vik Player: elfmeister Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-14.17:15:03.ttyrec Time: (1776186903) Tue Apr 14 17:15:03 2026 vi2 [?1051l[?1052l[?1060l[?1061hvi V)0[?7h[?25l[?1cvi_% viK3 Welcome, elfmeister. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended charactervi viB( vi( MYou are a Revenant Ice Elementalist. vi( -Do you want to play this combination? [Y/n/q]vi}You are a Gnoll Hexslinger. Do you want to play this combination? [Y/n/q]viq viWvi!elfmeister the VexingGnollHealth: 17/17 ========================Magic: 4/4========================AC: 2Str: 7EV: 12Int: 12SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingvi(E ## #. ##.#####. #..ß≈ß≈ß. #@=≈≈≈≈~. #..ß≈ß≈ß. ##.#####. #. ##vi)"vi6Welcome, elfmeister the Gnoll Hexslinger.Will you be the one to retrieve the terrific Orb of Zot from the depths?viT8vitPress ? for a list of commands and other information.  Found a notched steel ring.vivi|[ _Found a staircase leading out of the dungeon. vi viGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)"vi+ $viL%vi %vi^ elfmeister the Vexing Gnoll %viHealth: 17/17 ======================== Magic: 4/4========================%viT ##AC: 2%vikStr: 7 #.%vinEV: 12Int: 12 %vi4##.#####.SH: 0Dex: 14%viV %viz#..ß≈ß≈ß.XL:  1 Next:  0% Place: Dungeon:1%vi %vi#@=≈≈≈≈~.Noise: ---------  Time: 0.0 (0.0) %vi#..ß≈ß≈ß.a) +1 sling %vi##.#####.Fire: a) +1 sling %viGS#. ##%vil%%viWelcome, elfmeister the Gnoll Hexslinger.Will you be the one to retrieve the terrific Orb of Zot from the depths?%viPress ? for a list of commands and other information.  Found a notched steel ring. %viN_Found a staircase leading out of the dungeon.%vi)%vi%viH%vi%viU %vi/W ~Quiver which action? ([-] to clear) %vitW  a - Fire: a) +1 sling (quivered) [*/%] inventory[!] focus mode: off|on*vi*viq$ elfmeister the Vexing Gnoll Health: 17/17 ======================== Magic: 4/4======================== ##AC: 2Str: 7 #.EV: 12Int: 12 *vi%##.#####.SH: 0Dex: 14 #..ß≈ß≈ß.XL:  1 Next:  0% Place: Dungeon:1 #@=≈≈≈≈~.Noise: ---------  Time: 0.0 (0.0) *vi%#..ß≈ß≈ß.a) +1 sling ##.#####.Fire: a) +1 sling #. *vi%C##*viE&Welcome, elfmeister the Gnoll Hexslinger.Will you be the one to retrieve the terrific Orb of Zot from the depths?Press ? for a list of commands and other information.  Found a notched steel ring. _Found a staircase leading out of the dungeon.*vi'*vi@,*vi-+vi{+vi} Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2  b - Sigil of BindingHexes9% 3  c - Inner FlameHexes/Fire17% 3  d - Cause FearHexes28% 4 +vi} e - Dimensional Bullseye Hexes/Translocation 65% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1viؒ  elfmeister the Vexing Gnoll Health: 17/17 ======================== Magic: 4/4======================== ##AC: 2Str: 7 #.EV: 12Int: 12 ##.#####.SH: 0Dex: 14 #..ß≈ß≈ß.XL:  1 Next:  0% Place: Dungeon:1 #@=≈≈≈≈~.Noise: ---------  Time: 0.0 (0.0) #..ß≈ß≈ß.a) +1 sling ##.#####.Fire: a) +1 sling #. ##Welcome, elfmeister the Gnoll Hexslinger.Will you be the one to retrieve the terrific Orb of Zot from the depth1vip s?Press ? for a list of commands and other information.  Found a notched steel ring. _Found a staircase leading out of the dungeon. _You're too inexperienced to learn that spell!3vi      ##  ##.  ##.#####.# #..ß≈ß≈ß.# #<@≈≈≈≈~. #..ß≈ß≈ß.# ##.#####.# ##. ##    3vi 9∆3vi 21.0 (1 _3vi 3vi 3vic +2.0 (23vi 3vi 8 _c - a ring of protection from cold5vi 5vi Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn) 5vib Jewellery (go to first with "=)c - a ring of protection from cold7vi hc - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 1 of the Dungeon. Stash search prefixes: {invento7vi\hry} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove 7vih Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.8vi 8vi 8vi  elfmeister the Vexing ∆Gnoll8vi$  Health: 17/17 ======================== Magic: 4/48viG m======================== ##8vik hAC: 2Str: 7 8vi \##.EV: 128vi AInt: 12 8vi ##.#####.#SH: 0Dex: 148vi v #..ß≈ß≈ß.#8vi XL:  1 Next:  0% Place: Dungeon:1 8vi7 x#<@≈≈≈≈~..8viZ Noise: ---------  Time: 2.0 (0.0) 8vi{ #..ß≈ß≈ß.#a) +1 sling 8vi a##.#####.#8vi MFire: a) +1 sling 8vi A##. 8vi /##8vi 8vif Will you be the one to retrieve the terrific Orb of Zot from the depths?Press ? for a list of commands and other information.  8vi Found a notched steel ring. _Found a staircase leading out of the dungeon. 8vi W_You're too inexperienced to learn that spell! _c - a ring of protection from cold8vi 8vi^ +5 (0.58vi 8vi ? _c - a ring of protection from cold (worn)9vi9vi=9vi9viNT _Why would you want to do that?;vio;vi;vi:;vi ;viF_Why would you want to do that?;vim ~∆ ####. ###.#####.#..ß≈ß≈ß<.≈≈≈≈~...@ß≈ß≈ß.##.##### ##.  ##;viq ;vir +3.5 (1.0 ;vir _;vi.v ;vix vi  ##  ##. #  ##.#####.# >vi@ #..ß≈ß≈ß.#  #<.≈≈≈≈~..  #..ß≈ß≈ß.#  ##.#####.#  >vif##.@...#  >vi.# >vi   >vi   >vi>vij&6>viU>vi>vi  ##  ##. #  ##.#####.#  #..ß≈ß≈ß.# >viv #<.≈≈≈≈~..  #..ß≈ß≈ß.#  ##.#####.#  ##..@..#  # >vi    >viİ  >vim>viL&7>vi}>viU>vi L  ##  ##. #  ##.#####.#  #..ß≈ß≈ß.#  #<.≈≈≈≈~..  #..ß≈ß≈ß.#  ##.#####.# >vi  ##...@.#  # >vi!    >vi6!  >vi&>vi'&8>vi*>vi-->vij  ##  ##. ## # ##.#####.#.# #..ß≈ß≈ß.#. #<.≈≈≈≈~..  #..ß≈ß≈ß.#  ##.#####.#  ##....@#  #       9>vih >vi1i >vim >vieo ?vi     ## #  ##. .## #  ##.#####.#.#?vis #..ß≈ß≈ß.# #<.≈≈≈≈~..  #..ß≈ß≈ß.#  ##.##### ?vi##..... #######  ?vi?vi/10.5 (1.0)?vi"?vi$@vi`∆  ## #  ##. .## #.#####.#.#..ß≈ß≈ß.#.#<.≈≈≈≈~...#..ß≈ß≈ß##.#####.##.....#########@vio@vi&1@vi"@vi@vir!M ∆  ## #  ##. .## ##.#####.#...ß≈ß≈ß.#<.≈≈≈≈~@..#..ß≈ß≈ß.#####.#####.  @viY##.....###@vi@vi&2@vi @vi&@vi M ∆  ## ##  ##. .## ##.#####.#.#..ß≈ß≈ß@#.#<.≈≈≈≈~.....ß≈ß≈ß.###  ##.#####.#@vi= #@vi%@vix@vi3@vi @vi@vi`M ∆  ######  ##.....## #.#####..ß≈ß≈ß.#.#<.≈≈≈≈~...#  #..ß≈ß≈ß.###∆4Bvih    ∆   ∆     #######   ##....@## #  ##.#####.#.#  #..ß≈ß≈ß.#.#  #<.≈≈≈≈~...#  #..ß≈ß≈ß.### ##.#####.# .....## ####### BviH&5BviBviDvizQP  ∆   ∆    ####### ##.....## #DviQ ##.#####@#.#  #..ß≈ß≈ß.#.#  #<.≈≈≈≈~...#  #..ß≈ß≈ß.### ##.#####.# Dvi,R##.....## #####DviTR DviYDvi3Z&6Dvi^Dvic`Dvi-Z  ∆ ∆ #########.....## ###.#####.#...ß≈ß≈ß<.≈≈≈≈~...#..ß≈ß≈ß.###  Dvi` Dvi|a &7Dvi{e Dvidg Dvi F  ∆ #########.....## ###.#####.#.#..ß≈ß≈ß.#.#<.≈≈≈≈~@..#..ß≈ß≈ß.###.#####.# #  DviG Dvi &8Dvi Dvi Evip~  ∆ ## .# .# ####### .# ##.....##.#  ##.#####.#.#  #..ß≈ß≈ß.#.#  #<.≈≈≈≈~.@.#  #..ß≈ß≈ß.###  ##.#####.#  ##.....## #######    EvivEviw&9Evi{Evi}EviɬD ∆ .##  ..#  #.#  ########.#  ##.....##.#  ##.#####.#.#  #..ß≈ß≈ß.#.#  #<.≈≈≈≈~..@#  #..ß≈ß≈ß.###  ##.#####.#  ##.....## ######Evi!B# EviEvi'20Evi>EviEviEviEviEviEviX M∆ # ∆ .#. ###### ##.....##.#####...ß≈ß≈ß.#<.≈≈≈≈~.....ß≈ß≈ß.#####.#####.#.##Evi Evi &1Evi Eviŕ Evid M∆  # ∆ .#.Evi  ###### ##.....##.#####..ß≈ß≈ß.#Evi <.≈≈≈≈~...#..ß≈ß≈ß.#######Evi Evi &2Evi& EviR Evi-M∆  ## ∆ .#. ###### ##.....##.#####..ß≈ß≈ß.##<.≈≈≈≈~...#.#..##Evi&3Evi3&3EviV7EviW9Fvi&M# #! .## ∆..#. ###### ##.....##.######..ß≈ß≈ß.#.#FviF.Fvi.&4Fvi3Fvi6U _Found a clear potion.Fvi`M #! #.## [..##. ###### ##.....#FviR##.#####.#.#FviFvi &5Fvi0Fvi(( _Found a ring mail.FvijM# ! #.## #[..##. # ########.....##.#FviqFvir&6Fvi xFvizGvi:S      #   #!   #.###   #[..##   #@.# GviSX  ##.#   ##.#   ##.....##.#   ##.#####.GviSj#.#   #..ß≈ß≈ß.GviS#.#   #<.≈≈≈≈~.GviSj..#   #..ß≈ß≈ß.Gvi/Tk###   ##.#####.#Gvi [Gvi][&7GviydGviNkGvio8Gvi9Gvi)>Gvi?Gvi@M # ! .### #[.@#####. ##  ########.###Gvi1WY8HviHnA  .. .. .. #.  #. Hvin3 #!  #.###  #[@.##  Hvin Hvina ###..# HvinU ##.# Hvin-  Hvin4#.#Hvi o9  ##.....##Hvio.#Hvi+oD  ##.#####.#.#  Hvi;oA  #..ß≈ß≈ß.#.#  Hvio  #<.≈≈≈≈~...#   #..ß≈ß≈ß.###HviRvHviv&9HviS{Hvi|Hvi}$   ..#  ..#  ..#  #.#Hvic~ Hvi~\ #.# Hvi~b #!# Hvi~^ #.### Hvi~ #@..##  ###..#Hvi*  ##.#  #.#  ##.....##.#   ##.#####.#.#   #..ß≈ß≈ß.#.#   #<.≈≈≈≈~...#   #..ß≈ß≈ß.###Hvi߇Hvi׈Hvi 30HviHviR _You see here a +0 ring mail.Hvii{Hvi{HviGHvidIvinM......!# ### [..#####.  ##.#.#Iviv9∆Iviw-1 _Ivi@|Ivi}IviBM.b..# ....∆... .### [..##  ###..#Ivi#b   bat (asleep)IviaIviԿ&2Ivi)IviM _You encounter a bat.Ivi| _You see here a clear potion.Ivik 3####+##...b..# ......∆....!# .### [..####.. ##.# ########.#Ivi7 U ##.....##.#####IviC Ivi -3 _Ivi ! Ivi" Jvi y####+### ...b.. ......∆ ....#  . #.###[..##Jviy,##.. ##.########.###.....##.###.#####...ß≈ß≈ßJviJvi&4Jvi1Jvi| _You see here a clear potion.Kvi&o †  You shoot a sling bullet. The sling bullet hits the bat.Kvi*\))))))Kvi?......Kvi\?1===5.6 (1.1KviKvi4G _You kill the bat!KviKviVKviKviOLvi)Lvi*Lvi0LviJ2Lvi(LviLviLLviMvi/  ...†.. ......∆ ....#  . #!##[..####..##  #<.≈≈≈≈~...#MviMvi'---Mvi160Mvi Mvi Mvi   ......∆ ....#   #!.###..####..# ##.#  #..ß≈ß≈ß.###Mviq Mvi) B---7Mviɤ Mviۨ R _You see here a +0 ring mail.QvizzQviz&8QviIQvi( _d - a +0 ring mailQvi# M...†..# ......∆....!# ### ...#####.  Qvi y##.#.#Qvi Qvi &9Qvi QviQ Qvi0 rM####+##...†..# ......∆..... ### ...## Qvi _ ###..##QviZ Qvi '40Qvi Qvi Qvi +1.6 (2Qvi Qvi R _d - a clear potionRviY Rvi Rvi RviG N _There are no items here.SviXM ####+##...†..# ......∆.... ###  #...##.Svi'Y.#..##SviV_Svi`22.6 (1 _SvieSvigSvi[WM ####+###...†..# #.......∆#...#....Svi#.....  #.###Svi<3Svi:TvivM ###+##†..# .∆#.....#####  #.#4Tvi1Tvi'Tvi!M ###+##†..##.∆.....#####  TviI#.#TviTviM&5TviTviTviM ###+### †..#######.b..........  ######.#b   bat (asleep)Tvi ###Tvi  You encounter a bat.6TvinTviP TviO_Found a bubbling blue potion.Tvi ###+### †..#######.b.....######.....########Tvi~+...#TviuEb!Tvil%.b.TviNbTvi.=7TviTviI _The bat misses you.Uvi>  You shoot a sling bullet.UviNo b.  The sling bullet hits the bat but does no damage.Uvi&.b.UviUvi@6==8.7 (1.1Uvi!Uvi1$ _The bat barely misses you. The bat completely misses you.Wvi~         ####+###  #...†..#  #.!.....  #.....b#  #......#   #......#   ######.#  #.#  #.#  #.###   #...##.b..bb.Wvi Wvi ----9WviI 0Wvi͉ Wvi- YviM elfmeister the Vexing  Gnoll  Health: 17/17 ========================  Magic: 4/4========================  AC: 2Str: 7  EV: 12Int: 12  ####+###SH: 0YviLNDex: 14  #...†..#######XL:  1 Next: 10% Place: Dungeon:1  #....@..!.....Noise: ---------  Time: 49.7 (0.0)  #....*.#######YvisNa) +1 sling  #....b.#YviNFire: a) +1 sling  #......# YviN ######.#  #.#YviNb   bat  #.#  YviON#.###  #...##Yvi@OThe sling bullet hits the bat but does no damage. _The bat barely misses you. The bat completely misses you.Fire: a) +1 slingYvihOPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)Zvi elfmeister the Vexing  Gnoll  Health: 17/17 ========================  Magic: 4/4========================  AC: 2Str: 7  EV: 12Int: 12  ####+###SH: 0Dex: 14  #...†..#######XL:  1 Next: 10% Place: Dungeon:1  #....@..!.....ZviNoise: ---------  Time: 49.7 (0.0)  #......#######a) +1 sling  #......#Fire: a) +1 sling  #......#  ######.#  #.#b   bat  #.# Zvij #.###  #...##Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!ZviU@)ZviG .ZvihKG2===50.9 (1.2 _ZviQZviS[vi-2       ####+###  #...†..#  #.!.....  #......#  #......#  #.# #.# #.### [vi~[vi6---10[vi[vi \vi       ####+###  #...†..# #.!.....? #......# #......#  #......# ######.# #.# #.# #.### ---2 _Found a scroll labelled NECZOPH CONUZ.\viN       ####+###  #...†..# #......?. #......# #......#  #......# ######.# #.# #.# #.### 34.9 (2\viV\viYZ _f - a bubbling blue potion]vil ]vi Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [) ]viE  b - a +0 robe (worn)d - a +0 ring mail Jewellery (go to first with "=)  c - a ring of protection from cold (worn)avi] hviGqd - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 2.8 (12.8 -> 10.0). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.iviiYivioe elfmeister the Vexing  Gnoll  Health: 17/17 ========================  Magic: 4/4========================  AC: 2Str: 7  EV: 12Int: 12  ####+###SH: 0Dex: 14  #...†..#########XL:  1 Next: 20% Place: Dungeon:1  #.......@.....?.Noise: ---------  Time: 54.9 (0.0)  #......#########a) +1 sling  #......#Fire: a) +1 sling  #......#  ######.#  #.#  #.#  #.###  #...##Shift-Dir - straight lineAim: a bat (46% to hit)  You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! _Found a scroll labelled NECZOPH CONUZ. _f - a bubbling blue potionvi6f37mivijivijivinniviysivixA5.9 (1ivi{A6.9 (2iviZiviYiviiviE$7.9 (3ivi؞iviivib+8.9 (4ivi̫iviliviʲ+9.9 (5iviivi 0 _You start removing your armour. You continue removing your +0 robe. x5ivi}ivi{ivi:  You finish removing your +0 robe.  You start putting on your armour.ivi,60.9 (6iviiviivi{+1.9 (7ivi~ivi*ivi+2.9 (8ivi iviivi+3.9 (9iviiviivi/4.9 (10.0)iviu ivi", 5ivi{#]0 _You continue putting on your +0 ring mail. x5ivi#ivi-t _You finish putting on your +0 ring mail.kvi|  ####+###  #...†..# #.?. #......#kvi  #......#  #......# ######.# kvi .  kvi8  kvi5 kvi kvi 15.0) _kviH kvi kvi ####+### #...†..##.?.#......##......# #......# kvir kviG kvi &6kvi% kvi' lvin]####+### #...†..##.?.#......##......# lviؑ<7lviYlvilvi?{####+### #...†..#.#.?.#......##......# lviY8lvi23lvi3####+### #...†..#.##.?.....##......##......# lvi:lviv:&9lvis@lviBlviX####+### #...†..#.# #......# #......# #......# 70lviZlvi%[+1.9 (2lvibwy _c - a scroll labelled NECZOPH CONUZmvi{####+###  #...†..#.#  #.#  #......#  #......# mviumviu+2.9 (1mvi{mviZmviv ####+### #...†..#mvi.# #.# #......# #......# mvi0mvi&3mvi߱mvimviW +### # ...†..#.# .# ......# ......# mvi] mvi^ &4mvid mvi>f mvic| V.#.#.#.#.#+### .# †..#.# # # # # mviq mvi &5mvi mvi mviK#.# #.# #.# #.# #.# +### #.# †..#.# # # # # mvi###.#  #.#  #.# mviGmvi&6mvimvi nviNM# #+### †..############.............############# ....#nvinvi &7nvinviInvij HM# #+### †..############............. ....##############nvi nvi &8nvi nvi nvi ?M# #+### †..############ .................##nvi nvi &9nvi nvi ovi,M# #+### .†..############.#oviN6∆ovi '80ovir$ovi/&ovinM∆# #+####.#ovitovi3u&1ovi΁ovioviYM∆##.#ovioviZ&2oviw oviI"ovi-M∆##.####oviovi&3ovi%oviovia ovi ovi ovi pviu ∆###.### ....#pvilpvi4pvi pvi pvi> 4 pvi> ∆###. ....#pvi>H pviH &5pvi*O pviR pvi  ∆###. #+### ###.#pvi pvi &6pvi> pvi;  ∆###. #+### .†..############.#pviJpvi&7pvi pvi qvi9# ###. #+### .†..########### ................##.#qvi0?qvifA&8qviFqviHqviU/ ###. #+### .†..########### ................##############.###qvi[<9qvi2`qviaqviJm ###. #+### .†..###########...............############# #...##qvi=90qviqviqviY:qvi:qvim@qvi3Bqvi`  ### #.# #.# #.# #.# #.##+### #.#.†..#.#.#.#.# .....# ####.#  #.#  #.#  #.###  #...##qvi4 <1qviݯ qvi rvi ### #.# #.# #.#rviVM #.# #.##+### #.#.†..#.#.#.#rvi}.# ......# #####.#  #.#  #.# rviv #.###  #...##rvirvic&2rviirvi4  ### #.# #.# #.# #.# #.##+### #.# #...†..#.# #.# #......# #......# #......# ######.#  #.#  #.#  #.###  #...##rvi;rvim<&3rviArvi|Crvi ### #.# #.# #.# #.# #.#  ####+### #.#  #...†..#.#  #.#  #......#  #......#  #......#  ######.#  #.#  #.#  #.###  #...##rviߑrvi&4rvirvirviN ### #.# #.# #.# #.# #.# ####+### #.# #...†..#.# #.# #......# #......#  #......#  ######.#  #.#  #.#  #.###  #...##rvi rvi &5rvirviFrvi {  ### #.# #.# #.# #.# #.# ####+### #.# #...†..#.# #.# #......# #......#  #......#  ######.#  #.#  #.#  #.###  #...##rvirrvid&6rvirvirvi  ### #.# #.# #.# #.# #.# ####+### #.# #...†..#.# #.# #......# #......#  #......#  ######.#  #.#  #.#  #.###  #...##rvi rvi &7rvirvirvi| ### #.# #.# #.# #.# #.# ####+### #.# #...†..#.# #.# #......# #......#  #......#  ######.#  #.#  #.#  #.###  #...##rvitrvi&8rvi rvirvi ### #.# #.# #.# #.# #.# ####+### #.# #...†..#.# #.# #......# #......#  #......#  ######.#  #.#  #.#  #.###  #...##rvinrvi&9rvirvi rvii & ### #.# #.# #.# #.# #.# ####+### #.# #...†..#.# #.# #......# #......# #......#  ######.#  #.#  #.#  #.###  #...##rvil rvim 0100.9 (1.0)rvi$r rvit rvi   ###   #.#   #.#   #.#   #.#  rvi  #.#   ####+### #.#   #...†..#.#   #.#   #......#  rvi(  #......#   #......#   ######.#   #.#   #.#   #.###  rviV D #...##rviX rvi &1rvi rviu rvic   ###   #.#   #.#   #.#   #.#   #.#   ####+### #.#  rvic  #...†..#.#   #.#   #......#   #......#   #......#   ######.#   #.#   #.#   #rviId x.###   #...##rvi*j rvij &2rviCo rvioq rvi   ###  #.#  #.#  #.#  #.#  #.#  ####+### #.# rvi  #...†..#.#  #.#  #......#  #......#  #......#  ######.#  #.# rvi  #.#  #.###   #...##rvi# <3rvi rviV rvir   ###  #.#  #.#  #.#  #.#  #.#  ####+### #.# rvis  #...†..#.#  #.#  #......#  #......#   #......#   ######.#  #.#  #.#  #.###   #...##rviz <4rvi rvi@ rvi3 _  ###  #.#  #.#  #.#  #.#  #.#  ####+### #.#  #...†..#.#  #.#  #......#  #......#   #......#   ######.#   #.#   #.#   #.###   #...##rvi] rvi &5rvi rvi rviq     #. rvir  #.  #.  #.  #.  ####+### #.  #...†..#.  #. rvils  #......  #......#   #......#   ######.#   #.#  #.#  #.###   #...##rviy rviz &6rviw rvi rviϮ     #  #  #  #  #  ####+### #  #...†..#  #  #......  #......#   #......#   ######.#   #.#   #.#   #.###   #...##rvi <7rvi rviJ svi]v2 # #. #. #. #. #. ####+### #. #...†..#. #. #......# #......# sviS}svi}&8svisvisvi@M # ###+### †..############.............############ #......#.sviFsviG&9sviKsviNsvi 2  # #.# #.# #.# #.# #.# ####+### #.# #...@..##.# #.# #......# svi svi '10svi sviS p _You see here a bat corpse.svi  ###  #.#  #.#  #.#  #.#  #.#  ####+### #.#  #...†@.##.#  #.#  #......# 1 _tvi   ###  #.#  #.#  #.#  #.#  #.#  ####+### #.#  #...@..##.#  #tviQ.#  #......#   #......#   #......#   ######.#   #.#   #.# tviZ  #.###tviutvi&2tvi#tvin'p _You see here a bat corpse.tvi/0#.##.##.##.##.##.#'tvi~5tvi5&3tvi:tvia=( _You open the door.tvi M # #.# ####@### †..############............. #......##############.#tvi tvi &4tvi tvi Q _There is an open door here.tviM∆ # #@# ####'### #...†..############ #...................#####.#tvitvi-5 _tvixtviuvi\M ∆ # #.# ###'###  #...†..############.#...........##......########.#uviuvi!&6uviuvi;uvia M ∆ # #.#  ####'####.#...........#uvi}h uvih &7uvil uvin uvi& M ∆ # #.##.#.....uvi uvi &8uvi uviY uvi9 ?M ∆ # #.##.#... uvi@ uvi@ &9uviFE uviF uvi M) ∆ # #.##.#...uvi< uvi '20uvie uviJ # _Found a whip.uvib ^M..$) ∆ # #.##.#.†.uviGl uvil &1uvir uviu + _Found 13 gold pieces.uviu M#.#..$) uvi˱ ∆ # #.##.##'#uviZ <2uviL uvi uvi& .#.#..$uviV ) ∆ # #.# 3uvi zM#.#.#..$) ∆ #.##.#uvi Y4uvi- M#.#.#..$) ∆ uvi<. j#.##.#uviOC uviPD &5uviSK uvivO uvi M## #.##.#...#.##..$)  #.#uvi\ @∆#.#uviގ uvi, &6uvi uviM ## .. #.# .##.#.. ..#.#.##.#####...$...... uviEj#.##.#uvic<7uviuvi+ M## .. ## .# # #.#.. ..# #.#. .#.#.. .. #.##.#####..@$......###)##.#### #.##.# _You see here a +0 whip.uvi'`8 _uviM  ## .. ## .# # #.#..# ..# #.#..#.###.#........#.#@##.####...$......###)##.#### #.# ..###.#uviuvi&9uvi}uvi{vvi/M  ## .. ## .# # #.#..# .. #.#..#.##.......#.#.##.#####...$...... ###)##.####..###.#vviW6vvi6'30vvih;vvi"=vviM  ## .. ## .# # #.#..# .. #@#..#.##.......#.##.#### #...$......##)##.####.#∆1vvi)vviD?aM ∆  ## .. ## .# #  .. #.#..#.##....... #.#.##.####..###.#vvixY2vviUvvi^vvivvivvi. c ∆ ##.. ### .# #.#..# ..#.##.#........##.####..###.# #.#∆vvi6 vviOH C3vvi  ∆ ##.. ### .# #.#..# ..# #.#..#.##.#@.......##.####..$......##)##.####.# #.#vvi vvit &4vvi vvi wviۅ  ##.. ### .# #wvi_.#..# ..# #.#..#.##.#........##.####wviM#...$......###)##.####..###.# #.#wvi<5wviDwvi'wvi ##.. ### .# #.#..# ..# #.#..#.###.#........#.#.##.#####..@$......##)##.#### #.# .. ###.# #.#### 6wvi*  ##  ..  ### .# ## #.#..# ..  # #.#..#.##  #.#........  #.#.##.# #...@. ###)##.# #.# ..  #.# ## #.# #.# ∆ #.# #.# #.# ###78.9 (2wviH _You now have 13 gold pieces.xvitG   ##  ..  ### .# ##  #.#..# ..  # #.#..#.##  #.#........  #.#.##.#####  #.  ###)##.#####  #.# ..  #.# ##  #.#  #.# ∆  #.# xvi #.#  #.# ### xvixvi+9.9 (1xviyxvixviZ  ## ## #. .. #.### .# ## #.#.#..# ..  #.#.#..#.##  #.#........  #.#.##.#####  #.  ###)##.#####  #.# ..  #.# ##  #.#  #.# ∆  #.#  #.#  #.# xvixvi=40xvixvi    ### ##  #.. ..  #.### .# ##  #.#.#..# ..  #.#.#..#.##  #.#........  #.#.##.#####  #.  ###)##.#####  #.# ..  #.# ##  #.#  #.# ∆  #.# xvi ~ #.#  #.# xvi xvil &1xvi xviz xvi0 xvi xvi xviU yvi  ### ##  #.. ..  #.### .# ##  #.#.#..# ..  #.#.#..#.##  #.#........  #.#.##.#####  #.  ###)##.#####  yvi#.# ..  #.# ## #.# #.# ∆  yvi #.#  #.#  yvi\T#.# #yvi yvi/ &2yviyviyvi6   ### ##  #.. ..  #.### .# ##  #.#.#..# ..  #.#.#..#.##  #.#........  yviL7 #.#.##.#####  #.  ###)##.#####  #.# ..  # #.# #.# ∆  #.#  #.#  #.# #yvi;> yvi> &3yvi%C yviD zvi ### ##.. .. ### .# ##.#..# .. #.#.#..#.##zvi#.#.........#.##.#####..........###@##.##### #.# ..  ###.# #.##.# zviTzvi&4zvizviM _You see here a +0 whip.zvizvi&5zvi zvi# _e - a +0 whip{vic~M ## ##. .. ## .# ###.#.#..# ..#.#.#..#.##.#........ #.##.######..@........###.##.#####.. {vix #.# ###.#{viY6{vifV M ## ##. .. ## .# ##.# ..#.#.#..#.###.#........ #.#@##.#####...........###.##.##### #.# ..###.#{vi\ {vi+] &7{via {vi'c {vi JM∆ ## ##. .. ## .# ##..# ..#..#.##....... #.#.##.######........... ###.##.#####..###.#{vik {vi &8{vi[ {vi |viP ∆  ..# ... ### ..##  #.. ...  #.###..# ##  #.#.#..# ..  |vi y#.#.#..#.# #.#. #.#.##.#####  #...........  ###.##.##### #.#|viv .. #.# ## #.# #.# |viۮ|vij&9|vi|vi|vip ∆  ...#  ....  ### #..##  #.. ....  #.###..# ##  #.#.#..# ..  #.#.#..#.# #.#. #.#.##.# #...........  ###.##.##### #.# ... #.# #### #.|vi(a# #. |vi1|vi'50|vi|vi|viDe ∆  ...#  ....  #####..##  #.. ....  #.###..# ##  #.#.#..# ..  #.#.#..#.# #.#.S #.#.##.# |vie#...........  ###.##.##### #.##... #.###### S   ball python (constriction, asleep) |vif|vih/S.|vi`nNS)|vin&1|vit|viw\ _You encounter a ball python.|vi } ∆  ...#  ....  #####..##  #.. ....  #.###..#####  #.#.#..#...  #.#.#..#.#####. #.#.S. #.#.##.#. #...........  ###.##.##### #.##... #.###### |vi /S.|vi& 8∆|vi &2|vi |vi' ~vi ∆elfmeister the Vexing  ...#Gnoll  ....Health: 17/17 ========================  #####..##Magic: 4/4========================  #.. ....AC: 5Str: 7  #.###..#####EV: 10Int: 12  #.#.#..#... ∆SH: 0Dex: 14  #.#.#..#.#####.XL:  1 Next: 20% Place: Dungeon:1  #.#....@***S...Noise: ---------  Time: 152.9 (0.0)  #.#.##.#######.~via) +1 sling  #...........Fire: a) +1 sling  ###.##.#####  #.##...  #.######S   ball python (constriction)  #.#  #.#∆  #.# _e - a +0 whip _You encounter a ball python.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)~vi ∆elfmeister the Vexing  ...#Gnoll  ....Health: 17/17 ========================  #####..##Magic: 4/4========================  #.. ....AC: 5Str: 7  #.###..#####EV: 10Int: 12  #.#.#..#... ∆SH: 0~vi Dex: 14  #.#.#..#.#####.XL:  1 Next: 20% Place: Dungeon:1  #.#....@...†...Noise: ---------  Time: 152.9 (0.0)  #.#.##.#######.a) +1 sling  #...........Fire: a) +1 sling  ~vi ###.##.#####  #.##...  #.######S   ball python (constriction)  #.#  #.#∆  #.#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!~vi ~vi A)))~viՎ ...~vi F3===4.3 (1.4 _~vi~ ~vi) vi)   ∆   ...#  ....  #####..##   #.. ....  #.###..##### vi  #.#.#..#... ∆   #.#.#..#.#####.   #.#.†...  vi  #.#.##.#.  vi  #...........   ###.##.#vi ####   #.##...   #.######   #.#   #.# ∆   #.#vi~ vi2 6---50vi vi viuL}M #..S.∆# .... ####..##. .... ##..##### #.#..#... ∆#.#.@#.#####.......†..#.##.#######.  #...........viM###.##.##S   ball python (constriction, asleep)viR .SYou encounter a ball python.vizXNS)viXB---6viKfvih5 _The ball python hisses angrily.vi2{ #....∆...S# .... ####..##...... ##..##### .. ∆#.#..#.######........†...#.##.#######.#...........###.##.#####vi3...##### vi4D.Svi<vi<&7vi1BviJDviX> ##....∆....# ..S. #####..########.............##.@##### .. ∆.#..#.######........†...#.##.#######.#...........###.##.#####...#####viZD.SviJ[E.Sviavi6b&8vihvij; _Found a stone staircase leading down.vi )))))))You shoot a sling bullet.vix SThe sling bullet closely misses the ball python.viA.Svi! ....SS 2 ball pythons (constriction, 1 wande…)You encounter a ball python.vi "7===9.7 (1.4vi'vi* _The ball python barely misses you. The ball python misses you.viwz †You shoot a sling bullet. The sling bullet hits the ball python!viq S   ball python (constriction, wandering)viR .SYou kill the ball python!.Svir NS)vi 1461.1vi vi 5 _The ball python hisses angrily.vi3 elfmeister the Vexing  #.>..Gnoll  #....Health: 17/17 ========================  ##....∆Magic: 4/4========================  ...S#AC: 5Str: 7  ..*.EV: 10Int: 12  #####.*#######SH: 0Dex: 14  #.....*.......XL:  1 Next: 40% Place: Dungeon:1  #.###.@#####Noise: ===------  Time: 161.1 (0.0)  #.#.#..#... ∆a) +1 sling  #.#.#..#.#####.Fire: a) +1 sling  #.#........†...  iB4,3;11H#.#.##.#######.  #...........S   ball python (constriction)  ###.##.#####  #.##...  #.######You kill the ball python! _The ball python hisses angrily.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)vik elfmeister the Vexing  #.>..Gnoll  #....Health: 17/17 ========================  ##....∆Magic: 4/4========================  ...S#AC: 5vi`oStr: 7  ..).EV: 10Int: 12  #####.)#######SH: 0Dex: 14  #.....).......XL:  1 Next: 40% Place: Dungeon:1  #.###.@#####Noise: ===------  Time: 161.1 (0.0)  #.#.#..#... ∆a) +1 sling  #.#.#..#.#####.Fire: a) +1 sling  #.#........†...  #.#.##.#######.  #...........S   ball python (constriction)  ###.##.#####  #.##...  #.######Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sliviong bullet. The sling bullet hits the ball python.  The ball python is severely wounded.viG.Svi|.†2.4 (1.3 _vii/vi elfmeister the Vexing  #.>..Gnoll  #....Health: 17/17 ========================  ##....∆Magic: 4/4========================  ....#AC: 5Str: 7  ..S.EV: 10Int: 12  #####.*#######SH: 0Dex: 14  #.....*.......XL:  1 Next: 40% Place: Dungeon:1  #.###.@#####Noise: ===------  Time: 162.4 (0.0)  #.#.#..#... ∆a) +1 sling  #.#.#..#.#####.Fire: a) +1 sling  #.#........†...  #.#i m.##.#######.  #...........S   ball python (constriction)  ###.##.#####  #.##...  #.######You shoot a sling bullet. The sling bullet hits the ball python. _The ball python is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 65% to hit)vi R elfmeister the Vexing  #.>).Gnoll  #..).Health: 17/17 ========================  ##..).∆vi: Magic: 4/4========================  ...)#AC: 5Str: 7  ..).EV: 10vij Int: 12  #####.)#######SH: 0vi &Dex: 14  #.....).......XL:  1 Next: 40% Place: Dungeon:1  #.###.@#####Noise: ===------  Time: 162.4 (0.0)  vi  #.#.#..#... ∆a) +1 sling vi1  #.#.#..#.#####.Fire: a) +1 sling viO g #.#........†... vil i #.#.##.#######. vi ^ #...........vi {S   ball python (constriction)  vi d###.##.#####  vi P#.##...  #.######vi yFire: a) +1 slingPress: ? - help, Q - select actionvi% Shift-Dir - straight lineviD Aim: a ball python (severely wounded, 65% to hit)  You shoot a sling bullet.  