Jvi)  Player: flashingblades Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-25.12:49:14.ttyrec Time: (1769345354) Sun Jan 25 12:49:14 2026 KviG [?1051l[?1052l[?1060l[?1061hKvi?HC)0[?7hKvi`H[?25l[?1cKviTNKviQKvi>_Welcome, flashingblades. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk ShapeshifterMvi(FWelcome, flashingblades. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Merfolk ShapeshifterNvig j - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. Nvir+3k - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.Ovi@fl - Delver m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.Ovi m - Warper n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.Pvi ,mn - Hexslinger o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.Rvin - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afarRviF".Tvi{ + f - Berserker  n - Hexslinger Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.Vvii A f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.Zvid S g - Cinder Acolyte h - Chaos Knight haos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods.[vi$ * h - Chaos Knight p - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell.]vik4uo - Enchanter p - Reaver Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.]vi?n - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.]vil qm - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.]viV, <l - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.^viRk - Wanderer l - Delver Wanderers start with random equipment and skills. ^vi ^vif 1j - Shapeshifter k - Wanderer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.^vi 4i - Artificer j - Shapeshifter Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out.dviG;i - Artificer j - Shapeshifter Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cosdviG*t of armour.dvij - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. fvio3k - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.gviF  d - Hunter l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies. hviU- d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts.lvi> d - Hunter e - Brigand Hunters carry a shortbow, light armour and a scroll of butterflies.rvi4^ c - Monk d - Hunter rvi,5Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.uvi h b - Gladiator c - Monk uvi Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.wviu{ I a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.xviD( a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.xvi= b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.xvi# c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies. {viRG{viJQWelcome, flashingblades the Hunter. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenant{viR'u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Mummy i - Gnollr - Barachi Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Merfolk Shapeshifter}vi C c - Merfolkl - Revenant Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.~viDWk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.vi vi?viKbflashingblades the ShooterKoboldHealth: 12/12 ========================Magic: 1/1========================AC: 3Str: 8EV: 13Int: 10SH: 0Dex: 18viKXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowvi'SA######...##.@?##...##...###+##vi>fWelcome, flashingblades the Kobold Hunter.Will you be the one to retrieve the incredible Orb of Zot from the depths?vi>Press ? for a list of commands and other information.  Found a scroll labelled KAOD MEIGEOFUPH.viavi[ _Found a staircase leading out of the dungeon.vi 4vi vi, > _Unknown command.viQ##### #...