Ξhۊ  Player: fallout330 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-10-15.13:17:02.ttyrec Time: (1760534222) Wed Oct 15 13:17:02 2025 Оhrv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cОhОhӞCfallout330 the CleaverMinotaur of Trog *****.Health: 103/103 ========================Magic: 10/10 ========================AC: 15Str: 22EV: 14Int: 8SH: 0ОhDex: 12XL: 11 Next:  3% Place: Dungeon:9Noise: ---------  Time: 7100.6 (0.0)m) +11 Singing Sword {sonic wave} Throw: 79 stonesОh`#### #.#.##.# ##...# ########.# ##..## #........# # ##.## #.######## #######).# #.# #........# #'# #.#....### ###.### ).#....# #÷..))# ##.....######.†.@)# )..........##.)..)# ÷).........##....)# ###........##)†).÷# ###........######## ........#### #######.# ##......# ##.######ОhWelcome back, fallout330 the Minotaur Berserker.Game seed: 1 (custom seed)Trog says: Kill them all!ОhОh^Оhh _Press ? for a list of commands and other information.Ӟh3ӞhӞh 4Ӟh"ӞhG%= _Done exploring.Ӟh 3Ӟhq Ӟh 4ӞhӞh[ = _Done exploring.Ԟh o3Ԟh,uԞh4ԞhԞhE _Done exploring.Ԟh   #...# ######### #.......##.## #.####### #######).#  .......'#....### ###.### ) #÷..))# ԞhY ##.....######.†.)) )..........##.).@)# ÷)#.... ###)†).÷# ##.#ԞhԞh321.6 (1 _Ԟhp'Ԟhb*՞h?^M### #.#.# .# ######## #..## #........ # 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#.................#.##....#####.#)### >.#### #.#.# # #######..# #..[# h.....#~.....)#...#<).#....# #÷ hҦ<6hhưh7#  ..... #.....####... ######.......... h..####.#........ß..#.###.#.....########..........##..... ##.##### ######......######## h #...# #.................#.##hr....#####.#)### h >.#### #.#.# # #######..# #..h%M.############hE hs..).........))....)##.....######. hh&7hh h a#.#.##.#.##.##.  #.#.##.......####....#.##.#. #.#.#####............#.##.#.# .####.#........ß..#.###.##.##.#.##..........##. #.##### ######......#. #...# #.....#. ###.# #.#####.#)##.# #..#### #.#.# #.## #h ..# #...# ##..##..# #..## #....# ##.## #####.####...#.#######).# ##≈≈..~~≈#...#[#.# #[#≈.....≈#...#[#.#....### ##~.....)#...#<).#....# #÷.).))....)##.....######.†h h0 h h 8h h a _There is an escape hatch in the floor here.hh'hTh C9 _hkhG ######### 10 h#.@.....#  #.......#  +.......#  #+####### h hh+h' .30.3 (1.7h8+ hn, K _You slide downwards. The hatch slams shut behind you.hB 3hC hHE hH h.L BhN ,h@N hP hS ,hT hwV 7 _You open the door.hX 3hY hF] @  There is an open door here.h*` h`  _ha hb hf ,h$################.h| h} +9.3 (9h h? ; _Found a stone staircase leading down.h k ##.###...##.#.......#.#.#..'.#.$..@....#+#...>$####.#h B40.3 (1h h h L. #.###..##.#.#.#.##.'.##....$.#+##.#.#.>$h q######..#h <1he h hۍ^.... #.###..##.#.#.#.# #.'.# #....$.#+# #. #. #.>$###### #... ###hh&2hhh8.. #.###..#.#.#.#.# #.'.# #.....#+# #. #. #.>$#  #... ####hh&3hh~h+4.3 (2hh> _You now have 580 gold pieces (gained 7).h-  .... ###############.......... ...#########....... #'#+######....... >$#################hA7 h7 +5.3 (1hJ@ h 9 . ###############.......... ...#########........ #'#+######....... >$################..#h hA &6h h hZ .... #.###.. .#. ..#. #.'. #.#+ #. #.h #.>$# #... ####h<7hfhhf9 .... # .....###. .. ..# ...# #.' #.#+ #. #. #.>$# #...# #####hlhl&8hlqh=sh#.....###.......... ........####### ........ #'#+#####.......>@################..####  hD hV<9hh0B50.3 (2hh? _You now have 596 gold pieces (gained 16).h...####### ....#......... #.....'......#+#####....................>.################.@####hh3hk+1.3 (1hFhh ###.. .....#######...........#......'.............#+#####........................>@################h Y...#####hy h &2h hv h ~q .... ############.....###.. ..######....#'......#+#####hd~(.@................>.################...##### hC<3hhhK  .... #   .....###.   ...   ..#   ...#   #.'   #.#+   #   #   #.>.   #...#   #####      hGQhQ&4hVhWh: .... #  .....###.  ...# ..h'5#. ...#. #.'. #.#+# h[]#. #. h#.>.# #...#  hhh8hh5hhhV .... # .....###. ..#..#....#.#.'.#.#+##. #. #.>.# #...# #####hm hʑ &6h hږ h2.... # .....###. .#.#.#..#.##.'.##.#+##. #. #.>.# #...# #####h2h&7hhhr.... # .....###. .# .#.# ..#.# #.'.# #.#+# #. #. #.>.# #...# #####.h~<8hhh" .... # .....###.. .## .#.# .#.# #.h#t'.# #.#+# #. #. #.>.# hC#A#...# h'+h+&9h&0h2hX.... # .....###.. .## .#.......# .#.# #.'.# #.hxX.#+# #. #. #.>.# #...# h^h_h;_ 60hxchdh.... # .....###.. .######### .#.......# .#.# #.'.......# #.#+# #.hH #. #.>.# #...# hh&1hhhW2.... # .....###.. .######### .#.......# .#.......# #.'.......# #.#+# #. #. #.>.#h&XU #...# h_ho`&2hdhfhq.... # .....###.. .######### .#.......# .#.......# #.'.......# #.#+# #. #.h #.>.# #...# hh6&3hhhef.... #  .....###..  .######### .#.......# .#.......# #.'.# #.#+# #.he #. #.>.# #...# h*mhm&4h,rhMth<..... # .....###... .##  .#.#  .#.# #.'.# #.#+# #.#.#.>.##...# hh#&5hhbhOaF.... # ###.......... ..# ..#.# ..#.# #.'.# #.#+# #.#.#.>.##...# hhh_h&6hImh(ohL # ###.......... ....# ...#.# ..#.#  #..'.#  #.#+#.  #.#.#.>.##...# h hHh&7hhh^d+ # ###. ....# ....#.# ...#.# #..'.# #.#+#. #. #. #.>.# #...# #####hhhi&8h5mh=oh2{ # ###. # #.# ...#.# ...'.# . .#+#h~. ...>.# ...#  hh&9hhhNX  # ###. # #.# #.# ...'.# ..#+#. >.##  h&` h` h` 70hne h'g h # . # .#.# .>#.# ..#'.# ...##+#....### .##  h h 1h h6 ; _Found a stone staircase leading down.h# . ....# ...#.# ...>.#.# ...# '.#....# #+#....# # # # #  h_hÜ&2hߠhhp . ......##h !.....##.#....>. #.#....# '.h;#....# #+#....# # #  hz hh&3hhS _Found a red potion.hv_-  .......# ##!.....# #.#....>. #.#....# '.#....# #+#....# h_X# #  hhhbh&4h=mhoh$ ##########.. .......#########!.....#>.#'.......h#+####### .................... #####################hh&5h}hhv  ##########.. ..########!.....#h$w >.#'.......#+####### .................... #####################h9~ h~ &6hA h* hg M. ##########.. ..########!.....##>...#'.......#+#######...... ....................#####h'| Y7hM.. . ##########.. .. ########!.....##>...#'.......#+####### ....................#.#hbh&8hHh hM...######..... .. ########## W.. .. ########!.....##>...###.'....... .......#+#######....#W   wraith (dormant)#hehg.WWh&9hPh_Y _A wraith comes into view.h/#?.. #...#######..#... #.... ##########..............W. ########@.....##>..#h##.'.......#+####### .................... #####################h  Found a scroll of vulnerability. The wraith hits you. The wraith is very cold.  The wraith resists.h]2-=80h.hK _The wraith is lightly damaged. _You see here a red potion.h@ .. ?.. ###### ##########..............W ########!.....##>..#hq@ ##.'.......#+####### .................... #####################hM  The wraith hits you. The wraith drains your vigour!hoN ;99/103 -hN K1Slow hT h0W  hZW N_You feel yourself slow down.h  You hit the wraith but do no damage.The wraith is lightly damaged.2.8 (1.5hhS _The wraith barely misses you.hp  The wraith is lightly damaged. but does no damage. The wraith is very cold.  The wraith resists.  The wraith is lightly damaged.hits you but doeshEqA no damage. The wraith is very cold.  The wraith resists.hq5100/1034.3hbyh|hits you but does no damage. The wraith is very cold.resists.is lightly damaged.hits you but doeshB| no damage. The wraith is very cold.resists. _The wraith is moderately damaged.h_) #.....##?.....##...######...##............##............##............##............#......W@.....########!.....##....>...#....###.#....##....#.....#.....#You hit the wraith but do no damage.The +11 Singing Sword lets out a series of bird calls.he 7#..hUf \...##?.....##...######...##............##............##............##............#......W@.....########!.....##....>...#....###.hf #....##....#.....#.....#h(w The wraith is moderately damaged.Your headbutt misses the wraith.  The wraith is moderately damaged.  The wraith hits you. The wraith drains your vigour!You feel as though you will be slow longer.The wraith is very cold. The wraith resists.97/103 -5.8hN h  _heavi  You slice the wraith!!  h The wraith is almost destroyed. but does no damage. The wraith is very cold.  The wraith resists.  You destroy the wraith!h 1.h R-5==7.3h h   #... ...# #?.. ...# #...######...# #.# #.# #h .##.#......#.#!.....##.#.#....>....#.#....###..'.#....#.#+#######....#......#......## _Trog accepts your kill.h h 98---8.8h h hT! #... ...# #?.. ...# #...######...# #.# #.# #.##.# #.......#.#!.....##.#.#....>....#.#....###..'.#....#.#+#....#.....#.....##hCw---90.3h_  #... ...# #?.. ...# #...######...# #.# #.# #.#  #.# ##.......#.#!.....##.#h`.#....>....#.#....###..'.#....#.#+#....# .# .# .#hihEj#9hgj2=1.8hphrhY3h9[h`h+ahdhfh gh.g>100/103=hOghhhMn,hnh]w\1hDx$ hxc_You feel yourself speed up.hyh}hA}%2h~h,h ha3=h}hE1 _HP restored.h̊3h hŽhے,hkh•hƙ,h˚hП#......##?.. ...# #...######...# #............# #...# #...# ##########...# h`;......................# .......#########@.....## #.......#....>... #.......#....###. '.......#....##+#######....#..........#.....# ##################### ha1304.8 (13.0)hH=5.8 (14hxf _F - a red potionh h. hJ ho h BhK h ,ht h\ h[ ,h h h ,hq h h h) h> hq h/O ##.....  ......  #....  #...#  #...#  #...#  #...+ ...# #@..# ...# #...######...# #............# #............# .#............#h ############............####........# .............#########......## .............#.......#....>...h 212.8 (7.0)h# +3.8 (8h hS _G - a scroll of vulnerabilityhU63h 7hX9h ?BhCXhEhnI,h+JhL7 _You open the door.hP3hQhT@  There is an open door here.hWheX _h YhZh],hv^h_hb,hchi#..... ###..... ...... #.... #...###### #...#....# #...#..@)# hni#...'....#...# #...#....#...# #...######...# #............# #............#hi~ #............# ##########............#hi3..#h-pw#..... ###..... ...... #.... #...###### #...#....# #...#...@# #...'....#...# #...#....#...# #..# #haz,20.8 (7h*{+1.8 (8hhDn _You see here a +4 sling.h(hh"h)hhP _hZ,hhh,hhhĽ,hľhg@  There is an open door here.h5 _hhh,hhhi,hWhhH,h8hhh"hh hhh,hhh1,hhhmXh hOhhhh hX hh,hhhk,hhkh ,hbh^ho,hh h%Bh &h$(,h(h*h,h,h;-hl.h0,hh1hd3hs6,h6h*8hBhS[hoe _You open the door.  There is an open door here.hhhyh _hpihEkhm,hnhohRr,hshuhx,h@yhzhUBh#hBh47 _You open the gate.hu3h7hh,hڏh<@  There is an open gate here.hhe _hhh,hh%h#........#$>$ #........#$? #........## #.........h #........#.# .#........#.# ..........#.# #.@###.#63.8 (42.0) #..'...####+# #..'........# ## #..'......... ##.##..#.h(.......# #...#..#........# .......#........# ......##.######## .#.......h>h,4.8 (43huhT9 _Found an escape hatch in the floor.hSM[$#>$##$?$#h:T###..  #.......@..#######..###.# .'...####+#..'........#'......hT...................##.#####h]hX^15.8 (1.0)h+ehg< _Found 589 gold pieces and a ring mail.h,.FM#### [>#$?$######... .#..........######..###.# #..'...####+#.........#.....h5h6&6h<h)?h M#######......#####[>#$?$######..... .#..........hϟ U######..###.#.#..#..h <7h% h hg. HM#######......#####[>#$?$######..... .#.#.#..........#.##..#.hj9 <8h@ hB hSM#######......#####[>#$?$######..... .#.#hT.#........#.##..'ha`h`&9hejhkh_\<M . ....#######......#####[>h~`z#$?$######.....#........#.#.##..'h[khk'70hthvh h< ^Inventory: 33/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2} h  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Missiles (go to first with ()  b - a throwing net  p - 79 stones (quivered)C - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) h$ k - a +4 ring of slaying (worn)w - a ring of fire Wands (go to first with /)c - a wand of acid (4)  hP Bh - a wand of flame (30)  q - a wand of paralysis (14)  h~ t - a wand of warping (11) hΜ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hF  p - 79 stones (quivered)  C - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) hF>Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)  w - a ring of fire Wands (go to first with /)  c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (14)  t - a wand of warping (11)  u - a wand of mindburst (11) ScrollshG?  l - a scroll labelled LOWNAO SUBRITS  n - 7 scrolls of teleportation  o - a scroll of fog  h}   l - a scroll labelled LOWNAO SUBRITS  n - 7 scrolls of teleportationy - 3 scrolls of identify6h&   n - 7 scrolls of teleportation  o - a scroll of fog  A - 2 scrolls of blinking42h   o - a scroll of fog  s - a scroll of summoning  G - a scroll of vulnerability7h  s - a scroll of summoning  y - 3 scrolls of identify Potions (go to first with !)52h~  y - 3 scrolls of identify  A - 2 scrolls of blinking  f - 2 potions of curing7h[   A - 2 scrolls of blinking  G - a scroll of vulnerabilityi - 2 potions of might63hP) y - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll hVQQ_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all hQ things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. hQq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hq? Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled LOWNAO SUBRITS Potions (select first with !)  F - a red potion h? b[?] describe selectedh1h:fallout330 the Cleaver.....Minotaur of Trog *****.......Health: 103/103 ========================......Magic: 10/10 ========================########......AC: 15Str: 22h:#........#####EV: 14Int: 8#........#$[$#SH: 0Dex: 12#........#$>$#XL: 11 Next:  5% Place: Dungeon:10#.....@..#$?$#Noise: ---------  Time: 7370.8 (0.0)#........#####m) +11 Singing Sword {sonic wave} #.............Throw: 79 stones#........#.#.#.#........#.#..........#.#######..###.##..'...####+##..'........# _You open the door. _There is an open door here. _You open the gate. _There is an open gate here. _Found an escape hatch in the floor. _Found 589 gold pieces and a ring mail.hl<hGEhNvfallout330 the Cleaver.....Minotaur of Trog *****.......Health: 103/103 ========================......Magic: 10/10 ========================########......AC: 15Str: 22#........#####EV: 14Int: 8hAOa#........#$[$#SH: 0Dex: 12#........#$>$#XL: 11 Next:  5% Place: Dungeon:10#.....@..#$?$#Noise: ---------  Time: 7370.8 (0.0)#........#####m) +11 Singing Sword {sonic wave} #.............Throw: 79 stoneshO#........#.#.#.#........#.#..........#.#######..###.##..'...####+##..'........# _There is an open door here. _You open the gate. _There is an open gate here. _Found an escape hatch in the floor. _Found 589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust.hfA1.8 (1h7ohr _You open the gate. _There is an open gate here. _Found an escape hatch in the floor.589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesiah  h Inventory: 33/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Missiles (go to first with ()  b - a throwing net  p - 79 stones (quivered)C - 32 poisoned darts  D - a javelin hr Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire h Wands (go to first with /)c - a wand of acid (4)  h - a wand of flame (30)  h q - a wand of paralysis (14)  t - a wand of warping (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exith 7[top]h y - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hIdentify which item? (\ to view known items) Potions (select first with !)  F - a red potion [?] describe selected hǥ  h] fallout330 the Cleaver.....Minotaur of Trog *****.......Health: 103/103 ========================......Magic: 10/10 ========================########......AC: 15Str: 22#........#####EV: 14Int: 8#........#$[$# h SH: 0Dex: 12#........#$>$#XL: 11 Next:  5% Place: Dungeon:10#.....@..#$?$# h 8Noise: ---------  Time: 7371.8 (0.0)#........#####m) +11 Singing Sword {sonic wave}  h #.............Throw: 79 stones#........#.#.# hN .#........#.#..........#.#######..###.##..'...####+# hw d#..'........# _You open the gate. _There is an open gate here.  h X_Found an escape hatch in the floor. _Found 589 gold pieces and a ring mail.  h˩ vAs you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesia hĬ  h  hO fallout330 the Cleaver.....Minotaur of Trog *****.......Health: 103/103 ========================......Magic: 10/10 ========================########......AC: 15Str: 22#........#####EV: 14Int: 8#........#$[$#SH: 0Dex: 12#........#$>$#XL: 11 Next:  5% Place: Dungeon:10#.....@..#$?$#Noise: ---------  Time: 7371.8 (0.0)#........#####m) +11 Singing Sword {sonic wave} #.............Throw: 79 stones# hn ........#.#.#.#........#.#..........#.#######..###.##..'...####+##..'........# _There is an open gate here. _Found an escape hatch in the floor. _Found 589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. h A2.8 (1 h*  h > _Found an escape hatch in the floor.589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _F - a potion of enlightenment hr  h] Inventory: 33/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  h Missiles (go to first with ()  b - a throwing net  p - 79 stones (quivered)C - 32 poisoned darts  h% D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  h  k - a +4 ring of slaying (worn)w - a ring of fire Wands (go to first with /)c - a wand of acid (4)  h - a wand of flame (30)  h Cq - a wand of paralysis (14)  t - a wand of warping (11)  hh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  p - 79 stones (quivered)  C - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)  w - a ring of fire Wands (go to first with /)  c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (14)  t - a wand of warping (11)  u - a wand of mindburst (11) Scrolls?  l - a scroll of amnesia  n - 7 scrolls of teleportation  o - a scroll of fog  s - a scroll of summoning31% h a l - a scroll of amnesia  s - a scroll of summoningy - a scroll of identify  A - 2 scrolls of blinking  G - a scroll of vulnerability47 h̗  s - a scroll of summoning Potions (go to first with !)  f - 2 potions of curingi - 2 potions of might  j - 3 potions of heal woundsr - a potion of invisibility73 h3c d f - 2 potions of curing  r - a potion of invisibility  v - a potion of hastez - a potion of berserk rage  F - a potion of enlightenment89 h(  hv r - a potion of invisibility  v - a potion of haste Miscellaneous (go to first with })  hc x - a +0 phial of floodsbot h  v - a potion of haste  z - a potion of berserk rage hj  z - a potion of berserk rage  F - a potion of enlightenment h  F - a potion of enlightenment  x - a +0 phial of floodshl l - a scroll of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. This scroll is completely useless to you: Trog doesn't allow you to memorise spells! It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified useless_item scroll _________________ “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hhffallout330 the Cleaver.....Minotaur of Trog *****.......Health: 103/103 ========================......Magic: 10/10 ========================########......h$AC: 15Str: 22#........#####EV: 14Int: 8#........#$[$#SH: 0Dex: 12#........#$>$#XL: 11 Next:  5% Place: Dungeon:10hx#.....@..#$?$#Noise: ---------  Time: 7372.8 (0.0)#........#####m) +11 Singing Sword {sonic wave} #.............Throw: 79 stoneshu #........#.#.#.#........#.#..........#.#######..###.##..'...####+##..'........# _Found an escape hatch in the floor. _Found 589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. _F - a potion of enlightenmenthA3.8 (1hh8589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _F - a potion of enlightenment _You drop a scroll of amnesia.h:h1CInventory: 32/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Missiles (go to first with ()  b - a throwing net  p - 79 stones (quivered)C - 32 poisoned darts  D - a javelin Armour (go to first with [) hC a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire Wands (go to first with /)hDqc - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (14)  t - a wand of warping (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  h h _fallout330 the Cleaver.....Minotaur of Trog *****.......Health: 103/103 ========================......Magic: 10/10 ========================########......AC: 15Str: 22#........#####EV: 14Int: 8#........#$[$#SH: 0Dex: 12#........#$>$#XL: 11 Next:  5% Place: Dungeon:10h0 #.....@..#$?$#Noise: ---------  Time: 7373.8 (0.0)#........#####m) +11 Singing Sword {sonic wave} #.............Throw: 79 stones#........#.#.#.#........#.#..........#.#######..###.#h #..'...####+##..'........# _Found 589 gold pieces and a ring mail.  As you read the scroll of identify, it crumbles to dust. _l - a scroll of amnesiaAs you read the scroll of identify, it crumbles to dust. _F - a potion of enlightenment _You drop a scroll of amnesia.h! hO" h* h9+ h3h`hh&,he*h:,h1h12h4h8hEE7#....+ #....# ##....##+##.# ..........# O........# .........########.......##..#####..#........#$[$#..#........#$>$#.#.....?..#$?$#..#..#####.+#.....O   two-headed ogre (asleep)#........#.#.#...#........#.#.+............#.# #hLL 5.8 (2  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.hUi.OOhMVJ====6.8 (3h;^hh; _The two-headed ogre shouts in stereo!h_ ;#....+#....# ##....##+##. ......... ....... O........########.......#........#####..#$[$#...#$>?..#$?...#####.+.......#.#.#..#.+.h) d..# #######..###.#hg h P.Oh7 J----7.8 (1h h_ hA`Inventory: 32/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Missiles (go to first with ()  b - a throwing net  p - 79 stones (quivered)C - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire Wands (go to first with /)c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (14)  t - a wand of warping (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  p - 79 stones (quivered)  C - 32 poisoned darts  D - a javelin Armour (go to first with [) h7 a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)  w - a ring of fire hfWands (go to first with /)  c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (14) h t - a wand of warping (11)  u - a wand of mindburst (11) Scrolls?  n - 7 scrolls of teleportation  o - a scroll of fog  s - a scroll of summoning  h[y - a scroll of identify33%h7 n - 7 scrolls of teleportation  y - a scroll of identify  A - 2 scrolls of blinking  G - a scroll of vulnerability Potions (go to first with !)50h   y - a scroll of identify  A - 2 scrolls of blinking  f - 2 potions of curing5h   A - 2 scrolls of blinking  G - a scroll of vulnerabilityi - 2 potions of might61h G - a scroll of vulnerability  f - 2 potions of curing  j - 3 potions of heal woundsr - a potion of invisibilityh972h  f - 2 potions of curing  i - 2 potions of might h` v - a potion of haste7hg.4 q - a wand of paralysis (14). A magical device which can render a creature immobile, incapable of moving any of its limbs. Noise: A bit loud You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hr  #....+ fallout330 the Cleaver #....# #  Minotaur of Trog *****. #....##+##.#  Health: 103/103 ======================== ..........#  Magic: 10/10 ======================== .........#  AC: 15Str: 22 hˠ .........  EV: 14Int: 8 ########O......#  SH: 0Dex: 12 h #.......*#####..  XL: 11 Next:  5% Place: Dungeon:10 #.......@#$[$#..  Noise: ---------  Time: 7377.8 (0.0) #........#$>$#..  m) +11 Singing Sword {sonic wave}  #.....?..#$?$#..  Throw: 79 stones #........#####.+ h  #...............  #........#.#.#..  O   two-headed ogre .#........#.#.+.. h U ..........#.# #  h I######..###.# +0 giant club. h+ _The two-headed ogre shouts in stereo!  Aiming: ParalysePress: ? - help, Shift-Dir - straight linehr Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 32%)hLx   #  h#  .#  hu..#  .........  h~*......# hM .#####.. h"j $[$#.. hC  heu$>$#..  h$?$#..  hG####.+ h%...... h.#.#..  #.+..h  # h<hWO(paralysed)haEhLhY#....+fallout330 the Cleaver#....# #hY!Minotaur of Trog *****.#....##+##.#Health: 103/103 ========================..........#Magic: 10/10 ========================.........#AC: 15hZ^Str: 22.........hNZ(EV: 14Int: 8########O......#SH: 0Dex: 12hsZ#........#####..XL: 11 Next:  5% Place: Dungeon:10hZ#.......@#$[$#..Noise: ---------  Time: 7377.8 (0.0)hZ#........#$>$#..m) +11 Singing Sword {sonic wave} hZ#.....?..#$?$#..hZThrow: 79 stones#........#####.+h[#...............#........#.#.#..h>[O   two-headed ogre (paralysed)he[.#........#.#.+............#.# #######..###.#h[k+0 giant club. _The two-headed ogre shouts in stereo!  h[Aiming: ParalysePress: ? - help, Shift-Dir - straight lineh[Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 32%)hzfhf'===hg8.8 (1h"ohq~ _The two-headed ogre shouts in stereo!  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 32%) _The two-headed ogre suddenly stops moving!h'v4h ~hh!H #....+ #....# #....##+##.................# .........#######O......######..[...#$>hH ?..#$?$#..#####.+..... .#.#.#.#.+............#.# #hR hS '---hS 9hM[ h(] h  h y The helpless two-headed ogre fails to defend itself.  You slash the two-headed ogre!hL #---hm 80hÉ h = _The two-headed ogre is lightly wounded.h  The helpless two-headed ogre fails to defend itself.  You dice the two-headed ogre like an onion!!!  You headbutt the two-headed ogre!h &1h? hIc _The two-headed ogre is almost dead.h˵  The helpless two-headed ogre fails to defend itself.  You slice the two-headed ogre!!  You kill the two-headed ogre!hEhC)h66122.7 (0.9hhW _Trog accepts your kill.h>wM#+  ####....##+##...........# .........#######@......#.#####[#........#$>$#..#..........#.#.+..h~h -3.7 (1.0hn h  Things that are here: _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpsehx3hUhhQ#.... #....# #....+  #....# # ####....##+##.# .# .##.........0########)......###........#####.h #........#$[$#..#........#$>$#.#.....?..#$?$#...#.#####.+>#........#.#.#.#..hUh+4.7 (1hSh4 _Found a staircase to the Lair.h3h3hE7h;hA,hEh ho h h h h h, hi h h , h hN h ############ #.....@....###########......#...... ##..........#...## .....  hqq...#####..†.##.## o####...#....#### #+...#.##.# o   orc wizard (wandering)#...#.#..# ...##'##.#[#.#... h 14.7 (7  An orc wizard comes into view. It is wielding a +0 dagger. hP .  The orc wizard shouts! h45===5.7 (8 h1 h 7 _The orc wizard moves out of view.!h83!h)9!h<!hBM# #......@...# ##......#..#...###.!hC.#####..†.##.## o.##...#....#### .#+...#.##.# .#o   orc wizard#...#.#..# # !hE&0!hhG!hNo.oo   orc!hR5---6.7 (1!hU!h^{ _An orc comes into view. It is wielding a +1 heavy hand axe.!h\# #.......@..# ......#. .#...###o.#####..†.##.## .o##...#....#### ..#+...#.##.# ..# o 2 orc wizards (1 wandering)#...#.#..# ..# ##'##.#[.# o.# !h  An orc wizard comes into view. It is wielding a +0 dagger.!h!h o.o.  The orc wizard shouts!!h9*"h} (1 invisible)  The orc wizard gestures wildly while chanting."h o==-7"h"hH _The orc wizard flickers and vanishes for a moment."h  You slice the orc wizard!!  You kill the orc wizard!Trog accepts your kill."ha"h"hx)o.o   orc."h6--8.6 (0.9"h"hn _Trog appreciates your killing of a magic user."h ############..........##### #########......#@o...... ..........#...###.#####..†.##.## ..#####...#....#### ..#+...#.##.# #.#'##.#[......#....###"h  The orc closely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!"h2 "h )oo   orc wizard (invisible)"h V=-9.6 (1.0"h "h _Trog accepts your kill.Things that are here: _a +0 dagger; a +0 robe; an orc corpse#hvI# #.#......#)@.#...###. #####..†.##.## ...#####. #...#....#### ....# +...#.##.# ...o.# #hw #...#.#..# ##....# ##'##.#[.# ##...##... ..... #hy#hNJpo.-20 _#h  Things that are here: _a +1 heavy hand axe; an orc corpse#h"M############..........###### ########......#))....... .........#...### #####..†.##.###...#####...#....#####..o.# +...#.##.# #.... #..# ###'##.#[.# ## ......#... .....###....#h=%o#hn%.#hY&!-#h&&1 _#h-#h\/#h{You slash the orc wizard!  The orc wizard is severely wounded.#h6iThe orc wizard closely misses you. You furiously retaliate! #h}' You headbutt the orc wizard!  #hĹ(You kill the orc wizard! #h[ Trog accepts your kill.#hK)4==2 _Trog appreciates your killing of a magic user.#hH  ############..........###### #######.#))....... .........#...###. #####..†.##.###.@.#####. #...#....#####....# +...#.##.# #.......# ......#####h #ha /--3#h #h i  Things that are here: _a +0 dagger; a +0 robe#h(, 1 ############..........###### ########))....... .........#...###........ #####..†.##.###.).#####. #...#....#####..@.# #h, +...#.##.# #. #..# ##......#.......# #####....#hj. #h8 oo   orc#h=9 A--4#hp> #hoJ t _An orc comes into view. It is wielding a +0 war axe.$hP4$h $h|#[ _An orc is nearby!$h)=############..........###### ########))....... .........#...###...... #####..†.##.###.).##### #...#....#####....# +...#.##.# #. #..# ###'##.#[.# ## ......#... ....o### ......#.... .#### (. #####.... ##$[$$hD$h:Rfo.5$hkW$h Z3 _Found 6 darts of disjunction.$h ############..........###### ########))....... .........#...###.... #####..†.##.###.).##### #...#....#####....# +...#.##.# #. #..# ###'##.#[.# ##..o ......#... .......### #......##.... ..####.( #####....###$[$ >$#..... =6 _The orc barely misses you. You furiously retaliate! You headbutt the orc.$hT .############..........###### ########))....... .........#...###.... #####..†.##.###.).##### #...#....#####....# +...#.##.# #. #..# ###'##.#[.# ##.@o ......#.................###########.... ..#####.( #####....###$[$#.... >..?  The orc hits you with a +0 war axe.  You feel threatened and lose the ability to drink potions!  The orc is very cold.97/103 --7-Potion $h>f m _The orc is almost dead.%h  The orc is very cold. _The orc is almost dead.  You closely miss the orc.  The orc is almost dead.  The orc closely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!%hC)%hr$%8%hw.%h1W _Trog accepts your kill.%h3# #....###### ......#))....... #...###........ ..†.##.###.).#####. ...#....#####....# ...#.##.# #.....# ...#.#..# ##....# %h'##.#[.# ##..@# #.#......#..# ####....# %h%h\8---9%h%h  Things that are here: _a +0 war axe; an orc corpse%hM-%h9%h  ..........###### #######))....... ........#...###. ####..†.##.###.).##### ...#....#####....# %h ##.# #...# ## #'##.#[.######..)#+###.. .....#..........@.......############....... ####.(#........ ####.+>%h} %h -30 _%h %hy %h`N  #.#######......#))........#...###........%hN h#..†.##.###.).#####. #...#....#####....# +...#.##.# #.....# #...#.#..# ##....#%hN #'##.#[.######..)#+###...#..%hN r#......######.#%hO .####.(.##....###%h!O .# #$[$#.... #%h~O W.# #$>$#..... #. #$?$#..... #%hO a.. #####.+>%hTZ %h [ S9=1%h d %hf &hi{ #.#######......#))........#...###........ .#####..†.##.###.).#####. .#...#....#####....# .+...#.##.# #.....# .#...#.#..# ##....# .##'##.#[.######..)#+###...#..#......######...# )......####.(.# .#####....###.# .#$[$#.... #.# .#$>$#..... #. .#$?$#..... #. .#####.+>&h{;2&h&h5 #.#######......#))....... #.#...###........ ..#####..†.##.###.).#####. ..#...#....#####....#.+...#.##.# #.....#.#...#.#..# ##....#.##'##.#[.######..)#+###...#..#......######...# #)......####.(.# ..#####....###&hB_.# ..#$[$#.... #.# ..#$>$#..... #. ..#$?$#..... #. ..#####.+>&ha;3&h&h8&hc8K #########&h8#))....... #..........#...###.... ..#####..†.##.###.).#####...#....#####....# +...#.##.# #.#..# ###'##.#[.######..)#+###........#................############&h9-....... &h29#)####.(-Potion ..###........ .........&hG&h-Hc100/103=4&hU&hW&h~ , ..........#...###. ..#####..†.##.###.).#####...#....#####....# +...#.##.# #.#..# ###'##.#[.######..)#+###........#................############....... #)####.( ..#####....###$[$#....  #........ ..#.#.#..&h &hq %5&h &h &hGE " ..#####..†.##.###.).#####...#....#####....# +...#.##.# #.#..# ###'##.#[.######..)#+###........#................############....... #)####.( ..#####....###$[$#.... >....#........ ..#.#.+..&hJH &hI &hI 6&hR &hV &h.#####..†.##.###.).#####..#...#....#####....#.+...#.##.# #.....#.#...#.#..# ##....#.##'##.#[.######..)#+###...#.......#......######.#&h #)......####.(.#.#####....###.#.#$[$#.... #.#.#$>$#..... #. &h"?..#$?$#..... #..#####.+> ###&hC@.. #&hdC..#.#.#.. #. &h'...#.#.+..&h&h-17&h#&hV%'hU\.#####..†.##.###.).#####..#...#....#####....#.+...#.##.# #.....#.#...#.#..# ##....#.##'##.#[.######..)#+###...#........#......######.##)......####.(.#.#####....###.#.#$[$#.... #.#.#$>$#..... #. .?..#$?$#..... #...#####.+> ###... #...#.#.#.. #.. ....#.#.+..'h3Q8'h6'h<#....#####..†.##.###.).#####. #....#...#....#####....# #....+...#.##.# #.....# #....#...#.#..# ##....# #....##'##.#[.######..)#+###...#........#......######.##)......####..#.#####....###.#.#$[$#.... #.#.#$>$#..... #. ..?..#$?$#..... #....#####.+> ###.... #....#.#.#.. #... .....#.#.+..'h?@'hA09'hM'hQ _You can drink potions again. _You see here 6 darts of disjunction.'he~ 'h~ /240'h' 'hf 0 _l - 6 darts of disjunction(hdm(ho2Inventory: 33/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Missiles (go to first with ()  b - a throwing net(hEp l - 6 darts of disjunction  p - 79 stones (quivered)C - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=) (hop e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire Wands (go to first with /)(hptc - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (13) (hp[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])h )h)h#....#####..†.##.###.).#####.fallout330 the Cleaver #....#...#....#####....#Minotaur of Trog *****. #....+...#.##.# #.....#Health: 102/103 =======================- #....#...#.#..# ##....#Magic: 10/10 ======================== #....##'##.#[.######..)#+###..AC: 15Str: 22 ...........#..................EV: 14Int: 8 ...........#######......######SH: 0Dex: 12 ........................#XL: 11 Next: 14% Place: Dungeon:10 ####)......####.@.......#Noise: ---------  Time: 7440.6 (0.0) .....#####....###.......#m) +11 Singing Sword {sonic wave} .....#$[$#....[39;)he49m #.......#Throw: 79 stones .....#$>$#..... #.......... ..?..#$?$#..... #.......... .....#####.+> ###........ ............#........ .....#.#.#..#........ .....#.#.+.. _Trog accepts your kill.Things that are here: _a +0 war axe; an orc corpse _You can drink potions again. _You see here 6 darts of disjunction. _l - 6 darts of disjunction)hb+4)h3)hD7)h 3)h )h ,)h )h{ )h D3=)hC )h )h} )h )hO )h )h =)hh ,)hu ,)hK ,)h )h0 )h )h )h )h )hp )h )hQ ,)h )h9 )h )h )h{ )h  )h )hI )h) )h* )h , )h- ,)h. )h-0 )h1 ,)h2 )h5 )hT7 ,)h8 )h8: )ht< )h< )hm= )h> )h@ )h$A )hA )hLE )h/G ,)hH )hI )hK ,)hL )hN )hO ,)hP )h3R )hS ,)hU )h3X )h Z ,)hZ )h\ )h] )h] )h^ )h` )h{a )ha )h b )hc )h?e ,)he )hi )hj )hj )hTk )hl )hn )h1n )hn )hp )hir )hr )hms )hy )h>{ )h`{ )h;| )h} )h@ )hj )hJ )h| )hd )h )h )h )h. )hK )h )h{ )hB ,)hŋ )h )h\ )h )hT )h )hc )hˑ )h )h )h )h )h| )hj )hZ )hw )hܗ )h˜ )h )h )h )h )h )hߛ )h9 )h# )h@ ,)h )hy )h] B)h )hH ,)h )h )h B)h )h: ,)h )h0 )hi ,)h )h )hT )h )h )hߺ )h ,)h1 )hþ )h ,)h )h )h ,)hQ )h )h )h< )h )h )h ,)hr )h )h ,)h )h )h ,)h[ )h )h ,)h7 )h| )h2 ,)h# )h )h ,)h )hb )h ,)hF )h )hJ ,)h )hS )h ,)hS )h )h B)h )h ,)h )hy )h ,)h% )h8 )h: )h_ )h )h )h )h )h )h )h )h )hS )ha )h )h )h> )h9 )h ,)h )hF )h_ )h )h )he )h ,)hR )h )h$ ,)h )h )h" )hG )h )h )h ,)h )h )h5 )h )hF )hL" )h# )h# )h$ )h) @  There is an open door here.)hS* )h*  _)h+ )h?- )h. )h. )h/ )h1 )h 3 )h:3 )h4 )h}5 )h>7 ,)h8 )h9 )h; )h; )h< )h> )h$@ ,)hA )hvD )hHE ,)hE )hF )hG ,)hGH )hI )hK )hK )hGL )hrN )hdP ,)hBQ )hT )hV )hV )hW )h%a 6  #...#  #######...#  ..........######### )hia  ....................  .............. # #)ha -....... )ha # #  #........... 533.6 (9)ha 3.0) + #.......####'#)hb  )hYb #####.......# ..# ..... .......# ...# ....)hb t..........#....# ...)hb  .'#.#....# .#)hb ....#....#.#....# # )h c ##...#....#.#...>#'...#....#.# )hMc 1_You open the door.)hf [ _Found a stone staircase leading down.*hR*h*h*h> _*h*h*h*h.*h&*h6*h*h,*hT*hL@  There is an open door here.*h *hu  _*h !*h"*h#*h#*hE$*h&*h(*h )*h)*h+*h,,*hO-*h.*h0,*h0*hd2*hj3*h3*hS4*hY5*h6,*hp7*hD:R  There is a stone staircase leading down here.*h;*hS< _*h<*h?*hJA*hzA*hCB*hC*haE,*h+F*hwG*hH,*hI*hJ*h(L,*hL*hP*hQ,*hR*hU*hdV,*hW*hY*h[,*h[*h]*hQ_,*h_*h#b*h'c*hJc*h"d*h$gR  There is a stone staircase leading down here.*h}h*h*h?*h)A*hVA*h B*hD*hF,*hG*hH*hI*hI*hJ*hK*hM*h.M*hM*hO*hQ,*h_R*hT*hVB*hW*hhY,*hY*hp[*h\,*h]*h_*h{`,*h`*h!d*he,*hf*hyg*hYi,*hj*hk*hm,*hn*hLp*hq,*hr*ht7 _You open the door.*h v*hjv*hv*h z@  There is an open door here.*h{*h{ _*h|*h}*hQ  You enter the shallow water.Water *h*hN _Moving in this stuff is going to be slow.*h(*hĆ3*h*h`*h*h*hƋ*hҌ*h(*h\*h*hJ*h*h*hʒ7 _You open the door.*h>3*h͔*h@  There is an open door here.*hc*h _*h*h{*h*h4*hh*h[*hj*h*hߜ*h*h,*h*h*h,*h]*hߤ*h,*h*h*h",*hߪ*h#*h,*h*ho*h,*h*h*h,*h޾*h*h5,*h*hJ*h ,*h*h?*h,*h*hv*h6,*h*h*h,*h*h*hvB*h*h B*h X*h*ho,*h*h*hK*h*hw*h*h$,*h*h !*h"*h"*hD#*h$*h*&,*h&*h(*h),*h_**hZ-*h.,*h/*h1*hi2,*h2*h4*hU5,*h6*h7*hu9,*h4:*h;*hf=,*h>*hJ?*h@*hA*hA+h+h+h@+h7+hO+h,+hB+h+h ,+h +hP +h,+h+hK$ +hw_You open the door.+h+h+h+h @  There is an open door here.+h+hj _+h+h+h< B+h!+h",+h"+h*$+h%+h&+h&+h'+h)+h +,+h++h,+h,+h,+hI-+h.+h2+h2+h*4+h6,+h6+h9+h;+h <+h=+h>+hN@,+h@+hA+hC,+hD+h;F+hG,+hH+h(J+hK,+hL+haM+hVN,+hN+hO+hcP,+hP+hR+h'ZD #.####.....## #...#... #.....# +...#....+.....# #...#....##.#### ####...#.....#.# #.....'.# /......#.....#.####### .......####..#.......# +hZ<......@..####.......#716.4 (89.8 ...............# ...............# ####.................# #########.........# #.........# ####.....## #.....#+hZ%#######+h#`B7.4 (90+hc+h]e9 _Found a stone staircase leading up.+h_+h +.+.........# #.c.#.####.....##+hK #...#... #.....# +...#....+.....# #...#....##.#########...#.....#.#..#.....'.# /......#.....#.#######.+htf####..#.#<...####+hl.#..#<....+hx.######.................##########+h.# c   centaur (asleep) #.........#####.....## #....+h5 .#+h-  c0.0)clauncher)  A centaur comes into view.Found a stone staircase leading up.  The centaur shouts!+hc ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.+hC......+h_ (((((+h{a(The arrow hits you but does no damage. The centaur shoots an arrow.+hr%C......+h4&4==8.4 (1+h,+h:< _The arrow hits you but does no damage.,h'#...# ###..+.+.........c.#.##### #,h++..... ##.##########.'.# /.....#.######.####..<..####......,h<........#####..........,h^#########...........#####,h ,hF.c,h/--9,hR,h,h_#..# ###+.+...........#.#####.c.#... #++..... ##.##########.'.# /.....#.######.####..<..####...<...........#####........,hH#########.........,h,hT(((((,h\1,h9..c..@.,h9&==,h< 20,h},hs _The centaur shoots an arrow. The arrow completely misses you.,hN#.#...#..# ###+.+.........#####...#... #+..c#....+..... ##.##########.'.# /.....#.######.####..<####..<.........#####........,h%########,h),hd(((((((,hf.@.....=1,h~ _The centaur shoots an arrow. The arrow misses you.,h 6#########.#...#..# ###+.+.........#####...#... #+..c#....+..... ##.##########..'.# /.....#.######.####..<####.<.........#####........,h   The centaur unwields a +0 shortbow. The centaur misses you.,hG /--2,h} ,h ? _The centaur kicks you but does no damage.,hnU y _The centaur kicks you but does no damage.  You slice the centaur!!  The centaur is almost dead.  The centaur barely misses you. You furiously retaliate!  You headbutt the centaur!  You kill the centaur!,hZ C),h^ 75==3,hTb ,hc  ,hc I_Trog accepts your kill.-h M #########.#...#..# ###+.+.........#####...#... #++..... ##.##########-hPd........#.....'.#.........-h-h0---4-hd-hQ _You see here a +0 shortbow.-hΠ3-h-h-hU-hū: _-h-h,-h-hӱ-hb-h-h-hX-h,-hJ-h-h9-hf-h-h-hD,-h-h,-hJ-hT _u - a wand of mindburst (16) (gained 5 charges)-h3-h-h-h,-he-h-h,-hc-h"-h,-hb-hD-h,-hx-h-h3,-h-hj-h},-h-h-h,-ho-h-h,-hN-h-h ,-h-h-h,-h-h-hx,-h-hl-h,-hb-h-h,-h -h-h-h%-h-hy-hL-hn-h-h-h ,-h[ -h -h ,-hP -h-hs,-h-h7 _You open the door.-h3-hE-h@  There is an open door here.-h-h _-h'-h-h#,-hc -h#-h&,-h+'-h)-h+,-hk,-h[.-h/,-h1-h 4-h6,-h6-h;X-h<-ha>-h>-h ?-h @-hCB,-hEC-hE-hG,-hH-hJ-hL,-hL-h O-huP,-hP-hQ-hR,-hS-hS-hST-hoT-hT-h^-h_,-h`-hc-hud-hd-hd-h(f-hf-hf-h7g-hi-hAj,-hj-hk-hl,-hl-hn-ho,-hp-hq-hAuX-hu,-hv-hw-hw,-hx-h8z-h {,-h{-h}-h,-h-hB-h,-h-hK-hY,-h-h-h,-h -hِ-h,-h-h-h-h,-h -h,-h -hS7 _You open the door.-h3-h-h8-ha,-he-hF@  There is an open door here.-hS-h _-h-h-h׻-h-h-hɾ-hj,-hc-h-h-h-hb-h7 _You open the door.-h3-h-hsYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   _-hL-h,-h-h,-h-h-h-hn-h ,-h-h-h%-hA-h -hwYou open the door. _There is an open door here. _You open the door. _-h7There is an open door here. _You open the door.-h3-hA-h -h! ,-h -h -h ,-h -h-h>,-h-h-h,-h-h-h,-h-h^-h<-h[-h-hCThere is an open door here. _You open the door. _There is an open door here. _You open the door.-h)3-h-h+You open the door. _There is an open door here. _You open the door.  There is an open door here.-h,-hC- _-h--h5-h6,-hV7-hA;-h<,-h<-h]@-h8A,-hXB-hE-h G,-hkG-hL-hN-h>N-hN-hKU-hU,-hU-hX-hmY-hY-hZ-h\-hY],-h]-h_`-h`,-h0a-hd-hd,-hd-hg-hg-h h-h@h-hj-hk,-hfl-h[q-hrB-ht-hu,-h=v-hYx-hx,-hy-h{-h{,-h{-hP}-h>~,-h~-h$-h9,-hӁ-h-hP,-h-h-h,-h9-h-hH,-h-h-h-h-h -h-hm,-h0-hؑ-h,-h1-hn-h6,-h-h-h,-hޗ-h-h,-h-hМ-h-hj-h͞-h-h2,-h-h-hԤ,-h-h-h,-hH-hի-h}There is an open door here. _You open the door. _There is an open door here. _You open the door.-hYou open the door. _There is an open door here. _You open the door.  There is an open door here.-hb5 _-hB-h-h,-h-h-h4,-h#-h-h,-h9-hU-h-h -h-h]-h,-h7-h-h,-h-h-h-h-hY-h -h ,-h{-hf-h-h-hS-h-h,-h -h<"-h$,-h$-hK(-h+,-h_.-h0-h4-h4-h 9-h=-h?,-h+A-h(C-hF,-hHH-hN #..........## ##########......#))... #.##..........#...###....-hFOT#....#####..†.##.###.).###....#...#....#####....#.#....+...#.##.# #.....#.#....#...#.#..# ##....#.####....##'##.#[.######..)#'...........@..#.............---85935.0)..............#######......#-hO...........................#########)......####.........##........#####....###.......##........#$[$#......#.#-hOv #........#$>$#......#.. #.....?..#$?$#......#.. #........#####.+>#..###...... -h6P-h?U-hcY _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.-hm3-hm-hr-hw-h {: _-hI@  There is an open door here.-hP-h _-h-h-hJ-h{-hR-h7 _You open the door.-hS-h-hT-h@  There is an open door here.-h-h _-h@-h-h-h-hW-h-h,-h-h2-h,-h9n-h-h,-h-h-h[,-h-h-h-h-h-h-hB-hU-hB-h-h,-ha-h-h-h-h-h-h-h-hy-h-h,-h-h-h,-h-hB-hP-h-h,-hy-h-h,-h-h-h,-h-h-h-h-h -h-hs ,-h -h-h6-h-h]-hg-hGX-hi>X-h@,-hA-hrC-hjE,-hH,-hI,-hJ-hL-hN,-hjO-hR-hS,-hT-hW-hOX-hX-hY-hb[-h],-h^-h`-h b,-hb-he,-hf-hf _y - 2 scrolls of identify (gained 1)  #.....#.#.#.  #.....#..#.#.+  #..............#.#.#  #....######..###.#..  #.....## #..'...###  #......# #..'.....  ###...### #..'.....  #..###.##..#......  #@###...#..#......902.4 (43.0)  #..#.......#......  #.........##.#### [-hw40m #............#....  ##...........'....  ...........#....  ...........#  .<.##+####.# #.#3.4 (44 _Found a stone staircase leading up..h3.h.h.h%.h.h.h,.h.hn.h0,.h.h4.hP,.h.h9.h,.hf.h.h,.hq .h,".h#.hJ$.hu$.h'.h(,.he).h+7 _You open the door..h`-.h-.h*..h4@  There is an open door here..hQ6.h6 _.hg8.hi9.hy;,.hP<.hAX.hB.hC.h D.hD.hE.hG,.hnH.h-J.hK,.hL.haN.h'P.hMP.h^Q.hR.hT,.hnU.huV.hX,.hY.h[[.h],.h^.hp`.h b,.hb.hd.hf,.hf.hh.h j,.hj.hk.hqm,.h4n.hp,.hq.huN _You now have 613 gold pieces (gained 17)..hv3.hw.hx.hMz,.hz.h}.hF,.h.h.hՃ,.h.h7 _You open the door..h3.hو.h@  There is an open door here..h5 _.h.h.hU #...#.....#.#........#. #...#.....#.##########. #...#######..... ####..............##### #.................# #.. #.................# #.h ###...############# # #...#.......... # #...#..@....... # #...#'###...... # #.......# ....Y #.. #.......# .... # ###.....+ Y.. # #.....# ############YY 2 yaks (asleep) #.....###............. #................##### #................hɓ!.hu 35.4 (32  2 yaks come into view..h.hZ Y..Y   yakThe yak bellows! You hear a bellow!.h6===6.4 (33.h.h0 _The yak moves out of view..h] #... #... #... . .  #.....  ###...#############  #...#.......... .h+^ #...#..@.......  #...#'###......  #.......# ...Y.  #.......# ....  ### ...   #####.hS^.h #... #... #... . .  #.....  ###...#############  #...#..........  #...#..@.......  #...#'###......  #.......# ...Y.  #.......# ....  ### ...   #####   .h4.h .h Z _A yak is nearby!.h( c #... #... #... . .  #.....  ###...#############  #...#..........  #...#..@.......  #...#'###......  #.......# ...Y.  .h #.......# ....  ### ...   #####.hW C #... #... #... . .  #.....  ###...#############  #...#..........  #...#..@.......  #...#'###...... .hhX  #.......# ...Y.  #.......# ....  ### ...   #####   .hr^ .h^ .hd .h g Z _A yak is nearby!.hQ  #... #... #... . .  #.....  ###...#############  #...#..........  #...#..@.......  .h #...#'###......  #.......# ...Y.  #.......# ....  ### ...   #####.hQ  #... #... #... . .  #.....  ###...#############  #...#..........  #...#..@.......  #...#'###......  #.......# ...Y.  #.......# ....  ### ...   #####   .h> 4.h .h? Z _A yak is nearby!/hT #...#.....#.#.#.   #...#.....#.#.   #...#.   ####....######.   #.......# #.   #......# #.   ###...# #.   #...#.#.   #...#...#.   #...#'###.#.   #.......#....Y.#.   #.......#.Y.#.  /hU) ###.....+.YY.#.   #.....#.####.YYY 4 yaks (2 wandering) #.....###.   #.#   #.#./hZ,/hD[,/h|bYY....YY..Y/h c;---7.4 (1.0)/hi/hlV _2 yaks come into view./huV #...#.....#.#.#. #...#.....#.#. #...#. ####.######. #.# #...# #.# #...# ###...# #...# #...#.#...' #...#.#...# #...#'###...Y.#...# #.#Y.#. #.#.YY.#. ###.....+.#. #.....#.#. #.....###. #.# #.#./haB/h"rYY...Y../h#B---8/h+/hw,/hwe#...#.....#.#.#.#...#.....#.#.#...#.####.######.#.# #...##.# #...#.###...#. #...#.#...#.#...'.#...#.....@Y.#...#.#...#'###Y.#...##./hw#YY.#.#.#.#.###.....+.! #.#.....#.#.#.....###.#.##.#./h{/hv{/hf|/hP>YY../hЃ.=9/h/hӌ _Found a potion of heal wounds. The yak barely misses you./h)yA #############.#.............#....Y@Y......#'###YY.......#.........#.........+........#.##########/hyYou hit the yak.  The +11 Singing Sword goes "Da-da-da-dum"./h! #############.#.............#....Y@Y......#'###YY.......#.........#.........+........#.##########/hL2   The yak is lightly wounded.  The yak is moderately wounded. x2  The yak is lightly wounded.  The yak is moderately wounded.  The yak barely misses you. You furiously retaliate! You headbutt the yak.  The yak gores you! The yak closely misses you. The yak barely misses you./h2 l92/103 ---========40/h9 /hJ   You completely miss the yak.misses you. The yak gores you but does no damage. The yak is very cold.The yak is severely wounded.  The yak gores you but does no damage. The yak is very cold.  The yak is heavily wounded./hfK U=-------1/h=T  _The yak closely misses you. You furiously retaliate! You headbutt the yak!/h The yak is almost dead.  The yak is heavily wounded. x2; The yak is very cold.  The yak gores you but does no damage. The yak is very cold./hNd3----------2/h/huF _The yak is severely wounded./h0h #############.#.............#....Y@Y......#'###YY.......#.........#.........+........#.######## 3 yaks##You slash the yak!  The +11 Singing Sword sings three or four chords at once.0hU #############.#.............#....Y@Y......#'###YY.......#.........#.........+........#.##########0h`  You send a blast of sound all around you.  The yak is severely wounded.0h7a 9You kill the yak!0hj {  Trog accepts your kill.The yak is severely wounded.0hTk 9You kill the yak!0hy 0†@. 2 yaksYou kill the yak!rog accepts your kill.  The yak is severely wounded.0hz You kill the yak!rog accepts your kill.  The yak closely misses you. You furiously retaliate! You headbutt the yak!0h7 x 83 _The yak barely misses you.0h( 0h  #...#.....#.#.# #...#.....#.# #...# ####0h i.###### #.# #... #.# #...# ###...#. #...# #...#0h@ . #...' #...#....@.0hs . #...# #...#'###YY. #...0h q #.#. #0h q #.#. #0hґ E ###.....+0h .! # #.....#.# #.....###0h \ #. #0h4 ].# _Your Long Blades skill increases to level 11!0hם  The yak gores you but does no damage. The yak is very cold.  You kill the yak!0h †   yakTrog accepts your kill.0h /2040h 0h _The yak barely misses you. _You see here a yak corpse.1h q  You slice the yak!!  You kill the yak!1hf.1h9> 42-1hxQ5 _Trog accepts your kill.1h|1hg _Your Armour skill increases to level 9!1h?  ##############...........####..............######... #...###...#############. #...#............'†.##'###@†....#...#................#...... 1hE 1hF G-6 _1hL 1h9O 1h } ######...........####..............######...1h  #...###...#############. #...#............1h '#....†.##'###.†....#@..##.....+!#............'...... 71hF 1hf 31hf 1hh 1hWl 5=1hl 1hm 1hn U6=1hn 1hq B1ht B1hzt 1ht %71h`u 1hbv ,1hw 1hx ,1hOy 1hAz ;81h.{ 1h| ,1h~ B1h! 1h 9=1h 1h q100/103=1h 1h ,1hi 1h ,1h^ 1ht 1h %11h> 1h ,1hE 1h B1hѐ ;21h 1hK ,1h 1h 1hA K3=1hӔ 1h˗ 1h7 ,1h 1h 1h #.................# #...####.....#.) #...####...#############.. #...#..#.............. #...'.....#....†......... #...#..#...#'###.† #...####.......#.... #......#.......#.... #......##+..!. #..70.4 (23.0)#.############.......###.............#................##########..........###..#....... #'.......# ##+########...1hg B1.4 (241hj 1h # _Found a mace.2hg32hli2h!q2ht,2h(y,2h;|9=2hz|2h~2hO2h ,2hE2h82h,2hD2he2hV,2h!2h2hx,2hg2h2h 2h2hv _j - 4 potions of heal wounds (gained 1)2h>32h02h.2h,2h 2h2hV,2h2hۺ2hǼ2h2h2h}2hf,2h2h2h,2h2hb2h2hT2h2h2h2h22h2h~2h,2hI2h3 #..#....#... #..#.)..#...# ###...######....#...# #...#.......#...'2hI2 #...#....†.....#...# #...#'###.†....#... #.......#....#2h  #.......#....# ###.....+@...........# #.....#.## #.....### #.. #..#...... #2h..#...... #..'...... #..#+2hA #2h(...#..#'...........#.....'87.4 (16#.....#....2hf#...#..#.#2hc======8.4 (172h2h = _As you open the door, it creaks loudly!2hI32hK2hP2hR2hV,2h%   #.#....#...   #.#.)..#...   ###...######....#...   #...#.....#...   #...#....†..#...   #...#'###.†.#...   #.......#.#   #.#2he.....#   ###.....@............#------9.0)   #.....#.2h#  2hƊ #.....###   #......  2h #......#   #.....2h`.#   #####.2h&x.'   #..#+  2hCb #There is an open door here.2h=------2h2h}E _Done exploring.2hI2h.0 _Done exploring.2h2hG2h2h$42h%2h'E _Done exploring.2h/l 2hel 2hcm 2hz 2hؒ 2h 2hb  2h 7_Done exploring.2h+ 32h 2h 42h 2h  2h 7_Done exploring.3h  #.#....#   #.#.)..#  3h  ###...#############....#   #...#.........#  3hW #...#....†...#   #...#'###.†.#   #.#..#   #.#.#   ###....@'.#   #.....#.#   #.....###  #.......   #.......#   #........#   #####....'   #.....#+   #3h"$3h'*90.4 (1 3h^( _3h13h33hdl  #.#....#  #....#.)..#  ###...######....#  #...#....#  #...#....†....3h.#  #...#'###.†...#  #.#...#3hb  #.#.#  ###...@.'.#  #.....#.3h0#  #.....### 3hR #.......  #.......3ht`.#  #..3h~.#  #####......' 3h #............#+  #3hp3h13hG3h3hV 3h^ Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} 3h^ CMissiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 79 stones (quivered)C - 32 poisoned darts  D - a javelin 3h^ Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) 3h_ B - a +1 pair of gloves (worn) Jewellery (go to first with "=) 3h7_ a e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)3h_ w - a ring of fire Wands (go to first with /)c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (13) 3h_ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5hk4  b - a throwing net  l - 6 darts of disjunction  p - 79 stones (quivered)  C - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire Wands (go to first with /)  c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (13)  t - a wand of warping (11)  u - a wand of mindburst (16)  Hpolymorph (4) Scrolls (go to first with ?)  n - 7 scrolls of teleportation25%5h: u - a wand of mindburst (16)  o - a scroll of fog  s - a scroll of summoningy - 2 scrolls of identify  A - 2 scrolls of blinking  G - a scroll of vulnerability505hp s - a scroll of summoning Potions (go to first with !)  f - 2 potions of curingi - 2 potions of might  j - 4 potions of heal woundsr - a potion of invisibility755h f - 2 potions of curing  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsbot5hmx  v - 2 potions of haste  x - a +0 phial of floods9h=9hD9h'  #.................#....#. fallout330 the Cleaver   #.................#.)..#. Minotaur of Trog *****. 9h  ###...#############....#. Health: 103/103 ========================  #...#................#. Magic: 10/10 ========================  #...#....†...........#. AC: 159h>Str: 22  9h#...#'###.†..........#. EV: 14Int: 8 9h= #.......#............#. SH: 0Dex: 12  #.......#............#. XL: 11 Next: 22% Place: Dungeon:10  9h]###...@.'............#. Noise: ---------  Time: 7991.4 (0.0)  9h#.....#.############. m) +11 Singing Sword {sonic wave}  9h#.....###............ Throw: 79 stones  9h#................####  #................#... 9hw #................#...  9h w #####............'...  9h&< #............#+##9h@I   #................9hYe There is an open door here. 9hrl_Done exploring. _Done exploring. 9hl_Done exploring. _Done exploring. 9h_Done exploring.9h9h9h9h9h  #.#....#. #....#.)..#. ###...######....#. #...#....#.9hM  #...#....†.....#. #...#'###.†...#. #.9h #...#. #.#.#.9h  ###....@'.#.9h  #.....#.#.9h  #.....###. 9hs #.......# #........#. #...#. #####......'. 9h #............#+# #.9h A2.4 (19h 9hH )##...#############.. #...#..............#....†....#'###.†.....#...###.....' #.#############..............#####......#.......  #................. 9hM9hM&39hoS9hT:h ##...#############.. #...#.............#....†.....'###.†........#...........###.....'......:hz  #.#############......................#####..........#.............:hL.#........  :h#.>.############## :h;:h&4:h5:h:hin  #...#.............#....†....'###.†......#...#..###.....'. #.#############......................#####....:hi#.>.#####  #...#:h?q:hq&5:h>w:h|:hl †'###.†....#..###.....' #.#############..............#####....####':hk#...#  #####:h:h&6:h:h:h  '###.†#.......#..#.##.....' #.#############..............#####....####' :ha U#+########  :h :h :h8 7:h :h :hA :h % :h ....#..:h3 .:h{ /##.....':h  :h <#.###########:h >##...........:hI ...:h #####:h ....:h #####:h ':hU " :h #+###:h< ..... :hi :h :h :h :h% 8:hh :h :h;>4 :h|>##.....' #.##############...........#........#####:h> #......#...:h>I#####' :h>"#+###..... :h> ;h;h};h9;h; ;h ;h ##.....' #.....#.############.....###...................#####.......####' #+###.....;hF{>.##############  ;h;hK)8000;h;hR;h8<  #.###########....###.................#####.....####' #+###.....>.##############..#  ;h<1;h;hp;h~ M##'................#.############...###......;hȾ ####....#####'....#+###................;h >.##############  #...#;h ;h. ;h &2;h ;h .##############.##### h.M.###.....'.........<.##'###...........#.####### #.@.#######........########..  #.................#.).#....>h6>hg7&4>hM>>h;?>hIM##.#######............###.....'..........<.##'###...........#.####### #...#######........###.........###  #.................#...#.#>hQ #...#>h<5>h>hF>hWM#.#..........##.#######............##......'..........<.##'###...........#.####### #...#######........  ####..............####..... ####...#>h^>h_&6>hh>hoj>h!M###...##..#.#.........##.#######......##......'............<.##'###...........#.####### >h#...#######..........##...#>h>h|&7>h;>h>h4OM.###.####...##..#.#........###.#######.##....'.............#'###...... #...#.....#.#######.#...####>h:>h:&8>h@>hB _Done exploring. __There is a stone staircase leading up here.>hOM###...#####..'.###.####...##.#........###.#######.##'.......<.##'### #...#.....#.#............>h>h-9 _>h:>h>h1B|M......# ###...#####..'.###.##.###...##.#........###.########.##'.........<.##'### >hB#...#.....#.#............>h/J>hJ'30>hO>hT>hVM#####+......# ###...#####..'.###.##.###...##.#........##.########.##'......... #.<.##'####.#....... .#....>h<1>h>h5>h9M######..###.#.......#####+......# ###...#####..'.###.##.###...##.#........>h95##.########.##' #...........#....... ..>h:,#...#>h@>h B&2>hG>h`I>hM..........#.#.###...######..###.#........#####+......# ###...#####..'.###.##..###...##.#........##.#######.#>h'#' #...........#........#...#.....>hV>h&3>h6>h>h;>hr<>hA>hC>hL>h>hή>h(>h2>h>h9#>hW  #.#.#.# #....######..###.#. #.....## #..'...####+# #......# #..'.# ###...#####..'. #..###.##..#.# #.###...#..#.#>hX M #..#.#.# #.##.# #.#. ##.'. #.#. #.#. >hY #.<.##'####.#. #...#.....#.#. #...#.....#.#. #...#.....#.#>h_ >h_ &4>h-d >hf ?hE #.#.#.####. #....######..###.#. #.....## #..'...####+#. #......# #..'.#. ###...#####..'. #..###.##..#.#. ?h_#.###...#..#.#. #..#.#.#. #.?h~##.#. #.#.?h  ##.'. #.#. #.#. #.<.##'####.#. #...#.....#.#. #...#.....#.#. #...#.....#.#?h?h/&5?h?h?h #.#.#.####. #....######..###.#......# #.....## #..'...####+#.# #......# #..'..#.# ###...#####..'.# #..###.##..#.#.# #.###...#..#.#.#?h #..#.#.#. #.##.#. #.?ha=#. ##.'. #.#. #.#.?h ?h`#.<.##'####.#.# #...#.....#.#.# ?h#...#.....#.#.# #...#.....#.#?h<6?hC#?h$?h̏  #.#.#.####. #....######..###.#......# #.....## #..'...####+#.#  #......# #..'........#.#  ###...#####..'..# #..###.##..#.#.# #.###...#..#.?hK#.#. #..#.#.#. #.##.#. #.#. ##.'. #.?h]#. #.#. #.<.##'####.#.# ?h#...#.....#.#.#. ?h#...#.....#.#.#. #...#.....#.#.?h?hu&7?h ?h?hh #.#.#.####.   #....######..###.#......#   #.....## #..'...####+#.#  #......# #..'........#.#  ###...#####..'..#   #..###.##..#.#.##.   ?h#.###...#..#.#.#.   #..#.#.#.   #.##.#.   #.#.#   ##.'.#  ?h4 #.#.#   #.?h]c#..#   ?h#.<.##'####.#.#   ?h#...#.....#.#.#.  ?h #...#.....#.#.#.  ?hY #...#.....#.#.?h?h&8?h=?h?h3 #.#.#.####. #....######..###.#......# #.....## #..'...####+#.# # 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Ch]J#.....#.#####.+>#..###. #.....#.#....#. #.....#.#.#.#...#....#. #.....#.Ch.#.#.+...#....#..# #...#.#.####.# Ch{#....######..###.#......######..# Ch#.....## #..'...####+#.# ##...# #......# #..'........#.# #....# Ch###...#####..'..........#####...##..###.##..#.#.##.###.ChCh: &7ChChCh.#. ... .....########)......####. .....#........#####....###. .....#........#$[$#......#. .....#........#$>$#......#. .....#.....?..#$?$#......#. .....#.#####.+>#..###. .....#.#....#. .....#.#.#.#...#....#. .....#........#.#.+...#....#..# .....#.#.# ....######..###.#.. .....## #..'...####+#.# ##...# ......# #..'........#.# #....# ...#####..'..........#####...##..###.##..#.#.##.###.hW40mCh<8ChCh?Ch:#......#..##)......####.##..#####....###.Chc##.#$[$#......#.##........#$>$#......#.Ch #.....?..#$?$#......#.#.ChP#####.+>#..###.#.#....#.Ch#.#.#.#...#....#.#........#.#.+...#....#..#Ch....#.#.####..######..###.#......##Ch## #..'...####+#.# ##...# # #..'........#.# #....# Ch?...#####..'....#####...# #..###.##..#.Ch&#.##.###.ChChf&9Chj Ch&Chv #......#..........#.#)......####.#.#..#####....###.#.#.#$[$#......#.#+#.#$>$#......#.ChKw #.....?..#$?$#......#.#.#####.+>#..###.#.#....#.#.#.#.#...#....#.#........#.#.+...#....#..##.#.#########..###.#..## #..'...####+#.# ##...# # #..'.#.# #....# Chvw d...#####..'.#####...# ..###.##..#.#.##.###.Ch~ Ch9 '60Chs Ch Ch 4#......#...#.#)......####.#.#..#####....###.Ch #.#.#$[$#......#.#+##.Ch* o#$>$#......#.#.....?..#$?$#......#.ChL #.#####.+>#..###.Chl >#.#....#.#.Ch g#.#.#...#....#.#.Ch s#.#.+...#....#..##.#.#Ch ######..###.#......## #..'...####+#.# ##...# # #..'.Ch d#.# #....# #####..'.Ch$ E#####...# .###.##..#.#.##.###.Ch Ch 1Chv Ch DhTM.........Dh.#########.............#######)......####...#####....##..[$#....#+#Dh0...#$>$#......#?..#$?$#......#....#####@+>#..##Dhl.......#.#.#...... ..#........#.#.+...#....#..######Dh #.Dh(#DhKDhf&2DhDhDh M######....##'##.#[.######..)#'##............#########.............#######)......####...#####....##..[#+#...#$>?..#$?$#@.....#..#####.+>#..##........ ..#........#.#.#...#....#..........#DhDhQ&3Dh*Dh8M.## ...#.#..# ##....#... .######....##'##.#[.######..)#'##....#.........#########...................#######)......####...#####....##..[#+#...#$>?..#$?$#......#..#####.+>#..## ..#................#....#........#.#...#.....#.+...##.#.####..##DhD<4DhWODhPDh Dh Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Dh0 Missiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 79 stones (quivered)DhS EC - 32 poisoned darts  D - a javelin Dhs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} Dh g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=) Dh : e - a +5 ring of evasion (worn) Dh U k - a +4 ring of slaying (worn)w - a ring of fire Dh Wands (go to first with /)c - a wand of acid (4)  h - a wand of flame (30)  Dh) "q - a wand of paralysis (13) DhH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ehb/t Missiles (  b - a throwing net  l - 6 darts of disjunction  p - 79 stones (quivered)  C - 32 poisoned darts  D - a javelin Armour (go to first with [)a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery"=)e - a +5 ring of evasion (worn)k4 ring of slaying (worn)  w - a ring of fire Wands /)  c - a wand of acid (4)  h - a wand of flame (30)  q - a wand of paralysis (13)  t - a wand of warping (11)  umindburst (16)  HpolymorphEh0 (4) Scrolls (go to first with ?)20%Fh  t - a wand of warping (11)  u - a wand of mindburst (16)  n - 7 scrolls of teleportation5Fh  u - a wand of mindburst (16)  H - a wand of polymorph (4)  o - a scroll of fog30GhC  H - a wand of polymorph (4)  n - 7 scrolls of teleportations - a scroll of summoning  y - 2 scrolls of identify4Gh6  n - 7 scrolls of teleportation  o - a scroll of fog  A - 2 scrolls of blinking5Jh 7 c - a wand of acid (4). A magical device which throws bolts of corrosive acid. Damage: 4d5 Noise: A bit loud Jh7aYou found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Kh j..## #....#...#.#..# ##....#... fallout330 the Cleaver .######....##'##.#[.######..)#'## Minotaur of Trog *****. .................#............... Health: 103/103 ======================== .................#######......### Magic: 10/10 ======================== ..............................#.. AC: 15Str: 22 Kḫ ..########)......####.........#.. EV: 14Int: 8 ..#........#####....###.......#.. SH: 0Dex: 12 ..#........#$[$#......#.......#+# XL: 11 Next: 22% Place: Dungeon:10 Kh= ..#........#$>$#@.....#.......... Noise: ---------  Time: 8064.4 (0.0) ..#.....?..#$?$#......#.......... m) +11 Singing Sword {sonic wave} ..#........#####.+>#..###........ Throw: 79 stones ..#................#....#........ Kh_ ..#........#.#.#...#....#........ ..#........#.#.+...#....#..######Kh}   ...........#.#.####.........#   .######..###.#......######..# Kh {  ..## #..'...####+#.# ##...#   Kh B_Done exploring. _Done exploring. Khد 3_There is a stone staircase leading up here.  Kh Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineLhv7#@Lh   ..##'##.#[)........#..........#)......#####..#$[$#..#$>$#@.....#..#$?$#..#####..........#.#...#.#.#.####  Lh Lh Lh#* ..## #....#...#.#..# ##....#... fallout330 the Cleaver .######....##'##.#[.######..)#'## Minotaur of Trog *****. .................#............... Health: 103/103 ======================== .................#######......### Magic: 10/10 ======================== ..............................#.. AC: 15Str: 22 ..########)......####.........#.. EV: 14Int: 8 ..#........#####....###.......#.. SH: 0Dex: 12 ..#........#$[$#......#.......#+# XL: 11 Next: 22% Place: Dungeon:10 Lh+ p..#........#$>$#@.....#.......... Noise: ---------  Time: 8064.4 (0.0) ..#.....?..#$?$#......#.......... m) +11 Singing Sword {sonic wave} ..#........#####.+>#..###........ Throw: 79 stones ..#................#....#........ ..#........#.#.#...#....#........ ..#........#.#.+...#....#..###### ...........#.#.####.........# .######..###.#......######..# ..## #..'...####+#.# ##...# _Done exploring. Lh@+ z_Done exploring. _There is a stone staircase leading up here.  Aiming: Corrosive BoltLhc+ JPress: ? - help, Shift-Dir - straight lineLh : Lhp: J====5.4 (1 _LhK Lh*N Mh4Mh%Mh'> _Unknown command.MhFu ## #....#...#.#..# ##....#...# ######....##'##.#[.######..)#'#......#......#######......#......#. .#)......####.Mhu #. .#..#####....###.#. .#.#$[$#......#.Mhu #+#' .#.#$>$#.@....#. .Mhu #.....?..#$?$#......#. .#.Mhv #####.+>#..###. .#......#....#. .Mh?v W#.#.#.#...#....#. .#..#.#.+...#....#..#Mhdv  #.#.####.........# #Mhv   ######..###.#......######..# #  .Mhv ## #..'...####+#.# ##...# # Mh݁ MhY &----Mh &6 _Mhɋ Mh Nh## #....#...#.#..# ##....#...#.....##'##.#[.######..)#'###......#.....#......#......#. #)......####.#. #.#####....###.#. #.#$[$#......#.#+#'# #.#$>$#..@...#. #.....?..#$?$#......#. #.#####.+>#..###. #.....#....#. #.#.#.#...#....#. #.#.#.+...#....#..#.#.#.####.........# #.Nh ..###.#......######..# #. ## #..'...####+#.# ##...# #.NhǪY----7NhNhvOh ###'##.#[.######..)#'## ...............#.....................############............... ########)......####........#####....####$[$#......+#'#>.....?..#$?...#####.+>#..###........#....##.#.#...#...+...#...#.#..###. .# #..'........#.# #....# #. OhOh&8Oh*Oh,Oh PA ...............#.................###########................ ########)......####........#####....####$[$#......+#'#>.....?..#$?...#####.+@#..###........#....#.#.#...#....##.#..#.# #####..'..........#####...######. OhKZOhZ&9OhbOhe\ _There is a staircase to the Lair here.Ph Ph Ph& Ph) K _You can't go up here!Sh|4ShShSh4.70 _ShSh4[Generating dungeon...o\\/o/ Sh[1building the DungeonSh^< \o\Sh'< /o/Sh < \o\Thd< /o/Th5< \o\Th3tbuilding the Lair of Beasts /o/ThwTh.F fallout330 the Cleaver.... .......Minotaur of Trog *****...F .......Health: 103/103 ========================... ......Magic: 10/10 ========================.. .....AC: 15Str: 22. ##.# PP.# .EV: 14Int: 8... ... ... ...SH: 0Dex: 12.....#.#.#/.###XL: 11 Next: 22% Place: Lair:1......l@.......Noise: ---------  Time: 8070.4 (1.0).####...#.##.##m) +11 Singing Sword {sonic wave} ....... ..Throw: 79 stones#.PThG [32mPP#..# ##.....=....P.##.$.....l   komodo dragon (asleep). .. .....F   bullfrog (asleep).###.####. _There is a stone staircase leading up here.  Aiming: Corrosive Bolt _Press: ? - help, Shift-Dir - straight line _Unknown command. _There is a staircase to the Lair here. _You can't go up here!Th)V F.llF  You climb downwards. Welcome to the Lair of Beasts!Th 7===1.2 (1.8Th: Th .... .. ..F ........ Th ... #...... .. ...... .. ##.##PP.###.... ........... .....#.#.#/.###.......l<Th6 .####...#.##.##............ #.PPP#..#.##.....=......P.##.$.....#.. ............###.####. P# _The bullfrog croaks. The komodo dragon hisses angrily.  Thb Found a wand of paralysis (5), a sapphire ring and 16 gold pieces. _There is a staircase back to the Dungeon here.Th Th @.lThO 6---20Th Th l _The komodo dragon hisses menacingly.Uh%7 (slow) _There is a staircase back to the Dungeon here. _The komodo dragon hisses menacingly.  You slash the komodo dragon! Your headbutt misses the komodo dragon.The komodo dragon is lightly wounded.  The komodo dragon bites you!! The komodo dragon is very cold.  The komodo dragon seems to slow down.Uh8h83/103 -----===3UhBUhFh _The komodo dragon is moderately wounded.Uh g  You barely miss the komodo dragon.Uh /--4Uh Uh`  Uh Z_The komodo dragon is moderately wounded.Uh g  You barely miss the komodo dragon.Uh_ F F   bullfrog _The komodo dragon is moderately wounded.  You barely miss the komodo dragon.  The komodo dragon barely misses you. You furiously retaliate!Uh  B4-------Uh= &5.1 (0.9Uh Uh 5 _You headbutt the komodo dragon!Vhc  You slice the komodo dragon!!  You kill the komodo dragon!VhVh  .F<F   bullfrog  Trog accepts your kill.Vh056.0Vh׽VhAU _The bullfrog barely misses you.VhT .... .VhR. ... ........ ... #...... .. ...... . . ##.##PP.###.. ... ........... .....#.#F#/.###. .@.. .####...#.##.##. ........... #.PPP#..#.## .....=...... P.##.$.....#. . ........... .###.####. P#Vh  The bullfrog hits you but does no damage.  The bullfrog is very cold.7.0 (1.0VhcVhv _The bullfrog is lightly wounded. _There is a staircase back to the Dungeon, spattered with blood here.Vhm .... .. ... ........ ... #...... .. ...... . . ##.##PP.###.. ... ........... .....#.#F#/.###. .<@. Vh .####...#.##.##. ........... #.PPP#..#.##.....=......P.##.$.....#. . ............###.####. P#Vh/  (slow)  The bullfrog closely misses you.Vh 0 The bullfrog hits you but does no damage.  The bullfrog is very cold. The bullfrog seems to slow down.Vh}1 .58Vh_9 Vh.= c _The bullfrog is moderately wounded.Vh {  You slice the bullfrog!!  You kill the bullfrog!Vh E†Vh 66-9Vhl Vh# W _Trog accepts your kill.Wh8O M ###.#####....... .............. #......  ... ...... .###.##PP.###................#.#@#/.###.......<........####...#.##.##............#........###.####. P#WhYWh ZA-80WhBbWhf WhEfg_You see here a bullfrog corpse.Wh.M# ##  ##P ###.#####....................#........ ... ....... .###.##PP.###.......@.......#.#†#/.###......<.........####...#.##.##.....#.P..... .............WhWh1[6=1 _WhWh WhO 3Wh Wh ,Wh WhI Wh U7=Wh Wh ,WhC Wh_ ,Wh Wh, ;8Wht. Wh: ,Whh= WhH ,WhJ WhDT ;9WhW Wh?b Whvb Wh}e Whn Wh-o &90Wh|q WhTx ,Whz Wh ,Wh Wh a1=Whݍ WhO ,Whɗ Wh( ,Whb WhQ k2=Wh Wh ,Wh Whܻ ,Whn Wh ;3Wh Wh ,Wh\ Whd Wh %4Wh Wh[ ,Wh WhI Wh{ Wh Wh< Wh K5=Wh& Wh& ,Wh Wh~ ,Wh WhWheU6=Wh6Wh ,Wh WhWhE%7WhWh1WhUWhWhm,WhgWh";8Wh*$Wh',Wh(Wh'.,Wh/Why5Wh5K9=WhW7Wh<,Wh>WhEWhET100/103=WhGWh'O,WhRWhZ,WhN]Whd;1Wh]o2WhْWh;K3=Wh4WhS1 _HP restored.WhFWhWhWhfWhWh<WhvWhWWhWhiWhUT _q - a wand of paralysis (18) (gained 5 charges)WhWhN9=Wh,Wh{WhYWhWhWh.Wh,WhZWhWhWhWh2WhWhWhWhWhWhWhWhWhWh .. ........... .....###.##PP.###..#...................# .....#.#†#..###...........<..........#..####...#.##.##....................... .###.PPP#..#.##.... ...... P#P.##.$.....#.##.#. ................. #..###.####.#P#. ##. ..# .### . .... . # .##. # .. Wh1136.0 (55.0)Wh,,7.0 (56Wh>Wh"3 _I - a ring of positive energyXh՘3XhXh@XhBXh%XhyXhޱXh/N _You now have 629 gold pieces (gained 16).XhXhYXhXhXh,Xh#Xh?Xh,XhuXh ,Xh Xh= Xh  ,Xh) XhW Xh Xh+ Xh" Xh% Xh, ,Xh. Xh2 Xh8 ,Xh8 Xh^; Xh@ ,XhyA XhM f PP#P.##.......#.##. ...................# ..##..###.####.#P#...###.###.P#..###P.###...................#.#P.####..##.P###.#XhkN ...........P..#..........P#..#.#.#..##..........#...... ..$.#.###.###.#P..##..# .. ...........#.# #.P##.#.. .. .... ..?.##. #.# ..XhW -49.0 (12XhX -50.0 (13XhQ] Xh@a S _J - a purple potionYh}Yh7~Yh'nYhYh1,Yh&,Yh$,YhYhYh{# ..##..###.####.#P#. #..###.###.P#..###P.### ..................... Yhx#.#.#P.####..##.P###.# .................... ....P..#..........P#. Yh[............... Yh)#.#.#..##..........#. ..YhH!.@......$. #.###.###.#P..##..# Yhmy.. ............ Yh%#.####.P##.#..#.. .... ..?Yh##. .##.# ...... YYY 3 yaks (wandering).Y ... ..... YY ###.Yhy 3.0 (3.0)  3 yaks come into view.YhYhYh Yh Yh)The yak bellows! x2YhsYYYYY 4 yaks (1 wandering)YY..YhN4==4.0 (4YhYh%V _A yak comes into view.Zhnc # ..##..###.####.#P#. #..###.###.P#..###P.### ..................... #.#.#P.####..##.P###.# ..Zh! ....P..#.P#. ......... #.#.#..##.#. ..$. #.###.###.#P..##..#Zh\ .. ............ #.####.P##.#..# .. .... ..?... ##. Y##.# ...... .Y YY. .....Zh .. .. ###.ZhZh+4--5.0 (1ZhhZhBZh9g # ..##..###.####.#P#. #..###.###.P#..###P.### ..................... #.#.#P.####..##.P###.# ........ ....P..#.P#. ......... #.#.#..##.#. .$. #.###.###.#P..##..# .. ...... #.####.P##.#..# .. .... ..?.. ##. Y##Y##......YYY 3 yaks (1 wandering) .Y Y.Y .... .. .YP ###.hg mZhq  A yak comes into view.Zh5y Y.YY.Zhy..The yak bellows!Zhcz/==6ZhZh&0 _The yak moves out of view.Zh P..###.###.P#..###P.### ..................... #.#.#P.####..##.P###.#.................... ..P..#P#........#.#.#..### .......$. #.###.###@#P..##..#  .................Zhp ##.####.P##.#..# .. Y.Y. ..?...##. Y##Y##.... .Y Y.. ..... ..P ###. ...Zh Zh ZhX Zh Zh% Zh Y.Y.YY 5 yaks (2 wandering)YYZh$ /--7Zh Zh V _A yak comes into view.ZhH  ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##.P###.#......Zh .. .P..#P#..........#.#.#..##.#.Zh  .......@........$.#.###.###.#P..##..#Zh .................##.####YP##.#..#Zh G .. .YY. ..?.##. Y##.##.... 4 yaks (1Zh5  .Y Y.. .....ZhT .. .YP ###.Y..Zh ZhT Zh{ Zhh Zh Zh~ Zh1 Y.YYYY 6 yaks (1 wandering).Y.Zh A--8ZhPZhK[h #..###.###.P#..###P.### ..................... #.#.#P.####..##.P###.#.................... ..P..#P#........#.#.#..### .......$. #.###.###@#P..##..#  .......Y.........##.####YP##.#..#  .. .Y.. ..?...##. Y##Y##.... .Y .Y. ..... .YP ###. ... [h3e  The yak bellows!  The yak gores you. The yak is very cold.[h[h-[h[h4[hY. 5 yaks.[h]0-==9[h([h,1 _The yak is lightly wounded.[h ......#.#P.####..##.P...............[h..P..#........................#.#..##.......................#@#.......YY......##.####YP##.#...Y..[h@##.##..P[hi...You hit the yak.  The +11 Singing Sword yells like a enraged bull.[h2c ......#.#P.####..##.P.................P..#........................#.#..##.......................#@#.......YY......##.####YP##.#...Y..##.##.[hc *.P...[hf{   The plant is lightly damaged.  The yak is moderately wounded.The yak is heavily wounded. x4  You hear a shout! You hear a croak. You hear an angry hiss. You hear a croak.  The yak gores you but does no damage. The yak is very cold.  The yak is severely wounded.[h@| [h| [h} [h jY.Y.[h H========60[h [hS  _The yak barely misses you.  You barely miss the yak.  The yak is severely wounded.  The yak gores you but does no damage. The yak gores you! The yak is very cold.  The yak is moderately wounded.  The yak gores you! The yak is very cold.[h k  The yak is severely wounded.[h tYY 6 yaks[h 81/103 ------==------9 (0.9[h [h9 hThe yak is severely wounded. _The yak gores the fungus!  You slash the yak! You headbutt the yak, but do no damage.  The yak is severely wounded..  You kill the yak![h The yak gores you. The yak is very cold.  You kill the yak!  Trog accepts your kill.  The yak gores you! The yak is very cold.  The yak is severely wounded.  The yak gores you but does no damage. The yak is very cold.[h! [hI [h [h e o.Y.o   Urug (missile)YYYYY 5 yaksThe yak is moderately wounded.[h 70-------8-------[h 1.9 (1.0  Urug the Orcish Ballista comes into view. She is wielding a +5 war axe of _freezing and wearing a +2 scale mail of fire resistance.[h [h i _Your Throwing skill increases to level 6![h  You barely miss the yak. You headbutt the yak!  The yak is lightly wounded.[h$ [h [hG [h  A nearby fungus withers and dies. x3; A nearby plant withers and dies.[h  [h [h ....oYY...-2creaming Sword {sonic wave}[hK% [hk( _The yak completely misses you. The yak misses you. The yak closely misses you.[hU The yak completely misses you. The yak misses you. The yak closely misses you.  You slash the yak!  The yak is severely wounded.  The yak closely misses you. The yak gores you but does no damage.  The yak is very cold.  The yak is severely wounded.[h` h.oY.[ha 1--==3inging Sword {sonic wave} [hh [hm Q _The yak closely misses you.[hHq  You slice the yak!!  You kill the yak![h  Trog accepts your kill.The yak completely misses you. The yak gores you but does no damage.  The yak is very cold.[hq . 4 yaksThe yak is severely wounded.[h"D(((((\h$qN....@\hv]2/10430--4.8 (0.9\h \h _The yak gores something! Urug throws a javelin. The javelin closely misses you.\hT% ......#.#P.####..##......................#...........o............#.#..##.......................#@#......YYYY.....##.####..##.#......##.##.......You slash the yak!  The +11 Singing Sword shouts, "A winner requires a loser!"\h......#.#P.####..##......................#...........o............#.#..##.......................#@#......YYYY.....##.####..##.#......##.##.......\h  You send a blast of sound all around you.  You kill the yak!\h  Trog accepts your kill.The yak is almost dead.You kill the yak!\hYour headbutt misses the yak.  The yak is severely wounded.  You hear an angry hiss. x2; You hear a croak. You hear a bellow! x3  You hear a loud, deep croak! You hear a croak. You hear a loud, deep croak!  You hear a bellow! You hear a croak. x2  The yak gores you but does no damage. The yak is very cold.\h.o†YY. 2 yaks\h#p4==========5.8 (1.0\hb!\h. ......#.#P.####..##......................#........................#.#o.##.......................#@#......†YY......##.####..##.#......##.##....   yak\h./... _The yak is severely wounded.You slash the yak!  The +11 Singing Sword bellows.\hF ......#.#P.####..##......................#........................#.#o.##.......................#@#......†YY......##.####..##.#......##.##.......\h  You send a blast of sound all around you.  Urug is lightly wounded.  You kill the yak!\h}  Trog accepts your kill.You kill the yak!\hI f  Trog accepts your kill.\h p.o††\h 8========- 6.7 (0.9\h \h  ..................... #.#.#P.####..##..###.#.................... .....#....P#...................#.#.#.o##....# ..........$. #.###.###.#P..##..#  ......†@†........##.####..##.#..#  .. .......?...##. .##.##... .. ... ..... ...# ###... ...#.# ##.# _You hear a loud, deep croak!\h- \h. u3---------7.7 (1.0\h5 \hXA  #.#.#P.####..##..###.#.................... #..........P#........#.#.#.o##..........# ................$. #.###.###.#P..##..#  ......†††........\hB ##.####@.##.#..# .............?...##..#.##.##...... ... ... ...... ...# ###...... ....#.# ##.#.. ..Things that are here: _a yak corpse; a yak corpse; a yak corpse\hDG \hNH \hS oFo   Urug (missile)F   bullfrog (wandering)\huT G--------8\h\ \h` [ _A bullfrog comes into view.]h *..................... #.#.#P.####..##..###.#............. #....P#....................#.#.#.o##..........#. ......o.........$.#.###.###.#P..##..#......†@†........]h h##.####..##.#..# F............?.##..#.##.##...... ... ... ..... ... ...# ###...... ....#.# ##.#....]h ]h4 ]h Z.o#.]h/ &9]h ]hX  _A nearby fungus withers and dies.Things that are here: _a yak corpse; a yak corpse; a yak corpse]h]   You hit Urug but do no damage.  Urug is lightly wounded.  Urug hits you with a +5 war axe of freezing.  Urug freezes you terribly. Urug is very cold.]h^^ R1=70.6 (0.9]he ]hh [ _Urug is moderately wounded.^h # _Urug is moderately wounded.  You slice Urug!! Your headbutt misses Urug.  Urug is severely wounded.You hear an angry hiss. You hear a croak.hits you with a +5 war axe of freezing!  Urug freezes you terribly. Urug is very cold.^h$52^h]----====1.5^h^hGY _Urug is severely wounded.^hck  You closely miss Urug.  Urug is severely wounded.^htyFF   bullfrog (wandering)^hu^h$uV=---2.4^h~^hN _Urug closely misses you.^hz  You miss Urug.  The bullfrog gives a loud, deep croak!  You headbutt Urug!^h_FThe bullfrog gives a loud, deep croak!  You headbutt Urug!  Urug is almost dead.  Urug hits you with a +5 war axe of freezing!  Urug freezes you terribly. Urug is very cold.  You kill Urug!^h)F.F   bullfrog^hų42-------45====3.3^h^hW _Trog accepts your kill.^hI< M#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#............ .....#..........P#..............#.#.#..##....#. ...S............$.#.###.###@#...##..#......†††........##.####F.##.#..# F............?....##.##.......S   water moccasin (wandering).. ...# ###...#.# ##.#^h.B p  A water moccasin comes into view.^hB ^hO .SF.The water moccasin hisses angrily.^hhP b=---4.3 (1.0^hX ^ho` _The bullfrog barely misses you. _Items here: ( ) [ †.^hբ  ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#........ ....#P#..........#.#.#..##.#. ....S..@........$.#.###.###)#...##..#......†F†........##.####..##.#..#F............?.##..#.##.##...... ... ... ..... ... ...# ###..... ...^hլ `..SF†^hD X----5 _^h ^hO _hThe water moccasin bites you but does no damage.  The water moccasin is very cold.  The water moccasin is moderately wounded.The bullfrog barely misses you. You furiously retaliate!  You headbutt the bullfrog.  You kill the bullfrog!_hW) _hh43---6===_h?6.2 (0.9_h_hW _Trog accepts your kill._hKV..###.###.P#..###P.### ..................... #.#.#P.####..##..###.#.................... .....#P#........#.#.#..###_hVb ......S$. #.###.###@#...##..#  ......†††........##.####..##.#..# F............?...##..#.##.##...... ... ... ... ... ...# ###_hDW...... ...#.# ##.#_hg  The water moccasin barely misses you.The water moccasin bites you but does no damage.  The water moccasin is very cold._h-h6--7.2 (1.0_hMp_hy _The water moccasin is heavily wounded. _Items here: ( ) [ ††._h8@..................... #.#.#P.####..##..###.#.................... .....#....P#...................#.#.#..##....# ......S...$. _h˿#.###.###)#...##..#  ......†@†........##.####..##.#..# F............?...##..#.##.##..... ... ... ..._hD ... ...# ###. ..... ...#.# ##.# .. .._h.S---8 __h_h  Things that are here: _a yak corpse; a yak corpse; a yak corpse_he {#.#.#P.####..##..###.#.................... _h #..........P#........#.#.#..##..........#_h  ................$. #.###.###S#...##..#  ......†††........##.####@.##.#..# .............?...##..#.##.##...... ... ... ..._h  ... ...# ###...... ... .#.# ##.# .. .. _hP _h* B)S_h+ d4==9_h8 _ht> \ _The water moccasin closely misses you._h  ...........................#.................###.###)#...##.......†S†......#@.#.............?.##..#.##.##...... ... ... ...... ...# ###..... ... .#.# ##.#....You slash the water moccasin!  The +11 Singing Sword tries to improvise rhymes, and fails miserably.`h...........................#.................###.###)#...##.......†S†......#@.#.............?.##..#.##.##...... ... ... ...... ...# ###..... ....#.# ##.#....`hV  You send a blast of sound all around you.  You kill the water moccasin!`hr`h3; †`hF   cane toad (wandering)FTrog accepts your kill.`hZ=7-80.1 (0.9`h`h~( ..................... #.#.#P.####..##..###.#............. #....P#....................#.#.#..##..........#. ................$.#.###.###)#...##..#`h6)1......†@†........##.####..##.#..# .............?.##..#.##.##...... ... ... ..... ... ...# ###...... ....#.# ##.#.F.. _A cane toad comes into view.`h64`h4c5-1.1 (1.0`hg;`h]G M#..###.###.P#..###P.###............F........ #.#.#P.####..##..###.#............ .....#..........P#..............#.#.#..##....#. ................$.`hHM#.###.###@#...##..#......†††........##.####..##.#..# .............?....##.##.......F   cane toad (wandering).. ...# ###...#.# ##.# _Items here: ††††.`h[Lk  A cane toad comes into view.`hO`hWh.FF`hX/==2`h]`hd _The cane toad croaks. _Items here: ( ) [ ††.`h{ ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#........F.. ....#P#..........#.#.#..##.#. .......@........$.`h|z#.###.###)#...##..#......†††........##.####..##.#..#.............?.##..#.##.##...... ... ... ..... ... ...# ###..... ...`hj`hP.F`h6--3 _`h`h`h .................... ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#......... ..#.FP#..........#.#.#..##.#. ................$.#.###.###)#...##..#......†††........##.####..##.#..#.............?##..#.##.##..... ... ... ..... ... ...# ###.`h `hL.F`h]6--4`h"`h2%`hy ###..###.####.#P#. ..###.###.P#..###P.### ..................... #.#.#P.####..##..###.#.................... ....#P#.....F..#.#.#..##.`h # .......$. #.###.###)#...##..#  ......†††........##.####..##.#..#.............?...##..#.##.##...`h# .. ... ... .. ... ...# ###...... .`hl `h L.F`h &5`h `h `h..###.###.P#..###P.### ..................... #.#.#P.####..##..###.#.................... .....#P#........`h#.#.#..##F# ........$. #.###.###@#...##..#  ......†††........##.####..##.#..# .............?...##..#.##.##...... ... ... ... ... ...# ###...... ...#.# ##.#`hi`hi .FThe cane toad attacks as it pursues you!  The cane toad stings you but does no damage.  The cane toad is very cold.=6`h`hA _The cane toad is lightly wounded. _Items here: ( ) [ ††.ah- ......#.#P.####..##......................#........................#.#..##...............F.......#@#......†††......##.####..##.#......##.##.. .....You slice the cane toad!!  The +11 Singing Sword shouts out instructions!ah......#.#P.####..##......................#........................#.#..##...............F.......#@#......†††......##.####..##.#......ahZh##.##.......ah  You send a blast of sound all around you.  You kill the cane toad!ahah†FF  (wandering)ahIah`arver 751-7ahah   ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#ah ........ ....#P#.........ah q.#.#.#..##..#.ah  .......@........$.ahB #.###.###)#...##..#......†††........ahp 3##.####..##.#..#.............?.##..#.##F##....ah -.. ... ... ..... ... ...# ###.ah I.... ... ah I_Trog accepts your kill.ahah#wF.Fah$'===ah>' 8ahk0ahx6 _The cane toad croaks. You hear a loud, deep croak! _You see here a cane toad corpse.ahP .................... ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#....... ..#ahPQP#..........#.#.#..##.#. .......†........$.#.###.###)#...##..#......†††........##.####..##.#..#.......F.....?##..#.##.##...ahQ... ... ... ..... ... ...# ###.ahhTah0bNF.ah*cd8=---9 ahc _ah+nahpah) /PP#P.###.##.#. .................... ..##..###.####.#P#.#..###.###.P#..###P.###..................... #.#.#P.####..##..###.#..... #P#..........#.#.#..##.ah Q.#. .......†........$.#.###.###)#...##..#......†††........##.####F.##.#..# .............?##..#.##.##...... ... ... .....ah(# ah& ah. NF.ah/ C---90ah8 ah; ah8*H............. ###..###.####.#P#. ..###.###.P#..###P.### ..................... #.#.#P.####..##..###.#.................... ..#P#....#.#.#..### .......†$. #.###.###F#...##..# ah+ ......†††........##.####..##.#..#.............?...##..#.##.##..... ... ... ... ... ...# ###.ah0ah:NF)ah:&1ahAbhbh^t  You hit the cane toad but do no damage.The cane toad stings you but does no damage.  The cane toad is very cold.bhtc9==2.0 (0.9bh~bhd _The cane toad is moderately wounded.bhK  You barely miss the cane toad. You headbutt the cane toad!  The cane toad is severely wounded.3.0 (1.0bh1bhV _The cane toad barely misses you.bh}  You slice the cane toad!!  You kill the cane toad!bhľbh † FTrog accepts your kill.bh 564-bhX9 (0.9bhbh\ _A cane toad comes into view.ch###..###.####.#P#. ..###.###.P#..###P.### ..................... #.#.#P.####..##..###.#.................... ....#P#......#.#.#..### .......chk$. #.###.###)#...##..#  ......†††........##.####..##.#..#.............?...##..#.##.##..... ... .F. .. ... ...# ###chz...... .ch,ch*ch$SF.chd50-4.9 (1.0chch  Things that are here: _a cane toad corpse; a cane toad corpsech' ..###.###.P#..###P.### ..................... #.#.#P.####..##..###.#.................... .....#P#........#.#.#..##ch5(f# .......†$. #.###.###@#...##..#  ......†††........##.####..##.#..# ........F....?...##..#.##.##...... ... ... ... ... ...# ###...... ...#.# ##.#chA.ch6NF.ch7-5 _ch,=chC _Items here: ( ) [ ††.dh dhP Pick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 war axe of freezing Missiles (select all with ()b - 4 javelins dh Armour (select all with [)  c - a +2 scale mail of fire resistance Carrion a bullfrog corpse the orc corpse of Urug [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]gh gh8gh#..###.###.P#..###P.###fallout330 the Carver.....................Minotaur of Trog *****.#.#.#P.####..##..###.#Health: 50/104 ===========-------------....................Magic: 10/10 ========================.......#..........P#.AC: 16Str: 22.....................EV: 14Int: 8#.#.#..##..........#.SH: 0Dex: 12.......†........$.XL: 11 Next: 54% Place: Lair:1#.###.###@#...##..#Noise: ---------  Time: 8195.9 (0.0)......†††........m) +11 Singing Sword {sonic wave} ##.####F.##.#..#Throw: 79 stonesh?10H.............?...##..#.##.##........ ... ... .....F   cane toad... ...# ###...... ....#.# ##.#Trog accepts your kill. _A cane toad comes into view.Things that are here: _a cane toad corpse; a cane toad corpse _Items here: ( ) [ ††.  Okay, then.ghghzghgh. _ghghInventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Missiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 79 stones (quivered)ghC - 32 poisoned darts  D - a javelin Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /)c - a wand of acid (3)  h - a wand of flame (30) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ihrihih#..###.###.P#..###P.###fallout330 the Carver.....................Minotaur of Trog *****.#.#.#P.####..##..###.#Health: 50/104 ===========-------------....................Magic: 10/10 ========================.......#..........P#.AC: 16Str: 22.....................EV: 14Int: 8#.#.#..##..........#.SH: 0Dex: 12ih%K.......†........$.XL: 11 Next: 54% Place: Lair:1#.###.###@#...##..#Noise: ---------  Time: 8195.9 (0.0)......†††........m) +11 Singing Sword {sonic wave} ##.####F.##.#..#Throw: 79 stones.............?...##..#.##.##........ ... ... .....F   cane toad... ...# ###.ih1..... ....#.# ##.#Trog accepts your kill. _A cane toad comes into view.Things that are here: _a cane toad corpse; a cane toad corpse _Items here: ( ) [ ††. _Okay, then.ihF#ih#ih-ihQ0ih ih$ aPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 war axe of freezing Missiles (select all with ()b - 4 javelins Armour (select all with [)  c - a +2 scale mail of fire resistance Carrion a bullfrog corpse ih the orc corpse of Urug [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]khhU  b + 4 javelins[Enter] accept (1 chosen)lh  a + a +5 war axe of freezing  b + 4 javelins2lh,GlhPlh[_#..###.###.P#..###P.###fallout330 the Carver.....................Minotaur of Trog *****.#.#.#P.####..##..###.#Health: 50/104 ===========-------------....................Magic: 10/10 ========================.......#..........P#.AC: 16Str: 22lh\D.....................EV: 14Int: 8#.#.#..##..........#.SH: 0Dex: 12.......†........$.XL: 11 Next: 54% Place: Lair:1#.###.###@#...##..#Noise: ---------  Time: 8195.9 (0.0)......†††........m) +11 Singing Sword {sonic wave} ##.####F.##.#..#Throw: 79 stones.............?...##..#.##.##......lh].. ... ... .....F   cane toad... ...# ###...... ....#.# ##.#Trog accepts your kill. _A cane toad comes into view.Things that are here: _a cane toad corpse; a cane toad corpse _Items here: ( ) [ ††. _Okay, then.lhdlh$nTF.lhn+6.9 (1lhvlhy_A cane toad comes into view.  Things that are here: _a cane toad corpse; a cane toad corpse _Items here: ( ) [ ††. _K - a +5 war axe of freezing; D - 5 javelins (gained 4)mh   ..........  #.#.#P.####..##..###.#  ....................  .......#..........P#.  .....................  #.#.#..##..........#.  .......†........$.  #@#  ......†F†........  ##.####..##.#..#  .......?...  ##.##  .. ... ... .....  ... ...# ###.  ..... ...  .#.# ##.# mht B   ..........  #.#.#P.####..##..###.#  ....................  .......#..........P#.  .....................  #.#.#..##..........#.  .......†........$.  #@#  ......†F†........  ##.####..##.#..#  .......? ##.## .. ... ... .....  ... ...#  ..... ... .#.# mh 4mh mh ` _A cane toad is nearby!ohM _K - a +5 war axe of freezing; D - 5 javelins (gained 4) _A cane toad is nearby!  You slice the cane toad!!  The cane toad is severely wounded.  The cane toad stings you but does no damage.  The cane toad is very cold.ohS1===7.8 (0.9ohohib _The cane toad is severely wounded.ohh  ......#.#P.####..##......................#........................#.#..##...............†.......#@#......†F†......##.####..##.#......##.##.......You slash the cane toad!  The +11 Singing Sword clearly misses the concert pitch.ph......#.#P.####..##......................#........................#.#..##...............†.......#@#......†F†......##.####..##.#......##.##.......ph  You send a blast of sound all around you.  You kill the cane toad!phd;†ph 8---8.7 _Trog accepts your kill.phph ..................... #.#.#P.####..##..###.#.................... .....#....P#...................#.#.#..##....# .......†..$. #.###.###[#...##..# phX ......†@†........##.####..##.#..# .............?....##.##......... ...# ###...ph~~#.# ##.#.F.. phU_Your Long Blades skill increases to level 12!phphP---9.7 (1.0 _ph#ph&*o _Items here: ††††.ph\Y #.#.#P.####..##..###.#.................... #..........P#........#.#.#..##..........#phI] .......†........$. #.###.###[#...##..#  ......†††........##.####@.##.#..# .............?...##..#.##.##...... ..#.......ph]phophpe2=200 _ph{ph~qh qh qhJ qh\,qh>qh3qhK3=qhA"qh^)qh)qh(,qhg5qh5qh8qhM>qhG4FF   cane toad (wandering)qh2R+4.7 (4qhR+5.7 (5qh$Zqhq]\ _A cane toad comes into view.qhh   ............  ..........P#.  .............  #..........#.  .†........$.  #.###.###[#...##..#  ......†††........  #@.#  .............?...  ##..#.##.##......  .. ..F ... .....  qh{h... ...# ###.  ..... ...  .#.# ##.#  .. .. qh   ............  ..........P#.  qh.............  #..........#.  qh.†........$.  #.###.###[#...##..#  ......†††........  #@.#  qh#.............?...  ##..#.##.##...... qhG .. ..F ... ...qh ... ...# ### ..... ...  .#.# ##.# .. .. qhqh'qhqh` _A cane toad is nearby!qh   ............  ..........P#.  .............  qhP#..........#.  .†........$.  #.###.###[#...##..#  ......†††........ qh̯' #@.#  .............?...  ##..#.##.##......  .. ..F ... .....  ... ...# ###.  ..... ...  .#.# ##.#  qh>.. .. qhQJ   ............  ..........P#.  .............  #..........#.  .†........$.  #.###.###[#...##..#  ......†††........  #@.#  .............?...  ##..#.##.##......  .. ..F ... ... ... ...# ### ..... ...  .#.# ##.# .. .. qhcRqhSqh;[qhp^` _A cane toad is nearby!qh0   ............  ..........P#.  .............  #..........#.  .†........$.  #.###.###[#...##..#  ......†††........ qhb #@.#  .............?...  ##..#.##.##......  qh.. ..F ... .....  ... ...# ###.  ..... ...  .#.# ##.#  .. .. qhC@    ............  ..........P#.  .............  #..........#.  .†........$.  #.###.###[#...##..#  ......†††........  #@.#  qh@ W.............?...  ##..#.##.##......  .. ..F ... ... ... ...# ### qh@ ..... ...  .#.# ##.#qh A c .. .. qhK 4qhxS qhgV ` _A cane toad is nearby!qhi qhi qhhr qhu qh .................... #P#..............#.#.#..### .......†........$. #.###.###[#...##..#  ......†††........##.####..##.#..# .......@.....?...##..#.##.##...qh.. ..F .... .. #... ...#####...... ....#.....qhqh26.7 (1 _qhqhrhD8 . .#..........P#. ....... #.#.#..##....#. .......†........$. #.###.###[#...##..# ......†††........#.####..##.#..#.?...#..#.##.##......... ... .... .....rhHEC# #.... ...#####. ...... ...#.#.##. ##.#. .. .. ..## .# ...rhGrhjLrhrVFF   cane toad (wandering)rhNW&7rh|^rh[arh'K . .#..........P#. ....... #.#.#..##..........#. .†........$. #.###.###[#...##..# ......†††........#.####..##.#..#.?...#..#.##.##...... ............ .....###........#####. ....F...... #.#.##.#.##.# . .. ..... .. ## .#P(.....rh)4  Found 3 stones.rh6}F.Frh6L5===8rh>rhjB= _The cane toad gives a loud, deep croak!rhh #P#..............#.#.#..##..........#. .......†........$. #.###.###[#...##..#  ......†††........####.####..##.#..# ...............?...####..#@##.##................####...F....#####.  .............#.#.##.#.##.#.rh .. .. ..... ...# ## .#P(..... . .....rhF$ rhh- NF.rh- 0---9rh46 rh8 rhW  (slow)  Found 3 stones. _The cane toad gives a loud, deep croak!  You closely miss the cane toad. You headbutt the cane toad.  The cane toad is lightly wounded.  The cane toad stings you but does no damage.  is very cold. The cane toad seems to slow down.=--10.6 (0.9rh. rha d _The cane toad is moderately wounded.sh$ ..........#.##...#......†††..####.####..##.#...............#@#.......F.......####........###.............#.#.##.#.##.#... .. ..... ...sh`%# ## .#P(...... .....You hit the cane toad but do no damage.The +11 Singing Sword says, "You could say something too, you know."sh_..........#.##...#......†††..####.####..##.#...............sh;R#@#.......F.......####........###.............#.#.##.#.##.#.sho.. .. ..... ...# ## .#P(...... .....sh1The fungus is lightly damaged.  The cane toad is moderately wounded.Your headbutt misses the cane toad.The cane toad is moderately wounded.sh.D61.5shOsh _The cane toad is heavily wounded.You slash the cane toad!  The cane toad is almost dead.  The cane toad closely misses you. You furiously retaliate!  You headbutt the cane toad!  You kill the cane toad!shH†sh 62=2.4 _Trog accepts your kill.shushV- ...#.#.#..##..........#. .......†........$. #.###.###[#...##..#  ......†††........####.####..##.#..# ...............?...####..#.##.##..........@.......####........#####. ....... ...#.## ###.## _Your Armour skill increases to level 10!shB;sh;s7=--3.4 (1.0 _shCshFv _You see here a cane toad corpse.sh #.#.#..###. .......†........$. #.###.###[#...##..#  ......†††........####.####..##.#..# ...............?...####..#.##.##..........†.....#########. ....... #.#.##.#.##.#.........####..... .......#.###.#sh sh!7.sh"--sh4shshA%W _A nearby fungus withers and dies.sh  . .......†$. #.###.###[#...##..#  ......†††........####.####..##.#..# ...............?...####..#.##.##..........†.....####........#####. ....... #.#.##.#.##.#..... .........sh ### #.#.(......## ###.#...sh sh} &5sh~ sh th#.###.###[#...##..#  ......†††........####.####..##.#..# ...............?...####..#.##.##...th].......†.....####........#####. ....... .#.#.##@#.##.#..............####.#.#.(.....th֥ .. .. .......... .## ###.###.. .. #. ..  ...# #th>thT8=6thJthth< ......†††........####.####..##.#..# ...............?...####..#.##.##..........†.......####........#####. ............... #.#.##.#.##.#.......@.......thO####.#.#.( ..... .......## ###.###.. .#..  .P..# ###.ththU&7thzthth)......†††. ####.####..##.#..# ...............?... ####..#.##.##...... .......†........... ####........#####. ............... .#.#.##.#.##.#..####.#.#.(........th.....######.###...... .#.... .P..# ###.thth&8ththth_ ####.####..##.#..# ...............?...####..#.##.##..........†.......####........#####. ............... #.#.##.#.##.#...............####.#.#@( ..............######.###thS......#th99thn9thethTth-S >####.####..##.#..# ...............?... ####..#.##.##...... .......†........... ####........#####. thS ............... ..#.#.##.#.##.#..####.#.#.@.......######.###.#..... .thS #.... .P..# ## tha thla '20th g tht thNu +1.4 (2thyu 182thz th~ X _p - 82 stones (gained 3)th3ththf60th,thth i1=th! thpththth,thth=!a2=th#th),th*th2,th3th=O3uhWuhBuh O4uh] uhBuh",uhuh'i5=uh(uh=/Buh3,uh4uh;a6=uh4=uhA,uhBuhHO7uhFIuh N,uhNuhXRBuh YO8uh$Zuht]uh]uh~^uha,uhfbuhfuhNf29uh$guh4juhpkk   wyvern (wandering)uhv0465.0)uhw,7.4 (26uh|uhc~Y _A wyvern comes into view.uh,   ...............?...  ####..#.##.#  .......†....  ####........#####.  ............... .  .#.#.##.#.##.#...  ..k..............  #.@.......  ................  .....######.###.#  ..... .#  .... .  P..# ##  ##.uhz}   ...............?...  ####..#.##.#  .......†....  ####........#####.  ............... .  .#.#.##.#.##.#...  uht{..k..............  #.@.......  ................  .....######.###.#  ..... .# .... . P..# ##  ##. uh_uhuh]uh] _A wyvern is nearby!uh&0   ...............?...  ####..#.##.#  .......†....  ####........#####.  ............... .  .#.#.##.#.##.#...  ..k..............  #.@.......  ................  .....######.###.#  ..... .#  uh0.... .  P..# ##  ##.uh}   ...............?...  ####..#.##.#  .......†....  ####........#####.  ............... .  .#.#.##.#.##.#...  uhu..k..............  #.@.......  ................  .....######.###.#  ..... .# .... . P..# ##  ##. uhuhEuhuhG] _A wyvern is nearby!uhK   ...............?...  ####..#.##.#  .......†....  ####........#####.  ............... .  .#.#.##.#.##.#...  ..k..............  #.@.......  ................  .....######.###.#  ..... .#  .... .  P..# ##  ##.uh)J   ...............?...  ####..#.##.#  .......†....  ####........#####.  ............... .  .#.#.##.#.##.#...  ..k..............  #.@.......  uh;*K................  .....######.###.#  ..... .# .... . P..# ##  ##. uh04uhZ5uh7] _A wyvern is nearby!vhV####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 69/104 ===============---------.......†...........Magic: 10/10 ========================####........#####.AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0Dex: 12..k*****.........XL: 11 Next: 62% Place: Lair:1####.#.#*@.......Noise: ---------  Time: 8247.4 (0.0)................m) +11 Singing Sword {sonic wave} .....######.###.#Throw: 82 stones..hWm....#.....P..###k   wyvern (wandering)##. _A wyvern is nearby! _A wyvern is nearby!Throw: 82 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 68% to hit)vh H####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 69/104 ===============---------.......†...........Magic: 10/10 ========================####........#####.AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0Dex: 12vh b..k(((((.........XL: 11 Next: 62% Place: Lair:1####.#.#(@.......Noise: ---------  Time: 8247.4 (0.0)................m) +11 Singing Sword {sonic wave} .....######.###.#Throw: 82 stones......#.....P..###k   wyvern##.Throw: 82 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 68% to hit)  You throw a stone.  The wyvern hisses angrily.vh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (wandering, hasn't noticed you, 68% to hit)  You throw a stone.  The wyvern hisses angrily.stone hits the wyvern but does no damage.vh h.k.....vh g8.2 (0.81 _vhx vh̩ vhR ####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 69/104 ===============---------.......†...........Magic: 10/10 ========================####........#####.AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0Dex: 12...k****.........XL: 11 Next: 62% Place: Lair:1vh ####.#.#*@.......Noise: ---------  Time: 8248.2 (0.0)................m) +11 Singing Sword {sonic wave} .....######.###.#Throw: 81 stones......#.....P..###k   wyvern##.The wyvern hisses angrily. _The stone hits the wyvern but does no damage.  Throw: 81 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (68% to hit)vhh K####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 69/104 ===============---------.......†...........Magic: 10/10 ========================####........#####.vh AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0Dex: 12...k((((.........XL: 11 Next: 62% Place: Lair:1####.#.#(@.......Noise: ---------  Time: 8248.2 (0.0)................m) +11 Singing Sword {sonic wave} vhu .....######.###.#Throw: 81 stones......#.....P..###k   wyvern##.Throw: 81 stonesvh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevhȰ }Aim: a wyvern (68% to hit)  You throw a stone.  The stone hits the wyvern but does no damage.vh{4 vhe? L......vhH@ 70=9.0 (0.80 _vhF vhI vh*####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 70/104 ================--------vh_{.......†...........Magic: 10/10 ========================####........#####.AC: 16Str: 22vhz............... .EV: 14Int: 8vh.#.#.##.#.##.#...SH: 0vh4Dex: 12.................XL: 11 Next: 62% Place: Lair:1####.#.#.@.......vhNoise: ---------  Time: 8249.0 (0.0)................vhKqm) +11 Singing Sword {sonic wave} .....######.###.#Throw: 80 stones......#.....P..#vhwh####.Aim: a wyvern (68% to hit)  vhnYou throw a stone. _The stone hits the wyvern but does no damage.  Throw: 80 stonesvhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewh ####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 70/104 ================--------.......†...........whH Magic: 10/10 ========================####........#####.AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0Dex: 12.................wh zXL: 11 Next: 62% Place: Lair:1####.#.#.@.......Noise: ---------  Time: 8249.0 (0.0)................wh Im) +11 Singing Sword {sonic wave} .....######.###.#Throw: 80 stones......#....wh .P..#####. _The stone hits the wyvern but does no damage.  whK Throw: 80 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewh fThat would be overly suicidal.  Okay, then.whMwhwhr. _wh####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......Health: 70/104 ================--------.......†...........whE0Magic: 10/10 ========================####........#####.AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0Dex: 12.................XL: 11 Next: 62% Place: Lair:1####.#.#.@.......Noise: ---------  Time: 8249.0 (0.0)................m) +11 Singing Sword {sonic wave} .....######.###.#whrThrow: 80 stones......#....wh;.P..###whx##.Shift-Dir - straight lineThat would be overly suicidal. whؖ>_Okay, then.Throw: 80 stoneswhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewh####.####..##.#..#fallout330 the Carver...............?...Minotaur of Trog *****.####..#.##.##......whF{Health: 70/104 ================--------.......†...........Magic: 10/10 ========================####........#####.AC: 16Str: 22............... .EV: 14Int: 8.#.#.##.#.##.#...SH: 0whDex: 12.................XL: 11 Next: 62% Place: Lair:1####.#.#.@.......Noise: ---------  Time: 8249.0 (0.0)................whm) +11 Singing Sword {sonic wave} .....######.###.#Throw: 80 stones......#.....P..#####. _Okay, then.Throw: 80 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.whwh*wh[. _whz whz whρ wh]  MThrow: 80 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Unknown command.xhq3xhxhxhxhxh!: _xhxh,xhxh xhqz51.0 (2kk   wyvernxhxh] _A wyvern is nearby!yhB...............?...####..#.##.##..........†.....####........#####. ................. #.#.##.#.##.#...............####.#.# ......k.....######.###.#... .# ..  .P..#####.  yh .k The wyvern closely misses you. You furiously retaliate!yhr O1=2.0 (1yhh&yh). _You headbutt the wyvern!yhYS #..#.##.#...†..........#####...........##.#.##.#..............##.#.#...............k@..........######.###.##You hit the wyvern.  The +11 Singing Sword whines plaintively.yhG r#..#.##.#...†..........#####...........##.#.##.#..............##.#.#...............k@..........######.###.##yh    The +11 Singing Sword whines plaintively.  You send a blast of sound all around you.  The wyvern is almost dead. x2  The wyvern bites you but does no damage.  The wyvern is very cold.  You kill the wyvern!yh8 C.yh 349 (0.9yh+" yh>2 o  .?... ####..#.##.##...... .......†..... ####........#####. ................. .#.#.##.#.##.#... .......yhw3 . ####.#.#. . .....######.###.# ..... .#  .... .  P..# ##  ##. _Trog accepts your kill.yh= yh*> 5-3.9 (1.0yhhG yh Q 9 .?... ####..#.##.##...... .......†........... ####........#####. ................. .#.#.##.#.##.#... ......... ####.#.#.. .....######.###.# ..... .# .... .  P..# ##  ##.yh\ yh=] \2-4yhmb yhd yh9 .?... ####..#.##.##...... .†......####........#####. .................yh_:z .#.#.##.#.##.#... ..........#.#.#...######.###.#... .#.... .#P..#yh:` #####.yhHyhH&5yh;NyhUzhL3zhMzhTzhrYO3zh_],zh]zhd,zhiezhkzhkN74=zhlzhs,zhtzhx,zhyzhm5=zhpzh,zhgzh;6zhzh,zhvzh̙,zhYzhHzh%7zhozh,zhzh,zhzhϳa8=zhzhݹ,zhӺzh4k9=zh#zh;,zh}zh,zhczh`<80zhzhm,zh7zh,zhzhjzh%1zhzh,zhFF   cane toad (wandering)zh 078.9 (23.0)zhu ,9.9 (24zh zh \ _A cane toad comes into view.{hS...............?...fallout330 the Carver####..#.##.##......Minotaur of Trog *****........†...........Health: 81/104 ==================------.####........#####.Magic: 10/10 ========================.................AC: 16Str: 22.#.#.##.#.##.#...EV: 14Int: 8..F*.............SH: 0Dex: 12#####*#.#.........XL: 11 Next: 64% Place: Lair:1......*@..........Noise: ---------  Time: 8279.9 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} {hPT!.......#Throw: 80 stones......#P..######.F   cane toad (wandering) _Trog accepts your kill. _A cane toad comes into view.Throw: 80 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{hTYAim: a cane toad (wandering, hasn't noticed you, 71% to hit){h...............?...fallout330 the Carver####..#.##.##......Minotaur of Trog *****........†...........Health: 81/104 ==================------.####........#####.Magic: 10/10 ========================.................AC: 16Str: 22.#.#.##.#.##.#...EV: 14Int: 8{h..F(.............SH: 0Dex: 12#####(#.#.........XL: 11 Next: 64% Place: Lair:1......(@..........Noise: ---------  Time: 8279.9 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} .......#Throw: 80 stones.....{hLt.#P..######.{h|F   cane toadThrow: 80 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{hAim: a cane toad (wandering, hasn't noticed you, 71% to hit)  You throw a stone.  The cane toad gives a loud, deep croak!{hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (wandering, hasn't noticed you, 71% to hit)  You throw a stone.  The cane toad gives a loud, deep croak!stone hits the cane toad but does no damage.{hsi.F..{hT===80.7 (0.879 {h_{h]{h {h ...............?...fallout330 the Carver####..#.##.##......{h Minotaur of Trog *****........†...........Health: 81/104 ==================------.####........#####.Magic: 10/10 ========================.................AC: 16Str: 22{h .#.#.##.#.##.#...EV: 14Int: 8{h/ ...F.............SH: 0Dex: 12{hY 0#####*#.#.........XL: 11 Next: 64% Place: Lair:1......*@..........{h YNoise: ===------  Time: 8280.7 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} ......{h w.#Throw: 79 stones......{h k#P..######.{h F   cane toadThe cane toad gives a loud, deep croak! _The stone hits the cane toad but does no damage.  {h Throw: 79 stonesPress: ? - help, Q - select action, ( or ) - cycle{hG ZShift-Dir - straight lineAim: a cane toad (71% to hit){h6 ...............?...fallout330 the Carver####..#.##.##......Minotaur of Trog *****........†...........Health: 81/104 ==================------.####........#####.Magic: 10/10 ========================.................AC: 16Str: 22{hr7 .#.#.##.#.##.#...EV: 14Int: 8...F.............SH: 0Dex: 12#####(#.#.........XL: 11 Next: 64% Place: Lair:1......(@..........Noise: ===------  Time: 8280.7 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} .......#Throw: 79 stones......#P..######.F   cane toadThrow: 79 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (71% to hit)  {h7 XYou throw a stone. The stone hits the cane toad.  The cane toad is lightly wounded.{h# {h h.F.{h ?2---1.5 (0.8{h :8 _{h {h {h=_...............?...fallout330 the Carver####..#.##.##......Minotaur of Trog *****........†...........Health: 82/104 ==================------.####........#####.{hMagic: 10/10 ========================.................AC: 16Str: 22.#.#.##.#.##.#...EV: 14Int: 8.................SH: 0Dex: 12{hZU#####F#.#.........XL: 11 Next: 64% Place: Lair:1......*@..........Noise: ---------  Time: 8281.5 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} .......#Throw: 78 stones......#P..######.{h F   cane toadYou throw a stone. The stone hits the cane toad. _The cane toad is lightly wounded.  Throw: 78 stones{hӆ.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (lightly wounded, 71% to hit)|h1...............?...fallout330 the Carver####..#.##.##......Minotaur of Trog *****........†...........Health: 82/104 ==================------.####........#####.Magic: 10/10 ========================.................AC: 16Str: 22.#.#.##.#.##.#...EV: 14Int: 8|h.................SH: 0Dex: 12#####F#.#.........XL: 11 Next: 64% Place: Lair:1......(@..........Noise: ---------  Time: 8281.5 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} .......#Throw: 78 stones|h^......#P..######.F   cane toadThrow: 78 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (lightly wounded, 71% to hit)  You throw a stone.  The stone hits the cane toad but does no damage.|hjlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (lightly wounded, 71% to hit)  You throw a stone.  The stone hits the cane toad but does no damage.cane toad is lightly wounded.|hvQ.F|h] page down [PgUp|<] page up [Esc] exit[top]h\h"h...............?...fallout330 the Carver####..#.##.##......Minotaur of Trog *****........†...........Health: 74/104 =================-------.####........#####.Magic: 10/10 ========================.................AC: 16Str: 22.#.#.##.#.##.#...EV: 14Int: 8.................SH: 0Dex: 12#####.#.#.........h܌XL: 11 Next: 68% Place: Lair:1......†@..........Noise: ---------  Time: 8285.7 (0.0)......######.###.#m) +11 Singing Sword {sonic wave} .......#Throw: 76 stones......#P..######.The cane toad is severely wounded.The cane toad stings you! The cane toad is very cold. _The cane toad is almost dead.You slash the cane toad!  You kill the cane toad! _Trog accepts your kill.hhhhh 3h h Q5hY Bh h ,hh h _A nearby fungus withers and dies.6h h ,h hB ,h h: ;7h h) ,h h a8=h h ,h& h{& ,h;' h 0 9=h3 ,hi4 h : BhA <80hA hqF ,hF hL ;1hM h\S BhZ ,h_[ hQ` ;2h` hGh ,hh ho Bhu a3=hv h| ,h| hH k4=h h܊ ,h hc ,h h Q5h ,h h Bh ;6hm h ,hذ h ,h6 h a7=h h4 ,h h k8=h h ,hG h ,h` h> ;9h hf ,h h h h hz R90h ,hR h a1=hJ h  ,hx h  ,h hG k2=hH h ,h h Bh~ ;3h h' ,h}' hb, ;4hl- h3 ,hF4 h: BhM ;5h}N hS ,h4Y hY ,hZ hk_ a6=h` he ,h+f hj ,hj hcq k7=hq h{v ,hv hN} ;8h} h ,h h ,h hđ Q9hW Bh4 ,h hy g100/104=h hH Bhð 1=h- ,h hK ,hջ h" Q2h ,hZ hi ,h h ;3hI hh ,h hf a4=h h h ,hX h hs ,hW h h?,hh hO=hhh,hh h.(,h)hj,h2,h3h8hKG.......#P#. ...................F. #.#.#..##..........#. . .......†........$. #.###.###[#...##..## ......†††......... ####.####..##.#..#.## hXH...............?..... ####..#.##.## .......†............. .####........#####...#......................#.#.##.#.##.#..... #...................F   bullfrog (wandering)#####.#.#.................†...................######.###.###hO~ 371.7 (86.0)  A bullfrog comes into view.h_PhS9  The bullfrog croaks.h:`.F..FF 2 bullfrogs (1 wandering)==2.7 (87hkhn[ _A bullfrog comes into view.h9  .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†.......F$.Magic: 10/10 ========================#.###.###[#...##*.##AC: 16Str: 22......†††....*....EV: 14Int: 8####.####..##.#*.#.##SH: 0Dex: 12..............*?....FXL: 11 Next: 68% Place: Lair:1####..#.##.##@.......Noise: ==-------  Time: 8372.7 (0.0).......†.............m) +11 Singing Sword {sonic wave} .#h\###........#####...#Throw: 76 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs (1 wandering)#####.#.#.................†...................######.###.###The bullfrog croaks. _A bullfrog comes into view.Throw: 76 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)hU .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†.......F$.Magic: 10/10 ========================#.###.###[#...##(.##AC: 16Str: 22......†††....(....EV: 14Int: 8####.####..##.#(.#.##SH: 0Dex: 12..............(?....FXL: 11 Next: 68% Place: Lair:1####..#.##.##@.......Noise: ==-------  Time: 8372.7 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####.......hW.#####...#Throw: 76 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###Shift-Dir - straight lineAim: a bullfrog (62% to hit)  You throw a stone.  The bullfrog gives a loud, deep croak!  The stone hits the bullfrog!  The bullfrog is heavily wounded.h,h..F...?...F.3.5 (0.85 _h h h`l .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........$.Magic: 10/10 ========================#.###.###[#...##.F##AC: 16Str: 22......†††.....*...EV: 14Int: 8####.####..##.#*.#.##SH: 0Dex: 12..............*?...F.XL: 11 Next: 68% Place: Lair:1####..#.##.##@.......Noise: ==-------  Time: 8373.5 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####..hm......#####...#Throw: 75 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###The stone hits the bullfrog! _The bullfrog is heavily wounded.Throw: 75 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 62% to hit)h! .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........$.Magic: 10/10 ========================#.###.###[#...##.F##AC: 16Str: 22......†††.....(...EV: 14Int: 8####.####..##.#(.#.##SH: 0Dex: 12..............(?...F.XL: 11 Next: 68% Place: Lair:1####..#.##.##@.......Noise: ==-------  Time: 8373.5 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####.......h"s.#####...#Throw: 75 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###Throw: 75 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 62% to hit)  You throw a stone. The stone hits the bullfrog.  The bullfrog is severely wounded.h,.F..?....F--4.3 (0.84 _h hU .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........$.Magic: 10/10 ========================#.###.###[#...##..##AC: 16Str: 22......†††.....F...EV: 14Int: 8####.####..##.#*.#.##SH: 0Dex: 12..............*?.....XL: 11 Next: 68% Place: Lair:1####..#.##.##@...F...Noise: ---------  Time: 8374.3 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####........#h\Ww####...#Throw: 74 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###You throw a stone. The stone hits the bullfrog. _The bullfrog is severely wounded.Throw: 74 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)h  .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........(.Magic: 10/10 ========================#.###.###[#...##.(##AC: 16Str: 22......†††.....(...EV: 14Int: 8####.####..##.#(.#.##SH: 0Dex: 12..............(?.....XL: 11 Next: 68% Place: Lair:1####..#.##.##@...F...Noise: ---------  Time: 8374.3 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####........#####...#h TThrow: 74 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###You throw a stone. The stone hits the bullfrog. _The bullfrog is severely wounded.Throw: 74 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)ht  _The bullfrog is severely wounded.  Throw: 74 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (severely wounded, 62% to hit)  You throw a stone. The stone closely misses the bullfrog.h I$..Fh ..F.5.1 (0.83 _h hA P .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........$.Magic: 10/10 ========================#.###.###[#...##..##AC: 16Str: 22......†††.........EV: 14Int: 8####.####..##.#F.#.##SH: 0Dex: 12hB ..............*?.....XL: 11 Next: 68% Place: Lair:1####..#.##.##@..F....Noise: ---------  Time: 8375.1 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####........#####...#Throw: 73 stones......................#.#.##.#.##.#..... #...................hB FF 2 bullfrogs#####.#.#...........hC ......†...................######.###.###Aim: a bullfrog (severely wounded, 62% to hit) h0C l_You throw a stone. The stone closely misses the bullfrog.Throw: 73 stoneshC XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)h? .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........$.Magic: 10/10 ========================#.###.###[#...##..##AC: 16Str: 22......†††.........EV: 14Int: 8####.####..##.#F.#.##SH: 0Dex: 12..............(?.....XL: 11 Next: 68% Place: Lair:1####..#.##.##@..F....Noise: ---------  Time: 8375.1 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####........#####...#AE11;38HThrow: 73 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###Throw: 73 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You throw a stone. The stone hits the bullfrog.  The bullfrog is almost dead.hhhE.FF.hc=9 (0.82hm%h8rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (severely wounded, 62% to hit)  You throw a stone. The stone hits the bullfrog.  The bullfrog is almost dead. _The bullfrog barely misses you.hj .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........$.Magic: 10/10 ========================#.###.###[#...##..##AC: 16Str: 22......†††.........EV: 14Int: 8####.####..##.#..#.##SH: 0Dex: 12..............F?.....XL: 11 Next: 68% Place: Lair:1####..#.##.##@.F.....Noise: =--------  Time: 8375.9 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####........##### Wm...#Throw: 72 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###The bullfrog is almost dead. _The bullfrog barely misses you.Throw: 72 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)h .......#..........P#.fallout330 the Carver.....................Minotaur of Trog *****.#.#.#..##..........#.Health: 104/104 ========================. .......†........(.Magic: 10/10 ========================#.###.###[#...##.(##AC: 16Str: 22......†††.....(...EV: 14Int: 8####.####..##.#(.#.##SH: 0Dex: 12..............(?.....XL: 11 Next: 68% Place: Lair:1####..#.##.##@.F.....Noise: =--------  Time: 8375.9 (0.0).......†.............m) +11 Singing Sword {sonic wave} .####........#####YR32m...#Throw: 72 stones......................#.#.##.#.##.#..... #...................FF 2 bullfrogs#####.#.#.................†...................######.###.###The bullfrog is almost dead. _The bullfrog barely misses you.Throw: 72 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)h&_The bullfrog barely misses you.Throw: 72 stonesh'Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (almost dead, 62% to hit)  You throw a stone. The stone closely misses the bullfrog.hV!$...FF.6.7 (0.81 _The bullfrog hits you but does no damage.h 4h hƥ F _Unknown command.h  ..................#........$.###[#...##..##..†††........###..##.#..#.##........F?.....#@F.......†...................#####...#.........#.#.##....   bullfrog.#.h` .You slice the bullfrog!!  The +11 Singing Sword trains the pentatonic scales.h..................#........$.###[#...##..##..†††........###..##.#..#.##........F?.....#@F.......†...................#####...#.........#.#.##.....#..hq  You send a blast of sound all around you.  You kill the bullfrog!h  Trog accepts your kill.You kill the bullfrog!h^...h.=9-7.6 (0.9hMh^  .#.P#. .............. #.#.#..##..........#. . .†........$. #.###.###[#...##..## #......†††..........####.####..##.#..#.#...?.####..#.##.##.@..†.......####.#####...#..........#.#.##.#.##.#.....##...  #####.#.#.h_  ......†.. _Trog accepts your kill.hVphpG-8.6 (1.0h}h#.#.P#.  ..............  #.#.#..##..........#. .. .†........$. ..#.###.###[#...##..##.# ......†††..........  ####.####..##.#..#.#...?.####..#.##.##...†. .####.#####...##...........#.#.##.#.##.#.....##...... . #####.#.#..# ......†... h<9hh_h@uM... #.P#................  #.#.#..##....#. .. .......†........$. ..#.###.###[#...##..##.# ......†††..........  ####.####..##.#..#.####...............####..#.##.##.. h- .......†.............. .####........#####...##........hh'80h9hVA1.6 (2hh: _y - 3 scrolls of identify (gained 1)h _h h ,h h h@ t. .#.#P.####..##..###.# ............ ......#..........P#. ...h ........... .#.#..##..........#. .  .......†........$. .###.###[#...##..##.##.†÷÷..... h ###.####.S##.#..#.#### .h ............... ###..#.##.##..........# h ......†................. ###........#####...##..#h^ S   water moccasin (wandering) ........#.##.#.##.#.....##..#.h 2. hh +2.6 (1h +3.6 (2h hU a _A water moccasin comes into view.hH #..##..###.# ............ ........P#. ........... .......#. .  †........$. .. [#...##..##.##.#  †÷÷......@....... ##.#..#.####.. ............ ##..........# †................. ..#####...##..# ........ .##..#.  .. h~? #..##..###.# ............ ........P#. ........... .......#. .  †........$. .. h@g[#...##..##.##.#  †÷÷......@....... ##.#..#.####.. ............ ##..........†...................#####...##..# .........##..#. ..hHhHhPhSe _A water moccasin is nearby!hQ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#hXL: 11 Next: 69% Place: Lair:1  ......†÷÷******@.......Noise: ---------  Time: 8383.6 (0.0) ###.####.S##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 71 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin (wandering) ........................ #.#.##.#.##.#.....##..#. ................... .. h1_A water moccasin comes into view. _A water moccasin is nearby!Throw: 71 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 53% to hit)h....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  hhF.......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷((((((@.......Noise: ---------  Time: 8383.6 (0.0) ###.####.(##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 71 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin (wandering) ........................ #.#.##.#.##.#.....##..#. ................... ..hThrow: 71 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 53% to hit)  You throw a stone.  The stone closely misses the water moccasin.h|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 53% to hit)  You throw a stone.  The stone closely misses the water moccasin.The water moccasin hisses angrily.hYS......Sh-g4.4 (0.80 _h>hh$h....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.hNMagic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  h|.......†........$. ..SH: 0Dex: 12 h.###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  hɚ......†÷÷S*****@.......Noise: ---------  Time: 8384.4 (0.0) h###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} h.......................Throw: 70 stones h>u###..#.##.##..........# hg......†................. ###........#####...##..#heS   water moccasin h........................ #.#.##.#.##.#.....##..#. ................... ..hThe stone closely misses the water moccasin. _The water moccasin hisses angrily.  Throw: 70 stoneshKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehx?Aim: a water moccasin (53% to hit)hX ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 h.#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷S(((((@.......Noise: ---------  Time: 8384.4 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 70 stones ###..#.##.##..........# ......†................. ###........#####...##..#hhS   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..hThrow: 70 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehFAim: a water moccasin (53% to hit)  You throw a stone. The stone hits the water moccasin.  The water moccasin is lightly wounded.h4h].S....5.2 (0.869 _h r....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .h5 EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷.S****@.......Noise: ---------  Time: 8385.2 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 69 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..You throw a stone. The stone hits the water moccasin. h _The water moccasin is lightly wounded.  Throw: 69 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)h} ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14h{~ Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷.S((((@.......Noise: ---------  Time: 8385.2 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 69 stones ###..#.##.##..........# ......†................. h~ ###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..h TThrow: 69 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)  hG You throw a stone. The stone hits the water moccasin.  The water moccasin is moderately wounded.h h- .S... 6.0 (0.88 _hp h hG ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 hL4.#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷..S***@.......Noise: ---------  Time: 8386.0 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 68 stones ###..#.##.##..........# ......†................. hv###........#####...##..#S   water moccasin h........................ #.#.##.#.##.#.....##..#. h................... ..You throw a stone. The stone hits the water moccasin. hn_The water moccasin is moderately wounded.Throw: 68 stoneshPress: ? - help, Q - select action, ( or ) - cycleh4pShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)h)s....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== h*%....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0h*~Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷(((((((@.......Noise: ---------  Time: 8386.0 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 68 stones ###..#.##.##..........# ......†................. hS+###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. h+h................... ..Throw: 68 stonesh+3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)  h+eYou throw a stone.  The stone closely misses the water moccasin.h5h5a÷...S..hF8 (0.87 h_h*h....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷...S**@.......Noise: ---------  Time: 8386.8 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} ...............<m........Throw: 67 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..You throw a stone. _The stone closely misses the water moccasin.Throw: 67 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)h....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14hwInt: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷(((((((@.......Noise: ---------  Time: 8386.8 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 67 stones ###..#.##.##..........# ......†................. hI###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..ht!Throw: 67 stoneshLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)  You throw a stone.  hLThe stone closely misses the water moccasin.h@hLa÷....S.hMg7.6 (0.86 _h!VhSXh ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0hn Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷....S*@.......Noise: ---------  Time: 8387.6 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 66 stones ###..#.##.##..........# ......†................. ###........#####...##..#h S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..You throw a stone. h __The stone closely misses the water moccasin.Throw: 66 stonesh 3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)hv ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷....S(@.......Noise: ---------  Time: 8387.6 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} h'x N.......................Throw: 66 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..Throw: 66 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 53% to hit)  You throw a stone. The stone hits the water moccasin.  The water moccasin is moderately wounded.h h C.ShJ g8.4 (0.85 _hW hE h ....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16hW Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  ......†÷÷.....S@.......Noise: ---------  Time: 8388.4 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 65 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ...............h M.... ..You throw a stone. The stone hits the water moccasin. _The water moccasin is moderately wounded.Throw: 65 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 53% to hit)hy)....................fallout330 the Carver .#.#P.####..##..###.#Minotaur of Trog *****. .....................Health: 104/104 ======================== ......#..........P#.Magic: 10/10 ======================== ....................AC: 16Str: 22 .#.#..##..........#. .EV: 14Int: 8  .......†........$. ..SH: 0Dex: 12 .###.###[#...##..##.##.#XL: 11 Next: 69% Place: Lair:1  h+......†÷(((((((@.......Noise: ---------  Time: 8388.4 (0.0) ###.####..##.#..#.####..m) +11 Singing Sword {sonic wave} .......................Throw: 65 stones ###..#.##.##..........# ......†................. ###........#####...##..#S   water moccasin ........................ #.#.##.#.##.#.....##..#. ................... ..Throw: 65 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 53% to hit)  You throw a stone.  The stone barely misses the water moccasin.h) ÷.....S(slow)Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 53% to hit)  You throw a stone.  The stone barely misses the water moccasin.The water moccasin bites you but does no damage.  The water moccasin is very cold. The water moccasin seems to slow down.hEe=9.2 (0.84hh6f _The water moccasin is heavily wounded.h$,4h7h:F _Unknown command.hggslash the water moccasin!  The water moccasin is almost dead..  You are poisoned.  The water moccasin poisons you! The water moccasin is very cold.  You kill the water moccasin!hUuE†h{3==-71=90.1 (0.9Pois hOhQW _Trog accepts your kill.h . #.#.#P.####..##..###.##.... ..#..........P#. .......... #.#.#..##..........#.#. . .†........$. .. #.###.###[#...##..##.##.# ......†÷÷......#.####..##.#..#.####...............#..#.##.##..........#.†.................#........#####...##..#....... h} .#.#.##.#.##.#.....##..#. . ..h h c0---1.1 (1.0hy h _You feel very sick. _You see here a water moccasin corpse.h  .  #.#.#P.####..##..###.##  ................  .#..........P#.#..  ............... h[  #.#.#..##..........#.#.  . .†........$....  #.###.###[#...##..##.##.# ......÷÷÷....@†.  ####.####..##.#..#.####..  .............  ####..#.##.##..........#  .†.......... .####........