Bi!  Player: fontaine3 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.16:01:06.ttyrec Time: (1774195266) Sun Mar 22 16:01:06 2026 Cik [?1051l[?1052l[?1060l[?1061hCiR)0[?7h[?25l[?1cCiCiCiCi&gWelcome, fontaine3. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan HexslingerEiWelcome, fontaine3 the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan HexslingerEiFi fontaine3 the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling#+#+##.@.######Welcome, fontaine3 the Spriggan Hexslinger.Are you destined to find the fabled Orb of Zot, or to die trying?Fi%Press ? for a list of commands and other information.FiFi[ _Found a staircase leading out of the dungeon.Gi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   g + Spellcasting 1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   h + Hexes3.6   2.8  +2      i + Fire Magic0.7   1.4  -2  c + Ranged Weapons 2.0   3.0   0           ie0m    d - Armour   0.0   1.7  -3      e + Dodging2.6   1.8  +3       f - Stealth   0.0   0.4  +5                                                   Gi[40m                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsHin a - Fighting   0.7 g - Spellcasting   1.3 h - Hexes   3.6 i - Fire Magic   0.7 e - Dodging   2.6Ii= d + Armour 0.0Ii  d * Armour   0.0Ii%0 o d - Armour   0.0Ji > f + Stealth 0.0Kiq c * Ranged Weapons   2.0KiO TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsLiw>=[?25h[?0c0 Mis~ [?25l[?1cMiV5.0  +5 current training targets, if any.=] set aall targetsOia-z] setselected target Oi [?25h[?0cOi 10 Qiqj [?25l[?1cQi:lo5.0 =] set aall targetsRi Ri3 Ri nfontaine3 the VexingSprigganRi Health: 9/9========================Magic: 3/3========================Ri AC: 2Str: 4EV: 16Int: 14Ri SH: 0Dex: 17#+#+#Ri XL:  1 Next:  0% Place: Dungeon:1#.@.#Ri9 Noise: ---------  Time: 0.0 (0.0)#####a) +1 slingRiQ CFire: a) +1 slingRij Welcome, fontaine3 the Spriggan Hexslinger.Are you destined to find the fabled Orb of Zot, or to die trying?Ri Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Ri̜ Rib Ri" Ri Si3SimSiSiSi&P _SiSiSi!Si/ _You open the door.SiSiSiSi8There is an open door here.Si/Si _Si SiL SiX Si Si Si SiSiSitSiSiSiSi]SiSiSiSigSiNSimSiSiSiSiSiSiSiF <  There is a fountain of clear blue water here.Si!j  You briefly stop to clean your sling.Si-#Si# _SiG$Si%Si'BSi)R  There is a fountain of clear blue water here.Si+Si+ _Si,Si-Si#/,Si/Si1Si2Si"3Si3Sim6$ Si6_You open the door.Sis8Si8Si9Si;Sib?BSiB@  There is an open door here.Si7DSiD _SiESiGSiHSiISiISiKSiWM,SiZNSiOSiRQSiQSiURSiSSiWUSiUSioVSiWSi+YSikYSiUZSi[Si\Si ]Si]Si `SiT`SiaSixc@ _You now have 9 gold pieces.SidSidSieSifSihBSijSiMo.............##..............................#.#...............#............####...........#########...###.####.@# 17.4 (17.4)#.........#####..>..####SisSit.8.0 (18.0SiXwSiy9 _Found an escape hatch in the floor.Si 3Si) Siw Sic Si8 Si ,Si3 Si Si> Sir Si Si Si SiI Si Si] Si SiA Si Si1 Si Si Si Si Si Si SiN Si Si) SiO Si SiM Si Si Si Si| Si2 Sim Si Si Si Si SiD Si Si Si Si Sis Si Si Si' Si Si Si4 Sic Si SiM Siq Si Si Si Si SiP Si SiZ Siy Si Si! Si Si Si SiH Si Si Si1 Si Si Si7 Sik Si Si> Sip Si Sic Si Si SiW Si Si Si SiH Si Si Si Si Si P  There is an escape hatch in the floor here.Si SiB  _Si Si Si Si Si Si Si ,Si Sir SiD Sir Si Si; Si Si Si$ Si( Si` Si Si Si] Si Si Si;! Si! Si" BSi$ BSi$ Si$& Sip' Si' Si( Siy) Si) ,Si-* Si* Si+ Si+ Si+ Si, SiW- ,SiC   You encounter a dart slug....ß....##.. .⌠...⌠.##.. .?. .... #.....##.### ... ..... ###'###..... ... ....# .........### #.##....# .........##.. ....... ..............##.... .........#.##.w...# ...........# #@.# ........#### #.## .......## ##.# ####...##..###.### ###.###..########...#w   dart slug (asleep)#...........########..>....######.#.#####........SiC V[40m42.0 (246 (24.6SiAD d _Found a scroll labelled YNGIAPNUUCW.Ti )w  You shoot a sling bullet. The sling bullet hits the dart slug.Ti:4 wThe dart slug is lightly wounded..ww 2 dart slugs===3.9 (1.3)Ti@p _You encounter a dart slug.Ti[ g )You shoot a sling bullet.Ti a.w wThe sling bullet barely misses the dart slug.5.2 _The dart slug closely misses you.Tic  You shoot a sling bullet. The sling bullet hits the dart slug.Ti- .w6.5 _The dart slug is severely wounded.Ti Uim: †Ui[You shoot a sling bullet. The sling bullet hits the dart slug.Ui݊T   dart slugUi <.wUiUiH1257.8Ui~UiM _You kill the dart slug!Ui  You shoot a sling bullet. The sling bullet hits the dart slug.Ui_Zs  The dart slug is moderately wounded.UiZ(9.1Uik`UibV _The dart slug barely misses you.Ui$9  UiYTYou shoot a sling bullet. The sling bullet hits the dart slug.Uiq  The dart slug is severely wounded.Ui)50.4UieUiKZ _The dart slug completely misses you.Ui,i †You shoot a sling bullet. The sling bullet hits the dart slug.Uin(Ui 581.7 _You kill the dart slug!Uih _Your Stealth skill increases to level 1!UiyUi̙Ui5UiH _No target in view!UiUiUiUi^H _No target in view!Ui UiMUiUi!H _No target in view!Ui` Ui` Ui&f Uih H _No target in view!Ui Uij Uio Ui Ui Ui. : _Ui %  Ui @You see here a dart slug corpse.Uiy k  You encounter a ball python.Ui )........#..### ...... ...ß....##.. ..... ## .⌠...⌠.##.. #.?.. .... #.....##.### ... ..... ###'###..... ... ....#Ui ###.###.##....##................##@....#---.#.##..††.#.....Ui ....#####..# ... ........#### #.## S Ui3 Z.......## ##.#..S   ball python (constriction, asleep).....Uij 4..........##Uib -2.3 (0.6Ui N---9 (1.2 _Uid Uiq Vi _A ball python is nearby!Vi †You shoot a sling bullet. The sling bullet hits the ball python!ViR))))))Vi{l5......Vi o@66===4.2 (1.3VitViwO _You kill the ball python!Vii Vi Vi8 Vi Vi Vi nVi5 Vi Vi; Vip Vi Vi Vi Vi˵ Vi۶ Vic Vi3 Viw Vi Vi. ########### ...........# #.......#+#'#.ß.ß.# #...... #.<.#..ß..#####..... . .#####.ß.ß.#........ . ...........#.#.....##...⌠...⌠...###............ß....##.##Vib ⌠...⌠.##.. #.@.......--- #.....##.######.... ###'###................#.###.###.##....#Vi| =..##............. ..............##.....### Vi .........#.##..††.#..... ...........#####..#..... Vi ........#### #.## ...†Vi -7.2 (3.0ViA #---Vi` $8.2 (4ViP Vi a _c - a scroll labelled YNGIAPNUUCWVi; Vi ViVi&H _No target in view!Wi|WiWiWiQWiWi$: _WiWiWiWiWiWiWiWiWiPWiWiWiWiWi5WiWigWi"WiWiWiWiWiWiWiAWi~U _You now have 16 gold pieces (gained 7).WiWiWiWi!Wi"Wi#Wi#Wi$Wi%Wi%WiT&Wik(Wi *WiJ*WiA+Wim1  You encounter a hobgoblin.Wi5?Wi5 ############  #####..........# Wi5q #..##..........###### Wi 6| ##................... Wi*6 #.............@.####. WiF6r #...............# Wif6| #...............$. Wi6# #..................# ###..............................###.Wi6\g   hobgoblin (asleep) Wi6S#.....##.............Wi6]............g......Wi6.Wi7..#.Wi<070.6 (12.4)Wi=,1.2 (13.0 Wi= _WiGBWiCWi- †You shoot a sling bullet. The sling bullet hits the hobgoblin.Wi ))))))Wi E......Wi: D83===2.5 (1.3)Wis Wi M _You kill the hobgoblin!Xi!_Xi_XiLeXirgH _No target in view!XieXiXiXirXi#################..........# Xi#..##..........########....................  #.......####.  #.....# 0.0  #....$..##.....# ##... ....###.#..## ........†....##.#......#..> #..........Xi c---3.1 (0.6Xi; _Found a stone staircase leading down.Xiƻ--- _No target in view!Xi6XihXiXi+XiW Xiz You encounter a kobold. It is wielding a +0 short sword.Xi #################............#######............####.....##...#$..#. #...#K   kobold (asleep).......#K.... #.........Xix n07 (0.6 _Xi=%Yi ############  ........#  ........######  ...............  Yi........####...  ........##...#  .......@$..#  ...........# ..............# ..........###.# ........... . Yi .....†...... .#......#..>. .......#K.... YiaB ############  ........#  ........######  ...............  ........####...  ........##...#  .......@$..#  ...........# ..............# ..........###.#........... ......†...... .#......#..>.YibL.......#K....YieYi,fYiiYiRk] _A kobold is nearby!Yiw )You shoot a sling bullet. The sling bullet hits the kobold!YiyZ)))))...Yiy&)YiE......Yi91===5.0 (1.3 _You kill the kobold!YiǤ 3Yi YiĦ Yi Yi߫ ,Yi- ,Yi3 Yi M _You now have 34 gold pieces (gained 18).Yi Yi Yi Yi Yig Yi Yi Yi Yi# YiR Yi Yiϸ Yiʹ Yi Yi Yi Yi YiK Yi YiL Yi Yi Yi Yi} Yif Yi YiE Yi Yi Yi Yi XYi Yi2 Yih Yi Yie Yi Yi YiM Yia Yi YiW i  You encounter a dart slug.Yi   ######  .....# ###### .....##########....# YiK r ......#  Yio y.....####..........#  Yi .....##...#####....#  Yi ........### #.@..#  --- Yi {..# #....# Yi  ..Yi ..# #..$.#  Yi! a###.# ......#  YiB k... ..#  Yia F† ........#Yi I  w   dart slug (asleep)#..>. #.###....# Yi  .....#)...... w..>.# Yi @   Yi Yi .83.2 (8.2YiP G---8 (8.8Yi Yi ; _Found a stone staircase leading down.Zi )))))w  ZiYf)You shoot a sling bullet. The sling bullet hits the dart slug!Zi9w.Zi>.....Zi7===5.1 (1.3Zi&Zi@b _The dart slug is severely wounded.ZiϹr ###### #####....# Zi........# ..........# ...#####....# ....### #.@..#  #....#  #..$.# Zi0: ......#  .........# ZiL&† ........# Zif]>. #.###w...# )...... ...>.# ZiZiP ###### #####....# ........# ..........# ...#####....# ZiP?....### #.@..#  #....#  #..$.#  ......#  .........# †ZiPT ........# ZiQi>. #.###w...# )...... ...>.# Zi=Q ZiWZiWZi]Zi_` _A dart slug is nearby![i C/ .  [i?CFYou shoot a sling bullet. The sling bullet hits the dart slug.[iHq))))) [iSH)[i$>.....[i[im  fontaine3 the Vexing  Spriggan ######  Health: 9/9======================== [i.....#######  Magic: 3/3[i======================== .....##########....#[i(@  AC: 2Str: 4 ...................#  EV: 16Int: 14 [i;.....####..........#  SH: 0[iN,Dex: 17 [i_m.....##...#####....#[i}  XL:  1 Next: 125% Place: Dungeon:1 [i........### #.@..#[i  Noise: ===------  Time: 86.4 (1.3) ........# #....#[iY  a) +1 sling [i...........# #..$.#[i_  Fire: a) +1 sling [iO.......###.# ......#[i&n ........ .........#[igd ..†...... ........#[ix  [i-  [i.....#..>. #.###....# [i-  [i.....#)...... ...>.# [i0  [i. [iYou encounter a dart slug. _Found a stone staircase leading down.  You shoot a sling bullet. The sling bullet hits the dart slug! [i,=_The dart slug is severely wounded. [iC_A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.[iH _You kill the dart slug!You have reached level 2![iy/  --more--\iF14/145/520% \i\i4 _\iL \iTN ] Spells (Memorise)TypeFailure Level  a - JinxbiteHexes9% 2  b - Sigil of BindingHexes17% 3  c - Inner FlameHexes/Fire\iN r30% 3  d - Cause FearHexes50% 4 \iO  e - Dimensional Bullseye Hexes/Translocation 77% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]i   fontaine3 the Vexing  Spriggan ######  Health: 14/14 ======================== .....#######  Magic: 5/5======================== .....##########....#  AC: 2Str: 4 ...................#  EV: 16Int: 14 .....####..........#  SH: 0Dex: 17 .....##...#####....#  XL:  2 Next: 10% Place: Dungeon:1 ........### #.@..#  Noise: ===------  Time: 86.4 (0.0) ........# #....#  a) +1 sling ...........#[40]i [m #..$.#  Fire: a) +1 sling .......###.# ......# ........ .........# ..†...... ........#   .....#..>. #.###....#   .....#)...... ...>.#    You shoot a sling bullet. The sling bullet hits the dart slug! _The dart slug is severely wounded. _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _You have reached level 2!Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No^i  fontaine3 the Vexing  Spriggan ######  Health: 14/14 ======================== .....#######  Magic: 5/5======================== .....##########....#  AC: 2Str: 4 ...................#  EV: 16Int: 14 .....####..........#  SH: 0Dex: 17 .....##...#####....#  XL:  2 Next: 10% Place: Dungeon:1 ........### #.@..#  Noise: ===------  Time: 86.4 (0.0) ........# #....#  a) +1 sling ...........# ^i4N[33m#..$.#  Fire: a) +1 sling .......###.# ......# ........ .........# ..†...... ........#   .....#..>. #.###....#   .....#)...... ...>.#    You shoot a sling bullet. The sling bullet hits the dart slug! _The dart slug is severely wounded. _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _You have reached level 2!---7.4 (1 _---8.4 (2^ihA9.4 (3^i _You start memorising the spell. You continue memorising. x2^i ^i]^iU_You finish memorising. Spell assigned to 'a'.^i^i Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes^i17% 3  b - Inner FlameHexes/Fire30% 3  c - Cause FearHexes^i#50% 4 ^i d - Dimensional Bullseye Hexes/Translocation 77% 4 1 spell level left ^i[][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_i _i _i   fontaine3 the Vexing  Spriggan ######  Health: 14/14 ======================== .....#######  Magic: 5/5======================== .....##########....#  AC: 2Str: 4 ...................#  EV: 16Int: 14 .....####..........#  SH: 0Dex: 17 .....##...#####....#  XL:  2 Next: 10% Place: Dungeon:1 ........### #.@..#  Noise: ---------  Time: 89.4 (0.0) ........# #....#  a) +1 sling _i ...........# #..$.#  Fire: a) +1 sling .......###.# ......# ........ .........# ..†...... ........#   .....#..>. #.###....# _i7   .....#)...... ...>.#  _i\ `   _A dart slug is nearby!_i You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _You have reached level 2! _i _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'._i P  Okay, then._iG _i _i . _`i`iY`im`i`i/ `i$ P _`iDc  You encounter a rat.`i##### ....####### ....##########....# .............#  ####..........#  ##...#####....#  ..### #....#  ..# #....#  ......# #..@.#  ###.# #..  ......... .†...... ..........#  `i#..>..#.###....#  ..#)...... ...>.#   r   rat (asleep) ## ##...#   `i #r..#   `i7V90.0 (0.6r.`iKr`i&==`i6 (1.2`i#`iD%& _The rat squeaks loudly.`i&R _You see here 17 gold pieces.`iͪ ###### ###....# ......# .....# `i #....#  #....#  #....#  #..@.#  #......#  ..........# .`i %† ..........# `i3@>..#.###....# )...... ...>.# `iE7 ## ##r..# `iU `if7#...#  `i A ###### ###....# ......# .....# #....#  #....#  #....#  #..@.#  #......#  ..........# † ..........# `iAs>..#.###....# )...... ...>.#  ## ##r..#  #...# `ikG`iG`i5M`iIOZ _A rat is nearby!`i~ o .  You shoot a sling bullet. The sling bullet hits the rat.`i M)))))`i )`i `......`i 83=1.8`ih ] _You kill the rat!ai_ai `ai`aib,aiZfc _You now have 51 gold pieces (gained 17).aifaiegaigaiiaik%  ai/kEYou encounter an endoplasm.ainj..# ###### ##########....#  ............#  ####..........# aioe ##...#####....#  .### #....#  # #....# ai/o .# ##....##  aiBo###.# #.....@#  ---aiUo ..........#   ..aio=#  ..#..>..#.###....#  #)...... ....>.#   ## J###...# aio| J   endoplasm (wandering)aio #...#  #...# aio^  aiq53.4 (1.6Jaiq.ai&vRJaiv#---aiv&4.0 (2.2aiwzai{^ _The endoplasm quivers.ai   ###....# .......# ......# #....#  #....#  #....# ai  ##....##  #.....@#  ..........#  ..........# >..#.###....# ) J...>.# ai@ C ## .###...#  # #...# aie > #...# aiMb  ###....# .......# ......# #....#  #....#  #....#  ##....##  #.....@#  ..........#  ..........# >..#.###....# ) J...>.#  ## .###...#  # #...#  #...# aiaiaiަaia _An endoplasm is nearby!ai#u .  You shoot a sling bullet. The sling bullet hits the endoplasm.aic'S))))ai'!ai`8....ai=7===5.2 (1ai+ainM _You kill the endoplasm!ai aiU aiP BaiY aiZ ai  ai d You encounter an endoplasm.ai |.........### #....# ............# ##....## .###.###......# .....................# ...†.................# ai #......#..>..#.###....# ...#)...........>.#  ..#.###.###...# #ai v#@# #...# --- ai* x# ...[J...# #...#  ###.##### #...# #aiC p#####. aiV J   endoplasm (asleep) †aig V..ai# ai $9.4 (4ai B---100.0 (4.ai 8)ai ai"  aiy$ B_Found a ring mail.bi  ..#  .##.# ..........# †.........# >..#.###....# )...........>.# . #.# ##@# #...# # ...[J...# #...# . ###.##### #...# ###### .†biNj  ..#  .##.# ..........# †.........# >..#.###....# )...........>.#  #.# #@# #...#  ...[J...# #...#  ###.##### #...# † _An endoplasm is nearby! ))J  You shoot a sling bullet. The sling bullet hits the endoplasm.bi.J.===1.2 (1.2 _The endoplasm is moderately wounded.bi .  You shoot a sling bullet. The sling bullet hits the endoplasm!)bi8 .242.5 (1.3 _You kill the endoplasm!bi  _No target in view!bi  _No target in view!bi i  _No target in view!biı _No target in view!ciV _  You see here a +0 ring mail. _  You encounter a goblin. It is wielding a +0 dagger.##.#......#..>..#.###....##)...........>.# ......#.###.###...## .....##.###.# #...## .......[....# #...# ..... ....###.##### #...#### . #.# ##### ..... ##.#i049m .....#.@# ---  ...† g........#  ... .#######..#  ...#.# .. ...g   goblin (asleep) ##. #.#..ci-7.3 (4.8cif#---ci"9 (5.4 ci _cici)cizD> )....>.#  #.#  #.###.# #...#  .[....# #...#  #.##### #...#  . #.# #####  ##.# #.@#  ...† g........#  ... .#######..#  ... #.#  ..  ...  ##. #. ci> )....>.#  #.#  #.###.# #...#  .[....# #...#  #.##### #...#  . #.# #####  ##.# #.@#  ...† g........#  ... .#######..#  ... #.# .. ...  ##.ci6#.ci~ 4ci%cir] _A goblin is nearby!ci9 )You shoot a sling bullet. The sling bullet hits the goblin!ci=P))))))ci KYou kill the goblin!You hear a shout!ci ......K   koboldci?7===9.1 (1.2cicis _You encounter a kobold. It is wielding a +0 dagger.ci. D> )....>.#  #.#  #.###.# #...#  .[....# #...#  #.##### #...#  . #.# #####  ##.# #.@#  ...† K........#  ... .#######..#  ... #.#  ..  ...  ##. #. ciYw > )....>.#  #.#  #.###.# #...#  .[....# #...#  #.##### #...#  . #.# #####  ##.# #.@#  ...† K........# cix  ... .#######..#  ... #.# .. ...  ##.#.ci.| cil| cib ci ] _A kobold is nearby!cip>u )))))))You shoot a sling bullet.diz~')Kdi6di/.....di.10.4 (1.3didiI` _The sling bullet barely misses the kobold.di} )))))))You shoot a sling bullet.diUT.K.K......1.6 (1.2 _The sling bullet closely misses the kobold.di9)))))di .K..2.8 _You shoot a sling bullet. The sling bullet misses the kobold.di> )) You shoot a sling bullet. The sling bullet hits the kobold.di .K.4.1 (1.3 _The kobold is severely wounded.di )You shoot a sling bullet. The sling bullet hits the kobold.)di I.315.4di di# J _You kill the kobold!diF  _No target in view!di di> didi diE:_No target in view!ei _No target in view!ei&HeiLIeiqWei9Z eiZeiZ:_No target in view!ei;/ei0ei2ei)6eis8ei=$ _eiY?eiAeiDeiyEeitFeiHeiUJeiKeiwLeiNeiQeiQeibRei,UeidWeiWeicYeiZei\ei]ei^ei`ei/feifeigeiieileileimeiqeiseittei+ueixveidxei4yeiyeiD{eif}ei+~eieiKei0eieieiveiVeieieibeibeieiĘeiEei eiei.ei}eiei{eiQei&ei eieiteieieifeiضeieieieieiȺeiһeiei&eiſei_ ei_No target in view! _No target in view! ei _ You open the door. eii You encounter a goblin, a ball python, a hobgoblin and 2 bats.eiv #........#  #ei :..##eij  ##...##+##..###  ei ##.# ..##...##  eii ## ...###..#   b.#g ##.#   .ß.ß.eig   S.....  $...g.' --- ......###  ei- .#.ß.   eiwb.#.  ... ei2 ..ei ei  g   hobgoblin (asleep)+ eiX4  g   goblin (asleep)   bb 2 bats (asleep) ei  S   ball python (constriction, asleep)eij027.4 (12.0)eiF---8.4 (13 ei _eieiK _Found 18 gold pieces.eiX #........#  ..##  +##..###  ##.# ..##...##  ## ...###..#  b.#g ##.#  .ß.ß. #.#  S.....#.#  $...g.'@#  ......###  .#.ß. b.#. ... .. +ei;P #........#  ..##  +##..###  ##.# ..##...##  ## ...###..#  b.#g ##.# eiP .ß.ß. #.#  S.....#.#  $...g.'@#  ......###  .#.ß. b.#. ... ..ei Q' +eivWeiWei|]ei_d _There are monsters nearby!ei70m )))))))You shoot a sling bullet.ei .b  The sling bullet completely misses the goblin.ei"b.eib.bei{ .beiF.Sei'b.eie .gei!.ei%geiN%.bei?.SeiŶ'b.ei" .geib".eiu$gei#3$.S.gwandering)gbbS)eizD====9.7 (1.3ei )eiei( _The goblin shouts!eip )  You shoot a sling bullet. The sling bullet hits the goblin.eilbb 2 batsS   ball python (constriction)fin= b.  You kill the goblin!.bb..bb).b.S.g gThe hobgoblin shouts!431.0fi??v _The bat hits you but does no damage. The bat closely misses you.fic fiI fiYou shoot a sling bullet.fi{ b)  The sling bullet hits the bat but does no damage.  The bat hits you but does no damage. The bat closely misses you.fi`|X.Sb.fi~.g.S.bfifi]===-2.3firfin _The bat hits you but does no damage. The bat misses you.fi ) You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the ball python.fi͢ b.The ball python is heavily wounded.fia1g)fiݣ7.Sfi .b  The bat hits you but does no damage. The ball python completely misses you.The ball python grabs you. The ball python constricts you.fi}fiĮ9/14 ---------  6  -3.6Constr fifi- _The hobgoblin hits you.fiQv )))))))You shoot a sling bullet.  The sling bullet closely misses the ball python.fi7/  #........#  ..##  +##..###  ##.# ..##...##  ## ...###..#  ..#. ##.#  .ß.ß. #b#  ......#g#  fi#  ......###  .#.ß. ..#. ... fiI.. +fi fi.The sling bullet closely misses the bat.The ball python barely misses you. The ball python constricts you.fi #........#  ..##  +##..###  ##.# ..##...## fi ## ...###..#  ..#. ##.#  .ß.ß. #b#  ......#g# fiC@ # fifF ......###  fiR.#.ß.fi: ..#. fi... fi!.. +fifi $....bSThe hobgoblin hits you.fi0c4------------------fiU4.8 (1.2fi[fiV _* * * LOW HITPOINT WARNING * * *fififi fiC^ _You are too injured to fight recklessly!fifimfi+fi^ _You are too injured to fight recklessly!fiZ1fi1fi <fiu>^ _You are too injured to fight recklessly!fiyxfiyfifi^ _You are too injured to fight recklessly!hi_  #........#  fontaine3 the Vexing#..........##  Spriggan##...##+##..###hiij   Health: 4/14======------------------##.# ..##...##  Magic: 5/5========================## ...###..#  AC: 2Str: 4..#. ##.#  EV:  6 Int: 14.ß.ß. #b#  SH: 0Dex: 17......#g#  XL:  2 Next: 34% Place: Dungeon:1$....bS@#  Noise: ===------  Time: 134.8 (0.0)......###  a) +1 sling.#.ß.  Fire: a) +1 sling..#.  Constr .hii .. ..  g   hobgoblin+  bb 2 bats  S   ball python (constriction) _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 63% to hit)ii #........#  fontaine3 the Vexing#..........##  Spriggan##...##+##..###  Health: 4/14======------------------##.# ..##...##  Magic: 5/5========================## ...###..#  AC: 2Str: 4..#. ##.#  EV:  6 Int: 14.ß.ß. #b#  SH: 0Dex: 17......#g#  XL:  2 Next: 34% Place: Dungeon:1$....b)@#  Noise: ===------  Time: 134.8 (0.0)......###  a) i2m+1 sling.#.ß.  Fire: a) +1 sling..#.  Constr ... ..  g   hobgoblin+  bb 2 bats  S   ball python (constriction) Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 63% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!ii>p.bb).g.b.b5==16 76.0 (1.2  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (heavily wounded, constricting you, 63% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _The bat completely misses you.ii&  #........#  fontaine3 the Vexing#..........##  Spriggan##...##+##..###  Health: 5/14========----------------##.# ..##...##  Magic: 5/5========================## ...###..#  AC: 2Str: 4..#. ##.#  EV: 16Int: 14.ß.ß. #.#  SH: 0Dex: 17......#b#  XL:  2 Next: 37% Place: Dungeon:1$.....g@#  Noise: ===------  Time: 136.0 (0.0)....b.###  a) i J10;1m+1 sling.#.ß.  Fire: a) +1 sling..#. ... ..  g   hobgoblin+  bb 2 bats  You kill the ball python! _The bat completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (59% to hit)iiI g@ji<ob@Aim: a bat (44% to hit)ji+ #........#  fontaine3 the Vexing#..........##  Spriggan##...##+##..###  Health: 5/14========----------------##.# ..##...##  Magic: 5/5========================## ...###..#  AC: 2Str: 4..#. ##.#  EV: 16Int: 14.ß.ß. #.#  SH: 0Dex: 17......#†#  XL:  2 Next: 37% Place: Dungeon:1$.....g@#  Noise: ===------  Time: 136.0 (0.0)....b.###  a) i0;10;1m+1 sling.#.ß.  Fire: a) +1 sling..#. ... ..  g   hobgoblin+  bb 2 bats  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!   batji$b.417.2 (1.2  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat! _The hobgoblin hits you but does no damage.kiT####.### #..# ..........## ##...##+##..### ##.# ..##...### ...###....#. ##..ß.ß. #.......#$....bg......####.ß.##.#.#..#+#.b--8 (0.6 _The hobgoblin closely misses you. _You see here a bat corpse.kiyx.#######..# ####.### #..# ..........## ##...##+##..### ##.# ..##...### ...###..#. #ki`z$ß.ß. ......#†$....bg.......###.#.ß.#..#.#...# ..#+#kiQkiP---8.4 ki5 _kikiv ki 8-ki li4)....)...# .#######..# ####.### #........# ..........## ##...##+##..### ##.# ..##...### ...###..#. #ß.ß. #.......#†$....bg......####.ß.##.#..#..#g)b.b   bat9.0liN .###.#  )....)...##  .##.#   #####.####  #........  #..........##  ..##+##..# .# ..##...## ## ...###@.#  ..#. ##.#  .ß.ß. #.#  ......#g#  $.....b.#  ......###  .#.ß.#   ..#.#  ...# b.6==6 _The bat leaves your sight.li9 .###.#..##  fontaine3 the Vexing)....)...##  Spriggan.#######..#  Health: 6/14==========--------------#####.####  Magic: 5/5========================#........#  AC: 2Str: 4#..........##  EV: 16Int: 14##...##+##..###  SH: 0Dex: 17##.# ..##...##  XL:  2 Next: 41% Place: Dungeon:1## ...###@.#  Noise: ---------  Time: 139.6 (0.0)..#. ##*#  a) +1 sling.ß.ß.li: #*#  Fire: a) +1 sling......#g# $.....b.# ......###  g   hobgoblin.#.ß.# ..#.# ...# _You see here a bat corpse. _The bat leaves your sight.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (59% to hit)mi #*..gmi:#.mi%99..mi,.@miI;@#mi, ##The bat leaves your sight  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [a rock wall.]miYD f *#.mi p*gAim: a hobgoblin (59% to hit)mi Z g.mi+ 9.#mi 7.#mi g.  Aim: a hobgoblin (59% to hit)ni1 .###.#..##  fontaine3 the Vexing)....)...##  Spriggan.#######..#  Health: 6/14==========--------------#####.####  Magic: 5/5========================#........#  AC: 2Str: 4#..........##  EV: 16Int: 14##...##+##..###  SH: 0niDex: 17##.# ..##...##  XL:  2 Next: 41% Place: Dungeon:1## ...###@.#  Noise: ---------  Time: 139.6 (0.0)..#. ##)#  a) +1 sling.ß.ß. #)#  Fire: a) +1 sling......#)# niu$.....b.# ......###  g   hobgoblin.#.ß.# ..#.# ...# Fire: a) +1 slingniPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (59% to hit)  nimYou shoot a sling bullet.  The sling bullet barely misses the hobgoblin.niz7b.ni{8g†ni|Nbg.niT}!b†nix)b   batni?===40.9 (1.3 _nini$ni ##.  .###.#  )....)...## .##.#   #####.####ni1  #........  #..........##  ..##+##..# .# ..##.@.## ## ...###..#  ..#. ##g#  .ß.ß. #b#  ......#†# ni\ $.....).#  ......###  .#.ß.#niU  ..#.# niM---1.5 (0.6ninioiEc. #.# #####  ##.  .###.#  )....)...## .#######..#   #####.####  #........  #..........##  ..##+##.@## .# ..##...## ## ...###..# oi ..#. ##g# .ß.ß. #b# ......#†#  $.....).#  ......### .#.ß.#oi7g.oi39---oi!2.1oi$oi%oi ....###.##### #...#. #.# ##### ##. .###.# )....)...##oiRQ.#######..#  #####.#### #. #.........@## ..##+##..##.# ..##...#### ...###g.# ..#. ##.# .ß.ß. #b# ......#†# $.....).# ......###oioib.b.g.oi|oi&7oioioiM 4oi4R oiS oi ....###.##### #...#fontaine3 the Vexing. #.# #####Spriggan##.#Health: 6/14==========--------------.###.#..##Magic: 5/5========================)....)...##AC: 2Str: 4.#######..#EV: 16Int: 14#####.####SH: 0Dex: 17#........#XL:  2 Next: 41% Place: Dungeon:1#.........@##Noise: ---------  Time: 142.7 (0.0)##...##+##.*###a) +1 sling##.# ..##.g.##Fire: a) +1 sling## ...###.b#..oiq#. ##.#.ß.ß. #.#g   hobgoblin......#†#b   bat$.....).#......###You shoot a sling bullet. _The sling bullet barely misses the hobgoblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (59% to hit)pib ....###.##### #...#fontaine3 the Vexing. #.# #####Spriggan##.#Health: 6/14==========--------------.###.#..##Magic: 5/5========================)....)...##AC: 2Str: 4.#######..#EV: 16Int: 14#####.####SH: 0Dex: 17#........#XL:  2 Next: 41% Place: Dungeon:1#.........@##Noise: ---------  Time: 142.7 (0.0)##...##+##.)###a) +1 sling##.# ..##.g.##Fire: a) +1 sling## ...###.b#..pib#. ##.#.ß.ß. #.#g   hobgoblin......#†#b   bat$.....).#......###Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (59% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is moderately wounded.pib.b.g.b.===4.0 (1.3 _piU  ....###.##### #...#fontaine3 the Vexing. #.# #####Spriggan##.#Health: 6/14==========--------------.###.#..##Magic: 5/5========================)....)...##AC: 2Str: 4.#######..#EV: 16Int: 14#####.####SH: 0Dex: 17#........#XL:  2 Next: 41% Place: Dungeon:1#.........@##Noise: ===------  Time: 144.0 (0.0)##...##+##.g###a) +1 sling##.# ..##.b.##Fire: a) +1 sling## ...###..#..#.i ;49m ##.#.ß.ß. #.#g   hobgoblin......#†#b   bat$.....).#......###You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 59% to hit)pit  ....###.##### #...#fontaine3 the Vexing. #.# #####Spriggan##.#Health: 6/14==========--------------.###.#..##Magic: 5/5========================)....)...##AC: 2Str: 4.#######..#EV: 16Int: 14#####.####SH: 0Dex: 17#........#XL:  2 Next: 41% Place: Dungeon:1#.........@##Noise: ===------  Time: 144.0 (0.0)##...##+##.g###a) +1 sling##.# ..##.b.##Fire: a) +1 sling## ...###..#..#.pit [40m ##.#.ß.ß. #.#g   hobgoblin......#†#b   bat$.....).#......###Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.pi b.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.b.b.7==5.2 (1.2 _The bat misses you. The hobgoblin barely misses you.qi?  ....###.##### #...#fontaine3 the Vexing. #.# #####Spriggan##.#Health: 7/14============------------.###.#..##Magic: 5/5========================)....)...##AC: 2Str: 4.#######..#EV: 16Int: 14#####.####SH: 0Dex: 17#........#XL:  2 Next: 41% Place: Dungeon:1#........b@##Noise: ===------  Time: 145.2 (0.0)##...##+##.g###a) +1 sling##.# ..##...##Fire: a) +1 sling## ...###..#..#.i (;49m ##.#.ß.ß. #.#g   hobgoblin......#†#b   bat$.....).#......###The hobgoblin is moderately wounded. _The bat misses you. The hobgoblin barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 59% to hit)qi [bgbat (44qiT  ....###.##### #...#fontaine3 the Vexing. #.# #####Spriggan##.#Health: 7/14============------------.###.#..##Magic: 5/5========================)....)...##AC: 2Str: 4.#######..#EV: 16Int: 14#####.####SH: 0Dex: 17#........#XL:  2 Next: 41% Place: Dungeon:1#........†@##Noise: ===------  Time: 145.2 (0.0)##...##+##.g###a) +1 sling##.# ..##...##Fire: a) +1 sling## ...###..#..#.iTU m ##.#.ß.ß. #.#g   hobgoblin......#†#b   bat$.....).#......###Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!qi 5----46.4 (1.2qi   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat! _The hobgoblin hits you.ri. ....###.##### #...# # . #.# ##### . ##.# . .###.#..## † )....)...## . .#######..# . #####.#### #.# #.@.## ##...##+##.g### ##.# ..##...##  ## ...###..# ..#. ##.# .ß.ß. #.# ......#†#  $.....).#  ......###g.---7.0 (0.6 _ribFYou see here a bat corpse.riC. ....###.##### #...# ## . #.# ##### .. ##.# .. .###.#..## .† )....)...## .. .#######..# .. #####.####.#.# #†g## ##...##+##..### ##.# ..##...## ## ...###..#  ..#. ##.# .ß.ß. #.#  ......#†#  $.....).#  ......###g.---6 _ri . ....###.##### #...## . #.# #####. ##.#. .###.#..## ..† )....)...##. .#..#. #####.####.#.# #.g.## ##...##+##..### ##.# ..##...## ## ...###..# ..#. ##.# .ß.ß. #.#  ......#†#  $.....).#  ......###8.2si u#...[.... ... ....###.##### #... ### . ###### ##.# . .###.#..## † )....)...#.#######..# ... #####.###..#..# ........g.## ##...##+##..### ##.# ..##...### ...###...#. ##.ß.ß. #.......#†$.....).g†6==--8si3##.####...[.... ... ....###.##### #... ### . ##### ##.# . .###.#..## † )....)...#.#######..# ... #####@####..#.....g..# ........†.## ##...##+##..#####.# ..##...### ...###..#. ##.ß.ß. #.......#†=9.4 _The hobgoblin hits you but does no damage.siG .. ......#.###.###...#.# .....##.###.# #...## .......[....# #...# .... ....###.##### #...# .### . #.# #####. ##... .###.#† )....)...##  ... .##.#  ... #####.#### ..#.....g.. #........†###...##+##..# .##.# ..##...## .## ...###.# # ..###.# .ß.ß. #.#-50.0ti........#)...........>.#.. ......#.###.###...#.# .....##.###.# #...## .......[r...# #...# ..... ....###.##### #...#### . #.# #####. ##... .###.#† )....).@.## ... .#######..# ... #####.#### ..#.....g.. #........†.## ##...##+##..#r   quokka (wandering) #..# ..##...##g  iT9;49m hobgoblin ..## ...###..# ## ..###.#.rg.-6 _You encounter a quokka.ti##.#..>..#.###..........#)...........>..###.####...[....... ....###r##### #...### . ##### ##.# ..... .###.#.@##  ...† )....)...##.#######..# ... #####g###..#........#........†.##  ##...##+##..### ###.# ..##...# ..## ...###..r==1.2ui@ .....#)...........>.# ......#.###.###...## .....##.###.# #...# #....# .......[....# #...#.. ....###.##### #...#### . #r# ##### #..... # ##.# #..... ..###.#..## # ...† $)....)@..## ... ..#######..# ... #####g#### ..#........# #........†.## ##...##+##..### ##. ##.# ..##...## ... ## ...##ui #..# ### ..#. ##.#g..r 8 _Found 9 gold pieces.ui QQui .#).>.#. .......#.###.###...#.# .....##.###.# #...# ##....# .......[....# #...#. ....###.##### #...#.### . .. #.# ##### .#..... #.##r# .#..... ...###.#..### ...† .$)....@...## # ... ...#g.# # ... #####.#### # ..#........# #.†.## ##...##+##..####. ##.# ..##...## .... ## ...###..# #### ..#. ##.