Zi{ Player: fontaine3 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.21:10:54.ttyrec Time: (1774213854) Sun Mar 22 21:10:54 2026 Zi [?1051l[?1052l[?1060l[?1061hZiC)0[?7hZi=[?25l[?1cZi+ZiVZigWelcome, fontaine3. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan HexslingerZi Zi Zie 1Welcome, fontaine3 the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - GladiatorZi j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandZi Warrior-mageu - Forgewright Zealotm - WarperZi Lv - Fire Elementalist f - BerserkerZi n - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - EnchanterZi; x - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistZiZ z - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable Zi{ nto attacks from afar. + - Recommended background * - Random background Zi Y# - Recommended character ! - Random character % - List aptitudesZi ]Space - Change species ? - Help Tab - Spriggan HexslingerZiI~Zi$Zi$Zi‡iWelcome, fontaine3 the Mountain Dwarf Fighter. You have a choice of weapons. Ziԇ3 a - rapier(-2 apt) Zi2 b - flail Zi#(+2 apt)  c - war axe Zi#(+2 apt)  d - trident Zi 9(+0 apt)e - long swordZih(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon Zi~?% - List aptitudesBksp - Return to character menu Zi? - HelpZiZiZi fontaine3 the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredZi^#.##.#...#.##.##.##.##@#Zi!###Zi0Zi4Welcome, fontaine3 the Mountain Dwarf Fighter.Will you prevail where others failed? Will you find the Orb of Zot?Zip8ZidPress ? for a list of commands and other information.Zi4Zi[ _Found a staircase leading out of the dungeon.Zi.  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.4  -2          b + Maces & Flails 2.4   2.1  +2      Zi4 c - Axes   1.3   0.7  +2       d - Staves   1.2   0.8  +1       e - Unarmed Combat   0.0   1.0   0                      f + Armour3.2   3.4  +1       g - Dodging   0.0   1.7  -3      h + Shields3.2   3.4  i50;10;1m+1       i - Stealth   0.0   1.4  -2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skZi5\ills [_] enhanced|base level  [!] training|cost|targetsZik> i + Stealth 0.0Ziop - Conjurations   0.0   1.2  -1  q - Hexes0.0   1.0   0   d - Polearms   0.0   1.0   0   r - Summonings0.0   1.4  -2  Zi" e - Staves   1.2   0.8  +1   s - Necromancy0.0   0.8  +1  f - Unarmed Combat   0.0   1.0   0   t - Forgecraft0.0   0.7  +2  g - ThrowingZi x0.0   1.4  -2   u - Translocations   0.0   1.4  -2  Zi4       v - Alchemy0.0   1.4  -2  h - Short Blades4  -2   w - Fire Magic0.0   0.7  +2   i - Long Blades   0.0   1.2  -1   x - Ice Magic0.0   1.2  -1   j - Ranged Weapons   0.0ZiŲy - Air Magic0.0   1.7  -3  z - Earth MagicZi0.0   0.8  +1  Zi k + Armour 3.2   3.4  +1  l - DodgingZi0.0   1.7  -3   0 - InvocationsZi30.0   0.6  +3  ZiQ m + Shields 3.2   3.4  +1   1 - EvocationsZil0.0   0.8  +1  Zi n + Stealth 0.0   1.4  -2   2 - Shapeshifting   0.0   1.4  -2  Ziduseful|allZi' j             d - Staves   1.2   0.8  +1        e - Unarmed Combat   0.0   1.0   0                        Zi        f + Armour 3.2   3.4  +1        g - Dodging 7  -3        h + Shields 3.2   3.4  +1        i + Stealth 0.0                                  Zi\                  useful|allZi{l ZiQq Ziv fontaine3 the Shield-Bearer#.#Mountain Dwarf#.#Health: 19/19 ========================...Magic: 1/1========================#.#AC: 6Str: 18#.#EV: 8Int: 8#.#SH: 4Dex: 9#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###Zi`w a) +0 flailNothing quiveredWelcome, fontaine3 the Mountain Dwarf Fighter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Zi{ 4Zi Zir Zit _ß>ß#.########.#######...............3.0 (3.#.##.##<####4.0 (4 _Found an escape hatch in the floor.Zi>Zi>Zi$?Zi@Zi AZiSDnZiDZiFEZiEZi FZi~FZiGZiLIZiIZiJZiKZi&L,ZiLZimMZiMBZiNZivOZiOZi#PZiQZiWRZiRZiKSZiTZinU,ZiUZi6WZiXZiEXZi}XZi.YZiY,ZiZZiZZi[Zi[Zie\Zi`Zic@#.###.####.#ß>ß #.###.#.... Zid#.# #.....).# #.# ##@##16.0 (12.0)#.# #.#.##.# ##.#########.#######.#ZiRd................########.#######.##.# #.##.# #.#ZipdI#.# #.#ZihZii,7.0 (13ZikZim" _Found a short sword.Zi#Zi^#Zi$ZiW&Zi(Zi,,Zil.C  You see here a +0 short sword.Zi/Zi~0 _Zi0Zi1Zi2Zi,3Zi3Zi?5Zi 7,Zi7Zi H  You encounter a kobold. It is wielding a +0 dagger. ..##K##. ...#.#.# ....#.# ...  #.# ..  #.# .# #.# #.####.######ß>ß #.###.#..@.......#.# #.....).##.#######.# #####.### .  #.# #.#.# .# #.# ##.## .# ####.#######.# .#K   kobold (asleep) .............# .# ####.#######.# .# .K21.0 (4.0)ZiIg KThe kobold shouts!ZiPKK 2 kobolds (1 missile, 1 wandering)Zi[P4==2.0 (5ZiUZiX _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Zi [ ##.## #  ##.K.##.##. #.....#K#.##^..#.# ...#.# ...  #.# #.# #.# #.####@###### ß>ß #.###.#...........#.# #.....).##.########.# #####.####.##.# #.#.# #.#  #.# ##.## #.# Zi[ O###.#######.# #.# ............# #.# ###.#######.# .#Zi\ K.KZi] G.KZic NK)Zi`d 4--3.0 (1Zii Zik ZiR #.#  ##.##  ##...##.# #..K..#.##^....K.#.....##...# #.# #@# Zi:#.# #.####.###### ß>ß #.###.#................).##.############.###.#.  #.# ##.## ###.####### ............# #ZiK.KZiZi[(((((((ZiDi...@...ZiEO=-4ZiHZiJm _The kobold throws a stone. The stone barely misses you.Zi.. .# ## #  ##...##.# #. #..K..#.##.##^......#.##....K#.# #.. #.# ##.##  #.# #.####.######  ß>ß #.###.#...........  #.# #.....).##.#######Zi#.# #####.####.#  #.# #.#.# #.#  #.# ##.## #.# ##.#######ZiE.KZi<5ZiZil= _The kobold hits you but does no damage.Zi,.  You barely miss the kobold. The kobold hits you with a +0 dagger.Zi138(Zi&.ZiH^6----6.3 (1.3ZiZi:W _The kobold throws a stone. The stone hits you but does no damage.Zi7ti )You sock the kobold!Zi{    kobold (You kill the kobold!Zi 8(Zi+&.ZiM----87.6Zi9 Zi W _The kobold throws a stone. The stone hits you but does no damage.Zi#..  #.#  ##.## # ##...##. #.....#.#^..K...##...@)###...## #.# ##.##  #.# #.####.######  ZiWß>ß #.###.#................).##.############.###.#.  #.# ##.##ZiZi},80ZiZiT _The kobold closely misses you.Ziv  You hit the kobold.  The kobold is moderately wounded.Zi -9.9 (1.3Zi  Zi M_The kobold barely misses you.ZiS  You hit the kobold but do no damage. The kobold hits you but does no damage.5--31.2ZiZ Zii] @ _The kobold hits you with a +0 short sword.Ziw i )You sock the kobold!Zi (Zic L--162.5Zi Zi J _You kill the kobold!Zi 4Zi Zi H _No target in view!Zi4ZiZiH _No target in view!ZiZi;ZiZi H _No target in view!Zi_4ZiHfZihH _No target in view!ZiŦZiZiZiZiU: _ZiͯZiZiӰZisZiòL6==ZiZiTZiZiZi,Zi!ZiDZirZiZiZii7===ZiZi?ZijZiZiZiZi Zi,ZiZiZih8==ZiZiZiZiZi,ZiZi+ZiZZiZiZi9=ZixZiZiL9==ZiZig1 _HP restored.ZiZiZiZiZiZiZikZiZiZiZiZiZiZZi:==ZiZiZi,Zi}ZiZiZi8ZiZi Zi ,Zi| ZiZivZiZiZi_Zi,Zi%Zi@Zi$# .. ### .. ...  #. #.# # #..##.## #....@..!#-57.5 (25.0) #.>##.#### ##. #. .. #.#Zi #.# #.# ##.###.# ##...##.# #. #.....#.# #.##^..)...#Zi%Zi&F-8.5 (26Zi*Zi>-; _Found a stone staircase leading down.Zi` Zi Zi Zi Zi Zi ,Zi Ziw i  You encounter a hobgoblin.ZiL ##.# ### g..... #### .#... ... ..Zi~ #. #.# .# #..##.##.# #......@!# Zi E#.>##.#### ##. #.# .. #.#Zi #.# #.###.###.# Zi g   hobgoblin (asleep)##...##.##. #.....#.#Zi _#.##^..)...#Zi ^.g9.5 (1.0)Zi { hThe hobgoblin shouts! You hear a bark!Zi  h   jackal (wanderingg   hobgoblin  You encounter a jackal.ZiF 6===60.5 (2ZiZ Zi - _You hear an angry hiss.ZiMZifNZiRZiSd _There are monsters nearby!Zi:\###  ..# ### ....... #####g#h.. ...... #. #.##.# #..##.##@# #.......!# .>##.######. #.#Zi:Y.. #.#.# #.# ###.#  ##...##.##. #.....#.#Zi!=K.hZi=& Zi> J  The jackal barks!ZiVCD.gZidGJ   endoplasmh   jackalg   hobgoblinZiGJ====1.5 (1ZiKZiL[ _You encounter an endoplasm.ZiA G ##### .. ..# ##.# J....b.. ..#####.#.##..#.........gh.h.... ..##.##........! #.>##.######..  #.# h 2 jackals (1 wandering) ##.# ##...#b   bat (wandering)Zi.G b.  You encounter a bat and a jackal.ZiiG .ZiG b.ZiG 0h.ZiI K .J  The jackal barks!Zi.L .  The jackal bites you but does no damage.  The hobgoblin hits you but does no damage.Zi"Q    jackalThe jackal bites you but does no damage.ZinQ &2ZiV ZiW 3 _The jackal leaves your sight.Zi Q .b  You hit the hobgoblin.Zid %.J.Zi x  The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.Zi b=---3.9 (1.4ZiK Zi > _The jackal bites you but does no damage.Zi5ulYou closely miss the hobgoblin.  The hobgoblin is lightly wounded.  The jackal barely misses you.endoplasm hits you but does no damage..  Zi-} (…)You encounter a frilled lizard.The endoplasm hits you.Zi}m6-------5.3ZiZi߆@ _The hobgoblin hits you but does no damage.Zi l.  You hit the hobgoblin but do no damage.ZiJ{The hobgoblin is lightly wounded.  The jackal misses you.Zi&  ZiVYThe jackal bites you but does no damage.  The endoplasm hits you but does no damage.Zi-6.6 (1.3ZiVZiʥV _The hobgoblin barely misses you.Zi##### l. ..# ##. #.... .. ..#####.#.##..# ........Jghb..... #. #.##.# .#Zik.......!.>##.#####. #.# .#.###.####...#. #.....#.#ZiK.hZiXbZiL.b   batZi#7Zi 0Zi*ZiT _The jackal closely misses you.ZifH .  You hit the jackal.Zig%.b.ZiXis hYou kill the jackal!Zik.Zir9  ##.# ##...# #. #.....#.#  The bat barely misses you. The bat hits you but does no damage. x2ZiuS----339.0 (1.4Zi{Zi}3 _The jackal leaves your sight.Zixb.b.hlZi)y@.gZiy.JZi~$h   jackalg   hobgoblinb   bat(…)ZiW\7=70.3 (1.3ZiZi͆s _You barely miss the bat. The bat hits you but does no damage.Zi t .  You closely miss the hobgoblin.Zi .Zi 5.lZi! Zi 0hZi) bl   frilled lizardThe hobgoblin is lightly wounded.Zi -1.5 (1.2Zi Zig V _The hobgoblin barely misses you.ZiRt .  You closely miss the hobgoblin.ZiHG.lZi  ##.# ##...#  #. #.....#.#  The hobgoblin is lightly wounded.Zi56-Zi&2.8 (1.3ZiZi!- _The hobgoblin hits you.Zi: L .  You sock the hobgoblin!Zi- G.lZi bZi .b   batYou kill the hobgoblin!Ziz #7Zi <=504.1Zi Zi < _You block the frilled lizard's attack.Zi.ZibZi .Zi*hZi.Zib l   frilled lizard  You closely miss the frilled lizard. The frilled lizard barely misses you.5.5 (1.4ZixZi3 _The jackal leaves your sight.Zi#BbZiH.Zi$N  You miss the frilled lizard. The frilled lizard closely misses you.ZiN-6.7 (1.2ZiSZi*U0 _The bat leaves your sight.Zi 6b.Zi *hZi .Zi  You barely miss the frilled lizard. You block the frilled lizard's attack.Zi~ (7.9ZiW d _The bat leaves your sight. The jackal leaves your sight.Zi+bZi, KYou closely miss the frilled lizard.The frilled lizard bites you but does no damage.Ziz-.Zi-*hZio.K.KZip5 h   jackalK   kobold (missile, wandering)l   frilled lizardYou encounter a kobold. It is wielding a +0 dagger and quivering stones.Zi.6R8==Zi6&9.2 (1.3Zi;Zi>W _You block the frilled lizard's attack. The bat leaves your sight.Zi}.ZiG.KZiK   kobold (missile)l   frilled lizardZi)80.5ZiZi4 _You barely miss the frilled lizard. The frilled lizard barely misses you.Zi R .  You thump the frilled lizard!Zi$.JZiu,K.ZibZikZb   batZi{K   kobold (missile)ZiQ=81.9 (1.4ZiZiR _You kill the frilled lizard!Zid6.bZidd.Zi|e*hZiNf.Zik3 K   kobold (missile)  You barely miss the endoplasm. The endoplasm completely misses you. x2ZikW9==3.3ZinZip3 _The jackal leaves your sight.Zihc c b  You hit the endoplasm..Zidl  The endoplasm is moderately wounded.The endoplasm freezes you.Zil ;4-------Zi5m &4.5 (1.2Zids Ziu @ _You are frozen. The bat leaves your sight.ZilU .  You hit the endoplasm.b.b.ZiU*hZinWl .  You kill the endoplasm!ZinXb.ZiV_ob   batZiaF-------75Zib5.9 (1.4ZigZiio _The bat closely misses you. The jackal leaves your sight.Zi. ##### .. ..# ##.# ...... .. ..#####.#.##..#........bK....... ..##.##.Zi1!.......! #.>##.######..  #.#  ##.#ZiSF ##...#Zi`/hZiGo h   jackalb   batK   kobold (missile)The bat hits you. The kobold hits you but does no damage.Zi#6Zi. 0ZiZi _The bat barely misses you. The jackal barely misses you.Ziu6b..Zi0*bZi .bYou hit the jackal but do no damage. The kobold hits you but does no damage.Zi b  The jackal bites you. The kobold barely misses you.Zid13-8.2 (1.3ZiTZiS _The jackal barely misses you.Zi% I .  You sock the jackal!Zi j b.  You kill the jackal!Zi b.Zi .bZi7b   batK   kobold (missile)Zi7Trooper 1ZiQ----919.5ZiAZiW _You block the bat's attack. The kobold hits you with a +0 dagger.Zi4 .bZi b.Zi b.  You barely miss the kobold. The bat hits you but does no damage.Zi Zi .90.9 (1.4Zi Zi = _The kobold hits you but does no damage.Zi.bZi.bZi  You barely miss the kobold. The bat hits you but does no damage.Zi:I---2.2 (1.3Zi/Zi _The kobold barely misses you. The bat hits you. The kobold barely misses you.Zi##### .. ..# ##. #.... .. ..#####.#.##..#Zif= ........bK....... #. #.##.# .#.......!.>##.#####. #.# .#.#Zi^##.####...#. #.....Zi/"b.Ziv bZi.Zi%.bZiD.KZiZiH+-3Zi| 0ZiZiZi##### .. ..# ##. #.... .. ..#####b#.##..# .................Zi #. #.##K# ..##.##........>##.#####. #.# ZiA .. ##.#Zi.##.####...ZiB0#. #.....ZiUM##^..)..Zi$.bZiFZi8((Zi!F.@Zi.=4ZiZi f _The kobold throws a stone. The stone barely misses you.Zid"} _You see here a golden potion.Zi  ##### .. ..# ##.# ...... .. ..#####.#.##..#Zi .........b........ #.##K..##.##......! #.>##.######. #Zi l..  #.#  ##.#Zi< u ##...# #.....#ZioZi&5ZiZi4 _You block the kobold's attack.Zi- Zi/ d2==6.5 (1.3Zi6 Zi9 _You closely miss the kobold. The kobold closely misses you.Zi h )You hit the kobold.Zi $.bZiQ z b)You kill the kobold!ZiJ%.b.ZiM(ZiZi<5fontaine3 the Trooper#Mountain Dwarf#### ..Health: 12/19 ===============---------..# ##.Magic: 1/1========================Zi#......AC: 6Str: 18.. ..#####.#.##..#EV: 8Int: 8Zi.................SH: 4Dex: 9Zi#. #.##b#XL:  1 Next: 100% Place: Dungeon:1#..##.##@#ZiNoise: =--------  Time: 97.9 (1.4)#.......!#Zi a) +0 flail#.>##.####Zi/ZNothing quivered##. #.#Zi].. #.##.# #.#b   bat##.###.###...##.##. #.....#.# _The kobold throws a stone. The stone barely misses you. Zi_You see here a golden potion. _You block the kobold's attack. _You closely miss the kobold. The kobold closely misses you.ZidYou hit the kobold.  You kill the kobold!ZiwQ _The bat hits you but does no damage.  Zi@You have reached level 2!Zi'/  --more--Zi F7/262/2Zi 2 0% Zi Zi 4 _ZiHf )You sock the bat!ZiSM(Zi]P539.2 (1.3Zi##.#####. #.# Ziۇ \#.##^..)...#Zi 1136.2 (37.0)Zib F-7.2 (38ZiF ZiJ = _d - a golden potionZik ZiF=Zi˙^  Things that are here:  a +0 dagger; 5 stonesZixZi& _Zi4ZiZis ### ## #######.. .. Zi ..|..#.##.# # ......... ..#####.#.##..#.ZiȤI....@.......40Zi.0)#..##.##)#..#..#.Zi..##.##.#..##........#..#Zi##.>##.####.#.##. #.# #.##ZiBl .. #.# •Zin #.# #.# . ##.###.#ZihZi+1.2 (4Zi[Zi+ _Found 2 flux baubles.Zi}>Zi>Zi@ZiCZiJ #### ###########... .. #....|..#.##.## # #...........).#ZiK ..#####@#.##..#.0.................. #..##.##)#..#..#.ZiBK #..##.##.#..#ZiK #........#..# #.>##.####.#.ZiK##. #.# #.## .. #.# •ZiLv #.# #.# .ZiMRZiR+2.2 (1ZiWZiZ$ _Found a sling.[i[i[i[ix[i_[i,[i[i,[iC[i  #### ## #########... .. #....@..#.##.##4.2 (2 # #).#.....#####.#.##..#. .................. ##..##.##)#..#..#. #..##.##.#..# #........#..# #.>##.####.#. ##. #.# #.##[i [i[iz _You see here a staff of conjuration.[i [i +5.2 (1[i [i P _d - a staff of conjuration[ir[i[iz![i%B[i%[i!(,[i)[i*[i,,[i-[i/[i1[i91[i 2[i5[io8[iB?[i#@[i}L[iL[iP,[ibQ[iS[iU[iU[i ][i_[i b[iFb[id[iyh[ij[i(k[il[i]o[iq[iq[is[i/u[iGw[iw[ix[i(|[i~[i~[i[i?[i[iY[iB[i9[i[i[i,[i[i'[i[iO[i[i[i[i[i[iƘ[i[iP[i[iM[i+[i[iN,[iw[ib[if[i[iĩ[i[ik  You encounter a ball python.[i}#.......#.##.#####.# #...........).####.# ..#####.#.##..#....# ...................# ..##.##)#..#..#....######## ..##.##.#..#..##.#......... [i޵........#..#..##.#.###### .>##.####.#........# . #.# ##.##..#@### [i. #.# #• #........... [i(Z.# #.# #. ##.#######.S .###.# #.# [ij<..##.# # ...#.#S   ball python (constriction, asleep) .)...# [ir..)### ..##[iW68.2 (23.0)S.[iø0S.[iTOS)[i 39.2 (24 _[i.[i[iU...........).####.# .#####.#.##..#....# [iMUS................# ##.##)#..#..#....######## .##.##.#..#..##.#......... [irU.....#..#..##.#.######## [iU?>##.####.#........#  #.# ##.##..#.######## [iU #.# #• #....@...S..# [iUO# #.# #. ##.#######..# ###.# #.# .# [i VV#.# [i+Vo)...# )###[iIVW## ##[iX/S.[i][i]270.2 (1.0)[isc[id[i )).####.# #####.#.##..#....# ...# ##.##)#..#..#....# ##.##.#..#..##.#. #..#..##.#.# ##.####.#........#  [iQ !#.# ##.##..#.#  #.# #• #.S...#  #.# #. ##.#..# [i .# #.# .#.# [i ...# )### ##[i  [i -S.[i [i [i 1[i [i" [i  You closely miss the ball python. The ball python closely misses you.[iV 5=2.5 (1.3[i [i2 9 _You block the ball python's attack.[iwp †You sock the ball python![i|}([i7063.8[iA[iaO _You kill the ball python![i:[id;[iA[iLDH _No target in view![iKjI[i0l[in[irP _[ils[is[it[iv[ix,[i.z[i#|[i}[i ~[i[i<[î[i5[i[i[i[i[i[i:[i [i;[i[i[i,[i[i[iД,[iL[i ############  #########..........# #.......#.##.#####.# #......[iD.####.#-82.8 (9.0  .....#####.#.##..#....# [ihA .....................#  ##..##.##)#..#..#....######## [i #..##.##.#..#..##.#.........  [iȞ#........#..#..##.#.########  [i#.>##.####.#........# [i ##. #.# ##.##..#.######## [i% .. #.# #• #......†....#[i8-[i"[iN _You see here a +0 sling.[iW [i +3.8 (1[i [ie $ _e - a +0 sling[iH[i[i[i8![i#[i&,[iY'[iq),[i*[i,[i.,[i /[i0[i2[i2[i3[i5[i7,[i8[iT9[i;[i\;[ig<[i>[i&@,[i A[iS[isc  You encounter a bat.[id ]# #.............####.#.....#####.#.##..#....#.....................###..##.##)#..#..#....#########..##.##.#..#..##.#.........#........#..#..##.#.######## #.>##.####.#........#[i @#. #.# ##.##..#.######## .. #.# #@##......†....# #.# #.# #.###.#######..# ##.###.# #.# #.#  ##...##.# #.# #.# [i S#. #.....#.# #.# .# #.##^..)...# #.# b   bat (asleep) #.##....)### #.# [i #.###...## #b# #.# ##.##[i 490.8 (7b.[i $b.[i! $b.[iOb[io)1.8 (8 [i _[i[iR _You see here 2 flux baubles.[i@  # .  #.##..#....#  ...........#  )#..#..# #..#..[i*A ` #..#. #.>.#.  ##. #.# ##.#  [iPA Q.. #.# #@#†....#  #.# #.# #.#[ipA /   #.# #.# [iA 0  #.# #.#  [iA V #b# .# ^..)...# #.#[iA =)### #.# #.# ##.##[iA [ii  # .  #.##..#....#  ...........#  )#..#..# #..#.. #..#. #.>.#.  ##. #.# ##.#  .. #.# #@#†....#  #.# #.# #.#   #.# #.#   #.#   #b# ^..)...# #.#)### #.# #.#[i;  [i [i[ [i [i Z _A bat is nearby![i .....#####.#.##..#... ..................##..##.##)#..#..#....######## .#..#..##.#...............#..#..##.#.########[i 3>##.####.#........# ##. #.# ##.##..#.######## . #•##......†....#.##.#########.## #.# ##... #. #.....b# ##^..).......)###...##  ##.## ###.######b.b.[i [i+ 3=2.8 (1[i [i 1 _You block the bat's attack.[ibl.b.bb.[ii[ii-4.0 (1.2[ip[irs _You barely miss the bat. The bat hits you but does no damage.[if .................##..##.##)#..#..#....######## .##.#...............#..#########>##.####.#........# ##. #.# ##.##..#.######## . #•##......†....#.#.###.#########.## #.# ##...b #. #......# ##^..)..[if....)###...##  ##.## ###.######...........[i?o95[io 0[is[it= _The bat hits you but does no damage. x2[i  You closely miss the bat. The bat barely misses you.[i-6.2 (1.2[i[i4: _The bat hits you but does no damage.[i  You barely miss the bat. The bat closely misses you.[i(7.4[i [i : _The bat hits you but does no damage.[i*B  You closely miss the bat. The bat hits you but does no damage.[iB -8.8 (1.4[iH [iJ u _The bat barely misses you. The bat hits you but does no damage.[i  You hit the bat but do no damage. The bat closely misses you.200.1 (1.3[i [i = _The bat hits you but does no damage. x2[ik E.bb.[i C1.5 (1.4[i [iC o _You miss the bat. The bat hits you but does no damage. x2[iJ †  You sock the bat![i)[i"1102.9[i([i#*G _You kill the bat![i4[i ^ _No target in view![i^[i_[i]d[iHf [inf:_No target in view![iT[i[i5[i&H _No target in view![i[iX[ig[itH _No target in view![i^[ial  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting[ib13.4   3.4  +1   k - Spellcasting   0.0   1.4  -2          [iZbb + Maces & Flails 2.6   2.1  +2   l - Conjurations   0.0   1.2  -1   c - Axes   1.4   0.7  +2  [ibS    [ib d - Staves   1.3   0.8  +1   m - Evocations   0.0   0.8  +1   e - Unarmed Combat   0.0   1.0   0      [i(c         f - Ranged Weapons   0.0   1.4  -2              g + Armour[iRc3.4   3.4  +1       h - Dodging   0.0   1.7  -3  [ic+    i + Shields3.4   3.4  +1  [ic+    j + Stealth0.3   1.4  -2  [ic        [ic        [id        [iBd        [ilda    [i4hThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[ia,{TargetTarget--  --  --  --  [i,--  --  --  --  --  --  --  [i-=--  --  a-z] set[-] clear selected targetcost|targets[i} =[?25h[?0c0 [i [?25l[?1c[i:2.0  -2 current training targets, if any.=] set aall targets[i= i * Shields   3.4[ipp i - Shields   3.4[i> i + Shields 3.4[ie j * Stealth   0.3[ip j - Stealth   0.3[iQ[i[i(n .....................#fontaine3 the Trooper##..##.##)#..#..#....######## Mountain Dwarf#..##.##.#..#..##.#......... Health: 26/26 ========================#........#..#..##.#.######## Magic: 2/2========================#.>##.####.#........#[iS)AC: 6Str: 18##. #.# ##.##..#.########EV: 8Int: 8.. #.# #•##......†....#SH: 4Dex: 9#.# #.# #.###.#######..#[iu*RXL:  2 Next: 10% Place: Dungeon:1##.###.# #@# #.#Noise: =--------  Time: 202.9 (0.0)##...##.# #†# #.#a) +0 flail #. #.....#.# #.# .#Nothing quivered #.##^..)...# #.# #.##....)### #.# #.###...## #.# #.# ##.###.# #.####.###### #.# #.#...........You sock the bat! _You kill the bat! _No target in view! _No target in view! _No target in view! [i*3_No target in view![i14[i7[i9![i4![i ![i!"[iK>"[iP _You kill the bat! _No target in view!Char dumped successfully.9[i  ##..##.##)#..#..#....######## .##.#...............#..#########9[i; >##.####.#........# ##. #.# ##.##..#.######## . #•##......†....#.#.###.#########.## #.# ##... #. #.....9[iq .# ##^..).. ..# ..).##.#######9[i 9[i 9[il 1-3.9 (1 9[i _9[i 9[i  9[i j_You see here a bat corpse.:[ih  .#.#...............#..#########>##.####.#........# ##. #.# ##.##..#.######## . #•##......†....#.#.###.#########.## #.# ##...† #. #..... ##^..).. ....)##### #.####.#:[in:[iboG-4 _:[it:[iv;[i[;[i;[i^;[iP _You don't know any spells.;[i `  Your library has no spells.;[i ;[i$ ;[i . _<[i <[i8 <[i <[iS <[i <[i! _<[iU" <[i# <[i# <[i;$ <[i% <[i' B<[i9* B<[i1 B<[i1 <[iT2 <[ib4 <[i< <[i$@ n<[i@ <[i@ <[iA <[iPD X<[iD <[iE ,<[iuF <[iG <[iAH <[iH <[iI <[iNK <[iM ,<[iQ ,<[iqQ <[iQ <[i5R <[iXS <[iT <[iMU <[iV <[iW <[iY ,<[iZ <[i[ <[i(] ,<[i] <[i5_ <[it` <[i` <[i`a <[i c <[ic <[i d <[id <[i~g <[in ,<[io <[iQq <[ir <[ir <[i2s <[i8t <[it <[i@u <[iu <[ix <[iy <[iy <[iqz <[i } <[i~ ,<[i~ <[i <[i <[i <[i; <[ix <[i <[i˃ <[ip <[ir <[i ,<[i <[i% <[iq <[i <[iC <[i <[i <[iی <[iۍ <[i <[i# <[ie <[i: <[i <[i #.