#####...##.# h X .................  .#.#.##.#.##.#.....##..#.  . ..h h l99/104 ---2h h` $ _You feel sick.hUM-h YhIdQ7hBkX _You feel sick.6hlht3 _You feel sick.hnuhSwh|V _You feel sick.5h1}E=-h~h3 _You feel sick.h5K4-hhP _You feel sick.h^h  3=h!hm _You are no longer poisoned.4hhk,h h,h2hh%5hh,hyhq,hiha6=hhw,hhk7=h=h,hh8,h"h;8hh,hAXh;9hih?#,h*%h,g100/104=h/h=Bh_@,hBh Kk1=hMhR,hTh`[,h>]hb;2hdhk,hOmhr,huhz;3h#}h,hhrhK4=hhh,hŢhԥh`,hhٰh,h!hO=h`hN _You now have 644 gold pieces (gained 15).hl3h}h(h,hhJhB,hxhhS,hchh,h4hh,hhXhn,h h2 hP,hhh,hChh#,h$h}&h\h_hQlXh(qhqh7sh\vh},h:hh[,hhHh,hhgh,hThhhhȮh!h޵,hhh,h4hkh,hha# . ..... .......#  .  .......#  ....##...##... ..#  ... ..#  #.#.#.##..#.####.#  ..........#  ..##.........#.P.#  ..........@#  ..##..###........#  .........#  h.#..####.........#  ..........#  #..#P.#.#...##P..#    .................#    h )....###.####..##..    .....##.# ..#  h<E hj1457.1 (65.0)h,8.1 (66hhP _L - a potion of attractionh 3hu h@ h@ h Bh h4 h3 h hI ,h h+ hR ,h h h Bh@ h ,h h h ,h h hN Xh h h h h  ,h* h h% h% h& h) h. h/ h%0 h3 h7 ,hq8 h^: hL@ ,hNA hB h[G ,h;H hI hiO ,hrP hQ hV ,hV hX hg] ,hF^ hb heh ,hi hk hso ho hp hr hzw hw hvx hz h Bhb hC BhɎ h hJ h h h ,hG h h h h h@ h ,h hIJ hH Xh޾ ,h h h ,h h. h h] ,h h ,h h h ,h h hV h hJ h h h5 h h h} ,h6 hk h ,hG h hv ,h h h ,h^ h h= ,h( h h2 ,h h  hA ,h h h h h h4 hW h h7 h8" h& ,h' h;) h, ,h3- h. h3 ,h3 h4 h7 ,h.8 h : h:? ,h? hA hyG ,h9H h*J hM ,hN hP hJT ,h8U h2 hh hL Xh ,hQ h hd ,h hm h} ,h hl h̥ ,h h h hJ h hl hF ,hܯ h= h ,h- h h ,h h hƽ h hž h¿ h ,h h h ,h ha h ,h h h h h$ hV h M ###.#.#.#...#   #.......#.#.#   #.......#.#.# #####   #...........###.##. h;   #..##...#..........   #..###..#..........   #..# #..#.....####.   #..###.............   #.@⌠##..#.PP#.#.##.h 531.1 (73   ##.................  .......#..#.##....   .#.#....#.... ....   :..#####.##### ...   #. # ## ..   ###   h B2.1 (74h5 ho Q _Found a book of Misfortune.h Ih  h ,h ,h o  #.......#.#.# ####   #...........###.##   #..##...#.........   #..###..#.........   #..# #..#.....####   #..###.......  h! k  #..⌠##..#.PP#.#.##   ##.......  #@......#..#.##..3.1 (1.0) .#.#....#....  #:..#####.#####  #.[# ##  ###h! e   h "  h 4.1 (2 _Found a glowing helmet.hB3h6hh  #.....###.  #..##...#........  #..###..# ## #..# #..#.....### #[##..###........... #YY#..⌠##..#.PP#.#.# #..##............... #..#..#.## h#.#....#....  :..#####.#####   #.[#.. ##   ####...$  #### YY 2 death yaks (1 wandering, 1 asleep)   h 0  2 death yaks come into view.Found 19 gold pieces and a cloak.h2ht..YYYYh4J====5.1 (1hh{/ _The death yak bellows! x2hhInventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 64 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /)c - a wand of acid (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h/$h-h7P #...........###.# fallout330 the Carver  #..##...#........ Minotaur of Trog *****.  #..###..#........ Health: 104/104 ========================  ## #..# #..#.....### Magic: 10/10 ========================  #[##..###........... AC: 16Str: 22  #..#..⌠##..#.PP#.#.# EV: 14Int: 8  #YY##............... SH: 0h9fDex: 12  #..#.......#..#.##.. XL: 11 Next: 71% Place: Lair:1  #@#.#....#.... .. Noise: ====-----  Time: 8535.1 (0.0)  #:..#####.##### . m) +11 Singing Sword {sonic wave}  #.[#.. ##Throw: 64 stones  ####...$  ####  YY 2 death yaks    _L - a potion of attraction _Found a book of Misfortune. _Found a glowing helmet.  2 death yaks come into view.Found 19 gold pieces and a cloak. _The death yak bellows! x2hCGhGhgOhZRhU  #...........###.# fallout330 the Carver  #..##...#........ Minotaur of Trog *****.  #..###..#........ Health: 104/104 ========================  ## #..# #..#.....### Magic: 10/10 ========================  #[##..###........... AC: 16Str: 22  #..#..⌠##..#.PP#.#.# EV: 14Int: 8  #YY##............... SH: 0Dex: 12  #..#.......#..#.##.. XL: 11 Next: 71% Place: Lair:1  #@#.#....#.... .. Noise: ====-----  Time: 8535.1 (0.0)  #:..#####.#####V ;49m . m) +11 Singing Sword {sonic wave}  #.[#.. ##Throw: 64 stones  ####...$  ####  YY 2 death yaks    _Found a glowing helmet.  2 death yaks come into view.Found 19 gold pieces and a cloak. _The death yak bellows! x2  Press: ? - help, v - describe, . - travelThe floor.h\ V#@A rock wall.h9P.#The floor.hmC FY.  2 death yaks come into view.Found 19 gold pieces and a cloak. _The death yak bellows! x2  Press: ? - help, v - describe, . - travelHere: a death yakhL  A death yak. A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh. Max HP: ~77 Will: +++ AC: ++ EV: + Threat: Lethal Class: Natural Size: Large Int: Animal You have about 87% to hit with the +11 Singing Sword and 82% to hit with your headbutt. It has about 65% to hit you. Attack Max Damage Gore 30h*E  #...........###.# fallout330 the Carver  #..##...#........ Minotaur of Trog *****.  #..###..#........ Health: 104/104 ========================  ## #..# #..#.....### Magic: 10/10 ========================  #[##..###........... AC: 16Str: 22  #..#..⌠##..#.PP#.#.# EV: 14Int: 8  #YY##............... SH: 0Dex: 12  #..#.......#..#.##.. XL: 11 Next: 71% Place: Lair:1  #@#.#....#.... .. Noise: ====-----  Time: 8535.1 (0.0)  #:..#####.#####E i9m . m) +11 Singing Sword {sonic wave}  #.[#.. ##Throw: 64 stones  ####...$  ####  YY 2 death yaks    2 death yaks come into view.Found 19 gold pieces and a cloak. _The death yak bellows! x2  Press: ? - help, v - describe, . - travelHere: a death yak  The floor.h #...........###.# fallout330 the Carver  #..##...#........ Minotaur of Trog *****.  #..###..#........ Health: 104/104 ========================  hi## #..# #..#.....### Magic: 10/10 ========================  #[##..###........... AC: 16Str: 22  #..#..⌠##..#.PP#.#.# EV: 14Int: 8  #YY##............... SH: 0Dex: 12  #..#.......#..#.##.. XL: 11 Next: 71% Place: Lair:1 h% #@#.#....#.... .. Noise: ====-----  Time: 8535.1 (0.0)  #:..#####.##### . m) +11 Singing Sword {sonic wave}  #.[#.. ##Throw: 64 stones  ####...$  hB####  YY 2 death yaks    hp2 death yaks come into view.Found 19 gold pieces and a cloak. _The death yak bellows! x2  Press: ? - help, v - describe, . - travelh8Here: a death yak  The floor.hhh. _hh^Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing nethll - 6 darts of disjunction  p - 64 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)hPw - a ring of fire  I - a ring of positive energy Wands (go to first with /)c - a wand of acid (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  b - a throwing net  l - 6 darts of disjunction  p - 64 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour [  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)  w - a ring of fire h@j I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)u - a wand of mindburst (16) hÒ H - a wand of polymorph (4) Scrolls (go to first with ?)25%h| m t - a wand of warping (11)  n - 7 scrolls of teleportation  o - a scroll of fogs - a scroll of summoning  y - 3 scrolls of identify  A - 2 scrolls of blinking4hQ  o - a scroll of fog  A - 2 scrolls of blinking  G - a scroll of vulnerability Potions (go to first with !)  f - 2 potions of curing58h0 A - 2 scrolls of blinkingi - 2 potions of might  j - 4 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage79h 5h j - 4 potions of heal wounds  F - a potion of enlightenment  J - a purple potion  L - a potion of attraction Miscellaneous (go to first with })  x - a +0 phial of floodsboth  F - a potion of enlightenment  x - a +0 phial of floodsh;x - a +0 phial of floods. An enchanted vessel of elemental water. Removing the stopper unleashes a torrentof water, smashing the target and flooding the nearby area. If any creatures engulfed by the wave need air to breathe, they'll be unable to cast spells untilhthey recover. The strength of the torrent and the duration of the flooding increase with Evocations skill. Once activated, this device is rendered temporarily inert. However, it rechargesas you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Damage: 4d5 Noise: Extremely loud hYou found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {evoker} {misc} Menu/colouring prefixes: identified evoker misc h_e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hţP #...........###.# fallout330 the Carver #..##...#........ Minotaur of Trog *****. #..###..#........ Health: 104/104 ======================== ## #..# #..#.....### Magic: 10/10 ======================== #[##..###........... AC: 16Str: 22 #..#..⌠##..#.PP#.#.# EV: 14Int: 8 #YY##............... SH: 0Dex: 12 #.*#.......#..#.##.. XL: 11 Next: 71% Place: Lair:1 h#@#.#....#.... .. Noise: ====-----  Time: 8535.1 (0.0) #:..#####.##### . m) +11 Singing Sword {sonic wave}  #.[#.. ##  Throw: 64 stones ####...$  ####   YY 2 death yaksPress: ? - help, v - describe, . - travelHere: a death yak _The floor.  Aim the phial where?Press: ? - help, Shift-Dir - straight lineAim: a death yak (90% to hit)h     ## #..#   #~~.. #Y.. #~~..      ##  ####(1 waterlogged)hi Aim the phial where?  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (90% to hit)  The torrent of water hits the death yak!  The death yak is lightly wounded.  The death yak is knocked back by the torrent of water.h The death yak is lightly wounded.  The death yak is knocked back by the torrent of water.  The death yak is engulfed in water. The wave splashes down.  Splash!  You fall into the shallow waterh} 7.  Moving in this stuff is going to be slow.hU ḧ́ h  #...........###.# fallout330 the Carver  #..##...#........ Minotaur of Trog *****.  #..###..#........ Health: 104/104 ========================  ## #..# #..#.....### Magic: 10/10 ========================  #[##..###........... AC: 16Str: 22  #~~#..⌠##..#.PP#.#.# EV: 14Int: 8  #YY##............... SH: 0Dex: 12  #~~#.......#..#.##.. XL: 11 Next: 71% Place: Lair:1  #@#.#....#.... .. Noise: ====-----  Time: 8535.1 (0.0)  #:..#####.##### . 9m m) +11 Singing Sword {sonic wave}  #.[#.. ##Throw: 64 stones  ####...$Water  ####  YY 2 death yaks (waterlogged)    The death yak is lightly wounded.  The death yak is knocked back by the torrent of water.  The death yak is engulfed in water. The wave splashes down.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.hv h U~~YYh_ L=========6.1 (1h h{ 9 _The death yak is engulfed in water.h B  Your unstable footing causes you to fumble your attack.  The death yak gores you but does no damage.  The death yak is very cold.hMSY~hN\=--------7.0 (0.9hYh\7 _The death yak is lightly wounded.hFz \  Your unstable footing causes you to fumble your attack.hz F--------9hH ha Z _The death yak completely misses you.h>O: ###[##..###~~#..⌠##..#~Y##......#~Y#.......#@##:..#hP#.[#..####...####You slice the death yak!!  The +11 Singing Sword shrieks angrily.h ###[##..###~~#..⌠##..#~Y##......#~Y#.......#@##:..#h #.[#..####...####h }You slice the death yak!!  The +11 Singing Sword shrieks angrily. send a blast of sound all around you.  The death yak is moderately wounded.The death yak is heavily wounded. x2  You hear a loud, deep croak! You hear a croak.h ~Y1 waterlogged)The death yak is no longer waterlogged. The death yak barely misses you.hc L==========8.8h" h/ O ###[##..###~~#..⌠##..#~~##......#YY#.......#@##:..##.[#..####...#### _You furiously retaliate! You headbutt the death yak.  You slash the death yak!  The +11 Singing Sword cautions, "Never send a Minotaur to do a blade's job!"hʒ###[##..###~~#..⌠##..#~~##......#YY#.......#@##:..##.[#..####...####h  You send a blast of sound all around you.  The death yak is heavily wounded.You kill the death yak!hۦf  Trog accepts your kill.h.~   death yakhp 6/10689.7 _The death yak is no longer waterlogged.hhi _Your Fighting skill increases to level 9!hha  Your unstable footing causes you to fumble your attack.  The death yak gores you but does no damage.  The death yak is very cold.hh=-------- 40.6hha _The death yak is heavily wounded.hba  very cold. _The death yak is heavily wounded. slash the death yak!  The death yak is severely wounded.gores you but does no damage.  The death yak is very cold.hcW=-------1.5hvjhPnL _The death yak is severely wounded.hnh...Y#  The death yak is very cold. _The death yak is severely wounded.You hit the death yak.  You headbutt the death yak, but do no damage.The death yak is almost dead. hGL The death yak gores you!! The death yak is very cold.hh85/106 -----=2.4hhv] _The death yak is almost dead.h0  [You barely miss the death yak.The death yak is almost dead.The death yak gores you. The death yak is very cold.h #2h6 K--------3.3hF) s _The death yak is almost dead.h V ###[##..###~.#..⌠##..#~.##......#.Y#.......#@##:..##.[#..####...hw ####  You slash the death yak!  The +11 Singing Sword belts out, "Dying in battle is most honourable!"h###[##..###~.#..⌠##..#~.##......#.Y#.......#@##:..##.[#..hN####...####h  You send a blast of sound all around you.  You kill the death yak!h:†h  -85---4.2 hJ_Trog accepts your kill.hhk _Your Evocations skill increases to level 1!h,G  #h#.#.# #  #...........###  #..##...#  #..###..#.......  ## #..# #..#.....##  #[##..###.......... h| #~.#..⌠##..#.PP#.#  #~.##............ #.@#.......#..#.## ##.#.#....#....  #:..#####.#####  #.[#.. ## ####...$hf ####   h! 2.h E-5.2 (1.0 hc  _hh0  Things that are here: _a death yak corpse; a death yak corpseh~h:  #.#.#.#   ##.#.# #  #...........###  #..##...#  #..###..#......  ####..# #..#.....# h" #[##..###........  #..#..⌠##..#.PP#.#  #@.##............  #.†#.......#..#.## ###.#.#....#....  #:..#####.#####  #.[#.. ## ####...$ h9D####  hA  You enter the shallow water.hoe36Water hhI? _Moving in this stuff is going to be slow.hq 3h h hoM##.#.#.#.. #.#.# .........###. #..##.###..# #..#.....#[##..###.........hp^..⌠##..#.PP#.#~.##........†#...#.#####.#.#....#.... #:..#####.#####.#...#h{2.h|77.8 (1.6hQhхh M..........###.#.#.#.. #.#.# .........###.h  #..##.###..# #..#.....###..###...........⌠##..#.PP#.#.##....... #.†#.......#..#.##.##..##h) h. S4=80h h N _You see here a +0 cloak.h] page down [PgUp|<] page up [Esc] exit[top]hS` +M - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.4 (16.2 -> 17.6). Your EV would remain unchanged. h` You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.h: #..........##fallout330 the Carver ###.#.#.#...#Minotaur of Trog *****. #.......#.#.#Health: 84/106 ===================----- #.......#.#.# # Magic: 10/10 ======================== #...........### AC: 16Str: 22 #..##...#...... EV: 14Int: 8 #..###..#...... SH: 0Dex: 12 ####..# #..#.....# XL: 11 Next: 85% Place: Lair:1 #@##..###......... Noise: ---------  Time: 8549.8 (0.0) #..#..⌠##..#.PP#.# m) +11 Singing Sword {sonic wave}  #..##............. Throw: 64 stones #.†#.......#..#.## ###.h[<h#.#....#.... #:..#####.##### #.[#.. ## ####...$ ####Things that are here: _a death yak corpse; a death yak corpseYou enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 cloak. _M - a +0 cloakhA4hhFhRB50.8 (1hXh`I51.8 (2hhchkh-l+2.8 (3hQohwh] page down [PgUp|<] page up [Esc] exit[top]hE  b - a throwing net  l - 6 darts of disjunction  p - 64 stones (quivered) h{ C - 32 poisoned darts  D - 5 javelins Armour [  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=) hk e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  hmt - a wand of warping (11)  u - a wand of mindburst (16)  H - a wand of polymorph (4)hʍ824%hL  q - a wand of paralysis (18) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fogs - a scroll of summoning  y - 3 scrolls of identify4h  n - 7 scrolls of teleportation  A - 2 scrolls of blinking h  G - a scroll of vulnerability Potions (go to first with !)  f - 2 potions of curing60h A - 2 scrolls of blinkingi - 2 potions of might  j - 4 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage8h j - 4 potions of heal wounds  F - a potion of enlightenment  J - a purple potion  L - a potion of attraction Miscellaneous (go to first with })  x - a +0 phial of floods (inert)bothO,  F - a potion of enlightenment  x - a +0 phial of floods (inert)hf9 L G - a scroll of vulnerability. h9 )A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} hM: Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away hl: 0 Mine ancient wisdom, and austere control? h: 1 Methinks my life is a twice-written scroll h: U Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. h: q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h h+ h #..........##fallout330 the Carver ###.#.#.#...#Minotaur of Trog *****. #.......#.#.#Health: 86/106 ===================----- #.......#.#.# # Magic: 10/10 ======================== #...........### AC: 17Str: 22 #..##...#...... EV: 14Int: 8 #..###..#...... SH: 0Dex: 12 ####..# #..#.....# XL: 11 Next: 85% Place: Lair:1 #@##..###......... Noise: ---------  Time: 8554.8 (0.0) #..#..⌠##..#.PP#.# m) +11 Singing Sword {sonic wave}  #..##............. Throw: 64 stones #.†#.......#..#.## ###.#.hZ#....#.... #:..#####.##### #.[#.. ## ####...$ ####You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 cloak. _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.5.8 (1 _Moving in this stuff is going to be slow. _You see here a +0 cloak. _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You drop a scroll of vulnerability.hh4Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 64 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hDb  b - a throwing net  l - 6 darts of disjunction  p - 64 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour [  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (16) h!_ H - a wand of polymorph (4)25%hi q - a wand of paralysis (18)  H - a wand of polymorph (4) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog37h H - a wand of polymorph (4)  s - a scroll of summoning  y - 3 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - 2 potions of curing58hp y - 3 scrolls of identify  i - 2 potions of might  j - 4 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage79hwd j - 4 potions of heal wounds  F - a potion of enlightenment  J - a purple potion  L - a potion of attraction Miscellaneous (go to first with }) hxa x - a +0 phial of floods (inert)bothd*  F - a potion of enlightenment  x - a +0 phial of floods (inert)ht L - a potion of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h hh #..........##fallout330 the Carver ###.#.#.#...#Minotaur of Trog *****. #.......#.#.#Health: 86/106 ===================----- #.......#.#.# # Magic: 10/10 ======================== #...........### AC: 17Str: 22 #..##...#...... EV: 14Int: 8 #..###..#...... SH: 0Dex: 12 ####..# #..#.....# XL: 11 Next: 85% Place: Lair:1 #@##..###......... Noise: ---------  Time: 8555.8 (0.0)h #..#..⌠##..#.PP#.# m) +11 Singing Sword {sonic wave}  #..##............. Throw: 64 stones #.†#.......#..#.## ###.#.#....#.... #:..#####.##### #.[#.. ## ####...$ h#### _Moving in this stuff is going to be slow. _You see here a +0 cloak. _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You drop a scroll of vulnerability.h$I76.8 (1h*h- _You see here a +0 cloak. _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 h-_You finish putting on your +0 cloak. _You drop a scroll of vulnerability.potion of attraction.h-Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 64 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h^ J - a purple potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect h  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hW^ h_ hUg hp  #..........##fallout330 the Carver ###.#.#.#...#Minotaur of Trog *****. hq 0#.......#.#.#Health: 87/106 ===================----- #.......#.#.# # Magic: 10/10 ======================== #...........### AC: 17Str: 22 #..##...#...... EV: 14Int: 8 #..###..#...... SH: 0Dex: 12 hr ####..# #..#.....# XL: 11 Next: 85% Place: Lair:1 #@##..###......... Noise: ---------  Time: 8556.8 (0.0) #..#..⌠##..#.PP#.# m) +11 Singing Sword {sonic wave}  #..##............. Throw: 64 stones #.†#.......#..#.## ###.#.#....#.... #:..#####.##### #.[#.. ## ####...$hs  #### _You see here a +0 cloak. _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You drop a scroll of vulnerability. _You drop a potion of attraction.h2 hΐ +7.8 (1h2 h  _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You drop a scroll of vulnerability.potion of attraction. _It was a potion of cancellation. You feel magically purged.hn\h0eInventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 6 darts of disjunction  p - 64 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) hfpJewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h c  b - a throwing net  l - 6 darts of disjunction  p - 64 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour [  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy hdWands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (16)  H - a wand of polymorph (4)27%h{ q - a wand of paralysis (18) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fogs - a scroll of summoning  y - 3 scrolls of identify50h6H n - 7 scrolls of teleportation  A - 2 scrolls of blinking Potions (go to first with !)  f - 2 potions of curingi - 2 potions of might68h5k A - 2 scrolls of blinking  j - 4 potions of heal wounds  r - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment90hG*  r - a potion of invisibility  v - 2 potions of haste Miscellaneous (go to first with })5h   v - 2 potions of haste  x - a +0 phial of floods (inert)both=hBhH  #..........##fallout330 the Carver ###.#.#.#...#Minotaur of Trog *****. #.......#.#.#Health: 87/106 ===================----- #.......#.#.# # Magic: 10/10 ======================== #...........### AC: 17Str: 22 #..##...#...... EV: 14Int: 8 #..###..#...... SH: 0Dex: 12 ####..# #..#.....# XL: 11 Next: 85% Place: Lair:1 hH#@##..###......... Noise: ---------  Time: 8557.8 (0.0) #..#..⌠##..#.PP#.# m) +11 Singing Sword {sonic wave}  #..##............. Throw: 64 stones #.†#.......#..#.## ###.#.#....#.... #:..#####.##### #.[#.. ## ####...$ hH#### _M - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You drop a scroll of vulnerability. _You drop a potion of attraction. _It was a potion of cancellation. You feel magically purged.hMhMh~ShJTŸhu 3Ÿh1w Ÿhm~ Ÿh~ Ÿh Ÿh& ;8Ÿh Ÿh ,Ÿhy Ÿh͗ ,Ÿhޘ Ÿh ŸhG K9=Ÿh Ÿh ,Ÿh* Ÿh :90Ÿh 2=Ÿhz Ÿhe ,ŸhD Ÿh ,Ÿh Ÿhk Ÿh %1Ÿh Ÿh Ÿh> Ÿh Ÿh/ ,Ÿh, Ÿh Ÿh. %2Ÿh- Ÿh Ÿh ŸhY Ÿh Ÿh #3Ÿh$ (=Ÿh Ÿh ,Ÿh Ÿh+ ,Ÿh Ÿh ŸhQ U4=Ÿhp Ÿh ,Ÿh Ÿhr Ÿh Ÿh! Ÿh- Ÿh . 5Ÿhf/ Ÿh6 ,Ÿh8 Ÿh? ,Ÿh@ ŸhG ŸhG 6ŸhII ŸhVN ,ŸhO ŸhoV ŸhV %7Ÿh2X Ÿh*] Ÿh] Ÿh2_ Ÿhf ,Ÿhzh Ÿh8p Ÿhq K8=Ÿhr Ÿhy ,Ÿh{ Ÿhj Ÿh ŸhF Ÿh Ÿh N9=ŸhŒ Ÿh Ÿh Ÿh Ÿh A100/106Ÿhɚ Ÿh ,Ÿh$ Ÿh ,Ÿh Ÿh ;1Ÿh7 Ÿh Ÿh Ÿhӿ Ÿh Ÿhg Ÿhg Ÿh Ÿh3 Ÿhf D2=Ÿh> Ÿh ,Ÿh` Ÿh Ÿh N3=Ÿh8 ŸhX ,Ÿh Ÿhe ,Ÿh Ÿh ;4ŸhK Ÿh BŸh ,ŸhK Ÿh* ŸhP %5Ÿh Ÿh Ÿh Ÿh Ÿh ,Ÿh  Ÿh w6=Ÿh! Ÿh6$ ,ŸhT% ŸhB& Ÿh@) ,Ÿh#* Ÿh+ Ÿh\. ,Ÿh/ ŸhC2 { _You finish putting on your +0 cloak. _You drop a scroll of vulnerability. _You drop a potion of attraction. _It was a potion of cancellation. You feel magically purged.  Things that are here:  a death yak corpse; a death yak corpseŸh6 Ÿh77 @= _Ÿh7 Ÿh9 Ÿh? ,Ÿh? ŸhC ŸhE ,ŸhG ŸhJ Ÿh"Q ,ŸhHS ŸhU ŸhRZ ,Ÿh\ Ÿh0_ Ÿhmg BŸh@l ,Ÿhum Ÿht N _You now have 663 gold pieces (gained 19).Ÿhz Ÿhu{ Ÿh~ ŸhM Ÿh Ÿh Ÿḧ Ÿh Ÿh ,Ÿh Ÿh Ÿh ,Ÿhћ Ÿhʞ Ÿhf Ÿh Ÿh Ÿh} Ÿh ,ŸhM Ÿh ŸhI ,Ÿh Ÿh ŸhƸ ,Ÿh Ÿht Ÿh ,Ÿh Ÿh Ÿh ,ŸhG Ÿh. Ÿh( ,Ÿh ŸhT ŸhJ ,Ÿh) Ÿh Ÿh/ ,Ÿh Ÿh Ÿh ŸhV  #...........###.##.###.##### #..##...#................... Ÿh Q#..###..#.............  ####..# #..#.....####F....#... Ÿh  #!##..###............... Ÿh  #..#..⌠##..#.PP#.#.##........##  #..##.................... Ÿh c #.†#.......#..#.##.....##....#  ###.#.#....#..@....... Ÿh:  #:..#####.#######.......###.# Ÿh] V #.[#...#### .....  ####....# ##. .... Ÿh d###### .. Ÿh PP F   cane toad (wandering) Ÿh .. # .. Ÿh /#..###.Ÿh 1631.8 (74.0)Ÿh ,2.8 (75Ÿh Ÿh6 \ _A cane toad comes into view.Ÿh% R #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### ..... Ÿh% ####....# ##.   # Ÿh #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.# Ÿh #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### .....  ####....# ##.   # ŸhŸhwŸh(Ÿh` _A cane toad is nearby!ßhC  #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### .....  ####....# ##.   # ßh #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### .....  ####....# ##.   # ßhßhĮßhßh` _A cane toad is nearby!ßhTH #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@....... ßhH #:..#######....  #.[#...#### .....  ####....# ##.  ßhH3 # ßhE #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### .....  ####....# ##.   # ßh~' _A cane toad is nearby!ßhdR #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### ..... ßhPdD ####....# ##.  ßhxd # ßhd!ßh~  #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### ..... ßh  ####....# ##.   # ßh4ßhb&ßhE7 ßh8Z_A cane toad is nearby!ßh #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##.................  #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### .....  ####....# ##.   # ßh3w #..##...#...... ßhw..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##................. ßhXx #.†#.......#..#.##....  ###.#.#....#..@.......  #:..ßhx\#######....  #.[#...#### .....  ####....# ##.  ßhy_ # ßhMßhßhßh` _A cane toad is nearby!ßh ) D #..##...#...... ßh[) }..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##................. ßh|) ] #.†#.......#..#.##....  ###.#.#....#..@.......  #:..ßh) X#######....  #.[#...#### .....  ####....# ##. ßh)  ßhX* H # ßh~  #..##...#...... ..#......   #..#.....####  #!#............  #..#..⌠##..#.PP#.#.#  #..##................. ßhu V #.†#.......#..#.##....  ###.#.#....#..@.......  #:..#######....  #.[#...#### .....  ####....# ##.   # ßh{ ßh ßh ßh W _is nearby!ğh$g#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.ğh{F#..###..#................... Health: 106/106 ========================####..# #..#.....####F....#...# Magic: 10/10 ========================#!##..###..........**.......... AC: 17Str: 22ğh6#..#..⌠##..#.PP#.#*##........## EV: 14Int: 8ğh #..##...........**............. SH: 0Dex: 12ğhN#.†#.......#..#*##.....##....## XL: 11 Next: 85% Place: Lair:1ğhE###.#.#....#..@................ Noise: ---------  Time: 8632.8 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 64 stones####....###. ....ğh######..PP F   cane toad (wandering)..# ..ğh #..###. _A cane toad is nearby! _A cane toad is nearby!ğh? Throw: 64 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineğhsYAim: a cane toad (wandering, hasn't noticed you, 71% to hit)ğh #...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####F....#...# Magic: 10/10 ========================#!##..###..........((.......... AC: 17Str: 22ğh d#..#..⌠##..#.PP#.#(##........## EV: 14Int: 8#..##...........((............. SH: 0Dex: 12#.†#.......#..#(##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8632.8 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} ğh| <#.[#...####..... .... Throw: 64 stones####....###. ....######..PP F   cane toad..# ..ğh #..###.Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 71% to hit)  You throw a stone.  ğhУ The cane toad gives a loud, deep croak!  The stone hits the cane toad!  The cane toad is moderately wounded.ğhl$ ğh. ..F....ğhX/ Q==3.5 (0.73 ğh{/ _ğh/7 ğh9 ğh" (ğh t#...........###.##.###.##### fallout330 the Carverğh #..##...#................... Minotaur of Trog *****.ğh< #..###..#................... Health: 106/106 ========================ğh I####..# #..#.....####.....#...# Magic: 10/10 ========================ğh #!##..###..........*F.......... AC: 17ğhl -Str: 22ğh #..#..⌠##..#.PP#.#*##........## EV: 14ğh9 ,Int: 8ğh} #..##.......[32m....**............. SH: 0ğh -Dex: 12ğh N#.†#.......#..#*##.....##....## XL: 11 Next: 85% Place: Lair:1ğhT <###.#.#....#..@................ Noise: ==-------  Time: 8633.5 (0.0)ğh #:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} ğh M#.[#...####ğh ..... .... Throw: 63 stonesğhJ 7####....#ğh 1##. ....ğh ######ğh ..ğhN PP F   cane toadğh ..ğh /# ..ğh #..###.ğh' 9The stone hits the cane toad! ğh] @_The cane toad is moderately wounded.ğh )Throw: 63 stonesğh Press: ? - help, Q - select action, ( or ) - cycleğh Shift-Dir - straight lineğh: xAim: a cane toad (moderately wounded, 71% to hit)şht #...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###..........(F.......... AC: 17Str: 22#..#..⌠##..#.PP#.#(##........## EV: 14Int: 8#..##...........((............. SH: 0Dex: 12#.†#.......#..#(##.....##....## XL: 11 Next: [4şhM 0m85% Place: Lair:1###.#.#....#..@................ Noise: ==-------  Time: 8633.5 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 63 stones####....###. ....######..PP F   cane toad..# ..#..###.Throw: 63 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, 71% to hit)  You throw a stone. The stone hits the cane toad.  The cane toad is moderately wounded.şhƑşhfF.....şhp--4.3 (0.82 _şh)şh#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###..........F........... AC: 17Str: 22#..#..⌠##..#.PP#.#*##........## EV: 14Int: 8#..##...........**............. SH: 0Dex: 12#.†#.......#..#*##.....##....## XL: 11 Nextşhp: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8634.3 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 62 stones####....###. ....######..PP F   cane toad..# ..#..###.You throw a stone. The stone hits the cane toad. şhi_The cane toad is moderately wounded.Throw: 62 stonesşhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineşhxAim: a cane toad (moderately wounded, 71% to hit)şhs#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###..........F........... AC: 17Str: 22#..#..⌠##..#.PP#.#(##........## EV: 14Int: 8#..##...........((............. SH: 0Dex: 12şhui#.†#.......#..#(##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8634.3 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 62 stones####....###. ....######..PP F   cane toad..# ..#..###.Throw: 62 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, 71% to hit)  You throw a stone. The stone hits the cane toad.  The cane toad is heavily wounded.şhuşhşh'.....şhg5.1 (0.81 _şhQ şhşh[#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================şhZ####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##.......................... SH: 0Dex: 12şhq#.†#.......#..#.##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8635.1 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 61 stones####....###. ....######..PPşh .. # .. #..###.şh Aim: a cane toad (moderately wounded, 71% to hit)  şhsYou throw a stone. The stone hits the cane toad. _The cane toad is heavily wounded.şh4 "Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineşhX #...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##.......................... SH: 0Dex: 12#.†#.......#..#.##.....##....## XL: 11 Next: [39şhĊ q;49m85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8635.1 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 61 stones####....###. ....######..PP .. # .. #..###.  _The cane toad is heavily wounded.Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.şh şh  şh͕ _şhX şh #...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22şh #..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##.......................... SH: 0Dex: 12#.†#.......#..#.##.....##....## XL: 11 Next: 85% Place: Lair:1şhֽ ###.#.#....#..@................ Noise: ---------  Time: 8635.1 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 61 stonesşh ####....###. ....######..PPşhJ  .. # .. #..###.şht  Shift-Dir - straight lineThat would be overly suicidal. şh >_Okay, then.Throw: 61 stonesşh̾ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineşh=\g#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.şh\#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8şhC]u#..##.......................... SH: 0Dex: 12#.†#.......#..#.##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8635.1 (0.0)şh}]$#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####şh] ..... .... Throw: 61 stones####....###. ....######şh]..PP .. # ..şh^ #..###.  _Okay, then.şhD^Throw: 61 stonesşht^IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.şhz_şhjfşhUi. _Ɵh:ƟhF;ƟhF\ _Unknown command.Ɵh^3#.###.##.###.##..##...#.......#..###..#.......####..# #..#.....####.....#...##!##..###.............Ɵh4#..#..⌠##..#.PP#.#.##..##..##.................#.†#.......#..#.##.....##....##.###.#.#....#...#:..#####.#.###.##.#.[#...#### ..... .####....# ##. ....####### .PP#.# ..##..###.#Ɵh9Ɵh,CFF   cane toadƟh,D26.1 (1 _ƟhvLƟhOǟh #.###.##.###. #..##...#...... #..###..#...... ####..# #..#.....####.....#...ǟh] #!##..###........F... #..#..⌠##..#.PP#.#.##..ǟh #..##................ #.†#.#..#.##.....##....## ###.#.#....# #:..#####.#.###.## #.[#...#### .....  ####....# ##. .... ###### ǟh PP  # .. #..###.ǟh],ǟhrR.Fǟh&7ǟhQǟh ǟhQg#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.ǟh(#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##..........F............... SH: 0Dex: 12#.†#.......#..#*##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8637.1 (0.0)ǟhV#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####ǟhv..... .... Throw: 61 stones####....#ǟhH##. ....######..ǟhPP F   cane toad..# ..#..###. _Okay, then. ǟhY_Unknown command.Throw: 61 stonesǟh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineǟhOxAim: a cane toad (moderately wounded, 71% to hit)ǟhp #...........###.##.###.##### fallout330 the Carverǟh q #..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================ǟhqq ~####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###.......(.............. AC: 17Str: 22#..#..⌠##..#.PP#(#.##........## EV: 14Int: 8ǟhq #..##..........(............... SH: 0Dex: 12ǟhq #.†#.......#..#(##.....##....## XL: 11 Next: 85% Place: Lair:1ǟhr ###.#.#....#..@................ Noise: ---------  Time: 8637.1 (0.0)ǟh2r #:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####ǟhUr ..... .... Throw: 61 stones####....#ǟhur H##. ....######..ǟhr PP F   cane toad..ǟhr X# ..#..###. _Okay, then. ǟhx _Unknown command.Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, 71% to hit)ǟh cM_Unknown command.  Throw: 61 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, 71% to hit)  You throw a stone. The stone closely misses the cane toad.ǟh _...Fǟh' e9 (0.80 _ǟh] ǟh ǟh!#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22ǟhp"#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##.......................... SH: 0Dex: 12#.†#.......#..#F##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8637.9 (0.0)#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} ǟh" #.[#...####..... .... Throw: 60 stones####....###. ....ǟh"######..PP F   cane toad..# ..ǟh"#..###.Aim: a cane toad (moderately wounded, 71% to hit) ǟh(#0_You throw a stone. The stone closely misses the cane toad.Throw: 60 stonesPress: ? - help, Q - select action, ( or ) - cycleǟhH#Shift-Dir - straight lineAim: a cane toad (moderately wounded, 71% to hit)ȟh[#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================ȟhTu####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##...........(.............. SH: 0Dex: 12ȟh#.†#.......#..#(##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: ---------  Time: 8637.9 (0.0)ȟhЉ#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####ȟh'..... .... Throw: 60 stones####....###. ....######..ȟh]PP F   cane toadȟhY..# ..#..###.ȟhAim: a cane toad (moderately wounded, 71% to hit) _You throw a stone. The stone closely misses the cane toad.ȟhӊThrow: 60 stonesPress: ? - help, Q - select action, ( or ) - cycleȟhShift-Dir - straight lineAim: a cane toad (moderately wounded, 71% to hit)ȟhp .F(slow)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ȟhgSAim: a cane toad (moderately wounded, 71% to hit)  You throw a stone. The stone closely misses the cane toad.The cane toad stings you but does no damage.  The cane toad is very cold. The cane toad seems to slow down.ȟh f=8.7 (0.859ȟh'ȟh*a _The cane toad is heavily wounded.ȟhO[#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================ȟhf####..# #..#.....####.....#...# Magic: 10/10 ========================#!##..###...................... AC: 17Str: 22ȟh"#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8ȟh#..##.......................... SH: 0ȟh-Dex: 12ȟh20#.†#.......#..#F##.....##....## XL: 11 Next: 85% Place: Lair:1ȟhk ###.#.#....#..@................ Noise: =--------  Time: 8638.7 (0.0)ȟh#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####..... .... Throw: 59 stonesȟhb####....###. ....######ȟh..PP F   cane toad (slow)ȟhK..# ..ȟh@g#..###.The cane toad is very cold. The cane toad seems to slow down. ȟhgf_The cane toad is heavily wounded.Throw: 59 stonesȟhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineȟh@{Aim: a cane toad (heavily wounded, slow, 71% to hit)ȟh#...........###.##.###.##### fallout330 the Carver#..##...#................... Minotaur of Trog *****.#..###..#................... Health: 106/106 ========================####..# #..#.....####.....#...# Magic: 10/10 ========================ȟh7#!##..###...................... AC: 17Str: 22#..#..⌠##..#.PP#.#.##........## EV: 14Int: 8#..##.......................... SH: 0Dex: 12ȟhcL#.†#.......#..#F##.....##....## XL: 11 Next: 85% Place: Lair:1###.#.#....#..@................ Noise: =--------  Time: 8638.7 (0.0)ȟh#:..#####.#######.......###.## m) +11 Singing Sword {sonic wave} #.[#...####ȟh..... .... Throw: 59 stones####....#ȟhH##. ....######..ȟhPP F   cane toad (slow)..# ..ȟh'`#..###. _The cane toad is heavily wounded.ȟhF)Throw: 59 stonesȟhfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineȟhAim: a cane toad (heavily wounded, slow, 71% to hit)  Okay, then.ȟhȟhFȟh3. _ȟh #.###.##.###.##..##...#.......#..###..#.......####..# #..#.....####.....#...##!##..###.............#..#..⌠##..#.PP#.#.##..##..##.................#.†#.#..#F##.....##....##.###.#.#....#.#:..#####.#.###.##.#.[#...#### ..... .####....# ##. ....####### .PP#.# ..##..###.#ȟhR ȟhԽ 1-9.7 (1 ȟh _ȟh) ȟh; ȟh:   You slash the cane toad!  The cane toad is severely wounded.The cane toad completely misses you. You furiously retaliate!ȟh 7==40.6 (0.9ȟh{ ȟh7 1 _You headbutt the cane toad.ȟh>m|  You slash the cane toad!  You kill the cane toad!ȟhpzq†ȟh8>9--1.4 (0.8ȟhȟhW _Trog accepts your kill.ɟhtaM#.#.# ###### ### .........###.##.###.######. #..###................###..# #..#.....####.....#...##!##..###.................ɟh`bx..⌠##..#.PP#.#.#####.##...........................†#.......#..#@##.....##....#####.#.#....#......ɟhbm......:..#####.#######.......###.##ɟhb#.[#...####...... ......#..ɟhbW .ɟhpɟhpH--2.4 (1.0ɟhwɟhW{v _You see here a cane toad corpse.ɟhj M .#.#.# ###### ### .........###.##.###.######... #..###.................###..# #..#.....####.....#...##!##..###.................ɟh..⌠##..#.PP#.#.#####.##..........@................†#.......#..#†##.....##....#####.#.#....#...................#:..#####.#######.......###.##......## ɟhH&...ɟhɟhհ-3 _ɟh!ɟhɟh*3ɟht+ɟh9/ɟh/ɟhH8 ###### ###.....###.##.###.########...#....................#..####..# #..ɟh8####.....#...##!##..###.........................#..⌠##..#.PP#.#.##..####...................†#.......#..#@##.....##....####.#.#....#................... #:..#####.#######F......###.##ɟh8R.....##..F   bullfrog (wandering).# ..#ɟh@&0ɟhD+4.4 (1ɟhlIɟhK _A bullfrog comes into view. _You see here a cane toad corpse.ʟhr   ###  ....###.  #..##...#......  #..###..#...........   #..#.....####..  #!...........  #..#.PP#.#.##..  ...............  #.†#@#  #...........  #:#######F....  #.[ ......   .##.   ..  .  # ʟh5KO   ###  ....###.  #..##...#......  #..###..#...........   #..#.....####..  #!...........  #..#.PP#.#.##..  ...............  #.†#@#  #...........  #:#######F....  #.[ ......   .##.   ..  . ʟhK= # ʟh G-8.2 (1.0˟h1E ˟hO #.###.##.###.##..##...#...#..###..#......# #..#.....####.....#...###. !##..###.............. ..#..⌠##..#.PP#.#.##.˟hO w###. ..##............... .†#.#..#†##.....##....##..#.#....#..... #:..#####.#.˟hO (###.##..# #.[#...#### ....... . ####....# ...##.. ....####### ˟hP ..... . ....... PP#P........ .˟h8P qP.##### ..##.#..###.#˟hy[ ˟h\ &9˟hc ˟hf ˟h #.###.##.###.#.#..##...#......#..###..#........# #..#.....####.....#...###. ##..###..............#..⌠##..#.PP#.#.##.###..# .˟h~ K##...... †#.#..#†##.....##....##. #.#.#....#...... :..#####.#.˟h p###.##..# .[#...#### ..˟h .....# .....##... ....###.###### ........ .. .˟h: V.......... # PP#P.#............ .#....#P.##### ..##.#..###.###.˟h=5 =50˟h@< ˟hm@ ˟h;\#.###.##.###.#.# #..##...#... #..###..#........# #..#.....####.....#...###. #..###............. #..⌠##..#.PP#.#.##.###..# ##... #.#..#†##.....##....##. .#.#....#...... ..#####.#.###.##..# [#...#### ...˟h<^....# #......##........###.P###### .... ... ..... ## PP#P.#.... .#....#P.##### ..##..##..###.###.P˟hGI<1˟hP˟hLS̟h[:.###.##.###.#.# ..##...#........... ..###..#........... ..# #..#.....####.....#...###. ..###............. ..⌠##..#.P.#.#.##.###..# #..... .#..#†##.....##....##. #.#....#......#####.#̟hm\.###.##..# #...#### ......# #......##.###.P ###### ....... ....P##. PP#P.##...... .̟h\#....#P.#####.. ..##..##..###.###.P#̟hk̟h`k&2̟hUx̟hT{̟hLu̟h6O,̟hP̟hT̟hT̟hsW̟hPY̟hl`B̟hOb̟h{h,̟h*i̟hk̟hmm,̟hm̟h[p̟hr,̟hDs̟hwt̟hy̟hy̟hz̟h|̟hN,̟hq̟h̟hN,̟h^̟hu̟h,̟h̟hv̟h,̟h̟h̟h,̟h̟h̟hA̟h~̟hT̟hL̟hY ###.#.#....#................. #:..#####.#######.......### #.[#...#####...... ####....##.###......##.. ########...  ............P##.  ̟h................  ##......#....#P.#####..  #......@##.###.# #..## ......̟h..... ..... ...#######. #.#.# ... ....̟h ..... .. P.#.......  ̟h?.......>).. ..... F   cane toad (wandering) #....###F# #.#.# ̟hb...... .. . ... #.###̟hʻ 653.0)  A cane toad comes into view.Found a falchion. Found a stone staircase leading down.̟h FF.==6.2 (14̟h+S _The cane toad gives a loud, deep croak!̟hJt . #:###.. #.[..... ##..... ########........  ................  ................  ##......#....#  #......@#  ..................  ...#####.......##.  ̟h... ..........  .. P.#.......  .......F)..  #....###.#  ...... .. . ̟h . #:###.. #.[..... ##..... ########........  ................  ................  ##......#....#  #......@#  ..................  ...#####.......##.  ... .......... ̟hX .. P.#.......  .......F)..  #....###.#  ...... .. . ̟h4̟h̟h` _A cane toad is nearby!̟h . #:###.. #.[..... ##..... ########........  ................  ................  ##......#....#  #......@#  ..................  ...#####.......##.  ... ..........  .. P.#.......  .......F)..  #....###.#  ̟h29...... .. . ̟hu  . #:###.. #.[..... ##..... ########........  ................  ................  ##......#....#  #......@#  ..................  ...#####.......##.  ... ..........  .. P.#.......  ̟hu [.......F)..  #....###.#  ...... .. . ̟h]} ̟h} ̟h v _A cane toad is nearby!̟h  . #:###.. #.[..... ##..... ########........  ................  ................̟h  ##......#....#  #......@#  ..................  ...#####.......##.  ... ..........  ̟h b.. P.#.......  .......F)..  ̟h >#....###.#  ...... .. . ̟h ̟h  . #:###.. #.[..... ##..... ########........  ̟hD ................  ................  ##......#....#  #......@#̟h t  .................. ̟h w ...#####.......##.  ̟h˙ j... ..........  ̟h .. P.#.......  ̟h .......F)..  #....###.# ̟h3 } ...... .. . ̟h ̟hk ̟hG ̟h_ ̟h ` _A cane toad is nearby!̟hc  . #:###.. #.[..... ##..... ########........  ................̟hec  ................  ##......#....#  #......@#  ̟hc @..................  ...#####.......##.  ̟hc A... ..........  .. P.#.......  ̟hc W.......F)..  #....###.# ̟hc > ...... .. . ̟h . #:###.. #.[..... ##..... ########........  ................  ................  ##......#....#  #......@#  ..................  ...#####.......##.  ... ..........  ̟h~.. P.#.......  .......F)..  #....###.#  ...... .. . ̟h̟h}̟h̟h` _A cane toad is nearby!͟h4 . #:###.. #.[..... ##..... ########........  ................  ................  ##......#....#  #......@#  ͟h..................  ...#####.......##.  ... ..........  .. P.#.......  .......F)..  #....###.#  ...... .. . ͟htaL . #:###.. #.[..... ##..... ͟hNbd########........  ................  ................  ##......#....#  #......@#  ..................  ͟hc...#####.......##.  ... ..........  .. P.#.......  .......F)..  #....###.#  ...... .. . ͟h8l4͟ht͟h)x` _A cane toad is nearby!͟hmb #:..#####.#######.......###.[#...#####...............###....##.###......## ########................ ....................P##............... ###....#P.#####.. ͟h.##.###.# #..##........... .....#######. #.#.#.. ... ..... .P.#͟h ........F).##....###.# #.#.#͟hf.. ...... .. . ...P. ##.### #.### ...͟hx͟heMF>͟hA--7.0) _͟h͟hV͟hǟ #:..#####.#.###.##.[#...#####.......####....##.###......##.##......... ...............P##. P........ .##......#....#P.#####.. .#.##.###.# #..#.͟h ; ....#####.##. #.#.#P... .. ... ...P.#. ...........F>).. ..#.##....###.#. #.#.#.... ...... ... . .P. .##.### .. #.###..͟h ͟hФ ͟h RF.͟h A--8͟h ͟hȼ Οhˇ#:..#####.#.###.##.[#...#####.........####....##.###......##.########........ .....................P##. P..........Οh- .##......#....#P.#####.. .#.##.###.## #..###..Οh] ....#####.##. #.#.#P.ΟhΈ=... ......F.... ....P.#......>)... .Οh.#.##....###.#.# #.#.#.Οh%... ...... .... . .P. .##.### .. #.###.#.ΟheΟhΟhNF.Οh&9ΟhQΟhSΟhZO#:..#####.#.###.##.#.[#...#####....####....##.###......##.#########................ .Οh"[....................P##. PP#................ .##......#....#P.#####.. ..##.##.###.##. #..###.#.....#####..F....##.# #.#.#P.#... ..... ....P.#.ΟhK[!.#.Οhs[>).... ..#.##....###.#.## #.#.#..#Οh[... ...... ..... . .Οh[P. .##.### ....# #.###.#.Οhi _A cane toad is nearby! _ The cane toad completely misses you. You furiously retaliate!Οhj/=70ΟhbrΟht1 _You headbutt the cane toad!Οh+ #:..#####.#.###.## #.[#...#####... ####....##.###......##. ########................  ....................P##. PP ................  ##......#....#P.#####.. .. #Οh0.##.###.##. #..###. .  ...#####..F....##.# #.#.#P. ... ..  .. ....P.#Οh`. . .>).... Οh .#.##....###.#.## #.#.#.. ... ...... ..... .  P. .##.### ....# #.###. Οh$t  The cane toad stings you but does no damage.  The cane toad is very cold.Οh@%&1Οh9w _The cane toad is heavily wounded.ϟh^EThe cane toad is heavily wounded.You slice the cane toad!! Your headbutt misses the cane toad.  The cane toad is almost dead.  You kill the cane toad!ϟhFgr†ϟhbl>4==2.0 (0.8ϟh0sϟhtwW _Trog accepts your kill.ϟh$ .[#...#####...........###....##.##### ########................ .............P##. PP.......... ..##......#....#P.#####.. .##.###.##. #..###............ ......#######.# #.#.#P................ ...... ....P.#...#... ....####.## ϟhmϟhͳ7---3.0 (1.0ϟh[ϟh<v _You see here a cane toad corpse.ϟhi ###....##.##### ########................ ..............P##. PP......... ..ϟhiG###....#P.#####.. .##.###.##. #..###................... ......ϟhi#####..†....##.# #.#.#P.....ϟh&ju.... ...... ....P.#ϟhj ...........>).....##.....P#....... ϟhjϟhxϟhMyI---4 _ϟhϟhǃϟhr/ p ########.......... ..............P##. PP......... ..###....#P.#####.. #.......##.###.##. #..###................... ......ϟh$0 j#####..†....##.# #.#.#P................ ...... ....P.# ...........>)#.##....###.#.## #.#.#......... ..... . ...P...##.### ....# #.###.#ϟhM0  ... .. .. .....# .P#ϟhp0  ####.##... .......####..#ϟh0 ϟh? <5ϟhF ϟhgH ϟh˷ ϟh ϟh ϟh ϟh ϟh ,ϟh ϟh7 ,ϟh ϟhM ϟh ϟh' ϟh ϟh5 ϟh ,ϟh ϟh ϟhj ,ϟh~ ϟh ϟh ,ϟhM ϟh? ϟh1# ,ϟh$ ϟh( ϟhL4 ϟh4 ϟh7 ϟh= ϟh3C ϟhC ϟhE ϟhOI ϟh O ϟhO ϟhWQ ϟhT ϟh[ ϟh\ ϟhx^ ϟhf ϟhgt ,ϟh>u ϟhz ϟh ,ϟh- ϟh ϟh ϟh ϟh ϟh ϟh: ϟh߯ ϟht ϟh ϟhG ϟh ϟhɾ ϟh ϟhk ϟh ϟh_ ϟh ϟh ϟhi ϟh ϟh ϟh+ ϟhx ϟh ϟh ϟh ϟh= ϟh ϟhϟhN ,ϟhϟhϟh,ϟhϟhYϟhB,ϟhϟh ϟh($,ϟhG%ϟh1(ϟh-ϟh-ϟh&/ϟh1ϟh]6,ϟh8ϟh0:ϟh>ϟh>ϟh?ϟhvBϟhGϟh"HϟhvIϟhKϟhBPϟhqPϟhQϟhSϟh\,ϟh]ϟheϟhqj,ϟhkϟhhnϟhrϟhsϟhsϟh*vϟhzϟhzϟhZ|ϟh`ϟhl,ϟh#ϟhϟhϟh-ϟh_ϟhRϟh,ϟhLϟhϟh,ϟhԜϟhnϟh,ϟhϟhΨϟhʭ,ϟhϟhϟhȵ,ϟhϟhܻ,ϟhϟhϟhVϟh,ϟhϟhϟh/,ϟhϟhVϟh,ϟhϟhϟh,ϟh,ϟhW(Пh .#P..###..#.#.##.#.## ................ #...####.#####.#.#.. ...............÷.... ##.P####.......### ♣##.#####.......#  ♣................  ♣#####.####...###  #@# ###.# 723.0 (48.0) ♣.......  ♣.........#...#.#  ♣..?....(... .. ♣#..........# #.........## ...........##...P####.#) 4.0 (49 _Found a halberd.Пh%3Пh)Пh"1Пho7Пh:,Пh?ПhD,ПhFПheJПh%O,ПhzQПhZA...............÷........##.P####.......######.##♣##.#####.......# .# ♣.......... .. ♣#####.####...### .##♣#.###.######.## ♣............... ♣.........#...#.# ♣..?....@........♣#.#..# #.Пh[)## ..............##...P####.#)###..P .###..... ...... ###Пhe17.0 (3.0)Пhe+8.0 (4ПhmПhp< _l - 11 darts of disjunction (gained 5)Пh+3ПhПhПhKПh,ПhПh,ПhПhaПhj,ПhpПhПhp,ПhПhaПh,Пh8Пh,ПhПh@I _y - 4 scrolls of identify (gained 1)Пh,  ##.P####.......### ♣##.#####.......#  ♣................  Пhx♣#####.####...###  ♣#.###.######.##  Пh♣............... ♣.........#...#.#Пh ♣................ ♣#.#..#Пh\34.0 (6 #.........##Пh ............... ..##...P####.#)# Пh+# ##..P# .### Пh!...... .. ....... ### .>....Пh<Пh+5.0 (7ПhПh; _Found a stone staircase leading down.ПhU;IПh`@Пh:I,Пh"N,ПhQПhQПhRПhsTПhY,Пh[Пh}_Пhc,ПhdПhfПhk,ПhlПhnПhr,ПhhsПhuПhz,ПhzПh|Пh,ПhПhПh=,ПhПhПhn,ПhFПhПhПh ПhܚПhПh ПhHПhПhПh5,ПhèПhПh,ПhҮПhПh,ПhܶПh Пh,ПhПhBПhpПhПhW,ПhПh7ПhpBПhПhBПhПhDBПh,ПhHПhПh%Пh9,ПhПhПh ... #...####. ♣ .. Пh.♣♣ ##.P####. $_$♣♣##.#####. ♣.$$ ♣... ♣♣.. ♣#####.### ♣♣.♣♣ ♣#.###.### ♣@♣.♣♣♣♣♣.........58.0 (23.0)Пh ♣♣.♣.♣.♣♣......... ♣♣♣♣.♣.♣.........# ♣♣..♣.♣♣#.........P#♣.♣♣♣♣♣.#........#....................#.##..###..##...P######.#####.###..P#..................ПhKПh,9.0 (24Пh-Пh89 _Found a blossoming altar of Fedhas.Пh,IПhПhПh,ПhПhПhПhПh2Пh%.........#P..###..#... #...####.###♣♣♣♣ ...........ПhP$.♣♣ ##.P####♣$_$♣♣##....♣♣.$$♣♣............♣♣.@♣ ♣#####.####Пh\♣♣.♣♣♣ ♣#.###.######♣.♣.♣♣♣♣♣...♣♣.♣.♣.♣♣.........# ♣♣♣♣.♣.♣.....Пh4y# ♣♣..♣.♣♣#....# P   oklob plant (unaware)#.P#♣.♣♣♣♣♣.#.........#.......................#.##..###..##...P####.#)ПhE 61.0)  An oklob plant comes into view.Marking area around an oklob plant as unsafe for travelling.ПhT/  --more--ҟhOP$..Pҟh7T6 2.0 (3 _ҟhVҟhXҟh#.#.#.P.##.#...##................. .#P..###..#............ #...####.###♣♣♣♣♣ ........P$.♣♣ ##.P ♣$_$♣♣##.##### ♣♣@$$♣♣.......... ♣♣..♣P♣♣##..♣♣.♣♣♣ ♣♣#.###.######♣.♣.♣♣♣.♣♣.♣.♣.♣# ♣♣♣♣.♣.♣.. PP 2 oklob plants (1 unaware) ♣♣..♣.♣♣.ҟh \P#♣.♣♣♣♣♣.###......................ҟh# PPAn oklob plant comes into view.Found 16 gold pieces.ҟh *The oklob plant spits acid at you.ҟhr 94/106 ---The splash of acid hits you! You resist.  Marking area around an oklob plant as unsafe for travelling.ҟhz/  --more--ԟh$@:$ԟh>A7 ===3.0 (1 ԟhjA _ԟh&IԟhKԟhc ...................#.#.#.P.##.#...##................. .#P..###..#............ #...####.###♣♣♣♣♣ ........♣P$.♣♣ ##.P ♣@_$♣♣##.##### ♣♣.$$♣♣.......... ♣♣..♣P♣♣##..♣♣.♣♣♣♣♣♣#.###.######♣.♣.♣♣♣.♣♣.♣.♣.♣#PP ♣♣♣♣.♣.♣.. ♣♣..♣.♣♣.P#♣.♣♣♣♣♣.###ԟh: ԟh} *The oklob plant spits acid at you.ԟhI ;$ԟh+J $83ԟhUJ @------4ԟhQ ԟhV _The splash of acid hits you! You resist. _You see here 14 gold pieces.՟h##...###...................#.#.#.P.##.#...##................. .#P..###..#............ #...####.###♣♣♣♣ ........♣P@.♣♣ ##.P♣♣$_$♣♣##.##### ♣♣.$$♣♣.......... ♣♣..♣P♣♣##..♣.♣♣♣♣♣♣#.###.######♣.♣.♣♣♣.♣♣.♣.♣.♣# ♣♣♣♣.♣.♣.. ♣♣..♣.♣♣.՟h&՟h)q  The oklob plant spits acid at you.՟hQ՟hk72-----5՟h՟h= _The splash of acid hits you! You resist. _You see here 10 gold pieces.՟hn  ♣♣♣♣♣♣P@.♣♣♣$_$♣♣.$$♣..♣P♣♣♣♣♣♣You hit the oklob plant but do no damage.The +11 Singing Sword screams deafeningly.֟h+♣♣♣♣♣♣P@.♣♣♣$_$♣♣.$$♣..♣P♣♣♣♣♣♣֟h  The +11 Singing Sword screams deafeningly.You send a blast of sound all around you.  The oklob plant is moderately damaged.  The oklob plant is lightly damaged.eadbutt the oklob plant, but do no damage.The oklob plant is moderately damaged.֟hEq  The oklob plant spits acid at you.֟hdh  The splash of acid hits you. You resist. The acid corrodes you!֟hqo **The oklob plant spits acid at you.֟hT_$֟hi59-----13 ֟h==========8 (0.8+7 Singing Sword {sonic wave} Corr (-4) ֟h֟h*֟h _The splash of acid hits you! You resist. The acid corrodes you!You slash the oklob plant!  The oklob plant is heavily damaged.֟hq  The oklob plant spits acid at you.֟h֟h%48------===------ 6.6֟h֟hzY ♣♣♣♣♣♣P@.♣♣♣$_$♣♣.$$♣..♣P♣♣♣♣♣♣ ֟hش_The splash of acid hits you! You resist.  You slash the oklob plant!  The +11 Singing Sword erupts into mad laughter!֟h}♣♣♣♣♣♣P@.♣♣♣$_$♣♣.$$♣..♣P♣♣♣♣♣♣  You send a blast of sound all around you.  The oklob plant is severely damaged.The oklob plant is heavily damaged.9=--==========7.5 (0.9֟h _The oklob plant is severely damaged.You slice the oklob plant!!  You destroy the oklob plant!֟h..P   oklob plant֟h =9--------- ֟hZh8.4 _Trog accepts your kill.֟h֟h  .#...  #.#.#.P.##.#...֟h9  .#P..###..  #...####. ♣♣♣♣♣ ֟h^4 ♣@$.♣♣ ##.P#### ♣♣$_$♣♣##.#####֟h ♣♣.$$♣♣ ♣♣..♣P♣♣#####.#### ♣♣.♣♣♣♣♣♣#.###. ♣.♣.♣♣♣♣♣ ♣♣.♣.♣.♣♣.#֟hܣ ♣♣♣♣.♣.♣ # ♣♣..♣.♣♣#. ֟hU_Your Long Blades skill increases to level 13!֟h ֟hU---------9.4 (1.0 _֟h֟ho֟h 3֟h( ֟h ֟h%j 3֟hnj ֟hl ֟hR ֟h ֟hr ֟h^ ןh .#...#.#.#.#.P.##.#...#..#P..###..#.#...####.#♣♣♣♣♣ .♣.@.♣♣ ##.P####.♣♣$_$♣♣##.#####.♣♣.$$♣♣.♣♣..♣P♣♣#####.####.♣♣.♣♣♣♣♣♣#.###.#♣.♣.♣♣♣♣♣.♣♣.♣.♣.♣♣.#.♣♣♣♣.♣.♣.# ♣♣..♣.♣♣#.#ןh7ןhC5070ןhRןh}R _You see here 10 gold pieces.ןhM   ♣♣♣♣♣  ♣.@.♣♣  ♣♣$_$♣ ♣♣.$$♣ ♣♣..♣P♣ ♣♣.♣♣♣♣♣  # ןh= =  ♣♣♣♣♣  ♣.@.♣♣  ♣♣$_$♣ ♣♣.$$♣ ♣♣..♣P♣ ♣♣.♣♣♣♣♣ןh E  # ןhF ןh ןh ןhU c _An oklob plant is nearby!ןh L + ןhL ןhL ןh&M ןhZM ןhM ןhM  ןhN ♣♣♣♣♣ ןhTN  ןhN =♣.@.♣♣ ןhN  ןh1O ♣♣$_$♣ןhjO  ןhO (♣♣.$$♣ןhO  ןhP +♣♣..♣P♣ןh?P  ןhP ♣♣.♣♣♣♣♣ןhP ןhP  ןh7Q ןhxQ  ןhQ # ןhQ ןhןhHןh  ןhןh ןh ןhRןh ןh ןhL♣♣♣♣♣ ןh& ןhiy♣.@.♣♣ ןh ןhj♣♣$_$♣ןh  ןh_j♣♣.$$♣ןh ןh[♣♣..♣P♣ןh ןhGl♣♣.♣♣♣♣♣ןh|ןh  ןh ןh! ןhS+# ןhןh=ןhxןh'ןh ןhYןh?_An oklob plant is nearby!ןh؟hdO ؟h ♣♣♣♣♣  ♣.@.♣♣  ♣♣$_$♣ ♣♣.$$♣ ♣♣..♣P♣؟hg ♣♣.♣♣♣♣♣  # ؟hc  ؟hb9♣♣♣♣♣  ♣.@.♣♣  ♣♣$_$♣؟h ♣♣.$$♣ ♣♣..♣P♣ ♣♣.♣♣♣♣♣ ؟h ؟h&+# ؟h"3؟h#؟h'c _An oklob plant is nearby!؟hy....... #.#.#.P.##.#...##................. .#P..###..#............#...####.###؟h1♣♣♣♣♣ .............$.♣♣ ##.P####♣♣@_$♣♣##.#♣♣.$$♣♣........♣♣..♣P♣♣#####.####♣♣.♣♣♣♣♣♣#.##.♣.♣♣♣♣♣............؟hq♣♣.♣.♣.# ♣♣♣♣.♣..# ♣♣..♣.♣♣##.P#♣.♣♣♣♣♣.#؟hy؟h,1 _؟h؟hR _You see here 14 gold pieces.ٟhp.#.#.#.P.##.#...#..#P..###..#..#...####.#♣♣♣♣♣ .♣.$.♣♣ ##.P####.♣♣$@$♣♣##.#####.♣♣.$$♣♣.♣♣..♣P♣♣#####.####.♣♣.♣♣♣♣♣♣#.###.######.♣.♣.♣♣♣♣♣.♣♣.♣.♣.♣♣.#.♣♣♣♣.♣.♣.# ♣♣..♣.♣♣#.#. ٟhٟh,2 _ٟh0ٟhv   There is a blossoming altar of Fedhas here. _You see here 17 gold pieces.ٟh| 6.#.#.#.P.##.#...#..#P..###..#.#.#...####.#♣♣♣♣♣ .♣.$.♣♣ ##.P####.♣♣$_@♣♣##.#####.♣♣.$$♣♣.♣♣..♣P♣♣#####.####...#♣♣.♣♣♣♣♣♣#.###.######.#♣.♣.♣♣♣♣♣.♣♣.♣.♣.♣♣.#...#♣♣♣♣.♣.♣.# ♣♣..♣.♣♣#.#. ٟh ٟhE *The oklob plant spits acid at you.ٟh ;$ٟh* K1===3ٟh ٟhZ$ _The splash of acid hits you but does no damage. _You see here 9 gold pieces.ڟh ڟh 1Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with () ڟh  b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy ڟh aWands (go to first with /) ڟh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ܟhq~ Missiles (  b - a throwing net  l - 11 darts of disjunction  p - 59 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) ܟh B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery"=)e - a +5 ring of evasion (worn)k4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (16)22%ܟhe h - a wand of flame (30)  H - a wand of polymorph (4) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog40ܟh H - a wand of polymorph (4)  s - a scroll of summoningy - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)59ܟhڊ s - a scroll of summoning  f - 2 potions of curing  i - 2 potions of might  j - 4 potions of heal woundsr - a potion of invisibility  v - 2 potions of haste81ܟhP | i - 2 potions of might  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment Miscellaneous (go to first with })95ܟhm   v - 2 potions of haste  x - a +0 phial of floods (inert)botߟh j - 4 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ߟhߟhQߟh..................... fallout330 the Carver#.#.#.P.##.#...#### Minotaur of Trog *****.................... Health: 73/106 ================--------.#P..###..#.# Magic: 10/10 ========================.............. AC: 13  Str: 22#...####.##### EV: 14Int: 8♣♣♣♣♣ .............. SH: 0Dex: 12♣.$.♣♣ ##.P####...... XL: 11 Next: 99% Place: Lair:1♣♣$_@♣♣##.#####...... Noise: ===------  Time: 8773.4 (0.0)♣♣.$$♣♣.............. m) +7 Singing Sword {sonic wave} ♣♣..♣P♣[ߟhr34m♣#####.####...# Throw: 59 stones♣♣.♣♣♣♣♣♣#.###.######.# Corr (-4) ♣.♣.♣♣♣♣♣..............♣♣.♣.♣.♣♣.........#...# P   oklob plant♣♣♣♣.♣.♣..............# ♣♣..♣.♣♣#..........#..#.P#♣.♣♣♣♣♣.#.........## _You see here 14 gold pieces.  There is a blossoming altar of Fedhas here. _You see here 17 gold pieces.  The oklob plant spits acid at you. _The splash of acid hits you but does no damage. _You see here 9 gold pieces.ߟh{  There is a blossoming altar of Fedhas here. _You see here 17 gold pieces.  The oklob plant spits acid at you. _The splash of acid hits you but does no damage. _You see here 9 gold pieces.  You feel much better.ߟh *The oklob plant spits acid at you.ߟh*z;$ߟhz66--14.4 (15(-6ߟhߟhB _The splash of acid hits you! You resist. The acid corrodes you!ߟhBߟhIInventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ߟh=  j - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ߟh|' ߟh/ ߟh8 Z..................... fallout330 the Carver#.#.#.P.##.#...#### Minotaur of Trog *****.................... Health: 86/106 ===================-----.#P..###..#.# Magic: 10/10 ========================.............. AC: 11  Str: 22#...####.##### EV: 14Int: 8♣♣♣♣♣ .............. SH: 0Dex: 12ߟh9 ♣.$.♣♣ ##.P####...... XL: 11 Next: 99% Place: Lair:1♣♣$_@♣♣##.#####...... Noise: ===------  Time: 8774.4 (0.0)♣♣.$$♣♣.............. m) +5 Singing Sword {sonic wave} ♣♣..♣P♣♣#####.####...# Throw: 59 stonesߟh9 ♣♣.♣♣♣♣♣♣#.###.######.# Corr (-6) ♣.♣.♣♣♣♣♣..............♣♣.♣.♣.♣♣.........#...# P   oklob plant♣♣♣♣.♣.♣..............# ♣♣..♣.♣♣#..........#..#.P#♣.♣♣♣♣♣.#.........##The oklob plant spits acid at you. ߟh9 _The splash of acid hits you but does no damage. _You see here 9 gold pieces.  You feel much better.  The oklob plant spits acid at you. ߟh9 _The splash of acid hits you! You resist. The acid corrodes you!ߟhG ߟheH 4---5.4 (1ߟhN ߟhQ  _The splash of acid hits you but does no damage. _You see here 9 gold pieces.  You feel much better.  The oklob plant spits acid at you. _The splash of acid hits you! You resist. The acid corrodes you!You feel much better.hA7 #.#.#.P.##.#...####................... .#P..###..#.#..............#...####.#####♣♣♣♣♣ ..............h7.$.♣♣ ##.P####♣♣$_$♣♣##.#♣.$@♣♣........♣♣..♣P♣♣#####.####...#♣♣.♣♣♣♣♣♣#.##♣.♣.♣♣♣♣♣..............♣♣.♣.♣.h7#...# ♣♣♣♣.♣......# ♣♣..♣.♣♣#h:8g#.P#♣.♣♣♣♣♣.##...........h`8 ...hFhVGW7---6haOhFR hjRD_You see here 10 gold pieces.hu?  You slash the oklob plant!hu4=7.2 (0.8h|hc _The oklob plant is heavily damaged.hׯ  You slice the oklob plant!!==8.0hh۹d _The oklob plant is almost destroyed.hߴ  You hit the oklob plant.  You headbutt the oklob plant, but do no damage.The oklob plant is almost destroyed.ho q  The oklob plant spits acid at you.hPF C88hN h!P E _The splash of acid hits you but does no damage.h  You hit the oklob plant but do no damage.The oklob plant is almost destroyed.hTq  The oklob plant spits acid at you.h^h؍hS3-9.7 (0.9hh> _The splash of acid hits you. You resist.hA  You hit the oklob plant.  You destroy the oklob plant!h .$..$h hE#.#.#.P.##.#...#### fallout330 the Carver................... Minotaur of Trog *****..#P..###..#.# Health: 83/106 ==================------.............. Magic: 10/10 ========================h#...####.##### AC: 11  Str: 22♣♣♣♣♣ .............. EV: 14Int: 8♣.$.♣♣ ##.P####...... SH: 0Dex: 12h6'♣♣$_$♣♣##.#####...... XL: 11 Next: 104% Place: Lair:1hT7♣♣.$@♣♣.............. Noise: ---------  Time: 8780.6 (0.9)hm♣♣..♣$♣♣#####.####...# m) +5 Singing Sword {sonic wave} ♣♣.♣♣♣♣♣♣#.###.######.# Throw: 59 stones♣.♣.♣♣♣♣♣.............. Corr (-6) ♣♣.♣.♣.♣♣.........#...#♣♣♣♣.♣.♣..............hv# ♣♣..♣.♣♣#..........#..#.P#♣.♣♣♣♣♣.#.........##hP#........................You hit the oklob plant but do no damage.h qThe oklob plant is almost destroyed.The oklob plant spits acid at you. h'e_The splash of acid hits you. You resist.  You hit the oklob plant.  hJ<You destroy the oklob plant!h' h\--- _Trog accepts your kill.hIYou have reached level 12!h"/  --more--hZ4N90/1141/1132 3% h:h=< _You feel stronger.h=h h{ h h h. : _hŧ h( K1=h h ,h h h hP hf hĸ N2=hF h 3h Bh h %4h hY ,h h$ Bh hD #5hc (=h h ,hF h h U6=hD hP h h hBhh,%7hlhOhhhh$h.%8h&h+hs,h(3h/8h8h::hK?h?h-@9hLDh"HhHhJhNhyOhPhThUhU"100/114hXV=hVhWhv\hi^h#`hfhfhg1hh=hKhhih}nh,hw?hQ;3hh,h h&a4=h#hn,hwhN _You now have 673 gold pieces (gained 10).h3hh,hk h<#M _You now have 682 gold pieces (gained 9).hv'h'9=hx(h]-k  You now have 699 gold pieces (gained 17).h;.h0P _There is a blossoming altar of Fedhas here.h?43hu5hRY _You now have 710 gold pieces (gained 11). _You now have 726 gold pieces (gained 16). _You now have 740 gold pieces (gained 14).h/c _You now have 750 gold pieces (gained 10).hCfIhghj,hjhlhyp,hqh}rht,huhvhy,hGzh_{h},h$~hlh;,hhhohhhhF,hhh܏,hQh h,h0Bhh,hhh:,h֮hJhXhn,hAhh,hhChuhhhh,hhBhu,h)hh,hh}hhh`hzh,h%hhmBh  #...   #..♣ ♣♣♣♣♣  #.. ♣...♣♣ ##.P#  ... ♣♣._.♣♣##.###  ... ♣♣...♣♣......   #.♣♣♣♣..♣.♣♣#####   #.P♣♣.♣♣♣♣♣♣#.###  h #..♣.♣.♣♣♣♣♣   ##@#♣♣.♣.♣.♣♣8100.0)   #...♣♣♣♣♣.♣.♣......+11 Singing Sword {sonic wave}   ##.#♣♣♣..♣.♣♣#.....   #.P#♣.♣♣♣♣♣.#   #.........   #.##..###..##...P#    #.##.#####.###..P#    ##........    #...#. hh hoT _Key pressed, stopping explore.h IhhhKP _ho,h+hrhrhhCh!h)Bh8h<,h>hd@hE,hwGhJh+N,hOhjRhU,hVhWh[,h\hbhchDchdhfhSk,hlhvu..............#P...##.###..................#....###.P##......#............................#...............##......#.#.#.P.###.@..........#..#...## .#P #........ ..#♣♣♣♣♣ #...##.♣ ♣♣♣♣♣ ##..♣ ♣...♣♣ ##.P##...♣ ♣♣._.♣♣##.##...♣ ♣♣...♣♣#.♣♣♣♣..♣.♣♣#####h{391.6 (11.0)h4|,2.6 (12hqhP _G - a scroll of immolationh h h="h&h+h+h/,h3,h4h7ht<,h=hAhJF,hvGhIhOO,hSPh~RhW,hXh#\ha,hah dh>j,hdkhmh=t,huhwh|,hm~hkhΉhh!hh,hh$h,hDhh˨,h$h_hhٲhhhټ,hhh,hhThhh\hh',hhh hWhhhhdhh h,hhhhhLh$he ,h h h,hhh,hhhu,hLh h}$,he%h)h,,h-he/hj3,h3h;hABhBhD,hEhaGh>K,hKh*Mh:Q,hQhRhT,h&VhVhBahc,hqdh,fhi,hFjhnkhWo,hohqhou,hDvhhhkh,hMhhϜ,h}hh̤,hhhhQhhh,hhChhvT#.P####.......######.###.### #.#####.......#.#P .#P .# .................. .. ####.####...###.# ..## .###.######.###.###.#.#. .................. ........#...#.#.##....#. h.................S ..........#..##.@...##. .........###.###.###.# .............. .... ...P####.#)#.#.#.### #..P# .###..#..# ....... .. ... ...S   water moccasin (wandering) hR4........##### #.# ..>..... ... #######.h.940.6 (48hu,1.6 (49hh a _A water moccasin comes into view.h;. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. ..............S #.@...##. ##.###.#  ....)#.#.#.###  .###..#..# .. ... ...## #.#>..... ...h7. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. ..............S #.@...##. ##.###.#  ....)#.#.#.## .###..#..# .. ... ...## #.#>..... ...hhO _A water moccasin is nearby!hChS+. h ?......#.#P .#P .# ......... .. h...###.# ..## hnj=#.###.###.#.#. ............... h-...#.#.##....#. h|3..............S hЍ/#.@...##. h##.###.# ha ....)#.#.#.###  .###..#..# .. ... ...h## #.#h,>..... ...hu"h2 . ......#.#P .#P .# h3 "......... .. ...###.# ..## h 4 '#.###.###.#.#. ............... h4 ...#.#.##....#. ..............S h\5 #.@...##. ##.###.#  ....)#.#.#.## .###..#..# .. ... ...## #.#hB6 >..... ...h> h? hG hJ  h|K W_A water moccasin is nearby!h . ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. h q............... ...#.#.##....#. ..............S hE z#.@...##. ##.###.#  ....)#.#.#.### hɼ ` .###..#..# .. ... ...## #.#>..... ...h8 "hc\ . ......#.#P .#P .# h] ......... .. ...###.# ..## #.###.###.#.#. h=^ A............... ...#.#.##....#. ..............S #.@...##. ##.###.# h#_ r ....)#.#.#.## .###..#..# .. ... ...## #.#>..... ...hg hi hr h v  hv W_A water moccasin is nearby!h`2 . ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. ..............S #.@...##. ##.###.#  ....)#.#.#.###  .###..#..# .. ... ...## #.#h3 >>..... ...h t. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. ..............S #.@...##. ##.###.#  ....)#.#.#.## .###..#..# .. ... ...## #.#>..... ...h h hS h e _A water moccasin is nearby!h.C. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. hC/..............S #.@...##. ##.###.#  ....)#.#.#.###  .###..#..# .. ... ...## #.#>..... ...h̗. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. ..............S #.@...##. ##.###.#  ....)#.#.#.## .###..#..# .. ... ...h## #.#>..... ...h\hhhye _A water moccasin is nearby!h[. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. hC\K............... ...#.#.##....#. ..............S #.@...##. ##.###.#  ....)#.#.#.###  .###..#..# .. ... ...## #.#>..... ...hq\"h. ......#.#P .#P .# ......... .. ...###.# ..## #.###.###.#.#. ............... ...#.#.##....#. ..............S #.@...##. ##.###.# hXr ....)#.#.#.## .###..#..# .. ... ...## #.#>..... ...hehh h W _is nearby!h|........÷...............P####..#####.###.### #.#####.......#.#P .#P .# ho}.................. .. #...###.# ..## ###.######.###.###.#.#...............#...#.#.##....#........@......S.#..##.....##..h}0###.###.###.#........... .... .. ...P####.#)#.#.#### # h}#..P# .###..#..# .. ... ...h}......##### #.# ..>....h(~ ...hDŽhh?  