xh^|  Player: eyoung3 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.21:28:56.ttyrec Time: (1756330136) Wed Aug 27 21:28:56 2025 xhy [?1051l[?1052l[?1060l[?1061hxh^C)0[?7hxhw[?25l[?1cxh= xhAxhWelcome, eyoung3. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Earth ElementalistxhV xhY Welcome, eyoung3 the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverxhZZ t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightxhZ p - Reavery - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen xhZ spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpxhZ 9 Tab - Gargoyle Earth ElementalistxhuxhxhNeyoung3 the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Sandblast#### . . ....#... . ! ....#.### #+# ###..#.#PP #.# PP#..#P⌠P#.#P⌠P#PP#.#PP#.#####.#hm####..+....@....+#.#####.#####..PP#.#PP#P⌠P#.#P⌠P##.#PP #.# PP#..#.### #+# ###..#... . . ........ . # ###.Welcome, eyoung3 the Gargoyle Earth Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?xhPress ? for a list of commands and other information.  Found a brown potion.xh!xh$[ _Found a staircase leading out of the dungeon.xhH>xh>xhBxh&HxhW: _xh9]xh`xhjxhkxhoxhtxh,xhxhφxh,xhxhbxhZ,xhDxh-/ _You open the door.xhxhTxhxh@  There is an open door here.xhnxh _xh>xhʽ#. ### #.... .....########..#####.........xh #.....##.#####'#####.#.#PPP#.#PPP#..#xh9y#.#P⌠P#.#P⌠P#..#.#PPP#.#PPP#..xh`=#.#####.#####..#xh..+....<....+?.##.#####.#####..#.#PPP#.#PPP#..xhžxh+7.0 (7xh]+8.0 (8xhxh1R _c - a brown potionxhYxhxh!xhF&xh)xh.-,xh0xh5xhS5xh7xhAXxh:CxhF,xhIxhtMxhXy...####....#. ..$....#.### .......#.... ............########......xhYb#####...............#..............###.#####'#####>12.0 (4.0)#.#PPP#.#PPP#..#####+#.#P⌠P#.#P⌠P#..# xhYv#.#PPP#.#PPP#..##.#####.#####..#xhY..+....<....+?.#xhZ#.#####.#####..#xh0Z#.#PPP#.#PPP#..##$#P⌠P#.#P⌠P#..xh.cxh f+3.0 (5xh[lxho; _Found a stone staircase leading down.xh3xh xhxhBxhxh,xh1xh3xh,xh!xhe$xhl',xhB)xh$,xh].,xh=0xh:.....########.......#####................#..............##....#.#####'#####.......>#.#PPP#.#PPP#..#####+#.#P⌠P#.#P⌠P#..# .#PPP#.#PPP#..# #####.#####..# ..+....<....+@.# ####.#####..# PP#.#PPP#xh:$#P⌠P#.#P⌠P#PPP#.#PPP##.#####+#####...... ........... ..## ### xhA&8xhXC+9.0 (6xhHxhKd _d - a scroll labelled MUNITE MANLEFOxh6 xh7 xh8 xh!= xh@ xhCA xhE xh-F xh4I ,xhJ xhM xhP ,xh;S xhZV xhdY ,xhZ xh] xh` ,xhRb xh@e xhg xh h xhgi xhl xhn xhn xhp xhs xh9v xhgv xhw xh{ xh} xh} xh xhx xh xh xh xh xhԇ xh xhڈ xh܋ ,xhٌ xh= A _You now have 15 gold pieces.xhy 3xh xhJ xh -xh5 Q #########.xh\ m #......... ####......... xh . #....@....... .### #####............ xh N.... ................. ....########...........J ###..................... xh؛ .............##.........J   endoplasm (asleep) xh J#####'#####.......>..... #PPP#.#PPP#..#####+##### xh N#P⌠P#.#P⌠P#..#xhf 032.0 (13.0)xhӧ ,3.0 (14xh2 xh ] _An endoplasm comes into view.xhj xhn xh xh a _An endoplasm is nearby!xh$##########..#.........#####.#.... ### #####....... .........xh########....J ##.............. ......## ####'#####.......> PPP#.#PPP#..#####+##### xhqP⌠P#.#P⌠P#..# PPP#.#PPP#..#xhxh84.0) _xh/xhxh> ############...#.........#####.#.... ## #####. .. ......########J.# #...........# ..## ###'#####.......>) PP#.#PPP#..#####+##### ⌠P#.#P⌠P#..# #P#.#PPP#..# ###.#####..#xhC 6  Found a hand axe.xh]L <J.JxhN 75SandblastxhV xhX ^ _The endoplasm quivers.xh, 5##.#.#.####.#.#.# #####. . .#.J..# .# ##.'#####.......>......).#.#PPP#..#####+#####..# P#.#P⌠P#..# .#.#.#PPP#..# xh . xh xh )J.xh &6xhC xhL ^ _The endoplasm jiggles.xh7/ [#####...#.#.####.#.#.#.  #####.#  .J. #.##.# ##.'#####.......>......).# #.#PPP#..#####+#####..#. #.#P⌠P#..# .#. #.#PPP#..# ... xhI:  The endoplasm freezes you.You are frozen.xh; y5/10 ------------7xhg@ xhC M _Ouch! That really hurt!xh xhw xh xhl ^ _You are too injured to fight recklessly!xh(4xh-xh0^ _You are too injured to fight recklessly!xhKxhxh'xhB^ _You are too injured to fight recklessly!xh4xhOxh ^ _You are too injured to fight recklessly!xh>xhk?xhFxhH^ _You are too injured to fight recklessly!xhhxhxhxhV _You are too injured to fight recklessly!xh:xhB;xhAxhvExhxh}xhxhAxh+xhL,xh(3xh{6xhϪ4xhyxh7xhKxhxhxh?xh<xhxhxhΘxhNxhxhTxhLxhpxh:qxh4wxhyxhXxhXxh_xhaxh'1 xh+(#####  #########.....  #.........#...  ####..........#..  xhR('#..............#.  xht(%..............#  xh(.......@J...... ............##. ............# xh(##............. .....>......).# #####+#####..#.  .#.. xh(A ... xh C #####  #########.....  #.........#...  ####..........#..  #..............#.  ..............#  .......@J...... ............##. xhw b............# ##..................>......).######+#####..#.  .#.. ...xh xha xh` xh[ RAn endoplasm is nearby!xh 4xh xhW ^ _You are too injured to fight recklessly!xhxhcxh!xhM$^ _You are too injured to fight recklessly!xh:xhxhxh'^ _You are too injured to fight recklessly!xhP2   eyoung3 the Digger  Gargoyle #####  Health: 5/10============------------ #########.....  Magic: 2/3================-------- #.........#...  AC: 4Str: 11 ####..........#..  EV: 11xh2 Int: 15 #..............#.  SH: 0Dex: 10  #####...............#  XL:  1 Next:  0% Place: Dungeon:1 xh2 B .............@J......  Noise: ---------  Time: 37.0 (0.0) ########.............##.  -) Nothing wielded .....................#  Cast: Sandblast xh2 .........##............. #'#####.......>......).# xh3 #.#PPP#..#####+#####..#.  J   endoplasm #.#P⌠P#..# .#.. xh>3 <#.#PPP#..# ... #.#####..# xhv3 E_You are too injured to fight recklessly! xh3 P_You are too injured to fight recklessly!  xh3 =Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)xhweyoung3 the DiggerGargoyle#####Health: 5/10============------------#########.....Magic: 2/3================--------#.........#...AC: 4Str: 11xh####..........#..EV: 11Int: 15#..............#.SH: 0Dex: 10#####...............#XL:  1 Next:  0% Place: Dungeon:1.............@J......Noise: ---------  Time: 37.0 (0.0) ########.............##.-) Nothing wielded .....................#xh}Cast: Sandblast .........##............. xhK#'#####.......>......).# #.#PPP#..#####+#####..#.J   endoplasm #.#P⌠P#..#xh[.#.. #.#PPP#..#... xh6#.#####..#Aiming: Sandblast (safe; 4% risk of failure)  xhKPress: ? - help, Q - select actionShift-Dir - straight linexhyAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.  The endoplasm is almost dead.xh4@h #####  #########.....  #.........#...  ####..........#..  #..............#.  xh@ ..............#  .......@J...... ............##. ............# ##............. .....>......).# #####+#####..#.  .#..  ... xh@Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  xh;A,The blast of sand hits the endoplasm.  xhZAQThe endoplasm is almost dead.  xhwA`The endoplasm freezes you.  You are frozen.xh #####  #########.....  #.........#...  ####..........#..  #..............#.  ..............#  xh.......@J...... ............##. ............# ##..................>......).######+#####..#.  .#.. ...xhS\  Ouch! That really hurt!xhP1----------=xh8.5 (1.5xhxh6V _* * * LOW HITPOINT WARNING * * *xhgW T  eyoung3 the Digger  Gargoyle #####  Health: 1/10xhW ==---------------------- #########.....  Magic: 1/3========----------------xhW  #.........#...  AC: 4xhW <Str: 11 xhX ####..........#..  EV: 11Int: 15xh_X  #..............#.  SH: 0Dex: 10 xhX  #####...............#  XL:  1 Next:  0% Place: Dungeon:1  .............@J......  Noise: =--------  Time: 38.5 (0.0) xh&Y ########.............##.  -) Nothing wielded .....................#  Cast: Sandblast .........##............. #'#####.......>......).# #.#PPP#..#####+#####..#.  J   endoplasm #.#P⌠P#..# .#.. xhbY d#.#PPP#..# ... #.#####..#Ouch! That really hurt! xhY _* * * LOW HITPOINT WARNING * * *Aiming: Sandblast (safe; 4% risk of failure)  xhY Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)xhs% X  eyoung3 the Digger  Gargoyle #####  Health: 1/10==---------------------- #########.....  Magic: 1/3========----------------xh%  #.........#...  AC: 4Str: 11 ####..........#..  EV: 11Int: 15 #..............#.  SH: 0Dex: 10  #####...............#  XL:  1 Next:  0% Place: Dungeon:1 xh& N .............@J......  Noise: =--------  Time: 38.5 (0.0) ########.............##.  -) Nothing wielded .....................#  Cast: Sandblast xh8& .........##............. #'#####.......>......).# xhU& #.#PPP#..#####+#####..#.  J   endoplasm #.#P⌠P#..# .#.. xhq& =#.#PPP#..# ... #.#####..#xh& Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionxh& Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  xh& cThe blast of sand hits the endoplasm!  You kill the endoplasm!xh+ ~ ##### xh+  #########.....  #.xh+ d...  ####.#..  xh+ O#.....#.  ...xh, c..#  .......@....... xh,, >...##. ...# xhF, D##.......xh`, .).#xh, #####+#####..#. .#.. ...xhL &.xhϾ s240.0 (1.5Sandblast _xh xhN xhxh v2==xh,xhxh[,xhxh@xhlxhxhxh:==xhxhxhK3===xhmxhZ!xh!xh"xh$xh(%T2========xht&xh(xh(xh)xh+,;===xhb,xh-xh/xh/C4==xh0xh83xhx39========xh4xh7,xh8xh:xhI:xhx;xh=xh=:==xh?xhAxhCAxhfAN5===xhBxhQE,xhGxh$Jxh_JxhKxh,N,xhnOxh RxhdR#6xhRu=====3========xhTxhX xhY._Magic restored.xhYxh[[xh],xhM_xhaxhaxhcxhexh)fS==========xhgxhixhjM7==xh^kxhhm,xhoxhp,xhPrxhut,xhuxhwxhXx:==xhsyxh|;8xhM|*===xh}xhxh/xh4xh$,xhOxhxhxhxhxh6xhS4===xhxhxhxhE9==xhxhܒ,xhxhtxhxhɗxha,xhxhxh4'10/10xhTH=====xhxh1 _HP restored.xh_xhxhxh]xhxhxhxhxhJxhxxhxh7xhxh'4===xhշxh^xh,xhxhxh4xhkxh)xhQxh,xhSxhxhxh,xh{xhExh,xh%xhxh,xhxhxh,xhxhxh,xhxhxh,xhxhjxh,xh,xh,xhxhxh",xhxh1xh,xhAxhxh%,xhxhxh2.......#...##...#..#  ........#..##..#...#  .........#....#....#  ..........#..#.....#  xh*.......##..##..##..#  .......##..##..##..#  ..........#..#.....#  >......).#....#....#  +#####..#..##..#@.##  -xh #.#... #...#.#   xh(...g..... ##   #########   xhx    g   goblin (asleep)  xh    xh!{99.0 (59.0)-100.0 (60.0)xh& _A goblin comes into view. It is wielding a +0 dagger.xh....#..##..#...# ......#....#....# ........#..#.....# ......##..##..##..# .##..##..##..# xhR....#..#.....# >).#....#....# #+#####..#..##..#..##  #.#... #..@#.  ...g......## xhrA ########## xh xh  xh  xh/xh[11.0 (1.0)xhxh% xhxhxhxh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xhxhdxhxhI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xhO .#..##..#...# ..#....#....# ..#..#.....# .##..##..##..# .##..##..##..# ...#..#.....# .>......).#....#....# #+#####..#..##..#..##  #.#... #.@.#.#  ...g......##  xhÀ X#       xhx xh ;.ggxh% A===2Sandblastxh} xhO ( _The goblin shouts!xhe<G  The blast of sand hits the goblin!xh #)#xhb...xh2--------3--3.5 (1.5SandblastxhAxh}J _You kill the goblin!xhzxh\9--xhxh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xhM 3xhhN xhlQ xhT : _xhU xhU xhV xh1X xh_X xhlY xh[ xh[ >--------xh\ xh^ xhD_ xh_ xh` xha xha xhb xhb xhIc xhEd xhfd xhd xhe ,xhf xhg xhg xh1h xhi j3========xhi xhk xhm ,xhm xhmq xhs ,xhu xhw xhy ,xh{ xh ~  Things that are here:  a +0 dagger; a goblin corpsexh xh$ xhB @======== _xhj xhV xh ,xhU xhF xh ,xh xh xh ,xhi xh u  You see here a +0 hand axe. _xh xh۴ xht ,xh xhe xhý ,xh xhE xh ,xh xh xh1 ,xhx xh xh# ,xhx xh  #.........#..........# ####..........#...##...#. #..............#..##..#.. # #####...............#....#... .xh  .....................#..#.... .########.............##..##..##...............##..##..##. ..........##.............#..#.... ##'#####.......>@.....).#....#...xhB - P#.#PPP#..#####+#####..#..##..#.. xho P#.#P⌠P#..# #.#...##...#. P#.#PPP#..###....).....# ##.#####..#xh ############ ..<....+..# ##.#####..# xh lP#.#PPP#..# P#.#P⌠P#..#xh 27.5 (24.0)'#.#.#.......xh> xh. M======8.5 (25xh xh = _As you open the door, it creaks loudly!xhR@ xh@ xh%B xhF xhL ,xhP xhQ xhT xhT xhU xhY xh[ ,xh\ xh@_ xha ,xh......@.#....#....# ------34.5 (6.0).#####'#####..#..##..#..## .# #. #.#...##...#.# .# #. ##....).....##.# #. ############+..# .# .#  P#..#------ _xh* +[37mYou see here a +0 hand axe.xh> xh-+5.5 (1xhxh' _e - a +0 hand axeC}hb#3C}h$C}h)C}hn0XC}hN2,C}h3C}hY5C}h7,C}h8C}h9C}hs;,C}h;C}h<C}hI>BC}h?C}hA,C}hBC}h]DC}hF,C}hGC}hJR  There is a stone staircase leading down here.C}hQLC}hL _C}hMC}hO@  There is an open door here.C}hPC}hQ _C}haQC}hRC}hTC}hTC}h`UC}hXWC}hwX,C}hXC}h[C}hf..########......##..##..## #......................##..##..## .....##.............#..#...'#####.......>........#....#.. PP#.#PPP#..#####'#####..#..##..#. ⌠P#.#P⌠P#..# #.# #.#...##...# PP#.#PPP#..# #.######....)..... ###.#####..#.#+#......########### C}hf...<....+..#....@...#.# ###..#......#.# P#.#PPP#..#........# ⌠P#.#P⌠P#..#.....##.# PP#.#PPP#..#...... .# C}hf7###+#####........# #r   quokka (wandering) . .........###.#..  ..## ###.# #.#r# C}hg!C}hcl046.5 (11.0)C}hrrr.C}hu,7.5 (12C}h{C}h~Y _A quokka comes into view.E}hE}hϿE}hE}h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E}hv #......... .##...#..#... ###'#####.......>#....# PP#.#PPP#..#####'#####..#..##..# ⌠P#.#P⌠P#..# #.# #.#..# PP#.#PPP#..# #.######....)..... ###.#####..#.#+#......########### ...<....+..#........#.# ###.######.# PP#.#PPP. ⌠P#.#P⌠##.#.#r   quokka.#.#.#E}hE}hIE}hDr.E}hC8.0)Sandblast E}h _E}hE}hE}h E}h) #E}h *###E}hۓ E}h i  The blast of sand misses the quokka.E}h E}h r.r..r   rat (wandering)E}h۞ \2--------=E}h 50.0 (1.5E}hܤ E}h V _A rat comes into view.F}hH####F}hdfi  The blast of sand misses the quokka.F}hpg<  The rat squeaks loudly.F}ho|.rr..F}hFo:.rF}hjpV1----------------F}hp*==1.5F}hvF}hyT _The quokka closely misses you.F}h H####F}hp F}hq  The blast of sand misses the quokka. The quokka barely misses you.F}h!w ..rr...F}hmw 8/10 -----0------------------3.0SandblastF}hp{ F}h5} + _The quokka bites you.G}h!O--G}hI G}hK _You are out of magic!G}h G}h Really attack while wielding nothing? Y - Yes G}h ' N - NoH}he H}h{ '#......................##..##..## eyoung3 the Digger ...........##.............#..#... Gargoyle H}h{ ###'#####.......>........#....#.. Health: 8/10H}h"| ===================----- PP#.#PPP#..#####'#####..#..##..#. Magic: 0/3------------------------ ⌠P#.#P⌠P#..# #.# #.#...##...# AC: 4Str: 11 H}hE| PP#.#PPP#..# #.######....)..... EV: 11Int: 15 H}hX| ###.#####..#.#+#......########### SH: 0H}hj| ,Dex: 10 H}h|| ...<....+..#........#.#H}h| XL:  1 Next: 30% Place: Dungeon:1 H}h| ###.#####..#...r@.#.#H}h| Noise: =--------  Time: 153.0 (0.0) H}h| JPP#.#PPP#..#....r...#-) Nothing wielded ⌠P#.#P⌠P#..#.....##.#Cast: Sandblast H}h } DPP#.#PPP#..#...... .# ###+#####........# # . .........###.#..H}h,} cr   quokkaH}h@} ..## ###.# #.#.#r   ratH}hQ} V#.#.#H}hb} 3The rat squeaks loudly. H}hw} _The quokka closely misses you.The blast of sand misses the quokka. The quokka barely misses you. H}h} _The quokka bites you. _You are out of magic!  Okay, then.H}h[~ H}hO H}hQ . _I}h$I}h%I}h+I}h,. _The quokka clos  The blast of sand misses the quokka. The quokka barely misses you. _The quokka bites you. I}hP.y_You are out of magic! _You are out of magic!J}h M..######## #..##..##..## ...........##.....#..#. ###'#####.......>........#....#. PP#.#PPP#..#####'#####..##. ⌠P#.#P⌠P#..# #.#...##...# PP#.#PPP#..# #.######....)..... ###.#####..#.#+#......########### ...<....+.@...#.# ###.####r..# PP#.#PPr...# ⌠P#.#P⌠P#..#.....##.#.#r   quokkar   rat.#.#.#J}hJ}hKDr.J}h+4.0 (1J}hXJ}h; _The rat bites you but does no damage.J}hQ M ........#..#... ..########......... #..##..##..## J}hQ C...........##.....#..#. J}hR ###'#####.......>........#....#. PP#.#PPP#..#####'#####..##. ⌠P#.#P⌠ #.#...##...# J}h'R PP#.#PPP#..# #.######....)..... ###.#####..#.#+#@.....########### J}hWR ...<....+.....#.# J}htR ###.####rr.#.# J}hR lPP#.#PPP#..#........##J}hR wr   quokka.J}hR r   rat.#.# #.#.#J}hT J}hY J}h_ Zrr..J}h_ &5J}h}g J}hj r _The quokka attacks as it pursues you! The quokka misses you.J}h ^## ######....# .....................#..#... ..########......... #............##..##..## ...........##.....#..#. ###'#####.......>........#....#. PP#.#PPP#..#####'#####..##. ⌠P#.#P⌠ #.#...##...# PP#.#PPP#..# #@######....)..... ###.#####..#.#+#......########### J}h` ...<....+..#...rr...#.# ###.#####..#......#. PP#.#PPP#..#........# ⌠P#.#P⌠P#..#.....## PP#.#PPP#..#...... .# ###+#####........# # . .........###.#..J}hJ}hADr.J}hD&6J}hJ}h> _The quokka bites you but does no damage.K}hjF #..##..# ## #####........#....# .....................#..#... ..########........... #............##..##..## ...........##.......#..#. ###'#####.......>........#....#. PP#.#PPP#..#####'#####..##. ⌠P#.#P⌠ #.#...##...# K}hFPP#.#PPP#..# #.######....)..... ###.#####..#.#+#r.....########### ...<....+..#...r....#.# ###.#####..#......#.# PP#.#PPP#..#....... ⌠P#.#P⌠P#..#.....##.# PP#.#PPP#..#...... .# ###+#####........# #K}h\HK}hHK}hIK}hPrr.5-------7K}h/VK}hYQ _The quokka attacks as it pursues you! The quokka bites you.K}h+ F####..# #.#..##..# ## #####....#....# ............#..#... ..########......# #............##..##..## ...........##.............#..#. K}h+ ###'#####.......>........#....#. PP#.#PPP#..#####@#####..##. ⌠P#.#P⌠.# #.#...##...# PP#.#PPP#..# #r######....)..... K}h!, ###.#####..#.#+#r.....########### ...<....+..K}hD, M#.# ###.####....#.# K}hi, IPP#.#PP......# ⌠P#.#P⌠K}h, ....## PP#.#PPP#..#...... .K}hr. K}h. K}h$6 ]rr.K}h6 k6==------K}h6 8K}h~A K}hE Q _There is an open door here.L}hL}h+Really attack while wielding nothing? Y - Yes  N - NoN}h/ N}hJ ####..........#...##...# eyoung3 the Digger#..............#..##..#. Gargoyle ## #####...............#....#.. Health: 6/10==============---------- .. .....................#..#... Magic: 0/3------------------------ ..########.............##..##..## AC: 4Str: 11 #......................##..##..## EV: 11Int: 15 ...........##.............#..#... SH: 0Dex: 10 ###'#####.......>........#....#.. XL:  1 Next: 30% Place: Dungeon:1 N}hZK KPP#.#PPP#..#####@#####..#..##..#. Noise: ---------  Time: 158.0 (0.0) ⌠P#.#P⌠P#..# #r# #.#...##...# -) Nothing wielded PP#.#PPP#..# #r######....)..... Cast: Sandblast ###.#####..#.#+#......########### ...<....+..#........#.# ###.#####..#......#.#r   quokka PP#.#PPP#..#........#r   rat ⌠P#.#P⌠P#..#.....##.# PP#.#PPP#..#...... .# _The rat bites you but does no damage. N}hK _The quokka attacks as it pursues you! The quokka misses you. _The quokka bites you but does no damage. _The quokka attacks as it pursues you! The quokka bites you. N}hK n_There is an open door here.  Okay, then.N}hsL N}hT N}hV . _P}h #.#.......#####...##. #.#..## # ######.. . ........#..#.... .########..##..##..##...##..##..## ..........##.....#.. ##'#####.......>@.......#....#.. P#.#PPP#..#####'#####..#..##..#.. P#.#P⌠P#..# #r# #.#...##...# P#.#PPP#..# #r######....)..... ##.#####..#.#+#......############ ..<....+..#........#.# ##.#####..#......#.# P#.#PPP#..#........##.#P⌠P#..#.....##.#P}hP}hewr.=9.0 (1P}hP}hattacks as it pursues you! The quokka misses you.bites you but does no damage. _The quokka attacks as it pursues you! The quokka bites you. _There is an open door here. _The quokka attacks as it pursues you! The quokka barely misses you.P}hz #.#.#.####.#...##...#.#.#..##..#.  #####.#....#.  ..#..#. #.##..##..##.##..##..##.##.#..#. #'#####.P}h>{ >.#....#. #.#PPP#..#####r#####..#..##..#..# #.#P⌠P#..# #.# #.#...##...#.# #.#PPP#..# #r######....).....# #.#####..#.#+#.P}hd{ <....+..#........#.# .#####..#......#.# #.#PPP#..#.....P}h~{ ....# P}h} P}h Br'P}h /-60P}hQ P}he Q}hK~#.#.#.#####.#...##...#..##.#..##..#...######.#....#....#..#..#.....#.##..##..##..###..##..##..#Q}h##.#..#.....# '#####.>r.#....#....# Q}h.#PPP#..#####'#####..#..##..#..# .#P⌠P#..# #.# #.#...##...#.# .#PPP#..# #r######.... <....+..#.#.# Q}h(Q}h<Q}h|Q}h#.rrr   ratQ}hh|1=========1SandblastQ}hQ}h:z _The quokka attacks as it pursues you! The quokka closely misses you.Q}h+o#.#.#.# ####.#...##...#..# #.#..##..#...#  #####.#....#....#  ...#..#.....# Q}ho .##..##..##..# ##..##..##..# ##.#..#.....# #####.Q}ho0>.r.@....#....#....# #PPP#..#####r#####..#..##..#..## Q}hol#P⌠P#..# #.# #.#...##...#.# #PPP#..# #r######... #####..#.#+#......###### ....+..#.Q}hpX#.# #####..#......#.# Q}h4pQ}hRr.r'7==-2Q}h"Q}h#.#.#.# ####.#...##...#..# #.Q}hX>#..##..#...# #####.#....#....# ...#..#.....# .##..##..##..# Q}h|##..##..##..# ##.#..#.....# Q}h.Q}ha>r.r.@...#....#....# PPP#..#####'#####..#..##..#..## Q}hP⌠P#..# #.# #.#...##...#.# PPP#..# #r######....)...#.#+#......############+..#.Q}hJ]#.# ..#......#.# Q}hr Q}h^Q}hQ}h'm .r.rQ}h'7The quokka twitches its whiskers.Q}h(.=3Q}hZ/Q}h5> _The quokka bites you but does no damage.R}h G  The blast of sand hits the quokka.R}h .r   ratR}h3 ,R}h\; H..rR}h> h0--------54.5 (1.5R}h> 3SandblastR}h]F R}hI J _You kill the quokka!T}h####.##...#..# #....#..##..#...# T}h_####..#....#....# .......#..#.....# ######..##..##..# .....##..##..##..# ##..#..#.....# T}h-###.......>...r....#..# PP#..#####'#####@.#..##..#..## T}hJ⌠P#..# #.# #.#...##...#.# T}hP#..# #r######....).....## ###..#.#+#......##########T}hɝ;## ..+..#........#.T}h"# ###..#......#.# PP#..#..# ⌠P#..#.....##.#P#..#...... .#T}hAT}hA.rT}hA4-50T}hT}hU}hN ####.#...##...#..# #..#..##..#...# ...#....#....# ...#..#.....# .##..##..##..# ##..##..##..# ##.#..#.....# .>....r...#....#....# #..#####'#####.@#..##..#..## P#..# #.# #.#...##...#.# #..# #r######....).....## ..#.#+#......############ ..#......#.# .rU}h-OK===6U}hUU}hX^ _The rat attacks as it pursues you! The rat bites you but does no damage.U}hMk#....##..#...# ##...#....#....# ......#..#.....# ####..##..##..# ...##..##..##..# ##..#..#.....# #.......>........#....#....# ..#####'#####r.#..##..#..## #..# #.# #.#@..##...#.# #..# #r######....).....## #..#.#+#......############ +..#........#.# #..#..#..# #..#.....##.# #..#...... .# #........# #U}hOU}hUA.rU}h V`8===-7U}h(\U}h^V}h#...#....#  ......#..#.....#  #.##..##..##..#  ..##..##..##..#  ##...#..#.....#  ....>........#....#....#  ..#####'#####.r#..##..#..##  ..# #.# #.#...##...#.#  ..# #r######..@.).....##  ..#.#+#......############  ..#........#.#  ..#......#.#  ..#..#  ..#.....##.#  ..#...... .#  ........# #  ..###.#..  V}h6V}hܖF.rV}hRO---------8V}hҞV}hΠV}hŢ.#....#....#  .......#..#.....#  ....##..##..##..#  ..##..##..##..#  .##.....#..#.....#  >........#....#....#  .#####'#####..#..##..#..##  .# #.# #.#r..##...#.#  .# #r######...@).....##  .#.#+#......#  .#.#.#  .#......#.#  .#.#  .#.....##.#  .#...... .#  # #  .###.#..  V}hV}hg.r9V}hV}hW}hT#....#....#  ......#..#.....#  ..##..##..##..#  .##..##..##..#  ##......#..#.....#  >..#....#....#  #####'#####..#..##..#..##  # #.# #.#...##...#.#  # #r######..r.@.....##  #.#+#......#  #.#.#  #......#.#  #.#  #.....##.#  #...... .#  # #  ###.#..  W}hW}hs.r7---=70W}hݽW}h _The rat attacks as it pursues you! The rat bites you.  Things that are here: _a +0 dagger; a goblin corpseW}h4  f - a +0 daggerW}h7X8===1W}heW}hDQ _The rat closely misses you.X}hnInventory: 6/52 slots Hand Weapons (go to first with ))e - a +0 hand axe  f - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled MUNITE MANLEFO Potions (go to first with !)  b - a potion of magic  c - a brown potionY}h ,e - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 9.1 XLs. Damage rating: 7 (Base 7 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the Y}h@ wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Z}h\Z}hPZ}h4'..............#....#....#   eyoung3 the Digger ...............#..#.....#   Gargoyle ............##..##..##..#   Health: 8/10===================----- ............##..##..##..#   Magic: 0/3------------------------ Z}h'F##.............#..#.....#   AC: 4Str: 11 .....>........#....#....#   EV: 11Int: 15 #####'#####..#..##..#..##   SH: 0Z}h'aDex: 10 # #.# #.#...##...#.#  XL:  1 Next: 50% Place: Dungeon:1 Z}h%(q# #r######...r@.....##  Noise: =--------  Time: 171.5 (0.0) #.#+#......############Z}hQ(  e) +0 hand axe #........#.#  Cast: Sandblast #......#.#Z}h(6 #........# #.....##.#Z}h(  r   rat #...... .# ......# #Z}h(! ###.#.. Z}h$)6_The rat attacks as it pursues you! The rat bites you but does no damage. _The rat attacks as it pursues you! The rat bites you.  Things that are here: _a +0 dagger; a goblin corpsef - a +0 dagger Z}hP)<_The rat closely misses you.Z}h:1K-2.0 (0.5Z}h7Z}h|;0 _e - a +0 hand axe (weapon)[}h5  You hit the rat.[}h!i.[}h#=6=3.3 (1.3[}hY'[}h)G _You kill the rat![}ht3 [}h3 [}h4 [}hE6 [}h9 1========[}h0; [}hu; 69==[}h; [}h/< [}hH> ,[}h> [}h? V========[}h_@ [}hA [}hBA [}hA [}hoB [}hB :==[}h[C [}hD [}hD Q10/10===[}hE [}hE ,[}hJF [}h+G [}hXG [}hG [}hH [}h I [}hKI [}hJ [}h7J ;===[}hJ [}hEK [}hwK T2========[}hK [}hL [}hL [}h M [}hrN [}hN [}h)O [}hP [}hP [}h`Q [}hR [}hS @========[}hS [}hvU ,[}hV [}hW ,[}hX [}h Z ,[}hZ [}h\ [}hF\ [}h\ [}h^ [}h^ [}h7_ [}h` [}h` [}ha [}hb ,[}h"c [}hd ,[}hd [}hSf [}hf T3========[}hIg [}hj [}hl ,[}hGm [}hn [}hpo ,[}ho [}hpq [}hr [}hr [}hbs [}ht [}hu [}hu @========[}huv [}hw [}hkx ,[}h&y [}h?{ [}hc} ,[}hr~ [}hN [}hƁ [}h [}hd [}h [}h ,[}h [}hY [}h† [}h [}hL [}h: [}h [}h" [}h [}ho [}hX [}h [}h* [}h[ @  There is an open door here.[}h [}h3  _[}h [}hM [}h [}hh [}h [}h [}h [}h̖ [}h3 [}hJ [}h, [}hS [}h [}h3 [}h [}h [}hS [}h 7 _You open the door.[}h֡ 3[}h- [}h [}h^ [}h [}hG [}h& [}h [}h۩ [}h [}hW [}hY [}h} [}h [}h [}h4 [}hb [}h [}h [}hb PP#.#PPP#..#####'#####..#..##..#. ⌠P#.#P⌠P#..#...#.# #.#...##...# PP#.#PPP#..#.#.#.######....†..... ###.#####..#.#'#......########### ...<....+..#........#.# [}h ###.#####..#......#.# PP#.#PPP#..#........# ⌠P#.#P⌠P#..#.....##.#  PP#.#PPP#..#[}h #  -##+#####........####  . [}hM ..###.#..  ..## ###.# #.#.##[}h  . #.#.# #.#.# S   ball python (constriction, asleep) #.# #S# [}h 1220.3 (47.0)[}h rS)S.[}h= F-1.3 (48[}h= [}h ^ _A ball python comes into view.\}h9 ⌠P#.#P⌠P#..#...#.# #.#...##...# PP#.#PPP#..#.#.#.######....†..... ###.####'#......########### ...<....+..#........#.# ###.#####..#......#.# PP#.#PPP......# ⌠P#.#P⌠..##.# PP#.#PPP#..#....... ###+#####.......@#### . .........###.#.......#  ..## ###.# #.#.#####.# . #.# # #S.+S.2.3 (1.0)Sandblast\}h \}h; ]}h7wKPP#.#PP#.#.######....†..... ###.####'#......########### ...<....+..#........#.# ###.######.# PP#.#PPP. ⌠P#.#P⌠##.# PP#.#PPP#.....# ###+#####........####### ]}hwH. .........###.#@......#  ..## ###.# #.#.##### . #.#.#  S #.+##]}hx]}hy]}h|:S.]}hC~&3]}hO]}hԂ]}h?  You slash the ball python!]}hD.]}hZp7=4.6 (1.3Sandblast]}h]}h# O _You kill the ball python!]}hT]}hV]}h[]}h^H _No target in view!]}h7]}ho]}h~]}hhH _No target in view!]}hR]}hT]}hY]}h?\H _No target in view!]}h]}h]}h]}hKH _No target in view!]}h=]}h>]}hA]}hCH _No target in view!]}h]}hj]}h]}hC _No target in view!]