i  Player: fontaine3 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.14:30:30.ttyrec Time: (1774189830) Sun Mar 22 14:30:30 2026 it [?1051l[?1052l[?1060l[?1061hiCwC)0[?7hibw[?25l[?1ciwii*fontaine3 the SkirmisherSpriggan of Ashenzari ......Health: 40/40 ========================Magic: 11/11 ========================AC: 6Str: 4EV: 17Int: 14SH: 0Dex: 20XL:  8 Next: 28% Place: Dungeon:6Noise: ---------  Time: 3586.9 (0.0)a) +1 slingNothing quiveredi\..# ..# ###### ..# #....# ..# #....## ..####....##@# ...........# ########.##### .#####.....# #............. ..# #.....# #.####.....### .# ..# #....## #@# ##...## #.# ..# ###'## #.# #.## #.# ..# #.# #.## #.# ##.# ### #.# #..## +#.#+ ##..## ..## #.#######...###...###...#. #..#####.##............ß.........  .........##....#...###...###.....  ....)..#.##....#..## +#.#+ ##..#.  .......#..#....#.## #.# ##.#. [39;ic!49mLevel annotation: SigmundWelcome back, fontaine3 the Spriggan Hexslinger.Ashenzari says: Partake of my vision. Partake of my curse.iiii _Press ? for a list of commands and other information. i i' i i i i+P _ i i i i i i i i i iQ i i i{ i i i i>ISigmund comes into view. i%.  iRI###### #....#  #....# # #....## @# .....# ########.##### #.....# #.............  i#.....# #.####@....### .# #....## #.# ##...## #.# ###'## #.# #.## #.#  #.# #.## #.# ##.# #  #.# #..## +#.#+ ##..####.#  i #.#######...###...###...#....# @   Sigmund (polearm, asleep)  i###.##............ß.........#..###....#...###...###.....#..## i#.##....#..## +#.#+ ##..#.#... i`@9.9 (3@) iM====90.5 (3.6 i i  _Sigmund shouts! i6  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iՎQ.@ i id9/11 -----Contam: 10%  iؕE----1.5 (1.0 ii iF _You miscast Jinxbite. Nothing appears to happen. iY_ &  i_ `)You shoot a sling bullet. The sling bullet hits Sigmund. i &  i #.  Sigmund is lightly wounded. i X===-2.4 (0.9 iy  i T _Sigmund completely misses you. i i~ i^# i% i ####   # #....## .# . iT |#######@######.....@....... .# #.####.....### ....####...##  iv {###'## #.##  i ### #.# ##.#  i #..## +#.#+ ##..####  #.#######...###...###...#..  i >###........ß.... i e#..###...###.....#..## i  i 7---3.0 (0.6 iv  i  i(1  ######  #....#  #....# # ##....## .#.# #@##### ##.....# #.  #.....# #.####.....### .#  #....## #.# ##...## #.#  ###'## #.# #.## #.#  #.# #.## #.# ##.# # #.# #..## +#.#+ ##..####.# #.#...###...###...#....##.##.ß.#..#.##....#...###...###.....#.. i)U.@ iU.9--- i.6 i2 i4 ie} ###### #....# #....# ##....## .#.# #.######.....# #...@..@...... #.....# #.####.....### .# i}d #....## #.# ##...## #.# ###'## #.# #.## #.# #.# #.## #.# ##.# #.# #..## +#.#+ ##..####. # #.#...###...###...#....#.##.ß.#...##....#...###...###.....#.. i"~ iU i F-----4.2 iʌ i׎ iSE#### ###### # #....# # #....# ##....## .# iE.# #.######.....# #..@...@...... # #.....# #.####.....### .#  iE# #....## #.# ##...## #.#  iE# ###'## #.# #.## #.#  iEv# #.# #.## #. iE.# ##.#  iE# #.# #..## +#.#+ ##..#### ## #. iF#...###...###...#  iF.#####.##.ß i*F*.#.##....#...###...###.....# i:F iQH1@. imM i!P&8 iLS iT i]<.# .# .# .# ###### .# #....# .# #....# # .####....## .#.#  i#.######.....# #.@...@. .# #.....# #.####.....### .#  i p.# #....## #.# ##...## #.# .# ###'## #.# #.## #.# .# #.# #.## #.# ##.# # iJ# #.# #..## +#.#+ ##.. .## #. i#...###...###...# ..#####.##............ß.#.##....#...###...###.....# ie i!5.4 i iim$#.#.#.#.# ###### ..# #....# ..# #....# # ..####....## .#.# #.##### .#####.....# #@....@. ..# #.....# #.####.....### .# ..# #....## #.# ##...## #.# ..# ###'## #.# #.## #.# ..# #.# #.## #.# ##.#i# #.# #..## +#.#+ ##.. ..## #.#######...###...###...# #..#####.##............ß..##....#...###...###.....i׷1@.i>6.0i"izi ))) You shoot a sling bullet. The sling bullet hits Sigmund!i|1E@.ic8V..===9 (0.9iK>iOA iAM_Sigmund is heavily wounded.i.######....####..........# ########.##### .#####i X...@......... ..# ####.....### .## ##...## ###'## i #.##  #.# # # ##i.## +#.#+ ##..## ..########...###...###...#. i(#..#####.##............ß........ ........#...###...###)..#iGk## +#.#+ ##..#iyiˬ7---7.5 (0.6ieiiD ######....####..........# ########.##### .#####...@......... ..# ####.....### .## ##...## ###'##  #.##  #.# # # ##.## +#.#+ ##..i## ..########...###...###...#.. #..##  .......#..#....#.## #.# ##.#. iiN9% ---8.1iiViD ######....####..........# ########.##### .#####...@......... ..# ####.....### .## ##...## ###'##  #.## iț #.# # # ##.## +#.#+ ##..##..###.## .......#.......#.# ##.## #... i2@i@   Sigmund (polearm)i`10/11==87iipiv....####..........# ########.##### .#####.@.@......... ..# ####.....### .## ##...## ###'##  #.##  #.# # # ##.## +#.#+ ##..## ..########...###...###...#. #..#####.##............ß........ ........#...###...###)..### +#.#+ ##..#...#..## #.# ##. ##.## #..###...## #..#i(i B69.3i inii#Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)c - You often become slowed when damaged by fire. [2.0]i1 i i *..# #....#fontaine3 the Skirmisher ..# #....##Spriggan of Ashenzari ...... ..####....##.#Health: 40/40 ======================== ...........# ########.#####Magic: 10/11 =====================--- .#####.....# #.@.@.........AC: 6i +Str: 4 i K..# #.....# #.####.....### .# EV: 17Int: 14 Contam: 6% i ..# #....## #.# ##...## #.# SH: 0i  ,Dex: 20 iX l..# ###'## #.# #.## #.# XL:  8 Next: 28% Place: Dungeon:6 i E..# #.# #@## #.# ##.# Noise: ---------  Time: 3599.3 (0.0) ### #.# #..## +#.#+ ##..## a) +1 sling ..## #.#######...###...###...#. Nothing quivered i H#..#####.##............ß......... i [.........##....#...###...###..... i 5....)..#.##....#..## +#.#+ ##..#. @   Sigmund (polearm) i .......#..#....#.## #.# ##.#. i .......#.......#.# ##.## #... i+ g.......#.#.....#.# ##...## #..# i; N_You miscast Jinxbite. Nothing appears to happen.  iK ?You shoot a sling bullet. The sling bullet hits Sigmund.  i[ QSigmund is lightly wounded. _Sigmund completely misses you.iy You shoot a sling bullet. The sling bullet hits Sigmund! _Sigmund is heavily wounded.i i i! ik$ i ))) You shoot a sling bullet. The sling bullet hits Sigmund.ifQ.@i m*..imQ4===600.3 (1iriZu\ _Sigmund is severely wounded.iz )You shoot a sling bullet. The sling bullet hits Sigmund!i H))iy i{ &..i5 2/423451.2 (0.9 _You kill Sigmund!i^ iX o _Your Ranged Weapons skill increases to level 9!i63iiliAij1 _iiiiXiWi'i,ia _Your magical contamination has completely faded away.  Things that are here:i0    ######  if9# #....#.# #....# # ###....## .# iI.........# ########.##### #####.....# #............. iV#.....###.....### ---3.0 (1.8 i..# #....## #.# ##...## #.# iI..# ###'## #.# #.## #.# Nothing quivered ..# #.# #.## #.# ##.# ### #.# #..## +#.#+ ##..##.# ...irv ### #..##ii!:---i iL _a +0 scythe; a +0 robeib 3i.c ie ii : _idj ij ik im i@n i o iAq iq i6s \1===i%w 4 _Magic restored.i=y imy ic{ i | ir~ i~ iv i i i i ig i i݆ ;===i i iӊ i i i iM i ip i i i͕ i˖ ip i i i i i" i_ i i i i? i i in i if iS i i i: ix i iƵ i i iʺ i i3 i{ i i i i i i ig i i q  You encounter a bombardier beetle.i  . ...... . ...... .####......i \ ..........  .######......... i7 e ...............B  iX @................  iy ........@....?..  i d................  i ........########  ........i ## ........i ##.# .........#i {B   bombardier beetle (asleep) i. ...# ########.#iM m## #.#in s# ########.#######i 016.6 (13.6)i ,7.2 (14.2 i, _i i& R _You see here 16 gold pieces.i=S ))))))BYou shoot a sling bullet.iu U.Bi 3......i :===8.1 (0.9) i iI U _The sling bullet hits the bombardier beetle but does no damage.ir )))))You shoot a sling bullet.i(1.....i((9.0i2k _The sling bullet hits the bombardier beetle but does no damage.i)))))  You shoot a sling bullet. _The sling bullet hits the bombardier beetle but does no damage.  e.iFm3B.i\t+....it.20.0 (1.0i{iG~? _The bombardier beetle is lightly wounded.iS' )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.iV....1i¶i:i _The bombardier beetle is heavily wounded.io )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.iU.BiU.......9 (0.9iTi%j _The bombardier beetle is severely wounded.ic )))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.i@/...i B&2.9 (1.0iPIiLo  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. _The bombardier beetle is severely wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. _The bombardier beetle is severely wounded.i† _The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle. _The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle!iBA)))iʜ...83.8 (0.9 _You kill the bombardier beetle!i`6 4iN< i ? H _No target in view!il  _No target in view!i i^ i; iO H _No target in view!i\ i i i  i :_No target in view!iIii,iN _You now have 200 gold pieces (gained 16).ipiiiaiiiiiiBiiqiiiiBm  You see here a bombardier beetle corpse.i%  i@You encounter a jelly.igJ.. #..........#... #..........#..####..........#......id>.######...........................†@......J---.........##i........######### ........#  ........i[##  .........# i;xJ   jelly (asleep)  ########.iX3# #.is6#  ########.i"i: J.7.2 (3.4  Found a stone staircase leading down.irEJiG---8 (4.0i i?S _The jelly quivers.iE iq_You see here a scroll labelled POWISY QATIMOEC.i"4i4'i) i)N_A jelly is nearby!i )))))You shoot a sling bullet. The sling bullet hits the jelly.i a.....===8.7 (0.9i i! 3 _The jelly is lightly wounded.i )))))You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.ie3J.i.m$....im-9.7 (1.0iHsiu3 _The jelly is lightly wounded.ic )))) You shoot a sling bullet. The sling bullet hits the jelly.i3J.i+#...i.30.6 (0.9i>io iZ_The jelly is moderately wounded.i_ ))) You shoot a sling bullet. The sling bullet hits the jelly!i3J.i!..i(1.5iiY _The jelly is almost dead.ino .  You shoot a sling bullet. The sling bullet hits the jelly!i?))i5...is86512.5 (1.0i<ic>I _You kill the jelly!iiMi8iH _No target in view!iJ;4i6@ieCH _No target in view!iiSi^ _No target in view!im i i i H _No target in view!i 3i4 i V....†i &0i 5---3.5 (1i i!  i! W_q - a scroll labelled POWISY QATIMOECiiii iciBi)Xi)ii fontaine3 the Skirmisher.. #..........# K5i 8Spriggan of Ashenzari ......... #..........#..<Health: 42/42 ========================i ..####..........#...Magic: 11/11 ========================i ...............>..<AC: 6Str: 4 i! .######...............##EV: 17Int: 14 i .......................#SH: 0Dex: 20 .......................#XL:  8 Next: 51% Place: Dungeon:6 ............†...@......#Noise: ---------  Time: 3634.7 (1.2) ................##.....#i a) +1 sling ........######### ....#Nothing quivered ........#i ...# ........##..# .........#.+i+ K   Pikel (asleep) ########.##i] 5   lemure (asleep)#.# ########.####### _No target in view! i _No target in view! _No target in view! _q - a scroll labelled POWISY QATIMOECi You encounter Pikel, Merchant of Souls and a lemure.Pikel is wielding a +2 whip of freezing.i/  --more--i 5 _q - a scroll labelled POWISY QATIMOEC  You encounter Pikel, Merchant of Souls and a lemure.  Pikel is wielding a +2 whip of freezing.Found an escape hatch in the ceiling. Found a stone staircase leading up.  Pikel shouts!i4.K.5iί K5wandering)i5   shadow imp (wandering)You encounter a shadow imp. You encounter a lemure.i6==5.3 (1.8iih3 _The lemure leaves your sight.iiIi9ii  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 5You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.iK5<i$C.Ki`.i=9/11 -----60Will/2 Jinx i&i)W _You encounter a lemure. iy 3 i  i #i #ij aQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of flame (14) #i Spells ([,] to cycle)  c - Cast: Jinxbite [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%i%ih(fontaine3 the Skirmisher.. #..........# 5.Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#K..Magic: 9/11===================-----...............>..<AC: 6Str: 4 %i(}.######...............##EV: 17Int: 14 .......................#SH: 0Dex: 20 .......................#XL:  8 Next: 51% Place: Dungeon:6 ............†...@......#%i(Noise: ==-------  Time: 3636.3 (0.0) ................##.....#%i#)a) +1 sling ........######### ....#Fire: a) +1 sling ........#%iH)...#Will/2 Jinx ........##%ik)e..# .........#.+%i).K   Pikel ########.##5   lemure (wandering)#.#%i*5   shadow imp (wandering) ########.####### _The lemure leaves your sight.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  %i5*mYou feel your willpower being sapped. _You encounter a lemure.%i?+%i1%i 4&iK2fontaine3 the Skirmisher.. #..........# 5.Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#K..Magic: 9/11===================-----...............*..<AC: 6Str: 4 .######............*..##EV: 17Int: 14 ..................*....#SH: 0Dex: 20 .................*.....#XL:  8 Next: 51% Place: Dungeon:6 ............†...@......#Noise: ==-------  Time: 3636.3 (0.0) ................##.....#a) +1 sling ........#[33&i2m######## ....#Fire: a) +1 sling ........#...#Will/2 Jinx ........##..# .........#.+&i3K   Pikel ########.##5   lemure (wandering)#.#5   shadow imp (wandering) ########.####### _You encounter a lemure.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to  call a sprite on attack: 45%, 61% to hit)'ihtfontaine3 the Skirmisher.. #..........# 5.Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#K..'itMagic: 9/11===================-----...............)..<AC: 6Str: 4 .######............)..##EV: 17'itMInt: 14 ..................)....#SH: 0Dex: 20 .................).....#'i(uXL:  8 Next: 51% Place: Dungeon:6 ............†...@......#'imuNoise: ==-------  Time: 3636.3 (0.0) ................##.....#'iua) +1 sling ........######### ....#Fire: a) +1 sling ........#...#'iuWill/2 Jinx ........##..# .........#.+'iv.K   Pikel ########.##5   lemure (wandering)#.#'ifv 5   shadow imp (wandering) ########.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to  call a sprite on attack: 45%, 61% to hit)  'ivVYou shoot a sling bullet. The sling bullet hits Pikel!  Pikel is lightly wounded.'i.75.'iR.5'iw F.K'i 5Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to  call a sprite on attack: 45%, 61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel!  Pikel is lightly wounded.  The lemure shouts!'iM...55 2 lemures (1 wandering)'i2=7.3 (1'iM 'i#W _You encounter a lemure.(i fontaine3 the Skirmisher.. #..........# 55Spriggan of Ashenzari ......... #..........#5.<Health: 42/42 ========================..####..........#...Magic: 9/11===================-----...............K..<AC: 6Str: 4 (i V.######............*..##EV: 17Int: 14 ..................*....#SH: 0Dex: 20 .................*.....#XL:  8 Next: 51% Place: Dungeon:6 (i" ............†...@......#(iD Noise: ===------  Time: 3637.3 (0.0) ................##.....#(im a) +1 sling ........######### ....#Fire: a) +1 sling (i O........#...#(i }Will/2 Jinx ........##..# (i N.........#.+K   Pikel ########.##55 2 lemures (1 wandering)(i3 #.#5   shadow imp (wandering) (id ########.####### _You encounter a lemure.Fire: a) +1 sling(i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(i Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, chance to call a sprite on attack: 45%, 61% to hit))i\sLfontaine3 the Skirmisher.. #..........# 55Spriggan of Ashenzari ......... #..........#5)<Health: 42/42 ========================)is..####..........#)..Magic: 9/11===================-----...............)..<AC: 6Str: 4 .######............)..##EV: 17Int: 14 ..................)....#)itSH: 0Dex: 20 .................).....#)i$tXL:  8 Next: 51% Place: Dungeon:6 ............†...@......#)iMtNoise: ===------  Time: 3637.3 (0.0) ................##.....#)iuta) +1 sling ........######### ....#Fire: a) +1 sling )it........#...#Will/2 Jinx ........##..# )it.........#.+K   Pikel )iu########.##55 2 lemures (1 wandering)#.#)i"ux5   shadow imp ########.#######)iuAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, chance to call a sprite on attack: 45%, 61% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the shadow imp.  The shadow imp shouts!  The shadow imp is heavily wounded.)iu.55)iQ.5)iX>K)i{.)iN,..)i38.2 (0.9 _)i )i)iٜ  .. #.# .5 ... #.#.5< ..####.#5..)i6 d .>..<  .######.K..##  .#  .#  )ig .†...#  .##.....# )i  .## ....#  )iΝ .# ...#  .##)i  ..#  .# .+ )i Z #.# #)i4    lemure #.# )iU J #.#)iơ 05)i- )ix P.5)iF 1K.)i 5 2 lemures (1 wandering)---8 (0.6)i( )i *iԟfontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#...Magic: 9/11===================-----...............5..<AC: 6Str: 4  .######...........K...##EV: 17Int: 14  .................*.....#SH: 0Dex: 20  ................*......#*i.kXL:  8 Next: 51% Place: Dungeon:6  ............†..@.......#Noise: ---------  Time: 3638.8 (0.0)  ................##.....#a) +1 sling........######### ....#Fire: a) +1 sling........#...#Will/2 Jinx ........##..#.........#.+K   Pikel########.##55 2 lemures (1 wandering)#.#########.####### _The shadow imp is heavily wounded.Fire: a) +1 sling*iIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  *iCwounded, chance to call a sprite on attack: 45%, 61% to hit)*i[* 5K**a lemure (unrewarding, chance to call a sprite on attack: 45%, 61% to hit)*iW .5K..*i.K..***i> K.*..  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, chance to call a sprite on attack: 45%, 61% to hit)*ifontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#...Magic: 9/11===================-----..............)5..<AC: 6*ilStr: 4  .######...........)...##EV: 17Int: 14  .................).....#SH: 0Dex: 20  ................)......#XL:  8 Next: 51% Place: Dungeon:6  ............†..@.......#Noise: ---------  Time: 3638.8 (0.0)  ................##.....#a) +1 sling........######### ....