The water moccasin hisses angrily.hS.YY   yak (wandering)S   water moccasinhE#2.6 (1hi.0)hhV _A yak comes into view.hJ÷. .P####.######.###.### .#####.#.#P .#P .# ... ... .####...###.# ..## # ###.######.###.###.#.#.#.......#...#.#.##....#.S.Y.#..##.....##.###.###.###.#  .... ..P####.#)#.#.#.### #h# ..P# .###..#..#  .. ... ... ##### ##.# ht'h'hn(h 4 S.Y.YYY 2 yaks (1 wandering)h49The yak bellows! You hear a bellow!h4/==3h@hBV _A yak comes into view.h} ÷. P####.######.###.### #####.#.#P #.#P .#  ... .####...###.# ..## # .######.###.###.#.#.#.....#...#.#.##....#.h MS.Y.#..##.....##..Y.###.###.###.# ...... ...P####.#)#.#.#.### ###P# .###..#..#  .. ... ... ##### ##.# hN hj hǎ hT h2 S.Y...YY.YY 3 yaksh/ /--4hg h/ V _A yak comes into view.h  _A yak comes into view. _A yak comes into view.  You slash the water moccasin!  The water moccasin is heavily wounded.  The water moccasin bites you but does no damage.  The water moccasin is very cold.h ,hG  Y...Y.##Y. (slow)  The water moccasin is severely wounded.The water moccasin bites you but does no damage.  The water moccasin is very cold. The water moccasin seems to slow down.h '===h0 5.4 (0.8h h b _The water moccasin is almost dead.h  You slice the water moccasin!!  You kill the water moccasin!hhh_hQh= YY.Y.Y..Y 4 yaks (1 wandering)  hATrog accepts your kill.h?4---6.3 (0.9hh}V _A yak comes into view.h;  The yak bellows!  You slice the yak!!  The yak is heavily wounded.hN  The yak snorts and paws the ground.The yak gores you but does no damage. The yak is very cold.hh$.Y.Y.YYhp%2===7.2h_,hO/W _The yak is almost dead.hq  You slice the yak!!  You kill the yak!hw† 3 yaksh"?5---8.0 (0.8hC*h-W _Trog accepts your kill.h-÷. ####.######.###.### .#.#P##.#P .# .... .####...###.# #..## # h.<.######.###.###.#.#.## ...#...#.#.##....#...#Y.Y.Y.Y#..##.....##.###.###.###.# ....... ... . P####.#)#.#.#.###.### hV/P# .###..#..# .#Y 4 yaks (1 wandering) .. ... ... ..##### ##.# #. h5e  A yak comes into view.h5h65  The yak bellows!hN?Y.Y.Y.Yh?W==-9.0 (1.0h=GhHK _The yak misses you. _You see here a water moccasin corpse.h  You slice the yak!! You headbutt the yak!  You kill the yak!h$Bh.Y.Y. 3 yaksh%6h=9 (0.9h1hW _Trog accepts your kill.h  You slice the yak!! You headbutt the yak!  The yak is severely wounded.h\ h h YY.Y.h )50.8h h} P _The yak barely misses you.hE  You barely miss the yak. You headbutt the yak!  You kill the yak!hd h hu .Y. 2 yaksh >7--1.6 (0.8h hN W _Trog accepts your kill.h`~  You slash the yak! Your headbutt misses the yak.The yak is heavily wounded.hCY.h1==2.4hhn _The yak completely misses you. You furiously retaliate! You headbutt the yak.hK  You hit the yak. You headbutt the yak.h Y.The yak is severely wounded.The yak gores you but does no damage. The yak is very cold.h1--3.2hm _The yak is almost dead.h<8  You barely miss the yak. You headbutt the yak!  You kill the yak!hH?†   yakhC 9--4.0 _Trog accepts your kill.hHhAJ  hiJYou hear a faint sloshing from your +0 phial of floods as it returns to _readiness.h÷. .######.###.### .#.#P##.#P .# .... . .####...###.# #..##.# .######.###.###.#.#.## #.....#...#.#.##..Y.#...#†@.#..##.....##.###.###.###.# ....... ... .). ####.#)#.#.#.###.### ... # .###..#..# .# .. .. ... ... .. .##### ##.# #. ho  Found an orcbow. The yak completely misses you. You furiously retaliate!h(-5.0 (1.0hhF _You headbutt the yak! _You see here a yak corpse.h`÷. .######.###.### .#.#P##.#P .# .... . ####...###.# #..##.# ######.###.###.#.#.####......#...#.#.##..Y.#...##.†hq1#..##.....##.###.###.###.##..... .....)..#)#.#.#.###.####.  .###..#..# .# .. .. ... ... .. ..##### ##.# #. .. h(8 h&6hh _The yak barely misses you. You furiously retaliate! You headbutt the yak!!h,_ ÷. .######.###.### .#.#P##.#P#.# .... .. ...###.# #..##.# ..###.###.#.#.####....#...#.#.##..Y.#...##.††.#..##.....##.###.###.###.##. .....)..#)#.#.#.###.####..###..#..# .# . .. ... ... .. .##### ##.# #. .. h a hi =.Yh,j .-7hp hAs hpdq  You slice the yak!!  You kill the yak!hOmC.hr\10-8 (0.8h&yh{W _Trog accepts your kill.hQhhhrh hy h҈ hB hL ,h hx hp ,h hҗ hT ,h h >  You see here a +0 orcbow.hϫ 5 _h h h ,hñ h h@ ,hC h> hp ,h h h> ,h h h ,h~ ha hq ,he hX h ,h h h ,h h h h h0 h h ,h hl h h hS h h ,h hl ho h h@ h h ,h< h h! ,h ,h) ,h ht h  ,h~ h hJ ,hK h h h#  .# .....## ####........###. ###......... S......##..###.#P... ..# ................ ... ... #.# hy# #..............##..#)... ###........###.###..### h# Y##.........#P...##.#.# ...............#........#.###.#.##. # ..................... S   black mamba (wandering)####.####.######.#### # ### ### ## h* 079.8 (22.0)h%+ -80.8 (23hW/ h1 ^ _A black mamba comes into view.hP b . . ###. .. S... ##.#P... ..# ........ ... ......... #.# .......##..###.. )............@....... ........###.###..###. .P...##.#.# ........ ........#. # ........ . # ### ### ##h@ . . ###. .. S... ##.#P... ..# ........ ... ........ #.# .......##..###.. )............@....... ........###.###..###. .P...##.#.# ................#. #........ . ### ###  h%hh%h-b _A black mamba is nearby!hw\ . . ###. hĉ.. S... ##.#P... ..# ........ ... ......... #.# .hW......##..###.. )............@....... hZ........###.###..###. .P...##.#.# ......hKv.. ........#. # ........ . #hs@ ### ### ##h$ . . ###. .. S... ##.#P... ..# ........ ... ........ #.# .......##..###.. )............@....... ........###.###..###. .P...##.#.# ................#. #........h$ . ### ###  hV+h*.hf3h8   . . ###. .. S... ##.#P... ..# ........ ... ......... #.# h9.......##..###.. )............@....... ........###.###..###. .P...##.#.# ........ ........#. # ........ . # ### ### ## _A black mamba is nearby!h% . . ###. .. S... ##.#P... ..# ........ ... ........ #.# .......##..###.. )............@....... h........###.###..###. .P...##.#.# ................#. #........ . ### ###  hh!hhb _A black mamba is nearby!h . . ###. .. S... ##.#P... ..# ........ ... ......... #.# .......##..###.. h3)............@....... ........###.###..###. .P...##.#.# ........ ........#. # ........ . # ### ### ##hBh:) . . ###. .. S... ##.#P... ..# ........ ... ........ #.# .......##..###.. hY`)............@....... ........###.###..###. .P...##.#.# ................#. #........ . ### ###  hhhh.  .  .# .....## ## .####........###. .###.  ....... S...  ...##..###.#P... #..#  ...... ... h .....##.#  ...##..###. )..hu ..###.###..###.#hܬk #..#P...##.#.# ha ............. h1o .#........#.###.#.##.## h ................  ####.####.######.####  h ### ### ##   _A black mamba is nearby!hh@hZo.SSh81.8 (1.0) _hghho #.# . .  .....## ## ########. .###.............. ....##..###.#P... #..#...... .S.......##.# ......##@.###... ..)..............#.###.###..###.# ##P...##.#.# .............. #.#.###.#.##.## .................... . ####.####.######.######### ### ##h2v N.Shv 2h{ h~ h 4h h hf.#  . .  # .....## ## #  ####.###. .###.  .. ....  ##..###.#P...##..#   ....  ##S#  ##.@###...  .). #.###.###..###.# .#P...##.#.#  ...........  #.#.###.#.##.##  ......  .####.######.######  ### ### ##  h%ghyxO  The black mamba barely misses you. You furiously retaliate!=3 _You headbutt the black mamba! The black mamba closely misses you.h  You slice the black mamba!!  The black mamba is almost dead.hL====4.7 (0.9hyhQ _The black mamba completely misses you. The black mamba closely misses you.h|0  You slice the black mamba!!  You kill the black mamba!h8]†h>t5/1153----5.5 (0.8h8Ph .... .#.####........# P##.... ....................... .P  .......###.#.#.##.#..###.#  ..........#  #...##..##.P.....#.......#   ##..#..#.#...@##..###.#  90037.0)h E .. ................#  ....# ..P...####.##.#.#  ..... ...........^....#  ### ..##..###.####..#  # ##.##..##..#####..#   h! l. .................#   .....#####..##.#.###.#  .......###...###.### hL# h# ,4.5 (18h) hK, ; _Found a stone staircase leading down.h/ $M.............. ..##.##.###P.### #. †.............. .> ... .#.####........# P##.... ................ .P###.#.#.##.#..### ................... #...##..##.P.....#.#.............@....... h/ R##..#..#.#....##..### .. ............... ....# ..P...####.##.#.#  ..^..###.#### .......###..hk h 15.0)h h h`3h bhCghjh_jhm,h,phfphqhshu,hwhxhy,hlzh]|hz~,hhh,huh$hq,hhψhډhhhqhm,hEh_hh’hhhhhqhh,hh`hݡ,hh*hO,h٥hhh%h#h)hDhqhh°hhIhhh,h'hOh,hh#hhhohҾh,hhhhZh!hhh"hhh,hh hhhhMhO,hhYhchhhh,hohhhhFhMh,h0hh ,hhhyhhhHh%hQhh hhhh h,hh!h,hhHh,hhh},h h#h}',h(h+h.,hE0h6h9,h:hh,hhlhQ ,h+ h*h,hThFh,hhhE,hJh*hJhh h5&hG(,h)h+h-,h.hc0h2hY2h,3hx=hR?h?hG@hBh&E,hEhGhIh JhJhLh'Nh[NhOhPhRhRhShUhYY,h7Zhdh0g,hhhlhnhoh;phshu,hvh.zh|,h}hh,hhZ_  You see here a yak corpse.hh _hh^h+,hHhh”,hhNhB,hhҜh7,h=hhhhhh٩,hhh,h5hh*,hhvhu,hhVh ,h\hh@,hhwhihhhYh,hhh,hhhL,h-hh@Bhh,h3h^h,hhh1,hohh,hh4h=,hh,hhhhh,hGhBhX,hah[hhhh9h,hh h ,h h1 h,hhh,h1hh>,h' h#h$,hK%h'h),hE+h.h 0,h 1h3h4,h5h<7h"9,hb:hp=hb?h?h@hTCh-E,hMFh6HhJ,hKhMh~P,hRhSh.U,hUhWh/Y,hZhOghhhWmBhu............ #................##†###..... ##.......##..###..... ...)....................... ####........###.###..###.### ###.........#P...##.#.# ............... .#.#........#.###.#.##.## ................ 11207.0) #.####.####.######.###### ### ### ### ## huh{hZ~T _Key pressed, stopping explore.hIhGh8P _hXh׮h,hѱhδh,hh'hhɺh%hh,h|hh,hphh,hh,hdh N _You now have 769 gold pieces (gained 19).h3h|hhh7hhh(hYhhnh_Bh,hhbhh,hohh,hbhhhhXhh:h}hhJhh hhOh,hhh,huhh,hNhh,hhhhhhhhhhh@,huhh ,h h$'h7(,h(h$1h1h(2h2hC<h=h >h>haEhFhFhGhBNhyOhOh'PhUhV,h6Whv\h]h]hK^h>chndhdhehihpk,hLlhVqh@s,hthxh1{,h|hEh,hPhh,hhhh̑hAhh,hZhihhȢhChh#,hèhh,hh9hHhrhh`hC,h4hh2,hh hS,h3hhHBhh),h/hsh hOhhh ,hhahn,h(h[hW,hhh|,h?h<hb,hMh h ,hQ hhhMhhhshh`h]hhhfhMhwhh5h h ,h!h#h$,h*%h&h(,hg)hC+hR,,hA-h.h/,h_0h2h4h4h5h8hD9,h9ht;h<,h =h>h?,h3@hAh C,hnChDhF,hFhGhVI,hIhKhKh/LhLhMh3O,hOhPhQhQh+Rh5Sh%T,hUhVhX,hXhYhZhZhZ[h%\h\h!]ht]hh^h_,h`haha,hNbhchHe,hehfhghhhdhh2ihYjhyjhjhikh lh$lhXlh        ###   ###########.#   #@#.........#99.5 (87.0)   ##..........##   ###.#.#.#...#  #.......#.#.#  #.......#.#.# ###  #...........###.#   #..##...#........   #..###..#........   ####..# #..#.....###  _Done exploring.h3hh0U0.0)......hM.......hKhh;E _Done exploring.hhj3hA4hBhDE _Done exploring.h53hZh4h}hE _Done exploring.h 3h h D hI ,hJ E _Done exploring.hDh}LInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} hM g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h)  b - a throwing net  l - 11 darts of disjunction  p - 59 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour [ h- a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (16)  H - a wand of polymorph (4)26%hʅ X q - a wand of paralysis (18) h. OScrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fogs - a scroll of summoning  y - 4 scrolls of identify47h  n - 7 scrolls of teleportation  A - 2 scrolls of blinking  G - a scroll of immolation h Potions (go to first with !)  f - 2 potions of curing65hk- A - 2 scrolls of blinkingi - 2 potions of might  j - 2 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage86h'f j - 2 potions of heal wounds  F - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsboth  F - a potion of enlightenment  x - a +0 phial of floodshHp G - a scroll of immolation. A scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hhh  fallout330 the Carver  Minotaur of Trog *****. hH Health: 115/115 ========================  Magic: 11/11 ========================  AC: 17Str: 23  EV: 14Int: 8  ###hiSH: 0Dex: 12  ###########.#XL: 12 Next: 13% Place: Lair:1  #@#.........#hNoise: ---------  Time: 9199.5 (0.0)  ##..........##hkm) +11 Singing Sword {sonic wave}  h$###.#.#.#...#Throw: 59 stones  #.......#.#.#  hV#.......#.#.# ###  #...........###.#   #..##...#........h   #..###..#........   ####..# #..#.....###  _You now have 769 gold pieces (gained 19). _Done exploring. _Done exploring. _Done exploring. _Done exploring. h0_Done exploring.hh/-200.5 (1h?hg _Done exploring. _You drop a scroll of immolation.hUqhy Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave} h6z d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction hgz p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [) hz a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) hz M - a +0 cloak (worn) Jewellery (go to first with "=) hz e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  h{I - a ring of positive energy Wands (go to first with /) h>{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hk Missiles (  b - a throwing net  l - 11 darts of disjunction  p - 59 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery"=)e - a +5 ring of evasion (worn)k4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (16)22%h|  h - a wand of flame (30)  q - a wand of paralysis (18)H - a wand of polymorph (4)7hP   q - a wand of paralysis (18)  t - a wand of warping (11) h Scrolls (go to first with ?)31hn t - a wand of warping (11)  n - 7 scrolls of teleportation  o - a scroll of fogs - a scroll of summoning  y - 4 scrolls of identify  A - 2 scrolls of blinking54h,i o - a scroll of fog Potions (go to first with !)  f - 2 potions of curingi - 2 potions of might  j - 2 potions of heal woundshlsr - a potion of invisibility77h f - 2 potions of curing  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment Miscellaneous (go to first with })95h  v - 2 potions of haste  F - a potion of enlightenment  x - a +0 phial of floodsbotha  F - a potion of enlightenment  x - a +0 phial of floodsh3@ h3G hAN   fallout330 the Carver  Minotaur of Trog *****.  Health: 115/115 ========================  hN ^Magic: 11/11 ========================  AC: 17Str: 23  EV: 14Int: 8  ###SH: 0Dex: 12  ###########.#XL: 12 Next: 13% Place: Lair:1  #@#.........#Noise: ---------  Time: 9200.5 (0.0)  hO ##..........##m) +11 Singing Sword {sonic wave}  ###.#.#.#...#Throw: 59 stones  #.......#.#.#  #.......#.#.# ###  #...........###.#   #..##...#........   #..###..#........   ####..# #..#.....###  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You drop a scroll of immolation.hT haU hZ h$\ hfhs  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.4  19%  +2          h     b - Maces & Flails   7.4    +2   l + Evocations1.1   3%  -1   c + Axes  11.7    +2  h6     d - Polearms   7.4    +2  h"     e - Unarmed Combat   0.0    +1  h:    f + Throwing6.4  13%   0               g + Short Blades   7.8    +1  h    h + Long Blades 13.4  46%  +2      hl    h'|    i + ArmourhB10.7  19%  +2  h`$     j + Dodging   4.3    +1  h{$     k - Stealth   0.0    -1  ha    h_    h        h        ha    h6The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  hh[?] Help[=] set a skill target  hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshhW h ho k  fallout330 the Carver  Minotaur of Trog *****.  Health: 115/115 ========================  Magic: 11/11 ========================  AC: 17Str: 23  EV: 14Int: 8  ###SH: 0Dex: 12  h (###########.#h XL: 12 Next: 13% Place: Lair:1  #@#.........#h 2Noise: ---------  Time: 9200.5 (0.0)  ##..........##m) +11 Singing Sword {sonic wave}  h9 ###.#.#.#...#h\ Throw: 59 stones  #.......#.#.#  h~ {#.......#.#.# ###  #...........###.#h    #..##...#........   #..###..#........h l   ####..# #..#.....###h   _Done exploring. _Done exploring. _Done exploring. h _Done exploring. _Done exploring. _You drop a scroll of immolation.h h4 hP$ hJ& hk3hlh4hhݔg _You drop a scroll of immolation. _Done exploring.h{hhYh 4hihE _Done exploring.h hF ^Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing nethg <l - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hBh,h  fallout330 the Carver  Minotaur of Trog *****.  Health: 115/115 ======================== h` Magic: 11/11 ========================  AC: 17Str: 23  EV: 14Int: 8 hw ###SH: 0Dex: 12 h< ###########.#hXL: 12 Next: 13% Place: Lair:1  #@#.........#h8Noise: ---------  Time: 9200.5 (0.0)  ##..........##hZkm) +11 Singing Sword {sonic wave}  h{###.#.#.#...#Throw: 59 stones  h#.......#.#.#  #.......#.#.# ###  #...........###.#h]   #..##...#........hI   #..###..#........h[X   ####..# #..#.....###  _Done exploring. _Done exploring. _Done exploring. _You drop a scroll of immolation. h~f_Done exploring. _Done exploring.hhhhhoIhEhhChE _Done exploring.h h h3 hZI 4hM hO E _Done exploring.h! 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#.@.<....###...PPP.... #...# #..hvM.. ..... ...hNUh V&3h[h ^h) 1 ##### .. ##...###P......##...<...........@..h* ###...$.......h?3 hd4 &4h9 hiB + _Found 12 gold pieces.hl W ##### # ..## ##...###P.....##...<..........###h PPP.... #..# #.....<......h "<h h h 5hd h 9 _Found a stone staircase leading up.h...##### #.. .## ##...###P... ....##...<. . . .###...... ..PPP.... #..... .## #.........$..........<......hG4h4&6h7=hU###### #.. .## ##...###P... ....##...<. . . .###...... h..PPP.... #..... ........## #....h\......... ............. ....$....... ....<......hDh#&7hzhh###### ##..## ##...###P.hGu....##...<....###.hb..PPP.... #.........## #.h......... ........... ..h.$....... .....<...... ...hh&8h!h $hs###.##### ##..## ##...###P.....##...<..$..###.h[\..PPP.... ##.........## #.. .. ...$.h .....<...... #.heh&9hʕh* _Found 8 gold pieces.hy####.##### ##..## ##...###P.....##...<..$..o.###...PPP.... ##.^.## ##..h .. .o   Nergalle (asleep).$. #....<...... #.h  Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0dagger.ho.oh}0==80hPh& _Nergalle shouts!hgu h| Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction hT} + p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) h} k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) h} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h<  b - a throwing net  l - 11 darts of disjunction  p - 59 stones (quivered)  C - 32 poisoned darts  D - 5 javelins Armour [  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)B - a +1 pair of glovesh= (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)h==k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy hn=Wands (go to first with /)  c - a wand of acid (3) h= h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (16) h=_ H - a wand of polymorph (4)27%h( q - a wand of paralysis (18) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fogs - a scroll of summoning  y - 4 scrolls of identify50h+ n - 7 scrolls of teleportation  y - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - 2 potions of curing63hnI u - a wand of mindburst (16). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d9 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ h"“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h h  fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ======================== ###..  Magic: 11/11 ======================== ##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8  ....##...<..........  SH: 0Dex: 12  ..................$.  XL: 12 Next: 13% Place: Lair:2  ............@*****o.  Noise: ==-------  Time: 9280.2 (0.0) hh. ........###.........  m) +11 Singing Sword {sonic wave}  ..PPP.... ##.......^  Throw: 59 stones  ........## ##.......  ......... .......  ......... .......  o   Nergalle  .$....... #...... hi ...<...... #..... dagger. _Nergalle shouts!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  35%)h] n #  ###..  #####   .##       hş 1.....*.                .$ h I  ...< h  hs h h h fallout330 the CarverMinotaur of Trog *****.#Health: 115/115 ========================###..Magic: 11/11 ========================##### ##.....AC: 17Str: 23.## ##...###P......EV: 14Int: 8....##...<..........SH: 0Dex: 12h> $..................$.XL: 12 Next: 13% Place: Lair:2............@.....o.Noise: ==-------  Time: 9280.2 (0.0)........###.........he m) +11 Singing Sword {sonic wave} ..PPP.... ##.......^h $Throw: 59 stones........## ##................ ................ .......h  \o   Nergalle.$....... #.........<...... #.....hf dagger. _Nergalle shouts!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineh mAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  35%)h h To.h^ J====1.2 (1h h 5 _Nergalle shouts!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  35%) _Nergalle easily resists.hh,Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} h^ K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  hD - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} hb g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) hJewellery (go to first with "=)  e - a +5 ring of evasion (worn) hV k - a +4 ring of slaying (worn)w - a ring of fire  h7I - a ring of positive energy Wands (go to first with /) h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hBM u - a wand of mindburst (15). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d9 Noise: A bit loud You found it on level 7 of the Dungeon. hNyStash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which hNis added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.he   fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ========================hf d ###..  Magic: 11/11 ======================== ##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8 hFf  ....##...<..........  SH: 0Dex: 12 h|f  ..................$.  XL: 12 Next: 13% Place: Lair:2 hf  ............@****o..  Noise: ====-----  Time: 9281.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave}  ..PPP.... ##.......^  Throw: 59 stones hf  ........## ##.......  ......... ....... h!g f ......... .......  o   Nergalle  .$....... #......  ...<...... #..... hYg 35%) _Nergalle easily resists.  Aiming: Mindbursthg Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  35%)h   fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ======================== h ###..  Magic: 11/11 ======================== ##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8  ....##...<..........  SH: 0Dex: 12  ..................$.  XL: 12 Next: 13% Place: Lair:2 h  ............@****o..  Noise: ====-----  Time: 9281.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave} h R ..PPP.... ##.......^  Throw: 59 stones  ........## ##.......  ......... ....... h ......... .......  o   Nergalle h:  .$....... #......  ...<...... #..... h] K35%) _Nergalle easily resists.  hp >Aiming: Mindbursth CPress: ? - help, Shift-Dir - straight lineh tAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  35%)h  #  ###..  #####  hn .##       ....*..    h B      h 6     h Q .$  h. I ...<  hP hY 8 h8M hS h[ kfallout330 the CarverMinotaur of Trog *****.#Health: 115/115 ========================###..Magic: 11/11 ========================##### ##.....AC: 17Str: 23.## ##...###P......EV: 14Int: 8....##...<..........SH: 0h\ hDex: 12..................$.XL: 12 Next: 13% Place: Lair:2............@....o..Noise: ====-----  Time: 9281.2 (0.0)........###.........m) +11 Singing Sword {sonic wave} ..PPP.... ##.......^Throw: 59 stonesh\ ........## ##................ ................ .......o   Nergalle.$....... #......h*] ...<...... #.....35%) _Nergalle easily resists.  Aiming: Mindbursth] Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  35%)h` h1h To.hh +2.2 (1hp hr % _Nergalle easily resists. h's Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  hbs 035%) _Nergalle's mind is blasted!hhInventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing h9>Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins hArmour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} h2 g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h u - a wand of mindburst (14). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d9 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. hGre(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h`  fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ======================== ###..  Magic: 11/11 ======================== ##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8 h` ....##...<..........  SH: 0Dex: 12  ..................$.  XL: 12 Next: 13% Place: Lair:2  ............@***o...  Noise: ====-----  Time: 9282.2 (0.0) ha ........###.........  m) +11 Singing Sword {sonic wave} haD ..PPP.... ##.......^  Throw: 59 stones  ........## ##.......  ......... .......  ......... .......  o   Nergalle  .$....... #......  ...<...... #..... 35%) _Nergalle's mind is blasted!  Aiming: Mindbursth*bPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)h   fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ======================== ###..  Magic: 11/11 ======================== ##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8  ....##...<..........  SH: 0Dex: 12 h Q ..................$.  XL: 12 Next: 13% Place: Lair:2  ............@***o...  Noise: ====-----  Time: 9282.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave}  ..PPP.... ##.......^  Throw: 59 stones  ........## ##.......  ......... ....... h  ......... .......  o   Nergalle  .$....... #......  ...<...... #..... 35%) hG V_Nergalle's mind is blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)hR[  #  ###..  #####   .##       ...*...                .$   ...<  hf1 hϱ h9 h/ fallout330 the CarverMinotaur of Trog *****.#Health: 115/115 ========================###..Magic: 11/11 ========================##### ##.....AC: 17Str: 23.## ##...###P......h EV: 14Int: 8....##...<..........SH: 0Dex: 12..................$.XL: 12 Next: 13% Place: Lair:2............@...o...Noise: ====-----  Time: 9282.2 (0.0)........###.........m) +11 Singing Sword {sonic wave} hp ..PPP.... ##.......^Throw: 59 stones........## ##................ ................ .......o   Nergalleh a.$....... #.........<...... #.....35%) _Nergalle's mind is blasted!  Aiming: Mindbursth Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)hK h Uo.h +3.2 (1h h  _Nergalle's mind is blasted!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%) _Nergalle easily resists.hDh1Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with () h b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn) h9 M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy haWands (go to first with /) h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hY u - a wand of mindburst (13). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. hPDamage: 3d9 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ hS“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. h:Te(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h  fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ========================h% ###..  Magic: 11/11 ======================== hu[##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8  ....##...<..........  SH: 0Dex: 12 h ..................$.  XL: 12 Next: 13% Place: Lair:2  ............@**o....  Noise: ====-----  Time: 9283.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave} hMs ..PPP.... ##.......^  Throw: 59 stones  ........## ##.......  ......... .......  ......... .......  o   Nergalle  .$....... #...... h ...<...... #..... chance to affect: 35%) h^_Nergalle easily resists.  Aiming: MindbursthCPress: ? - help, Shift-Dir - straight linehAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)hG   fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ======================== ###..  Magic: 11/11 ======================== ##### ##.....  AC: 17hJHStr: 23  .## ##...###P......  EV: 14Int: 8  ....##...<..........  SH: 0Dex: 12  ..................$.  XL: 12 Next: 13% Place: Lair:2  ............@**o....  Noise: ====-----  Time: 9283.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave}  ..PPP.... ##.......^  Throw: 59 stones hHU ........## ##.......  ......... .......  ......... .......  o   Nergalle  .$....... #......  ...<...... #..... chance to affect: 35%) _Nergalle easily resists.  h#I3Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)h7O k #  hO ###..  #####   .##       h1P ..*....             hP   .$   ...<  h# h h! h fallout330 the CarverMinotaur of Trog *****.#Health: 115/115 ========================###..Magic: 11/11 ========================##### ##.....AC: 17Str: 23.## ##...###P......EV: 14Int: 8h 4....##...<..........SH: 0Dex: 12..................$.XL: 12 Next: 13% Place: Lair:2............@..o....Noise: ====-----  Time: 9283.2 (0.0)........###.........m) +11 Singing Sword {sonic wave} hi >..PPP.... ##.......^Throw: 59 stones........## ##................ ................ .......o   Nergalle.$....... #.........<...... #.....chance to affect: 35%) _Nergalle easily resists.  h͵ ,Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)h h Uo.h +4.2 (1h h0  _Nergalle easily resists.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%) _Nergalle easily resists.hqhInventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 59 stones (quivered)C - 32 poisoned darts  D - 5 javelins Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h"0> u - a wand of mindburst (12). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against h0mindless creatures. Damage: 3d9 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which h<1is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h#  fallout330 the Carver h Minotaur of Trog *****. #  Health: 115/115 ======================== h###..  Magic: 11/11 ======================== h##### ##.....  AC: 17Str: 23 h .## ##...###P......  EV: 14Int: 8 hr ....##...<..........  SH: 0Dex: 12  ..................$.  XL: 12 Next: 13% Place: Lair:2 h ............@*o.....  Noise: ====-----  Time: 9284.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave}  ..PPP.... ##.......^  Throw: 59 stones  ........## ##....... h ......... .......  ......... .......  o   Nergalle  .$....... #......  ...<...... #..... chance to affect: 35%) _Nergalle easily resists.  hAiming: MindburstPress: ? - help, Shift-Dir - straight lineh%Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)hIb  fallout330 the Carver  Minotaur of Trog *****. #  Health: 115/115 ======================== ###..  Magic: 11/11 ========================h ##### ##.....  AC: 17Str: 23  .## ##...###P......  EV: 14Int: 8  ....##...<..........  SH: 0Dex: 12  ..................$.  XL: 12 Next: 13% Place: Lair:2 hO ............@*o.....  Noise: ====-----  Time: 9284.2 (0.0)  ........###.........  m) +11 Singing Sword {sonic wave}  ..PPP.... ##.......^  Throw: 59 stones  ........## ##....... hŦ< ......... .......  ......... .......  o   Nergalle  .$....... #......  ...<...... #..... chance to affect: 35%) _Nergalle easily resists.  Aiming: MindbursthPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%)hy5 hz#  ###..  ht#####   .## h/@     h .*.....        h%)        .$   ...<  hhr hy h fallout330 the CarverMinotaur of Trog *****.#Health: 115/115 ========================###..Magic: 11/11 ========================##### ##.....AC: 17hD Str: 23.## ##...###P......EV: 14Int: 8....##...<..........SH: 0Dex: 12hx _..................$.XL: 12 Next: 13% Place: Lair:2............@.o.....h Noise: ====-----  Time: 9284.2 (0.0)........###.........h˂ m) +11 Singing Sword {sonic wave} ..PPP.... ##.......^h& Throw: 59 stones........## ##................ ................ .......o   Nergalle.$....... #......hG ...<...... #.....chance to affect: 35%) hi ^_Nergalle easily resists.  Aiming: Mindbursth Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  h chance to affect: 35%)h h Uo.hg +5.2 (1h( h _Nergalle easily resists.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineh Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  chance to affect: 35%) _Nergalle easily resists.h ####..##### ##.....##...###P......h#...<.......................$........@o.........###.........##.......^##.....................hJJ#......#.....You hit Nergalle.  hpnThe +11 Singing Sword makes a painfully high-pitched squeak.h~U####..##### ##.....##...###P......#...<.......................$........@o.........###.........##.......^##.....................h[#......#.....h|The +11 Singing Sword makes a painfully high-pitched squeak.You send a blast of sound all around you.  The plant begins to die.  The plant is lightly damaged.  Nergalle is heavily wounded.You headbutt Nergalle, but do no damage.hfb=---6.1 (0.9hh  Nergalle is heavily wounded.  You headbutt Nergalle, but do no damage. _Nergalle is heavily wounded.You slash Nergalle!  Nergalle is severely wounded.Nergalle hits you but does no damage. Nergalle is very cold.=--9 (0.8hh _Nergalle is severely wounded.You closely miss Nergalle.  Nergalle is severely wounded.hH *****Nergalle casts a spell at you.hnJF....@hLP: 90/110 (115)-----=7.7h$M DrainhThWx _The bolt of negative energy hits you!! You feel drained.h-  You slash Nergalle! Your headbutt misses Nergalle.  Nergalle is almost dead.hP<  .ZZZ ZZ 2 spectral orc warriors (summoned)Z   spectral orc knight (summoned)  A nearby plant withers and dies.Nergalle calls out: "Bogwald, Borgoth, Zorug - to me!"h< '8.5h_F hR 7 _The long-dead rise up around you.h   Nergalle calls out: "Bogwald, Borgoth, Zorug - to me!" _The long-dead rise up around you.  You completely miss Nergalle.  You headbutt Nergalle, but do no damage.Nergalle is almost dead.  Nergalle hits you but does no damage. Nergalle is very cold.hx 5--9.4 (0.9h< hW X _Nergalle is almost dead.h  Nergalle hits you but does no damage. Nergalle is very cold. _Nergalle is almost dead.  You hit Nergalle.  You kill Nergalle!  Trog accepts your kill.  Trog appreciates your killing of a magic user.h{  The spectral orc knight disappears in a puff of smoke!hh0hU§§.@)§h4------7---90.3hChp _The spectral orc warrior disappears in a puff of smoke! x2h*##.###.##### ###..## ##...###.....##...<.......§......$..§..@..###...§...PPP.... ##.^..## ##.. #.. #..$. .#....<...... # #.h"hI##1hu#I=-1.3 (1.0hA*h.1  Things that are here: _a +0 dagger; a +0 robe; the orc corpse of Nergalleh] "##h^ ;##.P###.##### ###..## ##...###.....##...<......h8^ .§......$..h[^ h§..).###...§.h}^ ..PPP.... ##.^..## ##.h^ \. #..h^  #..$. .#.h^ ...<...... #.#.hi P...§h=k ,2 _hq hv  h ## ##.P ###.... ##### ###. .## ##...###. ....##...<...... .....$... .§. .###...§. ..PPP.... ##.^.. .## ## h. . #. . #. .$. .#. ...<...... #.#. h6... h1]2=3 hv" h&  Things that are here: _a +0 dagger; a +0 robe; the orc corpse of Nergalle h ## ##.P ###.... ##### ###. .## ##...###. ....##...<...... .....$... .) .###. ..PPP.... ##.^.. .## ##. . #.. #..$. .#....<...... #.#. h.  h= ,4 _ h  h%  h## ##.P#.###.##### ###..## ##...###.....##...<...........$..)..###...PPP.... ##.^..## ##.. hJ #.. #..$. .#....<...... ##.#. h@ h%5 h h"!hl### # ##.P#.###.##### ###. .## ##...###. ....##...<...... .!h....$. .). .###. ..PPP.... ##.^. !hE.## ##. !h.!hH #. .!h.m #. .$.!hC@ .#. !hg...<...... ##.#.!h%!h%%3!h&6!h,!h1!h#### ## ##.P#.###.##### ###. ## ##...###.##...<..........$.).###.!hcPPP.... ##.^.## ##. #. #. $. .#..<...... ##.#.!h!h%7!h!h!hq4V### ## ###.P###P.###.##### ###. ##...###.##...<......[....$.).###. 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Drain-hD<##-h-h%1-h-h)-hIZM..P #.....#.#.>.# .###...##..##....#......P##-hI|.....#P.... #.@....#...#..#.#  #P.#.###...#P.#.## ##.P.##PP-hhJ#.'..#P#........................###-hvQ-hR#1-h+R:=2-hV-h"Y-h;FM.-h$... P #.....#.#.>.# .###...##..##....#......P##.-h....#P.... #......#...#..#.# -h̽ #P.#.###...#P.#.##... ##.P.###.........PP Drain-h.#. -ha..##### -h. -hw-h%3-hG-hv-h$-h$&M-hh%..-h' ..... P #.....#.#.>.# .###..##....#......P##...-h%).....#P.... #......#...#..#.# . #P.#.###...#P.#.##P Drain. -h{)..-h)#-h)##-h*-ho3-h4-h 52-ho54-he;-h@-h ^ .H.~....... #.#~...... ~~~..... .~~... ...P #.....#.#.>.#...###....#......P.###..##....#......P.#..@.##....#P..... .#.#P.... .-h_ #......#...#..#.# .. #P.#.###...#P.#.##P.... ##.P.###.P.....#.'..#P#.P H   harpy (asleep)............P####..#########.##P.##.#### #.#-h/d g  A harpy comes into view.-hd -h g -hl o>-h}m %5-hFs -h w S _Found a staircase to the Shoals. The harpy moves out of view.-hY M~#.#...~ .>.~.......~~#.#~......~~~~~~.....~H.~~...-h_Y #....P #.....#.#.>.#P..####......P##.........#P....-h}Y #......#...#..#.# . Drain.-hY H   harpy..####-hY -h#] -h c -haf =..H-hBg %6-hl -hn -hP7W~~~~~~~..~#.#...>....#.#....~~~~~~.........~..~~.... #.H..P.#.#.>.##P.@####......P-h7#....##.#..........#P.... #......#...#..#.#  #P.#.###...#P.#.##P. ##.P.##PP#.'..#P#P-h76.........................-hi9-h<~  The harpy completely misses you. You furiously retaliate!.hq:..H.h23=7.h.hV k _You headbutt the harpy. The harpy closely misses you..h (  The harpy completely misses you. You furiously retaliate! _You headbutt the harpy. The harpy closely misses you.You slice the harpy!! Your headbutt misses the harpy.  The harpy is severely wounded.barely misses you. You furiously retaliate! You headbutt the harpy!  You kill the harpy!.h b†..h .h> ealth: 113/115 21====8.4 (0.8 _Trog accepts your kill..h5 .h i _Your life force feels restored..h M ~.~...#..##~~~~~~~.~#.#.h .>.#.#..~~~~~~...........~..~~........ #...@P##.....#.#.>.###P..#.h .###..#......P.h< #....##....#P..... ..# ##.'..#.ht .h q4----9.4 (1.0 _.hO .h  .h8 l_You see here a harpy corpse./h"]5M/h]....#.$ ..# .~.~...#..##~~~~~~~.~#.#~~.>.#.#~~~~~~...~..~~@....... :.##...†P##.....#.#.>.###P..###....###..##....#......P.#......##.P.#/hhZ----50/hbo/hre _Found a book of Minor Magic and 17 gold pieces./hJM ..##.. ... ...#.$ ..# .~.~...#..##~~~~~~~.~#.#~~.>.#.#~~~~~~...~..~~........ /hKd:.##...†P##.....#.#.>.###P..###....#......P...P.#.##/hT<1/h9[/hx\/h4M... .# ..##.. ... ....#.$ ..# ..~.~...#..##~~~~~~~.~#.#.>.~~#.#~~~~~~...~..~~........ /h-:.##...†P##.....#.#.>.#... ...../hj5=2/hn/hۛ0hM .# .# ##.. ... ....#.$ ..# ..~.~...#..##~~~~~~~.~#.#~~.>.#.#~~~~~~...~..~~......... .....0h0hy&30hK0h-0hlEM ..... ..#. .#. .# ##.. ... .....#.$ ..# ..0hF.~.~...#..##~~~~~~~.~#.#.>.~~#.#~~~~~~.............##....0h~O0h>P&40h;W0hZ0hL0M.. .  ..... ..## ... .#.... .#. ##.. .... .....#.$ ..# ....~.~...#..##0h0i~~~~~~~.~#.#~~.>.~~#.#~.........~.~..###..##....0h90h9&50h@0hB0hb %......<... ........## . .. .#......# .. ... .......#. ...##....... .. ....#.$...# .....~.~...#..##.~..~#.#~.~~.>.~.~~#.#~.~~~~~~...~..~~.0hb d:.##...†P##.....#.#.>.#.. ##P..###....#......P.###..##....#......P.0hk 0hk B=60hGr 0hKv 9 _Found a stone staircase leading up.0h _M ..P.....#......<... . .........## .....# .............#.. ..##....... .. 0hy ...#.$...# .....~.~...#@.##....~~~~~~~.~#.#~~.>.~..........~~~.##P..###....#0h 0h &70h 0h 1htA4M..##P.......P.....# ....<... . .........## ....# .......#....##..............#.$.@.# .~.~...#..##....~~~~~~~..........~#.#~..........~.>.~#.~~.1hBA##...†P##.....1hKK<81h"R1hxT1hK1hH ..##P.......1h N...P.....#.1hw.....<... .1hOG.......## ..1h ....#......# ...1h* ..1h\4.#....1h7 ...##1h.1h ....#.$@..# ....1h> .~.~...#..##....1h}V ~~~~~~~.........1h .~#.#~........1h..1hs| ~~.>.~..1h.1hj ~~#.#~..1h.1hJV ~~~~~~..1hy.1hj ..~..~~.1h.1h :.##...†P##.....#.#.>.#1h٤1hL1h<91h1h~y....##P.....P.....#.......<... ...## .. ....#......# ... ....#.... ...##. ....#.@...# .....~.~...#..##.....~..........~#.#~.......~~.>.~........~~#.#~...........~~~~~~.............~..~~... :.##...†P##.....#.#.>.#1h1hׄ'601hz1hԐ1h@+1.4 (21h1hؘ? _You now have 794 gold pieces (gained 17).1h z ....##P. .....P.....#. ........<... . .....## .. ....#......# ... ....#.... ...##. ....#..@..# .... ..~.~...#..##.... .~......... ..~#.#~...........~~.>.~...........~~#.#~.......... .~~~~~~.......... ...~..~~... :.##...†P##.....#.#.>.#.z 37m1h|} 1h~ +2.4 (11h4 1h 1hFM ... .....##P.........P.....#. ......<... ...........## .....#1h0G .......##..... ....#.....#.....~.~...#..##....~~~~~~~.........1hYGr..#~1hG9.~..~~.........1hFP1hP1h5Q31hY1hY2hyM .. ... ....##P............P.....#.. <.... ...........## # .......#......#. ....#.....#.....~.~...#..##....~~.....~2hH..~.~~~~~~.........2h?2h&42hu2hQ2hM .>... . .. ... ...##P.........2h)'P.....#.... ......<..... ...........## ....# ..#......#.....#.....#.....~~..~2hUM.~~#.#~........2hY2h!&52h2h; _Found a stone staircase leading down.2hsVM...... .>.... .. ... ..........##P.....P.....#.... <...............@..## # ....2hW#......##.............#...>.~.......2hO_2h_62hd2h0g2h 3 2h+? M...#..P..###.....>..... ......##P........P.....#.... ................##......# ...........#......#.#~.........2h=E <72hJ 2hR a _There is a stone staircase leading up here.3h%J3h\(3h#,-8 _3h 03h ........  .F.....  ...!..  ....#  ...#  #..##  #..P# 2 #.@#  #..#  #...  #...# #...# P.... F   bullfrog (asleep) #.... ##...# 3hs agic: 11/11  You climb upwards.3hf3hW&R.FF3hޟ6==9.2 (1.83ḩ3h _The bullfrog croaks.  Found 2 potions of mutation. _There is a stone staircase leading down here.4h..###....#............F..!.........# 4h)#P#>### ##...#P....##...#4hV4h[4hs;..F.4h =--700 _4h4h4h5 M ##F###....##.......!........#...F..# ##.P>###..#F   cane toad (wandering)##....  A cane toad comes into view..4hR F.FF==14hT_ = _The cane toad gives a loud, deep croak!4h\ 4A cane toad comes into view.cane toad gives a loud, deep croak!  You slash the bullfrog! Your headbutt misses the bullfrog.  The bullfrog is severely wounded.  4h\ qThe bullfrog hits you. The bullfrog is very cold.  You kill the bullfrog!4h^ 4he W.F†4hDf !4hul S2-24hl 2.0 (0.84ht 4hx  4h y Q_Trog accepts your kill.5h4F3. ##...#.###....#.F.#.#.!...# #......# #@.## #..P# #.>##  #..#  #... #...# #...#  P....  #.....F3---3.0 (1.0 _You see here a bullfrog corpse.5hJ r... ##...# ...###....# .# .F.# 5h K .!.. .# #......# #†@## #..P# #.>## 5h0K 5hPK B#...# 5hK V#...# 5hVR ,5h.X L.F5hY H--4 _5h!a 5h:e 5h0  #..#. ##5h ####...#!..........F#.....@# 5h #...#†.###. #..P#5h $>###5h J #...#5hA P5h) I (slow)5hW* The cane toad stings you but does no damage.  The cane toad is very cold. The cane toad seems to slow down.5h$+ -4=5hT+ 55h4 5hn8 7 _The cane toad is lightly wounded.5hti #..##.. ##...#..###....#.........#.........#......!.........F##.....@##...#†.##. #..P5h"#.>###..##... #...#...You slice the cane toad!!  The +11 Singing Sword shouts out instructions!6h #..##.. ##...#..###....#.........#.........#6hf ......!.........F##.....@##...#†.##. #..P#.>###..##...#...#...6h   You slice the cane toad!!  The +11 Singing Sword shouts out instructions!You send a blast of sound all around you.  The plant begins to die.  The plant is lightly damaged.  6hE:You kill the cane toad!6hX&J..6h,;4-8 (0.86hw56h0M MP#  #..#. #####...#!..#....#......# ..#†.##.. #..P##.###... _Trog accepts your kill.6hX6h{YG-6.8 (1.06h`6h_d6h}#P#  #..#. #####...!@.#.........##.#......# 6h~D.#†.#..#..P.. #.>###. #..#..6h6hT5=76h&6h~6hEM.. #P#  #..#.. #####.@.!...........##.#......#... #...6h6hDD   steam dragon (wandering)6h&86ho!6h$_ _A steam dragon comes into view.6hk .. #.## #.P# #..## ... ##...# ...###....# ..........# ........@.# .D.....!..# .........## .#......# #...#†.## #...#..P# #.. #.>## #.. #..# .. #...7h7 .. #.## #.P# #..## ... ##...# ...###....# ..........# ........@.# .D.....!..# .........## .#......# #...#†.# #...#..P# #.. #.># #.. #..# .. 7hS>7h*?7hE7hHc _A steam dragon is nearby!7hm%t..#.##P.##... ##.....###....D.....!@.........# .#......#  #...#†.##..P #.>#. #.... #... #7h3E  The steam dragon hisses angrily.7h 57h\<.D.D7h<&97hpC7hGV _A nearby plant withers and dies.7h <> .. #.## #.P#. #..## ... ##...# ...###....# .# .# ..D....@..# ..##.#......# 7h<= #...#†.##  #...#...# #...#.>## #.. #..# ... #...  #...#7hu@7h J>.D7hJ'807hR7h Wy _You see here 2 potions of mutation.7h  .. #.##. #.P#. #..##.. ##...#.###....#.#.#7h .D..@!..#..##.#......#. #...#†.## #...#...# #...#.>## #...#..# ....#...  #...#7h" 7h- :.D7hb. @=1 7h. _7h%7 7h&: 7hwm  ..... #.##.. #.P#.. #..##.. ##...#.###....##.##.#.D@.!..#..##.#......#.# #...#†.##. #...#...#7hn _ #...#.>## #...#..# ....#...  #...#7h| M You see here 2 potions of mutation.  The steam dragon bites you but does no damage.  The steam dragon is very cold.is lightly wounded.  The steam dragon claws you but does no damage.  The steam dragon is very cold.7hZ} .=27h 7h g _The steam dragon is moderately wounded.8h: is very cold. _The steam dragon is moderately wounded.You slash the steam dragon!  The steam dragon is severely wounded. bites you! The steam dragon is very cold.  The steam dragon is almost dead.8he06--=3.6 (0.88h8hZ _The steam dragon closely misses you.8hn  You slash the steam dragon!  You kill the steam dragon!8hxE†8h}T--6--4.48h8hW _Trog accepts your kill.8hp .... #.##.. #.P##....# #..##. ##...#.###....# #.##.##......@..!..#..##.#......#...# #...#†.##.. #...#...#. #...#.>## #...#..# ....#... 8hC #...#8h8hN^7--5.4 (1.08h 8h: y _You see here a steam dragon corpse.8hZ8h8h8h~8h$ _8h8h,8h8ht ;88h 8hL ,8h 8h7 8hq %98h 8h ,8h 8h ,8h 8hH 8h~ &108hD 8h ,8h 8h! ,8hB# 8hP& 8h|& D1=8h' 8h+ ,8hB- 8h0 8hO8 2=FF   bullfrog (wandering)8h> 0972.0)8h> ,8.4 (138hWC 8hE [ _A bullfrog comes into view.8hQ 8h  ..  ..... #.##  ..... #.P#  #....# #..##  ...... ##...#  ......###....#  #...........#  ##...........#  #......@..!..#  ............##  .....#......#  ...# #...#†.##  F. #...#...#  . #...#.>##  #...#..#  ....#...  #...# 8h  ..  ..... #.##  ..... #.P#  #....# #..##  ...... ##...#  ......###....#  #...........#  8h ##...........#  #......@..!..#  ............##  .....#......#  ...# #...#†.#8h7  F. #...#...#8he  . #...#.>## 8h  #...#..# ....#8h U #...#8h0 8h 8h 8h _ _A bullfrog is nearby!9hb ... #.##. #.P#.#....# #..###...... ##...#.###....# #.# ##.# #†..!..##..###.....#......#.###...#†.##.F. #...#...#. #...#.>##( #...#..#  ....#...  #...#  Found 2 boomerangs.9hiF.F==9.0)9hm9hp< _The bullfrog gives a loud, deep croak!9h% b .. ...... #.###...... #.P##.#....## #..##9h[& f #......# ##...# .......###....# #.# ##.# #....@.†..!..# #..##9h&  #.....#......#.F###...#†.##9h& `.P #...#...#.# #...#.>##.(. #...#..#9h& .. ....#...  #...#9h* 9h2 >F...9h3 1--4009h: 9h= 9hX j ...# #.## #....... #.P# #.#....## #..##9h  #......# ##...# .......###....# #.# ##.# #...@..†..!..# #..## #...F.#......#9h R.###...#†.##9h+ i.P #...#..#9hM .## #...#.>##.(. #.9h ..#..#. ....#...  #...#9ht 9hH PF. 9h0 W3=-19h] 9hi _The bullfrog misses you. You furiously retaliate! You headbutt the bullfrog!:h{  You slice the bullfrog!!  You kill the bullfrog!:hD.:h5-2.2 (0.8:hj:h3W _Trog accepts your kill.:h .......# #.###. #.P:h^#.#....## #..## #......# ##.....##. #.......###......†..!#......##......# ......###...#†.##:ha..#..# #....#:hJ.####...#:h:hc74-:h&3.2 (1.0:h :h:h/h  #. #.P#.#....## #..## #......# ##.....##. #.......:hh ###......†..!......##......# ......###...#†.##P #...#...##..#P....:hq :hKr :hlr 4:hx :h0| :hd  #. #.P# #.#....## #..## #......# ##...# .......###....# #.# ##.# ##......†..!..# #..## #...@.#......#.###...#†.##.P #...#...#.## #...#.>##.(. #...#..#.. ....#...## #...#  #...#  P....:hVn :hn 5:hu :hBy :h-o #. #.P# #.#....## #..## #......# ##...# .......###....# #.# ##.# ##......†..!..# #.## #..@..#......#.###...#†.##:h.P# #...#...#.### #...#.>##....(. #...#..#.. ....#...#. #...##:hj# #...#  P....:h:h3:hT5=6:h:h;hTL #. #.P# #.#....## #..## #......# ##...# .......###....# #.# ##.# ##......†..!..# #.## #.@...#......#.###...#†.##.P# #...#...#.### #...#.>##.....(. #...#..#;hMU.. ....#...#.. #...# ### #...#  P....;hQ_;h_&7;hg;hi;h&.j #. #.P# #.#....## #..## #......# ##...# .......###....# #.# ##.# ##......†..!..# #.## #@....#......#.###...#†.##.P# #...#...#.### #...#.>##.(.. #...#..#.. ....#...#... #...# ###.P #...#  P....;h7<8;h?;hC;h #....## #..## #......# ##..........###. #.......##. ##......†..!... #......#.....##......# .......@..###...#†.##P# #...#...##>#.P###....;h';h&9;h;h`;h'k  #......# ##....##. #.......## ##... ##......†..!... #......#..##......# .....###...#†.##P# #...#...##>#(.. .# .... ..######..... #...# ###.P.. P##P# P....## ## ##...#;hv ;hlw #=;hw 10;h ;h ;h  .##.# #.......##. ##.... ##......†..!.# #............#.##......# .....###...#†.##P# #...#...###>#(..# .# ....% .....##;hJ ;h &1;h ;h% 0 _Found a rimehorn talisman.#(@.# .# ....%.....#...######......... #...####.@..# #...#..#.%.....#...#. #...# ###.P... =hű ........# #...#..# .........%.....#... =h \#####......... #...#=hd 025.2 (11.0)=h@ ,6.2 (12=h? =h'  =h 3_J - 2 potions of mutation=h >hf 3>h >h >h >h B>h ,>hM! >hO$ >h& ,>hX' >h( >h6+ >h`+ >h/, >h?/ >h7 G ).. ... #...  #..  ... >h7  .......# #.##  #....... #.P#  #.#....## #@.##30.2 (4.0) >hd8 d#......# ##... .......###....# # #...........# #.. ##...........# ##......†.....# #............>h8 Z####.....#......# >h8 Q.........###...#†.#>ha@ >h@ +1.2 (5>hF >h\I ' _Found a falchion.?hd3?h?hL ,?h ?h,?hk,?hS?h?hL,?h?h?h ,?h;$,?h$(?ha(?h)?h+?h.?h/?h6X?h[<B?h=?hI>?h@?hE,?hF?hG?hJ,?hK?hL?hO,?hlP?hQ?h~T?hU?hU?hX?hZ,?h[?h]?h(_?h_?h`?hb?he,?he?hg?hSj,?h6k?han?hp,?hq?hr?h,u,?hu?hy?h{,?h3}?hU?hs# #..# #......... .####..# #.......... ..#.#..## #.........l .)..#...## #.......... ....##...## #..........#........## #.......... ##...##PP..###.......... #....####............... ##.### ##......@.......?hQ\#.P# ##...#.........#..## ###.#.........#...# ###.#.........# ###.........# #......l   komodo dragon (asleep)..# #......# ......##?hh 50.2 (19.0)  A komodo dragon comes into view.?hėl.l?h,1.2 (20?hk?h7 _The komodo dragon hisses angrily.?hy# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #........l.Health: 115/115 ======================== .)..#...## #.......*..Magic: 11/11 ======================== ....##...## #......*...AC: 17Str: 23  #........## #.....*....EV: 14Int: 8 ##...##PP..###....*.....SH: 0Dex: 12 #....####........*......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9451.2 (0.0)  #.P# ##...#.........?hz[10;38Hm) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 67 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....##..... .....#..... ....##A komodo dragon comes into view. _The komodo dragon hisses angrily.  Throw: 67 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (74% to hit)@he# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #........l.Health: 115/115 ======================== .)..#...## #.......(..@hMagic: 11/11 ======================== ....##...## #......(...AC: 17Str: 23  #........## #.....(....EV: 14Int: 8 ##...##PP..###....(.....SH: 0Dex: 12 @hr#....####........(......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9451.2 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 67 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....##..... .....#..... ....##Throw: 67 stones@hnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (74% to hit)  You throw a stone.  The stone hits the komodo dragon but does no damage.@h]@he.l....@hfe9 (0.76 _@hn@hq@h-:# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== @h:.)..#...## #.......l..Magic: 11/11 ======================== ....##...## #......*...AC: 17Str: 23  #........## #.....*....EV: 14Int: 8 @h:J##...##PP..###....*.....SH: 0Dex: 12 #....####........*......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......@h;Noise: ---------  Time: 9451.9 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 66 stones ##...####.#....... #....####....... .....##......@h;*l   komodo dragon .....##..... .....#..... ....##You throw a stone. @h<]_The stone hits the komodo dragon but does no damage.  Throw: 66 stones@hO<!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (74% to hit)@hBK# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #.......l..@hKMagic: 11/11 ======================== ....##...## #......(...AC: 17Str: 23  #........## #.....(....EV: 14Int: 8 ##...##PP..###....(.....SH: 0@hKDex: 12 #....####........(......XL: 12 Next: 26% Place: Lair:2 @hL##.### ##......@.......Noise: ---------  Time: 9451.9 (0.0)  @h3LM#.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........@hLThrow: 66 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....##..... .....#@hLM..... ....##Throw: 66 stones@hMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@hIMAim: a komodo dragon (74% to hit)  You throw a stone. The stone hits the komodo dragon.  The komodo dragon is lightly wounded.@h6@hhz.l...@h7g2.7 (0.85 _@h@h@hRyJ# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. @hy..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #......l...AC: 17Str: 23  @h z#........## #.....*....EV: 14Int: 8 ##...##PP..###....*.....SH: 0Dex: 12 @hPz#....####........*......XL: 12 Next: 26% Place: Lair:2 @hzQ##.### ##......@.......Noise: ---------  Time: 9452.7 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........@hk{Throw: 65 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....##..... .....#..... ....##You throw a stone. The stone hits the komodo dragon. _The komodo dragon is lightly wounded.  @h|SThrow: 65 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)@h # #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #......l...AC: 17Str: 23  @h #........## #.....(....EV: 14Int: 8 ##...##PP..###....(.....SH: 0Dex: 12 #....####........(......@hQ XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9452.7 (0.0)  @hz #.P# ##...#.........m) +11 Singing Sword {sonic wave} @h #..## ###.#.........Throw: 65 stones @h ##...####.#....... #....####....... .....#@h #......l   komodo dragon .....#@h4 M#..... .....#..... @h[ 8....##Throw: 65 stones@h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)  You throw a stone. The stone hits the komodo dragon.  The komodo dragon is lightly wounded.@hi @h x S...S   water moccasin (wandering)@hx ]3.5 (0.84@h @h %  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (lightly wounded, 74% to hit)  You throw a stone. The stone hits the komodo dragon.  The komodo dragon is lightly wounded. _A water moccasin comes into view.@h# # #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== @h$ _....##...## #......l..SAC: 17Str: 23  #........## #.....*....EV: 14Int: 8 ##...##PP..###....*.....SH: 0@h?$ Dex: 12 #....####........*......@hd$ XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......@h$ INoise: ---------  Time: 9453.5 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} @h$ #..## ###.#.........Throw: 64 stones @h$ o##...####.#....... #....#@hs% ###....... .....##......l   komodo dragon .....##.....S   water moccasin (wandering) .....#..... ....##The komodo dragon is lightly wounded. _A water moccasin comes into view.Throw: 64 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)Aha# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #......l..SAC: 17Str: 23  #........## #.....(....EV: 14Int: 8 ##...##PP..###....(.....SH: 0Dex: 12 #....####........(......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9453.5 (0.0)  #.P# ##...#.........Ahf<m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 64 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....##.....S   water moccasin .....#..... ....##Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)  You throw a stone.  The water moccasin hisses angrily.  The stone hits the komodo dragon.  The komodo dragon is lightly wounded.Ah,Ah..S.l..Ahg4.3 (0.83 _AhAhAho# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #........S.Ah6AC: 17Str: 23  #........## #.....l....EV: 14Int: 8 ##...##PP..###....*.....SH: 0Ah_Dex: 12 #....####........*......XL: 12 Next: 26% Place: Lair:2 Ah##.### ##......@.......Noise: ---------  Time: 9454.3 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 63 stones Aho##...####.#....... #....#Ah###....... .....##......l   komodo dragon Ah,.....##.....S   water moccasin .....#..... AhU....##The stone hits the komodo dragon. _The komodo dragon is lightly wounded.  AhwThrow: 63 stonesPress: ? - help, Q - select action, ( or ) - cycleAhoShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)Ah # #..# #.........fallout330 the Carver .####..# #.........(Minotaur of Trog *****. ..#.#..## #........(.Health: 115/115 ======================== .)..#...## #.......(..Magic: 11/11 ======================== ....##...## #......(.S.AC: 17Ah!Str: 23  #........## #.....(....EV: 14Int: 8 ##...##PP..###....(.....SH: 0Dex: 12 #....####........(......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9454.3 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Ah"Throw: 63 stones ##...####.#....... #....####....... .....#Ah1"#......l   komodo dragon .....#AhS"#.....S   water moccasin .....#Ahu",..... ....##Ah"!Throw: 63 stonesAh"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)  You throw a stone.  The stone closely misses the komodo dragon.Ah0,AhרAhҰ.......Sl.Ahg5.1 (0.82 _AhBAhпAhY# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #..........AC: 17Str: 23  #........## #......S...EV: 14Int: 8 ##...##PP..###....l.....SH: 0Dex: 12 AhU#....####........*......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9455.1 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 62 stones ##...####.#....... #....####....... .....##......Ah*l   komodo dragon .....##.....S   water moccasin .....#Ah..... ....##You throw a stone. _The stone closely misses the komodo dragon.AhAThrow: 62 stonesPress: ? - help, Q - select action, ( or ) - cycleAhioShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)Ah # #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #..........AC: 17Str: 23  #........## #......S...EV: 14Int: 8 Ah 9##...##PP..###....l.....SH: 0Dex: 12 #....####........(......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9455.1 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 62 stones ##...####.#....... #....####....... .....##......Ah l   komodo dragon .....##.....S   water moccasin AhA e.....#..... ....##Throw: 62 stonesAhp Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAh OAim: a komodo dragon (lightly wounded, 74% to hit)  Ah MYou throw a stone.  The stone hits the komodo dragon but does no damage.Ah0x Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (lightly wounded, 74% to hit)  You throw a stone.  The stone hits the komodo dragon but does no damage.komodo dragon is lightly wounded.AhW S.lAh+ e8 (0.71 _Ah Ah Ah\c # #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #..........AC: 17Str: 23  #........## #......S...EV: 14Int: 8 AhFd ##...##PP..###..........SH: 0Dex: 12 #....####........l......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9455.8 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 61 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....#Ahd #.....S   water moccasin .....#..... ....##The stone hits the komodo dragon but does no damage. Ahd _The komodo dragon is lightly wounded.  Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleAhd oShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)Ah# #..# #.........fallout330 the Carver .####..# #..........Minotaur of Trog *****. ..#.#..## #..........Health: 115/115 ======================== .)..#...## #..........Magic: 11/11 ======================== ....##...## #..........AC: 17Str: 23  #........## #......S...EV: 14Int: 8 ##...##PP..###..........AhSH: 0Dex: 12 #....####........l......XL: 12 Next: 26% Place: Lair:2 ##.### ##......@.......Noise: ---------  Time: 9455.8 (0.0)  #.P# ##...#.........m) +11 Singing Sword {sonic wave} #..## ###.#.........Throw: 61 stones ##...####.#....... #....####....... .....##......l   komodo dragon .....##.....S   water moccasin .....#..... ....##Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleAhShift-Dir - straight lineAim: a komodo dragon (lightly wounded, 74% to hit)  You throw a stone. The stone hits the komodo dragon.  The komodo dragon is moderately wounded.BhBhBhnJ.SBh o=6.6 (0.80 _Bh'Bh*Bh2p4Bh uBhwF _Unknown command.Bh|8  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.The komodo dragon bites you. The komodo dragon is very cold.Bh> H.SBh%? X09--7.4BhC BhSF h _The komodo dragon is moderately wounded.Ch ChN#..........#..........#..........#..........#............###..................lS.....#......@.......##...#.........###.#.........#.#.......###.......#...... #..........You slice the komodo dragon!!  The +11 Singing Sword chimes melodiously.ChiF#..........#..........#..........#..........#............###..................lS.....#......@.......##...#.........###.#.........#.#.......###.......#......ChGE#..........ChNYou send a blast of sound all around you.water moccasin is moderately wounded.The komodo dragon is almost dead. ChKO Your headbutt misses the komodo dragon.  The komodo dragon is almost dead.The komodo dragon bites you. The komodo dragon is very cold.ChVm.S  ChKWU7--==ChqW 8.2Ch^Chl _The komodo dragon is almost dead.You slash the komodo dragon!  You kill the komodo dragon!Chw' .S   water moccasin  Trog accepts your kill.The water moccasin bites you. The water moccasin is very cold.Ch|k2/116-8--9.0ChChOR  ##.# #  #..# #. ####..# #.#.#..## #. Ch΍ )..#...## #. ...##...## #.........## #...##PP..###..... ....####... #.### ##.......S #.P# ##...#.Chi..## ###.#...# ###.#.# ###.......># ##..# #. ..... _The water moccasin is severely wounded.Ch  Found a stone staircase leading down. The water moccasin closely misses you.You furiously retaliate! You headbutt the water moccasin!  You kill the water moccasin!ChF†Ch3-9--60.0 (1.0Ch^ChW _Trog accepts your kill.Ch9J.###.# #$  #..# #. ###..# #. #.#..## #.#...## #. ..##...## #. ........## #.Ch##PP..### ...####... .### ##.......† .P# ##...#. ..## ###.#...# ###.#..# ###.......># ##..# #.Ch&D-1ChCh+ _Found 15 gold pieces.ChX #.. .# ....F.##.# #$  #..# #.#..# #.#..## #.#...## #.ChY ##...## #.....## #.##PP..###......####...[ ### ##.......† P# ##...#.## ###.#...F   bullfrog (asleep)Ch5Z 2# ###.#..# ###.......># ##..Che  A bullfrog comes into view.Found a pair of runed gloves.ChPt C FFF   cane toad (wandering)F   bullfrog  The bullfrog croaks. You hear a bellow!Chu /==2Ch| Ch7 \ _A cane toad comes into view.DhP  #..fallout330 the Carver#.#....F........Minotaur of Trog *****.##.# ##...F.....$..Health: 103/116 =====================---#..# #....*........Magic: 11/11 ======================== ##..# #....*........AC: 17Str: 23 .#..## #.....*.......EV: 14Int: 8 .#...## #.....*.......SH: 0Dh Dex: 12 .##...## #.....*.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Noise: ==-------  Time: 9462.0 (0.0) ..##PP..###.............m) +11 Singing Sword {sonic wave} ..####.................[Throw: 60 stones ### ##.......†......... Dh P# ##...#............ .## ###.#............F   cane toad (wandering) ..####.#..........F   bullfrog ..####.......>.. ..###........The bullfrog croaks. You hear a bellow! _A cane toad comes into view.Dh2 EThrow: 60 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)Dh P #..fallout330 the Carver#.#....F........Minotaur of Trog *****.##.# ##...(.....$..Health: 103/116 =====================---#..# #....(........Magic: 11/11 ======================== ##..# #....(........AC: 17Dh Str: 23 .#..## #.....(.......EV: 14Int: 8 .#...## #.....(.......SH: 0Dex: 12 .##...## #.....(.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Noise: ==-------  Time: 9462.0 (0.0) ..##PP..###.............Dh m) +11 Singing Sword {sonic wave} ..####.................[Throw: 60 stones ### ##.......†......... P# ##...#............ .## ###.#............F   cane toad ..####.#..........F   bullfrog ..####.......>.. ..###........Shift-Dir - straight lineAim: a bullfrog (62% to hit)  You throw a stone. The stone closely misses the bullfrog.Dh wThe cane toad croaks.  The stone hits the cane toad.  The cane toad is lightly wounded.Dh BDh 9.FDh J..F...Dh n48 (0.859 _Dh Dh DhU : #..fallout330 the Carver#.#.............Minotaur of Trog *****.##.# ##...F.....$..Health: 104/116 =====================---#..# #.............Magic: 11/11 ======================== ##..# #.....F.......AC: 17Dh Str: 23 .#..## #.....*.......EV: 14Int: 8 .#...## #.....*.......SH: 0Dex: 12 .##...## #.....*.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Dh Noise: ==-------  Time: 9462.8 (0.0) ..##PP..###.............m) +11 Singing Sword {sonic wave} ..####.................[Throw: 59 stones ### ##.......†......... P# ##...#............ .## ###.#............F   cane toad Dhn ..####.#..........F   bullfrog ..####.......>.. ..###........The stone hits the cane toad. _The cane toad is lightly wounded.  Throw: 59 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)EhHo #..fallout330 the Carver#.#.....(.......Minotaur of Trog *****.##.# ##...F(....$..Health: 104/116 =====================---#..# #.....(.......Magic: 11/11 ======================== ##..# #.....(.......AC: 17Str: 23 .#..## #.....(.......EV: 14Int: 8 .#...## #.....(.......SH: 0Dex: 12 .##...## #.....(.......XL: 12 Next: 29% Place: Lair:2 Eho\.......## #.....@.......Noise: ==-------  Time: 9462.8 (0.0) ..##PP..###.............m) +11 Singing Sword {sonic wave} ..####.................[Throw: 59 stones ### ##.......†......... P# ##...#............ .## ###.#............F   cane toad ..####.#..........F   bullfrog ..####.......>.. ..###........The stone hits the cane toad. Eh"p__The cane toad is lightly wounded.  Throw: 59 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)Eh   _The cane toad is lightly wounded.  Throw: 59 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (62% to hit)  You throw a stone. The stone barely misses the bullfrog.Eh&Eh,Eh^..Y...Y..F..F..YY 2 yaks (wandering)F   cane toadF   bullfrogEhyf--3.6 (0.88Eht EhY _A yak comes into view. x2Eh- #..fallout330 the Carver#.#.......Y...Y.Minotaur of Trog *****.##.# ##.........$..Health: 104/116 =====================---#..# #....F........Magic: 11/11 ======================== ##..# #.............AC: 17Str: 23 .#..## #.....F.......EV: 14Int: 8 .#...## #.....*.......SH: 0Dex: 12 .##...## #.....*.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Noise: ---------  Time: 9463.6 (0.0) ..##PP..###.............Eh.m) +11 Singing Sword {sonic wave} ..####.................