hbO  Player: foofoohari Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.18:01:36.ttyrec Time: (1760464896) Tue Oct 14 18:01:36 2025 h [?1051l[?1052l[?1060l[?1061hh0V)0[?7h[?25l[?1ch"h'h0{Welcome, foofoohari. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Conjurerh,h1h6Welcome, foofoohari the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer h=7e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerh7w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisth7z - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended backgroundh+8 * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Conjurerhx+h7hDfoofoohari the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 6EV: 11Int: 19SH: 0hD3Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)h4G-) Nothing wieldedCast: Magic DartFly hL#.#.÷...#.÷..##......###hL.#......##....##..÷@##....###..........##...##hL1)..hTh[Welcome, foofoohari the Djinni Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...h ahPress ? for a list of commands and other information.  Found three dwarf skeletons and a hand axe.  Found a staircase leading out of the dungeon.hh  You begin with the following spells memorised: Magic Dart, Searing Ray, _Fulminant Prism, Iskenderun's Mystic Blast.h_hWb  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.4   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.4   0.6  +11     h - Hexeshb3.4   0.6  +11     i - Summonings3.4   0.6  +11  c - Armour   0.0   1.0   0   j - Necromancyhbx3.4   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecrafth!c3.4   0.6  +11 e + Stealthhc$1.5   2.4  -1   l - Translocations 3.4   0.6  +11     m - Alchemy3.4   0.6  +11     n - Fire Magic3.4   0.6  +11     o - Ice Magic3.4   0.6  +11     hdhp - Air Magic3.4   0.6  +11     q - Earth Magic3.4   0.6  +11                 h e                The relative cost of raising each skill is in cyan.  hJeThe species aptitude is in white.  [?] Help[=] set a skill target  hve[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh d * Dodging   2.1h`Vo d - Dodging   2.1h e * Stealth   1.5hVo e - Stealth   1.5h h h 0foofoohari the Magician#.Djinni#.÷Health: 15/15 ========================...#AC: 2Str: 6.÷..##EV: 11Int: 19h #......###SH: 0Dex: 11#......#XL:  1 Next:  0% Place: Dungeon:1#....#Noise: ---------  Time: 0.0 (0.0)#..÷@#-) Nothing wielded#....##Cast: Magic Dart#.....Fly .....##h ^...##)..  h Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found three dwarf skeletons and a hand axe.  h$ Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Magic Dart, Searing Ray, hX L_Fulminant Prism, Iskenderun's Mystic Blast.hu h h h@ h3hhA hC h: _hU%  h>You see here a dwarf skeleton.heh _hhhhhhh,h!h"h$h$h%ha(h2*,h++h/-h/hB/h0h1h}3h3h4h;7h9hE9h:h?h|B,hqCh[EhJ,hN,h2Oh_OhZ,h]hi^h{`hbhuvJhyhhh,hhh,h h%h~,hhǎh,hhhh@hdh:hh)hrhjh,hnhNh h6hחh*h,hhh#...####....##  #..##..#  #..##..# ..#......# ######.... ##......## ##......... K .........###.#.###.....# #######.###.###.###.....#....## ##@.......#####.# #.###.##..Magic Dart #.#.# #.# #.# # #K   kobold (asleep) h/28.0 (28.0)h&+9.0 (29hhYs _A kobold comes into view. It is wielding a +0 club.hw#...## ##....## #..##..# #..##..# hbx3.. # hx#......# ######.....#.hx......## ##..........K..###.#.###.....#hy.###.###.###.....##....## ##.######.# #.###.##.#.#.# ##.##.## # .hUhυ130.0 (1.0)hNJhh n#...## ....## #.#.. ..##..# #.... ..##..# ....# # hV ......# ######.....#. ......## ##..........K.$###.#.###.....## .###.###.###.....# h| #....## ##.# #####.# #.###.##.h #.#.# .# .#.# .#h #.# .## # .#h h.#.#h&hS%1hh^"+ _Found 10 gold pieces.h+#...## foofoohari the Magician #....## #.#..  Djinni ..##..# #....  Health: 14/15 ======================-- ..##..# ....# #  AC: 2Str: 6 ......# ######.....#..  EV: 11Int: 19 ......## ##..........K.$  SH: 0Dex: 11 .......###.#.###...**##  XL:  1 Next:  0% Place: Dungeon:1 #####.###.###.###**...#  Noise: ---------  Time: 31.0 (0.0)  #....## ##..@.....#  -) Nothing wielded  #####.# #[hm.###.##....  Cast: Magic Dart #.#.# .# .  Fly  #.# .# #.# .# # # .# K   kobold (asleep) .# .# _A kobold comes into view. It is wielding a +0 club. _Found 10 gold pieces.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit) hՙ#...##foofoohari the Magician #....###.#..Djinni ..##..##....Health: 14/15 ======================-- ..##..#....# #AC: 2Str: 6 ......# ######.....#..EV: 11Int: 19 ......## ##..........K.$SH: 0Dex: 11 .......###.#.###...**##XL:  1 Next:  0% Place: Dungeon:1 #####.###.###.###**...#Noise: ---------  Time: 31.0 (0.0)#....## ##..@.....#-) Nothing wielded#####.# #.###.##....Cast: Magic Dart#.#.# .# .Fly hÚ #.# .##.# .## # .#K   kobold.#.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded. h^#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.The kobold shouts! h,*KK..... h/c5=====2.0 (1 h4 h7' _You hear a shout! h #...## foofoohari the Magician #....## #.#..  Djinni ..##..# #....  Health: 14/15 ======================-- ..##..# ....# #  AC: 2Str: 6 ......# ######.....#..  EV: 11Int: 19 ......## ##.........K..$  SH: 0Dex: 11 .......###.#.###...*.##  XL:  1 Next:  0% Place: Dungeon:1 #####.###.###.###**...#  Noise: ===------  Time: 32.0 (0.0)  #....## ##..@.....#  -) Nothing wielded [10 h .d #####.# #.###.##....  Cast: Magic Dart #.#.# .# .  Fly  #.# .# #.# .# # # .# K   kobold .# .#The kobold shouts! _You hear a shout!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit) h0#...## foofoohari the Magician #....## #.#..  Djinni ..##..# #....  Health: 14/15 ======================-- ..##..# ....# #  AC: 2Str: 6 ......# ######.....#..  EV: 11Int: 19 ......## ##.........K..$  SH: 0Dex: 11  h+.......###.#.###.....##  XL:  1 Next:  0% Place: Dungeon:1 #####.###.###.###.....#  Noise: ===------  Time: 32.0 (0.0)  #....## ##..@.....#  -) Nothing wielded  #####.# #.###.##....  Cast: Magic Dart #.#.# .# .  Fly  #.# .# #.# .# h =# # .# K   kobold .# .# hJOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle hwShift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! h h: Z #.#..  #....  ....# #    )..$ *.## **...#        #.#.# .# .  #.#  #.#  h  # #  .# .#  hD hK...K   kobold h<11--3.0 (1 h hթ  hePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _A kobold comes into view. It is wielding a +0 club. hd u.#.#.. .##..# ##.... ##..# ##....###....# ######.....#.K ## ##.........)..$ #.#.###.....## ####.###.###.###.....#  #....## ##........#  h #####.# #.###@##.... #.#.# #.# .  #.# #.# #.## # #.# h #.# #.# hM!M#.# h# h*8K. h+O---4 h` ht##..##.... ##....###. ...######.....#K. # ##.........)..$.###.#.###.....## ####.###.###.###.....#  #....## ##........#####.# #.###.##.... h5#.#.# #@#  #.#    h hY0. hv-5Magic Dart hu h h]I##....###. ...######.....#.. # ##.........)..$.###.#.###.....## ####.###.###.###.....  #....## ##......####.# #.###.##.... #.#.# #.#  #.#    hb;6 hIg hSi h ..######.....#.. # ##.........)..$.###.#.###.....## ####.###.###.###.....  #....## ##...####.# #.###.##.... #.#.# #.#  #.#   h}   h5  h: T5==7 h  h  h # ##.........)..$.###.#.###.....## ####.###.###.###.....  #....## ##...####.# #.###.##.... #.#.# #.#  #.#   h   h  h %8 h!  h$  h,.###.#.###.....## ####.###.###.###.....  #....## ##...####.# #.###.##.... #.#.# #.#  h0E #.#    h h iKK   kobold hw:9Magic Dart hL h h3w####.###.###.###.....  #....## ##....K####.# #.###.##.... #.#.# #.#  #.#   . h_y h~J.K h&40 hȃ h' ho| ####.###.###.###.....#  foofoohari the Magician  #....## ##........#  Djinni  #####.# #.###K##....  Health: 14/15 ======================-- #.#.# #*# .  AC: 2Str: 6 #.# #*# EV: 11Int: 19 #.# #*# SH: 0Dex: 11 # # #*# XL:  1 Next: 11% Place: Dungeon:1 #*# Noise: ---------  Time: 40.0 (0.0) #@# -) Nothing wielded #.# Cast: Magic Dart #.#[ h| 40m Fly  #.# #.# #.# K   kobold #.# ..#You kill the kobold! _A kobold comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit) hr####.###.###.###.....#foofoohari the Magician#....## ##........#Djinni#####.# #.###K##....Health: 14/15 ======================-- hks#.#.# #.# .AC: 2Str: 6#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 11# # #.#XL:  1 Next: 11% Place: Dungeon:1#.#Noise: ---------  Time: 40.0 (0.0) hs#@#-) Nothing wielded#.#Cast: Magic Dart#.# hsFly #.##.##.# hsK   kobold#.#..# htPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h8tAim: a kobold, wielding a +0 club (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  hXtNothing appears to happen. hv65== hNvY1.0 (1Contam _ h/{ h} hC'####.###.###.###.....#  foofoohari the Magician  #....## ##........#  Djinni  #####.# #.###K##....  Health: 14/15 ======================-- #.#.# #*# .  AC: 2Str: 6 h (.#.# #*# EV: 11Int: 19 #.# #*# SH: 0Dex: 11 # # #*# XL:  1 Next: 11% Place: Dungeon:1 #*# Noise: ---------  Time: 41.0 (0.0) #@# -) Nothing wielded h<(#.# Cast: Magic Dart #.# h( Fly Contam  #.# h(#.# #.# K   kobold #.# ..#You are very lightly contaminated with residual magic.  hJ)q_Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h)lShift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit) hEm####.###.###.###.....#  foofoohari the Magician  #....## ##........#  Djinni  #####.# #.###K##....  Health: 14/15 ======================-- #.#.# #.# .  AC: 2Str: 6 #.# #.# EV: 11Int: 19 #.# #.# SH: 0Dex: 11 hGF# # #.# XL:  1 Next: 11% Place: Dungeon:1 #.# Noise: ---------  Time: 41.0 (0.0) #@# -) Nothing wielded #.# Cast: Magic Dart #.# Fly Contam  #.# #.# #.# K   kobold #.# ..# hFAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  hFZThe magic dart hits the kobold.  You kill the kobold! hKJ      #.###)  #.#.# #*# .  h]LA#.# #*# #.# #*# # # #*# #*# #@# hL#.# #.# h"M#.# #.# #.# #.# ..#  h>..... hUy22=2.0 (1Magic Dart _ h7 hh  #....## ##...####.# #.###)##.... #.#.# #.#  #.#   ###h h--3h&h`hgl ####.# #.###)##.... #.#.# #.#  #.#   h h?-4hhhh   #.#.# #.#  #.#   hn hp %5h@t hv h z  #.#   h hy T5==6hG h hL .### h hhB07hh h=_Your magical contamination has completely faded away.hx .......######## hbh%8h h<h) #.# #.# #.# #.# #.# #.# #.#########.#h^.......@.###########hh%9hh, ==h~ 1 #.##. #.##. #.##. #.#.. #.##. #.##. #.# #.############.#60.0 (11.0) #.@............# ################h hB h h4# hZ6# # #.# ... #.# #.# #.# #.# #.# #.# #.# ..# #.# #.# #.# #.# #.# #@############.# #..............#################hh01.0 (1.0)hhh .# ### # ##. ....#..!#. ############..............################h hf %2h hò V _Found a yellow potion.h2M #. ### # ##. ...#.# #..#!##. #.############.#Fly #hq:h<%3hBhChQ.# #.# #.# #.# #.# #.# # ##### # # #.# #...... #.##.#.# #.#..#.# #.#!#.# #.#.# #.##J#.# #.##.##.# #.#..# #.############.#### #..............################# J   endoplasm (asleep)h^^4Magic Dart hO_An endoplasm comes into view.h#####.# #.###)#.# #.# #.# #.# #.# #.# # ##### # # #.# #...... #.##.#.# #.#..#.# #.##.# #.# ##..# #.# #J#.# #.# #.##.# #.# ..# #.############.#### #..............#################h`h\5Magic Darthhh*6.0 (2hh<S _b - a yellow potionh; #....## ##....#####.# #.###).# #. #.# #. #.# #. ####### # # #. #...... #.#.#.# #..#.# #.#.# #. ##..# #. #J#.# #. #.##.# #. ..# #.############.### #..............###############hh*7.0 (1hhNhY ~#########.###.###.### #....## ##...#####.# #.###.# # #.# # #.# # ######### # # # #........ #hLZ e#.#.# ##..#..#.# ##.###.#.# ##.# ##..# ### #J#.# # #.##.# #  ..# #.############ ### #............. ##############hZ D ha h=e %8hYi hl h6k #....## ##.. #####.# #.## #.#.#  #.#  #.# ############# # # ...#........ #$#.#.#.#  #.@#..#.#  #.###.#.#  ##..#  ## #J#.# #.##.#..# #.############## #............ ############# hi:h <%9h$AhD+ _Found 10 gold pieces.hZb #####.# #.# #.#.#   #.############## # # ...#........  #$#.#.#.#  #..#..#.# #@###.#.# ##..# ## #J#.# #.##.#..# #.############# #........... ############ h+h&70hhWhh]M....## ##.#####.# #.##.#.# #.############# # #h4i...#........$#.#.#.h^i #.###.##.## ##.## #J#.#hihphr%1hhwhyhA.M#########.###.###.#....## ##.#####.# #.##.#.# h.#..?.############## # ##.......#........#.#.#. #.###.##.## ##..#h.#h.(h7h:%2h>hM _Found a scroll labelled LEDAQA GINUIQUBI.3.0 (2hHP2 _You now have 10 gold pieces.h [ #....## ##..#####.# #.## #.#.#  #.# .?.############## # # #.......#........  h B#.#.#.#.# #.@#..#.# #.###.#.# #.## ##..# ## #J#.# #.##.#..# #.############## #............ ############# hr h *4.0 (1h h hR`#########.###.###.####....## ##...#####.# #.####.#.# ##.# # #.# #.?.############## # # ##.......#........##.#@#.#.# ##..#..#.# ##.#.# ##.## ##..# ### #J#.#h/b ##.##.#  ..# #.############ ### #............. ############## hWkho%5h}vhyh? #....## ##....#####.# #.###) #.#.# #. #.#.# #..?.############## # # #.#.......#........ #. #.#.#.#.# #.#..#@.#.# #.#.###.#.# #.#.## ##..# #.## #J#.# #. #.##.# #...# #.############.### #.............. ############### h.h%6hRhh" #####.# #.###)# #.#.# #.# #.##.# #.#.?.############## # # #.##.......#........ #.# #.#.#.#.# #.#h #..#..#.# #.##.###@#.# #.##.## ##..# #.### #J#.# #.# #.##.# #.#..# #.############.#### #..............#h Z ################ h h %7h h h #.#.# #.#  #.# #.# #.# .?.############## # # #.# #.......#........ #.#  #.#.#.#.# #.# #..#..#.# #.# #.###.#.# #.# #.## ##@.# #.# ## #J#.# #.#  #.##.# #.# h..# #.############.#### #..............# ################ J   endoplasm (asleep) h}h:8Magic Darthbh\N  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@ 3hF hJ g _You aren't experienced enough to cast this spell.hh  #.#.# #.#  foofoohari the Magician #.# #.#  Djinni #.# #.#  Health: 14/15 ======================--  .?.############## # # #.#  AC: 2Str: 6  #.......#........ #.#  EV: 11Int: 19 #.#.#.#.# #.#  SH: 0Dex: 11 #..#..#.# #.#  XL:  1 Next: 22% Place: Dungeon:1 #.###.#.# #.#  Noise: ---------  Time: 78.0 (0.0) hvi #.## ##@.# #.#  -) Nothing wielded ## #J#.# #.#  Cast: Magic Dart #.##.# #.#  Fly  ..# #.############.# hi \ ### #..............#  hi ################  J   endoplasm (asleep)hj Confirm with . or Enter, or press ? or * to list all spells. _You aren't experienced enough to cast this spell.  h8j OAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh^j eShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)h #.#.# #.# foofoohari the Magician#.# #.# Djinni#.# #.# Health: 14/15 ======================--.?.############## # # #.# AC: 2Str: 6#.......#........#.# EV: 11Int: 19#.#.#.#.##.# SH: 0Dex: 11#..#..#.##.# XL:  1 Next: 22% Place: Dungeon:1#.###.#.##.# Noise: ---------  Time: 78.0 (0.0)#.## ##@.##.# -) h Nothing wielded## #J#.##.# Cast: Magic Dart#.##.##.# Fly ..# #.############.#### #..............################# J   endoplasm  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.h J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.hơ a3--=9.0 (1h: h} - _The endoplasm hits you.hat #.#.# #.#  foofoohari the Magician #.# #.#  Djinni #.# #.#  Health: 12/15 ===================-----  .?.############## # # #.#  AC: 2Str: 6  #.......#........ #.#  EV: 11Int: 19 hxb#.#.#.#.# #.#  SH: 0Dex: 11 #..#..#.# #.#  XL:  1 Next: 22% Place: Dungeon:1 #.###.#.# #.#  Noise: =--------  Time: 79.0 (0.0) #.## ##@.# #.#  -) Nothing wielded ## #J#.# #.#  Cast: Magic Dart hbA#.##.# #.#  Fly  ..# #.############.#  hb### #..............#  ################  J   endoplasmhcLThe endoplasm quivers. hDc_The endoplasm hits you.  Aiming: Magic Dart (safe; 3% risk of failure)  hcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehcNAim: an endoplasm (lightly wounded, 100% to hit)hC(#.#.# #.# foofoohari the Magician#.# #.# DjinnihD#.# #.# Health: 12/15 ===================-----.?.############## # # #.# AC: 2heDStr: 6#.......#........#.# EV: 11Int: 19#.#.#.#.##.# SH: 0Dex: 11hDy#..#..#.##.# XL:  1 Next: 22% Place: Dungeon:1#.###.#.#hD*#.# Noise: =--------  Time: 79.0 (0.0)#.## ##@.#hD>#.# -) Nothing wielded## #J#.##.# Cast: Magic DarthE8#.##.##.# Fly ..# #.############.#hCE### #..............################# J   endoplasm  hkEAiming: Magic Dart (safe; 3% risk of failure)  hE:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  hFtThe magic dart hits the endoplasm.  The endoplasm is heavily wounded.h ZMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.hw9/15 -----80.0 (1hhC _You are frozen. The cold chills you terribly!hP #.#.# #.#  foofoohari the Magician #.# #.#  Djinni #.# #.#  Health: 8/15============------------  .?.############## # # #.#  AC: 2Str: 6  #.......#........ #.#  EV: 11Int: 19 #.#.#.#.# #.#  SH: 0Dex: 11 #..#..#.# #.#  XL:  1 Next: 22% Place: Dungeon:1 #.###.#.# #.#  Noise: =--------  Time: 80.0 (0.0) #.## ##@.# #.#  -) Nothing wielded ## #J#.# #.# [3hdR7m Cast: Magic Dart #.##.# #.#  Fly  ..# #.############.#  ### #..............#  ################  J   endoplasmThe endoplasm freezes you. _You are frozen. The cold chills you terribly!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)hf#.#.# #.# foofoohari the Magician#.# #.# Djinni#.# #.# Health: 8/15============------------.?.############## # # #.# AC: 2Str: 6#.......#........#.# EV: 11Int: 19#.#.#.#.##.# SH: 0Dex: 11#..#..#.##.# XL:  1 Next: 22% Place: Dungeon:1#.###.#.##.# Noise: =--------  Time: 80.0 (0.0)#.## ##@.##.#[39;49hgm -) Nothing wielded## #J#.##.# Cast: Magic Dart#.##.##.# Fly ..# #.############.#### #..............################# J   endoplasm  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.h/6---1.0 (1MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead. _The endoplasm hits you.h  You barely miss the endoplasm.The endoplasm is almost dead.7==-2h}hW _The endoplasm closely misses you.h;  You hit the endoplasm.h:'2.h.e443Magic Darthp4ht7M _You kill the endoplasm!hhô,hhhXh9h:==hXhh#8h0=hh!h^h@hhhhBhjh_9===hhhhVh?,hh,hbh2:==hhhhf10/15==hhXhnh h11===h,hh9=hNh x2==hu h ,h,hhhhhP==hKhhXK3=h hy,hhh,hh,h=h4===hh!,h!hf#,h#hq&,h'h[(h(:==h)h+b5==hw,h/1 _HP restored.hx23h2hp4h6,he6h7h9,h9h;h=h>:==h>hD@h0BhxBhMChQEhnG,h3HhIhLh..... h-##.##.##.......##.###.##.##..####.....##.##..# #..#.#####.##.##..# #.## #.##.##..# #.##  #.##.##..# ##  #.##.##..#####.#. #... h}  h$+60.0 (9 hj) h-; _Found a stone staircase leading down.!h' !h !hE !h !hu !h B!h6  ##..### #..# #.. #..# #.# #..##.# #..#$#.# #..#>#.# #..###.#.####..####1.0 (1..>........##.###.##.##.......# #.###.##.##..### #.....##.##..# #. #####.##.##..# #. #.##.##..# #.#!h  #.##.##..# ##  #.##.##..#### #.!h !h *2.0 (2!h3 !hJ; _Found a stone staircase leading down."h1 "h72 "h3 "hd5 "h[7 "h7 "hy; ,"h8< "hi< "h-= "h? R  There is a stone staircase leading down here."hB "hB  _"hpC "hDF "h{F "hF "hJ M _You now have 20 gold pieces (gained 10)."hGL 3"hL "hVN "hR X"hES "hS "h)T "hU "hW ,"hDX "hY "h[ ,"h\ "h2^ "h_ "h_ "hZ` "hkc "hi ~ ###  ... "hj < ###.#l###  #........  #@##.#####.#"h:j Magic Dart#.......### #..# ..."hZj #######.#.. #..# ### #.#.# #..#"h|j #.#.# #..# l   frilled lizard (asleep)"hj #.#.# #..##>#.# #..#"hj R######.#.####..####"hqs /72.0 (10.0)"hlt +3.0 (11"h "h a _A frilled lizard comes into view.#h   foofoohari the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 6 ###  EV: 11Int: 19 ...  SH: 0Dex: 11 ###.#l###  XL:  1 Next: 44% Place: Dungeon:1 #.***....  Noise: ---------  Time: 173.0 (0.0) #@# -) Nothing wielded #.#####.## Cast: Magic Dart #.......### #..# ... Fly  #######.#.. #..# ### #.#.# #..#  #.[#h 40m#.# #..#  l   frilled lizard (asleep) #.#.# #..#  #>#.# #..#  ######.#.####..#### _You now have 20 gold pieces (gained 10). _A frilled lizard comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)#hn  foofoohari the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 6 ###  EV: 11Int: 19 ...  SH: 0Dex: 11 ###.#l###  XL:  1 Next: 44% Place: Dungeon:1 #........  Noise: ---------  Time: 173.0 (0.0) #@# -) Nothing wielded #.#####.## Cast: Magic Dart #.......### #..# ... Fly  #hp'#######.#.. #..# ### #.#.# #..#  #.#.# #..#  l   frilled lizard (asleep) #.#.# #..#  #>#.# #..#  ######.#.####..#### Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!#hysz ### #hs= ...  ###.#.###  #.***....  #@##hbtO   #..#   #..#  #.#.#  #.#.#  #ht#.#.#  #>#.#  .#hd0....#hy55=4.0 (1Magic Dart _#h#h $h$ha$h$h"$hb$h $hL!$h=#$h#E5==$h#$h($h:),$h)$h*$hO-,$h .$h4X$h,5$hF?#.##.###.###.# ##.# #...####.### #l.........# ##-###@#.######. #.........##.Magic Dart #.#.......# ##.#####.###.##..# .#.......###.##..# .....#######.#...##..# ##### l   frilled lizard (asleep)#.#.# ##..##.# #.#.# #..#$hJ+81.0 (7$hMa==-2.0 (8$hS$hVa _A frilled lizard comes into view.%h  foofoohari the Magician #.# Djinni #.## Health: 14/15 ======================-- #.## AC: 2Str: 6 #.## EV: 11Int: 19 #.## SH: 0Dex: 11 ...####.### # XL:  1 Next: 55% Place: Dungeon:1 l******...# ## Noise: ---------  Time: 182.0 (0.0) ###@#.##### #. -) Nothing wielded #.........# #. Cast: Magic Dart #.#[%hnm.......# #. Fly  #.#####.###.##..# ##. #.......###.##..# ..... #######.#...##..# ##### l   frilled lizard (asleep) #.#.# ##..#  #.#.# #..#  #.#.# #..# _You kill the frilled lizard! _A frilled lizard comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)%hg  foofoohari the Magician #.# Djinni #.## Health: 14/15 ======================-- #.## AC: 2Str: 6 #.## EV: 11Int: 19 #.## SH: 0Dex: 11 %h...####.### # XL:  1 Next: 55% Place: Dungeon:1 l.........# ## Noise: ---------  Time: 182.0 (0.0) ###@#.##### #. -) Nothing wielded #.........# #. Cast: Magic Dart #.#.......# #. Fly  #.#####.###.##..# ##. #.......###.##..# ..... #######.#...##..# ##### l   frilled lizard (asleep) #.#.# ##..#  #.#.# #..#  #.#.# #..# Aiming: Magic Dart (safe; 3% risk of failure)  %hRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!%h #.# #.# #.# #.# #.#   %h†******...#              #.#.#  #.#.#  %h7#.#.# %hp+......%hOxy66=3.0 (1Magic Dart _%h}%h%h3%hZ%h|%h%hn5==%h%h%h. [# #.#  #.#  #.#  #.#  #.#  ....####.### -7.0 (4.†.....@...#  #....####.#.##### #. #.........# # #.#.......# # #.#####.###.##..# ##%h #.......###.##..# ....#######.#...##..# #### #.#.###..#  #.#.# #..#%hx%h6D-8.0 (5%h%h8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard! _Found a leather armour.&hf53&h6&hY9&hF<,&h.@,&hA&hA'h'h 'haP=='h'h'h ,'h 'h 'h,'h 'h'h,'h'hj'h,'h'hH'h,'h 'h$'h&,'h('h('h*,'h+'h"-'h.'h0'h1'hu2'h#4,'h4'h5'h\8,'h9'h;'hF.. #. #. #. #.  #. [#######.#### #.##.# #.# #g#####.#.# #.# Magic Dart #.#.# #.#  #.#.## #.# 'h8GK#....####.### #.†.........# g   goblin (asleep) #....####.#.##### #.#####.........# #.# .#.......#'hT0201.0 (13.0)'h>W+2.0 (14'h|^'h1cs _A goblin comes into view. It is wielding a +0 club.'h  foofoohari the Magician .. Djinni #. Health: 14/15 ======================-- #. AC: 2Str: 6 #. EV: 11Int: 19 #. SH: 0Dex: 11 #. [#  XL:  1 Next: 66% Place: Dungeon:1 ######.#### #.#  Noise: ---------  Time: 202.0 (0.0) #.*****@..# #.#  -) Nothing wielded #g#####.#.# #.#  Cast: Magic Dart #.#.[4'hV0m# #.#  Fly  #.#.## #.#  #....####.###  #.†.........#  g   goblin (asleep) #....####.#.#####  #.#####.........#  #.# #.#.......# _Found a leather armour. _A goblin comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)(hg  foofoohari the Magician .. Djinni #. Health: 14/15 ======================-- #. AC: 2Str: 6 (hh#. EV: 11Int: 19 #. SH: 0Dex: 11 #. [#  XL:  1 Next: 66% Place: Dungeon:1 ######.#### #.#  Noise: ---------  Time: 202.0 (0.0) #......@..# #.#  -) Nothing wielded(hi #g#####.#.# #.#  Cast: Magic Dart #.#.# #.#  Fly  #.#.## #.#  (h=iK#....####.###  #.†.........#  g   goblin (asleep) #....####.#.##### (hi #.#####.........#  #.# #.#.......# Aiming: Magic Dart (safe; 3% risk of failure)  (hiAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  (hiZThe magic dart hits the goblin.  You kill the goblin!(hoo .. #. #. #. #. #. [# (ho-  #.#  #.*****@..# #.#  #) #.#  #.#.# #.#     (h)p #.†...... #....  #.# (h*.....(h+ y77=3.0 (1Magic Dart _(h(h)h8R3)h{S)hU,)hAZ,)hZL5==)h \)h^)h`)ha)ha)hc)he,)hf)h.l)h&n,)ho)hp)hs)hTs:==)hs)hxu)h!w,)hx)hy)h{,)hd|)hn)h2)hc)h))h։|  Things that are here:  a +0 club; a goblin corpse)h)ht _)h8)h!)h,)h)h)hЕ)h )hޖ)h֘)ht)h)h|)h:)hQ)h)hp)h^)h,)hk)h )hԩ,)h)h)hܮ,)hx)h,)h)h)h)h)h$)hY)hֶ)h)hC,)hպ)h)h )hX)h{)h%)h)h)h)h)h)hV)h)hg)h,)h)h)h,)h;)h)h,)hP)hl)h)h)hh)h)h+,)h)h)h,)h)h)h,)h~)h\)h)h)h)h9)h)h)h1)h6)hB,)h)hL)hC,)h)h)h%B)hR  There is a stone staircase leading down here.)h)h _)hn)hy)h)h+)h)hp)h{,)hQ)h)h)h)hR )h )h6 ,)h )hM)h)h)hE)h)h+,)h)h)hH)hw)h)hc)hY)h)h)hB)h(,)h)h)hO!)h!)h!)h%)h,)h9.)h/,)h'0)h1)h2)h2)hr3)h5)h7,)h7)h9)h;,)h=)h>)h@)h@)hA)hC)h9E,)hE)hF)hG)hG)hnH)hI)hK)h4L)hM)hN)hP,)hR)hT)hV,)hX)hY)h[,)h\)h}aF  You see here a +0 leather armour.)hd)h2e _)h.f)hh)hi,)hj)hl)hNo)h{o)hp)hOr)hht,)hZu)hw)hIy)hy)h+z)h<|)hԅ . g# #b#)h/9#.#.# .. ##.... #####.# ...-#.# #..)h\ ..÷#.# #.##### ...Magic Dart)hX#.##.# )hQ##.##.#)h׆H#.##[# )h#####.#### #.## g   hobgoblin (asleep) )h&.........# #.#### b   bat (asleep) )hW))#####.#.# #.##.. .# #.#.# #.#)h+#..)hӒ/69.0 (66.0))h"F-70.0 (67)hd)he _A hobgoblin and a bat come into view.)h   foofoohari the Magician  Djinni  Health: 14/15 ======================-- .  AC: 2Str: 6 g#  EV: 11Int: 19 )h] C#b# #. SH: 0Dex: 11  #.# ** ##. XL:  1 Next: 77% Place: Dungeon:1  ... #####*# ... Noise: ---------  Time: 270.0 (0.0)  #.# #..@*.# ..÷ -) Nothing wielded  #.# #.##### ... Cast: Magic Dart  #.# #.#)h K# Fly  #.# #.#  #.# #[# #####.#### #.## g   hobgoblin (asleep) .........# #.#### b   bat (asleep) )#####.#.# #.##.. .# #.#.# #.##.. _You see here a +0 leather armour. )hH _A hobgoblin and a bat come into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)*h~  foofoohari the Magician  Djinni *h0 Health: 14/15 ======================-- .  AC: 2Str: 6 g#  EV: 11Int: 19 #b# #. SH: 0Dex: 11 *he #.# .. ##. XL:  1 Next: 77% Place: Dungeon:1  ... #####.# ... Noise: ---------  Time: 270.0 (0.0) *h #.# #..@..# ..÷ -) Nothing wielded  #.# #.##### ... Cast: Magic Dart  #.# #.#*h# Fly  #.# #.#  #.# #[# *hA#####.#### #.## g   hobgoblin (asleep) .........# #.#### b   bat (asleep) )#####.#.# #.##.. .# #.#.# #.##..*hvAiming: Magic Dart (safe; 3% risk of failure)  *h*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  *hTThe magic dart hits the bat.  You kill the bat!*hV .  g#  #.# *h؇ #.# **  ... #####*#  #.# #..@*.# ..÷  #.# *h  #.# #.# *h- #.# #.  #.# #[*hY.#### #.# .........# #.#*hw ) #.# *h.# #.#.# #.#*h *h.g....gwandering)*hB88=1.0 (1 _*h6$*h%-hIFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 6 javelins-h}-h4foofoohari the MagicianDjinniHealth: 14/15 ======================--.AC: 2Str: 6.#EV: 11Int: 19#g##. SH: 0Dex: 11#.#**##. XL:  1 Next: 88% Place: Dungeon:1-h...#####*#... Noise: =--------  Time: 271.0 (0.0)#.##..@*.#..÷ -) Nothing wielded#.##.#####... Cast: Magic Dart#.##.## Fly #.##.##.##[# #####.#### #.#-hL# g   hobgoblin (wandering) .........# #.#### )#####.#.# #.##.. -h7.# #.#.# #.##..Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. -h_You kill the bat!Throw: 6 javelinsPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 50% to hit).h{ofoofoohari the MagicianDjinni.hR|Health: 14/15 ======================--.AC: 2Str: 6.#EV: 11Int: 19#g##. SH: 0Dex: 11#.#..##. XL:  1 Next: 88% Place: Dungeon:1....h|#####.#... Noise: =--------  Time: 271.0 (0.0)#.#.hE}#..@..#..÷ -) Nothing wielded#.##.#####... Cast: Magic Dart#.##.## Fly #.##.##.##[# #####.#### #.## g   hobgoblin (wandering) .........# #.#### )#####.#.# #.#.h}#.. .# #.#.# #.##..Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 50% to hit)  You throw a javelin.  The hobgoblin shouts!  The javelin pierces through the hobgoblin.  You kill the hobgoblin!.hp:(((((.hC.hY 6.....h.hrfoofoohari the MagicianDjinniHealth: 14/15 ======================--.AC: 2Str: 6.#EV: 11Int: 19#(##. SH: 0Dex: 11#.#..##. XL:  1 Next: 111% Place: Dungeon:1...#####.#... Noise: ===------  Time: 272.5 (1.5)#.##..@..#..÷ -) Nothing wielded#.##.#####... Cast: Magic Dart#.##.## Fly #.##.##.##[# #####.#### #.##  .........# #.#.hQq###  )#####.#.# #.##..  .# #.#.# #.##.. .hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 50% to hit)  You throw a javelin.  .h>The hobgoblin shouts!  The javelin pierces through the hobgoblin. _You kill the hobgoblin!.hrAim: a hobgoblin (wandering, hasn't noticed you, 50% to hit)  .h:You throw a javelin.  The hobgoblin shouts!.hmjavelin pierces through the hobgoblin. _You kill the hobgoblin! .hA You have reached level 2!.h%/  --more--/hq20/212 5% Magic Dart/h/h4 _/h I/hp /h S1== _/h ,/h /h 4...# ... .#.# .# .##g# #. #.# ... ##.÷... #####.# .---#.# #...@.# ..÷.#.# #.##### .Magic Dart#.# #.# #.#.# #.##.# #[# #.#### #.# /h5 9## g   hobgoblin (wandering) ........# #.# ###. #####.#.# #.# #... # #.#.# #.# #.../h^ +30/h/ F---4.5 (2/h /ha \ _A hobgoblin comes into view.0h0hcFire/throw/use which item? ([*] to toss any item) 0hMissiles (go to first with ()  d - 5 javelins0h$ 0h: #foofoohari the Magician..Djinni.# .Health: 21/21 ========================.. .#AC: 2Str: 6.# .#EV: 110h0; Int: 19.##g##. SH: 0Dex: 11#.#.**##.÷ XL:  2 Next:  5% Place: Dungeon:1...#####*#.... Noise: ---------  Time: 274.5 (0.0)#.##...@.#..÷. -) Nothing wielded0hm; #.##.#####.... Cast: Magic Dart#.##.#0h; o#. Fly #.##.##.#0h; &#[## 0h; ####.#### #.### g   hobgoblin (wandering) ........# #.####. 0h< #####.#.# #.##... # #.#.# #.#0h:< H#... _You kill the hobgoblin! 0hd< _You have reached level 2! _A hobgoblin comes into view.Throw: 5 javelins0h< Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 50% to hit)1h(Qfoofoohari the Magician..Djinni.# .Health: 21/21 ========================.. .#AC: 2Str: 6.# .#EV: 11Int: 191h$).##(##. SH: 0Dex: 11#.#.((##.÷ XL:  2 Next:  5% Place: Dungeon:1...#####(#1hx)M.... Noise: ---------  Time: 274.5 (0.0)#.##...@.#..÷. -) Nothing wielded#.##.#####.... Cast: Magic Dart#.#1h)#.##. Fly #.##.##.##[## ####.#### #.### g   hobgoblin (wandering) ........# #.####. #####.#.# #.#1h&*#... # #.#.# #.##... _A hobgoblin comes into view.1hG*[Throw: 5 javelinsPress: ? - help, Shift-Dir - straight line1hl*Aim: a hobgoblin (wandering, hasn't noticed you, 50% to hit)  You throw a javelin.  The javelin barely misses the hobgoblin.1hq  Throw: 5 javelins  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 50% to hit)  You throw a javelin.  The javelin barely misses the hobgoblin.The hobgoblin shouts!1hհ1hug..g1h====6.0 (1.5 _1h1h1hO21h3Fire/throw/use which item? ([*] to toss any item) 1h3Missiles (go to first with ()  d - 4 javelins2h12hNfoofoohari the Magician..Djinni.# .Health: 21/21 ========================.. .#AC: 2Str: 6.# .#EV: 11Int: 19.##(##. SH: 0Dex: 112h"O#.#.g.##.÷ XL:  2 Next:  5% Place: Dungeon:1...#####*#.... Noise: ===------  Time: 276.0 (0.0)2hFOj#.##...@.#2hgO..÷. -) Nothing wielded#.##.#####2hO.... Cast: Magic Dart#.##.##. Fly #.##.##.##[## 2hJP####.#### #.### g   hobgoblin ........# #.####. #####.#.# #.##... # #.#.# #.#2hmPt#...You throw a javelin.  The javelin barely misses the hobgoblin. 2hPU_The hobgoblin shouts!  Throw: 4 javelins2hPkPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (50% to hit)2hfoofoohari the Magician..Djinni.# .2h2Health: 21/21 ========================.. .#AC: 2Str: 6.# .#EV: 11Int: 19.##(##. SH: 0Dex: 11#.#.g.##.÷ XL:  2 Next:  5% Place: Dungeon:1...#####.#.... Noise: ===------  Time: 276.0 (0.0)#.#2hF/#...@.#..÷. -) Nothing wielded#.##.#####.... Cast: Magic Dart#.##.##. Fly #.##.##.##[#2h # ####.#### #.### g   hobgoblin ........# #.####. #####.#.# #.##... # #.#.# #.##... _The hobgoblin shouts!  Throw: 4 javelinsPress: ? - help, Shift-Dir - straight line2h|Aim: a hobgoblin (50% to hit)  You throw a javelin.  The javelin pierces through the hobgoblin!2h+l((2hBhz(.  Throw: 4 javelins  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (50% to hit)  You throw a javelin.  The javelin pierces through the hobgoblin!  You kill the hobgoblin!2hpz1-7.5 (1.5Magic Dart _2h w2hx3hUx33h z3h{3h~3h~3hf3h3h#?. #.. #.# .$#.. #.# .  #######.##(#3hb. #.# [.......(..###.÷ ---80... #####@# ....##.# #.....# 3h ..÷#.# #.#####....#.# #.# #..#.# #.#  #.# #[# ###.#### #.# 3h .......# #.# ### ####.#.# #.# #.3h3h&3hE--9.5 (23h~3h( _Found a ring mail.3h5 3h Inventory: 5/52 slots Missiles (go to first with ()d - 3 javelins Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?) 3hQ  c - 2 scrolls labelled LEDAQA GINUIQUBI  e - a scroll labelled BEVOIM BUELIA Potions (go to first with !)  b - a yellow potion4h)d - 3 javelins. A lightweight spear, designed for throwing. It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Base damage: 10 Base attack delay: 1.5 This projectile's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Throwing.  At 100% training you would reach 16.0 in about 10.3 XLs. 4h(>Damage rating: 9 (Base [10 + 0 (Thrw)] x 90% (Str) x 100% (Fight)). It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “Suppose you found your brother in bed with your wife, and put a javelin  through both of them, you would be justified, and they would atone for their  sins, and be received into the kingdom of God.” (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6hX Inventory: 5/52 slots 6h%Missiles (go to first with ()  d - 3 javelins Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled LEDAQA GINUIQUBI 6hO e - a scroll labelled BEVOIM BUELIA Potions (go to first with !)  b - a yellow potion6h06hz6hfoofoohari the Magician#?.Djinni#.. .Health: 21/21 ========================#.# .$AC: 2Str: 6#.. .#EV: 11Int: 19#.# .#SH: 0Dex: 11#######.##(##.XL:  2 Next: 15% Place: Dungeon:1#.# [.......(..###.÷ Noise: ---------  Time: 279.5 (0.0)...#####@#....# -) Nothing wielded#.##.....#..÷.. Cast: Magic Dart#.##.#####..... Fly #.##.##..#.##.#6h##.##[###  ###.#### #.###.  .......# #.####..  ####.#.# #.##.... Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (50% to hit)  You throw a javelin.  The javelin pierces through the hobgoblin! _You kill the hobgoblin! _Found a ring mail.6h 36hK*6h*6h@ 6h 6h( f##. #?. #.. b.#.# .$#..  #.# .  #######.##(# .  #.# [.......@..###.÷  ... #######.####....# Magic Dart  #.# #.....# ..÷..##.# #.#####....#.# #.# 6h ]#...#.# #.# . b   bat (wandering)  #.# #[#  ##.#### #.#   ......# #.# ###...6h- A80.5 (16h 6h. ^.bb6h *1.5 (26hU 6h _A bat comes into view.Things that are here: _a javelin; a hobgoblin corpse7h7   foofoohari the Magician ##. Djinni #?. .  Health: 20/21 ======================-- #.. ..  AC: 2Str: 6 7h #.# .$  EV: 11Int: 19 #.. b#  SH: 0Dex: 11 #.# *#  XL:  2 Next: 15% Place: Dungeon:1 #######.##*# #.  Noise: ---------  Time: 281.5 (0.0) 7h 3 #.# [.......@*.# ##.÷  -) Nothing wielded  ... #######.#### ....#  Cast: Magic Dart  #.# #.....# ..÷..# Fly  #.# #.##### ......  #.# #.##...  #.# #.##. b   bat  #.# #[###. ##.#### #.###.. 7h ......# #.####...Things that are here: _a javelin; a hobgoblin corpse7h OAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7h( UShift-Dir - straight lineAim: a bat (100% to hit)7hu. ~foofoohari the Magician##.Djinni#?..Health: 20/21 ======================--7h. #.. ..AC: 2Str: 6#.# .$EV: 11Int: 19#.. b#SH: 0Dex: 11#.# *#7h7/ CXL:  2 Next: 15% Place: Dungeon:1#######.##*##.Noise: ---------  Time: 281.5 (0.0)  #.# [.......@*.###.÷7hf/ -) Nothing wielded  ... #######.####7h/ ....# Cast: Magic Dart  #.##.....#..÷..# Fly 7h0 #.##.#####......#.##.##...#.##.##. b   bat#.##[#7h0 Q##. ##.#### #.###.. ......# #.####...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  7h0 FThe bat is severely wounded.7hη B7h [..(b7h h1===2.5 (1 _7h! 7h 8h"8h8h&8h)+Z _A bat is nearby!8hC   foofoohari the Magician ##. Djinni #?. .  Health: 20/21 ======================-- #.. ..  AC: 2Str: 6 #.# .$  EV: 11Int: 19 #.. .#  SH: 0Dex: 11 #.# .#  XL:  2 Next: 15% Place: Dungeon:1 #######.##(# #.  Noise: =--------  Time: 282.5 (0.0)  #.# [.......@b.# ##.÷  -) Nothing wielded 8hD  ... #######.#### ....#  Cast: Magic Dart  #.# #.....# ..÷..# Fly  #.# #.##### ......  #.# #.##...  #.# #.##. b   bat  #.# #[###. ##.#### #.###.. ......# #.####... _The bat is severely wounded. _A bat is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  8hD ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)8hr   foofoohari the Magician ##. Djinni #?. .  Health: 20/21 ======================-- #.. ..  AC: 2Str: 6 #.# .$  EV: 11Int: 19 #.. .#  SH: 0Dex: 11 #.# .#  XL:  2 Next: 15% Place: Dungeon:1 #######.##(# #.  Noise: =--------  Time: 282.5 (0.0)  #.# [.......@b.# ##.÷  -) Nothing wielded  ... #######.###8h\v w# ....#  Cast: Magic Dart  #.# #.....# ..÷..# Fly  #.# #.##### ......  #.# #.##...  #.# #.##. b   bat  #.# #[###. ##.#### #.###.. ......# #.####...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!8h  ##. #?. .  #.. ..  #.# .$  #.. .#  #.# .#   #.  #.# [†.# ##.÷  ...  ....#  #.#  ..÷  #.#   #.# #.#  #.# #.#  #.# #[#  #.#  #.# 8h 8h[ q203.5 (1Magic Dart _8h 8h 9hJ\/1==9h-E  d - 4 javelins (gained 1) _You see here a hobgoblin corpse.  You see here a bat corpse. _==9h9hZ _d - 6 javelins (gained 2)9hp39h 9h˓9hږ,9h"9hԙ9h/,9h9h*9h<0g# .... .# #.#.## .# #....##.# ##.#.....######?...........#. #....##.......r - #.##.##@$#   #..#.#.#.#  Magic Dart #.#...##.#  9hR #######.##.## .# #.  [.......††.# .# ##.÷  #######.#### .# ....# g   hobgoblin (asleep)  #.....# .# ..÷..### r   rat (asleep) #.##### .# .......### #.# #......#9hO 94.5 (11.0)  A hobgoblin and a rat come into view.9h_.gg9h4==5.5 (129hw9h?+ _The hobgoblin shouts!:hgY  foofoohari the Magician .# .. Djinni g. .# Health: 20/21 ======================-- :hhf#.#*## .# AC: 2Str: 6 #...*##.# EV: 11Int: 19 ##.#.*...#####  SH: 0Dex: 11 #?....*......#.  XL:  2 Next: 20% Place: Dungeon:1 #....##*......r  Noise: ==-------  Time: 295.5 (0.0) #.##.##@$#:hDi -) Nothing wielded #..#.#.#.# Cast: Magic Dart #.#...##.# Fly  #######.##.## .# #.  [.......††.# .# ##.÷  #######.#### .# ....#  g   hobgoblin:hi #.....# .# ..÷..###  r   rat (asleep) #.##### .# .......###  #.##......# A hobgoblin and a rat come into view. _The hobgoblin shouts!  :hjAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit);h9Rfoofoohari the Magician.# ..Djinnig. .#Health: 20/21 ======================--#.#*## .#AC: 2Str: 6#...*##.#EV: 11Int: 19##.#.*...#####SH: 0Dex: 11#?....*......#.XL:  2 Next: 20% Place: Dungeon:1#....##*......r;hISNoise: ==-------  Time: 295.5 (0.0)#.##.##@$#-) Nothing wielded#..#.#.#.#Cast: Magic Dart#.#...##.#Fly #######.##.## .# #.[.......††.# .# ##.÷#######.#### .# ....#g   hobgoblin#.....# .# ..÷..###r   rat (asleep)#.##### .# .......####.##......#A hobgoblin and a rat come into view. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  ;hS!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit);h> _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage.;h<.g....-6.5 (1 _;h;hR;hR  foofoohari the Magician .# .. Djinni .. .# Health: 19/21 =====================--- #.#g## .# AC: 2Str: 6 #...*##.# EV: 11Int: 19 ##.#.*...#####  SH: 0Dex: 11 #?....*......#.  XL:  2 Next: 20% Place: Dungeon:1 #....##*......r  Noise: =--------  Time: 296.5 (0.0) #.##.##@$# -) Nothing wielded;h-S #..#.#.#.# Cast: Magic Dart #.#...##.# Fly  #######.##.## .# #.  [.......††.# .# ##.÷  #######.#### .# ....#  g   hobgoblin #.....# .# ..÷..###  r   rat (asleep) #.##### .# .......###  #.##......# Aim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit);h3foofoohari the Magician.# ..Djinni.. .#Health: 19/21 =====================---#.#g## .#AC: 2Str: 6;hP5#...*##.#EV: 11Int: 19##.#.*...#####SH: 0Dex: 11#?....*......#.XL:  2 Next: 20% Place: Dungeon:1#....##*......rNoise: =--------  Time: 296.5 (0.0)#.##.##@$#-) Nothing wielded#..#.#.#.#Cast: Magic Dart#.#...##.#Fly #######.##.## .# #.[.......††.# .# ##.÷#######.#### .# ....#g   hobgoblin#.....# .# ..÷..###r;h5   rat (asleep)#.##### .# .......####.##......#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)=h foofoohari the Magician.# ..Djinni.. .#Health: 17/21 ===================-----#.#.## .#AC: 2Str: 6#....##.#EV: 11Int: 19##.#.g...#####SH: 0Dex: 11#?....*......#.XL:  2 Next: 20% Place: Dungeon:1#....##*......rNoise: =--------  Time: 298.5 (0.0)#.##.##@$#-) Nothing wielded#..#.#.#.#Cast: Magic Dart#.#...##.#Fly #######.##.## .# #.[.......††.# .[=h0 40m# ##.