vii OThe sling bullet barely misses the ball python.vi G.Svic E.Svi, 2....vi 43.8 (1.4 _viH viN vi  elfmeister the Vexing  #.>..Gnoll  #....Health: 17/17 ========================  ##....∆Magic: 4/4========================  ....#AC: 5Str: 7  ....EV: 10Int: 12 vi  #####..#######SH: 0Dex: 14  #.....S.......XL:  1 Next: 40% Place: Dungeon:1  vi #.###.@#####Noise: ===------  Time: 163.8 (0.0) vi & #.#.#..#... ∆a) +1 sling  #.#.#..#.#####.Fire: a) +1 sling  #.#........†...  #.#.##.#######. vi ^ #...........vi S   ball python (constriction)  ###.##.#####  vi P#.##...  #.######viC You shoot a sling bullet. _The sling bullet barely misses the ball python.Fire: a) +1 slingvii wPress: ? - help, Q - select actionShift-Dir - straight linevi xAim: a ball python (severely wounded, 65% to hit)viZ elfmeister the Vexing  #.>..Gnoll  #....Health: 17/17 ========================  ##....∆Magic: 4/4========================  ....#AC: 5Str: 7  ....EV: 10Int: 12  #####..#######SH: 0Dex: 14  #.....†.......XL:  1 Next: 40% Place: Dungeon:1  #.###.@#####Noise: ===------  Time: 163.8 (0.0)  #.#.#..#... ∆a) +1 sling  #.#.#..#.#####.Fire: a) +1 sling  #.#........†...  #.#.##i9;49m.#######.  #...........S   ball python (constriction)  ###.##.#####  #.##...  #.######Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!viLo55.1 (1.3 _viEM#.##> #.... ###....∆.....## #.... ####..########.....@.......#.###..####### .. ∆  #.#.#..#.#####..##..vivi6---60vivifx _You see here a ball python corpse.vi?M. #.##>... #.... ####....∆......####### #........r.vi#####.@#######....†.......#.###..#######  #.#.#..#... ∆r   rat (asleep)vi2..#.##.#vi 1r.viJrviB---7vivi%T _You encounter a rat.viJ##. #.###>...# #.....#####....∆ ........####### #..@....r..#####..########.....†.......###..#######.. ∆#..#.#####.......†..#.##.#######............viJr.8vi  elfmeister the Vexing  #.###Gnoll  #.#..Health: 17/17 ========================  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....EV: 10Int: 12  #####....∆SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@***r...Noise: ---------  Time: 168.1 (0.0)  #####..#######a) +1 sling  #.....†.......Fire: a) +1 sling  #.###..#######  #.#.#..viC k#... ∆  #.#.#..#.#####.r   rat  #.#........†...  #.#.##.#######.  #........... _You see here a ball python corpse. _You encounter a rat.Fire: a) +1 slingviu Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (61% to hit)vi.N  elfmeister the Vexing  #.###Gnoll  #.#..Health: 17/17 ========================  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....viO EV: 10Int: 12  #####....∆SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@)))))))Noise: ---------  Time: 168.1 (0.0)  #####..#######a) +1 sling  #.....†.......Fire: a) +1 sling  vi^O #.###..#######  #.#.#..#... ∆  #.#.#..#.#####.viO r   rat  #.#........†...  viO f#.#.##.#######.  #...........viO Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineviO Aim: a rat (61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rat.viP vi 1r.vim D..r....vi >===9.4 (1.3 _vi vi vi(  elfmeister the Vexing  #.###Gnoll  #.#..Health: 17/17 ======================== vi  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....EV: 10Int: 12  #####....∆vi SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@**r....Noise: ===------  Time: 169.4 (0.0)  #####..#######a) +1 sling  #.....†.......Fire: a) +1 sling  #.###..#######  #.#.#..#... ∆  #.#.#..#.#####.r   rat  #.#........†...  #.#.##.#######.  #...........You shoot a sling bullet. _The sling bullet closely misses the rat.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (61% to hit)vi4`' elfmeister the Vexing  #.###Gnoll  #.#..Health: 17/17 ========================  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....EV: 10Int: 12  #####....∆vi`SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@)))))))Noise: ===------  Time: 169.4 (0.0)  #####..#######a) +1 sling  #.....†.......vi3aFire: a) +1 sling  #.###..#######  #.#.#..#... ∆  #.#.#..#.#####.r   rat  viqa#.#........†...  #.#.##.#######.  via#...........Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineviaTAim: a rat (61% to hit)  You shoot a sling bullet.  viaHThe sling bullet closely misses the rat.vi)1r.viD.r.....vi570.8 (1.4 _vi vijviC  elfmeister the Vexing  #.###Gnoll  #.#..Health: 17/17 ========================  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....EV: 10Int: 12 vi=D k #####....∆SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1 vilD  #..@*r.....Noise: ===------  Time: 170.8 (0.0)  viD #####..#######a) +1 sling  viD #.....†.......Fire: a) +1 sling viD n #.###..#######  vi:E #.#.#..#... ∆  #.#.#..#.#####.r   rat  #.#........†...  #.#.##.#######.  viE #...........You shoot a sling bullet. _The sling bullet closely misses the rat.viE yFire: a) +1 slingPress: ? - help, Q - select actionviE TShift-Dir - straight lineAim: a rat (61% to hit)vi{ < elfmeister the Vexing  #.###Gnoll  #.#..Health: 17/17 ========================  #.#.###Magic: 4/4viC| ========================  #.>...#AC: 5Str: 7  #.....EV: 10Int: 12  #####....∆SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@)))))))Noise: ===------  Time: 170.8 (0.0) viw|  #####..#######a) +1 sling  #.....†.......vi| Fire: a) +1 sling  #.###..#######  vi| $#.#.#..#... ∆  #.#.#..#.#####.r   rat  vi} #.#........†...  #.#.##.#######.  #...........vi4} You shoot a sling bullet. _The sling bullet closely misses the rat.Fire: a) +1 slingvi} Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (61% to hit)vi r. _The sling bullet closely misses the rat.  Fire: a) +1 sling  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (61% to hit)  You shoot a sling bullet. The sling bullet barely misses the rat.vi .....viF]5---2.1 (1.3vi vi( _The rat bites you.viC  elfmeister the Vexing  #.###Gnoll  #.#..Health: 15/17 =====================---  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....EV: 10Int: 12  #####....∆SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@r......Noise: ===------  Time: 172.1 (0.0)  #####..#######a) +1 sling  #.....†.......Fire: a) +1 sling  #.###..#######  #.#.#viȆ #..#... ∆  #.#.#..#.#####.r   rat  #.#........†...  #.#.##.#######.  #...........You shoot a sling bullet. The sling bullet barely misses the rat. _The rat bites you.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (61% to hit)vi  elfmeister the Vexing  #.###Gnoll  #.#..Health: 15/17 =====================---  #.#.###Magic: 4/4========================  #.>...#AC: 5Str: 7  #.....EV: 10viInt: 12  #####....∆SH: 0Dex: 14  ........#######XL:  1 Next: 50% Place: Dungeon:1  #..@†......Noise: ===------  Time: 172.1 (0.0)  #####..#######a) +1 sling  #.....†.......Fire: a) +1 sling  vi"#.###..#######  #.#.#..#... ∆  viW#.#.#..#.#####.r   rat  vi|U#.#........†...  vif#.#.##.#######.  #...........viyFire: a) +1 slingPress: ? - help, Q - select actionviTShift-Dir - straight lineAim: a rat (61% to hit)  viCwYou shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!vi(viZvibbj6=63.5 (1.4 _vilvi)mk _Your Fire Magic skill increases to level 2!vi   #.###  #.#..  #.#.###  #.>...###  #....... #....? .#  #.@.†......  #####..#  #.....†.......  #.###..#######   #.#.#..#... ∆   #.#.#..#.#####.   #.#........†...   #.#.##.#######.   #.viwL---40viGvi]f _Found a scroll labelled LOIKUE TAHEIR.vi,S M ###.. #.### >...#### #.........######....?.... viS .......@.#############...†......####..#######  #.....†.......##..#####.#vig^ 9∆vi^ B---5vizf vi7h vi`M#  ∆####.. #.### >...#### #.....######.@..?.... .........#############...†......  #####..#######....6vi"  ##  #. ∆  #.####  #.#..  #.#.###  #.>...####. #.S ######..@.?. .#  ######...†......  #####..#######  #.###..####### S   ball python (constriction, asleep)  S.  You encounter a ball python.S)7===7viY3vi6 vi7vi/8'_The ball python hisses angrily.vi*   ##  #. ∆ vip*  #.####  #.#..  #.#.###  #.>...####.# vi* #.S. ######...@?.....# .#vi*  ######...†......  #####..####### vi+ e#.....†. viE+ #.###..#######  #.#.#..#vik+ b #.#.#..# vi+ vi\- K.Svi. 1S.vi5 vi@6 &8viK= vi? viQ w ##  #. ∆  #.####  #.#..  #.#.###  #.>...####.#.viQ  #. ######....@.S...#  .#  ######...†......  #####..vi1R p #..... #.###..# vi~R ~ #.#.#.. #.#.#.. viT -S.vi[ A∆∆viT\ &9vi_d vi _You see here a scroll labelled LOIKUE TAHEIR.viZz eelfmeister the Vexing##Gnoll#. ∆∆Health: 17/17 ========================#.####Magic: 4/4========================#.#..AC: 5Str: 7#.#.### ∆EV: 10Int: 12viz 3#.>...####.#.SH: 0Dex: 14#............XL:  1 Next: 60% Place: Dungeon:1######....@S....#viz Noise: ---------  Time: 179.5 (0.0).........########vi { a) +1 sling######...†......vi+{ vFire: a) +1 sling#####..#######viZ{ #.....†.......#.###..#######S   ball python (constriction)viy{ N#.#.#..#... ∆#.#.#..#.#####.vi{ g#.#........†... _The ball python hisses angrily. vi | T_You see here a scroll labelled LOIKUE TAHEIR.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)vi+vielfmeister the Vexing##Gnoll#. ∆∆Health: 17/17 ========================#.####Magic: 4/4========================#.#..AC: 5Str: 7#.#.### ∆EV: 10Int: 12#.>...####.#.SH: 0Dex: 14#............XL:  1 Next: 60% Place: Dungeon:1######....@S....#Noise: ---------  Time: 179.5 (0.0).........########a) +1 sling######...†......Fire: a) +1 sling#####..########.....†.......#.###..#######S   ball python (constriction)#.#.#..#...i40m ∆#.#.#..#.#####.#.#........†...Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is severely wounded.viH[k Shift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.constricts you. The ball python bites you.5---  0  ===80.9 (1.4vi\8Constr vicviCe_ _The ball python constricts you.viselfmeister the Vexing##Gnoll#. ∆∆Health: 15/17 =====================---#.####Magic: 4/4========================#.#..AC: 5Str: 7#.#.### ∆EV:  0 Int: 12#.>...####.#.SH: 0Dex: 14#............XL:  1 Next: 60% Place: Dungeon:1######....@S....#viUu Noise: ===------  Time: 180.9 (0.0).........########a) +1 sling######...†......Fire: a) +1 sling#####..#######Constr #.....†.......#.###..#######S   ball python (constriction)#.#.#..#... ∆#.#.#..#.#####.#.#........†...The ball python constricts you. The ball python bites you. _The ball python constricts you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 65% to hit)vi<+vi=elfmeister the Vexing##Gnoll#. ∆∆Health: 15/17 =====================---#.####Magic: 4/4========================#.#..AC: 5Str: 7#.#.### ∆EV:  0 vi8=/Int: 12#.>...####.#.SH: 0Dex: 14vig=#............XL:  1 Next: 60% Place: Dungeon:1######....@)))))#vi=Noise: ===------  Time: 180.9 (0.0).........########a) +1 sling######...†......Fire: a) +1 slingvi >#####..#######Constr #.....†.......#.###..#######vi8>S   ball python (constriction)#.#.#..#... ∆#.#.#..#.#####.vi>,#.#........†...vi>EFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 65% to hit)  You shoot a sling bullet.  vi>OThe sling bullet barely misses the ball python.viS....  Press: ? - help, Q - select actionviGShift-Dir - straight line  Aim: a ball python (moderately wounded, constricting you, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ball python.The ball python bites you but does no damage.6=2.3 (1.4 _The ball python constricts you.vielfmeister the Vexing##Gnoll#. ∆∆Health: 16/17 ======================--#.####Magic: 4/4========================#.#..AC: 5Str: 7#.#.### ∆EV:  0 Int: 12#.>...####.#.SH: 0Dex: 14#............XL:  1 Next: 60% Place: Dungeon:1######....@S....#Noise: ===------  Time: 182.3 (0.0).........########a) +1 sling######...†......Fire: a) +1 sling#####..#######Constr #.....†.......#.###..#######Svi   ball python (constriction)#.#.#..#... ∆#.#.#..#.#####.#.#........†...The ball python bites you but does no damage. _The ball python constricts you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 65% to hit)vitBelfmeister the Vexing##Gnoll#. ∆∆Health: 16/17 ======================--#.####Magic: 4/4========================#.#..AC: 5Str: 7#.#.### ∆EV:  0 Int: 12#.>...####.#.SH: 0Dex: 14#............XL:  1 Next: 60% Place: Dungeon:1######....@†....#Noise: ===------  Time: 182.3 (0.0).........########a) +1 sling######...†......Fire: a) +1 sling#####..#######Constr #.....†.......#.###..#######Si%Cm   ball python (constriction)#.#.#..#... ∆#.#.#..#.#####.#.#........†...Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!viϻviP10 73.7 (1.4 _viviA   ##   #. ∆ ∆   #.####   #.#..   #.#.### ∆   #.>...####.#.   #.   ######...@?†....#   .#   ######...†......   #####..#   #.....†.   #.###..#   #.#.#..#... ∆   #.#.#..#.#####.   #.#.†...vi,L---40viavivi= ##  #. ∆ ∆  #.####  #.#..  #.#.### ∆  #.>...####.#. vi  #.  ######....@†....#  .#  ######...†......  #####.. #.....vi4n #.###.. #.#.#..vi^G #.#.#.. viX---5viviviZ7==6.7 (2vivi  MPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _e - a scroll labelled LOIKUE TAHEIRviL>M#   ∆ ∆#.####.#.. #.### ∆>...####.# .......######.....†....#..........##############...†.........##viO^7.7 (1vi6z M#   ∆ ∆#.#####.#.. #.### ∆>..@####.#. ......######.....†....#..........########..vi˃ vi &8vi vi vi2 vi2 viW< vi> vi     ##   #. ∆ ∆   #.####   #.#..   #.#.### ∆   #.>.@.####.#.   #.   ######.....†....#.   .........# viBX  ######...†......   #####..#   #.....†.   #.###..#   #.#.#..#... ∆9vivi(I     ##   #. ∆ ∆   #.####  #.#..  #.#.### ∆   #.>@..####.#.   #.   ######.....†....#.   .........#   ######...†......   #####..#######   #.....†.......   #.###..#######   #.#.#..#... ∆viviD==90vivifvi-a     ##  #. ∆ ∆  #.#####  #.#...  #.#.### ∆  #.@...####.#.  #.  ######.....†....#.  .........##  ######...†......  #####..#######   #.....†.......   #.###..#######   #.#.#..#... ∆viJ6<1vi<vi?c _There is a stone staircase leading down here.vi/h     ###  #.g ∆ ∆  #.#####  #.#...  #.#.### ∆  #@>...####.#.  #.vi{0#  ######.....†....#.  .........###  ######...†......  #####..#######g   goblin (asleep)  #.....†.......  #.###..#######  viW2o #.#.#..#... ∆vi= .g  You encounter a goblin. It is wielding a +0 club.viAg===2viJ$ viK_The goblin shouts!viE ##  .. ∆ ∆g#####... #.### ∆>...####.# ......######.....†....#..........##############...†......####..#######....†.......##..#######viH$.gviPviQ0---3viWvi Zvi1###.. ∆∆##### g#... .#.### ∆>...####.#...........#####†....#.........##############...†...... #####..#######.....†.......###..#######.#..#... ∆.g---4vi4viF E###.. ∆∆##### ... g#.### ∆.>...####.#...........#####†....#.........######## ######...†...... #####..#######.....†.......###..#######.#..#... ∆#####..g6--=5 _The goblin attacks as it pursues you! The goblin hits you with a +0 club.viOU  )))))You shoot a sling bullet.vi ....g  The sling bullet closely misses the goblin.viw r4-----==7.0 (1.3vi vi@ < _The goblin hits you with a +0 club. x2viŻP )))))vim/You shoot a sling bullet.viR ....g  The sling bullet barely misses the goblin.viS-8.4 (1.4vi Yvi[= _The goblin hits you but does no damage.vif p )  You shoot a sling bullet. The sling bullet hits the goblin.vim (vib vi 089.8vi' viG J _You kill the goblin!viOhoM ##  vim. ∆ ∆####... .#.### ∆>...####.# ......######.....†....#.  .........##########...†.#..#vi(pviqr5==----2000vivviEzM _You see here a +0 club.vi_M ##  . ∆ ∆####... #.### ∆)>...####.# ......  ######.....†....#...##viviI---1 _virvivi:K .M ###  . ∆ ∆####.. .#.### ∆)>...####.#  #.............†..###.†.visS viFT &2vi-Y viZ vi M ######## ..?.... ∆####.. .#.### ∆  #)>...####.#...####..##vi <3vi vi- e _Found a scroll labelled XATSIRPHOGUT.viRM ######## ..?.... ∆######..  #.#.### ∆.#...vi5vir6===4vivivvi$F        # #.@.?.∆  #.# #.#...  #.#  #.. ######.. ......... viZ.viI/&5vi4vi'6vi        # #..@?.∆  #.# #.#...  vi#. # #. ######. ....... vivi&6viԼviviĶ         # #...@.∆  #.# #.#... vi vi &7vi vi viR G=8.8 (2vi: vis b _h - a scroll labelled XATSIRPHOGUTvi. # #.[  #.#. #.#...    vi/0   vi7vi=8Z7==9.8 (1vi=vi@- _Found a pair of gloves.vi(##.[##.#.##.#... vi9∆vif'10vi$vi&vib ∆ # #.[# #.#.# #.#... vii vij &1vip viq vi ∆ # #.[# #.#.# #.#... vi viĸ &2vi vi> vio ∆ # #.[# #.#.# #.#... vi vi C==3vi vi vi∆ # #.[# #.#.# #.#... # vi:∆vi&4viviviA∆ # #.[# #.#.# ∆ #.#... .# #.#.### )##)>...####.#.##... ######.....†....#.# .#.# vi:∆vi9&5vivi# _Found a mace.vi∆ # #.# #.#.# ∆ #.#... #.# #.#.### ##)>...####.#.##.........†....#.###.# vivir6 _You see here a +0 pair of gloves.vi,@ vi@ vi}W vi{o7 ∆##############...........[##########@# ∆... vip ### #)# ∆..######..#######vizviz-7 _vivivi  ∆##############...........[##########.# ∆...  ### #)# ∆)>...####.#.# ####.....†.......vi vi &8vi vi vi~z  ∆##############...........[##########.# ∆...  ###∆)>...####.#.# ..............#.#####.###..#######viJ <9vi vi M _You see here a +0 mace.vi` ∆##############...........[##########.# ∆...  ### #)# ∆)>...####. ................... #####.....†....#.###.########.#.#..#... ∆viivij.20 _virvisvi:M ∆############..........[# ########∆.. #.# .#.### ∆)>...####.#.#  #................... #####.....†....#.###.#######viviq&1viCviM _You see here a +0 mace.viX) M ∆############..........[# ########∆..  .#.### #)# ∆vi) D)>...####.#.# #....................#.####vi1 viP3 -2 _vi]9 viF< vi? M ∆############..........[# ########∆.. #.# .#.### #)# ∆vi #)>...####.#.####viA 1bvi B.bviX b   bat (wandering)vi &3viҼ vi T _You encounter a bat.vi  ∆############..........@# ########∆.. #.# .#.### #)# ∆)>...####.#.#  .......b...... #####.....†....#.###.### ........######## #####...†........vi| Gb.b.vi $b)viObvi&4vi^viW _You see here a +0 pair of gloves.vi;Qvi%! b.  f - a +0 pair of gloves=5vi&  _The bat hits you but does no damage. The bat closely misses you.vi@ )))))))You shoot a sling bullet.viQ .b  The sling bullet closely misses the bat.vi'.bvi7....viA6==7.2 (1.4viP _The bat hits you but does no damage.viM^∆##############............##########@# ∆...  ### #b# ∆)>...####.#.................... ####†....#.###.### ........####### #####...†.......  #####..#########virP#b)vivi~5--80vi\vi4= _The bat hits you but does no damage. x2vio .  You shoot a sling bullet. The sling bullet hits the bat!vir)vi4*.vi:>9==9.6 (1.4vi=AviG _You kill the bat!viQ HM ∆############..........@# #########.# ∆.. #.# #.#.### #)# ∆..#viX viY 7---300via vid ∆ # #.# #.#.# ∆ #.#... #.# #.#.### #)# ∆ #)>...####.#.# #..........#.....†....#.###.###.##.# ######...†.#---1vi|vi ∆ # #.# #.#.# ∆ #.#... #.# #.#.### #)# ∆ #)>...####.#.# #...  ######.....†....#.###.###  .#.#  ######...†vig).#vivi&2vi_ vi vin ∆ # #.# #.#.# ∆ #.#... #.#  #.#.### #)# ∆  #)>...####.#.#  #vi.  ######.....†....#.###.###  .#.#  ######...†.#viB<3viviJvi8∆ # #.# #.#.# ∆ #.#... #.# vivi$&4viviviE(∆ # #.# #.#.# ∆ #.#... #.# #.#.### #)# ∆vi.#)>...####.#.##... ######.....†....#.# .#.# 5viQgvikviD{∆ # #.# vi}#.#.# ∆ #.#... #.# #.#.### ##)>...####.#.##.......†....###vi:~L.# vi vi&6viPviviGvivividvi/14vi09vi*:viGviDvivixvi@vi{@vi$wviviviŮvi@= ∆##############............##########@# ∆... #.# ### #)# ∆..######..##########vipH<7viNviPvi vi  ∆##############............##########.# ∆...  ### #)# ∆)>...####.#.# ####.....†.......vi vi\ vi vi 8vi vi vi  ∆##############............##########.# ∆... #.# ###∆)>...####.#.# ....................#.#####.###..#######vi viY &9vi viQ M _You see here a +0 mace.vi-F viF '40viCL viN # _g - a +0 macevi4 ∆##############............##########.# ∆... #.# ### #.# ∆)>...####. ................... #####.....†....#.###.########.#.#..#... ∆vi<1vivivi  ∆##############............##########.# ∆... #.# ###### # #.# #..?b)>...####.#.#.................@....... ####†....#.###.### vi-........########.# b   bat (asleep)#.#.#..#.#####.viy .b  You encounter a bat..b.vib.vi\Nbvim&2vi)vi e _Found a scroll labelled EROSHR XIUDD.viL elfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4========================#.##########.# ∆AC: 5Str: 7#.#... #.# ###EV: 10Int: 12#.#.### # #.# #..?.SH: 0Dex: 14#)>...####.#.#......XL:  1 Next: 90% Place: Dungeon:1#...........@***b...Noise: ---------  Time: 242.6 (0.0) #####.....†....#.###.###a) +1 sling ........#######vi ?#.#Fire: a) +1 sling #####...†........######..###########.....†.......b   bat#.###..########.#.#..#... ∆#.#.#..#.#####.You encounter a bat. _Found a scroll labelled EROSHR XIUDD.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)vielfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4========================vil#.##########.# ∆AC: 5Str: 7#.#... #.# ###EV: 10vi(?Int: 12#.#.### # #.# #..?.SH: 0viDex: 14#)>...####.#.#......XL:  1 Next: 90% Place: Dungeon:1#...........@)))b...Noise: ---------  Time: 242.6 (0.0) #####.....†....#.###.###a) +1 sling ........########.#Fire: a) +1 sling #####...†........######..###########.....†.......b   bat#.###..########.#.#..#... ∆#.#.#..#.#####.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is moderately wounded.viUb.b.b.viF.bvivi0===4.0 (1.4vivi!  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (46% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  viL}The bat is moderately wounded. _The bat hits you but does no damage.vi vi` vi vi_ N _There are no items here.vi elfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4========================#.##########.# ∆AC: 5Str: 7#.#... #.# ###vi- EV: 10Int: 12#.#.### # #.# #..?.SH: 0Dex: 14vi^ #)>...####.#.#......XL:  1 Next: 90% Place: Dungeon:1#...........@*b.....vi iNoise: ===------  Time: 244.0 (0.0) #####.....†....#.###.###a) +1 sling vi ........########.#Fire: a) +1 sling vi #####...†........######..##########vi #.....†.......b   batvi b#.###..########.#.#..#... ∆#.#.#..#.#####. vi" _The bat hits you but does no damage. _There are no items here.  Fire: a) +1 slingviD wPress: ? - help, Q - select actionShift-Dir - straight linevip rAim: a bat (moderately wounded, 46% to hit)vi<elfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4========================#.##########.# ∆viqAC: 5Str: 7#.#... #.# ###EV: 10Int: 12#.#.### # #.# #..?.SH: 0Dex: 14#)>...####.#.#......XL:  1 Next: 90% Place: Dungeon:1#...........@)))))))Noise: ===------  Time: 244.0 (0.0) vi@#####.....†....#.###.###a) +1 sling ........########.#viFire: a) +1 sling #####...†........######..##########vi#.....†.......b   bat#.###..#######viM#.#.#..#... ∆#.#.#..#.#####. vi>_The bat hits you but does no damage. _There are no items here.  vi_yFire: a) +1 slingPress: ? - help, Q - select actionviShift-Dir - straight lineAim: a bat (moderately wounded, 46% to hit)vi)5b. _There are no items here.  Fire: a) +1 slingPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (moderately wounded, 46% to hit)  You shoot a sling bullet. The sling bullet barely misses the bat.vi-*"b.vi4#.....vi5-5.3 (1.3vi3=vi?Q _The bat closely misses you.vi elfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4viJ ========================#.##########.# ∆AC: 5Str: 7#.#... #.# ###EV: 10Int: 12#.#.### # #.# #..?.SH: 0Dex: 14#)>...####.#b#......XL:  1 Next: 90% Place: Dungeon:1#...........@.......vi5 /Noise: ===------  Time: 245.3 (0.0) #####.....†....#.###.###a) +1 sling ........########.#Fire: a) +1 sling #####...†........######..###########.....†.......b   bat#.###..########.#.#..#... ∆#.#.#..#.#####.You shoot a sling bullet. The sling bullet barely misses the bat. _The bat closely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 46% to hit)viT elfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4========================#.##########.# ∆AC: 5Str: 7#.#... #.# ###EV: 10Int: 12#.#.### # #.# #..?.SH: 0Dex: 14#)>...####.#.#......XL:  1 Next: 90% Place: Dungeon:1#...........@.......Noise: ===------  Time: 245.3 (0.0) #####.....†....#.###.###a) +1 sling ........#######i 3m#.#Fire: a) +1 sling #####...†........######..###########.....†.......b   bat#.###..########.#.#..#... ∆#.#.#..#.#####.Fire: a) +1 slingvi wPress: ? - help, Q - select actionShift-Dir - straight linevi܉ rAim: a bat (moderately wounded, 46% to hit)  vi wYou shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!vi+ (vi vi8$ elfmeister the Vexing∆Gnoll##############Health: 17/17 ========================#............#Magic: 4/4========================#.##########.# ∆AC: 5Str: 7#.#... #.# ###EV: 10Int: 12#.#.### # #.# #..?.SH: 0Dex: 14#)>...####.#.#......XL:  1 Next: 100% Place: Dungeon:1#...........@.......Noise: ===------  Time: 246.7 (1.4) #####.....†....#.###.###a) +1 sling ........#######i'% 3m#.#Fire: a) +1 sling #####...†........######..###########.....†.......#.###..########.#.#..#... ∆#.#.#..#.#####.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 46% to hit)  You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat!vi9& e  You have reached level 2!viU0 /  --more--viN E23/235/52 0% viU viW 4 _vi *∆.#####.##...#.##.##.#.# ∆ #.#... #.#.# #vi #.#.### # #.#.#..?.#)>...####.#.#.#......†....#.###.###.########.# ...†........# #####..########## vi &vi vi 4---70 vi _vi vi vi' !.# ###.# #..#.# #.#.#.# ∆ vi( #.#... #.#.####.#.### # #.#.#..?.#)>...####.#.#.##......†....#.###.###.#viU( ########.# #...†..#..###vi~( 2# vi( vi2 9∆vi3 B---8vi8 vi: ] _Found a bubbling blue potion.vid)!.# ∆  ##.#  #.#.#  #.#.#.# ∆  #.#... #.#.#vi#.#.### # #.#.#..?.  #)>...####.#.#.##......†....#.###.###.#########.# .# ...†.vi8"# .#..# .#†. .# ###..# ## vi<9vi vi6vi\!.# ∆ #.# #.#.# #.#.#.# ∆ #.#... #.#.##. vi#.#.### # #.#.#..?. #)>...####.#.#.# #......†....#.###.###.##.# #.# vi...†.# #.#..#vi$ #.#†. ..#..# #viL5## vi9∆vih'50vivi]vi(!.# ∆ ∆ .# .#.# .#.#.# ∆ # .#... #.#.#.# vid(.#.### # #.#.#..?.....# )>...####.#.#.# ......†....#.###.###.##.# #.# vi(...†.# #.#..# #.#†. ..#..# ### vi1vi1&1vi8vi9vi^!.# ∆ ∆ .# #.# #.#.# ∆ # #... #.#.#.# #.### # #.#.#..?.....# >...####.#.#.#†....#.###.###.##.# #.# #†.vil# #.# ..# #.#†. ..# ..# ### viI"vi"&2vi4vi6vi` GM !∆ ∆ ########### ...........#.#  #########.#.# ∆ #viZa .. #.#.########.# #.### # #.#.#..?.....# >...####.#.######......................†....#.###.###.##### via ..########.# #.# .##.# #vii vi6j &3vit vizv viz QM !∆ ∆ ########### ...........#.#  #########.#.# ∆ #.. #.#.######## #.### # #.#.#..@.....# vi >...####.#.######.................... ....†....#.###.###.######.# .#.# #vi vid &4vi vi vi +5.7 (2viH vi b _j - a scroll labelled EROSHR XIUDDviuvviyvi3viviJ !.# ∆ ∆#.#.#.# .#.#.# ∆ # .#... #.#.#.# .#.### # #.#.#.# )>...####.#.#.#####....†....#.###.###.##### ...##.# #.# .#.†.# #.# .# #..# #.# # ..†. ..# #..