :j B:j F#......#...#◊.◊#.##########..... #......#..##≈^≈####....# #.#.### #......####≈≈.≈≈##.♣.♣.# #.#.... #.......#◊≈≈≈.≈≈≈◊.....# #.##### #.....[+............ß..# #...... #......##◊≈≈≈.≈≈≈◊.....# ####### ...########≈≈.≈≈##.♣.♣.# #... ...# #.##≈.≈####....# #..## ...# #.##◊.◊#@####### #..# 37.8 (28.0) #### #.###.###.#.# #..♣♣ ...######.#....##.#.# ##. ...+......#..#....#.# ######...♣♣ ...#######....#####.###........# ......#..'....'................## #####.#.##....#####.....÷.....  #......#....# #.....####....#  #....#.#....# #.....# ######:j! y _There is a stone staircase leading down here.:j4:j9:j:j88.8 (1.0) _:j:j&2:j^ #............#.  :j.. #........ ....  .. #.......##....  #. #.......#..#  .##.........# #.#:j ..#.##.#....## #. #.#.##.......###.# #.####...#####.....##.:jhC #.....@.# #.......†.#.# ######...##............ ##............ ###............< ##.....:jS #........)... ####### #....$. #:j.40.3 (2.5:j:j[# _You climb downwards.:ja _There is a stone staircase leading up here.:j!I _:jt:jB:j5n:j) |... ..#.. ..##... #.#.... ###.##........#. #....... :jx #....#.###........# ##....#.....#.##....##........ .... ##.......##.... 6.3 (6.0:j y.....##.##.......#..# ... #.##...# #) #..#.##.#....## #.##.#.##.......###:j G#.####...#####.....##:j #.....<.###.......†.#######...##..........##...............:j :j:jG+7.3 (7:j:jD% _Found a dagger.:j 3:j :j :jO ,:j5 :j+ :j :j :j :j :j ,:jZ :j :j ,:j :j :j! :jv :jl :j :j :j :j :j :j_ :j :j :j! :j# :j$ :j^% :j[' :j) :j) :j* :j- :j*1 i  You encounter a hobgoblin.:j|7 #.#...... .....#.#.# #....#.###... ##....#...#..########....##... #.....##......##... ####.......##.##..:j7 a #####.....####.##... #..@...).### #..#.## #..#.####...# ##.#.## #g...# ###.####...## #...### #.....<.###:j78 ....= ######...##..... ##.... g   hobgoblin (asleep).....####.:jn8 ##### :j8 ,#:j; Y64.3 (17.0)g.:j2B Ng:jB &====:jB %5.3 (18:jG :jHJ + _The hobgoblin shouts!:j; ) You shoot an arrow. The arrow hits the hobgoblin.:j 8g.:j :j f===-6.6 (1.3):j z _The hobgoblin is moderately wounded.:jV  You shoot an arrow. The arrow hits the hobgoblin.:jq  The hobgoblin is heavily wounded.The hobgoblin completely misses you.:j-s;-7.9:j x:jz@ _The hobgoblin hits you but does no damage.:jP ,)):jN .gYou shoot an arrow. The arrow closely misses the hobgoblin.:jt]5---9.3 (1.4:j:j_- _The hobgoblin hits you.:j  You shoot an arrow. The arrow hits the hobgoblin.:jCl  The hobgoblin is almost dead.:jD.70.6 (1.3:jxK:jMV _The hobgoblin barely misses you.:j|u f .  You shoot an arrow. The arrow hits the hobgoblin.:jz R:j :j j6=--91.9:j :j M _You kill the hobgoblin!:j*W :jW :j] :j` H _No target in view!:j/ _:j=/7===:jA1 _HP restored.:j-C:jC:jD:jIF:j]H,:jI:jK:jM:jN:jN:jP:jxR:jR:j.S3==:jBT:j%V:jX:jX:jY:jo`#..########....##. #.....##......##. ####.......##.##. #####.....####.## ##......).### #..##..#.####...# ##.#:j`##....# ###.#######...### #.....<.##......@.# ######...---#........# ##..#........# ########### :ja :jf.80.9 (9.0:j4g?---1.9 (1:jjg 0.0):jk:jjo, _b - a ring of wizardry:jNr  Autopickup disabled for rings of wizardry.2:j6O.0):jT:jV2 _You drop a ring of wizardry.:j:j&3:jX:jb, _b - a ring of wizardry:j $ :j$ :j% :j( :j * :j. B:j 0 :jf0 :j1 :j3 :j4 :j5 :j5 :ji7 :jW9 :j9 :jU: :j; :j= :j= :jS> :j> :j? :j5@ :j@ :jYA :jB :jB :j"C :jC :jD :j8E :jE :jF :j`G :jG :j5H :jkI :jK :jfK :jK :j+N :jN :jN :jmO :j/P :jP :jaQ :jQ :jS :jS ,:jBT :jU :jrV :jV :jW :jX :j,Y :jvY :jY :j[ :j\ :j\ ,:j] :jC^ :jp^ :j^ :j_ :jo` ,:j` :jja :j1b :jsb :jb :jc :je ,:jsf :jUg :jJh :jh :jh :jj :jk ,:jgl :jm :jn ,:j}o :j q :j"r :jxr :jr :js :jgu :ju :j_v :jw :jx :jCy :jy :j{ :jW} :j} :j.~ :jq :j :j :jX :j/ :j :j :j :j؇ :js ,:j4 :jj :j ,:j :jy :j :jf :j :j :jT :j :j3 :j :j< f  You encounter a quokka.:j & ...  ...  #..  ###..  #..r:ji  #.. #.# #@# #.#   ######.#   #......:j ##.....###.....#r   quokka (asleep)#.....##....##:j P..#....######.:j 1916.9 (33.0):j 37.9 (34 _:j :j :j  ))rYou shoot an arrow.:j ].r:j \.r:j=:j;===9.2 (1.3):jk:j:C _The arrow hits the quokka but does no damage.:j]>))):j ..rYou shoot an arrow. The arrow barely misses the quokka.The quokka bites you but does no damage.:j)20.5:j:jfS _The quokka barely misses you.:jq †You shoot an arrow. The arrow hits the quokka!:juR:j:j1371.8:jd :jQ J _You kill the quokka!:j :j :j :jw H _No target in view!:jz :jn :j ^ _No target in view!:j3I:j:jzM. ...# ....# #...##... .#.#...........<0.0:jK #.######.#...##.....#:j:j5---2.8 (1:jr :j 2 _Found a stone staircase leading up.:js _You see here a quokka corpse.:j _:j :j P _:j i  You encounter a hobgoblin.:j ..........# ....# #..... ###.....##...#.....#.@.....<.---#†#.......#.#......# #.#......#:j &######.#.......#......#.......g   hobgoblin (asleep)#.....##.......#.....# ....g..#.:j* &3:jd 24.8 (2 _:j* :j% :jV  )))))g  )You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!:jwg........:j7===6.2 (1.4:jJ:jb _The hobgoblin is severely wounded.:j h .  You shoot an arrow. The arrow hits the hobgoblin.:jq Z)))))....:j1 ?......:jW6 6457.5 (1.3:j9 :j%< M _You kill the hobgoblin!:j8J:jH _No target in view!:jt:jju3:jw:jz:j~: _:j:jY:j:jD:j‡:j:j.:j\:jN:j[:j:j:j|:j:j:jI:jz:j˜:j :j):ja:jt:j*:jJ:j:j:j:j:j:jɲ#......###......##............>##..............#....... ......##....# ..... :jJ}#....###..## ##......@...# ---35.5 (8.0###.....#.......# #...#......###....#.......<..# ...#†#.......... #.#......######.#......#  ######.#........  #......#........:j:jNG---6.5 (9:jW:jJ _Found a stone staircase leading down.:j]/7.5 (10.0):j:j8` _d - a scroll labelled YTHAMEFEBI:jvq:jr:j!s:j=v:jEx:j|,:jV~:j:j:j:j҈:jg:j :j:j:j_,:j:jњ:j:ja:j:je:j[c  You encounter a bat.:j?.....b.... #.........## # ##..........#.# :j#...........#?######..........##............>##..............# #............@.## :jܱ#....##........# #....###..##.#....# ##..........#.####:j1###.....#.......# .  #...#......###....# .b   bat (asleep)#.......<..# #....:j†#.......... .....#......##### #.##:j242.5 (5.0):jp23.5 (6 _:j:j:jx ))))))b  You shoot an arrow. The arrow hits the bat.:jG.b.:j)b.b:j$.b:j.....:j7===4.8 (1.3:j:j\ _The bat is severely wounded.:jW:jZR))))))):j$.b:j%.b:j ....  You shoot an arrow. The arrow closely misses the bat.:j-6.0 (1.2:jP _The bat hits you but does no damage.:j` .  You shoot an arrow. The arrow hits the bat!:j(:jDe:jRh6507.3 (1.3:jn:jpG _You kill the bat!:j 4:j :j^ H _No target in view!:j0b 3:jc :je :jh :j}i $ _:jo ,:jr i  You encounter a hobgoblin.:jz :. .. ... #.## # .:jz Q#.#  #?###.g#....##....#---  ##..............####..##..............## #....##........#  #....###..##.#....##...:jZ{ .#.####... g   hobgoblin (asleep) ##.......# .. ...###....# . .......<..# ##....:j5 ,80:j G---9.3 (2:j: :j 5 _Found a parchment of Static Discharge.:j c _There is a stone staircase leading down here.:j :jR))))))gYou shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!:j1 .gThe hobgoblin is lightly wounded.h:j<8 ......h   jackal (wandering)g   hobgoblinYou hear an angry hiss.:j=8===50.7 (1.4:jD:jqGW _You encounter a jackal.:jc @)))))):j {h..g:j ,h:j .hYou shoot an arrow. The arrow barely misses the hobgoblin.:jW 1g.:j ....h 2 jackals (1 wandering):j -2.0 (1.3:ji :j W _You encounter a jackal.:j c )))You shoot an arrow.:j `1h.:jha1h.:jb1g.:jccK.h:jKd1h.:jKld..h:j3m(3.3:jw\ _The arrow hits the hobgoblin but does no damage.:j )))))))You shoot an arrow. The arrow barely misses the jackal.:j hYou shoot an arrow. The arrow closely misses the jackal. The jackal bites you.  The jackal bites you but does no damage. x2:jX5---7.2:j:jv @ _The hobgoblin hits you but does no damage.:j3c S  You shoot an arrow. The arrow hits the jackal.:j n _The hobgoblin hits you but does no damage.  You shoot an arrow. The arrow hits the jackal.  The jackal is moderately wounded.  The jackal closely misses you. The hobgoblin hits you.  The jackal bites you but does no damage.:jM D---8.5:jw :j T _The jackal closely misses you.:j[M m  You shoot an arrow.  The arrow hits the jackal but does no damage.:j   The jackal is moderately wounded.The jackal bites you. The jackal barely misses you. The hobgoblin misses you.The jackal closely misses you. The jackal bites you.3---9.9 (1.4 _The hobgoblin hits you but does no damage.:jte .  You shoot an arrow. The arrow hits the jackal.:jEr   jackal:j.a  You kill the jackal!The jackal barely misses you.The hobgoblin hits you but does no damage.:jd6861.2 (1.3:juk:jYm> _The jackal bites you but does no damage.:jU †You shoot an arrow. The arrow hits the hobgoblin.:j[(:j\  You kill the hobgoblin!:j~k4=--662.5:j#:j _The jackal closely misses you. The jackal barely misses you.:j}  You shoot an arrow. The arrow hits the jackal.:j  The jackal is heavily wounded.The jackal bites you but does no damage.:j.(3.8:j:jwT _The jackal closely misses you.:j;5))))):j@5h....:j*(5.1:j:j _You shoot an arrow. The arrow misses the jackal. The jackal closely misses you.:j m  You shoot an arrow.  The arrow hits the jackal but does no damage.:j  The jackal is heavily wounded.The jackal bites you but does no damage.:jZ (6.4:j :jF S _The jackal barely misses you.:j 5))))):j7T h....  You shoot an arrow. The arrow barely misses the jackal. The jackal misses you.5===7.7:jY?:j9AT _The jackal closely misses you.:j؈}  You shoot an arrow. The arrow hits the jackal.:j*  The jackal is almost dead.8.9 (1.2:j:jAA _The jackal bites you but does no damage. x2:j> †You shoot an arrow. The arrow hits the jackal.:jv(:j$:j'27570.1:jx-:j/J _You kill the jackal!:jhN6===7===  You see here a hobgoblin corpse.:jmf  You encounter an adder.:jPs`.... ...:. .........### ............# #.........##.# ..........#.#  ......#@###...---#†.....# #>†....## #........####..# ..............## #.# #....##........# ..#S   adder (wandering)....###..##.#....# S.. #....#.####... ..#.......# ..:jKy-7.1 (7.0:jyN---8.1 (8 _:j:jۂ _You see here a scroll labelled PARAPT LAXE.:j )))))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:j:S.:j؍>......:j7===9.5 (1.4:j:jx` _The adder is moderately wounded.:j{ \))))))):jjS.r:jݑ S.  You shoot an arrow. The arrow misses the adder.r.:j..r   rat (wandering).:jF==80.9:j:jT _You encounter a rat.:jT )))))))You shoot an arrow. The arrow misses the adder.:j S.  The arrow closely misses the rat.:j pr.S.:j| k.r.:j -2.2 (1.3:j :j - _The rat squeaks loudly.:j1 )))))))You shoot an arrow. The arrow misses the adder.:j^7r.:jg S.. ...  The arrow barely misses the rat. The adder bites you but does no damage.:jh(3.5:jBo:jUqR _The adder barely misses you.:jӁ )))))))You shoot an arrow. The arrow closely misses the adder.:j 7r.:j7r.:j PS...:j (4.8:j:j!~ _The arrow barely misses the rat. The adder bites you but does no damage.:jY,d .  You shoot an arrow. The arrow hits the adder!:j2r   rat:jM0r.:j":jM:jodustin the ShooterGargoyle.....Health: 17/17 ========================.....:.Magic: 2/2========================.........###AC: 8Str: 14............#EV: 9Int: 9:j:#.........##.#SH: 0Dex: 13##..........#.#XL:  2 Next: 125% Place: Dungeon:2#...........#@###...Noise: ===------  Time: 986.1 (1.3)  ###...........†.r...#a) +0 shortbow ##............>†....##Fire: a) +0 shortbow #..............####..# ..............## #.# #....##........# ..#r   rat #....###..##.#....# ... #..........#.####... .. :j!.....#.......# ..The arrow barely misses the rat. The adder bites you but does no damage. _The adder barely misses you.You shoot an arrow. The arrow closely misses the adder. _The arrow barely misses the rat. The adder bites you but does no damage.  