÷#######.#### .# ....#g   hobgoblin#.....# .# ..÷..###r   rat (asleep)#.##### .# .......####.##......#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.=hv .g.8=9.5 (1 _?hǩ  foofoohari the Magician .# .. Djinni .. .# Health: 17/21 ===================----- #.#.## .# AC: 2Str: 6 #....##.# EV: 11Int: 19 ##.#.....#####  SH: 0Dex: 11 #?....g......#.  XL:  2 Next: 20% Place: Dungeon:1 #....##*......r  Noise: =--------  Time: 299.5 (0.0) #.##.##@$# -) Nothing wielded #..#.#.#?h.# Cast: Magic Dart #.#...##.# Fly  #######.##.## .# #.  [.......††.# .# ##.÷  #######.#### .# ....#  g   hobgoblin #.....# .# ..÷..###  r   rat (asleep) #.##### .# .......###  #.##......# The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)?hE foofoohari the Magician.# ..Djinni.. .#Health: 17/21 ===================-----#.#.## .#AC: 2Str: 6#....##.#EV: 11Int: 19##.#.....#####SH: 0Dex: 11#?....g......#.XL:  2 Next: 20% Place: Dungeon:1#....##*......r?hF Noise: =--------  Time: 299.5 (0.0)#.##.##@$#-) Nothing wielded#..#.#.#.#Cast: Magic Dart#.#...##.#Fly #######.##.## .# #.[.......††.# .# ##.÷#######.#### .# ....#g   hobgoblin#.....# .# ..÷..###r   rat (asleep)#.##### .# .......####.#?hG e#......#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.?hu ?h ".?h <g ?h 3300.5 (1 _?hQ ?h7 @h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@hs   foofoohari the Magician .# .. Djinni .. .# Health: 15/21 =================------- #.#.## .# AC: 2Str: 6 #....##.# EV: 11Int: 19 ##.#.....#####  SH: 0@hu Dex: 11 #?...........#.  XL:  2 Next: 20% Place: Dungeon:1 #....##g......r  Noise: =--------  Time: 300.5 (0.0) #.##.##@$# -) Nothing wielded #..#.#.#.# Cast: Magic Dart #.#...##.# Fly  #######.##.## .# #.  [.......††.# .# ##.÷  #######.#### .# ....#  g   hobgoblin #.....# .# ..÷..###  r   rat (asleep) #.##### .# .......###  @hu #.##......# _The hobgoblin is almost dead.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line@hu vAim: a hobgoblin (severely wounded, 78% to hit)Ah~:  foofoohari the Magician .# .. Djinni .. .# Health: 15/21 =================------- #.#.## .# AC: 2Str: 6Ah #....##.# EV: 11Int: 19 ##.#.....#####  SH: 0Dex: 11 #?...........#.  XL:  2 Next: 20% Place: Dungeon:1 #....##g......r  Noise: =--------  Time: 300.5 (0.0) #.##.##@$# -) Nothing wielded #..#.#.#.# Cast: Magic Dart #.#...##.#Ahl Fly  #######.##.## .# #.  [.......††.# .# ##.÷  #######.#### .# ....#  g   hobgoblin #.....# .# ..÷..###  r   rat (asleep) #.##### .# .......###  #.##......# AhCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AhĀAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAhAim: a hobgoblin (severely wounded, 78% to hit)  The searing ray hits the hobgoblin!Ah .# .. .. .# Ah$#.#.## .#  *.#####  #?.....*.....#.  AhN*......r   Ahs! AhK   .#  Ah [††.# .# ##.÷ Ah  .#### .# ....# r   rat (asleep) AhB#.....# .# ..÷  .#  Ahs;#.#Ah@..†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 78% to hit)  The searing ray hits the hobgoblin!  You kill the hobgoblin!Ahbx3=1.5 (1Ray Ahs$Ahe'f _(Press . to maintain the ray.)Bhґ  foofoohari the Magician .# .. Djinni .. .# Health: 14/21 ================-------- #.#.## .# AC: 2Str: 6 #....##.#Bhj EV: 11Int: 19 ##.#.....#####  SH: 0Dex: 11 #?...........#.  XL:  2 Next: 30% Place: Dungeon:1 #....##†.*****r  Noise: ==-------  Time: 301.5 (0.0) #.##.##@*#BhO -) Nothing wielded #..#.#.#.# Cast: Magic Dart #.#...##.# Fly Ray  #######.##.## .# #. Bhl [.......††.# .# ##.÷  #######.#### .# ....#  r   rat (asleep) BhƓ#.....# .# ..÷..###  #.##### .# .......###  #.##......# You kill the hobgoblin! _(Press . to maintain the ray.)  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleBh]Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)BhbT  foofoohari the Magician .# .. Djinni .. .# Health: 14/21 ================--------Bhc #.#.## .# AC: 2Str: 6 #....##.# EV: 11Int: 19 ##.#.....#####  SH: 0Dex: 11 Bhcm#?...........#.  XL:  2 Next: 30% Place: Dungeon:1 #....##†......r  Noise: ==-------  Time: 301.5 (0.0) #.##.##@$#Bhd! -) Nothing wielded #..#.#.#.# Cast: Magic Dart Bh;d#.#...##.# Fly Ray Bhjd #######.##.## .# #.  [.......††.# .# ##.÷ Bhdf #######.#### .# ....#  r   rat (asleep) #.....# .# ..÷..### Bhe# #.##### .# .......###  #.##......# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  Bh[eTThe magic dart hits the rat.  You kill the rat!Bh~l .# .. .. .#  .# Bhl-   #?  *****.  *# Bh%m/   Bh[mU .#   [Bhm .# ##.÷   .#  Bhmb .# ..÷BhmF  .# Bhm@ #.#Bh]......$Bh|5-2.5 (1Magic DartBhBh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat! _You stop channelling your searing ray.ChCh+ChbCh2d15=ChBChCh;ChChCh Ch ChG ChChR2=Ch_ChChK6=ChKCh-,ChCh,ChCh,Chw#Ch&'Ch'R7==Ch#(Ch)Ch+,Ch-Ch/,Ch0Chc3Ch[OChxQChyZChZChI^a8==Ch_ChbCh!qg--.Magic Dart..Chq.††.g   goblin (wandering)Chf|/164.0)ChmE-7.5 (15Ch8Chu _A goblin comes into view. It is wielding a +0 dagger.Chmw   foofoohari the Magician g# .. Djinni *. .# Health: 17/21 ===================----- #.#*## .# AC: 2Str: 6 #..*.##.# EV: 11Int: 19 ##.#.*...#####  SH: 0Ch]x Dex: 11 #?....*......#.  XL:  2 Next: 35% Place: Dungeon:1 #....##*.......  Noise: ---------  Time: 317.5 (0.0) #.##.##@$# -) Nothing wielded #..#.#.#.# Cast: Magic Dart #.#...##.# Fly  #######.##.## .# #. Chx ~ [.......††.# .# ##.÷  #######.#### .# ....#  g   goblin (wandering) Ch#y #.....# .# ..÷..###  #.##### .# .......###  #.##......# _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  Ch_y Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChy sAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)Dh  foofoohari the Magician g# .. Djinni .. .#Dh9$ Health: 17/21 ===================----- #.#.## .# AC: 2Str: 6 #....##.# EV: 11Int: 19 ##.#.....#####  SH: 0Dex: 11Dhb #?...........#.  XL:  2 Next: 35% Place: Dungeon:1 DhD#....##†.......  Noise: ---------  Time: 317.5 (0.0) #.##.##@$#Dh -) Nothing wielded #..#.#.#.#Dh  Cast: Magic Dart #.#...##.# Fly Dh #######.##.## .# #.  [.......††.# .# ##.÷ DhF #######.#### .# ....#  g   goblin (wandering) #.....# .# ..÷..###  #.##### .# .......### Dh #.##......# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the goblin.  You kill the goblin!Dh" Dhp )# .. Dh *. .# #.#*## .# #..*.##.# ##.#.*  Dh1|#?....*  DhWI*  Dh|  Dh[    .# Dh72  [ .# ##.÷   .#   .# ..÷Dhc Dh.| .#  #.#Dh֟b.....†Dhy40=8.5 (1Magic Dart _Dh^DhDhAQ 8=Dh)k 9==Dhl DhNo Dh\ BDhe BDhV DhB Dh 20Dh ==Dh ,Dh Dh Dh Dh Dhh Dh Dh =Dhq Dhg DhD Dh Dh 1Dh ==Dh1 Dh Dh Dh3 Dh+ Dh9 Dh Dhe Dh Dh  Dh Dh (_You now have 24 gold pieces (gained 4).Dhz Dh) Dhp Dh~ Dh;  Dh  Dh @You see here a hobgoblin corpse.DhR Dh Dh7 == Dh _DhY Dh DhI Dh DhG Dh Dhr Dhs Dh Dh Dh Dh Dh Dh Dh}" Dh*# Dh% Dh ) Dh, Dh+- Dh|. Dh)A DhA  DhsB 4#.#DhB r #.#######DhC  Dh]C X#)#......DhC  DhC :#.......#DhAD  DhD d#.#.###.#DhE  Dh[E d#....##.#DhE  DhF _##.#.....#####DhWF -DhF  Dh.G L#@...........#..DhG  DhG n#....##†........DhH  DhVH #.##.##..###.##DhH  Dh:I P#..#.#.#.#DhI  DhI ^#.#...##.#DhJ  DhSJ t#######.##.###.# #.DhJ DhJ #.# [.......††.# #.# ##.÷Dh"K  DhiK ... #######.#### #.# ....#DhK . DhCL #.# #.....# #.# ..÷..DhL / DhM DhSV Dh2W 43.5 (2DhW 5.0)Dh^] Dh] -Dh] $4.5 (26Dhe Dhi  Dh j DhXj =_f - a scroll labelled SANURH KIGIDhj Eh! IEh- Eh Eh BEhm Eh Eh Eh Eh EhD Eh- Eh! Eh$ Eh$ Ehv% Eh& EhO) Eh) Eh* Eh- >  You see here a +0 dagger.EhI0 Eh0  _Eh1 Ehu3 Eh}5 Eh5 Eh6 Eh? Eh"M ,EhaN EhYP EhR ,EhS EhFU EhnW ,EhX Eh{Z Eh\ ,Eh] EhZ_ Eha ,Ehb EhXd EhYf ,EhZg Ehi EhPk ,EhGl Ehm Eh-p ,Ehp EhBy Ehz s# #.##############.#........r.....#.......# Eh@{ ######.# # #.# Magic Dart #.######## #)#...... #.......# #.. #.#.###.#Eh{ ar   rat (asleep) #.# #....##.# .## ##.#.....###Eh%| q #...........Eh u 59.5 (15  A rat comes into view.Eh b.rrEh 5==60.5 (16Eh Eh - _The rat squeaks loudly.Fh^  foofoohari the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 6 # EV: 11Int: 19 #.##########  SH: 0Dex: 11 #####.#........#  XL:  2 Next: 40% Place: Dungeon:1 ..r****#.......#  Noise: ==-------  Time: 360.5 (0.0) #@######.#  -) Nothing wielded #.# #.#  Cast: Magic Dart #.# #.#######  Fly  #.# #)#..Fh....  #.# #.......#  #.. #.#.###.#  r   rat #.# #....##.#  .## ##.#.....### #...........A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Fh   foofoohari the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 6 # EV: 11Int: 19 #.##########  SH: 0Dex: 11 #####.#........#  XL:  2 Next: 40% Place: Dungeon:1 ..r....#.......#  Noise: ==-------  Time: 360.5 (0.0) Fh_ #@######.#  -) Nothing wielded #.# #.#  Cast: Magic Dart #.# #.#######  Fly  #.# #)#......  #.# #.......#  #.. #.#.###.#  r   rat #.# #....##.#  .## ##.#.....### #...........Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!Fhر d #     ..†****  .#  #.# #.#  #.# #.  Fhֲ $#.# #) #.# #. #.. #.  #.# #. .## ##.  #. FhV ....5-1.5 (1Magic Dart _GhOGhGhGh7GhGh XGh Gh L1==Gh GhGhWGhGhGhGh,GhGhGhGhGhGhGhGh#:==GhGhGh ,Ghq Gh!Gh"Gh&#,GhV$Gh%%Ghc%Gh%Gh'Gh(Gh(Gh)Gh9*Gh+,Gh+Gh-Gh.,Gh{.Gh/Gh$1Ghe1Gh1Gh2Gh3Gh3Gh+4GhA5Gh6,Gh6Gh7Gh8Gh9GhH9Gh:Gh<,Gh<Gh]=Gh>,Gh=?Gh"@Gh{A,GhAGhNCGhaDGhDGhDGh)FGhGGhXGGhGGhHGhIGhhJGhJGhKGhM,Gh]MGh[NGhkOGhOGhOGhPGhQGhRGhMRGh SGhTGhYTGhTGhUGhVGhDWGhWGhXGhQZ,GhZGh[Gh$]Ghi]Gh]Gh"_Gh`,Gh`Gh/bGhc,Gh^dGheGhf,GhdgGhiGhj,GhCkGhlGhm,GhnGhKpGh~qGhqGhrGh sGh9tGhtGhtGhvGhwGhwGh;xGhyGhN{,Gh{GhB}Gh~,GhGhDGhn,GhҁGh8GhǃGhGhфGhGhGhGhGhGh?,GhGhGh,GhcGh_Gh,GhGhPGhGhGhGh;GhӘ,GhGhڛGh,Gh:Gh2Gh,GhGhGhʨ,GhGh*GhGhGh&GhDGh7,Gh$GhɳGh@,GhGhGhpGhGhHGhGh,Gh,Ghr,GhGhAGhGhkGhGh:GhXGhp,GhGGhGhGhGhGhGhGhGhGhmGhSBGhGh GhGhGhdGh`,Gh)GhJGhGhGhGhGhGhZGhGh Gh"Gh"Ghv#Gh%Ghc',Gh_(GhY*Gh,,Gh.GhV0Gh1Gh 2Gh2Gh5Gh7,Gh9Gh,CGhoGBGh7IGhL,GhLGhHOGh*R,GhTGhUGhW,GhNYGhd[Gh],Gh^GhaGhb,GhcGhdGhfGh_fGhfGhvgGhiBGhjGhk,GhwlGhrBGhsGhptGhAv,Gh6wGhzGh}BGh7Gh,GhGhGhɎGhGhGhGh,GhϙGhuGhݞ,GhtGh}Gh,GhGhA  You see here a +0 ring mail.GhGh _GhGhGh̸BGhԹGhGhWGhhGhGhE,GhiGhGhGhGhSGh]Gh,GhXGhGh,GhGhGh  You see here a hobgoblin corpse.GhGh@ _GhRGh<_  You see here a bat corpse.GhjGh _GhGhGh?,GhGhBGh"Gh]Gh# 8 #.#.# #.####### ##.#.# #)#...... ...#.## #.......# ####..## #.#.###.###.#.## #....##.###.###.###.#.....#####  #.## ##.#............#..##.###.##....##†........Gh  -- ####.#.###.##.##@.###.## ......## #..#.#.#.# Magic Dart ####### #.#...##.# ##.#######.##.###.# #. #..[.......††.# #.# ##.÷ ...#######.#### #r# ....# r   rat (wandering) Gh #### #.....# #.# ..÷..####.##### #.# .......####.# ##Ghz 462.5 (101.0)  A rat comes into view.GhS!{r.rGh9&5===32Gh(-Gh1- _The rat squeaks loudly.Gh- #.#.# #.####### foofoohari the Magician ##.#.# #)#...... Djinni ...#.## #.......# Health: 20/21 ======================-- ####..## #.#.###.# AC: 2Str: 6  ##.#.## #....##.# EV: 11Int: 19 Gh  ##.###.###.#.....#####  SH: 0Dex: 11  #.## ##.#............#..  XL:  2 Next: 45% Place: Dungeon:1  ##.###.##....##†........  Noise: ===------  Time: 463.5 (0.0) ####.#.###.##.##@.###.##  -) Nothing wielded ......## #..#.#.#*#Gh$ Cast: Magic Dart ####### #.#...##*# Fly ##.#######.##.###*# #. #..[.......††.# #r# ##.÷ ...#######.#### #.# ....#  r   rat #### #.....# #.# ..÷..### GhOg #.##### #.# .......###  #.#Ghyu#......# A rat comes into view. _The rat squeaks loudly.  GhÔOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGhVShift-Dir - straight lineAim: a rat (100% to hit)Hhi #.#.# #.#######foofoohari the Magician ##.#.# #)#......Djinni ...#.## #.......#Health: 20/21 ======================-- ####..## #.#.###.#AC: 2Str: 6##.#.## #....##.#EV: 11HhjInt: 19  ##.###.###.#.....#####SH: 0Dex: 11  #.## ##.#............#..XL:  2 Next: 45% Place: Dungeon:1  ##.###.##....##†........Noise: ===------  Time: 463.5 (0.0) ####.#.###.##.##@.###.##-) Nothing wielded Hh-k......## #..#.#.#*#Cast: Magic Dart Hh|k####### #.#...##*#Fly Hhk##.#######.##.###*# #. #..[.......††.# #r# ##.÷ ...#######.#### #.# ....#r   rat Hhls#### #.....# #.# ..÷..####.##### #.# .......####.#HhQlt#......#A rat comes into view. _The rat squeaks loudly.  HhlAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Hh4 _The rat squeaks loudly.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat but does no damage.HhI\..r.HhAHhsb1==--4.5 (1 _Hh Hh Hh  #.#.# #.####### foofoohari the Magician ##.#.# #)#...... Djinni ...#.## #.......# Health: 20/21 ======================-- ####..## #.#.###.# AC: 2Str: 6  ##.#.## #....##.# EV: 11Int: 19  ##.###.###.#.....#####  SH: 0Dex: 11 Hh z #.## ##.#............#..  XL:  2 Next: 45% Place: Dungeon:1  ##.###.##....##†........  Noise: =--------  Time: 464.5 (0.0) ####.#.###.##.##@.###.##  -) Nothing wielded ......## #..#.#.#*# Cast: Magic Dart ####### #.#...##*# Fly ##.#######.##.###r# #. #..[.......††.# #.# ##.÷ ...#######.#### #.# ....#  r   rat #### #.....# #.# ..÷..###  #.##### #.# .......###  #.##......# Aim: a rat (100% to hit) HhH _The magic dart hits the rat but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh 6Aim: a rat (100% to hit)Hh  #.#.# #.####### foofoohari the Magician ##.#.# #)#...... Djinni ...#.## #.......# Health: 20/21 ======================-- ####..## #.#.###.# AC: 2Str: 6  ##.#.## #....##.# EV: 11Int: 19  ##.###.###.#.....#####  SH: 0Dex: 11  #.## ##.#............#..  XL:  2 Next: 45% Place: Dungeon:1  ##.###.##....##†........  Noise: =--------  Time: 464.5 (0.0) ####.#.###.##.##@.###.##  -) Nothing wielded ......## #..#.#.#Hh [40m.# Cast: Magic Dart ####### #.#...##.# Fly ##.#######.##.###r# #. #..[.......††.# #.# ##.÷ ...#######.#### #.# ....#  r   rat #### #.....# #.# ..÷..###  #.##### #.# .......###  #.##......# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!Hh  #.#.#   Hh ..##   ##.#.##   ##.###.  #.## ##.  ##.###. .#. ......## *# *#HhQ †# .[.......††.# #.# ##.÷ .. #.#   #.# ..÷  #.# Hh @ #.#Hh: ...HhA q505.5 (1Magic Dart _HhRI HhL Ih3IhIh!nIh"Ih%b1==Ih'Ih,Ih.IhJ/Ih0Ih&3Ih5,Iha7Ih8Ih:,Ih^;Ih =Ih>Ih>:==Ih?IhAIhBIhBIhmCIhDIhF,IhoGIhJIhL,IhMIhNIhNPIhPIhQIhZRIhS,IhkTIhaVIhW,IhLXIhYZIhe ....##.#  #.#  #.####### )#......  #.......# #  #.#.###.# .# # #....##.# ####.##### -.#.....#####.@....... Ihf..#............#..###.r..Magic Dart....##†........# #.##..###.##.#  #..#.#.#.# ######  #.#...##.#r   quokka (asleep).##.###†# #. ...††.# #.# ##.÷ ##.#### #.#....#Ihs/783.0)IhuE-9.5 (14Ih|Ihq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. IhK_A quokka comes into view.Jh....# foofoohari the Magician ###.# Djinni  #.# Health: 20/21 ======================--  #.####### AC: 2Str: 6  #)#...... EV: 11Int: 19  #.......# #  SH: 0Dex: 11  #.#.###.# .#  XL:  2 Next: 50% Place: Dungeon:1 # #....##.# ####.#####  Noise: ---------  Time: 479.5 (0.0) ###.#.....#####.@***....  -) Nothing wielded .#............#..###*r..  Cast: Magic Dart ##....##†........# #  Fly ##.##.##..###.##.hm#  #..#.#.#.# ######  #.#...##.# r   quokka (asleep) ##.##.###†# #. ...††.# #.# ##.÷ ##.#### #.# ....# _You kill the rat! _A quokka comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)Jh(....#foofoohari the Magician ###.#Djinni#.#Health: 20/21 ======================--#.#######AC: 2Str: 6#)#......EV: 11Int: 19#.......##SH: 0Dex: 11#.#.###.#.#XL:  2 Next: 50% Place: Dungeon:1 # #....##.# ####.#####Noise: ---------  Time: 479.5 (0.0) ###.#.....#####.@***....-) Nothing wielded .#............#..###*r..Cast: Magic Dart ##....##†........# #Fly ##.##.##..###.##.##..#.#.#.# #######.#...##.#r   quokka Jh,v##.##.###†# #. ...††.# #.# ##.÷ ##.#### #.# ....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.JhvJh~~a...r.Jhx:=80.5 (1 _JhJhˉJh7 ....# foofoohari the Magician ###.# Djinni  #.# Health: 19/21 =====================---  #.####### AC: 2Str: 6  #)#...... EV: 11Int: 19  #.......# #  SH: 0Dex: 11  #.#.###.# .#  XL:  2 Next: 50% Place: Dungeon:1 # #....##.# ####.#####  Noise: =--------  Time: 480.5 (0.0) ###.#.....#####.@***....  -) Nothing wielded .#............#..###r...  Cast: Magic Dart ##....##†........# #  Fly ##.##.##..###.##.Jh!9 #  #..#.#.#.# ######  #.#...##.# r   quokka ##.##.###†# #. ...††.# #.# ##.÷ ##.#### #.# ....#The magic dart hits the quokka. _The quokka is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)Jh7 ....# foofoohari the Magician ###.# Djinni  #.# Health: 19/21 =====================---  #.####### AC: 2Str: 6  #)#...... EV: 11Int: 19  #.......# #  SH: 0Dex: 11  #.#.###.# .#  XL:  2 Next: 50% Place: Dungeon:1 # #....##.# ####.#####  Noise: =--------  Time: 480.5 (0.0) ###.#.....#####.@.......  -) Nothing wielded .#............#..###r...  Cast: Magic Dart ##....##†........# #  Fly ##.##.##..###.##.#Jh! [15X  #..#.#.#.# ######  #.#...##.# r   quokka ##.##.###†# #. ...††.# #.# ##.÷ ##.#### #.# ....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!Jh   #.#    #)   #  Jh  .#    ***.... .... †........# # .     †# Jh ††.# #.# ##.÷ #.# Jhk ....61.5 (1Magic Dart _Jhq Jhxs Kh%IKh'Kh'L20=Kh,Khv-,Kh-Kh01===KhZ1Kh3KhzC# .# ..  #.# .##.# .##)#...... l##.# .#  #.#.###.# .#  #....##.# ####.#####.-.#.....#####.. #.#..###..Magic Dart....##†........# ##.##.##..###.##.# #..#.#.#.# ###### #.#...##.# l   frilled lizard (asleep) Kh[T*6.5 (5KhYD-7.5 (6KhcKhea _A frilled lizard comes into view.Kh@ ...# foofoohari the Magician ##.# .. Djinni  #.# .# Health: 20/21 ======================--  #.####### .# AC: 2Str: 6  #)#...... l# EV: 11Int: 19  #.......# *# SH: 0Dex: 11  #.#.###.# *# XL:  2 Next: 60% Place: Dungeon:1  #....##.# ####*#####.  Noise: ---------  Time: 487.5 (0.0) ##.#.....#####..@.......  -) Nothing wielded #............#..###.....  Cast: Magic Dart #....##Kh ........# ###  Fly #.##.##..###.##.# #..#.#.#.# ###### #.#...##.# l   frilled lizard (asleep) #.##.###†# #. ..††.# #.# ##.÷ #.#### #.# ....# _You kill the quokka! _A frilled lizard comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)Khv...# foofoohari the Magician ##.# .. Djinni  #.# .# Health: 20/21 ======================--  #.####### .# AC: 2Str: 6  #)#...... l# EV: 11Int: 19 KhW #.......# .# SH: 0Dex: 11  #.#.###.# .# XL:  2 Next: 60% Place: Dungeon:1  #....##.# ####.#####.  Noise: ---------  Time: 487.5 (0.0) ##.#.....#####..@.......  -) Nothing wielded #............#..###.....  Cast: Magic Dart #....##†........# ###  Fly #.##.##..###.##.# #..#.#.#.# ###### #.#...##.# l   frilled lizard (asleep) Kh%#.##.###†# #. ..††.# #.# ##.÷ #.#### #.# ....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKhhAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Khʠ- ..  #.# .#   .#  #) .#   *#   *#   ####*   † ###  †# Kh††.# #.# ##.÷ #.# Khk-8....Kh5x5=8.5 (1Magic Dart _Kh<Kh@=LhFX3LhYLh#`1==Lha,LhpbLhdLh3e,LheLhwhLhhLh9iLhiLhkLhlLh@m:==Lh'nLhFoLhp,LhWqLhsLhtLhtLh0uLhvLhwLhwLhFxLhyLh{,Lh{Lh|Lh #.## #... ..#  #..# #.# ### ..# #.# ... ..# #.# ..# #.# #.# #.# #.# #.# #.# ####.#####.# -90.0) ..#####.........@#.. Lhn......#..###........ †........# #.#####...... ..###.##.# #.# #.#..># ###### #.# .# .. #.##LhĊ'†# #. ..# #.# ##.÷ ..# ....##.#Lh LhE-9.5 (11LhnLh2; _Found a stone staircase leading down.Mh 3Mh Mh Mh,MhLBMhMhgMhMh_,Mhp Mh#Mh%,Mh'Mhf(Mh+Mh:,Mh-Mh0Mh2,Mh4Mh6Mh9,Mh;MhS>Mh` MhaY#... ..# MhHb#..# #.# #...#.Mhdv..# #.# #....# Mh9gw ..# #.# ....# Mhg #.# #.# ##.#.# Mhh #.# #.####...# ###.# #Mhj#.#####.##.....##...# .........#........####........# # #.#####........# Magic Dart .# #.# ##.#..>#.# Mhk## #.# #.#...#.  #.# #.##.##.# . ..# #.##.# .# MhCuB   giant cockroach (asleep) .÷ ..# #.#... .. ..##.# #......B. ÷..###Mh12506.5 (7.0)Mh7.5 (8 _A giant cockroach comes into view. _You see here a scroll labelled IXTUSO XARUPHEPN.Nhwt#... ..# foofoohari the Magician #..# #.# #...#. Djinni  ..# #.# #....# Health: 20/21 ======================--  ..# #.# ....# AC: 2Str: 6  #.# #.# ##.#.# EV: 11Int: 19  #.# #.####...# ###.#  SH: 0Dex: 11 NhxH##.#####.##.....##...#  XL:  2 Next: 65% Place: Dungeon:1 .........#........# Noise: ---------  Time: 507.5 (0.0) .###............@.# -) Nothing wielded .# #.#####......*.# Cast: Magic Dart .# #.# ##.#..>#*# Fly ## #.# #.#...#*#  #.# #.##.##*# . ..# #.##.# *#Nhx B   giant cockroach (asleep) .÷ ..# #.#... *. NhGy..##.# #......B. ÷..### _A giant cockroach comes into view. _You see here a scroll labelled IXTUSO XARUPHEPN.  Aiming: Magic Dart (safe; 3% risk of failure)  Nhy7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)Nh.@ q#... ..#foofoohari the Magician #..# #.# #...#.Djinni..# #.# #....#Health: 20/21 ======================--..# #.# ....#AC: 2Str: 6  #.# #.# ##.#.#EV: 11Int: 19  #.# #.####...# ###.#Nh&A SH: 0Dex: 11 ##.#####.##.....##...#XL:  2 Next: 65% Place: Dungeon:1 .........#........#Noise: ---------  Time: 507.5 (0.0) .###............@.#-) Nothing wielded .# #.#####......*.#Cast: Magic Dart .# #.# ##.#..>#*#Fly ## #.# #.#...#*##.# #.##.##*# NhA y. ..# #.##.# *#B   giant cockroach .÷ ..# #.#... *. ..##.# #......B. ÷..###NhA OAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleNhB Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.  NhSB TThe giant cockroach is moderately wounded.Nh ....B ..Nh h1===8.5 (1 _Nh Nh Ohb#... ..# foofoohari the Magician #..# #.# #...#. Djinni  ..# #.# #....# Health: 20/21 ======================--  ..# #.# ....# AC: 2Str: 6  #.# #.# ##.#.# EV: 11Int: 19  #.# #.####...# ###.#  SH: 0Dex: 11 ##.#####.##.....##...#  XL:  2 Next: 65% Place: Dungeon:1 .........#........# Noise: =--------  Time: 508.5 (0.0) .###............@.# -) Nothing wielded .# #.#####......*.#OhdP Cast: Magic Dart .# #.# ##.#..>#*# Fly ## #.# #.#...#*#  #.# #.##.##*# . ..# #.##.# B# B   giant cockroach .÷ ..# #.#... .. ..##.# #........ ÷..###The magic dart hits the giant cockroach. _The giant cockroach is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (100% to hit)OhB-&#... ..# foofoohari the Magician #..# #.# #...#. Djinni Oh .m ..# #.# #....# Health: 20/21 ======================--  ..# #.# ....# AC: 2Str: 6  #.# #.# ##.#.# EV: 11Int: 19  #.# #.####...# ###.#  SH: 0Dex: 11 ##.#####.##.....##...#  XL:  2 Next: 65% Place: Dungeon:1 .........#........# Noise: =--------  Time: 508.5 (0.0) Oh..###............@.# -) Nothing wielded .# #.#####........# Cast: Magic Dart .# #.# ##.#..>#.# Fly ## #.# #.#...#.# Oh0/ #.# #.##.##.# . ..# #.##.# B# B   giant cockroach .÷ ..# #.#... .. ..##.# #........ ÷..###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOhq/Aim: a giant cockroach (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Oh6[ ..# #.#   ..# #.#   ..# #.# ....# Oh7\ #.# #.#   #.#  ###.#  .  #.# Ohq7, #.#   #.# B# ..#  .#÷ ..# Oh73 ..  ÷OhO>h-9.5 (1Contam _Oh3FOhiHOh #... ..# foofoohari the Magician #..# #.# #...#. Djinni  ..# #.# #....# Health: 19/21 =====================---  ..# #.# ....# AC: 2Str: 6  #.# #.# ##.#.# EV: 11Int: 19 Oh!  #.# #.####...# ###.#  SH: 0Dex: 11 ##.#####.##.....##...#  XL:  2 Next: 65% Place: Dungeon:1 .........#........# Noise: ---------  Time: 509.5 (0.0) .###............@.# -) Nothing wielded .# #.#####......*.# Cast: Magic Dart .# #.# ##.#..>#*# Fly Contam ## #.# #.#...#*#  #.# #.##.##B# . ..# #.##.# .# B   giant cockroach .÷ ..# #.#... .. ..##.# #.Oh! [39;49m....... ÷..###You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (100% to hit)OhP#... ..#foofoohari the Magician #..# #.# #...#.Djinni..# #.# #....#Health: 19/21 =====================---..# #.# ....#AC: 2Str: 6  #.# #.# ##.#.#EV: 11Int: 19  #.# #.####...# ###.#SH: 0Dex: 11 ##.#####.##.....##...#XL:  2 Next: 65% Place: Dungeon:1 .........#........#Noise: ---------  Time: 509.5 (0.0) .###............@.#-) Nothing wielded .# #.#####......*.#OhQ-Cast: Magic Dart .# #.# ##.#..>#*#Fly Contam ## #.# #.#...#*##.# #.##.##B# . ..# #.##.# .#B   giant cockroach .÷ ..# #.#... .. ..##.# #........ ÷..###Aiming: Magic Dart (safe; 3% risk of failure)  OhzRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is almost dead.OhOh[..B.Oh:=10.5 (1 _OhDOhPhY#... ..# foofoohari the Magician #..# #.# #...#. Djinni  ..# #.# #....# Health: 18/21 ====================----  ..# #.# ....# AC: 2Str: 6  #.# #.# ##.#.# EV: 11Int: 19  #.# #.####...# ###.#  SH: 0Dex: 11 ##.#####.##.....##...#  XL:  2 Next: 65% Place: Dungeon:1 .........#........# Noise: =--------  Time: 510.5 (0.0) .###............@.# -) Nothing wielded .# #.#####......*.#Ph%{ Cast: Magic Dart .# #.# ##.#..>#*# Fly Contam ## #.# #.#...#B#  #.# #.##.##.# . ..# #.##.# .# B   giant cockroach .÷ ..# #.#... .. ..##.# #........ ÷..###The magic dart hits the giant cockroach. _The giant cockroach is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)Ph=/#... ..# foofoohari the Magician #..# #.# #...#.Ph/} Djinni  ..# #.# #....# Health: 18/21 ====================----  ..# #.# ....# AC: 2Str: 6  #.# #.# ##.#.# EV: 11Int: 19  #.# #.####...# ###.#  SH: 0Dex: 11 Ph&0##.#####.##.....##...#  XL:  2 Next: 65% Place: Dungeon:1 .........#........# Noise: =--------  Time: 510.5 (0.0) .###............@.#Ph]0 -) Nothing wielded .# #.#####........# Cast: Magic Dart Ph0.# #.# ##.#..>#.# Fly Contam ## #.# #.#...#B#  #.# #.##.##.# Ph31. ..# #.##.# .# B   giant cockroach .÷ ..# #.#... .. ..##.# #........ ÷..###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh1Shift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)  The magic dart hits the giant cockroach.  You kill the giant cockroach!Ph7 ..# #.#  PhH8 ..# #.#   ..# #.# ....#  #.# #.#   #.#  ###.#  . Ph8*.# #.# *# #.# Ph8†#  #.#  ..#  Ph>9b÷ ..#  ..  ÷Ph-..PhNR71.5 (1Magic Dart Ph_PhiPhPhPh PhjPhPhK9=Ph,PhPh _Your magical contamination has completely faded away.20==Ph6Ph&,PhYPh,PhPh],PhkPhPh=9=PhPh 91Ph[ )==Ph+ Ph~!Y.#.-.......Ph!).20.0)Ph/E-2.5 (11Ph5Ph8f _g - a scroll labelled IXTUSO XARUPHEPNQh= 3Qh? QhB QhD Qh%E QhI ,QhQ # ... .. ..# #.. .# #.# #...#. .# #.# #....# .# #.# ....# Qh]R .# #.# ##.#.# # #.####...#.###.###.##.....##@..#......#........#.##Magic Dart ##..............#r  #.#####........#.  QhS #.# ##.#..>#.  #.# #.#...#†#r   quokka (asleep)  #.# #.##.##.#(#  ..# #.##.##.#.# QhVS o ..# #.#......Qh_ | 3.5 (1.0)  A quokka comes into view.Qha *4.5 (2Qh_g Qhj $ _Found a stone.RhQ]   foofoohari the Magician ## ... Djinni .. ..# #.. Health: 20/21 ======================-- .# #.# #...#. AC: 2Str: 6 .# #.# #....# EV: 11Int: 19 .# #.# ....# SH: 0Dex: 11 .# #.# ##.#.# XL:  2 Next: 75% Place: Dungeon:1 .# #.####...#.###.#  Noise: ---------  Time: 524.5 (0.0) .#####.##.....##@..#  -) Nothing wielded .......#........#*##  Cast: Magic Dart ##.............hf^ (m.#r# Fly  #.#####........#.#  #.# ##.#..>#.#.#  #.# #.#...#†#.# r   quokka (asleep)  #.# #.##.##.#(#  ..# #.##.##.#.#  ..# #.#......A quokka comes into view. _Found a stone.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)Rh  foofoohari the Magician ## ... Djinni .. ..# #.. Health: 20/21 ======================-- .# #.# #...#. AC: 2Str: 6 .# #.# #....# EV: 11Int: 19 .# #.# ....# SH: 0Dex: 11 .# #.# ##.#.# XL:  2 Next: 75% Place: Dungeon:1 .# #.####...#.###.#  Noise: ---------  Time: 524.5 (0.0) .#####.##.....##@..#  -) Nothing wielded .......#........#.##  Cast: Magic Dart ##.............Rh3[40m.#r# Fly  #.#####........#.#  #.# ##.#..>#.#.#  #.# #.#...#†#.# r   quokka (asleep)  #.# #.##.##.#(#  ..# #.##.##.#.#  ..# #.#......Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  You kill the quokka! ... ..# #.. #.#  #.#  #.# ....# #.#    Rh *## †#    #.#   #.#   #.#   ..#   ..# Rh '.RhM1==8=5.5 (1Magic Dart _RhªRhSh)Sh+,Sh-Sh0ShY0ShI4,Sh6,Sh7ShJ9ShD...#. # .... . ..# #... # #.# #...#. # # #.# #....# #K # #.# ....# .. ShE# #.# ##.#.## .# # #.####...#.###.# - #####.##.....##.@.# #.#.## Magic Dart..#†# #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.# K   kobold (asleep) #.# #.##.##.#(# ..# #.##.##.#ShFM.# ShO 7.5 (2  A kobold comes into view. It is wielding a +0 dagger.ShWk.KKShw[3==8.5 (3ShbShh( _The kobold shouts!ThV>z ...#. foofoohari the Magician # .... Djinni . ..# #... Health: 20/21 ======================-- # #.# #...#. #  AC: 2Str: 6 # #.# #....# #.  EV: 11Int: 19 # #.# ....# *K  SH: 0Dex: 11 ThE?# #.# ##.#.## *#  XL:  2 Next: 85% Place: Dungeon:1 # #.####...#.###*#  Noise: ==-------  Time: 528.5 (0.0) #####.##.....##.@*# -) Nothing wielded ......#........#.## Cast: Magic Dart #..............#†# Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.#ThJ@e K   kobold #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#......A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)ThH...#.foofoohari the Magician #....Djinni . ..# #...Health: 20/21 ======================-- # #.# #...#.#AC: 2Str: 6 # #.# #....##.EV: 11ThInt: 19 # #.# ....# *KSH: 0Dex: 11 # #.# ##.#.## *#XL:  2 Next: 85% Place: Dungeon:1 # #.####...#.###*#Noise: ==-------  Time: 528.5 (0.0) #####.##.....##.@*#-) Nothing wielded ......#........#.##Cast: Magic Dart ThO#..............#†#Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.#K   kobold #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#......ThoAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThjAim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.Thh ThOK....Thh1==-9.5 (1 _Th"Th,&Th7  ...#. foofoohari the Magician # .... Djinni . ..# #... Health: 20/21 ======================-- # #.# #...#. #  AC: 2Str: 6 # #.# #....# #.  EV: 11Int: 19 # #.# ....# K.  SH: 0Dex: 11 # #.# ##.#.## *#  XL:  2 Next: 85% Place: Dungeon:1 Th_ V# #.####...#.###*#  Noise: =--------  Time: 529.5 (0.0) #####.##.....##.@*# -) Nothing wielded ......#........#.## Cast: Magic Dart #..............#†# Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.# K   kobold #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#......The magic dart hits the kobold. Th <_The kobold is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)Th @...#.Th Jfoofoohari the Magician #....Djinni . ..# #...Health: 20/21 ======================-- # #.# #...#.#AC: 2Str: 6 # #.# #....##.EV: 11Int: 19 # #.# ....# K.SH: 0Dex: 11 Th# #.# ##.#.## *#XL:  2 Next: 85% Place: Dungeon:1 # #.####...#.###*#Noise: =--------  Time: 529.5 (0.0) #####.##.....##.@*#-) Nothing wielded ......#........#.##Cast: Magic Dart #..............#†#Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.#K   kobold #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, QTh - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is severely wounded.Th=Th|F....Thi30.5 (1Magic Dart _ThSThџUh(3UhtUhUhUh.UhUhUhl2Uh!<K.-1.Magic DartK   koboldUh>7-UhZFUhI] _A kobold is nearby!VhT( ...#. foofoohari the Magician # .... Djinni . ..# #... Health: 19/21 =====================--- # #.# #...#. #  AC: 2Str: 6 # #.# #....# #.  EV: 11Int: 19 # #.# ....# ..  SH: 0Dex: 11 # #.# ##.#.## K#  XL:  2 Next: 85% Place: Dungeon:1 # #.####...#.###*#  Noise: ---------  Time: 531.5 (0.0) #####.##.....##.@*# -) Nothing wielded ......#........#.## hF)6mCast: Magic Dart #..............#†# Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.# K   kobold #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#...... _The kobold is severely wounded. _A kobold is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)VhQj ...#. foofoohari the Magician # .... Djinni . ..# #... Health: 19/21 =====================--- # #.# #...#. #  AC: 2Str: 6 # #.# #....# #.  EV: 11Int: 19 # #.# ....# ..  SH: 0Dex: 11 # #.# ##.#.## K#  XL:  2 Next: 85% Place: Dungeon:1 Vh+# #.####...#.###.#  Noise: ---------  Time: 531.5 (0.0) #####.##.....##.@.# -) Nothing wielded ......#........#.## Cast: Magic Dart #..............#†# Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.# K   kobold #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded,Vhn 100% to hit)  The magic dart hits the kobold.  You kill the kobold!Vh{ ...#. .... ..# #... #.#  #  #.# Vh #.  #.# ....# ..  #.#  )#  *# *# >Vh †  Vhv Vhn-..Vhwy90=2.5 (1Magic Dart _VhUVhVh Vh Vh Vh ,Vh x20=Vh? Vh% ,Vh Vh Vh K-Magic DartK   kobold (missile, wandering)Vh *5.5 (3Vh~ D-6.5 (4Vh Vh s _A kobold comes into view. It is wielding a +0 club.WhD ...#. foofoohari the Magician # .... Djinni . ..# #... Health: 19/21 =====================--- # #.# #...#. #  AC: 2Str: 6 # #.# #....# #K  EV: 11Int: 19 # #.# ....# **  SH: 0Dex: 11 # #.# ##.#.## *#  XL:  2 Next: 90% Place: Dungeon:1 # #.####...#.###*#  Noise: ---------  Time: 536.5 (0.0) #####.##.....##.@*# -) Nothing wielded ......#........#.##WhE[40m Cast: Magic Dart #..............#†# Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.# K   kobold (missile, wandering) #.# #.##.##.#(# ..# #.##.##.#.# ..# #.#...... _A kobold comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWh0FAim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 100% to hit)Wh/!( ...#. foofoohari the Magician # .... Djinni . ..# #... Health: 19/21 =====================--- # #.# #...#. #  AC: 2Str: 6 # #.# #....# #K  EV: 11Int: 19 # #.# ....# ..  SH: 0WhC"Dex: 11 # #.# ##.#.## )#  XL:  2 Next: 90% Place: Dungeon:1 # #.####...#.###.#  Noise: ---------  Time: 536.5 (0.0) #####.##.....##.@.# -) Nothing wielded ......#........#.## Cast: Magic Dart #..............#†# Fly #.#####........#.# #.# ##.#..>#.#.# #.# #.#...#†#.# K   kobold (missile, wandering) Why##.# #.##.##.#(# ..# #.##.##.#.# ..# #.#......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!Wh])N ...#. .... ..# #... #.#  # Wh)X #.#  #)  #.# ....# **  #.#  *#  *# *#Wh* > †   Wh`]..)..Whx5=7.5 (1Magic Dart _WhWh3WhWhb20=WhnWh6WhWh,WhWhIWhi1===Wh WhWhBWhXWhK WhA6  Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!  Things that are here:  a +0 dagger; a kobold corpse== _Xh6BXh=Xh,XhXh XhB ,XhXXhhXh   Things that are here:  a +0 club; a stone; a kobold corpseXh!Xhy" _Xh #Xh&Xh),Xh+Xhv.Xh0,Xh2Xh4Xh6XhI7XhJ:XhX=Xh?,XhAXhEXhBH,XhIXhOXhQ,XhWXhXXhZ,XhV\Xh`Xh4q ### .% ..# #.# #. #.# #.# ######. #.# #.# XhJr.....#. #.# #.# #.## ..... ##.## #.# #... ..# #...##...## #.# #..# #.# #...#.###.###.#-58.5 (21.0)  ..# #.# #...@## ##.##)#  ..# #.# #....# #....#  #.# #.# ##.#.## ##)####  #.# #.####...#.###.## ##.#####.##.....##...## .........#........#.## Xhr.###..............#†# .# #.#####........#.# .# #.# ##.#..>#.#.#XhzXhQE-9.5 (22Xh2Xhx. _Found a medusa talisman.Yh; #.# ###  .%. ..# #.# #.# #.# #.########.# #.# #.# ......#.# #.# #.# Yh7 #.## ......###.## #.#  #... ..# #...##...## #.##..# #.# #..@#.###.###.# ..# #.# #....## ##.##)# ..# #.# #....# #....# #.# #.# ##.#.## ##)####  #.# #.####...#.###.## YhW###.#####.##.....##...## ..........#........#.## ..###........#†# ..# #.#####........#.#Yh2%Yh160.5 (1.0)Yh+YhZhnM #.# ### .%. .###### ......#.# #.# ## ........###.## Zhآ. .#...##  ##.###.###.## ##.##)..# #.# #....# #....#....##.#....Zh{1%ZhM. #.# ### .%. .###### #.# #.# Zh-## .......@###.## . ..####...##...##  ##.###.###...# #.# #....## ##.##)##...ZhSy2%Zh\ vM##. #.# ### .%. .###### ......#@# #.# ## ........###.##  #... ..####...##...## #.#Fly #...##Zh`Zh%3ZhZh!ZhAR M##. ##.##### .%. .###### ......#.# #.#  #.## ........###.## #.#Fly .####...#.ZhY Zh_^ %4ZhId 7%Zh-f Zh VM##. #.# #######.##### .......%....#Zh J######......#.# #.# #.#Fly .####.#.ZhX ZhW %5Zh5 9%Zh ZhmwM##. #.# #######.##### .......@....########.###.#######......#.# #.# #.#.#....ZhuZh0z%6Zh~Zh9U _You see here a medusa talisman.[hQ7[h(+ _h - a medusa talisman[hc [h8 LInventory: 8/52 slots Missiles (go to first with ()d - 6 javelins Armour (go to first with [) [h  a - a +0 robe (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled LEDAQA GINUIQUBI  e - a scroll labelled BEVOIM BUELIA  f - a scroll labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN Potions (go to first with !)  b - a yellow potion Talismans (go to first with %)h - a medusa talisman\hsh - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. \ht____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.50 55% Max 14 +0% 4.0070% Cur 0 -80% 0.5035% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.8 XLs. e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ah Inventory: 8/52 slots Missiles (go to first with ()  d - 6 javelins Armour (go to first with [)  a - a +0 robe (worn) ahScrolls (go to first with ?)  c - 2 scrolls labelled LEDAQA GINUIQUBI  e - a scroll labelled BEVOIM BUELIA  f - a scroll labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN Potions (go to first with !)  b - a yellow potion Talismans (go to first with %)  h - a medusa talismanah ahr ah foofoohari the MagicianDjinniHealth: 21/21 ========================AC: 2Str: 6###EV: 11Int: 19#..SH: 0Dex: 11#.#XL:  2 Next: 95% Place: Dungeon:1#######.#####ah Noise: ---------  Time: 567.5 (0.0).......@....# #.#-) Nothing wielded#######.###.# #.#Cast: Magic Dart#######.# #.# #.#Fly ......#.# #.# #.##.## ........###.## #.##... ..####...##...## #.##..# #.# #...#.###.###.#..# #.# #....## ##.##)#..# #.# #....# #....# ah :_a +0 dagger; a kobold corpseThings that are here: _a +0 club; a stone; a kobold corpse _Found a medusa talisman. _You see here a medusa talisman. _h - a medusa talismanah^ ah ah4 ah bhIbhbh~bhbhBbhDbhsbhbh,bhMbhbh,bhEbhbh ,bhbhbh,bh bhJbh@ ,bh bh bh ,bh bh&bh$,bhbhbh,bhCbhJbh,bhgbhbh,bhbhcbhabhbhbhbh2,bh2 bhi!bh!bh"Bbhl#,bh#bh$bh$,bh8%bhv%bh%,bh1&bh&bh'bht',bh'bh(Bbh.)bh),bh3*bh*bh\+,bh+bhU,bh^-,bh-bh.bhr0,bha1bhj2bh3,bhB4bh5bhL7bh7bh 8bh9bh:bh;bh7;bhR<bh=,bhI>bhb?bh@,bhAbhpBbhCbhDbhfEbhFbhYHbhHbhXIbhJbhL,bhLbhMbhN,bhNbhObhPbhQbhQbhRbhTbhCTbhUbh XbhX,bhY  ..# #.# #....# #....# _You now have 39 gold pieces (gained 15).bhZbh[bhW[bh\bhG^bh^bh^bhP`bhg`bh3h,bhqhbh;ibhibh jbh#.#.# ###### #.# #.#...#†#.###.# #.##.##.#(#bh4#. #..# #.##.##.#.###.÷#..# #.#......g....##.# #... ..÷..### ###......# Magic Dart.......### ..##.## #......# ### #....#  ##..÷<#g   goblin (asleep) ##....#####.....##.....###bh0636.5 (69.0)bh+7.5 (70bhbh#s _A goblin comes into view. It is wielding a +0 club.bhx$ L###..........#........#.##  foofoohari the Magician ..#..###..............#†#  Djinni bh(% .....# #.#####........#.#  Health: 20/21 ======================-- #.##.# #.# ##.#..>#.#.#  AC: 2Str: 6 ###### #.# #.#...#†#.#  EV: 11Int: 19 ##.# #.##.##.#(#  SH: 0Dex: 11  #. #..# #.##.##.#.#  XL:  2 Next: 95% Place: Dungeon:1  ##.÷#..# #.#...***g  Noise: ---------  Time: 637.5 (0.0)  ....##.# #.@***....  -) Nothing wielded bh%  ..÷..### ###......#  Cast: Magic Dart  .......### ..##.##  Fly  #......# ###  #....# ##..÷<# g   goblin (asleep)  ##....##  ###.....#  #.....### bh_& __You now have 39 gold pieces (gained 15). _A goblin comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)bh L###..........#........#.##  foofoohari the Magician ..#..###..............#†#  Djinni bh .....# #.#####........#.#  Health: 20/21 ======================-- #.##.# #.# ##.#..>#.#.#  AC: 2Str: 6 ###### #.# #.#...#†#.#  EV: 11Int: 19 ##.# #.##.##.#(#  SH: 0Dex: 11  #. #..# #.##.##.#.#  XL:  2 Next: 95% Place: Dungeon:1  ##.÷#..# #.#......g  Noise: ---------  Time: 637.5 (0.0)  ....##.# #.@.......  -) Nothing wielded  ..÷..### ###......#  Cast: Magic Dart  .......### ..##.## bh   Fly  #......# ###  #....# ##..÷<# g   goblin (asleep)  ##....##  ###.....#  #.....###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!bh . ......†#  #.  #.#   #.# †#.#  ##.# (#  #. #..#   ##.÷#..# bhP ***)   #.@***....  ..÷..###         ##..÷<   bh' (   bh 2......bhӏ bho |###..........#........#.##foofoohari the Magician ..#..###..............#†#Djinni .....# #.#####........#.#Health: 21/21 ======================== #.##.# #.# ##.#..>#.#.#AC: 2Str: 6 ###### #.# #.#...#†#.#bh? EV: 11Int: 19##.# #.##.##.#(#SH: 0Dex: 11#. #..# #.##.##.#.#XL:  2 Next: 100% Place: Dungeon:1##.÷#..# #.#......)Noise: =--------  Time: 638.5 (1.0)....##.# #.@.......-) Nothing wielded..÷..### ###......#Cast: Magic Dart.......### ..##.##Fly bh #......# ####....###..÷<###....#####.....##.....###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!bh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linbh &e  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!  You have reached level 3!bhd /  --more--ch Y  Your experience leads to an increase in your attributes!ch UIncrease (S)trength, (I)ntelligence, or (D)exterity? dhf 5/25==213 0%  You feel clever. x2  The power to cast Foxfire wells up from within.dhdhkL _Spell assigned to 'e'.ehIehehn: _eh9ehehOeheh2ehheheh)eheheh,ehxehr eheh,eheheh8,eheeheh|!,ehj"eh %eh',eh6(eh.