}h ]}h3 ]}h" ]}hs% ]}h ]}h ]}hQ ]}h ]}h ]}h ]}h$ ]}h ]}h ]}hG ]}h ]}h ]}hK ]}h ]}h ]}h~ ]}hr ]}ht ]}hx ]}h2{ ]}hV]}h]}hW]}h]}h]}h: _]}h_]}hw]}h]}hc]}h]}hS]}h]}h]}hQ]}h]}hͷ]}h=]}hC]}h,]}h?]}h:]}hm]}h]}h8]}h ]}h:]}hQ]}h]}hC]}h]}h]}h]}h]}h]}h]}hs]}h]}h]}h]}h]}h]}h,]}h]}h]}hf ..+....<....+..#........#.#  #####..#......#.#  #.#PPP#.#PPP#..#........#  #$#P⌠P#.#P⌠P#..#.....##.#  #PPP#..#........#  #.#####+#####........####### ]}h #.... .........###.#.......#  .... ..## ###.# #.#.#####.# #..@# #.#.#- #.#.###.#.#]}h&y .. #.....#.#r.. #######.##.. #.+#. ###r   rat (asleep)]}hO5# ]}h35.6 (11.0) _ A rat comes into view.  Found a stone staircase leading down.]}h >  The rat squeaks loudly. You hear a shout!]}hc5==6.6 (12]}h]}h0 _The rat moves out of view.^}hC ^}h ^}h  ^}h H _No target in view!^}h$U 3^}hV ^}hX ^}h`  ..+....<....+..#.#.# #.#####.#####..#......#.# #.#PPP#.#PPP#..#........# #$#P⌠P#.#P⌠P#..#.....##.# #.#PPP#.#PPP#..#..# #.#####+#####........^}ha # #.... ...###.#.# .... ..## ###.# #.#.#####.# #.@.# #.#.#^}h+a ~ #.#.###.#.#^}hLa  ...#.....#.# >....#######.#^}ha f #..... #.+ #..B.. ###B   giant cockroach (wandering) #.....^}ha .#.....^}he ,0.0)^}hf ^}hn gB.g   hobgoblin^}hr E--7.6 (1Sandblast^}hat ^}hlw _A giant cockroach comes into view. A hobgoblin comes into view._}hG P  The blast of sand hits the giant cockroach._}hK ###.g   hobgoblin_}hu _}hn _}hn Q.g._}h E>..._}h 2--------8=-9.1 (1.5_}h] _}h S _You kill the giant cockroach!_}h  #.#####.#####..##.#  #.#PPP#.#PPP#..#........# #$#P⌠P#.#P⌠P#..#.....##.# #.#PPP#.#PPP#..#........# #.#####+#####..####### #.... .........###.#.......# .... ..## ###.# #.#.#####.# #...# #.#.#  #@#.###.#.#.r.(.g..#.....#.#.#.>....#######.###.....# #.+ #.....# ### #......  #......r   rat #......_}hs _}h _}h_ g.r(..g_}h 5-400_}h[ _}h) % _Found 5 stones._}h.y  You miscast Sandblast.  You are very lightly contaminated with residual magic._}h72._}hK81----------------=1Contam _}h8=_}h@r _Nothing appears to happen. The hobgoblin closely misses you.`}h"3N####`}h`}hr.g...r   rat`}h4L0----------------`}hܽ[2.6 (1.5Sandblast`}hP _The blast of sand misses the hobgoblin. The hobgoblin closely misses you.`}h#`}h`}hz`}hK _You are out of magic!`}h( 3`}h7, `}h- K _You are out of magic!`}h# `}h `}hY `}h K _You are out of magic!a}h;  You hit the hobgoblin.a}hR .r†#...... #.#####.#####..#......#.#eyoung3 the Digger#.#PPP#.#PPP#..#........#Gargoyle#$#P⌠P#.#P⌠P#..#.....##.#Health: 10/10 ========================#.#PPP#.#PPP#..#........#Magic: 0/3------------------------#.#####+#####........####### AC: 4Str: 11#.... .........###.#.......# EV: 11Int: 15.... ..## ###.# #.#.#####.# SH: 0Dex: 10#...# #.#.#XL:  1 Next: 100% Place: Dungeon:1#@#.###.#.#Noise: =--------  Time: 243.9 (1.3)...(.r†.#.....#.#ea}hC) +0 hand axe.#.>....#######.#Cast: Sandblast##.....# #.+Contam #.....# ####......r   rat#......#...... _Nothing appears to happen. The hobgoblin closely misses you. _The blast of sand misses the hobgoblin. The hobgoblin closely misses you. _You are out of magic! _You are out of magic! _You are out of magic!  You hit the hobgoblin. a}hf_You kill the hobgoblin!You have reached level 2!a}h/  --more--b}hiA5/1552 0% b}hwp=ratb}hr4 _b}h0D    ..  #$..  #.  .b}htD m  #.... .#  .... ..## ###.#   #...# #.#.#  b}hD 1#@#  b}hD :...(.r†.#  b}hD %.#.>....#  b}hD B##.....# #.+  #.....# ### b}h....#  b}hC ##.....# #.+  #.....# b}hi I #...... b}h q#...... #...... b}h b}h b}h b}h Z _A rat is nearby!c}h #.#PPP#.#PPP#..#........# #$#P⌠P#.#P⌠P#..#.....##.# #.#PPP#.#PPP#..#........# #.#####+#####..####### #.... .........###.#.......#c}h- .... ..## ###.# #.#.#####.# #...# #.#.# ##.#.###.#.###.#.#c}hU.....(.r@.#.....#.##.#.>....#######.#c}hz ##.....# #.+ #.....# ###c}h{ #...... #....... c}hk#....... #.....###c}hڢc}hc}h#4c}h+0c}hc}h _The rat barely misses you. _You see here a hobgoblin corpse.c}hH  You hit the rat.  The rat is moderately wounded.c}hdI,6.2 (1.3c}h&Oc}hQv _The rat barely misses you. The rat bites you but does no damage.c}h5  You hit the rat.c}h †  You kill the rat!c}h:47.5c}hc}hK _Your magical contamination has completely faded away.c}h+ 4c}h/ c}h-2 H _No target in view!c}h c}hF c}h c}hQ H _No target in view!c}hx c}h c}hI c}h" H _No target in view!c}hJ 4c}h: c}h H _No target in view!c}h0 4c}h7 c}h H _No target in view!c}h c}hɯ c}hڴ c}h/ C _No target in view!c}h _1====c}h>nc}h}c}hc}hc}hc}h c}h7<====c}hc}hc}hc}hLc}hO,c}hc}h,c}hc}h,c}hc}hU,c}hc}h,c}hhc}hc}hW2=====c}hFc}h2 c}hP c}h c}h c}h c}h> c}h? ,c}h c}h c}h ======c}hzc}hc}hc}hUc}hc}hDc}h#c}h6,c}h c}h,c}hc}hc}hc}hzc}hc}hc}h/c}h}c}h;3=====c}hc}h c}h"c}h"c}ha#c}hd%,c}hi&c}h+c}h+c}h,c}h.c}h.c}h/6=====c}h0c}h2,c}h2c}h-4,c}hw4c}h5c}h5c}h&6c}h<7,c}h7c}h)9,c}h9c}h:,c}h;c}h<c}h<Q4=====c}he=c}hc>c}h>c}hF?c}h @c}h.@c}h@d}h2,d}hd}hd}h======d}hd}hI,d}hBd}hy,d}h&d}h$d}hHd}hd}h% d}hI d}h d}hed}hd}h|d}hd}hd}h[d}he5=====d}hd}hd}hd}hd}hAd}h^ _ You see here a rat corpse.d}h d}hG  _d}h!d}hb#d}h&d}h&d}h(d}hX,;  You see here 5 stones.d}h/d}hq0&===== d}h0_d}hE2d}h5d}h6d}h6d}h8d}h;d}h>,d}h?d}hAd}hC,d}hDd}hdFd}h"M #.#PPP#.#PPP#..#.#.#. .#.#####.#####..#.#'#. ..+....<....+..#..... d}hMt#.#####.#####..#..... #.#PPP#.#PPP#..#..... #$#P⌠P#.#P⌠P#..#.....#.#PPP#.#PPP#..#..... #.#####+#####........ .#...@..........###.#.-300.5 (53.0)...........######.# #.#.d}hMH............# #...# #.#.>..#.####.#.###.#.###.#.d}hMl+# #.#.....(.††.#.....#. #.#.#.>....#######.d}hMd # #.##.....# #. #. #.....# ##d}hNI#. #.......d}h Sd}hTF-1.5 (54d}hXd}hZ9 _Found an escape hatch in the floor.d}h 3d}hj d}hȔ d}h ,d}h d}h d}h) ,d}h d}h d}hؠ d}h d}h d}h" d}h d}hԤ d}h d}h d}h ,d}h" d}hŬ ,d}h d}h L _You now have 23 gold pieces (gained 8).d}hZ d}h d}hN d}hs d}h@ d}hƽ d}h2 d}h_ d}h d}h d}hp d}h d}h; d}h d}h  #.### #### b##.... ..... #.......######## #.#####..... #.#.........d}h ####+##.#.#####'######.......#.#PPP#.#PPP###.......#.#P⌠P#.#P⌠P#.......@.#.#PPP#.#PPP#..#.#####.#####.##d}h ..+....<....+. #.......#.#####.#####.d}h2  #.......#.#PPP#.#PPP#.d}hS A+.......#.#P⌠P#.#P⌠P#.. b   bat (asleep)#.......#.#PPP#.#PPP#.#.......#.#####+#####..#.......#.d}hh ?.............d}hc -12.5 (11d}hc ,3.5 (12d}h d}h. V _A bat comes into view.e}hD k #.###  b##....  #.. e}h G#.# #.# ####+##.# #.......# e}h ?##.......# .......@.# e}h .........# e}h 7##.........+....< #.......#.## e}h 7#.......#.#PP +.......#.#P⌠P e}h. 5#.......#.#PPP #.......#.### e}hL (...e}h-{  #.###  b##....  #.. #.# #.# ####+##.# #.......#e}h{  ##.......# .......@.# .........# ##.........+....< #.......#.##e}h{  #.......#.#PP e}h| +.......#.#P⌠P e}h;| #.......#.#PPP #.......#.###e}h_| M ...e}hs e}hI e}h e}h| Z _A bat is nearby!f}hqg .##.### ##### b##.... ...........############ #.#............###+##.#.#####'#### PP#.#PP##⌠P#.#P⌠.#.#PPP#.#PPP..#.#####.######..+....<....+.#####.#####.#PPP#.#PP+.#P⌠P#.#P⌠.#PPP#.#PPP#####+#####f}h"mf}hvp/4.0) f}hp _f}hivf}h?zf}hU* # .##.### ##### b##.... ...........############ #.#............###+##.#.#####'#### PP#.#PP##⌠P#.#P⌠PPP#.#PPP..#.#####.######..+....<....+#####.#####.#PPP#.#PP+#P⌠P#.#P⌠PPP#.#PPPf}hf}h&5f}hf}hf}hst#.## ####.##. #.#.##.### #####.b##.... ......#.......#########.##### f}h2tO#.#..............#####+##@#.#####'#####.#.#.#PPP#.#PPP#..####.#P⌠P#.#P⌠P#..#.#.#PPP#.#PPP#..#f}hVtq...#.#####.#####..###.f}ht.+....<....+..##.#.#####.#####..##.#.#PPP#.#PPP#..#f}ht8+.#.#P⌠P#.#P⌠P#..#f}h{f}h|76Sandblastf}hf}hf}hh r.   ## f}h 9#.##.### #####.b##.... ...........############. f}h #@#..............#####+##.#.#####'#####...f}h E #.....PP#.#PP##....f}h s⌠P#.#P⌠....PPP#.#PPP.........#.#####.#####f}h ##.f}h2 ..+....<....+#####.#####PP#.#PPf}hO f}h f}h &7f}h f}hF f}h^ .   ## ##.##.#### #####.b##..... ...........############. #.#..............####+##.#.#####'#####... #.....PP#.#PP##.....⌠P#.#P⌠..PPP#.#PPP.........#.#####.#######.........+....<....+####.####f}hic f}hd &8f}hBi f}hj f}h }l#.  ##. ###... #.##. .....##.##.#### ######....b##..... ...........############... #.#..............####+##.#.#####'#####... PP#.#PPf}h4 o##.....⌠P#.#P⌠...#.#PPP#.#PPPl   frilled lizard (asleep).........#.#####.######..+....<....+f}h f}h &9f}hw f}h a _A frilled lizard comes into view.f}hd e  The helpless bat fails to defend itself.  You hit the bat.f}hl †l   frilled lizard (asleep)f}hp i820.8 (1.3Sandblastf}hu f}hx G _You kill the bat!f}h f}h>! f}h(  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g}h,.##l # #..  #.  ##g}h-#... #.##. .....##.##.#### ######....@##..... .....#...#.......########g}h\-##. #.#####... # #.#..............####+##.#.#####'#####... PP#.#PP##⌠P#.#P⌠g}h-q...#.#PPP#.#PPP..#.#####.#####g}h4g}h7310 _g}h9g}hb<p _You see here a bat corpse.g}hRV  #.## #l. #.. # #.. ##. #.##  #... #.##.  .....##.#  #....@#  #...#.......# ##. #.#####.. # #.# #.# ..# ..# ..#g}h #.## #l. #.. # #.. ##. #.##  #... #.##.  .....##.#  #....@#  #...#.......# ##. #.#####.. # #.# #.# ..# ..# ..#g}h0g}hg}h-g}hCe _A frilled lizard is nearby!h}h<O .##l.. # #..  ##.  ###... #.##. .....##@##.#### #####.†##..... ........#.......##########.##.#####. #. #.#..............####+##.#.#####'#####... PP#.#PPh}hC##⌠P#.#P⌠PPP#.#PPPh}h\h}h-2 _h}hh}hoh}h}h}hh}hBh}h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h}hH p. .##+#l... #... # #..  #.  ###... #@##. .....##.##.#### ######....†##..... .....#...#.......##########.##.#####.h}h Y #. #.#..............####+##.#.#####'#####... PP#.#PP##⌠P#.#P⌠h}hW h}h f.llh}h ?=3Sandblasth}h h}h+ 8 _The frilled lizard hisses angrily.i}hO  The blast of sand hits the frilled lizard!i}h}†##i}h,..i}h94-----i}h׋L125.3 (1.5Sandblasti}h7i}h3i}h R _You kill the frilled lizard!i}hj 3i}h i}h\ ,i}h3 i}h Q-----i}hp i}h ,i}h i}h ,i}h i}hd ,i}h i}hb ,i}h i}h8 ,i}h i}hp i}h H5=====i}h i}h~! i}h # ,i}h# i}hI% i}h& ,i}h' i}hy* i}h+ ,i}h, i}h6/ i}hr0 i}h0 ======i}h1 i}h3 7 _You open the door.i}h5 i}h5 i}h/6 i}h: @  There is an open door here.i}hv< i}h<  _i}h= i}h? i}hWA ,i}hXB i}hD i}hE ,i}hE i}hFH i}hI ,i}hBJ i}hM 7 _You open the door.i}hO 3i}hP i}hS @  There is an open door here.i}h#T i}hT  _i}h U i}h;V i}hYW ,i}hW i}h=Y i}hHZ i}hwZ i}h>[ i}h,\ i}h;] i}hg] i}h] i}h` i}ha i}ha i}h-b i}hcc i}hd ,i}hd i}he i}hf ,i}hg i}hh i}hi i}hi i}hj i}h|m @  There is an open door here.i}hn i}hXo  _i}ho i}hp i}hZq ,i}hq i}hr i}h)s ,i}hs i}hJt i}ht i}hu i}heu i}hyw i}hw ,i}h/x i}hCy i}hz ,i}h({ i}h| i}hd~ i}h~ i}h i}h߀ i}h6 ,i}h΂ i}h҅ You open the door. _There is an open door here. _You open the door. _There is an open door here.  i}hn i}h҇  _i}h[ i}h= i}hy i}h i}hf i}h׎ i}hV i}hr i}hX i}hc i}h֖ ,i}h4 i}h% i}h i}hF i}hɚ i}h i}hŝ ,i}h i}h i}h> ,i}h i}h There is an open door here. _You open the door. _There is an open door here.  You see here a bat corpse.i}h 5 _i}hB i}hm i}h ,i}h i}h2 i}h: Xi}h Bi}h i}h d#.#### #....# #.##.# #.##'########### #.............#. #†............ #. #............. ##.####.##'###### #.#..@.##.##.# - #......##.##.##########.....#....†##...K...#.#...#.......######i}hk K### # ##.##.##### #.##.#. K   kobold (missile, asleep) ####+##.#.#####'#### #.......#.#PPP#.#PPPi}hٺ H ##.......#.#P⌠P#.#P⌠Pi}h 072.3 (47.0)i}hq F-3.3 (48i}h i}h+ u _A kobold comes into view. It is wielding a +0 dagger.j}hBa #....# #.##.# #.##'########### #............ #.. #†...... #.# #......#.####.##'#########.#....##.##.#  #...@..##.##.#########.....#....†##..........K...#.#...#.......#####.### #.##.##.#####...... .. #.##.#...####+##.#.#####'### #.......#.#PPP#.#PP#.#.#P⌠P#.#P⌠ ..#.#PPP#.#Pj}h^j}h14.3 (1.0)j}hj}h}j}h*> #.##.# #.##'########## #........... #.. #†# #.# ##.##.####.##'########.#....##.##.# ###......##.##.########....@#....†##..........K...#.#...#.......#####.### #.##.##.#####..... ..##.##.#... ####+##.#.#####'## #.......#.#PPP#.#P#.#.#P⌠P#.#j}h+ ..#.#PPP#.#P .#.#####.##j}h3j}h4&5j}h=;j}h=j}hڍ #.##.##. #.##'#. #### ##. #.. #† #. #.# # #.##.####.##' #.#....##.##.# ###......##.##. #...@.#....†##.K...#.#...#..#.#####.##.##.##### ..##.##.# ####+##.#.#####' #.#.#PPP#.# ##.#.#P⌠P#.# .#.#PPP#.# .#.#####.j}hj}h76Sandblastj}h|j}h{j}h+ #.##.# #.# #.##' #.##### # #.##.. #† #.##.# # #.##.####.##' #.#....##.##.# ###......##.##. #..@..#....†##.K...#.#...#.#.#.#####.##.##.###### ..##.##.# ####+##.#.#####'j}h #.#.#PPP#. ##.#.#P⌠P#. .#.#PPP#. .#.#####.j}h j}h"&7j}hA(j}hV*k}hZ #.##.# #.# #.##' #.##### # #.##.. #† #.##.# # #.##.####.##' #.#....##.##.# ###......##.##. #.@...#....†##.K...#.#...#..#.#.#####.##.##.##### # ..##.##.# ####+##.#.#####k}hZ #.#.#PPP# ##.#.#P⌠P# .#.#PPP# .#.#####k}hjck}hOe&8k}hEkk}hmk}h #.##.# #.# #.##' #.##### # #.##.. #† #.##.# # #.##.####.##' #.#....##.##.# ###......##.##. #@....#....†##.K...#.#...#..#.#.#####.##.##.##### #. ..##.##.## ####+##.#. #k}h3.#.#PPP ##.#.#P⌠P .#.#PPP .#.k}hؼk}h̽&9k}h7k}hk}h,k  The helpless kobold fails to defend itself.  You hit the kobold.k}h3f)k}h8i680.6 (1.3Sandblastk}h>k}h@J _You kill the kobold!k}hԷk}hk}hk}h;H _No target in view!k}hk}hk}h!$k}hk&H _No target in view!k}hk}hUk}hk}hH _No target in view!k}hc k}h k}hk}hCH _No target in view!k}h k}hTk}h5k}h͉H _No target in view!k}hk}h8k}hmk}hC _No target in view!k}hwkk}hlk}hXrk}htk}h5k}h_k}hk}hHk}hXk}hYk}hE_k}hak}hk}hXk}hk}h;k}hFk}h)Hk}hMk}hDPk}hQk}hk}hk}hk}h2k}h 4k}hr7k}hs9k}hk}hk}hk}hhk}hk}hxk}hk}h k}hz 3k}h k}h k}h A #.#'####### #......... #†# #.###.####.##'####...#....##.##.# #...# ###..k}h ##..J...#.....#....†##..........)@..#.#...#...#.#.#####.##.##.##### #. .....#J   endoplasm (asleep)k}h 7##.........+...k}h  (0.0k}h +1.6 (1k}h^! k}h% U _An endoplasm comes into view.l}h& #.# #.##'.. #.##### ##. #.##.. #†# #. #.##.# # #. #. #.##.####.##' #.. #. #.#....##.##.#.#...#.###......##.##..J...#.....#....†##>......@...#.#...##..#.#.#####.##.##.##### #. ..##.##.# ## ####+##.#. #.#.# ##.#.#P⌠ .#.# .#. ##.+l}hl}h72Sandblastl}hl}hq _Found a stone staircase leading down.  Things that are here: _a +0 dagger; 2 stonesl}hWy  You miscast Sandblast.  You are very lightly contaminated with residual magic.l}hX4-----3Contam l}h_l}ha0 _Nothing appears to happen.l}h #.# #.##' ..# #.##### # #.# #.##.. #† ## #.# #.##.# # #.. #.# #.##.####.##' #..##.# #.#....##.##.##.#...#.###......##.##.#...J...#.....#....†##.>)...#.#...#l}hJ.#..#.#.#####.##.##... #.. ..##.##.##.. #### ####+##.#.#. #.#.## ##.#.#P .#.# l}h%_.#. ##.+l}hl}h%4l}hYl}h m}h;J  The blast of sand hits the endoplasm!m}hV@u.##m}h,...m}h`3----------20=6.1 (1.5Sandblastm}hm}hM _You kill the endoplasm!m}hÆ 3m}h m}h m}hw m}h Bm}h^ m}h m}h1 m}hd m}h۔ \-----m}hΕ m}hƘ w _Your magical contamination has completely faded away.m}h m}h ,m}h m}hd m}h Q4=====m}hџ m}hP ,m}hc m}h" m}h@ m}h m}h m}hϨ m}h m}h« m}h ======m}h( m}h ,m}h m}hV ,m}h m}hz m}h m}h~ m}h ,m}h m}hX m}hz m}h m}hJ m}hi m}hN m}h m}h" m}h* m}h m}h8 O5=====m}hp m}h m}h[ m}h| m}hN m}ho m}h3 m}h m}h m}he m}hk ,m}h m}h: m}h m}h4 ======m}h: m}h m}h m}h: m}h= m}h m}h ,m}h m}h m}hl m}h m}h m}h m}h] ,m}h m}h2 m}h7  #.# #.. ..# #.#####  #.# #.##..  #.#####.# #.##.#  #.#...#.# #.##.## # #.#..##.# #.#... #. #.#...#.###..... #..#...#. #...@......)...#.#-413.1 (27.0)m}h  #...#..#.#.#####.##.#...#....#.......##.# #...#...###########+ #...#.#....# #.....m}h  #..(#.#..#.# ##.....#.#.#.#..# .. .......#.#.#..... .........###.... ###....m}h= m}h F-4.1 (28m}h m}h. _Found 4 poisoned darts. _There is a stone staircase leading down here.n}h 3n}h n}h n}h n}h : _n}h n}h ,n}h^ n}h" R  There is a stone staircase leading down here.n}h@% n}h%  _n}hC' n}ht) n}h+ ,n}h.- n}h0/ n}ho1 ,n}h2 n}h4 n}h6 ,n}h8 n}h: n}hC #.#...#.# #.##.####.##'####.#..##.# #.#....##.##.#..#.#...#.###......##.##.#..#.......#.....#....†##.#...>......)...#.#...#....#...#..#.#.#####.##.##.###...#....#.......##.##.#..n}hC #...#...###########+##.#.##...#.#..@.# #.......#.#n}hD #..(#.#..#.# ##.......#.#.#.#..#... ..n}h>D #.#.#..................#.###......###.........+n}hbD  .......# #.......#.# r   rat (asleep)####.... #.......#.# ...r.+.n}hD _#.# #.......#.#n}hOH 220.1 (6.0)n}hN arr.n}h!P +1.1 (7n}hgW n}hZ V _A rat comes into view.o}h ####.#..##.# #.#....##.##.##..#.#...#.###......##.##.##..#.......#.....#....†##.#...>)...#.#...#....#...#..#.#.#####.##.##.#####...#....#.......##.##.#...#...#...###########+##.#.###...#.#....# #.......#.#P#..(#.#..#@# ##.#.#P#.#.#.#..#.............#.#P#.#.#..................#.#o}h  ###......###...+. .......# #.#.#######..r. #.#.#P ......+.#.#P.....##.#.#Po}h '#.#.#o}h o}h ?r.o}h <2.1 (1Sandblasto}h o}h p}hcc#..#.#...#.###......##.##.##..#.......#.....#....†##...#...>)...#.#...#....#...#..#.#.#####.##.##.######...#....#.......##.##.#....#...#...###########+##.#.####...#.#....# #.......#.#PPp}hcQ#..(#.#..#.#####.......#.#P⌠#.#.#.#..#.@...........#.#P#.#.#......#.###p}hc ###......###.+..........r# #.......#.###p}hd######.... #.#.#PP ......+.#.#P⌠p}hIdC.....##.#.#Pp}hdx#.....##.#.####.#....p}hkfp}hm:r.p}hpn&3p}hup}hwp}h ......#.....#....†##....>)...#.#...#...#..#.#.#####.##.##.######....#..........#...###########+##.#.####....# #.......#.#PP(#.#..#.#####...⌠#.#.#..#......P#.....## ###....r.###..+...........# #.......#.#########.... #...PP ......+⌠#.....##P###..####p}hʊY... .p}hp}hT.=4p}hp}h5P _The rat barely misses you.p}h5  You hit the rat.p}h7†p}h1p}h h55.4 (1.3Sandblastp}h4p}hG _You kill the rat!p}hPrp}hlsp}h6yp}h{H _No target in view!p}hp}hp}hp}h<H _No target in view!p}h\p}hM^p}h5dp}hfH _No target in view!p}hp}hp}hp}hH _No target in view!q}h8q}hyq}hq}hIq}h5q}hf _q}hq}hq}hq}hq}hq}h.q}hRq}h ,q}hq}hq}h,q}hq}hq}hBq}hq}hq}h>q}hCq}hq}hq}hq}h,q}hq}hfR  There is a stone staircase leading down here.q}hq}h _q}hq}h`q}h+,q}hq}h7q}hL,q}h}q}h7q}h,q}hq}hq}h~,q}hoq}h   ####.#..##.# #.#.   #..#.#...#.##   #..#.......#.....#..   #...>......)...#.#   #...#..#.#.#####.##.   #...#....#.......##. q}h   #...#...###########+   #...#.#....# #....   #..@#.#..#.#####....-38.4 (13.0) q}h   #.#.#.#..#..  q}hC * #.#.#...............   #.#.###....†.###....  q}hj #.#..........# #....   ########.... #.... q}h   +....   #.....#  q}h &#.....##q}h 8-q}hq}hT _You see here 4 poisoned darts.r}hLr}hN19.0)r}hSr}hW* _g - 4 poisoned dartss}hR5 s}h~5 s}h5 s}h?8 s}h8 s}h< ns}h< s}h= s}h/? s}hQ? s}h? s}h8A s}h^B ,s}hB s}hC s}hD s}hD s}hXE s}hG s}hH s}hI s}h}I s}hK s}huL ,s}hM s}hN s}hO s}hO s}hcP s}hR s}hg[   #...#.#..#.#####   #.#.#.#..#..  s}h[  #.#.#...........   #.#.###....†.##  s}h[  #.#..........# #.   #.########.... #.  s}h[ w #.# ......+..  s}h\  #.# #.....##   #@# #.....##  s}h3\ ......S...######  ..........  #.......... s}h\\ I#.......... s}h{\ #.........g g   goblin (asleep)  s}h\ #.......... S   ball python (constriction, asleep)  #.......... s}h\ . s}hd 47.4 (8  A ball python and a goblin come into view.s}hd s}hj S..g.gwandering)S)s}h l <8.4 (9Sandblasts}ho s}h t 5 _The ball python hisses angrily.t}h , #.#.#.#..#....... #.#.#...... #.#.###....†.### #.#..........# #. #.########.... #. #.# ......+. #.# #.....##. t}h/###.#######.....##. #...@..S....######. #..... . #.  #.g. t}h'#..# #. #. ###..? t}hDt}ht}ht}hպbS...g.t}ht+9.4 (1t}ht}h4g _Found a scroll labelled ESHRY XIKOUXUA.t}hNW  The goblin shouts!  You hit the ball python.t}hSt}hZ†g.gt}h-_@9===50.7 (1.3t}hdt}h!hO _You kill the ball python!t}h~o #.#.#......   #.#.###....†.###   #.#..........# #.   #.########.... #.   t}hùi#.# ......+.   #.# #.....##.   ###.#######.....##.   t}h0#....†......######.   #....@......# .   t}h b#.g...#  t}h+:#....#t}hK1.   t}hj:#.#t}h\##   #.t}h# #.# t}hԺ}###..?  ###########t}h t}ht}h<)g.t}h26---10t}ht}h4u}h&  #.#.#. #.#.###....†.###. #.#.# #. #.#.... #. #.# ......+. #.# #.....##. ###.#.....##. #....†......######. #.....@g....# . #.u}h )# . #.# ..> #.# ##+  #.#  ###..?. u}h 1# u}hu}hP=--2u}heu}hT _The goblin closely misses you.u}hh8  You hit the goblin.u}hpC)u}ht6334.0 (1.3u}ht3Sandblastu}h$~` _You kill the goblin!u}hu}hu}hu}h3H _No target in view!u}h0Ju}hKu}hOu}h~QH _No target in view!u}hju}hu}hu}hH _No target in view!u}h:u}h)>u}hzDu}hGH _No target in view!u}h)u}hKu}h,u}h H _No target in view!u}hu}h} u}hD$u}h%C _No target in view!u}hbu}hu}hu}hu}h u}hu}hu}h7u}h]u}hҀu}hu}hu}hPu}hUu}hu}hu}hou}hru}hyu}h4|u}h9u}hpu}hu}h9u}h`u}h,cu}hju}hlu}h|u}hu}hu}hu}hBGu}hIu}hEPu}hRu}hu}hu}hu}h!u}h/u}ha2u}h8u}h=;u}hu}hu}hMu}hެu}h 3u}h u}h u}hm u}h : _u}h| u}h u}h u}h u}hU u}h u}h u}h u}h8 u}h ,u}h\ u}h u}h u}h u}h( u}h u}h u}h u}hZ u}h  ###.#######.....##  #....†......######  #......)....#  #...........#  u}h: #...........#  #...........# ##   #...........#  u}he B #...........#   ###..@........ u}h -   ############  u}h [   u}h T  u}h T  u}h! ) u}h<) .60.0 (6.0u}h* E-1.0 (7u}hA. u}hk1 a _h - a scroll labelled ESHRY XIKOUXUAv}h^kv}hkv}hlv}hpv}hrv}hHvBv}hzw,v}hWxv}hzv}h{,v}h|v}h~v}hv}hEv}hSv}hFv}hͅ,v}hv}hDv}hv}hΉv}hv}hv}hVv}h}v}hkv}hv}h,v}hv}hv}h,v}h>v}hAv}hv}h<v}hv}hv}hv}hv}h&v}hv}hԣ #......)....# ..........  #...........# ........  #...........# ..>..#.####  #...........# ##+#.#.#..  #...........# #.#.#.#.#  #...........##### # #.# #. v}h ###.............# #. #.  #############.# #. #@#  v}h)g#.#  ... v}hJ..... ....... .........B   giant cockroach (asleep)v}hh= #.......... v}h}#.......B..# v}h072.0 (11.0)v}h4qBB.v}h,3.0 (12v}hv}hb _A giant cockroach comes into view.w}hI. >..#.######+#.#.#... #.##### #.# ##.... #. #.  #############.  #. #..........##..........##..........##...##B..#...#w}hϹw}hֿ>B.w}hB4.0)Sandblastw}hw}hw}hT] #.# ..>..#.####.# #.# ##+#.#.#.... #.#  #.#.#.#.# #.###### #.# #.# ###...#  #. #.  #############.#  #. # #.# # ######.##.#####.....@....###.# #.# #......B...##....##.# w}h^ w}hd :B.w}htf &5w}hj w}hl w}h $##+#.#.#..... #.##### #.# #.## ###....# ## #. #.  #############.# .  #.# .# #####.##.###.......... B.w}hE w}h .=6w}hy w}hJ G _The giant cockroach bites you but does no damage.w}hM  You barely miss the giant cockroach. The giant cockroach closely misses you.w}hN -7.3 (1.3w}haT w}hV G _The giant cockroach bites you but does no damage.w}h  You hit the giant cockroach.  The giant cockroach is moderately wounded.w}hY3----8.6w}hw}h | _The giant cockroach closely misses you. The giant cockroach bites you.w}h&  You hit the giant cockroach.  The giant cockroach is heavily wounded.w}h&c4==--9.9w}h,+w}h /] _The giant cockroach closely misses you.w}h  You closely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach misses you.w}h)81.2w}hw}hhG _The giant cockroach bites you but does no damage.w}h  You hit the giant cockroach.  The giant cockroach is almost dead.w}h>(2.5w}h6w}h!G _The giant cockroach bites you but does no damage.x}h.X  You closely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach bites you but does no damage.x}hPY#5x}hvYR====3.8x}h]x}hi`\ _The giant cockroach barely misses you.x}huA  You hit the giant cockroach.x}hF†x}h8d415.1Sandblastx}hx}hS _You kill the giant cockroach!x}h:x}hv<x}hsAx}hCH _No target in view!x}h4x}h˻x}h% x}hJB_No target in view!x}h&,x}h-x}hX1x}h 4H _No target in view!x}h x}hx}hx}hH _No target in view!x}h 3x}hx}hx}hXx}hP _x}h,x}hx}hx}h7x}hc$==x}hx}h)x}hx}h# x}hK x}h x}h!x}h#x}h=#x}h#x}h%x}h&x}h&x}h<'x}h(x}h\)x}h)x}h)x}h*x}h+x}h+x}hZ,x}h-x}h.x}h.x}h4/x}hS3x}h4x}h.4x}h4x}h86x}h+7x}hL7x}h7x}h9x}h9x}h:x}hl:x}h<x}hc>,x}h?x}h9B7 _You open the door.x}hCx}hCx}h;Dx}hF@  There is an open door here.x}hHx}hH _x}hIx}hNx}hOx}hOx}hPx}hTP  There is an escape hatch in the floor here.x}hWx}hQW _x}h6Xx}hO[x}h\x}h\x}h]x}h(_x}hh`,x}hax}hbx}hcx}hcx}hdx}h\ex}hex}h fx}hPfx}hfx}hgx}hgx}hgx}hYix}h:jx}h\jx}hjx}h@lx}hmx}hmx}hnx}hsx}hXtx}htx}hvux}hqwx}hxx}hxx}hyx}hzx}h{x}h{x}h|x}ha~x}h,x}hЀx}h,x}hx}hJx}hx}ḧ́x}hx}hx}hsx}hEx}hx}hx}hx}hx}hx}hDx}hx}hx}h,x}hʒx}hLx}hx}hߕx}hܖx}hx}hx}hx}hx}hӝx}h`x}hx}hڠx}hx}hx}h-x}hx}hx}hΨ,x}hx}h?x}hѮx}hx}hx}hx}h߳,x}hx}hz,x}h#x}hp _b - 3 potions of magic (gained 2)x}hx}hOx}hx}hھx}h,x}hx}h4x}h,x}hx}hx}h,x}hx}hx}hx}h x}hx}h/..........# #.#.####.....#### ..........# #.#.# .....†....# #.#.# ...# #.#.# # ..........# #.#.#.# x}h{..........#####+#.#.# ..........#.........#  ............###  x}hs..........+ -..# x}h]# ######## x}hx}h x}ho1531.1 (46.0)x}hF-2.1 (47x}h.x}hFY _i - a fizzy purple potiony}hBJy}hk y}h:_No target in view!y}h  y}h\ y}h y}h y}hC y}h : _y}h! y}hi* ...# #.#.####.....#### ....# #.#.# †....# #.#.# # #.#.# # y}h* # #.#.#.# #####+#.#.# #.........# #.......###.####......@'...J.##.#######y}h* Q#.# y}h4+ ^J   endoplasm (asleep)y}hR  3.1 (1.0)  You open the door.  An endoplasm comes into view.J.J4.1 (2Sandblast _The endoplasm quivers.z}h# #.#.####.....#### # #.#.# †....# #.#.# # #.#.# # # #.#.#.# #####+#.#.# #...# #.###.### z}hK#.......@..J..# #.# #.# ##z}h!z}h9!J.z}h+5.1 (1z}h, z}h Q _There is an open door here.z}h # #.#.####.....#### # #.#.# †....# #.#.# # #.#.# # # #.#.#.# #####+#.#.# #.........# ##.###.### #.'@J...# #.# z}h #.......# #########z}h. z}h3 .=6z}h3 z}hD O _The endoplasm misses you.z}h: ;  You hit the endoplasm.z}h /. z}h i507.4 (1.3Sandblastz}h" z}h$  z}h$ ?_You kill the endoplasm!z}h z}hq z}hq z}h> H _No target in view!z}h/ z}h z}h z}h H _No target in view!z}hy z}h{ z}h z}h H _No target in view!z}hf z}hP z}h z}h H _No target in view!z}hg z}hi z}hn z}hp  z}hq :_No target in view!z}hy z}h. z}hw z}hO C _No target in view!{}h$-{}h-{}h5.{}hQ/{}h0{}hc4| _{}h4{}h7{}hD9,{}h9{}h;{}hN<,{}h={}h>{}h @{}h3@{}h@{}hIB{}hoC{}hC{}hGD{}hE{}hF{}h$G{}hG{}htK{}hx]{}h^{}haB{}h|b{}hc{}hc{}hkd{}hf{}hg{}hg{}h7k,{}hl{}hl{}hn{}hVq{}hss{}hs{}ht{}hw{}hˁ[#.....#.##......... ###.###.##........  #.#...##.........  #.#.####.....#### {}h #.#.#........#########  #.#.#.#...............  #.#.#.#...............  #.#.#.#.####.......... {}h###+#.#.#.# #..@....[.S- {}h,r........#.# #.......... {}h?\......###.####.......... {}hS......'.....##.......... ......################## {}hp......#S   ball python (constriction, asleep) #######{}h{}hֈ~54.4 (17.0) _ A ball python comes into view.{}hS9S.{}h?S){}hF-5.4 (18{}hK _The ball python hisses angrily.{}h.....#.##. .###.##........  #.#...##.........  #.#.####.....####  #.#.#........#{}hT'#.#.#.#..  #.#.#.#.......  #.#.#.#.####...+#.#.#.# #.[S.{}hw#.# #.###.####.{}hJ'.....##.#{}h:## {}h, {}h{}h4S.{}hB6.0)Sandblast{}h{}hθ|}h#.##. .###.##........ #.#...##......... #.#.####.....#### #.#.#.# #.#.#.#. #.#.#.#. #.#.#.#.####.|}h ^+#.#.#.# #.S.#.# #.###.####.'.....##.##|}h;0#  |}h|}hB|}hRS.[|}h&7|}h|}h|}hB  You barely miss the ball python. The ball python closely misses you.|}h#4|}h-- 1 =8.7 (1.3Constr |}h|}hd _The ball python grabs you. The ball python constricts you.|}h|}h=  You hit the ball python.|}hE†|}h{11 460.0Sandblast|}h|}hO _You kill the ball python!|}hW|}hnZ|}hC`|}hcH _No target in view!|}h4|}h|}hH _No target in view!|}h}G|}hxI|}hbM|}hXOH _No target in view!|}hN!|}h!|}h(|}h4^ _No target in view!