!5i\  Player: fontaine3 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.18:29:53.ttyrec Time: (1774204193) Sun Mar 22 18:29:53 2026 #5i6 [?1051l[?1052l[?1060l[?1061h#5ii9V)0[?7h[?25l[?1c#5i?#5inC#5i"KWelcome, fontaine3. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Forgewright%5iZj%5io%5iu Welcome, fontaine3 the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist%5iuz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold Forgewright/5ilU 05i05i0fontaine3 the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling05i#.......##.......###.......#####.........###.........!..........................................@....................................................###.........#####.......###.......##.......#05ij05iWelcome, fontaine3 the Spriggan Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?05i-05iTPress ? for a list of commands and other information.  Found 2 bubbling amethyst potions.05iZ05ia[ _Found a staircase leading out of the dungeon.15i-Q15i 315iZ 15i! 15i& : _15i* 15i- 15ig. 15i. 15i0 15i3 15i8 B15i; 15i= 15i= 15i? 15i@C 15i-G KYou encounter a dart slug.15iM ... #.......#.... #.......##..# ##.......## #...###.........### #.....!..... #15iM .....+#.........<.................15iN .......#..###.........###w #.# ##.......##15i7N w   dart slug (asleep)#. #.......#15izN w# #.......#15i}V -2.4 (2.415iW 43.0 (3.0 _15i` 15ic 35i835i+  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   g + Spellcasting 1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   h + Hexes3.6   2.8  +2      i + Fire Magic35i0.7   1.4  -2  c + Ranged Weapons 2.0   3.0   0               d - Armour   0.0   1.7  -3      e + Dodging2.6   1.8  +3  35i޷.     f - Stealth   0.0   0.4  +5  35i        35i&        35i?a    35iU_    35im        35i@                        35i_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  35i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets45in a - Fighting   0.7 g - Spellcasting   1.3 h - Hexes   3.6 i - Fire Magic   0.7 e - Dodging   2.655iv c * Ranged Weapons   2.065il> f + Stealth 0.065iؠ TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets75i 75ibfontaine3 the Vexing... #.......#Spriggan.... #.......#Health: 9/9========================#..# ##.......##Magic: 3/3========================#...###.........###AC: 2Str: 4#............!.....EV: 16Int: 14#..................SH: 0Dex: 1775ih+#..................XL:  1 Next:  0% Place: Dungeon:1.......@....<.......Noise: ---------  Time: 3.0 (0.0)....................a) +1 sling....................Fire: a) +1 sling......................#..###.........###w #.# ##.......##w   dart slug (asleep)#. #.......## #.......#75iCWelcome, fontaine3 the Spriggan Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found 2 bubbling amethyst potions. _Found a staircase leading out of the dungeon. _You encounter a dart slug.75i75i75i]75if85iz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 85iE 285iK 85iN : _Huh?95i95i% 95iB Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   g - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   h - Hexes   3.6   2.8  +2       i - Fire Magic   0.7   1.4  -2  95iqY c * Ranged Weapons   2.0   3.0   0               d - Armour   0.0   1.7  -3       e - Dodging   2.6   1.8  +3      f + Stealth0.0   0.4  +5  95i@                        95i-            95iRl    95ix        95i        95in    95i        95iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help95i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets95i}  f * Stealth   0.0:5iKrTargetTarget--  --  --  -- :5iLR --  --  --  --  :5i7L--  :5i[Lia-z] set:5iL[-] clear selected targetcost|targets;5io;5ifontaine3 the Vexing... #.......#Spriggan.... #.......#Health: 9/9========================#..# ##.......##Magic: 3/3========================#...###.........###AC: 2Str: 4#............!.....EV: 16Int: 14#..................SH: 0Dex: 17+#..................XL:  1 Next:  0% Place: Dungeon:1.......@....<.......Noise: ---------  Time: 3.0 (0.0)....................a) +1 sling....................Fire: a) +1 sling......................#..###.........###w #.# ##.......##w;5i([39;49m   dart slug (asleep)#. #.......## #.......#Press ? for a list of commands and other information.  Found 2 bubbling amethyst potions. _Found a staircase leading out of the dungeon. _You encounter a dart slug.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Huh?;5isx ;5i{ M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   g - Spellcasting   1.3   1.4  +2      ;5i}|      b - Unarmed Combat   0.0   1.4  -2   h - Hexes   3.6   2.8  +2       i - Fire Magic   0.7   1.4  -2   c * Ranged Weapons   2.0   3.0   0          ;5i|      d - Armour   0.0   1.7  -3       e - Dodging   2.6   1.8  +3      ;5i| { f * Stealth   0.0   0.4  +5      ;5i2}                 ;5is} _    ;5i}                     ;5i]~                 ;5i         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ;5i< [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<5i TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets=5i=[?25h[?0c0 =5i- " =5i [?25l[?1c=5i܋ 75.0  +5  current training targets, if any.=] set aall targets>5icQp f - Stealth   0.0>5i! > f + Stealth 0.0?5iF]?5i d?5iPvfontaine3 the Vexing... #.......#Spriggan.... #.......#Health: 9/9========================#..# ##.......##Magic: 3/3========================#...###.........###AC: 2Str: 4#............!.....EV: 16Int: 14#..................SH: 0Dex: 17+#..................XL:  1 Next:  0% Place: Dungeon:1.......@....<.......Noise: ---------  Time: 3.0 (0.0)....................a) +1 sling....................Fire: a) +1 sling......................#..###.........###w #.# ##.......##w[39;?5ix49m   dart slug (asleep)#. #.......## #.......#Press ? for a list of commands and other information.  Found 2 bubbling amethyst potions. _Found a staircase leading out of the dungeon. _You encounter a dart slug.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Huh??5iX@5i @5iw@5i)@5i3` _A dart slug is nearby!@5i& ))))))w    You shoot a sling bullet. The sling bullet hits the dart slug.@5i0.9w.@5ib6r.....===4.3 (1.3@5i?@5iz@d _The dart slug is moderately wounded.A5i" ))))) You shoot a sling bullet. The sling bullet hits the dart slug.A5i JThe dart slug is severely wounded.w..A5i,1 ..A5idU..  You encounter an endoplasm.A5i#(5.6A5i`A5i}6 _The endoplasm leaves your sight.A5i †You shoot a sling bullet. The sling bullet hits the dart slug.A5i O))))A5i i 1....A5itm 1336.9A5iTt A5ix M _You kill the dart slug!A5i A5ir A5i$ A5i' H _No target in view!A5imJ 4A5ivY A5i\ H _No target in view!B5i B5iD B5i`B5i>^ _No target in view!B5iB5iC%B5ii+{ _No target in view!B5i,B5i/B5ip1B5i6: _B5ih6B5iE9B5i9B5i;B5iP>B5ihAB5iAB5iCB5i|FB5iHB5i+IB5i"KB5i\MB5iPB5iQB5iISB5iAVB5iXB5iXB5iZB5i!]B5i`B5iaB5ibB5ik######....... ............. #.........# ... #.......# .... ## #..# #### #...###.###.. #............@....... ---#........ +#....... ............<...............B5iAlN..................†...............#..###.........###... #.# ##.......##B5is/11.1 (4.2)B5iztG---2.1 (5B5iszB5i~u _d - 2 bubbling amethyst potionsB5iB5i@B5iB5iLi  You encounter a hobgoblin.B5i #..g... ######....... ..... #..#... #.#  .... #.# #..# ## #...###.......@.###.. #......##..#+#......#.<#.#g   hobgoblin (asleep)  ....#..†......B5iS....#..#..###..#..B5is(0.0B5iS27 (0.6 _B5iB5i ))))))g  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.B5i0G.gB5i:78.....B5i77===4.0 (1.3B5i<B5i.?+ _The hobgoblin shouts!B5iS )))))))You shoot a sling bullet.B5i G.gB5i=......B5i(5.3B5iB5ifd _The sling bullet closely misses the hobgoblin.B5iD )))) You shoot a sling bullet. The sling bullet hits the hobgoblin.C5iB.g.gC5iIN..6.6C5iPC5izRa _The hobgoblin is heavily wounded.C5ig )) You shoot a sling bullet. The sling bullet hits the hobgoblin.C5iPG.gC5i .C5i(7.9C5i7C5i] _The hobgoblin is almost dead.C5is .  You shoot a sling bullet. The sling bullet hits the hobgoblin!C5iˠ@)C5i:% .C5i4* x 509.2 _You kill the hobgoblin!C5i0 C5i2 h _Your Stealth skill increases to level 1!C5i5 C5i C5i C5i H _No target in view!C5i7 C5i C5i C5iV! H _No target in view!C5i 3C5i " C5i% C5i'( C5i*, : _C5i, C5i. C5i. C5i/ C5i1 C5i3 C5i$4 C5i4 C5i6 C5i_9 C5i9 C5iw: C5i= C5ip> ,C5i? C5i@ C5iB ,C5i3C C5iE C5iF C5iG C5iG C5iI C5iK C5iK C5iXL C5iN C5iN C5iO C5iO C5iP C5igQ C5iQ C5iR C5iHT C5iU C5iU C5iKV C5iW C5iOX C5iuX C5iX C5iZ C5iE\ ,C5i\ C5i^ C5i` ,C5i` C5i`b C5ie n  You encounter a frilled lizard.C5ij Q#.........##.........# #.........# ######.........## ................#  #.........###..#  #.......## ##.# .....# #.#####.......## #.@.# --- ##...###..#.# ..........#.# ...# ....# ......<C5i}k #.... l   frilled lizard (asleep) .#....# ....#l...# .........#C5ip .27.6 (8.4C5iq P---8.2 (9.0 _C5iv C5ix C5iS  #.........# ....#...##......#  ..###..#  .## ##.#  .# #.###  .## #.@.#..###..#.#.....#.#.......#.........#... <.........#.... .......#....# .......#l...# D5i  #.........# ....#...##......#  ..###..# D5ic .## ##.#  .# #.###  .## #.@.#..###..#.#.....#.#.......#.........#...<.........#.... .......#....#.......#l...#D5i)D5iD5i>D5ie _A frilled lizard is nearby!D5iR .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.D5ib)))))...)D5iE......D5i9?8===9.5 (1.3D5i D5i%R _You kill the frilled lizard!D5i03D5itD5iqXD5ịD5i/D5i}D5iD5iD5if,D5iD5inD5ii  You encounter a hobgoblin.D5i[#.# #####.........# ............... #.........###..#  ### ##.# # #.### ##.## ##...# #...###..#.# ...D5iٱ......#@# --- ........#.....#......#.....###<.........#......g.......#....####.........#....#g   hobgoblin (asleep)......#....# D5i9|#.###..###### ####D5i.31.3 (1.8D5iN---9 (2.4 _D5iD5i^D5i  ...##...#..#   ##.#   #.### ##...#.#.##@##.....#.. #.....### <#......g. #....#### #....# #....# ###### D5iA  ...##...#..#   ##.#   #.### ##...#.#.##@##.....#.. #.....### <#......g.#....#####....# #....#######D5i D5iN D5i D5i ` _A hobgoblin is nearby!D5i )))))g    You shoot a sling bullet. The sling bullet hits the hobgoblin.D5iW 2g.D5ii] /....D5i] 7===3.2 (1.3D5igd D5if ] _The hobgoblin is almost dead.E5i/w ))))))You shoot a sling bullet.E5i7g.E5iI/......E5i(4.5E5iƿE5ic _The sling bullet barely misses the hobgoblin.E5ikw ))))))You shoot a sling bullet.E5i7g.E5iU0g.E5i1......E5i (5.8E5iE5id _The sling bullet closely misses the hobgoblin.E5iU †You shoot a sling bullet. The sling bullet hits the hobgoblin.E5i>)E5iD.E5iG1757.1E5iME5iOPM _You kill the hobgoblin!E5i E5i6 E5i E5i H _No target in view!E5i) 3E5i E5i@ E5i E5i P _E5iu i  You encounter a dart slug.E5i Y####.# ..... ###..# ## ##.# #.# #.### ### #.## ##...##..# # ..E5i #..#.#... w.. .....#.#.#.#.###.@†..#...---#.....####<#..........#....######....##....# w   dart slug (asleep)###..########.#E5iH 7 (0.6---8.3 (1.2 _E5i E5iɒ ...#..# ##.# #.### ###  ##...##..# # #.#... w.. #.#.#.#.## #.@†..#... #.....#### <#......... #....##### #....# #....# ###### E5i(...#..# ##.# #.### ###  ##...##..# # #.#... w.. #.#.#.#.## #.@†..#... #.....#### <#......... #....######....##....# ######E5i/E5ij0E5i5E5iH9` _A dart slug is nearby!E5i!J4E5iPE5iRR _No reachable target in view!F5iOF5iMF5i F5ia#R _No reachable target in view!I5i ...#..# ##.# #.### ###  ##...##..# # #.#... w.. #.#.#.#.## #.@†..#... #.....#### <#......... #....##### #....# #....# ###### I5io q...#..# ##.# #.### ###  ##...##..# # #.#... w.. #.#.#.#.## #.@†..#... #.....#### <#......... I5io E#....######....##....# ######I5iVv I5iv I5i} I5i ` _A dart slug is nearby!I5i`fI5ifI5i$nI5ipR _No reachable target in view!J5i! J5i#" J5iR( J5i* K5i'l.....### ### ##. #.### #### ##...##..#### ..###..#.#...#w.......#.#.#.#.##..†..#....@...####<.....########..##### ### K5i:K5icO9 (0.6 _K5i L # ###..# .## ##.# .# #.### ### .## ##...##..#####..#.#...#w.#.#.#.#.##..†..#.K5iL #..@..#### <.#.#....# ###..###### K5iU sww9.5K5i[ K5i\ L5ix# ###..# ## ##.# # #.### ### ## ##...##..##### ###..#.#...#w... #.#.#.#.##..†..#....##...@.#### <.#.#....# L5ix###..###### ##L5i.w40.1L5iL5iL5i]##### ##. #.### #### ##...##..#####L5i.###..#.#...#.........#.#.#.#w####.†..#....#...####<.......####### ###..#######  L5iL5i7L5iL5iL5i u###..# ## ##.# # #.### ### ## ##...##..##### ###..#.#...#.... #.#.#.#w#### #..†..