~h Player: eyoung3 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.21:55:53.ttyrec Time: (1756331753) Wed Aug 27 21:55:53 2025 ~h [?1051l[?1052l[?1060l[?1061h~h`V)0[?7h[?25l[?1c~h~h~hWelcome, eyoung3. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Earth Elementalist~h ~h Welcome, eyoung3 the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk~h k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter~hQ x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist z - Alchemist ~h ^Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes~h eSpace - Change species ? - Help Tab - Gargoyle Earth Elementalist~h~h"~hu,eyoung3 the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Sandblast~h|2?..### .. ..###...#. .# .#.#....... .##...#..... .....#..... ...###...⌠. .⌠..#.#.###..#+#.!..........#@#...#~h2......###..##.###.⌠...⌠.....#.......##.######.### ..#.#..~hA;~h?Welcome, eyoung3 the Gargoyle Earth Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?~hC~h]Press ? for a list of commands and other information.  Found a green potion and a scroll labelled UNOONW ILYLU.~h=~hߝ[ _Found a staircase leading out of the dungeon.~h3~h~hK~hB~hC/ _You open the door.~h:3~hM~hj@  There is an open door here.~h~h+ _~h~h~h,~h~h~h ,~h~h*.. #####... ...# .### .?..###... ...# ##...#...# .#.#. .........##.....#............ #.........## ~hQ#...⌠...⌠..#.#..#.###..#'#.@......#......#<#...#.##.#~hF......###..## .###.⌠...⌠.....#.......##.######.### .#.##.#..~h+5.0 (5~h?+6.0 (6~hA ~h"R _c - a green potion~hRE3~h8F~hkI~hK,~hO~hPR  There is a fountain of clear blue water here.~hS~h T _~h+U~hW~h Z,~h=[~h]~h_,~h`~hc~he,~hg~hh~hj,~hl~hx~hvz,~h{~h† #.#  ###.#  ...#  ###..## # ..... .# ## #..##.#### # .#...##....#...##.### .......@..###.......# .~h: .#...###...#...# .#.#.. ...............##..... . .....#............. #.##.#.........##.# # # #...⌠...⌠..#.#..# ~h.###..#'#........# ......#<#...#.##.# ......###..## #~hʍ/15.0 (9.0)~he/6.0 (10.0)~h~hBb _d - a scroll labelled UNOONW ILYLU~hiT3~hVU~hW~hXY~h\B~hm],~h]~hH_~h_`,~h`~hpc~hd,~he~hf~hg~hg~hmh~hOk~hk,~hdl~hm~hn,~hqo~hp~hq,~h9r~ht~hu,~hNv~hw~hx,~h"y~hDz~h{~h1{~h{~h|~h},~h~~h~h,~h߀~hL~h,~hڃ~h>~h6,~h~hׇ~h؈,~hS~ha~h~,~h~h~h֍,~hN~h~hf~h~h~hO~hZ,~h~hG~h3,~h ~h+~h,~h~hښ~h ,~hk~h~h,~hm~h~h,~h=~h~hp~h~h~h;~hG,~h~h~haB~h~h,~hG~hȮ~h,~h1~h^~h,~h`~h~hk,~h۶~h~h̹,~ho~h~hּ~h~h~h~h#.. #.# #.#### #.####.## #.#  #..#.############.##  #.#................#  ~h#.###############..#####  #.# #@.........  #.# #.#########  #.# #..g Sandblast  ~hp#.# ......  ~hD#.# ###...#! ##.#~hrC ##.#...g   goblin (asleep) ...##... .. #..####~hm..... .. ......#~h| 50.0 (34  A goblin comes into view. It is wielding a +0 club.~h,1.0 (35~hh~hXX _Found an emerald potion.~hk~h)~h~h ] _A goblin is nearby!~hP G  The blast of sand hits the goblin!~hV T#)~h '.~hC 2--------1=2.5 (1.5)Sandblast~h ~h J _You kill the goblin!~hI~h~h,~h$,~h~h,~h~hT--------~h~h,~hc~h,~hf~h~hK~hG~he,~hb~h,~h0~h,~h~h=j3========~h~h 4 _Magic restored.~h3~h~h+~h#.# ####.# ###.###.# #..#.############.# #.#............... #.#######..##### #.# #.......... #.# ##.######## #.# #..@# - #.# #.........# #.# #.###...#!# #.# ##.#.... ..# ~h #......# ..####.........B   giant cockroach (asleep) .....#.......### ..##.#### # #.. B...#...#...##.###~h 064.5 (12.0)~h1'qBB.~h)F-5.5 (13~h7~h2< _A giant cockroach comes into view.Things that are here: _a +0 club; a goblin corpse~h~hM1.~h16.0)~h ~h  ~hi _e - a +0 club~hZ ~hK Inventory: 5/52 slots Hand Weapons (go to first with ))e - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU Potions (go to first with !)  b - a potion of magic ~h 3 c - a green potion~hˠ e - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails. ~h  At 100% training you would reach 14.0 in about 9.0 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} ~h> MMenu/colouring prefixes: identified melee weapon _________________ ~h_ “I have always been fond of the West African proverb: ‘Speak softly and carry a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~hF~hK~hQ^#.#eyoung3 the Digger####.#Gargoyle ###.###.#Health: 10/10 ======================== #..#.############.##Magic: 3/3======================== #.#................#AC: 4Str: 11 #.###############..#####EV: 11Int: 15 #.##..........SH: 0~hGRDex: 10 #.###.#########XL:  1 Next: 10% Place: Dungeon:1 #.##..@#Noise: ---------  Time: 66.5 (0.0) #.##.........#~hRYe) +0 club #.##.###...#!#Cast: Sandblast #.###.#.... ..##......# ..####......... .....#.......### ..##.#### # #.. ....# ....#...##.### ~hR_You kill the goblin! _Magic restored. _A giant cockroach comes into view.Things that are here: ~hSo_a +0 club; a goblin corpse _e - a +0 club~hT~hYtBB   giant cockroach~hW\>7.0 (0.5Sandblast~h`~h9c, _e - a +0 club (weapon)~h])### ###.## #..#.############.###................##############..##### #..........##.##############..†### #......@..####...#!~h؁ ##.#.... . #..B...####............######.#### # #.. ....#~h(..#...##.###.. #.####.......# .~h ~hh>B.~h-8.0 (1.0~hC~h~h@` # The blast of sand hits the giant cockroach.~hn~hI B.  The giant cockroach is almost dead.~h0l2--------=9.5 (1.5~h~hU _The giant cockroach misses you.~h  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.~h1----------------700Contam ~hS~hG _The giant cockroach bites you but does no damage.~h_ - ### #.# #.##  ##  #.  ##.##  #####..†###  #......@..# ~h #.###..B#!#  ##.#....  #......#  .........  #.......###  # #.. ....# ~h @#.. #.#.#  .~hD ### #.# #.#  ##  #.~h  ##.##  #####..†### ~hز #......@..# ~h #.###..B#!# ~h* ##.#....  #......# ~h5[ .........~hY #.......###  # #.. ....##.. #.#.#~h, .~hֺ~hֻ~hM~hf _A giant cockroach is nearby!~h!  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.~h'B1.8 (1.3~h(G _The giant cockroach bites you but does no damage.~h*A  You hit the giant cockroach.~hk/2.~hw4--------33.1Sandblast~h[:~h<S _You kill the giant cockroach!~hgr ~h8u ~hz ~hp| H _No target in view!h h h h hM f _h: h h! h h h (h h $ h =_Your magical contamination has completely faded away.h h hs h h hx h h hT h >2========h h hF he h3 h h h h h h h h *========h h h h hu h ,h= h h& h h ,h h h h h} h h h ,h hL j3========hq h! h# ,h$ hg& h' h( h( h3 #.## #.# .#.############.## ..............# h3 ##############..##### # #..........  h 4 ##.#########  #####..†### h+4 #.........#  #.###...#@# h?4 - h]4 E ##.#.... hp4 O#......# h4 #####..........# #.......### h4 ##.#### # #..#....h4 +#h4 ...##.###..##.#.#h5 ###.......h5 V#...# .#.#.h95 ".hS9 095.1 (22.0)h ; F-6.1 (23h= h-? U _f - an emerald potionhdp3h!qhwsh"uhxl========hyhyhzh|hR~,hhhV,hhPhh!hyhh0hWhth5hchhhbh0hLh7h!hh hhh,hhh,hrh9h,h#h,hŲ #..........  ##.# h####..†### .........########## .###...#.#........# h ##.#....######.#  ##......### h: #............  #.......### hZ # #..#....# #.........h|D.###..##.#.# #..#.##### ....#.. #.#.# #..#.# h .#.#.. ..... ...# ...... ...#..S.... ##hJS   ball python (constriction, asleep).....## ######.#.# #..h/#..#h1108.1 (12.0)h¾,9.1 (13hh`H _A ball python comes into view. hz_You see here a scroll labelled QIFELEUJEL.hz##.######### #####..†### .........#############...#.#........  ##.#....######.....###### ##............# .....####?#.###### #..#....# #.@....... h#.###..##.##.##### ....#.. .#  .#.#.. ..... ...# . #..... ...#..S.... ## h.......## ######.# ##.# #..h>V.#.#..###...hhM10.0)Sandblast _hhh;L  The blast of sand hits the ball python!he###.hQ>....h Ut2--------4=1.6 (1.5h@U3SandblasthZh]O _You kill the ball python!hh@h:hÑh,hh%h?hhhh >--------hGh!hhhhƢhhhhʥhh,hhh̫hh[hwhHhhX>3========hnhQh"hhhh.M #..........  ##.######### #####..†### ........######### #.###...#.#.......hrF#####.# #......###### ##........# ..  #.......####@#.#####h-  # #..#....# #......... hF#.###..#.##### h....#.. #.#.# #..#.#.h'###h!###h2023.6 (12.0)hF-4.6 (13hh ` _g - a scroll labelled QIFELEUJELhȩ 3h ,h Xhܲ ========h h h hմ h: ha h h6 h h h h ho h hɻ h h h h h h h h h hT hq h hC hX h h  h :_You now have 7 gold pieces.h h h h ho h h hL h h hi h h ,h) h h hL h^ h h4 h_ h h h6 hI h h h h hp hJ h h hs h h ,hq hq hs ,h~ h[ h h h4 h h hE hK h h h h h h- hT hA h h h h h hZ ,h hI   ###  #..###  #.#..##.#h -#.##.##.#.# ######.## ##.## #.@.....# h ....# #.#####.# h #..##### #. #.# ...... .. #.# h q.######### ##. #.# h .†### #.#####.############.......# .h9 k.#.#........#####..### .#....######.# hi @#..#h -51.6 (27h@ ,2.6 (28h h 2 _h - an amulet of the acrobathb3hƸh˺hM,hnhh,hhJh],hhChhrhhh2,hh(h,hhhh'hehhwhhh+hhhhhhhchhr,hhAh,hhh(,hkhhx,hhh,hhhyhhhh,h|hhhhfhhhhGhuhMhyhhhhhkhh,hZhhh hthh,hhh,hAhIhf,hhh,hBhZh,hhh ,h; h h! ,h h9hP,hhh,hVhRhhHhhhhhhh,hhh!,h{!h"hJ$,h$h%hZ',h (hb)h*,h9+h_,h-,h.h/h11,h1ha3h4h4hx5h6h8h18h8h:hj;h;h-<h=h>,hx?hBhChCh^DhEhWH,hHh@JhwKh,LhZLhNhNhOhOhPhR,hRh*ThPUhzUhUhWhX,hYh\h],h^hah5d,hehghi,hjhmho,htqhshu,h*whyh*{,h|h~h,hhhFh~hhQh1hbhGh~....###.......#..##.#.# #..#.# ##...#...##.#.#............#.. .........##.........#........## .#...............#########.### hG.#.........##.#..# #....⌠...⌠..#.#..# ### .###..#'#........# h ......#<#...#.##.# ......###..##.##@# hc###.⌠...⌠.......#  #.......##.####  #####.###. . #.# # #.hQ# .. hhŔ h=.214.6 (62h,5.6 (63hӞha1 _i - a +4 ring of protectionh3hhhsh XhJhh~h,hhwhҫhhhحhfhhh1h[,h߳hhw,hhhPhthh9hǽ,hh+h,h!hh,hhhB##.##.#⌠...⌠.......#  #.####  #####.###...# hUH#.# #.#.###   #.#...#...####  ...#####....# hz..#. #...##.#### h;. # #....@....# #...####.##.#h h#### .# # h/.# hC.# .gh:Yg   hobgoblin (asleep) h*##hK 26.6 (11  A hobgoblin comes into view.g.g===7.6 (12Sandblasth'+ _The hobgoblin shouts!hlo#.⌠...⌠.......# .......##.#### #####.###...#  #.# #.#.####.#...#...####...#####....# ..#. #...##.####. # #.........#  #...####@##.# #### #.# #  #.# #g#....## .#.hNmh2s:g.ht;---8.0)hxh%{hH####hhҤHg...hf2--------=--30.1 (1.5hph _The blast of sand misses the hobgoblin. The hobgoblin barely misses you.h J  The blast of sand hits the hobgoblin.h F  The hobgoblin is lightly wounded.h w1----------------1.6hJ h, O _The hobgoblin misses you.ht  The blast of sand hits the hobgoblin.h<.  The hobgoblin is almost dead.9/10 ---0----------------3.1SandblasthAhio _The hobgoblin closely misses you. The hobgoblin hits you.hhhIh K _You are out of magic!h4hh'K _You are out of magic!h>  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.h6? a10/10===4.4 (1.3hB h E @ _The hobgoblin hits you but does no damage.h2  You closely miss the hobgoblin.The hobgoblin is almost dead.h(5.7hhvV _The hobgoblin barely misses you.h  You barely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin closely misses you.hV!7.0hghc@ _The hobgoblin hits you but does no damage.h` ;  You hit the hobgoblin.h F†hR Q--------68.3hB h) M _You kill the hobgoblin!h[===h_1========h`,hahc,hchdh2e*========hSeheh gh-ghhhhh(ihih1k,hkhlhmhmhnhnh]ohp,h1qhnr,hBsh/th\ththuh'v%2hDv/========hvh%x,hxhy,hyzh{h{h>|h}h}h}9========hB~h,h'h,hyhhhh hQhwhhQ,hh hhhhIhhhET3========hʍhjhhhhhhhhh–hhehhhʚ*========hhrhȜh˝hhvh{hhϠhơhh,hh3e  You see here a hobgoblin corpse.hhi _h0nhٯh=,h@hh,hdhh,hhh^,hh.h,hhh,h~hh8,hahhm,hDhh,hh,h;h{ _g - 2 scrolls labelled QIFELEUJEL (gained 1)hFhyhh6h:  ######.##.# #.........# #.###.##### hD#. #.# #. #.# ###.###.# #.....#.#  .##.....#.#  .......@..# hl- .##.....### .......hEJ###..###hG..##. J   endoplasm (asleep)# h086.3 (48.0)hpF-7.3 (49hh] _An endoplasm comes into view.h .##.#  #.........#  #.###.#####  #. #.#  #. #.#  ###.###.#  #.....#.#  .##.....#.#  .......@..#  .##.....###  ........# J###..###hzg #.. ##. #hIm{ .##.#  #.........#  #.###.#####  #. #.#  #. #.#  ###.###.#  hm#.....#.#  .##.....#.#  .......@..#  .##.....###  ........# J###..### #.. ##. hm<# hlqhrhPuh wa _An endoplasm is nearby!hWK #.........# #.###.##### #. #.#  #. #.####.###.# #.....#.##.##.....#.#..........# .##...@.###l........# J###..### #.. ##. #. ..l   frilled lizard (asleep)##hmP  A frilled lizard comes into view.hV J.Jwandering)  The frilled lizard hisses angrily.hzZ18.3 (1.0)h^ha; _The frilled lizard moves out of view.hk' hF) h- hF0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h #.# #.###.##### #.# #.# #.# #.# ###.###.# #.....#.#.#.##.....#.#hԛj.# .##..@..###.J.#.###..###. #... ##.# #.# ... ###hhh.Jll   frilled lizardhA9Sandblast _hhhO  The blast of sand hits the frilled lizard!hωd##†#hK a  You kill the frilled lizard!hF...J.Jhu2--------7=90.8 (1.5hh@^ _The endoplasm quivers.hh h h`%The blast of sand hits the endoplasm!hZh##h †#hM!hz0...h1----------------92.3Sandblasth`hڱM _You kill the endoplasm!h# hy h h  hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h& h& h' h) h-| _ h/ h/ ho0 h1 h2>-------- h2 h3, hE4 h5, hy6 h7, hZ8 h:, h: h;, hD< h=T2======== h-> h> ht@, h=A hB, h}C h%E hE h9F hG hG@======== hH h#J hRJ hJ hL, hM hO, hO h(Q, hQ h_S, h T hU, h9V hW, hX hZ hZT3======== h[ h] hE_ ht_ h_ hb hc h!d hd he hOf, hf hg hh hh*======== hh hki hk hl, hzm hn h\p, hp hq hy.#.##.....#.# ............# ...##.....### ...†......# ...###..#######.. #.......... ##.######## hzJ.#.####.########........@......>-320.3 (28.0)################  hz hi hF-1.3 (29 hJ h҈9 _Found an escape hatch in the floor. hJ I hK  h`Q  hQ  h%S  hS , h3T  hU  hV , hbW  hX  h#Z , hZ  h\  hh] , h]  h_  h` , hqa  hxc  hLd  hxd  hd  h*g  h>h , hh  hj  h=k  huk  hk  hn  hx  #.# #.# ###[####.###.# .#..##.....#.# #.#.##.....#.# h:y #............# ###...##.....####.###.....†......# ..........###..#######. h`y #@#.# #..........31.3 (10 hy 0#.#.# ##.#########.#.####.#########...............>################# hy  h#  h ,2.3 (11 hƈ  h ( _Found a ring mail.!h,I!hp!h!h!hn!h!!h,!h!h!h,!h!h !hW!hu!h!h !h!h!h!h!h#### #†##. #.##. ######.##. #......... #.###.###### # #.# #.#!h....### .# #.# #.#>###[####.###.# .##.# 8.3 (6.0)#.#.##.....#.#  #............# ###...##.....#####.###.....†......#...........###..#######.!hݴ{ ########.#.# #.......... #.#.# ##.######## #.#.####.########!h-E !h!hg+9.3 (7!h!h; _Found a stone staircase leading down.!h!h!h!!hH#H _No target in view!"h"h"hͩ"h"hN"h: _"h"hԶ"h "h8"h"h,"hA"hn"h #...#####..#### ##.. ##.."h ######.. #..... #. ## #.###.#!####.## #.# # #.# #.S"h-l.###.# .# #.# #.#.>..@...###[####.###."h#!....###.#..##.....#.#..#.## ##.#.##.....#.#. #. #............ # #. ###...##.....## ##.###.....†......# S   ball python (constriction, asleep)"h ...........###..############.#.# #......"h\ #.#.# ##.####"h,42.3 (3"h+3.3 (4"h"h*^ _A ball python comes into view."h #... #..# ####  #..# "hU #..#  ..# # #.# ## #.####!####.## #.# # #.# #"h}.S.###.# .# #.# #"h #.>.@....###[####.###"h: #!....###.#..##.....# #..#.## ##.#.##.....#"h0 #..#.# # #. #.# ###...##....."h..##.###.....†......##. ...."h?.###..#. ########.#.# # #.#.# ##."h"h"hS+4.3 (1"h6"h-"hO * #..# ####  #..# #..#  ..#  #.# ##  ##!####.## #.# # #.#  .S.......###.# .# #.#  #.>.@....###["h  #!....###.# #..#.##  #..#.#  #. #.#  ..##.#† #. .... "h @#. ####  #.#.# #h{ #..# ####  #..# #..#  ..#  #.# ##  ##!####.## #.# # #.# #h+ .S.......###.# .# #.#  #.>.@....###[ #!....###.# #..#.##  #..#.#  #. #.#  ..##.##hR† #. .... #hug#. ####  #h-#.#.# #h#hE #h&#h(b _A ball python is nearby!#h#h)#h#hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h6@ #... #..# #### #..# #..#  ..# ##. #.# ## #.#!####.## #.# # #.# .S.###.# .# #.# #h@" #.>@.....###[####. #!....###.#..##..... #..#.## ##.#.##..... #..#.# # #.##.# ###...##..... ..##.###.....†...... #.......###.. #.#########.#.# # #.#.# ##.#hH#hK-5 _#hQ#hS#h 8 #h9 #h@ #hiB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#h#h}#h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h@  #... #..# ##### #..#.. #..# .. ..# # #. #.# ## #.$h A.###!####.## #.# # #.#.S.###.# .# #.# #..###[####. #!....###.#..##$hkAT #..#.## ##.#.## #..#.# # #.##.# ###...## ..##.###.....† #......###..$hA #.#########.#.# # #.#.# ##.$hJ$hsLA6Sandblast _$hTR$hTc _There is a stone staircase leading down here.$hhL  The blast of sand hits the ball python!$hx†###$h0...$ha#...# eyoung3 the Digger#..##### Gargoyle##..#Health: 10/10 ========================.. #..#### Magic: 2/3$hT================--------.. ..##.. AC: 4Str: 11#. #.# ## #.# EV: 11Int: 15.###!####.## #.# # #.# SH: 0Dex: 10$hG...†.......###.# .# #.# XL:  1 Next: 100% Place: Dungeon:1$hB<#.@......###[####.# Noise: =--------  Time: 347.8 (1.5)$h #!....###.#..##.... e) +0 club#..#.## ##.#.##.... Cast: Sandblast#..#.# #.........#.##.# ###...##......##.###.....†..... $hةQ#.............###..# #.#########.#.# #... #.#.# ##.#  $h _A ball python is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) $h/*_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) $hS|_There is a stone staircase leading down here.  The blast of sand hits the ball python!$h  _You kill the ball python!You have reached level 2!$hK/  --more--%h? 5/153/5----------2 0% Sandblast%hE %h 4 _%hT3%h%h%h: _%h,%h%h%h%hn%hz%h8--%h5%hA,%h%hy,%h%h,%h%h,%h%h)%hD%h?%h%hCQ4=====%hB%h%h%h%h,%h%h^,%h;%h1S=====%hR%h %h6 %hN %h: ,%hU %hW,%hi%h,%h%h,%h%h,%h%h%h#5%h(,=====%h%hq%h,%h %h*#..# ####. #..#  ..# #..### ... ..# #.%h*+{ #.# #.# ## #.###!####.## #.# # #. ...†.......###.# .# #. %hV+#.>......###[####. #@....###.#..##...- #..#.## ##.#.##%h+P #..#.# #.... #.##.# ###...## ..##.###.....†%h,$#.............### #.#########.#.# #.. .. #.#.# ##%h:,H #.#.####.%h,2069.8 (22.0)%hy3G-70.8 (23%h6%h+8Z _j - a glowing clear potion&hj1&h1&hk2&h5&hA8,&h<,&h>S=====&h5@&h B&hD,&hE&hH&hN . #  #.# # #..##.#. #..# ..## #..#  ... ..#  #.## #.# ## &hqO..#.###!####.## #.# # ......†@......###.# .# 3.8 (3.0)..###.###.>......###[###%$ #.....###.#..#### #..#.## ##.#.## #..#.# #.. #.##.# ###...## ..##.###.....† #.............####.#########.#.# #&hS&hT+4.8 (4&hX&hZ0 _Found an inkwell talisman.'h4'h'hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'h6 I'h9 'hC OM.#.. #  #.# # ###.#. 'h D ...## #... .  #.## #.# ## ..#.###@####.## #.# 'h-D V....†.......###.# .# ..###.###.>......###[###'hfD Sandblast%$. #.....###.#..##.g #..'hD r. #..#r   quokka (asleep)###'hD tg   hobgoblin (asleep)'hjP &0'hS +5.8 (1'hX 'h\ R _A hobgoblin and a quokka come into view. 'h/] _You see here a fuming amethyst potion.(h2V ..#.  . #  # # #..#  #.#. #..#  (hV...## #..#  ... ..#  #.## #.# ##  #@# #.# #  ......†.......###.# .# (hV@ ..###.###.>......###[ %$. #.....# (hVp##g #..#.##  r. #..#.#  (hW8## #.##.#  †(h4W(hid ..#.  . #  # # #..#  #.#. #..#  ...## #..#  ... ..#  #.## #.# ##  #@# #.# #  ......†.......###.# .#  ..###.###.>......###[ %$. #.....# ##g #..#.##  r. #..#.#  ## #.##.#  †(hh(h(h5(hd _There are monsters nearby!(hf ###g  The blast of sand hits the hobgoblin but does no damage.(h ,(hb (h (h  †g.r.Srwandering)S   ball python (constriction, wandering)The hobgoblin shouts!(h) i4-----===7.3 (1.5(h (hJ ^ _A ball python comes into view.)h2#)h@B)hwA)hWC]  The blast of sand hits the hobgoblin but does no damage.)hJgrg.rg   goblin)hKt3------------8.8)hN)hgRs _A goblin comes into view. It is wielding a +0 club.)heJ  The blast of sand hits the hobgoblin!)hj†g   goblin)h{,)h$)h)\  You kill the hobgoblin!)hrS.S   ball python (constriction))h2----------8--80.3)h)hS _The quokka barely misses you.)hl)h)hZ  The blast of sand hits the quokka but does no damage.)hSgg   goblinS   ball python (constriction))hg1----------1.8)h)hA _The quokka bites you but does no damage. x2)hB q  The blast of sand hits the quokka.)h  The quokka is almost dead.1-------0)h% v---------3.3Sandblast)h )h= j _The quokka closely misses you. The quokka bites you.)hxE 4)hK )hM K _You are out of magic!*h4*hѠ*hWK _You are out of magic!*h4*h*h>K _You are out of magic!*hc8  You hit the quokka.*hd*hd*h l gS.g   goblinS   ball python (constriction)*hoP2==---------*hPo/164.6 (1.3*hu*haxJ _You kill the quokka!+hN#  You closely miss the ball python. The ball python bites you.  The ball python barely misses you.The ball python bites you but does no damage.+h#a10---5.9+h (+hl)X _The ball python barely misses you.,h, =  You hit the ball python.,h . ,h6 t .g  You kill the ball python!,h9 q1====207.2Sandblast,h@ ,hIB T _The goblin closely misses you.-hT3-h3(8.5-h:-h= _You closely miss the goblin. The goblin closely misses you.-hG  The blast of sand hits the goblin!-hުf)-h4/-h(211=--0----5-h^2D90.0 (1.5Sandblast-hg8-h:J _You kill the goblin!.h.h.h.hX.h,.he,.h<.h:.hS.h>.hd.h2===----.hT.h,.h8.hu.h.hk.h,.hk.h.h3===1====.h.h,.h{.h ,.h .h ,.h .h.hXN=====.h.h.hL4==.h.h,.h1.h?.hx.h.h,.h.h.h j5====.h.hN _HP restored..h.h.h W2=====.h .h".ha".h`#.hU%.h%:==.h&.h),.hj+.h>.S=====.h/.h2,.h"4.hX6,.h/8.h-:,.hs;.h=,.hA.h%D,.hfE.hG.hG.hH.hKg3=====.h;M.h1O.hO.h:Q.hqR,.hAS.hT,.hqU.h"WS=====.hX.hI[,.hl.hn,.ho.hv}4=====.hIw,.hx.he{,.h|.h,.h.hS=====.h.hM,.h.h,.h.h&,.h.h ,.hM.h,.h%.h+,.hp.h,.h4.h.h̛H5=====.h.hy--..h01443.0 (53.0).hF-4.0 (54.h^.h \ _k - a fuming amethyst potion/h 3/h /hJ /h` /h /h /hd B  Things that are here:  /h pa +0 club; a quokka corpse; a ball python corpse/h /h  _/h /hv /hF # ##..# #.#. #..#  #...## #..#  ##. ... ..#.. ... #.## #.# ###..#.###.####.## #.# ##......).......###.# .# #..>......###[#6.0 (2.0) #%$.?(#.....###.#..# ##.⌠.##..#.## ##.#. .....#..#.# #... #######.##.# ###...# ..##.##† #.............# #.#########.#.# .. #.#./h /h I=====7.0 (3/h" /h$ J _Found 5 large rocks.2h32h2hV2h܊,2hʍ2h>7# ##..###.#. #..# #...## #..# ##. ... ..# .. ... #.## #.# ###..#.###.####.## #.# ##......).......###.# .# #..###.###.>......###[# #%$.@(#.....###.#..###.⌠.##..#.## ##.#.##.....#..#.# #.....#######.##.# ###...## ..##.###.....†.#.............###.#########.#.# 2h.. #.#.#  #.#.#2h+8.0 (12hߟ+9.0 (22h\2ha _l - a scroll labelled ECSOIT UPYA2hX" 2h" 2h# 2h@& 2h( 2h6) 2h;, 2h- 2h/ ,2h0 2h3 ,2h5 2h=9 M _You now have 24 gold pieces (gained 17).2hm< 32h/> 2h_@ 2h$G _ . .[  #.# #..# #.#. #..#2haG W #...## #..# . ##..... ..# ... ... #.## #.# # #..#.###.####.## #.# 2hG #....@.).......###.# .53.0 (42hG #..###.###.>......###[# #%...(#.....###.# ##.⌠.##..#.## ##.#.#.....#..#.# #..#######.##.# ###... ..##.###..... #.............#.#########.#.2hN 2hP +4.0 (52h8V 2h X # _Found a robe.3hB33hC3hJ3hL3h*M3hO3hQ3hS3hS3hU3h*Z3h\,3h]3h^3h`,3ha3hc3hOf,3hgg3h,k3hm3hn3ho3hq3hs,3ht3h\z3h{3h'|3h}3h3h,3hT3hg3h83h\3ha3h3h܌3h3hp3hB3h,3h3h3hW,3h3h 3h$3hF3hԬ3h3hܮ3h3h3hy3ht3h3hS3hٳ3h3h3hL _You now have 27 gold pieces (gained 3).3h<33h,3h6,3h3h]3h,3h3h'3h,3h3hn3h,3h3h3h,3h3h3h,3h<3h-3h,3hG3h3h,3h3h'3h,3h3h3h,3h/3hA3h,3h3h3h,3hE3hF3h,3hv3hO3h,3h3h3h ,3h 3h3hm,3h3h 3hE,3h3h!3hN$,3h&3h(3h\-,3hC/3h03hl2,3h33h$83h%:3hN:3h<3h>3hW@,3hA3h B3hH#.... .##### .#### # ....# # #.#.#  #.#.# .#######.#.# ......>.[#.#  #@#.# #..# 94.0 (40.0)3hH #.#.# #..# .# #...######..# ...####...........##.......##.#####.# ###..#.###.####.## ##......).......###.##..###.###.>####..#%...(#.....###.#3hN3hO,5.0 (413hS3hT; _Found a stone staircase leading down.6hz6hd{5 large rocks. A very large and very heavy stone. Only large creatures are capable of throwing it. It may be destroyed on impact. Stash search prefixes: {Throwing} {missile} 6h{?Menu/colouring prefixes: identified useless_item missile _________________ “Well, I run to the rock and I hide my face  The rock cried out, No hiding place  There's no hiding place down here.”  -Negro spiritual. 19th cent. (g)o to location.:h :hm 3#.... eyoung3 the Digger.##### Gargoyle.##### Health: 15/15 ========================....## Magic: 5/5========================#.#.#AC: 4Str: 11#.#.#:h . EV: 11Int: 15#######.#.#. SH: 0Dex: 10.....>.[#.#XL:  2 Next: 25% Place: Dungeon:1#@#.# #..#Noise: ---------  Time: 495.0 (41.0):h[ #.#.# #..#e) +0 club.# #...######..#Cast: Sandblast...####...........#:h #.......##.#####.# ###..#.###.####.## #. #......).......###.#:h|  #..###.###.>......## ##..#%...(#.....###.#  _Found 5 large rocks. _l - a scroll labelled ECSOIT UPYA _You now have 24 gold pieces (gained 17). _Found a robe. _You now have 27 gold pieces (gained 3). _Found a stone staircase leading down.:h :h ;h 3;hv ;hK ;h ,;h ;h <  You see here a +0 robe.;hP ;h  _;h ;h2 ;h ;h ;h ;h ;h3 ;h ;hv ;h ;h ,;h ;h ;h@ ,;h; ;h ;h ,;h ;h ;h ,;h ;h ;hC ,;hT ;h ;h ,;h ;h ;h ;h ;h7 ;hq ;h ,;hC ;h& ;h ,;h_ ;h" ;h# ,;h# ;h% ;h* ;h<+ ;h- ;h5 B ##.....   ###.##.###..##.   ..#.#...##....  ;h6  .............#   ....#...###...#   ##..............   #...........#...   # ##.## ###.##.#....  #..## # # #...⌠  ;h7 .##.###.####.##.###..   ..# ##.............   S.##.###.####.........  #. #.#.## .###.⌠  # #.## #.. S   ball python (constriction, asleep)   #.# ###  #.#####.####;h7 s  #..........#;h > ~ 511.0 (16  A ball python comes into view.;hB@ D  The ball python hisses angrily.;h~G .SSwandering)A ball python comes into view.;h*I =2.0 (17Sandblast;h~N ;hP 8 _The ball python moves out of view.he$4>h(>h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>h3>h>h>h| _>hgB>h>h0;----->h>h̉,>hB>h1>hV%3>hq,=====>hދ>h،>h>hu>h,>h->h,>h~>h‘S=====>h/>h >h>>h>hĔ,>h;>h>hD>h>h,>hX>h,>h4>h(>hr>hǛ>h>h`4=====>h,>h>h,>h>h>hϡ>h.>h*>hr'=====>h>h >h>h@>h>h>h9>h>h,>hU>hj,>h>h׫>h >hj>h׭,>h4>h/>hY>hH5=====>h>hg>h5>hc>hԳ>h>h >h@>h>h)>h>h>h>h>h>h======>he>h>h,>h?>h0>h >hp>h>h>h>h>h'>h>hB>h>hMB>h>h,>h:>h>h,>h9>hd>hX>h>h>h>h,>hM>h>h,>ho>h>h,>ho>h>h>h>h>hR>hW,>h>hW>hY>h>h>h.>h,>h>hX>hx,>h>h>h>h>h>hE>h5 #.#  #.#  #########.#  #.........# >h| #.######..####  .##.  #####.##.###..##.#### #...#.#...##....#...# #######...@..........###..-66.5 (49.0) >h#...........#...###...#...# >h#.######...........# >h#.# #...........#....... >h #.# ##.######.##.#....... >hM##.####.#.## #>## #...⌠...⌠   ##...##.###.####.##.###..#'#.  >h0 #......## ##.......#<#.   #....##.###.####.........###.>hE >hR>hF-7.5 (50>h` >h; _Found a stone staircase leading down.>h; 3>h >h݋ >h ,>h ,>h ,>h >h{ >h ,>h >h0 >h >h? >h >hZ >h ,>h< >hʡ >h ,>h >h >h' >hV >h >h^ >h ,>h >h >h0 ,>h >hT >h >hB >hj >h >hR B>hո >h ,>hɺ >hl >h ,>h >h >h >h >h] >h >hQ ,>h >h >hN ,>h >h+ >h[ >h >h >hK >h ,>h >h >h q..##.###.####.........###..##.##. .####.#.## ####.###.⌠...⌠....... .# ##.###.# #.......##.### .# #.#>h- #.# #####.###...# .#####.#### #.# #.# #.#.## ..........# #.# #.#...#... #######.#.# #.# ...#####.>hH #.#.# #.# ..#. #... >h` #######.#.# #@# . # 85.5 (18 >h .....>.[#.# #......). #...# >h #######.#.# #..###### #### >h u.#.# #..# >h .# #...######..# #### ...####...........# #...  >h9 #.......##.#####.# ## #.####..#.###.####.## #.# # #.#..).......###.# .# #.#>hU !>h >h ,6.5 (19>h >h0 & _Found a trident.@h#W c ####.#.## ####.###.⌠...⌠...... ##.## #.# #.......##.### #.# .# #####.###...# ####.#### #.# #.# #.#.## ..............#... #######.#. ...##### ...#. #.. ######@hX .######. # .....>.[.....). #...## #######.###### ####   .. #..###.###.>......###[####.## @h` @ha 17.0)@hEh @hi @h j####.#.## ####.###.⌠...⌠.# # ##.## #.# #.##.# # #.# #.# #####.###...# #####.#### #.# #.# #.#.#@h # #.# #.#...#...#.#.# #.# ...#####.#.#.# #.# ..#. #...#@h .#.# #.######..# #.@h1 >.[#.# #.@....).. #...#@hS .#.# #..######l #### #.#.# #..# @h| # #...######..# #####.@h [...# #. #.@h ##.#####.# ## #.#@h ll   frilled lizard (asleep)@h ##..#.###.####.## #.# # #.# ##......).......###.# .# #.# #@hp #..###.###.>......###[####.###@h p  A frilled lizard comes into view.@h2 |l.l@hN &8@hǷ @hԹ 8 _The frilled lizard hisses angrily.Aht.#.## ####.###.⌠...⌠.# Ah ##.## #.# #.##.#### Ah #.# #.# #####.###...# Ah-.#### #.# #.# #.#.### AhKh# #.# #.#...#...#Ahe`.#.# #.# ...#####.Ah~#.#.# #.# ..#. #...#Ah.#.# #.######..# #.Ah>.[#.# #..@...)l.# #...#Ah.#.# #..######.# #### #Ah}#.#.# #..# # Ah+z #...######..# AhF# .####.AhfZ...# #. .Ah##.#####.# ## #.###.Ah##..#.###.####.## #.# # #.# #.Ah#......).......###.# .# #.# #.Ah#..###.###.>......###[####.###.Ah|Ah 4l.Ah 79SandblastAhAhs _The frilled lizard unfolds its giant frill.Ahdui.#.## ####.###.⌠...⌠.#  ##.## #.# #.##.#### #.# #.# #####.###...# .#### #.# #.# #.#.### # #.# #.#...#...#.#.# #.# ...#####.#.#.# #.# ..#. #...##.Ahu.#.# #.######..# #.>.[#.# #...@..l..# #...####..#.# #..######.# #### #†#.#.# #..# #.Ahu#...######..# ######. ####...# #.Ahu ##.#####.# ## #.###.# ##..#.###.####.## #.# # #.# #.#Ah v,#......).......###.# .# #.# #.##..###.###.>......###[####.###.#Ah~xAh'}=l)Ah}'90AhuAhAht.#.## ####.###.⌠...⌠.# Ah##.## #.# #.##.####  #.# AhZ#.# #####.###...# .#### #.# #.# #.#.### # #.# #.#...#...#.#.# #.# ...#####....##.#.# #.# ..#. #...##.#.#.# #.######..# #. .Ah$>.[#.# #....@l)..# #...####.#.#.# #..######.# #### #†##.#.# #..# #.##...######..# ######.#.# #.##.#####.# ## #.###.# Ah\3AhAh.=1AhrAh Ah8_The frilled lizard bites you but does no damage.Ah^Ah^-2.8 (1.3AhbAhAe _You barely miss the frilled lizard. The frilled lizard misses you.AhieAh  You barely miss the frilled lizard.The frilled lizard completely misses you.Ah(4.1AhAh\ _The frilled lizard closely misses you.Ah/ZAhZ(5.4Ah7aAhzc _You miss the frilled lizard. The frilled lizard misses you.AhK@  You hit the frilled lizard.Ah1.Ahc76.7SandblastAhAh?R _You kill the frilled lizard!Bh t.#.## ####.###.⌠...⌠.# .## #.# #.##.#### #.# #.# #####.###...# Bh z.#### #.# #.# #.#.### # #.# #.#...#...#### .#.# #.# ...#####....#  #.#.# #.# ..#. #...##.#.#.# #.######..# #. >.[#.# #.....@)..# #...####.#.#.# #..######.# #### #†##.#.# #..# Bh3 )#.##...######..# ######.#.# #.##.#####.# ## #.###.# Bh Bh 4-70Bh" Bh Bh p#.## ####.###.⌠...⌠.# Bh! k.## #.# #.......##.#### .# #.# #####.###...# BhD! .#### #.# #.###.#.### # #.# #.#...#...#### Bhs! .#.# #.# ....#####....# #.#.# #.# ..#. #...##.# #Bh! .#.# #.######..# #. .[#.# #.Bh! y..# #...####.##. #.#.# #..######.# #### #†##. #.#.# #..# #Bh! e#.##. #...######..# ######.##. #.Bh(" # #.##.#####.# ## #.###.# BhS" 3Bhe- Bhy2 @-8Bh5 Bh8 P _You see here a +0 trident.ChJ!Ch\"&9Ch1(Ch)& _m - a +0 tridentChoChtInventory: 13/52 slots Hand Weapons (go to first with ))  e - a +0 club (weapon)m - a +0 trident Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)h - an amulet of the acrobat  i - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA Potions (go to first with !)  b - a potion of magic  c - a green potion  f - an emerald potion  j - a glowing clear potion  k - a fuming amethyst potionDhXm - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 8.4 XLs. Damage rating: 9 (Base 9 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Eh< Eh:#.## ####.###.⌠...⌠.......#eyoung3 the Digger .###.# #.......##.####Gargoyle Eh*.##.# #####.###...#Health: 15/15 ======================== .#### #.# #.###.#.###Magic: 5/5EhN@======================== ....# #.# #.#...#...####AC: 4Str: 11 Ehs#.#.# #.# ....#####....#EV: 11Int: 15 #.#.# #.# ..#. #...##.### SH: 0Dex: 10 Eh#.#.# #.######..# #......... XL:  2 Next: 37% Place: Dungeon:1 .[#.# #......@..# #...####.##. Noise: ---------  Time: 599.7 (0.0) #.#.# #..######.# #### #†##. m) +0 trident #.#.# #..###.##. Cast: Sandblast #...######..#Eh#######.##. #...........##......... ...##.#####.# ## #.###.#### .#.###.####.## #.# # #.# #.# .....).......###.# .# #.# #.# Eh\.###.###.>......###[####.###.# _You miss the frilled lizard. The frilled lizard misses you.EhYou hit the frilled lizard. _You kill the frilled lizard! _You see here a +0 trident. Eh1_m - a +0 trident  You unwield your +0 club.EhsEh-600.7 (1EhEh\  You hit the frilled lizard. _You kill the frilled lizard! Eh_You see here a +0 trident. _m - a +0 trident  You unwield your +0 club. _m - a +0 trident (weapon)Ehg| IEh} Eh XEh Eh Eh? Eh Eh Eh Eh Ehۄ Ehl ,Eh Ehw EhA ,Eh Eh Eh ,Ehz Eh Eh Eh3 Eh Eh Ehp Eh Eh* Eh EhZ Eh{ Ehf Ehw Ehs ,Eh Eh Eh EhӞ Eh Ehˡ Ehã Eh] EhR Eh EhF ,Eh Eh Eh Eh p.# #.# #....##### #.# #..#.^.#...##.#####.######..###.#.........#Eh ] #.........# #...####.##.# .# #..######.# ##### #†##. .# #..# #.# #.## .######..# #.## ######.##.# EhR ?.........# #..# #...# ##.#####.# ##@# #.###.##### Eh~ ##.####.## #.#.# #.# #.# ..).......###.#..# #.# #.# Eh ###.>......###[####.###.# Eh ...(#.....###.#..##.....#.#⌠.##..#.## ##.#.##.....#.# K   kobold (missile, wandering) ....#..#.# #...K.......Eh8 .# #####.##.# ###...##.....###.....##.###.....†.....EhX #.#Eh 0133.0)Eh ,4.7 (14EhW Eha u _A kobold comes into view. It is wielding a +0 dagger.Fh^ #.# #...  #.# #..#.^  ..  ...#   #.# ##### #†##.#  #..# #.#   #.##  Fh #..#   ##@#   #.#.# #.# #.# )..# #.# #.# >##[# (Fh..#  ##.#.#  #...  ###...# † Fh% #.# #...  #.# #..#.^  ..  ...#   #.# ##### #†##.#  #..# #.#  Fh6& #.##   #..#   ##@#   #.#.# #.# #.# Fh_&)..# #.# #.# >Fh&D##[#Fh&_(..#Fh& ##.#.#  #...Fh& ###...#†Fh-Fh/Fh4Fh6] _A kobold is nearby!Fh~c #.^.#...##.#########..###.#.................# #...####.########.# ##### #† #.# #.####.## ##### .......#..# #........ ##.#######.# #.###.#####.# #. #.# ..).......###.#. #.###.>......###[####.## ...(#.....###.#..##..... .Fhc ⌠.##..#.## ##.#... #...K....... #####.##.# ###...##.....## ......##.###.....÷.# ####.............###..#######.Fhd Fh......###[####.## ...(#.....###.#..##..... .⌠.##..#.## ##.#KGh?g... #........... Ghb#####.##.# ###...##.....## ......##.###.....÷.Gh~y# ####.............###..#######.GhU#########.#.# #.........Gh-Gh6:K.Gh&6GhGhjGhL>  You reach to attack!  You catch the helpless kobold completely off-guard!  You hit the kobold.GhE K.K  )The kobold is heavily wounded.GhF5=8.0 (1.3GhMGhO= _The kobold hits you but does no damage.Ghe  You closely miss the kobold.The kobold is heavily wounded.Gh(9.3GhpGhS _The kobold barely misses you.Gh-=  You puncture the kobold!Gh3D)Gh7e4120.6SandblastGh<Gh>J _You kill the kobold!GhGhGhGh{H _No target in view!GhkGhX Gh GhmH _No target in view!GhGhGhGh6H _No target in view!GhBGhGhGhH _No target in view!GhmGhoGh1uGhCwH _No target in view!GhGhJGhGhC _No target in view!Gh] 3Gh<^ Gha Gh,c Ghg | _Ghkh Ghi Ghk GhEk Ghl Ghs Ghu ,Gh v GhFw Ghy ,Ghy Gh{ Gh} ,Gh} Gh~ Ghb ,Gh1 GhC Gh Gh2 Gh" Gh GhC Ghg Gh Gh k _ You see here a frilled lizard skeleton.Gh Ght  _Gh Gh Gh& ,Gh͐ Gh Gh˒ ,Gh^ Ghe Gh Ghڕ Gh GhS Gh; ,Gh Gh Gh= BGh Gh Gh Gh6 Ghh Gh Gh Gh GhD GhO Gh~ Ghۥ Ghh Gh Gh Gh Ghf Gh Gh« Gh, Gh, Gh/ GhO Gh Ght Ghk Gh Gh Gh Ghl ,Gh Gh7 Ghy ,Gh Gh2 Gh0 Ghd Ghƺ Ghw Gh ,Gh Gh Ghl ,Gh Gh Gh Gh Gh{ Gh Gh Gh Gh Ghj Ghf Gh Gh Ghe Ghu Gh Gh, Gh? Gh9 GhZ Gh* Gh{ Gh> Gha Gh Gh& GhS Ghw Ghy Gh Gh Gh Gh Gh Gh( ,Gh Gh GhE Ghf Gh Gh Gh Gh Gh Gh Gh ,Gh6 Gh Gh\ Gh} Gh8 Gh Gh Gh Ghk Gh Gh% ,Gh Gh Gh Gh/ Gh GhI GhW ## 0# ##.# ### .# ...# .# ##.#### .# .......# ##### .# .# #...###.#  #†##.# #.....@.# -63.6 (43.0) Gh  #.##.# #...##### ###.##.# ##.## ......# #.# ##.##### #.#  #.# #.#  #.# #.Gh #.# #.# .#.# #.Gh1 Gh F-4.6 (44Gh Gh + _Found 3 flux baubles.Hh>IHh@HhBHhEBHhEHhFHhFHhJIHhJHhJHhwKHh/MHhNHhNHh]OHhPHhQHhQHhDRHhSHhSHhSHhGTHhUHh#WHhUWHh+XHhXHhY,Hh0ZHh\%  Hh(\You see here 3 flux baubles.Hh-]Hh}] _Hh]Hh_Hh_aHhuaHh-bHh*dHhCf,HhiHhkHhr%........#.. Hhrl.#........## g#####.### Hhr.#.. Hhr###Hhs)Hhs Hh&s,# Hh8s#HhJs9 #.Hh\s HhmsD#0# HhsD#.# Hhs, #.# HhsJ.#  #.#Hhsjg   hobgoblin (asleep) .###Hhs#Hhsi #.# ....# ###Hh tA## #.#Hht)#.# #...Hh+t7###.#Hh*{-75.6 (11HhM|Hh|%6.6 (12HhmHh΂F _A hobgoblin comes into view.HhIhg#.# #..#.# ......#.. ..# ........#g# ######.### #.# #.. #.# ####.# #.#  #.# ####@# #....# #.#####0# #.# # #.# # #.# #### #.#..# ##### #.#IhiIho\.ggIhp:==7.0)IhBuIhw+ _The hobgoblin shouts!Ih7 5####### #.# #..#.#. .#.. .........## #. ######.###g..Ih ### #####....#.####0 Ih 2#### Ih Ih ,Ihr S.gS   ball python (constriction)Ih8 @--8SandblastIh IhR ^ _A ball python comes into view.Iho n..........######## #.# #..#.#. .#.. ..........## #S ######.###...gIh ### ###....####0 Ih{ .S.g--9Ih Ih Ih  S.SS 2 ball pythons (constriction, 1 wande…)You completely miss the hobgoblin. The hobgoblin hits you.Ih T4--=Ih 80.9 (1.3Ih; Ih ^ _A ball python comes into view.Ih9[ b  The ball python hisses angrily.  You hit the hobgoblin.Ih[ Ih)\ Ih#] %  Ih9] 7You kill the hobgoblin!Ihb $.Ihb ?S.SIhb mSS 2 ball pythons (constriction)Ihf 1502.2Ihk Ih`l \ _The ball python closely misses you. x2Ih- Ih F.SIhT (3.5Ih IhP _You closely miss the ball python. The ball python closely misses you. x2IhW n  You hit the ball python but do no damage.Ihd .SThe ball python misses you. The ball python barely misses you.Ihe 65==Ihf !4.8Ihj Ihal _The ball python closely misses you. The ball python barely misses you.Ih B  You puncture the ball python!Ih Ih .   ball pythonYou kill the ball python!Ih ]The ball python barely misses you. The ball python grabs you.Ihd 4-- 1 46.1Constr Ih Ih Ih _ _The ball python constricts you.Ih/N =  You hit the ball python.IhS E†IhbV Z11 87.4SandblastIhV IhY Ih[ O _You kill the ball python!Ih Ihʡ IhW Ih H _No target in view!Ih Ih Ih Ih1 H _No target in view!Ih Ih IhN Ihv H _No target in view!IhIhIhIhu H _No target in view!Ih~Ih~IhIhΆH _No target in view!Ih|IhIhIhC _No target in view!Jhh Jhk!Jh&Jh'JhJhJhJhJhJhJhsJhZJhDJhJhJhJh}QJhrJhsJhvJhwJhJh JhAJhJJhxJJh{JhJhoJhJh3JhTJhUJh6[Jh!]JhJhJhJhAJh{3Jh|Jh~Jh _5==Jh Jh,JhbJh% _ Things that are here:  a ball python corpse; a ball python corpseJhJh  _Jh(Jh͍JhÎJhJhtJhPJh]Jh$==JhJhJhMJhh,JhJh5JhJhJhJh+Jh2JhTJh̛JhԜJhJh0JhJhbJh,Jh#JhsJh=JhfJhJhέJh JhJhJhJhJh@JhJh,Jh^JhTJh,JhyJh^Jh<JheJhJhJhJhJhJh Jh,JhJhXJhg,JhJhBJhJhJhJhJh,JhJhGJh,JhtJhJh,JhJhJh,Jh~JhJhJhJh]JhBJhcJhJh,JhJhJh,JhJhJh,JhEJhJh,JhJhJh,JhvJhJh\,JhJhAJhJhJhJhJhJh\,JhJhoJhJhJhJh2###.......#  .#####..###  .# #..#  .#####..# Jh .#  .######.#  ........# JhN .################## Jh .####...........@.# - .........########.#Jhw .####.##.# .#Jh1w #####.##.# .#JhDw ......##.# .#Jh  ########†# l#  l   frilled lizard (asleep)#.# .#  #.# .#  ####.# Jh/ Jh 1725.4 (38.0)JhF-6.4 (39JhJha _A frilled lizard comes into view.KhG##..###  # #..#  #####..#  .......#  ######.#  .......#  ################## ####.............#  ........########@#  ####.##.# #.#  ####.##.# #.#  .....##.# #.#  #######†# #l#   #.# #.#  #.# ..#  ####.# ###  #....#  KhKh(17.4 (1.0)KhESandblastKhծKhTKh?_ #..# ### ..... ###### ...... ##################............. ........######## ####.##.# .... #######†Kh@l #...#####... ###KhEKhF&8Kh@JKhKKhR <### ..... ###### ...... ##################............. ........######## ####.##.# .... #######†l #...#####... ###0# Kh KhO &9KhS Khk Kha  You reach to attack!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.Khfl.l  Khwg.30.7 (1.3KhkKhglf _The frilled lizard is heavily wounded.Kh7&  Kh8You closely miss the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard closely misses you.Kh90=2.0Khi<Kh_>F _The frilled lizard bites you but does no damage.Lh  You completely miss the frilled lizard.The frilled lizard is heavily wounded.Lh (3.3LhlLhF _The frilled lizard bites you but does no damage.Lhti  You closely miss the frilled lizard.LhFu(4.6LhXyLh |F _The frilled lizard bites you but does no damage.Lh@  You hit the frilled lizard.Lhj.Lho d625.9SandblastLhLhR _You kill the frilled lizard!Lh@bLh[cLhLh>Lh>LhB@XLh@LhAALhLBLhiBLhBLh8DLhDLhELhELhFLhwGLhGLh HLh ILhJLh;JLhJLhhLLhR.....#.# #####.# .## Lh*S.#.# #.# #.# .# #. .# #. #.# #. .# .LhZS .#  - #.# LhS| ..#  ###  LhS8 # LhS9 #. LhSK   kobold (missile, asleep) LhTJ#.# Lh"T Lh@TZK.#  Lh_T Lhz[059.9 (24.0)Lh\!-Lh\&60.9 (25Lh`Lheu _A kobold comes into view. It is wielding a +0 dagger.Lh ]####. #.## . Lh ...... .## K##Lh ]1.9 (1.0)Lh Mh#.##  .## K##MhMhh&2MhBMh|Mh^ .## K##MhdMh=f73SandblastMhjMhkMhE .## K##MhMh&4MhWMh1MhvO .## K###5MhPMh+  You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold.Mhuf)Mh567.2 (1.3Mh33SandblastMhMhI4 _You kill the kobold!MhMh}-Mh.Mh3MhW6H _No target in view!MhxMh}MhMh_H _No target in view!Mh MhMhMh* H _No target in view!MhنMh{MhlMhH _No target in view!MhMhtMh]Mh;H _No target in view!MhsMhtMhxMhL{C _No target in view!MhMhqMhSMh^Mhb Mhec Mhf Mhg Mh Mh@ Mh Mh" MhP MhQ Mh,T MhzU Mh& Mh Mh* Mh MhjF Mh^G MhK MhM Mh Mh Mh Mh Mh Mh Mh MhZ Mh MhH _Mh > _ Things that are here:  a +0 dagger; a stone; a kobold corpse _Mhv Mh! Mh Mh Mhb Mh Mh Mh Mh Mh Mh Mh- Mh MhQ Mh\ MhD Mh) ,MhS Mhc Mh ,Mh Mh Mh Mhy Mh Mh Mh Mho Mh Mh Mh% Mh Mh Mh2 Mh Mh Mh Mhf Mh Mh Mh MhC Mh Mh Mh Mh Mh Mhx MhG Mh Mhp Mh Mhx Mh. Mh{ Mh Mh Mh/ Mh~ Mh Mh~ Mh Mh" Mh Mh Mh8 Mh Mh Mh Mhd Mh Mh. Mh Mh= Mh Mh Mh Mhe Mh$ Mh MhT Mh Mh\ Mh Mh[ Mh#  MhG$  Mh~$ +There is an escape hatch in the floor here.Mh% Mh&  Mh& _Mh' Mh, Mh5. Mh. MhN/ Mhv4 Mh 6 Mh6 Mh7 Mhd= Mh> Mhx? Mh(@ MhD Mh F MhF MhM MhM MhiN MhR Mh@T MhT Mh_U MhBY MhZ Mhp[ Mh\ Mh` Mhb Mhb MhLc Mh]g MhEi Mhi Mhj Mhm Mh_o Mho Mhp Mhlr Mhs Mht Mht Mhv Mhx Mhy Mhbz Mh} Mh Mh| Mha Mh  MhӃ  Mh GYou see here a frilled lizard skeleton.Mhׅ Mhv  Mh _Mhy Mh Mh Mh Mh̎ Mhp Mh֑ Mh2 Mh Mh Mh MhM Mh Mh Mh™ Mh Mh Mh Mh Mhg Mh Mhh Mhs Mhޥ Mh8 Mh Mh_ Mh Mh˯ MhP Mh Mh& Mhŷ Mh Mh Mh Mh MhE Mh> Mh Mh Mh MhN Mh Mh Mh MhL Mh Mh MhK Mh! Mh Mh Mhc Mh Mhf Mh Mh~ Mh MhO Mh Mh Mh MhI Mht Mhf Mh_ Mh Mh9 Mh+ Mh Mhu Mh MhMhMhMhMh.Mh^ Mh Mh Mh Mh@Mh2  Mh[########.#.# #.# Mh*  MhW #.#.# #.# Mhd*  MhE########.#.# #.#### Mh  Mh......>.[#.# #..... Mh  Mh0G. .#######.#.# #..### Mh  MhK.S #.#.# #..#   #.# #...######..# Mh Mh#...####...........# Mh Mh2#..@....##.#####.# MhT Mh#...##..#.###.####.## Mh Mh#.# #......).......## Mh Mh5.. #..###.###.>..... Mhg Mh# ##..#%...(#.....## Mh Mh#.####...##.⌠.##..#.## S   ball python (constriction, asleep) Mh  MhK^#........#.....#..#.# Mhl Mh######...#######.##.# # Mh Mh3##..........##.###Mh+(1828.2 (61.0)Mh),9.2 (62Mh.MhH1H _A ball python comes into view.Mhd1Nh  #.#.# #.#  #.#.# #.#  #.#.# #. # ......>.[#.# # NhZ$#.#.#.#.# #..  .S #.#.# #..#  #.## #...######..#  #...####....#  #.@.....##.#####.#  #...##..#.###.####.##  #.## #......).......  .. #..###.###.>....  ## ##..#%...(#..... NhF #.####...##.⌠.##..#.## Nhr #........#.....#..#.#  ######...Nhگ#.##.#  ##.##.NhkNhC30.2 (1.0)SandblastNhպNhNhM   #..........# #.# ########.#.# #.# NhN  #.#.# #.#   ########.#.# #.##  # ......>.[#.# #... #.#.#######.#.# #..# .S #.#.# #..#NhEN  #.### #...######..# NhiN #..@####...........#  ###.......#Nh~N #. NhN  #...##..#.###.####NhN  NhN  #.####......)... NhN  ... #..###.###.>... Nh%O #. ##..#%...(#.....  #.####...##.⌠.##..#.#  #........#.....#.Nh;O .#.# NhOO 1######...#######.##.Nh R Nh@Z i.SS)Nh[ /==1Nhc Nh]e  Nh{e '_The ball python hisses angrily.NhO Nh .SYou reach to attack! You closely miss the ball python.Nh8 5-2.5 (1.3Nha Nh C _The ball python bites you but does no damage.NhH  You barely miss the ball python. The ball python closely misses you.Nh#I 4-- 1 -3.8Constr NhO NhQ z _The ball python grabs you. The ball python constricts you.Nh  NhI  You barely miss the ball python. The ball python closely misses you.Nh [grabs you. The ball python constricts you.Nh You barNh( ! Nh: The ball python constricts you.  bites you but does no damage.3----5.1NhN u _The ball python constricts you.Nh@=  You hit the ball python.NhHi.NhyL{11 706.4SandblastNhSNhT NhTA_You kill the ball python!Nh<NhqNhNhH _No target in view!NhNhaNhNhhH _No target in view!OhRBOhxCOhHOhJH _No target in view!Oh#Oh^OhOhH _No target in view!Oh1Oh2Oh8Oh;H _No target in view!OhOhOhOhC _No target in view!OhEOhOhNOhtOh8OhyOhOhOhOh'OhOhI Oh#}Oh~OhWOhOhOhkOhOhOhoOhXpOhuOhwOhVOhOhOhOh~\Oh^Oh#cOhFdOh~3Oh OhHOh$ _Oh XOhjOhE4==OhOh,Ohb BOh OhB ,OhaOh5====OhIOhOh,OhOhOh,OhOhOh,OhOhcOh7Ohp:==Oh&!Oh"Oh8#Oh^#Oh#Oh&Oh(,OhU(Oh)Oh*,Oh$+Oh.Oh.,Oh./Oh/OhB0,Oh0Oh1Oh32,Oh2Oh'3Oh3,Oh#4Oh75Oh06OhY6Oh6Oh7Oh9,OhV9Oh:Ohc;,Oh;Oh<Oh>BOhFOh*GOhPGOhGOhnIOhJOhJOhrKOhMOhM,OhLNOh@POhPOhPOhU _You now have 45 gold pieces (gained 18).Oh o .#.########.#.#  .#......>.[#.#  #.#.#######.#.#   #....# #.#.#   ##..#.### #...#####  #...#...####........  #.#####.......##.## ..#...##..#.###.#Oho  ###@#.####)...-63.4 (27.0)  #...# #..###.###.  ##.## ##..#%...(#.  #.####...##.⌠.##  #........#.....#OhIq4  ######...#######  ##.......... #.#######.. #.#####Ohq8-OhyOh{E _Done exploring.Oh OhR Oh. Oh+ H _No target in view!PhIPh..........#....#......0Ph/.0)Ph;3Ph<[ _Done exploring.QhQhQh,QhRhq} Rh~ Rh% Rh Th_Th؊f _ThnTh9,ThqThThThTh{ThPThTh|ThThc,Th_Th0ThThTh,ThTh«ThǬ,ThThlTh,Th^Th Th,ThThn #.#.####.#.## ####.###.⌠  Th+L #.#.# ##.## #.# #..   #.#.# #.# #.# ###  Th #.#.#####.####  #.#..........# #.#  ##.########.#.# #.#  ##..# #.#.# #.#  #.#.########.#.# #.###   ##.#......@.[#.# #...Th75.4 (12.0) #.#.#######.#.# #..####  Th #....# #.#.# #..# Th ##..#.### #...######..# #...#...####.....#Th%[ #.#####.......##.#####.# ThI #...#...##..#.###.####.## #   ###.#.####......).......###  Th` #...# #..###.###.>......ThTh.ThYc _There is a stone staircase leading down here.UhJ UhK Uh6R UhW Uh[ 86.0) _Uh] Uhp  ####### Uh͉  #.....#  #.....# 2 #.@...#  #.....# Uh4  #..r..#  #....... ###.###... .# .. r   rat (asleep)UhY R .# . Uh| 5.# Uh Uh Uh >7.2 (1.8SandblastUhA Uh# } _You climb downwards. _There is a stone staircase leading up here.VhH  You reach to attack!  The helpless rat fails to defend itself.  You hit the rat.VhF†Vhsh58.5 (1.3SandblastVhVhG _You kill the rat!VhbVhcVhhVhjH _No target in view!Vh%VhDVhVh7H _No target in view!WhWhWhWhD H _No target in view!WhJzWh}Wh WhH _No target in view!Wh|Wh)WhWh.H _No target in view!WhlWhnWhrWht@ _No target in view!WhWhLWhbWhWhVWh7YWhM]Wh.`Wh?WhWhWhWh0|Wh|Wh|Wh~WhWh: _WhRWh########.....##.....# #.<...# #.....# #..