"i  Player: fontaine3 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.17:11:45.ttyrec Time: (1774199505) Sun Mar 22 17:11:45 2026 "i [?1051l[?1052l[?1060l[?1061h"i^ V)0[?7h[?25l[?1c"i "i "i gWelcome, fontaine3. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Hexslinger"i,6 "iI; "i? Welcome, fontaine3 the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver"i|@ Ut - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist "i@ yHexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan Hexslinger"iT"i "i fontaine3 the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling"i        #### #@># #.......#"i 6 #.####.## #.# #.# #.#  #.#  #.# "i v   "ie "i8 Welcome, fontaine3 the Spriggan Hexslinger.Everyone else who sought the Orb of Zot has failed. Will you be different?"iG "i.b Press ? for a list of commands and other information.  Found an escape hatch in the floor."ixf "i i [ _Found a staircase leading out of the dungeon."i"i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   g + Spellcasting 1.3   1.4  +2  "i        "i) b - Unarmed Combat   0.0   1.4  -2   h + Hexes3.6   2.8  +2  "iI{    i + Fire Magic"i{0.7   1.4  -2  "ic + Ranged Weapons 2.0   3.0   0          "iS    "i, d - Armour   0.0   1.7  -3      "i$e + Dodging2.6   1.8  +3  "i|     f - Stealth   0.0   0.4  +5          "ia    "i        "il    "i a    "i(_    "iYa    "iy_    "ia    "i_    "i        "ia    "i_    "i.a    "iZpThe relative cost of raising each skill is in cyan.  "izThe species aptitude is in white.  [?] Help"iG[=] set a skill target  "i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets"i n a - Fighting   0.7 g - Spellcasting   1.3 h - Hexes   3.6 i - Fire Magic   0.7 e - Dodging   2.6"i c * Ranged Weapons   2.0"i=> f + Stealth 0.0"ic ETargetTarget--  "i 6--  --  --  "i --  -- "i  --  "i --  "i2 --  "iP a-z] set[-] clear selected target"i ccost|targets"i =[?25h[?0c0 "i6 - [?25l[?1c"i 5.0  +5 current training targets, if any.=] set aall targets"i4 a-z] setselected target "i<[?25h[?0c0 "iQ [?25l[?1c5.0 =] set aall targets"iqI"iwN"iS  fontaine3 the Vexing  Spriggan  Health: 9/9========================  Magic: 3/3========================"iT  AC: 2Str: 4  EV: 16Int: 14  SH: 0Dex: 17####"iHT{  XL:  1 Next:  0% Place: Dungeon:1#@>#  Noise: ---------  Time: 0.0 (0.0)"isT\#.......#  a) +1 sling#.####.##  Fire: a) +1 sling"iT#.# #.# "iT#.#  #.#"iTp  #.#"iT=   "iUt Welcome, fontaine3 the Spriggan Hexslinger."i#"i#..###.#.......##.## #.#.####.## r   rat (asleep)#.####...# #.##......### #.##.......# #.#"i015.0 (15.0)"i36 (15.6 _"i"i 4"i "i Z _A rat is nearby!"ifm .  You shoot a sling bullet. The sling bullet hits the rat!"i`))))))"i@IC......"iMJC8===6.9 (1.3)"iN"idQG _You kill the rat!"iӽ _"i "i B"i0 "iy "i "iT "il "i "i4 "iK "ii "i "iM "i{ "i; "is "iC "iV "i k  You encounter a ball python."iX #.....♣ ~P#.:...♣♣S #.....P.# ....... .....  . #.# .. #@# ###..#--- #.####....# #......#  ####..## #...# #.#.# S   ball python (constriction, asleep) ###.#.# #### ##...#.######<># #..###.#.......#"i W~S9.9 (3.0"i S)---20.5 (3.6"i "iD G _The ball python hisses angrily. You hear a shout!"i A #.....♣ ~P  #.:...♣♣~  #.....PS#  .......  ..... ... .  #.# ..  #@#   #.#  #......#  ####..##  #...#  #.#.#   ####  <>#   "i` #.....♣ ~P  #.:...♣♣~ "i #.....PS#  .......  ..... ... .  #.# ..  #@#   #.#  #......#  ####. #...# #.#.#    <>"i8 "i"i_"i""ib _A ball python is nearby!"in "iqo.  You shoot a sling bullet. The sling bullet hits the ball python!"i3%))"i0))"il8...."iq@16===1.8 (1.3"iw"izO _You kill the ball python!"i"i3"i"i"ik"i],"iD"i  You encounter a kobold. It is wielding a +2 short sword of draining."iv%. #..!.~ .#♣ KP##.:...♣♣~.#.....P.#.###.......# ...........# "i%G#...@...# .---####.#### ..# ###..##.####....##......##.K   kobold (wandering)."i&,2.4 (0.6"i-:"i.P---3.0 (1.2 _"i4"i6"iZ d #...... #  #...!.~ .#  #.....♣ KP#  #.:...♣♣~.  #.....P.#  .###.......#  ...........#  #...@...# .  "i ####.#### ..  #.#   #.#  #......#  ####..##  #...#  #.#.#  "i ( #### "iϭ  #...... #  #...!.~ .#  #.....♣ KP#  #.:...♣♣~.  #.....P.#  .###.......#  ...........#  #...@...# .  ####.#### ..  #.#   #.# #.. ####..##  #...# #.#.#  "i4 ] _A kobold is nearby!"i | ))))You shoot a sling bullet."i,; C~K"iA 2..."ipA 7===4.3 (1.3"i^G "iI J _The sling bullet hits the kobold but does no damage."ih #...... #  #...!.~ .#  #.....♣ ~P#  #.:...♣♣K.  #.....P.#  .###.......#  ...........#  #...@...# .  ####.#### ..  #.#   #.#  #......#  ####..##  #...#  #.#.#   #### "iX5j #...... #  #...!.~ .#  #.....♣ ~P#  #.:...♣♣K.  #.....P.#  .###.......#  ...........#  #...@...# .  ####.#### ..  #.#   #.# #.. ####..##  #...# #.#.#  "iDJ"iF] _A kobold is nearby!"i9 ))))You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the plant! The plant begins to die."i  gThe plant is lightly damaged..gK...g   hobgoblinK   kobold5.6"imZ _You encounter a hobgoblin."iO ))))The plant is lightly damaged. _You encounter a hobgoblin.You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the plant."i9 '~K.K.6.9 _The plant is lightly damaged."i1 )You shoot a sling bullet. The sling bullet hits the kobold.)"iα s ~You kill the kobold!"i ~"i? $g"i޽ %."i 1258.2"i~ "i  "i H_A nearby plant withers and dies."ia ~You shoot a sling bullet. The sling bullet hits the hobgoblin!"ig)"iXh0))"i$v JYou kill the hobgoblin!"i.).J   endoplasm (wandering)"i1419.5"io "i1 [ _You encounter an endoplasm."iq "iq "ir.  "irEYou shoot a sling bullet. The sling bullet hits the endoplasm."i{"i{)"i{)"i&|)"ig|)"i|)"i4} )"i} "i;"i~"i8."iw."i."i&."i."i"i 50"is 30.8"ii#"i' "i("i()_You kill the endoplasm!"i("i _No target in view!"iG4"i"iH _No target in view!"i/"i#0"i6"i 9H _No target in view!"iw"i1x"io~"i4H _No target in view!"i"i"iy"i H _No target in view!"ia#...... .# #...!.~ .# #.....♣ ~~# #.:...♣♣~. #.....P.# .###.....).# .# #.# . ####.#### .. #.# ###..# #.##......#####..## "i"i>---1.4 (0.6 _"i@"iVp"i#...... #.# #...!.~ ..# #.....♣ ~~# #.:...♣♣~. #.....P.# .###.....).# .# #.# . "iz####.#### .. #.# ###..# #.#.## "iZ---2.0"iT#"i%"isM ... #.#!.~ ..#....♣ ~~#:...♣♣~. P###.....).... ##.......# ####.#### ..#.# ###..#"iq(#"i5"i,&6"i"i "i "M###..  .... #!.~ ..#....♣ ~~#:...♣♣~. P"ij Q###.... ##.......# ####.#### ...#"i "i (3.2"i "i _No target in view! __You see here a +2 short sword of draining."io"i-4.2 (1.0"i"i@V _c - a +2 short sword of draining"ik 3"im "iVo "i_q "i$u ,"iv "i>x ,"iqy "i{ "i} ,"i  "i׀ "iՂ ,"i| "i G  ###### ####....### #.........# #.......#.# #...!.~P..# #.....♣ ~~# #.@...♣♣~.#"i{  #.....P.# .###.......#  ...........####.......# . ####.#### .. #.# ###..#"i  #.####....# #......#You pick up a parchment of Sandblast and begin reading..."i -6.6 (2.4"i> +7.6 (3"iŘ "i B _You add the spell Sandblast to your library."i 3"iR "im "i[ B"ir "i ,"i# "ih  ###### ####....### #.........# #.......#.# #...@.~P..# #.....♣~~~ #.....♣♣~ #.....P.#.###.......#"i R...........###.......# ####.#### #.# ###..#"i# -8.8 (1.2"i +9.8 (2"i "i ] _d - a bubbling emerald potion"iL "iQM "iVN "iP "iWS "iS "iW ,"iX "iQY "i!Z "i \ "i] "i] "i^ "i` "ic ,"i.d "if "ikg "ig "ih "ii "in A  You enter the shallow water."iSn "ipn 7Water "io "ir N _Moving in this stuff is going to be slow."it "it ("iu "i1w "ix "ix "iy "iN{ "i| "i} "i} "i "i "i+ "i2 "i "iQ "i "i "i "i] "i "i "i? "i "i "i "i. "i "i֑ "i "i "i "i "i^ "i| "i "i "iQ "i "i¥ ,"iF "i "i "iǨ "i "im "i{ ,"i "ix B"i ,"i$ "iU "i "iij "iB ,##∩## ###### ..## ####....### ..# #.........# #.# #.......#.# #@# #.....~P..#53.0 (13.2) #.# #.....♣~~~# #.# #.....♣♣~.# #.# #.....P.### #.###.......# #...........# #####.......# ####.#### .  #.# ###.. "i B6 (13.8"i "iE 9 _Found Kimul Dopo's Armour Boutique."i:-"i-"i2"i4H _No target in view!"i "i "ih "i "i j  You encounter an endoplasm."if M##  ..##∩## ###### #J.....## ####....###...........#.~P....♣~~~"i ]#.# #.....♣♣~.#..P...J   endoplasm (asleep)...........#"i "i ,0.0)"is 44.2 (0.6 _"i "i "is .  You shoot a sling bullet. The sling bullet hits the endoplasm!"i][)))))"ie&....."ij 66===5.5 (1.3 _You kill the endoplasm!"iAn"iush _Your Stealth skill increases to level 1!"iiP"iP"iQ"iR"iT"iXP _"i4Y"inY"iY"i["iH\"i\"i"]"i\^"i_"i`"i`"ib"ib"ib"iHc"ig"i mWelcome to Kimul Dopo's Armour Boutique! What would you like to do?  a -  63 gold a +0 buckler  b -  84 gold a +0 chain mail  c -  322 gold a +2 chain mail of cold resistance  d -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  63 gold a +0 pair of boots  g -  63 gold a +0 pair of gloves  h -  182 gold a +1 ring mail of positive energyi -  12 gold a +0 robe You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)"im[A-I] put item on shopping list"i g "ikfontaine3 the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14.SH: 0Dex: 17... ###XL:  1 Next: 66% Place: Dungeon:1.....##@### ######Noise: ---------  Time: 58.5 (3.0)#......## ####....### a) +1 sling"il#.......# #.........# Fire: a) +1 sling#######.# #.......#.##.# #.....~P..##.# #.....♣~~~##.# #.....♣♣~.##.# #.....P.####.###.......# _No target in view! _You encounter an endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _Your Stealth skill increases to level 1!There is an entrance to Kimul Dopo's Armour Boutique here."iq"iq"i%t. _"iU" "i%   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Fire Magic   0.7   1.4  -2   c - Short Blades   0.0   0.8  +1       d * Ranged Weapons  "i&  2.3   3.0   0               e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3      g + Stealth1.1   0.8  +5                                  [39"iA' ;49m                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"i "ifontaine3 the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14.SH: 0Dex: 17... ###XL:  1 Next: 66% Place: Dungeon:1.....##@### ######Noise: ---------  Time: 58.5 (0.0)#......## ####....### a) +1 sling#.......# #.........# Fire: a) +1 sling#######.# #.......#.##.# #.....~P..##.# #.....♣~~~##.# #.....♣♣~.##.# #.....P.####.###.......# _No target in view! _You encounter an endoplasm.You shoot a sling bullet. The sling bullet hits the endo"i<plasm! _You kill the endoplasm! _Your Stealth skill increases to level 1! _There is an entrance to Kimul Dopo's Armour Boutique here."iڶ"iO"i"i"i "i 3"iȲ "i _You encounter an endoplasm.  You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _Your Stealth skill increases to level 1!You encounter a kobold. It is wielding a +1 short sword of electrocution."i F###...K..... ###......##∩### ###### #..@...## ####....## #.......# #........."iL 9 #######.# ##. #.# #.....~P.. #.# #.....♣~~~"io  #.# #.....♣♣~. K   kobold (asleep) #.# #.....P.# #.###.......# #..."i %.#"i "i 49.1 (0.6 _"i "i "in )You shoot a sling bullet. The sling bullet hits the kobold!"iAI)))"io>,..."i@A75===60.4 (1.3"iD"iGJ _You kill the kobold!"i*"i~,"i"i"i$"i"iM"i ### ..########.##.....)..# #......@.#### "ie---#........##∩### ############......## ####..#.......# #...."i*I#######.# #...... #.# #.....~  #.# #.....♣ "iP #.# #.....♣  #.# #.....P"irE "iL ### ..#..#######.# #.#  #.#### "i #........##∩### ###########......## #### #.......# ########.# #..... #.# #..... #.# #..... #.# #....."i"iV-2.8 (2.4"i#---"i&3.4 (3.0"i"i  _You see here a +1 short sword of electrocution."i/A4.4 (1"iZ4"i6[ _d - a +1 short sword of electrocution"i3"i`"i"i"i>,"i"i  You encounter a kobold. It is wielding a +0 short sword."i +###K.. #.###  #...# ..#######@# #........# #..#### "io  #........##∩### #############......## #####.......# #..K   kobold (asleep)#######.# #.."i #.# #.....~P#.# #.....♣~"i-5.0 (0.6"i26 (1.2 _"i"i"iB )You shoot a sling bullet. The sling bullet hits the kobold."iF ])))"i4 (..."i% ;83===6.8"i "i J _You kill the kobold!"i"iO"iC"i]"i"iB"iO"i"i B"iJ"i"ib"i*"i]"ic"i"ij  You encounter an endoplasm."iL...#########.###"i ......)@........--- J..#####.####### "i#... ..#######.# #........#"i#........#### J   endoplasm (asleep)"i#........##∩### ##########......## ####."i!Z#.......# #...."i-9.2 (2.4"iN---8 (3.0 _"i"i"i\= ))))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers."i!.J"iL...)."i8===71.1 (1.3"i$"i] _The endoplasm is almost dead."i: @ ...#########.###  ......)@........  .J.#####.#######  #...#  ##.#  "i .#  ####  ∩###     "i7 ...#########.###  ......)@........  .J.#####.#######  #...#  "i 8##.# .# ####  "i98j∩###    "if8 "i>4"iA"iCa _An endoplasm is nearby!"i<u .  You shoot a sling bullet. The sling bullet hits the endoplasm."i@f)))))"iJ...)."i1912.4"i"iM _You kill the endoplasm!"i "i "i "iT"i,"i;,"ii  You encounter a hobgoblin."i...##.#### ......)..@......g ---...#####.## #...# "i'..#######.##..##..#### g   hobgoblin (asleep)#.."i##∩### ######......## ####..."i\#.......# #......"i!"i-3.0 (0.6"i#---"i+6 (1.2 _"iK#"ii$"i} ...#########.####  "ij......)..@......g  ...#####.########  #...# ###.#  "iG  ∩###   "i+  "i?  ...#########.####  "i ......)..@......g  ...#####.########  #...# ##"i 6   "i ` ∩###  "i &   "i "i "i "i  "i& R_A hobgoblin is nearby!"i ))))))g  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage."ih. 1g."i4 %....."i4 7===4.9 (1.3"i: "ip< + _The hobgoblin shouts!"izX †You shoot a sling bullet. The sling bullet hits the hobgoblin."iL\F)))))"i\"i#....."iN"i.fontaine3 the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14SH: 0"i$Dex: 17...#########.####XL:  1 Next: 108% Place: Dungeon:1......)..@.....†.Noise: ===------  Time: 76.2 (1.3)"i3...#####.########a) +1 sling#...#"ibFire: a) +1 sling..#######.##........#"i#........#####........##∩### #### ########......## ####..."i #.......# #......  "iK_You encounter a hobgoblin. "iz_A hobgoblin is nearby!You shoot a sling bullet.  "iZThe sling bullet hits the hobgoblin but does no damage. _The hobgoblin shouts!  "i2>You shoot a sling bullet. The sling bullet hits the hobgoblin."ix _You kill the hobgoblin!You have reached level 2!"i "i/  --more--"iE14/145/52 3% "ia"i4 _"iO/ _  You encounter an endoplasm."iR..##.##..J......#...##"iRp.####........)..†..---...#####.###...# ..#######.# "i5S#..#### J   endoplasm (wandering)#..##∩### ########......## ####....#"iLS]#.......# #.."i.Y+8 (0.6"iYG---7.4 (1.2 "iY _"i\"i^"i{ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes9% 2  b - Sigil of BindingHexes17% 3c - SandblastEarth26%1  d - Inner FlameHexes/Fire30% 3  e - Cause FearHexes50% 4  f - Dimensional Bullseye Hexes/Translocation 77% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"i "iu\fontaine3 the Vexing..Spriggan##.#Health: 14/14 ========================#..JMagic: 5/5========================...AC: 2Str: 4.."iؐEV: 16Int: 14.#SH: 0Dex: 17...#########.####..XL:  2 Next:  3% Place: Dungeon:1......)....@...†...Noise: ---------  Time: 77.4 (0.0)"i...#####.##########a) +1 sling#...#Fire: a) +1 sling"i&J..#######.##........##........####"iHmJ   endoplasm (wandering)"ij#........##∩### ##############......## ####....#"iV#.......# #........The sling bullet hits the hobgoblin but does no damage. _The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2! "i\_You encounter an endoplasm."i["iMemorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes "iÝ' N - No"iW*"i}<fontaine3 the Vexing..Spriggan##J#Health: 14/14 ========================#...Magic: 5/5"i<========================...AC: 2Str: 4..EV: 16Int: 14.#SH: 0Dex: 17...#########.####.."i=$XL:  2 Next:  3% Place: Dungeon:1......)....@...†..."i5=}Noise: ---------  Time: 77.4 (0.0)"iV=...#####.##########a) +1 sling#...#"iv=_Fire: a) +1 sling..#######.#"i=#........##........####J   endoplasm (wandering)"i=i#........##∩### ######"i=|########......## ####....##.......# #........"i=pThe sling bullet hits the hobgoblin but does no damage. _The hobgoblin shouts!  "i >lYou shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! "i*>_You have reached level 2! _You encounter an endoplasm."iD"iD"iE$8.4 (1"i`J"iNL7J."iRP"iVTA9.4 (2"i`U."iZR"i[,80.4 (3"i_"i` _You start memorising the spell. You continue memorising. x2"i`"ic"i{ec _You finish memorising. Spell assigned to 'a'."i|D "iD "iE "iG "icJ "iN P _"iP l  An endoplasm comes into view."iV y J. #.####.#..  #.# ...#########@####.........)........†.......#####.########### #.."i$W .#..#######.##.# J   endoplasm (wandering)"iRW #.#####........##∩### ######"i|W f########......## ####....##"iZ MJ.1.0 (0.6"iJ` H6 (1.2 _"ie "i[g "in )))))))You shoot a sling bullet."iG.J"iv.....===2.9 (1.3"i"ig _The sling bullet completely misses the endoplasm."iB1 )))))J  You shoot a sling bullet. The sling bullet hits the endoplasm."i ).J."i a....4.2"iO "i ] _The endoplasm is almost dead."iU\ s .  You shoot a sling bullet. The sling bullet hits the endoplasm."ia m))))"i 8...."i 1105.5"i "i M _You kill the endoplasm!"i˩ "is "il "i H _No target in view!"i "it "ik "i H _No target in view!"i'4"i-"i|0H _No target in view!"ib-"i-"iA3"i|5H _No target in view!"iu"iv"i={"i}H _No target in view!"i3"i"i"it","iF&"i( _No target in view! _You encounter a dancing +0 triple sword."i+"i-3"iC/"i1"i4,"i5"i9"ig=k  You encounter a ball python."iCZ.......## S ..#.#. #..#.#∩ ...#(#.###.#.###.##......... "iC#..@.......--- #...... #.####........#########.####...........)........†......"iD...#####.#############(   dancing +0 triple sword"iND #...# S   ball python (constriction, asleep)..#######.#"i{D5#........#"iM-7.3 (1.8"iNG---9 (2.4"iT"i.W3 _Found Coummown's Weapon Shop."i .....  ..## S  ..#.#.  #..#.#∩  ...#(#.  ###.#.###.  ##.........  "i?#..@.......  #..........  #.####.....  #.####.....  )........†......  ####  "ii>#...#    "i"i) .....  ..## S  ..#.#.  #..#.#∩  ...#(#.  ###.#.###.  ##.........  #..@.......  #..........  #.####..... "iv #.####.....  )........†......  ####  #...#    "i"i_"i7"i?b _A ball python is nearby!"i+....##..... ...## S#..#.#.###..#.#∩# #...#(#.##.#.###.#"i#(#...#...... #.####..  ...#########.####...  ......)........†.......  ...#####.############## #...#..#######.#"i"i&8.5 (0.6"i"i- _Found 3 poisoned darts."i{....####.........###S#..#.#.#.##..#.#∩#(#...#(#.#.###.#.###.###.(.#."iR|#.#.####. ...##.####. ......)........†..( 2 dancing weapons (1 dormant) ...#####.########## "i"i (9.1"i"ih _You encounter a dancing +0 triple sword."i  ###### #....######.........#..###S###"i1..#.#.#.###..#.#∩#(# #...#(#.#.##.#@###.####(#.#......# "i^#.####.#"i #########.####.#..)........†......... "iW}..#####.################ #...#"iQG.S"i\S)7 _The ball python hisses angrily."i`"iSa"i h"iZjR _No reachable target in view!"i+ "im. A dancing +0 triple sword. A formidable weapon created by a master craftsman. The blade of the sword forks into three great razor-sharp edges. It has been enchanted to dance through the air and attack under its own power. Max HP: ~15Will: ∞AC: ++++EV: ++++rF: ++.rC: ++.rPois: ∞rNeg: ∞rElec: ∞ "i-/ Threat: Lethal Class: Nonliv. Size: Small Int: Mindless Speed: 120% (normally travels slower than you) You have about 36% to hit with your +1 sling. It has about 68% to hit you. AttackMax Damage Hit: +0 triple sword 56 It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can fly. [!]: Description|Quote"i0fontaine3 the Vexing######Spriggan#....#####Health: 14/14 ========================#.........Magic: 5/5========================#..###.###AC: 2Str: 4#..#.#S#.#EV: 16Int: 14##..#.#∩#(#SH: 0Dex: 17#...#(#.#.#XL:  2 Next: 10% Place: Dungeon:1###.#@###.###Noise: ---------  Time: 89.7 (0.0)##.........(..a) +1 sling#.............Fire: a) +1 "i1sling#............##.####.......# ..#########.####.......#(( 2 dancing weapons (1 dormant) .....)........†.........S   ball python (constriction) ..#####.#################...# _Found Coummown's Weapon Shop. _A ball python is nearby! _Found 3 poisoned darts. _You encounter a dancing +0 triple sword. _The ball python hisses angrily. _No reachable target in view!"i/9"i9"i:C"iE"i "ia "i "iֶ R _No reachable target in view!"il ######  #....#####  #.........  #..###.###  #..#.#S#.#  ##..#.#∩#(# "i #...#(#.#.#  ###.#@###.###  ##.........(..  #.............  "ia#............#  #.####.......# #.####.......# "i&?)†......... ######### "iB, #...#"i! ######  #....#####  #.........  #..###.###  "i)"t#..#.#S#.#  ##..#.#∩#(#  #...#(#.#.#  ###.#@###.###  ##.........(..  "iP"#.............  #............# "it"#.####.......##.####.......# "i")†......... #########"i"4 #...#"i+4"i3"i6b _A ball python is nearby!"iݿ"i"i"iy"i3 u######....#####.....###.###.#S#.#∩#(...#(#.#.###.#.###.####....@....(..#...#"i4 9#### ..#########.###...)........†..#####.################ #...# ..#######"i6 G.S"i_? "i? 590.3 (0.6 _"i1G "i4I "iy###### #....##.#..###.###.#..#.#.#.#.##..#.#S#(#.#...#(#.#.#.###.#.###.###b##.(."iY#.#.# ).†.#####.##b   bat (wandering"i)#...# S   ball python (constriction) "i!"i."iQ.("ik/ (S   ball python (constriction)  You encounter a bat."iT&9"i"i0 _The bat leaves your sight."i* ###### #....##.##..###.###.##..#.#.#.#.##..#.#S#.#."i [#...#(#.#(#.###.#.###.###.##.(...b#.#.##.# #).†. #####.########b   bat (wandering"i )#...# S   ball python (constriction) "i J.b"i @.b"i #∩"i< ,S"i֣ "iq (1.5"iT "i "i= ###### #....# #.# #..###.###.##..#.#.#.#..###..#.#∩#.#..##...#(#S#(#."i ###.#.###.###.##.(.#.b.#.##.#. "i R).†."i M. .#######"i `# #...# "i< A.b"i ."i G.S"i S   ball python (constriction)"i (2.1"i "i "i ###### #....# #.# #..###.###.## "i #..#.#.#.#..# ##..#.#∩#.#..##...#(#.#(#.###.#.###S###.##."i u(.#.b#."iH ##.#.####.# . "in R).†."i w. .######## "i b   bat (wandering)#...# "i S   ball python (constriction) "i< ."i -b"i! "i &7"i6 "i "in ))))))You shoot a sling bullet."i :b.b."i b.  The sling bullet barely misses the ball python."i8 b.  The ball python misses you. The ball python closely misses you."i ...∩.Sb"io7===4.0 (1.3"i"i3[ _The ball python barely misses you. x2"iu .  You shoot a sling bullet. The sling bullet hits the ball python."ik$("i^:b.b."i^  You kill the ball python!"i:535.2 (1.2"i"iI _The bat misses you."i9)))))))"iu (b  You shoot a sling bullet. The sling bullet misses the bat.."iKb."i0M.....6.5 (1.3"i"iS _The bat barely misses you. x2"iW_o .  You shoot a sling bullet. The sling bullet hits the bat."if)"iw"i6577.7 (1.2"il"i`G _You kill the bat!"iU 4"i> "i R _No reachable target in view!"io "i "i "i R _No reachable target in view!"i|1 "i1 "i9 "i; R _No reachable target in view!"i{ 4"ia "i R _No reachable target in view!"iy##### ######........# ##.###.# . #..#.#∩#.#..## #...#(#.#( ###.#.###@####(......#.. #.###.. #######.##### . .)........†.......... ###.##################  #.."i\"i>---8.3 (0.6 _"iҥ"i"i\##### ######........# ##.###.# . #..#.#∩#.#..## #...#(#@#( ###.#.###.####(......#. "i\?#.###. #######.##### . .)........†.......... ###.##################"ifX---9"im"iSo"iv##### ######........# ##.###.# . "iCp##..#.#@#.#..## #...#(#.#( ###.#.###.####(......#. #.###.. #######.##### .. "iqi.)........†.........."i"i((9.5"i"i`j _There is an entrance to Coummown's Weapon Shop here."i"iWelcome to Coummown's Weapon Shop! What would you like to do?  a -  36 gold a +0 falchionb -  42 gold a +0 flail  c -  234 gold a +2 mace of distortiond -  66 gold a +0 rapier  e -  783 gold the +8 short sword of Desuschov {protect, rN++ SInv}f -  18 gold a +0 sling  g -  88 gold a +0 spear of freezing "i h -  306 gold a +4 war axe of sundering You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list#ie $  You are short 783 gold pieces for the purchase.[Enter] buy shopping list#iq#i y#ih  fontaine3 the VexingSprigganHealth: 14/14 ========================######Magic: 5/5========================#....#######AC: 2Str: 4#..........#EV: 16Int: 14#..###.###.##SH: 0#ixDex: 17#..#.#.#.#..#XL:  2 Next: 17% Place: Dungeon:1#i6##..#.#@#.#..##Noise: ---------  Time: 99.5 (0.0)#...#(#.#(#....a) +1 sling#i###.#.###.###....Fire: a) +1 sling#i-c##.........(......#.................#............##...(( 2 dancing weapons#idY#.####.......# ... #######.####.......# .. .)........†.......... _You kill the bat! #iA_No reachable target in view! _No reachable target in view! _No reachable target in view! _No reachable target in view! _There is an entrance to Coummown's Weapon Shop here.#i#i#i-#ih _You can access your shopping list by pressing '$'.#i#^ #i^ #iTb #ih #iAm #iq : _#it #i`x ,#iz #i[~ #i #iā #iۃ #iΉ C  You see here 3 poisoned darts.#iw  #....####### #..........##..###.###.###..#.#.#.#..###..#.#∩#.#..#####iْ #...#(#.#(#......###.#.###.###......##.........(........#...........@.......101.3 (1.8)#i W#............##.#.####.......# ....[ #####.##### ... ........†. #.################## #...#.#...##iޜ #iG +9 (2.4#i #i # _Found a robe.#i3#iu#i#i#i?#i,#iY,#i+#i$#i%#i#i#i #i5#iu#i#i#i:#ix#i#i#im#i#i2#iU#i #i #i&#i*#i@*#i+#i0A _You now have 11 gold pieces.#i,3c  You encounter a rat.#iO:T##..#.#∩#.#..########...#(#.#(#..........  ###.#.###.###.......... ##.........(............ #....................... #............##........r #.####.......##....[ #.####. ....†. ######################## #####   dancing +0 triple sword#∩### ######r   rat (asleep) .....## ####....### ......# #.........##ia;Gr.7.1 (5.2#i?Jr#iw@27 (5.8 _#icD#ieE#i;m .  You shoot a sling bullet. The sling bullet hits the rat!#iCO)))))#i^R.[...#i`@20===9.0 (1.3#ih#ikG _You kill the rat!#i=3#i?#iD#iG#iK,#iyM#iVf#..###.###.## #..#.#.#.#..# ..#.#∩#.#..#########  #...#(#.#(#.# #.#.###.###....# .(......## .................... ...........##...# #iVV####.......##...@[....# ---6 (0.6.......##.........# ..†....................>######################.  ## #iWx∩### #######i_#iZ`J---10.2 (1.2#isg#ipi; _Found a stone staircase leading down.#iJ#i#i{#i #i #i? ,#i #i f  You encounter a jackal.#i <#....####### #..........# #..###.###.## #..#.#.#.#..# ..#.#∩#.#..######### #(#.#(## #i< #.###.#### (.....## ................@. #ic .........##..# ##.##....[....# #i H.......##......... #i (†....................># #####################.#h   jackal (asleep)#i Ih# # #i !#i? +8 (0.6#i 41.4 (1.2 _#i" #is$ #i  )))))h  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!#i@ 8h.#i>H 7.....#iH 7===2.7 (1.3#iO #iQ ^ _The jackal is heavily wounded.#if#.###..#∩#.#..######### #..........# #..........# (............### .......@.....# ##.........#.# #....[....# #.........# †............># ############h#  .#  # #i{#.###..#∩#.#..######### #..........# #..........# (............### .......@.....# ##.........#.# #....[....# #.........