#....# L5i 5#.....####.#.<.#.#....##....# #....####..######## #L5i +#L5i L5i. (1.3L5i L5i M5i###..# ## ##.# # #.####### M5iٜ## ##...##..##### ###..#.#...#.... #.#.#.#w#### #..†..#....# #.....####.#.# <.#.#....#.#....# #....M5iI####..########M5iqU##M5iӣM5ix&9M5iM5idM5i###..# ## ##.# # #.####### ## ##...##..##### ###..#.#...#.... #.#.#.#w#### #..†..#....# #.....####.#.# .M5ic#.#....#.#....# #....####..###### ...####M5iM5iW(2.5M5i2M5iM5i}*###..# ## ##.# # #.# ## ##...##..##### ###..#.#...#.... #.#.#.#w#### #..†..#....# #.....####.#.##.#....#.#....# #....# ..####M5iYM5iσ(3.1M5ivM5iUM5i ###..# ## ##.# # #.# ## ##...##..##### ###..#.#...#.... #.#.#.#w#### #..†..#....# #.....####.#.##.##....#...##....# # M5i .####M5i} M5i &7M5i` M5iw M5i ###..# ## ##.# # #.# ## ##...##..##### ###..#.#...#.... #.#.#.#w#### #..†..#..w.# ##.....####.#.#### #.# M5i #....#...# #....# .# ## w   dart slug ##M5i E.wM5i >4.3M5i] M5i^ N5i D _A dart slug is nearby!No reachable target in view!A dart slug is nearby! _No reachable target in view!  You shoot a sling bullet. The sling bullet hits the dart slug.N5ip  The dart slug is heavily wounded.===5.6 (1.3N5ivN5ixW _The dart slug closely misses you.N5i@ m ))You shoot a sling bullet.N5i L.wN5i (6.9N5i N5i g _The sling bullet completely misses the dart slug.N5i s .  You shoot a sling bullet. The sling bullet hits the dart slug!N5i (N5iRN5iX.###..#fontaine3 the Vexing ## ##.#Spriggan # #.#######Health: 9/9======================== ## ##...##..#####Magic: 3/3======================== .###..#.#...#....AC: 2Str: 4 ......#.#.#.#w####EV: 16N5iYInt: 14 ......#..†..#....# #SH: 0Dex: 17 ......#.....####.#.####XL:  1 Next: 108% Place: Dungeon:1 ......#.........@.....#Noise: ===------  Time: 48.2 (1.3) ......#....########...#a) +1 sling ......#....#.#Fire: a) +1 sling ......#....# .###..###### ## ##You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is heavily wounded. _The dart slug closely misses you.You shoot a sling bullet. _The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug!N5i[ _You kill the dart slug!You have reached level 2!N5iae/  --more--O5i E14/145/52 3% O5ic O5i 4 _P5iP5i Spells (Memorise)TypeFailure Level  a - JinxbiteP5i\#Hexes9% 2  b - Sigil of BindingHexes17% 3  c - Inner FlameHexes/Fire30% 3  d - Cause FearHexes50% 4 P5i e - Dimensional Bullseye Hexes/Translocation 77% 4 3 spell levels left P5i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQ5i Q5i Q5iQ .###..#fontaine3 the Vexing ## ##.#Spriggan # #.#######Q5i Health: 14/14 ======================== ## ##...##..#####Magic: 5/5======================== .###..#.#...#....AC: 2Str: 4 ......#.#.#.#w####EV: 16Q5i Int: 14 ......#..†..#....# #SH: 0Dex: 17 Q5i m......#.....####.#.####XL:  2 Next:  3% Place: Dungeon:1 ......#.........@.....#Q5i5 Noise: ===------  Time: 48.2 (0.0) ......#....########...#a) +1 sling ......#....#.#Fire: a) +1 sling ......#....# .###..###### ## #Q5iW #_The dart slug closely misses you.You shoot a sling bullet. Q5i _The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug! _You have reached level 2!Q5i% Q5i& Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes Q5i& ' N - NoR5ioR5i<.###..#fontaine3 the Vexing ## ##.#Spriggan # #.#######Health: 14/14 ======================== ## ##...##..#####Magic: 5/5======================== .###..#.#...#....AC: 2Str: 4 ......#.#.#.#w####EV: 16Int: 14 ......#..†..#....# #SH: 0Dex: 17 ......#.....####.#.####XL:  2 Next:  3% Place: Dungeon:1 ......#.........@.....#Noise: ===------  Time: 48.2 (0.0) ......#....########...#a) +1 sling ......#....#.#Fire: a) +1 sling ......#....# .###..###### ## ##_The dart slug closely misses you.You shoot a sling bullet. _The sling bullet completely misses the dart slug.R5inYou shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug! _You have reached level 2!---9.2 (1 _R5i9---R5i%50.2 (2R5iR5iR5if+1.2 (3R5iѡR5i _You start memorising the spell. You continue memorising. x2R5ixR5i5R5ixc _You finish memorising. Spell assigned to 'a'.R5ir 3R5i R5iR5iR5if _R5i R5i<R5iR5iR5iR5iwR5iR5i R5iZR5iR5iR5iR5iR5ij R5i!R5i9#R5ii#R5i#R5if%R5iN&R5i&R5i)BR5i*R5is,,R5iy/XR5i0R5i0R5i1R5i 5XR5i6R5i/8,R5ik9R5i:R5i;R5i.<R5i<R5i>R5i?,R5i@R5imBR5ikCR5iCR5iqDR5i;ER5iqFR5iFR5iOGR5iJ,R5ilJR5iLA _You now have 12 gold pieces.R5iMR5iMR5iNNR5iOR5iQ,R5i^QR5iwSR5iVXR5i?W,R5iJXR5iXR5i1Z,R5iZR5is]XR5is^R5i_R5i_R5i_R5iCaR5i:bR5ibR5ienR5i_fR5iIhBR5i1jR5imsR5iItR5i+uR5i,wR5izR5i{R5i|R5i{~R5iR5iR5idR5iR5iR5iR5iR5iR5iR5iR5iR5iޔR5iR5iR5idR5iR5iR5ieR5i+R5iR5iR5imR5i<R5iR5iĥR5iR5iR5iԪR5i{ R5i R5iQ0You encounter a ball python.R5iR5iR5ib R5i˴-#...####R5i R5in@#....#.#R5iյ R5i.)S R5i,##.....#R5iζ R5i6.. #######.#R5i` R5i7... #.......#R5i R5i<6... #.#######R5i R5i͸3.. #.#....#R5i R5i_]#.####.#.....#R5i R5iԹT#..@...#.....#R5i  R5iAR5iz$##.....#R5i R5i##..#.#R5iI R5i#...#R5iһ R5i .##R5iB R5iyS   ball python (constriction, asleep) R5i¼R5i R5iR5iA73.2 (2R5iv 2.0)R5iBR5i#8 (22.6 R5i _R5iR5iS5i@ #.  #....#.#  S ##.....#  .. .# S5i ... #.......#  ... #.  .. #.  #.####.#  S5iO#..@...#  ######## S5i   S5i(#...#  .## S5i5S5iW!S5iZK #.  #....#.#  S ##.....#  .. S5iǔ.#  ... #.......#  ... #.  .. #.  #.####.# S5iG* #..@...#  ########    #...# .##S5ip S5iS5iS5iES5iS5i b _A ball python is nearby!S5iV; ))S5iV))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.S5iG.SS5iD.SS5i;4....S5i-;===5.1 (1.3)S5iS5i c _The ball python is heavily wounded.S5iJ ))))))S5iT7)You shoot a sling bullet.T5i+?G.ST5iAD.ST5i,F7....T5iG(6.4T5iW{ _The sling bullet barely misses the ball python.T5i †You shoot a sling bullet. The sling bullet hits the ball python!T5iB)) T5ix rYou kill the ball python!T5i.T5i}q ..  You encounter a rat.T5i067.7T5i3T5iԔ0 _The rat leaves your sight.T5iF:T5i:T5iG?T5iA T5iuAB_No target in view!T5iT5i T5iχT5iH _No target in view!T5iAT5iT5iT5i8H _No target in view!T5iT5iT5iFT5iLH _No target in view!T5i= T5i T5i T5iҭ T5i e  A rat comes into view.T5iX } #...####.r..... #....#.#...... ##.....#..... #.##...... #.......# ..... #.#T5i . .†. #.#....# #.####.#.....# #.@....#.....# #.....# ##..#.#  #...#  .##T5i= ~r   rat (wandering)T5iN (0.0T5i >---8.3 (0.6 _T5i T5iؿ T5i; o   .r.....   .......   .......   #......   .....   .†.   #.####.#  #.@....#  ########T5i; a    #...#  .## T5i; *T5i ;   .r.....   .......   .......   #......   .....   .†.   #.####.#  #.@....#  ########    #...# .## T5ib T5i" :---T5i p _A rat is nearby!T5iP6 )))))))You shoot a sling bullet.U5itK.rU5i{^....†.U5i|7===9.5 (1.2U5iU5i^ _The sling bullet closely misses the rat.U5iN)))))))U5iR: .rYou shoot a sling bullet. The sling bullet barely misses the rat..rU5i;>....†.r80.8 (1.3U5iAU5i9D- _The rat squeaks loudly.U5i )))))))You shoot a sling bullet.U5iEh G.rU5io ].....†.U5io -2.0 (1.2U5iu U5ix ^ _The sling bullet closely misses the rat.U5iy7 m .  You shoot a sling bullet. The sling bullet hits the rat.U5i< G))) U5i% N.†.U5iN G103.2U5iV G _You kill the rat!U5i U5i U5i> U5i~ H _No target in view!U5i! U5i U5iD U5i H _No target in view!U5iU5iU5iU5iL  U5io B_No target in view!V5iV5iV5iV5i|H _No target in view!V5iC4V5iIV5iM V5i*NV5ifN:_No target in view!V5iV5idV5ifV5iV5iV5i: _V5i* V5ip V5i V5i} V5i0V5iZ,V5iV5iV5itV5iV5i V5i _No target in view! _ You see here a ball python corpse.V5iuf  You encounter a jackal.V5i< #...## #.. ##### #...####....# #....#.#V5iG&#.........# ##.....#..........# #######.#####......# #.......#.......@..# #.#######---........†.# #.#....#V5ikh#+######.####.#.....##......#.....#########.....###..#.#V5ih   jackal (wandering)#...#.##V5i-5.6 (2.4V5i$V5i%G---6.2 (3.0 V5i% _V5i)V5i+V5i^? #...#  ##..... #...#  ....... #...#  .......####   ..........#   #.........#   ..........#   ####......#   .......@..#   ........†.#   h#+######.#  #...  #####    #...#  .## V5it #...#  ##..... #...#  ....... #...#  .......####   ..........#   #.........#   ..........#   ####......#   .......@..#   ........†.#   h#+######.#  #... #####   #...# .##  _A jackal is nearby!V5iq} )))))))You shoot a sling bullet.V5is .V5i>......V5i7===7.5 (1.3V5i$V5isa _The sling bullet closely misses the jackal.V5iQIV5iTV5i9Wh  A jackal comes into view.V5it^" #...# ..)...# #...####.....# #...#.# #...# #### #...####..# #....#.###.# ##.....#!....# #######.# ####..@...# #.......#...# #.#######h........†.# #.#..#+######.####.#.....#. #......#.....#########.....# h   jackal (wandering)##..#.##.V5i7_,..#.##V5iaQ0.0h.V5ifiV5ii'---V5igm8.1 (0.6V5iqV5ibta _Found a grey potion and a rapier.W5i! #...#  ..)...# #...#  ###.....# #...#  ........# #...#  ........####   ...........#  W5i ##.........#   !..........#   ####..@...#   .h.........#   W5iB.........†.#   ..#+######.# W5i5 . #...  #####W5i   W5i #...#  W5iJ".## W5i,6 #...#  ..)...# #...#  ###.....# #...#  ........# #...#  ........####   ...........# W5i  ##.........#   !..........# W5ik  ####..@...#   .h.........#   .........†.#   ..#+######.# . #... #####   #...# .##W5iGW5i:---W5iW5i>] _A jackal is nearby!W5i} )))))))You shoot a sling bullet.W5i( .hThe sling bullet barely misses the jackal. hThe jackal barks!W5i(>.hW5i(7h.W5ik2N .....hW5i2xhh 2 jackalsYou encounter a jackal.W5i]37===9.4 (1.3W5iz9W5iF;P _The jackal barks! You hear a bark! You hear an angry hiss.W5iG )))You shoot a sling bullet. The sling bullet hits the jackal.W5i s.hh.W5i 8h.W5iv ;.hW5iS &.W5i )90.7W5i8 W5iD a _The jackal is moderately wounded.W5iUy 9 ))W5iy /You shoot a sling bullet.W5ib hThe sling bullet barely misses the jackal.W5i @.hW5i 2h.W5i >.hW5i *hW5i .hYou encounter a jackal. x2W5i |hh 4 jackals (1 wandering)W5i (2.0W5i W5i W _The jackal completely misses you.W5ip h ))You shoot a sling bullet.W5i^NA.hW5iX .hThe sling bullet barely misses the jackal..hW5iZ& W5i[.hThe jackal closely misses you. The jackal completely misses you.W5i[-3.2 (1.2W5i>bW5imdS _The jackal barely misses you.W5i h ))You shoot a sling bullet.X5iP .hThe sling bullet closely misses the jackal.X5iuQ SThe jackal closely misses you.X5iARG.hX5iW h.  You encounter a ball python.S.X5i\hS   ball python (constriction)X5i]-4.5 (1.3X5iHmm _The jackal closely misses you. x2X5i ))You shoot a sling bullet. The sling bullet misses the jackal.X5i h.  The sling bullet closely misses the jackal.X5iRm h.  The jackal barks!X5iTA.hX5i#?.SX5iߡ hhThe jackal closely misses you. The jackal barely misses you. x2X5il63--X5i&5.7 (1.2X5iX5i+ _The jackal bites you.X5id[z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.X5i .hThe jackal is moderately wounded.X5i .SThe jackal barely misses you. The jackal closely misses you.X5i8h.X5i-G.hX5i9 SX5i.  The jackal misses you. The jackal closely misses you.X5iCX5iX5iU4==7.0 (1.3X5iX5iW _The jackal completely misses you.X5io ))You shoot a sling bullet.X5i$ .hThe sling bullet barely misses the jackal.X5i&1S.X5i/ h.  The jackal bites you. The jackal misses you. The jackal barely misses you. x2X5iD0:1------X5in0!8.3X5iJ7X5i8 _The jackal closely misses you. The jackal misses you. The jackal bites you.X5io ))You shoot a sling bullet.X5iPnKh.  The jackal bites you. The jackal misses you. The jackal barely misses you. x2 _The jackal closely misses you. The jackal misses you. The jackal bites you.  You shoot a sling bullet.  The sling bullet barely misses the jackal.  barely misses you.  The jackal bites you but does no damage. x2X5i>o(9.6X5iwX5i:z _The jackal closely misses you. The jackal barely misses you. x2X5i)o ))You shoot a sling bullet.X5ip  #...#  ..)...# #...#  ###.....# #...#  ........# #...#  ........####   ...........#   ##.........#   !.....h....#   ####Sh@...#   ......h)...#   .......).†.#   ..#+######.#  . #...  #####    #...#  .## The sling bullet barely misses the jackal.X5iw #...#  ..)...# #...#  ###.....# #...#  ........# #...#  ........####   ...........#   ##.........#   !.....h....#   ####Sh@...# X5iCx_  ......h)...#   .......).†.#   ..#+######.# . #... #####    #...# X5ix..