You shoot an arrow. The arrow hits the adder! _You kill the adder!:j$  You shoot an arrow. The arrow closely misses the adder. _The arrow barely misses the rat. The adder bites you but does no damage.  You shoot an arrow. The arrow hits the adder! :j:_You kill the adder!Your Ranged Weapons skill increases to level 5!You have reached level 3!:j[/  --more--:jM  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jM21/213/353% :j:jR _You feel agile. x2:j# \))))))):jR r......  You shoot an arrow. The arrow closely misses the rat.:jG -7.3 (1.2:j :j, ; _The rat bites you but does no damage.:jF F))))))):j#G :jQ r......  You shoot an arrow. The arrow closely misses the rat.8.6 (1.3:j :jq P _The rat barely misses you.:j( .You shoot an arrow. The arrow hits the rat.:jl ):jœ:j(:j4:jN90.0 (1.4:j:j G _You kill the rat!:j:jډ:j :jܐH _No target in view!:j:j:j:j\†>:jK(0.0:j'---:j1.0 (1:jf:ja _e - a scroll labelled PARAPT LAXE:j :j:j:j:j:jB:jB:j:j:jR:j,:j:jiB:j:jm:j:j':j:j,:j_:j!  ######## ##......## #........## ..........# ..........# ..........# .......@..# --- ....### ............ #...##. :j##..........#. #.....#.###... ###...........†.....#  ##............>†....## :j ##.......####..#You pick up a parchment of Static Discharge and begin reading...:j+7.0 (6:j+8.0 (7:j*_ _You add the spell Static Discharge to your library.:j :j :jd :j :jk :j :j~ :jE :j :j :j :j :j: ,:j :j :j# :j :j[ :j8 :jW :j :j= :j :j5 :j :jV :jH :j :j :j :j e  You see here a hobgoblin corpse.:j :j  _:j :jo :ji :j :j; :j :j) :je :j :j :j9 :jt :j- :j :j1 f  You encounter an adder.:j#..........##..........####............#  #.........##.# ##..........#.# ##### #...........#.###..... #...........†.....# :j&...........>†....## ............####@.# ...........## ##.# ..##........# ..# ..###..##.#....# #... ........#.####... ...S ..#.......# .. .....> S   adder (wandering) :jrs.....###....# . #.###. ..<..# ##.... .# ....... :j6k1009.0 (11.0).S:j :j5 -10.0 (12:jx:j'; _Found a stone staircase leading down.:jQ))))):jD S.  You shoot an arrow. The arrow barely misses the adder.:j9S.:j/u..S:j;===1.3 (1.3):j͓:jϕ/ _The adder hisses angrily.:jux i ))You shoot an arrow.:j 9S.:j Q..2.5 (1.2:j  :j B _The arrow hits the adder but does no damage.:jb )You shoot an arrow.:j0:S.:jQ  The arrow hits the adder but does no damage.:j(3.7:j:j&R _The adder barely misses you.:jVP))))):jTRS....:jT-5.1 (1.4:jS_ _You shoot an arrow. The arrow misses the adder. The adder closely misses you.:juR  You shoot an arrow. The arrow hits the adder.:jI  The adder is lightly wounded.:j&6.4 (1.3:j:jV _The adder closely misses you. x2:jB|  You shoot an arrow. The arrow hits the adder!:jh  The adder is almost dead.:jH(7.7:j:j{ _The adder bites you but does no damage. The adder closely misses you.:j\ .You shoot an arrow. The arrow hits the adder.:j ):jx L398.9 (1.2:j| :jm I _You kill the adder!:j :j :ji :j H _No target in view!:j # _:j)X:j]*:j*:j}+:j,:j.:jV.:j/:j71:ji3,:j.4:j8X:j\;:j<:j6=:jF>:j@:j;C:jC:j`D:jE:jG:jG:jH:jI:jK:jbK:jRL:j@O:jP:jQ:jQ:jR:jT:j U:jU:jV:jX:jX:jY:jZ:j[:j\:j\:j_:ja:jMb:jb:jd:jIf,:j.g:jh:j=k:jk:j/l:j@n:j+p:jup:jEq:jRs:ju,:ju:jw:jy,:jUz:j{:j}:j+~:j :j:j:j:j:j1:j:jw:j!:jۍ:ji  You encounter a dart slug.:jZ####### #.######## ...####.#......## ..## ##.........## ..# #...........# :j##.###...........#  #..##..........@# --- ###.................w...............................>............... #.##.###........#....... :jO#. #.# .................w   dart slug (asleep) ... ............... :j# #... ........ .......  #.##. .....:jc041.9 (23.0):j`O---2.9 (24 _:j:j3:jR )))w  :jS GYou shoot an arrow. The arrow hits the dart slug.:j 1S:j w.  The dart slug is moderately wounded.:j ..S   ball python (constriction, wandering):j ;===4.1 (1.2):j :je \ _You encounter a ball python.:j ))You shoot an arrow. The arrow hits the dart slug.:jgS.S.:juU..5.4 (1.3:j}#:j%a _The dart slug is heavily wounded.:j †You shoot an arrow. The arrow hits the dart slug.:j՚))S   ball python (constriction, wandering):j"R...:j~%6456.6 (1.2:jF+:j4-M _You kill the dart slug!:j~B:j C:jL^ _No target in view!:j}:jh~:j:jH _No target in view!:j S:j f  You encounter an adder.:j  ######## ##......######## ...####.#......#### ##...## #..# #...........#.###...  #..##....####### ###......†.... ........>.S:j S   adder (wandering)....... .......:ji T0.0S.:j =---:j 7.6 (1 _:j :j. :jKR))))))):j  SYou shoot an arrow. The arrow closely misses the adder.:j 2o:jI{ S.  The adder hisses angrily.:j:jE.S:j<9o.:j>8......:jv7.So   orc (wandering)S   ball python (constriction, wandering):jJ7===8.9 (1.3:j:j #| _You encounter an orc. It is wielding a +2 vampiric hand axe.:j* ))))You shoot an arrow. The arrow hits the adder.:j9S.:jFF.S:j8o.:jî"S:j.:jܶ,....:j`.50.1 (1.2:j:j]3 _The adder is lightly wounded.:j )))))))You shoot an arrow. The arrow barely misses the adder.:j> S.  The arrow closely misses the orc.S.o.S.:j..o.S):j˔-1.4 (1.3:jܙ:jY5 _The ball python hisses angrily.:j ) You shoot an arrow. The arrow hits the adder.:j; zS.S.:j< 3o.:j> S.  The adder is heavily wounded.:jE :jF (2.7:jPM :jO = _The adder bites you but does no damage.:j- †You shoot an arrow. The arrow misses the adder. The arrow hits the ball python.:jد >):j* o.  You kill the ball python!:j+ Ko.:j3 8S:j?7 574.1 (1.4:j= :j? { _The adder bites you but does no damage. The adder closely misses you.:j=|  You shoot an arrow. The arrow hits the adder.:jT\ o†The adder is severely wounded.:jd:jwe\0--5.3 (1.2:jJl:jnR _The adder bites you but does no damage. The adder bites you.:j}\))))))):jI S......  You shoot an arrow. The arrow closely misses the adder.:j-6.6 (1.3:j*:j b _The adder bites you but does no damage. The orc hits you but does no damage.:jd5 \))))))):j Q S......  You shoot an arrow. The arrow closely misses the adder. The adder misses you.The orc hits you with a +2 vampiric hand axe.:jH h19---7.8 (1.2:j :j b _The adder bites you but does no damage. The orc hits you but does no damage.:jR d .  You shoot an arrow. The arrow hits the adder.:j X o   orc:jE X  You kill the adder!:j$ `20=729.0:j :j0 P _The orc barely misses you.:j )You shoot an arrow. The arrow hits the orc!:j(:jԤ:j1760.2:j7:jG _You kill the orc!:j:jt:j/:jH _No target in view!:j3:jU:jn:j: _:j:j0:j?:jy1===:j:j0.---:jY # ......## ####.#......## ## ##.## ..# #.# .###.# #..##.#..@.†.†.>... .##.###.#. . #.# .. ... ..  #... ....  #.##. ..:j-3.2 (3.0:jmG---4.2 (4:j:j$  Things that are here::j _a +2 vampiric hand axe; an orc corpse:jTa 3:jb :je :jl f _:jq B:js e  You see here a dart slug corpse.:j%u :j'v A== _:jw :jy :j{ :j-| :j} :j :j :j9 :jn ,:j ,:j :je :j9 :jl :j. :jf :jQ :j| :j :j^ :j ,:j :j{ :j :j) :j/ :j :j c  You encounter a rat.:j .......## ........# ..# ......##########.......).†......#.......†.####### .................# .......#....... ..:jc .@......#......#.#######......   r   rat (asleep) . ....##.r###:j X74.2 (10.0)r.:j; Kr:j 5==5.2 (11:j :j - _The rat squeaks loudly.:jcb .  You shoot an arrow. The arrow hits the rat.:jhW)))))..:j1S:j .....S   adder (wandering)You kill the rat!:jqA9=6.5 (1.3):j:jW _You encounter an adder.:j / )))))S  )You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:j S.S.:jχ 7....:jG -7.7 (1.2:jΎ :j ] _The adder is heavily wounded.:j&_))))))):j17S.:ju8^.....:j8-9.0 (1.3:jL?:jAm _You shoot an arrow. The arrow closely misses the adder.:ja )))You shoot an arrow. The arrow hits the adder.:j]:S.:j1^8S.:jCf".:jf.80.2 (1.2:jjm:jn] _The adder is heavily wounded.:j †You shoot an arrow. The arrow hits the adder.:j7@):jو$.:jR.......##dustin the Shooter ........#Gargoyle ........#Health: 21/21 ======================== ........##########Magic: 3/3:j======================== ........).†......#AC: 9Str: 14 .........†.......#######EV: 9Int: 9 .......................#:jrSH: 0Dex: 15 .......#...............#XL:  3 Next: 106% Place: Dungeon:2 ................@......#Noise: ===------  Time: 1081.5 (1.3) .......................#:j)a) +0 shortbow ................†#######:jOFire: a) +0 shortbow ...............................................:js{....##..###The adder hisses angrily. :j_The adder is heavily wounded. _You shoot an arrow. The arrow closely misses the adder.You shoot an arrow. The arrow hits the adder. :j|_The adder is heavily wounded.You shoot an arrow. The arrow hits the adder.:jp _You kill the adder!You have reached level 4!:j0/  --more-- :j{M6/264/4104 3%  :j :jǁP _You feel clever. :j| :j :j :j :j .##########).†.......†.......#######........#....0.0†######.. >##.... #..# :j :jú5---2.5 (1 :j> :j; _Found a stone staircase leading down. :j 3 :j! :ji% :j' :j+2  :j+\ You see here an adder corpse. :j- :j. _ :j/ :j3 :j5 :j5 :j6 :j8 :j: :j: :j; :j= :jK? :j? :jl@ :jB :jD :j  :jv>  :j^?  :j8A  :jB  :jB  :jD  :jG  :jrI , :jJ  :jM  :j O  :jiO  :jeP  :jU  :jPW  :jW  :jBX  :ji[  :j\  :j ]  :j]  :j`  :jYb  :jb  :j^c  :ji <  You see here a +0 robe. :jok  :jl  _ :jl  :jo  :jp  :jp  :jq  :js  :jGu  :ju  :j9v  :jy  :jJz  :jz  :jx{  :jk~  :j  :j  :jd  :j  :ju  :j  :jچ  :j  :j  :j;  :jŒ  :j,  :jԗ  :j!  :jK  :j  :j , :j  :j P  There is a stone staircase leading up here. :jݥ  :j  _ :j@  :jx  :jĬ  :j  :jA  :j  :jױ  :j  :j  :j?  :jh , :je  :j , :j6  :j M _You now have 54 gold pieces (gained 10). :j  :j  :jO  :j>  :j9  :j  :j  :j $  Things that are here: :jF a  a +0 club; a goblin skeleton :js  :j  _ :j  :j*  :j  :j  :j  :j+  :j^ , :jI  :j  :j6  :jz  :j  :jb  :j  :j=  :j  :j  :j , :jx  :j  :j  :j  :ju  :j  :j  :j  :j  :j  :j  :j  :j  :j>  :j< , :jw  :j  :jh  :j  :j  :jd  :j'  :j]  :j*  :j8  :j  f  You encounter an adder. :j  ......##..## .S.#............##..# ... ..#... ...............##..#  ..##..... .............###..#  :j*  #.#..... ###.##...##...####.##  .....#. #...........#####..#  #....#.###........#..# ##...#  ##....#............#.####....# ##....##........@.............# ......####......###.[..# ...##.##.......#..###.## #....###.##.........## #.# ##.### ### #..#.##.#....## #.# #.# :jV  ##.#.##.......###.# ###.###S   adder (asleep) :j ###...#####.....##.# .....#..<.###.......÷.# :j .###.....# #####...................# :j$ .137.5 (38 :j}$ 38.5 (39 _ :j(  :j*  :j  .S.#........   ..........   ...........   ###.##...##..  :jn 7  #..........  ###........#..# ##...#  ...........#.####....# .......@.............# ......##......###.[..# ......#..###.## #....# ........## #.# ##.###  #..#.##.#....## #.# #.#  #...... :j׹ W ###.### . #.....# <..÷.....# .. :j   :jN  .S.#........   ..........   ...........   ###.##...##..   #..........   :jCO ###........#..# ##...#  ...........#.####....# .......@.............# ......##......###.[..# ......#..###.## #....#  :jxO ........## #.# ##. :jO #..#.##.#....## #.# #. :jP #...... ###.### . :jJP S #.. :joP F<..÷ :jP A.. :jP &. :jlW  :jW  :jX]  :j_ ] _An adder is nearby! :j| ))))))S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily. :jU.S :jJ.S :jQ8..... :j/===9.8 (1.3 :js ) :j :jJ _The adder is moderately wounded. :j :j* ))))You shoot an arrow. The arrow hits the adder. :jD.S.S :j,... :j)41.1 :j :j] _The adder is heavily wounded. :jU))))))) :j"P.S :j(8..... :j)-2.3 (1.2 :j/ :j1l _You shoot an arrow. The arrow barely misses the adder. :j' U))))))) :jP~ O.S :j ......  You shoot an arrow. The arrow barely misses the adder. :j] -3.6 (1.3 :jn  :j = _The adder bites you but does no damage. :jy †You shoot an arrow. The arrow hits the adder! :j~ ( :j  :j 1184.9 :j3  :j I _You kill the adder! :jA4:j:jH _No target in view!:j3:j_:j :j) :j?P _:j:jb:j:jP:j#:j%:jG%:jq&:j(:jI*:j*:j+:j-:j/:j0:jO1:j2:j4:jj4:j05:j6:j7:j68:j9:j;:j;:j<:jAL _You now have 63 gold pieces (gained 9).:jC3:jvD:j)F:jcG:jG:j,H:j?N:jPf  You encounter a quokka.:jW6.##### #.