# †............>############h#  .# # #is#i#i #i ] _A jackal is nearby!#i )))))You shoot a sling bullet.#iz27h.#i27h.#i:T....4.0#i>?#iA` _The sling bullet barely misses the jackal.#imc r .  You shoot a sling bullet. The sling bullet hits the jackal.#ig J))#i: +...#i. 575.2 (1.2#iu #i J _You kill the jackal!#iG #i #i #i H _No target in view!#i. 4#it #ih H _No target in view!#iP4#i#i #i:_No target in view!#i#i#i*$#i&H _No target in view!#iG#i#i#i#i#i$ _#i,#iL#i#i#iy#i#i#i#i#i#i#i#i#i #i` You encounter a jackal.#iO.#∩#.#..######### (#.#(#..........# ##.###..........# ...(............####i,Y ..................#  ..##.........#.#  .#iG....##....[....#.#  #i]##.#isk.#.#  #io.@>#  #i--- #i{#################.#  #iG .# #i0  #iA.#  #iF .# #i0  #i1+.# #iF  h   jackal (wandering)#######i[A.# #iq #i####....####i[h#  #.........##i! #i-7.6 (2.4#iG---8.2 (3.0 #i; _#i #i$#i\2)∩ .......# .......# (............### .........# .......#.# ..[....#.# .......#.# .......@># ########.#  .#  .#  .#  .#   .#  h# #i_∩ .......# .......# (............### .........# .......#.# ..[....#.# .......#.# .......@># ########.# #iK| .#  .#  .#  .#   .#  h# #if#i#ix#i] _A jackal is nearby!#i )))))))You shoot a sling bullet.#i.#i...... #i)#i7===9.4 (1.2#i #i ` _The sling bullet barely misses the jackal.#iN 3#iMO #i:R #iNU #iY 2 #i\Y L There is a stone staircase leading down here.#i[ #i\  _#i9] #iQ` #iBb #ib #iLc #id #if #ig #ig #i i #iJj #i~j #ik #il #in #in #iBo #ip #iv ...##....[....#.# ....##.........#.# ................>##iv  ################.#   #.#   #iw #.#   #.#  #i+w j #.#  #iPw  ###### #@#  ---23.0 (3.6#iw ....### #.#  .........# #.#  .......#.# #.#  .....~P..# #.#  .....♣~~~# #.#  .....♣♣~.# #.#  #ix .....P.### .[#  .# #i-x ) #iUy 1h#i h   jackal (wandering)#iC #---#it $6 (4.2#i #i K _Found a plate armour.#ig †You shoot a sling bullet. The sling bullet hits the jackal!#izj,)))#ijy))) #iE......#i>34===4.8 (1#i<#iJ _You kill the jackal!#iS #i #iK #i| H _No target in view!#i^V #iV #iyW #ivY #iyZ #iQ^ _#i^ #i_ #i_ #i'` #ia #ib #i^b #ic #ifd #ie #if #ijf #i(g #ig #i h #ih #iIi #iEj #isj #ik #in d  You see here a +0 plate armour.#iPo #io  _#ip #iq %  #ir =You see here a jackal corpse.#i\s #is  _#it #iQv #iw #iw #ix #iy #iN{ #i{ #i| #i} #i} ,#ig #iЁ #i #i] #i #iƅ #i #i #i3 #i #i #i> #i #i #i #i #iK #i. #i #i4 #i #iё #i #i #iN #i@ #i #i= #i #i #i ,#i #i #i͛ ,#i- #i #i^ #i #iܝ #im #i #i+ #ih #i #im #i #iԠ #iS #i #i #iB #i¢ #iy #i #iף #iv #i) #iZ #i #i! #iڦ #i #iM #iߧ #iE #iө ,#iv #i #i #i׫ #i #i #i: #i #ir #i #iI #in #iV #iԱ #i #i. #iͲ #iN #i} #i #iӴ #ie #i #i #i~ #i #i #iC #i$ #i #i¸ #i/ #i #i| #i #i׺ #i0 #i X #.## #.#.####. #.####...# #. ##......### #. #.......# #. ###.......# #.#i2 d#...####### #..### #.#   ---47.6 (22.8) #.?.  #...###  ..># .# #ie #i, #iq J---8.2 (23.4#i$ #i ; _Found a stone staircase leading down. #i4 #i #i  #i+B_No target in view! #i #ih #i9 #i #i #iP _ #i #i #i #i #i #i  #ip #ic% #.####...#  ##......###  #.......# ##.......#  ##...#######  #..###  #.# ####.##.@..# #i%..####....>## .# #io)]50.0 (1.8)1.0 (2 #i3 #i5d _c - a scroll labelled LIRHES LAIDUMP #iߤ  #ik  #i  #i4 H _No target in view! #i  #i 3 #i  #i  #iԌ _ #i<  #if  #i  #ib  #ib  #i  #i  #i  #i , #i(  #i" R  There is a stone staircase leading down here. #i  #iJ  _ #i  #iL  #i  #i  #iQ  #if  #i4 , #i  #iF  #i<  #i_  #i  #i  #iP  #im  #i  #ij  #i=  #i  #i%  #i  #iڦ  #i  #iߧ  #iϩ  #i0  #i  #i  #i*  #i c  You encounter a bat. #i˵ $ #..#...b.....# #.#.# #.........# #.#...#.........# ##..#.#.........# #...#...........# ###...#..........# ##...###.........# #..####...@....# #.## #i ##..##.# ####.# ##.##.###....# #..#.#...#### ##....>####......#.# #i b   bat (asleep)#.######.###.# #iW !#.# #iv +8.8 (7 #id 49.4 (8.4 _ #it  #i  #ir #...b.....#  .# #.........#  ...#.........#  #.#.........#  #...........#  #..........#  #is2 #.........#   #...@....# #.##  #.##..##.#   ##.##.###....#  #..#.#...####  ##....>###  #......#.#  #.######.#  # #.#  #is. #.#  #i  #...b.....#  .# #.........#  ...#.........#  #.#.........#  #...........#  #..........#  #.........#   #...@....# #.##  #.##..##.#   ##.##.###....#  #..#.#... ##....> #......#.#  #.###### #  #i = #.# #i 4 #i\ #i4Z _A bat is nearby! #i9o †  You shoot a sling bullet. The sling bullet hits the bat. #iSA^)))))) #i>...... #ic@7===60.7 (1.3 #i9 #iG _You kill the bat! #iC 3 #iuD  #i&G  #iH  #i2M B #iM  #iN  #iO  #iAP  #iQ  #iQ  #iR  #iT  #iU  #iU  #inV  #iOX  #iY  #iY  #iZ  #iF\  #i]  #i^  #i^  #ij`  #i]b , #i\c  #i!f  #ih , #i)i  #ik  #iZm , #im  #io  #ip  #ip  #iq  #ijr  #is  #i7t  #it  #iw  #iOz k  You encounter a ball python. #i #   .## #######  ... #........  #.# #........ ####..### #...†.....# ........###.........# .......@..#.........--- #i .......##.#.........#....... #...........#....... ##..........#....... ##.........#......S #........#S   ball python (constriction, asleep)....... #.##..##.# ###....... #.###.##.###..#.# #..#.#...# #i -7.3 (6.6 #i߈ N---9 (7.2 _ #i  #i  #iy1 # .##   ...   #.#   ####..### #...†  ........###  .......@..#  .......##.#  ....... #...  ....... ##....  ....... ##....  ......S #........#  ....... #.##..##.#  .......  #.#  #iQ # .##   ...   #.#   ####..### #...†  ........###  .......@..#  .......##.#  ....... #...  ....... ##.... ....... ##.... ......S #........#  ....... #.##..##.#  .......  #.#  _A ball python is nearby! #i` †You shoot a sling bullet. The sling bullet hits the ball python.)))) #ia7.... #iq@41===9.2 (1.3 #i #iO _You kill the ball python! #iP  #iQ  #iQ  #iIT  #iV  #iZ B #i`[  #i[  #i\  #i_  #i`  #iba  #ib  #ic  #ie  #ie  #if  #ig  #iXi  #ii  #ioj  #im  #io  #i p  #iq  #ir  #i,t , #iu  #iv  #i x , #iUz  #i{  #i & #.#..# #...#### ####### #....# #........ #.## #........########..### #...†.....# #iʁ ....###.........---74.0 (4.8#.......#.........#....##.#.........# #i ....##.....#:.........###.......... #i #..........# ##.........#...†# #........ #iC #∩.........# #.##..##.# #ik R.........# #.###.## #ik  #iˈ G---6 (5.4 #i  #i 4 _Found Idwenk's Jewellery Shop. #i- #i #i #iH _No target in view! #i5 #i #i #i #iΰ #i: _ #i #ir #i #i #i #iۻ #i #i #i #i , #iK #iF #iR #i #i #i #i #i #iy #i& #...#### ####....# #... #.## #... ########..### #... #...........###... #.............#...#..........##.#... #..........## #@.........### #..........# ## #iM #.........†# # #∩.........# #.## #..........# #.## #..........# #.#  ############ #.#  #.#. #iqo#.#.You pick up a parchment of Summon Hydra and begin reading... #i-8.2 (3.6 #iF+9.2 (4 #i! #i E _You add the spell Summon Hydra to your library. #iR3 #i #i& #i #i B #i: , #i  #i8 #i #i #i~ #i #i(/Welcome to Idwenk's Jewellery Shop! What would you like to do?  a -  330 gold an amulet of chemistry (unknown)b -  330 gold an amulet of guardian spirit (unknown)  c -  330 gold an amulet of reflection (unknown)  d -  330 gold an amulet of wildshape (unknown)  e -  110 gold a quill talisman  #i,f -  275 gold a ring of willpower (unknown) You have 11 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) #i[A-F] put item on shopping list#ikb $  You are short 319 gold pieces for the purchase.[Enter] buy shopping list#iitPc $ 64#ifPd $ 97#i pf $ 1254 gold pieces for the purchase.#i#i#iE########..### #... fontaine3 the Vexing#...........###... Spriggan#.............#... Health: 14/14 ========================#..........##.#... Magic: 5/5========================#..........##..... AC: 2#iStr: 4#..........###.... EV: 16Int: 14#..........# ##... SH: 0Dex: 17#.........†# #... XL:  2 Next: 41% Place: Dungeon:1#@.........# #.## Noise: ---------  Time: 181.0 (1.8)#..........# #.## a) +1 sling#..........# #.# Fire: a) +1 sling############ #.##.#.#.#.#.##.# _You kill the ball python! #i$_Found Idwenk's Jewellery Shop. _No target in view!  You pick up a parchment of Summon Hydra and begin reading... _You add the spell Summon Hydra to your library.  There is an entrance to Idwenk's Jewellery Shop here.#io#i #i _#iFound Idwenk's Jewellery Shop. _No target in view!  You pick up a parchment of Summon Hydra and begin reading... _You add the spell Summon Hydra to your library.  #i4There is an entrance to Idwenk's Jewellery Shop here. _You can access your shopping list by pressing '$'.#i 3#i. #i #i #i : _#i: B#i6 #i< #i #i #i #i9 #i #i #i #iL X#i #ic ,#i- #i #i5 ,#i #iy #i #i #i #i #i #i] #i #i #iY ,#i #i( #iN #i #i #i #i i  You encounter a hobgoblin.#i g..#.#.#..###i #...#### ####### #.@..# #........####.## #........########..### #...†....#...........###........#.............#.......#ik #..........##.#........ g   hobgoblin (asleep)#..........##..........#..........###.........#..........# ##........#i -7.6 (6.6#i[ 48.2 (7.2 _#i #i #i  g .. #. #. #..## #...####   #.@..#  ####.##  ..### #...†#i9 .... ...... .....##. #..... #.... #... #ib4 #i*c]g .. #. #. #..## #...####   #id#.@..#  ####.##  ..### #...† .... ...... .....##. #..... #.... #... #ij#ik#io#iq #iTrR_A hobgoblin is nearby!#ilXs .  You shoot a sling bullet. The sling bullet hits the hobgoblin!#iH[l))))))#ie7......#i?8===9.5 (1.3#iG#iM _You kill the hobgoblin!#i: #i: #i: #i< #im> #iAD #iE #iXF #iF #iBG #iH #iI ,#iI #iJ #i%L #i_L #iL #inN #iP B#imQ #iUR #iR #iR #iT #iU ,#i`V #iW #iX #i1Y #iY #i^[ #i~\ #i\ #iR] #i,_ #i` ,#ib #ib #i d #id #i!e #ibf #ig #ig #i>h #i7j #iFk #ik #i&l #im #in #iFo #io #iq #is ,#it #i#w #iy c  You encounter a rat.#i #..#...##..#...# #..#...# #^.....# #.##...# #.###.## #.# #..##########.####...#### .......@.# ###....# #---....!....# ####.## #.........########..### #.........#...........###.........#......##i? .........#..........##.# r   rat (asleep).........#....##.....r.....#..........###. #..........# ###i .99.1 (9.6#i G---7 (10.2) #iʇ _#i #i #if0r   #..#...#  #..#...# #i0 #^.....#  #.##...#  #.###.##  #.# #..###  #######.####...####  .......@.# ###....#  ....!....#   #i,1a.........#  .........# .........# .........# #iZ1H.........# ...r.....# #i1 #i[   #..#...#  #..#...#  #^.....#  #.##...# #il #.###.##  #.# #..###  #######.####...####  .......@.# ###....#  ....!....#  #iD .........#  #iQ.........# .........##i56 .........##iNQ .........# #if...r.....#  #i#i#i1#iZ _A rat is nearby!#iYX )))))#ir  )You shoot a sling bullet. The sling bullet hits the rat.#i=8r.#iJ......#i====201.0 (1.3)#i#iO\ _The rat is severely wounded.#igN   #..#...#  #..#...#  #^.....# #iN #.##...#  #.###.##  #.# #..###  #######.####...####  .......@.# ###....#  ....!....#   .........#  #i"O=.........# .........# .........##iJO/ ...r.....# #irO<.........#  #i+ ^   #..#...#  #..#...#  #^.....#  #.##...#  #.###.##  #.# #..###  #######.####...####  .......@.# ###....#  ....!....#   .........#  .........# .........# .........# ...r.....# .........#   _A rat is nearby!#i; †#ipVYou shoot a sling bullet. The sling bullet hits the rat!#i!)#i8))))#ix!#i]C.....#i.b8 512.3 #ib:_You kill the rat!#iQh#ijh _Your Stealth skill increases to level 2!#i)#i)#i8-#i.H _No target in view!#iZ#i5#i#i0#i#i: _#i#i#i#i#i#i#i;#i#iI  #..#...#   #..#...#   #^.....#   #.##...#   #.###.##  #i #.# #..###  #########.####...####   #..........# ###....#   #....# ####.## ---  #iN #..........########..#  ...#...........  ##...#...  #i #...#   #....†.....#..  #i #..........#...#   #...#...#  #iV #..†#i-4.1 (1.8#ioG---5.1 (2#i##iR _f - an inky potion#i 3#i #i #i #i B#i^ #i #iw #iF #i #iB #i #i #iv #i #i #i #i #iA #i #iv #i #ig #i% #i #i\ #i #iC #i #i #iN #i #i #i/ #i #i #i #i #iW #i #i #i #i #i8 #i #i #ix #i #i #i #i #iX #i #i_ #i #i #i #i #iV #i #i #i #i #i; #iC #i #i| #i #i #i #i ,#i| #ih #i #i #it #i ,#iA #i #iT #i #i #i? #i #i` #i #i #i  ,#i #i #iN #i #i #i #i #i #i #i #i B#i #i X#i #i( #i #i #i #ib ,#i #i #i #i #iI #ic #iQ"    >.  ..  ..  .##  #i}# ..   .#   ##########.#   #........@.# #.#. 24.3 (19.2)  ##.######### #.#.#   #.# ...##   #.# ...#####  #.# #..#...#  #.# #..#...#  #.# #..#...#  #.# #^.....#  #.# #.##...##i( #i) ,9 (19.8#ix, #i+/ ; _Found a stone staircase leading down.#i" 4#i@ #i H _No target in view!#iqI#ir#is#iBxf _#ix#ix#i{#in~i  You encounter a hobgoblin.#i+  ######. ... [.> #i|...  ...  #.#### #...g##i #@#  ##########.# #ī #..........# #.#.  ##.######### #.#.##i #.# ...## #.# #i...##### g   hobgoblin (asleep)#i? #. #.# #..##iq`...# #.# #..#i&#...##i16.1 (1.2)#i+7 (1.8#iB#iM _Found a leather armour.#il ))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.#i U1g.#iZ[V.===8.0 (1.3#i`#ibd _The hobgoblin is moderately wounded.#i. †You shoot a sling bullet. The sling bullet hits the hobgoblin.#i2=)#i&.#i~589.2 (1.2#iP#iM _You kill the hobgoblin!#if#i'#iJ#iK#i#iB#i3#i#i#i#i#i8#i&#ixe  You see here a hobgoblin corpse.#i%#i _#i#i=#iE#i#i3#i#i#i#i&#i#i:#i#i\#i#i#i0#i#iJ#i#i#i#if#i#i<#i#iC#i#i\ #i #ic #i #i #i #i #i#i#i#i#i#iE#i#ib#i|#i#ic#is#i#i#i#i#i#i#i#i!#i#c  You encounter a rat.#i%-( ......# ### ..r.... #.. .....# #i;7d#.#.. ###.#...# ########..... #. #........##.# #. #..[.>...#.--- ....... ## .... #.#  #.#####. #..†.##.# #.##..#.# r   rat (asleep) ##########.###.#.# #..........# #.#.# ##.######### #.#.#39.4 (10.2)#i$9R---40.0 (10.8 _#i@#iA#i*  ...  ### ..r  #.. .. #i + W #.#..  ###.#.  ...  #.#  #..[.>... #@#   #.#  .... #.# #.# #..†.##.# #.##..#.#.#.##i+ ; #.#.# #.#.##iD  ...  ### ..r  #.. ..  #.#..  ###.#.  ...  #.#  #i #..[.>... #@#   #.#  .... #.# #.# #..†.##.# #.##..#.#.#.# #.#.# #.#.#i #iU #i #i: Z _A rat is nearby!#i8 m .  You shoot a sling bullet. The sling bullet hits the rat.#i ])))))#iDo p gYou kill the rat!#it .....g   hobgoblin (wandering)#iw D62===1.2 (1.2)#iI} #iF Z _You encounter a hobgoblin.#iN ...  ### ..g  #.. ..  #.#..  ###.#.  ...  #.#  #..[.>... #@#   #.#  .... #.# #iN#.# #..†.##.# #.##..#.#.#.# #.#.# #.#.##i, ...  ### ..g  #.. ..  #.#..  ###.#.  ...  #.#  #..[.>... #@#   #.# #i1 .... #.# #.# #..†.##.# #.##..#.#.#.# #.#.# #.#.#i#i]#i#ip #iR_A hobgoblin is nearby!#iz )))))))You shoot a sling bullet.#iF.#i=.....#ig.#i(2.4#i\#ic _The sling bullet barely misses the hobgoblin.#iI#i8#ik  A hobgoblin comes into view.#i#M####  ....### ....... ..g.. ...##i #.#......  ####.#........########.................##..[.>........... #.#ij##.... #.#...†.##.g   hobgoblin (wandering).##..#..#..#.##iwU.g0.0#ir&#i*>---3.0 (0.6 _#ie,#i-#iy  ####  ....  ### .....  #.. .....  #.#...g..  ####.#...... #iz  #...........  #@#  #..[.>... #.#   #.#  .... #.# #iI{ }#.# #..†.##.# #.##.# #.#.##i  ####  ....  ### .....  #.. .....  #.#...g..  ####.#......  #...........  #@#  #..[.>... #.# #i c  #.#  .... #.# #.# #..†.##.# #.##.# #i* #i :---#i #i ` _A hobgoblin is nearby!#i ))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!#i*1g.#i/....#i87===4.3 (1.3#i}#i9a _The hobgoblin is heavily wounded.#i †You shoot a sling bullet. The sling bullet hits the hobgoblin!#i0$J)))#iE-...#ia#85.6 _You kill the hobgoblin!#i/#ib0#i6#iÃH _No target in view!#ii#i%j#io#iqH _No target in view!#i 4#i #i H _No target in view!#i #id #i #i H _No target in view!#if #if 3#i #i  You encounter a goblin. It is wielding a +0 club.#i @M#i ####  ..### .... .....# #.#..†  ####.#..########...@.............##.#g.....#..[.>... #.# ...!......... #.# ....##...##g   goblin (wandering)#.##i (0.0#iJ 7---6.2 (0.6#i #ig [ _Found a smoky clear potion.#id ####  ....  ### .....  #.. .....  #.#..†...  ####.#......  #...@.......  #........##.#g.....  #..[.>... #.# ...!.  ....... #.# ....  .... #.# ...  #.# ## #iU #..†.##.# #.##ib7& ####  ....  ### .....  #.. .....  #.#..†...  ####.#......  #...@.......  #........##.#g.....  #i8#..[.>... #.# ...!.  ....... #.# ....  .... #.# ... #.# ##  #..†.##.# #.##i@#i&A:---#i)H#i=J] _A goblin is nearby!#ij]| )))))))You shoot a sling bullet.#i$g.#i JThe sling bullet closely misses the goblin.#i .....J   endoplasm (wandering)g   goblin#i-7===7.5 (1.3#iO#i5[ _You encounter an endoplasm.#i4 )You shoot a sling bullet. The sling bullet hits the goblin.#iȦ(#iH jJ.J.#iL #iQ _ 728.8 _You kill the goblin!#iR #iY #i[ o _Your Ranged Weapons skill increases to level 3!#i s .  You shoot a sling bullet. The sling bullet hits the endoplasm.#i N))))#iCi e†..)#il 1550.1#iIt #iv M _You kill the endoplasm!#i #i2 #i: #iW H _No target in view!#ia #ib #ii #i6k H _No target in view!#i 4#iC ^ _No target in view!#i#i#i^ _No target in view!#i 4#i, #iTH _No target in view!#i|} _No target in view!#iI#i5 ######........####.....#........##.#..†.####.#......[ ..###....@.#.0.0#.##.#.#.#..[.>... #.#....!.#........ #.#...#.... #.#....#.#####.#######..†.##.##.##..#.# #i$K---7 (0.6#i#ig/ _Found a helmet.  Things that are here: _a +0 club; a goblin corpse#iI#i#i#i1: _#i#iԼn#iq,#iR#i,#id#i#ig#i#i N##########.........#....##########........$........)...#...........# ...#####.#.#..†......# #####.#......[..# ..##### #######....).........# #....... ........##.#.........# #....... ..[.>... #.#...# #.....--- ....... #.#.........# ########.... #.#.........#  ##.#####.###########  #..†.##.##.##..#.# ####.###.#.# .....# #.#.# #.#.##i-X3.7 (3.04.7 (4#i;#i@X _j - a smoky clear potion#i4#i(#iB #i:_No target in view!#i3#iv#i #i!P _#in;#i>,#i@#iA#i>\ _You now have 22 gold pieces (gained 11).#i#iA&#i)(#i(#i+#i&.#i0,#i@#iQB#iB#iD#iK^  You see here a +0 helmet.#i _  Things that are here:  a +0 club; a goblin corpse _#i #iж#iP,#iK#i#iG,#i=#i,#i#i#i#i#i#ic#i\,#iq{  You see here a hobgoblin corpse.#i<#i _#i#i #iB#iB#if4#i ,#i#ic #i ,#i #iO4#i]Hx#iIB#iLB#i]M#iO#iP,#iR#i!S#iT#i4U#iU#itZ#i\#i\#i|]#i/`#i:b,#ib#if#ii,#im,#in,#i9o#ip#idr,#is#i6u#ihx,#i#y#iz#i|#i|#i}#i#i&`#i,#iP#i*B#i#i#in  You encounter a frilled lizard.#i+.........##...........# ###... .........###..........# ##... .........# ##.........# #..### ........†# #........## #.## .........# #.##..##.# ####.# .........# #.###.##.###....# .........# #.# #..#.#...#### ########## #.####....>###  #.#.@....#.#  #.#.######.#  #.#. #.#  #.#l #.# #. #.# #i7## #.#l   frilled lizard (asleep) #.# #ie96.5 (41.8)7.1 (42.4 _#iڵ#i^ †You shoot a sling bullet.  The sling bullet hits the frilled lizard.#id I))#i } SYou kill the frilled lizard!#i .S   ball python (constriction)You encounter a ball python.#i C9===8.3 (1.2)#i[ #i _The ball python closely misses you. The ball python misses you. #i-..........# .....#  .....#  †# #........## #.##  #.##..##.#   #.###.##.#  #.# #..#.#...####  #.####....>###  #.#.@....#.#  #.#S######.#  #.#. #.#  #.#† #.#  #. #.#  ## #.#  #iA #.#  #i`4..........# .....#  .....#  †# #........## #.##  #.##..##.#   #.###.##.#  #.# #..#.#...####  #.####....>###  #.#.@....#.#  #.#S######.#  #.#. #.#  #.#†  #ia #.  ## #.#  #.#  #iJi #ij #io #iprb _A ball python is nearby! #i!I  You shoot a sling bullet. The sling bullet hits the ball python. #i  The ball python is severely wounded.The ball python bites you but does no damage.9.6 (1.3 #i #iQ _The ball python misses you. #i= h )You shoot a sling bullet. #iO  S The sling bullet barely misses the ball python.The ball python completely misses you. The ball python closely misses you. #iO *300.9 #i  #i _The ball python misses you. The ball python completely misses you. #iD h )You shoot a sling bullet. #i SThe sling bullet barely misses the ball python.2.1 (1.2 #ik  #i} _The ball python closely misses you. The ball python misses you. #i h )You shoot a sling bullet. #i: S #ieThe sling bullet barely misses the ball python.The ball python misses you. The ball python closely misses you. #i63-- #i7&3.4 (1.3 #iS #i s _The ball python bites you. The ball python barely misses you. #ih )You shoot a sling bullet.!#i] SThe sling bullet barely misses the ball python.!#i_\4==4.6 (1.2!#i|!!#i# _The ball python completely misses you. The ball python closely misses you.!#i*$..........# .....#  .....#  †# #........## #.##  #.##..##.#   #.###.##.#  #.# #..#.#...####  #.####....>###  #.#.@....#.#  #.#S######.#  #.#. #.#  #.#† #.#  #. #.#  ## #.#  #.# !#i3D..........# .....#  .....#  †# #........## #.##  #.##..##.#   #.###.##.#  #.# #..#.#...####  #.####....>###  #.#.@....#.#  #.#S######.#  #.#. #.#  #.#†  !#i24#.  ## #.#  #.# !#i<4!#iC!#iMEb _A ball python is nearby!!#i҃h )You shoot a sling bullet.!#ikK SThe sling bullet closely misses the ball python.The ball python misses you. The ball python barely misses you.The ball python bites you but does no damage.5.8!#i]!#i Y _The ball python closely misses you.!#i_A h )You shoot a sling bullet.!#i SThe sling bullet barely misses the ball python.!#i -7.1 (1.3!#iu !#in _The ball python closely misses you. The ball python misses you.!#iuy h )You shoot a sling bullet.!#i S _The ball python closely misses you. The ball python misses you.  You shoot a sling bullet.  The sling bullet barely misses the ball python.The ball python bites you but does no damage.  The ball python bites you but does no damage.!#is (8.4!#i !#i Q _The ball python misses you.!#i  You shoot a sling bullet. The sling bullet hits the ball python.!#iMs  The ball python is severely wounded.!#i3NJ==9.6 (1.2!#iR!#iU _The ball python closely misses you. The ball python barely misses you.!#i h )You shoot a sling bullet."#ixS SThe sling bullet completely misses the ball python.The ball python bites you. The ball python misses you."#i#T]0-------10.8"#iY"#iZs _The ball python bites you. The ball python barely misses you."#i †You shoot a sling bullet. The sling bullet hits the ball python."#i@)"#i"#i6822.1 (1.3"#i&"#iyO _You kill the ball python!"#iEX"#iX"#i~]"#i<`H _No target in view!"#i "#iܒ"#ib"#ipH _No target in view!"#i4"#i+"#iH _No target in view!"#i~!"#i8""#i'"#i)H _No target in view!"#i@"#iɠ"#i"#is"#i-1=------ _"#i"#i,"#i"#i"#i"#i"#i"#ii2==="#i"#i"#i"#iS"#iY"#i"#i"#ið"#i"#i7"#i"#i$P=="#ib3=="#iH"#i,"#iR"#iҴ,"#iL"#i,"#i#"#i"#i(:=="#i"#i9"#iL4=="#i"#i=1 _HP restored."#i3"#iK"#i"#iK"#iy"#i"#iۿg  You see here a ball python corpse."#i"#i _"#i2"#i"#ikP=="#i"#i/j  You see here a frilled lizard corpse."#i"#i _"#i"#ir"#ic"#i"#i"#ig  You see here a ball python corpse."#i5 _"#i,"#iB"#iY"#i,"#i:"#i"#io,"#i"#i^"#i,"#i"#iL,"#i,"#i@"#i"#i"#i9"#i,"#i"#i"#if"#i"#i"#i "#ig"#i"#i"#i,"#i"#iC,"#i"#i-"#i"#i,"#ip"#i0"#i"#i "#i0"#i,"#i"#i"#i&"#ik,"#i"#i ,"#i"#i"#i},"#i"#i]"#i"#i"#i%"#i"#i:"#ih"#i"#i"#i"#ih,"#i"#ir"#i"#i"#i"#i,"#iY"#i"#i2,"#i"#i"#i,"#i"#iA"#i"#i"#i"#i,"#i,"#i! "#i ,"#i+ "#in "#i ,"#i "#i "#i/B"#iL"#i"#i"#i"#i"#i"#i*"#iq"#i4"#i+,"#i}"#iT"#i,"#i!"#i}"#i,"#i"#i"#i"#i"#iD"#i"#i "#i "#ir!"#i#"#i#"#i $"#i$"#i&"#i',"#i3!  There is a stone staircase leading down here. _"#i5X"#i6,"#i7"#i8"#i8"#i9"#iI9"#i:"#i[;,"#i;"#i<"#i="#i="#i%>"#i?"#i@"#it@"#i@"#iB"#iB"#iB"#i C"#iD"#iFE,"#iE"#iIX"#i J"#iJ"#iJ"#i9K"#iXL"#iL"#i/M"#iM"#iyN"#i|O"#iO"#i(P"#iP"#iQ"#iR"#iR"#iIS"#iT,"#iT"#iU"#iV"#iW"#iW"#iX"#iiY"#iY"#iZ"#iZ"#ip["#i["#i["#i\"#i\,"#i\"#i]"#i\^"#i^"#i _"#i;`"#i"a"#iga"#ia"#ib"#i5d,"#id"#ie"#if"#if"#ing"#ih"#ii"#ii"#iGj"#ik"#il"#i5m"#i|m"#in"#imo"#io"#i!p"#iq"#iq"#i:r"#ir"#i.t"#it"#i u"#iu"#iu"#iKv"#iv"#iv"#iw"#ix"#ix"#iYy"#iNz"#i {"#ii{"#i{"#i|"#i~,"#i~"#i9"#i߀"#i#"#i"#ic"#i,"#iB"#i"#i."#io"#i,"#i"#i"#i"#i"#i}"#i"#iԍ"#im"#i"N# #.......# #.# # ###.......# #.# # ##...####### #.# # #..### #.# # #.## #.#  ####.# ###########.# ##....# #...........# ...#### #......###### "#i>####.....@# ---78.1 (66.0) .##......# .###.....# .##.....# .##.....# .##.....# .##.....# .######## .#"#i:---"#if"#iPE _Done exploring."#iN "#i "#iG "#iM n..................... ... >0.0) ........"#i "#ij "#i E _Done exploring."#i+ "#i "#iH "#ie H _No target in view!##if3##i##i4##i##iE _Done exploring.$#i u3$#i/v$#i}$#i~$#i: _$#i$#i,$#i$#i[$#i$#i!$#if$#i$#i$#i ,$#i#$#i$#iэ$#i$#i:$#i$#i7$#i$#i֕$#i,$#if$#i$#iϚ$#i#$#i$#i$#i^,$#i$#iN$#i $#iB$#i$#i0$#i$#iE$#iz$#i<$#iHB$#i$#i$#i$#is$#iQ$#is$#i$#i$#iS$#i$#ic$#iݸ$#i$#i$#i$#iY$#iڿ$#i*,$#i$#iQ$#i$#iI$#i$#i$#i$#i?$#i$#i$#i,$#i$#i$#i$#ih$#i$#i9$#i$#i$#i$#i$#i$#id,$#i$#i$#i$#i$#i$#i$#i$#i"$#i_$#iA$#i,$#ie$#i$#i$#i,$#id$#i $#i$#iF$#i$#i$#ih$#i$#i$#iD$#i%$#io$#i$#i6$#i$#i$#ie$#i$#i7$#i$#i$#i$#iu$#i$#i!$#i$#i$#i$#iT$#i'$#i$#i,$#i'$#i&$#i$#i$#iH$#i)...##.#.$#iJ.# #.......# $#i ...##...$#i0J.# ###.......# $#iY...###..........# ##...####### $#is...# ##.........# #..### $#i-..†# #........## #.## $#i...# #.##..##.# ####.# ####### $#i...# #.###.##.###....# #......$#i9 #.# #..#.#...#$#i #...... $#i8E#### #.####$#i##$#i#......$#i099.7 (21.$#i 6)$#it #.#......##...... $#il#.#†########..... #.#.....###.....$#i #.#†###.###..... #.#.....###.....$#iv #.#########..... #.# #.######$#ie #.########.#$#i#$#i& $#i'$#im'U_There is a stone staircase leading down here.$#iI $#i $#i $#i $#iL :400.7 (1.0) _$#i $#i &2$#i      # ###   .. ...##   .. ...#  $#i  #.##..#   #.....#   .##.#...#   ......(@#   #####.## $#i[  #                 $#i E $#i) -2.2 (2.5$#i. $#i0 c _You climb downwards.  Found 4 silver javelins.$#i2 a _There is a stone staircase leading up here.%#i6%#i63%#i~8%#iT:n  You encounter a frilled lizard.%#i= .. #. ####  ... ...##  ... ...#  #.##..#  #.....# %#i?>~#.##.#...# #......@<# #.###  #. .. .l. .... l   frilled lizard (asleep)..... ...... %#is> %#iuB(0.0%#iF28 (0.6 _%#iTG%#iIu _You see here 4 silver javelins.%#i& )))))))You shoot a sling bullet.%#iO  l.  The sling bullet completely misses the frilled lizard....l....===4.1 (1.3 _The frilled lizard hisses angrily.&#i$Z )))))))You shoot a sling bullet.&#i9l.&#i5l.&#if=....&#ic(5.4&#i&#iEl _The sling bullet completely misses the frilled lizard.&#i}h )You shoot a sling bullet.&#i  lThe sling bullet misses the frilled lizard.6.7&#iC&#iT _The frilled lizard misses you.&#iX  You shoot a sling bullet.  The sling bullet hits the frilled lizard.&#iqdu  The frilled lizard is heavily wounded.&#i%e-7.9 (1.2&#ii&#ik\ _The frilled lizard closely misses you.&#i' .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.&#iZ+S&#i&#i069.1&#iT&#iR _You kill the frilled lizard!&#iUf &#i0g &#iMl &#in H _No target in view!&#i &#i2 &#iO &#i H _No target in view!&#i* &#i &#i &#ig H _No target in view!&#id4 &#i05 &#i<9 &#i; H _No target in view!&#i &#ii &#i1 &#i &#i &#iF : _&#i &#iK &#i &#i &#ir &#i &#i3 &#i} &#i &#i! d... ...## &#i  ... ...#  #.##..#  #.....# #.##.#...# #......(<# ######.###  ###.# &#i' ~ #..@# ---10.9 (1.8 #.......# #....##[# ....... # #....... #........ ###...?##  #.....  &#i &#iZ I---1.5 (2.4&#i &#i # _Found a robe.'#i.'#i'#i'#i5'#it'#i'#i'#i9'#iw'#i'#i'#i= '#i9 '#i '#i '#i'#i'#iQ'#i'#i'#i'#id'#i'#i['#i!'#i!'