#Fire: a) +1 sling........#...#Will/2 Jinx ........##..#.........#.+K   Pikel########.##55 2 lemures (1 wandering)*iΛ#.#########.####### _The shadow imp is heavily wounded.Fire: a) +1 sling*iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly  wounded, chance to call a sprite on attack: 45%, 61% to hit)*i#% *You shoot a sling bullet. The sling bullet barely misses Pikel.+iԵwounded, chance to call a sprite on attack: 45%, 61% to hit)  You shoot a sling bullet. The sling bullet barely misses Pikel.  A giggling sprite leaps out and smacks Pikel with his own hand.  Pikel is moderately wounded.  Ashenzari invites you to partake of a vision and a curse of devices and rangedcombat.+id/  --more--+i.K.. (drained)+iA ===9.7 (0.9 _+i+i-i3-iInnate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)-i/wc - You often become slowed when damaged by fire. [1.7].iݯ.iI.iXfontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#...Magic: 9/11===================-----...............5..<AC: 6Str: 4  .######...........K...##EV: 17Int: 14  .......................#SH: 0Dex: 20  .......................#XL:  8 Next: 51% Place: Dungeon:6  ............†..@.......#Noise: ===------  Time: 3639.7 (0.0)  ................##.....#a) +1 sling........[3.i?3m######### ....#Fire: a) +1 sling........#...#Will/2 Jinx ........##..#.........#.+K   Pikel (drained)########.##55 2 lemures (1 wandering)#.#########.#######wounded, chance to call a sprite on attack: 45%, 61% to hit)  You shoot a sling bullet. The sling bullet barely misses Pikel.  .i#A giggling sprite leaps out and smacks Pikel with his own hand.  Pikel is moderately wounded.Ashenzari invites you to partake of a vision and a curse of devices and ranged _combat..iX3.i.i.i .i  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Dev/Range)0% [?] toggle between ability selection and description.0i/ Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:0iDevices: Evocations and Shapeshifting. Ranged Combat: Ranged Weapons and Throwing. Range: N/A This ability costs: nothing.3i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  H - Curse Item(Boost: Dev/Range)0%  [?] toggle between ability selection and description.3i3i3ifontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#.5<Health: 42/42 ========================..####..........#...Magic: 9/11===================-----...............5..<AC: 6Str: 4  .######...........K...##EV: 17Int: 14  .......................#SH: 03i:Dex: 20  .......................#XL:  8 Next: 51% Place: Dungeon:6  ............†..@.......#Noise: ===------  Time: 3639.7 (0.0)  ................##.....#a) +1 sling3ip........######### ....#Fire: a) +1 sling........#...#3iWill/2 Jinx ........##..#.........#.+K   Pikel (drained)########.##55 2 lemures (1 wandering)#.#########.#######wounded, chance to call a sprite on attack: 45%, 61% to hit)  3iYou shoot a sling bullet. The sling bullet barely misses Pikel.  A giggling sprite leaps out and smacks Pikel with his own hand.  Pikel is moderately wounded.3i(Ashenzari invites you to partake of a vision and a curse of devices and ranged _combat.3iA"P  Okay, then.3i"3i(3io+. _3i8W #[...#  .. #.# .5. #.#.5<####.#... ....5..< .######K...## .# ..# 3i8†..........# .........##.....# 3i8.######### ....# ...# #3i8F.# .........#.+3i9   lemure########.##3i!9H #.#3i;E5>3iT<,53i=K.K4iG.5 2 lemures (1 wandering)4i7---40.3 (0.64i 4i?# _Found a robe.4iB g#......[...#.. #..........# .5 ... #.#..< ..####.#5.. ....5>..<.######....## ......K.....# .......# †.# .....##.....# ######### ....# 4i 7..# ...# .## ..# ..# .+ ########.# #   lemure #.#########.#######4i 35.4i )54i 1K.4i} .5 2 lemures (1 wandering)---94i" 4i+$ 4i #......[...# .. #.# .5 ... #.#..< ..####.#... .5.5..< .######.## .K......# .# ..# .##.....# .# ....# ........# ...#  .## ..# .# .+ #.# #   lemure # #.# # #.#4i4i'1.54i4i 4ip_You see here a bombardier beetle corpse.5i #......[...# .. #.# .5 ... #.#..< ..####.#... .5.5..< .######.## .K......# .# †.# .##.....# .# ....#5iN ........# ...# # ....## ..# # .# .+ # #.# # ## #.# .# #.#5i4U.55i1K.5iΕ5i~'2.15ie5im _Pikel says, "You'll rot in Tartarus!"5iX #......[...# .. #.# .5 ... #.#..< ..####.#... .5..< .######.5....## .K.# .# .†5iYp.# .##.....# .# ....# ..# ...# ## ........##5i7Y ..# .# .........# .+ 5iUY.# ########.# # .##5irYz #.# ..# #.#5i[U.55i`b5ib%75iHg5ih5i#......[...#fontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#..<Health: 42/42 ========================..####..........#...Magic: 9/115i===================-----...............5..<AC: 6Str: 4.######...............##EV: 17Int: 14..............*K5......#SH: 0Dex: 20............**.........#5iXL:  8 Next: 51% Place: Dungeon:6..........@*†..........#5iNoise: ---------  Time: 3642.7 (0.0)5iHQ................##.....#5iua) +1 sling........######### ....#5iFire: a) +1 sling........#...#Will/2 Jinx 5i- ## ........##..# .# .........#.+K   Pikel (drained) .# ########.##5   lemure 5ibb.###.# ..# ########.####### 5i_Pikel says, "You'll rot in Tartarus!"Fire: a) +1 sling5iԟPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5i Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderatelywounded, lightly drained, chance to call a sprite on attack: 50%, 61% to hit)5i [ .K.6i-Z*.**..6i”X.*K.***Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderatelywounded, lightly drained, chance to call a sprite on attack: 50%, 61% to hit)6i#......[...#fontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#..<Health: 42/42 ========================..####..........#...Magic: 9/11===================-----...............5..<AC: 6Str: 4.######.........))....##EV: 17Int: 14..............))5......#SH: 0Dex: 20............)).........#XL:  8 Next: 51% Place: Dungeon:6..........@)†..........#Noise: ---------  Time: 3642.7 (0.0)6ioB................##.....#a) +1 sling........######### ....#Fire: a) +1 sling........#...#Will/2 Jinx ## ........##..# .# .........#.+K   Pikel (drained) .# ########.#6ib#5   lemure .###.# ..# ########.####### _Pikel says, "You'll rot in Tartarus!"Fire: a) +1 sling6iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderatelywounded, lightly drained, chance to call a sprite on attack: 50%, 61% to hit)6iXR K.  You shoot a sling bullet. The sling bullet closely misses Pikel.6irX h.....6iPY i10/11=====3.6 (0.96ik_ 6i3b / _Pikel seems less drained.7i]#......[...#fontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#..<Health: 42/42 ========================..####..........#...Magic: 10/11 =====================---...............5..<AC: 67iStr: 4.######...............##EV: 17Int: 14.............*K.5......#SH: 0Dex: 20...........**..........#XL:  8 Next: 51% Place: Dungeon:6..........@.†..........#Noise: ===------  Time: 3643.6 (0.0)................##.....#a) +1 sling........######### ....#7iFire: a) +1 sling........#...#Will/2 Jinx 7is## ........##..# 7i)_.# .........#.+7iFK   Pikel .# ########.#7iZ#7imq5   lemure 7i&.###.# 7is..# ########.####### _Pikel seems less drained.  7i"Fire: a) +1 sling7i`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderately7iYwounded, chance to call a sprite on attack: 45%, 61% to hit)7iI+.#......[...#fontaine3 the Skirmisher.. #..........# .5Spriggan of Ashenzari ......... #..........#..<Health: 42/42 ========================..####..........#...Magic: 10/11 =====================---............)..5..<AC: 6Str: 4.######........)).....##EV: 17Int: 14.............)).5......#SH: 0Dex: 20...........))..........#XL:  8 Next: 51% Place: Dungeon:67iM,..........@.†..........#Noise: ===------  Time: 3643.6 (0.0)................##.....#a) +1 sling........######### ....#Fire: a) +1 sling........#...#Will/2 Jinx ## ........##..# .# .........#.+K   Pikel .# ########.##5   lemure 7i,P.###.# ..# ########.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7i,Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderatelywounded, chance to call a sprite on attack: 45%, 61% to hit)  You shoot a sling bullet.  7i,)The sling bullet completely misses Pikel.7iܮ35.7iG.K7i057i......55 2 lemures (1 wandering)7i#14.6 (1 _7i׽7i7i  #......[...# .. #.# .5 ... #.#..< ..####.#... ..5..< .######.## .5.# .K...5.....# .†.# .##.....# .# ....# ..# ...## ........## ..# ..# .........# .+ ..# ########.# #5   lemure ..## #.# ...# #.#.557iȅ 1K.7i .5 2 lemures (1 wandering)7i 6---5.2 (0.67i 7iœ 8i)[ #......[...# .. #.# .5 ... #.#..< ..####.#... ..5..< .######.## .5......# .K.5.# .†.# .##.....# .# ....# .# ...## ..## ..#.# ...# .+.# ########.# #8iW*   lemure ...## #.# ....# #.#8i(-058i2.5 2 lemures (1 wandering)8i3L---88i98iAi _The jinxing sprites lose interest in you.8iEx #......[...# .. #.# .5 ... #.#..< ..####.#... ..5..< .######.5......## .# 8iUl.K.5.# .†.# .##.....# .# ....# .# ...## .## ..#.# ..# .+8iC.# #.# # 5   lemure.## #8iL.# .....# 8i/#.#8iU.58ir.K.8io8i'6.48i8i8iG0 #......[...# .. #..# . ... #.#.. ..####.#$ ...5..#.######.5........K..†5..##......# .....#8iG ...#.## .. #....#.# . #....##.# #....## #.# ......# #.#8iJ15.8iPk K.  Found 15 gold pieces.8ipU8iU'7.08i[8i^j _Pikel says, "Hell isn't that bad.":iO::i$<a - a wand of flame (14). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You found it on level 3 of the Dungeon. :i=Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;i+;i$#......[...#fontaine3 the Skirmisher.. #..........# . Spriggan of Ashenzari ......... #..........#.. Health: 42/42 ========================..####..........#.. Magic: 10/11 =====================---$ ...............5.. AC: 6Str: 4#.######........5......# EV: 17Int: 14;i........................ SH: 0Dex: 20...........K............ XL:  8 Next: 51% Place: Dungeon:6.......@.....5.......... Noise: ---------  Time: 3647.0 (0.6).................##..... a) +1 sling.........######### .... Fire: a) +1 sling.........#... Will/2 ###### .........##.. #....# ..........#;i^. K   Pikel #....# #########.#5   lemure #....###.# ......# ########.#######wounded, chance to call a sprite on attack: 45%, 61% to hit)  You shoot a sling bullet. _The sling bullet completely misses Pikel. ;i_The jinxing sprites lose interest in you.Found 15 gold pieces. _Pikel says, "Hell isn't that bad.";i,;i;ii(5Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure.lemure is lightly wounded.K..5>i{35.>i% .5   shadow imp>i 9=9.0 (1 _>iX>i6>iu- #......[...# .. #..#  ... #.#. ..####.#.$ ...5#.######.5.......5>i).K.5.†5..##.# .#  ######.##  #....#.#  #....##.#   lemure#....## #.# >iWY.# #.#>i>i4---6 (0.6>i>i>i  #......[...# .. #...#. ... #..#. ..####.# .$ ...5#.######>iz.5.5.K.5.†5..##.# .#  ######.##  >iq #....#.# #....#>iÔ#.# ###....## #.# >iG.# #.#>i>i/K.>iK,5.>i0>iΡD---50.2>i>i>iVH  #......[...... .. #..J ... #.. ... ..####. .$. ....>iH V.###.######.5#.5+#.K.5..†5 >iH j##.## ##.>iI # ##.# # #######.## # #....##.# # #....##.#>iI #....## #.#J   jelly (asleep) .# #.>iJ #>iL /K.>ieV >iW %8>i] >i_ V _You encounter a jelly.>i  #......[ .... .. # ..J. ... # .... ..####. .$. ....###.######.5 #.5 + #>i# .K..5..†5 .# #.## .# #.# .# #.# .# #######.## .# #....##.# .# #....##.# .####....##>i\  #.# .# #.#>i? 15.>iY >i '1.4>i} >im ?iFn #......[ ..... .. # ..J.. ... #> .... ..####. .$. ....###.######.5 #.5 + #.K.5...†5 #.# #.## ..# #.# ..# #.# ?iG..# #######.## ..# #....##.# ..# #....##.# ..####....## #.# .# #.#?iJ/K.?iL,5.?iS?i`T#1?iT4===2.0?i[?i\9 _Found an escape hatch in the floor.@i #......[. fontaine3 the Skirmisher ..... .. #........ Spriggan of Ashenzari ...... ..J.. ... #........ Health: 42/42 ======================== > .... ..####........ Magic: 11/11 ======================== .. .$. ............. AC: 6@ifStr: 4 ...###.######........5.. EV: 17Int: 14 #................5.... SH: 0Dex: 20 @i2+..................... XL:  8 Next: 51% Place: Dungeon:6 #....@***K.5....†5.... Noise: ---------  Time: 3652.0 (0.6) @i̜#.# #...................## a) +1 sling @i&..# #...........#########  Fire: a) +1 sling ..# #...........#  Will/2 ..# #######...........## ..# #....##............#  K   Pikel @ik..# #....#############.#  5   lemure ..####....## #.#  J   jelly (asleep) @ir...........# ########.####### _Found an escape hatch in the floor.  @iAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycle@i Shift-Dir - straight line@iAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)@i *******@...K@ii >..#.*.@i $ Y#.*.@iIP >..*@i Z.**@i ?**@i_..**@i"*@iU#V.**@i?**AiY-*.Ai*K..  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)Aiӏ#......[. fontaine3 the Skirmisher..... .. #........ Spriggan of Ashenzari ........J.. ... #........ Health: 42/42 ========================> .... ..####........ Magic: 11/11 ========================.. .$. ............. AC: 6Str: 4...###.######........5.. EV: 17Int: 14#................5.... SH: 0Dex: 20+..................... XL:  8 Next: 51% Place: Dungeon:6#....@***K.5....†5.... Noise: ---------  Time: 3652.0 (0.6) #.#iO12H#...................## a) +1 sling ..##...........######### Fire: a) +1 sling ..##...........#Will/2 ..# #######...........## ..# #....##............#K   Pikel ..# #....#############.#5   lemure ..####....###.#J   jelly (asleep) ...........# ########.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)  The puff of flame hits Pikel.  Pikel is heavily wounded.Ai 35.Ai .K.Ai) !..Ai* <==3.0 (1.0 _AiA Bi0 ) #......[. fontaine3 the Skirmisher ..... .. #........ Spriggan of Ashenzari ...... ..J.. ... #........ Health: 42/42 ======================== Bi1 > .... ..####........ Magic: 11/11 ======================== .. .$. ............. AC: 6Str: 4 ...###.######........5.. EV: 17Int: 14 #................5.... SH: 0Dex: 20 +..................... XL:  8 Next: 51% Place: Dungeon:6 Bi[2 #....@**K.5.....†5.... Noise: ==-------  Time: 3653.0 (1.0) #.# #...................## a) +1 sling ..# #...........#########  Fire: a) +1 sling Bi2 ..# #...........#  Will/2 ..# #######...........## ..# #....##............#  K   Pikel Bi2 ..# #....#############.#  5   lemure Bi2 +..####....## #.#  J   jelly (asleep) ...........# ########.####### _Pikel is heavily wounded.Bi2 HAiming: Throw FlameBi3 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi33 Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)Bis *******..KBi5B.*.BigG..#.Ciq##.*.Cibo#*.*Ci3B.*.CiLU9.*CiL<n.*.*Ci>.*CiF#.*CiXGCif?**Ci^..**Ci*KAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)CihA #......[. fontaine3 the Skirmisher..... .. #........ Spriggan of Ashenzari ........J.. ... #........ Health: 42/42 ========================> .... ..####........ Magic: 11/11 ========================.. .$. ............. AC: 6Str: 4...###.######........5.. EV: 17Int: 14CiA #................5.... SH: 0Dex: 20+..................... XL:  8 Next: 51% Place: Dungeon:6#....@****5.....†5.... Noise: ==-------  Time: 3653.0 (1.0) #.##...................## a) +1 sling ..##...........######### Fire: a) +1 sling ..##...........#Will/2 Ci=B 2..# #######...........## ..# #....##............#K   Pikel ..# #....#############.#5   lemure CiB ..####....###.#J   jelly (asleep) ...........# ########.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)  The puff of flame misses Pikel. The puff of flame hits the lemure!  CiB HThe lemure is heavily wounded.Ci 05Ci[ 05.Ci .K.Ci .5 2 lemures (1 wandering)Ci ,4 _Ci Ci Di #......[ ......... ## ..J... ... ##> ..... ..####Dik&. .$.. ... ...###.######.5 #.5 + #...@..K.5..5...†5 ##.#Di #..# #.Di#.# #.#.# #######.##.# #....##Di*.#.# #....##.#   lemure.####....##Diq #.# .# #.#DiI--6 (0.6DiV Di Di #......#. ......... #Di #. ..J....... # #>. ...... ..#### .... .$..  ...###.######.5Di8 #.5 + #..@...K.5..5...†5#.#Di #..# #..# #.#Di7.# #######.##.# #....##.#Dim.# #....##.# ....####....## #.# Di9.# #.#Di¦DiI15.Di.K.DiDi!B--5.2Di]Did _Pikel waves his whip at you.Dio< C # #........... # #....J....... # #>........ ..#### .... .$.. Di= N ...###.######. #.5 + #.@...K.5...5...†5#.# #.# #..# #Did= e.#.# #######..##Di= .# #....##.#.# #....#Di= L#.# .....####....## #.#Di= I.# #.Di@ 15.DilA .K.DiJ Di:K %8DiY Di,\ EiU .... # #........... # #....J....... # #>...........####Ei8}. .$... ....###.######...... #5 +@............... #....K.5....5...†5 #####.# #........# #.######.# #..# ########.# #....##............#.# #....#############.#####....## #.#Ei!Eiܵ'6.4EiڼEiEi& z###j...#....#...........'......$...s....#..##EiY' s   scorpion (asleep)j   gnoll (polearm, asleep)Ei) t 5.  You open the door.Ei2* 6K.Ei3 Ei4 ,7.4 (1.0Ei; EiA _You encounter a gnoll and a scorpion. _Found 19 gold pieces.Hi]....#.....#........... #.#....J....... #.####>...........####.j...... .$... ......#......###.#######.....#................5......'...K.......#.@...5..5..5...†5 ####.# $...s #.................. .....# .... #.######## #.. #.# # #######.## #....##. # #....#############.# 5 2 lemures (1 wandering)####....## #.#........# Hij^; ########.######Hie.K5.5.5HiEk{5 3 lemures (2 wandering)Hik,8.0 (0.6HisHiu^ _Pikel cracks his whip.Hi7 #........... #.#....J....... #.####>...........####.j...... .$... ......#......###.######5#.....#........5.......5......'........#..K.5....5.5...†5 ###.# $...s #..@....5.......... ....# .... #....######### #.. #.# # #######.## #....##.## #....#############.# ####....## #.# 5555i8 km 4 lemures (3 wandering)........# ########.####### 5   shadow imp (wandering)#####.....# #...............HiK 5555555The shadow imp shouts, "Decamp, thou unhinged fool-born tiddler!"HiL /===6Hi$U HiX + _The lemure shouts! x2Ii#....J#.####>...........####.j...... .$... ......#......###.######.5#.....