i Player: eyoung3 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.13:26:51.ttyrec Time: (1762522011) Fri Nov 7 13:26:51 2025  i [?1051l[?1052l[?1060l[?1061h iԫ V)0[?7h[?25l[?1c ih  i  i8 Welcome, eyoung3. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Cinder Acolyte i?U ipZ iaWelcome, eyoung3 the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte  o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Cinder Acolyte i  i Welcome, eyoung3 the Gnoll Cinder Acolyte. You have a choice of weapons.a - short sword(+8 apt)  b - mace (+8 apt)  c - hand axe (+8 apt)  d - spear (+8 apt)  e - falchion (+8 apt)f - unarmed(+8 apt)  i + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - spear i iO i[eyoung3 the ChopperGnoll of Ignis *****.Health: 23/23 ========================Magic: 4/4========================AC: 2Str: 13EV: 10Int: 13SH: 0Dex: 7XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 hand axe (flame)Nothing quivered i:d#.##.####..# .... #... ##≈≈#+ #.##....#....#..... id....≈.:..≈...#..$.≈.⌠@.≈...#....≈....≈..##....#....#..##≈≈ ##≈≈## .# id. .... #≈....≈.).. id[.≈...!. i(|Welcome, eyoung3 the Gnoll Cinder Acolyte.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...The flames of Ignis gently warm you. iPress ? for a list of commands and other information.  Found 14 gold pieces, Great Wizards, Vol. VII, a whip and a pink potion. i5 i[ _Found a staircase leading out of the dungeon. i4%3 iC' i* iw4 .# #.# #.### ###... )# .... #. ##≈≈#+ #.##.#....#........≈.@..≈...# iz7$.≈.⌠<.≈...#.≈....≈..##.....#....#..###≈≈###≈≈##.##... .... #≈.. ≈....≈. ≈.)... i"8W.≈...!. iKGA1.0 (1 i`J iX _Found a hand axe.  You pick up Great Wizards, Vol. VII and begin reading...2.0 (2 iia ib  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library. i 3 ix  i  i  i!  i n i B i  ip 7 _You open the door. i  i  il  i V  There is an open door here. i 5 _ i B i  i~  i. , i  i  i! , i!  i&$  i% , i5&  i'  i') , i)  iS,  i25 ### ..#.. r.#.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.####.###.# ###........@.# )# #......#.##### .... ##≈≈#'.#.## .....#....#....... .....≈....≈...#### ...$.≈§⌠<.≈...# r   rat (asleep) .....≈....≈..## .....#....#..# ##≈≈###≈≈###.# i9 x 12.0 (10.0)  A rat comes into view. i:  io R K. iEp rK   kobold (missile, wandering)r   rat  The rat squeaks loudly.==3.0 (11 iv  iy u _A kobold comes into view. It is wielding a +0 dagger. i4 i( id _There are monsters nearby! ip ### K. #.. .. #.# r# #.# #.# .# #.# #.# .# #.# #.# .# #.####.###.# ###........@.# )# #......#.##### ##≈≈#'.#.##...$.≈§⌠< i=q, i ### K. #.. .. #.# r# #.# #.# .# #.# #.# .# #.# #.# .# #.####.###.# ###........@.# )# #......#.##### ##≈≈#'.#.##... ie$.≈§⌠< i4 iP id _There are monsters nearby! iQ 8 ... ### .K. #.. ...  #.# #r# #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.####.###@#  ###..........# # #......#.##### ##≈≈#'.#.###....#........≈....≈...####$.≈§⌠<.≈...# ≈....≈..# ....#....#..#.K.rK)4.0 (1.0) i  i\ ( _The kobold shouts! iD.#... ## ... .K. #.# #.r #.#  #.####.###  ###.......... # #......#.##### ##≈≈#'.#.###....#.........≈...###$.≈§⌠<.≈...≈....≈..## iͭ i7 i.K.r--5 i i; iBM.K iBH=-6 iBH iIK _You closely miss the rat. The rat closely misses you. i%A9 (0.9 i7 i _You closely miss the rat. Your bite misses the rat. i7.9 (1.0 _You closely miss the rat. The rat closely misses you. il1---8 io ip a _You barely miss the rat. The rat bites you. iG  You hit the rat. You burn the rat. i i; iQ g.Kg   goblin (wandering)K   kobold (missile)  You kill the rat! i519.8 (0.9 i ips _A goblin comes into view. It is wielding a +0 club. iR {  You closely miss the kobold.The goblin shouts! i[ .gg18------=20.8 (1.0 ia  id x _Your bite misses the kobold. The kobold hits you with a +0 dagger. iO M  You hit the kobold. You burn the kobold. it .g The kobold is heavily wounded. i" s16------1 i  i= ; _The kobold hits you with a +0 dagger. i͐ M  You hit the kobold. You burn the kobold. i`  i ].g) i V2-2 iơ  io J _You kill the kobold! iE+ #.###.#.#... >....## ... .g.. #.#  #.####.###  ###.......... # #......#.##### ##≈≈#'.#.## #....#.........≈...#### i+ {$.≈§⌠<.≈... iR/  i~8 &.g i8 .-3 iA  iV _Found a stone staircase leading down. _Items here: ( ) ††. i M #.###.#####.#..... .>.....##...... ... #.# #g) #.# #.####.###.#g   goblin iN D=4 i  i S _The goblin barely misses you. i*e  You miss the goblin. You bite the goblin, but do no damage. i|l A--5 i؅ S _The goblin hits you but does no damage. i8 t17=6.7 (0.9 iK  i. _You barely miss the goblin. The goblin closely misses you. i 7.7 (1.0 _You closely miss the goblin. The goblin closely misses you. i`G8 _You barely miss the goblin. The goblin barely misses you. i z16-9.6 (0.9 i iy _You completely miss the goblin. The goblin hits you with a +0 club. i+u17=30.6 (1.0 i1 iB _You barely miss the goblin. The goblin closely misses you. i|14---1.5 (0.9 i3 iu _You barely miss the goblin. The goblin hits you with a +0 club. ir  You hit the goblin. You burn the goblin. Your bite misses the goblin.The goblin is severely wounded.2.5 (1.0 i} i!T _The goblin closely misses you. iA  You hit the goblin but do no damage.The goblin is severely wounded. ik1------3 i  iU 9 _The goblin hits you with a +0 club. iǥ4 i iޮ^ _You are too injured to fight recklessly! i864 iF= i_@^ _You are too injured to fight recklessly! i4 i i^ _You are too injured to fight recklessly! il4 it ix^ _You are too injured to fight recklessly! i 4 i i^ _You are too injured to fight recklessly! i4 iϰ i7V _You are too injured to fight recklessly! iC4 iJ iM i04 i i i|4 i i i>4 i! i$ i4 i i iZ 4 ife  ij  i 4 i+  iS  i3 4 iђ  i7  i2E  You hit the goblin. You burn the goblin. i1) iJ---34 i iJ _You kill the goblin! i?M# # .#  #.###.#######.#...... ..>......###.....###........#.)#.# #.# #.# i&z2=-5 ib iM _You see here a +0 club. ig3 i i@ i#f _ i9% i', ik) is,t3== i- i0, i3 i4, i{6 i8, i!: i<O= ii> i@i4= i i, i i, iY  i , i it5== iv i], i i, i i;, im  i"t6== i4$ i&, i( i|*, i+ i-, i / i3O= i`5 i_8d17= i9 i><, i= iL@, iA i?D, i]E iG8== i-I iK, iL iO, iP iLR, itS iU99 iUE== iV iY, iZ i\, i8^ i`, ia i1d ikd9= iue iRhb20= ii i@l, im i>p, imq is, iu irw iwa1== iy i{, i<} i, i i], i i~2== i i!, i iƐ, iC i , i iO= i> iqb3== i iˤ1 _HP restored. ib3 i i i, i i} in, iv i iP== i7 i i, i i iY, i@ i~ i, i i i0, i1 i i/, i i} i, i i i, ir i iB it iK, i i iq, i iQ i, i  i R  There is a stone staircase leading down here. i i5 _ i i, i" iB i!, i" i% i', i( i~* i. i)/ iw ################ #.....#(.......# #.###.##### ##@######.#........-110.5 (75.0) #........>......... ########..######.....##### ..........# #........# #########.# #.###)##.# #.# #.