#gi 7m.rr2.4 _You see here a +0 dagger.ui.#).>.#. .......#.###.###...#.# .....##.###.# #...# .##....# .......[....# #...#. ....###.##### #...#.### . ..##.# ##### †.#..... # #.##r#.#..... ....###.#..## .## ...† ..$)...@).g.## .# ... ....#..# .# ... # #####.#### ## ..#.# # #.†.## # ##...##+##..####. ##.# ..##...## ..... ## ...###..# i57d##### ..#. ##.#.r3.0 _viǭ.#).>.#. .......#.###.###...#.# .....##.###.# #...# #.##....# .......[....# #...#. ....###.##### #...# #.....### . ..##.# #####†.#......## #.##.# #..#..........###.#r.## #.## ...†[..$)..@.).g.## #.# ........#..#.# ....## #####.#### .## ..#.# .# #.†.## ## ##...##+##..####. ##.# ..##...## ...... ## ...###..# ###### ..#vi|. ##.#.rg.7==6 _Found a cloak.viM#.#).>.# #. .#.###.###...#.# .....##.###.# #...# ##.##....# .[....# #...#. ....###.##### #...# ##.....### . ..##.# ##### .††.#......### #.##.# ##..#.###.#..##  #.## ...†[..$).@..rg..## ##.# .#..# #..# ....### #####.#### #.## ..#.# ..# #.†.### ##...##+##..####. ##.# ..##...## . ## ...###..# # ..#. ##.#iYN/7m4.2vi! #.#).>. ##...........#.###.###....##........##.###.# #...#.##....# >.........[....# #.... ......###.##### #... .##.....### .. ..##.# .††.#......###. #.##.##..#.###.#..## #.## ...†[..$)@...rg..##  ##.# .#..#  #..# ....###. #####.#### ##.## . #. ..#.#.##. #.†.## .####. ##...##+##..### .######.#. ##.# ..##...##.#. ## vi O[40m...###..# # ..#. ##.#r)g.8vi" ; _Found a stone staircase leading down.wi##................#)...........>. fontaine3 the Vexing ##...................#.###.###... Spriggan ..........##........##.###.# #... Health: 7/14============------------ ###.##....# >.........[....# #... Magic: 5/5======================== ........... ......###.##### #... AC: 2Str: 4 .##.....### .. ..##.# #### EV: 16Int: 14 ..††.#......###. #.##.#SH: 0Dex: 17 ###..#..........###.#..##XL:  2 Next: 44% Place: Dungeon:1#.## ...†[wi..$)@**rg...##Noise: ---------  Time: 154.8 (0.0)  ##.# ........#######..#a) +1 sling#..# ....###. #####.####Fire: a) +1 sling ##.## . #. ..#........# ...##. #........†.## .####. ##...##+##..### r   quokka .######.#. ##.# ..##...## g   hobgoblin ........#. ## ...###..# ########..#. ##.# _Found a cloak. _Found a stone staircase leading down.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (48% to hit)wi ##................#)...........>. fontaine3 the Vexing ##...................#.###.###... Spriggan ..........##........##.###.# #... Health: 7/14============------------ ###.##....# >.........[....# #... Magic: 5/5======================== ........... ......###.##### #... AC: 2Str: 4 .##.....### .. ..##.# #### EV: 16Int: 14 ..††.#......###. #.##.#SH: 0Dex: 17 ###..#..........###.#..##XL:  2 Next: 44% Place: Dungeon:1#.## ...†[wio ..$)@))rg...##Noise: ---------  Time: 154.8 (0.0)  ##.# ........#######..#a) +1 sling#..# ....###. #####.####Fire: a) +1 sling ##.## . #. ..#........# ...##. #........†.## .####. ##...##+##..### r   quokka .######.#. ##.# ..##...## g   hobgoblin ........#. ## ...###..# ########..#. ##.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is heavily wounded.wi +r.g)r.===6.1 (1.3 _xi3##................#)...........>. fontaine3 the Vexing ##...................#.###.###... Spriggan ..........##........##.###.# #... Health: 7/14============------------ ###.##....# >.........[....# #... Magic: 5/5======================== ........... ......###.##### #... AC: 2Str: 4 .##.....### .. ..##.# #### EV: 16Int: 14 ..††.#......###. #.##.#SH: 0Dex: 17 ###..#..........###.#..##XL:  2 Next: 44% Place: Dungeon:1#.## ...†[xi..$)@r.g)...##Noise: ===------  Time: 156.1 (0.0)  ##.# ........#######..#a) +1 sling#..# ....###. #####.####Fire: a) +1 sling ##.## . #. ..#........# ...##. #........†.## .####. ##...##+##..### r   quokka .######.#. ##.# ..##...## g   hobgoblin ........#. ## ...###..# ########..#. ##.#You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily woundediOm, 48% to hit)xik##................#)...........>. fontaine3 the Vexing ##...................#.###.###... Spriggan xi[..........##........##.###.# #... Health: 7/14============------------ ###.##....# >.........[....# #... Magic: 5/5======================== ........... ......###.##### #... AC: 2Str: 4 .##.....### .. ..##.# #### EV: 16xi9Int: 14 ..††.#......###. #.##.#SH: 0Dex: 17 ###..#..........###.#..##XL:  2 Next: 44% Place: Dungeon:1#.## ...†[..$)@..g)...##xiNoise: ===------  Time: 156.1 (0.0)  ##.# ........#######..#a) +1 sling#..# ....###. #####.####Fire: a) +1 sling ##.## . #. ..#........# ...##. #........†.## .####. ##...##+##..### r   quokka .######.#. ##.# ..##...## g   hobgoblin ........xin#. ## ...###..# ########..#. ##.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!xi8g   hobgoblinxipb ag.g.xik xi,o =517.4 (1.3 _xiv xix yi9#.#).>#...........#.###.###.##........##.###.# # .###.##....# >.........[....# #. ......###.##### # ..##.....### ......##.# yi)_#..††.#......###.. #.##.##..#.###.#..## #.## ...†[..$@.g..)...## ##.# .#..# #..# ....###.. #####.#####.## ... #.#..#.# #...# . #.##..†.## ..###yi{ #.###...##+##..### ..######. #.# ##.# ..##... #. #.# ### ...###..# ..#. ##.yiwyiIm8=---8.0 (0.6yiyiO _You see here a +0 dagger.yi B{.###.#).#..........#.###.###.##........##.###.# # #.###.##....# >.........[....# #. ......###.##### #.##.....### ......##.# #..††.#......###..##.##.##..#.###.#..## # #.## ...†[..@).g..)...## ##.#.#..# #..#yiBZ.###... #####.####  ###.## .... #.#..#.# ##...# ... #.##........†.##.### .. #.###...##+##...######. #.# ##.# ..##... ##. #.# ### ...###  # ..#. ##yiD9g.yiMyi3NI---6 _yiUyidYQ _You see here 9 gold pieces.yik.###.#)#.......#.###.###.##........##.###.# # ##.###.##....# >.........[....# # #..... ......###.##### #.##.....#### ......##.# .##..††.#......###..##.##.# .#####..#.###.#..## ## #.##....†[.@$)g...)...## ##.# #.yif#..# #..# #.....###...######.#### ###.## #..... #.#..#.##...# #.... #.#........†.##.### #.... #.###...##+##...######... #.# ##.# ..###.... #.# ### ...### # ..#. yi' yi /9.2 _yiyi yiZ.###.#)#.....#.###.yi .##........##.###.# #.###.##....# >.........[....# #..... ......###.##### .##.....#### ......##.# #.##..††.#......###..##.##.# ..#####..#.###.#..##yiI# #.##....†[@.$)g...)...## ##.###.#..# #..# #.....###...######.#### ###.## #..... #.#..#.##...# #..... #.##yi).†..### #..... #.###...##+##.. >....######..... #.# ##.# ..###...........# #.# ### ... #yi/E ..#.yi>/g.yiyyi&&8yi=yizyi#...###.#) .######.........#.###..##........##.###.# .###.###.##....# >.........[....# .##..... .......###.#####.##.....####. ......##.# .#.##..††.#......###..##.##.#.#####..#.###.#..### #.##....†@..$g....)...## # ##.###.#..# #..# #.....###...######. ###.## #.....# #.#..#.#...# #.....# #.##yi;.†..### #.....# #.###...##+## .>....######.....# #.# ##.# ..###...........## #.# ### ... # # ..#.yi3 9g)yiyiE=60.4yiyiN _You see here a +0 cloak.zi֝#...###................#)........ fontaine3 the Vexing .######...................#.###.# Spriggan ...............##........##.###.# Health: 8/14=============----------- .###.###.##....# >.........[....# Magic: 5/5======================== .##............. .......###.##### AC: 2Str: 4 ......##.....####. ......##.#EV: 16Int: 14 .#.##..††.#......###..##.##.#SH: 0Dex: 17 ...#####..#..........###.#..##XL:  2 Next: 51% Place: Dungeon:1 #### #.##....†@**g)....iָ0m)...##Noise: ---------  Time: 160.4 (0.0) # ##.###.........#######..#a) +1 sling#..# #.....###...######.### Fire: a) +1 sling###.## #.....# #.#..#........ #####...# #.....# #.##........†. ......### #.....# #.###...##+##. g   hobgoblin .>....######.....# #.# ##.# ..## #####...........## #.# ### ...# # #########..#. _You see here 9 gold pieces. _You see here a +0 cloak.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hzi@obgoblin (59% to hit)zi T .gzio i*gAim: a hobgoblin (59% to hit)zi #...###................#)........ fontaine3 the Vexing .######...................#.###.# Spriggan ...............##........##.###.# Health: 8/14=============----------- .###.###.##....# >.........[....# Magic: 5/5======================== .##............. .......###.##### AC: 2Str: 4 ......##.....####. ......##.#EV: 16Int: 14 .#.##..††.#......###..##.##.#SH: 0Dex: 17 ...#####..#..........###.#..##XL:  2 Next: 51% Place: Dungeon:1 #### #.##....†@))g)....iT 0m)...##Noise: ---------  Time: 160.4 (0.0) # ##.###.........#######..#a) +1 sling#..# #.....###...######.### Fire: a) +1 sling###.## #.....# #.#..#........ #####...# #.....# #.##........†. ......### #.....# #.###...##+##. g   hobgoblin .>....######.....# #.# ##.# ..## #####...........## #.# ### ...# # #########..#.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (59% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.zi g$.===1.7 (1.3 _{i ) You shoot a sling bullet. The sling bullet hits the hobgoblin.{iv g.9==3.0 _The hobgoblin is moderately wounded.{iz m )))))))You shoot a sling bullet.{i1 g.$)...  The sling bullet barely misses the hobgoblin.4.2 (1.2 _The hobgoblin barely misses you.{ir}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.|iC G  The hobgoblin is moderately wounded.5.5 (1.3 _The hobgoblin misses you. The hobgoblin closely misses you.|im )))))))You shoot a sling bullet.|iN g.$)... The sling bullet closely misses the hobgoblin.10/14====6.8 _The hobgoblin closely misses you.|i  You shoot a sling bullet. The sling bullet hits the hobgoblin.|iw  The hobgoblin is almost dead.8.0 (1.2 _The hobgoblin closely misses you.|ilcm )))))))You shoot a sling bullet.|i/ g.$)...  |ivThe sling bullet closely misses the hobgoblin.The hobgoblin closely misses you.|i:|i@&9.3 (1.3|i|i@ _The hobgoblin hits you but does no damage.|i |ip |i.)))))))|i/You shoot a sling bullet.|i( g.$)...  The sling bullet closely misses the hobgoblin.|iQ*.70.5 (1.2|i/|i2 |i3I_The hobgoblin closely misses you.|i †You shoot a sling bullet. The sling bullet hits the hobgoblin.|i}R|ic|ii^ 1===|ij8|iNkI1.7 _You kill the hobgoblin!|i\s|ivh _Your Stealth skill increases to level 2!|i  _No target in view!|if _No target in view!|i  _No target in view!|iN  _No target in view!}i8---20 _c - a +0 cloak}iOGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)c - a +0 cloak~i#c - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.~iKi~is~ixG#...###................#)........ fontaine3 the Vexing .######...................#.###.# Spriggan ...............##........##.###.# Health: 11/14 ==================------ .###.###.##....# >.........[....# Magic: 5/5======================== ~iHy.##............. .......###.##### AC: 2Str: 4 ......##.....####. ......##.#EV: 16Int: 14 .#.##..††.#......###..##.##.#SH: 0Dex: 17 ~iqy...#####..#..........###.#..##XL:  2 Next: 58% Place: Dungeon:1 ~i zI#### #.##....†@†.$)....)...##Noise: ---------  Time: 172.7 (0.0) # ##.###.........#######..#a) +1 sling#..# #.....###...######.### Fire: a) +1 sling###.## #.....# #.#..#........ #####...# #.....# #.##........†. ......### #.....# #.###...##+##.~izy  .>....######.....# #.# ##.# ..##  #####...........## #.# ### ...#  # #########..#.  _Your Stealth skill increases to level 2! _No target in view! _No target in view! _No target in view! _No target in view! _c - a +0 cloak~i~iw~iш~i0~i+3.7 (1~i1~i\~iר+4.7 (2~i~~i)~i+5.7 (3~i~i0~iZ2==6.7 (4~i5~i~i+7.7 (5~i ~i- 3 ~i_You start putting on your armour. You continue putting on your +0 cloak. x5~i%~i~itZ _You finish putting on your +0 cloak.if 3ih i k iEo : _io iRp iq i:s i}s j3====i9t iu iu iv ix ix iy i{ iI| i} i ij :==i ig i #4i )==iB i $ iL _HP restored.i i i iK %  i @You see here a hobgoblin corpse.iD iӏ  _i i ig i– i- iT i :==ia i2 L _You now have 60 gold pieces (gained 9).i 3i i i< i ix i iz i i iŸ i iZ i iq >  You see here a +0 dagger.i i  _iB i iO i i i i9 i i ik i i5 i, i2 i8 i i i iJ i i i i i i i9 i i i@ i i3 i i i ir i i iG i i i i  ...........###.##### #...# ####........##.# ##### ###..##.##.#.......###.#..##.†.†..)....)...##..#######..# ...###...######.#### .# #.#..#i # ....# #.##......@.†.## 97.9 (20.2) ....# #.###...##'##..### ....# #.# ##.##...##...## ...## #.# ###.....###. #.# .#...#. ##.# .. .ß.#.ß.ß. #.# ). ........#† +. )..$.....).# ......### _You open the door.ih N _Found a club and a mace.i[iiJiUi٭i: _i@  There is an open door here.ii6 _iciʹiiiieiiDii5iii,ii!iiGiHiriiiiiiiM _You now have 78 gold pieces (gained 18).i3ifiwiXiiiii1iiiiiiiDiii7io #.# ##.#...#.###.#  .. ##.ß.#.ß.ß.##.#  #)..........#†# +..)........).# ic#...........### ##.ß.ß.#.ß.## ##.#...#.## ##.....##  ##..@##  ##+## i= i206.1 (8.2)'.......#............#####ii-L======7.1 (9i3iU _As you open the door, it creaks loudly! You hear a loud squeak.i3iiEiiiiii(ii@  There is an open door here.ixt  You encounter an endoplasm and a rat.i# #)..........#†# +..)........).# #...........###. ##.ß.ß.#.ß.#i.J###.#...#.## ...r##.........##........##'?......@.#------........##........#........########## J   endoplasm (wandering)i r   rat (wandering)i7.J8.3 (1i&1.riWil Ei J------9 (1.8i i O _Found a scroll of poison.in ))))You shoot a sling bullet. The sling bullet barely misses the rat.The sling bullet hits the endoplasm.i '.Jiy G.rin$.i8===10.2 (1.3ii7 _The endoplasm is lightly wounded.i90 .  You shoot a sling bullet. The sling bullet barely misses the rat.The sling bullet hits the endoplasm.i4L )))i%5iG.ri..i6651.4 (1.2ii i?_You kill the endoplasm!i#>  You shoot a sling bullet.i  The sling bullet hits the rat but does no damage.2.7 (1.3i iL _The rat misses you. x2ib4)))))))i ?.....rYou shoot a sling bullet. The sling bullet barely misses the rat.i(4.0iiI _The rat misses you.i}m .  You shoot a sling bullet. The sling bullet hits the rat.iD& i)i-7 85.3 i-:_You kill the rat!iF4iI^o _Your Ranged Weapons skill increases to level 3!iriii iB_No target in view!iDikEiKiMH _No target in view!iriBsivi(xH _No target in view!i~i~ii]iiH: _i9,iciiiэiiiNiiiiiEioiiQi`ii\iii؛iiӟiii& ia_p - 2 scrolls of poison (gained 1)iЫiTiSiiiμi,iBiBii)iYBii,i6iii,ii,iiei,iiBBi5,iBiPi,ii,i,iBi\i,i,i,i ,iv Bi i{ i? i i: i ,i> ,i ix i i^ i i i i i i ,i i i i i i! i# ,i$ i& iA( ,i ) i>+ i, i, i'. i/ iI1 iu1 i2 iT4 i8 Xi9 i9 i: iA i B ,i0C iIF iH i  You encounter a hobgoblin.iM #............### #....# #.................g#### #....# #.....................# ##....## ..................###.###......# ....##.........................# i(N \.............†.................# ......##.#......#..>..#.###....# ..........#)...........>.# ............#.###.###...#--- iRN L........##.##.###.# #...# #.##....##>.........[....# #...# .........ivN 1..###.##### #...# #.....####........##.# ##### ††.#......###..##.##.#g   hobgoblin (wandering) iN #..#..........###.#..## #.##....†.†..)....)...## iN J#.###.........#######..#iO /38.5 (23.2)iT iU Q---9.1 (23.8 _i[ i\ i>  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iFj  .gYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.g3----------==40.1 (1.0)Will/2 Jinx  _The hobgoblin shouts!i< )))))))You shoot a sling bullet.i.:*iUq .  The sling bullet barely misses the hobgoblin.A giggling sprite leaps out and makes the hobgoblin trip over its own feet.i{k.....)i=72=1.4 (1.3iiM _You kill the hobgoblin!izL 3iP idR ,igW i}X iX (i([ i_ { _The sprites lose interest in your situation.i_ @----------i,c i/| i ni iD i iQ i Q4=====ih i iW iܑ iJ i i iۘ i i it iʝ ======iW i i i i i( iR i i! i i i2 ,i i i O5=====i i 4 _Magic restored.i i6 iN ,i i iU i iw i ======i Ti i n _You feel your willpower return.iE 3iw i5 i ,i i i i i i' i} i i7 i i  io i i iF ,i i" i$ i:% iv& ii* ik, i, i@. ip3 i4 ,i5 ib: iZ< i< i> i)B iC iC iE iyH iJ iGJ i'K icO iyP iP iQ ilU iV iV iW iZ i{\ ,iH] iT` ia ia ib ie if i8g ig icj ik ,irl i"p Bip iHs it iFt iu iw ix ix iy i~ Xiw i iƂ iw i iɆ i i i i ,iw i i_ ,i iɓ iq i i i2 if i i i @  There is an open door here.i) i  _i iz i Bih R  There is a fountain of clear blue water here.i i  _i9 i4 i ,i i i ,i i i ,i i it ,i} i & ################ #. #.ß.ß.#+#'#.ß.ß #..ß..#.<.#..ß..## #@ß.ß.#####.ß.ß.#.--- #...............#. ###...⌠...⌠...###. ##....ß....##... .##.⌠...⌠.##...# ..##.....##.####  ...###'###......iv #  .............###.  .............##.. i' 087.4 (46.0)i H---8.4 (47i i d _d - a scroll labelled LURYATS RYASIOiNii,iFBiS,iiԷiniiʻiiiii`i8i`iiiwiGiiiiiI,iii@  There is an open door here.ii_ _ikiUiiiiiiiioi~iii<i}iiiii&iisiOiixii,iiik /#.ß.ß.#+#'#.ß.ß.#.%.#..ß..#.<.#..ß..##...#.ß.ß.#####.ß.ß.#....#...............#...###...⌠...⌠...###.#..##....ß....##...#...##.⌠...⌠.##...##....##.....##.###@...###'###.....97.4 (9.0)##.......###..............##.#...............#..............#.###...............###............#####...........###########...#8.0 (9.6% _Found a maw talisman.i" i i i i i Bi i[ i: i iq i i` i i ,i iV i i iN i i+ i i i= i: ,i i    #.........  #........  ........  ##......  #......###############  i ,#......#..............  #......#.ß.ß.#+#'#.ß.ß  #....@.#..ß..#.<.#..ßi^ a302.2 (4.2  #......#.ß.ß.#####.ß.ß  ##.....#............  ##....###...⌠...⌠...#  #####..##....ß...   #...##.⌠...⌠.##.   i  #....##.....##.#    ##....###'###...i     ##.............# io i it R _You see here a maw talisman.iiV-3.2 (1.0ii( _d - a maw talismaniݱ`Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Talismans (go to first with %)d - a maw talismaniTiZi_6 i_fontaine3 the Vexing  #.........Spriggan  i`#........Health: 14/14 ========================  iB`U........Magic: 5/5ij`========================  ##......AC: 3i`Str: 4  #......############### EV: 16i`Int: 14  #......#.............. SH: 0Dex: 17  ibG#......#.ß.ß.#+#'#.ß.ß XL:  2 Next: 72% Place: Dungeon:1  #....@.#..ß..#.<.#..ß. Noise: ---------  Time: 303.2 (0.0)  #......#.ß.ß.#####.ß.ß a) +1 sling  ##.....#.............. Fire: a) +1 sling  ##....###...⌠...⌠...#  #####..##....ß....##  #...##.⌠...⌠.##.   #....##.....##.#   ##....###'###...   ##.............#  _There is a fountain of clear blue water here. _d - a scroll labelled LURYATS RYASIO _There is an open door here. _Found a maw talisman. _You see here a maw talisman. _d - a maw talismani,gigikiUmiք C  You encounter a quokka. #r  #.. #.  #........ # #......################ #......#............... #.....@#.ß.ß.#+#'#.ß #......#..ß..#.<.#..ß.. #......#.ß.ß.#####.ß.ß ##.....#............... ##....###...⌠...⌠ #####..##....ß...r   quokka (asleep) #...##.⌠...⌠.##.. #....##.....##.## ##....###'###....i Y.ri3 _ri 28 (0.6 _i i iG} )))))You shoot a sling bullet.i{Y.ri2....i7===5.0 (1.2iei J _The sling bullet hits the quokka but does no damage.ia )))))))You shoot a sling bullet.i<Y.ri=V.riC8.....imD(6.2iBJiLa _The sling bullet closely misses the quokka.iY%V)))))))iHW.ri}8.....i.ia-7.5 (1.3iiVs _You shoot a sling bullet. The sling bullet misses the quokka.iW ) You shoot a sling bullet. The sling bullet hits the quokka.iY.rip  The quokka is moderately wounded.i^(8.8iiL _The quokka misses you.i  You shoot a sling bullet. The sling bullet hits the quokka.iCi  The quokka is almost dead.ifD)10.1iIiKS _The quokka barely misses you.i z  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.iw}  The quokka is almost dead.icx-1.3 (1.2iM}i|~ _The quokka closely misses you. The quokka barely misses you.i M  You shoot a sling bullet. The sling bullet hits the quokka.i }  The quokka is almost dead.i (2.5i i L _The quokka misses you.i p .  You shoot a sling bullet. The sling bullet hits the quokka.iRi7i:593.8 (1.3in?iAJ _You kill the quokka!iikiiH _No target in view!i$i'%i)i*H _No target in view!iki)liqisH _No target in view!i.ii=iH _No target in view!iCe 3ie ii ik k  You encounter a ball python.ir 6MS.#.#.#....#......###############iSr ...............#.ß.ß.#+#'#.ß.ß.ß..#.<.#..ß.#......#.ß.ß.#####.ß.ß.S   ball python (constriction, asleep)ir ?.i0{ (0.0i >---4.4 (0.6 _iT i iu .  You shoot a sling bullet. The sling bullet hits the ball python.i b))))))iziRC......iT082===iT5.6 (1.2ifYi`[ i[A_You kill the ball python!ib ib ic ie ig ik Bik il i,m i o ip ip i)q i{s it i u iu i  ####### #.....## ####.##..im .##...# #...# ---8.0 (2.4i #.........# #..## i #......##################......#.i K##......#.ß.ß.#+#'#.ß.ß.#......#..ß..#.<.#..ß..##......#.ß.ß.#####.ß.ß.###.....#...............i :---i> i E _Done exploring.ia4ibidH _No target in view!iiii1H0.0....ii[ _Done exploring.iIiUiիiiA iVih7_Done exploring.iOiOiPiTiUUiXP _ikYiYiZi\i7^i^i_i_i`iaiai\bibi*cici{di ei....#### i5 i7 i8 iDiDiEiMiNi$Q,iQirRiRi'SiUiW,iXiZi&\,i]i_iaiHai-bidi;eikeieifi|gigihiiiCjirji5ki4mininioibqiriQrisiy`i+~..⌠...⌠.............† ....ß....##...........##.#i~# #.⌠...⌠.##...###................# ##.....##.######.............. .###'###................## ..........###.###.##>...... i~]..........##....... i~...............##.....####..... i~z..........#.##..@..#......###..##i%36.6 (8.4 ie............#####..#..........### i,.........#### #.##....÷.†..)... iDp........## ##.###.........## i]#####...# #..# #.....###.it##.### ###.## #.....# #.#..i#..########...# #.....# #.##.#...........### #.....# #.###io#####..>....######.....# #.# i i$iIiBizCi)DiLiMiP,iQiSifSiTiUiNVitViVibXiYiBYiYi[i[,ir\i]i^i'_i_i`iaiailbici\didieifih,iii4ki]lili niqR  There is a stone staircase leading down here.issis _ii4#####.......# ## .#.....................###.###... .#.#.....##........................÷..... ...........##.#......#..>..#.###i(###................#).... #####............#.###.###..........##........##.###.# # ##.###.##....##>@........[....# 43.2 (6.6 #i=t...............###.##### iQ##.....####........##.# # .it##.....#......###..##.##.# i.#####..#..........###.## iƖ## #.##....÷.†..)....)...##iؖ ix ##.###.........#######..#i g #..# #.....###...######.####i i0###.## #.....# #.#..#........#iЗiii7(.#####.# ## ß.#......###.### ..#.#.....##..#..........÷.... #id...##.#......#..>..#.###.###.........#)#...#.###..##.##.###.# #.###.##....##.[....# #..............###.##### .##.....####.##.# #.##.....#......###..##.##.# ..#####..#..........###.#..### #.##....÷.†..)....)...## ##.###.........#######..# #..# #.....###...######.####  ###.## #.....# #.#..#.# isi)8 (0iitc _There is a stone staircase leading down here.i 4i( i i44.8 (1.0 _i@iNJ 2  You climb downwards.i"U ..## .  ##... #.  .)#.# #. ..$. .. #..# .###  #.. ...  ...###.#.####  #.....@...>#  ####..J.##.#  .....###  ..#### #. ##J   endoplasm (asleep) i-6.3 (2.5i̢i _You encounter an endoplasm.Found 9 gold pieces and a club. Found a stone staircase leading down.ia _There is a stone staircase leading up here.i)  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 3JJCasting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The endoplasm quivers.  The endoplasm freezes you.iW 82----i 3----------==7.3 (1.0Will/2 Jinx i i6 i= % _You are frozen.i  You shoot a sling bullet. The sling bullet hits the endoplasm.iE ;*i .  The endoplasm is almost dead.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.i! )i`$ B3==--i$ 59=8.5 (1.2iW) i+ M _You kill the endoplasm!i*~ _The sprites lose interest in your situation.----------==4== _HP restored.==4=====i̔,ifBi iC =====ifii[i֜iii#iMii\iOiiNiFiXiiiiiiiPi5i=====iұii iiU_Magic restored.iii{i&iiii{i ii ii4_You feel your willpower return.i+i$ivi+ =====idi>iiiiuiOiiiii_iiiiiriiFiiuiw ii(_You now have 87 gold pieces (gained 9).ii~iiFixiii1iii2iiiii)ii~iiii i i1\You encounter a kobold. It is wielding a +0 dagger and quivering stones.iRir i i i.  ia /# i =K##. i ..... i B...##### ##iA  #...@..### ...i !---i  ##.###...# #.#i  #....)#.####..#i d #####........#i1l ###..#..#####iXi # ##.........i~tK   kobold (missile, wandering)i*....###.#.####i`#.....<...>#i####....##.#i i4iwKi78.5 (30.i 0)i\Ki)iiIit*==-i'9.1 (30.6ii ii _The kobold shouts!iBu )You shoot a sling bullet. The sling bullet hits the kobold.))))))i......93=80.4 (1.3) _You kill the kobold!i#  _No target in view!iZ  _No target in view!i u _i i BiK i i8 ir iI i i i i i iD iT iz i i1 ij i i i i i% i i>" i5% i' iO( i{) i+ i. iO/ ij0 iJ2 i4 iB5 ih6 i8 i|; iA< i= i@ ikB i6C i*D iF iG iiH iII iJ iM iN iN iP iR i>S i&T iU iHX iY iY i|[ i] iu^ iS_ i` iMb ic ic ie ig ih iBi ij il im in iWp iFr ir is i@u iv iw ikx icz i| i| i} i i/ i i i@ i i ix i$ i iЌ i i ig i i i iS i i iF il i i i i  ie  i UYou encounter a goblin. It is wielding a +2 dagger of protection.i3 i i_ +...giϭ !....i& \### ∩....if T #.# .....i  iٮ O#.#......i a#########.#......iF ###.i{ *......... i ^##..........@# i ---i }#...########.# id ##..## #.# i ####..## #.# i۰ -......#i L#.# iL -#####.#i 4#.. iϱ gg   goblin (asleep)i d##...##### ##. iJ O##........... . i| ...#.#######i "#iL i 99.6 (19.i 2)iV i ---i )400.2 (19.8i^ i  i iR '_Found Zokkuegeash's Distillery.i' ))))))gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.i~ ).g.iu & i˓ KSThe goblin shouts!i+ (.g.i #....S   adder (wandering)g   goblini| /===1.5 (1.3i )iݟ i8  iT I_You encounter an adder.ipN ))))ipc You shoot a sling bullet. The sling bullet hits the goblin.io.i& iaSThe goblin is heavily wounded.i}$.ig.i...g   goblinS   ball python (constriction, wandering)iU(2.8iGi\ _You encounter a ball python.i6M ))))i)))You shoot a sling bullet.  The sling bullet closely misses the goblin.iC.iFD).g.iJF....iK-4.0 (1.2icOiPe _The sling bullet barely misses the ball python.iK  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i?  SYou beckon some vexing sprites to accompany your attacks..g.S   adder (wandering)g   goblin3-----------50Will/2 Jinx  _You feel your willpower being sapped.i )))))))You shoot a sling bullet.  i8NThe sling bullet completely misses the goblin.in:*i )The sling bullet misses the adder.A giggling sprite leaps out and smacks the goblin with its own hand..SS.S.S...S   ball python (constriction, wandering)6=6.2 (1.2i ii)&_You kill the goblin!iLi2 )))))))You shoot a sling bullet. The sling bullet misses the adder.i:*i .  The sling bullet closely misses the ball python.A giggling sprite leaps out and makes the ball python trip over its own tail.**i(q  .SYou kill the ball python!A giggling sprite leaps out and smacks the adder with its own tail.  The adder hisses angrily..S..).S  very drained)fontaine3 the Vexing....Spriggan....Health: 14/14 ========================### ∩....Magic: 3/5==============----------#.# .....AC: 3Str: 4#.#.S....EV: 16Int: 14#########.#).....SH: 0Dex: 17###................XL:  2 Next: 100% Place: Dungeon:2##..........@#Noise: ===------  Time: 407.4 (1.2)[34i u Ym#...########.#a) +1 sling##..###.#Fire: a) +1 sling ####..###.#Will/2 Jinx ......##.# #####.##..S   adder (very drained)##...##### ##. ##........... . ...#.########You shoot a sling bullet. The sling bullet misses the adder.The sling bullet closely misses the ball python.A giggling sprite leaps out and makes the ball python trip over its own tail.  You kill the ball python!A giggling sprite leaps out and smacks the adder with its own tail.  The adder hisses angrily. _The adder is moderately wounded.You have reached level 3!  --more--i1  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i,7/173/6--93 0% adder (very drained) _You feel agile. x2im`)))))))iE.S.......8.6 _You shoot a sling bullet. The sling bullet misses the adder.i``)))))))i!9*iC )SYou shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded. ..... The jinxing sprites lose interest in you.9.8 _The adder closely misses you. iA)))))))You shoot a sling bullet.iAod .....)S The sling bullet closely misses the adder.11.0 _The adder misses you.i`)))))))io .....)SYou shoot a sling bullet. The sling bullet misses the adder.--2.3 (1.3 _The adder closely misses you. The adder barely misses you.i+  You shoot a sling bullet. The sling bullet hits the adder.is  The adder is severely wounded.3.5 (1.2 _The adder closely misses you.inE )))iho)io)io)i[p)ip/You shoot a sling bullet.i. i/'.iV/.i/.i0.i=.)SThe sling bullet closely misses the adder.4====4.7 _The adder barely misses you. The adder completely misses you.i iu i)i)i5)if)i)i)i۷)i/You shoot a sling bullet.id .....)S  The sling bullet barely misses the adder.The adder seems less drained. The adder completely misses you.5---6.0 (1.3i%h ihi@i_The adder bites you.ii)i)i)ia)i)i)i)iiV4 ..i.i.i/.iX)iSi\You shoot a sling bullet. The sling bullet misses the adder.iБiXiܓ6i=--i= 7.3ii6 iwi._The adder barely misses you.iiA7 )iA)i B)iNB)iB)iB)i%C)iJG/You shoot a sling bullet.i5[ .....)iSiBThe sling bullet barely misses the adder.iU1The adder bites you.  i{%You are poisoned.iiiD4i|4====---i&8.5 (1.2i9Pois Will/2 iKiim iiF_The adder poisons you! The adder closely misses you.i(i  i  i You shoot a sling bullet.  i@ 3The sling bullet hits the adder but does no damage.i% "  The adder is severely wounded.12------====9.8 (1.3 i* s_You feel sick. The adder misses you. The adder barely misses you.i,+ iU  i ia .  i AYou shoot a sling bullet. The sling bullet hits the adder.i% i i=x  i=y  iy You kill the adder!iy i ig ---i 23i 21.0 (1.2i iƈ  i iR _You feel sick.iq ia i i i  iC i :_No target in view!i 3i: i  in i :_No target in view!iƦ _No target in view!ik _No target in view!ii/iSi<i3  You feel sick.iu1-iNj _You are no longer poisoned.iIi{io,i)i_ihiq7  Things that are here:  a +2 dagger of protection; a goblin corpse _###########........##........####.∩......# #.#........# #.#########.#)@......#---3.4 (2.4###..................###...........#........#  #...########.#####.#### ##..## #.# .#..## #.# # ...# #.#.# #.. ...##### ##.---ix # #.# #.# ###.∩......# #.#.#iby #.#.# #.#.# ###...# ##..#.# #...iye#.#####.####  ##..## #.# .##..## #.# # ....#i4z #.# ###.# #.. #...##### ##.i+iF-4.0 (0.6i|iڃ$  Things that are here:i _a +2 dagger of protection; a goblin corpsei 5====5.0 (1.0 _e - a +2 dagger of protectioni?ii i iM2=iiiiuiR====iii613===ii(idin _You feel your willpower return.iiiF,iiip:==iai}i54=i:G6====iiiii-,ii,iiig5=======ii,ii#,ii%imi,|==i4i|K6=iiiiii@iiWiiNii,iYb7===iiii i[Welcome to Zokkuegeash's Distillery! What would you like to do?  a -  65 gold a potion of berserk rage (unknown)  b -  39 gold a potion of curing (unknown)  c -  39 gold a potion of curing (unknown)  d -  39 gold a potion of curing (unknown)e -  65 gold a potion of enlightenment (unknown)  f -  104 gold a potion of heal wounds (unknown) i> g -  78 gold 2 potions of lignification (unknown)  h -  39 gold a potion of lignification (unknown)  i -  104 gold a potion of magic (unknown) iYou have 87 gold pieces. [Esc] exit[!] buy|examine itemsipR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listi _ {b $ c $ d $  You are short 30 gold pieces for the purchase.iq_ f[Enter] buy shopping listik  a -  65 gold a potion of berserk rage (unknown)b -  c +  39 gold a potion of curing (unknown)d - e - g -  After the purchase, you will have 48 gold pieces.marked items i/ X Purchase items for 39 gold? (y/N)i4 ie a - i i -i:  iz Y d -  65 gold a potion of enlightenment (unknown) i  e -  104 gold a potion of heal wounds (unknown) i Y f -  78 gold 2 potions of lignification (unknown)  iI 5g -  39i ai  iC  h -  104 gold a potion of magic (unknown) i i i i> %hit #i "Hi ib $ c $  You are short 30 gold pieces for the purchase.[Enter] buy shopping listiO oe $ 134 gold pieces for the purchase.iV  c $  39 gold a potion of curing  e $  104 gold a potion of heal wounds (unknown)f $ 212ixPg $ 51iiifontaine3 the VexingSprigganHealth: 17/17 ========================Magic: 6/6========================AC: 3Str: 4i##########EV: 16Int: 14#........#SH: 0Dex: 19#........#XL:  3 Next: 23% Place: Dungeon:2ig###.@......#iVNoise: ---------  Time: 449.8 (24.8)#.#........#a) +1 sling#.#........#Fire: a) +1 sling#########.#†.......#inG###..................#ih##...........#........#i#...########.#####.#### ##..###.# .# iC#..###.# .# i_a +2 dagger of protection; a goblin corpseThings that are here: _a +2 dagger of protection; a goblin corpse iL_e - a +2 dagger of protection _You feel your willpower return.There is an entrance to Zokkuegeash's Distillery here.i __e - a +2 dagger of protection _You feel your willpower return.  There is an entrance to Zokkuegeash's Distillery here.  c - a potion of curingank you for shopping at Zokkuegeash's Distillery!iWi*h _You can access your shopping list by pressing '$'.iV3i͆iiimP _iiiiiiiɑii i”iigi>i7,iiHii͙ipiTik  You encounter a ribbon worm.i2#........####.∩......##.#........##.#........##########.#†.......# ##..................# ...........#........# ..########.#####.#### .###.# #@# ###.# #.# ##.# #.# # #.. #.# ##### ##. ..# ....... . ..# w   ribbon worm (asleep) ####### ..# ##w# i253.4 (3.6)ix44.0 (4.2 _iYii <   ###.