#i"'#i&'#i ''#i;('#i,g _p - 2 scrolls of poison (gained 1)'#i/'#i0'#i1'#i#3'#iE5'#i5'#i6'#i8'#i:'#i;'#i;'#i='#i?'#im@'#i A'#iC'#iD'#i@E'#iE'#i G'#iI,'#i K,'#iL'#iL'#i?M'#iO'#i=Q'#iQ'#iQ'#iR'#iS'#iS,'#iT'#iU,'#iU'#iV'#iX'#iGX'#iY'#in['#i]'#ib]'#i]'#i_'#ia%  '#iNbAYou encounter a quokka.'#iiiJ ###.#  ##...####  #.......#  ###....##[# '#ii #.........#  #.........# ######## #.........# #r.....# ###....##.# '#i=ja #@# ####.......# ##.####.###.......#### ............####### ##.####.##### #.# ..# '#iwj r   quokka (wandering) #### '#ij '#iHlY.r23.3 (11.'#il 8)'#iq'#i)s39 (12.4 _'#iw'#iy'#i%& '#i~†You shoot a sling bullet. The sling bullet hits the quokka!'#i=)))'#if...'#i:jD93===5.1 (1.2)'#io'#irJ _You kill the quokka!'#i '#i '#i '#ih '#i '#i]" B'#i# '#iI$ '#i$ '#i& '#i&' ,'#i' '#i( '#i`* '#i* '#i+ '#i , '#i, '#i@- '#i- '#i/ '#i0 '#i 1 '#iH1 '#i2 '#i4 '#il4 '#i4 '#ik7 '#i= '#iD> '#iw? '#i? '#i@ '#iVA '#iwC B'#iF '#iF '#i G '#ipG '#iH '#iN * ###....# #....... #.......######## #.......#.†....# ###....## #.####.# ####.....'#iO  #.##.####.###.......# #>............#########@####.##### ---32.3 (7 #.####.#  #......#  ######## '#iU '#iV G---9 (7.8'#iZ '#ia] ; _Found a stone staircase leading down.'#i) 4'#i '#il H _No target in view!(#irTI(#i2U(#iV(#iW$ _(#iyZn(#io[(#i\(#i\(#ic](#i `R  There is a stone staircase leading down here.(#ia(#iPb _(#ib(#iwd(#ie,(#iZf(#iBg(#ih(#iPh,(#ii(#ii(#ii(#ii(#ij(#iDk(#i{k(#ik(#il(#ir^ #.. .# #.##...# #.#. # .. #####(#i2s .. .##> # #. ... .. ##..####.##.##... #..#....... ###.. #@..# #....7.7 (4## #.....######### #....(#is.##.†....# ###..#.##.####.# ####..#.##.####.###.....#>............########.####.######.####.#(#iew(#iw-8.3 (5.4(#iiz(#i:|; _Found a stone staircase leading down.(#i&(#i(#i(#i7H _No target in view!(#i  _(#i T ##. . ##. .## #.##..... # #....#.# # .. ## ... .##>. # #.# ... .. ##<..####.##.##... ##.....@........ ###(#i 9 (0.6#######...##### # #.### # #.######### #. #.##.†....# ### #.##.####.# #### #.##.####.###.... #>............#######.####.#####(#i{ (#i -9.5 (1.2(#i8 (#i ; _Found an escape hatch in the ceiling.(#ip(#iq(#iu(#ixH _No target in view!)#i9;4)#i<)#i>H _No target in view!)#iD)#i)#iJ)#i)#iպ)#iP _)#iac  You encounter a bat.)#i$z... #...# .. . #... .. ####. .## ##. #........... # #...#..#.#.## ## #.....b.##>.  #)#i #@# ... .. ##<..####.##.##... ##.............. ##########...##### #...#.####...b   bat (asleep).#)#i-.40.1 (0.6)#i27 (1.2 _)#i)#iQ)#if  #.. # .. .  #... ..  ###. .## ##.  .......... #  #..#.#.## ..  #.....b.##>.  #@# ... ..  <..####.#  #.......  #######..  #.###  #.#  #.##.†....#  #.# )#i d #.. # .. .  #... ..  ###. .## ##.  .......... #  #..#.#.## ..  #.....b.##>.  #@# ... ..  <..####.#  #.......  #######..  #.###  #.#  #.##.†....#  #.# )#i )#i )#i )#i) Z _A bat is nearby!*#iI )bYou shoot a sling bullet.*#i.g b.  The sling bullet hits the bat but does no damage.*#i SYou hear an angry hiss.  The bat misses you.*#i.*#i9S.*#i} S   adderYou encounter an adder.*#i2===1.9*#i*#i- _You hear an angry hiss.*#iq )))You shoot a sling bullet.*#i8bb.*#iۇQ.S*#i .b   batThe sling bullet closely misses the adder.*#iŏ(3.1*#i*#is: _The bat hits you but does no damage.*#i=  You shoot a sling bullet. The sling bullet hits the adder.*#i | .  The adder is heavily wounded.*#i b  The bat barely misses you. The bat closely misses you.*#i *#iJ -4.4 (1.3*#ih *#i z _The adder barely misses you. The adder bites you but does no damage.*#i 5 )*#i‡ <))You shoot a sling bullet.*#i .  The sling bullet closely misses the adder.b*#i ..SThe bat hits you but does no damage. The adder misses you. The bat misses you.*#id -5.6 (1.2*#i *#iA K _The adder misses you.*#i q )))You shoot a sling bullet.*#iN b.  The sling bullet barely misses the adder.*#iYO #b.*#iqP %.b*#i*W R..S*#iW -6.9 (1.3*#ik\ *#i _  _The bat misses you. The adder misses you.*#i _  You shoot a sling bullet. The sling bullet hits the adder.*#i" '.b*#ie  The adder is heavily wounded.The bat hits you but does no damage. The adder misses you.*#i% -8.1 (1.2*#i *#į _The bat closely misses you. The adder misses you.*#iY>)))*#i.b*#i b.  You shoot a sling bullet. The sling bullet misses the adder. The bat hits you.*#iW..S*#iW3--9.3*#iU*#iC _The adder closely misses you. The adder barely misses you.+#itXq )))You shoot a sling bullet.+#iK).b.+#ir ..SThe sling bullet closely misses the adder.The bat hits you but does no damage. The bat hits you.+#i@#2+#iA----50.5+#iw+#iyR _The adder barely misses you.+#iY  You shoot a sling bullet. The sling bullet hits the adder.+#ic% b.  The adder is severely wounded.b+#iT&.+#ic'%.b.+#i)))+#ik).b.+#ir ..SYou shoot a sling bullet. The sling bullet misses the adder.The bat barely misses you. The bat hits you but does no damage.+#is9/14 -------2.9+#i#x+#i{* _The adder bites you.+#i-_  You shoot a sling bullet. The sling bullet hits the adder.+#i b.  The adder is severely wounded.+#i.+#ib.+#iv+#i+#i7+#i;+--------+#iݾ!4.1+#i+#i +#iV_The bat hits you. The adder bites you. The adder bites you but does no damage.+#ixz+#iY{+#i%+#i^ _You are too injured to fight recklessly!+#i+#iD+#i+#i^ _You are too injured to fight recklessly!+#i294+#i=+#i@^ _You are too injured to fight recklessly!+#i #.. # . #....###. .## ##. #.# .......... #.. #..#.#.## .. #####..S.b..##>.  #.# ... ..#<..####@##.##.. #.............. ##+#i #######...##### #.. #.### ########.†....# #######.# ###...>............###+#i ".b.+#i .SThe bat attacks as it pursues you! The bat closely misses you.+#ib +#i &--+#i0 7 (0.6+#i +#i P _The bat barely misses you.,#i{# . ##...###. .## ##. #.# .......... #..,#i #..#.#.## .. ####..S...##>.  #b# ... ..#<..####.##.##... #.....@........ ########...##### #.. #.### ,#i########.†....# #######.# ###...>............######.####.##,#i6####,#i+b.,#i,#i#b.,#i ,#izR---5.3,#i,#i,#i> ,#i Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,#iO s .b  You beckon some vexing sprites to accompany your attacks.,#i &.b.,#iU .,#i b,#i N.S,#i ,#i 3----------==6.3 (1.0Will/2 Jinx ,#i ,#i ,#iW ; _You feel your willpower being sapped./#im #... .. #.###. .## ##. #.##........... # #....#..#.#.## .. ######.......##>.  #S# ... ..##./#iQo<..####b##.##... #..#.............. ###.#######@..##### #... #.### #.#.######### #.#.##.†....# ####.##.####.# ####.#.##.####.###....#>............########.####.##### #.####.#/#ip%.b/#ix/#i%yN----9 (0.6/#i,/#i] _The bat attacks as it pursues you! The bat hits you but does no damage./#i ###. .## ##. #.# .......... #.. #..#.#.## .. #####......##>.  #S# ... ..##.<..####.##.##... #......b....... #########...##### #.. #@### ########/#i.†....# #######.# ###...>............#######.####.#####  #..../#iq$.b/#iR .S/#i sThe bat attacks as it pursues you! The bat misses you./#i/#iRA-7.5/#i7/#i Q _The bat closely misses you./#i .......... #.. #..#.#.## .. #####.....##>.  #.# ... ..##.<..####S##.##.... #.............. ########b..##### #.. #.### ######.†....# #######.# ###...>............#######.####.#####   ....######/#ie?b..b/#iߧN.S/#i/#iX/-8.1/#iڳ/#i0#iĜ #..#.#.## .. #####.....##>.  #.# ... ..##.<..####.##.##.. #.....Sb....########...##### #.. #.### ######.†....# #######.# ###...>............#######.####.#####  ....###### .b.b.S0#i40#i~8=-----------70#i60#iQ0#iV.....##>.  #.# ... ..##.<..####.##.##.. #...........########S..##### #.. #b### .#########.†....# #######.# ###...>............####0#i###.####.#####  #....###### 0#iU$.b0#i%.b0#i0#i'9.30#i0#i0#i ' #.# ... ..##.<..####.##.##..0#i'Z #...........########S..##### #.. #.### ######b##.†....# ###.##.####.# ###...0#i0(H>............#######.####.#####  #.####.# ....######0#i)$.b0#i*O.S0#i100#i|0%90#i50#i70#iyg<..####.##.##.. #...........########...##### #.. #S### .#########.†....# ###b##.####.# #.##.####.###...............####0#i8h###.####.#####  #.####.# ....######0#ii$.b0#i@kO.S0#i_q0#iq0=60.50#iw0#ix3 _The bat hits you but does no damage.0#izc _There is a stone staircase leading down here.0#i0 7<..####.##.##...#.. fontaine3 the Vexing#.............. ###.. Spriggan#######...##### #.... Health: 8/14=============-----------#.####.... Magic: 3/5==============----------0#i #S######### #.... AC: 2Str: 4#*##.†....# ###.. EV: 16Int: 14#*##.####.# ####.. SH: 0Dex: 17#b##.####.###..... XL:  2 Next: 93% Place: Dungeon:2#@............#### Noise: =--------  Time: 460.5 (0.0)####.####.#####a) +1 sling#.####.#Fire: a) +1 sling#......#Will/2 Jinx ########0#i S   adderb   bat _There is a stone staircase leading down here.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, chance to call a sprite on attack: 53%, 40% tohit)1#i<..####.##.##...#.. fontaine3 the Vexing#.............. ###.. Spriggan#######...##### #.... Health: 8/14=============-----------#.###1#ib|#.... Magic: 3/5==============----------#S######### #.... AC: 2Str: 4#)##.†....# ###.. EV: 16Int: 14#)##.####.# ####.. SH: 0Dex: 17#)##.####.###..... XL:  2 Next: 93% Place: Dungeon:2#@............#### Noise: =--------  Time: 460.5 (0.0)####.####.#####1#ia) +1 sling#.####.#Fire: a) +1 sling#......#Will/2 Jinx ########S   adderb   batPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1#iAim: an adder (severely wounded, chance to call a sprite on attack: 53%, 40% tohit)  You shoot a sling bullet. The sling bullet misses the bat.1#i:6The sling bullet hits the adder.1#i}M*Shift-Dir - straight line  Aim: an adder (severely wounded, chance to call a sprite on attack: 53%, 40% tohit)  You shoot a sling bullet. The sling bullet misses the bat.The sling bullet hits the adder.  1#i9NFThe adder is almost dead.1#i% b.  A giggling sprite leaps out and smacks the bat with its own wing.  The bat is severely wounded..S1#i&k  bat (very drained)1#ib'5==1.8 (1.31#i?,1#i. _The bat barely misses you. The bat misses you.1#i<..####.##.##...#.. fontaine3 the Vexing#.............. ###.. Spriggan#######...##### #.... Health: 8/14=============-----------#.####.... Magic: 3/5==============----------#.######### #.... AC: 2Str: 4#S##.†....# ###.. EV: 161#imZInt: 14#b##.####.# ####.. SH: 0Dex: 17#*##.####.###..... XL:  2 Next: 93% Place: Dungeon:2#@............#### Noise: ===------  Time: 461.8 (0.0)####.####.#####a) +1 sling#.####.#Fire: a) +1 sling#......#Will/2 Jinx ########S   adderb   bat (very drained)The bat is severely wounded. _The bat barely misses you. The bat misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, chance to call a sprite on attack: 53%, 40% to hit)2#i<..####.##.##...#.. fontaine3 the Vexing#.............. ###.. Spriggan#######...##### #.... Health: 8/14=============-----------#.####.... Magic: 3/5==============----------#.######### #.... AC: 2Str: 4#S##.†....# ###.. EV: 16Int: 14#.##.####.# ####.. SH: 0Dex: 17#.##.####.###..... XL:  2 Next: 93% Place: Dungeon:2#@............#### Noise: ===------  Time: 461.8 (0.0)2#i o####.####.#####a) +1 sling#.####.#Fire: a) +1 sling#......#Will/2 Jinx ########S   adderb   bat (very drained)Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, chance to call a sprite on attack: 53%, 40% to hit)You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!) 2#iC%.S.S9==63.1 (1.3 _2#i2#iU3#iO<..####.##.##... #.#.............. ###.#######...##### #.#.### #.#.## #.#.##.†....# ###.#.##.####.# ####.#S##.####.###.#>#####.####.##### #.####.# #......# 3#i3#iK3--7 (0.63#i23#iR _The adder barely misses you.3#id<..####.##.##... #.#........ ###.#...##### #.#.### #.#.######### #.#.##.†....# ###.#.##.####.# ####.#S##.####.###.#>.#####.####.##### #.####.# #......# ########.S3#ik3#iSQ---4.33#iF3#i3#i\ <..####.##.##... #.#. ###....##...##### #.#.### #.3#i #.######### #.#.##.†....# ###....##.##.####.# ####.#.##.####.###.##>S.#####.####.##### #.####.# #......# ########3#i 3#iV ?-93#i¼ 3#i 3#i T<..####.##.##... #.#. ###....##...##### #.#.### #.#.######### #.3#iQ ]#.##.†....# ###....##.##.####.# ####.#.##.####.###.##>S.# ####.####.##### #.####.# #......# ########3#i F.S3#i 3#i $==3#i 5.53#i 3#i 3#iEc <..####.##.##... #.#. ###....##[#...##### #.#.### #.#.######### #.#.##.†....# ###....##.#.##.####.# ####.#.##.####.###.##>.S.# ####.####.##### #.####.# #......# ##..S3#ig 3#ih [4=====6.13#il 3#in 3#i f<..####.##.##... #.#3#i[ j#. ###....##[##...##### #.##.### #.##.# #.##.##.†....# ###....##.##.##.####.# ####.##.##.####.###.#3#i #>..S.# ####.####.##### #.####.# #......# 3#ie F.S3#i 3#i %73#i- 3#i 3#iS<..####.##.##... #.# #. ###....##[# #...##### #.# 3#ip}#.### #.# #.### #.# #.##.†....# ###....##.# #.##.####.# ####.# #.##.####.###.#### #>...S.####### ####.####.##### #.####.# #......# 3#i<########3#i?3#i<10/14==3#i 7.33#i3#i>4#iE&<..####.##.##... #.#  #. ###....##[#  #...##### #.# #.### #.# #.######### #.# #.##.†....# ###....##.# #.##.####.# ####.# #.##.####.###.#### #>...S.####### ####.####.##### #.####.# #......# ########4#iLG.S4#i&X94#iI..####.##.##... #.# #. ###....##[# #...##### #.# #.### #.# #.######### #.# #.##.†....# ###....##.# #.##.####.# ####.4#i# #.##.####.###.#### #>....S.####### ####.####.##### #.####.# #......# ########4#iG.S4#i4#iX'=====4#i+8.54#ip4#i i _The jinxing sprites lose interest in you.4#iU####.##.##... #.# . ###....##[# 4#iU...##### #.# #.### #.# #.######### #.# #.##.†....# ###....##.# #.##.####.# ####.# #.##.####.###.#### #>.....S...@..####### ####.####.##### #.####.# #......# ########4#iVG.S4#i.[=9.14#i^4#i_4#ixl####.##.##... #.#   ###....##[#  ...##### #.#  #.### 4#iE#.#  #.# #.........#  #.##.†....# ###....##.#  #.##.####.# ####.#  #.##.####.###.####  #>......S...@.#######  ####.####.#####  #.####.#  4#iv#......#  #   4#i͚,   4#ih4#iؠB==74#i4#i4#i.##.##... #.#   ###....##[#  ...##### #.........#  #.### #.........#  #.#4#ib #.........#  #.##.†....# ###....##.#  #.##.####.# ####.#  #.##.####.###.####  #>......S....@#######  ####.####.#####  #.####.#  #......# 4#i${ #      4#iH.S4#i4#io(70.34#i4#i4#iX###.##.##...#.......#   fontaine3 the Vexing ............ ###....##[#   Spriggan ####...##### #.........#   Health: 10/14 =================-------#.###4#iX@#.........#   Magic: 4/5===================-----#.######### #.........#   AC: 2Str: 4#.##.†....# ###....##.#   EV: 16Int: 14#.##.####.# ####.......#   SH: 0Dex: 17#.##.####.###.......####   XL:  2 Next: 96% Place: Dungeon:24#i_Yu#>.......S***@#######  Noise: ---------  Time: 470.3 (0.0)####.####.#####  a) +1 sling#.####.#  Fire: a) +1 sling#......#4#iY  Will/2 ########   S   adder   4#iZ_The adder barely misses you. _The jinxing sprites lose interest in you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)4#i~% ?###.##.##...4#i% r#.......#   fontaine3 the Vexing ............ ###....##[#   Spriggan ####...##### #.........#   Health: 10/14 =================-------#.####.........#   Magic: 4/5===================-----#.######### #.........#   AC: 2Str: 4#.##.†....# ###....##.#   EV: 16Int: 144#i/& #.##.####.# ####.......#   SH: 0Dex: 17#.##.####.###.......####   XL:  2 Next: 96% Place: Dungeon:2#>....)))))))@#######4#iU& b  Noise: ---------  Time: 470.3 (0.0)####.####.#####  a) +1 sling#.####.#4#iz&  Fire: a) +1 sling#......#  Will/2 ######## 4#i&  S   adder  4#i& _The adder barely misses you. _The jinxing sprites lose interest in you.4#i& tFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)4#i .S _The jinxing sprites lose interest in you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (almost dead, 40% to hit)  You shoot a sling bullet. The sling bullet misses the adder.4#im C.S4#i N.....S.4#i ====1.5 (1.2 _4#i 4#i$ 5#i.........S*@#######  Noise: ===------  Time: 471.5 (0.0)####.####.#####  a) +1 sling#.####.#  Fire: a) +1 sling#......#  Will/2 ########5#i>g   S   adder   Aim: an adder (almost dead, 40% to hit) _You shoot a sling bullet. The sling bullet misses the adder.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)5#iL###.##.##...#.......#   fontaine3 the Vexing ............ ###....##[#   Spriggan ####...##### #.........#   Health: 10/14 =================-------#.####.........#   Magic: 4/5===================-----#.######### #.........#   AC: 2Str: 4#.##.†....# ###....##.#   EV: 16Int: 14#.##.####.# ####.......#   SH: 0Dex: 17#.##.####.###.......####   XL:  2 Next: 96% Place: Dungeon:2#5#isM;>....)))))))@#######  Noise: ===------  Time: 471.5 (0.0)####.####.#####  a) +1 sling#.####.#  Fire: a) +1 sling#......#  Will/2 ########   S   adder   Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.5#iJ.S5#i@!......5#i5Y1=2.7 (1.2 5#i_5#i5#i5#i]e ###.##.##...#.......#   fontaine3 the Vexing ............ ###....##[#   Spriggan ####...##### #.........#   Health: 11/14 ==================------#.####.........#   Magic: 4/5===================-----5#ig #.######### #.........#   AC: 2Str: 4#.##.†....# ###....##.#   EV: 16Int: 14#.##.####.# ####.......#   SH: 0Dex: 17#.##.####.###.......####   XL:  2 Next: 96% Place: Dungeon:2#>..........S@#######  Noise: ===------  Time: 472.7 (0.0)####.####.#####  a) +1 sling#.####.#  Fire: a) +1 sling#......#  Will/2 ########   S   adder   5#i[h You shoot a sling bullet. _The sling bullet closely misses the adder.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)5#i ###.##.##...#.......#   fontaine3 the Vexing ............ ###....##[#   Spriggan ####...##### #.........#   Health: 11/14 ==================------#.###5#i #.........#   Magic: 4/5===================-----#.######### #.........#   AC: 2Str: 4#.##.†....# ###....##.#   EV: 16Int: 14#.##.####.# ####.......#   SH: 0Dex: 17#.##.####.###.......####   XL:  2 Next: 96% Place: Dungeon:2#>..........†@#######  Noise: ===------  Time: 472.7 (0.0)####.####.#####  a) +1 sling#.####.#  Fire: a) +1 sling#......#  Will/5#i 2 ########   S   adder   Fire: a) +1 sling5#i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!5#i R5#iK@ 5#i;A 5#iF |###.##.##...#.......#   fontaine3 the Vexing ............ ###....##[#   Spriggan 5#i`G ####...##### #.........#   Health: 11/14 ==================------#.####.........#   Magic: 4/5===================-----#.######### #.........#   AC: 2Str: 4#.##.†....# ###....##.#   EV: 16Int: 14#.##.####.# ####.......#   SH: 05#iG NDex: 17#.##.####.###.......####   XL:  2 Next: 137% Place: Dungeon:2#>..........†@#######  Noise: ===------  Time: 473.9 (1.2)####.####.#####  a) +1 sling#.####.#  Fire: a) +1 sling#......#  Will/2 ########5#iPI          Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 40% to hit)  You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder!5#iI 75#i J Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 40% to hit)  You shoot a sling bullet. The sling bullet hits the adder. 5#i^J {_You kill the adder!  You have reached level 3!5#i}S /  --more--6#i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 7#i"et3/176---939% 7#ii7#iak 7#ikL_You feel agile. x27#i7#ih37#i7#i4= _7#i7#iP5====7#i$7#i7#i67#ix7#iH5===7#iP,7#i&7#i7#i<====7#i7#ik,7#i7#i+7#iE==7#iZ7#in _You feel your willpower return.7#iK6=7#i 7#i7#i^,7#i7#ic,7#i7#iN6====7#i17#i4 _Magic restored.7#i"i7===7#i|7#i1 _HP restored.7#i`7#i7#i@7#i7#i7#i7#i7#i7#i7#i~<====7#i7#i"7#iW7#i:==7#i7#i7#i7#i7#iw7#iX7#i7#i7#ii7#i7#i7#iF7#iy7#i+7#i+7#iR 7#i 7#i 7#iq 7#i 7#i 7#ij 7#ie7#ih7#i7#i-7#i7#i~7#i7#i=7#iD7#i07#i7#i7#i7#i7#i7#i7#i7#ic7#i;,7#iN 7#i!7#iE"7#i #7#iH%7#i&7#i1'7#i(7#i)7#ij+7#i+7#i,7#i.7#i/7#iL07#iN17#i37#i47#i47#iU57#i)77#i87#iV97#i97#i=;7#i<7#i<7#i=7#i?7#iBB7#iB7#iC7#iHD7#iD7#iE7#iG,7#i;H7#iI7#iKc  You encounter a bat.7#iP-7#iGQ? ######## .......#######  #.......# 7#iQ #.###### --- ...........#.......## 7#ivT#.. #b#.###.##..........# # .. ...####..#.##..##... ..........#.....#  ###. .## ##. #######.##.#...# b   bat (asleep).......... # #......(<##..#.#.## .. ######.####.......##>.###.#7#iDX1502.9 (29.0)7#i=YH---3.5 (29.6 7#iY _7#i"^7#i_7#iNu ))))))You shoot a sling bullet.7#i.7#i1.....7#i;===4.8 (1.3)7#iCw _The sling bullet completely misses the bat.8#i  A bat comes into view.######## #.......###########.## #.......#.......###.#####.######.......@......#.......##---#..###.#.###.##..........# # .. ... ...####..#.##..# #... #..............#.....# ###. .##.##b########.##.#...# ........... # #......(<# b   bat (wandering) #..#.#.### .. ######.###[398#i;49m #.......##>. ###.# #.# ... .. ##...###6.6 (1.8---7.2 (2.4 _8#iU8#i8#ik o .  You shoot a sling bullet. The sling bullet hits the bat.8#i h)))8#i*I 0...8#iL @21===8.5 (1.38#iRP 8#ipR G _You kill the bat!8#i: 8#i 8#iu 8#i˓ 8#i 8#i٘ B8#i ,8#i@ 8#i 8#i ,8#i/ 8#i 8#i 8#iX 8#i 8#iU 8#iO 8#i 8#iƣ 8#in 8#i 8#iG 8#i 8#i 8#iG ,8#i 8#i 8#i 8#i 8#iw 8#io R  There is a stone staircase leading down here.8#i& 8#i  _8#i 8#iï 8#iR 8#i 8#ḭ 8#ip 8#i 8#iL 8#i 8#idz 8#io 8#i 8#i 8#iԵ 8#io 8#i 8#i 8#i 8#iP 8#i 8#iϸ 8#i 8#i 8#iߺ 8#i, 8#i 8#i ,8#i 8#iھ 8#i. f  You encounter an adder.8#i 2#...............###..###.#.###.##..#.............#####...##............#...##.##.######## #............##### ## #..#.#.###.....# ##.......##>....# ##.#.........# --- S..<..####.##.##.....# 8#iL  #####................#  #######...########  #.###  #.######### # S   adder (wandering) #.##.†....#  #.##.####.# ## #.##.####.###.8#i .18.1 (9.68#i P---7 (10.2) _8#iF 8#i 9#ir' .. ##..###.#. #......... #...##.... ###...##.##. #............#####  ##### #..#.#.###.....#  ......#.......##>....#  .......@##.#....  9#iS..<..###  #####    #.###    #.##.†....#   9#i^ .. ##..###.#. 9#i#......... #...##.... ###...##.##. #............#####  ##### #..#.#.###.....#  ......#.......##>....#  .......@##.#....  S..<..###  #####    9#i2#.###    #.##.†....#   9#iW9#i9#i#9#i-*] _An adder is nearby!9#iD|@))))))))))9#i8S.9#iKF.S9#i@N.....<9#iy<===20.0 (1.3)9#i 9#i r _You shoot a sling bullet. The sling bullet misses the adder.9#i  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:#i S.  You beckon some vexing sprites to accompany your attacks.:#iM:#i#4---------10Will/2 Jinx :#i:#iͱ; _You feel your willpower being sapped.:#iHo )))))You shoot a sling bullet.:#iɈ:*:#iZN .SThe sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder hisses angrily..S:#iV_....S  very drained):#i_4=2.2 (1.2:#i e:#ig` _The adder is moderately wounded.:#i ) You shoot a sling bullet. The sling bullet hits the adder.:#i7,:*:#i  .  The adder is severely wounded.A giggling sprite leaps out and ties the adder's tail in a knot.:#i a.:#i 5443.5 (1.3:#i/:#i|I _You kill the adder!:#i?:#i:#i:#iH _No target in view!;#ih3;#i1;#iPH _No target in view!;#io;#iF;#i ;#i#H _No target in view!;#id;#ioe;#ii;#ikkH _No target in view!;#i:;#i;#iҭ;#iUH _No target in view!;#iE;#iR;#io;#iC _No target in view!;#iF;#iG;#i H;#iJ;#ixK(;#i=O _The jinxing sprites lose interest in you.;#iO>--------;#i(P;#iR{ _The sprites lose interest in your situation.;#ia;#i b;#ihb<====;#i)c,;#ic;#id;#ie;#i5f,;#iAg,;#ig;#i[h,;#ih;#ipi;#ii,;#iAk;#ik;#ikG6====;#il;#iqm;#im;#in;#in;#in;#iFo;#io;#ip;#iZp;#iOq;#iq<====;#ir;#izs;#is ;#i-t;#ilvn _You feel your willpower return.;#iCw;#iw;#iw;#ix;#i8y;#iy,;#iz;#i{;#ix|;#i|;#i};#iO~;#i~;#i~;#iK;#i;#iZ;#iՃ;#i&;#i,;#i;#i;#if  You encounter a quokka.;#i-/ #.#. #.......##.# ##..###.#.#r.. #..;#iX#... #...##.....#... ###...##.##. #... #............####...#####.#..#.#.###......#..#>---............##.#...............<..####.##.##.####...#####............#...? #######...##;#i#.... #.### r   quokka (asleep)#.... #.#######... #.##.†. #.##.##;#i@049.1 (25.6);#iTO---7 (26.2 _;#i;#iޝ;#i2  #.  ##.#  #r..  ;#i w#...  #...  #...  ####...#####.# .......@.....#> ............... ..........<..## ####...#####... #...? #### #.... #.###  #....  ##... #.##.†;#ig #.  ##.#  #r..  #...  #...  #...  ####...#####.# .......@.....#> ............... ..........<..## ;#iu####...#####... #...? #### #.... #.###  #....  ##... #.##.†;#i;#i;#i ;#i] _A quokka is nearby!<#i ))))rYou shoot a sling bullet.<#iY.r<#i7W.r<#i.....<#im<===50.9 (1.2)<#i<#iAJ _The sling bullet hits the quokka but does no damage.<#i6 )) You shoot a sling bullet. The sling bullet hits the quokka.<#iG.r wThe quokka is moderately wounded.<#iqM.w   dart slug (wandering)r   quokka<#iN-2.2 (1.3<#iT<#iVZ _You encounter a dart slug.<#iq )))You shoot a sling bullet.<#iw Y.r<#ix .wThe sling bullet barely misses the quokka.<#i -.<#iW !3.5<#ib <#i S _The quokka barely misses you.<#i; `  You shoot a sling bullet. The sling bullet hits the quokka.<#i. .wThe quokka is heavily wounded.<#i C4.7 (1.2<#i <#il L _The quokka misses you.<#iQ  You shoot a sling bullet. The sling bullet hits the quokka.<#i w.  The quokka is almost dead.<#i aw <#i `3------6.0 (1.3<#i& <#i b _The quokka misses you. The quokka bites you.<#i q )))You shoot a sling bullet.<#i2M w.  The sling bullet closely misses the quokka.<#iS ..r4=-----7.3<#iX <#iZ L _The quokka misses you.<#iq )))You shoot a sling bullet.<#i ..rThe sling bullet barely misses the quokka.<#i~7/17 ----------8.5 (1.2<#i&<#ih. _The quokka bites you. x2=#i|=#i =#i%=#i (^ _You are too injured to fight recklessly!=#i`Y=#ihZ=#i}`=#i=c^ _You are too injured to fight recklessly!=#iY=#i=#i=#iק^ _You are too injured to fight recklessly!=#i4=#i[=#i^ _You are too injured to fight recklessly!=#ij4=#ir5=#i:=#i<^ _You are too injured to fight recklessly!=#ivw=#i|x=#i}=#i$V _You are too injured to fight recklessly!=#i-A #.##. #.##.# ##..###.#.##... #.#... #...##.#... ###...##.##.##... #.#####..r#####.#..#.#.###.....w...@....#.##>...##.#..<..####.##.##.=#iqB R####...#####.#...? #######...##.... #.### #.... #.###... #.##.†.#.##.#=#iB =.w=#iG =#iUH >---9.1 (0.6 _=#iM =#iO >#iv#.##. #.##.# ##..###.#.##... #.#... #...##.#... ###...##.##.##... #.#####..r#####.#..#.#.###......w.>#iO#.##>..##.#..<..####.##.##.####...#####.....#...? #######...##.... #.### #.... #.###... #.##.†.#.##.#>#iX.r>#i>#iB---7>#is>#im>#i#.###.#. #.##.# ##..###.#.###.#... #....#... #...##.#... ###...##.##.##... #...#####...#####.#..#.#.###.>#i3.....w.r..@..#.##>..##.#..<..####.##.##.####...#####....#...? #######...##.... #.### #.... #.###... #.##.†.#.##.####.>#ij.r.w>#i>#i)60.3>#i>#iL#.###.##. #...##.# ##..###.#.###.##... #...##... #...##.#... ###...##.##.##... #....#####...#####.#..#.#.###.......w.r..@.#.##>..##.#..<..####.##.##.####...#####....#...? #######...##.... #.### #.... #.###... #.##.†....##.##.####.#>#iBN.r>#i; >#i o8==--------9>#i$>#i'i _The quokka twitches its whiskers.>#iXu#.###.##. #....##.# ##..###.#.###.##... #......##... #...##.#... ###...##.##.##... #....#####...