# #.<@# #...# #...# vivi21.0 (1 _vivivivi$2.0 (2vi vie _d - a scroll labelled KAOD MEIGEOFUPHviAviBInnate Abilities, Weirdness & MutationsYou are small and have problems with some larger weapons.vi/Cna - You are completely attuned to the shadows.vi:Nightstalker (level 3/3) You are attuned to the shadows, reducing the distance that you can see or be seen from.vi  viHInnate Abilities, Weirdness & MutationsYou are small and have problems with some larger weapons.  a - You are completely attuned to the shadows.vi1 flashingblades the ShooterKoboldHealth: 12/12 ========================Magic: 1/1========================AC: 3Str: 8EV: 13Int: 10#####SH: 0Dex: 18#...#XL:  1 Next:  0% Place: Dungeon:1#.<@#Noise: ---------  Time: 2.0 (0.0)#...#a) +0 shortbow#...#Fire: a) +0 shortbow##+##Will you be the one to retrieve the incredible Orb of Zot from the depths?Press ? for a list of commands and other information.  Found a scroll labelled KAOD MEIGEOFUPH. _Found a staircase leading out of the dungeon. _Unknown command. _d - a scroll labelled KAOD MEIGEOFUPHvi _There are no items here.vi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0              c + Ranged Weapons 5.3   3.6  +3               d - Armour   0.0   1.4  [vi 39;49m-2      e + Dodging2.4   2.1  +2      f + Stealth1.3   1.0  +4                                                            viO            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviEF  a * Fighting   2.1vio a - Fighting   2.1vin e * Dodging   2.4vi`o e - Dodging   2.4viV  f * Stealth   1.3viYv p f - Stealth   1.3vi?kOflashingblades the ShooterKoboldHealth: 12/12 ========================Magic: 1/1========================AC: 3Str: 8EV: 13Int: 10#####SH: 0Dex: 18#...#XL:  1 Next:  0% Place: Dungeon:1#.<@#Noise: ---------  Time: 2.0 (0.0)#...#a) +0 shortbow#...#Fire: a) +0 shortbow##+##Press ? for a list of commands and other information.  Found a scroll labelled KAOD MEIGEOFUPH. _Found a staircase leading out of the dungeon. _Unknown command. _d - a scroll labelled KAOD MEIGEOFUPH _There are no items here.viuL  Your movement speed is average.  viw\Your attack delay is about 1.1 (and is slowed by your armour).vizvim}  Your damage rating with your +0 shortbow is about 11 (Base 8 x 120% (Dex) x _114% (Skill)).vix  ##### #...# #.@.# #...# #...#  ##+##vi= vi 23.0 (1 _vie vi k _There is a staircase leading out of the dungeon here.vi%w3vizwviy,vi|vi:}vi7~,vi~viPvitvivi,vi!vivi#viYvi6vilvivivivivi5,vieviviuvivi_vivivi,viviviviZviB,viviӍvivi?vi),vivi[viviŐvivivi vi̒viviBvi,vitvi,viviӖvivi=viA,vivi,viVvivivi vivi viOvivi3viviHviovivi,viviviҠvi'vi(,vievi,viivi"viCvivi},viץviЦviviFvi6,viviRviwviviivivi˪viviviviviʬviviĭvivi,vivi viJvivi)vigviviAviviH,viviu,vivi ,vizvi,vivi̸viviDvi,vi^vi8,vivi\vi,vi|viviviviviviL,vizvi/,vivip,vivid,vivi,vi,viviviUvi"viGviviRvisvivivivivivivi3viviviovi_vivivivivi!viviviWviviKvivi^viviviviviCvi,vi:vivivilviG,vivi,vi#vivivi/viBvi5,vivi,vi2vi,viNvivi?vivviBvivivivivivi%vivi viNvi,vinvi'viLviviHvikvivi,vivi,vivi,vivi,vivivi&vi{vi>vibvivi,vivik 102.0 (99.0) _You start waiting.vi03.0 (100.0)vi vig# _Done waiting.vi)3vi}vi/,viviػviviVvi2,vivi\,vi˿viviviUviFvilvivivivi'viviviviuvivivi-viOviqvivivi'vi,vivivivi7vi[,vivi,vi8vi)vicvivi,vivi@vievivivi1vi^vivivivi,vivivivi"vi^vivivi,vicvip,vivi,viXviy,vivi,viRvi5Bvivi4virvi,viviviviqvinvivivi,vi8viY,vivivi,vi5,vivivivivivi3vivi,vivi,viZvi*viLvivi,vivi,vi]vi0viVvivi,vi=vi,viTvivi,vi5vivi@vivi,viviG,viviviBvi"viLvivi,vi#vi ,vivij,vivih,vivi ,vi= vi ,vi$ viQ vi viL vi vi vi vivivijvi,vivic,vivi,vizviAvi,vi,viYvi{,vivi,vi`vi,viwvinvivivi,vizvi ,vih!vi",vi#vi$,vi$vi&Bvi|',vi'vi(,vi2)vi7*,vi*vi4,,vi,vi-,vi.vi/,vii0vi1,vi*2vie3,vi3vi4,viM5vih6,vi6vi7,vi'8vi9vi;9vis9vi;Bvi<,vi<vi>,vio>viG?,vi?viAviVAviAviB,vi1Cvi#D,viDviKn 202.0 (99.0) _You start waiting.viL$3.0 (10viZL 0.0)viPviR# _Done waiting.viT #####...