## ## #...... .## #.##.............. .................. ... #.............#... ... #.# .............. .. #.###............. :jXr### ##.#....#.......... #.................. ..##...@..##............--- #.#......####.##...##... :jYX#.....#.###...........## ## ##....#.###........#..# .## ##....#........†...#.###:jX#######....##................. r   quokka (asleep)....##......##.......##......## #:j Y###.......##.##.......#..###.##.....####.##..## #:j a056.9 (12.0):jcbO---7.9 (13 _:jh:jxj:j ))))))r  You shoot an arrow. The arrow hits the quokka.:jXY.r:j_-.....:jd`;===9.1 (1.2):jVh:jbjZ _The quokka is almost dead.:jV:))))))):j.r.r:j{+....:j)60.3:j:jޕn _You shoot an arrow. The arrow closely misses the quokka.:j.?8))))):j]Y.r:jO.....1.5:j:jnn _You shoot an arrow. The arrow closely misses the quokka.:jT .))):jݛ N.r:jS K.r:jb C2.8 (1.3:j :j m _You shoot an arrow. The arrow barely misses the quokka.:ju.))):j( ..rYou shoot an arrow. The arrow closely misses the quokka.:j-4.0 (1.2:j@:jr> _The quokka bites you but does no damage.:j R †You shoot an arrow. The arrow hits the quokka.:jV (:j :j 1205.2:j :j! J _You kill the quokka!:j :j :j :jn H _No target in view!:jRr _  You see here a quokka corpse. _:jyWX:jX,:jY:j[:j\B:j]:j^:j^:j_:j-a:jb:jAb:jb:j.d:je:jEe:je:jh:j^i:ji:ji:jAk:jk:j3l:jl:jm:jn,:jo:jq:jr:jr:j=s:jt:jwu,:jNv:jy:jz:jz:jM{:j|:j~,:j:j€:j:j:j:jM:jC,:j:jP:j:j:jي:j:j:j!:jō:j:jP:jܐ:j1:j^:j#:jS:j :j':j+:jR:j:jΞ:j",:jߠ:jl:j:j:jx:j:jЧ,:jݨ:j:j:j:jܬ:j:jѮ:j:j:j$:jҴ:j:j:j:j7:j:j:j:ji:j:j:j:j:jܾ:jg:j:j,:jh:j:j,:j:j:j,:j:j:j:j:jF:j:jy:j:j):j:j:j(:j:j-:j:jY:j :j:j]:j:j,:j%:j,:j:j5:j<,:j:j:j:j;:j:j_:j[:j:j<:jl:jZ:j:j9:jc:jn:j:jI:j:j:j:j:jw:jV:j:jJ:jc:j,:j:j':j:j:jM:j:j:j!:j :j :j :jW :j) :j}:jZ:j:jy:j:jk:j:jS:jQX:j::j.:ji:j :j#:j $:j3$:j%:jF':j(:j(:j):j+:j,:j-:j.:jJ0:j71:jz1:jW2:j"4:jF5:j5:ji6:jI8:jD9:jp9:j::jF<:j=,:j\>:j?:j@:jA:jB:j|C:jD:jD:jE:jGG:jH:jNH:jI:jJ:jK:jK:jL:j>N:j*O:jYO:jUP:jd #### #....# #...##.# ##...#.# #..#.# ###.÷ ##......>÷ ##......### :j e#.@............## ---232.2 (67.0) ##....##........### #....###..##.#.... ##..........#.####. ###.....#.......## :j~eL#...#......###....###  #.......<..####.  #÷#..................  #.#......#######.#### :jBf:---:jk:jmE _Done exploring.:j0 [[?25h[?0c  Search for what [Enter for "."]? :j [?25l[?1c:j6:jC11 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:2] a +0 clubb - [D:2] a dagger  c - [D:2] a +2 vampiric hand axed - [D:2] a +0 robe  :j+e - [D:2] a dispersal trap  f - [D:2] a stone staircase leading down  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading up  k - [D:2] a stone staircase leading up:jQ :j :j3 #..........### dustin the Shooter#............# Gargoyle#.........##.# Health: 26/26 ========================##..........#.# Magic: 4/4========================#...........#.# AC: 9Str: 14###...........÷.. EV: 9Int: 10##............>÷.. SH: 0Dex: 15##..............### XL:  4 Next: 20% Place: Dungeon:2:jf #.@............##Noise: ---------  Time: 1232.2 (0.0)##....##........### a) +0 shortbow#....###..##.#.... Fire: a) +0 shortbow##..........#.####.###.....#.......######...#......###....### #.......<..####....## #÷#.................. #.#......#######.#### You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _No target in view! _You see here a quokka corpse. _Done exploring.  Search for what [Enter for "."]? :j :jw :ju :jA . _:jsb:jmpLevel 2 of the Dungeon<<<>>>(Press ? for help)#..........##..........##..........##..........####............#:jng#.........##.###..........#.# #########...........#.###......###########...........÷.....####.#......####............>÷....## ##.........####..............####..# #...........##.@............## ##.###...........###....##........#####..##...........##########:j^ov#....###..##.#....###..............).†......###..........#.####...................†.......##########.....#.......#####........>.......................##...#......###....####.##.###........#...............##.......<..####....###.##.##.........................##÷#..................................................##.#......#######.#######......................†########.#......#######.#######.##......................#######.#.............................................>##......#............#.#######.............#...........#:jkB>@:j-{ :j̘ #..........### dustin the Shooter#............# Gargoyle#.........##.# Health: 26/26 ========================##..........#.# Magic: 4/4========================#...........#.# AC: 9Str: 14###...........÷.. EV: 9Int: 10##............>÷.. SH: 0Dex: 15##..............### XL:  4 Next: 20% Place: Dungeon:2#.@............##Noise: ---------  Time: 1232.2 (0.0)##....##........### a) +0 shortbow#....###..##.#[:j 30m.... Fire: a) +0 shortbow##..........#.####.###.....#.......######...#......###....### #.......<..####....## #÷#.................. #.#......#######.#### You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _No target in view! _You see here a quokka corpse. _Done exploring. _Search for what [Enter for "."]? :j :jB :jx :j P _:jx :jӭ :j :jα :js B:j :jظ :j# :j :jϼ :j :jN :j< :j :j[ :j :j# :j :j :j :jE :jk :j[ ,:j :j :j ,:jW :j :jK :j :jt :j :j :jJ :jA :j :j ,:j :j7 :j B:j7 u#..........##..........##..........### #............# #.........##.# ##..........#.# ######## :j #...........#.###########...........÷.....####.#....##............@÷....## ##......45.2 (13.0)  ##..............####..# #.......#..............## ##.###......:j 1##....##........#####..##.......#....###..##.#....###..........##..........#.####.............. :j0 9##.....#.......#####........>.... ...#......###....####.##.###..... .......<..####....###.##.##......:jM :j :j$ c _There is a stone staircase leading down here.:j΃:j:j:j:j86.0) _:jZ:j J 3  You climb downwards.:jSl #.  #.##  #..#  ##..#  ...b  #..# #  .#####..###.#∩#  .......@....###  ..###....#####.  .........  ...##....### .. #..... . #......b   bat (asleep) ....... ##...#### :jY-7.7 (2.5:j`:j/bu _You encounter a bat.Found Detuj's Assorted Antiques.:jfa _There is a stone staircase leading up here.:jpb †  You shoot an arrow. The arrow hits the bat!:j:G)):jv*..:jz?1===8.9 (1.2:jy] _You kill the bat!:jvG 4:jeL :jP H _No target in view!:j:j:j:jF:j :j?P _:j!:j~:j5:jh:j,:j:j:j,:j:jR:jZ,:j;:j*:jo ,:j :j8":j#,:j@%,:j(B:j0,n:j.B:j0:j0:j1:j~1:j73:j4:j4:j5:j6:j8:jR8:j&9:jM;:jv@X:j B,:jB:jE:jF:j9G:jG:jI:jK,:jL:jTN:jGP,:jMQ:jR:jT:jT:j|U:jW:jY:jPY:jY:jN]:j%`c  You encounter a rat.:jZfa ##.#####..###.#∩#  #........<....###  ######..###....#####.  #................  ######...##....###   #...##.....  ########...##......  ...................  ########@..##...####---   #.r.........  ..###..  ###.###.....   .. .......  :jf## .........r   rat (asleep)   ....###..   ###..# ..  :jn068.9 (20.0):joO---9.9 (21 _:j_t:jPv:jL ))rYou shoot an arrow.  The arrow hits the rat but does no damage.:j A.r:j .:jp Q====71.1 (1.2):j1 :jn - _The rat squeaks loudly.:jzeB)))):j@.r:j$...:j]===-2.3:j_:j}j _You shoot an arrow. The arrow barely misses the rat.:jz  You shoot an arrow. The arrow hits the rat.:jiC  The rat is severely wounded.-3.5:jBI:jKT _The rat completely misses you.:j1b .  You shoot an arrow. The arrow hits the rat!:jR5):j:jؽ524.8 (1.3:j:jG _You kill the rat!:j< :j= :jJB :jD H _No target in view!:j?I:j:j:jtP _:j,:j:jz:j:jܪ:j:j:j):jc:j:j:j:j:jٵ:j:j ^ ########...##......  .............  ########...##...####  ###............<  ..........###..#  ####.###........#  :j ................#  ####......  ###...@.###.. ---9.8 (5.0 ####..# ..  :j޾#..#  #... #.... ##.###:jm .# .# :ju:jH---80.8 (6:j;:jE; _Found an escape hatch in the ceiling.:j I:j :j :jW :j B:j :j :j= :j! ,:j :j :j) :j :j :j :jJ ,:jB :jA B:j :j& :j 6###............< ....###..# ####.###........# ................## ####............. ###.....###..# ####..# #..#  #..###..# :j #.....@.# 6#..........!..##.###.##....>#.# #.# ......## ...+#.. ... ..#.. ... .#.# #.##:jV :j +7.8 (7:j :j ; _Found a stone staircase leading down.:jڐ3:j:j:jݕ:jo:j,:jz{  You encounter a quokka and a frilled lizard.:j|..........###..# ####.###........# <# ................##.## ####....... ###..#l.##..# #..#..# #..###..#..##.......#..#####:j&#.......@..!....##.###.##....>#.# #.# r........# #.# .....##+#.. ... ....#.. ... ..##.##r   quokka (asleep)#.###.##.## .# l   frilled lizard (asleep) .. .. .:jI .l8.8 (1  Found a stone staircase leading up.:jMl:j3=9.8 (2:j#:jz8 _The frilled lizard hisses angrily.:j )rYou shoot an arrow.:j r..l:j :j 7==91.1 (1.3:jg :jf C _The arrow hits the quokka but does no damage.:je .  You shoot an arrow. The arrow hits the quokka.:jl   frilled lizard:jE.l:j):j552.3 (1.2:jI#:j&J _You kill the quokka!:j †You shoot an arrow. The arrow hits the frilled lizard.:j,(:j:j063.5:jf:jR _You kill the frilled lizard!:jV4:j:\:j^H _No target in view!:jJ :j :j :j H _No target in view!:j :j6 :j :j :j :j P _:j :j :j :j :j :j> :jA :jA 7.###..# .###........##<# ##.## ... :j '###.....###..#..# ####..# #..#..# #..###..#..# #.......#†.#####.#..........@...---##.###.##....>...#.# #.##.....# #.##.....##++#.. ...........:jZ #.. ......##.##.#.###.##.## .# #.. ... ..:j -6.5 (3.0:jH G---7.5 (4:j :j X _f - a fuming pink potion:j:j:j:ju:jE:jrB:j :ja:j:j^:j:j:jg:j#,:jz:j:jf:j:jJ:ji:j:jʯ~  You encounter an orc. It is wielding a +0 whip.:j>;< ...###..# .#o###<# #... .##.####..# ............ .... .....# #..## #..# #..#..# ... :j#..###..#..# #.# #.......#†.#####@###+## #.....................# ##.###.##....>#  #.# #.##.............#  ..# #.##.....##+###### +#.. ........... o   orc (asleep)#.. ......##.##.  #.###.##.###.# #:jUr.. ... ...:jd.o302.5 (5:jo==3.5 (6:jf:jf% _The orc shouts!:j_ ))))) You shoot an arrow. The arrow hits the orc.:jbOQ.o:j9PO.o:jdWa...=4.7 (1.2:j(]:j"`W _The orc is almost dead.:j` )  You shoot an arrow. The arrow hits the orc.:jL))):j ,...:j085.9:jj:jG _You kill the orc!:j\:j:j#^ _No target in view!:j 3:j :j| :j :j P _:j{ :j :jC :j :j :j :jO :j :j ,:j$! :jk# :j% :j% :j& :jm* :j- ,:jV. :jW0 :j1 :j2 :j2 :j5 :j7 :j97 :j8 :j : :jC< ,:j= :j? :jlA :jA :jB :jUD :jHF ,:j`G :jJ :jL ,:jN :j_P :jQ :j:R :jS :jU :jX :jBX :jY :jK[ :jS] :j] :jZ^ :jC` :ja :j&b :jc :jd :jf ,:jg :jk :jl :jl :jm :jo :jOq :jq :jr :j]t :jv  You encounter a goblin. It is wielding a +0 club.:j| &##~≈≈~~~≈~~~~~≈~~ #.#.##~~~≈~≈~≈.~~≈~~~≈. #.#.##.~≈~~.~~~~≈~~~~~ #.#.###...~~..~....~~#  #...................# ##..###.##...........# ...).................#:jp| }#..###.##.##..##..#.#  #..............@....# --- :j|  ##.###.##.##.###..#.# #.###+##.##.# ..# .........#.##.# ..# :j| >........#.##.# ..# .........#. #.# ...:j} Tg   goblin (asleep) .##+###### ### .g.# ......# .##.:j 824.9 (19.0)g.:j Rg:jF V==-5.9 (20:jۋ :j ( _The goblin shouts! :jte )  You shoot an arrow. The arrow hits the goblin. :jW)))) :jC/K :jM ....K   kobold (missile, wandering)You kill the goblin! :jPB30=7.1 (1.2) :jW :j] _You encounter a kobold. It is wielding a +0 short sword and quivering stones. :j )))))K  )) :jٜ]You shoot an arrow. The arrow hits the kobold.  The kobold shouts! :j hK.g :j% . . :j% ...)g   goblin (wandering) :j5& K   kobold (missile)The kobold is severely wounded. :j' (8.3 :j-  :jc2 s _You encounter a goblin. It is wielding a +0 dagger. :j? )You shoot an arrow. The arrow hits the kobold. :jC ^))))) :j g....)gYou kill the kobold! :j_ 019.5 :j  :j% ( _The goblin shouts!!:j\X )You shoot an arrow. The arrow hits the goblin!  