†@.# Wh#..........g###.###.....# .....# #.# g   hobgoblin (asleep)#.. #Wh9"#WhN,90Wh,80.5 (2WhWh Y _A hobgoblin comes into view.Xh B=# XhzB,#.....# #.....# #.<...# #.....# #..†.@# #.g.Xh C###.###.#.# ..#.# ..#.# ...#.. ...<## ##.#Xh[L8<XhN+1.5 (1XhTXh!X9 _Found a stone staircase leading up.XhU########.....# #.....# #.<...# #.....# #..†..#########.....@....g..###.###......S #.# .#.# .#.# ..#.. .....<## #.##.##S   ball python (constriction, asleep) .# ..Xh_  A ball python comes into view.  The hobgoblin shouts! The ball python hisses angrily.XhYg.S.gSXh{)ll   frilled lizard (wandering)Xh20===2XhKSandblastXhXha _A frilled lizard comes into view.Xhm ####### #.....# #.....# #.<...# #.....# XhKn S#..†..##.g.S.###.###.#.# #.#.# #.#.# #.#.. #.....<.## ##.##.#.# l. Xhq Xhq XhUr Xh0w g.S.l.lXhw 0---3XhS{ Xhg} 8 _The frilled lizard hisses angrily.Xhm Xh$ Xhu Xh Xh- ngS..l.Xh I---4.8 (1.3Xh% Xhr i _You reach to attack! You barely miss the hobgoblin.XhOQ ;  You hit the hobgoblin.XhR q  The hobgoblin is severely wounded.Xhc[ .Sl. The hobgoblin hits you.  The ball python bites you but does no damage.Xhx\ 83----Xh\ h 1 =6.1Constr Xhb Xhhe z _The ball python grabs you. The ball python constricts you.Xh Xh  You closely miss the ball python. The hobgoblin hits you.  The ball python bites you. The ball python constricts you.Xh Xh Bl.Xh< 6/15 ---------------7.4Xh+ Xh - _The hobgoblin hits you.Xh = Xh= XhB XhoE ^ _You are too injured to fight recklessly!Xh XhV Xh Xhɴ ^ _You are too injured to fight recklessly!Xh" Xh# Xh[) Xh - ^ _You are too injured to fight recklessly!Xhl Xh Xh& Xh~ ^ _You are too injured to fight recklessly!Xh 3Xh4 Xh  Xh X_You are too injured to fight recklessly!Xh Xh Xh3 Xhc V _You are too injured to fight recklessly!Xh Xh1 Xh{XhXheXhfXhkXh ## #ah .# .. ah ahs916.4 (1.5Sandblast _ahSahՙbh3bhbhAbhvbhubhCbhf!2bh)==bhbhbhbhbh bh bh bh8bhP2=====bhbh+bhQg3===bhbhbhBbhbhbhbh=bhpbh======bhbhibh#=bhbhbhAbhuJ4==bhbhbh4bhbhbh-bhbh,5====3=====bh-P==bh5,6======bhJ7,bh%8bh\:bh:9=bhA;bh=bhb>>7==bh>bh?bh!B,bhBbhDbhDbh`EbhGg4=====bhzHbhQ8===bhQbhQSbh}S'=====bhSbh1TbhYVbhV9=bhQWbhaYbhY>9==bhYbh[Zbh]bhA]bh]bh_bh`bh`bhbbhcbhcbheS10/15bhfG====bhfbhoh - _You start resting.bh3x1934.4 (38.0)bhDzA5=====-bhz%5.4 (39bh`bh% _Magic restored.bhJ 3bhhK bhN bhGN bhJQ ,bhQ bhR bhNT bhT $==bhT bh/U bhhW bhW &11bhW H======bhnX bh![ ,bh[ bhy^ ,bh_ bh?` bhh` bh` bha bhb k2===bheb bhc ,bhQd bhe bhe bh"f bh}g ,bhg bh i bhPi 3==bhi bhHl bh~l D3=bhl bh"n ,bhn bho bhp bhap bhq ,bh"r bhs bhs i4===bhat bhu ,bhv bhw ,bhw bhMy ,bhy bh${ bhd{ 3==bh{ bh _ _You start resting.bh8 -56.4 (21bh^ [5==7.4 (22bhH bhߋ " _HP restored.ch chC  Skill  Level Cost  Apt Skill  Level Cost  Apt chS a - Fighting   0.0   0.8  +1   h + Spellcasting 2.2   3.6  -1          chY b - Maces & Flails   0.0   1.0   0   i + Conjurations 1.6   1.7  +1  ch| c - Polearms   0.0   1.2  -1   j + Earth Magicch3.9   2.8  +2  chB d - Unarmed Combat   0.0   1.0   0      ch^    ch        ch$_    chD- e - Armour   0.0   0.8  +1      chdf + Dodging1.8   2.8  -2  chL    g + Stealth2.6   2.1  +2              ch&            chKa    chm        ch_    cha    ch        ch_    ch T    ch/The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpchQG[=] set a skill target  ch[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsdhD a - Fighting dh[w  a + Fighting 0.0   b - Maces & Flails dh n  b - Maces & Flails  c - Polearms dhʧ n  c - Polearms  d - Unarmed Combat ehn  d - Unarmed Combat  e - Armour ehwie  e - Armour  f + Dodging eh] c  e - Armour  f + Dodging eh1 n  e + Armour 0.0   f + Dodging fh.i  f + Dodging   g + Stealth fh a  f + Dodging  g + Stealth gh=i  f + Dodging   g + Stealth ghՖ  h + Spellcasting  g * Stealth   2.6hhv h + Spellcasting   g * Stealth hh h + Spellcasting  g - Stealth   2.6ih,ih1ih5eyoung3 the DiggerGargoyle#######Health: 15/15 ========================#.....#Magic: 5/5========================#.....#ih5AC: 4Str: 11#.<...#EV: 11Int: 15#.....#SH: 0Dex: 10ih86#..†..#########XL:  2 Next: 91% Place: Dungeon:2#....@††.......Noise: ---------  Time: 957.4 (0.0)###.###........m) +0 trident#.# #........ihh6Cast: Sandblast#.# #........#.# #........#.. #.....<..## ##.##.###.# ..ih6The blast of sand hits the hobgoblin! _You kill the hobgoblin! _You start resting. _Magic restored. _You start resting. ih6#_HP restored.ih9ih ;ih=ih#?ih- 3ih ih ih ih Bih ,ih ih[ ih ih ih ih ih #.....##.....# #.<...# #.....# #..†..######### #.....††....... ###.###........ #.# #........ihI  #@# #........ #.# #........ #.. #.....<.. ##.###.##.### .. .#  ##. j   gnoll (polearm, asleep) . jih ,60.4 (3ih +1.4 (4ih ih s _A gnoll comes into view. It is wielding a +0 spear.jhϱV#.<...#.......†..#########...††.......##.###. #.# ..#<#.###.##.###jha .. .# ..##. .# j..jhhjhȺ+2.4 (1jhjhjhH #.<...# #.....# #..†..##########.....††....... ###.###..  #.# #. #.# #. #.###. #.@##.....<.. ##.###.##.### .. .# .. ###. .#j ..jhߎ jh &3jhƒ jhT khrkhkh`kh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kh.†..#########...††.......##.###. #.# ##.<##@###.##.###kh #...#.# .. ##.#  .# j..  ..#khkhA4Sandblast _khtkh@kh? ##khs#j  )The blast of sand hits the gnoll!  The gnoll is almost dead.khT,kh}VH  The gnoll shouts! You hear a shout!kh_B ..jjjjj 3 gnolls (2 polearms, 1 wandering)A gnoll comes into view. It is wielding a +0 halberd.khrai4-----===5.9 (1.5kh`gkhplr _A gnoll comes into view. It is wielding a +0 club.lhF  The blast of sand hits the gnoll!lh9##)j 2 gnolls (1 polearmlhs",lh#lhA#lhj#lh)..j..   gnolllhM-lh3#.....#eyoung3 the Digger#..†..#########Gargoyle#.....††.......Health: 15/15 ========================###.###........Magic: 3/5==============----------#.# #........AC: 4lhl3Str: 11#.# #........EV: 11Int: 15#.###........SH: 0Dex: 10#..##.....<..XL:  2 Next: 145% Place: Dungeon:2##@###.##.###lh3fNoise: =--------  Time: 967.4 (1.5)#...#.# ..m) +0 trident###.#Cast: Sandblastj#...j   gnolllh64....#The gnoll is almost dead.The gnoll shouts! You hear a shout!  A gnoll comes into view. It is wielding a +0 halberd. lhb4_A gnoll comes into view. It is wielding a +0 club.The blast of sand hits the gnoll! _You kill the gnoll!lh5p --  halblh5erd. _A gnoll comes into view. It is wielding a +0 club.  The blast of sand hits the gnoll! _You kill the gnoll!lh5sYour Earth Magic skill increases to level 4!You have reached level 3!lh</  --more--mht  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? mh889/193/6-------7322% mh>nh  You feel clever. x2 _A gnoll comes into view. It is wielding a +0 flail.nhxF  The blast of sand hits the gnoll!nh}[##)nhU,nh..jjjj 2 gnolls (1 polearm)nh. 20/202------558.9nhKnhEI _You kill the gnoll!nhG F  The blast of sand hits the gnoll!nh1J ##)   gnoll (nh nh nh ].j.nh 1--------8170.4 nhX <_You kill the gnoll!nh nhP h _Your Dodging skill increases to level 2!oh>##ohH7w.j0oh7t--------1.9Sandblastoh=ohIA _The blast of sand misses the gnoll. The gnoll barely misses you.ohP4ohuWohY ohY=_You are out of magic!oh&oh 'ohE-oh/K _You are out of magic!ohD 4oh oh K _You are out of magic!phxh _You are out of magic!You are out of magic! _You are out of magic!  You reach to attack! You hit the gnoll.  The gnoll is moderately wounded.  The gnoll completely misses you.ph^18---3.2 (1.3phphE _The gnoll hits you from afar with a +0 halberd.phl  You reach to attack! You hit the gnoll.  The gnoll is severely wounded.ph9=--1====4.5SandblastphphV _The gnoll completely misses you.ph  You reach to attack! You hit the gnoll.  The gnoll is almost dead.ph Y5----5.8ph$ ph.& E _The gnoll hits you from afar with a +0 halberd.ph L  You reach to attack! You hit the gnoll.ph D)phѓ ph E#.....#eyoung3 the Digger#..†..#########Gargoyle#.....††.......Health: 15/20 ==================------###.###........Magic: 1/6====--------------------#.# #........AC: 5Str: 11ph #.# #........EV: 11Int: 17#.###........SH: 0Dex: 10#..##.....<..XL:  3 Next: 108% Place: Dungeon:2##@###.##.###Noise: ---------  Time: 977.1 (1.3)#...#.# ..m) +0 trident###)#Cast: Sandblast)#.......#The gnoll is severely wounded. phߚ 3_The gnoll completely misses you.You reach to attack! You hit the gnoll.  The gnoll is almost dead. _The gnoll hits you from afar with a +0 halberd.  You reach to attack! You hit the gnoll.ph - _You kill the gnoll!You have reached level 4!phҜ ph˥ /  --more--qh5d 8/247-24 4% Sandblastqhi qhal R _You feel stronger.shDThe floor. You are here.th5[thh#.....#eyoung3 the Digger#..†..#########Gargoyle#.....††.......Health: 18/24 ==================------###.###........Magic: 1/7===---------------------thh%#.# #........AC: 5Str: 12#.# #........EV: 11Int: 17#.###........SH: 0Dex: 10#..##.....<..XL:  4 Next:  4% Place: Dungeon:2##@###.##.###Noise: ---------  Time: 977.1 (1.3)#...#.# ..thHiom) +0 trident###)#Cast: Sandblast)#.......#The gnoll is almost dead. _The gnoll hits you from afar with a +0 halberd.  thti{You reach to attack! You hit the gnoll. _You kill the gnoll!You have reached level 4! thi=_You feel stronger.thkthqthtth thV 3The floor. th You are here.uhuh#.....#eyoung3 the Digger#..†..#########Gargoyle#.....††.......Health: 18/24 ==================------###.###........Magic: 1/7===---------------------#.# #........AC: 5Str: 12#.# #........EV: 11uhNInt: 17#.###........SH: 0Dex: 10#..##.....<..XL:  4 Next:  4% Place: Dungeon:2##@###.##.###Noise: ---------  Time: 977.1 (0.0)#...#.# ..m) +0 trident###)#Cast: Sandblast)#...uh....#The gnoll is almost dead. _The gnoll hits you from afar with a +0 halberd.  You reach to attack! You hit the gnoll. _You kill the gnoll!uh fYou have reached level 4! _You feel stronger.uhp!uh_&uhi(vhY3vhZvh]vh`vhheh9= _vhfvh|j,vhgkvhSnJ _Found a stone staircase leading down.vh_r3vh5svh8} #.....††.......###.###........ #.# #........ #.# #.. #.###.. #..##.....<.. ##.###.##.### #...#.# .. ###@# 80.1 (3)# ... .......>...####.#..##.....#.∩.... vh}*_Found Daxics's Assorted Antiques.vhvhyvhiP _You see here a +0 halberd.xhxh+1.1 (1xh xh& _n - a +0 halberdyhC(yhX--Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)yhV.th - an amulet of the acrobat  i - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA Potions (go to first with !)  b - a potion of magic  c - a green potion  f - an emerald potion  j - a glowing clear potion  k - a fuming amethyst potionzh :n - a +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Polearms.  zh:K At 100% training you would reach 16.0 in about 7.6 XLs. Damage rating: 13 (Base 13 x 105% (Str) x 101% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ zh(;“And Diarmid oh, Diarmid he perished in the strife; (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{hO  Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)  e - a +0 club  n - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  h - an amulet of the acrobat  i - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA Potions (go to first with !)  b - a potion of magic  c - a green potion  f - an emerald potion  j - a glowing clear potion  k - a fuming amethyst potion |hom - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 6.8 XLs. Damage rating: 9 (Base 9 x 105% (Str) x 101% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.}h-f Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)  }hf'e - a +0 club  n - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  h - an amulet of the acrobat  i - a +4 ring of protection Scrolls (go to first with ?) }hf d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA Potions (go to first with !)  b - a potion of magic  c - a green potion }h g~ f - an emerald potion  j - a glowing clear potion }h%g9 k - a fuming amethyst potion ~hW#.....††.......eyoung3 the Digger###.###........Gargoyle#.# #........Health: 19/24 ===================-----#.# #........Magic: 1/7===---------------------#.###........AC: 5Str: 12#..##.....<..EV: 11Int: 17##.###.##.###SH: 0Dex: 10#...#.# ..XL:  4 Next:  4% Place: Dungeon:2###@#Noise: ---------  Time: 981.1 (0.0)#)#m) +0 trident...Cast: Sandblast.......>....####.#..##.....#.∩....~h;  You have reached level 4! _You feel stronger. _Found a stone staircase leading down. _Found Daxics's Assorted Antiques. _You see here a +0 halberd. _n - a +0 halberd~h~hI~hho3hh*hkh[h;hE20=hhh̲U2===hJhs,hh,hhhҽh1==hľh'hi;===hShhhhEhrh:hhYa2==hh`,h0hKhhshl3====hyhh&h3==hrh,h:h@,hKhh<====hh~hh4==hh,hh%hehhJ,h h hv9=hh4hO4===hIh,hhhShh ,h hH h 4===h>h,hh,hh.,hhz,hRh,hh2"he":5====h"hK#h%,h&h(,h)h,,h-h7.hb.<====h.h0,h11h\3,h3h5,h6h8,h9h<,h=h?h[?M6===h?h B,hBhD,hEhF,h1GhIh1J;===hKhM,h%NhO,h"PhR,h\RhIT,hThrV,h\WhYd7====hZhK\4 _Magic restored.hx^3h^h8d_  Items here: ))) †††.h....# ####.#@.##..........hx#.∩........#..........#######.... #...b   bat (wandering) ... ..hc{21038.1 (57.0)h{hF}h% .SS   adder (wandering)  A bat comes into view. An adder comes into view.h,9.1 (58hʇh0 _The bat moves out of view.hS< ##.###.##.####...#.# ..... ###.#.##......####)#.........#..............#.......#......#..>....# ...[.####.#..#...... #...@.......#.∩#........S#######.... ...$h? hN @S.hHQ C40.1 (1.0)SandblasthW hZ @ _Found a leather armour and 10 gold pieces.h4##.###.##.#### #...#.# .......###.#.##......####)#........#......#.......#......r#..>....#....[.####.#..#.#.h#.∩.....S.#.#.#....$..r   rat (asleep)..hh;S.h/&1huh@V _A rat comes into view.h #S    The blast of sand hits the adder.h4,h@m  The adder is severely wounded.h(<bS..b   bat (wandering)r   rat (asleep)h)f6----=2.6 (1.5h0h3R _The adder barely misses you.hF  The blast of sand hits the adder.h# ....$....h#>Bh?hvd.b.bh8 5-------194.1 _You kill the adder!hhm _Your Conjurations skill increases to level 2!h # The blast of sand hits the bat.hu  The bat is severely wounded..b3-4-------5.6 hU_The bat hits you. The bat misses you.h]K####h  The blast of sand misses the bat.The rat squeaks loudly.hhth .........[r.brh\v3-------=7.1hh _The bat completely misses you. The bat misses you.hhs  You reach to attack! You closely miss the bat.h_k  The bat is severely wounded.hhDh hC"zbr[.. h#5-8.4 (1.3hE*h-Q _The bat closely misses you.h  The blast of sand misses the bat. The blast of sand hits the rat.hO#†##h.ShfShUV  You kill the rat!h|Vh`6...bh8b  5/25=2-------20-9.9 (1.5 _The bat hits you but does no damage.hhh\ki _Your Fighting skill increases to level 1!hT  You hit the bat.  The bat is severely wounded.h!]9 h]?3====h]'51.2 (1.3h2dhf= _The bat hits you but does no damage. x2h  You barely miss the bat.The bat is severely wounded.hhZ(2.5h&hP _The bat barely misses you.h  You closely miss the bat.The bat is severely wounded.The bat hits you. The bat hits you but does no damage.h 54-h*!3.8hhP _The bat barely misses you.h D  The blast of sand hits the bat.h C.h &.h 2----15.3 (1.5Sandblasth h G _You kill the bat!h 3hH h? ,h h h7 K5=h hi ,h h P----h h ,h h hB h=3====h hq ,h% h ,h h ,hM h h <====h hN ,h h ,h h ,h h= ,h h| ,h h$# hb# O4===h$ h' ,h)) h+ ,h. h1 ,h3 hQ7 h7 ;===h9 h}< ,h> h#A ,hZB h>E ,hF hvI ,hJ hM ,h@O hQ hQ P5====hS hZ ,h[ h^ ,hH` hc ,hd h&g hIg <====hh hk ,hm hZp ,hq ht hw ,hx hx hz h} ,h h́ h M6===h h ,h; h ,hь hq h h! h ===hN ht ,h hD ,h4 h+ ,hƦ h3 h_ h G7====hP hӬ hd ,h$ h h ,h ,h ,hJ hN h Welcome to Daxics's Assorted Antiques! What would you like to do?  a -  64 gold a leather armour  b - 1280 gold a sack of spiders  c -  64 gold 2 scrolls labelled NETUSAKASCH  d -  32 gold a scroll labelled OGUGAELAU YLEX  e -  32 gold a scroll labelled OGUGAELAU YLEX  f -  32 gold a scroll labelled VIKHAF ZEUKIUg -  96 gold a short sword You have 45 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listh hh#...#.# .......eyoung3 the Digger###.#.##.......Gargoyle####)#..........Health: 25/25 ========================#...............Magic: 7/7========================#.......#.......AC: 5Str: 12#..>....#...†[..EV: 11hInt: 17####.#..#.......SH: 0Dex: 10#............XL:  4 Next: 21% Place: Dungeon:2#.@..........Noise: ---------  Time: 1104.3 (49.0)h#............m) +0 trident#######......Cast: Sandblasthm#........$.....hB....The bat is severely wounded.h?The bat hits you. The bat hits you but does no damage. _The bat barely misses you.The blast of sand hits the bat. _You kill the bat!h]NThere is an entrance to Daxics's Assorted Antiques here.h h"h@$. _hR 3hS hW h Z hE^ : _h^ h6a ,hb h|e hg ,hVi h l h+n ,hn hp h@r ,hs hu hmw ,hy h{ h\ #................#. #.......#.......... #..>....#...†[...# ####.#..#........##. #................ #.∩............#. #................ #######......###. ##.@....... 10.3 (6.0)#....$..##. ..........# #..............#...|...#.....<#............###...#........##...#...#.....h h[ +1.3 (7h h 3 The bat hits you. The bat hits you but does no damage. _The bat barely misses you.  The blast of sand hits the bat. _You kill the bat! _Found a stone staircase leading up.hk3hG h(hBhhh ,hh#,hT%h)M _You now have 55 gold pieces (gained 10).h-3hg/h2h5,hN7h9:hJ{ #.... #.∩.....#. #.................. ########... ##..... #####.......##. #...........#.. #...............#...|.@.#.....<..6.3 (5#............####hK#...#..# #...#...#...... #.. #.......##.. #  .. .#....### #..(..heTh`hS`$7.3 (6hghl hlhm_Found 3 stones.h< ^ #. #.∩......#. #.................. #......###... ##.. #####.......##. #.....#.. #....... #...|@..#.....<.. #.#### #...#.#h  #...#...#.. #.. #.......#.. #.. ..# ..#. .#....#####. #..(..h h" +8.3 (1h( h* hh ^ #. #.∩......#. #.. #......###... ##. #####.##. #.#.. #.h N #...@...#.....<.. #.#### #...#.# #...#...#... #...#.......##.. #...........# .. #...#....####h  #...#..(..h hQ &9h hO t _You see here a staff of death.h3hh| _h,hbh%hh,hhah h hF hhBhh/~###.#.##.  ####)#...........$  #................#. .  #.......#.......... ..  #..>....#...†[...# ....  h0J####.#..#........##.... #.......... #.∩......#.... h,0l#...........( 24.3 (5hJ0"#######......###...# ##............ hf0#####.......##.#.h0#...........#..#...............#...|...#.....<..#............####h0,#...#........#hBhF+5.3 (6hCNhT% _Found 8 stones.h3h%h\4h8,h<Bh=h?h!@hAhChM#.# #........ #.###........ #..##.....<.. ## ##.###.##.######## #..#.# ........###...#.#.##.>. ####)#$.:... #......h9N#.. #.......#.9.3 (4 #..>....#...†[...##. ####.#..#........##....#....................hZN#.∩............#.....#.............(.huN#######......###...## ##.............#####.##hN#.#.##hTh?V,30.3 (5hZhg\; _Found a stone staircase leading down.h #.# #.  #.###.  #..##.....<.. ##.  ##.###.##.# #...h% #...#.##.###...# ###.#.##.>.....  ####)#h7.$.:....  #.#......  #.#. h #..>....#...†[...##....# h ####.#..#..##.....hZ #.........h[ #.∩...h b#..... #.h#........(.h=} #......###...##h[v ##............. hzU #####.##.#.##hK$h(+1.3 (1h0h2hU #.# #. #.###........ #..##.....<.. ##. ##.###.##.# #... #...#.##.###...# ###.#.##.>..... ####)#.$.:.... #.#...... #.#. #..>....#...†[...##....# ####.#..#.##..... #....... #.∩.#..... #....(. #......###..##  ##......U40m.......  #####.##.#.##h]hj_&2hdhehO_  #.# #. #.###........ #..##.....<.. ##. ##.###.##.# #... #...#.##.###...# ###.#.##.>..... ####)#.$.:.... #.#......h_  #.#. #..>....#...†[...##....# ####.#..#.##..... #..h_ ...... #.∩.#.h_ X.... #...h_ .(. #......###...## h_  ##............. h_ P #####.##.#.##hf h&i h=i 3hm hCo h҃  #.##.....<##.#.###.##.######## #..h  #...#.##........###...###.#.#.>.....####)#...$.:h ^.....#....#h1 A.>hZ e†@...##....####.#hl .....##..... #.....h} .....h .......##...........#.. .#h <4h h< W _You see here a +0 leather armour.hZ^<5hch2f- _o - a +0 leather armourhInventory: 15/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)o - a +0 leather armour Jewellery (go to first with "=)h - an amulet of the acrobat  i - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA Potions (go to first with !)  b - a potion of magic  c - a green potion  f - an emerald potion  j - a glowing clear potion  k - a fuming amethyst potionh' i - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love h' To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.h3hvhڑ #.###........eyoung3 the Digger#..##.....<..##.Gargoyle##.###.##.######## #...Health: 25/25 ========================#...#.##........###...#Magic: 7/7========================###.#.##.........>.....AC: 9Str: 12####)#...........$.:....EV: 11Int: 17#................#......SH: 0Dex: 10#.......#...............XL:  4 Next: 21% Place: Dungeon:2#..>....#...†@...##....#Noise: ---------  Time: 1135.3 (0.0)####.#..#........##.....m) +0 hCtrident#....................Cast: Sandblast#.∩............#.....#..................(.#######......###...####.............#####.......##.#.###...........#.. .# _Found 3 stones. _You see here a staff of death. _Found 8 stones. _Found a stone staircase leading down. _You see here a +0 leather armour. _o - a +0 leather armourhOh+8 (0.5hh8 _i - a +4 ring of protection (worn)hp1 h[5 5Inventory: 15/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd h5 Armour (go to first with [)  a - a +0 robe (worn)o - a +0 leather armour h5 Jewellery (go to first with "=)  i - a +4 ring of protection (worn)h - an amulet of the acrobat h5 Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA hG6 ,Potions (go to first with !)  b - a potion of magic  c - a green potion  f - an emerald potion  j - a glowing clear potion  k - a fuming amethyst potionh.[ h - an amulet of the acrobat. hAn amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 1 of the Dungeon. hStash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ h“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” h -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.hhhK #.###........eyoung3 the Digger#..##.....<..##.Gargoyle##.###.##.######## #...Health: 25/25 ========================#...#.##........###...#h3uMagic: 7/7========================###.#.##.........>.....AC: 9Str: 12####)#...........$.:....EV: 11Int: 17#................#......SH: 0Dex: 10#.......#...............hR?XL:  4 Next: 21% Place: Dungeon:2#..>....#...†@...##....#hnNoise: ---------  Time: 1135.8 (0.0)####.#..#........##.....m) +0 tridenth#....................Cast: Sandblast#.∩............#.....h#..................(.#######......###...####.............h#####.......##.#.###...........#.. .# _You see here a staff of death. _Found 8 stones. _Found a stone staircase leading down. _You see here a +0 leather armour. _o - a +0 leather armour _i - a +4 ring of protection (worn)hhxhhf  You start putting on your amulet.h+6.8 (1hhOh,+7.8 (2hghh+8.8 (3hh h+9.8 (4hhh 940.8 (5 _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.hlhhY _h - an amulet of the acrobat (worn)h>h#D[Inventory: 15/52 slots hZDHand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd hDArmour (go to first with [)  a - a +0 robe (worn)hSEo - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 2 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA Potions (go to first with !)  b - a potion of magic hE c - a green potion  f - an emerald potion  j - a glowing clear potion  k - a fuming amethyst potionh o - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 hD It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.1 (9.6 -> 10.7). Your EV would decrease by 0.5 (11.2 -> 10.7). hn Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. h sStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour h }_________________ “Nought can Deform the Human race  Like to the Armours iron brace” h^ I(w)ear, (d)rop, (=)adjust, or (i)nscribe.hh( #.###........eyoung3 the Digger#..##.....<..##.Gargoyle##.###.##.######## #...Health: 25/25 ========================#...#.##........###...#Magic: 7/7========================###.#.##.........>.....AC: 9Str: 12####)#...........$.:....EV: 11Int: 17#................#......SH: 0Dex: 10#.......#...............XL:  4 Next: 21% Place: Dungeon:2#..>....#...†@...##....#Noise: ---------  Time: 1140.8 (0.0)####.#..#........##.....m) 9)5m+0 trident#....................Cast: Sandblast#.∩............#.....#..................(.#######......###...####.............#####.......##.#.###...........#.. .# _i - a +4 ring of protection (worn)  You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _h - an amulet of the acrobat (worn)hd-h. _h5h=h|B+1.8 (1h$Hh^PhhD ###)#...........@.:..... hf................#....... h.......#......... h..>....#...†....##....## ###.#..#h###..................... hgK   kobold (asleep)h ~#.∩............#......h6#..................(..#########...##h$9 3.8 (3.0)  hD_A kobold comes into view. It is wielding a +0 dagger.hk.KKh 4==4.8 (4hhL} _The kobold shouts! You hear a shout! _You see here 6 gold pieces.hp%.†† ###. # #. # #.  ###........  # .##.....<.. ##.. .###.##.######## #..K.. ...#.##.###...###.#.##.@.. ##)#.$.:........#.#....#................ .>....#...†....##....### ##.#..#.##......  #.........  #.∩...#.....  #............(..hmh4hK..gg   hobgoblinK   koboldh E--5.8 (1SandblasthD(hL, _A hobgoblin comes into view. _There is a stone staircase leading down here.h D††. .  #.  #. .. #.# ##.....<.. ##...# ###.##.######## #.K..g.#.##.###...###..#.##.>)#.$.:......<#.##.. >....#...†....#..#........##...... #.............. #.∩............# h,hI..g.K--6hh; _Found an escape hatch in the ceiling.hD  You miscast Sandblast.  You are very lightly contaminated with residual magic.h hg..Kh6----10 7Contam hsh 0 _Nothing appears to happen.hPG  The blast of sand hits the kobold!h$XC)h,hY  You kill the kobold!hhg.gg 2 hobgoblins5-------2=9.3 (1.5hr _A hobgoblin comes into view.hUZ J  The blast of sand hits the hobgoblin!ha #†   hobgoblinh h _.g)h 4-------560.8Sandblast _You kill the hobgoblin!h h g _Your Armour skill increases to level 1!hhThUh, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h8hh,"h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hJ?######### †† #. #. #.  ..........  #.# .....<.. ##.g.## ##.##.######## ##...... .#.##........###@..###. .#.##>.)†...... )#$.:<..#### ....#................# ....#...†....##....### .#..### ............. .∩#.....hh#8g.hU$i25 -10Sandblast _h+hC-h: 4 ††#  ..  #.# <.. ##g..##  ##....... #@..###. .....>.)†...... )....$.:......<. ....#.......### ............# †....##....### ....##...... ............ .∩ h  ††#  ..  #.# <.. ##g..##  ##....... #@..###. .....>.)†...... )....$.:......<. ....#.......### ............#†....##....### ....##................∩-hD h ` _A hobgoblin is nearby!h J  The blast of sand hits the hobgoblin!h2N†##h.)†...... hZN #)#...........$.@......<.-....#.......### .....#....# >....#...†....## hwN #.#..#..##...... #...................... hN #.∩............#........ #..........(.... ##########...##  You pick up a book of Cantrips and begin reading...h~T 099.3 (36.0)hV ]10 -200.3 (37h[ h]  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.h3hhlhdh\====25 hxh̢,h>h=10 hhL _You now have 61 gold pieces (gained 6).hײh;25 h۳hR  There is a stone staircase leading down here.hh" _hƺhh h;hZhh,h{h4h,hhh,hkhhC,hhhhh'hfhIhjhhh;hh%hR  There is an escape hatch in the ceiling here.hh= _hhhhmhhOh :. h . ####### ... . #..... .... . #.#.# ##.... h . ###†..###....# h) ### ##............ h{ ...###...###.#..# ......>.)†.......##.# ..............<.@...# #h ######.# ........# h †....##....### .....##...... ...... h K......#........ .h 9.(.... h*  h-15.3 (15h610 6.3 (16hh!a _p - a scroll labelled NETUSAKASCHh3hphhQ25 h,h ..r.. ....$ ####### ...... #..... ....$. #.#.# ###.... ###†..###....#### ##### ##................###...###.#.@# >.)†.......##.# ...<.....# ....#.......######.#.......####....### r   rat (asleep)##.....#........huy 7.0)  A rat comes into view.h+8.3 (2hh+ _Found 12 gold pieces.h ..r..  ....$   ......  #..... ....$.  #.#.# ###....  ###†..###....####  ##................ #.@#>.)†.......##.# ....<.....# ...######.# ...# # .###h@8..h ..r..  ....$   ......  #..... ....$.  #.#.# ###....  h###†..###....####  ##................ #.@#>.)†.......##.# ....<.....# ...####...# h+E.###hPhhh1h h:L_A rat is nearby!h ......#...r..# .....$######## ......#..... ....$.. #.#.# ###.....  ###†..###....##### #### ##.........@.......###...###.#..#....S.#>.)†.......##.###..#.<.....# ########.#.......# .#S   adder (asleep)##....### .#r   rat (asleep)## .#hp A9.3 (1h hq Y _An adder comes into view.hb#.......# #....r..# #......$#.# ..#..... .....$.. #.#.# ###..... hN###†..###....#####. ##.###...###.#..#....S.#>.)†.......##.###..# <.....# #hdV##.######hyC.#hq.# #.# h##....### #.# ##...... #hK.# hh820Sandblasthh^h0 ###S    The blast of sand hits the adder!hP,h,h1X.S..h52m6----10 =1.8 (1.5h5h7^ _The adder is severely wounded.hƑF  The blast of sand hits the adder!h:#†r   rat (asleep)h&.h!5-------433.3Sandblasth,'h)I _You kill the adder!hu h4 hy h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hM #. #.......# #....r..# # ##......$########..........##..... ......$...# #.#.# ###........ h  ###†..###...@#####. ## ##............†......###...###.#..#......###>.)†.......##.###..#.<.....# .#########.# #hM I.......# #.###....### #.### #.#h h& g.rrh d25 ==40Sandblasth h - _The rat squeaks loudly.hH####h%hX'f  The blast of sand misses the rat.ha0N.r..ll   iguana (wandering)r   rath4~4-------10 =--5.8 (1.5h;hH?Z _An iguana comes into view.h D  The blast of sand hits the rat!h Z.##h, V  You kill the rat!h, hi4 .......l..lh9 3-------4--7.3Sandblasthc@ hVC 0 _The iguana hisses angrily.hhAh h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h#.###. #.# .# ## #$#...#######....# #............$...# #.#.# ###..@...l...  ###†..###....##### # ##............†...... ###...###.#..#......### .>.)†.......##.###..#.<.....# .## #######.# # ........ ##....###h!h4l.h"j25 -80Sandblast _hhhR 0##h:h@.l.hÙX---10 =9.8 (1.5hbh hɢ=_The blast of sand hits the iguana but does no damage.hH .#h@ h4J l.  The blast of sand hits the iguana but does no damage.hfK 2---2----31.3hR hmT + _The iguana bites you.he 4####h%4l...h&s3=--1-------h&!2.8h-h/ _The blast of sand misses the iguana. The iguana barely misses you.h'h([2-4.1 (1.3h.h 2p _You hit the iguana but do no damage. The iguana bites you.h  You hit the iguana.  The iguana is moderately wounded.h (5.4h h Z _The iguana completely misses you. x2hmD  You hit the iguana.  The iguana is heavily wounded.hE V3=6.7hL hO S _The iguana barely misses you.h\  You barely miss the iguana.The iguana is heavily wounded.h D---8.0h b _The iguana misses you.h . =  You puncture the iguana!h 6 E†hI= =899.3SandblasthC hF J _You kill the iguana!h hף hR h9 H _No target in view!hK h hh# h& H _No target in view!hq hw h h H _No target in view!h h h hG! h ' H _No target in view!h h hВ h H _No target in view!hf2===25 _4=hݚBhhĞhhwQ===hhhGh5==h©h,hDh5,h2hNhshfh:h#=hhh93h3====h hy,hhh=hVh8,hhhch5====hh),hhhhh hPhhe,hkh,hhvhH4===hhrhhhhhhJ,h8hh h+4===hhhhhl h h h,hh0,hhLhh+#5====h$,h%h)hG)h5+h21h1<====h4h7,h8h;;,h5<hABhChBChaDhGhGhHhLM6===hOLhFMhP,hQhShTheUhWh7XhYh[Q===h4]h^h4_h`hbhbhchehehfhi,hkhwmhmhnh}qd7====hnrhthvhvhwheyh{h{h|h=10 hdhtx _No target in view! _You now have 72 gold pieces (gained 11).hh&====h 25 h܇hhhhЌhhM'10 hhғ$ h)_You now have 84 gold pieces (gained 12).hh;25 hhh,hhhThhh}hӣ,hdhhhڧhmhhthh8hhWhhhhlhh=hKhBhnhhɻh|hhh`h ,hhkhM,hhuh,hh6h,hhJh,hhhGhrhXhh'10 hPhN _You now have 101 gold pieces (gained 17).hQ25 hh&hhDhhPhhhhhhhhth,hhh,hhhhhfhh0= h+######### #.......########## #.......##.......######.......##.......##..@........#-320.3 (81.0) #.......##.###.......# h #........> ##.......#  #.......# ##..#######  #h.####..##  ##.......#....hB{#####..........##.#hcx......#.... .#####...†.......#...h1 h F-1.3 (82hh; _Found a stone staircase leading down.hv 3hv h#y hz h{ h~ Xh h h ,h+ hچ h ,h_ h hZ ,h hr hI ,h h h h h~ hȖ h[ h h] h h h h hɞ h h hl h `h h h h h h/ hX h h hc ,h$ h h ,hW h h ,h h h+ ,h nh h( ,h h h ,h} hc h ,h h h2 hU h h h #.#.#####...†.......#.......####†..###....#####............# ##............†......########### #...###.#..#......#### .)†.......##.###..# h +.......<.....# #.## .......# #.# ......# #.# #.# ....### #.# #@# hH 46.3 (25 ...... #.#....^# hu ....... ........# ........ ##.#.....# h ...(.... #. ......# ...## .. ..###.## ..... . ... .#h #.## ._.. ## .#ho ;_hJ ,7.3 (26h 9_hl @ _Found a shimmering blue altar of Sif Muna.h<3hh,h###†..###....#####..... ##............†......########## #...###.#..#......#### .)†.......##.###..# ......<.....# #.#######.# #.#  #.# #.h<b#####.###.. #..@.^#. h.......... ###.#(...## .....###.#..... .# h   jackal (asleep) .#.## .._.. #hv .# ..... h,0.0)h+8.3 (1hhY _A jackal comes into view.hk ###†..###....#####.#  ##.†......# ##...###.#..#......#### >.)†.##.###..#.<.....# #.##.######.# #.#h .# #.# #.# #....### #.###.### #...... #.#.@..^#. .h.# #.h###.#.....#.(.... #.......# #...## ..h<...###.##. #..... .#h 2 jackals (asleep) #.#.## #.._.ht. ##. .# ..... ... #h&h  A jackal comes into view.hh|hG  The jackal barks! You hear a bark!hahhh.hhhhhhh 4 jackals (1 wandering)h@==9Sandblasthh\ _A jackal comes into view. x2h&G  The blast of sand hits the jackal!h~,#.##h 3_hY  You kill the jackal!hh+hoh hha.h...h.hh_hX6----10 hD9150.8 (1.5h;_h9 _The jackal barks! You hear a shout!hdG  The blast of sand hits the jackal.h###† 2_h@Xh c..h.h.._5-------3-2.3_ _You kill the jackal!hB  You miscast Sandblast.  You are very lightly contaminated with residual magic.hHch.h.hIp4---------hIS30Contam hNhP0 _Nothing appears to happen.hv h^x V  You miscast Sandblast. Nothing appears to happen.h~ ..h_The jackal closely misses you.h s3-------=4h 8_hg > _The jackal bites you but does no damage.hU =  You puncture the jackal!hH_ †   jackal_You kill the jackal!hTc 455.6 (1.3hj :_hm T _The jackal closely misses you.h _You completely miss the jackal.The jackal bites you but does no damage.hL'6.9h:_hS _The jackal barely misses you.hS h!'8.2h(8_h, _You closely miss the jackal. The jackal barely misses you. x2h`  You barely miss the jackal.h`Y4===9.5h:_hA _The jackal bites you but does no damage. x2h0j _You barely miss the jackal.h0(60.8hh"A _The jackal bites you but does no damage. x2hhU'2.1h,hװ _You hit the jackal but do no damage. The jackal completely misses you.hY  You miss the jackal.hEP  The jackal bites you but does no damage. x2h g   goblinrgr   rat (wandering)h_A goblin comes into view. It is wielding a +0 dagger.h'3.4hsh1#V _A rat comes into view.h%  You barely miss the jackal.The rat squeaks loudly.hhݒr.g..rh'#2hOZ---====4.7h֛hԞj _The jackal bites you. The jackal closely misses you.hhh? r.g_..  You closely miss the jackal. The jackal closely misses you.hoi3=---6.0h*h> _The jackal bites you but does no damage.hDQ 8  You hit the jackal.h-R hS hS h\  †g...g   goblin_  You kill the jackal!h:b b7-7.3hi 8_hk K _Your magical contamination has completely faded away.h4@##............†......########## ##...###.#..#......#### >.)†.......##.###..# ........<.....# #.#######  #....#####.###.. .###.#†...^ h@.. ......†@... #..###.#. ....(.... #†r.g #...## .....###.# ...... #..... .# #.#.## #.._.. # .. .# $..... h@r   rat. # #....<..h)EhEh-Ng.r._hOO25 -80h X9_hX* _Found 7 gold pieces.hN\hd>r.hf4==5====10 =9.6 (1.3hlho _You hit the goblin but do no damage. The goblin hits you but does no damage.h5  You hit the rat.h †  You kill the rat!hHM=870.9hfh= _The goblin hits you but does no damage.h^h'  You closely miss the goblin.An endoplasm comes into view.hJ   endoplasm (wandering)Jg   goblinh(2.2hX h:#t _The goblin hits you but does no damage. The goblin misses you.h%hL.Jh(3.5hhØy _You barely miss the goblin. The goblin hits you but does no damage.hdhx_g   goblinhp).h55=h@====4.8h#9_hp& _You closely miss the goblin. The goblin completely misses you.hq8  You hit the goblin.h{|b)_hA ##............†......########### eyoung3 the Digger ##...###.#..#......####Gargoyle >.)†.......##.###..#Health: 25/25 ======================== ........<.....# #.##Magic: 5/7=================------- h_.......######.# #.#AC: 10Str: 12 .......# #.# #.#EV: 10Int: 17 #....### #.###.###SH: 0Dex: 10 #...... .###.#†...^#XL:  4 Next: 100% Place: Dungeon:2 ........ ......†@...#Noise: =--------  Time: 1376.1 (1.3) #.........###.#†)...#m) +0 trident ....(.... #†.......#hCast: Sandblast #...## .....###.## ...... #..... .# h#.#.## #.._.. ## h.. .# $..... ... # #.... h .<..You closely miss the goblin.An endoplasm comes into view. hE~_The goblin hits you but does no damage. The goblin misses you. _You barely miss the goblin. The goblin hits you but does no damage. _You closely miss the goblin. The goblin completely misses you.You hit the goblin.h% hf_You kill the goblin!You have reached level 5!h/  --more--h ^9/298--5 0% Sandblasth,hhj4 _hk3hU hhX25 _h,hEhuh96===hh1h%!,h"h%,h&h*h-,h.h/hVh~-82.1 (6.0J   endoplasm (wandering)Jh(8-h{hLa _An endoplasm is nearby!h!$###...###.#..#......#### .>.)†.......##.###..# .........<.....# #.## #######.# #.#.# #.# #.# h##....### #.###.####...... ..###.#†...^# ..........†....##...###.#@)...# .....(.... #†.......# ##...## .......###.## h....... .#..... . ##.#.## #.._.. ##hy. .# .$..... h.. # ##..J..<.. ...h&5...####h;h?J.hP===3.1 (1 _hh`p _You see here a rat corpse.h2..>.)†.......##.###..# .........<.....# #.## .#######.# #.# ..# #.# #.###....### #.###.### h)3.##...... ..###.#†...^# ...........†....##...###.#†)...#h^3#.....(.... #†.@.....# ###...## #.......###.## h3........ ..#.....# .# .h3##.#.## #.._... ## h3.#.. .# .$..J... ..... # ###......#h3t<.. ........#### #h4Q###......#h6h?<J..hZA4Sandblast _h h: h   You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.h:)J_Jhn,5---10 5Contam h48_h(7^ _The endoplasm quivers.hJ  The blast of sand hits the endoplasm!hdU#.h...hb%4------1=6.6 (1.5Sandblasth-h0M _You kill the endoplasm!h| h hپ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h_hk5===25 b   bat (wandering)bh(0.0hBh;b..h2-7.6 (1hhV _A bat comes into view.h7.........<.....# #.#########.# #.#..# #.# #.###....### #.###.###.##...... ..###.#†...^#...........†....##.........###.#†)...#.....(.....##†.......####...## #.....@.###.## ............#.....# .###.#.## #.._...# ## ..#.. .# .$........ ..... # ###......###hM8Q<.. ..#### ####b....#.# ###.#.....h9ht:hG;hC\_.bhF?-8h6M8_hAOh####### . #.# #.##....####.###.. ..###.#†...^................†....#.........###.#†)...#....(.....##†.......# .###...## #.......###.## ............#h .# ##.#.## #.._...# #.. .# #.$........# .... # ######<.. ...#### #####.b...# ###.#.... .?...h+##..hhhhK_.b9hhCh _Found a scroll labelled ZISKAL KIRO OKO.h!.# #.# #.# ##....### #.###.### .##...... ..###.#†...^# ...............†....# #..###.#†)...# ...(.....##†.......# ###...## #.......###.## ..........#.....## .# ##.#.## #.._.@.# ## h#.. .# #.$........# ... # ###......### <.. .... #### #####.....## ###.#b. hm7. ?.?..##.!..# ..hhhhM..bh D===90h)9_h?, _Found a scroll labelled QIFELEUJEL and an emerald potion.h~_##....### #.###.### ##...... ..###.#†...^# .........†....# ####.#†)...# ...(.....##†.......# ##...## #.......###.## ..........#.....## .# ##.#.## .#.._...#.## hxw#.. .# #.$.....@..# ... # ###......### <.. .... #### #####.....## ###.#. ?.?. ##h.!...b. # .. .>. .... #hjhЂhhNH  Found an escape hatch in the floor.h S   adder (wandering)S..b   bat (wandering)bAn adder comes into view.h01hhK _Your magical contamination has completely faded away.hk.. ..###.#†...^ ..........†....##..###.#†)...#....(.....##†....... ##...## #.......###.# ..........#.....##..# ##.#.## .#.._...#.## #.. .# #.$........# .... # ######<.. ...h......##### #####.....###### ###.#.... ?.?... ##....!.S...hX~ .>. ...b. .... ...... hhh\hh.b   bat (wandering)ht &2hVh?/ _The adder hisses angrily.h|.........†....# ####.#†)...# ...(.....##†.......# #...## #.......###.## .........#.....##..# #.#.## .#.._...#.## .. .# #.$........# ... # ###......#####.#<.. .........# h|#### #####.....###### # ###.#.. ..?.S. #...!..  .. ....>.....bS   adder ............b   bat (wandering) .............#h~~h h#hhh(S?K.bK   kobold (wandering)h73Sandblasthshs _A kobold comes into view. It is wielding a +0 whip.h  You reach to attack!  The kobold shouts!  You hit the adder.hB  The adder is lightly wounded.hSbK..bKh=10 ==4.9 (1.3hwh hD_The adder barely misses you.h$R`  You closely miss the adder.hT  The adder is lightly wounded.  The bat hits you but does no damage. The adder closely misses you.h[h\h!f_b#.K.hg0-6.2hp:_h[rw _The bat hits you but does no damage. The adder barely misses you.h8v  You closely miss the adder.hB  The adder is lightly wounded.h%h_bK?hZb6===-7.5h=hS@ _The adder bites you but does no damage. x2ha  You closely miss the adder.The adder is lightly wounded.h*bh#chhdh}nAK.hn(8.8h$x8_hu{p _The bat hits you but does no damage. The adder misses you.h  You closely miss the adder.The adder is lightly wounded.h9 _The bat hits you but does no damage. The adder bites you but does no damage.  The kobold hits you with a +0 whip. The bat barely misses you.hY7--400.1hEh= _The adder bites you but does no damage.hF*  You hit the adder.  The adder is heavily wounded.h2m  The bat hits you but does no damage. The kobold hits you with a +0 whip.h>  The adder barely misses you. The kobold hits you with a +0 whip.h&?p20--------1.4hGheJ* _The adder bites you.hŸ  You hit the adder.  The adder is severely wounded.hyhM9 hm18--------===h!2.7h,h _The bat barely misses you. The adder bites you. The kobold closely misses you.h7  You hit the adder.h!n  You kill the adder!h-_ b..b   batK   kobold  The bat hits you but does no damage. The kobold hits you but does no damage.h2S--194.0h;h?: _The bat hits you but does no damage.hǐ  You hit the bat.  The bat is moderately wounded.hh  The bat misses you. The kobold barely misses you.h (5.3hר:_h~T _The kobold closely misses you.h   You closely miss the bat.The bat is moderately wounded.h hg hj_.K   koboldh6s77===6.6hP'hm*O _The bat hits you. The kobold hits you but does no damage.h/~h~h  You hit the kobold but do no damage. The bat barely misses you.h_bb   batK   koboldh_5--7.9h8_hg9 _The kobold hits you with a +0 whip.hO,h ..b  You hit the kobold but do no damage. The bat barely misses you.The kobold barely misses you. The kobold hits you but does no damage.h(9.2hv 8_h: _The bat hits you but does no damage.hLl,hz _b.  You closely miss the bat. The bat hits you but does no damage.10.5hV8_h= _The kobold hits you but does no damage.hg8  You hit the kobold.h  The kobold is heavily wounded.h.K   koboldh6=-===1.8h8_hy _The bat closely misses you. The kobold hits you but does no damage.hP  You hit the kobold but do no damage.h&Qh]C _bb   batK   koboldThe kobold is heavily wounded.hG_(3.1hi8_hmx _The kobold hits you but does no damage. The bat barely misses you.h9  You hit the kobold but do no damage.The kobold is heavily wounded.hq  The bat hits you but does no damage. The kobold hits you but does no damage.h#(4.4h_hx _The bat hits you but does no damage. The kobold barely misses you.h K w  You closely miss the kobold.hK ,h:V _.b  The kobold is heavily wounded.h"W 7==8===5.7ha 8_hb T _The kobold closely misses you.h~  You hit the kobold but do no damage.The kobold is heavily wounded.h hx ..bh (7.0hz :_h x _The bat barely misses you. The kobold hits you but does no damage.hZ  The blast of sand hits the kobold but does no damage.h9hd b.  The kobold is heavily wounded.The bat closely misses you. The bat hits you but does no damage.h]7---8.5 (1.5h%8_h _The kobold barely misses you. The kobold misses you.hTG  The blast of sand hits the kobold.h>YV_)h  You kill the kobold!hF_b.h=6------1020.0hcb _The bat hits you but does no damage. The bat hits you.hND  The blast of sand hits the bat!hlUO_†h8_h5------11.5Sandblasthnh@G _You kill the bat!hShuVhmahdH _No target in view!hf3h\jhqg25 hsO8huhz,hzh~e6===h4h h]h˅hZ,hohHhL9=hʑhݖQ===hRh,hh,hhu20==hh ,hhhM7===hTh,hhhk21==hKh,hhh ;===hh,hhhj2==h4h,hhX,hhh - _You start resting.h J_42.5 (21.0)hd8===-3.5 (22h8_hA% _Magic restored.h3hhhw3==hn,hĠhw,hhh;===hh:hU4=hɳh(,hhݾ,hSh,hhq,hhhK5=hhG,h hK,hzh,hrh\hh6==hJhO,h]h,hhE,hFh%~7==h(h,h h h hhE,hh98hKE==hfhh$hh"hH"h#h&,h!)h"5_ _You start resting.h'@-68.5 (25hBw9==9.5 (26hTJ:_hcM" _HP restored.h63h9h>@hBh h ,h^hhm,h3h".[##...## #.###.## .#.....## ##.#.## .#.._...#.# .# #.$........#  # ###.....†#####.# ..<.. ...............# .#### #####...).######. .# ######.#........ ... #....?#..... ......!........... .....>.......... # ..............## ..............# ........$.....#..##h16272.5 (3.0)hG:Q=10 3.5 (4hAh]De _q - a scroll labelled ZISKAL KIRO OKOhk 3hw h hp h ;25 h} h hF '10 h" h$ o _f - 2 emerald potions (gained 1)h2 25 10 h3 { _g - 3 scrolls labelled QIFELEUJEL (gained 1)h6 Q25 hT8 h: hl= ,h> h6A hD ,hE h?H hJ ,hrK hM h0P ,hR hV =10 hW hL^ N _You now have 112 gold pieces (gained 11).h` Q25 ha he hg ,hi h2l hn ,h(p hr h h1 ,hs hP h ,hA h h ,h h' h ,h hי h hD h hN =10 h hp M _You now have 119 gold pieces (gained 7).h; h ;25 h hS h> hi h h h h hT h0 h h h h hx ,h h4 hv ,h h h ,h h h ,h] h h ,h h h  #.∩.....#.........###.#†  #............(.....##†...  #######......###...####.......