|}h8|}hN>|}hF^ _No target in view!|}hK|}hP|}hjXK _No target in view!|}hN\|}ha|}h)d|}h|}h|}h|}h |}h |}h|}h|}h|}h|}h6|}h|}h|}h|}hI4|}h|}hB{|}h[~|}hZ|}h|}h@|}hU|}h|}h|}hS`|}hoc|}h9i|}hsk|}h|}hx|}h|}h|}hK |}htO |}hfU |}hW |}hN |}hg |}h |}h |}h~= |}hA |}hG |}hbI |}h |}h8 |}h |}h |}h1 |}hB5 |}h< |}h8? |}h |}hP |}h( |}hL |}hu |}h |}h& |}h( |}h8 |}h |}h |}hC }}hZ#.##. .###.##........ .#...##......... }}h4[.#.####.....#### .#.#.# .#.#.#.# .#.#.#.# }}hL[M.#.#.#.####.# }}hu[+#.#.#.# #.....@.[....##.# #.}}h[M####.####.}}h[M#'.....##.}}h[#}}h[K###}}h[ }}hb}}hBgT5==-}}hrg10 _}}hl}}h~}hԚl _You see here a +2 hat.~}hkj#.##. .##. ##. ####.....#### #.# #.#.# #.#.# #.#.####.# #.#.# #.....†.[@...# #.# #.# ###.####.~}hj# '.....##. # # ~}hq~}hs-4 _~}h\w~}hky~}h .#.##. ##.##..##. .####.....#### .#.# .#.#~}h*! .# .#.#.# .#.#.####.# .#.#.# #.....†.@....#.#.# #.# .###.####.# ~}ha! o.'.....##.# .# ~}h! 0.##~}h( ~}h, C==5~}h/ ~}h2 l _You see here a +2 hat.}h(}h&6}h}hB _j - a +2 hat}hp'}h+"Inventory: 10/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)f - a +0 dagger }h+Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat Scrolls (go to first with ?)  d - a scroll labelled MUNITE MANLEFO  h - a scroll labelled ESHRY XIKOUXUA Potions (go to first with !)  b - 3 potions of magic }h+S c - a brown potion  i - a fizzy purple potion}hZj - a +2 hat. A cloth hat. Base armour rating: 0 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (4.8 -> 6.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.}h}h}h.#.##.........eyoung3 the Digger ##.##........Gargoyle ...##.........}hHealth: 15/15 ======================== .####.....####Magic: 5/5======================== .#........############AC: 4Str: 11 .#.#.................#EV: 11Int: 15 .#.#.................#SH: 0Dex: 10 .#.#.####............#}hE~XL:  2 Next: 54% Place: Dungeon:1 .#.#.# #.....†.@....#Noise: ---------  Time: 566.0 (0.0) ...#.# #............#e) +0 hand axe .###.####............#}huCast: Sandblast .'.....##............# .##################### .# ## _No target in view! }h_No target in view! _You see here a ball python corpse. _You see here a +2 hat. _You see here a +2 hat. _j - a +2 hat}h}h }h}h}h}hB+7.0 (1}hz}hק}h+8.0 (2}h6}h}h̴+9.0 (3}h}h}h,70.0 (4}hb}h}h+1.0 (5}h}h- 6 }h_You start putting on your armour. You continue putting on your +2 hat. x5}h}h&}hX _You finish putting on your +2 hat.}hJ }hyN }hS }hAU F _Unknown command.}h'F}hF}hG}hK}hnM}hQP _}hS,}hxT}hV}h9X,}hY}h8[}h~\,}h]}hd_}h....#######.#...... }h#.##.....# #.+.....K #.##########...... #.#..r #.##..... .}h.##............@...# ####.....########......# #........############### }hvS#.#.................# #.#.................# #.#.####............#K   kobold (missile, asleep) #.#.# #.....†......#r   rat (asleep) ..#.# #............# }h3###.####............#}h086.0 (15.0)}h,7.0 (16}h}hFb _A rat and a kobold come into view.}hh######.# #.#.#####.# ....# #...# #.#.#####+#+ #.#.###.#.###.#.#.. ...(.÷÷.#.....#.#. .#.>....#######.#....... .##.....# #.+.....K .##.....#########. .##..r.##............. .##................## ##.....########......# ........############### .#. .#...........# .#.####............# #.# #.....† .#.# }h}h}hK.r.K)r}hQ:==8.0)}h.}h@ _The rat squeaks loudly. The kobold shouts!}hu}h8}h}h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}ho ......###.#.......# ######.# #.#.#####.# ...# #...# #.#.#####+#+##.###.#.###.#.#.}h .(.÷÷.#.....#.#. #.>....#######.#...... ##.....# #.+....K..? ##.....#########...... ##.r... ##.}h4 j+###................## ##.....########......#......############### #.# #......}hX T# #.####. }hz c#.# #.....†}h }h 4r.}h U (((((((}h ~Found a scroll labelled LIRHOH MOA. The kobold throws a stone.}h t c..@....}ht ?-9Sandblast}hy }h| S _The stone closely misses you.}h D  The blast of sand hits the rat!}h O##.}hJ }hR W.K...}hW 4-----8-90.5 (1.5}h\^ }h` G _You kill the rat!}hi)9##}hm}h}h#I..K}hk3----------2.0}hC}hkK _The blast of sand hits the kobold but does no damage.}haG  The blast of sand hits the kobold!}h}h%<)}hco}h s2----------623.5Sandblast}hx}hFzJ _You kill the kobold!}hN}hQ}hV}he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}hV.}h0}h6}h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h }h0 }h  }h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h }h }h }h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h }h }h }hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h }h@ }h3 }h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h }hq }h }hǧ }h 3}hB }h }h : _}hH }h }hӺ }h }h }h8 }h= }h ;-----}h }h }h }hP }h }h< J3=====}h }h' ,}ht }h ,}h }h }h }h }h }h '=====}h1 }h }h ,}h }hu }h }h }h }h }h }h }h }h }hS ,}hL }hG ,}hu }h }h %4}h@ ,=====}h }h }h }hh }h~ ,}h }h ,}h }h S=====}hP }ha ,}h  }h ,}h }h ,}hS }h! }h_ }h }h }hT }h }h ,}h }h ,}h }h }h }h, H5=====}h }h$# }h!0 +#####........####### ......###.#.......# ######.# #.#.#####.# .# #...# #.#.#####+#+## #.###.#.###.#.#.( }h0 .(.÷÷.#.....#.#. .>....#######.#.......# #.+.?.....#########.@.-622.5 (29.}h0 0)..)........+####}h0 ................## #.....########......# ......############}h%1 v### ..... .####.}hQ1 "}h8 }hW; F-3.5 (30}h{D }hF % _Found 6 stones.}h<}h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i + Spellcasting 2.2   3.6  -1          }h b - Axes   0.0   1.2  -1   j + Conjurations 1.5   1.7  +1   c - Unarmed Combat   0.0   1.0   0   k + Earth Magic3.8   2.8  +2   d - Throwing   0.0   1.2  -1               e - Short Blades   0.0   1.2  -1          }hw     f - Armour   0.0   0.8  +1      g + Dodging1.8   2.8  -2      h + Stealth2.5   2.1  +2                                  }h                }hPX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}hD a - Fighting }h<n  a - Fighting  b - Axes }hu1n  b - Axes  c - Unarmed Combat }hn  c - Unarmed Combat  d - Throwing }h7 n  d - Throwing  e - Short Blades }h o  e - Short Blades  f - Armour }hn  f + Armour 0.0   g + Dodging }ha  f + Armour  g + Dodging }hc e - Short Blades  f + Armour }h*[ t d - Throwing  e - Short Blades }h. t  c - Unarmed Combat  d - Throwing }h_t  b - Axes  c - Unarmed Combat }ht a - Fighting  b - Axes }hp w  a + Fighting 0.0   b - Axes }hn  b - Axes  c - Unarmed Combat }hn  c - Unarmed Combat  d - Throwing }h0X  d - Throwing  e - Short Blades }h1}he  e - Short Blades  f + Armour }hh i  f + Armour   g + Dodging }h+ }h }h +#####........#######eyoung3 the Digger ........###.#.......#Gargoyle .######.# #.#.#####.#Health: 15/15 ======================== ..# #...# #.#.#####+#+##Magic: 5/5======================== #.###.#.###.#.#........(AC: 6Str: 11 .(.÷÷.#.....#.#.........EV: 11Int: 15 .>....#######.#.........}h {SH: 0Dex: 10 #.....# #.+.......?.XL:  2 Next: 62% Place: Dungeon:1 #.....#########.@.......Noise: ---------  Time: 623.5 (0.0) #...............).......e) +0 hand axe #.................#+####Cast: Sandblast #................## #.....########......# ......############### .................# .................# .####............# }h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found 6 stones.}hp }h }h }h }h93}hl;}hV@}hHB}huJ}hM,}h(P}hS}hCV,}htX}h[}h_,}hOa}hnd}hsh}hh}hl}h7s}hu}h8u}hz}hY..#........#  ####  ..###.#.......#  #.# #.#.#####.#  ..# #.#.#####+#+######  #.###.#.#........(...#  #.....#.#......#  #######.#......#  # #.+.......@....#  #########............#  .)...#  .#+######## ...........##  ########......#    ###############   #    .....#   }hߓ+9.5 (6}hŗ,30.5 (7}hΞ}hF` _k - a scroll labelled LIRHOH MOA}hP 3}h`S }h1W }hY ,}h] }hp^ }h\` }h` }he }ho I..###.#.......# ###.# #.#.#####.# #...# #.#.#####+#+###### .###.#.#........(...# ÷.#.....#.#............# ..#######.#......# ..# #.+.....#}h)p : ..#########......# ............)...@......# }h[p ..............#+######## ...##  }hp ########......################ .............# }hq l.............# #..# }hq O#.....†......#}hV} 2.5 (2'#...###}hQ }hY L======3.5 (3}h }hÑ = _As you open the door, it creaks loudly!}h 3}h }h }h }hg ,}h$ }h ,}h }h }h ,}h@ }h }hN }h }h }h }hX ,}h< }h }hO ,}h }h] }h ,}hk }h% 7 _You open the door.}h 3}h }h @  There is an open door here.}h }h  _}h }h }h ,}ht }h }hx }h }h/ }h }h }h }hA }h^ }hb ,}h }h! }h! ,}h" }hx- }h. }h. }h/ }hz4 }h5 }h35 }h5 }h: }h; }h; }h< }h A }hYA }hA }hA }hE }hF ,}h_G }hN }hO }hO }hJP }hV }h,W ,}hW }h\ }h ^ }hF^ }h^ }hc }h;e }hhe }htf }hl }hm ,}hcn }hxq }h:r ,}hr }h0v }hx ,}hy }h }h }h }h }h }h ,}h }h֖ }hg ,}hh }h }hc }h }h }h }h ,}h= }h }hp B}h }h ,}h }h6 }h ,}h }h }h ,}h }h8 }h ,}h }h }h\ ,}h }h }h ,}h }hC }h }h }hT }h }hb ,}h }h}h,}h}h|}h ,}h }h }h,}h}hv}h,}h}h}h-,}h'}h}hP,}h}h}h ,}h!}h#}h%,}ht&}hv)}ht*,}h+}h+}h,,}h>-}h.}h/,}h0}h17 _You open the door.}h23}h53}hv6@  There is an open door here.}h85 _}h9}h;}h.=,}h=}hFH}h=J,}h7K}hN}hP}hP}hQ}hT}h|V}hV}hW}h~Z}hE\}hw\}hJ]}h`}ha,}h=c}h]e}hMg,}hFh}hj}hl,}hm}ho}hq}hr}hHs}h^t}hQu}hu}h v}h>w}h2x}hmx}hly}hz}h|,}h}}h}h,}hۂ}h}h<,}h>}h }h͋,}h}h}h,}h}hʒ}h,}h}hs}hř,}hY}ha}hi,}h}hҠ}h,}h0}h}h@,}h }h}hߨ,}h}hƫ}h*,}h3}h}h˱,}h߲}h}h}h}h?}h?}h ,}h }h]You open the door. _There is an open door here.  Things that are here:  a +0 dagger; 2 stones}h>}h _}h;}h#}h,}h"}h[}h,}ho}h}h,}h}hK}h,}h}h}hE}h}}h/}hd}h,}hc}hj}h,}h}h}hC,}h}h}}h,}hL}h }hc}h}h}h+}h}h}h}hS}hF,}h}hF}h*,}h}h:}h,}h/}h }h ,}hZ }hW}h#,}h}h}h ,}h]}h\%}h&}h&}h'}h-}h/}h/}h0}h8}h9,}h:}h@}hB,}h}h}hK,}h}h@ }h,}h7}h}h,}h[}hQ}h:}h}h}hn(#.#####.# #.##....#†............. #.#####.# #.##.####..............#...#.# #.##.####.##'##########.##.# #.#....##.##.# #.#...#.###......##.##.########## #.......#.....#....÷##........... .>......)...#.#...#.......####### .#..#.#.#####.##.##.#####........ .#....#.......##@##.#............------#...###########+##.#.#####'##### .#.#....# #.......#.#PPP#.#PPP# .#.#..#.#####.......#.#P⌠P#.#P⌠P# .#.#..#.............#.#PPP#.#PPP# .#............#.#####.#####  .###....÷.###.........+....<....+  .}h^)..###.......#.#####.#####  #######....##.......#.#PPP#.#PPP# }h1738.5 (105.0)'.......................###........#.......#.}h9}h:M======96}hA}hC= _As you open the door, it creaks loudly!}h3}h}h }h}h}h}hf@  There is an open door here.}h65 _}h}hS}h}hg}h}h}h,}h}h}h}h}h^}h}h,}h}h~}h,}h}hC}h,}h }h}h,}h}hr}h}hH}h}h#}h,}hi8}h<}h=,}h>}h;B}h/D,}hE}hKH}hbJ,}h&K}h6N}h1P,}hsQ}hWP  There is an escape hatch in the floor here.}hX}hX _}h+Z}h _@  There is an open door here.}h_}h` _}h`}h c}hfd,}he}hg}hh,}hh}hj}hKl,}hl}hn}hpB}hr}h.t,}ht}hmw}hx,}hy}hz}hp|,}h3}}hp}hπ,}h́}h}h,}hdž}hމ}hA..........# #.#.#.#.#.#.> ..........##### #.#.#.#.#.##............######.#.#.#.#.##.. #############.##.....#.....#.##.. #.##.#######.###.##.. #####.##.### #.#...## #..........# #.#.####.. #..........# #.#.# }h#.......@..# #.#.#.#------ #..........# #.#.#.#... #..........# #.#.#.#.# #..........#####+#.#.#.# #....#.........#.# #...#.......###.l   frilled lizard (asleep) #....#.......'..... ......!l..#.......# #.......#}h٣ 65.5 (26.0)  A frilled lizard comes into view.}h*K------6.5 (27}h}h\ _Found a fizzy purple potion.}hlP #.> #.#####.#.##.... #.##.# #####.##.###  #..........#  #..........#  #.......@..# }hP #..........#  #..........#  #..........#  #..........#  #..........# #..........# }hQU......!l..#  }h #.> #.#####.#.##.... #.##.# #####.##.###  #..........#  #..........#  #.......@..#  #..........#  #..........#  #..........# }hs#..........# #..........# #..........# ......!l..# }h }hg}h}h{e _A frilled lizard is nearby!}h2#### #.#. #....######. #############.##.....#.... #.##.#######.#######.##.### #.#............##.....#.######+ ........###.##'..... !l######..########}h}hZll.}h:87.5 (1.0) _}h]}hN}hx }h{ }h+ }hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h6g#....##### #############.##.....#.... #.##.#######.#######.##.### #.#............##...#.######+ ........###.##l'..... !.######.######## }h8}h>:l.}h?A8Sandblast _}hD}heF}hy  You miscast Sandblast.  You are very lightly contaminated with residual magic.}h@l.}h 4-----9Contam }h&}h0 _Nothing appears to happen.}h O  The blast of sand hits the frilled lizard.}h U#.}h ...}hU% 3----------6=71.0 (1.5Sandblast}h* }h:- R _You kill the frilled lizard!}h}h }hT&}hC) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h3}h0}hZ}htf _}hF}h,}h}}hQ-----}h}h>}h}huw _Your magical contamination has completely faded away.}h}h,}h}h}huQ4=====}h}h,}h}h,}h}h}h1}hA}hH}h6=====}h}h,}h}h,}h}h,}hg}h,}h}h;,}hY}h,}h}h}hH5=====}h}h}hi,}h}hN}h,}h+}h}h,}h}h}h}h======}h}h}hf,}h}ht,}hJ}hA  #..........# #.#.#.. #..........# #.#.#.#..........# #.#.#. #..........# #.#.#.#.# #....#####+#.#.#.# #....#.........#.# #....#.......###.# #....#.......'. #.#.......###-96.0 (25.0) #.#.......#  #.#########  #.# ############ }h`_i - 2 fizzy purple potions (gained 1)}h8-}hS#}h&E _Done exploring.}h\ 3}h{ }h7 M.....0.0)}h; }h? }heB E _Done exploring.}hʠ3}hϡ}hu4}h}hE _Done exploring.}h8 }h< }h? }h^@ }hG3}h6}h }h }h-$: _}h%}hw'}h'}h(}h-}hC/,}h/}h3}h5}h5}h6}h@:}h;}hS<}h<}h(@}hA}hA}hB}h_F}hH,}hH}hEL}hM}hM}hN}hP}hZR,}hS}h-U}hV}hV}hFW}hY}hZ,}h[}h]}h^}h9_,}h`}ha}ha}h5b}hrc}hd,}he}hdf}hLg}hzg}hg}h4i}h~j}hj}hk}hl}hm}hn}hn}hOp}hsB}hu@  There is an open door here.}h x}htx _}hz}h{}hN},}h4~}h}h,}h}hI}h~,}hԄ}hʅ}hɆ}h}hb}h}hY,}h}h...######.#..............## ...# #...............######.# ...# #................# #...# ...# #....>..#.####.#.###.#.# ...# #####'#.#.#.....(.÷÷.#... ...# #.#.#.#.#.#.>....### ...##### #.#.#.#.#.##.....# }h.......######.#.#.#.#.##.....#### ######.##.....###.........820.0 (24.0)#.##.#######.###.##.........#####.##.### #.#...##.........#..........# #.#.####.....#####..........# #.#.#........#####..........# #.#.#.#..........}h #..........# #.#.#.#.......... #..........# #.#.#.#.####..... #..........#####+#.#.#.# #.....}h[E }h}h~}hE}hv6}h6}hT7}h5B}hC}h}GB}hG,}hH}hJ}hK}hK}hbL}hM}hN,}hO}h|Q}hVS,}hZT}hV}h1X}hYX}hfY}h[}h\,}h]}hp_}h9b,}hc}hde}h@g,}h3h}ho........#.#####.#####..#.#'#.. .###.........+....<....+..#...... .###.......#.#####.#####..#......}hpJ##.......#.#PPP#.#PPP#..#......'.......#.#P⌠P#.#P⌠P#..#.....###.......#.#PPP#.#PPP#..#......}hp,##.......#.#####+#####........# ####.......#..............###.#..  #............@..######.# #.#.#9.0 (9.0)#................# #...# #.#.#}hp #....>..#.####.#.###.#.###.#.# #####'#.#.#.....(.÷÷.#.....#. }hcq{#.#.#.#.#.#.>....#######. ### #.#.#.#.#.##.....# #.+ ..######.#.#.#.#.##.....######### #.##.....#.....#.##......... #.##.#######.###.##.........}hvs}hx}hy}h3}h}h}hڷB}h}h_,}hW}hH}hR,}h}h}hU,}h}h'#.#P⌠P#.#P⌠P#..#.....##.# #.......#.#PPP#.#PPP#..#........# #.......#.#####+#####........#### #.......#..............###.# #........######.# #.#.### #.........# #...# #.#.#### #....>..#.####.#.###.#.###.#.#...}hl#'#.#.#.....(.÷÷.#.....#.#. #.#.#.#.#.#.@....#######.#...33.0 (4 #.#.#.#.#.##.....# #.+... #####.#.#.#.#.##.....#########... #.....#.....#.##...............). #.#######.###.##................. #.### #.#...##................#..# #.#.####.....########.... }h....# #.#.#........############ ....# #.#.#.#....#}h>}h}h c _There is a stone staircase leading down here.}hQQ}h+R}hV}h8a}he24.0 (1 _}h j}hy{; ##  .  .#  ..#  #########..#  #l.........#  #.%........# 2 #....  #!..........#  #...........#  ##### #....$.## # l   frilled lizard (asleep) ......... ..# }h|}h llYou climb downwards.}h+7 (1.7}hn}h\ _The frilled lizard hisses angrily.  Found an inkwell talisman, a potion of magic and 11 gold pieces. _There is a stone staircase leading up here.}h6C ##  .  .#  ..#  #########..#  #l.........#  #.%........#  #.....@....#  #!..........#  #...........#  ######........  #....$.##  #.......#  .........  ........# }h ##  .  .#  ..#  #########..#  #l.........#  #.%........#  #.....@....#  #!..........#  #...........#  ######........ #....$.## #.......#  ......... ........# }h}h}h1}he _A frilled lizard is nearby!}hdT ## . .# ..# #########..# #l.# #.%.# #.....<}h&  #!.# #....#######........ #....$.## ## ...........#}h}hF.l}h G50Sandblast _}h+&}h((}h f ## . .# ..# #..# #.l.# #.%.# #.....<....#}h & #!.# #.# ######.. #....$.## #.# ...  .#}hu }h A.l}h &6}h }h }hO O  The blast of sand hits the frilled lizard!}hR C.}hr &.}h_ 4-----70=8.2 (1.5Sandblast}h }h R _You kill the frilled lizard!}h~}h}h}h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h3}h(}h}h: _}hw}hU-g   goblin (wandering)g}h,90}h0F-40.2 (2}h%}hu _A goblin comes into view. It is wielding a +0 dagger.}h9##. .# ..# #########..# #..........# #.%# #....@<....# #!......#..# ######. #....$.###.......# .....g........# }h}h7cgg.}h'4==1.2 (1}h}h( _The goblin shouts!}h~ ##.. .# ..# #########..# #..........# #.%# #.....<....##!....@.#..# ######. #....$.###...g........... }h~ D..#..}h0 }hO ,g.}h ^-------2Sandblast}hY }h9 }h G  The blast of sand hits the goblin.}h [##)}h\O ...}hR 3-----5=-3.7 (1.5Sandblast}heW }hZ J _You kill the goblin!}h{l}ho}h:u}hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h }h}h}hG}h: _}h6,}h}h,}h}h}h]Q4=====}h}hY,}h }h,}h}h}hi}h}hS=====}hP}h,}h]}h,}h_}h,}h}h,}h4 }hZ,}h_}h`,}h}h95}h0,=====}hN}h 4 _Magic restored.}hP$3}h\&}hI)}h,,}h-}h0}h6?..# #########..# #..........# #.%........# #.....<....## #!..........# #...........#####}h%@&######..........# #..)@$.###.-60.7 (17.0) ##  #....#........###..#.......$...#...#..#.......%...#}hK\-1.7 (18}hP}hS- _Found a quill talisman.}hJ 3}hDL }hyO }hR }hW S=====}hZ ,}h[ }ha M _You now have 34 gold pieces (gained 11).}hd 3}hJf }hi }hl ,}h o }hlq }h4u ,}hv }hz }h} ,}h }h }hʇ ,}h }h ,}hR }h# M _You now have 45 gold pieces (gained 11).}h 3}h }h }h& ,}h }h }h ,}h }h] }h ,}hf }h }h ,}hλ }h }h ,}h }hu }hS ,}h }h }h) ,}h }h }h ,}h }h }h ,}h }hl }h ,}hj }h ,}h }h p _b - 4 potions of magic (gained 1)}h 3}h }h }h ,}h }hb }h ,}h@ }hp }h ,}hL }hD }h_ ,}h }h, }hZ ,}h }hj }h& ,}h>( }h* }h- ,}hQ/ }h2 }h?  ..).  ..#  ..#  ..# #...  #..#  #..# #########@.# 89.7 (2#..........# #.%..# #.....<....###....##.....###########....# #..)...###.##.......#####.#}hF }hH -90.7 (29}hN }hQ $ _Found a sling.}hBO 3}hP }h/T }hW ,}h|[ ,}h\ ,}hB] }hD^ }h_ ,}h ` }h` }hb }hBb }hb }hc }h)e ,}he }hg }hi ,}hj }hdl }hn ,}ho }hq }hqt ,}hu }hw }hy ,}h*| }h ,}hf }h M _You now have 56 gold pieces (gained 11).}h 3}h< }hb }hЎ ,}h }hˑ }hʓ ,}h }h =  You see here a +0 sling.}h$ }h  _}h }h }h ,}hǣ }h }hҧ ,}h~ }hƩ }h }h }h }h X}hи }h ,}h }h^ }hƾ }h }h }h }hl X}hJ }h }hP }h }hz ,}h7 }h }h ,}he }h }hB ,}h: }h }h }h }h; }h }h3 ,}h }h6 }h X}ha ,}h }h }h ,}hl }h: }hX ,}h }h }h }h }h }h }hy ,}hP }h }h[ ,}h }h }h ,}hm }hM ,}h }h M _You now have 67 gold pieces (gained 11).}h 3}h }hE }h ,}h" }h2 }h ,}hu }hB }hd ,}h }h* }h F#....#####...)...#  ###....##.####  #......##....###  ###....#####...# ####.....#############..##.###.........}h= O#..##............w #######..#####..@..?.... .........# ##......... %........# #......... ....<....## #......... }h ..........# #######... ..........##### ..w   ribbon worm (wandering) ####..........# .#..)...###.##......}h "}h% .930.7 (40}h) V.w}hD+ ,1.7 (41}h/ }h(1 ^ _A ribbon worm comes into view.}hj #....#### #...)...# ###....##.#### #......##....### ###....#####...# ####.....####..##.###.#..##.......#####...@.?...w.# ##. .# #.<....## #.# #.##### ...# #.#..)...###. .. }h }hZ T.w}hN 12.7 (1.0)}h }h }h̿#....####  #...)...# ....##.#### ......##....### ....#####...#  ####.....###.#..##.###.#..##...#####....@?.# ##.w.# #.<....## #.# #}h2.##### ..# #..##..)...###. ..# }h}h ;w.}h73Sandblast}hW}h|}hw#....#### #...)...# ....##.#### ##....### ....#####...# # ####.....###.##..##.###.##..##...#####.....@.}h^# ##.w...## #.#<....## #.# #.##### ..# ##..# }h}hew.4}h}h _You see here a scroll labelled LIRHOH MOA.}h] ###w    }h^'The blast of sand hits the ribbon worm.}h}hS..w.}h~g4-----=6.2 (1.5}hn}hRf _The ribbon worm is moderately wounded.}h6 ## The blast of sand hits the ribbon worm!}hA }hH R.w.}h@I k3----------7.7}hO }hS d _The ribbon worm is severely wounded.}hL  The blast of sand hits the ribbon worm!}hEN#.}hk,'..}h]22----------919.2Sandblast}h8}h:O _You kill the ribbon worm!}hjN3}h O}hS}h\S}hV}hW,}hY}h"[,}h+\}h_}hn_;-----}hj`}hGc,}had}hlf}hf}hg}hi}hjQ3=====}h k}h\l,}hcm}ho}ho}h q}hts,}hyt}hv}h4w======}hfx}h`z,}h~{}h},}h~}h,}h}hׄ,}h}hŇ}h}h}hM}h~}hz}h}hQ4=====}h}h,}h!}hl,}hۖ}h7}hi}hQ}h9}h======}h}h,}h:}h,}h }hs,}ho}h,}h}hb,}h}h,}hl}h}h̷H5=====}hڸ}h,}h}h{ _k - 2 scrolls labelled LIRHOH MOA (gained 1)}h3}h}h6}h...##.#### ...##....#### ...#####....# ##.....#############.# %  #..##.###...........#.. }h #..##.................. ##..#####....... }h:=....# ##...........# ....# #.# -70.2 (31.0)}h## #..# #######....##### #..# ###..####)...###. # ......#####.# ..}ht# ............. ... }h}h F-1.2 (32}h}h_0 _Found a rimehorn talisman.}h3}h}hΟ}h}hѫ##....#########...# .# .. #.....#############.##%#..##.###...........#..# #..##.......# #..#####. ...# ......# # #.##### #..#}h[R ######## ##### #.....# ###..#### )...###. ..#.##.# ..# S   adder (wandering)}h...... ...#####.# ...S}h,0.0)}hU} .  An adder comes into view.}hK=====2.2 (1}h}h2 _The adder moves out of view.}hi4}h}h׋H _No target in view!}hK 3}h }hv }hd }h $ _}h ,}h B...#############.##%#.###...........#..# ..##..................# ..#####.... ..# ### ..# ### ## #.............########.......###### #}hC .#...# ###..####.####. #..# #####.# #..# ........... #...#####.# .....S   adder (wandering)}h ### ....# ....S#...#}h &3}h fSS.}h +4.2 (2}hQ }h / _The adder hisses angrily.}hnR%# ..........#..# .............# .............  ##...........#  #...........###  #.............#  #.......###  #..@......#  ###..####.#  #..# #..# #... .....  ...S.  ...... }h@%# ..........#..# .............# .............  ##...........#  #...........###  #.............#  #.......###  #..@......#  ###..####.#  #..# #..# #...}hA .....  ...S. ......}h}G}h5J}h P}heR] _An adder is nearby!}h!h##.###...........#..# ##.......# #####.. # # # #.##### #.....#  #######.......######## #.........# ...# ###.@####.# ###. #..# ##.# #..# ...... #...#####.# ..... #...S. .# .......#...# ..%...#...}h6j}h k}h&q<S.}hrF5.2 (1Sandblast _}hw}h\y}hq ## The blast of sand hits the adder!}h ,}hg IS..}hH g4-----=6.7 (1.5}h }hz Y _The adder is almost dead.}h@NH####}hJS...}hbk3----------8.2}h}ha _The blast of sand misses the adder. The adder bites you but does no damage. x2}h-F  The blast of sand hits the adder.}hP2D.}hǷ'.}h}h<.##.###...........#..#eyoung3 the Digger .##..................#Gargoyle .#####...............Health: 15/15 ======================== }hS.# ##...........#Magic: 2/5=========--------------- .# #...........###AC: 6Str: 11 .## #.............#EV: 11Int: 15 }h..# #######.......###SH: 0Dex: 10 ..##### #.........#XL:  2 Next: 145% Place: Dungeon:2 }h.<......# ###.@####.#Noise: =--------  Time: 979.7 (1.5) ..###.#..#e) +0 hand axe ...#####.# #..#Cast: Sandblast .......... #... ...#####.# ..... ....####..... ......#....... ....#...# ........ ..%...#... _An adder is nearby!The blast of sand hits the adder! _The adder is almost dead. _The blast of sand misses the adder. The adder bites you but does no damage. x2  The blast of sand hits the adder. _You kill the adder!}hJ _The adder is almost dead. _The blast of sand misses the adder. The adder bites you but does no damage. x2 }h The blast of sand hits the adder. _You kill the adder!Your Earth Magic skill increases to level 4!You have reached level 3!}h/  --more--}h_  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? }h9/196------7322% Sandblast}h}hS _You feel clever. x2}hX}hY}hY}hN\}h\$ _}hE`X}ha,}hzb}h*d}h|d7-}hd}h5f}hf}hf}hh}hhV3====}hi}h'k,}hk}hem}hm}hqn}ho,}hp}h r}hMr<====}hr}hxt,}hdu}h1w,}hw}hy}h4y}hDz}h{}h{}h]|}h~,}h~}hM}hP4====}h^}h}h-}h}h6,}hم}h,}h}hI}h<====}h͊}hD}h}h$}h,}h@}h,}h'}h}h}h]}h ,}h|5====}h}h}h}h}h[,}h"}hǠ,}he}hIR====}h}h,}hR}hç,}h}h`,}h}h,}h'}h}h#}h¯}h}hN6====}hɲ}hI}h}h}h}hn}h,}h}h.}h   #.....###  #.............# ..# #######.......### ..##### #.........# ......# ###..####.###. #..# .#####.# #..### .... #.@..# -.#####.#.g$..........(.### #####..........Sandblast# w............#...# #..........##%...#...#........#....w   ribbon worm (asleep)...........#...###}hg   goblin (asleep)............###..#...#..##}hN 1017.7 (38.0)  A goblin and a ribbon worm come into view.}h=f.ww}hxF-8.7 (39}h }h8 _Found 12 gold pieces and 7 stones.}h".# #.### ..## #.............# ...# #######.......###.##### #.........#.....# ###..####.####. #..# ..#####.# #..###.........####....###.}hK#####.#.g$..@.......(..### #####.....# .w.#...# #.##%...#...#.............#...### ###..# #.....#..##....... .#. }h2#......#...}h}hj>w..}hkO====9.7 (1.0) }hs}ha}hwq L  The blast of sand hits the ribbon worm.}h H  The ribbon worm is lightly wounded.}hX g5----=21.2 (1.5}h }h( Y _The ribbon worm closely misses you.}h- v  The blast of sand hits the ribbon worm!}h s  The ribbon worm is severely wounded.}h 6----4--------2.7}h$ }h 0 _The ribbon worm bites you.}h@L  The blast of sand hits the ribbon worm.}hԪ.g   goblin (asleep)}hF1'.}h4----3--------7314.2}h7;}h{=O _You kill the ribbon worm!}h\G  The blast of sand hits the goblin.}haP)###}h<$..}h2--------35.7Sandblast}he}hJ _You kill the goblin!}hg}hj}hq}hsH _No target in view!}h}h }h}h&H _No target in view!}h;}h>}hID}hFH _No target in view!}h}h}h}hH _No target in view!}h!}h#}h*}h,H _No target in view!}h}h}h֢}hC _No target in view!}hi }h}h}h}h$3}h}h}hxh7= _}h}h>}h}}h ,}h#}hT}hV3====}h}h}hTh8==}h}h,}h}h+,}hi}h }h0 <====}hj}h}hZ9=}h}h}hKL9==}h}h1 _HP restored.}h}h7}h,}h}h,}h!}h4#}h#m==4====}h$}h&,}h|'}h+)}h\)}h*}h-,}h.}hL0}h0<====}h2}h5,}h=7}h9,}h:}h<,}h=}h@,}hWA}hYC,}hD}hFf5====}hH}hI,}hK}hL,}hM}hN,}hKO}h_P}hP<====}hQ}hOR,}hR}hT,}hyU}hV,}hZW}hX,}hAY}haZ,}h[}h8\}hh\N6====}h\}h#^}hM_,}h_}ha}hhd,}h=e}hQf}h1g,}hg}h}i}hi<====}h j}h  You see here a +0 dagger.}hm}h _}h}hE}h,}h}h}hZ,}h}h}hB,}h}h}h,}h}h}h+,}h'}h}hO,}h}h}h,}h}hV}hn..#####.#.)....( ####.#####.. ##..##............ #...#)##..........## .%...#...#........#.... }h7................#...### ........###..# . ....#..##.......##.#.... .....#..........@......> 79.7 (11 ...#.##..#......###.#...  # # #....#.....# #.##........}h! .. ###....... #........ #........ #........ }h}hY-80.7 (12}h}h; _Found a stone staircase leading down.}hx$3}h:%}h *}h+}h5,}h0,}hf:#####.#.)..( ####.#####.......... ##..##............ #...#)##..........## ..#...#........#.... .....#...### ..###..###..#..##.......##.#....# #...># #.##..#......###.#...# ....#.....# r# ...Sandblast#.##........ .. .}hh;.. ###....... ...#.........B..r   quokka (asleep)#.............B   giant cockroach (asleep)#...........#..}hGB11.0)}hpI~B.B}hK+2.7 (2}hNR}h/Un _A quokka and a giant cockroach come into view.