##X5i|rYou shoot a sling bullet.sling bullet barely misses the jackal.. The jackal closely misses you. The jackal bites you. x2  * * * LOW HITPOINT WARNING * * *  The jackal closely misses you. The jackal misses you.jackal closely misses you.X5i~h.r   quokka (wandering)hhhh 4 jackalsS   ball python (constriction)X5i4/14 ------------------100.9 (1.3)X5i X5iW _You encounter a quokka.X5iX5iTX5iX5i^ _You are too injured to fight recklessly!X5i _You are too injured to fight recklessly!X5iF X5i X5i X5i ^ _You are too injured to fight recklessly!X5iaE 4X5iL X5iN ^ _You are too injured to fight recklessly!X5i5 X5i X5i X5i ^ _You are too injured to fight recklessly!Y5i֔u#...# ..)...# #...# ###.....# #...# .# #...# r.#### #...#### .# #....#.# Y5iDj##.# ##.....# !.....h....# #.# ####Sh.@..# #.# ......hh...# #.#Y5iJ .†.# #.#....# .. #...Y5iN########.....# hhhh 4 jackals##..#.# S   ball python (constriction)#...# Y5i';.hY5iw1h.Y5i9.hY5i֙G.SY5iV<.hY5iY5iv5==-------------1.5 (0.6 Y5iڢ _Y5iY5iY5iɠ_#...# ..)...# #...# ###.....# #...# .# #...# r.#### #...#### .# #....#.# Y5ia##.# ##.....# !......h...# #.# ####.hh.@.# #.# ......S.h..# #.# .Y5i†.# #.#....# .. ########.....# Y5iB##..#.# Y5i};.hY5iĥ;.hY5i6?.SY5iY5i&R=--2.1Y5iFY5i6 _You are too injured to fight recklessly! _The jackal misses you.Y5i ..)...####.....r#######.....#.###....Y5iX V!......h####### ####..hh.............S######..†....# #+######.###.# #..... Y5i ####### ##..# #.. .## Y5i ?.hY5i rThe jackal misses you.Y5iQ Fr   quokka (wandering)hhhh 4 jackalsS   ball python (constriction)Y5i &7Y5i Y5is > _The jackal bites you but does no damage.Y5i &###....rr.......#######.....#.###....!.h..# ####### ####..h.............S######......# #+######.###.# #..... ####### ##..# #.. .## Y5i E.hY5i 0.SY5i Y5i/ -.hY5iY Y5i ;.hY5i Y.rY5ix _rY5i (3.3Y5i Y5i M _The jackal closely misses you.Y5i x _You see here a ball python corpse.Z5ir\###.....# #...# .# #...# r..r....#### #...#### Z5i.# #....#.# ##.# ##.....# !.# #.# ####...hh.# #.# .Z5iDzhh.# #.# .S†@# #.#....# ..#+######.####.#.....# Z5i. #......#.....# ##### #...# .## Z5ihE.hZ5i.?.SZ5iZ5iC==9Z5i.Z5iT _The jackal closely misses you.Z5i*m|...r..r....#######............#.###....!.####### ####...h......Z5im........hhh# #.######.S.....# #+######@###.# #......# Z5imx######## ##..# #..Z5imN .## Z5iXoF.hZ5io .Z5io$hZ5iPpG.hZ5ip".Z5ip7rZ5iiqZ5iqZ5i  The ball python misses you. The ball python grabs you.  6  4.5Constr Z5íZ5i_ _The ball python constricts you.Z5io r######....r.......#.##...#....!.....####### ####........Z5ip R........hh######.....hSh....# #+######.####.#.....# #@.....# ####### ##..# #.. .## 3Z5ip Z5ir .Z5is 9.hZ5is C.rZ5i t Z5id| fh 2Z5iA} N16 -5.1Z5i} Z5i Z5i 9 _You escape the ball python's grasp.Z5ib Z5iYc 8-Z5ii Z5ik [5iir.#### #...#### .....# #....#.# ##...r.....# ##.....# !..........# #.# ####......# #.# ..........h# #.# .hhSh# #.#....# ..#+######.####.#.....# . #.@....#.....# #.....# ##..#.# [5iShh 3 jackals[5iHE.h[5i5h.[5i)*h[5i".[5i$h[5i7u.h 4 jackals[5i&7[5i"[5i[5ir.#### #...#### ...........# #....#.# ##...r.....# ##.....# !..........# #.# ####......# #.# .........h.# #.# .hSh# #.#....# ..#+######h####.#.....# . #..@...#.....# #.....# ##..#.#  2.h.r.[5i4†S[5iq   jackal[5i>6==[5i!6.3[5i[5iK[5iI r.#### #...#### .# #....#.# ##.........# ##.....# [5i>!.....r....# #######.# ####......# #.......# ...h.# #.####### .†h# #.#....# [5iA..#+######S####.#.....# . [5ia#.h.@..#.....# #.....# [5i7##..#.# [5i [5iϼ;.h[5i[5i|.=9[5i[5iy _The jackal attacks as it pursues you! The jackal barely misses you.[5ii r.#### #...#### .# #....#.# ##.# ##.....# !.....r....# #######.# ####......# #.......# .h.# #.####### .†h# #.#....# [5ibj ..#+######S####.#.....# . #..h.@.#.....# #.....# ##..#.# [5iXk G.S[5ik @.h[5ik /h[5i4p ch 2 jackals[5ip 0-7.5[5iu [5iw [5i .r.#### #...####  .# #....#.#  ##.# ##.....# [5iD  !.....r....# #######.#  ####......# #.......#  .h.# #.####### [5if  .†h# #.#....# [5i  [5i ..#+######h####.#.....#  . [5i #.S.h.@#.....#  [5i O#.....#  [5i 6##..#.#  [5iM n#...#  .##   [5il    [5i [5i! =.S[5iN" <.h[5ij(           ! #######.#  [5i( #.......#   #.#######  †h# #.#....#  [5i( B#h####.# [5i) . #..S.h@#  ########   [5i3)  #...#  [5iP) #.## [5in) *[5i 8   [5i Q       ! #######.#   #.......#   #.#######  †h# #.#....#  #h####.#  . #..S.h@#  ########    #...#  .##  [5iM  [5i ;The jackal attacks as it pursues you! The jackal bites you.[5i [5i1 3[5i -----[5i =[5i) 8.1[5i [5i)  [5i [5i 2_* * * LOW HITPOINT WARNING * * *[5i \5iG  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]5iq .hYou beckon some vexing sprites to accompany your attacks.]5iq*h]5is@.S]5i u[.h.]5i[u%h]5i{ch 3 jackals]5i|3----------=9.1 (1.0Will/2 Jinx ]5i)]5iτz _You feel your willpower being sapped. The jackal closely misses you.^5i 3^5i} ^5iC ^ _You are too injured to fight recklessly!_5i2 r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 3/14=====-------------------_5i!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2_5il3Str: 4  .........h.# #.#######  EV: 16Int: 14  .........†h# #.#....#  SH: 0Dex: 17  _5i|..#+######.####.#.....#_5i  XL:  2 Next: 10% Place: Dungeon:1  ._5i!#.hhSh@#.....#  Noise: ==-------  Time: 109.1 (0.0)_5i########.....#  a) +1 sling##..#.#_5iv  Fire: a) +1 sling#...#_5i j  Will/2 Jinx .##_5i& e   hhh 3 jackals_5i[   S   ball python (constriction) _5iw  _5i h_You are too injured to fight recklessly!  Fire: a) +1 sling_5i!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, chance to call a sprite on attack: 62%, 51%  to hit)_5i22 r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 3/14=====-------------------_5i!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16_5i ZInt: 14  .........†h# #.#....#  SH: 0Dex: 17  ..#+######.####.#.....#  XL:  2 Next: 10% Place: Dungeon:1  _5iG.#.h†Sh@#.....#  Noise: ==-------  Time: 109.1 (0.0)########.....#  a) +1 sling##..#.#_5il  Fire: a) +1 sling#...#  Will/2 Jinx _5i$.## _5i  hhh 3 jackals  S   ball python (constriction)_5iƚ  _5iAim: a jackal (moderately wounded, chance to call a sprite on attack: 62%, 51%  to hit)  _5i [You shoot a sling bullet.  The sling bullet barely misses the jackal._5i$uThe sling bullet closely misses the ball python.The sling bullet hits the jackal._5i^`)) 2_5i1'@*to hit)  You shoot a sling bullet.  The sling bullet barely misses the jackal.closely misses the ball python.The sling bullet hits the jackal.  You kill the jackal!_5i hA giggling sprite leaps out and smacks the jackal with its own front paw._5i\9 .h_5iOThe jackal is heavily wounded._5iCE.h_5i4r_5i.Shr   quokkahhh 3 jackals (1 very drained)S   ball python (constriction)_5i+=7=10.4 (1.3_5i _5i  _The jackal completely misses you. The jackal barely misses you._5i  r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 3/14=====-------------------!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  .........†.# #.#....#_5i   SH: 0Dex: 17  ..#+######r####.#.....#  XL:  2 Next: 17% Place: Dungeon:1  .#.hhSh@#.....#  Noise: ===------  Time: 110.4 (0.0)########.....#  a) +1 sling##..#.#  Fire: a) +1 sling_5iI #...#  Will/2 Jinx .##   r   quokka  hhh 3 jackals (1 very drained)_5iq >  S   ball python (constriction) _The jackal completely misses you. The jackal barely misses you.Fire: a) +1 sling_5i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, heavily drained, chance to call a sprite on  attack: 62%, 51% to hit)`5iL r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 3/14=====-------------------!.....r....# #######.#  Magic: 3/5`5i!M==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  .........†.# #.#....#  SH: 0Dex: 17  `5iQM?..#+######r####.#.....#  XL:  2 Next: 17% Place: Dungeon:1  .`5ixM##.hhS†@#.....#  Noise: ===------  Time: 110.4 (0.0)`5iM########.....#  a) +1 sling##..#.#`5iM  Fire: a) +1 sling#...#  Will/2 Jinx `5iM.##`5iN   r   quokka`5i/N  hhh 3 jackals (1 very drained)  S   ball python (constriction)`5iN# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, heavily drained, chance to call a sprite on  attack: 62%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!`5iTS 2 jackals`5iG;.S`5i]Y.r`5i%4†h`5i.h.r`5i`5ila4=241.7 (1.3`5i `5i  Shift-Dir - straight line  Aim: a jackal (heavily wounded, heavily drained, chance to call a sprite on  `5i attack: 62%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal! `5i,_The ball python barely misses you. The ball python completely misses you.`5i| r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5`5iŝ==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16`5iInt: 14  .........†.# #.#....#  SH: 0`5iDex: 17  ..#+######.####.#.....#`5i5  XL:  2 Next: 24% Place: Dungeon:1  .`5iZe#.rhhS@#.....#  Noise: ===------  Time: 111.7 (0.0)########.....#`5i  a) +1 sling##..#.#  Fire: a) +1 sling#...#`5iq  Will/2 Jinx .## `5iӞ  r   quokka  hh 2 jackals`5i  S   ball python (constriction) You kill the jackal! `5i_The ball python barely misses you. The ball python completely misses you.Fire: a) +1 sling`5iEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`5idAim: a ball python (chance to call a sprite on attack: 62%, 63% to hit)`5i2 r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------`5i !.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16`5iCInt: 14  .........†.# #.#....#  SH: 0`5ipLDex: 17  ..#+######.####.#.....#  XL:  2 Next: 24% Place: Dungeon:1  `5io.#.rhh†@#.....#  Noise: ===------  Time: 111.7 (0.0)########.....#`5i̢  a) +1 sling##..#.#  Fire: a) +1 sling#...#`5i  Will/2 Jinx .##   r   quokka`5i)  hh 2 jackals  S   ball python (constriction) `5iUFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle`5i}Shift-Dir - straight lineAim: a ball python (chance to call a sprite on attack: 62%, 63% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  `5i@You kill the ball python!`5i(`5i25 A.h†h.rh†.h`5i6 ;73.0 (1.3 _`5i< `5iQ= a5i r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  .........†.# #.#....#  SH: 0Dex: 17  ..#+######.####h#.....#  XL:  2 Next: 27% Place: Dungeon:1  .#..r.h@#.....#a5i   Noise: ===------  Time: 113.0 (0.0)########.....#  a) +1 sling##..#.#  Fire: a) +1 sling#...#  Will/2 Jinx .##   r   quokka  hh 2 jackals  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to call a sprite on attack: 62%, 51% to hit)a5i=2 r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------a5i!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  a5i.........†.# #.#....#  SH: 0a5iDex: 17  ..#+######.####h#.....#a5i3D  XL:  2 Next: 27% Place: Dungeon:1  .#..r.h@#.....#a5iS  Noise: ===------  Time: 113.0 (0.0)########.....#a5iq  a) +1 sling##..#.#  Fire: a) +1 slinga5i#...#  Will/2 Jinx .##a5i   r   quokkaa5id  hh 2 jackals a5i* Fire: a) +1 slinga5iPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea5iAim: a jackal (chance to call a sprite on attack: 62%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is lightly wounded.a5iU:*a5i(†rShift-Dir - straight lineAim: a jackal (chance to call a sprite on attack: 62%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is lightly wounded.  A giggling sprite leaps out and makes the jackal trip over its own paws.  The jackal is severely wounded.a5i-           ! #######.#  a5i. #.......#   #.#######  †.# #.#....#  #.####h#  . #..†r*@#  ########    #...#  .##  (1 very drained)a5i.The jackal closely misses you. The jackal completely misses you.a5i.s          ! #######.#   #.......#   #.#######  †.# #.#....# a5i #.####h#  . #..†r*@#  ########   a5iz #...#  .## a5ia5i7  hThe jackal barely misses you. The jackal bites you.a5iV N3-4.2 (1.2a5ia5iV _* * * LOW HITPOINT WARNING * * *b5i' r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 3/14=====-------------------!.....r....# #######.#  Magic: 3/5b5iF(==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16b5i(Int: 14  .........†.# #.#....#  SH: 0Dex: 17  ..#+######.####h#.....#b5i,)n  XL:  2 Next: 27% Place: Dungeon:1  .#..†rh@#.....#  Noise: ===------  Time: 114.2 (0.0)########.....#  a) +1 sling##..#.#  Fire: a) +1 sling#...#  Will/2 Jinx .##b5ik)W   r   quokka  hh 2 jackals (1 very drained)  _* * * LOW HITPOINT WARNING * * *b5i)Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineb5i)Aim: a jackal (severely wounded, heavily drained, chance to call a sprite on  attack: 62%, 51% to hit)b5i n r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 3/14=====-------------------!.....r....# #######.#b5inY  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  b5in.........†.# #.#....#  SH: 0Dex: 17  b5inP..#+######.