#####.#..#.#.###.....#......w..r..@#.##>....#.##.#.#.<..####.##.##.....#####...#####...>#i'Yz##...? #######...##.... #.### #.... #.# .w>#iD^>#i^(1.5>#i6d>#ie>#ia>#iF>#i>#iJ>#iM 1#.......###.## fontaine3 the Vexing#.#.............. Spriggan##.#>#iN h##..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 6/6========================#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14#... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 44% Place: Dungeon:2.......w.r**@#.......##>....# Noise: ---------  Time: 561.5 (0.0)>#i6O t...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###>#iO w   dart slug#....#.######### r   quokka##...#.##.†....##.##.####.# _You are too injured to fight recklessly! _The quokka twitches its whiskers.Fire: a) +1 sling>#iFP VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)>#i #.......###.## fontaine3 the Vexing#.#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 6/6========================#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14#... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 44% Place: Dungeon:2.......w))))@#.......##>....# Noise: ---------  Time: 561.5 (0.0)...............##.#.........# a) >#i% +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###w   dart slug#....#.######### r   quokka##...#.##.†....##.##.####.#Shift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the quokka.The sling bullet hits the dart slug!  The dart slug is severely wounded.>#i|.r.r>#i...>#i>===2.7 (1.2 _>#i>#ix?#i.!  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?#iε @.w?#iT ?#i/ 4--------Contam: 10% --30?#i8 ?#i3 _You miscast Jinxbite. Nothing appears to happen. The quokka closely misses you.@#ij"@#iK#9--@#ii)@#iF+^ _You are too injured to fight recklessly!@#iL 1#.......###.## fontaine3 the Vexing#.#.............. Spriggan##.#@#i, ##..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 44% Place: Dungeon:2........w..r@#.......##>....# Noise: =--------  Time: 563.7 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling@#iҾ [40m####...#####................##...? #######...#########....#.###w   dart slug#....#.######### r   quokka##...#.##.†....##.##.####.# _You miscast Jinxbite. Nothing appears to happen. The quokka closely misses you._You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)@#iP#.......###.## fontaine3 the Vexing#.#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...@#iQ#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 44% Place: Dungeon:2........w)))@#.......##>....# Noise: =--------  Time: 563.7 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................#@#iHR#...? #######...#########....#.###w   dart slug#....#.######### r   quokka##...#.##.†....##.##.####.#Shift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.The sling bullet hits the dart slug but does no damage.  The dart slug is severely wounded.@#i@.w@#iP.r@#i6==4.9 (1.2@#i@#it  Aim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the quokka.The sling bullet hits the dart slug but does no damage.  The dart slug is severely wounded. _The quokka misses you.A#i #.......###.## fontaine3 the Vexing#.#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4A#i #... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 44% Place: Dungeon:2.........w.r@#.......##>....# Noise: ===------  Time: 564.9 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###w   dart slug#....#.######### r   quokka##...#.##.†....##.##A#i .####.#The dart slug is severely wounded. _The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)A#i1#.......###.## fontaine3 the Vexing#.#.............. Spriggan##.#A#i##..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19A#io####...#####.#..#.#.###.....# XL:  3 Next: 44% Place: Dungeon:2...........r@#.......##>....# Noise: ===------  Time: 564.9 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###A#iTw   dart slug#....#.######### r   quokka##...#.##.†....#A#i#.##.####.#Shift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  A#i1The sling bullet completely misses the quokka.The sling bullet hits the dart slug.  You kill the dart slug!A#i))r   quokkaA#iwL.rA#i{6516.1 (1.2A#iA#i*  Aim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet completely misses the quokka.The sling bullet hits the dart slug.  A#iYou kill the dart slug! _The quokka barely misses you. The quokka bites you.A#i[ #.......###.## fontaine3 the Vexing#.#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...A#i\ #...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 51% Place: Dungeon:2...........r@#.......##>....# Noise: ===------  Time: 566.1 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###r   quokka#....#.###########...A#ip] e#.##.†....##.##.####.#You kill the dart slug! _The quokka barely misses you. The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)A#i #.......###.## fontaine3 the Vexing#.#.............. SprigganA#i g##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% A#iS #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 51% Place: Dungeon:2.....)))))))@#.......##>....# Noise: ===------  Time: 566.1 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................#A#i #...? #######...#########....#.###r   quokka#....#.###########...#.##.†....##.##.####.#Fire: a) +1 slingA#iO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet completely misses the quokka.A#i= ^......rA#iL -7.4 (1.3A#i A#i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  A#i You shoot a sling bullet.  The sling bullet completely misses the quokka. _The quokka misses you.B#i#.......###.## fontaine3 the Vexing#.B#i#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 51% Place: Dungeon:2...........r@#.......##>....# Noise: ===------  Time: 567.4 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##...B#iU9..# Fire: a) +1 sling####...#####................##...? #######...#########....#.###r   quokka#....#.###########...#.##.†....##.##.####.#The sling bullet completely misses the quokka. _The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)B#i,#.......###.## fontaine3 the Vexing#.#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16B#iInt: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 51% Place: Dungeon:2.....)))))))@#.......##>....# Noise: ===------  Time: 567.4 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###r   quokka#....#.###########...#.##.†....##.##.####.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleB#iShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the quokka.B#iI^......rB#iJ-8.6 (1.2B#iKQB#ipS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet.  B#iSThe sling bullet barely misses the quokka. _The quokka completely misses you. x2B#iF #.......###.## fontaine3 the Vexing#.#.............. Spriggan##.###..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 51% Place: Dungeon:2...........r@#.......##>....# Noise: ===------  Time: 568.6 (0.0)...............##.#.........# B#iH a) +1 sling..........<..####.##.##.....# Fire: a) +1 sling####...#####................##...? #######...#########....#.###r   quokka#....#.###########...#.##.†....##.##.####.#The sling bullet barely misses the quokka. _The quokka completely misses you. x2  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)B#i 1#.......###.## fontaine3 the Vexing#.#.............. Spriggan##.#B#i5 ##..###.#.###.## Health: 8/17===========-------------#...#.............## Magic: 4/6================--------#...#...##.......... AC: 2Str: 4#... ###...##.##.###### EV: 16Int: 14 Contam: 10% #... #............##### SH: 0Dex: 19####...#####.#..#.#.###.....# XL:  3 Next: 51% Place: Dungeon:2...........†@#.......##>....# Noise: ===------  Time: 568.6 (0.0)...............##.#.........# a) +1 sling..........<..####.##.##.....# Fire: a) +1 slingB#i ####...#####................##...? #######...#########....#.###r   quokka#....#.###########...#.##.†....##.##.####.#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!B#ix (B#is B#iw =9=B#iex I7% 59.8 (1.2 _B#i} B#i G#i G#i G#i G#i G#iD 75G#i5 c3G#i G#i G#ie V5====1G#ix G#i G#i A=G#iԝ G#i8 Z _Your magical contamination has completely faded away.G#i f10/17==G#i G#iF ,G#iX G#i R====G#i G#iU G#i G#iC G#ik G#i _1===G#i G#iӳ ,G#i G#i G#i G#i< G#i =6====G#i G#iտ G#iR S2=G#i& G#i G#iO G#i G#i ,G#i G#i3 G#i <====G#io G#i G#i 9=G#iR G#i# e13==G#iD G#i G#it G#i# G#i ,G#ij G#i, G#i G#iz G#iT G#i k4===G#i G#i G#i G#i G#i G#ig G#i G#i G#i* G#i G#i\ G#i 9=G#i G#i G#i; L5==G#i G#i G#i; G#i G#i ,G#ik G#if G#i G#iz G#ib G#i' i6===G#i G#i G#iX G#i G#i ,G#i G#i G#i+ G#i G#i4 G#i 9=G#i G#i7 G#i L7==G#i_ G#i G#i> G#i G#iS G#i G#i G#ip G#i G#i[ R  There is an escape hatch in the ceiling here.G#i G#i  _G#iD G#iE G#i G#i :==G#iL G#iY G#i! ,G#i# G#iE% G#i' ,G#i( G#i* G#i- ,G#i`/ ,G#im0 G#i0 G#i$1 G#i6 #...# #...##.... #...# ###...##.## #...# #........... #####...#####.#..#.#.# ............†.### ................##.#.... ...........<..####.##. #####...#####........... G#i\7 '#...@.# #######...#--- #.....# #.###  #.....# #.### ##...## #.##.† ##.## #.##. #. #.##.#  #. #>....  .. ####.#G#i 8   #.# G#i= 1611.6 (41.8)G#i0> H---2.6 (42G#itB G#iE a _e - a scroll labelled CEYNOL TEMPH#iH#i3H#i@H#iH#ipH#i,H#iH#iH#iH#iH#iO H#i H#iA H#i{ H#i H#il H#i H#i H#i=H#iH#iH#iH#i+H#i{H#i:H#iH#iKf  You encounter an adder.H#i#####...#####......#.....# #######...##.....# #.### #.....#  ##...## #.##. ##.## #.##H#iz #.# ## #.##. ######.##S?.# #>#.....@...# ####..!.#######...# #. .## #. .. ## #H#i# S   adder (asleep) H#i&16.2 (3.6)H#i'+8 (4.2H#i,H#i-d _Found a scroll labelled LYRGHY CICK.H#iG #.....#  #.....#  #.....#  ##...##  ##.##  #.# ##  H#iH######.##S?.# #> #.....@...#  .!.#######...#  .##  ..  ## H#i #.....#  #.....#  #.....#  ##...##  ##.##  #.# ##  ######.##S?.# #> #.....@...#  .!.#######...#  .##  ..  ## H#iH#iH#i'H#i] _An adder is nearby!I#iB  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#i^  You beckon some vexing sprites to accompany your attacks.I#i4--------==7.8 (1.0Will/2 Jinx I#i&I#i; _You feel your willpower being sapped.I#i< ))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.I#i) :*I#i  .SThe adder is severely wounded.A giggling sprite leaps out and makes the adder trip over its own tail.S.I#i K (very drained)I#i 4=9.0 (1.2I#i I#iE Y _The adder is almost dead.J#i †You shoot a sling bullet. The sling bullet hits the adder!J#i& J#iJ#it 7820.2 _You kill the adder!J#i&~ _Your Stealth skill increases to level 3!J#i7OJ#i#PJ#iTJ#iQWH _No target in view!J#iuJ#iJ#iJ#iH _No target in view!J#i~J#iJ#i4J#i(H _No target in view!J#iK J#iB J#i J#i H _No target in view!J#iw.  _--------J#i3 _The sprites lose interest in your situation.J#i_4 J#i4 J#i5 J#iE7 J#i7 J#i8 J#i: J#i: P5====J#i; J#i > ,J#i> J#i@ J#iA J#i8B J#iC J#i$D J#iE J#iF J#iG <====J#i"H J#iI J#iYJ J#i5K J#iQQ J#i*S J#iS J#iT J#i*V J#iV J#ivW J#iY J#irY #6J#iY +====J#iZ J#i/\ J#i\ J#ix] J#i+_ J#i_ J#i` J#iVb J#ib J#ic J#ie J#i|f <====J#icg J#ip ,J#ir J#i BJ#iՀ J#iX J#i J#i J#i߂ J#iS J#i J#i` (J#i J#i $ J#ix J_You feel your willpower return.J#i J#i J#i J#iW b  You see here an adder corpse.J#i J#iw  _J#i" J#i| J#i ,J#i J#i J#i J#im J#iҝ J#i9 J#i J#i J#iԡ J#i ...........<..####.##.#######...#####..............#.....# #######...###.....# #.### J#iϨ #.....# #.#########...## #.##.†..##.## #.##.#### #.###### #.##.##########.##.@.# #>......---#......†..#.# ####.####.!.#######...# #.#####..## #.....#.... ######..####J#iB 5###J#i 048.2 (28.0)J#i H---9.2 (29J#ig J#i a _h - a scroll labelled LYRGHY CICKJ#i& IJ#iO J#i_ J#i J#i XJ#i] J#i J#i& J#iz J#ih J#i b  You see here an adder corpse.J#iy J#i[  _J#i& J#i J#i J#iJ J#i J#i| J#i J#i: J#i J#ie J#i J#i? J#i J#i, J#i f  You encounter a quokka.J#i C #####...#####...J#i  #.....# ####### #.....#  #.....# # J#iK ##...##  ##.## # #.###### J#i  ######.##...#  #.@....†..#.# # J#i #..!.#######...#  #.... #..## J#i, #...... #....#...... ..#####...... ###r   quokka (asleep)##r..........J#i J#i 53.4 (4.2)rrJ#iH J#i9 +4.0 (4.8 J#i _J#i~% J#in& K#i'm         ##.##    ######.##...#  #.@....†..#.#  #..!.#######...#  #.... #..##  #...... #....  #......   #...... ###  K#i-n{##r.... ......K#iy         K#i{B##.##    ######.##...#  #.@....†..#.#  #..!.#######...#  #.... #..##  #......  #......  #...... ###  K#il##r.... ...... K#i< K#i K#iK#i% K#iW_A quokka is nearby!K#ifo r .  You shoot a sling bullet. The sling bullet hits the quokka!K#ids c)))))K#i D.....K#i 082===K#im 5.3 (1.3K#ie K#i J _You kill the quokka!L#i!3L#iL#iL#itL#i\BL#iL#i.L#iL#i7L#i<L#iٛL#iߜL#ia #.....# #####L#iˤV #.....#  #.....#  ##...##  ##.##  #.###### ######.##...# ####......†..#.# #..@.#######...# --- #....# #..##...# #.... #.......# ..#### #.......# ###L#iP ##.....## ....... ..!.....L#i\-7.1 (1.8L#i"G---8.1 (2L#iʯL#iI L#iE_k - a yellow potionL#i 3L#i!L#i"L#i$,L#i*L#i*L#iF+L#i,L#i{,L#i-,L#i}.L#i/L#i5L#i6L#i7L#i9L#ia;L#i;L#if=L#iCXL#i K|###.†..#.# #....#######...####....## #..###.......# #....#.......# ..#####.......# #######.....## #.........# #...@.....# #.........# L#iKt ####...#.##  #.....# ....### .## . #.L#iO.62.3 (4.2L#iO+3.3 (5L#iRL#iSW _l - a fizzy inky potionL#iZG4L#iwLL#ipN L#iN:_No target in view!L#i L#i L#i L#i L#iV L#i9 _L#i L#i ,L#i L#i L#i L#i L#im L#i L#i| ,L#i  L#i L#i ,L#i% L#i L#iy! ,L#i! L#i" L#i^' L#i( BL#i) L#i* L#i+ L#i, L#i. BL#i/ ,L#i>3 XL#i4 L#i#6 BL#i@7 L#i=   You encounter a bat.#.........##.........#####...#.####.....##....####.#####.# #.##############.......#########....... ....... .b..... $...... #.####.b   bat (asleep) .. ##L#iTD [71.7 (8.42.3 (9.0L#iF L#iG  L#iM#iL _You now have 31 gold pieces (gained 9).M#iM#iM#iM#inM#iM#iѱM#iMM#iVM#iPM#iM#iVM#iM#iɸM#i8M#iM#i M#iM#iU,M#i&M#iM#iM#iRM#i:M#iM#i M#iM#iM#inM#iM#iM#ixBM#i>nM#i$M#i,M#iM#iM#iM#i2M#iwM#iM#iM#i,M#iM#iY,M#iM#iM#ibM#iM#iCM#iM#iM#i,M#iM#iM#i|j  You encounter a goblin. It is wielding a +0 club.M#iM#iTy.## ..# #. ..# ..# #.#.. ..# #.... # .##M#i #... #g .# ... .# ## #.# .#####. #.###....... ## --- ######### #.######### ........## #.# ##.......####.#  #............#  #.†.....###### g   goblin (asleep)#.......#  ##.####.##......#M#i088.3 (14.8)M#iKO---9 (15.4 _M#iUM#iM#i|V  #. ..# #.#.. #.... # #... #g ... .#M#iX T #.# .#####.  #.###.......  #...@.....#  #.######### ... #.#..#  #............#  #.†..  #.......#  ##.  M#i  #. ..# #.#.. #.... # #... #g ... .# #.# .#####.  #.###.......  #...@.....#  #.######### .. #.#..  #............  #.†..  #...  ##.M#i3 3  M#ix M#i6 M#i M#i ] _A goblin is nearby!M#i 7 )M#i ))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!M#i .g  The goblin is severely wounded.M#i,...===90.1 (1.2) _You hear a shout! You hear a loud squeak. You hear a shout!N#ij #. ..# #.#.. #.... # #... #. ... g# #.# .#####.  #.###.......  #...@.....#  #.######### ... #.#..#  #............#  #.†..  #.......#  ##.  N#i@ #. ..# #.#.. #.... # #... #. ... g# #.# .#####.  #.###.......  #...@.....#  #.######### .. #.#.N#iw.  #............  #.†..  #...  ##.  N#iN#iN#iN#i+ ] _A goblin is nearby!N#iE )  You shoot a sling bullet. The sling bullet hits the goblin.))N#i4 J  You kill the goblin!.J.N#i>: ..J   endoplasmN#i= 051.3N#i.C N#iJE [ _You encounter an endoplasm.O#is )  You shoot a sling bullet. The sling bullet hits the endoplasm!O#i'F))O#i g  You kill the endoplasm!..g   goblinO#i.)92.5O#iЧO#iis _You encounter a goblin. It is wielding a +0 dagger.O#i"_z ))))You shoot a sling bullet.O#i).g.O#i(...O#i-3.8 (1.3O#iO#i` _The sling bullet barely misses the goblin.O#i $You shoot a sling bullet. The sling bullet hits the goblin.O#i! F))O#iN &..O#i 1915.1O#i O#i J _You kill the goblin!P#i3P#iϘP#ijP#ip  You encounter a goblin and a rat.P#il## # #. ..# # #.#..r# #..g.. # ## P#i(#...#.#. # .....$#  #.# ..#####.##.###.##...#  #.#P#ix3 ......## #.# .......####.# #............# #.†.....###### g   goblin (wandering) #.......# r   rat (wandering) ##. P#i֣ P#iU.r0.0P#i6'.gP#iwEP#i<---7 (0.6 _P#iP#iLP#i  #. ..# #.#... #....r # #..g#.#. # .....$# # #.# ..#####.#  #.###.......#  #....@....#  #.#########  #.#†  P#iWK  #. ..# #.#... #....r # #..g#.#. .....$# #.# ..#####.#  #.###.......#  #....@....#  #.#########  #.#†  P#iP P#iQ :---P#ibV P#iX d _There are monsters nearby!P#iD% ))) You shoot a sling bullet. The sling bullet hits the goblin.Q#i2dN.rQ#i4e .gQ#ij*..Q#ij7===7.0 (1.3Q#ipQ#is^ _The goblin is heavily wounded.Q#iYq )))You shoot a sling bullet.Q#im.r.gQ#ie$r.gQ#i Q#i -8.2 (1.2Q#i4Q#i` _The sling bullet barely misses the goblin.Q#ie †You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits the rat.Q#i@)Q#iQ _ g  You kill the rat!Q#iU GShooter2Q#iU 9.4Q#iZ Q#iJ\ L _The goblin misses you.Q#io )You shoot a sling bullet. The sling bullet hits the goblin!Q#iH (Q#i% Q#i 74700.7 (1.3Q#i8 Q#i J _You kill the goblin!Q#iPV Q#i5W Q#iZ Q#i(] H _No target in view!Q#i Q#i Q#i_ Q#iT H _No target in view!Q#iB Q#i Q#io Q#i H _No target in view!Q#i%Q#i&Q#i+Q#i-H _No target in view!R#i(4R#i1.R#i[0H _No target in view!R#iR#iR#iR#iR#iR#i: _R#ik _No target in view! _ You see here a +0 dagger.R#ia R#i  _R#i R#i_  You see here a rat corpse.R#i,R#i _R#iR#ii  You now have 34 gold pieces (gained 3).  Things that are here:R#iR#iR#iIl _a +0 dagger; a +0 club; a goblin corpseR#i+R#iR#ibR#i@ R#i`!R#i!R#i"R#iM$R#i!%R#ik%R#i%R#i'R#i'R#iS(R#i(R#i)R#i|*R#i*R#i:+R#i+R#i,R#i,R#i%-R#i.R#ik/,R#i/R#i1R#i8R#i`9R#i:R#iz<R#i >R#i>R#i>R#i?R#i@R#iJAR#iAR#iODR#iER#iVER#i%FR#iGR#iPI,R#iJR#iKR#iLR#iAMR#i4NR#i-PR#imQR#iQR#iRR#iSR#iTR#iTR#iCUR#i7VR#iVR#i)WR#iWR#iZXR#iYR#iJYR#iYR#iZR#i{[R#i[R#i\R#i]R#i_,R#i`R#ipaR#i(c,R#icR#ieR#ifR#idfR#ifR#iLgR#igR#i h,R#ihR#i7i,R#iiR#iMjR#ijR#i&kR#ikR#ilR#il,R#ijmR#imR#inR#i_oR#ioR#i$qR#i;rR#irR#i)sR#isR#itR#i7u,R#i2vR#i} ##...###.##.† ##.###.##.# #.###### #.##.# R#i}######.##...# #>.... ####......†..#.# ####.# #....#######...##.#  ###....####.##..####### #..#.......##...#........# ####.......#...@..######.#######---20.3 (19.6)  #.......##...### #...........  ####.....####.## #.#..##....#  #.........# #. #.#..#......  ## .. #.#....##### R#iV~ #.........#... #......#...#   ####...#.##... #...#.#...#.   ##.....##.>. #.....)#...#  #....#####.#..†##### R#i7R#iH---9 (20.2R#iR#iԉ9 _Found an escape hatch in the floor.R#iR#i3R#iR#iR#iR#iXR#iR#iR#iR#iQ,R#iR#iR#iR#i(,R#iCR#iR#iL,R#iR#i R#iB!R#i!R#iH"R#i#R#i$R#i:%R#i%R#i&R#i'R#ib(R#i(R#i#,b  You see here an adder corpse.R#i]-R#i*. _R#i.R#i0R#i0R#i1R#i1R#i3R#i 4R#i4R#i4R#iL6R#iw7R#i7R#iB8R#i9R#i;R#im;R#i;R#iJ=R#i>,R#iX?R#i@R#iAR#i|BR#iBR#iDR#iF%  R#iRG>You encounter a bat.R#i\M #...# #....... #...# #...##.. #...# ###.. #...# #..... ######...#####.#..#. .#............†.#....... R#iN.b................##. #...........<..####.##. #####@..#####......... #.....# #######... #.....# #.# #.....# #.## ##...## #. R#iN{##.## #.## b   bat (asleep) #.###### #.## ######.##...# #>.. ####......†..#.# R#i7U/32.9 (12.0R#iV53.5 (12.6 _R#iA[R#i\R#i )))))b  You shoot a sling bullet. The sling bullet hits the bat.R#i D.b.bR#i, =.bb.R#i U..... R#i ;===4.7 (1.2)R#iT R#i ^ _The bat is moderately wounded.S#i #...#  #...#  #...#  #...#  ######...##### S#i.#............† .....b......... #...........<. #####@..# #.....#  #.....#  #.....#  ##...##  ##.##  #.######  .##...# #> †..#.# S#iT #...#  #...#  #...#  #...#  ######...##### .#............† .....b......... #...........<. #####@..#S#iUu #.....#  #.....#  #.....#  ##...##  ##.##  #.######  .##...# #> †..#.# S#i*YS#iYS#i]S#i`Z _A bat is nearby!S#i|g )You shoot a sling bullet.S#i'.bS#im b.  The sling bullet hits the bat but does no damage.S#i#.bS#iS#i(5.9S#iQ S#i: _The bat hits you but does no damage.S#i(5o †  You shoot a sling bullet. The sling bullet hits the bat!S#i:RS#iS#i:067.1S#i6S#i S#iA_You kill the bat!T#i%T#ir&T#i[*T#i,H _No target in view!T#ihT#iiT#inT#ipH _No target in view!T#iT#i²T#iT#iH _No target in view!T#iT#iT#iGT#iTH _No target in view!T#i@T#iDAT#iaFT#iHH _No target in view!T#iO3T#i*T#iRT#iVT#i$ _T#inT#iT#i],T#iT#i|T#iET#i,T#iT#i _No target in view! _ You encounter a kobold. It is wielding a +0 short sword.T#i ##.# ## #...#  T#i{#...# #..## #...# ### K #...# #.... #.######...#####.# #.#.† #..................# #@.....†....<..###--- ######...#####.T#i #.....# ### #.....#T#i@ #.....# ##...## K   kobold (asleep)T#i ##.## #.###### ######.##...#T#iK9.5 (2.4KT#iF8===40.1 (3.0T#iT#i( _The kobold shouts!T#i ##.#  #...#  #...#  ## #...#  K #...# T#i$ #.######... #.#............† #.......... #@.....†....< ######...         ##.##   T#ii.  T#iy S ##.#  #...#  #...#  ## #...#  K #...#  #.######... #.#............† #.......... #@.....†....< T#i ######...       ##.##  T#iD T#i T#ia T#i ] _A kobold is nearby!T#i ; ))T#iW 7)You shoot a sling bullet.T#i< G.KT#i= D.KT#iC .T#i9D -1.4 (1.3T#iH T#iI J _The sling bullet hits the kobold but does no damage.U#i2l ))You shoot a sling bullet.U#iG.KU#i'U#i-2.6 (1.2U#iU#ia _The sling bullet closely misses the kobold.U#i^ )You shoot a sling bullet. The sling bullet hits the kobold.U#ia(U#iU#i083.8U#i=U#i!J _You kill the kobold!U#icU#iEU#iU#i H _No target in view!U#ieU#i=U#iU#itH _No target in view!U#i2U#i3U#i+9U#i;;H _No target in view!U#iOxU#i8yU#iw~U#iJ U#iB_No target in view!U#i=U#iU#iU#iU#iU#i, P _U#iF U#i U#i U#i $  Things that are here:U#in %  U#i Aa +0 short sword; a kobold corpseU#i U#i  _U#i U#i U#i ,U#i U#i U#i U#i\ U#i U#i! U#i{# U#i# U#i% U#i' U#i!) U#i) U#i* U#i- U#i7. U#i U#in? U#iQA U#iUC U#iC U#iD U#iQ ,U#iR U#i^U L _You now have 53 gold pieces (gained 6).U#iX 3U#iX U#izY U#i*Z U#iZ U#i[ U#i~\ U#i$] ,U#i] U#i^ U#iY_ BU#ia XU#ir U#it ,U#inu U#iz XU#iz U#i  #.  ##.#   #...#U#i #< # .####.## # #...# ..... .#. #...# #.##. #.########.##.#.........---57.8 (14.0).##..#.).....##.###.#.#......†..U#i 1#........######...##........# #.....#.####..## #..... ###.##....# #..... U#ij 7#####...##.##.# ##...# ..............# ##.## U#iu U#i #---U#i% '8.4 (14.6U#i܍ U#i 9 _Found a stone staircase leading up.U#i U#i U#iO U#i H _No target in view!V#iV#iV#iV#iXV#i2V#ifP _V#iV#iV#iJV#iV#ioV#iV#ilV#i>V#i|V#iV#iV#i V#iV#iV#iV#iV#iV#i[V#iV#i]V#iV#i4V#iV#iV#iV#iV#iV#iV#iV#iV#itV#iV#i ,V#i V#i### ##  #.. ..#  ... #.#  #.# #.## V#iXm#.# ...  #.# ##<# # .....####.##.#  ####..........#. .....###.##.##.##.....# #.##.##.#V#i#.....# #.##..#.) #.....###.###.#.#.. #.....##........###V#ib ########........#V#i_264.4 (6.0)V#i+5.4 (7V#iV#i V#iL_n - a brown potionV#iDzV#i_{V#iV#iH V#i:_No target in view!V#i V#ip 3V#i; P _V#i? BV#i ,V#iZ V#i  V#i | You encounter a kobold. It is wielding a +0 dagger.V#i\ 7V#i x####### #######......#...K......# #.## # ... V#i6 .# #.# #.####<# ##......####.##.#####..........#.K   kobold (asleep)###..V#i -6.6 (1.2V#i 47.2 (1.8 _V#i V#i W#i` )You shoot a sling bullet. The sling bullet hits the kobold.W#iydU)))W#i8...W#i-W#ifontaine3 the ShooterSprigganHealth: 17/17 ========================Magic: 6/6W#i========================AC: 2Str: 4########EV: 16Int: 14#######......#SH: 0Dex: 19...)......##.#XL:  3 Next: 100% Place: Dungeon:2#@# #.##Noise: ===------  Time: 768.4 (1.2)#.# ...W#ia) +1 sling#.# #.#Fire: a) +1 sling#.####<# ##......####.##.#####..........#.#.....###.##.##.### W#i;#.....# #.##.##.#.. #.....# #.##..#.)..  _Found a stone staircase leading up. _No target in view! _n - a brown potion _No target in view! W#i_You encounter a kobold. It is wielding a +0 dagger.You shoot a sling bullet. The sling bullet hits the kobold.W#i _You kill the kobold!You have reached level 4!W#i/  --more--W#ih E21/217/74 0% W#i W#i; 4 _X#i5&X#i(3X#in,X#i.X#i\3P _X#i5,X#i6X#i#8X#i9X#i4>BX#i?,X#i@X#iUBX#i ,Y#i Y#i! Y#iW" Y#i2# ,Y#i$ Y#i% Y#i,& ,Y#i' Y#i( ,Y#i+) Y#i* Y#i* Y#i+ ,Y#iR- Y#iU ! #.......# #.....# #. #.......# #.....###. ###..#### #.....##.. #.## ########.. #.# #.# .# ###.# # ########...# #...<.......... .....# #####...#---89.6 (11.8) #.#.# #.#.. #.. # #...#  #.## #  #.. ### ---90.2 (12.4 _Found a stone staircase leading up.Z#ixZ#i.yZ#i|Z#iW~H _No target in view!Z#i/_Z#iN4f _Z#i5,Z#iE;Z#i<Z#i<Z#i<Z#i=Z#i>Z#i9?Z#i?Z#iAZ#iCZ#iCZ#iDZ#iEZ#iG,Z#ijHZ#iIZ#iJZ#i,KZ#iKZ#iLZ#iN,Z#iNZ#iOZ#i QZ#iQZ#iRZ#i&SZ#iUTZ#iTZ#iWUZ#i[Y #.# ###.##...   #.############...##.   #.##...<.............   #......#######...##.###   #.##.#.#....#  #....#...####  #.### #####  #.####.# ###  Z#i\ #.....@# #..   ########    #..    .    #....    #....     #....    ####.   Z#i]u ##. Z#ib16.8 (6.6)Z#ib+7.8 (7Z#ifZ#ih\ _o - a sedimented pink potionZ#i Z#i 3Z#i Z#i Z#is XZ#i5 ,Z#ie Z#i$ Z#i ,Z#i Z#i5 Z#i ,Z#ii Z#iz Z#i ,Z#i Z#i Z#iu ,Z#i P  There is a stone staircase leading up here.Z#i Z#i  _Z#iF Z#i Z#i ,Z#i3 Z#ib Z#iz ,Z#i" Z#iE Z#iF ,Z#i Z#i Z#i Z#i ,Z#i( Z#i Z#i ,Z#i Z#i Z#iG ,Z#i2 Z#i) Z#i Z#i) Z#i Z#i ,Z#i Z#i Z#i Z#i ,Z#i` Z#i Z#ip Z#iz Z#i Z#i ,Z#i6 Z#i: Z#il ,Z#iO! Z#i" Z#i# Z#i$ Z#i$ Z#ib' Z#i( Z#i) Z#i) Z#i* Z#i, Z#i, Z#ir. Z#i/ Z#iQ1 Z#i1 Z#i2 Z#i4 Z#i6 Z#i6 Z#i+7 Z#i8 Z#i: Z#i; Z#i'< Z#i{> Z#i@ ,Z#i@ Z#iB Z#iC Z#iD ,Z#iF Z#iOG ,Z#iG Z#inJ Z#iWK Z#iDL ,Z#iO Z#i!P Z#iP ,Z#iwR Z#iS Z#i(T Z#iT Z#iU Z#iV Z#i6W Z#iW Z#iX Z#iZ Z#iZ Z#i[ Z#i\ Z#i] Z#i^ Z#i^ Z#i-` Z#i` Z#ia Z#ib Z#i-c Z#iNd ,Z#id Z#ii Z#ii Z#ij Z#ik Z#il Z#im Z#iJn Z#in Z#i p Z#iq ,Z#iqr Z#i S  There is a stone staircase leading up here. _Z#i Z#i Z#i Z#i Z#i Z#iܕ Z#il ,Z#i Z#i Z#i. Z#i Z#i Z#i ,Z#i Z#i? Z#iQ Z#i Z#if Z#i Z#i Z#iU Z#iط Z#i) BZ#in Z#ib Z#iĽ ,Z#iʾ Z#i[ Z#i Z#iE Z#i Z#iI Z#i Z#i ,Z#io $  Things that are here:Z#i |  a +0 short sword; a kobold corpseZ#i _Z#i Z#i{ ,Z#in Z#i Z#i ,Z#i> Z#i8 Z#i Z#i Z#in Z#i XZ#i Z#iu Z#i Z#i Z#i Z#iT Z#i ,Z#i1 Z#i* ,Z#i Z#i Z#i Z#im Z#i Z#i Z#iK j  You encounter an endoplasm.Z#i=  .##. .#. #  #.. ## .# ## #.. .##.##. #.. .#Z#i q ..#....... #####. .# ...J..##. #...... .###### #........ #....... ......# ##@## ##..###.# .####.# #...# #...... <# #.#### #...# #...##. .####.##.## #...# ###...##.## ........#.# #...# #...... ##.##.##.######...#####.#..#.#.## J   endoplasm (asleep)  #.##.##.#............÷.#.......#  #.##..#.)................##.#... Z#i2 ##.###.#.#......†....<..####.##.#Z#ih 1838.6 (40.8)Z#i? 59.2 (41.4 _Z#i Z#i [#iWs .  You shoot a sling bullet. The sling bullet hits the endoplasm![#i\Y)[#i!..