*eh.,,eh}-eh1eh 4,eh5eh7eh9:,eh;eh=eh?,eh@ehCeh2EehEehFehHehK,eh:LehNehP,ehPehTehV,ehWeh9YehZ,eh/[eh\eh^Beh;`eha,ehUbehdeh!f,ehfehrhehi,ehNjeh}kehvl,ehmehJnehOo,ehoehqehTr,ehrehHynehiz,eh{eh`~eh`,eheheh,ehTeheh.,eheh~eh,ehLehehk$  #.##.# #.#  # #.#..# #.#  # #.#.## #.#   #.#. #.#   #.# #.#   #.# #.#   ######.#   eh`#.##......#  -71.5 (33.0) #.#....@....#   ##.....#.##.#.#   ##....###. #...#  ######.....#..: ##..# ##.........)..$. .#.# #.#.###.....##.. #..# eh  .###.###.....#.. ..#   ## ...##. .#   .# #.###)##....  ehehE-2.5 (34ehehM _Found a book of Beasts.fhz3fh{fhfhvfhfhfhAfhkfhfhfhRfhG,fhU,fhfh`fhcfhfhfhpfhڞfhW  You now have 49 gold pieces (gained 10).fh _c - 3 scrolls labelled LEDAQA GINUIQUBI (gained 1)fhY3fhfhNfhfhQfhLfh fhZfhfhfhfh:,fhefhfhfhfhfh fhfhqfhtfhkfh,fh3fhfhfhifhfh"fh,fhfhffhO,fh~fhfh,fh/fhfh.,fh fh~fh,fhfh"fhT,fhk fh fht,fh`fhfh-,fhOfhfh,fh fhC"fh$,fh3&fh 6/ ......##########.##.# ###.###  #....# #.##.# #.# #..÷<# #.#..# #.# #....## #.#.## #.# .....# #.#. #.# ...### #.# #.# .### #.#.# #.# .# #.#.#######.# .## #@#.##......# ..## ##.#.........# #..# ##.....#.##.#.# fhL7:#..# ##....###..#...# ...# ######.....#..:.##..# ...## ##.........).......#.#...###.#.###.....##....#..#.###.###.###.....#..###..#  #....## ....##.#....#fh.>+96.5 (2fhQB+7.5 (25fhKfhMS _i - a golden potionfhz 3fh fh fhL fhI ,fh̥ fh ,fh fh! fh[ ,fh fh@ fhҸ fh+ fhں fh< fhڿ fhI fh fhH fh ,fh fh fh Bfh fh fhz fh fh fh ,fhe fh% fh ,fhc fh fh ,fh fhJ fhM ,fh fh fh5 Bfh} fh ,fh1 fha fh fh ,fh fh ,fh fhT fh5 fh fh ,fh ,fh fh fh b  ##......## ##.........)..................###.#.###.....##....#  #########.###.###.###.....#..### #....## ##........##.#.. #####.###.###)##....#..# fh ##.#.## #.##....#### ##.## #.####### #.# #.# ############# #@# #.# ..#.........r..# #.# Magic Dart##.#.#.#.######## #.#  #..#..#.# #.#  #.###.#.# #.#  #fhB # #.# r   rat (asleep)  ## #.#.# #.###.#.##.# #.# ......# #.############.#fh v 715.5 (18  A rat comes into view.fhM c.rrfh J====6.5 (19fh& fh) - _The rat squeaks loudly.ghz  ##......## ##.........)....... foofoohari the Magician  ...........###.#.###.....##....# Djinni  #########.###.###.###.....#..### Health: 24/25 =======================- #....## ##........##.#.. AC: 2Str: 6 #####.###.###)##....#..# EV: 11gh_ Int: 21 ##.#.## #.##....#### SH: 0Dex: 11 ##.## #.#######  XL:  3 Next:  0% Place: Dungeon:1 #.# #.#  Noise: ====-----  Time: 716.5 (0.0) ############# #@# #.#  -) Nothing wielded ....#..........r.# #.#  Cast: Magic Dart ###.#.#.#.######## #.#  Fly  #..#..#.# #.#  #.###.#.# #.#  #.## ##..# #.#  r   rat  ## #.#.# #.# ####.#.##.# #.# gh_ 2......# #.############.# A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)gh ##......## ##.........)....... foofoohari the Magician...........###.#.###.....##....# Djinni#########.###.###.###.....#..### Health: 24/25 =======================-#....## ##........##.#.. AC: 2Str: 6#####.###.###)##....#..# EV: 11Int: 21##.#.## #.##....#### SH: 0Dex: 11##.## #.#######XL:  3 Next:  0% Place: Dungeon:1#.# #.#ghNoise: ====-----  Time: 716.5 (0.0) ############# #@# #.#-) Nothing wielded ....#..........r.# #.#Cast: Magic Dart ###.#.#.#.######## #.#Fly #..#..#.##.##.###.#.##.##.## ##..##.#r   rat## #.#.##.# ####.#.##.##.# ......# #.############.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  ghܥkThe magic dart hits the rat.  The rat is moderately wounded.gh+gh,5==---7.5 (1gh4  gh5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat.  The rat is moderately wounded. _The rat closely misses you.hh"[ ##......## ##.........)....... foofoohari the Magician  ...........###.#.###.....##....# Djinni  #########.###.###.###.....#..### Health: 24/25 =======================- #....## ##........##.#.. AC: 2Str: 6 #####.###.###)##....#..# EV: 11Int: 21 ##.#.## #.##....#### SH: 0Dex: 11 ##.## #.#######  XL:  3 Next:  0% Place: Dungeon:1 #.# #.#  Noise: =--------  Time: 717.5 (0.0) ############# #@# #.#  -) Nothing wielded ....#..........r.# #.#  Cast: Magic Dart ###.#.#.#.######## #.#  Fly  #..#..#.# #.# hh\ #.###.#.# #.#  #.## ##..# #.#  r   rat  ## #.#.# #.# ####.#.##.# #.# ......# #.############.# The rat is moderately wounded. _The rat closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)hht.  ##......## ##.........)....... foofoohari the Magician  ...........###.#.###.....##....# Djinni hh/ #########.###.###.###.....#..### Health: 24/25 =======================- #....## ##........##.#.. AC: 2Str: 6 #####.###.###)##....#..# EV: 11Int: 21 ##.#.## #.##....#### SH: 0Dex: 11 ##.## #.#######  XL:  3 Next:  0% Place: Dungeon:1 #.# #.#  Noise: =--------  Time: 717.5 (0.0) ############# #@# #.#  -) Nothing wielded ....#..........r.# #.#  Cast: Magic Dart ###.#.#.#.######## #.#  Fly  #..#..#.# #.#  #.###.#.# #.#  #.## ##..# #.#  r   rat  ## #.#.# #.# ####.#.##.# #.# .....hh0Y.# #.############.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!hh7  ...)  .  .  ##... #####.###.###)   ##.##   #.# #.#  #@# #.# †.# #.#  #.#  hh9/      #.## ##..#   ## #.#.#   hh28.5 (1Magic Dart _hhhhhh63hh\7hh9hh9hh`>Xhh6?hh?K5=hhg@ihih6,ihihihihd ih ih _  You see here a rat corpse.ihMih _ih$ihihihd9=ihihaihihihLihihihih2ihihih ihihih ,ih!ih"ih#,ih#ihD%ih0&ih&ih&ih'ih()ih)ih)ih*ih=+ih+ih+ih,ih-ih .ihY.ih/ih0ih0ihR1ih3ih4ih4ih85ih6ih7,ih8ih;9ih):,ih:ih-<ih<ihf>,ih>ih?ihG@ih@ihBihB,ihCih{Eih0G,ihGihHihI,ih JihKihL,ihLihMihN,ih Oih0Pih;SBihL[ih%\,ih\ih_ih`ihaihHaih dihe,ih[fihShih7iihiihiih\lihm,ihCnihppihCq,ihqihtihuihu,ih+xihy,ihzih=|ihQ},ih'~ihih.ihihih҃ih,ih_ih6ihiho,ihkihߎ,ihnihihihVihih\ihzih,ihih,ihߚih{ih`ih֝ihihih,ih1ihih,ihih٥ihͦihihYihihhihihihfih,ihihֱ_  You see here a rat corpse.ihwihI _ihihih,ih:ihihK,ih+ih½ihѾih>ihihih,ihihihihih/ih?ih ihkihihihih,ihihih/ihihsihY,ihihihw,ihihih,ihihih,ih3ihMihAihihqihihmihihzih1ihih-ihihihih,ihih&ihihihih ihnihihuih>ih,ihihPih,ihih@ihih9ih3L _You now have 54 gold pieces (gained 5).ihih3ihihl,ihihihihc,ih4ihih;,ihihih,ih ihC"ih#ih $ih$ih &ih',ih4(ih)ih +ihd+ih,ih-ih/,ih0ih1ih+C ##.#######.##.###†# #. #..# #..[††.# #.# ##.÷#..# ...# #.# .....##.# #### #.....# #.# ....÷..### ###.##### #.##.........###.#.# ...÷. #......#.# ... #....##[##.# ##..÷<#-99.5 (81.0) #.# #@.# ##....## .# #.# #.## ###.....# .# #.# #.# #.....### .# #.# #.# #...### .## #.# #.# ihzD  #)..# ..####.### #.# #...## .........# #.# ##....## ..####.#.##### #.#..##..# ####.........# #.# ..##..#ihuIihQMG-800.5 (82ihTih"WM _Found a dwarf skeleton.jhf3jhhjh^jhjhajhB,jhjh:jhjhjh,jhjh)jho,jhajh}jhjhjhjhjh,jhjhc  You see here a dwarf skeleton.jh 5 _jhY jh jh ,jhjhjhs,jh"jhjh,jhjhjhBjh,jhtjh"M _You now have 65 gold pieces (gained 11).jh"jhe#jh#jh%jh_',jh'jhe)jh*jh_+jh+jh -jhI.,jh/jhu0jh~1,jhZ2jhT ....##†........# #.#####........##.##..###.##.# #.# ##.#..>#. #..#.#.#.##########.# #.#...#†.#...##.##......##.# #.##.##. #.##.###÷##..##..#..# #.##. ..††.# #.##..##.÷#..# #.#..... #.#### #.##......##.# #....... ..# #.##....÷..### ######.....17.5 (17# #.##.....@...###.... #...÷.###......##########. #....## ###....# #. jhU##.#### ##..÷<# #. #..# ##....## #. #.## ###.....# #.  #.# #.....### #.  #.# #...### #.  #.# #)..# #. jhZjhbjhdE _Done exploring.khW Where to? (? - help)  D - Dungeon kh9 khL #....##†........# #.#####........ foofoohari the Magician #.##.##..###.##.# #.# ##.#..>#. Djinni #..#.#.#.##########.# #.#...#† Health: 25/25 ======================== #.#...##.##......##.# #.##.##. AC: 2Str: 6 #.##.###÷##..##..#..# #.##.##. EV: 11Int: 21 ..††.# #.##..##.÷#..# #.#..... SH: 0Dex: 11 #.#### #.##......##.# #....... XL:  3 Next:  2% Place: Dungeon:1 khN ..# #.##....÷..### ######..... Noise: ---------  Time: 817.5 (0.0) ### #.##.....@...###.......##. -) Nothing wielded#...÷.###......##########. Cast: Magic Dart#....## ###....##. Fly ##.#### ##..÷<##.#..# ##....###.#.## ###.....##. #.# #.....####. #.# #...####. #.# #)..##.  _You see here a rat corpse. _You now have 54 gold pieces (gained 5). _Found a dwarf skeleton. _You see here a dwarfkhN skeleton. _You now have 65 gold pieces (gained 11). _Done exploring.khO khZ khr] kh^ $ _khb khc kh:e khe khf khWj khl ,khl khmq khs ,kht khx khz kh{ kh{ kh c  You see here a dwarf skeleton.kh; kh  _kh khȈ kh ,khq kh khʑ ,khH khS kh ,khQ kh kh ,kh kh kh ,khA kh kh# kh ,kh a  You see here a rat skeleton.kh kh  _kh kh kh Zkh" Xkh kh kh` kh kh kh& kh khZ kh kh ,kh kh kh ,kh& kh kh kh kh kh> kh ,kh kh} khw kh! [ ####...##...## # #..#####.# #...#.###.## ########..# #.# #....## ##.##) ..........# #.# #....# #... .########.# #.# ##.#.## ##)### .# #.# #.####...#.###.## kh" .# ####w#####.##.....##...## #####..........#........#.## .....#..###.....@........#†# ........# #.#####........#.# Magic Dart .###.##.# #.# ##.#..>#.#.# .##########.# #.#...#†#.# .##......##.# #.##.##.#(# ## ÷##..##..#..# #.##.##.#.#w   dart slug (wandering) .##..##.÷#..# #.#......)#####. kh$ .##......##.# #............... .##....÷..### ######......#.####.kh3 /430.0)kh; +8.5 (31khC khE \ _A dart slug comes into view.mh.S  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh wvvwally target)  You conjure some foxfire!mhE ``````The dart slug launches a dart at you.mh-va......mh{h2---=9.5 (1.0)mhmh'- _The slug dart hits you.nh#.######........###.## #.##........####...##...## #.# #..#####.# #...#.###.###.# #######..# #.# #....## ##.##)# .........# #.# #....# #.... ########.# #.# ##.#.## ##)#### # #.# #.####...#.### # ####w#####.###.. #####..........#@.#.# ....#..###......v.nhS#†# .......# #.#####v.......#.# ###.##.# #.# ##.#..>#.#.# ##########.# #.#...#†#.# ##......##.# #.##.##.#(# ###  ##..##..#..# #.##.##.#.# #..  ##..##.÷#..# #.#)#####..  ##......##.# #.......... nhnnhAnhnh nhgnhnhnhznhy§§§v§§nhe-50Magic Dartnhf§§v§§nh"nh9#.######.###.## #.# #.####...##...## #.# #..#####.# #...#.###.###.# ..# #.# #....## ##.##)# # #.# #....# #....# .# #.# ##.#.## ##)####  nh\#.# #.####...#.###.##  ####w#####.##.....##...## .§#.#.## #..###...§§v§.#†# # #.#####§.#.# .##.# #.# ##.#..>#.#.#.# #.#...#†#.#......##.# #.##.##.#(# # #..##..#..# #.##.##.#.# #. #..##.÷#..# #.#......)#####. #......##.# #.nhnhύXnhȑ.....§§§vnhUg3=---1nhN§§§nhWoh#........####...##...## #.# #..#####.# #...#.###.###.# oh#####..# #.# #....## ##.##)# .......# #.# #....# #....# ######.# #.# ##.#.## ##)####  #.# #.####...#.###.## ####w#####.##.....##...## ###.......§..#........#.## ..#..###.......#†# ..# #.#####.§§.....#.# oh#.##.# #.# ##.#§v>#.#.# ######.# #.#...#†#.# ......##.# #.##.##.#(# ##### ..##..#..# #.##.##.#.# #.... ..##.÷#..# #.#......)#####. ......##.# #............... ....÷..### #######.####oh=oh$ohj=....§§2§ _Your foxfire dissipates.ph~.>3phphmph ph ww   dart slug4Magic Dartph= ph qhs  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhqhWv.v.w(ally target)qh I==5qhOqhҠ/ _You conjure some foxfire!qho>Bqh?qh:Arh §§§vw§v§§ The foxfire hits the dart slug.rh,rh§§§.wv§§§rhګd-6Magic Dartrh§§ _The dart slug is heavily wounded.rhuD  The foxfire hits the dart slug!rh§§§†v§§§rhkmrhv3.......rh1-7  Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!  Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!  Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!rhyrhh _Your Alchemy skill increases to level 4!sh:sh;sh<shs@shD: _shFshKGK4=shHshK,shMsh%PshPsh|QshR,shFSshTshYUa5==shVshj~,63.5 (6shЅshsh shf7_Done exploring.shc sh eWhere to? (Tab - D:2, ? - help) shZ 6 D - Dungeon shYshn #........####...##...## #.#foofoohari the Magician#..#####.# #...#.###.###.#Djinni #####..# #.# #....## ##.##)#Health: 25/25 ======================== shFo.......# #.# #....# #....#AC: 2Str: 6 ######.# #.# ##.#.## ##)####EV: 11Int: 21#.# #.####...#.###.##SH: 0Dex: 11####w#####.##.....##...##XL:  3 Next: 12% Place: Dungeon:1 ###..........#........#.##Noise: ---------  Time: 863.5 (0.0) ..#..###...†....@.....#†#-) Nothing wielded .....# #.#####........#.#Cast: Magic Dart #.##.# #.# ##.#..>#.#.#Fly shp########.# #.#...#†#.# ......##.# #.##.##.#(# ##### ..##..#..# #.##.##.#.# #....  ..##.÷#..# #.#......)#####....  ......##.# #..................  ....÷..### ######......#.####.... Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4! _Your Alchemy skill increases to level 4! _Done exploring.sh@qshrsh-{sh}sh~$ _sh",shsh7shsh^shHshsho  There is a stone staircase leading down here.shkshsh,$ _shthi<2thI=th=th>,thF. thG ###.#####  #.......# 8.3 (4.8 #@#  #.#  th:H#.#  ... #.# #.# ..# ### thH1_You fly downwards.thJthNthQa _There is a stone staircase leading up here.th4 Ith5 thL K _  There is a stone staircase leading up here. _thW th\ Xth^ Bthy` ,thmb thb thc thmd thcg nthj ,th{j thl thn Bthp thXq thq ths th0t tht ,th  #+.###.##### ##.########.......# ##.........#.#.###<####.....######.#........##.###.#.####.#.##.......# ###.#  #####.### .#th ##.........#+....b....+.........S<...%.........'86.3 (18.0)b   bat (wandering)S   ball python (constriction, asleep)thY  As you open the door, it creaks loudly!  A bat and a ball python come into view.thv th@ th thy ?.S.bbS)th( a======7.3 (19Magic DartthU th   th _The ball python hisses angrily.  Found a quill talisman and a scroll labelled LAOZODILOFF. _Found an escape hatch in the ceiling.uh]  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhCvhvhvhIP _You don't know that spell.vh vh vh vh F _Unknown command.vh4 #.........#+....?....+ .........  .<...%.  S.b..  ... #'#..Cast: Magic Dart.# ##..Fly vh5<####.....#.#........##.###.#.####.#.#......# ###.#####.###  #.# .vh.6vh6vhh7vh7vhk@...SbS   ball python (constriction)whP------8.0) wh+_whwh wh+....?....+ .........  .<...%.  .....  S.. #'#b.wh?###.##### ##@#######.......# ##.........#.###<####.....##### #.#........#whb#.###.#.####.#......# ##wh####.###  #.# .wh.wh؎? #wh,whwhjL.Sbwh֛b4-=-----wh9wh[wh;' _The bat hits you.whY .........  .<...%.  .....  ... #'#Sb###.##### ##.#######.......# ##.@.......wh8#.###<####.....##### #.#... #.###.#.####.#......# ######.### wh #.# ... #####whEwh wh5| The bat attacks as it pursues you! The bat barely misses you.whwhS.Sbwh&90whwh9I _The bat misses you.wht .<...%.  .....  ... wh!#'#.S###.##### ##.#######.......# ##b........wh#.###<####..@..##### #.#...wht #.###.#.####.#wh9......# ######.### . #.# ..whZW. #####wh|+wh|whdwh wh&N.S.bwh'%1wh]-why0P _The bat barely misses you.xh;  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh23xh4xh6g _You aren't experienced enough to cast this spell.yh5n  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhH  .@bv, ally target)You conjure some foxfire! The bat hits you but does no damage.yhX ,yhN J.Svyh I.@b.yh ?-2yh yh B _The foxfire hits the bat but does no damage.zh(   zhL( Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h t (ally target)You conjure some foxfire!{h{h.vv)  The bat closely misses you. The ball python misses you.The ball python grabs you. The ball python constricts you.  The bat hits you but does no damage. The ball python bites you.{ha0---- 1 3{h8Constr {h{h(_ _The ball python constricts you.|h5i.... ... #'# #.# #.#  ###.##### ##.########.......# ##.S.......  #.#.###<####...b.#####  #.#....vv@.# |h7#.###.#.####.#.# #.......# ###.# #####.### .# #.# ....# ## #### |hݚ4 |hC|hUb  You escape the ball python's grasp. The foxfire hits the bat.|h v†§S   ball python (constriction)|h /|h 6  You kill the bat!The foxfire hits the ball python!|h;m†.|h(|hY.§.|hy11 74Magic Dart|hY8§|hO _You kill the ball python!}h$ 3}h }h}hr}h1B}h}hCn1=---}h}hh,}hX}h,}h}h}h}hS}hp }h:!h2==}h!}hr#,}h#}h%}h&}hz&}h}(,}h)}h7+~3==}h+}h|.,}h/}h0}h1}h1}hj3,}h4}h-6~4==}h6}h8,}h8}h;,}hf;}h9=,}h=}h?}h=@h5==}h@}hH1 _HP restored.}hJ3}hL}hM}hP,}hP}hTg  You see here a ball python corpse.}hW }h9X_}h*Y}h>[}h ^}h^^9=}h_}ha}hd,}haf}hVi}hy<##......[###.........#+....?....+#.........# #.<...%.#  #.....#  #...# -918.3 (24.0) #@#  #.#  #.# ###.##### ##.########.......# ##.†.......#.#.###<####...†.##### #.#........#  #.###.#.####.#.#  #.......# ###.#}h}h E-9.3 (25}h}h}k _Found a ring mail. _There is an open door here.~hSM ##.....## #[##.........#~h&Ty+....?....+#.........##.<...%.##.....##.@.#~hJTK##'##.~hmTd#.#.†~hT;..##.#.~hT~h^~h-d820.3 (1.0) _~hk~hm~h\ M ##...##  ##.....## #[##.........#+....?....+#.........##.<...%.##..@..###...####'##~hȦ U#.#...~hG ~h %1~h ~h ~h* $M ##+##  ##...##  ##.....## #[##.........#+....?....+#.........#~h G#.<.@.%.###.....####...####'##..~h ~hT %2~h' ~hq ~h M ##+##  ##...##  ##.....## #[##.........#~h +....?....+#....@....###.<...%.####.....####...##.†.~h ~h %3~h~h hsM ##+##  ##...##  ##.....## #[##.........#++.........##.<...%.####.....###.#hh%4hͷhh*5.3 (2hh_a _j - a scroll labelled LAOZODILOFFhO##+####...##..h##......[#...# +.h\+ #.# h##.<...%.## ....## ...##'h##.##.#  h5###.##### ##.########.......# ##.†.......hBh *6.3 (1hhh##+####...##..##......[#...# +.+ #.# ##.<...@.## ....## ## '##.# ###.##### ##.####### #.......# ##.†....... htv#.#.###<####...†.#####hh%7h. h\T _You see here a quill talisman.hGC h{I %8hO hS * _k - a quill talismanh3hh,hvhѷ,hBhm+## ## ### ##......[## #..# +........@+ #.........# ##.<....##.....##...###'## #.# #.##### ##.#######h]###...30.3 (2'......###...h0h[K======1.3 (3hh= _As you open the door, it creaks loudly!h= 3h: h1 h h ,h %  h! There is an open door here.h' h  _h h h ##+## ##...## ##.....## ###......[## .###...####...#.#------3.3 (2+.........'.@......[#...####...#.#h ##.<.....## .####.....## ###...####'###.##.# h h^ I------4.3 (3hv h_ # _Found a robe.hrIhuhy,h},hށ,hWhhߊ,hhCh,h[h}hp,h~hh]hܟh)hhp.#r###+## .###...## .# ##.....## ### .# #......[## ##.##.# .........####...#.##### .........'......@.[..... .........####...#.#####Magic Dart #.<.....## ##.##.# ##.....## ### .#  ##...## .###'## .#r   rat (asleep)#.# .##.# .# h)t 40.3 (6  A rat comes into view.hTg.rrh3==1.3 (7hhF- _The rat squeaks loudly.h  foofoohari the Magician .#hJ Djinni .# Health: 24/25 =======================-  ##+## r# AC: 2Str: 6  ##...## *# EV: 11Int: 21 ##.....## ### *# SH: 0Dex: 11 #......[## ##.##*# XL:  3 Next: 17% Place: Dungeon:2 .........####...#*######  Noise: ==-------  Time: 941.3 (0.0) .........'......@.[.....  -) Nothing wielded .........####...#.######  Cast: Magic Dart h"#.<.....## ##.##.# Fly ##.....## ### .#  ##...## .#  ##'## .# r   rat  #.# .#  #.# .#  ##.#######A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)hd  foofoohari the Magician .# Djinni .#h Health: 24/25 =======================-  ##+## r# AC: 2Str: 6  ##...## .# EV: 11Int: 21 ##.....## ### .# SH: 0Dex: 11 #......[## ##.##.# XL:  3 Next: 17% Place: Dungeon:2 h¦.........####...#.######  Noise: ==-------  Time: 941.3 (0.0) .........'......@.[.....  -) Nothing wielded hW.........####...#.######  Cast: Magic Dart #.<.....## ##.##.#h@ Fly h##.....## ### .#  ##...## .#  ##'## .# r   rat  #.# .#  #.# .#  ##.#######hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!h> .# .#  ##+## †#   *# ### *#[## ##.##*#*   <  ###      ##'##   #.#   #.#   h;8....hsE5=20-2.3 (1Magic Dart _hLhtMh 3h h hH ,hU ,hA ,h h h ,h h h| hݠ 9=h h h{ ,h` h? _  You see here a rat corpse.hɭ hT  _h& h hl ,h h hͼ ,h hV h Bh h ,hi h hC Bh\ h6 ,h hz h ,h hq hL ,h h h ,h h h+ ,h h= h ,h hO h h | _f - 2 scrolls labelled SANURH KIGI (gained 1)h 3h h hs ,h h9 h ,h h hg ,h h< h ,h h( h ,h) h hI ,h hN h ,h hI h ,h hJ h .#...< .....  ....  .S.  ..  #.  #.##-- #.@......#h`  #.######.Magic Dart #.######.###### ..............# ##.######.####.# .. #.# #.#h S   ball python (constriction, asleep) .. ..# #.# .. #### #.# #.##h# 70.3 (28.0)  A ball python comes into view.Found a stone staircase leading up.hQ) j.SS)h, E-1.3 (29h21 hW4 5 _The ball python hisses angrily.h{3  foofoohari the Magician .#...< Djinni ..... Health: 24/25 =======================- .... AC: 2Str: 6 ... EV: 11Int: 21 .S SH: 0Dex: 11 #* XL:  3 Next: 20% Place: Dungeon:2 h|#*########  Noise: ---------  Time: 971.3 (0.0) #.@......#  -) Nothing wielded #.######.#  Cast: Magic Dart #.######.######  Fly  ..............#  ##.######.####.#  .. #.# #.#  S   ball python (constriction) .. ..# #.#  .. #### #.#  #.## Found a stone staircase leading up. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)hn.   foofoohari the Magician .#...< Djinni ..... Health: 24/25 =======================- .... AC: 2Str: 6 ... EV: 11Int: 21 .Sh.  SH: 0Dex: 11 #. XL:  3 Next: 20% Place: Dungeon:2 #.########  Noise: ---------  Time: 971.3 (0.0) #.@......#  -) Nothing wielded h/ 0#.######.#  Cast: Magic Dart #.######.######  Fly  ..............#  ##.######.####.#  .. #.# #.#  S   ball python (constriction) .. ..# #.#  .. #### #.#  #.## h0 Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!hb0 h4 #  ..... .... ... .. #* #*h75       .  ...... hZ5 4. h|5 k.. #.# #. h5 k.. ..# #. h5 .. #### #. #.##h] 2...h S5=2h; S=2.3 (1Magic Dart _h% hJHhL####.......####...<......g......#......#.....# .....# #...# - #@######## #........#Magic Dart #.######.#  #.######.###### ..............#hDM##.######.####.#g   goblin (asleep) ... #.# #.# ... ..# #.#... #### #.h8] 3  A goblin comes into view. It is wielding a +0 club.h]hNf gggg 2 goblinsThe goblin shouts! You hear a shout! x2h2g3==4.3 (2h b##......[## ##.##.#The foxfire hits the goblin! _You kill the goblin!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)h  _You kill the goblin!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hr zAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage.h hC -gg...g   Robin (polearm)g   hobgoblinh 9=3.3 (1 _h h h #...# foofoohari the Magician h #g######## Djinni #g.......# Health: 23/25 ======================-- #.######.# AC: 2h/Str: 6  ...####v######.######  EV: 11hXInt: 21  #......)............#  SH: 0Dex: 11 hy #..####.######.####.#  XL:  3 Next: 27% Place: Dungeon:2 h)##..g#####.# #.#  Noise: =--------  Time: 993.3 (0.0) #....g***@.# #.#  -) Nothing wielded ##...####### #.#  Cast: Magic Dart ##.## #.##  Fly  #.# #..#  #.# ##.# hd ##+## #†#  g   Robin (polearm) h##...## #.#  g   hobgoblin h##.....## ####.#  ##......[## ##.##.# Aim: a hobgoblin (100% to hit) h_The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh6[Shift-Dir - straight lineAim: a hobgoblin (100% to hit)h3#...#foofoohari the Magician#g########Djinni#g.......#Health: 23/25 ======================--#.######.#AC: 2Str: 6...####v######.######EV: 11Int: 21#......)............#SH: 0hDex: 11#..####.######.####.#XL:  3 Next: 27% Place: Dungeon:2##..g#####.# #.#Noise: =--------  Time: 993.3 (0.0)#....g***@.# #.#-) Nothing wielded##...####### #.#Cast: Magic Dart##.###.##htFly #.##..##.###.###+##h#†#g   Robin (polearm)##...###.#hshg   hobgoblin##.....## ####.###......[## ##.##.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehdAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  hGThe hobgoblin is almost dead.h3ghvb .g..(strong)  hgvNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  hvThe magic dart hits the hobgoblin.  The hobgoblin is almost dead.Robin roars a battlecry!hw2=4.3 (1h~hh _The hobgoblin goes into a battle-frenzy!h/o #...# foofoohari the Magician #g######## Djinni #g.......# Health: 22/25 =====================--- #.######.# AC: 2Str: 6  ...####v######.######  EV: 11Int: 21  #......)............#  SH: 0Dex: 11  #..####.######.####.#  XL:  3 Next: 27% Place: Dungeon:2 ##..g#####.# #.#  Noise: ==-------  Time: 994.3 (0.0) hpw#.....g**@.# #.#  -) Nothing wielded ##...####### #.#  Cast: Magic Dart ##.## #.##  Fly  #.# #..#  #.# ##.#  ##+## #†#  g   Robin (polearm) ##...## #.#  g   hobgoblin (strong) ##.....## ####.#  ##......[## ##.##.# Robin roars a battlecry! _The hobgoblin goes into a battle-frenzy!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, strong, 100% to hit)hMJ #...#hN" foofoohari the Magician #g######## Djinni #g.......#hSNG Health: 22/25 =====================--- #.######.# AC: 2Str: 6 h_O ...####v######.######  EV: 11Int: 21  #......)............#  SH: 0Dex: 11  #..####.######.####.#  XL:  3 Next: 27% Place: Dungeon:2 ##..g#####.# #.#  Noise: ==-------  Time: 994.3 (0.0) #.....g..@.# #.#  -) Nothing wielded ##...####### #.#  Cast: Magic Dart ##.## #.##  Fly  #.# #..# hWP# #.# ##.#  ##+## #†#  g   Robin (polearm) ##...## #.#  g   hobgoblin (strong) ##.....## ####.#  ##......[## ##.##.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, strong, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!h\V #...#       )  hV   #.#  †**@.# #.#  hW #.#  ##.## #.##  hFW{#.#  #.# hW ##+## #†#   hW*  hWS [## hX hhl.g†..hB32-5.3 (1 _h>h ..#...# #g######## #g.......#  #.######.# ...####v######.###### #......)............# #..####.######.####.# ##...#####@# #.# h 9#....g†....# #.# ##...####### #.# ##.##.###.# #..#.# ##.# +## #†### #.### ##.#h\ h" Q.gh$ N--6h>+ h- hT3M.....).#.....#...# #######g...... #.######.# ...####g######.######....g............##..####.####...#####.....g....##...####### #.#g   hobgoblin (wandering, strong)h3g   goblin (wandering, strong)hbBXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (almost dead, strong, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!  A goblin and a hobgoblin come into view.hpChKm.ggghcM\3===7hThW+ _The hobgoblin shouts!hz  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3>  You conjure some foxfire!h 77  The goblin shouts!h9huAg)gg...vvg 2 hobgoblins (strong, 1 ally target)gh D2-8Magic Darth[LhO\ _A hobgoblin comes into view.h.......g.....)..#...# #g######## #g.......#  #.######.#  ...####g######.######  #......)gg...vv@....#  h{#..####.######.####.# ##...#####.# #.# #.....g....# #.###...####### #.###.##.##    hobgoblin (strong,#.# #..# h.# ##.#+## hC#†#h h Bh h h vv§§§ The foxfire hits the hobgoblin.hޖhhԗh  The hobgoblin is severely wounded.The foxfire hits the hobgoblin.hz.†gg   Robin (polearm)h>,hPF.g†§§§§ghJK7--9Magic DarthR\§§§§hUM _You kill the hobgoblin!h(*  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3hc4h8>  You conjure some foxfire!hA .g.g...vvg., ally target)g 2 goblins (1 strong)hC1--=-1000.3 (1.0)Magic DarthLhRu _A goblin comes into view. It is wielding a +0 dagger.hM~...#..g.#).# .....# #...#  #g######## #g.......# #.######.#  ...####.######@###### #......)g.g...v.....##..####g######v####.# ##...#####g# #.# #.....g....# #.#..####### #.#.## #.##hN1g   hobgoblin (strong) #.# #..#gg 2 goblins (1 strong) #.#.#hWf  The foxfire hits Robin.h},h5 §vRobin is moderately wounded.The foxfire hits Robin but does no damage.hehfhbghghThhcgg†g..§.g.)2=-1Magic Dart§h\ _Robin is moderately wounded.hwr.#...<.....g..........g.#.....).#.....#...# .#######.......  ...####.######.######....)gg†g..§.....##..####.######g####...#####hx.....g....##...#########.####.h^{h g. Robin attacks as they pursue you!h;^19---=2hh? _Robin hits you from afar with a +0 spear.ho####.......####...<.....g....#..g.#).# .....# #...#  #.######## #......@.# #.######.#  ...####.######.###### #......)gg†g..g.....##..####.######.####.# ##...#####.# #.# #.....g....# #.#..####### #.#.## #.##hrh\} g.  Robin attacks as they pursue you!h,`8----3hZh? _Robin hits you from afar with a +0 spear.hiS  ####.### .#...<.....g. .# .g.# .....).# .....# #...# #.# #.# #.######.# ...####.######g###### #......)gg†g........# #..####.######.####.#hS  ##...#####.# #.# #.....g....# #.# ##...####### #.#  ##.## #.##h\ h] d-4Magic Darth5d he h7 ####.### .#...<.....g. .# .g.# .....).# .....# #...# #.# #.# #.######.# ...####.######g######  #......)gg†g.#  #..####.######.####.# h8 ##...#####.# #.#  #.....g....# #.#  ##...# #.#  ##.## #.##hw:hIBg.g   Robin (polearm)haDz9=-5Magic DarthJhLh' ####.### .#...<.....g. .# .g.# .....).# .....# #...# #.# #.# #.######g# ...####.######.######  #......)gg†g.#  #..####.######.####.# ##...#####.# #.# h, #.....g....# #.#  ##...# #.#  ##.## #.##hh h(ggg   goblin (strong)hM)%6h51h3hKd ####.### .#...<.....g. .# .g.# .....).# .....# #...#hde #.# #..@...g.# #.######g# ...####.######.######  #......)gg†g.#  #..####.######.####.#h4e ##...#####.# #.# #.....g....# #.#  ##...# #.#  ##.## #.##hso gggggh[*h/5<@....h5h14-----=7h>h]@[ _Robin throws the goblin at you! The goblin hits you with a +0 dagger.h_  hCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h` h  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - Searing RayConjuration3%2  c - Fulminant PrismConjuration/Alchemy 22% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 22% 4  e + FoxfireConjuration/Fire 2% 1 Select a spell to cast[!]/[I] toggle spell headersh#hhR ####.......###foofoohari the Magician.#...<.....g.Djinni..........#Health: 14/25 =============-----------.......g.#AC: 2Str: 6.....).#EV: 11Int: 21.....#SH: 0Dex: 11#...#XL:  3 Next: 37% Place: Dungeon:2#.########h ZNoise: =--------  Time: 1007.3 (0.0)#.g@...g.#-) Nothing wielded#.######.#Cast: Magic Dart...####.######.######Fly #......)gg†g........##..####.######.####.###...#####.# #.#g   Robin (polearm)#.....g....# #.#g   goblin (strong)##...####### #.###.###.## h _Robin hits you from afar with a +0 spear.  Robin attacks as they pursue you! _Robin hits you from afar with a +0 spear. _Robin throws the goblin at you! The goblin hits you with a +0 dagger.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h, h ####.......###foofoohari the Magician.#...<.....g.Djinni..........#Health: 14/25 =============-----------.......g.#AC: 2Str: 6.....).#EV: 11Int: 21.....#SH: 0Dex: 11#...#XL:  3 Next: 37% Place: Dungeon:2#.########Noise: =--------  Time: 1007.3 (0.0)#.g@...g.#-) Nothing wielded#.######.#Cast: Magic Dart...####.######.######Fly #......)gg†g........##..####.######.####.###...#####.# #.#g   Robin (polearm)#.....g....# #.#g   goblin (strong)##...#######c m #.###.###.## _Robin hits you from afar with a +0 spear.  Robin attacks as they pursue you! _Robin hits you from afar with a +0 spear. _Robin throws the goblin at you! The goblin hits you with a +0 dagger.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h& m  Okay, then.h+ h- . _h h @Read which item? Scrolls  c - 3 scrolls labelled LEDAQA GINUIQUBI  e - a scroll labelled BEVOIM BUELIA  f - 2 scrolls labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN  j - a scroll labelled LAOZODILOFF [!] read|quaff|evoke[?] describe selectedhchlhLxn####.......###foofoohari the Magician.#...<.....g.Djinni..........#Health: 14/25 =============-----------.......g.#AC: 2Str: 6.....).#EV: 11Int: 21.....#SH: 0Dex: 11#...#XL:  3 Next: 37% Place: Dungeon:2#.########Noise: =--------  Time: 1007.3 (0.0)#.g@...g.#-) Nothing wielded#.######.#Cast: Magic Dart...####.######.######Fly #......)gg†g........#hy#..####.######.####.###...#####.# #.#g   Robin (polearm)#.....g....# #.#g   goblin (strong)##...####### #.###.###.##Robin attacks as they pursue you! _Robin hits you from afar with a +0 spear. _Robin throws the goblin at you! The goblin hits you with a +0 dagger.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.hH  As you read the scroll labelled LEDAQA GINUIQUBI, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.h{  Robin says, "My army is invincible!"hQg.gg 2 goblins (1 strong)hڒw8.3 (1Tele Fly hޟj _The goblin closely misses you.hH ####.......###  foofoohari the Magician .#...<.....g.  Djinni ..........#  Health: 13/25 ============------------ .......g.#  AC: 2Str: 6 .....).#  EV: 11Int: 21 .....# SH: 0Dex: 11 #...# XL:  3 Next: 37% Place: Dungeon:2 #.########  Noise: =--------  Time: 1008.3 (0.0) #.g@..g..#  -) Nothing wielded #.######g#  Cast: Magic Dart ...####.######.######  Tele Fly  #......)gg†g.....h...#  #..####.######.####.#  ##...#####.# #.#  g   Robin (polearm) #.....g....# #.#  gg 2 goblins (1 strong) ##...####### #.#  ##.## #.## Robin says, "My army is invincible!" _The goblin closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 100% to hit)h9####.......###foofoohari the Magician.#...<.....g.Djinni..........#Health: 13/25 ============------------.......g.#AC: 2hStr: 6.....).#EV: 11Int: 21.....#SH: 0Dex: 11#...#XL:  3 Next: 37% Place: Dungeon:2#.########Noise: =--------  Time: 1008.3 (0.0)#.g@..g..#-) Nothing wielded#.######g#Cast: Magic Darth...####.######.######Tele Fly #......)gg†g........##..####.######.####.###...#####.# #.#g   Robin (polearm)#.....g....# #.#gg 2 goblins (1 strong)##...####### #.###.###.##Aiming: Magic Dart (safe; 2% risk of failure)  hۃiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 100% to hit)  The magic dart hits the goblin.  h KThe goblin is moderately wounded.h Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (strong, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.  Robin says, "Kneel, worm!"  Robin roars a battlecry!h h ggg   hobgoblin (strong)hRygg 2 goblins (strong)The goblin goes into a battle-frenzy!h|9/25 ----==9.3 (1h>&h-'; _The goblin hits you with a +0 dagger.hq ####.......###  foofoohari the Magician .#...<.....g.  Djinni ..........#  Health: 8/25=======----------------- .......g.#  AC: 2Str: 6 .....).#  EV: 11Int: 21 .....# SH: 0Dex: 11 #...# XL:  3 Next: 37% Place: Dungeon:2h[ #.########  Noise: ===------  Time: 1009.3 (0.0) #.g@..gg.#  -) Nothing wielded #.######g#  Cast: Magic Dart ...####.######.######  Tele Fly  #......)gg†g........#  #..####.######.####.#  ##...#####.# #.#  g   Robin (polearm) #.....g....# #.#  g   hobgoblin (strong) ##...####### #.#  gg 2 goblins (strong)hȝ ##.## #.## The goblin goes into a battle-frenzy! _The goblin hits you with a +0 dagger.  hoAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a goblin, wielding a +0 dagger (moderately wounded, strong, 100% to hit)h####.......###foofoohari the Magician.#...<.....g.Djinni..........#Health: 8/25=======-----------------.......g.#AC: 2Str: 6.....).#EV: 11Int: 21.....#SH: 0Dex: 11h#...#XL:  3 Next: 37% Place: Dungeon:2#.########Noise: ===------  Time: 1009.3 (0.0)#.g@..gg.#-) Nothing wielded#.######g#Cast: Magic Dart...####.######.######Tele Fly h~#......)gg†g........##..####.######.####.###...#####.# #.#g   Robin (polearm)#.....g....# #.#g   hobgoblin (strong)##...####### #.#gg 2 goblins (strong)##.###.##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, strong, 100% to hit)  hoThe magic dart hits the goblin.  The goblin is severely wounded.hȇhf ..........# .......g.# .....).# .....# #...# #.######## #.g...gg.########### #.######g#.......@.####.######.###.######......).g†g...... #..####.######.### #..###...#####.# .h.##.....g....# ##.###...#######hh 2 jackals (1 wandering, 1 asleep) .# ##.## h# #.# #.#h^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, strong, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.  Your surroundings suddenly seem different.hqhH.hh\v---10.3 (1Fly heh}Y _2 jackals come into view.h_q  .# .g.# .....).# .....# #...# #.# #.g...gg.## #.######g##.####.######.hq #.######......).g†g #..####.######. #..###...#####.# ..h##.....g....# ##.###...#  .# ##.## hr  h# #.#  #.#hs h}u h| M.hh A---1h hЋ h(A  .#   .g.#   .....).#   .....#   #...#   #.#   #.g...gg.#   # #.######g#   #h.####.######.   #.######......).g†g   #..####.######.   #..###...#####.#   ...##.....g....#   ##.###...#   h# ##.##   hhv# #.#   #.#h h\2Magic Darthh&f  .#   .g.#   .....).#   .....#   #...#   #.   #.g...gg.   # #.######g   #.####.######.   #.######......).g†g   #..####.######.   #..###...#####.   ...##.....g....   ##.###...   h# ##.##  hf h# #.#   #.#hUphrQ9=3hxhzhʤ K  .#  .g.#  .....).#  .....#  #...#  #.  #.g...gg  # #.######  #.####.######  #.######......).g†g  #..####.######  #..###...#####  ...##.....g  ##.###...  h"  h# ##.##   h# #.#   #.#h h %4hx h hiw  .  .g.  .....).#  .....#  #...#  #.h  #.g...  # #.  #.####.  #.######......).g†g # #..####.htd  #..###...  ...##.....g  ##.###...   h# ##.##   h# #.# h7  #.#hh!h^#%5hc(h*h    .g  .....). h .....#  #...#  #.  #.g... hS # #.h:^  #.####.h[ h} #.######......).g†g  #. #..####. h#. #..###... #. ...##.....g höq#. ##.###... #.hN h# ##.## #ha. h# #.#  h%A #.#hwh-%6hhhw!    .....)  ....  #  #.###  #.g.. ########### #.### h! #.........####.  #@######......).g†  #.# #..####.###  #.# #..###... h " #.# ...##.....g h5" #.# ##.###...## hX" #.# h# ##.## h"" #.# h# #.  #.. #.# #+##h@10/25==7hd   .....) .....#...###g..########### #.###.........#########......).g† #..####.###...Fly ###  ##...## hm ho %8hbu hw hO?  .....#...###g..########### #.###.........#########......).g† #..####.###......##.....gFly  ##.....# hTh%9hlh3 #...###g..########### #.###.........#########......).g†h #..####.###......##.....g##.###...##Fly hh#h5hE! hU%##......[heN h]hu&20hhh8 ##g..########### #.###.........#########......).g† #..####.###......##.....g##.###...##h h# ##.##  #.# hZ #........ h+h>=1hhX< g..########### #.###.........#########......).g† #..####.###......##.....g##.###...## h# ##.##  #.# . #h  +........ h?hYZ11=2hh1h  ########### #.###.........#########......).g† #..####.###......##.....g##.###...## h# ##.##  #.# .....h. #.###Fly hF h   jackal (asleep) hh &#........h h_ :3Magic Darth h Y _A jackal comes into view.h M #.g..########## ........####.########......).g†#.##..###...##h x...##.....g##.###...####.### h# h #......h. #.#Fly #.###hA 0h!$ h% \4Magic Darth* hr, h3h-hhٸhO,h#2h;==hhb,hh,h7h,hbh^3==hAhwh,hhXBh,hhht4==hhXh.hhBh5==hG,hShBht6==hh,h?hehh% h Bhh9=hVh37=h;h ,h!hK$18==h$h',h'hB*,h*h-h-hd.h0h1%9h1E==h1h3h@4h 5h7h7h48h:h:ho;hl=h=h=b20==h^>hpBBhD,hDEhG,hLHhJhAKh1==hKh.N,hNhQ,h]QhgS,h?ThUhVa2==hVhY,hYh\,h]h_h-`h`hVdhd2=hdhghgD3=hPhhk,hlhn,h3oh5qh]qhqhHtht#4htE==huhiwhwh]xh{,h|h,hyh _ _You start resting.hO/79.3 (55.0)hښw5==80.3 (56hih<" _HP restored.h) b ########### #.###.........#########......).g† #..####.###......##.....g##.###...## h# ##.##  #.# .....h. #.###h Fly h   jackal (asleep) #........h h hܾ  The jackal barks! You hear a bark! You hear a shout!h h hghwandering)g   goblin (wandering)hP N==1.3 (1.0)Magic Darth h Y _A jackal comes into view.h[ M #.g..########## ........####.########......).g†#.##..###...##...##.....g##.###...####.### h# h #......h. #.#Fly #g####h [# + h hH h e--2Magic Darthڮ hn h1ZM### #.g..########## ........####.########......).g†#.##..###...##...##.....gh2##.###...####.## #.#h# #.#Fly #h[5h >hh   jackalhGAU--3Magic DarthmMh..### #.g..########## ........####.########......).g†#.##..###...##...##.....g##.###...####.### h#.h....h. #.######g### ##+##  ##...# ##.....##[hǿh.h.=4h  #...# foofoohari the Magician #.### Djinni #.g.. Health: 24/25 =======================- ########### #.### AC: 2Str: 6 #.........####.### EV: 11Int: 21 #.######......).g† SH: 0Dex: 11 #.# #..####.### XL:  3 Next: 37% Place: Dungeon:2 #.# #..###...## Noise: ---------  Time: 1084.3 (0.0) #@# ...##.....g -) Nothing wielded #*# ##.###...## Cast: Magic Dart #*# h# ##.##  Fly  #h# h# #.#  #hP L[m......h. #.#  #####g### ##+##  h   jackal ##...## ##.....# ##......[The jackal barks! You hear a bark! You hear a shout! _A jackal comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)hau #...# foofoohari the Magician #.### Djinnihu #.g.. Health: 24/25 =======================- hu########### #.### AC: 2Str: 6 h!v#.........####.### EV: 11Int: 21 #.######......).g† SH: 0hUvCDex: 11 hv#.# #..####.### XL:  3 Next: 37% Place: Dungeon:2 hv#.# #..###...## Noise: ---------  Time: 1084.3 (0.0)hv hv#@# ...##.....g -) Nothing wielded hw#*# ##.###...## Cast: Magic Dart h6w8#*#hVwh# ##.## Fly  hrwJ#h#h# #.#hwn #......h. #.#hw #####g### ##+## h   jackalhw2 ##...## hw##.....#hx ##......[The jackal barks! You hear a bark! You hear a shout! h5x_A jackal comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  hzxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)huf _A jackal comes into view.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal but does no damage.hBU.h.h9=5.3 (1 _hg h hL #...# foofoohari the Magician #.### Djinni #.g.. Health: 23/25 ======================-- ########### #.### AC: 2Str: 6 hʽ}#.........####.### EV: 11Int: 21 #.######......).g† SH: 0Dex: 11h #.# #..####.### XL:  3 Next: 37% Place: Dungeon:2h #.# #..###...## Noise: =--------  Time: 1085.3 (0.0)h: #@# ...##.....g -) Nothing wielded hZ)#*# ##.###...