####h#.....#  XL:  2 Next: 27% Place: Dungeon:1  .#..†r†@#.....#  Noise: ===------  Time: 114.2 (0.0)b5io########.....#  a) +1 sling##..#.#  Fire: a) +1 sling#...#  Will/2 Jinx .##   r   quokka  hh 2 jackals (1 very drained)  b5ioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, heavily drained, chance to call a sprite on  attack: 62%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  b5ip;You kill the jackal!b5iuq   jackalb5iJM.rb5ix-Aim: a jackal (severely wounded, heavily drained, chance to call a sprite on  attack: 62%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!  The jinxing sprites lose interest in you.  The jackal completely misses you. The quokka barely misses you.b5iVl4=345.5 (1.3b5ip b5iS _The jackal barely misses you.b5i  r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5b5iW ==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  .........†.# #.#....#b5iЄ   SH: 0Dex: 17  ..#+######.####h#.....#  XL:  2 Next: 34% Place: Dungeon:1  .#..†.r@#.....#  Noise: ===------  Time: 115.5 (0.0)########.....#b5i  a) +1 sling##..#.#  Fire: a) +1 sling#...#b5i) P  Will/2 .## b5iO   r   quokka  h   jackal b5i{ The jackal completely misses you. The quokka barely misses you. _The jackal barely misses you.b5i <Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (48% to hit)b5i  r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5b5i; ==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  b5ia j.........†.# #.#....#  SH: 0Dex: 17  ..#+######.####h#.....#b5i y  XL:  2 Next: 34% Place: Dungeon:1  .#..†.r@#.....#  Noise: ===------  Time: 115.5 (0.0)########.....#  a) +1 slingb5i ##..#.#  Fire: a) +1 sling#...#  Will/2 .##b5i   r   quokkab5i;  h   jackal b5ij Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleb5i Shift-Dir - straight lineAim: a quokka (48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  b5i HThe quokka is heavily wounded.b5i B6.8 (1.3b5i b5iɔ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is heavily wounded. _The quokka barely misses you. The jackal misses you. The quokka misses you.c5i< r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######  EV: 16Int: 14  .........†.# #.#....#  SH: 0Dex: 17  ..#+######.####h#.....#  XL:  2 Next: 34% Place: Dungeon:1  .#..†.r@#.....#  Noise: ===------ 5i=40m Time: 116.8 (0.0)########.....#  a) +1 sling##..#.#  Fire: a) +1 sling#...#  Will/2 .##   r   quokka  h   jackal  The quokka is heavily wounded. _The quokka barely misses you. The jackal misses you. The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 48% to hit)c5iܣ r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2c5iStr: 4  .........h.# #.#######  EV: 16Int: 14  .........†.# #.#....#  SH: 0Dex: 17  ..#+######.####h#.....#  XL:  2 Next: 34% Place: Dungeon:1  .#..†.†@#.....#  Noise: ===------  Time: 116.8 (0.0)########.....#  a) +1 sling##..#.#  Fire: a) +1 sling#...#  Will/2 .##   r   quokka  h   jackal c5iN  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec5iAim: a quokka (moderately wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!c5i]  c5i03c5i65418.0 (1.2c5i;c5i3>  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (moderately wounded, 48% to hit)  c5iW>You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka! _The jackal closely misses you. The jackal barely misses you.c5iE  r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#c5iE @  AC: 2Str: 4  .........h.# #.#######  EV: 16c5iF Int: 14  .........†.# #.#....#c5i'F u  SH: 0Dex: 17  c5iQF p..#+######.####h#.....#c5imF  XL:  2 Next: 41% Place: Dungeon:1  .c5iF #..†.†@#.....#c5iF  Noise: ===------  Time: 118.0 (0.0)########.....#c5iF r  a) +1 sling##..#.#c5iG v  Fire: a) +1 sling#...#c5i G I  Will/2 .##c5iG $   h   jackal   You kill the quokka! _The jackal closely misses you. The jackal barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclec5i H WShift-Dir - straight lineAim: a jackal (51% to hit)c5i r.......#### #...####  fontaine3 the Vexing...........# #....#.#  Spriggan##.........# ##.....#  Health: 4/14======------------------!.....r....# #######.#  Magic: 3/5==============----------####......# #.......#  AC: 2Str: 4  .........h.# #.#######c5i  EV: 16Int: 14  .........†.# #.#....#  SH: 0Dex: 17  ..#+######.####†#.....#  XL:  2 Next: 41% Place: Dungeon:1  .#..†.†@#.....#  Noise: ===------  Time: 118.0 (0.0)########.....#  a) +1 sling##..#.#  Fire: a) +1 sling#...#  Will/2 .##   h   jackal   Fire: a) +1 slingc5i8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal!  You kill the jackal!c5i6 Rd5igZd5iN]o4=====89.3 (1.3 _d5idd5i_fh _Your Stealth skill increases to level 2!d5ib Id5if }5== _d5ii ,d5ik d5il d5il d5im d5ieo d5io ======d5ip d5i5r v6====d5ir d5it ,d5ilu d5iv d5iv d5iw d5iy d5iy d5ioz d5i| d5i} :==d5i} d5i< 7==d5ib d5iփ O5=====d5iU d5i 4 _Magic restored.d5i d5i d5iH d5ix d5i d5iʌ d5i0 _8===d5i d5i d5iӐ H=====d5in d5i n _You feel your willpower return.d5i7 d5i d5iQ d5i d5i d5i O=d5iΙ d5i; d5i T9==d5i d5iQ d5i d5iΝ d5ip ,d5i d5i ,d5iV d5i? d5i :==d5i d5i# d5i R10/14==d5i d5iX d5iߨ d5i" d5i ,d5ig d5i/ ,d5in d5i{ d5i k1===d5i d5i} ,d5i d5iS d5i d5i d5i d5i d5i d5i d5i 9=d5i@ d5i d5i L2==d5i d5i d5iX d5i d5i, d5ia d5i־ d5i ,d5i d5i 93d5i G====d5i d5i d5i d5i d5in ,d5i d5i ,d5i d5i d5i{ :==d5i d5ih d5i E4==d5i, d5iQ 1 _HP restored.d5iL d5i d5i d5i $  Things that are here:d5i7  a jackal corpse; a jackal corpsed5i d5i  _d5i d5i d5i+ d5ii d5i d5i b  You see here a jackal corpse.d5i c  You encounter a rat.d5i s r.......#### #...####  ...........# #....#.#  ##.........# ##.....#  !...r......# #######.#  ####......# #.......#  ...........# #.#######  .........†.# #.#....#  ..#+######.####†#.....#  d5iM R . #.@†.†.#.....# --- ########.....#  ##..#.#  #...# .## r   rat (wandering) d5i \.r63.1 (43.8)d5iX d5i l==---7 (44.4 _d5i d5i7 e5i? } )))))))You shoot a sling bullet.e5i .rThe sling bullet completely misses the rat.e5i ...†.re5iD ;===4.9 (1.2)e5i e5iv - _The rat squeaks loudly.f5i †You shoot a sling bullet. The sling bullet hits the rat!f5iH)))) f5i<O..†.f5i@6516.2 (1.3f5iEf5iGG _You kill the rat!f5i4f5i!f5ibH _No target in view!f5i"f5iq#f5iq3^ _No target in view!f5i _No target in view!f5iz f5i f5i f5i^ H _No target in view!f5i5  _No target in view!f5i&^ If5ia f5ih P _f5ij f5ik ,f5im f5ir _No target in view! _ You see here a ball python corpse.f5iw 5 _f5i!y f5i{ f5ic} ,f5i~ f5i ,f5i6 f5iR f5i f5i Bf5i Bf5i f5i~ f5i[ ,f5i; f5i< f5i ,f5iO f5i  #. ... .......# #. .... ..)...# #. ....###.....# #. ............# #. ...........#. .............# #. #######......## #....@.......###---#.##.†.#..#.# ...........# #.##. .........†.# #.#.. ...#+######.####†### ..#..†.†.#.#########f5i .72.8 (6.6f5iV G---3.8 (7f5i f5i Q _f - a grey potiong5iI3g5iKg5ixOg5iPg5iJT,g5iUg5iW,g5iXg5i5Zg5i{\g5i\g5i]g5i`g5iYag5iag5ibg5img5ing5ipg5ipg5iqg5irg5istg5itg5iug5idwg5i/y,g5iyg5i{g5i},g5iF~g5ig5i,g5ig5icg5i,g5ig5i=g5iƏBg5ig5i,g5ig5i#g5i3g5ing5ig5ig5ing5i[,g5ilg5iåg5ig5iLg5ig5iwg5i˩g5ig5isg5ig5ig5ig5iKg5iе,g5iԶg5iXg5ing5ik......................#....#..†...................#....#..#..###.........###..######. #.# ##.......##  g5i#. #.......#  # ##.......## )###.........### ..............#.##.##@........ ..)...87.6 (13.8)#..............###.....#g5i/######+#.............. #................. +................... #...#########....... #...# #............. #...# #.########.†.. #...# #.#........... g5ilD8.2 (14.4g5iUg5i# _Found a mace.g5i*i4g5iHqg5ivsH _No target in view!g5iV g5iV g5i5X g5i-^ g5i` g5iId : _g5if g5ii g5ii g5ij g5i m 7 _You open the door.g5i_n g5in g5ipo g5iOq @  There is an open door here.g5ir g5i2s  _g5ixt g5iv g5iy g5iy g5i{ g5i| g5iЂ  #. ##  # ##.......##  )###.........###  g5i ....................... #.##.##......... ..)..g5i> @ #..............###.... ######'#.............. #.g5ip j. +........ g5i #...#########..... #...# #...g5i x #...# #.########.† #...# #.# #...###.#..g5i7 #.......#....#+### #...#####....# #...# #g5i\ !g5i0 ###.'91.6 (3.4)..................g5i 2..#g5iϗ g5i6 L======2.6 (4g5i g5iv O _As you open the door, it creaks loudly! You hear a shout!h5i h5igh5ixh5iQH _No target in view!h5i,h5iS-h5i.h5i2h5i :] #. #.# # ##.......## )###.........### .... #.##.##......... ..) #........###h5iM:2 ######'# ### #.@.0.0.#...#h5i:.##...# #.$ #...# #.#... #...# #.#h5i:..> #...###.#### #.......#....#+ #...#####....#  #...# #......h5i5Bh5iLGN------3.2 (0.6h5iAIh5iJ4 _Found a stone staircase leading down.h5iLQ _There is an open door here.h5i h5i =------h5iΣ h5i1 H _No target in view!i5iji5ii5i[i5i0i5ii  You encounter a hobgoblin.i5i # ##.## )###.........### .................... #.##.##......... ..) #..............###. ######'#... ###..#..####.'i5iUO.......@#...##########...# #.....^.....$ #...# #.########.. #...# #.#......g....># #...###.######. #.......#....#+# g   hobgoblin (wandering) #. #...#####....#i5i#. #...# #...... #...# #.#.#.#i5ihO0g.i5i;i5i28 (0.6 _i5ii5ii5i q #   ).....###  ... ... ..) i5iHq[..... ######'#... ###...... #..####.'...... i5i\q>.......@# .......##...# i5iqa ^.....$ #...#  .g..... #...#  .....>#  i5iq+#####.  #.  i5iq$ #. #...#   i5i r+#...#  i5i1 _ #   ).....###  ... ... ..) ..... ######'#... ###...... #..####.'...... .......@# i5i .......##...#  ^.....$ #...#  .g..... #...#  .....>#  #####.  #.  i5i #. #...#  #...# i5i4i5ii5i` _A hobgoblin is nearby!i5i ))))) You shoot a sling bullet. The sling bullet hits the hobgoblin.i5ij^ A.gi5i f 2....i5iIg 7===5.1 (1.3i5iw i5iy b _The hobgoblin is severely wounded.j5iA †You shoot a sling bullet. The sling bullet hits the hobgoblin!j5iFO))))j5i1....j5i586.3 (1.2j5ij5i0M _You kill the hobgoblin!j5imj5ij5ij5iOH _No target in view!j5i-j5ij5ij5ifH _No target in view!j5ij5i j5ij5iH _No target in view!j5iQj5iQj5i;Wj5iVYH _No target in view!j5iɃ3j5ij5iMj5ij5i : _j5ij5i,j5ij5ij5izj5ij5ij5iaj5ij5ijj5iM _You now have 23 gold pieces (gained 11).j5iϞj5i j5iGj5i9j5igj5ij5ij5iɨR  There is a stone staircase leading down here.j5ij5i _j5iuj5iWj5ij5ij5iYj5ikj5ii  You encounter a hobgoblin.j5i_  )###.........## ............... #.##.#### #..........## ######'#........## ###.#####..####.'j5i.............#...#######....##...# #.---j5ig....^......##...# #.###.......†....##...# #.#..........>###...###.##+#######.# #.......# #.# #...#####.. g   hobgoblin (wandering) #.# #...# #..j5iC #.# #...# #.# #.# #...#j5i;Hg201.5 (5.j5iPj5iG---2.1 (5.8 j5i+ _j5i(j5ij5i,  ) ##  ..##  ...## ###. .#####..####.'. .............# g......@....##...#  .....^......##...#  .......†....##...#  ..........>## .#+#######.#  #.#  #.# #...#  #.# #...#  #.# #...# j5i  ) ##  ..##  ...## ###. .#####..####.'. .............# g......@....##...#  .....^......##...#  .......†....##...#  ..........>## j5i .#+#######.#  #.#  #.# #...#  #.# #...#  #.# j5i/ j5i j5ir j5i ` _A hobgoblin is nearby!j5i s .  You shoot a sling bullet. The sling bullet hits the hobgoblin!j5ȋ @))))))j5i!......j5i@65===3.4 (1.3j5i&j5i'M _You kill the hobgoblin!k5ik5iak5iٻk5ik5iCk5ixBk5ik5ik5iyk5ik5igk5ik5ik5ik5it,k5iDk5i-k5ik5ik5ik5ik5i,k5ik5iBk5ik5ik5iYk5i ..#..###...... . #.# ##. #. ##### # ##?...# )###.....## .......## #.##.##k5iz### #......... #@..### ######'#--- ###...## ###..... ..#####..####.'... ..............#...## .............##...#......^......##...# ........†....##...# k5i ...........>###...## ..#+#######.# #..... k5i-7.6 (4.2k5iG---8.6 (5k5iFk5ijZ _j - a smoky coppery potionk5ie 3k5i k5i k5i k5i Bk5i k5i5 k5i k5i! k5i" k5i" k5iY# k5i$ k5i& k5i' k5i( k5i) k5i* k5i* k5ii+ k5ig, k5i- ,k5i- k5i. k5iu0 ,k5in1 k5i3 k5i4 ,k5i5 k5i<  ... .. .. .. .# ..† .# ..#..## #####.# . #.#  #.....# #. k5iE= s #.###### # #.#@...## )###.#.....### #.#.......## #.##.#........### #... ##.....#...### ###.. ##....###...## #.. ##...#####..####... #.............. ..........k5i>C .13.4 (4.8k5iC +4.4 (5k5icH k5iJ d _c - a scroll labelled XAS MUAGOTOUFFl5il5il5il5il5il5iBl5il5i9l5il5iOl5il5il5iYl5il5i]l5il5iol5il5i2l5iql5i'l5il5i5l5il5i%l5il5il5iFl5il5iDl5iol5il5il5i6l5iSl5il5il5il5il5il5il5ij7 _You open the door.l5il5i0l5il5i@  There is an open door here.l5iAl5i _l5isl5izl5il5il5il5i3 l5i< l5i l5ig l5iT,l5iJl5iL _You now have 25 gold pieces (gained 2).l5i3l5il5iPl5i....#.#........### #.... ##.....#...