[#iD4===40.4 (1.2)[#i[#iM _You kill the endoplasm![#i: [#i` [#i [#i H _No target in view![#i{ 3[#i,} [#i [#ip [#i f _[#ip [#i׆ [#i݇ [#i [#i [#i [#i [#iʌ [#iH [#i [#i [#i [#i ,[#i [#i [#i ,[#i [#it [#i [#i [#i [#i [#i [#i [#iZ [#i0 [#i [#i [#i [#iC [#iק [#iG [#i [#iz [#i- [#i [#i ,[#i [#io L _You now have 74 gold pieces (gained 2).[#iM [#i [#i [#iӺ [#i [#i[ [#i! [#i [#i} [#i [#i [#i ####.####....$..## #.. ..# #.#.=##.#   #.#...#.##   #........#  #...#.#..#######  #.........##...  ##.##@.###.#.# # --- #.## ##..### .#  #### #.# #....##.##. [#i ###......# ..# #..#....... ......##.# ###. #.#......##.#.#.##.###### # ..###........  #.#.........# ### ##.####### #.####.####.# #...# #  #.####<# #.#### #...# [#iS -9.8 (9.4[#i L---50.8 (10.4)[#i` [#i= Q _p - a grey potion\#iS4\#iuX\#inZH _No target in view!\#i  _\#i  #.#  #.# \#i'  ####.#### ....$..# # #..[..# #.#.=##.#  #.#...#.##  #...@....# 2.0 (1.2)#...#.#..#######  #.........##...  ##.##..###.#.# # #. #.## ##..### .#  ######## #. #.# #....##.##. ####......# # ..# #..#....... )......##.# ###. #.#......##. ####.#.##.###### # \#i 4[34m..###........\#i \#i +6 (1.8\#ie \#i  \#i} H_Found an incandescent ring mail.]#i6]#i8]#i=]#i&@H _No target in view!]#iAM #.# ####.### ....$. #..[.#.#.=##.# #.#.@.#.##.....# #.#..########.........##.....###.#.]#iH.#.]#ij]#iC43.2 (0.6 _]#if]#i^#iQM #.# ####.#### ....$..# #..[..###.# ^#iR#.#...#.###........# #...#.#..#######.##. ..#^#iY\^#iq]&8^#iab^#ih^#ih+4.8 (1^#im^#iNo8 _e - a ring of protection from cold^#i M. #.# ####.####....$ #.@[..###.# .#...#.##........##.#.##...###.#.#. #.#^#iz ^#i +5.4 (0^#i- ^#i _#iP..# #.# #.# #.# #.# ####.#### _#i#....$..# # #..@..# #.#..##.# #.#...#.## #........##...#.#.#.........##...##.##..###.#.# ##. #.## ##..### .## #. #.# #....##.##._#i_#i>(6.0_#i_#iI _You see here the +6 ring mail of the Onion {rN+ Str+2}.a#ifQM . #.# ###.####..#g#..[.##.# #.#...#.##..#.#g   hobgoblin (asleep).#.#.a#i$ma#i n&6a#ira#itS _You encounter a hobgoblin.a#i(wQ _You see here 7 gold pieces.c#i%p  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#i `  You beckon some vexing sprites to accompany your attacks.5-------==7.6 (1.0Will/2 Jinx  _You feel your willpower being sapped.d#ibu .  You shoot a sling bullet. The sling bullet hits the hobgoblin.d#igA)))d#i$...d#iR<6=8.8 (1.2d#ifd#iM _You kill the hobgoblin!d#iLud#iXQd#iSR>d#ihSd#iU{ _The sprites lose interest in your situation.d#iV=-------d#iXd#ieYd#iYd#iZd#i\d#i]d#i5^d#i_d#iP`d#ij#i@,j#iAj#i2CL _You now have 85 gold pieces (gained 4).j#iCj#i# ##.##  #...# ##..# ##.# #.# #†# #.#j#iiRC2.0 (7.0j#iUj#i [J _Found a stone staircase leading down.j#i[+3.0 (8j#i^j#i`> _You now have 95 gold pieces (gained 10).j#i(j#i3j#isj#i,j#iBj#iuj#iʢj#iNj#ij#i@,j#ij#ij#iRj#ij#ij#i#j#ij#ij#iVj#iحR  There is a stone staircase leading down here.j#ij#i# _j#ij#ij#i4j#i,j#i"j#i(,j#iԴj#ij#iܶj#i]j#ij#ij#ij#i8j#ij#ij#i+,j#ij#i`j#ij#ij#ipj#iKj#iJc  You encounter a bat.j#i ######...#####......#j#i#...##>###.###.# #...##.#########..b##..##.....@.....###.###############.# #†##.j#iar#####.#### b   bat (asleep)#.......##.#..[..##.#..##.#j#i~.10.2 (7.2j#ii28 (7.8 _j#iRj#ik#i>m .  You shoot a sling bullet. The sling bullet hits the bat.k#iܟJ))))))k#i#N.......k#i$&@20===2.0 (1.2k#i*k#i-G _You kill the bat!k#ie 3k#i ,k#i k#i* k#i# nk#i$ k#ir% k#i% k#iJ& k#i' k#i>( k#i( ,k#i) k#iO* k#i* ,k#i+ k#ig, k#i, k#i- k#i- k#i. k#i / ,k#i/ k#is0 k#i0 k#i$1 k#i1 k#i9 f ## .#### ....# .##># ###.#  .##.#########...@.# ---6.8 (4.8 .##...........###.# .############## .# .# .# †# .. .#.. .#### .._ ....# ... .[..#k#iZ> k#i[? I---7.4 (5.4k#iB 9_k#iE < _Found a hide-covered altar of Uskayaw.k#i3k#i,k#ik#i'Bk#i,k#i?k#ik#ik#i%k#ik#ik#ik#iMk#ik#ik#i,k#ik#ik#ik#i,k#iak#i5k#ik#ik#iGk#ik#ij,k#ik#iyk#i,k#i k#i k#i k#iS k#i k#i ,k#i k#i k#ik#ik#i"k#i|k#iak#ik#ik#iyk#ik#ig,k#ik#ieBk#iUk#ik#ig,k#ik#iI,k#ik#ik#i,k#ik#iqk#i,k#idk#ik#iT k#i k#i!k#i"k#i#k#iH$k#i$k#i%k#in&k#i&k#i8'k#i^)k#iG*k#i*k#i+k#i,k#i`-k#i-k#i>.k#i//k#i0k#im0k#i0k#i2k#i3k#ic4k#i4k#iu5k#i5k#i/6,k#i6k#i%7k#i7,k#i:k#iS;k#i;k#i.<k#i=k#i,>,k#i>k#i>k#i_?,k#i?k#iP@k#iA,k#iAl#i_l#iW,l#i2l#i}l#il#i$l#il#il#iSl#il#iz l#i1 l#i l#iB l#i l#iT l#i l#iE l#i l#iZl#iGl#i,l#il#il#i,l#il#i.,l#il#il#iQl#il#izl#il#iil#il#idl#iPl#il#i ,l#i!l#i"l#i#,l#ib$l#i;%l#i%,l#i+l#i^,l#i,l#iN-l#i1/l#iO0,l#i0l#i1l#i2Bl#i2l#i3Bl#i4l#i4,l#i15l#if6l#i7l#i7,l#i8l#it9l#i9,l#i-;l#i;l#i<,l#i=l#i>l#i[?l#i%@l#i@l#i:A,l#iAl#i6Bl#iB,l#i^Cl#iDl#ifEl#iEl#i8Fl#iGl#iHl#iQIl#iIl#iKl#iLl#iAMl#iMl#iBOl#i,Pl#iP,l#iyRl#i>Sl#iSl#iTl#i Ul#iUl#iYVl#iVl#iWl#iXl#iXl#i]Yl#i/Zl#iZl#id[l#i[l#i]l#i]l#i0^l#i^l#i_l#i/`l#i`,l#ial#ibl#i c,l#icl#icl#i\d,l#idl#i4el#ie,l#ixgl#igl#iYhl#ihl#iDjl#ik,l#ill#iml#in,l#iol#ipl#iql#iq,l#isl#i;tl#itl#iUul#ivl#ix,l#ixl#i~l#il#i l#iyl#inl#il#i%l#il#i]l#i݇l#i}l#i7l#il#i*l#il#il#iؑ1l#i˒l#ima _f - a throwing netl#i4l#il#i5l#ij,l#i#l#il#i]l#iѰl#iOl#iHl#iil#i,l#il#iYl#iź,l#il#i̾l#i6l#il#itl#iJl#i,l#iLl#il#i,l#i9l#il#i>l#il#i l#il#i<,l#iql#isBl#il#i,l#ial#iHl#il#irl#il#il#il#ir,l#il#i,l#iZl#iQl#i?l#il#izl#ixl#iBl#il#iel#il#i,l#il#iml#il#iX,l#ixl#il#il#il#iml#il#i2l#il#il#il#il#il#i l#i ,l#ia l#iU l#il#i~,l#il#il#i,l#il#iYl#il#il#il#i,l#il#il#il#idl#il#i l#il#il#iXl#il#i,l#il#il#iy ,l#i!l#i*#d  You see here a quokka skeleton.l#i#l#i$ _l#i$l#ip%l#i%l#i]&,l#i'l#i?(l#i(l#i()l#i*l#iH+l#i+,l#i,l#i-,l#iH.l#i.l#iP/l#i/,l#i0l#i~1l#i1l#in2l#i3l#ix4l#i4l#i5l#i'7l#i 8l#i8l#i8l#iM:l#iF;l#i;l#i,<l#i=l#i=l#iI>,l#iU...# #......# ...######.#..## ........#...#######.#.### #######.#.# .....##.#.# ####.##.#.##.##.#.# #########.##.##.#.# #.@.....#######91.0 (73.6) #.........#####.#####.......# l#izW.....##.###.......###.#####.##### ........##...............#....... .#########..###.#.###.##......... ..# #.............####..#.##. .# #...##..............#.... .# ###...##.##.########.##.#.. .# #............##### #......( l#i[l#iJ]E _Done exploring.l#i$ 4l#i l#iKH _No target in view!m#i6m#i73m#ivL...........#..#..#. .....##.#..##.#..##.#..##.#.0.0m#iM6)......... .....##.###........ .... ... ... ...m#iRm#iSm#iU m#iU?_Done exploring.m#i^m#i}_3m#i{vm#iwm#i{m#iV}E _Done exploring.p#ip#i3p#ip#iHp#iR$ _p#iнp#i|p#i,p#ip#imp#i2p#ip#ip#ip#i^p#ip#i;p#i`p#ip#ip#ip#ip#ip#i%,p#i?p#irp#ip#i?p#ip#ip#ip#ip#ip#ip#i*p#ip#ip#iyp#ip#ifp#iYp#iQp#ip#i?p#id  You see here a quokka skeleton.p#ip#i} _p#inp#ip#ip#ip#ip#ip#i?,p#ip#i@p#ip#i|p#ip#i.p#isp#ip#ip#ip#ip#i[p#ip#ip#ip#iZp#ip#i p#i p#i p#i& p#i p#ip#ikp#icp#ip#iy,p#ip#ip#i7,p#ip#i4 p#i ,p#iN!,p#i!p#iM"p#i",p#i;#,p#i#,p#i,$p#i$,p#i6%p#i%p#i,&Bp#i&p#i',p#i^(p#i)p#i9*,p#i*p#i.P##.#### p#i?/†# ####### #....## .# #.....# #.....## .#### #.....# #.._...# ....# #.....# #......# .[..# #.....# #......# .##.# #.....######.#..## ..#.#####........#...##p#i"0...# ########@#.### 1010.8 (19.8)#..###########.#.# .##......##.#.# #..###.#.####.##.#.# #.## ##..####.##.#.# ######### #.# #....##.##.#.# #.......### ##..#.........#####.##### p#i0##.###.#......##.###.......###.##  ##...###..##........p#i#1p#ip5p#i6q#i4q#i{q#i{q#i , q#i, 3q#i3 q#i4 ,q#i8 q#i9 q#iW: ,q#iW; q#iM< q#i< q#iK= q#i'> q#i C q#iC q#i!D q#iD q#iE q#iaF q#iF q#iRG q#i4H q#iH q#imI q#iI q#iO  #......#  #...##># q#iO I ##.###.# #######  #...##.#########.....#  ##..##...........###.#  ##.############## #.# #.##.#### #†# ####### #....## q#izP #.# #...@.# #.....##6.2 (5.4)  ####.#### #.....# #.._...#  #.......# #.....# #......#  #.#..[..# #.....# #......#  #.#..##.# #.....######.#..##  #.#...#.#####........#...##  #........# ########.#.### q#iQ #...#.#..###########.#.#  #.........##......##.#.#q#iV q#iW s#iIs#i{3s#is#iʋs#ins#is#i s#ȋs#i9s#is#is#iڕs#iLs#is#i s#is#iHs#is#is#i՝s#iHs#is#i_s#i`s#i,s#i%s#is#i3,s#iLs#iۧs#i,s#is#i2Bs#i7s#i,s#is#is#i,s#i^s#i1s#i,s#iծs#i̯s#i~s#iҰs#iks#i?s#is#iTs#is#is#icBs#i1s#i,s#i)s#is#i,s#is#i8s#i¿s#i;,s#iBs#is#i;s#is#i ,s#ils#i,s#i's#is#iPs#is#is#i1s#iv,s#is#i s#isXs#i,s#is#is#i0s#is#ios#iks#i8,s#is#is#is#is#is#is#i<s#i,s#iNs#iDs#is#is#is#is#is#iRs#is#ivs#is#is#irs#is#is#is#ib  You see here an adder corpse.s#is#i _s#is#iTs#is#ibs#i s#iws#is#is#i-s#iws#is#is#is#is#i s#ij s#i s#i s#i s#iA s#i s#ids#is#is#i/s#is#iIs#is#inBs#i ,s#i ##### s#ibn #...####  #......#  #...##@# 42.0 (25.8) ##.###.# ####### #...##.#########.....# ##..##...........###.# ##.############## s#i@4#.# #.##.##  #†# ####### #...  #.# #.....# #...  ####.#### #.....# #.._ s#is#i0!s#iC# s#i#U_There is a stone staircase leading down here.s#i4s#iXs#is#iym3.0 (1.0) _s#i< F_ t#i&3t#i #.##.##.##.# t#ik#.# #. #   ###         t#i-4.5 (2.5t#i t#iS# _You climb downwards.t#ia _There is a stone staircase leading up here.t#ift#i3t#i]t#it#iާP _t#it#it#it#it#i t#it#i#t#it#i[,t#iޯt#it#it#iyt#iٲt#it#it#it#i\t#it#iat#iչ,t#iGt#i0  You encounter a goblin. It is wielding a +1 dagger of venom.t#i #.......#.g.....#......#............#.##.# #.#g   goblin (asleep) #.# #.# #<#t#i-8.7 (4.2t#i49.3 (4.8 _t#it#iat#i'  #.......# .g.....# ......# ..... .... ..# #.# #@# #.# #.# #.# #.# #.# #.# #.#t#iI( * #<#t#i L #.......# .g.....# ......# ..... .... ..# #.# #@# #.# #.# #.# #.# #.# #.# #.# #<#t#i t#i t#i~ t#i ] _A goblin is nearby!u#i  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u#i(F^  You beckon some vexing sprites to accompany your attacks.u#iG5-------==50.3 (1.0Will/2 Jinx u#ipKu#i^N; _You feel your willpower being sapped.u#i )You shoot a sling bullet. The sling bullet hits the goblin.u#iB T)))))u#ij 7.....u#im <1=1.5 (1.2u#i~s u#ifv J _You kill the goblin!w#i<8w#i:3w#ih<w#i>w#iBBw#i>Ew#iEw#i:Gw#iDK? _Found a parchment of Slow.w#iOw#imP=-------w#iQw#iSw#iWw#iNX(w#iYw#io]{ _The sprites lose interest in your situation.w#i_w#i_w#i `w#ipaw#ibw#iFcw#icw#ihF .  .##.###### #......... #.......##...:...##.......##.......##.@.....#---5.1 (3.6#.......##.......###.......##.........###########.# #.# #.# w#iif #.#---w#imw#i(px _You see here a +1 dagger of venom.w#i w#iه ,6.1 (1.0w#iz w#i N _g - a +1 dagger of venomx#i(3x#i9*x#i,x#i:1,x#i1x#i^2x#i!3x#iB5x#i5M6===x#i6x#i 9x#i9x#i.:x#i^<,x#i=x#i?x#i@x#i@x#iBx#i C;===x#iDx#i Fx#iFx#iVGx#iOI,x#icJx#iLLx#iMx#iMx#iP,x#i|Qx#iSx#iTx#iTx#i=Wx#iXd7====x#iZ4 _Magic restored.x#iF[x#iD\x#i7^x#i^x#iaBx#icx#ilfh====x#igx#i{hx#iix#ik,x#ilx#ilnx#iox#iox#iAr>x#iSsx#i0y _You feel your willpower return.x#izx#iY|x#i|x#i}x#iux#iBx#iP #. #. . #. ... ..#. #.# #..##.######..#....#.......# x#ic#...@...# #.......# #.......# #....# #.# #.......###.......##.........###########.#  x#i <You pick up a parchment of Slow and begin reading...x#i؎078.9 (22.8)x#i,9.9 (23x#i_x#iѕ= _You add the spell Slow to your library.x#ii Ix#ik x#i1n x#in x#ins ,x#ift c  You encounter a rat.x#iBz  #.  ##.  . #. ... ..#. #.# ###...##.######....#......#.......##....#.......# r#.. #.......# r   rat (asleep) #.#.......#x#i 280.5 (0.6)x#i 41.1 (1.2 _x#ij x#i& y#idt ))))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.y#i7r.y#i...... .y#i(2===2.3y#iy#iw^ _The rat is moderately wounded.y#i, †You shoot a sling bullet. The sling bullet hits the rat.y#iG/L)))))y#i]*.....y#iշ023.5y#iy#iG _You kill the rat!z#iz#iz#i`z#i!H _No target in view!z#i"]z#i{^z#iCaz#icH _No target in view!z#iez#iz#iz#irH _No target in view!z#iz#iz#iz#iH _No target in view!z#iāz#i}Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  c - a +2 short sword of draining  d - a +1 short sword of electrocution  g - a +1 dagger of venom Missiles (go to first with ()  f - a throwing net Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn){#i{#iI{#iZfontaine3 the ShooterSprigganHealth: 21/21 ========================#.Magic: 7/7========================{#iy##.AC: 2Str: 4. #. ...EV: 16Int: 14..#. #.####SH: 0Dex: 19...##.######....XL:  4 Next: 22% Place: Dungeon:3#.....@.......Noise: ===------  Time: 1083.5 (0.0)#.......##..†.a) +1 sling#.......# .Fire: a) +1 sling#.......#{#i#.......##.......##.......##.......###.......#You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view! {#it_No target in view! _No target in view! _No target in view!{#iY{#i{#i {#iZ {#i {#i J Spells (Memorise)TypeFailure Level  a - SlowHexes6% 1b - Sigil of BindingHexes17% 3  c - Sandblast{#i Earth26%1  d - Inner FlameHexes/Fire30% 3  e - Cause FearHexes50% 4  f - Dimensional Bullseye Hexes/Translocation 77% 4  g - Summon HydraSummoning100% 7 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|#i  Slow Slows the actions of a creature. Level: 1 School: HexesFail: 6% Power: 44% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.}#i 5 Spells (Memorise)TypeFailure Level  a - SlowHexes6% 1  b - Sigil of BindingHexes17% 3  c - SandblastEarth26%1  d - Inner Flame Hexes/Fire30% 3  e - Cause FearHexes50% 4  f - Dimensional Bullseye Hexes/Translocation 77% 4  g - Summon HydraSummoning100% 7 3 spell levels left }#iͦ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#i#i#i#fontaine3 the ShooterSprigganHealth: 21/21 ========================#.Magic: 7/7========================##.AC: 2Str: 4. #. ...EV: 16Int: 14..#. #.####SH: 0Dex: 19#i ...##.######....XL:  4 Next: 22% Place: Dungeon:3#.....@.......Noise: ===------  Time: 1083.5 (0.0)#.......##..†.a) +1 sling#.......# .Fire: a) +1 sling#.......##.......##.......##.......##.......###.......#You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view! _No target in view! #il_No target in view! _No target in view!#i7Memorise Slow, consuming 1 spell level and leaving 2? Y - Yes  N - No#id~#i#fontaine3 the ShooterSprigganHealth: 21/21 ========================#.Magic: 7/7========================##.AC: 2Str: 4. #. ...EV: 16Int: 14..#. #.####SH: 0Dex: 19...##.######....XL:  4 Next: 22% Place: Dungeon:3#.....@.......Noise: ===------  Time: 1083.5 (0.0)#iӒ#.......##..†.a) +1 sling#.......# .Fire: a) +1 sling#.......##.......##.......##.......##.......###.......#You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view! _No target in view! _No target in view! _No target in view!#iY<---4.5 (1 _#i7#i]---5.5 (2#i#i _You start memorising the spell. You continue memorising.#i#in#ivc _You finish memorising. Spell assigned to 'b'.#i;#ix<3#i>#iE#. ##. . #. ... ..#. #.# ###...##.######....##......#0#iE#.......##..†.##.......# <.##.# # #i^K#i5L-6.1 (0.6#iP#iS; _Found an escape hatch in the ceiling.#il #i3#iD#i$-J#i1n#i2#iq3#i3#i5#iv6#i6#i67#i\8#i&:,#iA#iE.....#...# #...# #...# #iF"##..> ...  #.#  #@# 91.5 (5.4 #.# #. #.# ##. #.#. #. ... #...#. #.# #.####...##.######....##.............##.......##..†.##i>K#i-L-2.1 (6.0#iP#iR; _Found a stone staircase leading down.#iI#i!#i$j  You encounter an endoplasm.#i+M...... ....##...... #...#.#!....##..>..#..............J.. #.#. #.#..J   endoplasm (asleep)#i,S.......#i3&0#i4+7 (0.6#i:#iV=_ _Found a sedimented pink potion.#i  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i  fontaine3 the Shooter ......  Spriggan ..... .  Health: 21/21 ======================== #...# ..  Magic: 6/7====================---- .## #...# ..  AC: 2Str: 4 .... #...#.#  EV: 16Int: 14 !....##..>..#..  SH: 0Dex: 19 ........****J..  XL:  4 Next: 22% Place: Dungeon:3 #@# Noise:#iW@ ---------  Time: 1092.7 (0.0) #.# a) +1 sling #.# Fire: a) +1 sling #. #.# ##. #.#  . #. ... #.# J   endoplasm (asleep)  ..#. #.# #.####  ...##.######....#  #.............# _Found a sedimented pink potion.  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)#ifontaine3 the Shooter......Spriggan..... .Health: 21/21 ========================#...# ..Magic: 6/7====================----.## #...# ..AC: 2Str: 4.... #...#.#EV: 16Int: 14!....##..>..#..SH: 0Dex: 19............J..XL:  4 Next: 22% Place: Dungeon:3#@#Noise: ---------  Time: 1092.7 (0.0)#.#a) +1 sling#.##iFire: a) +1 sling#. #.###. #.#. #. ... #.#J   endoplasm (asleep)..#. #.# #.####...##.######....##.............# _Found a sedimented pink potion.  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)#iZContam: 10% 3.7 (1#i#i  Casting: Jinxbite (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%) _You miscast Slow. Nothing appears to happen.#i  #iJCasting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i^R  fontaine3 the Shooter ......  Spriggan ..... .  Health: 21/21 ======================== #...# ..  Magic: 5/7=================------- .## #...# ..  AC: 2Str: 4 .... #...#.#  EV: 16Int: 14 Contam: 10%  #i`!....##..>..#..  SH: 0Dex: 19 ........****J..  XL:  4 Next: 22% Place: Dungeon:3 #@# Noise: ---------  Time: 1093.7 (0.0) #.# a) +1 sling #.# Fire: a) +1 sling #. #.# ##. #.#  . #. ... #.# J   endoplasm (asleep)  ..#. #.# #.####  ...##.######....#  #.............# _You miscast Slow. Nothing appears to happen.  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [#ima39;49mSlow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)#iXsfontaine3 the Shooter......Spriggan..... .Health: 21/21 ========================#...# ..Magic: 5/7=================-------.## #...# ..AC: 2Str: 4.... #...#.#EV: 16Int: 14 Contam: 10% !....##..>..#..SH: 0Dex: 19............J..XL:  4 Next: 22% Place: Dungeon:3#@##iu*Noise: ---------  Time: 1093.7 (0.0)#.#a) +1 sling#.#Fire: a) +1 sling#. #.###. #.#. #. ... #.#J   endoplasm (asleep)..#. #.# #.####...##.######....##.............# _You miscast Slow. Nothing appears to happen.  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)24.7 (1#i_z#i}Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line#i}Aim: an endoplasm (asleep, chance to affect: 62%) _You miscast Slow. Nothing appears to happen.#i^-  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i6   fontaine3 the Shooter ......  Spriggan ..... .  Health: 21/21 ======================== #...# ..  Magic: 4/7=============----------- .## #...# ..  AC: 2Str: 4 .... #...#.#  EV: 16Int: 14 Contam: 20%  !....##..>..#..  SH: 0Dex: 19 ........****J..  XL:  4 Next: 22% Place: Dungeon:3 #@#[37#iB 9m Noise: ---------  Time: 1094.7 (0.0) #.# a) +1 sling #.# Fire: a) +1 sling #. #.# ##. #.#  . #. ... #.# J   endoplasm (asleep)  ..#. #.# #.####  ...##.######....#  #.............# _You miscast Slow. Nothing appears to happen.  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)#i^1fontaine3 the Shooter......Spriggan..... .Health: 21/21 ========================#ix#...# ..Magic: 4/7=============-----------.## #...# ..AC: 2Str: 4.... #...#.#EV: 16Int: 14 Contam: 20% !....##..>..#..SH: 0Dex: 19............*..XL:  4 Next: 22% Place: Dungeon:3#@#Noise: ---------  Time: 1094.7 (0.0)#.#a) +1 sling#.#Fire: a) +1 sling#. #.###. #.#. #. ... #.##iLJ   endoplasm (asleep)..#. #.# #.####...##.######....##.............# _You miscast Slow. Nothing appears to happen.  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)#if#Jslow)Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #iigF Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 62%)  The endoplasm seems to slow down.#i&J#i3=5.7 (1#i#i #iuP_The endoplasm quivers.#is .  You shoot a sling bullet. The sling bullet hits the endoplasm!#i C))))#i .....#iŴ>4==6.9 (1.2#iy#iM _You kill the endoplasm!#i'n #io #iq #is #i^w X#i7y #i5{ #i{ #i\| #i~ #i  818#i #il #i 76#i #i X5====4#iB #i #i #i 72#i #i| #i 70#i #iď O8% #i #i #i; V====6#i #i #iC 74#iؖ #i #iY 72#iݙ #i #iS 71#iΜ #i\ #i '#i\ #id w _Your magical contamination has completely faded away.#i #iI #i M6===#i #i ,#i ,#i' #i #iE #iƮ #i߯ #i #i ;===#ij #i$ #io #i= #i #it ,#iz #iH ,#i> #i3 #i N7====#i #i #i M#. ..... .  ..##  ...... #...#.# #i !....##..>..#.......@.......---122.9 (26.0)......#.#....<..#### #.# #....#.# #...#..#i #iV J---3.5 (26.6#i #iP 9 _Found a stone staircase leading up.#i}#i#i#i{#i}#i#i,#i#i^#i(#i#i#i<====#iA#iJ#iOn ......# ...... ..... . # # #...# .. #.#.######...# .. #.......##...#.# #..!..@.##..>..#..5.3 (1.8)#i #................. #........#.#....<.#.#.####.#.# #.... .. #[ #.#.# #.. . #. ..#.# . ##. ###.# . #. ... .# ..#. #.# #.#####iP#i+9 (2.4#i#i`I _Found a chain mail.#iP 3#i #i #i #i B#i #i #i2 #i #i #i #i[ #i4 #i #ip #i w _o - 2 sedimented pink potions (gained 1)#i #i> #i #i #i #im #i #i  _You open the door.#i) @  There is an open door here.#i& #i  _#i #i #ib #i #iO #i #i2 #i #i( #i_ B#i0 s _j - 2 smoky clear potions (gained 1)#i #i #ig #i #i ,#i #i #i #iS #i #i7 #i t#######  ##.....### #######........# ........#i d......# ...... .###@.......# .....36.1 (10.2).......#.#+#'### #...#..?...<#.#.#.######...#.......#.#.......##...#.##.....#.#.......##..>.. #.....#.#..............#i ##....#.#........#.#... #.####.#.#.####.#.# #. ....#[# #.#.##i #i, ,7 (10.8#i|# #i% 9 _Found a stone staircase leading up.#if #i #i #i H _No target in view!#i%k#i,l#il#in#iq#it: _#iv#izx#iy#iz#i{#i+~#i~#in#i#i#iх#i8#ij#########.....###########........# .#...............# . #....###........#  #.......#.#+#'### # #..@...<#.#.#.######.....#.#.......#########.....#.#.......## #.....#.#........ ##....#.#........# #.####.#.#.####.##i[U  #.. ....#[# #.#  ... ..###.. ..#  ... ##.. ### #it19.7 (3.0)#i,40.7 (4#i#id _m - a scroll labelled NIXOMU QYIHIGA#i# #i$ 3#i& #iK( #i( #i+ ,#i, #i- #iw- #i3. #i|/ #i/ #ic0 #i2 #i3 #is4 #i4 #i5 #i6 #i7 ,#i8 #iu9 #i.: ,#i ; #i; #i< ,#iw= #i9> #i&? ,#i? #i@ #ijA ,#iB #iC #iD ,#iE #iE #i]F #iF #i]G #i[H #iI ,#iI #iJ #iK #ijK #iK #iL #iM ,#iN #iO #iP ,#iQ #iHR #iR ,#iS #iT #i^U #iU #i~V #inW #iW #inX #iX #iY #ihZ ,#i[ #i\ #i\ ,#i^] #i^ #i^ #i_ #i_ #i` #iya ,#iSb #ic #ic ,#id #ie #i\f ,#i9g #i/h ,#ih #ii #ij #iSk ,#i4l #i8m #im ,#in #io #ipp ,#iq #i:w   #.##.# #.......#.#+  #.##.######......<#.#.  #.##..............#.#.  ##.###########.....#.#. #ix  #......# #.#  ######.# ##....#.#  #.# #.####.#  #.# #.. ....  #@# .... ..57.5 (16.8)  #.......> .....   ######... ..#.   ..#.  #. #. #.  #.#i} #i~ .8.1 (17.4#ic #i 9 _Found an escape hatch in the floor.#iX#in3#i#iܩ#iv#in#i#i˰#i[,#i[#iij#iE,#i#i>f  You encounter an adder.#i  #.##.######......<#.#.#.## #.##..............#.#.... ##.###########.....#.#.... #......# #.....#.#.... ######.# ##....#.#.... #.# #.####.#.#.## #.# #..S ....#[#  #.######..... ..###..  #....@..>....... ##..  ######...#. ...   .........#. #.# ...#### ...##.## #####..... #iE#..... S   adder (asleep) #..... #..... #.....#iGj.S60.5 (2.4)#iES#i-1.1 (3.0#ik#i/ _The adder hisses angrily.#i# <       #.# #.## #.# #... ....#[#  #.######...S.   #....@..>....... ##..  ######.........#. ...  .........#. #.#  ...####  #### #iL <       #.# #.## #.# #... ....#[#  #.######...S.   #....@..>....... ##..  ######.........#. ...  .........#. #.#  ...####  #### #in#i#i#in] _An adder is nearby!#iň  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i  #.##.######......<#.#.#.## fontaine3 the Shooter #i{ #.##..............#.#..... Spriggan ##.###########.....#.#..... Health: 21/21 ======================== #......# #.....#.#..... Magic: 6/7====================---- ######.# ##....#.#..... AC: 2Str: 4 #.# #.####.#.#.## EV: 16Int: 14 #.# #... ....#[#  SH: 0Dex: 19 #.######.**S. ..###..  XL:  4 Next: 24% Place: Dungeon:3 #....@***....... ##..  Noise: ---------  Time: 1161.1 (0.0) ######.........#. ...  a) +1 sling .........#. #.#  Fire: a) +1 sling ...#### ...##.## #### #..... #i #..... S   adder #..... #..... #..... _An adder is nearby!Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 53%)#i:  #.##.######......<#.#.#.## fontaine3 the Shooter   #.##..............#.#..... Spriggan   ##.###########.....#.#..... Health: 21/21 ========================   #......# #.....#.#..... Magic: 6/7====================----   ######.# ##....#.#..... AC: 2Str: 4  #.##.####.#.#.## EV: 16Int: 14  #.##... ....#[# SH: 0Dex: 19  #.######...*. ..###.. XL:  4 Next: 24% Place: Dungeon:3  #i<#....@..>....... ##.. Noise: ---------  Time: 1161.1 (0.0)  ######.........#. ... a) +1 sling  .........#. #.# Fire: a) +1 sling  ...#### ...##.##  #####.....  #..... S   adder  #.....  #.....  #..... _An adder is nearby!Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 53%)#i,(slow)#im3S.#i-#ih3=2.1 (1#i#ij  Casting: Slow (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 53%) _The adder seems to slow down.#i )))) You shoot a sling bullet. The sling bullet hits the adder.#iqw3S.#i(}*...#i2~6==3.3 (1.2#i#i` _The adder is moderately wounded.#ih{ )))))))You shoot a sling bullet.#i$.#i1S#i.........4.5 _The sling bullet closely misses the adder.#i5 >You shoot a sling bullet. The sling bullet hits the adder!#iNW))#iG\..#i`/ 37#iaE5.7 _You kill the adder!#ie#iKh #icia_Your Ranged Weapons skill increases to level 4!#i] I#iQ_ #is` $ _#id #i{e #if #ig #i%h #ih #iLi #ii #ij #ik N7====#i9l #im #iFo #io #ip #idq #i~r #ir #is #iu #iuw ,#iGx #iy #i{ #i{ <====#i2| #i f  There is an escape hatch in the floor, spattered with blood here.#ib #ic  _#iF #i #i #i #i #i #i #i #iN #i #iے #i #iC #iw #i` #i #i #i #iݝ #iR #i@ #i #i #iu #i #i #iǪ #i3 #i- #ik #i #i #i_ #iղ #i #i' #i #i2 #i #i #iq #iH #iK #i #i #ig #iB #i #i] #i #iq #i/ #i #i[ #i #iV #i #i #iH #i #iG #i: #i #i #i_ #iH #i6 #i #i #i #i #i9 #i #i #i #iT #i #iy #iw #iI #i #i} #i #i" #i #i #i U  You encounter a ball python.#i #i ##........# #......# ..........# #...... .S. ##........# ..... #... #i| ..#.#+#'### #...##.... .<#.#.#.######...#... . ..#.#.......##...#.# ... ..#.#.......##..>..#.... ..#.#.............. ..#.#........#.#@...<... #i --- ###.#.#.####.#.#.# ......#[####.#.#.# #.... ....###......#.#.. ... ....###..#####.### .. ...#.....# #.##i~  S   ball python (constriction, asleep) ...#.##.## #.#### ##...##.######....#  #.##.............##i& 087.3 (21.6)#i; O---9 (22.2 _#i #i  #if<   #...... .S.  ..... #...  #...##.... .<#...#... . #...#.# ... ...##..>..#.... ............... .#.#@...<... .#.#.#...... [####.#.#.# #.... .....#.#.. ... .### .. ....# #.# ...#.##.## ..  #i   #...... .S.  ..... #...  #...##.... <#...#... . #i#...#.# ... ...##..>..#.... ............... .#.#@...<... .#.#.#...... [####.#.#.# #.... .....#.#.. ....### ......# #.# ...#.##.## ..  #i#i#i#iTb _A ball python is nearby!#i$ u .  You shoot a sling bullet. The sling bullet hits the ball python.#i b))))))#iL! Y.......#i$ C8===9.1 (1.2)#i( #i|+ O _You kill the ball python!#i7#iB#i#i#iY#i#i#i#it#i'### #...# #.######...#.......# ......##...#.#.....# ....##..>..#.....# ..................## .....#.#....<.....# #.####.#.#.#........# #[####.#.#.#.#......#### #......#.#......@....---92.1 (3.0..#####.###.###..# #.# #.. ..... #iA#.## #.#####.......### #.######....##.......#.........##.).....# ......##..†.##.......# ......##..<.##......## ......##....##i#iG---7 (3.6#iQ#i % _Found a dagger.#i[ 3#iO] #i` #ic c  You encounter a bat.#ij  .######...#. .......#>.........##.#....<..... #.####.#.#.#...