# ##.........#.....#  #####.......##.#.##...#.._...  #...........#....####........  #...............#######.....†  #...|...#.....<........  #...........@############...)  #...#..# ######.#  #...#...#...... ##.......  #...#.......##.. #........hS #....# .. #......>..#...#....#### .. #......... S   adder (asleep)#...#..(.. .S# #.........### .# #.........#.........h 1504.5 (31.0)h ,5.5 (32h :_h Y _An adder comes into view.h .....(†...#########...####.......# ##................######.##.#.##...#.._.......#....####...............#######.....†|...#.....<.......................############...)# ######.##........# ##.......h ....##...# #................# ...# #......>.#....#### ..#...(.. .S#. ### ...h h 16.5 (1.0)hj ‚h6s##########...####.......## ..........#.....######.......##.#.##...#.._#.....#....####......#....#######.....†##...|...#.....<...............#............############...)#...###### ######.#.#...#...#....@...# ##........#...#.......##...# #..‚hc7#...........# ...# #......>#...#....#### ...# #..#...#..(.. ..S# #. ### ...# #. ...# #..... ..##.....#‚hmC‚hE77Sandblast‚hL‚hvN‚hf ..........#.....##.#####.......##.#.##...#.._...#.#...........#....####..........#.....#######.....†###...|...#.....<................#............############...).##...###### ######.#.#...#...#........# ##........‚h#...#.......##@..# #..#...........##...# #......>#...#....#####...# #..#...#..(.. ...S# #. ### #...# #. #...# #.‚h#.... ..#....# ##.....#########‚hv‚h&8‚hg‚h>‚h2#####.......##.#.##...#.._...#.##...........#....####..........##......#######.....†####...|...#.....<.................#............############...).###...#........##### ######.#...#...#...#........# ##........#...#.......##...# #..#.....##.@.# #......>#...#....#####...# #..#...#..(.. ....S# #. ### ###...# #. #...# #.#.... ..#....# ##.....#.....# ########### ‚hh‚h% _S.S  The adder hisses angrily.‚h&/==9‚hR.8_‚hx0V _The adder completely misses you.‚h̎‚hl8-10 =-10.8 (1.3‚hĖ‚hf _You closely miss the adder. The adder bites you.‚h   You miss the adder. The adder closely misses you.9=-2.1‚h‚h= _The adder bites you but does no damage.‚h{  You miss the adder. The adder completely misses you.‚h|(3.4‚h‚hIR _The adder barely misses you.‚h9_‚h(4.7‚h8_‚h.y _You closely miss the adder. The adder bites you but does no damage.‚hl  You closely miss the adder. The adder closely misses you.‚hZm(6.0‚hu‚hx= _The adder bites you but does no damage.‚h47_‚hX6---7.3‚h8_‚ht _You barely miss the adder. The adder bites you. The adder closely misses you.‚hR  You hit the adder.  The adder is moderately wounded.‚hR (8.6‚h Z :_‚h\ < _The adder barely misses you.‚h] ‚h  _You hit the adder.  The adder is heavily wounded.7=--9.9 _The adder bites you but does no damage. The adder closely misses you.‚h@ _You hit the adder but do no damage.The adder is heavily wounded.‚hyA )21.2‚hH 8_‚h#J s _The adder bites you but does no damage. The adder misses you.‚h _You closely miss the adder.The adder is heavily wounded.‚h (2.5‚h ‚h R _The adder barely misses you.‚h/ _You closely miss the adder.The adder is heavily wounded.‚he0 R8==‚h0 !3.8‚h7 :_‚h9 _The adder closely misses you. The adder barely misses you.‚h _You miss the adder.The adder is heavily wounded.‚h (5.1‚h! ‚hT z _The adder bites you but does no damage. The adder barely misses you.‚h 7  You hit the adder.‚h H†‚h =96.4Sandblast‚h, ‚h- I _You kill the adder!‚h 9_‚h ‚h 8_‚h- H _No target in view!‚h 9_‚hk ‚hs 8_‚h H _No target in view!‚hP| 7_‚h} ‚hL 8_‚h H _No target in view!‚h+‚hw‚h :_‚h H _No target in view!‚h@a‚hb‚h6i8_‚h@kH _No target in view!‚h9_‚h‚hn‚hC _No target in view!Âh`.3Âh.Âh/Âh325 _9=Âh5Âh8,Âh!9Âh:Âh<Âh=Âh=ÂhACÂh~D,Âh8EÂhFÂhHÂhH9=Âh1IÂhQJÂhKÂh,KÂh|KÂh4LÂhL,ÂhOMÂhyOÂhRPÂhPÂh*QÂhSÂhXZ.....# #...........ÂhXt....##...# #......>.....#....#####.†.# #............#..(.........# #... ####.####...# #............ Âh$Y# #...###......... ... #........ .....#....####.....#ÂhY3 .......@..# ###########- J....######  ..... ....... J   endoplasm (asleep) Âh_.35.4 (9.0ÂhaI-6.4 (10.0)Âh]eÂh-gZ _An endoplasm comes into view.Ăh   #...# >  #.†.#  (.........# #... #...# #... # #...###... ... #....... .....#....# .......@..#  J....######  ..... .... ...Ăht//   #...# >  #.†.#  (.........# #... #...# #... # #...###... ... #....... .....#....# .......@..#  J....######  ..... .... ... Ăh2Ăh4Ăh:Ăh=a _An endoplasm is nearby!Ăhh2 #...#.##...# # #.##...# #......> #...#....#####.†.# # #...#..(.........# #.. ####.####...# #.#.. #...####.... #........#.....#....####.....##.# #J....#######.....#....Ăh0`#....##ĂhĂhǿ87.0) _ĂhdĂhvĂh ]  #...#.##...# # #...........##...# #......> #...#....#####.†.# # #...#..(.........# # ####.####...# #. ##..###...### #.....# #.....#....####.....# #.#  #J....###### #..... #..... #..... ######Ăhc Ăhe &8Ăhk ĂhDm Ăhq  #...#.##...# # #...........##...# #......> #...#....#####.†.# # #...#..(.........# # ####.####...# # ##..###...### #.....#. #.....#....####.....# #.#  #J....###### #.....# #.....# #.....# #######Ăh ĂhQ ]J.JĂh 79SandblastĂh Ăh| Ăh B #...#.##...# # #...........##...# #......> #...#....#####.†.# # #...#..(...# # ####.####...# # ##..###...### #.....#.. #.....#....####.....# #.J.#  #.....###### #.....#  #.....#  #.....#ĂhBD #ĂhCĂhK.JĂhCL'40Ăh5SĂhPTĂh@  You puncture the endoplasm!Ăh1.Ăh{10 20=1.7 (1.3SandblastĂhĂh.M _You kill the endoplasm!Ăhn84Ăhłhłhłh@,łhłhłhłhłhłhłh,łhłh łhQłhłh4łhłh,łhłhłhf,łhłh+ łh ,łhłh: _ You see here 3 stones.łhłhO _łhłhłh !łhE!łh%"łh$łh&,łh'łhF*łh+,łh-łh/łh1,łh2łh4łh6,łh7łh9łhc;,łh<łhA>łh?,łhG@łhAłhBłh/CłhDłh4EłhQF,łhGłhHłhIłhIłhzJłhLLłhtMłhMłhaNłhOłhQ,łhQłhYłhU[łh[łh\łhf_łhałh9ałhbłh(ełh/głhdgłhchłh)lłhlłhlx....##.#.##...#.._...#.## ....#....####..........# ........#######.....†#####.# #.....<...............g....# .....############...).######. .....##### ######.#........ #........# ##...........#... ....##...# #........... ....##...# #....@.>.......... - łhxf.#####.†.# #...............## .........# #...............# #.####...# #...............# #..###...###...............# .....#....................##g   hobgoblin (wandering) .....#....####.....#.....## ..........# ############# łhKy).....######łhJ_71.7 (30.0)łh6F-2.7 (31łh:_łhb\ _A hobgoblin comes into view.Ƃhr"a_  †#####.# <.. .).######.  ######.#........  ##...........#...  ##................  #....@.>.......... †.# #...............## . #...............# #.Ƃh" #...............# #..#...............# .....#....................## ...#....####.....#.....## .......# ############# Ƃhh_  †#####.# <.. .).######.  ######.#........  ##...........#...  ##................  #....@.>.......... †.# #...............## . #...............# . #..............Ƃh##................#....................## ...#....####.....#...........# ###########Ƃh7_ƂhƂhvƂh` _A hobgoblin is nearby!Ƃh2J.........#.....##..# ##.#.##...#.._...#.##..........# .......#######.....†#####.# <...............g....# ############...).######. ....##### ######.#........ ....# #... ##...# #. ..##...# #......>. #####.†.# #....# ........# #.....# .####...# #....#ƂhJ?.###...###. ..#................#....####.....#.........# #############ƂhLƂhZTe_.gƂh_YL3.7 (1.0)Sandblast _Ƃh_8_Ƃhaǂh ###g  The blast of sand hits the hobgoblin.ǂhKǂhLǂhT\).g.ǂhUl7---10 =5.2 (1.5ǂh\:_ǂh^a _The hobgoblin is heavily wounded.ǂhMP  You reach to attack! You hit the hobgoblin.ǂhz_.g ǂh05-6.5 (1.3ǂh:_ǂhb _The hobgoblin is severely wounded.ǂh_) J  The blast of sand hits the hobgoblin.ǂh- R_$ǂh ǂh 6------2=8.0 (1.5Sandblastǂh ǂh M _You kill the hobgoblin!ǂhǂhyǂhǂh@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ȃh@ȂhȂhȂh|H _No target in view!Ȃh 3Ȃh Ȃh Ȃhѳ X25 _Ȃh ,Ȃhq Ȃh Ȃh Ȃh Ȃh] Ȃh 9---Ȃh Ȃh 97Ȃh8 *===Ȃh- Ȃhu ,Ȃh Ȃh ,Ȃh0 ȂhG Ȃhr Ȃh ȂhW Ȃh ;===Ȃhi Ȃh[ ,Ȃh Ȃh ,Ȃh Ȃh ,ȂhJ Ȃh0 ,Ȃh Ȃh Ȃh$ M8===Ȃh Ȃh 4 _Magic restored.Ȃh 3Ȃh: Ȃhm t  You now have 126 gold pieces (gained 7).10 Ȃh Ȃh e _You see here a hobgoblin corpse.Ȃh Q25 ȂhG Ȃh Ȃh& Ȃhr ;===Ȃh{ Ȃh  Things that are here:  a +0 whip; a +0 scale mail; a kobold corpseȂh 5 _Ȃh6 Ȃh~ Ȃh ȂhI Ȃhb Ȃh" Ȃh ,Ȃh Ȃh Ȃh ,Ȃh Ȃh Ȃh? ,ȂhN Ȃh Ȃhk ,Ȃh< Ȃh Ȃh Ȃh Ȃh Ȃh# Ȃh% ,Ȃh& ȂhD( Ȃh) Ȃh) Ȃh* Ȃh, Ȃh . ,Ȃh/ Ȃh$1 Ȃh2 ,Ȃh3 Ȃh{5 Ȃhk7 ,ȂhI8 Ȃh : Ȃh; Ȃh!< Ȃh@ ȂhmA Ȃh6C ,Ȃh0D ȂhF ȂhI ,Ȃh$K ȂheM ȂhO ,ȂhP ȂhQ ȂhMS ȂhwS ȂhT ȂhW ȂhmY ,ȂhZ Ȃh2] Ȃh_ ,Ȃh` Ȃhk ####.##.#.......#...........#..........# .#####...†.......#.......# .###....#####............# ...†########### #.#..#......#### .###..#<.....# #.## ### ######.# #.# ##@# Ȃhkl - # #.# #.# ##..#  #.###.###..=# ###.#†...^#.#.#.......†....#.#.#.###.#†)...#.#.#Ȃhl V##÷.......#.#.# #.......###.##.#.##.....##..##.#.#Ȃhs 1615.0 (37.0)Ȃht [10 -6.0 (38Ȃhy Ȃh[{ c _r - a scroll labelled LYXITA UZOPPOɂhs 3ɂhU ɂhz ɂh ɂhs Q25 ɂhӮ ɂh_ ,ɂhDz ɂhO .#####...†...... .###....#####.. ........†......########## #.#..#......#### ##.###..# .<.....# #.## ### ######.# #.# ##.# # # ##.. #.###.###.. ɂh ...###.#†...^#.#. ........†....#.#.#.#...#.# ..#.._...#.###.#.# #..........# #.#ɂh- 18.0 (2.0)ɂh 510 9.0 (3ɂhN ɂh' 1 _s - a +4 ring of protectionʂh+ʂhKInventory: 19/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe ʂh̿Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)s - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 3 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA  p - a scroll labelled NETUSAKASCH ʂh q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO Potions (go to first with !)  b - a potion of magic  c - a green potion ʂhB f - 2 emerald potions ʂhh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]̂h, s - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.͂hd ͂hi.#####...†.......#.......#eyoung3 the Digger .###....#####............#Gargoyle ........†......###########Health: 29/29 ======================== #.#..#......####Magic: 8/8͂h j<======================== ....##.###..#AC: 15Str: 12 .<.....# #.## ###EV: 10Int: 17 ######.# #.# ##.#SH: 0Dex: 10 ͂h3j*# #.# #.# ##..#XL:  5 Next: 22% Place: Dungeon:2 ͂hXj#### #.###.###..@#Noise: ---------  Time: 1619.0 (0.0) ͂h~j...###.#†...^#.#.#m) +0 trident ͂hj........†....#.#.#Cast: Sandblast ͂hj...###.#†)...#.#.# ...##÷.......#.#.# ͂hj#.......###.##.#.# ..#.....##..##.#.# ͂hk..#.._...#.###.#.# #..........# #.#͂h+kYou now have 126 gold pieces (gained 7). _You see here a hobgoblin corpse.  ͂hLkWThings that are here: _a +0 whip; a +0 scale mail; a kobold corpse ͂hmk_r - a scroll labelled LYXITA UZOPPO _s - a +4 ring of protection͂hq͂hr+5 (0.5͂hx͂hy4 _You see here a hobgoblin corpse.  Things that are here: _a +0 whip; a +0 scale mail; a kobold corpser - a scroll labelled LYXITA UZOPPO _s - a +4 ring of protection (worn)͂hkV I͂hX ͂h#[ ͂h_ g25 ͂h!` ͂hj` ͂ha ͂hb ͂hd ,͂he ͂hlg ͂hJi ,͂hj ͂hk ͂hUm ,͂hFn ͂ho ͂hq ͂h]q ͂h*r ͂hs ͂h1u ,͂hu ͂hy ͂hMz ͂hz ͂hB{ ͂hS} ͂h~ ͂h ͂h ͂h> ͂h ,͂h׃ ͂h; ͂h ͂h̆ ͂h\ ͂h ͂h ͂hK ͂h ͂h ͂h ,͂h) ͂h ͂hܒ ,͂h ͂h ͂ht ##.#†...^#.#.#  ....†....#.#.#  ##.#†)...#.#.# ͂h  #÷.......#.#.# ###### #.##.#.# .....# ....##..##.#.# .....# ._...#.###.#.# K.... ......͂h \.####..# ....†#####.#.#..@.# ........#.#..### ͂h= )#...).######....#  Sandblast ###.#..........##  ͂hl †......#....##  .......#   K   kobold (asleep)>...........# ͂h  .........####  .  ͂h I_33.5 (14.0)͂hi ,4.5 (15͂h` 7_͂h+ z _A kobold comes into view. It is wielding a +0 short sword.΂hG  You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold.΂hN .KK  ΂h4O :10 5.8 (1.3) ΂hf u _The kobold is severely wounded.ςh8  You hit the kobold.ςh`e)ςh c=7.1SandblastςhλςhJ _You kill the kobold!ςh8_ςhςh0_ _No target in view!ςhςh]ςhwςhϣH _No target in view!ςh6_ςhςh9_ςhH _No target in view!ςh6_ςhςhςh/H _No target in view!ςhςhp!ςh(ςh?+H _No target in view!ςhp8_ςh~rςhmzςh|C _No target in view!ςh3ςhYςhςhQςhn25 _ςhςhAςh"ςhz$ _ Things that are here:  a +0 short sword; a kobold corpseςh@&ςh& _ςh'ςhf:ςhI  Things that are here:  a +0 short sword; a kobold corpse _ςhJςhOςhQ,ςhtRςhXςh/Z,ςh![ςh3aςhb,ςhcςhmXςhrςhtςhtςhjvςhS|ςh ~ςhV~ςhςhςh,ςhςhFςhςh^ςhςhςhςhςhςhςhςhZςhςhςh\ςhςhςhijςh,ςhςhςhƾ,ςhςh@ςh,ςhrςhςhςh ςhςh5! _ Things that are here: _a +0 short sword; a kobold corpse  Things that are here: _a +0 short sword; a kobold corpse  There is a shimmering blue altar of Sif Muna here.ςh-5 _ςhςhςh%,ςhςhςhN,ςhςhςh,ςhςh|ςhcςhςhςhςhςhςh#ςhςh/,ςh ςh ςh,ςh^ςhςh ςh;ςh!ςhςh ,ςh5"ςh%ςh'ςh$(ςh)ςh,ςh.,ςh9/ςh+3R  There is a stone staircase leading down here.ςhc5ςh5 _ςh6ςhc9ςh>;,ςh7<ςh7>ςh?,ςh@ςhBςh2D,ςhEςhGςh]H,ςh[Iςh KςhK,ςhLςhWOςh"S,ςhDTςhVςh X,ςh'YςhZςhL\,ςh]ςhu #.....#   #..†..###########  #.....÷÷........#  ###.###.........#   #.# #.........# #### #.# #.........# #... #.###.........##.#. ςhvA#..##.....<...# ###÷.. ##.###.##@######## ##.....-78.1 (41.0) #...#.##........###...### ###.#.##.........>.)÷.... ####)#.................... #................#.......# #.......#................# ςhvd#..>....#...÷....##....### ####.#..#........##....... ςhwI#......................ςhy8-ςhAςhdE _Done exploring.Ђh4Ђhm8Ђh?Ђh9BH _No target in view!Ђh 3Ђhv Ђh 0.0)........>.......Ђh Ђhw Ђh E _Done exploring.ӂhv3ӂh....#...÷....##....###### #.## ##.#..#........##...###.#÷.#.............................÷.#.∩............#..###.#÷)#.........(.....##÷ӂhӂhӂhSc _There is a stone staircase leading down here.ԂhF ԂhK Ԃh Ԃh' Ԃh- <10 8.1 (1 _Ԃhð Ԃhb!              #   ###.#  3 #@..#   ####...#   .#        Ԃh("       Ԃh" Ԃhc& Ԃhl +9 (1.8Ԃhq Ԃh0u } _You climb downwards. _There is a stone staircase leading up here.ՂhM3ՂhNՂhOՂhRՂh&Vn25 _ՂhX,ՂhAYՂh2ZՂhK\Ղh\Ղh\Ղhb^Ղh"a,ՂhaՂhbՂhe,Ղh+fՂhgՂhj,ՂhkՂh^lՂh n,ՂhnՂhkpՂh5r,ՂhrՂhstՂhw,ՂhwՂhxՂh{,Ղh{Ղh}Ղhb,ՂhՂhՂh,ՂhkՂhŅՂhՂhՂhՂhՂh_#<..#### ####...# #.#.# #.#.# #.#.#Ղh #.#.###  #.#...#  #...#.#  ###@#.#  Ղhc#g5...#.#  #.#.....#  Sandblast#######    Ղh5   Grinder (asleep) Ղhޒg   hobgoblin (asleep)Ղh 701.9 (13.0)  Grinder and a hobgoblin come into view.ՂhՂh ..55  Grinder shouts!ՂhK====2.9 (14ՂhՂh6 _The hobgoblin moves out of view.ׂh:  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؂h #<..#### eyoung3 the Digger ####...# Gargoyle #.#.# Health: 29/29 ======================== #.#.# Magic: 7/8=====================--- #.#.# AC: 15Str: 12 #.#.###  EV: 25 Int: 17 #.#...#  SH: 0Dex: 10 #...#.#  XL:  5 Next: 22% Place: Dungeon:3 ###@#.#  Noise: ====-----  Time: 1702.9 (0.0) #..5*.#.#  m) +0 trident #[39;4؂h9m.#.....#  Cast: Sandblast #######   5   Grinder _The hobgoblin moves out of view.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (80% to hit)قh#<..####  eyoung3 the Digger####...#  Gargoyle#.#.#  Health: 29/29 ========================#.#.#  Magic: 7/8=====================---قh{ #.#.#  AC: 15Str: 12#.#.###   EV: 25 Int: 17#.#...#   SH: 0Dex: 10#...#.#   XL:  5 Next: 22% Place: Dungeon:3###@#.#   Noise: ====-----  Time: 1702.9 (0.0)#..5#.#.#   m) +0 trident#.#.....#   Cast: Sandblast#######   قhø  5   Grinder   Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.قhAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineقhRUAim: Grinder (80% to hit)  The blast of sand hits Grinder.قh8قhh9قh>g.5g   hobgoblin (wandering)قh@C10 =---قhU@&4.4 (1.5قhCقhGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (80% to hit)  The blast of sand hits Grinder. _Grinder is lightly wounded.܂h n  The blast of sand hits Grinder!܂hVP j  Grinder is heavily wounded.܂hQ :  The hobgoblin shouts!܂hX l..gg܂hY V6---====܂hZ !5.9܂h^ ܂hZa = _Grinder hits you but does no damage. x2݂hHW  The blast of sand hits Grinder but does no damage.݂h݂hj  Grinder is heavily wounded.݂h_5§g.݂h5------=---7.4݂hˏ݂h% _Grinder blinks!߂ht  The blast of sand hits the hobgoblin.߂h=߂h5C&  ߂hC{The hobgoblin is almost dead.The hobgoblin hits you but does no damage. x2߂hJ.5.4---------8.9߂hN߂hQ _Grinder says, "There's only one good use for a tongue: cutting it out."߂hDJ  The blast of sand hits the hobgoblin!߂h%IF†߂hh߂h H.5߂h9v3------410.4߂hT߂hM _You kill the hobgoblin!hFp # The blast of sand hits Grinder!hlk  Grinder is severely wounded.h .5Grinder says, "I used to sell toenails on the black market."hD---1.9hxP _Grinder hits you but does no damage.h D  The blast of sand hits Grinder.h k  Grinder is severely wounded.h 5§2---3.4Sandblast _Grinder blinks!Ⴏh;04Ⴏht4Ⴏh6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ႯhaႯhႯhႯh6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ႯhR ##.# <..#######..5.#.#.#.#.# .#.####...##.. ###.#....†##.#.....#######Ⴏh Ⴏh ,*Ⴏh   ###.#  #<..####  ####..5#  #.#.#  #.#.#  #.#.#  #.#.###  #.#...#  #..*#.#  ###.#.#  #....†#.#  #.#.....#  ####### Ⴏh[ _Grinder gestures at you.ႯhS@  2 You suddenly lose the ability to move!Ⴏh\/  --more--クh[k -40Para _クhクhՠクhQ§5クhX-5.4 (2Sandblastクh^クh  ###.#  #<..####  ####..§#  #.#.#  #.#.#  #.#.#  #.#.###  クh#.#.5.#  #..@#.#  ###.#.#  #....†#.#  #.#.....#  #######   _Grinder blinks!  Grinder barely misses you.クh.D10 =6.4 (3クhクhŲR _You can act again.䂯h>O .  You closely miss Grinder.  Grinder is severely wounded.䂯hIP F---7.7 (1.3䂯hGS 䂯hU Q _Grinder closely misses you.傯hx5#傯ho 5The blast of sand misses Grinder.傯ha8*傯h g  Grinder gestures at you.傯hV8@傯hBW{4-----1---9.2 (1.5傯h\傯h^Y _Pain shoots through your body! Grinder hits you but does no damage.傯hU n  The blast of sand hits Grinder!傯h7 f  Grinder is almost dead.傯hr8 o5=-------20.7傯hN; 傯h< P _Grinder barely misses you.悯hU D  The blast of sand hits Grinder!悯hY [.悯h &.悯h 悯h ###.#  eyoung3 the Digger#<..####  Gargoyle####...#  Health: 27/31 ====================----#.#.#  Magic: 0/9------------------------#.#.#  AC: 15Str: 12#.#.#  EV: 11Int: 17#.#.###   SH: 0Dex: 10#.#...#   XL:  5 Next: 205% Place: Dungeon:3#..@#.#   Noise: =--------  Time: 1722.2 (1.5)###.#.#   悯h I m) +0 trident#....†#.#   Cast: Sandblast#.#.....#  #######          Grinder is almost dead. _Grinder barely misses you.The blast of sand hits Grinder! _You kill Grinder!Your Fighting skill increases to level 2!Your Armour skill increases to level 2!The blast of sand hits Grinder! _You kill Grinder!  Your Fighting skill increases to level 2!  Your Armour skill increases to level 2!Spellcasting skill increases to level 3! have reached level 6!悯h /  --more--炯hѓ 31/3610---654% Sandblast炯h̘ 炯h 4 _肯h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.邯h2=======30邯h 邯h. _You shout for attention!낯h3낯h낯h낯hX;26 낯h(X낯hK낯h낯hT낯h낯h낯ha3==낯h낯h낯h낯h=낯hpv1==낯h낯h:낯h낯h>낯hU4=낯hD낯h낯h낯hK낯h<낯h:==낯h낯h\낯h#5낯h(=낯h낯h 낯hP 낯h 낯h9 낯h 낯h 낯h,낯hi낯haF ------ 낯hQ_You start resting.낯h$0374.0)낯hR6==낯hyW2==------8.2 (15낯h"낯h&" _HP restored.삯h33삯h4삯he7,삯h7삯h[<B삯h=,삯h >삯hG@삯h@L===삯hA삯hC,삯h3D삯hF,삯h:G삯hJ,삯hJ삯hLk3===삯hM삯hO,삯hP삯hES삯hS삯hoT삯hV삯h`V삯hV삯hY삯h#Z;===삯h\Z삯h],삯h]삯hN`,삯h`삯hsd,삯h1e삯hg삯hgT4==삯hh삯hk,삯hl삯hso삯ho삯hXp삯hr삯hRs삯hFt삯hw:==삯hx삯hSx삯hz,삯he{삯h~삯h~삯h9삯h,삯h삯h,삯h삯hrk5===삯hT삯h,삯h삯h,삯h삯hu,삯h삯h삯h;===삯h삯hF삯h삯hך삯h,삯h삯h,삯hV삯hl삯hG6==삯h 삯hզ,삯h삯hs,삯h삯h,삯hY삯h삯hG3==삯h삯h,삯hU삯hB삯h/,삯h삯h삯hcN7==삯h삯h삯hB삯h삯h삯hQ,삯h,삯hY삯h삯hU:==삯h삯he,삯h5삯h,삯h삯h,삯h삯h*,삯h삯h삯h_O8===삯h삯he삯h삯h삯h1,삯h삯h,삯h삯h삯hH삯h4===삯h삯h!,삯h삯h_,삯h삯h삯h/삯h삯h1삯hL9==삯h삯h삯hh삯h'삯h삯h삯h삯h삯h삯h삯h삯h:==삯hm삯h삯hW삯h삯h,삯h&삯h? ,삯h` 삯h삯hrJ10/10===삯h삯hK4 _Magic restored.삯hF3삯h삯h 삯h삯hV삯h삯h삯hu삯h,삯hb삯h!Q===삯h"삯h(n삯h*,삯h*삯hL,삯hF-삯h-삯h.삯h/삯h2,삯h2삯h3삯h$6,삯h6삯h8삯hP:,삯h;삯hL<삯ha>삯h?,삯hq@삯hB,삯h5C삯huD삯hF,삯haG삯hI삯hJ삯hK삯hmK삯hL삯hN,삯hpO삯hP삯hT삯htT삯hT삯hV삯hEY,삯hZ삯h\삯h^,삯h _삯h`삯hb,삯hzc삯he삯hf,삯hag삯hh삯hk,삯hk삯h>n삯hWws #<..####  ####...#  #.#.#  #.#.#  ######.#.#  .##.#.#.###삯hwt###.###.## ..#.#...#...(.....# #.#...#.######@.# #.###.#.#825.2 (87#......# #....†#.#....####.# #.#.....### #.# #.#######삯h;x% #.#######.##.........############ 삯hsx 삯h삯h,6.2 (88삯h삯h) _Found 5 boomerangs.hM##.# <..#######..### ###.#.#  ..# ##.#.#.#####.###.#..#.#.....(.......######..###. #..........†#....####.# #.#.....###....hF.........h›h17.2 (1.0)hͣhhT ###.# #<..#### ####...# #.#.# #.#.# #### ###.#.# ..# ##.#.#.#.###.## ..#.#...#...(..@..# #.#...#.#.######..# #.###.#. #......# #....†#. ....####.# #.#..... ## #.# #. h  #.#######.# #...# ####h$h%&8h/h1h Y ###.# #<..#### ####...# #.#.# #.#.# #### ###.#.## ..# ##.#.#. ####.###.## ..#.# #...(.@...# #.#...# #.######..# #.###.# #......# #....†#h  ....####.# #.# ## #.# #. #.#.# #..# ###h8 h[ &9h h h  ###.##. #<...# ####..... #.#..## #.#... #### ###.#. #. ..# ##.#.#. ####.###.## ..#.#h] O #...(@....# #.#... #.######..# #.###. #......# #....† ....####.# #.# ## #.# #.  #.#.#  #.#  #h hX '30h. h h` ###.# #. #<.. .# #### .. #.# .### #.# ..##### ###.# #.. ..# ##.#.#hTa ####.###.## ..#.# #...@.....# #.# #.######..# #.### #......# #.... ....####.# #.# ## #.# #.  #.#.#  #.#  #hfhZh&1h_khmP _You see here 5 boomerangs.hhA011 2hw h%& _t - 5 boomerangsh 3h} h3 h Q26 hT h ,h% h h, ,h~ hJ h2 ,h h! hg h hԘ h h ,hR h hf h h h hI h hˠ h h h h. h? hY ,h h h hɧ h h? h Xh Bh hڲ h1 hy h' h ,hv h h #.  ...  ...h J  <..## #####.#.. ....$#.# h' .###...#.########. #hD .......#.......... #........@..######## h` 486.0)h} #......##.# #.........### h #.......#...#....#####.#.###h O..#. ...#...## # #######.....#####.###.##h, G#.........#h h1 ,9.2 (17h h 9 _Found a stone staircase leading up.h@ h˷ n >.##.##... ...  <..##<######.#.. h> $#.# ..###..@#.#. #50.0)..#.......... #.....#########......##.# #.........### #.......#...#.....#####.#.###h{ ...#. ...#...######## #######h˼ h +1.2 (2h h a _Found an escape hatch in the ceiling. Found a stone staircase leading down.hK3hLhwNhVPhPh`ThVh"W'11 hWh[M _You now have 134 gold pieces (gained 8).h]h^;26 h^hz`hc,hIdh6hP  There is a stone staircase leading up here.hpo..#. ##.hp#.#. .#...##.#. ...#>... >..#...##.#h*q~ #..#...# ####..#...# #.....@<..## 5.2 (4 #<######.#.....  ........#.#### hYq ..###...#.########. ........#.......... ...........######## ##......##.# #.........hq_### #.......#...#huhv+6.2 (5hyh|9 _Found an escape hatch in the floor.hF3hahhhDBh,hhhh0hhh,hvhKh"h^hhZh,hhP  There is an escape hatch in the floor here.hh _hhh9hh h% h1### ..... .. ....... #. ....#.. #.#######..# .##...#.... ..#..#####.#h....$...# #.#....#...........###.#......##....>.....>....b........##...##.##..........##..#...#######.####..#...#hK ...#......<..## #####<######.#.....b   bat (asleep)h ..........#.#### # ..###...#.######h;S ........#.......hm,64.2 (8hhhJb.bhh <5.2 (9Sandblasth%h:(V _A bat comes into view.hX&  hիSYou miscast Sandblast.  You are very lightly contaminated with residual magic.h,h\)...bh8'9/10 htp---11 6.2 (1Contam hh0 _Nothing appears to happen.hD  The blast of sand hits the bat.hk†h3h88-----=7.7 (1.5Sandblasth>h`JG _You kill the bat!h3hhU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h3h7h h!B26 _h%h',h)h,,h-h+1h18--h2h6>h7h<Z _Your magical contamination has completely faded away.h<L9==h=h@,hAhD,hEhH,hIh%MhM:==hnNh QhQhZRh UhlUhVhY,hYhc\=10/10h\*===h]h;^h_,h`h%bhce,hehghmlhhtc.....  ....  ...##### .....b.......# .....  .....#.# ....  #...#.#######..# .ht###...#.......#..#####..@...# #.#....#...-..###.#......##†...>.....>................##...##.##.............##..#...##########.####..#...# hu}b   bat (wandering) ...#......<..######<######.#.... ...#.###h~z083.7 (16.0)h?b.hAF-4.7 (17hh` _A bat comes into view. _You see here 10 gold pieces.h"k8 .....hk ..... ..b..##### ....  .........# .....  .....#.# ....  #...#.#######..#  .###...#....... .......@...# hml ...........# .........†...>.....> ............##.  ............#  #########.###  ...#<..##  hl/#####<hk ..... ..... ..b..##### ....  .........# .....  .....#.# ....  #...#.#######..#  .###...#....... .......@...#  ...........# .........†...>.....> ............##. ............# #########.###  ...#< #####<h8ht hhZ _A bat is nearby!h##..........  b..##### ....h..........# ...........#.# ....  #...#.#######..#  .###..@#.......#..#####$...# #.#....#.....###.#......#†...>.....>....##...##.##..............##..#...###########.####..#...h ...#......<..#######<######.#...hhhihJ.bh j===5.0)Sandblast _hhSh(D  The blast of sand hits the bat!h{†##h '..h9/10 ---11 5=7.2 (1.5Sandblasth}hDG _You kill the bat!h-xhzhh@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h' 26 _h hv Xho O---h6 hګ ,hz h hM h hV h hز J10/10===hܳ hj h۶ ,h[ h׺ h '11 h h N _You now have 144 gold pieces (gained 10).h\ h ;26 hQ h h Q===h h h ,h= h" h ,hu h hx  ..B.  ...#######.....##.......#  #h # #.......##### ................# .....#.....†@..#.# .... -h #...###...#.#######..# # .###...#.......#..## ............###.#....# ....h- 4.###.#.... ....†...>.....>. B   giant cockroach (asleep)hZ  ..............##...##.#..............##..#...############.####..#...#h7 1900.2 (13.0)hn j.BBh F-1.2 (14h h b _A giant cockroach comes into view.h i .... .B.#### h###.....# #.......# #.......# #.......##### ....  ............# .....  #.....†@..#.# ....  #...###...#  # .###...#.h4 .......... ........... hV...........†...>.....> .............. ..............h!hI .... .B.#### ###.....# #.......# #.......# #.......##### ....  ............# ..... hw #.....†@..#.# ....  #...###...#  # .###...#. .......... ...........hW ...........†...>.....> .............. ..............hhhehof _A giant cockroach is nearby!h....  .B.#### ###.....# #.# #.#  ##hg7##### ...........@.....# ......#.....†...#.# .... #...###...#.#######..# #...###...#.......#..##.......###.## ............###.#... ...........†...>.....> .......##...##. ..............##..#...hhUhЕJ.Bh12.0)hSandblast _hSh`hGl=...  ...#### ###.....# #...B...# #.#   ####### #.............# ....hlK#.#.....†...#.# .... #...###...#.#######.. #...###...#.......#..# #.......###.##.............###.#...#...........†...>.... .##...##hohvF.Bhw&3h|h~hRP  The blast of sand hits the giant cockroach!hOXg†h}hj 9/10 ---11 =4.7 (1.5Sandblast _You kill the giant cockroach!hnhEm _Your Conjurations skill increases to level 3!hs$h'h+h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h hD h h h 26 _h h ,h h7 h 9---hF h ,h h h* h h h^ Q10/10===h h; h h h} hO hP ..#........##......##......# ......#  S...#### ###.....# #.#  - #....†..#  ##.......##### Sandblast#.............# ...h #.#.....†...#.# ...# #...###...#.#######S   adder (asleep) #...###...#.......#.. #......###.#..##.#..h .12.7 (8.0h E-3.7 (9hy h Y _An adder comes into view.h$1 ........# ........# #......# #......# ......# S...####  ###.....#  #...@...#  #....†..#  ##.......#####  #.............#  #.#.....†...#.#  # #...###...# #...###...# #..........h۶ ........# ........# #......# #......# ......# S...####  ###.....#  #...@...#  #....†..#  ##.......#####  #.............#  #.#.....†...#.#  # #...###...# h#...###...# #..........hhh&h*] _An adder is nearby!h ##S    The blast of sand hits the adder!hIt h-u h{ V..Shb} p9/10 ---11 =5.2 (1.5h h Y _The adder is almost dead.h| F  The blast of sand hits the adder.h q†h3e hk 8-----96.7Sandblasthp hEs I _You kill the adder!hӭhůh޲h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hz3h1{h~h>B26 _hBhhhDhhh8--hFhhL9==hhh9hאh,hhhhhh:==hҙh,hhX,hh:,hh,h5h10/10===h>'(.....#.#..# #......##......##......# #......#### ###@....#-30.7 (14.0) #.......# #....†..#  hɭ #######  #.............#  #.#.....†...#.# #.#...###...#.######## #...###...#.......# #.###.#h-hF-1.7 (15hah _Found 4 stones. _You see here an adder corpse.h 3h' h h ...b...+(.....#.#..# #......# #......# #......# hJ L#...@..#########†....# #.......# #....†..# ##.......##### #.............# . b   bat (asleep) #.#.....†...#.# h #.#...###...#.######## #...###...#.......#h ,0.0)he h h \.bbh <2.7 (1Sandblasth h  h H_A bat comes into view.hA p ..........+  ....(.....#  .........#  .....b..#  #......#  #......#  #......#  #...@..####  #####†....#  #.......#  #....†..#  ##.......#####  #.............#  #.#.....†...#.#  #.#...###... # hb ..........+  ....(.....#  .........#  .....b..#  #......#  #......#  #......#  #...@..####  #####†....#  #.......# h% #....†..# ##.......# #.............#  #.#.....†...#.#  #.#...###... # hhhبh!Z _A bat is nearby!hP#......+....(.............b ......#########†....#. #....† ##hP#### .............† ..######hQhgRh[&.bh\.=3hbh0eT _The bat completely misses you.hD####hm,hohx2..b.h:yk9/10 ---11 5.2 (1.5hh:| _The blast of sand misses the bat. The bat hits you but does no damage.h< D  The blast of sand hits the bat!h u.#hD ,..hI 8-----606.7SandblasthO hHR G _You kill the bat!h֘3h)hdQ26 hhhhϣ8--hh b9==hƧh,h1h,hլhծ,hhGh:==hahDhhh,hAXhhJ10/10===hMh hpr.#.#.......+(.....#...#...# #......# #..@...#- #......#  #......#########†....# #.......#h0 #....†..# r   quokka (asleep) ##.......##### #.............# #.#.....†...#.#h049.7 (13.0)hEhw.rrhG-50.7 (14hhY _A quokka comes into view.h x ...........#  ...........#  ....r......+  .....(.....#  ...........#  .........#  #......#  #..@...# hź  #......#  #......####  #####†....#  #.......#  #....†..#  ##.......#####  ........#  † hN  ...........#  ...........#  ....r......+  .....(.....#  ...........#  .........#  #......#  #..@...#  #......#  #......####  hO #####†... #.......# #....†..#  ##.......# ..... †h[V hW h[ h] ] _A quokka is nearby!hlt.#.#.h*md.#r......+(.....#...#......# #.@....# #......# #......#  #......####h}m#####†....# #.......# #....†..# ##.......##### #...........hm ..#hohUuX.rh-zL1.0)Sandblast _hh2h]>y  You miscast Sandblast.  You are very lightly contaminated with residual magic.hEY(rhF9/10 ---11 2Contam hKhM0 _Nothing appears to happen.h^ # The blast of sand hits the quokka.h8h .rThe quokka is severely wounded.hp8-----=4.2 (1.5hh> _The quokka bites you but does no damage.h{G  The blast of sand hits the quokka!h O†h h&7-----5.7Sandblasthz,h`/J _You kill the quokka!h 3hz h_ hR Q26 hX h h h >h0 hS Z _Your magical contamination has completely faded away.hǦ 9---h h} e8===h h< h hF h hS hH h2 h hn h1 h~ r-r   rat (wandering)hy .63.7 (8.0h c===-4.7 (9h h V _A rat comes into view.h  .r#......+(.......#####......########†....... #....†# ######hhF.rh+5.7 (1hghs _You see here a quokka corpse.hJ1 &######.r#......+(.......†#####......########†....... #....†#he3 hr: F.rh? A6Sandblast _hF hH hȀ D  The blast of sand hits the rat!h R†##h2 -..h. 7---11 1=8.2 (1.5Sandblasth h] G _You kill the rat!h h hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h3hh/h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ht3hhh_t8===26 _hBh,h,hhhh/hQ===hhL,h]hh-h_h,hchh[E9==hrh,hmh,hohO,hh P==hl h ,h h.,hh'Bhhhs 10/10h===hNh&,h(h)hz*h.hF3hv4hM6h}?,h@h9Ch FhHh JhR===11 hX _You open the door.26 hcYh]@  There is an open door here.h_h_ _hahobhch.dhdh"fhg,h hhhhi,hihjhNkhkhkhdlhmhNmhmhnho,h[phJqhr,hrhthv,hvhCyhz,ht{h}h~,hhShC2####### ......# ......# ......# ..†...################ ......'............... hʍ(.....######...##### . ......# ###.#####.... .†....# #...@.......- ......# #........... ......# #..... ......# #..h..J ......#### #..... ####†....# ####.###.... h[uJ   endoplasm (asleep)#.......# #.. .###  #....†..# ##.# . hc##.......##### ....h 2002.2 (34.0)  An endoplasm comes into view.h\J.JhF-3.2 (35hh^ _The endoplasm quivers.h}†### ...'...... (..h3...##### . ......# ###.#####.... .†....# #...@.......  #...........  #...........  #.........J.  #........... †....# ####.###....   #.. .###  #....†..# ##.# .  .... h.Eo†### ...'...... (.....##### . .....# ###.#####.... †....# #...@.......  #...........  #...........  #.........J. #...........†....# ####.###....   #.. .###  #....†..# ##.# . h,GhJa _An endoplasm is nearby!hW .....# # # †...################...'............... ...######...##### ##.# h x.....# ###.#####....# †....# #............# #....# #.# #.J#### #.. ###†....# ####.###.......# #.. .#### hJ #....†..# ##.# #.......##### .... .....# .h~ $....h< h 'J.h C4.2 (1.0)Sandblast h _h. h h4J  The blast of sand hits the endoplasm.h(V###.hnB/....h H9/10 ---11 =5.7 (1.5Sandblasth.NhzPM _You kill the endoplasm!h-hhJh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{ h 3h h 26 _hD ,h} hQ ---h ,h h hW Q10/10===h h͏ h hޑ h_ h< h hc h h h ,h5 h hϞ hG ;===h hO h h) h h5 hB Q ..... .... .$.  (.. ##########.### .............. #####...########.#  ###.#####...@##. -17.7 (12.0) #.......#  #......#  #......# #................## #.............#### ..# ####.###.....## ..# #.. #.###### ##.# ..h hl F-8.7 (13h h; - _Found 2 poisoned darts.hLhFPhUhX hiX:_No target in view!hM..................$ (.. ################.####.## .......................> #####...########@# hs###.#####....##. ...##..............##.##.#####hGh19.0)hTh; _Found a stone staircase leading down.h=M...h..........#........#.........$.. (.. ################.####.## ................@......> hߠ#####...########.######.###.#####....##. h|#..............#.............h*0......##h(.###.....##hh'20hhhRM............#...........#....)..$...### ......(......# ################@####.## hHS}.......................> #####...########.######.###.#####....##.....................#h[h^&1hdhf% _Found a dagger.h M######..........# )..$...## ......(@.....# ################.####.## h! .......................> #####...########.######........h* h- &2h5 hJ7 h+(#......# #.# #.# #h(.)..$...### #..##.####.## '.........>#...########.######. # ###.#####....##. # #......# # #.h5).....# # #.......# # #.hn)h72hQ6&3h<h\@T _You see here 2 poisoned darts.hehh011 4hmhp* _u - 2 poisoned dartshFM#######..........# hG).@$...### # ..............# #################.####.## '.......................>#..hOhQD26 5h.Uh`Wh z#.#.. . .#  .#  .# hO  .....)..@...###  .# .####.## .....##.######.  ###.#####....##. #......# #......# h h &6h= h h 511 7.7 (2hV h > _You now have 153 gold pieces (gained 9).h3hEh2hhr;26 hhh@hzhhmhhhhhhh3h_hhjhhhhhhhhhhh,h!hhhRhR h;>11 hhRb _v - 2 throwing netshh<26 h h>h,hh h"h1#h5$hC&h',h')h*h6,,h,h+.hP0h0hz1h3hd5h5h26hN7h8,h9hE;hm=h=hq>hG?h@,hAhBhDhDh^EhFhaHhHh$Ih%M%  hiM-There is a stone staircase leading down here.hEOhO _hnPhQhY ............########............# ............# .....)......### ..............# ##########.####.### hBZ.................># ..########.######.# #.#####....##...@.# ........###.# ..............# #... Sandblast.....# #...S. ........................ .............####.......S   ball python (constriction, asleep) hZ###.###.....## #.#######.. #.##### .###.# h_0503.0)h&a,1.7 (24hche^ _A ball python comes into view.hL  The blast of sand hits the ball python!h]###†h2\....h`9/10 ---11 2=3.2 (1.5)ha3SandblasthehXhO _You kill the ball python!h h h h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hsrhshMsh9uhbvB26 _hxBhuyhzhzhX{hz|h|#---h|h }he~,h~hahhhۀh;10/10===h'hihRh0hlhhʅh#h^hhIhߋh hьhhh%===hhghFhh“hhіh'..hh...># .########.######.# .#####....##.....# .............###.####### ..# #.......# .............###...†...#........#hȠ..........####.......##.###.....## #@#######-h65.2 (12.0)  #.. #.##### #.# h ##.# .. ..#  .... [..hHe. ..... #.#hf.. .... ..#...###..# #.##... .....#..#####.##.... hҡ6.###.#....#...hh!-h%6.2 (13hh>& _Found a buckler.h83h9hU=h@hCBh5I#####....##..... .............###.####### .............# #.......#...†...#..........#####.......# hI##.###.....## #.#######  #.. #.##### ##.#  ##.# .. #.@#  hIl.... #[.......#hIA ..... #.#......$..... #..#.......# hI######..# #.#.....J.. hJ.....#..#####.##.......#J   endoplasm (wandering) h=JW.###.#....#... ........hJ"###.#......## #......?#..>.....>.hOPj 7.0)  An endoplasm comes into view.hPhUN.JhOW+8.2 (2h[h^w _Found 9 gold pieces and a scroll labelled JOSEWK XIYMA.h............###.####### #.......##...†.......#### ##.###.....## #.######  #.. #.##### ##.# #.# .. ##..###### .... #[.@.....#..#$. #..h.# ######..# #.#. .....#..#####.J.####.#....#... .....##?#..>.....>.....##...##.##.hho M.Jh +9.2 (1hZh>h .###.#.# #.......#.###...†...#.........#.####.......##.###.....## #.####### #.. #.##### ##.# ##.# .. ##..###### # .... #[.# # ..... #.#......$. h_ # .... #..#.##..# #.##..#..#####.##.# ..###.#....#... #.....J.. ..###.#......## #......?# †...>.....>.... #.# ...##...##.##.hT h [J.Jh '70h7 h ^ _The endoplasm quivers. hE#.###.# #.# #.......# #.###...†...# #........# #.####.......##.###.....## #.####### #.. #.##### ##.# hg ##.# .. ##..###### ## .... #.# .# ..... #.#......$. .# .... #..#.......# .#..# #.##.....#..#####.##....#.###.#....#... #....J....###.#......## #......?# .†...>.....>.... #.......# ....##...##.##. h< hL.... hv&1 h1 hvP _You see here a +0 buckler. hZ h[011 2 h"a hc& _w - a +0 buckler h  ho  h  h?  h .###.# .# #.......# .###...†...# ........# . hA %####.......# .###.....## #.####### #.. #.##### ##.# ##.# .. ##..######  .... #.# # ..... #.#......$. # .... #..#.......# Sandblast  h #..# #.##........#..#####.##..J....####.#....#... #........  h J   endoplasm###.#......## #......?# †...>.....>.... #.......#  hI  h9 &0 h -J. hN I26 3.2 (1 h  h!  hJ  The blast of sand hits the endoplasm. hu[##. h4... h9/10 ---11 =4.7 (1.5Sandblast h hM _You kill the endoplasm! h( 3 h)  h$,  h. Q26  h0 , h1  hs3  h3  h5  h6  h6 9--- h7  h8 , hP9  h:  h(;  h<  hb>  h> Q10/10=== h?  hB  hE  h=E  h>F  hH  heJ  hJ  hK  hM  hO  hO  hP  hS  hU  h6V ;=== h!W  h+Y  hN[  h[  h\  h^  h` , ha  hc  he , hf  hYi  hi '11  h[j  hp _You now have 162 gold pieces (gained 9).26  hq  hs , ht  huz X h|  h~ , h  h  hك , hj  h >##### ##.#  ##..######  #........########  #.#.............#  #..#.......#####.#  h ..# #.##...........# ..#####.##.......#...# ....#... #...........# ......## #......@###.# - ...>.... #.......# .# .##.##. ........# # ...# ......... h c #...# #.#......<..## #.######## ##.#..... ...#.#### h& ;.############# h' 094.7 (20.0) h [11 -5.7 (21 h  h b _x - a scroll labelled JOSEWK XIYMA h!3 h$$ h% h& h*g26  h+ h+ h, h- h&0, h0 hR2 h3, hq4 h5 h7, h8 h9 h: h@; h; h> h@, h@ hCB h7D hE hF, hG hsI h,K hiK hK hM h O, hO h Q hfR hR hJS hT h\ ..... #.#.............#  .... #..#.......#####.# ####..# #.##...........##..#####.##.......#...# ##.#....#... #...........# ##.#......## #.......###.# .>.....>....##.......#...#  h]##...##.##.#.........#.#.# ##..#...#.......#.#107.7 (12 ##..#...#<...#.#.........# .....<..## #.########### ######.#..... .......#.#######...#.########. ####### .......#.......... #.....#.......###########.# #......##.# #<..#### h` hb,8.7 (13 he hh9 _Found a stone staircase leading up. h)S3 hRT hW hX h8Y h\, hP] h] h^ h_ hh######..# #.## .....#..#####.##.......#.. .###.#....#... #....# .###.#......## #.......###.# ...>.....>....##.......#...# ..##...##.##.#.........#.#.# ..##..#...#..............#.###..#...#<...#.#.........# # hh......<..### #@########### #<######.#.......j ....#.#####....####  ..###...#.########.# #######  ..#..........# #.....#  ...........######### ###.#j   gnoll (asleep)  ##......##.# #< hh..###  #..###  ####...  #.......#...# #.#. hfr210.7 (2.0) hjt+1.7 (3 h y h8r _A gnoll comes into view. It is wielding a +0 club. h   #.......#...#  #...... ## #..... >.....>....##.... ..... .... <...#.# <..### #@# he 1 #<#.............j #.#####....####  ####.#   .#   # ###.#   #<     h$3   hD%#.......#...#  #...... ## #..... >.....>....##.... ..... .... <...#.# <..### #@# < h%#.............j #.#####....####  ####.#   .#   # ###.#   h*&p #<     h+ hJ- h1 h3\ _A gnoll is nearby! h|....#..#####.##.#...# ###.#....#... #...........# ###.#......## #.......###.# .>.....>....##.......#...# ##...##.##.#.........#.#.#  hjl##..#...#..............#.# ###..#...#<...#.#...# ......<..######.########### <######.#.......@.....jj ........#.#####....########...#.########.# ####### ........#..........# #.....# . h..######### ###.# ####.# #<..#### jj 2 gnolls (asleep)...#######...#.#...#  #.#.# .....#####.#.####.#.# h h+2.7 (1 h h|s _A gnoll comes into view. It is wielding a +0 flail. h? hS h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h: #..#####.##.#...# .#....#... #..# .#......## #.......###.# >.....>....##.......#...# ##...##.##.#.........#.#.# ##..#...#.......#.# ..#...#<...#.#.# <..######.# ######.#.jj.#.#####....####...#.########.# # ##......##.# #<..####  hT  ht , hm% jj.jjjj 3 gnolls  The gnoll shouts! You hear a shout! h& A===3Sandblast hW+  hp4 r _A gnoll comes into view. It is wielding a +0 club. h6 4#### h B h , h {.j.jj.. h¼ r9/10 ---11 =--5.2 (1.5 h  hl Y _The blast of sand misses the gnoll.h%o #The blast of sand hits the gnoll!hehNhrhбhj.jj.hm8-------6.7hvhY _The gnoll is almost dead.hđF  The blast of sand hits the gnoll.hyG) 2hhBh=jj..hn7-----78.2h h!I _You kill the gnoll!hF  The blast of sand hits the gnoll.h]o  The gnoll is moderately wounded.haX.jhub5-6-----9.7hkehg9 _The gnoll hits you with a +0 flail.h Y  The blast of sand hits the gnoll but does no damage.hn s  The gnoll is moderately wounded.The gnoll hits you with a +0 flail! The gnoll hits you but does no damage.27------5----=21.2hYq h s _The gnoll barely misses you. The gnoll closely misses you.h F  The blast of sand hits the gnoll.hm  The gnoll is severely wounded.hv6---------2.7h#h{%v _The gnoll hits you with a +0 flail. The gnoll barely misses you.hDF  The blast of sand hits the gnoll.h1  The gnoll is almost dead.The gnoll hits you but does no damage. The gnoll hits you with a +0 club.h6217-------4----4.2h"7hf9o _The gnoll hits you with a +0 flail. The gnoll misses you.hLhpMhShZU^ _You are too injured to fight recklessly!hV#hD$ha(hA*^ _You are too injured to fight recklessly!h~7 hh8 h= h@ ^ _You are too injured to fight recklessly!h@,...#..#####.##.......#...#  eyoung3 the Digger ##.#....#... #...........#  Gargoyle ##.#......## #.......###.#  Health: 17/36 ===========------------- .>.....>....##.......#...#  Magic: 3/10=======----------------- ##...##.##.#.........#.#.#  AC: 15Str: 12 ##..#...#..............#.#  EV: 11Int: 17 ##..#...#<...#.#.........#  SH: 0Dex: 10 h-.....<..######.###########  XL:  6 Next: 67% Place: Dungeon:3 ######.#........@j......  Noise: =--------  Time: 2124.2 (0.0) .......#.#####...j######  m) +0 trident .###...#.########.# #######  Cast: Sandblast .......#..........# #.....# ..........######### ###.# #......##.# #<..####  jj 2 gnolls #.........### ####...# #.......#...##.#.# ....#####.#.### #.#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 84% to hit)h...#..#####.##.......#...#  eyoung3 the Digger ##.#....#... #...........#  Gargoyle ##.#......## #.......###.#  Health: 17/36 ===========------------- .>.....>....##.......#...#  Magic: 3/10=======----------------- ##...##.##.#.........#.#.#  AC: 15Str: 12 ##..#...#..............#.#  EV: 11Int: 17 ##..#...#<...#.#.........#  SH: 0Dex: 10 .....<..######.###########  XL:  6 Next: 67% Place: Dungeon:3 ######.#........@j......  Noise: =--------  Time: 2124.2 (0.0) hX.......#.#####...j######  m) +0 trident .###...#.########.# #######  Cast: Sandblast .......#..........# #.....# ..........######### ###.# #......##.# #<..####  jj 2 gnolls #.........### ####...# #.......#...##.#.# ....#####.#.### #.#.# Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 84% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!hh     >.....>   < <..######### h.......@)...... ######      #< j   gnoll  h%h)6715.7 (1.5h.h20D  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (almost dead, 84% to hit)  The blast of sand hits the gnoll!  You kill the gnoll! _The gnoll barely misses you.hf ...#..#####.##.......#...#  eyoung3 the Digger ##.#....#... #...........#  Gargoyle ##.#......## #.......###.#  Health: 17/36 ===========------------- .>.....>....##.......#...#  Magic: 2/10====-------------------- ##...##.##.#.........#.#.#  AC: 15Str: 12 ##..#...#..............#.#  EV: 11Int: 17 ##..#...#<...#.#.........#  SH: 0Dex: 10 hf T.....<..######.###########  XL:  6 Next: 71% Place: Dungeon:3 ######.#........@)......  Noise: =--------  Time: 2125.7 (0.0) .......#.#####...j######  m) +0 trident .###...#.########.# #######  Cast: Sandblast .......#..........# #.....# ..........######### ###.# #......##.# #<..####  j   gnoll #.........### ####...# #.......#...##.#.# ....#####.#.### #.#.# You kill the gnoll! h+g _The gnoll barely misses you.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (84% to hit)hU2...#..#####.##.......#...#eyoung3 the Digger ##.#....#... #...........#Gargoyle ##.#......## #.......###.#Health: 17/36 ===========------------- .>.....>....##.......#...#hêMagic: 2/10====-------------------- ##...##.##.#.........#.#.#AC: 15Str: 12 ##..#...#..............#.#EV: 11Int: 17 ##..#...#<...#.#.........#SH: 0Dex: 10 .....<..######.###########XL:  6 Next: 71% Place: Dungeon:3 ######.#........@)......Noise: =--------  Time: 2125.7 (0.0) .......#.#####...j######m) +0 trident .###...#.########.# #######Cast: Sandblast .......#..........# #.....# ..........######### ###.# #......##.##<..#### j   gnoll #.........#######...# #.......#...##.#.# ....#####.#.####.#.#Aiming: Sandblast (safe; 3% risk of failure)  hVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (84% to hit)  The blast of sand hits the gnoll!  The gnoll is almost dead.h2h3=8=h4&7.2 (1.5h?9h;  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (84% to hit)  The blast of sand hits the gnoll!  h <The gnoll is almost dead. _The gnoll barely misses you. x2h` ...#..#####.##.......#...#  eyoung3 the Digger ##.#....#... #...........#  Gargoyle ##.#......## #.......###.#  Health: 18/36 ============------------ .>.....>....