<#+# 4.0)vi#####...<.#+#viјvi&5vivi}vi'...[.....#####.vi1vi(======vi6vivi _You start waiting. _Done waiting. _As you open the door, it creaks loudly! _Found a leather armour.vi {#####...<.vi a##@###......##.[.....##.#####.##. .#vi߯ vi N------7 _vi, vi! Q _There is an open door here.vis##### #...# #.<.# #...# #...###'####.@....#[.....# #.#####.#vi5 #. .# #viviL------8 _viyvi6vie##### #...# #.<.# #...# #...####'###......#.# #.#####.# #. .# ## viAfvif&9vikvioW _You see here a +0 leather armour.vi ##### #...# #.<.# #...# #...###'###......# #.[.....# #@#####.# #..# .#viV  ##.#  .#..vi{ vi %10 vi* _vi vip viU#...# #.<.# #...# #...# ###'####......#.[.....# #.#####.# #.@# .# vi##.# .# ....##vi] vi &1vivirvi~<.###'#####......#.[#####vi.# ##@#  ...#.####.vivic&2vi vivi P.###'#####......#.[######..# ##.#  #......vin V#.#####vim vi &3viC vi vi "#...# ###'####......#.[.....# #.#####.# #..# .# ##.# ##.#+##.#..@....#.#######. #. vi! vi" &4viY% vi' viz#...# ###'### ##......# #.[.....# #.#####.# #..# .# ##.# vitz ##.#+##.##.##.##. vivi&5viviVvi9 r#####..##..'vi vi &6vi vi ( _You open the door.vio  #...#  ###'### #.[....####..#..#.###.#..# ##.#@##.#......#.#######vi 0##.vid vi# &7vi viQ _There is an open door here.viԵ3viavi,viviP _vivi@viyvivi,,vivivivivivivi;vidviviviXvivivi&vivivi+vi}vi^vivivivivi%viUvivivivi%viyviOvimvivivivivi4vivivivivi9vivi(viTviviuvivivivi#vivivi7vijvivivi+viviSvivivijvi#......#.#######.# viz#.# #.####### #.......# #####.####.###.###..Jvi-#...@$...####...#. .vi\#.J   endoplasm (asleep)vi8 369.0)  viGAn endoplasm comes into view.vi;J.Jvi,7.0 (20vi vi^ _The endoplasm quivers.vi#.......#flashingblades the Shooter#.#######Kobold#.#Health: 12/12 ========================#.#Magic: 1/1========================#.#######AC: 3Str: 8#.......# #EV: 13Int: 10####.####.#viYSH: 0Dex: 18##.###*J.XL:  1 Next:  0% Place: Dungeon:1#...@*...Noise: ---------  Time: 237.0 (0.0)#.####...a) +0 shortbow#. .#Fire: a) +0 shortbow#..#.viѷJ   endoplasm  An endoplasm comes into view. vi_The endoplasm quivers.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linevi;Aim: an endoplasm (88% to hit)viܴC#.......#flashingblades the Shooter#.#######Kobold#.#Health: 12/12 ========================#.#Magic: 1/1========================#.#######AC: 3Str: 8#.......# #EV: 13Int: 10vi7x####.####.#SH: 0Dex: 18##.###.J.XL:  1 Next:  0% Place: Dungeon:1vidm#...@$...Noise: ---------  Time: 237.0 (0.0)#.####...a) +0 shortbowvi3#. .#Fire: a) +0 shortbow#..#.J   endoplasm  Fire: a) +0 shortbowvi.!Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (88% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!viļ(.( viAY..$viED011===viD8.1 (1.1 _viIHviHJviIviJviXJviLviJNviQBviR,viTA _You now have 10 gold pieces.viUvi(VvigVviwWviXviXvirYviZvid\vi\vi]vi^vi_vi_vi.`viavibvibvi7cviAdvie,vi fvi,hvi i,viivijviRl,vilvimvinvi/ovioviJqvir,vilsvitviu,visvvifwvix,visyvizvi{Bvi}vim~vi~vi~vi>vi},vi viOvi`,vi҄vivi͆vivi^viMvigBviIviviߍvi/viAvi,vi$viؒvi,vijviSvi,viviJviΚ,vivi(viTvivi˝vivi,vi`vi#vip,viѣvivi3,vivivivivi;viAvi,viviviޮviviqvi{viX.....# .....# ####.# #..#.# vi$R#..#.# ..... #'##.# #...# .# .....# #...###.# ######............@..# ---S#..#..# ######.# #..#..# .....#.# #..#..# #.####.## #..#..# #.###...### #..#..