You kill the goblin!!:j]`))))))!:j~.....230.7!:j9!:jU( _You hear a splash.!:j!:j!:jN!:jH _No target in view!!:jb4!:jTg!:jiH _No target in view!!:j` !:j !:jD !:j !:jQ !:j P _!:j !:j !:j. !:j] !:j !:j !:jz !:j> !:j ,!:j? !:j !:j !:j !:jV !:jW !:j B!:j B!:j !:j !:j !:jS !:jN !:j !:j !:j* !:ji !:jh$ !:j' !:j' !:jG) !:j{+ !:j- !:j. !:j/ !:j3 !:j6 ,!:j8 !:j: !:jE X!:jK !:jpM !:jO !:jX !:j^ !:j_ !:ja !:jz ##.# #..#...##..####... ##.# #..#..............  #.# #.)............... !:j{  ### #.).#.............!:j\| o #...#......####.#!:j<}  !:j} T#...#...........# !:j; o #...##...........# !:j  #... #......####.#..!:j]  !:j, V#......@.......!:j ---!:jԁ  !:j: 6#..............!:j  !:j 6#..............!:j4  !:j U#..#...#!:j M##.#.#!:j  !:j V#......... ...!:j2  !:ju j#..#......!:j! . ..!:jx  !:jӈ #.........$. .!:j  !:j #..#..# ..#. !:j !:j 048.7 (18.0)!:j H---9.7 (19!:j !:j 1 _g - a ring of see invisible#:jx#:j{Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +1 dagger of venom Armour (go to first with [)  c - a +0 pair of boots (worn) #:j| f - a +0 ring mail (worn) Jewellery (go to first with "=)b - a ring of wizardry  g - a ring of see invisible#:j(|[?] describe selected [!] equip|wield|wear|put on#:jX|y[tab] equip|unequip #:jG #:jA #:jO ##.# #..#...##..####...dustin the Shooter ##.# #..#..............Gargoyle#.# #.)...............Health: 26/26 ========================### #.).#.............Magic: 4/4========================#...#......####.#AC: 9#:j 3Str: 14#...#...........#EV: 9Int: 10#...##...........#SH: 0Dex: 15#... #......####.#..#:j XL:  4 Next: 32% Place: Dungeon:3#......@.......#:j Noise: ---------  Time: 1349.7 (0.0)#..............a) +0 shortbow#:j> #..............Fire: a) +0 shortbow#..#...#.##.#.##......... ...#..#....... ..#:jr [#.........$. .#..#..# ..#.  You shoot an arrow. The arrow hits the goblin!  #:j You kill the goblin! _You hear a splash. _No target in view! _No target in view! _g - a ring of see invisible#:j #:j .50.2 (0.5#:j #:jy 8 _g - a ring of see invisible (worn)$:j13$:j!2$:j4$:j6$:j:B$:j<$:j<$:j.>$:jDB$:jwE$:jG$:jJ$:jUJ$:jK$:j(N$:jP$:jP$:jR$:jqT$:jV$:jV$:j*X$:jz[$:j[$:j!]$:jKaL _You now have 69 gold pieces (gained 6).$:jc3$:jd$:jg$:ji$:jj$:jk$:jm$:j p$:j_p$:jq$:js$:ju$:jv$:jow$:j~( #................#.#  #..#...#.##.#.#..#.# #...................  #..#.........$:j_~#................##..#..##..#.#....# ................#.# ..................#.........##..########$:j~s.# #.....# ..#$:j~y .$# #$:j~y ..# .$:j~P. ##$:j061.2 (11.0)$:j,2.2 (12$:j$:ja _h - a scroll labelled RATWOKHUIBO':j3':jb':j':jX':j,':ju':j':j,':jڞ':ju':j':jd':j':jX':j,':jr':jͭL _You now have 74 gold pieces (gained 5).':jUc  You encounter a bat.':jq#..#..##..#.#....#.# ................#.# ..................# .........#........####..########...........# ##.....### #..##.#  #..# #  +.@#  #.....#  #..##.# #... .b#..# .#...# #b   bat (asleep)#..##..#':jj18.2 (6.0)':jX29.2 (7 _':j(:j ))))b  You shoot an arrow. The arrow hits the bat.(:jb.b.b.b. (:j===70.4 (1.2 _The bat is severely wounded.(:j7d †  You shoot an arrow. The arrow hits the bat.(:jN)(:j (:j 031.6(:j(:jG _You kill the bat!(:j  _No target in view!(:jכ (:jE (:jڜ (:j͞ (:js (:jߤ P _(:j (:j (:j (:jۯ (:jH (:j (:j ,(:j (:j (:j͵ ,(:jG (:j (:jY (:j (:j (:j/ (:jy ,(:ju (:j (:j (:j (:js (:jj (:jB (:j (:j (:j ,(:j (:j (:j (:j (:j( (:jz (:j ,(:j (:j (:j (:j (:j (:j` (:j (:j (:jO (:j( (:j (:j (:j (:j (:j (:jH (:j (:j (:jO ,(:j (:j* (:j (:j (:j- (:j (:ju (:j (:j (:j (:j (:j (:j3 (:j$ (:ji(:j(:j(:j(:jy(:j(:jf(:j(:j,(:j(:j(:j(:j(:j(:j(:j,(:j(:j!(:j$(:jf$(:j]%(:j,n(:j=*:j]@*:jA*:j B*:jB*:jD*:jE*:jE*:jF*:jH*:j^J,*:jEK*:jL*:j N*:j]N*:jN*:j3U#..####...  ...  ........    ####.#  # . ### ......#....#.# # ####.#....#.###.# ....#..@..# *:j?V....#.##### ............#.# #.##.#.#..#.## ..######### ...........# .............#.########.# ..##..#.#....#.# #.# .............#.# #.# *:jZ216.6 (9.0)*:j2[/7.6 (10.0)*:j^*:jac _k - a scroll labelled FIKIDELO OWKY*:j)I*:j*:jė*:jX*:j%*:j*:j*:j\*:j*:j%*:j*:jף*:j*:j*:j *:j&*:j*:jh*:j*:j,*:j*:j*:jm,*:j*:j*:j*:j*:j*:je*:j(*:jW*:jԴ*:j׸n*:j[*:j*:jZ*:j*:jX*:j*:j*:jf*:jy*:j*:jd*:j   #..#  ####..#####   .........   . .... ...   .. #..# #.#  *:jD #..# #.#   ...####..###[##   ............@.#   ..#####.#######  .# #.#  .# . ### #.#  .#....#.# #.#  .#....#.###.#  #.....#  ....#.#####  #.#  *:j[78 M #..# ####..##### ...... .... ...   #..# #.# *:jV####..###@##.............. ..#####.####### .##.# *:jD-30.6 (13*:jH,1.6 (14*:jU*:jOt _You see here an orb of mayhem.+:j u+:j : _+:j6 X+:j +:je ,+:j; +:jz +:j +:j +:j +:j' n+:jt* n+:j* +:jS+ +:j, +:j- +:j- +:jM. +:j/ +:j/ +:jh0 ,+:jZ1 +:j2 ,+:j3 +:jQ9 +:j: B+:j>; +:j; ,+:jc< +:j= +:j= +:j> +:jQ> +:jj? +:j? +:j@ +:j@ +:jnB +:jC +:jC +:j}D +:jUI +:jOK L +:jK .### ##  ..... .#  >.....######.#  ......!@.....# 48.6 (17+:jK  .####.#####..#  ##.#####..#  +:jL ..........#  ##.#####..#  #..#  +:jKL #..#  #####..#####  ............# +:j$R B9.6 (18+:jU +:j{W ; _Found a stone staircase leading down.,:j I,:j ,:j ,,:j" ,:jf%     . .##### ## .. .# ,:j% .>.....######.# .@......# ..####.#####..#  ##.#####..# ,:j%  ..........#  ##.#####..# #. #..# ,:j& #. #..# #.#####..#####  ,:j%& 0.....# ,:jJ+ 250.0),:j+ +1.6 (2,:jO/ ,:j12 X _l - a fuming ruby potion-:j-:j%-:jM-:jW-:j-:jB-:j,-:jy-:j-:j-:j-:j-:j -:jV!,-:j"-:j#-:j$-:j$-:j%-:j&-:j',-:j(-:j)-:j*-:j +-:j+-:j--:jD/-:j/-:j/-:j1-:jr3-:j3-:j4-:jp5-:j6-:j 7-:j7-:j:-:j<-:j<-:jE=-:j>-:j$@-:jl@-:jA-:jyB-:j_D,-:j.E-:jF-:jrH-:jH-:jpI-:jJ-:jpL,-:jdM-:jP-:juQ-:jQ-:jR-:jHT-:j&V,-:jV-:jX-:jY,-:jZ-:ja\-:j^-:j^-:j`-:jc-:j.....## ≈≈~~~≈~~~~~≈~~≈≈≈~............... ~~≈~≈~≈.~~≈~)~≈.≈≈≈.####..####.## ~≈~~.~~~~≈~~~~~.~~~#####..####.## j   endoplasm (asleep) ...~~..~....~~#≈~~≈#............. ..............#≈≈≈≈#.......###.## .##...........#≈≈≈≈#####...# #.#-:j076.2 (24.6)-:j=7.2 (25 _-:j-:jA-:j ))))))jYou shoot an arrow. The arrow hits the endoplasm.-:j2M _.j.....-:jM ;===8.4 (1.2)-:jYT -:jV 7 _The endoplasm is lightly wounded.-:j{+. .  -:j0,8You shoot an arrow. The arrow hits the endoplasm!-:jy/X))))).:js8......:jv069.6.:j?|.:j*~M _You kill the endoplasm!.:j3.:jЩ.:jZ.:jo.:jͮ.:j,.:jd,.:jN.:j4.:j.:j6.:jϷ.:ju.:j.:j̺.:j[.:jm.:j[.:j.:j.:j.:j,.:j-.:j.:j.:j.:j$.:j.:j,.:j.:j.:jg.:j.:j.:j.:j.:j.:jB.:j.:j.:j.:jb.:j.:j&.:jr.:jT.:jz.:j.:j3.:j6.:j.:j,.:jz.:j.:j.:jA.:jP.:j8.:jh,.:j.:j?.:j?.:j.:j.:jx.:j+.:jr.:j.:j.:j].:j.:j.:jH.:jv.:j.:j.:j,.:jF.:j.:j\.:j.:j.:j_.:j.:j.:j;.:j/.:j.:j.:jP.:j&.:jl.:j.:j).:j".:jp.:j.:jI.:ja.:j.:j.:j.:j .:jM!.:j!.:j#.:j$.:j$.:ji%.:ja'.:j(,.:jF).:j+.:j+-.:ji-.:j..:j70.:j1.:j1.:jI3.:jz5.:j7.:jM7.:j18.:j:.:j<.:j<.:j>.:j@.:jB.:jC.:j:D.:jF.:jH.:jH.:jJ.:jlL.:jKN.:jN.:jO.:jQ.:jS.:j[S.:jS.:jT.:jV,.:jW.:jY.:j[.:j[.:jj].:j+_.:j`.:jKa.:jb.:jc.:je.:jf.:jf.:jbh.:ji.:jCj.:jk.:jl.:jn,.:jn.:jkp.:jr,.:jr.:jew.:jx.:jx.:j~y.:j{.:j|.:j(}.:j}.:j.:j,.:jʂ.:jM.:j,.:j=.:jT.:jԌB.:j.:j.:j@.:j.:jԒ.:jB.:j.:j#.#.# #.#.# #.#.#####.#.# ∩. ..........#.# .## #.#.###+#.#.# .. #.#.##....#.# ##.# #...##....#.# #..# .:j#...##....#.# #..# #.......#.#.#####..############# ..~~~.....~.....@..............# ---532.6 (53.0) ~~~~~~~~≈~........>.....######.# ~~~~≈~~≈≈≈~..............# .:j;.~~≈~)~≈.≈≈≈.####..####.#####..#~~~~.~~~#####..####.#####..#....~~#≈~~≈#..................#....#≈≈≈≈#.......###.#####..##≈≈≈≈#####...# #.# #..#......#≈≈≈## #...# #.# #..:j.:jH---3.6 (54.:jK.:j9 _Found Jopretie's Magic Scroll Shop./:j /:j/:j/:j(/:j/:jX/:j/:j/:jŔ/:j,/:j/:j/:j/:j/:j/:j̚/:j/:j/:j/:j/:jž/:j/:j,,/:j/:j/:jq/:j/:jQWelcome to Jopretie's Magic Scroll Shop! What would you like to do?  a -  48 gold a scroll of amnesia (unknown)b -  114 gold a scroll of brand weapon (unknown)  c -  90 gold a scroll of enchant armour (unknown)  d -  48 gold a scroll of fear (unknown)e -  24 gold a scroll of identify (unknown) /:j9. f -  12 gold a scroll of noise (unknown)  g -  36 gold a scroll of teleportation (unknown)  h -  36 gold a scroll of teleportation (unknown) You have 74 gold pieces. /:jW[Esc] exit[!] buy|examine items/:jp[a-h] mark item for purchase [/] sort (type)/:jƯ[A-H] put item on shopping list2:j   a -  48 gold a scroll of amnesia (unknown)  e +  24 gold a scroll of identify (unknown) After the purchase, you will have 50 gold pieces.[Enter] buy marked items3:j7X Purchase items for 24 gold? (y/N)4:j7  e -  12 gold a scroll of noise (unknown) 4:jF8 f -  36 gold a scroll of teleportation (unknown) gG5:jϝa -  d -  e -  12 gold a scroll of noise (unknown)  f + 36 gold a scroll of teleportation (unknown)g -  After the purchase, you will have 14 gold pieces.[Enter] buy marked items6:jX Purchase items for 36 gold? (y/N)7:ja - d - f -  fF8:jf $  You are short 22 gold pieces for the purchase.[Enter] buy shopping list9:jB Pd $ 70::j oc $ 160 gold pieces for the purchase.;:jQb $ 274<:jz<:jL<:j  dustin the ShooterGargoyleHealth: 26/26 ======================== ### ######Magic: 4/4======================== <:j2#.# #.### #.#AC: 9Str: 14 #.# #.#.# #.#EV: 9Int: 10 #.# #.#.# #.#SH: 0Dex: 15 #.# #.#.# #.#######XL:  4 Next: 36% Place: Dungeon:3 #.#####.#.# #@.......Noise: ---------  Time: 1540.6 (7.0) ........#.# #.#######a) +0 shortbow #.###+#.#.# #........Fire: a) +0 shortbow #.##....#.# ##.####### ..##....#.# #..# ..##....#.# #..# ......#.#.#####..############# ~~~.....~....................# ~~~~~~≈~........>.....######.# [3<:jB9;49m_The endoplasm is lightly wounded.  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _Found Jopretie's Magic Scroll Shop.  There is an entrance to Jopretie's Magic Scroll Shop here.  d -> i - 2 scrolls of identify (gained 1)<:jZYou kill the endoplasm! _Found Jopretie's Magic Scroll Shop.  There is an entrance to Jopretie's Magic Scroll Shop here.  d -> i - 2 scrolls of identify (gained 1)  e -> t - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Jopretie's Magic Scroll Shop!<:j<:jXh _You can access your shopping list by pressing '$'.=:j$ =:j5( Read which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  s - a scroll of butterflies  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK =:j(  k - a scroll labelled FIKIDELO OWKY [!] read|quaff[?] describe selected>:j >:je  dustin the ShooterGargoyleHealth: 26/26 ======================== ### ######Magic: 4/4======================== #.# #.### #.#AC: 9Str: 14 #.# #.#.# #.#EV: 9Int: 10 #.# #.#.# #.#SH: 0Dex: 15 #.# #.#.# #.#######XL:  4 Next: 36% Place: Dungeon:3 #.#####.#.# #@.......Noise: ---------  Time: 1540.6 (0.0) ........#.# #.#######a) +0 shortbow #.###+#.#.# #........>:j(Fire: a) +0 shortbow #.##....#.# ##.####### ..##....#.# #..# ..##....#.# #..# ......#.#.#####..############# ~~~.....~....................# ~~~~~~≈~........>.....######.# _Found Jopretie's Magic Scroll Shop.  There is an entrance to Jopretie's Magic Scroll Shop here.  d -> i - 2 scrolls of identify (gained 1)  e -> t - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Jopretie's Magic Scroll Shop! _You can access your shopping list by pressing '$'.>:j!>:j$Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK  k - a scroll labelled FIKIDELO OWKY Potions (select first with !)  f - a fuming pink potion  l - a fuming ruby potion[?] describe selected?:js ?:j ?:j Y  dustin the ShooterGargoyleHealth: 26/26 ======================== ### ######Magic: 4/4======================== #.# #.### #.#AC: 9?:j; Str: 14 #.# #.#.# #.#EV: 9Int: 10 #.# #.#.# #.#SH: 0Dex: 15 #.# #.#.# #.#######XL:  4 Next: 36% Place: Dungeon:3 #.#####.#.# #@.......Noise: ---------  Time: 1540.6 (0.0) ........#.# #.#######a) +0 shortbow #.###+#.#.# #........Fire: a) +0 shortbow #.##....#.# ##.####### ..##....#.# #..# ..##....#.# #..# ......#.#.#####..############# ~~~.....~....................# ~~~~~~≈~........>.....######.# _Found Jopretie's Magic Scroll Shop.  