:jێ Player: dustin Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.17:26:25.ttyrec Time: (1782235585) Tue Jun 23 17:26:25 2026 :jSN [?1051l[?1052l[?1060l[?1061h:jP V)0[?7h[?25l[?1c:jEZ :joa :jSo Welcome, dustin. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Hunter:jZ:jG :j `dustin the ShooterGargoyleHealth: 12/12 ========================Magic: 1/1========================AC: 5Str: 14EV: 10Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow#####..+#@.#####:j$ Welcome, dustin the Gargoyle Hunter.If you return without finding the Orb of Zot, so far below, it's all over!:jsh Press ? for a list of commands and other information.:jKk :j9u [ _Found a staircase leading out of the dungeon.:j :jԍ l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:jM 2.1   2.5  +1   g - Spellcasting   0.0   1.2  -1  :j ^    :j ,     b - Unarmed Combat   0.0   1.0   0  :j G            c + Ranged Weapons 4.0   5.0   0      :jB         :jp , d - Armour   0.0   0.8  +1      :j e + Dodging1.5   2.8  -2  :j }    f + Stealth:j 1.1   1.4  +2      :j                 :j l                                    :j6             :j| KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  :jВ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:ju a - Fighting   2.1 e - Dodging   1.5 f - Stealth   1.1:jj TargetTarget--  --  --  --  --  :j,k =--  --  a-z] set[-] clear selected targetcost|targets:j4 <[?25h[?0c0 :jV [?25l[?1c:j 10.0   0 current training targets, if any.=] set aall targets:jX:j:j%rdustin the ShooterGargoyleHealth: 12/12 ========================Magic: 1/1========================AC: 5Str: 14EV: 10Int: 9####SH: 0Dex: 13#..+:jXL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)####a) +0 shortbowFire: a) +0 shortbowWelcome, dustin the Gargoyle Hunter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j :jg:jS:j`:j&:j:j:jӰ:jy:jHP _:jG#### #.@+ #<.# :j ####:j'T##'.#1.0 (1...####:j8:jL======2.0 (2:j:j'5 _As you open the door, it creaks loudly!:j:j:jJ:j:j:jCdThere is an open door here.:jj _':j1 _You open the door.:j#  There is an open door here.:j _:jY:j:j:j^''' _You open the gate.:j:j&@  There is an open gate here.:j:ji _:j:j:j:j:j~:j|:j:j3:j:j5:j:j`:j":j,=#######..'.####<.#...#####'##### ###...#~⌠# .#####.#.♣.#~.##.......#...#~.#...)..>##♣.♣#'''#..#@#####------0.0 (18.0)#..........#.....##.########.#.###.#..........############:jz/:j0K------1.0 (19:jQ4:jS7; _Found a stone staircase leading down.:j L #.###### .##..'.### ..#<.#...# #r ####'#####.## #...#~⌠#..#####.##.♣.#~.##.......:jk  #...#~.#.@.)..>##♣.♣#'''#..#.########..........#.....# #.########.#.###.#..........############r   quokka (asleep):j W.r:j Mr:j #2:jF .0):jz :j W _You encounter a quokka.:j,#. ###### #.# #..'.### .. #<.#...# #. ####'#####r## #...#~⌠#..#####.# #.♣.#~.##.# #...#~.#..@)..># #♣.♣#'''#..#.# #.#.....# #.#.#.:jB###.#..#### :jX.r:jP&:j&&3:j,:j.:jF c .  You shoot an arrow. The arrow hits the quokka.:jJ @):j .:j ?2===4.2 (1.2:j :jN J _You kill the quokka!:jp  _No target in view!:j!#. ###### #.# #..'.### .. #<.#...# #. ####'#####.## .##...#~⌠#..#####.# #.♣.#~.##.# #...#~.#...@..>#  #♣.♣#'''#..#.#  #.#.....# :jqS---50 _:j:jz _You see here a +0 sling of freezing.:j":jvWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Floor Items ([,] to select) Hand Weapons a +0 sling of freezing[?] describe selected [!] equip|wield|wear:jy[tab] equip|unequip :j ([,] to select) a +0 shortbow (weapon)  a - a +0 sling of freezing:jK:j:j dustin the Shooter#.Gargoyle###### #.#Health: 12/12 ========================#..'.### ..Magic: 1/1========================:jS S#<.#...# #.AC: 5Str: 14####'#####.## .#:j EV: 10Int: 9#...#~⌠#..#####.#SH: 0:j {Dex: 13#.♣.#~.##.......#:jh XL:  1 Next: 20% Place: Dungeon:1#...#~.#...@..>#Noise: ---------  Time: 25.2 (0.0)  #♣.♣#'''#..#.#######a) +0 shortbow#..........#.....#Fire: a) +0 shortbow#.########.#.###.#..........#:j) ########### _Found a stone staircase leading down. _You encounter a quokka.You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _No target in view! _You see here a +0 sling of freezing.:jx  You unwield your +0 shortbow.  Your +0 sling of freezing is covered in frost.:jl6.2 (1cling (freeze)cling (freeze):j:j9 _c - a +0 sling of freezing (weapon):jfY :jY 3:j[ :j\ :j\ :jVb :jb :j:c :jc :j|d :je ,:je :j#g :jg :jg :jh :j#i :ji :ji :j,j :j%k :jYk :jk :jk :j m :jm ,:jn :jXo :jp ,:jRp :jq :jq :jBr :jr :jVs :js :j t :jdt :jVu :ju :j)v :jv :jw :j*x :jRx :jx :jy :jnz :jz :jz :j{ :j| :jH| :jw| :j B:j :j :jى ,:jG C':j 7 _You open the door.:j5 :j :j( :jN :j ,:j :j u  There is an open door here. _:j :jK :j4 ,:jl :j :j ,:j- :j i .#  ...######## ..........#  ..........## ..........'. .......@..#.# ..........#.# ..........#.#### ..........#....###:jS w ..........####...## ########### ###..###.####### #.###..'.####..#:j 053.2 (27.0):jC ,4.2 (28:j :j b _c - a scroll labelled KEALOO SAACH:j :j :j; :j :jg X:j :j :j :j :jƶ :j :j: :j3 :j :j :j :jc ,:j :j :j4 :j :j(B:jTy....>#....# ....# ...#  #...  #..#####.. #.##......... #....@# 64.2 (10 #####.#  #.#  #.### ##...######## #...........##...........####...........'.#...........#.5.2 (11 _Found a stone staircase leading down.:j I:j :j" ,:jS ,:j/   You encounter a kobold. It is wielding a +0 whip and quivering stones.:jt3 }##+##..#......#....>#.....# ####.....#..K....#.###  #  #.@#####...#.##..........#.....#######.#####.##.#.K   kobold (missile, asleep)............:j84 :j: 17.2 (2.0):jg; 28.2 (3 _:j@ :jC :j ' )))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  The kobold shouts!:j‘1K.:jƗ,..:jM===9.5 (1.3:j^ _The kobold is heavily wounded.:j?Z )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.)):j+..:j6370.7 (1.2:j:jJ _You kill the kobold!:jZW :jDf :j#r :jr :jw B:j:x :jLy :j| :j `:j :jr :j X:j :j1 :jӡ :j :j* :j :j :j :j6 :j :j :j :j :j :jL :j׬ :jĭ :j :jͮ :j :j' X:jy B:j :j" :jD ,:j :j& ,:j :jn :j B:j[ :j :j :j :j :j ,:j :j :j X:jm ,:jN n:je :j :j :j :j_   #...##.........  #...##.........  #...##.........  #...##......... :j  ######...##.........  #........##......... #........++......... #........##......... #..@....###.########---  #.......# :j; s  #..........  :jg k #......#### :j P#......# :j F##...... :j #.#####. #. .# :j `  You pick up a book of Annihilations and begin reading...:j x98.7 (28.0)---9.7 (29:j :j  a _You add the spells Chain Lightning, Fire Storm and Shatter to your library.:j< :jB= :j|> :j|A :jC :j@I B:jI :jJ :jK :j%U :jRV :jV :j_W :j8Y :jZ :jZ :j\ :j,] :jG_ ,:j{ n:j^ X:j! B:j n:j :jJ B:jz :jo ,:j :jU :j B:jA :jk ,:j :j :j :js :j :j] :j ,:j1 :j6 :j :j? :j :j X:js B:j ,:j ,:j :jj :j3 B:jz :jV ,:j8 :j :jD? :j*A ,:jA :jRD :jE ,:jF :jR :jU B:jJW :jX :jX :jY :j[ :j]] :j] :jX^ :j` :jtn :j"s B:jSu :j!z :j :jj :j :j n:jv :j :j :jp :jG :j :j, :j :jC :j :j :jϟ :j ,:j :j :j6 :j :jt :j :j :jq :jv :j ,:j :j] :j $  Things that are here::jI i  a +0 whip; 5 stones; a kobold corpse:j :j־  _:jg :jl :jy B:j" :jt ,:jv :jU :j ,:jw :j :jO :j :j :j0 :j :jJ :j( :j :j :j` :j8 :j :jJ B:j :j ,:j :j :j ,:j? :j :jA :j :j :j~:jk,:j:j0:j:j:j :jy :ja+:j,:j,:j.:j/:j,0:j0:j1:j5:jA6:j/7:j9:j::jM;:j;:j<:j>,:jI?:jU@:jBA:jA:jA:jC:jND:jD:j-E:jG:jeH:jH:jI:jJ:jK,:j/L:jM:jHN:jxN:jN:jO:jP:j:Q:j^Q:j2R:jkS:jS,:j1U:j V:jfV:jV:j)X:jY,:jiY:jAZ:j5[:jz[:j[:j@]:jD^:j^:j^:j&`:j`:j3a:ja:jb:jc:jc:jHd:je:jjf:jf:jf:jh:jh:ji:ji:jl:jumn  You encounter a frilled lizard.:js....#.##........ #####............l ........########.# #######.########.# # #.##.....#.# # #.##.###.#.# ### #....#...#.# :js..##########.###.# .........# #.###@# .........###.....# .........'.####### .........#.# .........#.# .........#.#### l   frilled lizard (asleep) .........#....### .........####...## ########## ###..#:j{1191.7 (92.0):j|32.7 (93 _:j:j:j t. _a +0 whip; 5 stones; a kobold corpse _You encounter a frilled lizard.  You shoot a sling bullet.e sling bullet hits the frilled lizard!  The frilled lizard seems to slow down.  The sling bullet freezes the frilled lizard.:jj _)))))):j .......4===4.0 (1.3):j R _You kill the frilled lizard!:jI:j> >':jCD:jE _You open the door.  You encounter a bat. .... ### .... #...###### ... #........# .# #........# # #........#######. ########........@.......--- #.)...##........######.b #.###.##........# #.##........######.# #####..................#########.#######b   bat (asleep) #######.########.# # #.##.....#. #.##.###.#.207.0 (13.0)b.b.b.:jmHNb:jIO---8.0 (14 _:jO:j \Q _There is an open door here.:jP †  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.:j A))):j ...:j 5===9.2 (1.2) _You kill the bat!:j=:j :jQ:jH _No target in view!:j:j:jJ:je:j:jf _:j:jZ:j:j:j:j:j:jQ,:j:j_  You see here a bat corpse.:j:j _:j:j:j:j:jO:j::jcX:j:j:j:j:j|:j1:j:j*:j  You encounter a goblin. It is wielding a +1 dagger of electrocution.:jt ######## ...# ###########....# #.........g......#######.......... .......'...†........... .......######...@......$--- .......# #......... :j{.......######.####................# .....###.####### ....# #######.# ....#g   goblin (asleep) #.....#.# .....###.#.# .... ..#...#.#:j0518.2 (9.0:jD---9.2 (10.0):j:j"* _Found 9 gold pieces.:jU % ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.  The goblin shouts!:j ~  g.  The goblin is severely wounded.:jֆ 7.....:j <===20.4 (1.2):j :jΏ ' _You hear a shout!:jbz ))))))You shoot a sling bullet.:jr).g.:j2.....:j(1.6:j:jd _The sling bullet completely misses the goblin.:j a )))))))You shoot a sling bullet.:jg.:j3.....:j-2.9 (1.3:j :j` _The sling bullet barely misses the goblin.:j )You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.:j F))):jou )...:j x 564.1 (1.2:j~ :j, J _You kill the goblin!:jq :j< :jE :j H _No target in view!:jEK  You encounter a kobold. It is wielding a +0 short sword.:j'T # :j####### ############# #........#######......)'...†...######....:j$# #......######.####....... :j1.............# .....#.####### .....# K   kobold (wandering) ######.# .....# .....#.# ..:jj....###.#.# ....:jS0.0:j<---5.1 (1 _:j:j;:jz z ))))))You shoot a sling bullet.:jv K.K:j[~ S.)....:j* 7===6.3 (1.2:j :j J _The sling bullet hits the kobold but does no damage.:j#Zt )))))))You shoot a sling bullet.:j1K.:j2.K.....7.5 _The sling bullet closely misses the kobold.:j~{ )))))))You shoot a sling bullet.:jK.K:jT..)...:j (8.7:j:j8a _The sling bullet closely misses the kobold.:j)The sling bullet closely misses the kobold.The sling bullet hits the kobold.  The sling bullet freezes the kobold.:jA))):ja ...:jye6730.0 (1.3:jOm:jpJ _You kill the kobold!:j9 :j/ :j̳ :j H _No target in view!:j6  ###### # ## #.##......).'...†.).######..........$.:j # #.######.####....# ......#.####### ..# .#.# .. :jJ :j ----1:j] 0 _:j. :j :j # # # #.##......).'...†.).######.$.:j# #.######.####..# ......###..####### ..# .#.# . :j$:j%B---2:j~,:j.:ju2 ##### ############# # #.....##########.'...†..:j83)...######.$# #......######.####... ..........# ###...####### .# . ###.# .# ..#.# .........:j<::j:&3:j:@:jmD _You see here a +1 dagger of electrocution.:j׹:j&4:jZ:jV _d - a +1 dagger of electrocution:jE?:j?:j!A:jD:jSG:jG:jL:j0NC  You see here a +0 short sword.:j Q:jVR _:jS:jU:jX:j Y:ja_B:jeV _You now have 9 gold pieces.:jt ############# # #...........###.### ######.........†.........)$# 8.0 (4 #####..........#  #......# #####.####...#........### #######........# .... #........# ..... .......... .).... # ......... +#+:ju:jv+9.0 (5:j|:jk# _Found a club.:j#3:j:je:jzL _You now have 12 gold pieces (gained 3).:j3:j2,:j,:j :j:jú,:jֻ:j#:jk  ############# #+#  #...........###@### ........# .........).......#.# .........#.# #........#+#.####...... ..#........###.......##........# #........  #........# #........:j#..........##..................................'47.0 (8:je:j%L======8.0 (9:j:jy :j7_As you open the door, it creaks loudly!:j+  There is an open door here.:j' _:j,:j:j:jI:j:ja:j:j:j:je:j:j,:jz:j:j,:j:j N #####+###### #.......@..#------ :j #. #......... #.. #.... #..........# #..........###########'###### ...###.###:ju,56.0 (8:j}J------7.0 (9:j:jDW _d - a lumpy dark potion:jI:ja:j :j\:j,:j4:j}:j2 :j2 ':j#:ju:j:j| ###.###...> ###### #....#60.0 (3 #..........#:j #..........# #..........# #..........# #..........# #..........#######'###### #..##:j<#.### _You open the door.:j[ _Found a stone staircase leading down.:j 3:jz :j :jf! :j% P _:j)' ,:jN( :j   There is an open door here. _  You encounter a rat.###########.....##.# #?....###########.# +.........># #.....###########'#### #.....# #......... #.....# #..........r #.........:j O.. #......... r   rat (asleep).. #......... .........$ #......... ..#######.........73.0 (13.0)4.0 (14 _Found 10 gold pieces.:j% )))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.:jӠ7r.:j.+...:j;===5.3 (1.3):j:j- _The rat squeaks loudly.:jk .  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet freezes the rat.:j a)):jX)..:j6\586.5 (1.2:jb:j%eG _You kill the rat!:j #.....###########' #.....# #:jE$ #.....# # ......... # ..........# # ..........# # :j$ ### .........$ #:j=*.80.5 (4.0:j*#---:j*$1.5 (5:j/:jc2b _e - 3 scrolls labelled IQY ICSEECU:jR:jmy) _You now have 22 gold pieces (gained 10).:jR':j& _You open the door.:jx,:jl:j@  There is an open door here.:jDK _:jt####### #.....# ######.....##########+...@'..............######.....########## #.....# #...####.....### ##..........# ##..........# # #..........# # . ### #..........# # . #...#######...# #:j1300.5 (19.0):ja,1.5 (20:j:jd _h - a scroll labelled SIGREGE JEURIM:j1` :jcf :j$g ':jj I:jYl 7 _You open the door.:jo I:jr @  There is an open door here.:jt :jt  _:jou :jVx B:jy :j{ :jJ| :j| :j| :j~ :j ,:jb :j :j :j ,:j" :j ,:j׈ :j :j ,:j :ja :j :j :j :jǒ :jP :j :j :j0 :j ,:jO :j :j :jś :j :j :j. :jY :j̡ :j? :j| ,:j :jT #...'