[#ik #.#.####......#.#..............#####.###.### ...# #.# #.... #.#####.###b   bat (asleep)#...b..# ......##....##igr (0.0#iu 43.3 (0.6 _#ix #iuz #iF ..#.#.....# .>..#.....# ..........## ...<.....# ........# #[#.#.#......#### #.............. #@.......  #.# #............  #.#####.......### #.......# #.).....# †.##.......# <.##......## #...b..# #i~ ..#.#.....# .>..#.....# ..........## ...<.....# ........# [#.#.#......#### #.............. #@.......  #.# #............  #.#####.......### #.......##.).....#†.##.......# <.##......###iX~}#...b..##i#i#iw#iՌZ _A bat is nearby!#iDA q †  You shoot a sling bullet. The sling bullet hits the bat.#iE )))))...#)#iE F......#i ?9===4.5 (1.2#i #i G _You kill the bat!#i#iO#i#i#i#iB#i),#i #iɫ#i3#ia#i#i5#iհ#i#iC#i#i,#i#i#i̻#i#i#i#i#i#i#i#id,#i4#i#i#i>#iJ#i#i#i#i#i`#ii,#i#i#i,#i#i#i#i#iN _You now have 107 gold pieces (gained 12).#iW...<.....# #........# #.#......########## ...# #.###.............# ................# #i##.......#####...# .##.......# ###...# .##.).....# #...@.# ---202.7 (8##.......# #.....# .##......## #.....# .##...†..# ......### #.#.$..## ≈....PP #in## # ..PPPP #iF...._P.. #iM#iI---3.3 (8.8#i#i>9 _Found a blossoming altar of Fedhas.#i#i#iX#iź#i  You encounter a goblin. It is wielding a +0 club.#i:#........# .#.#......########## .............# ##.###.......#  #.................#####iK#####...# ..###i!.# ###...#.##.).....# #.....# #iS†.##.......# #..@..# <.###iu# #.....#.##...†..##.##i.# #.#.$...#≈....PP.. ###.# ..PPPP.#g   goblin (asleep) ...._P..##...PP Pg##i(0.0#i29 (0.6 _#iy#il#i6?###### ....# ....#  ....# #...#  ###...# ) #.....# † #..@..# < #.....# †..##......##  #.#.$..# ≈....PP.. .# ..PPPP.#  ...._P..#  #...PP Pg# #i###### ....# ....#  ....# #...#  ###...# ) #.....# † #..@..# < #.....# †..##......##  #.#.$..# ≈....PP.. .# ..PPPP.#  #i\...._P..# #...PP Pg# #i#iڢ#i#iD] _A goblin is nearby!#iȕ  Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i* .#........# fontaine3 the Shooter .#.#......##########  Spriggan ...................#  Health: 21/21 ======================== ##.###.............#  Magic: 6/7====================----  #.................#  AC: 2Str: 4 ####.......#####...#  EV: 16Int: 14 ..##.......# ###...#  SH: 0Dex: 19 ..##.).....# #.....#  XL:  4 Next: 39% Place: Dungeon:3 †.##.......# #..@..#  Noise: ---------  Time: 1203.9 (0.0) <.##......## #..*..# #i*   a) +1 sling ..##...†..##....*.##  Fire: a) +1 sling ..# #.#.$.*# ..# ≈....PP*. ### .# ..PPPP.#  g   goblin (asleep) ...._P.*#  #...PP Pg#  _A goblin is nearby!Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to affect: 62%)#i$.#........#fontaine3 the Shooter .#.#......##########Spriggan ...................#Health: 21/21 ======================== ##.###.............#Magic: 6/7====================----#.................#AC: 2Str: 4 ####.......#####...#EV: 16Int: 14 ..##.......# ###...#SH: 0Dex: 19 ..##.).....# #.....#XL:  4 Next: 39% Place: Dungeon:3 †.##.......# #..@..##i% Noise: ---------  Time: 1203.9 (0.0) <.##......## #.....#a) +1 sling ..##...†..##......##Fire: a) +1 sling ..##.#.$..# ..#≈....PP.. ###.# ..PPPP.#g   goblin (asleep)...._P..##in'}#...PP P*# _A goblin is nearby!Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to affect: 62%)#i(g  Casting: Slow (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to affect: 62%)  #i>.The goblin resists with significant effort.#iL%g.#i#i.4==4.9 (1#iZ#i( _The goblin shouts!#i-...<. #.########## ....... ##.###  #....... #####.##.. ..##.) †. <...## #.....#...†..##......## #.#.$..# .. ≈....PP.. ###.#^..PPPP.#....._Pg#...PP P.##i'g.#i#i&--#i5.5 (0.6#i#i#iB.....# ....<. #.########## ........ ##.###.  #....... ###iw###.### ..##.) †. <#i...## #.....#...†..##......#i2###iR #.#.$..# ..#ip} ≈....PP.. ####i.#^..PPPPg#....._P.#i#i=#iC--6.1#i#i$#iC ])))))))#iP &g.#iV @......#iV 7===7.3 (1.2#iZ #i}\ s _You shoot a sling bullet. The sling bullet misses the goblin.#i0])))))))#i&,g.#ig.#i 7....#i(8.5#i#is _You shoot a sling bullet. The sling bullet misses the goblin.#i(g )You shoot a sling bullet. The sling bullet hits the goblin.#ijP)))#it0...#i/1409.7#iZ#iJ _You kill the goblin!#it#i#iF#iH _No target in view!#iy#i#iW#iH _No target in view!#i3#iT4#iR:#i<H _No target in view!#iy #iDz #i #i H _No target in view!#i #i #iR #i  #i :_No target in view!#i 3#i #i #i, $ _#i B#i #i #iF #i[ #i #i N7====#id #i #i& #if #i #i< #i ,#i{ #i #i #i #i #i #ir #...........# ###.###.............# # #..........# #####.......#####...####i # ###...# ...##.).....# #.....# .†.### #.....# #i .<.#####.....##i .##...†..##...@.)##---15.5 (5.8#i! .# #.#.$ ...# ≈....PP..# #### §.#^..PPP#iI P.# ._....._P..##iq  .≈#...PPPP.# #i ^ ≈...P.P .# ###..... # #i !#i #iK ?====---#i &6.1 (6.4#i #i n _No target in view! _Found a stormy altar of Qazlal.#id3#i f#iii#ioB#ibr#ir#i:t#i|xM _You now have 111 gold pieces (gained 4).#i{3#i<}#i#i9#i#i6#i#i#i#iӋ#iҎ#iU#i#i0#io#iu,#i#i,#i#iP#i#i#i#iα#i#i#i#ip..<.######.....# ....##...†..##.....)## ....# )..##.#....## ....# ..#≈....PP..# ##### ^≈.#^..PPPP.# #._....._P..# ..≈#...PPPP.# #^^≈...P.P..# ####..@...##23.1 (7.0 ######## #i#i+7 (7.6#i4B_#i& _Found a war axe.#iʆ 3#i$ #i #i #iQ ,#i" #iZ #iћ #i #ic #i ,#i #i2 #i #iZ #iԳ #i #i #i #i #i #iw ,#i #i@ #ip ,#i #if ?  You see here a +0 war axe.#i #i  _#i #i #iz #i #iz #i #i #i' #ic #ia #i #i #ir #i #i #i #i= #i #i ,#i #i! #i X#i ,#i #is #iB #il #i+ #iz #i #i  #i, #i #i #i #i #iY! #i;# ,#i# #i% P  There is a stone staircase leading up here.#i' #iw'  _#i( #i) #i+* ,#i+ #i+ #i, #i - #i- #i/ #i2 ,#i3 #i5 #i7 #i8 #i9 #i< #i? #is? #i@ #iC #iE #iE #iG #iVI #iK #iL #iPM #iqO #iQ #iQ #iS #iU #iW #i0W #i;X #iaZ #i[ #i\ #i] #i^ #if  _.§.§. .#  .§.§. .#  ≈.§. .#######if  .≈. ...... ≈.#........ ..... #...... #..# #...... ###@.# 41.7 (18.0)#if e....... ###....# ## #...... #....#.# #if P.# #......##....#.# .# #..............# #ig .# #......#.......... #i"g ## #...##......##.... #####...#.......# .... #i?g h...##...#.#.....# ....#il ≈≈.§§§≈#im .2.3 (18.6#is #iy U §§≈.#iy T.§ _Found a shimmering blue altar of Sif Muna.#iz ,3.3 (19#i~ :_#i< b _q - a scroll labelled YTU ERAF USY#i?Q#i8F  You encounter a goblin. It is wielding a +0 dagger.#i#K$≈≈≈≈≈.≈...##iAK.≈..§§.≈...##i[KW.§._§≈§≈...# g≈..§≈.≈...# #iKB.≈≈≈.≈.≈...###### .......≈......... #iKq≈≈≈≈≈≈≈≈.#....# ..........@......# #.......#####..#####ikL #...... ###..# ## ....... ###....### #...... #....#.# ...# #......##....#.#g   goblin (asleep) ...# #..............# ...# #......#.......#iLI... '### #...##......##....#iL#iS.≈§_§≈..§§5.1 (1.8#i.T )#iT#iV$7 (2.4#ik\#ixa+ _Found 13 gold pieces.#i8 )#i6XYou shoot a sling bullet. The sling bullet hits the goblin!#iC"))))#ij*))#iN8._.≈≈≈..≈≈#i;?1===6.9 (1.2#i3A#iCJ _You kill the goblin!#iUJI#iU8..0.0.#iU&.#iX#iN\#i _[ _Sorry, I don't know how to get there.#i= 3#i #iQ #i #iM P _#i #i- #i% #i #i6 ,#ie #i #iA ,#iN `#iW #i #i #i #i #i #io #i #iC #i #i ,#i #i0 #i #i #i5 #i #i# ,#i% #i( #it* ,#iA, #i. #i 0 #i\0 #i1 #i2 #i4 #iL4 #i 5 #ig8 ,#i9 #iC< N _You now have 124 gold pieces (gained 13).#i= #i= #i> #i@ #iB #i`B #iC #iF #ipI %  #iI BYou encounter a phantom.#iJO / ###### ### #....# ... #....##iO  ## #.###....###. ... .........^.. #.. #.≈≈≈≈≈≈≈≈≈#iO N#.#..#+#.≈.......≈ .≈.≈≈§≈≈.≈...##iO --- ...........≈...≈.≈...##iO  .........≈.≈._§§.≈...# #i0P 5W....#.#.≈)≈..§≈§≈...# ....#....≈.#iVP N≈≈≈§§§≈...### #iP p.........≈.......≈...... W   phantom (dormant) .........≈≈≈≈≈≈≈≈§.#....#iP  #.....#................#iP n ####.#.......#####..####iX 958.7 (11.8).#iX Q---9.3 (12.4 _#i\ #i] #i   #i~ Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i9Z  fontaine3 the Shooter ######  Spriggan ### #....#  Health: 21/21 ======================== ... #....#  Magic: 6/7====================---- ## #.###....###.  AC: 2#i :Str: 4 ... .........^..  EV: 16Int: 14 #.. #.≈≈≈≈≈≈≈≈≈  SH: 0Dex: 19 #i>:#.#..#+#.≈.......≈  XL:  4 Next: 41% Place: Dungeon:3 ......*@.≈.≈≈§≈≈.≈...#  Noise: ---------  Time: 1259.3 (0.0) #ii:....**.....≈...≈.≈...#  a) +1 sling #i: ..**.....≈.≈._§§.≈...#  Fire: a) +1 sling #i;W*...#.#.≈)≈...≈§≈...#  ....#....≈.≈≈≈§§§≈...### #iR;.........≈.......≈...... W   phantom (dormant) .........≈≈≈≈≈≈≈≈§.#....#i; #.....#................. ####.#.......#####..### #i;_You encounter a phantom.Casting: Slow (safe; 6% risk of failure)  #i/<GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, chance to affect: 28%)$i=$iHfontaine3 the Shooter######Spriggan### #....#Health: 21/21 ========================... #....#Magic: 7/7========================## #.###....###.AC: 2Str: 4... .........^..EV: 16Int: 14#.. #.≈≈≈≈≈≈≈≈≈SH: 0Dex: 19#.#..#+#.≈.......≈XL:  4 Next: 41% Place: Dungeon:3.......@.≈.≈≈§≈≈.≈...#Noise: ---------  Time: 1259.3 (0.0)...........≈...≈.≈...#a) +1 sling.........≈.≈._§§.$isI≈...#Fire: a) +1 slingW....#.#.≈)≈...≈§≈...#....#....≈.≈≈≈§§§≈...###.........≈.......≈...... W   phantom (dormant).........≈≈≈≈≈≈≈≈§.#....#.....#.................####.#.......#####..###Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, chance to affect: 28%)  Okay, then.$iQ4$ik[D _$i   Casting: Slow (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i\Co ..  You beckon some vexing sprites to accompany your attacks.$iC5-------==60.3 (1Will/2 Jinx $iI$iK; _You feel your willpower being sapped.$iZ  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i  fontaine3 the Shooter $i)#######  Spriggan ### #....#  Health: 21/21 ======================== ... #....#  Magic: 4/7=============-----------$iG ## #.###....###.  AC: 2$iiStr: 4 ... .........^..  EV: 16Int: 14$i #.. #.≈≈≈≈≈≈≈≈≈  SH: 0Dex: 19 $iw#.#..#+#.≈.......≈  XL:  4 Next: 41% Place: Dungeon:3 $i(......*@.≈.≈≈§≈≈.≈...#  Noise: ==-------  Time: 1260.3 (0.0) ....**.....≈...≈.≈...#  a) +1 sling ..**.....≈.≈._.§.≈...#  Fire: a) +1 sling $iO)W*...#.#.≈)≈...≈§≈...#  Will/2 Jinx  $iw....#....≈.≈≈≈.§§≈...### $i.........≈.......≈...... W   phantom (dormant) .........≈≈≈≈≈≈≈≈§.#.... $i#.....#................. $i####.#.......#####..###Casting: Jinxbite (safe; 9% risk of failure)  $iMConfirm with . or Enter, or press ? or * to list all spells.$iAiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line$i={Aim: a phantom (dormant, chance to call a sprite on attack: 28%, chance to  affect: 28%)$i fontaine3 the Shooter######Spriggan### #....#Health: 21/21 ========================... #....#Magic: 4/7=============-----------## #.###....###.AC: 2Str: 4... .........^..EV: 16Int: 14#.. #.≈≈≈≈≈≈≈≈≈SH: 0Dex: 19#.#..#+#.≈.......≈XL:  4 Next: 41% Place: Dungeon:3$i .......@.≈.≈≈§≈≈.≈...#Noise: ==-------  Time: 1260.3 (0.0)...........≈...≈.≈...#a) +1 sling.........≈.≈._.§.≈...#Fire: a) +1 sling*....#.#.≈)≈...≈§≈...#Will/2 Jinx ....#....≈.≈≈≈.§§≈...###.........≈.......≈...... W   phantom (dormant).........≈≈≈≈≈≈≈≈§.#....#.....#.................####.#.......#####..###Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir -$i straight lineAim: a phantom (dormant, chance to call a sprite on attack: 28%, chance to  affect: 28%)$i4 ]Wslow)$ip$9W.$i+:§$iP,2-1.3 (1$iQ2$i4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, chance to call a sprite on attack: 28%, chance to  affect: 28%) _The phantom seems to slow down.$iƙ ~ )))))))You shoot a sling bullet.$i 9W.$iy, 8.......$i, 5==2.5 (1.2$i3 8_$i6 b _The sling bullet closely misses the phantom.$i ))))You shoot a sling bullet. The sling bullet hits the phantom.$ixA.W$iR..≈.$ij'3.7$i8_$i5 _The phantom is lightly damaged.$ik:} )))))))You shoot a sling bullet.$i;*$i ..@.≈.≈§.W...§≈§§§§ , drained)The sling bullet closely misses the phantom.A giggling sprite leaps out and smacks the phantom with its own hand.4.9$io$ib _The phantom is moderately damaged.$i} )))))))You shoot a sling bullet.$iF:8W.$i6C........§.§≈$iC'6.1$iJ$iMe _The sling bullet completely misses the phantom.$im )))))))You shoot a sling bullet.$inA .WThe sling bullet barely misses the phantom.$iK .....W._.)$iL '7.3$i[T :_$iX 5 _The phantom seems less drained.$i )You shoot a sling bullet. The sling bullet hits the phantom.$i^ .WThe phantom is moderately damaged.$i^ K§§≈$iؕ 28.5$i 8_$ip i _The jinxing sprites lose interest in you.$iO  You shoot a sling bullet. The sling bullet hits the phantom!$i .≈≈≈≈The phantom is severely damaged.$i Z5====9.7$i $i _ _The phantom is no longer moving slowly. The phantom misses you.$i9 $i m )))))))You shoot a sling bullet.$i! ......W§§The sling bullet closely misses the phantom.17-----70.9$i& $i!) + _The phantom hits you.$i m )))))))You shoot a sling bullet.$i` ......WThe sling bullet closely misses the phantom.$ia'2.1$i1g$iiT _The phantom barely misses you.$io#a  You shoot a sling bullet. The sling bullet hits the phantom.$iXk §The phantom is severely damaged.$ikc8=----3.3$i's$iuM _The phantom misses you.$i!  You shoot a sling bullet. The sling bullet hits the phantom.$i X §.  $iVJThe phantom is almost destroyed.$i6F====4.5$iu$iڳM _The phantom misses you.$iim )))))))You shoot a sling bullet.$iE& $i|n§WThe sling bullet closely misses the phantom.$ib ... #....#$iDW#####.###....###..... .........^..# #.. #.≈≈≈≈≈≈≈≈≈$inp.#.#..#+#.≈.......≈.......§§.≈.§≈≈§≈.≈...#$i............≈...≈.≈...#$i..........≈.§._.§.≈...# .....#@#.≈)≈...≈§≈...#$i# ....#W...≈.§≈≈.§§≈...## .........≈.......≈..... .........≈≈≈≈≈≈≈≈§.#... #.....#................ #####.#.......#####..## $iXx#.#......## ###..######## #........####....###.....#####......##....#.$iv!#  $ilThe phantom completely misses you. The phantom hits you. The phantom blinks!$ig1..$iJ§≈§$i#5$iE4---5.7$i$i _You blink.$id{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.$iD §..  The phantom is almost destroyed.$iE'6.9$iJ$i-LM _The phantom misses you.$i<s .  You shoot a sling bullet. The sling bullet hits the phantom.$i')$ist§§≈_$iu$iy... #....#fontaine3 the Shooter#####.###....###.Spriggan.... .........^..Health: 16/21 ==================------# #.. #.≈≈≈≈≈≈≈≈≈Magic: 5/7$i z$=================-------.#.#..#+#.≈.§.....≈AC: 2Str: 4..........≈§≈≈≈§≈.≈...# EV: 16Int: 14............≈...≈.≈...# SH: 0$izDex: 19..........≈.§._.§.≈...# XL:  4 Next: 146% Place: Dungeon:3.....#@#.≈)≈...≈§≈...# Noise: ===------  Time: 1278.1 (1.2)....#....≈.≈≈≈.§§≈...## a) +1 sling.........≈.......≈..... Fire: a) +1 sling.........≈≈≈≈≈≈≈≈§.#... Will/2 #.....#................#####.#.......#####..###.#......## ###..#$iz####### #........####....###.....#####......##....#.#You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.  The phantom is almost destroyed. _The phantom misses you.$izYou shoot a sling bullet. The sling bullet hits the phantom. _You destroy the phantom!$i{  The phantom is almost destroyed. _The phantom misses you. $i{ You shoot a sling bullet. The sling bullet hits the phantom. _You destroy the phantom!Your Stealth skill increases to level 4!You have reached level 5!$i/  --more--$iK 9/25=8--5525% $i P _You feel clever.$iAu $iu $iw $ixz $i~ l6=== _$i $iQ $i $i $iN L20=$iL $i $i, $i $i/ $i{ %===$i $i $i $i6 $iѓ $i $i #1$i" P==$i $i n _You feel your willpower return.$i $i} $i $i $i $i $id #7$i *===$ig $i@ $i 9=$i: $iƬ $i K2=$i $i' $im $i $iٵ $i %===$iA $iŷ $i> $i} $i $iV $i #3$i¾ E==$i* $i $i $iL $i $i $i $i $i #8$i *===$i $iY $i h4==$i' $i $i $i $iZ $i $i $i $i ;===$iZ $i $i h5==$i $i 1 _HP restored.$iX ### #....# ... #....#  #####.###....###. .... .........^..$i A> # #.. #.≈≈≈≈≈≈≈≈≈#.#..#+#.≈.......≈ ..≈.≈≈§§≈.≈...#....≈...≈.≈...#.......@...≈.≈._.§.≈...#---$i S302.1 (24.0).......#.#.≈)≈§..≈§≈.........#....≈.≈§≈.§§≈...#...........≈...§...≈.##.........≈≈≈≈≈≈≈≈§.#$i .....#............... #####.#.......#####..#$i?   #.#......## ###..#$ia   ####### #.$i O.####....# $i[ 9§$i H---7 (24.6$i> 8_$i ; _Found a stone staircase leading down.$iD$iA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   i - Spellcasting   1.3   1.4  +2      $i8     b - Unarmed Combat   0.0   1.4  -2   j - Hexes   3.6   2.8  +2  $ie c - Throwing   0.0   1.0   0   k - Fire Magic   0.7   1.4  -2      $i     d - Short Blades   0.0   0.8  +1       e * Ranged Weapons   4.6   5.0   0               f - Armour   0.0   1.7  -3  $i:.     g - Dodging   2.6   1.8  +3  $iX}    h + Stealth$iv4.3   2.1  +5  $ia    $i        $il    $ia    $i        $i9        $iU        $ir        $iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help$i[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$i$i $i! $iz( ### #....#fontaine3 the Shooter... #....#Spriggan#####.###....###.Health: 25/25 ========================.... .........^..Magic: 8/8========================$i( > # #.. #.≈≈≈≈≈≈≈≈≈AC: 2Str: 4..#.#..#+#.≈..§....≈EV: 16Int: 15...........≈.≈≈§§≈.≈...# SH: 0$i) Dex: 19.............≈...≈.≈...# XL:  5 Next: 25% Place: Dungeon:3.......@...≈.≈._.§.≈...# Noise: ---------  Time: 1302.7 (0.0).......#.#.≈)≈§..≈§≈...# a) +1 sling$i5) ......#....≈.≈§≈.§§≈...# Fire: a) +1 sling...........≈...§...≈....$ik) H##.........≈≈≈≈≈≈≈≈§.#..##.....#............... #####.#.......#####..# #.#......## ###..# ####### #........####....#$i) g Your Stealth skill increases to level 4!$i) VYou have reached level 5! _You feel clever. $i* _You feel your willpower return. _HP restored. _Found a stone staircase leading down.$i\/ $i/ $i 5 $i6  $iJ3 $iV $iQ $i $iB $i; $i $iǟ $iw $i" $i $i $i  $i $iL $i2 $i $i $i $iͰ $i $i, $i $i" $i6 ### #  [.#.###### #.#####.#.#....# #...$.....#....#  ######@###....###. 6.3 (3.6 $i& #..............^.. #> #.#..#.#.≈≈≈≈≈≈≈≈≈ #..#.#..#+#.≈.......≈............≈.≈≈§§≈.≈...# $im..............≈...≈.≈...# ............≈.≈._.§.≈...#  $i........#.#.≈)§...≈§≈...# .......#....≈.§§≈.§§≈...# $iZ:§ $i+9 (4.2 $i $iI _Found a chain mail. $iN3 $isO $iQ $iUS $iS $iSW, $iX $iVX $ipY $iVZ $i[, $i#\ $i`^, $i^ $i`M _You now have 129 gold pieces (gained 5). $ia $ia $i6b $i_c $iGd $ipd $ie $if $ih $ih $ii $ik $i]m, $iFn $io $iq $iFq $i r $is $iBt $it $i2u $iv $iw $i'x $ix $iz $im{, $iY $i  $i2, $i $i $i, $i $i', $i $i| _h - 2 scrolls labelled LYRGHY CICK (gained 1) $i3 $in $i  $i, $ii $iҚ $i $iŜ $iQ $iJb  You see here a +0 chain mail. $i $i _ $i $iL $iP, $i; $i $iѯ, $i $iI $i, $iʹ $iŷ $i $i $i $i $i, $iI $iϿ $i, $i $i $i $i $i $i: $iQ $i| $i* $i $i $i  $i $ia $iz $i $in $i $i $i $i{ $i0 $i $i $iR $i $i $i $iT $i $i $i $i& $i $i $i $i. $i $i) $iL $i $i  $i $i $i $iH $i, $i $i# $ii, $i $i $ia $i $i $ir $i, $i5 $i $i $i? $ia $iG $i $i% $i[ $i $i $i $i $i $i $i* $id $i! $i $i# $i $i $i $i $iP $iK $i $i $iO $i $i| $i $i $i $ix $i $i $i} $i  $i4 $ii $i  $i, $i $i{ $i , $iu $i $i $i8 $is $i $i $i  $iH $i $i+, $i $iZ $i, $ib  $i  $i  $i  $i  $i $i $i $i $i $i~, $iL $i $i, $iC $i $i?, $iK $i $i-  $i_  $iy! $i5# $i$, $i% $i!(R  There is a stone staircase leading down here. $i) $i) _ $i+ $i, $iM. $i. $i/ $i5 $i7, $i8 $i; $iP= $i= $i> $imA $iC, $iTD $iE $iPG $iG $iH $iI $iXL $iL $iM $iP $iR, $iS $iT $i,V $irV $iYW $iuX $iY, $iZ $i[ $i7] $i] $i^ $iVa $ic, $izd $ie $i&l $izl $iMm $ino $i:r, $is $it $iKv $iv $iw $i#y $iz, $i|{ $i| $i $iY $i[ $i $i҃ $i $i $i( $id%  $iDYou encounter a hobgoblin. $iV......# #####.##### #...#.....# #.#.#####.# #.#...[.#.###### .  $io#.#####.#.#....# ..g #.........#....# #.... #######.###....###...... ##..............@....... .#.#..#.#.≈≈≈≈≈≈≈≈≈.#.## .#.#..#+#.≈.......≈.#  $i..........≈.≈≈≈≈≈.≈...# ...........§§§§§§.≈...#  $i..........≈§§§§.§.≈...#g   hobgoblin (asleep) ......#.#.≈§§..§§§≈...# .....#....≈§≈§≈.§§≈...###### ..........≈...§...≈......... $i56.3 (49.4)§.≈≈≈§§.§§.§≈§§≈§_.§§§)≈....≈≈≈. $i39 (50.0 _ $i9_ $isL _There is a shaft here. $i3 s .  You shoot a sling bullet. The sling bullet hits the hobgoblin! $i݉ W)))))) $iq.......§§≈.§≈§≈§§§≈§§.≈§§.§.≈.≈≈.§.§..≈.≈≈≈.§. $iC6===8.1 (1.2) $iI $iM _You kill the hobgoblin! $i53 $i7 $iRB $iW $i X $i[ $iO[ $i\ $i_ $i)b $iob $i,d $iLg $i]j, $ik $i>n $ip $iq $ir $icu $iy, $iy $i| $i~ $i6 $i $i $i, $i҇ $ij $i $iP $i  $i $i, $ib $i $i, $i $i/ $i , $i $iq>  You see here a +0 dagger. $i $in _ $il $iϮ $iְ $i; $i $i $i, $i $i $i $in $i $i* $i $i4 $i $i- $i $i $ib $i $iH $i $i $ik#.#.#####.#.#....# ... #.#.........#....# #.... #.#######.###....###...... #.##..............^....... #>.#.#..#.#.≈≈≈§≈≈≈≈≈.#.## #..#.#..#+#.≈..§§§§.≈.#.# ............≈.≈≈§§§.≈...# ..............§§.§§.≈...# ............≈.§.@.≈.≈...#---69.5 (11.4).......#.#.≈)≈...≈.≈...# . $i......#....≈.§≈≈.≈.≈...###### ......≈.......≈......... ###...≈≈§≈≈≈≈≈≈.#....#  ##.....#.................#  #####.#.......#####..#### #.#......## ###..#  $id###### #........####....# $i:--- $iJ $iL  $iZ_There is a shimmering blue altar of Sif Muna here. $iO  You kneel at the altar of Sif Muna. $iG/  --more--$i$i!cSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)$i!8You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion$i$i$i(#.#.#####.#.#....# ...fontaine3 the Shooter #.#.........#....# #....Spriggan #.#######.###....###......Health: 25/25 ======================== #.##..............^.......Magic: 8/8======================== $i-#>.#.#..#.#.≈≈≈§≈≈≈≈≈.#.##AC: 2Str: 4 #..#.#..#+#.≈..§§§§.≈.#.#EV: 16Int: 15 ............≈.≈≈§§§.≈...#SH: 0Dex: 19 ..............§§.§§.≈...#$iBXL:  5 Next: 26% Place: Dungeon:3 ............≈.§.@.≈.≈...#Noise: ---------  Time: 1369.5 (0.0) $iJ........#.#.≈)≈...≈.≈...#a) +1 sling .......#....≈.§≈≈.≈.≈...######Fire: a) +1 sling ............≈.......≈......... ###.........≈≈§≈≈≈≈≈≈.#....###.....#.................######.#.......#####..####$i?a#.#......## ###..# ###### #........####....# _There is a shaft here.  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! $i_You see here a +0 dagger. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.$i$iw$ik$i. _$i $i< $i $i( $i $ie : _$i( $i $i $i6 $i) $i $i $i $i $i[ $i $iJ $i8 X$i $ix $i $i $i! $i $i $i $i >  You see here a +0 dagger.$i $i<  _$i< $i'! $i" $i" $i$ $i:' $i+) $iV) $iK* $i+ $iH- $ix- $iV. $i/ $i1 $i1 $i/2 $i3 $i*5 $iS5 $iB6 $i8 $i; $iY; $i< $io? $idA ,$idB $iD $iuE $iE $ifF $iG $i3I ,$iI $i%K $iM ,$iFN $iP $iR $iS $iS $iW ;  There is a shaft here.$iY 5 _$iZ $ilb $ic $ic $id $iJf $ig $ig $iAh $i/j $i\k $ik $ik $io $i)q $iq $iq $i5s $is $i5t $izt $iu $ipv $iv $iw $iHx $i y $i4y $iy $iA{ $iH| $ix| $i| $iw~ $ig ,$iQ $i $ik $i $i $i $iՇ $i $i $i $i $i $i $inj $i $iW $i΍ $i $i֏ $iZ $iܐ $i $i2 $i_ $i $i $i $i $i $i= $it  You encounter a goblin. It is wielding a +0 dagger.$i Q.....^........# ≈≈≈≈≈≈≈≈.#.#### .......≈.#.# .≈≈≈≈≈.≈...# .≈...≈.≈...# .§§§.≈.≈...# )§§..§.≈...# g .≈≈§.≈.≈...#########.... ......≈........@....... ≈≈≈≈≈≈≈≈.#....######.... $i ].......# # #####..#### ...## ###..# ...####....#g   goblin (asleep) ...##....#.# ...##....#.# ...........#$i 091.1 (21.6)$i 37 (22.2 _$i $i $i )You shoot a sling bullet. The sling bullet hits the goblin!$iN))))))$i1......$i*;===2.9 (1.2)$i$iQJ _You kill the goblin!$it $i $i $i $i $iC B$i9 $iy $iU $i" $i% p  You encounter a bat and an adder.$i6, L..^........# .#.#### #######≈.#.# ....... ≈≈≈.≈...# ..b.....≈.≈...# .S..$.. §.≈.≈...# ....... ..§.≈...# ...)... §.≈.≈...###......≈........---.#....######...$i, ..# ###########..#### ####....# S   adder (asleep) ##....#.# b   bat (asleep) #$i4 (4.1$iC5 N---7 (1.8 _$iN; $i< $i )))S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$iq.b.b.S.b.S$ih.bwandering)$i7===5.8 (1.1$i$i'3 _The adder is lightly wounded.$i   $iZ Casting: Slow (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iQ2..^........# fontaine3 the Shooter ≈≈≈≈≈.#.#### #######  Spriggan ....≈.#.# .......  Health: 25/25 ======================== ≈≈≈.≈...# .......  Magic: 7/8=====================--- ..≈.≈...# ....$..  AC: 2Str: 4 §.≈.≈...# .......  EV: 16Int: 15 $i2..§.≈...# S.b)...  SH: 0Dex: 19 §.≈.≈...#########*......  XL:  5 Next: 26% Place: Dungeon:3 ....≈...........@.......  Noise: ===------  Time: 1395.8 (0.0) ≈≈≈≈≈.#....######.......  a) +1 sling ...........# #######  Fire: a) +1 sling .#####..#### ## ###..# ####....#$i3@ S   adder ##....#.# b   bat (wandering) ##....#.# ........# _The adder is lightly wounded.  Casting: Slow (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 53%)$iA..^........#fontaine3 the Shooter ≈≈≈≈≈.#.#### #######Spriggan ....≈.#.#.......Health: 25/25 ======================== ≈≈≈.≈...#.......Magic: 7/8=====================--- ..≈.≈...#....$..AC: 2Str: 4 §.≈.≈...#.......EV: 16$i*;Int: 15 ..§.≈...#*.b)...SH: 0Dex: 19 §.≈.≈...#########.......XL:  5 Next: 26% Place: Dungeon:3 ....≈...........@.......Noise: ===------  Time: 1395.8 (0.0) ≈≈≈≈≈.#....######.......a) +1 sling ...........# #######Fire: a) +1 sling .#####..#### ## ###..# ####....#S   adder ##....#.#b   bat (wandering) ##....#.# $i ........# _The adder is lightly wounded.  Casting: Slow (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 53%)$i)m ,(slow)$i .b.b.b.S$i J--6.8 (1$ii $i   Casting: Slow (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 53%) _The adder seems to slow down.$i]5.^.#≈.#.#### #######.≈.#.# .......≈.≈...# ........≈.≈...# ....$..§.≈.≈...# ....... $i5§..§.≈...# ...)... ≈§.≈.≈...#S.......≈...@...b....≈.#....######..# ####### ..#####..#### $i6.## ###..# .####....# .##....#.# .##....#.# .#$i&7F.b$i71b.$i>m---7.4 (0.6$i8B$iB$iKg.^.#≈.#.#### #.≈.#.# .......≈.≈...# ....... ≈...≈.≈...# ....$..§.≈.≈...# .......§..§.≈...# ...)...≈§.≈.≈...$i#S.......≈.≈.#....######.b.........# ####### ...#####..#### ..## ###..# ..####....# ..##....#.# ..##....#.# .#$isA.b$i9.b$iU.S$i$iOB-8.0$i$iN$i% S.^.#≈.#.#### #.≈.#.# . .≈≈≈≈≈.≈...# . .≈...≈.≈...# ....$.. .§§§.≈.≈...# ....... )§§..§.≈...# ...)... .≈≈§.≈.≈...#$i ..≈.S.≈.#....######...b.......# #######.#####..#### ...## ###..#.####....#.##....#.# ...##....#.# .#$i4 .$i *b$i $i4 &6$i $i; $iY .^.#≈.#.#### # ≈.≈.#.# . ≈.≈≈≈≈≈.≈...# . ..≈...≈.≈...#$i n ....$.. ≈.§§§.≈.≈...# . ≈)§§..§.≈...# ...)... ≈.≈≈§.≈.≈...#. ≈.≈$i H.S.≈.#....######...b......# #######.#####..$ir ####.## ###..#.####....#.##....#.# ....##....#.# .#$i 1b$i 3S.$i .b   bat (wandering)$i, (9.2$i $i $id4".^.# .≈.#.#### # .≈.≈.#.# . .≈.≈≈≈≈≈.≈...# ..≈...≈.≈...#$i4 ....$.. .≈.§§§.≈.≈...# . .≈)§§..§.≈...#$i5 ...)... .≈.≈≈§.≈.≈...#. .≈.≈.S$iM5. .≈.#....######..b....$iq5..# #.#####..#### $i5.....## ###..#.####....#$i5.##....#.# .....##....#.# .#$i=$i>&8$iJB$iB$i!8z.^.# #.≈.#.#### # #.≈.≈.#.# . ..≈.≈≈≈≈≈.≈...# ..≈...≈.≈...# ....$.. .$i8.≈.§§§.≈.≈...# . #.≈)§§..§.≈...# ...)... ..≈.≈≈§.≈.≈...#. ..≈.≈.S. ..≈.#....######..b....