,h Player: fritha Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.17:06:52.ttyrec Time: (1760461612) Tue Oct 14 17:06:52 2025 -hl [?1051l[?1052l[?1060l[?1061h-hn V)0[?7h[?25l[?1c-hsw -h| -hc Welcome, fritha. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll ShapeshifterFh a - Gnoll b - Minotaur Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.Fhj Y b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.Fh* c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.Gh |g d - Gargoyle e - Mountain Dwarf Gh5|ountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts.ChmWelcome, fritha the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll ShapeshifterDhed Fi - Artificer j - Shapeshifter Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out.Dhb oi - Artificer q - Hedge Wizard Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield.EhRq - Hedge Wizardr - Conjurer Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes.Eh*r - Conjurers - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.EhGs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.Eh &t - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.FhFhXFhtfritha the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel#♣ ♣##.♣.##@##P.P##P♣.♣P##♣...♣#....~ß~..~~~.#.~#~.#Welcome, fritha the Gnoll Forgewright.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.Fhq _Found a staircase leading out of the dungeon.Hh1   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6hă ;49m  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft7.0   2.8  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  h m+8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + StHhU ealth4.0   1.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost"h "h fritha the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14#♣ ♣#SH: 0Dex: 10#.♣.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#P.P#a) +0 hammer#P♣.♣P#Cast: Kinetic Grapnel"h2#♣...♣#....~ß~..~~~.#.~#~.#Welcome, fritha the Gnoll Forgewright.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon."hh"hF"h"h$hj #♣#♣#♣.#P#< ##P. #P♣P##♣...♣# .. .~ß~. .~~~.#.~#~.#$hİE∆∆$h21.0 (1 _$hU$h%hq#♣#♣##.♣.# #P#@# ##P.P# ∆#P♣.♣P# #♣..# ...∆ .~ß~ .~~~.#.~#~.# %hw%h{&2%h%hc _There is a staircase leading out of the dungeon here.%h>#♣#♣# .♣#P#<#P# ##P.P##∆#P♣.♣P##♣...♣# ...∆ .~ß~..~~~.#.~#~.#%h%he -3 _%hg%%h'&h#♣#♣# #.♣.#P#@#P# ##P.P##∆ #P♣.♣P# #♣...♣# ...∆ .~ß~. .~~~.#.~#~.# &h&h>&4&h&hϲc _There is a staircase leading out of the dungeon here.&hX% #♣#♣###.♣.###P#<#P##P@P##∆#P♣.♣P# ♣...♣.....#.~ß~.##.~~~.##+# #+#&h,&h0-5 _&hd6&h8&hk i #♣#♣###.♣.##P#<#P##P.P##∆P♣@♣P# #♣...♣#.....&hp 7∆&hp &6&h,w &hy 'h!#♣#♣##.♣.## #P#<#P# ##P.P##∆ #P♣.♣P# #♣@..♣# #.....#∆ #.~ß~.# #.~~~.# #.~#~.# #+###+# ∆ 'hT'h &7'h`'ha'hsL#♣#♣##.♣.## #P#<#P# ##P.P##∆ #P♣.♣P# #♣...♣# #@....#'hƌ∆ #.~ß~.# #.~~~.# #.~#~.# #+###'hz+# ∆ 'h'h&8'hv'h'h  #♣#♣###.♣.##P#<#P##P.P##∆P♣.♣P# #♣...♣.....∆ #@~ß~ #.~~##'hY :∆'h &9'h 'h (hdO#♣#♣###.♣.##P#<#P##P.P##∆P♣.♣P# #♣...♣.....∆ #.~ß~ #@~~#+###+ ∆ ∆ (hj(h/10.0 (1.0)(h-(h[(h##.♣.##P#<#P##P.P##∆P♣.♣P# #♣...♣.....∆ #.~ß~ #.~~#~.#+###+#(h ∆ ∆ (hI (h4 &1(h (h (hB@ '...#....#^....#...$..########(hH (hK &2(h?R (hV e _You open the door. _Found 13 gold pieces.)hqP#<#P#P.P##∆P♣.♣P# #♣...♣#.....∆ #.~ß~ #.~~~.##~.####+)h.........$.........g#........#w... #^.......#... #...$....#.. ##########w   dart slug (asleep). g   goblin (asleep))h'w  A goblin and a dart slug come into view.)h")=3Kinetic Grapnel)h1)h4n _Found 18 gold pieces. _There is an open door here.,hB  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h 9,hU: Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 Select a spell to cast [?] help[Esc] exit-h-h-hq2#P#<#P#fritha the Tinkerer##P.P##∆Gnoll#P♣.♣P#Health: 13/13 ========================#♣...♣#-hZMagic: 6/6========================#.....#AC: 2Str: 9∆ #.~ß~.#EV: 12Int: 14#.~~~.#SH: 0Dex: 10#.~#~.#XL:  1 Next:  0% Place: Dungeon:1#@###+#Noise: ---------  Time: 13.0 (0.0).........$.....a) +0 hammer....g#........#Cast: Kinetic Grapnelw... #^.......#... #...$....#.. ##########-htw   dart slug (asleep).g   goblin (asleep) _Found 13 gold pieces.  A goblin and a dart slug come into view. _Found 18 gold pieces. -h'_There is an open door here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hY-h#P#<#P#fritha the Tinkerer##P.P##∆Gnoll#P♣.♣P#Health: 13/13 ========================#♣...♣#Magic: 6/6========================#.....#AC: 2Str: 9∆ #.~ß~.#EV: 12Int: 14#.~~~.#SH: 0Dex: 10#.~#~.#XL:  1 Next:  0% Place: Dungeon:1#@###+#-h>Noise: ---------  Time: 13.0 (0.0).........$.....a) +0 hammer....g#........#Cast: Kinetic Grapnelw... #^.......#... #...$....#.. ##########w   dart slug (asleep).g   goblin (asleep) _Found 13 gold pieces.  A goblin and a dart slug come into view. _Found 18 gold pieces. _There is an open door here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h/ P  Okay, then.-h -h-h. _.ha  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..h,. #P#<#P#  fritha the Tinkerer ##P.P##∆  Gnoll #P♣.♣P#  Health: 13/13 ======================== #♣...♣#  Magic: 5/6====================---- #.....#  AC: 2Str: 9 ∆ #.~ß~.#  EV: 12Int: 14 .hT #.~~~.#  SH: 0Dex: 10 #.~#~.#  XL:  1 Next:  0% Place: Dungeon:1 #@###+#  Noise: ---------  Time: 13.0 (0.0) .....**..$.....  a) +0 hammer ....g#........#  Cast: Kinetic Grapnel w... #^.......#  ... #...$....#  .. ##########  w   dart slug (asleep) . g   goblin (asleep) _Okay, then..h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit).h #P#<#P#fritha the Tinkerer##P.P##∆Gnoll#P♣.♣P#Health: 13/13 ========================#♣...♣#Magic: 5/6====================----#.....#AC: 2Str: 9∆ #.~ß~.#EV: 12Int: 14#.~~~.#SH: 0Dex: 10#.~#~.#XL:  1 Next:  0% Place: Dungeon:1#@###+#Noise: ---------  Time: 13.0 (0.0).....**..$.....a) +0 hammer....g#........#Cast: Kinetic Grapnelw... #^.......#... #...[0;10.hM ;1m$....#.. ##########w   dart slug (asleep).g   goblin (grapneled)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  The goblin is moderately wounded..hTe g...wwwandering)====4.0 (1.hw   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  The goblin is moderately wounded. _The goblin shouts! You hear a shout!/h9  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hp #P#<#P#  fritha the Tinkerer ##P.P##∆  Gnoll #P♣.♣P#  Health: 13/13 ======================== #♣...♣#  Magic: 4/6================-------- #.....#  AC: 2Str: 9 ∆ #.~ß~.#  EV: 12Int: 14 #.~~~.#  SH: 0Dex: 100hq* #.~#~.#  XL:  1 Next:  0% Place: Dungeon:1 #@###+#  Noise: ====-----  Time: 14.0 (0.0) .....g*..$.....  a) +0 hammer .....#........#  Cast: Kinetic Grapnel .w.. #^.......#  ... #...$....#  .. ##########  w   dart slug (wandering) . g   goblin (grapneled) _The goblin shouts! You hear a shout!  0hq$Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, grapneled, 70% to hit)0h #P#<#P#  fritha the Tinkerer ##P.P##∆  Gnoll #P♣.♣P#  Health: 13/13 ======================== #♣...♣#  Magic: 4/6================-------- #.....#  AC: 2Str: 9 ∆ #.~ß~.#  EV: 12Int: 14 #.~~~.#  SH: 0Dex: 10 #.~#~.#  XL:  1 Next:  0% Place: Dungeon:1 0h#@###+#  Noise: ====-----  Time: 14.0 (0.0) .....g...$.....  a) +0 hammer .....#........#  Cast: Kinetic Grapnel .w.. #^.......#  ... #...$....#  .. ##########  w   dart slug (wandering) . g   goblin (grapneled)0hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0horAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, grapneled, 70% to hit)The kinetic grapnel hits the goblin.0h #P#<#P#  ##P.P##∆  #P♣.♣P#  #♣...♣#  #  ∆ #  0hAf      .....)*..$.....  .....#  .w.. ..# 0h... ..# .. ##########  . 0hfd.ww0h}n1=---5.0 (1Kinetic Grapnel0hu0hxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  0h:y`Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, grapneled, 70% to hit)The kinetic grapnel hits the goblin. _You kill the goblin!1hrE q##P.P##∆#P♣.♣P# #♣...♣# #.....# ∆ #.~ß~.# 1hE ]. #.~~~.# ... #.~#~.# .....#'###+#.##.....)..@$...........#........##.w.. #^1h7F # ... #...$....#.. #########1hF W#. 1heH 1hP @w.1hAS Q----61hY 1h7_ 2h ##P.P##∆ #P♣.♣P# #♣...♣# #.....# ∆ #.~ß~.# . #.~~~.# ... #.~#~.# .....#'###+#.#.....)...@.2h<..w..#.#.... #^.# 2hd). 2h2hKG.w2h@-72hA2h R _You see here 18 gold pieces.2ht 2hw &82h~ 2h 2 _You now have 18 gold pieces.3hQ P♣.♣P# ♣...♣.....∆ #.~ß~.. #.~~... #.~#~.# #...#'###+#.###.....)............w.####.. #^  #...$3hw.w   dart slug3hF<93h3hZ♣...♣......∆ #.~ß~... #.~~.. #.~#~.# #.#'###+#.###....w)..............#### #^  #...$3h?[\ ######### 3hke3h-k ````The dart slug launches a dart at you.3hgC)...3h$/=203hH3h] @ _The slug dart hits you but does no damage.4hfAt......! #.~ß~...# #.~~~.# #..#.~#~.#.#.#'###+#.###....w)..............#### #^  #. ######### 4hgJ4h3M.-14hS4h"X _Found a red potion. _You see here 13 gold pieces.4h4hF.w4hW-2Kinetic Grapnel4hT4h9> _You now have 31 gold pieces (gained 13).4h  #♣...♣### #.....# ..! #.~ß~.#  ...# #.~~~.# # .....#.~#~.#.#  .....#'###+#.### .....w.... .....#.### .... #^.# ... #........# .. ##########.4h 4h) F ``````4hX OThe dart slug launches a dart at you.4h ..@...5====34h& 4h) O _The slug dart misses you.5hh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5h\j: #♣...♣#  fritha the Tinkerer ## #.....#  Gnoll ..! #.~ß~.#  Health: 13/13 ======================== ...# #.~~~.# #  Magic: 4/6================-------- .....#.~#~.#.#  AC: 2Str: 9 .....#'###+#.###  EV: 12Int: 14 .....w...........  SH: 0Dex: 10 5hj.....#**......###  XL:  1 Next: 10% Place: Dungeon:1 5hFk.... #^.@.....#  Noise: ---------  Time: 23.0 (0.0) ... #........#  a) +0 hammer .. ##########  Cast: Kinetic Grapnel .  w   dart slug _The slug dart misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  5htkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5hk;Aim: a dart slug (100% to hit)5he#♣...♣#fritha the Tinkerer## #.....#Gnoll..! #.~ß~.#Health: 13/13 ========================...# #.~~~.# #Magic: 4/6================--------.....#.~#~.#.#AC: 2Str: 9.....#'###+#.###EV: 12Int: 14.....w...........SH: 0Dex: 10.....#**......###XL:  1 Next: 10% Place: Dungeon:1.... #^.@.....#Noise: ---------  Time: 23.0 (0.0)5h... #........#a) +0 hammer.. ##########Cast: Kinetic Grapnel.w   dart slug (grapneled)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  5hgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.5hx5hH)w.5h 3=4.0 (15hD'5h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is moderately wounded.6h 6h .-56h 6h 7hf 7ha `The dart slug launches a dart at you.7hb& &.7h$' _1----=67h. 7h1 - _The slug dart hits you.8h_F #P♣.♣P# #♣...♣#### #.....#! #.~ß~.# # #.~~~.# #.#.~#~.#.#  ......#'###+#.### .....).... .....#w.### .... #^.# ... #........# .. ##########.8h8j8hnc0------78hOs8hu. _The dart slug bites you.8hv\  The grapnel guides your strike. You sock the dart slug!8h>/. 8h1==58.4 (1.4Kinetic Grapnel8h،8hPM _You kill the dart slug!9h{39h9hBB9h,9h-9h,9h(9hߒ9h_j2====9h9haf5====9hd9h,9h9h,9h̝9hh - _You start resting.9h.35.4 (7.09h3====-6.4 (89h9h1" _HP restored.9h ##P.P##∆ #P♣.♣P# 9h#♣...♣##### #.....#! #.~ß~.# ###.~~~.# #.#.~#~.#.# ..#'###+#.###9hW......)..........#.###..... #^.#9h.... #........#... ##########...9h19hJ====7.4 (19h$9h&:hz  ##P.P##∆ #P♣.♣P## #♣...♣##. #.....#.! #.~ß~.#.###.~~~.# #.#.~#~.#.#.#'###+#.###...#.###..#^.#..##:h x.#... ###.............:h :h &8:hh :hM  Things that are here: _a +0 dagger; a goblin corpse;h #P#<#P### ##P.P##∆ #. #P♣.♣P# #. #♣...♣#######. #.....##.....! #.~ß~.# ###.~~~.# #.#.~#~.#.# #'###+#.###.).....#.###!.......#^..#.##........#. ##########>.............;h;h&9;h» _Found a dark potion. Found a stone staircase leading down.;hG ##.♣.## ..#P#<#P# ##..##P.P##∆ #...#P♣.♣P# #...#♣...♣#;h ######...#.....##.....!. #.~ß~.# ###.~~~.# #g.#.~#~.#.# ..#'###+#.###.)...........;h ..#.###!.......#^...##;h.##........#g   hobgoblin (wandering).;h..##########.>.........;h׍;hB.g;h#D==40;hI;h\ _A hobgoblin comes into view........ ....... _A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 76% to hit)=h##.♣.##fritha the Tinkerer..#P#<#P#Gnoll##..##P.P##∆Health: 13/13 ========================#...#P♣.♣P#Magic: 4/6================--------#...#♣...♣#AC: 2Str: 9######...#.....#EV: 12Int: 14#.#.....!..#.~ß~.#SH: 0Dex: 10#........###.~~~.# #XL:  1 Next: 50% Place: Dungeon:1...****@...#.~#~.#.#Noise: ---------  Time: 41.4 (0.0)#..........#'###+#.###a) +0 hammer#.........)...........Cast: Kinetic Grapnel#.........#....=hz....####.!.......#^.......###.......##........#g   hobgoblin (wandering)#.........###########.>.............. _A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 76% to hit)=hj  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  =hkAim: a hobgoblin (wandering, hasn't noticed you, 76% to hit)  The kinetic grapnel misses the hobgoblin.=hs}.g..g=ht5===2.4 (1=h ~=hg+ _The hobgoblin shouts!=h) ##.♣.## ..#P#<#P# ##..##P.P##∆ #...#P♣.♣P# #...#♣...♣# ######...#.....#=h_ #.#.....!..#.~ß~.##.###.~~~.# #.g.@....#.~#~.#.##=h.#'###+#.### #.). #=h.#.....### #.!.#^.....#=h ##.##........# #.##########=h #.>.# =h-D .=hG=h.g5====---3=h=h>h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hG ##.♣.##  fritha the Tinkerer ..#P#<#P#  Gnoll ##..##P.P##∆  Health: 13/13 ======================== #...#P♣.♣P#  Magic: 4/6================-------- #...#♣...♣#  AC: 2Str: 9 ######...#.....#  EV: 12Int: 14 #.#.....!..#.~ß~.#  SH: 0Dex: 10 ##........###.~~~.# #  XL:  1 Next: 50% Place: Dungeon:1 ......g@....#.~#~.#.#  Noise: ---------  Time: 43.4 (0.0) ##..........#'###+#.###  a) +0 hammer #.........)...........  Cast: Kinetic Grapnel[12;10>hH #.........#........###  #.!.......#^.......#  ##.......##........#  g   hobgoblin #.........##########  #.>.......#  ....... _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)>hR##.♣.##fritha the Tinkerer..#P#<#P#Gnoll##..##P.P##∆Health: 13/13 ========================#...#P♣.♣P#Magic: 4/6================--------#...#♣...♣#AC: 2Str: 9######...#.....#EV: 12Int: 14#.#.....!..#.~ß~.#SH: 0Dex: 10##........###.~~~.# #XL:  1 Next: 50% Place: Dungeon:1>h"......g@....#.~#~.#.#Noise: ---------  Time: 43.4 (0.0)##..........#'###+#.### a) +0 hammer#.........)........... Cast: Kinetic Grapnel#.........#........####.!.......#^.......###.......##........#g   hobgoblin (grapneled)#.........###########.>.......#.......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hQAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.>hM/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  >hNAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.>hMO3=4.4 (1>hW>hZO _The hobgoblin misses you.>h q  The grapnel guides your strike. You hit the hobgoblin.>hؿ  r†r   quokka (wandering)  You kill the hobgoblin!>h3 n75.8 (1.4Kinetic Grapnel>hT >hO Y _A quokka comes into view.?hz}♣#♣# ..##.♣.## ?h9{ ..#P#<#P# ##..##P.P##∆#...#P♣.♣P#  #...#♣...♣#  ######...#.....# r#.....!..#.~ß~.# ##......@.###.~~~.# # ......†.....#.~#~.#.# ##.#'###+#.### #.)...........#...#..####.!^.......# ####........##...###########.>#?h},?hV..r?hK-60Kinetic Grapnel?hє?h?h& ...#♣#♣# ..##.♣.##  ..#P#<#P# ##..##P.P##∆#...#P♣.♣P#  #...#♣...♣#  ######...#.....# .#.#.~ß~.# ##........###.~~~.# # ....r.†.....#.~#~.#.# ##.#'###+#.####.)...........#...#........####.!?h ^.......#####........##...##########?h( X.r?h y-7Kinetic Grapnel?h ?h z _You see here a red potion.@h@h1W.r@h&8@h<@h&P _d - a red potion@hi...#♣#♣# ..##.♣.##@hW ..#P#<#P###..##P.P##∆ #...#P♣.♣P# #...#♣...♣#######...#.....##.#........#.~ß~.##.###.~~~.# #@hP ......†.....#.~#~.#.# ##..........#'###+#.### #.r@h)........... #..#........### #.!@h.#^.......#  ###........# #..########## #.>.#@hq@hX.r@h&9@h]@h@h,  ..##.♣.## ..#P#<#P###..##P.P##∆ #...#P♣.♣P# #...#♣...♣#######...#.....##.#........#.~ß~.##.###.~~~.# # ......†@....#.~#~.#.# ##..........#'###+#.