....'..#...######...####...# #...$##......# ####..... ##..###### #.....:j .... #..## #.......... ##.## #...........#..### #.............@#...#########+##.....####........#......##.......# ##....># #........########.....########........'...†#.....#.)...##........###### :j }#####.....#.###.##........# # ......##......#.##..###### #..##.##..:j; #.....:j۵ Z19.5 (1820.5 (19:jź :j$ T _f - a silvery potion:j <:j#g  You encounter a kobold and a quokka.The kobold is quivering stones. #...# ##.K r. #...#  #... #: . #...#### ###.#.## .##. #...'. #......##... #...#### #.........# ####...#  #...$....# ##......# ## #........###..###### # #..##..## # #........##.## #. #........#..### #. #...........[3:jmi4m#...#. ##+##.....####........### #......#### #........# r   quokka (asleep) #....># #........### K   kobold (missile, asleep) #.....########........'.. #.....#.)...#####:jIj13.5 (3.0):j-k24.5 (4 _:jq:jt:j% ))))))r    You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.:jY.r:j5O:r:j$8....:j|%7===5.7 (1.2:jH.:jZ3Z _The quokka is almost dead.:j* )))))))You shoot a sling bullet.:j .rThe sling bullet closely misses the quokka.r:jq K ..:...Kwandering)r   ratYou hear a loud squeak.  You encounter a rat.:jh-7.0 (1.3:j":j? _You hear a shout! You hear a loud squeak.:j$.  You encounter a rat. _You hear a shout! You hear a loud squeak.  You shoot a sling bullet.  The sling bullet closely misses the quokka.The sling bullet hits the rat. The sling bullet freezes the rat.:jT)))):j .rYou kill the rat!.r:jސ K.K)The kobold shouts! You hear a shout!:j͖[(((((((:j i......@:j#098.3:j,:j3f _The kobold throws a stone. The stone misses you.:j )You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.:jN ].r:jO G.K:jX r .  The quokka is almost dead.:jEY -9.5 (1.2:jo` :jb > _The quokka bites you but does no damage.:jS 0 ))))) You shoot a sling bullet.  The sling bullet barely misses the quokka.The sling bullet hits the kobold. The sling bullet freezes the kobold.:j| G.K:j ...rThe kobold is severely wounded.:j .30.8 (1.3:j :j > _The quokka bites you but does no damage.:j* )))))))You shoot a sling bullet.  The sling bullet closely misses the quokka.:jݫG.K:j .KThe sling bullet closely misses the kobold.:jNj....r:jd9/12 ------2.0 (1.2:jG:jn+ _The quokka bites you.:j9 †You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.:j>K   kobold (missile):jY  You kill the quokka!:j9`(((((((:jYY.†@....:jc#...#dustin the Shooter##.. .. #...#Gargoyle#... #: . #...#### Health: 9/12==================------###.#.## .##. #...'... Magic: 1/1========================#......##... #...#### AC: 5Str: 14#.....K...# ####...#EV: 10Int: 9#...$....# ##......# ## SH: 0Dex: 13:jd#.....†..###..###### #. XL:  1 Next: 110% Place: Dungeon:1#.....@..##..###. Noise: ===------  Time: 333.3 (1.3)#........##.###. c) +0 sling (freeze)#........#..####. Fire: c) +0 sling (freeze) #...........#...#######.##+##.....####........####......#### #........#K   kobold (missile)#....>##........####.....########........'..#.....#.)...##........###The sling bullet closely misses the quokka.The sling bullet closely misses the kobold. _The quokka bites you.  :j_dYou shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.  You kill the quokka!:jf _The kobold throws a stone. The stone barely misses you.You have reached level 2!:j q/  --more--:j E13/172/22 4% :j:jB4 _:j0y ))))You shoot a sling bullet.:j0r:j .KThe sling bullet barely misses the kobold.:jv.†r   rat (wandering):j-4.5 (1.2:j :jkT _You encounter a rat.:j y ))))You shoot a sling bullet.:j @.r:j G.K:j g:j  ..g   goblinK   kobold (missile)r   rat (wandering)The sling bullet barely misses the kobold.:jL (5.7:ja :je s _You encounter a goblin. It is wielding a +0 dagger.:j~, )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.:j:2r   rat (wandering):j,G..g.:j(:j086.9:jj` _You kill the kobold!:j )You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.:j0_)):j,`rl:j;f ..l   frilled lizard (wandering)r   rat (wandering)  You kill the goblin!:jU=_4=128.1:jUE:jH_ _You encounter a frilled lizard.:j )))))))You shoot a sling bullet.:j+5.r:j!:j#:j @.l:jW....):j-9.4 (1.3:jW:j!i _The sling bullet closely misses the frilled lizard.:jn )))))))You shoot a sling bullet.:jD7r.:j"6l.:j^.....):jV.40.6 (1.2:j^:j h _The sling bullet barely misses the frilled lizard.:j .  You shoot a sling bullet. _The sling bullet barely misses the frilled lizard.  The sling bullet hits the frilled lizard.  The frilled lizard seems to slow down.  The sling bullet freezes the frilled lizard.)))))r   rat:jp  .rYou kill the frilled lizard!....)r:j4t 5===61.7 (1.1:jz :j} - _The rat squeaks loudly.:jU \))))))):j^s K.r:j{ >.....:j| (2.8:j :j w _You shoot a sling bullet. The sling bullet barely misses the rat.:j@_ )))))))You shoot a sling bullet.:jar.K:j: .rThe sling bullet closely misses the rat.:j.K..K   kobold (missile)r   rat4.0 (1.2 _You encounter a kobold. It is wielding a +0 club and quivering stones.:j" †You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet freezes the rat.)):j  ..  You kill the rat!(((((((:j..†...@:j1205.2:j: _The kobold throws a stone. The stone barely misses you.:j )))))))You shoot a sling bullet.:j~ .K..†..  The sling bullet closely misses the kobold.:jO(((((:j&_..†..:j(y6===6.5 (1.3:ju1:j^4W _The kobold throws a stone. The stone hits you but does no damage.:j )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.:j q))))):j ^..†..:j 557.6 (1.1:j; ` _You kill the kobold!:j 4:j :jä H _No target in view!:j+. _No target in view!:j;:j<:j>:jf:jk _7=== _HP restored. _You now have 25 gold pieces (gained 3).==:jl:j5o:jo:jq:ju:jYy:jy:jC|:jB:jj:j۲:j:jQ:j:jü:j:j{:j:j:j :j:j::j:jt,:j:j:jB:j ####  ...  .. .##  ## .## ..#  #. ##..## ..###  #.##@#..# #...# --- #.#...!# #...#  ##...#....# #...#  #...#?.#:##. #...##### ###.#.##..##) #...'.... #......##.... #...##### #.......)†######...#  #........### ### #.....)..###..###### #..:jA062.6 (15.0):jH---3.6 (16:j s _j - 2 glowing coppery potions:j} :j} :jA :j :j- ,:j ,:jg ######... ##.. .#### ..## ..# #. ##..## ..####.##.#..# #...# #.#...@# #...# ####...#....# #...# #.#...#?.#:##. #...######.###.#.##..##) #...'....'.#......##.... #...#######.......)†######...# #.#........####......# ####.#.....)..###..###### #....#........##..## #..:jپ \5.6 (2.0)6.6 (3:j :j T _k - an orange potion:j1o3:jq:ju:j^w:jw:j<},:j:j:j:j ######... ####.. .#### ..## ....##. ##..##.# ..####.##.#..#.###...##.#....#...##...# #####...#....# #...# #..:j#...#?.#@##. #...######..###.#.##..##) #...'....'.#......##.... #...######.#.......)†######...# #.#........####......# ####.#.....)..###..###### #....#........##..## #....:j?#........##.## #.#.#..### #.You pick up a parchment of Iskenderun's Mystic Blast and begin reading...:j8V8.6 (29.6 (3:j:jR _You add the spell Iskenderun's Mystic Blast to your library.:jl 3:j :jB :j ,:j/ ,:j/ ,:j' :j :jx ,:j2 :j  ##### #... ## ##.. .## ## ..## ....# #. ##..##.# ..### #.##.#..#.###...# #.#....#...##...#  ##...#....# #...#  #...#@.#.##. #...#####:j ###.#.##..##) #...'.. #......##.... #...##### #.......)†######...# #........####......# ### #.....)..###..###### # #........##..## # #........##.## #:jw #........#..### #:j'72:jl+3.6 (4:jW:jc _l - a scroll labelled DARO IDGHIERO:jT:j=:j^:j:j:j,:j#B:jh%:j':jx),:j):je+:j9/B:j2:j4,:jY5:jt9:j;:j@D:j:j:jD:j9:jё:jٓ,:j:j':j?:j:jy:jm:j:j;:j:jc:j5,:jK:j:jb:j_:j:jr:jC:j:j:j:j:j9:j:jo:j,:j:j,:j:j:j\:j6,:jd:j:j/:j:jb:j:jX:jB:jC:jD:j T:jDYB:j[:jxJ:jB:j0:jS:j,:j:j:jM:jܩ:jy:jx:j+,:j(:j:jϷ:j,:jȹ:jx:j=B:j:j,:j:jT:j7:j:j:j::jzB:jX:jRX:jB:j:jd X:j* :j- B:jZ. ,:j. :j0 :jb1 :j1 :j2 :jU> :j? :j<@ :j@ :j9C :j[D ,:jnE :jG :jNH :jH :j_I :jJ :jL :jL :jgM :jlP :jQ :jR :j(W X:jxX :j"Z :jD\ ,:j\ :j^ :j` :j` :jf X:jg :jDm :j-n :jun :jq :j$r :jCv B:jy :j   You encounter a frilled lizard.........# #...........###.### ........#######.................# ........'...÷.........).......#.# ........######................#.# ........# #................#+# ........######.####.............. ...............#........###...... ########.#######........# #...... ########.# #@.......# #...... ##.....#.# #.............#.) ##.###.#.# #............## +#+ ...#...#.# #............# ####.###.# #......#+##. .# #.###.# #......# ... l [3:j7 0m  frilled lizard (asleep) .###.....# #......# .'.####### #..l...# .#.#:j e439.6 (66.0)40.6 (67 _:jE :jO :jw; .  You shoot a sling bullet.  The sling bullet hits the frilled lizard!  The sling bullet freezes the frilled lizard.:jA)))))):jk......9===1.9 (1.3) _You kill the frilled lizard!:j :j :j :j :jK :j :jW ,:j :j :jE :j{ :j :jy :jB :j :ju :jN :j :j. ':j :j :j :jv 7 _You open the door.:j :j 3:j :ja ,:j :j* :j- ,:j. :jL1 :j$4 ,:j5 :jq= :j,E ,:jvM X:jO :jS :j8Z B:j` X:jb :jd ,:j4f :j)h :jߨ .........##.#+#+........##.....#'##....#..##.##....#..##.##....##.##..........#### ###...........# .....#.............# .....#.....#....@..# ---  ..$..###.......#  ..##. #########  .. .. #  .#58.9 (17.0)---9.9 (18[4:j g0m _m - a scroll labelled ICEIXA OGHEDGHY:j 3:jl :j :j :j2 :ji X:j4 :j :jޢ :jE :jڥ :j] :j ,:jҨ :j :j~ :jȬ :j :j :jg :j :j :jܴ :jp :j :jҷ :jй :j :jȻ :j¼ :j :j; :jp :j :j X:jk ,:jS :j L _You now have 32 gold pieces (gained 7).:j 3:j :j :j Y##.# #......#'##....#..# ##.# #......#.##....#..## #......#.##....##.# #### #......#..........#### #......###...........# #......#.............# # #......#.....#.......# ### :j A..###.......### #####..##@# #########71.9 (12 #..# #......# ##.# #.####..  #.## #. #... ##..# # #.... ###.##!.... ###.## .# #...... ~⌠#..#####.# #......) ~.##.......#:j :j ,2.9 (13:j :j % _Found a dagger.:j43:j:j:j,:j:j0:j,:j:j#:jt,:j:jV:j,:jH:j:jl,:j:jm:j0; _k - 2 orange potions (gained 1):j!7 #......#..........####  #......###...........#  #......#.............#  #......#.....#.......# # ..........###.......# :j## #####..##.# ######### .# #......#### .# #.####..).###### ## #. #..@....... ..# # #...........#  #.......... #.## .# #............#####.# #......)..........# ....:jv.............>## #........:.. #.####### #.....###+## #.....# :j0 #.#+###:j 78 M.##....##.# ###..######..#......  #......#..... #:j  ..........###....... ## #####..##.# #########......####  ####..@.###### .#. #... .#. #.##..........#.....###+##:jX280.9 (8.0):j+1.9 (9:j:jw _You see here a +1 vampiric spear.:jI:jE :jYf _:jB:j X:j@:jJHB:jNX:juYK  #......#### ...  #.####..).#######.# #. #............# # #............###  #..............#  .# #...........## #.# #......)....# ...# #............#.>## #........@...# #### #.....###+#### # #.#+### .# #.  You pick up a parchment of Magic Dart and begin reading...:jaV8.9 (79.9 (8:jstY _You add the spell Magic Dart to your library.:j':jc _You open the door.:jg3:jk:j@  There is an open door here.:j:jl _:jK!:j#:j(,:j):j,:j1.:j.:j::j;Av:jH,:j^J:j!O:jR,:j l:jl:jm:jn:jo:j q:j>q:jq:j8s:jt:jt:jqu:jv:jM{X:j|:j|:je}:j:j:jR:j܀:j8:j:j:j+:jk:jp:jֆ:j:jN:jD:jq:j:j:j:j:jC:j :jU,:jϐ:j:j,:j:jė:j*,:j|:j@:j:jN:j6:jÞ:j,:j0:j<:j{,:j,:j:j\:j:jF:j4:j,:j:jk:j:jX:j>B:j.....##.#+#+   .....##.... #..  '##....#..# ..  .##....#..# ..  .##....##.# #. #  ..........#####. .#  ...........##.###.### .........##.......# ...#.......# #@.#.# ...###.......# #.... ##.# ############...# ...#### #.......# ##..).#######.####### #............#  #............###  #..............#  #...........##.#  :j527.9 (38.0)8.9 (39 _n - a scroll labelled LUORAH ATZYPP:jBI:jc:j:jy :j':jzi  You encounter a hobgoblin.:jB#........ ..#.)...... .# ......##.#+#+ #.#.# .....##.... #...# #'##....#..# ...#  #.##....#..# ...#  .##....##.# #..##.# :jr ######...g.#  ###....##@###.### #......##.......# :j/.....#.......###..#.#.# .###.......# #....# .##.# #####...# ....#### #.......#:j   g   hobgoblin (asleep) ###..).#######.#######    #.#     #..###  :jc#230.9 (2.0):j"%21.9 (3 _:j*:j,:j .  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet freezes the hobgoblin.:j W)):j, ...:j/ @37===3.1 (1.2:j5 :j7 M _You kill the hobgoblin!:j&:j:jG:j:j,:j-,:jj:j:jE:j :jA:j:jS:j3:j{:j:j:j,:j:j':j*:jb:jz:j7 _You open the door.:jj:j:jg:j:jB:jh:j,:j:j:j,:j:j%:j:ju:j':j:jt:j:jX:j:j:jS:j:jG:j8,:j :j:j:j:j:j:j:jY:j :j :j :j :j6 :j:j:j::j:j/:j:j:j*:jJ:j:j;:j:j:j{:j:j:j:j:jG:j:j2:jB:j.:jI0:j0:j)1:j4:j4:jL5:j5:j7:j8:j)9:j9:j;:j<:j-=:j=:j?:jMA:jA:jOB:jC:jD:j>E:j*F:jG:jH:jI:j~I:jkK:j M:jeM:jN:jO:jIQ:jQ:jGR:jT:jDU:jU:jfV:jX:jwY:jY:jZ:jX\:j]:jG^:jB_:ja:jc:jc:jd:j,f:j&g:jug:j@h:j@j:jj:jj:jm,:jn:jkn:jo:jEq:j,:j:jH:j:jذ:j:j :jj:j:j:jķ,:j:j:j:jܺ:js:j:j۽,:j:j:j:jc:j:j:j::jv:j;:jH:ja:jt,:jL:j:j:j>:jI:j:j:j[:jK:j!,:j:j:j:j:j\:jL:j0:jx:j):j:j,:j+:j:j,:j:jR:jw:j:j:jn7 _You open the door.:j:j3:j#:j@  There is an open door here.:jK:j _:j:j:jj:j:jW:j:jH:j :j:j:jH:j:j-:j:j :j :jf :j :j` :j :j!:j:j8:j,:j:j:j:j :j:j,:jg:j:jb:j:j:jL:jL,:jL:jN:jO,:jUO:jP:jwQ:jQ:j=R:jKS:jS:j+T:jT:jRV:jV:jV:j]W:jY:jZ,:j[:j%\:j\,:js]:jmc:jd:jhn:j8i:jKk:j>l:jl:j`m:j1o:j8p:jp:j9q:j`s:ju,:jv:j+y:jE{,:j{:j~:j,:j:j:j:jk:j:j:j4:jI,:j:j:j X:jD ...# ###### #.## ###### #..'.####..# ### #<.#...###.# ## ####'#####.## # ####.# #...#~⌠#..##### ...#.# ♣♣♣#.♣.#~.##......#...# ♣ß♣#...#~.#......>  #...# #♣.♣#'''#..#.######.#.# #.@........#.....##---:jO [671.1 (138.0) ...#.# #.########.#.###.#. ####.# #............# #.#..# ############## #... ########## :j :---:j8:jE _Done exploring.:j:j:j:jU...............0.0)..###............# #.#...:j1\[ _Done exploring.:jDX[?25h[?0c  Search for what [? for help]? :j@ [?25l[?1c:j:j13 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] :j a - [D:1] a +0 clubb - [D:1] a club  c - [D:1] a +0 dagger (1 further duplicate)  d - [D:1] a dagger  e - [D:1] a +0 short sword  f - [D:1] a +1 vampiric spearg - [D:1] a +0 whip  :jh - [D:1] 5 stones (7 further duplicates in 2 piles)  i - [D:1] a +0 leather armour  j - [D:1] a staircase leading out of the dungeon  k - [D:1] a stone staircase leading down  l - [D:1] a stone staircase leading down  m - [D:1] a stone staircase leading down:je:j:jy........