# #.##.# #.# #.# #)[34 i|}m##.# #.# #.# #.##.# #.####.###.##.#1.5 (76 _Found 5 stones. i` 3 iz  i"  i$ , i) , i*  iS*  i4+  is/  i1 , i2  iV5  i?  iTB , i-C  iE  iJ B iO Q  You see here 5 stones. iP  _ iT , i'30.4 (1.0 iG iQ _The dart slug bites you but does no damage.  Things that are here: _a +0 whip; a stone; a kobold corpse iG  The ball python hisses angrily.  You hit the dart slug. You burn the dart slug.  The dart slug is moderately wounded. i  .SS)  You hear an angry hiss.---=1 i i. _The dart slug bites you. i}  You hit the dart slug. You burn the dart slug.-2 i iTb _The dart slug is severely wounded. i(  You hit the dart slug but do no damage.The dart slug is severely wounded. i]/t  The dart slug launches a dart at you. i-17-----3 i޾ i _The slug dart hits you.  You hit the dart slug but do no damage. i" SS 2 ball pythons (constriction)  The dart slug is severely wounded.A ball python comes into view. i&4 i iV _The dart slug barely misses you. i=  You hit the dart slug. You burn the dart slug. Your bite misses the dart slug.The dart slug is almost dead.16 i>G-----5 iH iL. _The dart slug bites you. itU  You slash the dart slug! You burn the dart slug. ie iS.SS 2 ball pythons (constriction) iH-76 iL iSM _You kill the dart slug! iwW  You hit the ball python. You burn the ball python. i: .   ball python87 _You kill the ball python! i  You hit the ball python but do no damage.Your bite misses the ball python.The ball python bites you but does no damage.8 i i!Y _The ball python closely misses you. iY  You slash the ball python! You burn the ball python. iUh† if17=99.3 (0.9 i iO _You kill the ball python! iQ4 icY i^H _No target in view! i4 i iH _No target in view! id 4 iw  i+ H _No target in view! i*  iD+  i0  ia5 H _No target in view! i*  i  i  i3 H _No target in view! iU 4 i6\  i_ C _No target in view! i  i  i  i  i  iB  i2  i&  i1 4 iO7  i!:  i- 4 i  i  ih4 in ir i" i i  i iMb ib ih il i i  i i i i iQ i^ i(3 iw i  i: _ i iR i  i, i iJ" i"9= i.$ i& i&K8= i) i*,, i- i/, i51 i4, i 5 i7 iP8a9== i9 i9<, iR= iO@, iA iuD, iDE iG20== iI iJ, iK i&N, iN iP iP iQ iT iwT2= i4U iWa1= iX iZ, i[ iY^ i^ i_ ia, ib ie ieea2== i"g ih ii ii i/l, im in in irp iq iq irb3=== ir i*v ix, i} i҆ _ Things that are here:  a ball python corpse; a ball python corpse it i _ i ij iݐ, i" iF i id:== i i  i, i˟ i i, i i i################........(..... #.###)# ##.##.##†######....@.............-71.3 (32.0)).......##.#########...#.##.# ##.#.#... ......### #....#  i###..# # #..# )# #..... ## i i:F-2.3 (33 i i# _Found a club. i{.  i.  i5  i8 H _No target in view! i i i i i7 i$ _ i ig i, i i i, i  i' i i i- i  i , i i i i ic i5 i*, i iO i, i i i i i i i, i iK i#.......#.#############)#.##.##†########..............).......##..#######...#.##.#  ######.##.##.#  id #.@....  #.#######....#  #l ###..# .. #..# i_ ### l   frilled lizard (asleep)  i-82.3 (10 itl.l iA,3.3 (11 ir iya _A frilled lizard comes into view. i- _  You slash the frilled lizard! You burn the frilled lizard. iN6 D†  i6  i= #....... eyoung3 the Chopper#.###### Gnoll of Ignis *****. i= #######)#Health: 23/23 ========================##.##.##†###### Magic: 4/4========================########.............. AC: 2 i > Str: 13.....).......##.###### EV: 10Int: 13 i,> .#######...#.##.#SH: 0Dex: 7 iL> ;######.##.##.#XL:  1 Next: 100% Place: Dungeon:1#.@........... ii> Noise: =--------  Time: 184.3 (1.0)#†#######....# i> Aa) -1 hand axe (flame) i> /#. i> 0###..#Nothing quivered i? J..#..#### i+? Things that are here: _a ball python corpse; a ball python corpse  iI? C_Found a club. _No target in view!  ig? _A frilled lizard comes into view.You slash the frilled lizard! You burn the frilled lizard. i%A _You kill the frilled lizard!You have reached level 2! iK /  --more-- iD9/295/52 0%  i i4 _ iZ93 i: i= ig@ iA$ _ iE, iH, iH iBLj  You see here a frilled lizard corpse. iO iP _ i!Q i0S iIU iU i{V iY i\, i[] i_ ib, ib iPe ila##.##.##†###########..........#.....).......##.###.#######...#.##.#  #. ######.##.##.#  #. #.............  #r #†#######....# i  iT H _No target in view! i 4 i&  i̴ H _No target in view! iZ  iZ  if Y _No target in view! i J iB  i_4 i i i0&4 i+ iL/ i]| i݋; i4 iP# im& i4 iU i iNQ iQ iW ig\ i3 i i iB: _ i, i i+, i  i~8== iC i, i i , i  i, i_ i99 iE== i i$- iku78 M#####.##.##.#..............# #†#######..†#####....#..###### ########........ i#.@########.#.# i&,16.1 (8 iG'E-7.1 (9 i00 i1w __You see here a +2 dagger of venom. inA8.1 (1 i iN _c - a +2 dagger of venom i}  i Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon)  c - a +2 dagger of venom Armour (go to first with [)  i ? b - a +0 robe (worn) iD.c - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.3At current training (3%) you reach 10.0 in about 13.1 XLs.Current attack delay: 0.9. Damage rating: 6 (Base 4 x 92% (Dex) x 110% (Skill) + 2 (Ench)). Venom:It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe. i i i ,#.# ######.##.##.# eyoung3 the Chopper#.# #............. Gnoll of Ignis *****.#.# #†#######....# Health: 29/29 ========================#†###.# ###..# Magic: 5/5======================== iT#.....##..# AC: 2Str: 13#.#####EV: 10Int: 13#.########SH: 0Dex: 7#.........XL:  2 Next: 12% Place: Dungeon:1 i,#.@######Noise: ---------  Time: 218.1 (0.0)##.#c) +2 dagger (venom) i_#.#Nothing quivered i`#.##.# in#.....### _No target in view!  i;_You see here a +2 dagger of venom. _c - a +2 dagger of venom i[vYou unwield your -1 hand axe of flaming.  Your -1 hand axe of flaming stops flaming.  iz3Your +2 dagger of venom begins to drip with poison! i i$9.1 (1 i io _You see here a +2 dagger of venom. _c - a +2 dagger of venom  You unwield your -1 hand axe of flaming.r -1 hand axe of flaming stops flaming.+2 dagger of venom begins to drip with poison! _c - a +2 dagger of venom (weapon) i I i  iT  i6 , i*  iD  i0 , i  i  i[! , i"  i#  id$ , i'  i-)  i* , i +  i,  i-  i-  iN.  i/  i1 , i2  i=3  i4  i4  iH5  iU7  i$b  #.........  #..######  ##.#  #.  #.  #.######.# ####........# #...........# ####.# #.#r   quokka (asleep)#.#r20.0)30.1 (11 _A quokka comes into view. i(]###### #.#  #...######.#####................######### r.. i_ iU` iTfZrr. ig11.1 (1.0) ij iJm ix#.#  #####.#####..........######### r..## ihy#r iz. iz iT{2 i iÄ iLg #####.#####..........######### r..##  i%= i0 3 i  iS _The quokka barely misses you. i?4.0 (0.9 _You closely miss the quokka. The quokka closely misses you. i  You hit the quokka but do no damage. You bite the quokka.  The quokka is lightly wounded. i>67-- i|&5.0 (1.0 i  i+ _The quokka bites you. i  (very poisoned)  You hit the quokka. The quokka is poisoned.  