}hk G  The blast of sand hits the quokka!}hUq #.B   giant cockroach}h/ ,}h T.B.}h\ n5----7=4.2 (1.5}h }h J _You kill the quokka!}hR[P  The blast of sand hits the giant cockroach!}h._U#.}h...}h~4--------415.7Sandblast}h}}hS _You kill the giant cockroach!}h}h\}h}h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h3}h}h}h`#| _}h$,}hi%}h&P----}h'}h,),}h)}h!+,}h?,}h~-f5====}hJ.}h/,}h}0}h1,}h2}h4,}h4}h 6}hQ6<====}h6}hi8,}h&9}h:,}hd;}h<,}hs=}h?}h6?}h?}h\A,}hB}hC}hCN6====}h{D}hH}hR.#.).( ####.#####.......... ##..##............ #...#)##..........## }hsRT#...#........#.... #....#...### ....###..###.#..##.##.#....# #...@...># - }hR#.##..#......###.#...# # #....#.....# ..# ..#.##............ ..... ###........... ...}hR#............ ..h   jackal (asleep)#............. h}h(Sd#...........#..}hZ| 102.7 (17.0)  A jackal comes into view.}h[}h|d hhh 2 jackals (1 wandering)hThe jackal barks!}hf5==3.7 (18}h~m}hoY _A jackal comes into view.}h.#.).( .#####.......... ##..##............ ...#)##...## #...#.#.... ###...### ...#..###..###....[ }h#..##.##.#....# #..@..># .##..#......###.#...#  #....#.....#...#..  #.##...............  .. ###..............#..............h.h 3 jackals (2 wandering)#...............hh#.....#.....}hDh  A jackal comes into view.}h }hR }h }h 2  Found a robe.}h}hi}h}hhh.hhh 4 jackals (2 wandering).h}hK--4.0)Sandblast}hG}hY _A jackal comes into view.}hAgw ##The blast of sand hits the jackal.}h  The jackal is moderately wounded.}h,}h}hN  The jackal barks! You hear an angry hiss.}h,}hL}hjh..h.h..lhh.l   frilled lizard.}hlg5----==6.2 (1.5}h}ha _A frilled lizard comes into view.}h) G  The blast of sand hits the jackal!}h h. 3}h\ ,}h\ ,}h] }hZ] }h] }h ^ }hf {hhh...l..}hj y4--------5-7.7}hr }ht J _You kill the jackal!}hy G  The blast of sand hits the jackal!}h j† 2}hKB}h:L,}hS}hh...l.}hW20/203--------50-}hW!9.2}h9^}h`J _You kill the jackal!}h|lG  The blast of sand hits the jackal.}hxn  The jackal is severely wounded.}h  The jackal closely misses you. The jackal bites you.  The jackal barely misses you.}hBl.}hw~19--2--------}h"10.7}hp}h > _The jackal bites you but does no damage.}h^G  The blast of sand hits the jackal!}hse†   jackal}h:Y  You kill the jackal!}h`?l.}h--1--------42.2}h}hA _The jackal bites you but does no damage. x2}hO  The blast of sand hits the frilled lizard!}hF†}h4a  You kill the frilled lizard!}h720==0--------63.7}h83Sandblast}hB}hEW _The jackal closely misses you. x2}h 4}h$ }h5 K _You are out of magic!}h 4}h }hY K _You are out of magic!}h'j4}hs}huK _You are out of magic!}h  You hit the jackal but do no damage. The jackal barely misses you.}h m1====5.0 (1.3Sandblast}h'}h',> _The jackal bites you but does no damage.}h,  You hit the jackal.  The jackal is severely wounded.}h 719--}hA !6.3}h }h j _The jackal closely misses you. The jackal bites you.}hIQ %  }hQ You hit the jackal.}h\ C.}hb --====607.6Sandblast}h-j }hl J _You kill the jackal!}h$ }h }h" }h_ H _No target in view!}h }h }hp" }hb% H _No target in view!}h܌ }hގ }hE ^ _No target in view!}h* }h }ht }hx H _No target in view!}hy }h| }h }h H _No target in view!}h{ }h }h }hC _No target in view!}hu3}h)w}hz}h"{$20}h%r== _}hS}h˂,}h,}hH,}h}h$}h:==}hю}h,}hB}hfV2====}hǔ}h}h,}h}h,}hD}h˟,}h@}hP}h<====}h}hئ}h_}h@}h}hܪ}h}hܭ}h}h}h%}hY}h}h}h}h˵}h߷}h%V3====}hl}hػ,}h}h,}h}h,}h}h}h<====}hV}h,}h}hU,}h}h,}h}h,}hO}h,}h}h}hvI4====}h}h,}h}h}hD}he}h{}h}h}h}hH<====}hp}h,}h}h}h}h}h&,}h?}hf,}h}h,}h}h }hcI5====}h}h,}hD}h,}h}h }hS }h }h<====}hv}h}h,}h}h,}h*}h.,}h}h,}h}h,}h5!}hP#}h#N6====}h%}h)}h9.....####....###. .#.)...........( ##.#####.......... ##..##............ .#)##..........## #...#........#.... ### #...### ...## ..........###..###....[>.##.......##.#.@..# }h:a-64.6 (47.0) #...........># ##..#......###.#†..# #....#.....#...#....... #.##................... .. ###....#.....#.......#...........#.....}hB}hEF-5.6 (48}hK}hQN8 _Found a stone staircase leading down.}h73}h8}h&=}h?}h?}hC,}hE,}hF}hJ}hLR====}hN}hP}hR,}hqT}hZX}hZ,}h\}h_}hta}ha}hWc}hf}hi}h j}hl}ho}hl{ #.........#  ###..####.#. .#.. #..# #.#. ...# #..### ...##..#}h{####......#)...........(...( #####............. ##........# )##.}h5|..##.@# 72.6 (7.0) .#.#......### }h|%........#...###....####.. .......###..###....[>..........##.#....#.#..................>#........ }h|H.#......###.#†..#........ ..#.....#...#............ #.............}h }h6+3.6 (8}h}h% _Found 5 stones.}hR3}hЄ}h}h#}h}hG}h}h}h=}h}h}hx,}h՜}h}hB}hȨ;  You see here 5 stones.}hЪ}h> _}hܬ}hH}hO,}hx}h۴}h,}h}hҹ}h,}h}h_}hG,}h/}h}h|,}h}hH}hq,}h}h}h,}h}h}h}h}h5}h}h# #.#. #... #### ####...##..# #..# ..###......###..#### ......(...(........#}h0..........###...## .........#### #...# .....##..# #...# ..### #..## #...###....##86.6 (13.0) }hr##..###....[>......)# ##.##.......### >#..........##.#†..#..........# #...#...............}h...........$.....................# }h }h_}h{,7.6 (14}hh}h* _Found a short sword.}hbA short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.4 XLs. Damage rating: 5 (Base 5 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made”  -Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. (g)o to location.}hO! # #.#. #... ####eyoung3 the Digger ####...##..# #..#Gargoyle ..###......###..####Health: 20/20 ======================== ......(...(........#Magic: 6/6======================== ............###...##AC: 7Str: 11 .........#### #...#EV: 11Int: 17 .....##..# #...#SH: 0Dex: 10 ..#......### #..##XL:  3 Next: 60% Place: Dungeon:2 #...###....####.@#Noise: ---------  Time: 1187.6 (14.0) ##..###....[>......)[4}h9" D0m#e) +0 hand axe ##.#....#.#.......###Cast: Sandblast .......>#.......... ###.#†..#..........# #...#............... ..................$.. .....................# ................. _No target in view! _No target in view! _Found a stone staircase leading down. _Found 5 stones. _You see here 5 stones. _Found a short sword.}h9# }h( }h) }h0[}h_Inventory: 11/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)f - a +0 dagger Missiles (go to first with ()g - 4 poisoned darts }h ` Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Scrolls (go to first with ?)  d - a scroll labelled MUNITE MANLEFO  h - a scroll labelled ESHRY XIKOUXUA  k - 2 scrolls labelled LIRHOH MOA Potions (go to first with !) }hd` b - 4 potions of magic  c - a brown potion  i - 2 fizzy purple potions}hx>e - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.1 XLs. Damage rating: 7 (Base 7 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.}h*  Inventory: 11/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)f - a +0 dagger Missiles (go to first with ()  g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Scrolls (go to first with ?)  d - a scroll labelled MUNITE MANLEFO  h - a scroll labelled ESHRY XIKOUXUA  k - 2 scrolls labelled LIRHOH MOA Potions (go to first with !) }h#+  b - 4 potions of magic  c - a brown potion  i - 2 fizzy purple potions }h"}h}hC# #.#. #... ####}heyoung3 the Digger ####...##..# #..#Gargoyle ..###......###..####Health: 20/20 ======================== ......(...(........#Magic: 6/6======================== ............###...##AC: 7}h-|Str: 11 .........#### #...#EV: 11Int: 17 .....##..# #...#SH: 0Dex: 10 ..#......### #..##}hXL:  3 Next: 60% Place: Dungeon:2 #...###....####.@#Noise: ---------  Time: 1187.6 (0.0) ##..###....[>......)#e) +0 hand axe ##.#....#.#.......###Cast: Sandblast .......>#.......... }h###.#†..#..........# #...#............... ..................$.. }h\#.....................# ................. _No target in view! _No target in view! _Found a stone staircase leading down. _Found 5 stones. _You see here 5 stones. _Found a short sword.}h}h}h}h}hSa3}h-c}hg}hj,}hEo,}hJr,}hKt}hv}h8z,}h{}h~}h,}h}h}hޅ,}h}hׇ}hؑ...##..# #...# # #......### #..##.#####..##.# ###....[>......)# #....#.#.......### >#..........# #.#†..#..........##.........## ................@..#92.6 (5 .............# ............# ..# ....#.... # .# ..< }h}h+3.6 (6}h}hاK _Found a stone staircase leading up.}h+4.6 (7}h}hu= _You now have 87 gold pieces (gained 8).}hώ}h}h՗}h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h&3}h'}h*}h9-}h21: _}h1}h4,}h6}h.:}h<,}h=}h{@}h+C,}h=E}h{F}hH,}hI}hK}hN,}heO}hTX}hKU}hTV,}hV}hW}hX,}hX}hY}hZ}hZ}h[}h]}h^,}h_}hb}hSd,}he}hf}hh,}hi}hk}h`m,}hn}hp}h#r,}hr,}hsB}h]v}h0w,}hw}hYy}hz}hz}hz{}h^}}hd   ..  .. . .# .#}hR .. .# .### #.# ...# .#.. b..# . #### ######...# # #..# ##....@...#}hk ###..####..######## .(.#.##  }hSandblast###...##.#  }h#### #...#..#  # #...#.## }hXY  b   bat (asleep) ### #..##.#  ..####..##.#  }h..[>......)# }h]212.6 (18.0)3.6 (19}h}hV _A bat comes into view.}hJD  The blast of sand hits the bat.}hZ{†#}h- &.}h1 5----2=5.1 (1.5)Sandblast}h9 }h: G _You kill the bat!}hSD3}hD}hE,}hMI}hI}hJ}hJ:----}hJK}hL,}hXM}hvN,}hN}hO,}hdP}hQ,}h-R}hR}hSN6====}hS}hwT}h[% .>..  ...   .# ..# }h[ . .# ..###  .#.# #...#  #.. #†..#  }h/\ #### ######...#  .# #..# ##.....@..#  -}h\\t24.1 (9.0###..####..# }h\a (.#.##  }h\###...##.#   #...#..#  }h\ #...#.##   #..##.# }h] .####..##.#  .[>......)# }h^]) }ha}hbI-5.1 (10.0)}he}hh; _Found a stone staircase leading down.}h"3}h}h}h,}h^}h}h#...)...#.... ...>.. ..... }h0 ...# . .#..###.# #.. #6.0)}he. #### ######... .# #..# ##........# .###..####..######## (........#.## }h)}hS}h+7.1 (2}h}h _Found a short sword. _You see here a bat corpse.}he`3}hQa}hd}h&nCM..#...)...##........#......> .........  }hn6........#  #..)...## .#.#0 #.. #†. #### ######. .# #..# ##........# #}hv}h9zG====8.1 (1}hI~}h# _Found a club.}h}0 3}h1 }h4 }h7 ,}h< ,}hx< ,}h= }h@ }hkB ,}hC }hnF }hKH ,}hI }hnM }hO ,}hDQ }h^U R  There is a stone staircase leading down here.}hW }h1X  _}hY }h\ }h] ,}hg_ }ha }hc ,}h#e }hrg }hi ,}hl }h{n }h,~  )# ## ###.# ... ....#  ..## ....#  #.. #...}h~   #...#..####  #...#.....##  #.@.....## 37.1 (9}h~  #.....#.......#  }h :###.. #.......#  ..#..#...)...#}hK  .. ##........# . #.......>..# }h #...........#  .... .# ............## ##.... .# .....#..)...###}h }h /8.1 (10.0)}hf }hȑ # _Found a mace.}h\3}h\}h_}hra,}hd,}hye,}hf}hj}hQl,}hl}h!n}hq,}hbr}hos}ht,}h>u}h/w}hƀ )# .## ###.# # ... ....#.. #. ..###....#}h#..#.# #...#...####...###...#..######.......#...#.....##.# ...###.......## #.##%# #|..#.....#.......# }hC..#..# #.. ###...#.......# .....# ...#..#...)...# ..... #...###........# ..#}hrl #...#.......>..#l   frilled lizard (asleep) ..### ..###...........# ....# .... #.# ............## }h}....####....#.# .....#..)...###}h243.1 (5.0)}h0 .}hU  A frilled lizard comes into view.}h+4.1 (6}h}h; _The frilled lizard moves out of view.}h}hA twisted runed staff. A staff improved with arcane powers of unknown nature. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.}h\Your skill: 0.0At 100% training you would reach 12.0 in about 5.9 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 100% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. Stash search prefixes: {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: unidentified melee magical staff }h9v_________________ “Bashō Osho said to his disciples, ‘If you have a staff, I will give you a }hg staff. If you have no staff, I will take it from you.’  Mumon's Comment (g)o to location.}h }h eyoung3 the Digger)#Gargoyle.## ###.#Health: 20/20 ========================. # ... ....#Magic: 6/6========================.. #. ..###....#AC: 7Str: 11#..#.# #...#...#EV: 11Int: 17###...###...#..####SH: 0Dex: 10##.......#...#.....##XL:  3 Next: 62% Place: Dungeon:2  .# ..#.@.###.......##Noise: ---------  Time: 1244.1 (6.0) #.##%# #|..#.....#..}h3 .....#e) +0 hand axe ..#..# #.. ###...#.......#Cast: Sandblast .....# ..# ...#..#...)...# ..... .. #...###........# ..#. #...#.......>..# ..###..###...........# ....# .... #.# ............## ....####....#.# .....#..)...### _You see here a bat corpse. _Found a club. _There is a stone staircase leading down here. _Found a mace.  A frilled lizard comes into view. _The frilled lizard moves out of view.}h }hܽ }h }hk}hl}hm}hv}hx,}h|,}h}}h}}h~}hy}h#)#. . .## ###.#.. #. ... ....# #.. #. ..###....# #..#.# #...#...#. ###...###...#..####}hBU# ...#.......#...#.....## .# .. #...###...###.......## ####.##%#|@.#.....#.......# .....#..# #...###...#.......#......# ...#.#...#..#...)...#Sandblast}h... #..l#.#...###........## #.. #.#...#.......>..#...### ..## ...###...........# l   frilled lizard}hۋ.....# #.... #.# ......##}h^...####....#.# .....#..)...##.....##....#.# .##########...}h+6.1 (2}h1@l.}hm+7.1 (3}ht}h}h4O  The blast of sand hits the frilled lizard!}hQ#†}h)}h'.}h5----4=8.6 (1.5Sandblast}h}hR _You kill the frilled lizard!}hk Z # )#}hk  . . .## ###.# .. #. ... ....# #.. #. ..###....# #..#.# #...#...##. ###...###...#..#### # #...#.......#...#.....## .# .. #...###...###}hk .#.##%# #@..#.....#.}hl .#..# #...###...#..# ..†#.#...#..#...)...}h@l . #...#.#...###..# #...#.#...#.>..}hl .### ..###...###..}hl i..# #.... #.# .... #.####....#.# .....#..)... }hl [#.##....#.# .#}h&y }hT{ 4-90}h< }hψ t _You see here a staff of death.}h}hA-50}h}hJ _l - a staff of death}he I}hV }h |----}hq }h ,}h7 }h| ,}hl 6====}hI }h] }h }h <====}h }h] }hc }h }h }hq ,}hp }h4 N _You now have 101 gold pieces (gained 14).}h }h }h }hm }h ,}h }h }h* }h_ }hS }h }hD ,}h6 }h }h }h }h }hd }hp}h}h}h }h ,}h }h}h,}h}hd}h}h}h2}h}h,}h }h"}hr$}h$}h^%}h:'}h(,}h)}h*}hY,,}h-}hk6}h7}h8}hb8}hT:}h;,}h=<}hq>}hy?}h?}h@}h B}hC,}hTD}hE}hG,}h{H}hI}h>K}h{K}h4L}hM}h"O}hqO}hO}hQ}hR}h+S}hS}hT}h;V}h~V}hV}h\}h;]}h{]}h]}h_}hMx#. . . ##..  .#..r#.# #.... )# ## #  ... ... #.#@....#....#  # ..###.. #.#...###....#  #.##.#...#..#.#..# Sandblast  ....#...###...###...#..####  #..#...#.......###  .#...###...###...## r   quokka (asleep) ##.##%#.....#...#.....## ...#..#...###...###...#.......# ......#..#..†#.#...#..#...)...#85.6 (35.0).r[1}hym4;38Hr6.6 (36}h|}h~Y _A quokka comes into view.}h5 ## The blast of sand hits the quokka.}h` ,}h Z..r}ho i5----=8.1 (1.5) }h }h Z _The quokka is almost dead.}h^FG  The blast of sand hits the quokka!}h?MO†}h}h4--------89.6Sandblast}h}hJ _You kill the quokka!}hމ3}h}h,}hZX}h,}h}hP----}hÓ}h,}h}h,}h}h}hf5====}h,}h}h,}h}h,}h}hr}hӠ<====}h{}h,}hţ}hɤ}h }hd}h,}h2}h,}h}h,}ha}hqd6====}h }hد}h}h}h}hRb  You see here a quokka corpse.}h}h _}h}h?}h}hK}h}h$}h}h<====}h[}h}h}h}hr}h}hZB}h1}hO}h}h}h}h@,}h}h}h}hd,}h}hV,}h}h}h}hv}h}h1}h}h}h}h',}hc}h}h}h}hA}h}h}h?}h3}h}h2 ,}hn }h ,##### ##### ####...###...#### ####.....#...#.....# ##..#...###...###...# #...#..#...#.#...#..# #...@###...#.#...###.}h - #......#...#.#...#... #?.###...###..†###...# #. ...#.....#.#.....#. # ..###...#.#...###. #.##.#...#..#.#..#...# }h5  ....#...###...###...#  .### #..#...#.......#...# # .#...###...###...###. }h 1323.6 (34.0)}h F-4.6 (35}h" }h,% a _m - a scroll labelled NIVIKH DAUR}hI}h }h}h}}hn}hu}h.,}hۺ}h}h$,}h}hr ##### ########...###...####.....#...#....#...###... #...#..#...#.#... #....###...#.#... ##......#...#.#... #@.###...###..†###}h< #.#...#.....# ### #.#...###...#.#... ..# #.##.#...#..#.#..# #.#### #....#...###...### #....### #.#..#...#....##...# #.#...###...###... ...#############.##%#...#.. }h?##.###...........#..#...###...###}hK18.6 (4.0)}h+9.6 (5}h}hVe _n - a scroll labelled CINEORGH TYGARI}h? I}h }ht }h }h! }h" }h$ ,}hn% }h( }h* ,}h+ }h!/ }h0 ,}h1 }h5 }h6 ,}h7 }h,; }h-? ,}h7@ }h*C }hD ,}hE }hH }hGJ ,}h_K }hM }hO ,}hP }hS }h U }hVU }hU }hW }hY ,}hZ }h:\ }h] }h] }hG^ }h,` }hla ,}hb }h1e b  You see here a quokka corpse.}hef }hDg  _}hg }hi }hs ##### #########...###...#### ####.....#...#.....#  ##..#...###...###...# #  #...#..#...#.#...#..#.#  #....###...#.#...###..S ##......#...#.#...#.....)# }hs m#..###...###..†###...###.# #.#...#.....#.#.@...#....# #.#...###...#.#...###....# .##.#...#..#.#..#...#...# #....#...###...###...#..####..#...#.......#...#.....}hmt ###...###...###...###.......## S   ball python (constriction, asleep) #.##%#.....#...#.....#.......##..#...###...###...#.......# .....#..#..†#.#...#..#...)...#}h} 043.6 (14.0)}h ,4.6 (15}h? }h* ^ _A ball python comes into view.}ho##### ##### ####...###...####  ####.....#...#.....# ##..#...###...###...# # #...#..#...#.#...#..#.# #....###...#.#...###..S.......#...#.#...#.....)# }hV..###...###..†###...###.# .#...#.....#.#..@..#....# .#...###...#.#...###....# .##.#...#..#.#..#...#...# ....#...###...###...# .#..#...#.......#...# .#...###...###...###.......## .##%#.....#...#.....#.. }h }h4k.SS)}h115.0)}h_}h5 _The ball python hisses angrily.}hk~ ##### #####  ####...###...#### ##.....#...#.....# #...###...###...# # ...#..#...#.#...#..#.### ....###...#.#...###....# }hl....#...#.#...#...S.)# ##...###..†###@..###.# #...#.....#.#.....#....# #...###...#.#...###....# ##.#...#..#.#..#...#...#..#...###...###...#..#### #..#...#.......#...#.....## #...###...###...###.......## ##%#.....#...#.....#.. #..#...###...###...#.......#}h}hR8S.}h76Sandblast}h}h{}hRL  The blast of sand hits the ball python!}h^`#.#}h! /...}h5----70=8.1 (1.5Sandblast}h}hO _You kill the ball python!}hh3}hQ}h$,}hB}h^}hD,}h=}h}hI:----}h}h,}h}hR}h}hM}h,}h`}hM,}h}hd6====}hT}h}h,}h:}h}h,}h}h}h+}hQ}h:}h}hw}h<====}h}h}h,}h4}h/}hJ,}h}h }h,}h}hv$}h&,}h'}h-}h.,}h/}h6}h8,}h<}h}h}h),}hA}h}hF,}h}h}h,}h}hO}h,}h}h}hd,}hL}hɺ}h,}hҽ}h }hM}h}h}h}h,}h}h}h,}h}h7}hf,}hO}h}h,}h|}h}h,}h}h!}h],}h&}hn}h,}h8}h}h#,}h}h}hj,}h:}hk}h,}h}h}h<,}h0}h }hg }h }hh }hX}hP  There is a stone staircase leading up here.}hz}h _}h,}h}h,}h5 }h!}h",}hZ#}h$}h%,}h &}h-'}h&(,}h(}h)}h*,}h+}h,}h-B}h.}h/,}h/}h%1}h2,}h3}h4}h4,}h"5}h6}hm<}h<,}h=}h?}h?,}h@}hYB}hI....#..##.......##.#....#.#...... .....#.................>#........ ...#.##..#......###.#÷..#........  # # #....#.....#...#............ #.##........................ .. ###...................... #...................... #...................... #.....@.....#..........-414.1 (66.0) }hI#......#...####......... >....####### ##........ .... ##...<... ... ##...... .<##..... . ###### }hM}hNF-5.1 (67}hR}hT\ _Found an escape hatch in the floor and an escape hatch in the ceiling.}h}h݂}h}hʃ}h}hA}hƇ,}h}h}h,}h}h}hD,}h}hߕ}h4,}h}h}h,}hx}hL}h,}hj}h^}hʤ,}h}h[}h&p .. #....#.##..#......###.#÷..# # # #....#.....#...# #.##.......... # .. ###........ ##. #.}h+. <... #.####...........# ##...#......#...######....@....####### ##24.1 (9.0) #...........# ## #...........# # #......<....# ##.........## ##...#...## #########}hO}h/5.1 (10.0)}h}h _Found a stone staircase leading up. _There is an escape hatch in the floor here.}h} 3}h }hB }hǃ }h P _}hm ,}h }h }h ,}h }h, }h ,}h- }h }h ,}h }h }hL ,}hI }hޜ }h5 ,}hŞ }hy }h ,}h[ }h }h( ,}h B}h B}h ,}h> }h P  There is a stone staircase leading up here.}h, }h  _}hB }h }h ,}h1 }h }hʾ ,}h }h }h ,}h }h }h ,}h }h }h ,}h }hy }h ,}h }h }h ,}h }h, }h ,}h }hP }h_ ,}h }h }h ,}hc }hg }h; ,}h }h }h ,}h }h }h ,}h }h7 }h ,}h }h{ }h8 ,}h }h }h ,}h4 }h }h ,}h }he }h* }hx }hO }h }h  #.......%...#...#. #............. #.#..#.... #...##.....#..##}h8  #..###......# #..# #....#.##..# #..# ##.###.#....#}h` N #..# #.# #.#.##. #.@# #.# #...## #..# #.###..## #.}h  ..... #..<...## #. #.....# #.###...####. #.....# #.# ###...#..}h ! #.....# #.# ##....>.. l   frilled lizard (asleep).....# ### #........#l....# #........}h8 ;#......<.}h  55.1 (3  A frilled lizard comes into view.}hT hll.}hc ,6.1 (31}h }h 8 _The frilled lizard hisses angrily.}h #......... #.#..# #...##.....#..## #..###......#.. #..# #....#.##..# #..# ##.###.#....# #..# #.# #.#.##. #..# #.# #...#### #@.# #.###..## ##.....# #..<...## ##.....# #.###...#### #.....# #.# ###...}h #.....# #.# ##....> #l....# ### #..... #.....# # #.....# #< ##.....}h}hZ}hc}h}h#l...bb   bat (wandering)l   frilled lizard}hB7.1 (1.0)Sandblast}h}hVV _A bat comes into view.}hU O  The blast of sand hits the frilled lizard!}hX d###.}hY B}hP }h ub.....b}h n5----2=8.6 (1.5}h }h R _You kill the frilled lizard!}h[D  The blast of sand hits the bat!}h\.}hu'.}hx4--------560.1Sandblast}h{}h }G _You kill the bat!}h}h }h$}h' }hs'_You can't see any susceptible monsters within range! (Use Z to cast anyway.)}h 3}h| }h }hx $ _----}hI ,}h }ht }h }h& }h }h P5====}hd }hx ,}h4 }ha ,}h }h ,}h }h }h <====}hW }h| ,}h }h ,}h }h ,}h0 }h ,}h  }h ,}h }h }h G6====}h }h }h }h }h }hb }h ,}h }h }h }h }h }h!! }h! R====}h" }h' }hg( ,}h( }h* }h* ,}hz+ }h, }h~- ,}h. }h/ }h/ ,}h|0 }hL1 }h1 ,}hv2 }h: \...# #..<...## ....# #.###...##...# #.# ###....# #.# ##....# ### #.........# #..........# #........# ##.......# ##...- #.....# ###}h!;  ####### }h? 086.1 (26.0)}hA F-7.1 (27}hTE }hOG ` _o - 2 sedimented coppery potions}hn3}hYo}h{r........0.0)}h}h}h'E _Done exploring.}hJ}hL}h)P}hQ}ha+3}h",}hX7}hw8}hB<: _}hi>}h{?}h?}h@}hB}hAC,}hC}hE}hxF,}hF}h@K}hK,}hdL}hN}h$P,}hP}h)T}hT,}h"U}hW}h'X,}hX}hYZ}hZ,}hM[}h\}hl],}h]}h_}ha,}ha}h c}hc,}h|d}hf}hNg,}hg}h&i}hi,}hnj}hk}hl,}hm}hln}h0o,}ho}hq}hr,}hjs}hHu}hv,}hv}h\x}h1y,}hy}h_{}h|,}hA}}h~}h/,}h*}h}h&,}h}h%}h(,}hlj}h}h΋,}hd}hP}h,,}h}hU}h,}hT}h}h,}h}h}h,}h}h}h,}h8}h#...##.....#..##.......##.#..#..###......#................#..# #....#.##..#......###.#÷#..# ##.###.#....#.....#...##..# #.# #.#.##........#..# #.# #...####......###..## #.###..## #......#.....# #..<...## #.......#.....# #.###.@.####........516.1 (29.0)#.....# #.# ###...#......#...#.....# #.# ##....>....########.....# ### #...........##.....#}h6 #...........##.....# #......<....##.....# ##.........###.....###...#...###.....##########}hvT3}h5U}ha}hb}hbc}h0g,}hh,}hi}hm}ho}h~o}hp}hs}hCu}hu}hv}hzP  There is an escape hatch in the floor here.}he|}h| _}h}}h߁}h,}h}h}h,}h*}h}h,}h%}h}h,}h }h}h}h}h}hǓ}hw,}ha}h}h,}h}hߜ}hY,}hF}h}h,}hƣ}h}h,}hݨ}h}hk,}hŮ}h߰}h,}h}h}hʷ,}h/}ho.#.)...........(...(.#.## .#####...............###...##.# ..##..............#### #...#..# #)##..........##..# #...#.## ..#........#......### #..##.# .........#...###....####..##.# }h:%........###..###....[>)# ##.......##.#....#.#.......### ................@#....# 34.1 (18 ..#......###.#÷..#....## ...#.....#...#...............## }hx##............................# ####..........................# # #..........................# # #..........................# ####...........#..............# ..#......#...####.............#}h}h,}hc _There is a stone staircase leading down here.}hg}hi}hMq}hx}h|85.0) _}hO}h_Q                #######... 3   #.@.......   #.........   #........?   #.........   #.<....?..   #...   #..   #.. }hK }h}h0+8 (1.7}h5}h9 _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled ESHRY XIKOUXUA and 2 scrolls labelled MUNITE MANLEFO.  Found an escape hatch in the ceiling. _up}hW}h+3}h}h/:     }h ### #######.... #.<..... #.}h0.0 #.?= #.. #.<....?}h #........ #. }h5[#.> }hX;########### }h}h+6.8 (1}h$}hg9 _Found an escape hatch in the floor.}h7 3}h29 }h? }hhB }hkF ,}hG }hI }hI }hJ }hcL }hN ,}hO }h]Q }hT ,}hU }hX ,}hkY }h[  _d - 3 scrolls labelled MUNITE MANLEFO (gained 2)}h] 3}h^ }h(` }ha }huh w ### .. .. ## ######..... #######.........r }hh +#.<........#. #........ #........@=#....  #........#  #.<........#...#  #..........# .$# }hi #..........# ## #.........># r   rat (wandering) ############ }h(r ,42.8 (6}hdt +3.8 (7}hx }hw} _A rat comes into view. _You see here a scroll labelled ESHRY XIKOUXUA.}h I ###  ..  .. ##  ######.....  #######.........r  #.<........#.....  #................  #........@=#....  #..............#  #.<........#...#  #..........# .$#  #..........# ##  #.........># ############}hI  ###  ..  .. ##  ######.....  #######.........r  #.<........#.....  #................  #........@=#....  #..............#  }h6 x#.<........#...#  #..........# .$# #..........# ## #.........># ############ }hX }hҚ }h }h Z _A rat is nearby!}h<###  .. ## ######......#######.........r#.<..##.........@.......}h#........?=#......#..............#..#.<#..##.#..$##.# ####.........>#############}h}h8r.}h:24.8 (1 _}h}h}h}h}h}hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}hڛ##.#.... #...##.######...#........r..##.<.#.#.#.?=#.#.....#.#.<.#...# .#.#..$##.##### #.>###r.5Sandblast _}hM D  The blast of sand hits the rat!}hDQ N†##}h '..}hl 5----7=7.3 (1.5Sandblast}h }h G _You kill the rat!}hG3}h2H}h{J}hJ}hNB}h1O}hWQ,}hMR}h T}hjT:----}hW}hOY,}hZ}h],}hD_}hb,}htd}hf}hhgN6====}hh}hl4 _Magic restored.}ho}ho}hp}hJ~## .#### .... # ...##..######.......#######.......†...# #.<........#....... #.... #?@#.......- #.......#... #.<}h@.#...# . #..#..$# #.##### #># ############ }hw.56.3 (9.0}hKI-7.3 (10.0)}h?}h. _p - a +4 ring of slaying}he }hj Inventory: 16/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)f - a +0 dagger Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [) }hik  a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=)p - a +4 ring of slaying Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - a scroll labelled ESHRY XIKOUXUA  k - 2 scrolls labelled LIRHOH MOA  m - a scroll labelled NIVIKH DAUR  n - a scroll labelled CINEORGH TYGARI Potions (go to first with !)  b - 4 potions of magic  c - a brown potion  i - 2 fizzy purple potions }hk [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}hzs  p - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). }hat You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.}h3 }h$}hs##eyoung3 the Digger.####Gargoyle.... #Health: 20/20 ========================...##..Magic: 6/6========================######.......}hAC: 7Str: 11#######.......†...#EV: 11Int: 17#.<........#.......SH: 0Dex: 10#..................XL:  3 Next: 77% Place: Dungeon:3#........?@#.......Noise: ---------  Time: 1557.3 (0.0)#..............#...e) +0 hand axe#.<........#...# .}hCast: Sandblast#..........#..$#}h)#..........######.........>############# }hM_A rat is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  }hrThe blast of sand hits the rat! _You kill the rat! _Magic restored. _p - a +4 ring of slaying}hG"}h%+8 (0.5}h*}h-4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the rat! _You kill the rat! _Magic restored. _p - a +4 ring of slaying (worn)}h 3}h1 }h }h }hϿ ,}h^ }h }hb }h  _h - 2 scrolls labelled ESHRY XIKOUXUA (gained 1)}h }hM }h }h }h| }h }h }h }h ,}h }h }h ,}h }h }ht ,}h }h ,}h }h N _You now have 116 gold pieces (gained 15).}h 3}h }hI }h ,}h }h }hV }h }hG }ho }h '..###### #.... .###...#...##....... }hS ######............ #######.......†...#...## #.<........#..... #............### #..........#...........% #..............#@....... 68.8 (11.}h _0) #.<........#...#........ #..........#...#.....ß.# #..........######.#...## }h #.........># .#..## ############ .. ## ..#..}h }h} ,9.8 (12}h }hd0 _Found an inkwell talisman.}hH }h }h }h H _No target in view!