####### #.##dustin the Shooter ...#######..'.####..#Gargoyle ...####<.#...###.# # Health: 17/17 ======================== .....#####'#####.## # Magic: 2/2======================== ####.#:jL#...#~⌠#..##### AC: 5Str: 14 ...#.#♣♣♣#.♣.#~.##...... EV: 10Int: 9 ##...#♣ß♣#...#~.#......> SH: 0:j9pDex: 13  #...##♣.♣#'''#..#.###### XL:  2 Next: 37% Place: Dungeon:1 ##.#.#:j#.@........#.....## Noise: ---------  Time: 671.1 (0.0) ...#.##.########.#.###.#. c) +0 sling (freeze) ####.##............# #.#. Fire: c) +0 sling (freeze) .....############### #... ######:jR#### _You open the door. _You open the door. :jj_There is an open door here. _Done exploring. _Done exploring.  :j?Search for what [? for help]? .:j:j:j~:j. _:j.x :jQ Level 1 of the Dungeon<>>>(Press ? for help) #........##...........####...## ######..##.# ############...#.#  #.......###.########### ###..##......#### #.......#.#  #.......###.###.##.####..).#######.#######.#  #...........####### #.## #.# #............# #...#  #......#######..'.####..# #.# #............### #.###  #......####<.#...###.# ##.# #..............# #.#  ##.......#####'#####.## #..# #...........##.# #.#  #.#####.##...#~⌠#..#####.## ##......)....##.# #.#  #.....#.#♣♣♣#.♣.#~.##.......# #............##.###.#  #####...#♣ß♣#...#~.#......>## #............##...#.#  #...##♣.♣#'''#..#.####### #.....###'#######.#.#  #####.#.##.@........#.....##### #.#'#####.........#.#  #.....#.:j# v##.########.#.###.#...# #.#.#...###.....#.#.#  ###.#####.##............# #.#.#.###.#.#.#.# #.###.#...#  #.........############### #...#.....#.#.#.# #.........#  ######################.#.#.###..##.#...#  #...#.........#..##  #############....#  #...#..#  #......#  ##.....#  #.###.#  #.....#:jv'^>@:j; :j: (........####### #.##dustin the Shooter ...#######..'.####..#Gargoyle ...####<.#...###.# # Health: 17/17 ======================== .....#####'#####.## # Magic: 2/2======================== ####.##...#~⌠#..##### AC: 5:j dStr: 14 ...#.#♣♣♣#.♣.#~.##...... EV: 10Int: 9 ##...#♣ß♣#...#~.#......> SH: 0Dex: 13  #...##♣.♣#'''#..#.###### XL:  2 Next: 37% Place: Dungeon:1 ##.#.#:j 7#.@........#.....## Noise: ---------  Time: 671.1 (0.0) ...#.##.########.#.###.#. c) +0 sling (freeze) ####.##............# #.#. Fire: c) +0 sling (freeze) .....############### #... ########## _You open the door. _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? .:j :j` :j~ :jv :j5 f _:j :j :j" :j0# ,:j# :j% :j& :j& :j~' :j6) :j* :j^* :j* :jd. B:j0 ,:j3 ,:j5 ,:j6 :j6 :ju7 :j8 :j: ,:j? n:jA :jA ,:j|B :jC :jD :j=E ,:jF :jG ,:jdH :jI :jJ :jJ :jK :j^L :jM ,:j:N :j O :jP ,:jQ :jaR :j S :jbS :jS :jU :jfV ,:jV :j^ ### ###..# #......## :j;` d##.# #.####..).###### ###### #.## #.# #.......... #..'.####..# #.# #.......... #<.#...###.# ##.# #.......... ####'#####.## #..# #....  #...#~⌠#..#####.## ##......)... ♣♣#.♣.#~.##.......# #........... ß♣#...#~.#......@## #...........89.1 (18.0)♣#'''#..#.####### #.....###'## :j` 4.........#.....##### #.#'#####.. ########.#.###.#...# #.#.#...### ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#.....:ja ~ ########## :jb :jg :ji c _There is a stone staircase leading down here.:j7 :j URead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled KEALOO SAACH  e - 3 scrolls labelled IQY ICSEECU  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO :j , m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP [!] read|quaff[?] describe selected:jW :j!] ### ###..##......####dustin the Shooter##.##.####..).###### Gargoyle ###### #.## #.# #.......... Health: 17/17 ======================== #..'.####..# #.# #.......... Magic: 2/2======================== #<.#...###.# ##.# #.......... AC: 5Str: 14 ####'#####.## #..# #.......... EV: 10Int: 9#...#~⌠#..#####.## ##......)... SH: 0Dex: 13 ♣♣#.♣.#~.##.......# #........... XL:  2 Next: 37% Place: D:j] ungeon:1 ß♣#...#~.#......@## #........... Noise: ---------  Time: 689.1 (0.0) .♣#'''#..#.####### #.....###'## c) +0 sling (freeze) .........#.....##### #.#'#####... Fire: c) +0 sling (freeze) ########.#.###.#...# #.#.#...###. ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#..... ##########  _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? . :jR^ N_There is a stone staircase leading down here.:ja  As you read the scroll labelled IQY ICSEECU, it crumbles to dust.  It is a scroll of identify.:jYk /  --more--:j: :j JIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KEALOO SAACH  h - a scroll labelled SIGREGE JEURIM :j l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP Potions (select first with !)  d - a lumpy dark potion  f - a silvery potion  j - 2 glowing coppery potions  k - 2 orange potions[?] describe selected:jx### ###..##......####dustin the Shooter##.##.####..).###### Gargoyle ###### #.## #.# #.......... Health: 17/17 ======================== #..'.####..# #.# #.......... Magic: 2/2======================== #<.#...###.# ##.# #.......... AC: 5Str: 14 ####'#####.## #..# #.......... EV: 10Int: 9#...#~⌠#..#####.## ##......)... SH: 0Dex: 13 ♣♣#.♣.#~.##.......# #........... XL:  2 Next: 37% Place: [39;49:jDmDungeon:1 ß♣#...#~.#......@## #........... Noise: ---------  Time: 689.1 (0.0) .♣#'''#..#.####### #.....###'## c) +0 sling (freeze) .........#.....##### #.#'#####... Fire: c) +0 sling (freeze) ########.#.###.#...# #.#.#...###. ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#..... ##########  _Done exploring. _Done exploring. _Search for what [? for help]? . _There is a stone staircase leading down here.  As you read the scroll labelled IQY ICSEECU, it crumbles to dust.  It is a scroll of identify.90.1 (1 _d -> g - a potion of magic; e -> i - 2 scrolls of identify:j :j Read which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies  c - a scroll labelled KEALOO SAACH  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY :j  n - a scroll labelled LUORAH ATZYPP [!] read|quaff[?] describe selected:jE:j:j4### ###..##......####dustin the Shooter##.##.####..).###### Gargoyle ###### #.## #.# #.......... Health: 17/17 ======================== #..'.####..# #.# #.......... Magic: 2/2======================== #<.#...###.# ##.# #.......... AC: 5:j:Str: 14 ####'#####.## #..# #.......... EV: 10Int: 9#...#~⌠#..#####.## ##......)... SH: 0Dex: 13 ♣♣#.♣.#~.##.......# #........... XL:  2 Next: 37% Place: Dungeon:1 ß♣#...#~.#......@## #........... Noise: ---------  Time: 690.1 (0.0) .♣#'''#..#.####### #.....###'## c) +0 sling (freeze) .........#.....##### #.#'#####... Fire: c) +0 sling (freeze) :jo########.#.###.#...# #.#.#...###. ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#..... ##########  _Done exploring. _Search for what [? for help]? . _There is a stone staircase leading down here.  As you read the scroll labelled IQY ICSEECU, it crumbles to dust.  It is a scroll of identify. :jbe_d -> g - a potion of magic; e -> i - 2 scrolls of identify:jK:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KEALOO SAACH  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP Potions (select first with !)  f - a silvery potion  j - 2 glowing coppery potions  k - 2 orange potions[?] describe selected:j### ###..##......####dustin the Shooter##.##.####..).###### Gargoyle ###### #.## #.# #.......... Health: 17/17 ======================== #..'.####..# #.# #.......... Magic: 2/2======================== #<.#...###.# ##.# #.......... AC: 5Str: 14 ####'#####.## #..# #.......... EV: 10Int: 9#...#~⌠#..#####.## ##......)... SH: 0Dex: 13 ♣♣#.♣.#~.##.......# #........... XL:  2 Next: 37% Place: [39;49:jgmDungeon:1 ß♣#...#~.#......@## #........... Noise: ---------  Time: 690.1 (0.0) .♣#'''#..#.####### #.....###'## c) +0 sling (freeze) .........#.....##### #.#'#####... Fire: c) +0 sling (freeze) ########.#.###.#...# #.#.#...###. ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#..... ##########  _Done exploring. _Search for what [? for help]? . _There is a stone staircase leading down here.  As you read the scroll labelled IQY ICSEECU, it crumbles to dust.  It is a scroll of identify. _d -> g - a potion of magic; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.1.1 (1 _j -> L - 2 potions of lignification:j :j Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  c - a scroll labelled KEALOO SAACH :j8  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP [!] read|quaff[?] describe selected:j(:j:j### ###..##......####dustin the Shooter##.##.####..).###### Gargoyle ###### #.## #.# #.......... Health: 17/17 ======================== #..'.####..# #.# #.......... Magic: 2/2======================== :j o#<.#...###.# ##.# #.......... AC: 5Str: 14 ####'#####.## #..# #.......... EV: 10Int: 9#...#~⌠#..#####.## ##......)... SH: 0Dex: 13 ♣♣#.♣.#~.##.......# #........... XL:  2 Next: 37% Place: Dungeon:1 ß♣#...#~.#......@## #........... Noise: ---------  Time: 691.1 (0.0) .♣#'''#..#.####### #.....###'## c) +0 sling (freeze) :j .........#.....##### #.#'#####... Fire: c) +0 sling (freeze) ########.#.###.#...# #.#.#...###. ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#..... ##########  _There is a stone staircase leading down here.  As you read the scroll labelled IQY ICSEECU, it crumbles to dust.  It is a scroll of identify. _d -> g - a potion of magic; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignification:j :j|Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KEALOO SAACH  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP Potions (select first with !)  f - a silvery potion  k - 2 orange potions:j][?] describe selected:j:jC:jE### ###..##......####dustin the Shooter##.##.####..).###### Gargoyle :j###### #.## #.# #.......... Health: 17/17 ======================== #..'.####..# #.# #.......... Magic: 2/2======================== #<.#...###.# ##.# #.......... AC: 5Str: 14 ####'#####.## #..# #.......... EV: 10Int: 9#...#~⌠#..#####.## ##......)... SH: 0Dex: 13 ♣♣#.♣.#~.##.......# #........... XL:  2 Next: 37% Place: Dungeon:1 ß♣#...#~.#......@## #........... Noise: ---------  Time: 691.1 (0.0) .♣#'''#..:jT#.####### #.....###'## c) +0 sling (freeze) .........#.....##### #.#'#####... Fire: c) +0 sling (freeze) ########.#.###.#...# #.#.#...###. ...........# #.#.#.###.#.#.#.# #. ############ #...#.....#.#.#.# #. ###########.#.#.###. #...#..... ##########  _There is a stone staircase leading down here.  As you read the scroll labelled IQY ICSEECU, it crumbles to dust.  :jIt is a scroll of identify. _d -> g - a potion of magic; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignification:j!]  As you read the scroll of identify, it crumbles to dust.:j+2.1 (1:j:j\ _k -> c - 2 potions of curing:j' :j :jǒ R3:jG :j&2:ji ## #. ###.## #...@# #.##.# #.# ..# #.. #.# #.##.# :jt)-4.6 (2.5:jq.:j/# _You climb downwards.:j23a _There is a stone staircase leading up here.:j*:jE3:j:j :jP _:j:jt:j:jC:j:jA:j:j:j:j:j::j=:j1:jz:j:j;:j!,:j:":j{$:jj&:j&:j':j(:j%+:j+:j ,:j.:j:,:jm;:jh?:jL.## ..###### .. [..#....# .# .!###.##.# .#.####:jM@#...<#.###...?...#.##.#...@...#703.6 (9.0#. #.########## ..# #..#.##.##.# :jU:jW/4.6 (10.0):j\:j_& _Found a buckler.:jG.!....### #..###### #.. .[.. #....# #.#..! ###.##.# #.#.##...<#.###...?.#.##.#....@..# #. #.# # ..# :j&G5.0):j ):j+^ _Found a fuming silvery potion.:j, L#.!. .... #####.... ###### #....[.. #....# #.#..! ###.##.# #.#.##...<#.###...?.#.##.#.# #. #.# # ..# :jX :je &6:j :j :j#.!. .... #####.... ###### #....[.. #....# #.#..! ###.##.# #.#.######w#...<#.###...?.#.##.#.# #. #.#:j # ..# #.# w   ribbon worm (asleep) :j<7:j:j\ _You encounter a ribbon worm.:j>#.!.  ....  #####..###### #....[.. #....# #.#..! ###.##.# #.#.######w##...<#.###...@......##.##.#.......#########. #.########## ..##..#.# #.#:jH:jI&8:jYO:j'SX _You see here a scroll of identify.:jK )))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.:jU.w:j(....:j7===9.9 (1.3:j:jW9 _The ribbon worm is lightly wounded.:jYTl ))))))You shoot a sling bullet.:j* ....w.(catching breath)  The sling bullet barely misses the ribbon worm.:j0 ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jTh....  5  11.1 (1.2+0 sling (freeze) Held :j^s:j|. _You are caught in a web!:j:j0:jx:jN _You are caught in a web!:jf: :j; :j E :jI N _You are caught in a web!:jC3:jَ:jN _You are caught in a web!:jϗ10 ---20+0 sling (freeze)  _You disentangle yourself.:jJl ))))))You shoot a sling bullet.:j3w.:j$L...w..:j7===3.3 (1.2:j:je _The sling bullet barely misses the ribbon worm.:j_ )))You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.:jc 3w.:j !..:j (4.5:j :j 9 _The ribbon worm is lightly wounded.:jZ )) You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.:j 3w.:j G.5.7:j :j f _The ribbon worm is moderately wounded.:jJ )You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.:j'3w.:j(:jK-7.0 (1.3:j:jf _The ribbon worm is moderately wounded.:jH  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.:jhr  The ribbon worm is heavily wounded.:j+-8.2 (1.2:j:jVY _The ribbon worm closely misses you.:j l ))))))You shoot a sling bullet.:jr w.....  