The quokka is almost dead.4-----6 _The quokka bites you. i<  You barely miss the quokka. Your bite misses the quokka.The quokka is severely wounded. i&=n18--------7 iC iE. _The quokka bites you. x2 i8  You hit the quokka. iP† i/208 i iJ _You kill the quokka! izJ iH _No target in view! i4 i iKH _No target in view! i iI iy iEH _No target in view! iI iI i2O iDRH _No target in view! i _No target in view! iă4 i iC _No target in view! iJ+J it- i4 iQ[ i]Q iW4 i  i"  i  i  iߞ  i  iV 4 iY\  inp  i 4 i  im 4 ir  i u  i  i  i  i  i 3 i#  i  i" | _ iG w9=---- i  iA , i  i" , i#  i$ , i0%  i& u20== i)  i3* B i* , i+  i,  i-  i5-  iS/ O= i4 21= i65  i6 , i7  i8 , i9  i;  iX; T2== i};  i<  i= , id>  i@ , i@  inB , iB  iKD  iD a3== iE  iF , iVG  iII , iI  iK , iGL  iM  iM ?4= iM  iN  iO , iP  iR , iS , iJT  iT  iV a5= i;Y  i| 6===7=8== i B iT ~9== i  i{ , i  i8  iI a _ You see here a quokka corpse. ib a _ i-  i\  i  i׏  iʐ O= iq  i^  iv J iџ  iC  i  i7 , i  iu n iz , iɭ  in  iC , iy  iα  i{ , i  i+  iQ B i  i , iU  i  i , iԿ  i)  i , i  i  i X i  iT , i  iK  i , i  ib  i  iC  i  iv X i  i , i  i  i , i  i , i  i M _You now have 32 gold pieces (gained 19). iP I i  i B i@  is , i  i#  i , i  i  i i iT is iF, i4 i  i , i  i i, i iB i i  i(#.# #.###S #.####.. #...#.# ###.######## #.### #........# #... ########.# #?.# ∆#.# #..# i*#.# ##@.#-#.# #...#######.# #.#.....$##.# #...####.##.######...# ∆#.#.....##.#S   ball python (constriction, asleep)#.#.###.##.##...........#.#.#.#.##... i. 321.0 (83.0)  A ball python comes into view. i~7l.SS) i7F-2.0 (84 i> iA5 _The ball python hisses angrily. iF2†. .# #.##S. #...#  .# ###.##########..........# #.... ########.# #?∆.# .# ##..# .# #...#####.# #.#.....$.# #...####.#.######...# ∆.#.....##..#.###.##.#....... i #... i iw.S3.0 (1.0) iC i i.†.  #. ##.. # #...# #S# .## ###.##########...#...............#######∆  i#N#..# #...######.#.....$ #...####.# #####...# ∆....###.###.##.# im i ie∆.S i$&4 i i _You see here 2 scrolls labelled QYSTIBL UFUTWE. ir8-=5 i i  i?g_You completely miss the ball python. The ball python bites you. i5[  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is heavily wounded.6---6 i il _The ball python bites you. The ball python misses you. i g=  You hit the ball python. iCp1. ir.57 i-z io}O _You kill the ball python! i iw i iH _No target in view! iTl4 iPu iyxH _No target in view! i iO i  iB_No target in view! il4 i iRH _No target in view! iK4 iR iUH _No target in view! iI _No target in view! i64 iǕ iߩ i( i- i. i6 i8 iV i i i i/<3 i= i!@ iE _7=- iE iJB iK, iL iO, iP iR iHSa8== ixT iW, iX iZ, i\ iZ^ i^ i_ iWb ibh9== ic il$- ir/30.0) i[sF-8.0 (11 i,y i|b _d - 2 scrolls labelled QYSTIBL UFUTWE i3 i) i6 i ig i, i i i i| i i[9= i i i, ij  i  i , iB  i iH #.. # # #.# .## ####### #.###...# .......# #........ # i#####.# #..# ∆  #.# #..#  #.# ##..#  #.# #...######  #.# #.#...@.$# #.# #...####.##.######...# S?#.#.....##.# ... i\#.#.###.##.# .#.#........... # S   ball python (constriction, asleep)#.#.#.#.##... ig#.#.....# .##.###.### .# i# 43.0 (5.0)  A ball python comes into view. i $+4.0 (6 i) i,f _Found 3 scrolls labelled ZOM NOOGRELI. iE  #.. #  #.# .##  #.###...# # #. .# #..# ∆ #.# #..# #.# ##..# #.# #...######  i #.# #.#....@$# #.# #...####.# #.######...# .S? #.#.....##.# .....#.#.###.##.# #...#.#. #.## ##.#.#.#.##... ..#.#.....# ..# .##  i A5.0 (1 i?  i  iw#.# .# ###### #.###...# .....# #........ ####.# #..# ∆  #.# #..# #.# ##..# #.# #...#######.# #.#.....$# #.# #...####@# #.######...##.S?.##.#.....##.##........#.#.###.##.###.#...#........... #.## ###.#.#.#.##... .. #.#.....# ..# .###.###.### .# .##.# .#  i i&6 i i4  The helpless ball python fails to defend itself.  You hit the ball python. The ball python is poisoned. You bite the ball python. i=0.  iA.97 iI iMO _You kill the ball python! i i iP^ _No target in view! ii ibj iqq isH _No target in view! i)  i  iB  i2 H _No target in view! i  i  i  i H _No target in view! ifI 4 iQ  iji H _No target in view! i> 4 iG  i C _No target in view! i 4 i  i  i+  iK,  i3  i6  i 4 iJ  i  it 4 i1{  ii}  i 4 i  ii iI iM i iD: _ iB iJ _You now have 43 gold pieces (gained 11). iI i i i i i i, i i i, ih i#### #.###...# ...# #........ ##.# #..# ∆  #.# #..# ######.# ##..# ....#.# #...######..  #.# #.#......#.  #.# #...####.#.###.######...##..@.##.#.....##.##..........  #.#.###.##.###...##........... ##.## #####.#.#.#.##... ...  #.#.....# ..##.##  #.###.### .##.#  #.# .# ...#  #.# . iDW53.0 (64.0 (7 i ic _e - 3 scrolls labelled ZOM NOOGRELI i3 iF i iX i, i i i, i i  i, i i  i", i3$ i% i), i* i, i2B ie3 i6, i7 i: i<, ii= iFa #.######...##....####....  #.#.....##.##............  #.#.###.##.###...#.................###.##.####.#.#.#.##..........#.....##...##.##..###.####...##.# ..#.# ##......##..# . .......@....# ####....##.#..#  #.... ## . ...... ... ##### .. . iF<∆  i MZ63.0 (94.0 (10.0) iR iUb _f - a scroll labelled OSYCIMM QAME i*3 i. it/ i1 i1 i4, i16 it6 i6 i: iA.###.##.###...#.............###.##.####.#.#.##..........# #.....##...##.##..# ##.####...##.# ..# .# ##......##..# iB . ............# ####....##.#..# ### .... ................ #####.###....... #. ...K... iEB # ∆ ........... iBK   kobold (asleep) ........ iJ 6.0 (2.0)  A kobold comes into view. It is wielding a +0 short sword. iK ixW@ K..gg   goblinK   koboldThe kobold shouts! You hear a shout! You hear a bark! iX5===7.0 (3 iX^ ihcu _A goblin comes into view. It is wielding a +0 dagger. iރ#...........###.##.####.# #.#.#.#.##..........# #.#.....##...##.##..# #.###.####...##.# ..# #.# .# ##......##..# #.# . ......# #.# ####....##.#..#### #.# #......###..... ..........#####.###  #. ..K....  i܄# ∆.....g. ............####### i iȈ iFK..g. iM5---8.0 (1 i i i N6.###.##.####.# .#.#.#.##.# .#.....##...##.##..# .###.####...##.# ..# .# .# ##......##..# .# . ......# .# ####....##.#..## .# #......###..######.###.K.#. #.# iN# %....g..##.##.##.### i R iLZ;%...g. iZP=--9 ia;% ide _Found a scarab talisman. The kobold misses you. i i g%....  You closely miss the kobold. i6---70 _The kobold hits you with a +0 short sword. i8  You hit the kobold. iH@)% i! iWP---339 (0.9 i9% iJ _You kill the kobold! i#.#.#.##..........# #.....##...##.##..# ###.####...##.# ..# # .# ##......##..#  i# . ............# # ####....##.#..###### # #......###....... i..........#######.###h #. #..g....## i# .%.......#  ### #. i# h   jackal (wandering)#########  i=]g   goblin  ih  A jackal comes into view. i5'h.%1.9 (1.0 i"1 it6 _The goblin misses you.Things that are here: _a +0 short sword; a kobold corpse i it iF h.h%hh 2 jackals (1 wandering)  You closely miss the goblin. The goblin barely misses you. i&2 iR% _A jackal comes into view. il  The jackal barks!  