$i8T.# #$i9.#####..####.## ###..#$i*9~.####....#.##....#.#.##...$iL9;.#.# .#$i:1S.$i7A@400.4$iD$iE$i{~.^.# .#.≈.#.#### # $i|h+#.≈.......≈.#.# ..≈.≈≈≈≈§.≈...# ..≈...≈.≈...# ....$..$iL|.≈.§§§.≈.≈...# . $i||.#.≈)§§..≈.≈...# ...)....≈.≈≈§.≈.≈...$i|*#..≈$i|.≈.S..$i}u≈.#....######..b.... #.$i7}X.# # #$i\}.#####..#### #......## ###..#$i}p.####....# #......##....#.# $i}^#......##....#.# #.#$i1S.$ibH§§§§$iȈ(1.0$iH$i"$i8.^.# #.#.≈.#.#### # #+#.≈.....§§≈.#.# $i..≈.≈≈≈§§§≈...# ..≈...§§≈...# ....$...≈.§§§.≈.≈...# $i. $i#.#.≈)§§..≈.≈...# ...)....≈.≈≈§.≈.≈...#..≈.≈.S..≈.#....######..b.... .#.........# # .#.#####..#### .#......## ###..#.####....# ##......##....#.#  #......##....#.#  #.#$i$i!&6$i $iy$i .^.# .#.#.≈.#.#### # .#+#.≈.....§§≈.#.# ..≈.≈≈≈§§§≈...# .$i &.≈...§§≈...# ....$...≈.§§_.≈.≈...# . .#.#.≈)§§..≈.≈...# ...)... #....≈.≈≈≈.≈.≈...#..≈.≈.S$i ..≈.#....######..b.... ..#........# # #.#$iR.#####..#### #.#......## ###..# #.####....#$i6#......##....#.# # #......##....#.# # #.#$iI1S.$it§≈§.§§§$i(2.2$i$i$il )))) You shoot a sling bullet. The sling bullet hits the adder.$i3S.$io§≈≈≈..§.≈§§≈§≈§.§§≈...$i7===3.4 (1.2$i:_$i] _The adder is heavily wounded.$i 9)))))))$iWGlS.≈...§≈.§§§§..S....8===4.5 (1.1$iH$i Kr _You shoot a sling bullet. The sling bullet misses the adder.$i )) You shoot a sling bullet. The sling bullet hits the adder.$ir63S.$ix>^.§§§§§§§_.$i%?(5.6$i~G$iI $iIK_The adder is almost dead.$im )))))))You shoot a sling bullet.$i{}3S.$ih§.§.≈≈§..≈.§§.....$i(6.7$iNj:_$i_ _The sling bullet barely misses the adder.$i>m )))))))You shoot a sling bullet.$iB ≈§...§.§§..S......  The sling bullet barely misses the adder.$i-7.9 (1.2$i8_$iV _The adder completely misses you.$iy  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$id ≈≈§§§≈≈§§The adder is almost dead.$it4-===9.1$i:$iW* _The adder bites you.$iB9)))))))$i\ .§§≈S......  You shoot a sling bullet. The sling bullet misses the adder.$i\\5=10.2 (1.1$i)d:_$igS _The adder closely misses you.$i †You shoot a sling bullet. The sling bullet hits the adder.$i($im...§.§.≈§§$iɥ6331.4 (1.2$i8_$iMI _You kill the adder!$iZ$iZ$i`$ibH _No target in view!$i$iP$iH$iܡH _No target in view!$i $iQ $i $i~ H _No target in view!$i( $i) $i/ $i1 H _No target in view!$i$i $i$i$i$i: _$i{b  You see here an adder corpse.$i$ir _$i$i:$i$i9=$i$iJ$i$i.$i$iQ$i$i)$i$i$iN,$i0$i$ih$i$i$i$ie  A bat comes into view.$i_^.# ≈≈≈≈≈≈.#.#### ####### .§§§≈.#.# ....... ≈≈≈≈.≈...# ....... $i?§≈§≈...# ....$.. §_.≈.≈...# ....... $i§..≈.≈...# ...)... ≈≈.≈.≈...#########.....b. .†......@. $i*--- ≈≈≈≈≈≈.#....######....... ....# ####### ..#####..#### .## ###..# .####....# $iSb   bat (wandering) .#.# $i|?.##....#.# $i9*5.6 (4$i3b.$i$iG---6.2 (4.8 $i _$i7_$i"$iG)))))))$i9Ajb.b.$iAK$b$iH5......$iFI7===7.3 (1.1$iO7_$iUQw _You shoot a sling bullet. The sling bullet barely misses the bat.$i,o †  You shoot a sling bullet. The sling bullet hits the bat.$iv0W))))))$iKZ..)...$i8548.5 (1.2$i$iG _You kill the bat!$icP$iP$iA]$i^H _No target in view!$i*$i$i $iH _No target in view!$i$i[$i$iH _No target in view!$iD$$i$$i*$i$-H _No target in view!$i|q4$i(x$izH _No target in view!$iI$i$ip$i0P _$iB$i$iK$i3$iA X$ia $i $i $i+$i,$i $i$iN,$iG$i,$i$i5v _No target in view! _You now have 146 gold pieces (gained 17).$iT .# $i>....##### ######### .# #.......# # #.......# $ib@.# #.......# .# #.....†.# .# #...)...# #########......@# ---25.9 (7.4 $iA.†...............'.>.... ######.......##.#### ..# ######### #### $iXA_You open the door.$iD[ _Found a stone staircase leading down.$i8A $iA $iB $iXE $iH $iM P _$iP B$ifT @  There is an open door here.$i^Z a _$i\ $i%] $i] $iQf  There is a stone staircase leading down here. _$ig $ii $ii $ij $i(l $im $i n $in $iq $ir $ir $ies $i,u $iwv $iv $iw $ix $iTz $iz $i{ $i} $if~ $i0 ,$i $i ,$i $i $iJ ,$i% $i $i< §≈...##.......##.. .≈...##.....†.##.# .≈...# #...)...##.# .≈...#########.......##.####### .≈...†...............'.>....... ≈≈.#....######.......##.####### ........# ##########.# ###..#### #........# ###..# #@########---33.7 (7.8 #....# #....%# #.# .......# #.# ......###....# ................ ...######..##....!....# ........# ....4.3 (8.4$ia i% _Found a scarab talisman.$i $i $i $i= H _No target in view!$i$i$i$i$i .†.##.#)..########....######†........$i!.'.>....... ≈≈.#....######.##.####### ........# ##########.# ###..#### #........ ##.####### #..$iI"#.@..%# 0.0 ...#.# (..................###$il.. $iG...# ..$ie$i+9 (0.6$i8%$i- _Found 3 poisoned darts.$i≈...# #.....†.##.# ≈...# #...)...##.# ≈...#.##.# ≈...†.'.>. .#....######.##.#$i( # ##########.# ..#### #........# ..# ##.######## ....# #..@.%# #.# (.$iI# #.# .#### $ihU# ..$ih ...###### $iZ# ...... $i $iˌ$iT(5.5$i:%$i$id...# #.....†.##.# ...# #...)...##.# ...#.##.# ...†.'.>. .#....######.##.# # ##########.# $i..#### #..# ..# ##.######## # #...@%# #.# (.# #.# .#### # ..$i- ...########....!.$iL=. $i$i[(6.1$i8%$iL$iV# #.....†.##.# # #...)...##.# #.##.# †.'.>. #....######.##.# # #.# ..#### #.# ..# ##.######## # $iy#....@# #.# (.# #.# .#### # ... ...###### $i<7$i$isU _You see here a scarab talisman.$iL! $i! -7.7 (1.0$i}' $i* + _h - a scarab talisman$i$ii$i$i$i$i)B$i$i$ig$iC$ia,$i$iĮ$i5,$il$iu$it,$i$iֹ$iϻ,$i$iz$i$i$iq$i<$ij  You encounter an endoplasm.$ig....≈...†...............'.>.... ≈≈≈≈≈≈≈.#....######.......##.####...........# ##########.#$iW.#####..#### #........# ..## ###..# ##.############....# #######.....#$i....#.# #(..........##....#.# #........####.#$i........# #..@..........# ..#....########## #$i#......##....!... #.......##......... $i{#.#.....##......$..J ..#.....##..........#J   endoplasm (asleep) ..##.###......# $i...<.....#. #......#........#$i/41.9 (4.2.$iy   The endoplasm quivers.$i-2.5 (4.8$ic$i6 _The endoplasm leaves your sight.$i$i$i$ie$iSl  An endoplasm comes into view.$iu ≈≈≈≈≈≈≈≈.#....######.##.### ..............# ##########.# #####..#### #........# ###..# #.########.####....# #######.....# $i .##....#.# #(..........#.##....#.# #.####.#.........####.............##............@.########### .#$i ##....!........ ..##.........J### .#.#.....##$i $...# >..#.....##..........#$i2 .......##.###......#J   endoplasm<.....#. $iW  #......##........# ..###### $iz <.#.#.##########$in(0.0$i43.1 (0.6 _$iV$i$ic ))) You shoot a sling bullet. The sling bullet hits the endoplasm.$iȠ J.$iu&..J.$i'===$iҨ4.3 (1.2$i$i,a _The endoplasm is heavily wounded.$iu .  You shoot a sling bullet. The sling bullet hits the endoplasm.$iC))$iTk$...$i@o%5$i_o 5.5$i>x$ $ix?_You kill the endoplasm!$i- $i $ib $i9  $iR B_No target in view!$i3L $iL $iS $iT H _No target in view!$iܑ $i' $i $i H _No target in view!$i $iW $i $i H _No target in view!$i[ $iP\ $i$] $i_ $i,a $id : _$ij ;...............# ##########.# #####..#### #........# ###..# #.########$i=k g.####....# #######.....# .##....#.# #(..........#.##....#.# #####.#$igk P.........####.......##$ik {........############.##$ik b....... ---.$ik J.##....### .$il .#.#.....##$...# >..#.....##......$i.l ....# ..........##.###......# $iLl #....<.....#. #......# $iil Q#.#........# ..###### $il n#.#.#......########## #............$il .#$iys -6.1 (0.6$is G---7.1 (1$iy $i8| W _s - a fizzy blue potion$i83$i~$i$iX$i$i,$i,$iD$i$i$i$iN _You now have 159 gold pieces (gained 13).$iҜ3$i$i$iY$i}$i۟$i$i?$i$i*$i¤$i $i6$i$i-$i$iH$i$iX$iϭ,$i{$i:$i$i$iV$i0$i/$iN$i$iڵ$i$i$im$iz$i$i$i$i$i$i$i$i$iB$i$i$i$i$i$i$i$$ie$i$ia$i}$i$iF$i$i$i;$i$i8$iY$i$i,$i,$i$i$i1$iM$i$i@$i$i$i$i$iH$iw$i$i4$i$i$i$i$i$iE$i$i$iO$i$i$i$i$i($ie$i$iN$i$i$i$i$i$i$i$i$i$i$iB$i$i$i,$i$it$i $iU$id$i$i$iQ$i$$i $i$i$i$iL $i ,$i $i $i $i@$i$i$i$i$it$i$i$i$iJ$i$i$i$i6$i$i $i1$i$i$i,$i$i %  $i@ -There is a stone staircase leading down here.$i!$id" _$i"$i#$i$$i$$i%$i%$i&$i&$i"'$i3($i($i)$i{)$iY*$i+$iI+$i+$i,$ig-$i-$i-$i.$i/$iD/$iy/$i0$i0$i0$i0$i1$i2$iK2$i2$i3$ii4$i4$i4$i5$i6$i=6$i6$i8$i+9$i9$i9$iE$iHB$isL$i_M$iN$iN$i|R$iR$iS$iS$iZ$i[$iO],$ic$id$id$id$i#k$il,$iQm$i&u$iv,$iw$i$i $im$i$i$i$i$i$i$i$i$i;$i,$i$i$i$iة$i$i~$i{@  There is an open door here.$iΰ$i9 _$iֱ$i$i>$i$id$ih$iB$i$i$iA$i$i$i$iF$i*$iv$i$i$i$i$i $i.$i$i]$i$i$i$i$i$i $i$i$i?$if$i$i$i$i%$i$iy$i/$i$i>$i&$i,$i$i`$iV$i$i$i_$i,$iI$i$i$i^$i$i| $i $i $i $iO$iO$iz$i;$i$ir,$i_$iZ$iE$ii$i$i$i$i$i$i$ip!$i!$i:#$i0&$i'$i'$iP($i*$i+$i+$ik,$iS.$i#/$iN/$i/$it1$iF2$i2$iP3$iu5$i6$i6$i7$i8$i9$i9$iG:$i'<$i"=$iS=$i>$i?$i@$i@$inA$i2D$i)E$i^E$i%F$iG$ihH,$iH$iJ$iJ$i"K$iK$iL$iM$iM$ihN$iO$iP$iP$iQ$iR$i6T$i_T$iT$iIV$iEW$iW$iAX$iY$i9Z$iZ$i[$i\$iO],$i]$i^$i_$i `$i`$ia$i.b$ib$ic$ic$id$id$iLe$i/f$if$i g$ig$idh$iDi$isi$ii$ij$iHk$irk$ik$il$ijm,$im$in$i>o$io$io$ip$inq$iq$iq$ir$is,$i,t$i"u$iu$iu$iu$i~ #.##.......##..÷.# #.##.......##..<.# #.##.......##....# #.##.......##....# #.##.......##....#$i= #.##.......####### #.##.......#  #.##.......#  $i#@..##518.9 (71.8) #########.# #.# #.# $iӅ#.# #.# #.# $i[#.# #.#$i$i$iE _Done exploring.$i_$i$i$iH _No target in view!$i: $iv; $i\@ $iB H _No target in view!$i $iL $i $i. ..........0.0)$i3 $i3 $i+5 E _Done exploring.$i $i= $iF $i $iN $i $i> E _Done exploring.$i;$i[;$i;$iA$iB$i4FP _$i*G$inG$i-H$iI$iJ$iK$iK$iM$i_N$iN$i O$ikP$iQ$iR$iR$iS$i#U$iU$i7V$iW$iX$iWY$iZ$i`.....>.......###..#####.###.###.. ###.........#.....# #.# #......#.........#.##.## #.#####....$i`|#...#####...##.######....##....##### #.##.............##.)..#.##.......##..÷.##....$i8a#.##.......##..<.##....#.##.......##....##...†#.##..@....##....##...)23.1 (4.2#.##.......##....##....#.##.......###########^#.##.......# ##$i_a#.##.......# #.#.........## $iao ###########.# $iaU##.# $ia $ib$ih$ii $i  $iN  $i/  $i  $iu  $i B $i  $i  $iF  $i  $i  $i  $i0  $i"  $i  $iQ  $i  $i  $i  $i  $i1  $i  $i  $i  $i_  $i  $in  $i  $i  $i 1......#.#.......##...#.#..###.....#.#.......##..>..# #.....#.#............... ##....#.#........#.#....< #.####.#.#.####.#.#.#....###........#[####.#.#.#. #####........###......#.#.... .....>.......###..#####.###.###..  $i ###.........#...@.# #.# #......7.3 $i #.........#.##.## #.### $i d#...#####...##.######....##....######.............##.)..#.......##..÷.##....##.......##..<.##.... .##.......##....##...†  $ia #.##.......##....##...) #.##.......##....##....  $i/  $ik !$i`3!$iua!$if!$ig!$ik!$in!$i..#!$i!31.5!$i' #.....#.#............... ##....#.#........#.#....< #.####.#.#.####.#.#.#....!$iO###........#[####.#.#.#. #####........###......#.#.... !$iu.....>.......###..#####.###.###.. !$i###.........#.....# #.# #......#.........#.##.## #.###!$i5!$i!$ig"$iX3"$ir"$i"$iܿB"$i"$i"$i"$i"$iX"$i"$i6"$i3"$iC"$i%"$iR"$i"$i"$iS,"$i"$ip"$i"$iJ"$ij"$i"$i"$i"$i"$ik"$iA"$iv"$i."$i"$i"$i5"$i"$i;####### #........####....# #####.....#####......##....#.# #( ##........# #......##....#.# # ....# #..............#### ##........# #......#......... ..#.#+#'### ##...##......##. .<#.#.#.######...#.......##.#.##...#.#.....##.. ..#.#.......##..@..#.....##..6.9 (5.4 ..#.#............##.### ..#.#........#.#....<.....#.### ###.#.#.####.#.#.#.......# ......#[####.#.#.#.#......####### ....###......#.#.........###..#####.###.###...."$i{..... ...#.....# #.# #......... ...#.##.## #.#####.......#####"$i"$iB"$ic _There is a stone staircase leading down here."$i"$i"$ia"$i|"$iJ7.9 (1.0 _"$iw J 4  You climb downwards."$i  ... ...##  #...##  #.#..  #... #.. #.# #@# ##  #..<...j#  #......#. #.......+ #. j   gnoll bouda (asleep) #......# #.#..$.# "$i9 c9.4 (2.5<"$iD _You encounter a gnoll bouda. It is wielding a +0 whip.Found 7 gold pieces. Found a stone staircase leading up."$i! a _There is a stone staircase leading up here.$$i  Casting: Slow (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%$i   fontaine3 the Shooter%$i F ...%$i!  Spriggan ...##  Health: 25/25 ========================%$iL  #...##  Magic: 7/8%$in T=====================--- %$i #.#..  AC: 2Str: 4%$i I #...%$i  EV: 16Int: 15 %$i #.. SH: 0Dex: 19%$i R #.#%$iz  XL:  5 Next: 35% Place: Dungeon:4 #@# Noise: ---------  Time: 1539.4 (0.0) %$i #.***..#  a) +1 sling %$i #..<.**j#  Fire: a) +1 sling #......#.  #.......+ %$i  %$i2 #......#.  j   gnoll bouda (asleep) #......# %$i\  #.#..$.# %$i Casting: Slow (safe; 5% risk of failure)  %$i MConfirm with . or Enter, or press ? or * to list all spells.%$i Aiming: Slow (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line%$i Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep,chance to affect: 45%)&$i C &$iII fontaine3 the Shooter...Spriggan...##Health: 25/25 ========================#...##Magic: 8/8========================&$iI #.#..AC: 2Str: 4#...EV: 16Int: 15#..SH: 0Dex: 19#.#&$iI XL:  5 Next: 35% Place: Dungeon:4#@#Noise: ---------  Time: 1539.4 (0.0)&$iI #......#a) +1 sling#..<...j#&$i.J 3Fire: a) +1 sling#......#.#.......+#......#.&$iJ j   gnoll bouda (asleep)#......##.#..$.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep,&$iJ Hchance to affect: 45%)  Okay, then.&$iHO &$iO &$iT &$iU . _'$i^   Casting: Slow (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'$i ^  You beckon some vexing sprites to accompany your attacks.'$i 6------==40.4 (1Will/2 Jinx '$i '$i ; _You feel your willpower being sapped.($ih )))))j  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda shouts!($iY j.  The gnoll bouda is moderately wounded.($i#c)......($ic4=1.6 (1.2($ij($i!m' _You hear a shout!($iq* r ))))))You shoot a sling bullet.($i ZThe sling bullet closely misses the gnoll bouda.j.($i ......Z   kobold draugr (wandering)($i '2.8($i ($i z _You encounter a kobold draugr. It is wielding a +0 dagger.)$i )))You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.)$iD KZ.)$i!<j.)$iX)!..)$i),3.9 (1.1)$iZ/)$i2Bf _The gnoll bouda is moderately wounded.)$ia ))You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.)$ib%Z.)$id<j.)$ie ZThe gnoll bouda is moderately wounded.)$i:l.Z   orc zombieZ   kobold draugr)$imF------5.0)$iYs)$iv\ _You encounter an orc zombie.)$i )You shoot a sling bullet. The sling bullet hits the gnoll bouda!)$i<;*)$ip Z.  The gnoll bouda is heavily wounded.A giggling sprite leaps out and smacks the gnoll bouda with its own hand.)$ir9j.)$isKZ.)$izc (very drained))$i{'6.1)$io)$id _The gnoll bouda is severely wounded.)$i  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.)$iq Z.  The gnoll bouda is severely wounded.)$iF/Z.)$i#)$i|#'7.2)$i~))$i9,Q _The gnoll bouda misses you.)$i  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.)$i4 ;*)$it Z. _The gnoll bouda misses you.You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.  The gnoll bouda is severely wounded.A giggling sprite leaps out and bonks the gnoll bouda with its +0 whip.  The gnoll bouda is almost dead.)$i j The jinxing sprites lose interest in you.)$i ;*)$i  The gnoll bouda mumbles some strange prayers to its god.)$i) )$im PZ..)$ix Hj)$iy 78.4 (1.2)$i )$i, | _The gnoll bouda is healed somewhat. The gnoll bouda barely misses you.)$i   You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.)$i Z)$i" Z.  The gnoll bouda is severely wounded.)$iR+ zZ   kobold draugr)$i+ W7===9.6)$i3 )$i< Q ))))) )$i0= z_The gnoll bouda closely misses you.You shoot a sling bullet.)$i .)$i{ 7j.)$i /Z.)$i P<...)$i (50.8)$i )$iP f _The sling bullet closely misses the gnoll bouda.)$i )))))))You shoot a sling bullet.)$i[ Z)$i] .  The sling bullet closely misses the gnoll bouda.)$i.e j.....Z   kobold draugr.)$ie '2.0)$ik )$im Q _The gnoll bouda misses you.*$ia  You shoot a sling bullet. The sling bullet hits the gnoll bouda.*$iZ _The gnoll bouda misses you.  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.You hear a shout!  The gnoll bouda seems less drained. The kobold draugr barely misses you.The kobold draugr closely misses you.*$i3Z   orc zombieZ   kobold draugr*$ie17--------3.2*$i*$i> _The gnoll bouda hits you with a +0 whip!+$i+$i+$i+$i) 5The kobold draugr completely misses you.The kobold draugr closely misses you.The gnoll bouda hits you with a +0 whip!+$i>5   ufetubusZ   orc zombieZ   kobold draugr+$i8/25 -----------------===-40+$i+$ia ---------3-. _You encounter an ufetubus.+$ig####### #........####....# #####.....#####......##....#.# #(. ##........# #......##....#.# #.. ..........# #..............####.. ##........# #......#............. ..#.#+#'### ##...##......##...... .<#.#.#.######...#.......##...... ..#.#.......##...#.#.....##...... ..#.#.......##.j@..#.....##...... ..#.#....................##.###.. ..#.#........#.#....<.....#.###.. ###.#.#.####.#.#.#........#.....# ......#[####.#.#.#.#......####### ....###......#............ ....###..#####.###.###..+$igA[40m......... ...#.....# #.# #............... ...#.##.## #.#####.......#####.+$i(5--5.7 (2.5+$i7 _You climb upwards.+$iXc _There is a stone staircase leading down here.-$i##.....#######....#.# #(.. #........# #......##....#.# #.. ..# #..............####. ## #......#............ .#.#+#'### ##...##......## -$i <#.#.#.######...#.......##. .#.#.......##...#.#.....##. .#.#.......##.j>..#.....##. .#.#............@.......##.### .#.#.#.#....<.###. -$i##.#.#.####.#.#.#........#.....## .....#[####.#.#.#.###########......#.#............###..#####.###.###-$iVV#.....# #.# #.....#.##.## #.########## #...##.######....##.# ###.-$iW.j-$i-$iMr9=--6.3 (0.6 _-$i-$i-$i........# #......##....#.# #.. .# #..............####.# #......#..............##+#'### ##...##......## #.#.#.######...#.......##. #.#.......##...#.#.....##. #.#.......##..>..#.....##. #.#....j........##.### #.#........#.#..@.<.###. #.#.#.####.#.#.#........#.....### ....#[####.#.#.#.###########......#.#.............###..#####.###.####.....# #.# #.....#.##.## #.#####.#####-$i.##.######....##.# ###. .##.............##.).....# #...-$iW.j-$i";9-$i'-$iV(-$il # #........####.# #......#..............## .#+#'### ##...##......##. .#.#.######...#.......##. .#.......##...#.#.....##. .#.##..>..#.....##. .#.............##.### .#.-$iGm .#.#.j..<.###. .#.#.####.#.#.#.@......#.....#### ...#[####.#.#.#.######## .###......#.#.....-$im ........ .###..#####.###.#### #.....# #.# #.....# -$im #.##.## #.#####.#####...# ..##.######....##.# ###...# -$im ##.............##.).....# #.....# ##.##..÷.##.......# #.....#-$iw =7.5-$id~ -$i .$iZi# #.####.# #......#.......# #+#'### ##...##......##. #.#.######...#.......##. #.##...#.#.....##. #.##..>..#.....##. #..$ii##.###. #.#.#.j..<.....#.###. #.#.####.#.#.#.#.....##[####.#.#.#.#......## .$ii###......#.#.....# ###..#####.###.###.# .$i!j.....# #.# #..... .##.## #.#####.......#####...# ##.######....##.......#.$ij.##.).....# .$ilX.j.$is.$itW8===8.1.$iz.$i{.$i~ # #.####.# #......#.......# +#'### ##...##......##. .#.######...#.##.# .##...#.#.....##.# .##..>..#.....##.# .##.###......# ..$i Z#.#....<.....#.###......# .#.####.#.#.#j.#.....# .#[####.#.#.#.#......## ......#.#....# ..#####.###.###..$iA # # #.# #..... ##.## #.#####.......#####...# ##.######....##....$id W .##.). .$i .$i A=7.$iX .$i` .$i= # #.####.# #......#.......# #'### ##...##......##. #.######...#.......##.###...#.#.....##..$i= # ##..>..#.....##.# ##.###......# #.#....<.....#.###......# .$ib> #.####.#.#.#j.#.....###### #[####.#.#.#.#......## ......#.#...# ..#####.###.###..$i> # # #.# #......## #.#####.......#####...# .######....##..##. .$i@ O.j.$i@G .$iG '9.3.$i3M .$ihN .$iw# #.####.# #......#.......# '### ##...##......##. .######...#.......##.###...#.#.....##.# ##..>..#.....##.# ##.###......# .$ilw<#.#....<.....#.###......# .####.#.#.#.j...@..#.....###### [####.#.#.#.#......## ......#.#...$iw......# ..#####.###.###..$iw# # #.# #.....$iw.....# .$iw.## #.#####.......#####...# .######....##..$iw"##.$iw+ .$i.$i k10/25=9.$i.$i3/$i# #.####.# #......#.......# ### ##...##......##. ######...#.......##.###...#.#.....##.# ##..>..#.....##.# /$iI##.###......# #.#....<.....#.###......# ####.#.#.#.j....@.#.....###### ####.#.#.#.#......## #.#........# #####.###.###......# # #.# #.......# ## #.#####.#####...# ######....##/$i&4 /$i5/$i5*/$i8`  The gnoll bouda mumbles some strange prayers to its god./$izj===60.5/$i/$i9 _The gnoll bouda is healed somewhat./$iE/$iI/$i2J/$iQ/$iV^ _You are too injured to fight recklessly!2$i4  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2$i..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- ######...#.......##..........#### Magic: 7/82$i=====================--- ....##...#.#.....##..........#  AC: 2Str: 4 ....##..>..#.....##..........#  EV: 16Int: 15 2$i.................##.###......#  SH: 0Dex: 19 .....#.#....<.....#.###......#  XL:  5 Next: 35% Place: Dungeon:3 ####.#.#.#.j****@.#.....######  Noise: ---------  Time: 1560.5 (0.0) ####.#.#.#.#......##########  a) +1 sling 2$iU.....#.#...................#  Fire: a) +1 sling .#####.###.###.............#  Will/2 2$iH.# #.# #.................# ## #.#####.......#####...#  j   gnoll bouda 2$i6######....##.......# ###...# ..........##.).....# #.....# 2$if....##..÷.##.......# #.....# Casting: Jinxbite (safe; 9% risk of failure)  2$iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 5% risk of failure)  2$iPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  2$iZ(severely wounded, chance to affect: 45%)2$iŽ ..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- ######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#2$ir EV: 16Int: 15 .................##.###......#SH: 0Dex: 19 .....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 ####.#.#.#.*....@.#.....######Noise: ---------  Time: 1560.5 (0.0) ####.#.#.#.#......##########a) +1 sling .....#.#...................#Fire: a) +1 sling .#####.###.###.............#2$i Will/2 .# #.# #.................# 2$i ## #.#####.......#####...#j   gnoll bouda 2$iʾ ~######....##.......# ###...# 2$i ..........##.).....# #.....# ....##..÷.##.......# #.....#2$i Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2$i6 rAiming: Slow (safe; 5% risk of failure)  2$ir Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, chance to affect: 45%)2$iH @(slow)2$iR.j2$i"(2$i)2=1.5 (12$i/2$i1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 5% risk of failure)  2$i-2(Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, chance to affect: 45%) _The gnoll bouda seems to slow down.4$i ..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- 4$iY######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 4$i....##..>..#.....##..........#EV: 16Int: 15 .................##.###......#SH: 0Dex: 19 .....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 ####.#.#.#..j***@.#.....######Noise: =--------  Time: 1561.5 (0.0) ####.#.#.#.#......##########a) +1 sling .....#.#...................#4$iKZFire: a) +1 sling .#####.###.###.............#Will/2 .# #.# #.................# ## #.#####.......#####...#j   gnoll bouda (slow) 4$iu######....##.......# ###...# ..........##.).....# #.....# ....##..÷.##.......# #.....# _The gnoll bouda seems to slow down.  4$iFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)4$i..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- 4$iMu######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#EV: 16Int: 15 4$i.................##.###......#SH: 0Dex: 19 4$i.....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 4$i####.#.#.#..j)))@.#.....######4$iݤNoise: =--------  Time: 1561.5 (0.0) ####.#.#.#.#......##########4$ia) +1 sling .....#.#...................#4$i:Fire: a) +1 sling 4$i4.#####.###.###.............#Will/2 4$iO.# #.# #.................# ## #.#####.......#####...#4$ijj   gnoll bouda (slow) ######....##.......# ###...# 4$i..........##.).....# #.....# ....##..÷.##.......# #.....#4$iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4$iAMAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is severely wounded.4$it/(...4$iA0<==2.6 (1.1 _4$i84$i^94$iղ ..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- 4$i& ######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 4$i ....##..>..#.....##..........#EV: 16Int: 15 .................##.###......#SH: 0Dex: 19 4$i .....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 ####.#.#.#..j***@.#.....######Noise: ===------  Time: 1562.6 (0.0) ####.#.#.#.#......##########a) +1 sling 4$i6 .....#.#...................#Fire: a) +1 sling .#####.###.###.............#Will/2 .# #.# #.................# 4$i| ## #.#####.......#####...#j   gnoll bouda (slow) ######....##.......# ###...# ..........##.).....# #.....# 4$i ....##..÷.##.......# #.....# _The gnoll bouda is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle4$i+ Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)4$i$ ..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- 4$i u######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#EV: 16Int: 15 4$i .................##.###......#SH: 0Dex: 19 4$i .....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 4$i ####.#.#.#))))))@.#.....######Noise: ===------  Time: 1562.6 (0.0) 4$i ####.#.#.#.#......##########a) +1 sling .....#.#...................#4$i5 Fire: a) +1 sling .#####.###.###.............#Will/2 4$iW .# #.# #.................# ## #.#####.......#####...#4$iz j   gnoll bouda (slow) ######....##.......# ###...# 4$i ..........##.).....# #.....# 4$i Q....##..÷.##.......# #.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4$iB 'Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.4$in 4$ir V..j...4$i@u :*4$iG  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.The gnoll bouda utters an invocation to its god.4$iZ nj3.8 (1.24$iR 4$ir 9 _The gnoll bouda is healed somewhat.5$i..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- 5$iI######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#EV: 165$i Int: 15 .................##.###......#SH: 0Dex: 19 5$iI.....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 5$iv####.#.#.#..j***@.#.....######Noise: ===------  Time: 1563.8 (0.0) ####.#.#.#.#......##########5$ia) +1 sling .....#.#...................#5$iFire: a) +1 sling .#####.###.###.............#Will/2 5$i.# #.# #.................# ## #.#####.......#####...#j   gnoll bouda (slow) ######....##.......# ###...# 5$i=..........##.).....# #.....# 5$i`....##..÷.##.......# #.....# _The gnoll bouda is healed somewhat.  Fire: a) +1 sling5$iPress: ? - help, Q - select action, ( or ) - cycle5$iShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, slow, 66% to hit)5$iy..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 10/25 =========--------------- ######...#.......##..........#### Magic: 7/8=====================--- ....