#........5.......5.........'........#..K.5....5.5...†5 ##.# $...s #.......5...........# ...# .... #....########## #.. #.# # #######.## #....##. # #....#############.#####....## #.# ........# ########.############.....# #...............  #.....# #)####....Ii\.####.#.55K.5.55..59.2IiP ####>.....####.j...... .$... ......#......###.######..5#.....#.......5........5.........'.........#..5.....5†5 #.# $...s #...K....5..........## Ii,Q ..# .... #......5....######### # #.. #.....# # #######.## #....##. # #....#############.# ####....## #.#........# ########.####### .#####.....# #...............  #.....# #)####.....####.## #....## #.# ##...## #.#IixS P.5IiS D.KIiPT /5.IiT ".IiT .5IiU T.5Ii$V IilV ,5.Iiu_ Ii_ /---8IiBo IiEs Ji7Uj...... .$... ......JiU#......###.######.5#.....#................5.........'.5.......#.5.†5 .# $...s #..5....5....## JiCV.# .... #....K......######### # #.. #.....5.....# # #######.....@.....## .# #....##. # #....#############.# JiV%####....## #.# ........# ########.####### #####.....# #...............  #.....# #)####.....####.# .# #....## #.# ##...## #.# Ji@W# ###'## #.# ##.## #.#Ji`Ji.aD---60.4JighJiiJi@####>...........####j...... .$... ....#.##.######.5#.....#..5......'.5...  ......#.......5.†5..... # $...s #..5....5...........##.. # .... #....K......######### . # #.. #.....5@....# # #######.## # #....##............# # #....#############.# ####....## #.# .........# ########.####### ####.....# #...............i_m # #.....# #)####.....####.# # #....## #.# ##...## #.#.55K.5.5.5.5JiJi'1.0JiJiKi #....J #.#####>...........#####j...... .$... .......5#.##.######.5#.....#.5......'....  ......#......5.†5.....  $...s #......5............##.. Ki- .... #...5.55@...######### ..  #.. #.....K.....# .  #######.##  #....##............#  #....#############.# ###....## #.# ........# ########.####### ##.....# #...............  #.....# #)####.....####.#KiKi>06KiUKi I _You feel your willpower return.KiW KiF#N#........... #.#  #....J....... #.#.####>...........#####.j...... .$... .......5#.##.######.5#.....#.5Ki#......'..........#......5.†5.....$...s #......5.@..........##..Ki.$.... #...5.55....######### ..#.. #.....K.....# ..#######.KiW$## .#....##............# Ki% #....#############.# ##....## #.# .......# ########.####### ##.....# #...............Kia'A.KKi'N.5Ki`)K.5Ki)>.5Ki(+~.55.Ki|6>2.2Ki=Ki?Ki{; #........... #..........# fontaine3 the Skirmisher#....J....... #..........#. Spriggan of Ashenzari ......####>...........####..........#. Health: 42/42 ========================j...... .$... ...............5. Magic: 11/11 ========================#......###.######........5...... AC: 6Str: 4  Ki; #.....#................5........ EV: 17Int: 14  ......'......................... SH: 0Dex: 20  ......#.......5.......†5........ XL:  8 Next: 51% Place: Dungeon:6  $...s #.......5@..........##.... Noise: ---------  Time: 3662.2 (0.0)  Ki%<I.... #....5.55...######### ... a) +1 slingKiL<F#.. #......K....#.. Fire: a) +1 sling#######...........##Ki<.#....##............##....#############.#K   Pikel ##....###.#5555 4 lemures .......# ########.#######Ki<a5   shadow imp Ki=##.....# #............... _You feel your willpower return.KiH=Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleKio=Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)Liy 5*K*.Li[5...LiLiɝK..  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)Liu #........... #..........# fontaine3 the Skirmisher#....J....... #..........#. Spriggan of Ashenzari ......####>...........####..........#. Health: 42/42 ========================j...... .$... ...............5. Magic: 11/11 ========================#......###.######........5...... AC: 6Str: 4  #.....#................5........ EV: 17Int: 14  ......'......................... SH: 0Dex: 20  ......#.......5.......†5........ XL:  8 Next: 51% Place: Dungeon:6  $...s #.......5@Li..........##.... Noise: ---------  Time: 3662.2 (0.0)  .... #....5.55...######### ... a) +1 sling#.. #......K....#.. Fire: a) +1 sling#######...........##.#....##............##....#############.#K   Pikel ##....###.#5555 4 lemures .......# ########.#######5   shadow imp ##.....# #...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp is heavilLi y wounded.Liu G.5Liu y5..5Li\ Li d0--===3.2 (1Lie Liۈ )  Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp.  Li The shadow imp is heavily wounded. _The lemure hits you. The lemure closely misses you.Mi5.... #......[...# #........... #.#  #....J. #.#. ####>...........#####. j...... .$... .......5 #.##.######.5# #.....#. ......'.... ......#.......5.Miu†...... $...s #.....5.5...........##.. .... #.55..######### .. #.. #......K....# .. #######.## .. #....##............# . #....#############.# #....## #.# ......# ########.#######Mi 45.Mi KK5Mi_ MiH 75.Mi J.5MiO H.5MiMi/q34-------8 (0.6MiMi-!P _The lemure attacks as it pursues you! The lemure hits you.Mi:.... #......[...# #........... #.# .5  #....J #.Mi#..< ###>...........#####. ...... .$... .......5..< .##.######5###.MiQD#'....# Mi{.....#.5......†..........#Mis #......5..5.........##.....# ... #.MiǮK...######### ....# .. #.Mi5...# ...# ######.## Mie..# ....##............# MiI.+ ....#############.# ### #.#MiL55.Mi0MiR---4.4MiMiiMi! ... .....  .... ... #......[...#  #........... #.# .5  #....J....... #.#..< ##>...........#####...  .$... .......5..< Mi##.######## #..# '.5........# .#..5......†..........# Miǜ=s #......5..5.........##.....##.K...######### .Mi...# . #.5...# Mi+...# #####.## ..# ##............# MiV.+ #############.# #Mi29K.Miş;5.Mi45.Mi1JMi95.MipJ.5Miբ#5Mi.MiJ   jelly (wandering)5   shadow impMiB-5.0MiMiеMibm  #### ... ....... .... ... #......[...# #........... #.# .5 ....J....... #.#..< #>...........#####...  .$.....J..5..< ##.######.## #.5.Min # '.5.......# .#...5....†.....s #.5K..........##.....##.5..######### ....#  #.# ...# ####.## ..# ##............# .+ Mi0p 9K.Mip ;5.Mix Miy &6Mi Mi@ Mi( . ##### ... #.. ... ... #......[...# ........... #.# .5 ....J....... #.#..< >...........#####...  .$.....J..5..< ##.######..## #.55# '.............#..K5....†..... s #.5...........##.....# #.5..######### ....#  #.# ...# ###.## ..# Mi*s5.5.Mic+:5.Mi+;5.Mi)1Mi1D---6.2MiF9Mi:Nib7A.#####.... #. ... #......[...#  #.# .5 J. #.#..< .####.#...  .$.....J.5..< ###.######5.## #.5.# '.5.....##.5K.....†.....#  #.5.##.....#  #.#Ni08 ....#  #.# ...# .## ..# Ni89=.KNi9;5.Ni:3J.Ni;I.5NiDNiGE&8NiNMNiNNiX d.#####.... #. ... #......[...#  #.# .5 J. #.#..< ####.#...  .$....J.5..< ###.######55.## #.# '.5....# #.NiY 5K....†....# #.5.##.....# #.# ....# #.# ...# 5   shadow imp #.## ..#Ni/[ .55.Ni3\ 65.Ni] 1K.Nid Nid V5=7.4Nil Ninn Oifontaine3 the Skirmisher......Spriggan of Ashenzari ......#####......Health: 35/42 ====================----... #..........Magic: 11/11 ======================== . ... #......[...#AC: 6Str: 4 ......... #..........# .5EV: 17Int: 14 ..J....... #..........#..<SH: 0Dex: 20 ..........####..........#...XL:  8 Next: 51% Place: Dungeon:6 Oi. .$....J...5...@.......5..<Noise: ---------  Time: 3667.4 (0.0) .###.######.5.**..........##a) +1 sling #...........5*.............#Fire: a) +1 sling '...........K..............# #.........5.....†..........# #..........5........##.....#K   Pikel #...........######### ....#5555 4 lemures #...........#...#5   shadow imp #...........##..# _The lemure attacks as it pursues you! The lemure hits you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a OiN+2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)OiPTp ..*K.Oix!**.K.  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)Oiy fontaine3 the Skirmisher......Spriggan of Ashenzari ......#####......Health: 35/42 ====================----... #..........Magic: 11/11 ======================== . ... #......[...#AC: 6Oi Str: 4 ......... #..........# .5EV: 17Int: 14 ..J....... #..........#..<SH: 0Dex: 20 ..........####..........#...XL:  8 Next: 51% Place: Dungeon:6 OiS . .$....J...5...@.......5..<Noise: ---------  Time: 3667.4 (0.0) .###.######.5.))..........##a) +1 sling #...........5).............#Oi Fire: a) +1 sling '...........K..............# Oi #.........5.....†..........# #..........5........##.....#K   Pikel Oi #...........######### ....#5555 4 lemures #...........#...#OiO 5   shadow imp #...........##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilyOi wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.OiP .5Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.  Pikel is heavily wounded.OiQ G.5OiQ 65.OiR G.5OiR ?.5OiS ?.KOi\ (..Oi] <===8.4 (1 _Oid Oif Pis fontaine3 the Skirmisher......Spriggan of Ashenzari ......#####......Health: 35/42 ====================----... #..........Magic: 11/11 ======================== Pit?. ... #......[...#AC: 6Str: 4 ......... #..........# .5EV: 17Int: 14 ..J....... #..........#..<SH: 0Dex: 20 ..........####..........#...XL:  8 Next: 51% Place: Dungeon:6 . .$....J....5..@.......5..<Noise: ===------  Time: 3668.4 (0.0) Pit.###.######..5.*..........##a) +1 sling #............5*............#Fire: a) +1 sling '............K.............# #..........55...†..........# #...................##.....#Pi>uFK   Pikel #...........######### ....#5555 4 lemures #...........#...#5   shadow imp #...........##..# _Pikel is heavily wounded.PiuFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)Pifontaine3 the Skirmisher......Spriggan of Ashenzari ......#####......Health: 35/42 ====================----... #..........Magic: 11/11 ======================== . ... #......[...#AC: 6Str: 4 ......... #..........# .5EV: 17Int: 14 Pi5..J....... #..........#..<SH: 0Dex: 20 ..........####..........#...XL:  8 Next: 51% Place: Dungeon:6 . .$....J....5..@.......5..<Noise: ===------  Time: 3668.4 (0.0) .###.######..5.)..........##a) +1 sling #............5)............#Fire: a) +1 sling '............).............# #..........55...†..........# #...................##.....#K   Pikel #...........######### ....#5555 4 lemures #...........#...#5 Pig  shadow imp #...........##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure but does no damage.Pim t5.5.Pip C.5PiOq 95.Pixq 65.Piq 1K.Pix &.Pify 29.4 (1 _Pi'~ Pi~ PiH1S......#####.... #........ #......[...#....#....# .5 .J#.#..< .####5#...  .$....J.....5.>..< ###.######...5..## ............K. .5...# ....5..†..# ..........##..# .######### ....# ..# ...# ...## . +Pi?2P.5Pi2:5.Pie3Pi335.Pi3N.5Pi34F.5Pi>Pi2?8---70.0 (0.6QiQiQiX{#####.... #..... ... #......[...# ....#....# .5 J#.#..< .####.#... Qid$....J......5>..< ##.######....5..## ...........5K5. ..# .†# .........##.########## ....#.# ...# .#Qi#  + ##########.# #Qi\QiX6---6QiQiQi\9 #####.......fontaine3 the Skirmisher... #...........Spriggan of Ashenzari ......QiV: ^... #......[...#Health: 36/42 ====================---- ....... #..........# .5Magic: 11/11 ======================== J....... #..........#..<AC: 6Str: 4 ........####..........#...EV: 17Int: 14 .$....J......5........>..<SH: 0Dex: 20 ##.######....5..........##XL:  8 Next: 51% Place: Dungeon:6 ...........5K5**@........#Qi: Noise: ---------  Time: 3670.6 (0.0) ............5............#a) +1 sling ..............†..........#Fire: a) +1 sling ..................##.....# ..........######### ....# ..........#Qi,; ...#K   Pikel ..........##..#5555 4 lemures ...........#.+5   shadow imp ##########.#Qif; {# _The sling bullet hits the lemure but does no damage.  Fire: a) +1 slingQi; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)Qi Ka shadow imp (moderately wounded, 64% to hit)Qi` KPikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)RiEN#####.......fontaine3 the Skirmisher... #...........Spriggan of Ashenzari ......... #......[...#Health: 36/42 ====================---- ....... #..........# .5Magic: 11/11 ======================== J....... #..........#..<AC: 6Str: 4 ........####..........#...EV: 17Int: 14 .$....J......5........>..<SH: 0Dex: 20 ##.######....5..........##XL:  8 Next: 51% Place: Dungeon:6 ...........5K)))@........#Noise: ---------  Time: 3670.6 (0.0) .........Ri4O[37m...5............#a) +1 sling ..............†..........#Fire: a) +1 sling ..................##.....# ..........######### ....# ..........#...#K   Pikel ..........##..#5555 4 lemures ...........#.+5   shadow imp ##########.##Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet.  RixOThe sling bullet closely misses the shadow imp.The sling bullet hits Pikel.  Pikel is heavily wounded.Rii?5.RiP.5.5Ri(.5.5Ri;.KRiz.RiP<===1.6 (1 _RiTRiHRi... #..... ... #......[...# ...#....# .5#.#..< .####.#... $....J......>..< #.######...5.5.## ............K5. 55.# Riތ]†.# ...##.....# ######### ....## ###  + #########.# #  #.#RiݍJ.5RiQ.5Ri,E55RitRiO.5Ri55.RiRi™7---2.2 (0.6RiŞRi1SiyO... #......[...# ..#....# ..#.#..< ####.#... J......>..< .######....5.## ...........K55 55.# †..# ...##.....# ######### ....# # ...### + ########.# #  #.#  ########.#######Sia j5KSi|"J.5Si"J.5Si#D55Si$SiQ)Si)B---8SiN0Sin2SiQ... #......[...#  #.# . #.#..<.####.#..J.>..< ######.....5.## 555.# K.# †.5.# ##.....# ### .....# # .....### .....## .....+ .# .....# SiR@#.# ...... SiSJ.5SiTC.5SiU=.KSi"^Si^(3.4SiTdSiUfTiY... #......[...#fontaine3 the Skirmisher .... #..........# ...Spriggan of Ashenzari ...... ..... #..........#..<.Health: 36/42 ====================---- .....####..........#....Magic: 11/11 ======================== ...J...............>..<AC: 6Str: 4 ######.....5.........##EV: 17Int: 14 ...........5.5........#SH: 0Dex: 20 ..........5.K*........#XL:  8 Next: 51% Place: Dungeon:6 TiiZd...........†.5**@.....#Noise: ---------  Time: 3673.4 (0.0) ...............##.....#a) +1 sling .......######### .....#Fire: a) +1 sling .......#.....# .......##.....# ........#.....+K   Pikel #######.#.....#5555 4 lemures#.#......5   shadow imp #######.####### _Pikel is heavily wounded.Fire: a) +1 slingTiZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)TiK ... #......[...#fontaine3 the Skirmisher .... #..........# ...Spriggan of Ashenzari ...... ..... #..........#..<.Health: 36/42 ====================---- .....####..........#....Magic: 11/11 ======================== ...J...............>..<AC: 6Str: 4 ######.....5.........##EV: 17Int: 14 ...........5.5........#SH: 0Dex: 20 ..........5.K)........#XL:  8 Next: 51% Place: Dungeon:6 ...........†.5))@.....#Noise: ---------  Time: 3673Ti@ .4 (0.0) ...............##.....#a) +1 sling .......######### .....#Fire: a) +1 sling .......#.....# .......##.....# ........#.....+K   Pikel #######.#.....#5555 4 lemures#.#......5   shadow imp #######.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is heavily wounded.TiT J.5Ti .5.5Ti^ V.5Ti 9.5TiԔ C.KTi %..Ti j7====4.4 (1 _Ti TiǨ Ui  #.....  #......[...# . #.# ... #.#..<.####Ui i#..... ..J.........>..< #####5.## 5...# 5..5.# †.K5.......# .......##.....# ########### ### #.....# .......# #.....+ ######.# #.....#  #.# ......Ui Q.5Ui O.5Ui :5.Ui3 65.Ui =.5Ui| Ui 7---5.0 (0.6Ui' Ui Ui " #####  #..... .#### #......[...# ....# #.#.....# #.#..<.#####.....# .J...>..<. ####.......## 5.5..@...# 55.5# †.K........# .......########### #.....# ## #.....# ......# #.....+ #####.# #.....#Ui A.KUi Ui B---6UiY Ui _Pikel says, "Asmodeus and me are pals. He gave me this whip."Wi7k #####....... fontaine3 the Skirmisher . #........... .####  Spriggan of Ashenzari ...... Wiz77. #......[...# ....#  Health: 37/42 =====================--- .. #..........#.....#  Magic: 11/11 ======================== ... #..........#..<...  AC: 6Str: 4 ...####..........#.....#  EV: 17Int: 14 .J...............>..<.  SH: 0Dex: 20 Wi7]####...............##  XL:  8 Next: 51% Place: Dungeon:6 ...........5.5..@...#  Noise: ---------  Time: 3675.6 (0.6) ..........55.5**....#  a) +1 sling .........†..K*......#  Fire: a) +1 sling Wi/8Q.............##.....# .....##########.....# .....# #.....#  K   Pikel .....## #.....#  5555 4 lemures ......# #.....+  5   shadow imp #####.# #.....# _Pikel says, "Asmodeus and me are pals. He gave me this whip."Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWiM8Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)Wis **5*5**..K.Wit9.*Wiͼ.5.55*5Aim: a lemure (unrewarding, 60% to hit)Wi( R..5.5**K*Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)Wi^u .K.*#Wi$% r**.*#WiDlAK*.Wi*5*.*K..XiZK.5**.K*Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)XiX M#####.......fontaine3 the Skirmisher . #........... .####Spriggan of Ashenzari ...... . #......[...# ....#Health: 37/42 =====================--- .. #..........#.....#Magic: 11/11 ======================== ... #..........#..<...AC: 6Str: 4 ...####..........#.....#EV: 17Int: 14 .J...............>..<.SH: 0Dex: 20 ####...............##XL:  8 Next: 51% Place: Dungeon:6 ...........5.5..@...#XiJ HNoise: ---------  Time: 3675.6 (0.6) ..........55.5**....#a) +1 sling .........†..K*......#Fire: a) +1 sling .............##.....# .....##########.....# .....##.....#K   Pikel .....###.....#5555 4 lemures Xi ......##.....+5   shadow imp #####.##.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavilywounded, 60% to hit)  The puff of flame hits Pikel!  Pikel is severely wounded.XiB J.5Xi^C 85.XiC F.5XiD 5XiGD .XiE #.XiUE /5XiiF 7K.XiP )..XiQ ===6.6 (1.0 _XiZ Xi] Yik [#..... .#### #......[...#.....# #....#.....# #.#..<... ####.#.....# J......>..<. ###.## ....55.5 5K5..@..# †..........# ...##.....# ########## ##.....#  #.....+ ####.# Yi #.....#  #.# .Yi J.5Yi .Yi= /5Yi R.5Yiw >.5Yi 75.Yi Yi &--Yi 7.2 (0.6Yi' Yi<) Zi . #[...#.....# .. #..........#.....# ... #.#..<....####.