Gh Player: fritha Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.12:53:45.ttyrec Time: (1760446425) Tue Oct 14 12:53:45 2025 Gh. [?1051l[?1052l[?1060l[?1061hGhWV)0[?7h[?25l[?1cGhJGhGhWelcome, fritha. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll ForgewrightHh, a - Gnoll d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.Hh"aTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  HhaL-3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude Hha@There are four special values: HP, MP, Experience and Willpower.Hh'c  - The HP value indicates the percentage of hit points gained per experienceHh޶Hh.?  level, 100% being the Human standard.Hhon[  - The MP value indicates a fixed additive modifier to magic points.Hh`  - The Experience value indicates how much experience has to be earned inHhh b  order to gain a new experience level, +0 being the Human standard. TheseHh K  values use the same scale as the skill aptitudes.HhR ^  - The Willpower value indicates resistance to many magical effects perHh H  experience level, +3 being the Human standard.Hh   Hh A The abbreviations used for the skills are:Hhw   Hh f General skills, Experience Melee and Ranged Combat Spellcasting and MagicHhJq g  -------------------------- ----------------------- ----------------------Hh T  Arm - ArmourFgt - FightingSpc - SpellcastingHha?  Ddg - DodgingCoj - ConjurationsHhT  Sth - StealthM&F - Maces & FlailsHex - HexesHh8Hh4O  Shd - ShieldsAxs - AxesSum - SummoningsHhHh  HhZ X Shp - ShapeshiftingPla - PolearmsNec - NecromancyHhW^ D  Stv - StavesFrg - ForgecraftHhn HhL Inv - InvocationsUC - Unarmed CombatHhTrl - TranslocationsHhmR HhR' Evo - EvocationsHhX  Thr - ThrowingSBl - Short BladesFir - Fire MagicHh-H  LBl - Long BladesIce - Ice MagicHht~[  HP - hit pointsRng - Ranged WeaponsAir - Air MagicHhC  MP - magic pointsEar - Earth MagicHhz=  Exp - experienceAlc - AlchemyHh'  WL - willpowerHh  Hh  HhȟT Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLHh^  ----------------------------------------------------------------------HhW  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3HhE  HhBArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3Hh|Z  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3HhY  Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5Hh>  Demigod-1 -1 0 -1 -2Hh\-- -1 -1 +10% +2 -2 +4Hh_)*  DemonspawnHh)3-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3HhXW  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4HhK\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hh1\  Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hh \  Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hhދ [  Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hh [  Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Hho  Hh  Hh =Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Hh4 Z  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hh \  White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hh* \  Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Hh ]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4Hh [  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4Hh W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6Hh [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4Hh[  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3Hh4X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3HhSHh!Q#MHh( HhX  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3Hh|HhY  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3HhZ  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3Hh5Z  Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3Hh<  Mummy-2 -2 -1 -2 --HhM-1 -2 -2 +0% 0 -1 +5Hh" Hh"V Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5Hh HhZ Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3HhRV  Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4Hhy?  Poltergeist-- +1 +5 -1 --Hh-1 -1 +2 -10% 0 0 +4HhI[  Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3HhZ  Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7Hh;X  Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3HhEX  Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3Hhn3  Hh3CVine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5Hh^  ----------------------------------------------------------------------Hh1U  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLHhRHh!  HhFHhL HhzLH Fgt M&F Axs Pla Stv UC SBl LBl RngHh^  ----------------------------------------------------------------------Hhj{ J  Human00 0 0 0 0 0 0 0Hh O  Armataur-1-1 -2 -2 -1 -1 -1 -1 -3Hhk N  Barachi+2+1 +1 0 +1 +1 +1 +2 0Hh L  Coglin0-1 0 -1 -1 -1 -1 0 -1HhSc N  Demigod-1-1 -1 -1 -1 -1 -1 -1 -1Hh P  Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1HhX\ L  Djinni0-2 -2 -2 -1 0 -1 -1 -2HhV 0  Draconian+1Hh 0 0 0 0 0 0 0 -1Hh O  Black +10 0 0 0 0 0 0 -1Hh0  Green +1Hh0 0 0 0 0 0 0 -1HhaN  Grey +10 0 0 0 0 0 0 -1HhN  Pale +10 0 0 0 0 0 0 -1Hh8O  Purple +10 0 0 0 0 0 0 -1Hh6M  Red +10 0 0 0 0 0 0 -1Hh$O  White +10 0 0 0 0 0 0 -1HhO  Yellow +10 0 0 0 0 0 0 -1Hh HhP Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2HhhHh; O  Deep Elf-2-3 -2 -3 0 -2 0 -1 +3HhzHh1)K  Felid0-- -- -- -- 0 -- -- --Hh)HhN  Formicid+10 0 0 0 0 0 0 0Hh'HhN  Gargoyle+10 -1 -1 0 0 -1 -1 0Hh9 L  Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8Hh̺ M  Kobold+1-1 -2 -2 -1 0 +3 -2 +3Hh2 N  Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2HhL O  Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1Hh^ K  Mummy0-2 -2 -2 -2 -2 -2 -2 -2Hhc I  Naga00 0 0 0 0 0 0 -1HhsY M  Octopode00 0 0 0 0 0 0 0Hh I  Oni+30 0 0 0 -1 -1 -1 -3HhvN O  Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2Hh O  Revenant+1-1 -1 -1 -1 +1 -1 -1 -3Hh@O  Spriggan-2-3 -2 -3 -3 -2 +1 -2 0HhɼK  Tengu0+1 +1 +1 +1 +1 +1 +1 +1Hh3,  Troll-2Hh 4 -1 -2 -2 -2 0 -2 -2 -4HhpP  Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1Hh!