# #.# #.##.# #.# #.##<# #.# #.# ### #.# #.#  #.# #.#  #.#  #.#  <[i ###.####.#  .......@.# 36.9 (32.0) ....##.### . #.  #. .. #) #. <[i .. <[i <[i ,7.9 (33<[i <[i 4 _Found a dagger.<[ir ,8.9 (34<[i <[i3 R _f - a brown potion=[i3=[i=[i:=[i=[iB=[i=[i=[if=[i=[i=[i=[i=[i|=[i,=[i=[iW=[i,=[i=[i=[i,=[i=[i(=[i!=[iI=[i=[iU=[i=[i=[i'=[i=[i=[i=[i/=[i,=[i#=[iA _You now have 14 gold pieces.=[i=[i=[i=[i=[i=[i6=[i^=[i)  #.# #.# #.# #<# #.# #.# ### #.# #.# #.# #.# #.# #.#. #.# #.#...##########.####.#...................#.....##.###=[iE#......$....#.##.#..###.###.##.##.#.#.##.....#. #.##.##)#. #.##.##.#........##!###=[ieYou pick up a parchment of Summon Seismosaurus Egg and begin reading...=[it -50.9 (12=[i ,1.9 (13=[i#=[iP _You add the spell Summon Seismosaurus Egg to your library.>[iT <#...#..##########.###....................##.###....#.##.# ...###.###.##.#. #. #.##.....#.>[ia\>[i\12.0)>[iOb>[iki>[ii+3.9 (2>[in>[iq> _You now have 26 gold pieces (gained 12).>[i >[i >[i/ >[i >[i c  You encounter a bat.>[iO  #<# #.# #.# ### #.# #.#>[iq # #.# #.##.>[i #.# #.##.. #.# #.##...>[i 8#.####.#>[i .#.##.### #.....#.##.#.###.###.##.##.##. #.# #.##..... #.# #.##.##)# #.# #.##.##.# #.. .#>[ie Bb   bat (asleep) #!b ### #.#>[i .0b.>[iQ $b.>[i %b.>[i Ob>[i 24.9 (1 _>[iJ >[i ?[i #<# #.# #.#  ### #.# #.#  # #.# #.#  #. #.# #.#  #.. #.# #.#  #...##########. ?[i١ ...............  ...............  #.....@.....#.##.#  ....###.###.##.##.#  #. #.#   ?[i8#b# )# ?[i#A #.#   #..   ?[iP#!. ###  #.#?[i65 #<# #.# #.#  ### #.# #.#  # #.# #.#  ?[i5c#. #.# #.#  #.. #.# #.#  #...##########. ?[i5J ...............  ...............  ?[i6#.....@.....#.##.#  ....###.###.##.##.#  #. #.#   ?[ic6#b# ) #.#  ?[i6#..   #!.  #.# ?[i;?[i/<?[iA?[iBZ _A bat is nearby!?[i ### .....##########.###...................##.## ##.##.# ....###@###.###. #.# #.##.....?[ib #b##)#... .......!. ##?[iB.#?[iһ#b.?[i?[i$%=?[iH 5?[i?[il _The bat barely misses you. You block the bat's attack.?[i I †  You hit the bat.?[i )?[i 537.2 (1.3?[i ?[i G _You kill the bat!?[i'?[i(?[i;-?[i*/H _No target in view!@[i.Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjurationA[iLA[ieA[ij;### #.# #.#fontaine3 the Trooper###.# #.#Mountain Dwarf#..#.# #.#Health: 26/26 ========================#...A[i#.# #.#Magic: 2/2========================#...##########.####.#AC: 6Str: 18....................#EV: 8Int: 8...............##.###SH: 4Dex: 9#...........#.##.#XL:  2 Next: 13% Place: Dungeon:1....###@###.##.##.#Noise: =--------  Time: 257.2 (0.0)#. #†# #.##.....a) +0 flail#.# #.##.##)#Nothing quivered#.# #.##.##.##.. ........##!.####.##.# _You encounter a bat. _A bat is nearby! _The bat barely misses you. You block the bat's attack.  You hit the bat. _You kill the bat! _A[i#No target in view!A[iCA[iA[iA[ikA[i FA[iI  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   k - Spellcasting   0.0   1.4  -2          b + Maces & Flails 2.6   2.1  +2   l - Conjurations   0.0   1.2  -1   c - Axes   1.5   0.7  +2       d - Staves   1.3   0.8  +1   m - Evocations   0.0   0.8  +1A[iJ[37m   e - Unarmed Combat   0.0   1.0   0               f - Ranged Weapons   0.0   1.4  -2              g + Armour3.4   3.4  +1       h - Dodging   0.0   1.7  -3  A[i0J+    i + Shields3.4   3.4  +1  A[iQJT    A[isJ; j - Stealth   0.3   1.4  -2      A[iJ            A[iJa    A[iJ        A[iJ        A[iKpThe relative cost of raising each skill is in cyan.  A[i7KSkills enhanced by cross-training are in green.  [?] HelpA[i`KG[=] set a skill target  A[iK}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsD[i>opq - Hexes0.0   1.0   0  D[i{@ d - Polearms   0.0   1.0   0   r - Summoning1.4  -2D[i e - Staves   1.3   0.8  +1   s - Necromancy0.0   0.8  +1  D[i}f - Unarmed Combat   0.0   1.0   0   t - Forgecraft0.0   0.7  +2  D[i g - Throwing u - Translocations   0.0   1.4  -2  v - AlchemyD[i'0.0   1.4  -2  D[iE h - Short Blades   0.0   1.4  -2   w - Fire MagicD[i0.0   0.7  +2  i - Long Blades2  -1   x - Ice Magic0.0   1.2  -1   j - Ranged Weapons   0.0   1.4  -2   y - Air MagicD[i0.0   1.7  -3   D[ip      z - Earth MagicD[i^0.0   0.8  +1   k + Armour 3.4   3.4  +1  D[iK]l - Dodging0.0   1.7  -3   0 - Invocations0.0   0.6  +3  D[ivu m + Shields 3.4   3.4  +1   1 - Evocations0.0   0.8  +1  D[in - Stealth0.3   1.4  -2   2 - Shapeshifting   0.0   1.4  -2  D[iduseful|allE[ipkl       d - Staves   1.3   0.8  +1   m - Evocation0.8  +1E[i) e - Unarmed Combat   0.0   1.0   0                  f - Ranged Weapons             g + Armour 3.4   3.4  +1  E[iP]     h - Dodging 7  -3        i + Shields 3.4   3.4  +1       j - Stealth0.3   1.4  -2                                               useful|allI[iI[i,I[il### #.# #.#fontaine3 the Trooper###.# #.#Mountain Dwarf#..I[i#.# #.#Health: 26/26 ========================#...#.# #.#Magic: 2/2========================#...##########.####.#AC: 6I[i)Str: 18....................#EV: 8Int: 8I[ic...............##.###SH: 4Dex: 9#...........#.##.#I[i?XL:  2 Next: 13% Place: Dungeon:1....###@###.##.##.#Noise: =--------  Time: 257.2 (0.0)#. #†# #.##.....a) +0 flail#.# #.##.##)#Nothing quivered#.# #.##.##.##.. ........##!.####.##.# _You encounter a bat. _A bat is nearby! I[ib_The bat barely misses you. You block the bat's attack.  You hit the bat. _You kill the bat! _No target in view!I[i I[iz I[i I[i I[i  _ #.#  You see here a bat corpse. _I[i!,I[iI[iI[iI[iB0..................................##.## #...........#.##.# ....###.###.##.##.# #. #†# #.##.....  #.# #.##.##)#  #.###.##.##.#  #.......... #@....##. ##- #.#####  #.#62.2 (5-3.2 (6I[iI[ipU _j - a sapphire potionJ[iJ[iJ[i<J[i>J[izJ[iBJ[iJ[iJ[iJ[iJ[iJ[iJ[iLJ[i1J[iJ[iJ[ilJ[iJ[iRJ[iJ[iJ[ijXJ[iJ[i3J[ifJ[iJ[iJ[i\J[iJ[iJ[iJ[iTJ[imXJ[i J[i J[i!J[i}#J[i%J[if%J[iR&J[i6(J[i)J[i)J[i+J[i,J[iI.J[i30J[i0J[ii2J[i4J[i)5J[i!6J[i"8J[i9J[i9J[i:J[iM<J[iA=J[i=J[i=J[iVF......##.### ....#.##.# ##.##.##.#  J[iF#.##.....  #.##.##)# ##.##.##.# .........# J[iF...##.################## #####...........@....... J[iFX#################### J[iFJ[iG J[iK082.2 (19.0)J[iL,3.2 (20J[iOJ[iQV _k - an amethyst potionJ[iu J[i>v J[iv J[iy J[i{ J[i{ J[i ,J[i J[i J[i J[i! J[i J[i( J[i˅ J[iB J[i ,J[i8 J[i J[ič J[i J[iĎ J[iܐ J[i  You encounter a kobold. It is wielding a +0 club.J[i ##.### ##.#  .... J[iĘ ##)# ## .. ...# J[i ).## ######J[i :..## ..........J[i( a# ####.....J[iG cK.......#...J[ie ##K   kobold (asleep)J[iP 18.2 (5.0)J[i} 'K.J[i NKJ[i &====J[iܢ $9.2 (6J[i J[iO ( _The kobold shouts!K[i?.### .# .#  )# ### .# ... # #.## :..## ......@....# K....# #.....#..###K[i@K[i0Aa=---90.2 (1K[i+FK[iG4 _You block the kobold's attack.K[iR4-----1.5 (1.3K[iK[iu _You barely miss the kobold. The kobold hits you with a +0 club.K[i7: C2.7 (1.2K[i= K[i? _You barely miss the kobold. The kobold barely misses you.K[i K[i f5=-4.0 (1.3K[i K[i | _You barely miss the kobold. The kobold hits you but does no damage. x2L[icSJ )  You hit the kobold.L[iY)L[i\L=75.3L[iiaL[icJ _You kill the kobold!L[iL[iL[iL[i4H _No target in view!L[irL[isL[itL[iuL[izyf _L[iyL[izL[izK6=L[ie{L[i|L[iY}L[i}L[i(~L[i$L[iL,L[ifL[i ...# .### .# # ..  )# ##### ... .# ##.## ################@..## - ....................# ################)....# ##...........###......#######You pick up a parchment of Summon Ice Beast and begin reading...L[i/300.3 (5.0L[iЎE-1.3 (6L[iݒL[iI _You add the spell Summon Ice Beast to your library.L[i˕ 3L[iu L[iٗ L[i L[i= =L[i L[iǠ ,L[i~ ,L[i ,L[i L[i2 L[i L[i٦ L[i= L[i L[i L[i L[i] L[i L[i XL[i ,L[i° L[i' L[i L[i L[iB L[i L[iͶ L[i L[iη L[i L[iS L[i L[ij L[i L[iӾ L[i L[i L[i L[iE L[iw L[i L[i L[il L[i L[i L[i L[ik L[i L[i L[i L[i L[iJ L[i L[i L[i    #>#  #.#  #.#  #########.# L[i w #.........#   ##.#######.#  #######...## #.#  ...........## #@#  18.3 (17.0) #######)....####.#   ##.........#  #....####.#  #.........#  ###########         L[i E L[i L[iV ,9.3 (18L[i L[i _Found a stone staircase leading down.  You pick up a parchment of Teleport Other and begin reading...L[iQ -20.3 (19L[i) L[is G _You add the spell Teleport Other to your library.M[iaM[ibM[igM[ijH _No target in view!M[i M[i̙ M[iW M[i͜ M[i M[i : _M[iU M[i ,M[i M[i M[i M[i M[iN M[iv M[i M[i5 M[iڨ M[ir XM[i M[iT ,M[i M[i M[i)  You encounter a kobold. It is wielding a +0 dagger.M[iK \. ..  ...  .$..  ..K..### #..... #########..##..K   kobold (asleep) #######...## #.#  ...........## #.#  #######)....####.# M[i .K6.3 (6.0)  Found 7 gold pieces.M[i, MKM[i 5===7.3 (7M[i M[i ! _The kobold shouts!M[ia c _There is a stone staircase leading down here.N[i?8Z Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 91% 3  b - Teleport OtherTranslocation 91% 3  c - Summon Seismosaurus Egg Summoning/Earth 100% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitO[i{ O[i~  fontaine3 the Trooper  Mountain Dwarf.  Health: 26/26 ========================..  Magic: 2/2========================...  AC: 6Str: 18.$..  EV: 8Int: 8.....####  SH: 4Dex: 9#.K....#  XL:  2 Next: 17% Place: Dungeon:1#@#  Noise: ===------  Time: 327.3 (0.0)#.#  a) +0 flail#.#  Nothing quivered#########.# #.........# ##.#######.#  KO[i    kobold #######...## #.# ...........## #.# #######)....####.# _You add the spell Teleport Other to your library. _No target in view!  You encounter a kobold. It is wielding a +0 dagger.Found 7 gold pieces. _The kobold shouts! _There is a stone staircase leading down here.O[iP  Okay, then.O[iSO[iO[i. _O[i'O# # # #. $..  #.....#### #.K..@.# ######>#  #.#  #.# #########.# #.........#  ##.#######.# ######## #.# ........ #.#.KO[iR---8.3 (1 _O[iO[iiO[i7X  ###### #..... #.....#......$... #.....#### #..K@..# ######># #.# #.# #.# #..# ##.#.##...## #.# .## #.#O[i6_ O[i_ I=--9O[ib O[iOe = _The kobold hits you but does no damage.P[ih )You hit the kobold.P[i(P[i72030.6 (1.3P[i P[iJ _You kill the kobold!P[i 4P[iEP[iKH _No target in view!P[i'IP[iJP[ieNP[iP P[i3P:_No target in view!P[iP[iΊP[iP[iH _No target in view!P[i _No target in view!P[i; P[iM< P[i[= P[i? P[iB  You encounter a goblin. It is wielding a +0 club.P[iH h ####### # #.....# .# #.....##.#.......g...$.... #.....#### #..@...#P[idI U ######># #.#  #.#  #.# #.#g   goblin (wandering)  ##.#.# #...## #.# .## #.#P[iR 0.g0.0P[iX QgP[if\ 3=1.6 (1P[i_ P[igc > _The goblin shouts!  Things that are here:P[ihe r _a +0 dagger; a kobold corpseP[i. ? ####### #  #.....# .#  #.....##.  ###....... .g..$.... #.....####  #..@...#  ######>#  #.#  #.#        #.#  #.# P[iY5 P[i˷####### #  #.....# .#  #.....##.  ###....... .g..$.... P[i#.....####  #..@...#  ######>#  #.# P[iq #.#     P[i: #.#P[iP[iP[iP[i] _A goblin is nearby!Q[iY ####### # #.....# .# #.....##.#####........#.#..g..$........##...@.#######..)...#######># #.# #.# #########.# #.........# ##.#######.# ########### #.#Q[i" .gQ[i.Q[i6--2 _Q[iQ[iQ[i' # # #.....# .# #.....##.##.#.##...g.$.# #..@..#### ###..)...# ######># #.#  #.# #.#  #.#  ##.#.# #...## #.#Q[i&.gQ[ilQ[i A--3Q[i;Q[iR[iy-#### # # # #.....# .# # #.....##.# # #####.#.# # #.....$.# # #g@...#### # ###..)...# ######>#  #.#  #.# #.#  #.#  ##.#.# #...## #.#R[iZR[i%=R[i_ 4R[iR[i5S _The goblin barely misses you.R[i1C5.9 (1.3R[i _You barely miss the goblin. The goblin completely misses you.R[i   You closely miss the goblin. The goblin barely misses you.R[i (7.2R[i6R[i= _The goblin hits you but does no damage.R[i/VR[iV(8.5R[i \R[it^ _You barely miss the goblin. The goblin barely misses you.R[iН& R[iC)You sock the goblin!R[i(R[i_%4R[i} 9.8R[iSR[iJ _You kill the goblin!R[i4R[iR[iH _No target in view!R[iN.4R[ig0R[i?3H _No target in view!R[i; 3R[ii= R[i? R[iA R[iE : _R[iH ,R[iII R[iYK L _You now have 33 gold pieces (gained 7).R[iKM R[iM R[iN R[iQ R[iR R[i>S R[i T R[iV R[izW R[iW R[iX R[iZ R[ie\ R[i\ R[i] R[i$_ R[if` R[i` R[iUa R[ib R[ic R[ic R[i)d R[if R[iug ,R[i h R[iqi R[ij ,R[ilk R[il R[i-n R[ifn R[in R[i*p R[iq R[iq R[i)r R[iBs R[i|t R[it R[it R[iu R[iv R[iw R[i>w R[ix R[iz ,R[iM{ R[i:} R[i9~ R[iu~ R[i* R[iC R[iU R[iւ R[i R[i R[ik R[i R[iц R[i R[i R[i R[i R[i( R[it ,R[iu R[ij R[i R[i R[iΘ R[i R[i& R[i R[iR R[iK R[iڠ R[i@ R[i R[i R[iU XR[iD R[i R[i7 R[i R[iB R[i R[iS R[i5 R[iX R[i R[i9 R[i R[i9 R[i{ R[i R[i R[i R[iݸ R[iu R[i R[i* R[ij R[i R[i R[ic R[i R[iw R[i5 R[i R[i R[i R[i R[i R[i R[i R[i R[i! R[i R[i^ R[i R[i R[iQ R[i R[i| R[i R[i R[i| R[i R[i R[i R[i R[i6 R[i R[iQ R[i R[i R[iy R[i R[i R[i R[i R[i R[i R[i R[iV XR[i R[i R[i^ R[iR[i XR[i R[ii R[i$ R[i}R[iLR[iR[iR[iR[iCBR[iR[iBR[iR[iR[iWR[iR[iFR[iER[iR[iqR[i`R[iJR[i R[i R[i"R[it#R[i#R[i?$R[i%R[i{&R[i&R[i['R[i](R[i;)R[i)R[i)R[i+R[i0,R[i_,R[i-R[i-R[i.R[i.R[iC/R[i0R[i1R[i1R[i2R[i`3R[i3R[i.4R[ii4R[iq5R[i9R[i0:R[i:R[i;R[ib;R[i_<R[im=R[i=R[i=R[i>R[iG?R[it?R[i?R[iAR[iBR[i#BR[iBR[iDR[iDBR[iHFR[iFR[iGR[inGR[iHR[i*IR[iWIR[iIR[iJR[i}KR[iKR[iMLR[iMR[iMR[iMR[i?NR[i OR[iOR[iOR[i*PR[i~QR[iRR[i4RR[ipRR[iSR[i#TR[iPTR[iTR[iUR[ieVR[iVR[iVR[iWR[iX,R[iXR[iYR[iZ,R[iZR[i\R[i\R[ij]R[i]R[i^R[i_,R[i_R[i`R[iaR[iaR[i$bR[ibR[icR[idR[ildR[i[eR[ifR[ifR[i'gR[ihR[ihR[i:iR[iiR[izjR[ikR[ilR[islR[imR[inR[inR[iß #.###.#. #.# #.....).R[i)p.r424.8 (85.0)R[i_rR[i0M-5.8 (86 _R[iR[iS[iax. #### S[ib#.. %.. #.# ##r#  #.# ########@# S[iAb#........#  ##.#########. #.#.# #.##^S[imb}#.# #.##.#.# #.###S[ib3#.####  #.# #....# #.# #.#######.# ß>ß #.###.#.S[icS[ieV.rS[ilG6.8 (1.0)S[iVoS[imq- _Found a quill talisman.S[i w  You closely miss the quokka. The quokka bites you.S[i U3---=S[i% 8.0 (1.2S[i S[i 4 _You block the quokka's attack.T[i/T[i0&9.4 (1.4T[i"3T[i4 _You miss the quokka. The quokka closely misses you.T[ie  You barely miss the quokka.The quokka bites you but does no damage.T[i-f#4T[iUfE=--30.7 (1.3T[iWkT[ihmT _The quokka closely misses you.T[iY  You closely miss the quokka.The quokka bites you but does no damage.T[i-1.9 (1.2T[ikT[i4 _You block the quokka's attack.T[ia  You closely miss the quokka.T[i_-3.3 (1.4T[iOT[i> _The quokka bites you but does no damage.T[i5  You closely miss the quokka. You block the quokka's attack.T[i6-4.5 (1.2T[i9T[i[;S _The quokka barely misses you.T[isyZ=5.7T[i} _You barely miss the quokka. The quokka bites you.T[iҾ ~ †You thump the quokka!T[iC RT[i 317.0 (1.3 _You kill the quokka!T[iX T[i T[i/ T[ih H _No target in view!T[iDG T[iG T[iM T[iN H _No target in view!T[i T[i T[ij T[iƓ H _No target in view!T[i4T[iT[iJH _No target in view!U[i_M.. #####%.. #.  ####### ........ ###.#########. #.-80 _U[i9s _You see here a quokka corpse.U[i@M# .. #######...%.. # #† ####### #........####U[iQU[i!-U[i&9 _U[iU[iU[iM# .. ## #####.##.#####.....##.....%.....# #. #† ########.##U[iQ U[i U5=40U[iUU[iiU[i hM# U[i8 . . # #####U[i\ ######.....%@....# #######.#####U[i~ 1#.U[i o#†#U[i U[iԬ U[i 1U[iN U[i U[i0 #  #  #####.# #.#####.....# #.....@.....# #.#####  #.# #†#U[i0 ##.# #........#  #.######## #. # #.# #.## #.# #.##U[i.6U[ix6&2U[iS9U[iO<T _You see here a quill talisman.V[i<3V[iMV[iE* _f - a quill talismanV[i Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Talismans (go to first with %)f - a quill talismanW[i6W[ioW[iofontaine3 the TrooperMountain Dwarf# Health: 25/26 =======================-. Magic: 2/2========================AC: 6W[iStr: 18#EV: 8Int: 8#####.#SH: 4Dex: 9#.#####.....#W[iXL:  2 Next: 31% Place: Dungeon:1#.....@.....#W[iNoise: ---------  Time: 443.0 (0.0)#######.#####a) +0 flailW[i#.#Nothing quivered#†#W[i/########.##........##W[iT #.#########. # #.#W[ivB#.## #.##.##W[i\  _No target in view! W[i_No target in view! _No target in view! _You see here a quokka corpse. W[iZ_You see here a quill talisman. _f - a quill talismanW[iBW[iW[iW[iW[iW[i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   k - Spellcasting   0.0   1.4  -2  W[iF        b + Maces & Flails 2.7   2.1  +2   l - Conjurations   0.0   1.2  -1  W[i c - Axes   1.5   0.7  +2  W[i%S    W[iG d - Staves   1.3   0.8  +1   m - Evocations   0.0   0.8  +1  W[iv e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2  W[i        W[i f - Ranged Weapons   0.0   1.4  -2          W[i    g + ArmourW[i$3.5   3.4  +1      W[iW h - Dodging   0.0   1.7  -3  W[i|+    i + Shields3.4   3.4  +1  W[iO     j - Stealth   0.3   1.4  -2              W[i         W[i]        W[i        W[iThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpW[iG[=] set a skill target  W[i [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  W[i.[!] training|cost|targetsX[i$opq - Hexes0.0   1.0   0   d - Polearms   0.0   1.0   0   r - Summoning1.4  -2 e - Staves   1.3   0.8  +1   s - Necromancy 0.8  +1f - Unarmed Combat   0.0   1.0   0   t - Forgecraft0.0   0.7  +2  g - Throwing u - Translocations   0.0   1.4  -2  v - Alchemy0.0   1.4  -2  X[i  h - Short Blades   0.0   1.4  -2   w - Fire Magic0.0   0.7  +2  i - Long Blades2  -1   x - Ice Magic0.0   1.2  -1   j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.7  -3         z - Earth Magic0.0   0.8  +1   k + Armour 3.5   3.4  +1  l - Dodging0.0   1.7  -3   0 - Invocations0.0   0.6  +3   m + Shields 3.4   3.4 [iT 49m +1   1 - Evocations0.0   0.8  +1  n - Stealth0.3   1.4  -2   2 - Shapeshifting   0.0   1.4  -2  useful|allY[i| 5kl Y[i K      d - Staves   1.3   0.8  +1   m - EvocationY[i7 0.8  +1 e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting1.4  -2Y[ip            f - Ranged Weapons             g + Armour 3.5   3.4  +1       h - Dodging 7  -3        i + Shields 3.4   3.4  +1       j - Stealth0.3   1.4  -2       Y[i7                                         useful|allZ[i2 Z[i Z[i fontaine3 the TrooperMountain Dwarf# Health: 25/26 =======================-. Magic: 2/2========================AC: 6Str: 18Z[i #EV: 8Int: 8#####.#SH: 4Dex: 9Z[i ;#.#####.....#XL:  2 Next: 31% Place: Dungeon:1#.....@.....#Z[i Noise: ---------  Time: 443.0 (0.0)#######.#####Z[i0 ia) +0 flail#.#Z[iU Nothing quivered#†#########.##........##Z[ii  #.#########. # Z[i| I#.##.## #.#Z[i #.##  _No target in view! _No target in view! _No target in view! Z[i _You see here a quokka corpse. _You see here a quill talisman. Z[i _f - a quill talismanZ[i Z[i Z[i Z[i [[iQ[[iOUGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) [[iUMagical Staves (go to first with |)  d - a staff of conjuration Talismans (go to first with %)f - a quill talisman][i\f - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg ][i+-------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.][i^At 100% training you would reach 7.0 in about 5.4 XLs. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.][i}^[ipfontaine3 the TrooperMountain Dwarf# Health: 25/26 =======================-. Magic: 2/2========================AC: 6Str: 18#EV: 8Int: 8#####.#SH: 4Dex: 9#.#####.....#XL:  2 Next: 31% Place: Dungeon:1#.....@.....#Noise: ---------  Time: 443.0 (0.0)#######.#####a) +0 flail#.#Nothing quivered#†#########.##........## #.#########. # #.##.## #.##.##  _No target in view! _No target in view! _No target in view! _You see here a quokka ^[irrYcorpse. _You see here a quill talisman. _f - a quill talisman6=4.0 (15.0 (2^[i^[i$6.0 (3^[i ^[i^[iU^[i$7.0 (4^[i^[iZ ^[i^[iW~_You begin transforming. You continue transforming. x3^[i^[ii!Quill ^[i^[iʯq _Sharp quills grow all over your body.^[i = _^[i B^[i` ^[i ^[iO ^[i7 ^[i ^[i ^[i ^[i ^[i ^[i^ ^[i ^[i O###..# #.# ####### #########.# #.....# #.......#######.###.....#### #...................#.?........#####.......................#.###.@|..#####..##.##)#####.#  #..##.##. #.#####.....# #........ #...........# .#.>##.### #######.##### ##. #.##.# .. #.##†# .#.# #.# #######.# .# ##.###.# ........# ##...##.#^[i ### ..# ##.# ####### ##.# #.....# #.##.###.....######..#.?.#####.##......#.###..@..#####..##.##)######.# ###.### #..##.##.# .#####.....# #.# #.# ...........# #.# #.>##.#.##### #.# ##. #.# #^[i #.# ##†# #.# . ^[i 060.0 (13.0)^[iO +1.0 (14^[i ^[i$ z _You see here a staff of conjuration._[iY 3Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Talismans (go to first with %)  f - a quill talisman (worn)`[i f - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 5.4 XLs. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.a[i7 a[i0 a[i fontaine3 the Trooper###Mountain Dwarf..## Health: 26/26 ========================#.# ####### ######### Magic: 2/2a[iN )========================#.# #.....# #.......# AC: 6Str: 18#######.###.....######........ EV: 8Int: 8............#.?........#####.# SH: 4Dex: 9#....................... XL:  2 Next: 31% Place: Dungeon:1a[i #.###..@..#####..##.##)# Noise: ---------  Time: 461.0 (0.0)#####.# ###.### #..##.##.# a) +0 flail .#####.....# #.# #........# Nothing quivered a[i ...........# #.# #.>##.#### Quill a[i b######.##### #.# ##. #.# ##.##.# .. #.#a[i! )#†##.# #.# #.# ######.#..# ##.###.# .......#a[iD i##...##.# _You see here a quokka corpse. a[if `_You see here a quill talisman. _f - a quill talisman a[i _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body. a[i e_You see here a staff of conjuration.a[i a[io 12.0 (1 _a[i7 a[i a[i *3.0 (2a[iJ a[i a[il *4.0 (3a[i a[i @5.0 (4a[i3 a[i _You begin untransforming. You continue untransforming. x3a[i a[iQ 56.0 (5a[i a[i g _Your quills recede back into your body.c[iGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Talismans (go to first with %)f - a quill talismand[if - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 5.4 XLs. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.d[i  d[i fontaine3 the Trooper###Mountain Dwarf..#d[i q# Health: 26/26 ========================#.# ####### ######### Magic: 2/2========================d[i' #.# #.....# #.......# AC: 6Str: 18d[iM #######.###.....######........ EV: 8Int: 8d[i ............#.?........#####.# SH: 4Dex: 9#....................... XL:  2 Next: 31% Place: Dungeon:1d[i #.###..@..#####..##.##)# Noise: ---------  Time: 466.0 (0.0)#####.# ###.### #..##.##.# a) +0 flail .#####.....# #.# #........# Nothing quivered ...........# #.# #.>##.