The sling bullet barely misses the ribbon worm.:jf12--------9.4:j˒F _The ribbon worm bites you.:j  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet freezes the ribbon worm.:j]U (catching breath)  The ribbon worm is almost dead.:jZ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j :j   5  20.7 (1.3+0 sling (freeze) Held :j :jH . _You are caught in a web!:j :j 0:jS :j N _You are caught in a web!:j1h  You disentangle yourself.:j10 =--10+0 sling (freeze) :j:jC _The ribbon worm bites you but does no damage.:jp  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.:j#   The ribbon worm is severely wounded.:j6==3.0 (1.3:j:jqY _The ribbon worm closely misses you.:j/  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.:jٹ  The ribbon worm is severely wounded.13==------4.2 (1.2:j:jEX _The ribbon worm barely misses you.:j0 †You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.:j (:j3 :j 1545.4:j :j O _You kill the ribbon worm!:j#.!. .... #####.... ###### #....[.. #....# #.#..! ###.##.# #.#.######.# #...<#.###...?@.....# #.##.#.# #. #.### :j:%=---:j&60:j'+:jh.x _You see here a ribbon worm corpse.:jn[3 #.!. .... #####.... ###### #....[.. #....# #.#..! ###.##.# #.#.######.# #...<#.###...@†.....# #.##.#.# #. #.###  # ..#  #..  #.#  #.#  #.#:jd:jdI---7 _:jk:j0t:j(uy4===8.4 (2:jz:j}. _i - a scroll of identify:j &.<... ..#.. #.!... ...... #####...... ###### #....[..# #....# #.#..!#  ###.##.# #.#@######.# #...<#.###....†.....# #.##.#.......######## #. #.########## ..# #..  #.#  #.##.#:j 7<:j +9.4 (1:j :jd 9 _Found a stone staircase leading up. :jBL###..#.<....##.! . #####.......###### #....[..# #....# #.#.@!# ###.##.# #.#.######.# #...<#.###....†.....# #.##.#.......#########. #.########## ..##.. 30 :jGN :j... ###..#... .<... ..#...g.#.!....#..######....... ###### #....[..# #....# #.#..@#  :j>###.##.# #.#.######.# #...<#.###....†.....# #.##.#.......#. #.########## ..# g   goblin (asleep)  :j1 _You encounter a goblin. It is wielding a +0 club. :j  :j{_You see here a fizzy ruby potion. :j )  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin. :j[)))))) :jw)......5===8===2.6 (1.2 _You kill the goblin! :j5L---30 :j< :j>W _d - a fizzy ruby potion :jCb Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  c - a scroll labelled KEALOO SAACH  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP [!] read|quaff[?] describe selected :j  :jЈ  :jZ dustin the Shooter... ###..#.Gargoyle.. .<.....Health: 15/17 =====================---.. ..#...)Magic: 2/2========================.#.!....#AC: 5Str: 14........#EV: 10Int: 9#####.......SH: 0Dex: 13###### #....[..#XL:  2 Next: 58% Place: Dungeon:2#....# #.#..@#Noise: ---------  Time: 733.6 (0.0)###.##.# #.#.######.#c) +0 sling (freeze)#...<#.###....†.....#Fire: c) +0 sling (freeze) #.##.#.......#########. [4 :j 80m#.########## ..##..#.##.# _You encounter a goblin. It is wielding a +0 club. _You see here a fizzy ruby potion.  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin. _You kill the goblin! _d - a fizzy ruby potion :jڔ  :jv Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KEALOO SAACH  h - a scroll labelled SIGREGE JEURIM  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP Potions (select first with !)  d - a fizzy ruby potion  f - a silvery potion[?] describe selected :jM :j P :jXdustin the Shooter... ###..#.Gargoyle.. .<.....Health: 15/17 =====================---.. ..#...)Magic: 2/2========================.#.!....#AC: 5 :jYStr: 14........#EV: 10Int: 9#####.......SH: 0Dex: 13###### #....[..#XL:  2 Next: 58% Place: Dungeon:2#....# #.#..@#Noise: ---------  Time: 733.6 (0.0)###.##.# #.#.######.#c) +0 sling (freeze)#...<#.###....†.....#Fire: c) +0 sling (freeze)  :jGZC#.##.#.......#########. #.########## ..##..#.##.# _You encounter a goblin. It is wielding a +0 club.  :jZ _You see here a fizzy ruby potion.  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin. _You kill the goblin!  :jZX_d - a fizzy ruby potion :jx  :jqyW As you read the scroll of identify, it crumbles to dust. :j{+4.6 (1 :j :j7 _d -> i - a potion of invisibility:jnM.###.# ..# ..... ###..#.... .<........ ..#...)..#.! ..# #####.......###### #....@..# #....# #.#...### ##.##.# #.#.#######...<#.###....†.....#....#####5:j}P _You see here a +0 buckler.:jC DEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 sling of freezing (weapon)a - a +0 shortbow  d - a +1 dagger of electrocution Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) Armoura +0 buckler[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j;  - - Unarmed([,] to select)      a - a +0 buckler:jv :j| :j dustin the Shooter.###.# ..#Gargoyle:j ..... ###..#.Health: 15/17 =====================---.... .<.....Magic: 2/2========================... ..#...)AC: 5Str: 14..#.!....#EV: 10Int: 9........#SH: 0Dex: 13#####.......#XL:  2 Next: 58% Place: Dungeon:2###### #....@..#Noise: ---------  Time: 735.6 (0.0):jІ 9#....# #.#...###c) +0 sling (freeze)###.##.# #.#.######.#Fire: c) +0 sling (freeze) #...<#.###....†.....##.##.#.......#########. #.########## ..##..#.#The sling bullet freezes the goblin. _You kill the goblin! _d - a fizzy ruby potionAs you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility _You see here a +0 buckler.:j< :jB _:jx :j   You start putting on your armour.6.6 (16=7.6 (28.6 (39.6 (440.6 (5:j :j  3 _You continue putting on your +0 buckler. x5:j :j4$ \ _You finish putting on your +0 buckler.:j^3:j_:jYd7===:j sG _HP restored.:jAz #. . .###.#. ..# #$......###..#.#........<...............#...)..[....#.!....#  #...#  #####.@.....#1.6 (1###### #.......#..... #....# #.#...### ######.##.# #.#.######.#  #...<#.###....†.....#  #.##.#.......#########. #.########## ..##..:jA2.6 (2:j< _Found a buckler.:j7I:j9:jC>,:jB,:jBGB:jIa(:jl # ## ##  #$#. .# .###.#. ..# # $###..#.##........<......#.........#...).#.[....#  #.........#  #####.......#  ###### #.......#......  #....# #.#...####.#### ###.##.# #.#.######.# #...<#.###....†.....# #.##.#.......######## #. #.#########4==5.6 (3 _d - a fuming silvery potion[39;:jn 49m:ja 3:j :jr :j :jo :j ,:j ,:j :j :j :j6 :j :j_ :j :jq :j :j" :j) ,:j. :j3 ,:j5 :j9 L _You now have 41 gold pieces (gained 9).:j.= 3:jq> :j@ :jC ,:jE :j5H :jK ,:jqL :jO :jR :jvR :jRT :jbV :jY ,:jm[ :j_ ,:jSa :je L _You now have 49 gold pieces (gained 8).:jZj 3:jql :jo :j.7===4.9 (1.3:j8:j~;q _You encounter a goblin. It is wielding a +0 club.:j )))))))You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.:j: @..:j; $g:jA @....:jB -6.1 (1.2:jG :jJ d _The sling bullet completely misses the goblin.:jn )))))))You shoot a sling bullet.:jE G.g:j. .....7.4 (1.3 _The sling bullet barely misses the hobgoblin.:jz .  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet freezes the hobgoblin.))):j3g:jC....g   goblin (wandering):j66:jD 8.5 (1.1:j:j :j$:j)_You kill the hobgoblin!:j:j ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.:j!4.g..g....9.9 (1.4 _The goblin is heavily wounded.:j )))))))You shoot a sling bullet.:j9 '.g:j( 8.....:j) )81.3:j1 :j2 a _The sling bullet closely misses the goblin.:j  )  You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet freezes the goblin.))):j@ .w:jk x ...w   dart slug (wandering) #.....# #.#.#....#  You kill the goblin!702.7:j :j= Z _You encounter a dart slug.:je) ))))))w    You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.:jvw..)...3.9 (1.2 _The dart slug is heavily wounded.:j  )))))) You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.:j* ..)...  The dart slug is severely wounded.:j? ``````The dart slug launches a dart at you.:j(..)...6--5.3 (1.4:j/:j4- _The slug dart hits you.:jxC .  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.:jZIV)))))):je :j>..)...:j6876.4 (1.1:j:jMM _You kill the dart slug!:jZ :jT :jȸ :j/ H _No target in view!:jz~3:j6:jK:je#7:j70== _:jj:j:j,:j#:jM:j:j :j:j8:j,:jb:j-':jo  You open the door.  You encounter a ball python.:j:j# .. #. ..  .##.# ..... #...####)###.#...# ---#S..?. ..# ### #......# #######......# .)....#......####......:jS   ball python (constriction, wandering)..#...:jIS90.4 (4.0.:j:jk==---1.4 (5 _:j:j _Found a scroll labelled GASURU OSTRYTO.:j@8 )S  slow)You shoot a sling bullet. The sling bullet hits the ball python.  The ball python seems to slow down.  The sling bullet freezes the ball python.:j/U:jV*S.:jdg:jj7===2.6 (1.2:jy _The ball python is heavily wounded.:j$j ))))You shoot a sling bullet.:jq S...  The sling bullet barely misses the ball python.The ball python bites you but does no damage.:j{s  0  3.8Constr :jK _The ball python grabs you. The ball python constricts you.:j\! '  You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet freezes the ball python.:j%(:jθ:j^10 915.2 (1.4:j2:jlO _You kill the ball python!:j _:j  There is an open door here. _:j# .. .##. .. #.#..#.##.## #.#.#...... #.#.#...# #.#.#####...# #.##.....)###.##......'...#.#######......##...@.....#---#......##########..##......# ###### #......# .)....#......####......#.........######..#.....#######.....# #.. #801.2 (6.0---2.2 (7 _:jpT[0;10;1mk - a scroll labelled GASURU OSTRYTO:j3:j:jt:j:joB:j:jm:j:j:j,:j:j:j,:j:j,:j:j:j:j,:j:j :j!,:j:j:jB:j,:j:jM _You now have 70 gold pieces (gained 10).:j:"3:j1%,:j6:j9X:j/<,:j<:jXAX:jD:jIB:jI:jK,:jUL:jxM:jO,:jsP:jQ:jS,:j=U:j~W:jnY,:j8Z:jVb:jdl#.###### .......## ######..## #######..## .)........# :jte=..........### ............#### .....######....##### ###### ####..@..# 22.2 (20.0) # #.. # ####....# # #.###.#### ......# # #.#.# ....... ###. # ..).#.. ......###..#.## ##.## . :jf.......<......# .. ........#...).# ### [....#......#:jn:j9xB3.2 (21:jz$ _Found a spear.:j(:j*3:j-:j5.###### .....## ..## ..## ).:js6n.# ### ..#### ######....#####  ####...@.# 0.0) :j 7 #.. # ####....#  #.###.#### #......#  #.#.#....# #..#......# # ...).#.###..#.## ###.## .><......# ..:jx7 . :j>:j?+4.2 (1:jiE:jvK; _Found a stone staircase leading down.:jֽu:j:j,:j ,:jm:j-:j,:j:j:jB:j&:jB:jX:j:j,:j\:je:jcc  You encounter a rat.:j1 ## #.......# .# #....... .### #...... ...#### #....# ##....##### #....#  ####.....####...##  ####....#.....# ### #......#...#.# ..# #........@...# ..# #.....).#...# ..#.######.##..>#...# .....# #....#.#...# ...).# ######.#..# #.+r..# r   rat (asleep):j # ###...## .....:j,31.2 (7:j)2.2 (8 :j _:j:j:j. ))))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.:j: 9r.:jQ /S:jO H ....S   ball python (constriction, wandering)r   ratThe rat squeaks loudly.:j 7===3.4 (1.2:jM :j̟ \ _You encounter a ball python.:j< K )))):j >))You shoot a sling bullet.:j7r.:j'7S.:jI6r.:jY>.....:j-4.8 (1.4:jv:j^ _The sling bullet closely misses the rat.:j [ h )You shoot a sling bullet.:j S.  The sling bullet hits the rat but does no damage.:j 5r.:j 7S.:j OS):j (6.2:j :j 5 _The ball python hisses angrily.:jh .  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet freezes the rat.:j2 ):j< kS.S.:j :j6 557.5 (1.3:j/ :j G _You kill the rat!:j~ ))))))You shoot a sling bullet.:ji8S.:j37....:j9-8.7 (1.2:j :j e _The sling bullet barely misses the ball python.:jlM0 .  :jNxYou shoot a sling bullet. The sling bullet hits the ball python!  The sling bullet freezes the ball python.:j}S):j:js)###.......#dustin the Shooter .##.......Gargoyle .####......Health: 17/17 ======================== ...#####....#Magic: 2/2:jW======================== ##....##### #....#AC: 5Str: 14  ####.....####...##EV: 10Int: 9####....#.....#SH: 3Dex: 13 ### #......#...#.#XL:  2 Next: 100% Place: Dungeon:2 :j..# #........@...#Noise: ===------  Time: 840.1 (1.4) ..# #.....).#...#...#c) +0 sling (freeze) ..#.######.##..>#...#Fire: c) +0 sling (freeze) :j.....# #....#.#...# ...).# ######.#...# ...##.+...# ...####...# ...#...# ......The sling bullet freezes the rat. _You kill the rat!You shoot a sling bullet. _The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!  The sling bullet freezes the ball python.:j _You kill the ball python!You have reached level 3!:j/  --more-- :j\  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  :j M21/213/353 0%  :j h _You feel agile. x2!:j!:j!:j!:jI!:j!:jf _!:j!:j!:jn!:j !:ji!:jc!:jڬ!:jX!:j!:j_!:j},!:j!:j!:j׼!:j!:jO!:j !:jH!:j!:j!:j5!:jk  You encounter a ball python.!:jt ######### ###  #.......# ... #....... .. #...... .S #....# . ### #....# ..####...########.# ..#.....#.....@.# ---....#...#.#####.# ..........# ## ).#...#...# ##.##..>#...#  #....#.#...# S   ball python (constriction, asleep)  ######.#...# #.+...# ###...#!:jz-8.1 (8.0!:jN---9.1 (9 _!:j!:jS!:j6 †You shoot a sling bullet. The sling bullet hits the ball python!  The sling bullet freezes the ball python.!:jR M)))!:j0...!:j@2===50.4 (1.3!:j0#!:j&O _You kill the ball python!":jҮ":j":j":j ":j:_No target in view!":j_":jc  You encounter a bat.":jd;# ##### #.# b... #. :.. #...... ..† #....# #.#  #....# #.# ####...##.# #.....#......@# ":js#...#.#####.# ...# ### #....#.#...# b   bat (asleep) ":j(0.0":j\ 5---1.4 (1":j":j ":j5_Found a parchment of Cigotuvi's Putrefaction.#:jr .  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.#:j|W)))))#:jwV.:....#:j8|?4===2.5 (1.1#:jr#:jʆG _You kill the bat!#:jZ4#:j4`#:jbH _No target in view!#:j#:j#:j#:j\#:j#:j: _#:j#:j#:jY#:j#:j #:j)#:j#:j#:j#:j,#:jZ#:j#:j&#:j6#:j$#:j  ################ #:j@3#.......##.....# #....... #.@...#--- #...... #...†.# #....# ###.### ### #....# #.# ..####...########.# ....#.....#.......# ......#...#.#####.# ............# ### ..).#...#...#You pick up a parchment of Cigotuvi's Putrefaction and begin reading...#:jE-7.5 (5.0#:jG---8.5 (6#:j #:jP _You add the spell Cigotuvi's Putrefaction to your library.$:j$:jB$:jѪ$:j9,$:ja$:j$:jX$:jn$:j$:j$:j,$:jn$:jHX$:j8  You see here a +0 spear. _$:j $:j $:j $:j$:j$:j,$:j$:j2$:j,$:j/$:j+$:jO,$:j$:j/!$:j2#,$:j$$:j($:j+$:j{+$:j,$:j.$:j0,$:j2$:jC4$:j7,$:j(9$:jl;$:j=$:jY>$:ja?$:jA$:jC$:jmD$:jM$:jf  You see here a +0 club. _$:ji,$:jk,$:jm,$:jYtn$:ju$:jv$:jsw$:jw$:j z$:je{$:j{$:j|$:jJ}$:j>,$:j$:j$:j$:j$:j$:j,$:j(,$:j$:j~$:jB$:j͏$:j,$:j$:j$:j,$:j2$:j$:jߙ$:je$:j$:j$:j$:j$:jȠ$:j$:j%n$:j,$:j$:j'$:j6,$:j$:j,$:j$:j$:jg$:j,$:j$:jغ$:j,$:j$:jX$:j|B$:j!