### #[####.. ##....###...## ......#####...#####..###.......##............+.......'.............l5i#.$.....##.......^....#.......##.........†..#...$@..##............24.8 (10.4)#.......##...#+########.......##... #.......##...# ##.......##...# #.......# #.......# l5im #.......#  l5i$l5i %.5.4 (11.0l5iv(l5i *H _Found a ring mail.l5ihdl5idl5ifl5isil5ill5iap,l5ir,l5i sl5iyvL _You now have 34 gold pieces (gained 9).l5ixl5iyl5izl5i|l5i},l5il5i,l5ivl5iL _You now have 42 gold pieces (gained 8).l5i؈3l5il5iol5iŌl5il5il5il5iUl5il5il5i;l5i,l5il5il5il5iĜl5il5i 7 _You open the door.l5i3l5il5i@  There is an open door here.l5il5iװ _l5il5i=l5il5i4l5il5ijl5il5i'l5i͹l5il5iػl5iVl5il5il5iؾ,l5i!l5il5i,l5i=l5il5il5il5il5il5il5il5i0l5il5il5i,l5iyl5i1l5i,l5i^l5iwl5ik  You encounter a ball python.l5i3?   .## ..   .. ..   .S .#   ##. .#  l5i #.. #####.#   #.# #.....#   #.# #.######   #@# #.#....##  #.# #.#.....  #.# ##..#.#......  #.# ....#.#......  #.# .....##.....  #.#[####...###.... S   ball python (constriction, asleep)  #.#.......#####... l5i #.####.......##.. #....'.......'....l5i/39.2 (13.8l5io38 (14.4 _l5il5ixl5i. ' l5i. [))))S  l5i / )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.l5iK K.Sl5iַ F.Sl5i (...l5i; <===41.1 (1.3)l5i l5i c _The ball python is heavily wounded.l5i\  .## ..  .. ..  .. .#  ##. .#  #.S   #.#   #.#   #@#  #.#  #.#  #.#  #.#  #.#[ #.#.... #.####. #....'.l5i * .## ..  .. ..  .. .#  ##. .#  #.S  l5i* #.#   #.#   #@#  #.#  #.#  #.#  #.#  #.#[ #.#.... #.####. #....'.l5i0l5i0l5i5l5iH8b _A ball python is nearby!m5i= ))m5ifJ))))You shoot a sling bullet.m5i RK.Sm5i[\.....2.4m5i:_m5i'be _The sling bullet barely misses the ball python.m5iv s )))You shoot a sling bullet.m5i G.Sm5iD } .  The sling bullet barely misses the ball python.m5i -3.6 (1.2m5i m5i0 _The ball python misses you. The ball python completely misses you.m5i¼ u .  You shoot a sling bullet. The sling bullet hits the ball python.m5iM Rm5iI _.84.9 (1.3m5iN m5iP O _You kill the ball python!m5i 4m5i&m5iH _No target in view!n5i*$4n5i&n5i{(H _No target in view!n5iKn5iKn5iOn5i RH _No target in view!n5i3n5in5in5in5iP _n5in5ifn5ikn5in5i,n5in5i n5idn5in5in5ivn5i,n5inn5i0,n5in5i g _p - 2 scrolls of poison (gained 1)n5in5i,n5i|n5in5i,n5i)n5in5in5in5in5ion5ixn5in5i6n5in5in5i,n5iYn5in5in5ign5in5ibn5in5iEn5in5i,n5iO n5i n5i n5ii n5i n5i Xn5i>n5i=n5in5in5i@n5in5in5ign5in5i,n5iZn5in5irn5in5i<n5in5in5in5in5i!n5iT"n5i"n5i`#n5i^$n5i%n5i:&n5i&n5i'n5i(n5i))n5ih)n5iT*n5iV+n5i+n5i+n5i-n5i.n5i.n5i/n5im0n5ib1n5i1n5i1n5iT3n5i_4n5i4n5iO5n5i,6n5i7n5i7n5ic8n5io9n5iCn5ixGXn5icHn5iIn5iIn5iJn5iKn5i>M,n5iMn5iSOn5iQ,n5iQn5iSn5i|Tn5iTn5i-Un5iLVn5iWn5iGXn5iXn5iYn5i[,n5i1\n5i]n5if #.#....  #.# #..#  #.# #...  #.# #...  #.## #...  #..# # +#...  ##.### ... ..... #...######+###..... ..... ###........@....... .....--- #...........#.#.. ..†.. ##...........#.# ..# #........#####.# . #.# #.########.....# #. #.##.###### #  #.##.#....## ) #.##n5ig.#.....###  #.# ##..#.#.......## #n5i1mL###r...#.#.'68.7 (23.8)r   rat (asleep)n5i9r .rAs you open the door, it creaks loudly!  You encounter a rat.n5iqyJrn5i zM======9.7 (24n5i<n5i- _The rat squeaks loudly.n5i6' #.#....  #.#  #.# ###  #.# ..  #.## r.  #..# #. #  ##.### #. ...  #...######'###.....  n5i:g###........@.......  #...........#.#.. ..† ##...........#.#  #........#####.# .  #.####### #.  #.#  #  #.#  ) #.#   #.#  n5i8 #.#....  #.#  #.# ###  #.# ..  #.## r.  #..# #. #  ##.### #. ...  #...######'###.....  ###........@.......  n5i#...........#.#.. ..† ##...........#.#  #........#####.# .  #.#######n5i  #.#  # n5i!Z #.#  )n5iI6 #.# n5ikK  #.#  n5i&4n5in5iZ _A rat is nearby!n5id>m .  You shoot a sling bullet. The sling bullet hits the rat.n5iDc)))n5i,..'n5ir72===---71.0 (1.3)n5in5i4G _You kill the rat!n5i3n5in5in5i/#nn5i#,n5i&@  There is an open door here.n5i(n5i( _n5i)n5i*n5i,,n5i>,n5i-n5i/,n5ij/n5iH1n5i2,n5i93n5i95n5i5n5i;6n5i6n5i@8n5i9,n5i):n5i>;n5i<,n5i<n5i>n5i?n5i;?n5i?n5icAn5iBn5i1Cn5iCn5iEn5iEn5iFn5iFn5i"Hn5iyIn5iIn5iAJn5iKn5iMn5iAMn5i Nn5i"On5iPn5iQn5iQn5isRn5iT,n5i&Un5iEVn5iW,n5iXn5iYn5i[n5i[n5ia  You encounter a quokka.n5ie$     #...    .....    .....    ......    ......  n5iPf`#...   ##...r   #@.#------ n5i|f*  #.##   #.#    #.n5if   #######.#####.. n5if  #.....#.#...... n5igr   quokka (asleep)   #.#####.#####.. n5iyg  #.# #.#   #.# #.n5ik081.8 (10.8)n5i---4.2 (0.6 _o5iq o5ir p5i o †  You shoot a sling bullet. The sling bullet hits the bat.p5i `))))))p5i_f p rYou kill the bat!p5ig E.Jp5il ......r   rat (wandering)p5ip @82===5.5 (1.3p5iUv p5i*x T _You encounter a rat.q5i; †You shoot a sling bullet. The sling bullet hits the rat.))))))q5i.q5i N......q5iX066.8q5iq5i q5i9_You kill the rat!q5i8 3q5i q5ig q5i q5i) Bq5i4 l  An endoplasm comes into view.q5i~   ... . ####..... .......† #. .. .  ##.@......J--- q5i K#..#....... #.#####.... #.# ..# q5i+ ( #.# # #######.#####.. J   endoplasm (wandering)   #.....#.#...... #.#####.#####...   #.# #.# ..q5i Y.7.4 (0.6Jq5i] q5i P---8.0 (1.2 _q5i= q5i r5i~r )))))))You shoot a sling bullet.r5i J.  The sling bullet completely misses the endoplasm.r5i c.....Jr5i 7===9.3 (1.3r5ir5iM^ _The endoplasm quivers.r5i5 p )))))You shoot a sling bullet.r5iv J.r5i V....J.90.5 (1.2r5i r5i5 M _The sling bullet hits the endoplasm but does no damage.r5ic w )))))))You shoot a sling bullet.r5i BJ.J.r5i 2.......r5i (1.7r5i r5iN c _The sling bullet barely misses the endoplasm.r5i: ))r5if You shoot a sling bullet. The sling bullet hits the endoplasm.r5i)J.r5i/.J.r5i"0(2.9r5i5r5iR8] _The endoplasm is almost dead.s5iSs .  You shoot a sling bullet. The sling bullet hits the endoplasm.s5iSU)s5iB<..s5iE>1934.1s5idAs5i>CM _You kill the endoplasm!s5iZs5is5is5ikH _No target in view!s5i7s5iH8s5i<s5i?H _No target in view!s5is5i8s5is5i"H _No target in view!s5is5i4s5i`s5i>H _No target in view!s5is5is5is5iH _No target in view!s5i"s5iL#s5i$s5i&s5if(s5iO,: _s5i,s5iJ/s5i/s5ir0s5i2s5iW4s5i5s5i5s5iq7s5i9,s5i$:s5i<s5i>s5i?s5i @s5iBs5i}D,s5iEs5iHs5iN #. .#  #. .####+### #. .#..: #.#.  #...  s5i4O.###### #....@...†---7.7 (3.6 #.#... #........ ###.......... ##.......... s5idO##..........) #..#......... s5iO]#.#####...... s5iOV#.# ...#s5iUs5i"VI---8.3 (4.2s5iN[s5i]` _No target in view! _Found a sling.u5i"l#. .# #. .####+###.#. .#..:.#.#.#.#...#.######.#.....@..†.#.#..#....###..##..##...).#..#.#.#####. u5iP.u5i.+9 (0.6u5i2u5i4u5in_#. .# .#. .####+###.##. .#..:.#.#.#.#...#.######.#.†.#.#.#.###.##.##.).#..#.#.#####. u5i+u5i(9.5u5iu5iTu5i dM# .###+###.# .#..:# #...######.@...†##..............###.#####........u5i|$ u5i% *300.1u5i* u5i, u5i% _M# .###+###.# .#..:# #...######....#........†#.#............#..#...........u5i1 <7u5i u5i u5iqM# .###+###.# .#..:# #...#####....#........†.....u5i=rO#...##..........)..u5ixu5iIy(1.3u5iO~u5iv5i$M# .###+###.# .#.@:# #...v5iz######..........##............v5iv5i{&9v5iٌv5iv5i#. .# . #. .####+###.##. .#..@......##.#.#.##...#.#######.##........†.#.#..##....####.# v5iv5i(2.5v5i!v5i   You pick up a parchment of Kinetic Grapnel and begin reading...3.5 (1v5iv5iEH _You add the spell Kinetic Grapnel to your library.v5ic #. .# . v5iz5ie  ## ..# ###..#### #############)#z5iŵ ....# #......@.......###'###.#####.####### #... ###.........# ###†....... .K.z5i h#####.#z5i4 0K.z5i< <9z5io z5i~ z5i z5i z5io z5i {5i#l # .### ...#### #)# .#....# #. .####'###.#####.#. .#.# #.# .#.# #.##.# #.#.# ### †. K..###### {5i{5i(8.5{5i{5i{5iK # ### #### #)# #....# #.# ####'###.#####.#. #.# #.# #.# #.# #.# #.#.# ###†. K..###### {5ibS{5iS(9.1{5iX{5iuZ{5i{  #### #)### ....# #.# '###.#####.#. .# #.# {5iQ {5i &7{5i {5iƈ {5i k # #### #)### # #.# '###.#####.#.# #.# # 30.3{5i, ##...# .#  #{5i )### # #.# '###.#####.#.# #.# ## {5i {5i <9{5i {5i {5i)R ### #.. #.# #.#  #)### # #.# '###.#####.#.# #.# ## {5iCX {5iX (1.5{5i] {5i_ {5iE### #.. #.# #.#  #)### # #.# ###.#####.#.# #.# ## {5it{5iߣ(2.1{5i{5i |5ih### #.. #.# #.#  #)###  #.# .#####.#|5i.# #.# ## |5i|5i&7|5i|5i|5i?|5i|5iO|5i|5iE|5i|5i"|5i<$|5i,3|5i|5i|5i|5i/|5iX|5iN|5iU|5i|5i|5id|5i|5iP|5i|5i|5i/|5i|5iR|5i |5i>  You see here a +0 dagger.|5i|5i _|5i&|5i<|5i,|5i<|5i|5i|5i|5i|5i|5i,|5iN|5i5|5i|5i$|5i|5iR|5i|5i|5i=|5i|5i|5i|5i3|5i|5i ############## #.....@.......9.9 (7.2 #.##########.% #.# ###########)###..........######## #####.#######........# .# #.# ########## .# #.# |5i|5iI.40.5 (7.8|5i|5i, _Found an eel talisman.|5is+|5i+|5i[,|5i.|5ij0|5i@4B|5i5,|5i6|5i7|5it9|5i9|5i>:|5ij;|5i<|5i=|5i=|5i ?|5iP@|5i@|5iUA|5ieB|5iD|5i_D|5iqE|5iF|5iH,|5iI|5iJ|5i=L|5iL|5i;M|5iO|5irP|5iP|5iyQ|5iS|5iRT|5iT|5iEU|5iW|5iAZ,|5iOg _You now have 50 gold pieces (gained 8).|5i)h3|5ih|5isj|5i)k|5iQk|5ik|5im|5i8o|5ijo|5i2p|5is|5it|5it|5iu|5iYy|5iz|5iz|5i|{|5i,|5i|5it|5ĩ|5i|5i߄|5i|5i|5i|5i|5iI|5iZ|5i|5i|5i]|5i|5iR|5i|5i+|5i{|5i[|5i|5i |5i|5iΛ|5i |5iȜ|5i|5i%,|5iԠ|5i|5i#|5i|5i*|5i|5i|5iը|5i|5ic|5i|5i|5i|5i|5i |5iD|5i3|5i|5i|5iP|5i;|5ic|5iո|5i|5iƹ|5i_|5i|5iü|5iY|5i|5in|5i|5i-|5i|5i`........# #.##...# ........##...# ........#...# .....)..#######...# ........#.........# ........ .#.........# ...# ...|5iP#.........#..# ..............# ...# >......@................61.3 (20.8) ..|5i`.......###.........###.. ........# ##.......## ##. ...... #.......# #. ..##..# ##.......## ##. . #...###.........###..  #....................  #....................  # +#.................... |5i|5iZ,9 (21.4|5is|5i-9 _Found an escape hatch in the floor.~5i ~5i ~5i ~5i ~5i^ ~5i n~5i5 ~5i) ~5i ~5i ~5i$ ~5if ~5i ~5i8 ~5im ~5i ~5i ~5i ~5iD ~5ig ~5i ~5i< ~5i ~5i ~5i ~5iI ~5i ~5i ~5i B~5ir `~5ik ~5i ~5i/ ~5i ~5i ##...# # #...# # #...#  ~5i* #...##### # #...#.... ##...##### ~5iQ c #...#  ~5iu ]#...#  ~5i #######@..# 9.7 (7.8) ~5i #.........#  ~5i #.........# #.........# ~5i |.#########.........## ~5i" ....................# ...###.........###..# ~5iZ D..# ##.......## ##.# .. #.......# #.#######~5i ~5iZ ~5i 5iY5iZ5iZ5id5ie5iPjX5ij5i_k5iBm5i 5iW? 5i? 5i@@ 5iA 5i C ,5iC 5iE 5iF 5iF 5iaG 5inI 5iK ,5iOL 5iEN 5iO ,5iFP 5iQ 5iR 5iBR 5iR 5iS 5iT 5i U 5icU 5izV 5iW 5iX ,5i \ >  You see here a +0 dagger.5i^ h  A kobold comes into view.5ic  ################  5id #..............# #.##########...##.##...# ### ##5i.d v)### #...# ..# #..5iFd ?...########...# 5i\d y#'###.#####.#....K...#...# 5i~d z.......# #.# ##########...# 5id f.......# #.##...#5id ^# #.##...# 5id P.......# ###5id #...# K   kobold (wandering) 5id }.†....... K.. #...## 5ie 0.......######5ie a#...#. .......# #.# 5i*e 4 #...##5ie -7.5 (6.65im 5iQn +8.1 (7.2 5isn _5is 5iu 5i )You shoot a sling bullet. The sling bullet hits the kobold.5i4e))))))5i,+......5i=6===9.3 (15i5iyJ _You kill the kobold!5i 5i 5i 5i 5i 5i B5i 5i 5i 5i 5i B5i 5ip 5i 5i@ 5i 5ie 5i 5i 5i 5i' 5i 5i 5i 5i 5ix 5i  5i ` You encounter a quokka.5i , ' 5i 2 # ####### #....... ......# #.###### .####.### #.# ....#...#### #############)### ###.#.#....# #..@............####---  #.#.####'###.#####.#######....)  #.#.#.........# #.# ######  #.#.#.........# #.#  #...#.........# #.#  ######.........# ###r   quokka (wandering)  #r†....... ...  #.#............######  #..............# #.#5i94 /94.1 (4.8.5iW< r---7 (5.45iA 5izA 3 _The quokka leaves your sight.5iE5inE35iI5iJh  A quokka comes into view.5iO # # #......# #. #.####.### #.# #....#...#### 5iO:#)####.#.#....# #.@............. #.#.####'###.#####.#....5iP@ #.#.#.........# #.#  #.#.#.........# #.# #...#.......5iPc..# #.# ######.........# ###r   quokka (wandering) #.†....... ... #.#....r.......######  #5iPE.# #.#5iR)0.0.5iVOr5iZ-5.3 (0.65i~\5i^ 5i^%_The quokka leaves your sight.5i^ 5i<_ 5i_ 5ic 5ie %  5ie CA quokka comes into view.5ik ############## #.....  #......# #.####  #.####.###5iGl 4 #.#  #....#...#### #############)###  ####.#.#....# #...............##  #.#.####'###@#####.#######... #.#.#.........# #.# #### #.#.#.........# #.#  #...#.........5il # #.######..# ### #........†....... ...r   quokka (wandering) #.#............###### #.....r..# 5il e.# ###....#5i....5i7===7.1 (1.25i5i J _The sling bullet hits the quokka but does no damage.5i †You shoot a sling bullet. The sling bullet hits the quokka!5i ;))))5i !5i A....5i| nfontaine3 the VexingSpriggan5iў ###### Health: 14/14 ========================#########..... Magic: 5/5========================#......##.#### AC: 25i% |Str: 4  #.