^  ----------------------------------------------------------------------HhI  Fgt M&F Axs Pla Stv UC SBl LBl RngHh  Hh HhQ Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlcHh5[  -------------------------------------------------------------------HhU  Human-1 0 0 0 0 0 00 0 0 0 0Hh/Y  Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1HhW  Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1Hh0xW  Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1Hh/X  Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1Hhɬ[  Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0Hh>!X  Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11HhY  Draconian-1 0 -1 0 0 0 00 0 0 0 0Hh\Y  Black -1 0 -1 0 0 0 00 0 +2 -2 0HhY  Green -1 0 -1 0 0 0 00 0 0 0 +2Hha X  Grey -1 0 -1 0 0 0 00 0 -2 +2 0Hh Y  Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Hh Y  Purple +1 0 +1 0 0 0 00 0 0 0 0Hh X  Red -1 0 -1 0 0 0 0 +2 -2 0 0 0Hh1  Hh22 Y White -1 0 -1 0 0 0 0 -2 +2 0 0 0Hh9 Y  Yellow -1 0 -1 0 0 0 +20 0 0 0 0Hh' [  Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2Hh Y  Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1HhJ V  Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1Hh W  Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3Hh0 X  Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2Hh8V  Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6HhHh͆ Welcome, fritha. Please select your species. Simple Intermediate  Advanced a - Gnoll j - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolk l - Revenant u - Poltergeist d - Gargoyle m - Demonspawn v - Demigod e - Mountain Dwarf n - DjinniHh1w - Formicid f - Draconiano - Spriggan x - Naga g - Troll p - Tengu  y - Octopode h - Deep Elfq - Oni  z - Felid i - Armataurr - Barachi  A - Mummy Hh҇Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended speciesHh * - Random species # - Recommended character  ! - Random character % - List aptitudesHhSpace - Pick background first ? - Help Tab - Gnoll ForgewrightHh,& d - Gargoyle e - Mountain Dwarf ountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts.Hh e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.Hh % f - Draconian g - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.Hhz g - Trollp - Tenguengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.Hh8 Bo - Spriggan p - Tengu Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters.Hh+D'n - Djinni o - Spriggan Djinn are ever-burning spirits. They learn spells automatically as they grow,cast by drawing down their own fires.Hhm - Demonspawn n - Djinni emonspawn are half human, half demon. They acquire strong demonic mutations as they grow.Hhtl - Revenant m - Demonspawn Hh֡ Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.Hhtv9 c - Merfolk l - Revenant Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.Hh/ b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.HhD  a - Gnoll b - Minotaur Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradualHhD Ily become proficient in all skills at once.HhWelcome, fritha the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll ForgewrightHh e - Brigandu - Forgewright Brigands carry poisoned darts and a small number of nasty curare darts. Hh m e - Brigand f - Berserker Hh erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.HhE  f - Berserker n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.Hhm - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.Hh10m - Warper n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.HhS f - Berserker  n - Hexslinger Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.Hhz Q f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.HhdhY g - Cinder Acolyte o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibilityHhh".Hh5 Fo - Enchanter p - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell.Hho - Enchanter p - Reaver Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.Hh7 'n - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.Hh0 m - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.HhkEm - Warperv - Fire Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.Hh! ,u - Forgewrightv - Fire Elementalistorgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.Hht - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.Hh Il - Delver  t - Necromancer Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.HhzP [?25h[?0c [?1051l[?1052l[?1060l[?1061l