[Throw: 58 stones ### ##.......†......... P# ##...#............ .## ###.#............YY 2 yaks (wandering) ..####.#..........F   cane toad ..####.......>..F   bullfrog ..###........You throw a stone. The stone barely misses the bullfrog. Eh._A yak comes into view. x2  Throw: 58 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)Eh #..fallout330 the Carver#.#.....(.Y...Y.Minotaur of Trog *****.##.# ##....(....$..Health: 104/116 =====================---#..# #....F(.......Magic: 11/11 ======================== ##..# #.....(.......AC: 17Str: 23 .#..## #.....(.......EV: 14Int: 8 .#...## #.....(.......SH: 0Dex: 12 .##...## #.....(.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Noise: ---------  Time: 9463.6 (0.0) ..##PP..###.............m) +11 Singing Sword {sonic wave} ..####.................[EhR[0;10mThrow: 58 stones ### ##.......†......... P# ##...#............ .## ###.#............YY 2 yaks (wandering) ..####.#..........F   cane toad ..####.......>..F   bullfrog ..###........You throw a stone. The stone barely misses the bullfrog. _A yak comes into view. x2  Throw: 58 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)EhNX  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)  You throw a stone. The stone barely misses the bullfrog.The yak bellows!  The yak bellows!Ehgr.........Y..$Y..F..F.YY==4.4 (0.87EhlEhxq( _You hear a bellow!Eh: #..Eh^;fallout330 the Carver#.#.............Minotaur of Trog *****.##.# ##......Y..$Y.EhHealth: 104/116 =====================---#..# #.............EhMagic: 11/11 ======================== ##..# #....F........AC: 17EhStr: 23 .#..## #.............EhߘXEV: 14Int: 8 Eh.#...## #.....F.......SH: 0Dex: 12 Ehg.##...## #.....*.......Eh5XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......EhRNoise: ==-------  Time: 9464.4 (0.0) ..##PP..###.............EhoNm) +11 Singing Sword {sonic wave} Eh..####.................[Throw: 57 stones Ehz### ##.......†......... EhÙP# ##...#............ .## ###.#............EhaYY 2 yaks ..#Eh?###.#..........EhF   cane toad ..####.......>..Eh4]F   bullfrog ..#EhO=##........The yak bellows! Ehk;_You hear a bellow!  Throw: 57 stonesEhPress: ? - help, Q - select action, ( or ) - cycleEhYShift-Dir - straight lineAim: a bullfrog (62% to hit)Eh u #..fallout330 the Carver#.#.............Minotaur of Trog *****.##.# ##......Y..$Y.Ehe Health: 104/116 =====================---#..# #.............Magic: 11/11 ======================== ##..# #....F........AC: 17Str: 23 .#..## #.............EV: 14Int: 8 .#...## #.....F.......SH: 0Dex: 12 .##...## #.....(.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Eh Noise: ==-------  Time: 9464.4 (0.0) ..##PP..###.............Eh m) +11 Singing Sword {sonic wave} ..####.................[Eh Throw: 57 stones ### ##.......†......... Eh P# ##...#............ .## ###.#............Eh YY 2 yaks ..####.#..........Eh9 F   cane toad ..#Eh\ ###.......>..F   bullfrog ..#Eh~ 2##........Throw: 57 stonesEh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh oAim: a bullfrog (62% to hit)  You throw a stone. The stone hits the bullfrog.  Eh MThe bullfrog is moderately wounded.Eh\ EhZ] EhUd y.F.FEh)e >5--5.2 (0.8Ehde :6 _Ehn Ehp Eha  #..fallout330 the Carver#.#.............Minotaur of Trog *****.##.# ##......Y..$Y.Health: 105/116 =====================---#..# #.............Magic: 11/11 ======================== ##..# #.............AC: 17Str: 23 .#..## #.....F.......EV: 14Int: 8 Ehb .#...## #.............SH: 0Dex: 12 .##...## #.....F.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Noise: ---------  Time: 9465.2 (0.0) ..##PP..###.............m) +11 Singing Sword {sonic wave} ..####.................[Throw: 56 stones Ehb R### ##.......†......... P# ##...#............ .## ###.#............Eh c YY 2 yaks ..####.#..........Eh5c F   cane toad ..####.......>..Eh\c nF   bullfrog ..###........Eh~c You throw a stone. The stone hits the bullfrog. _The bullfrog is moderately wounded.Ehc )Throw: 56 stonesEhc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEhc wAim: a bullfrog (moderately wounded, 62% to hit)EhK #..fallout330 the Carver#.#.............EhMinotaur of Trog *****.##.# ##......Y..$Y.Health: 105/116 =====================---#..# #.............Magic: 11/11 ======================== ##..# #.............AC: 17Str: 23 .#..## #.....F.......EV: 14Int: 8 .#...## #.............SH: 0Dex: 12 .##...## #.....F.......XL: 12 Next: 29% Place: Lair:2 .......## #.....@.......Noise: ---------  Time: 9465.2 (0.0) ..##PP..###.............m) +11 Singing Sword {sonic wave} ..####.................[Throw: 56 stones ### ##.......†......... P# ##...#............ h@h4d.## ###.#............YY 2 yaks ..####.#..........F   cane toad ..####.......>..F   bullfrog ..###........Throw: 56 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 62% to hit)  You throw a stone. The stone hits the bullfrog.  The bullfrog is moderately wounded.Fh(Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 62% to hit)  You throw a stone. The stone hits the bullfrog.  The bullfrog is moderately wounded.  The bullfrog hits you but does no damage.  The bullfrog is very cold.Fh)Fh*Fh-p  The bullfrog is severely wounded.Fh/Fh@YY...$.Y..Y.FYY 4 yaks (2 wandering) =9 (0.75Fh0IFhLY _A yak comes into view. x2FhFhFhsFhcF _Unknown command.Fh؂{ _Unknown command.  You miss the bullfrog.yak bellows! x2  Your headbutt misses the bullfrog.  The bullfrog is severely wounded.  You hear a bellow!FhFhׄ,FhÏ..YY....Y..YFFYYFh@5=6.7 (0.8FhFhY _The bullfrog completely misses you.Fh`>  You slice the cane toad!!Fh`,FhaFhbFhQj$.YY....Y.Y.F  Fhj0=7.5FhIsFhvb _The cane toad is severely wounded.Fhq}  You slice the cane toad!!  You kill the cane toad!Fhf  Trog accepts your kill.FhgFhFhFh ..YY...Y.Y.F   bullfrogFhE 3832--8.3 _The bullfrog hits you.  Your Long Blades skill increases to level 14!FhPFhh _Your Armour skill increases to level 11!Fhj . #  ..##$  .. ##..# YY## ......## Y.Y##...## F.....## PP..###..... ..####...[ ### ##.......† P# ##...## ###.#..###.FhBk j.###.>..FhCp ,Fhp Fhr FhT O YY..YY.Y 5 yaks (1 wandering)The bullfrog barely misses you. The yak barely misses you.Fh H--9.3 (1.0FhӉ Fh V _A yak comes into view.Gh YY (slow)  You slice the yak!! You headbutt the yak!  The yak is severely wounded.You hear a loud, deep croak!  The bullfrog closely misses you.  The bullfrog hits you but does no damage.  The bullfrog is very cold. The bullfrog seems to slow down.Gh= 7==70.1 (0.8GhQGhRa _The bullfrog is severely wounded.Gh81The bullfrog is very cold. The bullfrog seems to slow down. _The bullfrog is severely wounded.Gh1You completely miss the yak.The yak misses you. You furiously retaliate! You headbutt the yak!  You kill the yak!Gh[6  Trog accepts your kill.Gh?....YYY.† 4 yaksGhC?43--9GhLGh\PT _The yak completely misses you.Gh  You barely miss the bullfrog. Your headbutt misses the bullfrog.Gh qYou barely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is severely wounded.  A bullfrog comes into view.The bullfrog barely misses you. You furiously retaliate! Gh, ^ You headbutt the bullfrog!  You kill the bullfrog!Gh Gh f  Trog accepts your kill.Ghk GhQ F.Y...YY† Gh) Y4--1.7Gh1& Gh* _The yak closely misses you. You furiously retaliate! You headbutt the yak!Ght V#.. #.#.# .. ##.# ##.$. #..# #.F...# #.Y #..## #......Y...Y. #...## #.....†YY. ##...## #......@.## #.##PP..###.GhCu k^####...[. ##.......†. # ##...#.Y 5 yaks (1 wandering) ## ###.#.# ###.#. Gh| e  A yak comes into view.Gh^} Gh} Gh[ 5  The yak bellows!Gh Gh Gh h  A yak comes into view. x2Gh] ` F..YY.......YYYY.YYY 7 yaks (1 wandering)The yak misses you. The yak gores you but does no damage. The yak is very cold.GhՐ 5=2.7 (1.0Gh Gh _The yak is heavily wounded. _You see here a bullfrog corpse.HhTJ  The yak bellows!  You cut the yak into ribbons!!!  You kill the yak!HhLHhQMHhMHhR  Trog accepts your kill.The yak completely misses you. The yak gores you! The yak is very cold.HhYi .F..Y.YHhZ†Y....YYYYThe yak is moderately wounded.Hhl]i98/116 -53.5 (0.8HhdfHhjV _A yak comes into view.HhSv .. #  ...##$.... F..Y.## ......Y.Y...## Y@Y....Y ##...## .†.Y.....## .PP..###.....^ .####...[# ##.......† ##... ## ###.#..###.....HhBHh"  The yak bellows!  The yak misses you. The yak completely misses you. You furiously retaliate!HhHhHh`Hh....F...Y..YYY.YHhR-4.5 (1.0HhaHh  _You headbutt the yak! _You see here a yak corpse.Hh]  You slice the yak!!  The yak is heavily wounded.Hh Hh The yak is heavily wounded.bullfrog completely misses you. The yak barely misses you.  You furiously retaliate! You headbutt the yak!  The yak gores you but does no damage. The yak is very cold.  The yak is heavily wounded.The yak snorts and paws the ground.Hhr Hh bY.YYY.Hhj c9-=5.3 (0.8Hh Hh _The yak closely misses you. You furiously retaliate! You headbutt the yak.Hhy  You hit the yak. You headbutt the yak.  You kill the yak!Hh# . 6 yaks Trog accepts your kill.The bullfrog hits you but does no damage.  The bullfrog is very cold.HhÎU*6--6.1HhHh?` _The bullfrog is heavily wounded.Ih9#. #.. #. #.# . #.# ##.$. ..# #. ..# #. ..## #.F..Y. ...## #.....Y†@.YYY....## #......†Y.## #. Ih##PP..###.^. ####...[. ##.......†.  ##...#. ###.#. IhIh,Ih,IhN Y.†Y@YYY.The bullfrog completely misses you. The yak misses you.Ih`The bullfrog hits you but does no damage.  The bullfrog is very cold.IhH--7.1 (1.0Ih"Ih.` _The bullfrog is heavily wounded.IhǦIh  You barely miss the yak. The yak gores you but does no damage.  The yak is very cold.IhQIh Y..Y  The yak gores you.  You feel threatened and lose the ability to drink potions!  The yak is moderately wounded.The yak gores you. The yak is very cold.  The yak is severely wounded.79 (0.8-Potion IhIh? _The bullfrog hits you but does no damage.IhMThe yak closely misses you. The yak barely misses you.The yak closely misses you. You furiously retaliate! You headbutt the yak!  The bullfrog closely misses you. The yak gores you but does no damage.heaviu but does no damage. The yak is very cold.IhF====8.7IhIh$W _The yak is almost dead.IhAU .............................................#.........$.........................................FY...........†Y@YY...........†YY..................................^.............[.....†...........IhU 5 yaks#..............#..............You slash the yak!  The +11 Singing Sword compares you unfavourably to its previous owner.Ih' .............................................#.........$.........................................FY...........†Y@YY...........†YY..................................^.............[.....†...........#..............#..............Ih  You send a blast of sound all around you.  The yak is moderately wounded.You kill the yak!Ih Z  The yak is moderately wounded.You kill the yak!  Trog accepts your kill.  The yak is lightly wounded.  The yak is severely wounded.Ih  Trog accepts your kill.You kill the bullfrog!IhO  Trog accepts your kill.You kill the yak!IhE$ f  Trog accepts your kill.Ih(+ .†@Y.† 3 yaksIh/ _40========9.5Ih6 Ih@ &.............................................#.........$..........................................Y...........††@Y......IhA a......†Y†..................................^.............[.....†...........#..............#..............Trog accepts your kill.You kill the yak!  Trog accepts your kill. _The yak misses you. You furiously retaliate! You headbutt the yak!  You slice the yak!!  The +11 Singing Sword plays a couple of bars.JhC.............................................#.........$..........................................Y......Jh.....††@Y............†Y†..................................^.............[.....†...........#..............#..............JhvYou slice the yak!!  The +11 Singing Sword plays a couple of bars.You send a blast of sound all around you.  The yak is almost dead.  The yak is heavily wounded.You kill the yak!Jhq: .Jh߸s 2 yaksTrog accepts your kill.Jhҽd2===-----80.2 (0.7JhJhJ _The yak is almost dead.You slash the yak!  You kill the yak!Jh †   yakTrog accepts your kill.Jhj83-------1.0 (0.8JhJh _The yak closely misses you. You furiously retaliate! You headbutt the yak!Jh. .. #. .# . .# ##.$.# #. .# #. .## #.Y.## #.....††.@.. Jh6'...## #......†.†.## #. #PP..###.^....[.  ##.......†.##...#.  ###.#. Jh JhI G--2.0 (1.0JhJhP . . #. # . # ##.$. # #. # #. Jh## #.Y.## #.....††.†@.## #......†.†.## #. PP..###.^....[...[##.......†.##...#.###.#. _The yak completely misses you.JhFThings that are here: _a yak corpse; a yak corpseJh*Jh4+%3Jh2Jh<Q _Found a ring mail. The yak gores you.Jh=JhEJhHF _Unknown command.Jh. #. . ##.$. #. #. # #.Y. ## #.....††.†.## #......†.†.## #. P..###.^....[...[. ##.†.##...#.###.#. Jh.Y-4 _JhJhUW.#..##.$.#.#.  #. # #.....††.†Y. ## #......†.†.## #. ..###.^. ..[...[..†. ##...#.###.#. JhYJho6.YJho?-5JhyJhA|Jh Q ...............Jh a....................................$......................................................††.†.Y@.........†.†..................................^.............[...[.................Jh6 p..............................You slash the yak!  Jhk iThe +11 Singing Sword sings a quivering drawn-out note.Khj"...................................................$......................................................††.†.Y@.........†.†..................................^.............[...[...............................................You slash the yak!  The +11 Singing Sword sings a quivering drawn-out note.  You send a blast of sound all around you.  You kill the yak!Trog accepts your kill.Trog grants you a weapon!Kh#/  --more--Lh yLhr.948 (0.8Lhr _Something appears at your feet! You see here a +4 scimitar of flaming.Lh(  . #. . ##.$. #. #. # #. ## #.....††.†.@). .## #......†.†LhS) . ..## #. P..###.^..... #..[...[.. ##.†.  ##...#. ###.#Lh) V.  ###.#.Lh6 B6.8 (1.0LhC LhI LhF+ ....................#.##$.. ##††.†..) .##.†.†.@..##.... P..##^-Potion ###.#............... ##>..Lh?7Lh7%7Lh@MhFMhԓ #.##$.. ##††.†..) Mhg.##.†.†....##Mhx.... P..##^ #.........[...[#†.....Mh###.......>....... ##..MhMhE3100/1168MhMhnMhC0& .##$.. ##††.†..) .##Mh0.†.†....##.... P..##^ Mh0t#.........[...[Mh0-#†Mh0..... Mh1 ##...#...##.............. #Mh/1!MhJ;9MhVMhNZMh; . ##.$. #. #.  #.  #.....††.†..). ## #......†.†. ## #. ..###.^..... ..[...[.. .†. ##...#.  ###.#.###.#.###.>.##. Mh I D190MhzV MhY NhKR ##$.. #††.†..)#.†.†... Nh.##.....##^...[...[ NhB#†.....Nh#...#...  ####.............. Nh/.....Nh;1NhNhNhj2##.$. #.#.#.  #.....††.†..). #......†.†. ## #. .###.^....[. .†. #...#. ###.#.###.#.###.>.##.!#. NhYzh  Found 2 amethyst potions.Nh{02NhNhB _You can drink potions again. _You see here a +1 pair of gloves.OhL OhM T2=3OhY Oh[ M _L - a +1 pair of glovesOhU Oh^ 1Inventory: 39/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with () Oh+_  b - a throwing netl - 11 darts of disjunction  p - 55 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Oh_ .Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  B - a +1 pair of gloves (worn)  M - a +0 cloak (worn)  L - a +1 pair of gloves Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire Ohc [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh~ L - a +1 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Rh\Base armour rating: 1 It can be maximally enchanted to +2. RhݱuIf you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Rh<You found it on level 2 of the Lair of Beasts. Rh%ZStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary RhL\armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour RhxQ(w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh Rh Rh G ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 102/116 =====================---#....................Magic: 11/11 ========================Rhk <#.....††.†..)........AC: 18Str: 23 # #......†.†...........EV: 14Int: 8 ## #....................SH: 0Rh Dex: 12 .###.............^......XL: 12 Next: 44% Place: Lair:2 Rh m................@...[...Rh Noise: ---------  Time: 9493.8 (0.0) .......†................m) +11 Singing Sword {sonic wave} Rh u#...#...................Throw: 55 stones Rh7 l###.#...................###.#.................Rh] ###.......>.........##...............!Rh }#....................Trog grants you a weapon! Rh _Something appears at your feet! You see here a +4 scimitar of flaming.  Found 2 amethyst potions. _You can drink potions again. Rh _You see here a +1 pair of gloves. _L - a +1 pair of glovesRh Rh Rh Rh/  _Something appears at your feet! You see here a +4 scimitar of flaming.  Found 2 amethyst potions. _You can drink potions again. _You see here a +1 pair of gloves. _L - a +1 pair of gloves  You start removing your armour.Rh +4.8 (1Rh" RhB Rh Rh $5.8 (2Rh# Rh Rh %3Rh 6.8 (3Rh| Rh Rh +7.8 (4Rh$ Rh, Rh, 348.8 (5Rh%5 RhN8 5 _You continue removing your +1 pair of gloves. x5Rh8 Rh> RhE  You finish removing your +1 pair of gloves.  You start putting on your armour.RhkF +9.8 (6RhN Rh V RhUV RhzV &500.8 (7Rh^ Rhf Rh7g 351.8 (8Rhm Rh%s Rh}s +2.8 (9Rh{ Rh Rhp 763.8 (10.0)Rh Rh 8 _You continue putting on your +1 pair of gloves. x5Rh Rh Rh8  RhQ U_You finish putting on your +1 pair of gloves.ShSh^Inventory: 39/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2} Sh27 E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction Sh p - 55 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn)  B - a +1 pair of gloves Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th  B - a +1 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ThѸThlTh ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 106/116 =====================---#....................ThFMagic: 11/11 ========================#.....††.†..)........AC: 18Str: 23 # #......†.†...........EV: 14Int: 8 ## #....................SH: 0Dex: 12 Thl.###.............^......XL: 12 Next: 44% Place: Lair:2 Thm................@...[...ThNoise: ---------  Time: 9503.8 (0.0) .......†................Thm) +11 Singing Sword {sonic wave} #...#...................Throw: 55 stones Thl###.#...................###.#.................Th!###.......>.........##...............!#...............Th9;.....You start removing your armour. Th^_You continue removing your +1 pair of gloves. x5  You finish removing your +1 pair of gloves.  You start putting on your armour. Th}_You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.ThTh]+4.8 (1ThTh& _You continue removing your +1 pair of gloves. x5  You finish removing your +1 pair of gloves.  You start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves. _You drop aTh 1ThA8Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 55 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} Th8[ g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Vhig Missiles (  b - a throwing net  l - 11 darts of disjunction  p - 55 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery"=)e - a +5 ring of evasion (worn)k4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy VhgWands /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  Vhg%t - a wand of warping (11)Vhg820%Vh# c - a wand of acid (3)  u - a wand of mindburst (11)H - a wand of polymorph (4) Scrolls (go to first with ?)  n - 7 scrolls of teleportation37Vh,  u - a wand of mindburst (11)  H - a wand of polymorph (4)  o - a scroll of fog41Wh,{! H - a wand of polymorph (4)  n - 7 scrolls of teleportations - a scroll of summoning  y - 4 scrolls of identify50WhE  n - 7 scrolls of teleportation  o - a scroll of fog  A - 2 scrolls of blinking4WhV .  o - a scroll of fog  s - a scroll of summoning Potions (go to first with !)8Wh@h   s - a scroll of summoning  y - 4 scrolls of identify  f - 2 potions of curing62Wh;  y - 4 scrolls of identify  A - 2 scrolls of blinkingi - 2 potions of might6Xh Xh% A - 2 scrolls of blinking  f - 2 potions of curing  j - 2 potions of heal woundsr - a potion of invisibility75Xh  f - 2 potions of curing  i - 2 potions of might  v - 2 potions of haste9Xh   i - 2 potions of might  j - 2 potions of heal woundsXh^sz - a potion of berserk rage83Xh)   j - 2 potions of heal wounds  r - a potion of invisibilityF - a potion of enlightenment7Xh) YhB r - a potion of invisibility  J - 2 potions of mutation YhMiscellaneous (go to first with })  x - a +0 phial of floodsbotYh  J - 2 potions of mutation  x - a +0 phial of floods[h [h ##.........$........fallout330 the Carver#....................[hMinotaur of Trog ******#....................Health: 106/116 =====================---#....................[hD'Magic: 11/11 ========================#.....††.†..)........AC: 18[hfStr: 23 # #......†.†...........[hEV: 14Int: 8 ## #....................[hSH: 0Dex: 12 .###.............^......[hXL: 12 Next: 44% Place: Lair:2 [hK................@...[...Noise: ---------  Time: 9504.8 (0.0) .......†................m) +11 Singing Sword {sonic wave} #...#...................Throw: 55 stones ###.#...................###.#.................###.......>.........##...............!#.................... [h_You continue removing your +1 pair of gloves. x5  You finish removing your +1 pair of gloves.  [hYou start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves. [h _You drop a +1 pair of gloves.[h}[h[h[h[h, [h { Ability - do what?CostFailure [h  Invocations -  X - Renounce ReligionNone0% a - Berserk[h +Piety-0%  b - Trog's Hand[h$ 0Piety-0%  c - Brothers in Arms[hD Piety--[he o0% [?] toggle between ability selection and description.\h\h\h ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 106/116 =====================---#....................Magic: 11/11 ========================#.....††.†..)........\hmyAC: 18Str: 23 # #......†.†...........EV: 14Int: 8 ## #....................\hYSH: 0Dex: 12 \h.###.............^......XL: 12 Next: 44% Place: Lair:2 \hm................@...[...\hNoise: ---------  Time: 9504.8 (0.0) .......†................\hm) +11 Singing Sword {sonic wave} #...#...................\hCThrow: 55 stones ###.#...................###.#.................###.......>.........##...............!\hI#.................... \h_You continue removing your +1 pair of gloves. x5  You finish removing your +1 pair of gloves.  \hYou start putting on your armour. _You continue putting on your +1 pair of gloves. x5 \hT_You finish putting on your +1 pair of gloves. \h8_You drop a +1 pair of gloves.\h  You finish removing your +1 pair of gloves.  You start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves. _You drop a  Okay, then.\h\h\hF. _\h\hInnate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.\hRb - You reflexively headbutt those who attack you in melee.c - Your mind is acute. (Int +4, Str/Dex -1)  d - A frigid envelope surrounds you and freezes all who hurt you.  e - You are robust. (+10% HP)  f - You are vulnerable to cold. (rC-)\hg - You occasionally lose the ability to drink potions when taking damage.^h9^h^h& ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 106/116 =====================---^hl&y#....................Magic: 11/11 ========================#.....††.†..)........AC: 18Str: 23 ^h&# #......†.†...........EV: 14Int: 8 ^h&## #....................SH: 0Dex: 12 ^h&.###.............^......XL: 12 Next: 44% Place: Lair:2 ^h'................@...[...Noise: ---------  Time: 9504.8 (0.0) ^h#'.......†................m) +11 Singing Sword {sonic wave} ^h'B#...#...................Throw: 55 stones ###.#...................###.#.................###.......>.........##...............!#....................You finish removing your +1 pair of gloves.  You start putting on your armour. ^h'_You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves. ^h(Z_You drop a +1 pair of gloves. _Okay, then.^h1^h2^h>^h5@^h^h,Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 55 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h#  b - a throwing net  l - 11 darts of disjunction  p - 55 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)25%`he h - a wand of flame (30)  H - a wand of polymorph (4) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog41`h H - a wand of polymorph (4)  s - a scroll of summoning  y - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - 2 potions of curing62`hZ  y - 4 scrolls of identify  i - 2 potions of might  j - 2 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage83`hK   j - 2 potions of heal wounds  r - a potion of invisibilityF - a potion of enlightenment7ah   r - a potion of invisibility  v - 2 potions of haste  J - 2 potions of mutation91bht2 v - 2 potions of haste Miscellaneous (go to first with })  x - a +0 phial of floodsbotch# J - 2 potions of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.dh Really quaff the potion of mutation? Y - Yes  N - Nodhdhdh  ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 106/106 ========================#....................Magic: 11/11 ========================#.....††.†..)........AC: 18dhozStr: 23 # #......†.†...........EV: 14Int: 8 ## #....................SH: 0Dex: 12 .###.............^......XL: 12 Next: 44% Place: Lair:2 ................@...[...Noise: ---------  Time: 9504.8 (0.0) .......†................m) +11 Singing Sword {sonic wave} #...#...................Throw: 55 stones dhS###.#...................###.#.................###.......>.........##...............!#.................... dh޷n_You finish putting on your +1 pair of gloves. _You drop a +1 pair of gloves. dh__Okay, then.You feel extremely strange.  dhYou feel frail. You no longer feel vulnerable to cold.You no longer become unable to drink potions after taking damage.dh+dh+5.8 (1dh0dhh _You drop a _Okay, then.  You feel extremely strange.  You feel frail. You no longer feel vulnerable to cold.no longer become unable to drink potions after taking damage. _You feel less in control of your magic. x2ehYpehr2Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.b - You reflexively headbutt those who attack you in melee.ehrc - Your mind is acute. (Int +4, Str/Dex -1)  d - A frigid envelope surrounds you and freezes all who hurt you.  ehr6e - Your spells are harder to cast, but more powerful.jhE jhL G ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 106/106 ========================#....................Magic: 11/11 ========================jhmM #.....††.†..)........AC: 18Str: 23 # #......†.†...........EV: 14Int: 8 ## #....................SH: 0Dex: 12 .###.............^......XL: 12 Next: 44% Place: Lair:2 ................@...[...jhM RNoise: ---------  Time: 9505.8 (0.0) .......†................m) +11 Singing Sword {sonic wave} #...#...................jhM tThrow: 55 stones ###.#...................jhM ###.#.................###.......>.........jhM u##...............!#...............jhN O..... _You drop a +1 pair of gloves. jh.N __Okay, then.You feel extremely strange.  jhMN {You feel frail. You no longer feel vulnerable to cold.jhkN You no longer become unable to drink potions after taking damage. _You feel less in control of your magic. x2jhmX jhX jhd jhg jh.74jhj>jhU@F _Unknown command.lhJlh&SInventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing lh[SMissiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 55 stones (quivered)lhqS2C - 32 poisoned darts  lhS+D - 5 javelins  G - 2 boomerangs lhSaArmour (go to first with [) lhSP a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) lhS' k - a +4 ring of slaying (worn)lhTRw - a ring of fire  I - a ring of positive energy lhRT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nh  b - a throwing net  l - 11 darts of disjunction  p - 55 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)nhWk - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)25%nhP e h - a wand of flame (30)  H - a wand of polymorph (4) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog41nh  H - a wand of polymorph (4)  s - a scroll of summoning  y - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - 2 potions of curing62nh" r y - 4 scrolls of identify  i - 2 potions of might nh"  j - 2 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage83nhs nh j - 2 potions of heal wounds  F - a potion of enlightenment  J - a potion of mutation Miscellaneous (go to first with })  x - a +0 phial of floodsbotoh  F - a potion of enlightenment  x - a +0 phial of floodsph  ph!J - a potion of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.phph6#ph5G ##.........$........fallout330 the Carver#....................Minotaur of Trog ******#....................Health: 106/106 ========================#....................Magic: 11/11 ========================pht6#.....††.†..)........AC: 18Str: 23 # #......†.†...........EV: 14Int: 8 ## #....................SH: 0Dex: 12 .###.............^......XL: 12 Next: 44% Place: Lair:2 ................@...[...phB7Noise: ---------  Time: 9505.8 (0.0) .......†................m) +11 Singing Sword {sonic wave} #...#...................Throw: 55 stones ###.#...................###.#.................###.......>.........##...............!#.................... _Okay, then.You feel extremely strange.  You feel frail. You no longer feel vulnerable to cold.You no longer become unable to drink potions after taking damage. _You feel less in control of your magic. x2 _Unknown command.phLA6.8 (1phuphoy)  You feel extremely strange.  phyYou feel frail. You no longer feel vulnerable to cold.no longer become unable to drink potions after taking damage. _You feel less in control of your magic. x2 _Unknown command. _You drop a potion of mutation.ph6 ph"7 ph: phB phH ,phO phR phAX ph{X ph[ phwa phf phf phj pho phu phu phx phP| phD phy ph ph phɏ ph phϒ ph^ phl ,ph ph z......  ....^ph P# .........!...[P# †...ph) k. ................ ph{ U.............# ....ph۬ t. .......>....ph E #.@....ph C  #......phE 6  ...phh F  .#ph g  .......###ph  phǭ  ...P## #.# ph   .P# ###ph L.  ph j #  ph W   phخ phû ,13.8 (7ph +4.8 (8ph ph  phH H_B - 2 amethyst potionsqh _qh qh qh ,qh. qhٯ qh qh< qh qh8 qh qh( qhs qhU qhS ,qh qh qh ,qh qh qh` Bqh qh ,qh qh qh ,qh qh'qh2 .....)./.......  ............  #......  ..  ##.........$...  #.qhb...  #.......  #.....# 24.8 (10.0) qh## #.....††.†..)....#. .## #......†.†......... qh..## #.............# P..###.............^...........P# #.................!...[........P# qh=##.......†.......................##...#..........................###.#.........................#qhqh!,5.8 (11qh%,qh0% _Found a rapier.sh[sh#_,shash>fshj,sholshqshqshtsh$ shƀ*_You now have 809 gold pieces (gained 15).shGshsh,shshshPshshgshϢ .........[..    ###  P## sh  .....##.    .....)./sh  . 31.8 (6.0) .......  sh..........  ##..shܣ- sh=....sh~ #........... #.........# sh## #.....††.†..)....#. sh.## #......†.†.sh;shܰsh$2.8 (7shsh) _Found a scale mail.sha sh shH sh* shL sh ,shy sh shQ sh% S _H - a wand of polymorph (8) (gained 4 charges)sh sh sh shs sh shK sh| sh sh]  ...... ..:...... ## ......sh # .. ....... ...... .P#.. sh [.[... sh 4. sh T.........###  sh  OP## 6.8 (4sh A ##.# sh4   shI M .....)...shZ 4..shk ..sh 4#.sh /. sh ( ...sh  sh * #.......sh  `.  #.....sho* sh<+ +7.8 (5sh: sh/= X _Found a Young Poisoner's Handbook.thth*th0!th(th,,th=0th2th6,ths8thl=thB?thr?th AthCthFthGthHthMthPthPthRthUthX,thPZth_thc,thdthhth,u .?...... ....  ... ...........#   ............ ...#  th~u ............. ...#  ..:...... ..##...# ........# #....# .........##....##thu ........P#....... .......[....##@..# thu 44.8 (7...........#.#.#...# thuq .........#######  thv..........P## ...[ ............##.# .## th:v................ #   thZv.....)..........    thyv?..................  thvh  .....  thvE thth+5.8 (8thth) _Found a chain mail.th th th ,th nth3 thp! ..  .. .........<.....th!  .[ ............... .. ............... th! .. ...?........... th" B.. ...............# .. ..........# .. .................#th-"  .. ..:......#.@##...# th" B8.8 (3 .. ..###....#  .. .........##....##  .. ..P#.......# [....##...#th" z .#.#.#...#th#  .........#######......  th-# P## #...[  ##.# #.##th1+ th+ +9.8 (4th1 th;5 9 _Found a stone staircase leading up.uhzIuhPuhuhuhHuhԭuh˴###P.. #.###......F......uhq<......[..... uh(e..... .....?uhG`...... ...#uhl.. ........@.......#.. .................#uh.. ..:......#..##...#uh.. ........###....### .... .........##....## uh.... ........P#.......#F   cane toad (asleep)uh% .......[....##...# ...........#.#.#...# uh:5#######......uh,50.8 (1uhf.FFuh+1.8 (2uhuh\ _A cane toad comes into view.uh@  #.###..........  ...........F....  ...........<..... [ .................  .................  .....?...........  ................#  ........@.......#  .................#  ..:......#..##...#  ........###....### uh.A .........##....##  ........P#.......#  .......[....##...#  .........#...#   uh  #.###..........  ...........F....  ...........<..... [ ................. uhO  .................  .....?...........  ................#  ........@.......#  .................# uhy  ..:......#..##...#  ........###....##uh _ .........##....uh q ........P#.......#  uh .......[....##...# uh >.........#..uh# 7 uh uh uh uh` ` _A cane toad is nearby!uh4  #.###..........  ...........F....  ...........<..... [ .................  .................  .....?...........  ................#  ........@.......#  .................#  ..:......#..##...#  ........###....###  .........##....##  ........P#.......#  .......[....##...#  .........#...#   uhP #.###..........  ...........F....  ...........<..... [ .................  .................  .....?...........  ................#  ........@.......#  .................#  ..:......#..##...#  ........###....## .........##.... ........P#.......#  .......[....##...# .........#.. uhRuhRuh]Yuh] uh\]uh]<_A cane toad is nearby!uh]vh ###P .. ##P##.###.... F.... .<[.?vhM. .# .......:......#..##...###....### vhH..##....## .....P#.......#[....##...vhia#..#.#.#...#vhvhVvhR.Fvh22.8 (1 _vhvh{vhvhQ vhY ## #....? vh###P .. ##P#vh2 #.###vhi vh6..... vh.vh.<vh?[vhxFvh.vh?vh,.vh^ vh.#vh vh.vh .....vhS:......#..##...vh.W###....###vhf vh7..##....# vh ....vh:.P#.......vho,[....#vh%#...#vhvhx.F3vhvh$!P _Found a scroll of amnesia.vhI #P6 ####....?. P###P ... ##P#.. .#.###.....<......[...F..vh U.?...#. .#. .#. ..:......#..##.#. .###....###6   Amaemon (wand, asleep). vh? D..##....##F   cane toad. ........P#.......#  vhs Y.[....##...#vh=  66)Amaemon the Diabolical Poisoner comes into view. He is wielding a -1 demon whipof venom and carrying a wand of polymorph.Amaemon shouts!vhv vh? .F==4vh?J vhtM = _Amaemon zaps a wand. You easily resist.vh  P6 ####....?. vhf###P ... ##P#.  .#.###.  .  .vh<..... [ . vh3 . vhx ......?.@F.vh T  .# vhA L .#  .vhj {# ..:......#..##...vh K# .###....### F   cane toad .vh L.##....## ...vh + vh  The cane toad stings you!  You are poisoned.vh\.vh66   Amaemon (wand)F   cane toadvha92/106 =====----vhU5Pois vh%*vh-0 _The cane toad poisons you!whVU  You barely miss the cane toad.You feel very sick.The cane toad closely misses you. You furiously retaliate!whUwhfd  44   orange demon (reaching, wandering) You headbutt the cane toad!wheD87-----wh*f--6.6 (0.8whwwh{` _An orange demon comes into view.whé  The orange demon screeches!  You slash the cane toad! You headbutt the cane toad!  You kill the cane toad!whf  Trog accepts your kill.wh~whι.6..6   Amaemon (wand)whԾ^3--7wh/==7.4whwhS _You feel very sick.whw P. ####....?.P ... ##P#. .#6###. .  .<..... [ .  .  ......?..@.wh  ........#  .#  .#  ..:......#..##...# .###....###  ..##....## .P#.......# whwh0.6whkwh U0----whK8.4 (1.0wh wh, whbE_You feel very sick.wh ! # P. ####....?..#P ... ##P#.. .#.###.. ...6.. wh; .<......[ .. .. ......?.@... ........#. wh} .#. .#. ..:......#..##...#wh . .###....###wh X. ..##....##wh W. .P#.......# wh& d .[....##...#whG whl ,wh 4.64   orange demon (reaching)wh* h77----9wh= wh S _You feel very sick.whm# P. ####....?.. whnP###P ... ##P#.. .#4###.. .. ....6.<.....whEnq.[ .. .whmn. ......?@.... whnH........#. .#. .#. ..:......#..##.#. wh o.###....###. ..##....##. ..wh:o......P#.......#  .[....##...#whgowhrwhrwhM}v.4.6wh~56-whH~60whwh%$ _You feel sick.xh[$# P. ####....?.. .P###P .... ##P#.. ..#.###...4...<......[.6.....@....xh$.........#..#. .#. ..:......#..##..#. .###....###. ..##....##. .P#.......#  .[....##...#xh'xh'xh4t.4.6xh5\74-1xh?xhB _You feel very sick. _You feel very sick. _You feel sick. _You feel sick. _You see here a scroll of enchant weapon.yhyhj2-=2.1 (0.7yhyh]> _You closely miss Amaemon. You feel sick.yh _You see here a scroll of enchant weapon. _You closely miss Amaemon. You feel sick.  You closely miss Amaemon. You feel sick. Amaemon misses you. Amaemon claws you. Amaemon is veyhfary cold.  Amaemon is lightly wounded.  Amaemon tail-slaps you. Amaemon is very cold.yh.465=--9 (0.8yhҧyh1 _Amaemon is lightly wounded.yh Amaemon is lightly wounded.barely miss Amaemon.lightly wounded.  You feel sick. Amaemon barely misses you. Amaemon claws you.  yh k59=---3.7yh yhQ _Amaemon barely misses you. The orange demon closely misses you.yh- M Amaemon is moderately wounded.claws you but does no damage. Amaemon is very cold.  Amaemon is moderately wounded.Amaemon tail-slaps you but does no damage.  Amaemon is moderately wounded.yh. J6==--yh. 4.5yh 9 yh< Y _The orange demon barely misses you.yhއM.  Amaemon is severely wounded.  Amaemon claws you but does no damage.  Amaemon is severely wounded.49======--==5.3Pois yhE _The orange demon stings you but does no damage.zh~  You slice Amaemon!!  Amaemon is almost dead.zh'm6--6.0 (0.7zhΉzhYS _You feel very sick.zh  You slash Amaemon!  You kill Amaemon!Trog accepts your kill.zhRP )4   orange demon (reaching)  Trog appreciates your killing of a magic user.You feel very sick.zh9 42zh~--51--8 (0.8 _The orange demon stings you but does no damage.zhB!zh%j _Your Fighting skill increases to level 10!zhO! ## .... ### PP. ####....? .zh!LP###P .... ##P##.###..... ........<[4....zh!?............#......zhs":......#..##...###....### ..##....# .......P#....zh{0  You feel very sick.The orange demon stings you but does no damage.zhX138----7.8 (1.0Pois zh:zhO@H _The orange demon completely misses you.zh@Things that are here: _a -1 demon whip of venom; a wand of polymorph (6)zh % .## ## .... ### PP. ####....? .P###P .... ##P##.###..... ........<[4@.)...?............#......:......#..##...###....### ..##....#zhq   Things that are here: _a -1 demon whip of venom; a wand of polymorph (6)  You feel very sick.  lose orange demon hits you but does no damage.  The orange demon is very cold.6-8 _The orange demon is lightly wounded.zh'I  You closely miss the orange demon. You headbutt the orange demon!  The orange demon is heavily wounded.You feel sick. The orange demon barely misses you.zh'N4-9.6 (0.8zh0zh3Z _The orange demon closely misses you.{hom .###....PP###....{h#k.... ##P#.......#.###....................................<.......4@..............)..............?.................................................... ..:......#..##.........###..You slash the orange demon!  The +11 Singing Sword says, "At least you will die someday and escape thistedium!"{hL@.###....PP###........ ##P#.......#.###....................................<.......4@..............)..............?......................................................:......#..##.........###..{hNd .##  ## ....  PP. ####....?..  .... ##P#........  ..#.###........... {h]O ..................  .............<..... [ ......4@...........  .......)...........  .......?...........  ..................#  .................#  .................#  {hO ..:......#..##...#  ........###....###  {hOm The fungus is lightly damaged.  The plant begins to die. {hO The plant is lightly damaged.  The plant begins to die.  The plant is lightly damaged.  The orange demon is almost dead. x2{h+  .##  ## ....  PP. ####....?..  .... ##P#........  ..#.###...........  ..................  .............<..... {h-Z[ ......4@...........  .......)...........  .......?...........  ..................#  ............... .................#  ..:......#..##. ........###.. {hp<The orange demon is almost dead. x2  You feel sick. The orange demon stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.orange demon poisons you! The orange demon is very cold.  You kill the orange demon!{hxFC.{h#L1=======-4=70.3 (0.7Pois {hW{ha  .#### ....  ### #PP. ####....?.. #.P###P ..... ##P#.{ha. ...#.###.....<......[.....)..{hvcU.?.............# ^.........#....#. ...:......#..##...#. .###....### . .##....## _Trog accepts your kill.{hhj/ .##  ### ....  ### #PP. ####....?..  ..... ##P#........ {hk ...#.###...........  ...................  ..............<..... [ .......@............  ........)...........  ........?...........  ...................# ^{h3k ..................#  ..................#   ...:......#..##...# {h_k  .........###....###    {hkD {hC 1 .##  ### ....  ### #PP. ####....?..  ..... ##P#........  ...#.###...........  ...................  ..............<..... {hTD [ .......@............  ........)...........  ........?...........  ...................# ^ ............... ............... ...:......#..##{hD  .........###.. {hP e  * * * LOW HITPOINT WARNING * * *{hP "25{hP 7----1.3 (1.0{h4Z {h t & {hu .# .## ###. ....{hv  ### ##PP.# ####....?.. ##.P###P #..... ##P#.. ....#.###{h8v ..{hwv ..{hw .<......[.....)...?...{htx ..........# .^..........#.{h| k....#. ....:......#..#...#. .###....### . .##....## _You feel extremely sick.{h  .# .##  ###. ....  ### ##PP.# ####....?..  #..... ##P#........  ....#.###...........  ....................  ...............<..... [ .......@.......  .........).....  .........?.....  ............... .^ ...................#  ...................#   ....:......#..##...#   ..........###....###     {hb  .# .##  ###. ....  ### ##PP.# ####....?..  #..... ##P#........ {hYc 1 ....#.###...........  ....................  ...............<..... [ .......@.......  .........).....  .........?.....  ............... ^ ............... ...............{h~c  ....:......#..#{hc h ..........###.. {hr  * * * LOW HITPOINT WARNING * * *0-----2{hx {h p  .# .## ###. .... ### ##PP.# ####....?..#.P###P.#..... ##P#. #......#.###{h .....<......[.....)...?.............# ..^......{h .....#......#......:......#..##...#.{h Z.###...### . {h ^.##....## _You feel very sick.{h {h  .# .##  ###. ....  ### ##PP.# ####. .#..... ##P#.. .....#.###..... ...............{h(  ................<..... [.......@....... ..........).... ..........?.... .............. ^............... ............... {h  .....:......#..  ...........###.    {h D {hxo o .# .##  ###. ....  ### ##PP.# ####. .#..... ##P#.. .....#.###..... ............... ................<..... {h/p [.......@....... ..........).... ..........?.... .............. ^..............................{hOr .....:......#.............###. {h|  * * * LOW HITPOINT WARNING * * *You feel very sick.{h 8.{h 515--{h6 3{h {h̖ V _A nearby plant withers and dies.|h |hx ^Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing net|h l - 11 darts of disjunction  p - 55 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) |h) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)|h .w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~hw  Missiles (  b - a throwing net  l - 11 darts of disjunction  p - 55 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery"=)e - a +5 ring of evasion (worn)k4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)20%~h R c - a wand of acid (3) ~h, 0 u - a wand of mindburst (11)H - a wand of polymorph (8) Scrolls (go to first with ?)  n - 7 scrolls of teleportation37~hZB  u - a wand of mindburst (11)  o - a scroll of fog  s - a scroll of summoningy - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)58~hD3 s - a scroll of summoning  f - 2 potions of curing  i - 2 potions of might  j - 2 potions of heal woundsr - a potion of invisibility  v - 2 potions of haste79h= i - 2 potions of might  v - 2 potions of hastez - a potion of berserk rage h B - 2 amethyst potionsF - a potion of enlightenment91hH5h4I v - 2 potions of haste Miscellaneous (go to first with })  x - a +0 phial of floodsh[I.bothc f - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h h0 h fallout330 the Carver.#.##Minotaur of Trog ******###.....Health: 22/106 ====--------------------### ##P..# ####....?..Magic: 11/11 ======================== ###.P###P.#..... ##P#........AC: 18Str: 23 #.............#.###...........EV: 14Int: 8 ..............................SH: 0Dex: 12 h _.........................<.....XL: 12 Next: 54% Place: Lair:2 ........[.......@..............Noise: ---------  Time: 9573.3 (0.0) ...................)...........m) +11 Singing Sword {sonic wave} ...................?...........Throw: 55 stones ..............................# ..^..........................# .............................# ..............:......#..##...# ....................###....### ......... .........##....## _You feel extremely sick.* * * LOW HITPOINT WARNING * * * _You feel very sick.* * * LOW HITPOINT WARNING * * *You feel very sick. _A nearby plant withers and dies.h I3=h, $4.3 (1h h n  * * * LOW HITPOINT WARNING * * * _You feel very sick.  * * * LOW HITPOINT WARNING * * *You feel very sick. _A nearby plant withers and dies.You feel better.h0h0^Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2} h E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 55 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs h Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) hrJewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)h.w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h'   b - a throwing net  l - 11 darts of disjunction  p - 55 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)25%h* e h - a wand of flame (30)  H - a wand of polymorph (8) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog41h%w H - a wand of polymorph (8)  s - a scroll of summoning hR& y - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - a potion of curingh&/62hI y - 4 scrolls of identify  i - 2 potions of might  j - 2 potions of heal woundsr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage83h~ j - 2 potions of heal wounds  B - 2 amethyst potionsF - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsbothx  B - 2 amethyst potions  x - a +0 phial of floodshpS j - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.hSIt is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hDv h h fallout330 the Carver.#.##Minotaur of Trog ******###.....Health: 51/106 ===========-------------### ##P..# ####....?..Magic: 11/11 ======================== hs ###.P###P.#..... ##P#........AC: 18Str: 23 #.............#.###...........EV: 14Int: 8 ..............................h YSH: 0Dex: 12 h .........................<.....XL: 12 Next: 54% Place: Lair:2 h ........[.......@..............Noise: ---------  Time: 9574.3 (0.0) h# ...................)...........m) +11 Singing Sword {sonic wave} hG ...................?...........Throw: 55 stones hk ..............................# ..^..........................# hٍ .............................# ..............:......#..##...# ....................###....### ......... .........##....##* * * LOW HITPOINT WARNING * * * _You feel very sick.* * * LOW HITPOINT WARNING * * *h tYou feel very sick. _A nearby plant withers and dies. h$ '_You feel better.h R _You feel very sick.  * * * LOW HITPOINT WARNING * * *You feel very sick. _A nearby plant withers and dies.You feel better.   much better.hI ho k..5.3 (1h  _A nearby fungus withers and dies. A nearby plant withers and dies.h h Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing h Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 55 stones (quivered)hP ]C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs h Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn) h M - a +0 cloak (worn) Jewellery (go to first with "=) hʤ  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  h #I - a ring of positive energy h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h B - 2 amethyst potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect hKS As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ hr(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hx) h1 hK< fallout330 the Carver.#.##Minotaur of Trog ******###.....hb< Health: 51/106 ===========-------------h< ### ##...# ####....?..h< cMagic: 11/11 ======================== h< ###.P###P.#..... ##.#........AC: 18h< ,Str: 23 h< #.............#.###...........EV: 14h= +Int: 8 h== n..............................SH: 0h_= Dex: 12 .........................<.....h= XL: 12 Next: 54% Place: Lair:2 ........[.......@..............h= "Noise: ---------  Time: 9575.3 (0.0) ...................)...........m) +11 Singing Sword {sonic wave} h/> ...................?...........Throw: 55 stones ..............................#Brill ..^..........................# hn> (.............................# ..............:......#..##...# ....................###....### ......... .........##....##h> You feel very sick. _A nearby plant withers and dies. _You feel better.  h> You feel much better. _A nearby fungus withers and dies. A nearby plant withers and dies.h> 4It was a potion of brilliance.hO hO *6.3 (1hcX hP\  _A nearby plant withers and dies.You feel better.   much better. _A nearby fungus withers and dies. A nearby plant withers and dies.  It was a potion of brilliance. _You feel clever all of a sudden.hI 3hQL hP hT O2h8X ,hZ h ^ hT^ S3=h7` h/c hfc h@e h%h hGh h*j h-m hWm K4=hno hr h s hw h{ ,h e5h5 ḧ́ ,h h O6hn h1 ,h h ,h hI h 97hN h Bh h1 hN h; h| S8=hG h ,h hf h K9=hʱ h ,h hN ,h h P60h hz ,hA h ,h h> h{ 91h hr ,hB h# ,h& h i2=h h_ ,hf h a3=h h BhM ,hY h h 94h> Xh Bh h& 95h h! ,hk# h& h.' 96h ) h, ,ha. hA1 hr1 h3 h9 i7=hd; he? ,hA hD ,hF hJ a8=hK hyN ,h3P hR ,hU hW h X 99hXZ hqa ha he hg P70hj h#m ,hn hq ,hs hu hv #1h,v 0=hcw h6y h`y h{ h} h~ h h h7 D2=h7 h ,h6 h hތ 93h h h (hZ hw q _You feel a little less clever now.h h h hՙ 94h h h hE h ,h h hA 25hv h ,h h h N76=hG h ,h| h ,hj h hU W7=h h ,h' h h 8980=h XhN hR h h ?1=h1 h h5 ,h h ,h h h %2hQ h h. h h h %3h h" ,hL hA ,h[ h h= 54=hP ht hn ,h h h! h " h% hM% U5=h;' h) h(* hv, h3 1667.3 (91.0)h84 h: h< T _Key pressed, stopping explore.hI 3h1K hTM h6Q B6 _hES hS hzU hX hX hZ h_ h_ 7h` hb ,hc hf ,hh hrj hj %8hkm ho ,hxq hut ,hu hw h x h-x D9=hPz hd} ,hH hc h΁ $90h 2=h h ,hч h ,h hđ h %1h h ,h h h h h$ hO %2ho h ,h hn h K3=hޡ he ,h{ h h+ h} hΫ h hI N4=h hٯ ,h h ,h Q5hr hi ,h h ;6h h ,h h hQ h h h %7h h hE h h ,h& h a8=h h ,h h ,h h- h^ U9=hD h h h hn A100/106h h ,h h ,h h h %1h h1 ,h8 hN ,h hw a2=h h ,h h h N3=h$ h Bh ,h h! ;4h" h$ h% h' h* h* h, h/ h/ %5h61 h2 h2 h5 h: h; h@ h1A hA #6hA (=h{C hH 1 _HP restored.hJ 3hK hN hP hP hS hU hrW ,hX h\ T  H - a wand of polymorph (14) (gained 6 charges)h\ 9=h ^ ha k _You see here a -1 demon whip of venom.h%e 3heg hRn ###..... ### ##...# ####....?.. .P###P.#..... ##.#..... ...........#.###........... ........................... .hn y........<..... [..... ..)... .... ..# hn .......# ...#.:hn #..##..####....###ho f ....##..# h(o P#.....# .......[....##...hHo "#h|w -728.3 (6hCx ,9.3 (62hb~ h 4 _J - a scroll of enchant weaponhDUhUhWhL_h{b,hmf,hg,hhhokhon,h7ph7sh]{,h7~hhW,hthghhhWhwhhܕhmh*h7hhhhhh7hhh h1hhhD,hhҬhohhhhh0hhhh(hh h<,hhRh,hVhh1,hhhMhwhh;hhhhh,h#h_  You see here a +0 barding.hhN _h hx h,hhLhhhhvh!h&"h#h&h)h*h,h.h1,hl3h6hr9,h;hh ,h hhhBh/h8hh#hh"h)#h$h&h)h)h+h=,h-,hP/h0h2,h3h9h:,hn;h<h=h=hr>h$BhHDhDhmEhTh V,hVhVYh[hP[h.\hd^h_,h``hchd,hehghihihl,hm,hCnhshEuhnuhkvhy~hۀ,huhh,h0huhhhhh,hhhKhthؗhƙhhhhh̠,hҡhxh,hchΫhܭhh$hh\,hhhN,hhh,h}hh9,h|hhhhAhh,hShh,hYhGh/,hhh*,hhh-hhYhht,hhh,h hY hl{ #P.....##...<......... #.................... #..............[..... ##........###........ #...PPP....###....... #h+...## ##...... #..........# #...... #..........# ##...... #..$@......# #.#.....94.3 (65 #<.......##.#.... ####.... .#P###...... ####. ##P....P# #..h$. ## ##...### ........ # hD##.# .. #> hd hih,5.3 (66h#%h(; _Found a stone staircase leading down.h@h@hBhEhGhHhKh Lh=LhMhVN _You now have 821 gold pieces (gained 12).hX3hYhZh`\h\h]hah|dhdhfhihykhkho,hqh;qhSrhsh}t,hthpvhwBhxhy,h)zhzh}hL}h~hKhhhGhvhf,h;hvhhh@hh,hGhkhehhphh,hhVnh,h,h3Xh,hhh,hhsh߲,hmhӴhb,hh/h,h8hh,h|hֿh7,hh|h,hh$h_,hhh,hh0hBhPhBhhmhhh3hh6hh(h1hah/h7nhhhhBhn,hDhhhChh4hhhWhfh,hhh,h)hQhhhSh_h`hh)hhXh{,hhhhhhhSh|hIh hM h~ h h hG,hPhh,hhh1h`hhh,h!hhh&hh{h,hbh` hR!,h!h|"hj#,h#h$h%,h&h&h',h5(h(h)h)hE*h+h+h+h=,h,h.,h`.hx/hJ0,h0h1hZ3h3h3h4h5h6hS6h6h8,hV9h?;h(=,hb=h]>hH?,h?h(@h@hAhHAh-BhBhChICh DhDhDh.Eh,FhH,hHh-JhLBhMh\N,hNhOhvQhQhQhRhS,hShThUhUhUhpWhXhXh~YhZh\h\h]hU_hahahIchhdhe,h3fhGghh,hhhih k,hkhlh n,hnhp,hzqh#sg _p - 63 stones (gained 8)hLt3hthuhvhvhwh yhzhzh{h|h}hi~Bhh,hhah3,hzhjhO,hhlhA,hhhbhhhލhĎ,hBh<hܞhXhh##.............###..## ####..P####..........## ##.###### #####.......# #.P #.#....## # #####......# ##. #.#........###hЬ6..F ###...##..........##....###............@..###......÷.......#.....#.#........ #......##.....#..63 h3.......###...#†..P...........P# #...#...............### #...#.> F   bullfrog (asleep).##...........# #...#..#............%.....#..#######......... #..h˰ 896.3 (101.0)  A bullfrog comes into view.hhR..FFh6===72hh* _The bullfrog croaks.h ....  ....  ##### #####.......#  #.#....##  #####......#  h. #.#..... ... ###...# ....F##....# .......@..#÷ ...#.....#.# #......#h"> ..........† ..P...........P# hXA .............### > .##...........# hx0 #............%  hh# ....  ....  ##### #####.......#  #.#....## h$ #####......#  . #.#..... ... ###...# ....F##....#hE$t .......@..#÷he$p ...#.....#.# h$o#......# ..........†h$ ..P...........P#  h$\.............### >h$w .##...........#  h %i#............%  h:-h-h3h5_ _A bullfrog is nearby!hZ ....  ....  h.##### #####.......#  #.#....##  #####......#  . #.#..... ... ###...# ....F##....#hi' .......@..#÷ ...#.....#.# #......# ..........† ..P...........P#  .............### > .##...........#  #............%  hĠH ....  ....  ##### #####.......#  #.#....##  #####......#  . #.#..... ... ###...# ....F##....# .......@..#÷ ...#.....#.# #......# ..........† ..P...........P#  .............### > .##...........#  #............%  hL _A bullfrog is nearby!hz4E ##.......###..## # ###..P####....## ##. ##### #####.......# #.h4Q #.#....## #. #####......# ##.## #.#........###h4?.. ###...##.F##....###.###......÷.#.....#.#h5. #......##.....# h/5....###...#† ..P..P# #...#hL5p.### #...#..##hh5.# #...#.. #.%.....#h5o #. #h7h>3.Fh?9---8.0) hX? _hEhHh  You closely miss the bullfrog. The bullfrog closely misses you.h W=--9.1 (0.8h h I _You furiously retaliate! You headbutt the bullfrog.hV'{  You slice the bullfrog!!  You kill the bullfrog!h,g†h065-9h5h07W _Trog accepts your kill.h ##.###..## # ###..P####.## ## ##### #####.# ## #.#....## ##. #####......# ##.### #.#.###.# ###...##.##....###.@....###......÷.#.....#.#.. #......##.....#. .....###...# ..P.P# #...# ...### #...# ..##.# #...# .. #.%.....# #. #hhI-900.9 (1.0h]hu _You see here a bullfrog corpse.h`O ##.###..## # ###..P####.##  ##### #####.#  # #.#....## .#. #####......# .### #.#..###.#####...##.##....###†....###......÷.#.....#.#.. #......##.....#... ..###........P.P# #.........### #.... ..##.# #... .. #.%..... #.h'TC1 _hkWh[h- h ^Inventory: 39/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2} h ) E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +5 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 63 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [) h  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  b - a throwing net  l - 11 darts of disjunction  p - 63 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)24%ho 7 h - a wand of flame (30)  H - a wand of polymorph (14) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fogh; /40h} Y H - a wand of polymorph (14)  h Ss - a scroll of summoning  y - 4 scrolls of identify  A - 2 scrolls of blinkingJ - a scroll of enchant weapon Potions (go to first with !)6h$ y - 4 scrolls of identify  f - a potion of curing  i - 2 potions of might  j - a potion of heal woundsr - a potion of invisibility hDa v - 2 potions of haste8hR i - 2 potions of might h7k v - 2 potions of hastez - a potion of berserk rage  B - a potion of brillianceF - a potion of enlightenment Miscellaneous (go to first with })96h  v - 2 potions of haste  z - a potion of berserk rage  x - a +0 phial of floodsboth  z - a potion of berserk rage  B - a potion of brillianceh   B - a potion of brilliance  F - a potion of enlightenmenth-  F - a potion of enlightenment  x - a +0 phial of floodshb J - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts hcannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul h Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h6"Enchant which weapon? Hand Weapons  K - a +5 war axe of freezing hG[?] describe selectedh8| ##.............###..## # fallout330 the Carver###..P####..........## # Minotaur of Trog ******##### #####.......#Health: 106/106 ========================##.#....##Magic: 11/11 ========================.#.#####......# # AC: 18Str: 23....### #.#........### EV: 14Int: 8.......#####...##....... SH: 0Dex: 12........##....###....... XL: 12 Next: 55% Place: Lair:2.......@†....###......÷. Noise: ---------  Time: 9901.9 (0.0)......#.....#.#......... m) +11 Singing Sword {sonic wave} ..... #| 2m......##.....#... Throw: 63 stones.... .............###........P...........P# #...................### #.... ..##...........# #..... #............%.....#######.........You closely miss the bullfrog. The bullfrog closely misses you. _You furiously retaliate! You headbutt the bullfrog.  You slice the bullfrog!!  You kill the bullfrog! _Trog accepts your kill. _You see here a bullfrog corpse.##.............###..## # fallout330 the Carver###..P####..........## # Minotaur of Trog ******##### #####.......#Health: 106/106 ========================##.#....##Magic: 11/11 ========================.#.#####......# # AC: 18Str: 23....#hW} ## #.#........### EV: 14Int: 8.......#####...##....... SH: 0Dex: 12........##....###....... XL: 12 Next: 55% Place: Lair:2.......@†....###......÷. Noise: ---------  Time: 9901.9 (0.0)......#.....#.#......... m) +11 Singing Sword {sonic wave} ..... #......##.....#... Throw: 63 stones.... .............###........P...........P# #...................### #.... ..##...........# #..... #............%.....#######......... _You furiously retaliate! You headbutt the bullfrog.  You slice the bullfrog!!  You kill the bullfrog! _Trohր g accepts your kill. _You see here a bullfrog corpse.  As you read the scroll of enchant weapon, it crumbles to dust.hl h +2.9 (1h( h )  You slice the bullfrog!!  h9 You kill the bullfrog! _Trog accepts your kill.You see here a bullfrog corpse. hZ w As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 war axe of freezing glows red for a momenhy t.h3Gh:M,Inventory: 38/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 63 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h{& n  b - a throwing net  l - 11 darts of disjunction h&  p - 63 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs h ' Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn) h0' M - a +0 cloak (worn) Jewellery (go to first with "=) hV'  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn) hx'  w - a ring of fire h' I - a ring of positive energy Wands (go to first with /) h' x c - a wand of acid (3)  h - a wand of flame (30) h' o q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)h ( 825%hA f h - a wand of flame (30)  H - a wand of polymorph (14) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog41h|  H - a wand of polymorph (14)  s - a scroll of summoning  y - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - a potion of curing62hM y - 4 scrolls of identify  i - 2 potions of might  j - a potion of heal woundsr - a potion of invisibility  v - 2 potions of haste79hE i - 2 potions of might  z - a potion of berserk rage  B - a potion of brillianceF - a potion of enlightenment Miscellaneous (go to first with }) h[c x - a +0 phial of floodsbothL6  z - a potion of berserk rage  x - a +0 phial of floodsh] B - a potion of brilliance. A potion which increases the power of the drinker's spells and halves their magic cost (rounding up). h[]This potion is completely useless to you: Trog doesn't allow you to cast spells!It is an uncommon potion. h]Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified useless_item potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hp hw hh ##.............###..## # fallout330 the Carver###..P####..........## # Minotaur of Trog ******##### #####.......#Health: 106/106 ========================#h X#.#....##Magic: 11/11 ========================.#.#####......# # AC: 18Str: 23h ....### #.#........### EV: 14h Int: 8.......#####...##....... SH: 0h .Dex: 12h ........##....###....... XL: 12 Next: 55% Place: Lair:2h- .......@†....###......÷. Noise: ---------  Time: 9902.9 (0.0)hT ......#.....#.#......... m) +11 Singing Sword {sonic wave} ..... #......##.....#... Throw: 63 stoneshw .... .............###........P...........P# #...h ................### #.... ..##...........# #...h .. #............%.....#######.........You slice the bullfrog!!  You kill the bullfrog! _Trog accepts your kill. _You see here a bullfrog corpse.  h& xAs you read the scroll of enchant weapon, it crumbles to dust. _Your +5 war axe of freezing glows red for a moment.hG h +3.9 (1hp h& s  You kill the bullfrog! _Trog accepts your kill.You see here a bullfrog corpse.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 war axe of freezing glows red for a moment. drop a potion of brilliancehT .hhInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 63 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) h : L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h@RhCZhe##.............###..## # fallout330 the Carver###..P####..........## # Minotaur of Trog ******##### #####.......#Health: 106/106 ========================##.#....##Magic: 11/11 ========================.#.#####......# # AC: 18Str: 23....### #.#........### EV: 14Int: 8.......#####...##....... SH: 0hfDex: 12........##....###....... XL: 12 Next: 55% Place: Lair:2.......@†....###......÷. Noise: ---------  Time: 9903.9 (0.0)......#.....#.#......... m) +11 Singing Sword {sonic wave} ..... #......##.....#... Throw: 63 stones.... .............###........P...........P# #...................### #.... ..##...........# #..... #............%.....#######.........You kill the bullfrog! _Trog accepts your kill. _You see here a bullfrog corpse.  hVgAs you read the scroll of enchant weapon, it crumbles to dust. _Your +5 war axe of freezing glows red for a moment. _You drop a potion of brilliance.huhuh9h͂h+ ###..P####..........## ###### #####.# h#. #.#....#.#.P#####......# #...### #.#..#...#####...##........##....#h!†....###......÷......#@....#.#.h...... .##.....#.... .......##.....PP# ......##. ..##.#  .. .%.... #########..... ###.P...##hh*hR$4.9 (1hh<hn 3h h h^ Bh h ,hQ h h h) h7 hVh,h h hF ,hhh hHhhAh,hh>h,hhF!h@#,hw$hg&h(,h)h+hf-h-h1,hy2,h3h4h7,h8h:h<h+<h6=h?h>AhlAhAhMDhFF,hFh8IhJ,hBKh]Nh)P,hPhASh]ThTh6UhWhYh9Yh^Zh[h],h^h~`hwb,hJchdhfhh,hphrhrhshDuhXw,hwh=yh {,h{h|h~,h>hhN,hӁhhh҄hYhNh},hhhڏh hBhhI,hhh h3hphOhHhvhhhv,hɞh0hhhnhդhťhhphhhשhhth,hBhh'hWhhh,hUh$hhhhh,hh7h,hhh#,hhh,hhQh,hhht,hh.hhhhhwhh_hXhhhhh0hhhh,hhh,hhh? ,h hh?,hhlhhhhh,hh#h%,h'h)h?,hj,hI.h<F  You see here a rimehorn talisman.hg?h? _h"Ah;h,h1hh; h h hhh5,h`hX h"h"h$h%h.h.h<0h3f  You see here a bullfrog skeleton.h&6ho6 _h:Bh;h;h??R  There is a stone staircase leading down here.hEBhB _hCh>EhYG,hHhIhfK,hLhcNhaU*..###......÷.....# .. .#.#............## ..##.....#......# .......###...#÷.## ......P# #...#...# hU......### #...#.>## ......####...#..## .......%.....#...# ###..........#..@####.P...####...##P##P## #P....###### ##....Ph5V ##...## ##..#F   cane toad (asleep)  .F.. hV h\~ 79.9 (75.0)  A cane toad comes into view.hdhFF.h5e6==80.9 (76h_lhn= _The cane toad gives a loud, deep croak!h h÷ ....##...#.#÷.## #...#...# #...#.>##...#..## .......%.....#...#...#..@#  #...#   #P....   ##....P ##...##  h{ ##..# .F.. ....hj f÷ ....##...#.#÷.## #...#...# #...#.>##...#..## .......%.....#...#...#..@#  #...#   #P....   ##....P ##...## hj ##..# .F.. .... h{ h}{ hQ h ` _A cane toad is nearby!hO8#.#......# .##......# .....###...#÷.##P# #...#...### #...#.>#.####...#..##.%.....#... ###..........#...  ###.P...###h8 #P##P## #P.....###### ##....P# ##...## ##..# .F...#P##.h,<h<hNF.hA--1.9 (1.0) _hc h hn.## .....###...#÷.##P# #...#...##>#.###.##.%... ###.....##  ###.P...####...#.P# #P##P## #P..@..###### ##....P ##.F.# ##..# .....#P##.## #.hʂhNF.h$A--2hhh  You barely miss the cane toad. You headbutt the cane toad!  hThe cane toad is lightly wounded.  The cane toad barely misses you. You furiously retaliate!h5=3.7 (0.8h h(1 _You headbutt the cane toad.hi  You hit the cane toad.  The cane toad is moderately wounded.h!4.5hzh W _The cane toad closely misses you.h/ ! . You slice the cane toad!!  The cane toad is severely wounded.The cane toad closely misses you. You furiously retaliate!h!0 &==hM0 5.2 (0.7h08 h: 1 _You headbutt the cane toad.hM c  You barely miss the cane toad.hM &--hM 6.0 (0.8hS hV ] _The cane toad is almost dead.h#÷.## #...#...# #...#.>###..##%.....#...##...# ##  ##...#.P#   #P..@..#  h/ ##..F.P#  ##...##  ##..# .... .....  #P##.  ### #. ht#÷.## #...#...# #...#.>###..##%.....#...