# ###vivi+6.7 (1vivivijv  !.# ∆ ∆#.# #.#.# #.#.#.# ∆ # #.#... #.#.#.# #.#.### # #.#.#.# #)>...####.#.#.##### #... #.....†....#.###.###.##.##.# #.# viOw .# #...†.# #.# .# ##..# #.# #.†. ..# ##..# ###vi vi[ &7vi vi vi! vil" vi' vi) vil1Qvi !.# ∆ ∆ ############## ............##########.#.# ∆#... #.#.########.viE### # #.#.#.......)>...####.#.#..@....##### #..................†....#.###.###.######## .#..#... ∆vi@viŹ8vivivi c## !.# ∆ ∆  #.#  #.#.#  #.#.#.# ∆ #  #.#... #.#.##.#  #.#.### # #.#.#.# viy  #)>...####.#.#.#####  #. ##.....†....#.###.###.#####.########.# #.# .# ##...†.# #.# .##..# vi d#.# #.†. ..##..# ### #.#..#... ∆vi vi &9viC vi vi  ### !.# ∆ ∆ ##.# #.#.# #.#.#.# ∆ # #.#... #.#.########.#vi  #.#.### # #.#.#.# #)>...####.#.#.##### #.vi@ #.....†....#.###.###.#####.########.# #.# .##...†..# #.# .#vi @#..#### #.# #.†. ..# .###..# ### .#.#..#... ∆vi vi '60vi vix viM##  !∆ ∆############...........#.#  #########.#.# ∆ .. #######viYO.#.### # #.#@#........# )>...####.#.######  .................... ###.....†....#.###.###.#######.#vi>vi&1vi/vivioM##  !∆ ∆############...........#.#  #########.#.# ∆ vi.. #######.#.### # #.#.#........# )>...####.#.#.......######..........................###.###.#vi#..##vi vivi&2viviWviJM##  !∆ ∆############...........#.#  #########.#@# ∆ .. #######.#.### # #.#.#........# viÐ#)>...####.#.#.......#####.###vi<∆∆vi_&3viviϠvi-<M∆∆###  !∆ ∆############...........#@#  #########.#.# ∆ .. ########.#.### # #.#.#........#...#viCvi1D&4viIviKvi V M∆∆########  .....g!∆ ∆############...........#.#  #########.#.# ∆ #.#... #.#.########.#g   goblin (asleep)vi_ .g  You encounter a goblin. It is wielding a +0 dagger.vif QgviIf &====viff 5vil vim ( _The goblin shouts!vi S∆∆########  ......g∆ ∆############...........#.#  #########.#.# ∆ .. #######.#.### # #.#.#........# )>...####.#.######  viu .................... ###.....†....#.###.###.#####vi5 2--=---6vi vif ; _The goblin hits you with a +0 dagger.vi+  You shoot a sling bullet. The sling bullet hits the goblin.vium  The goblin is heavily wounded.vi3====-8.1 (1.4vivi | _The goblin closely misses you. The goblin hits you but does no damage.vi6 m )))))))You shoot a sling bullet.vi%  ......g  The sling bullet closely misses the goblin.viY& ]1---9.4 (1.3viq0 vi3 ; _The goblin hits you with a +0 dagger.viGlm )))))))You shoot a sling bullet.vi ......g  The sling bullet closely misses the goblin.vi.70.8 (1.4viLvi9 T _The goblin closely misses you.viP )You shoot a sling bullet. The sling bullet hits the goblin.vi(vivi%j2=--42.2vi~'vi)J _You kill the goblin!viU ∆∆#.@.# ∆ ∆ #.# #.#.# #.#.#.# ∆ # #.#... #.#.##.# #.#.### # #.#.#.# #)>...####.#.#.......##### #..... ####.....†....#.###.###.#####vi[viD\'---vie\30viVaviFi  f - 2 bubbling blue potions (gained 1)  Things that are here:viiG---4.2 (2vi mvi9o< _a +0 dagger; a goblin corpseviPovi vi +5.2 (1vi vi % _h - a +0 daggerviy  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes16% 2  b - Sigil of BindingHexes30% 3  c - Inner FlameHexes/Fire52% 3  d - Cause FearHexes69% 4  e - Dimensional Bullseye Hexes/Translocation 96% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvi, elfmeister the VexingGnollHealth: 22/23 ======================--Magic: 5/5========================∆∆AC: 5Str: 7EV: 10Int: 12SH: 0Dex: 14##########XL:  2 Next:  4% Place: Dungeon:1.......@.# ∆ ∆Noise: ---------  Time: 275.2 (0.0)##############.#a) +1 sling#............#.#Fire: a) +1 sling#.##########.#.# ∆##.#... #.#.########.##.#.### # #.#.#........##)>...####.#.#.......######......................... ####.....†....#.###.###.#####You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!i[- ;10;1mf - 2 bubbling blue potions (gained 1)  Things that are here: _a +0 dagger; a goblin corpse _h - a +0 daggervi"6 vi"7 Memorise Jinxbite, consuming 2 spell levels and leaving 4? Y - Yes vi\7 ' N - Novi vi$8 telfmeister the VexingGnollHealth: 22/23 ======================--Magic: 5/5========================∆∆AC: 5Str: 7EV: 10Int: 12SH: 0Dex: 14##########XL:  2 Next:  4% Place: Dungeon:1.......@.# ∆ ∆Noise: ---------  Time: 275.2 (0.0)##############.#a) +1 sling#............#.#Fire: a) +1 sling#.##########.#.# ∆##.#... #.#.########.##.#.### # #.#.#........##)>...####.#.#.......######......................... ####.....†....#.###.###.#####vi 9 BYou shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!f - 2 bubbling blue potions (gained 1)  Things that are here: _a +0 dagger; a goblin corpse _h - a +0 daggervi9 Z3==6.2 (1visA viH 1 _HP restored.vi[M +7.2 (2viO viV vieV +8.2 (3viC\ vi` _You start memorising the spell. You continue memorising. x2vi` vif vij c _You finish memorising. Spell assigned to 'a'.vi"viQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)viCast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|onvi^ Your spells (quiver)TypeFailure Level  a - JinxbiteHexes16% 2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitvi؞z Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible vi9Evictim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2School: HexesFail: 16%  Power: 28% Damage: 2d2 (max 2d4)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination.vi5 Your spells (quiver)TypeFailure Level  a - JinxbiteHexes16% 2 vi8viSelect a spell to quiver [?] help [!] toggle spell headers[Esc] exitvi(vi3elfmeister the VexingGnollHealth: 23/23 ========================Magic: 5/5========================∆∆AC: 5Str: 7EV: 10Int: 12SH: 0Dex: 14##########XL:  2 Next:  4% Place: Dungeon:1.......@.# ∆ ∆Noise: ---------  Time: 278.2 (0.0)##############.#a) +1 sling#............#.#Fire: a) +1 sling#.##########.#.# ∆##.#... #.#.########.##.#.### # #.#.#........##)>...####.#.#.......######......................... ####.....†....#.###.###.#####Things that are here: vi3<_a +0 dagger; a goblin corpse _h - a +0 dagger _HP restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.viP4viBelfmeister the VexingGnollHealth: 23/23 ========================Magic: 5/5========================∆∆AC: 5Str: 7EV: 10Int: 12SH: 0Dex: 14##########XL:  2 Next:  4% Place: Dungeon:1.......@.# ∆ ∆Noise: ---------  Time: 278.2 (0.0)##############.#a) +1 sling#............#.#Cast: Jinxbite#.##########.#.# ∆##.#... #.#.########.##.#.### # #.#.#........##)>...####.#.#.......#####viC#......................... ####.....†....#.###.###.#####Things that are here: _a +0 dagger; a goblin corpse _h - a +0 dagger _HP restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.viJviVviWvi"U ∆∆#†.# ∆ ∆ #.# #.#.# #.#.#.# ∆ # #.#... #.#.#.# #.#.### # #.#.#.# #)>...####.#.#.......##### #... #####.....†....#.###.###.#####viIVviziO9.2 (1 _vi, ∆∆#.†.# ∆ ∆ #.# #.#.#  #.#.#.# ∆ #  #.#... #.#.#.#  #.#.### # #.#.#.#  #)>...####.#.#.#####  #. ######.....†....#.###.###.#####vigvi'80vi vivi  ∆∆#.†.# ∆ ∆ #.# #.#.#  #.#.#.# ∆ #  #.#... #.#.#.#  #.#.### # #.#.#.#  #)>...####.#.#.#####  #.  ######.....†....#.###.###.#####vi- vi &1vi6 vi viu ∆∆#.†.# ∆ ∆ #.# #.#.#  #.#.#.# ∆ #  #.#... #.#.#.# #.#.### # #.#.#.#  #)>...####.#.#.#####  #.  ######.....†....#.###.###.##### vibvi~&2vi'vi*vi ∆∆#.†.# ∆ ∆ #.# #.#.#  #.#.#.# ∆ #  #.#... #.#.#.# #.#.### # #.#.#.# #)>...####.#.#. # ######.....†....#.###.###.vi<3vivivi| ∆∆#.†.# ∆ ∆ #.# #.#.# #.#.#.# ∆ #.#... #.#.#. #.#.### # #.#.#. #)>...####.#.#. # ######.....†....#.###.###.viwvi#&4vividviP ∆∆#.†.# ∆ #.# #.#.#  #.#.#.# ∆ #.#... #.#.# #.#.### # #.#.# #)>...####.#.#. # ######.....†....#.###.###.vidvi"&5vivi˰vic x ∆∆#.†.# ∆#.# #.#.#  #.#.#.# ∆ #.#... #.#. #.#.### # #.#.# #)>...####.#.#. # ######.....†....#.###.###.6viN          #  .†.#  #.#   #.#.#   #.#.#.# ∆   #.#... #.#.   #.#.### # #.#.#   #)>...####.#.#.   #   ######.....†....#.###.###.vi~P vi`Q &7viZ vi;\ vio m         #  .†.#  #.#   #.#.#   #.#.#.# ∆   #.#... #.#.   #.#.### # #.#.#   #)>...####.#.#   #   ######.....†....#.###.###vi: Y8viTB        # .†.# #.#  #.#.#   #.#.#.# ∆  #.#... #.#.  #.#.### # #.#.#  #)>...####.#.#  #  ######.....†....#.###.vi[vi^&9vi mviGwvi        # .†.# viK#.#  #.#.#   #.#.#.# ∆  #.#... #.#.  #.#.### # #.#.# vi #)>...####.#.#  #vip  ######.....†....#.###.vi=90viviC_        #  ?.†.#  .#.#  #.#.#  #.viD5#.#.#  #.#... #.#.  #.#.### # #.#.#  #)>...####.#.#  #  ######.....†....#.###.viP<1viTvi#]O _Found a scroll of poison.viH        #  #?viz.†.#  #.#.#  #.#.#   #.#.#.#  #.#... #.#. viȢ #.#.### # #.#.#  #)>...####.#.# vi #  ######.....†....#.###vi vi&2vi<vi"            #?.†.  #.#.  #.#.  #.#.#.  #.#... #.#.  #.#.### # #.#.  #)>...####.#.#  #  ######.....†....#.vi) vi* &3viZ0 vi"2 vi            #?.†  #.#  #.#  #.#.# viS  #.#... #.#  #.#.### # #.#  #)>...####.#.#  #  ######.....†....#.viH vi &4vi viI vi'<           #?.  #.  #.  #.#.  #.#... #.  #.#.### # #.  #)>...####.#.  #  ######.....†....#.5viJ!           #?vi!z  #.  # #  #.#  #.#... #  #.#.### # #  #)>...####.#  #vi2"k  ######.....†....#vi;*vi+&6vi1viG4vi+   vi\        #?  #.  #. #  #. #.  #. #.#...  #. #.#.### # vil  #. #)>...####.  #. #  ######.....†....vivi&7vivi2vi            #  #.vi   #.# #  #.# #.  #.# #.#...  #.# #.#.### #  #.# #)>...####  #.# #  ######.....†vi viW &8vi vi viI +9.2 (2vi vi X _p - 2 scrolls of poison (gained 1)vi ##################.................################ #.........########w   dart slug (asleep)#w# vi1.........######vi wwYou encounter a dart slug.vi ```````The dart slug launches a dart at you.viG0b@......vi05=300.2 (1vi56vi8O _The slug dart misses you.vi' ##################.................################ #.........########... ### #)>...###.........w######vio †............############...†.....vi 5w.vi vis %-vi 1vi viP vi0 ##################.................################ #.........########... ### #)>...###w..........######†............###############...†..... #####..######vi 5w.vi V-2vi vi*  viV g_The dart slug briefly extends its eye-stalks.vi ##################.................################ #.........########... ### #w)>...###..........vi&#####†w   dart slug #.....†......vi vi &3vi{viviu ##################.................################ #.........########... ### #wvie?)>...###..........w   dart slug #.###..######vi vi|%=vi 4vivi9A _The dart slug bites you but does no damage.vix  You shoot a sling bullet. The sling bullet hits the dart slug!vi q  The dart slug is severely wounded.vi t  The dart slug launches a dart at you.viH viΒ <17-------vi /==5.6 (1.4viK vi - _The slug dart hits you.vix u .  You shoot a sling bullet. The sling bullet hits the dart slug!vi;} Svi8=------207.0 _You kill the dart slug!vi ##################.................################ #.........########... ### #)>...###.........#####†viR #.#.#..#...vivi6---80viяvivi)p ##################.................################ #.........########... ### #)>...###.........vizp#####†Cast: Jinxbite##### vipY#.#.#..#.#### viEwvi...###.........#####†#............######vi+##########...†..... #.#........†. vi3vi 4vi=4 10vi>:viS;vi  ################ #.........########... ### #)>...###.........##.#######.....†#.@..........###############...†.....Cast: Jinxbite #.#.##.###### vi, vi vi) q9==1vi vit viAh #.# #.# #. #.# #.# #.# #.#...  #.# #.#.### #  #.# #)>...####. #.# #.viBY ##.#.....†. #.# #...†. #####..# #.....†. #.###..# #.#.#..#... viCB> #.#.#..#.# vicBh#.#.†. #.#.##.#vi~BviUviU&2vi]vi#_viFD #.# #.# #. #.# #.# #.# #.#... # #.# #.#.### # # #.# #)>...####.# #.# #. ##.#vi.....†....# #.# #...†. #####..#  #.#.#..#... ∆viY #.#.#..#.#####. viO#.#.†. vi!5#.#.##.#.viMvi&3viviQvi'  #.# #.# #. #.# #.#. #.# #.#... #. #.# #.#.### # #. #.# #)>...####.#. #.# #. ##.#.....†....#. #.#. #...†. #####..#  #.#.#..#... ∆ #.#.#..#.#####. #.#.†... #.#.##.#.vi vi> &4vix vi viJ  #.# #.# #.# #.# #.#.# #.# #.#... #.# #.# #.#.### # #.# #.# #)>...####.#.# #.# #.... ##.#.....†....#.#vi\K < #.#.# #...†.# #####..# viK viS viU r20==5vi~[ vi] vi> #.#. #.# #.#. #.# #.#.#. #.# #.#... #.#. #.# #.#.### # #.#. #.# #)>...####.#.#. #.# #.... ##.#.....†....#.# #.##.#  #...†.#  #####..# vig vivi_&6vi!#vi$vis# #.#.# #.# #.#.# #.# #.#.#.# #.# #.#... #.#.# #.# #.#.### # #.#.#vit #.# #)>...####.#.#. #.# #... ##.#.....†....#.# #.vi0t##.# # #...†.viSt# # #####..#vitt # #.....†..vitU . #.###..###vitJ # vitvi |vi|vi|7vivi:vi #.#.#  #.# #..#.#  #.# #.####.#.#  #.# #.#... #.#.# #.# #.#.### # #.#.#. #.# #)>...####.#.#. #.# #.. ##.#.....†....#.###. #.##.# #. #...†.# #. vi_#####..# #. #.....†....... . #.###..####### # #.#.#..# #.#.#..# vivip&8vi vivi(D #.#.#  #.# #...#.#  #.# #.##########.#.# ∆ #.# #.#... #.#.# #.# #.#.### # #.#.#. #.# #)>...####.#.#. #.# #. ##.#.....†....#.###.# #.##.# #.# #...†.# #.# #####..# #.# #.....†....... ..# #.###..####### # #.#.#. #.#.#.. viD#.#..... 1==9viEviDvi   #.####################.#elfmeister the Vexing   #.# #............#.#Gnoll   #.# #.##########.#.# ∆ Health: 21/23 =====================--- vi  #.# #.#... #.#.### Magic: 5/5========================   #.# #.#.### # #.#.#.. AC: 5Str: 7 vi   #.# #)>...####.#.#.... EV: 10Int: 12   #.# #................. SH: 0vi9Dex: 14   ##.#######.....†....#.###.# XL:  2 Next: 20% Place: Dungeon:1   #.........@..########.# #.# Noise: ---------  Time: 319.0 (0.0)   ##########...†........# #.# a) +1 sling  vioV#####..########## #.# Cast: Jinxbite  #.....†....... ..#  vi#.###..####### ###  #.#.#..#... ∆  viǜ#.#.#..#.#####.  #.#........†...  vi#.#.##.#######.vi!You shoot a sling bullet. The sling bullet hits the dart slug!  The dart slug is severely wounded.The dart slug launches a dart at you. _The slug dart hits you.  viK|You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug!viviviviѯp _There is nobody nearby that the sprites are interested in.vi  #.#.#  #.# #...#.#  #.# #.##########.#.# ∆  #.# #.#... #.#.# #.# #.#.### # #.#.#. #.# #)>...####.#.#. #.# #. ##.#.....†....#.###.# #.##vi .# #.#  #...†.# #.#  #####..# #.#  #.....†.. #.###..### #.#.# #.#.# #.#.. 20.0 (1 _vi  #............##########.#.# ∆... #.#.#####.### #...)>...####.#.#...............##.######†....#.###.##............########.# #.# #########.@.†....... #####..#########.Cast: Jinxbite##..#####.#  #...........viY1vi!_  ##########.#.# ∆... #.#.#####.### #...)>...####.#.#...............##.#######.....†....#.###.##............########.# #.# #########...†....... #####@.##########.....†....... .#.###..####### ##vi_ \..  ###.##.#####vih vi_i &2vio viq vi  ... #.#.#####.### #...)>...####.#.#...............##.#######.....†....#.###.##............########.# #.# #########...†.......vi  #####..##########....@†....... .###..####### ##Cast: Jinxbite#.#  #.##...vi vi| &3vi̺ vip vi viR % vi 5### #vi ...vi$ h)>...####.#.#..vih 3.............vi b##.#######.....†....#.###.##vi= ............########.# #.# vi P#########...†.......vir U #####..#########.....†....... .#.###@.####### ###.#.#..#... ∆ #####...  #.######vi> vi- 52=vie 4viT vihviH i )>...####.#.#...............##.#######.....†....#.###.##............########.# #.# #########...†....... #####..##########.....†....... .#.###..####### ##.#@.#... ∆ #####........†...##.###..##.##.####  #.#5vi^  .............##.#######.....†....#.###.##............########.# #.# #########...†....... #####..#########.....†....... .###..####### ##.#..#... ∆ #####.#........†..#.##.#######.#  #.#∆viQ <6vi vi vi$H ##.######†....#.###.##............########.# #.# #########...†....... #####..#########.....†....... .###..####### ###.#..#... ∆ #.#..#.#####.#..@.....†..##.#######........... ##  #.#vid <7viYvivio ##.#.....†....#.###.# #....##.# #.#  #...†.# #.#  #####..### #.#  #.....†....... ..#  #.###..####### ###  #.#.#..#... ∆  #.#.#..#.#####.  #.#.†...  #.#.##.#.  #...........  ###.##.###vi## #.##... #.###### vivi#r3===8vi#viviJ ##.#.....†....#.###.###.   #....##.# #.# .   #...†.# #.# .   #####..## #.#  #.....†....... ..#  #.###..####### ###  viS#.#.#..#... ∆  #.#.#..#.#####.  #.#.†...  #.#.##.#.  #...........  ###.##.##### #.##... #.###### viU vi &9viKvivi O ##.#.....†....#.###.###.#  #...#.# #.# .#  #...†.# #.# .# #####..# #.# # #.....†. ..#  #.###..####### ###  #.#.#..#... ∆  #.#.#..#.#####.# #.#.†. #.#.##.#vi] .# #...........  ###.##.##### #.##... #.######   vi vi '30vi vi vipM #.# ................#.#######.....†....#.###.###............##################...†.........####..########## #.# #....†....... ..##..######### ####.#..#......|#.#..#@#####.#.......†....#.##.#######.##...........#.##vivi&1vivi\ _Found a short smoking staff.vifM)>...####.#.## #.# ................#.#######.....†....#.###.###............##################...†.........####..########## #.# #....†....... ..##..######### ###.....|##.#..#.#####.##........†....viUp#.#.##.#######.#..#vi7viC==2vi!vi[#viӎ#.# #)>...####.#.#.##.# #.##.#.....†....#.###.###.##.#.# #.# .#  #...†.# #.# .# #####..# #.# # #.....†. ..# #.###..# ### #.#.#..#.@....|# #.#.#..#.#####.# vi\z#.#........†.... #.#.##.#######.##....###.# viʖvi_&3viviovi3D#.# #)>...####.#.#.##.# #. ##.#.....†....#.###.###.# #.#.# #.# .# #...†.# #.# .# #####..# #.# # #.....†. ..# #.###..# ### #.#.#..#..@...|# #.#.#..#.#####.# #.#........†.... #.#.##.###...........###.### viAvi*&4viVviviu#.# #)>...####.#.#.# #.# #. #.#.....†....#.###.###.# .#.# #.# .# ...†.# #.# .# #####..# #.# # #.....†. ..# #.###..# ### #.#.#..#...@..|# vi#.#.#..#.#####.# #.#........†.... #.#.##.#.....###.# vivi&5viVvivi|m .# #)>...####.#.#.# .# #. .#.....†....#.###.###.##.# #.# .# ...†.# #.# .# #####..# #.# # #.....†. ..# #.###..# ### #.#.#..#....@.|# #.#.#..#.#####.# #.#.†.....#.#.##.#.### vi`n vis vit &6viNz vi{ vi7V# #)>...####.#.#.##### # #. #.....†....#.###.###.##### #.# #.# .# ...†.# #.# .# #####..# #.# # #.....†. ..# #.###..# ### #.#.#..#.....@|# #.#.#..#.#####.# #.#.†..... #.#.##.#.####. ..###.##.##### ## 7viI:vi|;vi  #)>...####.#.#.#####  #. .....†....#.###.###.##### #.# #.# .# ...†.# #.# .# #####..# #.# # #.....†.viq ..# #.###..# ### #.#.#..#.# #.#.#..#.#####.# #.#.†..... vi #.#.##.#######.####. ...###.##.##### ### vivie&8vivit _You see here a staff of earth.virjvijvi)ovipvi viO 9vi vit J _i - a staff of earthviT  .................. #####†....#.###.###.##### .........########.# #.# .# ######...†.......  #####..######### .....†....... ..# ###..######### ##.#..#.......# #.#####.......†..........##.#######.########.#∆vic[ vi[ '40viij vik vih * #####†....#.###.###.##### .........########.# #.# .# ######...†.......  #####..######### .....†....... ..# ###..######### ##.#..#.......# #####.#######.......†..@.......##.#######.#######Cast: Jinxbite####..###.#viUn vin &1viv viMx vi  .........########.# #.# .# ######...†.......  #####..######### .....†....... ..# ###..######### ##.#..#.......# #.#####.#######.......†..........##.#######@#######....................##.##.#########.######.#vi vi &2vi^ vi viTviEUviO[vim\viOE ######...†.......  #####..#########viE .....†....... ..# ###..######### ##viE.#..#.......# #####.#######.......†..........viE##.#######.#######............@.......##.##.#########.#####.viF]Cast: Jinxbite##.####viWFviLviM&3vinRviSviT...†.# #.# .#  #####..# #.# #  #.....†. ..#  #.###..######### ###  #.#.#..#.......#  vi #.#.#..#.#####.#######  #.#.†..........  #.#.##.#.#vi<y#.###.##.#.##.##... vi].# #.###### .##.# vi{5..#.# vi~#?#.# ## vi*vivi&4vikvi e _Found a scroll labelled XATSIRPHOGUT.vi.` W...†.# #.# .# #####..# #.# # #.....†. ..# #.###..### ### #.#.#..#.......# #.#.#..#.#####.# #.#.†.... #.#.##.#.# #. ###.##.#.#vi` 2#.##... ..# #.###### ##.##.# #..#.# ##?#.# ##  #.# vii vii &5vip viq vil #..######### .....†....... ..# ###..######### ##.#..#.......# #####.#######.......†..........##.#######.#########......................##.##.#########@#######  #.##...........# ############.##.#vi!vi&6viAvivi?; .....†....... ..# ###..######### ##.#..#.......# #####.#######.......†..........##.#######.#########...................... ###.##.#########.#######  #.##..........@# ########## #...##.##.#vijKY7viV4###..######### ##.#..#.......# #####.#######.......†..........##.#######.#########...................... #vi##.##.#########.#######  #.##...........# ########## #........#?...###viz ###...# #..### #.vivi^&8vi{vivix T .#..#.......# #####.#######.......†..........##.#######.#########...................... ###.##.#########.#######  #.##...........# ##########.####### #@.......#?...### ###...#.##.#vir vi &9vi viԈ vi" .#.#..#.# .#.#..#.#####.# .#.†. .#.##.#.######### .......... .##.#########.#######  #.##....#  #.##.##.# #.  #.# ##?...##.# ####...#  #.# #.  #.# ### # viP viP '50viV vicX vi` #####.#######.......†..........##.#######.######### ....................... ##.##.#########.#######  #.##...........# ##########.######## #.........##@...#### ####...#  #...##.##.#12.0 (2 _h - 2 scrolls labelled XATSIRPHOGUT (gained 1)vi\#.#..#.#####.# #.†. #.##.#.### .. .##.#########.# #.##....# #.##.# #.# #. #.# ##.@..#### #.# ####...# #.# #. #.# ### ## viߪviҫ+3.0 (1viviXvi' -.#..#.#####.# .†. .##.#.#  .##.#########.# .##.vi@( ...# .##.# .# #. .# ##..@.#### .# vij( z####...# .# vi( T##. .# vi( V### # vi( vi( vi0 vi0 vi0 4vi5 vir7 vi #..#.#####.# †. ##.#.#vi0   ##.#########.# ##.viR ...# ##.# vi # #. # ##...@#### # ####...# # vi ###..... # ### #vi 5#### vi vi0 vi vi &5vi vi4 vivi*vi9viqviw3Q.......†.......... ##.#######.######### .................... ##.#########.#######..........# ##########.########### # #............##....####  ####@..#  ###......### #####..###vi|9vi):&6vi>vi@vi s†. .#.#  .##.# ....# #.###########  vi@ v#............  ##....####  ####.@.#  ###. viq u### #####.  vi   vi % vi" viA# vi_# 7vi' vi) vi= †. .#.#  .##.# ..# vi }#.##### #...... ##....#### ####..@# vi }###.### ######. vi vi &vit vi viF 8vi vi vi$Qvi #######.######### .................. .#########.####### ...........# ##########.########### #............##....####  ####...#####.# ###@.......### ######.# ############.#9vi#.#  #.# .# .#### #...... ##....#### ####...#####.#vi###.### ######...##.# #  vi#vivi'60vivi,vi2.#  .# # .### #..... ##....#### ####...#####.##.###.### ######...##.# ## vivivi1viPviSvi *.#  .# # .## #..... ##....#### ####...#####.##.####.#### ######...##.# K## #.# vi # #.# K   kobold (asleep) viG K>You encounter a kobold. It is wielding a +0 dagger.Found a stone staircase leading down.vi NKvi E====2vi vi ( _The kobold shouts!vi^ .#  .# # .#vi_ 4 #.... ##....#### #####...#####.##.# ###.# ### ######K..### #.# .>## #.# ### #.# vi` vilh 9∆vih [=---3vi{n vip = _The kobold hits you but does no damage.vi`.#  .#.# .## .# ∆ .#.###...##....#### .# ####...#####.##.# ###.# vi a### ######K..### #.# #.>## #.# #### #.# vi## #.# #### vi& #.# #.#  #.#  #.# #.#vi"-vi{-O--70vi_2vi4L _The kobold misses you.viCy.#  .# .# .# # viy.# ∆ .#.## #... ##....#### .# ####...#####.##.# ###.# ### ######K..### #.# #.>## #.# #### #.# viAviH---1viviX; _The kobold hits you with a +0 dagger.vi )You shoot a sling bullet. The sling bullet hits the kobold!vi% )vi viŪ =5==2.5 (1.3vi vi: J _You kill the kobold!wi~ ............. .# #####.####### ......# ∆ wi-#####.###########.##  #.............. #....#### .# #wiMl ####...#####.##.# ###.........### ######@..###wim.# #.>## ### wi: ........#wiwiXwiQ-------------30wiwi8$  Things that are here:wiAr _a +0 dagger; a kobold corpsewi 4M###.######### ............. #####.####### ......# .# ∆ #####.###########.##.............. ##....#### .# #####...#####.## ###.....@....### ######)..###wie .>#######.#wi wi_ L---4wiT wi" l _The sprites lose interest in your situation.wi@.#  ..# .# #.# # #.# ∆ .##.## #.... ##....#### #.# # ####...#####.##.# ###.# ### ######)..### #.# #.>## #.# #### wisj3==5wiywi3wiJa.#  ..# .# #.# # #.# ∆ .###.## #.... ##....#### #.# # ####...#####.##.# ###.# ### ######)..### #.# #.>## #.# #### wiwiԤ%6wi{wiwiO.#  ..# ##.# #.# .# #.# )#.##.####.  #... ..  ##....#### #.# .# ####...#####.##.# ###.wi*P# ### ######)..### #.# #.>## #.# #### wi^wi^%7wiq= _Found a hand axe.wi0 #  ..# ## .# #.# . # #.# )# .#.####. #.... ##....#### #.##.#  ####...#####.##.# ###.# ### ######)..### #.# #.>## #.# ####  #.#  #.#  #.#  #.# ###.#wi wi %8wi wi wi ....... ######### ......... .## #.####### . ..# #.# )############.####.................. ##....#### #.#####...#####.## ###..........## ######)..###.>######  wi ==4=====9 wi.tM####### ....... ######### ......... .## #.####### . ..# #.# )############.####.####........................ ##....####  ####...#####.## ###..........## ######)..####.##.>### wi wi<&80 wiύ wi wiΪ M ####### ....... ######### ......... .## #.####### #.# . ..# #.# )# ###########.####.####...............@....... ##....#######.##.####### wiD####...#####.## ###..........### ######)..###### wi) wiu%1 wi wiD wi3 wi wie#    ..# ### .# #.# .. # #.# )# .#.####.####.# .#....#.##.# ####...#####.##.# ###...#  wif### ######)..###  #.# #.>##  #.# ####  #.#  #.# wi;n win%2 wi$u wipx wi*    ..# #### # #.# #.. #  wi#.# #)# #.####.####.# # ....#.##.# ...#####.##.# ###..# ### ######)..### #.# #.>## #.# #### #.# #.# wi wiE=====3 wi  wi-  wiבV    ..# ####  #.# #..  #.# #)# .####.####.# # #.##.# ...#####.##.#  ###.# .# .# wi wi%4 wiD wiK wi#.##. ..# ##### #.# #.. # #.# #)##.####.####.#.#.#.##.##...#####.##.# ###.# ### ######)..### #.# #.>## #.# #### #.# #.# wi wiN%5 wi wi wi M### ##### ..... ####### ....... ..# ##########.. #.# #)# ###########.####@####.#.................. ....#######.##.######## ###...#####.##.###..........#.#### wiE ;6 wiȱ  wi  wi.`M..### ##### ..... ####### ....... ..# ######...######......# #.# #@# ###########.####.####.#..................# ....###.######## ###...#####.##.### wi$<;7 wiB wi_Q _You see here a +0 hand axe. wi M#.# #..### ##### ..... ####### ....... ..# ######...######.....# #.# #)####.# ###########.####.####  wi ......................#Will/2 .#########...## wi _8 _ wiV#.# # ..# ###    . ..# ######. #.# #.@....#  #.# #)####.# .####.####.# .......# #.##.########...#####.##.#  ###...# ######)..### 9 wi2.# # #     #. ..# ######....# #.# #..@...# #.# #)####.# .####.####.# ......# #.##.##...#####.##.# ###..# ######)..###  wi wiX5=====90 wi  wi  wi!# # #    . ##..# ..# ######....#  #.# #...@..# #.# #)####.# .####.####.# #   wi wi3%1 wi wid #  .# .#.# .# # .# .. .##..#  ..# ######....#  #.# #....@.# #.# #)####.# .####.####.# .# #.##.######## 2 wi wixwisv# #.# #.# #.#  #.# ##wib #.# . #.##..#  ..# ######....#  #.# #.....@# #.# #)####.# wi_.####.####.# wi/s..# .##.######## wiJwie wiwij%3wiwiwi fM.#  ### #.# .... ## #.##..# .. ..