#.....# .J.....>..<. ####...## ...55.5....#..K.5....#†...5..@...#.....##.....###########.....#.# #.....#.## #.....#..# #.....+ #####.# #.....#  #.# #...... #####.#######.K.5.5Zi߭ [AZiI Ziְ O=-8Zij Zi L _The lemure misses you.[i . #......[...#.....#fontaine3 the Skirmisher .. #..........#.....#Spriggan of Ashenzari ...... ... #..........#..<...Health: 37/42 =====================--- ...####..........#.....#Magic: 11/11 ======================== .J...............>..<.AC: 6Str: 4 ####...............##EV: 17Int: 14 ............5.......#SH: 0Dex: 20 ..............555...#[i XL:  8 Next: 51% Place: Dungeon:6 .........†...5K*@...#Noise: =--------  Time: 3677.8 (0.0) .............##.....#a) +1 sling .....##########.....#Fire: a) +1 sling .....##.....# .....###.....# ......##.....+K   Pikel #####.##.....#5555 4 lemures#.##......5   shadow imp #####.####### _The lemure misses you.[i/ Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)[i @. #......[...#.....#fontaine3 the Skirmisher .. #..........#.....#Spriggan of Ashenzari ...... ... #..........#..<...[i Health: 37/42 =====================--- ...####..........#.....#Magic: 11/11 ======================== .J...............>..<.AC: 6Str: 4 ####...............##EV: 17Int: 14 ............5.......#SH: 0Dex: 20 ..............555...#XL:  8 Next: 51% Place: Dungeon:6 .........†...5K)@...#Noise: =--------  Time: 3677.8 (0.0) [iR .............##.....#a) +1 sling .....##########.....#Fire: a) +1 sling .....##.....# .....##[i #.....# ......##.....+K   Pikel #####.##.....#5555 4 lemures#.##......[i B5   shadow imp #####.#######Press: ? - help, Q - select action, ( or ) - cycle[iE Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)  You shoot a sling bullet.  [iv /The sling bullet hits Pikel but does no damage.[i! .5Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.  Pikel is severely wounded.[i @.K[iG 8.5[ii [i( [iō #6[i ?-==8.8 (1[i [iX a _The lemure misses you. The lemure hits you.\iB#....#.....# #.#..<... ####.#.....# J......>..<. ###.## .... 5.55...# \i†...55K....# ...##..@..# ##########.....# # #.....# ## #.....+ ####.# #.....#  #.# #...... ####.####### #.....## ............\i95.\i45.\iG.K\i\w  Pikel attacks as he pursues you!  Pikel hits you with a +2 whip of freezing.\i{28-------9.4 (0.6\i\ic( _Pikel freezes you.\iU #.#..<... ####.#.....# ....>..<. ##.## ...\i' 5 555...# †....5.....# ...##.K...# ##########...@.# # #.....# ##.....#  #.....+ ###.# #.....#  #.# \i #...... ###.####### #.....## ........... #...... #.....####.#\iP ;.5\i \i# M.5\iƆ 6.5\i \i( M.5\i F.5\i \i S---80.0\i \ir _The shadow imp shouts, "Turn tail, thou hateful milk-livered snack-pap!"]i###...# .....>..<. ##..## ..]iy.5†.....555....##5K.##########.. #.+ ####  . ###.######### ............ #.....####.####.####...## ]i+!.]ii%K]i L.5]i ]iz@-6]i]iE]i....>..<. ##..## .......5†.....555....##...##########.5K #...#.+ ###]i#  . ###.######### ............ #.....####.####.###o   Blorkula the orcula (wand, polearm, d…)#...## #.# o. 5555 4 lemures  ##.## 5   shadow imp]iȃ]i  You encounter Blorkula the orcula. He is wielding a +0 glaive of protection andcarrying a wand of flame.]iŏ/  --more--_iQ.5_iM.5_iEJ.5_iE.5_i_i/ 1.2 _i __i_i_i #.## .. # †.....5....# ...##.555.# ##########.5K..# # #.....# ##.....# _iκ  #....@+ ##.# #.....#  #.# #...... ##.####### #.....## .......... #.####.####.### ## #.# o. ## #.# .#. .# ##.# #_i} 0.K_iƼ _i ._i" /5_iɽ N.5_i ._i .5_ii _i _9----8_i _i `i###.#.'......######.5`iF.5`i_G.K`iL.5`iN.5`i4 `i"-2.8 (1.0`i4`i( _You open the door.`i .## # # †....# ##5....# ##.5.5.# # #...5.# ## #...5K####.#.## #.....@..# #.....# #.# #...... .#`i  #.....## #......####.####.### ...## #.# o. .## #.# .#. #.# ##.# # `i׎ P.5`i F.5`if E.5`i G.K`iF `iN -3.4 (0.6`i` `i7 Q _There is an open door here.`iT ## ......# .....# †..........# ##.....# ##.55..# # #...55# ## #...5.####.#.## #....K' .# #.....# .# #...... .#`i6U  #.....## #......####.####.### ## #.# o. 555 3 lemures .## #.# .#. 5   shadow imp .# ##.# #`i7W I.5`i4X N.5`iY O.5`ib `ic /4.0 _`ij `iVm `i## # .....# #†..........# ..##.....# ....5...# ... #...55# .. `i#...55####.#.# # #....K'. # #.....#. # #...... # #.....## #..`iDv....####.####.### ## #.# o.  2 ## #.# .#. `i05`i9@.K`iN.5`i.5   shadow imp`i&6`i `i ai2## # # ###+##†.# .....##.....# .........# ..... #..555# ...  #...5.####.#.# #....5K.# #.....#.# #......  #. ai*####.####.### ## #.# o.  #.# .#. aiôJ.5aiR,5ai+5ai..5 3 lemures5   shadow impai(5.2aiaiai >..<.## # .#######+####†..........#.... .....##.....# .......... #######.....# .........#....5# #........#..555####@#.#### #....5K.........# #.....#########.# aiF #. ##### #.....## ..... #...... ##.####.###   lemure#.# o..# .#.air A'Kai E.5aiG '5.5 2 lemures30=8biwN#.....#>..<.## .#######+####†..........#. .....#.. #######.....#.....5# #@.......55.####.#.####F..55K........##########.# . # #######F   bullfrog (asleep) ..... #......###.####.### # obiOaT6.4bibY _You encounter a bullfrog.bi:k D#..<... #.....#>..<.## # .#######+##### †..........#. ....##.....#. ######.....#....#....5####........##..55.####.#.####F##....55K........##.....#########.# #...... # #### #.....## .... #......##.####.###7.0bi #.....# #..<... #.....#>..<.## # .#######+######......#.# ...##.....#.# #####.....#....#....5####........##..55.####.#.####F##....55K........# ##.....#########.#  #...... # ### #.....## ... #......bi 1Kbil K   PikelF   bullfrog (asleep)bi>&6bi biT ci߲1[...#.....# #.....# #..<... #.....#>..<.## ########+###### ......#.# ..##.....#.# ####.....#.... #....5####........##..55.####.#.####F##....55K.K......#)##.....#########.# #  #...... # ## #.....##ciciD=8.2ci8ci% _Found a dagger.ciq QdididikdiEdilo###..##.##.##.##.#'diks9K.dii|di3}519.2 (1.0didi( _You open the door.di d..... .###[ ...# ##<... .#.....#>..<.## #.# #######@######.. .. ####.....#...di' ...5####........##55.####K#.####F55K........#)#########.# #  . #di jK.5diW 85   lemureF   bullfrog (asleep)8 (0.6di g _There is an open door here.ei<S ..... .###[ ...# ##<... .#.....#>..<.## #@# #######'######.......#............# ..#............# ####.....#......#..5####K.......##55.####.#.####F55K.5......#)#########.# #eiKIF90.4 _ei QeilueiEM  ei..... .###[ ...# ##<... .#.....#>..<.## #.# ######'##### .........#............#............#..##ei#F#55K.5......#)ei!35ei*5   lemure.1.0ei0ei 2ei  ..... .###[ ...# ###<... .#.....#>..<.##ei` #.# ######'#####.. ..........# ####.....#..............5####K.......##55.####5#.####Fei35ei&5   lemure.ei&6eifi ........####[...#......####<... .....# #>..<. ..## .#######'######............## ##.....  #....5####K5......#55.####.#.####F#..55K........#)2.2fiO fi hi&8  hi'..... .###[ ...# ###<... .#.....#>..<.## #.# ######'#####.. ....... ####.....#..............5####K5......##55.####.#.####Fhi)/Khig*95.hi,2K   Pikel5   lemurehi3T2=8hi8hi~;hid fontaine3 the Skirmisher ......Spriggan of Ashenzari ...... .......Health: 32/42 ==================------ ....... .####Magic: 11/11 ======================== ..[...#.....#AC: 6Str: 4 ......#.....# ####EV: 17Int: 14 ......#..<... ..#SH: 0Dex: 20 ......#.....# #.#XL:  8 Next: 51% Place: Dungeon:6 ......>..<. #@#Noise: ---------  Time: 3692.8 (0.0) ........## #*#a) +1 sling .........# #*#Fire: a) +1 sling .........#######*###### .........#.....K......# ..##.....#............#K   Pikel ie %;10m####.....#.....5......#5   lemure#....5####K.......###..55.####.#.####F# _There is an open door here.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)hi T K.hiݼ K.  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)iifontaine3 the Skirmisher ......Spriggan of Ashenzari ...... .......Health: 32/42 ==================------ ....... .####Magic: 11/11 ======================== ..[...#.....#AC: 6Str: 4 ......#.....# ####EV: 17Int: 14 ......#..<... ..#SH: 0iiDex: 20 ......#.....# #.#XL:  8 Next: 51% Place: Dungeon:6 ......>..<. #@#Noise: ---------  Time: 3692.8 (0.0) ........## #)#a) +1 sling .........# #)#Fire: a) +1 sling .........#######)###### .........#.....)......# ..##.....#.....)......#K   Pikel ####.....#.....5......#5   lemure#....5####K.......###..55.####.#.####F#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure but does no damage.iiDH K.  Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure but does no damage.  The lemure is heavily wounded.iiLI85.iipUg..===3.7 (0.9 _iixXiiZii    ..... .###[ ...#####<......#.....#>..<.## #.######K#####... ..5 ####.....#..............5####K.......##ii ii 7---4.3 (0.6ii;& ii( jiJfontaine3 the SkirmisherSpriggan of Ashenzari ...... ......Health: 32/42 ==================------ .......Magic: 11/11 ======================== ....... .####AC: 6Str: 4 ..[...#.....#EV: 17Int: 14 ......#.....######SH: 0jiJDex: 20 ......#..<.......#XL:  8 Next: 51% Place: Dungeon:6 ......#.....# #@#Noise: ---------  Time: 3694.3 (0.0) ......>..<. #*#a) +1 sling ........## #*#Fire: a) +1 sling .........# #*# .........#######K###### .........#............#K   Pikel ..##.....#.....5......#5   lemure ####.....#............##....5####K.......## jiYK _The lemure is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)jiwfontaine3 the SkirmisherSpriggan of Ashenzari ...... ......Health: 32/42 ==================------ .......Magic: 11/11 ======================== ....... .####AC: 6Str: 4 ..[...#.....#EV: 17Int: 14 ......#.....######SH: 0Dex: 20 ......#..<.......#XL:  8 Next: 51% Place: Dungeon:6 ......#.....# #@#jifNoise: ---------  Time: 3694.3 (0.0) ......>..<. #)#a) +1 sling ........## #)#Fire: a) +1 sling .........# #)# .........#######K###### .........#............#K   Pikel ..##.....#.....5......#5   lemure ####.....#............##....5####K.......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severelywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel!  Pikel is almost dead.ji8K'ji-95.ji)..ji 3===5.3 (1 jip _ji jifli)fontaine3 the SkirmisherSpriggan of Ashenzari ...... ......Health: 32/42 ==================------ .......Magic: 11/11 ======================== ....... .####AC: 6Str: 4 ..[...#.....#EV: 17li*-Int: 14 ......#.....######SH: 0Dex: 20 ......#..<.......#XL:  8 Next: 51% Place: Dungeon:6 ......#.....# #@#Noise: ===------  Time: 3695.3 (0.0) ......>..<. #*#a) +1 sling ........## #*#Fire: a) +1 sling .........# #K# liO+.........#######'###### .........#.....5......#K   Pikel ..##.....#............#5   lemure ####.....#............##....5####K.......## _Pikel is almost dead.Fire: a) +1 slingli+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)li7fontaine3 the SkirmisherSpriggan of Ashenzari ...... ......Health: 32/42 ==================------ .......Magic: 11/11 ======================== ....... .####AC: 6Str: 4 ..[...#.....#EV: 17Int: 14 ......#.....######SH: 0Dex: 20 ......#..<.......#XL:  8 Next: 51% Place: Dungeon:6 ......#.....# #@#Noise: ===------  Time: 3695.3 (0.0) ......>..<. #)#a) +1 sling ........## #)#Fire: a) +1 sling .........# #K# .........#######'###### .........#.....5......#K   Pikel ..##.....#........i8m....#5   lemure ####.....#............##....5####K.......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.liK.  Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.  Pikel is almost dead.5.li35li.5 2 lemures6.3 (1 _li*lilib fontaine3 the SkirmisherSpriggan of Ashenzari ...... ......Health: 32/42 ==================------ .......Magic: 11/11 ======================== ....... .####AC: 6Str: 4 ..[...#.....#EV: 17Int: 14 ......#.....######SH: 0Dex: 20 ......#..<.......#XL:  8 Next: 51% Place: Dungeon:6 ......#.....# #@#Noise: ===------  Time: 3696.3 (0.0) li ,......>..<. #*#a) +1 sling ........## #K#Fire: a) +1 sling .........# #.# .........#######5###### .........#............#K   Pikel ..##.....#............#55 2 lemures ####.....#.......5....##....5####K.......## _Pikel is almost dead.li Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)mi>fontaine3 the SkirmisherSpriggan of Ashenzari ...... ......Health: 32/42 ==================------ .......Magic: 11/11 ======================== ....... .####AC: 6Str: 4 ..[...#.....#EV: 17Int: 14 ......#.....######SH: 0mi?Dex: 20 ......#..<.......#XL:  8 Next: 51% Place: Dungeon:6 ......#.....# #@#Noise: ===------  Time: 3696.3 (0.0) ......>..<. #)#a) +1 sling ........## #)#Fire: a) +1 sling .........# #)# .........#######)###### .........#......).....#K   Pikel ..##.....#......).....#mi@55 2 lemures ####.....#......)5....##....5####K.......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet misses the lemure.mi?K.mib55'mi75.min.5 3 lemures..miP337.3 (1mimi\  Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  mi61% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet misses the lemure. _Pikel waves his whip at you.oi|   #. ...... .####oiP} [...#.....# .#.....######.#..<.....@.#.#.....####.#>..<. #K## #.#.# #5#.#######'######........#............# 2 ...##.....#.....5oi} t5.....# #####.....#.....#oi' 8K.oi 85.oiS 85.oip oi 4--9 (0.6oi oi s _Pikel attacks as he pursues you! Pikel completely misses you.pi  ...... ##....####.[...#.....#.#.....######.#..<.#.#.....####K#.>..<. #.#.## #5#.# #.#pi .#'###### †.#......5.....#.##.....#.....5......# ######.....#.#pi( pig) R---8.5pi0 pi1 qi .......#....####.[...#.....#.#.....######.#..<.#.#.....####K#.>..<. #.#.## #5#...# #.#.#'###### .†.#......5.....# .....##.....#.....5......# #.....#.#qi4K.qiqiiB-9.1qiqino _Pikel checks his coin pouch and frowns.qi-  fontaine3 the Skirmisher  Spriggan of Ashenzari ......  Health: 33/42 ==================------  ....... Magic: 11/11 ======================== ###........ AC: 6Str: 4 ............#### EV: 17Int: 14 .....[...#.....# SH: 0Dex: 20 .........#.....######  XL:  8 Next: 51% Place: Dungeon:6 .........#..<...@*K.#  Noise: ---------  Time: 3699.1 (0.6) .........#.....####.#  a) +1 sling .........iXm>..<. #.#  Fire: a) +1 sling ...........## #5# ............# #.# ............#######'######  K   Pikel .†..........#......5.....# .....##.....#.....5......# #######.....#............# _Pikel checks his coin pouch and frowns.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  60% to hit)ri]J **riA^c*****@.Krivq9.*ri~=.*ri<z....##.@ris5##ri>F#@*rib*KAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  60% to hit)riy# fontaine3 the SkirmisherSpriggan of Ashenzari ......Health: 33/42 ==================------.......Magic: 11/11 ======================== ###........AC: 6Str: 4 ............####EV: 17Int: 14 .....[...#.....#ri}$ SH: 0Dex: 20 .........#.....######XL:  8 Next: 51% Place: Dungeon:6 .........#..<...@***#Noise: ---------  Time: 3699.1 (0.6) .........#.....####.#a) +1 sling .........>..<. #.#Fire: a) +1 sling ...........## #5# ............# #.# ............#######'######K   Pikel ri$ 8.†..........#......5.....# .....##.....#.....5......# #######.....#............# _Pikel checks his coin pouch and frowns.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineriI% Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  60% to hit)ri ;  The puff of flame misses Pikel.K.5.5   lemureri ?==700.1 (1.0 _ric ri sifontaine3 the SkirmisherSpriggan of Ashenzari ......Health: 33/42 ==================------.......Magic: 11/11 ======================== ###........AC: 6siHStr: 4 ............####EV: 17Int: 14 .....[...#.....#SH: 0Dex: 20 .........#.....######XL:  8 Next: 51% Place: Dungeon:6 .........#..<...@K..#Noise: ==-------  Time: 3700.1 (0.0) .........#.....####5#a) +1 sling .........>..<. #.#Fire: a) +1 sling ...........## #5# ............# #.# ............#######'######siQdK   Pikel .†..........#......5.....#5   lemure .....##.....#.....5......# #######.....#............# _The puff of flame misses Pikel.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)si fontaine3 the SkirmisherSpriggan of Ashenzari ......Health: 33/42 ==================------.......Magic: 11/11 ======================== siV ###........AC: 6Str: 4 ............####EV: 17Int: 14 .....[...#.....#SH: 0Dex: 20 .........#.....######XL:  8 Next: 51% Place: Dungeon:6 .........#..<...@K..#Noise: ==-------  Time: 3700.1 (0.0) .........#.....####5#a) +1 sling si 2.........>..<. #.#Fire: a) +1 sling ...........## #5# si ............# #.# ............#######'######K   Pikel .†..........#......5.....#5   lemure .....##.....#.....5......# #######.....#............#siP Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  si 61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is almost dead.si! 85.si+ y4==1.0 (0.9siV. si3   Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is almost dead. _Pikel misses you.tiM. .#..####.[...#.....#.#.....######.#..<..@.K5.#.#.....####.#.>..<.. #.#.#### #5#....# #.#....#'###### ..†.#......5.....# ......##.....#.....5......# #.....#.#ti ZK.5.ti ti!5---6 (0.6ti(ti*ti..... ..#.. #.#### ti #......[...#.....# #.#.....###### #.#..<.@.K5..# #.#.....####.#.>..<..# #.#.##### #5#.....# #.#....#'######tig .†..........#......5.....# .##.....#.....5......# #.....#.#titi'D---2.2titiui ui+Pikel, Merchant of Souls A wise kobold would fear the forces of Hell, and certainly would not set up a highly lucrative transdimensional trade in damned souls. But Pikel is better uiknown for his whip than his wisdom, mercilessly tormenting his piteous charges as he ferries them to their buyers. Max HP: ~39Will: +AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 61% to hit with your +1 sling. He has about 49% to hit you. AttackMax Damage Hit: +2 whip (freeze) 16 + 12 (freeze) He can open doors.vi@fontaine3 the Skirmisher...Spriggan of Ashenzari .........Health: 34/42 ===================-----........Magic: 11/11 ======================== #####.........AC: 6Str: 4 #.............