#### d[iR ######.##### #.# ##. #.# ##.##.# .. #.##†#d[iy #.# #.# #.# ######.#d[i t..# ##.###.# .......###...##.# d[i _f - a quill talisman _You begin transforming. You continue transforming. x3 d[i w_Sharp quills grow all over your body. _You see here a staff of conjuration. d[i _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.d[i'd[i+7.0 (1d[id[iod[i8+8.0 (2d[id[i$d[iI%+9.0 (3d[iz(d[i+d[i,,70.0 (4d[iE0d[i1 _You begin transforming. You continue transforming. x3d[i92?Quill d[iv5d[i 8[ _Sharp quills grow all over your body.i[ii[i|i[ii[ibi[iqi[iٮ: _i[ii[i<i[i|i[ii[i###..## #.# ####### #########i[i #.# #.....# #.......#.#######.###.....######............#.@........#####.#. #........................ #.###..|..#####..##.##)#.  #####.# ###.### #..##.##.#......# #.# #........#. ..........# #.# #.>##.####.  #####.##### #.# ##. #.# ##   #.# #.# .. #.# #  i[iH #†# #.# #.# #.# #i[inE i[i+2.0 (2i[i*3.0 (3i[i"i[ie _c - a scroll labelled ARCHIJ GUHAYRURj[i@ j[i j[iY j[i} j[iX j[i Bj[i j[iY j[i j[i j[i j[i j[i# j[iT j[i j[ie j[i] j[iL j[iF j[i j[i j[iB j[i* j[i)- j[ia. j[i. j[i/ j[is1 j[iy2 j[i2 j[it3 j[i5 j[i36 j[i6 j[i7 j[i8 j[i : j[i]: j[i; j[ii< j[i= j[i= j[i+? j[i@ j[iA j[i'B j[iB j[iC j[i,H nj[i~H j[iH j[iJJ j[iJK j[iK j[iK j[i/M j[iM j[iM j[icN j[i}O j[iP j[iP j[igQ j[i}R j[iS j[ioS j[iS j[i V j[i{X M  You encounter a rat.j[iX j[i^  #######  j[i^ #.@.........#  #.#########.# ##### j[i_ #r #.# #... .# ########.###...j[i_ W .# .............#.. ## ########........ r   rat (asleep) #.###..|. #####.# ###.# #.#####.....# #.#j[i_ !j[i` X93.0 (20.0)r.j[if Krj[i-g 24.0 (21 _j[i@l j[im k[i k †You thump the rat!k[i Sk[i @4=5.2 (1.2)k[i k[i G _You kill the rat!k[i k[i k[i~ k[i H _No target in view!l[il[i3l[il[il[i<l[iP _l[iul[il[i6l[il[il[il[iTl[il[il[il[iel[il[il[il[il[i+l[iul[i~l[iXl[ill[il[i6l[i(l[ifl[il[i-l[iKl[il[i=l[il[il[il[il[il[iDl[il[i#l[ijl[il[i/ ############ ...........## †#########.# ####### ######### .l[i9#.# #.....# #.......# # ########.###.....######.....................#..........#####.#########.......................#.###..@..#####..##.##)#-512.2 (17.0)l[i}#####.# ###.### #..##.##. .#####.....# #.# #........# ...........# #.# #.>##.#### l[i######.##### #.# ##. #.# ##.# #.# .. #.#l[i@#†##.# #.# #.# ######.#..# ##.###.#l[i6 .......# ##...##.#l[i7-l[il[iz _You see here a staff of conjuration.m[iNm[i]QGear: 6/52 gear slots (Left/Right/Tab to switch category) m[iQ#Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [) m[iQ b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |) m[iQ d - a staff of conjuration Talismans (go to first with %) m[iRF f - a quill talisman (worn)m[im[im[iHfontaine3 the Trooper ############Mountain Dwarf ...........## Health: 26/26 ======================== †#########.# ####### ######### Magic: 2/2m[i`======================== .#.# #.....# #.......# AC: 6Str: 18 # ########.###.....######........ EV: 8Int: 8.............#..........#####.# SH: 4Dex: 9m[iݗ"########....................... XL:  2 Next: 34% Place: Dungeon:1#.###..@..#####..##.##)# Noise: ---------  Time: 512.2 (0.0)m[i#####.# ###.### #..##.##.# a) +0 flail m[i4.#####.....# #.# #........# Nothing quivered ...........# #.# #.>##.#### Quill m[i_######.##### #.# ##. #.# #m[i#.##.# .. #.##†#m[i#.# #.# #.# ######.#..# ##.###.# .......###...##.# _c - a scroll labelled ARCHIJ GUHAYRUR _You encounter a rat.m[iYou thump the rat! _You kill the rat! _No target in view! m[iIe_You see here a staff of conjuration.m[iKm[iǟm[i!m[i^n[iɃn[iYn[in[i:n[in[iǕ: _n[inn[i\n[in[in[ikn[i,n[iYn[in[i n[in[in[iNn[i n[in[in[i:n[iЫ,n[in[i|n[iBn[in[iI,n[i(n[in[in[in[in[i!n[iӾn[in[in[in[i:,n[iin[in[i,n[in[in[iVn[iUn[in[i$n[in[iXn[in[ibn[i~n[i.Bn[izn[iK,n[i%n[ian[in[in[in[i7n[in[isn[in[in[iAn[i#n[i<n[in[in[in[iTn[i,n[in[in[ir,n[iun[in[in[iMn[iVn[i-Xn[i]/n[i2Bn[i7Bn[ib=,n[i@,n[iCn[iNEn[iFn[iGn[iGn[i{Jn[ikKn[iKn[iMn[iOn[iZn[iU[n[i],n[i^n[imhn[ijn[i5kn[iOmn[itXn[iQwn[ixn[iyn[i4zn[i}n[in[i/n[iԂn[i4,n[in[iWn[i5Bn[i7n[iR  There is a stone staircase leading down here.n[in[i _n[in[iJn[iUn[in[in[in[i',n[inn[in[i/n[in[i$n[in[in[i"n[ipn[in[iDn[in[in[in[in[i>n[iQn[in[in[i9n[in[in[in[ixn[iw,n[in[in[i9,n[iTn[in[i*j  You encounter an endoplasm.n[i#.......#.##.#####.#.............####.# .....#####.#.##..#....# ......................# ###..##.##)#..#..#....######## n[i #..##.##.#..#..##.#......... #........#..#..##.#.######## .>##.####.#..# ###..##.# ##.##@.#.######## n[iY.....##.# #•##......÷....# ###.###.# #.###.#######..# n[iAF ##.###.# #.# #.#...##.# #÷# #.# #.....#.# #.# .# J   endoplasm (asleep) n[i`#^..)...# #.# .#....)### #.# J# ##...## n[i.#.#n[i=867.2 (55.0)J.n[iRJn[i&+8.2 (56n[i%n[i'^ _The endoplasm quivers.n[i   ...####.# #..#....# ..............# .##)#..#..#  #..##.##.#..#..##.#  #........#..#..##.#.#n[ik g  #.>#........# ..##.# ##.##@.# ... #•##......÷....#  #.###.#######..#   #.# #.# #÷# #.# #.# .# #^..)...# #.# J#)### #.# .# #.#n[i n[i(0   ...####.# #..#....# ..............# .##)#..#..#  #..##.##.#..#..##.#  #........#..#..##.#.#  #.>#........# ..##.# ##.##@.# ...n[i0  #•##......÷....#  #.###.#######..#   #.# #.# #÷# #.# #.# .#^..)...# #.# J#)### #.# .# n[i7 3n[i> n[i@ a _An endoplasm is nearby!o[i###...... .....#####.#.##..#....#................. ###..##.##)#..#..#....########  #..##.##.#..#..##.#...............#..#..##.#.########>##.####.#........# ###..##.# ##.##..#.######## o[i*.... #•##@.....÷.... ###.#.###.#######   #.# ##...÷......# ^..)..o[iJ....)##.#...##  ##.## o[i&J.o[io[i79.2 (1.0) _o[io[io[it....#####.#.##..#....# ................# ##..##.##)#..#..#....########  #..##.##.#..#..##.#.........  #........#..#..##.#.########  #.>##.####.#........# ##..##.# ##.##..#.######## ....##.# #•##......÷....# ##.###.# #.###@#######..# .###.# #.# #.# #...##.# #÷# #.# .....#.# #.# #J# ^..)...# #.# #.# ....)### #.# #.o[i[40m# ## #.# #.### #.# #.. ##.#########.#J.o[i#o[i&70o[io[io[il ............. ##..##.##)#..#..#....########  .#.#..............##.#.########>##.####.#........# ##..##.# ##.##..#.######## .. #•##......÷.... o[im ##.#.###.####### #@# ...÷# #J ......# #. ^..).. ....)## #...## #.## .#######.# ### ............o[iYv o[iv -=1o[iv| o[ib~  o[i~ 1_You block the endoplasm's attack.o[i )B2.4 (1.2o[i+o[iZ. _You barely miss the endoplasm. The endoplasm barely misses you.p[i~  You hit the endoplasm.  The endoplasm is severely wounded.p[i,3.7 (1.3p[isM _You block the endoplasm's attack.p[i?H M .  You hit the endoplasm.p[iHO )p[iS /75.0p[iY p[i\ M _You kill the endoplasm!p[iw p[i p[i p[i H _No target in view!p[iw p[i` p[i p[i H _No target in view!p[iw  _No target in view!p[iW _No target in view!p[ip[i(p[i-p[ip[ip[iP _p[ip[ip[ip[iHp[ip[ip[ip[ip[iSp[ip[iup[ip[ip[ip[iwp[ip[ip[iCp[ip[ikp[i,p[ip[i)p[iMp[ip[ip[ip[i)p[i`p[ip[i1p[ip[i:p[ip[ip[ip[i1p[ip[ip[i p[iIp[ip[ip[ii  You encounter a hobgoblin.p[i # #•##÷....#  #.###.#######..# p[ij# #.# #.# ..# # #÷# #.# ..# # #.# #.# ..#  #.# #.# ..# p[i# #.# #.# ..#####  #.# #.#######.......  #.# #.......@..#p[i-####.# #########..#.# g.... p[i####### ...### ...# p[i...#g   hobgoblin (asleep) p[i@c#.## .# p[ib!p[io X87.0 (12.0)g.p[iNgp[i:J====8.0 (13p[ip[i+ _The hobgoblin shouts!q[in+ #•÷....# # ..# # #.# #.# ..# #q[i+P #÷# #.# ..# # #.# #.# ..# # #.# #.# ..# # #.# #.# ..#####  #.# #.#######.......  #.# #.......@..#  #########g.#  ..... q[i',a ...###  ...#  ...#  q[iD,2#.##  .# q[i],!q[iv^ #•÷....#  ..#  #.# #.# ..# q[i #÷# #.# ..#  #.# #.# ..#  #.# #.# ..#  #.# #.# ..#####  #.# #.#######....... q[is% #.# #.......@..#  #########g.#  .....  ...###  ...# ...#  #.##q[i: .# q[i|q[iq[iq[i` _A hobgoblin is nearby!q[iӀp †You sock the hobgoblin!q[i)q[in44=---9.4 (1.4)q[iq[iӑM _You kill the hobgoblin!q[i$@ Iq[iA q[iwF Xq[i;H q[iH q[i8I q[iL q[iN c  You encounter a bat.q[iS  #•##......÷....#   #.###.#######..#   #.# #.# #..#  q[iqT # #÷# #.# #..#   #.# #.# #..#   #.# #.# #..#   #.# #.# #..######. #.# #.#######..b #.# #.........@###### q[iT ----.# ##†.# q[iU  # #.....   #...###  #...#  q[i=U #...#   b   bat (asleep)##.##  #.# q[icU   q[iU q[izW 6b.91.4 (2.0q[i`X b.q[iX b.q[i] Nbq[i^ C-2.4 (3 q[i_ _q[ic q[i:e q[i S #•÷....#  #..#  #.# #.# #..#  #÷# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..######.  #.# #.#######.....b...  #.# #.........@######  #########†.# #.....  #...###  #...#  #...#  ##.##  #.#q[i0 #•÷....#  #..#  #.# #.# #..#  #÷# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..######. q[i1  #.# #.#######.....b...  #.# #.........@######  #########†.# #.....  #...###  #...#  #...#  q[i1##.##  #.#q[i9q[i9q[i>q[iAZ _A bat is nearby!r[i^l`##.##..#.########  #•##......÷....#  #.###.#######..#  r[ilN#.# #.# #..#  #÷# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..######.# r[i*m1#.# #.#######..@..b....  #.# #..........######.. r[im##.# #########†.#  ...# #.....  #####...### #...#  #...# r[im| ##.## #.# r[i\ob.r[iob.r[iwr[i?x2=3.4 (1r[i}r[i1 _You block the bat's attack.r[iu/  You barely miss the bat. The bat is struck by your quills.  The bat hits you but does no damage. The bat hits you.r[iJ0Z5-4.7 (1.3r[i/6r[i8r _The bat is struck by your quills. The bat barely misses you.r[i9^ E .  You hit the bat.r[ie Rr[i_j I-86.0r[ip r[ir G _You kill the bat!r[i r[i' r[i r[iN H _No target in view!r[i  _No target in view!r[i8 K _6==r[i/   You encounter a ball python..# #..#  .# #..# #.# .# #..# #.# .# #..# #.#r[i  .# #..######.## .#######..........# ..........######..# ########†.######..#   #........@.#  - #...######.#   #...# .#  #...# .#  ##.## S#  #.# .# S   ball python (constriction, asleep)#.# ..#.# .# 607.0 (11.0)S.S.S)=8.0 (12r[i 5 _The ball python hisses angrily.r[ie #..# #..# #.#  #..# #.#  #..# #.#  #.## ........# .######..# †.######..#  r[i#........@.#  #...######.#  #...# S#  #...# .#  ##.## .#  #.# .#  #.# ..  #.# .# r[i[!s[i#f #..# #..# #.#  #..# #.#  #..# #.#  #.## ........# .######..# †.######..#  #........@.#  #...######.#  #...# S#  #...# .#  ##.## .#  #.# .#  #.# ..  #.# .# s[i)3s[im.s[i1b _A ball python is nearby!s[ic# #..# #.# # #..# #.#  s[i=# #..# #.#  # #..######.# #######..........#  .........######..#  #######†.######..#   #..........#  s[i#...######@#  #...# #S#  s[i#...# #.#  ##.## #.#  s[i9.# #.#  #.# ...  s[i#.# ..#   .#.   s[iNs[i09.0)s[iߖs[i0X _The ball python barely misses you.s[iB P .  You sock the ball python!s[iF Ss[i.J 65110.3 (1.3s[i?N s[iDP O _You kill the ball python!s[i^w s[iw s[iy s[ij| H _No target in view!s[iӸ s[i] s[i s[i& H _No target in view!s[i[ 3s[i< s[i H _No target in view!s[i| 3s[i| s[ie~ s[i s[i _s[i s[i s[i s[iɇ s[i s[i, s[i` s[i s[i s[i< s[is s[i s[il s[i ,s[i Xs[iǒ s[i~ s[i˓ s[i s[i s[i s[iD s[i s[i s[ih ,s[iϙ s[i\ s[i0 s[iv s[i֜ s[iϝ s[i s[i s[iU s[i s[i s[i s[i{ s[iw s[i\ s[i s[i s[i s[i2 s[i{ s[i# s[i s[i s[i s[ih s[i s[i s[i s[ie s[i s[i s[i s[ih s[i% s[iR s[i s[i s[i ns[i s[i s[i s[i s[iK s[i s[iY s[in s[i s[iC s[i s[i s[iK j  You encounter an endoplasm.s[i  #.####.#.##  #.#.# ##.##  #J#.# ###  #.#.#  ########.#.#  #.....##.#.#  #.....##.#.# ######.# ####............@.# - .....###)....###### ###### ###..)...#   ######>#   #.#   #.#  J   endoplasm (asleep)#########.#   #.........#   ##.#######s[i $.#  .J33.3 (23.0)J-4.3 (24s[iW s[i  s[iR P_The endoplasm quivers.t[i% #.####.#.##  #.#.# ##.##  #.#.# ###  #J#.#  ########.#.#  #.....##.#.#  #.....##.#.#  .......#.# .......@.# )....######  ###..)...#t[i ># #.# #.#   t[ixp #.####.#.##  #.#.# ##.##  #.#.# ###  #J#.#  ########.#.#  #.....##.#.# t[iy #.....##.#.#  .......#.# .......@.# )....######  ###..)...# ># #.# #.# t[iz2  t[it[ít[i߄t[iĆa _An endoplasm is nearby!t[i#.#.......#.#  #.#.####.#.##  #.#.# ##.##  #.#.# ###  #J#.#t[i   ########.#.#  #.....##.#.#  #.....##.#.#  ######.# t[iFg#####..............# ......###)....###### ####### ###..)...# t[i######>#  #.#  #.#  #########.#t[i[  #.........# t[i$.Jt[ižt[i75.3 (1.0) _t[it[i$t[i1 #####...#......#.###.#.####.##### #.#######J.....#t[iY2  #.....##  ######.# #####..............# ......###)....###### ####### ###..)...######>########t[iu3 $.Jt[iI9 t[i9 %6t[i> t[i1@ t[ihu m  You hit the endoplasm.  t[iu |The endoplasm is moderately wounded.The endoplasm is struck by your quills.t[iz 4=7.6 (1.3t[i~ t[ih @ _The endoplasm hits you but does no damage.t[i K .  You hit the endoplasm.t[i6 Rt[i 458.8 (1.2t[i t[iJ M _You kill the endoplasm!t[it[it[it[iaH _No target in view!u[i3u[iu[iH _No target in view!u[i9Hu[iHu[iNu[iPH _No target in view!u[ili3u[iju[iQnu[i0pu[i1t: _u[itu[i vu[ivu[iwu[iyu[iv{u[i{u[i|u[i~u[iFu[iu[iEu[iu[iu[iu[iu[iu[iću[iu[iu[iFu[i5u[iu[i-u[iu[iu[igu[iu[iu[iu[iu[iu[iu[iu[iu[iu[i_u[i_u[iu[iEu[iu[iu[izu[iu[iu[i֡u[iku[iu[i;u[iEu[iu[itu[ipu[iu[iu[iuu[iu[i«u[iu[iu[iu[iڮu[i$u[iu[iذu[iu[i1u[iŲu[iPu[iKu[iu[i2u[iu[iu[iu[iu[iu[i*u[iuu[i u[ipu[i˿u[iu[iu[iu[iu[iiu[iu[iu[iu[iLu[iu[iu[iu[i4u[iu[iu[imu[iu[ilu[iu[iu[iu[iUu[iu[iqu[iu[iku[icu[iu[iu[iAu[i(u[iru[iu[ieu[iu[iu[iu[iu[iu[iu[iu[iyu[iu[iu[iu[iu[iu[iEu[iu[iku[iu[i]u[iu[iu[i|u[iLu[iu[iu[iu[ilu[iu[iu[iu[iu[i u[ieu[i@u[iu[iEu[iu[i. u[i u[ia u[i u[iEu[iu[iu[iu[iu[i-u[i_u[iu[i_u[iu[i,u[iu[iuu[iu[i u[iu[iu[i4u[iu[i!u[i"u[iF"u[i"u[i~$u[i>%u[ii%u[i&u[i'u[iK(u[i(u[i(u[it*u[i;+u[i~+u[i+u[i /u[i0u[i1u[i1u[ie3u[i>4u[i4u[i5u[i]6u[io7u[i7u[i8u[i?:u[i;u[i;u[i<u[i?u[iAu[i]Au[ijBu[i5Eu[iFu[iFu[iGu[iJu[iKu[i3Lu[iMu[iOu[iQu[irQu[iRu[iTu[iEVu[iVu[iWu[i}Yu[iZu[i3[u[i\u[iN^u[i_u[i_u[i`u[ibu[iGdu[idu[ieu[igu[iiu[iju[i ku[iimu[iou[icou[ipu[iru[i;tu[itu[iuu[iwu[inyu[iyu[izu[i,}u[i~u[iu[iu[iu[iu[iu[iu[iu[iAu[iu[iu[iu[iu[i2u[iOu[iu[iuu[i‘u[iu[iu[iu[i-u[iu[iۘu[i8u[iÚu[iu[i)u[iu[iu[i͟u[iVu[i͢u[iu[i u[i`u[iu[i4u[iu[iqu[i˪u[iu[i u[iu[iu[iCu[iRu[iu[iu[i=u[i.u[ilu[iu[iu[iu[i!u[i:u[iu[i u[iZu[iXu[iu[i\u[iu[iu[i7u[iu[iu[iu[iu[iUu[iru[izu[iu[iu[iZu[i9u[iu[iu[iu[iu[iGu[iu[iwu[iwu[iu[i0u[iu[iu[iu[iQu[iu[iu[iu[i[u[i u[iu[i^u[iu[iu[iu[i,u[i.u[i u[iSu[iu[iu[iu[i5u[iu[i]u[i-u[isu[iu[i@u[i"u[iku[iu[iu[iu[ipu[iu[iu[iu[iu[iKu[i7u[i/u[iwu[iu[iu[iu[i4u[iu[iu[iu[iu[ilu[iu[ivu[iu[i2u[iu[iu[iu[iu[iu[iu[iu[iu[iu[ilu[iu[i u[iSu[i(u[inu[iu[i(u[i u[iRu[iu[ib u[iF u[i u[i u[iB u[iu[iau[iu[iu[iu[iu[iu[iu[iu[iu[izu[iu[ivu[iu[i3u[iu[iu[iu[io,u[iJru[ioKu[i&MBu[iNu[iOu[iOu[ijPu[iQu[iRu[iSu[igSu[iTu[iUu[iUu[i_Vu[iWu[iXu[iYu[iYu[iZu[i[u[i\u[iz\u[i]u[i^u[i^u[iP_u[i`u[iau[iau[ifbu[igu[iPhu[iiu[iju[iNju[ioku[iQlu[ilu[i+mu[ilnu[iEou[iou[iou[ipu[iqu[i+ru[iru[itu[icuu[iuu[ivu[ipwu[i]xu[ixu[iyu[irzu[ia{u[i{u[i1|u[i}u[i~u[i~u[iXu[i.u[i[v##...## #.# ##### #.....########.###...# #...........##..##...# u[i#.....#####.###.##...#########...## #.# #.............##### #.###............. #.......#.........u[iއ0 #.....#....###.### #@######...# #†# #u[i58-787.8 (149.0) u[in#....# #...# #.# # #....# ##.## #.### #....# #.# #.... u[i|#.#.## #.# #.... #.#.# #.# #.###u[i#.#.# #.# #.#.[... #.# #.# ..# #.#u[ieu[i֎F-8.8 (150u[iדu[i$# _Found a robe.u[i u[i)u[iu[iu[ieu[i~Bu[iu[iu[izu[iu[iu[iu[iu[ig u[i",u[iI  You encounter a ball python. ##### #.###............. #.......#......... #.....#....###.### #.######...# #†#  #....# #...# #.# # #....# ##.## #.###..# #.# ##.## #.# #.....# #.# #.###.# #.# #.# .[... #.# #.# #..... .# #..... ### #.####.... #.# S   ball python (constriction, asleep) ....# u[iJl  #S... 92.8 (4.0)S.S)3.8 (5 _The ball python hisses angrily.u[i #.......##....###.#########...# #†# ....# .....# ##.## #.##....# #.# #....u[ieX.#.#.#.# ### #.[...##..........##.####....#  .S..#g   hobgoblin (wandering)#.... S   ball python (constriction) ##g##u[iu[i| S.  You encounter a hobgoblin.g.S.u[iUgu[i,==4.8 (1u[iu[i<+ _The hobgoblin shouts!u[i@ER#....###.#########...# #†# ...# ...# ##.## #.## #.# #....#.## #####.#.## #.@...#........S..##.####....#  #..g..  ##.### ..u[icg.S.--5 _You see here a +0 robe.v[i7q †You hit the ball python.v[iw87g.v[i87g.v[i=)v[iA]8=-7.0 (1.2v[i.Gv[iCIO _You kill the ball python!v[i!w#.######...# #†# #.#....# #...# #.# #.#....# ##.## #.###.#....# #.# #.....#.#.## #.# #.#.#.# #.# #.######.#.## #.# #.# #.[...####.# #.# #.†@.......# #.# #...g.##.### #.# ###....# #.#  #....# #.# ##.....#v[i-xv.### ..###v[ikxv[ixv[iy$80v[i'V _The hobgoblin hits you but does no damage.v[io †You hit the hobgoblin.v[i$)v[i5659.3 (1.3v[iv[iM _You kill the hobgoblin!v[iv[iZv[iv[i v[iB_No target in view!v[iAv[iLBv[i4Gv[iIH _No target in view!v[iӐv[ibv[iav[iGH _No target in view!v[iJ v[i v[i; v[i v[i! P _v[i %  v[iZ @You see here a hobgoblin corpse.v[i v[im  _v[iB v[i v[i v[iM v[i v[in v[i v[i v[i v[i v[i  v[i v[i v[i v[i! v[i#" v[i" v[i $ v[il* t#.#.# #.# #.#####v[i* ##.#.## #.# #.# ###.[...####.# #.# #.†........# #.# #...†.##.### #.# ###....#># #.# #....#.# #.# ##.....# ###@### -805.3 (6.0 #........ v[i* C #########  v[i* v[i+ v[i0 v[i~0 D-6.3 (7v[i5 v[i6 ; _Found a stone staircase leading down.v[i v[i v[i v[i v[iK v[i Bv[i v[i v[i v[i v[i v[iJ v[iy v[i v[i v[i v[i v[i v[i ,v[iY v[i v[i@ v[i v[i v[i v[i v[i v[iq v[i v[iB v[i} v[i v[iQ v[io v[i v[i v[i- k ##.#.## #.# #.# ######.[...####.# #.#  #.†........# #.#  #...†.##.### #.#  ###....#># #.# #....#.# #.# ##.....# #.# ###.########.# v[i #.........@# 15.3 (9############    v[i( v[iW v[i_ E _Done exploring.w[ie w[i w[iw[iH _No target in view!w[i5w[iw[iw[i#K.........0w[iw[iw[i~E _Done exploring.w[i} Iw[i ;w[i7 w[i  w[iI 7_Done exploring.w[ii2 w[i2 w[i9 w[i; H _No target in view!x[i x[i 3x[i x[i x[iB _x[i x[iD x[iv x[i\ x[i x[i- x[ib x[io x[i x[i x[i x[i x[i x[i x[ir x[i x[i x[i x[i x[i x[i: x[i x[i x[ik,x[izx[ix[ix[ix[ix[ix[irx[ix[iDx[i % #....# ##.## #.###.##. #....# #.# #.......... x[i: #.#.## #.# #.....##.## #.#.# #.# #.######... ##.#.## #.# #.# #### x[ic #.[...####.# #.# #.†........# #.#x[i  #...†.##.### #.# ###....##.#27.3 (1x[i 2.0) #....#.# #.###.....# #.#x[i ###.########.##..........############# x[i"x[ix[ix[i _Done exploring.No target in view!Done exploring. _No target in view! _There is a stone staircase leading down here.y[ify[i1y[iy[iy[i78.0) _y[iy[iÜ%2y[i/ .###### # . ....#. #..... +.. +.... #.<.#.#..  ........#  #.......#  #..?.<. #.#.#...#  #>..... ........#. #.......#....####..# ... ...# ###..##y[i,9.8 (2.5y[i?<<y[im _You climb downwards.  Found a scroll labelled POUZEN MENKAL.  Found two stone staircases leading up and a stone staircase leading down.y[ina _There is a stone staircase leading up here.z[iyz[i z[iz[iH _No target in view!z[i3z[iz[iH _No target in view!z[iq k .###### ## ......## #.. #...... +...+.....#.<.#.#...# #.#z[i 3 #..?.<@<# #.#.#...# #>...... ..#... #.#......####..# ...... ...# ###!.. ..##z[i z[i -30.8 (1.0z[i% z[i \ _Found a fuming brown potion.{[idU .###### ##+ ......### #...#........ +...+......#.<.#.#....# #.# #..?.@.<# #.#.#...#{[ioe #>....... ........#.... #.......#..... ...####..# .... ... ...# ###! .. ..##{[im{[in%1{[ir{[iua _There is a stone staircase leading up here.{[i}4 .###### ##+#......### #...#. +...+.......#.<.#.#....# #.# #..?@<.<# #.#.#...# #>........ ........#.... #.......#... ...####..# ... ... ...# ###!.. ..##{[ib;{[i<,2 _{[i@{[ihB{[i .###### ##+#......### #...#........ +...+.......{[i` ####.<.#.#.... ..# #.# #..@.<.<# #.#.#...## #>........ ........#.... #.......#....{[i ...####..# .... ... ...# ###! .... .{[iֹ*.##{[i{[iu%3{[iz{[i{[i*4.8 (2{[i{[ioc _e - a scroll labelled POUZEN MENKAL{[i.###### ##+#......### #...#........ +...+....... {[ii####.<.#.#.... ..# #.# #...@<.<# #.#.#...# # #>........ ........#.... {[iq#.......#........####..# ....{[ic...... ..##{[i{[iP*5.8 (1{[io"{[iU$|[iya.###### ##+#......### #...#. +...+....... ####.<.#.#.... .# |[ih#.# #....@.<# #.#.#...# # #>........ ........#.... #.......#........####..# ....... ...# ###!....|[iy!|[i|[i>%6|[ii|[iza _There is a stone staircase leading up here.|[iU.###### ##+#......### #...#........ +...+....... ####.<.#.#.... .# #.# #....<@<# #.#.#...# # #>........ ........#.... #.......#........####..# ....... ...# ###!.... ..##|[iY|[i|mI7 _|[i \.###### ##+#......### #...#........ +...+....... ####.<.#.#.... |[i.# #.# #....<.@# #.#.#...# # #>........ ..#.... #.#........####..# ....... ...# #|[i e##!...|[iY|[i%8|[i|[ia _There is a stone staircase leading up here.|[ic 3|[id |[ig |[itk |[io P _|[ir |[iKs |[it |[iw |[iz |[iz |[i{ |[id~ |[i |[iH |[iy |[i |[iA |[i |[i |[i |[i |[i |[iԏ |[i |[i ,|[i/ |[i |[i ,|[i |[i |[i_ |[i¤ |[i |[i  ...........#.# #....##.......#.# #....##....<.<#.###....# #.#.#...#........# # #>.............####|[i ........#............#.......#.......?.#...####..#.......#.... ...#.###@#.#.... ...#### #.# ...... ... ...#.... ##.## .## ..# .. ### $ |[iŮ |[i ,47.8 (9|[i .8.8 (10.0)|[i^ |[i Y _l - a fuming brown potion}[i}[i}[i`}[i}[i}[io B}[i"%  }[i#DYou encounter a hobgoblin.}[i(< +...+....... ##.<.#.#.... ...g.. .........#.# #....#  }[i)v#.......#.# #....#  #....<.<#.###....#  #.#.#...#........#  # #>.............######........#..............  }[i)#.......#......@?.# ...####..#.......#.# ...#.###.#.# # ... ...#### #.#... .... ........#.... ##.###..## g   hobgoblin (wandering)}[i)..# #...### ..$.}[i)!...}[i.^.g9.0)}[i`4Mg}[i54==50.8 (2}[id:}[i<+ _The hobgoblin shouts!}[iM L < ...... #..g.#  #.# #....#  #....<.<#.###....#  #........#  # #>.............######  #..............  #......@?.# #.......#.#  ...#.###.#.# #   #.#...  .... ........  #.... ##.###..##  ..# #...  ### ..$.  ... }[iN }[i g < ......}[i  #..g.#  #.# #....#  #....<.<#.###....#  #........#  # #>.............######  #..............  #......@?.# }[i i#.......#.#  ...#.###.#.# #  }[i  #.#...  .... .....  #.... ##.###..##  ..# # ### ..$}[i S ...}[i( }[i }[i3 v _A hobgoblin is nearby!}[i #...#.  +...+............# }[i( >##.<.#.#.... ...... ..#g...#.# ...<.<#.###.#.#...#  # #>.....######........  #.....}[ik z..?.####.####..#.......#. ...#.###.#.#.# }[i ... ...#### #.#....  ........ }[i #.... ##.###..##..# #...}[i d### ..$}[i D.g}[iH }[i :--1.8 (1 _}[i }[i{ ~[iLM#+#......####...#......J......  +...+............# ##.<.#.#.... ...... ..#....#.# #..g...<.<#.###~[iHMe.#.#...#  # #>.....######.......  #.....?.####.####..#...... ... ...#.###.#.#.#.J   endoplasm (wandering).###..~[iAR .J  You encounter an endoplasm.~[iRG.g~[iXQJ~[iAY@--2~[iZ^~[i`^ _The endoplasm quivers.