}hX3}hZ}h]}h^}h`: _}h2a}hXb}hb}hb}h d}he}hf}hf}hvj}hl}hHl}hl}hn}h/o,}ho}hq}hks,}hZt}h:----}h}h,}h}h,}h}h}h#-lSandblastl   frilled lizard (wandering)}hY/605.3 (6.0}h<E-6.3 (7}h(}ha _A frilled lizard comes into view.}ho ?###}h q  The blast of sand misses the frilled lizard.}hn l...lThe frilled lizard hisses angrily.}hj 6==7.8 (1.5}h }h [ _The frilled lizard barely misses you.}h.#}h} lThe blast of sand misses the frilled lizard.}h~c4-----9.3}h}hT _The frilled lizard misses you.}h= }h H-10.6 (1.3}h: }h _You barely miss the frilled lizard. The frilled lizard barely misses you.}h0  You hit the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard barely misses you.}h0(1.9}h6}h9F _The frilled lizard bites you but does no damage.}hn@  You hit the frilled lizard.}h<1.}hed813.2Sandblast}h:}h)R _You kill the frilled lizard!}h$:}hF<}h[A}hDH _No target in view!}h}h}h{}h>H _No target in view!}hs1 }h3 }h> ^ _No target in view!}h }h }hM }h H _No target in view!}h 3}h }h }hC ---- _}h ,}h }hE }h P5====}h }h ,}h }h- ,}h }hu }h }h& }h }h <====}h }h ,}h }h ,}h[ }hG ,}h }h" 6====}h }h }h} }h }h1 }h5 }h` }h }hE }h }h6 ,}h }hQ }h }hP <====}h( }hV _  You see here a rat corpse.}hU }h  _}h }h }h }hj }h# }hg }h }h% }h }h< }hg/  .. }hY0 ....... ... .#..... ....... ..... ....###....... ......%.......#### .................## .......# #......# ....ß.## #.ß.@.#####.- .#...## ##.......... .#..## ##..##..... ...## ##.# .... ...# #.# ... #..# #†# ## }h0 O#..# #.# #..####.# .# #...####..#.#You pick up a book of the Grave and begin reading...}h|6 037.2 (24.0)}h9 F-8.2 (25}h> }hA t  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.}hZ}h,}h}h5}hƦ}hMn}h٪}h,}h}hج}h,}h}h}hn,}h̰}h}h,}h}h}h,}h}h}h}h?}h}h.}h,}h}he}h}h}hY}h}h}h}h_}h}h}h}h<}hy}h}h_}h}h}h- }hO..#ß.© .#### ...© . ... ... .. # .... .$#  ..... #.# #....... #@## 51.2 (13 }h%.......#### #..# ..........## ##.# # #......# #.# ## #.ß...#####.#}h ##..........#.# ##..##..........# }h!##.##..........# #.##........#...}h}h;,2.2 (14}h}h"* _Found a transporter.}h>3}h}hԒ}hh}hז}h}h }h;}h}h}h,}h-}hN _You now have 132 gold pieces (gained 16).}hh}h۩}h}hm}h,}h<}h}h}hW}h½}h}h} P#<..#~P~~~#.#..#.#S~~PS#.# }h. #....#~~~~~#.# PP#....###+###.## ##....!#P.!.P#... #..#...#ß.©.ß#.## #......#######... ##... .......@..©....#8.2 (6.0) ..... ............###}h  .........##..##..## .....#.#......# ..... .....#.#####.# }h>..###........ #.##SS 2 electric eels (asleep) ....%.......#### #..# }h ...............## ##.# .....# #......# #.#}h}h6+9.2 (7}h}h=9 _Found a stone staircase leading up.}h}h}h}h}h2b.#...#S~⌠PS# P#<..#~P~~~#. #..#.#S~~PS#.#.. #....#~~~~~#..PP#....###+###.##}h ##....!#P.!.P#... #..#...#ß.©.ß#.## # ########... ###... #©....#. ......###... .........##..## #...## .....#.#......#.... .....#.######.#SS }hh 4 electric eels (asleep)###......... #.##b   bat (asleep)%.......#### #..#.....###.#}hq&0}hv~SS3 asleep)}h*,60.2 (1}h }hV _A bat comes into view.}h|  b.#...#S~⌠PS#  P#<..#~P~~~#.  . #..#.#~~~PS#.#  .. #....#S~~~~#.#  .PP#....###+###.##  ##....!#P.!.P#...  #..#...#ß.©.ß#.## # #.....@#######...  #..........©....#  .............###  .........##..##  .....#.#......#  .....#.######.# ...... #.## ....#### #..#  ##.# }hY b.#...#S~⌠PS#  }hdZP#<..#~P~~~#.  . #..#.#~~~PS#.#  .. #....#S~~~~#.#  .PP#....###+###.##  ##....!#P.!.P#...  #..#...#ß.©.ß#.## }hZ #.....@#######...  #..........©....#  .............###  .........##..## .....#.#......# .....#.######.# ...... #.## ....#### #.. }h6[ }hd}hh}hq}htZ _A bat is nearby!}h}hH}hk}hR _No reachable target in view!}hd  b.#...#S~⌠PS#  P#<..#~P~~~#.  . #..#.#~~~PS#.#  }hi .. #....#S~~~~#.#  .PP#....###+###.##  ##....!#P.!.P#...  #..#...#ß.©.ß#.## # #.....@#######... }h E #..........©....#  .............### }h .........##..##  .....#.#......#  .....#.######.# ...... #.## ....#### #..#  ##.# }h< }hm  b.#...#S~⌠PS#  P#<..#~P~~~#.  . #..#.#~~~PS#.#  .. #....#S~~~~#.#  .PP#....###+###.##  ##....!#P.!.P#...  #..#...#ß.©.ß#.##  #.....@#######...  #..........©....#  .............###  .........##..## .....#.#...}hn D...# .....#.######.# ...... #.## ....#### #.. }hps }hv Z _A bat is nearby!}h]}hU}h}h0R _No reachable target in view!}h  b.#...#S~⌠PS#  P#<..#~P~~~#.  . #..#.#~~~PS#.#  .. #....#S~~~~#.# }h]  .PP#....###+###.##  ##....!#P.!.P#...  #..#...#ß.©.ß#.## # #.....@#######...  #..........©....#  .............###  .........##..##  .....#.#......#  .....#.######.# ...... #.## ....#### #..#  ##.# }h { b.#...#S~⌠PS#  P#<..#~P~~~#. }h{g . #..#.#~~~PS#.#  .. #....#S~~~~#.#  .PP#....###+###.##  ##....!#P.!.P#...  #..#...#ß.©.ß#.##  #.....@#######... }ha| #..........©....#  .............###  .........##..## .....#.#......# .....#.######.# ...... #.## ....#### #.. }h| }ha}h}h}hBZ _A bat is nearby!}h?mb.#...#S~⌠PS# P#<..#~P~~~#.. #..#.#~~~PS#.#}h@L .. #....#S~~~~#.# .PP#....###+###.## ##....!#P.!.P#... #..#...#ß.©.ß#.## ###......#######... .###.......©....# ....... .......##.##..## #...## .....#.#......# ....... .....#.######.#}hA###......... #.## 2 electric eels (1...%.#### #..#............## ##.## #......# #.#}hD}h&Mp~SS}hP-1 _}hvX}hZ}h  P#<..#~P~~~#....#..#.#~~~P~#.# ...#....#S~~S~#.# .PP#....###+###.## ##....!#P.!.P#... #..#...#ß.©.ß#.## ####......#######...  .###... .#....©....# #....... .....##.##..## #...###.#......# .........#.######.####.........# #.##...%.......#### #..#............## ##.###+##......# #.#ß.## #.ß...##}h "###.#}h }h LS~}hv &2}h` }h }hjV...#..#.#~~~P~#.# ...#....#S~S~~#.# .PP#....###+###.## ##....!#P.!.P#...}h #..#...#ß.©.ß#.## #####......#######... . .###.....#....©....# ##.............## ..##..## #...####.#......#........#.######.#}h`###...# #.##...%.......#### #..# #.}h.....## ##.# ###+##......# #.# #.....ß.## ##.ß...###}hb##.# ##.#.. ##..........#.#}h}hLS~}h&3}hi}hq}h}h "}h)}h,}hH~ P#<..#~P~~~#. ...#..#.#~~~P~#.# ...#....#SS~~~#..PP#....###+###.## ##....!#P.!.P#... #..#...#ß.©.ß#.## }hmI]##### #########... .. .###.....##©....# .##......###............##..## †...#...###......#.#......#....#.######.###...# #.## .%.#### #..# }h J.#...........####.# .#........##+##......# #.# .#.....ß.##ß...#####.#}hK}hSPS~}hX&4}h`}hpc}hF}h}h.}h-}h : P#<..#~P~~~#. ...#..#.#S~~P~#.#}h:" ...#....#S~~~~#.# .PP#....###+###.## ##....!#P.!.P#... # #..#...#ß.©.ß#.### # ##......#.... .###.....##.©....# ..##.###.##..## .†...#...###......#.#......#}h|;Z.#.#####.#.###..# #.##.%.#### #..# ..#...## ##.# ..#..##+##......# #.# ..#.....ß.## ##.ß...#####.#}hE}hfI&5}hyO}haQ}h  P#<..#~P~~~#. ...#..#.#S~~P~#.# ...#....#S~~~~#.# .PP#....###+###.## ##....!#P.!.P#... ## #..#...#ß.©.ß#.## .###### ### ##......#.... .###.....##.©....#.##.###.##..## ..†...#...###......#.#......#...#.######.# .###..# #.##..%.#### #..#.#...## ##.#.#.##+##......# #.# ...#.....ß.## ##.ß...#####.#[3}h{ J7m6}h }hG }hY }h }hc }h }h }hk }h ,}hW }h }ha }h  P#<..#~P~~~# ...#..#.#S~~P~# ...#....#S~~~~# .PP#....###+#}h, h ##....!#P.!.P#  #### #..#...#ß.©.ß  ..###### ####.####......#######  #.... .###.....##}hw ...©...  #...##......## ###...##..##}h ...†...#...###......#.#......##.............#.######.#}h S..###.........# #.###}h) 1....%.......#### #..# S   adder (wandering)...#........}hi ....## ##.##...#........##+##......# #.# }h a..#...#.....ß.## ##.ß...#####.#}hl +8.2 (2}hZ +9.2 (3}h }hf _is nearby!No reachable target in view!A bat is nearby!}h No reachable target in view! _A bat is nearby!n adder comes into view.}hj P...#..#.#S~~P~.P...#....#S~~~~P .PP#....###+#P ##....!#P.!.P####. #..#...#ß.©.ß..###### ####.####......##### #.... .###.....##..........©.. #...##.............# ####....}hk y...## ......†...#...####.#......##...................#.######.#.S..###.........# #.##...........%.#### #.......#............## ##.#...#..##+##......# #. .#...#.....ß.## ##.ß...#####. .######.#..}hl r ##.......... }hw }hy ,70.2 (1}h }h }h4}h"}hy%H _No target in view!}h3}h[}hS}h}h+}h$ _}h%,}h8}hs>R P#<..#~P~~~# ...#..#.#S~~P~#.P...#....#S~~~~P .PP#....###+### P ##....!#P.!.P### ##. #..#...#ß.©.ß}h,?..###### ####.####......########.... .###.....##©...  #...##..1 ###.................##..## ..†...#...###......#.#......# #S...........#.######.#.........###..}h?V.# #.###.....%.......#### #..# S   adder (wandering)...#.}h?G...........## ##.##...#........##+##......# #.##...#.....ß##.ß...#####.#}hB}hK}hM] _An adder is nearby!}h}h}h<}h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}hp...#..#.#S~~P~.P...#....#S~~~~ P .PP#....###+# P ##....!#P.!.P####. #..#...#ß.©.ß..###### ####.####......##### #.... .###.....##..........©.. #...##.............# ####....## }h+Z......†...#...####.#......##.......S...........#.######.#....###.........# #.##...........%.#### #.......#............## ##.#...#..##+##......# #..#...#.....ß.## ##.ß...#####..######.#.. ##..........}h}hCAS.}h-2 _}h}h}hF1 ...#..#.#S~~P .P...#....#S P..PP#....###+ P. ##....!#P.!. ## ##. #..#...#ß.©. ..###### ####.####...... #......###.....##.© #...##.#.##...†...#S..###......#.#.......#............#.######.....###.........# #..#...........%.......#### #.#............## ##.#...#..##+##......# #.#...#.....ß.## ##.ß...#####.######.#...## ##}hH}hP<S....}hR&3}h?Z}h;\}he, ...#..#.#S~~ .P...#....#S P..PP#....###+ P. ##....!#P.! ## ##. #..#...#ß.© ..###### ####.####...... #......###.....##.© #...###......S.##.. #.†...#...###......#.#.#...........#.######..###.........# #.#.....%.......#### #.#...........## .#...#........##+##......#.#...#.....ß.## ##.ß....######.#...## ##}hu:S....}h&4}h$}hC/s ...#..#.#S .P...#....#S P..PP#....### P..##....!#P. ## ##.. #..#...#ß. ..###### ####.####...... #......###.....##. #...##S  ######}h!0?.## ##.†...#...###......#.#.#...................#..###.........#.#...%.####.#......## .#...#........##+##......#.#...#.....ß.## ##.ß....######.#...## ##}h2}h4}h:}h&=75Sandblast}h}h}him ...#..#.#S .P...#....#S P..PP#.... P..##....!#P ## ##.. #..#...#ß ..###### ####.####...... #......###.....## #...##S ######.###}hj.†...#...###......#.#.#...................#........###...#.#...%.......####.#..................##.#...#........##+##......#.#...#.....ß.## ##.ß....######.#...## ##}hn}hSuq.SS}hGv/==6}h}}h/ _The adder hisses angrily.}h ...#..#.# .P...#....# P..PP#.... P..##....!# ## ##.. #..#...# ..###### ####.####...... #......###.....## #...## ######......S.#.†...#...###......#.#.#...................#.........###..}h .......#.#...........%.....####.#...........##.#...#........##+##......#.#...#.....ß.## ##.ß....######.#...## ##}hY}hH.-7}h}h:S _The adder closely misses you.}hG  You barely miss the adder. The adder bites you but does no damage.}hHq17-----8.5 (1.3}hN}h%Q* _The adder bites you.}h`}hCd6-----9.8}h4}h _You miss the adder. The adder misses you. The adder bites you.}hC  You slash the adder!  The adder is almost dead.}hzD1=81.1}hJ}hjMV _The adder completely misses you.}h  You barely miss the adder.The adder is almost dead.}h0-2.4}h}hg }hl_The adder bites you but does no damage. The adder barely misses you.}h-:7  You hit the adder.}hTBe.}hQC}hCK...#..#.# eyoung3 the Digger.P...#....# GargoyleP..PP#....# Health: 17/20 ====================----P..##....!# Magic: 6/6========================####.. #..#...# AC: 7Str: 11..###### ####.####......# EV: 11Int: 17#......###.....##........ SH: 0Dex: 10}h*L#...##................... XL:  3 Next: 108% Place: Dungeon:3######.......@...............# Noise: =--------  Time: 1683.7 (1.3) ####.......†...#...###......#.#.. e) +0 hand axe ........#...................#.### Cast: Sandblast ..................###.........# ........#...........%.......#### ............#..................##  ........#...#........##+##......#  ........#...#.....ß.## ##.ß...#  ........######.#...## ##..... The adder is almost dead. _The adder completely misses you.}hLYou barely miss the adder.The adder is almost dead. _The adder bites you but does no damage. The adder barely misses you.You hit the adder.}hM _You kill the adder!You have reached level 4!}hV/  --more--}hxM 20/24=7/724 4% Sandblast}hS }hFV R _You feel stronger.}h3}h-}h}h$ _}hw1=}h }h6,}h}h4!}h!}hn"}h$}h %}h%}hX(~2==}h)}h+}h,}hb-}h/,}h0}h 3,}h+4}h6}h6h3==}h7}h9,}h:}h=,}h>}hR@,}h@}hB}hB9=}hC}hiF}hFK4=}h H}hN1 _HP restored.}hP}hQ}hQ}hT}hW}hW}hX}h'\}h@^}h^}h_}hb}hc}hOd9=}hd}hpf}hg,}hWh}hRj}htl}hl}hm}ho}hq}hr}hr}hs}huu}hu}hVv}hw}h7y}hwy}hz}h|}h~}h؂}h.}h}h}h&P..P.. ...#~~ ..P.b.#...#~~⌠PS# P...P#<..#SP~~~#. }hB .....#..#.#~~~P~#.#  .P...#....#S~~~~#.#  P..PP#....###+###.##  P..##....!#P.!.P#...  ##.. #.@#...#ß.©.ß#.## -# ####.####......#######... ###.....##.}hp..©....# ##.......................###..........#### †...#...###......#.#......# SS 2 electric eels.........#.######.# b   bat (asleep)###.........# #.##.%.......#### #..#}h!}h1708.7 (25.0)}hR~S}hF-9.7 (26}h)}h}hh}hֿ}h}h~h%~hH~h>%~hw(~h! PP ...#~..P..P... ...#~~~ P..P.b.#...#~~⌠PS# P.P...P#<..#~P~~~#. ......#..#.#S~~P~#.# ..P...#....#S~~~~#.# PP..PP#....###+###.##  P..##.@..!#P.!.P#...  ~hR##.. #..#...#ß.©.ß#.## #### ####.####......#######... ...###.....##....©.... ##...........### ....................##..## #...####.#......#...#.######.####..# #.##~h~~h210.7 (1.0)~h ~h/~h _### #...#~. P.PP#...#~...P..P...#...#~~~S P..P.b.#...#~~⌠PS# P.P...P#<..#~P~~~#. ......#..#.#S~~P~#.# ..P...#....#S~~~~#.# PP..PP#.@..###+###.##  P..##....!#P.!.P#...  ##.. #..#...#ß.©.ß#.## ### ####.####......#######... ..###.....##..........©.... #........###S~hu 4[37m 3 electric eels (1 wandering)................##..## b   bat (asleep)#...####.#......#...#.######.#~hE ~h ~h _~. 2 electric eels~h &1~h~ ~h < _Found a faded altar of an unknown god.~h*  #. .###+##_### #...#~...~ !P.PP#...#~...SP..P...#...#~~~~~ ~h5 aP..P...#...#~~⌠PS# P.P...P#<..#~P~~~#. ......#..#.#S~~P~#.# ..P...#..@.#S~~~~#.# PP..PP#....###+###.##  P..##....!#P.!.P#...  ##.. #..#...#ß.©.ß#.## ## ####.####......#######... .###.....##©....SS 4 electric eels (1 wandering, 1 asl…).........##.......~h ...##..###...####.#......#~h ~h o_S~~h &2~h ~h X _Found an emerald potion.~hs(#...#P./.P #...###+###~hs*_### #...#~...S#~h+ !P.PP#...#~...~#~h6,P..P...#...#~~~~~# ~h.tP..P...#...#~~⌠PS# P.P...P#<..#~P~~~#. ......#..#@#S~~P~#.# ..P...#....#S~~~~#.# PP..PP#....###+###.##  P..##....!#P.!.P#...~hm1c ##.. #..#...#ß.©.ß#.## # ####.#########... ###.....##...©........### ...........##..##~h=6~h@>f_~S~h?&3~h,E~h G1 _Found a wand of flame (11).~hß.©.ßP./.P #...###+##_### ~ !P.PP...S~~~~h.P...#...#~~⌠PS# P.P...P#<.@#~P~~~#. .#.#S~~P..P...#....#S~~~~#.# PP..PP#....###+###.## P..##....!#P.!.P#... ##.. #..#...#ß.©.ß#.##SS ####.###########... ###.....##©....#.....###~hҰ,~h_~SS~~hҺ&4~h7_~h~h ##### ß.©.ßP./.P #...###+##_###  !P.PP...~S~.P...#..@#~~⌠PS# ~h" P.P...P#<..#SP~~~#. ....#..#.#~~~P..P...#....#S~~~~#PP..PP#....###+###.## P..##....!#P.!.P#...SSSS ##.. #..#...#ß.©.ß#.## # ####.###########... ###.....##©....#~h$ ~hW% ~h% ~h0 _S~S~S~SS~h3 &5~h = 7_~h@ ~hI )......©...#####ß.©.ßP./.P #...###+##~hJ <_###  !P.PP...~~S~~.P...#...#S~⌠PS# P.P...P#<..#~P~~~#. .#.#S~~P..P...#....#~~~~~#PP..PP#....###+###.##SSS P..##....!#P.!.P#... ~hVK t##.. #..#...#ß.©.ß#.## # ####.###########...~hN ,~hO ~hZ _S~~~SS~SS~h^ &6~hg ~hj 9 _Found a sling. Found a transporter.~hm6##...#)......©...#####ß.©.ßP./.P #...###+##~hw7_###  !P.PP#..@#~...S~~~~.P...#...#~S⌠PS# P.P...P#<..#SP~~....#..#.#~~~P..P...~~~~~#.# PP..PP#....###+###.## P..##....!#P.!.P#... ##.. #..#...#ß.©.ß#.##~hS~SS~SS.#bb   bat7~h_~h~h1Y #....##...#)......©...#####ß.©.ßP./.P #...###+##_### #..@#~ !P.PP#...#S...~~~~~.P...#...#SS⌠PSP.P...P#<..#~P~~....#..#.#~~~P..P...#....#~~~~~#.# PP..P.#b...###+###.## P..##....!#P.!.P#..._S~S~~~hZb..#SSSS.8Sandblast~h^~hfp  #..##.#### #.....#....##.........# )......©... #...####### #...#ß.©.ß# #...#P./.P# #.@.###+### _### #...#S...~# !P.PP#...#~...~# P..P...#...#S~~~~# P..P...#...#~~⌠PS# P.P...P#b..#SP~~~#. ......#..#.#~~~P~#.# ..P...#....#[40~hr m~~~~~#.P..P.#....###+###.##~h@s ~h!y ~hy ~h =_b.#S~~~S~<..#~S)S~hЄ &9~h ~hɏ ~hX #.## ..  #..##.#### #.....#....##.........# )......©... #...####### #...#ß.©.ß#~h\Y #@..#P./.P# #...###+### _### #...#S...~# !P.PP#.b.#S...~# P..P...#...#~~~S~# P..P...#...#~~⌠P~# P.P...P#<..#~P~~~#. ......#..#.#S~~P~#.#~h ZQ ..P...#....#~~~~~#.~hX[~h[~hQ\~h\~hgb.S~ 3 electric eels~=20~hm$_~hoQ _The bat closely misses you.~h'... .### .. ##.####  #....##...#)......©...#####ß.©.ß...#P./.P #b..###+##~h Y_###  !P.PP#...#S...S~.P...#...#~~⌠P~# P.P...P#<..#~P~~.#.#~~~P~hB~hh~h pb.S~~h &1~h\'_~hP _The bat barely misses you.~huA fizzy brown potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location.~h ~hh eyoung3 the Digger... .#Gargoyle#.## ..Health: 24/24 ========================#..##.####Magic: 7/7========================#.....#....AC: 7~h Str: 12##.........#EV: 11Int: 17)......©...SH: 0Dex: 10#...#######XL:  4 Next:  4% Place: Dungeon:3#@..#ß.©.ß#Noise: =--------  Time: 1721.7 (1.0)#b..#P./.P#e) +0 hand axe#...###+###Cast: Sandblast_### #...#S...~#!P.PP#...#S...~#P..P...#...#~S~~~#SSS 3 electric eelsP..P...#...#~~⌠P~#b   batP.P...P#<..#~P[4~h# 0m~~~#.......#..#.#~~~P~#.# _Found a faded altar of an unknown god. _Found an emerald potion. _Found a wand of flame (11). _Found a sling. Found a transporter. _The bat closely misses you. _The bat barely misses you.~h ~hG ~h ~h- 8 .... .### ..# ##.####  #....##...##)......©...#####~hb/ =...#ß.©.ßb..#P./.P #...###+##_###  !P.PP#...#S...S~~.P...#...#~~⌠PP.P...P#<..#~P~~~#.~h0 ~h2 ~h'3 ~h; j.bS~~h> &2~hJ '_~hN o _The bat attacks as it pursues you! The bat misses you. x2~hZs ##  ... . ... .# #.## ..#  #..##.#### #.....#.... ##.........#....©...P..P.PP#...#######.P..P$.#...#ß.©.ß#.PP....#.b.#P./.P#~h[.PP...P#...###+#####_#####...#S...~# PP!P.PP#...#S...~# P..P...#...#S~~~~# P..P...#...#~~⌠P~#~hd~he~hqIP..P.PP#bPP.PP...P~h=r&3~h|+P..P.PPPPPPP...P~h _Found 8 gold pieces. The bat completely misses you. _You see here a +0 sling. ~he  You miss the bat. You hit the demonic plant. The demonic plant begins to die. ~hpoP..P.PP#.PP....#bPP...P ~hct-5.0 (1.3 ~hH}"P..P.PPPPPPP...P_ ~h _The bat misses you. The bat closely misses you. ~hu##... .... .# #.## ..# #..##.#####.....#....##.........# #)......©... P..P.PP#@..####### .P..P$.#...#ß.©.ß# .PP....#b..#P./.P# .PP...P#...###+#####_#####...#S...~#PP!P.PP#...#S...~# P..P...#...#S~~~~# P..P...#...#~~⌠P~#P.P...P#<..#~P~~~#.[40 ~hm ~h[ ~h 2b._ ~h,60 ~hZ9_ ~hT: _The bat hits you but does no damage. ~hN , ~hvZ &.b ~hY[ -7.3 (1.3 ~hre  ~hh _You barely miss the bat. The bat closely misses you. x2 ~hr, ~h} b.  You closely miss the bat. The bat hits you but does no damage. ~h~(8.6 ~hX ~hψP _The bat barely misses you. ~h" 5  You hit the bat. ~h * 4† ~hC- c69.9Sandblast ~h5  ~h08 G _You kill the bat! ~h  ~hr  ~h  ~h R _No reachable target in view! ~h  ~h  ~h  '_ ~hI R _No reachable target in view! ~hs 8_ ~hv  ~hP~  ~hS R _No reachable target in view! ~hn  ~h  ~h6 '_ ~h R _No reachable target in view! ~h`  ~h&c  ~hj 9_ ~hm R _No reachable target in view! ~hb &_ ~h4  ~h 9_ ~h J _No reachable target in view! ~hJ &_ ~hL  ~hU 9_ ~hW  ~h &_ ~h  ~hO  ~h  ~hY ##  ... . ... .# #.## ..#  #..##.#### #.....#.... ##.........# #@......©... P..P.P.#...####### ~h%[ .P..P$.#†..#ß.©.ß# .PP....#...#P./.P# .PP...P#...###+### ##_#####...#S...~# PP!P.PP#...#S...~# P..P...#...#S~~~~# P..P...#...#~~⌠P~# ~hhP..P.PPPPPP...P ~hl<-300 _ ~hr2P..P.PPPPPP...P_ ~huP __You see here a +0 sling. ~h\P..P.PPPPP...P_ ~h@-1 ~hYP..P.PPPPPP...P ~h.$ _q - a +0 sling ~h1H### ... . ... .# #.## ..# #..##.#### #.....#.... ##..#  #.......©...  ~h4IP..P.P.#...####### .P..P$.#†..#ß.©.ß#.PP....#...#P./.P#.PP...P#...###+###  2##_#####...#S...~#PP!P.PP#...#S...~#P..P...#...#S~~~~# ~hTPPPPPP_ ~hV&2 ~h]PPPPPP ~h_~h; )#####  .... .### ..# ##.####  #....##...# #.......©...P..P.P.#...######P..P$.#†..#ß.©.ßPP....#...#P./.P   electric eel~h'< 9.PP...P#...###+####_####.P!P.PP...~hrE ~hYG &3~h8N '_~h2P ~h(?.... ..######. ..... .... ## ..# ##.####  #....#...# #.......©...P..P.P.#...######..P$.#†..#ß.©.ß#....#...#P./.P~h@.PP...P#...###+####_####~hF~hsI&4~hN~hP~h2<M### ... ....# .....#.######... #........ .#......# ## ..# ##.####  #.....#....##.........##...###+#~hA~hD&5~hH~hlJ~hM### . . .....######.....#......#....@.# .?P#.##.## ..# ##.#### #.....#......~h.©.##.#...#P./.~hk:P~h&6~h 'P~hGc _Found a scroll labelled LIRHOH MOA.~hzM### ...~h{T ...# ..#######...... #......###.##.?P#.##.## ..# . # #..##.####....###†..#ß.~hY`P7~hъ8P~h~ha o ### ... .... # ..... #.######..... #. #......###.###.?P#.##.## ..##.. ## #..##.####P #.....#.... ##.........# #.......©... P..P.P.#...#######  .P..P$.#†..#ß.©.ß#~hg UPP~h j &8~ho PPP~hbq ~h ### ... .... # ..... #.######..... #. #......###.## #.?P#.##.## ..# #.. ## #..##.####.P. #.....#.....P ##.........#. #.......©... P..P.P.#...####### ~h .P..P$.#†..#ß.©.ß#~hbTPPP~h&9~h'gPPP~h~h:^ ### ... .... ## ..... #.######..... #. #......###.## #.?P#.##.## ..# #..P##.#..##.#### .P.. ##.~h#<u....#....#.P.P ##.........##.P. #......©.....P..P.P.#...#######  .P..P$.#†..#ß.©.ß#~hWBPPPP.PPP~hD'40~h5HPPPP.P~hHBPP~hI~h ###....##..######........####.###.?P#.##.## ..# #..P##.#..##.####P.. ##....P.P..P...P..PP....#...#P./.P#~hSePPP~h;&1~hgPPP~h~h ###....##..######........####.###.?P#@##.## ..# #..P##.#..##.####~h.P.. ##.....#....#.P#...PP...P#...###+###~h4~hx&2~h~hY~hivM### # ..#######...... #.@....###.###.?P#.##.## ..#  #..P##.#..##.#### ~hYj.P.. ##.....#....#.P#..~h&qKPP~h$s&3~h|x]PPP~hz~h?N@ ### ... .... ### ..... #.######..... #. #@.....###.## #.?P#.##.## ..# #..P##.#..##.#### .P... ##.....#.... #.P.P. ##.# #.P... #.©...#..P..P.P.#...##.P.P..P$.#†..#ß.©.ß#  .PP....#...#P./.P#~hUPPPP.PP..P~h$Y&4~h_PPPP.PPP..P~hqb~hPPPP.PPP..P~h ~hDPPPP.PPP..P~hq ~hPPPP.PPP~h~hPPP.PPP..P~h~h{b### ... .... ### ..... #.######..... #. #.@....###.## #.?P#.##.## ..# #..P##.#..##.#### .P...#.P.P.#.P...#..P..P#.P.P.. ~hQPPP~h?&5~h]PPP~hd~hc ?### ... .... ### ..... #.######..... #. #..@...###.## #.?P#.##.## ..# #..P##.#..##.#### .P... ##....#.P.P. ##.........##.P... #.......©...#..P..P.P.#...####### ~hX 8P~h &6~h) ;P~h ### ... .... ### ..... #.######..... #. #...@..###.## #.?P#.##.## ..# ~hк 1#..P##.#..##.#### .P... ##..#.P.P. ##...~h/ #.P... #.....#..P..P.P.#...########.P.P..P$.#†..#ß.©.ß# ~hA 8P~h &7~h 9P~h n### ... .... ### ..... #.######..... #. #....@.###.## #.?P#.##.## ..# #..P##.#..##.#### .P... ##....~hQ V#.P.P. ##.........##.P... #.......©...~h #..P..P.P.#...########.P.P..P$.# ~h :P~h &8~hP 9P~hF ###....#....#### ..#.######.~h &#.#.....@###.## #.?P#.##.## ..# ~h #..P##.#..##.#### .P... ##...~h !~h b#.P.P. ##....~h" !~hP #.P... #.......©...#..P..P.P.#...###~h #####.P.P..P$.#†..#ß.©.ß# ~h} 8P~h &9~h ;P~h 8P~h ~hQ 9P~h ~hff 8P~hbh ~hQo ~hBq ~hH PP~h ~h\ 8P~hO^ ~h-d 9P~he ~h 8P~h[ ~hJ 'P~h| ~hI :P~hK ~hP 9P~h R ~h :P~hո ~h% ;P~h ~h,:P~h'/~h4;P~hy6~hXP~hǫ9P~h~h:P~h~h!9P~hc$~h&P~h{~h9P~hJ~h:P~h~hI~h`~h@8P~hB~hWH;P~hsJ~hd8P~h~hW9P~h~hU.BP~h/~h59P~h8~hQ__M ###~h{_.. ....#### .######~h_*#.......~h_Y #......###.##.~h_?P#.##.## ..# ~h_#..P##.#..##.#####~hgMP50~hl6P~h}n~hN|###### .....# .....#### ..#.######......##.##......###.##.##.?P#.##.## ..# #..P#.P... ##.#.P.P. ##.#.P... #..#..P..P.P.#.~h}+ ~h38P~hn&1~h]8P~h~he####### #.....# #.....#~he### #.#.######......# #.# ~hf#......###.##.# #.?P#.##.## ..# #..P##.#.~h/f3.P... ##~hFf2 ~h\f~hl~ho&2~h(t~h v~ha Y# #.....# #.....#### #.#.######......# #.# #......###.##.# #.?P#.##.## ..# #..P##.#..##.#### ~h /~h ~h &3~h ~h ~h ) M######  ###### ...######...... #......###.##.##.?P#.##.## ..# .##~h0 ~h3 &4~h8 ~h ; ~h04M######  ###### ...########...........#......###.##.#.##.#.##~h~hM&5~hw~h!~h # #.....# #.....#### #.#.######......##......# #...#.?P#.##.## ..# ..#~h- #..P##.#..##.####.#.P... ##.....#.....  #.P.P. ##.........#.# ~h~h &6~hv~h~h\ # #.....# #.....#####.### #.#.######......##.....# #...#.?P#.##.## ..# ..##..P##.#..##.####.#  .P... ##.....#..... #.P.P. ##.........#.# ~h ~hC &7~h ~h ~h* # #.....# #.....#####.### #.##.######......##.# #....  #.?P#.##  #..P##.# ~h 0 ~h3 &8~h6 ~h8 ~hם 5####### #.....# #.....#####.### #.# #.######......###### #.# #..... ~hJ #.?P#.##.###..##..# #..P##.#..##.####.# P... ##.....#..... ~he P.P. ##.........#.# ~h ~hk &9~h ~h ####### #.....# .#.....#####.### #.# #.######......###### #.# #......###.##.# .?P#.##.###..##..~h # ..P##.#..##.####.# ... ##.....#..... .P. ##.........#.~h? +# ~hG ~h: '60~h ~h ~h l####### #.....# #.#.....#####.  ### #.#  #.######......######  #..#  #......###.##.# ?P#.##.###..##..#P##.#..##.####.# ~hj ~h ~h &1~hl ~hΡ ~h ####### .#.....# ##.#.....#####. ### #.# #.######......###### #...# #......###.##.# P#.##.###. P##.#..## ~h ~hG &2~h ~hT ~hj 2.# ..#.....# ###.#.....#####. #.# .######......###### ....# ......###.##.# ~hn ~h'p &3~hs ~hu ~h #.#..## ...##.....# ####....##.....#####.# #.# ######......###### ...# ~h ~hw &4~hp ~hR ~ho ~hp ~ht ~hv ~h[ ~h! ~h ~h ~hJ~h[K~hN~hP~h~h~h~h~hx/~h/~h2~hE4~hd~he~hi~hk~h4~h)~hW~hT~hU~hY~h[~h~hq~h~h~hy?~h@~hGC~h&E~hy~h~hH~hy~hY,~h_-~h2~h4~h~h~hԯ~h~hM # .# ..###### ...# #### #.....#####@......#~hB  .....##....# ######......###### ..# ............##~h~h&5~hݮ~h ~hN ~h>O ~hQ ~hOS ~h 1# .# ..# # ...# #.....# ####....# #.....#####.#  #.##....# ......###### ...# # ..####.##.# ~h2 .# ##.###..##..# # ~hd ~h! &6~h ~hO ~h%3~h%~h (~h"*~hb*~h-n~h/~h1,~h 2~h64~ho6~h6~h7~ha9~h|:,~h:~hY<~h>~hG>~h@~hC,~hD~hF| _m - 2 scrolls labelled NIVIKH DAUR (gained 1)~hH3~h?I~hJ~hJ,~h5K~hK~hL,~hL~hSN~hO,~h/P~hhR~hT~hT~hU~h]X~hY,~hfZ~h[~h],~h^~h`~h'h#.....# ####....##.....#####.......#### #...........##....##.######......#######....##.............# #......##......###.##.# #.#....# ?P#.##.###..##..####.###### .P##.#..##.####.#....# .. ##.....#....@.#### 804.0) P. ###.## .. .©..... P.P.#...#######...P$.#†..#ß.©.ß#.... P....#...#P./.P#..... P...P#...###+###.<.... [~hjh16d_#####...#~...~#....... !P.PP#...#S...~#~h m~hDn,1.9 (15~h s~hv9 _Found a stone staircase leading up.~hI~hB~h~h~h~h~hC~h~h~h~hf~h~h0~h`~h~hs~h~h~h~h~h ~hu ~hJ~h~h~h~h~h~h,~h~h~h~he~h~h~h~h ,~h"!~hT"~h#,~h#~h$~hq+n##..##..####.###### ##.####.#....# .. ...#......#### .# .......#.## .w# ....©.....##### ..# .#######......# #..# .#ß.©.ß#......###...# #P./.P#...........# ###+###.<....##@.## .#~...~#.#~...~#.....######~~~~~#......~h+o#S~⌠P~#....... .#~P~~~#...###. w   dart slug (asleep) .#~~~P~#.## .#~~~~~#.# .###+###.##~h 1290.9 (9.0)~h 2/1.9 (10.0)~h4~h6\ _A dart slug comes into view.~h  .. ..#### .# .## .w# ©.....##### ..# .....# #..# .....###...# /.P#...........# <....##@.## ........##....#####......~hS-#~h2 .. ..#### .# .## .w# ©.....