### #)........... #r.#........### #.!.#^.# ###........# #..########## #.>.# @h- @h. @h)9 W.r@hC> '50@hH @h J Ahc ..#P#<#P###..##P.P##∆ #...#P♣.♣P# #...#♣...♣## ######...#.....##.#........#.~ß~.####.###.~~~.# #.......†.....#.~#~.#.# ##....@.....#'###+#.### #)........... #.#### #r!.#^.......# ###........# #..########## #.>.# #..# AhAh~AhW.rAh;&1AhAhAhT j##..##P.P##∆.. #...#P♣.♣P#. #...#♣...♣##.######...#.....#Ahĩ  #.#........#.~ß~.#####.###.~~~.# #........†.....#.~#~.#.# ##..........#'###+#.## #).......... #.###Ah  #.!.#^.#  ###Ah U.# #rAh4 ..########## #.>AhS p.#  #.Ahr D.#  #Ah H.# Ah0 AhJ Q.rAh` =2Kinetic GrapnelAhi Ah Bh.. #...#P♣.♣P# .. #...#♣...♣# #.######...#.....# #.#........#.~ß~.#####.###.~~~.# # ........†.....#.~#~.#.#Bha ##..........#'###+#.# #)......... #.## #.!.#^. ###.# #.r.......########## #.>.# #..# Bh #.#  #.#BhtBhR.rBhY5====3Bh BhsBh`e  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BhJz  .. #...#P♣.♣P#  fritha the Tinkerer .. #...#♣...♣#  Gnoll #.######...#.....#  Health: 13/13 ======================== #.#........#.~ß~.#  Magic: 4/6================-------- ####........###.~~~.# # AC: 2Str: 9 ........†.....#.~#~.#.# EV: 12Int: 14 ##..........#'###+#.# SH: 0Dex: 10 Bhf{ #.........)......... XL:  1 Next: 70% Place: Dungeon:1 #..@......#........# Noise: ---------  Time: 53.8 (0.0) #.!*......#^.......# a) +0 hammer ##.*.....##........# Cast: Kinetic Grapnel #..*......########## Bh"| #.>r......#  #.........#  r   quokka (wandering) #.........#  #.........#  _d - a red potionCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 67% to hit)Bh..#...#P♣.♣P#fritha the Tinkerer.. #...#♣...♣#Gnoll#.######...#.....#Health: 13/13 ========================#.#........#.~ß~.#Magic: 4/6================--------####........###.~~~.# # AC: 2Str: 9........†.....#.~#~.#.# EV: 12Int: 14##..........#'###+#.# SH: 0Dex: 10#.........)......... XL:  1 Next: 70% Place: Dungeon:1#..@......#........# Noise: ---------  Time: 53.8 (0.0)#.!*......#^.......# a) +0 hammer##Bh.*.....##........# Cast: Kinetic Grapnel#..*......###########.>r......##.........#r   quokka (grapneled)#.........##.........#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the quokka.Ch.Ch52n..r.Ch443=4.8 (1Cht<Ch@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the quokka. _The quokka is lightly wounded.Ch)x  ..♣...♣#.######...#.............#.~ß~####..###.~~~.# #........†.....#.~#~.#. ##.....'###+ ).........##!^#.##...r......##########.>..##Ch| Ch$ Dr.Ch .-5Chӏ Chv Chwo    The grapnel guides your strike. You hit the quokka.  The quokka is heavily wounded.The quokka bites you but does no damage.1----=7.2 (1.4ChuChL+ _The quokka bites you.Dh=u  You miss the quokka. Your bite misses the quokka.The quokka is heavily wounded.Dhv-8.5 (1.3Dh Dh _The quokka completely misses you. The quokka closely misses you.Dhx  You closely miss the quokka.The quokka is moderately wounded.Dhz h2==--9.9 (1.4Dh Dh > _The quokka bites you but does no damage.Eh7  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh .. #...#♣...♣#  fritha the Tinkerer #.######...#.....#  Gnoll #.#........#.~ß~.#  Health: 12/13 ======================-- ####........###.~~~.# # Magic: 3/6============------------ ........†.....#.~#~.#.# AC: 2Str: 9 ##..........#'###+#.# EV: 12Int: 14 #.........)......... SH: 0Dex: 10 #.........#........# XL:  1 Next: 70% Place: Dungeon:1 #.!@......#^.......# Noise: =--------  Time: 59.9 (0.0) ##.r.....##........# a) +0 hammer EhG#.........########## Cast: Kinetic Grapnel #.>.......#  #.........#  #.........#  r   quokka #.........#  ##.......##  _The quokka bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 67% to hit)EhBN.. #...#♣...♣#fritha the Tinkerer#.######...#.....#Gnoll#.#........#.~ß~.#Health: 12/13 ======================--####........###.~~~.# # Magic: 3/6============------------........†.....#.~#~.#.# AC: 2Str: 9##..........#'###+#.# EV: 12Int: 14#.........)......... SH: 0Dex: 10#.........#........# XL:  1 Next: 70% Place: Dungeon:1EhD#.!@......#^.......# Noise: =--------  Time: 59.9 (0.0)##.*.....##........# a) +0 hammer#..*......########## Cast: Kinetic Grapnel#.>*......##..*......##.........#r   quokka#.........###.......## _The quokka bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 67% to hit)Ehr...  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (moderately wounded, 67% to hit)  The kinetic grapnel misses the quokka. The quokka bites you.Eh{8/13 --------60.9 (1EhxEhT _The quokka closely misses you.Eh  You hit the quokka.  The quokka is heavily wounded.Eh -2.3 (1.4Ehf Eh T _The quokka closely misses you.FhC  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh| A .. #...#♣...♣#  fritha the Tinkerer #.######...#.....#  Gnoll #.#........#.~ß~.#  Health: 8/13==============---------- ####........###.~~~.# # Magic: 2/6========---------------- ........†.....#.~#~.#.# AC: 2Str: 9 ##..........#'###+#.# EV: 12Int: 14 Fhu| #.........)......... SH: 0Dex: 10 #.........#........# XL:  1 Next: 70% Place: Dungeon:1 Fh| 7#.!@......#^.......# Noise: =--------  Time: 62.3 (0.0) Fh| j##.r.....##........# a) +0 hammer #.........########## Cast: Kinetic Grapnel Fh| #.>.......#  #.........#  Fh} #.........#  r   quokka Fh} #.........#  ##.......##  _The quokka closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 67% to hit)Fh .. #...#♣...♣#fritha the Tinkerer#.######...#.....#Gnoll#.#........#.~ß~.#Health: 8/13==============----------####........###.~~~.# # Magic: 2/6========----------------........†.....#.~#~.#.# AC: 2Str: 9##..........#'###+#.# EV: 12Int: 14#.........)......... SH: 0Dex: 10#.........#........# XL:  1 Next: 70% Place: Dungeon:1#.!@......#^.......# Noise: =--------  Time: 62.3 (0.0)Fhj ##.r.....##........# a) +0 hammer#.........########## Cast: Kinetic Grapnel#.>.......##.........##.........#r   quokka#.........###.......##Fh 6Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 67% to hit)  The kinetic grapnel hits the quokka but does no damage.FhC 4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, 67% to hit)  The kinetic grapnel hits the quokka but does no damage.  The quokka is heavily wounded.FhL @3====Fh $3.3 (1Fht Fh > _The quokka bites you but does no damage.Gh?  You miss the quokka.The quokka is heavily wounded.4.7 (1.4 _The quokka bites you. The quokka barely misses you.Gh2Q  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh_  .. #...#♣...♣#  fritha the Tinkerer #.######...#.....#  GnollGh٬ > #.#........#.~ß~.#  Health: 8/13==============---------- ####........###.~~~.# # Magic: 2/6========---------------- ........†.....#.~#~.#.# AC: 2Gh Str: 9 ##..........#'###+#.# EV: 12Int: 14 Gh D#.........)......... SH: 0Dex: 10 #.........#........# XL:  1 Next: 70% Place: Dungeon:1 #.!@......#^.......# Noise: =--------  Time: 64.7 (0.0) ##.r.....##........# a) +0 hammer #.........########## Cast: Kinetic GrapnelGh6  #.>.......#  #.........#  #.........#  r   quokka #.........#  ##.......##  _The quokka bites you. The quokka barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Ghk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Gh Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 67% to hit)Hh  .. #...#♣...♣#  fritha the Tinkerer #.######...#.....#  Gnoll #.#........#.~ß~.#  Health: 8/13==============---------- ####........###.~~~.# # Magic: 2/6========---------------- ........†.....#.~#~.#.# AC: 2Str: 9 ##..........#'###+#.# EV: 12Int: 14 #.........)......... SH: 0Dex: 10 Hh!u#.........#........# XL:  1 Next: 70% Place: Dungeon:1 #.!@......#^.......# Noise: =--------  Time: 64.7 (0.0) ##.r.....##........# a) +0 hammer #.........########## Cast: Kinetic Grapnel #.>.......#  #.........#  #.........#  r   quokka #.........#  ##.......## Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 67% to hit)  The kinetic grapnel hits the quokka.Hh(N ..   #.######...  #.#........  ####........##  ... ... ..) ..# ..#^ ##.†.....## ..# ..#HhV)U ..# #.........# #.........# ##.......## HhHhjl95.7 (1Kinetic GrapnelHh Hhponfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, 67% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!HhHhHhcHhHhHhHhU ,Hh!Hhl$Hh$T9==Hh&Hh)HhL*Hh+Hh.,Hh1HhP5Hh5Hh8Hh<Hhg<p10/13====Hh>HhAHh!BV3====Hh7EHh GHh[GHhHHhK,HhMHh(QP==HhRHh7W1======HhXHhZ,Hh9\Hh!_,HhBaHhd,HhfHhjHh_j:==HhlHh9t2==HhtP4====HhvHhxHh;yHh{Hh}Hh}HhHhh - _You start resting.Hh085.7 (20.0)Hhߞ3====-6.7 (21Hh@8 _HP restored.Ih .. #...#♣...♣# #.######...#.....# #.#.#.~ß~.# ####.###.~~~.#  ........†.....#.~#~.#. ##.#'###+#. #.) #.#. #.@.......#^. ##.†.....##. #. #.>.# #.# #.# #.# ##.##Ih'f====7.7 (1.0)IhIh W8.7 (2Ih}  Ih C_f - a dark potionJhQJhQJhRJhXXJhXY:==JhQZJh\,Jh]Jh_,Jh_Jhbf5====JhcJh g,JhhJhiJh)jJhkJhm,JhoJhpJh)q<====JhrJhktJh1uJhuJhwJhwJhxJh{,Jh6}Jh~Jh'Jh}Jh*Jh JhAJh_ _You start resting.Jh1102.7 (14.0)Jhĝ]6====3.7 (15JhlJh% _Magic restored.Jh<43Jhb5Jh 9Jh`;,JhAnJhDBJhEJhFJhHJhH<====Jh;IJh9JJhQ ..##.♣. . ..#P#<# .#. ##..##P.P .... #...#P♣.♣ ..# #...#♣..JhR~ #.######...#.... #.#........#.~ß~S...#####..###.~~~.......@.....†.....#.~#~....#####..........#'###. #.........)..... #.........#..... #.........#^.... ##.†.....##..... S   ball python (constriction, asleep)JhR #........###### #.>.......##.........#JhY 7.7 (4.0)  A ball python comes into view.JhZJhag..SS)Jh!c+8.7 (5JhPiJh>l5 _The ball python hisses angrily.Kh  ..##.♣ . ..#P#< .#. ##..##P. .... #...#P♣. ..# #...#♣. #.######...#.. #.#.#.~ß$..S.#####.###.......†.....#.~#.#####.#'.. #...). #.........# #.........#^ ##.†.....## #......... Kh9  #.>.#  #.#Kh Kh# :  Found 11 gold pieces.Khp 8J.SJ   endoplasm (wandering)S   ball python (constriction)Kh B9.7 (1Kinetic GrapnelKh Khn ] _An endoplasm comes into view.Lhn  LhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lhb7 ..##.♣ fritha the Tinkerer . ..#P#< Gnoll .#. ##..##P. Health: 13/13 ======================== .... #...#P♣. Magic: 5/6====================---- ..# #...#♣.. AC: 2Str: 9 J #.######...#... EV: 12Int: 14 ... #.#........#.~ß SH: 0Dex: 10 LhNcl$...S#####........###.~~ XL:  1 Next: 90% Place: Dungeon:1 .....**@......†.....#.~# Noise: ---------  Time: 109.7 (0.0) .....#####..........#'## a) +0 hammer ... #.........).... Cast: Kinetic Grapnel Lhc. #.........#.... #.........#^... ##.†.....##.... J   endoplasm (wandering) Lhc#.........##### S   ball python (constriction) #.>.......#  Lhcd#.........# _An endoplasm comes into view.LhdZCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Lh[dwPress: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)Lh{ ..##.♣ fritha the Tinkerer . ..#P#< Gnoll .#. ##..##P. Health: 13/13 ======================== .... #...#P♣. Magic: 5/6====================---- ..# #...#♣.. AC: 2Str: 9 J #.######...#... EV: 12Int: 14 ... #.#........#.~ß SH: 0Dex: 10 $...S#####........###.~~ XL:  1 Next: 90% Place: Dungeon:1 .......@......†.....#.~# Noise: ---------  Time: 109.7 (0.0) .....#####..........#'## a) +0 hammer ... #.........).... Cast: Kinetic Grapnel . #.........#.... #.........#^... ##.†.....##.... JLh|   endoplasm (wandering) #.........##### S   ball python (constriction) #.>.......#  #.........# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.Lhm5 . ..#P#< .#.  ....  ..#  J #.#### ... #.#... $...†... Lh.....**@......† ...... ... #.........) . #..... ^ ##.† Lhg #.> LhLh+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.  You kill the ball python!LhLh* .JK..JK   kobold (wandering)The endoplasm quivers.Lh*Lh..##.♣ fritha the Tinkerer...#P#< Gnoll.#. ##..##P. Health: 13/13 ========================.... #...#P♣. Magic: 5/6====================----..# #...#♣.. AC: 2Str: 9.#.######...#... EV: 12Int: 14.J.Lh$n#.#........#.~ß SH: 0Dex: 10K...†#####........###.~~ XL:  1 Next: 100% Place: Dungeon:1.......@......†.....#.~# Noise: =--------  Time: 110.7 (1.0).....#####..........#'## a) +0 hammer...LhN#.........).... Cast: Kinetic Grapnel.#.........#....#.........#^...Lhs,##.†.....##.... J   endoplasm#.........##### K   kobold (wandering)LhS#.>.......##.........#LhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineLh<Aim: a ball python (79% to hit)  LhZThe kinetic grapnel hits the ball python.  You kill the ball python!LhHThe endoplasm quivers.Lhb _A kobold comes into view. It is wielding a +0 dagger.You have reached level 2!Lh(/  --more--Nh^?9/197---2 0% Kinetic GrapnelNhEGDendoplasmNhJ4 _NhE ..##. . ..#P#. .#. ##..##P.. .... #...#P♣... ..# #...#♣.>. #.######...#.J.. #.#.Nh.#.~.K...†#####.###..†.....#.~.#####.#'.. #.........)... #.........#... #.#^..Nh ##.†.....##. #. Nh #.>.#  #.#NhNhpNhNh)$j.$KJNh\'E-1Kinetic GrapnelNh.Nh1; _Found a stone staircase leading down.Oh^  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ohz  ..##. fritha the Tinkerer . ..#P# Gnoll . .#. ##..##P Health: 19/19 ======================== .. .... #...#P♣ Magic: 4/7=============----------- ... ..# #...#♣. AC: 2Str: 9 ..>. #.######...#.. EV: 12Int: 14 ..... #.#........#.~ SH: 0Dex: 10 .$KJ*†#####........###.~ XL:  2 Next:  0% Place: Dungeon:1 .....**@.......†.....#.~ Noise: ---------  Time: 111.7 (0.0) ......#####..........#'# a) +0 hammer ..... #.........)... Cast: Kinetic Oh Grapnel .... #.........#... ... #.........#^.. .. ##.†.....##... J   endoplasm . #.........#### K   kobold (wandering) #.>.......#  #.........# _Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)Oh' ..##. fritha the Tinkerer...#P# Gnoll..#. ##..##P Health: 19/19 ========================...... #...#P♣ Magic: 4/7=============-----------.....# #...#♣. AC: 2Str: 9..>.#.######...#.. EV: 12Int: 14..... #.#........#.~ SH: 0Dex: 10Oh#) .$KJ*†#####........###.~ XL:  2 Next:  0% Place: Dungeon:1.....**@.......†.....#.~ Noise: ---------  Time: 111.7 (0.0)......#####..........#'# a) +0 hammer..... #.........)... Cast: Kinetic Grapnel....#.........#......#.........#^....##.†.....##... J   endoplasm (grapneled).#.........#### K   kobold (wandering)#.>.......##.........#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.Ohg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.Oh Oh ...KJ..KOh 5===2.7 (1Oh3 Oh ( _The kobold shouts!Ph6 ..##.....# . ..#P.....# .#. ##..##..... .... #...#P.... ..# #...#♣.>... #.######...#.. #.#..#..$...†#####.###..KJ.†.....#..#####Ph6.#'.. #.........)... #.#.... #.#^....# ##.†.....##....# #.##### #.>.#  #.#Ph8Ph:Qh<.KJQh0---3QhQhUQhq]  The grapnel guides your strike. You thump the endoplasm!QhxQh .KK   kobold  You kill the endoplasm!Qh8/20---8=--5.1 (1.4Qh5Qhk; _The kobold hits you with a +0 dagger.Qh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh$ ..## fritha the Tinkerer .....# . ..#P Gnoll ......# .#. ##..## Health: 18/20 =====================--- ....... .... #...#P Magic: 3/7==========-------------- ....... ..# #...#♣ AC: 2Str: 9 ...>... #.######...#. EV: 12Int: 14 ....... #.#........#. SH: 0Dex: 10 Qh%..$...†#####........###. XL:  2 Next:  8% Place: Dungeon:1 ......K@........†.....#. Noise: =--------  Time: 115.1 (0.0) .......#####..........#' a) +0 hammer ....... #.........).. Cast: Kinetic Grapnel ....... #.........#.. ....... #.........#^. ......# ##.†.....##.. K   kobold .....# #.........###Qhj&Z ##### #.>.......#  #.........# _The kobold hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (70% to hit)Rh˸1..## fritha the Tinkerer.....#...#P Gnoll......# .#. ##..## Health: 18/20 =====================---....... .... #...#P Magic: 3/7==========--------------....... ..# #...#♣ AC: 2Str: 9...>... #.######...#. EV: 12Int: 14....... #.#........#. SH: 0Dex: 10Rh..$...†#####........###. XL:  2 Next:  8% Place: Dungeon:1......K@........†.....#. Noise: =--------  Time: 115.1 (0.0).......#####..........#' a) +0 hammer....... #.........).. Cast: Kinetic Grapnel....... #.........#......... #.........#^.......# ##.†.....