# ######@...# ##......#### #.# #)### ######.####.####.#Will/2 wi wi; E=====4wiu wiv wiN M.#  ### #.# .... ## #@##..# .. ..# ######.... ###......#####.# #)####.#Will/2 wiA %5wiA wi wij #.# ###.... ###..# wik9.. ..# ######@...# ## #.# #......### #.# #)####.# Will/2 #####)..###wihrwir06wiwwiy_ _You feel your willpower return.wiIL ".# #.#  # #.# #.# #.# #.# #.# ###.#.# ....  #.##..#  ..# ######.@..#  #.# #......#### #.# #)####.# .####.####.#..#wiL .##.######## # wiS widT &7wiY wi[ wi # #.# # #.# #.# #.# #.# #.# ####.#.# #....  #.##..#  ..# ######..@.#  #.# #......#### #.# #)####.# .####.####.#.#.##.######## # wi &8wi5 wi wi  #.#  #.# #.# #.# #.# #.# ####.. #.###.... #.##..# ..# ######...@# #.# #......#### #.# #)####.# # wi@# wi&<9wi,wi-winwiawiwi( winM # ####..##.###.....# #.##@.#..# ######....##......#####.# #)####.#wiBwi(400wiHwi9#.# #.# #.# #.# #.# # #.# #####..# #.###.....# #.##.@#  ..# ######....##  #.# #......####  #.# #)####.# # #wiwi&1wiwiwi|2 wi2 wi}8 wi9 wi|uM###  # #####..###@....# #.##..#####..# ######....###.# #......#####wiwiv&2wi wiwi #.# #.# #.# #.# #.# # #.# #####..# #.###.@...# #.##..##### ..# ######....## #.# #.... # wiiwi"&3widwi wi)I #.# #.# #l#.# ..#.# ..#.# .# #.# #####..# #.###..@..# #.##..##### # ######....## .# #......#### .# #)####.# .####.####.# wil   frilled lizard (asleep)# .##.#wi .lYou encounter a frilled lizard.wiOsl4wiwi8 _The frilled lizard hisses angrily.wi #.# .#.# ##.#.# #.l #.# ... #.# #.# #.# #####..# #.###...@.# #.##..##### # ######....## # #......#### # #)####.# ####.####.# # ##.#wi  K.lwi wi" &5wi wi" wiV 5#.# . #.# ##.. #.# ##.. #.# ..l #.# ##.# #.# #####..# #.###....@# #.##..#####  ######....##  #.#### .####.## #.#l∆.l   frilled lizard6wi^ wig` wiJwiwi4wiwi(wi  ! .# ##..###... .l. ## #####@.###.....## #.##..##########....##......####  #) ###.#### .........#######wi # .l7wi5) wi)+ [ _Found a fizzy white potion.wi`1 %! #.# .# #.# ##..# #.# ###... #.# #... #.# ##l# #.# #####.@# #.###.....## wi1 I#.##..#####  ######....##  #)####.# # wi: D=8wi;@ wiA [ _The frilled lizard barely misses you.wim ))You shoot a sling bullet.wi? .lThe sling bullet closely misses the frilled lizard.wiĉ6==9.9 (1.4wi؛wis[ _The frilled lizard barely misses you.wi> m ))You shoot a sling bullet.wiq .lThe sling bullet completely misses the frilled lizard.The frilled lizard misses you.wis .11.2 (1.3wi9{ wi} F _The frilled lizard bites you but does no damage.wim ))You shoot a sling bullet.wi .lThe sling bullet barely misses the frilled lizard.wiZ-2.6 (1.4wigwiF _The frilled lizard bites you but does no damage.wi5 m ))You shoot a sling bullet.wiRA .lThe sling bullet closely misses the frilled lizard.The frilled lizard closely misses you.wiA (4.0wiH wii F _The frilled lizard bites you but does no damage.wixp ! #.# .# #.# ##..# #.# ###... #.# #... #.# ##l# #.# #####@.# #.###.....## #.##..##### ######....##  #......#### #)####.# ###.####.# .# #.#wiB--5wi2 0wiwiF _The frilled lizard bites you but does no damage.wiP!#.#.###..####... ... ##l# #####..wiy.##....@###..##### ######....## ......####)####.wiB# ###. ........ wi0#.#######wiK.lwiTwi1---wi|6wiwihwig )You shoot a sling bullet.wi lThe sling bullet barely misses the frilled lizard.wi7===7.4 (1.4wi<#wi%F _The frilled lizard bites you but does no damage.wi †You shoot a sling bullet.  The sling bullet hits the frilled lizard.wii(wiz-wi1098.8wi6wi9R _You kill the frilled lizard!wi M ! .# ##..###... #... ## #####@.###.....## #.##..###########....##wiwiY 6---90wi%wi;){ _You see here a frilled lizard corpse.wi ! #.# .# #.# ##..# #.# ###... #.# #... #.# ##.# #.# #####†@# #.###.....## #.##..#####  ######....## # ---20 _wiVM # !# .# ##..###...# #...# ## #####†.##.....###.##..#####.wiVwiX&1wi\wiG^wiM # !#wi%  ##..###...# #@..# ##.### #####†.#.###.....###wi9wi&2wiwi*wiJ 4wiO wicQ wi: wi wi wiv wi"# !# #.# .# #.# ##..# #.# ###...# #.# #.@.# #.# ##.### wiX#.# #####†.# #.###.....###.##..##### wi`Y3wiy##..# .!# #.# #.# #.# ###..# #.# ###...# #.# #..@# #.# ##.### #.# #####†.# wiy#.###.....###.##..##### wiwi&4wiˇwidwiM## . . .!# # ###..####@..# #...### ##.####.# #####†.#.##∆5wiwiwwiwiwi!wiHwia∆ ## .. .# .!# #.# #.# #.# ###..# #.# ###.@.# #.# #...### #.# ##.### #.# #####†.##.###.....###.##..##### wima wi-hwii&6wi nwiowiD/∆ ### .. #.# .!# #.# ##.# #.# ###..# #.# ###..@# #.# #...### #.# ##.###  #.###.....###.##..##### ###.#wij%wi,&&7wi*wi,wi wit wi4 wi wim >M∆ ### ..#.# .!# ## ###@.####...## #...####.# ##.###..#8wiio wivp wim∆ ### .. ##.# #.!#  #.# ##.#  #.# wi###.@#  #.# ###...##  #.# #...###  #.# ##.###  #.###.....##  #.##..##### wi<9wiwi\wixM∆ ### ..#.# #.!# ## ###..###...###.##...####wiwi D30wi$ M∆ #### ...#.wi7$  #@!# ##.## ###..  wiV$ V#.####...##..wi~$ /#.#.wi* wi\. &1wi+0 wi2 wi] @∆  ###### .... ##.# #.@# #.# ##.## #.# ###..# wi^ #.# ###...## #.# #...### #.# ##.### wief wi/g &2wiul wit wiTu +3.8 (2wiz wi;} X _k - a fizzy white potionwi M∆ #.#############..............>## #.. ##.## #.####..#..#.wi wix +4.8 (1wi Q _Found a stone staircase leading down.wiIujM ∆ #.#############.......@......>#######.#######wi?v #.. #.###.##.##wiY5wi  ∆#.#.>#.# #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#6wi*@ ∆#.#.>#.# #..# #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#wijwi&7wiwiwix ∆#.#.>#.# #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#8wiwiwiZ #∆#.#.>#.# #..#  #.# ##.##  #.# ###..#  #.# ###...## wiυ 5 #.# #...###  #.# ##.###  #.# #####†.#wi wid &9wiA wi wi%#.#.#.#.#. #?#.#.>#.# #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#wimwi'40wi|wif _Found a scroll labelled NECZOPH CONUZ. wiӠ #.# #.# #.# #.# #.# #?##. wiE\#.>#.# #..#  #.# ##.##  #.# ###..#  wi #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.# wi wi wi1 wi_ wi  wi  wiK #.# wiK #.# wi]K #.# wiK #.# wiK #.# wieQ #?# wi#. wi# wi&.> wip/#. wi># #..#  wio wi, #.# wi-, ##.##  wi wi) #.# wi.- ###..#  wi #.# ###...##  #.# #...###  wiY #.# ##.###  wi #.# #####†.# wi wi2 wi wi  wi}5#.# #.# #.# #.# #.# #?# #.# .> #.# #..#  wi~ wi wiS<3 wi7# M. #?# ########@#############.....................>##############.########..# wi)  wi: C4!wiM. #@# ########.#############.....................>##############.#######!wi8&5!wi!wi"A6.8 (2!wi$!wi) !wiM5a_c - 2 scrolls labelled NECZOPH CONUZ (gained 1)!wi٨ #.#########@#############.....................>##############.########.# ##.###!wi!wi+7.8 (1!wiZ!wi"wi"wi0"wi#"wi$"wiQ"wi"wi"wi/"wiL 3 "wi ########.#############........@............>##############.#######Cast: Jinxbite#.# #####†.#"wi "wi &8"wi "wi "wiA #.# #.# #.# #.# #.# #.# #.# #.# .> #.# #..#  #.# ##.##  #.#"wiA ###..#  #.# ###...##  #.# #...###  #.# ##.### "wi #.# #####†.#"wi͎"wi;&9"wiܓ"wi#wi #.# #.# #.# #.# #.# #.# #.#.#.#.>.#.# #..#  #.# ##.## #wi #.# ###..#  #.# ###...## #wi 4 #.# #...###  #.# ##.###  #.# #####†.##wi#wia'50#wiA#wi#wi_ #.# #.# #.# #.# #.# #.# #.# ##.#.# ..> ##.#.# #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#1#wiGY #.# #.# #.# #.# # #.# # #.# # #.# ###.#... ###.#. #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...### #wi!Z #.# ##.###  #.# #####†.##wi`#wia&2#wiIg#wih#wiE  #.# ∆ #.# #.# #.#  # #.# .# #.# .# #.###.#..##.#. #..#  #.# ##.## #wi  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.##wiI #wi1 &3#wi? #wi #wi  #.#  ∆ #.# #.# #.# # #.# #.# #.# ..# #.###.#..##.#. #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.##wi #wi &4#wiE #wi #wi5 #.# ∆ ∆ #.# #.# #.# # #.# ##.# #.#.## #.###.#..##.#. ## #..# # #.# ##.## # #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#$wi$wi&5$wiG $wi $wiԷ #.#  ∆ ∆ #.# #.# #.# #### #.##.#.. #.#.# #. #.# .######.#.. .######.#. .# #.$wiD[ #..# .# #.# ##.##  # #.# ###..# #$wi%.# ###...## #.# #...### #.# ##.###  #.# #####†.#$wiI$wi&6$wi$wi$wi]  #.# ∆ ∆ #.# #.# #.# # #### #.##.# ..# #.#.# #.# #.# ..######.#.. #.######.#.  .# #.# #..#  .# #.# ##.## # #.# ###..# #.# ###...## #.# #...### #.# ##.###  #.# #####†.#$wi $wi &7$wi $wi &wi5&wi78*Read which item? Scrolls  p - 2 scrolls of poison  c - 2 scrolls labelled NECZOPH CONUZ  e - a scroll labelled LOIKUE TAHEIR  h - 2 scrolls labelled XATSIRPHOGUT  j - a scroll labelled EROSHR XIUDD [!] read|quaff[?] describe selected'wiN_ 'wi(f 'wil #.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================######.#AC: 5Str: 7 ####.#..##.#EV: 10Int: 12 .....##.##.#SH: 0Dex: 14 'witl -..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 457.8 (0.0) #.##### #######.##############.# a) +1 sling.##.#'wibm #..# Cast: Jinxbite  .##.###.####.####..##.####...###.##...####.# ##.####.# #####†.# _You kill the frilled lizard! _You see here a frilled lizard corpse. _k - a fizzy white potion _Found a stone staircase leading down. _Found a scroll labelled NECZOPH CONUZ. _c - 2 scrolls labelled NECZOPH CONUZ (gained 1)'wiy  As you read the scroll labelled NECZOPH CONUZ, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.'wiy Y8.8 (1Will/2 'wit~ 'wiJ 8 _c -> V - a scroll of vulnerability)wi: )wi%< -Read which item? Scrolls  p - 2 scrolls of poison  V - a scroll of vulnerability  e - a scroll labelled LOIKUE TAHEIR  h - 2 scrolls labelled XATSIRPHOGUT )wil<  j - a scroll labelled EROSHR XIUDD [!] read|quaff[?] describe selected*wiS*wi:Z*wi#`#.#elfmeister the Vexing∆ ∆#.#*wid`Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5*wi`s========================######.#*wi`oAC: 5Str: 7 ####.#*wi`i..##.#EV: 10*wi aInt: 12 .....##.##.#*wi1aYSH: 0Dex: 14 *wi]a..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 *wia....... .......@................ Noise: ---------  Time: 458.8 (0.0) #.##### #######.##############.# a) +1 sling.##.##..# Cast: Jinxbite  .##.#*wia##.## Will/2 ##.####..##.#*wib###...###.##...####.# ##.###*wi_b#.# #####†.# _Found a scroll labelled NECZOPH CONUZ. _c - 2 scrolls labelled NECZOPH CONUZ (gained 1)  *wibAs you read the scroll labelled NECZOPH CONUZ, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability*wie  As you read the scroll labelled LOIKUE TAHEIR, it crumbles to dust.  It is a scroll of enchant armour.*wio/  --more--,wi ,wiH Enchant which item? Armour  d - a +0 ring mail (worn)b - a +0 robe  f - a +0 pair of gloves,wi G[?] describe selected.wi.wi$.wi#.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================######.#AC: 5Str: 7 ####.#..##.#EV: 10.wiMInt: 12 .....##.##.#SH: 0Dex: 14 .wiv..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 458.8 (0.0) .wi#.##### #######.##############.# a) +1 sling.##.##..# Cast: Jinxbite  .##.###.## Will/2 ##.####..##.####...##.wi&#.##...####.# ##.###.wiM#.# #####†.#As you read the scroll labelled NECZOPH CONUZ, it crumbles to dust.  A wave of despondency washes over your surroundings.  .wilQIt was a scroll of vulnerability. _c -> V - a scroll of vulnerability  .wikAs you read the scroll labelled LOIKUE TAHEIR, it crumbles to dust.  It is a scroll of enchant armour..wi.wim*9.8 (1.wi.wi< _Your +0 robe glows green for a moment./wi /wiU Read which item? Scrolls  p - 2 scrolls of poison  V - a scroll of vulnerability  h - 2 scrolls labelled XATSIRPHOGUT /wi  j - a scroll labelled EROSHR XIUDD [!] read|quaff[?] describe selected1wi! 1wi'J#.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================######.#AC: 51wi(aStr: 7 ####.#..##.#EV: 10Int: 12 .....##.##.#SH: 01wiR(DDex: 14 ..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 459.8 (0.0) 1wi(S#.##### #######.##############.# a) +1 sling.##.##..# Cast: Jinxbite  .##.###.## Will/2 ##.####..##.####...###.##...####.# ##.###1wi>)5#.# #####†.#A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  As you read the scroll labelled LOIKUE TAHEIR, it crumbles to dust.  1wip)NIt is a scroll of enchant armour. _Your +0 robe glows green for a moment.1wi(,  As you read the scroll labelled XATSIRPHOGUT, it crumbles to dust.  It is a scroll of identify.1wi6/  --more--3wi4,3wi.Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled EROSHR XIUDD Potions (select first with !)  d - a clear potion 3wiD. f - 2 bubbling blue potions  k - a fizzy white potion[?] describe selected4wi*A5wi*#.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================######.#AC: 5Str: 7 ####.#..##.#EV: 10Int: 12 .....##.##.#SH: 0Dex: 14 ..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 459.8 (0.0) #.##### #######.##############.# a) +1 sling.##.##..# Cast: Jinxbite  .##.###.## Will/2 #i6H#.####..##.####...###.##...####.# ##.####.# #####†.# _c -> V - a scroll of vulnerability  As you read the scroll labelled LOIKUE TAHEIR, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled XATSIRPHOGUT, it crumbles to dust.  It is a scroll of identify.5wig5wi+60.8 (15wi!5wi*$o _j -> N - a scroll of noise; h -> i - a scroll of identify8wi9*8wi7Drink which item? Potions  d - a clear potion  f - 2 bubbling blue potions  k - a fizzy white potion [!] read|quaff[?] describe selected9wi< 9wiؠ 9wi j#.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================######.#AC: 5Str: 7 ####.#..##.#EV: 10Int: 12 .....##.#9wiI #.#SH: 0Dex: 14 ..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 460.8 (0.0) #.##### #######.##############.# a) +1 sling.##.##..# Cast: Jinxbite  .##.###.## Will/2 9wi ##.####..##.####...###.#9wi٨ I#...####.# ##.####.# #####†.#As you read the scroll labelled LOIKUE TAHEIR, it crumbles to dust.  It is a scroll of enchant armour. 9wi _Your +0 robe glows green for a moment.  As you read the scroll labelled XATSIRPHOGUT, it crumbles to dust.  It is a scroll of identify. _j -> N - a scroll of noise; h -> i - a scroll of identify9wis  It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.9wi 9wi2 .1.8 (19wiq 9wi _ _You feel your willpower return.wi >wi >wi #.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================######.#AC: 5Str: 7 ####.#..##.#EV: 10Int: 12 .....##.##.#SH: 0Dex: 14 >wi -..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 463.8 (0.0) #.##### #######.##############.# a) +1 sling.##.#>wi #..# Cast: Jinxbite  .##.###.####.####..##.####...###.##...####.# ##.###>wi #.# #####†.#It is a scroll of identify. >wi _j -> N - a scroll of noise; h -> i - a scroll of identify  It was a potion of cancellation.  Your magical effects are unravelling.>wi You feel magically purged. _You feel your willpower return.>wi P  It was a potion of curing. You feel better.>wiW +4.8 (1>wi >wi 1 _f -> c - a potion of curing@wiA@wi/GDrink which item? Potions  c - a potion of curing  k - a fizzy white potion [!] read|quaff@wi}][?] describe selectedAwiR Awi@| #.#elfmeister the Vexing∆ ∆#.#Gnoll#.#Health: 23/23 ========================#.#Magic: 5/5========================#Awi| #####.#AC: 5Str: 7 ####.#..##.#EV: 10Int: 12 .....##.##.#SH: 0Dex: 14 ..##### #######.########.####### XL:  2 Next: 29% Place: Dungeon:1 ....... .......@................ Noise: ---------  Time: 464.8 (0.0) #.##### #######.##############.# a) +1 sling.##.##..# Cast: Jinxbite  .##.###.####.####..##.####...###.##...####.# ##.####.# #####†.#It was a potion of cancellation.  Your magical effects are unravelling.You feel magiAwi} cally purged. _You feel your willpower return.It was a potion of curing. You feel better. _f -> c - a potion of curingAwi  ♣It was a potion of lignification. You turn into a tree.34/3421  2  5.8 (1Tree  _Your +0 ring mail melds into your body. Your roots penetrate the ground.Ewif 3Ewi Ewi Ewi Ewi Ewi EwiF Ewi ,Ewi Ewi[ ,Ewi/ Ewi _Tree  _Your transformation is almost over.Ewi EwiI ,Ewi^ Ewi Ewi) Ewi Ewi0 Ewi Ewi EwiQ Ewi EwiJ Ewi Ewi Ewi Ewi Ewi  Ewi_ $  You feel less wooden.23/23 510  _Your +0 ring mail unmelds from your body.Ewi Ewi ! Ewi" Ewi$ EwiV$ Ewi$ Ewi& Ewi' Ewi4( Ewi( Ewi* Ewia, Ewi, Ewiz- Ewi/ Ewi0 ,Ewin4 Ewi5 Ewi?7 Ewi7 Ewi 8 Ewi9 Ewi; EwiA< Ewie= Ewi? Ewi2A EwirA EwiA EwiXC EwipD EwiCE ,EwinG EwirH EwiH Ewi-I EwiVJ EwiK EwiK EwiBL EwiO EwiR  You encounter a goblin. It is wielding a +0 club.EwiU\ x∆∆  #. ∆#g #######. ...†.∆ ∆#.  #.  ##.  ##.#.# ∆ #.###  #.#.########.#.@.........#  #.#.#........###.# .#.#.......##### #######.###### ................ ............... .#.###.###.##### #######.####### ##.# #.# .# .# g   goblin (asleep) ...# #.# .# # #### #.# # # . ..# #Ewia z l509.8 (44.0)  The goblin shouts!Ewi.c %.gEwil gl   frilled lizard (wandering)Ewi>m 6==10.8 (45Ewiy u _You encounter a frilled lizard.Iwi  ∆∆ elfmeister the Vexing #l∆ Gnoll #. Health: 23/23 ======================== ###### #g Magic: 3/5==============---------- ...†.# ∆ ∆#. AC: 5Str: 7 ####.# #. EV: 10Int: 12 ...#.# #. SH: 0Dex: 14 ##.#.# ∆ #.###########  XL:  2 Next: 29% Place: Dungeon:1  #.#.########.#.@.........#  Noise: ==-------  Time: 510.8 (0.0)  #.#.#........###########.#  a) +1 sling .#.#.......##### #######.####### Cast: Jinxbite ................ ............... .#.###.###.##### #######.####### ##.# #.# .# #.#  g   goblin ...# #.# .# #.# Iwi "  l   frilled lizard (wandering) #### #.# # #.# . ..##.# You encounter a goblin. It is wielding a +0 club.The goblin shouts! _You encounter a frilled lizard.Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateKwia*Kwi4-∆∆elfmeister the Vexing#l∆ Gnoll#.Health: 23/23 ======================== #######gMagic: 5/5======================== ...†.# ∆ ∆#.AC: 5Str: 7 ####.##.EV: 10Int: 12 ...#.##.SH: 0Kwi4oDex: 14 ##.#.# ∆#.###########XL:  2 Next: 29% Place: Dungeon:1  #.#.########.#.@.........#Noise: ==-------  Time: 510.8 (0.0)  #.#.#........###########.#a) +1 sling .#.#.......##### #######.####### Cast: Jinxbite Kwi5................ ............... .#.###.###.##### #######.####### ##.# #.# .##.#g   goblin ...# #.# .##.#l   frilled lizard (wandering) #### #.# ##.# . ..##.#KwiA5You encounter a goblin. It is wielding a +0 club.The goblin shouts! _You encounter a frilled lizard.Kwig5Casting: Jinxbite (safe; 14% risk of failure)  Kwi5Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateKwi>EThe goblin shouts! _You encounter a frilled lizard.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.Kwi.@KwiSGKwitS. _Lwiw ∆∆ #l#  #.## #g#.†.# ∆ ∆#.##.# #.#.#.# #.##.#.# ∆ #.# #.#.#.#@..........# # #.#.#.#.# #.#.#.##### #.. . ..#.###.###.##### #.#.# #.# .# #.#.# #.# .# #.# ##### #.# # #.# .. ..# #.#.l.gLwi$l--1.8 (1LwiN _The frilled lizard hisses angrily.Mwi'  ∆∆ elfmeister the Vexing #.# Gnoll #l# Health: 23/23 ======================== ####### #.# Magic: 3/5==============---------- ....†.# ∆ ∆#g# AC: 5Str: 7 #####.# #.# EV: 10Int: 12 ....#.# #.# SH: 0Dex: 14 ###.#.# ∆ #.###########  XL:  2 Next: 29% Place: Dungeon:1  #.#.########.#@..........#  Noise: ---------  Time: 511.8 (0.0) Mwi# #.#.#........###########.#  a) +1 sling #.#.#.......##### #######.###### Cast: Jinxbite ................. .............. ..#.###.###.##### #######.###### ###.# #.# .# #.#  g   goblin ....# #.# .# #.#  l   frilled lizard ##### #.# # #.# MwiE.. ..##.# Dir - look around, f - activate _Okay, then. _The frilled lizard hisses angrily.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMwiՂ L ∆∆ elfmeister the Vexing #.# Gnoll #.# Health: 23/23 ======================== ####### #l# Magic: 3/5MwiA ==============---------- ....†.# ∆ ∆#g# AC: 5Str: 7 #####.# #.# EV: 10Int: 12 ....#.# #.# SH: 0Mwiw Dex: 14 ###.#.# ∆ #.###########  XL:  2 Next: 29% Place: Dungeon:1 Mwi O #.#.########.#@..........#  Noise: ---------  Time: 511.8 (0.0) # #.#.#........###########.#  a) +1 sling Mwi׃ #.#.#.......##### #######.###### Cast: Jinxbite ................. .............. ..#.###.###.##### #######.###### Mwi ?###.# #.# .# #.#  g   goblin ....# #.# .# #.#  l   frilled lizard ##### #.# # #.# Mwi` .. ..##.# _The frilled lizard hisses angrily.  Casting: Jinxbite (safe; 14% risk of failure)  Mwi uPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Mwi %.gMwi; B ∆∆  #.# #.# #l#†.# ∆ ∆#.# #g#Mwi  #.# ∆ #.###########  #@..........#  ###########.#  Mwi   #.# .# #.# Mwi #.# .# #.#  #.# # Mwi2 H ..#Mwi ==2.8 (1Will/2 Jinx _Mwi; MwiA PwiP.l.g--3QwiA  ∆∆ elfmeister the Vexing #.# Gnoll #.# Health: 23/23 ======================== ####### #.# Magic: 1/5====-------------------- ....†.# ∆ ∆#l# AC: 5Str: 7 #####.# #.# EV: 10Int: 12 ....#.# #g# SH: 0Dex: 14 ###.#.# ∆ #.###########  XL:  2 Next: 29% Place: Dungeon:1  #.#.########.#@..........#  Noise: ---------  Time: 513.8 (0.0) # #.#.#........###########.#  a) +1 sling #.#.#.......##### #######.###### Cast: Jinxbite ................. .............. Will/2 Jinx ..#.###.###.##### #######.###### ###.# #.# .# #.#  g wiB \2m  goblin ....# #.# .# #.#  l   frilled lizard ##### #.# # #.# .. ..##.# Dir - look around, f - activateYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateSwiSwi (∆∆elfmeister the Vexing#.#Gnoll#.#Health: 23/23 ======================== ########.#Magic: 3/5==============---------- ....†.# ∆ ∆#l#AC: 5Str: 7 #####.#Swif#.#EV: 10Int: 12 ....#.##g#SH: 0Dex: 14 ###.#.# ∆#.###########XL:  2 Next: 29% Place: Dungeon:1#.#.########.#@..........#Noise: ---------  Time: 513.8 (0.0) # #.#.#........###########.#Swi+va) +1 sling #.#.#.......##### #######.###### Cast: Jinxbite ................. .............. Will/2 Jinx ..#.###.###.##### #######.###### ###.# #.# .##.#g   goblin Swis....# #.# .##.#l   frilled lizard ##### #.# ##.# .. ..##.#Dir - look around, f - activateYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateSwiM"`MYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.Swi"Swi*Swi,. _Uwi/ .lYou beckon more vexing sprites to accompany your attacks..g1----------==4.8 (1Jinxbite _You feel your willpower being sapped.Vwi"3VwiVwie _You don't have enough magic to cast this spell.Vwi" 3Vwi#+ Vwi, e _You don't have enough magic to cast this spell.Wwi0 †You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits the frilled lizard.WwiF))Wwi4*Xwi9> .g (very drained)You kill the frilled lizard!A giggling sprite leaps out and makes the goblin trip over its own feet.  The goblin is almost dead.Xwi(C=33=6.2 (1.4XwiHXwi/J _The goblin closely misses you. The goblin barely misses you.Xwi/ )You shoot a sling bullet. The sling bullet hits the goblin.XwiXwi/77.6XwiXwiJ _You kill the goblin!Xwit=M∆∆ ###### ....†∆ ∆#. ####† ....#.# .# ###.#.# ∆ #@##########  #######.#.......... # #.#.#........###########.# #.#.###### #######.###### ................. ..............XwiFXwiF.---80XwitXwi Xwiς Things that are here:Xwi Xwi`j_a +0 club; a goblin corpseXwiֿRM ∆∆ ###### ....†∆ ∆#. ####† ....#.#  ###.#.# ∆ #)##########  #######.#.......... # #.#.#........#### #.#.#.......##### #######.######Xwis-------------9XwiXwi]l _The sprites lose interest in your situation.Xwi M. ∆∆ ###### ....†∆ ∆#. #### ....#.# .# ###.#.# ∆ #)###########.#.########.#...........#Will/2 #Xwi Xwim &20Xwi| Xwiv { _You see here a frilled lizard corpse.Xwi.M##. ∆∆ ###### ....†∆ ∆ ####† ....#.# .# ###.#.# ∆#)###########XwiyWill/2 XwiFXwi$1 Xwi2_XwiXwi-YwiSyM##. ∆∆ ###### ....†∆ ∆#. ####† ....#.##.#Will/2 2YwizYwiYwiP  ###..#∆∆ ####### ....†.Ywi#Q j∆ ∆ ##### #† .....Will/2  ..#.###.###.##### #######.###### Ywi] U2=====Ywi?^ 13JinxbiteYwi@e Ywif Ywi  ###..#∆∆ Ywi, ####### ....†.∆ ∆ ##### .....YwiI mCast: JinxbiteWill/2 Ywid Ywi} r ###.# #.# .##.#Ywi Ywie 4 _You see here a frilled lizard corpse.Ywii 9 ..#∆∆ ####### ....†.∆ ∆ ##### #† Ywi U.... ###.#.# ∆)###########Cast: Jinxbite#Will/2 ....# #.# .##.#Ywi~ Ywi- ,5 _Ywi3 Ywi Zwi #∆∆ ####### ....†.∆ ∆ ##### #† ..... ###.#.# ∆Zwi+E##########  #.#.########.#........... #........###########Will/2 ##### #.# ##.#ZwiZwik%6Zwi Zwi$  Things that are here:Zwip _a +0 club; a goblin corpseZwie ∆∆ ####### ....†.∆ ∆ ##### #† ..... ###.#.# ∆)########### ZwiVfQ #.#.########.#@.......... #........###########Cast: JinxbiteWill/2 .. ..##.#ZwioZwipJ=====7 _Zwi}Zwi ?M ∆∆ ###### ....†∆ ∆#. ####Zwi † ....#.# .# ###.#.# ∆ #@########## Zwi  #######.#.......... # #.#.#........###########.#Zwi9 hCast: JinxbiteWill/2 ZwiU ZwiH Q8Zwi $  Things that are here:Zwi 6 _You see here a frilled lizard corpse.  Things that are here: _a +0 club; a goblin corpse  Things that are here: _a +0 club; a goblin corpseZwi =M. ∆∆ ###### ....†∆ ∆#. ####† ....#.#  ###.#.# ∆ #)##########  #######.#.......... # #.#.#........###########.#Will/2 Zwi Zwi ,9 _Zwi Zwi [wimM##. ∆∆ ###### ....†∆ ∆#. #### [wih....#.# .# ###.#.# ∆#)###########Cast: JinxbiteWill/2 #[wiZ[wi&30[wi[wi   Things that are here: _a +0 club; a goblin corpse  Things that are here: _a +0 club; a goblin corpse _You see here a frilled lizard corpse.[wiM##. ∆∆ ###### ....†∆ ∆ ####† ....#.##.#Cast: Jinxbite[wi<|Will/2 [wi[wi,1 _[wif"[wi#[wifM##. ∆∆ ###### ....†∆ ∆#. [wi####† ....#.##.#Will/2 [wi[wiy%2[wi[wi:[wiXM##. ∆∆ ###### ....†∆ ∆#. ####† ....#.#[wi _#.#[wi[wi%3[wic[wiq M##. ∆∆ ######[wiq F ....†∆ ∆#. #####.##†####[wi:z [wiz Y3=====4[wi [wi [wi] M###. ∆∆ ###### ....†.# ∆ ∆#.##..[wi [wi! %5[wi [wiAM#####.#.....#[wiA ∆∆#.#Will/2 #)#\wi\wir%6\wi5\wi\wi_M#####.....# #.####.#∆∆#.##.#\wif\wig%7\wiOl\wim\wiWa######.# #.@....# #.####.# ∆∆ #.# #.# ∆#.#\wi7X# #.#†.# ∆ ∆#.#.# \wiXM#†# \wi>_\wiW`E=====8\wie\wig]wiʇ######.# #..@...# #.####.# ∆∆ #.# #.# ∆ #.# # #.# #]wiB †.# ∆ ∆#.# # .# #†# # #.# ]wil{#.# # ]wi]wi׏%9]wiĔ]wi"]wi;A#######.# #...@..# #.####.# ∆∆ #.# ##.# ∆ #.# #.]wia #.# #. .†.# ∆ ∆#.# #..# #†# ]wi#. .#.# #.# #.]wi]]wi &40]wi]wi]wiK## ######.# #....@.# #.####.# ∆∆ #.# .# #.# ..∆ #.# ####.# #.# #.# †.# ∆ ∆#.# #.# #]wi?L.# #†# #.# #.# #.# #.#]wi^R]wi*S%1]wiV]wi6W]wi5### ######.# #.....@# #.####.# ∆∆ #.# #.# #.# #.. ∆ #.# #### #.# #.# .# ∆ ∆#.# #.# .# #†# ]wi#.# .# #.# #.#]wi]wi02]wi%]wi\f  Things that are here: _a +0 club; a goblin corpse  Things that are here: _a +0 club; a goblin corpseYou see here a frilled lizard corpse. _You feel your willpower return.]wiK]wiAL]wi Q]wiR]wi?]wi]wi]wi]wi ]wi;!]wi1&]wi(]wi(]wi]wi ]wi]]wi&:]wi:]wi@]wiB]wi[ #########......#.####∆∆ #.#  .∆# .# ∆#)############.#]wie]wi&3]wiQ]wiͱ^wi6 #########.#.....#.####∆∆ #.#  ....... ∆######## #.# .########.#...........##.#^wi#>^wip>&4^wiUC^wiRD^wiJ O #########......####∆∆ #.# #.####### ....... ∆######## #.# ## .#........###########.##.#^wi ^wi  Z4=====5^wi% ^wiI' ^wif 8### ######.# #......# #.####.# ∆∆ #.# #.##.# #.∆ #.# ##.#  #.# #.# ^wio ^wio &6^wiu ^wisw _wi!v### ######.# #......# #.####.# ∆∆ #.# #.##.# #.∆ #.# ##.#  #.# #.#    _wi|_wiE}&7_wiL_wiń_wi-)### ######.# #......# #.####.# ∆∆ #.# #.##.# #.∆ #.# ##.# #.# #.