$:j$:j$:jz$:j$:j$:jB$:j$$:j$:jU$:j$:j'$:j3$:j $:j7 _You open the door.$:jp$:j $:j$:j@  There is an open door here.$:j5 _$:j$:j$:j1,$:j$:j$:jH,$:j$:j $:jx,$:j$:js $:jj$:j,$:j$:j$:j)$:j$:j$:j}$:j"$:j"$:j#$:jU(=  You see here a +0 spear.$:j.K _$:j7$:jO:$:j[c~$:jd,$:jhf$:jkX$:jYm$:jo,$:jq$:js$:j8v$:jv$:jw$:jn~$:jd$:j$:j7$:j$:j,$:jW$:j=$:j$:j$:j$:jД$:j<,$:j$:j$:j͝$:jC$:j$:je$:j$:j$:jp$:j[$:jJ,$:j٬$:j$:j[$:j߲$:j?$:j $:jɼB$:jB$:j$:j$:j`X$:jP,$:j$:jB$:jB$:jd$:j$:jN$:j$:ja$:j$:jH$:j$:j$:jn,$:j$:j$:jD$:j$:j$:j>$:j,$:j$:j $:j ,$:jI$:jz$:j$:j{$:j~$:j$:j@$:j$:j$:j$:j"$:ji#$:jC$$:j&$:jb  You see here a +0 club. _$:jd$:je,$:jff$:jh$:jj,$:jk$:j[m$:jp$:jxp$:jq$:js$:j{#..>.......#.....?#.......#.#....#$...### #.###......#$:j|- #........#.# ##@...#..#981.5 (123.0) #.#...#.##. #.........# #.#..##.#.#.. #.##.##.#.#.# #.......#.#.# ###...###.#.# ####...# #.#.# #.....)###.#.#$:j $:jDŽ,24$:j7 _Found a stone staircase leading down.  You pick up a parchment of Orb of Destruction and begin reading...35 _You add the spell Orb of Destruction to your library.%:j3%:j%:j%:j%:j%:jX%:jB%:j%:jz#.. ## #.. ).  .####.>.......#.....? #........ #.#...... ## 5.5 (2.0)#.###......# #........#.# #####....#..##.#...#.##.#.........##.#..##.#..##.#......%:j A6.5 (3%:jMt _Found a spear.7.5 (4%:jO%:j;P> _You now have 86 gold pieces (gained 16).&:j &:j&:j&:j&:j[,&:j,&:jB&:j/!##### #...# ##...## #...). # #....#####.######..>........#.....#..@..?...#90.5 (3#.........#.##.#.........##....####...##.###......# ...#........#.# <######....#..# ##.#...#.##.#.........#1.5 (4&:jI2&:j39 _Found a stone staircase leading up.&:jIf &:j@g &:jFh &:jm &:j q ,&:j v ,&:j$x ,&:jy &:j{ &:j~ ,&:jV &:j ##### #...# ##...## ##...). .# #....#####.## ####..>........# .....#.....@...# #.........#.# #.#.........# #..#.###......# .....#........#.# .#<########....#..#.####.#...#.##.. &:jy +4.5 (3&:jL +5.5 (4&:jW &:j ` _o - a scroll labelled KIADYSOOCI':j3':j':j':j':j?B':j,':j':j':j$':j':j':j':j':jU':j':j':jb,':j':j':jT,':j':j':ja':j':j':j':j]':j':j':jn':j,':j4':j|':j':j':j':j':j9':j,':j':j^':j':j* ':j ':jZ##...########...)......##....#####. ##..>........ ...#.........#  #.........#.#  #.#.........#  #....####...########### ##......##...$...<1007.5 (12.0) ......#.##.#<########### ##....#..#.### #.#...#.##.. #.........# #.#..##.#.#.. #.##.##.#.#.# ':j[n#.......#.#.# ###...###.#.#':j':j,8.5 (13':j ':j $; _Found an escape hatch in the ceiling.(:jz(:j~3(:j!(:j(:jqn(:j(:jˏ(:jN  You encounter a goblin. It is wielding a +0 club.(:j*...####### ..)......# ...#####.## .>........# (:j#.........# ..#.# #.........# ...####...###. .....##.......<...#.##.#<###g ...#..#.### (:j#..##.#.#.. g   goblin (asleep) (:j|;g10.5 (2.0).(:j/Rg(:j4==1.5 (3(:j}(:j! _The goblin shouts!(:j:R _You see here 16 gold pieces.(:j{ m )))))))You shoot a sling bullet.(:j" g.(:j$ g.(:j) $...g...(:j* 5=2.8 (1.3(:jo0 (:j2 ` _The sling bullet barely misses the goblin.):j& <You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.):jA)))):j#t ...):ju564.0 (1.2):jz):jy}J _You kill the goblin!):j;4):j^ _No target in view!):j 3):j ):j ,):j ):j N _You now have 102 gold pieces (gained 16).):jL ):j ):j ):j ):j  ):j ):j ):jP ):j ):j! ):jP! ):j" ):jT% ,):j% ):j. 9  There is an escape hatch in the ceiling, spattered with blood here.  Things that are here:  a +0 club; a goblin corpse  You encounter a ribbon worm.):j4 ##### ..# ###.## ....# .....# ####.# ...w .....# ..... ##...#####..... ##.............<@....--- ##.#<#####....?#.### ).... ##.. ##### #.#.. w   ribbon worm (wandering) #.#.# #.#.# #.#.#):j6 Iw.9.0 (5.0):j8? ):j5@ H---20.0 (6):jF ):jH % _Found a dagger.*:j#% )))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.*:j3w.*:jK7.....*:j97===1.2 (1.2*:j*:jf _The ribbon worm is moderately wounded.*:jQ )))) You shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet freezes the ribbon worm.*:j!.w...2.5 (1.3*:j#d _The ribbon worm is severely wounded.*:j )))You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.*:j2G U.w*:j}O ,..*:jP (3.8*:jW *:j,Z d _The ribbon worm is severely wounded.*:j )) You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.*:j U.w*:j ....5.0 (1.2 _The ribbon worm is almost dead.+:j †You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.)+:j.+:j 146.4 (1.4 _You kill the ribbon worm!+:jũ+:jo _Your Ranged Weapons skill increases to level 5!+:j3+:j΍+:j%+:jԔ+:j| _+:jʹ}  You see here a ribbon worm corpse.+:jb.# ## ..# # ########## #.# #.........# #.....#############.... ............<..†.......)<#############.@..?---8.4 (2.0# #.)...... ########## +:j .# .# .# .#+:j]---9.4 (3+:j-+:jT# _Found a whip.,:j]3,:j_,:jc,:j#g,:jg,:jl,,:j3p,:jp,:jGr,:jt,:jw,:jx,:jy,:j~,,:j,:j} _c - 2 scrolls labelled KEALOO SAACH (gained 1),:j3,:j,:j,:j3,:ji,,:j,:jy,:j,:j,:j:,:j,,:jd,:js<  You see here a +0 whip.,:j,:j@ _,:j-,:j,:j,,:j ,:j,:j  ############  #..........#  #..........# #####...######... ..<..†.......)..@......(39.4 (10.0)##..........#########  #.)........# ############ ,:j,:j{-40.4 (11,:j,:j6- _Found 5 poisoned darts.-:j############ #..........# #...# ..######.<..†.......)...(...........##.)........# ######.-:jd1.4 (1.0)-:jso# #..........# .#....# ...######. <..†.).(..#.#.)........# ######..-:jB{-:j8|&2-:j=-:j #.## ..##.# ...##....# ....#.######.....# ..†.).(..#.##.)........# -:jE -:jk &3-:ja -:jQ).....#.....# .....# # .....# #.# .....# #.# .....# .######.....#†.).(..#.# #.).# -:j<4-:j-:jA.:j*S#.....# #.....# #.....#  #.....# .# #.....# .# #.....# ..:j+\######.....# †.).(. .#.# .).#  .:j9R5.:j%;.:j #.....# #.....# #.....#  #.....# # #.....# # #.....# ######.....# .).(.....>#.###. ).#  .:j\<6.:j<.:j; _Found a stone staircase leading down..:jV Z#.....# #.....# #.....#  #.....# # #.....# # #.....# ######.....#)......>##.###.# .# # 7 _You see here 5 poisoned darts..:j- .:j &8.:j .:j\ * _f - 5 poisoned darts/:jS3/:jT/:jkX/:jY/:jtZ/:j`X/:j`/:jb/:jm'/:jo7 _You open the door./:jp/:jq/:jr/:jt/:j;& #.....#  #.....#  #.....#   #.....#  # #.....#  # #.....#  ######.....#####  )...............@#  55.4 (7##########.###.#  # #'# #?#   ### ... .##. #. .#  #. .  ). ##    /:jcA6.4 (8/:j//:j[ _Found a dagger./:j c _There is a stone staircase leading down here.0:j30:j$0:j 0:j30:jJ$ _0:jt,0:jV0:j,0:jܞy#.....# ### ..# ..######### )...............>#####.###. ..# #'# # ### ####....# #.##.#.#0:j  . ##.....    0:jL8.4 (2g0:j g   goblin (wandering)    i - a scroll of identify0:j+9.4 (30:j0:js _You encounter a goblin. It is wielding a +0 hammer.0:jo $You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.0:j(v o))))0:j 7....0:j@6===60.6 (1.20:j` _You kill the goblin!1:jƱ;Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  c - 2 scrolls labelled KEALOO SAACH  e - 2 scrolls labelled ZESIUF QAUQIEN  h - a scroll labelled SIGREGE JEURIM  j - a scroll labelled MIPTEE SEESSIL  k - a scroll labelled GASURU OSTRYTO  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP  o - a scroll labelled KIADYSOOCI [!] read|quaff[?] describe selected1:j ;#.....#  dustin the Shooter#.....#  Gargoyle ### #.....#1:j m  Health: 21/21 ======================== ..# #.....#  Magic: 3/3======================== ..# #.....#  AC: 6Str: 14 ..######.....#####  EV: 10Int: 9 )...............>#  SH: 4Dex: 15 ..##########.###.#  XL:  3 Next: 16% Place: Dungeon:2 ..##'# #@#  Noise: ===------  Time: 1060.6 (0.0) 1:j 1#######....#  c) +0 sling (freeze)#.##.#  Fire: c) +0 sling (freeze) #. .# #. . )$ ##  ..  ...     _There is a stone staircase leading down here.  i - a scroll of identify _You encounter a goblin. It is wielding a +0 hammer.1:j You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin. _You kill the goblin!1:j 1:j LIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled KEALOO SAACH  e - 2 scrolls labelled ZESIUF QAUQIEN 1:j > h - a scroll labelled SIGREGE JEURIM  j - a scroll labelled MIPTEE SEESSIL  k - a scroll labelled GASURU OSTRYTO  l - a scroll labelled DARO IDGHIERO  m - a scroll labelled ICEIXA OGHEDGHY  n - a scroll labelled LUORAH ATZYPP  o - a scroll labelled KIADYSOOCI Potions (select first with !)  d - a fuming silvery potion  f - a silvery potion[?] describe selected3:j3:j3:jC#.....#  dustin the Shooter#.....#  Gargoyle ### #.....#  Health: 21/21 ======================== ..# #.....#  Magic: 3/3======================== ..# #.....#  AC: 6Str: 14 ..######.....#####  EV: 10Int: 9 3:jr)...............>#  SH: 4Dex: 15 ..##########.###.#  XL:  3 Next: 16% Place: Dungeon:2 ..##'# #@#  Noise: ===------  Time: 1060.6 (0.0) #######....#  c) +0 sling (freeze)#.##.#  Fire: c) +0 sling (freeze) #. .# #. . )$ ##  ..  ...   3:jg  _There is a stone staircase leading down here.  i - a scroll of identify _You encounter a goblin. It is wielding a +0 hammer.You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin. 3:j^5_You kill the goblin!3:j SAs you read the scroll of identify, it crumbles to dust.3:j5 S   ball python (constriction, wandering)  d -> M - a potion of mutation3:j5---1.6 (13:j3:j\ _You encounter a ball python.4:j> )))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet freezes the ball python.  The ball python hisses angrily.4:jnS.S.4:jц$..4:jˇ7===2.8 (1.24:j4:j'd _The ball python is severely wounded.4:j-2 .  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python seems to slow down.  The sling bullet freezes the ball python.4:j<7 Y)4:j "..4:j8 084.04:jy e _You kill the ball python!5:j35:j5:j5:j ### ..######### )...............> ..##########.###. #'###.### #####.@..#0.0 #.## ..## ).#  5:jO5:j5---5.0 (15:j 5:jH% _Found a hammer.8:j 8:j$ n8:j* ...# #.....# ...######.....##### )...............># .##########.###.# .# #'###.### #### ####....#  #.##.#  #.##.#  #@.# . ---8.0 (3♣..)$.# ## ♣))....#  ♣......##♣.♣..).##♣ ♣♣♣## ############### .......##.....#9.0 (48:jN5 > _Found two hammers.::jM::j;N::j{S,::jU::jY,::j5jk  You now have 123 gold pieces (gained 21).  Things that are here:::jj::j{ _a +0 hammer; a goblin corpse::j}::j7::jh,::j~::j::j::jm::j::j::jٕ::j::jQ::j ::jܞ::j;::j&::j::j ::jc::jB::jO::jl)........# #'###.### #### ####....# #.##.# #.##.# ## ♣♣##..# . ::j`)..# ♣♣..)).# ##.+.♣♣♣♣))....#♣..♣......##♣@♣..).##::jSq77.0 (8 ♣♣♣♣♣####################.......##.....##.......##.....##.......##...†.# #....#######.### ### #....# ::j{. #.#::j::j+8.0 (9::j::jE _Found a hammer. Found a runed translucent door.;:j|;:j;:j;;:j;:j;:j;:j..........##########.###.#dustin the Shooter .)........##'###.###Gargoyle ###############....#Health: 21/21 ========================#.##.#Magic: 3/3========================#.##.#AC: 6Str: 14###♣♣##..# .EV: 10Int: 9#)..# ♣♣..)).# ##SH: 4Dex: 15#ğ..+.♣♣♣♣))....#XL:  3 Next: 18% Place: Dungeon:2♣.@♣......##Noise: ---------  Time: 1078.0 (0.0)♣♣♣.♣..).##c) +0 sling (freeze)♣♣♣♣♣###Fire: c) +0 sling (freeze) #################.......##.....#ğ   Crazy Y;:jiuf (asleep)#.......##.....##.......##...†.##....#######.###You now have 123 gold pieces (gained 21).  Things that are here: _a +0 hammer; a goblin corpse _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.;:j@/  --more--<:jvK.ğ<:j<:j<:j<:jY  Things that are here: _a +0 hammer; a goblin corpse _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos. _Crazy Yiuf shouts!<:j<:j<:jp<:j<:j<:jò,<:j<:j _Crazy Yiuf whimpers, "Citrus! Gum noodlescoop hog."<:j<:jI<:j<:j<:j$ <:jf_Crazy Yiuf grits, "Buddy! Whiteboard mobile ingot."<:j<:j<:j<:j<:j<:jN<:j#<:j<:j<:j<:j<:j)<:j<:jR<:j<:j>  You see here a +0 hammer.<:j<:jS _<:j<:j;<:j><:jp<:j3<:j{<:j[<:j<:jj<:j>  You see here a +0 dagger.<:j<:j/  _<:j <:jb <:j<:j<:j<:j~<:j<:j<:j<:j5#<:j,B<:j/<:j 2<:jI2<:j3<:j5<:j7<:j8<:j@9<:jW;<:j?B<:jC<:j%E<:jE<:j}F<:jPJ<:jL<:jaL<:jM<:jiO<:j6Q<:jQ<:jR<:jrT<:j)[` #.....# ###.....#####  ...........>#  #######.###.#  <:jx[l#'###.###  ####....#  #.##.#  #.##.####  <:j[3♣♣##..#...@#  99.0 (21.0) #♣♣ ♣♣..)).####.#  +.♣♣♣♣))....# ..#  <:j[ #♣..♣......## .### ♣♣♣.♣..).## #>  <:j\♣♣♣♣♣### #    <:j<\  #########   <:j]\.##.....#  <:jGc<:jc<:jc'100.0 (22<:ji<:jk9 _Found an escape hatch in the floor.>:jI>:j!>:j>:jB>:jy>:j>:j>:jR>:j1>:j>:jE>:j>:j5,>:j>:jK>:j>:j>:je>:j  There is an escape hatch in the floor here. _>:j>:j>:j,>:j->:j`,>:j>:j>:j,>:j`>:j>:jT,>:j >:j>:j,>:je>:jP  There is an escape hatch in the floor here.>:j>:jF _>:j>:jX,>:j9>:j>:j>:j,>:j[>:jg>:jB>:j#>:j>:j\>:jj>:j>:jh,>:j>:j >:j >:jQ >:j >:j>:j>:j>:j,>:j`>:j>:j>:j!>:j$>:j$>:j&>:jY(>:jF*>:j*>:j+>:j->:ja/>:j/>:j0>:j2>:j4>:j4>:j5>:j7>:j8,>:j:>:j{;>:j<>:jT=>:j>>:jOn>:jWB>:jj_X>:jfhX>:jl>:jn>:j,o>:jp>:ju>:jw>:jw>:j\y>:j~>:j΀,>:j >:jz>:j>:ja>:jD>:j2>:j>:j3>:j>:jc>:j>:j>:j*>:j;>:j>:j>:j>:j>:j>:jO>:j>:j<  You see here a +0 whip.>:j´>:j _>:j>:j>:j½>:j@>:jֿ>:j>:j,>:j>:j,>:j,>:j>:j >:j,>:j>:j>:j}>:j>:j$>:j>:j,>:j>:j>:j>:j?>:j'  You see here a ribbon worm corpse. _  There is an escape hatch in the ceiling, spattered with blood here.  Things that are here:  a +0 club; a goblin corpse _>:j)>:j*,>:j:>:jC<>:je=>:j=>:j?>:ji.>:jvw  You encounter a hobgoblin.###..>........#  .....#.........# #### #.........#.# #... #.#.........# #...#....####...#############...#.###......##.............<..†..#........#.##.#<#############...#####....#..#.#### #.).#.#...#.##..@.# ####  #.........###.#  #.#..##.#.#..g#  #.##.##.#.#.###  #.......#.#.# ###...###.#.# g   hobgoblin (asleep)####...# #.#.#  #.....)###.#.#  #......'...#.######>:j}-65.0 (65>:j36.0 (66 _>:j>:j?:j$ )gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.?:jN8g.?:jU?:jVP====7.3 (1.3)?:j\?:j^+ _The hobgoblin shouts!?:j>  You shoot a sling bullet.?:jR \  The sling bullet hits the hobgoblin but does no damage.?:j <===-?:j &8.5 (1.2?:j ?:j V _The hobgoblin barely misses you.?:jH >  You shoot a sling bullet.?:j1  The sling bullet hits the hobgoblin but does no damage.