##.......#...#  Magic: 1/10==---------------------- ##...##.##.#.........#.#.#  AC: 15Str: 12 ##..#...#..............#.#  EV: 11Int: 17 ##..#...#<...#.#.........#  SH: 0Dex: 10 .....<..######.###########  XL:  6 Next: 71% Place: Dungeon:3 ######.#........@)......  Noise: =--------  Time: 2127.2 (0.0) .......#.#####...j######  m) +0 trident .###...#.########.# #######  Cast: Sanh 5dblast .......#..........# #.....# ..........######### ###.# #......##.# #<..####  j   gnoll #.........### ####...# #.......#...##.#.# ....#####.#.### #.#.# The gnoll is almost dead. _The gnoll barely misses you. x2  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 84% to hit)hn~N...#..#####.##.......#...#  eyoung3 the Digger ##.#....#... #...........#  Gargoyle ##.#......## #.......###.#  Health: 18/36 ============------------ .>.....>....##.......#...#  Magic: 1/10==---------------------- ##...##.##.#.........#.#.#  AC: 15Str: 12 ##..#...#..............#.#  EV: 11Int: 17 ##..#...#<...#.#.........#  SH: 0h^Dex: 10 .....<..######.###########  XL:  6 Next: 71% Place: Dungeon:3 ######.#........@)......  Noise: =--------  Time: 2127.2 (0.0) .......#.#####...j######  m) +0 trident .###...#.########.# #######  Cast: Sandblast .......#..........# #.....# ..........######### ###.# #......##.# #<..####  j   gnoll #.........### ####...# #.......#...##.#.# ....#####.#.### #.#.# Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 84% to hit)  h[The blast of sand hits the gnoll!  You kill the gnoll!h`     >.....>   < <..######### ...... #####...)######      #<  hohpr68.7 (1.5Sandblast _hGhh #..#####.##.#...# .#....#... #.# .#......## #.###.# >.....>....##.#...# ...##.##.#.#.#.# ..#...#.#.# ..#...#<...#.#.# <..######.# .#.h .#.#####...)# ###...#.########.# # #..####### hg hA" |2==26 -90h=' h+  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (almost dead, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll!ings that are here: _a +0 flail; a +0 club; a gnoll corpseh h wPick up what? 24/52 slots (_ for help) h Hand Weapons (select all with ))a - a +0 club  b - a +0 flail h& Carrion h] a gnoll corpse [Up|Down] selectho B[Esc] exit h Letters toggle [.|Space] toggle selected[top]h<  b + a +0 flail[Enter] accept (1 chosen)hLhɼhi..#..#####.##.......#...#eyoung3 the Digger #.#....#... #...........#Gargoyle #.#......## #.......###.#Health: 18/36 ============------------ >.....>....##.......#...#Magic: 2/10hke====-------------------- #...##.##.#.........#.#.#AC: 15Str: 12 #..#...#..............#.#EV: 26 Int: 17 #..#...#<...#.#.........#SH: 0Dex: 10 ....<..######.###########hXL:  6 Next: 76% Place: Dungeon:3 #####.#.........@.......Noise: ---------  Time: 2129.7 (0.0) ......#.#####...)#######h1m) +0 trident ###...#.########.# #######Cast: Sandblast ......#..........# #.....# .........######### ###.# ......##.##<..#### .........#######...# .......#...##.#.# ...#####.#.####.#.#hhShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll!hThings that are here: _a +0 flail; a +0 club; a gnoll corpsehhkR911 30.7 (1hh4$ _y - a +0 flailhq3hkh-hJ26 hћhhh,hhhסT20=hh,hh\hyhhhAhNhh?1==3===hhhhhl,hh,hhhI2====h h%hؽ,hhhhhyh3,h2hhe3=4==hAh,h3hh"h hh^4==h1heP==hhTh~hRh<hhh?hhK5=h hhU5===hhrhhehhhhshN26=hhdh;===hh/,h hh'hhaR7==6==hh h.hh#8h2=hh,h ==9=7==30==h ==1=h hl"h"h#hH%ho%hf&hJ(h(O8===h)ho+h+K2=h,hM.h{.h/h3h3h4hR6h6;===h7hn9h9h3==h:h<h'<h=h>h>h@hRAhnAhRBhChDn4=9==h6Dh,EhFhGhGhIhIhJhFLhkLhKMhO~5===hoQhQ,hRhbT,h\Uh|W,hsXh`_ _You start resting.hj95.7 (65.0)6==10/10===6.7 (66h|nhp" _HP restored.h!3h#h@%hI(,h(,h)h+,h,h.h8/M====hL0h2h3hD4hQ6,h7h9h9h:h<,h>h?,h@h(BhEBh0ChDhEhEhGhGhHhJ,hKheM,hZNhPh$PhQhR,hqVhXh-Xh YhZhZh*\h],h^h`,hahb,hchKe,h)fhh,hihk,hclhm,hnhp,h qhr,hshuh5uhvhwhwhxhszhzh{h},hhChchOhh hh{hhhPh{hfhf,hNhh5h:h,hh#hPhh,hřh,hלh{,hLh,hhף,hˤh,hhb,hh,hh,hhhٴh,hOhNh,hh,hMhhhGhh6hth,hh,hh(hDhhhhh;,hh,hmh,hh,hxhhhh|hh+hhjhhhh:h2 Bh h h$ h^ h h hv ,h hQ h| hC hB h h h ,h h h= h$ h h( h7 h+ hO hW h! h! h" hF% ,hE& h' ,h-( hu) h) h* h+ ,h- h. h/ h/ hd0 h0 h1 ho2 ,h2 h3 ,h{4 hk5 ,h5 h!7 ,h7 h8 h8 hW9 hM: hs: h: h; ,hV< h== ,h= h"? ,h? h@ h@ h1A hB h&B hB hC hC hqD hE ,hF hkH hH hI hJ ,hK h~L hL hM hR h 295.7 (99 _You start waiting.hS -6.7 (100.0)hV h.X # _Done waiting.h͊ 3h hv h h nhU h5 hk h h hb hP ,h h h ,hh h h h: h h h hߣ hJ h hҩ h h h h9 h^ h h hg h hĮ h h h̲ h h h ,hs h h h hZ h/ h h< h h h h h h h h hx h h ,hh h h h h& h? h7 h^ h h h h@ h h {  Things that are here:  a +0 club; a gnoll corpseh ht  _hZ ha hZ h h h h ,hx h h h; h h h ,h ha h> ht h h h: hN h h h ,h h6 h ,h4 h h h h hf h$ h: h hGh h<hhh,hhhh hh h ,h h h h h hoh+hLhhhah{hhhx,hhh}hhhhhhNhnh<hehh#hP'11 hhdN _You now have 178 gold pieces (gained 16).h h ;26 h!h!h"h"h.#h#h$h$h2%h%h&h&h/'hK(h)h)hp)h$0h1,hZ1h2hm3,h3h4h{5h5h5h7h.8hD8h8h9h:,h;hu<h=h3=h=hr>hF?,h?h@hRA,hAhBh=C,hChDh+E,hEhgFh\G,hGh]IhdP#...###...#.#######..### #.##...  #...###...#.#..#####.##...  #.......###.#....#...##...  #.............###.#......####...  #...........÷...>.....>....##...  ......##...##.##.#.....  ..............##..#...#........  ###########.####..#...#<...#.#. h2QS...#.@....<..######.##355.7 (59.0) #####<######.#......... ..........#.#####... #.#...###...#.######## .. [.........#......... ## .#............####### #.#.##......##.# # #. #.........### #.......#...#hYUhOW,6.7 (60hYhZ) _Found a scale mail.hm 3hn hq ht ,hx h7y R  There is an escape hatch in the ceiling here.h{ h{  _h| h~ hʀ ,h h Xh h ,h hI h܏ h hڐ hk h h͔ h h/ h h hy h> h hϞ h hj hˢ h h hC h ,h hi h h1 h hۭ h6 ,h hҴ h ,hs h h h5 h; h h  #.....#......<..### #.#####<######. #.##...........#.## #.##.#...###...#.## #....[......... h #### ####.#............# ..... #.#.##......##.# ......###.#.##.........#.....!.@..#.##.......#..h 71.7 (15......#####......#####.#..... ...#. ...#hR z..). ##### ...##..#. .#.  #h   . h hm ,2.7 (16hp h $ _Found a sling.h)} 3h h hф h ,h h ,h h  #.....#......<.. #.#####<######.# #.##...#. #.##.#...###...#. #....[..########.#....# #.#.##......#hݙ ~..###.#.##...@....#.##.......#?.......#####......####.... ...#. ..h Z..)....# ##### .....##......#.......#........# h" hX 14.7 (2.0)hn 511 5.7 (3h> hy T _z - an orange potionh3hhh h>%J26 h%h(,h*h -h/,h,1hT5h8,h9h<h\@h@hCh EhGh HhIhKhN,hOhS=11 h.UhY| _p - 2 scrolls labelled NETUSAKASCH (gained 1)h[h\;26 h\]h_hahZm_ #.#####< #.##... #.##.#. #....[.#################.#..............# #.#.#.........###.#.####.................#.#.......#####........#.................###.# #......)....######hm o. #..........### #..........# #..........#o   orc (wandering) #..........# #..........#hx,84.7 (9h{/5.7 (10.0)h*h&q _An orc comes into view. It is wielding a +0 club.ha #.##### #.## #.##.# #....[ #.# ####.# #.#. ..###.#..####......#...........#####.#.###.###......).... o. #...## #. #...#.. #.#. #...# #...#hhۺp.oohL===6.0)Sandblasth[h\% _The orc shouts!h}x^ #.##.. #.##.# #....[#################.#####.............# #.# ....###.##.####.....#....######..............#.###.###......)....#### .o #...... #. #............ #..........##. #..........# #..........# hzh@o...ha0---7hhh]*#h/MhT o.  The blast of sand hits the orc but does no damage.h{Ul9/10 ---11 =--hU&9.2 (1.5hZhQ]: _The orc hits you but does no damage.h9 n  The blast of sand hits the orc.hX m  The orc is moderately wounded.hX e8-----90.7h^ h` Q _The orc closely misses you. hKg #....[ ########## ####.............#  ............. #.####......... ............... ......o@# #.###.### ..   #.   ..   #.   .   h #....[ ########## h ####.............#  ............. #.####......... h/ ............... hO[......o@# hr#.###.### ..  h%  #.  ..  #.   .   h4 hZ h|[ _An orc is nearby! h #....[ ########## ####.............#  ............. hj~ #.####......... ............... ......o@# h.#.###.### ..   h #.   h$ ..   h0#.   .  h   h) hNdO #....[ ########## ####.............#  ............. hdr#.####......... ............... ......o@# #.###.### ..  hdI  #.  hd4 ..  hdJ #.   h2e0 .   h;l h~l hq h} _An orc is nearby!You closely miss the orc.The orc is moderately wounded. hz}-2.0 (1.3 h hׄn _The orc misses you. The orc hits you but does no damage. h  You hit the orc.  The orc is almost dead. hD (3.3 h  h : _The orc hits you but does no damage.!h  You hit the orc but do no damage.The orc is almost dead.!h[(4.6!h!hP _The orc barely misses you.!hy5  You hit the orc.!h~C)!hC9==75.9Sandblast!h_!hMG _You kill the orc!!h3!h!h !h Q26 !h !h3 !he !h,!h|!h!h :==!h!h,!h!h,!h!h,!h!h,!h!h4"!h"J10/10===!h#!h(4 _Magic restored.!h+3!hS,!h/  Things that are here:  a +0 club; a +0 ring mail; an orc corpse!h<2!h2 _!h3!hh5!h7!h#>  #.## #...################### ####.............# !hU>.. ......##.##.####...........!hp>..##!h>F#.).#.............!h>e###.###@###)....##-!h>..P......#..........## !h>#P#.#.#.#.#..# ....P.!h>).#..#!h'? #.# #.# #..# ... ... #!hA?o..#S   adder (wandering)!hh?t### #.#!h?US..!hI1406.9 (11.0)!hLF-7.9 (12!hS!hVY _An adder comes into view."hB*  ######## ## ####.......  .. ........... .##.####....... ............. "h* #.......).# #@# #..P......#  #P#.#.#.#.#  ....P..#"h*  #.# #.# #"h* )  ... ...  "h*  ### #.#"h + ; S.."h&+ !"h>& ######## ## ####.......  .. ........... .##.####....... ............. #.......).# #@# "h#..P......#  #P#.#.#.#.#  ....P..# "h#.# #.# # ... ...  "h "hy### #.# "h`S.. "h"hB"h"h] _An adder is nearby!#h..################### ####.............#  .. ...........#.##.####.........................####.......).#.....##.###.##)....###..P...@..##h....## P#.#.#.#  ....P..#.###.###... ... #### #.#  S..#.##h#h)#h$ S.===8.0)Sandblast _#ha O################### ####.............#  .. .........#.##.####.................####.......).#...###.###.###)....##..P..........## #P#.#.#@#.# ......P..###.###.##... S.. ### #.# ...#.#.P.#hn }S.S#hJ &==#hc 9#h #h4 / _The adder hisses angrily.$hG$hoO################# eyoung3 the Digger## ####.............# # Gargoyle.. .................### Health: 36/36 ========================.##.####................ Magic: 10/10 ========================$hO.....................### AC: 15Str: 12#.......).#............. EV: 26 Int: 17###.###.###......)....## SH: 0Dex: 10#..P......#..........## XL:  6 Next: 77% Place: Dungeon:3#P#.#.#@#.#..........#$hvPNoise: ==-------  Time: 2409.9 (0.0)#......P..#..........#m) +0 trident###.###S###..........#Cast: Sandblast... ... #..........#### #.#...$hPS   adder#.#.P. $hPk_Magic restored.  Things that are here: _a +0 club; a +0 ring mail; an orc corpse $hP_An adder comes into view. _An adder is nearby! $hQ0_The adder hisses angrily.$hX$hX$h^$h`l _Your line of fire to the adder is blocked by a fungus.$h l  The fungus is in the way. You hit the fungus. The fungus begins to die.$h  S.  The fungus is lightly damaged.$h >11 =-11.2 (1.3$h $h  $h /_The adder bites you but does no damage.%h  You hit the adder.  The adder is moderately wounded.%hfB-2.5%hQ%h= _The adder bites you but does no damage.%hPN  You miss the adder.The adder is moderately wounded.%hgT p .  A nearby fungus withers and dies.%hT (3.8%h;Z %h] { _The adder bites you but does no damage. The adder closely misses you.%h  You barely miss the adder.The adder is moderately wounded.%hغ (5.1%hs %hN @ _The adder bites you but does no damage. x2%h?  You hit the adder.  The adder is severely wounded.%h-@ (6.4%hvE %hG = _The adder bites you but does no damage.%h  You miss the adder.The adder is severely wounded.%h 64--%h !7.7%hգ %hO R _The adder bites you but does no damage. The adder bites you.%hW  You miss the adder.The adder is severely wounded.%h! C--9.0%h %h3 R _The adder bites you. The adder bites you but does no damage.%h  You closely miss the adder.The adder is severely wounded.%hz )20.3%hV %h K _The adder misses you.%h  You miss the adder.The adder is severely wounded.%hx(1.6%h %h{ _The adder bites you but does no damage. The adder closely misses you.%hN  You barely miss the adder.The adder is heavily wounded.%hV5=2.9%h%h{ _The adder bites you but does no damage. The adder closely misses you.%h  You hit the adder.  The adder is almost dead.%h(4.2%h%hLV _The adder completely misses you.&h/  You hit the adder but do no damage.The adder is almost dead.&h0(5.5&h6&h8 _The adder misses you. The adder barely misses you.&h  You closely miss the adder.The adder is almost dead.&hƖR6==&h!6.8&h&h@ _The adder bites you but does no damage. x2&h   You closely miss the adder.The adder is almost dead.&hD!(8.1&hP'&h*)S _The adder closely misses you.&h  You closely miss the adder.The adder is almost dead.3--9.4&h &h( ` _The adder misses you. The adder bites you.'hq6#'h8S'hP64--'hs49/10 ---'h'30.9 (1.5'hp'h _The blast of sand misses the adder. The adder bites you but does no damage. x2'h:F  The blast of sand hits the adder!'hH†'h8'h/8-----812.4Sandblast'h'hI _You kill the adder!'h 'h 'h( 'hČ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h`I(hw26 _5=--9==6== _HP restored.===10/10===(hK.. ..................##.####................#.......).####.###.###)....P......### P#.#.#.#.....# .....†. (h ##.###@##-46.4 (14.0)...._.... #.#...(h<(hF-7.4 (15(h(h< _Found a faded altar of an unknown god.(hB 3(h (hȋ (h (h3 (h ===(hS X(h (h B(h B(h (h (h˟ ,(hr (hĢ (h ,(h (h (h (h (h1 (hǦ (h] ,(hŧ (h (h (h (h (h (h ,(h (h (hC ,(h (h (h ,(hL (hA (h (h8 ,(h (ht (h^ (h (h (h (h ,(h (h (h ,(h+ (h% (h` ,(hE (h (h ,(h (hW (hv ,(h (h? (h: ,(h (hT (h ,(h (h; (h- ,(h (h (h ,(h (h (h ,(h. (h (h ,(h8 (hH (h (hv (h (h (h ,(hm (hi (h5 (h (h (h (h ,(h9 (h (h ,(h (h (h ,(h (h (hx ,(h (hh (h. (hR (h (h (h$ (hG (h (h8 (h (h (h; (h (hN (ho (h (h (h/ (hU (h (h7 (h (h (h ! (h! (h6" (hV" (h" (h_$ (h$ ,(h8% (h& (h& ,(h& (h( (h( (h) (he) (hV* (h+ (hI+ (h+ (h, (h3. (h^. (h. (hF/ (h/ (h/ (h0 (h0 (hH1 (hl1 (h1 (hB2 (h2 (h2 (h*3 (h@; (h&< (hM< (h< (hA (hB (h4B (hB (hH (hYJ (h{J (h K (hO (hOP ,(hP (hS (hsT (hT (h-U (hW (hX (hX (h9Y (h[ (h\ (h;] (h] (h,` (hra (ha (h1b (hf (hg (hh (hh (h2m (hm (hm (h1n (hp (haq (hq (hr (h^u (h5v (hjv (hv (hy (h.{ ,(h|{ (h~ (h ,(hB (h (h (h" (h (h (h< (hh (h] (h (h (h (hܐ (h4 (h (h1 (h (h (h ,(h# (h& (h ,(h$ (h֧ (h ,(h (h߭ (hn (h (h (h (h (h׵ (hA (hz (hν ,(h (hA (hL (h (h (h (h (hN (h= (h (h4 (h^ (h (h (h ,(h (h{ (h (h (h (h (hT ,(h- (h (h (h (h (h| (h (hi (hg (h (h ,(hK (hT (hF ,(h (h (h ,(h (h (h ,(h* (hO (h ,(h} (he (h (h (hd (hW (h ,(h@ (h(h(h(h(h(hB(h,(hR(h(h(hS(h(h(h8(h(hU (h (h (h7 (h (hM (hg (h (h< (h (h (h (h (h(hW,(h(hd(h(h(hI(h(h(h (h(h,(h\(h(h(h(he(h(h',(hm(h>(h,(h(h(h,(h(hy (hA!(hc!(h!(h#(h#(h#(h#(h$(hd%(h|%(h%(hA'(hg((h((h((hV*(h*(h +(hT+(h+(h`,(hy,(h,(h:-(h-(h-(h-(h.(h.(h /(hI/(h/(h0(h0(h0(hP1(h1(h1(h 2(h2(h2(h3(h93(h4(h4(h4(h4(hH5(h5(h5(h6(hz6(h7(h$7(hK7(h8(h8(h8(h8(hM9(h9(h9(h:(hz:(h:(h1;(hl;(h <(h<(h<(h:=(h=(h>(h>(h>(h?(h(@(hI@(h{@(hrA(h/B(hXB(hB(hfC(hcD(hD(hD(hF(hK(..........# #.....#  ..######### #.###.#  #.# #.#<..####  ..### #S####...#  (hLL#...# #. #.#.#  #.#.### #. #.#.#  ..#...##### #. ###.#.#  #####.....# #.##.#.#.###  ####.###.## #.@..#.#...#  #.........# ####.#...#.#  #.######..# #.###.#.#  #.##......# #....÷#.#  #....####.# #.#.....#  (hL###### #.# #.#######   S   ball python (constriction, asleep)#.#######.# #.........# ########### (hf573.4 (126.0)47 _A ball python comes into view.)h)#.########.# ####### #..........# #.....# ...######### #.###.#  ##.#  #.#<..#### ...### #S####...# .#...#  #.# #.#.# ##.#.### #.# #.#.# ...#...##### #.####.#.# ######.....# #@##.#.#.###  ####.###.## #....#.#...#  #.........# ####.#...#.#  #.######..# #.###.#.#  #.##......# #....÷#.#  #....####.# #.#.....# ###### #.# #.#######  #)h *m.#######.#  #.........# )h2,)h&-15.0))hJ-Sandblast)h1)h"3*h...)########.# ############# #............. ...###########.# ##.# .#<..### ...##S####.. .#...# *h##.#.###  ...#...######.#.# ######.....# #.##.#.#.#####.###.## #....#.#..........# ####.#..#######.##.....*h=...÷#....###.....###### #.# #.##############*h*h&6*h*h*h3^L  The blast of sand hits the ball python.*hb{.##*h2...*h9/10 ---11 =7.9 (1.5Sandblast*h.*hO _You kill the ball python!*h0 *h *h; *h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+h.+hĻ3+h+h@26 _+h+h],+h +hC9---+h+h+h+hq+hf,+h+hE=10/10+hl*===+h+h+h,+hj+h+hs+h+h +h+h*+hR+h+hb+h+h ;===+h_+h+hB+h^+h,+h+h+hY,+h+hQ+h,+h,+hG,+h~,+h,+h!+h!+h",+hS%+h%,+h%+h(+h),+hs)+h++hK,,+h,+hX/+h/,+h0+h2+hW3+ho3+h3+ho6+h6,+hK7+h9+h:+h(:+hl:+h&=+h_=+hx=+h=+h?+h@,+hA+h C+hC+hC+hC+hE+hcF+hF+hF+hvI+hI+hJ+hxJ+hL+hM,+hHN+hP+hQ,+heQ+h8S+hS,+h#T+hzV+hV+hW+hW+hZ[+h \+h0\+h\+h^+h_,+h`+ha+hb+hb+hb+hid+h>e+hZe+he+h"g+hg+hg+h\h+hi+h]j+hvj+hj+hl+hl+hl+hvm+hap+h5r,+hXs+hu+hv+hw+hw+h"z+h{+h;{+h{+h|+hP}+hv}+h}+hP  There is an escape hatch in the floor here.+h+hր _+hF+h@+h߂,+ha+hD+h+h +hj+hd+h,+h+ha  You see here a bat skeleton.+h܊+h6 _+h+h+h+hˍ+h5+he+hP,+h+h+hn+h+hu+hG+h+h͖+h+hK+hq+h+h{+h+h<+hn+h%+h+h,+h_+hŧ+h"+h=+h +h+h,+h+h+h,+hS+h+hC,+h³+h+h",+h+h+h۷,+h +hܸ+h+h+h++h*+h+h+h+hǽ+h,+h+h+h,+h +h+hI,+hy+h+h,+h3+h^+h+h+h)+h +h+h+h+h+h+h8+hx+h+h+h+h+h+h,+h+h+hS11 +h7 _You open the door.+hu+h;26 +h+h@  There is an open door here.+h+hf _+h+hU+h+h+hM+h+h+h+h+h+h+h+hb+h+hl,+h+h+h+h+hG+h+hH+hg+h+h.+h+h+h+hfX+h+hq ........†...# +hM#> ............' #. ......(.....# #. ............# +h#. .......†....# +h#. ######......# #. #......#+h #.#### #......# +h#.@..# #......#-667.9 (90.0) +hIw####.# #####÷.. #.# #..... #.##### #..... +h^#.....# ###..... #####'###.......+hrv #....#.#.....+h #....#.#...## +hq#....#.#...##+h5+hF-8.9 (91+h+h; _Found a stone staircase leading down.+hZA+hB,h^ _No target in view!,h _,hX,h|n,h,,he,h,h,hG,h,h,h,,h,h,h%,,h,h,h,h,h,hR  There is a stone staircase leading down here.,h,h _,h,hF,h,,h,h,hS,h,hc,h,h2 ,,hO ,h ,h,,hB,h,h ,h ,h ",h(,h4+,,h,,h2,h4,h(5,h6,h<,h>,h5?,ho@,hH,h^L,,hM,hS,hU,h2V,hW,hw],hg_,h_,ha,hf,hh,hh,hKj,h sX,h;w,h z,,hz,h,hV,h,hh,hˆ,h,h0,hH,h,h,h֏,h,h%  ,hThere is an open door here.,hL,hҗ _,h,h,h,h͜,h,h,h,h",hf,hʣ,h7,hx,hե,h,h,,hA,h,h,,h\,h,hE,h,h,hC,hL,h,hv,h!,h,,hn,h%,,hr,h,h,hS,h,hJ,h,h4,,h,h8B,h),h,h,,hb,h,h,,h,hD,h,,h,,hv,hV,h,h,h,h,,hA,hb,h,,h,h ,h,h,h;,h-y#....# #########......,h# #....................# #..............# #.............######## ####.............# ,h..##.............# ..##......)......### ..##......@........# 714.9 (46 ..#################.####.### ..'.......................># ..######...########.######.# ..# ###.#####....##.....# ..# #..............###.###### ..# #..............# #... ..# #..............###...†... ..# #........................,h3,h[&,h'E _Done exploring.,hf 3,hg ,hf t..0.0). ..'................,hՐ ,h ,hv E _Done exploring.-hɬ-h)-hc-hH _No target in view!/h<3/h//hO/h{/hZP _/h/h%/h/h/h,/h/h/h,/h/h/h,/h/h /hV ,/hK /h/hW/h/h</h/h,/h/h,/h%,/h/h/h/hQ/h/h"....................# ....................# .............######## .............# .............# ......)......### /h".............# #########.####.### ..............@# 210.0)#..# #####....##.....# ...........###.#######...........# #.............###...†........../hO#..........####... ##.###.....## #.#######/h$/h(/h+c _There is a stone staircase leading down here.0hg0hsj~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.0hjB.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes0hjE.Experience and Skills #: Browse character dump0h\kF.Monsters ~: Macros helpG.Items &: Options help0hlH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics0hClM.Macros, Options, Performance Home: This screenN.Philosophy0hl1.List of Character Species2.List of Character Backgrounds0hl3.List of Skills4.List of Keys and Commands5.Inscriptions0hlM6.Dungeon sprint modes1hJ1hSQ1hIX....................#eyoung3 the Digger ....................#Gargoyle .............########Health: 36/36 ======================== .............#Magic: 10/10 ======================== .............#AC: 15Str: 12 ......)......###EV: 26 Int: 17 ...............#SH: 01hXQDex: 10 #########.####.###XL:  6 Next: 81% Place: Dungeon:3 ................@#Noise: ---------  Time: 2724.9 (0.0) .########.######.#m) +0 trident 1hX .#####....##.....#Cast: Sandblast .............###.####### .............# #.......# 1h Yl.............###...†...# .......................# ............####.......# ##.###.....## #.####### _There is a stone staircase leading down here. 1hhY_There is an open door here. _Done exploring. _Done exploring. _No target in view! _There is a stone staircase leading down here.1h]^1h_1h*d1hGe2hf42h2h2h<11 5.9 (1 _2h3h9  .  .  .# .## #. #..#.>. ##....... ..#####....#4 ....... ##3hR 3h3h3h^P-6.7 (1.83hU3h$Y _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.3h3h3h,3hȚM _You can't go down here!4h}$34h$4h&4h)4h=.n26 _4h... ##.@.........#####....#..#.........<#....############..##..#..#g   hobgoblin (asleep)...4h<T###.##4hH{ 8.7 (2.0  A hobgoblin comes into view.4hK+9.7 (34hP4hZS( _Found a ring mail.5hr §# ##### g# #...# ...... .#... [..# ##  ..## #...  ##..#.>...  ##.@.......  #....#..#..  .......<#....##  ##########..##  ..# 5h8s ..#  ...  ###.  ## 5hS §# ##### g# #...# ...... .#... [..# ##  ..## #...  5hB##..#.>...  ##.@.......  #....#..#..  .......<#....##  ##########..## ..# ..#  ... ###. 5h ,##5h5h5h5h` _A hobgoblin is nearby!5h? .# .§# #####..g###...#...........#... .....[..# ###....## #... ##@.#.>... 5h ##.......#####....#..#.........<#....############..###...###.5h- 5h 330.7 (1 _5h 5hM 6hZ .# §# #####g###...###........#...# ......[..# ###..@.## #...####..#.>... ##......... ..#####....#..#.. .......<#....############..##  ..# ..# ..6hM1Sandblast6h6h ..# §# ##### g###...###.........._......#...# .......@..# ##....§#....## #...... ####..#.>... . ##......... ..#####....#..#.. .......<#....##6h ##########..## ..# ..#6h* 6h)2 h.gg6h3 &26hN; 8_6h> } _Found a shadowy altar of Dithmenos. _You see here a +0 ring mail.7hJ  The blast of sand hits the hobgoblin!7hcR.#7h$H+..7hN9/10 ---11 2=4.2 (1.5Sandblast7hS8_7hFWM _You kill the hobgoblin!7h37h7h7h&J26 7h7hĭ7ḫ7hѱ7h7h7hC7h9---7hٷ7hO,7hK7h,7h7h g10/10===7h7h4 _Magic restored.7h37h;7h7h,7h7h7h7hK7h*7h7h$7h_;===7h7h7h7h7h77h7hu,7hP7hy7h7h(7h7h7h7h7hk7ha7he,7h7h"7h O.# ..# ..#.. #.#  ..# #.#  ...# #.#  ...§# ##### ##.##.....  ...§§###...###.@....... -  ...§§§.........###...#.  _...§§.#...###.# ##  ....§..[..## #.##  ....§#....## #...  .§§ ####..#.>... O   ogre (asleep). ##..........  ..#####....#..#....  .......<#....##.....7h  050.2 (16.0)7h .O_O7h F-1.2 (177h 7h x _An ogre comes into view. It is wielding a +0 giant club.8h.....O .  #  .# #.# ...# ##### ##@##.....###...###........  ...§§§.........###...#.  _...§§.#...###.# .##8h..[## #...§#....## #§§ ####..#.>.. ##..........#####....#..#....8h8hZ.O_8hB2.0)Sandblast8h8_8hT8hL ###_ The blast of sand hits the ogre!8h 8h؍ 8h ..O.  _8h p9/10 ---11 =3.7 (1.58hb 8_8h _ _The ogre is moderately wounded.9h #_ The blast of sand hits the ogre!9hE9hΈl  The ogre is severely wounded.9h9hS.O_S   adder (wandering)9hnd8-----5.29h8_9hY _An adder comes into view.:h} E  The blast of sand hits the ogre!:h )S   adder (wandering):hd W  You kill the ogre!:h :h .S_S:h :h eyoung3 the Digger....Gargoyle..#Health: 36/36 ========================.S#Magic: 7/10================--------..#AC: 15Str: 12  ..#.#EV: 11Int: 17  ..##.# .SH: 0Dex: 10  ...#:h #)# ...XL:  6 Next: 121% Place: Dungeon:4  ...§# ##### ##@##.....Noise: =--------  Time: 2756.7 (1.5)  ...§§###...###.........m) +0 trident...§§§.........###...#.Cast: Sandblast  _...§§.#...###.# .##....§..[..## #.## #....§#....## #...S   adder  .§§ ####..#.>.... ##..........:h  ..#####....#..#.... _The ogre is moderately wounded.The blast of sand hits the ogre!  The ogre is severely wounded. _An adder comes into view.The blast of sand hits the ogre!  You kill the ogre!:h] _The adder hisses angrily.  You have reached level 7!:h! /  --more--h8@ .J.#.......S .  # .# # #@# # ##### ##.##.....###...###............§§§.........###...#._...§§.#...###.# .##..[## #...§#....## #>h*A *J   endoplasm (wandering)§§ ####..#.>.. ##..........>hC >hD >hK .J.S_>hL >hM Y26 -70Sandblast>hR >h3X _An endoplasm comes into view.Things that are here: _a +0 giant club; an ogre corpse>hK ## The blast of sand hits the adder.>h  The adder is severely wounded.>h}>h.J..S_J>hx6---11 =9.2 (1.5>h 8_>h^ _The endoplasm quivers.?h&F  The blast of sand hits the adder!?h†_J   endoplasm?hu ,?hqT.J  _?hf --6360.7 _You kill the adder!?hX?hxl _Your Earth Magic skill increases to level 5!?h} J  The blast of sand hits the endoplasm!?hL k.##_?h/ x..†_?h3 `5---2.2?hk4 3Sandblast?h9 ?h< M _You kill the endoplasm!?h ?h: ?h 8_?h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@h<7_@h=@hgC@h F _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@h3@h@h@h#26 _@h$@h&,@h'@h+@h+9---@h~,@h.,@h/@hz2,@h3@h6@h696===@h 7@hO8@h:,@h;@h>,@ha@@hB,@hC@hE@hF%===@h9F@hF@hsI@hI@hdJ@hL,@hM@hqP,@h=Q@hS@h$TG7==@hT@hV@hW@hgX@hZ,@h[@hT^@h^@h_@haP==@hb@he,@hAf@hh,@hk@h7l@hrl@hm@hq@hUqN8==@h9r@h{t,@hju@h-x,@hx@h{,@h|@h:==@h@h߀@h,@hЄ@h,@h@h!,@h@h,@h@h @hZL9==@hc@h ,@hĖ@h,@h,@h,@hf==@h¡@h\,@hE@h,@h@h,@hԭ@h@h̰I10/11==@h@h,@h@h,@h@h|,@h@h@hP:==@h7@h@h)@h^@h,@h @ho,@h@h@h*71===@he@h@h"@h,@hh@hb  You see here an adder corpse.@h@h _@h@h@h@h.#.... K......... ....#.... ........#.@hO#...... ###.... ........  #....@# - #####.#  ..##†# .Cast: Sandblast...#@h#)# ......§# ##### ##.##.....K   kobold (missile, wandering)..######.@h1812.2 (50.0)@hF-3.2 (51@h!@hs _A kobold comes into view. It is wielding a +0 whip.AhZ..!..#.#.... K...#.....#.... ..........#.. .###... .##.....Ahq #####. # †# # #)# # ##### ##.#####...###...........§§§.........###...#._...§§.#...###.# .##AhAhJ.KAhO===4.2 (1.0)AhAh] _Found a glowing clear potion.Ah* ......!#...##..K.....#.... ............#...## ....#Ah###.. .##.... #####.# †# # #)# Ah_# ##### ##.#####...###...........§§§.........###...#.AhAh"F.KAh 75SandblastAh'Ah*AhG  The blast of sand hits the kobold!Ah{a)###Ah3...Ahk#0---11 =6.7 (1.5SandblastAhr*AhK-J _You kill the kobold!BhL23Bh3Bh7Q26 Bh;Bh;Bh<Bh=Bh@,Bh BBhEBhAE9---BhFBhUI,BhJBhN,BhOBhRBhiSF1===BhXUBhZBh^,Bh`BhcBhf,Bh/hBhjBhm,BhCoBh,rBh|TS.# ..#.## ... .....# .....##....## .... ...#......!..# ....#.........##...Bhj|J.......#..)........#....#.@...#-.......#...####.........# ###......#..#Bh| ........#..#.# Bh|.##.....##.#.# S   adder (asleep) Bh|E. #####.# .# # .# #†# .# Bh}. ..# #)# .#...Bh/20.0)Bhi.SSBh~d===-7.7 (11BhBh Y _An adder comes into view.BhB  ..# ..#.##  .S.. .....#  .....##....##  ........... .  BhhC ..#......!..# ..  ......##...  #..)......  #.@...#  #...### BhC u #.........#  ###.....#.#..#  ........#..#.#  BhC p.##.....##.#.# . #####.# .# #  #†# .# . BhD ; #)# .#... Bhr  ..# ..#.##  .S.. .....#  .....##....##  ........... .  ..#......!..# ..  ......##... Bhy k #..)......  #.@...#  #...###  #.........#  ###.....#.#..# ........#..#.# .##.....##.#.#  #####.# .# #Bh1 #†# .#  #)# Bh BhG Bhk Bh ] _An adder is nearby!Chq### #...#..# ..#.## ..S.. .....# .##....##.. ............. . ..#......!..# ..Ch`Q ..#.........##... .......#@.)...... ..#....#.....#.........#...### #....... ###.....#Ch;..# ........#..#.# .##.....##.#ChQi.#.#####.# .# # #†# .# .ChEChChU..SChC8.7 (1.0)Sandblast Ch! _ChChVCh  .#.. ### #...##..## ..#.## . .....# .#.....##....##. .....S......... . ..#!..# .. ..#....@....##... .......#..)...... ..#....#.....#.........#### .##....... ###.....#.#..# ........#..#.# .##.....##.#.#  ..#####.# .# #Ch P.SCh &9Ch9 Ch ChC####Ch- ...SThe blast of sand misses the adder. The adder bites you.Ch/R39-0Ch/9---11 =Ch/31.2 (1.5Ch6Ch8= _The adder bites you but does no damage.DhOp  The blast of sand hits the adder!Dh$h  The adder is almost dead.Dh<h9/11 -----2.7Dh.Dh@ _The adder bites you but does no damage. x2Dh. Dh@ The blast of sand hits the adder!DhbC.Dh1&.DhK840=8----54.2SandblastDh?DhAI _You kill the adder!Dhe Dhh Dh3o Dhq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dh3DhDh Dh$X26 _Dh,DhBDhDh|Dha=9==DhDhW",DhZ$Dh',Dhc)Dh9,,Dh-Dh'1P==Dh2Dh}5,Dh]6Dh8,Dh2:Dh3=,Dh>DhADhBP10/11==DhDDhF,DhIDh7O,DhzQDhqT,DhgVDh!Y:==DhYDh`[Dh^,Dhd`Dh(cDhncDheDhh,Dh{iDh?l,DhmDh[oc1===DhpDhprDhVu,DhwDhEzDh|Dh}Dh~Dhq=11 DhZDhڋu _j - 2 glowing clear potions (gained 1)DhM[===26 Dh0Dh DhnDhDhDh]Dh<,DhDhDh,DhDhڪDhDhpDhmDhXDh ## ..# # #.. .### #.#.... #.#..# ### ##...# ...##..###..#.## .......@.......# ..-#.....##....##.....................K....#.........##....#..#.........##.... #.......#..)......DhoK   kobold (asleep) ...#....#.....#... .#.......#...### ## .##.........#Dh063.2 (29.0)DhRF-4.2 (30Dh|Dhu _A kobold comes into view. It is wielding a +0 dagger.Eh " ##  ..# #  #.. .###    #.#..#  ### ##...#  ...##..###..#.##  .......@.......# ..  Eh} ...#.....##....##...  ....................  K....#.......  ..#..#.........##...  . #.......#..)......  ...#....#.....#...  .#.......#...### ##  Eh - Eh͠  ##  ..# #  #.. .###    #.#..#  ### ##...#  Ehr 1...##..###..#.##  .......@.......# ..  ...#.....##....##...  ....................  K....#....... ..#..#......... Eh" . #.......#..)......  ...#....#.... .#.......#...###  Ehf Eh$ Eh Eh ] _A kobold is nearby!Ehi ##..# # #.. .### #.#..... #.#..#... #### ##......##..###..#.##.............# .. ...#..@..##....##...Ehj ..................K....#.........##......#..#.........##... #.......#..)...... ...#....#.....#...#.......#...### ##. .##.........# ###.....#.#..#Ehs Ehjw 85.2 (1.0) _EhZ} Ehw Fh[..# ##.. #.. .####.. #.#....#... #.#..#.... #### ##.....##..###..#.##..............# ..#.....##....##..........@..............g.K....###......#..#.##...#.. #.......#..)....... ...#....#..#...Fh .#.......#...### ##g   goblin...##.........# K   kobold (asleep)####.....#.#..# ........#..#.#FhFhm&6Fh _A goblin comes into view. It is wielding a +0 club.FhFhFh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FhaGFh$JFh[RFhT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh ..# # #.. #.. .### #... #.#....#... #.#..#... #### ##...#.....##..###..#.##....# ...#.....##....##.....g.K....#.##...FhO.#..#..##....#.. #.......#.)........ ...#....#.....#...#. .#.......#...### ##. ....##.........# .. ####.....#.#..# FhJ .#..#.#FhHFhFhK.g.gKFhA===7SandblastFh+Fh; _The kobold shouts! The goblin shouts!Fh G  The blast of sand hits the kobold.FhF O)##FhK Fh5L FhS 1g...FhfW ^0---11 =--FhW 8.7 (1.5Fhc^ FhKa J _You kill the kobold!Fh N  The blast of sand hits the goblin!Fh H)##Fh/BFhB ..FhI9/11 -----6--70.2SandblastFhOFh%RJ _You kill the goblin!Gh.KGh NGhcUGha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh .3GhB/Gh2Ghd3B26 _Gh7BGhb8Gh;,Gh<Gh>N--Gh2@Gh*Cf10/11==GhqDGhvG,GhkHGhqK,GhLGhO,GhPGhlSP==GhTGh.X,GhQYGh-\,Ghd]Gh `,GhHaGh`dGhdM1===GheGhujGh(m,GhOnGh[qGht,GhLuGhwGhz,Gh{Gh|GhMQ===GhɅGhGh,GhGhGh,GhwGhʓGh9########## ## J....... ..# #  #....# #.. .### #...@# #.#.... -####....# #.#..# #.......##### ##...# #.......##..###..#.##.................# .Gh......#.....##....##.. J   endoplasm (asleep).....)...................#.........##.........#..#.........##..GhH089.2 (19.0)GhG-90.2 (20GhGh_] _An endoplasm comes into view.Hhg############### ## ..J............ ..# #  #..@.# #.. .### #....# #.#.... ####....# #.#..# #.......##### ##... #.......##..###..#.##..............# ##.......#.....##....## )..... ....#.##HhjHhoZ.JJHh@qB1.2 (1.0)SandblastHhuHhy^ _The endoplasm quivers.HhJ  The blast of sand hits the endoplasm!Hhv.###Hh -....Hh0---11 =2.7 (1.5SandblastHhHhM _You kill the endoplasm!Hh 3Hh!Hhb%Q26 Hh*BHh+Hhh-,Hh.Hh:1O---Hh2Hh5,Hh6Hh9,HhA:Hh5=M1===Hh=Hh>HhAHhC,HhDHhDFHhH,HhHHhWMHhOHhUOHhOHh|QHhSQ===HhzTHhVHhW,HhXHh ZHh[,Hh\Hh]Hh_,Hh?`HhaHhb,HhcHhdHhf,Hh5gHhgHhhHh iHheiHhlHhn,HhoHhpHhZy................##################.......@................-910.7 (18.0).....########....#######..< #....# . ####....# #.......##### # ###..### ............... ##Hhyt#.....# ......).......HhHhӀF-1.7 (19HhɅHh_9 _Found a stone staircase leading up.Ih*Ih+Ih0Ih2H _No target in view!Ihv Ih Ih Ih- H _No target in view!Jh=3Jh>Jh@JhJ ####...........#...........#.....<. #....#Sandblast..S ####....#.## #JhxK`.##### #.##..S   ball python (constriction, asleep)  ##.#..... ......)JhW,0.0)Jh[+2.7 (1Jh_Jh#c^ _A ball python comes into view.Jh L  The blast of sand hits the ball python!Jhץ ###†Jh* 6...Jhr, 0---11 =4.2 (1.5SandblastJh)0 Jh1 O _You kill the ball python!KhW3KhAXKh[Khb[;26 Kh_XKh`,Kh`Kh*cO---Kh dKhe,Kh}fKhh,KhmiKhkKhkF1===KholKhnKhlp,Kh Kh Kh Kh #..##################.........................#.......########....#######....<..## #....##....†...## ####....###.#####..###.......##### .. #...)###..##. ##.#............... #@###.......#.....32.2 (7.0) #...........).......Kh  ..>.................###..........#..#.... ####...#...#.. .#.. ##....#. .......##.. .. ####..Kh& Kh +3.2 (8Kh Kh! ; _Found a stone staircase leading down.LhILhLh LhQ Lh XLh Lh? Lhg Lh Lh2 Lhw Lhz B #...........Lh  #....<..## #....# Lh #....†...## ####....#  ###.#####..###.......###Lh ~ ?.. #...)#.......##.Lh   .... ##.#...... ..... ###.###.......#..Lh= = ......##...........).......@...............#6.2 (3.......###....#..#Lhf ....... ####...#..# .#........#Lh ... ##....#..>. .......######Lh  .. #### .##Lh LhO +7.2 (4Lh" Lh% _Found a stone staircase leading down. _There is a stone staircase leading down here.Mh-3Mh0MhV5Mh:Mh>: _Mh;@MhC,MhEMhRHMh9KMhkKMhLMhPMhR,MhTMhmWMhOZ,Mh_Mh}bMhdMh(eMhAfMhzhMhj,Mh.lMhy  #.......#   #.......##   #........#######   #........   Mh.z....########   #....<..## #   #....†...## ####   ########.#####..###   #MhWz# #...)#...   #..........# ##.#.....  Mh~z #..........####.##   #..........#Mhz.   #...?.......>......  Mhz #...........###.......   #............#####...  Mhz#..........#.# .#  #..........#.# ##.MhH,44.2 (7Mh511 5.2 (8MhMh g _A - a scroll labelled KOTI PEM WOIPHOACMh1Mh3Mh7Mh2: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Nh2]b26 _11  _g - 4 scrolls labelled QIFELEUJEL (gained 1)26 NheNhg,NhhNhkNhUmNhmNhnNh8pNhr,NhsNhuNhx,NhxNhzNh|,Nh}NhNhƁ,NhfNhNh,NhNh$Nhߒk #...........###........ #............#####...#. #..........#.# .#... #..........#.# ## #........>.#.# ... ####..######.# . ##.## .....  #..#..##(#  NhoH##@....... .. 59.2 (14.0) ##.####.# ..#  .# ...#  ## ...§# ...§§ ...§§ Nh_...§ ....§ ....§NhQ9_Nh-60.2 (15Nh9_Nhӥ% _Found 7 stones.Nh2 3Nh NhNhW#...........###.#......#####...#.#..........#.# .#.#..........#.# ##.#........>.#.# .####..######.# .##.###..... #..#..##(#.NhY]##... ##.####.## ..# ..# ...# ........§§#g......§g   goblin (asleep)....._...§Nh..........§.....§#Nh,0.0)Nh!+1.2 (1Nh#Nh:+u _A goblin comes into view. It is wielding a +0 dagger.Oh $.#####...##....#.# .#..#.... ##........>.#.# .###..######.#  ##.###.....  #..#..##(#.##......... ..Oh  ##@####.## ..##.......# ...##......#§##...... §§##..g§#..._...#.....§.##§§ Oh` Oh 72SandblastOh 9_Oh Oh2 H  The blast of sand hits the goblin!!Oh7 ###)Oh 7...Oh 0---11 =3.7 (1.5SandblastOh? 9_Oh J _You kill the goblin!Ph8_PhPh6Ph _You can't see any susceptible monsters within range! (Use Z to cast anyway.)PhH58_Ph6PhU:Ph;H _No target in view!PhŻ3Ph PhPhB26 _PhPh,PhPhaPhPhPhPh9---PhPhTPhPhPh,PhPhxPhM1===PhxPhvPhPh3PhpPhPhkPhPhZPhPhPhPhPhVPhPhH;===PhPh]PhgPhPhhPhPh'11 PhDPhN _You now have 189 gold pieces (gained 11).PhS;26 PhPhPh PhPhPhPh> Ph} '11 Ph PhM _You now have 197 gold pieces (gained 8).PhPhJ426 Ph PhyPh/PhePh!PhqPhPhPh)Ph7Ph Ph8 Ph Ph"Ph$PhZ$Ph$PhZ&Ph(Ph)Ph)PhR-Ph-'11 Ph.Ph1N _You now have 207 gold pieces (gained 10).Ph3Ph3;26 Ph4Ph6Ph :PhE:Ph,;Ph?PhhH..........#.# .#........#....# ..........#.# ##.##....#.......# PhH........>.#.####.. .......##.. ###..######.##...# .#...####.##.###.......#.##.#... ......PhI#..#..##(#.......... .##.....##......... J....# #####. ######.####.####...## #† .......# ..###.@§§.# #)- ......#####.##§§..§§§# ##### ##. ...........§#§§...§§§§###...###..Sandblast ..)...#....§§§.§...§§§§......... ..........#§§.§§§_......#...###.# PhLJ+......##.##.§§§§§..§§§..[..## #.# J   endoplasm (asleep) ......##....#§.§§..§§§#....## #.. ......##....##§§§.§§§ ####..#.>.. ......##....# #§§. ##........PhDN088.7 (25.0)PhxU.J§.##..§#§.§§.#PhU§..§§§.#..§§._.J.#PhU]...##PhnW!-PhW%9.7 (26Pha9_Phc] _An endoplasm comes into view.Qh3  ##.##..>.#.####.. .....##...# .#...  ..#.##.#...  (#..........   .....# .##J§.## #†Qh..# ..###.@..§# #).#§§§.§§.# ##### .....§#§§§..§§§.#)...#....§§§.§....._.....§§..[..## ..§§. .§§§##> #§§. QhZn   ##.##..>.#.####.. .....##...# .#...  Qho C..#.##.#...  (#..........   .....# .##J§.## #†..# ..###.@..§# #).#§§§.§§.# ##### .....§#§§§..§§§.#)...#....§§§.§....Qh?o ._.....§§..[..## ..§§. Qho .§§§##> #§§. Qhv 7_Qhw QhX} Qha  Qh S_An endoplasm is nearby!Rh;G _ The blast of sand hits the endoplasm.Rh ..§....§§§.§§§§§.#§.§§..§§§..##§§§...§##The endoplasm is severely wounded.The endoplasm freezes you.RhRh38--0---11 =91.2 (1.5Rhr ) RhvRh% _You are frozen.Rh{J  The blast of sand hits the endoplasm!Rh݁[.Rh..§..#§§....§§§#..§.§..§...#.§.§§§_..§...#...§§.§..§.....§§§.§§§#.##Rh5 9=-9/11 -----72.7SandblastRhRhM _You kill the endoplasm!Rh 4Rh Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ShyShShShLShjn26 _ShćSh:ShShIShrb40==ShSh91 _HP restored.Sh{8--ShShShL'10/11Sht)==ShSh<,ShYShӛSh9=ShSh,ShShSh١:==ShShSh"ShShz,ShVShShShSh;ShZShSh'c1===ShShSh[,ShǶSh<XShSh,Sh8ShgShShd;===Sh+ShShoShShShShiShSh0Sh4ShSh*ShSh,Sh,ShShShS,Sh4ShSh|,Sh ShShr,Sh6ShMSh,ShwShShGShSh,Sh5ShZShE,ShSh'She,ShSh5 Sh Sh She Sh Sh Sh<ShShShShMShShShVShShKShShShShtShbSh Sh Sh]!Sh"Sh,$,Sh$Sh&Sh(Sh(Sh/)Sh*Sh+Sh ,Shr,Sh|.Sh.'11 Sh6/Sh2w _k - 2 fuming amethyst potions (gained 1)Sh4Sh-5;26 Sh5Sho7Sh8,Shd9Sh:Sh;,Shj<Sh=Sh>Sh>ShZ?Sh@ShB,Sh@CShoESh$G,ShGShIShL,ShLShNShP,Sh4QSh=RShS,ShTShXShYShYShZSh\Sh]Sh#^Sh^ShjaShc,SheSh:gShh,ShjShvlShrnShnShoSh7qShrShrShRsShxShz,Sh}{ShY}Sh$,ShShISh7,ShsvSh0ShSh<ShPShŨShSh3Sh)ShSh,Sh]ShShShShShShShSh¾ShShShSh}ShSh:ShvShShSh,ShMShjShtShSh?ShpShShShUShShShShLShShSh7ShShHSh,ShShShMShqShSh"Sh,ShShSh@,ShShXSh,Sh-ShyShz,ShShSh,ShDShXShShShVSh~ShHs§#§.§§..§.§###...###.. Sh§...§................###...#. ....._......#...###.# .## ..§.§.§......[..## #.### # Shq§#§§§.§§§§§#....####.... .##§§.§§§§#####..#.>.... Sh-.###.§§§§## ##.......... .####..§#####....#..#.... .............<#.@..##..... -3075.7 (83.ShI0)..##########..## Shpw.....## #..#...# #..## 0...# ####Sh ###### ## Shd Sh F-6.7 (84Sh7_ShG+ _Found 2 flux baubles.Th6_Th ThTh"H _No target in view!Th63ThTh ThTh: _Th;Th,ThThThThThThfThThThThSTh,ThThTh§§§.§§§§§#....####.... #§§.§§§§#####..#.>.... ##.§§§§## ##.......... ###..§#####....#..#.... ...........<#....##..... ....##########..## ThY..## #..# ..# ####..##### ...# #..0..@...# # #######....... ####  ####..B .  ThB   giant cockroach (asleep) Th281.7 (5.0)Th+2.7 (6ThThAb _A giant cockroach comes into view.Uh` ##..#.>....  ##... ...# <#... #..## #..# ####..#####  #..0..@...#  #######.......  ####..B  . UhEJ ##..#.>....  ##... ...# <#... #..## #..# ####..#####  #..0..@...#  #######.......  ####..B  .  UhUhUhcf _A giant cockroach is nearby!Uh.§§§§#####..#.>.... .§§§§## ##.......... .§#####....#..# ..........<#....##.##########..## ## #..# # ####..#####Uh# #..0......##...# #######@....... ###  #####..B .. Uh%UhB23.7 (1 _UhsUh Uhl.§§§§#####..#.>.... .§§§§## ##... ..§#####....#..#.... <#....##..... ##..## ## #..# # ####..##### ## #..0......##.# #######. Uh #####..B.[...UhUhc&4UhUhM# _Found a robe.VhzVhVh.Vhw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh[.§§§§#####..#.>.... §§§§## ##. ..§#####....#..#.... <#....##..... #..## ## #..# # ####..##### ## Vh # #..0......##....# # #######.# #####..B.[#....#...####VhtVh#A5Sandblast _VhӕVhVh^ ###B  The blast of sand hits the giant cockroach.VhQ ,VhX w.B.. Vh&Y l0---11 =7.2 (1.5Vh` Vhb j _The giant cockroach is moderately wounded.Vh P  The blast of sand hits the giant cockroach.Vh L#. Vh6'..Vh 9/11 -----8.7SandblastVhVhS _You kill the giant cockroach!WhDWh FWhLWhO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Who3Wh1pWhksWhtB26 _WhxBWhAzWh,WhWhÀWhWht8--WhYWh)f10/11==WhTWh`WhWhWhg==Wh'Whۛ,Wh:WhWhWhWht,WhWhWhF1===WhWhҪWh,WhGWhBWh,WhWhضWh,WhWhWhWhy4===WhWhWh,,WhWhWhWhWh~WhhWh,WhYWhWhP,Wh=WhqWhWhWh~WhWhbWhWhWhWh,WhCWhWh,Wh^WhWh,Wh.WhvWh§§§..§§## ##### ##.##..... .§§..§.§###...###......... .§................###...#._......#...###.# .## .§.§......[..## #.###.## §§.§§§§§#....####....... Whuh§§.§§§§#####..#.>......<.§§§§## ##.......#..§#####....#.@#.... -114.7 (26.0) ..........<#....##..... ...##########..## ..###..# ..#####..########### ..##..0......##....# ..########.........# ########....[###....#Wh/7_WhyF-5.7 (27Wh 7_Wh^!9 _Found a stone staircase leading up.Xh<3Xh=XhCXhM..§## #)# .#... §§..§§## ##### ##.##..... §§..§.§###...###......... §................###...#. .._......#...###.# .##XhBN.§......[..## #.###.###.§§§§§#....####.. §###..#.>< .§§§§## ##......@....... #..§#####....#..#......r......<#....##......o########..## ######## #..## ####..########### o   orc (asleep) .# #..0......##....# XhxO0r   quokka (asleep) .# #######.........# #######....[#XhYE_0.0)Xh^+6.7 (1Xh......<. §§§§## ##. ..§#####....#..#......r.<#....##......o.###..#### ## #..# # ####..# # #..0......##....# # #### Xhc Xh &7Xh 7_Xh Yht6_YhvYh}YhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)YhU`..§## #)# .#... ..§§## ##### ##.##..... ..§.§###...###......... ..###...#. _......#...###.# ..## §......[..## #.###.####. §§§§§#....####. §§§§#####..#.>......<.## ##.Yh)#§#####....#..#......r.<#....##......o. #..###. #..# ####..#  #..0......##....#   YhG5 _Yh-8 _YhA6 _YhYhXz5 _Yh]|YhF6 _YhJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Yh6Yh Yh6 _Yh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Yh §## #)# .#... §§## ##### ##.##..... §.§###...###......... ..###...#. ......#...###.# ..## . ......[..## #.###.####.#....####.#####..#.>......<.## ##.# §#####....#..#......r.<#....##......o...###. #..# .####..# #..0......##....# Yh Yh7 A9Sandblast _Yh Yh Yhե ###oThe blast of sand hits the orc but does no damage.Yhi)Yh.*Yh89..o..rrwandering)0---11 ===21.2 (1.5Yh5>Yh@% _The orc shouts!Zh5D  The blast of sand hits the orc!Zh;##)r   quokka (wandering)ZhP,Zh.r.rZh!q9/11 -------2.7ZhZhCG _You kill the orc!ZhxCG  The blast of sand hits the quokka!ZhIc#†ZhX'.Zh8----8--4.2SandblastZhZhJ _You kill the quokka!Zhs4Zh]Zh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Zhk 3Zh Zhd ZhL X26 _Zh nZh Zh Zhd L9==Zh Zh BZh ,Zh_ Zh+ ,ZhR Zh Zh :==Zh: Zh Zh] Zh Zh6 Zh{ Zh Zh> Zh Zh Zh Zhj P10/11==Zh Zh ,Zh Zh  ,Zh Zh Zh2 Zh Zh Zh :==Zhy Zh ,Zh Zh ,Zh Zh ,Zh/ ?1===Zh/6 BZh7 Zh: ,Zhb Zh[k Zhl Q===Zhr Zht Zhw Zh=x Zhfy Zh} Zh ,Zh? Zhׄ Zhh Zh Zh Zh Zh ,Zhl Zh Zh: ,Zh Zhm ,Zh Zh Zh3 Zh ,Zhը Zh Zhɬ Zh Zhȭ Zhu Zh: ,Zh Zh Zh Zh= Zh= Zh Zh ,Zh Zh Zh Zhm Zh Zh Zh ,Zh Zh ZhQ Zh ZhP Zht Zh ZhY Zh{ Zh Zh ,Zh Zh@ ZhN Zh Zh[ Zh Zh( Zh Zhh Zh Zh ,Zh' ZhE Zh Zh ZhZhZhZhZhZh Zh( Zh Zh ZhZhe,ZhnZhBZhZhZh4!Zh!ZhF"ZhN$Zh3&Zh&Zh8'Zh)Zh5Zh5Zh8ZhN:Zh:Zho;ZhNAZhYC,Zh|DZhFZhQRZhSZhV,ZheWZhbYZh[,Zh\Zh^Zh`,ZhaZhcZheZhfZhfZhhZhjZhejZhjZhtwZhy,ZhtzZh)~Zh@ZhǀZhZhZh,Zh)ZhZh3,ZhZhRZhl,ZhZhlZh,ZhZhZhݥ,ZhCZh6Zh]ZhZhZhU  Things that are here:  a +0 whip; 5 stonesZhOZh _ZhZhZh,ZhmZhZhBZhZh,Zh(Zh0ZheXZh,Zh@nZhdZh,ZhZhLZhBZh>Zh^ZhZh[ZhZhZh4ZhAZhRZh ,Zh Zh"Zh,Zh/ZhZh$##.....##.#.# #........# ######.##.#.###........# #†##.#.#..........# #)##.#....######### ZhI% ### ##.##.....##......#####.........#........# ......###...#.. ..###.# #..##....... .## #.###.####..- .####..................s#.>......<.. ..............#........# ..#..#....†)........... ....##..................s   scorpion (asleep) #..###########.......... #..# #.......... #..########### ..Zh41207.2 (83.0)Zh7F-8.2 (84Zh@[h[ _A scorpion comes into view.[h .....##.#.# #........# .##.#.###........# #†##.#.#....# #)##.#....##  ##.##.....##......## ###.........#.####...#...#[h ###.# #..##....# ## #.###.####.# ####......s##.>......<.#.....#.##..#....†)..###.......# ..####.# ..# #.# [h [h 19.2 (1.0)[hI( [h* \hA .....##.#.# #.# .##.#.###.# #†##.#.#.# #)##.#....##  ##.##.....##......## ###.#.## ###...#.# \hO ###.# #..##.#  #.###.####.# .s# #.>......<.#  #..#....†)..##..# # \h( \h, '10\hR \h 4\hv% \h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]hC##.#.# #.# .##.#.###.# #†##.#.#.# #)##.#....##  ##.##.....##......## .#.## ###...#.# .# #..##.#  #.###.####.# .s# .>......<.#  ##.# # ]h]h{s.s]hKA1Sandblast _]h]hc]h&r ## The blast of sand hits the scorpion.]ha,]hR<s..]hBl0---11 =2.7 (1.5]h]hc _The scorpion is moderately wounded.]hgs  The blast of sand hits the scorpion!]hG ]h ]hK5The scorpion is severely wounded.]h]h> ]h 9/11 ]h -----]h  !4.2]h ]hR  ]h ]h 6_The scorpion stings you but does no damage. x2]h 4####]h(R 6s...]hS 37--8----5.7]hY ]hC\ u _The blast of sand misses the scorpion. The scorpion stings you.^hXI  The blast of sand hits the scorpion.^hq^C.^h&.^h E 8/41--7/12-----327.2Sandblast _You kill the scorpion!Your Fighting skill increases to level 3!^hP^h^hkh _Your Dodging skill increases to level 3!