∩......#  #.#........#  #.#........#  †.......# ......# .....# #.####  #.# #@# #.# #.# # #.# #.# # #.. #.# ##. ..# . ..# ..# ##w#iD1    ###.∩......#  #.#........#  #.#........#  †.......# ......# .....# #.####  #.# #@# #.# #.# #.# #.#i1  #.. #.# ##. ..# . ..# ..# ##w# i6 iX7 i]; i = b _A ribbon worm is nearby!i,, )))))w)You shoot a sling bullet. The sling bullet hits the ribbon worm.i:w.iR>.....i5===5.2 (1iiY9 _The ribbon worm is lightly wounded.iű  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  w.  You beckon some vexing sprites to accompany your attacks.4---------60Will/2 Jinx  _You feel your willpower being sapped.iT )))))))You shoot a sling bullet.iQ;*i?1 ....w(catching breath, very dr…)..  The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.  The ribbon worm is moderately wounded. ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iܽ@....  8  =7.4 (1.2+1 slingHeld  _You are caught in a web!i _You are caught in a web!ihii=iGN _You are caught in a web!i 7w.io i 16 ---80+1 slingi ik / _You disentangle yourself.i6 #..##.∩.#.... #.#........#  #########.#†.......# ##...........#.........#........#ij.########.#####@#### .#### # #.. #. ##### ##. .w ....... . ####### .##.#i i H---9.0 (0.6iii} )))) You shoot a sling bullet. The sling bullet hits the ribbon worm.iH:w.ie...--------===60.2 (1.2 _The ribbon worm is moderately wounded.ix ))) You shoot a sling bullet. The sling bullet hits the ribbon worm!i w.  The ribbon worm is severely wounded.i .. )1.5 (1.3is iP 9 _The ribbon worm seems less drained.i )) You shoot a sling bullet. The sling bullet hits the ribbon worm.iA :w.iF . 2.8iI iK _ _The ribbon worm is almost dead.i †You shoot a sling bullet. The sling bullet hits the ribbon worm.i9 @)i9 .i 5304.0 (1.2iK i҉ O _You kill the ribbon worm!il> i> iB i(E H _No target in view!i`{ i| i~ i H _No target in view!iDiiiH _No target in view!i _No target in view!iY3ixZi\i,]W5==== _i)bjib{ _The sprites lose interest in your situation.ibi9ci|d,idi%fR====ifig,ihi2i,iiiTj,i ki l,iklim,iYni{od6====ioiqBi/riariris,ititi6u<====i~uiv,iwiy,iUziz,i{iv},iI~iŁ>ii_n _You feel your willpower return.i3iiin,iig  You see here a ribbon worm corpse.i5 _iii"iliiii(iҏigiii'i`i,iڕii,i(ii,iOii,i i`iniiIiiءiii^iii;ii,iiiii@ii,iԩiiQiiǫikip,iiii5iii׳,iӴii˶ig,iǸiii-iWig,iiii`iii!,ixi,i,iiiiiWiiiiiIi,iiCiZii[iiiJiiiiiiR  There is a stone staircase leading down here.ii: _iiiiiiiXiiaiiiii?i7iWf  You encounter a jackal.iG###..#..##########.## ##............##.#....###.#.#######.##.##.....<...># ####....##.#  .....####.##  ..####.# #..#  #.. ##.#  ### #@# ---i .. .... .# .. #..h   jackal (asleep) !. #.. h. ##. i1506.2 (42.2)i H---8 (42.8iAi Y _Found a potion of curing.i $ .  # ..  .###  <...># #.#i$? #.##   #..# #.. ##.# ### #@# #.# ..# .... .##.# .. #.. !. #.. h. ##.i$iͺ 5 .  # ..  .###  <...># #.# #.##   #..# #.. ##.# ### #@# #.# ..# .... .##.# .. #.. !. #.. h. ##. i i iu i ] _A jackal is nearby!iy )))))h  )You shoot a sling bullet. The sling bullet hits the jackal.i 9h.i F.....i% ;===8.0 (1.2)ii^ _The jackal is heavily wounded.i7 . i` # ..  .###  <...>#i  #.#i6  ihH#.##   #..# #.. ##.# i?### #@# #.#i ..#i ....i .##.# i.. #.. i5-h. #.. iJ6.. ##.itV .  # ..  .###  <...># #.# #.##   #..# #.. ##.# ### #@# #.# ..# .... .##.# .. #.. h. #.. .. ##.  _A jackal is nearby!iA ))iV)))))You shoot a sling bullet.iL Mh!iOM 9h.iQ >.....iGR (9.2i:W iY  iY S_The sling bullet closely misses the jackal.iC †You shoot a sling bullet. The sling bullet hits the jackal.iGT)))i5...iL1310.4iiVJ _You kill the jackal!iwiExi6^ _No target in view!i94iiH _No target in view!i4io ^ _No target in view!iIi:JiMiO iO:_No target in view!i'iiّiSH _No target in view!i?3i@iCinE _No target in view!  You encounter a jackal.ibLM# ##................###.#.####### #.....<...># ###....##. .....####.##..####.# #.. #.. ##.iL## #................†##.##iL h.... #....!. h   jackal (asleep)... ##iM(... ..iT(0.0iX>---1.0 (0.6 _iR[i]i  #   ##  <...># #.# .##   #..# #.. ##.# ### #.# #@# #....# ......... ....†##.## h.... #.. ..!. #.. ... ##. ... ..i,D  #   ##  <...># #.# .##   #..# #.. ##.# ### #.# #@# #....# ......... ....†##.## h.... #.. ..!. #.. ... ##. ... .. --- _A jackal is nearby! .  You shoot a sling bullet. The sling bullet hits the jackal.))))))iQ ......7===2.3 (1.3 _You kill the jackal!iQ #.....<...>#  ####....##.#  .....####.##..####.## #..# #... ##.# ####. #.# #.##.######....######.......@........---9 (0.6.....†##.###.###. #...!. #...... ##........ .....< ...... ......---3.5 (1.2 _Found a stone staircase leading up.i3iOiRic  You encounter a rat.i. #.....<...># ####....##.# .....####.## ..####.####..# #....##.#id ####. #.# #.##.##....######...†##.###.###.. #....!.. #......... ##........... .....<r   rat (asleep)iݭ...... ...........r. ......i(0.0i44.1 (0.6 _i,iѻi o .  You shoot a sling bullet. The sling bullet hits the rat.i ))))))i| †.....9===5.3 (1.2i G _You kill the rat!iOifPiWQiSiUieZBi] ####....##.# .##.######.####..# #....##.# ####.##.# #.##.#########....######i]...................†##.###.###---9 (0.6....#... !...#...........##.........# .....<...# ......#..## ...il^...#..).....#ibicI---6.5 (1.2igih$ _Found a spear.i Q ..####.####..# #....##.# ####.##.# #.##.##########....######.............................†##.###.###....#... ...#..... 7.1 (0.6.##...........# .....<#.# ......### ...... #..)......>...#7 (1.2 _Found a stone staircase leading down.8.7 (2i%b b _c - 2 potions of curing (gained 1)i,gi:#########....######.............................†##.###.###...........#... iJ...........#..... .....##...... ....# .....< #.# ......#### .20.5 (1.8#..).....# #. #......>...#...#.....#....)...##1.1 (2.4i|OiS$ _Found a spear.it{\  There is a stone staircase leading down here. _i  .................... ..†##.###.### ......#...  )i̅....#..... .............##...... iR.......# .....< #..........# ......iԆS ##........## ...... ##..)@....## iO4.1 (3.0i #..........# #i?>...# #..........#i) #i U....# #imv....# ##....)iR...## ##i`......##########i3i+7 (3.6idi؞' _Found a hand axe.iMil^  You see here a +0 hand axe.iniRp _iriuiwixiFzit~i%iiiiii6iiwiNiii%  ițNYou encounter a bat and a hobgoblin.iL_ # ##......iģR.. ....###.#.##iD/. #.....<....... ####....##..... .....####.....##### ..####.####i.........###..# #....#....i..# ####.#.......@.# iz#.#iҥ(g..i(+#############..ijb.......................i#####.##..............†#i] #...................iç #######)............ g   hobgoblin (asleep)i i|#............. b   bat (asleep)iʨ i)T#.............i iJ####..........i.31.9 (7.2ii-2.5 (7.8 _iλii6 ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!i#,.bb..b.gb.i&`....bwandering)iH'i('===i)3.7 (1.2io1i?5a _The hobgoblin is heavily wounded.i&;) .  You shoot a sling bullet. The sling bullet hits the hobgoblin.)))))b   bat (wandering)iVb.......424.9 _You kill the hobgoblin!i3 _No target in view!iR _No target in view!i _No target in view!i  _No target in view!i_4im^ _No target in view!i|) _iH _No target in view! _ A bat comes into view. #....)#.##..!..# #####.............# ###..#........# # ##..........## ....../...# #.....b........# ####...........# ............@.##### ..####.---......###..# #.........# ##.............#####.............[33iIam###########............b   bat (wandering)...######.##.... #.......#######).6.7 (1.8b.iTi\G---7.3 (2.4 i] _idigi3 #....) .....!..#  ........#  ........# #  ........##  b..../...#  .........#  .........#  .......@.#####  .............###..#  .................#  .............#####  .............# ............... ...######.##... ... #...... )i  #....) .....!..#  ........#  ........# #  ........##  b..../...#  .........#  .........#  .......@.#####  .............###..#  .................#  .............## .............# ............... ...######.##... ... #...... ) _[3i 41mA bat is nearby!inJ B)))))))i .b.b.b gYou shoot a sling bullet. The sling bullet misses the bat.....g   goblin (wandering)b   bat===8.5 (1.2 _You encounter a goblin. It is wielding a +0 dagger.i>)))))))i`.b.b.bg. .....You shoot a sling bullet. The sling bullet barely misses the bat.9.7 _The bat hits you but does no damage.i4)))))))i .b  You shoot a sling bullet. The sling bullet barely misses the bat.g..bii4.......ii'41.0 (1.3ii iig_The bat hits you but does no damage. The bat barely misses you.ikwO)))))iQ b.You shoot a sling bullet. The sling bullet barely misses the bat..b.....b   bat2.2 (1.2 _The bat misses you.iF)))))))is7.biAb.i $bi* .ic........i(3.4ii iY_You shoot a sling bullet. The sling bullet misses the bat. The bat misses you.iQm ))You shoot a sling bullet.i .b. b.  The sling bullet closely misses the bat..4.6i P _The bat hits you but does no damage.in R)))))))i  b.  You shoot a sling bullet. The sling bullet misses the bat. The bat hits you.......6--5.9 (1.3i  _The bat hits you but does no damage. The bat barely misses you.ijY y )))))))You shoot a sling bullet.i .b .b  The sling bullet closely misses the bat..b........7.1 (1.2 _The bat misses you.i )) You shoot a sling bullet. The sling bullet hits the bat.i 'b.i &b.i! 8 .i" mb  The bat is moderately wounded.iY( .ib) W7==8.3i. iO1 : _The bat hits you but does no damage.i #))i ))i )))i> ib. b.You shoot a sling bullet. The sling bullet barely misses the bat.il......9.6 (1.3iWQ _The bat closely misses you.i( )You shoot a sling bullet. The sling bullet hits the bat.ic9.biEd7 .idjb  The bat is heavily wounded.i.eb.iil!.il.50.8 (1.2iPqit: _The bat hits you but does no damage.io  )))))))You shoot a sling bullet.ib. .b  The sling bullet closely misses the bat.it>b.iE>......i(2.0i8iQ _The bat closely misses you.iYim )))))))You shoot a sling bullet.i .b  The sling bullet closely misses the bat.i(.bi:......itE==3.2iiPI _The bat misses you.i )))))))You shoot a sling bullet.i7'b.i8- bi8[.  The sling bullet completely misses the bat.iH:7.bi"Cn.....4.4i1HiJQ _The bat closely misses you.iq †  You shoot a sling bullet. The sling bullet hits the bat.iLSi3i045.6iߔiG _You kill the bat!i;i_<i@i9BH _No target in view!i~4iiTH _No target in view!ii6iiqH _No target in view!i 4i{ ^ _No target in view!i is i4 iU i h  A goblin comes into view.i M# ##.###..........# #....)#.#.....!..# #####....i# .........# #......... # .........##....###iM r....../...# #............#####it ......@..# .............##### ..####i g†......###..# ..................# #...#####.#g   goblin (wandering)i .######.## ... #.....i* e0.0ggi- 5-6.2 (0.6iF1 ia3 ( _The goblin shouts!i Q #  .........# #....) ......!..#  .........#  .........# #  .........##  ....../...#  ..........#  .......@..#  ..........#####  g......†.....  ..................#  ..............#####  ..............# ............... ....######.##.. ... iW> #  .........# #....) ......!..#  .........#  .........# #  .........##  ....../...#  ..........#  .......@..#  ..........#####  g......†.....  ..................#  ..............# ..............# ............... ....######.##.. ... iM?8-i:EiJ] _A goblin is nearby!i*p} )))))))You shoot a sling bullet.i:.g.giN.....i5=7.4 (1.2i5i|a _The sling bullet closely misses the goblin.i, $You shoot a sling bullet. The sling bullet hits the goblin!i0 n))))i D....i 068.6i i, J _You kill the goblin!iN 4iS i,V H _No target in view!i؛ i< iM i H _No target in view!i i i iD H _No target in view!i84i4i:i&=H _No target in view!i-4i 4i06H _No target in view!i;3i=iX@ihCiF: _iHiKiDKiLi\ ........##### ..........#.####......#...!......#.###iK]p..........# #....)#.......!..# #####............ ###..........# ##..........##....##ih].......@...##---i]B...........# ...........# ...i^...........##### ..###...$....†......###..#.....#.#####................i+g(9.8igH---60.8 (2imi2pf _No target in view! _a - a wand of flame (4)iii|iiniiiic  You encounter a rat.iam)##..........r................####..................##### .####......##...!......# ##........#....).......!i#####.............#  ###........@..# # ##..........##i.............#...........#####...........#...r   rat (wandering)i8l.................i-1.4 (0.6iI42.0 (1.2 _i3iie )))))))You shoot a sling bullet.i.i......i7===3.3 (1.3iiS^ _The sling bullet closely misses the rat.in3i2pisiuvi {,i{i&~e  A rat comes into view.ia# ###..r..[.......########...............)##...........................####..................##### .####......##...!......# ##........#....)......#####...---..........#  ###...........# # ##..........##iՃ....##...........##...r   rat (wandering)...$....†...iD.9 (0.6i(iLI---4.5 (1.2iPiw _Found a leather armour. The rat leaves your sight.i+5.5 (2iWi[ _f - a fuming emerald potioni3iiiE  You encounter a kobold. It is wielding a +0 dagger and quivering stones.iC2 #....K......##.. ###.....[.......########.............)##........i...................#####...................###..........#.####......#....!......# ##.###........@...# #....)#........# #####..........# #...........# # i%...........##....#..........# #.. K   kobold (missile, asleep)iz............####)...........# .. ...........##### ..##i(0.0i-6.1 (0.6ii% _Found a dagger.i  ))))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!i9a0rib<.Kib@.KimcF.rie SThe kobold is severely wounded.inX.....inaS   ball python (constriction, wandering)K   kobold (missile)r   rat (wandering)iSo7===7.3 (1.2i{r _You encounter a ball python.ia< )))))))You shoot a sling bullet.ioC.Si9C.KiB.ri%.....r8.5ii~` _The sling bullet barely misses the kobold.i| )))))))You shoot a sling bullet.iG.Si  ...K...The sling bullet barely misses the kobold.iC(((iҒ.iW$ri>S.iP...id-9.8 (1.3i itW _The kobold throws a stone. The stone hits you but does no damage.i )You shoot a sling bullet. The sling bullet hits the kobold.i.)))r   ratiA .rYou kill the kobold!.SiKf..S)iDN6871.0 (1.2iVi;X5 _The ball python hisses angrily.im .  You shoot a sling bullet. The sling bullet hits the rat.iE))iy.S.SiJ..i6502.3 (1.3i] _You kill the rat!i/L .You shoot a sling bullet. The sling bullet hits the ball python!iQW)iL=..i.513.5 (1.2i)i@O _You kill the ball python!i _No target in view!i4i^ _No target in view!i+  _No target in view!ir  _No target in view!i  _No target in view!i _ _i ..............# ..............##.. ij @.........[.......#######..............)##.....i 3.........)..................................#..............#.####........@......# ##.#i8 ---...........# #.i ..............# #..............#i .............# #i[ ..............## i i ..............#i ...............#i  )iS ...#i !i -5.3 (1.8i= G---6.3 (2i iG H _No target in view! _i Ej - a silvery potioniMgi|Ri%  iӂ'You now have 55 gold pieces (gained 7).iiif$ i_You see here a +0 dagger.iՏiΐiΒiiȘiәiiiҤi֥iii5..............# ...............##i................#i.................# i3Q[....)...........# ................##### iJ ........)....†######......................@.............#i%85.1 (8iJ#####................###i`` #...................i j #......######.##....i| #......# #.......i #......# #######)id/ iܺw #......# #.iQ/ iŻW ######## #.iBJ  i ##iJE ii+7 (9.4i#i@ iif;_Found a scale mail.ij- _No target in view!iS % _i i i i@ i io i4 i i i i i ii i ix i i  i i1 i ib %  i FYou encounter a ribbon worm.iJ b  ........ i  #....w...........[....  #.....................i  ic  #................)....  #.....................  #..................... i'  #............... i  #............ i  #....@......ic ... i  #............... i i #............ i{ i #................. iX i #.............. i! i! b#..................... w   ribbon worm (wandering) i4" #.....[....)..........i"  i # #.....................i#  i$ #..............)....†.i . -940i0 45.3 (9.6 _i9 i]; i  #....w...........[ #............ #................) #............ #............ #............ #............ #....@....... #............ #............ #............ #............ #............ #.....[....). #............ #..............)....†ib #....w...........[ #............ #................) #............ #............ #............ #............ #....@....... #............ #............ #.....[32i&d<m....... #............ #............ #.....[....). #............ #..............)....† _A ribbon worm is nearby!io  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .wYou beckon some vexing sprites to accompany your attacks.i Wwi 4--------==6.3 (1.0Will/2 Jinx i i ; _You feel your willpower being sapped.i )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.iՇM.wiRR....i 4=7.6 (1.3ii 9 _The ribbon worm is lightly wounded.i[ ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.ik2 ....(catching breath)i2 9The ribbon worm is lightly wounded.i(9 `````The ribbon worm expels a string of sticky webbing.i= ~....@i۽ '8.9i i W _The stream of webbing misses you.iR )))) You shoot a sling bullet. The sling bullet hits the ribbon worm!io\ Q.wi6` L...ic .600.1 (1.2i3g i|i c _The ribbon worm is heavily wounded.i )))You shoot a sling bullet. The sling bullet hits the ribbon worm.iZ :*iBg .wThe ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.io .. , very dr…)iiq H--------1.3iw iy d _The ribbon worm is severely wounded.i( †You shoot a sling bullet. The sling bullet hits the ribbon worm.i^ ^))i98..iV</82.5ijAi2DO _You kill the ribbon worm!i3iiɸH _No target in view!i_3iiHH _No target in view!itii i H _No target in view!i83i~=if?H _No target in view!i]iiiߋH _No target in view!iiiY _No target in view!i%/ i/ i1 i{9 Ti8< p _The jinxing sprites lose interest in you.i< i> iA { _The sprites lose interest in your situation.iB P5====iZD iCG iG iDI iK iK iwM iO iIP iQ iS iBT <====iU iW iIX iY i>\ ,i ^ i` ,ij in ,i2o ir ,i|t icw iw N6====iy i{ i%| iy} ip i i i i0 (iY i n _You feel your willpower return.i  You encounter a kobold. It is wielding a +0 dagger.i M.K............................[............................)..............†.....................@.......---..........ii ]........ #.......................K   kobold (asleep)..#............i 018.5 (16.0)i p====---9.1 (16.6 _iS i i/  .K........... #................[ #............ #................) #............ #....†....... #............ #....@....... #............ #............ #............ #............ #............ #............ #.....[....).i i۝ .K........... #................[ #............ #................) #............ #....†....... #............ #....@....... #............ #............ #..........[i40m.. #............ #............ #............ #.....[....). i iliEi'] _A kobold is nearby!i ))))))KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.iG.KiDy gThe kobold shouts! You hear a shout!iA.giE.Ki"....g   hobgoblinK   koboldi"<===20.3 (1.2)ie+i.Z _You encounter a hobgoblin.iG )))) You shoot a sling bullet. The sling bullet hits the kobold.i .K.gi H...i (1.5i i a _The kobold is moderately wounded.i~ )You shoot a sling bullet. The sling bullet hits the kobold.iÃK)))i@.giy...602.7iiJ _You kill the kobold!iӅ ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.i9C.gi!j.†.iz"(3.9i*i+,a _The hobgoblin is heavily wounded.is .  You shoot a sling bullet. The sling bullet hits the hobgoblin!i1 H))i i†.45.1 _You kill the hobgoblin!iL 4i(iH _No target in view!iIEiEi2JiLH _No target in view!iUii!ijH _No target in view!iEiiiH _No target in view!i _i2H i i$BYou see here a ribbon worm corpse.iOi2 iw_iiiWi"is#.........)... i#........?.... iL|#............. i#..................i+#..........i......i[iBX.......i).@...........)i ---ib6.9 (1.8io.†.......i<c.......iL......ic.......inB......if..........ii i ---i &7.5 (2.4i9i iLi_Found an arbalest.i i^ i{ i i` i i i i/ i i i i) iy in i i i i+ i i i i i+ i i i i_%  .# .. .# i% j.# ###.# .  #.######...####..  #.........)......  #........@....... i&  #................  #................# iR&  #................## #................[i~&  #...............)i&  #..).............)i& b #............. #....†#.#i^- .31.1 (3.6i- +2.1 (4ip3 i5 a _e - a scroll labelled CEDIENNOYQIi` iKa ii i%k H _No target in view!iS  .##  ..#  #..  i#.#   #.#  ###.# .  #.######...#### #.........@....... #................. #.................  #......................# #......................##   #................[#  i] #.......................)#   #..).............) #.........i\ i 07 (0 _i i Q _You see here a +0 arbalest.iEi-3.7 (1.0ii' _f - a +0 arbalestiGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +2 dagger of protectionf - a +0 arbalest Armour (go to first with [) iI b - a +0 robe (worn)  c - a +0 cloak (worn) Talismans (go to first with %)d - a maw talismani)Ga - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. i Your skill: 3.5; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.2 XLs.  At current training (66%) you reach 14.0 in about 7.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 10 (Base 7 x 122% (Dex) x 108% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}iMenu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iv ) Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +2 dagger of protectionf - a +0 arbalest Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Talismans (go to first with %)  d - a maw talisman i f - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked i with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 3.5; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 7.9 XLs.  At current training (66%) you reach 18.0 in about 9.4 XLs. i Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.7. Damage rating: 21 (Base 16 x 122% (Dex) x 108% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.i It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon i- Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ibA " iA Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +2 dagger of protection  f - a +0 arbalest Armour (go to first with [) iA  b - a +0 robe (worn)  c - a +0 cloak (worn) iB Talismans (go to first with %)  d - a maw talisman iJa - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.5; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.2 XLs.  At current training (66%) you reach 14.0 in about 7.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 10 (Base 7 x 122% (Dex) x 108% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iZ9) Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +2 dagger of protectionf - a +0 arbalest Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Talismans (go to first with %)  d - a maw talisman iu/ f - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 3.5; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 7.9 XLs.  At current training (66%) you reach 18.0 in about 9.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.7. Damage rating: 21 (Base 16 x 122% (Dex) x 108% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iPibVi] fontaine3 the Vexing  .##Spriggan  ..#Health: 17/17 ========================  #..il]XMagic: 6/6========================  #.#AC: 3Str: 4  #.#EV: 16Int: 14  ###.# .SH: 0Dex: 19 i]  #.######...####...XL:  3 Next: 64% Place: Dungeon:2   #.........@.......Noise: ---------  Time: 633.7 (0.0)   #.................f) +0 arbalest   #.................Fire: f) +0 arbalest   #......................# i]v  #......................##..  #................[.......#i^   #.......................)#  i$^  #..).............)........   i@^#.........................  _Found an arbalest. _e - a scroll labelled CEDIENNOYQI i\^_No target in view! _You see here a +0 arbalest. _f - a +0 arbalest  You unwield your +1 sling.ibinc+4.7 (1ifiyh _e - a scroll labelled CEDIENNOYQI _No target in view! _You see here a +0 arbalest. _f - a +0 arbalest  ihBYou unwield your +1 sling. _f - a +0 arbalest (weapon)iӛ iN i~ iX i ih ni! ii i_ i if i| i1 i i is iM i i i i iʱ i i i iW i$ i iu i i i9 i i ig i i_ i i^ i  ######  #. ..#  i #. #.#  ######.##.## ........#...## i2 #......#  #.##...##  i |#.###@..#  ###.# ##...#  #.######...####....# i #.....................  #..................... i #.....................  #......................# i #......................##..  #....[iJ -#####i ,40.7 (6iw +1.7 (7i2 ip c _h - a scroll labelled JUYLETYG DOBEii'iiiiPBiRii{iisii$iãiiMiiiigiiiiiֵi:iQ,iiRi5iiҿiiiFiRii;iiii\iiniiiviiiii;iiiii*iCiiiliriiniiidii=iT#...........>.#.......................... #............. ##### #............. i. ..# #............. . #.##............ .##.### #...@.# 51.9 (10.2) ..#...## ###..## ia#......# #.## # #.##...## #.# ### #.###...## ##.# ##.. i#.# ##...## ##..# #... ..####....###..## ##..# ...i.....## ######..## ....# ........#ii/.2.5 (10.8i>i}; _Found a stone staircase leading down.iLh Iik i   You encounter a kobold and an endoplasm.The kobold is quivering stones.#K.#.>#.#. #. #### #.  ..# #..  #.# #.....@......J ##.### ##.....##..... .#...## ###..## ### ......# #.# .##...## #.# # .###...## ##.# #J   endoplasm (asleep) .# ##...## ##..# .K   kobold (missile, asleep) .####....###..# #######..#0.0)[3iӕ C9;49m3.1 (0.6 _i(R. ##..........K..  #...........>..  #..............  #..............  #..............  #..............  ..# #.............. iRC #.# #.....@......J  ##.....##.....  ###..## ###  #.## #.#  ##.#   ##..# .##   i# ##..........K..  #...........>..  #..............  #..............  ia#..............  #..............  ..# #..............  #.# #.....@......J  ##.....##.....  ###..## ###  #.## #.#  ##.#   ##..# .##  iiniid _There are monsters nearby!i  )You shoot a bolt. The bolt hits the kobold!iB))))))i iHE......i?6===4.8 (1.7iViϟJ _You kill the kobold!iV  ))))))J  You shoot a bolt. The bolt hits the endoplasm.  The endoplasm quivers.i J.i{ J.i' I....J.6.5i+ i. ] _The endoplasm is almost dead.iw c .  You shoot a bolt. The bolt hits the endoplasm!i C))))iyi.....ii)98.2iFiM _You kill the endoplasm!iiiP i. H _No target in view!i imiiF im:_No target in view!iJi=Ki!LiOiRi  You encounter a hobgoblin.i Y##.).#.>.#.#.g#. #. ..# #. iUs"#.# #.......### ##.....##.....# #...## ###..## ### #.## # ##...## #.# ###. ###...## ##.# ##.g   hobgoblin (asleep) # ##...## ##..# #...# ####....###.. i!y(0.0i}<---8 (0.6 _iii  ##..........)...  #...........>...  #...............  #..............g  i#...............  #...............  #...............  #......@.......  ##.....##.....#  ###..## #####  #.## #.#  ##.# #  ##..#     i$ ##..........)...  #...........>...  #...............  #..............g  #...............  #...............  #............... i% #......@.......  ##.....##.....#  ###..## #####  #.## #.#  ##.#   ##..#   i+ir,:---i2i4` _A hobgoblin is nearby!i  i ))))))gYou shoot a bolt.  The bolt hits the hobgoblin but does no damage.iw |.gg.iZ} /....i} 8===60.5 (1.7ih iׅ + _The hobgoblin shouts!ik3 ##..........)...  #...........>...  #...............  #...............  #............g..  #...............  #............... il1 #......@.......  ##.....##.....#  ###..## #####  #.## #.#  ##.# #  ##..#     i  ##..........)...  #...........>...  #...............  #...............  #............g.. iz #...............  #...............  #......@.......  ##.....##.....#  ###..## #####  #.## #.#  ##.#   ##..#   iii i ` _A hobgoblin is nearby!i &R)))))))iM1g.i =......i­(2.2iim _You shoot a bolt. The bolt barely misses the hobgoblin.i1 c .  You shoot a bolt. The bolt hits the hobgoblin!i J)))i$ ,.....i( 8 733.9 iP) @_You kill the hobgoblin!iN. i0 h _Your Stealth skill increases to level 3!i i i id H _No target in view!i  _No target in view!i2Ui#Vi[i\H _No target in view!inUiViZi]H _No target in view!iJiii_#iI%i(: _i)in+i+iK,i.i)0,iT1i 6i7i=8iL9i=i?i@i9AiCilEiEi$GiUIiKiXKiFLiVNiPi[PiQi ]i^i"_i\`ieifi%gigi'kililini sititivizi6|i|i}i1i4ii:iiniiЅii`iiniiDiiJiii4iҐiiiēiaiiߗi<iiؙiҚ,ibiiiƝi^i7ii:i~iiziiAiHinii iiiiii#.###...## ##.### ###.# ##...## ##..# #. #...####....###..## il##. ..........## ## ######.. ................# .. ........ ................# .# #######. ................# <# ##...iU..............##..# ###.... ...........[....@..########...#.#---79.5 (15.6) ..................)##...........# ...........)............#########...................##### io................#.####......### ................#.# ##.###...# ................#.# #....)#.###i  ................#.# #####...... iz....# ###..#. iiK---80.1 (16.2ii9 _Found a stone staircase leading up.i3ii|iZi,ijigii-iiaiiiDi7iiiP  There is a stone staircase leading up here.iiE _i ii,iii]iii i, i iFi i,ii&P  There is a stone staircase leading up here.i,i _ijiiiiO i"i$i$is&i)i4+,i-iR/i^1i1i2in5iW7i7i;9i%:iA;i;i,<i/=i~>i>i?iAidd,izfijiEm,i|niopir,isiwixi2yiyi*{ii i}i\iiiiWisiieiiύiiii֠,iiiiii9iEi{i;iiAii7iЯiiiiiiii\ikiiɹiieiii i#i|iHiiiBiiPi,i]iii9ii"i2iqiiii6iiiiSi%iii ii&ii_ii?iiqii<ii+iiiidi/i0iiiiiiifi!iiFiiN i i[ i i ig i iii iGiii#iwi'ioiiiiMiiiiLi ,i!i*#i7$it$i%i?vip@BiAiB,i=CiuIiIi KiK,iaLiNi Pk  You encounter a ball python.iW#.#######.##.#  <...># .# ..##.# .# ####.## .# ####..# .# ...##.# .# ##.##.# S#  i^X #.##.# ######.# ##....######....@.#.........######†##.###.#####........##........###.......#S   ball python (constriction, asleep)##.....<.###.......####iX"#iY].S719.1 (39.0i^NS)i_37 (39.6 _icixi .  You shoot a bolt. The bolt hits the ball python!i}*.i6D5===21.5 (1.8)ii3O _You kill the ball python!i7i83i5:i;i;i?ni@iAiAi?BieCiFDiDiEiMFi4GiGiGiBIiJigJiJiUQi`RiRiRiTiUiUisViXiXi/YiYi[iS\i\i\i]i^iZ^i^i_Bi`i`ia,iVaibibi c,ici3d,idiei fiRfifi)hihi iitiijijkikiliSmi1n,inipipipilqirisisi ti uiuiiii iiZiiԈiiiHiiP,iόiDii`iivi,i iZi>iiƫiiӱi-ii,i,i:iii#ii/isiiiViiiiiiXii}iiiZiziiiAiiiiiixiiWii5i'iIipiizii.igi+iDi3iiei i i9 i ii,iBigiiii}ii$i i#i%,i&i'i(,i>)i+Bi,A  Things that are here:  a +0 dagger; 2 stones _iiiii iIi i iM ,i iiViii i iTii;ii4 i!i#i$iR%iq&i'iQ)i)i*i0,iD-i-i).i`/ix0i0i`1i82i13i3i3i4i5i 6i6i7i8,iQ9i:ii;i;iL<iG=i?>i>i>iCi{DiDiEiEivF,iFiTGiGiGi HiHiHiIi@IiIiJi]JiJiKibKiK,i,LiL,i;MiNigOiOiFPiPiQiNQ,i6SiS,iSiTiU,iNUiUiNViViVik[  ###### i"l #....#  #.##.# ########.##.###  ##.........#...##  #..#######......#  #.## #.##...##  #.# #.###...# iYl #@# ###.# ##...---72.5 (51.0)  #.######...####...  #.................il  #.................  #.................  #................. il  #.................   ##................   #................ i:m:---ioi%qE _Done exploring.iibiiH _No target in view!iޥ...................0.0). _Done exploring.i i i i5 H _No target in view!iw3iuxi$4iiE _Done exploring.iu 3i i 4i i" _Done exploring.No target in view!Done exploring.No target in view!Done exploring.iG { i6Q J_iU irV iiX i\ i_ i` i^b ie ih ii i6k io iuq ir iwt iw iz i{ i} i" i i iz i i? iK iq im i i i i i i i ia i ig i i Biz i i ,i i i, ,i ix Xip  ########.##.### ##.....##...  ##.........#...## ###..######  #..#######......# #.##  #.## #.##...## #.#  #.# #.###...## ##.#  #.# ###.# ##...## ##..#  #.######...####....###..## i  #......................## #####  #..............@.......# ##..81.5 (9  #......................# #..####  #......................###<##  #......................##..#  ##................[.......######  #.......................)##  #..).............)....#  #................[3i 7m.....#  #....†.........#.####i* i i iniboiApiiii̓,iiPii˚iiii@i2iiiiޫi0iiկiiiiiiiii=iiiֹiܺi˻i iiԽiZiiɾiYiiifi #...........  #................#  ig#................# ###### #................# #....# #................# #.##.# ##..............## ix#.##.### ##.....##.....## ...#...## ###..######### ##......# #@##i@8.1 (6.6##...## #.# im=###...## ##.# ##. ##.# ##...## ##..# #.. i...####....###..## ##.. ...............## ############..# i...............# ##..... .........# #..########### ........ikd###<## ##...#i^iii:Ii4BBiEni}FiP,iQiZSisT,iLUiWi XigXi YiZi$[ix[i\ic##############  ##.....##.....##  ##..........)...##  icv#...........>....#  #................#  #................#  #.........@......#91.7 (3 # #................# # #................#  ##..............## ### ##.....##.....#### ###..######### # #.##ic###### #.# ###.... #...## ##.# ##......i3dihiiii4iii,iXiAiicBix############## i##.....##.....## ##..)...## #...>@...# 3.5 (1.8  #........#  #...iH......#  #...........#  #................#  #................  ##..............##  ##.....##.....##iS ###..#########i*iEiW ######## ##.....##.....## ##.)...## #.@....# #......# #.......# #iX..# #.....# #.....# ##....## # ##.....##.....## ## ###..#ig\iK]-4.1 (0.6io`i!bNo target in view!Done exploring.No target in view!Done exploring. __There is a stone staircase leading down here.i:q 5.1 (1.0 _i}z J 3  You climb downwards.iǀ #.........###..........##..........##..........# #..........# #..........