##### ..# .....# #..# .....###...# /.P#...........# <....##@.## ........##....#####.....~h\~hʤ~hɩ~h ~h2R_A dart slug is nearby!~hg##.# #.#....# ..##..####.####### #.####.#....# .. #......#### #.# ..#.## .w# ..©.....##### ..# #######......# ##..# #ß.©.ß#......### ~hg#P./.P#.........@.# ###+###.<....## #~...~#......... #~...~#.....##### #~~~~~# #S~⌠P~#....... ~hh5#~P~~~#...###. #~~~P~#.# #~~~~~#.~h:h!#~ho~hrL2.0)Sandblast _~hw~hy~h ###w  The blast of sand hits the dart slug.~hk~hY.w..~hf6----=4.4 (1.5~h!~h#7 _The dart slug is lightly wounded.~h ## The blast of sand hits the dart slug!~hRf , .~hf O.  The dart slug is almost dead.~hl ``The dart slug launches a dart at you.~h6 ,..~h7 f5-------5.9~hk ~h @ _The slug dart hits you but does no damage.~hJ  The blast of sand hits the dart slug!~h Z.##~h3...~hy4-------107.4Sandblast~h ~h2#M _You kill the dart slug!~h!3~h{~h,~hX~h,~h:~hP----~h~h˨|5====~h~hG~hͩ~hx,~h~h,~h~h~h<====~he~h8,~h~hX,~h~h,~hK~hp,~h~h,~hJ~h˺~h~hCF6===~hǻ~h`,~h=~hn~hͿ~h~h ,~h~h*Q===~h~h`~h~h~h,~hs~hM,~h~hc~h~h ~h,~h~h~hG7====~he~hn~h,~ht~h~ho,~h,~hV,~h~hD~h#~hw<====~h~hH~h~h~hO~h ~hi~h~h~h8~h~h~h[~h6~h,~h~h~h,~hH~h~hT~h~h~h~h,~hL~hW~h,~h=~hb~h,~hH~h~hE,~h~hb~h,~h ~h ~h ,~h ~h~h^,~h~hu~hd,~h~h~h,~h<~h~h~h~hO~h~h~h~h~h[~hG ~hj ~h!~hF"~hD$~hk$~h$~h0'~hI(~hY),~h)~h1,~h,.~h/~h1,~h2~h5~hx7~h9~h:~h;~hO<~h[>~h}@~hA,~hB~hC~h`E,~hVF~hH~hQ%......©.....##### #..# ...#######......# ##..# †..#ß.©.ß#......###...#.#P./.P#...........##~h#R###+###.<....##..###~...~#.........## ...#~...~#.....##### ...#~~~~~#......## ~hRb...#S~⌠PS#......@# -850.4 (53.0) <..#~P~~~#...###....# .#.#~~~P~#.## #.##...# ...#~~~~~#.# #.# #... ~hRH...###+###.## #.# .# ..!#P.!.P#... >$. ~hR...#ß.©.ß#.## ... ...#######... ... ......©....#~h[~h ]F-1.4 (54~h`~hxb; _Found a stone staircase leading down.~h9I~h~h],~h,~h~h~hڗ~h~h#P./.P#...........#+###.<....##..## ...#~...~#.........## ~...~#.....##### ~~~~~#......## S~⌠PS#.......## ~h<..#~P~~~#...###....# .#.#~~~P~#.## #.##...#~~~~~#.# #@# #... ...###+###.## #.# .# .~h.!#P.!.P#... >$. ß.©.ß#.## #...#####... .....~hD....©....# g..$...g   hobgoblin (asleep).....### ...~hm.?....## #........#......#~h13.4 (2.0)~h+4.4 (3~h~hU\ _A hobgoblin comes into view.~h##+###.<....##..## ~...~#.........## .##### ~~~..## S~⌠PS.#### <..#~P~~~#...###.... ~h.#.#~~~P~#.## #.##...# ...#~~~~~#.# #.# #...##+###.## .#!#P.!.P#.....>$....# .#ß.©.ß#.####...##...#######... ..... .....©....# g$.....### #....?...S   adder (asleep)##..## #.........g   hobgoblin (asleep) .#......# ##.S#####~hh  An adder comes into view.~h~ g   hobgoblin (asleep).  The adder hisses angrily.~hR5.4 (1Sandblast~h2 _The adder moves out of view.~hv ###g  The blast of sand hits the hobgoblin.~h(~h~h%l>g..~h'f6----=6.9 (1.5~h/0~h2a _The hobgoblin is heavily wounded.~hA J  The blast of sand hits the hobgoblin!~hɎ U#.~hP ,~h&>..SS   adder~hn5-------38.4~h~h"M _You kill the hobgoblin!~ha6<  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>$....# ©.ß#.####..S##...#  ..... ..  ...$...  #....?...  #.........  ##......... ~h><  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>$....# ©.ß#.####..S##...#  ..... .. ...$... #....?...  #......... ##.........~hC~hC~hG~hI] _An adder is nearby!~h6<  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>$....# ©.ß#.####..S##...#  ..... ..  ...$...  #....?...  #.........  ##......... ~h <  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>$....# ©.ß#.####..S##...#  ..... .. ...$... #....?...  #......... ##.........~hj ~h ~hܞ ~h" ] _An adder is nearby!~h+ <  ##### .##..#### <#....#  #.##...# ~ht+ 3 #.# #...  #@# .# !#P.!.P#.....>$....# ©.ß#.####..S##...#  ..... ..  ...$...  #....?...  #......... ~h+ B ##......... ~h [<  ##### .##..#### <#....#  #.##...#  #.# #... ~hS  #@# .# !#P.!.P#.....>$....# ©.ß#.####..S##...#  ..... .. ...$... #....?...  #......... ##.........~hx ~h] ~h ~hy ~h* ] _An adder is nearby!~h0 # The blast of sand hits the adder.~hD~h S..  The adder is moderately wounded.~hh4-------9.9~h~h= _The adder bites you but does no damage.~h6<  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>S....# ©.ß#.####...##...#  ..... ..  ...$...  #....?...  #.........  ##......... ~hx<  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>S....# ~hx©.ß#.####...##...#  ..... .. ...$... #....?...  #......... ##.........~h~h2~h~h] _An adder is nearby!~hc\ F  The blast of sand hits the adder.~h l  The adder is heavily wounded.~hZ M3-------~h "61.4~h- ~hS S _The adder closely misses you.~hx H####~h  S..$The blast of sand misses the adder. The adder closely misses you.~he n2-------2.9~h ~h = _The adder bites you but does no damage.~ha6<  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>S....# ©.ß#.####...##...#  ..... ..  ...$...  #....?...  #.........  ##......... ~hś<  ##### .##..#### <#....#  #.##...#  #.# #...  #@# .# !#P.!.P#.....>S....# ©.ß#.####...##...#  ..... .. ...$... #....?...  #......... ##.........~h~h7~h~h] _An adder is nearby!~h17  You hit the adder.~hA:F$~h; 5/25----284.2 (1.3Sandblast _You kill the adder!~hU@~h!Bi _Your Fighting skill increases to level 1!~h ~h ~h ~h H _No target in view!~h>j3~hvk~hm~hp: _~hr~hsV3====~ht~hmw~hw~hBz~hk},~hJ~h~h~h~h~h<====~h~hl,~h~h,~h~h~hؐ~hܑ~h,~hM~h,~h~h#e4===~h~h~h~h~h~hǜ~hH~h~,~h:~hQ===~hG~hg,~h~h*,~h)~he~hz~h ~h&~h:~hЪ~h~h~hǬ~h~h%P5====~h~hm~h~h=~hu~h~hl~hø,~hX~h+~hO<====~h߻~h,~hl~h,~h~h~h~h~h,~h~hi,~h~h~h"~h:F6===~h5~h~h~hA~h,~h~h~h~h ~h~h ;===~hA~h~h~h~hbB~h"~hI~hX~h/,~hP~h~h~hb~h~hTG7====~h~h ~h, ~...~#.........## ##### ~~~.## S~⌠PS.#### ~h <..#~P~~~#...###.... .#.#~~~P~#.## #.##...# ...#~~~~~#.# #.# #...##+###.#####.###...#~h# !#P.!.P#.....>@....# -906.2 (42.0).#ß.©.ß#.####...##...#######.......... .....©....##...$.......### #....?~h\ s...).##..## .......#......~h #..#####.# ##....#...# ~h *##~h~h;F-7.2 (43~h~h!2 _Found a mace.~h#,8.2 (44~h)~hb+> _You now have 135 gold pieces (gained 3). ~h<3 ~hG> ~h:@ ~hB ~hC ~h+F ~hG ~hJ ~hK ~h$K5==== ~hL ~hO ~h/S, ~hT ~hW, ~hX ~h#[N _You now have 153 gold pieces (gained 18). ~h\ ~h\ ~h] ~hJ` ~hz` ~hb ~he| _m - 3 scrolls labelled NIVIKH DAUR (gained 1) ~hh ~hh ~h-j ~hl ~hn, ~ho ~hp ~hr ~h\s ~ht ~hZw, ~hx ~h{t _i - 3 fizzy purple potions (gained 1) ~h } ~h1} ~h~ ~hB ~h ~h ~h ~h ~h ~h ~h ~h ~h} ~h ~hc ~h+ ~hd ~h ~h7 ~h ~hߔ ~h ~h  ~h ~hƚ ~h6 ~h ~h| ~h ~h ~h| ~hj, ~h ~h ~h ~hܥ, ~h` ~h ~h ~h ~h ~h ~h ~hƮ ~h ~h, ~h ~hx ~h ~h ~h ~h ~h3 ~h ~h ~h= ~h ~h ~h8 ~h ~h ~h, ~h ~h ~hU ~hY ~h ~h ~h, ~he ~h7 ~h ~h ~h ~h ~hc ~hq ~h ~h ~h ~hb, ~h( ~h  ~h ~h ~he ~h ~h ~h( ~h ~h7 ~h6 ~h  ~hu!, ~hd" ~h^$ ~h% ~h&', ~h ( ~h+ ~h. ~h12, ~h3 ~h7 ~h: ~hJ=, ~hW> ~hB@ ~hB, ~hC ~hD ~hF, ~hH ~hKN  There is a transporter landing site here. ~hO ~hP _ ~hR ~h]U ~h)W ~hX ~h?Z, ~hU[ ~h^] ~h` ~h/a ~h\a ~hrb ~h&~h &~hS&~hb&~h&~hϗ&~h&~h/&~h2&~h٠&~h&~h4&~h&~hF&~h&~h&~ha&~h,&~h϶&~h^&~h,,&~h&~h&~hr ## #............. #### #.###......###.##......###..P#.##.###..## l...[.##..P##.#..##.### .... #.P.....##.. .....#.P.P.P.##......... ....#.P...PP#.......© #..P..P.P.#...######&~h' #.P@P..P..#†..#ß.©.ß #PP.PP....#...#P./.P #PP.PP...P#...###+## #####_#####...#~...~ #.PPP.P.PP#...#~...~ #PPP..P...#...#~~~~~ l   frilled lizard (asleep) #PPP..P...#...#~~⌠P~ #PPP.P...P#<..#SP~~~ #.#.......#..#.#S~~P~&~hIPPPP.P.PPP..P.PP82.2 (17.0)P.PPPP.PP...P&~hD,3.2 (18&~hPPPP.P.PP&~hMP..P.PPP.PPPP.PP...P_&~h5a _A frilled lizard comes into view.&~h  ###  #### #.###. .....###..P#.## l...[.##..P##.# .... #.P.....# .....#.P.P.P.# ....#.P...PP#.© #..P..P.P.# #.P@P..P..#† #PP.PP....#/ #PP.PP...P# #####_##### #.PPP.P #PPP..P. P.. ...P#<&~hR ###  #### #.###. .....###..P#.## l...[.##..P##.# .... #.P.....# .....#.P.P.P.# ....#.P...PP#.© #..P..P.P.# #.P@P..P..#† #PP.PP....#/ #PP.PP...P# #####_##### #.PPP.P #PPP..P. &~hqS}P.. ...P#<&~hb\PPPP.PPP..P.PPP.PPPP.PP...P_&~hl^&~h9iPPP.P.PPP..PPP.PPPP...P&~hsle _A frilled lizard is nearby!*~h4u #.###### ### #........... #### #.###......###.###.....###..P#.##.###..l...[.##..P##.#..##.### #.P.....##.....#......#.P.P.P.##......*~h4......#.P...PP#.......©. #.@P..P.P.#...##### #.P.P..P..#†..#ß.©. #PP.PP....#...#P./. #PP.PP...P#...###+# #####_#####...#~... #.PPP.P.PP#...#~... #PPP..P...#...#~~~ #PPP..P...#...#~~⌠P #PPP.P...P#<..#SP~*~h7*~h@P.lPP*~h@.P.P.PPP..P.PPP.PP*~h APP.PP...Pl*~hmG84.0) _*~hLPPPP.P.PP*~h4MP..P.PPP.PPPP.PP...P_*~hqO*~hj M##  #.###### ### #............. #### #.###......####.....###..P#.##.###....l..[.##..P##.#..##.###..... #.P....#......#.P.P.P.##.......#@P...PP#.......©..P..P.P.#...#####.P.P..P..#†..#ß.©#PP.PP....#...#P./.PP.PP...P_ . P.. *~hi PPP.P.PPP..P.PPP.PPPP.PP...P*~hҼ _*~hc &5*~hU PPPP.P.PPP..P.PP*~h P.PPPP.PP...P_*~hF +~hPPPP.P.PPP..P.PPP.PPPP...P+~h+~hPPPP.P.PPP..P.PPP.PPPP.PP...P_+~h+~h) +~h* +~h- +~hH3 +~h|5 ,+~h}8 +~h8 +~hh; ,+~h< +~hz> +~hD  ##### # # ### #.... #.######..... ### #...........+~hD #..#### #.###......###.###.....###..P#.##.###..##.....[@##..P##.#..##.###......#.P.....##.....#.+~hD ......l#.P.P.P.##......Sandblast+~hD 6#......#.P...PP#.......©#.....#..P..P.P.#...###+~hE #.....#.P.P..P..#†..#ß.© l   frilled lizard#.....#PP.PP....#...#P./......#PP.PP...P#...###++~hE > #####_#####...#~..+~hQG +7.2 (2+~hM #l#.P.#.P.P.PPP..P.PPP.PPPP_+~hqN +8.2 (3+~h2S PP.P.PPP..P.PPP.PPPP+~hoT +~h>PP.P.PPP..P.PPP.PPPP+~h,?,~h7JPP.PPP..P.PPP.PP,~h_PP_,~h-~h@  You hit the frilled lizard.-~hF.#.PP.P.PPP..P.PPP.P PP -~hdq30=9.5 (1.3Sandblast-~h5oPP.P.PPP..PPP.PPPP_-~h]R _You kill the frilled lizard!-~hh 3-~hk -~hTo -~hr ,-~h5v -~hb <  You see here a +0 robe.-~h  ### # # ### ### #.######.... ### #......... #..######.###......## ##...@.###..P#.##.###.-900 #.....[.##..P##.#..# #......#.P.....##_..#.P.P.P.##.......#......#.P...PP#......# #.....#..P..P.P.#...##-~h K #.....#.P.P..P..#†..#ß #.....#PP.PP....#...#P......#PP.PP...P#...##-~h P_P.PPP-~h E-1.5 (2-~hř PP.PPP-~h < _Found a hide-covered altar of Uskayaw..~ht3.~hu.~hw.~hy.~hy.~h|,.~h}.~h~.~hI.~hӁ.~h`,.~h .~hX.~h.~h.~hć.~h.~h.~h.~h>.~h9.~h7.~hb.~hڍ.~h-.~h:.~hr.~h.~h.~hX.~h.~h .~h?.~h.~hV### ##########.####........###......####..######.###... ##.....###..P#.## #.....[.##..P##.#. #@.....#.P.....2000.5 (9.ß.._........#.P.P.P......#......#.P...PP#ß[..#.#.....#..P..P.P.#... #.....#.P.P..P..#†...## #.....#PP.PP....#..~h... ......#PP.PP...P#.#. ##....#####_#####. #.PPP.P.PP#..~hl9_.~h@/1.5 (10.0).~h9_.~h( _Found a ring mail..~h 3.~h .~h .~h .~hD .~h ,.~h ,.~ht .~h .~hZ,.~h.~h.~h ,.~h .~h .~h.~h<.~h.~h.~h.,.~h.~h.~h,.~h.~h& .~h#.~h#.~hP%.~h),.~h+.~h. _n - 2 scrolls labelled CINEORGH TYGARI (gained 1).~hV03.~hX8X.~h)9.~he:.~h;,.~h<.~h=.~hD.~hIG.~hH,.~hQI.~hJ.~hK,.~hM.~hO.~hQ,.~hR.~h=T.~h#V,.~h5W.~hY.~hZ,.~hd[.~hK\.~h<],.~h].~h^.~h_.~h_.~h`.~hb.~h>j#............#......#.P...P#..ß...ß[..#.#.....#..P..P..~h~j@#....ß.......#.....#.P.P..P#.........####.....#PP.PP..#######............#PP.PP ##.....##....#####_#######.# #####.PPP.P.~hj####.# #PPP..P#.@..# #PPP..P22.5 (21.~hj......#### #PPP.P. #.#.......... ###...P.>.... #.PP..P.~hj.. #.##P..##### ## ####...# .~hkr..###### ####.#####......###.....#.~hp&_.~hq,3.5 (22.~h>ys_ _Found a stone staircase leading down./~h//~h//~h0/~h3/~h4,/~h8X/~hd8/~h9/~h:,/~h:/~h</~h=,/~h=/~h>/~h?,/~hQ@/~h@/~hA,/~h B/~hB/~hC,/~h?D/~hD/~hRHB/~hlI/~heJ/~hJ/~hJ/~hK/~hL/~hL/~h*M/~hQ/~hwQ,/~hQ/~hR/~hS/~hT/~hkT/~hWU/~h;V,/~hV/~hW/~hEX,/~hX/~hY/~hZ/~hZ/~h([/~h[/~h>],/~h]/~h^/~h`,/~h`/~hZa/~hb,/~hPc/~hd/~hf,/~hg/~hi/~hll/~h5n/~hLun/~hvw/~hjy,/~hBz/~h~/~h/~h/~hN/~h`/~h/~hY/~h,/~h/~h/~h,/~ha/~hm/~h+,/~h/~h7/~hD,/~h/~h/~h,/~h/~h/~h,/~h9/~hL/~h/~h/~h/~h/~h;/~hd/~h/~hv/~h_,/~h/~h/~h,/~hX/~h/~hp/~h,/~hn/~h./~hm,/~h/~h!S  There is a hide-covered altar of Uskayaw here./~hf$/~h$ _/~h:&/~hi+/~h-,/~h./~ho1/~h3,/~h@5/~hv8/~h9,/~h:/~h\=/~h>,/~h?0~hM0~h,0~h\0~h 0~h@ ,0~hD0~h$0~h80~hU0~h\0~h0~h5#,0~h%0~h2'0~hN)0~hg)0~h +0~h,0~h/,0~h10~h$30~hx5,0~h60~h90~hx;0~h;0~h<0~h?0~h:FB0~hKB0~hM0~hO0~h@R,0~hT0~hWS  There is a faded altar of an unknown god here.0~h#Z0~h]K _0~h6`,0~h4a0~h(c0~hd0~hd0~h'f0~hg0~hnB0~ho0~h{q0~hq0~hs0~hv0~hy0~hz0~h|0~h0~h,0~h0~h)0~hg,0~h)0~hc0~hf,0~h0~h0~h,0~h0~h0~h6,0~hK0~h0~h۟,0~h͠0~h΢0~hY,0~hO0~h0~h,0~h0~h0~hc0~h0~h;0~h0~h|,0~h 0~hL0~hƳ0~h0~h0~h0~h,0~h0~h0~hD,0~h0~hQ0~h,0~hE0~h0~h0~h#0~h0~h0~h0~h0~h0~h0~h,0~h0~h0~h,0~h0~h  #..###### ####.####......#######. ##......###.....##..........©...#...##.......................### ##.......................##..## ....÷...#...###......#.#......# .#...................#.######.# ...........###.........# #.## .#...........%.......#### #..# .....#..........@.......## ##.# 107.5 (84 .#...#........##'##......# #.# 0~ho.#...#.....ß.##...##.ß...#####.# .######.#...##.....##..........# ># #.#..#####....##..##....... ## #...## ##....##.##.......#...# .#.....#.##.......##..# .#.._..#†##.###### #..# #.##.# _You open the door.0~h\ _Found a faded altar of an unknown god.1~h!31~h1~hϖ1~h|1~hӘ$ _1~hn1~ha@  There is an open door here.1~h1~h _1~h1~hˣ1~ht1~h1~h1~h1~hγ]...÷...#...###......#.#......# .............#.######.# ..........###.........# #.## 1~h....%.......#### #..#..................## ## #...#.##'##......# #...#.....ß.##...##.ß...#####.# ######.#...##.....##..........#.# # #.#..#####.@..##..##........10.5 (3.0) # #...## ##....##.##........1~h̴ #...# ..#.....#.##........ 1~h##..# ._..#.._..#†##.####### #..#.....#.....#.##.# 1~hP#..##....##⌠.⌠##.#..###.... ####..#.##....##... ##.....#1~hеa#...ß.## ##.ß..#.#1~h1~h"+1.5 (41~h'_1~h9 _Found a hazy altar of Hepliaklqana.1~hG I1~h#N 1~hKW J................#.######.# .###.........# #.#.%.......#### #..# ...#1~hW ..........## ##.# #.##'## #.# 1~hW ...#.....ß.##...##.ß...#####.# ####.#...##.....##..........#.# 1~hX / #.#..#####....##..##...  #...## ####.1~hbX G0  #...#.....#.....#.##.###..#.._..#.._..#†##.########1~hX 7..#.....#.....#.##.##..##....##⌠.⌠##.#.1~hX .##.#####..#.###.1~hY  ##.....##...ß.##.> ##.ß..#.#1~h]Y ?#......#####.....#.#1~ha $_1~he +2.5 (11~hl _1~hWl 1~h o ; _Found a stone staircase leading down.2~h32~h2~h2~hY,2~h2~h2~h2~h2~h2~h2~h2~h@  There is an open door here.2~h 2~h^ _2~h2~h@2~h,2~h2~h2~hB2~h2~h2~hB2~h2~h2~h2~h/2~h2~h2~hX2~h2~h>2~h2~h|2~hI,2~h2~hT2~h2~h?2~hm2~ha  You see here a rat skeleton.2~hq2~h _2~h 2~h2~h2~h2~hW2~hH2~h2~h2~h2~h2~h2~h62~h2~h2~h,2~h22~h- 2~h 2~h 2~hR 2~hE 2~h ,2~hq 2~h2 2~h 2~h2~hx2~h%2~h2~h;2~h2~h2~hn2~h2~h2~hv2~hb,2~h2~h2~h,2~h2~h2~h,2~hG2~h,2~h2~hG2~h2~h ,2~h4!2~h"2~h}#,2~h#2~h$2~h%,2~h&2~h '2~h(2~hO(2~h}(2~hK)2~h%*,2~h*2~h+2~hh-2~h-2~hM.2~h 1,2~h12~h4N _You now have 174 gold pieces (gained 13).2~h52~h52~hc62~hZ72~h8,2~h82~h;2~h;,2~h<2~h<2~hx=,2~h=2~h>2~h?,2~ha@2~hB2~hC,2~hC2~hD2~hEB2~hF2~hG,2~hH2~hI2~hI2~h!J2~hMJ2~h!K2~hrL2~hL2~h5M2~hN2~h%P2~h]P2~hP2~hR2~hcT,2~hU2~hV2~hJX2~hX2~hX2~h.Z2~h?\,2~h\2~h i2~hi,2~hJj2~hm2~hWn,2~hn2~hs2~h~t,2~ht2~hw2~hIx,2~hx2~h5{2~h{,2~hg|2~h2~h=,2~h2~h2~h,2~h!2~h2~hC,2~h2~h32~h,2~hZ2~h2~hB2~hߕ2~hx,2~h2~h2~h],2~h2~h2~hy,2~h2~h2~hۡ,2~h2~hӥ2~h=,2~h2~hn2~h,2~hj2~hݯ2~h32~h:2~hm2~h!2~h2~h2~hG2~hX2~he,2~hE2~h2~h 2~h2~h2~h2~h2~h2~h2~h2~h32~h2~hv2~h2~hf2~h2~hE2~h,2~h2~h2~h2~h2~h2~h,2~h2~h2~h<2~h`,2~hx2~h2~h2~h,,2~h 2~h2~h#,2~h2~h2~h,2~h|2~h2~h2~h2~h('X2~hJ2~hL2~hRB2~hR2~hT2~h/X2~h*[2~h_2~h`2~hb2~hf2~hi2~hl,2~hUo2~hKs2~h}w,2~hy2~hG}2~h2~h2~h2~h%2~h72~ht2~h:2~h2~hx2~h2~h2~hf2~hޓ2~h2~hǔ2~h #.....# ####....#  #.....#####.......# ###  ### #...........##....# ##.#  #.######......#######....###..# # #.....# #......##...# ###......###.##.## #.#....##..## ..P#.##.###..##..####.#######. ..P#.####.#....# #..## 2~h .....##.....#...@..#### ##.## 97.5 (85.0) .P.P.##.........#.## #..# ...PP#.......©.....##### #..# ..P.P.#...#######......# ##..# P..P..#†..#ß.©.ß#......###...# PP....#...#P./.P#...........##2~htS   electric eel PP...P#...###+###.<....##..## #_#####...#~...S#.........## P.P.PP#...#~...S#.....#####2~hs2~hA8_2~hy _Partly explored, unvisited transporter and can't reach some places.4~hX34~h4~hu0.0)........4~h4~h4~hVy _Partly explored, unvisited transporter and can't reach some places.6~hM{#.....#####.......# ###### #...........##....# ##.#  #.######......#######....###..#  #.............# #......##...# #......###.##.## #.#....##..## .P#.##.###..##..####.#######..# P##.#..##.####.#....# #..## ..##.....#......#### ##.## P.P.##.........#@## #..# .PP#.......©.....##### #..# P.P.#...#######......# ##..# .#†..#ß.©.ß#......###...#..#...#P./.P#...........##6~h|[37m...P#...###+###.<....##..## S 2 electric eels _#####...#~...S#.........## .P.PP#...#~...S#.....##### .P...#...#~~~SS#.##6~h$ _6~h 28.5 (1 _6~h7 _6~hÌ7~h$ _7~hI7~h > _7~h ### #...........##....# ##.# #.######......#######....###..# #.............# #......##...# #......###.##.## #.#....##..## P#.##.###..##..####.#######..# P##.#..##.####.#....# #..## ..##.....#......#### ##.## P.##.........#.## #..# .PP#.......©....@##### #..# P.P.#...#######......# ##..# .#†..#ß.©.ß#......###...# ..#...#P./.P#.....## ...P#...###+###.<....##7~h( [34m.## #####...#~...S#.........## SS 4 electric eels P.PP#...#~...S#.....##### P...#...#~~~SS#.## P...#...#~~⌠P~#.####7~h 7~hg &97~h 7~h 8~hs8~hZ8~h8~h8~hs 48~h 9~hH.######......#######....###..# 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AA mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.0 XLs. Damage rating: 12 (Base 8 x 105% (Str) x 101% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} =~h. Menu/colouring prefixes: unidentified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.”  -Edmund Burke, “On Conciliation with America”, speech in Parliament. 1775. (g)o to location.?~h#~~~~~#.# #.####...#eyoung3 the Digger ###+###.#####.###...##Gargoyle #P.!.P#.....>.....###Health: 25/25 ======================== #ß.©.ß#.####...##...##Magic: 7/7======================== #######..............##AC: 7Str: 12 ...©....##............#EV: 11Int: 17 .....#####.........)..#SH: 0Dex: 10 ##..## #............#XL:  4 Next: 30% Place: Dungeon:3 .....# ##.....@....##Noise: ---------  Time: 2218.5 (0.0) ####.#[37?~h9m ##....#...##e) +0 hand axe#.## ###..#####Cast: Sandblast#..# ##..## # ##.######..## # #.#......## #####.#.###### ......#.#### #..........####### _Found a stone staircase leading down. _There is an open door here. _You see here a rat skeleton. _You now have 174 gold pieces (gained 13). _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.?~h?~hE?~h @~hD @~h Inventory: 18/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)f - a +0 dagger  q - a +0 sling Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death @~h Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOA  m - 3 scrolls labelled NIVIKH DAUR  n - 2 scrolls labelled CINEORGH TYGARI Potions (go to first with !)  b - 4 potions of magic  c - a brown potion @~h^ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]A~h5>e - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 6.5 XLs. Damage rating: 11 (Base 7 x 105% (Str) x 101% (Skill) + 4 (Slay)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the A~h46[wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C~hxInventory: 18/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)f - a +0 dagger  q - a +0 sling Missiles (go to first with ()  C~hyg - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOA  m - 3 scrolls labelled NIVIKH DAUR  n - 2 scrolls labelled CINEORGH TYGARI Potions (go to first with !) C~h\zi b - 4 potions of magic  c - a brown potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C~hNC~hC~hzl#~~~~~#.# #.####...#eyoung3 the Digger ###+###.#####.###...##Gargoyle #P.!.P#.....>.....###Health: 25/25 ======================== C~h!#ß.©.ß#.####...##...##Magic: 7/7======================== #######..............##AC: 7Str: 12 ...©....##............#EV: 11Int: 17 .....#####.........)..#SH: 0C~hDex: 10 ##..## #............#XL:  4 Next: 30% Place: Dungeon:3 .....# ##.....@....##Noise: ---------  Time: 2218.5 (0.0) ####.# ##....#...##e) +0 hand axe#.## ###..#####Cast: SandblastC~hǔ#..# ##..## # ##.######..## C~h# #.#......## #####.#.###### ......#.#### #..........####### C~hd_Found a stone staircase leading down. _There is an open door here. C~h?s_You see here a rat skeleton. _You now have 174 gold pieces (gained 13). C~hd_Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.C~hC~h#C~hhC~hD~h D~hD~hD~hD~hD~h,D~h8D~h>,D~hcD~hD~h,D~hD~hF~~~#...###....###  ~P~#.### #.##...###  ~~~#.# #.####...#  +###.#####.###...##  !.P#.....>.....###  ©.ß#.####...##...##  ####........##  ©....##......#  #####.........@..#  21.5 (3 .## #............#  ..# ##..........##  #.# ##....#...## #.## ###..##### #..# ##..##   .######..## ~hj4m    #.#......   ##.#.######   D~hiD~hD~h M _There is an open door here. _You see here a rat skeleton.now have 174 gold pieces (gained 13). _Partly explored, unvisited transporter and can't reach some places. __You see here a +0 mace.D~hCD~hD~h$2.5 (1D~hD~hV# _s - a +0 maceE~h E~hU Inventory: 19/52 slots Hand Weapons (go to first with )) E~h w e - a +0 hand axe (weapon)f - a +0 dagger  q - a +0 sling  s - a +0 mace Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [) E~h I a - a +0 robe (worn)  j - a +2 hat (worn) E~h Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=) E~hc ` p - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOA  m - 3 scrolls labelled NIVIKH DAUR E~h n - 2 scrolls labelled CINEORGH TYGARI Potions (go to first with !) E~h 1 b - 4 potions of magic E~h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G~hYs - a +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.0 XLs. Damage rating: 12 (Base 8 x 105% (Str) x 101% (Skill) + 4 (Slay)). G~hkThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ G~h “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.” G~h6](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.G~h G~h ~~~#...###....###  eyoung3 the Digger ~P~#.### #.##...###  Gargoyle ~~~#.# #.####...#  Health: 25/25 ======================== +###.#####.###...##  Magic: 7/7======================== !.P#.....>.....###  AC: 7Str: 12 ©.ß#.####...##...##  EV: 11Int: 17 ####..............##  SH: 0Dex: 10 ©....##............#  XL:  4 Next: 30% Place: Dungeon:3 ..#####.........@..#  Noise: ---------  Time: 2222.5 (0.0) G~h .## #............#  s) +0 mace ..# ##..........##  Cast: Sandblast #.# ##....#...## #.## ###..##### #..# ##..##   ##.######..##  #.#......##   ##.#.######   _You now have 174 gold pieces (gained 13). _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _You see here a +0 mace. _s - a +0 mace  You unwield your +0 hand axe.G~h G~h; +3.5 (1G~h G~h _Partly explored, unvisited transporter and can't reach some places. __You see here a +0 mace. _s - a +0 mace G~hB E You unwield your +0 hand axe. _s - a +0 mace (weapon)H~hZ 3H~h H~h H~h H~hp H~h ,H~h H~h H~hp H~h H~h ,H~h H~ho H~hj ,H~h H~h H~h ,H~hn H~h7 H~h H~h H~hp H~hQ H~hE ,H~h H~h #...#~...S#.........## #...#~...S#..## #...#~~~~S#......## #...#~~⌠PS#.......#### #<..#~P~~~#...###....### H~h (..#.#~~~P~#.### #.##...### ....#~~~~~#.# #.####...# ....###+###.#####.###...## ..#P.!.P#.....@.....### 30.5 (7 #...#ß.©.ß#.####...##...## ..#######..............## .......©....##............# .........#####............# H~h ....##..## #............#.#......# ##..........## #.######.# ##....#...## ..# #.###..#####H~hJ H~h> H~h c _There is a stone staircase leading down here.I~h JI~h9 I~hs 21.5 (1 _I~hr I~h_  ...  #.#  #.#  #.#  . #.#  I~hs` \.$. #.#  .....##.### 4 ......g@..#  ..#.....#.#  #.....## #  .......I~hTa j .#..... #..... g   hobgoblin (asleep) #..... #..... I~h~a I~h.h ggYou climb downwards.I~h' ]====2.2 (1.7SandblastI~hU I~hh _The hobgoblin shouts!  Found 7 gold pieces. _There is a stone staircase leading up here.K~h't  The blast of sand hits the hobgoblin.K~hxp  The hobgoblin is heavily wounded.K~h 6----=---3.7 (1.5K~hK~hW@ _The hobgoblin hits you but does no damage.K~h# 0####K~hT4 ...gThe blast of sand misses the hobgoblin. The hobgoblin closely misses you.5----------5.2K~hdYK~h[@ _The hobgoblin hits you but does no damage.L~h$<  You sock the hobgoblin!L~h*1.L~h/h26.6 (1.4SandblastL~h3L~h%6M _You kill the hobgoblin!L~h C L~hD L~hI L~hK H _No target in view!M~hAM~hAM~hPBM~hDM~hHf _M~hpIM~hKLe---M~hN,M~hOM~h%QM~hLQM~huQF6===M~h3RM~hSM~h TM~hTM~hV,M~hWM~hX,M~hYM~h[M~h[;===M~h\M~hv^,M~h_M~h1a,M~haM~htc,M~h7dM~he,M~hfM~hg,M~hNhM~hjM~hRjN7====M~hkM~h8n4 _Magic restored.M~hoM~h$pM~hpM~hVsM~huM~h6uM~hvM~hxM~hEb#.#.#..<.....#.#..##.####.....##.#........##.# #......##.##..$...##.#M~h...##.### #....@..<..#-53.6 (17.0)...#.....#.#... #.....## # .........# ...#......#M~h....#......#... #......### #......#M~hzM~h[F-4.6 (18M~hM~h~9 _Found a stone staircase leading up.M~hѪ IM~hc M~h M~h? h====M~h ,M~h M~h M~h M~h M~h M~h ,M~h_ M~ht M _You now have 181 gold pieces (gained 7).M~h^ 3M~hv M~h M~h ,M~h M~h M~hZ ,M~h M~hF M~ho M~h M~h M~h M~hH M~h M~h M~h M~h* M~hn M~h M~h M~h ,M~hi M~hU M~h| ,M~h M~h9 M~hm ,M~h M~h M~h ,M~h M~ha M~h M~h M~hE M~h M~h/ ,M~h M~h M~h M~h8 M~h M~h0 M~h$ ,M~h M~h M~h ,M~h M~hD M~h ,M~hE M~h M~h? ,M~h M~h M~h ,M~h M~h7 M~h ,M~h M~hf M~hI M~h M~h M~h M~h M~hJ M~h M~h #.# ##.########### #............# #............# #............# #............# ##.###.......# #.# #.#####.#M~h) 2 #@###.#...#.#.# #+#.....#.#.#.###. .....#####.#.#..<.. ......#.....#.#..##. ..... #.####.....##. ..... #..........##.  .... #.###......##.  .... ..#......##. #........##.M~ha E M~h 79.6 (25'..............#.......#........##........#M~h M~h N======80.6 (26M~h M~h# = _As you open the door, it creaks loudly!N~hIN~h"N~hb,N~h3V  There is an open door here.N~hN~h _N~hN~hpN~h*,N~hN~hN~h+,N~hN~hN~h,N~hAN~h=N~hGBN~h N~h ,N~h N~h N~h,N~h{N~hOXN~hD,N~hN~hN _You now have 192 gold pieces (gained 11).N~h 3N~h!N~h"N~h#,N~hS$N~hh%N~h&,N~h'N~h0(N~h),N~hR*N~hj+N~h,,N~h/-N~hB.N~h>0,N~h0N~h1N~h2N~h3N~hV3N~h4N~h{6,N~h6N~h$8N~h)9,N~h9N~h;N~hK<,N~h<N~h=N~h?,N~h?N~hAN~h B,N~hBN~h$DN~hE,N~hEN~h?GN~hcH,N~hHN~hJN~hL,N~hLN~hNN~h O,N~h|ON~hPN~hQ,N~h3RN~h{SN~hT,N~hUN~hVN~hqW,N~hWN~h:YN~hZ,N~h"[N~hf\N~h],N~hP^N~h{_N~h`,N~h aN~hbN~htl #......# #...... #.####.# #.... #.# #.# #.... #.# #.# #....#K #.# #.# ##.###. #.# #.# #.##. #.# #.# #.###.####.# #.####'#.N~hwm#.@....# #........------######## #....... #......Sandblast #....... #....... #........ K   kobold (missile, asleep) ########. . N~hWv.312.6 (32N~hgxK------3.6 (33N~h~N~h=s _A kobold comes into view. It is wielding a +0 whip.O~h1 #......#  .. #.####.#  #. #.# #.#  #. #.# #.#  #K #.# #.#  #. #.# #.# #.#  #. #.# #.# #. O~h#.####.# #.####' #.@....# #...... ########  O~h!N #......#  .. #.####.#  #. #.# #.