^h 3^h ^hl ^h! X26 _^hb" ^h" $9^h" 28==-^h# ^hg& ,^h' ^h) ^h) ^h* ^h"- ^h- ^h.. ^h0 ^h!1 i40===^h2 ^hH4 ,^h45 ^h 7 ^h[7 ^h$8 ^hf: ,^h\; ^h = ^ht= #1^h= v==9==^h> ^h-A ,^h%B ^h]D ,^hxE ^hMG ^hG ^hgH ^hJ ^h9K L===^h)L ^hYN ,^hO ^hQ ^hQ ^hR ^hT ^h!U P10/12==^h+V ^hQX ^hX ^hbY ^h_[ ^h[ ^h\ ^h^ ^hS_ ^h ` ^ha ^hLb $==^hqb ^hVc ^he ^he ^hf ^hRi ^hi ^hj ^hl ,^hm ^h7p ^hp L1==^hq ^hws ^hs ^ht ^hv ^hv ^hw ^hy ^hCz ^h{ ^hC} ^h} :==^h~ ^hـ ,^h ^hz ,^hN ^h ^hP ,^h ^h L2==^hߊ ^h ^h ^hё ^h ^h ^hY ^h ^ht ^h& ^hΚ ^h& ^hٛ ^hF ^h ^h3 :==^h ^h8 x ##.##.....###.........#........## ...###...#...........# ##.# #..##...........#.###.####..........#..........>......<.. ...........#........# ..#....†)..^h -54.2 (37.0) .## ########### # ## ....##....###.........###......## #####....[# ##########....#^h8 8-^h ^h E _Done exploring._hQ3_hR_hx\....0.0)_h_hE _Done exploring.`hI `hVJ `hK `hm `hr `hw `hx E _Done exploring.ch43chh6chAchDchFH: _chOKchdNchNch] page down [PgUp|<] page up [Esc] exit[top]xh$ w  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  u - 2 poisoned darts  v - 2 throwing nets Armour [  o - a +0 leather armour (worn)xh a - a +0 robe  w - a +0 buckler Jewellery"=)h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls ?)  d - a scroll labelled UNOONW ILYLU  g - 4 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH  qZISKAL KIRO OKO  r - a labelled LYXITA UZOPPO  xJOSEWK XIYMA  A - a labelled KOTI PEM WOIPHOAC36%xh q g - 4 scrolls labelled QIFELEUJEL xhb ^ x - a scroll labelled JOSEWK XIYMA Potions (go to first with !)  b - a potion of magic  c - a green potion  f - 2 emerald potions  j - 2 glowing clear potions81{hoMissiles (go to first with ()t - 5 boomerangs  u - 2 poisoned darts  v - 2 throwing nets  a - a +0 robe  x - a scroll labelled JOSEWK XIYMA45{hA?Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail  u - 2 poisoned darts {hBd a - a +0 robetop}h/ v - 2 throwing nets. A mesh of ropes knotted together with weights around the edge, used to entangle }h0jand entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.2 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. }hk1[(q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~h~h~h!##.§.###†##.#.#........ eyoung3 the Digger #§§..§###)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 18/41 ==========-------------- .§§..§.§###...###.........#...... Magic: 5/12==========-------------- .§................###...#........ AC: 16Str: 12 ..._......#...###.# #..##........ EV: 11Int: 17 .§.§......[..## #.###.####....... SH: 0~hC"Dex: 10 §§.§§§§§#....####o............... XL:  7 Next: 32% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: ---------  Time: 3286.9 (0.0) #.§§§§## ##...............#...... m) +0 trident ##..§#####....#..#....†[......... Throw: 2 throwing nets ..........<#....##............... ...##########..###########....... ..###..##....... o   Blorkula the Orcula (fast) ..#####..###########....... ..##..0......##....##...... ..#~h"#######.........###.....Blorkula the Orcula points at you and mumbles some strange words. _The blast of sand misses you.Blorkula the Orcula gestures wildly while chanting. _Blorkula the Orcula seems to speed up. _You climb upwards. _There is a stone staircase leading down here.~h*7_~h]+~hH37_~h4~hW##.§.###†##.#.#........ eyoung3 the Digger #§§..§###)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 18/41 ==========-------------- .§§..§.§###...###.........#...... Magic: 5/12==========-------------- .§................###...#........ AC: 16Str: 12 ..._......#...###.# #..##........ EV: 11Int: 17 ~hXs.§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####o............... XL:  7 Next: 32% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: ---------  Time: 3286.9 (0.0) #.§§§§## ##...............#...... m) +0 trident ##..§#####....#..#....†[......... Throw: 2 throwing nets ..........<#....##............... ...##########..###########....... ..###..##....... o   Blorkula the Orcula (fast) ~hWY#..#####..###########....... ..##..0......##....##...... ..########.........###..... _There is a stone staircase leading down here.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~hYAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (heavily damaged, fast, 56% to hit)~ht #o***~hJy_##o*..~hG ;#.~h o.  Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (heavily damaged, fast, 56% to hit)h/8##.§.###†##.#.#........ eyoung3 the Digger #§§..§###)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 18/41 ==========-------------- .§§..§.§###...###.........#...... Magic: 5/12==========-------------- .§................###...#........ AC: 16Str: 12 ..._......#...###.# #..##........ EV: 11Int: 17 .§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####o............... XL:  7 Next: 32% Place: Dungeon:4 h0§§.§§§§#####..#.@......<......... Noise: ---------  Time: 3286.9 (0.0) #.§§§§## ##...............#...... m) +0 trident ##..§#####....#..#....†[......... Throw: 2 throwing nets ..........<#....##............... ...##########..###########....... ..###..##....... o   Blorkula the Orcula (fast, caught) ..#####..###########....... ..##..0......##....##...... ..########.........###.....Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (heavily damaged, fast, 56% to hit)  h 1You throw a throwing net.  The throwing net hits Blorkula the Orcula.  Blorkula the Orcula is caught in the net!  Blorkula the Orcula is heavily damaged.ht8ohq=7.9 (1throwing net h[7_h|  +0 robe (heavily damaged, fast, 56% to hit)  You throw a throwing net.  Theing net hits Blorkula the Orcula.  Blorkula the Orcula is caught in the net!  Blorkula the Orcula is heavily damaged. _Blorkula the Orcula struggles against the net.hT_h hF _Blorkula the Orcula's eyes glow blue.h6d9=-8hhd  #.  ###..  .....  ...#  #..#  ##..#  ##..#5 #.@# .......## he.##...# #... #.. #.## ## _Blorkula the Orcula struggles against the net. x2h:gT=-hKmh.90.4 (2.5hzh*} _You climb downwards. _There is a stone staircase leading up here.hNIh QhQ;26 hV|20h_WhWT6==h)XhZ,hF[h],h]h_hH`i1=hHbP==hch e,hehg,h\hhoka2=h0lhnd7==hoh2r,hrh8u93hu0=huhx,hyh{P==h|h,hhTt4==hAh,hhvd8==hh̎XhK5=hՏhp,hBhΕP==hWhtBh]6=9==7===8=10/12==h%a9=hhP==hh,hFhd30=hyh,hKhUhL1==h<h,hh1==hZh`,hhNh:==hvh{hhThVhU2=hph_ _You start resting.h1338.4 (48.0)h@62==h%9.4 (49hmh% _Magic restored.h) Ih ho hk Xh hi 53=h{ ,h^ h :==hh h= h h h8 h~ h h0 h #4h 2=h< hy hNhhhhhhh0hOhK5=hQ h^ ,h h ,h|htha6==h(h>,hh,h_hDh,hk7=hzho,hhhH h h"h#,h%h%K8=hz&h(h(h_)h]+,h,h-h.h.h0h1U9=h1h3h]3h3h5,h5ht6,h6h8h8L40=h9h;,h,<hC>,h>h@,hAhH_ _You start resting.hK-72.4 (33hLR1==h$M%3.4 (34hOhR" _HP restored.hi Ih Xh$ h ,h\ h h ,h hE h hݏ 9=h' h hQ ,h h hؔ ,h0 h h ,h7 h; hc ,h hQ h; ,hɠ h h ,hg h hɨ ,h] hn h nh ,hy h ,h h h ,hf h hi ,hҸ h{ h ,h$ h hx ,h h h3 ,h h h h hR hp hj h h h h hJ h h h h h hK h hn h h h{ h h) h h h h hc h{ ,h h h h ,hs hn h h/ h h ,h h h) ,h h h h6 h h hM ,h h ho ,h h} h ,hn h  h ,hN h) h ,ht h! h ,h; h h .........................##....>....  #@##411.4 (38 #..###### #### hU e#..#....####..## #....###.......## ##..## #######..## ######..#  #####..# ### ##......# ##..#####..###### h h! ,2.4 (39h$ h ( ; _Found a stone staircase leading down.hcTIhEUhZXh]..5#.#.#.............##....>..##.@....##..##### #.## #..###### #####..#....####..###....###.......## 5   white imp (asleep)##..## #######..###### ##..# #####..#h_13.4 (1.0)hds.55hd+4.4 (2hhhEj\ _A white imp comes into view.hlMhO-Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangshOb - Throw: 2 darts (poison)  c - Throw: throwing net (quivered) Spells ([,] to cycle)  d - Cast: Sandblast [*/%] inventory [&] all spellshPz[!] focus mode: off|onhheyoung3 the Digger.........Gargoyle#......5.Health: 41/41 ========================#........Magic: 12/12 ========================#........AC: 16Str: 12#........EV: 26 Int: 17#........SH: 0Dex: 10##....>..#XL:  7 Next: 32% Place: Dungeon:5#.@....#Noise: ---------  Time: 3414.4 (0.0)#..#####m) +0 trident#.##Cast: Sandblast#..###### ####h#..#....####..###....###.......##5   white imp##..## #######..########..######..# _You start resting. _Magic restored. _You start resting. _HP restored. _Found a stone staircase leading down. _A white imp comes into view.h/h#h_h)p ....#......5#.#.#..........##.@..>..##......####..######.###..###### ###..#....####..## #....###.......####..## #######..######hkq G ##..#h{s hy ^.5h{ <5.4 (1Sandblasth' hʃ h.*..##..#..#.........r#.....5...##.##.#..@.......##....>..##.#......####..######.##h/#..###### #### #..#....####..## r   quokka (asleep)#....###.......####..## #######..##h3ho4h;....r5rhn=&6hBhFY _A quokka comes into view.hJ  The blast of sand hits the white imp!hJ.#r   quokkahF,hKSr....hQSv1--11 3=7.9 (1.5hUWhYM _You kill the white imp!hcG  The blast of sand hits the quokka!hg].###h`6....h0----49.4SandblasthxhJ _You kill the quokka!h3hh-h}26 hhJ,hhhq8--hhb1==h`he,hh|,hh,hhP==hh,hNh,hh,hhb2==hhe4 _Magic restored.h3hQ h h ,h< h!h,hh{hZh:==hhhhhAhj!h$,h%h(h}+h+h,h.h1,h2h4hS7,h`8h:hp<,hn=h?hA,hBhDhFhGhGh#IhL,hMh`OhDR,hJSh`WhW'11 hWhZ{ _g - 5 scrolls labelled QIFELEUJEL (gained 1)h\h\;26 h3]hy^h$a,hah.ch_e,hehfhh,hKihjh,m,hmhmnhp,hqhrhth:uh~uhvhbxhxhxhyhz,hL{h{hz}h}h4~hh,h.h5h ,hhhh,hh,hHhUh.,hh`hO,hhsh|h,hhԘh/hxh hhphhPhhuhءhh,hhh,hWhGhQhhhDZh,hhh,hhh,hhhnhE,hhBhhh"hhhhhh/h:hzhhhhIhhOh,hFhhH,hhh,hhhph+hhhv,hhhhMhhh ,hC hhV,hVhh,hhh(Y#######.. ######........ .##### ###....####### .....###......#### #.....##.........# ####............## ###..........@# h)U-##..............K§K#.........##P...KK#.........# PP...÷#.......... PP...#.......... P♣♣♣ K   kobold brigand (missile, asleep)##....>..##. # h)KKK 3 kobolds (2 missiles, asleep)#......####..#####hQe 88.4 (69.0)  3 kobolds and a kobold brigand come into view.The kobold brigand is wielding a +0 dagger and quivering 2 throwing nets.Found a green potion and a frilled lizard skeleton.hoRhSh![hb K§KKKKwandering)KKK2 wandering)hcThe kobold shouts! x2; You hear an angry hiss.  A kobold comes into view. It is wielding a +0 short sword.hcf6===9.4 (70h n:§hv3 _The kobold moves out of view.h+"#######.. #####........ ### ###....####### ...###......#### #♣# .....##.........# ..~P##............## ....÷  ###....##.K.... ##.....K§K...##P...KK÷#...# PP...÷.#.......... ♣PP...P#.......... P♣♣♣♣##....>..##. # #......### K 4 kobolds (2 missiles, 2 wandering)#..######.##h  Found a rat skeleton and a frilled lizard skeleton.hh,h;..KKK.§.K!KK)KK)hC90.4 (1.0)Sandblasth;§h_ _The kobold brigand shouts! The kobold shouts! x2; You hear an angry hiss.h| y  You miscast Sandblast.  You are very lightly contaminated with residual magic.h] ,h h_ h K.KK..§K.K.hl 1--11 ---1Contam hϻ h 0 _Nothing appears to happen.h9XG  The blast of sand hits the kobold!h _g) 3hh!,hhW.K.K.§K.K.h0----=--2.9 (1.5hv:§hJ _You kill the kobold!h@G  The blast of sand hits the kobold.hq) 2 kobolds (hhh5q,hw| KK.K..  You kill the kobold!hȃ8(hh K.  The kobold throws a stone. The stone hits you.  The kobold brigand hits the plant with a +0 dagger!ho0-9/12 ----4.4h:§h . _The plant begins to die.h hŒ hT KK..§You miscast Sandblast. Nothing appears to happen.h p8-----50hN h C _The kobold hits something but does no damage.hm #.. ## ####. .##### ###....#.###......#### #♣# #.....##..# ..~P#.## ....÷ ###.##K..... ##.KK..§.. #h.##P....!÷ #..# PP...÷. #.... ♣PP...P #.......... P♣♣♣♣ ##....>..##. # #......### #..#####  #.##h*v §The kobold completely misses something.h1=26 -6h:§h? _The kobold hits the plant with a +0 whip.h # The blast of sand hits the kobold brigand!h{ u  The kobold brigand is heavily wounded.hW" h" h5# hg- .KKK..§.h. V--11 =7.9 (1.5h7 :§h: V _A nearby plant withers and dies.hޏb  The blast of sand hits the kobold brigand but does no damage.hu  The kobold brigand is heavily wounded.h  ..§§KThe kobold brigand hits you but does no damage.h!X7--9.4hL)hY,_ _The kobold brigand completely misses you.hkT  The blast of sand misses the kobold brigand.The blast of sand hits the kobold!hw[#)   kobold (missile)hhh KK...§.....ll   frilled lizard (wandering)You kill the kobold!A frilled lizard comes into view.h~=6----500.9h;:§hE _The kobold brigand hits you but does no damage.h y  The blast of sand hits the kobold brigand!h; q  The kobold brigand is almost dead.h>  The frilled lizard hisses angrily. You hear an angry hiss.  The kobold brigand hits you but does no damage.h[P §l.!lhP 39--5----2.4hzZ :§h] C _The kobold brigand hits you with a +0 dagger.h O  The blast of sand hits the kobold brigand!h4 )K   kobold (missile)l   frilled lizardhnhoa  You kill the kobold brigand!hphzK)l..ll 2 frilled lizardshG 40=-4----513.9 _A frilled lizard comes into view.hވ8§hg _Your Armour skill increases to level 3!h$G  The blast of sand hits the kobold!h)ll 2 frilled lizardsh;hY<,h<h G l.l.!You kill the kobold!hJK--5.4hiS:§hVK _Your magical contamination has completely faded away.hO  The blast of sand hits the frilled lizard!h#)   frilled lizardhh[)).l.§.h%U3--6.9hV;§hR _You kill the frilled lizard!h O  The blast of sand hits the frilled lizard!h R###†h- h*  )).ll   frilled lizard (wandering)You kill the frilled lizard!h0 1==2----8.4Sandblasth9 h< a _A frilled lizard comes into view.hShXhYhchBi hpjh0k_You can't see any susceptible monsters within range! (Use Z to cast anyway.)h! #..  ####. ##### ###....# h" -###......#### #♣# .....##..# ..~P .## ....÷ ###.##...... ##..†.§.. #.##.....!÷ #..# PP...l. #.hR# w... ♣PP...P#.......... P♣♣♣♣##....>..##. # #......####..##### h* h3 §l÷lhJ7 O26 -90h1@ ;§hF _The frilled lizard hisses angrily. _Items here: (( )).hL4§h8-h;§hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hI#######..####........ ### ###....####### ...###......#### ♣♣#♣#♣...# #P..~PP ##.....## P....÷P  ###h|;#....... )).†.§..÷.........##@....!÷#.........##PP..l÷.P#..........#♣PP...P##.......... PP♣♣♣♣♣##....>..##. ##......### #..######.###..###### ####hh;l.h.810Sandblasth9§hK _Found a rat skeleton.hkO  The blast of sand hits the frilled lizard.hO##.h?E§...hy1----11 =1.9 (1.5Sandblasthh/R _You kill the frilled lizard!h 8§h h ;§h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h3hh+h=2==26 _hhm,h>h4,hjh,hh h4 :==hN hQhhh,hh,hV!h&hs&J3==h )h_1Bh$7,hC:hb?h?hBhHhH:==h_NhNh6OhMQhU,hkXh\h\h^hTchcT4==h>fh\j,hlhu,hwh|,hu~hh:==hhh!hh9,hh%j5==hhМh+h|h,hhz,h߬hdP==hhf,hغh۾,hLh,hhh,T6==hhhhh,h5he,hhhp:==h hh!hhp,hh,hhBhG7==h hahh!h~hhh ,h"h%P==h&h),hX+h/h60hR2h36h6N8==h9h=,h@h7E,hGhaL,hOhShkT:==hVh[h[h2^h c,hehi,hmhph2qN9==hqshBv,h>xh{h{hJ}h,,hhh:==hhyhΉhߊhٍ,h؏h5,hxhh{P10/12==hohhhh h]h|hhhkhɯP==h$hhҳh״hhh:hhL1==hUh,hhhEhQh,hLhP==hh,hhz,hh,hxhhIE2==hhhhhhh&  hdv - 3 throwing nets (gained 2)  Things that are here:h'11 h: hE _a +0 whip; 3 stones; a +0 daggerhjh;26 hIhh"h1#:==h*,h|0,h3h7hM>,hnAhFhyO,hRhWh],hDjhZrhs'11 h vhm _c - 2 green potions (gained 1)ḧ́h\;26 hhƌh,h hkhhhh˨j  You see here a frilled lizard corpse.h%hͮ _hض,hh@hh/^  Items here: ( ))) ††.hgh _hhb  Things that are here:  a +0 whip; 3 stones; a +0 daggerhh _hhBhy,h"hhhhhhg,hh h,hhh,hMhRh",h$h(h*,h,hm/h3,h5h 8h(;,h<h?hC,hDhHGhCJ,hKhMhO,hPh_Rh2U,hBVh/XhoZ,hF[h_^hAa,hbhCehIhhhh}ihlh0nhnhDohphs,hthcxh"z,hzh|h}hO~h~hh`hh0hh,h@hzh,h6h0h,h>hh,hhh~,hhؘhhhAhh #$.###. #.. #...#.. #..# .....# #..#  ....##..#  #......#  #......###  #......W.#  #..@# - hA..###...##  .........## Sandblast .....###..## # ##### ###.## .# #..##.###W   phantom (dormant) ##......# #######..##### ### ####........#h~ 632.9 (121.0)  A phantom comes into view.hصW.WhF-32hnh+ _Found 13 gold pieces.h'8###h,h8W..hّn1--11 =5.4 (1.5) h h([ _The blast of sand misses the phantom.hr  The blast of sand hits the phantom!h%  The phantom is heavily damaged.0----6.9 _The phantom hits you but does no damage.h K####hP{ ...WThe blast of sand misses the phantom.h| g9/12 ----8.4hY h> A _The phantom hits you but does no damage. x2h#r  The blast of sand hits the phantom!h&o  The phantom is almost destroyed.h('e8----9.9h.h0T _The phantom barely misses you.hFK####hN ...WThe blast of sand misses the phantom. The phantom barely misses you.hPD--41.4hUhX> _The phantom hits you but does no damage.h(K####h}cY...WhdY7--2.9hkhn _The blast of sand misses the phantom. The phantom closely misses you.h H  The blast of sand hits the phantom.hq C.hҔ &.he 6----694.4Sandblast _You destroy the phantom!hO h h( h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hѥ3hh4h+X26 _hZhhXh,hxhϵh,8--hhhhN7==hh,hohh hhh^hh@h:==hhrhhFhX,hh[,hBhjd8==hh,hhhhhwhhh!hP==ht,hYh),h&hd9==hdhh,hhR,hh,hhh:==h:h6,hh ,h h; ,hhf10/12==hhiBh5,h,hR,hWh?"f==h#,h$h',h,(h+,h,hp/h/E1==h2h4,h5h`7,hB8hR;,h<h>P==h?hnB,hChE,hFh0I,hIhMhME2==htNhMQhShNTh(UhVhSY,hZh\h^,h_hbh,ehe:==h5fh;hhjhHkhkhnhPp,hqhsh v,h|11  _You now have 220 gold pieces (gained 13).h~Q26 h-h€h4,hh[hZ,hhԇh,hphh،h9hh#. #.####### #.#.....### # #.........##..##.......@.....#-706.4 (62.0)#......##.......##..#####.......#....###..##....#.##..#..###...>#.# ##...# #..##.#.# #..###..# #..#.# ##...#..# #..#  #.# #...J34m...# #..#-7.4 (63 _Found a stone staircase leading down.h3h,hx Bh<$hj',h(h+h-hs.h/h2h:5,h7hS8hr;Bh=h@,h@hBhD,h_EhGh!I,hJhKhN,hOhPhRh`ShSh@Vh`####.#.##.####### #.## ##.#.....#####.# .##.  #.........##..## .....#.............##......#......##......##..#####......#....###..##...#.##..#..###...>..  #.# ##...# #..##..#.... hZbg#.# #..###..###..##..SS   adder (asleep) .# ##...#..# #..## ... #.....# #..## ..#....#hw%#..#h-17.4 (10hӒ,8.4 (11hhyY _An adder comes into view.h  ###  #. #.#   #.## #  ##.# .##.  ..##..## .....  .......##......  #.....@.......  #.............  #..##..........  ..###...>......  #.#  #..##..#....  ..###..##..S h y ..# #..## ... # #......# #..## ..  hT  ###  #. #.#   #.## #  ##.# .##.  ..##..## .....  .......##......  #.....@.......  #.............  #..##..........  hL ..###...>......  #.#  #..##..#.... ..###..##..S  ..# #..## ... #......# #..## ..  hV h% hP h ] _An adder is nearby!h### #.#.# # #.####### #.## .## # #.#.....#####.# :.##.# #.........##..## #.....#....##......##......##........  ##..#####......  #....###..###.##..#..###...> #.# ##...# #..##..# h'.# #..###..###..##..S ##...#..# #..## ....  #......# #..##  #.##....##..# #.# ..#hh19.4 (1.0)h|h- _Found a book of Flames.h]g### .#.# ## . .####### #.## .## .# .#.....#####.# :.##.# .........##..####.....# ....##......# #......##.. ##..#####.# #....###..## h^ #.##..#..###...> .# ##...# #..##..# #..###..###..##..S  ##...#..# #..## ....  #......# #..## #.##....##..#  #.# ##......# .  #. #......###hjhl'20hthwh"hhlhb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h #.# ## . ####### #.## ..## .# h' 8#.....#####.# #:.##.# .......##..####.....# ....##......# ......##.. #####.# ....###..##$ .##..#..###...> ##...# #..##..#  #..###..###..##..S  ##...#..# #..## ....#......# #..##  #.##....##..# # #.# ##......# . #. #......### h+ N# #..#h M1SandblasthU ht + _Found 11 gold pieces.h5 ###S    The blast of sand hits the adder!hO0h11h8Y.S..h:k1--11 =2.9 (1.5hAhWE^ _The adder is severely wounded.hcF  The blast of sand hits the adder.h[#†h'.h 0----714.4SandblasthahI _You kill the adder!hIh=hhs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h 3hhPhj X26 _h ,hyh,hvh91h)==hh,hh#,h%h(,h+h/P==h0h*4,h5h:9,h:h=,h?hBb2==hDhNHh5K,hLhOhR,h.ThVhY,h[h^hqaha:==h|ch?ehg,hhhmhq,hrh~  ##  ### #. # #.# #.## . ####### #.## #..## .# #.....#####.# #@.##.# h- ........##..####.....# .............##......## ......##..............# #..#####..............## ....###..##............$ .##..#..###...>.....h> ##...# #..##..#.†..  #..###..###..##......You pick up a book of Flames and begin reading...h042.4 (18.0)hψ[11 -3.4 (19h}hmb _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.h9h; Spells (Memorise)TypeFailure Level  a - PasswallEarth7% 3b - Stone ArrowConjuration/Earth10% 3  c - ApportationTranslocation22%1  d - Kinetic GrapnelForgecraft22%1  e - Poisonous VapoursAlchemy/Air22%1  f - Summon Small MammalSummoning22%1  g - Brom's Barrelling BoulderConjuration/Earth32% 4  h - Inner FlameHexes/Fire54% 3  i - PetrifyAlchemy/Earth56% 4  j - Flame WaveConjuration/Fireh'=69% 4  k - Sticky FlameFire/Alchemy91% 4 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith@. h5eyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11Int: 17#.# #.## .SH: 0h7Dex: 10 ####### #.## #..## .#XL:  7 Next: 71% Place: Dungeon:5 #.....#####.# #@.##.#Noise: ---------  Time: 3743.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# #..#####..............## ....###..##............$ .##..#..###...>......... # ##...# #..##..#.†.....#..###..###..##...... _The adder is severely wounded.The blast of sand hits the adder. _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Flames and begin reading... _You add the spells Innerh74 Flame, Sticky Flame and Flame Wave to your library.hAhwCMemorise Passwall, consuming 3 spell levels and leaving 9? Y - Yes  N - NohNhaiieyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11Int: 17#.# #.## .SH: 0Dex: 10 ####### #.## #..## .#XL:  7 Next: 71% Place: Dungeon:5 #.....#####.# #@.##.#Noise: ---------  Time: 3743.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# #..#####..............## hj....###..##............$ .##..#..###...>......... # ##...# #..##..#.†.....#..###..###..##...... _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.  This spell is dangerous to cast!Okay, then.hlhshv. _h~1 h4  Spells (Memorise)TypeFailure Level  a - PasswallEarth7% 3b - Stone ArrowConjuration/Earth10% 3  c - ApportationTranslocation22%h5 '1  d - Kinetic GrapnelForgecraft22%1  e - Poisonous VapoursAlchemy/Air22%1  f - Summon Small MammalSummoning22%1  g - Brom's Barrelling BoulderConjuration/Earth32% 4  h - Inner FlameHexes/Fire54% 3  i - PetrifyAlchemy/Earth56% 4  j - Flame WaveConjuration/Fire69% 4  k - Sticky FlameFire/Alchemy91% 4 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithJ hF h& eyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11Int: 17#.# #.## .SH: 0Dex: 10 ####### #.## #..## .#hU iXL:  7 Next: 71% Place: Dungeon:5 #.....#####.# #@.##.#Noise: ---------  Time: 3743.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# #..#####..............## ....###..##............$ .##..#..###...>......... # ##...# #..##..#.†.....#..###..###..##...... _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.  This spell is dangerous to cast! _Okay, then.h' Memorise Stone Arrow, consuming 3 spell levels and leaving 9? Y - Yes  N - NohU hXo =eyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11hnp ,Int: 17#.# #.## .SH: 0Dex: 10 ####### #.## #..## .#XL:  7 Next: 71% Place: Dungeon:5 #.....#####.# #@.##.#Noise: ---------  Time: 3743.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# #..#####..............## ....###..##............$ .##..#..###...>......... hLq # ##...# #..##..#.†.....#..###..###..##...... _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.  This spell is dangerous to cast! _Okay, then.h{s +4.4 (1hy hM _This spell is dangerous to cast!5.4 (2hӎ h hT +6.4 (3h2 hK hأ +7.4 (4h' hu _You start memorising the spell. You continue memorising. x3h h1 h c _You finish memorising. Spell assigned to 'b'.h45h<Inventory: 27/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  u - 2 poisoned darts  v - 3 throwing nets Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe  w - a +0 buckler h@=Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 5 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h phvh|~peyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11Int: 17#.# #.## .SH: 0Dex: 10 ####### #.## #..## .#XL:  7 Next: 71% Place: Dungeon:5 h,#.....#####.# #@.##.#Noise: ---------  Time: 3747.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# #..#####..............## ....###..##............$ .##..#..###...>......... # ##...# #..##..#.†.....#..###..###..##...... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.  This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast! hÀ_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.hGh1hhh$d hWf \ Spells (Memorise)TypeFailure Level  a - PasswallEarth7% 3b - ApportationTranslocation22%1  c - Kinetic Grapnelhg Forgecraft22%1  d - Poisonous VapoursAlchemy/Air22%1  e - Summon Small MammalSummoning22%1  f - Brom's Barrelling BoulderConjuration/Earth32% 4  g - Inner FlameHexes/Fire54% 3  h - PetrifyAlchemy/Earth56% 4  i - Flame WaveConjuration/Fire69% 4  j - Sticky FlameFire/Alchemy91% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith h h peyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11Int: 17#.# #.## .SH: 0Dex: 10 ####### #.## #..## .#XL:  7 Next: 71% Place: Dungeon:5 h #.....#####.# #@.##.#Noise: ---------  Time: 3747.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# #..#####..............## ....###..##............$ .##..#..###...>......... # ##...# #..##..#.†.....#..###..###..##...... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.  This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 h N_You finish memorising. Spell assigned to 'b'.h( h) Memorise Sticky Flame, consuming 4 spell levels and leaving 5? Y - Yes hK* ' N - Noh.<hXeyoung3 the DiggerGargoyleHealth: 41/41 ========================Magic: 12/12 ========================##AC: 16Str: 12### #.#EV: 11Int: 17#.# #.## .SH: 0Dex: 10 ####### #.## #..## .#XL:  7 Next: 71% Place: Dungeon:5 #.....#####.# #@.##.#Noise: ---------  Time: 3747.4 (0.0) ........##..####.....#m) +0 trident .............##......##Cast: Sandblast ......##..............# hZ#..#####..............## ....###..##............$ .##..#..###...>......... # ##...# #..##..#.†.....#..###..###..##...... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.  This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.h\+8.4 (1hbhl} _This spell is astonishingly dangerous to cast!h*r+9.4 (2hthP}hH,50.4 (3hhqhۍ+1.4 (4hhdhA2.4 (5h= _You start memorising the spell. You continue memorising. x4hhOhc _You finish memorising. Spell assigned to 'c'.hJ3h\hhLhEX26 _hhX,hkhh,hhh.,hhh,hhhe,h`hOhPhhTh=11 hqhN _You now have 231 gold pieces (gained 11).hQ26 hrhuh,hhh,hhhphhOhh,hwh`hP,hhh,hhh ,h h h ,h h h,hhh,hkhh,hRhh,h-hhh1hheh ,h !h!h#h#h<$hs&hI(,h)hz*h',,h,h.h0,hb1h2h3,h 4h5ha6Bh8h:,hm:h)<h9=h=,h>h?,hL@hAhC,h3Dh&Gh'I,hIhKhNhgNhNhPhR,h>ShWhY,h&Zh9[hv\,h\hx^h7_,h_hI`hRa,hahpchDd,hdhehf,h+ghghh,hnih6jhtk,hlhmhpo,hphqhs,hCthuhkx,hxhzh|,hO}h\hn,hCh҃hN,h%hhh,hhh,hhÒht,hhhkhhhhWhn,h4hh5,h-hh&,hh۬h,hhNh,hhh,hihHhf,h=h(hf,hnh_hZh,hh,hLhh,hhhFh,hh,hLhh,hGhh,hhh,hThh,hMh h,hhYh,hh;h,hhh,hohh,hh h,hh/h,h h h ,h& hh ,hhh,h"hhM,hh!hp,hhh!,h"h#hX%,h%h!'h(hS),hL+h--,h-h'/h21,h2h3h4,h5h6h6,h7h 8h8,hE9h+;h<,h<h=h>,hu?h@hB,h>ChDh0E,hEhSFh-G,hGh IhhK,hKh~Nh$PhP,h=RhShS,hUhBVBh6WhX,hXhYhY,h"ZhZh?\,h\h;^h_h`,hah c,hdhdhafhfhfhhhj,hjhkhjmhmh;nhphq,hTrhshPu,huh+whx,h6yhzh|,h|h}huhh]h|hU,hhh,hhhh,hh,h`hShhghÍhh1,hhh,h3hhhehhNh,hhh ## ##.# ###.### #.....# h ##....#  #  #.##.#  #. #### #.##.# h #..##..### #.##.#####  #...@##..###.##.#....874.4 (122.0) h #....###..##.##......  #..#..# ##....###.....  #.# ##.# #...## #.....  #. #.. ##### ##..##  . ##< #....#hץW   . ##.##..   .# ##.####.  h&##.## #. h-ht,53hh9 _Found a stone staircase leading up.hh3hthhh,h_h>h=,hhhhQhh.hh(hwhihh,,hhhh[hph,hThh,h)hh,hh@h,hhhf,hhh,hJhh,hhhA,hhh.,hhhwBhh<,hhhhAhhh,hlhhh/hrhhh?hhhh h^hzh~,hh&h,h[hhMhhh4 h% hp h h h[,hhP  There is a stone staircase leading up here.hhH _hhih hL,hh~hhh1h ,h!h"h(%Bh&h.. ##.####.## #...## #...... ##..# #..# ##### ##..### #..## ##<## #....## #.## #..# ##.##..# ### #.## ##.####..  #.##.## #.. #5 #.# ##.## ##.. #...##.# ##.## ##... #.....@# ##..# ##.##h/ #......# #..## #.#### #..##### #..## #.## #  ..# # # ###..###..# ##..##..### 5   white imp (asleep)  ##........  ##....... ...#####h1@R 5909.4 (34.0)5  A white imp comes into view.The white imp shouts, "Quail, thou peeagling tardy-gaited blabberskite!"hGD *****The white imp gestures at you.hN....@h7===10.4 (35hh S _The puff of frost misses you.het4hyh| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h=C  ##.####.## #...## #  ##..# #..# ##### ##..  #..## ##<## #....  #.## #..# ##.##..  #### #.## ##.####  #. #.# ##.## #  #5. #.# ##.## ##  #...##.# ##.## ##  #....@.# ##..# ##.##  #......# #..## #.  #..##### #..## #.##   #Dm. #...## #..#  # ###..###..#  ##..##..  ##  ##  #...h6FhKX.5hGOV---1.4 (1.0)Sandblast _hFTh[VhJ  The blast of sand hits the white imp!hy.##h^)0...h/1--11 3=--2.9 (1.5Sandblasthg3h6M _You kill the white imp!h h h hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h]3h^h`hd26 _hehg,hYhhih@j8--hjhqlhlh+mhQohoL2==h9phzqhs,hjthuhwh;xhxhqzh|,hC}h&hـhW:==hŁhQhh}hхh/hhhh h ,hhh,hhϒh,hhh")  ####..# #.## ##.##  #..# #.# ##.##   #..###.# ##.##   #...##.# ##.## #  #......# ##..# ##  #......# #.hQ  #..##### #..##   #..# #...## #  #.@# ###..###.-  ##........ ##..##.  #######.e ##....   ##...   ...#  ...#e   Dowan (asleep)  ####  ####hޢ027.9 (15.0)he.eh§F-8.9 (16hhz  Dowan, Brother of Duvessa comes into view. 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ƃhƃhƃh  ###..# #.###.#  ##.## ###.## .##.## #...# ##..# #...## #.####.# #...###########..###........# ##..ƃh/  #######..# ##... ####ƃhM ƃhu +5.9 (1ƃh( ƃh ǃh,= #..# #.# ##.##  #..###.# ##.## # #...##.# ##.## ## #......# ##..# ##. #......# #..## #. #..##### #..## #.# #..# #...## #.ǃhx #..##########..###. ##.@......# . #####..# ##....ǃh   #...## ...### ####ǃhӁk ##### ǃh ##..##### ### ǃhǃh&6ǃh7ǃhEȃhEb ȃhzb ȃhb ȃhge ȃh]i Bȃhi ȃhj ȃhk ,ȃhDl ȃh6n ,ȃhn ȃhp ,ȃhq ȃhCs ,ȃhs ȃhu ȃh?u ȃhu ȃhw ȃh6w ȃhw ȃhy ȃhz ȃh+{ ȃh{ ȃh$ ee   Dowan (wandering)ȃh5 V  #..# #.# ##.##  #..###.# ##.##  #...##.# ##.##  #......# ##..#  #......# #..##  #..##### #..##  #..#   #..######## ##.@......# 65.9 (9 #######.e#    ####  ####   _You start waiting.ȃh ȃhj X #..# #.# ##.##  #..###.# ##.##  #...##.# ##.##  #......# ##..#  #......# #..##  #..##### #..##  #..# ȃh B  #..######## ##.@......#  #######.e# ȃh g#### ȃh [ ####  ȃh ȃh " ȃhT' ȃhs* Z _Dowan is nearby!ʃhH ʃhY Inventory: 27/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  u - 2 poisoned darts ʃh s v - 3 throwing nets Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe  w - a +0 buckler Jewellery (go to first with "=) ʃh  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?) ʃh  d - a scroll labelled UNOONW ILYLU  g - 5 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH ʃh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]̃h<Q u - 2 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.1 XLs. ̃h<2It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.̃h ̃h ̃h   #..# #.# ##.##eyoung3 the Digger  #..###.# ##.## # Gargoyle ̃h E #...##.# ##.## ## Health: 41/41 ========================  #......# ##..# ##. Magic: 12/12 ========================̃h   #......# #..## #.# AC: 16̃h. <Str: 12 ̃hH  #..##### #..## #.# EV: 26 ̃hb Int: 17  #..#̃h{ q#...## #.. SH: 0̃h <Dex: 10 ̃h  #..##########..###.. XL:  7 Next: 73% Place: Dungeon:5 ̃h P ##.@......# ##..##.. Noise: ---------  Time: 3965.9 (0.0) ̃hP #######.e# ##..... m) +0 trident ##.... Throw: 2 darts (poison) #...## ...### ̃hk ####̃h e   Dowan (wandering) ̃h ##### ̃h ;##..##### ### ̃h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Dowan, Brother of Duvessa comes into view. He is wielding a +2 dagger of pain ̃h Z_and wearing a +2 robe of positive energy. ̃h _There is a stone staircase leading up here. _You start waiting. _Dowan is nearby!̃h ̃hj ̃h ̃h ̓h  #..# #.# ##.##eyoung3 the Digger  #..###.# ##.## # Gargoyle  #...##.# ##.## ## Health: 41/41 ======================== ̓h'. #......# ##..# ##. Magic: 12/12 ======================== ̓hJ #......# #..## #.# AC: 16Str: 12  #..##### #..## #.# EV: 26 ̓hlDInt: 17 ̓h #..##...## #.. SH: 0Dex: 10̓h ̓h #..##########..###.. XL:  7 Next: 73% Place: Dungeon:5 ̓hZ ##.@****..# ##..##.. Noise: ---------  Time: 3965.9 (0.0) ̓h|e#######*e# ##..... m) +0 trident ##.... Throw: 2 darts (poison) #...## ̓h&...### ####̓he   Dowan (wandering) ̓h##### ̓h3##..##### ### ̓h8\_Dowan is nearby!Throw: 2 darts (poison)̓hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line̓hAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (wandering, hasn't noticed you, 38% to hit)̓hj .....e You can't see that place.̓h1q *****e# ̓he#Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (wandering, hasn't noticed you, 38% to hit)̓h   #..# #.# ##.##eyoung3 the Digger  #..###.# ##.## # Gargoyle  #...##.# ##.## ## Health: 41/41 ======================== ̓h  #......# ##..# ##. Magic: 12/12 ========================  #......# #..## #.# AC: 16Str: 12  #..##### #..## #.# EV: 26 Int: 17  #..##...## #.. SH: 0Dex: 10  #..##########..###.. XL:  7 Next: 73% Place: Dungeon:5 ̓h  ##.@((((..# ##..##.. Noise: ---------  Time: 3965.9 (0.0) #######((# ##..... m) +0 trident ##.... Throw: 2 darts (poison) #...## ...### ####e   Dowan (wandering) ##### ##..##### ### _Dowan is nearby!Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (wandering, hasn't noticed you, 38% to hit)̓h(w {  You throw a poisoned dart. The poisoned dart barely misses Dowan.  Dowan shouts!̓h| ....e.e̓h} 11 ==6.9 (1dart (poison) _̓h ̓h ΃hC   #..# #.# ##.##eyoung3 the Digger  #..###.# ##.## # Gargoyle ΃hZC . #...##.# ##.## ## Health: 41/41 ======================== ΃hC * #......# ##..# ##. Magic: 12/12 ========================  #......# #..## #.# AC: 16Str: 12  #..##### #..## #.# EV: 11΃hC Int: 17  #..#΃hD #...## #.. SH: 0Dex: 10 ΃h3D  #..##########..###.. XL:  7 Next: 73% Place: Dungeon:5΃hSD  ΃hqD z ##.@****e.# ##..##.. Noise: ==-------  Time: 3966.9 (0.0) ΃hD O#######.(# ##..... m) +0 trident ##.... Throw: dart (poison)΃hD 9 #...## ΃hD &...### ####΃hE ge   Dowan΃h8E 1 ####΃hE # ΃hE F##..##### ### _Dowan shouts!  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycle΃hE Shift-Dir - straight line΃hE Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (38% to hit)΃h0  #..# #.# ##.##eyoung3 the Digger  #..###.# ##.## # Gargoyle  #...##.# ##.## ## Health: 41/41 ========================  #......# ##..# ##. Magic: 12/12 ========================  #......# #..## #.# AC: 16Str: 12  #..##### #..## #.# EV: 11Int: 17  #..##...## #.. SH: 0Dex: 10  #..##########..###.. XL:΃hj1d  7 Next: 73% Place: Dungeon:5  ##.@((((e.# ##..##.. Noise: ==-------  Time: 3966.9 (0.0) #######.(# ##..... m) +0 trident ##.... Throw: dart (poison) #...## ...### ####e   Dowan (poisoned) ##### ##..##### ### _Dowan shouts!  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (38% to hit)΃h׵MThrow: dart (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (38% to hit)  You throw a poisoned dart. The poisoned dart hits Dowan. Dowan is poisoned.  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.Dowan gestures wildly while chanting.΃h....§ee   Duvessa (wandering)΃hl--7.9 (1Nothing quivered΃h΃h# _Dowan blinks!уh~+  ####..# #.## ##.##  #..# #.# ##.##   #..###.# ##.##   #...##.# ##.## #  #......# ##..# #  #......# #..## #.  #..##### #..## #  #..# #...## #уhГq  #.@######### ......§.# ##..## #######.e#  ##...уh@  #...# уhv ...### ####  уh6F ####уhyуh#Ze(уhr=26 --уh8уhʣуh.҃hQ .##.## #.. ##.#### ##.##  ##.### ##.## ##.# ##.## .#..# ##....#### #..##  #...## ..##########..###......e.# ##..##҃h#######.(# ##.#... #...# ...#######҃hp҃h9҃hh҃h҃h 3҃hy ҃h ҃hP& X҃h( ҃hU( ҃h) ҃h.  ##..# #..# ##### ##.. #..### ##<## #... #.##.## #. ##.## ####..# #.## ##.### #..# #.# ##.##  #..###.# ##.## ҃h&/ v #...##.# ### #......# ##..# # #..@...# #..## #.#71.9 (2 #..##### #..## #.# #..# #...## #. #..##########..### ##......e.# ##..## #######.(# ##..... ##....  ...## ...###҃hU/ ҃h2 ҃h3 Ӄh< ##..# #..# ##### ##..# #..### ##<## #. #.##.## #..# ##.##. ####..# #.## ##.# #..# #.# ##.## # #..###.# ##.## # #...##.# ##.## ##. #......# ##..# ##.# #...@..# #..## #.# #..##### #..## #.#Ӄh^ #..# #...## #..# #..#..###..# ##......e.# ##..##..# #######.(# ##. ##. #...# ӃhӃh!+2.9 (1ӃhӃhӃhC 4Ӄh Ӄh$ ԃhdM ##.####.## #...## #..... ##..# #..# ##### ##..## #..### ##<## ....# #.##.## #..# .. ####..# #.####. #..# #.# . #..###.#  #...##.# ##.#. #....@.# ##..# # #......# #..## #.#ԃhwe #..##### #..## #.##  #..# #...## #..# #..##########..###..# ##......e.# ##..##..##  #######.(# ##..  ##......  #...#### ԃhhnԃhn&3ԃhntԃhnvԃhX@ ԃh@ ԃh3A ԃhG ԃhyJ ԃhJ ԃh8N ,ԃh.O ԃhXO ԃhP ԃhY  ##....###..##.##.. ##..#..# ##....###...... ##.####.## #...## #...... ##..# #..# ##### ##..### #..### ##<## #....## #.##.## #..# ##.##..# ####..# #.## ##.####. #..# #.# ##.##  #..###@# ##.## ##..5.9 (2 #...##.# ###... #......# ##..# ##.##. #......# #..## #.#### #..##### #..## #.## #ԃhCZ  #..# #...## #..#  #..####..###..# # ##......e.# ##..##..### #######.(# ##........ԃh\ ԃh_^ ՃhՃhoՃhՃhՃh,Ճh%nՃh #..##..### #.##.###### #....##..###.##.# ##....###..##.##. ##..#..# ##....###...... ##.####.## #...##..#..# #..# ##### ##..##Ճh8..### ##<## #....###.##.## #..# ##.##..#####..# #@## ##.##7#  ##.## #ՃhZ###.# ##.## ##.  #...##.# ##.## ##...  #......# ##..# ##.##.. ## ՃhՃh ՃhՃh3ՃhhՃhՃhZnՃhՃh4ՃhsՃhՃhՃhՃh=ՃhmՃhՃhՃhՃhՃh>,ՃhՃhQ,Ճh Ճh!,Ճh1"Ճh#,Ճh>$Ճh&,Ճh!'Ճh(,Ճhv)Ճh-+ՃhT+Ճh,Ճh-,ՃhR.Ճh0Ճh20Ճh0Ճh%2,Ճh3Ճh4Ճh4Ճh95Ճh7,Ճhf7Ճh~8Ճh8Ճh9Ճh:Ճh ;Ճh;Ճh=,Ճh>Ճh;@,Ճh@փhBփh,փhփh,,փhtփhl,փhփh,փhփh ,փh փhr փh փh փhL,փhփhփhփhBփh,փh1փh,փh7փh,փhփhFBփh?,փhփhփhփh1փh6փhcփhփh,փh փh!փhE!փh!փhq#,փh$փh-&,փh(փh,)փhW)փh)փh+փh+փh ,փh-փh..փh.փh\0,փh0փh2,փh3փh/5փhd5փh5փh7,փhf8փh :փh6:փh:փhp<փh<փhQ=փh ?փh;?փh?փhA,փhBփhCփhCփhcDփhFփheFփhFփhHփhHփh2IփhUK,փhKփhM,փhNփhP,փhPփhR,փh^SփhZU,փhUփhWփhWփhzXփh[,փh:[փhK],փh]փh_,փh`փhbփhփh1փhcփhׅփh",փhփhBփho,փhփh,փh+փh,փhփh,փh3փh ,փhփhփhM,փhփh..ee   Dowanփh:D    #.... ##.... ##..#..#  .##   ##..# #..# #####   ##<##   #..#   #@## 4067.9 (90.0) փhå8#..# #.# ##.##  #..###.# ##.##  #...##.# ##.##  #......# ##..#  .# #..##  #..##### #..## #.##  #..#  #..#   _You start waiting.փh;K   #.... ##.... ##..#..#  .##   ##..# #..# #####   ##<##   #..#   #@##  #..# #.# ##.##  #..###.# ##.##  #...##.# ##.##  #......# ##..#  .# #..##  #..##### #..## #.##  #..#  #..#   փhQ<փh)CփhEZ _Dowan is nearby!׃h# ׃h}& Inventory: 26/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  v - 3 throwing nets Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe  w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 5 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA ׃h& G p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]܃h3܃h:܃hB #..##..### #.##.###### eyoung3 the Digger #....##..###.##.#..... Gargoyle  ##....###..##.##....... Health: 41/41 ========================  ##..#..# ##....###...... Magic: 12/12 ========================  ##.####.## #...## #...... AC: 16Str: 12  ##..# #..# ##### ##..### EV: 26 Int: 17  #..### ##<###....## SH: 0Dex: 10  #.##.## #..###.##..# XL:  7 Next: 73% Place: Dung܃hQDeon:5  ####..# #@## ##.####.. Noise: ---------  Time: 4067.9 (0.0)  #..# #.# ##.## #.. m) +0 trident  #..###.# ##.## ##.. Nothing quivered  #...##.# ##.## ##...  #......# ##..# ##.##.  #....e.# #..## #.#### e   Dowan  #..##### #..## #.## #  #..##...## #..# #  #..##########..###..# #You throw a poisoned dart. The poisoned dart hits Dowan. Dowan is poisoned. [19܃hD%d Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.Dowan gestures wildly while chanting. _Dowan blinks! _You start waiting. _Dowan is nearby!܃h-K4܃h0Q܃hNS݃hj..##..##.....##....###...##..#..# ##....#####.####.## #...## ##..# #..# ##### ##..###..### ##<## #....##.## #..###.##..###..# #.## ##.####..  ##.## ###.## #.##.## ##....# ##..# ##.##e.# #..## #.########  #...## #..#########..##݃hR#......e.# ##..##..##݃h݃h:e.݃h28.9 (1 _݃hV݃h݃hnS  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ރhf #....##..###.##.#..... eyoung3 the Digger ##....###..##.##....... Gargoyle ##..#..# ##....###...... Health: 41/41 ======================== ##.####.## #...## #...... Magic: 9/12==================------ ##..# #..# ##### ##..### AC: 16Str: 12 #..### ##<## #....## EV: 26 Int: 17 #.##.## #..# ##.##..# SH: 0Dex: 10 ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5 #..# #@# ##.## #.. Noise: ---------  Time: 4068.9 (0.0) #..###*# ##.## ##.. m) +0 trident #...##*# ##.## ##... [ރhgQ34mNothing quivered #.....e# ##..# ##.##. #......# #..## #.#### #..##### #..## #.## # e   Dowan #..# #...## #..# # #..##########..###..# # ##......e.# ##..##..###Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)߃h c #....##..###.##.#..... eyoung3 the Digger  ##....###..##.##....... Gargoyle ߃h A ##..#..# ##....###...... Health: 41/41 ========================  ##.####.## #...## #...... Magic: 9/12==================------ ߃h _ ##..# #..# ##### ##..### AC: 16Str: 12  #..### ##<###....## EV: 26 Int: 17  #.##.## #..###.##..# SH: 0Dex: 10 ߃h W ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5 ߃h X #..# #@# ##.## #.. Noise: ---------  Time: 4068.9 (0.0) ߃h9  #..###`# ##.## ##.. m) +0 trident ߃h 6 #...##`# ##.## ##... Nothing quivered  #.....`# ##..# ##.##.  #.....`# #..## #.#### ߃h l #..##### #..## #.## # e   Dowan  #..#߃h $#...## #..# #  #..##########..###..# #  ##......e.# ##..##..###߃h< Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߃h Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)߃h ߃h \.e..߃h@ ;11 ==9.9 (1߃h; ߃h` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit) _The stone arrow misses Dowan.hbJ  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy4 #....##..###.##.#..... eyoung3 the Digger ##....###..##.##....... Gargoyle ##..#..# ##....###...... Health: 41/41 ======================== ##.####.## #...## #...... Magic: 6/12============------------ ##..# #..# ##### ##..### AC: 16Str: 12 #..### ##<## #....## EV: 11Int: 17 #.##.## #..# ##.##..# SH: 0Dex: 10 ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5 #..# #@# ##.## #.. Noise: ==-------  Time: 4069.9 (0.0) #..###*# ##.## ##.. m) +0 trident #...##e# ##.## ##... 540mNothing quivered #......# ##..# ##.##. #......# #..## #.#### #..##### #..## #.## # e   Dowan #..# #...## #..# # #..##########..###..# # ##......e.# ##..##..###Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)h> #....##..###.##.#..... eyoung3 the Digger  ##....###..##.##....... Gargoyle  ##..#..# ##....###...... Health: 41/41 ========================  ##.####.## #...## #...... Magic: 6/12============------------ h ##..# #..# ##### ##..### AC: 16Str: 12  #..### ##<###....## EV: 11Int: 17  #.##.## #..###.##..# SH: 0Dex: 10  ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5  #..# #@# ##.## #.. Noise: ==-------  Time: 4069.9 (0.0) hf #..###`# ##.## ##.. m) +0 trident  #...##`# ##.## ##... Nothing quivered  #.....`# ##..# ##.##. hiq #.....`# #..## #.####  #..##### #..## #.## # e   Dowan  #..##...## #..# #  #..##########..###..# #  ##......e.# ##..##..###Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)hb.e..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)  The stone arrow misses Dowan.hh  Dowan gestures at something while chanting.=70.9 (1hOh' _You hear a shout!hJ  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #....##..###.##.#..... eyoung3 the Digger ##....###..##.##....... Gargoyle ##..#..# ##....###...... Health: 41/41 ======================== ##.####.## #...## #...... Magic: 3/12======------------------ ##..# #..# ##### ##..### AC: 16Str: 12 #..### ##<## #....## EV: 11Int: 17 #.##.## #..# ##.##..# SH: 0Dex: 10 ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5 #..# #@# ##.## #.. Noise: ===------  Time: 4070.9 (0.0) #..###*# ##.## ##.. m) +0 trident #...##e# ##.## ##... Nothingh quivered #......# ##..# ##.##. #......# #..## #.#### #..##### #..## #.## # e   Dowan #..# #...## #..# # #..##########..###..# # ##......e.# ##..##..###Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)ჯh #....##..###.##.#..... eyoung3 the Digger  ##....###..##.##....... Gargoyle  ##..#..# ##....###...... Health: 41/41 ========================  ##.####.## #...## #...... Magic: 3/12======------------------  ##..# #..# ##### ##..### AC: 16Str: 12 ჯh #..### ##<###....## EV: 11Int: 17  #.##.## #..###.##..# SH: 0Dex: 10  ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5  #..# #@# ##.## #.. Noise: ===------  Time: 4070.9 (0.0)  #..###`# ##.## ##.. m) +0 trident  #...##e# ##.## ##... Nothing quivered  #......# ##..# ##.##.  #......# #..## #.#### ჯhi #..##### #..## #.## # e   Dowan  #..##...## #..# #  #..##########..###..# #  ##......e.# ##..##..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)  The stone arrow hits Dowan!ჯhT,ჯhZ<e.ee   Duvessa (fast)e   Dowanჯh[+1.9 (1ჯhaჯhcM  Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (lightly wounded, 56% to hit)  The stone arrow hits Dowan! _Dowan is severely wounded.ჯh J  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ჯh  #....##..###.##.#..... eyoung3 the Digger ##....###..##.##....... Gargoyle ##..#..# ##....###...... Health: 41/41 ======================== ##.####.## #...## #...... Magic: 0/12------------------------ ##..# #..# ##### ##..### AC: 16Str: 12 #..### ##<## #....## EV: 11Int: 17 #.##.## #..# ##.##..# SH: 0Dex: 10 ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5 #..# #@# ##.## #.. Noise: ===------  Time: 4071.9 (0.0) #..###e# ##.## ##.. m) +0 trident #...##.# ##.