~[i r .###### #+#......####.### ##...#.............r  +...+.......J....#. ##.<.#.#.... ...... .....#.# #......<.<#.###..g.#.#...#  # #>.....~[i 1######........  #.....?.####.####..#...... ...#.###.#.#.# ... ...#### #.#....   ........ r   rat (wandering)#.... ##.###..##~[ik y .J  You encounter a rat.~[i > .r~[i- 4The rat squeaks loudly.~[i Jr~[i .==3~[i ~[i+ 7 _You block the hobgoblin's attack.~[i.0 L .  You sock the hobgoblin!~[i1 '.J~[i2 $.~[i,3 'r~[i> r   rat~[i-A =72-5.0 (1.2~[iE ~[ixG M _You kill the hobgoblin!~[iLx  .###### #.. .# ##+####.#####.# #...#.....  +...+............#.# ###.<.#.#.... .....r. ...#.# #J...# #.......#.# #....# #....<.<#.###.@..# #.#.#...#.#  # #>....###### .#........  #.......#.?.####.  ...####..#.......#.#  ... ...#.###.#.#.# .... ...#### #.# [~[ix Q40m.... ........~[i!y %.J~[iy K.r~[iW ~[iʁ T--60~[i ~[iц ~[iB ? .r~[iӶ IYou completely miss the endoplasm.~[iS ~[i 4=7.3 (1.3~[iN ~[i @ _The endoplasm hits you but does no damage.~[i  You hit the endoplasm.  The endoplasm is heavily wounded.~[im,8.7 (1.4~[i~[i _The endoplasm barely misses you. The rat barely misses you.[i   The endoplasm barely misses you. The rat barely misses you.hit the endoplasm but do no damage.  The rat bites you but does no damage.  The endoplasm is struck by your quills.  The endoplasm hits you but does no damage.[i(60.1[i6[i] _The rat is struck by your quills. The rat bites you but does no damage.[iAK .  You hit the endoplasm.[iK r   rat  You kill the endoplasm![iN491.4 (1.3[iwT[iV; _The rat bites you but does no damage.[i_  .###### #.. .#  .####.#####.#  ...........  ......#.# < ....... [i r #....#   #..r.#  #....<.<#.###.@..#  #........#  # #>.............######  .#..............  #.......?.####.  #.......#.#  ... ...#.###.#.#.# [iQ b ...#### #.#....  ....  [i  .###### #.. .#  .####.#####.#  ...........  ......#.# < .......  #....#   #..r.# [iS  #....<.<#.###.@..#  #........#  # #>.............######  .#..............  #.......?.##  [i} }#.......#.# [i x ... ...#.###.#.#.# ...#### #.#....[i @ .... [iѦ [i6 [i [i] Z _A rat is nearby![iJv g †You hit the rat.[ix p KYou kill the rat![i݀ K   kobold[i 0822.7[i [i s _You encounter a kobold. It is wielding a +0 dagger.[i= % ## .  .###### #.. .#  ##+#......####.#####.##...#..........  +...+............#.# [i ##.<.#.#..........K. ...#.# #....#  #.......#.# #..@.#  #....<.<#.###....#  #.#.#...#.#  # #>......######  [i) ..#.......  #.......#.[ib ?.####. ...####..#.......#.#[i B ...#.###.#.#.# ... ...#### #.#....[i K.K[i* [i 3-30[i [i p _You see here a rat corpse.[i ## .  .###### #.. .#  ..####.#####.#  .............  [in.........#.# <.........  #...K#   #..@.#  #....<.<#.###....#  .......#  # #>.............######  #..............  #.......?.####. #.......#.#  ...#.###.#.#.#  [i0  [il ## .  .###### #.. .#  ..####.#####.#  .............  .........#.# <.........  #...K#   #..@.#  #....<.<#.###....#  .......#  # #>.............######  #.........  #.......?.####. #.......#.# ...#.###.#.#.#  [ir[i/s7-[iw[iAy] _A kobold is nearby![i  You barely miss the kobold. The kobold hits you with a +0 dagger.[iTb5-=5.0 (1.3[i[i= _The kobold hits you but does no damage.[iv%  You hit the kobold.  The kobold is heavily wounded.[i,&`4--6.3[i"+[i-` _The kobold is struck by your quills. The kobold hits you with a +0 dagger.[i h )You hit the kobold.[i8 ([i N-67.7 (1.4[il [i/ J _You kill the kobold![i [i- [i [if  [i :_No target in view![i8[i\9[i9[i"<[i+?h5= _[i?[i?[i@[i B[iB[iC[iIF,[iF[iH[iIh6==[i`J[iK1 _HP restored.[iM[iLN[iN[iwP[iS[iS[iT[i0V[iWi  You encounter a dart slug.[i[##+#......####.#####.# #...#................ +...+............#.# [iF\c#.<.#.#............ ........#.# #...)# #.......#.# #..†.# ....<.<#.###....# #.#.#...#........# # #>............@######- ........#............w.. #.......#.......?.####.. ..####..#[i\I#.# .. ...#.###.#.#.# .. ...#### #.#.... w   dart slug (wandering) [i\ .... ........  #.... ##.###..## ..# #...[i]P74.7 (7.0w.[ibDw[ibK-5.7 (8 _[if[i4h[i 8 ........... ......#.# <....... #...)# #..†.#<.<#.###....#........# # #>............@###### ...........w... .......?.####.. .......#.# ...#.###.#.#.#  #.#....  .... ........  #.... ##.###..##  ..# #... [iDS* ........... ......#.# <....... #...)# #..†.#<.<#.###....#........# #>............@###### ...........w... .......?.####.. .......#.# ...#.###.#.#.# [i,T #.#....  .... .......  #.... ##.###..# ..# [idX3[i[[ik^` _A dart slug is nearby![i O............. ...+.#.# .<.#.#.. .......#.# #...)# #.# #..†.# ....<.<#.###....# .#.#...#........#  #>......######## .......#..w...+#.?.####..# .####..#.#.# [i  ...#.###.#.#.#  ...#### #.#....  .... ........#.... ##.###..## ..# ##...### ..$[i! [iH" M=6.7 (1 _[iL& [i\' [iF $#. +......#.# <.#.#............ #.# #...)# [iG #.# #..†.# <.<#.###....# #.#...#..# #>.# #.w...+ #.?.####..# ####..#.#.#  ...#.###.#.#.#  ...#### #.#....  .... ........ #.... ##.###..##[iG g..# ##... [i1Q [iuT `The dart slug launches a dart at you.[i S.=7[i [iU @ _The slug dart hits you but does no damage.[io#. +.#.# .#.#. #.# #...)# #.# #..†.# [i <.<#.###....# .#...#........# >.# #.w...+ #.?.####..# ..#.#.# #...#.###.#.#.#  ...#### #.#.... [i߱.... ........ .... ##.###..##..# ##... [iS[i0t  The dart slug launches a dart at you.[iF;8[i&L[ihN. _You block the slug dart.[i  You hit the dart slug.  The dart slug is moderately wounded.[it  The dart slug launches a dart at you.[i~[i~_1-----80.1 (1.4[i[i- _The slug dart hits you.[i=  You hit the dart slug.  The dart slug is severely wounded.[i=h2=----1.4 (1.3[i5D[iDFA _The dart slug bites you but does no damage.[i}K .  You hit the dart slug.[ij([i[K=92.7[i[i M _You kill the dart slug![i [i [i [iu H _No target in view![i [i{ [i( [i H _No target in view![i 3[i [i [ig : _[i ,[i [i [i9 K3=[i [i [i [i [i [i [i [i [i [i [i 4==[i [id [i [ia [i [i [i [i [i/ [i- [iq #5[i E==[im [i [i [i [i [i [i [il ,[i [iT [i h6==[iC [iA [i [i [iX [i [i ,[i [io [i{ [i [i6 [i, W +...+#.# #.<.#.#............ ........#.# #...)# #.......#.# #..†.# [i ?#....<.<#.###....# #.#.#...#........# # #>.......######## .#...............+ #.......#.####..#-####..#.......#.# # .. ...#.###.#.#.# .. ...#### #.#....  .... ........  #.... ##.###..## [i ..# ##... ### ..$. ...[i# 1900.7 (18.0)[iH$ ==-[it$ $1.7 (19[i) [i, b _h - a scroll labelled BEUFFI ISMOI[i>[i[i@[i[i[i9[i,[i[ia[iK[i[i[i[i[i[i ( ...<.<#.###....# #..# #>.......######## ......#...............+ ......#.........####..# ####..#.......#.# .#  ...#.###.#.#.####..## [i- t ...######.#...........  .... ......# 4.7 (3.0) #.... ###.###..###....  ...# ##... ... ##### #..$. ## .... ..... <..... [i  [iB[i*5.7 (4[iR[i?; _Found an escape hatch in the ceiling.[ixc[id[i>i[ikH _No target in view![iC [i˅ [iU [i [i͌  You encounter a goblin. It is wielding a +0 dagger.[i t#.#...#.... #>.............######## ......#...............+.......####..# [iy ?####..#.......#.# .#  ...#.###.#.#.####..##...######.#...........  .... ..............# #[iƒ ###.###.@###.... ...# ##....##### #..$.... ##....|..[i ..........g   goblin (asleep)<..........[i< +g..[i -0g.[i- Rg[i *6.7 (1[i [i S _Found a staff of conjuration.[i o #>......# ....... ......[iX # ...#.# .#  #.#.####..##  ##.#...........  .... ..............#  #.@#  ...# ##........  ##### #..$.....  [i ##....|..  .......  .......  <..g...  [i 7....... [i'>......# ....... ......# ...#.# .#  #.#.####..##  ##.#...........  .... ..............#  #.@#  ...# ##........  ##### #..$.....  ##....|..  ....... .......  <..g... ....... [i.3[i3s _A goblin is nearby![idc>......######## .....#...............+ #...####..# ###..#.#.# .#  ...#.###.#.#.####..##...######.#........... [i;d .... ..............### .... ###.###..###..... ...# ##.@......###### #..$.....# ##....|..#.......##.##<..g#.......#b   bat (asleep)#.....b.#[if%b.[i*g%b.[ih%g.[ibh!b.[iGoOb[io%7[iv[ixT _You encounter a bat.[i1....#......+ #..####..# ##..#.#.# .#  ...#.###.#.#.####..### ...######.#........... ... ..............#### ###.###..###...... ...# ##........# ##### #.#  ##....|..# .......# #..g.b..# #<........[i2#.......##.# #####...#[iS3%b.[i3%b.[iP4 g.[i<[i<-=8[i{B[iC3 _The bat hits you but does no damage.[i/FR _You see here 13 gold pieces.[i b.  You miss the bat. The bat is struck by your quills.[i #b.[i g.[i   The bat hits you but does no damage. You block the bat's attack.[i,9.9 (1.2[i [i b _The goblin is struck by your quills. The goblin hits you but does no damage.[i )You hit the goblin. .b  You kill the goblin!)bb.b   bat[i....#...............+fontaine3 the Trooper ....#.........####..#Mountain Dwarf ##..#.......#.# .#Health: 26/26 ========================...#.###.#.#.####..###Magic: 2/2======================== ...######.#...........AC: 6Str: 18 ... ..............####EV: 8Int: 8 ... ###.###..###......SH: 4Dex: 9...# ##........#XL:  2 Next: 100% Place: Dungeon:2##### #..@.....#Noise: =--------  Time: 911.2 (1.3)##.b..|..#a) +0 flail#.......#[ipNothing quivered#.......#Quill #<........#.......#.b   bat#.......######...# _You see here 13 gold pieces.  You miss the bat. The bat is struck by your quills.  The bat hits you but does no damage. You block the bat's attack. _The goblin is struck by your quills. The goblin hits you but does no damage.  You hit the goblin.  You kill the goblin! _You block the bat's attack.  You have reached level 3![i/  --more--[i6  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? [iM31/313/3203 0% [i[iU _You feel stronger. x2[i-h )You sock the bat![i})[i/12.5[iͯ[iG _You kill the bat![i$ 3[i+ [i. H _No target in view![i3[i[i˧,[ic _You now have 46 gold pieces (gained 13).[i [iy[i[i[i[i[i[i̼#..####..# #.......#.# #..# ..#.###.#.#.####..### .######.#........... [i$* ..............##### ###.###..###.......  ...# ##........# ##### #........#  [iV##.).@|..# -#.......# [i#.......# #<.##.......#.#[i#.......# #####...# [i/...#[i4)#.####..# #.#.# #..# #.###.#.#.####..### [ir######.#...........  .......#####  ###.###..###....... ...# ##.# ##### #........# [i|##.)..@..# #.# #.# #<.# #.#.######...# .#...#[i<A #[iJ-5.5 (3.0[iD-6.5 (4[i[iz _You see here a staff of conjuration.[i 3[i [i [iI [iԴ $ _[ii n[i [i [iq [ih [i [i [i2 [i [i [i [i [i [i [i [i [i [in [ig [i [i [i [i ,[i [i [i [ij [i [ic [i [iy [i [iO [i [i~ [i0 [i [i. [i [i p _k - 2 amethyst potions (gained 1)[i! [i [i [i [i< ,[i [i [i [i [i} ,[i [i ,[i [i [i ,[i [in [iC ,[i [i [iA ,[i [i [i [i# [i [i+ [i [i/ [i [i\ [i ,[ie [i [i8 [i [i4 [i [i [i [i [i [i [i! [i[! [iy" [i% [io% [i"& [i' [i) [iA* [i* [iY0 f ### [i0  #..  #.#  #.# . #.#  .# #.#####.## #.# ........@+ ..[i11 #.#####.## # #.#  #.# [i^1  #.# #.# #.##.# [i1 M#######.#[ib6 045.5 (29.0)[i6 +6.5 (30[ih: [i< b _m - a scroll labelled NUAGEEWKIASA[i[ic[i[i[iL  You open the door.  You encounter an adder.[iÞY#.#..#..S#.@'...+.##...#.# ##.......S   adder (asleep)...[iyHS.0.0)[iP.S[iES[i2=7.5 (1[iګ[i/ _The adder hisses angrily.[i1 x ### #.. #.# #  [ia2 #.# .#  . #.# ..#  .# #.#####.##...#  ........@'S..+  #.#####.##...# # #.# ##...  #.# .  #.# #.# #.# #.# #.#[i  ### #.. [i #.# #  #.# .#  . #.# ..#  .# #.#####.##...#  ........@'S..+  #.#####.##...#  #.# ##...  #.# .  #.# #.# #.# #.# [i` [i [i [i  [i O_An adder is nearby![i- M### ######.. ....#.# ...# #.# ...#  . #.# ...# .# #.#####.##...# .# .S..+  #.#####.##...#  #.# ###...=#.# ..#.# .#.# #.[i Y##.# [iY& ;8[i* [i+  _Found a knobbly sapphire ring. The adder bites you but does no damage.[i. Q _There is an open door here.[i]0  You barely miss the adder. The adder closely misses you.[i1,9.8 (1.3[iI6[ix8V _The adder completely misses you.[iS[i(51.1[iI[i; _You barely miss the adder. The adder barely misses you.[i B2.3 (1.2[i" [i\% _You miss the adder. You block the adder's attack. The adder barely misses you.[i+[ t †You sock the adder![iib ([ig 3/33725=3.6 (1.3 _You kill the adder![il [in o _Your Maces & Flails skill increases to level 3![i [i@ [iX [i0 H _No target in view![ih [i? [i [i H _No target in view![i, _No target in view![i#3[i0)[i*H _No target in view![i[im[i[it[i[i: _[iGb  You see here an adder corpse.[i-![i! _[i #[i$[i0'[i'[i([i=+[i,[i-[i$.[i6[i39[i9[i:[i|<[i>[i?[i@[ieB[iD[i E[iE[i"Q##########.......#.##...# #.##...# #.##...# #.#####.##...# .........'†..+ #.#####.##...##+##  #.#####...@# -- #.# #....# #.# #....# #.# ......# #.#........##.#........##.#........##.#........# [i,X.60.6 (7.0[iXE--1.6 (8[i\[ia1 _g - a +4 ring of protection[i [i [i [i P _You don't know any spells.[iڌ[iV Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 91% 3  b - Teleport OtherTranslocation 91% 3  c - Summon Seismosaurus Egg Summoning/Earth 100% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[iX [iY#########fontaine3 the Trooper#.......[i1Z~Mountain Dwarf#.##...#Health: 33/33 ========================#.##...#Magic: 3/3========================#.##...#AC: 7[idZStr: 20 #.#####.##...#EV: 8Int: 8 [iZ.........'†..+SH: 4Dex: 9 #.#####.##...##+##[iZXL:  3 Next: 25% Place: Dungeon:2#.#####...@#[i[Noise: ---------  Time: 961.6 (0.0)#.# #....#a) +0 flail#.# #....#Nothing quivered#.# ......#[in[0Quill #.#........##.#........##.#........##.#........##.# [i["_No target in view! _No target in view! _No target in view! _You see here an adder corpse. _g - a +4 ring of protection _You don't know any spells.[i `P  Okay, then.[i{`[ib[i2d. _[i< [iF  ..#.#.#.##.'†..+.>..##'...2.6 (1 _You open the door. _Found a stone staircase leading down.[iY[iZ[i[[i^[i$`[icP _[id[i&e[ie[ii@  There is an open door here.[ik[iPl _[i m[in[igp[ip[iyq[is[it[iIu[iHv[iw[iy[iVy[iy[i |[iG~[i~[i<[i[ii[i[i[i[i][i[iy[i[iW #.#####.##...##'#######....# #....#####....#........# #.#........# [iՓc#.#........# #.#............71.6 (9................#.# ######[i$..# ........#.# ########[i>V%...# [i[i*.2.6 (10.0)[i3[i- _Found a quill talisman.[i![i"[i$[i&[iq)[i,,[iq-[i/[i/[ie0[i1[i2[i 3[i3[i8,[i8[i9[i<[ij?[i?[i@[iD[iD[iE[iIL _You now have 53 gold pieces (gained 7).[iK[i5L[ilM[iO[iQ,[i~R[iQT[iV[iV[iW[iO[7 _You open the door.[i%^[i^[i_[iQb@  There is an open door here.[id[i~e _[isf[ig[ii[iOj[i,k[il[iSn[in[ilo[ip[ir[iIs[is[i9v[itx[ix[iFy[iz[i}[ip}[i}[i+[i,[iށ[i1[i![iy[i[i[i.[i[i[i[iύ[i4[i[i[iВ,[i[iW[iNf  You encounter an adder.[i.....##########.#.........# ###.............#.........# .......##########.....%...# .......# #######'### .)..|..##.# [iu#.......# #######.# .......# ##.......# <........# #..####### .......#.# #@## .......#.# #....S.... ####...# . #..........#...# # #.#........[i ..#...!.... ####........S   adder (wandering) [ig#........ #........[iQY93.6 (21S.[iFS[i[4==4.6 (22[i[i/ _The adder hisses angrily.[i+##.............#...# ......##########.....%...# # #######'### )..|..#  #.# .....# #######.# # ##.......# .# #..####### ......#.# ##.######## #.# #..@S.....# ###...# . #..........#  #...# # #.## >..#...!....######........# #.##.##...[....#[i´  Found a leather armour. Found a stone staircase leading down.  The adder is struck by your quills. The adder bites you but does no damage.[ie8-5.6 (1.0)[i[ia _The adder is struck by your quills. The adder bites you but does no damage.[i  You hit the adder but do no damage.The adder is moderately wounded.[iF-6.9 (1.3[i[[iR _The adder barely misses you.[iB  You closely miss the adder.The adder is moderately wounded.The adder bites you. The adder is struck by your quills.[iC61--[iD%8.1 (1.2[iJ[iLS _The adder closely misses you.[iq  closely misses you.heaviis struck by your quills. The adder barely misses you.  The adder is struck by your quills. The adder bites you.  You are poisoned.[iM28==----9.4 (1.3Pois Quill [i[iW, _The adder poisons you![i  You barely miss the adder.The adder is severely wounded.[i6=----1000.7 (1.3)[i[iB _You feel sick. You block the adder's attack.[i$  You barely miss the adder.The adder is severely wounded.[i%B--2.0[i},[iL/ _You feel sick. The adder barely misses you. The adder closely misses you.[iE`The adder is severely wounded. _You feel sick. The adder barely misses you. The adder closely misses you.  You closely miss the adder.  The adder is severely wounded.You feel sick. [i aI You are no longer poisoned.[iap5=3.2 (1.2[i0i[ik[ _The adder bites you but does no damage. You block the adder's attack.[i,  You miss the adder.The adder is severely wounded.[i%U4-4.4[i[i* _The adder bites you.[iĀ  You barely miss the adder.The adder is severely wounded.[iU5=5.6[iɇ[ip _You block the adder's attack. The adder barely misses you.[ilBt †You sock the adder![iG([iIL=466.8[iO[iQI _You kill the adder![iO[iGP[iW[iYH _No target in view![i { [i{ [i| [i [i : _[iY [i [i^ [i [i %6[i; [i ,[i [i [i [iS [i [i. [iZ [iB [i K7=[i [iߚ [i( [i [iI [i [i [iZ [i [iפ [iҦ [i4 h8==[i [iB [i [iݬ [i) [i| [i [iv [i [i{ [i޳ [i #9[iL E==[i [i [i [i [i ,[i [i ,[i [i [i V30=[i [i1 [i [i [i) [is [i [i< [i5 [i [im [i K1=[i2 [i [iF [i [iH ,[i [iy [i [i [i [i h2==[i [i? [i [i [i [i [i( [i ,[i. [i [iK h3==[i [i [i B[in [iI B[i [i [iG [iA [i [i 9=[i" [i m _f - 2 brown potions (gained 1)[i [ij [i1 [iT [ik! [i! [i# [i$ [i& [i& [i( [i0 [i%1 [i~5 X[i6 [i8 [i8 [i9 [i< [i]? [i? [i@ [iUD R  There is a stone staircase leading down here.[iqG  [iJ ] You encounter a rat.[i&S 9 ##.)..|..##.#  #.......# #######.#  #.......# ##.......#  #<........# #..#######  #.......#.# ##.########  #.......#.######...†.....#  #####...# ...##..........# #...####.##.#........# r......@>..#........#- ...#########........# #........# [iS '#........# #...[....# ##########r   rat (asleep) [iW X.r49.8 (43.0)[i\ Jr[ik] 5==50.8 (44[iib [id - _The rat squeaks loudly.[in ##.)..|..##.#        #<      ######...† [i  ...##.....  #...####.##.#........#  .r.....@>..#........#  ...#########     [ic #...[....#   [i9\ ##.)..|..##.#        #<      [i#######...†   ...##.....  #...####.##.#........#  .r.....@>..#........#  ...#########    [ium  #...[  [i[i+3[i[iܺZ _A rat is nearby![i ##.)..|..# #.# #.# #.# #.# ##.# #<.# #..# #.#.# ##.# #.#.######...†.....# #####...# ...##..........# #...####.##.#........#+.r....@.>..#........#[iY#...#.## #.# #.#  #...[....# #[i>.r[i[iV@--1.8 (1.0) _[i[i[i NE ##.)..|..# #.# #.# #.# #.# ##.#[iNx #<.# #..# #.#.# ##.# #.#.######...†.....# #####...# ...##.# #...####.##.#.# +..r..@..>..#.# #...[i.O#.# #! #.# #.# [icO #...[....# #[iQ<.r[iAX[iX@--2[i^[i`V _Found a golden potion.[iDh ##.)..|..# #.# #.# #.# #.......# ##.# #<........# #..# #.......#.# ##.[iF# #.......#.######...†.....# #####...# ...##.# #...####.##.#.# +...r@...>..#.# #...#.# #!. #.### #.#  #...[....# #[iO[i:P\1--=3[iV[iYX( _The rat bites you.[i{i †You thump the rat![iւ([i9O--85.1 (1.3[i [iG _You kill the rat![i[i[i{[iH _No target in view![i$3[i[i1H _No target in view![icC3[iS[iVH _No target in view![i [i DGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling [i Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)[iY[ib[iBj##.)..|..##.# fontaine3 the Trooper#.......########.# Mountain Dwarf#.......###.......# Health: 31/33 ======================--#<........# #..####### Magic: 3/3[il========================#.......#.# ##.######## AC: 7Str: 20#.......#.######...†.....# EV: 8Int: 8#####...# ...##..........# SH: 4Dex: 9#...####.##.#........# XL:  3 Next: 48% Place: Dungeon:2+...†@...>..#........# Noise: =--------  Time: 1055.1 (0.0)#...#########........# a) +0 flail#!.#........# Nothing quivered###........# Quill #...[....########### _The rat bites you.  You thump the rat! _You kill the rat! _No target in view! _No target in view! _[iql$No target in view![i;r3[iw[iy[i[ic[i[i[i|f _[iJ[i[i52=[i-[i[i,[i[i[i[i[i[iP[i[i[i4h3==[i[i[i[iC[i[ib_  You see here a rat corpse.[i:[i _[i[i[iV[i[ik[i[i[i9=[i[i=[i[i[is n _d - 2 golden potions (gained 1)[i` 3[i [i[i_[i[i[iG7 _You open the door.[i"[iv[i[i[i[i&[i6[iK[i [i [i![i%[i&[iN'[i'[i)[i+,[i,[i.[i4B[i 6[i8[i9[i:[iY=[iI?[i?[i@[isC[iE[iE[iwG[i?Ki  You see here a staff of conjuration.[iM[iN _[i]O[iQ[iTc  You encounter a rat.[i[5..........#########.#.... .#......r..+ #.#.... .#.........####..# #.#.... .#.......#.# #..# #.#.... .#.###.#.#.####..### #.#.... ######.#........... #.#..................##########.#....###.###..###.............#.......# ##.....@..##########....-##### #........# ######.)..|..# .......# #####.......### ##....[ik\R#<........# #..r   rat (wandering)#.......#.# ##.#####.......#.######...†..#####...#....##.......[ie\.r79.1 (24.0)[i.mJr[im5==80.1 (25[is[iv- _The rat squeaks loudly.[iE ...+ #r.# #.# #..# #.####..### ........  ....#######  [iI#..###.........  ...# ##.....@..#  ##### #........#  ##.)..|..#  #.......#  #.......###  #<........#  #.......#.#  #.......#.#† .[i; ...+ #r.# #.# #..# #.####..### ........  ....#######  #..###.........  ...# ##.....@..#  ##### #........#  ##.)..|..#  #.......#  #.......###  #<........#  #.......#.#  #.......#.#† .[iC[iI3[ivKZ _A rat is nearby![i# .########......+..####r......#.# #..# .#.#.####..### ######.#........... ..............#############.###..###.@........... ...# #...##########....##### #......#######.)..|. .# #####.###....<........# #...#.# ##.####.......#.######...†[iE.r[i} [i @--1.1 (1.0) _[i[i[ilr<#.### .# .########......+..####.......#.# #r.# .#.#.####..####### ######.#....... .............@#############.###..###............. ...# ##..#########....##### #......#######.)..| #####.###....<..# #.. ##.####.r[i7s[is@--2[iz[i{[i.#.# #..† <#.### .# .########......+..###......#.# #..# .#.#.####.r####### ######.#....... ..............#############.###..###.............[i.( ...# ##........##########....##### #......#######.)..|  #####.###....<. #..[i[i-=3[i[i~1 _You block the rat's attack.[iu [ 0[iS 9---4.4 (1.3[i4 [iv _You barely miss the rat. The rat is struck by your quills. The rat bites you.[i! SYou closely miss the rat.The rat is heavily wounded.The rat bites you but does no damage.[i* S   adder (wandering)r   rat[i+ a1=--5.7[i2 [i4 W _You encounter an adder.[ic .SYou hit the rat but do no damage.The rat is heavily wounded.[ird N.S[it ES[idu ,6.9 (1.2[iJ| [iG~ W _The rat bites you but does no damage. You block the rat's attack.