#i  #.......r.. #... ######.. #######  r   quokka (asleep) i3 6.6 (2.5 _You encounter a quokka. _There is a stone staircase leading up here.ig' †You shoot a bolt. The bolt hits the quokka!ik+F)))) i+....i4?8===8.3 (1.7i7iJ _You kill the quokka!ie i 3i i i Bi5 ,i_ i= i iL i iV i k  You encounter a ball python.i  #.....S... #.## #..# #..# #..# #..#i_ 6 #....# #†..--- #######.<....... ........######..#########S   ball python (constriction, asleep)i /800.1 (1.8i N---7 (2.4 _i i iM #.....S...  #.........##  #..........#  #..........#  #..........#  #..........#  #..........#  #@......†..  #######.<.......  .######..  ##i #.....S...  #.........##  #..........#  #..........#  #..........#  #..........#  #..........#  #@......†..  #######.<.......  iة.######..  ##  iiiwiŶb _A ball python is nearby!iv e .  You shoot a bolt. The bolt hits the ball python!i _)))))) iuX.......iٛ@80===2.4 (1.7iĠiO _You kill the ball python!i4ii1iAi iF,i;iiiii.ii?i"ic  You encounter a rat.i#.......... .. . .... iOG##...#--- #....# #..........#i~R #..........###.......†..#######.<....r..ir   rat (wandering)........######..#########i'-4.2 (1.8i>i N---8 (2.4 _i1i:ig ))))))r  You shoot a bolt. The bolt hits the rat.  The rat squeaks loudly.i`_r.r.i8......i7===6.6 (1.8ii^ _The rat is moderately wounded.i_ .  You shoot a bolt. The bolt hits the rat.i V))))iʑ7.....i\528.3 (1.7iiڛG _You kill the rat!id9 i*: i > ix@ H _No target in view!i 4i i; H _No target in view!iJ i i< i H _No target in view!i i i i H _No target in view!isi>ii i!iy%P _i&i&i'is*is,i,i.ic0iq2i2i4i5i#8i8i9i@<i)>i>i?iAidCiCiDioFi"HiuHisIiPD. #  # ..###.......... ....##.. ....... ....##....... #.#...........#.=##@#...........---iQ#.........#...###...........#.## #.#.........# ...#.........## #.####..........# .. #..........# .# #..........##..........#iV.13.1 (4.8iIWG---4.1 (5i9[i]Y _k - 2 fuming pink potionsiHiioiiXi,i . ......# . ......# ..# .##... ...... ....##. ###..... .......#......##.......##.##.#... #.@##.#...5.3 (1.2#...#.....$..#...###....... #.### #.#..........). ## ...#.........#.. #.####.... . .. #....  .# #...  #... 9 (1.8ii2 _Found a mace.i+6.9 (2ii3 _g - a +6 ring of intelligenceiiii~H _No target in view!i i i i i i$ P _iD& i& iU' i.) i+ ,i+ i- i. i2/ i0 i1 i&3 i3 iB4 i6 i37 i7 i9 M _You now have 67 gold pieces (gained 12).i: 3ib; i7< i< i,= ip= i=> i? iZ? i? i@ iA iB iC iD i| i~ L _You now have 76 gold pieces (gained 9).i 3i i i5 i is i i iއ iP i' i i ip ia i iR i ic i Biu i k  You encounter a ribbon worm.i  ...######  wi z.##  #.####@.# . #.....#.## ... #####....# .... ###..####....iY t #........<. ##########....#.##w   ribbon worm (asleep)iՖ } ..................# .......###...###..# . .......###.### ...i 19.3 (5.2)i 29 (5.8 _i> i _You see here an amethyst potion.i? ))))))w  You shoot a bolt. The bolt hits the ribbon worm!i>[w..w......===41.6 (1.7 _The ribbon worm is moderately wounded.i ))))You shoot a bolt. The bolt hits the ribbon worm.iz ....(catching breath)The ribbon worm is heavily wounded. ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i2(....  8  3.4 (1.8+0 arbalestHeld  _You are caught in a web!i%M _You are caught in a web!i3id _You are caught in a web!i _You are caught in a web!iF3ii]N _You are caught in a web!i _You are caught in a web! _i-iii. _i'ii%ii& 3i/I iJ idl 3iq i{t i Q.wiߗ i| 5---40i! i ; _You struggle to detach yourself from the web.iWi"9---iiN _You are caught in a web!iuJ.wi{i{%5iiP _You struggle to detach yourself from the web. _You are caught in a web! _You struggle to detach yourself from the web.i9 I.wiU :i |16 6+0 arbalesti i _You struggle to detach yourself from the web. _You are caught in a web! _You struggle to detach yourself from the web.disentangle yourself.ihE 4...###### .....w..## #.####!@# . #.....#.## ... #####....# .... ###.#..####....#.## ........#.###...###..# iJ iJ -7.0 (0.6iN iP i ))You shoot a bolt. The bolt hits the ribbon worm.i#r.w.wiui v7===8.7 (1.7ixiFzc _The ribbon worm is heavily wounded.i !You shoot a bolt. The bolt hits the ribbon worm!!iv (isL izO 6950.5 (1.8iS ijV O _You kill the ribbon worm!ij i$ i i/ H _No target in view!i^i(i i{H _No target in view!ii(i,#i\% i%:_No target in view!ieihfi}jimH _No target in view!i̦iiwiѬH _No target in view!ic ic i1d i f if ij : _i{o  ...###### .## #.####@.# .--- #.....#.## ... #####....# .... ###..####.... #........<. ####....#.## ........# i)p I.###...###..#  . .###.### ... _No target in view! _ l - an amethyst potionis -1.1 (0.6iDt G---2.1 (1iw iy X _You see here a ribbon worm corpse.iIi=Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)g - a +6 ring of intelligence Talismans (go to first with %)d - a maw talismaniЋg - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 3% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i ii%Ffontaine3 the VexingSprigganHealth: 17/17 ========================Magic: 6/6========================iʧtAC: 3Str: 4EV: 16Int: 20...######SH: 0Dex: 19........##XL:  3 Next: 89% Place: Dungeon:3#.####@.#.Noise: ---------  Time: 852.1 (0.0)#.....#.## ...f) +0 arbalest#####....# ....Fire: f) +0 arbalest###..####....ih#........<.##########....#.##..................#.......###...###..#. .......###.### ... _No target in view! _No target in view! _No target in view!  l - an amethyst potion _You see here a ribbon worm corpse.  You feel clever.iiZ+6 (0.5i`i _ l - an amethyst potion _You see here a ribbon worm corpse.  i%bYou feel clever. _g - a +6 ring of intelligence (worn)ic Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes12% 3  b - Inner FlameHexes/Fire21% 3  c - Cause FearHexes36% 4  d - Dimensional Bullseye Hexes/Translocation 63% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti]fontaine3 the VexingSprigganHealth: 17/17 ========================Magic: 6/6========================AC: 3Str: 4EV: 16Int: 20...######SH: 0Dex: 19........##XL:  3 Next: 89% Place: Dungeon:3#.####@.#.Noise: ---------  Time: 852.6 (0.0)#.....#.## ...f) +0 arbalest#####....# ....Fire: f) +0 arbalest###..####....#........<.##########....#.##..................#.......###...###..#. .......###.### ... _No target in view! _No target in view!  l - an amethyst potion _You see here a ribbon worm corpse. [22i4d You feel clever. _g - a +6 ring of intelligence (worn)  Okay, then. _i i3ii6iB _iii:iiiiiSii3 i i i0#i' iq0 You encounter a hobgoblin..........g.. #####.......@..###### ...............## ......###.####†.# ###### #.....#.## .. #####....# ... ###..####... g   hobgoblin (asleep) #........< ##########....#.# ..................6.8 (4.27.4 (4.8 _i 4i: c .  You shoot a bolt. The bolt hits the hobgoblin!i~> a)))i ,...i bShooter92===9.1 (1.7iY i, M _You kill the hobgoblin!iiiii&i i^ i+iMiwiiii~iiiiai<" i# i#0You encounter a ribbon worm.i$i+...# i, ...##### i-(.......######ip-# i-3............##i?... i.Y...###.####†.#i/... iv/#### #.....#.## ....wi0#####....# ......i1j###..####......ip1w #....@...<... i1 ---iw2##########....#.###. i 4^..................# i4.......###...###..#  i5. .......###.### ....i6........##..###.....#. w   ribbon worm (asleep)i|7V.##..............# ...i8............##..#....#  i9=###.............##i?.68.1 (9.0iAi B---ibB"7 (9.6 iB _iIiKiKm ))))))w  You shoot a bolt. The bolt hits the ribbon worm!i 3w.ih o.....===70.4 (1.7i y _The ribbon worm is heavily wounded. i †You shoot a bolt. The bolt hits the ribbon worm!))))) iDi........#fontaine3 the Shooter ...#####Spriggan .......#######Health: 17/17 ======================== ............##..Magic: 6/6======================== ...###.####†.#...AC: 3Str: 4 #### #.....#.## ...†.EV: 16Int: 20#####....# ......SH: 0Dex: 19###..####......XL:  3 Next: 100% Place: Dungeon:3#....@...<...Noise: ===------  Time: 872.1 (1.7)##########....#.###.f) +0 arbalest........[40 ijm..........#Fire: f) +0 arbalest.......###...###..#. .......###.### ............##..###.....#..##..............# ...............##..#....####.............##You shoot a bolt. The bolt hits the hobgoblin! _You kill the hobgoblin! _You encounter a ribbon worm.You shoot a bolt. The bolt hits the ribbon worm! _The ribbon worm is heavily wounded.You shoot a bolt. The bolt hits the ribbon worm! _You kill the ribbon worm!You have reached level 4!  --more-- il~21/217/74 0%  _ i  _  There is a stone staircase leading up here. _ i  .. # #.. ##.. ######.. >##### ..# ..##.# ....##.# ####†.#..# ###......# ....#.##..##...†.... ###....##........# ### ###..####......#$..####........<.---6.3 (4.2 #######....#.###.####### ......##..# ...###...###..##.... ...###.### .......#.. ...##..###.....#.##...# ......##.... #.. .......##..#....## .# [40 i( m---9 (4.8 _Found a stone staircase leading down. i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Fire Magic   0.7   1.4  -2   c - Short Blades   0.0   0.8  +1       d * Ranged Weapons   i5[40m 3.7   4.0   0   k - Evocations   0.0   0.6  +3       l - Shapeshifting   0.0   0.7  +2   e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3      g + Stealth3.1   1.7  +5                        [40 i3m                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ..fontaine3 the Shooter # #.. ##..Spriggan ######.. >##### ..#Health: 21/21 ======================== .....##.# ....##.#Magic: 7/7======================== ####†.#..# ###......#AC: 3Str: 4 ....#.##..##...†....EV: 16Int: 20 ###....##........# ###SH: 0Dex: 19###..####......#$..###XL:  4 Next:  0% Place: Dungeon:3#........<..@.......Noise: ---------  Time: 876.9 (0.0) #######....#.###.#######f) +0 arbalest .... iV..........##..#Fire: f) +0 arbalest ...###...###..##.... ...###.### .......#.. ...##..###.....#.##...# ............##.... #.. .......##..#....## .# ..........## _The ribbon worm is heavily wounded.You shoot a bolt. The bolt hits the ribbon worm! _You kill the ribbon worm! _You have reached level 4! _There is a stone staircase leading up here. _Found a stone staircase leading down. i"2  i2  i?4  i.6  i7  i8  i= n i>  iI   ..[.  #.. ## #.. ####.. >##### ..# ...##.# ....##.# ##†.#..# ###......# ..#.##..##...†.... #....##........#.###  iJ h###..####......#@..####  #........<............ #####....#.###.#########.........##..####...###..##....###.### .......#..##..###.....#.##...#...##.... #..##..#....## .# iDT 8.1 (1.2  You now have enough gold to buy 2 potions of lignification on D:2.  You can access your shopping list by pressing '$'. iU +9.1 (2 i{Z  i*] = _You now have 85 gold pieces (gained 9). i 3 i  i  i M ##...  [.  #.. ## #.. ####.. .>##### ..# ...##.# #.....## ##†.#..# ###......##.# ..#.##..##...†.....<.#....##..### 0.0  i 8###..####......#...####  #........<............ #####....#.###.######### i  i +7 (0.6 i  i=; _Found an escape hatch in the ceiling.iiIiiH _No target in view!i i] i i i i $ _i ,i c  You encounter a bat.i J ### ##.b  ..[..  #.. ## ##..#.. .>######..# #.# #.....##.# †.#..# ###.....@##.# ii .#.##..##...†.....<.# ....##........#.##### ..####......#...####  #.<............ #.#.###.#########b   bat (asleep) ...........##..# ###...###..##.... ###.### .......#..iD% )80.3i%& 29 (1.2 _i, i". i%] .  You shoot a bolt. The bolt hits the bat.i=V))))iGx....1===2.6 (1.7iLLiNG _You kill the bat!iN iO iP iU igW iW i \ ,i] i&^ i^ ia o _Found a blackened cabochon ring.i@d 3i(e if ii ,ij isk im ,in iy ^ #### ###...# .. #@....#..---5.6 (3.0 iLz #.. ## ##......=. ##.. .>######..####... .##.# #.....##.## . †.#..# ###......##.#.##..##...†.....<.###..#.##### #..####......#...#### #........<............i{ :---i i1 x _You see here an orb of attunement.i[C 3iHE iI iL k  You encounter a ball python.i5V ########...# .#[....#..S## ##.@....=...>######..####...# #.....##.## ...# ###......##.# .##..##...†.....<.# ..##........#.##### S   ball python (constriction, asleep)####......#... ........<............ #i W 5#....#.###.#########i^ &0i c 46.2 (0.6 _id if iw †You shoot a bolt. The bolt hits the ball python!i*#J))))))i&-......i?2===7.9 (1.7iiiO _You kill the ball python!i  _No target in view!i  _No target in view!iBH _No target in view!iI _No target in view!i7 _######.....######.$....###...#....... #[....#..†....  ## ##.....@=.....>---9.7 (1.8  .>######..####....  #.....##.## ........ # ###......##.###........†.....<.# #.....$......#.##### #..... ##......#...#### ##..#<...... ... ixBiD#---iD'90.3 (2.4iJiM; _Found a stone staircase leading down.i~g##.....#######.$....S###...#.:#[....#..†.  ## ##......@.....>.  .>######..####.  #.....##.## ..  ###......##.###. ##...†.....<.# ##.....$.#.##### #.....#S   adder (asleep)......#...#### ##..#   You encounter an adder.9 (0.6 _Found a parchment of Alistair's Walking Alembic. _You see here a ring of flight.iٜ .  You shoot a bolt. The bolt hits the adder!))))))i,)...†..15===2.6 (1.7 _You kill the adder!iC ---30 _h - a ring of flightiI%wGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)h - a ring of flight Talismans (go to first with %)d - a maw talismanih - a ring of flight. A ring that grants its wearer flight. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i=iZEiMfontaine3 the ShooterSprigganHealth: 21/21 ========================######Magic: 7/7========================#.....#AC: 3Str: 4######.$.....EV: 16Int: 20###...#.......:SH: 0Dex: 19#[....#..†.....iNXL:  4 Next: 15% Place: Dungeon:3  ## ##......@.....>.Noise: ---------  Time: 893.6 (0.0)  .>######..####.........f) +0 arbalest#.....##.## ...........Fire: f) +0 arbalest###......##.###........Fly iOh##...†.....<.# ##.....$. .......#.##### #.....# #......#...#### ##..## ...<............ ... .#.###.######### _Found a parchment of Alistair's Walking Alembic. _You see here a ring of flight.  You shoot a bolt. The bolt hits the adder! _You kill the adder! _h - a ring of flight  You fly up into the air.i_i7`,4.1 (0.5igiih  _You see here a ring of flight.  You shoot a bolt. The bolt hits the adder! _You kill the adder! _h - a ring of flight  You fly up into the air. _h - a ring of flight (worn)i 3i ih iw Xi ,i iΓ i ,i i i" iЙ iv L _You now have 93 gold pieces (gained 8).i> i iQ i i ik ,i iӦ k  You encounter a ball python.i  ####### #### ##.....#..$..######.......  ###...#.....@.:....  im r #[....#..†.  ##............> ####..####......S ..##.## ...............##.###.............S   ball python (constriction, asleep) i! †.....<.# ##.....$......#.##### ##.....#......#...#### #..##iس -8.1 (4.0iw 17 (4.6 _i i ik ####### ####  ##.....#..$.. i2 ######............  #.....@.:.....  #[....#..†..........  ........>...... #.............S  ................ ##............. †.....<.# ##.....$......  ##.....#.....  i # ####### ####  ##.....#..$..  ######............  #.....@.:.....  #[....#..†..........  ........>...... #.............S  ................##............. i& +†.....<.# ##.....$...... ##.....#..... if&3i*i,b _A ball python is nearby!ic ))))))S  )You shoot a bolt. The bolt hits the ball python.  The ball python hisses angrily.io_S.S.ip' iOqhrThe ball python is severely wounded.iw2.....r   quokka (wandering)S   ball python (constriction)i`x8===900.4 (1.7i |i}W _You encounter a quokka.iқu )))))))You shoot a bolt.iS..rilS.r.i7.......iw'2.1ici^ _The bolt closely misses the ball python.ig .  You shoot a bolt. The bolt hits the ball python!iJ))i$=kr.r.iD*..iMH/63.8iEOiQO _You kill the ball python!iC)))))))i#Usr.r.i\.:..ri|]'5.5idif ig]_You shoot a bolt. The bolt closely misses the quokka.ii H)))))))i >r.i Dr:iY 3......it '7.2i i k _You shoot a bolt. The bolt closely misses the quokka.ii †You shoot a bolt. The bolt hits the quokka!io (i i /88.9i i= J _You kill the quokka!i 3i! is H _No target in view!i 3i i H _No target in view!i.i/i5i08H _No target in view!i1i2i)8i7:H _No target in view!iioiK| _i  You see here a quokka corpse. _ii0 ############# ##.....#..$..########....####...#......†@..---#[....#..†..  ##..iT....>....####.. ##.## ..##.###.. ....<.# ##.....$.......# #.##### ##.....#.....##  You pick up a parchment of Alistair's Walking Alembic and begin reading...i.10.1 (1.2irF---1.1 (2iiS _You add the spell Alistair's Walking Alembic to your library.iiviiii,ii,iji<iiii|iSi\ #############  ##.....#..@..##  ######.............# ##...#†........# [....#..†# ......>#####....# ## ...........#.###...............# .<.# ##.....$.......##iy 2.9 (1.8  You now have enough gold to buy a potion of heal wounds on D:2.  You can access your shopping list by pressing '$'.iq*3.9 (2ii ? _You now have 108 gold pieces (gained 15).if i` i i iR i ,iO iP i i i[ iD i i iV iZ i i i %  i -There is a stone staircase leading down here.i i  _i iU i ,i i` i iq i i` i) i i i ii i i+ N _You now have 119 gold pieces (gained 11).i i i] i i iQ i i i}" i" i# iG& i' iG( i-) ir+ i, i- i. i1 i2 iG3 iT4 i6 ik8 ,i9 i; iq= i= i> iYA iC ,i`D iI  .##### ##.....#.....## ...#### ###..######## ........ #....# ######## ###..# ##.##.# ..#....####### #.. #...#........# #...# #.. ##.......##.. ...#....#@....# .# .# #.####.....# # # ..# ......?.# ..# iJ .?.......# ...######## irM 025.1 (11.2)iM +6.1 (12iQ izR c _m - a scroll labelled LAFIODW JEUCEi+i iiii* ,i ii9i#iii)i[iiieiii i'!i+"i4%i%i&i<*g _p - 3 scrolls of poison (gained 1)ie,3i-ia.i/ie/i/i0i2,i!4i5i7i7i9i0;i<,ii=i9>i ?iO?i?iAiAikBiC| _e - 2 scrolls labelled CEDIENNOYQI (gained 1)iEi7EiEiFiGiHiHiL .# #.##.# . #....########.. #...#........# iRM.##...# #.. ##.......# .. #.. ...#....#.....# ## .# .# #.####.....# # ####.....### #..........# #.@........# #..........# #..........#iMC#$.....#########...#####...#.## # iQ235.9 (9.8)iQ.6.9 (10.8)i/TiUc _n - a scroll labelled UHEUL EMMUETIiT i!U 3i8W iX i;\ Bi] i ^ i^ i_ i` i` i)a ib ib ic ic id ie ie i>f if i h i[h ii i k iFk il in  io G_You now have 125 gold pieces (gained 6).i0p iyp i3q ir is i=t it iPv iVx Bi.z Xiz i i i i&  #..#....## .# .# #.####.....### # ####.....##.# ## #.......... ..... ..#####............# ...##.......... ....##.##.......... ....# ##......####### ....#####...##### ...##...#...# ....#i #######. ....#... # ....##.... ... ....# ...... ### ....# ....... ..†.. .##.... .....#.... ###..i 244.5 (7.6)i *5.5 (8iy iY a _o - a scroll labelled JULOKA QULLii3i iii,i 0 ...### ####.....#..### #............ ..###### ...##..#i\ #.##.##......######.######...##### # #.....#...# ..# #@#######..#6.1 (0.##......# #.#i`.##......... ....# ...........>. ###.# $........†.. ..##..........#.... # #..........# ####.. ####.......# i,i*7 (1.2ii; _Found a stone staircase leading down.iruiv,idiiBii(iiiii ii1iֺiVii@iiiWiiifiiM _You now have 134 gold pieces (gained 9).iiiiii:iiiiuiiGii9i iiiii<i]iiqiisiiviiiIiii`ii(isifiiiiiTiiii(,iii5iiiiiZiiiiiBiiio _j - 3 silvery potions (gained 2)ik  You encounter a ball python.i s #..........#.................. i  ##.......†.......##...# #####.<..........####...# .######...### ### ##########.....# #  ........#.### .......  #########.# #####.S#..... i ####.####......# ... #.......@.#  ###########   i2 S   ball python (constriction, asleep) iE062.5 (15.8)ii43.1 (16.4 _iQiiM .....  †..... <.. ..###  ....#   .#.###   .# #####.  ####.####......# ...  #.......@.# ###########i .....  †..... <.. ..###  ....#   .#.###   .# #####.  ####.####......# ...  #.......@.# ###########  iidiḭb _A ball python is nearby!iwi †You shoot a bolt. The bolt hits the ball python!imN)))))) i3......iB9===4.8 (1.7)ii)O _You kill the ball python!ii3iiieiii iriii0iii.i,ii,iii"igii,ii}iiip,iibg  You see here a ball python corpse.ii4 _iiit,i:i>g  You see here a ball python corpse.i. ! _i Bi Bii$ i* N _You now have 149 gold pieces (gained 15).i=+ ####.......# ....#.#  ##.#. ....#.#  ##.......... _..... i+ .†#......# ....# .....#.......# ....# ######.......# ... # #.......####.####.. #..........@.......---79.6 (14.8)#..................##........###########......##########i0 i1 J---80.2 (15.4i5 i7 ? _Found a sparkling altar of Nemelex Xobeh.i- i- 3i0 iU2 i2 i7 Bi7 i7 i/9 i9 i9 i: ie< i= i > i> i@ iXA iA iqB i(E ,iE iH N _You now have 161 gold pieces (gained 12).i2I iI 3iJ i:K iK ,i{L iL iM ,i5N iS  .########...##### ...##.....#...# .#..#.#######..# .#......#### #.# ## .#..... ... <. itT =...........>. ####. ............. ... #..........####.### ##..........##..@..## # 6.0 (5.8)  ####.......#.......#.# ##.......#.......#.# ##............_.....# ###.†#......#.......#.# iT ....#.......#.......# # #####.......##.....###.......####.####..##..................#iY ibZ *6 (6.4i]^ i` 9 _Found a stone staircase leading up.iO1iI2i7i8H _No target in view!!iȄ3!i!iH _No target in view!"ih"if"i-"iE "i:_No target in view!"i 3"i "i | _"i  #.##..........# . ##......######## ########...#### ..##.....#...# #..#.#######..# ##### #.# ### #... ... <.# .."i .>..####..### .........@....# 7.2 (0.6 #..........####.####)# #....##.....## # ###.......#.#  ##.......#.......#.#  ##............_.....#.†.#.......#.# ...#.......#.......#.# ####.##.....## "i "i "i #8 (1.2"i "ic  "i/ "i _Found a rapier.#i]3#i}#i#ip#i#in#i#i#id#i#iu#i0,#i#iE#i',#i#i>  You see here a +0 rapier.#i#i _#iE#i#i#i#i?#i#i#i#iO#i*#i#i #iw#iV#i #iZ#i#ia#i#i9#i}#iP#i#i9#i|#i#ib,#i#i?#i#i#i#i#i#i#i#i#iG#i#i#i#i#i#iF#iO#i#iD#i#i#iV#i#i#i#i#i#i#i#i#i#iq#id#i#i^#i#i #i#i#iA#iC #i #i1 #i| #i #i #i #i$ #i #i #i#i#i#ig#i#i{#i#i#it#i#iM#i#i#iu#i%#i#i#iA#i_#i1#i#i#iP #i$!#i!#i!#iq##i$#i$#i%#i)X#i)#i*#i*#i;+#ix,#i=-#i-#i-#i0#i0#iU1#i1#i2#i3#i3#if4#i,5#i5#i96#i6#i]8#i9#iu9#i9#i;#i<#i<#i.=#ii>#iG?#i?#i@#iVA#i,B#i~B#iB#ixF#i.G#iG#iG#iI#i[J#iJ,#iL#iL#iZM#iM#iN#iO#iP#i}P#iQ#igR,#iR#iLU#iU#iV#iV#iW#iX#i+Y#iY#i[#i[#i3\#i\#i_#i`#i&a#ia#iAc#ic#id#iKd#if#i/g#ig#ig#ih#ii#iQi#ii#iTj#ij#iMk#ik#iRm#i7n#in#i(o#ivp#i[q#iq#iBr#i0s#is#iyt#it#iv#iw#iw,#ikx#ix,#iHy#iy#isz#iz#i{#i{#i|#i}#ig}#i#i#i#i`#i#iɃ#i,#i#i#i|#i#iI#i#iB#i`#iˌ#i#iV#i#i#i#i#i#iO#i#i:#i#id#i#i9#i#ic#i#i-#iȢ#iQ,#iã#i#i#iJ#i#ir#i#i;#i#i#i#ic#i#i#i7#i#iɫ#i#iN#i#i#iY#iJ#i#iɱ#i4#i#ii#i#ik#i,#i#iI#i#i*#iƿ#i#im,#i\#i;#i#i%#ip#i#iv#i#i #iR  There is an escape hatch in the ceiling here.#i?#i _#i#i#i#i,#i4&#iv,#i#i0X#i%R  There is a stone staircase leading down here.#iI#i _#il#i#i#i #i#i#i#i#iw#i#iA ##### ....# #### ..# :...# ....# >...###### ....# #.... ###... ....# #..#.## #[....##### #....####.....######..@...>######..####1046.6 (58.8) .....##.####.....##.##... ....###.####†.#..# ###......##.### #.....#.##..##...†.....<.# #####....##........#.##### ###..####......#...####  #........<...........  ##########.##.########   ...........##..#.#.#..[#iB737m #ihF#i@G-7.2 (59.4#iNO _Found an escape hatch in the floor.#i #i2 DGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)  h - a ring of flight (worn) Talismans (go to first with %)#i (d - a maw talisman$i%$i2$i[ fontaine3 the Shooter #####Spriggan ....# ####Health: 21/21 ======================== ....# :...#Magic: 7/7======================== ....# >...###### AC: 3$i IStr: 4 ....##....###... EV: 16Int: 20 ....##..#.###[.... SH: 0Dex: 19 ....##### #....##### ##..... XL:  4 Next: 19% Place: Dungeon:3 $i- ........######..@...>######..#### Noise: ---------  Time: 1047.2 (0.0) .............##.####.....##.##... f) +0 arbalest ....###.####†.#..# ###......##.## Fire: f) +0 arbalest ##### #.....#.##..##...†.....<.# Fly #####....##........#.########..####......#...#### #........<........... ##########....#.###.######## ..................##..#.#.#..  _No target in view! $i _Found a rapier. _You see here a +0 rapier. _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here. _Found an escape hatch in the floor.$iZ$ P$iE   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Fire Magic   0.7   1.4  -2   c - Short Blades   0.0   0.8  +1       d * Ranged Weapons  $iF [40m 3.8   4.0   0   k - Evocations   0.0   0.6  +3       l - Shapeshifting   0.0   0.7  +2   e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3      g + Stealth3.3   1.7  +5                        [40$ipL m                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%i 5oMaces & Flails%i U7  -3   p - Conjurations   0.0   1.7  -3c - Axes0.0   1.4  -2   q - Hexes 3.6   2.8  +d - Polearms 1.7  -3   r - Summonings0.0   1.4  -2   e - Staves   0.0   1.7  -3   s - Necromancy1.2  -1f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft 1.4  -g - Throwing%i 0   0   u - Translocations   0.0   0.5  +4         v - Alchemy0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w - Fire Magic0.7   1.4  -2  i - Long Blades0.0   1.4  -2   x - Ice Magic0.0   1.4  -2   j * Ranged Weapons   3.8   4.0   0   y - Air Magic0.0   1.2  -1  %i~ z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.7  -3  l - Dodging2.6   1.8  +3   0 - Invocations0.0   1.0   0  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3  %i  n + Stealth 3.3   1.7  +5   2 - Shapeshifting   0.0   0.7  +2  useful|all(i\XhUnarmed Combat4  -2   i - Hexes   3.6   2.8  +2       j - Fire Magic0.7   1.4  -c - Short Blades0.8  +1       (i d * Ranged Weapons   3.8   4.0   0   k - Evocations0.6  +3       l - Shapeshifting0.7  +e - Armour 7  -3        f - Dodging2.6   1.8  +3         g + Stealth 3.3   1.7  +5                               (i                                          useful|all)iT)i)i-fontaine3 the Shooter #####Spriggan ....# ####Health: 21/21 ======================== ....# :...#Magic: 7/7)i======================== ....# >...###### AC: 3Str: 4 ....##....###... EV: 16Int: 20 ....##..#.###[.... SH: 0Dex: 19 ....##### #....##### ##..... XL:  4 Next: 19% Place: Dungeon:3 ........######..@...>######..#### Noise: ---------  Time: 1047.2 (0.0) .............##.####.....##.##... f) +0 arbalest ....###.####†.#..# ###......##.## Fire: f) +0 arbalest ##### #.....#.##..##...†.....)i<.# Fly #####....##........#.########..####......#...#### #........<........... ##########....#.###.######## ..................##..#.#.#..  _No target in view! _Found a rapier. _You see here a +0 rapier. _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here. _Found an escape hatch in the floor.)i8)iӻ)i)iz)i 3)i )id )i )i0 ,)i    ########   #......# ######  #......# #@...##  ## ##>...###  #......# ###....#  #......# #..#.## #......##### ##....######........##......>##........##.####.....##......###.####†.#..# ###....######## #.....#.##..##...†You pick up a parchment of Iskenderun's Mystic Blast and begin reading...52.0 (4.8[39;4)i 9m3.0 (5 _You add the spell Iskenderun's Mystic Blast to your library.*iV*iA3*i&*i_*i ,*iP  There is an escape hatch in the floor here.*i*i\5 _*i*i*i*i5*i*i*i,*i*i4*in*i*io*i*i*iv*i]*i*iA*i*iA*i*i@,*i*i*i*i*il*iF*i*i*is*i*i*i*i*i*i*ia*i*i?*i*i]*i*i*iP*i*iM P  There is a stone staircase leading up here.*i *iw  _*i*i*iv*i*i*i*iT*i*i*i*i=*i*i^*i*i*i=*i*if*iO *i *i!*i+*i,*i\-*i-*i1*iR3,*i4*i7*il8*i8*i9*i<*i>,*i>*iB*i*C*iC*iC*iF*iG*i;H*iH*iLP  There is a stone staircase leading up here.*i9N*iN _*iO*iZR*iS*iS*iT*iV*i"W*iW,*iY*iZ*iV[*i[*i;^*i_*i_*i`*ilb*izc*ic*id*ie*i'g*ig*ih*ii*ij*ij*ixk*i+m*im*ien*in*i"p*ip*i_q*iq*ids*ilt*it*iu*iaw*izx*ix*iy*i.{*ib|*i|*i%}*i~*i.*i*i2*i*i*iq*iH,*iP*i߇*i5*i'*ih*iՌ*im*i*i*i~*i*i^*i̓*i8*i*i*iڗ*iZ*i*i=*iN*i*iD*i=*i=*i*i*i*i*i,*iĭ*i,*i*i*i*ij*i*i*i*iW*iع*i*i*i*i*i*i*i*i*i*i*i*i?*iH*i*i*i*i*iw*i*i*i>*i*i*i*ik*i*if*iE*i*i*i*i*i]*i*i_*i_*i*iE*i*i*i*i *i*i*iR*i*in*i*i*i*i*i*i*i2 *i *ie *i *iy *i *i0*i*i,*i`*i%*i*i *iz*i*i*iG*i*i*i*i*i*i*iP*i*i*iu*i*i ,*i*i *iU,*i*i*i,*iz*i*i<,*i*i7 ,*ih#n*i#*i@n  You encounter a goblin. It is wielding a +0 club.#..)...####....#.........##........##.####..........#......#....# #..........#......#.#### #..........########.# #..........### #.......... ##.......÷. ######.<...... #..@.........######. #...###############... ..... ........#. .... #########. (.g####. ###.... g   goblin (asleep) ##### *iA_99.8 (46.8)100.4 (47.4*iGE*iI- _Found 4 poisoned darts.*i^ ))))g  You shoot a bolt. The bolt hits the goblin.  The goblin shouts!*i 'g.*i 'g.*i -..*iB :===2.1 (1.7)*iv *i9 ^ _The goblin is heavily wounded.+ibV)))))))+i:&g.+i;&g.+iAk..(.+i|B'3.8+iG+izI +iI]_You shoot a bolt. The bolt closely misses the goblin.+iv )You shoot a bolt. The bolt hits the goblin.+i(+i+i0205.5+i +iJ _You kill the goblin!+i3.+i6/+i^4+i6H _No target in view!+i|u3+iz+i|H _No target in view!+i +i +i +i H _No target in view!+i7 +i' +i +i H _No target in view!+iW +iX +iY +iS\ +i8c  #..)...####....#... #.##.####.. #......#....# #..+ic l #......#.#### #.. #.# #.. ### #.. ##.......÷ #.< #.@..........######0.0 #...#..+isd A .#... #.(....) ######### # +it +iy 6---6.1 (0.6+i| +i( _No target in view! _No target in view! _Found a spear.  Things that are here:+i p _a +0 club; a goblin corpse,iQ3,i,i,i ,i $ _,i,,i,i@,i,i,i$AB,iD,iF,ioG,i'I,iJ,iL,imM,iP,idrR....#....# #.#### #######.#  ###   ##÷############.<###.)..........###########...######.......@......---,iss9.1 (3.0#.........###.(....).## ######Fly ,it,iz,i6|E _Done exploring.,in>3,ifD,i;FH _No target in view!,i3,is,ie<....0,i,i,i4E _Done exploring.,iR ,i_ ,i[ ,i֋ H _No target in view!-ij-i"-iK-i7-i<-i@[ _Done exploring.-i 3-i -i -ik -i -i _Done exploring.No target in view!Done exploring.No target in view!Done exploring..i%  _.iKv No target in view!Done exploring.No target in view!Done exploring. _ Things that are here:  a +0 club; a goblin corpse _ ###...#..........# #.##.# ....#...###............# #....# ....#.#####.#..........# ##.### )...####....#.........## #...# ......##.####..........# #.#.. ....#....# #..........# ###.# ....#.####[40.iy 3m #..........# ##...#.. #####.# #..........###.....### ##.17.5 (8.4 ##.......÷.......##..############.<..........####..###.)..........######...### ### ##...###############.....# .....................#.### ##  .......###############.# ######.  ....).######.####......  ########.........##### /iAf/iCln/in,/io/iq/is/ipt/i^u/i  #....##..#....###.#.#..  ###.......##.##...######  #......##........#.####.# #. /i' ##.##.#.....# #.####... ##..##.#.....## #.##...#.........# #.##.#### .#...###.....# #....# .#.#####.#..........# ##.###### .####....#...## #...##20.5 (3.0 ...##.####....# #.#..#.# .#....# #..........# ###.#... .#.#### #..........# ##...#.....# #..........###..........  ### #..........#............ /i'##.......÷.......##.... ############.<..........#### #.)..........######...### ####../i]/iI/i>0is0iwu30i0i,0i0i0i0iB0ia0iڒ0iߔ0i?0iӗ0iY0iUL .#.......##..#.#.#. ..........###...###..##....#...#. ....###.####.......#...#.#. ##........##..###.....#.##...#.#  #.##........##......#...#  #..##..#....###.#.#...  ###....##.##...########  #......#...#.####.# #.##. 0i##.##.#....# #.####..3 #...## #.##...... ..#.......# #.##.##### #...###............# #....# .#####.#..........# ##.####### ####....#.........## #...## ..##.####...# #.#..#.## #....# #..........# ###.#.#### #..........# ##...#....0i0i 0iɮ0ig 0ii 0ii 0ir 0iqt 0idu 0ijz X0iO{ 0i| 0i-~ 0i~ 0iA 0iS 0ił 0i 0i 0i 0i 0iY 0iɈ 0iǏ  ## #.....#.##..##...†.....<.# ##  #####....##........#.##### ## ###..####......#...####### 0iP #........<............# ############....#.###.########### ............##..#.#.#...# ........###...###..##....#...#... ..##.####.......#...#.#. ........##..###.##...#.#.#6 .##....##......#...#.##..#....###.#.#...#. ##.............##.##...########## ......##........#.####.# #.##.# .##.#.............# #.####....## .##.#............## #.##........0i ............# #.##.####### ..###....# #....# ##0i 0iܗ 0i< 1i_1i n1i+B1i"B1ibB1i1i1i41i1i1iaUR  #..#.## #[....#..† ##### ##....##### ##......... ....######......>######..####.... .........##.####.....##.##.......1iV`.####..#..#####......##.###... # #.....#.##..##.........<.# ##.  #####....##........#.##### ## ###..####......#...######## #.......@<............# #9 ###########....#.###.############......##..#.#.#...#.# .......###...###..#...#....###.####.......#...#.#.#.. .1i[W......##..###.....#.##...#.#.#.. ##..............##......#...#...# ...##..#....###.#.#...#. #....##.##...#########1iW1i^1i%`2i2i`2ir*# ######## # #....#### #2i2 ##>...### ###### ###....# ###...#. # #..#.## #[....#..† ##### ##....##### ##......... ....############..####....33.1 (3.6 .........##.####.....##.##....... ###.####..#..#####......##.###... # #.....#.##..##.........<.# ##..  #####....##........#.##### ## ###..####......#...######## #..<............# ###########....#.###.########### .....##..#.#.#...#.2i72i<c _There is a stone staircase leading down here.2i 2ie2i2i2i$I4.1 (1.0 _2i %42i k ### ##  ...# ..  .....#.  ..:#.## .(..# #..# #.@#2i  #..# #..# #..# ...# ##..# ...# #..# 2iB! ,5.6 (2.52iK' 2ia) g _You fly downwards.  