## ##... Nothing quivered #....e[ჯh 239;49m.# ##..# ##.##. #......# #..## #.#### #..##### #..## #.## # e   Duvessa (fast) #..# #...## #..# # e   Dowan #..##########..###..# # ##......e.# ##..##..###Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (severely wounded, 56% to hit)ჯh[` #....##..###.##.#..... eyoung3 the Digger ##....###..##.##....... Gargoyle ##..#..# ##....###...... Health: 41/41 ======================== ##.####.## #...## #...... Magic: 0/12------------------------ჯhE\I ##..# #..# ##### ##..### AC: 16Str: 12 #..### ##<## #....## EV: 11Int: 17 #.##.## #..# ##.##..# SH: 0Dex: 10 ####..# #.## ##.####.. XL:  7 Next: 73% Place: Dungeon:5ჯh] #..# #@# ##.## #.. Noise: ===------  Time: 4071.9 (0.0) #..###e# ##.## ##.. m) +0 trident #...##.# ##.## ##... Nothing quivered #....e.# ##..# ##.##. #......# #..## #.#### #..##### #..## #.## # e   Duvessa (fast) ჯhW]-#..# #...## #..# # e   Dowan #..##########..###..# # ##......e.# ##..##..###Press: ? - help, Shift-Dir - straight lineჯh]Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (severely wounded, 56% to hit)  The stone arrow hits Dowan!  ჯh]wYou kill Dowan!Duvessa weeps, and shakes her weapon.ჯh:e  ##.... .#  .##  ჯheK ##..# #..# #####   ##<##   #..# ჯhLf  #.##  #..# #@# ##.##  )# ##.##   ##.##   ##..#   #..## ჯhfp #..##### #..## #.## # eberserk, fast) #..#  #..#  ჯhf   ჯhჯh_Ae.ჯh<85-2.9 (1ჯhჯhJv  Aim: Dowan, wielding a +2 dagger of pain and wearing a +2 robe of positive  energy (severely wounded, 56% to hit)  The stone arrow hits Dowan!  You kill Dowan!  Duvessa weeps, and shakes her weapon. ჯh`_Duvessa goes berserk!⃯hJ  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.⃯hN-⃯h`⃯hƛe _You don't have enough magic to cast this spell.ワhy##..### ##### #....##..## ##....###..##.##. ##..#..# ##....## ##.####.## #...## #......#..# #..# ##### ##..#.### ##<## #....#.##.## #..# ##.##..##### ##.### #.# ##.## ###)# ##.## ####e# ##.## ##..#..# ##.##.....##### #..## #.# #...## ..##########..###..# ワhワh:e.ワhQ26 --3 _ワhnワhnワhwi G######  ..##..### ##### #....##..## ##....###..##.##.ワhi  ##..#..# ##....## ##.####.## #...## #......#..# #..# ##### ##..#.### ##<# #....#.##.## #@.# ##.##..##### ##.###ワh[j _ #.# ##.## ###e# ##.## ####.# ##.## ##..#..# ##.##.....##### #..## #.#ワhj J #...## ワhQn ワh^o ワhv De)ワhXw A--4ワh~ ワh[ 䃯hԍ# #.######  #..##..### ##### #....##..## ##....###..##.##. ##..#..# ##....## ##.####.## #...## #......#..# #..# ##### ##..#.### ##@## #....#.##.## #.. ##.##..####e## ##.### #.# ##.## ###)# ##.## ####.# ##.## ##..#..# ##.##.....##### #..## #.#䃯h:e.䃯h'.=5䃯h䃯h _Duvessa attacks as she pursues you! Duvessa closely misses you. _There is a stone staircase leading up here.僯hQJ  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.僯h.4僯h2僯h͊e _You don't have enough magic to cast this spell.僯h7 4僯h< 僯h? F _Unknown command.烯h:烯hInventory: 26/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs 烯hrl v - 3 throwing nets Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe  w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?) 烯h d - a scroll labelled UNOONW ILYLU  g - 5 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO 烯h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]郯h^ v - 3 throwing nets. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.0 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.郯h\ 郯hb 郯hj  #.###.##.#eyoung3 the Digger #.###### #.##.#Gargoyle #..##..### #.##.###### Health: 41/41 ======================== #....##..###.##.#..... Magic: 0/12------------------------  ##....###..##.##....... AC: 16Str: 12郯h=k   ##..#..# ##....###...... EV: 26 Int: 17  ##.####.## #...## #...... SH: 0Dex: 10  ##..# #..# ##### ##..### XL:  7 Next: 85% Place: Dungeon:5  #..### ##@###....## Noise: =--------  Time: 4075.9 (0.0)  #.##.## #e.###.##..# m) +0 trident  ####..# #.## ##.####.. Throw: 3 throwing nets  #..# #.# ##.## #..  #..##[40郯hk m#)# ##.## ##..  #...##.# ##.## ##... e   Duvessa (berserk, fast)  #......# ##..# ##.##.  #......# #..## #.#### 郯hk / #..##### #..## #.## # _Duvessa attacks as she pursues you! Duvessa closely misses you. _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 10% risk of failure)  郯h;l Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.郯hr 郯hjr 郯hw 郯h z ꃯhP #.###.##.#eyoung3 the Digger #.###### #.##.#Gargoyle #..##..### #.##.###### Health: 41/41 ======================== #....##..###.##.#..... Magic: 0/12------------------------  ##....###..##.##....... AC: 16Str: 12 ꃯh- ##..#..# ##....###...... EV: 26 Int: 17  ##.####.## #...## #...... SH: 0Dex: 10  ##..# #..# ##### ##..### XL:  7 Next: 85% Place: Dungeon:5  #..### ##@##ꃯh)B#....## Noise: =--------  Time: 4075.9 (0.0)  #.##.## #e.#ꃯhl##.##..# m) +0 trident  ####..# #.## ##.####.. Throw: 3 throwing nets ꃯhn #..# #.# ##.## #..  #..###)# ##.## ##.. ꃯh# #...##.# ##.## ##... e   Duvessa (berserk, fast)  #......# ##..# ##.##.  #......# #..## #.####  #..##### #..## #.## # _Unknown command.Throw: 3 throwing netsꃯhaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineꃯhAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, fast, 56% to hit)ꃯh`X  #.###.##.#eyoung3 the Digger #.###### #.##.#Gargoyle #..##..### #.##.###### Health: 41/41 ======================== #....##..###.##.#..... Magic: 0/12------------------------ ꃯhNY N ##....###..##.##....... AC: 16Str: 12  ##..#..# ##....###...... EV: 26 Int: 17  ##.####.## #...## #...... SH: 0Dex: 10  ##..# #..# ##### ##..### XL:  7 Next: 85% Place: Dungeon:5  #..### ##@###....## Noise: =--------  Time: 4075.9 (0.0)  #.##.## #e.#ꃯhY ##.##..# m) +0 trident  ####..# #.## ##.####.. Throw: 3 throwing nets ꃯh8Z  #..# #.# ##.## #..  #..###)# ##.## ##..  #...##.# ##.## ##... e   Duvessa (berserk, fast, caught)  #......# ##..# ##.##.  #......# #..## #.#### ꃯhZ  #..##### #..## #.## #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, fast, 56% to hit)  ꃯhZ \You throw a throwing net. The throwing net hits Duvessa.  Duvessa is caught in the net!ꃯhY 9eꃯh 1==11 6.9 (12ꃯhR ꃯh o  Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, fast, 56% to hit)  You throw a throwing net. The throwing net hits Duvessa.  Duvessa is caught in the net! _struggles against the net. x2샯h]) eet)Duvessa struggles against the net.-7샯h` 샯h) 샯h 샯hJ#..........# ##.#.........샯h 샯h/h#..........####.###.......샯hZ 샯h~#..........##...........).샯h 샯hi#...........>........샯h 샯h-L#...........###....샯hX#샯h~ 샯hJ#............#####...#...#샯h 샯hm#..........#.# #.샯h 샯hPt#..........#.# ##.##....샯h4샯h 샯h u#........@.#.####.........샯hj 샯h]####..######.##...##.#.샯h 샯h)##.###.......#.##.#...#샯hU 샯h:#..#..##(#..........샯h 샯h'##...............#####샯h% 샯hQ?#######.####.####.§.## 샯hz샯h 샯hD#.......# #..###§§..§##샯h 샯h 샯h>A#......#####.##§§§..§§## 샯he 샯h 샯h*#...........§#§.§§..§.§###샯h-  샯h I_The net rips apart, and Duvessa comes free!  샯h1You climb upwards.샯h샯hX==샯h-샯h샯hO&샯h~샯h&9.4 (2.5샯h샯h݋ 샯hU 샯h@_Level annotation: Blorkula the orcula 샯h]_There is a stone staircase leading down here.h3hi4hB:h;hX3h&ZhbhehiX26 _h~oXhrqht,huhMxh^},h)hhh8J2==hh/ ########....### #....<..## #....#  #....†...## ####....# ########.#####..#######..........# #...)#h##.#..........# ##.#............#....####.###.......##...h##...........)....#.........#hԏ&84.4 (5.0h#...........###..........##............#####...#...#...hl#..........#.# #.###..........#.# ##.##....#...#........>.#.####..........######..######.##...##.#...#####.###.......#.##.#...#...hj #..#..##(#.............hhKhc _There is a stone staircase leading down here.hD hD hK hT h;Y <11 5.4 (1 _h[ h   ##.. #.... .###.   ## #.<#h   ######## .......##5  ## .##...#   #.........# #...   #.#######...# #...   #. ..# #.## . ##  h     You climb downwards.h ;==h! hmm -6.1 (1.7hUr ht _Level annotation: Duvessa _There is a stone staircase leading up here.hDhh hhe26 _hD,hh,h%hhh`hh>!3hU)==hhthh h,h`h,hEhh:==hh^ h h hd h h hhhBhhiT4==hh5hahhDh,hth,hhhI==h,h}hhAhh9 h #5h.!1==hR!h"h#h#h%hX%h%h,'hV'h'h)P==h:*h+h+h],h-,ho.h/,hl0h2h;2T6==h2hP4hz4h4h6,hA7h 9hE9h9h9;hl;:==h;h;>,h>hC@,h@hFBhtBhBhvDhDN7==hEhFhFh9GhH,hIh=K,hKhNhJN:==hNhxPhPhLQh`ShShThUhVN8==hVheY,hL[hh,h\ihl,hlhnh9o:==hohqh-rhrht,huhP|9==h|h|h^}hfhhh7hphĂhh$==hhQhhhhh6hhPhh݌hhގP10/12==hhh_,hΑhkhhh",hh`h:==h8hs,hڛhhǝh=h6hmhh}hȢ#1h)==hThQhhh٧,h{hhQhȪhhլ$==hhZhh]h)hٱ,hGhhȴL2==hhk4 _Magic restored.hhVhhhh*hh9h,hhlhh:==hhhyhhFhh ,hh ##..# # ##..##  h\.## ##..##  ...# #.<##  ######## #.......## h# ##...<..####..##...# hY #.........#..# #...  #.#######...# #...  #. #@..# #.## h #[##..##  ### ### h      h}# ##..## .## ##..## ...# #.<## h######## #.......## ##...<..####..##...# .........#..# #... #######...# h#. #.##  ##..## ## ### h/; h61167.1 (81.0)h,8.1 (82hChNy _You see here a scarf of resistance.hy3hhhh: _hhFhhhIhhhh hv h h h hhheh_hhhhzhhLhhhF,hh9h#,hh!hX#h#h$hE%h&,h'h )h^1` #### # #### ### ##... ##..#####..## ### ##.........## ##.##..###....#..# h1$#.####....# ##..###.# #.(.....# ##..## #.# #@.## ##..## #.79.1 (11 #...###.<###  ######## ##.......## h1u ##...<..####..##...##  #.........#..###...#  #.#######...## #....#  #. #...###.###.#h 2 #[##..## .# #######h7h8-80.1 (12h;h=% _Found 2 stones.h3hhXh{hw,hDhF,hghh,hqhfh ,h h&h,hhh0,hihh,hh^ h#,h$h%hm(,h*hf+h-,hz.h/h2h2hj3h4h6h6h\7hw8h:,h;h >h?,h@hAh,hhh,hh` h ,h hhhhhh9,h-hK h#h$hU%h0)hi,h,h.h2he6h6h8h;h?,hAhWChEh6FhGh@IhKh LhMhNh_QhQhRhTh8WhWhXh\;  You see here 2 stones.h_h` _h`hbhehehfhihk,hlhoh r,hvhxh&|,h}h~hM,hhЄhh2hهhmh&,hhhhhʑh֒hӔh hhhhhuh/hh/,hhL,hhߠhh},hhChqhhh4hbhh}hhhhԪhh5hhuhhĮhhǯhҰhh$h"hkhhhwhh1hh8hx,hhh,hh<hh+h\h/hhh'hhhhhhh,hShhhhnhh,huhh,hh hhh=hhHhh hh. ##.......###....  ########..##.....##....  ####...#...#######.....  #...#.....## ###...... hq ########### ##..... ##### #.....  ###...####### #.....  #............ #..... #..@....... #.... hz##..#####.S ##....>  ##..# #......  #...## #..####  #....# #.## h/# #.##.## #..#### S   adder (asleep)  #.###.###### #..#...  #.# ##..#..# #....##  #. ##...## ##..##h.240.1 (60hh`S.ShI!h,1.1 (61hahY _An adder comes into view.hG hH Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangsb - Throw: 2 throwing nets (quivered) Spells ([,] to cycle)  c - Cast: Sandblast h#I d - Cast: Stone Arrow (10%) [*/%] inventory [&] all spellshiI z[!] focus mode: off|onh*h 4 ##.......###.... eyoung3 the Digger  ########..##.....##.... Gargoyle  ####...#...#######........ Health: 41/41 ========================  #...#.....## ###...... Magic: 12/12 ========================hw4  #############..... AC: 16Str: 12 ######..... EV: 26 Int: 17  ###...####### #..... SH: 0Dex: 10  #............ #..... XL:  7 Next: 85% Place: Dungeon:5h 5t #..@....S.. #..... Noise: ---------  Time: 4241.1 (0.0) ##..#####.. ##....> m) +0 trident ##..##...... Cast: Sandblast #...###..#### #....##.## hP5#.##.###..#### S   adder #.###.###### #..#... #.# ##..#..# #....## h5#.# ##...## ##..## _There is a stone staircase leading up here. _Magic restored. _You see here a scarf of resistance. _Found 2 stones. _You see here 2 stones. _An adder comes into view.h7h;h>hb ##.###. #..##.....##. ####...#...#. #...#.....## ###. # ##. ##### #.hucT ###...##. #.# #. #.S..# #. ##..#####..# ##....>.hc ##..# #......# #...## hd#..# #.... #.##.## #..# hBd#.###.###### #..#. #.# ##..#..# #....#hd #.# ##...## ##..## #hghm6S.hn<2.1 (1Sandblasthshvh4####h'N,hdT6S...hT61--h"U511 =3.6 (1.5hYh\Y _The blast of sand misses the adder.h F  The blast of sand hits the adder!h q†h hƑ 0----75.1Sandblasth h™ I _You kill the adder!h)h+h0hM3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h%3h%hd(h,X26 _h -,h|-h0,h0h3h048--h4h6h#7L1==h7h:,hv;h>BhN,==hU2==hjW,hWhJYhZh[hF[h>\h]h^hQ^h_h_h'`:==h`hahbhbhbhchdhdhdh fhghhhzhhjhl,hCmhmho,hohph+rBhrh8t,htthFuhdvhvhvhwhz,hJ{h|h},h]~hzh,h3h'b  You see here an adder corpse.h.h _hVh2hh‹hh|hBhahhh*hh֜,hqhXhæh,hhhhWh˯hb  You see here an adder corpse.hChӶ _hjh5h,h}h߽hh6h޿h(hh.hhh,hh @  You see here 2 stones. _hw h+ h ,h hhh@hhh,hhsh,hh>h,hFhhO,hhZh h h!h*"hq#,h$h|%ha',h'h)hd+,h+h,h-h.h.h.0h2hY2h2ho4hT6h6hM7hB9hz;,hD<h=hm?h?h(@hjAh4Ch\ChChEhF,hPGhIhKhKhoLh(NhWP,hPhRhT,hwUhVhXhXh5Yh)[h]h9]h^h[_hJah|ahbh2dhLf,h*ghhh_j,h:khlhqXhrhrhHshuhvh*wh{whyhz,hN{h|hn~h~h~h@hhh9hhWhh߅h hhވh3h h,hh{hKhyhhh,hhh,hhh՚hhhޜh̞hhyhhhhohhȦhhhhh0hȫh$h0,h߯hѱh,hIhӵhr,hhйhhɻhIhhhhBhh{hh'hh,h!hh,h5hhzhh.h}h,h1hthk,hhh,hhKhb,hhSh;,hhhhhahh4hMhhhhhMhjh.,hh}h},hhhhhhhh_hh4h,hNh>hu,hhwh,hHhhK,hh~h,hGhF h$ ,h hFhl,hh>h,hhh,hhh',hhh!hW!h-"h#hR11  _You now have 236 gold pieces (gained 5).26 hT,hUh3VhUphTsBhEthxXhzh?zhzh~Xhhh/hɂhh-b.....÷.#...# hvAP...÷.P...P♣ PP...P##PPP♣ PP♣♣♣♣♣ ♣## ###  h.  ########.... # ###...@....... - h## #..####....#####.... .## #.........## h ..##########..## h#..# #...##### #..# ##.......##h=h   jackal (asleep) ...# #...###...#hb #### #..## ##.. h##.## ##.#hq2398.1 (153.0)hF-94h@hY _A jackal comes into view.h!÷.#...# ...÷.P...P♣ ...P##PPP♣ ♣♣♣♣♣ ♣##  #..##....# ###....# #..####....#####....# ## #...## .h###..## . ..# #...##### ..# ##.......## # #...###...# #..## ##..###.## ##.#hZh83400.0)hϙh^h ÷.#...# ÷.P...P♣ ...P##PPP♣ . ♣♣♣♣♣ ♣## .. !#..# ...# #....# ###.#  #..####....#####....#  #...## ..h# ##..## .h.# #...##### ...# ##.## #.h 2 jackhEals (asleep) h!  A jackal comes into view.Found a fizzy black potion.hK  The jackal barks! x2; You hear a bark!hUhh hhh.h.h5hhhh 4 jackalsA jackal comes into view. x2hA===1Sandblasth7h' _The jackal barks!h'@÷.#...# ÷.P...P♣ #...P##PPP♣ ... ♣## ....  .!# ...# #...# #....# ###.#  #..####....#####..h.#  #.h..## .hh.# ..## ..h...# # #...######.....# # ##.######. # #...###...# . hlh2hh3hhhUhhphhh..h...hoE====2hshh G  The blast of sand hits the jackal!h( i† 3h Bh hh..  You kill the jackal!The jackal closely misses you. x2h 1--11 =---3.6 (1.5h  h@ > _The jackal bites you but does no damage.h. G  The blast of sand hits the jackal.h  The jackal is almost dead.The jackal misses you. The jackal barely misses you.The jackal closely misses you.hxm0-------5.1h!$h'A _The jackal bites you but does no damage. x3h P.÷.#...# ..÷.P...P♣ #....P##PPP♣ ....♣ ♣## .... # .!# ...# #...# #h...# ###.h...# #..####....#####h...# # #...## ....##..## ......# .# #...######.....# .# ##h _.######.. .# #...###...# . ## #..## ##..#  ##.## ##.#hZ h h 8h.h J26 60h h } _The jackal attacks as it pursues you! The jackal completely misses you.hchG  The blast of sand hits the jackal.hsg. 2h%hs .hYou kill the jackal!h~9/12 ----11 87.6 (1.5hh A _The jackal bites you but does no damage. x2h h  The blast of sand hits the jackal but does no damage.  The jackal bites you but does no damage.hk39----9.1h̢hI+ _The jackal bites you.hܖG  The blast of sand hits the jackal!h†   jackalh} h?)o h†You kill the jackal!h#-Z8--10.6h3h6> _The jackal bites you but does no damage.hN G  The blast of sand hits the jackal!hS E†hN h` 40=-7----2.1Sandblasth h= J _You kill the jackal!ht h h h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hH3h IhLhPX26 _h#QhZQhIRhTh#Uh1==hVhY1 _HP restored.hZ8--hZh]d8==hK^h`,hah dhbd9=h;eh'h,hihlP==hlmhWo,hphr,hgthlw,hxh^{;9h{)==hm|hX,hh,hЃhdž,hh&hn3==h h,hh,hhj,hShhI10/12==hh,hhҞ,hџh,hOh£P==hXh,hlhP,hRhhL1==hVh,hBhݯ,hRh,h)hhض:==hJhݸ,hgh,hh,huh hlL2==h,hkh,hhd  Things that are here:  a jackal corpse; a jackal corpsehhn _h)hKb  You see here a jackal corpse.hh  _hh hh:==hxheh,hOhQh],hh;PPP♣ P.P#♣  # #..PP .## #...# ###..#...##.....# ...P♣###....... #PPP♣##.........♣## #.......... #..@# - h&#...#  ##...#  ########....#  ###......††...# ####....#####....#......## #....####..## #......##...######...h!..#hi054.1 (42.0)hI[11 -5.1 (43hhX _u - a fizzy black potionh> Ih hl hl g26 h^ ,hD h h ,h hA h) hk h hM h ,h hy hW h h hq h hI hu h h^ ,h h h ,h h h  ..#  .#   .###.  .## ##...  h b#.## .....  ####..# .....h  ##.....#### h  ###...... ##..........@....... hG #................... #...#............... hq #...#..............# ...##............## h ##..........##  h   hound (asleep)h ††...# ##........## ....# #h .## #....# ..#  h 264.1 (9.0)h /5.1 (10.0)h h _A hound comes into view. _You see here a scroll labelled QIFELEUJEL.hp..#  ..#  .#   .# ## ## .## .##...?   #.## .......  ##..# .....h  #### #......... ##....hq? #..... #...#. ...#..  ##...##.. ###....###.. ..††...# ##.. ###....# ##......## hwu  Found a scroll labelled DOKUCOE FOZEL.hwhml.hhh0K==6.0)SandblasthՍhӐ& _The hound barks!h (#  .# #.  .# ##..  .# .### ##..#  .## ..##...?.  #.## .. ####..# #. ##.....####...h. ###. ##.?. #.#  #...#.##  #...#.h ##  ##...##.##  ....###.##  .††...# ##.##  ....# ##......##  h_ hb R.hhd /--7hz h h 4####hv h 6h...h 1--11 =-8.6 (1.5h٭ hį _The blast of sand misses the hound. The hound barely misses you. x2hk1p  The blast of sand hits the hound!hl  The hound is heavily wounded.hd0----70.1hh _The hound completely misses you. The hound misses you.hp  The blast of sand hits the hound.h3 h  The hound is almost dead.h\ g9/12 ----1.6hhj _The hound closely misses you. The hound misses you.hWhF  The blast of sand hits the hound!hm[.h&.h 8----963.1Sandblasthh(I _You kill the hound!hO htR hY h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hN3hh8h 9==26 _h,hQh,h/hT,h]hEh:==hh,hhð,hh,hԵhhX:10/12==hhvhH,hh,hh,hhh:==hhhheh,h<h ,hhhL1==h&h ,hh,hhhKh*hIh:==hh,hhh%hhhhh"b2==h+hh,hh) h ,h h!hY'11 hAh{ _g - 6 scrolls labelled QIFELEUJEL (gained 1)hhD==26 hhfh,hhh{,hKhh",hD#h$h]&h&hE'hn(h)h *h*h+h~-h-h.h:0ha2,h2h :       ##   ##.#   ##..#  .# ## ##..#  .# #.######..##  .## #...##...@.##  - #.## #..........#  h:####..# ##..#  #.....####.#  ...........#  ..........##  .........##  #.........##  #..............##  h>1509.1 (36.0)hA\11 -10.1 (37hhc _B - a scroll labelled DOKUCOE FOZELhSw hw 3h%y h\{ Q26 h Xh hC hp h) h hd h hT h h hy ,hڋ hM h hC ,h h ,h h9 h, ,hƗ hP h ,h% h h ,ho hd h h8 h hY h h h` h+ h h ht h hv h h. h׳ h ,h h hv h h h h h hC hc h ,hD h h| h h h> hy ,hS h1 h h h h h@ h hN h hP h h[ h h hu h h, h ,h h h ,h h h ,h* h+ h ,hW hl h 2###...# #......# ##....#####...###>...... ##.#..##..# #..# ##h  .## ..# #..# ##.# ### ##.. P♣ #@.## #.######..#38.1 (28 P#♣ ###.## #...##..... .PP##.####......... ..# ####..# ##........# ##.....####........ .P♣ ###.................. PP♣ ##.................... ♣## #....................# hZ >#...#...............##h h ,9.1 (29h h/ ; _Found a stone staircase leading down.h3h$hȎh',hBhmhh[hhChhhB,hhHh5,hh(h#,hohRR  There is a stone staircase leading down here.hSh _hΤhҥh,h+hh,h*hh',hjhh,h4hͭh@,h֯hAhȲ,hFhɴhw,hܶhDh<,hh+h!,hthh,hYhƼhh,hhohhhhhh*hh,h#hh,hhhh4hhhhh.hfh\,hhh,hh$h,hVhwhHhhhhhh%h6hh>hhhhhh>hA,hhzR  There is a stone staircase leading down here.h5 _hChnhBhhjhhhh,hhnh6,hh@h,hhh,hoheh ,h h h( ,h hh>,hhhh/hhKh,hhh hN h8!hD#h%hM%hC&h(h3 ####..# ##.........# ##.....####.........# ###...................#h 4 ##....................## #....................## #...#...............##  #...#..............##  ##...##............## #######....###..@.......## 86.1 (47 ......††...# ##........## .#####....# ##......## ## #....# #..###..### #......# ##.. ....######.....# #.. .# hq45......######..# .. .###...# #.# #(. ## ##..# .#hQ;h,=,7.1 (48hChCF% _Found 3 stones.hW/3h0hm4h7,h#;,h;h;h<h=h?,h@hAh@C,hChEheGhGhGhHh?JhfJhJhaLhMhMh~NhOhPh/QhQhkShUh:VhVhWhvYhYh#Zh[h4],h]h^h_,hR`hahchCchIfhghQ..# #..###..#.##  eyoung3 the Digger ....# ##..##...##  Gargoyle ....# ##..#..##  Health: 41/41 ======================== ###..# #....##  Magic: 10/12 ====================----#.# ##(..##  AC: 16Str: 12.# ###..##  EV: 11Int: 17h R<##..##  SH: 0Dex: 10###.##  XL:  7 Next: 105% Place: Dungeon:5##@#  Noise: =--------  Time: 4620.1 (1.5)#....#   m) +0 trident#......   Cast: Sandblast#........#  hR #........#  ##.......#   ##......#   .##?.###     The blast of sand hits the howler monkey!  The howler monkey is heavily wounded.The howler monkey howls!  The howler monkey closely misses you. _The howler monkey hoots and howls with incredible vigour!The blast of sand hits the howler monkey!hT -------- _You kill the howler monkey!You have reached level 8!h\/  --more--hy6/463----88 2% SandblasthhrP _You feel clever.hn 3h h h3 B26 _h h ,hH h ,h h hh L1==h hl ,h h h} h h7,hhQh:==hh ,h3 h,hXh,h+hhL2==h h#h#hY%h&),h*h-h.h)/hg3P==h3h7,h9h8<,hL=h@,h9BhIx3==hQJhWM,hNhQhS,hbUhXh[,h\h^hbhb:==hchkfhii,hjhlhohohphrhv,hwh ###.##   ###.##   #....###   ##......##   #........#   #........#  #.......#  #......#  #.##@.###  -hV#.# #.##  #.# ###  #.#  .#      hn047.1 (27.0)h[11 -8.1 (28hhd _C - a scroll labelled OGUGAELAU YLEXhhLhh h}26 hhhh4hF,hhh,hhhhE,hh h!,h!h.#hF$,h$h'hv(,h(hi*hh+,h+h%-hN.,h.h^2h4,hM5h8h:h:hX;h?h@,hAhChD,h(EhkGhI,hIhRLh N,hNhPhR,hoSh?Uh-W,hWhuYhZ,h4[h ]hY_,hh`hche,hfhihjhkhkhlhnhnh2ohqhrh.shKth$vhw,hxh{h|,h}hh ,hhhk,hph)hj,hShhhh$hIh,hhhV,hh|h ,hhh7,hhLh,h%hh h<hnhOhhh,h h8,hhqh۬,h5hh,hhh,hyhIh,hhhD,hܸhɹhL,hѻhhZ,hhh,hihh,h@hhBhoh,h>hOhs,hhh,hhh,hhhE,hhnh ,hhhD,hBhh,hxhh,hNh`hT,hhh,h3hh,h0hhN,hhh,hhhh,hhIh,hhh(,hhMh.h,hh ,hE h h ,hhh,hh2h,hNhh,hphhB,hh hq",h"h}$hX&,h&h(h>*,h*h,hX.,h.h>0h2,h2ht:h<,h<hAhtChCh"DhHhJhJhrKhXOh3QhtQhQhPVhW,hZh[h],h^hahcBhfhhhhhhihkhfmhmhmhphrhrh/shuh}w,hwhzh|,h)}hnh,h^hth,hhXh"hC,h#hVh,h6hh,hՙhh,h~h'h,h^hFh,hhh,h߰hh\hhhIh,hh%hh0hhph,hhOhjhhhhhhhh,hhd  You see here a jackal skeleton.h;h _hh  Things that are here:  a jackal skeleton; a jackal skeletonh4h5 _hh,hhh,hhEhLhh)h9h,hhh,hth]h,hhh,h)hhh hhXh,hhh,hhh,hQhh,hhhb h h1 hX h, hf h hN h h hS h h# ,hr h hI ,h hS h ,h h?! h# ,h$ hG( h|* ,h* hP, h- ,h- h/ h1 hm1 ,h13 h4 ,h5 h8 h: h<; h; h= h? h@ hQ@ hWB h|C ,hC hE hG hG h[H hSK hM hM hLN hQ hS ,h,T hwW hY ,hZ h,] h]_ ,h_ hb h9e he he hi hl ,hl ho h&p ,h{p hq hs h>s hms hv hw ,hx hz h| h} h|} h hۀ ,hp h} h h h/ h= hO ,hԊ h hُ ,hӐ h^ hS ,h h h ,h= h hY ,h h h ,h h hԧ ,h hN h3 hh h h h{ ,h h h h h% hL h ,hͷ hڸ h ,h| h» hh ,h׼ h׽ hҾ ,h h! h hA h h P  There is a stone staircase leading up here.h hg  _h h h he h h h6 h} ,h h h% ,h h hy ,h h h h h h! h} ,h h h2 ,hp h ho ,h h h ,h h h h  ho h> h he h h h h h: h! h# ,hn% h!' h)* ,h+ h#- h)0 ,h1 h2 h4 hK5 h|5 h7 h9 ,hA: h<; h!= ht= ,heQ hS h#T h[T h\ h_ h<` ha hJh hk ,hm ht hNx ,hy hY hք h' h5 h h ,h ha h ,h hL h h hѧ hn h. Xh ,hi h h/ ,h' h h ,h h h h h h hp ,h h h' ,h h h h) h he h ,hO h h$ ,h h# hB ,h h0 h] ,h h h ,h h h ,h? h h ,hS hC hA ,h h h h h: h h ,hn h h? ,h h h ,h h h ,h h{ h BhV h Bh h h ,h h ,h6 h" h# ,hP$ h& h' ,h( h* h+ ,h, h. h/ ,h/ h#2 ha3 ,h3 h 6 h.7 ,hu7 ha: ht; ,h; h8> hB? ,h? hA hC ,hC hE h~F hF hF hBI hK ,hbK hM hO ,hpO hQ hR ,hGS hRU hlV ,hV hYY hZ ,hZ h.] hj^ h^ h^ h` hb hb h5c hf hh ,hHi hEl hn ,ho h[r hGt ht hv hy hT| ,h~ h h ,hل h h ,h hs h ,h hw hǕ ,hɖ hB hG ,hC h9 h| ,hu h h ,h hR h? hy h hb h. ,h h2 h ,h϶ h h h3 h h8 h4 hp h h hh h ,h$ h he hn ## #.## #......####........## ## .## #..# #........#..#####.## ##. ..###..# #..e#####..######.####.. #..##..###...## ###........##..# ##............## #..#####.....####.......###..## #.## ###...#  #...###### ###.###.# #..... ...### #..##.### ##.... ### ##@.....# ##...8950.0)#######..##### ....h_o ####........# ..## ### ###....######## .## ..###......#### ♣♣♣#♣#♣♣♣ # ...##.........#♣#P..~PPPPP♣ e   Duvessa (berserk) #............##PP....÷PP.P#♣ ###...........##.......#..PP  ##..........)(.÷.§..÷#...#hp hFv h+y \ _Duvessa is nearby!hƆ hJ Inventory: 29/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  v - 2 throwing nets h Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe  w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - a scroll labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hc/ >t - 5 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Throwing.  At 100% training you would reach 12.0 in about 2.7 XLs. Damage rating: 6 (Base [6 + 0 (Thrw)] x 105% (Str) x 105% (Fight)). It may be destroyed on impact.  h0 Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h h h## #.## #......####........## ## eyoung3 the Digger .## #..# #........#..#####.## ##. Gargoyle ..###..# #..e#####..######.####.. Health: 46/46 ======================== #..##..###...## ###........##..# Magic: 13/13 ======================== ##............## #..#####.....## AC: 17Str: 12  ##.......###..## #.## ###...# EV: 26 Int: 18  #...###### ###.###.##..... SH: 0 hvDex: 10 ...####..##.### ##.... XL:  8 Next:  2% Place: Dungeon:5 #####@.....# ##... Noise: ---------  Time: 4898.1 (0.0) h#######..#####.... m) +0 trident####........#..## Throw: 5 boomerangs ### ###....########.## ..###......#### ♣♣♣#♣#♣♣♣ # ...##.........#♣#P..~PPPPP♣e   Duvessa (berserk)  h#............##PP....÷PP.P#♣ ###...........##.......#..PP##..........)(.÷.§..÷#...# _C - a scroll labelled OGUGAELAU YLEX _You see here a jackal skeleton.  Things that are here: _a jackal skeleton; a jackal skeleton _There is a stone staircase leading up here. _Duvessa is nearby! h hx  h' h3 h ## #.## #......####........## ## eyoung3 the Digger .## #..# #........#..#####.## ##. Gargoyle ..###..# #..e#####..######.####.. Health: 46/46 ======================== #..##..###..*## ###........##..# Magic: 13/13 ======================== ##...........*## #..#####.....## AC: 17Str: 12  ##.......###.*## #.## ###...# EV: 26 Int: 18  #...###### ###*###.##..... SH: 0Dex: 10 ...####*.##.### ##.... XL:  8 Next:  2% Place: Dungeon:5 ###[9 h ;15H##@.....# ##... Noise: ---------  Time: 4898.1 (0.0)#######..#####.... m) +0 trident####........#..## Throw: 5 boomerangs ### ###....########.## ..###......#### ♣♣♣#♣#♣♣♣ # ...##.........#♣#P..~PPPPP♣e   Duvessa (berserk) #............##PP....÷PP.P#♣ ###...........##.......#..PP##..........)(.÷.§..÷#...# _Duvessa is nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, 56% to hit) h]## #.## #......####........## ## eyoung3 the Digger .## #..# #........#..#####.## ##. Gargoyle ..###..# #..e#####..######.####.. Health: 46/46 ======================== #..##..###..(## ###........##..# Magic: 13/13 ======================== ##...........(## #..#####.....## AC: 17 hkStr: 12  ##.......###.(## #.## ###...# EV: 26 Int: 18  #...###### ###(###.##..... SH: 0Dex: 10 ...####(.##.### ##.... XL:  8 Next:  2% Place: Dungeon:5 #####@.....# ##... Noise: ---------  Time: 4898.1 (0.0)#######..#####.... m) +0 trident####........#..## Throw: 5 boomerangs ### ###....########.##  h..###......#### ♣♣♣#♣#♣♣♣ # ...##.........#♣#P..~PPPPP♣e   Duvessa (berserk) #............##PP....÷PP.P#♣ ###...........##.......#..PP hN##..........)(.÷.§..÷#...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, 56% to hit)  You throw a boomerang.  The boomerang hits Duvessa but does no damage. h͎;..... h h h1. h'11  h9.4 (1.3 _ h h  h = #.## #......####.## ##. ## #..# #........#..#####.## ##. .###..# #...#####..######.####..# ..##..###...## ###.##..# #.e.## #..#####.....## ##.###..## #.## ###...#  h #...###### ###.###.# #.### #..##.### ##....# ##.@....# ##...########..##### .####........# ..##. ###....######## .## . .###.##.........#♣#P..~PPPPP♣  h2 e   Duvessa (berserk) ..  ##. h  hWF.e hL26 9000 h hV hp # #.## #......####........## ##. eyoung3 the Digger ## #..# #........#..#####.## ##.. Gargoyle .###..# #...#####..######.####..# Health: 46/46 ======================== ..##..###...## ###........##..## Magic: 13/13 ======================== #...........e## #..#####.....## AC: 17 h Str: 12 ##.......###.*## #.## ###...#EV: 26 Int: 18 #...###### ###*###.##...... SH: 0Dex: 10 ..####.*##.### ##....# XL:  8 Next:  2% Place: Dungeon:5 ####.@....# ##...# Noise: ---------  Time: 4900.4 (0.0)#######..##### h i..... m) +0 trident####........#..##. Throw: 5 boomerangs ## ###....########.## . .###......#### ♣♣♣#♣#♣♣♣ # ..##.........#♣#P..~PPPPP♣e   Duvessa (berserk) ............##PP....÷PP.P#♣ ##...........##.......#..PP##..........)(.÷.§..÷#...# _The boomerang hits Duvessa but does no damage.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, 56% to hit)h@ # #.## #......####........## ##. eyoung3 the Digger ## #..# #........#..#####.## ##.. Gargoyle .###..# #...#####..######.####..# Health: 46/46 ======================== ..##..###...## ###........##..## Magic: 13/13 ======================== #...........e## #..#####.....## AC: 17Str: 12 ##.......###.(## #.## ###...#EV: 26 Int: 18 #...###### ###(###.##...... SH: 0Dex: 10 ..####.(##.### ##....# XL:  8 Next:  2% Place: [39;hdA 49mDungeon:5 ####.@....# ##...# Noise: ---------  Time: 4900.4 (0.0)#######..#####..... m) +0 trident####........#..##. Throw: 5 boomerangs ## ###....########.## . .###......#### ♣♣♣#♣#♣♣♣ # ..##.........#♣#P..~PPPPP♣e   Duvessa (berserk) ............##PP....÷PP.P#♣ ##...........##.......#..PP##..........)(.÷.§..÷#...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, 56% to hit)  You throw a boomerang. The boomerang hits Duvessa.  Duvessa is lightly wounded.hN 0...hi ,h N.eh+ >11 1.7 (1.3 _h hx hhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangs (quivered)b - Throw: 2 throwing nets Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Stone Arrow (9%) [*/%] inventory [&] all spellshz[!] focus mode: off|onhhR# #.## #......####........## ##. eyoung3 the Digger ## #..# #........#..#####.## ##.. Gargoyle .###..# #...#####..######.####..# Health: 46/46 ======================== ..##..###...## ###........##..## Magic: 13/13 ======================== #............## #..#####.....## AC: 17Str: 12 he##.......###..## #.## ###...#EV: 11Int: 18 #...###### ###e###.##...... SH: 0Dex: 10 ..####..##.### ##....# XL:  8 Next:  2% Place: Dungeon:5 ####.@....# ##...# Noise: ---------  Time: 4901.7 (0.0)#######..#####..... m) +0 trident####........#..##. Cast: Stone Arrow (9%) ## ###....########.## . .###......#### ♣♣♣#♣#♣♣♣ # ..##.........#♣#P..~PPPPP♣e   Duvessa (berserk) ............##PP....÷PP.P#♣ ##...........##.......#..PP##..........)(.÷.§..h÷#...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (berserk, 56% to hit)  You throw a boomerang. The boomerang hits Duvessa. _Duvessa is lightly wounded.hhh h-u ` The stone arrow hits Duvessa!!h%j  Duvessa is heavily wounded.h} .eDuvessa rages.hg0------==2.7 (1hh}: _Duvessa hits you but does no damage.hz l  The stone arrow hits Duvessa!h U  Duvessa is severely wounded.h} h h h7/13 ------------3hz h T _Duvessa completely misses you.h l  The stone arrow hits Duvessa!h΂ f  Duvessa is almost dead.h 39----4-----------4hJ h @ _Duvessa hits you with a +0 short sword. x2h B  The stone arrow hits Duvessa!hN f  Duvessa is almost dead.hO 1-----------5Stone Arrow (9%)h;V hX : _Duvessa hits you but does no damage.h h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangsb - Throw: 2 throwing nets Spells ([,] to cycle)  c - Cast: Sandblast h" F d - Cast: Stone Arrow (9%) [*/%] inventory [&] all spells[!] focus mode: off|onhxhF+# #.## #......####........## ##. eyoung3 the Digger ## #..# #........#..#####.## ##.. Gargoyle .###..# #...#####..######.####..# Health: 39/46 ====================---- ..##..###...## ###........##..## Magic: 1/13=----------------------- #............## #..#####.....## AC: 17Str: 12 ##.......###..## #.## ###...#EV: 11Int: 18 h,#...###### ###.###.##...... SH: 0Dex: 10 ..####.e##.### ##....# XL:  8 Next:  2% Place: Dungeon:5 ####.@....# ##...# Noise: ==-------  Time: 4905.7 (0.0)#######..#####..... m) +0 trident####........#..##. Cast: Sandblast ## ###....########.## . .###......#### ♣♣♣#♣#♣♣♣ # ..##.........#♣#P..~PPPPP♣h,e   Duvessa (berserk) ............##PP....÷PP.P#♣ ##...........##.......#..PP##..........)(.÷.§..÷#...#The stone arrow hits Duvessa!  Duvessa is almost dead. _Duvessa hits you with a +0 short sword. x2  The stone arrow hits Duvessa!  Duvessa is almost dead. _Duvessa hits you but does no damage.h.hy5h7h6 C####h_X ...eThe blast of sand misses Duvessa. Duvessa hits you with a +0 short sword.6--0-h(Ya-7.2 (1.5Sandblasth[`h6cn _Duvessa hits you but does no damage. Duvessa misses you.h{  You hit Duvessa but do no damage.Duvessa is almost dead.ho3----8.5 (1.3hhx _Duvessa barely misses you. Duvessa hits you with a +0 short sword.hj5  You hit Duvessa.hC)h 5/48-1=159.8 _You kill Duvessa!hJhm _Your Conjurations skill increases to level 4!h 26 hC Xh^ h3 h 6==h hQ h h# h hl 7=2==h h= h+ h ,h: h ,hթ h h h8===h* h ,hϱ h h h hZ h h͹ h? h 9=3==h hB ,hV h8 h h h" hp L40=h h- hs :==h h hm hR h' hz h= h 91h _=4==hZ h} ,h h ,h h! a2=hq h3 h :==h h| ,h h` ,h h h} U3=h h h0 T5==ht h ,hU he h K4=h h h h h+ h 3==h h ,h  h h? U5=hr h ,hn h h7 T6==h: h ,h hV" h" K6=h# hB& ,h1' hz) P==h- 7=hd. h0 h1 h2 h 4 hP4 77=h~4 h5 h7 hr8 h,9 hE h - _You start resting.hrN 055.8 (46.0)hXP l8=-6.8 (47hW hZ " _HP restored.hl3hRhy,he=hhãh^,hh9=hΨhɪ,hΫhd8==hh*,hhQ,hAh,hhP==hh,hhAhhnh,h(hh<N9==hh,hh ,hDh,hhP==hhi,hh,hh,hhh}R10/13==hNh,hhy,hqh,hh5P==hh,hh,hh"b1==h#h\%h%hg&h)h)h)h,h -hW-h4P==hT7hf8,h9hU;,hC<h7>,h?hAb2==hh,h h,hmh,h h7 P==hUh,hh},hnh,hh&_ _You start resting.h//5000.8 (44h 2[3==1.8 (45h#<h@% _Magic restored.hzIhFx  Things that are here:  a +0 short sword; a +0 leather armour _==h IhJhDMhMhDNhVPhBRhRhShThLVhVh WhgXhYh@ZhJ[hJ\h]h]h^hX`ha,h^bhchfe,hehIghhhihih}khl,hmhohp,hRqhKthu,hSvhwhyhkyhyhzh||,h|h}h^,hhh,hrhhƄ,h;hXh,hh߈h,hh,>11 hh8 _D - a poisoned darthh<<26 hh>11 h)hԡD _D - 2 poisoned darts (gained 1)h;R26 huhhL,h;hh,h hh=,h%hh,hihghm,h]h۾h,hhh,hhh,h]hhhEhhh0,h0hhs,h^h  ##..#..# ##....###.....  ##.####.## #...## #....  ##..# #..# ##### ##..##  #..### ##<## #..  #.##.## #..# ##.##..#  ####..# #.## ##.####..  #..# #.# ##.## #  #..###[# ##.## ##..  #...##@# ##.## ##... h( #......# ##..# ##.##  #...#..## #.####  #..#..## #.## #  #..# #...## #..# #  #..##########..###..# #   ##........# ##..##..###   #######..## ##........   ###.## ##....... h;K78 M ##....###..##.##. ##..#..# ##....## ##.####.## #...## #......#..# #..# ##### ##..#.### ##<# #....#.##.## #.. ##.##..##### ##.### #.# ##.## # ##.## ###...##.# ##.## ##..#......# ##..# ##.##.  #......# #..## #.#####..#. #hi-40.8 (39h,1.8 (40hh?  Things that are here: _a +2 robe of positive energy; a +2 dagger of pain; the elf skeleton of Dowan$h%I$hɷ$h$h: _$h $h$hB$hS$h$ho$h$h^$hV$hX$h$h$hy$hL$h$hR$h$h$h`$hm$h$h$h#$h$h$h,$hb$h?$h$hV$h$h$h$h$hy$h$h,$h$h$hP$h$h$h$hW $h $h $h $h$hw$h$h$h$h$hE$h/$h,$h$h$hM,$h$hq $h!$h "$h"$h!%$h&$h&$h0'$h)$h*$h*$h+$h.$hQ0$h0$h1$h3$h\5$h5$h26$h19$h:$h:$h;$h>$h?,$h2A$h8B$hZC$hC$hD$hF$h;H$hH$hQI$h9K$hyL$hL$hM$hO$hVP,$hP$h-S$hT$hT$h~U$h8[X$hC`n$h`$h-a$ha$hc$hRe$he$hf$h h$hi$hj$hj$h,l$hn,$hn$hp$h#s,$hs$hu$hw,$hgx$hhz$hA|$h|$hu}$h$h$hր$hN$ho$h,$hI$h,$h4$hj$h$h͇$h$h`$hy$h$h $hE$h$h$hq$h$h׏$h$hf,$h$h&$h,$h$ho$h1$hΗ$h$h$h,$h$h$h$h5$h$h$h,$h:$hf$hݦ$h($h$hs$h0$hu$h$h$h$h($h$hԵ$h$h$hƸ$h$h),$hʽ$h$h.,$h$h$h,$h$h$h4,$h$h$h,$h $h8$hv,$h$h$h,$h1$h$h,$hs$hi$h^,$h$h+$hP$h$h$h$h,$h#$h$h$h$hW$h$h,$h$h'$h,$hd$h$h%$h$h$h|$h$h$hw$h$h,$hY$h$h,$h+$h$h$h$h$h$h$h$h$hs$hzB$h$h5$h,$h0$h$hE,$h& $h $h& ,$h $hB $h  $h| $h $h $h $hB $h $h $h8 $hu $hB $h ,$hb $hC $h  $hP ,$h $h $h\ ,$h $h $h $hO $h $h $h $h& $h $h ,$h  $h $h/ ,$h $h $h ,$h? $h $h ,$hb $hl! $hu" ,$h" $h# $h% ,$h% $h' $hw/    #.......#   . .......   .. .....S  ### ..####....  #.. #.......  ... #......##  #.# #.......##  #.# #...@...####  #.# #####......#  #.# ##...###.#  #.# ###### ##...##  $h0 ..####....## ##..##.#  .......#...###..## .#   S   adder (asleep) ##...####..##..## .#   ##..## #.....## .#   #..## ##..### $h4 y 133.8 (92  An adder comes into view.$h: .The adder hisses angrily.$h{< ,4.8 (93$hy? $h*A 2 _The adder moves out of view.%hB3%hC%hF%h=H%hJ%hJ%hKN,%he7 #$#   #.# . #.  .. .. ## ..####  #......S  .. #......##  .# #.....@.##  5.8 (1.0) .# ##.......####  .# #####......#  Sandblast %h.# ##...###.# .# ###### ##...##  .####....## ##..##.#  S   adder ......#...###..## .#  ...####..##..## .#  #.....## .# %h,%hM%h\] _An adder is nearby!&hBC # The blast of sand hits the adder.&h&hY .SThe adder is heavily wounded.2--11 =7.3 (1.5&h&h R _The adder barely misses you.&hF  The blast of sand hits the adder!&h&†&hK&hW &h] 1----68.8Sandblast&hb &he I _You kill the adder!'h'h'hR'hrg26 'h,'h'h,'h'h'hL2=='h'h,'h'h'hD'h'hO ,'h 'h 'hx :=='h' 'h@,'h'hC'h'h'ha,'h'h'hE3=='h'h('h'hZ'h'h!'h#,'h:%'h''hg),'hy*'h,'h.P=='h/'ht1'hK3,'h4'hC6'h7,'hS8'h 9'h:,'hq:'h<=11 'h<'h^>N _You now have 253 gold pieces (gained 17).'hW?Q26 'h?'h@'hA,'h1B'hiC'h4D,'hD'hE'hF,'hXG'hHI'hJ,'hK'hMM'hO,'hO'hVQ'h!S,'hS'hU'hW,'h X'hX'hY,'hZ'h['h[,'h['hr]'h^,'hh^'h_'h`'h`'hfa'hRc'hd'he'he'hg'hh,'hMi'h/k'hal'hl'h1m'hCo'hq'hSq'hr'hs'hKv,'h&w'hx'hz,'h{'hD}'h~,'h_'hS'h+,'h'he'h'h1'h'hʅ'hdž,'h('h<'h'hb,'hX'h,'hi'hh'h,'he'h&'h,'h'hΏ'h ,'hp'h'h,'hܔ'h•'h,'hq'he'ho'hĚ,'h'h,'h'hz'h,'hd'h8'hd'h'h'h9'h,'h'hǨ'hթ'h$,'h'h'h'h 'h+'h0,'h'h'h{'h'h'hs'h~,'h޴'hѵ'h,'h^'hV'hv,'h۹'h'hֻ'h'h'h'hž'h'h'h'h,'h'h'h 'h'h'hR'h'hw'h'hu'h7#.......## #####  ##.......#### 'h #####......#   ##...###.# ###### ##...##  #....## ##..##.#  'hYD..#...###..###.# ####..##..## #.#  # #.....## #@#  -204.8 (66.0) ## ##..### #.#  # #### ####..   ##..###.   'h##...# #)  ##.##.## #. # ##.####.# #. # ##.## #.# ##   ##>## ##.#  'hR'h\-5.8 (67'hK'h# _Found a club.'h 3'h 'h 'hH 'hF 'h 'hK 'h 'h 'h 'h 'h 'h 'h ,'h 'h <  You see here a +0 club.'hT 5 _'h 'h 'hc 'h 'ha 'hb 'h\ 'h 'h 'h 'hv 'h 'h 'hi <  You see here a +0 club.'h 'h  _'hW 'hN 'h 'h 'h 'h 'h ,'h 'hM 'h ,'h 'hS 'h" 'ho" 'h$# 'hg$ 'h\' ,'h?( 'h) 'h+ 'h+ 'h, 'h. 'h`0 ,'h1 'h2 'h4 ,'hX5 'hQ7 'h-9 'h9 'h: 'ho; 'hY= 'h= 'h> 'h? 'h]A 'hA 'hB 'h&C 'hD 'hD 'h8E 'hXG 'hH ,'h2I 'hL 'hN 'hN 'hO 'hQ 'hTS 'hS 'hT 'hV 'hX 'hAY 'hZ 'h[ 'h] 'h^ 'h_ 'hf 'hMh 'hh 'hTi 'hm 'h=o 'ho 'h'p 'hs 'hu 'hu 'hqv 'hy 'h{ 'h{ ,'h 'h 'h 'h 'h 'h 'hb 'h 'hj 'h ,'hg 'hג 'h ,'hݕ 'h 'h^ ,'h9 'hV 'h' 'hb 'h 'hp 'hh 'h 'ht 'h 'h 'h9 'h# 'h 'h 'hӵ 'h 'h 'h 'h\ 'h 'h 'h 'h 'h[ 'h 'h/ 'h 'h 'h6 'h 'h 'h 'h 'ht ,'h 'h 'h1 ,'h 'h 'h 'hO 'h 'h 'h ,'hJ 'h 'h ,'h/ 'h 'h~ 'h 'h& 'h 'h 'h: 'h 'h| 'hq 'h 'h 'hI 'h ,'h 'h; 'h ,'h 'hq 'h 'h 'hv 'hj 'h 'h[ 'h 'h[ 'hT ,'h 'h'hy,'hJ'h'h,'h'h, 'h ,'h 'h 'h ,'h 'h'h'h@,'h,'h,'hH'hY'h 'hd'h'h'h>,'hk'h!'h'hq'h,'h{'h!,'h"'h$'h&'h=''h''h)'h ,'hf,'h0'h'4=11 'h4'h7| _l - 2 scrolls labelled ECSOIT UPYA (gained 1)'h9'h:;26 'h:'h;'h<,'hP='h>'h?,'h-@'h.A'hB'haB'hB'hnC'hD'hD'hD'hE'hF'hLG'hG'hVJ'h{K'hK'hK'hL'hM,'hN'hN'hO'hO'hP'hP'hR'hvR'hR'hS'hU'h]U'hU'hV'hX'hfX'hX'hZ'hS['h['h['h5]'hi^'h^'h_'h`'hRa'ha'ha'hd'hf'hf,'hg'hyh,'hh'hi'htj,'hj'hk'hl,'hl'hm'hn'hn,'ho'hwp'hp'hp'hq'hdr'hr'hr'hs'ht'hu,'hv'hxw'hw,'hx'hz'h_z'hz'hs{'hj|'h|'h}'h~'h'h'h'h'h-'h'h'hF'hˆ'h'h'hڋ'h,'h-'hÏ'he,'h,'h2'hA'h,'h'hB'h'h'hә'h'h}'hS'h'hכ'hܞ'h'hҟ,'h?'hf,'h 'hG'hP,'h'hק'h,'h 'h'ha,'hȫ'h'h'h_'hϮ'h'h,'hx'hh'h+'ht'h 'hѴ'hǵ'h'h@'h'h'h:'hk'h'h޹,'hE'hۺ'h,'h'h'h,'h'h˾'h,'h'h'h'h'h'h'h,'h;'h'h,'h_'h'h,'hF'h'hq,'h'h'h'h,'h'hw,'h'h'h;,'h'h.'h'h'hH'h$'h,'h'hL'hm,'h'h'hr'h'h'h'hn,'h'h'hI'h,'hR'h,'h]'h'h,'h'h'hk'h'h'h('h,'hJ'h'h,'hp'hW'h,'hD'h'h%,'h'h'h,'h'h'h,'h['hu 'h ,'h% 'h 'h,'hd'h'h,'h,'h'h,'ht'h'h8'h{'h'h'hd,'h'hF 'h!'h"'hV"'hX$(h(h,(h1 (hL (h+,(h(h(hT(h(hD(ho(h(h*(h(h4(h",(h#(h8((h.+(h}+(h-(h0(h3(h3(h]5(h$9(h3<,(h>(haB(hF,(hH(hK(hT(h^T(hV(hY(h\(h](h^(ha(hd(h$e(hf(hxi(hm(hm(hbo(hxvb  Things that are here:  a +0 dagger; 3 stones; a +0 whip(hz(h{ _(h|(h\  Items here: ( ))) ÷÷.(h8(h _(h(h(h,(h(hm(h(h?(h(h(hk,(hح(h (h(hP(hն(hӸ(h,(h(h(hZ(h(h3(ha  You see here a rat skeleton.(h(h _(h(h(h,(h(h(h,(h (hu5##........# ###..#...##..## #. ...######## ###...###..# #. ...#### ♣♣♣#♣#♣♣♣♣######...# #. ......#♣#P..§PPPPP♣ #.....# ## .....##PP....§PP.P#♣♣#..#..# # ......##...§.§.#..PP♣####..# ..)(.÷.§..÷#...# #..# #(h47...##......÷.#...# #..# ## .....##PP...÷.P.@.P♣ ####..# ###.386.8 (181.0) ......#♣PP...P##PPP♣ #....####... ......#PPP♣♣♣♣♣##♣## #.#### #.... >..##.######### ### #...# .###### #..# #...# ## #.## ##...# #.## ########....# ### #### #..## ###......÷÷...# ..####..## ##..####....#####....#(h{9(hvC(h G_ _Partly explored, can't reach some places.*hw3*h*h%........#...##......###..........##PP.....##...§...÷.....0.0)*h&,....*h**hH1*h3_ _Partly explored, can't reach some places..hk3.h.hP.hK.h$ _.h.h,.h,.h.h.h.hQ.hA".h'.h,,.h0.h5.h;,.h=.hYB.h G.hsG.hJ.hN.hR,.hHT.hnXl  You see here a frilled lizard skeleton..h].h^ _.hH`.hc.hHh.hh.hk.hs\  Items here: ( ))) ÷÷..hw.hx _.h,{.hb  Things that are here:  a +0 dagger; 3 stones; a +0 whip.hr.hԃ _.h8.hن.h<.h.h.h.h,.h*.h.h,.h.h.h,.h.h#.h,.h.hT #######..#####.  #### ####........# ###  ##..##### ###....######## #  ##.......###......#### ♣♣♣#♣#♣♣♣ .h*##..##.....##.........#♣#P..~PPPP#######............##PP....÷PP. .## ###...........##.......#. ## ##..........)(.÷.§..÷#. ## #....@....##......÷.402.8 (16.0)######## #.........##PP...÷.P....# #..........#♣PP...P##P .hh..†.....# #..........#PPP♣♣♣♣♣#..# ##....>..##.######### .# #.## #......###### #..# .## #.# #..##### #.## ..# #.# #.## #.## #.## ### #..###### #### #..##.h.ho.h^.hW 3.hX .hHc .h5f .hf .h=j ,.hl .h>m .hm .hn .hp .h~p .hp .hr .ht ,.hu .hDw .hx .hGy .hy .h{ .h}} .h} .hU~ .h .hE .h .h, .h .h .hW .hم .hֆ .h2 .h .h .h .h .h .hH .h ...........# #..........#♣PP...P #....†.....# #..........#PPP♣♣♣♣ ##..#####..# ##....>..##.####### ##..# #.## #......###### #.. #...## #.# #..##### #.# .h #....# #.# #.## #.# #.##.## ### #..###### #### #. #.###.###### #..#....####..## # #.# ##..#..# #..@.###.......## 10 #.# ##...## ##..## #######..#### #.# ##.## #### ##..# #.# ### #####..# #.## #### ##...... #..# ##..#####..###### ##.## ######.........##.h֓   ##.## ##.##..###....#..# ###   ##.####....### ##..###.## ##.. .h[ .h .h 0h_30h`0hk0hl0h4qB0hq0h6r0hyr0hVt0hu0hSv0hv0hPx0hy0hy0hSz0h{0hF},0h}0h0h0hŀ0h0h0h0h0h0h0h0h[0h0h`0hZ0h0hۋ0h\0h|0hώ0h0h~0h0h0h70h0h0h 0hS0h0hw,0h0h0hN,0h0hQ0hG,0h̟0h0h,0hf0ḥ0hK,0h0h0hF,0h©0h 0h,0h0h,0h0hd0hn0h,0h0h80h,0h$0hS0h,0h)0h0h(,0h,0hX# ### #####..# .## #### ##......# ..# ##..#####..###### .## ######.........## 0h$#.## ##.##..###....#..# ###  ##.####....### ##..###.## ##...  ##.(.....## ##..## ##.####..##  ######..## ##..## ..## #...###.@## ##......36.8 (24#### ##.......####0hF.... .<..####..##...## #.....###...### ......#..###...## ######...##..## #####...####....# ##.####..# 0hw #...###.###.# ##.## ####  #[##..### #.# ##.##  ####### #.# ##.## ### #.##0hI0hf0ha _There is a stone staircase leading up here.2h` A scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (g)o to location.3hJ3h=.# ########..#eyoung3 the Digger .###### ##......#Gargoyle ..###..#####..######Health: 48/48 ======================== 3hX#.## ######.........##Magic: 13/13 ======================== ##.## ##.##..###....#..# #### AC: 17Str: 12  ##.####....### ##..###.## ##... EV: 26 Int: 18##.(.....## ##..## ##.####..## SH: 0Dex: 103h7######..## ##..## ##..##..## XL:  8 Next: 16% Place: Dungeon:5#...###.@## ##....... Noise: ---------  Time: 5436.8 (24.0) ##### ##.......###########...... m) +0 trident 3hS.<..####..##...## #.....###...### Cast: Sandblast ......#..###...## ######...##..## #####...####....###.####..##...###.###.# ##.## ####3h#[##..### #.# ##.######### #.# ##.##### #.## _Partly explored, can't reach some places. _You see here a frilled lizard skeleton. 3h'_Items here: ( ))) ÷÷.  Things that are here: _a +0 dagger; 3 stones; a +0 whip _There is a stone staircase leading up here.3h3h]3h3hid3hTe33hRr3ht3hTyP _3hpz,3hz3hM|3h~3ht~3h~3h 3hz,3h3h݇3h,3h3h3h,3h3h3hD,3h3h3h{,3h3h3h,3h53h٤3h_3hɧ3h3hê3hլ,3hխ3h   ##.(.....## ##..##  ##..## ##..##   #...###.<   ## ##.......######   ##...<..####..##...## #...   #.........3h..## ####   ##.#######...####....#   #.## #...###.###.#   ### #@##..### #.# #47.8 (11   # #.# ##  ### #.     3h*       3h,3h3hy _You see here a scarf of resistance.4h64h08;11 8.8 (1.0)4h=4hJBO _E - a scarf of resistance4hi34hj4h<..........04hɛ4h"4hz_ _Partly explored, can't reach some places.5hC5hJInventory: 31/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  v - 2 throwing netsD - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)a - a +0 robe  w - a +0 buckler  E - a scarf of resistance Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU 5hLC g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6h+\ E - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.7h) 7h 7h y ##.(.....## ##..## eyoung3 the Digger  ######..## ##..##Gargoyle  7hI #...###.<##Health: 48/48 ========================   ######## ##.......###### Magic: 13/13 ========================   ##...<..####..##...## #... AC: 17Str: 12   #.........#..###...## #### EV: 117h \Int: 18   ##.#######...####....#SH: 0Dex: 10   #.## #...###.###.#XL:  8 Next: 16% Place: Dungeon:5   ###7h #@##..### #.# # Noise: ---------  Time: 5448.8 (0.0)  ####### #.# ## m) +0 trident  7h! ### #. Cast: Sandblast  ## 7hL D    7hv h    7h  Things that are here: _a +0 dagger; 3 stones; a +0 whip 7h _There is a stone staircase leading up here. _You see here a scarf of resistance. _E - a scarf of resistance 7h J_Partly explored, can't reach some places.7h 7h; _7h 7h# f  You start putting on your armour.7h& +9.8 (17h( 7h"- 7h. ,50.8 (27h1 7h6 7h7 +1.8 (37h: 7h? 7hLA +2.8 (47hE 7h_J 7huK +3.8 (57hO 7h;Q _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.7hR 7hV 7hX d _You feel resistant to extremes of temperature.8hF 8h 4Inventory: 31/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  v - 2 throwing netsD - 2 poisoned darts 8hґ Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)a - a +0 robe  w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA 8h( [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];h`Ma - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.1 (17.0 -> 15.9). Your EV would increase by 0.5 (11.3 -> 11.8). Your spell failure would improve by up to 5% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.;hU ;h ;h} y ##.