[i .SYou closely miss the rat.[i; j  The rat is heavily wounded.[i U0-8.1[i [i( ( _The rat bites you.[iB  #..†.# <####### ...+ #..#  #..# #.####Sr####### .......@.......  ........#######  #..###...  ...# ##........  ##### #........#  ##.)..|..#  #.......#  #.......###  #< [inm #..†.# <##### ...+ #..#  #..# #.####Sr####### .......@.......  ........#######  #..###...  ...# ##........  ##### #........#  ##.)..|..#  #.......#  #.......###  #< [iv3[i~[id _There are monsters nearby![i  You closely miss the rat.The rat is heavily wounded.28--9.4 (1.3[i[i _The adder barely misses you. The rat bites you. The adder barely misses you.[iLD  You barely miss the adder. The adder is struck by your quills.  The adder bites you but does no damage. The rat closely misses you.9=90.7[iS[iT= _The adder bites you but does no damage.[i@I  You barely miss the adder.[ip  The adder is lightly wounded.  You block the rat's attack. The adder bites you but does no damage.[ik,2.1 (1.4[i[iX; _The rat bites you but does no damage.[im I  You barely miss the adder.[i rat  The adder bites you but does no damage. You block the rat's attack  The adder bites you.  You are poisoned.[i2 7===--3.4 (1.3Pois Quill [i} [iD , _The adder poisons you![i<!  You hit the adder.[iң  The adder is severely wounded.You feel sick. The adder bites you but does no damage.  The rat bites you but does no damage. The adder bites you but does no damage.[iǤf6---4.8 (1.4[i[iٰ; _The rat bites you but does no damage.[i-J  You closely miss the adder.[i   The adder is severely wounded.22[i M==---6.0 (1.2[iT[it _You feel sick. The adder bites you. The rat barely misses you.[iB  You miss the adder.[iI †The adder is severely wounded.You feel sick. The adder barely misses you. x2  The rat is struck by your quills.[i1---507.3 (1.3[i[iG _You kill the rat![iܧ &  You miss the adder.The rat is struck by your quills. _You kill the rat!  You miss the adder.  The adder is severely wounded.  You feel sick.  You are no longer poisoned.=-8.6[i p _You block the adder's attack. The adder barely misses you.[iB  You miss the adder.[im  The adder is severely wounded.[i,9.8 (1.2[i[i3 _You block the adder's attack.[i<_J  You closely miss the adder.[i_cm  The adder is severely wounded.[ifd)101.0[il[inz _The adder bites you but does no damage. The adder barely misses you.[iR  You hit the adder but do no damage.[im  The adder is severely wounded.[i]2=2.2[i[i6 _You block the adder's attack. x2[iG I  You barely miss the adder.[iQ m  The adder is severely wounded.[iS ,3.5 (1.3[i[ [id^ = _The adder bites you but does no damage.[iVJ  You closely miss the adder.[it_m  The adder is severely wounded.[id`,4.7 (1.2[ig[ii{ _The adder bites you but does no damage. The adder closely misses you.[inG .  You hit the adder.[iOR[iGlCovered3=735.9[i~[i_I _You kill the adder![i.#.# #...)# #.#### ..#.# #..†.# #.# .<#.###....# #.##.#  #.# ..[iN######## #.# ..#.......+ #.# ..#...####..# #.# ..#.......#.# #..# #.# ..#.###.#.#.####@†####### #.# .######.#[i........ #.# . ..............##########.# . ###.###..###.............# ...# ##........##########...[i)##### #........#######.)..|..#  #.......# #### #### ##...[i[i13-60[i`[iԲ[iH124=[iMX[iN[iO[i P[iQ[i:R[irZ[io\[i\j5==[i^[i`[i-a[i.c[i@e[ie[if[ih[ih[ij[ik[i%lU6=[im[i.o[io[ip[ir[ir[is[i v,[iw[iy[iyK7=[iz[i|[iC}[i}[i,[iE[i,[i,[iڅ[i6[ia8==[i[i[i݋,[i[i[iO[iR,[ia[i[iFh9==[i\[i[is[i^[i,[i[ih,[i%[iޠ[i}V30=[i[i'[i[i[iħ,[iSX[i[idK1=[ih[iA,[ib[i,[i[iܷ[ia[i9[iK[ih2==[i[iԾ,[if[i,[i [i,[iC[i[ih3==[i[i[i[i;[i[iP[i[iG[i[id[iQ,[i[i[iA  You open the door.  You encounter an endoplasm and a goblin.[i* ............#.#####.##...........#.##.##### ............#.# # .#.# #...)# #.##### .[i#.# #..†.# #.#. <#.###....# # #.#. .#.# .#+## #.#...########.J.... #.#. .#..............@'...... #.#.-.........####..#..g... #.#. .#.......#.# #..# ..... #.#. .[in#.###.#.#.####.†####### #.#. ######.#................ #.#...............##########.#.... J   endoplasm (asleep)###.###..###.............#.... g   goblin (asleep)...# ##........##########....##### #..# ###[ik 48.9 (42.0)g.  The endoplasm quivers.[i(.J.[iJg[iQ====9.9 (43[i[i( _The goblin shouts![i-  #.#####.##...##.# # #.#####. . #.# #. #.# #...)# .# #.#####. #.# #..†.# .# #.#. #.###....# #.# #.#. [i\ #.# ..#+### #.#.#......# #.#. #......@J.....# #.#. #.####..#.g....# #.#. #.#.# #..#......# #.#. #.###.#.#.####.†######## #.#..#................ #.#......##.#.###.###..###....#....# ##........#.##### #.# #[i1 g.[i$ i  The endoplasm freezes you.[i% l29------50.9 (1.0)[ih, [i-  _You are frozen.[i/  [i/ C_There is an open door here.[it  You hit the endoplasm.  The endoplasm is heavily wounded.[it8----=--2.1 (1.2[ijz[i|{ _The goblin hits you with a +0 club. The endoplasm closely misses you.[ikK .  You hit the endoplasm.[i g   goblin  You kill the endoplasm![iN-63.4 (1.3[i|[ix _The goblin is struck by your quills. The goblin barely misses you.[iK )  You sock the goblin![iS[i[]9=84.7[i0[iJ _You kill the goblin![i.3[iT5[i|7H _No target in view![i&3[iؙ[i H _No target in view![i[i [i[iH _No target in view![i 3[i [i H _No target in view![ib3 [iR4 [i5 [iL>  _[i? e30=[iC n[iD [iHF ,[i4G [iI [iI D1=[iJ [i\K [iK [iL [iM [ikN [iN [iP [iP [imQ [iS [iS h2==[iAT [iU [i"V [iW [iX ,[iY [i[ ,[i7\ [i] [i~^ h3==[i._ [ic [ic [id [iRe [i4g [ih [i i [iZj [i+l [iZm [im [in [iq [i%r 2=[is [it ~ _e - 2 scrolls labelled POUZEN MENKAL (gained 1)[iv [iv [iw [iy [iz [i{ [i{ [i1} [i6~ [i~ [i> [iف ,[i [in M _You now have 69 gold pieces (gained 16).[i? 3[i [i [ip [i [i [i [ia [iۑ [i [if [i [i' [i [i [iC [i [i` [i( [i [i [iɢ [i [i ,[i [iϩ [i ,[i [i [i@ ,[idz [iɷ [i ,[i [iY [i [i> [i [i [iI [i [i [i [i+ [i; [i [i8 [i [i ,[i [i [i [i [ig [iv [i/ [i [i [i [i [i [iQ [i [i ,[id [i# [iF  ## ########### .# #.........# ### ###.# #.##...##.# #.#####.#.# #.##...##.#  ## #.......#.# #.##...##.#  #.. #.#####.#.#####.##...##.# ###.#####.###..'†..+.>#-97.7 (43.0) ........#.#####.##...##'# ......#.#..######.# #.##### ................... #.# #...)#.#.......#)## #.######..÷.#.###...#.#.# #.#... ##....#.#######.#.# #.#... ......#[44[i. >m.........#+### #.#... ......########......# #.#........-8.7 (44[i [i ' _Found a scimitar.[i#[iw[i,[iX[i!X[i#[ic%[i%[i&[i*[i+[iN,[id-[iY/[i0[i)1[i2[iC[iE[iF[iG[i_S[iT[iLU[i W[iX[i[,[i\[ia[i8k,[i|l[in[iRp[ip[iq[iw[iFy[iy[ixz[iy|[i}[ib~[i[[i[i؂[iA,[i[i[i[iՈ[i_[iZ[i݌[i[i[i9[i[iy[i[i1[iה[i+[iN[ic,[iϙ[i[iS[iɝ[i؞[i][i,[iH[i[iʥ,[i[i[iU[i[,[i[i[iY[i[i[iB[i˷n[i,[i [io[i][i[i[i[i@[i[i[i)[ik,[i>n[i=[i_,[i[i![i[iM[i[i[i[i [i[iG[i|[i[ip[i[i[iN[i[i[[iL[i[i^[ip[i[i_[i[i[i.[i,[i[i[i[if[i<[i[i<[i[i[i[i [i[i [i[iC[i[i[[i[i/[i[i[i[i_[i [i[iY[i[im[i[iF[i[i.[i[i ,[i[iW[ix [i [ie [i [i [iW [i [i[i n  You encounter a frilled lizard.[i#.##.#####.# #..#.# #.  #.  #####. #.###### #..... ##+#......####.#### #..@#............... +...+............#.[i@ ####.<.#.#......... ...........#.###...)#.# ###.......#.# #..÷.#.# #....<.<#.###....#.# l   frilled lizard (asleep) #.#.#...#........#.. #l#>.............### ........#...[iV247.7 (49l.[iL"Nl[i"+8.7 (50[i'[i*8 _The frilled lizard hisses angrily.[i [i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting   0.0   1.4  -2          [ib + Maces & Flails 3.2   2.8  +2   l - Conjurations   0.0   1.2  -1   c - Axes   1.8   0.7  +2       d - Staves   1.6   0.8  +1   m - Evocations   0.0   0.8  +1   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2           f - Ranged Weapons   0.0   1.4  -2     [34[i2m         g + Armour3.8   3.4  +1       h - Dodging   0.0   1.7  -3  [i    i + Shields3.8   3.4  +1       j - Stealth   0.3   1.4  -2          [i                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [in}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i[i[ik!#.#fontaine3 the Covered#.#### Mountain Dwarf#.##.. Health: 33/33 ========================#.##.# Magic: 3/3========================#.##.# AC: 7Str: 20#.#[i"#####.# EV: 8Int: 8#.###### #.....# SH: 4Dex: 9##+#......####.##### XL:  3 Next: 78% Place: Dungeon:2#..@#............... Noise: ---------  Time: 1248.7 (0.0)+...+............#.# a) +0 flail[im"####.<.#.#............. Nothing quivered...........#.###...)#.# Quill ###.......#.# #..÷.#.##....<.<#.###....#.# l   frilled lizard#l#.#...#........#..#.#>.............###[i#c........#........... _No target in view! _e - 2 scrolls labelled POUZEN MENKAL (gained 1) _You now have 69 gold pieces (gained 16). _Found a scimitar.  You encounter a frilled lizard. _The frilled lizard hisses angrily.[i-([i([iW.[i/[i<"  #.# #.#  #.# #.. #.# #. #.# #. #.# #####. #.###### #..... ##+#......####. #..@#......... +...+ ####.<.# ........) ###.... #..÷ #....<.< #l#.#. #.#>...[i 0 #.# #.#  #.# #.. #.# #. #.# #. #.# #####. #.###### #..... ##+#......####. #..@#.........[it  +...+ ####.<.# ........) ###.... #..÷ #....<.< #l#.#. #.#>...[i 3[iw [i e _A frilled lizard is nearby![i[i5Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) [iMagical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)[i [i! [i ,#.#fontaine3 the Covered#.#### Mountain Dwarf#.##.. Health: 33/33 ========================#.##.# Magic: 3/3========================#.##.# AC: 7Str: 20#.######.# EV: 8Int: 8#.###### #.....# SH: 4Dex: 9[ip ##+#......####.##### XL:  3 Next: 78% Place: Dungeon:2#..@#............... Noise: ---------  Time: 1248.7 (0.0)+...+............#.# a) +0 flail####.<.#.#............. Nothing quivered...........#.###...)#.# Quill ###.......#.# #..÷.#.##....<.<#.###....#.# l   frilled lizard#l#.#...#........#..#.#>.............###........#........... _e - 2 scrolls labelled POUZEN MENKAL (gained 1) _You now have 69 gold pieces (gained 16). _Found a scimitar.  You encounter a frilled lizard. _The frilled lizard hisses angrily. _A frilled lizard is nearby![i 3[iw [i [if[ir[id[inn _Sorry, you're not good enough to have a special ability.[i[i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting   0.0   1.4  -2          b + Maces & Flails 3.2   2.8  +2   l - Conjurations   0.0   1.2  -1   c - Axes   1.8   0.7  +2       d - Staves   1.6   0.8  +1   m - Evocations   0.0   0.8  +1[37m   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2           f - Ranged Weapons   0.0   1.4  -2              g + Armour3.8   3.4  +1       h - Dodging   0.0   1.7  -3      i + Shields3.8   3.4  +1       j - Stealth [il   0.3   1.4  -2                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i 9 k - Spellcasting 0.0 l - Conjurations 0.0  c - Axes 1.8  d - Staves 1.6 m - Evocations 0.0  e - Unarmed Combat 0.0 n - Shapeshifting 0.0  f - Ranged Weapons 0.0  h - Dodging 0.0  [i k j - Stealth 0.3  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions[i-6 Armour [ilArmour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.3 and your EV by 0.0.[i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2             [i b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1   c - Axes 1.8   0.7  +2      d - Staves1.6   0.8  +1   m - Evocations0.0   0.8  +1   e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -2            f - Ranged Weapons 0.0   1.4  -2      [40[ium        g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3      i + Shields3.8   3.4  +1      j - Stealth0.3   1.4  -2                                  [39;49[iBum    Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i7z  Shields A high Shields skill helps you block melee attacks or projectiles (both magical and non-magical) with your equipped shield, and reduces their penalty to your evasion, attack speed and spellcasting success. With your current stats and equipment, training 1 level of this skill would increase your SH by 0.2.[i?^a  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting[i_3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2              b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1   c - Axes 1.8   0.7  +2      d - Staves1.6   0.8  +1   m - Evocations[i_?0.0   0.8  +1   e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -2           f - Ranged Weapons 0.0   1.4  -2      [i`        g + Armour3.8   3.4  +1      h - Dodging[i~`V0.0   1.7  -3      i + Shields3.8   3.4  +1      j - Stealth[i`0.3   1.4  -2              [iLa                [iJb        Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.3.[i?7l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2        [iy8      b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1   c - Axes 1.8   0.7  +2      d - Staves1.6   0.8  +1   m - Evocations0.0   0.8  +1   e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -2           f - Ranged Weapons 0.0   1.4  -2    [[i939;49m          g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3      i + Shields3.8   3.4  +1      j - Stealth0.3   1.4  -2                               [40[i;m       Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i7/ Stealth By training Stealth, you can make it less likely that monsters will notice you if they are asleep or otherwise unalert, and increase your chances of monsters losing track of you after you leave their vision. Note that more powerful [iR+monsters tend to be more suspicious and observant. Stealth skill, along with the weapon skill for your equipped weapon, also governs the likelihood of doing a great amount of damage when attacking a distracted or helpless creature, as well as the amount of extra damage dealt.[iz   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2             [i  b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1   c - Axes 1.8   0.7  +2       d - Staves 1.6   0.8  +1   m - Evocations0.0   0.8  +1  e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -2             f - Ranged Weapons 0.0   1.4  -2       [[il 40m         g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3      i + Shields3.8   3.4  +1      j - Stealth0.3   1.4  -2          [i                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[iA [a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i: 8 Fighting [i tFighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.[ir  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2              b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1  c - Axes1.8   0.7  +2      d - Staves1.6   0.8  +1   m - Evocations0.0   0.8  +1  [39[is;49me - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -2          f - Ranged Weapons 0.0   1.4  -2              g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3      i + Shields3.8   3.4  +1      j - Stealth0.3 [[it40m  1.4  -2                                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[39;[i?u 49m[i Ranged Weapons Being skilled with Ranged Weapons will let you attack more quickly with all bows, crossbows and slings, as well as increasing your accuracy and damage with them.[ic\  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2              b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1   c - Axes1.8   0.7  +2      d - Staves1.6   0.8  +1   m - Evocations[idY0.0   0.8  +1  e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -2          f - Ranged Weapons 0.0   1.4  -2              g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3      i + Shields[ie3.8   3.4  +1      j - Stealth0.3   1.4  -2              [ijf                        Press the letter of a skill to read its description.  [if^Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [i+g}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[i ) k - Spellcasting   0.0 l - Conjurations   0.0 c - Axes   1.8 d - Staves   1.6 m - Evocations   0.0 e - Unarmed Combat   0.0 n - Shapeshifting   0.0 f - Ranged Weapons   0.0[i  h - Dodging   0.0 j - Stealth   0.3The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target[i  k - Spellcasting 0.0 l - Conjurations 0.0  c - Axes 1.8  d - Staves 1.6 m - Evocations 0.0  e - Unarmed Combat 0.0 n - Shapeshifting 0.0  [i  f - Ranged Weapons 0.0  h - Dodging 0.0  j - Stealth 0.3  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions[i S ] Maces & Flails Being skilled with Maces & Flails will allow you to attack more quickly with allweapons of this type, as well as increasing your accuracy and damage with them. Being skilled with Maces & Flails increases your effectiveness with Axes and Staves, and vice versa.[i" a  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting[iL 3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2              b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1  c - Axes1.8   0.7  +2       d - Staves 1.6   0.8  +1   m - Evocations 0.0   0.8  +1   e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  -[i 2          f - Ranged Weapons 0.0   1.4  -2              [i g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3  [i     i + Shields3.8   3.4  +1      j - Stealth0.3   1.4  -2          [i             [i         [iP         [i &Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[i L[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [i [!] training|cost|targets[i Staves Staves require a relatively low amount of skill to be used most effectively, although they lack the high damage potential of some other weapon classes. Being skilled with Staves will allow you to attack more quickly with all weaponsof this type, as well as increasing your accuracy and damage with them. Being skilled with Staves increases your effectiveness with Maces & Flails and Polearms, and vice versa.[i>a  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting[i 3.8   3.4  +1   k - Spellcasting 0.0   1.4  -2              b + Maces & Flails 3.2   2.8  +2   l - Conjurations 0.0   1.2  -1  c - Axes1.8   0.7  +2       d - Staves 1.6   0.8  +1   m - Evocations 0.0   0.8  +1    e - Unarmed Combat 0.0   1.0   0   n - Shapeshifting 0.0   1.4  [4[iM0m-2           f - Ranged Weapons 0.0   1.4  -2                g + Armour3.8   3.4  +1      h - Dodging0.0   1.7  -3      i + Shields3.8   3.4  +1      j - Stealth0.3   1.4  -2         [[ieO40m                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[iv k - Spellcasting   0.0 l - Conjurations   0.0 c - Axes   1.8 d - Staves   1.6 m - Evocations   0.0 e - Unarmed Combat   0.0 n - Shapeshifting   0.0 f - Ranged Weapons   0.0 h - Dodging   0.0 j - Stealth   0.3The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target[i3/[i{B[iI,#.#fontaine3 the Covered#.#### Mountain Dwarf#.##.. Health: 33/33 ========================#.##.# Magic: 3/3========================#.##.# AC: 7Str: 20#.######.# EV: 8Int: 8#.###### #.....# SH: 4Dex: 9[iL##+#......####.##### XL:  3 Next: 78% Place: Dungeon:2#..@#............... Noise: ---------  Time: 1248.7 (0.0)+...+............#.# a) +0 flail####.<.#.#............. Nothing quivered...........#.###...)#.# Quill ###.......#.# #..÷.#.##....<.<#.###....#.# l   frilled lizard#l#.#...#........#..#.#>.............###........#........... _You now have 69 gold pieces (gained 16). _Found a scimitar.  You encounter a frilled lizard. _The frilled lizard hisses angrily. _A frilled lizard is nearby! _Sorry, you're not good enough to have a special ability.[imU3[i9[[ix\[i; #.# #.#  #.# #.. #.# #. [i =n#.# #. #.# #####. #.###### #..... ##+#......####. #..@#......... +...+ ####.<.# ........) ###.... #..÷ #....<.< #l#.#. #.#>...[ip #.# #.#  #.# #.. #.# #. #.# #. #.# #####. #.###### #..... ##+#......####. #..@#......... +...+ ####.<.# ........) ###.... #..÷ #....<.< #l#.#. #.#>...[i3[i/[ie _A frilled lizard is nearby![i2   #.###   #.# #.   #.# #.   #.# #.   #.######.   #.###### #.....  ##+#......####.###   #...#..............   +.@.+............#  ####.<.#.#...   ...........#.###...)#   ###.......#.# #..÷.#.   #....<.<#.###....#.   #l#.#...#........#.   #.#>.......##   ........#....   #.##[i3 6l.[iI d9.7 (1 _[i*.#.#####.###### #....##+#......####.####...#..............+...+#####.@.#.#.)!...........#.###...)#######.......#.# #..÷. #l...<.<#.###....#.#...#....#>......#........#..#.#...#####l.[i,<50[i8[i:^ _Found a lumpy ruby potion and a mace.[i?a _There is a stone staircase leading up here.[ib.#.####[iS##### #....##+#......####.####...#..............+...+#######.<.#.#....)!.....@.....#.###...)#######.l #..÷. #....<.<#.###...#.#...#....#>......#........#..#.......#.#...##### ...#.###.#[iC=1[i[i F _The frilled lizard bites you but does no damage.[i  You closely miss the frilled lizard. The frilled lizard bites you.[i[1--2.9 (1.2[i[i4< _You block the frilled lizard's attack.[i t †You hit the frilled lizard.[i S[i i2=-804.1[iF [ir R _You kill the frilled lizard![iT 3[ie[iH _No target in view![i3[i[i,qH _No target in view![iBJ3[ipW[i6YH _No target in view![i3[iE[iSH _No target in view![iL! _[i|([iK+~3==[i-[i2[iO4[i4[it6[i 9[i<;[i;[i<[iUX[iUa[idO=[ie[if[ii[ii[ij[iAl[i )  #.#   #.#   #.#   #.######   ##+#......  #...# # +...+.  ##.#.######.<.#.#  #....)@...........#.###-  ####.######.†.....#.# # # #....<.<#.###  #.#.#...#...  #.#>..  ........#  #.......#....  ...####..#....   ...#.##[i/60.0)[iTE-5.1 (11[im _n - a lumpy ruby potion[i[i;3[i[i[ih  You see here a +0 mace.[i  _[i< ,[i    #.# #.#  #... #.#  #..# #.#   #..# #.#   #..# #.#   #..# #.#   #..## #.######   #....@....##+#......  ##.######.#...#.......  #.#......+...+.......  ##.#.######.<.#.#.  #....)............#.##  ####.######.†.....#.#  #.# #....<.<#.## #.# #.#.#...# #.# #.#>........[i X77.1 (128.1 (13[iSo _o - a fizzy orange potion[ic[i3[i}[i[i[iB[i[i9[iĿ[i[ip[i [ie[i6,[i[i[i[i/,[i/[iy[i[iU[i[i[i[i`[i6[iP[i[i"[i[i[i,[i[i,[i{[ib[i[ip[i[i,[iC[i[i[i,[iy[id[iX[i,[iI[i,[i[i[i[i,[i[iM[i[i[i[i[i[iF,[i [i ,[iF [ij[i,[i[i[i,[i[i[is[i[iI[i [i,[i[ii"X[i#[i#[il$[i$[i&[i'[i'[i([i*[i*[i+[i~+[i,-[i.,[ir0[i1[iG2[i2[i3[i4[i36[i6[i\7[i_=X[i @[i@[iA[ie _You open the door.[ig[ii@  There is an open door here.[ik[ik _[i|m[io[i tB[it[iv[in[i{[i [i [i[i[i [i<,[i[iq[i0[i[i[iK[iM[iё,[i3[i[iF[iΖ[i[iW[i˚[i[i[i,[i[i[iI[i[i[i@  There is an open door here.[iڰK _[i"[i[i[i[i[ir[i)[i[i[i,[i"[i[i,[ipn[i[i,[i[i[i1,[i[i[iV[i[i[i*B[i[iF[i9,[id[i[i[[iw[i[iz7 _You open the door.