# _wi/_wi;0&8_wiv4_wi?6_wid### ######.# #......# #.####.# ∆∆ #.# #.##.# #.∆ #.# ##.# #.# #.#  _wi0k_wikF=====9_wip_wi?r_wi9### ######.# #......# #.####.#  ∆∆ #.# #.##.# #.) #.# ##.# #.# #.# _wi _wi>_wi'50_wi_wi% _Found a dagger._wiBJ ### ######.# #......# #.####.# ∆∆ #.# #.##.# #.).#.# #.# #.# #.# _wiMS <1_wiX _wiY `wio### ######.# #......# #.####.#  #.# #.##.# #.).#.# #.# #.# #.# `wiu`wiu&2`wi {`wi|`wilL### ######.# #......# #.####.#  #.# #.##.# #.)..##.# #.# #.# #.# `wi/`wiY`wi&3`wi!`wi#`wi(###  ######.#  #......#  #.####.#  #.# #.#  #.# #.)..#  #.# #.#  #.# #.# `wi `wiw&4`wi`wiǠ`wi+### ######.# #......# #.####.# #.# #.# #.# #.)..# #.# #.# #.# #.# `wi`wij&5`wi`wi`wi! ### .# ......# .####.# .# #.# .# #.)..# .# #.# .# #.# `wiw& `wi`' X5=====6`wi, `wi- `wi ### .# # ####.# # #.# # #...# # #.# # #.# `wi `wiC &7`wi `wi O _You see here a +0 dagger.awih### .# # .#  #.#  #.)@.#  #.#  #.#  #.# #.# #.# #.## #.# awi1awi-8 _awiawi, awi ####.#.##.# # #.# # #.@..# # #.# # #.# # #.# # #.# # #.## #.#.# #.# #.# #.#awiEawiة&9awi:awi O _You see here a +0 dagger.bwigbwiFl  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.5   0.8  +8   + Spellcasting 2.7   0.8  +8          + Maces & Flails 0.4   0.2  +8   + Conjurations 0.2   0.3  +6  + Axes0.4   0.2  +8   + Hexesbwil5.3   2.1  +6  + Polearms0.4   0.2  +8   + Summonings0.2   0.3  +6  + Staves0.4   0.2  +8   + Necromancy0.2   0.3  +6  bwimQ+ Unarmed Combat 0.4   0.2  +8   + Forgecraft0.2   0.3  +6  + Throwing0.4   0.2  +8   + Translocations 0.2   0.3  +6      + Alchemy0.2   0.3  +6  + Short Blades 0.4   0.2  +8   + Fire Magic2.0   1.1  +6  + Long Blades0.4   0.2  +8   + Ice Magic0.2   0.3  +6  bwi?n+ Ranged Weapons 4.5   1.2  +8   + Air Magic0.2   0.3  +6      + Earth Magic0.2   0.3  +6  + Armourbwin0.4   0.2  +8      + Dodging4.5   1.2  +8   + Invocationsbwin0.5   0.2  +9  + Shields0.4   0.2  +8   + Evocations0.4   0.2  +8  + Stealth0.4   0.2  +8   + Shapeshifting 0.3   0.3  +7  bwi}oThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costpwi}  elfmeister the VexingGnollHealth: 23/23 ========================###Magic: 5/5======================== ####.#AC: 5Str: 7 .....#EV: 10Int: 12 ####.#SH: 0Dex: 14 # #.###############XL:  2 Next: 37% Place: Dungeon:1 # #............@..#Noise: ---------  Time: 559.6 (0.0) # ###############.#a) +1 sling ##.#Cast: Jinxbite ##.# ##.# ##.# ############.# ..........##.# #########.##.# _a +0 club; a goblin corpse _You see here a frilled lizard corpse. _You feel your willpower return. _Found a dagger. _You see here a +0 dagger. _You see here a +0 dagger.pwipwipwipwinpwi)pwi>>  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.5   0.8  +8   + Spellcasting 2.7   0.8  +8      pwi     + Maces & Flails 0.4   0.2  +8   + Conjurations 0.2   0.3  +6  + Axes0.4   0.2  +8   + Hexes5.3   2.1  +6  + Polearms0.4   0.2  +8   + Summonings0.2   0.3  +6  + StavespwiM^0.4   0.2  +8   + Necromancy0.2   0.3  +6  pwi+ Unarmed Combat 0.4   0.2  +8   + Forgecraftpwi0.2   0.3  +6  + Throwingpwi0.4   0.2  +8   + Translocations 0.2   0.3  +6      + AlchemypwiE0.2   0.3  +6  + Short Blades 0.4   0.2  +8   + Fire Magicpwi2.0   1.1  +6  pwi+ Long Blades0.4   0.2  +8   + Ice Magic0.2   0.3  +6  pwie+ Ranged Weapons 4.5   1.2  +8   + Air Magic0.2   0.3  +6  pwi    + Earth Magicpwi0.2   0.3  +6  + Armourpwi0.4   0.2  +8      pwi + Dodging4.5   1.2  +8   + Invocationspwi20.5   0.2  +9  + ShieldspwiY0.4   0.2  +8   + Evocationspwi0.4   0.2  +8  + Stealthpwi0.4   0.2  +8   + Shapeshifting 0.3   0.3  +7  The relative cost of raising each skill is in cyan.  pwiThe species aptitude is in white.  [?] Help  pwi [!] training|cost{wi{wi/{wiY9  elfmeister the VexingGnollHealth: 23/23 ========================###Magic: 5/5======================== ####.#AC: 5Str: 7 .....#EV: 10{wiInt: 12 ####.#SH: 0Dex: 14 # #.###############XL:  2 Next: 37% Place: Dungeon:1 # #............@..#{wi*Noise: ---------  Time: 559.6 (0.0) # ###############.#a) +1 sling ##.#Cast: Jinxbite ##.# ##.# ##.# ############.# {wiZ2..........##.# #########.##.# {wi_a +0 club; a goblin corpse _You see here a frilled lizard corpse. {wi_You feel your willpower return. _Found a dagger. _You see here a +0 dagger. {wi:_You see here a +0 dagger.{wi6{wi{wi{wi|wi|U|wiW Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes28% 3  b - Inner FlameHexes/Fire50% 3  c - Cause FearHexes|wi8X67% 4  d - Dimensional Bullseye Hexes/Translocation 95% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}wi ~wiِ~wiA~wi]e  elfmeister the VexingGnollHealth: 23/23 ========================###Magic: 5/5======================== ####.#AC: 5Str: 7 .....#EV: 10Int: 12 ~wiל####.#SH: 0Dex: 14 # #.###############XL:  2 Next: 37% Place: Dungeon:1 # #............@..#Noise: ---------  Time: 559.6 (0.0) # ###############.#a) +1 sling ~wi;##.#Cast: Jinxbite ##.# ##.# ##.# ############.# ..........#~wi#.# #########.##.# _a +0 club; a goblin corpse _You see here a frilled lizard corpse. _You feel your willpower return. _Found a dagger. _You see here a +0 dagger. _You see here a +0 dagger.~wiP  Okay, then.~wi`~wi'~wi. _wilwiq=  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.5   0.8  +8   + Spellcasting 2.7   0.8  +8          + Maces & Flails 0.4   0.2  +8   + Conjurations 0.2   0.3  +6  + Axeswi!r0.4   0.2  +8   + Hexes5.3   2.1  +6  + Polearms0.4   0.2  +8   + Summonings0.2   0.3  +6  + Staves0.4   0.2  +8   + Necromancy0.2   0.3  +6  + Unarmed Combat 0.4   0.2  +8   + Forgecraft0.2   0.3  +6  + Throwingwir|0.4   0.2  +8   + Translocations 0.2   0.3  +6      + Alchemy0.2   0.3  +6  + Short Blades 0.4   0.2  +8   + Fire MagicwiXs2.0   1.1  +6  + Long Blades0.4   0.2  +8   + Ice Magic0.2   0.3  +6  + Ranged Weapons 4.5   1.2  +8   + Air Magic0.2   0.3  +6      + Earth Magic0.2   0.3  +6  + Armour0.4   0.2  +8      + Dodging4.5   1.2  +8   + InvocationswisK0.5   0.2  +9  + Shields0.4   0.2  +8   + Evocations0.4   0.2  +8  + Stealthwis+0.4   0.2  +8   + Shapeshifting 0.3   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  wi9t[?] Help  [!] training|costwiOwi wi wiwi"wi9 wi.<TrainTrain 3%   4%   3%   3%   3%   3%   3%   4%   3%   4%   3%   4%   3%   4% wis  4%   3%   4%   3%   4%   3%   4%   4%   3%  wi 3%   4%   3%   4%   3%   4% wi6 percentage of incoming experience used to train each skill is in brown. widtraining|costwi_wiwi| wi- wiwiڲwi(  elfmeister the VexingGnollHealth: 23/23 ========================###wiHMagic: 5/5======================== ####.#AC: 5Str: 7 .....#EV: 10Int: 12 wip####.#SH: 0Dex: 14 wiԸQ# #.###############XL:  2 Next: 37% Place: Dungeon:1 # #............@..#wi Noise: ---------  Time: 559.6 (0.0) # ###############.#a) +1 sling wi4v##.#Cast: Jinxbite ##.# wib4##.# ##.# ###########wi2#.# ..........##.# #########.#wiȹ#.# _You see here a frilled lizard corpse. _You feel your willpower return. _Found a dagger. wi _You see here a +0 dagger. _You see here a +0 dagger. _Okay, then.wiwiwiwi`wi ### .# # .#  #.#  #.)@.#  #.#  #.#  wi#.# #.# #.# #.## #.# wiGwi *60.6 (1 wiL  _wi wiwib _### .# # .#  #.#  #.).@#  #wiXc =.# #.# #.##.##.# #.## #.# wi~c wih wii &1wil wim wi wi wid wi wi9x   ### ##. .. ##  #.###############...........)..############## #.# wiE#######.########.#############wiwi&2wiwiwi܆wi$ wi### wi/##. wiq.. wi## wiB #.###############wiE>...........)..wi(##############wiӉ"wi3#.# wi^K.............................>wiwiwiڑwi#3wiwi=wiY6  ### ##. .. ##  #.###############...........)..wi6 ##############... #######.##############.#######wi< wi= &4wivB wiC wiX 6 ##. .. ##  #.###############...........)..############## #########wiY J####.##..#wiw_ wi_ &5wioe wif wih .. ##  #.###############...........)..############## ######### ........#.###.##wi*wi&6wi0wiwi̊ ##  #.###############...........)..############## ######### ........ ########.####..#7wigoq  #.###############...........)..############## ######### ........ #######Cast: Jinxbite#.####...##wi>uwiu&8wiywi){wic ...........)..############## ######### ........ #######.########.#############Cast: Jinxbite######.##...###wi wi &9wiSwiwiҝ ############## ######### ........ #######.########@############# .............................>#############.#Cast: Jinxbite#.# ##.###wiwi'70wikwi wiVY G  ######### ........ #######.########.############# ................@............> #######.##############.#######Cast: Jinxbite#.# #####†.#wir^ wi^ &1wib wi d wiև #.# #.# #.# #.## #.#.# #.##.# #.#  #.#.#  .>  #.#.# #.# #..#  #.# ##.##  #.# ###..#  #.# ###...##  #.# #...###  #.# ##.###  #.# #####†.#wiQwiϊ&2wi<wiwi K# #.# # 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#.#.#@.......)>...####.#.#############........................... #.....†....#.###.###.###############wiwiC7wi wiwiawiwimwi}wiwiwiwiwiwiwi|wi}wi^wiwiQwi3vwivwiwiwiY"#.# #.#.# # #.# †.# ∆ ∆#.# .# #†# .#.# #.# .#.#.# ∆ #)# .#... #.#.#.#. .#.### # #.#.#.# )>...####.#.#.# ... .....†....#.###.###.###.# #.# #.# ...÷.# #.# #.#..#wi_##.# #.#÷...# #.# wi +wi+&8wi"3wi>wi` #.# #.#.# # #.# †.# ∆ ∆#.# .# #†# #.# #.# #.#.# ∆ #)# #... #.#.#.#. #.### # #.#.#.## >...####.#.#.#####..†....#.###.###.######wia R#.# #.# #.# #÷.# #.# #.# #  ..##.# #.# #wiBb s  .÷..# #.# #  ..# #.# # wi wi &9wi9 wiĘ wi #.# #.#.# # #.# †.# ∆ ∆#.# .# #†# #.# #.# .#.# ∆ #)# ... #.#.#.#. .### # #.#.#.##. ...####.#.#.#####.wiP E..†....#.###.###.#####. .#.# #.# #.# #. .÷.# #.# #.# #. .#wi .# #.# #. ÷.# #.# wi #. .# #.# #.wi" wi (700wiM wi wi<#.# #.#.# # #.# †.# ∆ ∆#.# .# #†# #.# #.# wi.F.#.# ∆ #)# #.#.#.#.# ### # #.#.#.##.#####.#.#.#####.#..wiKr†....#.###.###.####.# #.# #.# #.# #.# ÷.# #.# #.# #.# #.# #.# #.# .# #.# #.# # #.# #.#wiiQwiQ1wiS]wi`#.# #.#.# # #.# †.# ∆ ∆#.# .# #†# #.# #.# .#.# ∆ #)#  #.#.#.#.#  # #.#.#.##.# ####.#.#.#####.#.. .†....#.###.###.###.#.# #.# #.# .# #.# #.# #.#.# #.# #.## #.# #.# #.# #.#wiٳwi&2wiwiwi7@#.# #..#.# # .#.# †.# ∆ :#.# .# .#†# #.# .#.# .#.# ∆ .#)#  #.#.#.#.wiT#  # #.#.#.##.# ####.#.#.#####.#.. †....#.###.###.#.#.# #.# #.# #.# #..# #.# #. wiwi&3wiwi:9 _Found a parchment of Kiss of Death.wi#.# #.#.#.# # #.#.# †.# ∆#:#.# .# #.#†# #.# #.#.# .#.# ∆ #.#)# #.#.#.#.# wix} # #.#.#.##.# .#.#.#####.#.. ....#.###.###.#.#.# # wiP#<4wiU*wid+wi$<iM∆∆#########.......... ########### ######## #. ......†∆#:#. ######† ......#.# .# #####.#.# ∆ #.#)########## #######@#..........  # #.#.#........wi< ###.#.#.......##############.#### .................................##wiMwiN&5wiWwi M #.####.# ∆∆#########.......... wiz Y########### ######## #. ......†∆#:#. ######† ......#.# .# #####.#.# ∆ #@#)########## #######.#..........  # #.#.#........ ###.#.#.......##############.####.....##wiy <6wiX wiv wiwi ,M.... #.#.####.# ∆∆#########.......... ########### ######## #. ......†∆#:#. ######† ......#.# .# #####.#.# ∆ #.#)########## #######.#..........# #.#.#........###########.##wi&7wiwiwi @eM#####.S#..... #.#.####.# ∆∆#########.......... ########### ######## #. ......†∆#:#. ######† ......#.# .# #####.#.# ∆ #.#)###########.#.########.#...........#S   ball python (constriction, asleep) .SYou encounter a ball python.S)8wimB5 _The ball python hisses angrily.wi ###.######..#..... #S#.####.# ∆∆#########.......... ########### ######## #. ......†∆#@#. ######† ......#.# .# #####.#.# ∆ #.#)########## wi6#######.#..........  # #.#.#........ ###.#.###############.####............................. wi>....#.###.###.##############.####wiD.Swi/E.Swiwi-&9wiv _You see here a parchment of Kiss of Death.wi ###  elfmeister the Vexing #.######.#  Gnoll ..#......#  Health: 23/23 ======================== #.#.####.#  Magic: 3/5==============---------- ∆∆#.#.# #.######### AC: 5Str: 7 wi #S#.# #.......... EV: 10Int: 12 #.#.# ########### SH: 0Dex: 14 ######### #.#.#  XL:  2 Next: 37% Place: Dungeon:1 wi7U......†.# ∆#@#.#  Noise: ---------  Time: 709.6 (0.0) #######.# #.#†#  a) +1 sling wi]......#.# #.#.#  Cast: Jinxbite wiZ#####.#.# ∆ #.#)###########  #.#.########.#...........# wi # #.#.#........###########.#  S   ball python (constriction) ###.#.#.......##############.#### wiO................................. ....#.###.###.##############.####wirYou encounter a ball python. _The ball python hisses angrily. wiR_You see here a parchment of Kiss of Death.  wiCasting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi1uwiC###elfmeister the Vexing#.######.#Gnoll..#......#Health: 23/23 ========================#.#.####.#Magic: 5/5========================wig∆∆#.#.# #.######### AC: 5Str: 7#S#.# #.......... EV: 10Int: 12#.#.# ########### SH: 0Dex: 14 ##########.#.#XL:  2 Next: 37% Place: Dungeon:1 wi@......†.# ∆#@#.#wiiNoise: ---------  Time: 709.6 (0.0) #######.##.#†#wiTa) +1 sling ......#.#wiu#.#.#Cast: Jinxbite wi܊#####.#.# ∆ #.#)############.#.########.#...........#wi# #.#.#........###########.#S   ball python (constriction) wi=###.#.#.......##############.#### ................................. ....#.###.###.##############.####You encounter a ball python. wil_The ball python hisses angrily. _You see here a parchment of Kiss of Death.  wiCasting: Jinxbite (safe; 14% risk of failure)  wiȋPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewicP _The ball python hisses angrily. _You see here a parchment of Kiss of Death.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.wivwiwi. _wiwiƪ~Quiver which action? ([-] to clear) wiFdItems ([,] to cycle)Fire: a) +1 sling Spells ([,] to cycle)  a - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|onwiwiס###elfmeister the Vexing#.######.#Gnoll..#......#Health: 23/23 ========================#.#.####.#Magic: 5/5========================∆∆#.#.# #.######### AC: 5Str: 7#S#.# #.......... EV: 10Int: 12#.#.# ########### SH: 0Dex: 14 wiMR##########.#.#XL:  2 Next: 37% Place: Dungeon:1 ......†.# ∆#@#.#Noise: ---------  Time: 709.6 (0.0) #######.##.#†#wia) +1 sling ......#.##.#.#Fire: a) +1 sling wim#####.#.# ∆ #.#)############.#.########.#...........## #.#.#........###########.#wiԢS   ball python (constriction) ###.#.#.......##############.#### ................................. wi=)....#.###.###.##############.#### _The ball python hisses angrily. _You see here a parchment of Kiss of Death.  Casting: Jinxbite (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate wir6_Okay, then.wiwiRwiխwi###elfmeister the Vexing#.######.#Gnoll..#......#Health: 23/23 ========================#.#.####.#Magic: 5/5========================∆∆#.#.# #.######### AC: 5Str: 7#S#.# #.......... EV: 10Int: 12#*#.# ########### SH: 0Dex: 14 ##########*#.#XL:  2 Next: 37% Place: Dungeon:1 ......†.# ∆#@#.#Noise: ---------  Time: 709.6 (0.0) #######.##.#†#a) +1 sling ......#.##.#.#Fire: a) +1 sling #####.#.#wi ∆ #.#)############.#.########.#...........## #.#.#........###########.#S   ball python (constriction) ###.#.#.......##############.#### ................................. ....#.###.###.##############.####Dir - look around, f - activate _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewi<Aim: a ball python (65% to hit)wi|y ###elfmeister the Vexing#)######.#Gnoll.)#......#Health: 23/23 ========================#)#.####.#Magic: 5/5========================∆∆#)#.# #.######### AC: 5Str: 7#)#.# #.......... EV: 10Int: 12#)#.# ########### SH: 0Dex: 14 ##########)#.#wiz 6XL:  2 Next: 37% Place: Dungeon:1 ......†.# ∆#@#.#Noise: ---------  Time: 709.6 (0.0) #######.##.#†#a) +1 sling ......#.##.#.#Fire: a) +1 sling #####.#.# ∆ #.#)############.#.########.#...........## #.#.#........###########.#S   ball python (constriction) ###.#.#.......##############.#### ................................. ....#.###.###.##############.####Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewiz Aim: a ball python (65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ball python.wi wi @.Swi 8.....wi ?===10.9 (1.3 _wi wi> wi;###elfmeister the Vexing#.######.#Gnoll..#......#Health: 23/23 ========================#.#.####.#Magic: 5/5========================∆∆#.#.# #.######### AC: 5Str: 7#.#.# #.......... EV: 10Int: 12#S#.# ########### SH: 0Dex: 14 ##########*#.#wi<|XL:  2 Next: 37% Place: Dungeon:1 ......†.# ∆#@#.#Noise: ===------  Time: 710.9 (0.0) #######.##.#†#a) +1 sling ......#.##.#.#Fire: a) +1 sling #####.#.# ∆ #.#)############.#.########.#...........## #.#.#........###########.#S   ball python (constriction) ###.#.#.......##############.#### ................................. ....#.###.###.##############.####You shoot a sling bullet. wi<&_The sling bullet barely misses the ball python.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclewi#=\Shift-Dir - straight lineAim: a ball python (65% to hit)wiu ###elfmeister the Vexing#.######.#wiu 5Gnoll..#......#Health: 23/23 ========================#.#.####.#Magic: 5/5========================∆∆#.#.# #.######### AC: 5wi4v Str: 7#.#.# #.......... EV: 10Int: 12#S#.# ########### SH: 0Dex: 14 wiv -##########)#.#XL:  2 Next: 37% Place: Dungeon:1 ......†.# ∆#@#.#Noise: ===------  Time: 710.9 (0.0) #######.##.#†#a) +1 sling ......#.##.#.#Fire: a) +1 sling #####.#.# ∆ #.#)############.#.########.#...........#wi&w f# #.#.#........###########.#S   ball python (constriction) ###.#.#.......##############.#### ................................. ....#.###.###.##############.####wicw Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewiw Aim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  wiw NThe ball python is severely wounded.wi G.Swi C2.2 (1.3wiF wi| >  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is severely wounded. _The ball python barely misses you. x2wi )))))))You shoot a sling bullet.wi' ......SThe sling bullet barely misses the ball python.The ball python misses you. The ball python grabs you.wi m  0  3.6 (1.4wiS 8Constr wi wi _ _The ball python constricts you.wi؜ )))))))You shoot a sling bullet.wi=(......SThe ball python constricts you.  The ball python bites you but does no damage.  The ball python bites you but does no damage.wi-)i2--5.0wiW1wi3_ _The ball python constricts you.wi< u .  You shoot a sling bullet. The sling bullet hits the ball python.wi Rwi wi E10 416.4wi- wi O _You kill the ball python!wi M## ###.######..#..... #.#.####.# ∆∆#########.......... ########### ########wi6 ......†∆#:#. ######† ......#.##.#.#wiwi6---70wi+ wiW!wio ### ###wi7.######...#.....#.#.####∆∆#.#.# #.######### .........########## ######### wi......†.∆ ####### #.#† wi!.......wiJ ....#.###.###.##############.####wi#D wiCwijB---8wi% wi(b  You pick up a parchment of Kiss of Death and begin reading...wi)#3wi)7==9.4 (2wid0wi2F _You add the spell Kiss of Death to your library.wi :M## ###.######..#..... #.#.####.# ∆∆#########.......... ########### ######## ......†wi ∆#.#. ######† ......#.##.#.#wi wi_ ,20.4 (1wi wif wi6 M## ###.######..#..... #.#.####.# ∆∆#########.......... ########### ######## ......†∆#.#. #######.##.#†####wi:HwiH&1wiPwiSQwi,M## ###.######..#..... #.#.####.# ∆∆#########.......... ########### ######## ......†.# ∆#.#.#..#2wi M## ####.######..#..... #.#.####.# ∆∆#########.......... ########### ##########.#.##.#wiQwiC==3wiwiwiWgM ### #########.######........#..... #@#.####.# ∆∆#########..........#.#.# ############.#wicwià&4wi=wicwi^M ### #########.######.......@#.....#######.#.####.# ∆∆##########.#.# #..........#.#wiwi"&5wiwiwi29 ### ####.######.#.#......##.#.####.# ∆∆#.#.# #. #.#.# # #.#.# # #.#.#.†.# ∆#.#.##.# #.#†# .#.# #.#.#wi <6wiwiwiuv ### ####.######.#.#......#.#.#.####.# ∆∆#.#.# #. #.#.# # #.#.# # #.#.#.†.# ∆#.#.##.# #.#†# .#.# #.#.#wi"wi&7wi(wi1wi ### ####.######.##.#......##.#.#.####.# ∆∆#.#.# #. #.#.# # #.#.# # #.#.# .†.# ∆#.#.# #.# #.#†# .#.# #.#.#wi.wi&8wiwiwi) ### ### #.######.# #.#......# #.#.#.####.# ∆∆#.#.# #. #.#.# # #.#.# # #.#.# .†.# ∆#.#.# #.# #.#†# wi*L.#.# #.#.#wi~/wi/&9wi4wi5wi"  ### ### #.######.# #.#......# #.#.#.####.# ∆∆#.#.# #. #.#.# # #.#.# # #.#.# .†.# ∆#.#.# #.# #.#†# wi L.#.# #.#.#wi< wi '30wi wiQ wi ### ### #.######.# #.#......# #.#.#.####.# ∆∆#.#.# #. #.#.# # #.#.# wiC# #.#.# .†.# ∆#.#.# #.# #.#†# .#.# #.#.#wiwi&1wiwiK wi ### ### #.######.# #.#......# #.#.#.####.## ∆∆#.#.# #. #.#.# # #.#.# # #.#.# .†.# ∆#.#.# #.# #.#†# #.#.# #.#.#wi wir&2wiwiwi" ### ### #.######.# #.#......# #.#.#.####.# #. ∆∆#.#.# #.#. #.#.# ### #.#.# # #.#.# .†.# ∆#.#.# #.# #.#†#  #.#.# #.#.#wiwi2&3witwiwitC ###  #.######. #.#...... #.#.#.####. #.# ∆∆#.#.# #. #.. #.#.# # ### #.#.# # #.#.# .†.# ∆#.#.# #.# #.#†#  #.#.# #.#.#wiHwiH&4wiMwiNwi 4wi wi wig ### ############.######...........#.....########.#.#### ∆∆#.#.# . ##.##########.#.# ∆ #.#)##### 5wiwiN ### ############.######...........#.....########.#.#### ∆∆#.#.# ...# ###.####.#... #.#.########.#...... wiTwiuU&6wiZwiA\wiH ### ############.######...........#.....########.#.####....:)#.#.# wi i...# #### ################## # #.#.### # #.#.#........####### wivwi&7wipwiF _Found a parchment of Mephitic Cloud and a sling.wi### #####.######.##...#......##.########.#.####.##.#....:)#.#.# #.##.@..# #.#.# #.####.# #.#.# # # #.#.#  #.#.# #.#.#  #.#.#.# ∆ #.#)##.#... #.#.#.#.wiOt#.#.### # #.#.#.#wiwiZ&8wiNwiwi ### ### ###.######.# #..#......# #.##.#.####.# #.#....:)#.#.# #.##..@.# #.#.# #.wi _####.# #.#.# # .# #.#.# †.# .#.# .# #.#.# .# #.#.# #.#.#.# ?. #.#)# #.#... #.#.########.#. #.#.### # #.#.#.#wi wiW &9wi> wi c _Found a scroll labelled UCLERUISOA.wi&### ### #.######.# #.#......# #.#.#.####.# #.#....:)#.#.# #.##...@# #.#.# #.####.# #.#.# ##.# #.#.# †.##.## .#.##.# #.#.# .#.#.##?. #.#)# .#... #.#.########.#. .#.### # #.#.#.#wix=40wiwiwiM ### ###########.######.........#.....#.########.#.####.# #.#.@..:)####....###.#.... ######## ################.# #.#.####wim wiM &1wi wiwi3### ### #.######.# #.#......# #.#.#.####.# #.#..@.:)#.#.# #.##....###.#.#.# #.####.# #.#.# ##.#†.##.#.##.# #.#†# #.##.# #.#.# #.#.##?. #.#)# #... #.#.#.#.wij;wi;&2wiaBwiCwi; ### ### #.######.# #.#......# #.#.#.####.# #.#...@:)#.#.# #.##....###.#.#.# #.####.# #.#.# #.†.##..##.# #.#†# #.##.# #.#.# .#.##?. #.#)# ... #.#.#.#.wik wi 3wi wi wiu(### ### #.######.# #.#......# #.#.#.####.# #.#....@)#.#.# #.##....###.#.#.# #.####.# .#.#.# #.# .#.#.#†.##.# )#.#.#.##.# .#.#†# #.##.# .#.#.# .#.##?. .#.#)# #.#.#.#.#wiwi&4wiwiS&z _Found a dagger.  You pick up a parchment of Mephitic Cloud and begin reading...wi&+5.4 (2wi-wiB0G _You add the spell Mephitic Cloud to your library.wiwV### ### #.######.# #.#......# #.#.#.####.# #.#.....@#.#.# #.##....###.#.#.# #.####.# #.#.#.# #.# #†.##.# #.##.# #.#.#†##.##.# #.#.#.#.#.##?. ..#.#)# #.#.#.#.#wiwi+6.4 (1wiwiN _You see here a +0 sling.wiS ### #############.######...........#.....########.#.####.....)#.#.# #.#######...###.......###.# ######## ########## ### ## # #.#.#........###########.#wiC7 _wiwizwiW  ### #############.######...........#.....########.#.#####.....)#.#.# #.#######...###........###.# ######## ######## ........†.) .####.#.#.......##############.## wi <8wis wi wib " ### #############.######...........#.....########.#.####.....)#.#.# #.#######...###........###.# ######## ######## ........†.) #########.#.#† ................................. wiw wix &9wi wi> ### #############.######...........#.....########.#.####.....)#.#.# #.#######...###........###.# ######## ######## ........†. #########.#.#† ......... .†....#.###.###.##############.## wiK=50wiRwiO _You see here a +0 dagger.wi1  ##########.######...........#.....########.#.####.....)#.#.# #.#######...###........###.# ######## ######## ........†.) #########† ......... #######.#.##?. ..#.#)############ #######.# #.# #.##.#1 _winA ..........#.....########.#.####.....)#.#.# #.#######...###........###.# ######## ######## ........†.) #########.#.#† ......... #######.#.##?....#.#)########### . #.#.########.#........... wi y........# #.# #.##.#witwi&2wiwiwi&b ########.#.####.....)#.#.# #.#######...###........###.# ######## ######## ........†.) #########.#.#† ........#.##.###.#.#. #######.#.##?...@#.#)########### . ######.#........... ## #........########### ###########.# #.##.#3wi* #.#.#.####.# #.#.....)#.#.# #. #....###.#.#.# # ####.# #.#.#.# #.# #.#.#.#wi<.†.##.# #)#.#.##.##.# #.#.#†#.#.##.###.#.#.##.#.##?..@.#.#)# .. #.#.##.#wi .## # #.#.#.#.# ..####.#.#.#. ..†....#.###.###.#.#wi4 #.# #.# #.# #.#  ÷.# #.# #.# #.# #.# #.# #.# wiwi&4wiwiIwi_ #.#.#.####.# #.#.....)#.#.# #. #....###.#.#.# # ####.# #.#.#.# #.# #.#.#.#.†.##.# #)#.#.##.##.# #.#.#†#.#.##.###.#.#.##.#.##?.@..#.#). #.#.##.#. .### # #.#.#.#..####.#.#.#..†....#.###.###.#. .#.# #.# #.# #. .÷.# #.# #.# #. .#.# #.# #.5wi+wi8-wi #.#.#.####.# #.#.....)#.#.# #. #....###.#.#.# # ####.# #.#.#.# #.# #.#.#.#.†.##.# #)#.#.##.##.# #.#.#†#.#.##.###.#.#.##.#.##?@...#.#) #... #.#.##.# #.### # #.#.#.# >...####.#.#.#.†....#.###.###.# ..#.# #.# #.# # ..÷.# #.# #.# # ..#.# #.# #wi^<6wiJwiwi #.#.#.####.# #.#.....)#.#.# #. #....###.#.#.# # ####.# #.#.#.# ##.# #.#.#.#.†.##.# #)#.#.##.##.# #.#.#†#.#.##.###.#.#.# .#.#.##@....#.#) .#... #.#.##.# .#.### # #.#.#. wiF)>...####.#.#..†....#.###.###..#.# #.# #.#.÷.# #.# #.# #..#.# #.#wiqwi&7wi]wiA8.4 (2wiwi` _c - a scroll labelled UCLERUISOAwi M.........#.....#######.#.####.# #.....)###....##.... ##### ##############. ............†)#.#. ############ #.#.#†..........###.#.#.# ########.....#.#)########wi .. #######.#......... .#.### # #.#.#........##########wi wip +9.4 (1wi wig wi$ wi1' Read which item? Scrolls  i - a scroll of identify  p - 2 scrolls of poison  N - a scroll of noise  V - a scroll of vulnerability  c - a scroll labelled UCLERUISOA [!] read|quaff[?] describe selectedwi /wi7wi@#..........#......#elfmeister the Vexing#.########.#.####.#Gnoll#.#.....)#.#.# #.### Health: 23/23 ========================#....###.#.#.# #.... Magic: 5/5========================####.# #.#.#.# ##### AC: 5Str: 7 wi@]################.# #.#.#.#EV: 10Int: 12 ............†.##.# #)#.#.#SH: 0Dex: 14 #############.##.# #.#.#†#wiAXL:  2 Next: 41% Place: Dungeon:1 ............#.##@###.#.#.#wiDA>Noise: ---------  Time: 759.4 (0.0) .##########.#.##.....#.#)######## a) +1 sling wikA4.#... #.#.########.#......... Fire: a) +1 sling .#.### # #.#.#........########## wiA)>...####.#.#.......############# ................................. .....†....#.###.###.############# ...########.# #.# #.# ...÷........# #.# #.# _Found a dagger.  