##.. K   kobold.....# #.........#########.>.......##.........# _The kobold hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (70% to hit)RhGES  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the kobold but does no damage.RhwF+6.1 (1RhORh Q= _The kobold hits you but does no damage.Rh {  You hit the kobold.)Rh3 9=127.5 (1.4Kinetic GrapnelRh Rh J _You kill the kobold!Sh ISh Sh BSh*O4===ShSh,ShSShO=ShSh h - _You start resting.ShJ+.21.5 (4.0Sh.m20==-2.5 (5Sh 5Sh9" _HP restored.Sh  ..#.....# ##. ..#.## ..#. ##...# #.... #...#.##. ..# #...#.>..... #.######...#.. #.#.#.$...†#####.###..†.....#.#####.#.# #.).# #.#.# #.#^.## ##.†.....###.....# #.###### #.>.#  #.#Sh I===3.5 (1Sh Sh O _You see here a +0 dagger.Thd\ .. #####  ..## ##. ..## ..#. ##...# #.... #........##....# #...>......##.######..........# #.#........$..@†#####........#).........†......#####...# #.).# #.#..# #.........# ..## ##.† Th?e+.....## #..# ###### #.>.# ThoTh......##.#######.# #.##....$.@.†#####.#.).†#.######.# #.#.# #.#.# #.Th#.## ##.†..... ##.....## #. ###### #.>.Th[Th&5ThTThATh.  #  ##.....## ##.  ##.## ..#. ## #.# #.... # #.##....# # #.....>......##.###### #.# #.# #....$@..†#####. #.).† #.##### #.# # #.# # #.# # ##.## ##.†..... ##.....## # h4 m###### #.>Th8 C==6ThVN Th6 # ##.....## ##. ##.## ..#.  #.# #.... # #Th~.##....# # #.....>......##.###### #.# #.# #....@...†##### #.).† #.##### #.# # #Th/^.# # #.# # ##.## ##.† ##.....## # ###### #.>Th)Th=#&7Th'Th2ThI6+8.5 (2Th=Th?> _You now have 42 gold pieces (gained 11).Uh-r 3Uht UhB| |5====Uh$} Uh} Uh* Uh Uhl Uh Uh UhV ,Uh UhF <====Uh Uhi ,Uh Uh Uh Uh UhB Uh Uh Uh ,Uh Uh ,Uhr Uh@ 6===Uh Uhr Uh̯ ,UhJ Uhdz ,Uh Uhܷ Uh ;===Uh& Uh Uh Uh Uh ,Uh Uh Uh Uh1 Uh6 ,Uh Uh^ XUh Uh< 7Uh ====Uh Uh Uhr 4 _Magic restored.Uh Uh0 Uh Uh UhA Uh Uh< Uhe Uh Uh UhQ Uh Uh5 Uh <====Uh Uh Uh UhF UhB Uhc Uh| Uh Uh Uh Uh} Uh Uh Uh2 Uh Uh] Uh Uh0 Uh Uh$ Uh Uh Uh Uh Uh UhN Uh@ Uh Uh ,Uhd1 BUhD4 Uh:6 ,Uh>7 Uh8 Uh[: Uh: Uh; Uh> UhY@ ,Uh,A UhB Uh;D UhD Uh"E UhF Uh!L nUh%N ,Uh3P UhQ Uh-R UhR UhU UhLa #.. ####. #.###.... #.......##.Uha #$.....#.###### .... ...# S.####...## Uha W ###..#  Uh b ##.# #.# Uh3b ####### #.### ## ..# S   ball python (constriction, asleep)##.....###...##... ..#UhXb ##.......####..#.# ##..#Uh{b y#.........###....# #...#Uhm 068.5 (40.0)Uhr ,9.5 (41Uhx Uh{ ^ _A ball python comes into view.Vh;.. ####. #.###.... #.......# #.# #$.....# #......######l..#.............#  S.####@..## ###..# ##.# #.#..####### #.### ## .....###...##... .. l   frilled lizard (..####..#.# ##.. ..###....# #... #.##....## #...VhڈVh?270.5 (1.0)VhVhua _A frilled lizard comes into view.WhM) .. ####.. #.###.... #.##.......#Wh #$.....# . #######l..#.............@....#..S.####...######..##.# #.# WhTR ####### #.### ## . S   ball python (constriction, asleep) ##...##... . l   frilled lizard (asleep) ###..#.# ##Wht #.###....# #WhWhWh .Sl.Swandering)lWh&1Wh Wh8 _The frilled lizard hisses angrily.Whk w .. ####.. #.###.... #.# #.## #$.....##.. #......#######....#.#.Sl.##....####...#### ###..#  ##.# #.# # #.### ##  ##.....###...##...  ##.####..#.# ## #.###....# #Whl ,WhYt ]S..lWhv =2Kinetic GrapnelWh(| Wh~~ XhE  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhe  fritha the Tinkerer .. ####..  Gnoll #.###....  Health: 20/20 ======================== #.......#  Magic: 6/7====================---- #.......#  AC: 2Str: 9 # #$.....#  EV: 12Int: 14 #.. #......######  SH: 0Dex: 10 #.S..#............  XL:  2 Next: 12% Place: Dungeon:1 XhU\#...l**@.....#  Noise: ---------  Time: 172.5 (0.0) #....####...##  a) +0 hammer ### ###..#  Cast: Kinetic Grapnel ##.#  #.#  ####### #.### ##  S   ball python (constriction, wandering) ##.....###...##...  l   frilled lizard ##.......####..#.# ## #.........###....# #. _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (60% to hit)Xh  fritha the Tinkerer .. ####..  Gnoll #.###....  Health: 20/20 ======================== #.......#  Magic: 6/7====================---- #.......#  AC: 2Str: 9 # #$.....#  EV: 12Int: 14 #.. #......######  SH: 0Dex: 10 #.S..#............  XL:  2 Next: 12% Place: Dungeon:1Xh< #...l..@.....#  Noise: ---------  Time: 172.5 (0.0) #....####...##  a) +0 hammer ### ###..#  Cast: Kinetic Grapnel ##.#  #.#  ####### #.### ##  S   ball python (constriction, wandering) ##.....###...##...  l   frilled lizard ##.......####..#.# ## Xh #.........###....# #.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (60% to hit)  The kinetic grapnel hits the frilled lizard.Xh& .. ####..  #.###....  #.......#  #  # #  #.. Xh '######  #.......  #....**@.....#  #..##  ### ###..#  ##.# XhY'#.#  #.### ##  Xh';    Xh,Xh..S..S)Xh ;6=3.5 (1XhXhlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (60% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!YhLk  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh  fritha the Tinkerer .. ####..  Gnoll #.###....  Health: 20/20 ======================== #.......#  Magic: 5/7=================------- #.......#  AC: 2Str: 9 # #$.....#  EV: 12Int: 14 #.. #......######  SH: 0Dex: 10 #....#............  XL:  2 Next: 16% Place: Dungeon:1 Yhy#...S**@.....#  Noise: =--------  Time: 173.5 (0.0) #....####...##  a) +0 hammer ### ###..#  Cast: Kinetic Grapnel ##.#  #.#  ####### #.### ##  S   ball python (constriction)Yh߆L ##.....###...##...  ##.......####..#.# ## Yha#.........###....# #. _You kill the frilled lizard!Yh<Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh|Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)Yh   fritha the Tinkerer .. ####..  Gnoll #.###....  Health: 20/20 ======================== #.......#  Magic: 5/7=================------- #.......#  AC: 2Str: 9 # #$.....#  EV: 12Int: 14 Yh #.. #......######  SH: 0Dex: 10 #....#............  XL:  2 Next: 16% Place: Dungeon:1 #...S..@.....#  Noise: =--------  Time: 173.5 (0.0) #....####...##  a) +0 hammer ### ###..#  Cast: Kinetic Grapnel ##.#  #.#  ####### #.### ##  S   ball python (constriction) ##.....###...##...  ##.......####..#.# ## #.........###....# #.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.Yh > .. ####..  #.###....  #.......#  Yh2 #  # #  #.. ######  #........  #...†**@.....#  Yhm #..##  ### ###..# Yh  ##.# #.# Yh4 D #.### ##        Yhӌ '..YhN m204.5 (1Kinetic GrapnelYh Yh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (79% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!ZhVM... ##... ####...###....## #..# #$ #.. #######....#.....†........##....####...##### ###..##ZhJ.-5ZhZhZh  ... ... ##. .. ####... #.###....# #.# #.......# # #$.....#  #.. ####### #....#...... #...†........## #....####...####### ###..##.# #.# ####### #.### ## ##Zh (...##...Zh 9∆Zhz @-6Zh Zh. [hEM...: . ∆ ... ##.. ####...###....## #.. [hk  ######.#.....#...†........##.###.[h>]∆ ∆[h &7[h[h y _Found a parchment of Detonation Catalyst.8.5 (2[h[h:> _You now have 54 gold pieces (gained 12).[hM ......∆ ?...: . ∆ ... ##.. ####...###....# #. #  #######....#.............#[h[h+9.5 (1[h[hg _Found a scroll labelled AZOLOMU APIETS.[h5   #.......#   .......#  ∆ ?...:.#   ..#  ∆ ....# ##.  [h6  ... ####...   #.###....#   #.#   .#   # ##......#   #.. #######   #....#......  [h6 E #...†........##   #....####...##  ##### ###..# [h7 * ##.#[hA [hiD '80[hL [hN [h4M..#.........).?...:∩.... .).......# ##.........#####...###....# #.  [h# ##......###..[h[h&1[hU[hK _Found two slings. Found Cetosuulag's Weapon Boutique.\hM##.#........).?...:∩. ) ##.......@.#####...#######.###....#.....#  #.......#...#..#...###...#\h\hyV6===2\h^\h\h M ##.#........).?...:∩. ) ##.........#####...#######.###....#  \h }#.......#............\h \h &3\h0 \h& ]h ?M ##.#........).?...:∩. ]hb) ##.........#####...  #######.###....#....]hc]h#&4]h\%]h,]hM##...... ##.#........).?∩. ) ##  .........#####.....]h]h'5  You pick up a parchment of Detonation Catalyst and begin reading...]h*I===6.5 (2]h2]h7L _You add the spell Detonation Catalyst to your library.]hB ^   ###......  #.#  #.# #.# #.# .#.# .# ).).?..@..# .∩.# ).).# ##.  .#####...  #.###....#   #.......#   #.......#   # ##......#   #.. #......######]hM ]hR +7.5 (1]h[\ ]hb 2 _Found a club and a falchion.]h9g   ###......  #.#  #.#  ###]h:!.# #.# .#.# .# .).).?.@...# .∩.# .).).# ##. .#####... #.###....#   #.......#  #.......#  # ##......#   #.. #......######^h^h3&8^h^h^h)   ###......  #.#  #.#  ###.# ##.# .#.# .# .).).?@....# .∩.# .).).# ##. #.#####... #.###....#   #.......#  #.......#  # ##......#   #.. #......######^ha^h&9^h]^h^hY    ###......  #.#  #.#  ###.# #..#  #....#.#  #.#  #..).).@.....#  #...∩.#  #..).).# ##.  ##.#####...   #.###....#  #.......#  #.......#  # ##......#^huZ   #.. #......###### ^hf ^hk '90^h ^h ^h 1.5 (2 _c - a scroll labelled AZOLOMU APIETS^h_   ###......  #.#  #.#  ###.#  ####.#  #....#^h7 .#  #.#  #..).).#^h  #...∩.#  #..).).# ##.   ##.#####...   ^hY#.###....#  #.......#  #.......#  # ##......#  #.. #......7====2.5 (1_hP   ###......  #.#  #.#  ###.#_h)Q1  ####...#  #....#.#  #.#  #..)..#  #...∩.#  #..).).# ##.  ##._hQ#####...  #.##....#  #.......#  #.......#  # ##......#  #.. #......_h[_h]_&3_hYg_hjN _You see here a -2 sling.`h   ###......  #.......#  #.......#  ###.......#`h,  ####..#  #....#.#  #.#  #..)@).#  #...∩.#  #..).).# ##.  ##.#####...  #.###....# `h #.......#  #.#  # ##......# `h%j #.. #......`h%`hm-4 _`h$`h%`h& `   ###......  #.......#  #.......#  ###.......#  ####.........#  #....#.#  #.#  #..@.).#  #...∩.#  #..).).# ##  ##.#####  #.###....#  #.#  #.#  # ##......#  #.. #......`h<' `ho1 `h4 &5`h; `h? M _You see here a -3 club.ah+ U ###...... #.......#  #.......#  ###.......#  ####.........#  #....#.......#  #......#  #..).)#  #...@..# ahX-  #..).)# ##. ##.....#####... ########.###....##.......# #.#  # ##  #.. #......### #....#...ah<5 ah8 L====6 _ah? ahA p _There is an entrance to Cetosuulag's Weapon Boutique here.bh bh8 Welcome to Cetosuulag's Weapon Boutique! What would you like to do?  a -  6 gold a +0 clubbh b -  58 gold 5 atropa-tipped darts  c -  39 gold 5 poisoned darts  d -  39 gold a +0 hand axe  e -  71 gold a +0 rapier  f -  161 gold a +1 shortbow of freezingg -  39 gold a +0 spear  bh h -  32 gold a +0 whip You have 54 gold pieces. [Esc] exitbh [!] buy|examine items[a-h] mark item for purchase bhr [/] sort (type)[A-H] put item on shopping listohj ###......fritha the Tinkerer #.......#Gnoll #.......#Health: 20/20 ======================== ###.......#Magic: 7/7========================  ####.........#AC: 2Str: 9  #....#.......#EV: 12Int: 14  #............#SH: 0Dex: 10  #..).).......#XL:  2 Next: 20% Place: Dungeon:1  #...@........#ohs^Noise: ---------  Time: 196.5 (0.0)  #..).).......# ##. a) +0 hammer  ##...........#####... Cast: Kinetic Grapnel  ##########.###....# #.......# #.......# # ##......# #.. #......###  #....#.........  _You add the spell Detonation Catalyst to your library. _Found a club and a falchion. _c - a scroll labelled AZOLOMU APIETS _You see here a -2 sling. _You see here a -3 club. _There is an entrance to Cetosuulag's Weapon Boutique here.oh]oh"ohoh ph% _ph=  You see here a -2 sling.phphS _phphphphdphphphxy   #........  ph w#........  .......g    #.......#  ##  ###.......# ph= ####.#  #....#.......#  #......#  #..).)....... #...∩........# #..).).......# ##. phg   goblin (asleep) ##...........#####... ##########.###....# ...#ph+9.5 (3ph-200.5 (4phphXu _A goblin comes into view. It is wielding a +0 dagger.qh  #........ #.  #.g  ###.......  #.......#  #.#  ###.#  ####...#  #....#qh I#  #............#  #..).).......#  #...∩ #..).)# ##. ##.....#####... ########.###....##.......# qh_ qhT +1.5 (1qh qh rhJ rhM X Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2  b - Launch Clockwork Bee Forgecraft3% 3  c - Forge Blazeheart Golem Fire/Forgecraft 36% 4  d - Forge Lightning Spire Air/Forgecraft 36% 4  e - Detonation Catalyst Fire/AlchemyrhoN 99% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitshx sh #........fritha the Tinkerer  #........Gnoll  #.......gHealth: 20/20 ========================  ###.......Magic: 7/7========================  #.......#AC: 2Str: 9  #.......#EV: 12Int: 14  shI###.......#SH: 0Dex: 10   ####.........#XL:  2 Next: 20% Place: Dungeon:1   #....#...@...#Noise: ---------  Time: 201.5 (0.0)   #............#a) +0 hammer   #..).).......#Cast: Kinetic Grapnel   #...∩........#   #..).).......# ##.   ##...........#####...   ##########.###....#  #.......#  sh w#.......# _c - a scroll labelled AZOLOMU APIETS _You see here a -2 sling. _You see here a -3 club. _There is an entrance to Cetosuulag's Weapon Boutique here. _You see here a -2 sling. _A goblin comes into view. It is wielding a +0 dagger.shshMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes  N - Noth th  #........fritha the Tinkerer  #........Gnoll  #.......gHealth: 20/20 ========================  ###.......Magic: 7/7========================  #.......#AC: 2Str: 9  #.......#EV: 12Int: 14  ###.......#SH: 0Dex: 10   ####.........#XL:  2 Next: 20% Place: Dungeon:1   #....#...@...#th Noise: ---------  Time: 201.5 (0.0)   #............#a) +0 hammer   #..).).......#Cast: Kinetic Grapnel   #...∩........#   #..).).......# ##.   ##...........#####...   ##########.###....#  #.......#  #.......# _c - a scroll labelled AZOLOMU APIETS _You see here a -2 sling. _You see here a -3 club. _There is an entrance to Cetosuulag's Weapon Boutique here. _You see here a -2 sling. _A goblin comes into view. It is wielding a +0 dagger.th +2.5 (1th th& thV+ +3.5 (2th3 th< th B +4.5 (3thlI thT _You start memorising the spell. You continue memorising. x2thY thb thc c _You finish memorising. Spell assigned to 'b'.uh #.  #.  #.g  ###.......  #.#  #.#  ###.#  ####.#  #....#.#  #.#  #..).).#  #.. #.. ##. ## 5.5 (1 _uh    #.  #..   #.g   ###.   #.#   #.#  ####  ####...#  #....##  #......#  #..).) #...∩..# #..).)# ##. ##...........#####...   ##########.### uh uh3 &6uh uh vhnF #.  #..  #..  #.......g ###. #.#  #.#  ####  ####...#  #....##  #....  #..).)  #...∩..#  #..).)# ##.  ##...........#####... ##########.###vh@uvh=x&7vh~vhvhaM..#....... .g##.......  ######..#....#.......#........#vhjvhSm&8vhtvhvvhMJ##.....#...# .g..###..........#  #######.........#J   endoplasm (asleep)g   goblin (asleep).......#vh  An endoplasm comes into view.The goblin shouts!vh[vh.J.gJgvh\====9Kinetic Grapnelvhvh^ _The endoplasm quivers.wh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whwhwhg.Jg.#wh5-------==--10wh\wh~D _You shape a spike launcher from a nearby wall.xh#..........##J.......# ..#...###g....#.......# ########......#.).).∩.).)##.#....####..xh,xh?8.J.gxhP---1xhxh$r _The goblin attacks as it pursues you! The goblin misses you.yhś * You closely miss the goblin. You bite the goblin.yhq  The goblin is moderately wounded.The rocky spike skewers the goblin.yhOyh  The goblin is severely wounded.The rocky spike skewers the goblin.yh)yhWyh aT.J)yhf=5=2.9 (1.4yhPoyhrJ _You kill the goblin!zh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh= #..........#  fritha the Tinkerer #..........##  Gnoll #............  Health: 20/20 ======================== #..........#  Magic: 4/7=============----------- #......J...#  AC: 2zhǁStr: 9 #.....*....#  EV: 12Int: 14 ###.....*....#  SH: 0Dex: 10 #......*# XL:  2 Next: 25% Place: Dungeon:1 #......@# Noise: ==-------  Time: 212.9 (0.0) ###.......# a) +0 hammer  ####.........# Cast: Kinetic Grapnel  #....#.......#  #............#  #..).).......# J   endoplasm  #...∩........#  #..).).......# ##.  ##...........#####... _You kill the goblin!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: hЂ0;1mKinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)zh@  #..........#  fritha the Tinkerer #..........##  Gnoll #............  Health: 20/20 ======================== #..........#  Magic: 4/7=============----------- #......J...