Found 4 boomerangs and a parchment of Summon Seismosaurus Egg.2i\+ a _There is a stone staircase leading up here.3ip3iq3i3v3i yH _No target in view!3i 3i 3ip 3i H _No target in view!4i| _  You see here 4 boomerangs.4iO5 _4i 4iI 4i###4i 4im*#..4i' 4i֒4#.#4iݓ # #.##.####.####....#...##.....#.###....@#.##........(..####...$.#..#4i-#.....#.<####.###..#. #..##. #..#.. ...###..#You pick up a parchment of Summon Seismosaurus Egg and begin reading...4i&8.0 (2.44iV4i3#9.0 (34i4i 4i4iB_You add the spell Summon Seismosaurus Egg to your library.4i  _You now have 170 gold pieces (gained 9).  You encounter a hound.#....#...##.....#.#####.....#.##.........(..#4i% .###.....#..# #.....#.<# ###.###..# #.###..# #@.##..##.....#...h....##..##............###.########..## h   hound (asleep) 4ia' '43.0 (4.04i;) 4i) "6 (4.6 4i* _4i/ 4i1 5i9 ))h  You shoot a bolt. The bolt hits the hound.  The hound barks!5ih..h5i5i^K====5.3 (1.75iN5i` _The hound is moderately wounded.5i y  You shoot a bolt. The bolt hits the hound!5iY h  The hound is almost dead.5iZ 19---===-7.05i_ 5idb _The hound bites you. The hound closely misses you. The hound barely misses you.5iO a .  You shoot a bolt. The bolt hits the hound.5i )5i 5i K 20=--5i 62-8.7 _You kill the hound!5i* 5i o _Your Ranged Weapons skill increases to level 4!5iHT 5i^U 5iUZ 5i|] H _No target in view!5i 5i 5iu 5iȝ H _No target in view!5i44 _No target in view!6i,6iD6i6imH _No target in view!6i|6i6i6i\6i6i$ _6i6iq,6ix6i>6i6i6i%6ii1===6ir6i1 _HP restored.6iDI6i6iu6i6i6iB6i66i6iD6i6i6iZ:==6i6i6iL.........(..# .###.....#..# #.....#.<# ###.###..#  #.###..# #.#####..##..# #............# #........##..# #..........@.# ---55.1 (6.4##.########..# # #..#  ...#  ...#6il ....#[...#......6ii6iF---7 (7.06iW 6iM _Found a leather armour.7i]37in7i7iE###.....# 7iJ<##.###.. #.#####................##........#.########0 #  ..[...[................#7i7i,6.3 (0.67iV7irM _Found a leather armour.7i! 7i" 7i,# 7i' 7i( 7i- B7i51 B7i4 B7ia6 7i9 7i < ,7i= 7i@ 7iB ,7iP^ |  You see here a +0 leather armour.7i3` 7ia  _7ic 7ie 7iBh 7ih 7ij 7i[l 7in 7i9o 7ihp 7ir 7iio$####. ..# #.#####.#### .#.........##. #.g...###.......###_#....# #....#@#....##############.#####....%................# #################### 9 (0.6 _There is an open door here.?iʐj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.@ih####.fontaine3 the Shooter ..##.#Spriggan of Ashenzari ...... #.#.#####.#### .#Health: 21/21 ======================== #.#..........##.#Magic: 7/7======================== #.##.g.........##AC: 3Str: 4 #.###............EV: 16Int: 20 #.##....###......SH: 0Dex: 19 #.##....#_#....#XL:  4 Next: 62% Place: Dungeon:4 #.##....#@#....#Noise: ---------  Time: 1192.9 (0.0) #.##############.#####..f) +0 arbalest #...%................#Fire: f) +0 arbal@ii)est ######################Fly g   goblin (asleep) _There is a broken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie. _There is an open door here.  Okay, then. _@i ..# #.#####.#### ...........##.# #.g...####.....#....###......#....#_#....# #....#'#....##############@#####....%................# #####################3.5 (0.6 _@i` AiS##.#.#####.#### .#  #.# ..........##.#  #.# #.g.........##  #.# ##............  #.# #....###......  #.# #....#_#....#  #.# #....#'#....#  #.##############.#####..  #...%..........@.....#  ###################### 4.1BiH  #...######.# .#####.#### ##### #.# ..........## #.# #.g........ #.# ##......... #.# #....###... #.# #....#_#... #.# #....#'#... #.##############.#### #...@................BiΓ200.7 (6 ########## _You see here a quill talisman.Biy 1.7 (1.0 _i - a quill talismanBiGGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)  h - a ring of flight (worn) Talismans (go to first with %)d - a maw talisman  i - a quill talismanDiei - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 2.4 XLs. If you transformed using this talisman: Your AC would decrease by 1.0 (3.0 -> 2.0). (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ei' #...######.#.#####.#### fontaine3 the Shooter##### #.#..........## Spriggan of Ashenzari ......#.##.g........ Health: 21/21 ========================#.###......... Magic: 7/7========================#.##....###... AC: 3Str: 4#.##....#_#... EV: 16Int: 20#.##....#'#... SH: 0Dex: 19#.##############.#### XL:  4 Next: 62% Place: Dungeon:4#...@................ Noise: ---------  Time: 1201.7 (0.0)##################### f) +0 arbalestFire: f) +0 arbalestFly Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie. _There is Ei2an open door here. _Okay, then. _You see here a quill talisman. _i - a quill talisman2.7 (13.7 (24.7 (35.7 (4 2 _You begin transforming. You continue transforming. x3Quill Fly Ei9 Ei=y_Sharp quills grow all over your body. Your +0 cloak melds into your body.FiFiGear: 9/52 gear slots (Left/Right/Tab to switch category) FiHand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (melded) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)  h - a ring of flight (worn) Talismans (go to first with %)  i - a quill talisman (worn)Fi(d - a maw talismanGici - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg Gi-------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 2.4 XLs. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {talisman} (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Hi HiHi #...######.#.#####.#### fontaine3 the Shooter##### #.#..........## Spriggan of Ashenzari ......#.##.g........ Health: 21/21 ========================#.###......... Magic: 7/7========================#.##....###... AC: 2Str: 4HiZn#.##....#_#... EV: 16Int: 20#.##....#'#... SH: 0Dex: 19#.##############.#### XL:  4 Next: 62% Place: Dungeon:4#...@................ Noise: ---------  Time: 1205.7 (0.0)##################### f) +0 arbalestFire: f) +0 arbalestQuill Fly _There is an open door here. _Okay, then. HiF_You see here a quill talisman. _i - a quill talisman _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body. Your +0 cloak melds into your body.HiHi16.7 (1 _HiHiHi@7.7 (2HiHi*8.7 (3Hi<Hi4Hi*9.7 (4Hi Hi 3 _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body.HiHiEHi l10.7 (5Fly HiHi; _Your +0 cloak unmelds from your body.JiJi3JidJiJiJiJiJi JirJiJiJiJiTJi JiJi=JiJiݟJiJi٠Ji#JiǢJip,JiأJi3JiJi,JiJiMJiJiHJi+JiѪJi#JimJiJiaJiJiJiJJiϯJi$JiJiJiEJiJiJiJiJiJiwJiJi,JiոJi0JiJiJJiJi,JiTJi˾Ji`JiJiJiJi>JiJiJi\JiWJiJiFJi,JiJiJiJi>Ji5JiO #............#  ##.########..##.# ####..##.#####.....##.##........# . #.##...[....# .## #.##....[...##...# #.##...........!.) JiAw#.........@.##.. 23.3 (12.6)#...........# . ####.......######.######.###...#########..........##...######.#.### ##### #.#.... JiJi+9 (13.2JiJi' _Found a falchion.Ki5NIKiQKiDUKiYKi\Ki)_KiaKibKidKigKiiKiiKiukKiAnKiaqKirKi;tKiuKiwKixKiyKi}Ki~Ki0Ki KiNKi؄R_f - 3 fuming emerald potions (gained 2)KiKiljKiAKiKiKiKi>KiKiKi}KiKiKiKiKKiOKifKiũKi$KiKixKiKiɲKiKiKiKiKiKi6KiKiKiKi,Ki^KiKi}Ki KiKix Ki@###..# Kia6.##..# KiK.....# ! Ki>.##..# Ki\.....# .# Ki]###..# .# KiF###..# .##### Ki.....# ##########......( Ki*.....# #........@...# 33.3 (9.4Ki ) Ki\[....###.#########...... Ki p.[...##...##### .#### Ki..........)...# # Ki1,.....##...###.Ki # Ki+4.....###.## KiS....## #.# Ki`S.#### #.. KiV.## ####Ki'KiKi9 (10.Ki5 0)KiKij Ki!Ki_Found 4 poisoned darts.Ki }Ki ,Ki$ Ki Ki Ki+ Ki Ki KiE Ki Ki Kiͪ ,KiB  .#.# .##  (..# Ki޼ *##. Ki +..# Ki? ... Ki @#.<# Ki *..# Kif +..# Kiſ J#.# KiL +..# Ki N#.# Ki ~##..# #.# Ki k# #@# KiH s##..# #.# Ki q...# #.# Ki o##..# #.# Kig .##..# Ki 9 #.#######Ki, # ##########......(.Ki d #............####. .Ki ...###.Ki @#########....... Ki T[...##...##### ..####.KiB Ki@ Ki 8.1 (4.2Kig )Ki KiA #9.1 (5KiM Ki  Ki Ki /_p - 2 clear potionsKi Li .# #.# ..# Li]?#.# Lil+.# Li?#.# Li+.# Li#8#.######## .Li.# ##########......(.# Lidq..# #............####.## Li g..###.#########......... Lir..##...##### #..####.##Lin...)...# #. LiX..##...###.# #.[Li ###.##Li} )#.. Li 6.## #.#Lim K..".Li  #..LiV %.####Li  LiR W #### #. Li? R####### # Li ,#.Liqg..# #. # Lic#####.# .#####.#### .#LiLiLi[% Li"########Lij##########......(.LiM............####.##Lie##.#########.........Li$n...##### #..####.##Li_4.....)...Li" Li##...###LiJ#.## #..Li1## #.# ...".Li^...#####Li(Fly Li=#.#Li#Li2#.#Li..........##.#LiLi}%Li%'44.5 (5.4Li&Li'%5.1 (6.0Li,Li4 Li5Li@5i_You see here an orb of mesmerism.MiI _.##################......(.##............####.####.##.........#...##### #.......)...# #..# .# #.[# ###.## ###..###### #.# #...@...# ## #.. .....#####.#  #### #.##. ## #Fly #.##.g.........###.###............6.3 (1.27.3 (2 _j - an amulet of magic regenerationNi8wNiJ`NiNi~NiNiNiNiaNiNiNi~NiNiuNiNiNi NiNiYNiNiNiBNiNiNiNiNi&NiNiP Ni Ni Ni NiL Ni NiNiNiNiNiNiNiBNiNirNi$NiNiNiNicNiNi7Ni,Ni NiyNiNiNifNiNi@Ni#NiNiQ Ni Ni!Ni"Ni#NiK$Ni%Ni&Ni)'Ni'Ni(Ni)Ni*Ni*Ni+Ni,Ni,-Ni-Ni.NiH0Ni0Ni1Ni4NiU6Ni7Nip8Nix:Ni<Ni<Ni=Nih?Ni@NiANi,BNiCNiDNiENiWFNiHNi'Q=###.##NixQ....... #.#.#.###NiQ[###.## #........NiQO ..#.....#NiQ[# #......#+Ni$R#### #.....#+∩NiJRl....# #...... Ni{R####.# #...# NiR #.####### #@..# NiR69.5 (NiS 22.2) Ni(S #.......# #...# NiOS#.#####.# #...# NiyS.#####.# #...#NiS..##.# #...# NiS.g.........#####...# NiS#..................# NiT....###............# Ni?T....#_#....#######.#Ni?YNivZNiZ'70.1 (22.8Ni ^Ni` Ni`Ni+a1_Found Azijezod's Antique Armour Emporium.OiU ..(.# ####.## .. >#># ...... #.#.#.########.## ##.........# ..#. [# #.##### #.....#+∩+ ....# #......#+# ###.# #.@.# 0.0)#.####### #...# #.......# #...#  #.#####.# #...# ###.#####.# #...#......##.# #...# g#####..OiX S#..............####............#7 (0.6 _Found two stone staircases leading down.Pi)  You encounter an orc. It is wielding a +0 club.###### ..(.# . ....# ####.## ...>#># ...... .#.#.##### ####.## ###......... # ...#.. # #.#. #### #.....#+∩ ...# #..@...#+#[ ##.# #...#...#.o#.####### #...# .....  #.......# #...# ##..  #.#####.# #...#i240m # ##.#####.# #...# o   orc (asleep) ......##.# #...######...#..01.3 (0.6 _Found a robe.Qieo (.# . ....# .## ...>#>#  #.#.#.#.## ###. ...#.....#. #......#+#. #.....#+∩+#.# #...@..#+#[..# #...#...#.o. #.# #...##.....# #.# #...# ###. #.#####.# #...# #.#####.# #...# ##.# #Qip[39;49m...######...##9QiW  (.# .......# .## ...>#>#  #.#.#.#.## ###.....#.....#.#......#+#..# #.....#+∩+#.## #....@.#+#[. .# #...#...#.o. .# #...##.....#. .# #...# ###. .#####.# #...# # .#####.# #...# ##.# #...######...#Qi #oo===2.5 _The orc shouts!Qib  (.# .# .## ....>#>#  #.#.#.#.## ###..#....#.....#.#......#+#..#  #.....#+∩+#.# # #.....@#+#[. # #...#...#.o..# # #...##.....#.## #...#####....# #####.# #...# ## #####.# #...# #.i 40mo---3.1Rif ))You shoot a bolt.RiRK o.o.===4.8 (1.7 _The bolt hits the orc but does no damage.Ri? )You shoot a bolt. The bolt hits the orc!!Rie 46.5 _You kill the orc!Siʲ_Si3 _You reach down and open the door.SiSiSiSiSi* Si Si'There is an open translucent door here.Si=Sia Si_SicSi&SiX$SijWelcome to Azijezod's Antique Armour Emporium! What would you like to do? Si D a -  40 gold a leather armour SiJ^ b -  40 gold a leather armour SiL c -  40 gold a leather armour SiU d -  140 gold a steaming leather armour SisY e -  150 gold a pair of embroidered glovesSiFf -  18 gold a robe  SiEg -  18 gold a robe SiS h -  80 gold a scale mail Si I i -  80 gold a scale mail SiVI j -  80 gold a scale mail Si3You have 170 gold pieces. SiZ[Esc] exitSi~[!] buy|examine itemsSiH[a-j] mark item for purchase SiI[/] sort (type)Si[A-J] put item on shopping listVi  Vi A pair of embroidered gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {in_shop} {ego} {branded} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified useless_item armourXiv?%Welcome to Azijezod's Antique Armour Emporium! What would you like to do?  a -  40 gold a leather armour  b -  40 gold a leather armour  c -  40 gold a leather armour  d -  140 gold a steaming leather armour  e -  150 gold a pair of embroidered glovesf -  18 gold a robe  g -  18 gold a robe  h -  80 gold a scale mail  i -  80 gold a scale mail  j -  80 gold a scale mail You have 170 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listXi  fontaine3 the Shooter ##. ##.  Spriggan of Ashenzari ...... #.......#  Health: 21/21 ======================== ## ....>#>#  Magic: 7/7======================== ..#.#.#.######## #  AC: 3Str: 4 ## ###............#.#  EV: 16Int: 20....#.....#......#  SH: 0Dex: 19#......#+#..#  XL:  4 Next: 64% Place: Dungeon:4#.....#if;10m'@+#.##  Noise: ---------  Time: 1278.7 (2.2)#......#+#[....#  f) +0 arbalest#...#..)#....###  Fire: f) +0 arbalest ##### #...##.....#.#  Fly ....# #...#####....# ###.# #...# #####   ###.# #...#   .##.# #...#   ....#####...#   _The bolt hits the orc but does no damage.  You shoot a bolt. The bolt hits the orc!! _You kill the orc! _You reach down and open the door. _There is an open translucent door here.  There is an entrance to Azijezod's Antique Armour Emporium here. _YiT5 _You reach down and open the door.  There is an open translucent door here. _YiZ:Yi;Yi2<Yi<Yi=Yi>Yi ?Yi{?YiG@YiAYirAYiAYiBYi`CYi$DYiDYiGYiHYiIYi JYiKYi?LYiLYiMYiNYiOYi{PYi#QYiiRYiSYipTYi;UYiVYiWYiXYiPYYi[Yi@\Yi\Yi]Yi[_Yi`YivaYiEbYicYiTeYifYiiYipkYilYimYinYiqYirYisYitYivYiwYixYixYizYi{Yi{Yi|Yi ~YiYixYi~YiYi5Yi YiͅYiYiYiyYiZ YiG_You now have 179 gold pieces (gained 9).Yi:YiYiYiYiYiYiqYiYi=YiڞYiYiYiYiYiYiDYi3YiYi.YiEYi YiYiYi!YiYi$YiYiȰYiYiYiYi7Yi4Yi޸YiYiYiIYiYiYiYiRYiYiYiYiYiYiTYiYiYiYiYi;YiOYiYiYiYiYi*YiYiYiYi2YiYie#. #.# Yi ## .## #.# Yi YiR. .# ###..# #.#  Yi*.. .. ..#.# #.#  .#.#. #.#.# ##.## Yi Yi..... #.#.###...##### Yi$ .#.#..###.............#  Yi....#.###...###.## ##.####@###.# ##.###...# #.# #.# #.......# ... ..# #####...# .#.#######.## ..#.# #.# #. #.# YiG#.# YiN#. #..Yi/###.# # ###YiwI#...# YiD#.#.#Yi1305.9 (27.2)Yi+6.9 (28YiYi Yi<I_q - a lumpy pink potionYi YiC Yi Yi Yiv YiD Yi| Yi Yi Yic YiC YiF Yi~ Yi YiF YiY Yi Yi Yi" Yi YiZ Yi Yi| YiJ Yi Yi Yi Yi Yi" Yi Yi Yi ,Yid YiZ Yi) YiY Yi Yi Yi Yi$ Yi Yi Yi ,Yi Yid Yi Yi Yi/ Yi} Yio Yi YiB Yi YiE Yi Yi Yi0 Yid  ## .## .< ...# ###..# #. ....... ..#.# ##.###.#.#..# #.#.# #.. ........ #.#.## ..###.#.#..###..... ..# ..........#.## Yi #.# ##.####.###.# .###...##.###.# 15.9 (9.0)##.............#........# Yi 2..........######..#.##### ..######### #..#.# #.# #..#.Yi ##.# #..#..#.# #..##YiP ##.# #..##.##..#Yi(% Yi% ,6.5 (9.6Yi8) Yi#+ 9 _Found a stone staircase leading up.ZiTZiZi(ZiZi/Zi>ZilZiZiZiCZiZiZiZigZiZi.Zi\ZiZi$ZiZi7ZiZZiZiXZiLBZiP  There is a stone staircase leading up here.Zi_Zi _ZiZi8ZiPJZi.[.###### .. #......# #. #### .##21.9 (5.4 #Zi=<......# ###..# #.#####.###....... ..#.# Zi##.###.#.#..# #.#.# Zi#........... #.#.#Zi #.####..###.#.#..###.... Zi! .........# ..........#.# Zi; #.####.#.# ##.####.###.# Zia .######.####...##.###.# ZiZi,2.5 (6.0ZiGZi$ _Found a cloak.Zi} Zi Zi Zi Zi BZi Zi Zi Zi Zi# Zi Zi Zil Zi- Zi_ ,Zi Zi Zi ZiT ZiI Zie Zi Zi Zi Zi3" Zi^# Zi# Zi$ ZiP& Zi, #....<#................ #.  #   Zia, y6.7 (4.2.######........ ......[.####### #.#####......# ######.######Zi, # #......<......# # #.#####.###.......Zi,  Zi, =##.###.#.#..# Zi, 7#...........Zi`1 Zi1 ,7.3 (4.8Zi5 Zi7 9 _Found a stone staircase leading up.[i5 [i߷ gGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection [i& RArmour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn) [ik h - a ring of flight (worn)j - an amulet of magic regeneration Talismans (go to first with %)d - a maw talisman  [i i - a quill talisman\i\i\ifontaine3 the Shooter#....<#Spriggan of Ashenzari ...........Health: 21/21 ========================.....\iMagic: 7/7========================...AC: 3Str: 4...EV: 16Int: 20#.#SH: 0Dex: 19#.#\iqXL:  4 Next: 64% Place: Dungeon:4#@#######Noise: ---------  Time: 1327.3 (0.0).######........f) +0 arbalest......[.#######Fire: f) +0 arbalest#.#####......#Fly #######.########......<......# ##.#####.###.......##.###.#.#..#\i#........... _You now have 179 gold pieces (gained 9). _q - a lumpy pink potion _Found a stone staircase leading up. _There is a stone staircase leading up here. \i9_Found a cloak. _Found a stone staircase leading up.\i\i\i:\i\i 3\iۯ \iR \iX \i# ,\i \i \i, \i5 \i \i \i \i \i \i \i \i \i \i* \it \i \i \iJ \i \i \i \i \i \i \ia \i \ih \iQ o _j - 4 silvery potions (gained 1)\i \i' \i] \i \i \iJ \i* \i| \i \i \i \iq \i \i \i \ie \ih \i \i \i \iX \i \i \i \i \i# \i \i. \ir \i \i \iY \i \i \i \in \i \i ,\i X\i9 \i ,\i \i \iC \io \i \i? \i ,\i \i \i \iE \i \ii \i \i \i" \i.$ \i% \iL% \i& \i. { #.#####.####.....# #.# #.....##.# ###.####.# #.###.# #.########.####..######......................[.########.#######.#####......# #######.######## #.# #......<.....#.. #.. #.#####.###..#.# #.#. ##.###.##.# #.#.# #....... ####.###\iS.  #.# ##.####..###.#  ...#...# ..# .........# ..  .....#.#### #.####.#.# ##\iu. l  .....#.## .######.####\i.  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...\i3 042.7 (15.4)\il4 +3.7 (16\iw8 \i&: V _You add the spell Maxwell's Portable Piledriver to your library.]i.]in]ib]iR]ip]iX]i]i]iB]i]i]i]ij]i]i]i]i]iJ]i]i]i ]i ,]i]ik############......... #................# #.#####.####.....# #.# #.....# #.# ###.###  #.# #.#  ##.# #.####### #.####..######........ ..............@.####### 7.3 (3.6)#.#######.#####......#  #.# #######.####### # #.# #......<......# . #.. #.#####.## # #.#. ##.###.#.#. ]i# #.#.# #... ### #.# ##.####....# ..# .........# .......]i]i]i$N _You see here a +0 cloak.^i^im,8.3 (1.0^i(^i$ _k - a +0 cloak^i` ^i a ^i`a ^id ^i#e ^ih B^iQi ^ii ^ij ^ik ^ik ^i!l ^iql ^im ^is  #....<#### ###########... ................# .#####.####.....# #.# #.....# #.# ###.### #.# #.# ^is  ##.# #.########.> .####..######...@......# 50.1 (1.8 ..............#########.. ^i+t #######.#####......# #. #.# #######.####### . #.# #......<......# ### #.. #.#####.###.......  ^iKt #.#. ##.###.#.#..# #.# ^ift #.#.# #........... # #.# ##.####..###.#.#..###^iFy ^iy *7 (2.4^iZ} ^i* ; _Found a stone staircase leading down._i:_i^:_i;_i$=_i >_iAB_iB_i\B_iB_iD_iFk  You encounter a ball python._iiK#....<#### ... # ###.####.....# #.# #.....# #.# ###.### _iK#.# #.# #####.# #.########.>..S ##..######...# _iK[### .. _iKd.#####......# #. _iL#.# #######.####### .## #.# #......<......# ###..#_i/L#.. #.#####.###....... ..#.# S   ball python (constriction, asleep)_iNL#.#. ##.###.#.#..# #.#.##.#.# #..._iL #.#.###.# ##.####..###.#.#..###....._iQ-1.9 (1.2_i}R32.5 (1.8 __ipV_iW_i{B e .  You shoot a bolt. The bolt hits the ball python!_iE +))))))_i=E "_i_E _i J>....._i& >5===4.2 (1.7_i _i O _You kill the ball python!`i`iX`i`ir`i},`i`iv`i`iA`ir`iV`i`i`i'`i7R  There is a stone staircase leading down here.`i`i. _`i`i3`i`i`i `i `i^ `i `i `il `i `i `iM `i `i~ `i `i `ih`i`i2`i`i`i`i`i`i`i`i&`iw`ia`i$`if`i `ii`ij`i`i2`i/`i`i`i,`i`iQ`i`i`im`i`i `ib `i!`i!`i!`i!`i#`i#`i#`i#`i$`iH%`ix%`i%`i&`i',`iR'`i'`iu(`i(`i(`iK*`i*`i+`iX+`i4,`i,`i,`iM-`in.`ih/`i/`i^0`il2`i3`i=3`i3`i4`iB5`io5`i5`i6`i7`i07`i|7`i>8`i8`i8`iG9`i9`i:`i:`i;`i;`i<`iE=`i=`iW>`i>`i ?`iQ?`i?`iP@`i@`i"A`i+B`iB`iXC`iC`iD`iD`iE`iWE`iE`iDF`iqF`iF`iG`iG`iH`iEH`iI`iI`iI`iI`iJ`iJ`i!K`iWK`iwN`iO`iOO`iO`ijP`iP`iQ`i;Q`iQ`iuR`iR`iR`iS`iT`iAT`i~T`i U`iU`iU`i V`iV`iBW`iuW`iW`iY`iC[`i[`i\`i^`i_`i_`i+``ib`ic`ic`i9d`ie`if,`iof`ih`i]i`ii`ij`inl`iKm`im`i n`i)o`i'p`iyp`ip`it`iu`i v`i w`ihz`iz`i{`i{`ig|`i}`iL}`i}`i~`iY`i`i[`i`ie,`i`i`i|,`i7`iU`iF,`i`iՊ`i`i֋`if`i!`i`i`i`ip`i`i$`i`i`iY`i`ik`i`i`i`i`i`il`i`i9`i"`i`i`i`iȢ`i`i`i``iV`i@`ix`i-`i`i`i`iɫ`i`i$`iJ`i`i`iհ`i `iH`ih`i`iS`iv`ie`i`iŻ`iW`iR`iF`ij`i-`i`i`i`i`iF`i`ib`i`i]`i{,`i@`i`i,`i`i`i`i`i`i`i&,`i`i`i`i`i_`i`i`i`i`i`i`i`i`i`i`ir`i`ie`i`i`i`iZ`i?`i`i`iq`i`i+`i`i`i`i!`i`iS`i`iV`i`i`i9`iq`i`i`ig`i`i`i`ih`i`i`i`iB`ir`i`i`i%`iW`i`i`iD`iy`i`i`ia `i `i `i `i `i `id `i# `i `i `i"`i`ia`i`i`i`i``i`i`ix`i`i`i4`i`i+`i[`i`i`i`i`iC`i`iY`i`i`ib`i`i`i<`i`iJ`i`i`i`i`i,`i`i`i `i `iF!`io"`i#`i#`i$`i5%`iV&,`i&`i'`i<(`ib(`i(`iS)`i)`i)`i8*`iY+`i+`i ,`iE,`iH-`i-`i9.`i.`i/`i0`i1`i1`i`3`im4`i4`ik5`i 7`i$8`i8`i]9`i ;`iS<,`i[=`i1?`im@`i@`iA`iT`iU`iV`iW`iW`iVZ`i[`io[`i[`iB]`i^`i_`i|_`i``ia`ia`iZb`ic`id`id`iwe`ilf`iKg`ig`ih`ii`ij`ij`ik`im`iun,`in`iq`ir`is`is`it`iju`iu`i2v`iv`iqw`iw`iw`i|x`iYy`iy`i z`iq{`ia|`i|`i}`i ~`i~`i!`iq`i`i`iԀ`i`i`i`i@`iz`i`ib`i`iȃ`i`i`iA`ix`i`ix`i`i`i`i`iP`i`i`iO`i`i`i`i`i(`i`ix`i7`i`i `iX`i*`ik`iڒ`i`iǔ`i`ir`i`ik`i`iĖ`iP`i`iӗ`i`i`i`i`ij`iI`i#`i`i՜`i`i`iڟ`i/`i`iâ`i`i`i`i`i `i@`i`iL`i~`i`i`i`i8`i`i`iű`i`i*`i.`iM`i`im`i`i%`iw`ic`i`i`iH`i`iw`i`i`i`i`iF`i`i`i`i`i"`iL`iI`i`i?`i`i%`ie`i`i`i`i`iW`iV`i``iQ`i`i`i;`i`i%`i`i`i`i`iZ`i`iD`iq`i`i`i`i`iP`iC`i`i`i`i`i`i`i`i`i`i`i`i`i\,`i`i`is`i`i`i`i]`i`i`i`i[`i`i`i`i>`ij`i`ic`i`i4`i`id`i `i6`i`i``i&,`i`i)`i`i `is`i`i`iJ `i `iZ `i `i `iu `i+ `i `i `i@ `i `i`i`iC`i`i`i`i3`i`it`i`i`i(`i`iO`i`i+`i`i`iA `i!`i",`i"`i$`i$`i$`i%%`i&`iI'`i'`i<(`iA)`i)`i*`iq*`i+`iB,`iq,`i,`i.`i>/,`i/`i0`ie1`i1`i1`i53,`i3`i3`i4`i5`iF5`ig5`iN6`i6`i6`i7`i$8`iT8,`i8`iO9`i9`i:`i:`i;`i<`iP<`i<`ib=`i=`i=`i*>`i?`i3@`i@`iA`iB`ixC`iC`i3D`iE`iF`iG`iG`i6H`iH`iI`iDI`iI`ieJ`iJ`iNK`i`L`iOM`iM`iN`i'O`iO`iP`iP`iQ`iR`iR`iYS`ixT`iT`iT`iU`iU`i&V`iLV`iV`ifW`iW`iW`i;X`iX`ioY`iY`iY`iwZ`iZ`i([`im[`i \`iy\`i\`i\`i]`i&^`iJ^`i^`iJ_`i_`i_`i/``i``i/a`iOa`ia`ib`ic`i#c`ic`i-d`id`id`ie`ie`i%f`iDf`if`ig`i]h`ih`ii`ioj`i#k`iRk`ik`il`im`im`im`i]|< #######   #....<############..............#---492.8 (138.6).#####.# .####.....# #.# .# #.....# #.# .# ###.### #.# `i}b.# #.# ##########.## .# #.########.>.........# .######..........########..#### ........########## #...---`i`iKE _Done exploring.`i j I`it .......0.0).......>..................`it 4.......`iex `i~y `i{ E _Done exploring.ai2aiaiaiaiaiSai&E _Done exploring.bi? _biBbiXbi,bibibibiobi2bibibibibibibifbibibibibibi#bi#########....<################# ####.....................# .........###############.# ####.....##.# # #.....##.# # ###.### #.# # #.# . #.########.@.......505.4 (12.6) ######............####### .......###########........#####......###.#####.#####.####### #.## #.####......<.......# #.# ...##.#####.###...#.# #.#.##.# ##.###.#.#..###.#.# ##. .#.##.# #...........# #.#.### _bi$I[mThere is a stone staircase leading down here.biK biZL biP biT biY 76.4 (1.0) _bi Z cil%5cif ##+###  cid###....##  #.......#  #.......#  #.......#  ci+.......#  #@#  ciC### cicici&,7.9 (2.5ci)ci* _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here. _ci*You fly downwards.ci+a _There is a stone staircase leading up here.ci{T ciT ciU ciW ciGX ci\ P _ci\ ci3] ci] ci_ ci` ci"a cia ciDc cid ci,e cie cif ciDh cih ci9i cij ci&l cil ci*m cin ciYp cip ciXq cir cis cit cit ci_w ci{z ciz ci{ ci5 G _You hear a distant slurping noise.cii  You encounter an orc. It is wielding a +0 dagger.ciH ##+######....#####....... #.......#....# ci #.......#....# +.......#....# ###<##.##...# ####.##@..###?ci +............#............#...........oci׈ r#............############+ci o   orc (asleep)ciC .13.3 (5.4cif ,o.ciS UociY 19 (6.0 _ci ciV di&  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dii o.  You beckon some vexing sprites to accompany your attacks.diG di՗ Z5-------==di k4.9 (1Will/2 Jinx Fly di di] ; _You feel your willpower being sapped.diM)))))))eiV :*ei o.  You shoot a bolt. The bolt closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.eiP.......  orc (very drained)ei#4=6.6 (1.7eieig[ _The orc is heavily wounded.eiH )You shoot a bolt. The bolt hits the orc!eieLK)))ei....ei/88.3eieiG _You kill the orc!eir3eioweiyH _No target in view!ei ei' ei ei H _No target in view!ei 3ei ei; H _No target in view!eiG ei]H ei8M eiO H _No target in view!eijeiei5eieiP _eih-------Fly ei ei#{ _The sprites lose interest in your situation.ei#ei-%ei{'ei'ei(ei+eio+M6===ei,ei/eiW/ei0ei2ei3ei4ei5eiE6ei7ei :ei:;===eiE<ei<ei<ei=ei>ei?ei?eiB,ei{CeiEeiEeiFeiHeiIeiWJei Ld7====eiLeiMN4 _Magic restored.eiNei>OeiDPeizPeiQeiSeiSeiUeiVei0W<====eiXeilZ,ei_[ei\ei\ei]ei_^Fly eif`ei:cn _You feel your willpower return.eieeifeiYgeiieikeikeimei~oeivqeiqeiseiSuei|weiweieyei{eiK}ei}ei~eieieiIeiDei6eieiei݆eieiŠeiXei _d - 2 scrolls labelled LURYATS RYASIO (gained 1)eih3eiceiSeiْeieiړeileiEeipeiΖeieiVeieieiYF _You reach down and open the door.ei#+### ....####### .... .....#....# .... .....#....# ..... .....#....# ..... .....#....# .....$ <##.##...# #######...... ###.##...###....#.....#+..............@.....#---48.3 (30.0)  ei^#..............#.....#  #........).....#.....#  #..............#.....#  ############+###.[...# ei.k......#...#ei@eiG---9 (30.6eiAei*A _Found a ring mail.eiQ _There is an open door here.fisfifi7fifi!fiC%: _fi'fi)fi)fi*fi -fi.fi/fi/fiK2fi7G   ...   >.  # .########## ####### #..... .#....# #.......... .#....# #.... .#....# #.......... .#....# +..@..$.... fiG8F50.7 (1.8) ##...# #######.......... ##...###....#.....###### .....'.....#  ............#.....#  ......).....#.....#    ............#.....#    #########+###.[...#  fi8 ....###  fi=fi>,1.3 (2.4fiBfi>E; _Found a stone staircase leading down.fi fi`  _You now have 196 gold pieces (gained 17).fiX fi   You reach down and open the door.  You encounter 3 orcs.####### #......  #......   +......   #......   #......## ###   ........#o..##   .......@'o...#   ........#...o#   ......>.# ...#  +### ........########### ##############..........##....# #..........# ooo 3 orcs (asleep)#....# #..........# ....#....#i v39;49m #..........# ....#....# +..........#9.5 (8.260.5 (9 _fit ####### #...... #...... +...... #...... #......## ###  ........#o..##  .......@'o...#  ........#...o#  ......>.# ...#  ........########### ########..  #...  #....  #.....  +..........# giy ####### #...... #...... +...... #...... #......## ###  ........#o..##  .......@'o...#  ........#...o#  ......>.# ...#  ........########### ########.. #...  #.... #.....gi"F +......gigicgi~giD d _There are monsters nearby!giv} )You shoot a bolt. The bolt hits the orc!gil{e) 2gi o.  You kill the orc!o.gis oThe orc shouts! x2gi6o.gi4o.gi ooo 3 orcsYou encounter an orc. It is wielding a +0 flail.giSj71====2.1 (1.6gigi: _The orc hits you but does no damage.gi94 N #. #......# #......# +......# #......##......## ####.#)..###.ooo..##..#....##......>.# ...# #+### #..###########.#..#.#....# #...#.#....# #....#.#....# #....gi4 d......#.#....# +..........#gi; giB< G----7 (0giB giD hisN #. #......# #......# +......# #......# ##......## ### #.#)..## #.ooo..# #.#....# #......>.# ...# ##+### #.########### #....######..#.#....# #...#.#....# #....#.#....# #..........# ......#....# +.#higo.o'hihiD----3.3hi hilhia #. #......# #......# +......# #......# ##......## ### #.#o..## #.o'o...# #.#....# #......>.# ...#  ##+### #.#hi(# ##....######...#.#....# #....#.#....# #..........#.#....# #..........# .#....# +.#hi_Q)ohi4hi%9hiphiiiJhX#######.......#+### ###..#)..##ooo....#...>.# ..##+###..########### ##....##############.......... .......#....# #..........+.... ##<##.##...# #######.o4.5ii* U......#+### ###..#)..##oo...o.#...>.#  ##+###..########### ##....##############.......... .......#....# #........+.... ##<##.##...# #######  ####....#.....######o'o..oiiX/ ii/ '5.1ii6 ii8 ii͢+### ###..#)..##oo.....#...o>.#  ##+###...########### ##....##############.......... .......#....# #.......+ ##<##.##...# #######  ####....#.....###### +..............'#ii;7iiεiiji`O#......# +......# #......# ##......###### #.#)..## #.oo....# #.#....# #.....o>.# ...# ##+### #.## ....######.# #....# #....# #....# #..........# #....# +.# .o'ojikjimjiDn=jin 6.3jivjiz jiA{ji |0_The orc completely misses you.jif|jix #......# +......# #......# ##......###### #.#)..## #.'....# #......oo#....# #.....o>.# ...# +### #.## ....######.# #....# #...# #....# #..........# #....# #..........##....# +..........# <##.##...# #..........# .o.o-9jib ji 8#......# ji 0+......# ji O#......# ji i##......###### jim '#.ji A#)..## ji, '#.ji -'....# ji '#.jia 7#....# ji #.....ooo# ...# jiT O+### #.ji ##ji`  ji #ji* .ji )# ji W#....# #..jir )# ji$! U#....# #...ji! )# jia" T#....# #.......ji" ....#jiM# #....# +..........# ji# :##.##...# #ji%$ .......ji$ ....#ji$ @.##...###....#.....###jiw% -#### ji& ji+ ji+ .ji9, oji, ji,8 jix: ji; -ji; 7.5jirF jiDJ ji|Nji\PjiPjiWji[[kipePkiPkiRPlit]+......# #......# ##......#######..#)..#.'....# #.#....# #......oo# ...# ### #......o.########### ..##############@.........# ....# #.# #....# #.# #....# #.# #....# +...# #.##...# #######.# .##...###....#.....####### ..............'.....# .#.o>o=8.1 _The orc attacks as it pursues you! The orc hits you but does no damage.li" #......#  ##......###### #........#).. #..'....#  #..#....#  #......>o# ...#  ## #......oo########### .##############..........#  ....# #.#  #....# #.#  #....# #.#  #....# +.#  .##...# #######.#  .##...###....#.....#######  .............'.....#  #.....#  ).....#.....#  lig$li%-lis%7li,li)/liؠ ######........#)..##......'..........#....>o# ##..oo########### .##############.......... ..#....# +##...# #########....#.....###### .............'  2 orcs#)..oli liz -lị 9.3liG li li d..#)..##.....'........#.>o# ##o.########### .##############o......... ..#....# #.+##...# #########....#.....###### .............' .#).......... ##########+###.[o.o 3 orcs9li% mi'.......#>o# ##.o########### .##############o......... ..#....# #.+##...# #########....#.....###### .............' ..#).......... ##########+###.[ ....##mi.miDmi.miomi$mimi\omi# 2mi orcsmimimi!70.5mimi#mi  )  You shoot a bolt. The bolt hits the orc!))   orcmilEN.oo.o.o...o 2 orcs4===2.2 (1.7 _You kill the orc!miQ | ))You shoot a bolt. The bolt hits the orc.mi &.o.o.o .  The orc is almost dead. JYou hear a distant slurping noise.  The door mysteriously vanishes.J   jelly (wandering)oo 2 orcs3.9 mi mi 2_You encounter a jelly.miU mix mi mi)miEYou shoot a bolt. The bolt hits the orc.mimiP   orcmiʧmij/ni)niSonini=ni.nib!ni+#.nih#oni#ni(ni/fo   orcni1 niT9ni96ni9 5.6niAniP niQniR#_You kill the orc!ni@Sni~& niQ)niEYou shoot a bolt. The bolt hits the orc!ninidnininiQ nini(ni.ni/9ni0 7.3ni7niW; ni;niY<#_You kill the orc!ni<nininiTni0nio nini:_No target in view!ni ni! nini ni:_No target in view!niOni7QniQnihYni\ ni)]nir]:_No target in view!niɐniAnininiI nini:_No target in view!nic1  _ ni%6ni_; #.'....#  #........#....#  #......>.# ...# # #..# .#######.# .#....#.[.. #).# .#....#..... #.# .#....#......#.).# .#....#......'@..# ---8.9 (1.6 #.##...# #######.# #.##...###....#.....# ..'.....# ...#.....#.).....#.....#.....#.....###.###.[...# ....### _You reach down and oni&<pen the door. niGc_Found a scale mail.oi^V _  There is an open door here.  A jelly comes into view.oi[ #>.# ###..########### ..##############...........#....#.[....#).....#..#.)'.. #.##...#########@.---##....#.....###### ..............' ...#.....J   jelly (wandering)#.. J...###oiw_9.5 (0J.oiJ80.1 (1.2 _oi^oiX ))))) You shoot a bolt. The bolt hits the jelly!piW;J.pia>.....pi(c6===1.8 (1.7pi?lpi?o^ _The jelly is severely wounded.pi > )))) You shoot a bolt. The bolt hits the jelly.pi:J.pi' pi]oThe jelly is almost dead.pi7J.pi9o.pi..o   orc (wandering)pi,3.4 (1.6pipis _You encounter an orc. It is wielding a +0 hand axe.pioa .  You shoot a bolt. The bolt hits the jelly.pi(u))o   orc (wandering)piV.opi{.pi 9..pi, pi H#........#....#pim kfontaine3 the Shooter#......>.# ...#Spriggan of Ashenzari ...... ### #........###########pi Health: 21/21 ======================== ..##############..........#pi aMagic: 7/7======================== pi ...#....#.[....#).........#AC: 3pi +Str: 4 pi ...#....#......#..........#EV: 16Int: 20 piD ...#....#......#.)........#pig SH: 0Dex: 19 ...#....#......'..........#pi XL:  4 Next: 126% Place: Dungeon:5 #.##...#########@.........#pi Noise: ===------  Time: 1585.1 (1.7) #.##...###....#.....#######piY 4f) +0 arbalest ..............'.....#Fire: f) +0 arbalest ..............#.....#Fly ........).....#.....# ..............#.....# pi ###########.###.[...#.. ....###....# pi _The jelly is severely wounded.You shoot a bolt. The bolt hits the jelly.  pi The jelly is almost dead. _You encounter an orc. It is wielding a +0 hand axe.pi zYou shoot a bolt. The bolt hits the jelly. _You kill the jelly!pi   The jelly is almost dead. _You encounter an orc. It is wielding a +0 hand axe.  You shoot a bolt. The bolt hits the jelly. _You kill the jelly!Your Stealth skill increases to level 4!You have reached level 5!pi /  --more--qiL5/258/8154% qif _You feel clever.qi3qiqiqiqi : _qi qi qi] qitqi@  There is an open door here.qif  An orc comes into view.qi[f#....##############..........# ......#....#.[....#).........# ......#....#......#..........#....#....#......#.)........#...#....#......'qi]...# #<##.##...#########....# qi,####.##...###....#.....#######  +........'.....# qi #.............@#.....# --- qi #........).....