## Cast: Magic Dart #h# h# ##.##  Fly hye #.# h# #.# hN #......h. #.#  h#####g### ##+##  h   jackal ##...## ##.....# ##......[Aim: a jackal (100% to hit) h._The magic dart hits the jackal but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  h_&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)h2h1) #...# foofoohari the Magician #.### Djinni #.g.. Health: 24/25 =======================- ########### #.### AC: 2Str: 6 #.........####.### EV: 11Int: 21 #.######......).g† SH: 0Dex: 11 #.# #..####.### XL:  3 Next: 37% Place: Dungeon:2 #.# #..###...## Noise: =--------  Time: 1085.3 (0.0) #@# ...##.....g -) Nothing wielded #.# ##.###...## Cast: Magic Dart ):m#h#h# ##.## Fly  #.#h# #.# #......h. #.# #####g### ##+## h   jackal ##...## ##.....# ##......[Aim: a jackal (100% to hit) _The magic dart hits the jackal but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit) _The magic dart hits the jackal but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  Okay, then.hA+hk.. _h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h46  #...# foofoohari the Magician #.### Djinni #.g.. Health: 22/25 =====================--- ########### #.### AC: 2Str: 6 #.........####.### EV: 11h}6 Int: 21 #.######......).g† SH: 0Dex: 11 h6 #.# #..####.### XL:  3 Next: 37% Place: Dungeon:2 #.# #..###...## Noise: =--------  Time: 1085.3 (0.0)h6  #@# ...##.....g -) Nothing wieldedh6  #*# ##.###...## Cast: Magic Dart h7 #h# h# ##.##  Fly  #.# h# #.# ho7  #......h. #.#  #####g### ##+##  h   jackal ##...## ##.....# h7 ##......[ _Okay, then.Casting: Magic Dart (safe; 2% risk of failure)  h7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  h7 sPress: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)h r . #...# foofoohari the Magician #.### Djinni #.g.. Health: 22/25 =====================--- ########### #.### AC: 2Str: 6 her #.........####.### EV: 11Int: 21 #.######......).g† SH: 0Dex: 11 #.# #..####.### XL:  3 Next: 37% Place: Dungeon:2 hr #.# #..###...## Noise: =--------  Time: 1085.3 (0.0) hr D#@# ...##.....g -) Nothing wielded #.# ##.###...## Cast: Magic Dart hr #h# h# ##.##  Fly  #.# h# #.# hs N #......h. #.#  h/s #####g### ##+##  h   jackal ##...##hFt  ##.....# ##......[Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)  The searing ray hits the jackal!hx 2 ###   ).g† #.#  #.#  #@#  #*#  #*# h# ##.##  #*# h#  #*  ###    [ h .†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (72% to hit)  The searing ray hits the jackal!  You kill the jackal!h142=6.3 (1Magic DartRay hhwf _(Press . to maintain the ray.)hY0 h'2 h7 h: F _Unknown command.hIM.......### #.g..########## ........####.###h?#####......).g†#.##..###...##...##.....g.# ##.###...## #†#h# ##.##hϗ(hh9--7hAR _You stop channelling your searing ray.hx hhz f3=--8h hP h^h^%9hbheh3h&90hhW&h'%1hH/hZ1h@~  #...###g..########### #.###.........#########......).g† #..####.###......##.....g##.###...##Fly  ##......[ hv h p4==2h0 ht h _ ##g..########### #.###.........#########......).g† #..####.###......##.....g##.###...##†# h# ##.## . #.# hw d #........ h h %3h$ h h" g..########### #.###.........#########......).g† #..####.###......##.....g##.###...## h# ##.## . #.# hFFly # +........ hh%4h(h"s _You see here a jackal corpse.hsA ########### #.###.........#########......).g† #..####.###...h3...##.....g##.###...##†# h# ##.##  #.# .....h. #.###hFFly hih   jackal (wandering)hG #........hhF9h.hbA5Magic Dart _hhwh  ########### #.### foofoohari the Magician #.........####.### Djinni #.######......).g† Health: 23/25 ======================-- #.# #..####.### AC: 2Str: 6 #.# #..###...## EV: 11Int: 21 #.# ...##.....g SH: 0Dex: 11 #.# ##.###...## XL:  3 Next: 42% Place: Dungeon:2 #†# h# ##.##  Noise: ---------  Time: 1095.3 (0.0) #@# h# #.#  -) Nothing wielded #.****h.. #.#  Cast: Magic Dart #####.###S 0m ##+##  Fly  ##...## ##.....# ##......[ h   jackal (wandering) #........ +........ #........ _You stop channelling your searing ray. _You see here a jackal corpse.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)hNQr ########### #.### foofoohari the Magician #.........####.### Djinni hQ#.######......).g† Health: 23/25 ======================-- #.# #..####.### AC: 2Str: 6 hQ#.# #..###...## EV: 11Int: 21 h!R#.# ...##.....g SH: 0Dex: 11 #.# ##.###...## XL:  3 Next: 42% Place: Dungeon:2 hDR#†#heRh# ##.## Noise: ---------  Time: 1095.3 (0.0) hR\#@#h# #.#hRH-) Nothing wielded hR#.****h.. #.#hRFCast: Magic Dart hS#####.### ##+## Fly h&S2 ##...## hFS$##.....# hfS##......[ h   jackal hS%#........ hS+........ hS#........hSAiming: Magic Dart (safe; 2% risk of failure)  hSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehTWAim: a jackal (wandering, hasn't noticed you, 100% to hit)  h;TJThe magic dart hits the jackal but does no damage.  The jackal barks!hxhh,h..h..hh 2 jackalsh4===6.3 (1hhk  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal but does no damage.jackal barks! _You hear a bark! You hear a shout! x3h5 ########### #.### foofoohari the Magician #.........####.### Djinni #.######......).g† Health: 22/25 =====================--- #.# #..####.### AC: 2Str: 6 #.# #..###...## EV: 11Int: 21 #.# ...##.....g SH: 0Dex: 11 #.# ##.###...## XL:  3 Next: 42% Place: Dungeon:2 h˙#†# h# ##.##  Noise: ===------  Time: 1096.3 (0.0) #@# h# #.#  -) Nothing wielded #.**h..h. #.#  Cast: Magic Dart #####.### ##+##  Fly  ##...## ##.....# ##......[ hh 2 jackals #........ +........ #........hThe jackal barks! _You hear a bark! You hear a shout! x3  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh"YShift-Dir - straight lineAim: a jackal (100% to hit)hwr ########### #.### foofoohari the Magician #.........####.### Djinni hw#.######......).g† Health: 22/25 =====================--- #.# #..####.### AC: 2Str: 6 #.# #..###...## EV: 11hx<Int: 21 h7xhx#.# ...##.....g SH: 0Dex: 11 #.# ##.###...## XL:  3 Next: 42% Place: Dungeon:2 #†#hxh# ##.## Noise: ===------  Time: 1096.3 (0.0) #@#hyh# #.#-) Nothing wielded hPy#.**h..h. #.#Cast: Magic Dart hy#####.### ##+## Fly  hy/##...## ##.....# hys##......[ hh 2 jackalshy4 #........ hz-+........ #........hVzZThe jackal barks! _You hear a bark! You hear a shout! x3  h}zAiming: Magic Dart (safe; 2% risk of failure)  hzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehz1Aim: a jackal (100% to hit)hsE _You hear a bark! You hear a shout! x3  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal but does no damage.h7h l.h..h.hw h3=--7.3 (1 _hP h hM #.g..########## ........####.########......).g†#.##..###...##...##.....g.# ##.###...####.### h#hB #..h..h.. #.#Fly #.###ho0h,hh.h   jackal---8hWhQs _You see here a jackal corpse.h^\### #.g..########## ........####.########......).g†#.##..###...##...##.....g##.###...##†h-_B##.##h# h#.....h.. #.######.### ##+## ##...#h_ ##.....##[#h`hUlh.-9 _h\nhph  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hZ  #.### foofoohari the Magician #.g.. Djinni ########### #.### Health: 21/25 ====================---- #.........####.### AC: 2Str: 6 #.######......).g† EV: 11Int: 21 #.# #..####.### SH: 0Dex: 11 #.# #..###...## XL:  3 Next: 42% Place: Dungeon:2 #.# ...##.....g Noise: ---------  Time: 1099.3 (0.0) #@# ##.###...## -) Nothing wielded #h# h# ##.##  Cast: Magic Dart hZ 2#.# h# #.#  Fly  #.....h.. #.#  #####.### ##+##  ##...## h   jackal ##.....# ##......[ #........ _You see here a jackal corpse.  h*[ Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)hML #.### foofoohari the Magician #.g.. Djinni ########### #.### Health: 21/25 ====================---- #.........####.### AC: 2Str: 6 #.######......).g† EV: 11Int: 21 #.# #..####.### SH: 0Dex: 11hM. #.# #..###...## XL:  3 Next: 42% Place: Dungeon:2 #.# ...##.....g Noise: ---------  Time: 1099.3 (0.0) #@# ##.###...## -) Nothing wielded #*#hM:h# ##.## Cast: Magic Dart #*#h# #.#Fly  #*....h.. #.# #####.### ##+## hM##...## h   jackal ##.....# hMS##......[ #........hNCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0NyAiming: Searing Ray (safe; 3% risk of failure)  hMNPress: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)  The searing ray hits the jackal.hOAiming: Searing Ray3  Press: ? - help, Shift-Dir - straight line: a jackal (72% to hit)  The searing ray hits the jackal.  The jackal is severely wounded.(Press . to maintain the ray.)h|h..hh 2 jackalshos==100.3 (1Ray hhS _The jackal barely misses you.hRAE  The searing ray hits the jackal!hG***   jackalh3hhHh...hi71+ hhJ _You kill the jackal!ht  The searing ray hits the jackal!***h I†..h 0-522Magic Dart++ h: h1 J _You kill the jackal!hl3hhNK  You stop channelling your searing ray.hн/ _hXh,h hYK1=h*hhq--5.3 (3Magic Dartgg   hobgoblin-- _A hobgoblin is nearby!h٤@ #.### foofoohari the Magician #.g.. Djinni ########### #.### Health: 20/25 ===================----- #.........####.### AC: 2Str: 6 #.######......).g† EV: 11Int: 21hJM #.# #..####.### SH: 0Dex: 11 #.# #..###...## XL:  3 Next: 52% Place: Dungeon:2 #.# ...##.....g Noise: ---------  Time: 1105.3 (0.0) #@# ##.###...## -) Nothing wieldedhʥJ #*# h# ##.##  Cast: Magic Dart #*# h# #.#  Fly h #.g...h.. #.#  #####.### ##+##  ##...## g   hobgoblin ##.....# ##......[ #........ _You stop channelling your searing ray. _A hobgoblin is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)h #.### foofoohari the Magician #.g.. Djinni ########### #.### Health: 20/25 ===================----- #.........####.### AC: 2Str: 6 #.######......).g† EV: 11Int: 21 #.# #..####.### SH: 0Dex: 11 #.# #..###...## XL:  3 Next: 52% Place: Dungeon:2 #.# ...##.....g Noise: ---------  Time: 1105.3 (0.0) #@# ##.###...## -) Nothing wielded #†# h# ##.##  Cast: Magic Dart #.# h# #.#  Fly  #.gh...h.. #.#  #####.### ##+##  ##...## g   hobgoblin ##.....# ##......[ #........Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!h    ).g† #.#  #.#  #.#  #@# hm! #*# h# ##.##  #*# h# #.#  #.†    h [  h†.5=6.3 (1Magic Dart _hIha,h1=hBhtBh,h$hha2==hAhTh|hh,hh,hDhhh3==h(hA,hh(,hhv,hhh9=hDhhK4=h8hBh,h8hM,hhf~5==hnh3   Things that are here:  a jackal corpse; a jackal corpsehK _hnhe=he  You see here a hobgoblin corpse.hh _hdhh ,hQ!h"h%,hV-BhD.,hD/h0hFh} #.######......).g†g... #.# #..####.###### #.# ####..###...#####. #.###.....g.... #.#.###...###### #†#h# ##.## hp #.###.###.# #.#  #.†.......# #.# -34.3 (28.0) #####@##### ##+##  .# ##...## Magic Dart ... ##.....##  #..#. ##......[# ...#.##.........###h ..... .+.........'.. g   goblin hh#...# ##.........###h) h\...g. ##.<.....## h 4##.....##hD7-hh hO_A goblin is nearby!hH  #..####.#########........##.....g...###.###...######†# #.# h# ##.## .###.###.# #.# #.†.......######.##### ##+## #@# ##...###....# ##.....###..#.###......[##...#.##...###..... .+'...#...# #####.(...g. ##.<##.#.##... ## ##...##hKh0(g.h 05.3 (1.0)hh"$ _Found a stone.hOu  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh4vvg.(ally target)h$4-=6Magic Darth5h/ _You conjure some foxfire!ÐhÐhÐh,ÐhA  The foxfire hits the goblin.Ðhm§§§§vv)Ðh6,Ðh7Ðh.9Ðh[E§§§§§.v§§Ðhd_w7-7§§§Ðh#a§Ðha §ÐhaÐhmf ÐhfÐhg&_You kill the goblin!ÐhOgĐhKH###........##.....g...###.###...######†# #.# h# ##.## .###.###.# #.# †......####.##### ##+## ##.### ##...###.@§.# ##.....##ĐhH§§#.###......[##..§.#.##...####..v§§. .+'..#.#...# #####..(..... ##.<###.#.##... ###.#. ###. ##...## ##'##ĐhJĐhJĐhJĐhSKĐhRĐhZ....§§.)§Đhm#§5=-8§§§§ _Your foxfire dissipates.ĐhA  .....##.....g...###.###...######†# #.# h# ##.## .###.###.# #.# †......####.##### ##+## ##.### ##...##....# ##.....###.###......[###.....#.##...###§§Fly ..###.# .#  #.#ĐhI 1....Đh|M %9ĐhS ĐhU Đh ###.###...######†# #.# h# ##.## .###.###.# #.# †......####.##### ##+## ##.### ##...##....# ##.....######..#.###......[###......###)...+'..##Fly .###.#  #.#ĐhʨĐh&40ĐhŐhϫ †# #.# h# ##.## .###.###.# #.# †......####.##### ##+## ##.### ##...##....# ##.....######..#.###......[##.....#.##...###...+'..#...#.#####..Fly ..#.##.#  ###.##### ##.####### ŐhŐhܶ%1Őh[ŐhsO _You see here a +0 dagger.Őhn Őhs -Inventory: 11/52 slots Missiles (go to first with ()d - 6 javelins Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - 2 scrolls of teleportation  e - a scroll labelled BEVOIM BUELIA  f - 2 scrolls labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN  j - a scroll labelled LAOZODILOFF Potions (go to first with !)  b - a yellow potion  i - a golden potion Talismans (go to first with %)h - a medusa talisman  k - a quill talismanƐh-ue - a scroll labelled BEVOIM BUELIA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? Ɛhu Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ǐh Inventory: 11/52 slots Missiles (go to first with ()  d - 6 javelins Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - 2 scrolls of teleportation  e - a scroll labelled BEVOIM BUELIA ǐh` f - 2 scrolls labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN  j - a scroll labelled LAOZODILOFF Potions (go to first with !)  b - a yellow potion  i - a golden potion Talismans (go to first with %)  h - a medusa talisman  k - a quill talismanǐh  Ȑh'e - a scroll labelled BEVOIM BUELIA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll Ȑh'O_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” Ȑh(y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ȑh\  Inventory: 11/52 slots Missiles (go to first with ()  d - 6 javelins Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - 2 scrolls of teleportation  e - a scroll labelled BEVOIM BUELIA  f - 2 scrolls labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN  j - a scroll labelled LAOZODILOFF Potions (go to first with !) ȐhM] E b - a yellow potion  i - a golden potion Talismans (go to first with %)  h - a medusa talisman  k - a quill talisman ɐh0JɐhRɐh[> #†# #.# h# ##.##foofoohari the Magician  #.###.###.# #.#Djinni  #.†.......# #.#Health: 25/25 ========================  #####.##### ##+##AC: 2ɐh\xStr: 6  ##.### ##...##EV: 11Int: 21  #....# ##.....##SH: 0Dex: 11  ####..#.###......[##XL:  3 Next: 57% Place: Dungeon:2  #.....#.##.........### Noise: ---------  Time: 1141.3 (0.0)  #....@...+.........'.. -) Nothing wielded  #.#...#.##.........### Cast: Magic Dart  ..(......###.<.....##Fly  ɐh\#.#.##....# ##.....##  #.#. ###.## ##...##  # .# ##'##ɐh ]t  .# #.#  ɐh6].# #.#  ###.##### ##.####### ɐhl]Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  ɐh]The foxfire hits the goblin. _You kill the goblin! _Your foxfire dissipates. _You see here a +0 dagger.ɐheɐhGjɐhpɐhrɐhɐhɐhɐh$ F _Unknown command.ɐhN ɐhtP  Your spells (describe)TypeFailure Level a - Magic DartConjuration2%1  b - Searing RayConjuration3%ɐh+Q 2  c - Fulminant PrismConjuration/Alchemy22%4  d - Iskenderun's Mystic BlastConjuration/Translocation 22%4  e + FoxfireConjuration/Fire 2% 1 Select a spell to describe[!]/[I] toggle spell headersʐh/ Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 2%  Power: 84% Damage: 2x1d8 (max 2x1d9)  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination.̐h Your spells (describe)TypeFailure Level a - Magic DartConjuration2%1 ̐h>A b - Searing RayConjuration3% 2  c - Fulminant PrismConjuration/Alchemy 22% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 22% 4  e + Foxfire̐hzlConjuration/Fire 2% 1 ̐hSelect a spell to describe[!]/[I] toggle spell headers͐hH͐h͐hDZ #†# #.# h# ##.##foofoohari the Magician  #.###.###.# #.#Djinni  #.†.......# #.#Health: 25/25 ========================  #####.##### ##+##͐h2AC: 2Str: 6  ##.### ##...##EV: 11Int: 21  #....# ##.....##SH: 0͐hX?Dex: 11  ͐hz####..#.###......[##͐hXL:  3 Next: 57% Place: Dungeon:2  ͐h˲#.....#.##.........### Noise: ---------  Time: 1141.3 (0.0)  ͐h#....@...+.........'.. -) Nothing wielded  #.#...#.##.........### Cast: Magic Dart  ͐h&..(......###.<.....##Fly  #.#.##....# ##.....##  #.#. ###.## ##...##  # .# ##'##  .# #.#  .# #.#  ###.##### ##.#######  _You conjure some foxfire!  The foxfire hits the goblin. ͐h_You kill the goblin! _Your foxfire dissipates. _You see here a +0 dagger. _Unknown command.͐h͐h8͐h1͐hT͐hH Your spells (describe)TypeFailure Level a - Magic DartConjuration2%1  b - Searing RayConjuration3%2  c - Fulminant PrismConjuration/Alchemy22%4  d - Iskenderun's Mystic BlastConjuration/Translocation 22%4  e + Foxfire͐hZConjuration/Fire 2% 1 Select a spell to describe[!]/[I] toggle spell headersΐhf"*Magic Dart Fires a small bolt of magical energy which never misses. Level: 1 School: Conjuration Fail: 2%  Power: 84% Damage: 1d7 (max 1d8)  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff;  Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft!  [As the powerful have known all along,  There is always a trick;  Because as a good person, you'll never be so cunning,ϐh&G Your spells (describe)TypeFailure Level  a - Magic DartConjuration2% 1  b - Searing RayConjuration 3%2  c - Fulminant PrismConjuration/Alchemy22%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 22%4  e + FoxfireConjuration/Fire2%1 Select a spell to describe[!]/[I] toggle spell headersϐh% #†# #.# h# ##.##foofoohari the Magician  #.###.###.# #.#Djinni  #.†.......# #.#Health: 25/25 ========================  #####.##### ##+##AC: 2Str: 6  ##.### ##...##EV: 11Int: 21  #....# ##.....##SH: 0Dex: 11  ####..#.###......[##XL:  3 Next: 57% Place: Dungeon:2  #.....#.##.........### Noise: ---------  Time: 1141.3 (0.0)  #....@...+.........'.. -) Nothiϐhng wielded  #.#...#.##.........### Cast: Magic Dart  ..(......###.<.....##Fly  #.#.##....# ##.....##  #.#. ###.## ##...##  # .# ##'##  .# #.#  .# #.#  ###.##### ##.#######  _You conjure some foxfire!  The foxfire hits the goblin. _You kill the goblin! _Your foxfire dissipates. _You see here a +0 dagger. _Unknown command.ϐhϐhg  _ϐhϐh.###.###.# #.# †......####.##### ##+## ##.### ##...##....# ##.....######..#.###......[##.....#.##...###ϐh%)...+'..2.3 (1#.#..@#.######..(......###.<.....## Magic Dart#.#.##....# ##.....## #.#. ###.## ##ϐhV...## # .# ##'##ϐh g# #.# g   Robin (polearm, wandering)ϐh ###.##### ##.#######.......# ##.†.......ϐhqϐhϐhZ _Robin is nearby!ѐh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ѐhtT  You conjure some foxfire!ѐhvvgggally target)g   goblinѐh]4-===3ѐhѐh# _Robin shouts!Ґh,†# #.# h# ##.#####.###.†.......# #.# #####.##### ##+## #.### ##...##  #....# ##.....## ###..#.###[## .#.######....@...+'.. #.#.v.#.##.........####..(..v...###.<.....###.#.##....# ##.....###.#. ###.## ##...### g# ##'##g .# ###.#####[39;Ґh-A49m ##.#######Ґh.,ҐhE/Ґhz/Ґh7 §§§§vv The foxfire hits Robin.Ґh.,Ґh§ (strong) _Robin shouts!  The foxfire hits Robin.  Robin is moderately wounded.  Robin roars a battlecry!  The goblin goes into a battle-frenzy!ҐhHҐhiS,§§§ҐhS_§§.)Ґh `--4Ґh0eV§§§§Ґhk _Robin is severely wounded. _You see here a +0 dagger.Ӑh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ӑhoggg§§g§gg, ally target)Ӑh,Ӑha= @vv.......  You conjure some foxfire! Robin throws the goblin at you!Ӑh E2-----5ӐhLӐh2UL _The goblin misses you.Ӑh,Ӑh!BӐh`Ӑhj §§§§§vv You hit the goblin but do no damage. The foxfire hits Robin.Ԑhc,Ԑh,Ԑh §gvRobin is almost dead.The foxfire hits Robin but does no damage.ԐhԐh §§§§§§g.)Ԑh5Robin is almost dead.Ԑhtj19------6Ԑh_§§§Ԑh; _The goblin hits you with a +0 dagger.ՐhPY  #.# #.###.###...#####  #†# #.# h# ##.##  #.###.###.# #.#  #.†.......# #. #####.##### ##+ՐhY0  ##.### ##  #....# ##.....  ####..#.###[##   #...@g#.##ՐhY|.##  #....)...+ՐhZ.'. ՐhRZ #.#.§§#.##.........## ՐhZ #..(..§§..#.<.....##  #.#.##.§§.#.....## ՐhZ #.#. ###g## ##...## # .# ##'## Րh[]  .# #.#Րh*[z  .# #.#Րhi5......Րhjj17-----7Րh{ՐhP|; _The goblin hits you with a +0 dagger.Րh   Րh Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Րh5:֐hc vvg., ally target)6---8֐hF ֐hm _You conjure some foxfire! The goblin barely misses you.֐ht  #.# #.###.###...##### foofoohari the Magician #†# #.# h# ##.##  Djinni #.###.###.# #.#  Health: 15/25 ==============---------- #.†.......# #.#  AC: 2Str: 6 #####.##### ##+##  EV: 11Int: 21 ##.### ##...##  SH: 0Dex: 11 #....# ##.....##  XL:  3 Next: 57% Place: Dungeon:2 ####..#.###......[##  Noise: =--------  Time: 1148.3 (0.0) #..v@g#.##.........## -) Nothing wielded #....v...+.........'. Cast: Ma֐hu gic Dart #.#...#.##.........## Fly  #..(......###.<.....##  #.#.##.g..# ##.....##  #.#. ###.## ##...##  g   Robin (polearm) # .# ##'##  g   goblin (strong, ally target) .# #.#  .# #.# Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The goblin barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, ally target, 100% to hit)אh #.# #.###.###...##### foofoohari the Magician #†# #.# h# ##.##  Djinni #.###.###.# #.#  Health: 15/25 ==============---------- #.†.......# #.#  AC: 2Str: 6 #####.##### ##+##  EV: 11Int: 21 ##.### ##...##  SH: 0Dex: 11 #....# ##.....##  XL:  3 Next: 57% Place: Dungeon:2 ####..#.###......[##  Noise: =--------  Time: 1148.3 (0.0) #..v@g#.##.........## -) Nothing wielded #....v...+.........'. Cast: אhOMagic Dart #.#...#.##.........## Fly  #..(......###.<.....##  #.#.##.g..# ##.....##  #.#. ###.## ##...##  g   Robin (polearm) # .# ##'##  g   goblin (strong, ally target) .# #.#  .# #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, ally target, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!אh 9 #.#  #†# #.# h# ##.##   #.#  #.† #.#   ##+##    אhٺ_    [##  #..v@)   #..(<   #.#.    # .# אh z.# .# אhC,אhC,אhP§§.§v§v, ally target)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (strong, ally target, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!  The foxfire hits Robin but does no damage.אhu,אh  Robin is almost dead.The foxfire hits Robin.אhRU§)אh9eאha§§.§§§.959.3 (1Magic Dart§§.§§ _You kill Robin!ؐh #†# #.# h# ##.##  #.###.###.# #.#  #.†.......# #.#  #####.##### ##+# ؐhH ##.### ##... #....# ##.. ####..#.###......[ #..§.)#.##...### #..§.@...+.'.. #.#.§§#.##.### #..(......###.<.....##  #.#.##.)..#  ؐh#.#. ###.## ...##  # .# ##'##  .# #.# .# #.# ###.##### ##.####### ؐh-....ؐhD-50ؐh!O _You see here a +0 dagger.ِhgِhAhِhiِhmِhmZ6= _ِhsِh*tِhxtِhwِhT{ِh{ِh}ِhN,ِh2ِh>t7==ِhِh,ِhِh ,ِhԔِh0,ِhِh/ِhjk18==ِhِh,ِhդِhnِhِh׮9==ِhِhӲ,ِhِhBِhِhِhِhِhb20==ِhِh,ِhِhِh'ِhِh,ِh ِhO=ِh5ِha1=ِhِh,ِh:ِh),ِhMِh,ِhِhِhh2==ِhrِhِhBِhِhAh3==ِhِh: ,ِh ِh,ِhِh ,ِhِhB~4==ِhDِhIِhIِhKِhN,ِhPِhS,ِhrUِhXِhfXh5==ِhZِhbِh)e,ِhfِhiِh"l,ِhmِhrِhwuِhuِh`wِhِh,ِhzِhِh,ِhUِhِh,ِhِhِh,ِhِh!ِh",ِh,#ِh>$ِh]&ِh',ِhM(ِh)ِhِhn #.####.## ##...## #.# #.####.# ##'## #.# #...##.# #.# #.# ِhZ.......# #.# .# ###.##### ##.####### #.......# ##.÷..h.... #.#.###<####...÷.##### #.#.# #.#........#-228.3 (78.0) ِh #.#.###.#.####.#@# #.#.......# ###.#Magic Dart #.#####.### #.# #.#####.# #.. #.......# ### #########h   jackal (wandering)   ِhِh5ِh] _A jackal is nearby!ڐh=#.####.## ##...## #.#  foofoohari the Magician #.####.# ##'## #.#  Djinni #...##.# #.# #.#  Health: 24/25 =======================- .......# #.# .#  AC: 2Str: 6 ###.##### ##.#######  EV: 11Int: 21 #.......# ##.÷..h....  SH: 0Dex: 11 #.#.###<####...÷*#####  XL:  3 Next: 95% Place: Dungeon:2 #.#.# #.#.......*# Noise: ---------  Time: 1228.3 (0.0) #.#.###.#.####.#@# -) Nothing wielded #.#.......# ###.# Cast: Magic DarڐhI?t #.#####.### #.# Fly #.#####.# #.. #.......# ### ######### h   jackal (wandering) _You see here a +0 dagger. _A jackal is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)ڐhvl#.####.## ##...###.#foofoohari the Magician #.####.# ##'###.#Djinni #...##.# #.##.#Health: 24/25 =======================- .......# #.#.#AC: 2Str: 6 ###.##### ##.#######EV: 11Int: 21 #.......# ##.÷..h....SH: 0Dex: 11 #.#.###<####...÷*#####ڐhmXL:  3 Next: 95% Place: Dungeon:2 #.#.# #.#.......*#Noise: ---------  Time: 1228.3 (0.0) #.#.###.#.####.#@#-) Nothing wielded #.#.......# ###.#Cast: Magic Dart #.#####.### #.#Fly #.#####.##.. #.......#### #########h   jackalڐhUn5Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.ڐhTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  ڐhdThe jackal is severely wounded.The jackal barks!ڐhz.h.====9.3 (1 _ڐhdڐhbڐh #.####.## ##...## #.#  foofoohari the Magician #.####.# ##'## #.#  Djinni #...##.# #.# #.#  Health: 23/25 ======================-- .......# #.# .#  AC: 2Str: 6 ###.##### ##.#######  EV: 11Int: 21 #.......# ##.÷.......  SH: 0Dex: 11 #.#.###<####...÷h#####  XL:  3 Next: 95% Place: Dungeon:2 #.#.# #.#.......*# Noise: ====-----  Time: 1229.3 (0.0) #.#.###.#.####.#@# -) Nothing wielded #.#.......# ###.# Cast: Magic Darڐh "t #.#####.### #.# Fly #.#####.# #.. #.......# ### ######### h   jackalThe jackal is severely wounded. _The jackal barks!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)ڐho#.####.## ##...## #.#  foofoohari the Magician #.####.# ##'## #.#  Djinni #...##.# #.# #.#  Health: 23/25 ======================-- .......# #.# .#  AC: 2Str: 6 ###.##### ##.#######  EV: 11Int: 21 #.......# ##.÷.......  SH: 0Dex: 11 #.#.###<####...÷h#####  XL:  3 Next: 95% Place: Dungeon:2 #.#.# #.#........# Noise: ====-----  Time: 1229.3 (0.0) #.#.###.#.####.#@# -) Nothing wielded #.#.......# ###.# Cast: Magic Dart #.#####.#ڐhp## #.# Fly #.#####.# #.. #.......# ### ######### h   jackalAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!.##  #.# .# ##'## #.# ...##.# #.# #.# .......# #.# .# .#####  .  .#.###<†##### .#.# *#[ڐhqb37m.....# ###.#.#####.### #.#.#####.# .......# ڐh.#.####.## ##...###.#foofoohari the Magician #.####.# ##'###.#Djinni #...##.# #.##.#Health: 24/25 =======================- .......# #.#.#AC: 2Str: 6 ###.##### ##.#######EV: 11Int: 21 #.......# ##.÷.......SH: 0Dex: 11 #.#.###<####...÷†#####XL:  3 Next: 100% Place: Dungeon:2 #.#.# #.#........#Noise: =--------  Time: 1230.3 (1.0) #.#.###.#.####.#@#-) Nothingڐh wielded #.#.......# ###.#Cast: Magic Dart #.#####.### #.#Fly #.#####.##.. #.......#### #########      Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!---Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!  You have reached level 4!  --more--ېh[ g9/31-24 0% ېh ېh P _You feel clever.ܐh[$z30= _1==ܐh*ܐh1=ܐhP2,ܐh_3ܐh4ܐh4ܐh4ܐh5ܐh6,ܐhX6ܐh6ܐh7ܐh7ܐh8ܐh9ܐh ;ܐh>;ܐh;ܐh[=ܐh>,ܐhk?ܐh@ܐh#BܐhTBܐhBܐhCܐhIXܐhJBܐh&LܐhMܐhNܐhNܐhSnܐhQ\  ##...## #.#  ##'## #.# ܐh\ #.# #.#  #.# .#  ##.######### [#  ##.÷........# .# ܐh\:#...÷†#####.# .# .......# #.####.#-50.3 (20.0)ܐh\###.#.# #....@.# ###.# #.######ܐh ] #.#####.#  #.......# #########ܐh] ܐh>bܐhcE-1.3 (21ܐhohܐhi( _Found a ring mail.ݐh7ݐhP^ ݐhVQ You see here a +0 ring mail.ݐh^5 _ݐhbݐhgݐhWhݐhjݐh,ݐhݐh<  You see here a +0 robe.ݐh _ݐh.ݐhOݐhݐhݐhݐh # #.##  #..#  ##.# # #÷# ## #.# ݐh#$.## ####.# .[## ##.##.# ####...#.#######.#.!>67.3 (16 ...'........[...@....... ݐh\....####...#.#.#... ..## ##.##.# .## ####ݐhu.# ## #.ݐhz# ##.# ݐhG#.# ݐh#.# ######## #[#ݐhݐh+8.3 (17ݐh<ݐh; _Found a stone staircase leading down.ݐhIG ݐhG ݐhL ,ݐhN ݐhKS BݐhV ݐhV ݐh{X ݐh[ ݐh^ ,ݐh=` ݐhc ݐhi Xݐh l ,ݐhm ݐho ݐh r ݐhjr ݐhs ݐhL ;#.# #.## #..# #.  ##.# ..  #÷# .#  #.# ##.#  ####.# #..### ##.##.# #.##.## #...#.#######.#.@>#### ݐh ...[..............+ #...#.#######.#...#### ##.##.# #.##.##  ####.# ......#  #.# #ݐh %...##.##.# ##.## .##.# #.# .#  #.# ݐh +#.#ݐhlj 174.3 (6.0)ݐh= *5.3 (7ݐhF ݐh7  ݐh K_l - a glowing ruby potionސhDސhDސhEސhHސh&KސhrOBސh(P,ސh[RސhRސhTސhTސhhUސhVސh}X,ސhYސh[ސhw],ސh]ސhw_ސh`ސha,ސhgސhUh,ސhhސh$oސhoސhpސhpސhrL _You now have 70 gold pieces (gained 5).ސhd{........[..............+ ###...#.#######.#...######.##.# ###.##.####.# .........#ސh{ #.# .##...##.# #.# ##.###.# #.# #.# #.#ސh{ #.# #.###.###.#ސh|g### #[# #.....@...# # #.# #####.##### ސhL|Magic Dartސh|#.# #.# #.  #.####.# #.......# #S  #.###### ## ސh}S   ball python (constriction, asleep) ##.# ...# ####ސh/87.3 (12.0)ސhҍ+8.3 (13ސhސhJ^ _A ball python comes into view.ߐh........[..............+  foofoohari the Magician ###...#.#######.#...####  Djinni  ##.##.# ###.##.##  Health: 30/31 =======================-  ####.# .........#  AC: 2Str: 6 #.# .##...##.#  EV: 11Int: 22 ߐh}#.# ##.###.#  SH: 0Dex: 11 #.# #.# #.#  XL:  4 Next:  0% Place: Dungeon:2 ߐh#.# #.###.###.#  Noise: ---------  Time: 1288.3 (0.0) #### #[# #.....@...#  -) Nothing wielded ...# #.# #####*#####  Cast: Magic Dart ߐh##.# #.# #* Fly ߐh5 #.####.# #*  #......# #S  #.###### ##ߐh S   ball python (constriction, asleep) ##.# ...# ߐh#### _You now have 70 gold pieces (gained 5). _A ball python comes into view.ߐhAiming: Magic Dart (safe; 1% risk of failure)  ߐh3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ߐh4........[..............+  foofoohari the Magician ###...#.#######.#...####  Djinni ߐh ##.##.# ###.##.##  Health: 30/31 =======================-  ####.# .........#  AC: 2Str: 6 #.# .##...##.#  EV: 11Int: 22 #.# ##.###.#  SH: 0ߐhLDex: 11 #.# #.# #.#  XL:  4 Next:  0% Place: Dungeon:2 #.# #.###.###.#  Noise: ---------  Time: 1288.3 (0.0) ߐh#### #[# #.....@...#  -) Nothing wielded ߐh+...# #.# #####.#####  Cast: Magic Dart ##.# #.# #. Fly  #.####.# #.  #......# #S  #.###### ##ߐhO S   ball python (constriction, asleep) ##.# ߐht...# ####ߐhoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineߐhAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!ߐhC[.....+ ..####   .##   ߐh!.#  #.# .#  #.# .#  ߐhJ#.# #.# #.#  #.#   #[# ߐh/  #.# #####*#####  #.# #* ߐhd  #*   #.  ߐh/ ߐhZ<....ߐhax1=9.3 (1Magic Dart _ߐhgߐh%jߐh 1=ߐh7 Bߐhu ߐh ߐh ߐh] ߐh˴ ߐh 9=ߐh ߐh ߐh ,ߐh) ߐhU ߐh ,ߐh+ ߐh˼ ߐh ߐh8 ߐh ߐh ߐh ,ߐh ߐh ߐh7 ,ߐh ߐh ߐhY ߐh ߐh ߐh ߐh ߐh ߐhu ߐh ߐh ߐh ߐh` ߐh ߐh ߐh& ߐh~ ߐh ߐh ,ߐh ߐh# ߐh ߐh ߐhm ߐh ߐh ߐh ߐh| ߐh ߐh7 ,ߐh ߐh ߐhJ ,ߐh ߐh( ߐh ,ߐh ߐh ߐh ,ߐh ߐh ߐh ߐh ߐh- ߐh ߐh ߐh ߐh ߐh ߐh ,ߐha ߐh ߐh ,ߐh ߐh ߐh2 ,ߐh ߐh ߐh5 ,ߐh ߐh ߐh ,ߐh ߐh ߐh ,ߐhe ߐh ߐh ,ߐh ߐh   #.##.###..>####.........# ...........+.........+ ###.#...####........> ###.##.## ....... ....... ..... ##...# ...  ##.###.# #'# -320.3 (31.0)  #.# #.# #@# ###.###.# #.# .......##.## ߐhG ###.####### ##...## #.# ##.## #.....###### #.####...####..........  #.........# #..########  ######...####.## ##.......# _You reach down and open the door.ߐh# [ _Found a stone staircase leading down.h]h^h^hvah,g _  There is an open door here.hj5 _hkhmhnh~nhqh"shWshshwh,xh[xhyhzhJ|,h|hR  There is a stone staircase leading down here.h>hL _hhh2,hh4F _You reach down and open the door.hZ3hh@  There is an open door here.hh _h&hhu   #   ###.   ....# #  ##...## #># # ##.....## ....  ##.......## ..... >####.........####...... -30.3 (10 ....+.........'.@.....# .####........>####...## ## #.......## ..# .# ##.....## .# .# ##...## #  .# ##'##  h  .# #.#   .# #.#    .#.##   h&h+1.3 (11hh; _Found a stone staircase leading down.hfIhhEhhnhh,hhfh,hkhh,h6hhhhkhh,hhhhhQhR  There is a stone staircase leading down here.hh" _hhhXh,hhhh hhh5hzhhwh/,hfhh,hfhh?,hhhhShhqh h h2 h h ,hf hh>,hyhBh3,hohhhhh.hvhhhVh9,hhh`,hhVhhh6hh ,h!h$h|%h%h&h'h^),h)h+h,h,h:-h.h0,h0h1h2,h2h3h4h4h4h5h6,h6h8h<;BhDh\EhEhzFhHhyOXhOh?PhQhRhW,hXhYh[h[h\h0^h_h`h`hGd@  There is an open door here.hfhf _hHghihkhkhslhEnh'p,hqhuhي@#.#  r..#.#  ..#.#  .. #.# #. #. #.#  .. #####. #.#  .# ......## #.#  ##.# ##...## #####>###  #..### ##...@.## #.......#  #.##.## ##.......## #.......# h{Magic Dart.#..>####.........####.......# .........+.........'.......##.# ##.#...####........>####...###.# ##.##.## ##.......## #...# #.# r   rat (asleep) .......# ##.....## #.#.# #.# #...##.# ##...## #.#.###.# ##.###.# ##'## #.......#hfu 75.3 (44  A rat comes into view.hlf.rrh4==6.3 (45hh-- _The rat squeaks loudly.hH #.#  foofoohari the Magician ... #.#  Djinni r. #.#  Health: 30/31 =======================- *. #.#  AC: 2Str: 6  #. #* #.#  EV: 11Int: 22  .. #####* #.#  SH: 0Dex: 11  .# .....*## #.#  XL:  4 Next:  1% Place: Dungeon:2  ##.# ##..*## #####>###  Noise: ==-------  Time: 1376.3 (0.0) hJI #..### ##...@.## #.......#  -) Nothing wielded  #.##.## ##.......## #.......#  Cast: Magic Dart ##.#..>####.........####.......#  Fly ..........+.........'.......##.# ##.#...####........>####...###.# ##.##.## ##.......## #...# #.#  r   rat .......# ##.....## #.#.# #.# #...##.# ##...## #.#.###.# ##.###.# ##'## #.......# A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)h#.#foofoohari the Magician...#.#Djinnir.#.#Health: 30/31 =======================-*.#.#AC: 2Str: 6#.#*#.#EV: 11Int: 22.. #####*#.#SH: 0Dex: 11.# .....*###.#XL:  4 Next:  1% Place: Dungeon:2  ##.###..*## #####>### Noise: ==-------  Time: 1376.3 (0.0)  #..### ##...@.## #.......# -) Nothing wielded  #.##.## ##.......## #.......# Casth~: Magic Dart ##.#..>####.........####.......# Fly ..........+.........'.......##.# ##.#...####........>####...###.# ##.##.## ##.......## #...# #.# r   rat .......# ##.....## #.#.# #.# #...##.# ##...## #.#.###.# ##.###.# ##'## #.......#A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)hK4 _The rat squeaks loudly.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat but does no damage.hBhWg..r....g   goblin (wandering)r   rath2-7.3 (1h hBu _A goblin comes into view. It is wielding a +0 dagger.h 8 #.#  foofoohari the Magician ..g #.#  Djinni h 0.. #.#  Health: 29/31 ======================-- .r #.#  AC: 2Str: 6  #. #* #.#  EV: 11Int: 22  .. #####* #.#  SH: 0Dex: 11  .# .....*## #.#  XL:  4 Next:  1% Place: Dungeon:2 h  ##.# ##..*## #####>###  Noise: =--------  Time: 1377.3 (0.0)  #..### ##...@.## #.......#  -) Nothing wielded  #.##.## ##.......## #.......#  Cast: Magic Dart h ##.#..>####.........####.......#  Fly ..........+.........'.......##.# h? ##.#...####........>####...###.# h ##.##.## ##.......## #...# #.#  g   goblin (wandering) .......# ##.....## #.#.# #.#  r   rat h #...##.# ##...## #.#.###.# ##.###.# ##'## #.......# The magic dart hits the rat but does no damage. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)h 6 #.#  foofoohari the Magician ..g #.#  Djinni .. #.#  Health: 29/31 ======================-- .r #.#  AC: 2Str: 6  #. #. #.#  EV: 11Int: 22  .. #####. #.#  SH: 0Dex: 11  .# ......## #.#  XL:  4 Next:  1% Place: Dungeon:2 hԟ  ##.# ##...## #####>###  Noise: =--------  Time: 1377.3 (0.0)  #..### ##...@.## #.......#  -) Nothing wielded  #.##.## ##.......## #.......#  Cast: Magic Dart ##.#..>####.........####.......#  Fly ..........+.........'.......##.# ##.#...####........>####...###.# ##.##.## ##.......## #...# #.#  g   goblin (wandering) .......# ##.....## #.#.# #.#  r   rat h {#...##.# ##...## #.#.###.# ##.###.# ##'## #.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!h9  #.#  ..g #.#  .. #.#  .. #.#  #. #* #.#  .. #####* #.#  .# .....*## #.#  ##.# ##..*## #####>###    #.......#    #.......# >.......# ......##....###.  #...# #.#   #.#.# #.  #.#.###. ##'## #.......h4 hN .g.....g28.3 (1 _h Q hR h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hN hV .gvv(ally target)hE] %9hb he / _You conjure some foxfire!h7G...#.# . #.# .g #.# #.#. #.# .. #####. #.# .# ......###.# ##.# #######>### #..### ##..v#.......# #.##.## ##....v@.## #.......# #.#..>####.........####.......# .........+.'.......##.# #.#...####.>####...###.#.##.## ### #...# #.# ......# ## #.#.# #.###.# ## #.#.###.#hHC###.# '## #.......#.# #.# .# ###.#####hIh#JhyJhJhfKhKhLhMhMhNhV vg§v§§§§g   goblin (ally target)h[e-80Magic Darth$b\§§§§hydhj .. #.# .. #.##. #g #.# .. #####§ #.# .# .....v## #.###.# ##§§.## #####>###  #..###..§..## #.......#  #.##.##..§..## #.# ##.#..>##.@...####.# ..........+.'.......##.# ##.#...####>####...###.# ##.##.## ##.## #...# #.# .......# ## #.#.# #.# #...##.# ## #.#.###.# ##.###.# ##' #.......#  #.# #.#:m #. ###.##### ##.###.# #.# #.#hG v§§§ The foxfire hits the goblin.hLhTj......hzaT-1Magic Darthbfhi_ _The goblin is severely wounded.h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hT!h(.gvv(ally target)h/[8-=2h6h9/ _You conjure some foxfire!h8#.#.#####g# ......#### ##...## #####>###..### ##.....## #.......##.## ##.......## ##.#..>####....v....#### ..........+.....@v..'.......## ##.#...####..>####...##.## #### #...# .......# ##.....## #.# #...##.# ##...## # ##.# ##'## .....  #.#  #.# ##.#### ##.## # ......##.##hh$hchhhhhhh~hA  The foxfire hits the goblin.hv)v§§§.§§.§§h!h_,hDd.v§§§§.§§.§hd2§hp9=4-3Magic Darthw§§§.§§.§§h3{J _You kill the goblin!hU 3h h h h h h) Bho h $ h 9_Your foxfire dissipates.hE hT h ,h hm h $30h E==h! hF ,h: hF ,h` h ,h h h R1==hH h hu h h h h[ h ,hx h he ,h^ h. h h 9=h h h ,h h  Things that are here:  a +0 dagger; a goblin corpse _h[ h\ U ###.#  ...# #  ...##.#  ##...#. #.#  .. ....J #.#  ....##... #.# h w ........# #.# -  #. #@# #.#  .. .######.# #.# Magic Dart  .# .......)## #.#  ##.# ######...## #####>#h ##  #..### ##.....## #.......# h i #.##.## ##.......## #.# J   endoplasm (wandering) ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####hO &...###.#h Z974.0)h? +8.3 (15h! h# ] _An endoplasm comes into view.h   foofoohari the Magician ###.# Djinni ...# #  Health: 30/31 =======================- ...##.#  AC: 2h" Str: 6 ##...#. #.#  EV: 11Int: 22 .. ....J #.#  SH: 0Dex: 11hM % ....##..* #.#  XL:  4 Next:  4% Place: Dungeon:2h}  h .......*# #.#  Noise: ---------  Time: 1398.3 (0.0)  #. #@# #.#  -) Nothing wielded h  .. .######.# #.#  Cast: Magic Dart h  .# .......)## #.#  Fly  ##.# ######...## #####>###  #..### ##.....## #.......# hM #.##.## ##.......## #.......# J   endoplasm hy ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####...###.# h E_a +0 dagger; a goblin corpse _An endoplasm comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)h;_ +h` foofoohari the Magician###.#Djinni...# #Health: 30/31 =======================-...##.#AC: 2Str: 6##...#.#.#EV: 11Int: 22.. ....J#.#SH: 0h` Dex: 11....##..*#.#XL:  4 Next:  4% Place: Dungeon:2.......*##.#Noise: ---------  Time: 1398.3 (0.0)#.#@##.#-) Nothing wielded.. .######.##.#Cast: Magic Darth>a :.# .......)###.#Fly ##.# ######...## #####>####..### ##.....## #.......#ha #.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# ha ###.#...####........>####...###.# _a +0 dagger; a goblin corpse _An endoplasm comes into view.ha Aiming: Magic Dart (safe; 1% risk of failure)  hb "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)h XAn endoplasm comes into view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm but does no damage.h 4.J.h g1==9.3 (1 _h h h  foofoohari the Magician ###.# Djinni ...# #  Health: 30/31 =======================- ...##.#  AC: 2Str: 6 ##...#. #.#  EV: 11Int: 22 .. ..... #.#  SH: 0Dex: 11 ....##..J #.#  XL:  4 Next:  4% Place: Dungeon:2 .......*# #.#  Noise: =--------  Time: 1399.3 (0.0)  #. #@# #.#  -) Nothing wielded  .. .######.# #.#  hWCast: Magic Dart  .# .......)## #.#  Fly  ##.# ######...## #####>###  #..### ##.....## #.......#  #.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####...###.#Aim: an endoplasm (100% to hit) _The magic dart hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh<Aim: an endoplasm (100% to hit)h_foofoohari the Magician###.#Djinni...# #Health: 30/31 =======================-...##.#AC: 2Str: 6##...#.#.#EV: 11Int: 22.. .....#.#SH: 0Dex: 11....##..J#.#h XL:  4 Next:  4% Place: Dungeon:2.......*##.#Noise: =--------  Time: 1399.3 (0.0)#.#@##.#-) Nothing wielded.. .######.##.#Cast: Magic Dart.# .......)###.#hwFly ##.# ######...## #####>####..### ##.....## #.......##.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####...###.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehcAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.hd|:.h<J400.3 (1 _hnhh  foofoohari the Magician ###.# Djinni ...# #  Health: 29/31 ======================-- ...##.#  AC: 2Str: 6 ##...#. #.#  EV: 11Int: 22 .. ..... #.#  SH: 0Dex: 11 ....##... #.#  XL:  4 Next:  4% Place: Dungeon:2 .......J# #.#  Noise: =--------  Time: 1400.3 (0.0)  #. #@# #.#  -) Nothing wielded  .. .######.# #.#  Cast: hIMagic Dart  .# .......)## #.#  Fly  ##.# ######...## #####>###  #..### ##.....## #.......#  #.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####...###.#The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)h~foofoohari the Magician###.#Djinni...# #Health: 29/31 ======================--...##.#AC: 2Str: 6##...#.#.#EV: 11Int: 22.. .....h}#.#SH: 0Dex: 11....##...#.#XL:  4 Next:  4% Place: Dungeon:2.......J##.#Noise: =--------  Time: 1400.3 (0.0)#.#@##.#-) Nothing wielded.. .######.##.