#  AC: 2Str: 9 #..........#  EV: 12Int: 14 ###..........#  SH: 0Dex: 10 #......)# XL:  2 Next: 25% Place: Dungeon:1 #......@# Noise: ==-------  Time: 212.9 (0.0) ###.......# a) +0 hammer  ####.........# Cast: Kinetic Grapnel  #zh" h....#.......#  #............#  #..).).......# J   endoplasm  #...∩........#  #..).).......# ##.  ##...........#####... Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.zhN    #..........##  #............  #..........#  #....#  #.....*....#  ###.....*....# zh  #......*# #.. ###..  ####....  #....#..  #.......zh   #..).).......#  #...∩........# zh #..).).......#   zh\ Z...)zhb t9-3.9 (1Kinetic Grapnelzh@l zhm onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!{h+ {h`/ O--4{h ; |h M ##.....#...# ....###..........## # #######.........#.......#|hs|h@-5|h5|h  Things that are here: _a +0 dagger; a goblin corpse|h: #.# #.# #.####..#.# #.#  #.# ###....##......)##..## #.# .... #### ########...##....##|h: #......##..).)##...∩..#|h]E |hI &6|hO |hUR ] _Your spike launcher falls apart as you grow too distant to maintain it.}hoX#.# #.# #.# #.####..#.# #.#  #.# ###..........# #......)##..##  #.# #.... ###.# #########.........##....#.......##............##..).)}hx}h|&7}hd}h }h#3}h;}h}h}hp|5====}h}hH}h}h}h3}h}h}h}ha}h@}hR====}h}h,}h}h }h }h }h }h }h }h}h}h}h,}h}h1}hM6===}hD}h,}h}hY",}ha#}h%,}h'}hq)}h);===}h*}h,}hX-}h.}h0,}h42}h 4}hc4}hm5}h97}h7}h 9}h:}h*;}hC<}h|H_ _You start resting.}hR038.9 (21.0)}hV]7====9.9 (22}h2]}h_% _Magic restored.}hW; G#.# #.# #.# #.### #. #.# #.# #.# ###.# #......)##..## #.......###....###.......# #####  ####.........#  #....#.......#  #......# }hC }hG 240.9 (1.0)}hO }hP }h$~>#..........##.# #.# #.####.. #.# #.# #.# ###.# #......)##..## #.......###....###.......# ###### ####.........# #....#.......# #............# #..).) #...∩}h}hÉ&1}h}h֒~hŸ~hà~hK~h~hTY ##.. # ##......)##.@##....###......####.......# ######... #..).).......# ##.~hU&2~h&_~h_~h6 r#.# #..####.... #..# #..# #..# ###..........# #......)##..#######.###.@....####.# ######.... ###...# ....# ..... ..).) ...∩. ..).)# ##....#####...~h4 7∆~h) E====3~h ~h9 hj2#.# #..........### #............ #..........# #..........# #....# ###..........# #......)##..###### #.###..@...# ∆  ###.# ######..# ..#.# .# h8rhvt&4h|h~hƵ #.# #.### #..... #..........# #..........# #..........# ###..........# h 0#......)##..###### #.###...@..# ∆ ###.hB ,# ######.....?.# #.#.# ..# . hf &h h[ &5hu h# g _Found a scroll labelled GILEJEPN VOSSA.hr#.# #.### h#. #.# #.# hL #..........#  ###..........#  #......)##..######  #.###....@.# ∆ .# ######.....?. hlZ.# ##.h:#.# .hD# .. .).h(# .. hV∩.# . hh)<6h\+h2h#.# #.### #. #.# #.# #.# ###.# #......)##..###### #.h}###.....@# ∆ .# ######.....?.## ###.....# #.# .....## ....# h).# ... .# ... ).hW# ##. .... h<7hh]h #.####..  #.#  #.# ##.# .# ##.# ####b.# ......)##..######.....# .###......#.[...# .h4 # ######.@...?.# .# ###.....# #  .....# # .. .# ......#h^ Kb   bat (asleep)# ##. ... .#####... ####..# #####.###....#h e  A bat comes into view.h &8h h# - _Found a pair of gloves.h5l #.### #. #.# #.# # #.# .# .# #####b.# )##..######.....# ###......#.[...# hl# ######..@..?.# # ###.....# # ......# # #l# ..# ..#......# # ##.##.l   frilled lizard (asleep)h mx#####... #####..# hwh{=9Kinetic Grapnelhha _A frilled lizard comes into view.h1q #.###  #.  #.#  #.# #  #.# .##.# #####b.#.)##..######.....#.###......#.[...#.# ######.@...?.#.# ###.....#.# ......#.# #l.....#.# ........#.# ..#......#.# ##.##..#####... #####..## #####.###....#hh`50Kinetic Grapnelhohoh#.. #.# . #.# .# #.# #.# #.# #####b.# .....)##..######.....# ###......#.[...# # ######.....?.# # ###@....# # ......# # #l.....# # ...h# ..## ##.##..#####... #####..## l   frilled lizard (asleep) ####.###....## ..#  #.......#h^.bbh=1Kinetic Grapnelhhh B# ..#######. .....)##..######.....# .###......#.[ ######...b.? ###.... #.l#........##..###.#..####... #####..## ####.###....## ..#  #.......#    The bat attacks as it pursues you! The bat closely misses you. .bllThe bat hits you.19--=2 _The frilled lizard hisses angrily.hhMhO  You barely miss the frilled lizard. The bat misses you.hF'.bhs5------==4.3 (1.4hh6 _The frilled lizard bites you. x2h M ..  .  # #..........# #####..#)##..######..##......#.[..######.....?###@.....b #l.....#  #.. #..# ##.##........ ......#####... #####..## ####.###....##..#h;X l.  The bat hits you but does no damage.  hhX -The frilled lizard attacks as it pursues you!hZ 5--50hPb hnf [ _The frilled lizard barely misses you.h(# ####  #...  #.# .  #.# .#  #.# #.# ##..........# #####..#)##..######.....#h$.###......#.[...#.# ######.@...?.#.###.....#.# #.l.b..#.# #..# #........#.# #..##.# ##.##........ .......#####... #####..## #####.###....##..#h&,h9'h/Qbl...h$1A--6h)8h:Q _The bat closely misses you.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 8*hڝ{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bat.hl   frilled lizardh2 #†  You kill the bat!hC: 6=---5-------33=7hwA h:H F _The frilled lizard bites you but does no damage.h^,N #.### #. #.# . #.# .# #.#h,B #.##.# #####..# #......)##..######.....# #h,;.###......#.[...# #.# ######@.†..?.#hP-.# ###l....# #.# #......#.# #......# ).# #........#hu-.# #..#......# ).# ##.##.......h-y.#####... #####..## ######.###....## ..#h-h/h88l.h 9/--8h@hBh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw #..........### fritha the Tinkerer  #............ Gnoll hx #..........# .  Health: 16/20 ===================-----  #..........# .#  Magic: 4/7=============-----------  #..........# #.#  AC: 2hCxStr: 9 ###..........# #####..#  EV: 12Int: 14 hx#......)##..######.....#  SH: 0Dex: 10 #.......###......#.[...#  XL:  2 Next: 33% Place: Dungeon:1 #.......# ######@l†..?.#  Noise: ---------  Time: 258.3 (0.0) ........# ###.....#  a) +0 hammer h6y5#.......# #......#  Cast: Kinetic Grapnel ........# #......# ).......# #........# ........# #..#......#  l   frilled lizard ).......# ##.##........ ........#####... #####..## ######.###....## ..# hy#_The frilled lizard bites you but does no damage.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (60% to hit)h( #..........### fritha the Tinkerer  #............ Gnoll  #..........# .  Health: 16/20 ===================-----  #..........# .#  Magic: 4/7=============-----------  #..........# #.#  AC: 2hStr: 9 ###..........# #####..#  EV: 12Int: 14 #......)##..######.....#  SH: 0Dex: 10 #.......###......#.[...#  XL:  2 Next: 33% Place: Dungeon:1 h#.......# ######@l†..?.#  Noise: ---------  Time: 258.3 (0.0) h........# ###.....#  a) +0 hammer h #.......# #......#  Cast: Kinetic Grapnel ........# #......# ).......# #........# hL........# #..#......#  l   frilled lizard ).......# ##.##........ ........#####... #####..## hv(######.###....## ..# hCasting: Construct Spike Launcher (safe; 1% risk of failure)  h7pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (60% to hit)  The kinetic grapnel hits the frilled lizard.h^V      .   .#   #.#  #####..# )##....# #...# h ††..?.#  ..#  #......#  #......# ... .. . h8! h%hH*t7=9.3 (1Kinetic Grapnelh2h/4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hc4Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (60% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!h #.###  #.  #.# .  #.# .#  #.# #.# .# #####..# ......)##..######.....# .###......#.[...# .# ######.@†..?.# # ###.....# .# #......# # #......# .# #........## #..#......# .# ##.##........#####... #####..## h h% /-60h h= { _You see here a frilled lizard corpse.h13h3hm6h:a7=h^<h<h1>h@h@hHChFhUFh)HhKh|Kh8==h5Nh=Qf5====hShUhUhWh1Z,h[h^O=hz`h chZcj9=====hQehgh0hhihkhlhmhp,hzqhX #- _You start resting.h!0733.0)hQy20===4.3 (14h8 _HP restored.h B#.# #.### #.. #.#  #.# .# .# #.# #..........# #####)##..######.....# h' u###......#@[...# # ######.††..?.# # ###.....# # #.# # h ..# #..#......## ##.##........ ......#####... #####..#h, he 15.0)h h hǂ5.# .### . .# . .# .# .# #.# .# #####..# )##..######.....# ###......#.@...# h# ######.††..?.# # ###.....# # ## #.## #.# ## hhV6===6h hQ_You see here a +0 pair of gloves.hhZ&7hh- _c - a +0 pair of glovesh q# ### ## .# . # .# # #.# # #####..# )##..######.....# hڥ ###......#..@..# # ######.††..?.# # ###.....# # #h O h9 hϷ C==8hs hU h!)#####. ... # .. # .# # #.# # #####..# )##..######.....# h " ###......#.....# # ######.††..@.# # ###.....# # ......# h{"h# #..## #..### ##.##..h"#####... #####..## #.###....## ..#h/<9hU4h/F`===80.3 (2hHhJ h KV_e - a scroll labelled GILEJEPN VOSSAhb h -Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)c - a +0 pair of glovesh F[?] describe selected [!] equip|wield|wear[tab] equip|unequip hhh W........#####fritha the Tinkerer .............Gnoll ........#..Health: 20/20 ======================== ........#.#Magic: 6/7====================---- ........##.#AC: 2Str: 9 ........# #####..#EV: 12h> wInt: 14 ..)##..######.....#SH: 0Dex: 10 ...###......#.....#XL:  2 Next: 37% Place: Dungeon:1 ...# ######.††..@.#Noise: ---------  Time: 280.3 (0.0) ...####.....#a) +0 hammer ...#hw #......#Cast: Kinetic Grapnel ...##......# ...#h $#........# ...# #..#......# ...# ##.##........ ...#####... #####..## #.###....##..# _You see here a frilled lizard corpse. _You start resting. _HP restored. _You see here a +0 pair of gloves. _c - a +0 pair of gloves _e - a scroll labelled GILEJEPN VOSSAh h9 hX h! f  You start putting on your armour.h% +1.3 (1ho* h1 h3 +2.3 (2h8 h? hmB +3.3 (3hF hM h(P +4.3 (4hU h\ h_ +5.3 (5hc he 3 _You continue putting on your +0 pair of gloves. x5hh h&n hZp c _You finish putting on your +0 pair of gloves.hXhh7====hg _Magic restored.hhh1hxh5hih6hhhh0h<====hVhHhPhhhh,hhOhZh ,hżhٽ,hhh,hhhhhbhhhhjhhh[hh{h/hnhhjh,hhhhbhWhEhhh`hhhh;hhh&hhhhQhhhh=hYhbh# #.### # ##.# # #####..# )##..######.....## ###......#.....# # ######.††....# # ###.....# # #......# h# #.....@# # #...# #..# ##.#..#####... #####..#####....## #..# g   goblin (asleep)....# #..#....# #.g.....#hE1306.3 (21.0)h ,7.3 (22hJhu _A goblin comes into view. It is wielding a +0 dagger.h (##.# #####..)##..######.....#.###......#.....#  ######.††.... ###..... #......#.###..##..###.#..####... #####..##..###....##  ..#......# ..g. # #h a)..######hh18.3 (1.0)h. hq"% _Found a rapier.hw'#####. .)##..######.....#.###......  ######.†† ###. #.##..#..###.#....#####... #####..##..#h!(###....## #..# ..#......#  ..g. # #)..###### .#........h5<9h[;hN=hX)##..######.....# ..###......  ######.†† ###. #.##..#..##.####.#....#####... #####..#####....## #..# ..# .......#  ..g. # #)..#. ##### .#......... . ## . .##h h>10Kinetic Grapnelhghh.###......  ######.†† ###. #.##..# ##..##.####.#....####... #####@.##..# .###....## #..# ..# .......#  ..g. # #)..#.##### .#....h...... . ## .> .## ## ..# ####...##hh&1hQ _Found a stone staircase leading down.h7  ######.†† ###. #.##.##........# ##..#......##.####.##..........#####... #####..##..# .###....## #@.# ..# .......#  ..g.. # #)..#..###### .#....#...... .. ##..>. h8 .## ## ...## ####...## .  ###..h6A hB &2hJ hTL hij ###. #..##......##........# ##..#......##.####.##..........####... #####..## .###....## #..# ..# .......#  ..g...# # #)..#..# ##### #.#......... .. ##..>. .## ### ...## ####...## ...  ###.. ##hrhs&3hxyh{h gg  The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is moderately wounded.h5=4.7 (1.4h$hđ= _The goblin hits you but does no damage.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h..# ###.....# fritha the Tinkerer ..# #......# Gnoll ..# ##......## Health: 20/20 ======================== ..# #........# #  Magic: 6/7====================---- ..# #..#......##.##  AC: 3Str: 9 ..# ##.##..........#  EV: 12Int: 14 ..#####... #####..##..#  SH: 0Dex: 10 .###....## #..# ..#  XL:  2 Next: 37% Place: Dungeon:1 .......# #@.# ..  Noise: =--------  Time: 314.7 (0.0) .......# #.g...# #  a) +0 hammer #......# )..#.40m..#  Cast: Kinetic Grapnel #......###### #.#....# #............ .. ##..>. ........## ### ...##  g   goblin ####...## ...  ###..# ...  ##.# _The goblin hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 70% to hit)hQ ..# ###.....# fritha the Tinkerer ..# #......# Gnoll ..# ##......## Health: 20/20 ======================== h8R #..# #........# #  Magic: 6/7====================---- ..# #..#......##.##  AC: 3Str: 9 ..# ##.##..........#  EV: 12Int: 14 ..#####... #####..##..#  SH: 0Dex: 10 .###....## #..# ..#  XL:  2 Next: 37% Place: Dungeon:1 .......# #@.# ..  Noise: =--------  Time: 314.7 (0.0) h/S .......# #.g...# #  a) +0 hammer #......# )..#..#  Cast: Kinetic Grapnel #......###### #.#....# #............ .. ##..>. ........## ### ...##  g   goblin ####...## ...  ###..# ...  ##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 70% to hit)  The kinetic grapnel hits the goblin.hY   #......# ##......## #........# #        #..# ..#  #@.# ..  #.)...# #  #  # .. ##..>. ### ...## ..   ... ##.#h h> m415.7 (1Kinetic Grapnelh: h (onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!hh'h=hh   #.##......##........# ##..#......##.####.#....####... #####..##..#####....## #..# ..#......# .....)...# # ##)..#..# ##### #.#.....>..##.#...#.###.#...#♣#♣#-6h5J.##......##.# #........# #.##......##.##.# ##.##..........#hE5.#####... #####..##..## #.###....## #..# ...# hf5#.......# #..#..... #.#h5#.)...# # ##......#..#..# h5@ #......###### #.#....# .#............ ..###..>. †h5## #### ...## .#### ...# # ###..#h&6 ...# ##.# .##h6? #.#...#♣#♣# h6###### #.### ## ..##..##hChKI@-7h@MhQO _You see here a +0 rapier.hp g ..# ##..##.####.#....#####... #####..##..## #.###....## #..# .........# .....##.)...# # ##)..#..#  ##### #@#.. .hp S.........###..>. †.######### ...##. .....###...##... ..#P#<#P#h&{ h\} -8 _h h^ h M###  #.. #  #..##.## ##.##..........# ...#####... #####..##..####....## ...# #..#..... #.#.)...# # # #@..#  hP9###### #.#....# .#........###..>. hg†........######### ...##hz.hfh&9h$&h)O _You see here a +0 rapier.h=20h!h"% _d - a +0 rapierh*h,Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)d - a +0 rapier Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn) Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA Potions (go to first with !)  g - a potion of magic  d - a red potion  f - a dark potionhqa - a +0 hammer (weapon). A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.4  At current training (3%) you reach 14.0 in about 18.8 XLs.  Current attack delay: 1.3. Damage rating: 7 (Base 8 x 97% (Str) x 100% (Skill)). hThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun', hx He broke a rib in his left han' side, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.h4NK Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  d - a +0 rapier Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn) Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA Potions (go to first with !)  g - a potion of magic  d - a red potion  f - a dark potionhzt1d - a +0 rapier. hhA slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.4  At current training (3%) you reach 14.0 in about 18.8 XLs.  Current attack delay: 1.1. Damage rating: 7 (Base 7 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade? (w)ield, (d)rop, (=)adjust, or (i)nscribe.hX Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  d - a +0 rapier Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn) Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA Potions (go to first with !)  g - a potion of magic  d - a red potion  f - a dark potionhX a - a +0 hammer (weapon). A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.4  At current training (3%) you reach 14.0 in about 18.8 XLs.  Current attack delay: 1.3. Damage rating: 7 (Base 8 x 97% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.h Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  d - a +0 rapier Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn) Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS hbn e - a scroll labelled GILEJEPN VOSSA Potions (go to first with !)  