#.....#  #qi!........#.....#  ############o###.[...#qi|: .. ....### ... ....#o   orc (wandering) ... ...#.. qi qi> -6.3 (1.2qi(qi)#---qi**9 (1.8 _qiD1qi2ri< c)))))))ri] 9o.rie ...o..rig 6===8.6 (1.7rin ri(q h _You shoot a bolt. The bolt closely misses the orc.si# )You shoot a bolt. The bolt hits the orc!si#@)siަ .si0590.3sisiG _You kill the orc!siY`siasijsilH _No target in view!sisiVsi~siH _No target in view!sisiusi%siH _No target in view!si) sio* sis1 si3 H _No target in view!sil si:m siu sisx H _No target in view!sisiݴGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon)  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [) si& b - a +0 robe (worn)  c - a +0 cloak (worn)k - a +0 cloak Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn) siOb h - a ring of flight (worn)j - an amulet of magic regeneration sitTalismans (go to first with %)d - a maw talisman  i - a quill talismanvizj - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} viMenu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.vi vi vi T#....##############..........#fontaine3 the Shooter ......#....#.[....#).........#Spriggan of Ashenzari ...... viT ......#....#......#..........#Health: 25/25 ======================== ......#....#......#.)........#viv aMagic: 8/8======================== vi ......#....#......'..........#AC: 3Str: 4 vi #<##.##...#########..........#EV: 16vi ,Int: 21 vi ####.##...###....#.....#######SH: 0Dex: 19vi +..............'.....#XL:  5 Next: 15% Place: Dungeon:5vi3 [#.............@#.....#viQ Noise: ===------  Time: 1590.3 (0.0)#........).....#.....#vio f) +0 arbalest#............).#.....#vi >Fire: f) +0 arbalestvi ############.###.[...#Fly .. ....###... ....#vi S... ...#.... vi _You kill the orc! _No target in view! _No target in view! vi r_No target in view! _No target in view! viB 3_No target in view!viU vi .--- _vi& vio _No target in view! _ You start putting on your amulet.vi F---1.3 (1vi= vi viL *2.3 (2vi vi" vi" *3.3 (3vi?6 viK> vi> *4.3 (4vicE vieM viM *5.3 (5vilT vi(W _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  j - an amulet of magic regeneration (worn)viW vi^ vi`  vi` \_The amulet throbs as it attunes itself to your body.wiwitwiwiwiwi4P _wiwi<wiDwi$wiwwiwiIwipwiFwiwiwiwiwiwiwiKwiBwiNwi wi wi wi   ###<##.##...#########........ ####.##...###....#### +........' #...wiW.....# #........).....# #............).#wix ############.###.[...wi ..........### wiW..........# wiD..................# wi............# ..................#..................##.##+###.....######wi;q# #.....# wiUO+.....#wiD-9.5 (4.2wi,600.5 (5wi_"wi$d _u - a scroll labelled QAHOAT PY LUMAwio3wiwiwi  You encounter a gnoll. It is wielding a +0 club.wi  ####.##...###....### +..............'.....#  #.#.....# #).....#.....# #.....).#.....# ############.###.[...# ...................###...wi[ .# ...#.#j.#.##.##+###.....######wi  # #.....# j   gnoll (asleep) wi P+.....# wi / .....#wiq (0.0wi 31.1 (0.6 _wiG wi1 xi<j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.xi xi (####.##...###....#.....### fontaine3 the Shooter+..............'.....#Spriggan of Ashenzari ......#..............#.....#Health: 25/25 ========================#........).....#.....#Magic: 8/8========================#............).#.....#AC: 3Str: 4############.###.[...#EV: 16Int: 21...................###SH: 0xim Dex: 19...................#XL:  5 Next: 15% Place: Dungeon:5.......@...........#Noise: ---------  Time: 1601.1 (0.0)...................#f) +0 arbalestj..................#Fire: f) +0 arbalest...................#Fly .#.##+###.....#######xi #.....#j   gnoll (asleep)+.....#.....# _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  j - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _u - a scroll labelled QAHOAT PY LUMA _You encounter a gnoll. It is wielding a +0 club.xi P  Okay, then.xi xiܦ xi . _yir& )  You shoot a bolt. The bolt hits the gnoll!!))))))yis......22===2.7 (1.6yi_ _You kill the gnoll!yi 3yid yiM yi] %  yi ]You encounter a gnoll. It is wielding a +0 halberd.yiʹ  +..............'.....#  #.#.....# #yi .).....#.....# #.....).#.....##############.###.[...#....................###yie n.# .#.#j).#..##.#.##+###.....###### # #.....yi # +.....#j   gnoll (polearm, wandering) .....#yi $ ...yi Ej0.0.yi Gj)yi6 4-3.3 (0.6yi yi ' _The gnoll shouts!zi4)))))))ziG.j jYou shoot a bolt. The bolt barely misses the gnoll..j...j...j 2 gnolls (1 polearm, 1 wandering)=5.0 (1.7 _You encounter a gnoll. It is wielding a +0 whip.zit )You shoot a bolt. The bolt hits the gnoll!)))j   gnoll (ziR0  .jYou kill the gnoll! jThe gnoll shouts!...jj 2 gnolls306.7zi6 [ _You encounter a gnoll. It is wielding a +0 flail.zi6 zi )You shoot a bolt. The bolt hits the gnoll!zi= $)))zi ))zi I   gnollzi@ :j.j).....88.4 _You kill the gnoll!{i4))))))){i+.j)j...)j..{i~610.0 (1.6 _You shoot a bolt. The bolt closely misses the gnoll.{iS 4))))))){i [.j...).j.1.6 _You shoot a bolt. The bolt closely misses the gnoll.{i  )You shoot a bolt. The bolt hits the gnoll!{i ;){i1 .{i9! 5453.3 (1.7{iY( {iq+ :  You shoot a bolt. The bolt hits the gnoll! {i, _You kill the gnoll! _You shoot a bolt. The bolt closely misses the gnoll.  The bolt hits the gnoll! _You kill the gnoll!{iM {i {iI {i {i  {i >_You kill the gnoll! _{i` DYou shoot a bolt. The bolt closely misses the gnoll. {i  {im !The bolt hits the gnoll! {i =_You kill the gnoll! {i =_No target in view!{i{iq{i{i"{i% {i&{i':_No target in view!|i|i|i;|i&|i) |i7*|io*:_No target in view!|in _No target in view!|iP _|i6,|i|i|i[|i|iM |i|i="_You reach down and open the door.|i|i|iL|iN|ix |i |iThere is an open door here.|ix |i  |i _|i|iN|i|i|i|ib|i]|i2|i ###############.###|i[^ ###..................|i[i# ....................|i:\i#. #..................|i\.. #....).)...........|i\}#....#..)...............|i0]D...................|iu]] #....##.#.##'###.....##|i]h #..@.#.#....#.....#|i] ---|i3^20.3 (7.0|ix^<......#...#....+.....#|i^i#.#.##.#...#....#.....#|i_ # ......#+#### ...|i_m #.#.##.#|i_j.ß.#. ...|i'` |ik...... ....|iՍ |i.#(... ..|iY$...|i<.## ......|iǎ|i1|i|iM---|ip#9 (7.6|iƛ|i |i,|i__Found 3 poisoned darts.}im ###.......................... #....#...... #....#....).) #....#..)... ........... #....##.#.##'####.#.#.##....#.#....#...........@..#...#....+....2.1 (1.2#.##.#.##.#...#....#.... #. ......#+#### .. ..#.#.##.# .>.ß.#.............#....#.#.#(...#.....#.#.#.##....... }i@7 (1.8}i }i}i̖3_Found a staircase to the Ecumenical Temple.~iy ~i-  You encounter a hound.~i3~ie4-#.#.#.#....##.#.##'#~i4\.. ..#.#.#.##....#.#~i4h.. ...........#...#~i5|....#.#.##.#.##.#...#~i5s....#.#....#..~i6#+##~iY6.........#...#.#.##.# ~i6......##.ß.>.ß.#..... ~i7_.................#.... ~iG7f#.#.#(...#..... ~i7@......#.#.#.#.##....... ~i7####. #........ ..#. ~i18b# ...#.##.#. .#~ix8B ##.#.. ~i87#.# .~i8 ...... . ~i29{h   hound (asleep)~ik9 ~i9Q....##~i9 ~i':.##.~i/A~iA$7.5 (4~iB~i;C$8.1 (5.4 ~ipC_~iG~iXJi ................. #.#.#.#....##.#.##'##.. ..#.#.#.##....#.#.h.. ...........#...#.....#.#.##.#.##.#...#........#.#....#........#+###.........#...#.#.##.# ......##.ß.>.ß.#..... .........#.... ..#.#.#(...#..... ......#.#.#.#.##.......####. #........ ..#.# ...#.##.#. .###.#.. .#.# ....... .....####.i-i*7 (0.6i*$i%ig.#....#..) .................... #.#.#.#....##.#.##'###i|.. ..#.#.#.##....#.#....#ih.. ...........#...#....+ib....#.#.##.#.##.#...#....#..i+j....#.#....#........#+####iM...isJ...#.#.##.# i......##.ß.@.ß.#..... i30.5 (1.8i.................#.... i........#.#.#(...#..... i5g......#.#.#.#.##......i]####. #........ ..#.i# ...#.##.#. .#iV##.#.. .#i+# .ih...... . .i....##i<!ii,iii_ ii[_There is a staircase to the Ecumenical Temple here.iV 10 _i  i" iU Temple  iz ;You fly downwards. Welcome to the Ecumenical Temple!i  iE e#~#......._.......# io =..#####......#....# i k......#~#......._.# i _.≈......#####.....# i q...._.......###...# i ?≈.............##### i5 t≈≈≈......._.......# ib $≈≈≈≈≈≈≈i *≈....# i r≈≈≈≈≈≈≈≈≈.......@.# i [≈≈≈≈≈≈≈≈≈≈≈≈≈.....# i- \≈≈≈≈≈≈≈≈≈≈≈≈≈.....# iQ B################### is i i i i i" ib# %3.0 (2.5i' i,)  ig) i) 1_Found a glowing golden altar of the Shining One.i*  i+ i7+ V_There is a staircase back to the Dungeon here.i<ui6: _ii|i{iǥi^iiިiiSi,ikiNi^iisiH _Found a bloodstained altar of Trog.iĵiiڶi i1iiDiBi\iiԾi  #._.......#~#......._.#  #....#......#####.....#  #......._.......#~#...#  #####......≈......#####  #...#~#......._.......#  #.....#####......#....# ie #._.......#~#......._.#  #....≈......#####.....#  #......._...@...###...#7.8 (4.8  #≈≈≈≈.............#####  #......._.......#  #≈≈≈≈≈≈≈≈≈≈......≈....##≈≈≈≈≈≈≈≈≈≈≈≈.......<.#i#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....########################i_i i iF i i׬ i^ iܳ i Bi- UWater i` iW n _Found a glowing silver altar of Zin and a white marble altar of Elyvilon.i i1 (i i i i ,i i\ ,i' i ...#......#####......._.......#######......≈......####...###......._.........#####......#_.......#~#......._...#......#####......._.......#~#####......≈@.....####40.8 (3.0i1 $...#~#......._............#####......#.._.......#~#......._i^ ....≈......#####..........._.......###.............####≈≈≈≈≈≈......._.......i K#≈≈≈≈≈≈≈≈≈≈......≈....#iu i iP iȠi7iii}iBi2,i[iii9?Water ifiVq _Found a burning altar of Makhleb and an ornate altar of the Wu Jian Council.iziռ(iiiiii..._.......≈≈≈≈≈≈####.......≈≈≈≈...#~#......._.........#####......≈_.......#~#......._...#......#####....iW..._.......#######......≈......####i=...###.....@._.......3..#####......#_.......#~#......._...#......#####......._.......#~#i####......≈......####...#~#......._.......i.....#####......#._.......#~#......._ii&iiii~ii`iWater i(iiix,in,iio?Water iikp _Found a shimmering altar of Xom and an ancient bone altar of Kikubaaqudgha.iV>ifiY #####################...≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈_.......≈≈≈≈≈≈≈≈≈≈≈≈...≈......≈≈≈≈≈≈≈≈≈≈..._.......≈≈≈≈≈≈####......≈≈≈≈...#~#......._.........#####.@....≈6_.......#~#......._...#......#####....._##Fly ......≈.##.......__#~_#....#......#####.....#i?ii%i%iq&i+i@-i0kWater i0iE1(i2i"3i,4ii4i 5iP6iF7ik7=Water iZ8i=( #....≈......≈≈≈≈≈≈≈≈≈≈# #......._.......≈≈≈≈≈≈# #####.............≈≈≈≈#i= #...#~#......._.......# #.....#####......≈....#i= #._.......#~#......._.#i>& #....#......#####.....# #......._.......###...#iX> #####.......#####9.2 (2.4 #...###......._.......#i>e #.....#####......#....# #._.......#~#......._.# #....#......#####.....#i> #......._.......#~i>^#...# #####......≈......##### #...#~#......._.......# #.....#####......i?$#....#i?iCiEiWater .#####......≈...._.......#~#......._.....#......#####........._.......#######......≈......####..###......._.......#####......#_.......#~#......._....######.....51.6...._.......#~#####......≈......####..#~#......._........#####......#_.......#~#......._....≈......#####........._.......###≈≈≈≈.......####i{XiY i7Z i:[ i_ id Bi|d ie i=f =Water ig ih ibj ij (iQk iLm inn in io it ####......≈......####..###......._........#####......#i"u _.......#~#......._....#......#####.....i?u ...._.......#~#####......≈......####i_u ..#~#......._.......#####@.....#4.0i}u n_.......#~#......._iu ....≈......#####........._.......###≈≈≈≈.............####iu s≈≈≈≈≈≈......._......≈≈≈≈≈≈≈≈≈≈......≈.≈≈≈≈≈≈≈≈≈≈≈≈.......<≈≈≈≈≈≈≈≈≈≈≈≈.....iv i{ i| i.i /i/i]4i 9kWater i:iP;>i;i<i=i=i@>i?i@,i>BiE#....#......#####........._.......#~#####......≈......####..#~#......._.......#####......#._.......#~#......._i*F`....≈......#####........._.......###≈≈≈≈.......####6.4iNF≈≈≈≈≈≈......._......≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈.......<≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈..isFn##################### iFiJiKi\i\i0^iciDeihBiii-jikiZmi:nihninioiSpi~piqiqifriririsiXtititiui'viQvivi[witxixi`yizi[{i{i|i #~#......._.# ..######....# ......#~#......._.# .≈......#####.....# ...._.......###...# iր≈.......##### ≈≈≈......._.......# ≈≈≈≈≈≈≈......≈....# ≈≈≈≈≈≈≈≈≈.......@.# 61.8 (5 i≈≈≈≈≈≈≈.....# ≈≈≈≈≈≈.....# i]################### iyi8id _There is a staircase back to the Dungeon here.i i i i iB j2.8 (1.0 __i.i -Dungeon:5iO  .#....#..).......... .................... #.#.#.#....##.#.##'###.. .. ..#.#.#.##....#.#....#.. h.. ...........#...#....+.. ....#.#.##.#.##.#...#....#.. ....#.#....#........#+#### .........#...#.#.##.# ......##.ß.@.ß.#..... .................#.... ........#.#.#(...#..... ......#.#.#.#.##.......####. #........ ..#.# ...#.##.#. .###.#.i . .#.# ....... . .....##i ,4.3 (2.5iA i޿ < _You fly upwards. Welcome back to the Dungeon!i[ i _There is a staircase to the Ecumenical Temple here.iɞii-iڢi[i: _iǨiii!iC  You see here 3 poisoned darts.iҰi9 _i˱iiiiyiiɷiisiie  You encounter a hound.ihh.. ...........#...#....+.....# ....#.#.##.#.##.#...#....#.....# ....#.#....#........#+#### ... .........#...#.#.##.#..# ......##.ß.>.ß.#.......# .................#.....# ........#.#.#(...#.....# ......#.#.#.#.##.......# ####. #.........@.#.. i# ...#.##.#.#.#  ##.#....#.#...  ...............  ....####.##......###. ... ......ih   hound (asleep)# ### ...h.. ...i4<.. i-7.3 (3.0i*9 (3.6iHi9 _Found a stone staircase leading up.i*  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i3u  You beckon some vexing sprites to accompany your attacks.6------==8.9 (1.0Will/2 Jinx Fly  _You feel your willpower being sapped.i?{ )))))h  You shoot a bolt. The bolt hits the hound!i';*i] .  The hound is severely wounded.A giggling sprite leaps out and makes the hound trip over its own paws.ig.........i2y 7===---67=70.5 (1.6 io;_You kill the hound!iQio _Your Ranged Weapons skill increases to level 5!iQ i ili<i$ _i  Magic restored.8======Fly i { _The sprites lose interest in your situation.i]ii,iiiJiiui;===ii ,i!i"i"i#i%,i%iI'i'i (i)iH)i)i*i+i+ik-,i-i.i /i0i!2i[2i3iv5i5i66ix7,i8ig9i9i:ir<i<i=i?i?HFly iz@in _You feel your willpower return.i'...#.#.##.#.##.#...#....#.....# #.#....#........#+#### ... ....#...#.#.##.#..# ##.ß.>.ß.#.......# ..........#.....# #.#.#(...#.....# #.#.#.#.##.......# ###. #...........#..  # ...#.##.#.#@# ---90.5 (20.0) ##.#....#.#..............................####.##.......###. ... . # #### .... ...<..[#######i *i*I---1.1 (20.6i^/i11M _Found a leather armour.i* 3i i= i# ia ,i  i i i3 i" i$ i$ i& iI( i) i#* i+ i4- i. i. i/ i1 i3 i43 i4 i5 i6 i^7 i8 i; ii= ,i= i> i? ie@ i@ iY i|Y iy[ i` ia ib iKb ibc i-d ,id ie if ,if ih ii g  A hound comes into view.i>q u .. ..#.#.#.##....#. #..h...+...........#... #......#.#.##.#.##.#... #......#.#....#........ #...........#...#.#.##. +........##.ß.>.ß.#.... #...................#.. .#..........#.#.#(...#.. .......@..#.#.#.#.##....iq  .#######..#...........#. ##....#.##.#.#.#. #.##.#....#.#... #............... ##.....####.##.. h   hound (asleep) #####.......... #########..#..iv 0701.3 (10.2iv 29 (10.8 _i6z i7{ iG  ))))))h  You shoot a bolt. The bolt hits the hound.  The hound barks!iN .h.hiO  The hound is moderately wounded.Ashenzari invites you to partake of a vision and a curse of melee combat andelements.iU /  --more--i <.....i= E ===3.5 (1.6) _i iE  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC .hYou beckon some vexing sprites to accompany your attacks.it i X6-------i l40Will/2 Jinx Fly i? i ; _You feel your willpower being sapped.i U)))))))ic 8*iW3V .hYou shoot a bolt. The bolt barely misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws..hi3N.hiV:v.....(very drained)i;g7===---=6.1 (1.6i@iC] _The hound is heavily wounded.iNV)))))))in......hi{8======7.8 (1.7ivi _You shoot a bolt. The bolt misses the hound. The hound closely misses you. x2i V)))))))iX 3*i ......h You shoot a bolt. The bolt closely misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws.  The hound is severely wounded.ihV3--9.5ii| _The hound bites you. The hound barely misses you. The hound bites you.ii  You shoot a bolt.  The bolt hits the hound but does no damage.iu:*iM D hiYM   A giggling sprite leaps out and makes the hound trip over its own paws.  The hound is almost dead.The jinxing sprites lose interest in you.  iM qThe hound bites you.  The hound stops to sniff the ground.i1N iYN 2---11.1 (1.6Fly i[S iU V _The hound completely misses you.i'd ()))ijd .))))i J ......iQ hYou shoot a bolt. The bolt barely misses the hound.id U3=2.7i i _The hound barely misses you. x2; The hound misses you.is )it )iSu )iu )iv )i!w )iy )iy ic J ......i hYou shoot a bolt. The bolt barely misses the hound. The hound bites you.iK q2-===4.3i i  i  =_The hound misses you.i ` .  You shoot a bolt. The bolt hits the hound!!i| Ri+ i0 3=906.0 (1.7 _You kill the hound!Training target 5.0 for Stealth reached!iv7 i9 h _Your Stealth skill increases to level 5!i] i i i H _No target in view!iN%i%i+i-.H _No target in view!i(hi;i{ Ability - do what?CostFailure ii Invocations -  X - Renounce ReligionNone0% G - Curse Itemii(Boost: Melee/Elem)iio0% [?] toggle between ability selection and description.is"/ Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:i"Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Range: N/A This ability costs: nothing.i  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Elem) 0%  [?] toggle between ability selection and description.i .. ..#.#.#.##....#. fontaine3 the Shooter#......+...........#... Spriggan of Ashenzari ......#......#.#.##.#.##.#... Health: 23/25 ======================--#......#.#....#........ Magic: 8/8========================#...........#...#.#.##. AC: 3Str: 4+........##.ß.>.ß.#.... EV: 16Int: 21#...................#.. SH: 0Dex: 19.#..........#.#.#(...#.. XL:  5 Next: 90% Place: Dungeon:5.......@..#.#.#.#.##.... Noise: ===------  Time: 1716.0 (0.0).#######..#[40i m...........#. f) +0 arbalest##....#.##.#.#.#. Fire: f) +0 arbalest#.##.#....#.#... Will/2 Fly #...............##.....####.##.. #####.......... #########.. #.. You shoot a bolt. The bolt hits the hound!! _You kill the hound!Training target 5.0 for Stealth reached! _Your Stealth skill increases to level 5! _No target in view! _No target in view!  Okay, then. _*iM.*i0{ Ability - do what?CostFailure *iV0 Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Elem)*i0o0% [?] toggle between ability selection and description.+i+ij+i6.. ..#.#.#.##....#. fontaine3 the Shooter#......+...........#... Spriggan of Ashenzari ......#......#.#.##.#.##.#... Health: 23/25 ======================--#......#.#....#........ Magic: 8/8========================#...........#...#.#.##. AC: 3+iުDStr: 4+........##.ß.>.ß.#.... EV: 16Int: 21#...................#.. SH: 0Dex: 19.#..........#.#.#(...#.. XL:  5 Next: 90% Place: Dungeon:5.......@..#.#.#.#.##.... Noise: ===------  Time: 1716.0 (0.0).#######..#...........#. f) +0 arbalest##....#.##.#.#.#. Fire: f) +0 arbalest#.##.#....#.#... Will/2 Fly #...............+i1##.....####.##.. #####.......... #########.. +i<#..  _You kill the hound!Training target 5.0 for Stealth reached! +ib_Your Stealth skill increases to level 5! _No target in view! _No target in view! +i6_Okay, then.+i9+iiCurse which item? (Esc to abort) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon) Armour (go to first with [) +i b - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn) +iM h - a ring of flight (worn)  j - an amulet of magic regeneration (worn)+iv1i .. ..#.#.#.##....#. fontaine3 the Shooter#......+...........#... Spriggan of Ashenzari ......#......#.#.##.#.##.#... Health: 23/25 ======================--#......#.#....#........ Magic: 8/8========================#...........#...#.#.##. AC: 3Str: 4+........##.ß.>.ß.#.... EV: 16Int: 21#...................#.. SH: 0Dex: 19.#..........#.#.#(...#.. XL:  5 Next: 90% Place: Dungeon:5.......@..#.#.#.#.##.... Noise: ===------  Time: 1716.0 (0.0).#######..#...1iO J........#. f) +0 arbalest##....#.##.#.#.#. Fire: f) +0 arbalest#.##.#....#.#... Will/2 Fly #...............##.....####.##.. #####.......... #########.. #.. Training target 5.0 for Stealth reached! _Your Stealth skill increases to level 5! _No target in view! _No target in view! _Okay, then.Okay, then. _2iv Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Elem)0% [?] toggle between ability selection and description.3i$ 3i) 3i/ '.. ..#.#.#.##....#. fontaine3 the Shooter#......+...........#... Spriggan of Ashenzari ......#......#.#.##.#.##.#... Health: 23/25 ======================--#......#.#....#........ Magic: 8/8========================#...........#...#.#.##. AC: 3Str: 43iC0 +........##.ß.>.ß.#.... EV: 16Int: 21#...................#.. SH: 0Dex: 19.#..........#.#.#(...#.. XL:  5 Next: 90% Place: Dungeon:5.......@..#.#.#.#.##.... Noise: ===------  Time: 1716.0 (0.0).#######..#...........#. f) +0 arbalest##....#.##.#.#.#. Fire: f) +0 arbalest#.##.#....#.#... Will/2 Fly 3i0 #...............##.....####.##.. #####.......... #########.. 3i0 u#.. Training target 5.0 for Stealth reached! 3i0 |_Your Stealth skill increases to level 5! _No target in view! 3i0 __No target in view! _Okay, then. 3i1 6_Okay, then.3i2 3i5 iCurse which item? (Esc to abort) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon) Armour (go to first with [) 3i5 I b - a +0 robe (worn)  c - a +0 cloak (worn) 3i#6 iJewellery (go to first with "=) 3iA6 ` g - a +6 ring of intelligence (worn)  h - a ring of flight (worn) 3i_6 A j - an amulet of magic regeneration (worn)8i% 8i r.. ..#.#.#.##....#. fontaine3 the Shooter#......+...........#... Spriggan of Ashenzari ......8iu #......#.#.##.#.##.#... Health: 23/25 ======================--#......#.#....#........ Magic: 8/8========================#...........#...#.#.##. AC: 3Str: 4+........##.ß.>.ß.#.... EV: 16Int: 218i #...................#.. SH: 0Dex: 198i .#..........#.#.#(...#.. XL:  5 Next: 90% Place: Dungeon:5.......@..#.#.#.#.##.... Noise: ===------  Time: 1716.0 (0.0)8i c.#######..#...........#. f) +0 arbalest##....#.##.#.#.#. Fire: f) +0 arbalest8i #.##.#....#.#... Will/2 Fly 8i( #...............##.....####.##.. 8iN #####.......... #########.. #..8iy  Training target 5.0 for Stealth reached! _Your Stealth skill increases to level 5! 8i r_No target in view! _No target in view! 8i \_Okay, then. _Okay, then.8i 4---7.0 (18ih 8i9 _Your Stealth skill increases to level 5!No target in view!Okay, then. _Your +0 cloak glows black for a moment.9i9i9i9iв9in9i ,9i9iu9iѻK4=9i9i9i9i9i9i<9i9i,9i9i9ih5==9i9i1 _HP restored.9i69i9iz^Fly 9i<9in _You feel your willpower return.9i=9i9i9i9iH9i9=9i9iw9i9i9i9iX9i9i9i-9i9iH9iH9i9iH9i9i9i:9i 9iP9i9i9i9i9i9i9i9i9i9i9i9i9i9i9iw9i;9i9iK9i 9i9i9i9i 9i 9i 9im 9i 9i9iX,9i9if9iA9i9i)9i 9i9i09i9i9i9i 9i9i`9i!,9iT"9i#9i%9i^%9i%9ig'9i}(9i(9i[)9i*9i+9iZ,9i,9i/9i09i19i29i`39i49i+59i269i99i99i:9i:9ib<9if=9i=9i@>9iF@9iF ). .. ##+########.# #### #.....## #..# #.... # +....9iG #@.# ###<##---42.6 (25.6) ####..# ####.....# +.9i>Gh#.....######## #.#............. #~##..#............. 9iG~~#..#+##....####.# ######~~~.....#....### ###...#~......#......#........9iL9i/M-3.2 (26.29iQ9iS# _Found a mace.:i3:i :i+#:i4%:i%:i),:i/ .... ).>  .. ##+# #######.# ### #.# # #.# # #.# ##....@..#:ih/= +....8 (0.6)###.##..####<## ####..#:i/^#### #.....# + #.....######## # #.....:ip0. # ~##..#............. #. ~~#..#+##....####.# ##### ~~~.....#....### ###:ir6:i6,4.4 (1.2:i<:i}>; _Found a stone staircase leading down.:iv:i:i:iA:i:i,:i':i:iV:i:i|!:i#:i#:i%:iq':i(:i):i(+:i~-:i/:i$0:i_1:i97X:i?<  You see here a +0 mace.:iA:iNB _:iC:iqE:i]G:iG:iH:ipO .## ...  ...  ..  .  ####.####. :iO #.@.......  #.........  #.).>.....  ##...##### ##+##########.### ###....##.......# #......:iO #.......# #...... #.......# #.......:iP #.......# +...:i`V-9.2 (4.8:iV+50.2 (5:i[:i^a _v - a scroll labelled BEQAON PUSO:i@3:i:i:i:i:i,:if  You encounter an adder.:i#...###...## ...... .... ... #.# ####.####..#...#....:i-#.).>......S##...####+### #######.### ###....###.......# #.......#. S   adder (asleep)#.......# #.......#.:ir #.......# #.......#.#.......# +.......#.:i-\8 (0.6S.:i,FS:i,1.4 (1.2:i:i/ _The adder hisses angrily.;iM= #...#  ##...##  ......  .... ... #.# ####.####...  #...@.......  #.........S.  #.).>.......  ##...#######   #.###  ..#  #.......#  #.......#   ;iI #...#  ##...##  ......  .... ... #.# ####.####...  #...@.......  #.........S.  #.).>.......  ##...#######   ;iI_#.###  ..#  #.......#  #.......#   ;iO;iP;iT;iV] _An adder is nearby!;i|>)))))));i hS.S.;i ,.......;iR 6===3.1 (1.7;i ;i. i _You shoot a bolt. The bolt barely misses the adder.;i _ .  You shoot a bolt. The bolt hits the adder!;i Y)));iu....;iz474.7 (1.6;i};iI _You kill the adder!<iF<i<i<i<i<i6,<i<i  You encounter an ogre. It is wielding a +0 giant club.<i5A.... .......... ..... #.... #...##....##...####...........................$...............O #@# ---####.####...#...........#...........Fly #.).>.......###O   ogre (asleep)...<i+5.3 (0<iF---9 (1.2<i<i\+ _Found 14 gold pieces.<imw .... ......  .... .....  #.... #...#  #....##...####.  ...............  ...........$...  ............O..  #@# ####.# <i #.....  #...........  #.).>.......  ##...#######   #.###  ..#   <i!  .... ......  .... .....  #.... #...#  #....##...####.  ...............  ...........$...  ............O..  #@# ####.#  <i! H#.....  #...........  #.).>... ##...#######   #.###  ..#   <i) <i.* <i0 <i2 \ _An ogre is nearby!<i ))))O  You shoot a bolt. The bolt hits the ogre!  The ogre shouts!<i9 1O.<i: -O.<iA !..<isB 6===7.5 (1.6<iI <iJ \ _The ogre is heavily wounded.=i!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i 5You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.=i 1O.=iq5   shadow imp (wandering)=ix7----80Will/2 Jinx Fly =i=i[ _You encounter a shadow imp.=i ~ )You shoot a bolt. The bolt hits the ogre!=iآ )5   shadow imp (wandering)=i$ K.5=iq+ %.=i+ =in3 Nfontaine3 the Shooter.... ......Spriggan of Ashenzari .......... .....Health: 25/25 ========================#.... #...#Magic: 7/8=====================---#....##...####.AC: 3Str: 4...............EV: 16Int: 21...........$.5.SH: 0Dex: 19.........).....=i%4 XL:  5 Next: 160% Place: Dungeon:5#@#Noise: ===------  Time: 1760.1 (1.6)####.####...f) +0 arbalest#...........Fire: f) +0 arbalest#...........Will/2 Jinx Fly #.).>.......##...####### ##+###5   shadow imp (wandering)#######.### ###....####.......##.......#.#.......##.......#.=i^4 Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. _You encounter a shadow imp.=i4 ?You shoot a bolt. The bolt hits the ogre!=i8 _You kill the ogre!You have reached level 6!=i> /  --more-->i i9/299---631% >iL >i) 4 _>iIi e .  You shoot a bolt. The bolt hits the shadow imp!!>i7n a)))))>i `$..).>i _8===41.7>i >i_N _You kill the shadow imp!?i?i'?i^ _No target in view!?i?i?i?iH _No target in view!?i?ix?i?i?i9====== _?i?i)HFly ?iZ?i{ _The sprites lose interest in your situation.?ir?i?ih?i?i?is?i;===?i{?i?i?i?iA?i?i?iJ?i?i+?i;?i?i?i?i?i?i]?i?i?i?i9?iy?i ?i'"?i_"?i#?i+&?i&?i'?i)?i*?iy+?in-?i-?i /?i1?i1?i2?i4,?i@6?i*8?iy8HFly ?i;9?in; ?i;h_You feel your willpower return.?i=?i=?i/??iA?iC?iC?i E?iG?iyH,?iDI?iNJ?iJL?iL?iM?ipO?iP?iDQ?ieR?iVU?iU?iV?i0ZN _You now have 210 gold pieces (gained 14).?i[?i&\?id?if?ih?i3i?ii?il?im?iEn?iFo?ip?ir,?it?iw?iIy,?iy?iT{?i|?i|?i}?i?i?i?id?i?i,?iv?i:?i&?i]?i[?i.?i=?ii?i؍?i(?ih?i?ie?i?i?iB?i#?ig?il?i?i^?i6?i ?i[?iS?iN?i,?i?iä?iw?i?iJ?i?i?iȨ?ix?i?i׫?i"?i?i?i4?iw?iO?i ?iV?i?iC?i?i?i/?i?iֺ?i?i?il?iv?i?iF?i?i?i,?i?i?in,?i?i?i?i?i~?i?i ?i5?i?i?i?i??i?iC?i?i?i\?i?iT?i?i?i/?i"?i_?i(?i ?i,,?i?i?i3,?i?i?i?i?i~?i?iY?i?i?ig?i{,?i?i?i?i?i?i?i?i?i~?i?i?i?ia?ic?ic?i?i?i?i?i?i?i?iO?i?i?i?i?i?i?i?i,?i?i?i,?i4?it?i ,?i ?i ?i ?i ?i; ?iy ?i. ?ie ?i ?i ?i ?i ?iB ?i\ ?i ?i% ?i ?i ?i ?i ?i= ?i ?i ?i ?ig ?i ?i ?iU ?i ?i ?ib ,?i1 ?iF ?i ?i= ?i ?i- ?i ?i ?i ?i ?i i  You encounter a white imp.?i% #.................#..5#.................#..#.................#.. ....................#.. #....###....##...####. #....###....##...####. #...............?i&  ###...................#..@..........).....--- ##.##...####.####### ## #...####.####... ....#........... ....#........... +....#.).>....... 5   white imp (asleep) ..###...####### #######.### # #.......# #?i, 1823.3 (61.6)?i'- N---9 (62.2 _?i0 ?i1 ?iz  ..5#............. ...#.............. ....................#.. #....###....##...####. #....###....##...####. #..................... ###................ #..@..........) ##.##...####. ## #...# ....# ....# ).>    ?i ' ..5#............. ...#.............. ....................#.. #....###....##...####. #....###....##...####. #..................... ###................ #..@..........) ##.##...####. ## #...# ....# ....# ).>    ?i 3?iJ ?i" ` _A white imp is nearby!?i\  ))))))5    You shoot a bolt. The bolt hits the white imp.  The white imp shouts!?i Y.5?i ..... The white imp is moderately wounded.?i ******The white imp gestures at you.?it`.....@?iu:===5.5 (1.6)?i{?i}S _The puff of frost misses you.@igA8 ...#............. ..5#.............. ....................#.. #....###....##...####. #....###....##...####. #..................... ###................ @iB#..@..........) ##.##...####. ## #...# ....# ....# ).>    @if ...#............. ..5#.............. @i....................#.. #....###....##...####. #....###....##...####. #..................... @i0###................ #..@..........) ##.##...####. ## #...# @i....# ....# @i+_).> @iM(   @i@i[@i@i` _A white imp is nearby!@ig )))))You shoot a bolt.  The bolt hits the white imp but does no damage.@iY.5@i:7.....@i؎'7.1@i@i7 _The white imp is lightly wounded.@i4) )))) You shoot a bolt. The bolt hits the white imp.@i ....  The white imp is heavily wounded.@iV ****@i3F*The white imp gestures at you.@i[9 Y.5@i? T...@@iP@ '8.7@ivF @i#H S _The puff of frost misses you.Aic .  You shoot a bolt. The bolt hits the white imp!AiLa)))Ai.,...Ai#3w 730.3 _You kill the white imp!Ai8Ai:o _Your Ranged Weapons skill increases to level 6!Ai3AiAiH _No target in view!AiAiAiSAijH _No target in view!Ai]Ai]AibAid Aid:_No target in view!AiAiAi?Ai[H _No target in view!Ai7AiAiAiԢAiڣAiǧ: _Ai\AiAiDAiAiAiAiޭAiAiޯAiAi1AiٱAiDAiDAiAiVAiAiAi|AiAi0AiJAiAiyAi<Ai&AixAi-AiAi(AieAiTAisAigAiAiWAiAiAiAiAiAi,AiAihAiAi AiAiAi,Ai{AiAizAiAiAiAiAiAiAiuAiAiAiAiHAiWAiAiAiAiAinAiAiF _You reach down and open the door.Ai5AiAiAi@  There is an open door here.AirAi[ _AiAi AikAiAi Ai/@  There is an open door here.AiYAi _AiAi$Ai,AiZAiAi/!Ai!Ai"Ai'Ai~(Ai(Ai)Ai+Ai,Ai,Ai-Ai/Ai1,Ai1Ai3Ai4Ai5Ai5Ai7Ai8AiE9Ai:Ai;Ai<Ai =Ai=Ai?Ai@,Ai@AiDAiE,AiFAiGAiiI,AiJAi MAiMAiMAiNAiPAijRAiRAiSAiUAiWAi\WAiqXAiZAiE\Ai\Ai]AiRaAicAidAiNeAigAiShAihAiSiAijAilAilAimAi%oAiXpAipAi4qAisAit,AiuAiv _You reach down and open the door. _There is an open door here. _You reach down and open the door.AiwAiwAixAiz _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.AizAiz _AiZ{Ait|Ai|,Ai}Ai~Ai~Ai*AiAicAikAiAi=AiAiFAiAi˅Ai AiAiAi-AiYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.Ai63AiAiThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.AiّAi` _Ai:AivAiwAiŕAiBAi$Ai͘AiAi-AiޙAiUAivAiAiAiBAiAi%AiZAiAi AiAiWAi7AiAijAiAiAinAiAiEAiYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _a - a wand of flame (21) (gained 17 charges)AiAiجAiAiAiAiHAiAiAi},AiAiUAiŽBAiAiHAiAi;Ai\AiAi%AiAiAiAi AiAi@  There is an open door here.AiAi1 _AiAilAiAiAiAiIAiAiAiAiAiAiAiXAi6AiUAiAiAiAiAi'Ai^Ai~Ai!AiAiAAiAiAiAiAiAiF _You reach down and open the door.AiAi2AiAi&@  There is an open door here.AiAi@ _AiZAiAiAiAioAipAiAiAiXAi2AivAiAiAi`AiAiAiAit AiAiAiAi=AiAiDAiAi%AiAiAiNAiAiAiAiAiAi*AipAi#Ai Aih!Ai!Ai"Ai$Ai+%Aij%Ai&Ai(Ai)Ai*Ai(+Ai-Ai-.Aiw.Ai{/AiO1Ai1Ai#3Ai3Ai5Ai6,AiO7Ai9Aiv:Ai:Ai`;AiF>F _You reach down and open the door.Ai?Ai?Ai@AiC@  There is an open door here.AiDAiE _AiFAiGAiHAi{IAiIAiJAiKAiLAiLAiOAiPAi"QAiQAiSSAiTAiQTAiTAiUAiVAiVAiRWAi[Aik\Ai\Ai9]Ai3_Ai_Ai`Ai`AiaAiaAi-bAibAi~cAicAidAidAieAif,AifAigAiZhAihAiiAiiAipjAijAikAilAimAiomAi:oAi,pAiGq,Ai rAitAiuAiuAisvAi yAizAi{Ai&|Ai #~~#...#. #~~##..#............ #~~#..#'##....#### #~~~.....#....####. ##~......#......#.. #~......#......#.. ###......#......#.. #........#......# ####..---900.3 (70.0) ##'##......#.#.#.#. ...#........#.#.#....#......+[....#......#.#.##.#+##...#......#.#....#Ai#...#...........#..#...+........##.ß.> #..............There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open thAiPe door.Ai* _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a leather armour.AiN Ai Ai Ai Ai  #. #~~#..#'##....####.~.....#~......#. #~.###....##.....##@##......#.#.#.#---Ai <0.0).........#................#......+.......>..[..#.#.##.####+##Ai& ..+...#.#..........#.