##...# ##  ##...#.P#  h #P..@..#   ##..F.P#  ##...##  ##..# .... .....  hD#P##. ### #. hh2--hhC` _A cane toad is nearby!h|  You slash the cane toad!  You kill the cane toad!hnD.h= 7-8 hJ_Trog accepts your kill.h#hk _Your Evocations skill increases to level 2!h .....###...#÷.##P# #...#...##>#.###.##h>.%... ###.....###  ###.P...####...#.P #P##P## #P.....# ##### ##..@.P h`##...# ##..# h@##P##..h.hÍ4#..hʙh{N-7.8 (1.0 _hhhah,h,hܿhh,h3h,h?hmh,hhh,hh>h,hh hthhhh,h$h  hH ,h h9 h ,hv hr h! ,h h h ,h h h_ ,hP h' Xh`( h* h* h+ hD/ h6 Xh< h< h= h@ hC ,hE hzH hhL ,hL hP hrR ,hS hoV hbX ,hY h^ f  You see here a bullfrog skeleton.hXa ha  _h c h1f hi ,h4k hm ho ,hq hu  h[}  You see here a steam dragon skeleton. _hT Bh h* h hȆ ,hڇ h hQ ,h h h! h@ hJ h£ XhJ h¦ ,h h/ h h= h hK hK ,h* hg h ,h hz h h< h- h h h h h h h h h h ,h hp h ,h h h 4h Xh: h, .h# h.% Bh' h%) hN) h) h+ h- ,hz0 ,hE1 h1 h1 h2 h3 h3 h4 hm5 hr7 h7 h8 h: hF= ,h= h ? h@ h@ hA h C hC ,hrD hE hZG ,hG hI h K ,hK hN hN ,h~O hT h V h3V hW h3Y hn[ ,hl\ h^ h` ,ha h;c hd ,he hg hj ,hj hnl hn ,ho hq h6s ,hs h=u hv ,hw hqz h| ,h| hj~ h ,h h h h6 hA h nh Jh= h h Xh hk hn nh ,hS h* h0 ,h# h h# hj ,hh h ,h h h ,h h h ,h hI" nh% Bh + h- ,h. h~1 h4 h4 h6 h7= Bh{? hA hC ,hE hF h/I hZI hPJ h c  _You now have 833 gold pieces (gained 12).h^e ,h i Xhpq ÷.....# ###............. .....## #..........#.....# ##..........####÷.## ##........P## ##...# ##...#P#..P# # ..#.>## # ##....###...# ..#..## #. #....## ..# ..#...# #.#..### .. ..#... #.@.# 10109.8 (hr `122.0) ###...#.P# #..###  #P.....# #P..#  ##....P# ##..##...## ##.##..### ##.....##.....####P##..####hr hy h| T _Key pressed, stopping explore.h Ihk h & _h Xh h ,hs h hM h h h hK ,h h h1 ,ho Bh h h hX h{ h h% h ,h h h ,hG h h hE h h hn h h h\ h h h hX h hM h h ho h h h h h h  h h{ h h h& hl ,h h hw h h h  h< ,h h[ h ,h h hG Bh h h hp h h  ,h h h! ,hT" h# h% hA% h% h4' hs( ,h) h* h+ h+ h, h- hG/ ,h0 hb1 h2 ,hl3 h5 h7 h57 hR8 ,h9 ,h9 h: h: ,h ; h; hH< ,h< h8= h= h= hF> h> hk@ ,hA hA hC ,hC h_D hE h>F hF hK hL hM hYM hlP hR ,hR hT hkV hV h"W h'Y hZ h=Z hZ hu\ h] ,h^ hz` ha hb h0c h4e hg ,hh hj hl h`m hm hp h hB XhB hE ,hE h!J hK ,hFL hM hO ,h Q hR hT hT hU h6Z hL\ Bhpa h h P## #...[  ..##.# #.##  .... #  .... ####  .... l..#  .... ##..  .... ..#  ..... ##.#  ...... ####.@#  ......... #P...##  .........###..###  .........#...##  .............#  ............#  l   m komodo dragon (asleep) ^...........P# ...[........P######  ..................#  h 222.8 (113  A komodo dragon comes into view.h7 .ll=34 _The komodo dragon hisses angrily.h #...[  #.##  #  ####  ...#  ##l.  ..#  ##.#  ####.@#  #P...## #..### #...## ....# ...## ^...P# [. ......# hj  #...[  #.##  #  ####  ...#  ##l.  ..#  ##.# h! ####.@#  #P...## #..### #...## ....# ...## ^...P# [. ......# hh(h`hd _A komodo dragon is nearby!h^######...... P## #...[##.# #.### #### ...####l. #.. ## ####.. #P...#####..####...##hΥ.. ...# ^...........P# [h5P#####hhTL.lh7-4.0) hK _hyhhBI  You slash the komodo dragon! Your headbutt misses the komodo dragon.The komodo dragon is moderately wounded.hI T5-==h%J 5.5 (0.7hT h8W 2 _The komodo dragon bites you.h  _The komodo dragon bites you.  You slice the komodo dragon!! Your headbutt misses the komodo dragon.  The komodo dragon is severely wounded.The komodo dragon bites you but does no damage.  The komodo dragon is very cold.  You kill the komodo dragon!hD †#h` R-9=6.2hD h W _Trog accepts your kill.h?(M.#.#.#...# ######...... P## #...[##.# #.### #### ...###..# #.. ### ####.. ......... #P...##  #.h(h.. .....h.h]/7---7.2 (1.0h 5hq8z _You see here a komodo dragon corpse.h[qM.##...# .#.#.#...# ######...... P## #...[##.# #.### ####h\ #.###@.# ..†## ### ........ ####..#  .. .#....hcchdo6=---8 _hCihjhIh h h,h:i  You see here a komodo dragon corpse.hh _h`hOhhhhMhh( 2=h hz$hZ&,h'h(hv*h*h[+h<.ht0,h1h4h7h8h9h:;h<,h?hBhD,hFhHhJ,hKh_OhQ,hShVh^.......P## #...[ ..........##.#)##.## h:_................P# # ....)............## ##### ................ #...# ............ ###..# ...........# #..†## ...........# ###.# ..........@## ####..# 402.0)hu_............# #P...## ...........###..### h_q÷÷.÷..)..........#...## ÷.÷.................# ............## ^...........P# !...[........P###### h+`9...............# hihj,1.2 (13h&rht# _Found a whip.hD_h*,hhh,hhh,hqh h,hhhZhhfhh ,hEhh,hhBhO,hT h#"h#h$hQ%h(h+h,h#.h0hChpChGBh:Hh\J,hMh~VXhZXhIZhxZh@[hb\h0_,hah+che,h ghjihkh lhmhosh;uhmuh$vhxhz,h |h+h,hhhXhŧ,hhhڲ,hhĶh,hOhh,hhhh ,hphh,hhh,hyhhhh,h,h5h{h,hhh,hh2e.hhh2 ,ho h h,hhhHhshyh[hl,hhh,hh#h&,h(h)h*h+h+h,h-,h/.h/h0,h 3nh4h76,h6h8h9,h]:h;h>>,h?hAh~D,hEhIhL,hLhMhN,hPOhOhQ,h^QhRhlS,hShNThT,hUhVhV,h*Wh@XhX,hfhohqhqhshKvhyhyh}{h~hhhDhمhh͈h:hh,hyhh],hhh,hch|h,hh̥hh2hhh,hhhh$hhhb,h@h^h,hhCh,hhhf,hhhD,hhhm ,h hd h h h h Bh h hj ,hW h( 1 ### ### ### ##.# #.## ##.###...h)  ###.# #........  #### #####...## ####....?...  ###.P###P.#.....# ##.#......... ####.###............................327.2 (86h?) ...........<.....[................ ........h, f....).........................................#^................##...............#:#..##...#h 4 h6 T _Key pressed, stopping explore.hS hS hU hŋ  _h h߫ h h) h ,h hK h ,hҺ h h ,hi h h ,h h h h h! h h h% h h h h: h h h h h h h5 hk h hP hR h h hL h ,h h h h h* h h ,h/ h h h hO h h h1 hC h` h ,hp h h' ,h hW h1 ha h{ h" h# h$ h% h& hw( h( h) h+ h- ,h. h2 hm4 ,h5 hb7 hU: ,hs; h#= h> ,h? hZB hC hC hD h#F hG ,h~H h~ nh h h h h h ,h h h ,hs hL h ,h h hg ,h h; h ,h h h ,hB hb h] ,h h h ,ho hT# h% ,ho& h&, h- h . h. h5 hw7 ,h>8 h> h? h@ h@ h%F hG hG hH h8N h P Bh`U hW Bh\ h`^ ,h^ hAd he ,hf hk hl hl hm hr ht ht hu hz h-| ,h4} h h ,h h( hό h h h h Bh # #....#######..# #...........). # ##....# #..###.#........... ###.....# #....##.#.......... #P#.....### #.######........ ..........# ##.# ###......... #.P#.#...## #..# #....... ######....####..# #.. ##....#.#..## #. hv F##..)..#..@## #.....÷÷.÷90.2 (63 ##....##...## #......÷.÷  ### #.#..## #. # #.## ###...##PP..###. ###..## #....####........h ## ##.### ##.......÷...... ...# #.P# ##...#...  .hB b#....## #..## ###.#...  ## ##...# ###.#....... h hg h T _Key pressed, stopping explore.h 3h h h h5 $ _h ,h ,ho h% h ,h h] h ,h h# hM Bhl h ,h! h h h h h" h $ ,hQ$ hj( h) ,h* hU. h0 ,h]1 h4 h7 hd7 hG8 h< h> ,h? h}B hD ,hHF hEI hK ,hL hO hQ ,h h: ,h h} h= ,h h hh ,h hv hg ,hN h^ h ,h h h ,h hy h h hG hl h ,h hy hI ,h hy h h h h h( ,h h[ hF ,h/ h h ,h} h R  There is a stone staircase leading down here.h 5 _h h h] ,h h h ,hs h& h ,h h hm! ,hp" h# hf% ,h+& h^ .#............## #....#.....#......# ## .....###...#÷.## ## ....P# #...#...# ##...#P#### #...#.>## ##....### ....####...#..## #.##....## # .....%.....#...# ##.#..### # #........#### ##...# ###.P...####...#@P# ###..### 443.2 (5#P##P## #P.....## #P..## ### ##....P# ##..###  ##...## ##.#.# ##..### ##..## #.....# #....### #.....## ####...## ##P##..####b 9;49m ##..P# #####..#.# ##..## _Done exploring.hC3h~Dh.....>....0.0)h).h)q _Done exploring.hº3hvhhhhAhE _Done exploring.h4 h4 h5 hpc 4hFh  h%i ?_Done exploring.hj Ih 4h hS E _Done exploring.hhʽ[Inventory: 37/52 slots hBHand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} h3 K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing nethl - 11 darts of disjunction  p - 63 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  hFI - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  b - a throwing net  l - 11 darts of disjunction  p - 63 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) h L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)26%hC zd - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.9) is reached at skill level 14.  Your skill: 11.7; use (s) to set 14.0 as a target for Axes. h  At 100% training you would reach 14.0 in about 0.5 XLs.  Current attack delay: 1.0. Damage rating: 33 (Base [7 + 5 (Hvy)] x 132% (Str) x 143% (Skill) + 11 (Ench + Slay)). Heavy: It deals dramatically more damage, but attacks with it are much slower. rC+: It protects you from cold. Str+2: It affects your strength (+2). If you switch to wielding this weapon: Your EV would increase by 0.2 (14.7 -> 14.9). h0 This weapon falls into the 'Axes' category. It hits all enemies adjacent to the (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hi h.#............###.... fallout330 the Carver ##.....#......###.... Minotaur of Trog *****. .....###...#÷.####..... Health: 106/106 ======================== ....P# #...#...###...#P# Magic: 11/11 ======================== ...### #...#.>## #####....### AC: 18Str: 25 ....####...#..## #.##....## # EV: 14Int: 8 .....%.....#...# ##.#..### # SH: 0Dex: 12 #..........#...#### ##...#XL: 12 Next: 59% Place: Lair:2 ###.P...####...#@P# ###..###Noise: ---------  Time: 10443.2 (0.0)#P##P## #P.....## #P..##d)hq +7 hand axe of the Sneaky Stars {heavy,###### ##....P# ##..###Throw: 63 stones##...## ##.#.###..### ##..###.....# #....####.....## ####...####P##..#### ##..P######..#.# ##..## _Done exploring. _Done exploring. _Done exploring.  You unwield the +11 Singing Sword {sonic wave}.  The Singing Sword sighs.You feel stronger.hn4.2 (1  You unwield the +11 Singing Sword {sonic wave}.  The Singing Sword sighs.  You feel stronger. _d - the +7 hand axe of the Sneaky Stars (weapon) {heavy, rC+ Str+2}h*## # .....###...#÷.####.P# #...#...##...#P###>######....##.####...#..h2V.##....## .%.....#...#.#..### #..........#...#### ##...# ##.P...####...#.P# ###..##  #P##P## #P....@## #P..## ##### ##....P# ##..### h##...## ##.#. ##..### ##..##.....# #....##### ####...###P##..#### ##..P #####..#.# ##..## ##...## ##..##hh#hj$&5hH,h.hs .##.....#......# ##.###...#÷.## ##.P# #...#...# ##...#P.### #...#.>## #####.....####...#..## #.##....## .%.....#...# ##.#..### #hr.#...#### ##...#  ###.P...####...#.P# ###..### #P##P## #P...@.## #P..## ###### ##....P# ##..### ##...## ##.#.# ##..### ##..## #.....# #....### #.....## ####...## ##P##..#### ##..P# #####..#.# ##..##  ##...## ##..## hh&6h]h?3.##.....#......# ##.###...#÷.## ##h3.P# #...#...# ##...#.### #...#.>## #####.....####...#..## #.##....##.%.....#...# ##.#..####h4.#...#### ##...# ###.P...####...#.P# ###..### #P##P## #P..@..## #P..## ###### ##....P# ##..### ##...## ##.#.# he4Y ##..### ##..##  #.....# #....### #.....## ####...##h4 ##P##..#### ##..P# #####..#.# ##..## ##...## ##..h<hB&7hDh_Fh, .##.....#......# ##.###...#÷.## ##.P# #...#...# ##....### #...#.>## #####.....####...#..## #.##.....%.....#...# ##.#..####.#...#### ##...# ###.P...####...#.P# ###..###h  #P##P## #P.@...## #P..## ###### ##....P# ##..### ##...## ##.#.#  ##..### ##..## #.....# #....### #.....## ####...## ##P##..#### ##..P# #####..#.# ##.. ##...## ##..h h3 &8h h h *M#..# ##.....#......#  ##.###...#÷.# ##.P.. ##### >######....#####.##.... ........%h  ##.#..### ####..........#...#### ##...###.P...####.@.#.P# ###..###P##P## #P.....## #P..## ###### ##....P# ##..####...## ##.#.#####..h h! &9h7 hk hM.###÷.....###........## ##.....#......#  ##.###...#÷.# ##.P.. ##### >######....#####.##.... ........% ##.#..### ####..........#.@.#### ##...###.P...####...#.P# ###..###hhsP##P## #P.....## #P..## ###### ##....P# ##..###P##..hhC'50h'hhKM.###........###÷.....###........## ##.....#......#  ##.###...#÷.# ##.P.. ##### >######....#####.##.... ........% ##.#..### ####..........#...#### ##...###.P...####...#.P# ###..####P##P## #P.....## #P..###....hh&1hLhShH/.M##...#..###.............###÷.....###........## ##.....#......#  ##.###...#÷.## ##.P.. ##### >######....######.##.... ........% ##.#..### h0C####..........#...#### ##...###.P...####...#.P# ###..####...hM9h9&2hBhDhM.#........######. ##...##.....#..###.............###h.÷.....###........## ##.....#......#  ##.###...#÷.## ##.P..# ##### ####....######hK.##.... ........%# ##.#..### ####..........#...#### ##...###....P##..#h]h=&3hhc _There is a stone staircase leading down here.h)a4h ihpC4 _hhK ...#..P..###...  ........  ..........>....  ...............  ...............  ....##P.........  .....P.....#.... 3 ........@........  ...........##....  ....#......# ...  ...........#.... ...##........... ....#.....#..... ..~.~...#..##.....~~~~~~~...........~#.#~..........hhh9;-5.7 (2.5hChG} _You climb downwards. _There is a stone staircase leading up here.hhhNe...#..P..###...>.........F....##P..............P.....#..< .##.... ....#......# ... ......##.........#.....#..... F   cane toad (asleep)..~.~...#..##.....~~~~~~~.  0.0  A cane toad comes into view. .  The cane toad croaks.h4==6.7 (1hEh|6 _The cane toad moves out of view.h h h@ h ~...#..P..###.... ...>............F.....##P.............P.....#.....P.<.#.##.....#......# ...#....#....#......#.....#..... F   cane toad..~.~...#..##.....~~~~~~~......... 0h{ F.--7.7 (1h; h^ ...#..P..###.... ... .>...... ..... .....F... ....##P........... .....P.....#.....P .<.# .##..... ....#......# ...# ....#....# ...##.....hL_ ....#.....#..... ..~.~...#..##.... .~~~~~~~.........  ..~#.#~.hchdh3tMF..htA--8hh hO @ ...#..P..###.... . .>...... ... ....F..... ....##P........... .....P.....#.....P ..# .##..... ....#......# ...# ...#....# ...##..... ....#.....#..... ..~.~...#..##.... .~~~~~~~.........  ..~#.#~.h#Q ha LF.hc &9hˆ h a _There is a stone staircase leading up here.hS#.#.## ... #..P..###.... ...>... ..........F...##P...........P..@..#.....P<........#...........##.....# ......#....##.... ....#.....#.....~.~...#..##...~~~~~~~hGR.Fh.60 _hbEhUO ..... h W#.#.## ... #..P..###.... .>.. .............##P.@.F.......P.....#.....P<........#...........##......## .....h]W #....#..#... ....#.....#....~.~...#..##hbhmDF.h+n&1h]vhxhj=2 _You closely miss the cane toad. The cane toad barely misses you.h 6  You slice the cane toad!!  The cane toad is heavily wounded.The cane toad barely misses you. The cane toad closely misses you.h% /==3h h J _You furiously retaliate! You headbutt the cane toad!h }  You slice the cane toad!!  You kill the cane toad!h) G†h>3 >62-4.8 (1.1hlB m _Trog accepts your kill.h>7.. ..... ....##.#.## ....#..P..###.... . .>...... . . ....##P..@. h!8.....P.....#.....P .<........# .##........#......# ...#....#....#...##....... hChDV---50h0Thl\v _You see here a cane toad corpse.h.. ..... .....##.#.## ....#...#..P..###.. .>...... . . ....##P..† .....P.....#.....P .<........# .##.........#......# ...#.....#....#...##...........#....#.....#..... ht#h$H--6 _hi.h.1hhbhhX,hh h!hYBhhH*7...##.#.## ....#.....#..P..###.................................>........:...hR+............##P..†.......P.....#.....PP ........<....@...## 8.8 (2...........##.....# ....#......#....## ...........#....#...##......h+8..#....#.....#........~.~...#..##.......~~~~~~~..............~#.#~..........h7h8+9.8 (3hUChGS _Found a book of Displacement.h_hhvhh,hC,hhehK,h-h2h,hch<hhhhIhp h hqhh1,hhhh2hhA h#,h%h*h/Bh0hP5,h6h9hd=,h1?hAhEhEhgGhJh{N,hPhThWhWh{Yh/\h?`,hahehhh,ihjhmmh=qhqh!th{Bh{g _p - 65 stones (gained 2)h͆3hhȋh|,h^hh,hhhk,h,h ,hhxh,h!h>hϻhhwh h,hhh,hhhhhnhh,h1hh,hhhhdhhh,hhhw,hh& h,hhYh5,hhh,h hR#h'',h(h=+h.,h 0h2h%6,h7h!:h=,h@?hDAhEBhKBhKhNh9QhR,hThW,hXhZh_Bhahd,hehjhnhdnhoh{rh;uhuh|vh)yh{,hN}hhق,hhɇh,hhhhΑhĒh hhhhhҞhhhXh@   ... ...   ..[ ..#   .. ..#   ..#.#   .. P#..   ... ..#  hį##.........####.#  ##.....#..#..##.@#  524.8 (55.0) ###...##  ..................#  5 .>..:......##  hx..................#  ..................#    .................##  h  .#.....PP....##..##  h;  .......##.#.P#....#   h8B5.8 (56hh h3_Found a robe.h h h h hx ,h h h ,h h h" h{ h~ h h ,h ,h! h h ,h h! h2 hg h[ h hX h h ,h hy h ,h h hm h: h h h_$ h$ h:& h) h8  #.# .P ##..## ..### #..P.P###.#. ...........# ...........# ..........##  ...).......#  #.P #@#..# 38.8 (13 ...####...#  h9 #.........#  #....[#..##  #.....#..#  #......#.##  ......P#..##  #........#.#  ##.........####.### h$J hJ ,9.8 (14hU hY % _Found a dagger.hyL 3hL h%U 0.0)...........#.hU .hY he hnf T _Key pressed, stopping explore.hu hu hx h/~ hB h : _hÇ h ,h h h\ ,h_ h h ,hF h h ,hu hL h ,hT h h6 ,h h? hR ,h6 h h ,h# h h h ,h h<& ,h' hn3 q _f - 2 potions of curing (gained 1)h98 h8 h: hE hK hO ,h6X h#] ,h}] h` hge ,hg hGn h!s hs hIu h>  ...................##  ............).......#  .........##.P.##.#..#  P####........####...# ### ##....##.........# hɀ  #.....##....[#..## <..##.....#.....#..# ...#....##......#.## ......'@..........P#..##60.8 (21.0).....#P.....#........#.#.. ..... ##.........####.###h ...##.#.###.....#..#..##..#...#..P..###..............##h ...........................#..........>........:......## hC \ ..................# hh a ...........................# _You open the door.h  h$ S_Found a stone staircase leading up.h hb h hT hP h( : _h @  There is an open door here.h 5 _hd h h hC h hS' h: [ ............)..... .........##.P.##.# P####........####.. #####.##....##.......hP; 4Y. #.....#.....##....[#.!.P#..<..##.....#.....#.h; ........#....##......###......'.....P#.@.#P.....#.......h< ...#......##.........### ...##.#.###.....#..#..##. ...#..P..###.............hH< k ...................h{<  ..........>........:..... Y   yak (asleep) ...................h< V ..................h< } ....##P..†..hI : 3.8 (3.0)  hI A yak comes into view.Found a potion of curing.hJ hY Y.YYY 2 yaks (1 wandering)The yak bellows!h[ 4==4.8 (4h=g hl V _A yak comes into view.hDc....)..............##.P.##.# P##....####Y #####.##........ #.....#.....##....[!YP#..<..##.....#.........#....##........##...@..'...........P# ...P.....#.........#......##.........#####.#.###.....#..#..##.#..P..###.....   yak........>:. .........h ghhhs.Y.YY 2 yaks (1 wandering)ht4--5.8 (1h~hhp ....)..............##.P.##.# P##....####. #####.##..Y. #.....#.....##....[!.P#..<..##.....#...Y.#....##......##......'...........P# ...P.....#.........#......##.........####..##.#.###.....#..#..##.#..P..###....   yak....................>:hr h1t h} .Y.YY 2 yaks (1 wandering)h~ "--h~ 6h h h    .) .##.P.##. P####.####h R . #####.##....##... #.....#.....##....[#.Y.P#..<..##.....#.....#.Y..@...#....##.......##......'.Ph  ..#P.....# ...#......##. ...##.#.###.....#..#..## ...#..P..###... ............... ..........>.:h2  h h N  The yak bellows! You hear an angry growl.h] h hɵ -Y!FY..YYY 3 yaks (1 wandering)F   bullfrog (wandering)h /==7h h  h _A bullfrog comes into view. A yak comes into view.h   .) .##.P.## P####.. . #####.##....##... #.....#.....##....[.Y!FP#..<..##.....#......Y..Y@....#....##.##......'.. ...#P.....# ...#......##....##.#.###.....#..#..h...#..P..###..........h   black bear (wandering) ..........>.:F   bullfrog (wandering) ho  A black bear comes into view.h,h5  The yak bellows!hi.Y..YFh.YhUFh8 _The yak barely misses you.hu  You slash the yak! Your headbutt misses the yak.hxh hhM !YP#F.Y.hThe yak is moderately wounded.hh>-9.9 (1.1hh?"P _The yak barely misses you.hv&  hXwYou hit the yak but do no damage.The yak is moderately wounded.You slash the bullfrog! The bullfrog barely misses you.h The yak is moderately wounded.  You slash the bullfrog! The bullfrog barely misses you.  You furiously retaliate! You headbutt the bullfrog!  The bullfrog barely misses you. You furiously retaliate!  You headbutt the bullfrog!  You kill the bullfrog!hͅhh҈%  hATrog accepts your kill.h&j.P#YY.hh4.h_2--71.0hQh;( _The yak gores you.hITrog accepts your kill. _The yak gores you.slash the yak! You headbutt the yak.  The yak is severely wounded.You slash the yak! The yak closely misses you. You furiously retaliate!  You headbutt the yak! The yak completely misses you. You furiously retaliate!hh`.Y.hhN0=2.1h_h+ _You headbutt the yak.h q  You slice the yak!!  You kill the yak!hx  h  Trog accepts your kill.You slash the yak! The yak gores you. The yak is very cold.  You kill the yak!h †.h.   yakh s99/106 --530h h W _Trog accepts your kill.h96 WThe black bear bites you but does no damage.  The black bear is very cold.he black bear is severely wounded.The black bear claws you but does no damage.  The black bear is very cold.  You kill the black bear!h@ Y† hG j100/106-6=4hQ hT  hT I_Trog accepts your kill.htK  You hit the yak.  The yak is almost dead.hL6--5.2 (1.1hUhZ _The yak barely misses you. You furiously retaliate! You headbutt the yak!h*bp  You slash the yak!  You kill the yak!h/oe.hwe57--60hhsW _Trog accepts your kill.hD!  . .).. .##.P.... P####.#... #####.##....##.. #.....#.....##....#..!.P#†.<..##.....#P......@.....#....##+....##†.....'#...........#P.....## ...#......##.. ....##.#.###.....#..#.. ....#..P..### ........... ..........>.: h>QhQ61-7h>Yh\h9E .... ... .)... .##.P... P####.#.... #####.##....###.....##.....#.....###..!.P#†.<..##.....##P......#....##.+....##†.....' #...........#P.....# #....#......##.#.....##.#.###.....#..##.....#..P..###. ........... ..........>.: hLhN@-8hXh[hxQ 3hS hX h\ a2=hb Bhe ,hYg hm k3=hto hq ,hr h x ,hly hm} ;4h~ h_ ,h˄ hk ;5h h ,h h ,h h h K6=h h 1 _HP restored.hd 3h h h ,hX h h ,hͱ hv O=hù h q _f - 3 potions of curing (gained 1)h h h h h? ,h] h h P ###...# #.##... ##### #.....###.#....##.#P####.....##..Ph j..........................................................................................)...........[....#.P...# P####.....h 968.0)###....######.##....##h9 6..##.....##h^ #....P#†.<..##.....# #P............#....##.....+....##†.....'h ... #...........#P.....#.. #....#......##.h 5#.....##.#.###.....#..#h h3 ,7.2 (19h h - _Found a leather armour.hh]hBhh,hhOhC,h)h h,hh>h&h'h*,hY+h.h1,hi2h3h6,h8ho;h* .. . ##. .. #..##.....  ... #...#....##  ....#...##....#  #...P# ... ...##...##...# .. .#...# ###600)..##..#.#...######  #..#.#....##.#P## .......................................... ................ ...................... ..................[...............#.#P###8.2 (11h* _Found a short sword.h2h@3h5h;h/@h@hVE,hS.. ##..... #..##..... ...##...#....## .....#...##....#. ..........#...P#. ....##...##...# ..........#...# # )..##..#.#...###### # #.@#.#....##.#P#......................h}T ......................................................[F   blink frog (wandering)..............#.#P##F...#######....######. #.....##.....hY 9.2 (1.0)  A blink frog comes into view.hetFF.hXf,10.2 (2h$mh.q, _The blink frog blinks!h .. ##.. ... #..##.....  ...##...#  .....#...##....#  .......... hw ....##...##...#  ..........#...#  )..##..#  #.@# ............... ............... ............... hF.............. ....................[ ............... ......#######..h]K  .. ##.. ... #..##.....  ...##...#  .....#...##....#  .......... hL ....##...##...#  ..........#...#  )..##..#  #.@# ............... ............... ............... F.............. ....................[ ............... ......#######..h8UhUh]haa _A blink frog is nearby!hW> .. ##.. ... #..##.....  ...##...#  .....#...##....#  ..........  ....##...##...#  ..........#...#  )..##..#  #.@#h  ............... ............... ............... F.............. ....................[ ............... ......#######..hK .. ##.. ... #..##.....  ...##...#  .....#...##....#  ..........  ....##...##...#  ..........#...#  )..##..#  #.@# ............... ............... ............... F.............. ....................[ ............... ......#######..h?ShShs\h`a _A blink frog is nearby!h/ u .. ##.. ... #..##.....  ...##...# h  .....#...##....#  ..........  ....##...##...#  ..........#...#  )..##..#  #.@# ............... ............... hj ............... F.............. ....................[ ............... ......#######..h 1 .. ##.. ... #..##.....  ...##...#hC   .....#...##....#  ..........h   ....##...##...#  ..........#...#  h o)..##..#  h #.@# ............... h ............... ............... F..............h^ p ....................[ h ............... ......#######..h h{ h h% a _A blink frog is nearby!h$ . #..##.....##...#....##.....#...##..........#...P##...##...#  ...........#..)..##..#.#...######.....#..#.#....##.#P###h v.......@................F.[#.#P#########....######.#. #.....#....P#†.<h h TF.h 21.2 (1 _h# h) h##...#....##.....#...##................#...P.....##...##...#  ...........#...#h.)..##..#.#...######...#..#.#....##.#P###...................F.[#.#P#########....######.#. #.....##....##.####....P#†.<P.........h,hQF.h& &2hhh]fZ ...##...#....###......#...##....# #...........#...P# #.....##...##...#.........#...# #..)..##..#.#...###### #.....#..#.#....##.#P.F.[.#.#P.#....######.#. #.....##.##.### ##....P#†.< #P.F3h ...##...#....## #......#...##....# #...........#...P##.....##...##...##............#...# #..)..##..#.#...#######.....#..#.#....##.#P.F#h.[#.#.#P#.#.....#.# #.....###.##.###. ##....P#†.< #Ph< _A blink frog is nearby! _is nearby!  The blink frog misses you. You furiously retaliate!  You headbutt the blink frog! The blink frog hits you! hN The blink frog is very cold. The blink frog seems to slow down.  The blink frog is heavily wounded.h§F (slow)h=97/106 ---h(==4h9h, _The blink frog blinks!hj M ...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #............#...# #..)..##..#.#...#######.....#..#.#....##.#P.@..#.[hk  #.F.#.# #.#....#......#.# #.....##.#.##.###. ##....P#†. #Phv h.w /--5h> h h^  ...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #h3_ (......#...# #..)..##..#.#....###.....#..#.#....##.#P...#.. #.F.#. #h_ .#.... #......#.# #.....## .#.##.###. ##....P#† #Phc hl MF.hl "--h/m 6hu hx h;M ...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #......#...# #..)..##..#.#...#.###.....#..#.#....##.#..ß.#hMZ>. #.F.#. #.#.... #......#.# #.....## .#.##.###. ##....P# #PhS,h'] .F  wandering)Fh]RFound a stone staircase leading down. The blink frog blinks!hW^`8=--7h`ehi] _A blink frog comes into view.hI...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #......#...# #..)..##..#.#...##.###.....#..#.#....##.#P.....ß.hJE...#.>. #.#.. #.#....##F.....#.# #.....##..#.##.###. ##....P#†#P.hLhfMhXFFFF 2 blink frogs.hX&8h@`hbh"...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #......#...# #..)..##..#.#...##.###.....#..#.#....##.#P#.....ß.F....#.[>. #.#.#. #F......#....##......#.# #.....##..#.##.###. ##....P#†.#P.hfhqhMh`F.F.h&9hDh6h=...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #............#...# #..)..##..#.#...###### #.###.....#..#.#....##.#P#....F.ß....#..F.[.>. #.#.#P. #.#....##......#.# #.....##..#.##.###. ##....P#†.<#P.hhhh..F.....Fh2_9=20hh, _The blink frog blinks!h-L ...##...#....## #......#...##....# #...........#...P# ##.....##...##...# #............#...# #..)..##..#.#...###### #.###.....#..#.#....##.#P#....ß....#...F.....F.[.>. #.#.#P#. #.#....##......#.# #.....##..#.##.###. ##....P#†.<.#P.hL hO hP hZ FF.§....§hZ &1hb he / _The blink frog blinks! x2hS ...##...#....## #......#...##....# .#...........#...P# .##.....##...##...# #............#...# ##..)..##..#.#...###### ##.###....F#..#.#....##.#P#.....F........ß....#....§....§.[.>. #.#.#P#. #.#....######. F   blink frog#......#.# #.....##..#.##.###. ##....P#†.<.#P.h h .§.FF.F 2 blink frogsh+ &2h h , _The blink frog blinks!hN#......#...##................#...P##.....##...##...#  ............#...# #..)..##..#.#...#######.###.....#..#.#....##.#P###..........§..................F...........ßF...#..§[>. .#.#P##. #######....######.h #......#.# #.....##.....#.##.###. ##....P#†.< .. #P.............+....##†hhh§F§.   blink frogh@4100/1063hhv/ _The blink frog blinks! x2hv.....#...P##.....##...##...#  ............#..# #..)..##..#.#...#######.###.....#..#.#....##.#P###..........§..................§.........F...........ß§...#.[>. #.#P##. hO,#######....######. #......#.# #.....##.....#.##.###. ##....P#†.< ... #P........... ....+....##†#.......hqhh]...Fhb&4h+hhXJ  _The blink frog blinks! x2  You completely miss the blink frog. Your headbutt misses the blink frog.  The blink frog is heavily wounded.  hits you! The blink frog is very cold.  seems to slow down.  The blink frog is severely wounded.hS F.@. (slow)h1T k92/106 --==5.4 (1.2hZ h^ , _The blink frog blinks!hL#.#...P# .##.....##...##...# .#............#...# ##..F..##..#.#...###### #.#.###.....#..#.#....##.#P####......ß.....#.[.>. #.#.#P#. #.#....######.##......#.# #.....##.....#.#.##.###. ##....P#†.<..#... #P... ....+....##†.....#.#hhrP)Fh(5--60hbhh2#.#...P# .##.....##...##...# .#............#...# ##..)..##..#.#...###### #.#.###...F.#..#.#....##.#P####......ß......#.h[.>. #.#.#P#. #.#....######.##......#.# #.....##.....#..#.##.###. ##....P#†.<..#... #P....#.. ....+....##†.....'....#.#Phh§Fh6A--7hht, _The blink frog blinks!h [ #.#...P#  ##.....##...##...#  #............#...#  #..)..##..#.#...###### # #.###...§.#..#.#....##.#P####  .. F ß.F. ...#.[ >. #.#.#P . #.h[$#....######. #......#.# #.....##.....# .#.##.###. ##....P#†.<..F 2 blink frogs (1 slow) ... #P.... .. ....+....##†..... ....#.#hu]h^h _hf|...F...FhHg_3=-8hlh|oh˻  You miss the blink frog.The blink frog is severely wounded.h: §h]   blink frog (slow)The blink frog blinks! The blink frog hits you. The blink frog is very cold.hO689-hz.=9.5 (1.1hh= hphP_The blink frog is almost dead.h2  You closely miss the blink frog.The blink frog is almost dead.h9 O  The blink frog is no longer moving slowly.h? FF 2 blink frogs90-300hsF hI P _The blink frog misses you.h ~  You slash the blink frog!  You kill the blink frog!h h .F.....   blink frogh591.6 (1.1hY hWW _Trog accepts your kill.hU #.#...P#  ##.....##...##...#  #............#...# h #..)..##..#.#...###### # #.###.....#..#.#....##.#P####  ....F  ß.h ...#.[ >. #.#.#P . #hA.#....######.h} #......#.# #.....##..... .#.##.###. ##....P#†.<.. ...h@ #P .. ....+....##† ....#.hh$P.Fh%,20h*h -W _The blink frog barely misses you.h" #.#...P#  ##.....##...##...# #............#...#  #..)..##..#.#...######  #.###.....#..#.#....##.#P  .. hX#A.F ß. ...#.[ >. #.#.#P . #.#....###### #......#.# #.....## .#.##.###. ##....P#†.< ... #Ph# .. ....+....##† ....#hb0  The blink frog hits you. The blink frog is very cold.h1h413hW>hAe _The blink frog is moderately wounded.h#...##.... #...........#...P##.....##...##..hF#............#...#  #..)..##..#.#...###### #.###.....#..#.#....##.#P###.....hFß..........[..h>.............#.#P. #.......#######....######h#......#.# #.....##....#.##.###. ##....P#†.<h... #P.........+....##†hhN§Fh&.-4hh h&_The blink frog blinks!h #......#...##....# .#...........#...P# .##.....##...##...# #............#...# #h #..)..##..#.#...###### ##.###.....#..#.#....##.#P#......ß......#.[.>. #.F.#.#P#. #.h #....######.#......#.# #.....##..#.##.###. ##....P#†.<.... #P... ....+....##†.h h h NF.h @-5hS h hP  You closely miss the blink frog.The blink frog is moderately wounded.The blink frog barely misses you. You furiously retaliate!hA61=6hhs%2 _You headbutt the blink frog.h(slow)You headbutt the blink frog, but do no damage.The blink frog is heavily wounded.  The blink frog hits you! The blink frog is very cold.  The blink frog seems to slow down.  The blink frog is heavily wounded.h684-h7h h6 P _The blink frog misses you.hvm  You slash the blink frog!  The blink frog is almost dead.hZnc5-=8.8 (1.2huhBy[ _The blink frog completely misses you.h  You closely miss the blink frog. You headbutt the blink frog.  You kill the blink frog!h; f.h =70-90h h W _Trog accepts your kill.h1  .....#...P##.....##...##...#  ............#..# #..)..##..#.#...#######.###.....#..#.#....##.#P###...............................ß...#.[>. #.#P##.......#........... hs h P--40h{ hH h= ###...##...#  ............#.# #..)..##..#######.###.....#..#.#....##.#P###...............................ß....#[>. #.#P##. #######....######.h.###.... #....#...... hh76-h 1hhCht{3h }h,hhhhh;7h~h,hh;8hnhr,hhՙhhha9=hha,hth>BhhݩhO90=hzhѭhh.hh=%1hh*hihϷhhhvhh0%2h!h0hchjhI,hRhhK3=huh,hchph?4=hhlh6,hrhjhhhh %5hUh5,h1h ,hthh6hh,hZh8,huh hN%7hh,hhhhD8=h,h,hh ,h h k9=h h,hh,hhh+100/106hh9,hh Q1h,hh ,hS h!a2=h!h#,h%h&,h'h)hN)U3=h*h+h+h{,ho/;4h/h1,h2hD5hi5h6h8h9%5h9h<h<h=h)?h?h?h|BhBK6=hDh~HhJ,hKh+Nh:Oh_OhOhPhoR,hRhUh^c.............................................................................. ß........................... ...#........[h _ >. #...................#.#P# . #.......#######....###### #......#.## #.....## .#.##.###@# ##....P#†.< ##...##P.......... h1_##..#... #....+....##†.. # ..... ....#.....hQ_: +.F.ß.. ..#.#....#...#...... ###.....##.#.# F   skyshark (asleep)...### #.....#..Phq_FF 2 blink frogs (asleep).#FF .. .......h_!hi 98.8 (57.0)  A skyshark and 2 blink frogs come into view.The blink frog croaks. You hear a trumpeting!h=jhkhBlhlh}w1F.FFF   blink frog..h8xB===h]x9.8 (58h~hN _The blink frog blinks! The blink frog moves out of view.h ........... ........... ß.......... ...#.........[ >. #........ . #....... h#.##  #@# †.< #......#...# #..#... #....+ # ..F.. ....# +...ß.. ..#.#hZ #..F... ###.. ....### #.. .#.. h4 ........... ........... ß.......... ha...#.........[ >. #........ . #....... hR#.##  hذ#@# †.< #......#...# h#..#... #....+ h.# ..F.. ....# +...ß.. ..#.#hA #..F... ###.. hco....### #.. hP.#.. hh<hhbd _There are monsters nearby!hIv; ........... hvM........... ß.......... ...#.........[ hv>. #........ hv4. #....... #.##  h w2#@# †.< h*w2#......#...# #..#... #....+ hKw^# ..F.. ....# +...ß.. ..#.#hkwF #..F... ###.. hw7....### #.. .#.. hwhB  ........... ........... ß.......... ...#.........[ >. #........ . #....... #.##  #@# †.< #......#...# #..#... #....+h # ..F.. ....# +...ß.. ..#.# #..F... ###.. ....### #.. .#.. h4hD&h)d _There are monsters nearby!h ........... ........... ß.......... ...#.........[ >. #........ . #....... #.##  #@# †.<hQ( #......#...# #..#... #....+ # ..F.. ....# +...ß.. ..#.# #..F... ###.. ....### #.. .#.. h5x  ........... ........... ß.......... ...#.........[ >. #........ . #....... #.##  #@# †.< #......#...# #..#... #....+ hx # ..F.. ....# +...ß.. ..#.# #..F... ###.. ....### #.. .#.. h hm h hD d _There are monsters nearby!h<  .......... ß......... ...#......[ >. #........#.#P . #.......#######....#### ..#.## #.....##... .#.##.###.# ##....P#†.< #.....@#...##P........ #..#....#....+....##† #...F........#...... +...ß......#.#....# #..F....).###.....##.#.....###..P# #.....#..P.#.#.. ..............#.... #....hoDF.hJF...hx<--700.8 (1.0)h> _Found a broad axe.h  You completely miss the skyshark. The skyshark closely misses you.hIUF.hV=-1.9 (1.1hh _The skyshark barely misses you. The skyshark completely misses you.h=}  You barely miss the skyshark. You headbutt the skyshark.h#A?  You barely miss the skyshark. You headbutt the skyshark.  The skyshark is lightly wounded.  The skyshark bites you.  The skyshark tastes blood and grows stronger!  The skyshark is very cold.  The skyshark is lightly wounded.hOzF.(strong)hyPZ4-20hlVhY _The skyshark closely misses you. The skyshark barely misses you.h* _The skyshark closely misses you. The skyshark barely misses you.You slash the skyshark!  The skyshark is moderately wounded.  You closely miss the blink frog. The skyshark bites you.enters a blood-rage! The skyshark is very cold.  The skyshark is moderately wounded.h  The skyshark closely misses you. The skyshark misses you.The blink frog hits you. The blink frog is very cold.  The blink frog is lightly wounded.hFFF  berserk)F 2 blink frogsh0G97/106 ---hZ.=4.0 (1.1hh  _The skyshark barely misses you. x2; The skyshark misses you.htYou barely miss the skyshark.  You slash the blink frog! The blink frog hits you! The blink frog is very cold.seems to slow down.  The blink frog is heavily wounded.  closely misses you. You furiously retaliate!h The blink frog is heavily wounded.The skyshark closely misses you. You furiously retaliate!headbutt the skyshark. The skyshark barely misses you. x2hits you. The blink frog is very cold.  The blink frog seems to slow down.  The blink frog is severely wounded.hF§F.(1 slow)hD83-----h!5.1hhV!, _The blink frog blinks!h} 6misses you.  The skyshark tail-slaps you but does no damage.skyshark  The skyshark is heavily wounded.  The skyshark tail-slaps you but does no damage.  The skyshark is very cold.h h The skyshark is heavily wounded.biteThe skyshark seems to slow down.. The skyshark is very cold.  The skyshark is heavily wounded.h .FF., slow)h| S0---6h 0h7 hp N _The skyshark misses you.hVbYou headbutt the blink frog! The skyshark bites you!!  The skyshark is severely wounded.The skyshark barely misses you.  The skyshark tail-slaps you but does no damage.  The skyshark is very cold. The skyshark seems to slow down.hb .F@# The skyshark is severely wounded.hb`58-----=hb7.3 (1.2hkho, _You hear a trumpeting!h G  You slice the blink frog!!  h\ 8You kill the blink frog!h  Trog accepts your kill.You slice the blink frog!!  You kill the blink frog!h?5.†   The skyshark is almost dead.The skyshark tail-slaps you but does no damage.  The skyshark is very cold. The skyshark seems to slow down.he skyshark is almost dead.The skyshark tail-slaps you but does no damage.  The skyshark is very cold.hO` Fenc-----480 _The skyshark is almost dead. _Your Long Blades skill increases to level 15!hÏß...#[>. #.#.#P. #.......#######....##### #......#.## # #.....#.##.###.#.####....P#†.< #......#...##P.........#..#.F@.#....+....##†..........#.......+...ß......#.#....#h$#.......).###.....##.#.....###..P# ..P#.#.. ................... #.... ... .[... hˤM_Your Long Blades skill increases to level 15!Found a leather armour. The skyshark bites you!! The skyshark is very cold.  You kill the skyshark!hy†hȵ*41/107----89hh _Trog accepts your kill. _You see here a blink frog corpse.hԥ3hhׯh1: _hmh2----Y---Y   elephant (trample, wandering)h]10)hG---1.3 (2hh\ _An elephant comes into view.h 1 ...#[ >. #. . #Y. #......#.## #  .#.##.###.#.##†.< #......#...# #..#.†@.# #............# +...ß......#.# #.......).## .....###..P#  #.#.. .... #.... #.... ... .[... hk ...#[ >. #. . #Y. #......#.## #  .#.##.###.#.##†.< #......#...# #..#.†@.# #............# h+...ß......#.# #.......).## .....###..P#  #.#.. .... #.... #.... ... .[... h4hYh` _An elephant is nearby!hsO ...#[ >. #.hAt . #Y. #......#.## #  .#.##.###.#.##†.< #......#...# #..#.†@.#hmt< #............# +...ß......#.# htI#.......).## .....###..P#  #.#.. .... htP#.... #.... ... .[... hR  ...#[ >. #. . #Y. #......#.## #  .#.##.###.#.##†.< #......#...# #..#.†@.# #............# +...ß......#.# #.......).## h .....###..P#  #.#.. .... #.... #.... ... .[... h hL h% hE) ` _An elephant is nearby!h K ...#[ >. #. . #Y. #......#.## #  .#.##.###.#.##†.< #......#...# #..#.†@.# #............# +...ß......#.# #.......).## hv `.....###..P#  #.#.. .... #.... #.... ... .[... h !ho  ...#[ >. #. . #Y. #......#.## #  hAp i.#.##.###.#.##†.< #......#...# #..#.†@.# #............# +...ß......#.# hp (#.......).## .....###..P#  #.#.. ....hp  #.... #.... hp t... .[... hBz h{ h h ` _An elephant is nearby!hh   ß..... ...#...[ >. #....#.# . #Y......#.... #......#.## # #.....## .#.##.###.#.####....P#†. #......#...##P #..#.@†.#....+....##† #.# +...ß......#.#....# #.).###.....##.# .....###..P# #.....#..P.#.#.. ..... #.... #.....#.... .[...  ho h 8.Yhd )2.3 (1 h _h& h u _You see here a skyshark corpse.h'  ß....... ...#..... >. #.....#. . #.Y.....#.... #......#.## # #.....## .#.##.###.#.####....P#† #......#...##P #..#@††.#....+....##† #.# +...ß......#.#....# #.).###.....##. .....###..P# #.....#.. .#.#.. .....# #.... # #.... .[...  YYY 2 elephants (tramhV(.ple, 1 wandering)h ,@33h0h6\ _An elephant comes into view. hg hoInventory: 37/52 slots Hand Weapons (go to first with ))  h1p d - the +7 hand axe of the Sneaky Stars (weapon) {heavy, rC+ Str+2}  m - the +11 Singing Sword {sonic wave}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing  hQpMissiles (go to first with ()  b - a throwing net hopkl - 11 darts of disjunction  p - 65 stones (quivered) hp]C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs  hpaArmour (go to first with [)  hpk a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  hpA L - a +1 pair of gloves (worn)  M - a +0 cloak (worn)  hpJewellery (go to first with "=)  e - a +5 ring of evasion (worn)  hqV k - a +4 ring of slaying (worn)w - a ring of fire   hGq#I - a ring of positive energy  hlq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ĠhS  b - a throwing net  l - 11 darts of disjunction  p - 65 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (woĠhSrn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Ġh]T!Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  ĠhT_u - a wand of mindburst (11)26%Ġhg[f h - a wand of flame (30)  H - a wand of polymorph (14) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog43Ġh H - a wand of polymorph (14)  s - a scroll of summoningy - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)60Ġhv s - a scroll of summoning  f - 3 potions of curing  i - 2 potions of might  j - a potion of heal woundsr - a potion of invisibility  v - 2 potions of haste82Ġhn ĠhWo i - 2 potions of might  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment Miscellaneous (go to first with })95Ġh   v - 2 potions of haste  x - a +0 phial of floodsbotƠhN j - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Ǡh8ǠhAǠhM......................... fallout330 the Fencerß........................ Minotaur of Trog ******...#..................... Health: 64/107 ==============---------->. #...................#. Magic: 11/11 ========================. #.Y.....#######....### AC: 18Str: 25#...Y..#.## # #.....##. EV: 15Int: 8.#.##.###.#.####....P#† SH: 0Dex: 12ǠhkNf#......#...##P....... XL: 12 Next: 78% Place: Lair:3#..#@††.#....+....##† Noise: ---------  Time: 10713.3 (0.0)#............#....... d) +7 hand axe of the Sneaky Stars {heavy,+...ß......#.#....#.. Throw: 65 stones#.......).###.....##......###..P# #.....#...#.#.. .............. YY 2 elephants (trample, 1 wandering)# #.... #.............#.... .[... ............ ǠhN_An elephant comes into view. _An elephant is nearby! _An elephant is nearby! ǠhN_An elephant is nearby! _You see here a skyshark corpse. ǠhNG_An elephant comes into view.ǠhQǠhRǠhy_i.YY)Ǡh_+4.3 (1Ǡh>yǠh3 _is nearby! __You see here a skyshark corpse. _An elephant comes into view. _You feel much better.Ǡh B.ß........Ǡh ...#.....[>. #.....#.#Ǡh) . #.......#....##...Y..#.## # #.....##.ǠhG .#.##Y###.#.####....P#†.#......#...##P.Ǡhi #..#.@†.#....+....##†.#.Ǡh #.+...ß......#.#....#.Ǡh #.).###.....##.#.....###..P# #.....#..PǠh .#.#.. ......# #.... #.Ǡh #.... .[... ..Ǡh Ǡh ,Ǡh-( :..YǠh( &5Ǡh1 Ǡh5 u _You see here a skyshark corpse.Ƞhw.ß.........#...[.>. #....Ƞh$xO#.#P. #.......#ȠhTx....##......#.## # #.....##.Ƞhwx.#.##Y###.#.####....P#†.<Ƞhx#...Y..#...##P.#..#.†@.#....+....##†.Ƞhx<#.#.Ƞhxy+...ß......#.#....#.ȠhxZ#.).###.....##.#.Ƞhy}.....###..P# #.....#..P.Ƞh5yh.#.#.. ......ȠhNy# #.... #......Ƞhiy#.... .[... ..Ƞh,Ƞh%6..YȠh}I56 _Ƞh~Ƞhw _You see here a blink frog corpse.ȠhtU _You see here a blink frog corpse.  You slice the elephant!! You headbutt the elephant!  The elephant is heavily wounded.  You hear a trumpeting!  The elephant tramples you. You hold your ground! The elephant is very cold.  The elephant is severely wounded.Ƞh_`9.YȠhXam2-===7.4 (1.1ȠhiȠhoN _The elephant misses you.Ƞh {  You slice the elephant!!  You kill the elephant!Ƞh{ f  Trog accepts your kill.Ƞh nY.†Trog accepts your kill.  You slash the elephant!  An elephant comes into view.The elephant misses you.The elephant trunk-slaps you but does no damage.  The elephant is very cold.Ƞh 3=818.5 _The elephant is moderately wounded.Ƞh Ƞh: h _Your Dodging skill increases to level 5!Ƞh^ >  ß..... ...#...[ >. #....#.# . #.......#.... #......#.## # #.....##Ƞhf^ s .#.##Y###.#.####....P#†. #....Y.#...##P #..#.@†.#....+....##† #.# +...ß......#.#....#Ƞh^  #.).###.....##.# .....###..P# #.....#..PȠh^  .#.#.. ..... # #.... #.....Ƞh^  #.... .[...  Ƞhb Ƞhn 8.YȠhuo 5--90Ƞhx Ƞh. _The elephant misses you. x2  Things that are here: _an elephant corpse; a skyshark corpseɠh/  ß....... ...#..... >. #.....#. . #.......#.... #......#.## # #.....## .#.##.###.#.####....P#†ɠh70 #...YY.#...##P #..#@††.#....+....##† #.# +...ß......#.#....# #.).###.....##. .....###..P# #.....#.. .#.#.. ..... # #.... #ɠhf0 #.... .[...  ɠh=>ß...#>. #.#...#.#######....### #......#.## # #...#.##.###.#.####....P#†ɠh>} #...YY.#...##P.......#.††.#....+....##†#...@........#.......+...ß###.......).###.....##.....###..P# .ɠh>N..#.#.. ............# #.... #  .[... ɠh?Y ...  ....##PɠhAɠh!LP..YYɠhLR57----ɠhOM 20ɠhXɠh6\G _The elephant tramples you. You stumble backwards!ɠh9  You completely miss the elephant. You headbutt the elephant.  The elephant is lightly wounded.ɠh$@YY 3 elephants (trample, 1 wandering)  completely misses you. You furiously retaliate!  You headbutt the elephant!  The elephant trunk-slaps you but does no damage.  is very cold.  The elephant is lightly wounded.tramples you but does no damage.ɠhGAg8=-1ɠhnHɠh_LN _The elephant misses you.ɠh[  The elephant trumpets!  You hit the elephant but do no damage. You headbutt the elephant!  The elephant is heavily wounded.ɠhÒ  ...# >.ß#...# ...#.......#######....## #......#.## # #..... .#.##.###.#.####....P# #......#...##P...... #..#YY†.#....+....## #............#...... +..@ßɠh8 #.#....# #Y......).###.....##......###..P# #........#.#... ...........+# #....# #.. #..... .[... Yɠh` ) #..... ...  #..... ɠh A## .....ɠh˓ You hit the elephant but do no damage. You headbutt the elephant!  The elephant is heavily wounded.  You completeɠh ly miss the elephant. The elephant completely misses you.nk-slaps you but does no damage.  ɠh %The elephant is very cold.ɠh K†Yɠh m2--==2.6 (1.1ɠh ɠh_ G _The elephant tramples you. You stumble backwards!ɠh ß.......>.ß#...............#.......########......#.## # #.....#.#.##.###.#.####....P#....#...##P......ɠh, /#Y††.#....+....###..@Y..+...ß......#.#....#. #Y......).### ......###..P# #.....#ɠhb ...#.#... ...+## #.......#.ɠh .[...#... .....#.....##ɠh ɠh MY. _The elephant tramples you. You stumble backwards!  The elephant barely misses you.The elephant is severely wounded.ɠh ,--3ɠhd 0ɠh/ ɠhN _The elephant barely misses you. The elephant closely misses you.ɠhO--ɠhY!ɠh #ʠh   unk-slaps you but does no damage.  The elephant is very cold.  The elephant is moderately wounded.  The elephant misses you. x2; The elephant completely misses you.The elephant trunk-slaps you but does no damage.  The elephant is very cold.ʠhG e3--=4ʠh ʠh] ` _The elephant is heavily wounded.ʠh * _heavi  You slash the elephant!  The elephant is almost dead.  You slash the elephant! x2  You kill the elephant!ʠh MThe elephant tramples you but does no damage.  The elephant closely misses you. x2; You furiously retaliate!headbutt the elephant!ʠh .†   elephantʠh$ 67=5ʠh, ʠh0 W _Trog accepts your kill.ʠh ß....#....>.ß#....#....#.......#....##......#.## # #.....##..#.##.###.#.####....P#†#......#...##P.#..#.††.#....+....##†#...@.#.+.Y.ß......#.#....#.#.ʠh ).###.....##.......###..P# #.....#....#.#... ..+# #....# #..#..... .[... .#..... ... .#..... ....##PʠhʠhBY.ʠh(f4=---6ʠh<"ʠh%v _You see here an elephant corpse.ˠh@|ß....#.....[>.ß#.....#.#...#.......#....##......#.## # #.....##..#.##.###.#.####....P#†.#......#...##P.#..#.††.#....+....##†.#..Y†#.+...ß......#.#....#.#.).###.....##.#......###..P# #.....#..PˠhQ...#.#... ......+# #....# #.#..... .[... .#..... ..... .#..... ....##P.ˠhˠhO,.Y _Trog accepts your kill. _You see here an elephant corpse.  The elephant attacks as it pursues you! The elephant closely misses you.You furiously retaliate! You headbutt the elephant.  The elephant trunk-slaps you but does no damage.  The elephant is very cold.ˠh-P=--7ˠh+;w _The elephant is severely wounded.ˠhCJM  The elephant is almost dead.tramples you but does no damage.  The elephant is very cold.  The elephant is almost dead.ˠh&8ˠhH!ˠh%\ _The elephant is almost dead.ˠho {  You slice the elephant!!  You kill the elephant!ˠh g†ˠht ]5=909ˠh ˠhf W _Trog accepts your kill.ˠh8  ß ...#..... >.ß#.....#. ...#.......#.... #......#.## # #.....## .#.##.###.#.####....P#† #......#...##P #..#.††.#....+....##† #....# +...ß......#.#....# #.).###.....##. ......###..P# #.....#.. ...#.#... ..... +# #....# # #..... .[...  #..... ..... ˠh e[17;11H #..... ....##Pˠh ;-ˠh* 30ˠh ˠh v _You see here an elephant corpse.̠h?ß....#.....[>.ß#.....#.#̠h0@...#.......#....##......#.## # #.....##..#.##.###.#.####....P#†.#......#...##P.̠h@#..#.††.#....+....##†.#...†#.+...ß......#.#....#.#.).###.....##.#̠hA......###..P# #.....#..P...#.#... ......+# #....# #.#..... .[... .̠h*A#..... ..... .#..... ....##P.̠hhN]-1 _̠hT̠h(X̠h)I ̠hoP Inventory: 36/52 slots Hand Weapons (go to first with ))  d - the +7 hand axe of the Sneaky Stars (weapon) {heavy, rC+ Str+2}  m - the +11 Singing Sword {sonic wave}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction ̠hP B p - 65 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) ̠h)Q y k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy ̠hWQ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Πh +m - the +11 Singing Sword {sonic wave}. An enchanted blade which loves nothing more than to sing to its owner, whether they want it to or not. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 15.2; use (s) to set 16.0 as a target for Long Blades.  At 100% training you would reach 16.0 in about 0.1 XLs.  At current training (31%) you reach 16.0 in about 0.4 XLs.  Current attack delay: 0.7. Damage rating: 39 (Base 15 x 105% (Dex) x 152% (Skill) + 15 (Ench + Slay)). Sonic Wave: It radiates damaging sonic waves as it strikes, especially in combatinvolving dangerous or numerous foes. If you switch to wielding this weapon: Your EV would decrease by 0.2 (15.1 -> 14.9). This double sword falls into the 'Long Blades' category. It is a one-handed weapon. Πhu e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ϡhh ϠhA Ϡh ß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 55/107 ============------------...#.......#######....#### Magic: 11/11 ========================#......#.## # #.....##.. AC: 18Str: 23ϠhL .#.##.###.#.####....P#†. EV: 14Int: 8#......#...##P........ SH: 0Dex: 12Ϡht #..#.††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10731.6 (0.0)Ϡh +...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 65 stonesϠh ......###..P# #.....#..P...#.#... ...............Ϡh i+# #....# #.............. #..... .[... ....... Ϡhh C#..... ..... ....... #.........##P. You slice the elephant!!  You kill the elephant! Ϡh _Trog accepts your kill. _You see here an elephant corpse.  Ϡh You unwield the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}.  The Singing Sword hums in delight!Ϡh Ϡhb G62.6 (1Ϡh Ϡh y  You kill the elephant! _Trog accepts your kill.Ϡh8 You see here an elephant corpse.  You unwield the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}.  Ϡh_ The Singing Sword hums in delight! _m - the +11 Singing Sword (weapon) {sonic wave}РhDIРh[,Рh]Рh5РhРhРhРh#7РhРhРh;,РhРhtРh=8=РhРh"РhX,РhРhQ,РhXРhРh#9Рh3(=Рh:Рh+,РhoРh[,РhРhLРh360Рh&Рh,Рh Рh РhP21РhРhV,РhhРh,РhРhpРh92Рh Рh ,РhHРh,Рh РhРh#3Рh"0=РhРh",Рh$Рh!),РhZ*Рh/Рhd/D4=Рh2РhR4Рh"5Рh'6РhW;Рh;95Рh?Рh[@,Рh/BРhG,Рh*IРhLРhP96РhRРheV,РhWРhZ,Рh~\Рhg7=Рhi,Рh]kРhqРhmqK8=РhPsРhx,РhzРhG,РhРhO9РhEРhl,Рh*Рh,,Рh̍РhԐP70РhEРhРhРhРhO1РhРh,РhРh̤,РhРhi2=РhРhs,Рh3Рhe,РhРhca3=РhРh",РhРha,РheРhO4РhoРhРhРh0РhO5РhРh,РhРh,Рh~Рh"d76=РhРhj,РhCРh,РhРhuРhW7=РhРh,РhРhРhk%8Рh Рh,РhРhРh;РhРh= Q9Рh$,Рh&РhR,,Рh /РhZ2Рh2&80Рh4Рh9РhL9Рh:Рh=Рh9>K1=Рh`?РhB,РhJHРhM,РhNРhQРhZh2=h   wolf (wandering)Рh[Рh\%801.6 (6Рh] 9.0)Рhg .A wolf comes into view.Рhg,2.6 (70РhAnРhbq1 _The wolf moves out of view.Рh2%Рh%Рh&Рhq+Рh+Рh\0Рh2Рh2Рh]4РhG9Рh9%3Рh ;Рh?,РhAРhcE,РhDGРhKРh3L%4РhNРh+R,Рh TРhXРhEYD5=РhZРh^,Рh`Рh(d,РheРhkРh1lU6=РhmРh q,РhrРhLw,РhzРh=Рhy%7РhРh\,РhРhw;8РhuРh,РhРhBРh͚Рh%9РhРhҥРhAhh   wolf (wandering)Рh-21.6 (19Рh,2.6 (20РhРhW _A wolf comes into view.Рh) ...#h..[ >.ß#... ...#.... #......#.## #  Рh *.#.##.###.#.##† #......#...## #..#.††.#.... #...†@....... +...ß......#. #.......).## ......###..P#  Рh<*W...#.#... ..... +# #....# #..... #..... .[...  Рh^*2#..... .....   Рh*Рh  ...#h..[ >.ß#... ...#.... #......#.## #  .#.##.###.#.##† #......#...## #..#.††.#.... #...†@....... +...ß......#.РhB 2 #.......).## ......###..P#  ...#.#... ..... +# #....# #..... #..... .[...  #..... .....   Рh6 Рh РhR РhL [ _A wolf is nearby!Рh3  ...#h..[ >.ß#... ...#.... #......#.## #  .#.##.###.#.##† #......#...## #..#.††.#.... #...†@....... +...ß......#. #.......).## ......###..P#  ...#.#... ..... +# #....# #..... #..... .[...  #..... .....   Рh>8  ...#h..[ >.ß#... ...#.... #......#.## #  .#.##.###.#.##† #......#...## Рh9 #..#.††.#.... #...†@....... +...ß......#. #.......).## ......###..P#  ...#.#... ..... +# #....# #..... #..... .[...  #..... .....   РhC РhC РhK РhQO [ _A wolf is nearby!Рh۰  ...#h..[ >.ß#... ...#.... #......#.## #  .#.##.###.#.##† #......#...## #..#.††.#.... #...†@.......Рh  +...ß......#. #.......).## ......###..P#  ...#.#... ..... +# #....# #..... #..... .[...  #..... .....   РhM ...#h..[ >.ß#... ...#....РhN: #......#.## #  .#.##.###.#.##† #......#...## #..#.††.#.... РhIN#...†@....... +...ß......#. РhtN#.......).## ......###..P#  РhN...#.#... ..... РhN&+# #....# #..... #..... .[... Рh.O #..... .....   Рh [Рh[Рh:eРhnh[ _A wolf is nearby!ѠhdEß......................... fallout330 the Fencer...#h....................[ Minotaur of Trog ******>.ß#.*.................#.# Health: 89/107 ===================-----...#..*....#######....#### Magic: 11/11 ========================#...*..#.## # #.....##.. AC: 18Str: 23.#.##*###.#.####....P#†. EV: 14Int: 8#...*..#...##P........ SH: 0Dex: 12#..#*††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10822.6 (0.0)+[32ѠhE~m...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 65 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf (wandering)#..... .[... .......#..... ..... .......#.........##P. _A wolf is nearby! _A wolf is nearby!Throw: 65 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 54% to hit)Ѡhß......................... fallout330 the Fencer...#(....................[ Minotaur of Trog ******>.ß#.(.................#.# Health: 89/107 ===================-----...#..(....#######....#### Magic: 11/11 ========================Ѡh#...(..#.## # #.....##.. AC: 18Str: 23.#.##(###.#.####....P#†. EV: 14Int: 8#...(..#...##P........ SH: 0Dex: 12#..#(††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10822.6 (0.0)ѠhQ+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 65 stonesѠh ......###..P# #.....#..P...#.#... ...............Ѡh+# #....# #.............. h   wolf (wandering)#..... .[... .......#..... ..... .......#.........##P. _A wolf is nearby! _A wolf is nearby!Ѡh% Throw: 65 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineѠhUMAim: a wolf (wandering, hasn't noticed you, 54% to hit)Ѡh=  Throw: 65 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, 54% to hit)  You throw a stone. The stone barely misses the wolf.ѠhH.h.....hѠhIH3.4 (0.84 Ѡh!J_Ѡh}TѠhVѠh ß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#.h.................#.# Health: 89/107 ===================-----...#..*....#######....#### Magic: 11/11 ========================#...*..#.## # #.....##.. AC: 18Str: 23.#.##*###.#.####....P#†. EV: 14Int: 8#...*..#...##P........ SH: 0Ѡh Dex: 12#..#*††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10823.4 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 64 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......#..... ..... .......#.....ѠhV ....##P.Aim: a wolf (wandering, hasn't noticed you, 54% to hit) _You throw a stone. The stone barely misses the wolf.Throw: 64 stonesPress: ? - help, Q - select action, ( or ) - cycleѠh UShift-Dir - straight lineAim: a wolf (54% to hit)Ѡh8 ß......................... fallout330 the Fencer...#(....................[ Minotaur of Trog ******>.ß#.(.................#.# Health: 89/107 ===================-----...#..(....#######....#### Magic: 11/11 ========================#...(..#.## # #.....##.. AC: 18Str: 23.#.##(###.#.####....P#†. EV: 14Int: 8Ѡh9 #...(..#...##P........ SH: 0Dex: 12#..#(††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10823.4 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 64 stones......###..P# #.....#..PѠh9 L...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......#..... ..... .......#.........##P.Aim: a wolf (wandering, hasn't noticed you, 54% to hit) _You throw a stone. The stone barely misses the wolf.Throw: 64 stonesѠh9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)Ѡh Q _You throw a stone. The stone barely misses the wolf.  Throw: 64 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (54% to hit)  You throw a stone. The stone barely misses the wolf.Ѡh x..h....Ѡh w90=4.1 (0.73 ѠhH _Ѡh Ѡh5 Ѡh:y ß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 90/107 ====================----...#..h....#######....#### Magic: 11/11 ========================#....*.#.## # #.....##.. AC: 18Str: 23.#.##*###.#.####....P#†. EV: 14Int: 8#...*..#...##P........ SH: 0Dex: 12Ѡhy #..#*††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10824.1 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 63 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......Ѡhz #..... ..... .......#.........##P.Aim: a wolf (54% to hit) ѠhAz *_You throw a stone. The stone barely misses the wolf.Throw: 63 stonesPress: ? - help, Q - select action, ( or ) - cycleѠhdz UShift-Dir - straight lineAim: a wolf (54% to hit)Ҡhß......................... fallout330 the Fencer...#.(...................[ Minotaur of Trog ******>.ß#..(................#.# Health: 90/107 ====================----...#..(....#######....#### Magic: 11/11 ========================#....(.#.## # #.....##.. AC: 18Str: 23.#.##(###.#.####....P#†. EV: 14Int: 8ҠhF#...(..#...##P........ SH: 0Dex: 12#..#(††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10824.1 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 63 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......#..... ..... .......#.........##P.Aim: a wolf (54% to hit) _You throw a stone. The stone barely misses the wolf.[20Ҡh5;2HThrow: 63 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)Ҡh7 _You throw a stone. The stone barely misses the wolf.  Throw: 63 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ҡh?8Aim: a wolf (54% to hit)  You throw a stone. The stone closely misses the wolf.Ҡh9ҠhGy....h..Ҡh{He9 (0.82 _ҠhQҠhTҠhß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 90/107 ====================----...#.......#######....#### Magic: 11/11 ========================#......#.## # #.....##.. AC: 18Str: 23.#.##h###.#.####....P#†. EV: 14Int: 8#...*..#...##P........ SH: 0Dex: 12#..#*††.#....+....##†. XL: 12 Next: 90% Place: Lair:3Ҡh#...†@.......#........ Noise: ---------  Time: 10824.9 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 62 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......#..... ..... .......#.........##P.Aim: a wolf (54% to hit) _You throw a stone. The stone closely misses the wolf.Throw: 62 stonesҠhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)Ҡhgrß......................... fallout330 the Fencer...#.(...................[ Minotaur of Trog ******>.ß#..(................#.# Health: 90/107 ====================----...#..(....#######....#### Magic: 11/11 ========================#....(.#.## # #.....##.. AC: 18ҠhrStr: 23.#.##(###.#.####....P#†. EV: 14Int: 8#...(..#...##P........ SH: 0Dex: 12#..#(††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10824.9 (0.0)Ҡhs+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 62 stonesҠhCs......###..P# #.....#..PҠhfs]...#.#... ...............+# #....# #.............. h   wolfҠhs+#..... .[... .......#..... ..... .......#.........##P.ҠhsAim: a wolf (54% to hit) _You throw a stone. The stone closely misses the wolf.Throw: 62 stonesҠhmtPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)ҠhP _You throw a stone. The stone closely misses the wolf.  Throw: 62 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (54% to hit)  You throw a stone. The stone closely misses the wolf.Ҡhty.....h.ҠhnH5.7 (0.81 Ҡhc_Ҡh Ҡh0 Ҡhxß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 90/107 ====================----...#.......#######....#### Magic: 11/11 ========================#......#.## # #.....##.. AC: 18Str: 23.#.##.###.#.####....P#†. EV: 14Int: 8#...h..#...##P........ SH: 0Dex: 12#..#*††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10825.7 (0.0)Ҡh~+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 61 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......#..... ..... .......#.....ҠhA....##P.Aim: a wolf (54% to hit) _You throw a stone. The stone closely misses the wolf.Ҡh9Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)Ҡh/@ ß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 90/107 ====================----...#.......#######....#### Magic: 11/11 ========================#......#.## # #.....##.. AC: 18Str: 23.#.##.###.#.####....P#†. EV: 14Ҡh@ Int: 8#...h..#...##P........ SH: 0Dex: 12#..#(††.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10825.7 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} Ҡh@ #.......).###.....##.# Throw: 61 stonesҠh@ ......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolfҠhA +#..... .[... .......#..... ..... .......#.........##P.Ҡh;A Throw: 61 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineҠh^A NAim: a wolf (54% to hit)  You throw a stone.  ҠhzA +The stone hits the wolf but does no damage.Ҡh Ҡh ?..hҠh H6.5 (0.80 Ҡh _Ҡh ҠhT Ҡh] ß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 90/107 ====================----...#.......#######....#### Magic: 11/11 ========================#......#.## # #.....##.. AC: 18Str: 23Ҡhk] .#.##.###.#.####....P#†. EV: 14Int: 8#......#...##P........ SH: 0Dex: 12#..#.h†.#....+....##†. XL: 12 Next: 90% Place: Lair:3Ҡh] #...†@.......#........ Noise: ---------  Time: 10826.5 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} Ҡh] 4#.......).###.....##.# Throw: 60 stones......###..P# #.....#..PҠh] ]...#.#... ...............+# #....# #.............. h   wolfҠh5^ #..... .[... .......#..... ..... .......#.....Ҡh`^ ....##P.You throw a stone. _The stone hits the wolf but does no damage.  Throw: 60 stonesҠh^ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineҠh^ 5Aim: a wolf (54% to hit)Ӡhfpß......................... fallout330 the Fencer...#.....................[ Minotaur of Trog ******>.ß#...................#.# Health: 90/107 ====================----...#.......#######....#### Magic: 11/11 ========================#......#.## # #.....##.. AC: 18Str: 23.#.##.###.#.####....P#†. EV: 14Int: 8#......#...##P........ SH: 0ӠhDex: 12#..#.h†.#....+....##†. XL: 12 Next: 90% Place: Lair:3#...†@.......#........ Noise: ---------  Time: 10826.5 (0.0)+...ß......#.#....#... m) +11 Singing Sword {sonic wave} #.......).###.....##.# Throw: 60 stones......###..P# #.....#..P...#.#... ...............+# #....# #.............. h   wolf#..... .[... .......#..... ..... .......#.........##P. ӠhH-_The stone hits the wolf but does no damage.  Throw: 60 stonesPress: ? - help, Q - select action, ( or ) - cycleӠhhShift-Dir - straight lineAim: a wolf (54% to hit)  Okay, then.ӠhӠhGӠh. _Ӡh.ß#...................#....#.......#######....### #......#.## # #.....##.#.##.###.#.####....P#† #......#...##P...... #..#@h†.#....+....##† #...†........#.... +...ß......#.#....#.. #.......).###.....##. ......###..P# #.....# ...#.#... +# #....# #...... #..... .[...  #..... ..... .....ӠhTӠhq`Xhh 2 wolves (1 wandering)Ӡh`c84--=7.5 (1ӠhfӠh'ji _The wolf completely misses you. The wolf bites you!ӠhG:  ........ ß......h..... ...#......... >.ß#......................#.......#######....## #......#.## # #.....##.#.##.###.#.####....P# #..@...#...##P...... #..#.h†.#....+....## #...†........#.... +...ß......#.#.... #.......).###.....## ......###..P# #.....# ...#.#... +# #....# #...... #..... .[... Ӡh+MӠhwNӠhO4  The wolf howls!Ӡh~Y.hh†h=ӠhZ 8ӠhbӠhfR _The wolf closely misses you.ԠheCM............ß.........#............>.ß#...h..................#.......########......#.## # #.....#.#.##@###.#.####....P#.h..#...##P......#.††.#....+....###...†........#......hh 2 wolves#....# #...ԠhuԠh8.hԠhg5=--9ԠhԠhOJ _The wolf misses you.ԠhK#.###.....#..#.#....##.#.........ß..........>.ß#......................#...h...########....@.#.## # #.....#+..#.##.###.#.####....P##...h..#...##P......#..#.††.#....+....###...†........+...ß......#.#....#. #.......).### ......###..P# #.....#...#.#... .ԠhԠhlh.The wolf is moderately wounded. Ԡh$ The wolf bites you! The wolf is very cold.  The wolf is lightly wounded.bites you! The wolf is very cold.  The wolf is moderately wounded.  The wolf bites you but does no damage. The wolf is very cold.Ԡhi69----=30ԠhԠh\ _The wolf is heavily wounded.ԠhFWB .........................................................#...........#..............#...h...##....@.#+..#.##h##.....#.†#...†..+...ß...   wolf#.......)....###..PYou slash the wolf!  The +11 Singing Sword chimes melodiously.Ԡh :.........................................................#...........#..............#...h...##....@.#+..#.##h##.....#.†#...†..+...ß...#.......)....###..PԠh jThe +11 Singing Sword chimes melodiously.  You send a blast of sound all around you.  The wolf is severely wounded.  The fungus begins to die.  The fungus is lightly damaged.  You kill the wolf!Ԡh  Trog accepts your kill.The wolf bites you. The wolf is very cold.  You kill the wolf!Ԡh t††Ԡh# 6-----1-1.3 (0.8Ԡh+ Ԡhs6 I M #..)..##..#.#...####.###.....#..#.#....##.#......ß........>.ß#......................#...@...#######Ԡh6  #......