g - a potion of magic  d - a red potion  f - a dark potionh# ...###......##fritha the Tinkerer ...##........# #Gnoll ...# #..#......##.##Health: 20/20 ======================== ...# ##.##..........#Magic: 6/7====================---- ...#####... #####..##..##AC: 3Str: 9 #.###....## #..# ...#EV: 12Int: 14 #.......##..#.....SH: 0Dex: 10 #.......###.)...# #XL:  2 Next: 41% Place: Dungeon:1 ##......##@..#..#Noise: ---------  Time: 320.7 (0.0)  #......###### #.#....#a) +0 hammer $ 0;10m.#...............###..>.Cast: Kinetic Grapnel †........######### ...## .####...##...# # ###..#...###.#.###.#...#♣#♣# ###### #.### ## ..##.♣.##Aim: a goblin, wielding a +0 dagger (moderately wounded, 70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin! _You see here a +0 rapier. _You see here a +0 rapier. _d - a +0 rapierh* 4h9 hhi Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft3% 3 h b - Forge Blazeheart Golem Fire/Forgecraft 36% 4  c - Forge Lightning Spire Air/Forgecraft 36% 4  d - Detonation Catalyst Fire/AlchemyhQ99% 5 7 spell levels left hD^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithahihArF...###......##fritha the Tinkerer ...##........# #Gnoll ...# #..#......##.##Health: 20/20 ======================== ...# ##.##..........#Magic: 6/7====================---- ...#####... #####..##..##hrAC: 3Str: 9 #.###....## #..# ...#EV: 12Int: 14 #.......##..#.....SH: 0Dex: 10 #.......#hr##.)...# #XL:  2 Next: 41% Place: Dungeon:1 hs##......##@..#..#Noise: ---------  Time: 320.7 (0.0)  hAsa#......###### #.#....#a) +0 hammer .#...............###..>.hsCast: Kinetic Grapnel †........######### ...## .####...##...# hsI# ###..#...###.#hs'.###.#...#♣#♣# ht###### #.### ## ..##.♣.##h,tAim: a goblin, wielding a +0 dagger (moderately wounded, 70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin! hPt_You see here a +0 rapier. _You see here a +0 rapier. _d - a +0 rapierh ~^  #.# ...#♣#♣# ###### #.### ## ..##.♣.##  Okay, then.hhhY. _h0h9  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.4   0.2  +8   + Spellcasting 4.9   1.2  +8          + Maces & Flails 0.4   0.2  +8   + Conjurations 0.2   0.3  +6  + Axes0.4   0.2  +8   + Hexes0.2   0.3  +6  + Polearms0.4   0.2  +8   + Summonings0.2   0.3  +6h:  + Staves0.4   0.2  +8   + Necromancy0.2   0.3  +6  + Unarmed Combat 0.4   0.2  +8   + Forgecraft7.0   2.8  +6  + Throwing0.4   0.2  +8   + Translocations 0.2   0.3  +6      + Alchemy0.2   0.3  +6  + Short Blades 0.4   0.2  +8   + Fire Magic0.2   0.3  +6  + Long Blades0.4   0.2   ;0m+8   + Ice Magic0.2   0.3  +6  + Ranged Weapons 0.4   0.2  +8   + Air Magic0.2   0.3  +6      + Earth Magic0.2   0.3  +6  + Armour0.4   0.2  +8      + Dodging4.5   1.2  +8   + Invocations0.5   0.2  +9  + Shields0.4   0.2  +8   + Evocations0.4   0.2  +8  + Stealthe;h4.1   1.2  +8   + Shapeshifting 0.3   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costhF hL hT ...###......##fritha the Tinkerer ...##........# #Gnoll ...# #..#......##.##Health: 20/20 ======================== hT ...# ##.##..........#Magic: 6/7====================---- ...#####... #####..##..##AC: 3hU Str: 9 #.###....## #..# ...#EV: 12h;U Int: 14 #.......##..#.....SH: 0hUV Dex: 10 #.......###.)...# #XL:  2 Next: 41% Place: Dungeon:1 ##......##@..#..#Noise: ---------  Time: 320.7 (0.0)  #......###### #.#....#a) +0 hammer .#...............###..>.Cast: Kinetic Grapnel †........######### ...## .####...##...# # ###..#...###.#.###.#hV ...#♣#♣# hV ###### #.### ## ..##.♣.##The kinetic grapnel hits the goblin. _You kill the goblin! _You see here a +0 rapier. _You see here a +0 rapier. _d - a +0 rapier _Okay, then.h] h:` hag hh hZWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon)d - a +0 rapier[?] describe selected [!] equip|wield|wear[tab] equip|unequip he6h>hF...###......##fritha the Tinkerer ...##........# #Gnoll ...# #..#......##.##Health: 20/20 ======================== hVG...# ##.##..........#Magic: 6/7====================---- ...#####... #####..##..##AC: 3Str: 9 hG#.###....## #..# ...#EV: 12Int: 14 hG#.......##..#.....SH: 0h$H)Dex: 10 #.......###.)...# #XL:  2 Next: 41% Place: Dungeon:1 ##......##@..#..#Noise: ---------  Time: 320.7 (0.0)  hNH#......###### #.#....#a) +0 hammer hH.#...............###..>.Cast: Kinetic Grapnel hH†........######### ...## .####...##hHg...# # ###..#...#hI3##.#.###.#...#♣#♣# h{I###### #.### ## ..##.♣.##The kinetic grapnel hits the goblin. hI[_You kill the goblin! _You see here a +0 rapier. hI_You see here a +0 rapier. _d - a +0 rapier _Okay, then.hT@  You unwield your +0 hammer.hVq1.7 (1d) +0 rapih^ha. _d - a +0 rapier (weapon)h Drop what? (Left/Right to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +0 rapier (weapon)a - a +0 hammer Armour (select all with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h-  1 item  d - a +0 rapier (weapon)  a + a +0 hammer[Enter] accept (1 chosen)h'h4...###......##fritha the Tinkerer ...##........# #Gnoll ...# #..#......##.##Health: 20/20 ======================== ...# ##.##..........#Magic: 6/7h====================---- ...#####... #####..##..##AC: 3Str: 9 #.###....## #..# ...#EV: 12Int: 14 #.......##..#.....SH: 0Dex: 10 #.......###.)...# #XL:  2 Next: 41% Place: Dungeon:1 h%##......##@..#..#Noise: ---------  Time: 321.7 (0.0)  hRa#......###### #.#....#d) +0 rapier .#...............###..>.hCast: Kinetic Grapnel †........######### ...## h;1.####...##...# # ###..#...###.#.###.#...#♣#♣# ###### #.### ## ..##.♣.## h_You see here a +0 rapier. _You see here a +0 rapier. _d - a +0 rapier _Okay, then.You unwield your +0 hammer. _d - a +0 rapier (weapon)hJ+2.7 (1h8h+ _You drop a +0 hammer.h}G# ##......## # #........# # # #..#......##.## # ##.##..........# #####... #####..##..## .###....## #..# ...# .# #..#..... .# ##.)...# # ......# #)@.#..# #......###### #.#....# #....###..>.# .######### ...## ####...## ...#  ###..# ...#8HK##.# .## hKhN&3hUh9Whſ-# ##......## # #........# # # #..#......##.## # ##.##..........# h&w#####... #####..##..## ###....## #..##...#.# #..#.# ##.)...# # hS?......# #).@#..# ......###### #.#....# .h}...###..>.# ######### .h ..##...## ...####..# ...###.# .###.# ...#♣#♣# hhhAP7====4hwhkhó # #.. # # #..###.## # ##.##..........# #####... #####..##..# ##....## #..##...#. .....# #..#...... # ##.)...# # # #)..#..# ###### #.#.@..# ........###..>.########## ...## ##...## ##  ###.. ##.# ..##.# ...#♣#♣# ### #.### ## ..##.♣.# ..###...##... 40m ..#P#<#P#5h hh hE #..###.#  ##.##..........# ###... #####..##..## #....## #..##...#. ....# #..#...... # ##.)...# # # #)..#..# ###### #.#....#.#........###@.>.########## #...## #...## ##...# #..# ...#  ##.# ..##.# ...#♣#♣# ## #.### ## ..##.♣.# .###...##... ..#P#<hE#P##..#.# ##..##P.P##∆hMhCQ&6hYhhS##.##....# ###... #####..##..## .# ....## #..##...#...# ...# #..#........# ##.)...# #.## #)..#..#...###### #.#....#.#........###..>.# ######### #.@.## h+## ##...# #..# ...#  ##.# #..##.# ...#♣#♣# # #.### ## ..##.♣.##...##... ..#P#<#P##..#.# ##..##P.P##∆hNW....# #...#P♣.♣P#hh&7hh3h܇##... #####..##..## .# ...## #..##...#...# # #..#........ # ##.)...#.#.# # #)..#..#... ###### #.#....#.# ........###..>.# ######### #...## ## ##.@.# #..# ...# # #..## .# ...#♣#♣##.### ## ...##.♣.# ##...##... ##..#P#<#P#cm#..#.# ##..##P.P##∆....# #...#P♣.♣P###....## #...#♣..#hEhE====8hљhBhNM ##.##..........# ##... #####..##..## #.#.## #..##...#...# #..#........##.)...#.#.# #)..#..#...hO1###### #.#....#.#........###..>..######### #..@## ..##.. ##.##..###...hdYh[hB\9h}chgh ..#......##.##  ##.##..........# .# #... #####..##..## #.# # #..##...#...# .# #..#........ .# ##.)...#.#.# .# #)..#..#... .###### #.#....#.# .......###..>@# ####### #...## .## ##...# ..# #...# #.# #..## #.# ...#♣##.### ## ...##.♣.##h4 ...##... ##..#P#<#P# ###..#.# ##..##P.P##∆h# h '30h h h M #.. #  #..h ##.## .  ##.##..........# #... #####..##..## #.#.##..##...#...# #..#........hG #.)...#.#.##.# #)..#..#......####### #.#....#........###..>.h .######### #...## .####...##..hR h\ C1h ### ......##.# .# ##..#......##.## .# . #.##..........# .#.# . #####..##..##.#.# # #..##...#...# # ..#........ # ##.)...#.#.##.# # #)..#..#.@....# ###### #.#....#.###...#.......###..>.# ...####### #...## . ## ##...# .# #...# .#F49m #..## .# ...#♣## .### ## ...##.♣.##hhhu2hxhSh......#  ### ..# ......##.# ..# ##..#......##.###.#S. #.##..........##.#.# . #####..##..##.#.# # #..##...#...## #..#.........#  ##.)...#.#@##.#  #)..#..#......# ##### #.#....#.###...# .......###..>.# .....####### #...## ..... # ##...# #...#S   ball python (constriction, asleep) #hX[m #...# ...# # #..## ... # ♣##hؙh5&3hlh^ _A ball python comes into view.h ### ......# #.. ### ..# ......##.# ..#### ..#......##.###.#S. ##..........##.#.# . #####..##..##.#.# # #..##...#...## ..#......@..# ##.)...#.#.##.#  #)..#..#......# #### #.#....#.###...# .......###..>.# ......####### #...## .....  ##...# #...# #...#h [40m ...# #..## ...hA h =4Kinetic Grapnelhb h[ hdm.†† ####   #.. ### ..# #.. ..####.##.###.#S.##..........##.# . #####..##..##.#.# ###...#.@.## #..#........h#.)...#.#.##. #)..#..#......# #### #.#....#.###...# .......###..>.# .... hz######## #...## .....##...# #...#.# ...#hh&5hhhl F.#.....# .††....# ## #.# ......# #.. hh$ 8## ..# ......##.# ..####......##.###.#S. ##..........##.#.#  #####..##..##.#@# #..##...#...## ..#.........# ##.)...#.#.##.#  #)..#..#......# ### #.#....#.###...# ......###..>.# ...... ####### #...## .....##...# #...#h( h) &6h40 h2 h8## .#. .†† ## #.. ### ..# .#. ..#####..# .##.###.#S....# ##........######.#.# #...#...# #..#.........#h+9#.)...#.#.##.#  #)..#..#......# ### #.#....#.###...# ......###..>.# .... ####### #...## .....hBh-C&7h,Lh0Nhu  The helpless ball python fails to defend itself.  You hit the ball python.h11.hwn58.9 (1.2Kinetic Grapnelh hO _You kill the ball python!h U###..# #.....# #.....# ††....# # #.# ......# #..  ## ..# ......##.# ..#####......##.###.#.@...# #..........##.#.##### #####..##..##.#.# #..##...#...##..#.........###.)...#.#.##.#  #)..#..#......# ## #.#....#.###...# .....###..>.# ......90h"..# .....## .....# . †....# .# .....# #.# .## #.. .### ..# ..# ##.# ..#####..# ......##.###.#..@..# .##.#.##### ..##..##.#.# #..##...#...###..#.........###.)...#.#.##.##)..#..#......# #.#....#.###...# h:∆h'40h[hQh..# ## #.## ..# ....# ..# # #.# ..# h4# #.. #.# ## ..# #..# ##.# ..#####..# ##.###.#...@.# ##.#.##### ..##..##.#.# hGh_&1h*hh D ##.# ##..# .. ##.# # ## # #.# .# #.. # ## ..# ##.# ..#######.###.#..... ........##.#.##### ##..##..##.#.h s#  #..##...#...##..#.........# ∆ ##.)...#.#.##.# #)..#..#......# #.#....#.###...#hi h &2h h3 h+.#### ## #..# .. ## # ## ## #.# .# #.. # ## ..# ##.# ..#######.###.#..... .......##.#.##### #..##..##.#.# #..##...#...##..#.........# ∆ #.)...#.#.##.# )..#..#......#h h&3hThhR#... #.### # ## .. ## # # ### #.# .# #.. # ## ..# ##..# ##.# ..#######.###.#..... ......##.#.##### ..##..##.#.# ..##...#...## ..#.........# ∆ .)...#.#.##.#hh&4hh h[ ....# ... .### # ### .. ## h v# # # # #.# #. # #.. # ## ..# ##..# ##.# ..#######.###.#........##.#.#h ?#### .##..##.#.#h z##...#...###.........# ∆h h| <5h hv h####  . ### # ### .. #  #  #.# #.  #.. h# # ..# # ##.# ..#####..# ##.###.#........##.#.##### ##..##.#.# ##...#...##hh]C6hV{ ###  .#  #### #.. #  ##.# #.  #.. #  ..# #.# ..#####..# #.###.#.....# ...##.#.##### #..##.#.#∆7ht M ##. .## ## ####.#... #........ ## ##.. ##..###.##..##hu f##...####h6{ h| &8hl h hl6 ##   # # #####.##.@.......####....# . #h7#.# #.#.. ##.#  ..# ##..# ∆ .# ..#####..# .###.#.....h>h@&9hhh09# .# # ##. .. .# ##.####.#....=#.##.####.##..# #.###..##  #.# #..##  #.. ##.#h9#..# ##.. # ..#####..## hHB9∆hD'50h=JhLT _Found a silver ring.h1 #  .#  ###. ∆  #.. #.# ###.#####.#....=.#.##.####.##..# ##.###..## #.# #..## #.. ##.## h7 h9 &1h> h@ hBy.. .b.# #K.#..###.#. ∆ #....#.#.###.#####.#....=.#.##.####.##..# ###.###..## # .. ##.## b   bat (asleep) ..# ##..# ∆ K   kobold (asleep) hNh&2h h b _A bat and a kobold come into view.hn... .b #.# #K #.#.. ###.#. ∆ #.... ##.#.###.#####.#....=.#.g##.####.###..# ####.#  ##.## g   hobgoblin (asleep) .h# ##..# ∆ hܡk  A hobgoblin comes into view.hwg.ghH/==3h h= _The hobgoblin shouts! You hear a shout!he`.. ... .b#.# #K #.#.. ###.#. ∆ #.... #  #.#.###.#######.#.@..=...#...........g#.####....... ####.#### #.# #..# ##.# # # ##..# ∆ #####hM∆g.hKF--4Kinetic Grapnelhh hl  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  fritha the Tinkerer .. ∆  Gnoll ... .b  Health: 20/20 ======================== h֥4#.# #K  Magic: 6/7====================---- #.#.. AC: 3Str: 9 ###.#. ∆  EV: 12Int: 14 h#.... #  SH: 0Dex: 10 #.#.###.###.  XL:  2 Next: 45% Place: Dungeon:1 h####.#.@**=....  Noise: ---------  Time: 354.9 (0.0) #.........*g..#  d) +0 rapierh ##.####.......##  Cast: Kinetic Grapnel ##..# ####.####  ##..## .#  #..## .#  g   hobgoblin ##.## # # ##..# ∆ #####..## _The hobgoblin shouts! You hear a shout!  hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h4Y  fritha the Tinkerer hYt.. ∆  Gnoll ... .b  Health: 20/20 ======================== #.# #K  Magic: 6/7====================---- #.#.. AC: 3Str: 9 h2Z~###.#. ∆  EV: 12Int: 14 #.... #  SH: 0Dex: 10 hkZM#.#.###.###.  XL:  2 Next: 45% Place: Dungeon:1 ####.#.@..=....  Noise: ---------  Time: 354.9 (0.0) hZ#..........g..#  d) +0 rapier ##.####.......##  Cast: Kinetic Grapnel ##..# ####.####  hZ##..## .#  #..## .#  g   hobgoblin ##.## # h["# ##..# ∆ #####..##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.ha .. ∆  ... .b  #.# #K  #.#.. ha{ ∆  #.... #  ##.  **=....  #..h@bT*...#  ##.#.##  ##..# ## hybw  #..## .# hb##.## # ##..# h....54=5.9 (1Kinetic Grapnelh8honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!hq .. ∆ ... .b #.# #K #.#.. ###.#. ∆ #.... # #.#.###.###.#####.#..@.=.#.###.####.## ##.## .h6r #  ##..# ∆.# hQ| h\ .-6h h߈ hlb.. ∆ ... .b #.# #K #.#.. ###.#. ∆ #.... ## #.#.###.###.#.####.#...@=.#.###.####.## ##..## #.##..## #.###.## #.###..# $.# h{ h @-7h @ _Found 5 gold pieces.hi.. ∆ ... .b #.# #K #.#.. ###.#. ∆ #.... ### #.#.###.###.#.#####.#....@......##.###.####.## ##..## #.##..## #.###.## #.#  ##..# $.# hh&8hh*h2KK   koboldhB9.9 (2Kinetic Grapnelhh1 _a - a +4 ring of protectionh8h9hQd _There are no items here.hhPut on or remove which piece of jewellery? Jewellery (go to first with "=) hL  a - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhhVsfritha the Tinkerer.. ∆Gnoll... .bHealth: 20/20 ========================#.# #KMagic: 6/7====================----#.#..AC: 3Str: 9###.#. ∆EV: 12Int: 14#.... ###SH: 0h٭nDex: 10#.#K###.###.#.#XL:  2 Next: 54% Place: Dungeon:1####.#....@......#Noise: ---------  Time: 359.9 (0.0)#.............####d) +0 rapier##.####.......##Cast: Kinetic Grapnel##..# ####.####h##..## #.##..###.#K   koboldh%##.###.###..#$.# hT~##..##Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin. hx{_You kill the hobgoblin! _Found 5 gold pieces. _a - a +4 ring of protection h9_There are no items here.h9hK.Kh׸6760.4 (0.5hhd8 _a - a +4 ring of protection (worn)h?  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h16  fritha the Tinkerer .. ∆ Gnoll ... .b Health: 20/20 ======================== #.# #K Magic: 5/7=================------- #.#.. AC: 7Str: 9 ###.#. ∆ EV: 12Int: 14 #.... ### SH: 0Dex: 10 h2$#.#.###.###.#.#  XL:  2 Next: 54% Place: Dungeon:1 ####.#.K**@......#  Noise: ---------  Time: 360.4 (0.0) #.............####  d) +0 rapier ##.####.......##  Cast: Kinetic Grapnel  ##..# ####.####  ##..## #.#  #..## #.# K   kobold  ##.## #.#  ##..# $.# ##..##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and wearing a ring of magical power (70% to  hit)hۀ  fritha the Tinkerer .. ∆ Gnoll ... .b Health: 20/20 ======================== #.