-9.6 (1.1?:j7 ?:j : C _The hobgoblin hits you but does no damage. x2?:j>  You shoot a sling bullet.@:jM\  The sling bullet hits the hobgoblin but does no damage.@:jLQ.70.8 (1.2@:jT@:jV7 _You block the hobgoblin's attack.@:j>  You shoot a sling bullet.@:jđ\  The sling bullet hits the hobgoblin but does no damage.@:j>_18----1.9 (1.1@:j@:j- _The hobgoblin hits you.@:jh )You shoot a sling bullet.@:jlH gThe sling bullet barely misses the hobgoblin.3.1 (1.2@:jN@:jLQW _The hobgoblin closely misses you.@:jc .  You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet freezes the hobgoblin.@:j )@:j @:jr 1224.3@:j c _You kill the hobgoblin!@:j 4@:j @:jJ H _No target in view!A:ja[3A:j[A:j ^A:j^$ _A:jb9=---A:jd,A:jueA:jfA:j/gA:jgA:j2i,A:j5jA:jkA:jki20==A:jlA:jXn,A:jOoA:jzp,A:jpA:jr,A:j3sA:jmuA:jui1===A:jKwA:j{A:j\}A:j}A:j~A:j݀A:jA:jA:jكA:jA:jLJA:jA:jBA:jA:j[A:jÍ:==A:jA:j(A:j8,A:jA:j!A:jQA:jA:j+A:jA:jA:jTA:jA:jA:jA:jA:jA:jA:j`,A:j2A:jA:ja,A:jA:jTA:j*,A:j<A:jA:jA:j@A:jA:jA:j,A:jA:jA:jA:jA:jVA:jEA:j=A:jA:jWA:jA:jA:jA:jA:jA:jBA:jA:jIA:jLA:jA:jA:jA:jA:jfA:jA:jA:j%A:jlA:jA:juA:j+A:jGA:j~A:jA:jA:jA:jtA:jA:jUA:jA:jA:j7 A:j A:jA:jMA:jA:jA:jA:jA:jA:jA:j"BA:j$$A:j^&,A:j~'A:j+A:j-A:j.,A:j2A:j5A:jI5A:jT6A:j:A:j =A:jc=A:j>A:jHBA:jeDA:jDA:jEA:jIA:j!LA:jhLA:jMA:j`S<  You see here a +0 club.A:jUA:jV _A:j XA:jZA:j\A:j]A:j^A:jaA:jcA:j(dA:jeA:jhA:jkA:jlA:jznA:jNqA:jsA:jsA:juA:jxA:j$zA:j]zA:j{A:j\XA:jBA:j,A:jA:j"A:jA:j>A:jtA:jA:j,A:j A:jA:jA:j0A:jXA:jA:j,A:j6A:jcA:jA:jA:j;A:jBA:jA:jA:jmA:jA:jA:jiA:j-A:jA:jA:j޼A:jA:jA:jA:j-A:jA:jXA:jUA:jA:jA:jA:j,A:jA:j*A:jA:jA:jA:jA:jnA:jMA:jA:jA:jA:jA:jA:jA:jA:jA:jA:jiA:jA:jrA:jA:jkA:jA:j9A:jA:jXA:jbA:jA:jBA:jeA:jA:j*A:jxA:jA:jF,A:jA:jA:j7A:jsA:jA:jA:jA:jA:jvA:jA:j+A:joA:jA:jXA:j,A:jA:jA:j,A:jPA:jA:jA:j*A:jnA:jEA:j ,A:j" A:jb A:j A:j A:j A:j_A:jf  You encounter a quokka.A:j #######........ #####...... ###### #.......# #....# #.#...####A:j1F ###.##.# #.#.###### #...<#.###.......... A:jU #.##.#.......####### #.##.######### A:jvI #. --- A:j####...# #.###A:j #. #.#A:j .#r   quokka (asleep) A:j.].# r# A:jZ!A:jk253.3 (79.0)r.A:jg"`rA:jL#F---4.3 (80 A:j# _A:j(A:j;*A:j ))))))You shoot a sling bullet.A:jh Br.A:jti @r.A:j>n 0...A:jn ;===5.6 (1.3)A:jUs A:ju ` _The sling bullet barely misses the quokka.B:j ))) You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.B:jvLBr.B:jUQ..6.9B:j^w _The quokka is moderately wounded.B:j) ))You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.B:jr.r.B:jB:j B:jt!8.2B:jբB:jha _The quokka is moderately wounded.B:jNh )You shoot a sling bullet.B:j\ rThe sling bullet barely misses the quokka.B:j\Y19---9.5B:jbB:jdJ _The quokka bites you. You block the quokka's attack.B:j8e h )You shoot a sling bullet.B:j rThe sling bullet completely misses the quokka.B:jI )60.8B:j B:j\ > _The quokka bites you but does no damage.B:j  You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.B:j!  The quokka is almost dead.The quokka closely misses you.B:j -2.0 (1.2B:jԄ B:j > _The quokka bites you but does no damage.C:jh .  You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.C:jl)C:jC:jLp20=--73.3 (1.3C:jC:jJ _You kill the quokka!C:jld4C:jiC:j(kH _No target in view!C:jզ3C:jkC:jiC:j? _C:jC:jC:jqC:j#1C:jF===C:jxC:jC:j#C:jWC:jQC:jhC:jC:jb,C:jC:jlC:jC:j,C:j/C:jTC:j:==C:jC:jC:j$C:jdC:jC:jC:jA  You encounter a kobold. It is wielding a +0 short sword.C:j###### #.......#.#....# #.#...####.#######.##.# #.#.######.# ##...<#.###..........# #.##.#.......######## ###.##.######### #....#.....# ####...#...# #.###@###---#.#......K##.#.#........C:jQ#.#.########.#.##.# K   kobold (asleep)#.. C:j C:js.72.3 (9.0C:j5R---3.3 (10.0) _C:jC:jD:j )))K  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.D:jY2K.D:jy!..D:jԒ;===4.5 (1.2)D:jTD:j`_ _The kobold is severely wounded.D:j7 )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.D:j<@))D:j..D:j095.7D:jFD:jJ _You kill the kobold!D:j 4D:j_" D:j# H _No target in view!E:j!E:j #E:j|#E:j&E:j'E:j,| _E:jL-E:j.E:j0,E:j0E:jE4$  Things that are here:E:j7f  a +0 short sword; a kobold corpseE:j8E:j:5 _E:jv;E:jU=E:j=E:j>E:jQ@E:jCB,E:jBE:jlDE:jEE:j"FE:jFE:j2HE:jfI,E:j?JE:jLE:j }E:jGE:j/E:jgE:jE:jE:jE:jE:jOE:jE:j=E:jqE:jE:jXE:jSE:j<,E:jE:jE:j7,E:jE:jE:jKE:jE:j E:jE:jE:j=E:jE:j,E:jE:jФE:jE:jE:j"E:jQE:jE:jE:j E:jcE:jE:jE:j3E:jrE:j"E:jE:jJE:jE:jE:jE:jBE:j3E:j,E:juE:j$  Things that are here:E:jf  a +0 short sword; a kobold corpseE:jE:j _E:j,E:jE:j"E:jE:jE:jE:jE:jE:j ,E:jyE:jE:jE:j=E:j,E:j`E:jE:jE:jE:jnE:j1,E:jE:jE:j,E:jjE:j E:jcE:jE:jE:j'E:j,E:jE:j E:j!E:j"E:j"E:j*E:j+E:j5,E:j-E:j 4E:j5,E:jZ6E:jX=E:j>,E:j^?E:jxEE:jBGE:jGE:jIE:jOE:jS,E:jWE:j~]E:ja_E:j_E:j`E:jWfE:jpE:jqE:jrE:j|XE:jtE:j;,E:j.E:j!E:jE:jE:jUE:jƒE:jv,E:jE:jCE:j,E:jbE:jE:jE:jnE:jE:jUE:j E:joE:jDE:jE:j?E:jE:j]E:j˺E:j3E:jE:jE:jE:jE:jE:jE:jCE:j E:jWE:j,E:jE:j$E:jE:j\E:jE:jE:jE:jE:jE:jG E:j] E:j E:j E:jE:jE:jE:jE:jE:jfE:jE:jE:j& E:j",E:j$E:j(E:j*,E:j,E:j0E:jP3,E:jv4E:j9E:j:E:jN;E:j1<E:j@E:jAE:j0BE:jCE:jIE:jIE:juJE:jKE:jOE:j R,E:jSE:j"WE:jX,E:jfZE:j]E:j_E:j(`E:jaE:jdE:jf,E:jhE:jMkE:jAmE:jmE:jnE:j9rE:j@tE:jtE:juE:jKyE:j'{E:j{E:j|E:j.<  You see here a +0 club.E:jvE:j _E:jE:jE:j؋E:jE:jE:j E:jN,E:jOE:jBE:jRE:jE:jQE:jjE:j؝E:j7E:jNE:jE:j]E:jE:jE:jE:j,E:jשE:jpE:jE:jUE:jE:jGE:j,E:jOE:jE:j,E:j<E:jGE:j,E:jE:jiE:jE:jZE:jXE:jBE:jE:jE:jE:jE:jFE:jgE:jE:jE:jE:j[,E:jLE:jE:j},E:j~E:jo  There is an escape hatch in the ceiling, spattered with blood here.  Things that are here:E:ja  a +0 club; a goblin skeletonE:jG E:j  _E:j E:jg E:jE:j^E:jE:jE:jE:jmE:jE:j=E:j,E:jE:jE:j!,E:j#E:jP(E:j(E:j(E:jn*E:jL-E:j0E:j0E:j.2E:j4E:jm6E:j6E:j18E:j:E:j<E:jG=E:jd>E:j@E:jBE:jNCE:jDE:jFE:jI,E:j[!  You see here a +0 whip. _E:jcE:jjE:jkE:jnE:jp,E:jOrE:jtE:jE:jʄE:j4E:jE:j,E:j.,E:j{E:jE:jE:jE:j,E:jE:jE:j,E:jE:j˼E:j ,E:j\E:jE:j,E:jwE:jE:jpE:j#E:jE:jE:jE:jE:jE:jE:j>  You see here a +0 dagger.E:jtE:j+ _E:jE:j;E:jE:j<E:jE:jE:j,E:j)E:jLE:jE:j\E:jE:jE:jE:jE:jzE:jE:jNE:jE:j8E:jXE:jE:j& E:j,E:jGE:j=..........)...............># ##..........##########.###.#  #.)........# #'###.###  ############ ####....#  #.##.#  #.##.#### ### ♣♣##..#....# #)..#♣♣ ♣♣..)).####.##...+@♣♣♣♣))....##...#---423.7 (148.0)#.ğ.#♣..♣......###.###### ♣♣♣.♣..).## #># ♣♣♣♣♣### #.# #####.##################.....#ğ   Crazy Yiuf (wandering)#.......##.....#########.......##.....#E:jD#.......##...†.#E:jy:---E:j&E:j'F:j_3F:jbF:j..........).....................).0.0)..♣....F:j F:j]F:j}] _Could not explore, unopened runed door.G:jU ..........)...............>#dustin the Shooter ##..........##########.###.#Gargoyle#.)........##'###.###Health: 21/21 ========================################....#Magic: 3/3========================#.##.#AC: 6Str: 14#.##.#### EV: 10Int: 9###♣♣##..#....# SH: 4Dex: 15#)..#♣♣ ♣♣..)).####.# XL:  3 Next: 29% Place: Dungeon:2#...+@♣♣♣♣))....##...# Noise: ---------  Time: 1423.7 (0.0)#.ğ.#♣..♣......###.### c) +0 sling (freeze)G:j u### ♣♣♣.♣..).## #>#Fire: c) +0 sling (freeze) ♣♣♣♣♣### #.######.##################.....#ğ   Crazy Yiuf (wandering)#.......##.....#########.......##.....##.......##...†.# _You see here a +0 whip. _You see here a +0 dagger. _Could not explore, unopened runed door.  Fire: c) +0 sling (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineG:j 2@#H:j-.#H:jVrğ.  Fire: c) +0 sling (freeze)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, fire blocked by a runed translucent door, 63%  to hit)I:j,..........)...............>#dustin the Shooter ##..........##########.###.#Gargoyle#.)........##'###.###Health: 21/21 ========================################....#Magic: 3/3========================#.##.#AC: 6Str: 14#.##.#### EV: 10Int: 9###♣♣##..#....# SH: 4Dex: 15#)..#♣♣ ♣♣..)).####.# XL:  3 Next: 29% Place: Dungeon:2#...+@♣♣♣♣))....##...# Noise: ---------  Time: 1423.7 (0.0)#.ğ.#♣..♣......###.### c) +0 sling (freeze)I:j-### ♣♣♣.♣..).## #>#Fire: c) +0 sling (freeze) ♣♣♣♣♣### #.######.##################.....#ğ   Crazy Yiuf (wandering)#.......##.....#########.......##.....##.......##...†.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, fire blocked by a runed translucent door, 63%  to hit)  Okay, then.I:j.I:ja=D _J:jS4J:jTJ:j{ Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, fire blocked by a runed translucent door, 63%  to hit) _Unknown command.K:jX)[[?25h[?0c  Search for what [Enter for "."]? K:jt [?25l[?1cK:jk{ K:j 20 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:2] a +0 club (2 further duplicates)b - [D:2] a +0 dagger  c - [D:2] a dagger  d - [D:2] a +0 hammer (1 further duplicate)  e - [D:2] a hammer (2 further duplicates)  f - [D:2] a +0 short sword  g - [D:2] a sling  h - [D:2] a +0 spear  i - [D:2] a spear  j - [D:2] a +0 whip  k - [D:2] a buckler  l - [D:2] a runed translucent door  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading down  p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading up  r - [D:2] a stone staircase leading up  s - [D:2] an escape hatch in the ceiling  t - [D:2] an escape hatch in the floorM:jM:jM:j..........)...............>#dustin the Shooter ##..........##########.###.#Gargoyle#.)........##'###.###Health: 21/21 ========================################....#Magic: 3/3========================#.##.#AC: 6Str: 14#.##.#### EV: 10Int: 9###♣♣##..#....# SH: 4Dex: 15#)..#♣♣ ♣♣..)).####.# XL:  3 Next: 29% Place: Dungeon:2#...+@♣♣♣♣))....##...# Noise: ---------  Time: 1423.7 (0.0)#.ğ.#♣..♣......###.### c) +0 sling (freeze)### ♣♣♣.♣..).## #>#Fire: c) M:j++0 sling (freeze) ♣♣♣♣♣### #.######.##################.....#ğ   Crazy Yiuf (wandering)#.......##.....#########.......##.....##.......##...†.#Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, fire blocked by a runed translucent door, 63%  to hit) _Okay, then. _Unknown command.Search for what [Enter for "."]? M:j4M:j#M:jm. _N:jmfN:jsKLevel 2 of the Dungeon <<<<>>>>(Press ? for help)#.###.........#.##..........# #.....##.# #.#.........##..........# #.....##.# #....####...#############..........######.....######.###......##.............<..........)...............>##........#.##.#<#############..........##########.###.######....#..#.#####.)........##'###.####.#...#.##....#################....##.........###.##.##.##.#..##.#.#...##.##.#####.##.##.#.#.######  ♣♣##..#....##.......#.#.##)..#♣♣ ♣♣..)).####.####...###.#.##...+@♣♣♣♣))....##...#####...# #.#.##.ğ.#♣..♣......###.####.....)###.#.#N:jety### ♣♣♣.♣..).## #>##......'...#.######♣♣♣♣♣### #.##......##.........#######.##......##########..###################.....##......# ########..###.......##.....#########......# #.)........##.......##.....##......####..........####.......##...†.##......................#####....#######.#########..........######....##### #....# #.##.....######### ####.....####...########.#N:j \>@O:j2O:jR..........)...............>#dustin the Shooter ##..........##########.###.#Gargoyle#.)........##'###.###Health: 21/21 ========================################....#Magic: 3/3========================#.##.#AC: 6Str: 14#.##.#### EV: 10Int: 9###♣♣##..#....# SH: 4Dex: 15#)..#♣♣ ♣♣..)).####.# XL:  3 Next: 29% Place: Dungeon:2#...+@♣♣♣♣))....##...# Noise: ---------  Time: 1423.7 (0.0)#.ğ.#♣..♣......###.### c) +0 sling (freeze)### ♣♣♣.♣..).## #>#Fire: c) O:jS"+0 sling (freeze) ♣♣♣♣♣### #.######.##################.....#ğ   Crazy Yiuf (wandering)#.......##.....#########.......##.....##.......##...†.#Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, fire blocked by a runed translucent door, 63%  to hit) _Okay, then. _Unknown command. _Search for what [Enter for "."]? O:jTO:jWO:j=`O:jGbO:jf: _O:j>hO:jjO:j6kO:juO:jzO:j[~,O:j#O:jO:jO:jO:jO:jO:j,O:jO:j>  You see here a +0 hammer.O:joO:j _O:jO:juO:j,O:jԟO:jO:jO:jO:jզO:j>  You see here a +0 dagger.O:jO:j{ _O:j/O:jfO:jO:j\O:jO:jO:j,O:jO:jO:j{,O:jO:jO:j*,O:jO:jO:j,O:j<O:jO:jO:jO:jO:j6 #.....#  #.....#  #.....#   #.....#  ### #.....#  ..# #.....#  ..# #.....#  ..######.....##### )...............@# 38.7 (15.0) ..##########.###.# ..##'###.###  #######....#  #.##.#   #.##.####  ### ♣♣##..#....#   #)..#♣♣ ♣♣..)).####.#   #...+:jm.♣♣♣♣))....##...#   O:jc _There is a stone staircase leading down here.O:jO:j[O:jۤO:jO:j89.0) _O:jP:j 3&3P:j9 ####  .##...#  .......    ........  ........#   ..........#....##.###.. .# ### .# .# P:j.41.2 (2.5P:j+P:j<# _You climb downwards.P:jCa _There is a stone staircase leading up here.P:j3P:jP:j:P:jP:j: _P:j~P:j         #####  P:jl##...##  .##2.2 (1.0  .<#  P:j..#  .#  .......P:j...  P:j>..#....##..  ######...P:j?3 .##  ##P:jp^## .#  .#P:jןP:jݠ+3.2 (2P:jQ _Found a stone staircase leading down.Q:jQ:jQ:j3BQ:jQ:jUQ:j,Q:jQ:jQ:j",Q:jQ:jQ:j,Q:jQ:jQ:jiQ:jQ:jQ:jQ:j,Q:j Q:j Q:j: %  Q:jd FYou encounter a ball python.Q:j  .........<# ..........# ..........## ...........######## >..#....##........# ######.....######.. #####. #.#  #@#  #..:..# ####..... ..S. ... ..S   ball python (constriction, asleep) . Q:j 053.2 (10.0)Q:j< ,4.2 (11Q:j( Q:j = _Found a parchment of Sculpt Simulacrum.R:j7f~ )))))S  R:jf)You shoot a sling bullet. The sling bullet hits the ball python.  The sling bullet freezes the ball python.  The ball python hisses angrily.R:jm2S.R:j*Y.:..R:j;===5.3 (1.1)R:jR:jkc _The ball python is heavily wounded.R:j} )))))))You shoot a sling bullet.R:j..#....##........# T:j*######.....######..  #####.#  #.# #.######..@..#---####....... .....###.....#...T:jc..?..........  You pick up a parchment of Sculpt Simulacrum and begin reading...T:j.62.0 (3.0T:j'G---3.0 (4T:jOT:j~J _You add the spell Sculpt Simulacrum to your library.T:jk: T:jb= F..## ..########>..#....##........# ######.....######..  #####.#  #.# #.######.....######.####.@.......4.0 (1#.......#####.##.....# #. ...# ...?....#............