You pick up a parchment of Mephitic Cloud and begin reading... wiAw_You add the spell Mephitic Cloud to your library. _You see here a +0 sling. _You see here a +0 dagger. wi$BK_c - a scroll labelled UCLERUISOAwiZwi[jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UCLERUISOA[?] describe selectedwiMs wiw wiG k#..........#......#elfmeister the Vexing#.########.#.####.#Gnoll#.#.....)#.#.# #.### Health: 23/23 ========================#....###.#.#.# #.... Magic: 5/5========================####.# #.#.#.# ##### AC: 5Str: 7 ################.# #.#.#.#EV: 10Int: 12 ............†.##.# #)#.#.#SH: 0Dex: 14 #############.##.# #.#.#†#XL:  2 Next: 41% Place: Dungeon:1 ............#.##@###.#.#.#Noise: ---------  Time: 759.4 (0.0) wi .##########.#.##.....#.#)######## a) +1 sling .#... #.#.########.#......... Fire: a) +1 sling .#.### # #.#.#........########## )>...####.#.#.......############# ................................. .....†....#.###.###.############# ...########.# #.# #.# ...÷........# #.# #.# _Found a dagger.  wi< You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _You see here a +0 sling. _You see here a +0 dagger. _c - a scroll labelled UCLERUISOAwi ]  As you read the scroll of identify, it crumbles to dust.wi ,60.4 (1wiq wi 9 _c -> w - a scroll of enchant weaponwiCM#########.######.........#.....#######.#.####.# #.....)###....##.... ##### ##############. ............†)#.#. ############ #.#.#†..........###.#.#.# ########.....#.#)######## .#... #.#.########.#.........wiwi&1wiwiRwi win WGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)e - a +0 whip  g - a +0 mace  wi h - a +0 dagger Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robef - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=) wi T c - a ring of protection from cold (worn)wi= b - a +1 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). wi Your EV would increase by 2.8 (10.1 -> 12.9). Your spell failure would improve by up to 10% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.wiZo Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 whip  g - a +0 mace  h - a +0 dagger wi)[Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robe  f - a +0 pair of gloves Magical Staves (go to first with |) wiO[ i - a staff of earth Jewellery (go to first with "=) wi}[] c - a ring of protection from cold (worn) wi= i - a staff of earth. A staff that increases the power of earth spells cast by its wielder. If the wielder is skilled in Evocations and Earth magic, they can fracture the ground beneath those struck by it, dealing substantial damage - though much less to creatures which fly. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.4  At current training (3%) you reach 12.0 in about 15.7 XLs.  Current attack delay: 1.1. Damage rating: 4 (Base 5 x 92% (Str) x 104% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.xiN Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 whip  g - a +0 mace  h - a +0 dagger Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robe  f - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn) xiŧ 4a - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.5  At current training (3%) you reach 14.0 in about 17.6 XLs. Your +0 ring mail slows your attacks with this weapon by 0.2.  Current attack delay: 1.3. Damage rating: 9 (Base 7 x 110% (Dex) x 113% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}xim Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.xi4 Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 whip  g - a +0 mace  h - a +0 dagger Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robe  f - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  xiܱ d - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.0 (5.0 -> 0.0). Your EV would increase by 2.8 (10.1 -> 12.9). Your spell failure would improve by up to 10% (press '!' for details). Your current strength and Armour skill slows attacks with missile weapons (like your +1 sling) by 0.2. You found it on level 1 of the Dungeon.  xiD Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe. xi1 Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  xi/B e - a +0 whip  g - a +0 mace  h - a +0 dagger Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robe  f - a +0 pair of gloves  xiTzMagical Staves (go to first with |)  xiw i - a staff of earth Jewellery (go to first with "=)  xiZ c - a ring of protection from cold (worn)  xige - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.4  At current training (3%) you reach 12.0 in about 15.7 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 92% (Str) x 104% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.xiC ##########.######.#elfmeister the Vexing#..........#......#Gnoll#.########.#.####.#Health: 23/23 ========================#.#.....)#.#.# #.### Magic: 5/5========================#....###.#.#.# #.... AC: 5Str: 7####.# #.#.#.# ##### EV: 10Int: 12 ################.# #.#.#.#SH: 0Dex: 14 ............†.##.# #)#.#.#XL:  2 Next: 41% Place: Dungeon:1 #############.##@# #.#.#†#Noise: ---------  Time: 761.4 (0.0) ............#.##.###.#.#.#a) +1 sling .##########.#.##xicD T.....#.#)######## Fire: a) +1 sling .#... #.#.########.#......... .#.### # #.#.#........########## )>...####.#.#.......############# ................................. .....†....#.###.###.############# ...########.# #.# #.# _You add the spell Mephitic Cloud to your library. _You see here a +0 sling. _You see here a +0 dagger. _c - a scroll labelled UCLERUISOAAs you read the scroll of identify, it crumbles to dust. _c -> w - a scroll of enchant weapon2.4 (1 _You drop a +0 whip.xiyxiC|Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)g - a +0 mace  h - a +0 dagger Armour (go to first with [) xi| d - a +0 ring mail (worn)  b - a +1 robef - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth xi|Jewellery (go to first with "=)  c - a ring of protection from cold (worn)xiS g - a +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.4  At current training (3%) you reach 14.0 in about 18.8 XLs.  Current attack delay: 1.3. Damage rating: 7 (Base 8 x 92% (Str) x 104% (Skill)). xiXThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ xi “[My plan] does not propose to fill your lobby with squabbling colony agents, (w)ield, (d)rop, (=)adjust, or (i)nscribe.xixi֓xi4##########.######.#elfmeister the Vexing#..........#......#Gnoll#.########.#.####.#Health: 23/23 ========================#.#.....)#.#.# #.### Magic: 5/5========================#....###.#.#.# #.... AC: 5Str: 7####.# #.#.#.# ##### EV: 10Int: 12 xiٛ################.# #.#.#.#SH: 0Dex: 14 ............†.##.# #)#.#.#XL:  2 Next: 41% Place: Dungeon:1 #############.##@# #.#.#†#Noise: ---------  Time: 762.4 (0.0) ............#.##.###.#.#.#a) +1 sling .##########.#.##.....#.#)######## Fire: a) +1 sling .#... #.#.########.#......... .#.### # #.#.#........########## )>...####.#.#.......############# ................................. .....†....#.###.###.############# ...########.# #.# #.# _You see here a +0 sling. xi_You see here a +0 dagger. _c - a scroll labelled UCLERUISOAAs you read the scroll of identify, it crumbles to dust. _c -> w - a scroll of enchant weapon _You drop a +0 whip.xixip+3.4 (1xijxi) _You drop a +0 mace.xi4xixi#F _Unknown command.xi xiT lGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)h - a +0 dagger Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robef - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn)xi h - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.4  At current training (3%) you reach 10.0 in about 12.8 XLs.  Current attack delay: 0.9. Damage rating: 4 (Base 4 x 110% (Dex) x 104% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.xi ##########.######.#elfmeister the Vexing#..........#......#Gnoll#.########.#.####.#Health: 23/23 ========================#.#.....)#.#.# #.### Magic: 5/5========================#....###.#.#.# #.... AC: 5Str: 7####.# #.#.#.# ##### EV: 10Int: 12 ################.# #.#.#.#SH: 0Dex: 14 ............†.##.# #)#.#.#XL:  2 Next: 41% Place: Dungeon:1 #############.##@# #.#.#†#Noise: ---------  Time: 763.4 (0.0) ............#.##.###.#.#.#a) +1 sling .##########.#.##xiH J.....#.#)######## Fire: a) +1 sling .#... #.#.########.#......... .#.### # #.#.#........########## )>...####.#.#.......############# ................................. .....†....#.###.###.############# ...########.# #.# #.# _c - a scroll labelled UCLERUISOAAs you read the scroll of identify, it crumbles to dust. _c -> w - a scroll of enchant weapon _You drop a +0 whip. _You drop a +0 mace. _Unknown command.4.4 (1 _You drop a +0 dagger.xi]$ xi& Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) xi ( .Armour (go to first with [)  d - a +0 ring mail (worn)  b - a +1 robef - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn)xia - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.5  At current training (3%) you reach 14.0 in about 17.6 XLs. Your +0 ring mail slows your attacks with this weapon by 0.2.  Current attack delay: 1.3. Damage rating: 9 (Base 7 x 110% (Dex) x 113% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.xi Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  d - a +0 ring mail (worn) xif b - a +1 robe  f - a +0 pair of gloves Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn) xijf - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. xi'Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (5.0 -> 6.1). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour xiZI(w)ear, (d)rop, (=)adjust, or (i)nscribe.xiz xie xi8 ##########.######.#elfmeister the Vexingxiv #..........#......#Gnoll#.########.#.####.#Health: 23/23 ========================xi #.#.....)#.#.# #.### Magic: 5/5========================#....###.#.#.# #.... AC: 5Str: 7xiː ####.# #.#.#.# ##### EV: 10Int: 12 xi ################.# #.#.#.#SH: 0xi Dex: 14 ............†.##.# #)#.#.#xi" XL:  2 Next: 41% Place: Dungeon:1 xi> #############.##@# #.#.#†#Noise: ---------  Time: 764.4 (0.0) xim ............#.##.###.#.#.#a) +1 sling xi 2.##########.#.##.....#.#)######## Fire: a) +1 sling .#... #.#.########.#......... xi .#.### # #.#.#........########## )>...####.#.#.......############# xi֑ d................................. .....†....#.###.###.############# xi ...########.# #.# #.#As you read the scroll of identify, it crumbles to dust. xi ^_c -> w - a scroll of enchant weapon _You drop a +0 whip. _You drop a +0 mace. xi) M_Unknown command. _You drop a +0 dagger.xi9 xi xi xi f  You start putting on your armour.xiҧ +5.4 (1xi xi xie A6.4 (2xi xi +7.4 (3xi xi xia +8.4 (4xi xi{ xi +9.4 (5xi^  6 _You continue putting on your +0 pair of gloves. x5xi6 xi8 c _You finish putting on your +0 pair of gloves. xiL ### ###########.######.........#.....########.#.####.# #.....)###....##.... ##### ##############. ............†)#.#. #############.##)# #.#.#†..........###.#.#.# ########.....#.#)########.. #######.#......... .#.### # #.#.#........  )>...####.#.############## xi ............................ ..†....#.###.###.#############  xi  xi 370.4 (1 _ xi xi xiMM ### ###########.######.........#.....########.#.####.# #.....)###....##....  xi$N##### ##############. ............†.##.# #)#.#. #############.##)# #.#.#† ............#.##.###.#.#.# xihW xiX&1 xiD_ xi` xi'=M ### ###########.######.........#.....#.########.#.####.# #.#.....)####....##.... ##### ##############. ............†.##.# #)#.#. #############.##)# #.#.#†# xiԋ xi_&2 xi xiѓ xiM ### ###########.#######..........#.....#.########.#.####.# #.....)#####...@##.... xi?######## ##############. ............†.##.# #)#.#.# xi xi&3 xi xi xiIc M ### ###########.######.........#.....#.########.#.####.# #.#.@...)####....###.#.... xid ######## ################.# #.#.#.#### xik  xicl &4 xiCr  xis !xioO#### ### #.######.# #.#......# #.#.#.####.# #.#..@..)#.#.# #.##....###.#.#.# #.####.# #.#.#.# ##.#†.##.#.##)# #.#.#†# #.##.###.#.#.# #.#.##.....#.#)# #... #.#.#.#.!xi]R5!xi^!xi Vd### ### #.######.# #.#......# #.#.#.####.# #.#...@.)#.#.# #.##....###.#.#.# #.####.# #.#.#.# #.†.##..##)# #.#.#†# #.##.###.#.#.# .#.##.....#.#)# ... #.#.#.#.!xi^!xi_&6!xie!xiig!xiW### ### #.######.# #.#......# #.#!xiXX.#.####.# #.#....@)#.#.# #.##....###.#.#.# #.####.# #.#.#.# #.# #.#.#.#†.##.# #)#.#.#!xi~X .##)# #.#.#†# #.##.###.#.#.# !xiX^.#.##.....#.#)#!xiXB #.#.#.#.#!xiX!xi`!xia&7!xi g!xiPh!xiT!### ### #.######.# #.#......# #.#.#.####.# #.#.....@#.#.# #.##....###.#.#.# #.!xiߣ ####.# #.#.#.# #.# #†.##.# #.##)# #.#.#†##.##.###.#.#.#.#.##.....#.#)# #.#.#.#.#!xiv!xi&8!xi !xiIN _You see here a +0 sling."xim ### #############.######...........#.....########.#.####.....)#.#.# #.#######...###.......###.# ######## ########## ### ## # #.#.#........###########.#"xiH"xi]"xi-9 _"xi"xi "xi&  ### #############.######...........#.....########.#.#####.....)#.#.# #.#######...###........###.# ######## ######## ........†.) .####.#.#.......##############.## "xiM. "xi. '80"xi5 "xi:6 "xi0  ### #############.######...........#.....########.#.####.....)#.#.# #.#######...###........###.# ######## ######## "xi k........†.) #########.##)# #.#.#† ................................. "xi Y1#xi#xiׯ ### #############.######...........#.....########.#.####.....)#.#.# #.#######...###........###.# ######## ######## ........†. #########.##)# #.#.#† ........#.##.###.#.#. .†....#.###.###.##############.## #xi#xi(&2#xi#xi6O _You see here a +0 dagger.$xix$xix$xiz$xi$xiD$xiDP _$xi҈,$xi$xip$xi-$xix$xi$xi!$xi,$xiϜ$xiO$xie,$xiС$xiԣ$xi$xi$xi$xi$xi,$xiX$xi߬$xi,$xi$xiڰ$xi,$xil$xi$xia,$xiη$xi$xi,$xi$xi$xi$xi$xi($xi$xi$xi$xi$xi$xi$xi5$xi$xi$xi/,$xiM$xin$xi`$xi\$xi$xi$xi$xi$xi $xi5$xi,$xi$xi:$xi,$xi$xi$xiM,$xi$xi$xi,$xi$xi$xi$xi$xi9$xi$xiu,$xi$xi $xi ,$xi$xi($xip$xi$xi$xiS$xi,$xi?$xi$xi,$xi$xi"$xi#,$xi"%$xiA'$xi(,$xi)$xi+$xiE/B$xi0$xi2$xi!3$xi95$xi8$xi8$xi9%xi 4%xi5 ,%xi%xit%xi%xia%xi%xi!%xi^%xi%xi.%xi@%xi%xiW%xi%xi%xi%xif%xi3%xi1 %xi %xi!%xi!%xi"%xi"%xiA#%xi*%xi+%xi+%xiY,%xin7%xi9%xiJ;,%xi)<%xi^?%xiA,%xiA%xi-E%xiHB%xiJ%xi\L,%xiM%xiP%xiQ%xiQ%xiR%xi=U%xi/V%xiV%xiW%xib%xie%xiOe%xij,%xil%xim%xin%xis%xiv%xiv%xiGx%xiz%xi|,%xi~%xi%xiɃ%xi%xi%xi %xiψ,%xi+%xi%xib%xiÎ%xi%xi%xiX%xi%xi.%xi.%xi%xi,%xiם%xi%xi %xiC%xir%xi%xiK,%xiU%xi%xi[,%xi%xi6%xiB%xi%xio,%xip%xip%xi%xiܵ%xi]%xiQ%xiٸ%xi%xi%xi%xij,%xic%xiu%xi,%xi%xi%xi%xi%xi>%xib%xi,%xi%xi%xi%xi%xiq%xi%xi,%xi%xiU%xi%xi%xi:%xi%xi%xiW%xi%xi1%xi%xiT%xi%xi%xi%xi,%xi%xi%xi%xi%xi%xi%xib%xi%xi/%xiG%xiO%xi%xi5%xig%xi,%xi'%xi#.# .## ## .## .#.# ..############## ................@.....>#869.4 (87.0) .######.######### #..# .# ##.### ###..%xiw# .# ###...## #...#### ##.#### #####†.#%xi%xim %xi E _Done exploring.&xi#.# #.# #.# #.#  #.# # #.# # #.# #.# ................@....># #.# # #..# # ##.## # ###..# # ###...## # #...##&xi# # ##.### &xiZ&xi$70.4 (1&xi.0) _&xiz&xi&xi&#.#  #.#  #.#  #.#   #.# &xi  #.#   #.#  .#  >#  .#   #..#   ##.##   ###..#   ###...##  &xiY  #...###    ##.###     #####†.#   &xi9&xi&1&xi.&xi&xi 3#.#  #.#  #.#  #.#  #.#  #.# &xi4  #.#  .#  >#  .#  #..#  ##.## &xiX p ###..#  ###...## &xiy J #...###  &xi ##.###  #####†.#  &xi &xi &xi &2&xi &xi" &ximV j#.#  #.#  #.#  #.#  #.#  #.#  #.#  .#  >#  .#  #..#  ##.##  ###..#  ###...##  #...### &xiV  ##.###  †.#  &xi[ &xi2\ &3&xi_ &xi8a &xin#.#  #.#  #.#  #.#  #.#  #.#  #.#  .#  >#  .#  #..#  ##.##  ###..#  ###...##  #...###  ##.###  †.#  &xilo&xiu&xiv&4&xi}'xif#.#  #.#  #.#  #.#  #.#  #.#  #.#  .#  #  .#  #..# 'xi] ##.##  ###..#  ###...##  #...###  ##.### 'xir †.#  'xi<5'xi'xic _There is a stone staircase leading down here.'xi'xiÄ'xi'xi'xiH'xikH'xi{L'xiP'xiUC6 _(xi2     #..#.   ##...∆   #....   #....   #...#   #...#   #...   #(xip   #...   #<..#   #.... (xi  #..##   #.)   #..   #.. (xi/ (xi&-7.9 (2.5(xi,6<(xi/` _You climb downwards.  Found a hand axe. Found a stone staircase leading up.(xi 8a _There is a stone staircase leading up here.)xi  #..#.##...∆)xi.... #<<....##..  )xi#)xi+8.9 (1.0 )xi, _)xi)xi؏)xi{ ##...∆.... #<.<..........)xid#########..  )xi0)xi&9)xi)xi9)xi w.... #<.<..#######..@.......########) .#)xi% )xi| '80)xiE )xi] *xi  #....  #....  #...#  #...#  #...#  #..<#  #...#  #<..#  #.  #..#  #.)#  #..#  #...  #...  #...  #... *xi*xir&1*xi$*xi&*xik #<.<..#######..........########)# ...##.##*xiY2*xi J #<.<..#######..........######## ....*xi h##.#*xi *xi! &3*xi& *xi+ Q _You see here a +0 hand axe.+xixHM..<...# <..#######........#######)# #.....##.#+xiP+xi3Q-4 _+xiU+xiW+xiM..<...# <..#######.........########) #..#.##.##+xi+xi&5+xiZ+xiP+xiD M#...∆..<...# <@.#######.........######## #.)###...+xi Y6+xi0"M #..#.#...?..+xif"<.@.# <..#######........ +xi"h#..#########...+xi*+xi*&7+xiY/+xi_1V _Found a scroll of vulnerability.,xiAM ,xiD #..#.##...?.,xii ..<,xi...# <..####### #..........##...,xi<8,xi,xi,xiM.# #..#.###...?....<...#  #<..########...,xiY,xi&9,xi,xiS,xi YM#.# .##  #..#.## .#...?.#.#......< #...###..#,xi ,xi '90,xi0 ,xi' ,xiZ M #.# .##  #..#.## .#...?.#.#.......#. #..<##.)#,xi R1,xiu -xirM## # .#.#.#. .##  #..#.## .#...?.#.#......#.## #...##..##-xi{-xi{2-xi-xi-xiM9M .### #. .#..#.#. .##  #..#.## .#...?.#.#......#.#.## #...# ..#.#.#....-xi@-xi@&3-ximC-xiD-xi_& }  .#  ### #.  ..#..  ##.#.  #...##  #..#.## .  ##...?.#.# #. #......#.# -xi& Z#...#.##  #...#... #...# ##.# #..<# . #...# # -xi. -xi. &4-xio: -xi\ q  .#  ### #.  ..#..  ##.#.  #...##  #..#.## .  ##...?.#.# #. #......#.# #...#.##  #...#... -xi] #...####.# #..<# .. #...# # #<..# -xie -xie &5-xii -xik .xi>  .#  ### #.  ..#..  .xi?##.#.  #...##  #..#.## .  .xi##...?.#.# #. .xiכz#......#.# .xi#...#.##  #...#.xi... #...####.xi>c.#  #....xi]L #<...xi+ .xi:∆.xi&6.xi.xi֫.xiM  .##### #. ..#..#.#. ..##  #..#.## . ##...@.#.####.........#.####  .xi\#...#.## #..#.xi#.xi $&7.xi(.xi..xi2/+8.9 (2.xi2.xi5_ _V - 2 scrolls of vulnerability (gained 1)/xiA   .#  ##### #.  ...#..  ##.#.  #...##  #..#.## .  ##....@#.####  #. /xi#......#.####. #...#.##.# #...#... . #...####.## #.. #.. /xi/xij+9.9 (1/xi5/xi/xiY$ s    .#   ##### #.   ...#..   ##.#.   #...##  #..#.## .   ##...@.#.####   #.  /xi$  #......#.####.   #...#.##.#  #...#... .   #...####.##   #..<# ..   #...# #   #<..# ∆/xi) /xi) (900/xi- /xi. 0xi1c    .#  ##### #.  ...#..  ##.#.  #...##  #..#.## .  ##..@..#.####  #.  #......#.####.  0xic( #...#.##.#  #...#... .  #...####.##   #..<# ..  #...# #   #<..# ∆0xinl0xil&10xi r0xis0xiMI  #  .#  ##### #.  ...#..  ##.#.  #...##  #..#.## .  ##.@...#.####  #.  #......#.####.  #...#.##.#  #...0xi\JJ#... .  #...####.##  #..<# ..  #...# #   #<..# ∆0xiFQ0xiQ&20xiV0xiX0xir   #  .#  ##### #.#  ...#..#  ##.#.#  #...##  #..#.## .  ##@....#.####  #.  #......#.####.   #...#.##.# 0xis #...#... .  #...####.##  #..<# ..   #...# #   #<..# ∆0xi{0xi{&30xiN0xi0xiM  # .##### #.#...#..##.#.#.##  #@.#.## . ##.....#.#### #...... #......#.####.#.0xio1..#...#0xi0xi"&40xi0xiZ0xi^ 1M  # .###### #.#...#..##.#.#.##  #..#.## . #.....#.####  #.............###..<#0xi. <50xiN 0xi 0xi 40xi: 0xi 1xiA    #  .#  ##### #.#  ...#..#  1xiA##.#.#  #.@.##  #..#.## .  ##.....#.####  #........... #......# 1xiC1xiI1xiI&61xiBM1xiwO1xi  .# .# .# #  .#.#  #####.#.#  ...#..#  ##.#.#  #..@##  1xi#..#.## .  ##.....#.####  #.... #......# #...#.##.# #...#... . #...####.## 1xi1xi^&71xi1xi1xi    .#  .#  .# #  .#.#  #####.#.#  ...#..#  ##.#.#  #.@.##  #..#.## .  ##.....#.####  #.............  #......#.####.  #...#.##.#  #...#... . 1xim  #...####.##   #..<# ..1xi3 1xi &81xi0 1xib 1xic(M   # .#.##.#####.#.##.....#..###@#..##  #..#.## .  ##.....#.####..###..#...####1xiQ1xi&91xi1xi2xiM    #####.#.##....@#..######.#.#...##  #..#.## .#.2xi#......#.##...#... .2xi2xin'102xi2xi 2xio2xip2xim2xi{ z     .#  .#  .# #  .#.#  #.#####.#.# 2xi  #...@.#..#  #####.#.#  #...##  #..#.## . 2xi  ##.....#.####  #.......2xiL ......  #......#.####. 2xiz  #...#.##.#   #...#... .2xi 2xi6 2xi &12xi* 2xiC 2xi $  2xi   .#  .#  .# #2xi+ A # .#.#2xiK b  #.#####.#.#2xiq  #..@..#..#2xi u  #####.#.#  #...##  #..#.## .  ##...2xi i..#.####  #.....2xi. x........  #......#.2xi ####.  #...#.##.#   #...#... .2xim <22xiS 2xiJ 2xi~G!  #. #. #. .# #. .# #. .# #  #. .#.#  #.#####.#.#  #.@...#..#  #####.#.#  #...##  #..#.## .  ##.....#.####  #............. 2xiG #......#.####.   #...#.##.#   #...#... .2xiWP<32xiQ2xilS3xiy   #.#  #.#  #.# .#  #.# .#  #.# .# #  #.# .#.#3xiez  #.#####.#.#  #@....#..#  #####.#.#  #...##   #..#.## . 3xiz{  ##.....#.####   #. 3xiz  #......#.####.   #...#.##.# 3xi{q  #...#... .3xi3xi&43xi3xi3xip3xi3xi3xiv3xiM...    #####.#.#.....#..######.#.3xi[0 #...##3xi,3xi&53xi- 3xi 3xiC+M[...    #####.#.#.....#..# #####.#.#3xiN<63xiO3xiR] _Found the +18 Lear's hauberk.4xiLzM.[...    #####.#.# #.....#..##74xi5M#####.[...     #.#####.#.#4xi[4xi+&84xi4xi4xiEAM 4xiE]######...#[4xiF0...  4xiJF  4xiFr#.# .#.#4xiSM4xi0N&94xiR8[4xiT4xiEM #######...#.#.[.....   4xi#.# .# #4xi4xi'204xik:[4xi4xi!YM ########..#...#.[...#...#  #.# .####4xi_4xi_4xi.`14xid4xif4xi #M #########..#.....[.......#.@.###.##  #.# .##..4xi4xiu&24xiR8[4xi74xi0*6M #########..#.........#.######.## 4xi*d#.##.#4xi14xiI2&34xi? _You see here the +18 Lear's hauberk.4xiM ##########.....[..........#.#### ##.## ##.#4xi4xi'-4 _4xi9[4xi5xi ##########...#.............#.#####.## # #.# #.#####.#.#5xi5xi&55xi5xi _You see here the +18 Lear's hauberk.8xi 8xi &68xi8xiZ _e - the +18 Lear's hauberk:xi׌:xiGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) :xirArmour (go to first with [)  d - a +0 ring mail (worn)  f - a +0 pair of gloves (worn)  b - a +1 robe  e - the +18 Lear's hauberk Magical Staves (go to first with |)  i - a staff of earth :xibJewellery (go to first with "=) :xiT c - a ring of protection from cold (worn) 26.1). Your EV would decrease by 7.0 (10.1 -> 3.1). Your spell failure would worsen by up to 86% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified unrand artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Jxi  Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [) Jxi ; d - a +0 ring mail (worn)  f - a +0 pair of gloves (worn)  b - a +1 robe  e - the +18 Lear's hauberk Magical Staves (go to first with |) JxiL  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn) OxiS` Oxie Oxik ( elfmeister the Vexing Gnoll Health: 23/23 ======================== Magic: 5/5======================== AC: 6Str: 7Oxi^k  EV: 10Int: 12 ##########SH: 0Dex: 14 Oxi|k #...#.....XL:  2 Next: 41% Place: Dungeon:2 Oxik V#.@.......Oxik Noise: ---------  Time: 926.9 (0.0) #...#.####a) +1 sling ##.## #OxiQl Fire: a) +1 sling #.# #.# .# Oxil a#.# .# #.# .# # #.# .#.# #.#####.#.# Oxi,m _Found a scroll of vulnerability. _V - 2 scrolls of vulnerability (gained 1) _Found the +18 Lear's hauberk. _You see here the +18 Lear's hauberk. _You see here the +18 Lear's hauberk. _e - the +18 Lear's hauberkOxi4q Oxiq Oxit OxiTv Qxin6.       ######## #...#. #.$ #...#.####. ##.## #  Qxi6O#.# #.# #.# #.# Qxi}7X#.# Qxi FW7.9 (1QxiF* _Found 8 gold pieces.QxiS       ####### #...#. #.$. #...#.####.# ##.##.# Qxi" #.# .# #.# .. .# #.# ## .# #. #.QxiQ+ QxiQxi>&8QxiQxiTQxi(=       ###### #...#. #.$. #...#.####.# ##.##.#  #.##.# #.##.. .# #.##Qxiߦa## .# QxiԭQxiI&9QxiQximQxiQ        ##### #...#.> #.$. #...#.####.# ##.##.#  #.##.# #.##.. .# #.#### .# Qxi 30 _Found a stone staircase leading down.Qxi .   Qxi     ##### #...#.Qxi2 >. #.$. #...#.####.# ##.##.#  #.##.# #.##.. .# #.#### .# Qxi_  QxiD<1Qxi\QxiRxiz       ##### #...#.>. #.$. #...#.####.####. ##.##.# # RxiRxi&2Rxi>Rxi! Rxiq       ##### #...#.>. #.$. #...#.####.####.Rxi- ##.##.# .#  #.##.# .# #.##.. .#.# #.#### .#.# #.# .#.# #.# .#.# Rxi>Rxi&3RxiRxiRxi ##### #...#.>...# #.. #...#.####.####. ##.##.# #.#  #.##.# #.# #.##.. .#.# #.#### .#.# #.# .#.# #.# .#.# Rxiu:∆Rxi(&4RxiRxiRxi+5.9 (2RxiRxi?= _You now have 21 gold pieces (gained 8).SxiG##### #...#.>...##.#...#.####.####.##.##.# #.# .#.##.# #.##.##.. .#.##.#### .#.##.# .#.##.# .#.# Sxi;Sxi+6.9 (1SxiSxikSxi5 b# #...#.>...##.#.#...#.####.####.##.##.# #.# ..#.##.# #.# .#.##.. .#.##.#### .#.##.# .#.#.# .#.# Sxi< SxiL= &7SxiA Sxi&C Sxi # #...#.>...##.#.#...#.####.####.##.##.# #.# ..#.##.# #.# ...#.##.. .#.# #..#.#### .#.# . Sxi Y8Sxi`/# #...#.>...##.#.#...#.####.####.##.##.# #.# ..#.##.# #.# .#.#.##.. .#.# .###.#.#### .#.# .# .#.# .#.# ..∆ .#.# .#.# ## Sxi7Sxi8&9Sxi-=Sxi>Txi6# ##...#.>...##...##.##...#.####.####.>##.##.# #.# #.#.##.# #.# #.#.#.##.. .#.# #.###...##.#### .#.# #.# ...#Txio7%#.# .#.# #..∆ ..#.# .#.# ### .. Txi ATxiiA 40TxiFTxiI; _Found a stone staircase leading down.TxiGK # ## #...#.>...##...# #.# #...#.####.####.>. ##.##.# #.# #.  #.##.# #.# #.#.  #.##.. .#.# #.###...#.  #.#### .#.# #.# ...# g   hobgoblin (asleep)#.# .#.# #..∆ ...g#.# .#.# ### .. TxiMRTxiR&1TxieWTxi!ZZ _You encounter a hobgoblin.Uxi$I# ### ...#.>...##...# .# ...#.####.####.>.#.##.# #.# #.# UxiH%o#.##.# #.# #.#.# #.##.. .#.# #.###...#.# #.#### .#.# #.# ...# # #.# .#.# #..∆ ....g #.# .#.# ### .Uxi%.... Uxi,Uxi-&2Uxid1Uxir3Uxi## #### #.>...##...# # #.####.####.>.# .##.# #.# #.# .#### .#.# #.Uxi .# .#.# # Uxi Uxi_Uxi3UxiQUxiUxic B######## #.>...##...# # #.####.####.>.# ##.# #.# #.# Uxi ##.. .#.# #. #### .#.# #.# #...#.# # .#.# #..∆.....g. # .#.# ### #..... . UxiG Uxi &4Uxi Uxi Uxi######### #.>...##...# # #.####.####.>.# .# #.# #.#  .#.# ### #...... Uxi!R5UxiMVxi o0 ###################........>...##... ..........#.# #.####.####>.# #.# .##.Vxiqo}#.###. .. ...#..#Vxi]vVxiv&6VxiVxi,Vxit f ###################........>...##...# # ..........#.# #.####.####> #.# .#. .#.# #.###...#..##.........#. .# ##.#.#Vxi <7Vxi Vxi Wxiug # ################### .........>...##...#.# ..........#. #.####.####> #.# .#.#. .#.# #.###...#### #...#.###. .# #...##WximWxi;n&8Wxi5sWxitWxi! ## ################### . ........>...##...#.# ....... #.####.####> #.# .Wxi?"#.#. .###.@.#.# #### #...#.#  .?.....g.#....#..g   hobgoblin (asleep).# .#. #..#.## .Wxi' g.  Found a scroll labelled PAJUOXT AKLUAB.Wxi-NgWxiT.E====9Wxid4Wxi6+ _The hobgoblin shouts!WxiO}## ###################.. ........>...##...#.# ....... #.####.####> #.# #.#.##. .###...#.# ###  #..?....g.....#####......... #### #.###.#..# ...#..#  .# .. ##.#.# .# ...#.#.## . ....#.####WxiR2g.WxiHYWxiYF----50Wxi_Wxi'aXxi  You shoot a sling bullet. The sling bullet hits the hobgoblin.Xxi'q  The hobgoblin is severely wounded.Xxi'Xxi'Z2--===-Xxi(&2.3 (1.4Xxi!.Xxi0- _The hobgoblin hits you.Yxi †You shoot a sling bullet. The sling bullet hits the hobgoblin.Yxi (Yxi Yxi 053.7YxiΫ Yxi M _You kill the hobgoblin!Zxi}o0 ###################.. ........>...