There is an entrance to Jopretie's Magic Scroll Shop here.  d -> i - 2 scrolls of identify (gained 1)  e -?:j > t - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Jopretie's Magic Scroll Shop! _You can access your shopping list by pressing '$'.?:j:"  As you read the scroll of identify, it crumbles to dust.1.6 (1?:j% ?:j^( 7 _f -> B - a potion of berserk rage@:jT @:jf Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  s - a scroll of butterflies  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK  k - a scroll labelled FIKIDELO OWKY [!] read|quaff[?] describe selectedA:jqA:j%xA:j}+  dustin the ShooterGargoyleHealth: 26/26 ======================== ### ######Magic: 4/4======================== #.# #.### #.#AC: 9Str: 14 #.# #.#.# #.#EV: 9A:j~ Int: 10 #.# #.#.# #.#SH: 0Dex: 15 #.# #.#.# #.#######XL:  4 Next: 36% Place: Dungeon:3 #.#####.#.# #@.......Noise: ---------  Time: 1541.6 (0.0) ........#.# #.#######a) +0 shortbow #.###+#.#.# #........Fire: a) +0 shortbow #.##....#.# ##.####### ..##....#.# #..# A:jq..##....#.# #..# ......#.#.#####..############# ~~~.....~....................# ~~~~~~≈~........>.....######.#A:jd -> i - 2 scrolls of identify (gained 1)  e -> t - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Jopretie's Magic Scroll Shop! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _f -> B - a potion of berserk rageA:j[A:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK  k - a scroll labelled FIKIDELO OWKY Potions (select first with !) A:j) l - a fuming ruby potion[?] describe selectedB:j]B:jcB:jiT  dustin the ShooterGargoyleHealth: 26/26 ======================== ### ######B:jNjMagic: 4/4======================== #.# #.### #.#AC: 9Str: 14 #.# #.#.# #.#EV: 9Int: 10 B:jk#.# #.#.# #.#SH: 0Dex: 15 #.# #.#.# #.#######XL:  4 Next: 36% Place: Dungeon:3 #.#####.#.# #@.......Noise: ---------  Time: 1541.6 (0.0) ........#.# #.#######B:j!pa) +0 shortbow #.###+#.#.# #........Fire: a) +0 shortbow #.##....#.# ##.####### ..##....#.# #..# ..##....#.# #..# ......#.#.#####..############# ~~~.....~....................# ~~~~~~≈~........>.....######.#d -> i - 2 scrolls of identify (gained 1)  e -> t - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Jopretie's Magic Scroll Shop! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _f -> B - a potion of berserk rageB:jx  As you read the scroll of identify, it crumbles to dust.2.6 (1B:j{B:j~X _l -> L - a potion of lignificationC:j_C:jC:juC:j3C:jNBC:jC:jC:j%C:jsC:jsC:j4C:jvC:jC:jC:jC:jC:jC:jQC:j,C:jC:jC:j'C:jC:jC:jC:j{,C:jC:jC:juC:jW,C:j C:jC:j C:jnC:jm C:jJ C:j C:j C:jC:jC:jfC:jC:jaC:jC:jC:jgC:jC:j4C:jC:jEC:j< C:j!C:j!C:jb"C:j%C:j&C:j&C:j'C:je*C:j,,C:j,C:jU/C:j1,C:j1C:j&9XC:j:R  There is a stone staircase leading down here.C:j<C:j= _C:j=C:j?C:j[AC:jAC:jBC:jDC:jAFC:jFC:jGC:jIC:jOJC:jJC:j=KC:jwLC:jMC:j+NC:jNC:jPC:jR,C:jSC:jFTC:jUC:jUC:jVC:jXC:j[f  You encounter an adder.C:jAb~~~~~≈~........>.....######.# ~≈~~≈≈≈~....................# ≈~)~≈.≈≈≈.####..####.#####..# ~~~~~.~~~#####..####.#####..# ..~~#≈~~≈#..................# C:jbB....#≈≈≈≈#.......###.#####..# ....#≈≈≈≈#####...# #.# #..# ....#≈≈≈## #...# #.# #..# ..#.##≈# #..@# #.#####..#####C:jb\##≈ #S.....................# ..#.## ######..................# ..#..####..........#.####..###.##C:jb...##..####...#.# # #..# #.#C:j_c..................####..###[## S   adder (asleep))..............................# .).#................#####.####### ...#......####.# #.#C:j)f]70.6 (28.0).SC:jfC.SC:j$mFSC:jm,1.6 (29C:jsC:jv/ _The adder hisses angrily.D:j<)))))))D:jl9K.SD:j/A(....D:j B;===2.8 (1.2)D:jHD:jJl _You shoot an arrow. The arrow barely misses the adder.D:j-8))))D:j5S.D:j@F.SD:j .D:j,(4.0D:jD:je _You shoot an arrow. The arrow misses the adder.D:j;|  You shoot an arrow. The arrow hits the adder!D:j=% l  The adder is heavily wounded.D:jK& -5.3 (1.3D:j. D:j? s _The adder bites you but does no damage. The adder misses you.D:j l  You shoot an arrow.  The arrow hits the adder but does no damage.D:j]  The adder is heavily wounded.6.5 (1.2D:je D:jh = _The adder bites you but does no damage.D:j} |  You shoot an arrow. The arrow hits the adder.D:j m  The adder is severely wounded.D:j (7.7D:j _The adder bites you but does no damage. The adder barely misses you.E:j(-,))E:j# .SYou shoot an arrow. The arrow misses the adder.8.9 _The adder bites you but does no damage.E:j,))E:j  .SYou shoot an arrow. The arrow closely misses the adder.E:j.80.2 (1.3E:jvE:jis _The adder bites you but does no damage. The adder misses you.E:j,))E:jLO .SYou shoot an arrow. The arrow misses the adder.E:j P-1.4 (1.2E:jaE:j!d= _The adder bites you but does no damage.E:j ,))E:j.i .SYou shoot an arrow. The arrow closely misses the adder.E:ji (2.6E:jp E:js @ _The adder bites you but does no damage. x2E:j †You shoot an arrow. The arrow hits the adder.E:j: (E:jV6E:j91513.8E:jC@E:jBI _You kill the adder!F:jpF:jF:j{F:j F:j:_No target in view!F:j3F:jF:j<F:jF:j: _F:jF:j,F:jF:jjF:j ,F:j*F:jF:jF:jdF:j.F:jZF:jDF:jF:jF:j<F:j!F:jhF:jQF:jF:jF:jXF:j,F:j,F:j~F:jF:jBF:j"F:jb#,F:j$F:j8)BF:j*F:jo,F:j.,F:j,/F:j3,F:j4F:j5F:j8F:j:F:j:F:jh<F:j&DnF:jE,F:jFF:j$HF:jZIF:jIF:jTJF:jSF:j,TF:jUF:jUF:jfVF:j)cF:jcF:jdF:jdF:jfF:jgF:jgF:jHhF:jiF:jjF:j kF:jkF:jmF:jn,F:joF:jvpF:j/r,F:jrF:jtzF:j{F:jk|F:j|F:j~F:j,F:j F:j%F:j#,F:j*F:jZF:jBF:jF:jɉF:jF:jnF:jF:jF:jF:j̍F:j֎F:jۏ,F:jF:j̕F:j,F:jF:jbF:jF:jۚF:jF:jF:j,F:jOF:jF:jF:j2F:juF:jAF:ji,F:jF:jF:jF:j٩F:juF:jF:jF:j4F:jܭF:j%F:jF:j1F:jذF:jزF:jF:jƴ,F:jF:j.F:jF:jF:jTF:j,F:jF:j_F:jKF:jF:j4F:jF:j,F:jF:jF:jF:j8F:jF:jF:jF:jF:jnF:jF:jF:jF:jqF:jF:juF:j F:jnF:jF:j,F:jF:jF:jF:jLF:j2F:jF:j-,F:jF:jF:j;,F:j]F:jF:j!F:jhF:jF:jF:jQ,F:jF:jF:j,F:jgF:jF:jt,F:jF:jF:jD,F:jF:j F:jB ,F:j6 F:j F:jzF:jTF:jF:jF:j2F:jwF:jF:jF:j#F:jnF:jcF:jF:jOF:jF:jF:jF:j- ,F:j!F:j<"F:jy#,F:j@$F:j%F:jM'F:j'F:j(F:j*F:j+F:j ,F:j,F:j;.F:j)0,F:j0F:j2F:j4,F:j4F:j6F:j8,F:j9F:jU;F:jrB #...## #. ....... ##...# #. .#..#.. #...## #. #..#... ##...# #.F:jB{ ..#.... #...## #. . ..#.. #...# #. #.. ..> ##...##########.F:jhC( .....#.##.....#.##.##... #.....@................---658.8 (75.0) ...$##################.. ##..F:jCZ # F:jCF:j2JF:jKH---9.8 (76F:jOF:jQ; _Found a stone staircase leading down.G:jjG:jjG:jykG:jmG:jit #...## # ... ##...# #.#..#.... #...## #.#..#...∩###...# ##..#..... #...## #G:jWuA.#..#... #...# #.#..#..>###...#.#.##.....#.##.##.. #........0.0).$##. # G:j/{G:jtB60.8 (1G:j1 _Found Wiet's Book Boutique.G:jw G:jI G:j G:jt H _No target in view!G:j[G:jG:jG:jG:jYG:jP _G:jG:jG:jG:jG:j6G:jG:j G:jG:jG:jG:j@G:j- ,G:jS G:jL _You now have 17 gold pieces (gained 3).G:j3G:j G:jG:jG:jG:jG:jG:jY,G:jpG:jG:jCG:jG:j8 G:j!G:j(#,G:j$G:jg%G:j&G:j&G:j'G:j,G:j6+Welcome to Wiet's Book Boutique! What would you like to do?  a -  184 gold a parchment of Hoarfrost Cannonadeb -  58 gold a parchment of Lesser Beckoning  c -  40 gold a parchment of Magic Dart  d -  88 gold a parchment of Mephitic Cloud  e -  40 gold a parchment of Sandblast  f -  88 gold a parchment of Tukima's Dance  g -  88 gold a parchment of Volatile Blastmotes You have 17 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listJ:j4 J:j; J:j[B ##...# #. dustin the Shooter#.##...## #. Gargoyle.#.##...## #. Health: 26/26 ========================..##...## #. Magic: 4/4========================.#####.### ##...## #. AC: 9Str: 14..........### #...## #. EV: 9Int: 10.............###...##. SH: 0Dex: 15J:jWC ..#..#..#....##...###. XL:  4 Next: 51% Place: Dungeon:3.#..#..#...@###...##. Noise: ---------  Time: 1671.8 (11.0)#..#..#......#...###. a) +0 shortbow..#..#..#....#...##. Fire: a) +0 shortbow.#..#..#..>###...##########..........#.##.....#.##.##....##.##...................... ........##################.. ..###......#J:jAD m#.. ............####  _No target in view! _Found a stone staircase leading down. _Found Wiet's Book Boutique. _No target in view! _You now have 17 gold pieces (gained 3).  There is an entrance to Wiet's Book Boutique here.J:jI J:jK J:jL . _K:j#K:jq _K:jK:jK:j!K:jK:j_K:jK:jK:jK:jdK:jK:j9nK:jK:jSK:jK:jK:jFK:jK:j K:jFnK:jK:jK:j[K:jK:jK:jbK:j>K:jK:jK:jxK:jK:jK:j!K:jm!K:j!K:jn#K:j$K:j%K:j&K:j'K:j(K:j:)K:j)K:jI+K:jD,K:j,K:j,K:j4nK:j6BK:j7K:j8,K:jc9K:j<K:j=,K:j>K:j?K:jAK:jPB,K:jDK:jG,K:jHK:jKK:jGMK:jMK:j OK:jUPK:jQK:jWRK:jfSK:jEXK:j ZK:joZK:j6[K:j\K:jd^K:j^K:j>_K:j6aK:jXbK:jbK:jcK:jdK:jSfK:jfK:jZgK:jrjK:jkK:jkK:jelK:jp'K:jr3K:jtK:j K:jK:jӈ(####....................)###.....###..#..####..# ####..# #..#..# #.. #..###..#..# ##.# #.......#†.#####.#K:jΉ #................ ##.###.##....>... ###.# #.##........ K:jv#.@.###.##.....##+#702.8 (3 #'#..............  #(!#.........##.##.  #((#.###.##.###.# #K:jtB ####............. ###.###.##.###.#### K:jҏ...........# #.#. #######.##.# #.#.## ###.##.###.#. _You open the door. K:j̐K:j0H_Found 9 boomerangs and 9 stones.L:jr4  _L:jE9  There is an open door here. _L:jm@   ####..# #..#..# #.   #..###..#..# ##.   #.......#†.#####   #................  L:j@  ##.###.##....>...  ###.# #.##  #...###.##.....##+  '#......  (@#.........##.##.  L:j@ ((#.###.##.###.#   ####.............  L:j#A  ###.###.##.###.##   ...........# #.#..  L:j^A  #######.##.# #.#.   ###.##.###.#.#   #.............  L:jA L #...##.#####.L:j|H 14.8 (2.0)L:jI +5.8 (3L:jO L:j R Q _d - a puce potionM:jdv M:jw M:jw M:j}~ M:j M:jS ,M:jڅ @  There is an open door here.M:jh M:j  _M:j M:jX M:jl ,M:j M:j ,M:jm M:j) M:jǨ M:j M:j M:ji M:j4 XM:j XM:j9 M:j ,M:j M:jr M:j M:j M:j] BM:j ,M:j M:j M:j M:jT nM:j M:j M:j# M:jM M:jU M:j' M:j M:j& M:jd M:j M:jY M:j` M:j M:j M:j* M:j M:j M:j M:j M:j M:j M:j1 M:j M:jl M:jP M:jQ M:j M:j M:j M:j M:j\ M:j M:ju M:jy M:j ,M:j XM:j M:j{ M:j M:j M:j F  ###.....###..#  ####..# #..#  #..###..#  ## M:jI  #.....  ##.###.##  ###.# #.##  ##.##########...###.##  #....@.....##'#...... M:j  ##########.#(.#.......  #....#((#.###.## M:j  #....####.......  #....####.###.## M:j _ ##.............. M:j ###.########.#  #.# ###.##M:j9 y  #.# #.....M:jf# 028.8 (23.0)M:j# ,9.8 (24M:j( M:j* . _i - a scroll of identifyO:jqO:jRead which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  s - a scroll of butterflies  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK O:j. k - a scroll labelled FIKIDELO OWKY [!] read|quaff[?] describe selectedO:j:CO:jxIO:j7P ###.....###..# dustin the Shooter ####..# #..# Gargoyle #..###..# Health: 26/26 ======================== O:jQ#.......# Magic: 4/4======================== #........ AC: 9Str: 14 ##.###.## EV: 9Int: 10 ###.# #.## SH: 0Dex: 15  ##.##########...###.## XL:  4 Next: 51% Place: Dungeon:3  #....@.....##'#....... Noise: ---------  Time: 1729.8 (0.0)  ##########.#(.#....... a) +0 shortbow #....#((#.###.## Fire: a) +0 shortbow #....####....... #....####.###.## ##..............  ###.########.##  O:jR#.# ###.##  #.# #.....  _You open the door. _Found 9 boomerangs and 9 stones. _There is an open door here. _d - a puce potion _There is an open door here. _i - a scroll of identifyO:juO:jxIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK  k - a scroll labelled FIKIDELO OWKY Potions (select first with !)  d - a puce potion[?] describe selectedP:jP:jP:j; ###.....###..# dustin the Shooter ####..# #..# Gargoyle #..###..# Health: 26/26 ======================== #.......# Magic: 4/4======================== #........ AC: 9Str: 14 ##.###.## EV: 9Int: 10 ###.# #.## SH: 0Dex: 15  ##.##########...###.## XL:  4 Next: 51% Place: Dungeon:3  #....@.....##'#....... Noise: ---------  Time: 1729.8 (0.0)  ##########.#(.#....... a) +0 shortbow #....#((#P:jL.###.## Fire: a) +0 shortbow #....####....... #....####.###.## ##..............  ###.########.##  #.# ###.##  #.# #.....  _You open the door. _Found 9 boomerangs and 9 stones. _There is an open door here. _d - a puce potion _There is an open door here. _i - a scroll of identifyP:j P:j+W As you read the scroll of identify, it crumbles to dust.P:j,30.8 (1P:jvP:jZ _d -> h - a potion of hasteQ:jl3Q:jǼQ:jQ:jQ:jQ:jBQ:jQ:jQ:jQ:j>Q:jQ:jQ:jBQ:jQ:jBQ:jQ:jQ:jQ:jiQ:jeQ:j+Q:jSQ:jQ:jqQ:j:Q:jQ:jQ:jQ:jBQ:j,Q:jQ:jEQ:jQ:jQ:jQ:jQQ:jQ:j$,Q:jQ:jQ:jQ:jBQ:jQ:jnQ:j3ZQ:j4Q:jv6,Q:j&7Q:js9Q:j:Q:jW;Q:j<Q:j>Q:j?Q:j&BQ:jTQ:j[Q:j]Q:j^,Q:jaQ:jcQ:jdQ:jdQ:jfQ:jhQ:j_hQ:jhQ:j#kQ:jlQ:jmQ:j*nQ:jpQ:jr,Q:jsQ:juQ:jwQ:jwQ:jyQ:jzQ:jg|,Q:j}Q:j`Q:jւQ:jRQ:jQ:j|Q:j,Q:jQ:jQ:jK,Q:j_Q:j2Q:jTBQ:j)Q:jCQ:j̔Q:jQ:jQ:jQ:jܗQ:jWQ:jQ:j՚,Q:j9Q:j,Q:j;Q:jQ:j۞Q:jQ:jQ:jBQ:j Q:jQ:j BQ:jШQ:j,Q:jɪQ:j<Q:jXQ:j3Q:jQ:jQ:jeQ:j,Q:jQ:j0'Q:j*Q:jQ:j^Q:j7 _You open the door.Q:j3Q:jQ:jL  There is an open translucent door here.Q:jQ:j _Q:j Q:jQ:j)?Welcome to Detuj's Assorted Antiques! What would you like to do?  a -  22 gold a fuming orange potion  b -  125 gold a bronze ring  c -  125 gold a steel ringd -  237 gold a scroll of butterflies  e -  162 gold a slimy slingQ:jf -  87 gold a war axe You have 17 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list]:jc $  You are short 108 gold pieces for the purchase.[Enter] buy shopping list]:j>Qb $ 233`:jMPa $ 55a:jzQd $ 492b:jQe $ 654c:j>=c:j>c:j=Rdustin the Shooter#### Gargoyle#.######## Health: 26/26 ========================#.###.....# Magic: 4/4========================#..##.###.# AC: 9Str: 14#######..#######.# #.# EV: 9Int: 10#........†##..####.###.# SH: 0Dex: 15#.#####..###.'####...... XL:  4 Next: 51% Place: Dungeon:3  ##.#####..###.#@#######.# Noise: ---------  Time: 1782.8 (52.0)  #........<....#####.# a) +0 shortbow ###..###....#####.#:jTm#.. Fire: a) +0 shortbow ..................# ##≈≈## #.. ###...##....#####.#.##≈≈≈######..#...##.............#≈≈≈≈#..~..~  ###...##.............#≈≈≈~~~~~~~~  ....................##~≈≈~~~≈~~~~  ###...##...######.#.##~~~≈~≈~≈.~~  _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of haste _You open the door. _There is an open translucent door here.  There is an entrance to Detuj's Assorted Antiques here.c:jYc:j[c:j~bt  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of haste _You open the door. _There is an open translucent door here.  entrance to Detuj's Assorted Antiques here. _You can access your shopping list by pressing '$'.d:jEd:jd:jzd:jjd:jd:jZ: _d:jۍL  There is an open translucent door here.d:jd:j _d:j%d:jAd:jAd:jۓd:j,d:j6d:jd:jd:jd:jʚd:jޜ,d:jʝd:j d:jid:jd:jd:j d:jd:j8d:jd:jd:j]d:jd:jd:jvd:jAd:jd:jd:jd:j Bd:jְd:j,d:jzd:jd:jc,d:jζd:jd:j,d:jd:jZd:jv,d:jd:jd:jud:j:,d:jd:j_,d:jd:j&d:jd:jV4d:jHnd:jBd:jd:j2,d:jjd:jd:jY,d:jd:jzd:ji,d:jd:j ,d:j d:jL d:j d:jh,d:jZd:j2d:j5d:jd:jUd:jd:jd:jZd:j-d:j5d:jd:jWd:jd:j!<  You see here a +0 whip.d:jw#d:j# _d:j %d:j&d:jq(,d:jI)d:j-Xd:j.d:j0,d:j1d:j(3d:jwd:jx'd:jz3d:j{d:jW` ........##.####..###.##.......... ................)................ ...###..#..####..###.##.##..##.. #..# #..#..# #.................. #..###..#..# ##.###.##.##.###. #.......#÷.#####.###+##.##.# #. #...............#.##.# #. ##.###.##....>........#.##.# #..# ##.# #.##.......@.....#. #.# #.).820.8 (38 d:j ...###.##.....##'###### ### #.). '#................ #. .###.##.## ##. (#.###.##.###.##$# #...# ##......<.. ##...#.###.##.###.####### #...##.# #.#.....# ##...# d:jz######.##.# #.#.##### ##...## _You open the door.d:jY _Found a stone staircase leading up.i:jui:j: _i:j !@  There is an open door here.i:jU _#..###..#..# ##.##.###..# ##÷.#####.###+##.##.# #..# #.....................#.##.# #.###.##....>........#.##.# #..# ##.# #.##.............#. #.# #.). ...###.##.....##'###### ### #.). '#...........# #... .#.........##.##.#### ##... (#.###.##.###.##@# #...# ##.............<....# ##...# ##.###.##.###.########...## ...# #.#.....# ##...# ### #.#.##### ##...##  #i:jEWH##.##.###.#.##### ##...##  #................# #  #...##.#####.##### ##...##  #.#............ 4.8 (4.0)  You now have enough gold to buy a fuming orange potion on this level.  You can access your shopping list by pressing '$'.5.8 (5i:j[i:jb> _You now have 28 gold pieces (gained 11).u:j3u:ju:j/u:ju:j%",u:jC(u:jP)u:j)u:j*u:j /P  There is a stone staircase leading up here.u:j0u:jj1 _u:j32u:j4u:j6u:jg6u:j6u:j9u:j:u:j/;u:j;u:j=u:j>u:j ?u:j?u:jAu:jBu:jCu:jCu:jEu:jFu:jPGu:jHu:jqIu:jKu:jL,u:jMu:jRu:j###...######### .###............#.##.....#.##.##. ........##.##.................... ...............################## .#####...###......#### # .#####..........@....# #--- ...............#....... .#####...###..####...... .# #...# #...# ###... ## #...# ##.## ..#...####..# gg   goblin (asleep)#..:jK 4m.......###..########..#70.0)---8.0 (11 _{:j9 )You shoot an arrow. The arrow hits the goblin.{:jO\)))))){:j?......{:jC4===9.3 (1.3){:jH {:jxD_You kill the goblin!}:jӪ }:j] }:jg }:j }:j }:ju X}:jٿ n}:j }:j }:j }:jM }:j }:j }:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.}:j> #..#...# #.#. .#.#..>###...##########............#.##.....#.##.##...#. ....##.##........................ ....}:j w.##################.. ##...###......#### #..# ##.....### #### ..........#.......##  ##...###..####..@...#  ---  #...# #...# ####...#  #...# ##.## #...# }:j H #...####..# .).#  #.........# ...#  ##..####### .K...K   kobold (missile, asleep)#..#....#..###.. }:j V83.3 (4.0K.}:j OK)}:j 5===4.3 (5}:j }:j ( _The kobold shouts!~:jS )You shoot an arrow. The arrow hits the kobold.~:jBP)))~:jZ%Q..))~:j)555.6 (1.3~:j|/~:j2J _You kill the kobold!~:j+ 3~:jJ- ~:jh< ~:jp? i  You encounter a hobgoblin.~:jK K#..#..#..#....#...# #.#. #..#..#..#..>###...#...##.##.....#.##.##...#.###.##..#####..#.# #...###......#### #..#.# #.....### #### ##.......## ~:jtL ...###..####...@..# #...# #...# ####...# #...# ##.## ##...# #.# #.).# ##..# ..... g   hobgoblin (wandering)#..# #.  #..# ##..g  #..#~:jP O0.0g.~:j] g-6.6 (1~:j_ ~:jb + _The hobgoblin shouts!:j \))))))):jkng.g.:jU....=7.9 (1.3:jCq _You shoot an arrow. The arrow closely misses the hobgoblin.:j$ ))) You shoot an arrow. The arrow hits the hobgoblin.:j Ag.:j -..:jz -9.1 (1.2:j :j d _The hobgoblin is moderately wounded.:j&G †You shoot an arrow. The arrow hits the hobgoblin.:jG J)):j -..:ju 1790.3:j :j[ M _You kill the hobgoblin!:j:jz:j:jH _No target in view!:j:j`:j:jH _No target in view!:j:j:j:j:j:j>:jP _:jA:j:j:j:j:j):jz:jI$  Things that are here::ja  a +0 dagger; a goblin corpse:jV:j _:jf:jy:j,:j:jH:j5 :j :j :j :j:j:jl:j:j,:j:j:ja,:j:j :jU":j":j#:j%:j':jQ(:j):j*:j,,:j..:j0:j42:j2:j4:j5:j7,:j`9:j<:jD>:j>:j?:jA:jC:j2D:jD:j{F:jH,:juI:jYK:jGL:jL:j/M:jUP:j#R:jR:jR:jT:jU:jEV:j W:jZ:j\,:j]:j(_:j`:jha:j9b:jc:jd:j7f:jf:jh:jj:jj:jk:jm:j;o:jo:jp:jr:js,:jt:jex:jM|:j|:j}:j:j,:j:j:j ,:j:jR:j:j:jM:j΋:j",:j:j٣&:j:j:j˥:j:j+:j:j:j[:jm:j:jY:j:jկ,:j:j:jѳ:jB:j:jO:jȸ,:jݹ:j:j,:j:jݿ:j:j:jQ:j(:j:jS:j:j:j`,:jf:j:jo,:j:j:j,:j:jK:jZ:j:j:jm:jn:j:j):j:jB:j:j:j*:j8:j:j:j:jn:j:j/:j):j:j:j:ju:jo:j:j,:j:jm,:j:j:j,:jx:j\:j ##....# #.# ##..##.#.#  ##....####.####..##.#.# #.#  #............##..##.#.# ###...##########..##.#.# ##...# #..####.# ......# #..# #.# .....###########..####.# ##......................  ##..###########@.######---948.3 (58.0)  #........>............  #..###########.#######  #### ### :j       :jn :jH---9.3 (59:j :j9 _Found an escape hatch in the floor.:jq:j/3:j:j :j:j:j:j:j:jK:j\:j,:j:jB:j:jm:j:j:j:j:,:j:j":jB#:j#:j#:j%:j&,:j\':j(:jK):j):j*:j+:j,:jd-,:j.:ju0B:j02:jz3B:jI:j)KB:j-M:jM:jM:jN:jYP:jQ:jS,:jT:jU:jZ:j\:jk\:j\:jZ^:j_:j_:jv`:ja:jb:jdc:j3d:j f:ji:jk:jk:jHm:jDn:jn:jn:jp:jq:jq:jr:jvt:j[u:ju:j:v:jw:j/y,:jGz:j}:j~:jF:j:j:jȂ:jO:j/:jY:j,:jM:j :jQ:j:jS:j:j=,:j:ju:j,:j' _You open the door. #..#..##..#.#....#.#  #................#.#  #..................# #.#  #.........#........########.#  #.#..########...............# ###...## .....##.....########.# #...#.# ......#..##.# #.# ......# .ß....#..##.########.# ##..#.# ...ß..'@.##.#........#87.3 (38  #..#.# ß.....#..÷..#.######.#####.# ..ß.) #..##.#.######.##..#.# .... #..............##....## ... ##..##.#.######.##.....# #### #..[3:j9;49m.##.#.# #.#  ##....# #.# ##..##.#.# #.#  ##....####.####..##.#.# #.#  #............##..##.#.# #.#8.3 (39 _Found a trident.:j3:jS:j?:jN  There is an open door here.:j:j5 _:jx:j .:ju_:jG`,:jjc:j!d:jIkb...# #................. ..## #.........#........### ..# #.#..########......... ..##########...##......##.....### ...#.##.##...#.#........#..## ...............#...ß....#..##.### ###########..#.#.....ß..'..##.#.. #..#.#..ß.....#..÷..#.# ####.#@...ß.).#..##.#.# .## #..#.#........#........ ..# #....##......##..##.#.# ..## #.....########...##.#.# ...# ##....# #.# ##..##.#.# .)†## ##....####.####..##.#.#  #.).#### #............##..##.#.#  #..#...##########..##.#.#  ###...# #..####.# :jK? 97.3 (9.0)  You now have enough gold to buy a scroll of teleportation on this level.  You can access your shopping list by pressing '$'.8.3 (10.0) _You now have 41 gold pieces (gained 13).:jS3:jT:j.,:jM:ji:jX:jn:jB:j:j,:j]:j:jX:j:jݼ:j:j,:jS:j:j9,:j:j:jX:j:j:j@  There is an open door here.:j:jU _:j:j:j0:jl,:jq:jz,:j:j:j:j:j; :j):j(+:j,:j#-:j5:j-7:j7:jS8:jd@:jB:jfB:jSC:joK:jL:j_M:jN:jT:jV:jW:j"X:j5_:j`:ja:jxb:jh:jj:jk,:jr:j~t:jt:ju:j|:j~,:j:j:j,:j:jN:j<,:j:j?:j,:j*:j:jȟ:jU:j]:jL:j,:j~:jϬ:j:j#:j:j:j:je:jַ:jd:j,:j5:j:j:jR:j:j:j,:j":jn:j,:j:j:j,:j:j:j:j:j3:j5:j.,:jk:j:j:j:j:j :j,:j:j:j:jA:j:j:jj,:j:j_:j:j:j|n:j7:j[:jaX:j:c,:jh,:joj,:jk:jtX:ju:jw:jw:jx:jz{:j_}:j}:j~:j݀:j<:j:j:j:j,:jm:j:jP,:j:jN:j,:j:jٓ:j4:j:j=:j:jN:j:j:j]:j):j:jڡ:j+:j֥:j7:j%:j<:j,:j~:j:jO,:j:j:j_:j:j:j:j,:j7:j:j:jD:jI:j:j:jb:j:j:j:j:j:j:j:j,:j:jX:j:j:jj:j:j :j :j% :jX:j:j:j,:j:jB:jy :j #:j0%,:jP&:j8):j+:jz+:j,:j/:j1,:j2:j5:j7:j8:j[9:j<:j@,:jA:jD:j#P:jQ:jS:jT:jYU:j`V:jWX:jZ:jjZ:jr\:j\:j^,:j_:ja:jj:jek:jTl:jn:jo:jp:j0q:jr:j&t:jot:juu:jw:jMx:jx:jqy:jz:j\|:j|:j}:jq~:j<:jB:j:j,:jf:jɏ:jِ:j!:j:jM:j@:j:j:jg:j,:je:j:j:jJ:j:jΟB:jO:jq:j:j:j`:j:j:j:jM:j:jR:jҨ,:j:jj  You encounter an orc priest. It is wielding a +0 war axe.  #............##.##  #######.#####.....:jf  #.# #.#####...###  #.#####.#####.......  #...................  #.#####.#####...###.  #.# #.# #...# #  #.######### #...# #  #..@......o #...###  #.######### #  #.# ##..### :j5, #.# #..#  #.# #..#  ### #..# o   orc priest (asleep) #..# ...#   ...#:j221057.0):j^368 _:j:j ))))))oYou shoot an arrow.:jB1o.:jC*o:j"L .....o 2 orc priests (1 wandering)The arrow hits the orc priest but does no damage.:j2N;===7.5 (1.2):jS:jbv _You encounter an orc priest. It is wielding a +0 mace.:jE))))))o  The arrow hits the orc priest but does no damage. _You encounter an orc priest. It is wielding a +0 mace.  You shoot an arrow.  The arrow closely misses the orc priest.!  The orc priest shouts!:j\ .....ooThe orc priest is heavily wounded.You hear a shout! x2:j`:jO:jo o.  The orc priest looks encouraged for a moment.:j_   orc priesto   orc (missile, wandering)8.7:j:ja _You encounter an orc. It is wielding a +0 falchion and quivering boomerangs.:ji ))))You shoot an arrow. The arrow hits the orc priest.:jG o.The orc priest is lightly wounded.o.o:jO...o 2 orc priestso)9.9:j U:jX: _The orc shouts! You hear a shout! x2:j )))))))You shoot an arrow. The arrow barely misses the orc priest.The arrow barely misses the orc.:j/l3o.:jAm.o.:joco.o:j ..o 2 orcs (1 missile)The arrow closely misses the orc priest.11.1:j _You encounter an orc. It is wielding a +0 hand axe.:j6 ))You shoot an arrow.  