#. AiV Aio *9 (0.6AiA AiZ 2 _Found an escape hatch in the floor.Aik Q _There is an open door here.AiC AiŶ Ai Ai H _No target in view!Bi1Bi*2Bi8BiK:H _No target in view!BiWg3Bi mBinH _No target in view!Bi3Bi Bis Bi-BiIP _BiQBiBiBiBi,BioBi?BikBiBiJBi Bi!Bi "Bi"Bi$Bi%,Bi&Bi)Bi*,Bi+Bi.F _You reach down and open the door.Bi/Bi0BiT1Bi5@  There is an open door here.Bi+7Bi7 _Bi/9Bir;Bi<Bi+=Bi1>Bi?Bi@BiABiABiCBiaEBiEBitFBiHBiBJBiJBiKBiONNo target in view! _You reach down and open the door. _There is an open door here. _BiN!You reach down and open the door.BiOBi.PBiOQBiT@  There is an open door here.BiVBiW _BiXBiZBi[Bi[Bi\Bi`BiHbBicBicBiOeBifBigBi$hBiwiBijBi kBikBimBinBi(oBi*pBisBiVuBiuBivBi|    #~~#...#  .... #~~##..#..  .... ##+#### #~~#..#'##  #.... #.....###~~~.....#  #...< #.#~......# Biq}r #.....#.#~......#  #.....###......#  #.....'...#  # #@#######........#14.7 (13.8)  ..#######.##...###'##....  ..........#.........#  Bi}..........#.........#.....  ..........#.>..[.... Bi} ..##...##'####'##...#...  #...#........#...#..... Bi} #...#........#...+  #...#........+...#.... Bi}^_You reach down and open the door. _There is an open door hereBi~X. _You reach down and open the door. _There is an open door here. _Bi~)You reach down and open the door.Bi _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found an escape hatch in the ceiling.Bi_ Bi5` Bie Bih H _No target in view!Bi73Bi+9Bih<Bis>CiP _CiBCi<@  There is an open door here.Ci*  #~#....#  >... #~##...#  .. #~~#...#.  Cid...... #~~##..#.   .....####+#### #~~#..#'   #.....#.....###~~~....   #...<.#.......##~.....   #.....#.......##~.....   #....@#.......###.....5.9 (1.2)  #.....'.......#..   # #.....#.#######..   ..#######.##...###'##   ..........#.........#   ..........#.........#  ..........#.>..[....#  ..##...##'####'##...#   #...#..#...#Ci}.6.5 (1.8 _Found a stone staircase leading down.Ci^3Ci=_CibCicCigBCi=hCihCiiCi6kCilCimCimCioCip,CiqCiuCivCi3wCiwCiyCi{Ci^{Ci;|CiCit,CiCi/CiԈCi CiCioCi5CijCi*CiCiCi̒CiaCiCiCi8CiCiCi ,CiʚCieCiٝ,CiCi>CiաCiCiuCi@  There is an open door here.CimCi* _CiCiLCi,CiWCiyCilCiCiCikCiCiJCiCiɵCiCiCiCiйF _You reach down and open the door.CiCi-Ci˻Ci;  There is an open door here. _CiCipCiCi(CiHCiCiCiCiCi ,CiPCiCiWCi?Water Ci+CiwCiS,CiCiCiICiCiCiCiWCiCiCiCixCiCi+CiCi[CiCiCiCiXCitCiCiCiCiCiCi"CiCiCi CiLCiCiCiCi CiCiCiCibCiCiCipCiCiCiZCiCiCiCifCiCiCi-CiCiCiCiCCiCiWCiCiCi9CiCiCiCiCi3Ci`CiCiCi=CisCiCiCiCi CiJCiCi^CiCiCiCiCi,CiCiCi`CiCiN Ci Ci Ci Cia Ci Ci Ci8 Ci Ci0CiCiCiCiCi0CiiCiCiCiCiBCiCiOCi%CilCiCi!Ci"CiC"Ci"Ci%Ci&Ci&Ci'Ciq,Ci,CiC-,Ci/Ci/Ci 0CiV0Cie2Ci2,Ci 3CiS7,Ci7Ci8Cil;Ci;Ci<Ci<Ci >Ci>Ci>CiB?Ci@Ci'ACi_A(CiACiCCihDCiDCi7ECitGCinHCiHCi&ICiJCiaK,CiKCiMCiNCiNCiOCi'QCiRCi2RCiRCi U@  There is an open door here.CiUCi=V _CiVCiRYCiZCi1[CiE],Ci:jCikCiJkCimCioCioCioCixpCiqCiTr,Ci sCivCi/xCirxCipyCizCiV{Ci{Ci1|Ci}Ci"~Ci~Ci~CiCiiCiCiZCi Ci},CiZCiCiCi_CiQCi1Ci,CiӖCiCi͢,CiԣCi~CiCi˨CiȩCiHCiʮ,CiƯCiCi1CióCi̴Ci  There is an open door here. _CihCiPCiCi(Ci"CiCiCiCi Ci CiCi CiCiCigCiCiz Ci Ci CiCiCi,CimCiCi',Ci>Ci@%Ci&Ci'Ci'Ci6  There is an open door here. _Ci8Ci<;,CiF<CiACi:CCixCCiDCiJCixKCiKCiLCi RCiSCiSCiTCiYCir[Ci[Ci\Ciy`CiSBCiCiCi CieCiBCi׉CiCiBCiCiOCiUCiCi5CiCiŕ,CipCisCi,CiTCiHCiYCiCilCiͣCiȤCiCiåCizCi-CiuCiCiCi6CiCiCiCi\CiCiCiŶCiCi/CiCiĻCiCihCi_CiCi~CiCiCiCiF,CiCiCi ,CiCiCiV,CiCiCiCCiuCiCiPCigCiCiCinCi.,CiCiCi,CiCiCiCiCiCi6CiCiCisCiJCiCiCixCi,CiCiCiCiXCiCiCiCi CixCiCiCiCiBCi= .#...#.#.##.#..# .ß.>.ß.#.......# .........#.....# #.#.#(...#.....# #.#.#.##.......# ..........#....### Ci6.#.##.#.#.#......# .#....#.#... ................@+2005.1 (88.6) ...####.##.......# ##..........  #########.......# Ci#...<..[# ######### Ci CiCiyT _Key pressed, stopping explore.Ci1Ci2Ci|7Ci9H _No target in view!Cij Cij Cik Cidp Cizr Ciav ,Ci{ L ............... ....<.................@'......6.1 (1.0)..................Ci&| Y..# _You reach down and open the door.CiM~ Y _Found a stone staircase leading up.Ciօ Ci% Ci CiO H _No target in view!Di3DiDiDiDij: _Di=  There is an open door here. _DiuBDiXDiDiDiDiDisDiDiDiDi;DiDihDi0DiDiDi0DiDiDiDiDiDiIDiDiDiDi1$Dil%Di%Dil&Di+Di,Di-Di:.Di3Di4Di.5Di}6Di:Di<Di =Di|>DiBDiDDi)EDiFDiJDiLDizLDiMDiQDiASDioSDiTDi XDiYDi:ZDi[Di7_Di/aDiraDibDi ma  You see here a +0 ring mail.DioDio _Di'qDitDi7wDi{wDiyDi|DiDiDiDi>DiDiBDiDiDDiDiDibDiDiDiDiۙDiDiQDiDixDiDi DiLDiϧDiɱDi,DiRDiDiADiDiDi<  You see here a +0 mace.DiDiP _DiDifDiDiDiDiDiDiDiDiDi5DirDiDizDiDiLDi>Di@  There is an open door here.DiDiB _DiDiDiDi,Di Di>"Di"Di#Di%Di'DiA'DiB(Di*Di+,Di-Dio/Di1j  You encounter an ice beast.Di}7 ####### ############ ...... .#....#....# ..... .#....#....# ....#....#....# ......#....# .. ###..##...#######...Y. ###..##...## .......#......# ...+......# ..........#......# .##.##...##......###### .##+##...#........#)..##Y   ice beast (asleep) Di7$.........#........'....# .........#........#....# .........#......>.#....#Di;031.3 (25.2)Din<29 (25.8 _Di?Di@Di׍ )))YYou shoot a bolt. The bolt hits the ice beast.Dih bY.Y.Di .Di :===3.5 (1.6)Di; Di; 7 _The ice beast is lightly wounded.EipR)))))))Ei2Y.Eis6.....Ei8'5.1EiEin _You shoot a bolt. The bolt closely misses the ice beast.EiI}  You shoot a bolt. The bolt hits the ice beast!Ei1  The ice beast is severely wounded.The ice beast barely misses you. The ice beast hits you.Ei[1-------6.7EiEi0 _The ice beast freezes you.EiS{Y))))))EiT  #######  .....).  ....)..  ...)...  ..)....  .)..... #######)...... #.....@##......#+......##......##......###### #........#)..## #........'....# #........ >. You shoot a bolt. The bolt closely misses the ice beast.The ice beast completely misses you. The ice beast hits you.Ei #######  .....).  ....)..  ...)...  ..)....  .)..... #######)...... #.....@##......#+......##......##......##........#)..## #........'#........EiV>.EiF .....YThe ice beast freezes you!EiT3/29 ----------------------8.3EiTEiV _* * * LOW HITPOINT WARNING * * *EivEiEi;EiY^ _You are too injured to fight recklessly!EiEiH EiEi8 EibP_You are too injured to fight recklessly!EiBNEiNEiut _You are too injured to fight recklessly!Ei Ei Ei Ei] ^ _You are too injured to fight recklessly!FiFiFiFiFiG####### ############ ....... .#....#.................. ###..##...#######Y............# .......+......#......Fiu##.##...#.######+##...#........#)..## .......'....#>.# #'####..###########FiFi9---9 (0 _FiFiFi############ ....... .#....#.............. ###..##...#######Y.......# .......+###.##...######+##...#..#)..## ......'....#>.# #'####..########### ....##############..........FiU.YFiFi@C---9.5FiFiFi.#....#....... ###..##...#######.....Y# ........+###.##...######+##...#..#)..## ......'....Fit#.>.#.. #'####..########### ....##############...........#....#.[....#)FiFi/(40.1FiFiFik. ###..##...#######.....Y# ........+###.##...######+##...#..#)..## ......'....#...>.#....# #'####..########### Fi٨....##############...........#....#.[....#).....#.FiN.YFiFi^M---------------7FiFiGi ###..##...#######......# .......Y+......###.##...######+##...#..#)..## ......'....##....#>.#....# #'####..########### ....##############...........#....#.[....#).....#..)GiN.YGiGiS4=1.3GiRGiGi  ###..##...#######......# .......+.....Y#......##.##...######+..#)..##.....'....##>.#.. #'####..########### ....##############...........#....#.[....#)......#..GidT).'..Gi*Gi%9GiGivGi ###..##...#######......# .......+.....Y#......##.##...######+..#)..##.....'....#....#>.#....# #'####..########### ....##############...........#....#.[....#)......#....)..'..... <##.##...#########Giv!N.YGi'Gic''2.5Gi.GiN/Gi _You are too injured to fight recklessly! _You are too injured to fight recklessly! _ Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gi9 .YYou beckon some vexing sprites to accompany your attacks.Gi?Gi@7------==3.5 (1.0Will/2 Jinx Fly GiTGGiwI; _You feel your willpower being sapped.Git3Gi|Gi$~^ _You are too injured to fight recklessly!Hi $###..##...#######.......fontaine3 the Shooter ###..##...#......#Spriggan of Ashenzari ...... ..........#......#Health: 4/29===--------------------- ..........+......#Magic: 7/9==================------ ..........#......#AC: 3Str: 4 .##.##...##.....Y######EV: 16Int: 21 .##+##...#......*.#)..##SH: 0Dex: 19 .........#......*.'....#Hi XL:  6 Next: 37% Place: Dungeon:5 .........#......@.#....#Noise: ==-------  Time: 2043.5 (0.0) .........#......>.#....#f) +0 arbalest #'####...#........###########Fire: f) +0 arbalest ....##############..........#Will/2 Jinx Fly Hi* 4.....#....#.[....#).........# .....#....#......#..........#Y   ice beast Hih D.....#....#......#.)........# .....#....#......'..........# <##.##...#########..........# _You are too injured to fight recklessly!  Fire: f) +0 arbalestHi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi Aim: an ice beast (severely wounded, chance to call a sprite on attack: 50%,  59% to hit)His u###..##...#######.......fontaine3 the Shooter ###..##...#......#Spriggan of Ashenzari ...... ..........#......#Health: 4/29===--------------------- ..........+......#Magic: 7/9==================------ Hit ..........#......#AC: 3Str: 4 .##.##...##.....Y######EV: 16Int: 21 .##+##...#......).#)..##SH: 0Dex: 19 .........#......).'....#XL:  6 Next: 37% Place: Dungeon:5 .........#......@.#....#Hit Noise: ==-------  Time: 2043.5 (0.0) .........#......>.#....#f) +0 arbalest #'####...#........###########Fire: f) +0 arbalest ....##############..........#Will/2 Jinx Fly Hi[u .....#....#.[....#).........# .....#....#......#..........#Y   ice beast .....#....#......#.)........# .....#....#......'..........# <##.##...#########..........#Hiu Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, chance to call a sprite on attack: 50%,  59% to hit)  You shoot a bolt. The bolt hits the ice beast!  The ice beast is almost dead.Hi_ :*Hi .  Shift-Dir - straight line  Aim: an ice beast (severely wounded, chance to call a sprite on attack: 50%,  59% to hit)  You shoot a bolt. The bolt hits the ice beast!  The ice beast is almost dead.  A giggling sprite leaps out and smacks the ice beast with its own front foot.HiA 4..Hi c5=8===Hi; 674=5.1 (1.6Hi Hi M _You kill the ice beast!Ii?# 3IiJ$ Ii% Iit) 9======Ii) HFly Ii* Ii, { _The sprites lose interest in your situation.IiE- Iiz. Ii/ Ii0 9=IiS1 Ii<2 Iiv2 U6===Ii3 Ii4 ,Ii5 Ii7 Iin7 Ii9 Ii|; ,Ii== Iic? Ii? I7=IiA IiD IiOD IiF IiH IiQH IiBJ IiQ IiR IikS IiU IiMV f8==IiX IiZ IiZ IiK\ Ii_ ,Iif Iip Ii׋ Ii Ii Ii_ f9==IiW Ii: Ii Ii' Ii IiV Iiݚ Ii Ii؝ Iie Ii Ii 10/29==Ii Ii Ii Iiϧ Ii Ii Iim Ii Ii1 Iiޯ Ii Ii f1==Iie Ii IiL HFly Ii& Ii n _You feel your willpower return.Ii- Ii Iid ,IiJ Iif Ii 9=Ii Ii Ii :12Ii Ii Ii Ii9 Iiq Ii Ii Ii Ii Ii Ii{ Ii S3=Iis Ii Ii Ii Iig Ii Ii Ii Ii Ii Ii( Ii{ ^4==Ii Ii Ii" Ii IiR nIi Ii{ Ii ^5==Iiy Iiy Ii IiG Ii0 Iij Ii Ii Ii Ii{ Ii Ii ^6==Ii Iij Ii Ii= Ii XIi Ii Ii IiE ^7==Ii Ii{ Ii IiO Ii Ii Ii8 IiF Ii IiX! Ii# Ii$ 9=Ii|% Ii2' Ii{' 98IiB) Ii+ Ii+ Ii- Ii/ ,Ii1 Ii3 Ii 4 Ii5 Ii 8 Iib8 S9=Ii-: IiB< Ii< IiM> Ii@ ,IiB IiD IiD IiF IiH Ii6I _20==IiK IiIM Ii~M Ii=O IiQ IiQ IiS Ii|V ,Ii5X Iij 21==Ii'l Iin Ii2o Iiz IiQ} Ii} Ii+ Ii Ii Ii Ii Iib j2==Ii$ Ii\ Ii Iig Ii Iiډ Ii Ii ,IiɌ Iiq Ii h3==Iib Ii% ,Ii= Ii8 Ii` Ii? Iid Ii Ii Ii Ii( 9=Ii IiY ;4Iik Ii ,Ii Ii ,Iii Ii ,IiA Iix Ii K5=Iiܧ Ii ,Ii Ii ,Ii Ii4 ,IiB Ii° Ii$ #6IiG E==Iiղ Ii+ Ii IiͶ Ii ,Ii Ii IiB Ii Ii% Ii¿ h7==Iid Ii ,Ii IiH Iit Iit Ii Ii Ii Ii[ ~8==Ii IiC ,Ii Ii; ,IiE Iih ,Iie Ii Ii h9==Ii Ii nIi Ii Ii IiN Ii Ii Ii Ii Ii Ii 9=IiK Ii Ii Ii Ii IiU Ii' IiX Ii Ii IiX Ii Ii( Iiz Iig k  You encounter a ribbon worm.Ii9  ######### ########### #.......w #....#....# #........ #....#....# #........ #....#....# #........ #....#....# +........ ##..##...#######@.......--- ##..##.######.. .......# .....+......# ....#......# ##.##...##......###### w   ribbon worm (asleep) ##+##...#........#)..##...#...........# ........#........#....#Ii 2149.3 (104.2)Ii N---98 _Iiz# Ii& Ji ))))))w  You shoot a bolt. The bolt hits the ribbon worm!Ji_3w.Ji|e>......Jie;===51.5 (1.6)Ji jJik_ _The ribbon worm is almost dead.Jiȉe .  You shoot a bolt. The bolt hits the ribbon worm!JiY)))))JiI<.....Ji/53.1JiJiO _You kill the ribbon worm!Kiux3Ki{KiJ}H _No target in view!KiKi.KiKiH _No target in view!KiHKiKizKiiH _No target in view!Ki?Ki@KiDKiFH _No target in view!KiOm3KimKisKitKix,KiyF _You reach down and open the door.KizKi{Ki{Ki@  There is an open door here.Ki5 _KiKi̇Ki^KiKi׊KiMKiKi,KiKi=Ki~KinKiKi,Ki)KiĚKi_KiKi_XKi8KifO  ######  #...........#  ....#....#...........#  Ki(6....#....#...........#  ....#....#...........#  ....#....'...........#  ...#######......@....#  ---8.9 (5.8 ...#......######.....#  #......# #.....# +......# #.....# #......# #.....# ..##......############   Kit..#........#)..##   #........'....#   #........#....#   Ki9---KiKiE _Done exploring.Ki03KiKiX?:'......0.0Ki?KiDKiFE _Done exploring.KiP KiQ KiCV KiJW H _No target in view!KiKiKiKiKiKiոKi<E _Done exploring.LiXgILitLiwLi|$ _LiB~LiLiLiLiLiLivLiLiLiLijLixLi/LiILi>LiLiӘLiLi LiҝLiOLi§LiLiLi9LiLiLikLi LiƵLi LiLiLi&O ###################...........# Li...#....#....#....#...........# ...#....#....#....#...........# Li?g...#....#....#....#...........# Lid#....#....#....'...........# Lim###..##...#######...........# Lir###..##...#......######.....# Li........#......# #.....# Li.........+# #.....# LiM64.3 (5.4Li.........#......# #.....# Li{##.##.##...##......############ Li=##.##+##...#........#)..## Li.Lik.#........'....#..Li0.#........#....#.Li#......>.#....# Li###'####...#........########### ##....##############..........#Li LiLiANi[Ni..##...#......######.....# .......#......# #.....# .......+......# #.....# .......#......# #.....# ##.##...##......############ ##+##...#........#)..## .......#........'....# #........#....# #......@.#....# 7.9 (3.6 #'####...#........########### ....##############..........# .....#....#.[....#Ni3[40m).........##....#......#..........##....#......#.)........##....#......'..........# <##.##...#########..........##.##...###....#.....####### _There is a stone staircase leading down here.Ni 8.9 (1.0 _NiOB %6NilG  ..  # #.  . #...  Ni1H #.##.#.###  .......##  NiH #......#  #......# NiI  #..@>.#  #NiJI l#  .##  NiI [#.#  NiI S#.# Ni;J S#.# NiJ 3..# NiCK 6### Niԛ -70.4 (2.5Ni Ni N _You fly downwards.  Found a stone staircase leading down.Ni a _There is a stone staircase leading up here.OiSOiՀOiOiOiuOi=..#.#.#. #...# #.##.#.### .......##Oiz #......# #......##.##..<>.##....@..## ######Oi{ #. #.#Oic #.# Oii..# ### Oi!OiD' Oigw1.0 (0.6  Ashenzari invites you to partake of a vision and a curse of ranged combat andOi(beguiling.Oi/  --more--PiPi$% _PixPi5PiPi Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% Pi:|G - Curse Item(Boost: Range/Bglg)0%  H - Shatter the ChainsCursed itemPiao0% [?] toggle between ability selection and description.RiF- Ri2 Ri8 ..fontaine3 the Shooter#.#.#Spriggan of Ashenzari ....... #...#Health: 29/29 ========================#.##.#.###Magic: 9/9========================.......##AC: 3Str: 4#......#EV: 16Int: 21Ri89 #......#SH: 0Dex: 19#.##..<>.#XL:  6 Next: 75% Place: Dungeon:6#....@..##Noise: ---------  Time: 2171.0 (0.0)######.##f) +0 arbalestRi2E #.#Fire: f) +0 arbalest#.#Fly #.#..#### _There is a stone staircase leading down here. _You fly downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _beguiling.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  f - a +0 arbalest (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)  h - a ring of flight (worn)  j - an amulet of magic regeneration (worn)XiXiDx..fontaine3 the Shooter#.#.#Spriggan of Ashenzari ....... #...#Health: 29/29 ========================#.##.#.###Magic: 9/9========================.......##AC: 3Str: 4#......#EV: 16XiInt: 21#......#SH: 0Dex: 19#.##..<>.#XL:  6 Next: 75% Place: Dungeon:6#....@..##Noise: ---------  Time: 2171.0 (0.0)######.##f) +0 arbalest#.#Fire: f) +0 arbalest#.#Xi?Fly #.#..####n - a scroll of vulnerability; n -> V - a scroll of vulnerability  o - a scroll of fear; o -> f - a scroll of fear; p - 2 potions of enlightenmentp -> e - 2 potions of enlightenment; q - a potion of ambrosia  Xieq -> a - a potion of ambrosia; u - a scroll of teleportation  u -> t - a scroll of teleportation; v - a scroll of immolation  Xiv -> I - a scroll of immolationXi **2.0 (1+0 arbalest "Chained Visionary" {Range,"Chained VisionarXiXiT  ofear; o -> f - a scroll of fear; p - 2 potions of enlightenmentp -> e - 2 potions of enlightenment; q - a potion of ambrosia  q -> a - a of ambrosia; u - a scroll of teleportation  u -> t - a scroll of teleportation; v - a scroll of immolation  v -> I _Ashenzari will now reveal the unseen.ZiaFGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the cursed +0 arbalest "Chained Visionary" (weapon) {Range, Bglg}  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [)  b - a +0 robe (worn)  c - the cursed +0 cloak of the Manifest Visionary (worn) {Melee, Elem}k - a +0 cloak Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)  h - a ring of flight (worn)  j - an amulet of magic regeneration (worn) Talismans (go to first with %)d - a maw talisman  i - a quill talisman\if - the cursed +0 arbalest "Chained Visionary" (weapon) {Range, Bglg}. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 7.7; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you reach 18.0 in about 4.7 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.5. Damage rating: 22 (Base 16 x 122% (Dex) x 116% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Beguiling: Hexes and Translocations. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.^iN Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the cursed +0 arbalest "Chained Visionary" (weapon) {Range, Bglg}  a - a +1 sling  e - a +2 dagger of protection Armour (go to first with [) ^i; b - a +0 robe (worn)  c - the cursed +0 cloak of the Manifest Visionary (worn) {Melee, Elem}  k - a +0 cloak Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn) ^ik h - a ring of flight (worn)  j - an amulet of magic regeneration (worn) Talismans (go to first with %)  ^i6d - a maw talisman  i - a quill talisman ^i ^iR ^iG ..fontaine3 the Shooter#.#.#Spriggan of Ashenzari **..... #...#Health: 29/29 ========================#.##.#.###Magic: 9/9========================.......##AC: 3Str: 4#......#EV: 16Int: 21^i #......#SH: 0Dex: 19#.##..<>.#XL:  6 Next: 75% Place: Dungeon:6#....@..##Noise: ---------  Time: 2172.0 (0.0)######.##f) +0 arbalest "Chained Visionary" {Range,#.#Fire: f) +0 arbalest "Chained Visionar^i R#.#Fly #.#..####o - a scroll of fear; o -> f - a scroll of fear; p - 2 potions of enlightenmentp -> e - 2 potions of enlightenment; q - a potion of ambrosia  q -> a - a potion of ambrosia; u - a scroll of teleportation  u -> t - a scroll of teleportation; v - a scroll of immolation  v -> I - a scroll of immolation ^i P_Ashenzari will now reveal the unseen.^i\ ^i0 ^iF ^i _i.  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   n - Spellcasting   1.3   1.4  +2          _i_/ b - Maces & Flails   0.1   1.7  -3   o - Hexes   4.6   2.8  +2   c - Axes   0.1   1.4  -2   p - Translocations   0.1   0.5  +4   d - Polearms   0.1   1.7  -3   q - Fire Magic   1.3   1.4  -2  _i/h e - Staves   0.1   1.7  -3   r - Ice Magic   0.1   1.4  -2   f - Unarmed Combat   0.1   1.4  -2   s - Air Magic   0.1   1.2  -1  _i0* g - Throwing   0.1   1.0   0   t - Earth Magic   0.1   1.2  -1           h - Short Blades   0.1   0.8  +1   u - Evocations   0.0   0.6  +3  _i1 i - Long Blades   0.1   1.4  -2   v - Shapeshifting   0.0   0.7  +2   j * Ranged Weapons   7.7   7.0   0  _i>1        _i`1     k - Armour   0.0   1.7  -3      _i1. l - Dodging   2.6   1.8  +3      _i1; m - Stealth   5.0   2.5  +5      _i1        _i2The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetski| > l + Dodging 2.6mi4> n + Spellcasting 1.3nix:| p + Translocations   0.1qi "| o + Hexes   4.6si9TargetTarget--  --  --  --  --  --  --  si--  --  --  --  --  --  --  si--  si&--  --  si --  --  --  5.0  siE \--  current training targets, if any. sig [-] clear all targetscost|targetssiy rain rain   17%   16%   16%           siEz               34%sivz X   17%  siz  percentage of incoming experience used to train each skill is in brown.trainingtargetsvi5 a + Fighting 0.7  15%444285wiwiiwi..fontaine3 the Shooter#.#.#Spriggan of Ashenzari **..... #...#Health: 29/29 ========================#.##.#.###Magic: 9/9========================.......##AC: 3Str: 4#......#EV: 16Int: 21#......#SH: 0Dex: 19#.##..<>.#XL:  6 Next: 75% Place: Dungeon:6#....@..##Noise: ---------  Time: 2172.0 (0.0)######.##f) +0 arbalest "Chained Visionary" {Range,#.#Fire: f) +0 arbalest "Chained Visionar#.#Fly #.#..#i7H###o - a scroll of fear; o -> f - a scroll of fear; p - 2 potions of enlightenmentp -> e - 2 potions of enlightenment; q - a potion of ambrosia  q -> a - a potion of ambrosia; u - a scroll of teleportation  u -> t - a scroll of teleportation; v - a scroll of immolation  v -> I - a scroll of immolation _Ashenzari will now reveal the unseen.wi6wiwiwi#wi3wiwiwiwiBwiҴwi . . ##..### #.#.# .. #...# .).#.##.#.###............## #@.....#3.2 (1.2 #......##.##..<>.##.......########.## #.# #.##.#..#wiiwi*8 (1.8wirwi& _Found a +0 mace.xi xi xi xi xiݚ ,xid ,xiv xi xi xi xi' xi xiϧ xi2 xi5 ..## #.#.## .#.##( .....##.#... ..#..... # #.. ##. #..##..# #.###.###..#.#.# #..........#...# #.#...).#.##.#.####..@.............##9.8 (6.0###.....##.#......# #.....##.#......# #.....##.##..<iL Hm>.# ########.......## ######.## #.# #.# #.#xiA xi -80.4 (6.6xim xi V _Found 4 javelins.xi^ *1.4 (7xi xi 9 _x - 3 scrolls of amnesia (gained 1)yiiyiwiyi jyilyisXyityityiuyiwyixyiAyyiyyi {yi|yi|yi}yiUyiRyiyiyi yi-yiyiyinyivyiyi(yiyiyiByi؏yiyiyi<yiyiyiyiyiTyiyiyiyiyi՜yiyi˞yiyyiyiyiByiѢyiyiyiȤyi(yiUyiyiyiyiҩyiϪyi yiyiyiyi\yiݮyiyiyiLyiyi/yiײyiyiyityiOyiyiyiyi,yiPyiyiƻyi yi]yiԽyicyiyiyiyi ,yiTyiyi,yiyiFyiyiyi8yiyiAyiqyiyi4yiyiyiyizyi?j  You sense a monster nearby.yiTx#.# #.....##.#. #.# #.....##.## ####.# ########... #....# #### #.####  #.# yi #.# #  #.##.####.  #.@......#  ####.##.#.  #  {     yiy   yi098.8 (17.4)yi$ _yiyiyit yi yi{ yiw yi h  You encounter a scorpion.yi #.# #.....##.#.#.# #.....##.##.####.# #.#....# ##.#####yi H#.# ..#.# .# #.##.####.##.# yi ####.##.#.#.# yi2 .s ###s   scorpion (asleep)yiU 1yiK ]0.0)s.yi Fsyi& 39.4 (0.6 _yi yin zi[X  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zic# zi $ zi( zi* P _You don't know that spell.{iN ) You shoot a bolt. The bolt hits the scorpion!{iL:s.{iz!{i!8===200.9 (1.5{iY(r _The scorpion is almost dead.{i_ 8){i s  You shoot a bolt. The bolt hits the scorpion! _The scorpion is almost dead.  You shoot a bolt. The bolt closely misses the scorpion.  The scorpion stings you but does no damage.  The scorpion stings you.  You are poisoned.{i 7==========--2.5 (1.6Pois Fly {i {i( / _The scorpion poisons you!|id .  You shoot a bolt. The bolt hits the scorpion.|i S|iR^[  You kill the scorpion!|iby4-----7984.0 (1.5|iWg|iiS _You feel very sick.|i|i9---|i|iT|i&2-Pois  _You feel sick.|i`20---|i|i33 _You feel sick.|i`19---|ib|i3 _You feel sick.|i:7-|i|ip3 _You feel sick.|ii8-|i&3 _You feel sick.|iS7-|i|i3You feel sick.|ijS6-|i|i%  |i<w=-Fly |i|iQj _You are no longer poisoned.|i|i|i,|iH|i>|i|i|ir|iS7=|id|i|i?|i|i,|iq|ic,|i|i|i2=|i|iO8|i|if|i|i|i|i,|i|i|i|i|il|iS9=|i|iw|i|i|iE,|iB|i,|i"$20|i=;==|i|i|i |i|i{ |i |i |i$ B|ij |i k21==|iI |ic |i |i |iz |i |i |i B|iu |i %2|i E==|i" |i |i$ |i |i' ,|ip |i |i |iA |i |i h3==|i |id |ih |i 9=|i |iI |i %4|i |i |iP |i |i |iZ |i |i |i |i7 |i! |i " K5=|i% n|iO% |i% |i& |i ' |i]' |i( |i%) h6==|i) |i* |i+ |ik+ |il, |i, |i, |i- |i*. |im. |i0 |it0 h7==|i0 |i1 |i2 |iu2 |i3 |i&4 |i4 |id5 |i5 |i6 |i7 |i8 |i'8 a8==|i8 |i9 |i : |is: |i; |i?< |i< |i= |i= |i@> |i? |i-@ |iO@ a9==|i@ |iB 1 _HP restored.|iC |iC |i\D |iE |isF |iF |i,G |itI |iJ B|iVL |iM |iM 9=|i*N |i_O |i P |iJP |iP |i:R |iS |iS |i?T |iU |iV |iW ,|iX |iY |iqY ,|i Z |i+[ |ib[ |i[ |i \ |im] |i] |i] |i]_ |i5` |i` |i` |ig |iQh |i"i |iLi |imi |ij |iNl ~  You encounter an orc. It is wielding a +0 club.|i|o *#....# ######.## #.########### #.# #.##........# #.# #.##.#####.#.# ## #.# #.##.####.## .. ..##........## .# ###|io ####.##.#.## o##.##....#.# #......@.# ---##########   o   orc (asleep)|it o74.4 (70.4)o|ixu L====5.0 (71.0|i x |i{ % _The orc shouts!}i{ )  You shoot a bolt. The bolt hits the orc!))}i*.. )}i9m9===-6.5 (1.5)}i}i)G _You kill the orc!}i0< }i< }i= }i? }i@ ,}iD n}iM }iN }iN }iO }iS <  You see here a +0 club.}iS }iOT  _}iU }iX }i@Y }itY }iZ }il[ }i\ }i\ }i] }i-^ }i_ ,}iR` }i;d }iIe }ie }i!f }iMh }ii }i+j }ij }iTl }im }i-n }in }ip }iq }i*r }ir }is }it }it }it }iv }iAw }iw }i/x }iz }iz }iz }in{ }iQ} B}i }iě }i }iX }iT n}i .#}i^ a.# # ## ## .# ##.#.##. .# ##.#. ..)....#.# #... ...##----95.1 (18.6) ####.# #.#.###. .##(.# .....##.## .....# ..#......# .##..# ##..#..##..# .###.###.###..#.#.# ..##..........#...# #.##.#...).#.##.#.### #.##................##}i ]---7 (19.2}iy }iC , _Found a +0 long sword.}iA}iB}itG}iIH _No target in view!~i3~ie~i3~i~i^P _~iI~i~i~ix~iN ~i ~i ~ia ~i ~il~i4~i~i!~iJ~i~i ~i_#.. ### #. ..# .#.. #.#  .# [. #.###### ~if.#.##.#.##...# ##.#....)@...#.#8.7 (3.0)~io #.........##...# ~i #####.###^#.#.###.## ~i 8 ##.##(.# ##.....##.##  #......# #..#......# ~i J ##.##..# ##..#..##..#  #.###.###.###..#.#.#  #..##..........#...#  ##.##.#...).#.##.#.###~i(~i),9.3 (3.6~i-~i3K _Found a +0 ring mail.~iU ~ilV ~i] ~i^ H _No target in view!iBK #..$##...# ......### #......# .#....#.# .# [..#.###### .#.##.#.##...# ##.#....@....#.# #.##...# #####.###^#.#.###.##i*L  ##.##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###..#.#.# #..##..........#...#  ##.##.#...).#.##.#.###iS iS (9 (0iX iY $ _Found 13 gold pieces.if[ S _You see here a +0 long sword.i4U iU .300.9 (1.0iv[ i] ) _l - a +0 long swordi3iiii>isi`iơ,iiiQ,iiii޶iMiºii  You encounter a sky beast.iQ####.F.#. ....... ......  .....  #...#  #..$#  ###...##  ###  #.#......#  .#....#.#  .#.[..#.###### i'.#.##.#.##...# ##.#.........#.#F   sky beast (asleep) #.........##...# #####.###^#.#.###.## ##.##(.# ##.....##.i-3.3 (2.4i19 (3.0 _ii i ))))))FYou shoot a bolt. The bolt hits the sky beast.iYn k.F.F..$.===5.4 (1.5 _The sky beast is lightly wounded.iTY)))))))iW.F...$.7.0 (1.6 _You shoot a bolt. The bolt closely misses the sky beast.ipY)))))))iaE.FiE.Fir 2....i= ,8.5 (1.5i i: i__You shoot a bolt. The bolt barely misses the sky beast.i ] ) iDYou shoot a bolt. The bolt hits the sky beast!iXHiI$iyI,FiPikR(10.0iWi[K _The sky beast is heavily wounded.i\iw*)))i< ))iD"))i!A  i####..)#. .....). iQ....). iP...). ioP#..)# i#..)# ###..)## #....@.###  iy7#.#......#  i6.#....#.#  iEJ.#.[..#.######  i/.#.##.# i iQ,##.#.....i iؕ i#,#........iu  i0###^#.#.iM.  ##.##(.# i You shoot a bolt. The bolt barely misses the sky beast. The sky beast hits you.i.SThe open air twists around violently and strikes you!  The sky beast hits you.i5o  ####..)#. .....).i"p  ip A....). i,q @...). iq r#..)# iq r#..)# ir ###..)## #....@.###  is #.#......#  iws .#....#.#  is .#.[..#.######  idt T.#.##.#it & iFu ##.#.....  #........iu  iv x###^#.#.iyv  iv P##.##(.# iC 8 ...i ..i $FThe open air twists around violently and strikes you!i 4/29 ---------------------1.6 (1.6i iD V _* * * LOW HITPOINT WARNING * * *iٞ i7 i i- ^ _You are too injured to fight recklessly!i3 i i= ik ^ _You are too injured to fight recklessly!i? i i i  i P_You are too injured to fight recklessly!i####...#........ . . #...# #..$# ###..F##......####.#...@..# i.#....#.# .#.[..#.######.#.##.#.##...# ##.#.........#.##.........##...# #####.###^#.#.###.####.##(.# ##.....##.##i_#......# #..#......#iiqq5=-----------------------i2.2 (0 _iii)w 7 .......   #...#$###..F##......####.#...... #.#[..#.########.#.##...##.#.........#.........##..#####.###^#.#.###.#iw <##.##(.# ##...........# #..#......#.##..# ###ix E.Fi} i6~ A---8iN iN i>   #...#$###...###.....F####.#......# #.#[.@#.########.#.##...##.#.........#.........##..#####.###^#.#.###.###.##(.# ##...........# #..#......iB?#.##..# ##..#..## #.###.###.###..#.#i @D.FiHDiD'3.4iHieIiU #...#$###...###......###.#...F.. .#....#[..#.#######.##@#.##...##.#.........##.........##...#####.###^#.#.###.###.##(.# ##...........# #..#......#.##..# ##..#..## #.###.###.###..#.#.##..........#..4.0i}k#...#$###...###......###.#...F.. .#....##.[..#.########.#.##...##.#...@.....#i1l#...##...#####.###^#.#.###.###.##(.# ##.....#......# #..#......#.##..# ##..#..##. #.###.###.###..#.#..##..........#..#.##.#...).#.##.#.###ilD.Fi titA=6igzi{i, j$###...##......####...... .#...F#.##.[..#.#######.##.#.##...##.#.........#.#...##..#####.###^#.#.###.###.##(.# ##.....#......# #..#......#.##..# ##..#..##. #.###.###.###..#.#..##..........#...#.##.#...).#.##.#.### #.##................##i1 i#2 '5.2i{6 i7 ie+ ###...##......####......# .#...F#.##.[..#.######.##.#.##...##.#.........#....##..#####.###^#@#.###.###.##(.# ##.....#......# #..#......#.##..# ##..#..##.. #.###.###.###..#.#.##..........#...#.##.#...).#.##.#.### #.##................####.....##.#......i`, D.Fi{2 i2 %8i6 i7 i6###...##fontaine3 the Shooter#......###Spriggan of Ashenzari **....#.#......#Health: 5/29====--------------------.#....#.#Magic: 9/9========================.#.[.F#.######AC: 3Str: 4.#.##*#.##...#EV: 17Int: 21##.#...*.....#.#SH: 0Dex: 19#......*..##...#XL:  6 Next: 99% Place: Dungeon:6#####.###^#@#.###.##Noise: ---------  Time: 2315.8 (0.0)##.##(.# ##.....##.##[4i7+0mf) +0 arbalest "Chained Visionary" {Range,#......# #..#......#Fire: f) +0 arbalest "Chained Visionar##.##..# ##..#..##..#Fly #.###.###.###..#.#.##..##..........#...#F   sky beast##.##.#...).#.##.#.####.##................###.####.....##.#......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, 48% to hit)i ###...##fontaine3 the Shooter#......###Spriggan of Ashenzari **....#.#......#Health: 5/29====--------------------.#....#.#Magic: 9/9========================.#.[.F#.######AC: 3Str: 4.#.##)#.##...#EV: 17Int: 21##.#...).....#.#SH: 0Dex: 19#......)..##...#XL:  6 Next: 99% Place: Dungeon:6#####.###^#@#.###.##Noise: ---------  Time: 2315.8 (0.0)i##.##(.# ##.....##.##f) +0 arbalest "Chained Visionary" {Range,#......# #..#......#Fire: f) +0 arbalest "Chained Visionar##.##..# ##..#..##..#Fly #.###.###.###..#.#.##..##..........#...#F   sky beast##.##.#...).#.##.#.####.##................###.####.....##.#......#Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, 48% to hit)  You shoot a bolt. The bolt hits the sky beast.  The sky beast is severely wounded.io.F.Fi .igW6===7.3 (1.5 _iii#......####.#......# .#....#.# .#.[..#.######.#.##.#.##...# ##.#...F.....#.# #.........##...# #####.###^#.#.###.## ##.##(.# ##..@..##.## #......# #..#......# ##.##..# ##..#..##..# .###.###.###..#.#.# #..##..........#...###.##.#...).#.##.#.###[15ia};7H.##................#.####.....##.###.# ---9 (0.6i8#.#......# .#....#.# .#.[..#.######.#.##.#.##...# ##.#...F.....#.# #.........##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#@.....# ##.##..# ##..#..##..# .###.###.###..#.#.# #..##..........#...# ##.##.#...).#.##.#.###.##................###.####.....##.###.# #.....##[4i 0m#.# #.....##.##..<>.#Fi}.F   sky beasti C---8.5i~iiKp #.[..#.#######.##.#.##...##.#.........#......F..##..#####.###^#.#.###.###.##(.# ##.....##.##......# #..#......#.##..# ###..# #.###.###.###..#.#.#.##..........#..iLC#.##.#...).#.##.#.### #.##................####.....##.#...... #.....##.....##.##..<>##########.......#isTiU'9.1iZi4\i2u  [..#.#######.##.#.##...##.#.........#......F..##..#####.###^#.#.###.###.##(.# ##.....##.......# #..#......##.##..# ###..# #.###.###.###@.#.#.##..........#..#.##.#...).#.##.#.### #.##................####.....##.#......#.##########..  #....#######.##i| i} %7i| i ib ib i`c ig i%h ik   A sky beast comes into view.ilp R##.#.........#.#......F.#####.###^#.#.###.#7=##.##(.# ##..F..##.##......# #..#.......#..##..ip k #.###.###.###..#.# #..##..........#.#.##.#...).#@##.#.### #......## #.####.....##.#......#.##.#.....Fly ..#..F   sky beast#####.##.############.##.##........###.#iKq (20.3iw ix 19 (1.2 _iF} i~ i##.#.........#.#fontaine3 the Shooter#......F..##...#Spriggan of Ashenzari **....#####.###^#.#.###.##Health: 7/29=====-------------------##.##(.# ##..F..##.##Magic: 9/9========================#......# #..#*.....#AC: 3Str: 4##.##..# ##..#*.##..#EV: 17Int: 21#.###.###.###*.#.#.#SH: 0Dex: 19#..##........*.#...#XL:  6 Next: 99% Place: Dungeon:6##.##.#...).#@##.#.