[i #....)............#.###...)#.   ####.######.†.....#.# #..÷.#.   #.# #....<.<#.###....#.   #.# #.#.#...#........#.   #.######.#>.............##   #..............#..........   ########.......#.........#   #.....####..#.......#.#   #.....@.....#.###.#.#.337.1 (59 #.....#....######.#  [i  #.....#....+ ..   #.....#....# ###.###   #.....#....+ ...# ##.   ###+###....# ##### #.    .>..#   ....# #   #[ijA8.1 (60[i*[i [i$_Found an escape hatch in the floor.[iQ _There is an open door here.[iƻ[i.Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %) [iF f - a quill talisman (worn)[i [iK [iy 0  #....)............#.###...)#. fontaine3 the Covered   ####.######.†.....#.# #..÷.#. Mountain Dwarf  #.# #....<.<#.###....#. Health: 33/33 ========================  #.# #.#.#...#........#. Magic: 3/3========================  #.######.#>.............## AC: 7Str: 20  #..............#.......... EV: 8Int: 8  ########.......#.........# SH: 4[iV Dex: 9  #.....####..#.......#.# XL:  3 Next: 80% Place: Dungeon:2  #.....@.....#.###.#.#.# Noise: ---------  Time: 1338.1 (0.0)  #.....#....######.#.... a) +0 flail  #.....#....+ ......... Nothing quivered  #.....#....# ###.###.. Quill  #.....#....+ ...# ##.  ###+###....# ##### #.[i S   .>..###   ....##   #  _You open the door. _There is an open door here. _There is an open door here. _You open the door. _Found an escape hatch in the floor. _There is an open door here.[i [i [i [i [iv[iw3[i:|[i=}[iՁP _[i,[i[i[i[iד[i,[iG[i7 _You open the door.[iC[iݚ[iy[i[i[i|[i[i7 _You open the door.[i[i?[i[iT[i®[iY[i߯[i[i[i[iE[i¶[i   There is an open door here. _[i[i&,[id[i)[i)[i[i[iD[i[i[i[i[ib[i[i([i/7 _You open the door.[iR[i[io[iThere is an open door here. _You open the door. _There is an open door here. _You open the door. [i There is an open door here.[iE[i _[i[i[i[ic[i[i[i[ix,[is[i[i.[i[iM[i [i,[i[i [i,[i[[i[i,[i][iO[i[iN[iJYou open the door. _There is an open [iddoor here. _You open the door. _There is an open door here. _You open the door.[i[i[i[i[There is an open door here. _You open the door. _[i+YThere is an open door here. _You open the door.  There is an open door here.[i[i _[i>[i[i,[i[i[i[iI[i[i<[i*[i[i[i[i[iQ[i[i[i[iO[i[i[i[iG[i[i [i/ ,[i [i[iw[i[i[i([i[i][i[i[i;[i[i[iX" #.# #.>..# ##.)..| [ib##.# #....# #.... #.# #....# #.... #.# ###### #<... #.##..... #.# ##### . # #.# #...# ... #####.  #####'#####...##..... #####.  #............@''..... +...'.76.1 (38.0)  #......####...##[!... #####  #......#......# ... # [iU$P #......## . ##  #......  #......#.....  #......#######  #......# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the large door.[ix&E _Found a helmet.[i [iGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [) [i% b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)[i.\a - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 [iN]This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.3 XLs.  At current training (25%) you reach 14.0 in about 9.5 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 125% (Str) x 112% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[i Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)  g - a +4 ring of protection Talismans (go to first with %) [iO f - a quill talisman (worn) [iP [iV [i] #.# #.>..###.)..| fontaine3 the Covered#.# #....##..... Mountain Dwarf#.# #....##..... Health: 33/33 ========================#.# ######[iX^ 6#<.... Magic: 3/3========================#.##..... AC: 7Str: 20#.# ##### . #..... EV: 8Int: 8#.# #...# ... #####. SH: 4Dex: 9[i^ #####'#####...##..... #####. XL:  3 Next: 80% Place: Dungeon:2#............@''..... +...'. Noise: ---------  Time: 1376.1 (0.0)#......####...##[!... #####. a) +0 flail#......#......# ...#. Nothing quivered#......#.....## .## Quill #......#.....#[iw_ Q#......#.....##......########......# _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the large door. _Found a helmet.[i+e [ie [ij [il [iH[iZ[i[iƉK _No target in view![iW[i:Z3[i b[ic[id$ _[ibj[  There is a large open door here.[i#n3[i;o[ip _Found a mace.[isE  There is a large open door here.[iu[iv _[ix[ijz[i},[i/[iϊ.#.# #....# #.......##.# #....# #.......##.# ###### ##########<..#.# #........#.......##.# ######........#.......#[i#.# #...##........#####...# #####'#####...##........#####...# #.............''........+...'...† #......####...##@!......#####...#80.1 (4 #......#......##..... #...# #......#.....###)....##### #......#.....# #....... #......#.....# ########. #......####### #......# [i[i[iO _You see here a +0 helmet.[i @1.1 (1[i [i % _h - a +0 helmet[i" 3[i$ [il. [i5 B[i7 [i: [i2; [i#< [iR ##### ##########<.[ilS  #........ ######........#.##...##### #####'#####...#### #.............''+...'...†......####...##.!#......## #...#.....###@. ####3.1 (2#   ########. [i6T UQuill [ie\ [i$_ M _You see here a +0 mace.[i^f [ih 3A +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.2At 100% training you would reach 14.0 in about 5.3 XLs.[ii At current training (25%) you reach 14.0 in about 9.5 XLs.Current attack delay: 1.2. Damage rating: 11 (Base 8 x 125% (Str) x 112% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.[i:[i@ #.# ###### ##########<....... fontaine3 the Covered#.##........#.......# Mountain Dwarf[iA|#.# ######........#.......# Health: 33/33 ========================#.# #...##........#####...# Magic: 3/3======================== #####'#####...##........#####...# AC: 7Str: 20 #.............''........+...'...† EV: 8Int: 8 #......####...##.!......#####...# SH: 4Dex: 9 #......#......##........ #...# XL:  3 Next: 80% Place: Dungeon:2 #......#.....###@....... ##### Noise: ---------  Time: 1383.1 (2.0) #......#.....# #........a) +0 flail #......#.....# ########.Nothing quivered [iCB\#......#######Quill #......#There is a large open door here. _Found a mace. _There is a large open door here. _You see here a +0 helmet. _h - a +0 helmet _You see here a +0 mace.[i2I3[iL[iM[i[iGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) [i4 a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 helmet Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)[i/a - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 [i)0This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.3 XLs.  At current training (25%) you reach 14.0 in about 9.5 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 125% (Str) x 112% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[inZ" [is[lGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 helmet Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)  g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn) [ip a - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.3 XLs.  At current training (25%) you reach 14.0 in about 9.5 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 125% (Str) x 112% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ [ig “Even after forcing their way, with great effort and loss, through this double (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[i&  Gear: 8/52 gear slots (Left/Right/Tab to switch category) [i- Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 helmet Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)  g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn) [isb [i\h [iyn  #.# ###### ##########<....... fontaine3 the Covered#.##........#.......# Mountain Dwarf[i$o i#.# ######........#.......# Health: 33/33 ========================#.# #...##........#####...# Magic: 3/3======================== #####'#####...##........#####...# AC: 7Str: 20 #.............''........+...'...† EV: 8Int: 8 #......####...##.!......#####...# SH: 4Dex: 9 [i~o #......#......##........ #...# XL:  3 Next: 80% Place: Dungeon:2 #......#.....###@....... ##### Noise: ---------  Time: 1383.1 (0.0) #......#.....# #........a) +0 flail [io #......#.....# ########.Nothing quivered #......#######Quill #......#[ip There is a large open door here. _Found a mace. _There is a large open door here. _You see here a +0 helmet. _h - a +0 helmet _You see here a +0 mace.[icu [iu [i[z [i{ [iwGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 helmet Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)[iY ]h - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (7.0 -> 8.2). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[i  #.# ###### ##########<....... fontaine3 the Covered#.##........#.......# Mountain Dwarf#.# ######........#.......# Health: 33/33 ========================#.# #...##........#####...# Magic: 3/3======================== #####'#####...##........#####...# AC: 7Str: 20 #.............''........+...'...† EV: 8Int: 8 #......####...##.!......#####...# SH: 4Dex: 9 #......#......##........ #...# XL:  3 Next: 80% Place: Dungeon:2 #......#.....###@....... ##### Noise: ---------  Time: 1383.1 (0.0) [40[iJ m#......#.....# #........a) +0 flail #......#.....# ########.Nothing quivered #......#######Quill #......# _Found a mace. _There is a large open door here. _You see here a +0 helmet. _h - a +0 helmet _You see here a +0 mace.  You can't equip that in your current form.[i [i [i [i . _[iz3[i9|[i;[i[iy$ _[i,[iU[i[i[ih,[i[iבr _n - 2 lumpy ruby potions (gained 1)[io[i[i[i[i,[i([i[i([i[i՞[i[i[ik[i*[i[i[i[iE[iz[i)P  You encounter an adder.[i[i #........#.......#.# #######........#.......#.######...##........#####...#....##. [iP####...##........#####...####.##. [i.......''........+...'...†....>.. ####...##........#####...########........# #...# ###).......######### # #....... # ############# #.......#.......S #........#########[i&dS   adder (asleep)[iX91.1 (8S.[i/S.[i+FS[i *2.1 (9[i[i/ _The adder hisses angrily.[i   ........#  ........#........#........+†....>........#........# #...# ).......######### [i3 #.......@.......  ########........  #........ ##.....S..  #........  ######### [ia   ........#  ........#........#........+†....>........#........# #...# [ijv).......#########  #.......@.......  ########........  #........ #.....S..  #........ ######### [i\[iz[i*[i] _An adder is nearby![ih \######.#.#.######.#...##.#####...#....##.. [i ###...##.#####...####.##.# ......''.+...'...†....>..# ###...##.#####...######### ......##........# #...# .....###).......######### # .....# #................ # [iw .....# ########.# ###### #. #.....S #.......##########[i 9S.[i# [i  13.1 (1 _[i [i [i_J######.#.#.######.#...##........#####...#....##....##........#####...####.##.#.''..+...'...†....>..#....##..#####...#.##.# #...# #.###).# #.# #.##.# ##.## #....S....##.##.##S.4[ic[id[iz\  You hit the adder.  The adder is lightly wounded.[ic1--=5.3 (1.2[ip[i|- _The adder bites you. x2[i  You sock the adder!  The adder is almost dead.[i 4=6.6 (1.3[i\[i [il_The adder barely misses you. The adder bites you but does no damage.[i  You barely miss the adder.The adder is almost dead.[i h2=--7.9[iD [i S _The adder closely misses you.[iZ G .  You hit the adder.[i_ & [i` [if  ######........#.......#.######.. fontaine3 the Trooper#...##........#####...#....##... Mountain Dwarf ##...##........#####...####.##.#. Health: 32/33 =======================- [ig .....''........+...'...†....>..#. Magic: 3/3======================== ##...##........#####...#########. AC: 7Str: 20 .....##........# #...##. EV: 8Int: 8 [ih ....###).......##########. SH: 4Dex: 9 ....# #................##. XL:  3 Next: 101% Place: Dungeon:2 ....# ########..@......#[ih 7## Noise: =--------  Time: 1399.1 (1.2) ######.........#a) +0 flail#.........#Nothing quivered#.........#Quill ###########The adder is almost dead. _The adder barely misses you. The adder bites you but does no damage.  You barely miss the adder.The adder is almost dead. [i#i m_The adder closely misses you.You hit the adder.[iKj J _You kill the adder![ij @You have reached level 4![igs /  --more--[i?K9/404/414 1% [in[iR _You feel stronger.[i  _[i 40=[i [ip [i [i [i [ip ,[i [i [i ,[i [i [iL [i 9=[i [i [i [ip [i- [i [i [i [i [i [i [i [i [i [i} [i [id [i [i [i [i [i [iT [i [i [i E  There is a large open door here.[iN [i  _[i$ [i E  There is a large open door here.[iF [i  _[i [i [i [ig [iV [iY [iq [i [i [i [i [i [i [i [i ,[i [i1" [i# [i# [i $ [il% [i ' ,[i' [i>) [ig* [i-+ [i+ [i, [id- [i- [i. [i. [iJ/ [i/ [i/ [i0 [i1 [ib1 [i1 [iI2 [iG3 ,[i3 [i5 [i46 [i6 [i-7 [iK8 [iV9 [i9 [i8: [i; [i< [i]= [i= [iQ    #.............''.....   #......####...##......   #......#......##.......   #......#.....###).....   #......#.....# #...... [iS O  #......#.....# ########   #......####### #   #......#####  #   #...#  -428.1 (29.0)   ######.....# #   #.....#   #.....#        [ixS 7-[iV [iX E _Done exploring.[i5[i 6[i6[iNM.......''..............0[iN*.0) [iR[i T [imT7_Done exploring.[i' _No target in view![i [i 3[iߠ [iC [i [ _Done exploring.[i]3 [iB6 [i 7 [iv? [i@ [ieC : _[iC [iD [i8E [iE [iG [i%H [iH ,[iI [iJ [iJ [i|K [iL [i N [iN [i3O [iO [i?P [iP ,[iQ [iR [iBS [iS [iZ  #.# #....#  #.# #....#  #.# ###### ######## #.# #. #.# ##### #.# #...##.......[i[ J####'#####...##..............''.......####...##.......35.1 (7......#......##.......#......#.....###)......#......#.....# #.......#......#.....# #########......######## #......###### #..........## ######.....##[i#] b [ia [ib [i( [i^ [i [i& [iV [iE B[iķ B[i# @  There is an open door here.[iM [i  _[iv [i [iu [i [i [iv [i [iG [i [i [i [i [i [i $ #.....#....######.#. #.....#....'........ #.....#....######. #.....#....'......#  [i o###'###....########   #.# #.>..#   #.# #....#   #.# #....#  [iq  #@# ###### #######41.1 (6  #.# #  #.# ###### [i \ #.# #...##  #####'#####...##......  #.............''......[i  #......####...##......  #......#......##...... [i^ u #......#.....###).....[i [i [i [io[ip3[is[i{t,[ixn[iay[iy[i/z[iz[i|[i|[in},[i@  There is an open door here.[i[iJ _[i[iq[i[i,[i#.# #.#.#...#......#.######.#>....#..............#.......[i~########.......#.......#.....####..#.......#.....'.....#.###.#.#.....#....######.#.#.....#....'........#..@..#....######.7#.....#....'......# ###'###....######## [i4k#.>..#  #.# #....# #.# #....#  #.# ###### ####### #.#  #.# ######.[i[i[iw[iQ[in[i[iS [i [i1[iDX[i[i[ip[i[i_[i[iD[i[i[iN[iK!,[i0#[i)%[i'[i'[i([i*[i+,[i0[i4  #.........##'#......####.#####  ##.######.#...#.....  #.#......+...+............#.# [i5% ##.#.######.<.#.#......  #....)............#.###...)#.#  ####.######.†.....#.# #..÷.#.# #.# #....<.<#.###....#.#[i5G #.# #.#.#...#........# #.######.#@.............#[i9654.1 (7 #..............#..... [i7>########.......#.........## #.....####..#.......#.# #.....'.....#.###.#.#.## #.....#....######.#..... #.....#....'............ #.....#....######.###..# [iz7^#.....#....'......# ##[i8[i=[i@c _There is a stone staircase leading down here.[iQ[i[iE[i[i=15.1 (1 _[i[i  %3[i f ########.    #.#####..  #.# [i d#.# ... #.# #.# #.# [i[ ,6.6 (2.5[i_ [i:a # _You climb downwards.[ic a _There is a stone staircase leading up here.\imI\iK\i\i#P _\i,\i\i-\ig  You encounter a phantom.\iM########.#<.......#.#####...# # #W..........# #.#####.###...#.##.#\iW   phantom (dormant)\iPO80.W\ivXW\iX19.6 (3 _\i\i\i%#######<......#####.. #.# #.W.........# #.#####.###...#.##.#\i\in+60.6 (1\iT\i \i M#######.<.......####.. #.# W.........# #.#####.###...##.#\iw \i^ %1\i} \i- \iMM#######.......####..#.#Quill #.#\i' \i %2\i \i&a _There is a stone staircase leading up here.\iS b ########.<......#####.. Quill #.##.#\iD /W\i W   phantom\i ,3 _\i \i6 \iM########.<........#####.. #.W...W.....######.###...# #.#  \i6W.\i\i%4\i"\i#\ia  You barely miss the phantom.\i44=5.9 (1.3\i[\i> _The phantom hits you but does no damage.\i>m  You miss the phantom. The phantom is struck by your quills.\im '7.2\iq \i~t > _The phantom hits you but does no damage.\ie)  You hit the phantom.  The phantom is moderately damaged.\i)'8.5\i4.\i<1T _The phantom barely misses you.\iXP SYou barely miss the phantom.The phantom is moderately damaged.\i9R S.  You encounter an adder.\i:XoS   adder (wandering)\iX,9.9 (1.4\i]\iP_W _The phantom barely misses you. x2\ie#######.<.......####... #W# W....S....# #.#####.###...#\i5W.\i6 SS  The adder hisses angrily.  The phantom attacks as it pursues you!\i4=700\i \i]> _The phantom hits you but does no damage.\i(\i#######........#####..W\i? #.# W....S....#\iko#.#####.###...#\i7S.\i96W.\i3S.\id\iM.--1\iL \ia _There is a stone staircase leading up here.\ib_  You hit the phantom but do no damage.The phantom is moderately damaged.\i_ U=-3.1 (1.2\iwe \ih T _The phantom barely misses you.\i3\i\io\i3-40\i<\iyV2-.\i|#.........##'#......####.#######.######.#...#...............#.#......+...+............#.###.#.######.<.#.#.............#....)............#.###...)#.#####.######.†.....#.# #..÷.#.##.# #....<.<#.###....#.#\iܲ#.# #.#.#...#........#..#.######.......####........W.....#...........########.......#.........###.....####..#.......#.#....'.....#.###.#.#.###.....#....######.#.....#.....#....'............#.....#....######.###..##.....#....'......# ##..\i,5.6 (2.5\i 7 _You climb upwards.\iC c _There is a stone staircase leading down here.\i7,  You closely miss the phantom.The phantom is moderately damaged.\i, 4=6.9 (1.3\i3 \iZ5 > _The phantom hits you but does no damage.\i  You hit the phantom.  The phantom is moderately damaged.The phantom hits you.\i$38\i58--8.1 (1.2\i{\i> _The phantom hits you but does no damage.\iҶ W§You sock the phantom!  The phantom is heavily damaged.\i # #.#.# #...# #.#.# #####.##..#########.#.###### #....\i.........##'#......####.######.######.#...#............... #.#......+...+...........\i ##.#.######.<.#.#.............\iV#....)........W...#.###...)#.#####.†@....#.# #..÷.#.# #....<.<#.###....#.#\ij.# #.#.##..\iw#.######.#§.............###\i#........§.....#...........\i########.......#.........## \i~#.....####..##.#\iS#.....'.....#.###.#.#.#\i ~######.#...The phantom is struck by your quills. The phantom hits you. The phantom blinks!\is\iT7--=\i9.5 (1.4\iW\iW _You blink.\i2 W§You hit the phantom.  The phantom is almost destroyed.\iR.............#  ############.#  ...........#.# ####### .#########.#.# #....... .# #.#.# #.###### .# #.#.# #.#.### .# #.#.# #####.# \i.#########.#.###### #.....#.### ........##'#...W@.####.#####.###. .######.#...#.................... .#......+...+............#.#..### .#.######.<.#.#..... ...)........§...#.###...)#.# ##.######.†§....#.# #..÷.#.###... \i#.# #....<.<#.###....#.######\i#.# #.#.#...#........#.......#.######.#§.............########\i?.÷..\iT4---\i80.8 (1.3\i \iJ _The phantom hits you. The phantom blinks! You blink.\iG  .You hit the phantom.  The phantom is almost destroyed.-2.0 (1.2 _You block the phantom's attack. The phantom barely misses you.\iI J .  You sock the phantom!\i R\i@ \iW $.............#fontaine3 the Covered ############.#Mountain Dwarf ...........#.######### Health: 35/40 =====================--- .#########.#.##....... Magic: 4/4======================== \i .##.#.##.###### AC: 7Str: 21 .##.#.##.#.#### EV: 8\i Int: 8 .##.#.######.#..... SH: 4\i +Dex: 9 \i5 C.#########.#.###### #.....#.#### XL:  4 Next: 105% Place: Dungeon:2 ........##'#....@.####.#####.###. Noise: =--------  Time: 1483.3 (1.3) \i\ F.######.#...#.................... a) +0 flail .#......+...+............#.#..### Nothing quivered \i} .#.######.<.#.#.................. Quill \i ...)............#.###...)#.#..... ##.######.÷.....#.# #..÷.#.###...\iŝ  #.# #....<.<#.###....#.######\i  #.# #.#.#...#........#.......\i; x #.######.#§.............######## The phantom is almost destroyed. _You block the phantom's attack. The phantom barely misses you.You sock the phantom! _You destroy the phantom!\ij wYour Fighting skill increases to level 4!Your Armour skill increases to level 4!\i? nYou sock the phantom! _You destroy the phantom!  Your Fighting skill increases to level 4!  Your Armour skill increases to level 4!Shields have reached level 5!\i /  --more--\ifj40/46-5/55 2% \i.\i4 _ \i \iL \i' \i \i \i`P _ \iv \i \i^ \it \i \iK1= \i \i \iٳ \i \i \i \i \i \i. \i \iø \i \ih \i9 \i( \ibU2= \i޻ \i \ia \i \i \i  ##'#......####.#####  ##.#...#...............  #.#......+...+............#.  ##.#.######.<.#.#......  #....)............#.###...)#.  \i ####.######.÷.....#.# #..÷.#. #.# #....<.<#.###....#.# #.# #.#.#...#........#.. \i#.######.#@.............###-91.3 (8.0 #......# #########......... #.....####..#.......#.#  #.....'.....#.###.#.#.## #.....#....######.#.. #.....#....'............ #.....#....######.###..# #.....#....'......# ##.. \i7- \ir \i^y _There is a stone staircase leading down, spattered with blood here. \i 3 \iэ \iq \i12.3 (1 _ \iW \ie%3 \iMmf  \isn########.    #S#####..  #.# #.#W.........##.#####.###...# S   adder #.# .# #.# #.#  You climb downwards. The adder barely misses you. \ib3==3.8 (2.5 \i \i_  \i(_The adder bites you but does no damage. \ia _There is a stone staircase leading up here. \i  You sock the adder!  The adder is severely wounded. \i4=5.0 (1.2 \i \i@ _The adder bites you but does no damage. x2 \i@Q  You barely miss the adder. \i@HThe adder is severely wounded. \iAb2--6.3 (1.3 \iE \i0H  \iOH_The adder bites you. \i-  You closely miss the adder.The adder is severely wounded.3=-7.6 \i1 \i`4@ _The adder bites you but does no damage. x2 \iwj .You sock the adder! \iA}) \ipK=98.9 \i( \ĭI _You kill the adder! \i  \i29  \iB_No target in view! \i3 \i \iH _No target in view! \i@ \i@ \iD \iEH _No target in view! \iH4, _4 \i:5= \i; \i5<, \i< \i= \i= \ie> \i? \ii@h6== \i!A \iD1 _HP restored. \iD \i,E \iE \iF \iH \i/H \iH \iJ \i K \iYK \iK \iOM \iNO= \iO \iP \iQ \iR \iR \iS \iU \iU \iU \i3W \i6X \iuX \iX \iY \iR[, \i[ \i\ \i] \i ^ \i^ \i_ \i` \i` \iwa \ib \ic \i d \iJd \ie \if, \i:g \i$h \ii \ii \idj \ik \il \il \i'm \i8n \io \ico \io \ip \iHr \ir \i s \it \iu \icv \iv \i x \i  \ic  \i  \iӭ  \iH  \i , \iΰ  \i9 L _You now have 92 gold pieces (gained 9). \i  \i  \i  \iܳ  \ik  \i  \i  \i  \i}  \iͷ  \iW  \ih  \i  \i  \i  \i  \i  \i:  \iҾ  \i  \i  \i  \i  \i  \i  \i  \i  \i  \i}  \i  \i  \i  \i , \i  \i  \if  \i  \i  \i  \i  \i  \i  \ig  \i  \i  \i  \i  \i  \i  \i  \i  \i  \i  \i  \i  \i  \i  \iL  \i.  \ic  \i)  \i $  \i N_n - 3 lumpy ruby potions (gained 1) \i  \i  \i \i \i \i@ \iP \i9 \i  \i[  \iQ  \i.  \i \i \i \i \i#.## # #.# #.#. #.# ######## ....###.###########......# ....................####.## #..........########........ #.####.....# #.####..# #.......#..# #.# ##.# #######.#.@# #.#####.#604.9 (75 #.#.......# #........ #.#.......# #######.# #.####......#.# \ieZ#.# ..?...#.# #.# ......#.#  ..# .....#.#  ### ....<..# ###  \i$ \i@%+5.9 (76 \i) \i,9 _Found a stone staircase leading up. \i \iN \iS \ig \il \i4, \ib \i \i \i \i! \i# \i[$ \i(% \i ' \i( \i') \i-* \i, \i- \i- \i. \i5....................####.#######..........########............#.####.....# #.####..######.......#..# #.# ##.# #######.#..###### #.#####.### #.#.......# #.......... #.#.......#########.#### #.####.......# #.#  \i59 #.# #..@....# #.# #.# #.# #.# #..# #. #.# ### #.....< \i6..#  #.......### ###  #.......#   \i/6` ####.####   \iP65.#   \io6  \ia;210.9 (5.0) \i;*1.9 (6 \i? \iAf _q - a scroll labelled NATHRA COLIUFOPH \i  \iT  \i  \i  \i  \i% B \i_%  \i%  \i&  \iV)  \i*  \i*  \ix+  \i/ P  There is a stone staircase leading up here. \i 1  \i1  _ \ix2  \i4  \iA6 , \i6  \i9  \i:  \i;  \i;  \i`=  \it>  \i>  \ik?  \is@  \iA  \iA  \iXB  \ilC  \icE , \iE  \i$F  \iF , \i$G  \iG  \iH  \iH  \iI  \iJ  \iJ  \i5K  \iK  \iKM  \i/N  \iN  \iO  \iHP  \i~Q  \iQ  \iR  \i0S  \iT B \iU  \i$V  \iWV  \ixV  \i9W  \iW  \iX  \i9X  \iY  \i5Z  \ioZ  \iZ  \i[  \i\  \i]  \i]  \i_  \ih  #.......#  ####.####  #.#  #.#  #.#  ########.#  #........#  #.######## ###  #@# ########.#30.9 (19.0) .....[..# #<........ ######..# #.#####... .... #.# ###.#..###.#####.###...#..#. #...........###### #.#####.###...#..#.# ###.#.##.# ... \iam  \im +1.9 (20 \iq  \it ( _Found a ring mail. \i 3 \i \i \i7 \i \i`, \i, \i| \i  \i'" \i`" \i&# \i$ \i& \iX& \i' \it( \i) \i@* \ir* \i+ \i, \i - \i- \i/ \i0 \i1 \i1 \i+3 \i3 \i,4 \i4 \i5 \i-7, \i7 \ia9 \i: \i+; \i; \i{= \is> \i> \i3? \i@ \i \iO \i+ \i \i \iM \i \i \i \iM \i \i  \iK  \i  \iE  \i \i] \i \iM \i \iN \i \i; \i \id, \iH \i \i? \i \i \io \iK \iz \i \iN  \i  \i-! \i! \i" \i@$, \i$ \i% \i&, \i& \i ( \i( \i) \i) \i+ \i-, \i- \i. \i/ \i/ \iE0 \im1 \i1 \i2 \i2 \iF4 \i6 \i6 \i7 \i9 \iD< \iw< \i= \iD #..... #.###.## #.# #... #.###.#.#######..... \i-E#.### #..........##...## #.###########....####.# #..@......# ....#...## .........#.# #########...#  \iE$##.## #.# #.. ####  \iK-60.9 (29 \iAL+1.9 (30 \iEP \iR` _u - a scroll labelled NEEPRUCIGI \i' \i \i! \i2 \i \iܱB \is \iϲ \i- \il \i, \i \i \i6 \ip \i \ia \i \i \ix \i \i, \i \i \i, \iO \i \i, \i \i \i \i1 \i \i \ig  You encounter 2 jackals. \ir#.#  ##.# ..# ..# ... ..# ### #.#  #.#  ####.####  ##  #$#####.# ##### #. #.### #.... .h #...## #.#####h #....####.##. #.........#hh 2 jackals (asleep)#..........#...######.........#.##########...# \i!s70.9 (9.0)hh \i1h. \iOhh \iu8===1.9 (10.0) \i* \i' _The jackal barks! \i  #.#  ##.#  ..#  ..#  #.#  #.#  ####.####  #.@.....#  #$#####.#  #. #.###  hh #...##  ##. #..  #. #...  #.  ##    \iC  #.#  ##.#  ..#  ..#  #.#  #.#  ####.####  #.@.....#  #$#####.#  #. #.###  hh #...##  ##. #.. \iD  #. #...  #. ##  \i I 3 \i)M  \iGO d _There are monsters nearby! \i* ;#.##.#.. ..# .. ..# ## #.#  #.#####.#### #.......# #@#####.# #### #.# #.### #... hh# #...## #.####.# #....####.#  #.# #.........# \i:+  #..........#...## ####...#. #########...# ##.## \i, 5h. \i - ;.h \i:. *h \iL5 h 3 jackals (1 wandering)You encounter a jackal. \i5 9--2.0) \i:  \i*< 7 _The jackal bites you but does no damage. \i> R _You see here 16 gold pieces.\i]hh _The jackal bites you but does no damage. _You see here 16 gold pieces.  You hit the jackal.  The jackal is almost dead.  arks!  The jackal bites you.\iXz4--====4.1 (1.2\if\i>> _The jackal bites you but does no damage.\ipJ .  You hit the jackal.\ig1h.\i;.h\is  2You kill the jackal!\if5=-10=---5.3\i\i> _The jackal bites you but does no damage.\iUK .  You sock the jackal!\ip1h.\i     jackalYou kill the jackal!3-1---6.5\i\iP _The jackal is struck by your quills. The jackal bites you.\iSN m †You sock the jackal!\i5R )\i`T I-37.7\i-W \iX J _You kill the jackal!\iq \iޕ \i \i H _No target in view!\i \it \i} \i H _No target in view!\iK$ 3\i' \i/) H _No target in view!\i_3\ic\idH _No target in view!\i{^\i^\iA_\i`\i"dB4 _\id\id\i9e\if\if\ibg\ii,\ii\ij\ikK5=\ik\iXm\im\iEn\iro\io\i7p\iq\irrh6==\i|s\iu\iu\iXv\ixN _You now have 108 gold pieces (gained 16).\iy\i%z\iuz\i)}b  You see here a jackal corpse.\iX~\i~ _\iO\i\iO=\i:\i\i`\i\i\i\i҆\i-\i\i7\i?   ##.#  #.> ..#  #.# ..#\i  #.# #.#  #.# #.#  \i #.#####.####  .##.......#  \iEe##.#####.# #  \im†# #.### -91.7 (14.0)  \it....# #...## #  \ii####.# #....##  \i!{ #.# #........   #...#...   ####.........#.    #########...   \iD ##.#    #.#\iaE \i'\iE-2.7 (15\iї\i; _Found a stone staircase leading down.\ii\ij\i|j\iYl\i4n\irn\iLr\iYs\it\iu\iu\iv\iw\ix\idx\iy\iz\iz\iv{\if}\i ,\ie\i`\iف,\im\i#\i,\i-\i\i\i;\i\i4b  You see here a jackal corpse.\i\i> _\i\i]\iˎ\i\i\i:\iҔ\i\i\i\i\id\ij\i\iÚ\i+\i^\i\i\ih\i\i\i-\i\i}\i\i\i`\iئ\i\iO\i֨\i\i̫\i\i\i\i޳ #### #### # \i... .....##.# #..#......  \ik####..#.##.####  .....[.........  \i #@##.# 712.7 (20 #.##.##.# .. #.>.....# .. #.##....# ## #.#####.# #.# #.#  \i&#.#####.####  #.##.......#  #.##.#####.# ###\i9\i+3.7 (21\iؾ\i@# _Found a robe.\iݿ3\i;\i?H _No target in view!\i 3\i \i| \i \i0 | _\i! \i\i k  You encounter a ball python.\i>#.>##.# #..  #.# ###.###### # .........##.# #..#......#####.@#.##.####S......[......... ######.##.##.####  #.##.##.# \i #.>.....# #.##....#S   ball python (constriction, asleep) #.#####. #.# #.# #.#####.####\i 5.0).SFound a stone staircase leading down.\iOS)\i*6.7 (3\i!\i#5 _The ball python hisses angrily.\iE .># #.# #.. #.# ####.###### #  .....  #..#  #####.@#  .S.....[.........  \iZ######.##.##.####  #.##.##.#  #.>.....#  #.##....#  #.#####.#  #.# #.#   \iL .># #.# #.. #.# ####.###### #  .....  #..#  #####.@#  .S.....[.........  ######.##.##.####  #.##.##.#  #.>... #.##....#  #.#####. #.# #.# \i4T3\iZ\i|]b _A ball python is nearby!\iobk   .>#   #.#   #..   #.#   ####.###### #   .........##.#   #..#......   #####@.#.##.####  .S.....[..  #.##.##.####  \iBc} #.##.##.#   #.>.....#   #.##....#   #.#####.#   #.# #.#   #.#####.####\idA.S\ie9.S\il\i+m17.7 (1 _\ir\i7t\i .>#   #.#  #..  #.# ####.###### #   .........##.#   #..#......  \i$:#######..#.##.####  .....S.@.[.........  ########.##.##.####   #.##.##.#   #.>.....#   #.#\i#....#   #.#####.#   #.# #.#   #.#####.####   #.##.......#\i~;.S\i\i%8\i\i7!8 _Found a parchment of Sticky Flame.\it   You barely miss the ball python.The ball python is struck by your quills.\i 4=9.9 (1.2\it\iC _The ball python bites you but does no damage.\iQo †You hit the ball python.\iV(\i\Y(21.1\i_\iaO _You kill the ball python!\i3\ih\i@H _No target in view!\iT\i\i\iH _No target in view!\il%3\i +\i,H _No target in view!\i@\iYA\iB\ikE\iI\iL: _\iOg  You see here a ball python corpse.\i7S\iS _\i U\iW\iY\iY\i[\ib\id\id\ie\ii\ijj\ij\ik\iZn\iSp\i|\i,E .>#fontaine3 the Covered #.#.#Mountain Dwarf \i|#.#..Health: 46/46 ======================== #@#.#Magic: 5/5\i======================== #. ####.######AC: 7\iStr: 21 #. .........##. EV: 8\i!gInt: 8 #.\iH#..#...... SH: 4Dex: 9 \ik\i#:#######..#.##.### XL:  5 Next: 13% Place: Dungeon:3 \ih#.@....†..[........ Noise: ---------  Time: 1726.1 (5.0) #########.##.##.### a) +0 flail #.##.##.#Nothing quivered #.>.....#Quill  \i%#.##....# \i#.#####.#@   Jessica (asleep)\iӆO #.# #.#\i$ #.#####.### \i#.##....... \i:_You kill the ball python! _No target in view! _No target in view! \i\c_No target in view! _You see here a ball python corpse.  \itYou encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.\i/  --more--\i*\iPI-.@@===7.1 (6\iME _No target in view! _No target in view! _You see here a ball python corpse.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club. _Jessica shouts!\i#A    #.. .>#  #.# #.#  #.# #..  #.# #.#   #@# ####.######   #.# .........##  #.# #..#......  #@#######..#.##.##  #......†..[....... #########.##.##.##  #.##.##.#  #.>.....#  #.##....#  #.#####.#  #.# #.#  #.#####.##.@\iҴ4---8.1 (1\i\iǾ_ _You see here a parchment of Sticky Flame.\ie## ..>#. #.# .# ####.###### @# .........## #..#......\iWfw:#######..#.##.##......†..[.......###########.##>....### #.#\i|n\inO=--9\it\i(w1 _You block Jessica's attack.\iN\iqO-30.4 (1.3\iU\iaT _You closely miss Jessica. Jessica hits you but does no damage.\i  You hit Jessica but do no damage.Jessica shouts, "You're disturbing me! I'll have to kill you!"\i@'1.7\i\i8: _Jessica hits you but does no damage.\i_  You closely miss Jessica. Jessica hits you with a +0 club.\iZ5-2.9 (1.2\i\i: _Jessica hits you but does no damage.\i)(f )You sock Jessica!\i/(\i3Shield-Bearer7/47=3=\iD4 4.1\ilE\iHG _You kill Jessica!\i9e\ie\iTl\inH _No target in view!\iK3\iV\iH _No target in view!\i\i\i\i0H _No target in view!\i5 3\i9 \i; H _No target in view!\iw \i*x \i}~ ^ _No target in view!\i \i \i \i2 \iп \i` : _\i&  ###...>##\iy |#..#####.######)# .........##\i .# #..#......######..#.##.##--\i ......†..[.......########.##.##.##Quill \iM p #.#####.##  \i {_No target in view! _ You pick up a parchment of Sticky Flame and begin reading...\ik ,50\i E--6.1 (2\i9 \i E _You add the spell Sticky Flame to your library.\i\i \i\is\i\iB\i\iz9=\i5\i$  Things that are here:\iv  a +0 club; a +0 robe; the human corpse of Jessica\i\i6 _\i\i\i+\ii\iQ\i\i-\i`\i*\i\i\i\i\iH\i\iA\i:\i\i\iT\i\i+\i  You encounter an orc. It is wielding a +1 antimagic hand axe.\i`q    o#   .#   .#   .#   .#  \i .##  ####..####.  #..@......>#  #.###.####.# \ig #.# # #..  #.##.#  #.# ####.###### #\i6b #)# .........##.# o   orc (wandering) #.# #..#......\ij #.#######..#.##.#### #......†..[.........\i c.o44.1 (8\iTo\i3==5.1 (9\i\iB9% _The orc shouts!\ip ; .# o# .# .# .# .##  ####..####.  #..@......>#  #.###.####.# \iOp x #.# # #..  #.# #.#  #.#   #)#  \iqp )#.#   #.\ip  †..[\ip \iQ  .# o# .# .# .# .##  ####..####. \i v #..@......>#  #.###.####.#  #.# # #..  #.# #.#  #.# \i  *  #)#  #.#  #. †..[\i \i5 \iN \i [ _An orc is nearby!\i &  #.#  #.#  #o#  \i #.#  #.#  #.#  \i G #.##  ####@.####.  #.........># \i* y #.###.####.#  #.# .# #..  #.# .# #.\iQ # #.# .####.###### # \iv _ #)# ...........##.#\i  #.# ## #..#...... #.#######..#.##.####\i~! N.o\i& \i& 2--6.1 (1 \i' _\i* \iq, \i.hJ.o  #@## ####..####. #.........>##.###.####.#. #.# .# .####.###### \iJ   endoplasm (wandering))# ...........##.# h   jackal (wandering) ## #..#......\i_ .hYou encounter an endoplasm and a jackal.\iO.o\i hThe endoplasm quivers.\i oYou encounter a jackal.\iD.h\ixJo 2 orcs (1 wandering)J\ihh 2 jackals (1 wandering)\i߭@--7\iʷ\i&v _You encounter an orc. It is wielding a +0 short sword.\il...ohJ.h.o \i #.## ###..####. ........>##.####.#. #.# \i.# .####.###### )# ...........##.#\ieD.h\iE.h\i/ J.  \i(The orc shouts! The jackal barks!\iooh\io^3---==8\i&\iD _The orc hits you with a +1 antimagic hand axe.\i k .hYou hit the orc.\ih E.h\i  .J  The orc is heavily wounded.\iaE.o\i .\i$h\i \iJ#4\i_K=---9.3 (1.2\i*\i\ _The orc is struck by your quills. The orc hits you but does no damage.\i:Y f )You sock the orc!\iC[ \ix[ \i$\ %.J\i\ N.o\iB] !.\im] $h\i] .\i] $h\iLd n   orc\ih t=5-50.5\in \io  \io 9_You kill the orc!\i i )You sock the jackal!\i %.J\i N.o\iǦ /.h\i \i $.J\i q   jackal\i 461.8 (1.3\iL \ik J _You kill the jackal!\i} 5 .oYou hit the jackal.  The jackal is severely wounded. 53.0 (1.2\i \i _The jackal closely misses you. The jackal barely misses you.\i^'  You barely miss the jackal.The jackal is severely wounded.\i' ,4.4 (1.4\i, \i/ { _The jackal is struck by your quills. The jackal barely misses you. x2\i  You barely miss the jackal.The jackal is almost dead.The jackal completely misses you.\i,5.6 (1.2\i\i!> _The jackal bites you but does no damage.\iJu h )You hit the jackal.\iAw r.J.o\i~ e   You kill the jackal!\i ]6=76.8\i \ǐ 7 _You block the endoplasm's attack.\iG  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.\i \iؐ O2--8.0\i \iҘ % _You are frozen.\i  You hit the endoplasm.  The endoplasm is heavily wounded.\ig '9.2\i \iM  _The endoplasm is struck by your quills. The endoplasm closely misses you.\i !l )You sock the endoplasm!\i"N.o\i )(\in,_3--860.4\i|1\i3M _You kill the endoplasm!\it#f )You sock the orc!\i'(\i*5401.7 (1.3\iS-\i\/G _You kill the orc!\im\in\ijr\iitH _No target in view!\i?\iQ\i\iH _No target in view!\i\iZ\i(\iH _No target in view!\iE\i!F\igK\ioMH _No target in view!\iVY M....  #.## ###..####.  #.........>##.#\i^ \i^ +-2\i _ 0 _\ic \icg  \ig _Items here: )) †††.\ir\i|TPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +1 antimagic hand axe Carrion\iJ a jackal corpse an orc corpse an orc corpse \i[Up|Down] select[Esc] exit \iLetters toggle [.|Space] toggle selected[top]\iD  b + a +1 antimagic hand axe[Enter] accept (1 chosen)\i:\i?\i- fontaine3 the Shield-Bearer ...Mountain Dwarf ...Health: 43/47 =====================--- \i*...Magic: 5/5======================== #.#AC: 7Str: 21 #.#EV: 8Int: 8 #.#SH: 4\ia Dex: 9 #.#XL:  5 Next: 40% Place: Dungeon:3 \i#@#Noise: ---------  Time: 1762.7 (0.0) \i#.#a) +0 flail \ia#.##Nothing quivered \iz####..####.Quill  \i:#.........># #.###.####.# \i`b#.# .# #.. \i~]#.# .# #.# \i#.# .####.###### # _You kill the orc! _No target in view! _No target in view! _No target in view! _No target in view! _Items here: )) †††.\i{ n4=3.7 (1\iw\iQ _i - a +1 antimagic hand axe\i@3\iڳ\i\if\iy5=\i\i\i\i\i\i\i\i5K6=\i \ip,\iR\iB,\i\it\ia7==\ia\i]\i,\i\i\i#,\i\i\i\i\iu\i#\i\iK9=\iYB\i\i\iJ\i\i\i\i?\iq\i\iy\i\i\i|  #########  #.......#### #.......... #........### #........... #....... #....... #....... ####.## #.# #.# \i  #.# #..  #.# #.# #)# #.#.# #.# #.. . #.##### .. ####..####.\i083.7 (20.0)\i+4.7 (21\i\iaR _p - a clear potion\i[ \i \i| \i \iV B\i! \ip! \i! \i" \ip$ \ii% \i% \io& \i' \i( \i6) \i7* \i, \i- \i- \i=. \i/ \i0 ,\iT1 \i 4 \i5 \i5 \i56 \i7 \i9 \iA9 \i9 \i; \i< \i< \i= \i? \i@ ,\iA \i9D \irF B\iG \iH \iUH \iH \itK \iL \iL \iM \iCO \i(P \iP \iGQ \ioS \iWU ,\iU \i/W \iX \iX \iY \ia \ib \ib \i.c \i&e \ie \i f \if \i~g \ih \ih \i4i \i3j \iek ,\ik \im \io \iEo \io \iq \is %  \i t EYou encounter an endoplasm.\ix " # J## .## ### ..#. ######## ##.####..## .......#####........## \iy ................@..## # # ........#####.###..##.#. # ...........##.# ..... ....### \i1y .........##.##.## .##### ....... ........##.##..# .##...... \iny t........##.###.##.#### #.####. J   endoplasm (asleep) ###.###.##.##........# #......  #.# #.#............. ####### \iy } #.# #..#............#\i| ;.J807.7 (23\i7 QJ\i +8.7 (24\i \i ^ _The endoplasm quivers.\i\iGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling  i - a +1 antimagic hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 helmet Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)\i\u\i{\ifontaine3 the Shield-BearerMountain Dwarf#Health: 47/47 ========================.## Magic: 5/5========================J## AC: 7Str: 21### ..#. EV: 8Int: 8 ######## ##.####..#\iG# SH: 4Dex: 9 .......#####........## XL:  5 Next: 40% Place: Dungeon:3 ................@..#\id# # # Noise: ---------  Time: 1808.7 (0.0) \iya........#####.###..#\i4#.#. # a) +0 flail ...........##.# ..... ....### Nothing quivered \iʂ]........##.##.## .##### ....... Quill ........##.##..# .#\i#...... \i ........##.###.##.#### #.####. J   endoplasm \i###.###.##.##........# #......\i#.# #.#............. ########.# #..#............# _No target in view! _Items here: )) †††. _i - a +1 antimagic hand axe _p - a clear potionYou encounter an endoplasm. _The endoplasm quivers.\iw3\ih\i\ix...... ..#  ..# #. .J# # ### ..# .. \i~!####### ##.####..# #.#####..... #...........## # #.#####.###..# #.#. #.\i...##.# #..... ....#####.##.###.##### ..\iԩ##.##..##.# #...... .......##.###.##.#### #.#### \i##.###.##.##........# #.......#.# #.#.. #######.\i\i).J.\iA\i*9.7 (1\i\i\ih######... #... #..#  #..# #. #..# #.#\iN ### #J.# ..# ###### ##.####@.# #.######\ie #.#..........#\i Z# # #.#\i>#####.###..# #.#. #.#\iY..##.# #..... ....###.#\i ##.##.###.##### ..##.##..##.# #...... \i@......##.###.##.#### #.#### #.###.##.##\i]K# #.......#\i6\i.=10\i~!\i#7 _You block the endoplasm's attack.\iP  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm barely misses you.\iFQ,1.9 (1.2\iV\iX@ _The endoplasm hits you but does no damage.\iK .  You hit the endoplasm.\iR\i/13.1\i\iM _You kill the endoplasm!\i\i\i\iOH _No target in view!\i \i !\iR%\i'H _No target in view!\if3\iOj\iclH _No target in view!\i\i\iΪ\iH _No target in view!\i"\i#\i#\i%\i_'\i*P _\im+\i+\i(,\i,\i-\i-\i-\i/\i0\iq0\i0\i3\i3\i3\i?4\i5\ie6\i6\i7\id8\i9,\i>:\id;\i<\i<\i^=\i >\i>\i>\i ?\i?\iN@\ir@\i@\iC\iD\i>D\iD\iBF\iG\iG\iOH\igI\iJ\iK\i.K\iL\iM,\ikN\iO\iP\iQ\iQ\iS\iT\iT\iU\i{W\iX\iX\iY\i=[\i\\iN\\i ]\iZ^\iX_\i_\i=`\ia\ib\iLb\ib\ic\imd\id\iEfF _m - 3 potions of might (gained 1)\if\i!g\i=g\ih\ii,\iji\ij\ilj\ij\ij\ik\ik\il\iXl\il\ium\im\im\io\io,\ip\iiq\ir\i0r\ir\ius\it\i%t\ibt\i!u\iu\iu\iu\iv\iw\iw\ix\i&y\iz  You encounter a goblin. It is wielding a +0 dagger.\i}, ### .. ######.#... #......g#\i~  #####.##########.#.# ......^........@..# - #..........#.###.### \i[~#..##.####.#.# #.# #..##.# #.#.# #.. #..##.####.#.###.## \i~#..##............#g   goblin (asleep) \i~#..###..##.#.###.#..# #..##.#.# #.# ..## #..##.#.# #.#\iO>.g44.1 (31.0)\iQg\iJ====5.1 (32\i\i( _The goblin shouts!\i"  ###  .. ###  ###.#...  #.. .....# #######.#g# ^........@..# ..#.###.### .#.# #.# #.#.# #...#.###.##............# #..###.#.# ...# #.\i# A #.# ..## #. #.#\iX  ###  .. ###  ###.#...  #.. .....# #######.#g# ^........@..# ..#.###.### .#.# #.#\i ^ #.#.# #...#.###.#............#..###.#.#..# #. #.#\i o.## #. \i 3\iE \i ] _A goblin is nearby!\i ##...### ####.#... #.. ......# .#.#g# ......^.........@.# .#.###.### ..##.####.#.# #.# ..##.# #.#.# #.. \i@ ..##.####.#.###.## ..##............# ..###..##.#.###.#.# #..##.#.# #.### #.\i \iA e=---6.1 (1.0)\i \i T _The goblin closely misses you.\i\\iH---7.3 (1.2\i\iz _You closely miss the goblin. The goblin hits you but does no damage.\i  You barely miss the goblin. The goblin is struck by your quills.8.5\i\iL _The goblin misses you.\i  You barely miss the goblin.The goblin is heavily wounded.\ij,9.8 (1.3\i\i| _The goblin closely misses you. The goblin hits you but does no damage.\ifF  You closely miss the goblin.The goblin is heavily wounded.\iF [6-51.0 (1.2\iL \i8O ; _The goblin hits you with a +0 dagger.\iۍ h )You hit the goblin.\i| (\i F-2.3 (1.3\i0 \i J _You kill the goblin!\iW \iX \i/Y \ih_ 7=\i` ,\ia \ire >  You see here a +0 dagger.\ig \ig  _\ih \iwj \i'l ,\im \izo \iq \iYq 9=\iEr \is \i,u \ifu \iv \iTz \iz \iz \i{ \i} \i~ \i- \i \iĂ >  You see here a +0 dagger.\iX \i  _\i \i \i ,\i \iB \i* \iy \i \i \iG \i \i \iL \i \i \i \iҗ \i R######...##############.#.........#.. .........######## ###.##########.#)## .....^...........# .........#.###.### .##.####.#.# #.######..>\iZ q##.# #.#.# #..@.....#-65.3 (13.0)##.####.#.###.##########............# \i ###..##.#.###.# # #..##.#.# #.# \i ## #..##.#.# #.# ####..##.#.# #.# \i͞ _######## .........###.###########......#\i;   ####.......................####.# \iV \i E-6.3 (14\iP \i ; _Found a stone staircase leading down.\i,5\i5\i7\iB9\i:\id=,\i=\i>\i?\i?\iA\iA\iA\idB\i5C\iC\i.....###### ........#####.## #.######## #.# # #.# \i1#.# ##. #.# \iSf.. #.# ##. \irk#.# ######## #.###########......# .............\i.####.######.# .....########.............# .....# #.####..######\i}#..# #.# ##.#\iӄk #.#..###### #.#####.#######\iU\You pick up a parchment of Tukima's Dance and begin reading...\i-87.3 (21\i+8.3 (22\iT\iYG _You add the spell Tukima's Dance to your library.\iI ;\i n\i \i \i8 \i \i B\i \i \i \iԩ ,\i \i7 \ip \i \iի \i \i6 \i_ \i \i \i \iA \i \iU \i \iհ \i6 \i \i% \iL \i \i \i \i \ia \i \i \i \i \iڶ \i_ \i| \i \i \i \i< \i \iX \iϺ \i \i; \i9 \iȼ \i \i) \i( \i \iȾ \i \iտ \i \i \i{ \i \i \i \iR \i \i] \i \i] \i \i \i- \i` \i \i \i \i5 \i \i \i \i \i@ \iF \i \i_ \i \i \i \i` ,\i' \i \iI \i \i \i \i \i \i2 \i \i \iw \i \i \iK \i \i \i \i \i \i \i \i* \ib \i \iU \i| \i \i( \i \i \i \i \i \i \i; \iE \i \io \i \i \i \i \i" \i \i \i$ \iT \il \i \i \iP \i \ia \i \i \i \i \i \i \i \iV ,\i \i \i| \i \i \i \iG \iu \i \i4 \i ,\i \i[ B\i ,\i ,\i \i ...#####.##.# <........# #.# \i$ _..######## #.#######.# ..# #.#.......# ### #.#.####### \iJ  #.#.#  #.#.# \is  #.#.#   #.#@#  \i 5941.3 (53 #.#.#   ### #.#.# \i  #####.## #<#.#  # ##.#.#  ####...# #....#  \i2    ###.#.### #.#..#    ##...#...####....#    ...#####.........#   \iu \iW \i: T _Key pressed, stopping explore.\iL \i \i \im H _No target in view! \i-3 \i \i \i \i>| _ \i \ii \i, \i \i" \i \i \i \i9 \i \i# \i] \i  \i \i \i \i \i \i \i \i \i \i \i \i \iX \i \i- \i \ia \i \i \ih \iC \iu \i \i@ \i \iR \i \i \i \i< \i \iY \i& \ii \i \i7 \i, \i \i \i \i, \i \i \i \i \ih \i \iX \i \i \ix \i \i \ig \i \i \i \iV \i \i \i \ia \i \im \i \i) \i \iU, \i \i  \i \i  \i  \i  \im  \i  \i  \i  \i  \i \i~ \i \i \i \iu \i \i \i \iN \ik \i \i? \i \iE \i \i \iO \i \iX \i \i \iz \i \i/ \iZ \i \i[ \i \i \i0 \i \i5  \i  \i! \i", \i@# \i%, \i% \i)(N _You now have 123 gold pieces (gained 15). \i2) \i) \i4* \i+ \i+, \iW, \i, \i- \i-, \i%. \i/ \iy/ \i/ \i/ \i1 \ip2 \i2 \iM3 \i4 \id5 \i5 \io6 \i]7 \iO8 \i8 \i9 \i<: \i; \iU; \i; \i= \i= \i= \i> \i|? \iO@ \i@ \iA \irB \i1C \iuC \iC \i.......... \i#.##....##### #.#####. \i! # #.# #. \iA # h   jackal (asleep) \ib#.#####.#### # #. \ir...# # \iw#.##.#####.# ####### \iIh.2017.3 (76 \iMh \i28.3 (77 _ \iJ \i \i  \i!! Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 90% 3b - Teleport Other \iJ!Translocation90% 3  c - Tukima's DanceHexes90% 3  d - Sticky FlameFire/Alchemy100% 4  e - Summon Seismosaurus Egg \in!Summoning/Earth \i!]100% 4 4 spell levels left  \i!][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#\i#\i#\i #.###.####.#fontaine3 the Shield-Bearer#.# .