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#EV: 16Int: 15 5$izm.................##.###......#SH: 0Dex: 19 .....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 ####.#.#.#))))))@.#.....######Noise: ===------  Time: 1563.8 (0.0) ####.#.#.#.#......##########a) +1 sling 5$iCz'.....#.#...................#Fire: a) +1 sling .#####.###.###.............#Will/2 5$icz.# #.# #.................# ## #.#####.......#####...#5$izj   gnoll bouda (slow) ######....##.......# ###...# ..........##.).....# #.....# ....##..÷.##.......# #.....#Press: ? - help, Q - select action, ( or ) - cycle5$izShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily5$i{wounded, slow, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.5$i%M.jShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, slow, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.The gnoll bouda gazes fiercely through you!5$iT...j..5$io11=5.0 (1.2Weak 5$il5$ixb _You feel your attacks grow feeble.5$i I..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 11/25 ==========-------------- ######...#.......##..........#### Magic: 7/85$ih =====================--- ....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#EV: 16Int: 15 5$i '.................##.###......#SH: 0Dex: 19 .....#.#....<.....#.###......#5$i XL:  5 Next: 35% Place: Dungeon:3 5$i ####.#.#.#...j**@.#.....######Noise: ===------  Time: 1565.0 (0.0) ####.#.#.#.#......##########5$i ga) +1 sling .....#.#...................#Fire: a) +1 sling .#####.###.###.............#Will/2 Weak .# #.# #.................# ## #.#####.......#####...#j   gnoll bouda (slow) ######....##.......# ###...# 5$i ..........##.).....# #.....# ....##..÷.##.......# #.....# 5$i ~_You feel your attacks grow feeble.Fire: a) +1 sling5$i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5$iV Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, slow, 66% to hit)5$ii ..# #..............####.......... fontaine3 the Shooter ..# #......#..............####### Spriggan ### ##...##......##.............. Health: 11/25 ==========-------------- ######...#.......##..........#### Magic: 7/8=====================--- 5$ioj p....##...#.#.....##..........#AC: 2Str: 4 ....##..>..#.....##..........#EV: 16Int: 15 .................##.###......#SH: 0Dex: 19 .....#.#....<.....#.###......#XL:  5 Next: 35% Place: Dungeon:3 ####.#.#.#...j))@.#.....######Noise: ===------  Time: 1565.0 (0.0) ####.#.#.#.#......##########a) +1 sling .....#.#...................#Fire: a) +1 sling .#####.###.###.............#Will/2 Weak 5$ij .# #.# #.................# ## #.#####.......#####...#j   gnoll bouda (slow) ######....##.......# ###...# ..........##.).....# #.....# ....##..÷.##.......# #.....#5$i)k Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, slow, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.5$i M.jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, slow, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.  The gnoll bouda is heavily wounded.The gnoll bouda gazes fiercely through you!5$i .5$ii ,6.1 (1.15$i5$i6k _You feel as though you will be weak longer.6$i{ V# #......#......######## ## ##...##......##.......##...#.......##.##### ...##...#.#.....##.# ##..>..#.....##.# ............##.#### #.#....<.###......# ###.#.#.#....j...#.....###### .#.#.#.#.....@########## ....#.#.............# 6$i| #####.###.###......# # #.# #.........# # #.#####.......#####..####....##.# ###...# .........##.).....# #.....###..÷.##..##..<.##......###6$i 6$i d---7 (0.6Weak 6$i1 6$i _ _You feel your willpower return.6$i:# ##...##......##........##...#.......##.###### ..##...#.#.....##.# ##..>..#.....##.# ............##.#### #.#....<.....#.###......# ##.#.#.#....j...#.....###### .#.#.#.#......########## ...#.#.............# ####.###.###6$i#;,#  #.# #.....#  #.#####.#####...# ###....##.# ###..# ........##.).....# #.....# ##..÷.##..##..<.##......###6$i;##....##...†..##.....)##6$iD6$iOEC---7.36$iL6$iM7$in##...#.......##.####### .##...#.#.....##.# ##..>..#.....##.# ............##.#### #.#....<.....#.###......# #.#.#.#....j...#.....###### .#.#.#.#......########## ..#.#.............# ###.###.####  #.# #.....# #.##########...# ###....##.# ###...# 7$in.......##.).....# #.....###..÷.##.......# #.....# ##..<.##......#####....##...÷..##.....)####....##...)..##.#....##7$i@qR.j7$i]y7$iy%97$ij7$i7$i###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 11/25 ==========-------------- ..............##.###......#Magic: 7/8=====================--- ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#.....j..#.....######EV: 167$i^Int: 15 #.#.#.#.#....*.##########SH: 0Dex: 19 ..#.#.........**........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ---------  Time: 1567.9 (0.0)#.# #.................#a) +1 sling#.#####.......#####...#Fire: a) +1 sling ###....##.......# ###...#Weak .......##.).....# #.....# .##..÷.##.......# #.....#j   gnoll bouda (slow) 7$iSq.##..<.##......####.....# .##....##...÷..##.....)## .##....##...)..##.#....## _You feel your willpower return.Fire: a) +1 sling7$icPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily7$i7wounded, slow, 66% to hit)7$i###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#7$iˇTSpriggan .##..>..#.....##..........#Health: 11/25 ==========-------------- .........)....##.###......#7$i0Magic: 7/87$i7=====================--- ..#.#....<)....#.###......#AC: 2Str: 4 #.#.#.#....))..#.....######EV: 167$iZInt: 15 #.#.#.#.#....).##########7$iSH: 0Dex: 19 ..#.#.........))........#7$izXL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ---------  Time: 1567.9 (0.0)7$i͈#.# #.................#a) +1 sling7$iq#.#####.......#####...#7$iFire: a) +1 sling ###....##.......# ###...#7$iWeak 7$i1 .......##.).....# #.....# .##..÷.##.......# #.....#7$iFj   gnoll bouda (slow) 7$iZo.##..<.##......####.....# 7$ip.##....##...÷..##.....)## .##....##...)..##.#....##7$iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7$iAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily7$iWwounded, slow, 66% to hit)  You shoot a sling bullet.  7$i։PThe sling bullet closely misses the gnoll bouda.7$in...j...7$is2====9.0 (1.1 _7$ix7$i7$i{ D###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 12/25 ===========------------- ..............##.###......#7$ir| }Magic: 7/8=====================--- ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#.....j..#.....######EV: 16Int: 15 #.#.#.#.#....*.##########SH: 07$i} Dex: 19 ..#.#.........**........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ===------  Time: 1569.0 (0.0)#.# #.................#a) +1 sling#.#####.......#####...#Fire: a) +1 sling ###....##.......# ###...#7$i7} Weak .......##.).....# #.....# .##..÷.##.......# #.....#7$i]} j   gnoll bouda (slow) .##..<.##......####.....# 7$i} .##....##...÷..##.....)## .##....##...)..##.#....## _The sling bullet closely misses the gnoll bouda.7$i} "Fire: a) +1 sling7$i} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, slow, 66% to hit)7$i;# i###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 12/25 ===========------------- ..............##.###......#Magic: 7/8=====================--- ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#.....j..#.....######EV: 16Int: 15 #.#.#.#.#....).##########SH: 0Dex: 19 ..#.#.........))........#7$i$ XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ===------  Time: 1569.0 (0.0)#.# #.................#a) +1 sling#.#####.......#####...#Fire: a) +1 sling ###....##.......# ###...#Weak .......##.).....# #.....# .##..÷.##.......# #.....#7$i6$ Hj   gnoll bouda (slow) .##..<.##......####.....# .##....##...÷..##.....)## 7$i\$ 4.##....##...)..##.#....##7$i$ mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily7$i$ wounded, slow, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is severely wounded.7$i Y.j7$i &..7$iѯ d8===70.2 (1.2 _7$ir 7$i 8$is###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 12/25 ===========------------- ..............##.###......#Magic: 8/8======================== ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 16Int: 15 #.#.#.#.#....j.##########SH: 0Dex: 19 ..#.#.........**........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ===------  Time: 1570.2 (0.0)#.# #.................#a) +1 sling#.#####.......#####...#Fire: a) +1 8$i8tYsling ###....##.......# ###...#Weak .......##.).....# #.....# .##..÷.##.......# #.....#j   gnoll bouda (slow) .##..<.##......####.....# .##....##...÷..##.....)## .##....##...)..##.#....## _The gnoll bouda is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)8$ii###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 12/25 ===========------------- ..............##.###......#Magic: 8/8======================== 8$i..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 16Int: 15 #.#.#.#.#....j.##########SH: 0Dex: 19 ..#.#.........))........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ===------  Time: 1570.2 (0.0)#.# #.................#8$ia) +1 sling#.#####.......#####...#Fire: a) +1 sling ###....##.......# ###...#Weak .......##.).....# #.....# .##..÷.##.......# #.....#j   gnoll bouda (slow) .##..<.##......####.....# .##....##...÷..##.....)## .##....##...)..##.#....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8$i8 HAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.8$i'..8$iZ:*8$iu Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda utters an invocation to its god.8$i!Bj8$i,1.4 (1.28$i8$i 9 _The gnoll bouda is healed somewhat.8$i+ ###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 12/25 ===========------------- ..............##.###......#Magic: 8/8======================== 8$i ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 16Int: 15 #.#.#.#.#....j.##########SH: 0Dex: 19 ..#.#.........**........#XL:  5 Next: 35% Place: Dungeon:3 8$i r###.###.###.....@.......#Noise: ===------  Time: 1571.4 (0.0)#.# #.................#8$i a) +1 sling#.#####.......#####...#Fire: a) +1 sling 8$i 1###....##.......# ###...#Weak .......##.).....# #.....# 8$i4 v.##..÷.##.......# #.....#j   gnoll bouda (slow) .##..<.##......####.....# 8$i] .##....##...÷..##.....)## .##....##...)..##.#....## _The gnoll bouda is healed somewhat.  8$i Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8$i Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)8$i ###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 12/25 ===========------------- ..............##.###......#Magic: 8/8======================== 8$i +..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 16Int: 15 #.#.#.#.#....j.##########SH: 0Dex: 19 ..#.#.........))........#XL:  5 Next: 35% Place: Dungeon:3 8$iF ###.###.###.....@.......#Noise: ===------  Time: 1571.4 (0.0)#.# #.................#a) +1 sling8$ik >#.#####.......#####...#Fire: a) +1 sling ###....##.......# ###...#8$i Weak .......##.).....# #.....# 8$i v.##..÷.##.......# #.....#j   gnoll bouda (slow) .##..<.##......####.....# 8$i .##....##...÷..##.....)## .##....##...)..##.#....##8$i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8$i0 Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  8$iZ You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is severely wounded.8$i<^ E.jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is severely wounded.Your attacks no longer feel as feeble.  The gnoll bouda gazes fiercely through you!8$ie #.8$if b3=2.6 (1.28$ik 8$im b _You feel your attacks grow feeble.9$i###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 13/25 ============------------ ..............##.###......#Magic: 8/8======================== ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 169$i&Int: 15 #.#.#.#.#......##########SH: 0Dex: 19 ..#.#.........j*........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ===------  Time: 1572.6 (0.0)#.# #.................#a) +1 sling#.#####.......#####...#Fire: a) +1 sling 9$iY8###....##.......# ###...#Weak .......##.).....# #.....# .##..÷.##.......# #.....#j   gnoll bouda (slow) 9$iJ.##..<.##......####.....# .##....##...÷..##.....)## .##....##...)..##.#....## _You feel your attacks grow feeble.9$i Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9$i8Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)9$i1D###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 13/25 ============------------ ..............##.###......#9$iiMagic: 8/8======================== ..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 16Int: 15 #.#.#.#.#......##########SH: 0Dex: 19 9$i..#.#.........j)........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#9$iNoise: ===------  Time: 1572.6 (0.0)#.# #.................#9$iAa) +1 sling#.#####.......#####...#9$imFire: a) +1 sling ###....##.......# ###...#Weak 9$i .......##.).....# #.....# .##..÷.##.......# #.....#9$i ij   gnoll bouda (slow) .##..<.##......####.....# .##....##...÷..##.....)## .##....##...)..##.#....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9$i;Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, slow, 66% to hit)  9$ibYou shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.9$i|V&.9$i{W33.7 (1.1 _9$i"]9$i^:$i-a###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 13/25 ============------------ ..............##.###......#Magic: 8/8======================== :$ia..#.#....<.....#.###......#AC: 2Str: 4 #.#.#.#........#.....######EV: 16Int: 15 #.#.#.#.#......##########SH: 0Dex: 19 ..#.#.........j*........#XL:  5 Next: 35% Place: Dungeon:3 :$i br###.###.###.....@.......#Noise: ===------  Time: 1573.7 (0.0)#.# #.................#:$i;ba) +1 sling#.#####.......#####...#Fire: a) +1 sling :$i~b1###....##.......# ###...#Weak .......##.).....# #.....# :$ib.##..÷.##.......# #.....#j   gnoll bouda (slow) :$ib.##..<.##......####.....# .##....##...÷..##.....)## .##....##...)..##.#....## :$ib{_The gnoll bouda is almost dead.Fire: a) +1 sling:$icPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:$i@cAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, slow, 66% to hit):$i###...#.......##..........####### fontaine3 the Shooter .##...#.#.....##..........#Spriggan .##..>..#.....##..........#Health: 13/25 ============------------ ..............##.###......#Magic: 8/8======================== :$i8..#.#....).....#.###......#AC: 2Str: 4 #.#.#.#...))...#.....######EV: 16Int: 15 #.#.#.#.#...)).##########SH: 0Dex: 19 ..#.#.........))........#XL:  5 Next: 35% Place: Dungeon:3 ###.###.###.....@.......#Noise: ===------  Time: 1573.7 (0.0):$i#.# #.................#a) +1 sling:$i>#.#####.......#####...#Fire: a) +1 sling ###....##.......# ###...#:$iBWeak .......##.).....# #.....# :$ig.##..÷.##.......# #.....#j   gnoll bouda (slow) :$i.##..<.##......####.....# .##....##...÷..##.....)## :$i4.##....##...)..##.#....##:$iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:$iAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, slow, 66% to hit)  You shoot a sling bullet.  :$iOThe sling bullet barely misses the gnoll bouda.:$iSU.j:$i[E<.....:$i\34.9 (1.2 _:$ic:$id;$iRY...#.##.# ##...#.#.....##.# ##..>..#.....##.# ..##.###......# #.#....<.....#.###......# .#.#.#..#.....###### .#.#.#.#......# #.#...# .###.###....j.#  #.# #.#  #.#####.#####...# ....##.# ###...# ##.).....# #.....# ##..÷.##.......# #.....# ##..<.##......# ##....##...÷.. ;$iEX;$iX6---5.5 (0.6;$ia_;$i#a;$i m...#.##.# #...#.#.....##.# ..>..#.....##.# ...##.###......# #.#....<.....#.###......# #.#.#..#.....###### #.#.#.#......# #.#...# .###.###....j.# #.# #.# #.#####.#####...# ....##.......# ###...# ##.).....# #.....#..÷.##.......# #.....# ..<.##.........##...÷. ;$i\ N.j;$i; ;$i C---6.1;$i ;$i ;$i ...#.##.# ...#.#.....##.# ..>..#.....##.# ##.###......# .#....<.....#.###......# .#.#........#.....###### .#.#.#......#;$i  .#...# .###.###.....j.# .# #.# .#####.#####...# ....##.......# ###...# ##.).....# #.....# ;$i ..÷.##.......# #.....# ..<.##......####.....# ....##...÷..##.....)## ;$i$ ;$iV% [4=7;$i5 ;$i6 ;$ib g#.##.##.#.....##.# >..#.....##.# ##.###......# #....<.....#.###......# #.#........#.....###### ;$ic #.#.#......# #...# ###.###.....j.# # #.# #####.#####...# ##.......# ###...# ;$ic ##.).....# #.....#÷.##.;$ic # #.....# <.##......####.....#;$id ##...÷..##.....)## ;$is The gnoll bouda is no longer moving slowly.;$i..#.....##.# ##.###......# ;$i ....<.....#.###......# .#.#.....###### .#.#......# ...# .###.....j.# ;$i N #.# .;$i 7#####...# ##.......# ###...# ##.).....# #..;$i B...# ÷.##.;$i? # #.....# <.##......####.....#;$id ##...÷..##.....)## ;$is ;$i %9;$i0;$ir;$i#.##.# #.#.....##.# ..#.....##.# ##.###......# <.....#.###......# #.#.....###### #.#......#;$i .# .###.....j.# #.# .#####...# ##.# ###...# .##.;$i# #.....# .##......####.....###...÷..##..;$i ;$iP.j;$i;$i'8.5;$i;$i<$iFer#.......##..........###########fontaine3 the Shooter #.#.....##..........#Spriggan ..#.....##..........#Health: 14/25 =============----------- ........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2Str: 4 #........#.....######EV: 16Int: 15 #.#......##########SH: 0<$ifDex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 #.###......j****@.#Noise: ---------  Time: 1578.5 (0.0) #.................#a) +1 sling ###.......#####...#Fire: a) +1 sling .##.......# ###...#Weak .##.).....# #.....# .##.......# #.....#j   gnoll bouda .##......####.....# .##...÷..##.....)## .##...)..##.#....## _The gnoll bouda is healed somewhat.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 66% to hit)<$i)#.......##..........###########fontaine3 the Shooter #.#.....##..........#Spriggan ..#.....##..........#<$iMHealth: 14/25 =============----------- ........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2Str: 4 #........#.....######EV: 16Int: 15 #.#......##########<$iSH: 0Dex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 <$i#.###....)))))))@.#Noise: ---------  Time: 1578.5 (0.0) #.................#<$i/a) +1 sling ###.......#####...#Fire: a) +1 sling .##.......# ###...#Weak .##.).....# #.....# .##.......# #.....#<$i7j   gnoll bouda .##......####.....# .##...÷..##.....)## <$i%.##...)..##.#....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line<$iAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 66% to hit)  <$i=oYou shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.<$ifR.j<$imV...j...<$i nA===9.6 (1.1<$iDt<$i4v  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  <$ivv%(severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda. _Your attacks no longer feel as feeble.<$i#.......##..........###########fontaine3 the Shooter <$iu#.#.....##..........#Spriggan ..#.....##..........#Health: 14/25 =============----------- ........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2<$iStr: 4 #........#.....######EV: 16Int: 15 <$i@L#.#......##########SH: 0Dex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 #.###.......j***@.#Noise: ===------  Time: 1579.6 (0.0) #.................#a) +1 sling ###.......#####...#Fire: a) +1 sling <$i.##.......# ###...# .##.).....# #.....# .##.......# #.....#j   gnoll bouda .##......####.....# .##...÷..##.....)## <$iՅ.##...)..##.#....## _Your attacks no longer feel as feeble.<$iFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle<$i#Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  <$iaO(severely wounded, 66% to hit)<$i #.......##..........###########fontaine3 the Shooter #.#.....##..........#Spriggan ..#.....##..........#<$i5 Health: 14/25 =============----------- ........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2Str: 4 #........#.....######<$ig EV: 16Int: 15 #.#......##########SH: 0Dex: 19 ..................#<$i XL:  5 Next: 35% Place: Dungeon:3 #.###.......j)))@.#Noise: ===------  Time: 1579.6 (0.0) #.................#<$i <a) +1 sling ###.......#####...#Fire: a) +1 sling .##.......# ###...# <$i Z.##.).....# #.....# .##.......# #.....#j   gnoll bouda <$iJ .##......####.....# .##...÷..##.....)## .##...)..##.#....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  <$ir IThe gnoll bouda is almost dead.<$i# B.jShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!<$i ..<$i Z80.7 (1.1Weak <$i$ <$iH b _You feel your attacks grow feeble.<$i2 $<$iY3 #.......##..........###########fontaine3 the Shooter #.#.....##..........#<$i3 USpriggan ..#.....##..........#Health: 14/25 =============----------- ........##.###......#Magic: 8/8======================== <$i3 ...<.....#.###......#AC: 2Str: 4 #........#.....######EV: 16<$i 4 Int: 15 #.#......##########SH: 0Dex: 19 <$i14 9..................#XL:  5 Next: 35% Place: Dungeon:3 #.###........j**@.#<$iX4 Noise: ===------  Time: 1580.7 (0.0) #.................#<$i~4 a) +1 sling ###.......#####...#<$i4 Fire: a) +1 sling .##.......# ###...#Weak <$i4 .##.).....# #.....# .##.......# #.....#<$i,5 j   gnoll bouda .##......####.....# .##...÷..##.....)## .##...)..##.#....## _You feel your attacks grow feeble.<$iV5 Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle<$i}5 Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)=$ib#.......##..........###########fontaine3 the Shooter #.#.....##..........#Spriggan ..#.....##..........#Health: 14/25 =============----------- ........##.###......#Magic: 8/8======================== =$icO...<.....#.###......#AC: 2Str: 4 #........#.....######EV: 16Int: 15 #.#......##########SH: 0Dex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 #.###........j))@.#Noise: ===------  Time: 1580.7 (0.0) #.................#a) +1 sling ###.......#####...#=$iAdFire: a) +1 sling .##.......# ###...#Weak .##.).....# #.....# .##.......# #.....#j   gnoll bouda .##......####.....# .##...÷..##.....)## .##...)..##.#....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=$iqdAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.=$i.jShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.  The gnoll bouda is almost dead.=$i.=$iv=5==$i,1.8 (1.1 _=$i=$i=$i\#.......##..........###########fontaine3 the Shooter #.#.....##..........#Spriggan ..#.....##..........#Health: 15/25 ==============---------- ........##.###......#Magic: 8/8=$i˪======================== ...<.....#.###......#AC: 2Str: 4 #........#.....######EV: 16Int: 15 #.#......##########SH: 0=$iDex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 =$i)G#.###.........j*@.#Noise: ===------  Time: 1581.8 (0.0) #.................#=$iZa) +1 sling ###.......#####...#=$iFire: a) +1 sling .##.......# ###...#Weak =$i.##.).....# #.....# .##.......# #.....#=$i'j   gnoll bouda .##......####.....# .##...÷..##.....)## .##...)..##.#....## _The gnoll bouda is almost dead.Fire: a) +1 sling=$iPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=$ivAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)=$i #.......##..........###########fontaine3 the Shooter #.#.....##..........#=$i5 Spriggan ..#.....##..........#Health: 15/25 ==============---------- ........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2Str: 4 #........#.....######=$iɽ EV: 16Int: 15 #.#......##########SH: 0Dex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 #.###.........j)@.#Noise: ===------  Time: 1581.8 (0.0) #.................#=$i a) +1 sling ###.......#####...#Fire: a) +1 sling .##.......# ###...#Weak .##.).....# #.....# .##.......# #.....#j   gnoll bouda .##......####.....# .##...÷..##.....)## .##...)..##.#....##=$i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.=$i$idQ#.......##..........###########fontaine3 the Shooter >$iQ#.#.....##..........#Spriggan ..#.....##..........#Health: 15/25 ==============---------- ........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2>$i.RkStr: 4 #........#.....######EV: 16Int: 15 #.#......##########SH: 0Dex: 19 ..................#>$iSXL:  5 Next: 35% Place: Dungeon:3 #.###..........j@.#Noise: ===------  Time: 1582.9 (0.0) #.................#a) +1 sling ###.......#####...#Fire: a) +1 sling .##.......# ###...#Weak .##.).....# #.....# .##.......# #.....#j   gnoll bouda .##......####.....# .##...÷..##.....)## >$iVS.##...)..##.#....## _The gnoll bouda is almost dead.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>$iSAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)>$iH#.......##..........###########fontaine3 the Shooter #.#.....##..........#Spriggan ..#.....##..........#Health: 15/25 ==============---------- >$iI........##.###......#Magic: 8/8======================== ...<.....#.###......#AC: 2Str: 4 #........#.....######EV: 16Int: 15 #.#......##########SH: 0Dex: 19 ..................#XL:  5 Next: 35% Place: Dungeon:3 >$iI#.###....)))))))@.#Noise: ===------  Time: 1582.9 (0.0) #.................#a) +1 sling ###.......#####...#>$iJFire: a) +1 sling .##.......# ###...#Weak >$iQJZ.##.).....# #.....# .##.......# #.....#j   gnoll bouda >$iJ.##......####.....# .##...÷..##.....)## .##...)..##.#....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>$iJAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.>$iK>$i& ......jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.>$iS10-----4.0 (1.1>$iG>$i!> _The gnoll bouda hits you with a +0 whip.>$i1l C# ...###<..... #.......################ ............ #.###j>$il '....####### ..# ##)....####÷..##.....)#)..##.#....##..#≈....PP..>$i(w >$i{ 3*>$iP  The gnoll bouda mumbles some strange prayers to its god.>$i Bj>$i~ 2-6 (0.6>$i~ >$i 9 _The gnoll bouda is healed somewhat.>$iM .########## #.#........# ...<###.......#.....###### #.########## ......###>$i j....... #.####.##)..# #...####.....÷..##.....)##)..##.#....#>$i% _  The gnoll bouda hits you with a +0 whip!  You die...>$i]%|0/25 --------------->$i8/  --more--@$i=@$i@$@$iA@Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) @$i@ c - a +2 short sword of draining  d - a +1 short sword of electrocution  g - a +1 dagger of venom Missiles (go to first with ()  f - a throwing net Armour (go to first with [)  b - a +0 robe (worn) @$i?ACJewellery (go to first with "=)  e - a ring of protection from cold (worn) Talismans (go to first with %)h - a scarab talisman@$i0 @$i,@$i\@$i:Goodbye, fontaine3.182 fontaine3 the Shooter (level 5, 0/25 HPs)Began as a Spriggan Hexslinger on Mar 22, 2026.Slain by a gnoll bouda... wielding a +0 whip(11 damage)... on level 3 of the Dungeon.The game lasted 00:04:57 (2240 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb@$iE @$i) @$i! ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l