#S   ball python (constriction, asleep) ............ #..#..# .####...## #.#..#..# . ###.#####.#..#..###vi070.1 (32.0)vitH---1.1 (33vivi^ _A ball python comes into view.vi.....#flashingblades the Shooter .....#Kobold ####.#Health: 12/12 ======================== #..#.#Magic: 1/1======================== #..#.#.....AC: 3Str: 8 #'##.##...# .#EV: 13Int: 10 .....##...###.#SH: 0viDex: 18 ########........XL:  1 Next: 11% Place: Dungeon:1.***@..#Noise: ---------  Time: 271.1 (0.0)S#..#..#a) +0 shortbow ######.# #..#..#Fire: a) +0 shortbow .....#.# #..#..# viT#.####.## #..#..# #.###...### #..#..#S   ball python (constriction, asleep) vi?............ #..#..# .####...## #.#..#..# . ###.#####.#..#..### _You now have 10 gold pieces. _A ball python comes into view.vitFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineviEAim: a ball python (asleep, 98% to hit)vi$vi .....#flashingblades the Shooter .....#Kobold ####.#Health: 12/12 ======================== #..#.#Magic: 1/1======================== #..#.#.....AC: 3Str: 8 #'##.##...# .#EV: 13Int: 10 vi.....##...###.#SH: 0Dex: 18 ########........XL:  1 Next: 11% Place: Dungeon:1.(((@..#viqNoise: ---------  Time: 271.1 (0.0)S#..#..#a) +0 shortbow ######.# #..#..#Fire: a) +0 shortbow .....#.# #..#..# vi#.####.## #..#..# #.###...### #..#..#S   ball python (constriction) ............ #..#..# viC.####...## #.#..#..# . ###.#####.#..#..###Fire: a) +0 shortbowPress: ? - help, Q - select actionvi`Shift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  viTThe ball python hisses angrily.viZp Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.  The ball python is severely wounded.vip vi:s <  You hear a loud squeak.viq} r.S..r   ratvid~ 7===2.3 (1.2vi3 vi V _A rat comes into view.viPG.....#flashingblades the Shooter .....#Kobold ####.#Health: 12/12 ======================== #..#.#Magic: 1/1======================== #..#.#..r..AC: 3Str: 8 #'##.##...# .#EV: 13Int: 10 .....#vi#...###.#SH: 0Dex: 18 ########........XL:  1 Next: 11% Place: Dungeon:1..S*@..#Noise: ===------  Time: 272.3 (0.0).#..#..#via) +0 shortbow ######.# #..#..#Fire: a) +0 shortbow .....#.# #..#..# #.####.## #..#..# #.###...### #..#..#S   ball python (constriction) vi............ #..#..#r   rat .####...## #.#..#..# . ###.#####.#..#..###You hear a loud squeak. vi%_A rat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linevijxAim: a ball python (severely wounded, 68% to hit)viZ.....#flashingblades the Shooter .....#Kobold ####.#Health: 12/12 ======================== #..#.#Magic: 1/1======================== vi̽#..#.#..r..AC: 3Str: 8 #'##.##...# .#EV: 13Int: 10 .....#vi#...###.#SH: 0Dex: 18 ########........viHXL:  1 Next: 11% Place: Dungeon:1..S(@..#Noise: ===------  Time: 272.3 (0.0).#..#..#via) +0 shortbow ######.# #..#..#Fire: a) +0 shortbow vin.....#.# #..#..# #.####.## #..#..# #.###...### #..#..#S   ball python (constriction) ............ #..#..#r   rat .####...## #.#..#..# . ###.#####.#..#..###vi9Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linevigAim: a ball python (severely wounded, 68% to hit)  You shoot an arrow.  vi2The arrow hits the ball python but does no damage.viAPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the ball python but does no damage.  The ball python is severely wounded.viAviHt.r.SviH43.4 (1.1 _viNviPvi5 '.....#flashingblades the Shooter .....#Kobold ####.#Health: 12/12 ======================== #..#.#Magic: 1/1======================== #..#.#.....AC: 3Str: 8 #'##.##..r# .#EV: 13Int: 10 .....#vi Z#...###.#SH: 0Dex: 18 ########........XL:  1 Next: 11% Place: Dungeon:1...S@..