####EV: 17Int: 14 #......[...#.....#SH: 0Dex: 20 #..........#.....######XL:  8 Next: 51% Place: Dungeon:6 #..........#..<.@.K5..#Noise: ---------  Time: 3702.2 (0.6) #..........#.....####.#a) +1 sling ...........>..<..# #.#Fire: a) +1 sling .............##### #5# ............vi..# #.# ..............#######'######K   Pikel ...†..........#......5.....#5   lemure .......##.....#.....5......# #########.....#............#Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is almost dead. _Pikel misses you.vivipviviwiJfontaine3 the Skirmisher...Spriggan of Ashenzari .........Health: 34/42 ===================-----........Magic: 11/11 ======================== #####.........AC: 6Str: 4 #.............####EV: 17Int: 14 #......[...#.....#SH: 0Dex: 20 #..........#.....######XL:  8 Next: 51% Place: Dungeon:6 #..........#..<.@*K5..#wiNoise: ---------  Time: 3702.2 (0.0) #..........#.....####.#a) +1 sling ...........>..<..# #.#Fire: a) +1 sling .............##### #5# ..............# #.# ..............#######'######K   Pikel ...†..........#......5.....#5   lemure .......##.....#.....5......# #########.....#............# _Pikel misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)wiqfontaine3 the Skirmisher...Spriggan of Ashenzari .........Health: 34/42 ===================-----........Magic: 11/11 ======================== #####.........AC: 6Str: 4 #.............####EV: 17Int: 14 #......[...#.....#SH: 0Dex: 20 #..........#.....######XL:  8 Next: 51% Place: Dungeon:6 #..........#..<.@.)5..#Noise: ---------  Time: 3702.2 (0.0) #..........#.....####.#a) +1 sling wi...........>..<..# #.#Fire: a) +1 sling .............##### #5# ..............# #.# ..............#######'######K   Pikel ...†..........#......5.....#5   lemure .......##.....#.....5......# #########.....#............#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  You kill Pikel!wi)5   lemurewi§Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  61% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  You kill Pikel!  With Pikel's spell broken, his former minion thanks you for its freedom.wi?,.wiAt 98===3.2 (1 _The lemure departs this earthly plane.wiEwii _Your Fighting skill increases to level 4!xiVxixi0xipxiSxiT#P _xi$xi`%K5=xi:&xi)$  Things that are here:xi/d... ... xin/M........ ... .#### .....[...#.....# .xi/!#.....###### .#..<...@§..# ---xi/I4.4 (1.2 .#.....####.# >..<..# #.# xi 0s##### #5#xi0d†...... xi 1$---xi1xiS6xi8` _a +2 whip of freezing; a +0 robeyiL[ yi,\ yi\ yi o U _6=yis Byi^t yit yiw yiIx yix K7=yiy yi| yid| yi;} yi B8=9=yi yi: yi Xyi} yi V40=yi yi yi yi! yic yiӱ yig yi yi yi yi yi K1=yi yiJ yi yi yiʾ yi5 yiĿ yiM yi yiM yi yi h2==yi yiP 1 _HP restored.yi yi! yi yi yi yiX yi yi> yiQ yi yi yi yi yip #=yi yi yiN yi yi yi yiu yi yiZ yi yi yi yi^ yi yi yi yi yi( yi yi yiR yi yi yi yi] yi yii yi' yi yi yii yi ,yi yi yiz# yi# yi"% yi( yi, ,yi- yi/ yi1 yi/2 yi(3 yit5 yi7 yi'8 yi9 yi< yi> yiC? yi\@ yiB yi E yi~E yiF yiH yiJ yi%K yiK yi@N yiO yiO yiP yiS yiTU g  A jelly comes into view.yi_\ O#......... .......#......... J...... #####......... ......[ #............. yi\  .... ....... #......[...#..  #.... #..........#..  #....J....... #..........#.. ####>...........####..........#.. j .$......@.............>.. #yi] ###.######...............# #.....#..........................'..........................#...............†.......... $...s #...................##..... J   jelly (wandering)... #...........##########..... #.. ......# #....5......## #..55.yi_ g.J42.4 (38.0)yiPj yiRk .3.0 (38.6yiq yint R _Found a shiny orb.{i{ , ))))))J    You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.{i J.J{i2 l......===9 (0.9){i$ {iF' ` _The jelly is moderately wounded.|i )))))You shoot a sling bullet. The sling bullet hits the jelly.|i.J....4.8 _The jelly is heavily wounded.|i o .  You shoot a sling bullet. The sling bullet hits the jelly!|i`%b))))|i+-....|iĬ|i#......... fontaine3 the Skirmisher.......#......... Spriggan of Ashenzari ............. #####......... Health: 42/42 ========================......[ #............. Magic: 11/11 ========================.... ....... #......[...#.. AC: 6Str: 4#............ #..........#.. EV: 17Int: 14#....J....... #..........#.. SH: 0Dex: 20 ####>...........####..........#.. XL:  8 Next: 101% Place: Dungeon:6 j...... .$......@.............>.. Noise: ===------  Time:|iѴ 3745.7 (0.9) #......###.######...............# a) +1 sling #.....#.......................... Fire: a) +1 sling ......'.......................... ......#...............†.......... $...s #...................##.....  .... #...........##########.....  #.. #...........##....5  #######...........###..55. The jelly quivers. _The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly. _The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly! _You kill the jelly!|iO  You shoot a sling bullet. The sling bullet hits the jelly. _The jelly is heavily wounded.  You shoot a sling bullet. The sling bullet hits the jelly! _You kill the jelly!Your Ranged Weapons skill increases to level 10!You have reached level 9!|ia/  --more--}i=  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iM6/462/1229 0% i1iR _You feel agile. x2i i6 { Ability - do what?CostFailure i ! Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Dev/Range)0% [?] toggle between ability selection and description.i`ifilu#......... fontaine3 the Skirmisher.......#......... Spriggan of Ashenzari ............. #####......... Health: 46/46 ========================......[ #............. Magic: 12/12 ========================.... ....... #......[...#.. AC: 6Str: 4#............ #..........#.. EV: 17Int: 14#....J....... #..........#.. SH: 0Dex: 22 im####>...........####..........#.. XL:  9 Next:  0% Place: Dungeon:6 j...... .$......@.............>.. Noise: ===------  Time: 3745.7 (0.0) #......###.######...............# a) +1 sling #.....#.......................... Fire: a) +1 sling ......'.......................... ......#...............†.......... $...s #...................##.....  .... #...........##########.....  #.. #...........##....5  #######...........###..55.  _You kill the jelly!Your Ranged Weapons skill increases to level 10!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trengtinjh, (I)ntelligence, or (D)exterity? _You feel agile. x2ipCurse which item? (Esc to abort) Hand Weapons (go to first with ))  a - a +1 sling (weapon) iKqoArmour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  e - a ring of wizardry (worn)iIiR#......... fontaine3 the Skirmisher.......#......... Spriggan of Ashenzari ............. #####......... Health: 46/46 ========================iS......[ #............. Magic: 12/12 ========================.... ....... #......[...#.. AC: 6Str: 4#............ #..........#.. EV: 17Int: 14#....J....... #..........#.. SH: 0Dex: 22 ####>...........####..........#.. XL:  9 Next:  0% Place: Dungeon:6 i:U*j...... .$......@.............>.. Noise: ===------  Time: 3745.7 (0.0) #......###.######...............# a) +1 sling #.....#.......................... Fire: a) +1 sling ......'.......................... ......#...............†.......... $...s #...................##.....  .... #...........##########.....  #.. #...........##....5  #######...........###..55. Your Ranged Weapons skill increases to level 10!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Okay, then.iUi\i^. _i=io?5 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Dev/Range)0% i @g[?] toggle between ability selection and description.i Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Devices: Evocations and Shapeshifting. Ranged Combat: Ranged Weapons and Throwing. Range: N/A This ability costs: nothing.il Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  H - Curse Item(Boost: Dev/Range)0%  i2o[?] toggle between ability selection and description.iviiY#......... fontaine3 the Skirmisher.......#......... Spriggan of Ashenzari ............. #####......... Health: 46/46 ========================......[ #............. Magic: 12/12 ========================.... ....... #......[...#.. AC: 6Str: 4#............ #..........#.. EV: 17iBInt: 14#....J....... #..........#.. SH: 0Dex: 22 ####>...........####..........#.. XL:  9 Next:  0% Place: Dungeon:6 j...... .$......@.............>.. Noise: ===------  Time: 3745.7 (0.0) #......###.######...............# a) +1 sling i#.....#.......................... Fire: a) +1 sling ......'.......................... ......#...............†.......... $...s #...................##.....  .... #...........##########.....  #.. #...........#i?o#....5  #######...........###..55. Your Ranged Weapons skill increases to level 10!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iy_You feel agile. x2 _Okay, then.iiCurse which item? (Esc to abort) Hand Weapons (go to first with ))  a - a +1 sling (weapon) i"oArmour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  e - a ring of wizardry (worn)ii.#......... fontaine3 the Skirmisher.......#......... Spriggan of Ashenzari ............. #####......... Health: 46/46 ========================i......[ #............. Magic: 12/12 ========================.... ....... #......[...#.. AC: 6Str: 4#............ #..........#.. EV: 17Int: 14#....J....... #..........#.. SH: 0Dex: 22 ####>...........####..........#.. XL:  9 Next:  0% Place: Dungeon:6 j...... .$......@.............>.. Noise: ===------  Time: 3745.7 (0.0) #......###.######...............# a) +1 sling #.....#.......................... Fire: a) +1 sling ......'.......................... ......#.i..............†.......... $...s #...................##.....  .... #...........##########.....  #.. #...........##....5  #######...........###..55. iT^Your Ranged Weapons skill increases to level 10!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Okay, then.i*5---6.7 (1ii have reached level 9!  Your experience leads to an increase in your attributes!  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Your +4 ring of protection glows black for a moment.iyi݄(i i#########it i=#......i i=#.......iˋ iH######### #........i( i6iێ?.# #......i i>i?.# #####......i ii;>[# #.......... iE .... .il# #......[...#---  #............# #...#.  #............# #...#  ####>...........####...#  j...... .$.............>  #......###.######..........  #.....#....................  ......'...................  ......#.....†........78 M################ .# ##### ......... [#............# #..........#....9.7 (350.3 (3.6iiwt _You see here an orb of energy.i4i iixii: _iBii/iiiii<iiҺiiiniilipiigiiiiN _You now have 215 gold pieces (gained 15).iiii6i5g  A gnoll comes into view.iP=###############............###............# ###...........[# #i..............# # #............# # #............# #####>...........####j....... ####.######...... i#.....#...... '...... ......#.....† #####.# $...s #.... s   scorpion (asleep) ......# .... #..###### j   gnoll (polearm, asleep) ......# #... ## ......# #########if-5.5 (5.2i?46.1 (5.8 _iGi/i9N6   #............#  #............#  ###...........[#  ..............#  #............#  #............#  ####>.......... j......@....... #......###.#### #.....# ...... .....† $...s  ....  #...    i   #............#  #............#  ###...........[#  ..............#  #............#  #............#  ####>..........iK j......@....... #......###.#### #.....# ...... .....† $...s  ....  #...  i6iiivd _There are monsters nearby!i2  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   You beckon some vexing sprites to accompany your attacks.0----==7.1 (1.0Will/2 Jinx ii; _You feel your willpower being sapped.i  ))))s  You shoot a sling bullet. The sling bullet hits the scorpion!i :s.i 4...iJ 4=8.0 (0.9i iK c _The scorpion is moderately wounded.iY )))You shoot a sling bullet. The sling bullet hits the scorpion.i;s.iq -..i. *8 (0.8ii` _The scorpion is heavily wounded.i) )) You shoot a sling bullet. The sling bullet hits the scorpion.i? ;*i  s.  The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.ir w. (very drained)iI ,9.7 (0.9is i \ _The scorpion is almost dead.iӭ t .  You shoot a sling bullet. The sling bullet hits the scorpion.i )j   gnoll (polearm, asleep)itG .iK i=M F----360.6iT i>W L _You kill the scorpion!i, ))))))j  )You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!i>:*i )The gnoll is almost dead.A giggling sprite leaps out and insults the gnoll's ancestors.i!.......i$/41.5i}+i.I _You kill the gnoll!i-@i|AiiH _No target in view!iiiEiH _No target in view!i}0i1i7iT:H _No target in view!iti0uiiqH _No target in view!ii^iiH _No target in view!iiifiC _No target in view!i.M im im M---3.5 (2 _i/r iw i_ ))))))j)You shoot a sling bullet.  The gnoll sergeant blocks the sling bullet.i[<)ji/#.....ie1=====4.3 (0.8i3iy0 _The gnoll sergeant shouts!i;  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i iq id  i B_You don't know that spell.ijm )))))))You shoot a sling bullet.i.j).j....5.2 (0.9ieil _The sling bullet completely misses the gnoll sergeant.i ))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.iWi `.j...ixj '6.1iq i} < _The gnoll sergeant is lightly wounded.iI ))) You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.i@.ji(..i'7.0iii _The gnoll sergeant is moderately wounded.i: ))irYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.i  jThe gnoll sergeant is moderately wounded.i @.ji.j   gnoll (wandering)==8 (0.8i!iJ(p _You encounter a gnoll. It is wielding a +0 whip.i9# #.#.# #.iD;#.# #####.###.[# #..# #.#.# #.#.# #.####>.####.)....j.#......###.######.#.....#............'........j.....#.........†..# $.... #...# .... #....## #... i<6---8.4 (0.6iEi_Gi^# #.#.# #.#.# #####.###.[# #..# #.#.# #.#.# #.####>.####.)....j.#......###.######.#.....#.............'.........j.....#...............†..# $.... #........# .... #...........## #... #...........# iq iR=.jiY---9.0iiܮi5# #.#.# #.#.# #####.###.[# #..# #......[#.# #.#.# #.####>.####.).....j.#......###.######.#.....#.............'.........i!j.....#...............†..# $.... #...........## .... #...........## #... #... iX6i  # #.#.# #.#.# #####.###.[# #..# #......[.#.# #.#.# #.####>.####.).....j.#......###.######.#.....#............'.......j.....#........†. #.# $.... #.........#iv # .... #...........## #... #...........# ## #.## #i>.jii(70.2i!iQ# #.#.# #.#.# #####.###.[# #..# #......[.#.# #.#.# #.####>.####.)......j.#......###.######.#.....#...........'.....j.....#.....iR†. .# $.... #.....##. .# .... #.....#. .# #... #.....# #. .# #.## #.iT>.ji]ik^%8idifi,# #.#.# #.#.# #####.###.[# #..# #......[.#.# #.#.# #.####>.####.).j.#......###.######.#.....#...........'...j.....#..†. # $.... #.##. # .... #.#. # #... #.# #. # #.i5G## #.iiV2==1.4iiiC# #.#.# #.#.# #####.###.[# #..# #......[...##.# #.##.# #.#####>.####.#).j.>#......###.######.#.....#.........'..iQj.....#.†.  $.... #.##.  .... #.#.  #... #.# #.  #.## #..5iI>.ji;iS'2.0ii i&r# #.#.# #.#.# #####.###.[# #..# #......[...#.#.# #.#.#.# #.#.####>.####.#.).j.>.#......###.######.  #.....#...  ......'....  j.....#...†.$.... #.i:(<.....##..... #.##########.#... #.# #.#.## #..5i0i1%6i8i:i )))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.iz @.ji "....i 6===3.5 (0.9i i i _The gnoll sergeant is moderately wounded.i{m )))) You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!i<.ji ...iD==4.4iiW g _The gnoll sergeant is severely wounded.im )))))))You shoot a sling bullet.i)@.ji&d....j..i''5.3i/i82h _The sling bullet barely misses the gnoll sergeant.ix& i(B))You shoot a sling bullet.ib@.ji7l.im'6.2isivA _The gnoll sergeant blocks the sling bullet.i'.g )You shoot a sling bullet.id jThe gnoll sergeant blocks the sling bullet.  The gnoll sergeant hits you from afar with a +2 trident of pain.i.j   gnoll (wandering)i5X0----7.1iXi\q _You encounter a gnoll. It is wielding a +0 flail.i # #.#.# #.#.# #####.###.[# #..# #......[...#.#.# #.#.#.# #....#. ####>.####.#. ).j....j.>. #......###.######.# #.....#... ......'.... j.....#......†. $.... #..........##. .... #.i @.##########..... #... #..# #....5 #.## #..55.i i 4---7 (0.6i i |?# #.##............# #.##......# #####.# ###....[# #.#....# #......[...#.#...# #..........#.#..# #....i}6#..<>.####.#. .j....j.>..< ......###.######.# .....#...#'....# .....#.........†.# .... #...........##.....# #...........#.....# ... #...........# #....5#.## #..55.#i}i1ji=@.jij   gnoll (wandering)iyl1=------8.3iܑii+a# #.#  #.# #.#  #......# #####..# .i....[# #......# ......# #......[...#.#.....# #..........#.#...# #...#..<.>.####.#.j.....j.>..<.###j######.##...# '.........##...............†.#. #.......##.....#. #...........#.....#. #.....# #....5#.## #..55.#i=.ji-ji8.j   gnoll (wandering)i^%9iiii# #.# #.# #...# #.# #####..# .[# #.....## #......[...#. #.....# #...#. #....# #..#..<. #>.####.#.j..j...j.>..<.###.######.##...# '.......##.......†.#. #.##.....#. . #.#.....#.. #.# #....5#iU.## #..55.#ii29.5ii_ _You feel your willpower return.i<# #.# .# #.# .# #####.# .[# #.## #......[...#.....# .# #.#.....# ....# #.#..<. >.####.#.....#i>j..j...j.>..<..####.######.##........# '.##.......†.#. . #.##.....#.  #.##.....#.  #.# #....5#.## #..55.#i>>.jitFiwG)80.1i?TidUiG #.# # #.# # #####.# iv[# #.#### # #......[...#.....# # #.#.....## #.#..<...) .####.#.....#j..j....j.>..<..# ###.######.##### #.# '.# .#.......†.#.  #.##.....#.#.##.....#.#.# #....5####K.