#  #. #.# #.#  #K #.# #.#  O~hNK#. #.# #.# #.#  #. #.# #.# #. #.####.# #.####' #.@....# #...... ########  O~h}TO~hUO~hvZO~h\G _A kobold is nearby!O~h\O~hd" ######## ##.# ### #......# # ..# #.####.# # #.# #.# #.# # #.# #.# #.# #... #K# #.# #.# ##.# #.# #.# #.# #.O~h #.# #.# #.# #.# #@####.# #.####'# #......# ######### # # # # #......########O~hO~hg.KK)O~hO====4.6 (1.0) O~hO~hH( _The kobold shouts!O~hw% D####O~hH R..K.O~h߲ (The blast of sand misses the kobold. The kobold throws a stone.O~h,9 &.O~h9 6----=---6.1 (1.5O~h> O~h@ < _The stone hits you but does no damage.P~hG  The blast of sand hits the kobold!P~hS)#P~h y&.P~h|c5-------3P~hF}h---7.6SandblastP~hP~hJ _You kill the kobold!P~h=P~hP~hP~hH _No target in view!Q~h?Q~h5@Q~h@Q~hBQ~huC$ _Q~hFXQ~hHQ~hIQ~hIQ~hsKQ~hK9---Q~hLQ~hSQ~hTQ~hUQ~h!UF6===Q~hUQ~hXQ~hBXQ~hYQ~hZQ~hZQ~h}[Q~h]]Q~h]Q~h]^Q~h`Q~hQ`;===Q~haQ~hbQ~h+cQ~hcQ~h_eQ~heQ~hXfQ~hg,Q~h*hQ~hiQ~hiQ~hjQ~hcnBQ~hnQ~hnQ~h oG7====Q~hoQ~hqQ~hEsQ~hvsQ~h:tQ~hvQ~hxQ~h2xQ~hxQ~hp}B  Things that are here:  Q~h}Da +0 whip; 4 stones; a kobold corpseQ~hj~Q~h~ _Q~hhQ~h3Q~hQ~h<====Q~hQ~hqQ~hQ~h/Q~hQ~hGQ~hQ~hQ~hKQ~hJQ~hDQ~hkQ~hЏQ~h`Q~h)Q~hHQ~hQ~hQ~h,Q~hrQ~h`Q~hQ~hQ~h/Q~h@Q~hf,Q~hQ~hQ~hQ~hRQ~h/Q~hQ~h,Q~hԥQ~hQ~h@,Q~hQ~hשQ~h',Q~hQ~hyQ~hͮ,Q~hSQ~hFQ~hB,Q~hQ~hKQ~hȷ,Q~hHQ~h0,Q~hQ~hN _You now have 202 gold pieces (gained 10).Q~h 3Q~hQ~hQ~h,Q~hRQ~hQ~h,Q~heQ~hQ~h,Q~hQ~hQ~hQ~hQ~hQ~hCQ~hXQ~hQ~h,Q~hQ~hR,Q~hQ~h Q~hT #.# .# ##.##########  #...........######  #................#  #...........####.#  ##...........# #.#  #............# #.#  #..@.........# #)# -60.6 (43.0) Q~h #......# #.#  #............# #.## #............# # #............# #### #.......... #.......... #.........>Q~hBQ~h F-1.6 (44Q~h,Q~h; _Found a stone staircase leading down.Q~hݨ  #.#  ##.########## #...........###### #................#  #...####.#  ##..# #.#  #...# #.#  #.# #)#  #.# #.# 0.0) #.# #.### #.# #.... #.# ##### #. #. #.> .......%.... Q~h Q~h +2.6 (1Q~h Q~h . _Found a lupine talisman.R~h3R~hhR~hR~hR~h,R~hR~hwR~hR~hR~hR~h,R~hvR~hR~hR~hR~hR~hMR~h],R~h> R~hJ R~h,R~hR~hR~h,R~hR~h+R~hR~hR~hR~hR~h,R~hR~hR~h ,R~h #R~h$R~h4&R~hX&R~hI'R~hU1R   #............# #  #............# #  #............#   #.....# R~h2.  ###.........>..#   #........%.....#   #.#......#   #.#.....#   #.@.....   #######...##.###   ...... ?   ......  ...... ...   You pick up a book of Necromancy and begin reading...R~h8073.6 (11.0)R~hD:,4.6 (12R~h>R~hsA] _You add the spells Soul Splinter and Vampiric Draining to your library.S~hS~h"XS~h",S~h#S~hH%S~h&,S~h'S~h)S~h-,S~hL/S~h0S~hN2,S~h3S~h4S~h5,S~h6S~h8S~h9,S~h:S~h8<S~hw=,S~h_>S~h?S~h@,S~hAS~hI #............# #. #............# #.  ###.........>..# #.  #........%.....# #.  #.#............# ## S~hI #.#............# #  #..........#.... ..+  #######...##.###....#  #.......@......#  #...........####  #...........#  #...........# #...........# #...........# ############# S~hN-85.6 (11S~hP,6.6 (12S~hRS~hTb _t - a scroll labelled ZAGYHE MECHYT~hL_T~h,T~h,T~hh,T~hT~hT~hL,T~hXT~hnT~h,T~hT~hT~hmT~hT~hT~h]T~h,T~hT~hT~h,T~hT~hU7 _You open the door.T~hT~hT~hT~h@  There is an open door here.T~h_T~h _T~hT~hT~hT~ho.........# #......# #........## .........# ###########........ .........# .....#........ .........# .....#........ T~h......>..# .....#........#. ...%.....# .....#........# .........###### .....########.# .........#....###.....#.# .....#........'T~h. #...##.###....###..... ..............# ........ ...........#### ##$..... ...........# ...... ...........# ....S   ball python (constriction, wandering) T~h...........# ... ...........#.S. ############T~hz295.6 (9.0)T~hM@S.T~h/6.6 (10.0)T~hT~h^ _A ball python comes into view.U~hF}.   ########### .....# .....#>..# .....#% .....# ###### .....# #....###.....## .# .....'.@....... #....###.....## U~h}.......# ....... ..#### ##$....  .....  ....  .S.  ... U~h^   ########### .....# .....#>..# .....#% .....# ###### .....# #....###.....## .# .....'.@....... #....###.....## U~ho.......# ....... ..#### ##$....  .....  ....  .S. ...U~h U~hU~h U~h5#b _A ball python is nearby!U~hZb# ###########.#..# #.....#.#.## #.....#.#.>..# #.....#.#.#%.....# #.....#.# .....###### #.....########.# ##....###.....### .# ##........'.......... .##.###....###@....## . .............# #.............#### ###$..# ..U~h[.# # ..S# ... ########### . U~h\U~hc?S.U~hf87.0) _U~hkU~hmU~h> U~ht U~h U~h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V~h # #.....#.#.### #.....#.#...>..# #.....#.#.## .%.....# #.....#.# ..V~h{.....###### #.....########.# ##....###.....#### .# ##........'........... ..##.###....###.....####..........# #.@.........#### ###$.# ...# ...SV~hl# .....## .. V~ht########## $.. ...V~h#V~hc@S.V~hf&8V~hV~h4+ _Found 15 gold pieces.V~h9V~h(<V~h4BV~hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V~hqV~h"V~h(V~h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V~h~ # #.....#.#....>..# #.....#.#.### %.....# #.....#.# .. ......###### #.....########.# ##....###.....#### .# ####........'........... ... .##.###....###.....#####..........# #...........#### #### .# #....S..# .# #.......## #.#### #.# ######### #$# #.......##########V~h <S.V~h A9Sandblast _V~h% V~he Q _You see here 5 gold pieces.V~hm  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.V~h xS.S)V~hT V6----=V~h 9400Contam V~h V~hq 5 _The ball python hisses angrily.V~h/L  The blast of sand hits the ball python!V~h4Q##†W~h[x'..W~h~5-------42.1 (1.5SandblastW~hW~hO _You kill the ball python!W~hW~hW~h; W~h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W~hW~h[W~hFW~hW~h-: _W~hW~hW~hcW~hJ W~h W~h^!W~h3#W~h~#9---W~h~$W~h6'W~h'(W~hU(W~h+$ W~h4+=_Your magical contamination has completely faded away.W~hS+W~hh,W~h.W~h_.W~h/W~h%=6======W~h=W~hB?,W~hF@W~h_BW~hBW~hVCW~hDW~h8EW~h%FW~hHW~hSHW~huIW~hJW~h0KW~hbLW~hNW~hNN7====W~hOW~hUBW~hWM _You now have 207 gold pieces (gained 5).W~hzYW~hYW~hZW~hV]W~hX`W~h`W~hbW~hdW~h0fW~hf<====W~hRgW~hhW~hjW~hdjW~hkW~hlW~hmW~hnW~hnW~h qW~hOqW~hqW~hu W~huH_You now have 222 gold pieces (gained 15).W~hwW~h;wW~hwW~hyW~ho{,W~h|W~h}W~h:W~hbW~hW~hW~h߂W~h W~hW~h2W~hW~hW~hW~hW~h9W~hW~h&W~hW~hqW~hW~hjW~hW~hXW~hW~h4W~hW~hW~h˗W~hhW~hW~hʚW~hW~hfW~hW~h]W~hW~h!W~hW~hW~hW~h W~hoW~hW~h̤W~h W~hW~h˧,W~hW~hW~h W~hQW~hW~hW~hW~hW~hW~hW~hj,W~hdW~h~W~h1 #.....#........#.#####.#  #.....#........#..#.# W~h, #.....#........#.####.#  #.....#........# ..#......##.# # #.....########.# #........##. ##########.#.####.......< W~hľ'................#.......#.....# ###.....########..#.....## W~hR# #.........# #@..............# -44.1 (42.0) # ###...†...#W~h'.#......#  #.......#.#......#  #.......#W~hU.#......#  #.......# .$...#####......# W~h #.......##.......#W~h#.......# .....>##########W~hW~hF-5.1 (43W~hW~h9; _Found a stone staircase leading down.X~hX~hXX~hX~h`,X~hX~hX~h ,X~hX~hz,X~hoX~hM _You now have 229 gold pieces (gained 7).X~h3X~hX~h  There is a stone staircase leading down here.X~h _X~hX~h X~hX ,X~h X~h X~hX~h7X~hX~hX~h,X~hX~h*X~hB,X~hX~hoX~h,X~h;X~hX~h\,X~hz X~h"X~h$,X~h%X~h'X~hz),X~h*X~h#-X~h2X~hb3X~h4X~ht@! #.......##......#####...... #.......##......#  #.......##......#  #.......##.....>#  ##X~hA@.....#  #......##  #.......+  #.......#  #@......#  # X~hA #####+#.#  #.# #.. X~hAE#### X~hG-63.1 (18X~hI,4.1 (19X~hMX~hPe _u - a scroll labelled IMUNAMN MIJIUCEY~hY~hpGInventory: 21/52 slots Hand Weapons (go to first with ))  s - a +0 mace (weapon)e - a +0 hand axe  f - a +0 dagger  q - a +0 sling Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOA  m - 3 scrolls labelled NIVIKH DAUR  n - 2 scrolls labelled CINEORGH TYGARI  t - a scroll labelled ZAGYHE MECHY  u - a scroll labelled IMUNAMN MIJIUCE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\~hz\~h\~h#.......##......#####...... eyoung3 the Digger#.......##......#Gargoyle#.......##......#Health: 25/25 ========================#.......##.....>#Magic: 7/7\~h========================##########......#AC: 7Str: 12#......##EV: 11Int: 17#.......+SH: 0Dex: 10#.......#XL:  4 Next: 34% Place: Dungeon:4#@......#Noise: ---------  Time: 2464.1 (0.0)#.......#s) +0 mace#####+#.#Cast: Sandblast\~ht#.##..#### _You now have 207 gold pieces (gained 5). _You now have 222 gold pieces (gained 15). _Found a stone staircase leading down. _You now have 229 gold pieces (gained 7). _There is a stone staircase leading down here. _u - a scroll labelled IMUNAMN MIJIUCE\~hY\~h\~hR\~hX\~h-+ I\~h, \~h. \~h2 n\~hs3 \~h4 \~h 6 ,\~h6 \~h8 \~hE9 ,\~h9 \~h; \~h = ,\~hO> \~hF t  #.......##......##.......##......# #.......##.....># ##########......#  #......## #.......+ #.......# #.......# #....@..# 9.1 (5\~hG #####'#.# .#.# #<#..#.####..#...... _You open the door.\~h8I Y _Found a stone staircase leading up.]~hAv]~hv]~h+w]~h7y]~hz]~h}P _]~h~,]~h]~hh]~h ,]~hO]~h]~h,]~h˃]~h_]~hl]~hم]~h ]~h]~h########......#  #......## ... #.......+ ..( ]~h'$#.......# ..#.......# .. #.......# .# #####'#.# .# #.#.##.# #<#..@.# 74]~h#.####...#..# .......... .......... ....... ....#.# ....# # ....#]~h6]~hژ+5.1 (6]~hJ]~h% _Found 7 stones.^~h%^~hy&^~h&^~h(^~h,^~h-^~h.^~h/,^~h0^~h1^~h}3,^~hB4^~hk5^~h6,^~h7^~hT9^~h;,^~h;^~h(?^~h@,^~hjA^~hB^~hC,^~hSD^~h>F^~hF,^~hG^~hCH^~h-I,^~hI^~hJ^~hK,^~h@L^~hzM^~hN,^~hN^~hU~ ######'#.##.#.. ......#.#.##.#.# ......#<#....#.# .....#.####...##.## .......#..........# #...............# #...............# #......##....#.## #..@...##....#.#^~hV& #......##....# . ######.##....# # #.##....# #.# ....# #.. ## ^~hY087.1 (12.0)^~hkZ,8.1 (13^~h^\^~h^b _v - a scroll labelled RESTRA ATHOT^~h 3^~h ^~h ^~hÎ ^~h< n^~h ^~h< ^~hؕ ,^~h ^~h ^~hW ^~h ^~h ^~hқ ^~hC ^~hi ^~h ^~h ^~hM ,^~h ^~h| ^~h%  #.......+...(. #.......#..... #.......##.... #.......##.#.## #########'#.##.#..#.#.##.#.#####..#<#....#.#............#.####...##........@......#...............####................... #.......................##....#.@..^~h .....##....#.......##....# @   Edmund (asleep).######.##....##.##....##.# ....#^~hȹ 294.1 (6.0)^~h +5.1 (7^~hf ^~h _Edmund the Younger comes into view. He is wielding a +2 flail of protection._~h (.        #########  #.......#  #####.......#< _~hF ............#.# .......@......# ......####..... ..... #..... .... #..... @.. #... ..   .     #.# ....# _~hc- (.        #########  #.......#  #####.......#<  ............#.# .......@......# ......####..... ..... #..... .... #..... @.. #... ..   .   #.# _~hi_~hll_~hq_~hLt[ _Edmund is nearby!_~hwZ #.+...(. #.#..... #.##.... #.##.#.## #'#.##.#.. #_~hw.#.#.##.#.##.#<#....#.#.#.####...##.......#.####.. #...... #......##....#.@..... #......##....#....[ #......##....#...... ######.##....#......_~hw(. #.##....# _~hwg #.# ....#_~hs_~h:+6.1 (1_~h)_~h, _Found a pair of boots.a~hC1#.+...(. #.#..... #.##.... #.##.#.## #'#.##.#.. #.#.#.##.#.# ######.#<#....#.# .#.####...##..#..####........ #........... #......##....#..@..... #......##....#.a~h......[ #......##....# .............. a~ha~h&7a~hГa~hia~h##.+...(. #.#..... #.##.... #.##.#.## #'#.##.#.. #.#.#.##.#.# a~h$######.#<#....#.# .#.####...##.#.#..####........ #.......... #......##....#.#.@..... #......##....#.#......[ #......##....# ........ ######. a~h",a~h.&8a~h3a~hi5b~h 3b~h b~h b~h b~h b~hd ,b~hW ,b~h5 b~h b~hM ,b~h b~h b~h ,b~ho b~h b~h ,b~h b~h #......##.... #.......+...(. #.......#..... #.......##.... #.......##.#.## #########'#.##.#.. .......#.#.##.#.# ######.......#<#....#.# .............#@####...##.## 503.1 (5...............#..........# .......####...............# b~h $....... #...............#....... #......##....#.##.@..... #......##....#.#......[ #......##....# ....... ######.##....# #.......#.##....#b~h& b~h b~hv c~h& IM#########......##.... .....+...(.....#.....  #......##########'. .#.########....#.# ......#.####...##.#........#.......####...............##......########.#c~h. c~h/ +4.1 (1c~h4 c~h7 a _There is a stone staircase leading up here.d~h! d~h( Inventory: 22/52 slots Hand Weapons (go to first with ))  s - a +0 mace (weapon)e - a +0 hand axe  f - a +0 dagger  q - a +0 sling Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) d~h~) Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOA  m - 3 scrolls labelled NIVIKH DAUR  n - 2 scrolls labelled CINEORGH TYGARI  t - a scroll labelled ZAGYHE MECHY  u - a scroll labelled IMUNAMN MIJIUCE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h~hh~h h~hD ##########......##.....eyoung3 the Digger#......##....Gargoyle#.......+...(.Health: 25/25 ========================#.......#.....h~hMagic: 7/7========================#.......##....AC: 7Str: 12#.......##.#.##EV: 11Int: 17#########'#.##.#..SH: 0Dex: 10#.......#.#.##.#.#XL:  4 Next: 34% Place: Dungeon:4######.......#@#....#.#Noise: ---------  Time: 2504.1 (0.0).............#.####...##.##s) +0 maceh~h:2...............#..........#Cast: Sandblast.......####...............#....... #...............#h~hu....... #......##....#.##.@..... #......##....#.#h~hU......[ #......##....# ........ ######.##....# # _Found 7 stones. _v - a scroll labelled RESTRA ATHOT h~h:_Edmund the Younger comes into view. He is wielding a +2 flail of protection. _Edmund is nearby! _Found a pair of boots. _There is a stone staircase leading up here.h~h-h~h_h~hh~hi~hޅ3i~hi~h#i~hi~hܑ| _i~h>i~h@  There is an open door here.i~hi~h+ _[9;38Hi~hi~h.i~h,i~hi~hi~hl,i~hi~hYi~h_,i~h%i~h _You open the door.  Found a scroll labelled DANATW YSICS.i~hpi~h _i~hi~he@  There is an open door here.i~hi~h( _i~hi~h!i~h9i~h}i~hi~h2i~h@,i~hi~h....####........#......# ....##......#####......# ....##......######### ....##......##...... ....##.....>##..?.#### ######......##........ #......##.....# #.......'...(.#  #.......#..@..# i~h110.0) #.##....#  #.......##.#.##  #########'#.##.#..  ##.#.##.#.##.# ###<#....#.# # .........#.####...##.## i~h".....#..........# ...####...............#i~hi~h.i~haj~h$G3j~hHj~hQj~hSj~hvYBj~hS[Bj~h^j~ha`,j~haj~hdj~hg,j~hij~hpGj~hOy###### # #......... †...# #........#......# #........#......###........#......# j~hy....##......#####......# ....##......##########.# ....##......##.........# ....#>##..@.######9.1 (5.0) #######..........j~h.##.....##### #.......'...(.# #.......#..... #.......##....# #.......##.#.##  #########'#.##.#  #.......#.#.##.#.##.#j~hj~h݅b _w - a scroll labelled DANATW YSICSl~hl~hl~hzl~h4O 3l~h~P l~h9X l~hZ ,l~h_ ,l~h|` ,l~ha l~hGc l~he l~hEe l~hQf l~hg l~hji ,l~hj l~hmk l~h+m ,l~hm l~h!o l~hp ,l~hq l~h;y , #.......#  #........##  #........#......# ##........#......# ..#####......# ..##########.# ..##.........# # .>##....######.# ..##........@..# 25.1 (6 l~h z T......##.....####### .......'...(.# .......#.....# .......##....# .......##.#.## ####'#.##.#... ...#.#.##.#.##.# ...#<#....#.# #l~hz l~h! l~h m~h3 m~hM m~h " m~h" m~hSC m~hMD m~hI m~hK n~h<n~h,n~h6n~hn~h n~h n~hJ n~hw n~hY n~h n~hf  _Found a scroll labelled TIMNUN REPROCH.n~h 3n~hT n~hY R..#.....## ..n~h j.....#.# ..#......#.# ..#......#....#......#.######......#.###########.#.# ##.........#?# >##....######@# 7.1 (2##...........# ##.....#######'...(n~h 0.##.....###....# .....##.#.## ##'#.##.#...#.#.##.#.##.#n~h n~hA n~hq o~hzM#.#.....#.#.....#.#.....#.....o~h{ ########.#.......>##....######........ ....##.....#######o~ho~h,+8.1 (1o~h*o~hLo~h+9.1 (2o~h˖o~h#d _x - a scroll labelled TIMNUN REPROCHq~h|Iq~hYq~h,q~h?nq~hq~h_,q~hq~hq~hD,q~hq~hP q~h q~h q~h. q~h q~hT ,q~h q~h5 q~h q~h q~h  q~h q~h$ q~hU q~h q~h7 q~h q~hE q~h q~hH ##.....#.#.#.###. #####.#.#..<... #.....#.#..##.# #.####.....##.# #..........##.# #.###......##.# q~hf #...#......##.# #.#.#........##.### #.#.####.......<@.#38.1 (9#.......#.....#.# #........#.....##.# #...............#.# #........#......#.##### #........#......#.....# #........#......#.###.####......#.# .....##########.#.#q~h q~h q~h; r~h>Ir~h%r~hk&r~h&,r~h*nr~h+,r~h@,r~h-r~h.r~h.r~h#/r~hj0r~hz1,r~h1r~h3r~h5,r~hD6r~h;...........# .........# .........# ###.......# # #.#####.# ###.#...#.#.# #######♣# r~hx;i'#.....#.#.#.###.....$.. ...#####.#.#..<......♣ ...#.....#.#..##@# 44.1 (6.#.####.....##.# ...#..........##.# ...#.###......##.# ...#...#......##.##.#.#........##.####.#.####.......<r~h;.##.......#.....#.# ##........#.....##.#r~h<r~h?r~hA+ _Found 19 gold pieces.s~h,3s~h}-s~h5s~hC7s~h7s~hV<,s~h>Bs~h?> _Found Vedgh's Distillery.s~hAs~hAs~hFBs~hCs~h`######## # # ......# ......# ......# .#####.##...#.#.# #######♣##.##.#.###....@$....#9.1 (5 ####.#.#..<......♣∩♣......#.#..##.####..# #####.....##.# .♣..........##.# ## ## .###......##.# ...#......##.##..##.### .####.......<.#t~hDs # # t~hX# # # #####.# #...#.#.# #♣##.# #.#.#.###.....@....# .#.#..<......♣∩♣....#t~h%b#.#..##.####..# ## ####.....##.# .♣...##.# ####t~hWP# t~ht~h,50.1 (1t~hNt~ht~h1+1.1 (2t~h>t~h? _You now have 248 gold pieces (gained 19).t~h e.....# # # # # ## ####.# .. ...#.#.# #######♣##.# .#.#.#.###..........# ##.#.#..<......♣@♣....# t~h ...#.#..##.####..# ### ###.....##.# #..♣... ........##.# #.##### ####.# #. .#......##.# #.......##.#####.<..# .....#.....#.#t~h, t~hD +2.1 (1t~h t~h f _There is an entrance to Vedgh's Distillery here.v~hEWelcome to Vedgh's Distillery! What would you like to do?  a -  112 gold a potion of ambrosia (unknown)  b -  126 gold 3 potions of curing (unknown)  c -  42 gold a potion of curing (unknown)  d -  42 gold a potion of curing (unknown)e -  70 gold a potion of enlightenment (unknown)  f -  140 gold a potion of haste (unknown)  g -  42 gold a potion of lignification (unknown)  h -  42 gold a potion of lignification (unknown)i -  56 gold a potion of might (unknown) You have 248 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listz~hV   a -  112 gold a potion of ambrosia (unknown)  d +  42 gold a potion of curing (unknown) After the purchase, you will have 206 gold pieces.[Enter] buy marked items|~h_  d +  42 gold a potion of curing (unknown)  e +  70 gold a potion of enlightenment (unknown)f - 13~hȶJa -  b -  e +  70 gold a potion of enlightenment (unknown)  g +  42 gold a potion of lignification (unknown)94~hg gc -  d + e +  g +  42 gold a potion of lignification (unknown)  h -  i +  56 gold a potion of might (unknown)38~hm]4  h -  42 gold a potion of lignification (unknown)  i +  56 gold a potion of might (unknown) Purchase items for 210 gold? (y/N)~hfa - b - c - d -  140haste  e -  42 gold a potion of lignification eE~h\~h~h......#eyoung3 the Digger .....#Gargoyle .....#Health: 25/25 ======================== .....#Magic: 7/7======================== .....###AC: 7Str: 12 ####.#..EV: 11Int: 17 ...#.#.# #######♣##.#SH: 0Dex: 10 .#.#.#.###..........#XL:  4 Next: 34% Place: Dungeon:4 ##.#.#..<......♣@♣....#Noise: ---------  Time: 2552.1 (0.0) ...#.#..##.####..# ###s) +0 mace ###.....##.# #..♣...Cast: Sandblast ........##.# #.##### ##......##.# #. .#......##.# #. ........##.### ###.......<[~h34m..# .....#.....#.# _x - a scroll labelled TIMNUN REPROCH _Found 19 gold pieces. _Found Vedgh's Distillery. _You now have 248 gold pieces (gained 19). _There is an entrance to Vedgh's Distillery here.  z - a potion of enlightenment; o - 4 potions of curing (gained 1)~hFound 19 gold pieces.Vedgh's Distillery. _You now have 248 gold pieces (gained 19). _There is an entrance to Vedgh's Distillery here.  z - a potion of enlightenment; o - 4 potions of curing (gained 1)  A - a potion of lignification; B - a potion of might~h~h~hc _Thank you for shopping at Vedgh's Distillery!~ht ~h| Inventory: 27/52 slots Hand Weapons (go to first with ))  s - a +0 mace (weapon)e - a +0 hand axe  f - a +0 dagger  q - a +0 sling Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) ~h} Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOA  m - 3 scrolls labelled NIVIKH DAUR  n - 2 scrolls labelled CINEORGH TYGARI  t - a scroll labelled ZAGYHE MECHY  u - a scroll labelled IMUNAMN MIJIUCE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~h19  f - a +0 dagger  q - a +0 sling Missiles (go to first with ()g - 4 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) ~h9 j - a +2 hat (worn) Magical Staves|  l - a staff of death Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled MUNITE MANLEFO  h - 2 scrolls labelled ESHRY XIKOUXUA  k - 3 scrolls labelled LIRHOH MOAmNIVIKH DAURnCINEORGH TYGARI  t - a~h: labelled ZAGYHE MECHY  u - a labelled IMUNAMN MIJIUCE  v - a labelled RESTRA ATHOT~hS:wDANATW YSICS  xTIMNUN REPROCH25%~hK d - 3 scrolls labelled MUNITE MANLEFO  u - a scroll labelled IMUNAMN MIJIUCE Potions (go to first with !)  b - 4 potions of magic  c - a brown potion  i - 3 fizzy purple potions  o - 4 potions of curing  r - an emerald potionz - a potion of enlightenment83~h^~hNc~hAh-.....#eyoung3 the Digger .....#Gargoyle .....#Health: 25/25 ======================== ~hhd.....#Magic: 7/7======================== .....###AC: 7Str: 12 ####.#..EV: 11~hhGInt: 17 ...#.#.# #######♣##.#SH: 0Dex: 10 .#.#.#.###..........#~hiXL:  4 Next: 34% Place: Dungeon:4 ##.#.#..<......♣@♣....#~h?iNoise: ---------  Time: 2552.1 (0.0) ...#.#..##.####..# ###s) +0 mace ###.....##.# #..♣...~hiCast: Sandblast ........##.# #.##### ##......##.# #. .#......##.# #. ........##.### ###.......<..# .....#.....#.# ~hi_Found Vedgh's Distillery. _You now have 248 gold pieces (gained 19). _There is an entrance to Vedgh's Distillery here.  z - a potion of enlightenment; o - 4 potions of curing (gained 1)  A - a potion of lignification; B - a potion of might _Thank you for shopping at Vedgh's Distillery!~hm~h o~hr~hYs~hU~h!~h~h% _You now have 248 gold pieces (gained 19). _There is an entrance to Vedgh's Distille~hYry here.  z - a potion of enlightenment; o - 4 potions of curing (gained 1)  A - a potion of lignification; B - a potion of might ~h|_Thank you for shopping at Vedgh's Distillery!Unknown command.~hS 3~h+ ~hߍ ~hÎ ~h | _~h ~h” ~h ,~h ~h ~h ~hҘ ~hN ~h˚ ~h ,~hd ~h ~h ,~h ~h ~h ,~h ~h ~h ,~hY ~h ~h ~h ~h ~h' ~h ,~h ~h ~h ,~hk ~hV ~h~ ,~hs ~h ~h ~h̲ ~h ~h@ ~h ~h ~h ~h ~hM ,~h ~h ~hӾ ,~h ~hj <......♣∩♣....# ##.####..############  ~h ##.# #..♣............  ##.# #.#####........ ##.# #. #.......##.  ~h Q.# #. #.#...#.#  ##.### #.#.....#  .~h I.<..# #.#...###  ...#.# #.#....@#  ~hF 6##.# #.#..####  ...#.# #.#...  #.#####.#.## ~h ! ...#.....#.#.#  ...#.###.#.#.   #.# ##  ~h  .#.#   #.#   ~h 068.1 (16.0)~h ,9.1 (17~h ~h [ _C - a smoky sapphire potion~h=~h3~h~hY,~hk,~h~h~h}~h~h~hC~h~h~h,~h2~h*~h,~hM~h~h,~h~h~hV,~h~hY~h,~h~h ~h ,~h ~h^ ~h ~h ~h ~h ~hk ~h ~h ~hF ~h ~h ~h~h~h ~h/~hN~h~h,~h~hA~hn~h~h~h~h,~hE~h^~hn~h~h~h ~h~h0~h~h~h;,~h~hF~hS ~hz ~h ~hx#~h9$,~h$~h.&~h',~hU'~h (~h(,~h(~h)~h-*~hS*~hu*~h+~hw+,~h+~hA,~h,,~h-~ht-~h-,~h!.~h.~h.~h!/~hA/~h/~h&0~hK0~h0~h1~h1,~h1~h2~he3,~h3~h`4~h4,~h5~h6~h7,~h98~hX9~h}:~h:~h;~h0<~h==,~h=~h?~hX@,~h@~h1B~h=C,~hC~htD~hSE,~hE~hF~h[K}# #.#####........#.  # #. #.......##.#.  # #. #.#...#.#...  # #.#.....#..#  ..# #.#...###..#  #.# #.#.....#..#  #.# #.#..####..#  #.# #.#........~hK #.#####.#.###### #.....#.#.###.#.. #.###.#.#.....#.##  #.# #.#####.#. #.# #.#####.#. #.# #.......#. S   ball python (constriction, asleep) #.# #########. ..# S.~hLF ### ~hxR.607.1 (38~hV~hX^ _A ball python comes into view.~hn6  # #. ##.#. # #. #...  #..#  #..#  #.#.....#..#  #.#..####..#  #.#........# .######@# .###.#..# .....#.##  .#.  .#.  #.......#.  #.  S. ~hl   #. ##.#.  #. #...  #..#  #..#  #.#.....#..#  #.#..####..#  #.#........# .######@# .###.#..# .....#.##  .#.  .#.  #.......#.  #.  S. ~h/~h~h~hb _A ball python is nearby!~hf.# #. #.##.#. .# #. #.#...#.#... .### #.#.....#..# <..# #.#...###..# #.# #.#.....#..# #.# #.#..####..# .#.# #.#........# .#.#####.#.######.# .#.....#.#.###.#@.# .#.###.#.#.....#.## .#.# #.#####.#. .#.# #.#####.#.# .#.# #.......#.# #.# #########.# ...# S.# #### ### ~hu~h=89.1 (1.0) _~h* ~h ~h! #...#.#... ## ..#..# <..## .#.. #### .....####.#.######.....#.###.#.#.....#@## #.#####.#.# ..... ######## ...# S #####~h( ~h) '10~h- ~h/ ~hZ ~h[ ~hK` ~hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~h## ..#..# <..## .#.. #### .....####.#.######.....#..####.#.#.....#.## #.#####.#@# ..... ######## ...# S #####1Sandblast _~hveL  The blast of sand hits the ball python!~h,i|###.~h=....~h6----6=2.6 (1.5Sandblast~hX~hO _You kill the ball python!~h~hB~hG~hs ~h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)~h ~hA 3~h ~h[ $ _~h X~hQ ,~h ~hb ----~h- ,~h ~h/ ~h G7====~h ~h[ ~hH ~h ~h ~hT ~h ,~h ~h+ ~h6 ~hf ~h ~h ~h ~h <====~hn ~h ~h ~h ~hH ~hu ~hq ~h ~h ~h5 ~h2 ~h ~h ~h  ~h}$ .....#.# #.#........# ......#.#####.#.######.# .....#.....#.#.###.#..# ~h$ ......#.###.#.#.....#.## .....#.# #.#####.#.# #####.#.# #.#####.#.# .....#.# #.......#.# #####.# #########.# .......# #.@.....# ~h$ -27.6 (15.0)~h$% .####### #.####### (.# #.  ~hj% ..# #>  ~h% a# ..  .## #.  ..... .##.### .# #~h1& # ~ha+ ~h, F-8.6 (16~h0 ~h2 ; _Found a stone staircase leading down.~hy(I~h)~hj+,~hi/n~h?0~h1,~h2~h3~h:#......#.###.#.#.....#.## #......#.# #.#####. ######.#.# #.#####.# ~h.;J.#.# #.......#. ######.# #########.# .........# #.......# ~h[;####### #.####### (.# #.#  ~h;u# #@#  ~h;.# #.h....#  #.##~h;#####..# Sandblast #...~h;b ...# #.##.#~h< ##.# #.# # .#~h;< h   howler monkey (asleep)~h]<m##.## ..  ~h~<Y.....# ## ~h<\ .....# ~h<. ~hC231.6 (3.0)~hD+2.6 (4~h-I~hL _A howler monkey comes into view. _There is a stone staircase leading down here.~h ##h  The blast of sand hits the howler monkey!~hU~hV~hS]S..h~ht^f6----=4.1 (1.5~hc~hff _The howler monkey is severely wounded.~hN  The blast of sand hits the howler monkey!~hҔr†~h! ~h&$~hx,#......#.###.#.#.....#.##   eyoung3 the Digger #......#.# #.#####.#.#  Gargoyle ######.#.# #.#####.#.#  Health: 25/25 ======================== .......#.# #.......#.#  Magic: 5/7=================------- ..######.# #########.#  AC: 7Str: 12 .........# #.......#  EV: 11Int: 17 ...####### #.#######  SH: 0Dex: 10 .(.##.#  XL:  4 Next: 101% Place: Dungeon:4 ...##@#  Noise: =--------  Time: 2635.6 (1.5) ...##...†..# ~h^-[40m s) +0 mace #.#######..#  Cast: Sandblast #......# #.##.###.# #.# #.#   ..##.##..   ......###   ......#  The blast of sand hits the howler monkey! _The howler monkey is severely wounded.The blast of sand hits the howler monkey! _You kill the howler monkey!Your Armour skill increases to level 1!Your Stealth skill increases to level 3!~h-CYou kill the howler monkey!  Your Armour skill increases to level 1!  Your Stealth skill increases to level 3!Conjurations skill increases to level 2! have reached level 5!~h7  --more--~h7~h1 9/298-----5 0% Sandblast~h#~h4 _~h0 3~h ~h ~h" | _~h# ,~hM$ ~h% ~h>& 8--~h& ~h( ,~h( ~h* ,~h?