The arrow hits the orc priest but does no damage.:j3o.:j.o.:j-o.:j io.o:jz .o 3 orc priests:j!8The orc priest is lightly wounded.:j:j!2.3:j :j)} _You encounter an orc priest. It is wielding a +0 short sword.:j) )You shoot an arrow. The arrow hits the orc priest!:jq 3o.:jL [o.o.:j bo.o.:jm :j+ (3.5:j) y _The orc priest is severely wounded.:juRead which item? Scrolls  t - 2 scrolls of teleportations - a scroll of butterflies  c - a scroll labelled KILIYTA VOMIBB  h - a scroll labelled RATWOKHUIBO  j - a scroll labelled GICVUSS WUUNK  k - a scroll labelled FIKIDELO OWKY [!] read|quaff[?] describe selected:jOQ:jg  #....................##.## dustin the Shooter  #######.#####............. Gargoyle #.# #.#####...###. Health: 26/26 ======================== #.#####.#####....... Magic: 4/4======================== #................... AC: 9Str: 14 #.#####.#####...###. EV: 9Int: 10 #.# #.# #...# #. SH: 0Dex: 15 #.######### #...# ## XL:  4 Next: 57% Place: Dungeon:3 #..@o.oooo. #...#### Noise: ===------[:j i40m  Time: 2113.5 (0.0) #.######### #....... a) +0 shortbow #.###..#### Fire: a) +0 shortbow #.##..# #.##..# ####..#ooo 3 orc priests #..#oo 2 orcs (1 missile) ...# ...#You shoot an arrow.  The arrow hits the orc priest but does no damage.  The orc priest is lightly wounded. _You encounter an orc priest. It is wielding a +0 short sword.You shoot an arrow. The arrow hits the orc priest! _The orc priest is severely wounded.:jj ooAs you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.:jk:jvG17---------knocked back by the sudden gust.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh):j/  --more--:j bbb@bb(1 ally target):j } -4.5 (1Beogh _:jn bbb@bb:j :j  #............##.  #.#####  #.# #.#####...###  #.#####.#####  #.:j k  #.#####.#####...###  #.# #.# #...# #  #b# #...#   #b@bbooooo. #...  #b# #  #.#:j ( ##..  #.# #..#  #.# #..#:j   ### #..#  #..#  :je { ...#   ...#:j4b.:jI  You swap places with your butterfly.:j5:j׳ .bThe orc priest begins to cast a cantrip, but forgets the words!:jO---5:j b@bbb:j[ _The orc barely misses your butterfly.:jo  #######.#####.###.......  #...........##  #######.#####...........  #.# #.#####...##  #.#####.#####  #.................  #.#####.#####...#  #.# #.# #...#   #@######### #...#   #bbbbooooo. #...##  #b######### #.....  #.##..##  #.# #..#  #.# #..# 2 ### #..#  #..#   [40:jm...# .  You swap places with your butterfly.  The orc hits your butterfly with a +0 falchion.  Your butterfly dies!--6bbbb _Your butterfly disappears in a burst of colours!:j M #.# #.#...#..#######.#####.###..................#########.#####........... #######.#####................####.#####...## #.# .######### bbb.ooooo. #...##b######### #..... #.###..##:j|"4b.:j$;.b:jM%1b.:j,:jx.R---------7:jCTbbb:jS:j\ M####...#..#..# #.# #.#...#..#######.#####.###..................#########.#####........... #######.#####................####.#####...##.# #.# :j b#########  #bbb.ooooo. #...######:j .:j F.b:j 3b.:j :j* \8=8:j_ ;b:j :jgqM###.##....#..#..#####...#..#..# #.# #.#...#..#######.#####.###..................#########.#####........... #.########.#####................####.#####...##.# #.#  #b######### #...##.#.bb.b..b9bb:j aM .#..#..###.##....#..#..#####...#..#..# #.# #.#...#..#######.#####.###..................#########.#####........... #.########.#####.................#####.#####...## #b# #.# #...##.#b.b.b.b.b.b.20bb:j :jM#..#..# .#..#..###.##....#..#..#####...#..#..# #.# 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:j;#((#.###.##.###.##.#### #. ####.<....# ##. ####.###.##.###.####### #.# #.#.....# ##. #.##.# #.#.##### ##...# # ###.##.###.#.##### ##...# # #......# ##...## # #...##.#####.##### ##...## # ###.#.### #...## ####.###...# :j<<##...#..#..#..#..#....##...## ##.....#. ##....#.....#..#..#..#..#....#...#  :j =r#.#...#..#..#..#..>###...#.###.#.##.....#.##.###.##.:jYE:jFq4==3:jK:j5M:jO((#.###.##.###.##.#### #..<....# ##..###.##.###.####### #...## #.#.....# ##...#.##.# #.#.##### ##...#  ###.##.###.#.##### ##...##  #.......# ##...##  #...##.#####.##### ##...##  ###.#.### #...## .###...# ...#..#..#..#..#....##...## .....#......#..#...#..#..#..#..#....#...# #.#...#..#..#..#..:jQ>###...# #.###.#.##.....#.##.###.##.:j+gY4:j ##.............<....# ##...#.###.##.###.####### #...## ..........# #.#.....# ##...# ######.##.# #.#.##### ##...##  ###.##.###.#.##### ##...## #................# ##...## #...##.#####.##### ##...##  ###.#............### #...## ##......###...# ...#..#..#..#..#....##...## :jb .....#..#..#..#...∩###...# ....#..#..#..#......#...## ...#..#..#..#..#....#...# .#...#..#..#..#..>###...######### .###............#.##.....#.##.##. ........##.##..........................##################:jl R5:j :j<.###.##.###.####### #...## .........# #.#.....# ##...# #####.##.# #.#.##### ##...## #  ###.##.###.#.##### ##...## ##................# ##...## ##...##.#####.##### ##...## # :jT###.#............### #...## # #......###...# # ..#..#..#..#..#.@..##...## #.#..#..#..#...∩###...# ##..#..#..#......#...## ##..#..#..#..#....#...# # #...#..#..#..#..>###...#:j######### ###............#.##.....#.##.##.. .......##.##..........................################## #####...###......#### #.:j<6:j:j.:jj= .........# #.#.....##...# #####.##.# #.#.##### ##...#  ##.#.##...## ................# ##...## ##.#####.##### ##...## ###.#............### #...## ......###...# ..#..#..#..#..#...#..#..#..#..#..@∩###...# :j5l#..#..#..#......#...##..#..#..#..# #... #####...............##### :ju5==7:j{:j}:j  #####.####### ##...#  ####...## ................# ##...## ##.#####.##### ##...## ###.#............### #...## ......###...# :ji [..#..#..#..#..#...#..#..#..#..#...∩# #..#..#..#...@..#...##..#..#..#..# #...#..#..#..#..>###...#########:j Y.#.... :j m..............#.......###. :j 2o:j o   orc (missile):j &8:j :ji :jU ###...## ................# ##...## ##.#####.##### ##...## ###.#............### #...## ........o..###...# ..#..#..#..#..#....##...#..#..#..#..#...∩# #..#..#..#......#...#:j1#..#..#..#..# #...#..#..#..#..>###...######### ###............#.##.....#.##.##.. .......##.##..........................################## #####...###......#### :jT............#### ..............#.......##:jq;. #####...###..####......:jY(((((((:j{Q......@:jñ0o:jo   orc priesto   orc (missile)=9 _The orc throws a boomerang. The boomerang closely misses you.:jR ................# ##...## ##.#####.##### ##...## ###.#....o.......### #...## ........o..###...# ..#..#..#..#..#....##...#..#..#..#..#...∩###...# #..#..#..#......#...##..#..#..#..# #...#..#..#..#..@###...######### ###............#.##.....#.##.##.. .......##.##..........................################## #####...###......#### ............#### ..............#.......##. #####...###..####...... # #...# #...# [:jYS 34m####...##.o.o-50:jS :jX c _There is a stone staircase leading down here.:j3G d-:jcI Q.o:jM /o:jsO =.o:jZ o 2 orc priests6==1:j_b :jt =4 _HP restored.:j?%$ ####.#   #@...#  #.####  ... .#### .. ## :j?A-3.0 (2.5:j G:jIL _You climb downwards. _There is a stone staircase leading up here.:j0 :j*1 :j= f _:jJ n:jyP X:jyQ :jV :jkW :j@X :j? :j( :j~ :j :j :j :j :j :j% :j ,:j[ B:j h  You encounter a sleepcap.:j R  #. ###  #. #.. #  #. #.####.#  #f #.#<...#  #. #.#.####.#  #. #........#  #.#####.########  #.@............  #.####.##########  #.............  ######.########  #.............   #.###.########:ji f   sleepcap (dormant)  #.....#  #######  :j 70.0)4.0 (21 _:j(z )))f  You shoot an arrow. The arrow hits the sleepcap.:j}2s:jn .fThe sleepcap is moderately damaged.:j.s   scorpion===5.2 (1.2):j+o _You encounter a scorpion.:j*,U  You shoot an arrow. The arrow hits the scorpion.:jt .fThe scorpion is lightly wounded.0------6.4 _The scorpion stings you. The scorpion completely misses you.:jdG )You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the sleepcap!:j& ). ss   scorpion  The sleepcap is heavily damaged.:j e1=-----7.6:j# W _The scorpion stings you but does no damage.:jNC1):je fYou shoot an arrow. The arrow barely misses the scorpion.:jT sf   sleepcaps   scorpionThe scorpion stings you but does no damage.:j-8.9 (1.3:j:jU _The scorpion barely misses you.:j   You shoot an arrow. The arrow hits the scorpion.:j . fThe scorpion is moderately wounded.80.2:j+ W _The scorpion stings you but does no damage.:j>:jWield or unwield which item (- for none)?- - Unarmed :jEHand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +1 dagger of venom:jc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jIx:j:jC7 :jmdustin the Shooter  #. ###:jGargoyle  #. #.. #:jHealth: 21/26 ===================-----  #. #.####.#:j8Magic: 4/4========================  #. #.#<...#AC: 9Str: 14  #. #.#.####.#EV: 9Int: 10  :j[#f #........#SH: 0Dex: 15  :j}#s#####.########XL:  4 Next: 57% Place: Dungeon:4 :j #.@............Noise: ===------  Time: 2180.2 (0.0) :jU #.####.##########:jمa) +0 shortbow  #.............:jYFire: a) +0 shortbow  :jy######.########  #.............  :jS#.###.########f   sleepcap :jv #.....#s   scorpion  :j#######  :jYou shoot an arrow. The arrow barely misses the scorpion.The scorpion stings you but does no damage. :jˆ1_The scorpion barely misses you.:jYou shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded. :jB_The scorpion stings you but does no damage.:ju .  You unwield your +0 shortbow.  Your +1 dagger of venom begins to drip with poison!  e - a +1 dagger of venom (weapon):jvs   scorpion2=--1.2 (1e) +1 dagger (venom)Nothing quivered:j$k _The scorpion barely misses you.:j fYou barely miss the scorpion.The scorpion is moderately wounded.:j/f   sleepcaps   scorpion--2:jiZ _The scorpion stings you but does no damage. x2:j]_Z .  You barely miss the scorpion.The scorpion is lightly wounded.s   scorpion3:jja:jc :j7cH_The scorpion closely misses you.:j(k fYou hit the scorpion but do no damage.The scorpion is lightly wounded.:jr f   sleepcaps   scorpion4:jw :jz A _The scorpion stings you but does no damage.:ja .  You barely miss the scorpion.The scorpion is lightly wounded.:jHws   scorpion:jxq3==5:jrW _The scorpion stings you but does no damage.:jFqf _The scorpion stings you but does no damage.  You barely miss the scorpion.  is lightly wounded. _The scorpion stings you but does no damage.  You barely miss the scorpion.  is lightly wounded.:jBf   sleepcaps   scorpion2-6:j:jz-  You barely miss the scorpion.  The scorpion is lightly wounded. _stings you but does no damage.  You barely miss the scorpion.  The scorpion is lightly wounded. _stings you.:j2 .  You hit the scorpion but do no damage. The scorpion is poisoned.  :j 'The scorpion is lightly wounded.:j / s   scorpion (very poisoned)  The scorpion closely misses you.7:j^W _The scorpion stings you but does no damage.:jIWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +1 dagger of venom (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j dustin the Shooter  #. ###Gargoyle  #. #.. #Health: 22/26 ====================----  #. #.####.#Magic: 4/4========================  #. #.#<...#AC: 9Str: 14  #. #.#.####.#EV: 9Int: 10  #. #........#SH: 0Dex: 15  #s#####.########XL:  4 Next: 57% Place: Dungeon:4  #.@............Noise: =--------  Time: 2187.2 (0.0)  #.####.##########e) +1 dagger (venom)  #.............Nothing quivered  ######.###:jhS#####  #.............  #.###.########s   scorpion (very poisoned)  #.....#  #######  The scorpion is lightly wounded. _The scorpion stings you.  You hit the scorpion but do no damage. The scorpion is poisoned.  The scorpion is lightly wounded.  The scorpion closely misses you. _The scorpion stings you but does no damage. fYou unwield your +1 dagger of venom.  Your +1 dagger of venom stops dripping with poison.  a - a +0 shortbow (weapon)f   sleepcaps   scorpion (very poisoned)8.2 (1a) +0 shortbow Fire: a) +0 shortbow :j;_The scorpion stings you but does no damage.:jU  You shoot an arrow. The arrow hits the scorpion.:j S .  