####.####.#EV: 165iN Int: 14  #....#...#### #############)### SH: 0Dex: 17  5is ,####.#.#....# #...............## XL:  2 Next: 103% Place: Dungeon:15i #.#.####'###@#####.#######... Noise: ===------  Time: 398.3 (1.2)#.#.#.........# #.# #### a) +1 sling5i #.#.#.........# #.#Fire: a) +1 sling#...#.........# #.#5i ######.........# ####.......††....... ...5i #.#............#######..............# #.####............#5i( A quokka comes into view. _The quokka leaves your sight. _A quokka comes into view.5iP You shoot a sling bullet. _The sling bullet hits the quokka but does no damage.  You shoot a sling bullet. The sling bullet hits the quokka!5i K _You kill the quokka!5i¡ @You have reached level 3!5i /  --more--5i  5iAYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 5i# L7/176/693 1% 5in 5it R _You feel agile. x25i5ij Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft26% 1  b - Sigil of BindingHexes17% 3  c - Inner FlameHexes/Fire30% 3  d - Cause FearHexes50% 4 5i5 e - Dimensional Bullseye Hexes/Translocation 77% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5iY 5i^fontaine3 the VexingSpriggan###### Health: 17/17 ========================#########..... Magic: 6/6========================#......##.#### AC: 2Str: 4  #.####.####.#EV: 16Int: 14  #....#...#### #############)### SH: 0Dex: 19  ####.#.#....# #...............## XL:  3 Next:  1% Place: Dungeon:1#.#.####'###@#####.#######... Noise: ===------  Time: 398.3 (0.0)5i^ #.#.#.........# #.# #### a) +1 sling#.#.#.........# #.#Fire: a) +1 sling#...#.........# #.#######.........# ####.......††....... ...#.#............#######..............# #.####............#You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x25i`cP  Okay, then.5ic5ih5ii. _5iP 5i  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft26% 1  b - Sigil of BindingHexes17% 3  c - Inner FlameHexes/Fire30% 3  d - Cause FearHexes5i? 50% 4  e - Dimensional Bullseye Hexes/Translocation 77% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i5i5ifontaine3 the VexingSpriggan###### Health: 17/17 ========================#########..... Magic: 6/6========================#......##.#### AC: 2Str: 4  #.####.####.#EV: 16Int: 14  5i#I#....#...#### #############)### SH: 0Dex: 19  ####.#.#....# #...............## XL:  3 Next:  1% Place: Dungeon:1#.#.####'###@#####.#######... Noise: ===------  Time: 398.3 (0.0)#.#.#.........# #.# #### a) +1 sling#.#.#.........# #.#5ijFire: a) +1 sling#...#.........# #.#######.........# ###5i #.......††....... ...#.#............#######..............# #.####............# _You kill the quokka!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Okay, then.5iP  Okay, then.5ix5iK5i . _5i Your spells (describe)TypeFailure Level  a + JinxbiteHexes9% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers5i5i0yfontaine3 the VexingSpriggan###### Health: 17/17 ========================#########..... Magic: 6/65iQ========================#......##.#### AC: 2Str: 4  #.####.####.#EV: 16Int: 14  #....#...#### #############)### SH: 0Dex: 19  ####.#.#....# #...............## XL:  3 Next:  1% Place: Dungeon:15i|#.#.####'###@#####.#######... Noise: ===------  Time: 398.3 (0.0)#.#.#.........# #.# #### a) +1 sling#.#.#.........# #.#Fire: a) +1 sling5i#...#.........# #.#######.........# ###5iJF#.......††....... ...#.#............#######..............# #.#5iq###............#You have reached level 3!Your experience leads to an increase in your attributes!5iIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Okay, then. 5i6_Okay, then.5i5i5i5ir5iD5i5i 5i.n _Sorry, you're not good enough to have a special ability.5iF35iF5iI5itK5iyOP _5iO5i?P5iP5ikS5iT5i/U,5iW5iX,5iY5i^5ih5i0l,5il5im5ip5i9r,5is5i w,5iYw5ix5iy5iy5iz5i7{5i{5i|5i|5i~5i5i5i",5i5i5iC5i5i5in5i5i5i5iQ5i"5iJ5i5i5i%5iK5i5i5iz,5i;5i\5i_5i5i-5i5is5i5iJ5iX5il5i5i65iP5i45iN5i5iH5i5i<5i5i5ii5i5i5i5i5i5i$5iy5i5iS5i5i5i,5i5iW5i 5iK5i5iw5i5i|5i_5i5i5i5iS5i5i5i5i5i5i5i5i{B5iQ5i5iW5i5iw5i,5iK5i^5i5i,5i5i5i5,5i5i5i5i5iA5i5i5ij5i5i65i85ip5iI5i}5ix5i5i5i5i5i5i5i. X5i 5i,5iG5i5i,5i:5if5i'5i5i5i5i 5iQ5iY5i5i5i5iG!5if#5i7%,5i%5i'5iA(,5i(5i%*5i#+5ie+5i@,5i.5i/5i/5i05i15i25i25iy35i\55i65i75i75i95ij:5i:5iK<5i<5i1>,5i>5i1?5ie@5i@5ieA5imD5iE,5i2F5iG5iH5iH5ixI5iK5iM5i}M5iM5iN5i>O5i{O5iO5inQB5iX5i[5i]5i^5ib5id5iuf5ig5ig5ii5i.k5iAl5im5i4v5i>x5ix5iz5i}5i5i5i5i5iu5i5i`5iy5i5i5i5i5i5i5iX5i5i"5iҜ5i85i5i5i%5i5i` 5i 5iYou see here a +0 sling.5iU5i  5iD_5iů5iı5iݳ5i5i5i 5iN5i!5i5i5i5i5iR5iB5i5i25i5ic5i5i5i5i5i5i5if5i5i"5i5i"5i5i5i5i55i5i5iS5ib5i5i5i5i5iL5i>5i5i5i5i:5i5i5i 5i 5i& 5i^ 5iX 5ij 5i 5i- 5iN 5i 5i 5i 5i( 5in+ 5iH, 5ij- 5i5 5i78 5i8 5i9 5i@ 5iB 5iLC 5i}D 5iTL 5iO 5iO 5iQ 5i[Y 5i[ 5i\ 5i6^ 5i9d 5if 5ijg 5ih 5io 5i3q 5iq 5iNs 5iz 5i5} 5i!~ 5i 5i 5i 5iS 5iՋ 5i 5iؔ 5i 5i* 5i 5i 5ig 5i 5iC 5i 5i` 5iڬ 5i 5iq 5iF 5i 5i 5i 5i 5ig 5i 5iC 5i 5i 5i 5i 5i 5i 5i 5i 5ie 5i 5iU 5i 5i 5i 5i_ 5i 5iT 5it 5i} 5io 5i0 5i 5iP 5i 5i 5i 5iI X5i 5i 5iQ 5i 5i 5iF 5iE B5i ,5iM 5i 5i 5iU 5i 5i 5i\ ,5i> 5i 5i 5i 5i! 5i[! 5i" 5i# 5iN% 5i% 5i3& 5i' 5i) ,5i* 5in, 5i(. 5iw. 5io/ 5i1 5i2 5i3 5i3 5i5 5i6 5i6 5i7 5i: 5ix= 5i= 5i> 5i@ 5iB ,5iC 5i]E 5iF 5iF 5iG 5iwN 5iP ,5iQ 5i'S 5iZ X5iv[ 5i[ 5i\ 5i7` 5ib 5iNb 5ikc 5ime 5if 5i g 5i(h 5i?n 5iHp 5ip 5i^q 5i#t 5iWv ,5iw 5iU| >  You see here a +0 rapier.5iz~ 5i~  _5i 5i 5i ,5i/ n5iǧ 5i ,5i 5i1 5iӭ ,5i! 5i 5i 5i9 5i 5id 5i ,5iW 5iJ 5iq ,5i" 5iO 5iؼ 5i 5i 5i 5i`  You open the door.  You encounter an endoplasm.5iA .............###.....##...# ####'#...............##...# ###..................#### #... #.'.....................# # ..#...#########.........# ##... .##...# #...............# ###### 5i (.##...# #.########.÷....# #..... .##...# #.#.....# #.## ###...###.#.....@.....÷.# #.--- 5i # #.......#....#'######.####†#... 5i # #...#####....#.# #..÷.†.#... 5iT # #...# #......# ########... # #...# #.#.#.#. ##.. # #...# # ..... #. J   endoplasm (wandering) # ###.# .. . . # #.# ..J .. #5i #.#5i S485.9 (87.6)J.5i 5ic O---6.9 (88 _5i 5i 5ie ...# ...# ...#### ......# ......#  #.......#  #.########.÷....#  #.#.............# #.....@.....÷.# # #....#'######.####† # #....#.# #..÷.† # #...# #......# # #...# #.#.#.#. # #...# # ..... # ###.# .. . # #.# .J. ..  #.#5i [...# ...# ...#### ......# 5id ......#  #.......#  #.########.÷....#  #.#.............# #.....@.....÷.#  5i #....#'######.####† #....#.# #..÷.† #...# #......#  #...# #.#.#.#. 5i O #...# # .....  ###.# .. . #.# .J. ..  5i 5i 5i 5iM a _An endoplasm is nearby!5iF )))))J)You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.5ij&J.5iB'....5i;===8.1 (1.2)5i5i^ _The endoplasm quivers.5ir W )))))5i f You shoot a sling bullet. The sling bullet hits the endoplasm.5io &J.5i w B'....5iw -9.4 (1.35i~ 5iπ ] _The endoplasm is almost dead.5i0$ )))))))You shoot a sling bullet.5i"'J.5i #J.5iP9'....5iE)90.75i5ic _The sling bullet barely misses the endoplasm.5i*u .  You shoot a sling bullet. The sling bullet hits the endoplasm.5iU0H))5i;)'.5iU531.9 (1.25iZ5iM _You kill the endoplasm!5i@5iل5i5iMH _No target in view!5i<45is5iH _No target in view!5i 5i 5iA5iH _No target in view!5i!D5iD5iJ5iIMH _No target in view!5iɁ35iP5i{5i5i: _5is@  There is an open door here.5i5iN _5i5iÏ5iS5i5id5i55i#...#########.........# ##.......# #.....# ######...# #.########.÷....# #...... ##...# #.#.............# #.##### ##...###.#...........÷.# #.#.  #.......#....#'######.####†#....  #...#####....#.# #..÷.†.#  #...# #......## ########.... 5i`U #...# #.#.#.#@# ##..#---3.7 (1.8  #...# #..........# #  ###.# ###.......## .#  #.# ..>....#  #.# ##.......#..  #.# .!........### ..#.......## #.......... 5i5idI---4.3 (2.45i5i4; _Found a stone staircase leading down.5iP 35i|Q 5iS 5i-V 5iV 5i|Y 5iZ 5i[ 5i[ 5i\ 5i^ 5iq` 5i` 5ia 5i3c 5id 5iXe 5i#f 5ijg 5ih 5ii 5iEj 5ir ###.# #.......#....#'######.####†  #.# #...#####....#.# #..÷.†.  #.# #...# #......## # #######  #.# #...# #.#.#.#.#.##  #.# #...# #..........#  #.# ###.# ###.......##  ..# #.# #....>....#  #.# ###.......#...  #.# #.@........###  .#.....#.......##  .#####..........#5izs _  ###.#.#.#.## ######### 5ihv -7.3 (3.05iv +8.3 (45iz 5i} Z _k - a metallic pink potion5i 5iT 5i 5i H _No target in view!5i5i35i5i5i(f _5i,5i5i5iY5i5iF5i} 5i 5iA 5i 5i 5iD 5i65i5i5i5i5i!5ic,5iG5iz5it5i5iJ5i5i,5i5i5i5i5i5i!5i!5i="5i"5i-$5i$5iv%5iR&5i'5i'5i3(5i(5i.+5i+5i,5i,5i-5i.,5i/5i/5i1,5iv15i?25i35i^35i35i`45i55iX55i55ig75i8,5i 95i<n5it=5i=5i'>5i-?5i?5i?5i @5i@5i,A5iSA5iA5i'B5ibC5iC5iC5imE5i"F5ieF5iF5iG5iH5iI5izI5iJ5iK5iK5iL5isM5iN,5i!O5i]5iU^5i^5i!_5ie5i`f5if5ig5in5in5i=o5io5iPv5iv5iBw5iw5i}5i~,5i5i5i5i,5i5iڕ5i35i5iכ5i5i5ij5i5i5i5iR5i5i5i5iC5i]5i 5i_5i5i5iA,5iҶ5i5i5i5i(5i:5i95i5i>5i5ir5i5i45i5iwB5i5i5i5i5is5i,5i5iB5ii5i5iX5iY5i5i5i<@  There is an open door here.5i5iH _5i5i5iz5i5i5i[5i5i5i 5i5i5i 5in 5i 5i5iW5ig5i5iB5i5ik5i5i75i5i75i5i5i5i5i 5iN!5i!5iH"5iE$5iF%5i%5i&5i'5i6(,5i(5iP)5i)5i*5iO*5i+5is,5i-5iQ-5i.5i/5i05i_05i15i25i35iF35i45i55i55i(65i75i85i85i95i:5i#<,5i<5i>5i ?5ih?5i?5iA5iyB5igC,5iLD5izE5iE5i)F5iAG5i(H5iH5iI5ieJ5iK5iZK5iK5i0M5iN5iZN5iN5iNP5i5Q5i}Q5iAR5i\S5iS,5iT5i#V5iW5ieW5iW5iX5iY5iOZ5i_5i`5i`5iIa5ia5ia5ib5ic5ic5i4d5i}e5iuf,5if5i;h5iji  You encounter a hobgoblin.5iCp ..# #.# #....>.. #.# ###..... .######.#####........ ......#.#.....#...... #######.#####........ #.# ###.#.#.# #.# ####### #.########.#  g......@...# ############ 5ip   g   hobgoblin (asleep)5iu1547.5 (49.2)5iv58.1 (49.8 _5iz5ig|5i ..# #.# #....> #.# ###. .#####.. .#..... 5i. #.#  #.#  #.########.#  g......@...#  ############ 5i ..# #.# #....> #.# ###. .#####.. .#..... . #.#  #.#  #.########.#  g......@...#  5i԰T############  5i45i>5i` _A hobgoblin is nearby!5i †You shoot a sling bullet. The sling bullet hits the hobgoblin!5i> X))))))5ig!......5iC7===9.4 (1.3)5iU5i M _You kill the hobgoblin!5ij35iOk5ik5il,5ip5iq,5iXq5i+r5ir5ir5iOs5is5iJt5it,5iu5iv5iv5i5w5ix5iy5i~  You see here a hobgoblin corpse. _5iI5in5iB5i5i   You encounter a goblin. It is wielding a +0 club.5i/ #.......# #.# #...#  #.......# #g ### ##.# ###.#  #.......# #. ..#....# #.# 5iiv #. #.#.# #.#  #. #.#.#.######.####. #.#.#......#.#..#. #.#.########. 5iڎ#.##.#.##.# #.@..#.##.#--- ####.#.########.##.†..........#5iG##############  g   goblin (asleep)5i-.56.0 (6.65i N---6 (7.2 _5i 5iu5i}  #.# #...#   #g ### ##.# ###.#   #.  #.#  #. #.#.# #.#  #.  5i~#.  #. #.# #.##.#.# #.#  #.@..#.# #.#  ####.#.  #.†..........#  ##### 5ihB  #.# #...#   #g ### ##.# ###.#   #.  #.#  #. #.#.# #.#  #.  #.  #. #.# #.##.#.# #.#  #.@..#.# #.#  ####.#.5i,  #.†..........#  ##### 5i5i5if!5i#] _A goblin is nearby!5iACp )  You shoot a sling bullet. The sling bullet hits the goblin!5iFN))))))5iKG(5i>......5i?8===7.9 (1.35i5iJ _You kill the goblin!5iU 35i= 5ia 5i 5i n5iu 5i 5i 5i 5i 5i 5i 5i6 5i n5i 5i: 5i 5iP 5i 5i4 5i~ 5i. 5in y  You see here a +0 club. _5i߼ ,5i 5iA 7 _You open the door.5i 5i 5i 5iL  5i : There is an open door here.5iB 5i  _5i! 5i 5iG 5i} 5i` 5iV 5iZ 5i 5iY 5i 5i= 5i 5iY 5ix 5i 5i] 5i! 5i 5i   There is an open door here.5i K _5i] 5if 5i 5i 5i 5iD 5i 5iD 5i 5i 5i 5i 5i 5i ,5i 5i 5i  ,5i 5ig 5i ,5i 5i7 X5i X5i 5iA 5i 5i 5i 5i= 5i 5ii 5i# 5i$% ,5i& 5i2) 5i* ,5i+ 5i`. 5i/ 5i/ 5im0 5i2 5i3 5i+4 5i4 5iT: a  You see here a +0 ring mail.5i; 5i=<  _5i = 5i? 5i@ 5i@ 5iA 5i1C 5iD 5i`D 5iD 5iG 5iH 5imI 5ikJ 5iL 5iN 5i;N 5iTO 5iQ 5i4S ,5iT 5iV 5iY ,5i_ 5ie B5if 5ih 5ii 5i j 5ij 5iu X5ibw 5ix 5ix 5i.z 5iD} 5i 5iR 5i 5i 5i 5i 5i 5i 5iƊ 5i 5i 5i 5i) 5im 5i- 5ih 5iӔ 5i. 5iŕ 5i @  There is an open door here.5i| 5i  _5i͛ 5i% 5i 5i 5iZ 5iZ 5i 5i 5i 5i 5i@ ,5iU 5i 5in ,5i' 5i 5i( 5iu 5i 5iڶ 5iv 5iƸ 5i˹ 5i6 5i 5i¾ 5i4 5ig 5i< ,5i[ 5iX 5i ,5i 5i 5i6 5i 5i 5i 5i- 5i 5iX 5i 5iv 5i 5i 5i' 5iY 5i 5i 5i% 5i) 5id 5i 5iq 5i; 5is 5i 5i+ 5i 5i@ 5i 5i 5i8 ,5i 5i 5i 5i< 5i 5i 5i 5i 5im 5i6 5i 5i 5i 5ia 5iT 5i 5i 5i 5i} ,5i 5i 5i 5i% 5i 5i 5i ,5i 5i." 5ir# 5i# 5i$ 5i( 5i) 5ia* 5i+ 5i0 R  There is a stone staircase leading down here.5i1 5i2  _5i3 5i7 5i"9 5i9 5i: 5i= 5i? 5i@ 5i@ 5iD 5ilF 5iF 5i H 5i:L 5iM 5i N 5i:O 5iLT @  There is an open door here.5iV 5iV  _5iX 5iJ\ 5i] 5iK^ 5i_ 5id @  There is an open door here.5if 5ig  _5inh 5i@m 5ijn 5in 5i+o 5iq 5ir ,5iu 5iOx 5iGz ,5i{ 5i} 5i} 5i~ 5i~ 5i 5i‚ ,5i$ 5iN 5i0 5i‰ 5i) 5i 5i ,5i 5iϕ 5i 5i 5i~ 5i 5i 5i 5iC 5i 5i 5i۟ 5i 5i 5i? 5i 5i( 5i 5iڨ ,5i 5iī 5i ,5i 5i 5i ,5i 5i 5ig ,5i 5i 5i 5il 5i 5iӸ 5i; ,5iݺ 5i 5i 5i 5i 5i 5iw ,5i{ X5i 5i 5i 5i 5i 5iC 5i] 5i 5i 5i# 5i 5i 5i[ 5i 5i 5i 5i 5i 5i 5i6 5ik 5i 5i 5i$ 5i^ 5io 5i 5i ,5i 5i 5in 5i 5i 5i@ 5i 5i 5iJ 5i ,5i 5iH 5i/ 5i} 5i 5i! 5iM 5i 5i 5i 5id 5i 5i? 5i 5i 5i# 5i 5i] 5i 5i 5iG 5i 5ir 5i 5i9 5i 5i 5i 5i 5i 5i= 5i 5i 5i 5i 5i 5i M _You now have 63 gold pieces (gained 13).5i 5i 5i 5i 5i[ '...