(.....## ##..## eyoung3 the Digger  ######..## ##..##Gargoyle  ;h #...###.<##Health: 48/48 ========================   ######## ##.......###### Magic: 13/13 ========================   ##...<..####..##...## #... AC: 17Str: 12   #.........#..###...## #### EV: 11Int: 18   ##.#######...####....#SH: 0;h Dex: 10   #.## #...###.###.#XL:  8 Next: 16% Place: Dungeon:5   ####@##..### #.# # Noise: ---------  Time: 5453.8 (0.0)  ####### #.# ## m) +0 trident  ### #. Cast: Sandblast ;h ##      ;hD      _E - a scarf of resistance ;h _Partly explored, can't reach some places.  You start putting on your armour. _You continue putting on your scarf of resistance. x5  ;h You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.;h ;hT +4.8 (1;h ;hb b _Partly explored, can't reach some places.  You start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperatur;h )e. _You drop a +0 robe.=h4=h=h=h9 =h: ,=hzG =hI =hRJ ;26 =hM ,=hN =h#O =hO =hP =hR =hR =hpS =hSU =h~W ,=hqX =hUZ =h] =hb] =h&^ =hD` =hb =hc =hc =h8e =h\g =hg =hZh =hi =hkk =hl =hm =hcn =hop =hp =h/q =htr =h)t =ht =ht =hv =h{w =hw =h5x =hiy =h{ =h{ ,=h^| =h} ,=h} =h " ##..#..# #....###.......## #....  ##...## ##..## #######..#######  ##.## #### ##..#  ### #####..# =h # #### ##......# # ##..#####..###### ## ######.........## .## ##.##..###....#..# ###### =hB #.####....### ##@.###.## ##.....673.0) ##.(.....## ##..## ##.####..## =h T ######..## ##..## ##..##..#### #...###.<## ##.......#. =h #### ##.......###########........ ..####..##...## #.....###...##### =h L....#..###...## ######...##..## ###...####....# ##.####..# =h8 #...###.###.# ##.## ####=h =hi =h ?h'?h?hE?h?h,?h,?h?hi?h ?h?ha?h?h'?h6?h ?h?h?h?hp?h?h@?h?h?h,?h}?h ?hp?h?hv?h?hN?h?hU ?h ?hN ?h ?h ?h?hz?h?h?h,?hj?h?ha,?h?h??hG,?h?h?h?h?hC?h?h!?h^!?h!?h"?h$,?h%?h?&?h',?hT(?hn)?h +?ha+?h+?h-?h.?h#/?h/?h6`###..## ##..####....#####....# # ......## #.........## #....### #####..##########..## #......#..##...######.....##  #####..# ##.......######..# #?hd7#......# #...###...# ##.# #..###### #..## ##..# #.# ..## ##.## ##.# #.. #..# #######.@# #..#######86.8 (19.## ##........### ##. #.?h7.####..####.....###.###.##..##..####..###...###..#..#  ##.......#..## ..###.# ######........## #..## #.###...###### #..## ##...?h&8.##..##  ##..########.####..# ###.....#?h:?hr??htA@h3_@h @h @h@h@h,@h;@h@h@h~@hz@he@h"@h%@h&@h(@h,@h.@h/@hV1@h4@h8@h9@hW:@h>@hA@hB@hD@hK@hO@hHR@hS@h}V@hY@hw[@h]@hD`@hd@hPf@hh@h|n@hs@h)t@h]u@hw@h*{@h|@h}@hg@hڂ@hɃ@h9@h @h  @h}Things that are here:  @hlNa jackal skeleton; a jackal skeleton@h"@h.@h @hY_@h@hB@h@h@hf@hڝ@h@h@h@h/@hiCPPP♣ #..@h,............. @h♣##♣## #.#### #.................. #@h ### #...#......@h+.. @hp# #...#.............. @h2n# ##...##.......... #@hy ########....###..........# #@h8# ###......÷÷...# ##........## @h.####....#####....# ##......### @h6........## #..@.###@h ..#.#@hc&502.8 (16@h####..## #......# ##..##...##@h #...######.....## ##..#..## @h ##.......######..# #....#@h #...###...# ##.# ##(..# @h #..## ##..# #.## ###..##@h .  @h ##.## ##.# #..# ##..##@h. @h#..# #..#######.## ###.#@h-  @h......### ##.###..# #..## ###.@hy/ @h@hL@h!@hAhG 3Ah* Ah Ah Ah; Ah. ,Ah ,Ah Ah d  You see here a jackal skeleton.Ah 5 _Ah }  Things that are here:  a jackal skeleton; a jackal skeleton _Ah BAhFAhwAhAh[AhAAh XAh Ah AhZ Ah AhAhAhAhAhAhAh:AhAhoAhAhAhAhAhAh_AhAhwAhAh6AhR Ahm!,Ah1"Ahb#AhM%,Ah%Ah,s ##..# #...######  #####..# ##.......######  ##......# #...###...# ## ###..###### #..## ##..# # Ah-....## ##.## ##.# ..#..# #######..# #..#### .###.## ##........### ##.###..# ## ##.####..####.....###.###...## # ##..##..####@.###...###..#.21.8 (19 ##.......#..## ######..###. ########........## #..## #.# .....###...###### #..## ##. Ah..#####...##..## ##..######.####..# ....## #### ####  ##.##  ##.##AhA0Ah4AhR7Ch3ChCh#Ch %Ch<)Chg*Ch,Che,Ch,Chs.Ch/Ch<0Ch0Ch1Ch2,Ch2Ch3Ch4,Ch5Ch5Ch6,Ch7Ch7Ch8,Ch8Ch9ChI:Ch:Ch ;ChF<ChL>,Ch>Ch?ChL@,Ch@ChbAChB,ChgBChBChDChDChDEChFChLHChHChIChJChtL,Ch,MChT3## ### #..###### #### #..## # .###### #..#....####..## ##..#### #..#..# #....###.......## #.........## ##..## #######..########  ##Ch"U#### ##..#  ### #####..#  #### ##......# # ##..#####..######  ######......@..## #36.8 (15 ChVG# ##.##..###....#..# #######.....### ##..###.## ##....... .(.....## ##..## ##.####..####.## ##..## ##..##..####.....###.<## ##.......#..# # ##.......###########........ ####..##...## #.....###...###### ..#..###...## ######...##..##ChWCh]Ch _Dh3DhDhDhDh+"Dh>#Dh$,DhI%Dh.&DhA(,Dh(Dh)Dh+,Dh+Dh4`.# ### #####..#  #### ##......# ..# ##..#####..###### .## ######.........## ##.## ##.##..###....#..# ######.####....### ##..###.## ##...##.(.....## ##..## ##.####..#Dh5######..## ##..## ##..##..# #...###.@## ##.......41.8 (5.0)#### ##.......###########..... .<..####..##...## #.....###...### ......#..###...## ######...##..##.####....# ##.####..####.# ##.## ###  #[##..### #.# .##  ####### #.# ##.DhV6}## ### #.##Dh7Dhx=Dh?a _There is a stone staircase leading up here.EhVEh9XEh^EheEh k<11 2.8 (1 _EhnEh ##.§.## #†##.#.#........ #§§..§## #)##.#....###### §§§..§§## ##### ##.##.....##..... .§§..§.§###...###.........#...... .§................###...#........ ..._......#...###.# #..##..... .§.§......[..## #.###.####....... §§.§§§§§#....####................4 EhĤ§§.§§§§#####..#.@......<.. #.§§§§## ##............... ##..§#####....#..#....÷[.............<#....##............... ...##########..###########....... ..## #..# #.......  ..# ####..###########.......  ..# #..0......##....##......  ..########.........###..... You climb upwards.EhإEhN7_Eh-4.3 (2.5Eh%7_Eh* _Level annotation: Blorkula the orcula _There is a stone staircase leading down here.Jh6 Jh? TWhat do you want to examine? Items  a - ()) a +0 clubb - ([) a +0 scale mail  c - (÷) an orc skeletonKh Kh Kh 5##.§.###†##.#.#........ eyoung3 the Digger #§§..§###)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 48/48 ======================== .§§..§.§###...###.........#...... Magic: 13/13 ======================== Kh= .§................###...#........ AC: 17Str: 12 ..._......#...###.# #..##........ EV: 11Int: 18 .§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####................ XL:  8 Next: 16% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: ---------  Time: 5544.3 (2.5) Kh #.§§§§## ##...............#...... m) +0 trident ##..§#####....#..#....÷[......... Cast: Sandblast ..........<#....##............... ...##########..###########....... ..###..##.......  ..#####..###########.......  ..##..0......##....##......  ..########.........###..... Things that are here: Khe L_a jackal skeleton; a jackal skeleton _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Blorkula the orcula _There is a stone staircase leading down here.Kh Kh߯ Kh 7_Kh LhH3LhJLhTLh_^§§..§#)##.#....####### §§..§§## ##### ##.##.....##........§.§###...###.........#.. §................###...#... .._#...###.# #..##. Lh9`D§.§......[..## #.###.### §.§§§§§#....####...........§§§§#####.o#.>......< .§§§§## ##.......#.§#####....#..#....÷[.... .........<#....##.......Sandblast##########..########### .## #..# #. .# ####..###########.o   Blorkula the Orcula (wandering)# #..0......##....# #######.........# ## Lh`w #####....[# #######Lhd(0.0Lhm_.ooLhrP26 5.3 (1 _LhwLhxMh?O  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh$]§§..§## #)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 48/48 ======================== §................###...#......... Magic: 10/13 ==================------ .._......#...###.# #..##......... AC: 17Str: 12 §.§......[..## #.###.####........ EV: 26 Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 Oh&%.§§§§## ##...o**@........#....... Noise: ---------  Time: 5545.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .## #..# #........ .# ####..###########........ o   Blorkula the Orcula .# #..0......##....##....... .# #######.........###...... ## #####....[# #######Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (75% to hit)Oh§§..§###)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 48/48 ======================== §................###...#......... Magic: 10/13 ==================------ .._......#...###.# #..##......... AC: 17Str: 12 OhA§.§......[..## #.###.####........ EV: 26 Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 .§§§§## ##..````@........#....... Noise: ---------  Time: 5545.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .###..##........ .#####..###########........ o   h9g33mBlorkula the Orcula .##..0......##....##....... .########.........###...... #######....[# #######Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (75% to hit)Oh? Ohb_..o.Ohw;11 ==6.3 (1OhnOh Aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (75% to hit) _The stone arrow misses Blorkula the Orcula.Oh\I  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhB?§§..§## #)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 48/48 ======================== §................###...#......... Magic: 7/13============------------ .._......#...###.# #..##......... AC: 17Str: 12 §.§......[..## #.###.####........ EV: 11Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 PhvC.§§§§## ##....o*@........#....... Noise: ==-------  Time: 5546.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .## #..# #........ .# ####..###########........ o   Blorkula the Orcula .# #..0......##....##....... .# #######.........###...... ## #####....[# #######Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (75% to hit)Ph §§..§###)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 48/48 ======================== §................###...#......... Magic: 7/13============------------ .._......#...###.# #..##......... AC: 17Str: 12 Ph f§.§......[..## #.###.####........ EV: 11Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 .§§§§## ##....o`@........#....... Noise: ==-------  Time: 5546.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .###..##........ Phcq.#####..###########........ o   Blorkula the Orcula .##..0......##....##....... .########.........###...... ##Ph#####....[# #######Confirm with . or Enter, or press ? or * to list all spells.PhщxAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  PhD+0 robe (75% to hit)  The stone arrow hits Blorkula the Orcula!PhO PhG.oPh+7.3 (1PhJPh jMAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (75% to hit)  The stone arrow hits Blorkula the Orcula! _Blorkula the Orcula is moderately damaged.Ph=\ I  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph §§..§## #)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 48/48 ======================== §................###...#......... Magic: 4/13=======----------------- .._......#...###.# #..##......... AC: 17Str: 12 §.§......[..## #.###.####........ EV: 11Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 .§§§§## ##.....o@........#....... Noise: ==-------  Time: 5547.3 (0.0) #..§#####....#..#....÷[...Ph ....... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .## #..# #........ .# ####..###########........ o   Blorkula the Orcula .# #..0......##....##....... .# #######.........###...... ## #####....[# #######Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (moderately damaged, 75% to hit)PhZ §§..§###)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 48/48 ======================== §................###...#......... Magic: 4/13=======----------------- .._......#...###.# #..##......... AC: 17Str: 12 §.§......[..## #.###.####........ EV: 11Int: 18 §.§§§§§#....####................. SH: 0Phu[ Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 .§§§§## ##.....o@........#....... Noise: ==-------  Time: 5547.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .###..##........ .#####..###########........ o   Blorkula the Orcula .##..0......##....##....... .########.........###...... #######....[# #######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerousPh\ ; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (moderately damaged, 75% to hit)  The stone arrow hits Blorkula the Orcula.Ph _Press: ? - help, Shift-Dir - straight line: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (moderately damaged, 75% to hit)  The stone arrow hits Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.Blorkula the Orcula hits you with a +0 dire flail of protection.Ph [2---8.3 (1Ph& 7_Ph_ \ _Blorkula the Orcula barely misses you.Qh I  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh;I§§..§## #)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle §§..§.§###...###.........#....... Health: 42/48 =====================--- §................###...#......... Magic: 1/13=----------------------- .._......#...###.# #..##......... AC: 17Str: 12 §.§......[..## #.###.####........ EV: 11Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 §.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 QhȮ.§§§§## ##.....o@........#....... Noise: ==-------  Time: 5548.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .## #..# #........ .# ####..###########........ o   Blorkula the Orcula .# #..0......##....##....... .# #######.........###...... ## #####....[# #######Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (moderately damaged, 75% to hit)QhI §§..§###)##.#....####### eyoung3 the Digger §§..§§## ##### ##.##.....##...... Gargoyle Qh $§§..§.§###...###.........#....... Health: 42/48 =====================--- §................###...#......... Magic: 1/13=----------------------- .._......#...###.# #..##......... AC: 17Str: 12 §.§......[..## #.###.####........ EV: 11Int: 18 §.§§§§§#....####................. SH: 0Dex: 10 Qh X§.§§§§#####..#.>......<.......... XL:  8 Next: 16% Place: Dungeon:4 .§§§§## ##.....o@........#....... Noise: ==-------  Time: 5548.3 (0.0) #..§#####....#..#....÷[.......... m) +0 trident .........<#....##................ Cast: Sandblast ..##########..###########........ .###..##........ .#Qh k####..###########........ o   Blorkula the Orcula .##..0......##....##....... .########.........###...... ##QhR #####....[# #######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineQh Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (moderately damaged, 75% to hit)  The stone arrow hits Blorkula the Orcula!QhU %_Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (moderately damaged, 75% to hit)  The stone arrow hits Blorkula the Orcula!  Blorkula the Orcula is severely damaged.  Blorkula the Orcula says, "Everything's been so different since that missionarygave me these suspenders."Qh`  Blorkula the Orcula points at you and mumbles some strange words.Qh j_39.3 (1Qhe Qhu < _The sting hits you but does no damage.RhƴI  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhU_Rhk7_Rh&e _You don't have enough magic to cast this spell.Sh4 Sh5 Sh= Sh? F _Unknown command.Wh#.§.## †##.#.#.........## #)##.#....#######§## ##### ##.##.....##§..§.§###...###.........# §..........###... .._#...###.# #..##.Wh......[..## #.###.####§#....####. §.§§§§#####..#.><... .§§§§## ##.....o.........# #..§#####....#..#....÷[.......<#....##........ ..##########..########### #..# ###..###########...0......##. .#######.........###......Whl _Blorkula the Orcula misses you.Wh2M26 -50Wh!Wh#` _Blorkula the Orcula completely misses you.Whn9 .....############.## #.§.## ÷##.#.#.........## #)##.#....#######§## ##### ##.###§..§.§###...###.........# §..........###... .._#...###.# #..##.......[..## #.###.####Wh: §#....####. §.§§§§#####..#.><... .§§§§## ##.....o.........# #..§#####....#..#....÷[.......<#....##........ ..##########..########### #..# ###..###########...0......##.Wh< WhG o.Blorkula the Orcula attacks as he pursues you!  Blorkula the Orcula misses you.WhH @-1WhQ WhnS ` _Blorkula the Orcula completely misses you.Xh%......##.... .....############.## #.§.## ÷##.#.#.........## #)##.#....#######§## ##### ##.###§..§.§###...###.........# §..........###... .._#...###.# #..##.Xh@&......[..## #@###.####§#....####....... §.§§§§#####..#.>o.....<... .§§§§## ##...............# #..§#####....#..#....÷[.......<#....##........ ..##########..########### #..# ###..###########.Xh26_Xh6 *****Blorkula the Orcula gestures at you while chanting.Xht.._.@.XhpT1-2XhXh3 _The zap hits you. You resist.Zh>  You reach to attack! You hit Blorkula the Orcula.  Blorkula the Orcula is severely damaged.Zh{T_*Zh; (fast)Blorkula the Orcula casts a spell.Zh]79oZh82=2==11 ===3.6 (1.3ZhqBZhE< _Blorkula the Orcula seems to speed up.Zh(V  You reach to attack! You hit Blorkula the Orcula.ZhY3j o. Zh4Blorkula the Orcula is almost destroyed.Blorkula the Orcula hits you but does no damage.Zhy41--4.9Zh-<7_Zh>G _Blorkula the Orcula bites you but does no damage.[hs  You hit Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.Blorkula the Orcula misses you. Blorkula the Orcula barely misses you.[h0 ####Blorkula the Orcula points at you and mumbles some strange words.[h+.._.@[h*-{3=--6.2[h2[h?5S _The blast of sand misses you.[h<#  You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is almost destroyed.Blorkula the Orcula hits you but does no damage.[hi$(7.5[h*[hB-G _Blorkula the Orcula bites you but does no damage.]h_ _Blorkula the Orcula bites you but does no damage.  You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is almost destroyed.  Blorkula the Orcula closely misses you.bites you but does no damage.  hit]hc2==8.8]h]hH4 _Blorkula the Orcula bites you._hl_ _Blorkula the Orcula bites you.  You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is almost destroyed.hits you with a +0 dire flail of protection.bites you but does no damage.  hits you with a +0 dire flail of protection!_hc26--------=_h 60.1_h_h:] _Blorkula the Orcula closely misses you.bh bh Inventory: 30/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)bh =e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  v - 2 throwing netsD - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH bh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ihZ2 D - 2 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. ihq3pBase damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.9 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jhΉ Inventory: 30/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)  e - a +0 club  jhҊ n - a +0 halberd  y - a +0 flail Missiles (go to first with ()  t - 5 boomerangs  v - 2 throwing nets  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?) jh  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kh.D D - 2 poisoned darts  h - an amulet of the acrobat (worn)  q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO  x - a scroll labelled JOSEWK XIYMA  A - a scroll labelled KOTI PEM WOIPHOAC kh*/Z B - a scroll labelled DOKUCOE FOZEL35%kh 4kh  h - an amulet of the acrobat (worn)  p - 2 scrolls labelled NETUSAKASCH  C - a scroll labelled OGUGAELAU YLEX Potions (go to first with !)  b - a potion of magic  c - 2 green potions  f - 2 emerald potions  j - 2 glowing clear potions  k - 2 fuming amethyst potions8oh:ohBohLa...........##.....##.#.# #....... eyoung3 the Digger .....############.##.#.###....... Gargoyle #.§.###÷##.#.#......... Health: 26/48 =============----------- §§..§##ohLj#)##.#....####### Magic: 2/13===--------------------- §§..§§## ##### ##.##.....##...... AC: 17Str: 12 §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 ohOMy§.§......[..## #@###.####........ Noise: ==-------  Time: 5560.1 (0.0) §.§§§§§#....####o................ m) +0 trident §.§§§§#####..#.>......<.......... Cast: Sandblast .§§§§## ##...............#....... #..§#####....#..#....÷[.......... .........<#....##................ o   Blorkula the Orcula (fast) ..##########..###########........ .##ohMk#..##........ .#####..###########........ohM You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is almost destroyed.Blorkula the Orcula hits you with a +0 dire flail of protection.  Blorkula the Orcula bites you but does no damage.  ohNBlorkula the Orcula hits you with a +0 dire flail of protection! _Blorkula the Orcula closely misses you.ohOVoh=WohD`oharh rhj Inventory: 30/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()rhH t - 5 boomerangs  v - 2 throwing netsD - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH rh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]uhL  uh  ...........##.....##.#.# #....... eyoung3 the Digger .....############.##.#.###....... Gargoyle #.§.###÷##.#.#......... Health: 26/48 =============----------- §§..§###)##.#....####### Magic: 2/13===--------------------- §§..§§## ##### ##.##.....##...... AC: 17Str: 12 uh §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 §.§......[..## #@###.####........ Noise: ==-------  Time: 5560.1 (0.0) §.§§§§§#....####o................ m) +0 trident §.§§§§#####..#.>......<.......... Cast: Sandblast .§§§§## ##...............#....... #..§#####....#..#....÷[.......... uh3 .........<#....##................ o   Blorkula the Orcula (fast) ..##########..###########........ .###..##........ .#####..###########........You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is almost destroyed.Blorkula the Orcula hits you with a +0 dire flail of protection.  Blorkula the Orcula bites you but does no damage.  uhBlorkula the Orcula hits you with a +0 dire flail of protection! _Blorkula the Orcula closely misses you.uh.7_uhuhuha vhw vh{ [Inventory: 30/52 slots vh| Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  v - 2 throwing netsD - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH vh} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xhok^ v - 2 throwing nets. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.9 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.yhyhyh<(...........##.....##.#.# #....... eyoung3 the Digger .....############.##.#.###....... Gargoyle #.§.###÷##.#.#......... Health: 26/48 =============----------- §§..§###)##.#....####### Magic: 2/13===--------------------- yh§§..§§## ##### ##.##.....##...... AC: 17Str: 12 §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 §.§......[..## #@###.####........ Noise: ==-------  Time: 5560.1 (0.0) §.§§§§§#....####o................ m) +0 trident §.§§§§#####..#.>......<.......... Throw: 2 throwing nets .§§§§## ##...............#....... #..§#####....#..#....÷[.......... .........<#....##...yh3............. o   Blorkula the Orcula (fast) ..##########..###########........ .###..##........ .#####..###########........You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is almost destroyed.Blorkula the Orcula hits you with a +0 dire flail of protection.  Blorkula the Orcula bites you but does no damage.  Blorkula the Orcula hits you with a +0 dire flail of protection! _Blorkula the Orcula closely misses you.yhyhyh:yhyh. ...........##.....##.#.# #....... eyoung3 the Digger yh .....############.##.#.###....... Gargoyle #.§.###÷##.#.#......... Health: 26/48 =============----------- §§..§###)##.#....####### Magic: 2/13===--------------------- §§..§§## ##### ##.##.....##...... AC: 17Str: 12 §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 yh .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 §.§......[..## #@###.####........ Noise: ==-------  Time: 5560.1 (0.0) §.§§§§§#....####o................ m) +0 trident §.§§§§#####..#.>......<.......... Throw: 2 throwing nets .§§§§## ##...............#....... #..§#####....#..#....÷[.......... yh .........<#....##................ o   Blorkula the Orcula (fast) ..##########..###########........ .###..#yh5 #........ .#####..###########........ _Blorkula the Orcula closely misses you.Throw: 2 throwing netsyhk Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyh Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 56% to hit)zh ...........##.....##.#.# #....... eyoung3 the Digger .....############.##.#.###....... Gargoyle #.§.###÷##.#.#......... Health: 26/48 =============----------- §§..§###)##.#....####### Magic: 2/13===--------------------- §§..§§## ##### ##.##.....##...... AC: 17zh,Str: 12 §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 §.§......[..## #@###.####........ Noise: ==-------  Time: 5560.1 (0.0) §.§§§§§#....####(................ m) +0 trident §.§§§§#####..#.>(.....<.......... Throw: 2 throwing nets .§§§§## ##......(........#....... #..§#####....#..#....÷[.......... .........<#....##................ o   Blorkula the Orcula (fast) h0;10m..##########..###########........ .###..##........ .#####..###########........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 56% to hit)  You throw a throwing net.  The throwing net closely misses Blorkula the Orcula.zhL>o.  Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 56% to hit)  You throw a throwing net.  Theing net closely misses Blorkula the Orcula.  Blorkula the Orcula barely misses you. x2; Blorkula the Orcula misses you.zhM3==-1.1 (1throwing net zhT7_zhWG _Blorkula the Orcula bites you but does no damage.zh q...........##.....##.#.# #....... eyoung3 the Digger .....############.##.#.###....... Gargoyle #.§.##zh Z#÷##.#.#......... Health: 26/48 =============----------- §§..§###)##.#....####### Magic: 3/13=====------------------- §§..§§## ##### ##.##.....##...... AC: 17Str: 12 §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 zh= §.§......[..## #@###.####........ Noise: =--------  Time: 5561.1 (0.0) §.§§§§§#....####o................ m) +0 trident §.§§§§#####..#.>......<.......... Throw: throwing net .§§§§## ##......(........#....... #..§#####....#..#....÷[.......... zh .........<#....##................ o   Blorkula the Orcula (fast) ..##########..###########........ .###..#zh S#........ .#####..###########........ _Blorkula the Orcula bites you but does no damage.  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 56% to hit)zhFZ o.zh#> o.  Aim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 56% to hit){ht`a...........##.....##.#.# #....... eyoung3 the Digger .....############.##.#.###....... Gargoyle #.§.###÷##.#.#......... Health: 26/48 =============----------- §§..§##{ha@#)##.#....####### Magic: 3/13=====------------------- §§..§§## ##### ##.##.....##...... AC: 17Str: 12 §§..§.§###...###.........#....... EV: 11Int: 18 §................###...#......... SH: 0Dex: 10 .._......#...###.# #..##......... XL:  8 Next: 16% Place: Dungeon:4 §.§......[..## #@###.####........ Noise: =--------  Time: 5561.1 (0.0) §.§§§§§#....####o................ m) +0 trident §.§§§§#####..#.>......<.......... Throw: throwing net {hbC.§§§§## ##......(........#....... #..§#####....#..#....÷[.......... .........<#....##................ o   Blorkula the Orcula (fast, caught) ..##########..###########........ .###..##........ .#####..###########........{h6cAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 56% to hit)  You throw a throwing net.  The throwing net hits Blorkula the Orcula.  Blorkula the Orcula is caught in the net!  Blorkula the Orcula is almost destroyed.{ho2.1 (1Nothing quivered{h{hD _Blorkula the Orcula struggles against the net.|h############.##.#.###. .§.## #÷##.#.#... §..§#)##.#....########..§§## ##### ##.##.....##........§.§###...###.........#.. ................###...#... |h._#...###.# #..##. .§......[..## #.###.#### .§§§§§#....####o@........ .§§§§#####..#.>......<§§§## ##......(..# ..§#####....#..#....÷[.... ........<#....##.......##########..########### ## #..# #. # ####..###########. |ht# #..0......##....|h( _oot)Blorkula the Orcula struggles against the net. x2|hI26 -3|h|hM _The net rips apart, and Blorkula the Orcula comes free!|hH #.§.## #÷##.#.#. §§..§## #)##.#....#######§..§§## ##### ##.##.......§..§.§###...###........................###...#._#...###.# #..## §.§......[..## #.###.#### §.§§§§§#....####o....... §.§§§§#####..#.><|h q ##......(........# #..§####..#....÷[.........<#....##.....##########..########### #..# # .####..########### .# #..0......##....## .# #######.........###|he  Blorkula the Orcula screams, "What are you staring at, eyoung3? I'm stylish!"|h8 J7=4|hD |h _Blorkula the Orcula misses you. Blorkula the Orcula closely misses you.}hsk#.§.## #÷##.#.# #§§..§## #)##.#....§..§§## ##### ##.##.....## .§§..§.§###...###...# .§...###...#._......#...###.# #..## .§.§......[..## #.###.####}hl$§.§§§§§#....####o§.§§§§#####..#..< #.§§§§## ##......(.# ##..§#####....#..#....÷[.<#....##.####..##### ..## #..# # ..# ####..# ..# #..0......##....## ..# #.###}h{  Blorkula the Orcula hits you but does no damage.  Blorkula the Orcula completely misses you.}h ##Blorkula the Orcula gestures at you while chanting.}h% f@.5}h` }h _The blast of sand misses you. _There is a stone staircase leading down here.~h)"T_~hQ*7_~hW+h9I  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##.§.## #÷##.#.#........ eyoung3 the Digger #§§..§## #)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 27/48 =============----------- .§§..§.§###...###.........#...... Magic: 0/13------------------------ .§................###...#........ AC: 17Str: 12 ..._......#...###.# #..##........ EV: 26 Int: 18 .§.§......[..## #.###.####....... SH: 0Dex: 10 h,§§.§§§§§#....####o............... XL:  8 Next: 16% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: =--------  Time: 5565.1 (0.0) #.§§§§## ##......(........#...... m) +0 trident ##..§#####....#..#....÷[......... Nothing quivered ..........<#....##............... ...##########..###########....... ..## #..# #....... o   Blorkula the Orcula (fast) ..# ####..###########....... ..# #..0......##....##...... ..# #######.........###.....Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ?h - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 75% to hit)h*a##.§.## #÷##.#.#........ eyoung3 the Digger #§§..§## #)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 27/48 =============----------- .§§..§.§###...###.........#...... Magic: 0/13h------------------------ .§................###...#........ AC: 17Str: 12 ..._......#...###.# #..##........ EV: 26 Int: 18 .§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####o............... XL:  8 Next: 16% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: =--------  Time: 5565.1 (0.0) #.§§§§## ##......(........#...... m) +0 trident ##..§#####....#..#....÷[......... Nothing quivered ..........<#....##............... ...##########..###########....... ..## #..# #....... o   Blorkula the Orcula (fast) 4m..# ####..###########....... ..# #..0......##....##...... ..# #######.........###.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 75% to hit)  The stone arrow hits Blorkula the Orcula.hǥ| #÷ #) ##### ##..._ [..## #.###.##.........< ##....#..h.÷[.<#...###### #..# bbbbb 5 vampire bats (wandering) ####.. #..0.. hO._b..bb(bb11 ==6.1 (1h_8h:]  Press: ? - help, Shift-Dir - straight line: Blorkula the Orcula, wielding a +0 dire flail of protection and wearing a  +0 robe (almost destroyed, fast, 75% to hit)  The stone arrow hits Blorkula the Orcula.  hL;Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!hX  You puncture the vampire bat!h>  The vampire bat is heavily damaged.hfg  The vampire bat barely misses you.h,hR  The vampire bat bites you but does no damage.h0hh1.b..bb.bb.8=7.4 (1.3h=q _The vampire bat barely misses you. x2hd  You barely miss the vampire bat.  The vampire bat is heavily damaged.The vampire bat bites you but does no damage.  The vampire bat misses you. The vampire bat closely misses you.  The vampire bat bites you but does no damage.  The vampire bat completely misses you.The vampire bat bites you but does no damage. x2b.bb.6-1=-8.7h<hx0 _The vampire bat bites you.h  You barely miss the vampire bat.  The vampire bat is heavily damaged.h6  The vampire bat closely misses you. The vampire bat misses you.h,h,h,hhh ..bbThe vampire bat barely misses you. x2; The vampire bat bites you.hrs2----70.0hś7_hPC _The vampire bat bites you but does no damage.hI  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##.§.## #÷##.#.#........ eyoung3 the Digger #§§..§## #)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 22/48 ===========------------- .§§..§.§###...###.........#...... Magic: 0/13------------------------ .§................###...#........ AC: 17Str: 12 ..._......#...###.# #..##........ EV: 11Int: 18 hc.§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####b............... XL:  8 Next: 16% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: =--------  Time: 5570.0 (0.0) #.§§§§## ##.....bb.b......#...... m) +0 trident ##..§#####....#..#....÷[......... Nothing quivered ..........<#...b##............... ...##########..###########....... ..## #..# #....... bbbbb 5 vampire bats ..# ####..###########....... ..# #..0......##....##...... ..# #######.........###..... _The vampire bat bites you but does no damage.  h&Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 74% to hit)hU *bh$E**h92 .b*bAim: a vampire bat (heavily damaged, unrewarding, 74% to hit)h$h##.§.## #÷##.#.#........ eyoung3 the Digger #§§..§## #)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 22/48 ===========------------- .§§..§.§###...###.........#...... Magic: 0/13------------------------ .§................###...#........ AC: 17Str: 12 ..._......#...###.# #..##........ EV: 11Int: 18 .§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####b............... XL:  8 Next: 16% Place: Dungeon:4 §§.§§§§#####..#.@......<......... Noise: =--------  Time: 5570.0 (0.0) #.§§§§## ##.....bb.b......#...... m) +0 trident ##..§#####....h#..#....÷[......... Nothing quivered ..........<#...b##............... ...##########..###########....... ..## #..# #....... bbbbb 5 vampire bats ..# ####..###########....... ..# #..0......##....##...... ..# #######.........###.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (heavily damaged, unrewarding, 74% to hit)  The blast of sand hits the vampire bat!  You destroy the vampire bat!h- #÷ #) ##### ##..._ [..## #.###.##.....< ##......b.b....#...÷[.<#...###### #..#  4 ####.. #..0.. h?,hA8 ing: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (heavily damaged, unrewarding, 74% to hit)  The blast of sand hits the vampire bat!  You destroy the vampire bat!That felt strangely unrewarding. The vampire bat barely misses you.hBBh5D,hDhE,hFhGk  The vampire bat bites you but does no damage. x3h5Z _bb(..b.  The vampire bat misses you.31.5 (1.5hni7_hlC _The vampire bat bites you but does no damage.hMhO~Quiver which action? ([-] to clear) hpPItems ([,] to cycle)  a - Throw: 5 boomerangsb - Throw: 2 darts (poison) Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Stone Arrow (8%) [*/%] inventory [&] all spells[!] focus mode: off|onhLh3a##.§.###÷##.#.#........ eyoung3 the Digger #§§..§###)##.#....###### Gargoyle §§§..§§## ##### ##.##.....##..... Health: 23/48 ===========------------- .§§..§.§###...###.........#...... Magic: 0/13hb------------------------ .§................###...#........ AC: 17Str: 12 ..._......#...###.# #..##........ EV: 11Int: 18 .§.§......[..## #.###.####....... SH: 0Dex: 10 §§.§§§§§#....####b............... XL:  8 Next: 16% Place: Dungeon:4 §§.§§§§#####..#.@b.....<......... Noise: =--------  Time: 5571.5 (0.0) #.§§§§## ##.....b(........#...... m) +0 trident ##..§#####....#..#....÷[......... Nothing quivered ..........<#..b.##............... ...#########sc74m#..###########....... ..###..##....... bbbb 4 vampire bats ..#####..###########....... ..##..0......##....##...... ..########.........###.....The blast of sand hits the vampire bat!  You destroy the vampire bat!That felt strangely unrewarding. The vampire bat barely misses you.The vampire bat bites you but does no damage. x3  The vampire bat misses you. hcD_The vampire bat bites you but does no damage.hdho7_hqshth  You hit the vampire bat.  The vampire bat is lightly damaged.h{  The vampire bat misses you. The vampire bat barely misses you.h^,hShh%  hbThe vampire bat closely misses you. x2; The vampire bat bites you.hhHb.hB22.8 (1.3hhFF _The vampire bat bites you but does no damage. x2hbEx2  You miss the vampire bat.The vampire bat is heavily damaged.clos  The vampire bat bites you but does no damage.  The vampire bat closely misses you.hR  The vampire bat bites you but does no damage.h  The vampire bat misses you. The vampire bat closely misses you.h,hh|_.bbb..hZ34.1hhd _The vampire bat misses you. The vampire bat closely misses you.hBT_h7_hMK _You can't go up here!h+ __  The vampire bat barely misses you. The vampire bat misses you.h9 b..@.b...bb50hT> hD hvFh_G:.# ###hGK #####..# hH-.## hI#### ##......# hsI..# ##..#####..###### hI#.## ######.........## hSJ##.## ##.##..###....#..# #### hJ ##.####....### ##..###.## ## h3K ##.(.....## ##..## ##.####..## hK ######..## ##..## ##..##..##hL5h.M hM#...###.@## ## #hFNi#### ##.......########## hN.<..####..##...## #.....###...###h`Ok#..###...## ######...##..## hOq#####...####....# ##.####..# hP #...###.###.# ##.## #### hQ #[##..### #.# ##.##hQ hR ####### #.# ##.##hR hSS### #.## hS8_The vampire bat bites you but does no damage. x2h\UhVh^hh1h=h1-h6.6 (2.5hXh} _You climb downwards. _There is a stone staircase leading up here.h@:3hw;hD=h>q4=26 hCXhDhWEhEhGO=hGHhJhJa5=hAL,hLhN`2==h8OhPi6=huQhS,hOThUh VhvVhWhUX:==hXh1ZhZK7=h[h\,hL]h^,hw_h#a`3==h-bh|ci8=hche,hpehfhAghghhhi^9===hihTk,hlhmhnh_nhohspT4==hphrj30=hshnuh&v,hx,hxhzh:{^1===h{h},h~h,h}hƂBhhF2=5==hDŽh͆,hph&,hʼnha3=h)hP==h9hhhqh,hےhi4=h5hhiT6==hԗhXhh]h̛h;hh"hX35=h hh :==hh,h&hhK6=hhƥ,hͦ,h[M7=hh#,h©h2hk7=h,h?hh@9=hha8=hnh:hhhŴh/d8==h,hmh hvU9=h̷h,h hhO:==hh3hL40=hh;h<hhO,hhh d9==hhqU1=hhz,hhhKhhkh:==h`h>hK2=h?hh`hhhhphh3=10/13==hhhhhhh|h,h~hhh4===hhhChh4,hhih5=1==hbh,hh,hh4,hhYhh6===hhEhhh,hhhU7=h|hb2==hhK,hhf,hPh\ - _You start resting.hE 1662.6 (86.0)h Z8=3.6 (87hhl" _HP restored.hh3h!P==h~%Xh',hR(h)h{)O=hl0_ _You start resting.h37.6 (4.0)3==8.6 (5h+8h9% _Magic restored.hh3hԳh,h),hhW,hhh\hhhbh:==h<h]h,hhhv,hhh,hHhhm,hhthh=hh hyh,hhhRhhhhShhhhY,hxh:,hhhD,hhh7,hh^h,hrh(hh7,hh,hLh hhkhh=h hq,hQh(,hhLhh`,h3h,h_hhh<,hhhD,hhhX,h h,h{h h h ,h) h hW ,h h ,hh#......#♣PP...P##PPP♣ #....####.. .......#PPP♣♣♣♣♣##♣## #.#### #... .>..##.######### ### #... ..###### #..# #...h# #.## ##... #.## ########. #### #### #..## ###......÷÷... ...####..## ##..####....#####.... ###.......## #..@......## #99.6 (31.0) #######..##########..## # ##..# #...######... #####..# ##.......### # ##......# #...###...# #####..###### #..## ##..# ......## ##.## ##.# ....#..# #######..# #..####  #..###.## ##........### ##.###..hV[39;49m hh3h 3h hH h ,hm h% h hx h h h h hO h h h4 h h h^ h h5 h h ,h h( h~ h h. h hp h h h\ h ,ht h hd h h h! hj# ,h$ hG) h* h + hW+ h0 h1 h2 ,hL7 hi8 h8 h9 h= h2? ,h? hD hdE hE hF h*J hTK hK h4L h4P h_Q hQ hR hU h+W ,hW hA[ h\ ,hQ] h` h-b hb h)c h$f hdg hg hfh hj hPl ,hl ho hp hq huq ht hju ,h v hx h;z hz h9{ hB~ h Bh hK h h hK h߈ ,h[ h h ,h h h hx h hc hp ,h h h ,h# h hҝ ,h| h h ,h hФ h1 ,h˦ hȨ h ,h hŬ h@ ,h hְ h ,h h\ h ,h2 h hq hȹ h8 hj hb ,h h h ,h^ h h. h h hM h{ h h( h h+ ,h hh h h hZ h h ,h' h h$ h h h hT h hL h hq ,hi h h ,h& h o##..##.....##.........#♣#P..~PPPP#######............##PP....÷PP .## ###...........##.......# ## ##..........)(.÷.§..÷# #.........##......÷.# hW T.######## #.........##PP...÷.P ........# #..........#♣PP...P##P†.....# #..........#PPP♣♣♣♣♣## .#####..# ##....@..##.######### 751.6 (52 .# #.## #......###### #..# h H.## #.# #..##### #.## ..# #.# #.## #.##.## ### #..###### #### #.h l.##.###### #..#....####..## ##..##  ##..#..# #....###.......## #.... h 9 ##...## ##..## #######..#######  ##.## #### ##..#hg h h c _There is a stone staircase leading down here.hW4hh!hB11 2.6 (1.0) _hh ## ## #. .# #l♣.# #.!.#6 #@#  ###   hPl   iguana (asleep) h$v ll  You climb downwards.hv6==3.3 (1.7hd{hm _The iguana hisses angrily.  Found a brown potion. _There is a stone staircase leading up here.h3 h F.lh9 6--4.6 (1.3h% h o _You reach to attack! You hit the iguana but do no damage.hD  You hit the iguana.  The iguana is moderately wounded.=-hE!5.9h_HhK> _The iguana bites you but does no damage.h  You hit the iguana but do no damage.The iguana is moderately wounded.h(7.2hvh> _The iguana bites you but does no damage.hCL _The iguana bites you but does no damage.  hDhYou hit the iguana but do no damage.  The iguana is moderately wounded. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is moderately wounded.h EX2---8.5hIhL  You hit the iguana but do no damage.  The iguana is moderately wounded. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is moderately wounded. _The iguana barely misses you. The iguana bites you.hנ  You hit the iguana but do no damage.The iguana is moderately wounded.hn3---9.8hɥh> _The iguana bites you but does no damage.h:  You barely miss the iguana.The iguana is moderately wounded.36h;6---61.1h~>hu@+ _The iguana bites you!h0  You hit the iguana.  The iguana is heavily wounded.h+(2.4h#h _The iguana barely misses you. The iguana closely misses you.hX  You barely miss the iguana.The iguana is heavily wounded.hrX7---3.7hhT _The iguana closely misses you.h  You hit the iguana.  The iguana is severely wounded.h}(5.0h؎hՑ> _The iguana bites you but does no damage.hXh-Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangsh'b - Throw: 2 darts (poison) Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Stone Arrow (8%) [*/%] inventory [&] all spells[!] focus mode: off|onh"Rh1S8eyoung3 the DiggerGargoyleHealth: 37/48 ==================------Magic: 13/13 ========================## ##AC: 17Str: 12#. .#EV: 11hSInt: 18#.♣.#SH: 0Dex: 10#.l.#XL:  8 Next: 16% Place: Dungeon:6#@#Noise: =--------  Time: 5765.0 (0.0)###m) +0 tridentCast: SandblasthTl   iguana  You barely miss the iguana.The iguana is heavily wounded. _The iguana closely misses you.You hit the iguana.  The iguana is severely wounded. _The iguana bites you but does no damage.hThXhZhl Z  The blast of sand hits the iguana but does no damage.h n  The iguana is severely wounded.h4 \2--6.5 (1.5h h O _The iguana misses you. x2h`Z  The blast of sand hits the iguana but does no damage.hf#  The iguana is severely wounded.8=1----8.0h%h)S _The iguana barely misses you.h Z  The blast of sand hits the iguana but does no damage.h n  The iguana is severely wounded.h c0----9.5h h _The iguana misses you. The iguana closely misses you.hy{G  The blast of sand hits the iguana!h~A! h9=9/13 ----971.0Sandblasthh J _You kill the iguana!hW10/13==26 hJ[40=h\h0]h]h^hR_:==h_hahbhbh2dhdN1=hHehghghghjhwjL1==h?khnhnK2=hohohq,hs,hZthvhMw:==h`xhzh~{N3=h{h}h-~h~h,hNh92h=?==h0ha4=hh-,h?,hhhUg5===hh,hchZh͌h,h6 - _You start resting.94.0 (23.0)3==-5.0 (24 _Magic restored.hhhh4h6=h&hhhMhf7===h$h,hYhBh4,hh,w8=h}z _HP restored.hyl # # ♣#.@.###<#####a - a brown potionh3804.0 (9.0)hJ911 5.0 (10.0)hhT _You see here an iguana corpse.h4>3h@?h@hBhT26 =hh,hhh ,h hD h =11 h=h7 _You open the door.h;Q26 hh!@  There is an open door here.hh _hhh,hhh,hhq!h,R###.#.♣... ##.## ###...##oo$#+.♣@'..♣#...##.o.###'## ##Sandblast##.###...##.♣.#ooo 3 orcs (asleep)#.†.###<##h-!###h8L 14.0 (9.0)  You open the door.h\9711 5.0 (10.0) h\@hJ _3 orcs come into view. _Found 14 gold pieces.hTD  The blast of sand hits the orc!hz)## 2hV  You kill the orc!haJ  The orc shouts! x2; You hear a shout!hhhwh>h*o'oo.o   orc wizardoo 2 orcshcr2--20===6.5 (1.5) hϟhz _An orc wizard comes into view. It is wielding a +0 dagger.h]5D  The blast of sand hits the orc!h;#)   orch`,hmo.'o.h2l1------8.0hhoG _You kill the orc!h* D  The blast of sand hits the orc!h N#)ha ,h:p  )o'oo   orc priest (wandering)o   orc wizard  You kill the orc!An orc priest comes into view. It is wielding a +0 dagger.hXv **The orc wizard points at you and mumbles some strange words.h o@'oThe puff of flame misses you.h 0----=-9.5h ha , _The orc priest shouts!h2###hh2 .'ooThe blast of sand misses the orc wizard.h1| *The orc wizard casts a spell at you.h!!&'h^"r9/13 ----=21.0h(h+A _The magic dart hits you but does no damage.hs # The blast of sand hits the orc wizard.hkhmhQw oo.  The orc wizard is moderately wounded.h?}s  The orc wizard casts a spell at you.hhn8------2.5h hA _The magic dart hits you but does no damage.hu  The blast of sand hits the orc wizard!hem  The orc wizard is almost dead.hFl}  The orc wizard gestures at you while chanting.h)hL----4.0hhA _The magic dart hits you but does no damage.h K  The blast of sand hits the orc wizard.h C)h h+ { o)You kill the orc wizard!hp1 8*h  The orc priest invokes the aid of Beogh against you.h 8@h 3---7--35.5h h 4 _Pain shoots through your body!h u  The blast of sand hits the orc priest!h q  The orc priest is heavily wounded.h j6---7.0h& hS) A _The orc priest hits you but does no damage.h2###h o).  