You hit the goblin. The goblin is poisoned.  The goblin is severely wounded. iIm\ h..h im)hh 3 jackals (1 wandering)  You kill the goblin! iNq67=3 iy6% i|Y _A jackal comes into view. ia.#.#.##.# .....##...##.##..# .####...##.##..#  .# ##......##..#  . ............#  ####....##.#..# #......###..######.###.)@.h..hh.#. #..)....## ..%.# # #.#  i i, i> ih.h.h.%h7= i4 i7 8% i9 _The jackal barks! You hear a shout! i  You hit the jackal. The jackal is poisoned. Your bite misses the jackal.The jackal is heavily wounded. i ih.h.%(1 very poisoned)-5.8 (0.9 i8% iНT _The jackal closely misses you. i+8  You hit the jackal. i^-, i. i8x . 2 jackals  You kill the jackal! iC^45-6.8 (1.0 i#O6% iYS _The jackal barely misses you. i( iI.h i?T6-7 i8% ig _You barely miss the jackal. The jackal bites you. io ~M_You barely miss the jackal. The jackal bites you.  You hit the jackal.  The jackal is moderately wounded.The jackal misses you. The jackal closely misses you. i1 7=8% _The jackal bites you but does no damage. i  You barely miss the jackal.The jackal is moderately wounded. i  g%g   hobgoblin  The jackal bites you but does no damage.  A hobgoblin comes into view.9% i _The jackal completely misses you. The jackal barely misses you. i[  You barely miss the jackal.The jackal is moderately wounded. iգ w g.  The jackal bites you but does no damage. i '80 iH  iڰ T _The jackal closely misses you. i@  You closely miss the jackal.The jackal is moderately wounded. iY } g.%The jackal closely misses you. The jackal barely misses you.2----1% i . _The jackal bites you. x2 i P  You hit the jackal. The jackal is poisoned. i g.(1 very poisoned)  The jackal is severely wounded. i b1-----2 i 8% i . _The jackal bites you. x2 i  You barely miss the jackal.The jackal is severely wounded. iu Y  You kill the jackal! iָ  ..g.%   jackal  The jackal bites you but does no damage. i( r19---543 i8 6% i + _The jackal bites you. i> s g.%(very poisoned)  You hit the jackal but do no damage. The jackal is poisoned.8---4 iE  iQH + _The jackal bites you. i%  You hit the jackal but do no damage. The jackal looks as sick as possible! i)  i g.†%g   hobgoblin-625 i 8% i J _You kill the jackal! i(K%9=6 i.S iV _You barely miss the hobgoblin. The hobgoblin barely misses you. i im07.7 (0.9% _You completely miss the hobgoblin. The hobgoblin closely misses you. i&f  You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is heavily wounded.†% i i1708.6 i|y% _You kill the hobgoblin! iPV% i8% iH _No target in view! icV% i݇8% iH _No target in view! iXuV% iB^ _No target in view! i%X% iO8% iH _No target in view! iYV% i` icH _No target in view! i4 iZ8% i(C _No target in view! iQV% i+ i i_s% iX% i+ igX% ip i3s i[V% i 8% i  i4 i i iFV% iw?% iq4 i 6% i-%  iYO 3 iQ  i}W , i@] e= i^  ib  ib T20= ijd  ig , ii  im , io  ir , it  iw 21== iϘ  i , iJ  iɢ  i~ ^r-%r   rat (wandering) _You start resting. i 97.6 (9.0-8.6 (10.0)  i V _A rat comes into view. i"...##.## ##.##  .# ##......## . ..........####....##.#..####### #......###.......r................########.###.).†...... #. #..@†...####...%.......# ##### ####### .%2==9.0)  Things that are here: _a +0 dagger; a goblin corpse i#.....##...##.##..##.####...##.##..# # .# ##......##..# # . ............# # ####....##.#..# # #......###. ........### #####.###.).†...... #. #.@)†...### #...%.# #####.#  #.#  #.#  #%400 _% i =M#.#..... #..... ###.####...##.# ##......##. ............# ####....##.#..####### # #......###........................########.###.@.†......#. #..)†...####...%#####.......# i) _%1 i1 8% i6  Things that are here: _a +0 short sword; a kobold corpse ib S ...##.## ###.## # .# ##..... . ..........####....##.#..####### #......###........ ................########.###.).†...... #. #.@)†...####...%.......#  i=d ,##### ie  i(p r%r   rat (wandering)2 _ iy  i  i#.#.....##...##.##..# .###.####...##.##..# .# .# ##......##..# .# . ......# .# ####....##.#..# .# #......###......r. ...### #####.###.).†...... #. #@.)†...### #...%.# #####.#  #.#  #.# # iK%3==3 i;% i i4% i i iK i  ##.## .# ##......##..# . ......####....##.#..####### #......###......r. ................########.###.).†...... i z #.###..)†...####...%@......# ####  i  i^&4 i:% i  is !#.###.####...##.##..# #.# .# ##......##..# #.# . ..# #.# ####....##.#..# #.# #......###......r. ...### #####.###.).†...... #.###..)†...### #....# #####.# #.# #.# ##5 i  i   i G_You see here a scarab talisman. i1[ 3 i\  ia  iTb $ _ ig  i{ 4= i 5= i  iC  i B iΑ  i_ , iS  i9  i+  i;4 r14.6 (9r   rat (wandering) i;  iA@ Z _A rat is nearby! i\#.#.....##...##.##..# .###.####...##.##..# .# .# ####..#  i#.# . ............# .# ####....##.#..####### .##......###......r.  i#...............r### #####.###.).†...... #.###@.)†...####...%. i@$# #####.# #.##....... id$0######### i;& i0.r%=5.6 (1 _ i&7;% iE: i? -#.....##...##.##..# ###.####...##.##..# # .# ##......##..# # . ......# # ####....##.#..# # #......###.. ...### #####.###.).†.r.... #.###.@)†...### #...%.# #####.# #  iH .r%6= iH 6 iS ;% iV  iq H.....##...##.##..# .####...##.##..#  .# ##......##..#  . ............#  ####....##.#..#  #......###. ........### #####.###.).†...... #.###..@†.r.### #...%.# #####.# #  i  i =r. i X%7 i 9% i1  Things that are here: _a +0 dagger; a goblin corpse ic~##...##.##..# .####...##.##..#  .# ##......##..# . ............# ####....##.#..# #......###.. .......######.###.).†r.#.###..)@...### #...%.# #####.# #  i\r%r i.=8 ii;% i> _The rat barely misses you. _You see here a jackal corpse. ie%9.5 (0.9 i#;% i& _You barely miss the rat. The rat closely misses you. if5  You hit the rat. i0pX†% i's7==520.5 (1.0 iz;% i}G _You kill the rat! iV% i;% iH _No target in view! irX% i;% iH _No target in view! i[< i< ikG^ _No target in view! i#8% i i0;% iH _No target in view! iw4 i;% iH _No target in view! i`@% i i;% i!@ _No target in view! i8% i i i iQX% i i8% i3 i i^ i$ _ i  i, i iA, i i>~8== i  iA ir i i, i i, i i i6a9== i i1 _HP restored. i i i i_  You see here a rat corpse. i iB _ i ie i, iO i i O= i  i  i, i# i7 iw, i i i1, i iD iA i5B i!C iEX iG, iG iH ijJ, iJ iN i(O, i P i5Q iR, iRU, i@V ioV iW iiX i Z, ieZ i] i^, i1_ i` iZb, ic if ig i/g i i, i ......( # ∆ ..... ## # # ∆ .... .####.... ... ......... ..  i.#....... ##.# ##.####.# #..# ....# #@# -48.5 (28.0) ##..# ##.#####.# ##..# #........# ##..# ###.###..####### ....# .........# .#..#######.####.# ###........ #.# ........########.# #.).††...........# i iqF-9.5 (29 i i) _Found 2 boomerangs. i> i i| i" i$ i(B i=), i+ i. i1, i2 i8 i[<, i= iH@ i\C i SB i~T iT iRV iZ i?], i_ i%b ij #.. .>  #.. .#  ijt#..####.###. #..