#.......)T:j>K T:jsM +5.0 (2T:j_S T:j\W $ _Found a sling.U:j5U:j6U:j7U:j)<U:j G .######>..#....##........#  ######.....######..  #####.#  #.# #.######.....######..####.........#....@..#### 0#.## #.#........##$....?....#.:...........U:j]H#.#..).#.)..?.. #..U:jQU:jY+6.0 (1U:jgZU:j ^# _Found a club.V:jfV:jV:j,V:jV:j)BV:jbV:jV:j[V:jV:jV:jV:jV:jz 9 #####.#  #.#  #.#####  #.....######..####...........#.......####.#.##.....#..#.#........# #$..# #.:............#.#...#V:j .).#.......)..?... #.#...#.#..#..#.#.###V:j29.0 (3V:j%70.0 (4V:jV:jka _d - a scroll labelled ANOXZI SUSUV:j^v gV:j  _You now have 132 gold pieces (gained 9).  You encounter a bat.V:jĻ V:j¼  V:jE G#.# #.#####V:j  #.....######.. ####........... V:j 2#.......####.# #.##.....#.... #.#........# ##..........# #........ V:jM 2#.#V:j ....#V:j. - .).#V:j S.)..?.V:j f ....##...........#V:j  #+##.........V:j C ##.#..#..V:j= eb   bat (asleep)V:j  V:j A#.#.........###V:j{  V:jL /......bV:j +6.0 (6V:j b.V:j. $bV:j .V:j{ V:j b.V:j( ObV:j 27.0 (7 _V:j( V:jk  V:j U_You see here a parchment of Lesser Beckoning.W:j,q )))))))You shoot a sling bullet.W:j)b.b.b. ...  The sling bullet closely misses the bat.===8.2 (1.2W:jW:jP _The bat barely misses you.W:j# \)))))))W:jg b.  You shoot a sling bullet. The sling bullet barely misses the bat.W:j 3b.W:jE B......W:jJ -9.3 (1.1W:j- W:j+ : _The bat hits you but does no damage.X:j"J))))))X:jŠ=.bX:jD b.  You shoot a sling bullet. The sling bullet barely misses the bat.X:jcT.....X:j .80.5 (1.2X:j1X:j1 _You block the bat's attack.X:j^ †You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.X:jd=)X:j..X:j#571.8 (1.3X:jX:jG _You kill the bat!X:jz _No target in view!X:j 3X:j= X:j } ..†...  You pick up a parchment of Lesser Beckoning and begin reading...X:j (0.0X:j 5---2.8 (1X:j; X:j I _You add the spell Lesser Beckoning to your library.Y:jaY:jY:j! Y:j$Y:j'Y:jZ(Y:j|,Y:jD0Y:j1Y:j1Y:j3Y:j6Y:j9Y:j.:Y:j<Y:j?Y:j_CY:jCY:jEY:jHY:jKY:jLY:j"NY:jQY:jSY:j$TY:j VY:jsYY:j\Y:j]Y:j^Y:jaY:jeY:jeeY:jgY:jp=  You see here a +0 sling.Y:jtY:jt _Y:j*wY:jyY:j|,Y:j~Y:jY:jY:jY:jY:jqY:jY:j/Y:j _h - 2 scrolls labelled SIGREGE JEURIM (gained 1)Y:j~Y:jY:jY:jdY:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Y:jZ#.......####.####..#.##.....#........#.#........#.#... ##..†.......#...# Y:j*#...............# #.#...........#.#  .).#.......).....# ...##...........### ##..............@# ---##.#.........#.. #.#.........###K # #..........# .$#..........Y:j[##:......### K   kobold (missile, asleep).... ....^Y:j!Y:jR953.0)K.Y:jOK)Y:jd5==6.8 (14Y:jY:j3( _The kobold shouts!Y:jj: ))))) You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.Y:j% 2K.Y:j ,....Y:j 9=7.9 (1.1)Y:j Y:jv _ _The kobold is severely wounded.Z:jՌx )))))))You shoot a sling bullet.Z:jf ....K..  The sling bullet closely misses the kobold.Z:jH(((((((Z:jqV..@....Z:j(9.0Z:j%Z:jm _The kobold throws a stone. The stone barely misses you.Z:jx )))))))You shoot a sling bullet.Z:j$2K.Z:jQ8 ....Z:jͅS.  The sling bullet closely misses the kobold.Z:j@(((Z:j....Z:jR/500.3 (1.3Z:jZ:jXW _The kobold throws a stone. The stone hits you but does no damage.Z:j.& )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.Z:j+ J)))Z:j (...Z:j. 591.5 (1.2Z:j Z:j J _You kill the kobold!Z:j 4Z:j Z:j H _No target in view![:j[:j6[:j[:j[:j[:j: _[:j[:j,[:j[:j7[:j[:j[:j[:j[:j,[:j$[:j,[:j[:jN _You now have 146 gold pieces (gained 14).[:j[:j[:jC[:j[:jY,[:j[:jq[:j[:j^[:j[:j[:jn,[:j[:j< [:j* ,[:j [:j[:j,[:j8[:j'[:jh[:j[:j[:j.[:j[:j [:j(![:j#[:j8&[:j&[:j'[:jN*[:j-[:j-[:jH/[:jo1[:j3[:j3[:j4[:j6[:j8[:j9[:j!:[:j,CZ  #.#...........#.# .).#.......).....# ....##...........####### #+##...............##.... ##.#.........#........[:jC #.#.........###...).. # #..........##...... #.................. ##@......####......--- ### #....^.[:jD #..###### #...... ....## #...... ....# #...... ....# #...... #### #....$. [:jID` You pick up a parchment of Sandblast and begin reading...[:jK018.5 (17.0)[:j}KH---9.5 (18[:jR[:jSB _You add the spell Sandblast to your library.\:jbQ\:j&R\:j1S\:j7_\:ja\:jb\:jSiX\:jl,\:jB\:j٘,\:j`\:j>\:jh\:j,\:jݢ\:j\:j̰\:j\:j\:j[\:j,\:j^ #.#...#.# .).#.......).....# ....##........... #+##...............## ##.#.........# #.#.........###. #.#..........## +.#..........\:j #@##.......####.##......## #..#.#..###### # #....## #........## #.....## ######## #..\:j{\:jR227.5 (8.0)\:jc+8.5 (9\:j \:j7U _p - an emerald potion\:j \:j۳ 3\:j[ '\:j }  You open the door.  You encounter a bat.\:j ##+#...#b.#[#.#....##..#....\:j {b   bat (asleep)\:j &0\:j 29.5 (1 _\:j \:j< I _Found a chain mail.]:j  †  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.]:jD))]:jwLp SYou kill the bat!]:jO [SYou hear an angry hiss.]:jX.'S   ball python (constriction)]:j\A41===30.8 (1.3]:jb]:jt\ _You encounter a ball python.]:j߀ _A ball python is nearby!^:j †You shoot a sling bullet. The sling bullet hits the ball python.  The ball python seems to slow down.  The sling bullet freezes the ball python.^:j<))^:jW.'^:j532.0 (1.2^:jI^:jO _You kill the ball python!^:jnk I^:j~o ^:jTs ,^:jx ,^:jB| ^:j   You encounter a rat. #....# ##.#.....#.# .).#)..... ....#####+##.......##...##.#.#. #†.#.##r#.#.####†.@.#....---#:#.#.##.......#####..#.##......## #...##.#..###### # ##+##....## # ........## #r   rat (wandering) .......## ##########..^:jН ^:j^ s30---4.0 (2 _^:j ^:jX Q _There is an open door here._:j95)))_:jl [rYou shoot a sling bullet. The sling bullet barely misses the rat._:ju`.r_:jvL====5.1 (1.1_:j~_:j2- _The rat squeaks loudly._:j g )You shoot a sling bullet._:j6 >†r_:j V  The sling bullet hits the rat but does no damage._:jΫ b===-6.4 (1.3_:jf _:jN ; _The rat bites you but does no damage._:jdh ))You shoot a sling bullet.`:j  †rThe sling bullet completely misses the rat.`:jG-7.5 (1.1`:j`:j; _The rat bites you but does no damage.`:j .  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet freezes the rat.`:jE(`:jʄ`:j͆058.6`:j`:jm `:j`:j*#_You kill the rat!`:j_`:j`:jS`:j $`:jp&H _No target in view!`:j^ _`:j- `:j $ _`:j) ,`:j% `:j `:j `:ju g  You see here a ball python corpse.`:jY `:j  _`:j `:jE <   ##.#.   .).#)...   ....##...........   ##+##`:j ...   ##...##.#.   #..#†.#.#...##  .#[#.#.#....#  `:jL  +..#†.'.#..   #@#.#.#####---   #..#..#.##......##  `:j #...##.#..######   ##+##....##  `:j  ........##   .......##  `:j  ########    `:jH \You pick up a parchment of Martyr's Knell and begin reading...`:j] Q41.6 (3.0---`:j $2.6 (4`:j `:j% G _You add the spell Martyr's Knell to your library.a:ja:j#a:ja:ja:ja:jT,a:j/a:j?a:ja:ja:jB'a:j0a:j~a:jta:js7 _You open the door.a:j8a:ja:ja:j-Xa:jo@  There is an open door here.a:ja:jK _a:jSa:ja:ja:ja:j%a:jAa:ja:ja:ja:ja:ja:ja:j9a:ja:jXa:jA,a:ja:ja:ja:ja:j a:j a:ja:j]a:j,a:j!a:ja:ja:j+a:ja:j,a:jt.,a:j0,a:j72a:j5a:j7a:j[8a:jv9a:j<a:j>a:jR?a:j@a:jCa:jFa:jNFa:jGa:jKa:jM,a:jOa:j Sa:jU,a:j&Wa:jZa:j=gBa:jJia:jla:jma:jna:jra:j,ua:jua:jwa:jya:j{a:jO|a:j}a:ja:j,,a:jja:j?a:jHa:ja:ja:j a:ja:jfa:j/a:jBa:ja:j a:ja:ja:j`a:jja:j1a:ja:ja:jVa:ja:ja:j`a:jea:j,a:ja:jBa:j a:j{a:ja:jƻa:ja:j߾a:jFa:ja:ja:ja:jOa:j$a:j,a:ja:jKa:ja:j(a:ja:ja:ja:ja:jcM _You now have 153 gold pieces (gained 7).a:ja:j,a:j,a:ja:ja:ja:ja:ja:j7a:j,a:ja:ja:j[`a:jpBa:jBa:jXa:ja:ji a:j",a:jw#a:j$a:j &a:j&a:j'a:j*a:jL,a:j,a:j-a:j/a:j1,a:j2a:j4a:jE? #. ##........ .# # ........ .#.# ...#..##.#.### # .........[> # #.......... # #.......... # a:ja@#.#........ ########.#@#97.6 (55.0) #.....#### #.#.# .........#####...##### ..).................... ........#.............. ........##............. ...................#... ...^....############... ........###a:jIa:j J,8.6 (56a:jPa:jFRQ _Found a plate armour. Found a stone staircase leading down.b:j3b:jb:jb:jkb:jb:jb:j`Bb:jb:jc  You encounter a rat.b:j" ...r  ... ... #....... ... # .. ....... ..#.# ........ #.#.#  ...#..##.#.####  #..........[>#  #....@.....# #..........# #.#.......... ##### #.#.############# #.#.######...##### r   rat (asleep) ).............. ......#...................##.............b:j#3601.6 (3.0)b:j$22.6 (4 _b:j,b:j,b:j .  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet freezes the rat.b:j _))))))b:jQ) @.......b:j. ?7===3.7 (1.1b:j5 b:j[8 G _You kill the rat!c:jc3c:jc:jc:jc:jc:j,c:jc:j$c:jUc:jCc:j|c  You encounter a bat.c:j......................... ............  #. ............ # ###.. ...........#.# .... b.......##.#.# c:j...<....#..##.#.#### .# #...@......[>#--- .# ###..........# .# #..# .#  #.#.......... #### #.#.######### ## #.#.# c:j4 Pb   bat (asleep) .#####...#####).......................#c:j !...c:j+ 9.b5.7 (2.0c:j !b.c:j? #.bc:j!Nbc:jG---6.7 (3c:j.c:j; _Found an escape hatch in the ceiling.c:j@i u )))))))You shoot a sling bullet.c:j .bc:j $.bc:j1 .bc:j ...  The sling bullet closely misses the bat.===8.0 (1.3c:j c:js : _The bat hits you but does no damage.d:jx †  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.d:jv~(d:j d:j 1509.3d:jmd:jG _You kill the bat!d:j d:j d:jd:jH _No target in view!d:j 3d:jf d:jք d:j d:j : _d:j& d:j9 ,d:j: d:j d:j- d:ju d:j d:j d:jZ d:j d:j3 Bd:jÞ d:j d:j d:j d:jȢ d:j d:jަ d:jʨ d:j d:j9 d:j/ d:j] d:j d:j+ d:jP d:j d:j d:j d:jH d:j d:jr d:j| d:jؼ d:j d:j d:j d:j' d:j d:jK d:jG d:j d:jQ ,d:j d:j d:j d:j d:j( d:j- ,d:j d:j d:jO d:jq d:j d:j d:j d:ji d:jc d:j d:j ,d:j d:jA d:j ,d:j d:j d:j i  You encounter a dart slug.d:j .....######## ..##........# ....... .....######.. .w.............. ####.# ................# ................  #.##### ###....#...........  #.....######..... #.#.........  ####...........# ##.#.#....... d:j r #.......####@####............---  #.##.....#............#......  #.#........#.#...####.#<....#  ##..†.......#...#####......#..  #...............# #.d:j` .#....#####.#...........#.# #....#### # w   dart slug (asleep)).#.......).....# d:j ###### #.##...........########## +##.##.....#### #d:jF 030.3 (21.0)d:j F---1.3 (22 d:j _d:jz" d:j=$ e:j' )))))w  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.e:j G.we:j4.....e:jb;===2.5 (1.2)e:j\e:ja _The dart slug is heavily wounded.e:j2 .  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.e:j8 l))))e:jk 6......e:j% 563.8 (1.3e:jQ e:jp M _You kill the dart slug!f:j 3f:jK f:j6f:j+f:jBf:jf:jcf:jHf:jf:jf:jf:jf:j!f:j@#f:j/f:jd8o..<#dustin the Shooter ...#...### #aGargoyle ...###....#...Health: 21/21 ======================== ....######## #....#..##Magic: 3/3======================== .##........# #.........AC: 6Str: 14 ....######.. ##................. EV: 10Int: 9 ###.#.................. SH: 4Dex: 15#.##................. XL:  3 Next: 56% Place: Dungeon:3#.##### ###@...#............ Noise: ---------  Time: 1636.8 (3.0)f:jP91#.....######......#.#.......... c) +0 sling (freeze)####...........####.#.#........ Fire: c) +0 sling (freeze) #.......####.####.............#.##.....#............#.......#.#........#.#...####.#<....#. a   Natasha (asleep)##..†.......#...#####......#..†#...............# #..#....###. ###.#...........#.# #....#### #.The sling bullet freezes the dart slug. _The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug. _You kill the dart slug!f:j9[You encounter Natasha, Servant of Life and Death.f:jzG/  --more--f:j^ f:jd :---f:jk f:jo ; 7.8 (4 _f:jOr f:js g:jM ))))g:jk))a  You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.  Natasha hisses angrily.g:j^ a......  Natasha is heavily wounded.g:j_7===9.0 (1.2g:jeg:jhV _Natasha casts a spell.g:j `)))))))g:j- K.ag:j; C ....g:j< .  You shoot a sling bullet. The sling bullet barely misses Natasha.  Natasha wildly gestures.Natasha's front paws start to glow.g:jC *****Natasha stares at you and mumbles some strange words.g:j1 25g:j .....5   cerulean imp (polearm, summoned)g:jF a17-----40.3 (1.3g:j g:j . _The magic dart hits you.h:j )))))))You shoot a sling bullet.  The sling bullet closely misses Natasha.h:j9Q.5h:j,J.ah:jN.5h:j....8=----1.6h:jg _The sling bullet closely misses the cerulean imp.h:ju )))))))You shoot a sling bullet.h:jK.ah:j{-5.h:jzK.ah:j;....h:j-2.7 (1.1h:j/h:j~ > _The sling bullet closely misses Natasha.h:jx ))You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.h:j U.5h:j' .a.5h:j %.h:j5 -4.0 (1.3h:jv h:j [ _Natasha is heavily wounded.i:jw ) You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.i:j}5..ai:jR.5i:j 55 2 cerulean imps (polearms, summoned)Natasha is severely wounded.i:jx9==5.2 (1.2i:ji:jV _Natasha casts a spell.i:j3: ))))))You shoot a sling bullet. The sling bullet barely misses Natasha.i:jP ....5aThe sling bullet barely misses the cerulean imp.i:jJThe cerulean imp hits you from afar with a +1 spear.i:jNh10----------6.4i:j!i:j`l _Natasha claws you. The cerulean imp barely misses you.i:jU§  The cerulean imp hits you from afar with a +1 spear. _Natasha claws you. The cerulean imp barely misses you.hit  The sling bullet freezes Natasha.  You kill Natasha!  Natasha screams in fury as she dies!i:j§†j:jK%#.j:j,..<#dustin the Shooter ...#...### #.Gargoyle ...###....#...Health: 10/21 ===========------------- ....######## #....#..##Magic: 3/3======================== .##........# #.........AC: 6Str: 14 ....######.. ##................. EV: 10Int: 9 ###.#j:j[-.§................ SH: 4Dex: 15#.##.†............... XL:  3 Next: 129% Place: Dungeon:3#.##### ###@...#............ Noise: ===------  Time: 1647.6 (1.2)#.....######......#.#.......... c) +0 sling (freeze)####...........####.#.#........ Fire: c) +0 sling (freeze) #.......####.####.............#.##.....#............#.......#.#........#.#...####.#<....#. ##..†.......#...#####......#..† #...............# #..#....###.  ###.#...........#.# #....#### #. j:j-The cerulean imp hits you from afar with a +1 spear. _Natasha claws you. The cerulean imp barely misses you.You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.  