The scorpion is moderately wounded.:jYs   scorpion (very poisoned)19---==9.4 (1.2:jE_:ja. _The scorpion stings you.:jS  You shoot an arrow. The arrow hits the scorpion!:jy { .  The scorpion is almost dead.:j{ *f:j f   sleepcap:j :jK  dustin the Shooter  #. ###Gargoyle  #. #.. #Health: 19/26 =================-------  #. #.####.#Magic: 4/4========================  :j #. #.#<...#AC: 9Str: 14  #. #.#.####.#EV: 9Int: 10  #. #........#SH: 0Dex: 15  #f#####.########:j/ XL:  4 Next: 157% Place: Dungeon:4  #.@............:jV Noise: ===------  Time: 2190.6 (1.2)  #.####.##########:jy a) +0 shortbow  #.............:j Fire: a) +0 shortbow  ######.######## :j < #.............  :j #.###.########f   sleepcap  :j $#.....#  ####### :j) U You shoot an arrow. The arrow hits the scorpion.  :jM sThe scorpion is moderately wounded. _The scorpion stings you.  :jo You shoot an arrow. The arrow hits the scorpion!  The scorpion is almost dead. _You kill the scorpion!:j d _The scorpion stings you.  You shoot an arrow. The arrow hits the scorpion!  The scorpion is almost dead. _You kill the scorpion!Your Ranged Weapons skill increases to level 6!You have reached level 5!:j^ /  --more--:j^E22/305/5531% :j:j44 _:j=  You shoot an arrow. The arrow hits the sleepcap.:j+  The sleepcap is severely damaged.1.8:jߧ:jM _The sleepcap releases spores at you but does no damage.:j   You shoot an arrow. The arrow hits the sleepcap.:jގ  The sleepcap is almost destroyed.18---2.9 (1.1:j: _The sleepcap releases spores at you.:joo  You shoot an arrow.  The arrow hits the sleepcap but does no damage.:j]p  The sleepcap is almost destroyed.6-----4.0 _The sleepcap releases spores at you. The sleepcap completely misses you.:jvo  You shoot an arrow.  The arrow hits the sleepcap but does no damage.:j   The sleepcap is almost destroyed.5.3 (1.3 _The sleepcap closely misses you.:j7 U  You shoot an arrow. The arrow hits the sleepcap.:j  The sleepcap is almost destroyed.6.5 (1.2:jl l _The sleepcap closely misses you.:j[ e .  You shoot an arrow. The arrow hits the sleepcap!:j/ :jF :jm:jrpr7=-557.7:jwv:jO _You destroy the sleepcap!:jo    #>.   #.# ###   #.# #.. #  #.# #.####.#  #.# #.#<...#   #.###.#.#.####.#  #.....#........#  #@#####.########  #..............  #.####.########## .... #####.########  #.............  #.###.######## #.....#  #######:jL---80:j:j; _Found a stone staircase leading down.:j`I:jKfX:jf:jg:j<^8==9==:jƟB:j20==:j!:jX:j,:j:j:jK1=:jz:jѵ,:j:j22=:j03==:j@:j:jU~4==:j35==:j6=7=8==9==30== _HP restored.:j=:j:j:jX:j:jdustin the Shooter#.##Gargoyle#...Health: 30/30 ========================#..#Magic: 5/5========================#..# ##AC: 10Str: 14####..####...EV: 9Int: 105...........SH: 0Dex: 15##.#$.......XL:  5 Next: 55% Place: Dungeon:4####...@.......Noise: ---------  Time: 2259.7 (61.0)#>.............a) +0 shortbow#.###.###.##.#.Fire: a) +0 shortbow#.# #.#...#[37:j2m ##.# #.#.####.##.# #.#.#<...#5   Grinder (asleep)#.###.#.#.####.##.....#........##.#####.######## _The sleepcap closely misses you.You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap! _Found a stone staircase leading down. _HP restored.  You encounter Grinder.:j'/  --more--:j9:jZD:j]\ 55  You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap! _Found a stone staircase leading down. _HP restored.  You encounter Grinder.Grinder shouts!*:j)g  Grinder gestures at you.:jc@26----===60.7 (62:j :j._Pain shoots through your body!:jQ;)))):j%@.5:j2..7=---1.8 (1.1):j 4:j7J _You shoot an arrow. The arrow barely misses Grinder.:jf ))You shoot an arrow.:j:".:jR<%5:jLIX .  The arrow hits Grinder but does no damage.:jRg  Grinder gestures at you.:j3.0 (1.2 _You resist with significant effort.:j a )You shoot an arrow.:jˑ X .  The arrow hits Grinder but does no damage.:j g  Grinder gestures at you.:j: :j -4.3 (1.3:j$ :j. 9 _You resist with significant effort.:ja )You shoot an arrow.:j+ .  The arrow hits Grinder but does no damage.*:jF$  #.## #... #..# #..# ##  ####..####...  ............  ##5#$.......  ####...*.......  #>.............  #.###.###.##.#.  #.# #.#...# #  #.# #.#.####.#  #.# #.#.#<...#  #.###.  #.....  #. Grinder gestures at you.:j=@ 8==  2  You suddenly lose the ability to move!  --more--:j 5.4 (1.1+0 shortbowPara _:j :j M.5:j :jS 4---6.4 (2:j< :j :j~ b3----=--:j #7.4 (3:jŢ :j  #.##:j  #... #..# #..# ##  :j ####..####...  ............  ##.#$.......  ####..5@.......  #>.............  #.###.###.##.#.  :jӪ #.# #.#...# #  #.# #.#.###:j  #.# #.#.#<...# :j" L #.###. :jC e#..... #.:jc F _Grinder hits you. You writhe in agony.:jŬ  9 -8 (3.5+0 shortbow:j :j R _You can act again.:jxP  You shoot an arrow. The arrow hits Grinder.:jx  Grinder is lightly wounded.  Grinder says, "My boss said I was rubbish. His entrails said otherwise.":jm 19-------===9.1 (1.3 _Grinder closely misses you. Grinder hits you. You writhe in agony.:jP  You shoot an arrow. The arrow hits Grinder.:jt   Grinder is lightly wounded.20=--70.2 (1.1 _Grinder closely misses you.:j .))):j  ..5You shoot an arrow. The arrow closely misses Grinder.  Grinder says, "There's only one good use for a tongue: cutting it out.":j 8*:j}g  Grinder gestures at you.:je@1.4 (1.2:j:j) _You are unaffected.:j#.))):j] ..5You shoot an arrow. The arrow barely misses Grinder. Grinder hits you.:jA15----:jf!2.6:j:j* _You writhe in agony.:ja:jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +1 dagger of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jdustin the Shooter#.##Gargoyle#...Health: 15/30 ============------------#..#Magic: 5/5========================#..# ##AC: 10Str: 14####..####...EV: 9Int: 10............SH: 0Dex: 15##.#$.......XL:  5 Next: 55% Place: Dungeon:4####..5@.......Noise: ===------  Time: 2272.6 (0.0)#>.............a) +0 shortbow#.###.###.##.#.Fire: a) +0 shortbow#.# #.#..[39;:jG49m.# ##.# #.#.####.##.# #.#.#<...#5   Grinder#.###.#.#.####.##.....#........##.#####.########You shoot an arrow. The arrow closely misses Grinder.  Grinder says, "There's only one good use for a tongue: cutting it out."Grinder gestures at you. _You are unaffected.  You shoot an arrow. The arrow barely misses Grinder. Grinder hits you. _You writhe in agony.  You unwield your +0 shortbow.  Your +1 dagger of venom begins to drip with poison!  e - a +1 dagger of venom (weapon)3----3.6 (1e) +1 dagger (venom)Nothing quivered _Grinder hits you. You writhe in agony.:j> a  You closely miss Grinder.  Grinder is lightly wounded.:jR A--4:j :jɱ Q _Grinder closely misses you.:j\  You hit Grinder but do no damage.Grinder is lightly wounded.5:j!:j2Q _Grinder closely misses you.:jX  You hit Grinder.  Grinder is lightly wounded.:jzU12---6:jp:j ' _Grinder hits you.:j8V `  You barely miss Grinder.  Grinder is lightly wounded.:jY 8*:jY,g  Grinder gestures at you.:j@13=7 _You are unaffected.:j   (very poisoned)You hit Grinder. Grinder is poisoned.  Grinder is moderately wounded.:j1&8:j!:jj' _Grinder hits you.:j. Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +1 dagger of venom (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jNdustin the Shooter#.##Gargoyle#...Health: 13/30 ==========--------------#..#Magic: 5/5========================#..# ##AC: 10Str: 14####..####...EV: 9Int: 10............SH: 0Dex: 15##.#$.......XL:  5 Next: 55% Place: Dungeon:4####..5@.......Noise: =--------  Time: 2278.6 (0.0)#>.............e) +1 dagger (venom)#.###.###.##.#.Nothing quivered#.# #.#...#[37:jOAm ##.# #.#.####.##.# #.#.#<...#5   Grinder (very poisoned)#.###.#.#.####.##.....#........##.#####.########Grinder is lightly wounded.  Grinder gestures at you. _You are unaffected.  You hit Grinder. Grinder is poisoned.  Grinder is moderately wounded. _Grinder hits you.  #.## #... #..# #..# ##  ####..####...  ............  ##.#$.......  ####..5@.......  #>.............  #.###.###.##.#.  #.# #.#...# #  #.# #.#.####.#  #.# #.#.#<...#  #.###.  #.....  #. You unwield your +1 dagger of venom.  Your +1 dagger of venom stops dripping with poison.  a - a +0 shortbow (weapon):jh #.## #... #..# #..# ##  ####..####...  ............  ##.#$.......  ####..5@.......  #>.............  #.###.###.##.#.  #.# #.#...#  #.# #.#.### #.# #.#.#<...#  #.###. #..... #.:j>%K  Grinder hits you. You writhe in agony.:jC&7/30 -----9.6 (1a) +0 shortbow Fire: a) +0 shortbow:j5-:j0V _* * * LOW HITPOINT WARNING * * *:j-wj  You shoot an arrow.  The arrow hits Grinder but does no damage.:jL  #.## #... #..# #..# ##  ####..####...  :j............  ##.#$.......  ####..5@.......  #>.............  #.###.###.##.#.  #.# #.#...# #  #.# #.#.####.#  #.# #.#.#<...#  #.###.  #.....  #. Grinder is moderately wounded.:j #.## #... #..# #..# ##  ####..####...  ............  ##.#$.......  ####..5@.......  #>.............  :j!#.###.###.##.#.  #.# #.#...#  #.# #.#.### #.# #.#.#<...#  #.###. #..... #.:jK  Grinder hits you. You writhe in agony.:jl1----------==80.8 (1.2:jx:jV _* * * LOW HITPOINT WARNING * * *:jDrink which item? Potions  h - a potion of hasteB - a potion of berserk rage  L - a potion of lignification [!] read|quaff[?] describe selected:j;:j :j$ :j6 dustin the Shooter#.##Gargoyle#...Health: 1/30------------------------#..#Magic: 5/5========================:j l#..# ##AC: 10Str: 14####..####...EV: 9Int: 10............SH: 0Dex: 15##.#$.......:j XL:  5 Next: 55% Place: Dungeon:4####..5@.......Noise: ===------  Time: 2280.8 (0.0):j@ #>.............a) +0 shortbow#.###.###.##.#.Fire: a) +0 shortbow#.# #.#...# ##.# #.#.####.##.# #.#.#<...#5   Grinder (very poisoned)#.###.#.#.####.##.....#........##.#####.######## :js _* * * LOW HITPOINT WARNING * * *You shoot an arrow.  The arrow hits Grinder but does no damage.  :j Grinder is moderately wounded.Grinder hits you. You writhe in agony. _* * * LOW HITPOINT WARNING * * *:j. I§@5:jS :j" 2=---1.8 (1Fast :j :j A _You feel yourself speed up. Grinder blinks!:j&~#.## #... #..# #..# ######..####... ............ ##.#$.####..§.5...... #>....@.. #.###.###.##.#. #.# #.#...# # #.# #.#.####.# #.# #.#.#<...# #.###.#.#.####.# #.....#........# #.#####.######## #...............5:j:j H---2.4 (0.6:jK:jA:je| #... #..# #..# ######..####... ............ ##.#$.####..§. #>.....5. #.###@###.##.#. #.# #.#...# # #.# #.#.####.# #.# #.#.#<...# #.###.#.#.####.# #.....#........# #.#####.######## #..............#.####.##########:jo$.:ju=3.0:jZx:j8  #.# ######..####... ..........##.#$.....####.........#>.....5.....#.###.###.##.# #@#...# # ####.<..##.#.#.####.#....#.......#.............5.5   Grinder (poisoned)7 (0.7:j~######..####... .........##.#$..####.....>....5..###.###.##.# #.#...# # ####.<..##.#.#.####.#....#.......#####.#######............. #.####.##########............#####.########:jȊ:j**:jw@ _* * * LOW HITPOINT WARNING * * * _You feel yourself speed up. Grinder blinks!  Grinder gestures at you.  Pain shoots through your body!  You die...  Grinder sighs, "Dead already? I want a refund.":joIa-2/30 -:jkb/  --more--:j>lGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +1 dagger of venom Missiles (go to first with ()d - 4 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  f - a +0 ring mail (worn) Jewellery (go to first with "=)  g - a ring of see invisible (worn)b - a ring of wizardry:j4'Goodbye, dustin.175 dustin the Shooter (level 5, -2/30 HPs)Began as a Gargoyle Hunter on June 23, 2026.Killed by nerve-wracking pain... invoked by Grinder(4 damage)... on level 4 of the Dungeon.The game lasted 00:04:42 (2243 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb:j :j B C [?25h[?0c [?1051l[?1052l[?1060l[?1061l