#....... # #...?....# ijW#........##. ikz#.##.......(... iqkA..?.....@....#56.5 (7.0)  # # #$.###.......# #.... .............#  ik ....... .............#... ..#####.# ik)###.####.# #..# .# ..# #.## # io# ##.#####.# ..# #........# i^t it+7.5 (8 i{ i~; _Found a stone staircase leading down. i 4 i  iV H _No target in view! i3 i¾ i iF iM: _ i i,, i ij i1, i i## ##.. .. #.. .>  #.. .# .####.# #..#.......# # # i #.#. #.##(.....?..........#### # #$.###.......# ###.... .............#.........#####...# .# i_W60.5 (31.5 (4 i+ ia _g - a scroll labelled QAK GU IPEO i43 i" i-( i`2X i7B i: i=, i? iA ijD, iE i?H iJ, iqL iN i>Q, iR iV, iW iO[| _g - 2 scrolls labelled QAK GU IPEO (gained 1) i^3 iZ_ i\b, ioc inM _You now have 59 gold pieces (gained 16). izr3 i,s iv izB iz iP###.###.g. .... ...## ... #..# .> ##...# #.# #..# .# ...... #.#####..####.###. # ∆ .....##..#.......# # ####### #.##.##........# # ........###.##.##........##. ######.. .......@##.##.......(... .....#.# ###.##...............### ####.#.## ###.#..###.......# ..##....####..................#  i^#.##..........................# #.###...#..........#####.####.#g   hobgoblin (asleep)###.##.####.###.# #..# .# # iÑ[....# #. #.# #.## # #...##.##..# #. #.# ##.#####.# iԟ072.5 (11.0) i,3.5 (12 i i\ _A hobgoblin comes into view. i 7 ###. ##  # .g. .... ..  .## ... #..# .>  #.# #..# .#  #.# # ∆ ... # ####### #.#.....# # ........###.#. .......@##.##.......( ###.##......... ###.#..###. ....... ......... .....##### .###.# #..# .#  #. #.# #.## #  #. #.#   i7 ###. ##  # .g. .... ..  .## ... #..# .>  #.# #..# .#  #.# ∆ ... ####### #.#.....#  ........###.#. .......@##.##.......( ###.##......... ###.#..###. .....................##### .###.# #..#  #. #.# #.##  #. #.#  iR _A hobgoblin is nearby! ii< ... ###. ## # g. .... ..  .#...> ##...# #..# .# ......##.#####..####.###.∆ .....##..#.......########  i<Y.  ........###.......## ######.. ........##.##.......(... .....#.# ###.##.........##  i<!####.#.## ###.#..### .####...............................  i= #.###...#..........#####.#### ...###.##.####.###.# #..# ...... iD=F #.##  ikK iU∆.gg==4.0) i2u ix+ _The hobgoblin shouts! i&. ∆ ##...   ∆###. ## # .. .... ..  .#.g.> ##...# #.# #..# .# ...... #######.#####..####.###.∆ ...........##..#.......########   ........###.## ######.. ........##.##(... .....#.# ###.##........### ####.#.## ###.#..### .####................. #.###...#..........#####.#### ...###.##.####.##.# .r.gr   quokkag   hobgoblin--5 _A quokka comes into view. iR . ∆ ## ##r..   ∆ #...# ###. ## # .... ..  .#...> ##...# #g# #..# .# ...... #######.#####..####.###.∆ .......@...##..#.......############.##.#  ........###.## ######.. ........##.##(... .....#.# ###.##........### ####.#.## ###.#..### .####............... #.###...#..........#####.#### i iI.rr.gr   rat (wandering)--6 _A rat comes into view. izT  The rat squeaks loudly.  You hit the hobgoblin. The hobgoblin is poisoned. it .r.r  iTu(very poisoned)rThe hobgoblin is moderately wounded. i7{0===7 itl _The hobgoblin barely misses you. i}  You hit the hobgoblin. ij.rr.r   rat i883--8 iO i3M _You kill the hobgoblin! i ... . ∆ ## ##...   ∆##...#####. ## # ..... .... ..  .#.r.> ##...# #r# #..# .# ...... #######@#####..####.###.∆ ...........##..#.......############.##.#  ........###.##.#.## ######.. ........##.##(... .....#.# ###.##........## ####.#.## ###.#..### .####...............--9 i\Q _The rat bites you but does no damage. i[4D80.4 (0.9 i< i@  i A iQAn_You hit the rat but do no damage. The rat barely misses you. iA i1.4 (1.0 _You barely miss the rat. The rat bites you but does no damage. i<2 iٌ i _You closely miss the rat. The rat barely misses you. i (very poisoned)You hit the rat but do no damage. The rat is poisoned.3.3 (0.9 i8 i _Your bite misses the rat. The rat barely misses you. iNY4.3 (1.0 i _You barely miss the rat. The rat closely misses you. iUPa  You completely miss the rat. iQ iq.r75 _You kill the rat! i  (poisoned)  You hit the quokka but do no damage. The quokka is poisoned. id&6 i iT _The quokka closely misses you. i|  You closely miss the quokka. Your bite misses the quokka.The quokka is moderately wounded. i }&7 i iS _The quokka barely misses you. ih 8  You hit the quokka. i( 1. i) /918 i/  i,N J _You kill the quokka! i_ J i H _No target in view! iM 4 iZ  i] H _No target in view! iO 4 i3  i H _No target in view! i_{ 4 iˀ  i H _No target in view! iN 4 i.(  io+ H _No target in view! i  iX  i  iM C _No target in view! iW 4 iyi  il  im 4 i  i  iW4 i ix i24 i_7 i9 i%3 i i i= i$ $ _ iX im i iR, i i ic, it  i" i%, i% i-) i+, i, i@/ iS2, iU3 i5 i7, i 9 i; ia= i= i#? iB, iC i5GI _You now have 68 gold pieces (gained 9). iI3 iJ iL iFO, iLP iR iU, iV iXY ie\, i] i` ic, i6f ijl i6o, ip iYs iv, iVw iy i|, i} i i, i] iێI.....≈....≈...####...$.≈.⌠<.≈...# .....≈....≈..##.....#....#..###≈≈###≈≈###.#   #....#.....#.#  ≈....≈.....###  ≈..⌠.≈.)...#  ...≈...@.#- ...#.....###  ##.......#  i ∆ .#####... . ∆ #.# ##...#### #.###.....# #.##...#####.# ##  # #....... ..  .## ####...####..# .> iN§§5079.0) iWF-8.3 (20 iG iQ _h - a pink potion iQ 3 iR  i8X  iK_ X i9a , ia  i8d  i&g , i{g  ii  ik , il  io  iq , i+r  is  iu , idw  iz  i{ , i{  i}  i , i  iw  iQ ≈..⌠.≈.)...# ...≈.....# ...#.....### ##.......# ∆ .#####...# #.# ##...##### #.###........# ##.##...#####.###>..###...........@.......16.3 (8 i X.0)####...####..###..>###.## #..# .#########.#####..####.###.  ...........##..#.......# #########.##.##........# ......###.##.##........##. . ........##.##.......( ix .. # ###.##...............### i A7.3 (9 iؙ  if ; _Found a stone staircase leading down. i)% 3 i&  iI+  i-  i2 B i4 , i5  i7  i: , i@;  i=  iO? , ij@  iC  iE  iE  iF  iJ  iK , iL  iM  iO , iO  iMQ  iR , iS  iT  iV , isV  iW  i5Y , iY  ii ` i[j  ik , iul  im  iCo , io  iq  iQs , is  iu  iv , iKw  ix  i;z , iz  i{  i} , i}  i~  i , i(  i\  i , i  iȅ  i- ...  ### #S#  #.#  . #.#  ##. #.#  #.. #.  i #.# #   #.# #.#   #.# #@#   #.# #.#  #######.###.#   #...........#   #.#####.#####   #.# #.#   S   ball python (constriction, asleep) iY # ##.## #.#  #.###>..####.#   i~ s...........#.#   i ]39.3 (22.0)40.3 (23 i  i ^ _A ball python comes into view. i|R #S#  #.#  . #.#  ##. #.#  #.. #.#  #.# #.#  #.# #.#  #.# #@#  #.# #.#  .###.#  #...........#  #.###  #.# #.#  ##.## #.# >. ......  iU #S#  #.#  . #.#  ##. #.#  #.. #.#  #.# #.#  i#.# #.#  #.# #@#  #.# #.#  .###.#  #...........#  #.###  #.# #.#  ##.## #.# >. .....  i:4 i i  iHT_A ball python is nearby! i8 # #.# .... ###S  #.. #.# #.######.###............ #.#####.##### ### #.# ..# ##.## #.###>..### i  i7 81.3 (1.0) _ i  i  iʘ### # #.# .... ###S  #. #.#  iS#######.