##...#.# ....... #.####.####.> #.# #.........#.#.......#. .##...#. ####.###..†#.###.  #..?..@.......#### #### #.###.#..#.# .# .## .............ZxiuZxive3==---40ZxiyZxizZxi #.. .#.>...##...#.#........#.# .#.####.####.......>.##.# #.# #.........##.# #.# #.#.......# ##.. .#.# #.###...#.## .#.# #.###..†#.###. # .#.# #..?. # .#.# #####ZxiT!.#.#.# #.###.#..#.#..# #.# .# ..#.#.# #.Zxi!# .# .  #...## #.# Zxi! #..#.## . ..##.....#.####Zxi![ ### #.Zxib+X---5Zxiw2Zxi4[xiK#.. ..#.>...##...#.#......#.#.#.####.####.......>.# .##.# #.# #.........# .##.# #.# #.#.......# .##.. .#.# #.###...#.# .#### .#.# #.###..†#.###. [xi .# .#.# #..?. .# .#.# #####. .#####.#.# #.###.#..#.#..# #.# .# ..#.#.# #.# .# . #...## [xikw#.# #..#.## . ..#  ##.....#.#### ###  #.[xi[xiS&6[xi[xi[xi7%#...#.>...##...#.#....#.#.#.####.####.......>.# #.##.# #.# #.........# #.##.# #.# #.#.......# #.##.. .#.# #.###...#.# #.#### .#.# #.###..†#.###. #.# .#.# #... #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..# #.# .# ..#.#.# #.# .# . #...## #.# #..#.## . ..# ##.....#.#### ###  #.[xi>[xi6?&7[xiE[xiO^==8.7 (2[xi{S[xiUd _c - a scroll labelled PAJUOXT AKLUAB\xi.. #.>...##...#.# ...#.# #.####.####.......>.# .##.# #.# #.........# .##.# #.# #.#.......# \xi6.##.. .#.# #.###...#.# .#### .#.# #.###..†#.###. .# .#.# #. \xi[.# .#.# #####. \xi{.#####.#.# #.###.#..# .....#..# #.#\xi.#.# #.#\xi#...## #.##..#.## . ..#  ##.....#.#### ### \xi#\xi#+9.7 (1\xi(\xi{)\xi .. #.>...##...#.# .....#.# #.####.####.......>.# ##.# #.# #.........# ##.# #.# #.#.......# \xi! ##.. .#.# #.###...#.# #### .#.# #.###..†#.###. # .#.# #. # .#.# #####. #####.#.# #.###.#..# #..# #.# .# ...#.# #  #...## #.#  #..#.## . ..# ##.....#.#### ### \xi' \xi' '60\xi, \xil. ]xi" .#........>...##...#.# ........#.####.####.......> ##.# #.# #.........##.#. .##...#.####.###..†#.###. # ...........#########]xi  #.###.#..# ....#..#  .# .. #......#.####.]xi]xik&1]xi]xi]xiɉ  ....... .#.####.####.......> ##.# #.# ..##.. .##...#.###]xi ##..†#.###. # #............#########]xi_  #@###.#..# ....#..#  .# .. ###.#.#  #...#.##.#]xi` ]xi &2]xi ]xi՘ ]xi)  #.####.####> ##.# #.# ..##.. .##...###.†#.###. # ...........####........ ##### #.###.#..# ....#..# ]xi | .# .. ###.#.#   #...#]xiZ r #...#... .]xi ]xic &3]xi ]xii! ^xiI ##.# #.# .#.. .##...###.†#.###. # ...........####... ##### #.###.#..# ....#..#  .# .. ###.#.#   #...# #.## . .^xiC# #...####.##^xi^xi&4^xiM^xiF^xi8 #. .##...###.†#.###. # ...........^xi######## #.###.#..# ....#..#  .# .. ###.#.# ^xib  #...# #.## ....... ##.....#.######## #..<# ..^xi^xi &5^xi^xi4^xi& . .##...###.†#.###. # ...........######## #.###.#..# ....#..#  .# .. ###.#.#   #...## #.#####.# #.## ....... ##.....#.########^xi............. #...# #^xi[^xi&6^xiL^xi*^xi.##.. .#.# #.###...#.# .#### .#.# #.###..†#.###. .# .#.# #....... .# .#.# #####... .#####.#.# #.###.#..#.#..# #.# .# ..#.#.# #.# .# . #...## ##.#####.# #..#.###.#  ##.....#.#  #.  #......#.####.  #...#.##.#  #...#... .  #...####.##  #..<# ..  #...# #^xi<7^xil^xi:_xiH#.##.. .#.# #.###...#.# #.#### .#.# #.###..†#.###. #.# .#.# #...... #.# .#.# #####.. #.#####.#.# #.###.#..# #.....#..# #.# .# ..#.#.# #.# .# . #...## ##.#####.# #..#.###.# ##.....#.# #.  #......#.####.  #...#.##.#  #...#... .  #...####.##  #..<# .. _xi+j #...# #_xi_xi&8_xis_xi}_xi< #.##.. .#.# #.###...#.#  #.#### .#.# #.###..†#.###.  #.# .#.# #.  #.# .#.# #####.  #.#####.#.# #.###.#..#  #.....#..# #.# .# ..  #####.#.# #.# .# . #...## ##.#####.# #..#.###.# ##.....#.# #_xi.  #......#.####.  #...#.##.#  #...#... .  #...####.##  #..<# ..  #...# #_xi_xiM&9_xiN_xi _xi@g #.##.. .#.# #.###...#.# #.#### .#.# #.###..†#.###. #.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#. #.# .# .._xirA #####.#.# #. #.# .# . #...## ##.#####.# #..#.###.# ##.....#.# #.  #......#.####.  #...#.##.# _xiA #...#... .  #...####.##  #..<# .. _xiAl #...# #_xiJ_xitJ'70_xiaO_xi Q_xi #.##.. .#.# #.###...#.# #.#### .#.# #.###..†#.###. #.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.# #.# .# . #...## ##.#####.# #..#.###.# ##.....#.# #.  #......#.####.  #...#.##.#  #...#... .  #...####.##  #..<# ..  #...# #_xi_xi%&1_xi`_xi_xiP  #.##.. .#.# #.###...#.# #.#### .#.# #.###..†#.###. #.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . #...## ##.#####.# #..#.###.# ##.....#.# #............. #......#.####. #...#.##.# #...#... .  #...####.##  #..<# .. [17_xi d #...# #2_xiq  #.##.. .#.# #.###...#.# #.#### .#.# #.###..†#.###. #.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . #...## ##.#####.#_xi[r  #..#.###.# ##.....#.# #............. #......#.####. #...#.##.# #...#..._xiws w.. #...####.## #..<# #...  #...# #_xi-z _xiz &3_xi _xi `xiX4`xi%`xi`xip  #.#### .#.# #.###..†#.###. #.# .#.# #............. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . #...## ##.#####.# `xip  #..#.###........##.....#@######### #.............#  #......#.####.# #...#.##.# #...#.....`xi(q  #...####.## #..<# #... #...# #### #<..####### ∆`xix `xiy &4`xiA `xiq axi?   ...........######## #.###.#..#....#..#.# .# ..####.#.# #.##  #...## ##.#####.# #..#.###.......##.....#.########.......@.....# #.#####.##.# ..#.##..........axi@F axiF &5axi,L axiM bxi$)#.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . #...## ##.#####.# #..#.###..# ##.....#.######### #.# #......#.####.# #...#.##.# #...#.....#...####.###..<# #...#...# #### bxi/<6bxi5bxie6bxiW#.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . bxi^W#...## ##.#####.# #..#.###.# ##.....#.######### #.# bxiW#......#.####.# #...#.##.# #...#.....#...####.###..<# #...bxi Xh#...# #### bxi`bxiRa&7bxiebxigbxi#.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . #...## ##.#####.# #..#.###.# ##.....#.######### #.# bxi Q#......#.####.# #...#.##.# ..#...#..... .##...####.## # bxi7<bxibxi5&8bxi bxiB #.# .#.# #. #.# .#.# #####. #.#####.#.# #.###.#..# #.....#..#.# #.# .# .. #####.#.# #.## #.# .# . #...## ##.#####.# #..#.###.# ##.....#.######### #.# #......#.####.# bxiň r#...#.##.# ... #...#..... ...##...####.## .#.##..<# #... ....#...# #### .# ###<..# ∆.. bxi <9bxi bxi֬ bxi #.# .#.# #.  #.# .#.# #####.  #.#####.#.# #.###.#..#  #.....#..#.# #.# .# ..  #####.#.# #.## #.# .# . #...## ##.#####.# #..#.###.# ##.....#.######### #.# #......#.####.# #...#.##.# #... #...#..... ....##...####.## #.#.##..<# #... .....#...# #### #.#.###<..# ).. # bxi =80bxiF bxi % _Found a dagger.cxij7cxi7cxiLcxi ######## #.###.#..#....#..#.# .# ..####.#.# #.##cxizI  #...## ##.#####.# #.###.......##.....#.########.............# cxi{.#.#####.##.# #........cxi_.... ....#####.cxi..##cxiZ!.##..########cxi&cxicxi&1cxiBcxi^ _Found a viscous golden potion.cxi  #### #.###.#..#....#..#.# .# ..####.#.# #.##  #...## ##.#####.# #.###.......##.....#.########.............# cxi .#.####.######.#.##.# #@.................########.##.#.#.# ..cxi4 0#.###cxiU #cxiw S####.)#cxi cxi cxiT 2cxi cxi cxiu  ....#..#.# .# ..####.#.# #.##  #...## ##.#####.# #.###.......##.....#.########.............# #.####.######.#.##.####..............@..########.##.#.#.# <# #..........#.#.#.##.)...#. !.# ####..#3cxi. cxi cxiш0 ####.#.# #.##  #...## ##.#####.# #.###.......##.....#.########.............# #.####.######.#.##.####..................########.##.#@#.# <# #............#.# ####.#.#.###.###...cxiHcxiŒ&4cxiDcxiɛdxiLF  #...## ##.#####.# dxiF#.###.......##.....#.########.............# dxiF#.####.######.#.##.####.......dxiF ..........########.##.#.#.#####dxiF<# #.....@......#dxiG/.# ####.#.#.###<..#######.)...# dxi7G..!.#####....dxiOdxiP&5dxiVdxikWdxiZ #.###.......##.....#.########.............# #.####.######.#.##.####.................########.##.#.#.#####<# #.............# ####.#@#.###.#<..#######.)...# ...........!.######.....dxi`<6dxi<dxidxiZ" ##.....#.########.............# #.####.######.#.##.####.................########.##.#.#.###<# #............#.# ####.#.#.###.#dxi##p<..#######.)@..# ...........!.############## ##...##dxi*dxif*&7dxi.dxi0dxiv  .............# #.####.######.#.#................########.##.#.#.###<# #.............# ####.#.#.###<..#######.)...# ...........!@############### )# ##.##dxi~ dxi~ &8dxi dxi dxi" #.# #......#.####.######. #...#.##.####........ #...#...........##### #...####.##.#.#.##### #..<# #............# #...# ####.#.#.###.# #<..#.)...# #.@.### #..# #.)#  #..#  #...  #....  #.....  ##...##  ##.##dxi*dxib+&9dxi0dxi8dxi9,90.7 (2dxi=dxi?[ _d - a viscous golden potionexiY$exik&M#.....#.#########.......# ...#.####.######.##.####...................###.####.##.#.#.####<# #..............# ####.#.#.###.#<..#######.@...#...........###.#############.)#exi2A1.7 (1exi5exi9O _You see here a +0 dagger.hxihxiĚRead which item? Scrolls  w - a scroll of enchant weapon  p - 2 scrolls of poison hxi? N - a scroll of noise  V - 2 scrolls of vulnerability hxi< c - a scroll labelled PAJUOXT AKLUAB [!] read|quaff[?] describe selectedjxi&l jxiPr jxiv  ##.....#.#########elfmeister the Vexing#.............#Gnoll#......#.####.######.Health: 23/23 ========================#...#.##.####........Magic: 5/5========================#...#...........#####AC: 6Str: 7jxiv J#...####.##.#.#.#####EV: 10Int: 12#..<# #............#SH: 0Dex: 14#...# ####.#.#.###.#XL:  2 Next: 45% Place: Dungeon:2jxiv b#<..#######.@...#Noise: ---------  Time: 991.7 (0.0)#.............###a) +1 slingjxiw #..############Fire: a) +1 sling#.)##..#jxi6w o#...#....#.....##...## _You kill the hobgoblin! jxiUw _c - a scroll labelled PAJUOXT AKLUAB _Found a dagger. _Found a viscous golden potion. _d - a viscous golden potion jxi}w B_You see here a +0 dagger.jxi i  As you read the scroll labelled PAJUOXT AKLUAB, it crumbles to dust.jxi a2.7 (1Tele jxi jxi\ ~ _You feel strangely unstable. It was a scroll of teleportation.lxi \ .............# #.####.######.#.##.####..................########.##.#.#.###<# #.............# ####.#.#.###lxib <..#######.)...# ...........@.############### )# .##.##lxi lxiy %3lxiΓ lxiޠ mxiM#.....#.#########.......# ...#.####.######.##.####...................###.####.##.#.#.####<# #..............# ####.#.#.###.#<..#######.@...#...........###.############)#..#mximxiR%4mximxiNO _You see here a +0 dagger.mxi##.....#.# #...# #......#.####.######. #...#.##.####........ #...#...........##### #...####.##.#.#.##### #..<# #............# #...# ####.#.#.###.# #<..#######.)@..# #.### #..# #.)# 5 _mxi.  ##.....#.# #...# #......#.####.######. #...#.##.####........ #...#...........##### #...####.##.#.#.##### #..<# #............# #...# ####.#.#.###.# #<..#######.@...# #.### #..# #.)#  #..#  #...  #....  #.....  ##...##... ... #...# ..# mxi V #...#  .. #...# . #...#  #...#  #...#  ####...#  #...@..#  #........# #..........# #.#........... # #.#$...#.... #.#....#..b.b   bat (wandering) # #.#### ... #... mxi  Your surroundings suddenly seem different.  You encounter a bat.mxiP %b.mxi %b.mxiv b.mxim b∆6mxi mxi + _Found 10 gold pieces.nxim|  #...# # #...# .. #...#  . #...# #...# #...# ####...# #....@.# #.# #.# #.#......b....# #.#$...#.#.#....#.# #.#### .#. ∆..b.b.=7nxi| nxiK}C_The bat closely misses you.oxi ..elfmeister the Vexing ..#...#Gnoll .##...#Health: 23/23 ======================== ..#...#Magic: 5/5========================.#...#AC: 6Str: 7#...#EV: 10Int: 12#...#SH: 0Dex: 14####...#XL:  2 Next: 45% Place: Dungeon:2#....@.#Noise: =--------  Time: 997.7 (0.0)#....b...#a) +1 sling#..........#Fire: a) +1 sling#.#...........# #.#$...#.....#.#....#.....b oxiA   bat# #.#### ....#. ∆.... _Found 10 gold pieces. _The bat closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit)pxi..elfmeister the Vexing ..#...#Gnoll .##...#Health: 23/23 ======================== ..#...#Magic: 5/5========================.#...#AC: 6Str: 7#...#EV: 10Int: 12#...#SH: 0Dex: 14####...#XL:  2 Next: 45% Place: Dungeon:2#....@.#Noise: =--------  Time: 997.7 (0.0)#....b...#a) +1 sling#..........#Fire: a) +1 sling#.#...........# #.#$...#.....#.#....#.....b  xiQmm bat# #.#### ....#. ∆....  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit)  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.pxiʍS.b..bpximb.pxigL==9.1 (1.4pxi pxi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (46% to hit)  You shoot a sling bullet.  The sling bullet hits the bat but does no damage. _The bat barely misses you.qxi..elfmeister the Vexing ..#...#Gnoll .##...#Health: 23/23 ======================== ..#...#Magic: 5/5========================.#...#AC: 6Str: 7#...#EV: 10Int: 12#...#SH: 0Dex: 14####...#XL:  2 Next: 45% Place: Dungeon:2#....@.#Noise: ===------  Time: 999.1 (0.0)#....*...#a) +1 sling#......b...#Fire: a) +1 sling#.#...........# #.#$...#.....#.#....#qxi[39;49m.....b   bat# #.#### ....#. ∆....  The sling bullet hits the bat but does no damage. _The bat barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit)qxiX..elfmeister the Vexing ..#...#Gnoll .##...#Health: 23/23 ======================== ..#...#Magic: 5/5========================.#...#AC: 6Str: 7#...#EV: 10Int: 12#...#SH: 0Dex: 14####...#XL:  2 Next: 45% Place: Dungeon:2#....@.#Noise: ===------  Time: 999.1 (0.0)#....)...#a) +1 sling#......)...#Fire: a) +1 sling#.#....)......# #.#$.).#.....#qxi.#..).#.....b   bat# #.#### ....#. ∆....  The sling bullet hits the bat but does no damage. _The bat barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit)qxi֏b. _The bat barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (46% to hit)  qxihiYou shoot a sling bullet. The sling bullet barely misses the bat.qxi.b..b....1000.5 (1.4) _The bat hits you but does no damage.rxi$_..elfmeister the Vexing ..#...#Gnoll .##...#Health: 23/23 ======================== ..#...#rxi`KMagic: 5/5========================.#...#AC: 6Str: 7#...#EV: 10Int: 12#...#SH: 0Dex: 14####...#XL:  2 Next: 45% Place: Dungeon:2#....@.#Noise: ===------  Time: 1000.5 (0.0)#...*....#a) +1 sling#.....*....#Fire: a) +1 sling#.#..b........rxi`# #.#$...#.....#.#....#.....b   bat# #.#### ....rxi`#. ∆....  You shoot a sling bullet. The sling bullet barely misses the bat. _The bat hits you but does no damage.  rxi`"Fire: a) +1 slingrxiaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit)rxiq ..elfmeister the Vexing ..#...#Gnoll .##...#Health: 23/23 ======================== ..#...#Magic: 5/5========================.#...#AC: 6Str: 7#...#EV: 10Int: 12#...#SH: 0Dex: 14####...#XL:  2 Next: 45% Place: Dungeon:2#....@.#Noise: ===------  Time: 1000.5 (0.0)#........#a) +1 sling#..........#Fire: a) +1 sling#.#..†........# #.#$...#.....#.#....#.....b  rxifr [40m bat# #.#### ....#. ∆....  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!rxi H))rxi )..rxi =501.9 (1.4 _rxiw uxi;FM#......# .. #####  ###..........#..#. ∆....uxiPL---20uxiUuxiWvxi[.  .....  #...# # #...#  #...# . #...# #...# #...# ####..@# #......# #..# #.##.#..†........# #.#$...#.....#.#....#..... vxi<vxiEB---3vxivxiivxixC4 vxiC.....#...# #.####.....##...#.....#......#. ?.....vxiV<4vxi^vxi`d _Found a scroll labelled ODEDGH NINN.vxiC- p #...# #.####......#.#..##..#..†..........vxikM #J   endoplasm (asleep).. ..J.. J.  You encounter an endoplasm.J5 _The endoplasm quivers.vxiX#.#.# #..####...#.#......#.#.#..#..†........# #.#$...#...... #.#.# #.####. #. ?..J.. ..... J.6vxiwxia]`.#. #. .. ####...#.#...#.#..###.#..†..@.....# #.#$...#...... #.#....#. #.####..J #. ?.... ..... ...##wxi_.wxiHg>Jwxig&7wxigowxipwxi2 . #...###. .. ####...#.#..###.#..†........ #.#$..@#...... #.#....#...... #.####.J.............##wxi<8wxiwwxiwxi)  . #...# .# #...###. #...#.. ####...#.# #......#.##.# #.#### #.#..†.#wxi)  # #.#$.@.#...... #.#....#...... # #.####.J.... #. ?..... .. ..... .. .... ##wxi4 wxiq5 &9wxiI wxie G . #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#$@..#...... #.#....#......wxiȪ  # #.####.J....  #. ?..... .. ..... ... .... ##..###wxi Jwxi uJ   endoplasmwxi{ wxi 10wxiѽ wxi wxi/ # . #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†...J....# # #.#@...#...... #.#....#...... # #.####.J.... #.# ?..... ... ..... .... .... #wxi O#... #####wxiG J.wxi wxis &1wxi׽ wxi R _You see here 10 gold pieces.xxiK4xxi xxiyxi= # .#...# .#elfmeister the Vexing#...###.Gnoll#...#..Health: 23/23 ========================####...#.#Magic: 5/5========================#......#.#AC: 6Str: 7###........#EV: 10Int: 12#..........####SH: 0Dex: 14#.#..†.*J.....#XL:  2 Next: 50% Place: Dungeon:2# #.#@*..#......Noise: ---------  Time: 1011.9 (0.0)#.#....#......a) +1 sling# #.####.J....Fire: a) +1 sling#.# xi 10;1m?........ ......... ....J   endoplasm##...##### _The endoplasm quivers. _You see here 10 gold pieces.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit)yxi6w# .#...# .#elfmeister the Vexing#...###.Gnoll#...#..Health: 23/23 ========================####...#.#Magic: 5/5========================#......#.#AC: 6Str: 7###........#EV: 10Int: 12#..........####SH: 0Dex: 14#.#..†........#XL:  2 Next: 50% Place: Dungeon:2# #.#@...#......Noise: ---------  Time: 1011.9 (0.0)#.#....#......a) +1 sling# #.####.J....Fire: a) +1 sling#.# ?.....yxiw... ......... ....J   endoplasm##...#####Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!yxiD))yxi %....yxi(F8===3.2 (1.3 _zxir!{xi L---40{xi5 {xiڧ > _You now have 31 gold pieces (gained 10).|xi  . #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#.@..#...... #.#....#...... # #.####.J.... #.#.......##...#####---5|xi.. #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#..@.#...... #.#....#...... # #.####.J.... .....##...#####|xiAR6|xi|xiI^ . #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#...@#...... #.#....#...... # #.####.J.... #..|xi_ ..##... |xii |xij &7|xi |xiX |xi 4|xi |xi }xie fM . .###. .### ### ..........###.#..†..@.....# # #........#....#......# #.####.J.............##}xik }xi[l &8}xiq }xis }xi #...# #  #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#....#.#.#....#..# #.####...#.# ?...... ......... ......##... ....... }xiJ<9}xiV}xi~xiݵ#...# # #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#....#.##.#....#.## #.####.##.# #?.... ..#.... #.###... #.# 20~xi~xi~xi #...# # #...# .# #...###. #...#.. ####...#.# #......#.# ###.# #.#### #.#..†.# # #.#....#.# #.#....#.# # #.##.# #?.... .# ~xi1 <1~xi ~xi xitB ...###. ..#.. ####...#.#...##...#####..†........#### #.#....#.@.....# #.#.... #.########.####xiR2xixiF  ##. .#.. ####...#.#...##...........#####..†........#### #.#....#.......  #.### #.# #?...#xi <3xi xi xiB  .. ####...###.................#####..†........#### #.#....#.......  #.### #.# #?..... ...###..xi xi &4xi xi xi( ####....###.................#####..†........#### #.#....#.......  #.#### #.# #?.........##....### .###xi0<5xi27xi8xi] ####...#.# #......#.# ###........# #....#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.## #.# #..## ....###.# ##... #.#  ##### ####.####  .# .. ###xi;nR6xilrxir+7.2 (2xiwxi@ya _c - a scroll labelled ODEDGH NINNxi ...##....####..†........#### #.#....#.......  #.#### .#.###.........##### ##... #xixi+8.2 (1xiOxixiV{  #......#.# ###........# #...####xi7|  #.#..†........#### # #.#....#.# #.#....#.# # #.####.###.#.####.#.##.###.# ##... #.# ##### ####.#### .# .. ###xiK <9xi xii xir1 #......#.# ###..# #..#### #.#..†........#### # #.#....#.......# #.#....#.......# # #.####.......## #.#.####. #.##.###.#.##... #.......# ##### ####.##  .#  ..  ###xi6yxiy'30xi~xi xi #......#.# ###.# #.#### #.#..†.#### # #.#....#.......# #.#....#.......# # #.####.......## #.#.####. #xi.###......###.##.##... #.......# ##### ####.### .#  ..  ###xi8xi&1xi+xixi,| #......#.# ###........# #..........#### #.#..†.#### # #.#....#.# #.#....#.......# # #.####.......## #.#.####. #.##xi-  #......###.# #.##...# #.......# ##### ####.####  .#  ..  ###xi4xi4&2xi9xi:xidf #......#.# ###........# #..........#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.......## #.#.####. #.## #......###.# #.##...# #.......#xie # ##### ####.####  .#  ..  ###ximxidn&3xi7sxitxi M### #......#.###........# .........#### .#..†........####.#.#.... # #.####.......###.#@####......... #.......#.....###...#.##...# #.......#xi% <4xi * xi{+ xiwM .#### #......#.###..# .........#### .#..†........####..#.#....#  ###.#.####......... #..............###......###.......##.#xiv~xi&5xiuxixiM##. #...#..#### ####. .........#### .#..†........####.#@...#  #.#######.####..#..............##....##6xiM# . .###. #...#..###...#. #### #..........#### .#..†........####.#....  #.#######.#.####.........#...#7xim N  #...###. .. ####...#.#......#.##.#..####.#..†........#### #.#....#.......  #.####.#.####..#...#..xit xiu 8xi z xi{ xi!q .. ####...#.##...###....####..†........#### #.#....#.......  #@#####.#.####........##....#####xigw<9xi|xi}xiN  #####...###........#....#####..†........#### #.#....#....... ..# #.#####...#..............###......###.......# #.#xi|xi'40xitxixiE ...###........#..........#####..†........#### #.#....#....... .# #.#####.#.####.........#..@...........###......### ##...# #...xi|Y1xi#......#.# ###........# #..........#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.......## #.#.####. #.## #......###.# #.##...# #.......# # xi xi &2xi6xia#......#.# ###........# #..........#### #.#..†.#### # #.#....#.# #.#....#.......# # #.####.......## #.#.####. #.## #......###.# #.##...# #.......# # ##### ####.#### xihxi2i&3ximxinxi/ #......#.# ###.# #.#### #.#..†.#### # #.#....#.......# #.#....#.......# # #.####.......## #.#.####. #.## #......###.# #.##...# #.......# # ##### ####.##xi v##.# xiI xi &4xi xi xi5` k#......#.# ###..# #..#### #.#..†........#### # #.#....#.......# #.#....#.......# # #.####.......## #.#.####. #.## #......###.# #.##...# #.......# # ##### ####.#### xih xi6i &5xin xio xi#......#.# ###........# #...#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.## xi#.#.####. #.## #......###.# #.##...# #.xiU# # ##### ####.####.#..###xi<6xi2xixi#......#.# ###........# #...#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.## #.#.####. #.## #......###.# #.##...# #.# ..###xi xi &7xi\xil#......#.# ###........# #....#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.##.#.####.#.## #......###.# #.##...# #.# ###xixi&8xiկxi7#......#.# ###........# #....#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.##.#.####.#.## #......###.# #.##...# #.# #.##..####9xi&} - ##...........#####..†........#### #.#....#.......  #.######.#.###..........## #......###xi}  ##...#  ##### ####.###xi xi '50xi xi* xiVM ###........# .........#### .#..†........####.#....  #.########.####.... #.......#.....##.##...# #.......# ##### ####.####xixiq&1xixixiGBM### #......###........# .........#### .#..†........####.#....  #.########.####.... #.......###.....###.##...# #.......#xixi&2xixixi ####...#.# #......#.# ###.# #..........#### #.#..†........#### # #.#....#.# #.#....#.# # #.####.####.#.#.####.#.##......###.# xi #.##..####xi xi &3xi xi xi####...#.# #......#.#  ###.#  #.####  #.#..†........####  # #.#....#.# #.#....#.# # #.####.####.##.#.####.##.##......###.# xi2xil<4xixiQxio####...#.# #......#.# xivp###..# #.#### #.#..†.#### # #.#....#.# #.#....#.# # #.####.####.# #.#.####.# #.###### #......###.# xix#..####xi'xi͜&5xikxi&xi ####...#.#  #......#.# ..# .#### .#..†.####  #.#....#.#  #.#....#.#  # #.####.####.#  #.#.####.#  #.###### ......###.# .##...# #.xi#  ##### ####.#### xixi.&6xixixi\n####...#.# #......#.# .# #### #..†.#### #.#....#.......# #.#....#.......# # #.####.####.# #.#.####.xiC])# #.###### ###.......# ##...# #.......#  ##### ####.#####.##.. xiffxif&7xi`mxirnxiä....#.# ......#.# .# #### ..†........#### .#....#.......# .#....#.......# #  #.####.####.# .#.####.# .###### ###.......# ...# #.......# ##### ####.#####.# xixik&8xi]xi`xi ...#.# #.# .## .##### .#†.#### .# #....#.......# .# #....#.......# .# #.####.####.# #.####.# ###### ###.......# ...# #.......# xi xi xiY &9xiv xi xiU8 Y...#.# #.# #.# # #.# #### #.# †.#### #.# ....#.# #.# ....#.......# #.# .####.####.# xi)9 .####.# ###### ###.......# xiA =60xiE xi[G xiM. ##.# ......#### †........### ....#.......# ...########...............###### ..###.......#xixi6&1xixiRxiKM##.. ##.# ......#### †........### .... ...########............ xiB............######xi3xi&2xi xiLxiݠM .###.. ##.# ......#### †........### .... #### .####............##3xi fM  .###.. ##.# ......#### †........### .... .####.......####.#xiJ xi &4xi xiA xi PM   .###.. ##.# ......#### †........### ....#.......# #.#xi xi &5xi$ xi6M   .###.. ##.# ......#### xi6†........### ....#.......# #.#xi><6xi^CxiDxiM.....   .###.. ##.# ......#### †........#### #.####xi#xi&7xiĭxi>xi/<WM .....   .###.. ##.# ......#### #.#..#xi:CxiC&8xiIxiKxixAM #: .....   .###.. ## ......##.##.#xixi&9xixi5 _Found a parchment of Swiftness.xiCM.. #: .....   .###.. #....#.##.##.#xi-xi'70xi9 xi xieM##.. #: .....   .###.. #...#.##.##.#xi xi~1xixiLxi$ iM##.. #: .....   .###. #...#..#.##.#xiS+ <2xi0 xi1 xi M##.. #: .....   .# #...###.#.##.#3xi uM##.. #: .....  #...# .##.##.#xi xi &4xi& xi xi6 nM###.. #: ..... #...# ##.##.#xiu xi &5xi xiE xiX M...#####........ ..... #...##.##.#xi xiK &6xi xi+ ^  You pick up a parchment of Swiftness and begin reading...xi +7.2 (2xi xif B _You add the spell Swiftness to your library.xid M#####....... ...### ..... #...##.##.#xiEl xil +8.2 (1xiT} xi xis xi xi xiz Qxi 4xi xi xil....######.#.####.# xi ..... . #.#  #...# #.#  #...# #.#  #...# # xi#.#  #...# .# #.#  #...###. xi'#.#  #...#.. #.#xixixi9xixi .....######.#.####.# ..... ... #.# #...# . #.# #...# #.# #...# # #.# #...# .# #.# #...###. #.#  #...#.. #.#xi xiR'80xiXxi(xi6(##.#...ß.....######.#.####.# ..... ..... #.# #...# ...xi(~. #.# #...# #.# #.# #...## # #.#  #...# .# #.#  #...###. #.#  #...#.. #.#xi-xi|.&1xi4xi6xiHZ ##.####....ß....._......######.#.####.# ............ #.# #...#....... #.# #...###.#### #.#  #...# # # #.#  #...# .# #.#  #...###. #.#  #...#.. #.#xixi]&2xi]xi< _Found a faded altar of an unknown god.xi*# #.#.#####.#xi2+ß.ß.....#._......######.#.####.# .# #.# #...#.# #.# #...###.##### #.# #...# #xi+.# #.# #...##.# #.#  #...###. #.#  #...#.. #.#xi4xiLe3_xi$~ # #.#.#####.#.ß.ß.....#._......######.#.####.# .# #.# #..xi~U.#.# #.#  #...###.##### #.#  #...# #.# #.#  #...# #.# #.#  #...###.xi~ #.#  #...#.. #.#xiixi &4xixi&xi?.. #. #.#.######.##.ß.ß.....#._......######.#.####.# .# #.# #...#.# #.# #.xi..###.##### #.#  #...# #.# #.# #...# #.# #.# #...###. #.#  #...#.. #.#xixi&5xixixi5 .. #. #. #####.##### #.#S#.ß.ß.....#._......######.#.####.# .# #.