The blast of sand misses the orc priest.The orc priest hits you but does no damage.h/4=--5---8.5hhW _The orc priest barely misses you.h K  The blast of sand hits the orc priest!hC)hrhƉ, =4/14-----730.0Sandblast _You kill the orc priest!hhsm _Your Spellcasting skill increases to level 4!h1h{hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{E3h^Hh\KhO55==-26 hPh2Qh8RhUhUhVhMYhYhf[h^~6===hahbhBchdh-nhnhohrh&sT6==hthwh6xN7=h'yh{hZ|hd}hO,h~h5 -..'...†. _You start resting.h041.0 (11.0)hb8===-2.0 (12h=h3" _HP restored.h! 3h h,hIh',hThj7==hh h!9=h#h',h)hW,,h.h-1P==h 3h5,h7h|=,h?hNChCM8=h4EhH,hLJh2M,hNhQ,hSh#VO=hWhZ,h[hQ^h^h`hb,hdhgd9==hhhk,h>lhlm,h@nho,hqhsP==huh\z,h|h,hNh-h10/14==h͇hf,hߋh,hh,h h1P==hǚh,hDhب,hPhTa1=hh<,hh׶,hxhk,h hO=hh,h\h,hQhEb2==hh",hh,h.h,hhP==hhi,h1hB,hhhJE3==hh,hbh{,hvhhthhh8 :==h h ,h*h,hh0_ _You start resting.he$,94.0 (5h;%[4==5.0 (53h+hv-% _Magic restored.h h h h5 h h ,h ~  There is an open door here.  Items here: )) [[ †.hE h  _h& h [  Items here: )) ††.h h)  _h h%" hC* M## #. #.♣ .. #. ##.####### h+ #...##@.$# 8.0 (3.0)+.♣.)).♣.<# #...##...## ##'#########.###...##.♣.##.†.###<##h2 hL4 H==9.0 (4hz: h?J _Found a stone staircase leading up.  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsehu 3h}w hz hd} hH~ $ _h) ,hA ,hL h =11 h= hq N _You now have 267 gold pieces (gained 14).h= h ;26 h hr h ,hD hٞ hϢ ,h hԧ h' h h h [  Items here: )) ††.hL hʳ  _h h ~  There is an open door here.  Items here: )) [[ †.h h  _h h hB ,h h hS h h hK h ,h( h h h{ h h h  ## ##>## #...# #.♣.#  #..@# 912.0 (13.0) ##.##  ##.####### #...##)..## +.♣.)).♣.<# #h ...##...## ##'####### ##.## #...#h h ,3.0 (14h h6 9 _Found an escape hatch in the floor.h; 3h h h hޝ Bhq h h h h۩ ,h# h8 h h ho he h ,h h h$ ,h h> h ,h h h- ,h hy h h '11 h- h  #####>##. #...#.. #.♣.#.$. #...#.... ##.##..... ##.#######..(...#...##)..##......'@♣.)).♣.<#22.0 (9.0)....###...##...##. ##'#######h  ##.## #...# #.♣.# #.†.# ##<## ### _You open the door.hr E _Found 5 stones.h( 3h h hv hq B26 _h h' @  There is an open door here.h h  _h h> hL ,hG h h h? h h h  ..........................# ###.........###>##...... #...##........###.♣.....$...##...# .@..###.## ......###.#######......(...#...##)..##...........'.♣.)).♣.<##........###...##...####......## ##'#######5   shadow imp (asleep)#.##.### ##.###5 #. #...##. #.♣.#h  z 6.0 (4  A shadow imp comes into view.h* t55.h% 4==7.0 (5hD/ h3 _ _The shadow imp shouts, "Scamper home, thou twisted spleeny minnow reeky!"h? k..........##.##.# ####.###>###. #...######.♣.#.$...##...#.....###.##.###.#######hp T#(...#...##)..###.....'.♣.)).♣.<######...##...## ## ##'##### #5##.### ##.##  #. #. #...# . #. #.♣.# #.†.#hO h# @5.ho* E--8.0 (1Sandblasth2 h5 p _The shadow imp summons a swarm of flies.h #.# #.# ### #.###>## #. #...######.♣.#.$...##...##.....###.##.###.####### #(...#...##)..##hQ #.....'.♣.)).♣.<# #####...##...## ##.5 ##'##### #.##.### ##.## #. #.# #...# . #.< #.♣.### ### #.†.# ##<##hhg5.<h6 A--9h'O _Found a stone staircase leading up.hPu #The blast of sand hits the shadow imp.hA|hz .5.  The shadow imp is lightly wounded.hl3--11 =30.5 (1.5hh A _The shadow imp hits you but does no damage.h, u  The blast of sand hits the shadow imp!hQ  The shadow imp is almost dead.h c2----2.0h h P _The shadow imp misses you.hC u  The blast of sand hits the shadow imp.h m  The shadow imp is almost dead.hb c1----3.5hJ h[ D _The shadow imp hits you but does no damage. x2hK  The blast of sand hits the shadow imp!hD.hN9'.hC0---85.0Sandblasth~IhMN _You kill the shadow imp!hlhhܔh[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h]hihhhk1=26 _huhhhh]hh hg h* h<O=hhxhhzh,hh!h!hU#h&h'L2==h6*hv2hx4hD6h_9,h<h?,hNAhqEhQF:==hHhK,h{MhP,hRh=VhWL3==hXh[,h]hja,h)chg,hhhlhm:==h$nhr,hshw,hyh}hq~L4==hO,hhOhшhhOhhhhE,h{hVhD==11 hhh_N _You now have 278 gold pieces (gained 11).hhi;26 hׯh2h߶,hѸhht,h hh hhhDh; ##.## #..#  #..#  #..# ### #...###>## #...........#...# ###........###.♣.# #...........##...#  #.....###.## -66.0 (31.0)....###.#####h:..#.......(...#...##)...# .....'.♣.)).♣.#........###...##... ##......## ##'###### #.##.### ##.## #. #.# #...#. #.< #.♣.#h8hF-7.0 (32h h O _Found a book of Geomancy.„hn13„hQ3„h;„h?„h?„hD,„hYG,„h~I„h(M„h\ #....# #....# #....# ### #....###>## #.....#...# ###........###.♣.# #...........##...# ##...........###.## #..@.........###.###...:..#.......(...#...5...# #...........'.♣.))o.. ##.###...##„h8^. ##......## ##'### #.##.### ##.## o   orc wizard (asleep) #.##.# #...# 5   ufetubus (asleep) ..##.< #.♣.# ## ### #.†.#„h5l19.0 (2.0)„hMo,70.0 (3„hMw„hm _An orc wizard and an ufetubus come into view.Äh= #.# #...# #...# ### #..###>## #..#...# ###.###.♣.# #.##...# ##.....###.## #.@...###..:..#Äh>.(...#....5...###.'.♣..o.. ##.###..... ##......## ##'.. #.##.### ##.##. #.##.# #...# ..##.< #.♣.#  ## ### #.†.#ÄhJÄhmN+1.0 (1ÄhVÄhXÄh  #.# #...# ### #...###># #...#...#####.♣.. #...##...... ##.###oo....###......:.@#.......(...#...5...###...........'.♣..o.. ##........###...... ##......## ##' #.##.### ##.$ #.##.# #... ..##.< #.♣.## ### #.†. oo 2 orcs (asleep) ##<Äh  2 orcs come into view.Found 13 gold pieces.Äh `  The orc wizard shouts! The orc shouts! The ufetubus shouts!Äh Äh1 Ähٝ ÄhN k  An ufetubus comes into view.Äh/ F..oo5.5..ooo   orc priest (wandering)o   orc wizard55 2 ufetubi (1 wandering)oo 2 orcsÄhl A===2SandblastÄh Äh x _An orc priest comes into view. It is wielding a +0 club.Ƅh  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DŽh_DŽhw Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth8%3  c - Sticky FlameFire/AlchemyDŽhN88% 4 Select a spell to cast[!]/[I] toggle spell headersȄhwȄh:Ȅh;F#..........#eyoung3 the Digger#..........# ### Gargoyle#..........###># Health: 48/48 ========================#...........#... Magic: 14/14 ========================###........###.♣. AC: 17Str: 12.#...........##... EV: 26 Int: 18Ȅh-M... ##...........###.# SH: 0Dex: 10.....##............###.# XL:  8 Next: 28% Place: Dungeon:6.oo5.:.@#.......(...#... Noise: ===------  Time: 5972.0 (0.0)......###...........'.♣. m) +0 trident5..o. ##........###... Cast: Sandblast.... ##......## ##'#..o#.##.### ##.#$.#.##.# #... o   orc priest (wandering)...##.< #.♣. o   orc wizard## ### #.†. 55 2 ufetubi (1 wandering)Ȅhͨ~##<# oo 2 orcsFound 13 gold pieces.  The orc wizard shouts! The orc shouts! The ufetubus shouts!  An ufetubus comes into view. _An orc priest comes into view. It is wielding a +0 club.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȄhwȄh#..........#eyoung3 the Digger#..........# ### Gargoyle#..........###># Health: 48/48 ========================#...........#... Magic: 14/14 ========================###........###.♣. AC: 17Str: 12.#...........##... EV: 26 Int: 18... ##...........###.# SH: 0Dex: 10.....##............###.# XL:  8 Next: 28% Place: Dungeon:6.oo5.:.@#.......(...#... Noise: ===------  Time: 5972.0 (0.0)......###...........'.♣. m) +0 trident5..o. ##........###...[Ȅh37m Cast: Sandblast.... ##......## ##'#..o#.##.### ##.#$.#.##.# #... o   orc priest (wandering)...##.< #.♣. o   orc wizard## ### #.†. 55 2 ufetubi (1 wandering)##<# oo 2 orcsFound 13 gold pieces.  The orc wizard shouts! The orc shouts! The ufetubus shouts!  An ufetubus comes into view. _An orc priest comes into view. It is wielding a +0 club.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȄhSP  Okay, then.ȄhȄh!Ȅh. _Ȅh Ȅh Inventory: 30/52 slots Hand Weapons (go to first with )) Ȅh K m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]˄hW,˄h6˄h@#..........#eyoung3 the Digger#..........# ### Gargoyle#..........###># Health: 48/48 ========================#...........#... Magic: 14/14 ========================###........###.♣. AC: 17Str: 12.#...........##... EV: 26 Int: 18... ##...........###.# SH: 0˄hBDex: 10.....##............###.# XL:  8 Next: 28% Place: Dungeon:6.oo5.:.@#.......(...#... Noise: ===------  Time: 5972.0 (0.0)......###...........'.♣. m) +0 trident5..o. ##........###... Cast: Sandblast.... ##......## ##'#..o#.##.### ##.#$.#.##.# #... o   orc priest (wandering)...##.< #.♣. o   orc wizard## ### #.†. 55 2 ufetubi (1 wandering)##<# oo 2 orcsThe orc wizard shouts! The orc shouts! The ufetubus shouts!  An ufetubus comes into view. _[40˄hFLmAn orc priest comes into view. It is wielding a +0 club.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.˄hK˄huL˄hU˄hW˄h/˄he˄h˄hF _Unknown command.̄hd b#.# #...# #...# ### #..###>##...#...# ######.♣.#. #.##..... ###.#.....##.@..........###.##.oo5.:..#.......(...#...#......###...........'.♣.)5..o. ##........###....... ##......## ##'#..o#.##.### ##.##$#.##.# #...#...##.< #.♣.# 5   ufetubus## ### #.†.̄hg ̄hg ̄hh ̄hLi ̄hi ̄hj ̄hk ̄hUl ̄hJt -....5..5.oo.5 2 ufetubi (1 wandering)̄hv <---3.0 (1 _̄h4~ ̄hM ̈́hٯ̈́hH:---̈́ḧ́ḧ́h #.# #...# ####...###>#.....# ###.###.♣.# .#......# ̈́h ... ##.###.## .....##..###.#.....5..#(...#........###....'.♣.))..5.o #####...##..o. ## ##'##... .##.### ##.##$. #.##.# #...#. ..##.< #.♣.# ## ### #.†.# ##<##̈́hW ̈́h% Y4Sandblasẗ́h ̈́h  ΄hT3΄h΄h΄h]΄hT΄h΄h)e _Found 9 gold pieces.΄h3^΄hph$#.# ####..###>#.....# ###.###.♣.# .#......# ... ##.###.## .....##.5###.####.....5..#.(...#...##)......###.΄hi...'.♣.)).5..5.o ####...##...o. ## ##'##Sandblast... .##.### ##.##$. #.##.# #...#. ..##.< #.♣.# 5   ufetubus ##.#### #.†.# .$ ##<###΄hnk΄hIs΄h)v` _An ufetubus is nearby!τhM#.###>#....# ######.♣.# .#......# ... ##.###.## .....##.5###.#####.....5..#.(...#...##).......###..τh{O+...'.♣.)).♣..5.o ###...##...o. ## ##'#####... .##.### ##.## $. #.##.# #...#. ..##.< #.♣.# ##.#### #.†.# ..$ ##<##... ## τhPτhPYT.5τh[-6 _τh`τhcτhy #....# ######.♣.# .#......# τh8z ... ##.###.## .....##..###.######.....5..#5(...#...##)........###.....'.♣.)).♣..5.o ###...##.....o. ## ##'######... .##.### ##.## $. #.##.# #...# . ..##.< #.♣.# ##.#### #.†.#..$ ##<## ... τhz V####τh} τh τh؆ <..5τh τhg &7τh τhj Єh![#.#...# ###.###.♣.# . #.##...# ... ##.###.## .....##.###.#.....5..#.(...#...##)..#......###.'.♣.)).♣.<..5.o ##.5......###...##...#..o. ##..@...## ##'#Єh... #.##.### ##.## $. #.##.# #...# . ..##.##.#####..$ ##<## ..##ЄhЄhOЄhЄh)oo.5o   orc wizard5   ufetubuso   orcЄh۝&8ЄhXЄhݬфh #####.♣.# .#...#...# ... ##.фh֧####.## .....##oo###.#######.....5..#.(...#...##)........###....'.♣.)).♣.<..5.o ###...##...##..o. 5....## ##'####### ... .##@### ##.## $. #.##.# #...# . ..##.< #.♣.#  ##.##### #.†.#фh ..$ ##<##... # ##  фhЪфh .5The ufetubus attacks as it pursues you! The ufetubus misses you.The ufetubus completely misses you.фh:*фh 5   ufetubuso   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!фh фh+ {.oDeactivating autopickup; reactivate with Ctrl-A.фh,.=9фh5фh98* _You hear a shout! x2фh t....##.... ###.#..##{.#####5..#o(...#...##)..##.###...........'.♣.)).♣.<5.o ##........###...##...#o. ##..5...## ##'####### . #.##.### ##.## $.  #.... ..##.<...##.♣ ##.######..#.† ..$ ##<#. #### фh" фh#фh$фh/N ..5The ufetubus attacks as it pursues you! The ufetubus misses you. x2  The ufetubus slips past you! The ufetubus closely misses you.фhO0'80фh=8{фhA? _The ufetubus hits you but does no damage.ӄh8... ##{###.##  .....##............###.#######.....5..#o......(...#...##)........###...........'.♣.)).♣.<#  ..5.o ...###...##...##  ..o. ..## ##'#######  ... ӄh١|.##.### ##.##  $. #.##.######...#  . ..##5@...##.♣.#  ##.######..#.†.# ..$ ##<## ... #####ӄhwӄhӄh;.{.oo   orcӄhx&1ӄh~ӄh& _The ufetubus misses you. The ufetubus closely misses you. _There is a stone staircase leading up here.Ԅh J  The blast of sand hits the ufetubus!!Ԅh] .ԄhԄhԄh{ԄhԄh$?... Ԅh+3--11 2.5 (1.5SandblastԄhk2ԄhN5L _You kill the ufetubus!Մh >,ՄhaF.oooo 2 orcsՄh*H`26 -30SandblastՄhQՄhSքhD  The blast of sand hits the orc!քh)##   orcքhOքhYc.o..քh^2----11 9=5.0 (1.5քh^3Sandblastքhfքh jG _You kill the orc!ׄhwׄhxׄh.. ׄh\F26 -6ׄh 0ׄhׄhN؄hB 3؄h ؄h ؄h ؄hۉ ؄h ,؄h 5-5   ufetubus؄hġ  ...   .....  ......()..##  ....)).♣.<#  ..5.o ##..... ؄h ..o. ##..)...##   ... #.##.### ##.##  $. #.##.######...#  . ..##.@...##.♣.# 7 ##.######..#.†.# ؄h> F ..$ ##<##  ... ### ؄h^  ##؄h| ؄h = _You start resting.؄h ؄h:  ...   .....  ......()..##  ....)).♣.<#  ..5.o ##..... ؄hC;  ..o. ##..)...##   ... #.##.### ##.##  $. #.##.######...#  . ..##.@...##.♣.# ؄h;  ##.######..#.†.#  ..$ ##<##  ...  ## ؄h; ؄h> ؄h2G ؄hI ` _An ufetubus is nearby!لht  ...   .....  ......()..##  ....)).♣.<#  ..5.o ##.....  ..o. ##..)...##   ... #.##.### ##.##  $. #.##.######...#  . ..##.@...##.♣.#  لh/##.######..#.†.#  ..$ ##<##  ... ###  ##لh3You start resting.لhZ ...   .....  ......()..##  ....)).♣.<#  ..5.o ##.....  ..o. ##..)...##   ... #.##.### ##.##  $. #.##.######...#  . ..##.@...##.♣.#  ##.######..#.†.#  ..$ ##<##  ...  ## لhRg,لhl لhAmلhum<_An ufetubus is nearby!لhmلht لhp 3لh .لhA 5لh oلh Qo   orcلh لh2 لh 3لh ==لh3 8لhi Sandblast لh _لh لh {لh لhN ڄhKڄhwڄhڄhڄh  The blast of sand hits something! Something hits you.ڄh~ .)oڄh6-2--11 =9.5 (1.5ڄh7ڄh f _Something hits you but does no damage.ڄh0 D  The blast of sand hits the orc!ڄha Q)# ڄh\ ڄhb V  You kill the orc!ڄh 5{5   ufetubusڄh# d1----91.0ڄh(+ ڄhN. f _Something hits you but does no damage.ڄh F  The blast of sand hits something!ڄh z )Reactivating autopickup.ڄh ڄhJ )5You feel a bit more experienced.ڄh7-0---322.5ڄhM%ڄhV(B _The ufetubus hits you but does no damage. x2ۄhI  The blast of sand hits the ufetubus!ۄhvA) ۄhxۄhEoo   orc priest (wandering)ۄhh9/14 ---4.0ۄhۄhL _You kill the ufetubus!ۄh7' ###o  The blast of sand hits the orc priest!  The orc priest is heavily wounded.ۄhI^ۄhg .o))The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you.ۄhiN35--------ۄh j*==5.5ۄhsۄhiw' _Beogh smites you!ۄhL  The blast of sand hits the orc priest!!ۄhV)## ۄh Ls)) ------8--6--7.0Sandblast _You kill the orc priest!ۄhN ۄhNۄhO[_Your Fighting skill increases to level 4!ۄh -- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)܄h_܄h  o26 Sandblasto   orc (wandering)You start resting.܄hqS0.0܄hö3-8.0 (1܄h܄hsu _An orc comes into view. It is wielding a +0 hand axe.݄hD  The blast of sand hits the orc!݄hV)## ݄hH))݄h6=7---11 =9.5 (1.5Sandblast݄h*݄h?G _You kill the orc!݄h:4݄h݄hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)݄h 3݄h ݄h; ݄h| 426 ݄h^ B݄hx ݄hH 97݄hz b=8=݄h4 ݄h ݄h ݄he ݄h+ ݄hK ݄h! ݄h ݄h ݄h ݄h* ݄hW Q8==݄hn ݄h ݄h ,݄h ݄h۷ ,݄h ݄h< ݄hn G9==݄h ݄h] ݄h #9݄h 2=݄hM ݄h ݄h ݄h ݄h ݄h ݄ha ݄h> ݄hg 640=݄h 3==݄h ݄h ,݄h ݄h ,݄hS ݄hq ݄h R10/14==݄h) ݄hU ݄h U1=݄h ݄h ,݄h ݄h ,݄hF ݄h ݄h #2݄h E===݄h ݄h ݄h ݄hP ݄h8 ݄he ݄h ݄hg ݄h ݄h D1=݄hM ݄h ݄h #3݄h 2=݄h ݄h ݄h ݄hb ݄hQ ݄hy ݄h{ ݄h) ݄hS #4݄ho =݄h 2=݄hf ݄h # ,݄h' ݄h) ݄h) ݄h* ݄ht, ݄h, L2==݄h- ݄hv/ ݄h/ U5=݄h0 ݄hC2 ,݄h53 ݄h4 ,݄h5 ݄h7 ݄h7 :==݄h8 ݄h0: ݄hT: K6=݄hp; ݄hm= ݄h= ݄h> ݄h@ ,݄hB ݄heD ݄hD ݄hD 87=݄hD /3==݄hD ݄hF ݄hK ,݄hN ݄hQ ,݄hMS ݄h"W ,݄h"Z ݄h}j h - _You start resting.݄hs 26041.5 (42.0)݄hFu l8===-݄hu %2.5 (43݄h 8 _HP restored.ބhބhބheބh$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)߄hV3߄hX߄h\߄h\߄hla߄hb߄h@b߄hc߄hZn_ _You start resting.߄hTw14.5 (2.0)߄hxZ4==5.5 (3߄hy߄hP% _Magic restored.hՙ3h`hܠhihO=h-X  Things that are here:  a +0 dagger; a +0 robehht _h߷h`  Things that are here:  a +0 club; a +0 leather armourhh( _h3h\  Items here: ))) ††.hhA== _hhhhIhhnh& . #....##...# ... ##...........###.##  .....##............###.##### .....5..#.......(...#...##). ......###...........'.♣.)).♣ ..5.o ##........###...##.. ..o. ##..)...## ##'#####h7 ... #.##)### ##.## $. #@##)######...#50.5 (5. #>..##.<...##.♣.# ###.######..#.†.# ..$ ##<## ...ha###.#####h2h+1.5 (6hhU; _Found a stone staircase leading down.ℯh33ℯhℯhℯhℯhℯhℯhℯh},ℯhℯh ℯh,ℯh)ℯhYℯh'11 ℯh_ℯhW%M _You now have 287 gold pieces (gained 9).ℯh(ℯh);26 ℯh+ℯh.ℯh1,ℯh3ℯh6ℯh :ℯhE:ℯh<ℯh2?ℯhAℯh BℯhYCℯh,FℯhI,ℯhKℯhPℯhTℯhUℯhWℯh[ℯhdh ###........###.♣ ).... #...........##.. .....# ##...........###. ......##............### ......:..#.......(...#.. .......###...........'.♣ℯhh .......####........###.. ........####..)...## ##' ℯh#i... #@.###.##)### ##.61.5 (10.0)ℯh]i $. ##...#.##)######..ℯhiT. ###>..##.<...##.♣######.######..#.†#.........# ##<ℯhi..###.....### #...######.##ℯhi!...ℯhrℯhu,2.5 (11ℯh[}ℯhX& _Found a trident.ㄯh*IㄯhㄯhI,ㄯhㄯh)ㄯh ,ㄯhㄯhmㄯh,ㄯhㄯhㄯh],ㄯhㄯhㄯh,ㄯhㄯhㄯh/,ㄯhㄯh<ㄯh ,ㄯh+ㄯhPㄯh'11 ㄯhㄯhN _You now have 300 gold pieces (gained 13).ㄯhnQ26 ㄯhㄯh ㄯh ,ㄯhG ㄯhㄯhw,ㄯhsㄯh``#..........:..#.......( #...........###...... #...........####...... #............####..)..# #........##..###.##)####......####...#.##)###....#....# ###>..##.<ㄯh####...#.#########.##### ##..@...#.........#  #.##.#...###.....#  #. #.#####...##### #. #.# #.##ㄯh .. ... ... #.. ###.#. .## ㄯh(!ㄯh&'73ㄯh(611 4.5 (12ㄯhD/ㄯhB92 _v - a wand of paralysis (12)䄯h$3䄯h 䄯h 䄯h 䄯h g26 䄯h 䄯h 䄯h 䄯h 䄯hS 䄯h 䄯h7 䄯h> 䄯h ,䄯hD 䄯hy X䄯hW 䄯h ,䄯hi 䄯h 䄯h%! ,䄯h! 䄯h# 䄯h% ,䄯h& 䄯ht) 䄯h* 䄯h* 䄯h'+ 䄯h, 䄯h. ,䄯h. 䄯h/ 䄯h41 ,䄯hp1 䄯h2 䄯h9 f #....#....# ###>. ####...#.######### ##......# #.##.#...###䄯h9  #.##.#####... ##.##.#####.## 䄯h9 ..### ####........... #>....#....###...###  #..@#### #.#... 䄯h: s85.5 (11#### .####  䄯hA: 䄯he: 䄯h]? 䄯h@ ,6.5 (12䄯hI Q _Found a stone staircase leading down.愯h<愯hˠ愯h愯h愯h愯h|愯hר愯h©愯h愯h@愯hJ愯h3愯hY愯h愯h愯h愯hͮ愯h?愯hB愯hF,愯hݱ愯h愯h愯h'愯h愯hoR  There is a stone staircase leading down here.愯h愯h\ _愯hѹ愯hI愯h,愯h愯h愯h,愯h9愯hR  There is a stone staircase leading down here.愯h愯hT _愯h愯h愯h4愯hg愯h愯h愯h,愯hx愯h愯h愯h愯h!愯hP愯hi愯h愯h愯h?愯h,愯h愯hp愯hB愯hB愯h愯h 愯h(,愯h愯h愯hp,愯h愯h愯h#愯hQ愯h愯h愯h愯h愯h#愯h>愯h,,愯h愯hi愯h愯h愯hP愯h}n愯h^愯h愯h'愯h愯h#..##...#### #.#... 愯hU##.###### .#### #..#####...####.##愯h<#..###.# #.###### #.....@# ######....# 愯hb..#.....##.#####..#......#l   iguana (asleep)l#..愯h^.112.5 (26愯hVll.愯h,3.5 (27愯h 愯h Z _An iguana comes into view.焯hw#.###### .#### #..### #... ###.## #..#. #.###### ##.......##.....######@...# #..#.....##.#####.. ..l.##.# ...焯h,y焯h~?l.焯hB4.5 (1.0)Sandblast焯h焯hY焯h1E:##焯h焯h>S.l.焯hk3--11 =6.0 (1.5焯h焯hnK _The blast of sand hits the iguana but does no damage.焯hLq #The blast of sand hits the iguana.焯h%焯h;v .l.  The iguana is lightly wounded.焯h5c2----7.5焯h焯h> _The iguana bites you but does no damage.脯hjq  The blast of sand hits the iguana!脯h8n  The iguana is severely wounded.脯hc1----9.0脯h脯h> _The iguana bites you but does no damage.脯hG  The blast of sand hits the iguana.脯hM  The iguana is severely wounded.The iguana misses you.脯hN c0---20.5脯hT 脯hai > _The iguana bites you but does no damage.脯h Z  The blast of sand hits the iguana but does no damage.脯hS n  The iguana is severely wounded.脯hT B-2.0脯hZ 脯h\ > _The iguana bites you but does no damage.脯hRq  The blast of sand hits the iguana.脯h_  The iguana is almost dead.The iguana barely misses you.脯h]9/14 --3.5脯h脯h> _The iguana bites you but does no damage.鄯hO2#鄯hl2l鄯h37------8----=5.0鄯h鄯h:p _The blast of sand misses the iguana. The iguana bites you!鄯h["Z  The blast of sand hits the iguana but does no damage.鄯h[  The iguana is severely wounded.The iguana closely misses you.鄯hr7----6.5鄯h鄯h> _The iguana bites you but does no damage.鄯hZ  The blast of sand hits the iguana but does no damage.鄯hgn  The iguana is severely wounded.鄯h&u8=-------8.0鄯h:鄯h> _The iguana bites you but does no damage.鄯hsJ  The blast of sand hits the iguana!.鄯h '.鄯h =6--99.5Sandblast鄯hR 鄯h J _You kill the iguana!鄯h鄯h鄯h鄯h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ꄯhꄯhInventory: 31/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) ꄯh1Wands (go to first with /)v - a wand of paralysis (12) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]넯h/ 넯h71 넯h7 ##.###### .####eyoung3 the Digger#..###Gargoyle##...#Health: 38/48 ===================-----###.##Magic: 6/14넯h8 ==========--------------#..#AC: 17Str: 12##.#EV: 11Int: 18#.###### ##.SH: 0넯h88 Dex: 10#......##.....XL:  8 Next: 39% Place: Dungeon:6넯h8 f######@...#Noise: =--------  Time: 6129.5 (0.0)#..#.....#m) +0 trident넯h8 #.#####..#Cast: Sandblast..넯h8 j....##.#넯h8 ..넯h9 ...  The blast of sand hits the iguana but does no damage.  The iguana is severely wounded. 넯h=9 n_The iguana bites you but does no damage.  The blast of sand hits the iguana! 넯hz9 _You kill the iguana! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)넯h> 넯hE@ 넯hD 넯hG 섯h3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   j + Spellcasting 4.0   5.9  -1           b - Maces & Flails   0.0   1.0   0   k + Conjurations 4.2   4.2  +1   c - Polearms   0.0   1.2  -1   l - Alchemy   0.0   1.4  -2   d - Unarmed Combat   0.0   1.0   0   m - Fire Magic   0.0   1.0[섯h340m   0   e - Throwing   0.0   1.2  -1   n + Earth Magic5.8   4.2  +2               o - Evocations   0.0   1.2  -1  f + Armour3.9   3.4  +1      g + Dodging3.7   5.7  -2       h - Shields   0.0   0.8  +1       i - Stealth   2.6   2.1  [섯h5437m+2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshɤB a + Fighting hr  a + Fighting   b - Maces & Flails h;9n  b - Maces & Flails  c - Polearms hn  c - Polearms  d - Unarmed Combat h n  d - Unarmed Combat  e - Throwing h#e  e - Throwing  f + Armour hsg o - Evocations  f + Armour hv M o + Evocations  0.0hl o + Evocations   f + Armour hD h h ##.###### .####eyoung3 the Digger#..###Gargoyle##...#Health: 38/48 ===================-----###.##h Magic: 6/14==========--------------#..#AC: 17Str: 12##.#h EV: 11Int: 18#.###### ##.SH: 0Dex: 10#......##.....h? eXL:  8 Next: 39% Place: Dungeon:6######@...#Noise: =--------  Time: 6129.5 (0.0)ht (#..#.....#m) +0 trident#.#####..#Cast: Sandblasth \......#h K#.#..h ...  The blast of sand hits the iguana but does no damage.  The iguana is severely wounded. h _The iguana bites you but does no damage.  The blast of sand hits the iguana! _You kill the iguana! hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h h h h h3hhh26 _9hh+,hh8 ,h h ,hK hhu40=7==hhWh}h hvhhhhU1=hh hA:==hhJ,hehb,h`h7!hv!52=h!F8=h:"h#,h$h%,h&h'h6(N3=h(h *h6*9=h*h,,h,h5.,h.h/h/#4h 0C=9==h$0h0h1h2h2h~4h4h25h6h6h685=h7h7h79:==ht9h9hd;,h;h=,h=hU?h?D6=h?h@h@R10/14==hAhAh3BhBhQDh~DhEhFhGN7=hGhIh>I$==h^IhIhUKhKhLhNhUND8=hNhSQ1 _HP restored.hQK1=hTRh(T,hTh?V,hVhTXhX2=hYhsZhZ9=hG[h\,h ]h'_,h`_h@`hp`L2==h`h2b,hbhGd,hdhf,hghBihi:==hjh)l,h3mhnhnhLoh`qb3==hrhs,hthv,hQwhx,hyh{hP{hn{3==h6|h},hz~h,hhȂhE4==hhHh,hhΈh,hhh,hehhhȒ:==hԓhhЗ,hh<h:,hhҟh,hhh3,h<hYh ,hhǮht,hXhLhhhȶhh?,h7hhh>h hh6 11 hhsM _You now have 309 gold pieces (gained 9).hy;26 hhhh,h hhh hhha,h4hhhhhShh:hhh 11 hXhN _You now have 325 gold pieces (gained 16).h>hg;26 hthh,h&hnhBhh}Bhh,h5h~hh&0##>....#....###...###  #..##...#### #.#...##.###### #.#####..### #.##...# #.###.## #.##h&#..# ..# ##.# #.# #.####.#-#......##.....# h'-######....#.### #..#.....###.#h6' ####..###..# .....f   sleepcap (wandering)h'#..## .##f..########.## .# ###h!(d#.........# .#h.1218.5 (89.0)h1F-9.5 (90hH5h!8[ _A sleepcap comes into view.h~1..##...#### #.#... ##.###### #.#### ..### #.  ##...# #. #.##.## #..# ..# ##.# #.# #.########.##.#hT2#......##..@..# ######....#.###  #..#.....# ##.#####..###..# #.....#..## #.##f ########.## #.# ### #.........# #.# #..#h hrf.fhtC20.5 (1.0)SandblasthhhE ### The blast of sand hits the sleepcap!hzhZ..f.hkk3--11 =2.0 (1.5hLhc _The sleepcap is moderately damaged.hc y ##The blast of sand hits the sleepcap.h< ,h Ff..h c2----3.5h h* ` _The sleepcap is heavily damaged.h.s  The blast of sand hits the sleepcap!hٵp  The sleepcap is almost destroyed.hc1----5.0hh5M _The sleepcap releases spores at you but does no damage.h۟I  The blast of sand hits the sleepcap.h'p  The sleepcap is almost destroyed.h(b0---6.5h1.h0 _The sleepcap completely misses you. The sleepcap closely misses you.hI  The blast of sand hits the sleepcap.hu\  h\  h4] 5The sleepcap is almost destroyed.hv] hc_ h_ -h` !8.0h!i hm  hwn hn 1_The sleepcap barely misses you.h!o h I  The blast of sand hits the sleepcap!hC D.h '.hϟ 9/14 --439.5Sandblasth h O _You destroy the sleepcap!h@h)Dh;IhL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h[3h7\h]hOa26 _hbhbh)ch8dh~d8--h?ehfh10/14==h1ghqhhhhih[j,hjhAl,hlh"nhXn:==hnhoh!phphTr,hrht,hthuhvK1=hvhwhwh~xhyh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h4hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hIh h 26 _2==hHh,h3h,hh,h%hh$==hh\h4hhhhw,hhhL3==h7hhh#h,hPhh%hbhh>:==hh#hDh}hthh3hh64==hhh!h8#,h$h&e  You see here a sky beast corpse.h(h$) _h)h*h,h3,h,h-h)/hW/$==hw/h/h1h2,h63h5h6,h7h9h:,h;h'IhuJ,h9Kh^MhNhNhOhqQhSBhpUh-W,hWhYhZhZh[h1]hbhc[40mh eh@f,hh,hhh[ihjhkhZlh mh[nhohohlphqh s,hth@v=11 hwhy$ h-y*_You now have 347 gold pieces (gained 22).hzhz426 h{h_|h`}h}h;~h`huhhhhƃ,h4hh†hhΊnhhphhh"hYhhh8hehhhhB,hhAhhhh;h #..##.# ##....## ....F.. hY#..##..## ....... #.####..####### ....... ##.......# .......h. #######.###......^ #. #...#....... .. ##.#....... hפj.. #.-h5 ## #. #.. hJ ####h_ h{F   Jeremiah (polearm, asleep) h&hť h 321.0 (51.0)  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident ofdraining and wearing an orb of mayhem.hyF-2.0 (52hh[% _Found 2 stones.h?h Inventory: 31/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  h1n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [) h o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler hHJewellery (go to first with "=)  h - an amulet of the acrobat (worn) hlR i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) hWands (go to first with /)v - a wand of paralysis (12) hScrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU hߤQ g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ha hhn#..##.#eyoung3 the Digger ##....##....F..Gargoyle #..##..##.......Health: 48/48 ======================== #.####..####### .......Magic: 14/14 ======================== #. ##.......# .......AC: 17Str: 12 h#. #######.###......^EV: 26 Int: 18 #.#...#.......SH: 0Dex: 10 ..###.#.......XL:  8 Next: 54% Place: Dungeon:6 ..#.@#hNoise: ---------  Time: 6322.0 (0.0)##.#m) +0 trident#.#Cast: Sandblast#..####F   Jeremiah (polearm, asleep) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a sky beast corpse. _You now have 347 gold pieces (gained 22).  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident ofdraining and wearing an orb of mayhem. _Found 2 stones.h hN"h)'h(h h What do you want to examine? Monsters  a - (F) Jeremiah (asleep), wielding a +4 trident of draining, wearing a +0 robeand wearing an orb of mayhem Itemsb - (() 2 stoneshM 8Jeremiah, Barachi Dreamer Jeremiah was a peaceful dreamer, prone to impromptu naps. They slipped into slumber while gazing into a magical orb, and dreamed of an old and hateful powerbinding them into service. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master’s power, unsure whether they wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies. Max HP: ~45Will: +AC: +h EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (travel: 83%) (normally travels slower than you) You have about 98% to hit with your +0 trident (while incapacitated). They have about 32% to hit you. AttackMax Damage Hit: +4 trident (drain) 18 + 9 (drain) They are resistant to drowning. They can travel through water. They can open doors. h -They possess the following natural abilities:h-h#..##.#eyoung3 the Digger ##....##....F..Gargoyle #..##..##.......Health: 48/48 ======================== #.####..####### .......Magic: 14/14 ======================== #. ##.......# .......AC: 17Str: 12 #. #######.###......^EV: 26 Int: 18 #.#...#.......SH: 0hc.Dex: 10 ..###.#.......XL:  8 Next: 54% Place: Dungeon:6 ..#.@#Noise: ---------  Time: 6322.0 (0.0)##.#m) +0 trident#.#Cast: Sandblast#..####F   Jeremiah (polearm, asleep) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a sky beast corpse. h_You now have 347 gold pieces (gained 22).  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident ofdraining and wearing an orb of mayhem. _Found 2 stones.h] What do you want to examine? Monsters  a - (F) Jeremiah (asleep), wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mayhem Items  b - (() 2 stones hwhMh> #..##.#eyoung3 the Digger ##....##....F..Gargoyle #..##..##.......Health: 48/48 ======================== #.####..####### .......Magic: 14/14 ======================== h t#. ##.......# .......AC: 17Str: 12 #. #######.###......^EV: 26 Int: 18 #.#...#.......SH: 0h Dex: 10 ..###.#.......XL:  8 Next: 54% Place: Dungeon:6 ..#.@#Noise: ---------  Time: 6322.0 (0.0)##.#h4!m) +0 trident#.#Cast: Sandblast#..hS!####F   Jeremiah (polearm, asleep) hq!_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a sky beast corpse. h!1_You now have 347 gold pieces (gained 22).  h!Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident ofdraining and wearing an orb of mayhem. _Found 2 stones.h'h)hX/hN1hh;Inventory: 31/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()hft - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Wands (go to first with /)v - a wand of paralysis (12) Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU hQ g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA hM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hqhwh=~"#..##.#eyoung3 the Digger ##....##....F..Gargoyle #..##..##.......Health: 48/48 ======================== #.####..####### .......Magic: 14/14 ======================== #. ##.......# .......AC: 17Str: 12 #. #######.###......^hGEV: 26 Int: 18 #.#...#.......SH: 0Dex: 10 ..###.#.......XL:  8 Next: 54% Place: Dungeon:6 ..#.@#Noise: ---------  Time: 6322.0 (0.0)##.#m) +0 trident#.#Cast: Sandblast#..####F   Jeremiah (polearm, asleep) hy_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a sky beast corpse. _You now have 347 gold pieces (gained 22).  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident ofdraining and wearing an orb of mayhem. _Found 2 stones.hh(hh h| h} h h hD...###..#..##.  ##.... ....F..  #..##..## .......  #.####..####### .......  #. ##.......# .......  #. #######.###......^ h:EU #. #...#.......  ..###@#......... #..##.# . #.# # #..####hJhL+3.0 (1hPh:Rh Ih h hս h h h hu ht hw ,h h hD ,h< h h h- h h h ,hC h hV h| h h h ,h hx h ,h h ##.#####...##### .##.#####.#### # ............. .# ###...####.#.# # #.#......# #.#  h  #.####...### ##..#  #. #..#...###..#  #. #.####..##.#  #.###.# ##...@## ....Fh% '30.0)  hI ..##.# #..##..##.....hr #.##†# #.####..####### ..... ####.##.# #. ##.......# ..... h ?.##.....# #. #######.###..... ....#.### #. #...#..... .#.....# ..h ###.#..... #####..# ..#..# # #.....##.#h> h h= h 3hn hg h hc h h hv ha h! h[ h h h h ,h h he h h hz h h h. h h] ,h| h6 ...##..###.##)### ##.## ...####...#.##)######...#h # ###>..##.<...##.♣.# #.#########.######..#.†.# ......# ...##<## #.#...###.....###.. ### #.#####...#####... #.#####.#######. h w................@#  41.0 (8h f.0) #...####.#######.# h #.#......# ##.#h f.####...### ##.. hF #. #..#...###..## #. #.####..##.## hy #.###.# ##....## ....F..  h m ..##.# #..##..## .......   #.##†# #.####..####### .......h E h h hf hL 3h( h h! h$ ,h$ h& ,h' h) ssee here a sky beast corpse.now have 347 gold pieces (gained 22).  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident ofdraining and wearing an orb of mayhem. _Found 2 stones.a staircase leading down.h* 3h+ h- h4 ,h5 h?8 h: h; h< h"F :..#.......(...#...##)..##.........'.♣.)).♣.<#.####........###...##...## .....####..)...## ##'#########..###.##)### ##.## .####...#.##)######...# .# ###>..##.<...##.♣.# #hF ########.######..#.†.##...# #.@.##<##6.0 (5.....###...#### #####...#####....######.#######..#.>.# ...............###..# hF ..####.#######.# #.#.....# ##.# ..# ####...### ##..# .#  #..#...###..## hH hP hR  h 3 h  h  h  h , h  hu , h  h\  h , h  h  hV , h  hi P  There is a stone staircase leading up here. h  h-  _ h  h" X  Things that are here:  a +0 dagger; a +0 robe h)  h)  _ h+  h1 `  Things that are here:  a +0 club; a +0 leather armour h4  h5  _ h6  h? Z  Items here: ))) ÷÷. hB  hZC  _ h2E  h"I  hO B hQ  hT  hT  h W  hTZ  h_  hW_  hxb  he  hh , hp n h9s  hv , hex  h{  h~ , h  h e  You see here a book of Geomancy. hN  h͌  _ h  h  hm  h  h  h t _Found a scroll labelled LUNASS XOILA. h 3 hɞ  hѪ l #.......... ..........# #.......... ..........# #.......... .?........# #.......... ..........# #.......... .......... ###........# #...)....# #........... ##........####........... hz #.......@..##............64.0 (18.0) #..........:..#.......(.. #...........###.......... #...........####........# # #............####..)...## #.# #........##..###.##)###  h˫ 1...##......####...#.##)####  #....#....# ###>..##.<...  ####...#.#########.######. h. E  h  h  h  hJ3 h h h hV h h> h , h:  h=  h%, h h h, h> h h, h  h! hO#, h% h*>11  h3+ hc1X ### ######## ## ##......## ## ##........## #.... #..........# # #..........# # #.@........# #71.0 (7.0) #..........# #.. #..........# ### ##...)....## #..... h2$##........####..... #..........##...... #..........:..#.... #...........###... #...........####... hz6 hp: h<b _F - a scroll labelled LUNASS XOILAh}h!h_hhh;26 hhhhhYhhhyhjh/hAhhhh7hhhhXhhhhJ ,h h #..........# #....#..........# #....#..........# #....#..........# ###.##...)....## #...##..#...:..h+ ..##8..#####........#####.###........##..###.#...##......####...#.##....#....# ###>..#####...#.#########.# ##......#....### #.##.#hX .h hD h  h h. h h hWhh`hҚhuhhXhfhh,hhhhh hmhhh|hXhhf,hhɱh,hh4 _Found 7 stones.h3h!hh #....# ##o... ##...)....## #... ##........####... #..........##(. #..........:..#.###...........### ..##...........### #.##............## #@###........##..# #...##......####hk ###....#....# ### ####...#.###### ##......#....### #.##.#...### o   orc wizard (asleep)#.# #.##..#.## ##.##.#####.# #..########............h`,87.0 (9h/8.0 (10.0)hh}z _An orc wizard comes into view. It is wielding a +0 dagger.hu o... ##...)....## #..... ##........####.... #....(. #.:..##.###.###...##...##.##....#.###........###.@.##......####...h q###....#....# ###> ####...#.##### ##......#.....###.##.#...####.# #.##.#####... #.###.##.#####.## #..########............. h9 ##>....#....###...####.# h hL 19.0)hE hP h!h"h#h|,hb/h/h3,h4h5h5hPU... ##........####..hX... #...##...(. #..........:..#.###...........###....##...........####.#.##............####.#.###........##..###.#...##......####...#.###.@..#....# ###>91.0 (2#...#.#########. ##......#.......####.##.#...####.# #.##.#####...###.## ##.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......#hahhIInventory: 32/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail h|AMissiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn) hT E - a scarf of resistance (worn)w - a +0 buckler hJewellery (go to first with "=)  h - an amulet of the acrobat (worn) hR i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) hWands (go to first with /)v - a wand of paralysis (12) h!Scrolls (go to first with ?)  d - a scroll labelled UNOONW ILYLU h?Q g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ho*  t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)  w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s4 ring of protection (worn) Wands (go to first with /)h0+v - a wand of paralysis (12) Scrolls ?)  d - a scroll labelled UNOONW ILYLU  g - 6 scrolls labelled QIFELEUJEL  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO  xJOSEWK XIYMA  A - a labelled KOTI PEM WOIPHOAC  B - a labelled DOKUCOE FOZEL35%h d - a scroll labelled UNOONW ILYLU  C - a scroll labelled OGUGAELAU YLEX  F - a scroll labelled LUNASS XOILA Potions (go to first with !)  a - a brown potion  b - a potion of magic  c - 2 green potions  f - 2 emerald potions hNw j - 2 glowing clear potions  k - 2 fuming amethyst potions88h g - 6 scrolls labelled QIFELEUJEL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hAYIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled UNOONW ILYLU  l - 2 scrolls labelled ECSOIT UPYA h{B  p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO  x - a scroll labelled JOSEWK XIYMA  A - a scroll labelled KOTI PEM WOIPHOAC  B - a scroll labelled DOKUCOE FOZEL  C - a scroll labelled OGUGAELAU YLEX  F - a scroll labelled LUNASS XOILA Potions (select first with !)  a - a brown potion  c - 2 green potions hB f - 2 emerald potions  j - 2 glowing clear potions  k - 2 fuming amethyst potions h"C u - a fizzy black potion  z - an orange potion[?] describe selectedh ... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================..##...........####.. AC: 17Str: 12#.##............####. EV: 26 Int: 18#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6391.0 (0.0)h"####...#.#########. m) +0 trident##......#....... Cast: Sandblast####.##.#...###...#.##.##.#####...###.####.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......# _Found a scroll labelled LUNASS XOILA. _F - a scroll labelled LUNASS XOILA _Found 7 stones. _An orc wizard comes into view. It is wielding a +0 dagger.As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identify.h'h*.>... ##........####.... eyoung3 the Digger... #..........##..... Gargoyleh/(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================..##...........####.. AC: 17Str: 12#.##............####. EV: 26 Int: 18#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6391.0 (0.0)####...#.#########. m) +0 trident##......#....... Cast: Sandblast###h/#.##.#...###...#.##.##.#####...###.####.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......# _Found a scroll labelled LUNASS XOILA. _F - a scroll labelled LUNASS XOILA _Found 7 stones. _An orc wizard comes into view. It is wielding a +0 dagger.As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  h^0It is a scroll of identify.hChD511 2.0 (1hHhKB _F - a scroll labelled LUNASS XOILA _Found 7 stones. _An orc wizard comes into view. It is wielding a +0 dagger.  As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identifyhMO. _d - a scroll of vulnerabilityhhIInventory: 32/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail hF^Missiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler Jewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn) h, s - a +4 ring of protection (worn) Wands (go to first with /)v - a wand of paralysis (12) Scrolls (go to first with ?)  d - a scroll of vulnerabilityg - 5 scrolls of identify  l - 2 scrolls labelled ECSOIT UPYA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hSH g - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ hS“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerninghYT himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h@Identify which item? (\ to view known items) Scrolls (select first with ?)  l - 2 scrolls labelled ECSOIT UPYA  p - 2 scrolls labelled NETUSAKASCH  hq: q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO  x - a scroll labelled JOSEWK XIYMA  A - a scroll labelled KOTI PEM WOIPHOAC  B - a scroll labelled DOKUCOE FOZEL  C - a scroll labelled OGUGAELAU YLEX  F - a scroll labelled LUNASS XOILA Potions (select first with !)  a - a brown potion  c - 2 green potions  f - 2 emerald potions  j - 2 glowing clear potions  h$ k - 2 fuming amethyst potions  u - a fizzy black potion  z - an orange potion[?] describe selected!h!h... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================!h..##...........####.. AC: 17Str: 12#.##............####. EV: 11Int: 18#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6392.0 (0.0)####...#.#########. m) +0 trident##......#....... Cast: Sandblast####.##.#...###...#.##.##.#####...###.####.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......# _F - a scroll labelled LUNASS XOILA _Found 7 stones. _An orc wizard comes into view. It is wielding a +0!h3 dagger.As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerability!hҳ!hS!h>... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle!hgR(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================..##...........####.. AC: 17Str: 12#.##............####. EV: 11Int: 18!hB#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6392.0 (0.0)####...#.#########. m) +0 trident##......#....... Cast: Sandblast####.##.#...###...#.##.##.#####...###.####.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......# _Found 7 stones. !hQ_An orc wizard comes into view. It is wielding a +0 dagger.As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust.!h0!h+3.0 (1!h!h _An orc wizard comes into view. It is wielding a +0 dagger.  As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of immolation"h"hInventory: 32/52 slots Hand Weapons (go to first with ))  m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler "hwJewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Wands (go to first with /)v - a wand of paralysis (12) Scrolls (go to first with ?)  d - a scroll of vulnerabilityg - 4 scrolls of identify  l - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#hf  g - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” #hP  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hV0Identify which item? (\ to view known items) Scrolls (select first with ?)  p - 2 scrolls labelled NETUSAKASCH  q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO  x - a scroll labelled JOSEWK XIYMA  A - a scroll labelled KOTI PEM WOIPHOAC  B - a scroll labelled DOKUCOE FOZEL $h>D C - a scroll labelled OGUGAELAU YLEX  F - a scroll labelled LUNASS XOILA Potions (select first with !)  a - a brown potion  c - 2 green potions  f - 2 emerald potions  j - 2 glowing clear potions  k - 2 fuming amethyst potions  u - a fizzy black potion  z - an orange potion [?] describe selected%hs%h... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================..##...........####.. AC: 17Str: 12%h~#.##............####. EV: 11Int: 18#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6393.0 (0.0)####...#.#########. m) +0 trident##......#....... Cast: Sandblast####.##.#...###...#.##.##.#####...###.####.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......# %h*_An orc wizard comes into view. It is wielding a +0 dagger.As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of immolation%h%h%hַ... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================..##...........####.. AC: 17Str: 12%h#.##............####. EV: 11Int: 18#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6393.0 (0.0)####...#.#########. m) +0 trident##......#....... Cast: Sandblast####.##.#...###...#.##.##.#####...###.##%hr##.##.#####.#####..########...............##>....#....###...####.####..##...#### #.#......#As you read the scroll labelled QIFELEUJEL, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerability%h}As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust.%h%h+4.0 (1%h%hL  It is a scroll of identify. _d - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. %h~_l - 2 scrolls of immolation  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of blinking&hu&h8!Inventory: 32/52 slots Hand Weapons (go to first with )) &h! m - a +0 trident (weapon)e - a +0 club  n - a +0 halberd  y - a +0 flail Missiles (go to first with ()t - 5 boomerangs  D - 2 poisoned darts Armour (go to first with [)  o - a +0 leather armour (worn)  E - a scarf of resistance (worn)w - a +0 buckler &h"wJewellery (go to first with "=)  h - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  s - a +4 ring of protection (worn) Wands (go to first with /)v - a wand of paralysis (12) Scrolls (go to first with ?)  d - a scroll of vulnerabilityg - 3 scrolls of identify  l - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'hl g - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. 'hP Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(h6Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled ZISKAL KIRO OKO  r - a scroll labelled LYXITA UZOPPO  x - a scroll labelled JOSEWK XIYMA  A - a scroll labelled KOTI PEM WOIPHOAC  B - a scroll labelled DOKUCOE FOZEL (hI7t C - a scroll labelled OGUGAELAU YLEX  F - a scroll labelled LUNASS XOILA Potions (select first with !)  a - a brown potion  c - 2 green potions  f - 2 emerald potions  j - 2 glowing clear potions  k - 2 fuming amethyst potions (h8 u - a fizzy black potion  z - an orange potion [?] describe selected(h5}(hń... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================..##...........####.. AC: 17Str: 12#.##............####. EV: 11Int: 18(h4#.###........##..###. SH: 0Dex: 10#...##......####...#. XL:  8 Next: 54% Place: Dungeon:6###.@..#....# ###>.. Noise: ---------  Time: 6394.0 (0.0)####...#.#########. m) +0 trident##......#....... Cast: Sandblast####.##.#...###...#.##.##.#####...###.####.##.#####.#####..########...............(h ##>....#....###...####.####..##...#### #.#......#It is a scroll of identify. _d - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of blinking(h:(h(hǕ... ##........####.... eyoung3 the Digger... #..........##..... Gargoyle(. #..........:..#... Health: 48/48 ========================#.###...........###... Magic: 14/14 ========================(hX