#Noise: ===------  Time: 273.4 (0.0)vi \.#..#..#a) +0 shortbow ######.# #..#..#Fire: a) +0 shortbow viL .....#.# #..#..# #.####.## #..#..# #.###...### #..#..#S   ball python (constriction) ............ #..#..#r   rat vi {.####...## #.#..#..# . ###.#####.#..#..###The arrow hits the ball python but does no damage. _The ball python is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 68% to hit)vi.....#flashingblades the Shooter .....#Kobold ####.#viAHealth: 12/12 ======================== #..#.#Magic: 1/1======================== #..#.#.....AC: 3Str: 8 #'##.##..r# .#EV: 13Int: 10 .....##...###.#SH: 0viDex: 18 ########........XL:  1 Next: 11% Place: Dungeon:1((((@..#Noise: ===------  Time: 273.4 (0.0).#..#..#a) +0 shortbow ######.# #..#..#viEFire: a) +0 shortbow .....#.# #..#..# #.####.## #..#..# #.###...### #..#..#S   ball python (constriction) ............ #..#..#r   rat vi.####...## #.#..#..# . ###.#####.#..#..###Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 68% to hit)  viobYou shoot an arrow.  The arrow barely misses the ball python.viDviF .r...SShift-Dir - straight line  Aim: a ball python (severely wounded, 68% to hit)  You shoot an arrow.  The arrow barely misses the ball python.The ball python bites you. The ball python closely misses you.ball python barely misses you. The ball python grabs you.viZ#1vi|C-- 3 4.6 (1.2vi8Constr viviM_ _The ball python constricts you.viʊ v ((((You shoot an arrow.vi vi .r...SThe arrow closely misses the ball python.The ball python bites you but does no damage.vi~ g0----5.7 (1.1vi viN _ _The ball python constricts you.vi5v ((((You shoot an arrow.viT...S  The ball python bites you but does no damage. _The ball python constricts you.You shoot an arrow.  The arrow barely misses the ball python.  The rat bites you but does no damage.  The ball python bites you but does no damage.vi. 8/12 ------6.9 (1.2vid&vi(_ _The ball python constricts you.vi; v ((((You shoot an arrow.vi< 7 ...SThe arrow closely misses the ball python.The ball python bites you but does no damage.  The ball python constricts you. The rat bites you. The ball python bites you.viN ^4------------8.1vi) vit r _The ball python constricts you. The rat bites you.viAX  You shoot an arrow. The arrow hits the ball python!vi†r   ratvie8  ..... #...# .#  #...###.#  ##..r.....  vi...†@..#  .#..#..#  #..#..#  #..#..#  #..#..#  #..#..# ... #..#..# ...## ..# . ###...### You kill the ball python!vi/-You hear a loud squeak.viaN ..... #...# .#  #...###.#  ##..r.....  ...†@..#  vi_a~.#..#..#  #..#..#  #..#..#  #..#..# #..#..# ...viaU #..#.viaE...## .viaH ###..via!vid7  The rat bites you.vik rr 2 rats  * * * LOW HITPOINT WARNING * * *vi6o1--------------13 229.4 (1.3vitvixV _A rat comes into view.vi N((((viĔ ...rYou shoot an arrow. The arrow barely misses the rat. The rat bites you.  vi You die...vi r-1/12 --------vi3 /  --more--vi)viZInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of revelation {unknown}vi 7vi{ vi Goodbye, flashingblades.1 flashingblades the Shooter (level 1, -1/12 HPs)Began as a Kobold Hunter on Jan 25, 2026.Slain by a rat (2 damage)... on level 1 of the Dungeon.The game lasted 00:00:36 (278 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnvi VSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the OrbviV 7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnvi ]KoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  vi,11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orbvi~AviHvi J? [?25h[?0c [?1051l[?1052l[?1060l[?1061l