#.## # #.....#+..#.##†###.#.####....P#. ##......#...##P.......#...†.. +...ß........###..P _Trog accepts your kill.Ԡh? Ԡh@ 7=--2.3 (1.0ԠhlE ԠhG q _You see here a wolf corpse.ՠhb % _8=970ՠh +1ՠh ՠhV #2ՠh- 0=ՠh ՠhS 3=ՠh ,ՠh ՠh- 94ՠh ՠhi nՠh ՠh ՠhG 95ՠh  ՠh ,ՠh ՠh ՠhT ՠh! ՠh$ ՠhB% N76=ՠh*' ՠh+ ՠhM+ ՠh?, ՠh- ՠh. W7=ՠhJ/ ՠh2 ՠh2 ՠh3 ՠh^5 ՠh5 ՠh6 ՠhH: ՠh: %8ՠh; ՠh< ՠh= ՠh > ՠhZ@ ՠhx@ ՠh1A ՠhzB ՠhB %9ՠhC ՠh G ՠh8G ՠhkH ՠhJ ՠh>K &80ՠhL ՠhP ,ՠhhQ ՠhR ՠh4S ՠh{T ՠh$W ՠhbW 51=ՠhW ՠhY ՠh[ ՠh[ ՠh.] ՠh_ ,ՠh8` ՠhb ՠh8b #2ՠh[b 2=ՠh-c ՠhff ,ՠhg ՠhj ՠhj %3ՠhk ՠhm ՠhn ՠhn ՠhJp ,ՠhq ՠhv ՠhv %4ՠhy ՠh| ՠhR| ՠh| ՠhR ,ՠh ՠhm ՠh 55=ՠh ՠh ՠh ,ՠhd ՠh ,ՠh ՠhN ՠh #6ՠh 2=ՠhR ՠhϓ ,ՠh ՠh ;7ՠh ՠh ,ՠh ՠh ,ՠhj ՠh# ՠhp %8ՠh¡ ՠhߤ ՠh ՠhe ՠh ՠh6 ՠhi ՠhV ՠh %9ՠḫ ՠhp ,ՠh ՠh :90ՠhM (=ՠh ՠh ՠhS ՠhj ՠh ՠh ՠhr ՠh^ 1=ՠh- ՠhj ՠhi ՠhY ,ՠh ՠh~ ՠh %2ՠh ՠh) ,ՠh ՠh ,ՠh ՠh ՠh %3ՠh ՠh ՠh> ՠhb ՠh ՠh" K4=ՠhw ՠh ՠh ՠh ՠh ,ՠh ՠh ՠhG ՠhx N5=ՠh ՠh ՠh ՠh ՠh ,ՠhs ՠh ՠh2 6ՠh ՠh" ,ՠho ՠh ՠh %7ՠhMՠh5ՠhdՠhՠhXՠhՠh ՠh ՠh %8ՠh"ՠhՠh2ՠhՠhՠhՠhՠhՠh K9=ՠhՠh ՠh !ՠh"ՠh%ՠh%[100/107=ՠhz'ՠh*,ՠht,ՠh/,ՠhg1ՠh=4ՠhj4%1ՠh+5ՠh6,ՠh7ՠhV9ՠh{9ՠh-:ՠhq;ՠh;%2ՠh[<ՠh>,ՠhH@ՠhB,ՠh>Dՠh*GՠhiGK3=ՠhHՠhjK,ՠhLՠhNՠhOU4=ՠh3PՠhR,ՠhTՠh,XՠhaXՠhYՠhu\ՠh\%5ՠh]ՠha,ՠhbՠhdՠh eՠh}fՠh=k;6ՠhlՠho,ՠhJqՠhtՠhtՠhtD7=ՠhEvՠhzՠh|ՠhW|ՠh}ՠhՠh>,ՠhpՠhՠhXՠhՠhՠh ՠhzՠh#=ՠhՍՠhȎՠhՠh!ՠhGՠhՠhՠhT,ՠhșՠhՠh,ՠhՠh֟ՠhg,ՠhՠhՠhe,ՠhՠhՠhՠhՠhԩՠhՠhټ] #............ +# #..)..##..#..$ ###.###.....#..#.#..###...................##.ß..<.#.... #ß@>.ß#............-95018.0) #.....#...†...### ##...#......#.## #  ###+..#.##†###.#.## #.....##......#..........#..#.÷÷.##.#.....#...÷......+ #.ß...+...ß...... ......#.......).##ՠh&B19ՠhՠh9 _Found a stone staircase leading up.ՠh"-_ՠh/ՠhK0ՠh=3,ՠhx6ՠh6ՠh7ՠho:֠ho9 ##.... ##.....# ##.... #.........##..... +# #..)..###..$. ###.###.....#...###֠h5................@##.ß.....<........#.........##......#ß.>.ß#.........#......#.....#...†..#......##...#......#.#֠h#..#.#..###+..#.##†###.# h   wolf (asleep)#.......#.....##......#.֠h.h..##..#.......#..#.÷÷֠hV.. ...#.#.....#...÷....֠h+z 3.3 (2.0)  A wolf comes into view.֠h ֠hahh.֠h4==4.3 (3֠h֠h% _The wolf howls!֠h #....  ##....  ##..... +# #..) ..#..$. ###.## .......###..... ............... ............... ֠h4.......@# .....<........# ##......#ß.>.ß# #......#.....#...† #......##...#. #.h#.#..###+..#.##† #.......#.....# ...##..#.......#..#.÷÷֠hb/ .. ÷֠h #....  ##....  ##..... +# #..) ..#..$. ###.## .......###..... ............... ............... .......@#֠hx .....<........# ##......#ß.>.ß# #......#.....#...† #......##...#. #.h#.#..###+..#.##†֠h*1 #.......#.....# ...##..#.......#..#.÷÷ .. ÷֠h֠ht֠hL֠h[ _A wolf is nearby!֠hOF #....  ##....  ##..... +# #..) ..#..$. ###.## .......###..... ............... ............... .......@#֠hNH$ .....<........# ##......#ß.>.ß# #......#.....#...† #......##...#. #.h#.#..###+..#.##† #.......#.....# ...##..#.......#..#.÷÷ .. ÷֠h  #....  ##....  ##..... +# #..) ..#..$. ###.## .......###..... ............... ...............֠h L .......@# .....<........# ##......#ß.>.ß# #......#.....#...† #......##...#. #.h#.#..###+..#.##† #.......#.....# ...##..#.......#..#.÷÷ .. ֠h3 ÷֠h֠h0֠h@֠hG[ _A wolf is nearby!֠hyY #....  ##....  ֠hz##..... +# #..) ..#..$. ###.## .......###..... ............... ...............֠hMzg .......@# .....<........# ##......#ß.>.ß# ֠hqz;#......#.....#...† #......##...#. ֠hz|#.h#.#..###+..#.##† #.......#.....# ...##..#.......#..#.÷÷֠hz/ .. ÷֠hl #....  ##....  ##..... +# #..) ..#..$. ###.## .......###..... ...............֠h^ ............... .......@# .....<........# ##......#ß.>.ß# #......#.....#...† #......##...#. #.h#.#..###+..#.##†֠hW1 #.......#.....# ...##..#.......#..#.÷÷ .. ÷֠hd ֠h ֠h)֠hj,[ _A wolf is nearby!נhT#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12נh........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ==-------  Time: 10954.3 (0.0).....<*.......#......... m) +11 Singing Sword {sonic wave} ##...*..#ß.>.ß#......... Throw: 60 stones#..*...#.....#...†...###.*....##...#......#.###.h#.#..###+..#.##†###.# h   wolf#.......#.....##......#....##..#.......#..#.÷÷.#נh .. ...#.#.....#...÷.... _A wolf is nearby! _A wolf is nearby!Throw: 60 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)נh/#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ==-------  Time: 10954.3 (0.0).....<(.......#......... m) +11 Singing Sword {sonic wave} ##...נhB(..#ß.>.ß#......... Throw: 60 stones#..(...#.....#...†...###.(....##...#......#.###.h#.#..###+..#.##†###.# h   wolf#.......#.....##......#....##..#.......#..#.÷÷.#.. ...#.#.....#...÷....Throw: 60 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (54% to hit)  You throw a stone. The stone hits the wolf.  The wolf is lightly wounded.נhנhy...h.נhR--5.0 (0.759 נh_נhנhנhފ#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23נhË.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ---------  Time: 10955.0 (0.0).....<*.......#......... m) +11 Singing Sword {sonic wave} ##...*..#ß.>.ß#......... Throw: 59 stones#..*...#.....#...†...###.h....##...#......#.###..#.#..###+..#.##†###.# h   wolfנh.#.......#.....##......#....##..#.......#..#.÷÷.#.. ...#.#.....#...÷....You throw a stone. The stone hits the wolf. _The wolf is lightly wounded.  Throw: 59 stonesנh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)נh#........ fallout330 the Fencer#....נh\m##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3נh.......@##.ß............ Noise: ---------  Time: 10955.0 (0.0).....<(.......#......... m) +11 Singing Sword {sonic wave} ##...(..#ß.>.ß#......... Throw: 59 stones#..(...#.....#...†...###.(....##...#......#.###.(#.#..###+..#.##†###.# h   wolfנhs#(......#.....##......#.(..##..#.......#..#.÷÷.#.. ...#.#.....#...÷....You throw a stone. The stone hits the wolf. _The wolf is lightly wounded.  Throw: 59 stonesנhű"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)נh4 ' _The wolf is lightly wounded.  Throw: 59 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (lightly wounded, 54% to hit)  You throw a stone. The stone barely misses the wolf.נh= ..h....נhD? e8 (0.88 _נhxJ נhM נh #........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ---------  Time: 10955.8 (0.0).....<*.......#......... m) +11 Singing Sword {sonic wave} נh 0##...*..#ß.>.ß#......... Throw: 58 stones#..h...#.....#...†...###......##...#......#.###..#.#..###+..#.##†###.# h   wolf#.......#.....##......#....##..#.......#..#.÷÷.#.. ...#.#.....#...÷....Aim: a wolf (lightly wounded, 54% to hit) _You throw a stone. The stone barely misses the wolf.Throw: 58 stonesנh) *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)נh^* #........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8נh + H........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ---------  Time: 10955.8 (0.0).....<(.......#......... m) +11 Singing Sword {sonic wave} ##...(..#ß.>.ß#......... Throw: 58 stones#..(...#.....#...†...###.(....##...#......#.###.(#.#..###+..#.##†###.# h   wolfנhP+ #(......#.....##......#.(..##..#.......#..#.÷÷.#.. ...#.#.....#...÷....Aim: a wolf (lightly wounded, 54% to hit) נhw+ g_You throw a stone. The stone barely misses the wolf.Throw: 58 stonesנh+ "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)נhF U _You throw a stone. The stone barely misses the wolf.  Throw: 58 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (lightly wounded, 54% to hit)  You throw a stone. The stone misses the wolf.נh; .h.....נhE g6.5 (0.77 _נh נh7 ؠhe<#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================ؠh=##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ---------  Time: 10956.5 (0.0).....<*.......#......... m) +11 Singing Sword {sonic wave} ##...h..#ß.>.ß#......... Throw: 57 stones#......#.....#...†...###......##...#......#.##ؠho= #..#.#..###+..#.##†###.# h   wolf#.......#.....##......#....##..#.......#..#.÷÷.#ؠh,>8.. ...#.#.....#...÷....Aim: a wolf (lightly wounded, 54% to hit) _You throw a stone. The stone misses the wolf.Throw: 57 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)ؠh#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================ؠh..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: ---------  Time: 10956.5 (0.0).....<(.......#......... m) +11 Singing Sword {sonic wave} ##...(..#ß.>.ß#......... Throw: 57 stonesؠhV>#..(...#.....#...†...###.(....##...#......#.###.(#.#..###+..#.##†###.# h   wolf#(......#.....##......#.(..##..#.......#..#.÷÷.#.. ...#.#.....#...÷....Aim: a wolf (lightly wounded, 54% to hit) _You throw a stone. The stone misses the wolf.Throw: 57 stonesؠh "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)ؠh!N _You throw a stone. The stone misses the wolf.  Throw: 57 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (lightly wounded, 54% to hit)  You throw a stone. The stone misses the wolf.ؠhwh......ؠhkO=7.3 (0.86ؠhؠhؠh J _The wolf misses you.ؠh#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================ؠhlB..#..$. ###.###.....#.. AC: 18Str: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3ؠh.......@##.ß............ Noise: =--------  Time: 10957.3 (0.0).....<h.......#......... m) +11 Singing Sword {sonic wave} ؠhz##......#ß.>.ß#......... Throw: 56 stones#......#.....#...†...##ؠho#......##...#......#.##ؠhx#..#.#..###+..#.##†###.# h   wolf#.......#.....##......#.ؠhtd...##..#.......#..#.÷÷.#.. ...#.#.....#...÷....You throw a stone. The stone misses the wolf. _The wolf misses you.Throw: 56 stonesPress: ? - help, Q - select action, ( or ) - cycleؠhgShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)ؠh>#........ fallout330 the Fencer#....##.....##. Minotaur of Trog ******##....#......... Health: 107/107 ========================##..... +# #..)..##. Magic: 11/11 ========================..#..$. ###.###.....#.. AC: 18ؠhStr: 23.......###.............. EV: 14Int: 8........................ SH: 0Dex: 12........................ XL: 12 Next: 91% Place: Lair:3.......@##.ß............ Noise: =--------  Time: 10957.3 (0.0).....<(.......#......... m) +11 Singing Sword {sonic wave} ##...(..#ß.>.ß#......... Throw: 56 stones#..(...#.....#...†...##ؠh;#.(....##...#......#.###.(#.#..###+..#.##†###.# h   wolf#(......#.....##......#.(..##..#.......#..#.÷÷.#ؠh1.. ...#.#.....#...÷....You throw a stone. The stone misses the wolf. _The wolf misses you.Throw: 56 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)ؠhiMh.... .ؠh. _The wolf misses you.  Throw: 56 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (lightly wounded, 54% to hit)  You throw a stone. The stone closely misses the wolf.ؠhG8.1 (0.85ؠhؠh ؠh6# _The wolf closely misses you. You furiously retaliate! You headbutt the wolf!ؠh7U JؠhV F _Unknown command.ؠh s  You slice the wolf!!  You kill the wolf!ؠhO l†ؠh# ;2-8 (0.7ؠh ؠh` W _Trog accepts your kill.٠h3#....#.....###....# ..#.# +# #..)..##..#..$.# ###.###...........###......................##.ß<@.......###......#ß.>.ß# #......#.....#...†...# #......##...#......#.٠hʟ#.#..###+..#.##†###. #.......#.....##.....l   komodo dragon (wandering)##..#.......#..#.÷÷l.. ...#.#.....#...÷... + #.ß...+...ß...٠hߤo  A komodo dragon comes into view.٠h}ll.٠h)!-٠hb&9.8 (1.0٠h٠h _The komodo dragon hisses angrily. _You see here a wolf corpse.٠hw #....# ..#.# +# #..)..#.#..#..$.# ###.###..............###...........٠h..........##.ß<†.......# .##...@..#ß.>.ß# #......#.....#...† #......##...#......#.٠h(x#.#..###+..#.##†##٠hBp #.......#.....##.....٠hdl.##..#.......#..#.÷÷٠h8..... ...#.#.....#...÷.#... .+.#.ß...+...ß٠hJ ......#...٠hT٠hSl.٠hX.60 _٠h3*٠h' {##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================٠hϾ ........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10960.8 (0.0)#..*...#.....#...†... m) +11 Singing Sword {sonic wave} ٠h P#.*....##...#......#. Throw: 55 stones#.*#.#..###+..#.##†###٠h #l......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#...... _The komodo dragon hisses angrily. ٠h '_You see here a wolf corpse.  Throw: 55 stonesPress: ? - help, Q - select action, ( or ) - cycle٠hο _Shift-Dir - straight lineAim: a komodo dragon (75% to hit)ڠh##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8ڠhR..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10960.8 (0.0)#..(...#.....#...†... m) +11 Singing Sword {sonic wave} #.(....##...#......#. Throw: 55 stones#.(#.#..###+..#.##†####(......#.....##......#(..##..#.......#..#.÷÷ l   komodo dragon.(... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......Throw: 55 stonesPress: ? - help, ڠhjQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (75% to hit)  You throw a stone.  The stone barely misses the komodo dragon.ڠh^...l..ڠh_g1.5 (0.74 _ڠhgڠhiڠh ?##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18ڠh?SStr: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10961.5 (0.0)#..*...#.....#...†... m) +11 Singing Sword {sonic wave} #.*....##...#......#. Throw: 54 stones#.*#.#..###+..#.##†####l......#.....##......ڠh7@T#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......ڠhj@You throw a stone. _The stone barely misses the komodo dragon.Throw: 54 stonesڠh@"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (75% to hit)ڠh##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================ڠh.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10961.5 (0.0)ڠh1#..(...#.....#...†... m) +11 Singing Sword {sonic wave} #.(....##...#......#. Throw: 54 stones#.(#.#..###+..#.##†####l......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......Throw: 54 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (75% to hit)  You throw a stone. The stone hits the komodo dragon!  The komodo dragon is moderately wounded.ڠh;ڠhDw..l.ڠhPFg2.3 (0.83 _ڠh>MڠhNڠh%##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12ڠh&.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10962.3 (0.0)#..*...#.....#...†... m) +11 Singing Sword {sonic wave} #.*....##...#......#. Throw: 53 stones#.l#.#..###+..#.##†####.......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......You throw a stone. The stone hits the komodo dragon! _The komodo dragon is moderately wounded.ڠhP'Throw: 53 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 75% to hit)ڠhڟ ##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10962.3 (0.0)#..(...#....ڠh r.#...†... m) +11 Singing Sword {sonic wave} #.(....##...#......#. Throw: 53 stones#.l#.#..###+..#.##†####.......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......Throw: 53 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 75% to hit)  You throw a stone.  The stone hits the komodo dragon but does no damage.ڠh' GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (moderately wounded, 75% to hit)  You throw a stone.  The stone hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.ڠh2 o.l.ڠh3 g3.1 (0.82 _ڠh< ڠh#@ ڠh t##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0ڠh Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10963.1 (0.0)#..*...#.....#...†... m) +11 Singing Sword {sonic wave} #.l....##...#......#. Throw: 52 stones#..#.#..###+..#.##†####.......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......ڠhj The stone hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.Throw: 52 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 75% to hit)۠hJ##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14۠hKRInt: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10963.1 (0.0)#..(...#.....#...†... m) +11 Singing Sword {sonic wave} #.l....##...#......#. Throw: 52 stones#..#.#..###+..#.##†####.......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..۠h@L#... .+.#.ß...+...ß........#......Throw: 52 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 75% to hit)  You throw a stone. The stone hits the komodo dragon.  The komodo dragon is moderately wounded.۠h۠hUl.۠he8 (0.71 _۠h?۠h۠hy##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================۠h.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10963.8 (0.0)#..l...#.....#...†... m) +11 Singing Sword {sonic wave} ۠h t#......##...#......#. Throw: 51 stones#..#.#..###+..#.##†####.......#.....##......#...##..#.......#..#.÷÷ l   komodo dragon..... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......You throw a stone. The stone hits the komodo dragon. _The komodo dragon is moderately wounded.Throw: 51 stonesPress: ? - help, Q - select action, ( or ) - cycle۠hAShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 75% to hit)۠h##....##....... fallout330 the Fencer###.....# +# #..)..# Minotaur of Trog ******.#..#..$.# ###.###.....# Health: 107/107 ========================.........###............ Magic: 11/11 ========================........................ AC: 18Str: 23........................ EV: 14Int: 8..........##.ß.......... SH: 0Dex: 12.......<†.......#....... XL: 12 Next: 92% Place: Lair:3.##...@..#ß.>.ß#....... Noise: ---------  Time: 10963.8 (0.0)#..(...#....۠h.#...†... m) +11 Singing Sword {sonic wave} #.(....##...#......#. Throw: 51 stones#.(#.#..###+..#.##†####(......#.....##......#(..##..#.......#..#.÷÷ l   komodo dragon.(... ...#.#.....#...÷..#... .+.#.ß...+...ß........#......Throw: 51 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 75% to hit)  You throw a stone.  The stone barely misses the komodo dragon.۠h`{ l....(slow).Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, 75% to hit)  You throw a stone.  The stone barely misses the komodo dragon.The komodo dragon bites you but does no damage.  The komodo dragon is very cold. The komodo dragon seems to slow down.۠hbe=4.6 (0.80۠h%i۠hle _The komodo dragon is heavily wounded.۠hJ۠h۠h۠hu F _Unknown command.۠h{  You slice the komodo dragon!!  You kill the komodo dragon!۠h7f.۠h 84-5.4۠h;m _Trog accepts your kill.۠h =#.# +# #..)#.#..#..$.# ###.###..............###..................##.ß .<†.......# .##......#ß.>.ß# #..@...#.....#...† #......##...#.#.#..###+..#.##†##۠hx  #.......#.....##......##..#.......#..#.÷..... ...#.#.....#...÷.##... ..+.#.ß...+...ß .# ......#........##۠h ۠h !-۠h &6.4 (1.0۠hm ۠h( ۠h h#.#..#..$.# ###.###.. ..........###..... .... .. ...##.ß .......<†.......# .##......#ß.>.ß# #......#.....#...† #.@....##..#.#..###+..#.##† #.......#.....##....##..#..#..... ...#.#.....#..##.... ..+.#.ß...+...ß ..... ..# ......#....## .#.....###.#...۠h ۠hR &7۠h ۠h ܠh<3ܠh=ܠh AܠhBܠhFBܠhI,ܠh/LܠhMܠhP,ܠhQܠhUP  There is a stone staircase leading up here.ܠhdXܠhY _ܠhFZܠh\ܠhubXܠhd,ܠh)eܠhZhܠhi,ܠh>jܠh1kܠh]m,ܠh@nܠhr,ܠhsܠhuwN _You now have 869 gold pieces (gained 20).ܠh1z3ܠh{ܠh}ܠhD,ܠhܠh ܠhܠh<ܠhܠh}ܠh,ܠhܠhjܠhUܠhyܠhRܠhiܠhܠhQܠhܠhLܠh ,ܠhKܠh'ܠhԙ,ܠhSܠhܠh,ܠhܠhܠh}ܠhܠh_ܠhPܠhV,ܠhިܠhܠh,ܠhAܠhGܠh,ܠhܠhsܠh,ܠhܠhܠh\,ܠhܠhcܠhBܠhܠhܠhܠhܠhܠh~Bܠh,ܠhRܠhF _i - 3 potions of might (gained 1)ܠhܠhܠhܠhܠh,ܠh\ܠhdBܠhgܠhܠhXܠhܠhܠhܠh\7 _You open the door.ܠh+3ܠhܠh4@  There is an open door here.ܠhܠh _ܠhPܠh0ܠh,ܠhܠhXܠh ܠh ܠh ܠh ܠh9ܠhܠhܠhVܠhܠhܠhܠhܠh\ܠhܠh7ܠhܠhBܠh ܠh!"ܠhi%,ܠhF&ܠhv(ܠh1ܠhH3ܠh4,ܠh75ܠh67 _You open the door.ܠh7ܠh 8ܠh~8ܠh;@  There is an open door here.ܠh=>ܠh%? _ܠh?ܠhAܠhC,ܠhoDܠhEܠhGBܠhWHܠhJ,ܠhKܠhQ,ܠhRܠhSN _You now have 884 gold pieces (gained 15).ܠhU3ܠhUܠhVܠhW,ܠhUXܠhYܠhYܠhYܠhHZܠh\[ܠhL_Xܠh0`,ܠh`ܠh2bܠhbk^ ###   #### ####.#   ##.##.######....## ܠhk ##.................  #...PP#.P'P##....##  #.######.###.....# ܠhlV #..#..#...##.....#  #.P.#....##.....#. ܠhCl #@.......##......#1024.4 (57.0) ܠhul #..##......##....#  ##.####P#.###....## ܠhl #.# ######..... ܠhl ... #.#..#....#  #.. ..........## ܠh[mh #.% ...  .... ....  .....#ܠhr9%ܠhr,5.4 (58ܠhvܠhw. _Found a medusa talisman.ܠh5 3ܠh ܠh ܠh,ܠhnܠhܠhܠhܠhܠhܠh/,ܠhbܠhܠh ܠh ܠh!ܠho"ܠh$,ܠh$ܠh&ܠhL),ܠh*ܠh,ܠha.ܠh.ܠh/ܠh0ܠh1,ܠh2ܠhE6Bܠh~6ܠh7ܠh9ܠh89ܠh9:ܠh<ܠh>,ܠh?ܠhhAܠhC,ܠhDܠhGܠhiJBܠhLܠhM,ܠhNܠhOܠhQܠhQܠhRܠhUܠh#]ܠh]ܠhaܠhbܠhbܠhcܠhEeܠh+h,ܠhhܠh9jܠhMl,ܠhmܠhDqܠhr,ܠhtܠhuܠhxBܠhxܠh{,ܠh1|ܠh=Bܠhܠh<ܠh,ܠh܇ܠh.ܠh,ܠhܠhTBܠhmܠhܠh,ܠhܠhܠh ܠhܠhܠhJܠhY,ܠhܠhfܠh,ܠh_ܠhʱܠhܠh,ܠhܠh #P.......#...##..#.......#   ##..#............#.#.....#   #.##..##....ß ..+.#.ß...+  ܠh0 #..#..#...... ..# ......#   #.........###.#.#........   #.......##.....##......#.   #.........#....#.#..+#.#.   #............... #.  ܠh #.......@......# #.   #..............# #.  ܠhپ #..##.+..##....# ܠh #... #..#.# ...+ܠh ##.# #....# ..#ܠh9 #. #....# .# #..... #ܠhZE #.....ܠh{ ܠh-58.4 (33ܠh,9.4 (34ܠhܠh4 _j - a scroll of enchant weaponܠh 3ܠh ܠh ܠh ܠh9 Bܠh ܠhߟ ܠhȠ ܠhǢ ܠh ܠh( ܠhǥ ܠhd ܠh ,ܠhҪ ܠh ܠhB ,ܠh\ ܠh ܠh< ,ܠh' ܠh ܠhd ,ܠh% ܠh ܠh ܠhȿ ܠh ܠh ܠh ,ܠh ܠh Bܠht ܠh; ܠhE ,ܠh ܠh ܠh ,ܠhm ܠhO ܠh ,ܠh ܠh ܠh ,ܠhx ܠhJ ܠh@ ܠhr ܠh` ܠh ܠh ,ܠh ܠh ܠhK Bܠh ܠhD ,ܠh ܠh4 ܠh( ,ܠh ܠh ܠh ܠh; ܠhq ܠh ܠh! ,ܠh ܠh ܠh ,ܠh. ܠh ܠhg ,ܠh? ܠh ܠh ,ܠh ܠh ܠh ,ܠh ܠhx ܠh) ,ܠhx! ܠhk$ ܠh& ,ܠh' ܠh%) ܠh+ ,ܠhY, ܠh- ܠh/ ܠh 0 ܠh0 ܠh|2 ܠh6 Bܠh9 ܠhfG ,ܠhH ܠhTK ܠhN ܠhUN ܠhO ܠhR ܠhcU ܠhU ܠhV ܠh`X ܠh[ ,ܠh[ ܠh~` ܠh` ܠh` ܠh%b ܠh-e ܠh@h ܠhh ܠhj ܠhm ܠh[p ,ܠhPq ܠht ܠhv ܠhw ܠh4x ܠhX| ܠh ,ܠho ܠh ܠh ,ܠh ܠh, ܠh ܠh< ܠhm ܠh ܠhՓ ܠhC ܠh, ܠhd ܠhF ,ܠhN ܠh ܠhy ,ܠh ܠh] ܠh Bܠh/ ܠh ܠh ܠh7 ܠh/ ܠhE ܠho ܠh ܠh ܠh  #....................  ##..................  ##................## ܠhP  #...##..P.#.P.....#  ##.###.#...##.....##  #..#...............# ܠh K ##..#......#......#..  #..##......##.  ##.#####.#####.ܠh   P.. ### #P.....##   ##.. .........# ܠh a #... ..........#.#  #... D..............  ###.#####.###....#D   eight-headed hydra (asleep) ## ###### ܠh' 106.4 (47  An eight-headed hydra comes into view.ܠh .  The eight-headed hydra roars!==7.4 (48ܠh ܠh ? _The eight-headed hydra moves out of view.ܠh 3ܠh ܠh ܠhT  #. .......##...##..P.#.P #.###.#...###ܠh ..#...............#.#..#......##....##......##......#.#####.####. P.. ### #P@....## ##.. ............. #... .D..#.#ܠhd D   eight-headed hydraܠh ,0.0)ܠh D.--8.4 (1ܠh ܠh ܠhi   ......##  P.....#  ##.....##  .......#.  ......#..  #........  ##......#.  P.. ### #P@....##  ##.. ..D..........#  #... ............#.#  #... ...............  ###.#####.###....#.#  ## ####### ݠh$'   ......##  P.....#  ##.....##  .......#.  ......#..  #........  ݠh%##......#.  P.. ### #P@....##  ##.. ..D..........#  #... ............#.#  #... ...............  ###.#####.###....#.# ## ####### ݠh(ݠh=,ݠh,9--ݠh 2ݠh5j _An eight-headed hydra is nearby!ݠhi   ......##  P.....#  ##.....##  .......#.  ......#..  #........  ##......#.  P.. ### #P@....##  ##.. ..D..........#  #... ............#.#  #... ...............  ###.#####.###....#.#  ## ####### ݠhTf   ......##  P.....#  ##.....##  .......#.  ......#..  #........  ##......#.  P.. ### #P@....##  ##.. ..D..........#  #... ............#.#  #... ...............  ###.#####.###....#.# ## ####### ݠhnݠh oݠh$uݠh?xj _An eight-headed hydra is nearby!ݠh    ......##  P.....#  ##.....##  .......#.  ......#..  #........  ##......#.  P.. ### #P@....##  ##.. ..D..........#  #... ............#.#  #... ...............  ###.#####.###....#.# ݠhX S ## ####### ݠh   ......##  P.....#  ##.....##  .......#.  ......#..  #........  ##......#.  P.. ### #P@....##  ##.. ..D..........#  #... ............#.#  #... ...............  ###.#####.###....#.# ## ####### ݠh24ݠhݠhj _An eight-headed hydra is nearby!ޠh`ޠhiInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing ޠhiMissiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} ޠhib g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) ޠhjJewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)ޠh jRw - a ring of fire  I - a ring of positive energy ޠh\j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h   b - a throwing net  l - 11 darts of disjunction  p - 50 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (18)  t - a wand of warping (11)  u - a wand of mindburst (11)26%h5h# h - a wand of flame (30)  H - a wand of polymorph (14) Scrolls (go to first with ?)j - a scroll of enchant weapon  n - 7 scrolls of teleportationh*/43h̳ H - a wand of polymorph (14)  o - a scroll of fog  s - a scroll of summoningy - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)65hy hz s - a scroll of summoning  f - 3 potions of curing h   i - 3 potions of mightr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage86hg i - 3 potions of might  F - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsh֧.both K q - a wand of paralysis (18). hǏ A magical device which can render a creature immobile, incapable of moving any of its limbs. Noise: A bit loud You found it on level 6 of the Dungeon. h: eStash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand h^ _________________ “[The principle of selection] is the magician's wand, by means of which he may h summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which h is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hِ h }  ##..................  fallout330 the Fencer hM}  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ======================== he}  ##.###.#...##.....##  Magic: 11/11 ======================== hz}  #..#...............#.  AC: 18h} ,Str: 23 h}  ##..#......#......#..  EV: 14h} +Int: 8 h}  #..##......##........  SH: 0Dex: 12 hK~  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ---------  Time: 11108.4 (0.0)  ##.. ..D***.......#  m) +11 Singing Sword {sonic wave} hz~  #... ............#.#  Throw: 50 stones  #... ............... h~  ###.#####.###....#.#  ## #######  D   eight-headed hydra _An eight-headed hydra is nearby! hV _An eight-headed hydra is nearby! _An eight-headed hydra is nearby!Aiming: Paralyseh1 Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%)hϘ                 P.. ### #P  ##.. ..*...  #...   #...    ##  h6mhhhmR ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#hxHealth: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18hqStr: 23##..#......#......#..h EEV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.h0XL: 12 Next: 94% Place: Lair:3hP P.. ### #P@....##Noise: ---------  Time: 11108.4 (0.0)hq##.. ..D..........#m) +11 Singing Sword {sonic wave} h#... ............#.#Throw: 50 stonesh#... ...............###.#####.###....#.### #######h&D   eight-headed hydra _An eight-headed hydra is nearby! _An eight-headed hydra is nearby! _An eight-headed hydra is nearby!Aiming: ParalysehKPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%)hh"N.Dh'===h9.4 (1h h#  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra resists with almost no effort.h/ hk7 Inventory: 37/52 slots Hand Weapons (go to first with )) h7  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing neth7 l - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  h!8 wG - 2 boomerangs Armour (go to first with [) hx8 P a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) h8 V k - a +4 ring of slaying (worn)w - a ring of fire  h8 #I - a ring of positive energy h8 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h60" hf0|q - a wand of paralysis (17). A magical device which can render a creature immobile, incapable of moving any h05of its limbs. Noise: A bit loud h0;You found it on level 6 of the Dungeon. h)1Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” h1  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h= ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23 h=> ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12 hn> ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 h> P.. ### #P@....##  Noise: ===------  Time: 11109.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave} h> #... ............#.#  Throw: 50 stones h> #... ...............  ###.#####.###....#.# h? h5?## #######  D   eight-headed hydrahT?FPress: ? - help, Shift-Dir - straight lineh{?Aim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra resists with almost no effort.  h?Aiming: ParalysePress: ? - help, Shift-Dir - straight lineh?PAim: an eight-headed hydra (chance to affect: 21%)hv  ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ===------  Time: 11109.4 (0.0)  ##.. ...D**.......#  m)  f2m+11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydraPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra resists with almost no effort.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%)h                 P.. ### #P  ##.. ...*..  #...   #...    ##  hQXD(paralysed)hhh ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ===------  Time: 11109.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###h....#.### #######D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra resists with almost no effort.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%)hh h/%10.4 (1hh  Aim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra resists with almost no effort.  Aiming: Paralyse  hPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra suddenly stops moving!huh Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave} h  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing hHMissiles (go to first with ()  b - a throwing nethmkl - 11 darts of disjunction  p - 50 stones (quivered)h jC - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) h>Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) hbV k - a +4 ring of slaying (worn)w - a ring of fire  h~#I - a ring of positive energy hJ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h; hD hJ  ##..................fallout330 the Fencer##................##Minotaur of Trog ******hK #...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0h}K Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ===------  Time: 11110.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######hK dD   eight-headed hydra (paralysed)Aim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra resists with almost no effort.  Aiming: ParalysehK Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) hL ._The eight-headed hydra suddenly stops moving!hQ hQ hU h{W hhӹInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction hbi p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)hRw - a ring of fire  I - a ring of positive energy hӺ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h>c  b - a throwing net  l - 11 darts of disjunction  p - 50 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (16)  t - a wand of warping (11)  u - a wand of mindburst (11)26%hQ  h - a wand of flame (30)  H - a wand of polymorph (14) Scrolls (go to first with ?)j - a scroll of enchant weapon  n - 7 scrolls of teleportation43hM  H - a wand of polymorph (14)  o - a scroll of fog  s - a scroll of summoningy - 4 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)65h s - a scroll of summoning  f - 3 potions of curing  i - 3 potions of mightr - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage86hQf} i - 3 potions of might  z - a potion of berserk rageF - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsboth$  z - a potion of berserk rage  x - a +0 phial of floodsh`  u - a wand of mindburst (11). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hI  ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ======================== hZJ " ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 hJ  P.. ### #P@....##  Noise: ===------  Time: 11110.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave} hJ  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)hK Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) hBK s_The eight-headed hydra suddenly stops moving!  Aiming: MindbursthfK Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (paralysed, chance to affect: 39%)hG ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ===------  Time: 11110.4 (0.0)  ##.. ...D**.......#  m) Iv2m+11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra suddenly stops moving!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (paralysed, chance to affect: 39%)h<   h              h-  P.. ### #P hM  ##.. ...*..  #... hw `  #...   h / ## h  h hhxhh ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18hZStr: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##hNNoise: ===------  Time: 11110.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............hŅ###.#####.###....#.### #######D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra suddenly stops moving!  h.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (paralysed, chance to affect: 39%)hh؋J====1.4 (1hh)  Aim: an eight-headed hydra (chance to affect: 21%) _The eight-headed hydra suddenly stops moving!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight linehAim: an eight-headed hydra (paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!hl? hF ,Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  u - a wand of mindburst (10). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud h [You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h  ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8 h K #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11111.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  h ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  h3 Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)hb= ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 h[cm P.. ### #P@....##  Noise: ====-----  Time: 11111.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)h                 P.. ### #P  ##.. ...*..  #...   #...    ##  hGhR hh ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.hAC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ====-----  Time: 11111.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headedhx: hydra (lightly wounded, paralysed, chance to affect: 39%)h$h4%+2.4 (1h*h8.  Aim: an eight-headed hydra (paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.hkhhoInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [) hp a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h:I u - a wand of mindburst (9). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ hO;“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h [ ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14hr Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 h  P.. ### #P@....##  Noise: ====-----  Time: 11112.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ............... h. ~ ###.#####.###....#.#  hQ ## #######  D   eight-headed hydra (paralysed)ht h Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) h _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineh lAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)h  ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8 h%  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11112.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones h  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)h0               h    P.. ### #P  ##.. ...*..  #...   #...    h T##  h6 hm hwt h}  ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##h} \Noise: ====-----  Time: 11112.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)h hۇ +3.4 (1h~ h   Aim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.hhInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction h# p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hI u - a wand of mindburst (8). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h= ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 h P.. ### #P@....##  Noise: ====-----  Time: 11113.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)hY B ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12 h ~ ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11113.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)hL) X                 P.. ### #P  ##.. ...*..  #...   #...  h) p  ##  h h h) hI  ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##hx \Noise: ====-----  Time: 11113.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)h h) +4.4 (1h h   Aim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.hqhO^Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing nethl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) hVJewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hL>s u - a wand of mindburst (7). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 h>tNoise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” h?  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23 h| ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 hb P.. ### #P@....##  Noise: ====-----  Time: 11114.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave} h #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)hPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) h%_The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)ht ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ======================== h" ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 h~ P.. ### #P@....##  Noise: ====-----  Time: 11114.4 (0.0) h ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineh~Aim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)hCE                hE P.. ### #P  ##.. ...*..  #...   #...    ## h9F* h 9 hhhm ##..................fallout330 the Fencer##................##hMinotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8h4#..##......##........SH: 0Dex: 12##.#####.####......#.hZXL: 12 Next: 94% Place: Lair:3P.. ### #P@....##h~Noise: ====-----  Time: 11114.4 (0.0)h##.. ...D.........#m) +11 Singing Sword {sonic wave} h#... ............#.#Throw: 50 stones#... ...............###.#####.###....#.#h## #######D   eight-headed hydra (paralysed)h=Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) hƳ_The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%)h h+5.4 (1hPh  Aim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!hMhInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [) h[ a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hs: u - a wand of mindburst (6). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h._ ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ======================== hk` #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11115.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)`S10mAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight linehaAim: an eight-headed hydra (moderately wounded, paralysed, chance to affect:  39%)h ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0h.$Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11115.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave} h #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  h## #######  D   eight-headed hydra (paralysed)hAim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) h_The eight-headed hydra's minds are blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineh8Aim: an eight-headed hydra (moderately wounded, paralysed, chance to affect:  39%)hcO                 P.. ### #P  ##.. ...*..  #...   #... hy   ##  h*hhh# ##..................fallout330 the Fencer##................##hMinotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14h@;Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ====-----  Time: 11115.4 (0.0)##.. ...D.........#h<m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######h?QD   eight-headed hydra (paralysed)Aim: an eight-headed hydra (lightly wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, paralysed, chance to affect:  39%)h&A6.4 (1h,h/ _The eight-headed hydra's minds are blasted!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, paralysed, chance to affect:  39%) _The eight-headed hydra's minds are blasted!!hXSht]Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn) h] M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)h ^Rw - a ring of fire  I - a ring of positive energy hX^[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hv u - a wand of mindburst (5). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,h dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} h'PMenu/colouring prefixes: identified wand _________________ hM`“[The principle of selection] is the magician's wand, by means of which he may hq summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which h>is added the Mountain Shepherd's Manual_, ch. III. 1837. hre(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h@ ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23 hvA ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11116.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ............... hA ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)hLBAim: an eight-headed hydra (moderately wounded, paralysed, chance to affect:  39%) _The eight-headed hydra's minds are blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)hvc                 P.. ### #P h5e ##.. ...*..  #...   #...    ##  hh]h^hfhoh ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14h#pInt: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ====-----  Time: 11116.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######D   eight-headed hydra (paralysed)Aim: an eight-headed hydra (moderately wounded, paralysed, chance to affect:  39%) hpC_The eight-headed hydra's minds are blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)hyhz+7.4 (1hfh  39%) _The eight-headed hydra's minds are blasted!!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight linehAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!h h Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing h \Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  hʤ I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  u - a wand of mindburst (4). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” h  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h|[ ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14h}Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11117.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave} h%~ #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)hm~ Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  h~Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)h= ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3 h P.. ### #P@....##  Noise: ====-----  Time: 11117.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)hTHPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)hBI               hI  P.. ### #P  ##.. ...*..  #...   #...   hIF ##  h Jh_hhh ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.hAC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.h\#XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ====-----  Time: 11117.4 (0.0)##.. ...D.........#hϴ(m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######hD   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineh!Aim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!  hF>Aiming: MindbursthlPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)hh+8.4 (1hh  Aim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) h_The eight-headed hydra's minds are blasted!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.h2h"^Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2} h E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs hArmour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) h L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=) h+ e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy hx[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hH u - a wand of mindburst (3). A magical device which launches a psychic attack on a target creature. If it hAI overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ hzI “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which hI is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h̻  ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8 hT  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11118.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave} h  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.# h e ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineh( Aim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  hX Aiming: MindburstPress: ? - help, Shift-Dir - straight lineh Aim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)h B ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12 hd  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11118.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  h `## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineh Aim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)h{f              hf     P.. ### #P  ##.. ...*..  #...   #...  h!g F  ## hGg * hS>9 hyhnhI ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23hR##..#......#......#..EV: 14Int: 8#..##......##........SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ====-----  Time: 11118.4 (0.0)##.. ...D.........#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............###.#####.###....#.### #######hD   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight linehAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%)h]9 h+9.4 (1hh=  Aim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra resists with some effort.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!!hShInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} h"4 K - a +6 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 50 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} h[ g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h" u - a wand of mindburst (2). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d10 Noise: A bit loud You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} hMenu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hFY ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11119.4 (0.0) hvG ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (severely wounded, paralysed, chance to affect: 39%)h  ##..................  fallout330 the Fencer  ##................##  Minotaur of Trog ******  #...##..P.#.P.....#  Health: 107/107 ========================  ##.###.#...##.....##  Magic: 11/11 ========================  #..#...............#.  AC: 18Str: 23 hI  ##..#......#......#..  EV: 14Int: 8  #..##......##........  SH: 0Dex: 12  ##.#####.####......#.  XL: 12 Next: 94% Place: Lair:3  P.. ### #P@....##  Noise: ====-----  Time: 11119.4 (0.0)  ##.. ...D**.......#  m) +11 Singing Sword {sonic wave}  #... ............#.#  Throw: 50 stones  #... ...............  ###.#####.###....#.#  ## #######  D   eight-headed hydra (paralysed)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavh ily wounded, paralysed, chance to affect: 39%) _The eight-headed hydra's minds are blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (severely wounded, paralysed, chance to affect: 39%)hjz                  P.. ### #P  ##.. ...*..  #...   #...    ##  hM  _The eight-headed hydra's minds are blasted!!ing: Mindburst  Press: ? - help, Shift-Dir - straight line: an eight-headed hydra (severely wounded, paralysed, chance to affect: 39%)The eight-headed hydra's minds are blasted!!  You blow up the eight-headed hydra!hS )h h h  ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........h #SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 94% Place: Lair:3P.. ### #P@....##Noise: ====-----  Time: 11119.4 (0.0)##.. .............#m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stones#... ...............hJ ###.#####.###....#.### ####### _The eight-headed hydra's minds are blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (severely wounded, paralysed, chance to affect: 39%)The eight-headed hydra's minds are blasted!!  You blow up the eight-headed hydra!h h h  ##..................fallout330 the Fencer##................##Minotaur of Trog ******#...##..P.#.P.....#Health: 107/107 ========================ha "##.###.#...##.....##Magic: 11/11 ========================#..#...............#.AC: 18Str: 23##..#......#......#..EV: 14Int: 8#..##......##........h 7SH: 0Dex: 12##.#####.####......#.XL: 12 Next: 100% Place: Lair:3h xP.. ### #P@....##Noise: ====-----  Time: 11120.4 (1.0)##.. .............#h m) +11 Singing Sword {sonic wave} #... ............#.#Throw: 50 stonesh8 #... ...............###.#####.###....#.#h ## ####### _The eight-headed hydra's minds are blasted!!  Aiming: MindbursthI OPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (severely wounded, paralysed, chance to affect: 39%)The eight-headed hydra's minds are blasted!!  You blow up the eight-headed hydra!h _Trog accepts your kill.You have reached level 13!h /  --more--h~o G14/1142/123 0% h:w h| 4 _h=h=h;?hBhEhIP _hEKhKhTLhOhQ,hYRhUhWhWhXhZh\,hD^h~_ha,hbhKdhg,hhhlh8n,hoh qhvshshthtvhx,hyhE{hp},hL~hh,hhh,hGhdh,hOhhhhh1h,hhh,hh̞h,h@hjh,hhh,hNhhb,h6hfhV,hhzh,h{h4hhh hh,hhhhhhh.##...##... ..#....##.. ##....#..##... ##.......#.###.......... ..~. ##................h.....~~~ ...................... ..~# ....................# .~~. .................#.# .~~# ...................# .~~~ ........##... #.@.# ...~---- #.P.....###..##..## :.# .##.....##....#..# . .........#....#..# # .#......#........##.# .##..........#P.....# h   black bear (asleep) ###......#.........#... .#P.....##.............. .........###..#........... 46.4 (26.0)  A black bear comeh s into view..hh===-7.4 (27 _The black bear growls angrily.h #.. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# # ...##.# #P.....# ......#... ............ . .... ... hl w.. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# ...##P.....# ................. hm R... hu 4h} h$ a _A black bear is nearby!h, #.. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# # ...##.# #P.....# ......#... ............ . .... ... h, h .. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# ...##P.....# ................. ... h2 h h h| a _A black bear is nearby!h S #.. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# # ...##.# #P.....# ......#... ............ . .... ... h\.. ##....#..## h\#.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# h...##P.....# h................. ... hhhh|a _A black bear is nearby!h  #.. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# # ...##.# #P.....# ......#... ............ . .... ... h/.. ##....#..## #.###.......... .............. ........h.... ...........# ........#.# ..........#  #.@.# #..## :#..# . #..# ...##P.....# ................. ... h4hƲhka _A black bear is nearby!hqT.+...# ##...## P....###. ..#....##.. ##....#..## ..#.###....~. ##......~~~h.....~#...#.##........@..#~~ ...#....#...##...~ #.P##..##..##:.# .##.....#..# . ...#....#..# ......#........## .....#P.....# ###......#.........#...#P.....##......h]ql.hl   komodo dragonh   black bear---8.4 (1.0) _A komodo dragon comes into view.h ##..+...# #....# ..##...## P....###.. ..#....##.. ##....#..## ..#.###....h .~. ##...l.~~~......#.~#h...#.#.##...........~~ .......#...##...~ #.P##..##..##:.# .##.....##.. . ...#....#..# ......#........## .....#P.....# ###......#...hW h" l. The black bear misses you. x2; The black bear claws you.  The black bear is very cold.hҥ ~1-=--9h h۰ e _The black bear is moderately wounded.h >  You slash the black bear!hG 1 .l The black bear is severely wounded.The black bear barely misses you. The black bear misses you.h 6=50.1 (0.7h( m _The black bear barely misses you.h  You hit the black bear.  The black bear is almost dead.h.h..lh  (berserk)-9 (0.8hBh\ _The black bear goes berserk!h  You chop the black bear into pieces!!!  You kill the black bear!hE†hzV--1.6 (0.7h h&W _Trog accepts your kill.h|#. ##. .+...# #....# . .##...## P....###.. ..#....##.. ##....#..## ..#.###.~. ##..~~~......#.~#..l#.#.###...........hd}~~ .......#...##...~ #.P#..##..##:.# .##.....##... . ...#....#..# ......#........## .....#P.....#h~hGl.hhc2--2.6 (1.0hhw _You see here a black bear corpse.hE#...# . #....# #....# .. . .+...# ##....# ... ##...## P....###.. ...# .#....##.. ##....#..##. . #.#.###...~.~ #.? .~# ..~#.†@l.# .~~.>#.## .~~#...# .~##....#...## ...~. .P.....###..##..## :.# ##.....##....#..# . ##....#..# # #......#........##.# h0%  h1YFound a scroll of identify. The komodo dragon misses you.hd1.=3hT9h=N _You furiously retaliate! You headbutt the komodo dragon.h ( hA  You barely miss the komodo dragon.The komodo dragon is lightly wounded.  The komodo dragon closely misses you. You furiously retaliate!h -4.3 (0.7hb h 5 _You headbutt the komodo dragon!h /  You hit the komodo dragon. You headbutt the komodo dragon.  The komodo dragon is heavily wounded.The komodo dragon misses you. You furiously retaliate!h` 035.0h hz 5 _You headbutt the komodo dragon!h  You slice the komodo dragon!!  You kill the komodo dragon!hJC.hm;1-8 (0.8hhW _Trog accepts your kill.h@...# . ....# #....# .. ....# +...# ##....# ... . #...## P....###.. . ...# #....##.. ##....#..##.# ....# .#.###...~.~. .?. .~# ..~#.#†.@.# .~~.>.#.## .~~#.#...# .~##....#...## ...~. P.....###..##..## h\|:.##. #.....##....#..# . ## #....#..# # #  ......#........##.# #  #.#P.....# # hhG-6.8 (1.0hhnh_...# .# #....# ... ....#. ...# ##....# ... . . ...## #P....###.. .# ...##. ht....##.. ##....#..##.## ....#.#.###...~.~.?. .~# ..~#.#~†..@# .~~.>.~#.## .~~#.#~....# .~##....#...## ...~..~ .....###..##..## :.##. .....##....#..# . ##P#....#..# # h##........##.# #. .#P.....# #.hhAT4=7hhh:3hmh]h,hg,h,hhڱ,h9hfh̵hO=h<hCh,hhzhR,h>h,hhI _y - 5 scrolls of identify (gained 1)h3hhh,hhh6,hh+h,hhh,hhhh,h"h*h{,hh7 _You open the door.h h h h @  There is an open door here.h h  _h h h^ ,h h! h" ,h# hV& h`) ,h* h- h/ h/ h1 h5 ,h8 h> N _You now have 903 gold pieces (gained 19).hB 3hD h#G hK ,hL hO hR ,hS hV h)Y ,hZ hN] hr` ,ha hOd hg ,hvi hk hso ,hs h Bha h h ,h hY h ,h" h h} ,hY h h7 ,h h h ,h h hԷ D####......#.....#...†...#########......##...#......#.## # #..#..#.#..###+..#.##÷###.#.#### .##.......#.....##......#...##P. .#...##..#.......#..#.÷÷.#....+.hh ...#.#.....#...÷........# #....ß...+.#.ß...+...ß......#.#..##.......).###...###.#.#......@....###...###...91.8 (34.0)##.....##......#.#..............h #....#.#..+#.#....#.##.............## ..#.........[.........# ...#.................# .>.ß#................##....# .....#................ #.###...+ #..ß.##....#.#.##.##..h f###...# #.....#########.hS h ,2.8 (35h$ hW ; _Found a stone staircase leading down.h h h h h Xhq ,ht h h ,h\ h h h/ h hW$ ,h( BhP) ,hk* hw+ h- hr. h. hL3 hl6 ,h6 h8 h: ,hz; h= hJ? ,h@ hE h#H ,hBI hJ h}L ,hzM hKQ ,hQ h\ N _You now have 917 gold pieces (gained 14).h^ h^ h_ hgb he ,hBf h*i hk hXk hk hn hcr hr hs h$v hw hx hxx hz h0| ,h| h~ h hP h hЄ hU h hV h h ,hJ h. h ,h h) h ,h& h h( ,h> h h: ,h hҢ hb ,h h~ h ,h h` h '........†...###.......~~.>.......#.##(#.......~~#.#...............#lh#.......~~~~~ ......##....#...##S###........~ P.....###..##..##.F# #..#...:.## h Y#.....##....#..# .. #.. ## .......#....#..# .# ##........##.# # #..........#P...@.# # #......#...#...... # P.....##................ . #h8 j###..#........... ... ##.###.#........... .....#................ h l   komodo dragon (asleep) ##....#.#P##.##.P.#...#. P####. F   cane toad (asleep)  #####################. ## S   water moccasin (asleep) h˴ \h   wolf (asleep)h 220.8 (28 _Found a stone staircase leading down.now have 917 gold pieces (gained 14).  A komodo dragon, a wolf, a water moccasin and a cane toad come into view.  Found 2 stones.  The komodo dragon hisses angrily. The wolf howls!  The water moccasin hisses angrily. The cane toad gives a loud, deep croak!h hL h h h! h.l.SFlFShh 6===1.8 (29h h 1 _You hear an angry growl. x2hY M.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ #.##.P.#...#.  ###########.  h.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ h #.##.P.#...#.  ###########. h 4h!hd _There are monsters nearby!h,M.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ #.##.P.#...#.  ###########.  h0.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ #.##.P.#...#.  he###########. h24h%hd _There are monsters nearby!hK.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ h`LZ#.##.P.#...#.  ###########.  h.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ #.##.P.#...#.  ###########. h4hjhLd _There are monsters nearby!h24.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# h2#P...@.# ........#...... ............... . #..#........... ... ##.#........... ............ #.##.P.#...#.  ###########.  hP}.>...#.##(....#h...##l#.##..# :...#..# SF  ...#..# .# ......##.# #P...@.# h........#...... ............... . #..#........... ... ##.#........... ............ #.##.P.#...#.  ###########. h4h\h6d _There are monsters nearby!hP..†...###.~~.>.~..#.##(#.~~#.#~...#h.#.~##....#...##l###.~..~ .....###..##..##..# #..#...:.##. .....##....#..##SF #. ##P#....#..##.# ##.##.# #. .h#P....@# #. ......#.#......##. .....##........P . #P###..#........... ##.###.#............ .....#............... . #....#.#P##.##.P.#...#.# P####. ############.###hGhhhn h h4.l.Fhhuh   black bear(…)h;---2.8 (1.0)h h] _A black bear comes into view.h/F #(.##.##.#S...#..##.#.....##F##P....@#.......#h.....#h0l..............P..#............#.#..........................##.##.P.#...#.# ###########.##You slice the cane toad!!  The +11 Singing Sword tinkles.h #(.##.##.#S...#..##.#.....##F##P....@#.......#h.....#..............P..#............#.#..........................hM ##.##.P.#...#.############.##h  The fungus begins to die.  The fungus is lightly damaged.  The plant begins to die.  The plant is lightly damaged.  The fungus begins to die.  The fungus is lightly damaged.h hԋ hX hQ  .h.l#S#   The cane toad is severely wounded.The cane toad stings you but does no damage.  The cane toad is very cold.====3.6 (0.8h h  #(..##.##h.#l...#..##S#.....##F##P....@#.......#h.....#..............P..#............#.#..........................h ##.##.P.#...#.# ###########.## _The cane toad is severely wounded.You hit the cane toad.  The +11 Singing Sword sings a quivering drawn-out note.hM#(..##.##h.#l...#..##S#.....##F##P....@#.......#h.....#..............P..#............#.#..........................##.##.P.#...#.############.##h(  You send a blast of sound all around you.  The komodo dragon is heavily wounded.You kill the wolf!h2  Trog accepts your kill.You kill the water moccasin!h?  Trog accepts your kill.You kill the cane toad!hZVhXWThe black bear is severely wounded.  hX3The black bear claws you but does no damage.  h8Y#The black bear is very cold.  hY>The black bear is severely wounded.hYIThe black bear claws you but does no damage.  h>ZThe black bear is very cold.hts..l†h   black bear h u4=---4.4  The black bear claws you but does no damage.is very cold.  The black bear is severely wounded.The black bear claws you but does no damage.is very cold. _The black bear is almost dead.h~hBK .......~#.#†...###.>.#.##(#.#...........#..#.~~~~~....#...##.###........~..~#..#h܊# #..#...:.##..##....#..##.. #........ ##P.#....#..##l###........##@#....#P.....# .#h.....# #.h##.........P . #P.###...... ... ##h@F#.###.#...# hj......................... ..... #....#.#P##.##.P.#...#.# P####.. ht#####################.##### _Your Axes skill increases to level 12!h,h( h. The komodo dragon completely misses you.hI---5.4 (1.0hhx _Your Axes skill increases to level 12!The komodo dragon completely misses you. _You furiously retaliate! You headbutt the komodo dragon! _You see here a cane toad corpse.  You slash the komodo dragon!  You kill the komodo dragon!  Trog accepts your kill.  A nearby fungus withers and dies.h  ......hhhh 2 black bears (1 berserk)  The black bear goes berserk!hgE55-6.1 (0.7hh .~~~~~......#.~#.#†...###.>.#.##(#h#.#...........#..#.~~~~~....#...##.###........~..~#..## #..#...:.##..##..# #........ ##P.#....#..##@##h#........##†#....#.....h# .#.........#h.....# #.##................P . #Phl.###..#.. ###.###.#...h0u# ........................ ..... #hc....#.#P##.##.P.#...#.# P####.. _A black bear comes into view.hhhUhh.hLG-7.1 (1.0h5he] _The black bear rages.h[#.###.~.~...~~~~~......#.~#.#h†...##.>.#.##(##.#...........#..#.~~~~~....#...##.###........~..~#..##...:.##..##@.# #........ ##P.#....#..##.####........##h#hS,....#.....h# ....## #.##................P . #P.###..#....... ###.###.#..# ........................ .....hh^ _A black bear comes into view. _The black bear rages.  The black bear closely misses you.The black bear claws you but does no damage.  The black bear is very cold.  The black bear is almost dead.h[hh.hE.=8h hP _The black bear misses you.h-q##....##....#..##.###......##.###.~.~...~~~~~......#h-.~#.#†...##.>.#.##(##.#...........#..#.~~~~~....#...##.###........~..~#..#h3.s#...:.##..##..# #........ ##P.#....#..##h####........##h#....#......# .h}...## #.##........P . #Ph/.###..#....... ###.###.##h6h?vbite  The black bear claws you but does no damage.  h?^The black bear is very cold.  You kill the black bear!hr@hOKh†h   black bearhP.69hWh%[W _Trog accepts your kill.h h] h h h6..#.###.................~.~......~~~~~~#.~#.#†...###~~.>..#.##(#.#h..#..#~~~##....#...##.###..~..#..##..##..# #..#...:.##............ ##P.#h## ###........##†# ......#......##.........#......##...P . #Ph.###..#.... ... ###.###.#.........#.........hbZ The black bear barely misses you.The black bear claws you but does no damage.is very cold.  The black bear is moderately wounded.The black bear claws you but does no damage.  The black bear is very cold.h;'30hh b _The black bear is heavily wounded.he  You closely miss the black bear.h+8 (0.7hhb _The black bear is heavily wounded.h'~  You slash the black bear!  You kill the black bear!h f.h0-1.5hhf hQ_Trog accepts your kill.hx .....~~~~~~#.~#.#†...###~~.>..#.##(#.#..#..#~~~##....#...##.###..~..#..##..##..# #..#...:.##............ ##P.#@## ###........##†# ......#......#.........#.......... #....#.#P##.##.P.#...#.# P####.. -2.5 (1.0hI}hh #.~#.#†...###~~.>..#.##(##.#..#..#~~~h##....#...##.###..~..#..##..##..# #..#...:.##......# #........ ##P.#.## ###........##@# hS5......#......##.........#......#............#.#....hsm#.##...#...#. hn#####################.##### h*h&3h$hv _You see here a cane toad corpse.h{ h| h} h h h : _hև hC ,h9 h h ,h h̓ h- ,h h hb h hV h h٣ h h0 h ,h hS g _p - 52 stones (gained 2)hf h h hE h ,h hU h h hL hk h ,h h hp ,h h hf ,h h e  You see here a cane toad corpse.h 5 _h hB hI ,h h h h h hI h ,h' h" h ,h hx h ,h h h ,ha hq h ,h h1 h h hC h hZ ,hO h6 Xh hq ,h- h h ,h h h ,h hV h h h h* hB- ,h- h7 hW: ,h; hD h F ,hF hP heR ,h@S hZ h] ,h^ hg hLk ,hl hs hv hv hx hH h ,h h< h h# h hE h h$ hř h h hӤ hP h h3 ,h h h ,hL h h ,h h hX ,h h> h| ,h h h h h h? h ,h h hJ Bh  h h h h* ha h he h% hI h h h6! h,# hz# hm' h+ h. h. h1 hj6 h? BhO F  You see here a +0 leather armour.hS hT  _h V hdX hZ h[ h\ h_ hb hc hd hw h{ ,h?} h h ,h hۊ hD ,h h h ,hӘ h h h h= h h3 h^ h h h h h hs h ,h h h0 hj h׻ hp h{ ,h h# h ,h2 h( hL ,h h #'#####...#....## ###......#...##....# ....# #.....#...P# ....###.....##...##...# ...#............#...# ###. #.+###..)..##..#.#...###### #. ##.###.....#..#.#....##.#P####....................F....................@...................................... .ß........................2#...............[...... .>.ß#...................#.#P####.#...÷...#######....######.#F   bullfrog (wandering)#......#.#### #.....##.....#..+..#.##÷###.#.####....h 7mP#†.<..##. ....##......#...##P............#. 301.5 (68.0)  A bullfrog comes into view..FF==2.5 (69hX h < _The bullfrog gives a loud, deep croak!hN y .#...##....#  .....#...P# #...##...# hN ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F................................hGO 5.................[ .>...............hmO k÷...#######....#.#.#### #.....#÷###.....P#†.<.hV k .#...##....#  .....#...P# #...##...# h ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F.................h v................................[h# |>...............÷...#######....#.#.#### #.....#÷###.h? ....P#†.<.h? h h hE_ _A bullfrog is nearby!h_^D .#...##....#  .....#...P# #...##...# ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F................................h^.................[ .>...............÷...#######....#.#.#### #.....#÷###.....P#†.<.h .#...##....#  .....#...P# #...##...# ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F................................h@.................[>...............÷...#######....#.#.#### #.....#÷###.....P#†.<.hhʿhh_ _A bullfrog is nearby!he .#...##....#  .....#...P# #...##...# ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F.................................................[ .>...............÷...#######....#hKfR.#.#### #.....#÷###.....P#†.<.h} .#...##....#  .....#...P# #...##...# ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F.................................................[>hO...............÷...#######....#.#.#### #.....#÷###.....P#†.<.hA h hlh_ _A bullfrog is nearby!hU .#...##....#  .....#...P# #...##...# ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F.................................................[ .>...............÷...#######....#.#.#### #.....#h׷<÷###.....P#†.<.hr_ .#...##....#  .....#...P# #...##...# ....#...# )..##..#.#...###### ..#..#.#....##.......................@....F.................................................[>...............÷...#######....#.#.#### #.....#÷###.....P#†.<.hehh_ _A bullfrog is nearby!hO'###......##...#....## ###......#...##....# .... # #...........#...P# .###.....##...##...# .#......#...# h###. .+###..)..##..#.#...###### #. #.###.....#..#.#....##.#P####...F.. ß....#..[. >.ß#..#.#P####.#...÷...#h....######.##.#......#.#### #.....##.....#. +..#.##÷###.#.####....P#†.<..##.##......#...##P.#.hlF.--3.5 (1.0) h+ _h h\ h ###......##...#....## ###......#...##....# .... # #....#...P# . .###.....##...##...# .#............#...# hO n###. +###..)..##..#.#...###### #. .###.....#..#.#....##.#P####...F. ...#.[. .ß#.#.#P####.#...÷...#hu G....######.##. .#......#.#### #.....##.....#. ..#.##÷###.#.####....P#†.<..##.h 7##......#...##P.