###.......... #.#####.##### ### #.# ..# ##.##  i4<2 i` i im+b...###r # #.# .... ###S  #. #.# ######.### i,(..........r   rat (asleep) #.#####.##### ### #.#  i02e  A rat comes into view. i73 i9.r.SS)r i9.=3 i> iA5 _The ball python hisses angrily. i7## ...###. # #.#r ... ###. #S #. #.# ######.###.......... #.#####.##### i+ i ir.r.S i%- i> 4 i i= ih  You hit the ball python but do no damage.The ball python is poisoned. The ball python barely misses you. iin.r, very poiso…) i.j.=5 i8r ir _The ball python closely misses you. The ball python barely misses you. x2 i i>  .r You barely miss the ball python.The ball python bites you but does no damage.6 iY _The ball python closely misses you. i=  You hit the ball python. i i.rr   rat i.57 i iO _You kill the ball python! i"75  You hit the rat. i=>g† i> iD]##.##.#  eyoung3 the Chopper ...##.##.#  Gnoll of Ignis *****. #####.# irD#.#  Health: 29/29 ======================== # #.##.#  Magic: 5/5======================== ... iD#.#  AC: 2Str: 13 ####.# iD  EV: 10Int: 13#.# iD  SH: 0Dex: 7 iEJ. #†#  XL:  2 Next: 100% Place: Dungeon:1##. #@# imE  Noise: =--------  Time: 548.3 (1.0)#.. #.#  c) +2 dagger (venom)#.# #.#  Nothing quivered#.# #.#  iE#.# #.# #.# #.# iE #######.###.#  #...........# iF #.#####.#####  You barely miss the ball python. iZFThe ball python bites you but does no damage. _The ball python closely misses you.You hit the ball python. _You kill the ball python! i}F&You hit the rat. iH _You kill the rat!You have reached level 3! iP/  --more-- i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  iT0 M35/357/753 0%  iz5  i9 U _You feel stronger. x2 iE i.F, iH iI iN: _ i R  Things that are here:  a rat corpse; a ball python corpse iS iS _ iT iU iV, iwW icX iY, i@Z is[ i\ i\ i&] i^ ie.....#########..#r. )..  #.#..  #)##.#.#  ifR #.##.#. ##.##.# ...##.# #. #####.# - # #.# #.  i,f... #. ### #. if #. . #†r   rat (asleep) ##. #. #.. # if #.# #. ikt 53.3 (5  A rat comes into view. iqg.rr iq&== iq4.3 (6 iv iy- _The rat squeaks loudly. i   #.. )##.# r.   ..  #)##.# .##   ..#  #.#  #.#  #@# # #.# #.#  #.#  #.#  #.#  . #†#  ##. #.#  #.. #.#  #.# #.#  it   #.. )##.# r.   ..  #)##.# .##   ..#  #.#  #.#  #@#  #.# #.#  #.#  #.#  #.#  . #†#  ##. #.#  #.. #.#  #.# #.#  i  i  iӸ  i Z _A rat is nearby! i#Y>.............#########.? .....#. ##)#r.#.. ) i#..#  . ## ...###. # #.#. ....  i$$`###. #. iG$r . #†#. i' i/z.r--5.3 (1 i,7 i8f _Found a scroll labelled WESMIL DUTAEN. i= .# >...............#########.? ..... ##)..#.r )#..#  #.. ## ...### # #.# ... ### #. . #†#.r--6 iz ##.######### .## >...............#########.? ..... ##).. )r#  #.. ###. ...#### # #.# ... ### #. . #† i% Z=7 i ; _The rat bites you but does no damage. i7 Y8.2 (0.9 ij8 u _You closely miss the rat. The rat bites you but does no damage. i   rat (very poisoned)You hit the rat. The rat is poisoned.  The rat is heavily wounded. iB -9.2 (1.0 iu  i P _The rat barely misses you. ig 5  You hit the rat. igp g† iv 6260.1 (0.9 i}  i# G _You kill the rat! i 4 i  i H _No target in view! i 4 i9  i H _No target in view! i: 4 iOA  i.D H _No target in view! i 4 i3  i H _No target in view! i3v4 i| i܁H _No target in view! i>4 i id@ _No target in view! ih4 ivo ir i 4 i i iJ4 i i i=4 iC iE i _ i^ _ You see here a rat corpse. ia i _ i i| i, i< i} iq, iZ iޛ i, in i! #######  #  .###.########## #.#.............## .>............... #.....######### - .......# #.. ###)##.# #.. i,  #.##.##.. #)##.##.†## # #.##.##...# .##.##.#.#  i....##.##.#.# ######.# #.#.#  iR46.1 (6.0 i>-7.1 (7 i i  iU_i - a scroll labelled WESMIL DUTAEN i I i X i  i+  ib  ia  i  i , i  iU  i , i&  i>  i , i'  i  i , i  i  i0 , i  i  i , i"  i  iH , i  i  i , i  i<  i% , i  i  i4 , i  i  iq , i  i  i , i3  i  iT , i  i|  i  i  ic  i  iw , i  ij  i , i  i  i , i  ir X i  i , i  i  i  iW  i  i  i , i~  i  i~ , i  i  i@ , i  iR n i_  i  i  i  i  i  i8  i5  i   i;  i  i  i , i  i  i$  ik  i  i*  i  i  i  i"  i( !...##.#####.##### ...##### #.# #.# .......# ##.## #.# .#####.###>..####.#  iT) ................#.# .####..###..>##.#.# # #..# ##.###l#.# #####..####.###.#.# ...##..#.......#@.# ##.##........##.### i) ` .##........##.  i)  i) #.##.......(...  .............###  i#* N ..###.......#   iB* kl   frilled lizard (asleep)  io* `.............#    i* .........#    ..#####.####.#  i* 3   i3 099.1 (32.0) i=4 .600.1 (33 i:  i= a _A frilled lizard comes into view. ic.# #...........# #...# #.#####.##### #...##### #.# #.# .......# ##.## #.# #####.###>..####.# ................#.# ..####..###..>##.#.#  iv .## #..# ##.###l#.# #####..####.###@#.# ....##..#.......#..# .##.##........##.### .##.##........##. ##.##.......(... i  ..............### #..###.......# .# i [ ............#  i llThe frilled lizard hisses angrily.===1.1 (1.0) i i[ _The frilled lizard barely misses you. i@  You hit the frilled lizard. iJg† iQB iOF4--2 ipR _You kill the frilled lizard! io|O-- i iH _No target in view! i 4 i  iH _No target in view! i04 i iH _No target in view! i<4 iC iFH _No target in view! i4 i igH _No target in view! i4 i iC _No target in view! i i( i[( i s3 it iw iKy iy$ _ ioX i ip i, i i i, ix i iA, iW i i, i  i i , i i i0 i iO i" i%B ir& ig' i), iG* i, iD-, i- ib/ i0, iu1 i93 i4, i5 i6 i8, i9 i{> iv@, iA iC iSF, i4G i\I iRK iK iwL iN i1Q iQ iR iY i[ i][ i\ i_ ib, ib iYf ih, ivi iTk i+m, im iv iw iw isx i i9 i iӉ i i, i+ in i9B i iI, iԗ iC i, iT iAn iB i i iB i iX i, iw iw i, i iE i, i i, i i _You now have 75 gold pieces (gained 7). i iB, iA i? ix, i i- i\, i_ i i, ie i  i! , is  i i=, i i i], i i!#  ##≈≈###≈≈### .######.# #....#.....# ........# ≈....≈.....# ∆ ≈..⌠.≈.)...# ## ## ...≈.....# .. ...#.....# ##. +#≈≈##...... i# #...#####.?....#####.. #....@....# #.# ##..- #...##.#### #.###... ##. #.# #.##...# # #.. #.##....... # #.# ##.## ####...#  i######### #.###...####.## .......# #........##########.## ######.# #..##................. #.# #..###.############.## i*v57.1 (55.0)-8.1 (56 i 1 i3a _j - a scroll labelled JYFRE MYGIT ie3 i ie  i  i  i, i  iG i i i, i iO i, i iQ i3, i~  i6# i%, i}' i0 .....#....#..#  ####≈≈###≈≈###.# ##.# #.#....#.....#.# # #.≈....≈.....### ...# ∆ #.≈..⌠.≈.)...#  iE16##.# ## #.≈ ...≈.....# .. #.# ...#.....### ##. #.+#≈≈##.......# #...#####.@....#####...# #.........#####.# ##...#####...##.#### #.###........ i1##. #.# #.##...##### #.. #.# #............ i17#.# ##.## ####...####.. ### #.###...## ##.## #.. ..# #........##########.#####  i1_#.# #..##..................##.. iN:964.1 (6.0) i:$5.1 (7 i@ isCc _k - a scroll labelled JORESK DONGEH i&4 i iH _No target in view! i 3 i  i  i  id , i 7 _You open the door. ip 3 i  iR  ia , i  i+  i , i  ix"  i(<  i< , i>  ir@ , iA  iGC  iC , i!E  iN  iR  iOS  i:Y  i>]  iX`  iCa  ib  if  ih  ii  isk  i^n  iq  iAr  is  iv  iy  iz  iM|  ig~  i  i  i  i  i: X#.