## #..55.####.iVi4B=7iiܝii #.# # #.# # #####.# [# #.#### # #......[...#.....# # #.#.....## #.#..<...).####.#.....#j..j....j.>..<..# ###.######.i'##### #.# '.# #.......†.#. #.##.....#. #.##.....#. #.# #....5####K. #.## #..55.####.#i>.ji!i.(1.3i ii  #.# # #.# # #####.# [# #.#### # #......[...#.....# # #.#.....## #.#..<...).####.#.....# .j..j.....j.>..<..# # ###.######.##### # .# # .# .......†.#. .##.....#.....5 .##.....#. .# #....5####K. .## #..55.####.#.i1 >.ji% i& .29i, i. igU D #.# # #.# # #####.# iV [# #.#### # #......[...#.....# # #.#.....## #.#..<...).####.#.....####. j..j......j.>..<..# #..######.##### #5# #.#'.....†.#......5##.....#.....5.##.....#..# #....5####K.## #..55.####.#.#iL` ia (2.5ih iSj i] , #.# # #.# # #####.# [# #..#### # #......[...#.....# # #.#.....## #.#..<...)...#####.#.....####.# ..j......j.>..<..# #.# #.######.##### #5## #.##'#i †.#......5.##.....#.....5.##.....#.# #.....####K.## #..55.####.#.#il >.ji0 i& (3.1i iO i B #.# # #.# # #####..# i G[# #...#### # #......[...#.....# # #.#.....###### # #.#..<...)...# ####.#.....####.# j.j.>..<..# #.# .######.##### #5# id # #.# #'#†.#......5.##.....#.....5.###.....#.# #.....####K.## #..55.####.#.#i i &7i i i$l #.# # #.# # #####..# [# #...#### # #......[...#.....# i?&)# #.#.....###### # #.#..<...)...# ####.#.....####.# j.j.>..<..# #.# ######.##### #5# # #.# #######'#†.#......5.##.....#.....5.###.....#. # #.....####K.ir' ## #..55.####.#.#### i).ji3.j   gnoll sergeant (polearm)i4(4.3i<i=?i< ))))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.i.j.....===5.2 (0.9idig _The gnoll sergeant is severely wounded.i7 )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.i?W)))))i .....i^3=76.1iiR _You kill the gnoll sergeant!igg 4ij im H _No target in view!iͭ Ji H _No target in view!i i i i H _No target in view!i&7 iO8 i? iD H _No target in view!iyiziDiH _No target in view!i**# #.#.# #.#.# #####..#.[# #...####.# #......[...#.....#.# #i,.#.....######.# #.#..<...)...#.####.#.....####.# .j.).>..<..# #.# .######.##### #5#.# #.#.#######'.†.#......5.##.....#.....5.###.....#.# #.....####K.## #..55.####.#.i5i53---7 (0.6 iM6 _i=ip?ib # #.#.# #.#.# #####..#.[# #...####.# #......[...#.....#.# #.#.....######.# #.#..<...)...#.####.#.....####.# ..j.).>..<..# #.# #.######.##### #5#.# #.#.#'.†.#......5.##.....#.....5.i_ ###.....#.# #.....####K.## #..55.####.#.i 1ji9 j   gnoll (wandering)i D---7.3i i ib G# #ic .#.# #.#.# #####.#.[# #..####.# #......[...#.....#.# #.#......# #.#..<...)....####.#.....####. j..j.).>..<..# #. ##.######.j.##### #5.# #..#'.†.#......5.##.....#.....5.##.....#.# #.....####Kise S.## #..55.####.#.in 1jiYq E.jiz oj 2 gnolls (wandering)i{ &9i i% iS))))))j1 wandering) _No target in view! _ You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!i )..j...====8.7 (0.8 _The gnoll is lightly wounded.i ))))))You shoot a sling bullet. The sling bullet hits the gnoll!i j.j.)....j49.6 (0.9 _The gnoll is almost dead.i  i !i )))))i 6You shoot a sling bullet.  i> 3The sling bullet hits the gnoll but does no damage.iY iߤ -.ji i٧ iƨ -.ji i& iJ B.)..i i "90.5i iQ  i0 i 5_The gnoll is almost dead.i] i]  i^ i_ )  i` AYou shoot a sling bullet. The sling bullet hits the gnoll.ih ))))ii R   gnollii i ji6 .iY i 3)..i i !1.4i i  i iQ %_You kill the gnoll!i  io  i i )))))))i9 /You shoot a sling bullet.iNN.ji)QQ..).j..iR!2.3i#fi*l ijmi1n;_The sling bullet barely misses the gnoll.ini i, i)))))))i/You shoot a sling bullet.iJ:i;))ji<isJi~LS..).)j.iNiO5i|P=iP!3.2i9[ix` iaiLb?_The sling bullet completely misses the gnoll.ibi i! i)))))))i/You shoot a sling bullet.iD~i-.ji؀i)i(..).)iHii!4.1iiY_ _The sling bullet barely misses the gnoll.id)m )))))))You shoot a sling bullet.i ..).).jThe sling bullet barely misses the gnoll.i=(5.0ixirR _The gnoll barely misses you.ifv>  You shoot a sling bullet.iX  The sling bullet hits the gnoll but does no damage.i&9iiK _The gnoll misses you.iQm )))))))You shoot a sling bullet.itJ ..).).jThe sling bullet barely misses the gnoll.iLs6==6.8iPTifWV _The gnoll completely misses you.i  You shoot a sling bullet. The sling bullet hits the gnoll!ii(7.7ii^ _The gnoll is severely wounded.i>  You shoot a sling bullet. The sling bullet hits the gnoll.i-h  The gnoll is almost dead.i(8.6iitV _The gnoll completely misses you.iIo )  You shoot a sling bullet. The sling bullet hits the gnoll.iՓRi i " L=89.5i0 iY3 I _You kill the gnoll!if i i i i  i i :_No target in view!i i i iP' ia+ H _No target in view!i^ i_ ikg ii H _No target in view!imH# #in.#.# #.#.# #####.#.[# #.####.# #......[...#.....#.# #.#......# #.#..<...).####.#.....#### .j..j.).).in.>..<..# ##.######.##### #.# #.#iGoI......†.#.......##.....#.....5.##.....#..#io #.....####K.## #..55.####.#.iGzi{@---800.1 (0.6 _ic _You see here a +0 whip.i;# #.#.# #.#.# #####.#.[# #.####.# #......[...#.....#.# #.#......# #.#..<...).####.#..... ..j..ji<[.).)@)......>..<..# .###.######.##### #.# '. #.......†.# #.##.....#..... #.##.....# #.# #.....####K #.## #..55.####.#iGi HI---7 _iPiSic# #.#.# #.#.# #####.#.[# #.####.# #......[...#.....#.# #.#......# #.#..<...).####.#......j..j.).@.)......>..<..# ..###.######.##### .#.# .'. .#.......†.#  #.##.....#  #.##.....#  #.#i #.....####K ##.## #..55.####.iʱi((1.3ii$  Things that are here:i, _a +2 trident of pain; a +0 ring mail; a +0 kite shieldi?ii3iii"$ _ixi ik i iiitiimiiiVi'i` i#i$i%i(i*i+iE,i.i1i_2i3ix6iR9i9i>;i?Xi@iAifBiBiCiK,iKiLi+O,iPiQikRiR,iSTiUi"ViViWi....# .)................ ####.#### ###.####.....#.......... %.....i&N'.......... #@.....#..........14.9 (13.6)  ####+#####.# #......#..........  #....# ##..........  #....# ##.....#..........  #....# #######...... #....# #....##...... #....# #....############ #....####....##  #.........# #######ii.5.5 (14.2ii- _Found a quill talisman.iύiibiH _No target in view!inIii1iP _i4ii i iiXiEiir ###.#. ....#. #..#. #..##. ######>.. .)............. #. #......###.###...###.####.....#.......i...%...@........'7.3 (1.8) >.####.###......# ####+#####.# #......# #...# #......# #i;...# ##.....# #....# #######iS #..........# #....##....... #..........# #....######### #####....##i!iu"+9 (2.4i&i); _Found a stone staircase leading down.iRiSiTiU\i^i_ic,ieieigihij,ikiSmioicpiqiz  ###  #..  #.# #  #.# #   .. ##.#######>  ######. ... .)  ....... #.# #.....  i{Z #...###.####.....#   #.........'20.3   #>.####.###......#   ####+#####.# #......#   #..........# #......#   #..........# ##.....#   #..........# #######   #..........# #....##   #..........# #.... i+|[  #....####....##i|iiT _You see here a quill talisman.i1i,-1.3 (1.0ii* _g - a quill talismani- 3i+/ i3 i4 i5 if: niZ= i]@ ,i@ iB iMD iD ,i"I iK %  iDL LYou encounter a hound and an ogre.ieW    .h ####   #   #  #.#### ###   #O#..##..   #.#..##.# #....   #.#..##.# #.   #.@..##.#######> #######........)....   ........###.####......#   #####...###.####.....#   #................'   #>.####.###......#. O   ogre (asleep)  ####+#####.# #......#. h   hound (asleep) X 0m #..# #......#.   #..# ##.....#.i"x ~3.7 (2.44.3 (3.0 _i}n ))OisfYou shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!i%BG.hiCE.OiyJ.hwandering)====5.2 (0.9iNiQ2 _The ogre is lightly wounded.i  Casting: Jinxbite (safe; 3% risk of failure)  ib\Confirm with . or Enter, or press ? or * to list all spells.i  .hYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..Oi" Ehi 80----i ==--6.2 (1.0Will/2 Jinx ii& _The hound barks!iw  .. # #. #. #h #. #.#### ###. iy#.#..##.. . #.#..##.# #. #O#..##.# #. #..@.##.#>. #######..). ........###.####......# #####...###.####.....#. #.....'. #>.####.###......#. iyY####+#####.# #......#.. #.# #......#. #.# ##.....#.i|E.Oiip38-------8 (0.6i ija _The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!iH   .. #   #. #.   #h #.   #.#### ###.   #.#..##.. .   #.#..##.# #.   #.#..##.# #.   #.O.@##.#>.   #######.).   ........###.####......#   #####...###.####.....#.   #.....'.   #>.####.###......#.   ####+#####.# #......#.   #.# #......#.   #.# ##.....#.iN iWP 0--7.4iV i[ iH..########......h.######..##.. ..## ##.O..##.#######>#######.@......)............###.############...###.####.....#... #................'>.####.########+#####.# .........#iID ######iNPiQB--8.0iQTiUi5S .. # #. #. #h #. #.#### ###. #.#..##.. . #.#..##.# #. #.#..##.# #. ib#.O..##.#>. #######.). .###.####......###. #####...###.####.....#. #....'. #>.####.###......#. ####+#####.# #......#. #.# #......#. #.# ##.....#. #.# #.i2hi|D.Oibh   houndiB----6i,iyi## .. ##. #.#h #.#.#### ## ###.#.#..##.. .#.#..##.# #.#h#..##.# #.#....##.#>.#######O.)..###.####......###.######...###.####.....#.#........'.#>.####.###......#.####+#####.# #......#.#..# #......#.#..# ##.....#.#.# #.iH%Q.hi,i},E-----9.2i2iq4i&.. ##. #.#h #.#.####### ###.#.#..##.. .#.#..##.# #.#.#..##.# #.#.h..##.#>.#######O.)..###.####......###.######...###.####.....#.#.........'.i#>.####.###......#.####+#####.# #......#.#...# #......#.#...# ##.....#.#.# #.i =.OiO.hi% i %8i5(i)i`.. ##. #.#h #.#.####### ###.#.#..##.. .#.#..##.# #.#.#..##.# #.#....##.#>.i]b#######hO...@..)..###.####......###.######...###.####.....#.#.........'.#>.####.###......#.####+#####.# #......#.#...# #......#.#...# ##.....#.#.# #.ivc9h.id9.Oikip59=ir!30.4i|ii{.. ##. #.iŤC#h #.#.####### ###.#.#..##.. .#.#..##.# #.#.#..##.# #.#...h##.#>.#######..O...@.)..###.####......###.######...###.####.....#.#.........'.#>.####.###......#.####+#####.# #......#.#..# #......#.#..# ##.....#.iQ#.# #.i_Q.hii6'1.0i i<y.. ##. #.#h #.#.# ###.[#.#..##.. .#.#..##.# #.#.#..##.# #.#....##.#>.#.hO....@)..###.####......###.######...###.####.....#.#.i...'.#>.####.###......#.####+#####.# #......#.#.# #......#.#.# ##.....#.#.# #.i>.Oiji6%6iii 5D.. ##. #.##h #.##.# ###.[##.#..##.. .##.#..##.# #.##.#..##.# #....##....##.#i26>.##.h.O....@.  .###.####......###.######...###.####.....#.#......'.#>.####.###......#.####+#####.# #......#.#.# #......#.#.# ##.....#.#.# #.iS7H.hi8<.Oi@iQA'2.2irGiJN _You see here a +0 spear.in{.. # #. #.# #h #.# #.# ###.[# #.#..##.. .# i|,#.#..##.# #.....# #.#..##.# #....# #....##.#>.# #..h.O...) .###.####......###.######. #####...###.####.....#.#.......'.#>.####.###......#.  ####+#####.# #......#..  #.# #......#.#.# ##.....#.#.# #.iX~H.hiHieo=1==8 i_iWiҐi}v.. # #. #.# #h #......# #.# ###...........[# #.#..##.. ........# #.#..##.# #.....# #.#..##.# #...# #....##.#>.#...hO...).###.####......###.######....###.####.....#.#.......'..#>.####.###......#. ####+#####.# #......#.. #.# #......#...# #.# ##.....#.# i#.# #.#h.i39.OiHi'3.4iiH w.. # #. #............# #h #......# ##.# ###.....[# ##.#..##.. ......# #il #.#..##.# #...# ##.#..##.# #..# ##....##h#>.#.....O..)..)###.####......###.######....###.####.....#.#........'...#>.####.###......#...+#####.# #......#.. .# #......#...# .# ##.....#.... .# #.#ie i Q.hi^ it 0404.0i i ie ))))) You shoot a sling bullet. The sling bullet hits the ogre!iB :*i  .OThe ogre is heavily wounded.A giggling sprite leaps out and doodles on the ogre's face.  The ogre is severely wounded.i1 .).. (very drained)iV ?===9 (0.9i' i* i _The jinxing sprites lose interest in you.ie5 ))))You shoot a sling bullet. The sling bullet hits the ogre.i.h.O.h)..==5.8 _The ogre is severely wounded.io )))You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.i@.Oi..i'6.7ii] _The ogre is severely wounded.i& ))You shoot a sling bullet. The sling bullet hits the ogre.iC.h)Oi)Y.1=7.6 _The ogre is severely wounded.it))) _The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet barely misses the ogre.  The sling bullet hits the hound.i~rJ.hiuG)hiu9.Oi}i~'8.5iHi6] _The hound is heavily wounded.i0  You shoot a sling bullet. The sling bullet hits the ogre.i .hThe ogre is almost dead.i¿w The ogre seems less drained.idf23---------9.4iiJ> _The ogre hits you with a +0 giant club!!iv ix i i ^ _You are too injured to fight recklessly!i? i i i ^ _You are too injured to fight recklessly!i# i i i ^ _You are too injured to fight recklessly!iI iLJ iR iV ^ _You are too injured to fight recklessly!i _You are too injured to fight recklessly!izi.. #  #. #.#  #h #.# #i%#.# ###.[# #.#.#..##.. ...# #.#.#..##.# #.# #.#.#..##.# #.# #.#....##.#>.####..).O...).###.####.h....###.######....###.####.....#.....#..'.i8#>.####.###......#....+#####.# #......#...# #......#....## ##.....#.. iJ4h.iQi[>---40.0 (0.6 _ifipii n.. # #. #.# #h #.# # #.# ###.[# #. #.#..##.. ..# #. ik d#.#..##.# #.# #. #.#..##.# #.# #. #....##.#>.####..).Oh.@......).)###.####......###.######. #...###.####.....#.... #...'...... #>.####.###......#...+#####.# #......#....# #......#.....## ##.....#...... i9m E.hi%v i7w W2==---6iE~ i iƤ X # . #.# h #.# # .# ###.[# #. .#..##.. ..# #. iy .#..##.# #.# #. .#..##.# #.# #. ....##.#>.####..).O.h.@.....).).###.####......###.######. ...###.####.....#... .'..... >.####.###......#.......† +#####.# #......#.......# #......#...........## ##.....#.. .O.hi i% '1.2i i iJ  # # #.# # #.# # # ###.[# #. #..##.. ..# #. #..##.# #.# #. #..##.# #.# #.##.#>.####. #.)..O.h.@....).).)###.####......###.######.###.####.....#..'... .####.###......#....†. #####.# #......#.....# #......#...........## ##.....#...... i E.hi i k4---------=8i` _You are too injured to fight recklessly _The hound attacks as it pursues you! The hound closely misses you.i%7# #.#.# #.#.# #####. ###.[# #. ..##.. .# #. ..##.# #.# #. ..##.# #.# #.##.#>.####. .)..O..h.@...).).). .###.####......###.######. .###.####.....#.......'........ ####.###......#.........†..# #......#...# #......#....## ##... .Oi+iG,/-2.4io5ix6i)# #.#.# #.#.# #####. ###.[# #. .##.. .# #. .##.# #.# #. .##.# #.# #. .##.#>.####.)...O.h..@..).).). ###.####......###.######. ###.####.....#..........'..........###......#...............†..# #......#........# #......#...........## ##.....#...........# it+F.hiN,<.OiV5i6^==-3.0i?i@in# #.#.# #.#.# #####. ###.[# #. ##.. .# #......[ ##.# #.# #. iol##.# #.# #. ##.#>.####.)....O.h..@.).).)..####......###.######..####.....#..........'..........###......#...............†..# #......#...........## #......#...........## ##.....#... iqF.hi{i|%6iiiȳ<# #.#.# #.#.# #####. ###.[# #. #.. .# #......[. #.# #.# #. #.# #.# #. #.#>.####.i%Z)....O..h..).).). #.####......###.######..####.....#......'....... #.###......#........†. #.# #......#.........## #......#...........## ##.....#...........# ## #.## #iQF.hih=.Oii_'4.2iSi$# #.#.# #.#.# #####. ###.[# #. .. .# #......[. .# #.# #. .# #.# #. .#>.####.i).....O..h..).).). .####......###.######. .####.....#.....'..... .###......#.....†. .# #......#.....##. .# #......#.....#. .# ##.....#.....# #. .# #.## #.iF.hif ;8i}ii: # #.#.# #.#.# #####. # ###.[# #. . .# #......[. # #.# #. # #.# #. #>.####.).....O...h.).).). ####......###.######. ####.....#.....'... ###......#..†. # #......#.##. # #......#.#i1<. # ##.....#.# #. # #.## #.iX=>.Oi_>D.hiaHiI]5=5.4iQiTi?# #.#.# #.#.i# #####.  ###.[# #.  .# #......[...# #.# #.# #.# #.#>.####.#)......O...h.).).)......>......###.######......#...'........#.†.  #......#.##.  #......#.#.  ##.....#.# #.  #.## #..5.hi>.Oi.iu'6.0i1ii# #.#.# #.#.# #####.###.[# #..# #......[...#.#.# #.iL#.#.# #.#.>.####.#. .).O...h..@...).).)......>.......###.######......#...'..........#..... #......#......##. #......#.##########. ##.....#.# #.#.iI## #..5i9F.hii%6i=iUih # #.#.# #.#.# #####.###.[# #..# #......[...#.#.# #.#.#.# #....#.>.####.#. ).O....h..@..).).)......>. #......###.######.# #.....#...'.... ......#..... ......#..........##.h   hound ......#..##########..........#..# #. #.## #..55.O.hi .O   ogreh   houndi '7.2i@% i' iL D# #.##............# #.##......# #####.# ###....[# #.#.iM W...# #......[...#.#...# #..........#.#..# #....#..<>.####.#. .O....h..@.).).)......>..< ......###.######.# .....#...#'....##.....##...........##.....# h   hound#...........#.....# .....#...........# #.....#.iN L## #..55.#ifO iO C.hiX iY A=8i` i0b i֔ # #.#  #.# #.#  #.i .....# #####..# .....[# #......# ......# #......[...#.#.....# #..........#.#...# #...#..<.>.####.#.O.....h..@).).)......>..<.###.######.iV ##...# '.........##...........#.#.......##.....#.#...........#.....#.#.....# #.....#.i L## #..55.#i i '8.4iͨ iު i # #.# #.# #...# #.# #####..# .[# #.....## #......[...#. #.....# #...#. #....# #..#..<. #>.####.#.i% O.....h...@.).)......>..<.###.######.##...# '.......##...#.#.##.....#.#.#.....#.#.# #.....#.## #..55.#i5 G.hi 96i 9.0iM i N _You see here a +0 flail.i## #.# .# #.# .# #####.# .[# #.## #......[...#.....# .# #.#.....# ....# #.#..<. >.####.#.....#i%O......h..)@).)......>..<..####.######.##........# '.##...#.#.##.....#.#.##.....#.#.# #.....#.## #..55.#i'G.hi1i2,6 _i;i=is##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 26/46 =============----------- ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6iuStr: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next:  8% Place: Dungeon:6 .....O.......h**@).)......>..<..# Noise: ---------  Time: 3849.6 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### Will/2 ..#..........................#... ..#...................##.....#... h   hound ..#...........##########.....#... ..#...........#uR6;24H#.....#### ###...........###..55.#### _The hound attacks as it pursues you! The hound closely misses you. _You see here a +0 flail.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)i.a ##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 26/46 =============----------- ...........[# #.............#### Magic: 12/12 ======================== i1b ............# #......[...#.....