# #K Magic: 5/7=================------- #.#.. AC: 7Str: 9 ###.#. ∆ EV: 12Int: 14 #.... ### SH: 0Dex: 10hkj #.#.###.###.#.#  XL:  2 Next: 54% Place: Dungeon:1 ####.#.K..@......#  Noise: ---------  Time: 360.4 (0.0) #.............####  d) +0 rapier ##.####.......##  Cast: Kinetic Grapnel  ##..# ####.####  ##..## #.#  #..## #.#h_ K   kobold  ##.## #.#  ##..# $.# ##..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and wearing a ring of magical power (70% to  hit)  The kinetic grapnel hits the kobold.hi .. ∆ ... .b #.# #K #.#..  ∆ #.... ### #.##.#  h4####.#.)**@......#  #.....###  ##.####  ##..# #     #..## #.  ##.## #.  ##..# $.h..8=1.4 (1Kinetic Grapnelh!h$  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and wearing a ring of magical power (70% to  hit)  The kinetic grapnel hits the kobold. _You kill the kobold!hT ^ .. ∆ ... .b #.# #K #.#.. ###.#. ∆ #.... ### #.#.###.###.#.# ####.#.).# #.#### ##.####.##  ##..# ####.#### ##..## #.# #..## #.# ##.## #.# ##..# $.# ###..##hI h .-2h h hjd .. ∆ ... .b #.# #K #.#.. ###.#. ∆ #.... ### #.#.###.###.#.# ####.#.).# #.#### ##.####.##  ##..# ####.####hzk ##..## #.# #..## #.# ##.## #.#  ##..# $.# ####..##hJuhw@-3h]h߈hh { .. ∆ ... .b #.# #K #.#.. ###.#. ∆ #.... ### #.#.###.###.#.# ####.#..# #.#### ##.####.##  ##..# ####.####  ##..## #.#  #..## #.# ##.## #.# # ##..# $.# #####..##߈h ߈h! V6===4߈h ߈h @  e - a ring of magical power߈h +5.4 (2߈h& ߈h - _You see here a +0 whip.hP #.# ## ..# #J# ... .b. #.# #.# #.#... ###.#.#∆ #.....###  #.#@###.###.#.# ####.#.).........# #......#### ##.####.......## ##..# ####.#### ##..## #.#J   endoplasm (wandering) # #..## #.#b   bat (wandering) . ##.## #.# .# ##..#$.#hfl  An endoplasm comes into view.hh,hHK:bJh)+6.4 (1hhP7 _Found a parchment of Apportation.h ... .#.# ## ..# #:#... bJ.#.###.#h 9 #.#... ###.#.#∆ #...@.###  #.#.###.###.#.# ####.#.).........# .............########.......## ####.#### #h& &#.#  hU n#..## ##.##.#h! h" h) U∆..h, &7h1 h3 h... ∆ .#.# ## ..# #:#... ...#.###.#g## #.#......####.#@#∆ #.....###  #.#.###.###.#.# ####.#.)..#.......########.......g   hobgoblin (wandering) ####.#####..##hcd∆.ghN[===8Kinetic Grapnelh,h\ _A hobgoblin comes into view.hu  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+2  You shape a spike launcher from a nearby wall.  The hobgoblin shouts!hW:b#...gSgb   bat (wandering)S   ball python (constriction, wandering)h;f4-------===9hBhF^ _A ball python comes into view.hV,haW,hWhpXh`Jb.J   endoplasm (wandering)ha1---70hihjh,hTh3h.Jg..∆g   hobgoblinhGB---1h4hh(∆... ∆  .#.# ## ..# #:# ... ... #.###.#J## #.#.g....####.#.#∆  #...@.### #.#.###.###.#.#####.#.).........# #......#####.####.hH##.# ####.##g   hobgoblin# #.#  #.##.##hA #.#hThNK.gh&2h/s _Your spike launcher falls apart as you grow too distant to maintain it.h -------=3.6 (1.2h _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.hhc  You barely miss the hobgoblin.h h>*SJ.J   endoplasm (wandering)g   hobgoblinS   ball python (constriction, wandering)5====4.7 (1.1h0h'3@ _The hobgoblin hits you but does no damage.hsK  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h) *JS)You shape a spike launcher from a nearby wall.  The endoplasm quivers.h[f  The ball python hisses angrily.  The rocky spike skewers the hobgoblin.h2,h"l  The hobgoblin is almost dead.hhh.bJ#gb   bat (wandering)hp3-------=50hh/Z _The hobgoblin completely misses you.ha @∆ ... ∆ .#.# ## ..# #:# ha \... .b. #.###J#.## #.#......# ###.#g#∆ #....@### #.#.###.###.#.# ####.#.).# #......##.####.##..# ####.#### ##..## #.# #..## #.# hai 1*hC `h hE h h h SJgS   ball python (constriction)h &6h h> _The rocky spike misses the hobgoblin. The hobgoblin closely misses you.h߯;  You hit the hobgoblin.hChhŲhųhû..SJS   ball python (constriction)h4>66-7.9 (1.2hh#M _You kill the hobgoblin!h 1*h  You barely miss the endoplasm. The rocky spike skewers the endoplasm.h<{  The endoplasm is lightly wounded.  The endoplasm freezes you.h SbJb   bathZ S   ball python (constriction)You are frozen.h a18---=9.1hّ h;  hr :_The endoplasm hits you but does no damage.h_: * You hit the endoplasm. You bite the endoplasm.hz  The endoplasm is heavily wounded.The rocky spike skewers the ball python.hi)h"hB b.  You kill the ball python!The endoplasm freezes you.h6------------70-80.3hh% _You are frozen.h @  You puncture the endoplasm!hx *.b   bath>k  You kill the endoplasm!The rocky spike skewers the bat.hp )h @†.h --83-1.4 (1.1Kinetic Grapnelh% h( G _You kill the bat!hu/M ∆.. ∆ .#.# ### #:#... ... #.###.#.## #.#†.....####.#@#∆ ....###  #.#.###.###.#####.#.).........#.##-20h h hN h h a7=h e4===he hb h h! h$ hP$ h4' h( h( h( a8==h* h+ h, %===h[, h. hf0 ,h1 h 4 h_4 h5 h7 h7 #9h/8 E==h9 h; h; hH= h@ hQ@ hA hC hC P5====hE hUH hH 9=hJ hW #- _You start resting.hmX h` 0953.0)hTc \20==6.4 (14hj hl " _HP restored.h? ∆... ∆ ## .#.# .### ..# .#:#... ... #.###.#.##  #.#†@....####.#.#.#.###.....### h #.#.###.###.#.#####.#.)..#......########....... ####.#####hBh17.0)h[h4hNy∆ #... ∆### .#.#.# ..### ....###.#:#.#... ......#.###.#.## #.#†.@...# ###.#.#.#.## #.....### ..#.#.###.###.#.#####.#.)...##......######.### hq====8h hZM ∆ #.. ∆### .#.#.# ..### ..###.#:#.#...#......####@#.## #.#†.....##.#.#.#.##h#.....###...###.###...##hh&9hbhDhf .###...  ... ∆ # ...#!### .#.#.#...### ....###.#:#.# ...#..@...##.###.#.## #.#†.....# ###.#.#.#.###.....###... #.#.###.###.#.#####.#.)..#......########.......==400hƼ h̾ X _Found an emerald potion.h### ...  ... ∆ # ...#!### .#.#.#...### ..h-..###.#@#.# ...#......# #.###.#.## #.#†.....####.#.#.#.###.....###... #.#.###.###.#.#h####.#.)..#......####h h&1h(h`  You pick up a parchment of Apportation and begin reading...h+2.4 (2hh;D _You add the spell Apportation to your library.hp2### ... ... ∆ #...#!### .# .#.#...### .. ..###.#.#.# ...#..@...# #.###.#.### #.#†.....###.#.#.#.## #.....###...h3G #.#.###.###.#.#####.#.).........# #......#####.######h/:h;+3.4 (1h;@hAh3x####  ... ∆ # ...#!### .##.#...### .. ..###@#.#.# ...#......# #.###.#.### #.#†.....# ###.#.#.#.## #.....###... #.#.###.###.#.# ####.#.).........#hO #......####hh(76===hY4hhh ######.....  ... ∆ # ...#!### .##.#.@.### .. ..###.#.#.# ...#......# #.###.#.### #.#†.....# ###.#.#.#.## #.....###... #.#.###.###.#.# ####.#.).........#hw h &5hA h h|#########......######  #.....|.... # ...#@### .##.#...### .. ..###.#.#.# ...#.....h8}.# #.###.#.### #.#†.....# ###.#.#.#.## #.....###... #.#.###.###.#.#hh&6hnh _Found a short glowing staff.7.4 (2hh.U _j - an emerald potionhr######## #......####### #...@.|.....# #...#.###.###.##.#.#...### ....###.#.#.#...#......##.###.#.### #.#†.....####.#.#.#.###.....###...h"hgI===8.4 (1h>hhZ ## #......##....@|.....# #...#.###.###.# #.#.#...### .. ..## h` hb &9hh h i######## #......# #.....@.....# #...#.###.###.# #.#.#...### .. h*=10hhOh[r _You see here a staff of air.h|<1hahh2 _f - a staff of airhhX F######## #......# #.# #...#.###.###.# #.#.#...### .. h_ hA` &2hqe hf hLEO######## #......# #.# #...#.###.###.# #.#.#...### .. hTJhM&3hPhQh]c######## #......# #.# #...#.###.###.# #.#.#...### ..# hihst7====4h      #  #......#  #.#  #...#.###.###.#  #.#.#...### ..#  ..###.#.#.#.# ...#......#.# #.###.#.###.#  #.#†.....# .#  ###.#.#.#.## .#  #.....###...   hh&5hhh 1    h=  ######## #......########  #...........#  #...#.###.###@#  #.#.#...###...# hd '  ..###.#.#.#.#  ...#......#.# h  #.###.#.###.#  h #.#†.....#..#  ###.#.#.#.###.# h  #.....###...#.#  #.#.###.###.#.# h+ h &6h h hJ ########......######## #...........#...#.###.####.#...###.. ..###.#.#.#.#......#. ###.# ####.#.).........#  hh&7hhhh ########......######## #...........#...#.###.####.#...###.. ..###.#.#.#.#......#.###.#.##h..#. #..# #.............####  hhE====8hw!h#h?Ihh_nh2 ha h h4 hO hF,h2hhhhRhh h$hXhh^ h h!h#h\%h%h&h(h+,h,hM.h0h:0h1hF3hH5,hr6hA8hB:,h ;h=h>h ?h@h.#.####.....## ..... ..# #...# ht}..# ..## .#.......#hth}hA4-10hˈhn  ##..## #.# #.# #..## #.# #.. ##.## ###.# ..# ##..# ##...# .# ..#####..## #..### .###.#.....## ####.## .h1.##.#.##### ##....#.##.#.# #####....##.#...## #....@.†.)##.# #..##=......# .#.#.##.# #.# .#......# #.# .#.###...# ..## hx.>.# ......####.....# ..## ..... . h...# #...# ..# hӒ}...# ...# .#.#hFh@-2hh5hL^ #.#  #.# #..####.# ..#....# #.# ..#####..## #..### #.###.#...h^ ####.## ..##.#.###....# #..##.#.# #### h^ #...#...## #......†.)##......# #..##@......##.#.##.# #.#.#......# #.#h#_ P.#.###...# .##hI_ .>.# ......####.......## ..... .......# h_ g#...# #...# ........# #...# ...# .#.......# #..## ...hUk hn &3hgt h} h [6===4.9 (2hC h 8 _g - a ring of protection from coldhhPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - a +4 ring of protection (worn)e - a ring of magical power  g - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hp hw #.##..###.#fritha the Tinkerer#.. ##.## ###.#Gnoll..# ##..# ##...#Health: 20/20 ======================== #.# ..#####..## #..###Magic: 6/7====================---- hLx#.###.#.....## ####.##AC: 7Str: 9 ...##.#.##### ##....#EV: 12Int: 14 #..##.#.# #####....##SH: 0Dex: 10 #...#...## #......†.)##hxXL:  2 Next: 95% Place: Dungeon:1 .........# #..##@......#Noise: ---------  Time: 454.9 (0.0) ..#.#.##.# #.......#d) +0 rapier hx!..#......# #.......#Cast: Kinetic Grapnel ..#.###...# ........## ..>.# ......####.....# ...## ..... .......# h"y#...# #...# ........# #...# ...# .#.......# hJy#..## ...Aim: a rat (76% to hit) _The kinetic grapnel misses the rat. hy_The rat bites you but does no damage.  You hit the rat. _You kill the rat! _g - a ring of protection from coldhK  You feel your magic capacity increase.h~6/16-----------5.4 (0.5h hK8 _e - a ring of magical power (worn)hhInventory: 7/52 gear slots Hand Weapons (go to first with ))  d - a +0 rapier (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn) h\Magical Staves (go to first with |)  f - a staff of air Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)g - a ring of protection from cold Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA hDPotions (go to first with !)  g - a potion of magic  d - a red potion hD f - a dark potion  j - an emerald potionhsh!hU* #.##..###.#fritha the Tinkerer#.. ##.## ###.#Gnoll..# ##..# ##...#h*Health: 20/20 ======================== #.# ..#####..## #..###Magic: 6/16=========--------------- h2,c#.###.#.....## ####.##AC: 7Str: 9 ...##.#.##### ##....#EV: 12Int: 14 #..##.#.# #####....##SH: 0Dex: 10 #...#...## #......†.)##XL:  2 Next: 95% Place: Dungeon:1 .........# #..##@......#Noise: ---------  Time: 455.4 (0.0) ..#.#.##.# #.......#d) +0 rapier ..#......# #.......#Cast: Kinetic Grapnel ..#.###...# ........## ..>.# ......####.....# ...## ..... .......# #...# #...# ........# h,#...# ...# .#.......# #..## ... _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _g - a ring of protection from cold  You feel your magic capacity increase. _e - a ring of magical power (worn)hk5h89hBh h͛ Read which item? Scrolls  c - a scroll labelled AZOLOMU APIETS h7  e - a scroll labelled GILEJEPN VOSSA [!] read|quaff[?] describe selectedh|DhzKhT #.##..###.#fritha the Tinkerer#.. ##.## ###.#Gnoll..# ##..# ##...#Health: 20/20 ======================== #.# ..#####..## #..###hT@Magic: 6/16=========--------------- #.###.#.....## ####.##AC: 7Str: 9 ...##.#.##### ##....#EV: 12Int: 14 #..##.#.# #####....##SH: 0Dex: 10 #...#...## #......†.)##hUXL:  2 Next: 95% Place: Dungeon:1 .........# #..##@......#Noise: ---------  Time: 455.4 (0.0) ..#.#.##.# #.......#d) +0 rapier ..#......# #.......#Cast: Kinetic Grapnel ..#.###...# ........## h:U'..>.# ......####.....# ...## ..... .......# heU#...# #...# ........# hU#...# ...# .#.......# #..## ... _The rat bites you but does no damage.  You hit the rat. hV_You kill the rat! _g - a ring of protection from cold  You feel your magic capacity increase. _e - a ring of magical power (worn)hO]P  Okay, then.h_hfhFi. _hC Drink which item? Potions  g - a potion of magic  d - a red potion  f - a dark potion  j - an emerald potion [!] read|quaff[?] describe selectedh-hXh% #.##..###.#fritha the Tinkerer#.. ##.## ###.#Gnoll..# ##..# ##...#Health: 20/20 ======================== #.# ..#####..## #..###Magic: 6/16=========--------------- hм#.###.#.....## ####.##AC: 7Str: 9 ...##.#.##### ##....#EV: 12Int: 14 #..##.#.# #####....##SH: 0Dex: 10 #...#...## #......†.)##XL:  2 Next: 95% Place: Dungeon:1 .........# #..##@......#Noise: ---------  Time: 455.4 (0.0) ..#.#.##.# #.......#d) +0 rapier h-!..#......# #.......#Cast: Kinetic Grapnel ..#.###...# ........## ..>.# ......####.....# ...## ..... .......# h^N#...# #...# ........# #...# ...# .#.......# #..## ...hYou hit the rat. _You kill the rat! _g - a ring of protection from cold  hYou feel your magic capacity increase. _e - a ring of magical power (worn) _Okay, then.hP  Okay, then.hhh. _h²Ih0h8P _hhĹh,h3h1h_hhh?hh3hS7=hh{hhhXhhhhhhohO=h`hhh,hhVhT8==h^h,hhhhh_hhhh3==hh,hphc9=hhhhbhhhh,hhh9=h8hh8h10/16==h7h_,hh h9 h, hf ,h% h hQ :==hhZhhh+hahsh hM1=hjhhhh:hqhh8hjhhh9=hhV h h h"h"N2==h$h%h5&h&h(,h)h *h>*h +h,h,P==h.h.h%0hL2h2h3ht5a3=hD6hR8,h49h';,ha<h=h>>h(?h@hGA9=hBhD,h9FhGhHhHIhKh{KL4==hLhNh OhHPhQh RhRh-UhmUhmVhXhX:==hYh[h`[h[h\h\K5=h]h3_,hu`hbhJbhrchdhdhSeh.fhof9=hgh h,hhhekhkh1lh+nhnL6==hohhs4 _Magic restored.h[uhuhHwh:yhzhLzh {h*|hH}h}h~h<hh:==hh7hhkh$hhhhOhbh,hDh͒hhhGh3h͕hhahhh՘h?h hŚ,hhRh'...#.###...##..........## #..>.# ......####.....## #...## .....###.......# #...# #...##.........#  #...# .#...#..#.......#  #..## #.......##.....## hY ...#♣#♣###......##...## ...##.♣.###.#.##.# #### #..#P#<#P## #. #@# 532.4 (77.0) #..##P.P##[.......# .#P♣.♣P#.##.#...# .#♣...♣# # ####.#.....# .#.~ß~.# .. .###.~~~.# # .. ...#.~#~.#.# ... ...#'###+#.###hKh,3.4 (78hh( _Found a ring mail.h7 3h48 h; hP= h= hTA ,hB h8C haF hL hJN ,hO hmR h] j#...# #...##.... .# .#...#..#.......# ## #.......##.....## ...#♣#♣###......##...## ..##.♣.###.#.##.# #### hP^ ..#P#<#P##.#.##.## h^ ..##P.P##[.......# #P♣.♣P#.##.#...# hR_ {..#♣...♣# # ## ..#.....# #.....# #.~ß~.# ####... ###.~~~.# # #....#.~#~.#.# #.....#'###+#.### #.....gg   hobgoblin (asleep) .)........... ........g   goblin (asleep) .h_ #........### #....g..)#^.......#h2} X 6.4 (3.0)  A goblin and a hobgoblin come into view.gg.7.4 (4 _Found a spear. hE.#...#..### #.......##.....# ...#♣#♣###......##...## ##.♣.###.#.##.# #### P#<#P##.#.##.## #P.P##[.......P♣.♣P#.##.#...♣...♣# #.###......# #....~ß~.# ####.......#  hoF###.~~~.# # #.......# ..#.~#~.#.....#'###+#.###gr.#)........... .....g....#### #.......).^ ##r   rat (asleep) ##. hI hR?g. h?TB8.4 (1Kinetic Grapnel h#[ h\V _A rat comes into view. h;r## #.......##.....# ...#♣#♣###......##...## ##.♣.###.#.##.# #### P#<#P## #P.P##[.......P♣.♣P#.##.#.♣...♣# #.###.....# #.....######~ß~.# ####.@.....# ###.~~~.# # ..#.~#~.#..#'###+#.###ggr)........... ..........######)^ ## ##. .######### h= hC>g. h&9 h` h hO  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 20/20 ======================== ..#P#<#P##.#.##.## Magic: 15/16 ======================-- ..##P.P##[.......# AC: 7 h9Str: 9 ..#P♣.♣P#.##.#...# EV: 12Int: 14 ..#♣...♣# #.###.# SH: 0Dex: 10  hl..#.....# #.....######  XL:  2 Next: 95% Place: Dungeon:1 ..#.~ß~.# ####.@.....#  Noise: ---------  Time: 539.4 (0.0)  h###.~~~.# # #..*....#  d) +0 rapier  h..#.~#~.#.# #...g....#  Cast: Kinetic Grapnel  h)..#'###+#.### #.....gr.# .)........... .......... .#........#####.......).  g   hobgoblin .#^.......# #.......##  g   goblin (asleep)  hU##........# #.......#  r   rat (asleep) .##########  hxH_A rat comes into view. hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hvPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit) hr/s#..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 20/20 ======================== ..#P#<#P##.#.##.## Magic: 15/16 ======================-- ..