######## .....#... i #......... #.# .....≈...  i  #..###### #.# ...$§§.⌠<  iI , ##.# i z #.# .....≈...  i  #.# #.# .....#...  i B #.#  io k #.# ####≈≈###≈≈ iʏ #.######.# #.# #.#....#...  i ###........# #.# #.≈....≈...  ih ...........# #@# #.≈..⌠.≈.).  i i.#########.#####.# #.≈....≈...  iD .# #.......# #.#....#  i .# #######.## #.'#≈≈##..  i .# #...#####......####  iP †# #.........#####.# #  i .# #...##.#### #.### . i # ##.###.# #.##  ia .### #..# #.# #.. i  iĚ  ih 78.1 (1 i 3.0) i  i %9.1 (14 i  i   ix  iզ @_l - a scroll labelled REMEOR JUZXITO i$  if_ i)B iڌX i il, i  i i, ie iT ia, i i? if, i, i isB i i i i iB i i i i i; i id, iO i? i, iй iܻ i', i i i, i" i i, i i i #######)# #.. ##.##.##÷#############..### #######.......................# ....).......##.##############.# #######...#.##.#  #.# # ######.##.##.### #.# # #............. #.#  #†#######....#.# #.###  i###.# ###.. ###... ....# #..#....b)# #... ##### #..####...... ##≈≈#' ######## #..# #.....#....# ........ #.## .....≈....≈. .###### #.# ...$§§.⌠<.≈. b   bat (asleep)#.# .....≈....≈.#.# .....#....#. i #.# ####≈≈###≈≈### iY94.1 (155.1 (16 i iV _A bat comes into view. i  )#  ÷ )# #.# #.# # .### #.# #  i g...# #.# # #†.#.#  ###..#@#  #..#....b)#  #..####......  #..# #... #.## ... #.# ...$§§.⌠< #.#  #.#  #.#  i )#  ÷ )# #.# #.#  .### #.#  ...# #.#  #†.#.#  ###..#@#  #..#....b)#  #..####......  #..# #... #.## ... #.# ...$§§.⌠< #.#  #.#  #.#  i iZ _A bat is nearby! i'##.##.##÷#############..#### ######.......................# ...).......##.##############.# # ######...#.##.# #.# #  ##.##.####.# #  i #..............# #.# #  #†#######....#.# ### #.#### ##.# ###..#.##...# ###..... ...# #..#.@..b)# #......# #### #..####...... ##≈≈#'.### #..# #.....#....#. ....... #.## .....≈....≈. ###### #.# ...$§§.⌠<.≈. # #.# .....≈....≈. # #.# .....#....#. #  i0#.# ####≈≈###≈≈## ######.# #.# #.#....#.....#. i  i  i(Tb..b i6)9=6.0) i/ i1: _The bat hits you but does no damage. i>& , i. |..b4-7 i 6  i8 i _You hit the bat but do no damage. The bat hits you. i 9##.##.##÷#..#.# #.).##.#.# #....#.##.# #.# #. ######.##.##.### #.# #. #..# #.# #. #†#....#.# #### #.####. #.# ###..#.##...# ###.# #..#..@..)# #......#. #..####.b.....##≈≈#'.#. #..# ##.....#....#. #.## .....≈....≈. #.# ...$.§.⌠<.≈. i  #.# .....≈....≈..# #.# .....#....#..# #.# ####≈≈###≈≈###.#.# #.# #.#....#.....#.# i  i) &b. i _3--8 i  i [ _The bat misses you. The bat hits you. ip  You hit the bat. You bite the bat, but do no damage.The bat is heavily wounded. ix .b§§ 9 i  i P _The bat barely misses you. i, ##.##.##÷#..#.# #. .).##.#.# #.#...#.##.# #.# #.#.##.##.### #.# #.# .# #.# #.# †#....#.###### #.####.# .# ###..#.##...# ###. .# #..#...@.)# #......#.# #..####.b.....##≈≈#'.#.# #..# ###....§#....#. #.## ....§≈....≈...# #.# ...$.≈.⌠<.≈...##.# .....≈....≈..##.# .....# i #.# ####≈≈##  i  iO  i ..b....700 _The bat barely misses you. i x###.......................# #... ).......##.##############.# #.## ###...#.##.# #.# #.# ##.##.####.# #.# .............# #.# #.# #######....#.###### #.####.# # ###..#.##...# ###........ # #..#.....)#####......#.## # #..####.@.....##≈≈#'.#.### #..# ###.b...#....#..... .... #.## .....≈....≈...##  i x### #.# ...$.≈.⌠< #.# .....≈....≈..###.# .....#....#..# #.# ####≈≈###≈≈###.#  iR 5###.# #.# #.#....#.....#.# ....# #.# #.≈....≈.....### i  i  i j4=1 i  i : _The bat hits you but does no damage. iTX.# #. .##.#.# #.#...#.##.# #.# #.# #.##.##.### #.# #.# ## #.# #.# #....#.###### #.####.# ###..#.##...# ###. #..#.....)#####......#.# #..####.##≈≈#'.#.##  #..# ###.b...#....#. #.## #.....≈....≈...# #.# ##.# #.....≈..#.# #.....#....#..# #.# ####≈≈###≈  iV iV i_<2 i3j i4lI _The bat misses you. i  You hit the bat.  The bat is severely wounded. i&^..b  i3 i iQ _The bat closely misses you. iB......##.##############.# #.###) #...#.##.# #.# #.# #.##.##.####.# #.# #) ...........# #.# #.# #. #####....#.###### #.####.###.  ###..#.##...# ###.......... iYCw #..#.....)#####......#.#####..####.......##≈≈#'.#.## ## #..# ###.@...#....#....... .. #.## #...b.≈....≈...#### # #.# #...$.≈.⌠<.≈...#  iD#.# #.....≈....≈..###.# #.....#....#..##.# ####≈≈###≈≈###.# #.# #.# #.#....#.....#.#  i4D+..# #.# #.≈....≈.....#### #.# #.≈..⌠.≈.) i_D+# iG iH iT<4 ie_ ibQ _The bat closely misses you. i4 ##.#.# #.###)# ...#.##.# #.# #.# #.# #.##.##.### #.# #.# #)## #.# #.# #.# iR....#.###### #.####.###.####..#.##...# ###.##..#.....)#####......#.##..####.##≈≈#'.#.##  #..# ###..@..#....#.  i. #.## #...b.≈....≈...####  i_#.# #...$.≈.⌠<.≈...# #.# #.....≈...§≈..## i#.# #.....#....#..# ih;#.# ####≈≈###≈≈###.# .# #.# #.#....#.....#.## #.# #.≈....≈.....###  i iJ i"b. ik#5 iN==5 i%  iP _The bat barely misses you. iu  You barely miss the bat. Your bite misses the bat.The bat is severely wounded. iw iN'. iZ&6 i3_ _The bat misses you. i:&5  You hit the bat. iE/4† i21.67 il8 i:G _You kill the bat! i4 i iH _No target in view! i6 _No target in view! i i  i iH _No target in view! iy4 iE iH _No target in view! i4 i i. H _No target in view! iJ i@ _No target in view! i2N iN i.V ijY iw4 i iG i4 i i  i 4 ix' i>* iq4 ii i i I i[  _= _You now have 89 gold pieces (gained 14).  You see here a bat corpse. _ ia  irb , ic  itg  i@i , i-j  in  iyp , iq  iw X iDz  i| , i_}  iJ  i , i  i(  i , i@  iړ  i , i/  i  i , i~  i͜  i , i  iq  iġ , iK  i  iQ , i  i  iը , ic  iЪ  i , i  i  i , i  i°  i% , i  im  iK , iܵ  i  i? , i  i , i  i  i  i X i , i|  i  i@ , i  iG  iN , i  iR  i , i+  i  i? , i  i  i , i  in  i , i  i  i , i  i  i , i  ia  i , i  i  i , id  i  i , i  i  iR , i  i)  ie , i%  iY  i , i@  i  i , i  i  i  , i  id  i , iB  i  iL , i  i  i , i  i3#  iw$ , i%  iZ'  iJ( , i(  i+  i- , i-  ix/  iU0 , iC1  i 3  i3 , ip4  iL6  i7 , i7  i0:  i2; , i;  i=  i? B i@  iGA  iND  iD X iE  iyF  iG , iG  iH  iI , iIK , ieL , iL  i/N  i`O B iT  iHU , iFV  iW  iX , iY  iZ  i\ , i^\  i ^  i_ B ia  ic , ic  ih  ii , ii  ik  i&m , im  io  i?p  i|p  iq  i`s  ivu , inv  ix  iQz , i{  i}  i , iĀ  i  i , i̅  i  iY , iv  iJ  i? , iȑ  i_  i , i  i?  i  i  i  i  ih , iZ  iG  i , i  i|  i , i  iP  i , i$  i  i , i  i  i , i  i  i_ , i  i  i , i  i  iA , i/  iQ  i , i  ih  i , i>  i/  i} , i(  i  i , im%  i)&  i'  iJ(  i(  i-  i. , i/  i3  i5 , i6  i4;  iR< , i=  iA  i]B  iB  i:C  iG  iH , i[?25l[?1c9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a -1 hand axe of flaming  b - [carried] c - a +2 dagger of venom (weapon) Results elsewhere ([,] to cycle)  c - [D:1] a +0 dagger (1 further duplicate)d - [D:1] a +0 club  e - [D:1] a whip  f - [D:1] a hand axe  g - [D:1] a +0 whip  h - [D:1] a club  i - [D:1] a +0 short sword i5d Level 1 of the Dungeon<>>>(Press ? for help) #†###.