#Cast: Magic Dart.# .......)###.#Fly h##.# ######...## #####>####..### ##.....## #.......#h#.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# h,...........+.........'.......##.# ###.#...####........>####...###.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is severely wounded.hk  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  hlThe magic dart hits the endoplasm but does no damage.  The endoplasm is severely wounded.The endoplasm freezes you.hnht\22-----1.3 (1hmhC _You are frozen! The cold chills you terribly!hJI  foofoohari the Magician ###.# Djinni ...# #  Health: 21/31 ================-------- ...##.#  AC: 2Str: 6 ##...#. #.#  EV: 11Int: 22 .. ..... #.#  SH: 0Dex: 11 ....##... #.#  XL:  4 Next:  4% Place: Dungeon:2 .......J# #.#  Noise: =--------  Time: 1401.3 (0.0)  #. #@# #.#  -) Nothing wielded  .. .######.# #.#  Cast: ]mMagic Dart  .# .......)## #.#  Fly  ##.# ######...## #####>###  #..### ##.....## #.......#  #.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####...###.#The endoplasm freezes you. _You are frozen! The cold chills you terribly!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)hA foofoohari the Magician###.#Djinni...# #Health: 21/31 ================--------...##.#AC: 2Str: 6##...#.#.#huB 5EV: 11Int: 22.. .....#.#SH: 0Dex: 11....##...#.#XL:  4 Next:  4% Place: Dungeon:2.......J##.#Noise: =--------  Time: 1401.3 (0.0)#.#@##.#-) Nothing wielded.. .######.##.#Cast: Magic Dart.# .......)###.#Fly hB ##.# ######...## #####>####..### ##.....## #.......#hB #.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# hB ###.#...####........>####...###.#Aiming: Magic Dart (safe; 1% risk of failure)  h%C ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  hKC The magic dart hits the endoplasm but does no damage.  The endoplasm is severely wounded.h' h *2.3 (1h h qMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is severely wounded. _The endoplasm completely misses you.hA h/">  foofoohari the Magician ###.# Djinni ...# #  Health: 20/31 ===============--------- h"...##.#  AC: 2Str: 6 ##...#. #.#  EV: 11Int: 22 .. ..... #.#  SH: 0Dex: 11 h" ....##... #.#  XL:  4 Next:  4% Place: Dungeon:2 h".......J# #.#  Noise: =--------  Time: 1402.3 (0.0) h" #. #@# #.#  -) Nothing wielded h# .. .######.# #.#  Cast: Magic Dart h.# .# .......)## #.#  Fly hG# ##.# ######...## #####>###  #..### ##.....## #.......# hu# #.##.## ##.......## #.......# J   endoplasm h####.#..>####.........####.......# ...........+.........'.......##.# h####.#...####........>####...###.#The endoplasm is severely wounded. _The endoplasm completely misses you.h#Aiming: Magic Dart (safe; 1% risk of failure)  h#Press: ? - help, Q - select action, ( or ) - cyclehf$Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)hSw  foofoohari the Magician ###.# Djinni ...# #  Health: 20/31 ===============--------- ...##.#  AC: 2Str: 6 ##...#. #.#  EV: 11Int: 22 .. ..... #.#  SH: 0Dex: 11 ....##... #.#  XL:  4 Next:  4% Place: Dungeon:2 .......J# #.#  Noise: =--------  Time: 1402.3 (0.0)  #. #@# #.#  -) Nothing wielded  .. .######.# #.#  Cast: hxMagic Dart  .# .......)## #.#  Fly  ##.# ######...## #####>###  #..### ##.....## #.......#  #.##.## ##.......## #.......# J   endoplasm ###.#..>####.........####.......# ...........+.........'.......##.# ###.#...####........>####...###.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!h~ ###.# ...# #     #.#  .. ..... #.#   #.#  .# #.#  #. #@# #.#  ..  #.#  .#  #.#  ##.#  #####>       > > h) &.hi1=73.3 (1hX=Magic Dart _h5hh Ih;k hk hp Xhdr ,hs hNv t2==hbw hy ,hlz hn| ,hD} hj h hw hC h X23=h hp ,hɆ h ,hЉ h ,h hҎ h K4=hԐ h̒ ,h h h h h ,h h hٛ #5h E==h h͟ h h hТ h h h٥ h, ha h ~6==hL ha h hi h ,h_ h ,h hM h #7hɹ 2=h hѼ h h h ,h h ,h h hq K8=hM h< ,h h ,h h h h h h h( a9==h- h h h h h h h ,h h h i30==h h ,ha hl ,h' h/ hm h4 h9 h a1==h hf h TM ###.# ....#  ...##.#  ###...#.#. ......(##...#-43.3 (40.0) .......#. .#####h .. .######.##.#Fly #... ...............h hT E-4.3 (41h+ h % _Found 5 stones.hm3hjnhqhth+uh-zhzh},h~h hhF9=hh^hό,h*hOhh'hh[hҚh hhh,hhhhThhh>,hhh׭,hhhM,hƲh|hZhhɴhhkhhhhE,hhhw,hhh ,h4hh       ..  #.# #.############  #####.##.........#  h......##.####### ......##.# #..J....# Magic Dart ####...#.###.###.#.# #.......(....# #.#.# ..##...#.##### #.#.#  ......##.# #.#.#   J   endoplasm (asleep) #####.##.# #.#.#  ##.##.. ..#.#  )#### #.# h0 hD,60.3 (16h+1.3 (17hthI] _An endoplasm comes into view.h|  ..  #.#  #.############ .........# .#@# .# #..J....# .###.###.#.# ..(....# #.#.# .. #.#.# .##.# #.#.#  #.#.#  ..#.# )#### #.# h  ..  #.#  #.############ .........# .#@# .# #..J....# .###.###.#.# ..(....# #.#.# ..h! #.#.# .##.# #.#.#  #.#.#  ..#.# )#### #.# hhhXh"a _An endoplasm is nearby!hd  foofoohari the Magician  Djinni  Health: 30/31 =======================-  AC: 2Str: 6  .. EV: 11Int: 22  #.# SH: 0Dex: 11  #.############ XL:  4 Next:  7% Place: Dungeon:2 #####.##.........# Noise: ---------  Time: 1461.3 (0.0) ......##.#######@# -) Nothing wielded ......##.# #..J*...#  Cast: Magic Dart h####...#.###.###.#.#  Fly #.......(....# #.#.# ..##...#.##### #.#.# ......##.# #.#.#  J   endoplasm (asleep) #####.##.# #.#.# #####.##.. ..#.# .....)#### #.# _An endoplasm comes into view. h_An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)h  foofoohari the Magician  Djinni  Health: 30/31 =======================-  AC: 2Str: 6..  EV: 11Int: 22#.#  SH: 0Dex: 11#.############  XL:  4 Next:  7% Place: Dungeon:2 #####.##.........#  Noise: ---------  Time: 1461.3 (0.0) ......##.#######@#  -) Nothing wielded ......##.# #..J*...#  Cast: Magic Dart ####...#.###.###.#.#  Fly h#.......(....# #.#.# ..##...#.##### #.#.# ......##.# #.#.#  J   endoplasm #####.##.# #.#.# #####.##.. ..#.#ho .....)#####.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.hvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.h}(.Jh79=2.3 (1 _hh h f  foofoohari the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6  .. EV: 11Int: 22  #.# SH: 0Dex: 11  #.############ XL:  4 Next:  7% Place: Dungeon:2 #####.##.........# Noise: =--------  Time: 1462.3 (0.0) ......##.#######@# -) Nothing wielded ......##.# #...J...#  Cast: Magic Dart hG v####...#.###.###.#.#  Fly #.......(....# #.#.# ..##...#.##### #.#.# ......##.# #.#.#  J   endoplasm #####.##.# #.#.# #####.##.. ..#.# .....)#### #.# The endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  h hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)hŝ\  foofoohari the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6..  EV: 11hdFInt: 22#.#  SH: 0Dex: 11#.############  XL:  4 Next:  7% Place: Dungeon:2 #####.##.........#  Noise: =--------  Time: 1462.3 (0.0) ......##.#######@#  -) Nothing wielded h......##.# #...J...#  Cast: Magic Dart ####...#.###.###.#.#  Fly #.......(....# #.#.# ..##...#.##### #.#.#hy ......##.# #.#.#  J   endoplasm #####.##.# #.#.# #####.##.. ..#.# .....)#####.# Shift-Dir - straight lineh:Aim: an endoplasm (moderately wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you.h#3h-p------3.3 (1Contam hh  hAim: an endoplasm (moderately wounded, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you. _You are frozen! The cold chills you terribly!h  foofoohari the Magician  Djinni  Health: 22/31 =================-------  AC: 2Str: 6  .. EV: 11Int: 22  #.# SH: 0Dex: 11  #.############ XL:  4 Next:  7% Place: Dungeon:2 #####.##.........# Noise: ---------  Time: 1463.3 (0.0) ......##.#######@# -) Nothing wielded ......##.# #...J...#  Cast: Magic Dart ####...#.###.###.#.#  Fly Contam #.......(....# #.#.# ..##...#.##### #.(33m#.# ......##.# #.#.#  J   endoplasm #####.##.# #.#.# #####.##.. ..#.# .....)#### #.# The endoplasm freezes you. _You are frozen! The cold chills you terribly!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)h"~ p  foofoohari the Magician  Djinni  Health: 22/31 =================-------  AC: 2Str: 6..  EV: 11h~ Int: 22#.#  SH: 0Dex: 11#.############  XL:  4 Next:  7% Place: Dungeon:2 #####.##.........#  Noise: ---------  Time: 1463.3 (0.0) ......##.#######@#  -) Nothing wielded ......##.# #...J...#h~ k  Cast: Magic Dart ####...#.###.###.#.#  Fly Contam hf #.......(....# #.#.# ..##...#.##### #.#.# ......##.# #.#.#  J   endoplasm #####.##.# #.#.# #####.##.. ..#.# .....)####h f#.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh. Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.h h- H=4.3 (1hE Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh =: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm closely misses you.h(  foofoohari the Magician  Djinni  Health: 21/31 ================--------  AC: 2hF)Str: 6  .. EV: 11Int: 22  #.# SH: 0Dex: 11  #.############ XL:  4 Next:  7% Place: Dungeon:2 #####.##.........# Noise: =--------  Time: 1464.3 (0.0) ......##.#######@# -) Nothing wielded h)......##.# #...J...#  Cast: Magic Dart h)####...#.###.###.#.#  Fly Contam #.......(....# #.#.# ..##...#.##### #.#.# ......##.# #.#.#  J   endoplasm h*#####.##.# #.#.# #####.##.. ..#.# .....)#### #.# h{*kThe endoplasm is heavily wounded. _The endoplasm closely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)hUF  foofoohari the Magician  Djinni  Health: 21/31 ================--------  AC: 2Str: 6  .. EV: 11Int: 22  #.#hF SH: 0Dex: 11  #.############ XL:  4 Next:  7% Place: Dungeon:2 #####.##.........# Noise: =--------  Time: 1464.3 (0.0) ......##.#######@# -) Nothing wielded ......##.# #...J...#  Cast: Magic Dart ####...#.###.###.#.#  Fly Contam #.......(....# #.#.# ..##...#.##### #.#.# ......##.# #.#.#  J   endoplasm #####.##.# #.#.# h:G#####.##.. ..#.# .....)#### #.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!hK+  ..  #.#   . . hLZ.# #.......# . ..(....# #.#.# .. #.#.# .##.# #.#.#  #.#.#   ..#.#  )#### #.#  hE'.hOq105.3 (1Magic Dart _hh`h 2= _Your magical contamination has completely faded away.23=4=h h1 ,h 5==h h6==hK h hd h h, he h h ,ht h h ?7=h h h ,hl h h h h ,h h h0 D8=h hB ,h h h4 h h ,h@ h h a9==hJ hO h hq hx ,h hl h h hg h x30==h) nh h, ,h h h] h1==h h# h$ h$ hX% h&R hGr =hHs hy Xh z ,h+{ hn} h~ ,hg h h ,h hg h ,h h+ hɑ ,h2 hq h ,hۗ hϙ h ,hG h} Bh h| ,h׵ h h ,hغ hi h hc h h h} ,h| h h Xh h h h h ,h h h h hz h h ,h hW h ,h h h he h h4 h ,h) h h h7 h h h( ,h h{ h ,h| h9 h ,h h hp h h nh h ,h hc hl ,h h' h7 hw hq h h h  ,h h ,hi h h h h h h ,h h hl ,h hH h ,h1 h h h h1 h hW ,h hF h hF h h h hS h h h5 h h h h h* hO h h h h}" h( h* h7 r..#.....# ..# hq8 #.# #. ####.####- #...@...# #.#..##.#Magic Dart ######.#.###.# #....#.......# ####.###.##### #.# #.# r   rat (asleep) ####.###.# h8   #........#    #####.##.##### h8 0 h@ 0561.3 (96.0)hE .A rat comes into view.h[M -2.3 (97Magic DarthO 0 _The rat moves out of view.h+  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hI h  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration2% 2 c - Fulminant PrismConjuration/Alchemyh- 19%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4 e - FoxfireConjuration/Fire1%1 Select a spell to cast[!]/[I] toggle spell headersh_h4h  foofoohari the Magician...#  Djinni...  Health: 31/31 ========================..#  AC: 2Str: 6..#  EV: 11Int: 22#.#  SH: 0Dex: 11#.#  XL:  4 Next: 10% Place: Dungeon:2####.####  Noise: ---------  Time: 1562.3 (0.0)#...@...#  -) Nothing wielded#.#.[30m.##.#  Cast: Magic Dart######.#.###.#  Fly #....#.......# H####.###.##### #.# #.#  ####.###.#  #........#  #####.##.#####   _You kill the endoplasm! _Your magical contamination has completely faded away.  A rat comes into view. _The rat moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  foofoohari the Magician...#  Djinni...  Health: 31/31 ========================..#  AC: 2Str: 6..#  EV: 11Int: 22#.#  SH: 0Dex: 11#.#  mXL:  4 Next: 10% Place: Dungeon:2####.####  Noise: ---------  Time: 1562.3 (0.0)#...@...#  -) Nothing wielded#.#..##.#  Cast: Magic Dart######.#.###.#  Fly #....#.......# ####.###.##### #.# #.#  ####.###.#  #........#  #####.##.#####   _You kill the endoplasm! _Your magical contamination has completely faded away.  A rat comes into view. _The rat moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h[36mOkay, then. _hEu_h}M##...#r.... #.# ####@####.....Magic Dart#.#..##.#  Fly #.#.###.#.#.....###.r   rat.# #. .###. ........ hh2J.rh13.3 (1 _hhzh/  foofoohari the Magician ##..# Djinni ...# Health: 30/31 =======================- .... AC: 2Str: 6 r.# EV: 11Int: 22 *.# SH: 0Dex: 11 #*# XL:  4 Next: 10% Place: Dungeon:2 #*# Noise: ---------  Time: 1563.3 (0.0) ####@####  -) Nothing wielded #.......#  Cast: Magic Dart #.#..040m##.#  Fly  ######.#.###.#  #....#.......#  ####.###.#####  r   rat #.# #.# ####.###.# #........#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)h  foofoohari the Magician ##..# Djinni ...# Health: 30/31 =======================- .... AC: 2Str: 6 r.# EV: 11Int: 22 ..# SH: 0Dex: 11 #.# XL:  4 Next: 10% Place: Dungeon:2 #.# Noise: ---------  Time: 1563.3 (0.0) ####@####  -) Nothing wielded #.......#  Cast: Magic Dart h^#.#..##.#  Fly  ######.#.###.#  #....#.......#  ####.###.#####  r   rat #.# #.# ####.###.# #........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!hS ##..#  ...#  ....  †.#  *.#  #*#  #*# h             #.# #.#        h1...hx1=4.3 (1Magic Dart _hsh h 3h h| ,h nh a1=h% h ,h: h h ,h h hI .####.####...##<......#.†-9.3 (5 #.@#  ##.# #.#  Fly ####.#### #.......# #.#..##.#hh  #.#.###.# ##.h h6j -70.3 (6 _Found a stone staircase leading up.h1Ih-3h5h59=h9,h{;,h=h=h?,hP@hBhDhDh#Eh"GhJBhVLhoMhMh?NhtPhQh6RhwRhXXhXhM[,h[h]h`,hq`h hM@ ,h@ hA h:D ,hD hE hF ,h;G hH h(J ,hJ hL hL ,h^M hO hO h6P ,hQ hR ,hTS h7T hT hU h^U hU hV ,h3W hW hEX ,hX hfY hY hZ ,hZ h[ h \ hW\ hn] h_ ,h_ h` hb Bh}c hd Bhe he ,hCf hwh hi hi h.j hk hl ,hm hn ho ,hp hr XhAs hs ,ht ht h`u Bhu hv ,hv hOw hw h x h>x hx h,y ,hoy hy h}z ,hz hL{ h6| ho| h| h(~ hf h h hj h ,hF h hɄ h hK h" h ,hD h؈ hC ,h h ha ,h h h ,h h. hZ  #.# #.#####. ### #.# #.#####.. ..# ##.# #.....#.h #.# #..#########..# #.# #.##.## ### ...####.####.#...# #.h~ ...................# ###...#.##.####.#...# #.#.....@..# #.##.## #.#####.#### #.#### ##.Magic Dart#. #....# #.##. ####.# ##.#. #.# #.#. #.# ## h   jackal (asleep)#. ####.## #. #.....# . .......####.##.## #.h -705.3 (81hմ A6.3 (82h Y _A jackal comes into view.hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhvv, ally target)ho=7.3 (1.0)Magic Darthh/ _You conjure some foxfire!hyh"hhAhhhhchh1"A  The foxfire hits the jackal.h'.v§§.§§§#§§§h|..§§§§#§§§7-8hҹ§§§§#§§hԼJ _You kill the jackal!hM "#.### #.# #. #.. ..# ##.# #.... #.. #.# #..####### #..# #.# #.##.## ###..§####.####.#...# ....v.§§............# ## #..§#§##.####.#...#  #...§§...# #.##.## #hN \ #####@#### #.#### ## #.# #....# #. #.# ####.# # #.# #.# # #.# #.# # #.# ####.##  #.# #.....# #.......### #.# #.##.## #<.....g. #.##.## #hAP hiQ hQ h`R hX .....#...vh] ?-9ha hqd h77 . ..# #... #.. #.# #..#######ho88.###.## ###..§####.####.#...# #..................# #...#.##.####.#.#.....v..# #.##.######.###### ## #@# #....# #.###.# ##h8Fly ..# .........##.##..# # hAhG7§hJ&10hi§ _Your foxfire dissipates.hF  #.. #.# #..########..###.## ###..§####.####.#...# #..................# #...#.##.####.#.hGG...§..# #.##.#####.##### ## #.# #....# #.###.# ##hiGO #.# hGhG^### .......g.##.#####hGhM$.hP%1hTh4Whj ###.## ###..§####.####.#...# #..................# #...#.##.####.#......# #.##.#####.##### ## #.# #....# #.###.# ## #.# Fly .....).##.#h&;2h+h-hI Ih h Bh| h ,h ,h Xh BhH h h h h h h h h hQ ,h h.! h|# h# h$ h& h( ,h) h+ h- h. h/ h%1 h`3 ,h4 h6 h8 h8 ht= ,h? ,h@ hC hE hF hG hJ hFM ,hN h S h,t `hv ,h&w hz h Bh h h hI h h ,h' h h  #.#  ######.###  # .........## # #. ####.....## h, .##..####.......#######......#...<...........####S #...........######......###.........# hR F#...@.......).## ########.....## Magic Dart ##...## hu ; #.####### h 9#.....gg.# hȝ ########### #.######g# S   adder (asleep) h\ ##.........####.######.### #.######......).g†g....... #.# #..####.######.####h: 35.3 (23.0)  An adder comes into view.h j..SSh0 4==6.3 (24hj hI _The adder hisses angrily. _You see here a scroll labelled ZEXTIJO XIM ESSI.h #.#  foofoohari the Magician ######.###  Djinni # .........##  Health: 30/31 =======================- # #. ####.....##  AC: 2Str: 6 .##..####.......####### EV: 11Int: 22 ......#...<........... SH: 0Dex: 11 ####. #...........###### XL:  4 Next: 17% Place: Dungeon:2 ......###.........#  Noise: ==-------  Time: 1736.3 (0.0) #..S@.......).##  -) Nothing wielded ########.....##  Cast: G0mMagic Dart ##...##  Fly  #.########  #.....gg.#  ########### #.######g#  S   adder #.........####.######.#### #.######......).g†g....... #.# #..####.######.#### _The adder hisses angrily. _You see here a scroll labelled ZEXTIJO XIM ESSI.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)h #.#foofoohari the Magician######.###Djinni# .........##Health: 30/31 =======================-# #. ####.....##AC: 2Str: 6.##..####.......####### EV: 11Int: 22......#...<........... SH: 0Dex: 11hN ####. #...........###### XL:  4 Next: 17% Place: Dungeon:2......###.........#Noise: ==-------  Time: 1736.3 (0.0)#..S@.......).##-) Nothing wielded########.....##Cast: Magic Dart##...##Fly #.#########.....gg.############ #.######g#h S   adder#.........####.######.#####.######......).g†g.......h #.# #..####.######.####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.hAk hl 2-7.3 (1h$v   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _The adder misses you.hY`  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #.#  foofoohari the Magician ######.###  Djinni # .........##  Health: 28/31 =====================--- # #. ####.....##  AC: 2Str: 6 .##..####.......####### EV: 11Int: 22 ......#...<........... SH: 0Dex: 11 ####. #...........###### XL:  4 Next: 17% Place: Dungeon:2 ......###.........#  Noise: =--------  Time: 1737.3 (0.0) #..S@.......).##  -) Nothing wielded ########.....##  Cast: Magic Dart ##...##  Fly  #.########  #.....gg.# hN  ########### #.######g#  S   adder #.........####.######.#### #.######......).g†g....... #.# #..####.######.#### _The adder misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)h#.#foofoohari the Magician######.###Djinni# .........##Health: 28/31 =====================---# #. ####.....##AC: 2Str: 6.##..####.......####### EV: 11Int: 22......#...<........... SH: 0Dex: 11####. #...........###### XL:  4 Next: 17% Place: Dungeon:2......###.........#Noise: =--------  Time: 1737.3 (0.0)hH#***@.......).##-) Nothing wielded########.....##Cast: Magic Dart##...##Fly #.#########.....gg.############ #.######g#S   adder#.........####.######.#####.######......).g†g.......#.# #..####.######.####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hHAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)  The searing ray hits the adder.hҁ >..SAiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 66% to hit  The searing ray hits the adder.  The adder is heavily wounded.  (Press . to maintain the ray.)h 6-=8.3 (1Ray h_ h * _The adder bites you.hD  The searing ray hits the adder.hy***hT..†h-359Magic Dart+ hwhI _You kill the adder!h #.# #######.### ## .........## ## #. ####.....## #.##..####.......#......#...<............####. #.....#......###..# #..†?@......).## #hC .....## ##...## #.######## # #.######g# #.####.######.##.######......).g†g.#.# #..####.######.####.h h :--40h hh < _You stop channelling your searing ray.hC #.#  ######.###  # .........##  # #. ####.....##  .##..####....... ......#...< ####. #.... ......###.#h #..†.).## #.....## ##...## #.########  #.....gg.# # #.######g# #.####.######. #.######......).g†g #.# #..####.######.####h%h<)@--1h*1hihLj*2.3 (2hqhsf _m - a scroll labelled ZEXTIJO XIM ESSIhmx Ih{ ;7hO Bh1 h] ,hA h{ ,hɆ h hA K8=he h ,hÌ h, ,h| h Bh? ~9==h, h ,hs h ,h h Bh> hy i30==h0 hw ,h h ,h hO ,h. h h@ #1hd E==he h h ,hS hW b  You see here an adder corpse.h a _h Bh! =hp h h| h h Xh     .....@   .....   #.... #+#   ....### #.#   ......######.###   #.##...........##   #.##..#####.....##   #@##..####.......#  hn  #.......#...<.....Magic Dart  ######..#...........  .........###.........  #######..†........).#  ########.....## @   Sigmund (polearm, asleep)  ##...##h   #.#####  #.....gh /653.0)hI +6.3 (24ho" h, _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.h gRead which item? Scrolls  c - 2 scrolls of teleportation  e - a scroll labelled BEVOIM BUELIA  f - 2 scrolls labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN  j - a scroll labelled LAOZODILOFF  m - a scroll labelled ZEXTIJO XIM ESSI [!] read|quaff|evoke[?] describe selectedh1h7h foofoohari the Magician  .....@Djinni  .....Health: 31/31 ========================  #....#+#AC: 2Str: 6  ....### #.#EV: 11Int: 22  ......######.###SH: 0Dex: 11  #.##...........## XL:  4 Next: 35% Place: Dungeon:2  #.##..#####.....## Noise: ---------  Time: 1766.3 (0.0)  #@##..####.......# -) Nothing wielded  #.......#...<..... Cast: Magic Dart  ######..#........... Fly  .........###......... h #######..†........).#  ########.....## @   Sigmund (polearm, asleep)  ##...##  #.#####  #.....gThe searing ray hits the adder. _You kill the adder! _You stop channelling your searing ray. _m - a scroll labelled ZEXTIJO XIM ESSI _You see here an adder corpse. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.  Okay, then.hhhx. _hLevel 2 of the Dungeon <<<<>>>(Press ? for help) ###..§####.####.#...# #....####..####...## ....................# ##..## #..+<......# #...#.##.####.#...# #....# #..####.†.## #........# #.##.## #...## #.## ##..# .....@ #####.#### #.#### ##.## ### ##.# .....   #.# #....# #.###.# #.... #+##.# ####.# ##.#####.#### ....### #.##.##.# #.###.......# ......######.####.##.# ##.##.#..##.# #.##...........###.# ####.##  #+#  ######.#.###.##.##..#####.....###.# #.....#  ...  #....#.......##@##..####.......########.# #.##.## #...#ht ####.###.######.......#...<.............# #.##.## #..)# #.# #.# ######..#...........######### #.##..# ##### ####.###.# .........###.........##.######........# #######..†........).###.######.##.#############.....###.# #..#####.###...###.^ #..#####.##.########### #........##.....gg.###.################## #.######g##.#############.........####.######.#############.##.........##.######......).g†g........# #.......##.#######.###hdD#@h D##hA.#hf=A..h"@..hC .hH @@ hay.....@...................hl^ hc  foofoohari the Magician  .....@Djinni  .....Health: 31/31 ========================  #....#+#AC: 2Str: 6  h&d N....### #.#EV: 11Int: 22  ......######.###SH: 0Dex: 11  hQd #.##...........## XL:  4 Next: 35% Place: Dungeon:2  hyd #.##..#####.....## Noise: ---------  Time: 1766.3 (0.0)  hd #@##..####.......# -) Nothing wielded  he #.......#...<..... Cast: Magic Dart  ######..#........... Fly  .........###.........  hGe _#######..†........).#  ########.....## @   Sigmund (polearm, asleep)  ##...##  he #.#####  #.....g _You kill the adder! _You stop channelling your searing ray. _m - a scroll labelled ZEXTIJO XIM ESSI _You see here an adder corpse. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Okay, then.hVf hm hu h9v h .....@ ##+# ....### #...######.####.##...........#######.....###..####.............#...<.....######..#...............##########..†..).# ########.....#  ########### #.##### h?hh7.3 (1Magic Dart _hhhs 3hUx ,hy h5z hV~ ,h~ h h hH h ,h\ h hB h h hz h h h h. h h h h h ,hA h hʔ h hd hc h{ ,h h` h h hT h h h; h hY hh ,h h) h ,h3 h h ,h h hǹ h@ ,hw h ,h h h! ,h h h ,h{ h h ,h} h& h Bh h ,h h h ,h h hL ,h^ hU h ,h h~ h ,h Bh h ,hr hR   #..# #. #.........####..§####. +.........+........... ......... #...#.##. ....... #........  .....@ ..>.. #####.###  ........ #.# ...#....'# #.# 96.3 (29.0) #.. ....#### #.# #.. ......######.### #.# #.# #.##...........## #.# #.# #.##..#####.....## #.# #.# #.##..####.......########.# #.# #......h I.#...<.............# #.######..#...........######### #.........###.........# ########..†........).## _You reach down and open the door.hF# Y _Found an escape hatch in the floor. h@3 hf h # h% h*: _ hT+@  There is an open door here. h- hZ. _ hW/ hU3 h,5 hT5 h6 h: h!< hN< h< h A hB h,C hD hG hyI, h'J hL h&N h\N hO hQF _You reach down and open the door. hrS hS hT hY@  There is an open door here. hO[ h[ _ hg\ h|^ h`, h` hNb hc, h%d h[e hf h,g hg hi hk, hml h&o h;p hlp h`q h[sF _You reach down and open the door. h:u3 hu hPy@  There is an open door here. hE{ h{ _ h<| hQ~ h, hd h h- hX h h+ h, h hV h\ h h h hQ, h h hB, h h h, hJ hR hř, h hA h ### #..   ..####.##### h]  #........@.#  ####...##.....?. Magic Dart h2P#.....###.###B  ##...## # ##. hZt #.......#  h~B   giant cockroach (asleep) #. h##'## #. ### ##...## #. hŧG. ..# hO-820.3 (24 h޵+1.3 (25 h h _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _ hSA giant cockroach comes into view. hm^  foofoohari the Magician  Djinni  Health: 30/31 =======================-  AC: 2Str: 6  EV: 11 hnInt: 22 ### SH: 0Dex: 11 #.. XL:  4 Next: 35% Place: Dungeon:2 h'n ..####.##### Noise: ---------  Time: 1821.3 (0.0) hNnw #........@*# hnnb -) Nothing wielded hn####...##.*****.  Cast: Magic Dart hn:#.....###.###B  Fly  ##...## #  hov##.#####.#  #.......#  B   giant cockroach (asleep) #.#######  ##'## #. ###  ##...## #.. ..# _There is an open door here.  h9o_A giant cockroach comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  hoPress: ? - help, Q - select action, ( or ) - cycle hojShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit) h{  foofoohari the Magician  DjinniHealth: 30/31 =======================-AC: 2Str: 6EV: 11Int: 22###SH: 0Dex: 11#..XL:  4 Next: 35% Place: Dungeon:2..####.#####Noise: ---------  Time: 1821.3 (0.0)#........@*#-) Nothing wielded####...##.*****.Cast: Magic Dart#.....###.###BFly ##...## ###.#####.##.......#B   giant cockroach#.#########'## #.#####...## #.. ..#[40 h|0mAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is severely wounded. h hV.....B. h9=2.3 (1 _ hx h5  hr   foofoohari the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6  EV: 11Int: 22 ### SH: 0Dex: 11 h  #.. XL:  4 Next: 35% Place: Dungeon:2 ..####.##### h % Noise: =--------  Time: 1822.3 (0.0) #........@*# h b -) Nothing wielded hI ####...##.****B.  Cast: Magic Dart #.....###.###.  Fly  hu  ##...## #  ##.#####.#  h  #.......#  B   giant cockroach h E#.#######  ##'## #. ###  h b##...## #.. ..# The magic dart hits the giant cockroach.  h D_The giant cockroach is severely wounded. h Aiming: Magic Dart (safe; 1% risk of failure)  hA kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit) h   foofoohari the Magician  DjinniHealth: 29/31 ======================--AC: 2Str: 6EV: 11Int: 22###SH: 0Dex: 11#..XL:  4 Next: 35% Place: Dungeon:2 h C..####.#####Noise: =--------  Time: 1822.3 (0.0)#........@*#-) Nothing wielded####...##.****B.Cast: Magic Dart hD \#.....###.###.Fly ##...## ###.#####.##.......#B   giant cockroach#.#########'## #.### hr ##...## #.. ..#Aiming: Magic Dart (safe; 1% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is almost dead. hE} h hTz...B.? h`30=3.3 (1 _ h h h  foofoohari the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6  EV: 11Int: 22 ### SH: 0Dex: 11 #.. XL:  4 Next: 35% Place: Dungeon:2 ..####.##### Noise: =--------  Time: 1823.3 (0.0) #........@*# -) Nothing wielded ####...##.**B.?.  Cast: Magic Dart #.....###.###.  Fly  h6" ##...## #  ##.#####.#  #.......#  B   giant cockroach #.#######  ##'## #. ###  ##...## #.. ..# The magic dart hits the giant cockroach. _The giant cockroach is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit) h  foofoohari the Magician h DjinniHealth: 29/31 ======================--AC: 2Str: 6 h([EV: 11Int: 22 hWo###SH: 0Dex: 11 h#..XL:  4 Next: 35% Place: Dungeon:2..####.#####Noise: =--------  Time: 1823.3 (0.0)#........@*#-) Nothing wielded####...##.**B.?. h'ECast: Magic Dart#.....###.###.Fly ##...## ###.#####.##.......#B   giant cockroach#.####### ha##'## #.#####...## #.. ..# hoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: a giant cockroach (almost dead, 100% to hit)  The magic dart hits the giant cockroach but does no damage.  The giant cockroach is almost dead. hXi  h]t w..B.  hx 14.3 (1 _ h׀  h  h  foofoohari the Magician  Djinni  Health: 28/31 =====================---  AC: 2Str: 6  EV: 11Int: 22 ### SH: 0Dex: 11 #.. XL:  4 Next: 35% Place: Dungeon:2 ..####.##### Noise: =--------  Time: 1824.3 (0.0) hC{#........@*# -) Nothing wielded ####...##.*B..?.  Cast: Magic Dart #.....###.###.  Fly  ##...## #  ##.#####.#  h‰#.......#  B   giant cockroach #.#######  ##'## #. ###  ##...## #.. ..# The magic dart hits the giant cockroach but does no damage. _The giant cockroach is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h~Aim: a giant cockroach (severely wounded, 100% to hit) h)  foofoohari the Magician  DjinniHealth: 28/31 =====================---AC: 2Str: 6 h7EV: 11Int: 22###SH: 0Dex: 11#..XL:  4 Next: 35% Place: Dungeon:2..####.#####Noise: =--------  Time: 1824.3 (0.0) h#........@*#-) Nothing wielded hߪ####...##.*B..?.Cast: Magic Dart#.....###.###. h Fly ##...## ###.#####.##.......# h,B   giant cockroach#.####### hKO##'## #.### hjp##...## #.. ..# hAiming: Magic Dart (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage.  The giant cockroach is severely wounded. h/ h7v.B.  hm915.3 (1 _ hk? hA hl   foofoohari the Magician  Djinni h  Health: 27/31 ====================----  AC: 2Str: 6  EV: 11Int: 22 h ### SH: 0Dex: 11 #.. h  XL:  4 Next: 35% Place: Dungeon:2 h ..####.##### Noise: =--------  Time: 1825.3 (0.0) h@  #........@.# -) Nothing wielded h - ####...##*B...?.  Cast: Magic Dart h }#.....###.###.  Fly  ##...## #  ##.#####.#  h #.......#  B   giant cockroach #.#######  ##'## #. ###  ##...## #.. ..#  hf %The magic dart hits the giant cockroach but does no damage. _The giant cockroach is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  h jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit) h T  foofoohari the Magician  Djinni  Health: 27/31 ====================----  AC: 2Str: 6  EV: 11 h fInt: 22 ### SH: 0Dex: 11 #.. XL:  4 Next: 35% Place: Dungeon:2 ..####.##### Noise: =--------  Time: 1825.3 (0.0) #........@.# -) Nothing wielded ####...##.B...?.  Cast: Magic Dart h  #.....###.###.  Fly  ##...## #  ##.#####.#  h #.......#  B   giant cockroach #.#######  ##'## #. ###  ##...## #.. ..#  hK Aiming: Magic Dart (safe; 1% risk of failure)  ht iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  h lThe magic dart hits the giant cockroach.  You kill the giant cockroach! h  ### #..   h2  *....?.  #.....  hW q##...##  h ##. #.. #. h2 ##'## #.  ##...## #..  h{ (.. ho p86.3 (1Magic Dart _ h  h_ h(a8= h h2 h hW , h|  h, h h hh9== h h, h h, h h, h he hi30== h h , h! h# h$ h$ hr&, h' h|)91 h)E== h]* h, hl/, h0 h9 hV: h< h= hI>9= hE? h]C h"F, hxF hsH hkS### #####.. ....####.#####.##..........#-####...##....##.....###.###.# #####Magic Dart hTI##...## #.# .# #....##.#####.# .. #.####.......# .#. #.# ##.####### .#h##.# # h   jackal (asleep)##'## #. .# # ### #.# ###...## #.... ..# ##.# ###.....## #.. #.# #.. hT!### h_/448.0) hbE-5.3 (19 hh h5m _A jackal comes into view. _You see here a scroll labelled BEVOIM BUELIA.hb  foofoohari the Magician  Djinni hc Health: 30/31 =======================-  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 38% Place: Dungeon:2 hcX #..........#.##### # Noise: ---------  Time: 1845.3 (0.0)  ####...##.....@.# # -) Nothing wielded  #.....###.###*# ##### Cast: Magic Dart  ##...## #.# *# #.... Fly hNd ##.#####.# .* #.### #.......# .#* #.# # #.####### .#h# #.# # h   jackal (asleep)heT ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..### _A jackal comes into view. _You see here a scroll labelled BEVOIM BUELIA.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)h1=k  foofoohari the MagicianDjinniHealth: 30/31 =======================-AC: 2Str: 6### ####EV: 11Int: 22#.. ..#SH: 0h@Dex: 11  ..####.#####.#XL:  4 Next: 38% Place: Dungeon:2  #..........#.###### Noise: ---------  Time: 1845.3 (0.0)####...##.....@.## -) Nothing wielded#.....###.###*###### Cast: Magic Dart##...## #.# *##.... Fly ##.#####.# .*#.####.......# .#*#.# ##.####### .#h##.# # h   jackal##'## #. .# # ### #.# ###...## #.... ..# ##.# ###.....## #.. hD\ #.# #..###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.  The jackal barks!h>..h.hh 2 jackals (1 wandering)hh4===6.3 (1h`hY _A jackal comes into view.h   foofoohari the Magician  Djinni hx  Health: 29/31 ======================--  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..#h  SH: 0Dex: 11  ..####.#####.#h  XL:  4 Next: 38% Place: Dungeon:2  #..........#.##### # Noise: ===------  Time: 1846.3 (0.0) h  ####...##.....@.# # -) Nothing wielded  #.....###.###*# ##### Cast: Magic Dart h4  ##...## #.# *# #.... Fly  ##.#####.# .h #.###h[ l #.......# .#. #.# # hM #.####### .#h# #.# # hh 2 jackals (1 wandering) ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###The jackal barks! _A jackal comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)hA k  foofoohari the MagicianDjinniHealth: 29/31 ======================--AC: 2Str: 6### ####EV: 11Int: 22#.. ..#SH: 0h Dex: 11  ..####.#####.#XL:  4 Next: 38% Place: Dungeon:2  #..........#.###### Noise: ===------  Time: 1846.3 (0.0)####...##.....@.## -) Nothing wieldedh N#.....###.###*###### Cast: Magic Dart##...## #.# *#h 0#.... Fly ##.#####.# .h#.####.......# .#.#.# #hH #.####### .#h##.# # hh 2 jackals (1 wandering)hj ##'## #. .# # ### #.# ###...## #.... ..# ##.# #h ##.....## #.. #.# #..###Aiming: Magic Dart (safe; 1% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  h# IThe jackal is severely wounded.h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.The jackal barks!hF! hJ' .h.h.hhY+ `30=7.3 (1 _h0 h2 h2  foofoohari the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 38% Place: Dungeon:2  #..........#.##### # Noise: ===------  Time: 1847.3 (0.0)  ####...##.....@.# # -) Nothing wielded  #.....###.###*# ##### Cast: Magic Dart  ##...## #.# h# #.... Fly  ##.#####.# .. #.### #.......# .#h #.# #[14h;6H #.####### .#.# #.# # hh 2 jackals ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###The jackal is severely wounded. _The jackal barks!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)h9&  foofoohari the MagicianDjinniHealth: 29/31 ======================--AC: 2Str: 6### ####EV: 11Int: 22#.. ..#SH: 0Dex: 11  ..####.#####.#h'XL:  4 Next: 38% Place: Dungeon:2  #..........#.###### Noise: ===------  Time: 1847.3 (0.0)####...##.....@.## -) Nothing wielded#.....###.###*###### Cast: Magic Dart##...## #.# h##.... Fly h',##.#####.# ..#.####.......# .#h#.# ##.####### .#.##.# # hh 2 jackals##'## #. .# # ### #.# ###...## #.... ..# ##.# ###.....## #.. #.# #..###Aiming: Magic Dart (safe; 1% risk of failure)  h(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is severely wounded.h,h h@h#.h3--8.3 (1hXhLW  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is severely wounded. _The jackal misses you.h S  foofoohari the Magician  Djinni  Health: 28/31 =====================---  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 38% Place: Dungeon:2  #..........#.##### # Noise: =--------  Time: 1848.3 (0.0)  ####...##.....@.# # -) Nothing wielded  #.....###.###h# ##### Cast: Magic Dart  ##...## #.# h# #.... Fly  h{ )##.#####.# .. #.### #.......# .#. #.# # #.####### .#.# #.# # hh 2 jackals ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###The jackal is severely wounded. _The jackal misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh uAim: a jackal (severely wounded, 100% to hit)hz  foofoohari the MagicianDjinniHealth: 28/31 =====================---AC: 2Str: 6### ####EV: 11Int: 22#.. ..#SH: 0Dex: 11  ..####.#####.#XL:  4 Next: 38% Place: Dungeon:2  #..........#.###### Noise: =--------  Time: 1848.3 (0.0)####...##.....@.## -) Nothing wielded#.....###.###h#h##### Cast: Magic Dart##...## #.# h##.... Fly ##.#####.# ..#.####.......# .#.#.# #hI#.####### .#.##.# # hh 2 jackalsh{##'## #. .# # ### #.# ###...## #.... ..# ##.# ###.....## #.. #.# #..###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehQAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is severely wounded.hq`haX7-9.3 (1hlL  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is severely wounded. _The jackal bites you.h44  foofoohari the Magician  Djinni  Health: 26/31 ====================----  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 38% Place: Dungeon:2  #..........#.##### # Noise: =--------  Time: 1849.3 (0.0) h>5 ####...##.....@.# # -) Nothing wielded  #.....###.###h# ##### Cast: Magic Dart  ##...## #.# h# #.... Fly  ##.#####.# .. #.### #.......# .#. #.# # #.####### .#.# #.# # hh 2 jackals h5##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###The jackal is severely wounded. _The jackal bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)h0  foofoohari the Magician  Djinni  Health: 26/31 ====================----  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 38% Place: Dungeon:2 h1 #..........#.##### # Noise: =--------  Time: 1849.3 (0.0)  ####...##.....@.# # -) Nothing wielded  #.....###.###h# ##### Cast: Magic Dart  ##...## #.# h# #.... Fly  ##.#####.# .. #.### #.......# .#. #.# # #.####### .#.# #.# # hh 2 jackals he1##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh1Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!h|8 ### #### #.. ..#        †#   #.# h#   ..   .#. #.#   .#.# #.#    jackal ##'## #. .# # ### #.#   #.... ..# ##.#   #.. #.# hh@h.h;4150.3 (1 _hh!   foofoohari the Magician  Djinni  Health: 25/31 ===================-----h m  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 41% Place: Dungeon:2 h  #..........#.##### # Noise: =--------  Time: 1850.3 (0.0)  ####...##.....@.# # -) Nothing wielded ha  #.....###.###h# ##### Cast: Magic Dart  ##...## #.# .# #.... Fly  ##.#####.# .. #.### #.......# .#. #.# # h #.####### .#.# #.# # h   jackal ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###The magic dart hits the jackal. _You kill the jackal!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)hƷ  foofoohari the MagicianDjinniHealth: 25/31 ===================-----AC: 2Str: 6### ####EV: 11Int: 22#.. ..#SH: 0Dex: 11  ..####.#####.#XL:  4 Next: 41% Place: Dungeon:2  #..........#.###### Noise: =--------  Time: 1850.3 (0.0)####...##.....@.## -) Nothing wielded#.....###.###h###### Cast: Magic Dart##...## #.# .##.... Fly ##.#####.# ..#.####.......# .#.#.# ##.####### .#.##.# # [h8y33mh   jackal##'## #. .# # ### #.# ###...## #.... ..# ##.# ###.....## #.. #.# #..###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.hFn6=1.3 (1hJhM  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is almost dead. hN_The jackal completely misses you. The jackal misses you.h{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h |  foofoohari the Magician  Djinni  Health: 24/31 ==================------  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 41% Place: Dungeon:2  #..........#.##### # Noise: =--------  Time: 1851.3 (0.0)  ####...##.....@.# # -) Nothing wielded  #.....###.###h# ##### Cast: Magic Dart h  ##...## #.# .# #.... Fly  ##.#####.# .. #.### #.......# .#. #.# # #.####### .#.# #.# # h   jackal ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..### _The jackal completely misses you. The jackal misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)hS  foofoohari the Magician  Djinni  Health: 24/31 ==================------  AC: 2Str: 6 ### #### EV: 11Int: 22 #.. ..# SH: 0Dex: 11  ..####.#####.# XL:  4 Next: 41% Place: Dungeon:2  #..........#.##### # Noise: =--------  Time: 1851.3 (0.0)  ####...##.....@.# # -) Nothing wielded  #.....###.###h# ##### Cast: Magic Dart  ##...## #.# .# #.... Fly  ##.#####.# .. #.### h#.......# .#. #.# # #.####### .#.# #.# # h   jackal ##'## #. .# # ### #.# #  ##...## #.... ..# ##.# #  ##.....## #.. #.