######   ...# .># ...# #.. ...# #.#   ...# #.# ...# #.. ...# #.# 5i ...## #.#   ....# #@#   ---634.3 (76.4) ##..# #.# ##.##.# #.####### #.# ##...##..######.#5i   ##..#.#...#......# ....#.#.#.#.###### ....#..÷..#....#.# ....#.....####.#.#### 5ia 9---5i %9 (77.05i 5i! ; _Found a stone staircase leading down.5iJ5itK5iuO5iQH _No target in view!5iC5i5iB5iϻ5i5i4| _5i5i5i5i5iR5i|5i 5iQ5i5i5i5iV5i5i\5i5iK5i5i5iM5i5i5i 5i5,5i5iT5i,5i\5i5i,5i5i5i5ic5i5i5i5iO5i _c - 2 scrolls labelled XAS MUAGOTOUFF (gained 1)5i5i5i65ie5i'5i5i5i5i_5i5i5i5i5i5ir5iR  There is a stone staircase leading down here.5i;5i _5i5i,5i5iR5i5i7 _You open the door.5i|  You encounter 2 frilled lizards and a kobold.5i#...# #.# ##...# #.#  #...#5i ###.###  #...# .#.#.  #...# #.#5i  #...###### #.#  #...#..... #.#5i?  #...###### #.#######.#5il  #...##...@.>#..#5i  #...##...##...##5i ##...##..l #.###5i .....# ..... #.##### 5i .....# K...... #.....# .....# ....l.. #.###.#5i56 K   kobold (asleep)..## ....... #.# ll 2 frilled lizards (asleep)5ie...# ####### #.####..# #.#5i!5i<46.5 (11.6.K5if5iOK7.1 (12.2 _5iQ _There is an open door here.5i` #.# #.#  #...#   #...# .#.#.  #...##.#   #.#   #.#   #.#######.#  #...# #...@.>#..#  #...# #...##...##  #..l #.###  ..... #.#####  .K..... #.....#  ....l.. #.###.#  ....... #.#  ####### #.#  #.# 5ir#.# #.#  #...#  5is #...# .#.#.  #...##.#   #.#   #.#   #.#######.#  #...# #...@.>#..# 5iCsR #...# #...##...##  #..l #.### 5insF ..... #.5is .K..... #. ....l.. #.###.# 5is ....... #.#  ####### #.5is9 5i}45io5id _There are monsters nearby!5i> .  You shoot a sling bullet.  The sling bullet hits the frilled lizard!5i)   frilled lizard5ixl..K5i4e.l5iD10===8.3 (1.2)5i5iR _You kill the frilled lizard!5i; .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.5i8P)))5iA`sK..K5ie0...5i]h529.6 (1.35ioyh _You kill the frilled lizard!5iI )You shoot a sling bullet. The sling bullet hits the kobold.))5i~ c..450.8 (1.25i 5i*  5i 5i &_You kill the kobold!5i 5i6 5i"8 5i~8 5i = 5i@  5i@ 5i@ :_No target in view!5iL} 45i 5i H _No target in view!5i 5i 5i 5i H _No target in view!5i 5iT 5is5i7H _No target in view!5i5ij5i 5i"H _No target in view!5i5i5iߜ5iq5i15iP _5ir5i5i5iC5iN5i5i 5iů5iS5i5i5i5i5iU5i[5i5i5i5iA5iQ5ic5i5iY5iG5i _No target in view! _ You encounter a goblin. It is wielding a +0 club.5i #...#  #...#### #####...##.. ... 5ip)...#...##.# #.# #####...##.# #.# #...# #.#######.###5i;W #...# #.....g.#.#. #...# #.......#.#5ig #...########@# #.#---  5i #...#........# #.#  #...########.#######.#  #...# #...'.>..#  #...# #...##...## #####...# #...##.###g   goblin (asleep)5i+...# ...)..##.#####..# ........##.....# ........# ......5id(..##.###.#5i+5.0 (45itE---6 (4.8 5i _5iS5i5i #...#  #...# ### #.. ... ) #.# #.#  #.# #.#  #...# #.#######.###  #...# #.....g.#.#.  #...# #.......#.#  #@# #.#  #...#........# #.#  #...########.#  #...# #...'.>#..#  #...# #...  #...  ...)..  ........#   5i #...#  #...# ### #.. ... ) #.# #.#  #.# #.#  #...# #.#######.###  #...# #.....g.#.#.  #...# #.......#.#  #@# #.#  #...#........# #.#  #...########.#  #...# #...'.>  #...# #...5i  #...  ...).. ........# 5i45i5i5iz] _A goblin is nearby!5i+ ))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!5ig.5i %...g.5i7===6.8 (1.25iJ5i!^ _The goblin is heavily wounded.5iN )You shoot a sling bullet. The sling bullet hits the goblin!5i F)))5il )...5ioo 068.05i?u 5i:w J _You kill the goblin!5i45i^ _No target in view!5iR5i5ik5i!H _No target in view!5i_5i`5ibe5iFgH _No target in view!5ir45i5ihH _No target in view!5i:35i;5i'?5i@5i{D: _5iKE5iF5iF5iG5iTI5iJ5iK5iK5iM5iN5i5O5iO5i-Q5i~R,5iKS5iT5iU,5iV5iX5iY,5iZ5i\5i]5i^5ik^5i3`5ila,5ib5irc5i8d5id5ie5icf5ig,5iTh5ii5isk5ik5iBl5i6n5io,5ip5ir5i1t5it5iOu5iw5iI5i5i5i5iQ,5iV5i5i,5i5i5i5iޏ5iِ5i5i55i5iF5i5i5i5iz5iàd            5i7 ###################  #..............@..#  ---  #.#######.#######.#  5ig#.# #.# #  #.#######.###  5i#....)..#.#.   #.......#.#    5i##.#######.##   # #.#  5in  ##.#######.#  5i You pick up a parchment of Olgreb's Toxic Radiance and begin reading...5iS70.0 (12.0)---5iM%1.0 (135iN5i;P _You add the spell Olgreb's Toxic Radiance to your library.5i5iL5i5i_5iDX5in5i,5i5i5i\5i5i5i 5i. 5ip 5i 5i# 5i 5iv 5i5i5i5i 5iT5i5i5i_5i5i5i5iF5i5i5i5it5i5i5i5ij5i 5i!5i"5im#5i}$5i1&5i'5i(5i)5i+5i-5iT-5ip.5i05i25i35i45iW65i985i85iQ95iv;5i=B5i ?5il@,5iA5iC5isD,5iE5ifG5iJI,5iwJ5i\L5iM5i9N5iO5iP5iQ,5iR5iT5iU,5i V5i\W5iX5iiX5i'Y5iJZ5i[,5i[5i\5iA]5i]5i]5i^5iUd5id5iRe5ie5i f5ig5iDh5ih5iOi5i)j5ij5ik5ifk5izl5im5im5iMn5ip5iTq5iq5iq5iRs5it5iot5it5iu5iv5iw5iSw5iy5iy5i,z5iz5i{5i|5i5i5ix5iŁ5i5i5icf  You encounter a quokka.5i....##.....# ....##.###.##### 5io....##.# #.....# ######.# #####.# #.# #.# 5i#.# #.# # #.# #.# 5iNJ######.# #. #......# #5i #.###### ####.##  5i1#....#.# .#  ####.#.#### .#  5i^..........# r.  #######...# #.  5ir   quokka (asleep) #...# .#5i #...# .# #...# 5i-98.0 (275i36 (27.6 _5iF5i5i )))r  You shoot a sling bullet. The sling bullet hits the quokka.5iB Br.5i`C @r.5iH ".5ioI ;===9.8 (1.2)5iN 5iV _ _The quokka is severely wounded.5i%1o ))You shoot a sling bullet.5iJBr.5i5i*701.05i"v _The sling bullet barely misses the quokka.5ioz  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.5in  The quokka is severely wounded.5i+(2.25i5iwZ _The quokka completely misses you. x25ig  You shoot a sling bullet. The sling bullet hits the quokka.5iK3  The quokka is almost dead.3.45i75iz:L _The quokka misses you.5i †You shoot a sling bullet. The sling bullet hits the quokka.5i S5i͒F94.65i5i՗J _You kill the quokka!5i;G5i H5iL5iNH _No target in view!5i9y45i{}5iH _No target in view!5i I5i 5i 5i _5i b  You see here a quokka corpse.5i 5i  _5iV 5i* 5i6 5i 5i 5i 5i 5i( 5i 5i 5i ,5iy 5i% 5i! B5i! 5i" 5iO# 5i# 5i% 5i% 5i& 5i]& 5i' 5iY( 5i( 5i/) 5i* 5i+ 5i?, 5i!- 5i. 5i/ 5iF0 5i0 5i1 5iI2 5i2 5i 3 5i4 5i5 ,5iA6 5i9 n5i: 5i; ,5i< 5i= ,5i> 5i? 5i@ 5i@ 5isA 5iB 5i)C 5irC 5iC 5i$E 5iE 5iF 5iF 5iG 5iGH 5iH 5iH 5iI 5iJ 5ijK 5iK 5iL 5iM 5iN 5ilN 5iBU 5iV 5i]V 5iV 5iX 5iqY 5iY 5iZ 5i>] 5i] ,5i?^ 5i_ 5i` 5i` 5iIa 5ib 5ic 5id 5i'e 5if 5ig 5iPh 5ih 5iuk 5ijl 5il 5i>m 5i1o 5io 5i3p 5ip 5itr 5iEs 5is 5iBt 5iu 5iw 5ihw 5iw 5in{ b  You see here a quokka corpse.5i\| 5i|  _5i-} 5i0~ 5i{~ 5i~ 5i 5i 5i' 5iT 5i 5ib 5i 5iW 5iƂ 5ik 5iW 5i 5ik 5i n5i 5i 5iR 5i 5i 5i 5io 5i 5i 5i 5iy 5iɕ 5i& 5is 5iU 5i 5i 5i 5i 5i 5i 5iF 5iÝ 5i 5i 5it 5i 5i 5i\ 5i 5i 5i 5iت 5i9 5ig 5i 5i@ 5i 5i4 5i@ 5i 5i 5i 5i} 5i) 5i~ 5i 5iѺ 5i̼ 5ib 5i 5iN @  There is an open door here.5ib 5i  _5i 5i 5im ,5i 5ib 5i 5i0 5i 5ih $  Things that are here:5i   #...# #....)..#.#.......  #...# #.......#.#....... 5iw > #...########.#######.########  #...#........# #.# #...########.#######.# #...# #...'.>#..# 5i g #...# #...##...## ...########...##.### .5i .##......@..##.##### ---37.6 (33.0) 5i ........##.........##.....# ........##.........##.###.##### 5iS ........##.........##.# #.....#############.# #####.# ....###..#  #.# #.# ...## ##.# 5i $ #.# #.# ...# #.####### #.# #.# 5i ...## ##...##..######.# #.###a +0 whip; a kobold corpse5i :---5i 5iy E _Done exploring.5i 5i 35i '..##...##..0.0)............5il 5i: 5i E _Done exploring.5i=5i|>5iC5i}EH _No target in view!5i 5i  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft26% 1  b - Sigil of Binding5i, rHexes17% 3  c - Inner FlameHexes/Fire30% 3  d - Cause FearHexes50% 4  e - Dimensional Bullseye Hexes/Translocation 77% 4  f - Olgreb's Toxic Radiance Alchemy5ii Q94% 4 2 spell levels left 5i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i5i5i$ #...##....)..#.#....... fontaine3 the Vexing#...##.......#.#....... Spriggan#...########.#######.######## Health: 17/17 ========================5ifo#...#........# #.#Magic: 6/6========================#...########.#######.#AC: 2Str: 4#...##...'.>#..#EV: 16Int: 14#...#5i#...##...##SH: 0Dex: 19 #####...########...##.###XL:  3 Next: 19% Place: Dungeon:1 ........##......@..##.#####5iNoise: ---------  Time: 737.6 (0.0) ........##.........##.....#a) +1 sling ........##.........##.###.#####Fire: a) +1 sling 5iM........##.........##.# #.....# .........############.# #####.# ....###..##.# #.# ...## ##.##.# #.#5i ...# #.####### #.# #.# ...## ##...##..######.# #.###5i/A  _There is an open door here.  Things that are here:  a +0 whip; a kobold corpse _Done exploring. _Done exploring. _No target in view!5i P  Okay, then.5i5i5i. _5iw 35ia 5il 5i 5ih 5i< E _Done exploring.5ix  _5i8 B5i 5iq 5i:& 5i- ####...# #...# #...# ##### ####...# #.................# ...#...# #.#######.#######.# 5i- ####...# #.# #.# #.##...# #.#######.#######.#  #...# #....)..#.#.......#  #...# #.@.....#.#.......#41.8 (4.2  #...########.#######.#########  #...#........# #.#  #...########.#######.#  #...# #...'.>#.5i- b.#  #...# #...##...## ####...########...##.###....##......)..##.#####5i.. B....##.........##.....#5i. 5i4 5i6 5ig 35i%h 5it 5inu 5i y B5i { B5ig 5i 5iK 5i_ 5i 5i 5i> 5i 5ig 5i ,5i n5i @  There is an open door here.5iL 5i  _5i 5in 5i 5i 5iڧ 5i {...# #.#######.#######.#  5i ...# #.# #.# #.#  ...# #.#######..#  ...# #....)..#.##   #.......#.#.......#  ...########.#######.#########  ...#........# #.#  ...########.#######.#  ...# #...'.@#..#  5i 6.6 (4.8 ...# #...##...##  ...########...##.###  ...##......)..##.#####  5iE ...##.........##.....#  ...##.........##.###.#####   5iu ...##.........##.# #.....#  ############.# #####. 5i   ##..# #.# #  5i 5i4 5i c _There is a stone staircase leading down here.5i45i5i`5i47.6 (1.0 _5i5i~J 2  You climb downwards.5i ##..###  #.....  .....  ....#  #...#  #...###.#  #.......#  #@....#  #.......#  ...####.#  ....# ...... ####l..>  l   frilled lizard (asleep)5iއ .#... # #### 5i-9.1 (2.55iB5i _You encounter a frilled lizard.Found an escape hatch in the floor.5ia _There is a stone staircase leading up here.5i2 .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.5i3W))))5iθ7....5iA21===50.4 (1.35iY5iR _You kill the frilled lizard!5i 5i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   g - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   h - Hexes   3.6   2.8  +2      5i  i - Fire Magic   0.7   1.4  -2   c * Ranged Weapons   3.2   4.0   0           j - Shapeshifting   0.0   0.7  +2   d - Armour   0.0   1.7  -3       e - Dodging   2.6   1.8  +3      f + Stealth5i n2.6   1.3  +5                                          5i                     5i6         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help5i` G[=] set a skill target  5i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i65i5iȑfontaine3 the Vexing##..###Spriggan#.....Health: 17/17 ========================.....Magic: 6/6========================....#AC: 2Str: 4#...#EV: 16Int: 14#...###.#SH: 0Dex: 195i#.......#XL:  3 Next: 21% Place: Dungeon:2#@....#Noise: ===------  Time: 750.4 (0.0)#.......#a) +1 sling...####.#Fire: a) +1 sling....#......####...>.#...# #### _You encounter a frilled lizard.Found an escape hatch in the floor. _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. 5i=_You kill the frilled lizard!5ie5i5i5i5iU5i  Your spells (describe)TypeFailure Level  a + JinxbiteHexes9% 2 5ivSelect a spell to describe [?] help [!]/[I] toggle spell headers5is5i5iufontaine3 the Vexing##..###Spriggan#.....Health: 17/17 ========================.....Magic: 6/6========================....#AC: 2Str: 4#...#EV: 16Int: 14#...###.#SH: 0Dex: 19#.......#XL:  3 Next: 21% Place: Dungeon:2#@....#Noise: ===------  Time: 750.4 (0.0)#.......#a) +1 sling...####.#Fire: a) +1 sling....#......####...>.#...# #### 5io_You encounter a frilled lizard.Found an escape hatch in the floor. _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard!5i5i5i5i5ih 5i  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft26% 1  b - Sigil of BindingHexes17% 3  c - Inner FlameHexes/Fire30% 3  d - Cause FearHexes50% 4  e - Dimensional Bullseye Hexes/Translocation 77% 4  f - Olgreb's Toxic Radiance Alchemy94% 4 2 spell levels left 5i& ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i 5iZ 5i \fontaine3 the Vexing##..