###Noise: ---------  Time: 2320.9 (0.0)#.##................##f) +0 arbalest "Chained Visionary" {Range,[1i71;5H#.####.....##.#......#Fire: f) +0 arbalest "Chained Visionar#.# #.....##.#......#Fly #.# #.....##.##..<>.#####.# ########.......##F   sky beast#....#######.###.############.##.##........###.# _The sky beast is severely wounded. _A sky beast comes into view.Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, 48% to hit)iL##.#.........#.#fontaine3 the Shooter#......F..##...#Spriggan of Ashenzari **....#####.###^#.#.###.##Health: 7/29=====-------------------##.##(.# ##..F..##.##Magic: 9/9========================#......# #..#).....#AC: 3Str: 4##.##..# ##..#).##..#EV: 17Int: 21#.###.###.###).#.#.#iZSH: 0Dex: 19#..##........).#...#XL:  6 Next: 99% Place: Dungeon:6##.##.#...).#@##.#.###Noise: ---------  Time: 2320.9 (0.0)#.##................##f) +0 arbalest "Chained Visionary" {Range,#.####.....##.#......#Fire: f) +0 arbalest "Chained Visionar#.# #.....##.#......#Fly i]#.# #.....##.##..<>.#####.# ########.......##F   sky beast#....#######.###.############.##.##........###.#Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, 48% to hit)  You shoot a bolt.  The bolt hits the sky beast but does no damage.iz.FPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (severely wounded, 48% to hit)  You shoot a bolt.  The bolt hits the sky beast but does no damage.  The sky beast is severely wounded.iD.Fi8..iܞ====2.4 (1.5 _iFiiѮ##.#.........#.#fontaine3 the Shooter#......F..##...#Spriggan of Ashenzari **....#####.###^#.#.###.##Health: 7/29=====-------------------##.##(.# ##.....##.##Magic: 9/9========================#......# #..#......#AC: 3Str: 4##.##..# ##..#F.##..#EV: 17Int: 21#.###.###.###*.#.#.#SH: 0Dex: 19#..##........*.#...#XL:  6 Next: 99% Place: Dungeon:6##.##.#...).#@##.#.###Noise: ===------  Time: 2322.4 (0.0)#.##................##iί f) +0 arbalest "Chained Visionary" {Range,#.####.....##.#......#Fire: f) +0 arbalest "Chained Visionar#.# #.....##.#......#Fly #.# #.....##.##..<>.#####.# ########.......##F   sky beast#....#######.###.############.##.##........###.#The bolt hits the sky beast but does no damage. _The sky beast is severely wounded.i Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, 48% to hit)i##.#.........#.#fontaine3 the Shooter#......F.)##...#Spriggan of Ashenzari **....#####.###^#.#)###.##Health: 7/29=====-------------------##.##(.# ##...).##.##Magic: 9/9========================#......# #..#).....#AC: 3Str: 4i1##.##..# ##..#).##..#EV: 17Int: 21#.###.###.###).#.#.#SH: 0Dex: 19#..##........).#...#XL:  6 Next: 99% Place: Dungeon:6##.##.#...).#@##.#.###Noise: ===------  Time: 2322.4 (0.0)#.##................##f) +0 arbalest "Chained Visionary" {Range,#.####.....##.#......#Fire: f) +0 arbalest "Chained Visionar#.# #.....##.#......#Fly iK5#.# #.....##.##..<>.#####.# ########.......##F   sky beast#....#######.##i#.############.##.##........###.#The bolt hits the sky beast but does no damage. _The sky beast is severely wounded.iWFire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)i RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, 48% to hit)i.F _The sky beast is severely wounded.Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (severely wounded, 48% to hit)  You shoot a bolt. The bolt closely misses the sky beast.ic X.....in!33.9 (1.5 _i'i5)icH  #......F..##...######.###^#.#.###.##icI .##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###F.#.#.# #..##..........#...# ##.##.#...).#.##.#.###iI I #.##.......@........## #.####.....##.#......# #.# #.....##.#......# #.# #.....##.##..<>.#####.# ########.......## #....# ######. #.########### #. #.##........## #.# #.##.#####.#.########.#i6L G.FiR iR 6---4.5 (0.6iW iBY iFg#####.###^#.#.###.##.##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###..#.#.# #..##.........F#...# ##.##.#...).#.##.#.### #.##................##i #.####....@##.#......# #.# #.....##.#......# #.# #.....##.##..<>.#####.# ########.......## #....# ###### #.########### #. #.##........## #.# #.##.#####.#.########.# #.##.##.........#i%iP&g8=---5.1i+i-i| #......F..##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......##.##..# ##..#..##..# #.###.###.###..#.#.# #..##.........F#...# #.##.#...).#.##.#.# #.##.....@..........## #.####.....##.#......# #.# #.....##.#......# #.# #.....##.##..<>.# ####.# ########.......## #....# ######.## #.###########i} #.# #.##........## #.# #.##.#####.#.########.#i~0Fie.F   sky beasti6%7ii<i)i)i/ix1i  #......F..##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###..#.#.# #..##..#...#i W ##.##.#...).#F##.#.### #.##.## #.####.....##.#......# #.# #.....##.#......# #.# #.....##.##..<>.#  ####.# ##i .## #....# ######.##  #.# #.#  #.##.## #.#  #.##.#####.#.#.#iÏ i '6.3ii i i #......F..##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###..#.#.# #..##.#...# ##.##.#...).#F##.#.###i #.##.## #.####.....##.#......# #.# #.....##.#......# #.# #.....##.##..<>.#  ####.# ##.## #....# ######.## i #.# #.#  #.##.## #.#  #.##.#####.#.#.#iK.FiiW%9i;#i;$i #......F..##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###..#.#.# #..##..#...# ##.##.#...).#.##.#.### #.##.F.## #.####.....##.#......# #.# #.....##.#......# #.# #.....##.##..<>.#  ####.# ##.## #....# ######.##  #.#[4if0m #.#  #.##.## #.#  #.##.#####.#.#.#i7/F.iiC=7.5iiiw; #......F..##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......# ##.##..# ##..#..##..# #.###.###.###..#.#.# #..##...#...# ##.##.#...).#.##.#.### #.##.@....F.## #.####.....##.#......# #.# #.....##.#......#iw #.# #.....##.##..<>.# ####.# ########.## #....# ######.##  #.# #.#  #.##.## #.#  #.##.#####.#.#.#iiJ'8.1i!iRiHI #......F..##...#fontaine3 the Shooter#####.###^#.#.###.##Spriggan of Ashenzari **....##.##(.# ##.....##.##Health: 8/29======------------------#......# #..#......#Magic: 9/9========================##.##..# ##..#..##..#AC: 3Str: 4#.###.###.###..#.#.#EV: 17Int: 21#..##..........#...#SH: 0Dex: 19##.##.#...).#.##.#.### XL:  6 Next: 99% Place: Dungeon:6#.##.@****F.........## Noise: ---------iI   Time: 2328.1 (0.0)#.####.....##.#......# f) +0 arbalest "Chained Visionary" {Range,#.# #.....##.#......# Fire: f) +0 arbalest "Chained Visionar#.# #.....##.##..<>.# Fly ####.# ########.......###....#######.## F   sky beast#.############.##.##........###.##.##.#####.#.########.#Aim: a sky beast (severely wounded, 48% to hit) _You shoot a bolt. The bolt closely misses the sky beast.Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, 48% to hit)ig #......F..##...#fontaine3 the Shooter#####.###^#.#.###.##Spriggan of Ashenzari **....##.##(.# ##.....##.##Health: 8/29======------------------#......# #..#......#Magic: 9/9========================##.##..# ##..#..##..#AC: 3Str: 4#.###.###.###..#.#.#EV: 17Int: 21#..##..........#...#SH: 0Dex: 19ii ##.##.#...).#.##.#.### XL:  6 Next: 99% Place: Dungeon:6#.##.@))))F.........## Noise: ---------  Time: 2328.1 (0.0)#.####.....##.#......# f) +0 arbalest "Chained Visionary" {Range,#.# #.....##.#......# Fire: f) +0 arbalest "Chained Visionar#.# #.....##.##..<>.# Fly ####.# ########.......###....#######.## F   sky beast#.############.##.##........###.##.##.#####.#.########.#Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, 48% to hit)  You shoot a bolt. TiYi ihe bolt hits the sky beast.  The sky beast is almost dead.i} ^F.F.i !..i i9====9.6 (1.5 _i i i1 ##.#.........#.# #......F..##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......##.##..# ##..#..##..# #.###.###.###..#.#.# #..##..........#...# #.##@#...).#.##.#.# #.##....F..... #.####.....##.#...... #.# #.....##.#...... #.# #.....##.##..<>. ####.# ########.......# #....# ######.## #.########### #.# #.##........## #.#i7i87---30.2 (0.6iSi .#.##.#.##..#.#.........# #......F..##... #####.###^#.#.##.##(.# ##.....##.#......# ..##.##..# ##..#..##.###.###.###..#.#iL..##@.........#...# ##.##.#...).#.##.#.##....F...........####.......... .....##.##..<>.i|###.# ########..........# ######.########### id2F.iimA---8iiNi[..#.##### .#.##.#.##..#.#.........# #......F..##... #####.###^#.#.##.##(.# ##.....##.#......# ..##.##..# ##..#..##.i###@###.###..#.#..##..........#...# ##.##.#...).#.##.#.##...F............####.....##.#..... .....##.##..<>.###.# ########..........# ######.##ii'1.4iiif [...#.# #.[..#.##### .#.##.#.##..#.#.........# #......F..##...ig 5 #####.###^#.#.###.##(.# ##.....##.##......# ..##.##.@# ##..#..##.###.###.###..#.#..##..........#...# ##.##.#...).#.##.#.##i0g ...F............####.....#....##.#.....iUg  .....##.##..<>.ivg S###.# ########.......ih 7F.irp iq #=i #.[..#.##### .#.##.#.##..#.#.........# #......F..##... #####.###^#.#.#i s#.##(.# ##.....##.##.....@# ..##.##..# ##..#..##.###.###.###..#.##..##..........#...#Fly Fi .. ..... ...i? D i 1Fi  .F   sky beast6i i+ iLG.....###....#.# [..#.##### .#.##.#.##..#.#.........# #......F..##... #####.###^#.#.###.##(@# ##.....##.#......# ..##.##..# ##..#..##.i2M#.###.###.###..#.#..##.F........#...###.##.#...).#.##.#.##................####.....iKViV;10/29iW2=3.2i]i_iY_##...## .....###....#.# [..#.##### .#.##.#.##..#.#.........# #.........##... #####@###^#.#.###.##(.# ##.....##.##......# ..##.##..# ##..#..##.#.###.###.###..#.#..##.F........#...# ##.##.#...).#.##.#.##................###i!4F.iX8iv###...##fontaine3 the Shooter#......###Spriggan of Ashenzari **....#.#......#Health: 10/29 ========----------------.#....#.#Magic: 9/9========================.#.[..#.######AC: 3Str: 4.#.##.#.##...#EV: 17Int: 21##.#.........#.#SH: 0Dex: 19#.........##...#XL:  6 Next: 99% Place: Dungeon:6#####@###^#.#.###.##Noise: ---------  Time: 2333.8 (0.0)##.##(*# ##.....##.##f) +0 arbalest "Chained Visionary" {Range,#.....*# #..#......#Fire: f) +0 arbalest "Chained Visionar##.[40ijwm##.*# ##..#..##..#Fly #.###F###.###..#.#.##..##..........#...#F   sky beast##.##.#...).#.##.#.####.##................##.####.....##.#......You shoot a bolt. The bolt hits the sky beast. _The sky beast is almost dead.Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, 48% to hit)i ###...##fontaine3 the Shooter#......###Spriggan of Ashenzari **....#.#......#Health: 10/29 ========----------------.#....#.#Magic: 9/9========================.#.[..#.######AC: 3Str: 4.#.##.#.##...#EV: 17Int: 21##.#.........#.#SH: 0Dex: 19#.........##...#XL:  6 Next: 99% Place: Dungeon:6#####@###^#.#.###.##Noise: ---------  Time: 2333.8 (0.0)##.##()# ##.....##.##f) +0 arbalest "Chained Visionary" {Range,#.....)# #..#......#Fire: f) +0 arbalest "Chained Visionar#[i8 40m#.##.)# ##..#..##..#Fly #.###)###.###..#.#.##..##).........#...#F   sky beast##.##)#...).#.##.#.####.##)...............##.####.....##.#......You shoot a bolt. The bolt hits the sky beast. _The sky beast is almost dead.Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, 48% to hit)ix qF. _The sky beast is almost dead.  Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (almost dead, 48% to hit)  You shoot a bolt. The bolt closely misses the sky beast......===5.3 (1.5 _if  #..$# ###...## #......### #.#......# #.#....#.# #.#.[..#.###### .#.##.#.##...# ##.#..#.#  #.@.......##...# ###.###^#.#.###.## ##.##(.# ##.....##.## #......# #..#......# ##.##.F# ##..#..##..##.###.###.###..#.#.# #..##..........#...###.##.#...).#.##.#.####.##................##F[37i nm.---9 (0.6i#..$# ###...## #......### #.#......# #.#....#.# #.#.[..#.###### #.#.##.#.##...# ##.#.#.# #.##...# #####.###^#.#.###.## ##.##(.# ##.....##.## #.....F# #..#......# ##.##..# ##..##.###.###.###..#.#.##..##.##.##. {ier---6.5ijE#..$# ###...## #......### #.#......# #.#....#.# #.#.[..#.###### #.#.##.#.##...# ##.#.#.# #.##...# #####.###^#.#.###.## ##.##({# ##.....##.## #.....F# #..#......# ##.##..# ##..#.###.###.### 1=7.1i#..$# ###...## #......### #.#......# #.#....#.# #.#.[..#.###### #.#.##.#.##...# ##.#.#.# #.##...# #####.###^#.#.###.## ##.##({# ##.....##.## #.....F# #..#......# ##.##..# ##..#..##..##.###.###.###..#.#.# F.FiŸ   sky beast7i#..$# ###...## #......### iN#.#......# #.#....#.# i#.#.[..#.###### #.#.##.#.##...# ##.#.ih#.# #.##...# ie#####F###^#.#.###.## ##.##(.# ##.....##.## iB #.....F# #..#......# ##.##..# ##..#.i i#.###.###.###..#.#.# #..##.#iA...# ii'8.3iTii#..$# ###...## i#......### #.#......# i<#.#....#.# #.#.[..#.###### #.#.##.#.##...# i##.#.#.# #.i8##...# iw#####F###^#.#.###.## i##.##(.# ##.....##.## i#.....F# #..#......# ib##.##..# ##..#..##.i,.#i#.###.###.###..#.#.# #..##..........iP9#...#iD##.##.#...).#.##i+ i6F.iz i!%9i'i~)idWB#..$# ###...## #......### i-X#.#......# #.#....#.# #.#.[..#.###### iX#.#.##.#.##...# ##.#.iY4#.# idYI#.F.iY8##...# iY#####.###^#.#.###.## i>Z##.##(.# ##.....##.## iZ#.....F# #..#......# iZ##.##..# ##..#..#i [D#..#iU[#.###.###.###..#.#.# i[#..##..........#...###.##.#...).#.#i[+ i]>.Fi~eif =iWg 9.5imioiїa#..$# i/###...## #......### #.#......# i#.#....#.# #.#.[..#.###### i #.#.##.#.##...# ##.#.i/4#.# i{#..F.....@##...# iȚ#####.###^#.#.###.## i1##.##(.# ##.....##.## i.#.....F# #..#......# ##.##..# ##..#..##.i".#i#.###.###.###..#.#.# i#..##..........#...#ia##.##.#...).#i+ ii(40.1i6iiI #..$#fontaine3 the Shooter###...##Spriggan of Ashenzari **....#......###Health: 11/29 =========---------------#.#......#Magic: 9/9========================#.#....#.#AC: 3Str: 4#.#.[..#.######EV: 17Int: 21#.#.##.#.##...#SH: 0Dex: 19##.#.........#.#XL:  6 Next: 99% Place: Dungeon:6#..F*****@##...#Noise: ---------  Time: 2340.1 (0.0)#####.###^#.#.###.##f) +0 arbalest "Chained Visionary" {Range,##.#iJ #(.# ##.....##.##Fire: f) +0 arbalest "Chained Visionar#.....F# #..#......#Fly ##.##..# ##..#..##..##.###.###.###..#.#.#F   sky beast#..##..........#...###.##.#...).#.##.#.####.##................##Aim: a sky beast (almost dead, 48% to hit) _You shoot a bolt. The bolt closely misses the sky beast.Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, 48% to hit)i i#..$#fontaine3 the Shooter###...##Spriggan of Ashenzari **....#......###i Health: 11/29 =========---------------#.#......#Magic: 9/9========================#.#....#.#iL AC: 3Str: 4#.#.[..#.######i EV: 17Int: 21#.#.##.#.##...#SH: 0i8 Dex: 19##.#.........#.#i XL:  6 Next: 99% Place: Dungeon:6i w#..†.....@##...#i) Noise: ---------  Time: 2340.1 (0.0)it #####.###^#.#.###.##i Of) +0 arbalest "Chained Visionary" {Range,i: ##.##(.# ##.....##.##i KFire: f) +0 arbalest "Chained Visionari+ #.....F# #..#......#Fly i ##.##..# ##..#..##..#i z#.###.###.###..#.#.#i* kF   sky beastit w#..##..........#...#i ##.##.#...).#.##.#.###i #.##................##i 2Fire: f) +0 arbalest "Chained Visionary" {Range, Bglg} (curse)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: a sky beast (almost dead, 48% to hit)  You shoot a bolt. The bolt hits the sky beast!  i[ >You kill the sky beast!iv A)))))i .....i} i #..$#fontaine3 the Shooter###...##Spriggan of Ashenzari **....i #......###Health: 12/30 =========---------------i! #.#......#Magic: 9/9========================ix #.#....#.#AC: 3Str: 4i #.#.[..#.######EV: 17Int: 21i? #.#.##.#.##...#SH: 0i Dex: 19##.#.........#.#i4 XL:  6 Next: 136% Place: Dungeon:6#..†.....@##...#i Noise: ===------  Time: 2341.6 (1.5)i #####.###^#.#.###.##iH Of) +0 arbalest "Chained Visionary" {Range,i ##.##(.# ##.....##.##i` Fire: f) +0 arbalest "Chained Visionar#.....F# #..#......#i 'Fly i ##.##..# ##..#..##..#i} y#.###.###.###..#.#.#i e#..##..........#...#iN ##.##.#...).#.##.#.###i #.##................##i *Shift-Dir - straight lineit qAim: a sky beast (almost dead, 48% to hit)  i 4You shoot a bolt. The bolt hits the sky beast! i2 )_You kill the sky beast!i :Your Fighting skill increases to level 1!i >Your Dodging skill increases to level 3!i QYou shoot a bolt. The bolt hits the sky beast! ik B_You kill the sky beast!  i# Your Fighting skill increases to level 1!  Your Dodging skill increases to level 3!base Translocations skill increases to level 1! have reached level 7!i /  --more--i 3/3310/1078%  _iiBii i: _i>iT14=i?ii)ii6iiim,iii"K5=iiCiiijiirijiiiiS6=i]i=,i i\ ,i i i iQ i i ^7==i ie ,i i i& i i ,i i i ^8==i i ,ie! i# ,i# ix% ,i% i) i) K9=iu* i, ,i . iF/ iv/ iB0 ii1 i1 io2 i3 iN4 T20=i5 i6 i6 i7 iY: ,iN< i> i ? i@ iB t1==i6D iZF iF iH i K iQK iL iN ,i;P iR iTS ^2==iT iwW ,iY i[ ,i\ i^ ,i` ib ib K3=id ig ,i>j iYl ,im io ip ip iIr ir N24=i=s it ,ilv ix ,i_z i-| ip| i} i i8 j5==i i i' i i iG i i? ,i1 i i U6=iJ i iI i՞ i ,iL i i i iO i K7=i{ i ,i% i ,iױ i iM i i[ i #8iԸ E==i iü i$ iK i ,i i] i il i i h9==is i ,i i ,i iW ,iv i l30=i i i i i ,i ib i iO i7 a1=iQ i Bi} i i i iB i i io h2==i! i ,i5 i ,iF i  ,i& i} ~3==i i Big i i ,i i ix i i! ii$ i& i4' 9=im( i+* i, ,i. i'0 i2 ,i4 i6 i~9 i9 is; iB iE ,i4G i4J iJ iL i Q N _You now have 223 gold pieces (gained 13).iS iXT iU iX i[ ,ig ii ik ,in ip iks ,iu i_x i{ e  You encounter a hound.ig  .####  .....  #...#  #...######### #...#?.....h..####...#@##.##.#--- ................# ................# ................# .####...#.......# #...#########h   hound (wandering) ###...## #......### #.#...#i 1427.8 (86.2)i P---8.4 (86.8 _ip i iw =))))))i 3h.i ^h.h.iH$ a..hi$% :===9.9 (1.5)iE+ i- j _You shoot a bolt. The bolt closely misses the hound.i_:)))i@bh.h.iHiH(31.4iMiOj _You shoot a bolt. The bolt closely misses the hound.it7)i hYou shoot a bolt. The bolt closely misses the hound.iŞW0---2.9i2ig _The hound barely misses you. The hound bites you.i)Qy  You shoot a bolt. The bolt hits the hound!im  The hound is severely wounded.i'4.4iiu _The hound misses you. The hound barely misses you.ii  You shoot a bolt.  The bolt hits the hound but does no damage.iL#m  The hound is severely wounded.i$c28----5.9i<)i+ _The hound closely misses you. The hound bites you. The hound barely misses you.i7)if hYou shoot a bolt. The bolt barely misses the hound. The hound bites you.igge7--7.5 (1.6ilinR _The hound barely misses you.i&7)iL hYou shoot a bolt. The bolt barely misses the hound.iXZ8=9.0 (1.5i7iyV _The hound closely misses you. x2ip †You shoot a bolt. The bolt hits the hound!!it (i) i< =1---2440.5 i ;_You kill the hound!i i m _Your Spellcasting skill increases to level 2!i i˸ i i H _No target in view!iii܇iRiӍ: _iʏi071===iciGi _Magic restored.9=i,iEiaiiii؝;===ii>iV30=iji>,iKiإi i5iɨi5iکiRiK1=i٬iRiiiŰiiii iǴi;irh2==iʷioiii$i\iOiiiiih3==i ii;iuiiTM.#### .....# ######## †......---####...#.##.##..............#..............#................####.....#.##.i,....i060.1 (19.6)iQG---1.1 (20iiM _T - a scroll of tormentiUiiIii[BiUa  You see here a hound corpse.iis@= _iiii"iii5iiizi,i:i,iSii&iiiiii`###....#### ###. ...... #.. #..#...# #.# #....#...#########.#...# #...#.†......@....# 5.3 (4.2) ####...#.##.##.#.#...... i...............#.# ..#.[ ...............#.. ... ...............##.. #.. ####...#.......# .## .#...######### .  ###...## .# iii*9 (4.8ii P _Found a +0 pair of gloves.ii!iiiiBii3iIii9iii~iiiDiiiiiiiiDiiiii _i - 2 scrolls of identify (gained 1)iiiiaiMe  You encounter a jelly.i*#... .### #####..###... ...#.....#..# ..##.#.#....# ..#########.#...#..#### ..#.†...........#..... ..#.##.##.#.#....... ..........#.##..#.[..... ..........#...... i!6..........##....#......J###.####.......##########.# .......## #.# ####### ...### # J   jelly (asleep) .....# ...#.# [..#.###i.71.1 (5.2i17 (5.8 _i "i$i b .  You shoot a bolt. The bolt hits the jelly!!iO))))))iI).......i>?30===3.2 (1.5iiI _You kill the jelly!iuii"idi"i,i-ii"i*iiH,iiiCiii{i<iiiiqiiii{iiii,iiiziiiiiiiiGm #..  #.# # #.# .# ## #.# .. ###.. # #.. ..  #...#..####.##.##  ###..###........%..>  #.....#..# #@# ---9.2 (6.0  #.#.#....# #.#####.. i`####.#...#..####...............#.......######. ##.#.#...........#.##..#.[.....##.............##....#.......# ...##.####.......#i[iF---8 (6.6i iV _Found a rimehorn talisman. Found a stone staircase leading down.iX iX i+^ i ` H _No target in view!i ^ _  You see here a rimehorn talisman. _i Zi i i  i i i i! i># i% i<( iW) ie+ i/ i[2 i3 i=5 i7 i9 i: i< i> i@ iA iaC iG iI i"J iqK iN iP i%R iS iNV iX iY ic[ i_ i\b ipc id io ir is iiu iex iz i{ i}~ i7 i i4 i iƈ iC iN i iܐ i i i9 i i i5 i i} y ..........# #.#ib i ..#.[.....# #.# ..........# ####.###  i ..#.......# #......#  i% ###.......# #.##.#.#  i #.......# # #.#.#  i ######### #.#.#   i #.##.#.#   i* #...@..#  iϰ ####.###   i g..#   ####                You pick up a parchment of Forge Blazeheart Golem and begin reading...98.4 (18.6)9.4 (19 _You add the spell Forge Blazeheart Golem to your library.i i i i i i2 if i i i i: i i i% i id i i iu i i i i i5 i i! i`" i" i# i$ i$ iR% i% i8' i( iR( i( i) i+ iY+ i+ i- i- i*. i. iX/ i/ i0 im0 i-1 i2 i2 i3 i4 i5 i5 iz6 i7 iY9 ,i9 i: i: i#; iM; i< i= ,i= im> i? i?? i? i#@ i@ i@ iA iA i+B i`B iB i"C iC iC iSD iF iG iSG iG iI iNJ iJ iK iL iL iM iIM iM ibN iN iN idO iP i0P iP iS iT ,iU iX iY iY iZ i+\ i] iU] i%^ iW_ i.` in` i` i b ib ib ic iSe if if ig ii ii i'j ij ik i8m ivm in io i p i\p iq iq ir is is iv iw i4x iky i{ i| i| i} i i? i i} i؄ i i݅ i i i ie iD iJ i ,iѓ i i˗ i i iҙ i i iZ il i. iZ iԝ i i i i| i: i ,i^ i i ,iI iH i i@ id i ip i i i' iߺ ,ie iL i} ,iC i i i i i< i\ i i i- i~ ,i i i ,i i i i ,i\ i ,i i i i i i iX ,i i9 i i iR iU i1 ,i i| i i io i iW i i i i i i i i iy i4 i& i i i i i in i  i i> i i i i Bi ni/ Bie i% ,i i i ,i io i i- i iL$ i& iX& i& i) iR+ i+ i5 i\8 i9 i9 iK; i< i> iD> i ? iB i)D i[D iE iF iG iG iH iK iM ,iO iP iR iR ifT iV iX iY iY ic\ i] iM^ i__ iib ic id i\e irg ih i i ij i l im ,i1o i0q ir is is iu i0w iw i*x iy i:{ iz{ is| i~ i: it i] iz i؄ ,iΩ i i i iR ib i i$ i- i i iI i3 i6 i i i i i i} is i i a .<.  i  ...   ..   #!   ###.##   ....#  #.####..#######.# ..........# 565.4 (66.0#.#.......##### #.#####.# ic .. #.# ####. # #.# ###...i #. #.# #...#.#.#####.# ###..####.......# #.....#.###...### #.#.#...i i -6.0 (66.6i ie 9 _Found a stone staircase leading up.iR _k - 3 potions of moonshine (gained 1)ii.iigi9iiciiiiiiHii iog You encounter a centaur. It is carrying a +0 orcbow.ii##.####.### ...####.##i? #.......#.#.##.####..#######.#ip....................#i  .##.#.......#####i[ #.#.#####.########...# #.#i##.# #.#c..##.#.##.# #.#iN # #.##.#####.# # ih#.##.......#  in#.####...### #i[ ..# #...######### c   centaur (launcher, asleep)i ..# #...#.†...... ..####...#.##.##.# i<................#it-76.6 (10iE,7.2 (11.2 i_i? iib  ))))))c  )You shoot a bolt. The bolt hits the centaur.  The centaur shouts!ie? ....c..  The centaur is moderately wounded. ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.i$|x......))))))iB3......i}16-------------===8.7 (1.5)iiZ _The arrow hits you. The centaur shoots an arrow. The arrow hits you!i !...####.##  #........#.##.####..#######.#.................. .##.#.......#####  #.#.#####.# ########...# ........##.#c..##.# # #### .....##...##..# #####.†......####.##.# ..................# 7=---------------9.3 (0.6ilL  #........#.##.####..#######.#.................. .##.######  #.#.#####.# ########...# ........##c..##.#. # #### .....##...##Fly #..................# ---9ilQ .#.##.####..#######.#.................. .##.######  #.#.#####.# ########...# ........##c..##.#. # #### .....##...##..# #####..†.......#..#####.##.##.................... .####...#80.5iWeI.................. .##.######  #.#.#####.# ########...# ........##c..##.#. # #### .....##...###.......# #####.......†...........#..#####.##.##..#..................#. .# . ...####.####...# #...########1.1i  .##.######  #.#.#####.# ########...# ........##...##.#. #.## #####........##.#..#.####...###......@# #####..†......#..#####.##.#.Fly ............ ..####...##=7i@  #.#.#####.# ########...# ........##...##.#. #.## #####....#.##......##.#..#.####...##.......# #####..†......#..#####.##.##..#......................................####.####...##.. ..# #...########## ######...##......###2.3i $ i$ % i% 6########...# iT% O........##i% m...##.#.i% K #.##.i$& ###i`& #i& ^...#.##......i& 3##.#i' ##...##iS' E.......# i' 4#####.i' A.†......i( N.....#.@###iL( ##.##.#i( r#..#..............................i( .i) ........i* 3...iX* #i* :.#.#......#i* i- ie- ci- i3 i4 c   centaur (launcher)i85 iy5 8i5 =i6 9i; i= iyiyijiiDPix  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i^  You beckon some vexing sprites to accompany your attacks.i?   #.#  ..##.# #.#  ...##.#)##.# #.#  #.##.#)# iR #....#)#  ##.#..#)#  ig>#......)#  iyt.......)# † .....#.@#i^ #..#........... #..............i/ #..............i/ #..####.####...i iW#.. ..# #... ia## ######...##  i"  i-d You feel your willpower being sapped. The centaur shoots an arrow.iLF  #.#  ..##.# #.#  ...##.#)##.# #.#  #.##.#)#  #....#)#  ##.#..#)#  #......)#  .......)# † .....#.@#i #..#........... #.............. i#.............. #..####.####...i  #.. ..# #... ## ######... i@i_ i8  The arrow hits you!i*/D......i/t8/33 --------9/11 i0E-----==3.9 (1.0i-0]Will/2 Jinx Fly i5i7V _* * * LOW HITPOINT WARNING * * *ia......c.##.# #.# ...##.#.##.# #.# #.##.#.##.#####.# ###....#.##.......# #.##.#..#.####...### #.#.......# #...#########.........# #...#.†............#..####...#.##.##.##..#....@..............#.#....i#.#.##..####.####...###.. ..# #...########### #######...## i۬ #......### # i#.#......# # #.#....#.# # iz0civ.c   centaur (launcher)i 5--4.5 (0.6i/iid.##.# #.# i#...##.#c##.# #.# ##.##.#.##.#####.# ##....#.##.# #.##.#..#.####...### #.##.......# #...#.#........# #...#.†......#..####...#.##.##.#.##..#.#.##.#.#.##.#..####.####...#.##.#.. ..# #...##.## #######...## #.#......### #.i$ #.#......# #. #.#....#.# #. ii''10/11i;==-----iL 5.1iiin5.##.# #.# #...##.#c##.# #.# #.#.##.#.##.#####.# ###.#....#.##.# #.##.#..#.####...### #.#.#.......# #...#.#.........# #...#.†.i5K.....#..####...#.##.##.#.#.#..#.#.##.#.#.##.#..####.####...#.##.##.. ...# #...###.### ########...## #.##......### #.#i6#.#......# #.##.#....#.# #.i;iE;%7i?iAi1/.##.# #.# #...##.#c##.# #.# #.#.##.#.##.#####.# ###.#....#.##.......# #.##.#..#.####...### #.#.##.......# #...##.#.i/ ........# #...#.†......#..####...#.##.##.#.#.#..#.#.##.#.#.#.##.#..####.####...#.##.#i/3#.. ...# #...###### ########...## i0#.# #......### #.# i$0#.#......# #.##.#....#.# #.iV6i7H--------6.3i;i=i)w@.##.# #.# ###....##.#c##.# #.# #.#.##.#.##.#####.# ###..##....#.##.......# #.##.#..#.####...### #.#.#.#.ifw# #...##.#..# #...#.†.iw.....#..####...#.##.##.#.#.#..#.iw3#.##.#.#.#.##.iw#..####.####...#.##.#iw#.. ...# #...#####ixf## ########...## #.# #......### #.# ii[M##.. ##### #.## ..##...## #... #c##.#  #...#..####.#########..###....................#..### #.### #.#.#....# #.###########.#...#..####... ..# †...........## .c####...#.##.##@#.#......##..#.[...... ............. #.####...#.......##.####.......#i0i~1cinc   centaur (launcher)iRC=3.5iiȗiC e #.#.#### ##.. ##### #.## ..##...## #... #c##.#  #...#..####.#########..###....................#..### #.####...### #.#.#....# #.##########.#####... .iξ $.# #...#.†....@......## .c####...#.##.##.#.#..............#.##..#.[c.......#...... ................ #.####...#.......##.### ..# #######i ....... ######...## # #########.....###i i- '4.1iT i in1#.#.#####.# #.# #...# #.# ##### #.##. .##.# #.# ###...## #. c##.# #.# #...#..####.##. .##.#####.# ###..###.% .##.# #.....#..####.# i̗.####...### #.#.#....# #.# .# #...#.#...#..####. .# #...#.†.#.# c####...#.##.##.#.#.ir# ...#.##..#.[.....# c.......#..# #iV.......##....#.# # .####...#.......##.####.# #i0  .# #...##########.# #.# # ...## iH#.# # # #......### #.# # ii4%7iѤiicD .#.#####.# #.# ...# #.# ##### #.##. ##.# #.# ###...## #. ##.# #.# #...#..####.##.# ##.#####.# ###..###.%. ##.# #.....#..####.# ####...### #.#.#....# #.# # #...#iD .#...#..####. # #...#.†.#.# ####...#.##.##.#.#.# ...#.##..#.[.....# c.......#.......# #iE ...##....#.......# #. ####...#.......##.####.......# #. # #...##########.# #.# #.i/E ...## #.# # #.#......### #.# #.iL iZM S1=5.3i.] i^ iv #.#####.# #.## #.# ##### #.##. #.# #.# ###...## #. #.# #.# #...#..####.##.# #.#####.# ###..###.%. #.# #.....#..####.#...### #.#.#....# #.#  #...#.#...#..####. i!w  #...#.†.#.#...#.##.##.#.#.# ..#.##..#.[.....# c.......#.............# #.....##....#.# #....#.......##.####.......# #.#  #...####.# #.......# #.#...## #.# #iAw  #.# #......### #.# #.#i i* %9i$ i0 i .#####.# #.#####. .# #.# ##### #.##. .# #.# ###...## #. .# #.# #...#..####.##.##. .#####.# ###..###.%..> .# #.....#..####.#####.i ...### #.#.#....# #.#####.#...#.#...#..####.#...#.†.#.#...#.##.##.#.#.iy o# ##.##..#.[.....# #c.#.............# ###....#.......# #....#.##.####.......# #.##...#i .# #.......# #.#...## i #.# ######### #.# ......### #.# #.#i 1cie c   centaur (launcher)i '6.5iv i i^f#####.# #.#####.# # #.# ##### #.##. # #.# ###...## #. # #.# #...#..####.##.##. #####.# ###..###........%..>.# #.....#..####.#####. #...### #.#.#....# #.#####. #...#i..#...#..####. #...#.†.#.######. #...#.##c##.#.#.# #.#.##..#.[.....# #.c.#.......# ####.##....#.......# #. #...#.##.####.......# #.##. #...#.# #.......# #.##.  #...## i]#.# ######### #.##. ### #.# #.##. ia.ci.c   centaur (launcher)i'7.1iVii.# #.#####.#  #.# ##### #.##.....#  #.# ###...## #.#  #.# #...#..####.##.##..#.# ###..###........%..>.## #.....#..####.#####..# i( ...### #.#.#....# #.#####..# ...#.#...#..####.# ...#.†..c.#.######.# ...#.##.##.#.#.iQ# #.##.##..#.[.....# #.#c.it#.............# ####.###....#.......# #. ...#.i##.####.......# #.##.# ...#i#.# #.......# #.##.#  i4...## #.# ######### #.##.# ### #.# #.##.# i.ci% .c   centaur (launcher)i!A=7i'i(iGifHiNi9PiSPi #####.....###...## #...#...#..####.##.## ######..###........%..> ....#.....#..####.#####.###.#.#....# ######.#...#..####.......†...c.......#.......########.##.#.#..@........# ........#.##..#.[c.......###.#....#.......##.####...##.##########.# #.... #.# ########.### #.# ..######....ibi;)))))))iLI......@i^M/=8.3iTiNVh _The centaur shoots an arrow. The arrow misses you.iY  ###...## #...#...#..####.##.## ######..###........%..> .........#..####.#####.###.#.#....# ######.#...#..####.......†...c.......#.......########.##.#.#.... ........#.##.@#.[....c#........i]:###.##....#......#####..##.##########.# #...#  ....#.# #.......# ######.# iiG2-9iPioi&Db ...#..####.##.## ######..###........%..> ....#.....#..####.#####.###.#.#....# ihD######.#...#..####.......†...c.......#.......########.##.#.#..... iD........#.##..#.[ciD#....@........# ###.#....#iD`.....###.####.iD;##.#.# #..iD[Will/2 Fly ###iE .[..#.#######.####..# #......#i"ED i9MiNA-9.5i-TixUi ######..###........%..> ....#.....#..####.#####.##.#.#....# ######.#...#..####.......†...c.......#.......########.##.#.#...... ........#.##..#.[c.......###.##...@#.......# #.....###.####.......# #.##.##########.# #......###Will/2 Fly  .##.#.##...##.####..######.###### iiW)600.1iiϐi:#.# ###..###.%..>..# #.....#..####.#####.. #...### #.#.#....# #.#####.. #...#.#...#..####. i!#...#.†...c.......#.......######. #...#.##.##.#.#...........# #..#.##..#.[.....# #..ciL.#.# ####.i.##..@.#.# # #...#i.##.####.# #.##. #...#.# #ip.# #.##. #...## #.# # #.##..### #.# #.##. #......# #.# # #....#.# #i.# ######. #.[..#.#.####..# #...... #.##.#.##...##.####..######.i9{i%7iziil^ .#####.# ###..###.%..>.# #.....#..####.##### ##...### #.#.#....# #.#####  #...i^ `##.#...#..####  #...#.†...c.......#.......###### #i _ h#...#.##.##.#c#.....# #.#.##..#.[.....# #.c.#.# ####.##.@..#.# # ##...#.##.####i__ .# #.##  #...##.# #.# #.## ##...##i_  #.# # #.##.### #.# #.## i_ .#......# #.# #c   centaur (launcher) i_ .#....#.# #.......# ###### .#.[..#.i!` #.####..# # .#.##.#.##...##.####..######.####ih iu{ g  The centaur shoots an arrow. The arrow hits you!  You die...i/ F---------i /  --more--ii^Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the cursed +0 arbalest "Chained Visionary" (weapon) {Range, Bglg}  a - a +1 sling  e - a +2 dagger of protectionl - a +0 long sword Armour (go to first with [)  b - a +0 robe (worn)  c - the cursed +0 cloak of the Manifest Visionary (worn) {Melee, Elem}k - a +0 cloak Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)  h - a ring of flight (worn)  j - an amulet of magic regeneration (worn) Talismans (go to first with %)d - a maw talisman  ili - a quill talismani6 i67,i?iBGoodbye, fontaine3.662 fontaine3 the Shooter (level 7, -2/33 HPs)Began as a Spriggan Hexslinger on Mar 22, 2026.Was a Believer of Ashenzari.Shot with an arrow by a centaur (14 damage)... on level 6 of the Dungeon.The game lasted 00:08:08 (3614 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavniC:DgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orbi i i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l