# #..###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)  The searing ray hits the jackal.h\ ### #### #.. ..#    ...  #.  ###.###*#   #.# .#   ..   .#. #.#   .#.# #.#  hG##'## #. .# # ### #.#     #.... ..# ##.#     #.. #.#  h>†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 74% to hit)  The searing ray hits the jackal.  You kill the jackal!hw4=2.3 (1Magic DartRay hohdf _(Press . to maintain the ray.)h3hhoK  You stop channelling your searing ray.h/ _hXh#a5=h*h ,h,h ,hh,hThhWh6==hZhnhzhs,h6h huN7=hJh,h h1,hVh!,hh h K8=h h ,h h,hUhG,hmhhUh9==hJhBhBh30==hp h hW!h",h#h&,h&hq(h(#1h(E==h)h-,h6.h>1~ _e - 2 scrolls labelled BEVOIM BUELIA (gained 1)h23h3h4hV6,h6h1=  Things that are here:  a jackal corpse; a jackal corpsehg>h?@= _h?hAhChcChChDh+Fh[FhFhEIhJBh|LhQhRhRS,h Th'YhYh8ZhZhs\h8^,h^h`ha,hbhIchd,hIehfhhBhLjhk,hlhp  Things that are here:  a jackal corpse; a jackal corpsehKrhr _h9shkthuhuh%vh3whexhxhxh{h |,h}h~hh,hhhhhvh*hBhh&Bhrhˌ,h'hhh?h~hh~,hh-hh˛,h hfh,h,hghM,háhh,hDh=hY,h˧hbhghhݫhIh;hmhڮh4h hlh˲hhhhEhEh5h`hh޸hݹhhhhh̼hh/hah,h hhh8hrhjhh\hhh,h$hh,hhYh,h&hhh1hhfhk,hBhh,hhhBhh,hOhhh8hhK h` h h huhahhhhq,hh h!h "hV"h(hB)hk)h)h2/h/h/h.0h4hu5h5hM6hn:h<Bh#AhB,hBhGh*HBhMLhM,h=NhShThThFUh[,h[h_h4a,hahZfh@g,hghfmhnhnhjohthu,h[vhzh|,hv}hɂhChhWhً@  There is an open door here.hh0 _hhh,h^hWh=,hhУhc,h hh,hwhhhhhɸhͺ,hahڿhdhhh-P  There is an escape hatch in the floor here.hh  _hhh_,hh@  There is an open door here.hh+ _hh}hW,h%hh,hh hhh<hJh,h7hh ,h h P  There is a stone staircase leading up here.h h  _h h h ,h/ h h ,h( he h& ,h( h`, h!/ ,h.1 h&4 h6 ,hd8 hA; h#> ,h*@ hB hE ,h'G hJ hL ,hM hP h S ,hT hW h$Y ,hZ hl^ h_ ,hd ,hf ,hf hǘ h hȵ h hη h Xh h ,ho h} h ,h h h ,h hC F _You reach down and open the door.h 3he h @  There is an open door here.h h\ 5 _h h ,h hO h ,h h A  You see here a +0 ring mail.hJ h  _h h hV ,h h# @  There is an open door here.h 5 _h hK h" ,h:# h& h) ,h* h>- h3/ h/ h0 h3 h4 ,h7 hQ: hi< ,h= h@@ h?B ,hC hF hH ,hI hK h*N ,hN hSQ <  You see here a +0 robe.h)S hS  _hdT hZV hEX ,hFY hZ h] ,h|^ h` ha ,hb hf hi Bhk hm hm hn hq hr ,hs hku h.{ XhR } #.# #.# ..####...#.# ..# #.#..#.......(. ### #.### ##. ....##...#.##.## .. .. ........##.##..# .#.# .######.##.###.# r.. .######.##.. #÷# #.# .......)#### #.# ##.# ######...## -- ####.# #.@### ##.....###.##.# #.##.## ##.......Magic Dart h 7###...#.#######.#..>####..... ........[..............+......... ###...#.#######.#...####........>##.##.# ###.##.## ##.......# r   rat (asleep)####.# .........# ##.....## #.# .##...##.# ##...## #.# ##.###.# ##'##h 2201462.0)hb F--53h; h V _A rat comes into view.h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+#.# #.# ..####...#.# foofoohari the Magician ..# #.# ..#.......(. Djinni ### #.# ## ##. ....##...#.# Health: 29/31 ======================-- #.## .. .. ........##.# AC: 2Str: 6 #..# .#.# .######.##.# EV: 11Int: 22 ##.# r.. .######.##.. SH: 0Dex: 11 #÷# #*# .......)#### XL:  4 Next: 44% Place: Dungeon:2 #.# ##*# ######...##  Noise: ---------  Time: 2015.3 (0.0)  ####.# #.@### ##.....## -) Nothing wielded  ##.##.# #.##.## ##.......# Cast: Magic Dart ###...#.#######.#..>####......... Fly [0;hn,10m........[..............+......... ###...#.#######.#...####........>  ##.##.# ###.##.## ##.......# r   rat (asleep)  ####.# .........# ##.....## #.# .##...##.# ##...##  #.# ##.###.# ##'## _A rat comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)h4#.# #.# ..####...#.# foofoohari the Magician ..# #.# ..#.......(. Djinni ### #.# ## ##. ....##...#.# Health: 29/31 ======================-- #.## .. .. ........##.# AC: 2Str: 6 #..# .#.# .######.##.# EV: 11Int: 22 ##.# r.. .######.##.. SH: 0Dex: 11 h%6u#÷# #.# .......)#### XL:  4 Next: 44% Place: Dungeon:2 #.# ##.# ######...##  Noise: ---------  Time: 2015.3 (0.0)  ####.# #.@### ##.....## -) Nothing wielded  ##.##.# #.##.## ##.......# Cast: Magic Dart ###...#.#######.#..>####......... Fly ........[..............+......... ###...#.#######.#...####........>  ##.##.# ###.##.## ##.......# r   rat (asleep)  ####.# .........# ##.....## #.# .##...##.# ##...##  #.# ##.###.# ##'## Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The searing ray hits the rat!ht< #.#  #.# ( #.# ## ##.  #.## .. ..  #..# *#.#  ##.# *..  #÷# #*# ) #.# ##*#        > ........[.....> h=  ###.##.##    .........#  #.# .##...##.#  #.#  hD.†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The searing ray hits the rat!  You kill the rat!h>5==6.3 (1Magic DartRay hMhf _(Press . to maintain the ray.)h^  You stop channelling your searing ray. _30=hbd# ### ##.#    #.#    ####.####   %--93% _Found a scarab talisman.h#.################  ##............#  ....#.####.#####.#  ...##.## #.# #.#  ##...###.### #.#  .......##.#..# #.#  ..##...###.#.# #.#  ###### #.#.# #%#  ## #.#.###@#  ## #.......#  .....## ##..##### ##..####...##  # #..+<......#  # #..####.÷.# #.## ##..#  ### ##.#   #.#  h1%h120.0)h>h{h=M## #.#################............#.####.####.##.## #.# ##...###.##h u.....##.#....##.###### ## #.#.##### #....... .....## ##..##### #.ht hh%1hdh_U _You see here a scarab talisman.h {h|%2hh_+ _n - a scarab talismanhIhhh,hhhh,hlhhh>,hh&h,hhhhWhhh,h;hthz,hhh:,hhP  There is a stone staircase leading up here.hh$h^hF _You reach down and open the door.h3hdh@  There is an open door here.hEh _hXhJh,hhhOhvhh h ,h h h,hhhZhh+hhhhh2hOhhhh,hh%h ,h!h1hS2h2h2h4h5h6h6h8h9h9hI:h<hP=,h=h ?h?h?h?h@h}AhAhAhBhcC,hChDh Eh>EhdEhRh/Sh~S,hThUhV,hWhXh_Y,hZh[h4\,h\hb]h^h3^h|^h,_h`hT`hw`hPahahah#bhbhc,hrdh\ehf,hEgh_hhJihwih jhEkhdlhlh_shRt,hthXvh,w,hywhExhx,h*yhyhyz,hzhP{h{h|h4|h|hF}hb}h}hThC,hhՁh,h*hhhhrhphh$hXhhh˨huh¬hIhohhܱXhhhhhvhhhhhhӾh-hhShhhFh,hhh<,hhh,h5hwh,hQhhhh5hh*hhhhh,hl,hhhChuhph,hHhh,h,hh,hhh,h3hhhhhh,hhh,hhh,hhhq,hhCh,h-hhl,hhh hA h h h,hhh,hhhBhhH,hh3h,hh|h,h|h@  There is an open door here.h!5 _hh h!,hx"h$h%,h&h1(h ),hc)h*h+,h+h-@  There is an open door here.h.hW/ _h/h1hk3,h~4h6h8,hS9h:h<,h<h.>h>,h?h@h@BhBh)ChDhE,hWFhxGhQ ...+.........'..... .... #.........####.. _ ##.......## #.. hR\.....@ ##..>..## ### ..... ##...##  ...#.... ##'##  #.......### #.#  hXRv#.........######.### 22604.0) #.# #.##..@........## hRo #.# #.##..#####.....##  #.# #.##..####.......###### hRm#.# #.......#...<.......... #.######..#...........##### #.........###.........#h*S ########..÷........).## ########.....##hXS7 ##...##hXh\+75hahMc9 _Found a hazy altar of Hepliaklqana.h .... #.####. ._... ##.## #......@ ##..>..## ##. ##...## ...#.... ##' #.......### #. #...######.### #.# #.##...........## #.# #.##.@#####.....## #.# #.##..####.......##### #.# #.......#...<......... #.######..#.....#### #.........###.# ########..÷.)## ########.... ## #.########hh%hW08.0)hvhjh # { _... #### .....@ ##..>..## ## ##...## ...# ##'## #.......### #.# ..######.#### #.##...........##.#####.....##.......######.......#...<.........#...Fly ..........#........#hJ% %9h* hL, h[  .....@ ##..>..## ## ##...## ...# ##'## #.......### #.# ..######.###h # #.##...........##.#####.....###.##..####.......######....@..#...<.........#####..#...........####h# ....##Fly #..########### #.######.#h h* &30h h h  ...... ##.  ...#.... ##'   #.......### #.   #...######.###   #.# #.##...........##   #.# #.##..#####.....##   #.# #.##..###..####   #.# #.......#...<........   #.######@.#.....###   #.........###.........#   ########..÷........).##   ########....   ##   #.########    #........#   ########### #.######.#    #.........####.#####h9G#.# h h%1h+hh% ...#.... ##'   #.......### #.  h.& #...######.###   #.# #.##...........##  hQ& #.# #.##..#####.....##  hr& #.# #.##..###..###  h&  #.# #.......#...<.......  h&@  #.######..#.....##   #......@..###.#  h' ########..÷........).##  h7' ########....   ##  hU'; #.#######  hs': #........  h'F########### #.######.  h' #.........####.######.   #.######......)..÷....h'h 0h3%2h=h?h   ...#.... ##'##  #.### #.#  #...######.###  #.# #.##...##  #.# #.##..#####.....##  #.# #.##..####.  #.# #.......#...<  #.######..#.  #.###.#  #..÷.).##  ########.....##   ##...##  #.  #  # #.######  #.####.######  #.######......)..÷h h, %3hӥ hY h;   ...#.... ##'##  #h~ .### #.#  #...######.### h  #.# #.##.## hą w #.# #.##..#####.....## h  #.# #.##..####. hH  #.# #.......#...<  #.######..#.  #.###. hm F #..÷h .).  ########.....##  h 8 ##...## h̆ e #.  # h ^ # #. h!  #.####.  #.######......)..÷h hÑ %4h hʙ h   ...#.... ##'##  #.### #.#  #...######.###  #.# #.##.##  #.# #.##..#####.....  #.# #.##..####h _.  #.# #.......#...<  #.######..#  #.###h "  h> g#..÷.). h]  ########.....   ##...##h| <  #. h Q #  h v# #.  #.####.h z  #.######......)..÷hl h %5h h hRb  ...#.... ##'##  #.### #.#  #...######.### hi #.# #.##.  #.# #.##..#####.....  #.# #.##..#### h=} #.# #.#...<  #.######..#  #.###  hi#..÷.)  ########.....h?  ##... hy #.  #....h  # #.###hf  #.####.###h*  #.######......)..÷hǸh%6hYh7hn  ...#.... ##'##  #.### #.#  #...######.  #.# #.##.  #.# #.##..#####h  #.# #.##..####  #.# #.#...<  #.######..#  #.###  #..÷.  #  ##... h3 #. h{ #...   hh# #.##  h=i #.####.##  h^ #.######......).. hTh-%7hohh}I  .........  ...#.... ##'#  #.### #. h #.........######.#  #.# #.##...... hD  #.# #.##..#####  #.# #.##..####..  #.# #.......#...<  #@######..#. hm[ #.........### hi########..÷... h ###### #..h4  #.#h@ #..hi  ########### #. h1N #.........####.#hhq%8hhh` hb h6h hsi h&nM@ ##..>.##......#.... ##'### ........######.#.h.....#.##..####... #.......#...<######..#...........### hO########..÷.......h hhO%9hChh\M_... ##....@ ##..>.h##......#.... ##'### ........######.#h'&......hn#.##..####... #.......#...< h#.######..#....... Fly #h hh&40hhh pM... #.#..._.... ##....@ ##..>.##......#.... ##'### ........######.#......#.##..####... #.# #.......#...<. Fly h h %1h hD h} 3h h1 h83 ,h8 h]9 ,h9 h: h ; ,h=; h< h9> ,hq> h? hA ,hA hC h.D ,hD hE h(G ,hG hH hI hI hJ hxK hL hL haM h,O hP ,hP hWR hpT ,hU hAW hX ,hY h \ h] ,hb^ hM` h1b ,h!c h h hʍ h h Xh Xhz hj hj h he ,h h hX Xhf Bh\ h hH h h.Xht@  There is an open door here.h[ h  _h h0hhhh~Xhhhhhhr h hJ!h$@  There is an open door here.h&h)( _h3)hw,h.h.hx/h~2hf3,h3h5he6,h"7h8hl9,h9hC;h;h"<h<h@hwAhAhDBh/EhF,hGhJhL,hfMhOhP,hbQhRh:T,hThWh(Y,hYh\h]h]h)^h`hZah{ahahchd,h#ehgh1ih\ihjhlhmhnhnhKqhr,hYshuhw,h`whyh0 hh,hǰhhy,h:h+hdhhnh̹h,hhh,h!h8h,hh-hhh~hh9,hhh,hhh,hh=hhb,hh7 _Crazy Yiuf shouts!h4h3hh #.####.#...# #....####..####...## ...........# ##..## #..'<......# #.####.#...# #....# #..####.÷.## ..# #.##.## #...## #.## ##..# h### #.#### ##.## ### ##.#  #....# #.## #.#  h:####.# ##.# ####.# #.# #.## #316.3 (7heD5.0) #.# ##@# #.#..## ####.## #+# ######.#.### h#.....# .j. #....#..... #.##.## #...# ####.###.###h #.##.## #..)# #.# #.#h h #.##..# ##### ####.###.# j   Crazy Yiuf #.#####h0w#........# #.######.##.##### hTa#.######. #..#####.#hhLhU!h"3!h$!hA7.. .......!hIB=......0!hB.0)!hZG!huJ!h]M] _Could not explore, unopened runed door."hj\Where to? (Tab - D:2, ? - help)  D - Dungeon "h\"h&"h#.####.#...# #....####..####...## foofoohari the Magician ...........# ##..## #..'<......# Djinni #.####.#...# #....# #..####.÷.## Health: 31/31 ======================== ..# #.##.## #...## #.## ##..# AC: 2Str: 6 ### #.#### ##.## ### ##.# EV: 11Int: 22#....# #.###.# SH: 0Dex: 11####.# ##.#####.## XL:  4 Next: 45% Place: Dungeon:2#.# #.###...... Noise: ---------  Time: 2316.3 (0.0)#.# "h##@##.#..## -) Nothing wielded####.## #+# ######.#.### Cast: Magic Dart#.....# .j. #....#...... Fly #.##.## #...# ####.###.####.##.## #..)# #.# #.##.##..# ##### ####.###.#j   Crazy Yiuf#.######........##.######.##.######.######. #..#####.# _There is an open door here. _Found a hazy altar of Hepliaklqana. _There is an open door here. _There is an open door here. _Crazy Yiuf shouts! _Could not explore, unopened runed door."h"h"h"h"h: _"h="h"h"h#"h"h+"h"h"h"h"h"h"hu"h "h B"h"hW,"h1"h"h"B"h%"h&,"h%'"h-"hg."h."hn/"h5"h6"h7"h7"hc="hb>"h>"h>"hB"hC,"hC"hH"hI"h J"hJ"h/P"hQ,"hfR"hV"hW"hW"hDX"hg^@  There is an open door here."h_"h` _"h`"hgP  There is a stone staircase leading up here."h}h"hi _"hi"hn"ho,"hp"hit"hu"hu"hTv"h{"h|"h3|"h|"h"h"hԁ"hx"h҆"h,"h"hB"h,"hH"hǒ"hB"h"h,"h}"h"h,"h"h'"h4B"ht"h"h"hɭ"h"h"hŲ"hr"h"h,"h*"h,"h"he"hW"hm"h"h"h"h,"hP"h"haB"h1"hi,"h"h"h,"h"h"h"ho,"h"h"h,"h"h"h,"h"h<"h"hq"h"h"h,"h#"hB"h,"hN"hN "h ,"h "h"h"h"h"h^"hP,"hY"h"h4,"h"h"h"h"h"h*!"h","h%"h("hO+,"h-"h90"h2,"h4"h7"h9"h9"hu;"h="h?"h @"hA"hC"h}F,"hH"h:M  Things that are here:  a +0 dagger; a goblin skeleton"hO"h)P _"hQ"hS"hV,"hR["h\"h~_,"h!`"h'b"hc,"hd"hf"hGh"hvh"hi"hOk"hl"h&m"hln"hpY  There is a stone staircase leading down here."hq"hr"hs$ _"hs"h8 3"h: "hC N  You fly downwards.  Grinder shouts!"hC "h/G "hK  _The endoplasm quivers.Found 16 gold pieces, 14 stones and a shiny emerald ring.  There is a stone staircase leading up here."h "h  #.#.# # #.#.# #J#.#.# ###.#.#.# .=......#  .5......# .  ........###.... ==77.1 (60.8) .......@.l..... "hp  ............... Magic Dart ....$.....#....  .......##.# (## ###+#.. .( ### .## 5   Grinder # J   endoplasm l   frilled lizard (wandering) "hE "h "h# d _There are monsters nearby!$hCB$h c.J.5l.$hk@--8.1 (1.0) _$h($h)%hZZN--.J.5.l9%h[g%hcZ #.###.######.##.#######.#.# ..# #.######.##.........#.# .## #.......)############.# .# #######...## #####>### .### ##.....## #.......# ##.## ##.......## #.......# #..>####.........####.......#2 %h[P.......+.'.......##.# #...####.####...###.# ##.## #### #...# #.# ....# ##.....## #.#.# #.# .##.# ##...## #.#.###.# %h[}###.# ##'## #.......# # #.##.# ###.##### ###.##.# #.# ....# ##.###.# ####### ##...###.#You fly upwards.%h\%he%hd80.6 (2.5Magic Dart%h%hU _Level annotation: 1 runed translucent door, Crazy Yiuf, Sigmund _There is a stone staircase leading down here.&hs&h ELevel 2 of the Dungeon <<<<>>>>_(Press ? for help)#.# #.....##.....÷....# #.# #...#...#..#.......(....# #.#.#&hh M#.# #.###.###...####### #.# #.#####......##...#.##### #.#.##†# #.# #.# ##.###.## #...#...#........##.# #.#.##.###.###.# #.##..# ###.#.###.######.##.#######.#.##.†.......# #.###.# #†..# #.######.##.........#.######.##### ##'##&h #÷# ##.## #.......)############.###.### ##...###.# ##.# #######...## #####>####....# ##.....## ####.# #..### ##.....## #.......#####..#.###......[## ##.##.# #.##.## ##.......## #.......##....)#.##.........####...#.#######.#..>####.........####.......#&h :#....)...+.........'........[..............+.........'.......##.####.#...#.##.........####...#.#######.#...####........@####...###.##..(......###.<.....## ##.##.# #####.##.## ##.......## #...# #.##.#.##.)..# ##.....## ####.# #.........# ##.....## #.#.# #.##.#.####.## ##...##&hk #.# #.##...##.# ##...## #.#.###.##.#.####.# ##'###.# #.###.###.# ##'## #.......##.#...##.# #.##.# #.# #.# #.##.####.######........# #.##.# #.###.###.##.##.######.##### ##.######### #[# #.........# ##.###.##.......# ##.÷........# #.# #####.####### ##...###.##.#.###<####...÷†#####.# #.# #.# ##.## #.....########.##.#.# #.#........# #.####.# #.####...####.............##.#.###.#.####.#.# #......# #.........# #..############&h \>@'hr'h8s'h#.###.######.##.#######.#.#foofoohari the Magician ..# #.######.##.........#.#Djinni .## #.......)############.#Health: 31/31 ======================== .# #######...## #####>###AC: 2Str: 6 .### ##.....## #.......#EV: 11Int: 22 ##.## ##.......## #.......#SH: 0Dex: 11 #..>####.........####.......#XL:  4 Next: 45% Place: Dungeon:2 .......+.........'.......##.#Noise: ---------  Time: 2380.6 (0.0) #...####........@####...###.#-) Nothing wielded ##.## ##.......[40'hm## #...# #.#Cast: Magic Dart ....# ##.....## #.#.# #.#Fly .##.# ##...## #.#.###.# ###.# ##'## #.......# # #.##.####.##### ###.##.##.# ....# ##.###.# ####### ##...###.#Found 16 gold pieces, 14 stones and a shiny emerald ring.  There is a stone staircase leading up here. _There are monsters nearby!You fly upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf, Sigmund 'hޟ]_There is a stone staircase leading down here.'hU'h'h'h۰'h: _'hC@  There is an open door here.'hA'h _'h'hӾ'h-,'h'h'h'h'h|'hZ'h,'hu'h'h,'h'h*'hM,'h'hY'h,'h'h'h,'h'h ....##.# #.......#  ##...#.###.###.#.#  ......(....# #.#.#  ##...#.##### #.#.#  ....##.# #.#.#  #.##.#######.#.#  #'hq##.##.........#.#  )############.#  9.6 (9#...## #####@###  #.....## #.......#  ...## #.......#  .'h.......####.......#  ........'.......##.#  'h.......>####...###.#    .......## #...# #.#  'h-  'h*n#.....## #.#.# #.#   ...## #.#.###.#  'hKE 'hV'h 'hc _There is a stone staircase leading down here.'hsV 'hm\ 'ha 'hg 'hp 290.6 (1 _'hs 'h\              3   #@#   ###    You fly downwards.'hi] 'hb 'hŪ ,1.3 (1.7'h* 'h _Level annotation: Grinder _There is a stone staircase leading up here.)h*_)h(?X _)hH)hLX)hV..####.......8.3 (7.0.#.##.##.##.##.##<####)hf)h )h rLevel 3 of the Dungeon<<(Press ? for help)         #.#  #.#  #.#  #.#    #.#   ..#####.#   ........#   #@#  #.#  #.#  #.#  #.#  #.#  #.#  #<#  ###*h,G.@*h`{     .*h          *h1  ### .## # +h ...5....#  .  ........###....  .......<.......  .......l.......  ....$.....#....  .......##.# (##  ###+#.. .(  ### .## #+h-5..,hi   .=..J...#  ..,hvw   ###.#.#.#..-ht  #.#.#.#5.-hZ .#..#.#..=..J......5...................<..........l.......$............##....hJ.hq\foofoohari the Magician#.#Djinni#.#Health: 31/31 ========================#.#AC: 2Str: 6#.#EV: 11Int: 22#.#SH: 0Dex: 11..#####.#XL:  4 Next: 45% Place: Dungeon:3........#Noise: ---------  Time: 2398.3 (0.0)#@#.h-) Nothing wielded#.#Cast: Magic Dart#.#Fly #.##.##.##.##<#### .h_There is a stone staircase leading down here. _There is an open door here. _There is a stone staircase leading down here.  You fly downwards. .hH}_Level annotation: Grinder _There is a stone staircase leading up here..h.h^.h.h zI.h{.h}~.hYB.h}X.h.h.h}.h.h.h9.h.hq.h^,.h.h,.h{.h.hZ,.h.h.h,.h.h.hd.h.h?.hh.h,.h.h.h},.h.h.h,.h&.h.hR,.h۽.h.h,.hL.hZ.h,.h>.h.h,.h.h7.hG,.h.h.h .h{.h.h.hmB.hYX.h.hgB.h.hL,.h.hc.h,.h.hV.hT,.h.h .hV.h,.h.h,.hY.h(.h2,.h.h=.h,.hS.h .h ,.h2 .h .hc ,.h  .hJ ,.h .h #n open door stone staircase leading down here.  You fly downwards. _Level annotation: GrinderThere is a stone staircase leading up here. _You now have 82 gold pieces (gained 12)..h. 3.h .h" .h ,.hy .he .hM ,.h .hv! .h0# ,.h# .h$ .h' ,.h. n.h/ .h2 ,.h2 .h4 .h07 ,.h8 .h9 .h)< ,.h< .h= .hA ,.hhB .hC .hE ,.hmF .hG .h8J ,.hJ .haO .hO .hP .hQ a _o - a throwing net.hKU _.hW ,.hW .hY .hb ###+#.. .($. ### .##..##### #...... ###..#. ....... .....#######...............@##......#..##Magic Dart.hb u.gr.. ##..##### ##.## #..### #....########.. r   quokka (asleep) #.....##....... g   goblin (asleep) #...#....# .hb F#######..#.hq 445.3 (47.0)  A quokka and a goblin come into view..hA{ A6.3 (48.h + _Found 17 gold pieces./h  ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 30/31 =======================- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 0Dex: 11 .......#######.  XL:  4 Next: 45% Place: Dungeon:3 ...............  Noise: ---------  Time: 2446.3 (0.0) ......*@## -) Nothing wielded ....**#..##  Cast: [37/hVmMagic Dart .gr*. ##..#  Fly  #### ##.##  #..###  #....########..  r   quokka (asleep) #.....##.......  g   goblin (asleep) #...#....#  #######..# A quokka and a goblin come into view. _Found 17 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)/h ###+#.. .(foofoohari the Magician$. ### .##Djinni..##### #Health: 30/31 =======================-......AC: 2Str: 6###..#.EV: 11Int: 22.......SH: 0Dex: 11.......#######.XL:  4 Next: 45% Place: Dungeon:3...............Noise: ---------  Time: 2446.3 (0.0)......*@##-) Nothing wielded....**#..##Cast: Magic Dart.gr*. ##..#Fly /h #### ##.###..####....########.. r   quokka#.....##....... g   goblin (asleep)#...#....########..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded./hP /h /h .g.....rgwandering)/h g1==7.3 (1 _/h  /h 0h ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 30/31 =======================- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 0Dex: 11 .......#######.  XL:  4 Next: 45% Place: Dungeon:3 ...............  Noise: =--------  Time: 2447.3 (0.0) ......*@## -) Nothing wielded ..g.**#..## 0h2 Cast: Magic Dart ...r. ##..#  Fly  #### ##.##  #..###  #....########..  r   quokka #.....##.......  g   goblin (wandering) #...#....#  #######..# The magic dart hits the quokka. _The quokka is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)0h ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 30/31 =======================- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 0Dex: 11 .......#######.  XL:  4 Next: 45% Place: Dungeon:3 ...............  Noise: =--------  Time: 2447.3 (0.0) 0h5.......@## -) Nothing wielded ..g...#..##  Cast: Magic Dart ...r. ##..#  Fly  #### ##.##  #..###  #....########..  r   quokka #.....##.......  g   goblin (wandering) #...#....#  #######..# Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The goblin shouts!0h!0ha  .(  $. ### .##   #   0h      ...g ....r  0h..... ##..#  ####     #.....0h g .. .0hi==8.3 (1Contam _0h0hl0h] ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 29/31 ======================-- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 0Dex: 11 .......#######.  XL:  4 Next: 45% Place: Dungeon:3 ...............  Noise: ===------  Time: 2448.3 (0.0) ...g..*@## -) Nothing wielded ....r*#..##  0hc^Cast: Magic Dart ..... ##..#  Fly Contam  #### ##.##  #..###  #....########..  r   quokka #.....##.......  g   goblin #...#....#  #######..# Nothing appears to happen. _The goblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)0hD+ ###+#.. .(foofoohari the Magician$. ### .##Djinni..##### #Health: 29/31 ======================--......AC: 2Str: 6###..#.EV: 11Int: 22.......SH: 0Dex: 11.......#######.XL:  4 Next: 45% Place: Dungeon:3...............Noise: ===------  Time: 2448.3 (0.0)...g..*@##-) Nothing wielded....r*#..##Cast: Magic Dart..... ##..#Fly Contam #### ##.###..####....########.. r   quok0hK, kka#.....##....... g   goblin#...#....########..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.0h 0h 0hʶ e.gr...0h :--9.3 (1 _0hm 0h| 1hG! ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 28/31 =====================--- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 .......1hu SH: 0Dex: 11 .......#######.  XL:  4 Next: 45% Place: Dungeon:3 ...............  Noise: =--------  Time: 2449.3 (0.0) ....gr*@## -) Nothing wielded ......#..##  Cast: Magic Dart ..... ##..#  Fly Contam  #### ##.##  #..###  #....########..  r   quokka #.....##.......  g   goblin #...#....#  #######..# The magic dart hits the quokka. 1h~_The quokka is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)1h^ ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 28/31 =====================--- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 01hDex: 11 .......#######.  XL:  4 Next: 45% Place: Dungeon:3 ...............  Noise: =--------  Time: 2449.3 (0.0) ....gr.@## -) Nothing wielded ......#..##  Cast: Magic Dart ..... ##..#  Fly Contam  #### ##.##  1h#..###  #....########..  r   quokka #.....##.......  g   goblin #...#....#  #######..# 1h$oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1hPAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!1h  .(  $. ### .##   #         1hQ....g†*@##   ..... ##..#  ####   1h*  g   goblin #..... 1hO A.. 1ht 1.1h!1hN.g.850.3 (1 _1h<  ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 27/31 ====================---- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 0Dex: 11 .......#######.  XL:  4 Next: 48% Place: Dungeon:3 ...............  Noise: =--------  Time: 2450.3 (0.0) .....g*@## -) Nothing wielded ......#..##  Cast: 1h> Magic Dart ..... ##..#  Fly Contam  #### ##.##  #..###  #....########..  g   goblin #.....##.......  #...#....#  #######..# The magic dart hits the quokka. _You kill the quokka!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)1h ###+#.. .(foofoohari the Magician$. ### .##Djinni..##### #Health: 27/31 ====================----......AC: 2Str: 6###..#.EV: 11Int: 22.......SH: 0Dex: 11.......#######.XL:  4 Next: 48% Place: Dungeon:3...............Noise: =--------  Time: 2450.3 (0.0).....g*@##-) Nothing wielded......#..##Cast: Magic Dart..... ##..#Fly Contam #### ##.###..####....########.. g   goblin#.....##.......#. 39;49m..#....########..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.1hځ 1h E†g1hj _8=1.3 (1 _1h{ 1h 2h  ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 27/31 ====================---- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 ....... SH: 0Dex: 11 2h.......#######.  XL:  4 Next: 48% Place: Dungeon:3 ...............  Noise: =--------  Time: 2451.3 (0.0) .....†g@## -) Nothing wielded ......#..##  Cast: Magic Dart ..... ##..#  Fly Contam  #### ##.##  #..###  2hKG#....########..  g   goblin #.....##.......  #...#....#  #######..# The magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  2hsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2hAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)2hb ###+#.. .(  foofoohari the Magician $. ### .##  Djinni ..##### #  Health: 27/31 ====================---- ...... AC: 2Str: 6 ###..#. EV: 11Int: 22 .......2hSG SH: 0Dex: 11 .......#######.  XL:  4 Next: 48% Place: Dungeon:3 ...............  Noise: =--------  Time: 2451.3 (0.0) .....†g@## -) Nothing wielded ......#..##  Cast: Magic Dart ..... ##..#  Fly Contam  #### ##.##  #..###  #....########..  g   goblin #.....##.......  #...#....#  #######..# Aiming: Magic Dart (safe; 1% risk of failure)  2hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!2h]  .(  $. ### .##   #    2h8     )@##   ..... ##..#  #### 2h.   #..... .. 2hT6.2h_2hq502.3 (1Magic Dart _2h_2h`2hx32h2hc,2h,2h(2h2hZ _Your magical contamination has completely faded away.2hfK8=2h2h`,2h2h,2h2h,2h2h}2hh9==2h2h,2h72h2h2h2h,2h2h2hi30==2h2h,2h=2h,2h2hJ2h2h{2h2ha1==2h2h%1 _HP restored.2h32h 2hq 2h,2hp2hr2h.,2h2h"2hA'2h'9=2h(2h-2h12hS12h22h852h89,2hz:2h#<2h,?,2h@2h>A3h,3h3h3h ,3h 3h 3h4,3h3h,3hX3hKM _You now have 94 gold pieces (gained 12).3h3h3h3hd3h ,3hP$3hQ%3hi',3h)(3h)3h,3h-3h-3h&/3hL1,3h13h43h{7,3h 83h93h:3h:3h$;3hFe #. ......# #.#######..#.# #.##.........# #.##.........##### #.##.............. ##^##.......†).#### #............#..## #......##..#- #.@..###########.## ##+####..#3htG? #... #... #... ####  .. .3h|N85.3 (33.0)'#.##.##.##K#K   kobold (missile, asleep)#.##.#3hU  As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 whip.3h\K.K)======6.3 (34Magic Dart3h`3hf( _The kobold shouts!4h8K  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4hhC #. ......#  foofoohari the Magician #.#######..#.#  Djinni #.##.........#  Health: 29/31 ======================-- #.##.........##### AC: 2Str: 6 #.##.............. EV: 11Int: 22 ##^##.......†).#### SH: 0Dex: 11 #............#..##  XL:  4 Next: 50% Place: Dungeon:3 4hSj#............##..#  Noise: ======---  Time: 2486.3 (0.0) #.@..###########.## -) Nothing wielded ##*### #..# Cast: Magic Dart #*# #... Fly  #*# #... #K# #... #.# #### K   kobold (missile) #.# #.# ..  . _The kobold shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (74% to hit)4h3g  #. ......#  foofoohari the Magician #.#######..#.#  Djinni #.##.........#  Health: 29/31 ======================-- #.##.........##### AC: 2Str: 6 #.##.............. EV: 11Int: 22 ##^##.......†).#### SH: 0Dex: 11 #............#..##  XL:  4 Next: 50% Place: Dungeon:3 #............##..#  Noise: ======---  Time: 2486.3 (0.0) #.@..###########.## -) Nothing wielded ##'### #..# Cast: Magic Dart #.#dh 40m #... Fly  #.# #... #K# #... #.# #### K   kobold (missile) #.# #.# ..  . Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (74% to hit)  The searing ray hits the kobold!4h/j < #.   #.#######..#.#  #.##.........#  #.##......... .......4hj  .....†). ...  ...4hj  ##*###  4hj #*#  #*#  4hk #*#  #.#  #.# #.#  .4h '..)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (74% to hit)  4h aThe searing ray hits the kobold!  You kill the kobold!4hF 30=1==----7.3 (1Magic DartRay 4hr 4hJ f _(Press . to maintain the ray.)5ht35h5hK  You stop channelling your searing ray.5h}/ _5h5h&,5hp5h3,5h5h~1==5h5h5h٦,5h5h@  There is an open door here.5h5h֯ _5h,5hյ,5h5h(5hP5h9=5hO5h4  Things that are here:  a +0 whip; 5 stones; a kobold corpse5h5hb _5h5h5h,5h5h5h5h5h5hs5h,5h5h5h,5hy5h5h5h%5h5h5hW,5h!5hf5h,5h5h5h,5h(5h5h,5h 5h5h5h5h5h5h,5h@ 5h 5h ,5h 5h 5h 5h ,5h 5hH ,5h 5h 5h ,5h 5hV 5h6 ,5h 5h 5h ,5hR 5h 5h' ,5h 5hB 5hh 5h ,5h^ 5h.! ,5h! 5h?" 5h $ ,5hi$ 5h% 5h' ,5h' 5h( 5hO) 5hw) 5h) 5ha* 5h-, 5hs, 5h, 5h- 5hb0 ,5h0 5h1 5h3 5hF3 5h3 5h,5 5hA: 5h; 5h< ,5h= 5h? 5h5A ,5hA 5h5B 5hC ,5h D 5hD 5hF 5hF 5hG 5hjI 5hL ,5hJL 5hNM 5hQQ X5hQ 5hQ 5h=R 5hR 5hS ,5h@T 5h U 5hV ,5hW 5hW 5hX 5hmY ,5hY 5h[ ,5h$\ 5h] 5h` ,5h` 5h a 5hb ,5hc ,5hd ,5he 5he 5hwg B5h7h 5hi ,5h\j 5hj 5hYl 5hl ,5hn 5hq ,5hhq 5hr 5ht 5hu 5hpu 5hv 5hx ,5h3y 5hz 5h| ,5hn} 5h 5h]  .#....# ..# #.###..### .#....# [### #.##...... .#....# B# #.#..##### .#....#5h  .# #...# .#....########## .# #### ...............# .# ##############.# .# #.##.# ------#..@.#######  Magic Dart  B   giant cockroach (asleep) 5hW 5h 545.3 (58.0)  A giant cockroach comes into view.5hG F--6.3 (595h 5h ( _Found a ring mail.6h .#....# ..# #.###..### foofoohari the Magician .#....# [### #.##...... Djinni .#....# B# #.#..##### Health: 30/31 =======================- .#....# *# #...#  AC: 2Str: 6 .#....########## *# ####  EV: 116h} Int: 22 ...............# *# SH: 0Dex: 11 ##############.# *# XL:  4 Next: 51% Place: Dungeon:3 #.##*# Noise: ---------  Time: 2546.3 (0.0) #..@.# -) Nothing wielded ###### Cast: Magic Dart  Fly   B   giant cockroach (asleep)A giant cockroach comes into view. _Found a ring mail.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)6hx U.#....#..# #.###..### foofoohari the Magician .#....#[### #.##...... Djinni .#....#B# #.#..##### Health: 30/31 =======================- .#....#*# #...#AC: 2Str: 6 6hy 7.#....########## *# ####EV: 11Int: 22 ...............# *#SH: 0Dex: 11 ##############.# *#XL:  4 Next: 51% Place: Dungeon:3#.##*#Noise: ---------  Time: 2546.3 (0.0)#..@.#-) Nothing wielded######Cast: Magic DartFly B   giant cockroachAiming: Magic Dart (safe; 1% risk of failure)  6hz Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is moderately wounded.6h 6h d.B....6hl g1==7.3 (1 _6h 6h( 7h.#....# ..# #.###..### foofoohari the Magician .#....# [### #.##...... Djinni .#....# .# #.#..##### Health: 30/31 =======================- .#....# B# #...#  AC: 2Str: 6 .#....########## *# ####  EV: 11Int: 22 ...............# *# SH: 0Dex: 11 ##############.# *# XL:  4 Next: 51% Place: Dungeon:3 #.##*# Noise: =--------  Time: 2547.3 (0.0) #..@.# -) Nothing wielded ###### Cast: Magic Dart 7hw}[37m Fly   B   giant cockroachThe magic dart hits the giant cockroach. _The giant cockroach is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)7h.#....#..# #.###..### foofoohari the Magician .#....#[### #.##...... Djinni .#....#7h.# #.#..##### Health: 30/31 =======================- .#....#B# #...#AC: 2Str: 6 .#....########## *# ####EV: 11Int: 22 ...............# *#SH: 0Dex: 11 ##############.# *#XL:  4 Next: 51% Place: Dungeon:3#.##*#Noise: =--------  Time: 2547.3 (0.0)#..@.#-) Nothing wielded######Cast: Magic DartFly B   giant cockroachAiming: Magic Dart (safe; 1% risk of failure)  7hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage.  The giant cockroach is moderately wounded.7hD7hK^.B...7hN18.3 (1 _7hPS7hU7h I.#....# ..# #.###..### foofoohari the Magician .#....# [### #.##...... Djinni .#....# .# #.#..##### Health: 29/31 ======================-- .#....# .# #...#  AC: 2Str: 6 .#....########## B# ####  EV: 11Int: 22 ...............# *# SH: 07h Dex: 11 ##############.# *# XL:  4 Next: 51% Place: Dungeon:3 #.##*# Noise: =--------  Time: 2548.3 (0.0) #..@.#7hx  -) Nothing wielded ###### Cast: Magic Dart  Fly   B   giant cockroach7h The magic dart hits the giant cockroach but does no damage. _The giant cockroach is moderately wounded.7h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)7h .#....# ..# #.###..### foofoohari the Magician .#....# [### #.##...... Djinni .#....# .# #.#..##### Health: 29/31 ======================-- .#....# .# #...#  AC: 2Str: 6 .#....########## B# ####  EV: 11Int: 22 ...............# .# SH: 0Dex: 11 ##############.# .#7h  XL:  4 Next: 51% Place: Dungeon:3 #.##.# Noise: =--------  Time: 2548.3 (0.0) #..@.# -) Nothing wielded ###### Cast: Magic Dart  Fly   B   giant cockroachAiming: Magic Dart (safe; 1% risk of failure)  7hj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach.  You kill the giant cockroach!7h# K. ..# . [### . .# . .# #...# . .# #### 7h ...............# *#.# *# #.##*#   7h| 8....7h p49.3 (1Magic Dart _7h 7h 8hI8h,8h?x30=8h8h,8h8h8hu8h8h,8h8h8hh1==8h8h8h=,8h 8h8h2,8h8h8h,8h8h8h6{=8h}  # #...# #.....## # ##### #[# ##...## #....# #.# #.....## #....# 8hM #.. #.##.##.### #....# #....# #.###..#### #....# #[### #.##....... #....# #.# #.#..###### #....# #.# #...#-50.0) #....###########@# #### ..............##.# #############.##.##.##.##....#######8h8hF-60.3 (118h8h # _Found a robe.9h39h]9hʅ9h,9h,9hJ,9h$9h9h0,9hԢ9hhA  You see here a +0 ring mail.9hJ9hɮ _9h:9h9h,9h9h9h 9hT9hi9hk9h,9h9hm9h:9h9h9h9hC,9hg9h[9h,9h9h9h,9h]9hl9h?,9h9h"9h,9h$9h9h%,9hl9h9h,9h9hG 9h ,9h9h@9h,9h9h9h,9h9hT9h ,9h 9h!9h:49h :,9h:9hW=9h~@,9hA9hD9h G,9hG9h!I9hZL,9hL9hUN9h;Q,9hQ9hS9hYn9hZ,9h[9h=^,9h^9ha9he,9he9hf9hh,9hci9hj9hn,9h#o9hbxn9hy9hy9hz9h|9ho,9h9hk9hƃ,9h9h9h,9hI9h9h,9h;9h‘9h,9hǖ9h9hE9h9hŝ9h9h,9hV9h9h,9h_9hܯ9h,9h9h29h^B9hn9h?,9h9hO9h,9h+9h9h9h9h9h †).######  .#..## ...# .## ...# ###.####...#  #..###...#  #....########.....#  #.....##..........# .  #...#....#).......#.. #########..#...@....... # #..#........### ..# #..#........# 9hv"..###.#........# ..###.+...###### ...##.#...# .#.########.#...# .#.#........#.#....... ##.###.######.##......9h-608.3 (489hzA9.3 (499hZ _p - a glowing black potion:h :h :h :h :hP :h :hh ,:h ,:hG :h6% 4 ............ ..†).###### ..#..#..## ...# ...##..#:h% F ...# ######.:h% $ ###...# #..### #.....# #....########.....# #.....##...# . #...#....#)@......#.. ############..#.............# #..#........###:h& ..# #..#........#..# ##.#........#:h,& .## #.+...######....# #.#...#:hR& ..#.########.#...# ...#.#........#.#.......:h\, ..†).###### ..#.#..## ...#.##..#:h,  ...##.## ###...# #..### #.....# #....########.....# #.....##:h, .# . #...#....#@.......#..#..#....:h - M..# #..#:h0- .###.# #..#.#:hT- d.# ##.#.#:h{- .## #.+...###### ......# #.#...# ....#.:h- u#.#...# ....#.#.#.#.:hI6 111.3 (2.0):h; *2.3 (3:h@ :hH z _You see here a +2 sling of draining.  You sense an unholy aura.=h98 (0.5q) +2 sling (drain)Fire: q) +2 sling (drain) =h?=hA9 _q - a +2 sling of draining (weapon)>h^I>h9>h>h B>hx>hʐ>hh>h>h,>hu>h>h,>h>>h>h,>hE>hD>h\>h>h?>hݧ>h1,>h>h>h,>hh>he>h,>h>hɶ>h,>h>hq>h>hT>h>h>h,>h>hc>h,>h[>h>h,>h(>h>h  ###+#.. .( . ### .## ###### # ..# # ..#.# l# ......# .. ......#######. ...............########### >hrr....†).#######..@........# .....#..## #########...# #..# #...# ########.## ###...# #..### #.....# #....########.....#l   iguana (asleep) >h#.....##..........# . #...#....#........#.. ##############..#....>hZ27.8 (14.0)8.8 (15>h>hZ _An iguana comes into view.?hn ###+#.. .(foofoohari the Magician . ### .##Djinni .###### #Health: 31/31 ======================== ......# #AC: 2Str: 6 ##..#.# l#EV: 11Int: 22 ......# **SH: 0Dex: 11 ......#######*XL:  4 Next: 54% Place: Dungeon:3 ..............*###########Noise: ---------  Time: 2628.8 (0.0) ....†).#######.*@........#q) +2 sling (drain) .....#..## #########...#Fire: q) +2 sling (drain) .....##..##...#Fly ########.#####...##..####.....#?ho#....########.....#l   iguana (asleep)#.....##..........# .#...#....#........#.. ##############..#........... _q - a +2 sling of draining (weapon) _An iguana comes into view.Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 98% to hit)?ht ###+#.. .(foofoohari the Magician . ### .##Djinni .###### #?hmHealth: 31/31 ======================== ......# #AC: 2Str: 6 ##..#.# l#EV: 11Int: 22 ......# ((SH: 0Dex: 11 ......#######(XL:  4 Next: 54% Place: Dungeon:3 ..............(###########Noise: ---------  Time: 2628.8 (0.0) ....†).#######.(@........#q) +2 sling (drain) ?h\.....#..## #########...#Fire: q) +2 sling (drain) .....##..##...#Fly ########.#####...##..####.....##....########.....#l   iguana#.....##..........# .#...#....#........#.. ##############..#...........Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycle?hShift-Dir - straight lineAim: an iguana (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.?hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.iguana hisses angrily.?hև[.l....?h>===30.2 (1.4 _?h?h@hh ###+#.. .(foofoohari the Magician . ### .##Djinni .###### #Health: 31/31 ======================== ......# #AC: 2Str: 6 @h9##..#.# .#EV: 11Int: 22 ......# l*SH: 0Dex: 11 ......#######*XL:  4 Next: 54% Place: Dungeon:3 ..............*###########Noise: ===------  Time: 2630.2 (0.0) @ho....†).#######.*@........#q) +2 sling (drain) .....#..## #########...#Fire: q) +2 sling (drain) .....##..##...#Fly ########.#####...#@h#..####.....##....########.....#l   iguana@hP#.....##..........# .#...#....#........#.. ##############..#...........@h~The sling bullet hits the iguana but does no damage. _The iguana hisses angrily.  Fire: q) +2 sling (drain)@hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (58% to hit)@h ###+#.. .(foofoohari the Magician . ### .##Djinni .###### #Health: 31/31 ======================== ......# #AC: 2Str: 6 ##..#.# .#EV: 11Int: 22 ......# l(SH: 0Dex: 11 ......#######(XL:  4 Next: 54% Place: Dungeon:3 ..............(###########Noise: ===------  Time: 2630.2 (0.0) ....†).#######.(@........#q) +2 sling (drain) .....#..## #########...#Fire: q) +2 sling (drain) .....##..##...#Fly ########.#####[@hX44m...##..####.....##....########.....#l   iguana#.....##..........# .#...#....#........#.. ##############..#...........Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (58% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.@hRT,@hVA.....@h2X31.6 (1.4 _@h\@hh_AhO_###+#.. .(  ### .## ###### # # # AhJP/..#.# .# # .. #. # †).#######...@.......# #..## #...# AhP##..# #...# .## ###...##..### #...AhP8..##....#AhP=.....##.....##.....AhP6#...#....#.AhQ+ AhZC---2AhZ0Ah_AhaAhN+#.. .( ### .##  # # # ..#.# .# # .. #######. # †).#######.# #..## #...# ##..# Ahn#...# AhAh9ll   iguana---3AhdAhRAh<+#.. .( ### .##  # # # #.# .# # .. #######. l# Ah†).#######.# #..## #...# ##..# #...# #....#.....# AhǪAhH.lAh%4AhǶAhAh? #+#.. .(foofoohari the Magician### .##Djinni #### #Health: 31/31 ======================== ...# #AC: 2Str: 6 .#.# .#EV: 11Ah@ Int: 22 ...# ..SH: 0Dex: 11 ...#######.XL:  4 Next: 54% Place: Dungeon:3 ............###########Noise: ---------  Time: 2634.6 (0.0) .†).#######.l***@.....#q) +2 sling (drain) ..#..## #########...#Fire: q) +2 sling (drain) ..##..##...#Fly #####.#####...##..####.....##....########.....#AhA {l   iguana#.....##..........# .#...#....#........#.. ###########..#...........You shoot a sling bullet. The sling bullet hits the iguana. _The iguana is moderately wounded.AhBA Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleAhnA Shift-Dir - straight lineAim: an iguana (moderately wounded, 58% to hit)Bh9#+#.. .(foofoohari the Magician### .##Djinni #### #Health: 31/31 ======================== ...# #AC: 2BhٗStr: 6 .#.# .#EV: 11Int: 22 ...# ..SH: 0Dex: 11 ...#######.XL:  4 Next: 54% Place: Dungeon:3 ............###########Noise: ---------  Time: 2634.6 (0.0) .†).#######.l(((@.....#Bhq) +2 sling (drain) ..#..## #########...#Fire: q) +2 sling (drain) ..##..##...#Fly #####.#####...##..####.....##....########.....#l   iguana (very drained)#.....##..........# .#...#....#........#.. ###########..#...........BhFire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 58% to hit)  Bh1WYou shoot a sling bullet. The sling bullet hits the iguana.  