# AC: 6Str: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next:  8% Place: Dungeon:6 .....O.......h))@).)......>..<..# Noise: ---------  Time: 3849.6 (0.0) ...###.######...............##### a) +1 sling ib ..#..........................#Fire: a) +1 sling ..'..........................#### Will/2 ..#..........................#... ..#...................##.....#... h   hound ..#...........##########.....#... ..#...........##.....#### ###...........###..55.####Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound is severely wounded.i- J.hit ^)===50.5 (0.9i i; n  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound is severely wounded. _You feel your willpower return.i##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 26/46 =============----------- ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6Str: 4 it............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next:  8% Place: Dungeon:6 .....O........h*@).)......>..<..# Noise: ===------  Time: 3850.5 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### ..#..........................#... ..#...................##.....#... h   hound ..#...........##########.....#... ..#...........##.....#### ###...........###..55.####iThe hound is severely wounded. _You feel your willpower return.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 61% to hit)i9##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#i:Health: 26/46 =============----------- ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6Str: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next:  8% Place: Dungeon:6 i;.....O...)))))))@).)......>..<..# Noise: ===------  Time: 3850.5 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### ..#..........................#... ..#...................##.....#... h   hound ..#...........##########.....#... ..#...........##.....#### ###...........###..55.####ic=Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.itJ.hi.Oi{....O   ogreh   houndic4-1.3 (0.8i;i{  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound. _The hound bites you.i##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 24/46 ============------------ ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6Str: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next:  8% Place: Dungeon:6 icT.....O...O.....h@).)......>..<..# Noise: ===------  Time: 3851.3 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### ..#..........................#... ..#...................##.....#... O   ogre ..#...........##########.....#... h   hound ..#...........##.....#### ###...........###..55.####The sling bullet barely misses the hound. _The hound bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 61% to hit)i ##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 24/46 ============------------ ...........[# #.............#### Magic: 12/12 ======================== i7 ............# #......[...#.....# AC: 6Str: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next:  8% Place: Dungeon:6 .....O...O.....h@).)......>..<..# Noise: ===------  Time: 3851.3 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### ..#..........................#... ..#...................##.....#... OB 37m   ogre ..#...........##########.....#... h   hound ..#...........##.....#### ###...........###..55.####Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound is severely wounded.i @.OiC2.2 (0.9iiq  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  iThe hound is severely wounded. _The hound closely misses you.ijO' iPb You shoot a sling bullet. The sling bullet hits the hound.i .OThe hound is almost dead.ii^5=3.1ipiWS _The hound closely misses you.i` )You shoot a sling bullet.  The sling bullet closely misses the hound.The sling bullet hits the ogre.i+d ))))h   houndi%  ...hYou kill the ogre!i M=124.0i i { _The hound bites you but does no damage. The hound closely misses you.i- )You shoot a sling bullet. The sling bullet hits the hound.i7RiYD49i^ie`I _You kill the hound!iiiiH _No target in view!iEiFiuNi4QH _No target in view!iڄi؆i@i_H _No target in view!iq 3i i i : _iI O6i iږ i iƙ ib i i i' i S7=i i ,i iB i i i ,i% i i K8=i i i ik i i iI i{ i i i i S9=i i ip ig i i i i iE i i iO L30=io i= i i i] i i) i iR S1=i iK i i i ,i i$ ,i& ij* i+ K2=i<- i0 i1 i3 i7 i28 i5: i= ip> it@ iD iE N33=iOG iR ,i3V iZ iZ i ] i` iPa W4=ic i h ih ij i)o ,iq iu iqv ix i| i| K5=i} i i iՁ i ,iͅ ip i i׋ i= i U6=i iK i is i i2 i~ i i K7=i i$ i i i i i i i i iջ i U8=i i ,i i iY i' i i i i iZ K9=i i# i i iK ,i i l  A shadow imp comes into view.i/ 5---5   shadow imp (wandering)ih 0906.9 (52.0)i; iy O---7.9 (53 _iu i i* ))))))5  You shoot a sling bullet. The sling bullet hits the shadow imp!  The shadow imp shouts!iAqK.5i}Z.....)i~@40=i4===8.7 (0.8)iiފc _The shadow imp is severely wounded.iC{ )))))))You shoot a sling bullet.iK.5iM 3.........iH (9.5i0id _The sling bullet barely misses the shadow imp.i~t .  You shoot a sling bullet. The sling bullet hits the shadow imp.i`))))iJ..)....i3)10.3iAd _You kill the shadow imp!i iiiH _No target in view!i 4iiH _No target in view!iQL4iRiVH _No target in view!iɒ4i˘iH _No target in view!i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   7.1  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Fire Magic   0.7   1.4  -2   c - Short Blades   0.0   0.8  +1       d * Ranged Weapons  10.7 4m  12.0   0   k - Evocations   0.0   0.6  +3       l - Shapeshifting   0.0   0.7  +2   e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   5.0   2.5  +5                          i` /                                     The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiiiW##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 40/46 ====================---- ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6Str: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next: 14% Place: Dungeon:6 .....O.....)...)@).)......>..<..# Noise: m===------  Time: 3910.3 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### ..#..........................#... ..#...................##.....#...  ..#...........##########.....#...  ..#...........##.....####  ###...........###..55.#### You shoot a sling bullet. The sling bullet hits the shadow imp. _You kill the shadow imp! _No target in view! _No target in view! _No target in view! _No target in view!iii ii [ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  f - a +0 dagger of protection Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - the cursed ring of Toth-Mos' Legacy (worn) {AC+4, Dev, Range}  e - a ring of wizardry (worn) Talismans (go to first with %)c - a maw talisman  g - a quill talismani~g - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 0.5 XLs. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {talisman} (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i 4i;iE##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 40/46 ====================---- ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6iEeStr: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 >...........####..........#.....# XL:  9 Next: 14% Place: Dungeon:6 .....O.....)...)@).)......>..<..# Noise: ===------  Time: 3910.3 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### ..#..........................#... ..#...................##.....#...  ..#...........##########.....#...i)GJ  ..#...........##.....####  ###...........###..55.#### You shoot a sling bullet. The sling bullet hits the shadow imp. _You kill the shadow imp! _No target in view! _No target in view! _No target in view! _No target in view!i:Pi[Q<---1.3 (1 _iYimiqm1=---2.3 (2iKxii\+3.3 (3i.iZi+4.3 (4i< i̞= _You begin transforming. You continue transforming. x3ik?Quill ii&[ _Sharp quills grow all over your body.i(  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   7.1  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Fire Magic   0.7   1.4  -2   c - Short Blades   0.0   0.8  +1       d * Ranged Weapons  10.7p4m  12.0   0   k - Evocations   0.0   0.6  +3       l - Shapeshifting   0.0   0.7  +2   e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   5.0   2.5  +5                          i/                                     The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi > h + Spellcasting 1.3ieX> i + Hexes 3.6ioMaces & Flails7  -3   p - Conjurations   0.0   1.7  -3c - Axes0.0   1.4  -2   q + Hexes 3.6   2.8  +iLd - Polearms 1.7  -3   r - Summonings0.0   1.4  -2   e - Staves   0.0   1.7  -3   s - Necromancy1.2  -1f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft 1.4  -g - Throwing0   0   u - Translocations   0.0   0.5  +4         v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   0.8  +1   w - Fire Magic0.7   1.4  -2  i - Long Blades0.0 m  1.4  -2   x - Ice Magic0.0   1.4  -2   j * Ranged Weapons  10.7  12.0   0   y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.7  -3  l - Dodging2.6   1.8  +3   0 - InvocationsiU 0.0   1.0   0  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n - Stealthi5.0   2.5  +5   2 - Shapeshifting   0.0   0.7  +2  useful|alli > u + Translocations 0.0i-ii##############.........#fontaine3 the Skirmisher ............##.........#Spriggan of Ashenzari ...... ............# #####.........#Health: 41/46 =====================--- ...........[# #.............#### Magic: 12/12 ======================== ............# #......[...#.....# AC: 6Str: 4 ............# #..........#.....# EV: 17Int: 14 ............# #..........#..<... SH: 0Dex: 22 i>...........####..........#.....# XL:  9 Next: 14% Place: Dungeon:6 .....O.....)...)@).)......>..<..# Noise: ---------  Time: 3914.3 (0.0) ...###.######...............##### a) +1 sling ..#..........................#Fire: a) +1 sling ..'..........................#### Quill ..#..........................#... ..#...................##.....#...  ..#...........##########.....#...  ..#...........##.....####  ###...........###..55.####  _No target in view! _No target in view! _No target in view! _No target in view! _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body.imi_iisi 3i ic i/ $ _iJ i i %2i8 i i i! iz% i& i( i, i8- K3=i 0 i\: BiyC iL iN iQ i0R i6V i!Y iY U4=it` ia ,ic ig ih ij io ,iq iKu iu K5=iMx i{ ,i9} i~ i iӂ i i6 h6==i iE iD i' i i> ig i i i i iȮ i2 iw i i 9=i i8 iS i i ,i ,i i i i i0 i iH i iZ i i ij ib i i i ix i i s  Blorkula the orcula comes into view.i{ )...).).)......>..<..# #.# ##...............##### #5# ...........# #.# ..........#######'###### it .........#......5.....# ##.....#.....5......# ##########.....#............# ...# #.....####K.......## ## #...@.####.#.####F# .# ')# ###.# #.....#########.# #  #.# # # ###.####### #.....##.i, A.. #o   Blorkula the orcula (wand, polearm, d…)#.....####.####.#### ##...## #.# o.  ##.## #.# .#.i# 036.3 (22.0)i 29 (22.6 _i i ib  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iD^  You beckon some vexing sprites to accompany your attacks.iE0----==7.9 (1.0)Will/2 Jinx i..<..# #.# ###.....#### #5#...# #.# ..........#######'######........#......5.....#.........##.....#.....5......#.##########.....#.....#. #..@..####K.......### #.....####.#.####F# .....# #.....'.........#)# ####.# #.....#########.# #  #.# #......# ####.####### #.....## ............ #........####.####.####..## #.# o.i i 5--8.5 (0.6i i iiiGiiiBiiiiiP----iriii(ii#...[# #.......#### .....# #[...#.....# ......# #..#.....####### #.#..<...)...#####..#.....####.# )...).).)......>..<..# #.# ######...............##### #5# ...................# #.# ............@......#######'--40.9 (2.4...................#......5..i:_...........##.....#.....5... ........##########.....#......... ........# #.....####K..... ........## #.....####.#.#### #.....'.........######.# #.....#########. #.# #......ii ir l _The sprites lose interest in your situation.i>d iUe if icr ihu ,iy iz iY} i} i i i& i i2 i <  You see here a +0 whip.i iP  _i i 3 #.........# ########### #.........#....# #.........# ....# #####.........# ...[# #.......#### i{ .....# #[...#.....# .........# #..#.....###.# #.#..<...)..####.#.....#3.3O.....)...).).)......>..<..# ###.######...............##### #...................# '...................###### #ia 2...................#.....  #...........##.....#  #...........##########.....#.....  #...........# #.....####K. i× iҞ i+ iBiLiiZi?iޔii L1==ii_ii&iܥimiwii=iii:==iii(i/iuiiiimL2==ii&iii"iiii5i3i?i:==ii2iiii_iiipi~iiOiiiNiii1i iy i iiiiii(ii^$n _You feel your willpower return.i3  You see here a +0 whip. _in5i{8i<i[=i?iBiEiFiGiIiuLiLiINihPiRiFSiTiVViXiXiYi[i]i^ig_iaic%  idNBlorkula the orcula comes into view.il)...).).)......>..<..# #.# ...............##### #5# .........# #.# ........#######'######.........#......5.....#im.##.....#.....5......###########.....#............# # #.....####K.......## ## #...@.####.#.####F# .# #.....'.........#) ###.# #.....#########.#  #.# # # ###.####### #.....## ... #o   Blorkula the orcula (wand, polearm, d…)####.####.####in#...## #.# o.  ##.## #.# .#.iz70.1 (26.8)o)o==7 (27.4iÁiPC _Blorkula the orcula shouts! You hear a shout!i* h)...).).)>..<..# #.# ........##### #5# .........# #.# ........# .......# #.....# #.....#  #.....#  #...@.#  #.....'.........#)#  #.....#########.# # i+ #.# #...... #  #.....##  #......###.####  #.# o.  ##.## #.# .#.i )...).).)>..<..# #.# ........##### #5# .........# #.# ........# .......# #.....# #.....#  #.....#  #...@.#  #.....'.........#)# i  #.....#########.# #  #.# #...... #  #.....## #......###.### #.# o.  ##.## #.# i i i+ i. h _Blorkula the orcula is nearby!i )))))))You shoot a sling bullet.iZd9o.iWlB.....in8=1.5 (0.8)iSui x ix<_The sling bullet closely misses Blorkula the orcula.io )))))You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.i8o.i7....i,2.4 (0.9i.i= _Blorkula the orcula is lightly damaged.iu ))))You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.i8o.i\...3.2 (0.8ii = _Blorkula the orcula is lightly damaged.ia))) _Blorkula the orcula is lightly damaged.  You shoot a sling bulleti.  The sling bullet hits Blorkula the orcula but does no damage. _Blorkula the orcula is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.i=^...  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage. _Blorkula the orcula is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.  Blorkula the orcula is lightly damaged.i8Ba*******i0...iRk@...4.1 (0.9iit _Blorkula the orcula zaps a wand. The puff of flame misses you.iA ))i{)You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.il 8o.is )..ivt '5.0i8z i{ = _Blorkula the orcula is lightly damaged.i ..####....#.....####.# .)...).).)>..<..# #.# ###.#### #5#....# #.# .......#######'######........#......5.....#.........##.....#.....5......#.##########.....#.....#.i  #..@..####K.......### #.....####.#.####F# .....# #.....'.........#)# ####.# #.....#########.# #  #.# #..o...# ####.####### #.....## ............ #........####.####.####..## #.# ..i J---6 (0.6i i ix.# #.#..<...)...# ...####....#.....####.# ..)...).).)>..<..# #.# ######## #5#...# #.# ..#######'####i........#......5..............##.....#.....5.......##########.@...#...... #.....####K.......## #.....####.#.####F# ......# #.....'.........#)# #####.# #.....#########.# #  #.# #..o...# #####.####### #.....## ............. #...... ###.....####.####.####i4o.iriLC---6.2iٳii...##### ..<...)...####....#.....### ..)...).).)>..<..# #. ######### #5.. #.# ....######'#####.......5........5########..... K.......#####.#.####F .........'.........#) ####iUQo...#########.# #  #.# . # #####.######### ............. #......i|i ****Blorkula the orcula points at you and mumbles some strange words.The puff of flame hits you!ivy<....iz34-------==8Slow Quill i _The heat overwhelms you. You feel yourself slow down.i!# #......[...#.....# # #.#.....###### # #.#..<...)...# ####..........#.....####.# .)...).).)i#>..<..# #.# ######## #5# # #.# #######'######.......@..#.#.......##.....#.....5###########.....#.....# #.....####K.......### #.....####.#.####F# .....# #.....'.........#)# ####.# #.o...#########.# #  #.# #...... # ####.####### #.....##i,i-5--7.7 (0.9i|6i|8i7g[# #.......#### # #......[...#.....# # #.#.....###### # #.#..<...)...# ####..........#.....####.# )...).).)>..<..# #.# ####### #5# iJ9# #.# #######'###### ......#.# .......##.....#.....5# ##########.....#..... # #.....####K.......### #.....####.#.####F# ....# #.....'.........#)# ###.# #.o...#########.# #  #.# #...... #i;7o.iCiDn5=--------8.6iLiMit0.# ##### [.......####[...#.....# ...##### ..<...).. .####....#.....### )...).).)>..<..# #. ####### #5 #.# ######'#####...5........#5########iuE..... K.......###...####.#.####F ...o..'.........#) ###########.# #i:w6o.ioiS'9.5iiˈis  .# #####.........# [.......###[...# .#.....##### ..<...).. .####....#.....### )...).).)>..<..# #. ####### #5 #.# ######'#####...5........#5########..... ..####K.......###o.####.#.####F ...iYu 3'.........#)ixv 5o.i iN (80.4i ig i  in))))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.idoo.....if6===1.6 (1.2ili&oj _Blorkula the orcula is moderately damaged.i # #.# # #.........# # #####.........# # #.............#### # #......[...#.....# # #..........#.....###### # #...#..<...)...# ####..........#.....####.# iE ...).).)>.@<..# #.# ###### #5# .# #.# .#######'###### ......#........##.....#.....5# ##########...o.#.....## #.....####K.......### #.....####.#.####F#i j  You feel yourself speed up.i *****Blorkula the orcula gestures at you while chanting.The puff of flame hits you!i:E C.....iF m29----2.5 (0.9iK iN _The heat overwhelms you. You feel yourself slow down.i- )))))You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!i'P o.  