You kill Natasha!Natasha screams in fury as she dies!j:j / _The cerulean imp disappears in a puff of smoke! x2  You have reached level 4!j:j.8/  --more--j:j 3/26=4/41046% j:j j:jx P _You feel clever.k:jk:jYk:jk:jk:j: _k:j=k:jk:j[k:j,k:jk:jk:j"K4=k:jk:j k:jdk:jk:j,,k:jk:j:,k:j9k:jk:jS5=k:jk:jk:jk:j|k:j_k:jk:j=k:j,k:jk:jkk:j^6==k:jk:jk:jk:jk:j,k:jk:j:,k:j6k:jk:j9=k:jk:ji7=k:jk:j,k:jk:j,k:jk:j,k:jLk:jTk:j^8==k:jk:jk:jk:jk:j,k:jk:j,k:jk:j<19k:jKE==k:jk:j,k:jrk:j k:j k:j( k:j k:jk:jk:j ..<#dustin the Shooter ...#...### #.Gargoyle ...###....#...Health: 19/26 =================------- ....######## #....#..##Magic: 4/4======================== .##........# #.........AC: 6Str: 14 k:j!....######.. ##................. EV: 10Int: 10 ###.#.................. SH: 4Dex: 15#.##.†............... XL:  4 Next: 16% Place: Dungeon:3#.##### ###@...#............ Noise: ---------  Time: 1674.6 (27.0)#.....######......#.#.......... c) +0 sling (freeze)k:j"####...........####.#.#........ Fire: c) +0 sling (freeze) #.......####.####.............#.##.....#............#.......#.#.......a#.#...####.#<....#. a   Natasha (wandering)##..†.......#...#####......#..†#...............# #..#....###. ###.#...........#.# #....#### #.You kill Natasha!Natasha screams in fury as she dies! _The cerulean imp disappears in a puff of smoke! x2  You have reached level 4! _You feel clever.You encounter Natasha, Servant of Life and Death.k:j@-/  --more--l:j l:jb':---l:j-l:j1< 5.6 (28 _l:jq3l:j5l:j  ))))a  You have reached level 4! l:j 7_You feel clever. _You encounter Natasha, Servant of Life and Death.  You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.  Natasha hisses angrily.l:j 9a.l:j # .5.5   cerulean imp (polearm, summoned)  Natasha is heavily wounded.l:jǞ j20====6.8 (1.2)l:j l:j V _Natasha casts a spell.l:j* ))) You shoot a sling bullet.  The sling bullet closely misses the cerulean imp.The sling bullet hits Natasha. The sling bullet freezes Natasha.l:j Ca.l:jl .5Natasha is almost dead.l:jl:j#\19-7.9 (1.1l:jzl:jJ _The cerulean imp hits you from afar with a +0 spear.m:j.§The cerulean imp hits you from afar with a +0 spear.  You kill Natasha!  Natasha yowls pathetically as she dies!.m:jDa))m:j)..m:j;6599.2 (1.3m:jm:j٪e _The cerulean imp disappears in a puff of smoke!m:j >4m:j?m:jIAH _No target in view!m:j = _20=m:j3& m:j' m:j+ 1==m:j+ m:j- ,m:jg. m:j0 m:jO0 m:j&1 m:j2 m:j!3 m:jJ3 a2==m:jz4 m:j.6 ,m:j6 m:j8 m:j8 m:j`9 m:j ; m:jj; m:j< m:j= m:j;> h3==m:j? m:j@ m:jA m:j^B m:jC m:jD m:jD m:jF m:jF m:jG m:jdI m:jI a4==m:jkJ m:jL m:jHL m:j-M m:j#O m:jO ,m:jQ m:jR m:jR m:jT 95m:j,U E==m:jU m:jTW m:jW m:jCX m:jY m:jY m:jZ m:j \ m:j\ m:j] m:j^ m:j_ #=m:jE_ m:j ` m:jhb m:jc K6=m:jc m:j=g 1 _HP restored.m:jh m:ji m:ji m:j!l m:jm m:j3n m:jn m:jr m:j,t m:j~t m:ju m:jpv m:j0x m:j{x 9=m:j&y m:jz m:jE| m:j| m:j0} m:jY m:j Bm:j m:jԑ Bm:j m:ju m:jĕ m:j m:jH m:j m:j m:j m:j m:j& m:jq m:j m:j: m:j m:j m:j m:j m:j m:jԣ m:jp m:jҥ m:jܧ ,m:jS m:j m:j m:j m:j m:jح m:j[ m:j m:jI m:j m:j2 m:jx m:j۳ m:j m:jf m:j m:jo m:j m:j m:j m:jj m:j m:j" m:ju m:j# m:jH m:j m:j m:jC m:j m:j m:j m:j m:j m:j m:j ,m:j) m:j m:j m:j7 m:j m:j& m:j m:j m:j m:jE m:j m:j m:j m:j m:jT m:j m:j m:j_ ,m:j m:j m:j ,m:jg m:j m:jF m:j m:j m:j" m:j m:j0 m:j m:jr m:j m:j m:j- m:j m:j m:j m:j m:j m:j{ ,m:j m:j m:j m:j m:j m:j8 m:ja m:j m:j m:j m:j` m:j m:jW m:jm:jm:jLm:j?m:jm:jm:j*m:jm:j m:j m:j m:j m:jSm:j% #..##  ##..# ... <  ##.## .. .## #..### .. #...$  ##...## .## ....$  ###..### ..#.....)  ##...###.#.... m:j &J ##....#...# ####### #....#@.##... ---745.2 (66.0) ......### #............) #####...###.................# ###................. #####.†............. m:j`&#### ###....#................ ...######......#.#............... #.....####.#.#............ m:j&?......####.####.................#m:j/m:jR0H---6.2 (67m:j7m:j:Z _Found a spear and a short sword. Found a stone staircase leading up.n:j&r n:jr n:jEt n:jx n:j| f  You encounter an adder.n:jD y#.## #..## #..S. .. #.##..# #..... .. < n:j p##.## #.... .#.##..#..### #... .#...$.##...## #..##.....$.###..####..#.....).n:jɃ ##...###.#....... ##....#.@.# n:j -###### #....#..##... .....### #............) n:j p####...###..........####.......n:j? .... #####.†............n:jw S   adder (asleep) ### ###....#......... n:j ..######......#.#...........#.#n:jȄ ".n:j ,0.0)n:j 27.2 (1 _n:j n:j o:jZ\ ))))))S  slow)  You shoot a sling bullet. The sling bullet hits the adder.  The adder seems to slow down. The sling bullet freezes the adder.  The adder hisses angrily.o:j;Q.So:j8.....o:j7===8.4 (1.2o:jao:j2] _The adder is heavily wounded.o:jq ))))) You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.o:j .SThe adder is severely wounded.o:j >....o:j (9.6o:jH o:j ; _The adder is no longer moving slowly.p:j †You shoot a sling bullet. The sling bullet hits the adder.  The adder seems to slow down. The sling bullet freezes the adder.p:jXh))))p:j2....p:j<u 7350.8 _You kill the adder!p:jp:jTo _Your Ranged Weapons skill increases to level 6!p:j;p:jr<p:jBp:juGH _No target in view!p:jXp:jp:jp:jVp:jp:j: _p:jp:jB,p:jHXp:j/p:j Xp:j> p:j p:jr p:jS ,p:j p:j N _You now have 166 gold pieces (gained 13).p:j 3p:j" p:j ,p:j p:j M _You now have 173 gold pieces (gained 7).p:j" 3p:jJ$ p:j& p:j) p:j) p:j8+ p:jZ/ ,p:j}0 p:j 7 M _You now have 181 gold pieces (gained 8).p:j 9 p:j9 p:j: p:j< p:j> p:jJ? p:jY@ p:j4B p:jD ,p:j$F p:jG p:jI p:jK p:jW p:j^ dustin the ShooterGargoyleHealth: 26/26 ========================#######Magic: 4/4========================#.....#AC: 6Str: 14#.....#EV: 10Int: 10# #.....####SH: 4Dex: 15...#.##.....#..#p:j_ XL:  4 Next: 73% Place: Dungeon:3.......@........Noise: ---------  Time: 1765.8 (15.0).....##.....#...c) +0 sling (freeze) #.....##.......a#Fire: c) +0 sling (freeze) ## #..........#......#.. .# #..........<......... .## #..†..#.#.##........a   Natasha (wand, wandering) ..### #... #.#.......#..# p:j*` H#...## #..##............. ###..####..#.....)...#... _No target in view! _You now have 166 gold pieces (gained 13). _You now have 173 gold pieces (gained 7). p:jZ` _You now have 181 gold pieces (gained 8).  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.p:jn /  --more--q:jc#q:j%*:---q:j75Z 6.8 (16 _q:j:q:jb?r:j ))))))a)You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.r:jߤ ......aNatasha hisses angrily. You hear a shout!*r:j{  Natasha stares at you and mumbles some strange words.r:jZ @===7.9 (1.1)Slow  _You feel yourself slow down.r:jC)))))))r:jN ......aYou shoot a sling bullet. The sling bullet barely misses Natasha.******r:jea........r:jB]2----9.7 (1.8r:jr:j(F _Natasha zaps a wand. The puff of flame hits you.r:jS k )))))You shoot a sling bullet.r:j 6a.r:j- 7 5....5   cerulean imp (polearm, summoned)  The sling bullet hits Natasha but does no damage.71.7 (2.0r:j r:j c _Natasha mumbles some strange words.s:j{ q ))))You shoot a sling bullet.s:j6 1a.s:j#8 25.s:j-A  ..  The sling bullet barely misses the cerulean imp.s:jE :***s:j U.5s:jw M.5.s:js u17---------3.4 (1.7s:j9 s:j F _Natasha zaps a wand. The puff of flame hits you.t:j_dustin the ShooterGargoyleHealth: 17/26 ===============---------#######Magic: 4/4========================#.....#AC: 6Str: 14#.....#EV: 10Int: 10# #.....####SH: 4Dex: 15...#.##.....#..#XL:  4 Next: 73% Place: Dungeon:3.......@*5*a....Noise: ===------  Time: 1773.4 (0.0).....##.....#...c) +0 sling (freeze) #.....##........#Fire: c) +0 sling (freeze) ## #..........#......#..Slow .# #..........<.:jR0m........ .## #..†..#.#.##........a   Natasha (wand) ..### #... #.#.......#..#5   cerulean imp (polearm, summoned) #...## #..##............. ###..####..#.....)...#...The sling bullet barely misses the cerulean imp. _Natasha zaps a wand. The puff of flame hits you.  Fire: c) +0 sling (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (53% to hit)t:jS a.t:jQFa.  Aim: Natasha, carrying a wand of flame (53% to hit)u:jdustin the ShooterGargoyleHealth: 17/26 ===============---------#######Magic: 4/4========================#.....#AC: 6Str: 14#.....#EV: 10Int: 10# #.....####SH: 4Dex: 15...#.##.....#..#XL:  4 Next: 73% Place: Dungeon:3.......@))))))).Noise: ===------  Time: 1773.4 (0.0).....##.....#...c) +0 sling (freeze) #.....##........#Fire: c) +0 sling (freeze) ## #..........#......#..Slow .# #..........<......... :jnd.## #..†..#.#.##........a   Natasha (wand) ..### #... #.#.......#..#5   cerulean imp (polearm, summoned) #...## #..##............. ###..####..#.....)...#...Fire: c) +0 sling (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the cerulean imp.u:j O a.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the cerulean imp.The sling bullet misses Natasha.u:j4a.u:j .5.....  The cerulean imp barely misses you.u:j,5.1 (1.7u:j!u:j#C _The cerulean imp hits you but does no damage.u:j h dustin the ShooterGargoyleHealth: 17/26 ===============---------#######Magic: 4/4========================#.....#AC: 6Str: 14#.....#EV: 10Int: 10# #.....####SH: 4Dex: 15...#.##.*a..#..#XL:  4 Next: 73% Place: Dungeon:3.......@.5......Noise: ===------  Time: 1775.1 (0.0).....##.....#...c) +0 sling (freeze) #.....##........#Fire: c) +0 sling (freeze) ## #..........#......#..Slow .# #...u:j i 5.......<......... .## #..†..#.#.##........a   Natasha (wand) ..### #... #.#.......#..#5   cerulean imp (polearm, summoned) #...## #..##............. ###..####..#.....)...#...The cerulean imp barely misses you. _The cerulean imp hits you but does no damage.  Fire: c) +0 sling (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (53% to hit)v:jbdustin the ShooterGargoyleHealth: 17/26 ===============---------#######Magic: 4/4========================#.....#AC: 6Str: 14#.....#EV: 10Int: 10# #.....####SH: 4Dex: 15...#.##.)a..#..#XL:  4 Next: 73% Place: Dungeon:3.......@.5......Noise: ===------  Time: 1775.1 (0.0).....##.....#...v:j+=c) +0 sling (freeze) #.....##........#Fire: c) +0 sling (freeze) ## #..........#......#..Slow .# #..........<......... .## #..†..#.#.##........a   Natasha (wand) ..### #... #.#.......#..#5   cerulean imp (polearm, summoned) #...## #..##............. ###..####..#.....)...#...Fire: c) +0 sling (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (53% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.v:j6\C.aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (53% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.  Natasha is heavily wounded.v:jMf..v:jgd4---7.0 (1.9v:jWmv:j=om _The cerulean imp closely misses you. Natasha claws you.v:jV )))))))You shoot a sling bullet.  The sling bullet completely misses Natasha.v:j a5.....  The sling bullet barely misses the cerulean imp.The cerulean imp barely misses you. Natasha claws you.v:jn 9/26 -------8.8 (1.8v:j v:j x _The cerulean imp misses you. Natasha claws you but does no damage.w:j#  You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.w:j۶p 55 2 cerulean imps (polearms, summoned)  Natasha is severely wounded.The cerulean imp hits you from afar with a +2 spear.  You block Natasha's attack. The cerulean imp barely misses you.w:j޷X8-----80.6w:jw:jV _Natasha casts a spell.w:j\ w:j_ _Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 sling of freezing (weapon)a - a +0 shortbow w:j_  d - a +1 dagger of electrocution[?] describe selected [!] equip|wield|wear[tab] equip|unequip x:jx:jx:jxdustin the ShooterGargoyleHealth: 8/26=======-----------------#######Magic: 4/4========================#.....#AC: 6Str: 14#.....#EV: 10Int: 10# #.....####x:jnSH: 4Dex: 15...#.##.....#..#XL:  4 Next: 73% Place: Dungeon:3.......@a5......Noise: ===------  Time: 1780.6 (0.0).....##.5...#...c) +0 sling (freeze) #.....##........#Fire: c) +0 sling (freeze) ## #..........#......#..Slow .# #..........<......... .## #..†..#.#.##........x:j Na   Natasha (wand) ..### #... #.#.......#..#55 2 cerulean imps (polearms, summoned) #...## #..##............. ###..####..#.....)...#...You shoot a sling bullet. The sling bullet hits Natasha.  The sling bullet freezes Natasha.  Natasha is severely wounded.The cerulean imp hits you from afar with a +2 spear.  x:jAYou block Natasha's attack. The cerulean imp barely misses you. _Natasha casts a spell.x:jFP  Okay, then.x:jx:j x:j . _x:jn )You shoot a sling bullet. The sling bullet barely misses Natasha.  The sling bullet hits the cerulean imp.  The sling bullet freezes the cerulean imp.x:j} 4  #######  #.....#  #.....#  # #.....####  ...#.##.....#..#  .......@)5......  .....##.5...#... # .....##........#  #..........#......#..  <.........  #..†##........  #... ....#..#  ........... ....) The cerulean imp is moderately wounded.The cerulean imp hits you but does no damage.x:j# #######  #.....#  #.....#  # #.....####  ...#.##.....#..#  .......@)5...... x:jo .....##.5...#...  .....##........#  #..........#......#..  <........ #..†##........  #... ....#..# x:jY ..............)x:jja  The cerulean imp is moderately wounded.The cerulean imp hits you but does no damage.  Natasha claws you!  * * * LOW HITPOINT WARNING * * *  The cerulean imp hits you with a +2 spear.  You die...y:j2-2/26 -------  --more--y:j0 y:j3 Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 sling of freezing (weapon)a - a +0 shortbow  d - a +1 dagger of electrocution Missiles (go to first with ()f - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 buckler (worn)z:j_ 8z:jz:j6Goodbye, dustin.100 dustin the Shooter (level 4, -2/26 HPs)Began as a Gargoyle Hunter on June 23, 2026.Slain by a cerulean imp... wielding a +2 spear... summoned by Natasha(3 damage)... on level 3 of the Dungeon.The game lasted 00:03:00 (1744 turns). 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