You drain the iguana.BhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.drain  Bh\HThe iguana is heavily wounded.Bh'.l..===6.0 (1.4 _BhG*Bh,Bh #+#.. .(foofoohari the Magician### .##Djinni #### #Health: 31/31 ======================== ...# #AC: 2Str: 6 .#.# .#Bh REV: 11Int: 22 ...# ..SH: 0Dex: 11 ...#######.XL:  4 Next: 54% Place: Dungeon:3 ............###########Noise: ===------  Time: 2636.0 (0.0) .†).#######..l**@.....#q) +2 sling (drain) ..#..## #########...#Fire: q) +2 sling (drain) ..##..##...#Bh0 Fly #####.#####...##..####.....##....########.....#l   iguana (very drained)#.....##..........# .#...#....#........#.. ###########..#...........You drain the iguana. _The iguana is heavily wounded.Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, heavily drained, 58% to hit)ChƜ#+#.. .(foofoohari the Magician### .##Djinni #### #Health: 31/31 ======================== ...# #AC: 2Str: 6 .#.# .#EV: 11Int: 22 ...# ..SH: 0Dex: 11 ...#######.XL:  4 Next: 54% Place: Dungeon:3 ............###########Noise: ===------  Time: 2636.0 (0.0) .†).#######..l..@.....#q) +2 sling (drain) ..#..## #########...#Fire: q) +2 sling (drain) ..##..##...#Fly #####.#####...##..####.....##....########.....#l   iguana (very drained)#.....##..........#hh9;49m .#...#....#........#.. ###########..#........... _The iguana is heavily wounded.Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, heavily drained, 58% to hit)  Okay, then.Ch. _Ch$)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dho#+#.. .( foofoohari the Magician  ### .## Djinni #### # Health: 29/31 ======================-- ...# # AC: 2Str: 6 .#.# .# EV: 11Int: 22 ...# .. SH: 0Dex: 11 ...#######. XL:  4 Next: 54% Place: Dungeon:3 ............###########  Noise: ===------  Time: 2636.0 (0.0) .†).#######..l**@.....#  q) +2 sling (drain) ..#..## #########...#  Fire: q) +2 sling (drain) ..##..# #...#  Fly #####.## ###...#  #..### #.....#  #....########.....#  l h43m  iguana (very drained)  #.....##..........# .  #...#....#........#.. ###########..#........... _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, heavily drained, 82% to hit)DhM#+#.. .(foofoohari the Magician### .##Djinni #### #Health: 29/31 ======================-- ...# #AC: 2Str: 6 .#.# .#EV: 11Int: 22 ...# ..SH: 0Dex: 11 ...#######.XL:  4 Next: 54% Place: Dungeon:3 ............###########Noise: ===------  Time: 2636.0 (0.0) .†).#######.****@.....#q) +2 sling (drain) ..#..## #########...#Fire: q) +2 sling (drain) ..##..##...#Fly #####.#####...##..####.....##....########.....#l   iguana (very drained)#.....##..........#Dht .#...#....#........#.. ###########..#........... _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, heavily drained, 82% to hit)DhI  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, heavily drained, 82% to hit)  The searing ray misses the iguana.DhI..l.Dhp-7.0 (1Ray DhtDh#f _(Press . to maintain the ray.)Eh: **** The searing ray hits the iguana.EhaAEhJM...l8---8+ EhUEh;W_ _The iguana is severely wounded.Eh:****Ehis g...l4-----9++  _The searing ray misses the iguana. The iguana bites you.Fh **** The searing ray hits the iguana.Fh5 ...lThe iguana is almost dead.You finish channelling your searing ray.Fh 6t3----=40Fhh=Fh,@S _The iguana barely misses you.Fh4  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhz.#+#.. .( foofoohari the Magician  ### .## Djinni #### #Fh Health: 21/31 ================-------- ...# # AC: 2Str: 6 .#.# .# EV: 11Int: 22 ...# .. SH: 0Dex: 11 ...#######. XL:  4 Next: 54% Place: Dungeon:3 FhE............###########  Noise: ==-------  Time: 2640.0 (0.0) .†).#######....l@.....#  q) +2 sling (drain) Fhum..#..## #########...#  Fire: q) +2 sling (drain) ..##..# #...#  Fly #####.## ###...# Fh #..### #.....#  #....########.....#  l   iguana (very drained)  #.....##..........# . Fh #...#....#........#.. ###########..#........... _The iguana barely misses you.FhCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, heavily drained, 82% to hit)Gh-.#+#.. .( foofoohari the Magician  ### .## Djinni #### #Gh Health: 21/31 ================-------- ...# # AC: 2Str: 6 .#.# .# EV: 11Int: 22 ...# .. SH: 0Dex: 11 ...#######. XL:  4 Next: 54% Place: Dungeon:3 Gh............###########  Noise: ==-------  Time: 2640.0 (0.0) .†).#######....l@.....#  q) +2 sling (drain) Gh; 4..#..## #########...#  Fire: q) +2 sling (drain) ..##..# #...#  Fly Ghf `#####.## ###...#  #..### #.....# Gh  #....########.....#  l   iguana (very drained)  #.....##..........# .  #...#....#........#.. ###########..#........... Casting: Searing Ray (safe; 2% risk of failure)  Gh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Gh Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, heavily drained, 82% to hit)  Gh  The searing ray hits the iguana!Gh~ .(  ### .## # # .# .....Gh~## †)#.****@.....#  ##.#  #...#     GhK       Gh  Ghr;...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, heavily drained, 82% to hit)  The searing ray hits the iguana!  You kill the iguana!Gh2GhE#+#.. .(foofoohari the Magician### .##Djinni #### #Health: 21/31 ================-------- ...# #AC: 2Str: 6 .#.# .#EV: 11Int: 22 ...# ..SH: 0Dex: 11 ...#######.Gh,XL:  4 Next: 107% Place: Dungeon:3 ............###########Noise: ==-------  Time: 2641.0 (1.0) .†).#######....†@.....#q) +2 sling (drain) ..#..## #########...#Fire: q) +2 sling (drain) ..##..##...#Fly Ray #####.#####...##..####.....##....########.....#Gh#.....##..........# .#...#....#........#.. ###########..#...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, heavily drained, 82% to hit)  The searing ray hits the iguana!  You kill the iguana! _(Press . to maintain the ray.)  You have reached level 5!Ghf/  --more--Gh 4/355 3%  The power to cast Ensorcelled Hibernation wells up from within. _Spell assigned to 'f'.IhIh1IhIh   You stop channelling your searing ray. _Ih Ih Ih !Ih^$d25=Ih%Ih',Ihk(IhN*Ih*Ih4+Ih-,Ih-Ih/IhS0W6=Ih0Ih3,Ihp3Ih/9Ih;Ih<a7=Ih>,Ih7?IhA,Ih3BIhZD,IhDIhFIhJGh8==IhGIhJ,IhJIhXM,IhMIhO,IhPIhSk9=IhxTIhV,IhWIh#Z,IhZIhg,IhhIhkIhlL30=IhklIho,Ih&pIhr,IhsIhv,IhvIh;y~1==IhyIhz|,Ih5}Ih,Ih;Ih12=IhЌIh,IhIhŒIh:D3=Ih“Ih6,IhIh,,IhIh,IhtIhIh h4==Ih=Ihơ,IhxBIhIhʩBIh5==IhIh;,IhHy  You see here an iguana corpse.IhBIh _IhIhuIh,IhIhIhO=Ih]IhIh,IhNIh5IhL,IhIhIh=,Ih)IhIh,IhIhoIh,IhIhIhZ,IhIh7Ihy,IhKIhIh,Ih~IhIhk  ...5....# .........###....  .......<.......  ...............  ....$.....#.... # .......##.##(### . ###+#.. ..(.... $. ### #.##..#--96.0 (55.0)IhC.###### #.#.....  ......# #.#...#....... ###..#.# #.#...#.###### .......# #.....#.# .......#######..#<# ................########### .....†).#######....†......# ......#..## #########...# IhY......##..# #...#IhIhaF--7.0 (56IhIh9 _Found a stone staircase leading up.JhK? 3JhA JhG JhP  .=..J...#  ...5....# ### . ..###.... <....... ............... ....$.....#....# .......##.##(######## .. ###+#.....(.....K.... .$. ### #.##.@######## #..###### #.#.....  ......# #.#...#....... ####..#.# #.#...#.######.# #.....#.########..#<# K   kobold (asleep)............#########JhQ ##†).#######....†......#.#..## #########...#Jh\ +0.0)Jhs] *8.0 (1Jhg Jh@o s _A kobold comes into view. It is wielding a +0 whip.Lh҂zThrow: 6 javelins LhLhoLh [throwing netLh Lh MhL vCast: Magic DartMhM Oh}Oh0Searing RayOhOh%Oh  .=..J...# foofoohari the Magician  ...5....# ### . Djinni  ........###.... Health: 33/35 ======================--  .......<....... AC: 2Str: 6  ............... EV: 11Int: 22 # ....$.....#.... SH: 0Dex: 11 .# .......##.##(########  XL:  5 Next:  3% Place: Dungeon:3 .. ###+#.....(...**K....  Noise: ---------  Time: 2698.0 (0.0) .$. ### #.##.@########  q) +2 sling (drain) #..#Ohk ##### #.#...........  Cast: Searing Ray  ......# #.#...#.......  Fly ####..#.# #.#...#.###### ........# #.....#.# ........#######..#<#  K   kobold (asleep) .................########### ......†).#######....†......# .......#..## #########...# _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 whip.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)Ph .=..J...# foofoohari the Magician  ...5....# ### . Djinni  ........###.... Health: 33/35 ======================--  .......<....... AC: 2Str: 6  ............... EV: 11Int: 22 # ....$.....#.... SH: 0Dex: 11 .# .......##.##(########  XL:  5 Next:  3% Place: Dungeon:3 .. ###+#.....(.....K....  Noise: ---------  Time: 2698.0 (0.0) .$. ### #.##.@########  q) +2 sling (drain) #..###### #.#Ph[40m...........  Cast: Searing Ray  ......# #.#...#.......  Fly ####..#.# #.#...#.###### ........# #.....#.# ........#######..#<#  K   kobold (asleep) .................########### ......†).#######....†......# .......#..## #########...# Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!Phk .=  PhA$ ### .  ###....  <.......  Phw ....$ ##### Ph ..(...***.... $. ###  PhЂ ....   .... PhP ### Ph&_###..#<PhPm...#†)PhwM##.. Ph d..)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  (Press . to maintain the ray.)PhB <4==9.0 (1Ph yontinue: Searing RayRay _Ph Ph! Qh Qh`QhQhK  You stop channelling your searing ray.Qhs4= _Qh,Qh/!Qh%Qh%Qh'Qh*,Qhn/Qhh1Qh1h5==Qh3Qhv9Qh=,Qh?QhBQhF,Qh_GQh K;  You see here 5 stones.QhOQhP _QhU,QhY9=QhZQh^QhtbQhe,QhfQhRhQhk,QhlQhnQhr,QhsQhtQhv,QhwQhyQh{,Qh{Qh}Qh,QhQhV@  There is an open door here.QhzQh _QhQhQhu,QhQhQhQhԟQhQhQh,Qh;QhpQhͮQhQh5QhQhQhQhQhfQhgQhQhQhpQhMQhQh/QhQh,QhAQh QhR,QhQhQh #....#. #.#.# #.# ##'#.# #.# #....# #.# #....# Qhlj##.# #....# ....####'#.# ........#.#############--724.0 (25.0) ................@......> ...........############. Qhast: Searing Ray #(########## .....).... #..########...##.#####QhLO##.#QhQhF--5.0 (26QhQhw; _Found a stone staircase leading down.RhOIRhQRh7U,Rh]Z,Rhd]BRh_RhwhXRhj,RhjRhlRh o,RhoRhqRh'uBRhJvRh9yRhgz,Rh}R  There is a stone staircase leading down here.RhŀRh _Rh RhRh,Rh=RhURh ....# ....# ....# #'#.# ..#.############## ................>#########.# ##### #######.#  .......@# #### #######.# Searing Ray .... ...... ##.#.### #.#K# #.# #K   kobold (missile, wandering) Rh#.# ####### #.#...#Rh134.0 (9.0)Rh?K.Rh£.5.0 (10.0)RhRhw _A kobold comes into view. It is wielding a +0 hand axe.Rh ....# foofoohari the Magician ....# Djinni ....# Health: 33/35 ======================-- #'#.# AC: 2Str: 6 ..#.############## EV: 11Int: 22 ................># SH: 0Dex: 11 ....############.# XL:  5 Next:  4% Place: Dungeon:3 ##### #######.# Noise: ---------  Time: 2735.0 (0.0) ... .......@# q) +2 sling (drain) #### #######*#Rh] 3 Cast: Searing Ray .... ..* Fly .... ##.#K #### #.#.#  #.# #  K   kobold (missile, wandering) #.# ####### #.# ......# _A kobold comes into view. It is wielding a +0 hand axe.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 hand axe and quivering stones (wandering, hasn't  noticed you, 74% to hit)Shv....# foofoohari the Magician ....# Djinni ....# Health: 33/35 ======================-- #'#.# AC: 2Str: 6 ..#.############## EV: 11Int: 22 ................># SH: 0Dex: 11 ....############.# XL:  5 Next:  4% Place: Dungeon:3 ##### #######.# Noise: ---------  Time: 2735.0 (0.0) ... .......@# q) +2 sling (drain) #### #######.#Sh Cast: Searing Ray .... ... Fly .... ##.#K #### #.#.#  #.# #  K   kobold (missile, wandering) #.# ####### #.# ......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 hand axe and quivering stones (wandering, hasn't  noticed you, 74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!Sh.......># ### ... #######*# ..* ##.#* #.#*Sh' #.# # #.# #.#Shhm ..).  Shift-Dir - straight line  Aim: a kobold, wielding a +0 hand axe and quivering stones (wandering, hasn't  noticed you, 74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!  (Press . to maintain the ray.)Sht4=5==6.0 (1ontinue: Searing RayRay _ShxSh{ShK\ 3ShC] Shb K  You stop channelling your searing ray.Shqc / _Shf ,Shf Shg Sh^i ,ShHj Shm ~5==Shn Shq Sht ,Shv Shw Sh$ XShP j#  '#.# .# .#.##############.# ...............>#.# .##.#.# #### #######.#.#Sh   ........#.# #..  #######.#.#....# -- #.....@......# ... #.###.#)#....#  Cast: Searing Ray ### #.#.# ..# Sh  #.#.# #  #.#.#  #######.#.#   h   Natasha (asleep) .....#..#.# Sh) ...# ..#.h  #...#  Shm +42.0 (6Shї E--3.0 (7Sh Shw s _Natasha, Servant of Life and Death comes into view.Uh...# foofoohari the Magician '#.# .# Djinni .#.##############.# Health: 33/35 ======================-- ...............>#.# AC: 2Str: 6 ...############.#.# EV: 11Int: 22 #### #######.#.# SH: 0Dex: 11 .. ........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ... #.....@......#  q) +2 sling (drain) ... #.###.#)#....#  Cast: hl0mSearing Ray ### #.#.# ..#  Fly  #.#.# #  #.#.# ###### #.#.# h   Natasha (asleep) .....# ..#.# ##...# ..#.h  #...# _You stop channelling your searing ray. _Natasha, Servant of Life and Death comes into view.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUhm Uhv ...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 Uhx ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......#  q) +2 sling (drain) ...#.###.#)#....#  Cast: Searing Ray ####.#.# ..#  Fly #.#.# # #.#.# #######.#.#  h   Natasha (asleep) .....#..#.# ##...#..#Uhy =[40m.h #...# _You stop channelling your searing ray. _Natasha, Servant of Life and Death comes into view.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUh WOkay, then.UhO Uh . _VhEFoxfireVhVhˉVhyVhWEnsorcelled Hibernation VhPVhwVhܴEFoxfireVh<Vh0Wh Wh GSearing RayWhw Wh XhHBXhJ2Magic DartXhQXhBTXhFyThrow: throwing netXhXhYh...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#Yh  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......#Yh  q) +2 sling (drain) ...#.###.#*#....#Yh;  Throw: throwing net ####.#*# ..#  Fly Yh-#.#*# # #.#*# Yh#######.#*#  h   Natasha (asleep) .....#..#*# ##...#..#.h Yhk#...# Shift-Dir - straight line _Okay, then.Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)Yhi...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0YhCjDex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......#  q) +2 sling (drain) ...#.###.#)#....#  Throw: throwing net ###Yhk#.#.# ..#  Fly #.#.# # #.#.# #######.#.#  h   Natasha (asleep) .....#..#.# ##...#..#.hYhk #...# _Okay, then.Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  Okay, then.Yh[lYhXsYh4v. _Yhnj[6 javelins Yh"YhZh ...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......Zh+ h#  q) +2 sling (drain) ...#.###.#*#....#  Throw: 6 javelins ####.#*# ..#  Fly #.#*# # #.#*# #######.#*#  h   Natasha (asleep) .....#..#*# ##...#..#.h #...# Aim: Natasha (asleep, 98% to hit) _Okay, then.Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleZhՙ _Shift-Dir - straight lineAim: Natasha (asleep, 98% to hit)[hd...#  foofoohari the Magician '#.#.#[h!  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#[h  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......#[hT  q) +2 sling (drain) ...#.###.#)#....#  Throw: 6 javelins ####.#.# ..#  Fly [h.#.#.# # #.#.# #######.#.#  h   Natasha (asleep) .....#..#.# ##...#..#.h #...# _Okay, then.Throw: 6 javelins[hLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  Okay, then.[h[h[h. _\hR\h@SdFire: q) +2 sling (drain)\hY\hj\\h ...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== \h` X...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 \h ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......#  q) +2 sling (drain) ...#.###.#*#....#\h   Fire: q) +2 sling (drain) ####.#*# ..#  Fly #.#*# # #.#*# #######.#*#  h   Natasha (asleep) .....#..#*# ##...#..#.h #...# Aim: Natasha (asleep, 98% to hit) _Okay, then.Fire: q) +2 sling (drain)\h "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)]h/...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ---------  Time: 2743.0 (0.0) ...#.....@......]hc4#  q) +2 sling (drain) ...#.###.#(#....#  Fire: q) +2 sling (drain) ####.#(# ..#  Fly #.#(# # #.#(# #######.#(#  h   Natasha (very drained) .....#..#(# ##...#..#.h #...# Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Natasha. You drain Natasha.  Natasha hisses angrily.]h߹t).....5   cerulean imp (polearm, summoned)5hShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Natasha. You drain Natasha.  Natasha hisses angrily.  Natasha is moderately wounded.  Natasha casts a spell.]h  Natasha stares at you and mumbles some strange words.]hSMw  You resist with some effort.===4.4 (1.4]hT]h.[' _You hear a shout!^h<...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2744.4 (0.0) ...#.....@[39;49^hH>m......#  q) +2 sling (drain) ...#.###.#*#....#  Fire: q) +2 sling (drain) ####.#*# ..#  Fly #.#*# # #.#*# #######.#*#  h   Natasha (very drained) .....#..#*#  5   cerulean imp (polearm, summoned) ##...#..#5h #...# You resist with some effort. _You hear a shout!  Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, heavily drained, 45% to hit)^hp ...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2744.4 (0.0) ...#.....@[39;49^hR m......#  q) +2 sling (drain) ...#.###.#(#....#  Fire: q) +2 sling (drain) ####.#(# ..#  Fly #.#(# # #.#(# #######.#(#  h   Natasha (very drained) .....#..#(#  5   cerulean imp (polearm, summoned) ##...#..#5h #...# Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, heavily drained, 4^h 5% to hit)  You shoot a sling bullet. The sling bullet hits Natasha. You drain Natasha.  Natasha is severely wounded.^h ^h )....h.5.8 (1.4 _^h ^h _h#...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11_h$Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2745.8 (0.0) ...#.....@......#  q) +2 sling (drain) ...#.###.#*#....#  Fire: q) +2 sling (drain) ####.#*# ..#  Fly #.#*# # #.#*# #######.#*# [_h%Wm h   Natasha (very drained) .....#..#h#  5   cerulean imp (polearm, summoned) ##...#..#5. #...# You shoot a sling bullet. The sling bullet hits Natasha. You drain Natasha. _Natasha is severely wounded.Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (severely wounded, heavily drained, 45% to hit)_h...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2745.8 (0.0) ..._hd#.....@......#  q) +2 sling (drain) ...#.###.#(#....#  Fire: q) +2 sling (drain) ####.#(# ..#  Fly #.#(# # #.#(# #######.#(#  h   Natasha (very drained) .....#..#h#  5   cerulean imp (polearm, summoned) ##...#..#5. #...# Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (severely wounded[_h39;49m, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is almost dead._h,_hǁ_hŊ)..h.5._h֋37.2 (1.4 __h_h_h...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== ...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2747.2 (0.0) ...#.....@[39;49_hm......#  q) +2 sling (drain) ...#.###.#*#....#  Fire: q) +2 sling (drain) ####.#*# ..#  Fly #.#*# # #.#h# #######.#.#  h   Natasha (very drained) .....#..#5#  5   cerulean imp (polearm, summoned) ##...#..#.._hB #...# You shoot a sling bullet. The sling bullet hits Natasha. _Natasha is almost dead.Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (almost dead, heavily drained, 45% to hit)`hҕ...#  foofoohari the Magician '#.#.#  Djinni .#.##############.#  Health: 35/35 ======================== `h—...............>#.#  AC: 2Str: 6 ...############.#.#  EV: 11Int: 22 #### #######.#.#  SH: 0Dex: 11 ..........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2747.2 (0.0) ...#.....@......#  q) +2 sling (drain) ...#.###.#(#....#  Fire: q) +2 sling (drain) ####.`hq[34m#(# ..#  Fly #.#(# # #.#(# #######.#.#  h   Natasha (very drained) .....#..#5#  5   cerulean imp (polearm, summoned) ##...#..#.. #...# You shoot a sling bullet. The sling bullet hits Natasha. _Natasha is almost dead.Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (almost dead, heavily drained, 45% to hit)`h_W _Natasha is almost dead.  Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (almost dead, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet barely misses Natasha.`h `h,)5h.5.5 2 cerulean imps (polearms, summoned)`h-,8.6 (1.4`hp6`hh?V _Natasha casts a spell.ah  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bh...# foofoohari the Magician '#.# .# Djinni .#.##############.# Health: 33/35 ======================-- ...............>#.#bhp AC: 2Str: 6 ...############.#.# EV: 11Int: 22 #### #######.#.# SH: 0Dex: 11 .. ........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2748.6 (0.0) ... #.....@......#  q) +2 sling (drain) ... #.###.#*#....#  Fire: q) +2 sling (drain) bh<### #.#5# ..#  Fly  #.#h# #  #.#.# ###### #.#5# h   Natasha (very drained) .....# ..#.# 55 2 cerulean imps (polearms, summoned) ##...# ..#..  #...# _Natasha casts a spell.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, heavily drained, 74% to hit)bhl7 ...# foofoohari the Magician '#.# .# Djinni .#.##############.# Health: 33/35 ======================-- ...............>#.# AC: 2Str: 6 ...############.#.# EV: 11Int: 22 #### #######.#.# SH: 0Dex: 11 .. ........#.# #..  XL:  5 Next:  5% Place: Dungeon:3 ### #######.#.#....#  Noise: ===------  Time: 2748.6 (0.0) ... #.....@......#  q) +2 sling (drain) ... #.###.#)#....#  Fire: q) h8 5;10;1m+2 sling (drain) ### #.#5# ..#  Fly  #.#h# #  #.#.# ###### #.#5# h   Natasha (very drained) .....# ..#.# 55 2 cerulean imps (polearms, summoned) ##...# ..#..  #...#Aim: Natasha (almost dead, heavily drained, 74% to hit)  The searing ray hits the cerulean imp.  The cerulean imp is heavily wounded.The searing ray hits Natasha.  You kill Natasha!Natasha growls in agony!bh?; ,bhA  .# ###.# .>#.#      #..  ####..#  #...#  #.###.#*#....#  #.#*# ..#  #.#*# #  bh8B e#.#.#  #.#§#  ..#.#   ..#..    #...# bh u§§†#.##.#..The searing ray hits the cerulean imp.  The cerulean imp is heavily wounded.  The searing ray hits Natasha.  You kill Natasha!  bh Natasha growls in agony!The cerulean imp disappears in a puff of smoke! x2bhj y32-9.6 (1Ray bh bh` f _(Press . to maintain the ray.)chKV#.# .# #.##############.#  ..............>#.# # ############.#.# .# ### #######.#.# .# ## . ........#.#..#... chI## #######.#.#....#  .. #............#   #.###.#@#....#  ##  #.#§# ..#   #.#†# #  #.#.#  ######.#§#  ....# ..#.#  #...# ..#..  #...#   #...#  ch.#.##..###ch [---50chJ%chm+ _You stop channelling your searing ray.  Things that are here: _a +0 hand axe; 5 stonesdh59 ############# ..............>#.# #############.#.# . ### ######### . ........#.#..#... ## #######.#.#....# .. #............##.###.#§#....# dhN:Y## #.#@#  #.#†# .#  ....#  dhB1)dhBH4=--dhZC%1 _dhcHdhfJdh*7P ..............>#.# #############.#.# .# ### .# ## . ........#.#..#... ## #######.#.#....# .. #.........###.#)# ## #.#.#   .# Fly  ....#  dh=;2dh{CdhJ _You see here the felid corpse of Natasha.dhn7l ############.#.# . ### ## . ........#.#..#... ## #######..# .. #........###.#)# ## #.#.#  #.#†#  #####Fly  ....# .dh7F  dh@dhA,3 _dhFdhHdh̨  ### ## . ........#.#..#... ## #######..# .. #........###.#)# ## #.#.#  #.#†# .# ##### ..... #.# ....#..  dh^ dhˮ %4dh dh1 dhMIdh>RdhRh5==dhW,dhY,dhuZdh\dh(_,dh!adh*bdhe,dhedhhdh^lO=dh#mdhndhsdhwsdhZtdhvdhqydh  ........#.#..#...   #######.#.#....#   #............#   #.###.#)#....#   #.#.#....#   #.#†#....#  #.#.#..g  ###.#.#. .# ..#.# .# ..#.... .# ###### .#   .#  .#  g   goblin (wandering) .# .  #..    dh]V60.6 (6dh*1.6 (7dhCdhۓs _A goblin comes into view. It is wielding a +0 club.gh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gh1 ........#.#..#...  foofoohari the Magician  #######.#.#....#  Djinni #............#  Health: 33/35 ======================-- #.###.#)#....#  AC: 2Str: 6 #.#.#....#  EV: 11Int: 22 #.#†#....#  SH: 0Dex: 11 #.#.#..g XL:  5 Next: 32% Place: Dungeon:3 ## #.#.#.*# Noise: ---------  Time: 2761.6 (0.0) .# ..#.##@# q) +2 sling (drain) .# ..#....# Fire: q) +2 sling (drain) .# ###### Fly h0m.# .# .# g   goblin .# . .#.. .... _A goblin comes into view. It is wielding a +0 club.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)hh| ........#.#..#...  foofoohari the Magician  #######.#.#....#  Djinni #............#  Health: 33/35 ======================-- #.###.#)#....#  AC: 2Str: 6 #.#.#....#  EV: 11Int: 22 #.#†#....#  SH: 0Dex: 11 #.#.#..g XL:  5 Next: 32% Place: Dungeon:3 ## #.#.#..# Noise: ---------  Time: 2761.6 (0.0) .# ..#.##@# q) +2 sling (drain) .# ..#....# Fire: q) +2 sling (drain) .# ###### Fly .# .# .#hh p[39;49m g   goblin .# . .#.. ....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  The searing ray hits the goblin.hh   #....#  .....#  )#....#  *#  #.#†#..*.#  *  #.#.#.*#  ..#.##@#      .   hh`u+..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (74% to hit)  The searing ray hits the goblin.  You kill the goblin!hhxy3==2.6 (1Ray hh}hhf _(Press . to maintain the ray.)hh 3hh  hh K  You stop channelling your searing ray.hh 4= _hh ,hh hhm ,hh! hh! ~5==hh}" hh% hh' BhhH) hh, ,hh- hhX. hh10 ,hh0 hh4 |  Things that are here:  a +0 club; a goblin corpsehh97 V= _hh7 hh9 hh@ ,hh B hhkD hhMH ,hh}I hhK hh4O ,hhIP hhS hh7V ,hhW hhX hh[ ,hh\ hhb^ hh9c ,hh~c hhqd hhe ,hhEg hhyh hhj ,hh7k hhl hho ,hho hhq hhs hhs hh-t hh/w hhy ,hhMz hh{ hh~ ,hh7 hhm hh ,hh׃ hh hhz ,hh/ hh݉ hh, ,hh hh1 hh hh hh] hh hh Bhh nhhb ,hhZ hhա hh ,hh hh hh ,hhX hhê hh- ,hh{ hh hh ,hhϱ hhE hh ,hh hh hho ,hh hh4 hh Xhhɽ ,hh hh hh Bhh hh ,hhl hh hhl hh hh? hh/ hh ,hh hhY hh ,hh hhM hh ,hh' hh hh ,hh hh hh Bhh+ hh ,hh hh hh  ,hh^ hh hh  #.#   #.#   #.#   #.#   #.#   #.#   hh W#.#   .########.#  --810.6 (48.0) )......@..#   ###########         hhz      hhF# \--1.6 (49hhA1 hh2 # _Found a club.ih3ih ih>iht,ihҖ,ihih?ihFihih,ih}ihihƺJih<  You see here a +0 club.ih' #.# #)# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# 8.6 (7.0) #@########.#  #).........# ############ ih0ihA@9.6 (8ihih$ _Found a spear.jh03jhjhjhjhjhI,jhjhjhjh\jht,jhjhjh3,jhb jh jh,jhcjhjhjhjhjh.jh(Bjh9-=  You see here a +0 spear.jh15 _jh.2jh3jh;5jh< ....#.#.# .... ....... #.###.##### .... b......##.........# .... ...............#.## .... ........####### jh&=X.##. ..................... .# #)# #.#.##.##.##.#jhd=#.##.#b   bat (wandering)#.#jh=#.# #.##.# #.##.#jh=$ jhY?&27jh@jhIF.bjhtJ*8.6 (9jhXPjhTV _A bat comes into view.kh@ khq@ dThrow: 6 javelins khG khI lh*\lhn\Ethrowing netlhalhBclht lh JCast: Magic Dartlhp lh mhGmh{GSearing Raymh mhnhc\(((((((nhnhnhnhnhG.....b.b===30.0 (1.4Searing Ray _You shoot a sling bullet. The sling bullet misses the bat.ohg....#.#.#  foofoohari the Magician .... ....... #.###.#####  Djinni .... .......##.........#  Health: 33/35 ======================-- .... ...............#.##  AC: 2Str: 6 .... ........########.#  EV: 11Int: 22 .##. ........# #.#  SH: 0Dex: 11 .....b..# #.#  XL:  5 Next: 33% Place: Dungeon:3 ......*.# #.#  Noise: ===------  Time: 2830.0 (0.0) #@# #.#  q) +2 sling (drain) #.# #.#  Cast: Searing Ray #)# #.#  Fly h-;15H #.# #.#  #.# #.#  #.# #.#  b   bat #.# #.#  #.# #.#  #.# #.# _A bat comes into view. _You shoot a sling bullet. The sling bullet misses the bat.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)oh5....#.#.#  foofoohari the Magician .... ....... #.###.#####  Djinni .... .......##.........#  Health: 33/35 ======================-- .... ...............#.##  AC: 2Str: 6 .... ........########.#  EV: 11Int: 22 .##. ........# #.#  SH: 0Dex: 11 .....b..# #.#  XL:  5 Next: 33% Place: Dungeon:3 oh 9D........# #.#  Noise: ===------  Time: 2830.0 (0.0) #@# #.#  q) +2 sling (drain) #.# #.#  Cast: Searing Ray #)# #.#  Fly  #.# #.#  #.# #.#  #.# #.#  b   bat #.# #.#  #.# #.#  #.# #.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)  You focus your ray upon the bat. The searing ray hits the bat.  You kill the bat!oh:#.#.#  .......   .......##  ......... oh;t ...*  ....*...# #.#  .....*..# #.#  oh$;......*.# #.#  ohC;#@# #.#  #.# #.# ohh; #)# #.#  #.# #.# oh;  #.# #.#  #.# #.#  oh;#.# #.#   oh;#.# #.#   oh!<#.# #.#  ohK....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (69% to hit)  You focus your ray upon the bat. The searing ray hits the bat.  You kill the bat!  (Press . to maintain the ray.)oh-1.0 (1ontinue: Searing RayRay _ohcohohH 3oh ohy K  You stop channelling your searing ray.oh6 s4= _oh0 ,ohs oh ,oh oh oh B---.ast: Searing Ray )oh Y...B   giant cockroach (wandering). . . oh *4.0 (3oh E--5.0 (4oh? oh b _A giant cockroach comes into view.ph (((((((You shoot a sling bullet.pht phk ph ..B....Bph 5=====6.4 (1.4phۗ phܚ j _The sling bullet closely misses the giant cockroach.qhp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.qh†((((qhx-....qh}/57.8qhVqh-S _You kill the giant cockroach!qh[ 3qho qh qh|# qh' Bqh2 . #...# ..# #.#.# ..##.###.##### .##.........# .........#.## ...........########.#  qh2 .##. $..†.....# #.# .# #.# ---80.......@.# #.# >.######.# #.#  #.# #.#  #)# #.#  #.# #.# qh2  #.# #.#  #.# #.#  #.# #.#  #.# #.# qh: qh(= F---9.8 (2qhB qh0F ; _Found a stone staircase leading down.rhw3rhxrh|rha #  #.### . #.####.### #...# ..# #.#.# ..##.###.##### .##.........# .........#.## ...... ..........########.# .##. [$..†.....# #.# 0..# #.# ..........# #.# ?>.######.# #.# # #.# #.#  #)# #.#  #.# #.#  #.# #.#  #.# #.# rhX #.# #.# rhrhG=40.8 (1rh rhB# _Found a robe.sh3sh_shZshsh,shIsh,sh*shpshNBsh4k  You see here a giant cockroach corpse.shsh?5 _shsh ,shshsh,sh;shu,sh sh$N _You now have 113 gold pieces (gained 19).shJ(3sh)sh\,sh&0,sh1sh4sh6sh7sh08shG ###.##...... #.........# #.#.#  #.# ...... #.........##.###.#  #.# ...... #.........##......  #.# ...... #.................  #.# ...... #..........#######  #.# .##.###[...†.....# ####.# #...'..........# .....# #####..........# ####.# #@>.######.# #.# ##### #.# #.##)# shHP#.#  #.##.# #.##.# #.##.# #.##<# #.#### #.#sh3Q.50.0)shQ+1.8 (11sh]WshgY` _r - a scroll labelled HYWNIPNUTEsh 3sh sh sh ,sh ,sh Bsh @  There is an open door here.sh shC  _sh sh sh #.#...# #.# #.# #. ......#.#....... ##.####.### #. .######.##..h... #.........# # ## #.#....... #.........##.## # #.#....... #.........##... #.# ...... #.............. # #.# ...... #..........#### sh ### #.# .##.###[...†.....# ..#####.# #.@.'..........# ........# #####..........# #######.##.>.######.# # #.###### #.# #.# #)#sh  #.# #.#h   Natasha (wandering)  #.# #.# #.# #.#shJ r #.# #.#sh 04.8 (3.0)sh F.hsh_ *5.8 (4sh% shq' s _Natasha, Servant of Life and Death comes into view.uh (((((((You shoot a sling bullet.uh  .h.....hThe sling bullet closely misses Natasha.*uhp  Natasha stares at you and mumbles some strange words.uhE uh ^.h@uh ===7.2 (1.4Slow Fly uh uh \ _You feel yourself slow down.vhjn (((((((You shoot a sling bullet.vh vh ...h....  The sling bullet closely misses Natasha.vh l  Natasha casts a spell at you.vhPvh*B9.3 (2.1Searing RayvhvhT2 _You resist with some effort.whb (((((((You shoot a sling bullet.wh| wh\} whP~ wh f......hwhK (61.4wh whؕ > _The sling bullet closely misses Natasha.wh7#####.#...# #.# #.# #. foofoohari the Magician ......#.#....... ##.####.### #. Djinni .######.##...... #.........# #. Health: 33/35 ======================-- ## #.#....... #.........##.## AC: 2Str: 6 # #.#....... #.........##... EV: 11Int: 22 whD#.# ...... #.............. SH: 0Dex: 11 # #.# ...... #..........#### XL:  5 Next: 35% Place: Dungeon:3 ### #.# .##h###[...†.....#  Noise: ===------  Time: 2861.4 (0.0) ..#####.# #.@.'..........#  q) +2 sling (drain) whrl........# #####..........#  Cast: Searing Ray #######.# #.>.######.#  Slow Fly # #.# ##### #.# wh7 #.##)#  #.#wh#.#  h   Natasha #.##.#  wh?#.##.#  #.##.# wh#eYou shoot a sling bullet. _The sling bullet closely misses Natasha.  whHPAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewhwVShift-Dir - straight lineAim: Natasha (74% to hit)xhqh#####.#...##.# #.# #. foofoohari the Magician ......#.#....... ##.####.### #. Djinni .######.##...... #.........# #. Health: 33/35 ======================-- ## #.#....... #.........##.## AC: 2Str: 6 xhls# #.#...*... #.........##... EV: 11Int: 22#.# ...*.. #.............. SH: 0Dex: 11 # #.# ....*. #..........#### XL:  5 Next: 35% Place: Dungeon:3 ### #.# .##*###[...†.....#Noise: ===------  Time: 2861.4 (0.0) ..#####.# #.@.'..........#q) +2 sling (drain) ........# #####..........#Cast: Searing Ray #######.##.>.######.#Slow Fly # #.###### #.##.##)##.#hsH#.#h   Natasha#.##.##.##.##.##.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is severely wounded.xhu...hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (74% to hit)  xhEYou focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is severely wounded.  (Press . to maintain the ray.)xh1--2.9 (1.5ontinue: Searing RayRay xh xh( _Natasha claws you.xh 7#####.#...# #.# #.# #. foofoohari the Magician ......#.#....... ##.####.### #. Djinni .######.##...... #.........# #. Health: 29/35 ===================----- ## #.#....... #.........##.## AC: 2Str: 6 # #.#....... #.........##... EV: 11Int: 22 xhd #.# ...... #.............. SH: 0Dex: 11 # #.# ...... #..........#### XL:  5 Next: 35% Place: Dungeon:3 ### #.# .##h###[...†.....#  Noise: ==-------  Time: 2862.9 (0.0) xh ..#####.# #.@.'..........#  q) +2 sling (drain) xh t........# #####..........#  Continue: Searing Ray #######.# #.>.######.#  Slow Fly Ray # #.# ##### #.# xhޜ ' #.##)#  xh #.##.#  h   Natasha xhf T#.##.#  #.##.#  #.#xh #.# (Press . to maintain the ray.) _Natasha claws you.  xhʝ Restarting spell: Searing Ray (safe; 1% risk of failure)  xh _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (severely wounded, 74% to hit)yh"#####.#...# #.# #.# #. foofoohari the Magician ......#.#....... ##.####.### #. Djinni .######.##...... #.........# #. Health: 29/35 ===================----- ## #.#....... #.........##.## AC: 2Str: 6 # #.#....... #.........##... EV: 11Int: 22 #.# ...... #.............. SH: 0Dex: 11 # #.# ...... #..........#### XL:  5 Next: 35% Place: Dungeon:3 yh2#### #.# .##h###[...†.....#  Noise: ==-------  Time: 2862.9 (0.0) ..#####.# #.@.'..........#  q) +2 sling (drain) ........# #####..........#  Continue: Searing Ray #######.# #.>.######.#  Slow Fly Ray # #.# ##### #.#  #.##)#  #.#yh~##.#  h   Natasha #.##.#  #.##.#  yh##.##.# Restarting spell: Searing Ray (safe; 1% risk of failure)  yh $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyh:$Aim: Natasha (severely wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  You kill Natasha!yh*m #.# #.# .......  #......   #.#.......  #.#...*...  yh*3#.# ...*.. #..... #.# ....*. #..... #.# .##*###[...†  ...yhX+  ...  #.>.##  #.# ##### yh+s #.##) yh,#.# #.# #.# #.#yh߸2...†Shift-Dir - straight line  Aim: Natasha (severely wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  You kill Natasha!  Natasha screams in fury as she dies!  (Press . to maintain the ray.)yh30=624.4 (1.5Searing RayYour Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!yh7Your Fire Magic skill increases to level 5!  Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!yhyh'h _Your Alchemy skill increases to level 5!yh3yhyhõK  You stop channelling your searing ray.yhE _yh 1==yhyhk2=yh+yh,yhyh3=4==Fly  _You feel yourself speed up.5==yhnyh ,yhn  You see here the felid corpse of Natasha.yh a _yh yh9=yhyhyh,yhGyh yh6,yhyh"yh%,yh'yh!(yh*,yh+yh/n  You see here the felid corpse of Natasha.yh3yh4 _yh5yh7yhHAS.#...######## #.# #.# #.##.#........###.####.### #. ######.##.......##.........# #.# # #.#........##.........##.# #.#........##.........##.#.#........##..... #.#........##...# #.#....##†###[...†h....# --#####.#....##..@'.# ###########..# ast: Searing Ray .# #.>.######.#  #.# ##### #.# #.# yhAh   Natasha (wandering) zh/92.9 (28.5)zh)=h.zhF--3.9 (29zh zhs _Natasha, Servant of Life and Death comes into view.{h####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 33/35 ======================-- # #.#........##.........##.### AC: 2Str: 6 #.#........##.........##.... EV: 11Int: 22 {h#.#........##............... SH: 0Dex: 11 #.#........##.....h....##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#  Noise: ---------  Time: 2893.9 (0.0) .#####.#....##..@'..........#  q) +2 sling (drain) {h\.......###########..........#  Cast: Searing Ray ######.# #.>.######.#  Fly  {ho#.# ##### #.#  #.##)#  #.#{h#.#  h   Natasha (wandering) #.#{h46#.#  #.##.#  {hU#.##.# _You see here the felid corpse of Natasha. {hvO_Natasha, Servant of Life and Death comes into view.{h>Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{hƁ6Shift-Dir - straight line{h {hι ####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 35/35 ======================== # #.#........##.........##.### AC: 2Str: 6#.#........##.........##.... EV: 11Int: 22#.#........##............... SH: 0Dex: 11#.#........##.....h....##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#Noise: ---------  Time: 2893.9 (0.0) .#####.#....##..@'..........#{h_ [9;38Hq) +2 sling (drain) .......###########..........#Cast: Searing Ray ######.##.>.######.#Fly #.###### #.##.##)##.##.#h   Natasha (wandering)#.##.##.##.##.##.# _You see here the felid corpse of Natasha. _Natasha, Servant of Life and Death comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{h :Okay, then.{h {h {h . _|ho} ((((((h  very drained)You shoot a sling bullet.  |h}ONatasha hisses angrily.  The sling bullet hits Natasha. You drain Natasha.|hC|h.....'...h===5.3 (1.4|h|h^ _Natasha is moderately wounded.|he? ####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 33/35 ======================-- # #.#........##.........##.### AC: 2Str: 6 #.#........##.........##.... EV: 11Int: 22 #.#........##............... SH: 0Dex: 11 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#  Noise: ===------  Time: 2895.3 (0.0) .#####.#....##..@'...h......#  q) +2 sling (drain) .......###########..........#  Cast: Searing Ray ######.# #.>.######.#  [3|h7@ y9;49mFly  #.# ##### #.#  #.##)#  #.##.#  h   Natasha (very drained) #.##.#  #.##.#  #.##.# The sling bullet hits Natasha. You drain Natasha. _Natasha is moderately wounded.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|hu@ 6Shift-Dir - straight line}hu }hN ####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 35/35 ======================== # #.#........##.........##.### AC: 2Str: 6#.#........##.........##.... EV: 11Int: 22}h, q#.#........##............... SH: 0Dex: 11#.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#Noise: ===------  Time: 2895.3 (0.0) .#####.#....##..@'...h......#q) +2 sling (drain) .......###########..........#Cast: Searing Ray ######.##.>.######.#Fly #.###### #.##.#}h #)##.##.#h   Natasha (very drained)#.##.##.##.##.##.#The sling bullet hits Natasha. You drain Natasha. _Natasha is moderately wounded.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle}h /Shift-Dir - straight line}hK :Okay, then.}h }h0 }h . _~h;####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 33/35 ======================-- # #.#........##.........##.### AC: 2Str: 6 #.#........##.........##.... EV: 11Int: 22 #.#........##............... SH: 0Dex: 11 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#  Noise: ===------  Time: 2895.3 (0.0) .#####.#....##..@'...h......#  q) +2 sling (drain) .......###########..........#  Cast: Searing Ray ######.# #.>.######.#  [3~h9;49mFly  #.# ##### #.#  #.##)#  #.##.#  h   Natasha (very drained) #.##.#  #.##.#  #.##.# Shift-Dir - straight line _Okay, then.~h(bAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~hX ~hy W####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 35/35 ======================== # #.#........##.........##.### AC: 2Str: 6#.#........##.........##.... EV: 11~h xInt: 22#.#........##............... SH: 0Dex: 11#.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#Noise: ===------  Time: 2895.3 (0.0) .#####.#....##..@'...h......#q) +2 sling (drain) .......###########..........#~h Cast: Searing Ray ######.##.>.######.#Fly #.###### #.##.##)##.##.#h   Natasha (very drained)#.#~h 4#.##.##.##.##.#~h# Shift-Dir - straight line _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  ~hY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~hq :Okay, then.~h' ~h ~h . _~h C(((((((~h~h'..h... _Okay, then.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  You shoot a sling bullet. The sling bullet barely misses Natasha.