###Spriggan#.....Health: 17/17 ========================5i .....Magic: 6/6========================....#AC: 2Str: 4#...#EV: 16Int: 145i #...###.#SH: 0Dex: 19#.......#XL:  3 Next: 21% Place: Dungeon:2#@....#Noise: ===------  Time: 750.4 (0.0)#.......#a) +1 sling...####.#Fire: a) +1 sling....#......####...>5i .#...# #### _You encounter a frilled lizard.Found an escape hatch in the floor. 5i& _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard!5ig 5i P  Okay, then.5i, 5i* 5i . _5iV 5i C  Skill  Level Cost  Apt Skill  Level Cost  Apt 5i2 $ a - Fighting   0.7   1.4  -2   g - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   h - Hexes   3.6   2.8  +2       i - Fire Magic   0.7   1.4  -2  5i  c * Ranged Weapons   3.2   4.0   0           j - Shapeshifting   0.0   0.7  +2   d - Armour   0.0   1.7  -3       e - Dodging   2.6   1.8  +3      f + Stealth5i n2.6   1.3  +5                                          5i                 5i         5i3 X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help5id G[=] set a skill target  5i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i 5i 5i Hfontaine3 the Vexing##..###Spriggan#.....Health: 17/17 ========================.....Magic: 6/6========================....#AC: 2Str: 4#...#EV: 16Int: 14#...###.#SH: 0Dex: 19#.......#XL:  3 Next: 21% Place: Dungeon:25i #@....#Noise: ===------  Time: 750.4 (0.0)#.......#a) +1 sling...####.#Fire: a) +1 sling....#......####...>.#...# ####Found an escape hatch in the floor. _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard! _Okay, then.5i 5i 5i 5i, 5i 5i۽ BGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn) Talismans (go to first with %)c - an eel talisman5i Gc - an eel talisman. A strange sea fossil, adorned with abalone and pearl. Causes the wearer's hands to transform into a pair of wriggling electric eels that sometimes discharge arcs of electricity through connected targets when used to strike enemies. When the wearer's health becomes dangerously low, they will discharge an even more violent voltage. ____________________________________________________________Skill HP UC Base Dmg Jolt damage ------------------------------------------------- 5i<Min 12 +0%+31d25 Max 20 +0%+71d44 Cur 0.0 -90% +0 1d1 rElec: +Elec chance: 50% Melds: Weapon, Offhand, Gloves Mutations Suppressed: Hands 5i____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5i:~ Gear: 3/52 gear slots (Left/Right/Tab to switch category) 5i;%Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn) Talismans (go to first with %)  c - an eel talisman 5iQ 5iU 5ibY fontaine3 the Vexing##..###Spriggan#.....Health: 17/17 ========================.....Magic: 6/6========================....#AC: 2Str: 4#...#EV: 16Int: 14#...###.#SH: 0Dex: 19#.......#5iY XL:  3 Next: 21% Place: Dungeon:2#@....#Noise: ===------  Time: 750.4 (0.0)#.......#a) +1 sling...####.#Fire: a) +1 sling....#......####...>.#...# ####Found an escape hatch in the floor. _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. 5iZ c_You kill the frilled lizard! _Okay, then.5i-` J5i=a 5i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   g - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   h - Hexes   3.6   2.8  +2       i - Fire Magic   0.7   1.4  -2   c * Ranged Weapons   3.2   4.0   0       5i{[40m    j - Shapeshifting   0.0   0.7  +2   d - Armour   0.0   1.7  -3       e - Dodging   2.6   1.8  +3      f + Stealth2.6   1.3  +5                                          -;49m                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i2c o5ic Maces & Flails7  -3   p - Conjurations   0.0   1.7  -3c - Axes0.0   1.4  -2   q - Hexes 3.6   2.8  + d - Polearms   0.0   1.7  -3   r - Summonings0.0   1.4  -2  e - Staves0.0   1.7  -3   s - Necromancy 5id 1.2  -1f - Unarmed Combat4  -2   t - Forgecraft0.0   1.4  -2  g - Throwing0.0   1.0   0   u - Translocations   0.0   0.5  +4         v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   0.8  +1   w - Fire Magic0.7   1.4  -2  5id i - Long Blades0.0   1.4  -2   x - Ice Magic0.0   1.4  -2   j * Ranged Weapons   3.2   4.0   0   y - Air Magic5i3e c0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour5iee ]0.0   1.7  -3  l - Dodging2.6   1.8  +3   0 - Invocations5ie 0.0   1.0   0  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3   n + Stealth 2.6   1.3  +5   2 - Shapeshifting   0.0   0.7  +2  useful|all5if 5i SgUnarmed Combat4  -2   h - Hexes   3.6   2.8  +2       i - Fire Magic0.7   1.4  -5iW J c * Ranged Weapons   3.2   4.0   0              j - Shapeshifting0.7  +2d - Armour 7  -3       e - Dodging 2.6   1.8  +3         f + Stealth 2.6   1.3  +5              5i +               5i/                       5i                                   5i auseful|all5imfontaine3 the Vexing##..###Spriggan#.....Health: 17/17 ========================.....Magic: 6/6========================....#AC: 2Str: 4#...#EV: 16Int: 14#...###.#SH: 05iDex: 19#.......#XL:  3 Next: 21% Place: Dungeon:2#@....#Noise: ===------  Time: 750.4 (0.0)#.......#a) +1 sling...####.#Fire: a) +1 sling....#......####...>.#...# ####Found an escape hatch in the floor. _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. 5ic_You kill the frilled lizard! _Okay, then.5iJ5iQ 5i 5i 5i. 35i 5i 5i V##..###..... ..... 5i` ##.##.#...<....##...#5i K#).......####.........# ##........######...> .#....5i* X# ##### 5i` 5i% 7---1.0 (0.65iز E _Found a falchion.5ii)_5iC+5i.B5iL/,5i/5iu15i25i25i}35i55i95i95i:5i8<5i=5iU>5i>5i@5iC  You encounter a goblin. It is wielding a +0 club.5iL#...# .#...###.##.......##. #<....##.#..####.......# #).......####.#............####.....##.............#######.@.>......---.g....#.........######.#######.. ## .  g   goblin (asleep) 4.0 (3.0.g5i7PRg5iTQ)6 (3.6 5iQ _5iV5iFZ5ir )  You shoot a sling bullet. The sling bullet hits the goblin.5iL)))) 5i" ....3===5.9 (1.3 _You kill the goblin!5i 35i 5iL 5i5i5inX5i5i{5ii5i5i5i5i5i^5i5iy5i65i5i5iZ 5i",5iw#5im&<  You see here a +0 club.5i/(5i( _5i=)5i*5i,5i,5i]-5i/5i@15i15i15i25i35i35iY45i055i65i65i75i:5i:5i/;5i;5i<5i%>,5i>5iF@5iA5iWA5iA5iC5iE5i F5i!G5iH5i2K5itK5iK5i8M5i N5iEN5iN5i P5iQ5i0R5iR5iU5iU5iEV5iV5i,W5iiX5iX,5ieY5i2Z5ioZ5iZ5iL[5i[5i+\,5i\5i^5iN^,5i8_5i=`5i}`5i`5i,a5ia5i b,5ib5i d5iKd5i{d5ie5i+g5ig5ig5i@i5ij5ij5iHk5icl5im5i_m5im5in5iHp5ip5ip5iq5i}s5is5it5i)u5iv5iv5iw5ix5iy,5i/z5i;{5i}5i}5id~5i5i]5i5i&5iS5i5i5i5i?5i5iψ5i5iɉ5i 5i[5i5i5ir5i5iW5i5i35i5i 5i/5i5i5iY5i45i5i5i5iΝ5iZ  You encounter a rat and an adder.5i5i{= 5iv#  # .#  .#r########.###  .........  .:...........S. #@.# # --- ###..##.### 5iyE #.......... ...##.#..##.##.............##...#####........S   adder (asleep)#...######.#.##r   rat (wandering)#.### #.#..##5ic#.##.#... #5i8081.1 (25.2)5iH---7 (25.85i5if7 _Found a parchment of Searing Ray.5idh #  # .#  .#r########.###  ...............  .:...........S.  #@.# #  ###..##.###  #..........  ...##.#..##.##.  ............##.  ..#####........  #...###  #.###   #.#  # 5i  #  # .#  .#r########.###  ...............  .:...........S.  #@.# #  ###..##.###  #..........  ...##.#..##.#5i# ............# ..#####........  #...###  #.###  #.#  5i%5i5i5id _There are monsters nearby!5iAs; )))5is8))You shoot a sling bullet.5i~- .rThe sling bullet closely misses the rat....r===2.9 (1.2)5io5i- _The rat squeaks loudly.5i; )))5i48))You shoot a sling bullet.5i\G.r5i\3r.5i2c,.....5ic(4.15ig5ii^ _The sling bullet closely misses the rat.5igl ))You shoot a sling bullet.5i?G.r5i5i(5.35it _The sling bullet closely misses the rat.5ifm .  You shoot a sling bullet. The sling bullet hits the rat!5ik(5iH5i0056.55i5iGG _You kill the rat!5i; ))))5i)S    You shoot a sling bullet. The sling bullet hits the adder!5i(3S.5i{)/S.5i0+...5i0(7.75i65i8] _The adder is heavily wounded.5iY{ )))))))You shoot a sling bullet.5ip3S.5i/w2.....5iw-9.0 (1.35i}5il_ _The sling bullet barely misses the adder.5i;B ))))5i-<7)You shoot a sling bullet.5iwS..S..5ip.90.2 (1.25iZ5i_ _The sling bullet barely misses the adder.5i5g )You shoot a sling bullet.5iS  You shoot a sling bullet. _The sling bullet barely misses the adder.  You shoot a sling bullet. _The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet barely misses the adder.5iZ4-----1.45iN5iM ` _The adder misses you. The adder bites you.5i`  You shoot a sling bullet. The sling bullet hits the adder.5i:^ h  The adder is almost dead.5i:_ r10----------2.65iHf 5ii * _The adder bites you.5ig+ g )You shoot a sling bullet.5i SThe sling bullet closely misses the adder.5i̼ l1=----3.85i 5i/  5i _The adder completely misses you. The adder misses you.5iQ g )You shoot a sling bullet.5it SThe sling bullet closely misses the adder.5iZ c0-5.1 (1.35i 5ic * _The adder bites you.5i g )You shoot a sling bullet.5i+  SThe sling bullet barely misses the adder.The adder barely misses you. The adder bites you.  You are poisoned.5i, 7/17 ====------6.45i, 6Pois 5i'2 5i4 , _The adder poisons you!5ih 5i ;-----5i7 5i ^ _You are too injured to fight recklessly!5i%5ij&5i+5i-^ _You are too injured to fight recklessly!5i&5i&5i_+5i-^ _You are too injured to fight recklessly!5i$m5im5is5iu^ _You are too injured to fight recklessly!5i 5iŭ5i5i^ _You are too injured to fight recklessly!5ip E # # .# #.########.###..:.....@..........####.S##.##.##..##.### #.........##.#..##.#..........##5i\q ..#####...........######.#.##.#####5iL~  #  # .# 5i  .#.########.###  ...............  .:.....@.......  ...####.S##.##.  ###..##.###  #..........  #..##.##.  ......##. 5i_  #........  #...###  #.###  5iP  #  # .#  .#.########.###  ...............  .:.....@.......  ...####.S##.##.  ###..##.###  #..........  #..## 5iQ ......##.  #... #...### #.### 5iV _You are too injured to fight recklessly!  You feel sick. The adder bites you.5i_W W2==-------5iW [--7.0 (0.6Pois 5i\ 5i] V _* * * LOW HITPOINT WARNING * * *5i] # # .##.#.#.###..:..####.S##.##.. ###..##.###5if #.......... ...##.#..##.##. ............##. ..#####........ #...######.#.##  #.### #.#..##5i1<5i #  # .#  #.#.########.###  ................  ..:....@........ 5i ....####.S##.##.  . ###..##.###  5ij#..........  ..##.##.  5i'{.....##.  ........ 5iXG #...###  #.### 5i 5i[ #  # .#  #.#.########.###  ................  ..:....@........  ....####.S##.##.  . ###..##.###  #..........  ..##. .....##.  .... #...### #.###  S.  * * * LOW HITPOINT WARNING * * *5i5iso----------65iп5iI$ _You feel sick.5iy # # .##.#.#.###..:...@.S..####..##.##... ###..##.###. #.......... ...##.#..##.##. ......##. ..#####........ #...######.#.##  #.### #.#..##5iW-8.25i 5i!5igG# # #.. #. .##.#.#.###.5i.:..@..S..####..##.##... ###..##.###... #................##.#..##.##... .##.. ..#####.  #...######.#.##  #.### #.#..##5iF # # #  .. #. .#  ###.#.########.###  ..................  ....:..@..S.......  ......####..##.##.  ..... ###..##.###  ....   ...  ..   .     #.###  5iڰ # # #  .. #. .#  ###.#.########.###  ..................  ....:..@..S.......  ......####..##.##.  ..... ###..##.###  .... 5i  ... ..   .   #.### 5i S.  * * * LOW HITPOINT WARNING * * *5i5iG1-85i 5i$ _You feel sick.5iO ###. ## #. # .. #. .##.#.#.###.#....:.@..S..####..##.##... ###..##.###5i :... #.....##.#..##.##.......##..S...#####.S   ball python (constriction, wandering)...... #...######.#.##  #.### #.#..##5i 1S.5i$ 8S.5i OS)5i A-9.45i 5iM \ _You encounter a ball python.5i-E ### #.. ### #.# # ...#.# .##.#.#.###. #....:@..S..####..##.##..####..##.###.##..##.#..##.##..S......##..#####.. #...######.#.## #.### #.#..5iRN/  You die...5isk?0-5iy/  --more--5i5iABGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn) Talismans (go to first with %)c - an eel talisman5i 75i׭ 5i jGoodbye, fontaine3.38 fontaine3 the Vexing (level 3, 0/17 HPs)Began as a Spriggan Hexslinger on Mar 22, 2026.Succumbed to an adder's poison... on level 2 of the Dungeon.The game lasted 00:02:49 (1180 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb5i 2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orb  5i 214.12447720 raguzOpCj-27 escaped with the Orb5i+5iC5iGE? [?25h[?0c [?1051l[?1052l[?1060l[?1061l