+ ~h, ;6~hf- *===~h- ~h / ,~h/ ~h0 ~h0 ~hs1 ~h3 ,~hh3 ~hm4 ~h4 ;===~hE5 ~h6 ,~h/7 ~hs8 ~h8 ~h?9 ~h: ,~h; ~hN< ,~h< ~hL> ~h> M7===~h? ~h!@ ,~h@ ~h"B ,~hB ~hC ,~hD ~hE ~hfF ;===~hF ~hZH ,~hH ~h>J ~hJ ~hJ ~hXL ,~hM ~hvN ,~hN ~hP ~hPQ F8===~hQ ~hS ~hT ,~hU ~h=W ~hX ,~hY ~hY[ ~h\ ,~hS] ~h^ ~h ` ~h` ;===~h` ~h1b ~hXc ,~hc ~he ~hf ,~h>g ~hh ~hj ,~hj ~h ~h B~h ~h ,~h{ ~h ~hb ~h ,~h ~hq ~h ~h* ~h ~hՙ ~h ~hZ ~h1 ~h ~h0 ~h ~hv ~h ~h ~h ~h ~h B~hâ ~h ~h ~h@ ~h ~h ~h ~hd ~h ~h ,~h[ ~hZ ~hV ~h ~h ~hl i  You see here a howler monkey corpse.~h ~ht  _~h ~hq ~h ~hN ~h۵ ~h ~hh ~h ~h ~h0 ~hI ~h ~h ~h) ~hR ,~h ~h ~hE ~h ~h ~h ~h ~h ~h^ ~h i  You see here a howler monkey corpse.~h ~h  _~h ~hq R  There is a stone staircase leading down here.~h ~h  _~h ~h ~h ,~h% ~h> ~ha ,~h ~h ~h ,~h ~h ~h2 ,~h ~h ~h ,~h^ ~h ~h# ,~h ~h2 ~h ,~h& ~hn ~hn ,~h ~hF ~hg ,~hg ~h ~h1 ,~h ~h ~h ,~hK ~h ~h ,~h^ ~h ~h ~hO ~h ~h ~h[ ,~h# ~h ~h ,~h ~h& ~h[ ,~h  ~h~ ~h ,~h ~h ~h/ ,~h ~h ~h~ ~h ~h ~h ~h  ~hz ~h ~h ~hV" ~h" ~h# ~ha& ~h$( ,~h( ~hl+ ~h- ,~h. ~h}0 ~hM2 ,~h`3 ~h5 ~h 7 ,~h#8 ~h9 ~h>; ,~h< ~h= ~h? ,~h? ~hJA ~hB ,~hyC ~hD ~h_E ,~hE ~hlF ~hF ,~h\G ~hEH ~hWI ~hI ~h-J ~hLK ~hL ,~h4M ~hN ~hO ,~hP ~hQ ~hS ,~hT ~hU ~hV ,~hW ~hDY ~h:Z ,~hZ ~h>\ ~h] ,~h^ ~hV_ ~h` ,~h a ~hc ~hd ,~he ~hf ~h`h ~hh ~hi ~hj ~hk ,~hOl ~h5m ~hGn ,~hn ~ho ~hq ~hoq ~hq ~hs ~hs ~hs ~h4t ~hv U  There is an entrance to Vedgh's Distillery here.~hw ~hyx  _~hx ~hz ~h ;### ...# ...# ##  # [# ~h&  .# .#  # .###  ##.# ...  #.#.# #######♣##.#~hf  #.#.###........@.# -744.6 (109.0)~h K#.#..<......♣∩♣....# .#.#..##.####..############## ~hۄ $..##.# #..♣.............# ......##.# #.#####........#.# ~hF ......##.# #.# #.......##.#.# ....##.# #.###.#...#.#....# #.###..##.#.....#..### ~h p#.......<..#####.#...###..# ~h ~hw G-5.6 (110~h$ ~h # _Found a robe.~h 93~h;:~h=~hP?~h?~h@C,~hC~hD~hE~h H~hI,~hJ~hL~hN,~hN~hQ~hS,~hS~hU~h=W,~hX~hY~hi[,~h-\~hCe<  You see here a +0 robe.~hg~hg _~hfh~hej~hdk,~hk~hl~hDo,~h)p~hq~hs,~ht~hv~h x~hOx~hx~h z~hz,~h{~ho|~hS}~h}~h}~h~~h{,~h~hM~he~h~h~h~hG #.. .J #.# #.  #.# ~hy#.  #.########### #.  .........# #.  ............# #. ####### ~hیr...........# #.######....[# ...........# #.@......###.# ~h#.###.......# ############.### ~h*#.# #.#####.# ..........# ~hO###.#...#.#.# #######♣##.#.# #'#.....#.#.#.###....#.#~hu%#####.#.#..<~h$♣∩♣....# J   jelly (asleep)#.....#.#..##.####..#########~h #.####.....##.# #..♣......... ....#..........##.# #.#####......~h•361.6 (16.0)~h,2.6 (17~h~hBX _A jelly comes into view.~h;  ###  #.. .J#  #.# #.#  #.# #.# ##.########### #.# #.# #.# #~h< .# #.# ####### #.# #@######....[#....# #........###.# #.###.......# ############.###  #.# #.#####.# ..........#  #.###.#...#.#.# #######♣##.#.# ##'#.....#.#.#.###..........#.#.#####.#.#..<......♣∩♣....#.#.....#.#..##.####..########.#.####.....##.# #..♣..~h,= ~hD ~hMF 13.0)~h&K ~h5M ~h ##..J  #.# #.##########  ############....[.............###.# ~h##.###.......# ############.## #.#####.# .........  #.###.#.. #######♣## ##'#.....###..........#####<......♣∩♣....#....#.####..########~h)~h^&4~hm~h5~h D4~hF~hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~h ##..J  #.# #.########## ~hd ############....[.............###.# ##.###.......# ############.## #.#####.# .........  #.###.#.. #######♣## ##'#.....###..........#####<......♣∩♣....#~h~h>85Sandblast ~h _~h~hC~h % ###J  The blast of sand hits the jelly!  The jelly is heavily wounded.~h ~h> b.J..~h  U7---=~ho 7.1 (1.5~h ~h Z _The jelly quivers.~h^ F  The blast of sand hits the jelly!~h@ Y.##~h_:2...~h*?D6------~h?e8288.6Sandblast~h,~h>~hB~h1D,~h E~hH~hI,~hJ~hN~hP~hJP~hP~hIT~hU~hV~hV~h Z~h>\,~h]~h`~h b~hFb~hb~hf~hg,~huh~hk~h+m~hpm~hhh..~h O=-1~h ~h S _The jackal barely misses you.~hRG  The blast of sand hits the jackal.~h †h   jackal (~h NY  You kill the jackal!~hLOG  The jackal barks! You hear a bark!~h W h.hhh 2 jackalsThe jackal bites you.  A jackal comes into view.~hNZ6---7---9====~hZ&3.1 (1.5~h_~ha& _You hear a bark!~hpG  The blast of sand hits the jackal!~h†   jackal~hC,~h?h#.~hi6/9--------31~h@=---4.6~h~h}J _You kill the jackal!~hG  The blast of sand hits the jackal!~h O##.~h0<†..~h5--------2---6.1~h?3Sandblast~h}~hJ _You kill the jackal!~hY ~ho ~hӔ ~hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~h?~hr@~h0~hH _No target in view!~h3~h~hM~h7=-- _~hd-hh   jackal (wandering)~hl"A70~h"~h#E-8.1 (2~h'~h*Y _A jackal comes into view.~hMX         #.# #.#     .################## .......@†....# ############h# ~hNd  ##~h m         #.# #.#     .################## .......@†....# ############h#   ## ~h! ~hK ~h ~hV ] _A jackal is nearby!~h X.##.#.##.# #.##.# ....#.##.# #.##.##### ...##.## #.##.....# .# #.######.# # #.# #.# # #.######.# ~h ##....#.## #.# ##....#.###### ##....#.....# .##....#h# .##....# .. ## ~hT ~hd ;h.~ho =9.1 (1Sandblast ~h _~hP ~hd s _You see here a jackal corpse.~h ## The blast of sand hits the jackal.~h2h,~h(m:h..~hmR---=80.6 (1.5~hq~hs^ _The jackal is heavily wounded.~h(G  The blast of sand hits the jackal!~h>.E†~h~h8==4---32.1Sandblast~hȾ~hsJ _You kill the jackal!~h~h~h~h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~h| I~h ~h^ : _~h ~h ~h |9==---~h ~h N _HP restored.~h ~h ,~h ~h ,~h ~hb ~h8 =5===~h ,~h ~h ,~hb ~h ~h ~h ~h ~h ;===~hC ~h` ,~h ~h ,~h ~h ~h ~h(! ~h2" ,~h" ~hN$ e6===~h$ ~h& ,~h& ~h( ,~h( ~h) ,~h)* ~h / ===~hR0 ,~h0 ~hN2 ~h2 ~h2 ~h4 ,~h4 ~hm6 N7==~h7 ,~h8 ,~h9 ~h; ,~h.< ~h= ,~h-> ~hb? ~h? :==~h@ ~h#A ~hA ~hA ~hB ~hB ~h:C ~hD ~hD ~hE ~hF ,~hF ~hG ~hMH F8===~hH ~h"J ,~hJ ~hK ,~hbL ~hWN ,~hN ~hO ~hFP ;===~hP ~hQ ,~hKR ~hS ~h T ,~hJU ~hU ~hU ~hW ~hW ,~hY c9===~hOZ ~h[ ~h\ ,~h4] ~h_  ~h_ \ You see here a jackal corpse.~h` ~h!a  _~ha ~hb ~hc ~hc ~hc ~hd ~hqf ~hf ;===~h] page down [PgUp|<] page up [Esc] exit[top]~h g - 4 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 2.5 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~h ~h#.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================#########'#.##.#.... AC: 8Str: 12#.......#.#.##.#.##. EV: 11Int: 17######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4........@......#......... Noise: ==-------  Time: 2989.1 (0.0).......####.............. s) +0 mace....... #..............[39;49~hm Throw: 4 darts (poison)....... #......##....#...@.... #......##....#.......[ #......##....#. @   Edmund....... ######.##....##.......#.##....##.##....##The blast of sand hits the jackal! _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored. _You see here a jackal corpse. ~h_Edmund shouts!~h~h|~h~hk~hd#.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================#########'#.##.#.... AC: 8Str: 12#.......#.#.##.#.##. EV: 11Int: 17######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4.......*@......#......... Noise: ==-------  Time: 2989.1 (0.0)~hW......*####.............. s) +0 mace....**. #.............. Throw: 4 darts (poison)...*... #......##....#...@.... #......##....#.......[ #......##....#. @   Edmund....... ######.##....##.......#.##....##.##....## _Edmund shouts!  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle~hShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (58% to hit)~h#.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================#########'#.##.#.... AC: 8Str: 12#.......#.#.##.#.##. EV: 11Int: 17~h######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4.......(@......#......... Noise: ==-------  Time: 2989.1 (0.0)......(####.............. s) +0 mace....((. #.............. Throw: 4 darts (poison)...(... #......##....#..((.... #......##....#.......[ #......##....#. @   Edmund....... ######.##....##.......[16;~hT24H#.##....##.##....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (58% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Edmund.~ho~hTj......@~hGP--90.1 (13 ~h_~h~hɗ~h,D#.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================~h0#########'#.##.#.... AC: 8Str: 12#.......#.#.##.#.##. EV: 11Int: 17######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4.......*@......#......... Noise: ---------  Time: 2990.1 (0.0)......*####.............. s) +0 mace.....*. #.............. Throw: 3 darts (poison)....*.. #......##....#..(.@... #......##....#.......[ #......##....#. @[37~h\m   Edmund....... ######.##....##.......#.##....##.##....## _The poisoned dart closely misses Edmund.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle~hLjShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (58% to hit)~h.#.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle~h/#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================#########'#.##.#.... AC: 8Str: 12#.......#.#.##.#.##. EV: 11Int: 17######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4.......(@......#......... Noise: ---------  Time: 2990.1 (0.0)......(####.............. s) +0 mace~h.0.....(. #.............. Throw: 3 darts (poison)....(.. #......##....#..(.@... #......##....#.......[ #......##....#. @   Edmund (poisoned)....... ######.##....##.......#.##....##.##....## _The poisoned dart closely misses Edmund.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (58% to hit)~hǮ<  Throw: 3 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (58% to hit)  You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is poisoned.~hM...@(~htF1.1 (12 ~hܷ_~h~h-~h #.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================#########'#.##.#.... AC: 8Str: 12#.......#.#.##.#.##. EV: 11Int: 17######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4.......*@......#......... Noise: ---------  Time: 2991.1 (0.0)......*####.............. s) +0 mace.....*. #..............~h|  Throw: 2 darts (poison)....@.. #......##....#..(.(... #......##....#.......[ #......##....#. @   Edmund (poisoned)....... ######.##....##.......#.##....##.##....## _You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is poisoned.  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (poisoned, 58% to hit)~h,c#.......'...(.# eyoung3 the Digger#.......#.....## Gargoyle#.......##....#. Health: 29/29 ========================#.......##.#.##. Magic: 9/9========================#########'#.##.#.... AC: 8~h-dStr: 12#.......#.#.##.#.##. EV: 11Int: 17######.......#<#....#.##. SH: 0Dex: 10.............#.####...##. XL:  5 Next: 33% Place: Dungeon:4.......(@......#......... Noise: ---------  Time: 2991.1 (0.0)......(####.............. s) +0 mace.....(. #.............. Throw: 2 darts (poison)....@.. #......##....#..(.(... #......##....#.......[ #......##....#. @ [4~hd2m  Edmund (very poisoned)....... ######.##....##.......#.##....##.##....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  ~h5ev(poisoned, 58% to hit)  You throw a poisoned dart. The poisoned dart hits Edmund.  Edmund looks even sicker.~h~hZ...(~hK~ht2.1 (1dart (poison) _~h~h~hv>#.'...(.# #.#.....##.##....#.##.##.#.##.##'#.##.#....##.#.#.##.#.##.#######.#<#....#.##.#.#.####...##.#......#..####......... #.......(.. #......##....#.#.(.(... #......##....#.#......[ #......##....#.. S   adder (wandering)....... ######S##....###. #.##....##.##....##~h} .  An adder comes into view.~hM&3~h,~hg2 _The adder moves out of view.~hi #.'...(.# #.#.....### #.##....#.# #.##.#.##.# #'#.##.#....# #.#.#.##.#.##.# ######.#<#....#.##.# .#.####...##.#.#.#.####.#....... #..#....(.. #......##....#.#.(.(... #......##....#.#......[ #......##....#.S   adder (wandering). ######.##....#. #S# ~h2n #@~hn @   Edmund (very poisoned)SS   adder (wandering).~h o &4~hcw ~hby ~h#.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 29/29 ========================#.......##.#.##.# Magic: 9/9========================#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4~h.......***@....#..........# Noise: ---------  Time: 2994.1 (0.0)......@####...............# s) +0 mace....... #...............# Throw: dart (poison)....(.. #......##....#.##.(.(... #......##....#.##......[ #......##....#... @   Edmund (very poisoned)....... ######S##....#### S   adder (wandering).......#.##....##.##....## _The adder moves out of view.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 fla~hkil of protection and wearing a +0 leather armour  (lightly wounded, very poisoned, 58% to hit)~hY #.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle~h# #.......##....#.# Health: 29/29 ========================#.......##.#.##.# Magic: 9/9========================#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4.......(((@....#..........# Noise: ---------  Time: 2994.1 (0.0)~h ...((((####...............# s) +0 mace....... #...............# Throw: dart (poison)....(.. #......##....#.##.(.(... #......##....#.##......[ #......##....#... @   Edmund (very poisoned)~h  ....... ######S##....#### S   adder (wandering).......#.##....##.##....## _The adder moves out of view.  Throw: dart (poison)~h zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (lightly wounded, very poisoned, 58% to hit)~h l  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (lightly wounded, very poisoned, 58% to hit)  You throw a poisoned dart. The poisoned dart barely misses Edmund.  The adder hisses angrily.@.....S.S5.1 (1Nothing quivered _~hQ~h5 Q~hW  ~hCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hfm #.......'...(.#  eyoung3 the Digger #.......#.....###  Gargoyle #.......##....#.#  Health: 29/29 ======================== #.......##.#.##.#  Magic: 8/9=====================--- ~hg.#########'#.##.#....#  AC: 8Str: 12 #.......#.#.##.#.##.#  EV: 11Int: 17 ######.......#<#....#.##.#  SH: 0Dex: 10 .............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4 .......@**@....#..........# Noise: ---------  Time: 2995.1 (0.0) ...(...####...............# s) +0 mace ~hh....... #...............# Nothing quivered ....(.. #......##....#.## .(.(... #......##....#.## ......[ #....S.##....#... @   Edmund (very poisoned) ~hrh....... ######.##....#### S   adder ....... #.##....#  #.##....## Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hiPAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (lightly wounded, very poisoned, 82% to hit)~h #.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 29/29 ========================~h #.......##.#.##.# Magic: 8/9=====================---#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4.......@##@....#..........# Noise: ---------  Time: 2995.1 (0.0)~h  1...(...####...............# s) +0 mace....... #...............# Nothing quivered....(.. #......##....#.##~h@ .(.(... #......##....#.##......[ #....S.##....#... @   Edmund (very poisoned)~hr I....... ######.##....#### S   adder.......#.##....#~h ^#.##....##Confirm with . or Enter, or press ? or * to list all spells.~h Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  ~h= d(lightly wounded, very poisoned, 82% to hit)  The blast of sand hits Edmund but does no damage.~h ~h Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (lightly wounded, very poisoned, 82% to hit)  ~hŕ kThe blast of sand hits Edmund but does no damage.  Edmund is lightly wounded.~h) ~hk ..@S.~h 5=6.6 (1.5~h ~h g _Edmund gestures with his flail.~h4~h~hQG _Nothing quivered!~hÅ J~h G _Nothing quivered!~he+ 4~h1 ~h4 G _Nothing quivered!~hTQuiver which action? ([-] to clear)  a - Cast: Sandblast [*/%] inventory [&] all spells[!] focus mode: off|on~h#.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 29/29 ========================#.......##.#.##.# Magic: 8/9=====================---#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4.........@@....#..........# Noise: =--------  Time: 2996.6 (0.0)...(...####...............# s) +0 mace....... #...~h............# Cast: Sandblast....(.. #..S...##....#.##.(.(... #......##....#.##......[ #......##....#... @   Edmund (poisoned)....... ######.##....#### S   adder.......#.##....##.##....##The blast of sand hits Edmund but does no damage.  Edmund is lightly wounded. _Edmund gestures with his flail. _Nothing quivered! _Nothing quivered! _Nothing quivered!~hU~h~hC  The blast of sand hits Edmund.~h~h?  Edmund is lightly wounded.~hsmS. ~ht94-----~hޏV7---8.1 (1.5~h~h0D _Edmund hits you with a +2 flail of protection.~h%C  The blast of sand hits Edmund.~h S  Edmund is moderately wounded.The adder bites you.  Edmund says, "I might not be good at magic, but I can still kill you!"1-------6-----9.6~hY~h\ _Edmund misses you. The adder closely misses you. Edmund closely misses you.~h V  The blast of sand hits Edmund but does no damage.~h   Edmund is heavily wounded.The adder bites you but does no damage.  Edmund hits you with a +2 flail of protection.~h 19----5-----3001.1~h~hR _The adder barely misses you.~hV  The blast of sand hits Edmund but does no damage.~hHOT (.#        #########  #.......#  ######.......#<  .............#.# .........@@....# ...(...####S...... ....... #....... ....(.. #......# .(.(... #......#  #......#  ######.#  #.#   Edmund hits you with a +2 flail of protection. _The adder barely misses you.Edmund hits you with a +2 flail of protection.  The adder closely misses you.~h){ (.#        #########  #.......#  ######.......#<  .............#.# .........@@....# ...(...####S...... ....... #....... ....(.. #......# .(.(... #......#  #......#  ######.#  #.# ~h/  Edmund hits you with a +2 flail of protection!  * * * LOW HITPOINT WARNING * * *~h05/29 -------------4------=2.6~h8~h1:R _The adder barely misses you.~h ~h ~hu ~h ^ _You are too injured to fight recklessly!~h$~h~h~h^ _You are too injured to fight recklessly!~hQ,  #.......'...(.#  eyoung3 the Digger #.......#.....###  Gargoyle #.......##....#.#  Health: 5/29====-------------------- #.......##.#.##.#  Magic: 3/9========---------------- #########'#.##.#....#  AC: 8Str: 12 #.......#.#.##.#.##.#  EV: 11Int: 17 ######.......#<#....#.##.#  SH: 0Dex: 10 .............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4 .........@@....#..........# Noise: ==-------  Time: 3002.6 (0.0)~h-  ...(...####S..............# s) +0 mace ....... #...............# Cast: Sandblast ....(.. #......##....#.## .(.(... #......##....#.## ......[ #......##....#... @   Edmund (poisoned) ....... ######.##....#### S   adder ....... #.##....#  #.##....## _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, poisoned, 82% to hit)~hs$c#.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 5/29====--------------------#.......##.#.##.# Magic: 3/9========----------------~hs%#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4......####@....#..........# Noise: ==-------  Time: 3002.6 (0.0)...(...####S..............# s) +0 mace....... #...............# Cast: Sandblast....(.. #......##....#.##.(.(... #......##....#.##~hI&O......[ #......##....#... @   Edmund (poisoned)....... ######.##....#### S   adder.......#.##....##.##....## _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, poisoned, 82% to hit)~h=- (.#        #########  #.......#  ######.......#<  .............#.# ......####@....# ...(...####S...... ....... #....... ....(.. #......# .(.(... #......#  #......#  ######.#  #.#    Press: ? - help, Q - select action  Shift-Dir - straight line  ~hmOAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, poisoned, 82% to hit)  The blast of sand misses Edmund.  Edmund looks more healthy. The adder closely misses you.~h  (.#        #########  #.......#  ######.......#<  .............#.# ......####@....# ...(...####S...... ....... #....... ....(.. #......# .(.(... #......#  #......#  ######.# ~hփs #.# ~h} ...@Edmund hits you with a +2 flail of protection.  * * * LOW HITPOINT WARNING * * *~h2---4==-4.1 (1.5~h~h= _The adder bites you but does no damage.~h>u #.......'...(.#  eyoung3 the Digger #.......#.....###  Gargoyle #.......##....#.#  Health: 2/29=----------------------- #.......##.#.##.#  Magic: 3/9========---------------- #########'#.##.#....#  AC: 8Str: 12 #.......#.#.##.#.##.#  EV: 11Int: 17 ######.......#<#....#.##.#  SH: 0Dex: 10 .............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4 .........@@....#..........# Noise: =--------  Time: 3004.1 (0.0) ...(...####S..............# s) +0 mace ~hv....... #...............# Cast: Sandblast ....(.. #......##....#.## .(.(... #......##....#.## ......[ #......##....#... @   Edmund ....... ######.##....#### S   adder ....... #.##....#  #.##....## _The adder bites you but does no damage.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)~hbb#.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 2/29=-----------------------#.......##.#.##.# Magic: 3/9========----------------#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17~hc######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4.........@@....#..........# Noise: =--------  Time: 3004.1 (0.0)...(...####S..............# s) +0 mace....... #...............# Cast: Sandblast....(.. #......##....#.##.(.(... #......##....#.##......[ #......##....#... @   Edmund....... ######.##....#### S  [39;49~hc3m adder.......#.##....##.##....##Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)  The blast of sand hits Edmund but does no damage.  Edmund is heavily wounded.~h@ (.#        #########  #.......#  ######.......#<  .............#.# .........@@....# ...(...####S...... ....... #....... ....(.. #......# .(.(... #......#  #......#  ######.#  #.#   ~h} (.#        #########  #.......#  ######.......#<  .............#.# .........@@....# ...(...####S...... ....... #....... ....(.. #......# .(.(... #......#  #......#  ######.#  #.# ~h(heavily wounded, 82% to hit)  The blast of sand hits Edmund but does no damage.  Edmund is heavily wounded.  Edmund hits you with a +2 flail of protection.  * * * LOW HITPOINT WARNING * * *  The adder barely misses you. Edmund hits you but does no damage.~hO1-5.6 (1.5~h?~hS _The adder closely misses you.~h #.......'...(.#  eyoung3 the Digger #.......#.....###  Gargoyle #.......##....#.#  Health: 1/29------------------------ #.......##.#.##.#  Magic: 2/9=====------------------- #########'#.##.#....#  AC: 8Str: 12 ~hj#.......#.#.##.#.##.#  EV: 11Int: 17 ######.......#<#....#.##.#  SH: 0Dex: 10 .............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4 .........@@....#..........# Noise: =--------  Time: 3005.6 (0.0) ...(...####S..............# s) +0 mace ....... #...............# Cast: Sandblast ....(.. #......##....#.## .(.(... #......##....#.## ......[ #......##....#... @   Edmund ~h....... ######.##....#### S   adder ....... #.##....#  #.##....## _The adder closely misses you.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)~hu#.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 1/29------------------------#.......##.#.##.# Magic: 2/9=====-------------------#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4.........@@....#..........# Noise: =--------  Time: 3005.6 (0.0)...(...####S..............# s) +0 mace....... #~h#w...............# Cast: Sandblast....(.. #......##....#.##.(.(... #......##....#.##......[ #......##....#... @   Edmund....... ######.##....#### S   adder.......#.##....##.##....##Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)  The blast of sand hits Edmund but does no damage.  Edmund is heavily wounded.~hAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)  The blast of sand hits Edmund but does no damage.  Edmund is heavily wounded.  The adder closely misses you.  Edmund says, "What use are spells, anyway?"~hY2=7.1 (1.5~h2~hTw _Edmund barely misses you. The adder bites you but does no damage.~h~h~h~hF _Unknown command.~h #.......'...(.#  eyoung3 the Digger #.......#.....###  Gargoyle #.......##....#.#  Health: 2/29=----------------------- #.......##.#.##.#  Magic: 1/9==---------------------- #########'#.##.#....#  AC: 8Str: 12 #.......#.#.##.#.##.#  EV: 11Int: 17 ######.......#<#....#.##.#  SH: 0Dex: 10 .............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4 .........@@....#..........# Noise: =--------  Time: 3007.1 (0.0) ...(...####S..............# s) +0 mace ....... #...............#[39;~h<C49m Cast: Sandblast ....(.. #......##....#.## .(.(... #......##....#.## ......[ #......##....#... @   Edmund ....... ######.##....#### S   adder ....... #.##....#  #.##....## _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)~h*#.......'...(.#eyoung3 the Digger#.......#.....### Gargoyle#.......##....#.# Health: 2/29=-----------------------#.......##.#.##.# Magic: 1/9==----------------------#########'#.##.#....# AC: 8Str: 12#.......#.#.##.#.##.# EV: 11Int: 17######.......#<#....#.##.# SH: 0Dex: 10.............#.####...##.## XL:  5 Next: 33% Place: Dungeon:4.........@@....#..........# Noise: =--------  Time: 3007.1 (0.0)...(...####S..............# s) +0 mace....... ~h#...............# Cast: Sandblast....(.. #......##....#.##.(.(... #......##....#.##......[ #......##....#... @   Edmund....... ######.##....#### S   adder.......#.##....##.##....##Press: ? - help, Q - select actionShift-Dir - straight lineAim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour  (heavily wounded, 82% to hit)  The blast of sand hits Edmund but does no damage.  Edmund is heavily wounded.~h?The blast of sand hits Edmund but does no damage.  Edmund is heavily wounded.Edmund hits you but does no damage. The adder bites you but does no damage.  Edmund hits you with a +2 flail of protection!  You die...  Edmund says, "That'll show my brother!"~haQb-7/29 -~h,c/  --more--~h.i~hoInventory: 27/52 slots Hand Weapons (go to first with ))  s - a +0 mace (weapon)e - a +0 hand axe  f - a +0 dagger  q - a +0 sling Armour (go to first with [) ~hp a - a +0 robe (worn)  j - a +2 hat (worn) Magical Staves (go to first with |)  l - a staff of death Jewellery (go to first with "=)  p - a +4 ring of slaying (worn) Scrolls (go to first with ?)d - 3 scrolls of poison {unknown}  h - 2 scrolls of enchant weapon {unknown}  k - 3 scrolls of immolation {unknown}m - 3 scrolls of identify {unknown}  n - 2 scrolls of torment {unknown}t - a scroll of silence {unknown}  u - a scroll of fog {unknown}  v - a scroll of teleportation {unknown}  w - a scroll of fear {unknown} ~h/q[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~hb8~h~hWRGoodbye, eyoung3.151 eyoung3 the Digger (level 5, -7/29 HPs)Began as a Gargoyle Earth Elementalist on Aug 27, 2025.Mangled by Edmund... wielding a +2 flail of protection(9 damage)... on level 4 of the Dungeon.The game lasted 00:06:52 (2960 turns). ~hfBest Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb~h% ~h]h C [?25h[?0c [?1051l[?1052l[?1060l[?1061l