#.hQ h% F. The bullfrog closely misses you. You furiously retaliate!h 0=-h 4h h 0 _You headbutt the bullfrog!h)  #...##....#....#...P##...##...#......#...###..#.#...##..#.#....##.#P......................@F.....................h ...........................................#..#######....## ....# ....P You slice the bullfrog!!  The +11 Singing Sword sings a multitude of chords at once.hj#...##....#....#...P##...##...#......#...###..#.#...##..#.#....##.#P......................@F................................................................#..#######....##....#....P  The fungus is lightly damaged.  The fungus begins to die.  The fungus is lightly damaged.  The fungus begins to die.  The fungus is lightly damaged.  You kill the bullfrog!.hp 7-5.3 (0.8 _Trog accepts your kill.hyhJM ......##...#....## # ###......#...##....# .... # #...........#...P# ...... ###.....##...##...# . .#.....#...# ###...# ###..)..##..#.#...###### #.....# ###.....#..#.#....##.#P####.....#....#.[. ß#.#.#P####. .#...÷...#....######.##. #......#.#### #.....##.....#. .#.##÷###.#.####....P#†.<..##. .##......#...##P.#. _Your Armour skill increases to level 12!-6.3 (1.0 _h h......##...#....## #......#...##....# .... .  #....#...P# ...... .....##...##...# ...... #.....#...# ###...# hz..)..##..#.#...###### #.....#.....#..#.#....##.#P####.....#... #.[.# #.#.#.####. #...÷...#....######.##....# ......#.#### #.....##.....#.....# #.##÷###.#.####....P#†.<..##. ##......#...##P.hΥ##....#hh&7hhSh5x......##...#....## # #......#...##....# .... .# #....#...P# ...... . #.....##...##...# ...... # ....#...# ###...# # #..)..##..#.#...###### #.....# #.....#..#.#....##.#P####.....##...hNy. .[.# .#.#.####. ...÷...#....######.##....##.#### #.....##.....#.....# .##÷###.#.####....P#†.<..##.....# #......#...##P.#....#hɅhZ7.h>&8hhW _A nearby fungus withers and dies.h##...#....## ###. ......#...##....# .... .#. .h[#...P# ...... . .....##...##...# ...... #.hr@.#...# h9###...# #. h..)..##..#.#...###### #.....###. hњ.....#..#.#....##.#.####.....##...h3[.##.h.#.#.####.÷...#hYe....######.##....##.htm#.#### #.....##.....#.....##. h##÷###.#.####....P#†.<..##.....#. ......#...##P.h%#....##.h,h^.9h2hW _A nearby fungus withers and dies.h:MhMhNOhXh[h[hdnhjXhn,hohWph3rhshththrvhkzXhg}BhBhhheBha,hh]hJhzBhWh ,hJhh*BhhXhD,hhwhChmhhh,hhhG,hh,hhҭM _You now have 925 gold pieces (gained 8).hUIhah,hBhrh,hhh\XhֻhhhhBhh,h/hhJ,hh)hphhh*hBhh,hhh,h_hh ,hhqhhkh hhhhh5h,hhch,hhhZ,hh,h2Bhchhhhth,hYhRhhhhh,hsh[hYBhhF,hhh,h h$ h ,h hh,h\hhkhhThhl,hhhh&h3hchS ,h h$$h%,h:&h'h),hJ*h#,h .h4.h/h0h2,h2h_4h6hH6h6h7h9h:h;hg=ho@,hhAh{BhC,heDh IhJ,h9KhoMhN,hOhdQhR,hShUhoY,hZh]h/`,hah0cheh)fhhhihj,hkhmhMn,hohphZs,hvh,h6,hhRh,hhٖhhϘh h^h6,h՟hƣha,hhhE,hhhɬhhhhhhhɶhη,hnhĻhȼBhh,,hxhhh#hhh,h'hh,hVhh4,hhmh,hhh2h]hJh h,h]hdh,hAhohR,hhhVhhhhk,h hhF,hh}hM,hh\h',hhhP,hh^h.,hh5 h ,hN h h\ ,h h hO h h{ h hc ,h~ h h ,h h h ,he h5 h@ ,h h~ h{ ,h hC" h # ,h7$ ht% h& ,h& h' h) Bh* h+ h+ h, hm. h/ h0 h0 h2 h4 h:4 h4 h6 h48 h_8 h8 h9 h; ,h; hy= hB? ,h_@ hB hhD ,hE hF hH h?H hH hI hJ hJ hwK hgM hBO ,hoP hR hT BhPV hCY BhY hvZ ,hZ h[ h\ ,h\ hd^ ha Bhd he ,hf h@o h|p hp hq hy hO{ h{ h{ h> h Bhs h ,hQ h h ,h h h ,h h. h Xh Bh h ,h͢ h̥ h ,h h hܬ h h| hc h ,hR hҴ hӵ ,hƶ hԺ h h h h h ,hm h h Bh   ###.####P#.###....##  #.#.#P#######.....#   #......##.#..#....#   ###.........##  ##.%..............  #.................  ##................#  ##.<†  #.@##.##..###44738.0)  #..##.#######  ##.#......###  #.##.....#..#.#..#  ##.......##.#  #P.......#...##.. h . ##.........  #.##..##....ß...+  #..#..#.........h :%hr T _Key pressed, stopping explore.hR Ih ht h P _hz h h h9 h ,ht h h ,h h h h0 h h hN h| h h hU ,h h h Bh h h+ he h` h; hc h h h h hG h[ hT hv h h h ,hp h? hO ,h h/ h ,ho h` h" ,h h% h& ,h& hi( h) ,he) h* hR+ ,h+ h- h^. ,h. h/ h0 ,h0 h32 h2 ,h+3 h7 nhl8 ,h8 h9 h: ,h: h{< h= ,h= hc> h? ,h? h@ hJA hrA hA hB heC ,hC hvD h"E ,hE hUF h!G ,hsG hH hH ,h6I hI h K h1K hK hyL h@M hcM hM hZN h$O hNO hO hKP h Q h/Q hrQ hp  ##................##. #...##..P.#.P.....### ##.###.#...##.....##. #..#......... ##..#......## #..##......## ##.#####.#####. #P..######.#P.....## ##..@..............#83.3 (36.0) #................# #............. ###.#####.###....#  ### ### #######h(t hu E _Done exploring.h[: h: h?; h#k y........0.0)ho hq ht E _Done exploring.h3hhcJhE _Done exploring.h3h(hJh)E _Done exploring.hJ3hKh4hՉ[ _Done exploring.hM ##.##. #...##..P.#.P.....###. ##.###.#...##.....##. #..#.#. ##..#......#......#. #..##......##. ##.#####.####......#. #P..######.#P.....##. ##...# #......#.# #........ ###.#####.###....#.#P ### ### #   h h!h")4.3 (1 h" _h-(h*hH  ##.##. #...##..P.#.P.....###. ##.###.#...##.....##. #..#.#. ##..#......#......#. #..##......##. ##.#####.####......#. #P..######.#P.....##. ##....###. h #................#.# #........ ###.#####.###....#.#P# ### ### #    h h &5h h h-W h_ Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +6 war axe of freezing hB` Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 52 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [) hl`  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) h` Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)h` Rw - a ring of fire  I - a ring of positive energy hOa [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hd  b - a throwing net  l - 11 darts of disjunction  p - 52 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (16)  t - a wand of warping (11)  u - a wand of mindburst (1)26%h h - a wand of flame (30)  u - a wand of mindburst (1)H - a wand of polymorph (14) Scrolls (go to first with ?)huj - a scroll of enchant weapon39hЌ5h u - a wand of mindburst (1)  n - 7 scrolls of teleportation  o - a scroll of fogh(Us - a scroll of summoning  y - 5 scrolls of identify hJe A - 2 scrolls of blinking60h2 o - a scroll of fog Potions (go to first with !)  f - 3 potions of curingi - 3 potions of might  h+r - a potion of invisibility  v - 2 potions of haste82h  f - 3 potions of curing  z - a potion of berserk rageF - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsbothX  z - a potion of berserk rage  x - a +0 phial of floodshE  j - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hNiEnchant which weapon? Hand Weapons  K - a +6 war axe of freezing [?] describe selectedh `hg ##................##... fallout330 the Fencer hgF #...##..P.#.P.....###.. Minotaur of Trog ******  ##.###.#...##.....##... Health: 114/114 ========================  hh#..#...............#... Magic: 12/12 ========================  ##..#......#......#.... AC: 18Str: 23  #..##......##.......... EV: 15hiInt: 8  ##.#####.####......#... SH: 0Dex: 12  #P..######.#P.....##... XL: 13 Next:  7% Place: Lair:3 hti ##....@............###. Noise: ---------  Time: 11485.3 (0.0)  #................#.### m) +11 Singing Sword {sonic wave}  hi#..................... Throw: 52 stones  ###.#####.###....#.#P#  ### ### ##########    h j _Key pressed, stopping explore. _Done exploring. _Done exploring. hj|_Done exploring. _Done exploring. _Done exploring.hlhrhQz ##................##... fallout330 the Fencer hzS #...##..P.#.P.....###.. Minotaur of Trog ******  ##.###.#...##.....##... Health: 114/114 ========================  #..#...............#... Magic: 12/12 ========================  ##..#......#......#.... AC: 18h2{MStr: 23  #..##......##.......... EV: 15Int: 8  ##.#####.####......#... SH: 0h|Dex: 12  #P..######.#P.....##... XL: 13 Next:  7% Place: Lair:3  ##....@............###. Noise: ---------  Time: 11485.3 (0.0)  #................#.### m) +11 Singing Sword {sonic wave}  #..................... Throw: 52 stones hU}B ###.#####.###....#.#P#  ### ### ##########     _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust.hGh+6.3 (1hʼnh _ As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 war axe of freezing glows red for a moment.hAh$BhCh1r&0h~wh-yh{ ..............#.### m) +11 Singing Sword {sonic wave} ..................... Throw: 52 stones###.#####.###....#.#Ph$|### ### ##########   _Done exploring.h 3h h>C hG hPK hpR hY E ..............#.### m) +11 Singing Sword {sonic wave} ..................... Throw: 52 stones###.#####.###....#.#P### ### ########## hY #  hZ 7_Done exploring.hO ` ..............#.### m) +11 Singing Sword {sonic wave} ..................... 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nM...##P............#....##...... #....+....##÷.....'...........P#..#.....P.....#....... ...#.#....#......##.........#### ).##.#.###.....#..#..#####.....#..P..###.. ..>:[......##...÷............... ...........P.....#.....PP....##..# ..##...........#h h? (600h h h"M#.####.....#†.<..##.....#. ...##P............#....##...... h##....+....##÷.....'...........P#..#......P.....#....... ...#.#....#......##.........#### ).##.#.###.....#..#..##h1$###.....#..P..###.. ..>:[...... ..........##...÷...........................#....#h-0<1h_6hw8hM.####.....#†.<..##.....#.....#..###P............#....##......#.# ....+....##÷.....'.....P#.#...........#P.....#.##.#....#......##...####.# .###.....##.#.###.....#..#..##..# .###.....#..P..###.#.:......# [.##...÷.#.P.....#.....PP....##..# #hM&.##.<........##.#.P#..##.....#.....#.#.....#......#....##....##..#'.#....##.#h@NhXhZY&2hdhgc _There is a stone staircase leading down here.hhh%h8/h4-3 _h8h]zD ######## #  ####.#..PP#.##  hz....^........#.   h{ 4 h9{#..@.P...P.  h{#..###..##.  #..> #  #... ##.. ... .... .... h|h0h+8 (1.7h5hG hn_You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here.hh]hh'hgh: _h$hhhhIhhhhhhhrh-hhn,hh8h[,h hYh,hChh8,hh hhh7hh #### ######## # #..####.#..PP#.## ####......^........#.#...@................#P........#..<.P...P...###..#..###..##......## ###..># ##$...# #...##..... ##..#l   komodo dragon (asleep)hI....P. ......l..P# ................h  12.8 (9.0  A komodo dragon comes into view.h|ll.h,3.8 (10.0)hh$7 _The komodo dragon hisses angrily.hA  ####  #  #..####.#  ####......^. #...@....... #P........#..< #....###..#.. .....## ###..># #  #$...# #...#  #..... ##..#  .l..P. .....  ....P#    h w ####  #  #..####.#  ####......^. #...@....... #P........#..< hz #....###..#.. .....## ###..>#  #$...# #.. #..... ##..#  .l..P.  ....P#  h hB h h d _A komodo dragon is nearby!h+ ~ ####  #  #..####.# hZ,  ####......^. #...@....... #P........#..< #....###..#.. .....## ###..># #  h|, G#$...# #...#  #..... ##..#  h, [.l..P. .....  ....P# h, $   h, h ####  #  #..####.#  ####......^. #...@....... #P........#..< #....###..#..h' .....## ###..>#  #$...# #.. #..... ##..#  .l..P.  ....P#  hhhhd _A komodo dragon is nearby!h& ####  #  #..####.#  ####......^.h& #...@....... #P........#..< #....###..#.. .....## ###..># #  #$...# #...#  #..... ##..# h& .l..P. .....  ....P#    hǼHh(( ####  #  #..####.#  ####......^.hQ #...@....... hr#P........#..< h#....###..#.. hŽ.....## ###..>#  h #$...# #.. #..... ##..#  hg.l..P.  h3K....P#  hPhdhhPhd _A komodo dragon is nearby!h24#### ######## #..####.#..PP#.######......^........#............P..@.....#..<.P...P....###..#..###..###.....## ###..># # #$...# #...##..... #..l..P ........P#........ ..#l.4.0) _hD  #### ######## # #..####.#..PP#.## ####......^.# # #P.#..<.P...PhE  #....###..#..###..## #.....## ###..># # #$...## #...#  #.l... ##..##....P. ......P# .hE ...... .  #.hH hCO Tl.h(P &5hQW hZ hk j #### # # #..####.#..PP#. ####......^. #h r #P.#..<.P... #....###..#..###.. #.....## ###..># #  #$l..## #...# #.....# ##..#hm P #....P.# ......P## .. .  #.h h Pl.Phq &6h< h7 hp8g#### ######## #..####.#..PP#.####......^............P#..<.P.@..###..#..###..##..l..## ###..># #$...## #...# #.....# ###....P ...........P#........ ..##!#..##..####hC\  (slow)hMDFound a fuming purple potion. The komodo dragon bites you!  The komodo dragon is very cold. The komodo dragon seems to slow down.hD$07hE:--=7h$KhNh _The komodo dragon is moderately wounded.h  #### #  #..####.#..PP#. ####......^ # #P.#..<.P #@...###..#..###..h] #..l..## ###..>#  #$...## #...#  #.....# ##..#  #....P.# ..... ......P## ..P .h.##!.. #.  ..##..####h&  The komodo dragon completely misses you.8--8 _You furiously retaliate! You headbutt the komodo dragon!hI hJ hR hU  hJ ##..#######.....#........#P.......#@...##..l..###$...###.....##....P.#......P##........P....##!..You hit the komodo dragon.  The +11 Singing Sword sings a quivering drawn-out note. hvk##..#######.....#........#P.......#@...##..l..###$...###.....##....P.#......P##........P....##!.. hDžV plant begins to die.  The plant is lightly damaged.  The fungus begins to die.  The fungus is lightly damaged.  The komodo dragon is almost dead.Your headbutt misses the komodo dragon. h~-9.5 (0.7 h0 hz _The komodo dragon is almost dead.You slice the komodo dragon!!  You kill the komodo dragon! hr† hu h8 h#- h^ 20.2 h hl  h8 h3_Trog accepts your kill. h# h #### ########..####.#..PP#. hI####......^..........P#..<.P#.##....###..#..####..@..## ###..># $...## #...#.....# ## hdZ...# #.PP h}  h hj]9-1.2 (1.0 h hz _You see here a komodo dragon corpse. hC #### ########..####.#..PP#.####......^..........# #P........#..<.P#.##....###..#..### #..†..## ###..>#  h$.@.## #...#.....# ###....P .....#..P ###.P h h7. h&2 hL h8W _A nearby fungus withers and dies. h_ h9 hu h, hB _A nearby plant withers and dies. x310= h h h h h- hs h h$ hU1= h4 h` h h  h h'%2 h h hB h h h. h& h`;3 h* h, h h hD#4 hf(= hC h1 _HP restored. hA h] hF h hz h hu h>, hE hN _You now have 941 gold pieces (gained 16). h{  h 2= h  h hB h. h5 h h"n h$ hA', h( hE1i## #.........#..<.P.#.##....###..#..###.#..†..## ###..>#  hp1##....## #...# ##.....# ##..# ###......# ..... ##.......## .......  h1#.........## ........#....##@..P#..... h1.....# #.PPP......##..###....P ###.P....  h1..# P....... .....# h1@...... h1_.P##. h1*## h7042.2 (20.0) h7,3.2 (21 h); hB=Z _j - a fuming purple potion!h!h!h!h/!h?!h,!h-!hp!h!h"!h*!h!h !h!h7 !hv !h !h !h!h!h!h !h7!h!hX!h!h!!h%,!h&!hH)!h/,!h/!hH1!h 3!h83!h3!h~6!h>  ##.....#   ###......#  !h'? ##.......##   #.........##  !h[? ###....##...P# #  !h?k ##.....###.PPP.....  !h? ###P....P# ###.P  !h? #P.....### P.....  !h? ##..@...# .....#  !h*@ #......## ......  !hI@y ##....## .P##.  !h[@o #...## ## !h@ !h@r #.?.. !h@[ #...# !h@VY   yak (asleep) !h@ !h A#...#  Y...# !hA* !h9Fz 52.2 (9.0)  A yak comes into view.!hL|YY.!hM5==3.2 (10.0)!hXS!hLV& _The yak bellows!!h0z   ###......#  ##.......##  #.........## !hszh ###....##...P#  ##.....# ###P....P#   #P.....### !hz=  ##..@...#  !hz& #......##   !hzU##....## .P##.  #...## ##  #.?..!h{ #...# !hA{^#Y..# ....#!h(!hv ###......# !h `##.......## !h.T#.........## !h\ ###....##...P# !hrB ##.....#!h ###P....P# !h !h #P.....### !h !ho ##..@...# !h !hY #......##  !hCz ##....## .P##. !hcS #...## !hn #.?..!hP #...#!hN #Y..#!hN ....#!h!h{ !h)(!hQ,Z _A yak is nearby!!h   ###......#  ##.......##  #.........##  ###....##...P#  ##.....# ###P....P#   #P.....###   ##..@...#   #......##   ##....## .P##.  #...## ##  #.?..!h%B #...# #Y..#!hi8 ....#!h)} ###......# ##.......## #.........##  ###....##...P#  ##.....# ###P....P#   #P.....###   ##..@...#   #......##   ##....## .P##.  #...##  #.?.. #...# #Y..# ....# _A yak is nearby!!hU m   ###......#  ##.......##  !h*V #.........##  ###....##...P#  ##.....# ###P....P#   #P.....###   !h_V V##..@...#   #......##   !hV C##....## .P##.  #...## ##  !hV .#.?.. #...# !hV =#Y..# ....#!hV !!h  ###......# ##.......## #.........##  ###....##...P#  ##.....# ###P....P#   #P.....###   ##..@...#   #......##   ##....## .P##.  #...##  #.?.. #...# #Y..# ....# _A yak is nearby!!h]    ###......#  ##.......##  #.........##  ###....##...P#  ##.....# ###P....P#   #P.....###   ##..@...#   #......##   ##....## .P##.  #...## ##  #.?.. #...# #Y..# ....#!h R ###......# ##.......## #.........## !h  ###....##...P#  ##.....# ###P....P#   #P.....###  !h J ##..@...#   #......##   ##....## .P##. !hC _ #...##  #.?.. #...# #Y..#!hi N ....#!h3 !h !h !h Z _A yak is nearby!!h ###.##.......#..#####....##...P# ###.....###.PPP.....!hU ###P....P# ###.P.... P.....### P.#......# .....##...@..##.!h #....## .P## #...##  ## ?..!h '..#Y!h =..#P!h !h !h Y.Y 2 yaks (1 wandering)Y!h0 :--4.0)!h" !hg V _A yak comes into view."h3h  ###......#  ##.##  #.##  ###....##...P#  "h ##.....###.PPP  ###P....P# ###.P....  #P.....### P..... "h4 ##......# .....#  #..@...## ......  ##....## .P##.  #...## ##   #.?..  #.Y"h].##  #...#  "h ....#  #PY..#"h( "h"h"hY.YY."hO/==5"h "hg& _The yak bellows!"h.  ##.......#..#####....##...P##.....###.PPP....###P....P# ###.#P.....### P."h #......# .....#......##.##.@..## .P## #...##  ## Y.. ..## YYY 3 yaks (1 wandering)##Y..#  "hϔ "hA e  A yak comes into view."h 5  The yak bellows!"hܝ "h "h0 Y?Y.YY 4 yaks (1 wandering)Y"hu 1.Y"h &6"h9 "h V _A yak comes into view."hH u  You barely miss the yak.The yak bellows!"h ,"hY Y.YY.Y."hL -7.0 (0.8"h% "h#) Q _The yak closely misses you.#hk[ .....##....###.....####P....PP.....####......##......##.@..##.Y.###.?..##.Y.###...#..Y.#P.Y.###...#You slice the yak!!  The +11 Singing Sword hits the concert pitch.#hh.....##....###.....####P....PP.....####......##......##.@..##.Y.###.?..##.Y.###...#..Y.#P.Y.###...##hU  The fungus begins to die.  The fungus is lightly damaged.  The yak is heavily wounded.  The yak is moderately wounded.The yak is severely wounded.The yak is moderately wounded.#h_3=7 (0.7#h3#h _The yak is severely wounded.You slice the yak!!  You kill the yak!#hG,#h#h†Y.Y.Y 3 yaks.#h@:9---8.4#h#h ..#####....##...P##.....###.PPP....###P....P# ###.#P.....### P.##......# .....#......##.##....## .P## #.@.##  ## Y.. ..#Y.#...Y#P...## #.... _Trog accepts your kill.#h#hk#haY.Y.#h7W=--9.4 (1.0#h!#h=% _The yak closely misses you. _You see here a yak corpse.#h4q  You slice the yak!!  You kill the yak!#hI7,#h>s..Y. 2 yaks#hD?10-60.2 (0.8#hK#hPW _Trog accepts your kill.#h4  You hit the yak.  The yak is heavily wounded.#hB #h #hy  A nearby fungus withers and dies. x3  The yak gores you. The yak is very cold.#h m..Y..#h a1-=9 (0.7#h #h [ _The yak is heavily wounded.#h 7  You slash the yak!#hf 5=1.7 (0.8#h #hK W _The yak is almost dead.#h You slash the yak! _The yak is almost dead.  You barely miss the yak. Your headbutt misses the yak.  The yak is almost dead.  The yak gores you but does no damage. The yak is very cold.  [31mYou kill the yak!#h ?   yak  Trog accepts your kill.#hg3/115--2.4 (0.7#h$#h) _The yak closely misses you. You furiously retaliate! You headbutt the yak!$h###....##...P##.....###.PPP....###.....P# ###.#......### P.##......# .....##......##.##....## .P## #.†.##  ## Y.# $h~...#...# .## #....P...#$hn$hG-3.4 (1.0$h$h _The yak misses you.Things that are here: _a scroll of identify; a yak corpse$h3w ##.....##...........####......#......##....##.†.###.@Y.##...###...#....##....###...##....P...#You slash the yak!  The +11 Singing Sword makes a painfully high-pitched squeak.$hP `##.....##...........####......#......##....##.†.###.@Y.##...###...#....##....###...##....P...#$h, S  You slash  The +11 Singing Sword makes a painfully high-pitched squeak.You send a blast of sound all around you.  The fungus begins to die.  The fungus is lightly damaged.  You kill the yak!$h7 :†$hT@ =1-4.2 (0.8$hI $hUX o  ###....##...P# #$hX  ##.....###.PPP. ###.....P# ###.P....  $hY #......### P.....  ##......# .....#  $h@Y #......## ......  ##....## .P##. $hrY #.†.## ## $hY g #.?@.#  $hY U#...##  $h Z #...#  #....# $h8Z $hZ P _Trog accepts your kill.$h3k s4-5.2 (1.0$h&r $h  ###....##...P# #.   ##.....###.PPP.   $h| ###.....P# ###.P....  #......### P.....  ##......# .....#  #......## ......  $h ##....## .P##.  $h #.†.## ##  $h k#.?†@#  $hE #...##  #...#  $h{ #....# #....# $h M##...# $h #.... P...#$h i _You see here a yak corpse.$hҔ C6 _$h8 $h $h$h$h$h%h2E%hE%h.J%h M%h%hP%hУ%h%hO%hP%hQ%hU%hY,%h$e%hyhw5=%hkf _A nearby fungus withers and dies.%hgn3%ho%hu_  You see here a yak corpse.%hx%h'y _%h>z%hRf  y - 6 scrolls of identify (gained 1)%h%h_ _You see here a yak corpse.%h=%h4%hs%h%hk%h%h%h%h%hڛ%hB%h'%h%h%h%hզ%h%h%ht%h%ḫ,%h°%hj%h,%hK%hX%h,%h%h[%h%h"%h%h%h B%h/%hB%h{%h%%h`%h %h_  You see here a yak corpse.%hK _%hZ%h%h%h%h$%h|%h%hk%h%h%h%hl%h%h,%hK%h%h,%h9%h%h%h%h%h%h %hQ%h%h %h%h ,%h%h%L _The cane toad gives a loud, deep croak!%h+%h23%h4%hi;%hI%hT  A nearby plant withers and dies.The cane toad stings the plant!! The plant begins to die.%hbV%hPZA _You hear a loud, deep croak!%h %h * #..####.#..PP ####......^ #............... ## #.........#..<.P #.##....###..#..### %h #..†..## ###..># ##....## #...# ##.....# ##..# %h; ###..@...#.....==96.2 (30.0)%hn  ##.......## ....... #.........## .......%h [ ###....##...P# #....... ##.....###.PP.......##..## ###......# ###FP....F   cane toad%hw - #......## P..... ##......# .....# %h p#......## ......%h %h %h ` _A cane toad is nearby!%hU- S ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  %h- ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.....  ##......# .....#  .##  %h- %h1  ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  %h V#......### P.... ##......# ..... .## %h %h %h %h ` _A cane toad is nearby!%h  ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... %hB ###......# ###FP....  #......### P.....  ##......# .....#  .##  %h  ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  %hU V#......### P.... ##......# ..... .## %h %h %h4 %h̲ ` _A cane toad is nearby!%hy a ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.....  ##......# .....#  .##  &hC] ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  &hADy###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.... ##......# ..... .## &hZJ&he` _A cane toad is nearby!&ha ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.....  ##......# .....#  .##  &hF^ ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.... ##......# ..... .## &h(`&hc&hKj&ho` _A cane toad is nearby!&hza ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  #.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.....  ##......# .....#  .##  &h6a ####......^ #...... ## #......< #.##....# #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###..@...# .....  ##.......##  &hu#.........##  ###....##...P#  ##.....###.PP... ###......# ###FP....  #......### P.... ##......# ..... .## &h&&h&h&h2[ _A cane toad is nearby!&h>#..####.#..PP#####......^.#.## #.........#..<.P.#.##....###..#..###.#..†..## ###..># ##....## #...# &h{##.....# ##..# ###...@..# ..... ##.......## . &hŅ(#.........## .###....##...P# #.##.....###.PP.......##..#&hM###......# ###FP.... #......### P.....##......# .....##.&h &h<  The cane toad stings the plant!&hF.F 2 cane toadsF&h9-7.2 (1.0)&h&ht\ _A cane toad comes into view.'hm####......^................##....#..<.P#.##....###..#..### #..†..## ###..># ##....## #...##.....# ##'h###. .....##.....@.## .......#..##.###....##...P# ###.....###.PPF......##..###'h5###......# ###.P..........### P.....'hX#......# F....#......#......'hY#....## .P##'h,'h޴'hWF.F'h;0.'hDO--8'h'h'h ....##....#..<.P.##....###..#..### #..†..## ###..># ##....## #...##.....# #####. .....##.......#.......#..##.###....##..FP# ###.....###.PP.......##..######......# ###.P..........### PF#......# .....#......#......#....## .P## #.†.##  ##'h 'h 'h% F.F.'h& @-9'h. 'h2 'hn .You slice the cane toad!!  The cane toad is severely wounded.'hZo N====700.0 (0.8'hv 'hCz w _The cane toad stings the plant. The cane toad closely misses you.(h\}  You slice the cane toad!!  You kill the cane toad!(h^(hke†F.   cane toad(h nh3----7 (0.7(hus(hvW _Trog accepts your kill.(hc#.## #.........#..<.P.#.##....###..#..###.#..†..## ###..># ##....## #...# ##.....# ##..# ###......# ..... ##.## . #..## .###....##...P# #.##.....###.PPF......##..####......# ###.P....##......### P.....###......# .....##......## ......P##....## ..P##. (hٕ(h(h(hF..----1.7 (1.0(h(h̰ _A nearby plant withers and dies. _You see here a cane toad corpse.(h U#.## #.........#..<.P.#.##....###..#..###..##..†..## ###..># ###....## #...# ##.....# ##..# ###......# ..... ##.## . #.(h†@## . ###....##..FP# #. ##.....###.P........##..#### ###......# ###.P....##......### ###......# #.....## #......## .......P##....## . (h (h0Z  The cane toad stings you. The cane toad is very cold.(h\4-=2(hx(h7 _The cane toad is lightly wounded.(hN ## #.< #.##.(hy #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###......# .....  (h###.......##   (h:#.......†@##   (ha###....##..FP#   #.P....(hQ   ###.P....#   #P.....# (hX (hy& #.....##  (hm .......P   ...P##..  #.†.## ## (h(h|  ## #.< #.##.(h|  #..†..## ###..>#  ##....## #...#  ##.....# ##..#  (h} ###......# .....  (h$} R##.......##  (h7}  (hL} #.......†@##  (h]}  (h}} ###....##..FP#   (h} k#.P....   ###.P....(hI~    #P.....#   #.....##  (hw~ A .......  (h~ ...P##..  #.†.## (h (h (h (h0 J _A cane toad is nearby!(hc (ha  ## #.< #.##. #..†..## ###..>#  ##....## #...#  ##.....# ##..#  ###......# .....  ##.......##   #.......†@##   ###....##..FP#   #.P....   ###.P....#   #P.....#   #.....##   .......P   ...P##..  #.†.## ## (h? - (h X## #.< #.##. #..†..## ###..>#  (h ##....## #...#  ##.....# ##..#  ###......# .....  ##.......##   #.......†@##   ###....##..FP#   #.P....   ###.P....   #P.....#  (hP H #.....##   .......   ...P##..  #.†.## (h~ (h\ (h; (h (h ` _A cane toad is nearby!(h! ## #..##.#..†##...##....(h##............##......†@#...##..FP##.P....###.P....#P.....##.....##(hM ..........P##..(hݡYou hit the cane toad.  The +11 Singing Sword sings, "Kill for the laughter, kill for the tears...")h}u## #..##.#..†##...##....##............##......†@#)hc...##..FP##.P....###.P....#P.....##.....##..........P##..)hc2 fungus is lightly damaged.  The plant begins to die.  The plant is lightly damaged.  The plant begins to die.  The plant is lightly damaged.  The cane toad is almost dead. x2)hp55=)h&3.4 (0.7)h)hb1 _The cane toad closely misses you.You hit the cane toad but do no damage.The cane toad is almost dead.The cane toad completely misses you. You furiously retaliate!  You headbutt the cane toad!  You kill the cane toad!)h:H†)h@n =44.2 (0.8 )h7AJ_Trog accepts your kill.)hH)hMi _Your Throwing skill increases to level 7!)hG ###..<.P#.##....###..#..###..# #..†..## ###..># ##....## #...# ##.....# #####. .....##.......## ........†.##)h֍..###....##..@P# ###.....###.P........##..#######. ###.P....## P#...## ...#.††.#)h)h3-5.2 (1.0 )h _)hW)hĝv _You see here a cane toad corpse.)hw .##....###..#..###..# #..†..## ###..># ##....## #...# ##.....# #####. .....##.......## ..............†.##..###....##..†P##..#.##.....###.P@.......##..####)hҨ ###.)h^ ###.P....## ......### #P.....# ..### ..#...##)hq....)hC@-6)hw)h _A nearby plant withers and dies. x2; A nearby fungus withers and dies.)hQS  #..†..## ###..># ##....## #...# ##.....# #####. .....##.......## ..............†.## .....###....##..†.##..#.##.....###.P........##..#######. ###@P....## ......### #......# #......# ##.....P##...#)h)h )ha )h .)hb .)h )h )h( 7)h7 )h "  )hh" )h" K_A nearby plant withers and dies. x2)h )hy )hñ )hʹ )hη )hϻ )h )h5 )h )hw )h )h )h )h )h )h/ )h- )h )h/ )h )h )hL ,)h6 )h )h )hV )h )h )h ,)h_ )h )h ,)ht )h' )h ,)h )h )h )h )h )h )h ,)h )hW )hr )h )h| )h )h* )h^ )h< )h )hD )hu )ht )h )h. ,)h )h% )h! )h" )h" )hj% )h- u##....## ##.....##..# #.†.## ###.....## ... #.††.# #.....### .. #...## ##...P# )h-  ##...# #...## #....# ##...#)h. #....# #....####...## ##....##....# #...#@# )hl. 236.0)## #.........)..## ##.......#.... #.#.## #.....##.. .P ##### #...### ..~ #...# ~~≈≈ #...~ ≈≈≈ )h. t###~ ≈~~ )h5 )hk5 ,4.2 (17)h9 )h= % _Found a dagger.)ha 3)hKb )h"d )hf )hj ,)hk )hp ,)hsr )h5y )h| )h;} )h+ )h )h ,)h )h( )h )h6 )hΒ )h )h ,)h )h )h5 ,)h )h )h6 t.....# #.#.....### ....## ##.......P# #Y# ...## ##.....##..###... †.## ###.....## .......Y ††.# #.....### ....... ..## ##...P# ..... ..# #...## ###...# ..# ##...# #P....# ..# #....## #.@...# )h ..## ##....####....## ...# ##...#.##....#.# ..## #.........)..# # ...# ##.......#....# #.## #.....##....P# YY 2 death yaks (asleep) ### #...### ..~~~~~~#...# ~~~~≈≈≈≈#...~ ~≈≈≈≈≈≈≈≈≈)h 31.2 (7.0)  2 death yaks come into view.)h h  The death yak bellows! x2; You hear a bellow!)h .YY.YYYY 3 death yaks==2.2 (8)h, )h \ _A death yak comes into view.)hF  P# #.#  .###.Y. †.##  ......Y. )h††.#  ......Y   .....   ###...#   #P....#   #.@...#  #....##  .##....#.#  ....)..# #  ...#....#  #.....##....P#  #...### ..~~~~~~  #...# ~~~~≈≈≈≈≈  )h6#...~  *hR  P# #.#  .###.Y. †.##  ......Y. ††.#  ......Y   .....   ###...#  *hS #P....#   #.@...#  #....##  .##....#.#  ....)..# # ...#.... #.....##....P#  #...### ..~~~~ #...# ~~~~ #...~ *hZ4*hv_*had _There are monsters nearby!*h}  P# #.#  .###.Y. †.##  ......Y. ††.#  ......Y   .....   ###...#   #P....#   #.@...#  #....##  .##....#.#  ....)..# #  ...#....#  #.....##....P#  #...### ..~~~~~~  #...# ~~~~≈≈≈≈≈  #...~  *h  P# #.#  .###.Y. †.##  ......Y. ††.#  ......Y   .....   ###...#   #P....#   #.@...#  #....##  .##....#.#  ....)..# # ...#.... #.....##....P#  #...### ..~~~~ #...# ~~~~ #...~ *h*h*h{z _There are monsters nearby!*h   P# #.#  .###.Y. †.##  ......Y. ††.#  ......Y   .....   ###...#   #P....#   #.@...#  #....##  .##....#.#  ....)..# #  ...#....#  #.....##....P#  #...### ..~~~~~~  #...# ~~~~≈≈≈≈≈  #...~  *hb  P# #.#  .###.Y. †.##  ......Y. ††.#  ......Y   .....   ###...#   #P....#   #.@...#  #....##  .##....#.#  ....)..# # ...#.... #.....##....P#  #...### ..~~~~ #...# ~~~~ #...~  _There are monsters nearby!*hT  P# #.#  *h;.###.Y. *hd[†.##  ......Y. ††.# *h ......Y   .....   ###...#   #P....#   #.@...#  *h#....## *h F .##....#.#  ....)..# # *h ...#....#  #.....##....P#  #...### ..~~~~~~  #...# ~~~~≈≈≈≈≈  #...~  *h  P# #.#  *hBH.###.Y. †.##  ......Y. ††.# *hkM ......Y *h  .....   ###...#  *hm #P....#  *hǠm #.@...#  *h#....##  .##....#.# *hf ....)..# # ...#.... #.....##....P#  #...### ..~~~~*h #...# ~~~~ #...~ *h *hL4*h*h|o # #.#.....### ## ##.......P# #.### ##.....##..###.Y. .## ###.....## ......Y..# #.....### #......Y ## ##...P# #..... # #...## ###...# # ##...# #P....# # #....## #..@..# ## ##....####....## # ##...#.##....#.# ## #.........)..##*h-b## ##.... .## #.....##....P#  2 #...###~..~~~~~~#...# # _There are monsters nearby!*h*h *hl*h.YY.Y 3 death yaks*h;--3.2 (1 _*hq*h*h= # #.#.....### ## ##.......P# #.## ## ##.....##..###.... ## ###.....## ......Y.. .# #.....### #....YY. ## ##...P# #..... # #...## ###...# # ##...# #P....# *h= # #....## #...@.# ## ##....####....## # ##...#.##....#.# ## #.........)..#### ##.#....# ## #.....##....P#  2 #...###~..~~~~~~ *h ,*h] S.Y*h A--4*h# *h% *h5 # #.#.....### ## ##.......P# #.## ## ##.....##..###....  ###.....## ......... # #.....### #....YY.  ##...P# #...Y.  #...## ###...#  ##...# #P....#  #....## #....@#  ##....####....## # ##...#.##....#.#  #.)..### # ##.#....# #.....##....P#    death yak  #...###~..~~~~~~#...# #~~~~≈≈≈≈≈ *h [40mY.YY 2 death yaks5+hn### ##.# .# #.#.....### ## .## ##.......P# #.### ##.....##..###...##.....## ..............###Y.Y. # ##...P# #.....+hb #...## ###..Y#...# #P  #....## #......####....###...#.##....#...)..####..#.... #..##....P###~..~~~~~~# #~~~~≈≈≈≈≈+hA+hX+h .YYY 3 death yaks+hs.=6+hG+hJZ _The death yak completely misses you.+h'+h˥  You hit the death yak but do no damage. The death yak closely misses you.+hT.Y+h+9 (0.7+h+hJ _You furiously retaliate! You headbutt the death yak.+hO ..### ##..P# #.###..###..........#.....#..Y.###.YY##P...@#+h#.....##....###....#...)....#...##...~..~You hit the death yak.  The +11 Singing Sword clamours loudly.+hG ..### ##..P# #.###..###..........#.....#..Y.###.YY##P...@##.....##....###....#...)....#...##...~..~+h   The fungus is lightly damaged. The death yak is lightly wounded.  The death yak is moderately wounded.The death yak is lightly wounded.  You headbutt the death yak!  The death yak is heavily wounded.You hear a bellow! x3; You hear a shout! You hear a bellow! x2+h M==========7.6+h +hC _You hear an angry hiss. You hear a croak.  You barely miss the death yak.+h +h .YThe death yak is heavily wounded.The death yak gores you! The death yak is very cold.+h 03---==------- 8.3+h! +h: The death yak gores you! The death yak is very cold. _The death yak is lightly wounded.  You slash the death yak! You headbutt the death yak.  The death yak is moderately wounded.The death yak gores you!! The death yak is very cold.  The death yak is heavily wounded.+h; 83/115 -------=------9.0+h"C +hH _The death yak completely misses you. The death yak barely misses you.,hAy ..### ##..P# #.###..###..........#.....#....###.YY##P..Y@##.....##....###....#...)....#...##...~..~You hit the death yak but do no damage.The +11 Singing Sword screams like a enraged frog.,h..### ##..P# #.###..###..........#.....#....###.YY##P..Y@##.....##....###....#...)....#...##...~..~,h#[The plant is lightly damaged.  The fungus is moderately damaged.The death yak is heavily wounded. x2  The death yak is lightly wounded.  You headbutt the death yak, but do no damage.,h#4,hY----==========7,h),hYou slice the death yak!! You headbutt the death yak!  The death yak is almost dead.  The death yak gores you. The death yak is very cold.  The death yak is severely wounded.The death yak gores you! The death yak is very cold.  You kill the death yak!,h$ . 2Trog accepts your kill.The death yak gores you! The death yak is very cold.,hS*58-----7===------ 40.4,h1,h?> ..# .### ###......# .# #.#.....### ## .## ##.......P# #.###.# ##.....##..###......##.....###................###.... # ##...P# #.....# #...## ####...# #P..Y.  #....## #......####....###...#.##....#...)..####..#.... #..##....P###~..~~~~~~ _The death yak is lightly wounded.,hF,h4Q,h)Z..The death yak gores you! The death yak is very cold. _is lightly wounded.  A nearby plant withers and dies. A nearby fungus withers and dies.The death yak gores you! The death yak is very cold.is lightly wounded.  gores you! The death yak is very cold.,hZ37-----------------1.4 (1.0,h`,h6bb _The death yak is severely wounded.,h<' d   ###......# ..### ##  ...# #.###.  #..###...... # #........... #  #........ #  #.....#   ###.Y@#   #...Y.#   #.....# # #....## # #....#.# # ...)..### # ..#....# # ##....P#  You slash the death yak! You headbutt the death yak!  The death yak is heavily wounded.,h w  ###......# ..### ##  ...# #.###.  #..###......  #...........   #........ ,h>| {  #.....#   ###.Y@#   #...Y.#   #.....# #....## #....# ...)..### ..#... ##....  The death yak is heavily wounded.gores you!  * * * LOW HITPOINT WARNING * * *  The death yak is very cold.  The death yak is heavily wounded.  The death yak closely misses you. You furiously retaliate!1-------2.2 (0.8 _You headbutt the death yak.,h .....### ##...# #.###.,h2#..###......#...........#........#.....##.Y@##...Y.##.....##....###....#...)....#...##....,hհYou slice the death yak!!  The +11 Singing Sword pulls out all the stops.-hg.....### ##-h:...# #.###.#..###......#...........#........#.....##.Y@##...Y.#-hd#.....##....###....#...)..-hZ..#...##....-h}+The death yak is almost dead.You headbutt the death yak, but do no damage.The death yak is severely wounded.  -h+r a bellow! x2  The death yak gores you but does no damage.  The death yak closely misses you. You furiously retaliate!-h#-I========3.0-h3-hB _You headbutt the death yak.  You hit the death yak. You headbutt the death yak!=-------7 (0.7-h^H-hLL] _The death yak is almost dead.-hx |  You slash the death yak!  You kill the death yak!-hs   ###......# -h..### ##  ...# #.###.  #..###...... # #........... #  #........ #  #.....#   ###..@#   #...Y.#   #.....# # #....## # #....#.# # ...)..### Y   death yak ..#....# # ##....P#  Trog accepts your kill.-hMy  ###......#-h] ..### ##  ...# #.###.  #..###......  #...........   #........   #.....#  -h* ###..@#   #...Y.#   #.....# #....## #....# ...)..### -h..#... ##....  -h  You kill the death yak!  Trog accepts your kill.  The death yak gores you!  * * * LOW HITPOINT WARNING * * *The death yak is very cold.  You kill the death yak!.†-h 16/116----23==-----4.4 _Trog accepts your kill.-h-hj _Your Fighting skill increases to level 11!.hUq ## .# #.#.....### #### ##........# #.###. ## ##.....##..###...... # ###.....###................### #........ #...P# .#  #...## ###...# .hV##...# #...†....##.. # ##....####....##....~..~#...# #~~~~≈≈≈≈≈.h]d.hf>---5.4 (1.0 _.hl.hn.h .h .h .h B.h a7---.h .h+ .hk .h .hC .h 08.hʷ .h .h9 .h? .hm .h .hc .h1 .hv 79.h .h5 .h .h .h% .h J20=.hQ .h .ha .hD .hT" ,.h $ .h1 71.hT2 2=.h3 .h= .h*> .h@ .hO .h{P 72.hR .h\ ,.h_ .hQj ,.hl .ht M3.hFv .h ,.h .h ,.h .h M4.h .h ,.h< .h _5=.hš .h ,.hF .h ,.h .h .h 6=---@   Josephine (wandering)@.h e69.4 (24.0).hD -70.4 (25.hW .hY  Josephine the Decaying Necromancer comes into view. She is wielding a +0 dagger_and wearing a +2 robe of positive energy..hn  ..### ##  ...# #.###.  #..###...... # ........... #  #........ #  #.....#   ###...#   #...†@#   #.....# # .h@#....## # #....#.# # ...)..### # ..#....# # ##....P#  .hzF~..  #...# /hyEF  ..### ##  ...# #.###.  #..###......  ...........   #........  /hEz #.....#   ###...#   #...†@#   #.....# /hFP#....## /h0Fx#....# ...)../hQFx ..#....#/hF /hFO##...  /hFl~..  #...# /hF /h*O/hO/hU/hX^ _Josephine is nearby!/h$  ..### ##  ...# #.###.  #..###...... # ........... # /hu #........ #  #.....#   ###...#   #...†@#  /h1 #.....# # #....## #/h# #....#.# # /h...)..### # /h..#....# # /h###....P#  ~../h(  #...# /h,/h-  ..### ##  ...# #.###.  #..###......  ...........   #........   #.....#   ###...#  /h9 #...†@#   #.....# #....## #....# ...).. ..#....# ##.../hC  ~../h=Z  #...# /hҳ/hp/h/h^ _Josephine is nearby!/heF  ..### ##  ...# #.###.  #..###...... # ........... #  #........ #  #.....#   ###...#  /hF #...†@#   #.....# # #....## # #....#.# # ...)..### # ..#....# # /hFa##....P#  ~..  #...# /hwF  ..### ##  ...# #.###.  #..###......  ...........   #........  /h( #.....#   ###...#   #...†@#  /h #.....# #....## #....#/h$u ...).. /hH..#....# ##...  ~.. /hk; #...# /h"/hd/h/h^ _Josephine is nearby!/hH  ..### ##  ...# #.###.  #..###...... # ........... #  #........ #  #.....#   ###...#  /h #...†@#   #.....# # #....## # #....#.# # ...)..### # /h..#....# #/hʆ" ##....P#  /h߆~.. /h3 #...# /h7!  ..### ##  ...# #.###.  #..###......  ...........   #........   #.....#   ###...#   #...†@#   #.....# /h!#....## #....# ...).. ..#....# ##...  ~../h!Z  #...# /h)4/h./h2^ _Josephine is nearby!1ht 1h} ^Inventory: 37/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2} 1h/~ 7 E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +7 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction 1hO~ f p - 52 stones (quivered)C - 32 poisoned darts  1hl~ D - 5 javelins  G - 2 boomerangs Armour (go to first with [) 1h~ k a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) 1h~ A L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) 1h~ Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) 1h~ ' k - a +4 ring of slaying (worn)1h~ Rw - a ring of fire  I - a ring of positive energy 1hZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4hf  b - a throwing net  l - 11 darts of disjunction  p - 52 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy 4h^Wands (go to first with /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (16)  t - a wand of warping (11)  u - a wand of mindburst (1)26%4hf h - a wand of flame (30)  H - a wand of polymorph (14) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog434h.  H - a wand of polymorph (14)  s - a scroll of summoningy - 6 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)604hmg $ s - a scroll of summoning  f - 3 potions of curing  i - 3 potions of might  j - a fuming purple potionr - a potion of invisibility 4hg b v - 2 potions of haste824hz} i - 3 potions of might  z - a potion of berserk rageF - a potion of enlightenment Miscellaneous (go to first with })  x - a +0 phial of floodsbot5h  z - a potion of berserk rage  x - a +0 phial of floods7h8{. j - a fuming purple potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7h7hې7h.### ###......#fallout330 the Fencer ..# #.#.....### ##Minotaur of Trog ****** .## ##........# #.###.Health: 26/116 =====------------------- ## ##.....##..###......Magic: 12/12 ======================== # ###.....###...........AC: 18Str: 23 # #.....### #........EV: 15Int: 8 # ##...P# #.....#SH: 0Dex: 12#...## ###...#XL: 13 Next: 23% Place: Lair:47h##...# #...†@#Noise: ---------  Time: 11770.4 (0.0)#....## #.....#m) +11 Singing Sword {sonic wave} # ##....####....##Confused throw: 52 stones # ##...#.##....#.#Conf Ambros # #.........)..### # ##.......#....#@   Josephine # #.....##....P##...###~..@~~~~~#...# #~~~~≈≈≈≈≈ _Josephine is nearby! _Josephine is nearby! _Josephine is nearby! _Josephine is nearby!It was a potion of ambrosia.  You are confused.7h˾7hW30=1.4 (17h(7h  It was a potion of ambrosia.  You are confused. _You feel invigorated.8h_Inventory: 36/52 slots 8hYHand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +7 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 52 stones (quivered)C - 32 poisoned darts  8hD - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} 8h g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) 8h y k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy 8hY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h9h9h.### ###......#fallout330 the Fencer ..# #.#.....### ##Minotaur of Trog ****** .## ##........# #.###.Health: 30/116 ======------------------ ## ##.....##..###......9hMagic: 12/12 ======================== # ###.....###...........AC: 18Str: 23 # #.....### #........EV: 15Int: 8 # ##...P# #.....#SH: 0Dex: 12#...## ###...#XL: 13 Next: 23% Place: Lair:4##...# #...†@#Noise: ---------  Time: 11771.4 (0.0)9h#....## #.....#m) +11 Singing Sword {sonic wave} # ##....####....##Confused throw: 52 stones # ##...#.##....#.#Conf Ambros # #.........)..### # ##.......#....#9hG@   Josephine # #.....##....P##...###~..@~~~~~9h@#...# #~~~~≈≈≈≈≈ _Josephine is nearby! _Josephine is nearby! 9ha{_Josephine is nearby!It was a potion of ambrosia.  9h}WYou are confused. _You feel invigorated.9hy9h(9h39h:h=F:hSQ~:hTV5=2.4 (1:h7[:h@_2 _You bump into the rock wall.:hfM..# .### ###......# .# #.#.....### ## .## ##........# #.###.# ##.....##..###......##.....###................###.... # ##...P# #.....# #...## ###..#...# :hWg-†.  #....## #......####....## # ##...#.##....#.#@   Josephine#...@~..~:h/i:hV~.40==3:h ## .# #.#.....### #### ##........# #.###. ## ##.....##..###...... # ###.....###................### #........ #...P# .# :h #...## ###...# ##...# #...†....##.. # ##....####....##.##....#.#W   wraith (wandering)#....~.W~#...# #~~~~≈≈≈≈≈:h:hj:h4&@@   JosephineWW   wraith.:h'n5==4:h:hY _A wraith comes into view.:h* ..# .### ###......# .# #.#.....### ## .## ##........# #.###.# ##.....##..###......##.....###................###.... # ##...P# #.....# #...## ###..#...# †.  #....## #......####....###...#.##....#...).@###:h+ #..#.... #..##..W.P###~..~~~~~~:h<: :hB #######***Josephine points at you and mumbles some strange words.:h :hW. :h0  :h1  :h61 The ghostly flame explodes! The ghostly fireball engulfs you! You feel drained.:hH ....@†....WW 2 wraiths:hxI t.W  A wraith comes into view.:hJ bP: 37/113 (116)--:hJ 9=======5Drain:hX :h\ + _You hear a bellow! x5=h##....##..#### ........## .### ###......# .# #.#.....### ## .## ##........# #.#### ##.....##..#####.....###........###..... # ##...P# #..@..# #...## ###...####...# †.  #....## #......####....###...#.##....#.=hP..).@###   wraith#..#..W. #..##...WP#=h=h=hEo@W.=hu40=--------6=h@=h(>h].##..†.##..#.........##..........##..#### .....## .### ###......# .# #.#.....### ## .## ##........# #.#### ##.....##..#####.....###......###..... # ##...P# #.....####. #...## ###...####...# #...†. >hQ #....## #......####....###...#.##...@#..........).W###>h/*#..#....>h>hH † ..  ###......## ###......# #.#.....### ##  ....# #.###.  #..###...... # #........... #  #.###...... #  #.###.####.   ###.#####   #...*.#   #...*.# # >h#...*## # ...@#.# # ..).W### # Josephine casts a spell at you.The ghostly flame explodes! The ghostly fireball engulfs you!!>hxB† ..  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #...........   #.###......   #.###.####.   ###.#####   #...*.#   #...*.# #...*## >hy...@#.# ..). >h`  You feel drained.>h>h_>hh .@......†>hhP..W.>hi@* * * LOW HITPOINT WARNING * * *>hi13/108------=======7>hn>hHq( _You hear a bellow!>h#..........##..####.# ###......## ### ###...... ...# #.#.....### ### ##........# #.###..##..###......###..... .# #.....### #. ## ##...P# #.@...####. #...## ###...### # ##...# #...†.# # #....## #.....# ## ##....###### .# ##...#.##..W@#.# ## #.........)..###WW 3 wraiths (1 wandering) .# ###.WW. ## #.....##...WP#  A wraith comes into>hg2 view.>hG>h2>hW@..WW..6=------------8creaming Sword {sonic wave}>h>h_ _Josephine grins evilly.@h5 #....##..†.##..#.........##..........##..####..# ###......##### ###......# .# #.#.....### ## .## ##........# #.### .## ##.....##..### ## ###.....###. .# #.....###....# ##...P# #.....####. #...## ###...####...# #...†. #....## #..... #.####.W@.## @h 8.# ##...#.##....#. ## #.........)WW### .# #..#....@h ?  You feel less invigorated.@h @h @h @h @h @W..WW..@h 9==-------9Throw: 52 stones Drain@h1 @h; W _You feel less confused.@hgE 3...†.## ... #....##..†.##..#.........##..........##..####....##### ###......# .# #.#.....### ## .## ##........# #.### .## ##.....##..### ## ###.....###. .# #.....### #....# ##...P# #.....####. #...## ###...####...# #...@.@hE  #....## #.W... #@hE .####....## .# ##...#.##..WW#. ## #.@hcF 8.)..###@h\I @h`K @hDL @hM @hW @W.†.W.W..@h*X 20=80inging Sword {sonic wave} @hb @h&f Bh2Bh<Inventory: 36/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +7 war axe of freezing Bh7=?Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 52 stones (quivered)C - 32 poisoned darts  D - 5 javelins  Bh`=G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) Bh=A L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Bh=Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) BhW>U k - a +4 ring of slaying (worn)w - a ring of fire  I - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChDh   b - a throwing net  l - 11 darts of disjunction  p - 52 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (woDhk Zrn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +5 ring of evasion (worn)k - a +4 ring of slaying (worn) Dh w - a ring of fire  I - a ring of positive energy Wands (go to first with /) Dh  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (16)  Dh Gt - a wand of warping (11)  u - a wand of mindburst (1)DhZ 827%Dh;  h - a wand of flame (30)  H - a wand of polymorph (14) Dhr Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog45Dh  H - a wand of polymorph (14)  s - a scroll of summoning  y - 6 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - 3 potions of curing68EhVr y - 6 scrolls of identify  i - 3 potions of might Eh r - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment90Eh  r - a potion of invisibility  v - 2 potions of haste EhMiscellaneous (go to first with })5Fh u - a wand of mindburst (1). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,Fhpdealing damage that bypasses their armour entirely. It is useless against mindless creatures. Fh 6Damage: 3d11 Noise: A bit loud FhYou found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. Fhre(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Fh#.......†.## ............  fallout330 the Fencer #....##..†.##..#.........  Minotaur of Trog ****** ....###..........##..####  HP: 20/108 (116) ====-------------------- ....# ###......## MP: 12/12======================== ..### ###......# AC: 18Str: 23 ...# #.#.....### ##  EV: 15Int: 8 ..## ##........# #.###.  SH: 0Dex: 12 .## ##.....##..###......  XL: 13 Next: 23% Place: Lair:4 ## ###.....###..@........  Noise: ---------  Time: 11780.4 (0.0) .# #.....### ##.*........  m) +11 Singing Sword {sonic wave} Fh## ##...P# #.*...####.  Throw: 52 stones # #...## ###.@.###  Drain # ##...# #.W.†.# # #....## #.....# @   Josephine ## ##....####.W.W## WWW 3 wraiths Fh.# ##...#.##....#.# ## #.........)..###You feel less invigorated. Fh&_You feel less confused.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  Fh3(chance to affect: 41%)Gh<†.##        ##          ##..   #..   ###.*.###        )Gh] page down [PgUp|<] page up [Esc] exit[top]KhG" Missiles (  b - a throwing net  l - 11 darts of disjunction  p - 52 stones (quivered)  C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Jewellery"=)e - a +5 ring of evasion (worn)k4 ring of slaying (worn)  w - a ring of fire  I - a ring of positive energy Wands /)  c - a wand of acid (3)  h - a wand of flame (30)  q - a wand of paralysis (16)  t - a wand of warping (11)23%Khd c - a wand of acid (3)  H - a wand of polymorph (14) Scrolls (go to first with ?)  n - 7 scrolls of teleportation  o - a scroll of fog42Kh H - a wand of polymorph (14)  s - a scroll of summoning  y - 6 scrolls of identify  A - 2 scrolls of blinking Potions (go to first with !)  f - 3 potions of curing66Khh y - 6 scrolls of identify  i - 3 potions of might  r - a potion of invisibility  v - 2 potions of hastez - a potion of berserk rage  F - a potion of enlightenment90KhI r - a potion of invisibility  z - a potion of berserk rage Miscellaneous (go to first with })  x - a +0 phial of floodsbotNh 4 q - a wand of paralysis (16). A magical device which can render a creature immobile, incapable of moving any of its limbs. Noise: A bit loud You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Nh#.......†.## ............  fallout330 the Fencer #....##..†.##..#.........  Minotaur of Trog ****** ....###..........##..####  HP: 20/108 (116) ====-------------------- ....# ###......## MP: 12/12======================== ..### ###......# AC: 18Str: 23 ...# #.#.....### ##  EV: 15Int: 8 ..## ##........# #.###.  SH: 0Dex: 12 .## ##.....##..###......  XL: 13 Next: 23% Place: Lair:4 ## ###.....###..@........  Noise: ====-----  Time: 11781.4 (0.0) .# #.....### ##.*........  m) +11 Singing Sword {sonic wave} hO;10m## ##...P# #.@...####.  Throw: 52 stones # #...## ###W..###  Drain # ##...# #...†.# # #....## #..WW.# @   Josephine ## ##....####....## WWW 3 wraiths .# ##...#.##....#.# ## #.........)..###(chance to affect: 41%) _Josephine resists with some effort. The now-empty wand crumbles to dust.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  (chance to affect: 22%)Oh-†.##        ##          ##..   #.*Oh-q        Oh.n   )Oh+OhOhOh#.......†.## ............fallout330 the Fencer #....##..†.##..#.........Minotaur of Trog ****** ....###..........##..####HP: 20/108 (116) ====-------------------- ....# ###......##MP: 12/12======================== ..### ###......#AC: 18Str: 23 ...# #.#.....### ##EV: 15Int: 8 ..## ##........# #.###.SH: 0Dex: 12 .## ##.....##..###......XL: 13 Next: 23% Place: Lair:4 ## ###.....###..@........Noise: ====-----  Time: 11781.4 (0.0) .# #.....### ##..........m) h;1m+11 Singing Sword {sonic wave} ## ##...P# #.@...####.Throw: 52 stones # #...## ###W..###Drain # ##...# #...†.# # #....## #..WW.#@   Josephine ## ##....####....##WWW 3 wraiths .# ##...#.##....#.# ## #.........)..###Oh)(chance to affect: 41%) _Josephine resists with some effort. The now-empty wand crumbles to dust.  Aiming: ParalyseOhNPress: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  (chance to affect: 22%)OhOhOh0Oh _Josephine resists with some effort. The now-empty wand crumbles to dust.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  (chance to affect: 22%)  Josephine resists with almost no effort.Oh&@W..WW..Oh_===-2.4 (1Oh?Ohƻc _Josephine grinds her teeth.Oh-Oh5 Inventory: 35/52 slots Hand Weapons (go to first with ))  m - the +11 Singing Sword (weapon) {sonic wave} Oh*6 d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5}  K - a +7 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction Ohd6 p - 52 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Oh6Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv}  g - a +2 chain mail (worn) Oh6A L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) Oh6Jewellery (go to first with "=)  e - a +5 ring of evasion (worn) Oh6V k - a +4 ring of slaying (worn)w - a ring of fire  Oh 7#I - a ring of positive energy Oh67[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ph q - a wand of paralysis (15). A magical device which can render a creature immobile, incapable of moving any of its limbs. Noise: A bit loud PhYou found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may Ph summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which PhAis added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ph+l#.......†.## ............  fallout330 the Fencer #....##..†.##..#.........  Minotaur of Trog ****** ....###..........##..####  HP: 20/108 (116) ====-------------------- ....# ###......## MP: 12/12======================== ..### ###......# AC: 18PheStr: 23 ...# #.#.....### ##  EV: 15Int: 8 ..## ##........# #.###.  SH: 0Dex: 12 .## ##.....##..###......  XL: 13 Next: 23% Place: Lair:4 ## ###.....###..@........  Noise: ===------  Time: 11782.4 (0.0) .# #.....### ##.@........  m) +11 Singing Sword {sonic wave} ## ##...P# #W....####.  Throw: 52 stones # #...## ###...###  Drain # ##...# #..WW.# # #....## #.....# @   Josephine ## ##....####....## WWW 3 wraiths Ph  .# ##...#.##....#.# ## #.........)..###Josephine resists with almost no effort. _Josephine grinds her teeth.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  (chance to affect: 22%)Phw(#.......†.## ............  fallout330 the Fencer #....##..†.##..#.........  Minotaur of Trog ****** ....###..........##..####  HP: 20/108 (116) ====-------------------- ....# ###......## MP: 12/12======================== ..### ###......# AC: 18Str: 23 ...# #.#.....### ##  EV: 15Ph#Int: 8 ..## ##........# #.###.  SH: 0Dex: 12 .## ##.....##..###......  XL: 13 Next: 23% Place: Lair:4 ## ###.....###..@........  Noise: ===------  Time: 11782.4 (0.0) .# #.....### ##.@........  m) +11 Singing Sword {sonic wave} ## ##...P# #W....####.  Throw: 52 stones PhM.# #...## ###...###  Drain # ##...# #..WW.# # #....## #.....#Phw @   Josephine ## ##....####....##Ph WWW 3 wraiths .# ##...#.##....#.# ## #.........)..###PhΛJosephine resists with almost no effort. _Josephine grinds her teeth.Aiming: ParalysePhPress: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  Ph (chance to affect: 22%)Ph9†.##       Phi9 ##         Ph9l ##.*   Ph9!   Ph9  Ph9  Ph:  Ph.:(  PhN:1)PhPh#.......†.## ............fallout330 the Fencer #....##..†.##..#.........Minotaur of Trog ****** ....###..........##..####HP: 20/108 (116) ====-------------------- ....# ###......##MP: 12/12======================== ..### ###......#AC: 18Str: 23 ...# #.#.....### ##EV: 15Int: 8 ..## ##........# #.###.SH: 0Dex: 12 .## ##.....##..###......XL: 13 Next: 23% Place: Lair:4 ## ###.....###..@........Noise: ===------  Time: 11782.4 (0.0) .# #.....### ##.@h2m........m) +11 Singing Sword {sonic wave} ## ##...P# #W....####.Throw: 52 stones # #...## ###...###Drain # ##...# #..WW.# # #....## #.....#@   Josephine ## ##....####....##WWW 3 wraiths .# ##...#.##....#.# ## #.........)..###Josephine resists with almost no effort. _Josephine grinds her teeth.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  (chance to affect: 22%)Ph;Ph}WPh.PhWWPh(.† Ph[m_Josephine grinds her teeth. Ph W Aiming: Paralyse  PhR;Press: ? - help, Shift-Dir - straight linePhjAim: Josephine, wielding a +0 dagger and wearing a +2 robe of positive energy  Ph!(chance to affect: 22%)  Ph-(Josephine resists with almost no effort.PhcPh1Ph#3.4 (1PhPh Ph Phx._Josephine barely misses you.PhQh  You slash Josephine!  Josephine is moderately wounded.Qh0Qh$nWW.. Qh%4-4.2 (0.8Qh,Qh.S _The wraith barely misses you.QhjKg .#.................##.....# #.####..###.....#..@.......##W@.......QhK#WW...#####...###..†.#.....#....##....#.You slash Josephine!  The +11 Singing Sword clamours like a raging frog.Qh.#.................##.....# #.####..###.....#..@.......##W@.......#WW...#####...###..†.#.....#....##....#.Qh d†.##  †.# ...  ###......## ###......# #.#.....### ##  ##........# #.###.  #..###......  #..@........   ##W@........   #WW...####. #  ###...### #  #...†.# #  #.....# Qh ....## ....#.# )..###  You send a blast of sound all around you.  Josephine is heavily wounded. The wraith is heavily damaged. x2  The wraith is lightly damaged.  You headbutt Josephine.  QhL gJosephine is severely wounded.You hear a bellow! x3Qh^†.##  †.# ...  ###......## ###......# #.#.....### ##  ##........# #.###.  #..###......  #..@........   ##W@........ Qhf|  #WW...####.   ###...###   #...†.#  #.....# ....## ....#. )QhI  Josephine hits you with a +0 dagger.QhCQh1QhMW.Qhi0==========9 (0.7QhQh .#.................##.....# #.####..###.....#.W@.......##W@.......#.W...#####...###..†.#.....# ....##....#. _* * * LOW HITPOINT WARNING * * *You slash Josephine!  The +11 Singing Sword chants serenely.Qh .#.................##.....# #.####..###.....#.W@.......##W@.......#.W...#####...###..†.#.....#....##....#.Qh  You send a blast of sound all around you.  You kill Josephine!Trog accepts your kill.Qhl Qh  )WWW 3 wraiths  Trog appreciates your killing of a magic user.The wraith is almost destroyed.Qh 1/1117========- 5.6Qh Qh E ##..†.##..# ....###..........##..#### ###......## ##..# Qh@ .# #.#.....### #### ##........# #.###. .## ##.....##..###..... ## ###.....###.W... Qhl .# #.....### ## ## ##...P# #.W...####Qh  #...## ###...### Qh =##...# #...†.# ....## #.....# ##....####....# Qh H.#.##....#.# Qh ## #.........)..## .# ###....Qh: [# _The wraith is severely damaged.QhV Qh 8† ....  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #.W.........   ##W@........ Qhd   #.W...####. #  ###...### #  #...†.# #  #.....# #....## ....#.# ..)..### Qh _† ....  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #.W.........   ##W@........   #.W...####.   ###...###   #...†.#  #.....# #....## ....#. ..)..## Qh  The wraith barely misses you. The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!Qh V † ....  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #.W.........   ##W@........  Qhz  #.W...####. #  ###...### #  #...†.# #  #.....# #....##W 4 wraiths ....#.# Qh Q..).W### Qh fYou feel yourself slow down.A wraith comes into view.QhP† ....  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #.W.........   ##W@........   #.W...####.   ###...###   #...†.#  #.....# Qh#....## ....#. ..).W## Qhɾ W  The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith is very cold. The wraith resists.QhI15-=--------6.6 (1.0Slow DrainQhQhThe wraith is very cold. The wraith resists. _The wraith is almost destroyed.Things that are here: _a +0 dagger; a +2 robe of positive energyYou slash the wraith!  You destroy the wraith!Qh>† ....  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #.W.........   ##W@........  Qh- #.....####. #  ###...### #  #...†.# #  #.....# #....## 3QhV ....#.# Qh..).W### You slash the wraith!  You destroy the wraith!  QhTrog accepts your kill.  The wraith hits you but does no damage. The wraith is very cold.  The wraith resists.  Qh3HThe wraith is heavily damaged.Rhx† ....  ###......## ###......# #.#.....### ##  ....# #.###.  #..###......  #.W.........   ##W@........   #.....####.  Rhz\ ###...###   #...†.#  #.....# #....## ....#. ..).W## Rh|9  The wraith hits you.Rhe  * * * LOW HITPOINT WARNING * * *RhdRhYY.Y   death yakWY   yak (wandering).WWW 3 wraithsRh֖1/112--8-------Rh7RhRh: ....###..........##..#### ###......## ### ###......# .# #.#.....### ##Rh## ##........# #.###. .## ##.....##..###..... ## ###.....###.W.......Y Rh.# #.....### ##W)Y Rh.## ##...P# #.@...#### # #...## ###...### ##...# #...†.# ....## #.....# ##....####....# .Rh#.##...W#.# ## #.........)..## .# ##.......#....# ## ##...WP _A death yak comes into view. A yak comes into view.Rh:Rh?RhRhRhRh<Rh* * * LOW HITPOINT WARNING * * * _A death yak comes into view. A yak comes into view.The wraith barely misses you. x2; You furiously retaliate!  You headbutt the wraith! The wraith closely misses you.RhoMYou furiously retaliate! You headbutt the wraith! Rh; You destroy the wraith!RhP.Y.W.....Y.W.YRh9 2Rh2-9.1 (1.5creaming Sword {sonic wave}RhRh  ##### ##.....# RhF.# #.#.....### #### ##........# #.###. .## ##.....##..###..... ## ###.....###.........Y .# #.....### ##.W.....Y. ## ##...P# #.....#### # #...## ###.@.### Rhl]##...# #...†.# ....## #...W.# ##....####....# Rh.#.##....#.# ## #.........)..## Rh.# ##.......#....# ## #.....##....P # ###~..~~~~~~ _Trog accepts your kill.RhRhRhwRhRhY.)....Y.WW.Rhk?3-Rh 90.6RhRhy .....### ##...# #.####..###.............Y.#.)....Y..#.W...##.@.##...W.##.....##....###....#....)..##...#....##....You slash the wraith!  The +11 Screaming Sword exclaims, "CUT! CUT! CUT AND SLASH!"Rh̽J.....### ##...# #.####..###.............Y.#.)....Y..#.W...##.@.##...W.##.....##....###....#....)..##...#....##....Rhx  You send a blast of sound all around you.  The wraith is heavily damaged.You destroy the wraith!Rh  Trog accepts your kill.The death yak is moderately wounded.You kill the yak!Rh  Trog accepts your kill.The wraith is heavily damaged.You hear a croak. You hear a bellow! x3; You hear an angry hiss.Rh7  You hear a bellow!Rh  A death yak comes into view.The wraith closely misses you. You furiously retaliate!RhRh^  You headbutt the wraith! The wraith barely misses you. You furiously retaliate!You headbutt the wraith!  You destroy the wraith!Rh.Y..Y.†Y 2 death yaksRh 431==========1.8 (1.2inging Sword {sonic wave} _Trog accepts your kill.RhRh ## .# #.#.....### #### ##........# #.###. .## ##.....##..###..... ## ###.....###..... .# #.....### ##.)..Y..Y. ## ##...P# #.....#### # #...## ###...### ##...# #...@.# ....##..# ##....####....# .#.##....#.# ## #.........)..## .# ##.......#....#    death yak ## ##....P # ###~..~~~~~~   #~~~~≈≈≈≈≈ _Your Evocations skill increases to level 3!RhRhRh..Y.YY 2 death yaksRh4--------- 3.3 (1.5 _Rh!RhW&v _You see here a death yak corpse.Rh3 ..#### ###......# .# #.#.....### ## .## ##........# #.### .## ##.....##..### ## ###.....###.......... .# #.....### ##.)....Y.Y# ##...P# #...Y.####. #...## ###.@.####...# †. #....## #..... #.####....## .# ##...#.##....#. Rh ## #.........)..### .# #..#....Y   yak (wandering)#..##....P# ###~..~~~~~~Rhi  A yak comes into view.Rh Rh 5  The yak bellows!Rh    ###......# ..### ##  ...# #.###.  #..###...Y..  ...........   ##.)...Y.Y..   #.....####. #  ###.@Y### #  #...†.# #  #.....# #....## #....#.# ...)..### ...#....# YY 2 yaks #.....##....P# #  A yak comes into view.Rh   ###......# ..### ##  ...# #.###.  #..###...Y..  RhZ ...........   ##.)...Y.Y..   #.....####.   ###.@Y###  Rhո m #...†.#  #.....# #....## #....#.Rh s ...)..### RhE ...#....# #.....##....Rhp 6 Rh =  The death yak gores you!Rhi Rh e  * * * LOW HITPOINT WARNING * * *Rh Y.Y.Y.Y.YY 3 yaksRh 2/114 (116) --==-------4.8Rh Lcreaming Sword {sonic wave}Rh6 Rh. V _A yak comes into view.Sh ## .# #.#.....### ##Sh *## ##........# #.###. .## ##.....##..###...Y. ## ###.....###......... .# #.....### ##.)..Y.Y.Y ShA r## ##...P# #.....#### #Shc  #...## ###..Y### Sh ##...# #...@.# ....##..Sh # ##....####....# .#.##....#.# ## #.........)..## Sh .# ##.......#....# ## ##....P 2Sh  yaks Sh? ###~..~~~~~~   #~~~~≈≈≈≈≈Sh Sh ,Sh b Y..Y.ShM [YThe death yak gores you!  You die...Th0f-6/114 (116) --Th/  --more--Th ThInventory: 35/52 slots Hand Weapons (go to first with ))  m - the +11 Screaming Sword (weapon) {sonic wave}  d - the +7 hand axe of the Sneaky Stars {heavy, rC+ Str+2}  E - the +3 partisan "Soifynko" {heavy, rElec rPois Dex+5} Thj4 K - a +7 war axe of freezing Missiles (go to first with ()  b - a throwing netl - 11 darts of disjunction  p - 52 stones (quivered)C - 32 poisoned darts  D - 5 javelins  G - 2 boomerangs Armour (go to first with [)  a - the +0 hat of Repulsion (worn) {rCorr SInv} Thb g - a +2 chain mail (worn)  L - a +1 pair of gloves (worn)  M - a +0 cloak (worn) ThJewellery (go to first with "=)  e - a +5 ring of evasion (worn)  k - a +4 ring of slaying (worn)w - a ring of fire  Th#I - a ring of positive energy Th[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Uh8UhUhIGoodbye, fallout330.32384 fallout330 the Fencer (level 13, -6/114 (116) HPs)Began as a Minotaur Berserker on Oct 14, 2025.Was the Champion of Trog.Mangled by a death yak (9 damage)... on level 4 of the Lair of Beasts on Oct 15, 2025.The game lasted 00:27:40 (11743 turns). Best Crawlers - Seeded Uh378. 33369 Selgeron DEHu-13 splashed by a brown ugly thing's acid (D:15) 379. 33114 Afonso MfIE-13 constricted to death by a nagaraja (Snake:1) 380. 33048 PhDFreak FoSh-14 blasted by a lindwurm (Volcano) 381. 32651 LuuDawg MiBe-13 slain by an efreet (Abyss:3) 382. 32600 Snazzyish GrFi-13 blasted by a meliai (D:13) 383. 32386 Snazzyish DjCj-14 shot by a centaur warrior (D:14) Uh384. 32384 fallout330 MiBe-13 slain by a death yak (Lair:4) 385. 32225 Raedim MiFi-13 succumbed to an orc's poison (D:10) 386. 32043 PhDFreak FoSh-14 killed by an exploding fire dragon... ignited byUhJ(D:13) 387. 31948 Bystandard KoFi-14 slain by a meliai (D:14) Uh7~388. 31937 PhDFreak FoSh-14 slain by an orc knight (Orc:2) 389. 31658 JadedTempl MiFi-13 blasted by a meliai (D:15)Vh?VhFVhK? [?25h[?0c [?1051l[?1052l[?1060l[?1061l