# ###..#.##...# ###..........##.##.#.# #.....# #..#.....)#####......#.######.##.#.# #.##### #..####.......##≈≈#'.#.######.##.#.# id ! #.######### #..# ###.....#§...#...@......# ##.#.# #.........# #.## #..†.§≈....≈...######## #..#.# #..######.# #.# #....§≈.⌠<.≈...##.##.# ixe ##.# #.# #.# #.....≈....≈..###.##†# #.# #.# #.# #.....#....#..###.##.# #.# #.# #.# ####≈≈###§≈###.##..##.# ie p#.######.# #.# #.#....#.....#.##.###.# ####........# #.# #.≈....≈.....####.# #.# if #...........# #.# #.≈..⌠.≈.)...##.# #.# i;f #.#########.#####.# #.≈....≈.....# i_f ;#.# #.##.# if [#.......# #.#....#.....##########.###.# if b#.########.## #.'#≈≈##.......# if A#...........##.##...#####......#####...# if T#.#####.######†# i g #.........#####.# ##...##### #.# #.##.# i0g #...##.#### #.###........# ##.## #.##.# iQg T##.###.##.##...#####.###>..####.# irg #.### ig _#..# #.##.....................#.##...# ig #.####.## ####...####..###..>##.#.# ig ###.######## #.###...####.## #..# ##.###†#.# ig #........# #........##########.#####..####.###.#.# i  ieyoung3 the ChopperGnoll of Ignis *****.Health: 35/35 ========================Magic: 7/7========================AC: 2Str: 15EV: 10Int: 13SH: 0Dex: 7XL:  3 Next:  6% Place: Dungeon:1 ieTime: _No target in view! _You now have 89 gold pieces (gained 14). _You see here a bat corpse. _Done exploring. _Done exploring.  Search for what [? for help]? weapon i4 iI i i iK; _ i iZ, i i i, i? i  i/, i  i iB ip& iF), i) i0 i1, is3 i9 i<, iE> iIZ  Items here: ( ) ÷÷. iN i=O _ iQ i*Y i[, i` ig<  You see here a +0 club. iLj ij _ ik iUr it, i? i@, iyA iQD iE iF iF iH i"J, iJ iL iNB iQ iR, iR iCU i7V, iV i:Y ioZ iZ i[ i'] i^, i^ i5a iJb, ic i e i:f if ig iTkR  There is a stone staircase leading down here. in io _ iq is iu, iv i9z iC{ i{ i| i~ i, it i i, iȆ i> iX i, i il i, i i i, iy i i , i ii i, iʮ i i, iE i i, i[ ii#..# ###.....#§...#..........# #.## #..†.§≈....≈...######## #.# #....§§.⌠<.≈...# #.# #.....≈....≈..## #.# #.....#....#..# #.# ####≈≈###≈≈###.# #.# #.#....#.....#.# #.# #.≈....≈.....### #.# #.≈..⌠.≈.@...#Noise: --------- 919.1 (64.0)  iH#.# #.≈....≈.....#c) +2 dagger (venom) ..# #.#....#.....####### Nothing quivered #.## #.'#≈≈##.......##... ...#####......#####...##.## .........#####.# ##...##### #.#   i...##.#### #.###........# ##.##  #.###.##.##...#####.###>..#  ..# #.##...................  i iH iM _You see here a +0 whip. iC$ j§20.1 (1.0) i+  iD. # _m - a +0 whip i  i Inventory: 13/52 slots Hand Weapons (go to first with ))  c - a +2 dagger of venom (weapon)  i'  a - a -1 hand axe of flamingm - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled QYSTIBL UFUTWE  e - 3 scrolls labelled ZOM NOOGRELI  f - a scroll labelled OSYCIMM QAME  i u g - 2 scrolls labelled QAK GU IPEO  i - a scroll labelled WESMIL DUTAEN  j - a scroll labelled JYFRE MYGIT  k - a scroll labelled JORESK DONGEH  l - a scroll labelled REMEOR JUZXITO Potions (go to first with !)  h - a pink potion i   i#..# ###.....#§...#..........#eyoung3 the Chopper #.## #..†.§≈....≈...########Gnoll of Ignis *****. #.# #....§§.⌠<.≈...#Health: 35/35 ======================== #.# #.....≈....§..##Magic: 7/7========================  i)#.# #.....#....#..#AC: 2Str: 15 #.# ####≈≈###≈≈###.#EV: 10Int: 13 #.# #.#....#.....#.#SH: 0Dex: 7 #.# #.≈....≈.....###XL:  3 Next:  6% Place: Dungeon:1  i#.# #.≈..⌠.≈.@...#Noise: ---------  Time: 920.1 (0.0) #.# #.≈....≈.....#c) +2 dagger (venom) ..# #.#....#.....####### Nothing quivered  i#.## #.'#≈≈##.......##... ...#####......#####...##.## .........#####.# ##...##### #.#  ...##.#### #.###........# ##.##  #.###.##.##...#####.###>..#  ..# #.##...................  _Search for what [? for help]? weapon _Items here: ( ) ÷÷. _You see here a +0 club. _There is a stone staircase leading down here. _You see here a +0 whip. _m - a +0 whip i4 i i  iM,o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]?  i [?25l[?1c i i 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  i9 tResults at your position  a - [carried] b - a +0 robe (worn) iz#..# ###.....#§...#..........#eyoung3 the Chopper #.## #..†.§≈....≈...########Gnoll of Ignis *****. #.# #....§§.⌠<.≈...#Health: 35/35 ======================== #.# #.....≈....§..##Magic: 7/7======================== #.# #.....#....#..#AC: 2Str: 15 #.# ####≈≈###≈≈###.#EV: 10Int: 13 #.# #.#....#.....#.#SH: 0Dex: 7 #.# #.≈....≈.....###XL:  3 Next:  6% Place: Dungeon:1 #.# #.≈ iَ[39;49m..⌠.≈.@...#Noise: ---------  Time: 920.1 (0.0) #.# #.≈....≈.....#c) +2 dagger (venom) ..# #.#....#.....####### Nothing quivered #.## #.'#≈≈##.......##... ...#####......#####...##.## .........#####.# ##...##### #.#  ...##.#### #.###........# ##.##  #.###.##.##...#####.###>..#  ..# #.##...................  _Items here: ( ) ÷÷. _You see here a +0 club. _There is a stone staircase leading down here. _You see here a ik+0 whip. _m - a +0 whip  Search for what [Enter for "weapon", or ? for help]? armor iʐ i i. _ iLk  _Unknown command. i= iWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  i  i [?25h[?0c#..# ###.....#§...#..........# i eyoung3 the Chopper #.## #..†.§≈....≈...########Gnoll of Ignis *****. #.# #....§§.⌠<.≈...#Health: 35/35 ======================== #.# #.....≈....§..##Magic: 7/7======================== #.# #.....#....#..#AC: 2Str: 15 #.# ####≈≈###≈≈###.# iC 6EV: 10Int: 13 #.# #.#....#.....#.#SH: 0Dex: 7 #.# #.≈....≈.....###XL:  3 Next:  6% Place: Dungeon:1 #.# #.≈..⌠.≈.@...# i Noise: ---------  Time: 920.1 (0.0) #.# #.≈....≈.....#c) +2 dagger (venom) ..# #.#....#.....####### Nothing quivered #.## #.'#≈≈##.......##... ...#####......#####...##.## .........#####.# ##...##### #.#  ...##.#### #.###........# ##.##  #.###.##.##...#####.###>..# i*   ..# #.##...................  _There is a stone staircase leading down here.  iN _You see here a +0 whip. _m - a +0 whip _Search for what [Enter for "weapon", or ? for help]? armor  ip s_Unknown command.What level of the Dungeon? (default 1, ? - help)  ir [?25l[?1c if42 i io i i _ iRX i in i] i ii i i i i i i< i iP i i^, ij i i, i i? iz"_You see here a +0 whip. _m - a +0 whipSearch for what [Enter for "weapon", or ? for help]? armor _Unknown command.There is a stone staircase leading down here. i8 i i*$ _ iZ ic32 i4 i5 id5 i5 iY>  #########  #........ #........ #........ ∆ #........ #.# #........ #....##........ #....@# 34.8 (14.7) iXX #.#..##  ##.   ## _You climb downwards. _There is a stone staircase leading up here.P ih_P i,hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l