~he%:*~hl  Natasha casts a spell at you.hpA8@h&B6.7 (1.4Searing RaySlow Fly hxJhM\ _You feel yourself slow down.h& ####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 33/35 ======================-- # #.#........##.........##.### AC: 2Str: 6 #.#........##.........##.... EV: 11Int: 22 #.#........##............... SH: 0Dex: 11 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#  Noise: ===------  Time: 2896.7 (0.0) h5'.#####.#....##..@***h.......#  q) +2 sling (drain) .......###########..........#  Cast: Searing Ray ######.# #.>.######.#  Slow Fly  #.# ##### #.#  #.##)#  #.##.#  h   Natasha (very drained) #.##.#  #.##.#  #.##.# h'Natasha casts a spell at you. _You feel yourself slow down.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh'xShift-Dir - straight lineAim: Natasha (lightly wounded, heavily drained, 74% to hit)h1 ####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 33/35 ======================-- # #.#........##.........##.### AC: 2Str: 6h2 #.#........##.........##.... EV: 11Int: 22#.#........##............... SH: 0Dex: 11#.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#Noise: ===------  Time: 2896.7 (0.0) .#####.#....##..@****.......#hS3 q) +2 sling (drain) .......###########..........#Cast: Searing Ray ######.##.>.######.#Slow Fly #.###### #.##.##)##.##.#h   Natasha (very drained)#.#h3 4#.##.##.##.##.#h3 PAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh3 xShift-Dir - straight lineAim: Natasha (lightly wounded, heavily drained, 74% to hit)  h4 You focus your ray upon Natasha. The searing ray hits Natasha.  Natasha is moderately wounded.hT  Shift-Dir - straight line  Aim: Natasha (lightly wounded, heavily drained, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  h Natasha is moderately wounded.  (Press . to maintain the ray.)  Natasha howls an incantation.h8 I'.h.h -8.2 (1.5ontinue: Searing RayRay h h= c _Natasha shimmers violently.h####.#...######## #.# #.# #.# foofoohari the Magician h1.....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 31/35 =====================--- # #.#........##.........##.### AC: 2Str: 6h  #.#........##.........##.... EV: 11Int: 22 #.#........##............... SH: 0Dex: 11 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#  Noise: ==-------  Time: 2898.2 (0.0) hg.#####.#....##..@**h........#  q) +2 sling (drain) .......###########..........#  Continue: Searing Ray ######.# #.>.######.#  Slow Fly Ray  #.# ##### #.#  #.##)#  #.##.#  h   Natasha (very drained)h: #.##.#  h53#.##.#  #.#hUM#.# Natasha howls an incantation. hU_Natasha shimmers violently.hRestarting spell: Searing Ray (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: Natasha (moderately wounded, heavily drained, 74% to hit)hp T####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 31/35 =====================--- # #.#........##.........##.### AC: 2Str: 6#.#........##.........##.... EV: 11Int: 22#.#........##............... SH: 0Dex: 11h0 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 ## #.#....##†###[...†.....#Noise: ==-------  Time: 2898.2 (0.0) .#####.#....##..@****.......#q) +2 sling (drain) .......###########..........#Continue: Searing Ray ######.##.>.######.#Slow Fly Ray #.###### #.##.##)#hY #.##.#h   Natasha (very drained)h| <#.##.##.##.#h #.##.#h Restarting spell: Searing Ray (safe; 1% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: Natasha (moderately wounded, heavily drained, 74% to hit)  h You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is severely wounded.h '.h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, heavily drained, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is severely wounded.(Press . to maintain the ray.)h **Natasha stares at you and mumbles some strange words.h%5 hj5 A'h.hv6 728--h6 %9.7 (1.5h= hEA . _The magic dart hits you.hY####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 26/35 =================------- # #.#........##.........##.### AC: 2Str: 6 #.#........##.........##.... EV: 11Int: 22 h#.#........##............... SH: 0Dex: 11 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 hܷ$## #.#....##†###[...†.....#  Noise: ==-------  Time: 2899.7 (0.0) h%.#####.#....##..@*h.........#  q) +2 sling (drain) .......###########..........#  Continue: Searing Ray ######.# #.>.######.#  Slow Fly Ray  #.# ##### #.# hI( #.##)#  hm#.##.#  h   Natasha (very drained) h##.##.#  h##.##.#  hϸ#.##.# hNatasha stares at you and mumbles some strange words. _The magic dart hits you.  h@Restarting spell: Searing Ray (safe; 1% risk of failure)  hpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (severely wounded, heavily drained, 74% to hit)h|####.#...######## #.# #.# #.# foofoohari the Magician .....#.#........###.####.### #.. Djinni ######.##.......##.........# #.# Health: 26/35 =================------- # #.#........##.........##.### AC: 2Str: 6 #.#........##.........##.... EV: 11h Int: 22 #.#........##............... SH: 0Dex: 11 #.#........##..........##### XL:  5 Next: 62% Place: Dungeon:3 h $## #.#....##†###[...†.....#  Noise: ==-------  Time: 2899.7 (0.0) hF.#####.#....##..@'h.........#  q) +2 sling (drain) hj.......###########..........#  Continue: Searing Ray h ######.# #.>.######.#  Slow Fly Ray  #.# ##### #.# h# #.##)# hʡ #.#h#.#  h   Natasha (very drained) #.#h##.#  #.#h3##.#  #.#h'#.# Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (severely wounded, heavily drained, 74% to hit)  hvYou focus your ray upon Natasha. The searing ray hits Natasha.  You kill Natasha!hR #.# #.#  .....#  #.#..... #.#....... #.#....... .... .†.....# h:H****.......# .......#  #.>.######.#  #.# #####  #.##) #.# hny#.# #.#h@ #.#h>@;'...  Shift-Dir - straight line  Aim: Natasha (severely wounded, heavily drained, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  You kill Natasha!  You feel Natasha's spirit has finally been put to rest.  (Press . to maintain the ray.)h1Kv89901.2 (1.5Searing Ray _hShUhD.#...# #.# #.# #.##.#.###.####.### #..##.......##.........# #.#.  #.#........##.........##.###.#.#........##.........##.#.#........##...#.#........##..h# # #.#....##†###[...†.....# #####.#....##...@.# ###########.# hɵ.# #.>.######.# #.# hR### h)hvh--2.7ast: Searing Ray hzh< _You stop channelling your searing ray. _There is an open door here.h n.#...# #.# #.# #.##.#.###.####.### #...#.##.##.# #.#.##.#.##.##.###.##.#.##.##.#.#.##.#.#.##.#  #.#....##†###[...†.....# h/.#....##...'# ###########.# .# #.>.######.# #.# # h hR o7=--4.2 _hh uh hy h h h 8==h˭ ,hϮ hI 99h 2=h h| ,hֹ h' ,h- h :30hP (=hK h& ^Fly h3 h _You feel yourself speed up.hI h/ h^ h a1==h h ,h5 h hU hA hT h h h U2=h hX h ,h h ,h h ,h h h K3=h h ,he h,h6h,hh} 94h E==h) h,h{h,hhWhhh~5==hh$hd'h'hX)h*h-,ho-h/h]2,h3h65h8hY89=h\9h;hB,hCh-FhH,hJhULhpN,hOhLQhT,hUhYh`[,h[h]hh #.....##.# ###### ..[.. #.# ..........# . ... #.# ..#........#.. ... #.# ..#... ... #.# ..#........### #.# #.# hhv..#........# #.# #.# #.#........# #.# #.#44.7 (40.5).+...###### #@# #.# #.#...# #.# # #.# #hh.#...######## #.# #.# #.### ..#.#........###.####.### #...# hh###.##.......##.........# #.#.##.#........##.........##.###.##hi #.#........##.........##....... hi#.#........##.................# #.#........##..........######## h!qhq+5.7 (41huh)x) _Found a scale mail.h 3h h h ,h ,hS  ###### ###...#..S........ #.....#.......... ######....[.... #..# ................. ... .h v## ..#.............# #.+...###### #.##.#Fly #.#...##.# # #.#h ..S   ball python (constriction, wandering).h J....h 06.7 (1.0)hs K.Sh *7.7 (2h h ^ _A ball python comes into view.hb  #...# ######.#  foofoohari the Magician ###...#........... #.#  Djinni #.....#..S....... #.#  Health: 33/35 ======================-- h ######.....#....[.... #.#  AC: 2Str: 6 #..........# ....... #.#  EV: 11Int: 22 ..#........#....... #.#  SH: 0Dex: 11 ..#........... ... #.#  XL:  5 Next: 89% Place: Dungeon:3 ..#........### #.# #.#  Noise: ---------  Time: 2947.7 (0.0) ..#........# #@# #.#  q) +2 sling (drain) h #.#........# #.# #.#  Cast: Searing Ray #.+...###### #.# #.#  Fly #.#...# #.# # #.# #.#...######## #.# #.# #.### ..#.#........###.####.### #...#  S   ball python (constriction, wandering) ###.##.......##.........# #.#.#  #.#........##.........##.###.##  #.#........##.........##....... _Found a scale mail. _A ball python comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh 6Shift-Dir - straight linehhUThat beam is likely to hit you. Continue anyway? Y - Yes  N - NohF h hH# #...#######.#foofoohari the Magician###...#........... #.#Djinni#.....#..S....... #.#Health: 35/35 ======================== ######.....#....[....#.#AC: 2Str: 6 #..........# .......#.#EV: 11Int: 22 ..#........#.......#.#SH: 0Dex: 11 ..#........... ...#.#XL:  5 Next: 89% Place: Dungeon:3 ..#........### #.##.#Noise: ---------  Time: 2947.7 (0.0) ..#........# #@##.#q) +2 sling (drain) #.#........# #.##.#Cast: Searing Ray #.+...###### #.##.#Fly #.#...##.# h$ [40m# #.# #.#...######## #.# #.# #.### ..#.#........###.####.### #...# S   ball python (constriction, wandering) ###.##.......##.........# #.#.##.#........##.........##.###.###.#........##.........##....... _Found a scale mail. _A ball python comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.h) h,+ h_/ h2 . _h#######..#.... #...#)#######... #..S.......######.....#....[.....# #..#..........#..#..........#.............### ..#........# #.+...######   # #.#...######## #.# #.# #.## ..#.#.#.####.### #.. ###.##hu #.#.####.##hh(&J.Sh(@8.7 (1Searing Rayh\/h2' _Found a hand axe.h80########...# ..#....#.#  foofoohari the Magician #...#).........######.#  Djinni ###...#............ #.#  Health: 33/35 ======================-- #.....#..........# #.#  AC: 2Str: 6 ######.....#..S.[.....# #.#  EV: 11Int: 22 #..........#..*.......# #.#  SH: 0Dex: 11 ..#........#...*......# #.#  XL:  5 Next: 89% Place: Dungeon:3 ..#............*......# #.#  Noise: ---------  Time: 2948.7 (0.0) ..#........### #@# #.#  q) +2 sling (drain) ..#........# #.# #.#  Cast: Searing Ray #.#........# h0>#.# #.#  Fly #.+...###### #.# #.# #.#...# #.# # #.# #.#...######## #.# #.# #.###  S   ball python (constriction, wandering) ..#.#........###.####.### #...# ###.##.......##.........# #.#.#  #.#........##.........##.###.## _Okay, then. _Found a hand axe.  Aiming: Searing Ray (safe; 1% risk of failure)  h0HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 82% to hit)h`E h########...# ..#....#.#  foofoohari the Magician #...#).........######.#  Djinni ###...#............ #.#  Health: 33/35 ======================-- #.....#..........# #.#  AC: 2Str: 6 ######.....#..S.[.....# #.#  EV: 11Int: 22 hF T#..........#..........# #.#  SH: 0Dex: 11 ..#........#..........# #.#  XL:  5 Next: 89% Place: Dungeon:3 ..#...................# #.#  Noise: ---------  Time: 2948.7 (0.0) ..#........### #@# #.#  q) +2 sling (drain) ..#........# #.# #.#  Cast: Searing Ray #.#........# #.# #.#  Fly #.+...###### #.# #.# #.#...# #.# # #.# hF L#.#...######## #.# #.# #.###  S   ball python (constriction, wandering) ..#.#........###.####.### #...# ###.##.......##.........# #.#.#  #.#........##.........##.###.##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!h8L H   #...#).........##  #............ #.#  #..........# #.# #..*.# #.# hL #..*.# #.# ..#...*......# #.# ......*......# #.#  #@# #.#  #.# #.#  #.# #.#  #.# hL 0 #.# #  #.# #.# #.### hM #.#  ...hrM n     h h .h .h/ .hx .  h CShift-Dir - straight line  h eAim: a ball python (wandering, hasn't noticed you, 82% to hit)  hN /You focus your ray upon the ball python.  h /The searing ray hits the ball python!  h CYou kill the ball python!  h9 S(Press . to maintain the ray.)h hO 90h ==h 9.7 (1h 5ontinue: Searing Rayh7 &Ray hj _h h h9[3h\hbK  You stop channelling your searing ray.heE _hhh)iK4=hjhm,hohzh|~5==hN~hhDž,h,h,hRhhhhӚhhwh9=hh̢h,hhNh,hhhȺR #.#.#..#.# ......# (.......#.##.#.# ###...#..........#....#.# #...#).........######.# ...#............ #.# h!!#..........# #.# #.....#....[.....# #.# ....## #.# --612.0)....#.........#.# .hK........# #.# ast: Searing Ray ......#####.###ht#.# ......# #.# ...h(#.# h.###### #.#  #.#h# #.# #.# #.# h?*.######## #.# #.# #.### ........###.####.### #...#hhF--2.7 (13hUhR% _Found 5 stones.h 3h h h hN h ,h hG h ht h ,h h h ,hu h: h ,hr ho he ,hq h} h ,h h7# ,h# h' ~ _e - 3 scrolls labelled BEVOIM BUELIA (gained 1)h* hE* h#+ h, h. h'/ h0 hW1 h3 h3 h4 hB9 hz; h; hM< h= h#@ ,h@ hA hyC ,hC hSD hE hE hYF hlG hI h3I hI h5R hS ,h/T hV hX hX hBY h6[ h\ ,h:] h^ h_ h_ h_` hRa hkb ,hb hc hd ,h^e hf hh ,hi h1l hm ,h o hp hr ,h@s hdu hx ,hxz hD~ h ,h h h h5 hd hݒ h% ,h\ h: hr h h hm h ,hm h h h hE hR h' ,h h[ F _You reach down and open the door.h 3h h: ;  You see here 5 stones.h+ h  _hj h @  There is an open door here.h h4  _h7 h h9 ,h h h ,hM h h ,h9 h h ,hJ h hK ,hE h h hA h h h ,h h hP ,h hJ h ,h h h ,h h h h h' h h ,hV h h h h hS h ,hs h! h# ,h$ h& h') ,h) ha- h/ h/ h"2 hy4 hk7 ,hJ8 hH9 hY: h: h: hu< h> ,h@ hSA htC ,hOD hF hG ,hH hI hJ h(K hK hL h1N h[N hN hP hQ ,hX ,hPY hf\ Bh3n Xh!o h#p hMp hlp h'q hr hr h s ht hdu hu hu hv hw ,hw hy h|          h       ############  3031.7 (69 h (...#   .#########.#  h p #.#  h6  #.#   hT o#.#   h G#.# #.#    #########.#### #.#    .h ......>#.#..# #.#    h؀ #######.#.#..# #.#   h hy +2.7 (70h' h % _Found 8 stones.h ;h" h Xh ,h hn hL ,hD h< ;  You see here 8 stones.h' h1  _h h h h hB ,h ,h ,h h! h# h# h$ hK- nh'/ ,h>0 h12 h5 ,h6 h8 h: ,h; h< h-? ,h@ hC hE h F hjH hJ hM ,h8O h)Q hS hS hT hV hW hW hX hY hG[ ,h[ h\ h_ hV_ h'` h`b hb hjd hd h|e h+g h  #.# #....##.#  #.# #....##.# ##.# #....##.# ...####'#.##.# ........#.##############.#### ......................>#.#..# ..........############.#.#..# (#########.#.#..#####58.7 (26 ....)....5...#.#..#.... ..###########.#.#....### ..........#............# ..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.# #....# #.#÷#....# 5   Grinder (wandering) ..#<# #.#### #.#.#..).##############'######.#.#..#.#....†......#.. ^m(.......#.##.#.#h hg\ _Grinder is nearby!hv   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy12%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 12% 4 e - FoxfireConjuration/Fire1%1  f - Ensorcelled Hibernation Hexes/Ice1% 2 Select a spell to cast[!]/[I] toggle spell headersh h h  #.# #....##.#foofoohari the Magician#.# #....##.#Djinni ##.# #....##.#Health: 35/35 ======================== ...####'#.##.#AC: 2Str: 6 ........#.##############.####EV: 11Int: 22 ......................>#.#..#h SH: 0Dex: 11 ..........############.#.#..#XL:  5 Next: 90% Place: Dungeon:3 (#####################.#.#..##### Noise: ---------  Time: 3058.7 (0.0) ....)....5......@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Cast: Searing Ray ..........#............#Fly ..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.#h| #....# #.#÷#....#5   Grinder (wandering) ..#<##.#### #.#.#..).# ..#############'######.#.#..#.# #....†......#..(.......#.##.#.# h k_There is an open door here. _Found 8 stones. _You see here 8 stones. h$ _Grinder is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb h . #.# #....##.#foofoohari the Magician#.# #....##.#Djinni ##.# #....##.#Health: 35/35 ======================== ...####'#.##.#AC: 2Str: 6 ........#.##############.####EV: 11Int: 22 hi ......................>#.#..#SH: 0Dex: 11 ..........############.#.#..#XL:  5 Next: 90% Place: Dungeon:3 (#####################.#.#..##### Noise: ---------  Time: 3058.7 (0.0) ....)....5......@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Cast: Searing Ray ..........#............#Fly h )..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.##....# #.#÷#....#5   Grinder (wandering) ..#<##.#### #.#.#..).# ..#############'######.#.#..#.# h5 #....†......#..(.......#.##.#.# _There is an open door here. _Found 8 stones. _You see here 8 stones. he _Grinder is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h P  Okay, then.hb h hB . _h9.59.7 (1 _h<h>hq #.# #....# #.#  foofoohari the Magician  #.# #....# #.#  Djinni ##.# #....# #.#  Health: 33/35 ======================-- ...####'#.# #.#  AC: 2Str: 6 ........#.##############.####  EV: 11Int: 22 ......................>#.#..#  SH: 0Dex: 11 ..........############.#.#..#  XL:  5 Next: 90% Place: Dungeon:3 h\(#####################.#.#..##### Noise: ---------  Time: 3059.7 (0.0) ....).....5.....@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Cast: Searing Ray .......... #............#  Fly ..#....... #.###.#)#....# ..#.###### ####.# #.#.#....# ..#.# #....# #.#÷#....#  5   Grinder (wandering) ..#<# #.#### #.#.#..).# ..#############'######.#.#..#.# h #....†......#..(.......#.##.#.# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehۓ hG  #.# #....##.#foofoohari the Magician#.# #....##.#Djinni ##.# #....##.#Health: 35/35 ======================== h۝ ...####'#.##.#AC: 2Str: 6 ........#.##############.####EV: 11Int: 22 ......................>#.#..#SH: 0Dex: 11 ..........############.#.#..#XL:  5 Next: 90% Place: Dungeon:3 ha *(#####################.#.#..##### Noise: ---------  Time: 3059.7 (0.0) ....).....5.....@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Cast: Searing Ray ..........#............#Fly h ..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.##....# #.#÷#....#hޞ 5   Grinder (wandering) ..#<##.#### #.#.#..).# hʟ ;..#############'######.#.#..#.# #....†......#..(.......#.##.#.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh :Okay, then.h. hr h . _h (((((5You shoot a sling bullet.  Grinder shouts!  The sling bullet hits Grinder.h2RV  Grinder is lightly wounded.h l l§.....l   frilled lizard (wandering)Grinder blinks!===61.1 (1.4 _A frilled lizard comes into view.h& ((((((lYou shoot a sling bullet.hP@hGL.l.....h I'2.5hNOh#RR _The sling bullet hits the frilled lizard but does no damage.ho& h܄W(((((You shoot a sling bullet.hBhxhLL5.l...5   Grinderl   frilled lizardh=3.9Searing RayhS0h4 h;L_The sling bullet hits the frilled lizard but does no damage.h (((((((You shoot a sling bullet. _The sling bullet hits the frilled lizard but does no damage.  The sling bullet barely misses the frilled lizard.h;6 M  The sling bullet closely misses Grinder.h6 hAC ..5.l..==5.3hH hK _Grinder says, "Tell me all your secrets, or I'll kill you."hMA (((( You shoot a sling bullet.  The sling bullet misses the frilled lizard.The sling bullet hits Grinder!h]..5.l6.7 _Grinder is moderately wounded.h o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.hI C.h80 h9 R.5.h< '8.1hC h F R _You kill the frilled lizard!ha  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hO  #.# #....# #.#  foofoohari the Magician  #.# #....# #.#  Djinni h:Po##.# #....# #.#  Health: 33/35 ======================-- ...####'#.# #.#  AC: 2Str: 6 ........#.##############.####  EV: 11Int: 22 ......................>#.#..#  SH: 0hQDex: 11 ..........############.#.#..#  XL:  5 Next: 90% Place: Dungeon:3 (#####################.#.#..##### Noise: ===------  Time: 3068.1 (0.0) ....).........5*@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Cast: Searing Ray .......... #............#  Fly hFQ..#....... #.###.#)#....# ..#.###### ####.# #.#.#....# ..#.# #....# #.#÷#....#  5   Grinder hyQ..#<# #.#### #.#.#..).# ..#############'######.#.#..#.# #....†......#..(.......#.##.#.# _You kill the frilled lizard!hQCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQyAiming: Searing Ray (safe; 1% risk of failure)  h#.#..#SH: 0Dex: 11 ..........############.#.#..#h:bXL:  5 Next: 90% Place: Dungeon:3 (#####################.#.#..##### Noise: ===------  Time: 3068.1 (0.0) hb~....).......****@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Cast: Searing Ray ..........#............#Fly ..#.......#.###.#)#....# hbZ..#.###### ####.# #.#.#....# ..#.##....# #.#÷#....#5   Grinder ..#<#hb#.#### #.#.#..).# ..#############'######.#.#..#.# #....†......#..(.......#.##.#.#hcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hmcAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehcAim: Grinder (moderately wounded, 77% to hit)  The searing ray hits Grinder!honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (moderately wounded, 77% to hit)  The searing ray hits Grinder!  Grinder is heavily wounded.h-I...5h-9.1 (1ontinue: Searing RayRay hh.f _(Press . to maintain the ray.)h} **** The searing ray hits Grinder!h7 ; ...5h FGrinder is severely wounded.hzg  Grinder gestures at you.h}2--70h;+ hh9 _You resist with significant effort.h ****The searing ray hits Grinder.hjz ...5Grinder is severely wounded.h2{ 1-1++ h< h P _Grinder barely misses you.h^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hX ] #.# #....# #.#  foofoohari the Magician  #.# #....# #.#  Djinni ##.# #....# #.#  Health: 29/35 ===================----- ...####'#.# #.#  AC: 2Str: 6 ........#.##############.####  EV: 11Int: 22 ......................>#.#..#  SH: 0Dex: 11 ..........############.#.#..#  XL:  5 Next: 90% Place: Dungeon:3 (#####################.#.#..##### Noise: ==-------  Time: 3071.1 (0.0) h ....)..........5@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Continue: Searing Ray .......... #............#  Fly Ray++ ..#....... #.###.#)#....# ..#.###### ####.# #.#.#....# ..#.# #....# #.#÷#....#  5   Grinder h: E..#<# #.#### #.#.#..).# ..#############'######.#.#..#.# #....†......#..(.......#.##.#.# _Grinder barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  hz Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, 77% to hit)h~ 9 #.# #....##.#foofoohari the Magician#.# #....##.#Djinni ##.# #....##.#Health: 29/35 ===================----- ...####'#.##.#AC: 2Str: 6 ........#.##############.####EV: 11Int: 22 ......................>#.#..#SH: 0Dex: 11 ..........############.#.#..#h} XL:  5 Next: 90% Place: Dungeon:3 (#####################.#.#..##### Noise: ==-------  Time: 3071.1 (0.0) ....).......****@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Continue: Searing Ray ..........#............#Fly Ray++ ..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.#h X#....# #.#÷#....#5   Grinder ..#<##.#### #.#.#..).# ..#############'######.#.#..#.# h #....†......#..(.......#.##.#.# _Grinder barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, 77% to hit)h ...5  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (severely wounded, 77% to hit)  The searing ray misses Grinder.  (Press . to maintain the ray.)hl 5--2.1 (1 h} h- < _Grinder hits you. You writhe in agony.h,fB  The searing ray hits Grinder!hmP****hI....h(h4 #.# #....##.#foofoohari the Magician#.# #....##.#Djinni h ##.# #....##.#Health: 24/35 ================-------- ...####'#.##.#AC: 2Str: 6 ........#.##############.####EV: 11h.Int: 22 ......................>#.#..#SH: 0Dex: 11 ..........############.#.#..#XL:  5 Next: 303% Place: Dungeon:3 he(#####################.#.#..##### Noise: ==-------  Time: 3073.1 (1.0) ....)...........@......#.#..#.... q) +2 sling (drain) h%..####################.#.#....### Continue: Searing Ray ..........#............#Fly Ray+ h ..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.##....# #.#÷#....# ..#<##.#### #.#.#..).# ..#############'######.#.#..#.# #....†......#..(.......#.##.#.#Your Translocations skill increases to level 6!Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!h= Your Ice Magic skill increases to level 6!Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!h!>Fire MagicIce MagicAirEarth Magic skill increases to level 6!lchemy have reachedh3,/  --more--h #.# #....##.#foofoohari the Magician#.# #....##.#Djinni ##.# #....##.#Health: 27/40 ================-------- ...####'#.##.#AC: 2Str: 6 ........#.##############.####EV: 11Int: 22 ......................>#.#..#SH: 0Dex: 11 ..........############.#.#..#XL:  6 Next: 106% Place: Dungeon:3 (#####################.#.#..##### Noise: ==-------  Time: 3073.1 (1.0) ....)...........@......#.#..#.... q) +2 sling (drain) ..####################.#.#....### Continue: Searing Ray ..........#............#K49mFly Ray+ ..#.......#.###.#)#....# ..#.###### ####.# #.#.#....# ..#.##....# #.#÷#....# ..#<##.#### #.#.#..).# ..#############'######.#.#..#.# #....†......#..(.......#.##.#.#Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!Your Alchemy skill increases to level 6!You have reached level 6!  You have reached level 7!h/  --more--hJ E 31/457 3% Searing RayThe power to cast Frozen Ramparts wells up from within. _Spell assigned to 'g'.h 3hhK  You stop channelling your searing ray.h/ _hXh<32hճ(=hhYhh$h,hhѻ,h`hhW3=hh,hh^,hh|hK4=hhhh|hn,hsh',hh hR#5h~2=hh,hh|,hh,hhh#6hF(=hhL,hh,hhhON7=hh,hTh.,hh4,hhAh{K8=hh,hh,hh%9=hhSBhBhhL40=h3h,hhihh hBh91h 2=h<h,hh ,h h h h hShK2=hh,hehh hshIhxhhhN3=hh[,hh,hh'K4=hzhhu!,h!hr#,h#h%,hg&hD(h(h(a5==h)h9h:h;,hn>hABhh~,h hh+ O=h h_ hhOh0hh,hhh,hThh",h#h%h<(,h)h,h+/,hC0h73h5h:6h8hb;h[>,h @hD<  You see here a +0 whip.hGh9H _hIhLhO,hDQhShBW,hYh[h_,hcahYdhi,hjhnhr,hth[wh3z,hd|h~h,hjhhE 5....# ####.# #....# # .....###....####'#.# # ....<............#.############## ...............................># .$.....#...........############.# ....##.##(#####################.# +#.....(.....)..................#  #####.##..hj#########.-- ### #.#........@......g #.. #.#...#............ #.###.ast: Searing Ray #.# #.#...#.##############.# #.# #.....#.# #....# #.#######..#<# #.#### #.#.........#############'######.# g   Ijyb (wand, asleep) h†).#######....†......#..(.......# .#..## h###...#..........# .##..# #...#).........#h0144.1 (71.0)heF--5.1 (72hγh  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of iceblast.h4  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‘h^5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ‘h....<............#.############## Health: 42/45 ======================-- ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0‘h@IDex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  ‘hs#####.##..###*****############.# Noise: ---------  Time: 3145.1 (0.0) ‘h### #.#.....***@***...g #...... q) +2 sling (drain) ..# #.#...#.*******.... #.###.# Cast: Searing Ray ‘hW#.# #.#...#.#*****########.# #.# Fly ..# #.....#.#‘h#....# #.# ..#######..#<##.#### #.# ‘h<...........#############'######.# g   Ijyb (wand, asleep) †).#######....†......#..(.......# ‘h.#..## #########...#..........# .##..##...#).........#Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of iceblast.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‘h.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate‘h5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 42/45 ======================-- ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ---------  Time: 3145.1 (0.0) ### #.#........@......g #......[‘hgm q) +2 sling (drain) ..# #.#...#............ #.###.# Cast: Searing Ray #.# #.#...#.##############.# #.# Fly ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, asleep) †).#######....†......#..(.......# .#..## #########...#..........# .##..##...#).........#Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of iceblast.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate3==6.1 (‘hY1Ramparts Fly ‘h0########‘hC_ _wand of iceblast.Searing Ray (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.Ñh  #####((((((####g  very drained)You shoot a sling bullet. The sling bullet hits Ijyb. You drain Ijyb.  Ijyb shouts!Ñhd Ñh j  Ijyb is moderately wounded.Ñh Ñh< Ñh8 Ñh h#.....g.b#####b   bat (wandering)Ñhf 4=7.5 (1.4ÑhT ########Ñhک V _A bat comes into view.đhr6E ###(((((####bYou shoot a sling bullet. The sling bullet hits Ijyb.đhJBđhđhđhOđh8#####đhY..bg...###đh]=8.9Searing Rayđh~#######đhX _Ijyb is heavily wounded.őh1 ####(((((((####You shoot a sling bullet.  The sling bullet closely misses the bat.őhi,őhng  The sling bullet closely misses Ijyb. The wall freezes the bat. x3őhy####†..g...#####őh}V4=50.3őh#####őhsG _You kill the bat!őh #####(((# You shoot a sling bullet. The sling bullet hits Ijyb.őht #####†..#####őhu '1.7őh ########őhЂ T _Ijyb is almost dead.Ƒh{#####(((((((####Ƒho  #####...@†..g..........#####You shoot a sling bullet. The sling bullet closely misses Ijyb.ƑhΩ ###``###The frozen ramparts melt away. Ijyb zaps a wand. The mass of ice explodes!ƑhM Ƒh .@†.....24-----------=======3.1Fly Ƒh; Ƒh N _The iceblast engulfs you!! The ice freezes you terribly!ǑhWM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǑhKr %5....# ####.# #....# # foofoohari the Magician .....###....####'#.# # Djinni ....<............#.############## Health: 22/45 ===========------------- ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3 Ǒhr 4 #####.##..####################.# Noise: =======--  Time: 3153.1 (0.0) ### #.#........@***g... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Cast: Searing Ray #.# #.#...#.##############.# #.# Fly ..# #.....#.# #....# #.# ..#######..#<# #.#### #.# Ǒh0s A...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..# #...#).........#Ǒhs Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineǑh$t Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)Ǒh- 5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 22/45 ===========------------- ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 Ǒh. 9+#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: =======--  Time: 3153.1 (0.0) ### #.#........@****... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Cast: Searing Ray #.# #.#...#.##############.# #.# Fly ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..#Ǒhm/ #...#).........#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)Ǒhƽ 4†..gǑh wAiming: Searing Ray (safe; 1%  Ǒh1 Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray misses Ijyb.  (Press . to maintain the ray.)Ǒh % Ǒh     <>$((.....)............  ..############# #.#.......###``g...  #.#...#...###......  #.##############.#  #.#  <#  †)(  #...#)Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!!Ǒh     <>$((.....)............  ..############# #.#.......Ǒh_ ...  #.#...#...###......  #.##############.#  #.#  <#  †)ǑhԺ u(  #...#)Ǒh B  The ice freezes you terribly!ȑh~ȑh%l8.@†.....5/45 ---------4.1 (1ontinue: Searing RayRay ȑh#yȑh"zV _* * * LOW HITPOINT WARNING * * *ʑh@ʑhCRead which item? Scrolls  c - 2 scrolls of teleportation  e - 3 scrolls labelled BEVOIM BUELIA  f - 2 scrolls labelled SANURH KIGI  g - a scroll labelled IXTUSO XARUPHEPN  j - a scroll labelled LAOZODILOFF  m - a scroll labelled ZEXTIJO XIM ESSI  r - a scroll labelled HYWNIPNUTE [!] read|quaff|evoke[?] describe selectedˑhG ˑhW ˑh4b 5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 5/45==---------------------- ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: =======--  Time: 3154.1 (0.0) ˑhc ### #.#........@†..g... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Continue: Searing Ray #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..##...#).........#of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray misses Ijyb.  (Press . to maintain the ray.)  Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!!  The ice freezes you terribly! _* * * LOW HITPOINT WARNING * * *ˑh*m P  Okay, then.ˑhn ˑhhv ˑh?x . _̑h։  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̑h# AC: 2Str: 6 .$.....#...........############.# EV: 11̑hBEInt: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: =======--  Time: 3154.1 (0.0) ### #.#........@***g... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Continue: Searing Ray #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.# #....# #.# ..#######..#<# #.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..# #...#).........#̑hCCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)̑h_] 5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 3/45=----------------------- ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ̑he^ ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: =======--  Time: 3154.1 (0.0) ### #.#........@****... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Continue: Searing Ray #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# ̑h^ .#..## #########...#..........# .##..##...#).........#Confirm with . or Enter, or press ? or * to list all spells.̑hA_ Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray hits Ijyb but does no damage.̑h     <>$((.....)............  ..############# #.#........@****...  #.#...#............  #.##############.#  #.#  <#  †)( ̑h o #...#)Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray hits Ijyb but does no damage.  Ijyb is almost dead.̑h     <>$((.....)............  ..############# #.#........@****...  #.#...#............  #.##############.#  ̑hȾ 4#.#  <#  †)(  #...#)̑h u  (Press . to maintain the ray.)̑hy K†.g.̑h X==-----5.1 (1̑hp ̑h V _* * * LOW HITPOINT WARNING * * *͑h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͑h 5....# ####.# #....# # foofoohari the Magician .....###....####'#.# # Djinni ....<............#.############## Health: 1/45͑h ------------------------ ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ==-------  Time: 3155.1 (0.0) ### #.#........@**g.... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Continue: Searing Ray ͑h #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.# #....# #.# ..#######..#<# #.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..# #...#).........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)Αh>$5....# ####.# #....## foofoohari the Magician .....###....####'#.#Αh?N# Djinni ....<............#.############## Health: 1/45------------------------ ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Αhq?QDex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ==-------  Time: 3155.1 (0.0) ### #.#........@****... #...... q) +2 sling (drain) Αh@..# #.#...#............ #.###.# Continue: Searing Ray #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# Αh>A.#..## #########...#..........# .##..##...#).........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)ΑhoM    <>$((.....)............  ..############# #.#........@****...  #.#...#............  #.##############.#  #.#  <#  †)(  #...#)onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray misses Ijyb.Αh    <>$((.....)............  ..############# #.#........@****...  #.#...#............  #.##############.#  #.#  <#  †)(  #...#)Αhu  (Press . to maintain the ray.)Αh,†g..6.1 (1Searing RayΑhкΑhV _* * * LOW HITPOINT WARNING * * *БhEvoke which item? Talismans  h - a medusa talismank - a quill talisman  n - a scarab talisman [!] read|quaff|evoke[?] describe selectedґh15....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 1/45------------------------ ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ==-------  Time: 3156.1 (0.0) ### #.#........@†g..... #...... q) +2 sling (drain) ..#ґhh2 #.#...#............ #.###.# Continue: Searing Ray #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..##...#).........#Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray misses Ijyb.  (Press . to maintain the ray.) _* * * LOW HITPOINT WARNING * * *  Okay, then. _ԑhkԑhDrink which item? Potions  b - a yellow potion  i - a golden potion  l - a glowing ruby potion ԑh+ p - a glowing black potion [!] read|quaff|evoke[?] describe selectedՑhpՑh' Ցh^5....# ####.# #....## foofoohari the Magician Ցh>.....###....####'#.## Djinni ....<............#.############## Health: 1/45------------------------ ՑhG...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0ՑhjTDex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ==-------  Time: 3156.1 (0.0) ՑhI### #.#........@†g..... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Continue: Searing Ray #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# Ցho..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..##...#).........#Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 76% to hit)  The searing ray misses Ijyb.  Ցh(Press . to maintain the ray.) _* * * LOW HITPOINT WARNING * * * _Okay, then.ՑhVP  Okay, then.ՑhՑh&Ցh[(. _ՑhU Ցh Ցh Ցh% ^ _You are too injured to fight recklessly!ؑh.kast: Foxfire ؑhؑhéؑh dEnsorcelled Hibernationؑh/ ؑh ّh{ dFrozen Ramparts (2%) ّh ّh& ڑh׵ ڑh qFire: q) +2 sling (drain) ڑh ڑhg ۑh: 5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 1/45------------------------ ...............................># AC: 2Str: 6 ۑhG; .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ==-------  Time: 3156.1 (0.0) ### #.#........@*g..... #...... q) +2 sling (drain) ..# #.#...#............ #.###.# Fire: q) +2 sling (drain) #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g  [40ۑh; Im Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..##...#).........# _You are too injured to fight recklessly!  Fire: q) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 45% to hit)ܑh5....# ####.# #....## foofoohari the Magician .....###....####'#.## Djinni ....<............#.############## Health: 1/45------------------------ ...............................># AC: 2Str: 6 .$.....#...........############.# EV: 11Int: 22 ....##.##(#####################.# SH: 0Dex: 11 +#.....(.....)..................# XL:  7 Next:  3% Place: Dungeon:3  #####.##..####################.# Noise: ==-------  Time: 3156.1 (0.0) ### #.#........@(g..... #...... q) +2 sling (drain) ..#ܑhx #.#...#............ #.###.# Fire: q) +2 sling (drain) #.# #.#...#.##############.# #.# Fly Ray ..# #.....#.##....# #.# ..#######..#<##.#### #.# ...........#############'######.# g   Ijyb (wand, very drained) †).#######....†......#..(.......# .#..## #########...#..........# .##..##...#).........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is almost dead.ܑhܑhg.2==7.5 (1.4ܑhe  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of iceblast (almost dead, heavily drained, 45% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is almost dead. ܑh._You stop channelling your searing ray.ݑh %.5....# ####.# #....# .###....####'#.# .<....#...>.$.....#.#..##.##(#. #+#.....(.....)............ #####.##..#.# #.#.......@.g...... #.# #.#...#. #.###. .#.# #.#...#.#.# #..# #.....#.# #....# #..#..#<# #.#### #..#'######. .†).#....†......#..(. ..#..## #...#. ..##..# #...#).ݑh ݑh0 Ijyb is almost dead. _You stop channelling your searing ray.  Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!!  ݑh The ice freezes you terribly!  You die...  Ijyb moans, "Good help so hard to find!"ݑh a-16/45 -ݑh /  --more--ޑhK XInventory: 18/52 slots Hand Weapons (go to first with ))  q - a +2 sling of draining (weapon) Missiles (go to first with ()d - 6 javelins  o - a throwing net Armour (go to first with [)  a - a +0 robe (worn) ޑhD XScrolls (go to first with ?)  c - 2 scrolls of teleportation  e - 3 scrolls of amnesia {unknown}f - 2 scrolls of poison {unknown}  g - a scroll of identify {unknown}  j - a scroll of vulnerability {unknown}m - a scroll of enchant armour {unknown}  r - a scroll of immolation {unknown} Potions (go to first with !)ޑh \b - a potion of invisibility {unknown}  i - a potion of heal wounds {unknown}  l - a potion of curing {unknown}p - a potion of enlightenment {unknown} Talismans (go to first with %)h - a medusa talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ߑhK) ߑh),ߑh3ߑh4Goodbye, foofoohari.374 foofoohari the Magician (level 7, -16/45 HPs)Began as a Djinni Conjurer on Oct 14, 2025.Killed from afar by Ijyb (18 damage)... with an iceblastߑh-5... on level 3 of the Dungeon.The game lasted 00:07:43 (3131 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnߑhV5nTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnߑh~5ZMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orbߑh5K6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnߑh5ZMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orbߑh5N9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 Hahߑh6GrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  ߑh56313.24341751 oddsox OnSh-27 escaped with the OrbߑhߑhXC [?25h[?0c [?1051l[?1052l[?1060l[?1061l