# #...#.# #.# #...###.##### #.# #...# #.# #.#S   adder (wandering)  #...# #.# #.#  #...###.xi #.#  #...#.. #.#xiP .SYou encounter an adder.xii∆Sxi&6xixi/ _The adder hisses angrily.xiX ..# #.# ∆ #.# #####.##### #.##.#.ß.ß.....#.S.._......######.##.####.# .# #.# #...#.# #.# #...###.##### #.# #...# #.# #.#xim #...# #.# #.# #...###.# #.#  #...#.. #.#xiJ.Sxixi&7xi&_xi_xim ..# #.# ∆ #.# #####.##### #.##.#.ß.ß.....#.S._......######.##.####.#.# #.###...#.# #.# #...###.##### #.# #...# #.# #.# #...# #.# #.# #...###.# #.#  #...#.. #.#xi\oP.Sxivxi/w&8xi}xi;xi" ..# #.# ∆ #.# #####.###### #.##.#.ß.ß.....#._......######.S.##.####.#.# #.####...#.# #.#  #...###.##### #.#xi #...# #.# #.# #...# #.# #.# #...###.# #.#  #...#.. #.#xixi[.=9xiZxiA@ _The adder bites you but does no damage. x2xi)m )))))))You shoot a sling bullet.xi; ......SThe sling bullet closely misses the adder.xi #0xi E----==90.6 (1.4xiq xi - _The adder bites you. x2xiO m )))))))You shoot a sling bullet.xio ......SThe sling bullet completely misses the adder.xi xi !2.0xic 8_xi͛ R _The adder barely misses you.xiL  You shoot a sling bullet. The sling bullet hits the adder!xih  The adder is almost dead.xisE18------xi&3.3 (1.3xi=xig _The adder barely misses you. The adder bites you.xi 4)))))))xijN ......SYou shoot a sling bullet. The sling bullet misses the adder.xiO -4.7 (1.4xiT xiV z _The adder barely misses you. The adder bites you but does no damage.xi:m )))))))You shoot a sling bullet.xib ......SThe sling bullet closely misses the adder.6.1xixig{ _The adder bites you but does no damage. The adder closely misses you.xiDa m )))))))You shoot a sling bullet.xi(  ......SThe sling bullet barely misses the adder.7.5 _The adder bites you but does no damage.xi@m )))))))You shoot a sling bullet.xi[ ......SThe sling bullet closely misses the adder.xi#9xi>>=-8.9xixi @ _The adder bites you but does no damage. x2xiҶ m )))))))You shoot a sling bullet.xiB ......SThe sling bullet closely misses the adder.xi+C *100.3xiI &_xi}K _The adder completely misses you. The adder closely misses you.xiH †You shoot a sling bullet. The sling bullet hits the adder.xiM(xixi_xielfmeister the Vexing..#Gnoll#.#Health: 19/23 ===================-----∆ #.#Magic: 5/5========================#####.#####AC: 6Str: 7# #.........#EV: 10Int: 12###.#.ß.ß.....#SH: 0Dex: 14......._......######XL:  2 Next: 108% Place: Dungeon:2xiC......†@...........#Noise: ===------  Time: 1101.7 (1.4)###...........####.#a) +1 sling..............# #.#Fire: a) +1 sling###...#.......# #.##...###.##### #.##...# #.##.##...# #.##.#xi<.#...###.##.##...#..#.#The sling bullet closely misses the adder. _The adder bites you but does no damage. x2  You shoot a sling bullet.  The sling bullet closely misses the adder. _The adder completely misses you. The adder closely misses you.You shoot a sling bullet. The sling bullet hits the adder.xi _You kill the adder!You have reached level 3!xi/  --more--xi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? xis24/28=7/793 4% xixiU _You feel stronger. x2xi=M..∆ #.#  #####.#### # #....###.#.ß.ß .#####......†.....#####..............# #.#.#...###.#xiXFS---20 _xiJxiMd _There is a faded altar of an unknown god here.xi  _You feel stronger. x2 _There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Zin or (c) Hepliaklqana, but you can'ttell which. xi Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.xi(xiUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawxi zquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrathxi/xi~8elfmeister the VexingGnoll..#Health: 24/28 ====================----#.#Magic: 7/7========================∆ #.#AC: 6Str: 9#####.#####EV: 10Int: 12# #.........#SH: 0Dex: 14###.#.ß.ß.....#XL:  3 Next:  4% Place: Dungeon:2.......@......######Noise: ---------  Time: 1102.7 (0.0)......†............#a) +1 slingxi9}###...........####.#Fire: a) +1 sling..............# #.####...#.......# #.##...###.##### #.##...# #.##.##...# #.##.##...###.##.# _You feel stronger. x2 xiM9_There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Zin or (c) Hepliaklqana, but you can'ttell which.xix9Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.xixiKnZin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. xiU[!]: Overview|Powers|Wrathxigrants followers the ability to preach to the unenlightened masses, and powers to vitalise their bodies, protecting them from various afflictions. Later, followers gain the ability to imprison their foes temporarily. Followers can eventually find temporary safety in a divine refuge. As piety grows, followers will be protected from mutation and the Hells, and Zin may even occasionally directly intervene to save a follower's life. Zin likes it when you donate money and you kill unclean or chaotic beings. Overview|PowersxiY(dislikes it when you attack neutral beings. Zin strongly dislikes it when you use evil magic or items, you attack non-hostile holy beings, you attack allies, you kill non-hostile holy beings, you deliberately mutate or transform xi)yourself, you use unclean or chaotic magic or items or you polymorph monsters. Zin forgives followers for abandonment; however, those who later take up the worship of an evil or chaotic god will be scourged. (Kikubaaqudgha, Yredelemnul,Makhleb, Lugonu and Beogh are evil, and Xom, Nemelex Xobeh and Jiyva are chaotic.) Those under Zin's wrath will find their beneficial mutations stripped away, their enemies alerted, and their senses confounded by the axioms of Law; confusion, fainting, blindness and complete paralysis will be their lot. Zin's wrath lasts for a relatively short duration.Powers|WrathxiPxielfmeister the VexingGnoll..#Health: 24/28 ====================----#.#Magic: 7/7========================∆ #.#AC: 6Str: 9#####.#####EV: 10Int: 12# #.........#SH: 0Dex: 14###.#.ß.ß.....#XL:  3 Next:  4% Place: Dungeon:2.......@......######Noise: ---------  Time: 1102.7 (0.0)......†............#a) +1 sling###...........####.#Fire: a) +1 sling..............# #.####...#.......# #.##...###.##### #.##xi...# #.##.##...# #.##.##...###.##.# _You feel stronger. x2 _There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Zin or (c) Hepliaklqana, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.xi xi? @Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. xi Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|WrathxiV u's worshippers are served by a guardian formed from a part of life essence, in the shape of their greatest ancestor. This ancestor is at firstremembered as they were at the start of their fabled adventures, but will advance in skill as their descendant does. Hepliaklqana always allows followers to recall their ancestor to their side, and, even if the ancestor is destroyed, Hepliaklqana will call it forth again not long after. Further advancement in Hepliaklqana's service allows worshippers to restore and strengthen their ancestor, to swap them with other creatures, and to choose how to remember theirlife's talents. Hepliaklqana likes it when you explore the world. Overview|Powersxi elfmeister the VexingGnoll..#Health: 24/28 ====================----#.#Magic: 7/7========================∆ #.#AC: 6Str: 9#####.#####EV: 10Int: 12# #.........#SH: 0Dex: 14###.#.ß.ß.....#XL:  3 Next:  4% Place: Dungeon:2.......@......######Noise: ---------  Time: 1102.7 (0.0)......†............#a) +1 sling###...........####.#Fire: a) +1 sling..............# #.####...#.......# #.##...###.##### #.##xi ...# #.##.##...# #.##.##...###.##.# _You feel stronger. x2 _There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Zin or (c) Hepliaklqana, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.xi#xiC+qelfmeister the VexingGnoll..#Health: 24/28 ====================----#.#Magic: 7/7========================∆ #.#AC: 6Str: 9#####.#####xi',EV: 10Int: 12# #.........#SH: 0Dex: 14###.#.ß.ß.....#XL:  3 Next:  4% Place: Dungeon:2.......@......######Noise: ---------  Time: 1102.7 (0.0)......†............#a) +1 sling###...........####.#Fire: a) +1 sling..............# #.####...#.......# #.##...###.##### #.##...# #.##.#xi^,#...# #.##.##...###.##.# xi,_You feel stronger. x2 _There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Zin or (c) Hepliaklqana, but you can'txi,tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.xi. ###.######...# #.# xi.#...# #.# #.# #...###.# #.#  Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!xi8/  --more--xiV  RR   Ankhesenamen the ancestorHepliaklqana forms a fragment of your life essence into the memory of yourancestor, Ankhesenamen!You can now recall your ancestor. of Hepliaklqana *.....5===3.7 (1xim $ xi# `_You can now remember your ancestor's identity.xiV  ..# #.# ∆ #.# #####.##### # #.#.###.#.ß.ßR....#_......######.†..#.###.####.# ..# #.# ###...#.# #.# #...###.##### #.#  #...# #.# #.# xi , #...# #.# #.#  #...###.# #.#.R5====4xi ZJ ..# #.# ∆ #.# #####.##### # #.##.###.#.ß.ß.....#._R.....######.†..# .#.###.####.# . ..# #.# . ###...#.# #.# #xiZ #...###.##### #.# . #...# #.# #.# . #...# #.# #.#  #...###.# #.#xi\1R.xi?dxid&5xi}xiB##.. ..#.. #.##: #.#xiͯT#.#####.##### #.#.##.###.#.ß.ß.....#.R......#######.†..# #.#.###.####.# .. ....# #.# .. ###...#..# #.# .# #...###.##### #.# .. #...# #.# #.#  . #...# #.# #.#  #...###.# #.#xi;R_xiVxi̸&6xiٿxi07 _Found a parchment of Searing Ray.xi  ### # ... ..# ..# #.# #:# #.# #.#####.##### #.#..#.##.###.#.ß.ß.....##.R_......######.#.†..# ##. ##.###.####.#.# .....# #.#. ###...#...# #.# ..# #...###.##### #.#  .. #...# #.# #.# . #...# #.# #.#  #...###.#i 9;49m #.#R.7xi  ### #. ...#:# #.# ####.#### #.#.......##.###@#.ß.ß.....# #.R._##### .#........†..... ####.###### ........###...#....... ..###.#####..#. R.xiM xi B=8xi xi xiX #### #. ...:# #.# ####.#### #@#....xib.##.###.#.ß.ß.....# #.......R.._......##### .#........†........... ####.###...........#### ............###...#....... ..###.#####.xi 6R.xi% xi&9xixixiY ##### #.... ...:# #.# ####.#### #.#.....##.###R#.ß.ß #.........._##### .#........†.... ####.###.....### ..........xiZx###...#....... ..###.#####xi\7R.xiZ10xi.r  ######## ####>..... ......... #.# .#####.#### #R#.....##.###.#.ß.ßxir ##.._##### .#........†.... ####.###...### ........###...#.......xir xiu 7R.xid| xi| &1xi݂ xic _Found a stone staircase leading down.  You pick up a parchment of Searing Ray and begin reading...xi +2.7 (2xi xi D _You add the spell Searing Ray to your library.yi" ############# ####>..........#.......###.###.# #.# R#####.#### #.#.....##.###.#.ß.ß##.._##### .#........†.... ####.###...### .......R.yiA3.7 (1yiPyi2yi  ############ ####>...@......#........#####.####.###R# #.# #####.#### #.#.....##.###.#.ß.ß #.._##### .#........†.... ####.#####yi[ 7R.yi yiw 4yi! yi yi"yi$n Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes22% 3b - Inner FlameHexes/Fire41% 3  c - Kiss of Deathyi%Conjuration/Necromancy 50%1  d - Cause FearHexes58% 4e - Searing RayConjuration65% 2  f - Mephitic CloudConjuration/Alchemy/Air 86% 3  g - SwiftnessAir86% 3 yiU% h - Dimensional Bullseye Hexes/Translocation 91% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityi eDescrib  a - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3Memorise|DescribeyiLv  Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 41% Power: 10% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 17 fire damage.yi  Spells (Describe)TypeFailure Levela - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3  c - Kiss of DeathConjuration/Necromancy 50% 1  d - Cause FearHexes58% 4e - Searing RayConjuration65% 2  f - Mephitic Cloudyi: gConjuration/Alchemy/Air 86% 3  g - SwiftnessAir86% 3  h - Dimensional Bullseye Hexes/Translocation 91% 4 5 spell levels left yi ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityi Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3School: HexesFail: 22% Power: 14% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also slows you.yi5u Spells (Describe)TypeFailure Level  a - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3  c - Kiss of Deathyi6Conjuration/Necromancy 50% 1  d - Cause FearHexes58% 4  e - Searing RayConjuration65% 2  f - Mephitic CloudConjuration/Alchemy/Air 86% 3  g - SwiftnessAir86% 3  h - Dimensional Bullseye Hexes/Translocation 91% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!yi+  Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1 Schools: Conjuration/Necromancy Fail: 50%  Power: 8% Damage: 2d6 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. !yipThis spell would have no effect right now because you can't see any hostile targets that would be affected.)yi4  Spells (Describe)TypeFailure Levela - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3  c - Kiss of DeathConjuration/Necromancy 50% 1  d - Cause FearHexes58% 4e - Searing RayConjuration65% 2  f - Mephitic CloudConjuration/Alchemy/Air 86% 3  g - Swiftness)yi Air86% 3  h - Dimensional Bullseye Hexes/Translocation 91% 4 )yi̫ N5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help)yi <[Esc] exit,yiLi Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. ,yi9MLevel: 2 School: Conjuration Fail: 65% Power: 4%Damage: 2d4 (max 2d8) Accuracy: ++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 14 irresistible damage. ,yiMpThis spell would have no effect right now because you can't see any hostile targets that would be affected.7yiy  Spells (Describe)TypeFailure Levela - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3  c - Kiss of DeathConjuration/Necromancy 50% 1  d - Cause FearHexes58% 4  e - Searing RayConjuration65% 2f - Mephitic CloudConjuration/Alchemy/Air 86% 3  g - SwiftnessAir 7yiz 86% 3  h - Dimensional Bullseye Hexes/Translocation 91% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDyi  Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 41% Power: 10% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 17 fire damage.Fyig Spells (Describe)TypeFailure Levela - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3  c - Kiss of DeathConjuration/Necromancy 50% 1  d - Cause FearHexes58% 4e - Searing RayConjuration65% 2  f - Mephitic CloudConjuration/Alchemy/Air 86% 3  g - SwiftnessAir86% 3  h - Dimensional Bullseye Hexes/Translocation 91% 4 Fyi5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGyi Hide) Describe|HideHyidShow Hide|ShowHyi- Memorise)a - Sigil of BindingHexes22% 3  b - Inner FlameHexes/Fire41% 3  c - Kiss of DeathConjuration/Necromancy 50%1  d - Cause FearHexes58% 4e - Searing RayConjuration65% 2  f - Mephitic CloudConjuration/Alchemy/Air 86% 3  g - SwiftnessAir86% 3  h - Dimensional Bullseye Hexes/Translocation 91% 4Hyi. KMemoriseShowMyi MyiE  elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 6Str: 9EV: 10Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 ####>...@......#Myi`Noise: ---------  Time: 1114.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Fire: a) +1 sling# #.#####.######.#.........#Myi.##.###.#.ß.ß.....#R   Ankhesenamen the ancestor#.........._......######.#........†............# ##.##.###...........####.#You can now recall your ancestor. _You can now remember your ancestor's identity. _Found a parchment of Searing Ray. _Found a stone staircase leading down.  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.Memorise Inner Flame, consuming 3 spell levels and leaving 2? Y - Yes  N - NoOyi Oyi   elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 6Str: 9EV: 10Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 ####>...@......#Oyi_ ONoise: ---------  Time: 1114.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Fire: a) +1 sling# #.#####.######.#.........#.##.###.#.ß.ß.....#R   Ankhesenamen the ancestorOyi #.........._......######.#........†............# Oyi ##.##.###...........####.#You can now recall your ancestor. _You can now remember your ancestor's identity. Oyi k_Found a parchment of Searing Ray. _Found a stone staircase leading down.  Oyi pYou pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.Oyi` +5.7 (1OyiCOyin Oyi_This spell is extremely dangerous to cast!6.7 (2Oyi"Oyi)Oyi-+7.7 (3Oyi)/Oyi7Oyi7+8.7 (4Oyi=Oyi? _You start memorising the spell. You continue memorising. x3Oyi@OyijFOyiHc _You finish memorising. Spell assigned to 'b'.PyiG  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 50% 1b - Searing RayConjuration65% 2  c - Sigil of BindingHexes22% 3  d - Cause FearHexes58% 4  e - Mephitic CloudConjuration/Alchemy/Air 86% 3  f - SwiftnessAir86% 3  g - Dimensional Bullseye Hexes/Translocation 91% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitTyi FTyibMTyiIU  elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 6Str: 9EV: 10Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 ####>...@......#Noise: ---------  Time: 1118.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Fire: a) +1 sling# #.#####.######.#.........#.##.###.#.ß.ß.....#TyiU[R   Ankhesenamen the ancestor#.........._......######.#........†............# ##.##.###...........####.# _Found a stone staircase leading down.  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.TyiaTyixcMemorise Searing Ray, consuming 2 spell levels and leaving 0? Y - Yes  N - NoUyi Uyi$   elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 6Str: 9EV: 10Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 ####>...@......#Noise: ---------  Time: 1118.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Fire: a) +1 sling# #.#####.######.#.........#.##.###.#.ß.ß.....#R   Ankhesenamen the ancestor#.........._......######.#........†............# ##.##.###........Uyi ...####.# _Found a stone staircase leading down.  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.9.7 (1Uyi{ Uyi y _This spell is extremely dangerous to cast!Uyi ,20.7 (2Uyi= UyiV Uyi +1.7 (3Uyiw Uyi _You start memorising the spell. You continue memorising. x2Uyi Uyi Uyi c _You finish memorising. Spell assigned to 'c'.Wyi0 zGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  d - a +0 ring mail (worn)  f - a +0 pair of gloves (worn)  b - a +1 robe  e - the +18 Lear's hauberk Magical Staves (go to first with |)  i - a staff of earth Jewellery (go to first with "=)  c - a ring of protection from cold (worn)Yyi> b - a +1 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.1 (6.1 -> 4.0). Your EV would increase by 2.3 (10.6 -> 12.9). Your spell failure would improve by up to 35% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.[yi8 [yi5I  elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 6Str: 9EV: 10Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 #[yi!###>...@......#Noise: ---------  Time: 1121.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Fire: a) +1 sling# #.#####.######.#.........#.##.###.#.ß.ß.....#R   Ankhesenamen the ancestor#.........._......######.#........†............# ##.##.###...........####.# _This spell is extremely dangerous to cast! [yi/1_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is extremely dangerous to cast! [yi_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.[yil[yim _[yi[yizd  You start removing your armour.[yi+2.7 (1[yi1W3.7 (2[yi[yiC[yi+4.7 (3[yi[yi$&[yi&+5.7 (4[yi,[yi3A6.7 (5[yi8[yiS: 12 _You continue removing your +0 ring mail. x5[yi:[yi?[yiHK  You finish removing your +0 ring mail.[yiH+7.7 (6[yi>N[yiU[yiMV+8.7 (7[yiq[[yi b[yib+9.7 (8[yij[yi[yi~,30.7 (9[yi[yi[yi/1.7 (10.0)[yi[yi 4 _You start putting on your armour. You continue putting on your +1 robe. x5[yi [yi[yiY _You finish putting on your +1 robe.^yiQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)Cast: Jinxbite Abilities ([,] to cycle)Abil: Recall Ancestor [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ondyi u Your spells (quiver)TypeFailure Level  a - JinxbiteHexes4% 2  b - Inner FlameHexes/Fire16%3  c - Searing Ray Conjurationdyi^ 330%2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitlyi;myi&  elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 4Str: 9EV: 12Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 ####>...@......#Noise: ---------  Time: 1131.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Fire: a) +1 sling# #.#####.#####myi#.#.........#.##.###.#.ß.ß.....#R   Ankhesenamen the ancestor#.........._......######.#........†............# ##.##.###...........####.# _You finish memorising. Spell assigned to 'c'.  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +1 robe. x5 _You finish putting on your +1 robe.myipmyi~  elfmeister the VexingGnoll of Hepliaklqana *.....Health: 25/25 ========================Magic: 7/7========================AC: 4Str: 9EV: 12Int: 12SH: 0Dex: 14#############XL:  3 Next:  4% Place: Dungeon:2 ####>...@......#Noise: ---------  Time: 1131.7 (0.0).......R#####.#a) +1 sling###.###.# #.#Cast: Inner Flame (16%)# #.#####.######.#.........#.##.###.#.ß.ß.....#R   Ankhesenamen the ancestor#.........._......######.#........†............# ##.myi##.###...........####.# _You finish memorising. Spell assigned to 'c'.  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +1 robe. x5 _You finish putting on your +1 robe.myimyimyinyi3 # ## ###>.# ..R#####.# #.###.###.# #.# # # #.#####.##### # #.#.# # .##.###.#.ß.ß.....# #nyie #.........._...... # .#........†.#. ##.###.####.nyi nyiF )2.7 (1 nyit  _nyi nyinyi %############# ######>.......... . .......@R#####. ####.###.# #. # #.#####.##### ..........##.###.#.ß.ß#.........._.####.#†...... ###. ##.###....#### ... # ... nyinyiC&3nyinyioyiA | #  ###>.# ...R#####.# .##.###.###.# #.# .# # #.#####.##### .# #.#.# .# .##.###.#.ß.ß.....# .# #.........._...... .# .#........† .###. ##.###..####. # .# #R.oyi oyiY &4oyiG oyi pyi:_f # ###>.# #...R.#####.# #.##.###.###.# #.# #.# #. #.#####.##### >.##pyi9`s. #.#.# ..# .##.###.#.ß.ß.....# ..# #...._...... #.# .#........† #.###. ##.###.. # .pyij`!#pyib/R.pyihpyii&5pyiuopyigqpyif # ###>.# ##...R..#####.# .#.##.###.###.# #.# .#.# #.# #.#####.##### .>.# #.# #.#.#.#pyifv .##.###.#.ß.ß.....#.# #.........._...... .#.# .#........† †#.###. ##.###. . # .#pyi+i/R.pyiopyiRppyip6pyi=wpyitxpyiwA ## ###>.##...R...#####.# ..#.# .###.###.###.# #.# ..#.# #.# #.#####.##### ..>.# #.# #.#.#.# .#pyiK#.###.#.ß.ß.....#.# #.........._...... ..#.# .#........† .†#.###. ##.###. . # .#pyiȠ/R.pyi^pyi &7pyi pyixpyij ### ###>.##...R....#####.#.#.# #.###.###.###.# #.#.#.## #.# #.#####..>.# #.# #.#..# .##.###.#.ß.ß......# #...._.......#.# .#........†.†#.###. ##.###.. # .R.8pyi| | #### ###>.##...R.....#####.# #...#.# ##.###.###.###.# #.#.#.# #. #.# #.#####..>.##. #.# #.#.#.#.##.###.#.ß.ß.## #._ #...#.# .#.† #..†#.###. ##.###pyi F. # pyiE /R.pyi pyi &9pyi pyi pyiL  ##### ###>.##...R......#####.# ##...#.# ###.###.###.###.# #.#.#.# #.# #.# #.#####..>.# #.# #.# #.#.# .#.##.###.#.ß.ß.# # #._#...#.# .#.†#..†#.###. ##.###pyiM F. # pyiO /R.pyiW pyiW '40pyi] pyi^ qyi'##########################>.......... ######.. ........R.......#####...#.# ###.###@###.###.# .. #.# #.# #.#####.##>.........#.##.###.#.ß.ß# #.........._. ##...# .#†.†#.###. ##.###.... .......... # ... ## ###...#qyi}qyi&1qyiPqyizqyirN ##########################>.......... ######.. ........R.......#####...#.# ###.###.###.###.# .. #@# #.# #.#####.##>.........#.##.###.#.ß.ß.# #.........._. ##...### .#.†.†#.###. ##.###.... .......... #.... ##qyiO  ###...#  #.###.#..# #...###.##qyiP U.Rqyi5W qyiW &2qyig] qyi^ qyi o##########################>.......... ######.. ................#####...#.# ###.###R###.###.# .. #.# #.# #.#####.##>........#.#.##.###.#.ß.ß..# #.........._. ##...#.# ..## .#........†.†#.###.. ##.###.... ........... #.... ##. ###...#  #.###.#..# #...###.## .# .. #qyi N.Rqyi qyi &3qyi qyiz qyi qyi˜ qyi qyi_ tyirtyi,tyiAtyiQ.Rtyityiutyi,tyityityiJtyityiftyityityiQtyityi2tyityityiBtyityityiXtyi~tyityityityi  tyie You encounter a ball python.tyi #######.. ................#####.# .##...#.# ###.###.###.###.# #.# ......#.##.# #.# #.#####.# ......>.# # #.###.# #.#...... ........# #.##.#R##.###.#.ß.ß.. #.......# ..###.........._...#...#.# #...##.#.#........†.... tyi'###..†#.###...###R###.###...................@.# #..... ###......S..#..#### ###...#.  #.###.#..### #...###.#  #.# .# .. #...# #.#  #.# .# . #...# #.# ###.#  #...###.# ....#  #...#.. S   ball python (constriction, wandering) ##### ####...#.tyiq# .# #......#.#tyiX+8.7 (5tyi0.tyiKRS   ball python (constriction, wandering)tyi29.7 (6 _tyi tyi uyi.. .#####.# ##...#.# ###.###.###.###.# #.# #.# #.# #.# #.#####.#>.# # #.###.# #.#.# #.##.#R##.###.#.ß.ß. .# ..###..._....#.# #...##R#.#.†...†#.###...###.###.###.# #.......S..#..#### ###...#.#.###.#..### #...###.# .# #...###.# R   Ankhesenamen the ancestor Suyi%Q.Ruyi~.S   ball python (constriction, wandering,…)uyi',50.7 (1uyiuyiVvyie#.. .#####.# .##...#.# ###.###.###.###.# #.#.#.# #.# #.# #.#####..>.# # #.###.# #.#.# #.##.#R##.###.#.ß.ß #.# ..###..._#...#.# #...##.#.#vyiS.†#..†#.###...###R###.###.# ##.S.#..#### ###...# #.###.#..### #...###.  #.# .# .. #...# #.#  #.# .# . #...# #.##.# #...###.#.#vyi  #...#.. ##### ####...#.# .# #......#.#vyiz6S.vyiQ.Rvyi USally targetvyi &1vyivyivyiP#.. .#####. .vyi.##...#.# ###.###.###.###.# #..#.# #.# #.# #.#####..>.# # #.###.# #.#vyi5.# # #.##.#R##.###.#.ß.ß .#.# #< ..###..vyie._ .###...#.# #...##.#.#vyi.† .###..†#.###...###.###.###vyi^.S...@.R# ##.#..#### ###...# #.###.#..###. #...###. #.# .# .. .. #...# #. #.# .# ...#vyig #...# #.#.#### #...###..# #...#.. ###### ####...#.# ..# #......#.#vyi=.Svyi1R.vyi7<vyi&2vyi4vyi9 _Found a stone staircase leading up.vyi\ #.. .#####.##...#.# ###.###.###.###.# #.#.# #. #.# #.# #.##### #.>.# #. #.###.# #.# #.# ###.##.#R##.###.#.ß.ß #.#.# #<....###.._ #.###...#.# #...##.#.#.† #.###..†#.###...###.###.### #.S.@.R.# ##.#..#### ###...# #.###.#..###.# #...### #.# .# .. ..# #...# # # #.# .# ...## #...#vyi  ##.# ### #...###.# #...#.. # ####...#.# ...# #......#.#.SR.vyi! vyi! &3vyi' vyi6) wyi.. .#####.##...#.# ###.###.###.###.# #.#.# #. #.# #.# #.#####. .>.# #. #.###.# #.#. .# ###.##.#R##.###.#.ß.ß. .#.# #<....###.._. .###...#.# #...##.#.#.†. .###..†#.###...###.###.###. .SR@..# #..#..#### ###...#.#.###.#..###.# #...###.#.# .# .. ..# #...# #.  #.# .# ...## #...# #..# ### #...###.# yieH#...#..  †You swap places with Ankhesenamen.  The ball python closely misses Ankhesenamen.  The ball python bites Ankhesenamen. 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