Blorkula the orcula is heavily damaged.i\k....=3.9 (1.4i diYf _Blorkula the orcula screams, "What are you staring at, fontaine3? I'm stylish!"i/ #.#  #.........#  #.........#  #####.........#  #.......####  #......[...#.....# i!# #..........#.....######  #..........#..<...)...# ###..........#..@..####.# ..).).)>..<..# #.# ##### #5# .# #.# ..#######'######......#.#.......##...o.#.....5##########.....#.....## #.....####K.......#i1oi o   Blorkula the orcula (wand, polearm).i6---4.8 (0.9iiCin~ : )i )))You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.ij  ....  Blorkula the orcula is heavily damaged.iP****iL o.  Blorkula the orcula zaps a wand. The puff of flame hits you.i4...i4R---===6.1 (1.3ii _Blorkula the orcula says, "You need a new perspective."i  ))) You shoot a sling bullet.  ir"*The sling bullet hits Blorkula the orcula!i; ...  Blorkula the orcula is severely damaged.i ***Blorkula the orcula zaps a wand. The puff of flame hits you.  The heat overwhelms you.i^96...i:c6--7.3 (1.2iAiDU _You feel as though you will be slow longer.iEi ))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!i ...  Blorkula the orcula is almost destroyed.i<( ***Blorkula the orcula zaps a wand.  The puff of flame hits you but does no damage.  The heat overwhelms you.im 6...i ,8.7 (1.4id i k _You feel as though you will be slow longer.i9 .You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.i@)))bbb 3 vampire bats (wandering)i.b....bbim7=-9.9 (1.2ii  Blorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!i )))))You shoot a sling bullet.ig. pb.b.i/ b.b..bi0 9b.if1 .i1 i2 1b.is2 Rb>iT3 8.bi&5 bThe sling bullet closely misses the vampire bat.i@ '.iA -91.3 (1.4iJ ioM  iN N_The vampire bat completely misses you.ize  You shoot a sling bullet. The sling bullet hits the vampire bat!i 8b.if b.  The vampire bat is heavily damaged.The vampire bat bites you but does no damage.i^Wb..ijab.bi4b.iG.bii,2.5 (1.2iӲiX _The vampire bat barely misses you.iSh ))You shoot a sling bullet.i~ .bThe sling bullet misses the vampire bat.b.b. b.  The vampire bat misses you..bb<.bb>b.8=3.8 (1.3 _The vampire bat bites you but does no damage. x2i# ))You shoot a sling bullet.  The sling bullet barely misses the vampire bat.i0)b..b bThe sling bullet misses the vampire bat.The vampire bat barely misses you..bb.b.b.i)+k b.  You encounter a vampire bat.b.b<.biS,I.bi6b 4 vampire bats (1 wandering)i7,5.2 (1.4i?iA _The vampire bat barely misses you. The vampire bat misses you.ie  You shoot a sling bullet. The sling bullet hits the vampire bat!iZ 8b.io\ .b.bi] 9 bi)^ t.  The vampire bat is severely damaged.ia b<You shoot a sling bullet. The sling bullet hits the vampire bat!  The vampire bat is severely damaged.The vampire bat completely misses you.  The vampire bat bites you but does no damage.  The vampire bat is struck by your quills.  ib \The vampire bat bites you.b.ic 6b.ic H.bi6d H.bid Zb<.ise `b.bif 7b.i{o ip b6-6.4 (1.2iy i{ H _The vampire bat draws vitality from your injuries!i% .  You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!i+ V 3i .iE bThat felt strangely unrewarding.  The vampire bat bites you but does no damage.im b..bi .b.bi 7b.i Rb>i? .iO zb 2 vampire batsi b7=7.8 (1.4i i~ _The vampire bat closely misses you. The vampire bat barely misses you.iEn e  You shoot a sling bullet. The sling bullet hits the vampire bat.i .bThe vampire bat is lightly damaged.if G.bi .b.biF .bThe vampire bat barely misses you. The vampire bat misses you.i iF ,9.1 (1.3iN i X _The vampire bat barely misses you.i' e  You shoot a sling bullet. The sling bullet hits the vampire bat!i/ b.  The vampire bat is heavily damaged.i0 t.bb.i1 I.bi2 L.bi=  The vampire bat closely misses you. x2; The vampire bat bites you.i*@ e5-4000.3 (1.2iG iI H _The vampire bat draws vitality from your injuries!iwe  You shoot a sling bullet. The sling bullet hits the vampire bat!i7 b.  The vampire bat is almost destroyed.b.ib.b<i&.b.bii1b6-1.6 (1.3i|i _The vampire bat barely misses you. The vampire bat closely misses you.iR <You shoot a sling bullet. The sling bullet hits the vampire bat.  You destroy the vampire bat!i]j   vampire batiK_ih;<bi+b.i  That felt strangely unrewarding. The vampire bat misses you.i'2.9ii\\ _The vampire bat completely misses you.i <You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!i )i[ -bi ] Hb>i%i .b   vampire bat (wandering)i?k ,4.1 (1.2iRt iOw 6 _That felt strangely unrewarding.i} )))))))You shoot a sling bullet.iG.bib>.bi ...bThe sling bullet closely misses the vampire bat.i:b7=5.5 (1.4i(iq+X _The vampire bat barely misses you.i"ih ))You shoot a sling bullet.i b.  The sling bullet closely misses the vampire bat.The vampire bat bites you.i27.bi< .bThe vampire bat draws vitality from your injuries!ii]6-6.9i9iGC _The vampire bat bites you but does no damage.i, )You shoot a sling bullet. The sling bullet hits the vampire bat.i b.The vampire bat is lightly damaged.i .bYou feel yourself speed up.The vampire bat is struck by your quills.i i n7=8.1 (1.2i i \ _The vampire bat completely misses you.i1f )))))You shoot a sling bullet.i  .  The sling bullet misses the vampire bat. o....o   Blorkula the orcula (wand, polearm, c…)The vampire bat completely misses you.9 (0.8  The bat shimmers and Blorkula the orcula reappears in a puff of iridescent _mist.i p  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.i. w  Blorkula the orcula is severely damaged.i6 ###Blorkula the orcula gestures at you while chanting.i T..@i" ,9.8 (0.9i? i0 S _The blast of sand misses you.i  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.i|w  Blorkula the orcula is severely damaged.iP;*iL fBlorkula the orcula mumbles some strange words.i|o====10.7i5< _Blorkula the orcula seems to speed up.i  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.iV _Blorkula the orcula seems to speed up.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.  Blorkula the orcula is severely damaged.Blorkula the orcula's eyes glow jade.Blorkula the orcula misses you. Blorkula the orcula bites you.iUX2---===-1.6i_itbL _Blorkula the orcula draws vitality from your injuries!icvi>x7-iji^ _You are too injured to fight recklessly!i13iis^ _You are too injured to fight recklessly!iEiijid^ _You are too injured to fight recklessly!iiHii!^ _You are too injured to fight recklessly!iLiANiSiU^ _You are too injured to fight recklessly!iΝioiܦiƩY _You are too injured to fight recklessly!i#.# #.........# #.........#  #####.........#  #.....####  #......[...#.....#  #.#.....######  #.#..<...)...# .#...@.####.# iV).).)......>.o<..# #.# ##### #5# ..# #.# .....#......5.....# ##.. #.. i i w3=----2.2 (0.6i5iP _Blorkula the orcula misses you.iio8--iiif 5#.# #...# #...#  #.........# #####.........# #.......#### #......[...#.....# #.#.....###### .#..<.@.)...# #..........#.....####.# ).).)>.o<..# #.# ##### #5# # #.########'###### ......#. .......##.....#.....5ig d########.....#.....#iMi 8o.i'q iq --8ix iz iu#.# #.........# #.........# #...# ..# .#### ......[...#.....# .#.....###### .#..<..@)...# .#..o..####.# i/.).)......>..<..# #.# ##### #5# ....#'######  iF3o.ipS  Blorkula the orcula attacks as he pursues you!i[/=3.4iTiU _Blorkula the orcula misses you.in(#.# #.# #.........# #...# ..# #### [...#.....# #.....###### #..<o..@...# #.....####.# io).)......>..<..# #.# ##### #5# ...#'###### iwix/-4.0iz~iS$  Things that are here:ip` _a +2 whip of freezing; a +0 robei{#.#  #.#  #.#  #...# ...# .#### [...#.....# #.....###### #..<o..)@..# #.....####.# .)......>..<..# #.# ##### #5# #'###### i iy4******iB..)@..iqI==6iit _Blorkula the orcula zaps a wand. The puff of flame misses you.i"  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.i ***Blorkula the orcula points at you and mumbles some strange words.The puff of flame hits you.i}[ ..)The heat overwhelms you. You feel yourself slow down.ib ***Blorkula the orcula casts a spell at you.The sting hits you.i:H..)id+19=====---0----=5.6 (1.0Slow Pois Quill Will/2 Jinx i7irQ _You are poisoned.i--- _You are too injured to fight recklessly!i| #.........#fontaine3 the Skirmisher#.........#Spriggan of Ashenzari ......#.........#Health: 19/46 =========---------------#.........#Magic: 10/12 ====================---- ##.........#AC: 6Str: 4 ie...........####EV: 17Int: 14 ....[...#.....#SH: 0Dex: 22 ........#.....######XL:  9 Next: 14% Place: Dungeon:6 ........#..<o***@..#Noise: ==-------  Time: 4015.6 (0.0) ........#.....####.#a) +1 sling .)......>..<..# #.#Fire: a) +1 sling ..........##### #5#Slow Pois Quill Will/2 Jinx ...........# #.# ...........#######'######o   Blorkula the orcula (wand, polearm, f…)...........#......5.....# ....##.....#.....5......# i=F######.....#............#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (severely damaged, fast, catching his breath,  chance to call a sprite on attack: 45%, 72% to hit)i  #.........#fontaine3 the Skirmisher#.........#Spriggan of Ashenzari ......#.........#Health: 19/46 =========---------------#.........#Magic: 10/12 ====================---- ##.........#AC: 6Str: 4 ...........####EV: 17Int: 14 i ....[...#.....#SH: 0Dex: 22 ........#.....######XL:  9 Next: 14% Place: Dungeon:6 ........#..<o)))@..#Noise: ==-------  Time: 4015.6 (0.0) ........#.....####.#a) +1 sling .)......>..<..# #.#Fire: a) +1 sling ..........##### #5#Slow Pois Quill Will/2 Jinx ...........# #.# ...........#######'######o   Blorkula the orcula (wand, polearm, f…)...........#......5.....# ....##.....#.....5......# ######.....#............#Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (severely damaged, fast, catching his breath,  chance to call a sprite on attack: 45%, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula thei  orcula.i5 ..)and carrying a wand of flame (severely damaged, fast, catching his breath,  chance to call a sprite on attack: 45%, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula is severely damaged.You feel very sick.iG; =******i ..)@..  Blorkula the orcula zaps a wand. The puff of flame misses you.i ***Blorkula the orcula gestures at you while chanting.The sting hits you.ia ..)14=======--=6.9 (1.3Pois i!k im P _You are lethally poisoned!i #.........#fontaine3 the Skirmisher#.........#Spriggan of Ashenzari ......i~$#.........#iTHealth: 14/46 =======-----------------i#.........#iduMagic: 10/12 ====================---- i##.........#i-AC: 6ih+Str: 4 i...........####EV: 17Int: 14 ....[...#.....#SH: 0Dex: 22 ........#.....######XL:  9 Next: 14% Place: Dungeon:6 ........#..<o***@..#Noise: ===------  Time: 4016.9 (0.0) ........#.....####.#a) +1 sling .)......>..<..# #.#iYNFire: a) +1 sling ..........##### #5#Slow Pois Quill Will/2 Jinx ...........# #.# ...........#######'######o   Blorkula the orcula (wand, polearm, f…)...........#......5.....# ....##.....#.....5......# ######.....#............#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleiAShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (severely damaged, fast, catching his breath,  chance to call a sprite on attack: 45%, 72% to hit)ioN #.........#fontaine3 the Skirmisher#.........#Spriggan of Ashenzari ......#.........#Health: 14/46 =======-----------------#.........#iOrMagic: 10/12 ====================---- ##.........#AC: 6Str: 4 ...........####EV: 17Int: 14 ....[...#.....#SH: 0Dex: 22 ........#.....######XL:  9 Next: 14% Place: Dungeon:6 ........#..<o)))@..#Noise: ===------  Time: 4016.9 (0.0) ........#.....####.#a) +1 sling .)......>..<..# #.#Fire: a) +1 sling ..........##### #5#Slow Pois Quill Will/2 Jinx ...........# #.# ...........#######'######o   Blorkula the orcula (wand, polearm, f…)i^Q...........#......5.....# ....##.....#.....5......# ######.....#............#Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (severely damaged, fast, catching his breath,  chance to call a sprite on attack: 45%, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.i*Aim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (severely damaged, fast, catching his breath,  i5chance to call a sprite on attack: 45%, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula is almost destroyed.iڳ        ..####[...#.....#.....###### ..<*)))@..# ....####.# .)id7>..<..# #.# .##### #5#  #.#     A giggling sprite leaps out and insults Blorkula the orcula's ancestors.imW       i:..####[...#.....#.....###### ..<*)))@..# ....####.# )>..<..# #.# .##### #5#   i .oBlorkula the orcula is almost destroyed.* * * LOW HITPOINT WARNING * * *.oiݘ.)it8/46 ---8.3 (1.4ii(S _You feel very sick.iN#.# #.i# #.# #.# .# .#### [...#.....# #.....###### #..<..o).@.# #.....####.# )......>..<..# #.# ##### #.# # #.##'###### ie#............###.....#.....5......# iIi[...#.....#....######.<..o).@.#....####.# )>..<..# #.# #.# #.#'###### ......# ......#  iα[...#.....#....######.<..o).@.#....####.# )>..<..# #.# #.# #.#'###### ....i .o* * * LOW HITPOINT WARNING * * *iie7-------9.2 (0.9iCi@$ _You feel sick.i #.........# fontaine3 the Skirmisher #.........# Spriggan of Ashenzari ...... #.........# Health: 7/46===--------------------- #.........#iNJ  Magic: 10/12 ====================---- #.........# AC: 6Str: 4 ..........#### EV: 17Int: 14 ...[...#.....# SH: 0Dex: 22 .......#.....###### XL:  9 Next: 14% Place: Dungeon:6 .......#..<...o*@.# Noise: ---------  Time: 4019.2 (0.9) .......#.....####.# a) +1 sling )......>..<..# #.# Fire: a) +1 sling .........##### #.# Slow Pois Quill Will/2 Jinx ..........# #.# ..........#######'######  o m   Blorkula the orcula (wand, polearm, f…)..........#............# ...##.....#.....5......# #####.....#............# Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (almost destroyed, fast, catching his breath,  heavily drained, chance to call a sprite on attack: 51%, 72% to hit)iCy **oiTB.#.iH##oi.f#oAim: Blorkula the orcula, wielding a +0 glaive of protection, wearing a +0 robeand carrying a wand of flame (almost destroyed, fast, catching his breath,  heavily drained, chance to call a sprite on attack: 51%, 72% to hit)i#.........# fontaine3 the Skirmisher #.........# Spriggan of Ashenzari ...... #.........# Health: 7/46===--------------------- #.........# Magic: 10/12 ====================---- #.........# AC: 6Str: 4 ..........#### EV: 17Int: 14 iϗ...[...#.....# SH: 0Dex: 22 .......#.....###### XL:  9 Next: 14% Place: Dungeon:6 .......#..<...).@.# Noise: ---------  Time: 4019.2 (0.9) .......#.....####.# a) +1 sling )......>..<..# #.# Fire: a) +1 sling .........##### #.# Slow Pois Quill Will/2 Jinx ..........# #.# ..........#######'######  o   Blorkula the orcula (wand, polearm, f…)..........#............# ...##.....#.....5......# #####.....#............# heavily drained, chance to call a sprite on attack: 51%, 72% to hit)  The puff of flame hits Bloi7rkula the orcula.  Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!A faint prismatic mist rises from Blorkula's broken form and then dissipates.iBP[*@.# )>..<..# #.# #.# i% [...#.....#....######.<...)*@.#....####.# )>..<..# #.# #.# #.#'######  ......#  ......#    iV [...#.....#....######.<...)*@.#....####.# )>..<..# #.# #.# #.#'#....i .  The puff of flame hits Blorkula the orcula.  Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!A faint prismatic mist rises from Blorkula's broken form and then dissipates.* * * LOW HITPOINT WARNING * * *i 3--22==20.7 (1.5 _You feel very sick.i% i( o _Your Translocations skill increases to level 1!i+i8--iiz _There is a lethal amount of poison in your body!i3bicDrink which item? Potions  f - a glowing emerald potion  k - an emerald potion  l - a red potion id n - 2 orange potions [!] read|quaff|evoke[?] describe selectedi i i #.........#fontaine3 the Skirmisher #.........#Spriggan of Ashenzari ...... #.........#Health: 3/46=----------------------- #.........#Magic: 10/12 ====================---- #.........#AC: 6Str: 4 ..........####EV: 17Int: 14 ...[...#.....#SH: 0Dex: 22 .......#.....######XL:  9 Next: 22% Place: Dungeon:6 .......#..<...).@.#Noise: ==-------  Time: 4020.7 (0.0) .......#.....####.#a) +1 sling i )......>..<..# #.#Fire: a) +1 sling .........##### #.#Slow Pois Quill Will/2 Jinx ..........# #.# ..........#######'###### ..........#............# ...##.....#.....5......# #####.....#............#You destroy Blorkula the orcula!A faint prismatic mist rises from Blorkula's broken form and then dissipates.* * * LOW HITPOINT WARNING * * * _You feel very sick. _Your Translocations skill increases to level 1! _There is a lethal amount of poison in your body!i) 6It was a potion of enlightenment.  You feel very buoyant.  You fly up into the air.  n -> e - a potion of enlightenment  You feel yourself speed up.  You die...iZ 0-1==Pois Quill Will/2 Will+ Jinx Fly i /  --more--i iĠ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) iӡ } f - a +0 dagger of protection Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - the cursed ring of Toth-Mos' Legacy (worn) {AC+4, Dev, Range}  e - a ring of wizardry (worn) Talismans (go to first with %)  g - a quill talisman (worn)c - a maw talismani+ <i. Goodbye, fontaine3.2391 fontaine3 the Skirmisher (level 9, 0/46 HPs)Began as a Spriggan Hexslinger on Mar 21, 2026.Was an Initiate of Ashenzari.Succumbed to Blorkula the orcula's sting... on level 6 of the Dungeon on Mar 22, 2026.The game lasted 00:12:51 (5535 turns). 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