# #..Mountain Dwarf#.# .# #.#Health: 47/47 ========================#.# .####.###### #Magic: 5/5========================#\i5#)# ...........##.#AC: 7Str: 21  #.# ## #..#......EV: 8Int: 8  #.#######..#.##.######SH: 4Dex: 9  #\iX^#......†..[........h.#XL:  5 Next: 41% Place: Dungeon:3  #########.##.##@#####\i}Noise: ---------  Time: 2018.3 (0.0)#.##.##.#..### a) +0 flail#\i#.>.....#..... Nothing quivered#\i#.##....###### Quill #.#####.###\iE#.# #.##\i# h   jackal#.#####.######.##.......###.##.#####.# ####### _You add the spell Tukima's Dance to your library. #\i;_Key pressed, stopping explore. _No target in view! _You now have 123 gold pieces (gained 15). #\idr_You now have 138 gold pieces (gained 15). _You encounter a jackal.#\i<P  Okay, then.#\i#\i#\iI. _#\iw ]#.........># #.###.####.# #.# .# #.. #.# .# #.# #.# .####.###### # #)# ...........##.# #.# ## #..#...... #.#######..#.##.###### #......†..[.....@..h.# #########.##.##.####h# #\i/ e#.##.##.# ..#####.>.....# ......#.##....# ######.#####.# #. hh 2 jackals (1 asleep)#.# #.# #.#.#####.#### #.#.##.......# #.#\i h.  You encounter a jackal.#\i/ 0h.#\i7 hThe jackal barks! You hear a bark! You hear a shout!#\i; /h.#\ir .h.#\i$ |hh 3 jackals (1 wandering)#\ip 4===9.3 (1#\i #\i4 W _You encounter a jackal.$\i0 hYou miss the jackal.$\i10h.$\il3g h.  The jackal barks!$\i4~ hThe jackal barely misses you.$\i5& $\i6qh.  You encounter a jackal.$\i=ghh 4 jackals$\i=-20.6 (1.3$\iC$\i0ES _The jackal barely misses you.$\izlgh.$\i;t95$\itA----1.8 (1.2$\ie$\ih _You closely miss the jackal. The jackal bites you.$\iI .  You sock the jackal!$\i&+h.$\ih+h.$\i6s  3You kill the jackal!$\i<6=-2--3.0$\i $\i4 _You block the jackal's attack.$\i/h.$\i?  You closely miss the jackal. The jackal closely misses you.4-4.2$\iT $\i8 + _The jackal bites you.$\iK l †You thump the jackal!$\iL +h.$\i-M +h.$\iV L 2$\i0W I-45.4$\i\ $\i^ J _You kill the jackal!$\iZ †You sock the jackal!h.$\i9 q   jackal$\i6 7556.6$\i $\iƟ J _You kill the jackal!$\i =7.8$\i $\i t _You closely miss the jackal. You block the jackal's attack. x2$\i   You barely miss the jackal. The jackal is struck by your quills.  The jackal bites you. The jackal is struck by your quills.49.0$\i $\i" T _The jackal closely misses you.$\iFZ KYou barely miss the jackal.The jackal is severely wounded.The jackal bites you.$\iaK   kobold (wandering)$\ibV3-30.2$\iLh$\iynq _You encounter a kobold. It is wielding a +0 club.%\i(]k †You sock the jackal!%\i_ K.  You kill the jackal!%\i~eK   kobold%\igk4=6==1.5 (1.3%\il%\im( _The kobold shouts!%\i.># # .###.####.# .# .# #.. .# .# #.# .# .####.###### # )# ...........##.# .# ## #..#...... .#..#.##.###### %\i......†..[..K.# .##.##.####.# #.##.##.# ..##.>.....# ......[#.##....# ##.#####.# %\i#.#.# #.# #.##.#####.#### #.#%\iߜT#.##.# #.#%\i.-K.%\iФ%\i65---20%\i.%\is _You see here a jackal corpse.%\io  You closely miss the kobold. The kobold barely misses you.%\i;V=--3.8 (1.3%\i5S _The kobold hits you but does no damage.%\iE 5=5.2 (1.4 _You barely miss the kobold. The kobold closely misses you.\i  ># .# #.. .# #.# .####.###### # )# ... ## #..#.......#.##.###### †..[......@K..# ##.##.####.#  #.#  #.> [    #.# #.#    \iR ># .# #.. .# #.# .####.###### # )# ... ## #..#.......#.##.###### †..[......@K..# ##.##.####.#  #.#  #.> [    #.# #.# \i 1   \i \il \if \i ] _A kobold is nearby!\i B6.4 (1.2\i \i q _You closely miss the kobold. You block the kobold's attack.\iwi )You sock the kobold!\i R\iM'7.6\iP\i{J _You kill the kobold!\i|3\i\i\i6=\i\i,\i`\i\ih7==\i \i\i \ii\i=\i:$  Things that are here:\i_  a +0 club; a kobold corpse\iA\i9 _\iq\iC \i,\ia-\i/\i0\i5O=\i6\i9\i:\i;\i;\i=\ie?\i?\i@\iEB\i+F\iG\iEI\iI\iZJ\iK\iL\i;M\i8N\iO\i[Q\iQ\iZR\iT\iV\iV\i+X\iJ]X\i]_\i`\ida\iIb\iRiX\iqj\iQk\ik\il\in\iDsX\is,\it\iv\iw,\ix\iy\i{\ih{\i|\i|\i}\i}\iQ~\i\i\i\i8\iԂ\i\i\i\i\i؇,\iP\i\i\iJ\iÌ\i\i\i\i\i\i\i \iS\i\iޙ\i"\iٚ\i\iŝ\i\i!\i\\i\i\ij\iǦ\i/,\iè\i\i,\i\i\i\i \i\i!\i\ia\i\i.\i,\iO\i\\iž,\i\i\i8B\i\i#,\i\i\iC\i\i(\i\i \il\i\i\i,\ic\i \i,\iX\i\i\i8\i\iZ\i\i\i\i\i\i\im\iY\ic\i\il\iZ  There is a stone staircase leading down here.\iq\i _\i\i\i~ \i \iC \iC \i\i=\i\iE\i\i;\i^\i\i\if\i\i!\iv#\i#\i$\i)\i+,\is-\i/\ix1,\i2\i4\i,6\ip6\iM7\i<\iR>\i>\i?\iiB\igD\iD\iE\iG\iI,\iJ\iL\iN\iFN\i\O\i,R\ieS\iS\i/T\icU\iW\iXW\iX\iE[\ib],\iU^\iZ`\ia\ib\ib\id\if,\ig\iUi\ij,\it\iu\iw,\iz\i|\i~\im~\i\i\i,\i\i7\i1\iu\i\i\i,\in\iF\i\i\i\i6\i˧\i\i\i&\iͮ\i-\i\ix\i\i#\i\iչ\i`,\i,\iJ\iu\i\i\i\i\i\i\i\i\i>\i\i\i~,\i\iR  There is a stone staircase leading down here.\i\i _\i\i4\iQ\i\i'\ic\i\i \i\i\i\i\iP\i\i;\i}\i\i\it\i\i\i;\i\iV\i\i\i\i\i\i\i%\il\i7\iq\iQ\i\i\ii\i \iV \i \i \i# \iY \i \i" \i \i  \i \i \i \i \i: \iK \i \i \i \i- \i \i \i_ \i \i \i \id \i \i \i \i \i \i~ \i \i  \ip \i \i* \i \iN \i \i \i \i \i \i \iw \i! \i! \i" \i" \iB$ \i4% \i% \i% \iE0 \i0 \i%1 \i2 \id4 \i4 \i!5 \i5 \i 8 \i8 \i79 \ig9 \i; \i< \i< \i= \i @ \i!A \iA \i-B \iE \iF \iF \iG \iJ \iK \iK \iL \iWO \i9P \iP \i3Q \i;S \iRT \iT \iU \iW \iY ,\iY \i.\ \iX] \i] \i^ \i` \ia \i;b \i!c \ie \i0f \if \iCg \ih \ii \i]j \ik \idl \ibm \im \iTn \io \ip \i1q \iq \ies \it ,\idu \icv \i:w \ixw \ix \i9y \iEz \iz \i1{ \ia| \iK} \i} \i~ \i \i \i \i \i‚ R  There is a stone staircase leading down here.\i \i&  _\iq \iX \i \iN \i \iׇ \iÈ \i \iZ \i \i \i֋ \if \i2 \i \i@ \i \i \i \i \ii \i \ib \i \i) \ik \i \i: \iÖ \iӗ \i \i˜ \i \i \i; \i \i \i \i \i" \i \in \i \io \i \i \i ,\iQ \i{ \iC \i \i \i \i^ \i \i \iT  ######## ......# ######.# # #.# #.@.-182.6 (145.0) #.########. ######............#.# ..>.....#######.#.#.# .#####.## #.....# ## #.# ###.####.# #.....##.########.###.###..........# #..#\i 7-\ir \i E _Done exploring.\i\ik\i\i980.0)........... ..>... _Done exploring.\ik \i \i \i \ih \i _\iL \i, \iS \i \i \i \i \iw \i \i ,\i \i \i ,\i \i{ \i0 \iX \i \i \i \i \if \i \i \i \i \i \i \i! \i \i \i \i \iV \iR \i \i+ \i \i \iP \i \iH \i \i \i \i \i ######...########### ########.#...........# ...........#########.######.#)###.##.......##.########.### ..#.###.### #............# #.#.# #.######..@.....#######.#.#96.6 (14.0) #.#.# #........#####.## #.... #\il d.#.###.######## #.####.#. #.##.... #.#.###. #.########.### #.#.# #.# #..........# #\i i  #.#.# #.# ##########.###  #.#.# #.# ######## #....  \i  ....###.###########......# ###.# \iN \i4 \il _There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.\i\iS\i\i8\iM7.0) _\id4 _Done exploring. _There is a stone staircase leading down here.  You climb downwards.\in[  ...#.. ......  ......  ......#   ...w...##   ........#####  ............#  #......@...#  .K........##  ...........#   .............  #.......#...... \ioc#......###...#. w   dart slug #....## !.... K   kobold ..... .....  You encounter a kobold and a dart slug.\i5==9.1 (2.5\i\i0m _The kobold shouts!  Found a lumpy ruby potion.\ira _There is a stone staircase leading up here.\i ####.#.....#...w...## ######...##<...##K##.#.......#......\iz p #......###...#. #....##. !......... .....\i}9K.\i\i>--200.1 (1.0 _\iJ \i \ijH. ##.####..#..#.#..\i)I #...w...##  ######.............##.K....<...####........ .##.......#...... #......####. #....##. !....\i_S\i`X `The dart slug launches a dart at you.\i9K.\i)s.=-1\i\i"@ _The slug dart hits you but does no damage.\ipCx. ##..####...#..#.#.# #.## #...w...## #.#####.K.#.#......<...##..##.##.#.##.#......## #......###.#. \iD #....##. !....\iM\iSt  The dart slug launches a dart at you.\iO  The slug dart hits you but does no damage.\iT5--2\i\i@ _The kobold hits you with a +0 short sword.\if  You hit the dart slug.  The dart slug is heavily wounded.\iHg ,3.3 (1.2\i.#..#.<. ##..... ........:.... #....r .  # ##.  #.....####.. ##...##?#..# #..# #..# ....####.......##...##.....#.......## #...#.....##.## #.#.#..#..##........##. .#.......).....\ife \iof ].r\iq \iq T--10\iy \ic} ; _Found a stone staircase leading down.\i  You closely miss the quokka. The quokka closely misses you.\i>S6-=\ir2.8 (1.2\i\i+ _The quokka bites you.\ig  You closely miss the quokka.7=4.0\i\iN> _The quokka bites you but does no damage.\i.} †You sock the quokka!\i R\iK=85.2\iQ\iJ _You kill the quokka!\i >............#<#. .\i: #.†##....##.# #.####.##...##?..#..#..# #...Quill ...#...#.##.....###....#......<.. \i\i;3-60\i \i \iR W #<#. .: #.†##....##.# #.####.##...##?..#..#..# #......####Quill .###.........###..##.............. \i U-7\iv \i# \i$ #. #.<. ##. ..:.... #. #...†. ##. ##. # #.####.. ##...##.#..# #..# #.# ....####.# #...##.....#\i#.## #...#.....##.## #.#.#..#..##. . ##......#.......)\iX #.##.....###....#......< .....###..##\i;8\i \i\i*9.2 (2\i(\iab _v - a scroll labelled YTUTHUZ XOZE\i ^#. #.<. ##. ..:.... #. \i= z#...†. ##. ##. # #.####.. ##...##.#..# #..# #.# ....####.# \iu #...##.....#.## #...#.....##.\ir#.#.#..#..##.#. ##......#.......).#.##.....###....#......<......###..##.\iA70.2 (1\i+\i!\i| #. #.<.###.#..\i| _:....##.\it} #...†.##.##. # #.####.. ##...##.#..# #..# #.# ....####.# #...##.....#.\i} ## #...#.....##..\i} #.#.#..#..##..#\i} . ##......#.......).\i~ #.##.....###....#......<......###..##.#\i \i %1\i \iƎ \i #. #.<.# ##.# .:....##.#...†.###.# ##. # #.####.. ##...##.#..# #..# #.# ....####.# #...##.....#.## #...#.....##...#.#.#..#..##..#. ##......#.......).#.##.....###....#......<...#.....###..##.#\i$ \i% %2\i+ \ic, \ih'M>. <##.....# ..:....##.. #...†  ##.# ##\i;i # #...####..#...###..# #.....###. #...##.....#.......###\iil....###....\i!p\iWp%3\i(y\i~ M>.. <##.....# ..:....##.. #...†  ##.# ## # #...####..#...###..# #.....####.............#...#.......\i \i %4\i \id \iM.#>... <##.....# ..:....##.. #...†  ##.# ## # #...####..#...###..# #..............##..#..##...\i;5\i \i!\iM##.##.#>... <##.....# ..:....##.. #...†  ##.# ## # #...####..##...##...........#..##.....##...\i`\i%6\i"\iD$\iH.##.### .#>. #.# #.<.# ##.# .:....##.#.#...†.###.# ##. # #.####.. ##..#..# #...#....####...##...##.....#.......## 7\i  .........##.###.....##>. ## <#. .:....##. #.......†####.... ##.# #.####.#Quill #.....##....\i s#.#.#..#..##........##### \i \iO %8\i \i \ii M##.### .##>..\i/j u. <##.....# \iOj i..:....##\ijj '...\ij L #...†\ij S#  ##\i/p .# ## # #...####..##...##...........#..##.....##....\ir \is %9\iv \iw \iGM ## .# ##.### .##>... <##.....# ..##.... #...†#  ##.# ### #............####..#.....#.....80  You pick up a parchment of Plasma Beam and begin reading...1.2 (2 _You add the spell Plasma Beam to your library.\i 3\i \i X\i5 \iǭ ,\i\ \i \i \i< \i  You encounter an orc priest, a goblin and an endoplasm.\i  .. .. ..# ..... #.# ...... ##.. .......##..# .........##.### ##.......##.....>.....@.......#............###..........<.# .....##............# .... .............##. ...#..............# og o   orc priest (asleep)#...†........### J J   endoplasm (asleep)##............# ##. g   goblin (asleep)#[39\i M;49m #............####..\i s 5.2 (4g.  The orc priest shouts! The goblin shouts!\i 5o.\i J.\i, oJg\i 3==6.2 (5\i \i ^ _The endoplasm quivers.\i?\iA Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 90% 3b - Teleport OtherTranslocation90% 3  c - Tukima's DanceHexes90% 3  d - Sticky FlameFire/Alchemy100% 4  e - Summon Seismosaurus EggSummoning/Earth100% 4  f - Plasma BeamFire/Air100% 6 4 spell levels left \i B][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\iu6 \iL=\fontaine3 the Shield-Bearer..Mountain Dwarf.. ..#Health: 47/47 ========================..... #.#Magic: 5/5========================...... ##..AC: 7Str: 21.......##..#EV: 8Int: 8\i=.........##.### ##.SH: 4Dex: 9..............##.....XL:  5 Next: 58% Place: Dungeon:4>............@.......Noise: ==-------  Time: 2286.2 (0.0)\i=#............##......a) +0 flail\i=#..........<.# .....\i$>Nothing quivered##............# ....Quill \iZ>.............##. og.\i>#..............# J.o   orc priest\i>#...†........### .\i>J   endoplasm##............# ##.g   goblin\i?;# #............####.. \i5?_v - a scroll labelled YTUTHUZ XOZEYou pick up a parchment of Plasma Beam and begin reading... \iz?_You add the spell Plasma Beam to your library.  You encounter an orc priest, a goblin and an endoplasm.The orc priest shouts! The goblin shouts! _The endoplasm quivers.\iJHP  Okay, then.\iH\iN\iKQ. _\iZ .. .. ..# \i +..... #.# ...... ##.. .......##..# #.\i  /##.### .##..##.....#>..#.\iD .##.#.<.# #.  ##....# ..\i. U.....##. .og.#........#..J.o#...†........### .#.o   orc wizard (wandering)##............# ##..##\iq J   endoplasm # #.####.. g   goblin\i g.  You encounter an orc wizard. It is wielding a +0 dagger.\id J.\i$# : o\iW# SoThe orc wizard shouts!\i) 8*\i  The orc priest calls down the wrath of Beogh upon you.\i l @Pain shoots through your body!\iz 9*\id l J   endoplasmg   goblin # #............####..The orc wizard casts a spell.The orc wizard flickers and vanishes!\i {Deactivating autopickup; reactivate with Ctrl-A.\i\ \i R4--7.2 (1\i \ig ' _You hear a shout!\i6}\i}..\i.. ..# ......... #.# ......... ##.. ..# #.......##..# ..# ..  ...##.### ..##..#.....##.....##>........  #......###....<.# ##......# ..g  .......##.#.o.\i#\i=5........#.J..{\i#...†........####.#...  \iˀ}##............# ##..##o\i Zo   orc (wandering)\i; #..\ioH####..## \i=J   endoplasm \iҁ ...##\ix.#..# g   goblin\i \i!\i]g\iۍ.  \iAOYou encounter an orc. It is wielding a +0 hand axe.\i|\iX\i6aJ. o\iz,The orc shouts!  \iΚQThe orc priest calls down the wrath of Beogh upon you.\i/Beogh smites you!\im\io\i.\iÝ\i*{.\i \i5!\ioo\iLYou encounter an orc. It is wielding a +0 flail.\iՠ\i=oo   orc wizardoo 2 orcsJ   endoplasm(…)\iPm32--------8\i=\i)x _You encounter an orc wizard. It is wielding a +0 dagger.\iIu ..  .. ..  #.# ...   ##.. # ##..# ..# ..##.### ..##..  .\iJ##.....##>............##...  ...<.###.g ##\i;J.....# ...  ..##.#Jo.....\iYJ..#...{.o #...†\iJ###.#.o.#\iJ.# ##..##o  #...####..##\iNg.J.o.\iN1o.\iO.\i^o.o.--9\ila\i{c\iy#  .. .... .. ..# .... ..... #.# ... ...... ##.. ..# # .##..# ..# .. .##.### ..##..# .##.....## >\i# . #.##.g...... #.<.###.  ##.....# Jo..... \i4$ ......##.#....o. #........#...o.. #...†........####.#.o. ##.# ##..##. # #\iS$ &.####..##\i% &J.\i& 4o.\i& $g.\iJ' \i' 2o.\i0 \i4 2*\i* m oo 2 orcsJ   endoplasmg   goblinThe orc wizard mumbles some strange words.\i2 2o.\iۏ 9{\i B3------\i (--90\i \i ; _The orc wizard flickers and vanishes!\i0) F .. .... .. ..# .... ..... #.# ...\i)  ...... ##.. ..# # .......##..# ..# .. \i) .##.### ..##..# .##.....##\i *  >.g. #.##\i5* <. #\iU* .<.###J...... ##\iu* ...# o...... \i* [....##.#...o..\i* ' #\i* ........#..o...oo 2 orcs\i-+  #...†........####.#.{.J   endoplasm ##............# ##..##.g   goblin \iU+ u # #.####..##\i4 g.\i5 \iA7 %J.\i8 .\i8 \i9 3o.\i: 1o\iC ..oo   orc priest.o   orc\i3D J   endoplasmg   goblin\i@E -=1\i"M \iO y _The goblin attacks as it pursues you! The goblin barely misses you.\ix .. .... .. ..# .... ..... #.# ... ...... ##.. ..# # .......##..# ..# ..\iŰA .##.### ..##..# .##.....## >.g\i. #.##J.\i* #\i8.<.###o...... ##\iX.# ....... \ivP.##.#..o... #\i3....#.o....\iJ   endoplasm #...†..####.#...\iֱ|g   goblin ##\i..# ##..##.  # #\iF).####..##\ih#J.\ig.\i\iL)o\i\iju.o   orc priestJ   endoplasmg   goblin-2\i\i]\i[1 .. ......#..... # ...... ##.. ..# #.......##..#....##.### ..##..#.....##.....#>g.J.......###o....<.###....#..# .... .\i\#.#..o #...#.o.........####...##...........#..#\i]J.\i^g.\ij\ik?-3\iip\iq\i{ ..#..... # ...... ##.. ..# #.......##..#\i]{....##.### ..##..#.....##.....#>\i{g.J........#.##o....<@####\i{..#  .#.#..o #...#.o.†\iU|####.##.........  #..# #..............#\i}J\i~".g\i3.J   endoplasmg   goblin34=4\i\i;\iԻ H )  You hit the goblin.\i %.J.\i6 (\i 4=5.4 (1.2\i. \i J _You kill the goblin!\if {You hit the endoplasm but do no damage.The endoplasm freezes you.32-6.7 (1.3 _You are frozen.\iJ )  You thump the endoplasm!.{o\iz o   orc priestYou kill the endoplasm!\i4 e3-98.0\i \i f _Something hits you but does no damage.\i" .. ..# .... ..... #.# ... ...... ##.. ..# # .##..# ..# .. .##.### ..##..# .##.....## >.oo. #.{##o. #.@.###. ##\iJ#.# . .##.#..o... #...#.o.... #...†.####.#... ##\io#.# ##..##. # #.####..##\i#1o   orc ##...##..#..#  #..# #.#\i%.\i-&\i&-o.\i.(\id/+90\iiD _Something hits you but does no damage. The orc leaves your sight. _There is a stone staircase leading up here.\iM ..  .. .. ..... #.# ...   ##.. # ##..# ..# ..##.### ..##.....##.....##>o..o..s{##o <.##### ......##.#..o#..............#.o....s   scorpion (wandering)o   orc..........\i 3s.\i \io -o.\i  s.  You encounter a scorpion.\i sThe orc priest hits you but does no damage.\ii'300\i\i=f _Something hits you but does no damage.\i) woo.\i .o.\iQ .\i /o.\iӓ \ih so   orc priestoo 2 orcs\iў ]34=1.2 (1.2\iH \i$ _You barely miss the orc priest. Something hits you but does no damage.\ieo.s\i o.  You barely miss the orc priest. The orc priest closely misses you.\i o.  Something hits you but does no damage. x2\i4`.s   scorpiono   orc priestoo 2 orcs\i̋^32-2.4\i\iÔ> _The orc priest hits you with a +0 flail.\i>& . ..#..... # ...... ##.. ..# #.##..#....##.### ..##..#..o..##.....#>o.o.s.......#.{##.....####..#  .#.#..o #...#.o.†####.#..........#..# #..............#\il' 2s\i3) \i* S.o\i + ".\i)+ 'o\i2 29---Something hits you.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)\i> /  --more--\i"a.s   scorpiono   orc priestoo 2 orcs\iv 30Beogh _\i\ia _There is a stone staircase leading up here.\i>73\i>\i@3o.\iA-s.\icAH.o\iM  Something hits you. Something hits you but does no damage.\iQ\i}6---4\i \iZ -.3 _The orc priest casts a cantrip, but nothing happens.You climb upwards.#.# #.# #.#######.# #.#.# #.####.#######.# #.#)# #...........##.# #.#.# #####..#.......# #. #.#######..#.##.###### #. #......÷..[......†)..# #. #########.##.##.####.#####. #.##.##.# #....... #.@{....# #######. #o##....# ## #.#####.#  #.# #.#  #.[3\ii4m#####.#### #.##.......# o   orc priest #.##.#####.## #.##†# #.### #. #....# #...## #.\i4-5.9 (2.5\i\i}Q _Reactivating autopickup.\ic _There is a stone staircase leading down here.\i _Reactivating autopickup. _There is a stone staircase leading down here.  You hit the orc priest.  The orc priest is moderately wounded.  Something hits you but does no damage.  Deactivating autopickup; reactivate with Ctrl-A.\iݪ ******You hear some strange, mumbled words.  A puff of flame appears from out of thin air!\i3\ {@{....  The puff of flame misses you.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"==7.1 (1.2\i@;\i;>X _The orc priest closely misses you.\iO  You barely miss the orc priest.The orc priest is moderately wounded.\iU J  You hear some strange, mumbled words.\i }  Something tries to affect you, but you resist.\i0 ,8.4 (1.3\i \iN _Something hits you. The orc priest closely misses you.\i[  You miss something. Something hits you but does no damage.\i:*\iJ  You hear some strange, mumbled words.\iX!  #.# #.#   #.# #.####  #)# #.....  #.# #####.  ##.  ÷..[†)..#  #.##.# #.##.##.#  \i"t#{*{....#  #o##....#  #.#####.#  #.# #.#  #.  #.  #.  #.##†# #.###    You are confused.The orc priest calls down the wrath of Beogh upon you.\i #.# #.#   #.# #.####  #)# #.....  #.# #####.  ##.  ÷..[†)..#  #.##.# #.##.##.#  #{*{....#  #o##....#  #.#####.#  #.# #.#  #. #.  #.  #.##†# #.###    \i_  @Beogh smites you!  * * * LOW HITPOINT WARNING * * *  #.# #.#   #.# #.####  #)# #.....  #.# #####.  ##.  ÷..[†)..#  #.##.# #.##.##.#  #{@{....#  #o##....#  #.#####.#  #.# #.#  #.  #.  #.  #.##†# #.###    You hear some strange, mumbled words.  A magic dart appears from out of thin air!\i  #.# #.#   #.# #.####  #)# #.....  #.# #####.  ##.  \i" ÷..[†)..#  #.##.# #.##.##.#  #{@{....#  #o##....#  #.#####.#  #.# #.#  #. #.  #.\i  #.##†# #.###    \i =  The magic dart hits you.\i`t \i u 10--------   0 =9.6 (1.2\i7u ^Conf Quill Beogh \iF} \i V _* * * LOW HITPOINT WARNING * * *\iћ   #.# #.#   #.# #.####  #)# #.....  #.# #####.  ##.  ÷..[†)..#  #.##.#\iМ  #.##.##.#  #{@{....#  #o##....#  #.#####.#  #.# #.#  #.  #.  #.  #.##†# #.###   \i% You miss something. Something hits you but does no damage.The orc priest hits you but does no damage.\is a #.# #.#   #.# #.####  #)# #.....  \i\t #.# #####.  ##.  ÷..[†)..#  #.##.# #.##.##.#  #{@{....#  #o##....#  \it #.#####.#  #.# #.#  #. #.  #.  \itu #.##†# #.###    \i9}  #.# #.#   #.# #.####  \i} #)# #.....  #.# #####.  ##.\i}   \i} .÷..[†)..# \i} 7 #.##.#\i~ 5 #.##.##.# \i>~ E #{@{....#  \iX~ A#o##....# \i~~  #.#####.#  #.# #.#  \i~ x#.  #.  #.\i~ P  #.##†# #.###  \i  \i. i Something hits you.* * * LOW HITPOINT WARNING * * *\iP \iqR  #.# #.#   #.# #.#### \iR  #)# #.....  #.# #####. \iS 4 ##.\i(S   \iHS ]÷..[†)..# \iiS h #.##.# \iS #.##.##.#  \iS #{@{....#  #o##....# \iS  #.#####.# \iS  #.# #.#  \iT *#.\i-T x #.  #.\iLT   \imT #.##†# #.###  \iT   \i%n  Something hits you.* * * LOW HITPOINT WARNING * * *\in 7/47 ------------10.9 (1.3\i=x \i&z W _The orc priest barely misses you.\i!* * * LOW HITPOINT WARNING * * * _The orc priest barely misses you.You're too confused to move! Something hits you but does no damage. x2  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!  You die...\ift-2/47 -------\ix/  --more--\iG \i oGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)e - a +0 sling  i - a +1 antimagic hand axe \i Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 helmet Magical Staves (go to first with |)  d - a staff of conjuration Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - a quill talisman (worn)\iW \iƱ,\i.\iGoodbye, fontaine3.214 fontaine3 the Shield-Bearer (level 5, -2/47 HPs)Began as a Mountain Dwarf Fighter on Mar 22, 2026.Killed by divine providence... invoked by an orc priest(10 damage)... on level 3 of the Dungeon.The game lasted 00:05:56 (2254 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb\iݼ4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb\i99.14682103 thewalrus OnGl-27 escaped with the Orb  \i]O10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 Ravn\i~UMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb\iҠ[2J\iW\i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l