##P.P##[.......# AC: 7Str: 9 ..#P♣.♣P#.##.#...# EV: 12Int: 14 ..#♣...♣# #.###.# h/ SH: 0Dex: 10 ..#.....# #.....######  XL:  2 Next: 95% Place: Dungeon:1 ..#.~ß~.# ####.@.....#  Noise: ---------  Time: 539.4 (0.0) ###.~~~.# # #.......#  d) +0 rapier ..#.~#~.#.# #...g....#  Cast: Kinetic Grapnel  h0..#'###+#.### #.....gr.# .)........... ..........  h@0<.#........#####.......).  g   hobgoblin .#^.......# #.......##  g   goblin (asleep)  h1##........# #.......#  r   rat (asleep) .##########Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin! h7x  .. #.# #### <#.##[ h9r# # ###  .#  # #..*....#  #...†....#  .#) ... h6:##.......). g   goblin (asleep)^ #.......## r   rat #.......# hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin!  You kill the hobgoblin!.gr.gr hM#..## #.......##.....##fritha the Tinkerer ...#♣#♣###......##...##Gnoll ..##.♣.###.#.##.# #### hMHealth: 20/20 ======================== ..#P#<#P##.#.##.##Magic: 15/17 =====================--- ..##P.P##[.......#AC: 7Str: 9  h\N..#P♣.♣P#.##.#...#EV: 12Int: 14 ..#♣...♣# #.###.#SH: 0Dex: 10 ..#.....# #.....######XL:  2 Next: 104% Place: Dungeon:1 ..#.~ß~.# ####.@.....# hNNoise: ===------  Time: 540.4 (1.0) ###.~~~.# # #.......#d) +0 rapier ..#.~#~.#.# #...†g...# hN Cast: Kinetic Grapnel ..#'###+#.### #.....r..# .)........... ..........  hN.#........#####.......).g   goblin .#^.......# #.......## hOr   rat ##........# #.......# .########## h.OAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h[OhAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin!  h~OhYou kill the hobgoblin! _The goblin shouts! The rat squeaks loudly. h2Q|  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin!  You kill the hobgoblin! _The goblin shouts! The rat squeaks loudly.  Your Spellcasting skill increases to level 5!You have reached level 3! h]/  --more-- hH  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h}y5/258--63 2% hhOS _You feel clever. x2h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 25/25 ======================== ..#P#<#P##.#.##.## Magic: 14/18 ==================------ ..##P.P##[.......# AC: 7Str: 9 ..#P♣.♣P#.##.#...# EV: 12Int: 16 ..#♣...♣# #.###.# SH: 0Dex: 10 ..#.....# #.....######  XL:  3 Next:  2% Place: Dungeon:1 ..#.~ß~.# ####.@.....#  Noise: ===------  Time: 540.4 (0.0) ###.~~~.# # #..**...#  d) +0 rapier ..#.~#~.#.# [40hgm#...†g...#  Cast: Kinetic Grapnel ..#'###+#.### #.....r..# .)........... .......... .#........#####.......).  g   goblin .#^.......# #.......##  r   rat ##........# #.......# .########## _You feel clever. x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)h#..## #.......##.....##fritha the Tinkerer ...#♣#♣###......##...##hGnoll ..##.♣.###.#.##.# ####Health: 25/25 ======================== ..#P#<#P##.#.##.##Magic: 14/18 ==================------ ..##P.P##[.......#AC: 7Str: 9 h$..#P♣.♣P#.##.#...#EV: 12Int: 16 ..#♣...♣# #.###.#SH: 0Dex: 10 ..#.....# #.....######XL:  3 Next:  2% Place: Dungeon:1 ..#.~ß~.# ####.@.....#Noise: ===------  Time: 540.4 (0.0) ###.~~~.# # #..**...#d) +0 rapier ..#.~#~.#.# #...†**..#Cast: Kinetic Grapnel h..#'###+#.### #.....r..# .)........... .......... .#........#####.......).g   goblin .#^.......# #.......##r   rat ##........# #.......# .########## _You feel clever. x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  hʺKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)h@hAhKX.g..r.h M4--1.4 (1h^VhXV  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (72% to hit) _The kinetic grapnel misses the goblin.hw  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h5#..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 25/25 ======================== ..#P#<#P##.#.##.## Magic: 13/18 =================------- ..##P.P##[.......# AC: 7Str: 9 ..#P♣.♣P#.##.#...# EV: 12Int: 16 h5..#♣...♣# #.###.# SH: 0Dex: 10 ..#.....# #.....######  XL:  3 Next:  2% Place: Dungeon:1 ..#.~ß~.# ####.@.....#  Noise: =--------  Time: 541.4 (0.0) h,6###.~~~.# # #..*g...#  d) +0 rapier ..#.~#~.#.# #...†....#  Cast: Kinetic Grapnel ..#'###+#.### #....r...# .)........... .......... .#........#####.......).  g   goblin .#^.......# #.......##  r   rat ##........# #.......# .########## ha6#_The kinetic grapnel misses the goblin.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)h.4#..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 25/25 ======================== ..#P#<#P##.#.##.## Magic: 13/18 =================------- ..##P.P##[.......# AC: 7Str: 9 h}...#P♣.♣P#.##.#...# EV: 12Int: 16 ..#♣...♣# #.###.# SH: 0Dex: 10 ..#.....# #.....######  XL:  3 Next:  2% Place: Dungeon:1 h.#..#.~ß~.# ####.@.....#  Noise: =--------  Time: 541.4 (0.0) h.x###.~~~.# # #...g...#  d) +0 rapier ..#.~#~.#.# #...†....#  Cast: Kinetic Grapnel h...#'###+#.### #....r...# .)........... .......... h/4.#........#####.......).  g   goblin .#^.......# #.......##  r   rat ##........# #.......# h@/.##########Casting: Kinetic Grapnel (safe; 1% risk of failure)  hd/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h/Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)  The kinetic grapnel hits the goblin!h9D  .. #.# #### <#.##[# # ###  .#  # #..*)...#  ..#  ..#) ...##.......). r   rat^ #.......## #.......#hhS.r.h342.4 (1hhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (72% to hit)  The kinetic grapnel hits the goblin! _You kill the goblin!h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9 #..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 25/25 ======================== ..#P#<#P##.#.##.## Magic: 12/18 ================-------- ..##P.P##[.......# AC: 7Str: 9 ..#P♣.♣P#.##.#...# EV: 12Int: 16 ..#♣...♣# #.###.# SH: 0Dex: 10 h ..#.....# #.....######  XL:  3 Next:  4% Place: Dungeon:1 ..#.~ß~.# ####.@.....#  Noise: =--------  Time: 542.4 (0.0) ###.~~~.# # #..*)...#  d) +0 rapier ..#.~#~.#.# #...r....#  Cast: Kinetic Grapnel ..#'###+#.### #........# .)........... .......... .#........#####.......).  r   rat .#^.......# #.......## ##........# #.......# .########## _You kill the goblin!h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)h4#..## #.......##.....##  fritha the Tinkerer ...#♣#♣###......##...##  Gnoll ..##.♣.###.#.##.# ####  Health: 25/25 ======================== ..#P#<#P##.#.##.## Magic: 12/18 ================-------- ..##P.P##[.......# AC: 7Str: 9 h..#P♣.♣P#.##.#...# EV: 12Int: 16 ..#♣...♣# #.###.# SH: 0Dex: 10 ..#.....# #.....######  XL:  3 Next:  4% Place: Dungeon:1 h~U..#.~ß~.# ####.@.....#  Noise: =--------  Time: 542.4 (0.0) ###.~~~.# # #...)...#  d) +0 rapier ..#.~#~.#.# #...r....#  Cast: Kinetic Grapnel ..#'###+#.### #........# .)........... .......... .#........#####.......).  r   rat .#^.......# #.......## ##........# #.......# .##########hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)  The kinetic grapnel hits the rat.h$  .. #.# #### <#.##[# # ###  .#  # #..*)...#  #...†....#  ..#) ...h %8##.......).^ #.......## #.......#h$n'.hsh,F63.4 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (78% to hit)  The kinetic grapnel hits the rat. _You kill the rat!h ..#♣#♣##### ##.♣.###.#.##.# #### #P#<#P##.#.##.## ##P.P##[.......# #P♣.♣P#.##.#...# #♣...♣# #.###.# #.....# #.....#######.~ß~.# ####.......# ##.~~~.# # #..@)...# .#.~#~.#.# #...†.#'###+#.### #........# )............... #.#####) #^# #.### #..h # #.######### ######### #h hϼ .-4h h h02##.♣.###.#.##.# #### #P#<#P##.#.##.## ##P.P##[.......# #P♣.♣P#.##.#...# #♣...♣# #.###.# #.....# #.....###### #.~ß~.# ####.......# #.~~~.# # #...)...#.~#~.#.# #...@. #'###+#.### #........# ............... .#####) ^# #.#### ..# #.######### ######### h;h>^3=-5hoh!  Things that are here: _a rat corpse; a hobgoblin corpsehmM.#♣#♣###......##...## ##.♣.###.#.##.# #### #P#<#P##.#.##.# ##P.P##[....... #P♣.♣P#.##.#... #♣...♣# #.###.# ....# #.....#####ß~.# ####.......# ~~.# ## #.~#~.#.# #...† #'###+#.### ## ........................#h&h*-6 _h2h6y  Things that are here: _a +0 dagger; a goblin corpseh57h #.♣.###.#.##.# #### P#<#P##.#.##.## .P##[.......# P♣.♣P#.##.#...# ♣...♣# #.###.# .....# #.....###### .~ß~.# ####.......# .~~~.# # #...)...# .~#~.#.# #...†@...# '###+#.### #........# ...............######)...## #.##### .# #.# ######## ######### h h -7 _h h h5r<#P##.#.##.## .P##[.......# ♣.♣P#.##.#...# ...♣# #.###.# ....# #.....###### ~ß~.# ####.......# ~~~.# # #...)...# ~#~.#.# #...†....# ###+#.### #.....@..# ..............######)...# # #.###### #.# ####### ######### h#hr(&8hF2h3h.P##[.......# .♣P#.##.#...# ..♣# #.###.# # #.....###### ß~.# ####.......# ~.# # #...)...# #~.#.# #...†....# ##+#.### #........#### .............######)...# # #.##### # #.# ###### ######### hh0B=9h%hh /♣P#.##.#...# # #.###.# # #.....###### ~.# ####.......# ~.# # #...)...#.#.# #...†....# +#.### #........#### ............# ###### # #.##### # #.# ##### ######### h* hn. '50h8 h< N _You see here a +0 spear.hv  _h0 w4=h Bh5 h h9 h h h hp h #=h h hS h h h hO L5==h h ,h# Bh h ,hH hY h :==h h h h{ hS h@ K6=h hl h h h h hr h~ h hO! hV" h" 9=h$ h& ,h|' h( h) K7=h* h, h- h>. hg0 h0 h5 Bh5 h7 h.8 9=h9 h< hF< h= h2@ h@ h B hC hGD hmD E8==h\E h6I h8K hK h N hP hkR hR h=T hZ h=] ,h^ ha hc hc :==hme hh hj h,k hdl hn hp hp hVr ht hu hu hv hw h&y ,hy hz h| ,h3~ h, h hD h- hb hÉ h hъ hH h: h h4 h h ,h̒ hȘ h] h hݙ hQ h' hQ h h( hd h h hp h ,h' h h\ h hǫ h4 hK h h hC h} ,h' h h: hy h hf h ,h h h h h h h hN h h he h h h hE ,h h h hx h h hD h h hp h ,h h A  You see here a +0 ring mail.hW he  _h h h ,h h h h hl h h ,h* h h h2 h^ h7 h h h h h) h h h" h$ h}% h0& hz( h<* hz* h+ h- h/ ,h81 h#3 h4 h4 h5 h: h; ,h< hK> h? h? hZ@ hA h$C h_C hC hE hgF hF hN h|N hO hQ h?R hxR h#S hU hpV hV hoW hY h|[ h[ h\ hN` ha ,hj hl hn h5o hwp hr ht ht h4v hx h%z hdz h{ h\ hw h hP h h h h۔ h4 h h h h hl hښ h hF hɜ h h ,h h h h[ h h h h3 h h' h hM h h ht h hV h h hI hʱ h h h6 h h h h% h hȺ h ,h h h! hh h8 hu h h h h< hB h ha hH h h h. h* h h; h h h h h< h3 h hJ h h h| h h hw h Bh hG h h h- hC ,h h h ,h h h. ,h h h h hG hl hC h h h hD h h h4 h[ h h h h hS h h h h hp hm h h ,h h h h h hr h ,h h h h h h h BhE h ,hH h h h h h? hM h h h h ,h h2 h| h h! h(( he) h) h* hp. h/ h0 h0 h 3 h4 ,h5 h8 h9 h>: h; hK> h? h @ h@ hvG hG hI hJ ,hoJ hK hL h:M ,hwN h(O h]O hO hP hQ ,hQ hR hS hS hTT h>U hU h0V hjV h1W hW hW hDX hX hY hY hpZ h,[ hj[ h[ h7\ hk] h] ,h&^ h^ h_ h_ h` h` hba ha ha hb hSc hc hd hd he he hm h6n hgn hn ho hp ,hAr ,hs ,h nhc Bh h hJ h h hK h h֯ h| h hL h h ha h h hw h h h h9 h. Xh hI h hn h h h h h h> h{ h h h. ,hz h` h0 ,hg h, h; hv hi h hE h h h h h^ h h >  You see here a +0 hammer.h hQ  _hA h h= h h h hE h hZ hg h hH h2 h h ,h h h hS h h h hp hM h h h h h! h` h hd h h hP h h# h$ h$ hm% h) h* hj* h+ h_, h_- h. ,hK0 Bh0 h: ,h"; hb; h= h> h(? hp? hA hCB hB hC h\E hG ,hG hI h.K hK hP XhRQ h#S hET hT h]U h3W hX ,hY hj[ h\ h4] h'^ h.` ha ha hb h%e hf hg hh hMl i  You see here a ball python skeleton.hHn hn  _h'p h!r hs het hv h3} h~ h> h- h] he h h h >  You see here a +0 dagger.h֍ h  _h h h ,h h% h h hȚ h՜ h* ha hP hw hw ,h h hQ ,h hī h ,hZ h h h hS h nh ,h h+ h ,h hQ h ,h| h hb ,h hZ h hs h h h! h h+ h h hu h h h* h h hhq,hh hh hZ h h,hhwhhhhh0hhoh!h#,h$h&ht(h(h)h+h-,h.h/h$1,h;2h3ho4h4h(5h6hA8Bh9h:h;h;hD=h=,h>h@hAhBhEXhFhqHhIhIhJhLhM,hNhxPh)QhQhgRhThUhUhMVh WhX,hXhi`i  You see here a ball python skeleton.h8ahab _hbhdhfhghghhh  You see here a frilled lizard skeleton. _h`h`Bhhmhh=hh=hhAhthPhvhhhqhRhhh7h* ############ #..........# #..........# #... hk# #############815.4 (265.0) #h................. #....##########... h#..........##.###..........###.##h'X###..........# #####..## #......)##..######.....### h#.......###......#.....# # ###.......# ######.÷÷....# # hOhh E _Done exploring.hhhyh[!0.0)...........÷hP&h,hH/E _Done exploring.hA h Where to? (? - help)  D - Dungeon hMhffritha the TinkererGnollHealth: 25/25 ========================############Magic: 18/18 ========================#..........#AC: 7Str: 9#..........#EV: 12Int: 16#..........#SH: 0Dex: 10#..........#XL:  3 Next:  6% Place: Dungeon:1#......@...############# Noise: ---------  Time: 815.4 (0.0)#....................... d) +0 rapier#..........##########... Cast: Kinetic Grapnelhg#..........##.###..........###.#####..........# #####..## #......)##..######.....### #.......###......#.....# # ###.......# ######.÷÷....# #  _You see here a ball python skeleton. _You see here a +0 dagger. _You see here a ball python skeleton. hg_You see here a frilled lizard skeleton. _Done exploring. _Done exploring.hhhmjhyh;{h~: _hhhhh{hc,hhDh,hxhhhћh_hh'hzhhh<h}hThhr,h[h߲hܳ,hhhh,h<hhz,hȸh5hQhhthVl  You see here a frilled lizard skeleton.hK _hhhGhhhh hh hh2hVh hh<hhhBhhHhhrhYh5,hh hThhhhh'hhhZhhdhh>hhhh ,hR h  There is a stone staircase leading down here. _hNh;2hhhh #.#..# ...  #.#  #.# #.#.####.###.#..##.....b.... 42.1 (26.7).#.#.####.####.  .# Kinetic Grapnel #  ∆b   bat _You climb downwards.  There is a stone staircase leading up here.hhhoZ _A bat is nearby!h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ  fritha the Tinkerer #.# Gnoll ..# Health: 25/25 ======================== ... Magic: 17/18 ======================-- #.# AC: 7Str: 9 #.# #  EV: 12Int: 16 .#.####.###.#  SH: 0Dex: 10 h............##.  XL:  3 Next:  6% Place: Dungeon:2 ....b**@.......  Noise: ---------  Time: 842.1 (0.0) .#.#.####.####.  d) +0 rapier .#  Cast: Kinetic Grapnel #  ∆hI. b   bat _A bat is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (66% to hit)h fritha the Tinkerer#.#Gnoll..#Health: 25/25 ========================...Magic: 17/18 ======================--#.#AC: 7Str: 9#.# #EV: 12Int: 16.#.####.###.#SH: 0Dex: 10............##.h XL:  3 Next:  6% Place: Dungeon:2....b**@.......Noise: ---------  Time: 842.1 (0.0).#.#.####.####.d) +0 rapier.#Cast: Kinetic Grapnel#∆b   bat (grapneled)h[ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh UAim: a bat (66% to hit)  The kinetic grapnel hits the bat.h ,h  ..bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (66% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.hbl 3=3.1 (1hr h%u Q _The bat closely misses you.hU  The grapnel guides your strike. You hit the bat.hj3†hn84.2 (1.1Kinetic GrapnelhhG _You kill the bat!h  #.# ..# ... #.## #.# ##.#.####.###.##.##..@<..#.#.####.####... .#..# #... ∆h hY 4-50hU h p _You see here a bat corpse.h =Y #.# ..# ... #.# # #.# # #.#.####.###.##.##.#†<.#..#.#.####.####. ... .# ..##. ##.. ###. ∆#h-Eh _The quokka bites you but does no damage.$h  You barely miss the quokka. Your bite misses the quokka.The quokka is severely wounded.$hX (7.6$h $h > _The quokka bites you but does no damage.%h:  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h # #.#.#.#  fritha the Tinkerer #.#.#.##  Gnoll ∆..#<...#  Health: 25/25 ======================== ####.#..#  Magic: 16/18 =====================--- ##.#..#  AC: 7Str: 9 #..# .#  EV: 12Int: 16%h #.## .#  SH: 0Dex: 10 %h#.# .  XL:  3 Next: 10% Place: Dungeon:2 #@# #.  Noise: =--------  Time: 867.6 (0.0) %h<O#r.#%h^ d) +0 rapier .....  Cast: Kinetic Grapnel %ht##.##.#  %h... ...  #.. ...  r   quokka %h### ###  _The quokka bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  %h?;Press: ? - help, Shift-Dir - straight line%h^tAim: a quokka (severely wounded, 69% to hit)%h'~Z r*&h # #.#.#.#  fritha the Tinkerer #.#.#.##  Gnoll ∆..#<...#  Health: 25/25 ======================== ####.#..#  Magic: 16/18 =====================--- ##.#..#  AC: 7Str: 9 #..# .#  EV: 12Int: 16 #.## .#  SH: 0Dex: 10 #.# .  XL:  3 Next: 10% Place: Dungeon:2 #@# #.  Noise: =--------  Time: 867.6 (0.0) #r.# d) +0 rapier .....  Cast: Kinetic Grapnel ##[&hm.##.#  ... ...  #.. ...  r   quokka ### ###  _The quokka bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe kinetic grapnel hits the quokka.&h #   #.#.#.##  ∆..#<...#  ####.#..#    #..# .#  #.## .#  #.# .  #@# #.  #†.# .....   ... ... #.. ... ### ### &hq&hhl48.6 (1Kinetic Grapnel&h&hy &h8 Casting: Kinetic Grapnel (safe; 1% risk of failure)&hsLonfirm with . or Enter, or press ? or * to list all spells.&hAiming: Kinetic Grapnel (safe; 1% risk of failure)  &hTPress: ? - help, Shift-Dir - straight line  &hM-The kinetic grapnel hits the quokka. &h?_You kill the quokka!&h> \  #∆..#<...####.# ##.#..# .#&h9? ## .##.# ...#.#...#..# #..........#...####.##.#.&h? ...∩# #&hI &hL .-9&h5R &hV  &hV ,_Found Anuf's Jewellery Shop. &hV e_You see here a quokka corpse.'h∆..#<...# ####.#..# ##.#..# #..# .# #.## .## #.# ...# #.#...#.#.#####†.#....#.....@....#....####.##.## ....... #.......∩ ######### 7=-70 _'hsi ####.#..#  ##.#..# #..# .# #.##..##.##...# #.#...#..#.#####†.#....#..........# ....####@##.# 'hi # #............. ######.......∩######### 'h"q 'ht &1'hNy 'hz (hsmb ##.#..# #..# .# #.##..###.##...# #.#...#..#.#####†.#..... #..........# ....####.##.#.#.## #......@......# ######∩ ########## 2(hq(ht(h(u##.#..# #..#..# #.##..## #.##...# #.#...#.. #.#####†.#..... #..........# ....####.##.#.#.# # #.# ######.∩.#(hx&3(h}(h(hi ##.#..# #..#..# (hi #.##..## #.##...# #(h%j |#.#...#...##(hj @#.#####†.#.......#..........# ......####.##.#.#.# # #.# ######.(hj g∩.#.(hr (h v B=4(h{ (h^ (hm'##.#..# #..#..# #.##..## ##.##...#.## #.#...#...## #.#####†.#....... #....##.. ....####.##.#.#.# (h'# #.# ######.∩...#(h'H#.#(h2(hD5&5(h:(hN<)h##.#..# #..#..# .##.##..##.# #.##...#.## #.#...#...##.#####†.#......#....##...#)h4....####.##.#.#.# # #.# ######.∩...# #.# )hW)h68==)hS6)hw)h)h ##.#..# #..#..# .# #.##..##.# #.##...#.## #.#...#...### #.#####†.#........ #...##...# ....####.##.#.#.# # #.# ######.∩...# #.# #)hd )hɗ &7)h= )h )hO#..#..# .##.##..##.# #.##...#.##.#...#...####.#####†.#........ #..........##...#  ....####.##.#.#.#  )hgO# #.............##.# ######..# ###########.#  # )hW:∆)hjZ&8)h_)hci _There is an entrance to Anuf's Jewellery Shop here.+h Welcome to Anuf's Jewellery Shop! What would you like to do?  a -  300 gold a granite talismanb -  150 gold a lupine talisman  c -  390 gold the ring of Yno Namo {rN+ Will++ rCorr Str-4}d -  360 gold a +5 ring of evasion (unknown)  e -  360 gold a +5 ring of evasion (unknown)  f -  150 gold a ring of see invisible (unknown) You have 67 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list3he c $  You are short 323 gold pieces for the purchase.[Enter] buy shopping list4h! Pf $ 475h2 5h4q#..#..# .#fritha the Tinkerer#.##..##.#Gnoll#.##...#.##Health: 25/25 ========================#.#...#...###Magic: 18/18 ========================#.#####†.#........AC: 7Str: 9#..........##...#EV: 12Int: 16  ....####.##.#.#.#SH: 0Dex: 10  # #.............##.#XL:  3 Next: 14% Place: Dungeon:2######.......@...#5h4Noise: ---------  Time: 878.6 (0.0)###########.#d) +0 rapier#Cast: Kinetic Grapnel∆Press: ? - help, Shift-Dir - straight line5h5The kinetic grapnel hits the quokka. _You kill the quokka! _Found Anuf's Jewellery Shop. 5hE5_You see here a quokka corpse. _There is an entrance to Anuf's Jewellery Shop here.5h:5h<5hdA5hCh _You can access your shopping list by pressing '$'.5hq#..#..# .# #.##..##.# #.##...#.## #.#...#...###  #.#####†.#........  #...##...# ## ....####.##.#.#.# .. # #.##.# ######.∩@..# #.# # ∆5hy5h|29.6 (1 _5h)5h6h#..#..# .# #.##..##.# #.##...#.## #.#...#...### #.#####†.#........# #.##...#.### ####.##.#.#.# ...  #.##.#  ######.∩.@.# #.# .# .#.....#.∆ ##.6hܣ6hc'806h6h6h:##.#..#  #..#..# .#  #.##..##.#  #.###   6hE#.#...#...###  .#####†.#........# # .......##...#.###..# ..####.##.#.#.##......#6hj^ #.............##@# 6h ######.......∩...#  6h 2###########.#  #.#  #.#  ...   ...    ..#. 6h1M  ∆##.6hWE  6h-6h&16hm#6h|%6hay m####.#..#  ##.#..#  #..#..##.#  #.##..##.#  #.##...#.##   #.#...#...###  6hy 2#####†.#........# #  .......##...#.###..#  .####.##.#.#.##.@....# .............##.###.## 6hy #####.......∩...#  ###########.#  6hz #.#  #.#  6h?z ...  ...   6h`z U..#.  6hz 6hF &26hc 6h 7h ∆..#<...# ####.#..#  ##.#..#   #..#..##.#  #.##..##.  #.##...#.##   7hf#.#...#...###  #####†.#........# # .........##...#@###..# ####.##.#.#.##......#7h ......##.###.## ######.......∩...# ###########.# 7h #.#  #.#  ...7h&<  .. 7h{7h!&37h'7h(7hp #.#.#.##  ∆..#<...# ####.#..#  ##.#..#   #..#..##.#  #.##..##.  #.##...#.##   #.#...#...###  #.#####†.#......@.# # #..........##...#.###..# ...####.##.#.#.##......#  #.............##.###.##  ######.......∩...############.# #.# #.# ...7h&47h 7h  #.#.#. #.#.#.###. ∆..#<...##.####.#..##. ##.#..##. #..#..##.#7h q #.##..##. #.##...#.##  #.#...#..@### 7h  #.#####†.#........# #  #..........##...#.###..# ....####.##.#.#.##......# # #.............##.###.########.......∩...#7hL ###########.# #.# #.#7h 7h 7h &57h 7h{ 7h G. #.....# #.#.#.# #.. #.#.#.###.# ∆..#<...##.#####.#..##.# ##.#..##.. #..#..##.#7h  #.##..##. #.##...#@##  #.#...#...###  #.#####†.#........# # 7h\  #..........##...#.###..#  ....####.##.#.#.##......## #.............##.###.########.......∩...############.#  #.#7h9∆7h8&67h!7h8h 38he 8h 8hY 8h. B8hֵ ..##.##.#.#####.. .. ####.#........ .....# #.. #.#.#.# #..∆ #.#.#.#∆..#<...##.#8h) C#######...#....S.#.#..##@# #..##.#  8h -#.##...#.## Kinetic Grapnel#.#...#...####.#####†.#........# #..##...#.#S   ball python (constriction, asleep)##....###8h K...∩.8h2 &78h +8.6 (28ha 8h ^ _A ball python comes into view.:hk........# ##.##.#.#####.. ####.#........ #.....# #.. :h#.#.#.# #..∆#.#.#.###.# ∆..#<...##.# ####.#..##.####....:h##.#..##.@..S.##..#..##.####....:h4#.##..##.# .#.##...#:hZ## #.#...#...###  :h#.#####†.#........# #  #..........##...#.###..# :h....####.##.#.#.##......# :h^# #......##.###.##:h:hx+9.6 (1:h!:h":h E# ##.##.#.#####..  ####.#........ #.....# #.. #.#.#.# #..∆ #.#.#.###.# .∆..#<...##.# ..####.#..##.####.:h ##.#..##..@.S.# #..#..##.####....##.##..##.# ..##.##...#.## ##.#...#...### :hN #.#####†.#........# # #.##..####.##.#.#. :h* :hG '90:h :h" ;h#  ##.##.#.#####..  ####.#. . #.....# #.. .. #.#.#.# #..∆ ... ;h#.#.#.###.# ... ∆..#<...##.# .. ####.#..##.####.....# ##.#..##...@S.#  #..#..##.####....#  #.##..##.# ...#  #.##...#.## ..# ;h #.#...#...### .# .#####†.#.;h # #  .##...#.###..# ;h* W ####.##.#.#.##......#  ;hE D#.##.###.##  ;ha ;h);h*&1;h#2;hz2;h-z  The helpless ball python fails to defend itself.  You puncture the ball python!;h g†;hn62.8 (1.2Kinetic Grapnel;hn;hO _You kill the ball python!;h S#  #.##.#.#####.. ..## ####.#. ...# #.....# #.. ... #.#.#.# #..∆ .. #.#.#.###.# .. ∆..#<...##.# #.....#;h  ####.#..##.####.....#  ##.#..##....@.#  #..#..##.####....#  #.##..##.# #...#  #.##...#.## #..# ;h  #.#...#...### ..#  #####†.#.# .#  ##...#.###..#  .####.##.#.#.##......#  .##.###.##  ;h9 ;h ,30;h$ ;h[( x _You see here a ball python corpse.hCM #.# .# ###.###.###[ .# ......##.. #. ##.†<......... #. ..####.####....#$#.# >hD+......# #.#.#.#.#### .##.#.#####.....<....## ###.#........#..#[...  #..∆.# #.#.#.#.......  ∆..#<...##.# ##.....## ..#>hM>hxQ&8>h/X>h[, _Found a pair of boots.>h( #.# #  #.# .# ## # # ####.###.###[ .#.  .......##... #.#### ..†<......... #.#.. #.####.####....#$#.#  >h)^.......# #.#.#.#.#### .##.#.#####.....<....## # ####.#........#.#[#  #.....# #....#.#  #.#.#.# #..?##..#  >h) #.#.#.###.## #.......#  >h)& ∆..#<...##.# ##.....## ####.#..##.####.....## >h* ##.#..##....†.#...# >h* #..#..##.####....##  #.##..##.# ##...# >h5>h@9&9>hA>hDe _Found a scroll labelled WUCHIU MOELI.>h . #.# .# ## # # .####.###.###[. .#. ..........##...##.#### >h†<..........#.#.. #.####.####....#$#.# .........# #.#.#.#.####>h ##.##.#.#####.....<....## # >hfL ####.#........#........#[#  #.....# #...@#........#  #.#.#.# #..?##........#  #.#.#.###.## #......>h ∆..#<...##.# ##.....##  ####.#..##.####.....#  ##.#..##....†.#...#  #..#..##.####....##  #.##..##.# ##...#>hr  #.##...#.## #..# >h>h(900>hm#>h%?ha#.####.###.###[. .#. ..........##...##.#### †<..........#.#.. #.#.####.####....#$#.# .........# #.#.#.#.#### ##.##.#.#####.....<....## #  ####.#........#........#[#  #.....# #....#........#  #.#.#.# #..@##.#  #.#.#.###.#### ∆..#<...##.# ###  ####.#..##.## ##.#..##....†.#...# #..#..##.####....## #.##..##.# ##...# #.##.?hd<..#.## #..# #...### ..#12.8 (2?h%zx _h - a scroll labelled WUCHIU MOELI?h . #.# .# ## # #  .####.###.###[. .#.  .....##...##.#### ?h H....†<..........#.#..  .#.####.####....#$#.#  .........# #.#.#.#.####  ##.##.#.#####.....<....## #  ####.#........#........#[#  #.....# #...@#.#  ?h e#.#.#.# #...##. #.#.#.###.####..  ∆..#<...##.#  ####.#..##.####.....#?h& X ##.#..##....†.#...#  ?ha I #..#..##.####....# ?hO W #.##..##.# ##...#   #.### #..#   ?hm ?h +3.8 (1?h ?h  #.# #   #.# .# ## # #  ####.###.###[. .#.  .....##...##.#### ...†<..........#.#..  #.####.####....#$#.#  ........# #.#.#.#.####  #.##.#.#####.....<....## #  ####.#........#.@......#[#  #.....# #....#........#  #.#.#.# #...##....... #.#.#.###.####.......#  ∆..#<...#?h #.# ##.....# ####.#..##.####.....## ##.#..##....†.#...#  #..#..##.####....## #.##..##.# ##...#  ?h ?h &4?h?h@ht|M...  #  #.# .# ## # # ####.###.###[. .#. ......##...##.#### ...†<..........#.#.. #.####.####....#$#.# ........# #.#.#.#.#### .##.#.#####....@<....## ####.#........#..#[....###....##.#.#.# #...##........#  . #..##@h@hY&5@h@h@h=FM#...  #  #.# .# ## # # ####.###.###[. .#. ......##...##.#### @h G...†<..........#.#.. #.####.####....#$#.# ........# #.#.#@#.#### .##.#.#####.....<....## ####.#........#..#[#.....###....#........#  .# #...#@hO@hCS&6@h~Z@h\@h!L .M#.#...  #  #.# .# ## # # ####.###.###[. .#. ......##...##.#### ...†<..........#.#.. #.####.####... ........# #.#.#.#.#### @hL .##.#.#####.....<....## ####.#........#........#[#  ###.....#... ...#.##....##@hV @hX &7@hd_ @hyg @hi +8.8 (2@h

A9.8 (1AhAh#Ah:M#.#...  #  #.# .# ##### ###### ####.###.###[...#.....#......##...##@#### ...†<....... Ah5#.####.####... ........# #.#.#.#.#### ..#..####...AhAh'10AhAhAh}   #.#  ..###AhU~  ... .# . #.# # .#  . #.# .# #####.######Ah ####.###.###[..@#.....# .......##...##.#### ....†<..........#.#.. #.####.####....#.#.#  .........# ##.#.#.#.#### .##.#.#####.....<....## #  ####.#........#........#[#  #.....###....#.#  #.#.#.# #...##..# Ah<1AhAhAh  #.#  ..# ## # ...AhQ x .# . #.# # .# #. #.# .# #####.###### #.####.###.###[.@.#.....# .##...##.#### .†<...#.#.. #.#.####.####....#.#.#.# ##.#.#.#.#### Ah| .##.##.#.#####.....<....## #  ####.#........#........#[# #.....###....#.#Ah ` #.#.#.# #...##.#Ah Ah &2Ah Bhu #.# . ..# ## .# ... .#  .. #.# # .#  #. #.# .# #####.###### .#.####.###.###[@..#.....#.##...##.####.†<..........#.#.. .#.#.####.####....#.#.#.# ##.#.#.#.#### ..##.##.#.#####.....<....## # . ####.#........#..#[# #.....###....#.#  #.#.#.# #...##.#Bh>Bh&3BhBhBhT #.# .. ..# ##  .# ... .# .. #.# # .# # #. #.# .# #####.###### #.#.####.###.###@...#.....# #.##...##.####.†<..........#.#.. ..#.#.####.####....#.#.# .# ##.#.#.#.####.##.##.#.#####.....<....## # .. ####.#........#........#[# . #.....###....#..#  #.#.#.# #...##.#Bh\<4BheBhHjV _You see here a +0 pair of boots.Bh Bh_ &5Bh Bh: , _h - a +0 pair of bootsCh Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn)h - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Dh Dh Dh fritha the TinkererGnollHealth: 25/25 ========================#.#Magic: 18/18 ======================== .. ..###Dh4 zAC: 7Str: 9  .# ....#EV: 12Int: 16.. #.# #.#SH: 0Dex: 10 # #. #.# .# #####.######XL:  3 Next: 16% Place: Dungeon:2 #.#.####.###.###@...#.....#Dh\ Noise: ---------  Time: 915.8 (0.0) #............##...##.####Dh~ d) +0 rapier .......†<..........#.#..Dh Cast: Kinetic Grapnel ..#.#.####.####....#.#.# Dh ............# ##.#.#.#.#### Dh ...##.##.#.#####.....<....## # .. ####.#........#........#[# .Dh #.....###....#........##.#.#.# #...##........# Dh+ _Found a pair of boots. _Found a scroll labelled WUCHIU MOELI. DhM _h - a scroll labelled WUCHIU MOELI _You now have 75 gold pieces (gained 8). _You see here a +0 pair of boots. Dho _h - a +0 pair of bootsDhR Dh  Dh Dh' f  You start putting on your armour.Dh+ +6.8 (1Dh0 Dh8 DhO: +7.8 (2Dhe@ DhJ A8.8 (3DhO DhgX DhZ +9.8 (4Dh` Dhg Dh'j ,20.8 (5Dho Dhr 8 _You continue putting on your +0 pair of boots. x5Dht Dhtz Dh| b _You finish putting on your +0 pair of boots.Eh,Eh@ _EhEhhEhBEhUEhLEh,EhEhEhEh6Eh+EhEh,EhEhEhD #########  .<......#  ####.# #@# 36.8 (1EhO6.0)  .. ##.######### .# #.....#........# .. ##.###.#######.# Eho # #. #.# #.# #####.######  #.#.####.###.###....#.....#  ##............##...##.####Eh.#  #.......†<..........#.#..#..#.#.####.####....#.#Eh#.#EhEh,7.8 (17Eh4 Eh 9 _Found a stone staircase leading up.FhFh~3FhFhFh[FhdBFhFh*FhFh,Fh^FheFhFh=FhFhFhFhEFh[FhFhxFhFhQFhFhFhFh9FhFhFhbFhFhFhFh/FhFhFh## ############# .......<......#..##.######.###.# .......@.....###.####### #####.#####.....#....... .j .. ##.###.#######Kinetic Grapnel Fh### #. #.# #.# ##### #.#.####.###.###.... ##............##...## j   gnoll (polearm, asleep) #.......†<..........# #..#.#.####.####....# #............# ##.#.#Fh1 46.8 (9.0)  A gnoll comes into view. It is wielding a +0 halberd.Fhr j.j)Fh M====7.8 (10.0) Fh Fh" < _The gnoll shouts! You hear a shout! x2Gh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh   fritha the Tinkerer  Gnoll Gh X Health: 25/25 ========================  Magic: 17/18 ======================--  AC: 8Str: 9 ## #############  EV: 12Int: 16Ghn  .......<......#  SH: 0Dex: 10 ...##.######.###.#  XL:  3 Next: 16% Place: Dungeon:2 Gh !......*@.....###.####### Noise: ====-----  Time: 947.8 (0.0) Ghϸ J#####j#####.....#....... d) +0 rapier .. .. ##.###.####### Cast: Kinetic GrapnelGh b ### #. #.# #.# ##### #.#.####.###.###....Gh  ##............##...## j   gnoll (polearm)Gh, 6 #.......†<..........#GhK ' #..#.#.####.####....# Ghi _#............# ##.#.# _The gnoll shouts! You hear a shout! x2  Gh Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Gh¹ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (81% to hit)GhGg fritha the TinkererGnollHealth: 25/25 ========================Magic: 17/18 ======================--AC: 8Str: 9## #############EV: 12Ghg Int: 16.......<......#SH: 0Dex: 10...##.######.###.#XL:  3 Next: 16% Place: Dungeon:2......*@.....###.####### Noise: ====-----  Time: 947.8 (0.0)Ghg y#####j#####.....#....... d) +0 rapier.. .. ##.###.####### Cast: Kinetic GrapnelGh;h 8### #. #.# #.# ######.#.####.###.###....##............##...## j   gnoll (polearm, grapneled)#.......†<..........##..#.#.####.####....##............# ##.#.#Ghqh Casting: Kinetic Grapnel (safe; 1% risk of failure)  Ghh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhi pAim: a gnoll, wielding a +0 halberd (81% to hit)  The kinetic grapnel hits the gnoll.Gh E.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ghe Aim: a gnoll, wielding a +0 halberd (81% to hit)  The kinetic grapnel hits the gnoll.gnoll is lightly wounded.Gh@ `==--8.8 (1Gh Gh R _The gnoll barely misses you.Hh- U ###### .......<......#.##.######.###.#......###.#j#####.....# ..... ##.###. ###.#. #.# #.#  #.#.####.###.### ##.HhZ. l.##... #.......†<. #..#.#.####.####.... #.# ##.#.Hh F HhH P---9HhP HhIS < _The gnoll hits you but does no damage.Hh )The grapnel guides your strike. You hit the gnoll but do no damage.The gnoll is lightly wounded.Hh H-50.9 (1.1Hhr Hh S _The gnoll closely misses you.Ih3  You hit the gnoll.  The gnoll is moderately wounded.Ih5(2.0Ihr;Ih>S _The gnoll closely misses you.Ih  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih~ "  fritha the Tinkerer  Gnoll  Health: 25/25 ========================  Magic: 16/18 =====================---  AC: 8Str: 9 ################  EV: 12Int: 16 # .......<......#  SH: 0Dex: 10 ....##.######.###.#  XL:  3 Next: 16% Place: Dungeon:2 Ih j.......@......###.###### Noise: =--------  Time: 952.0 (0.0) ######j#####.....#...... d) +0 rapier ..... ##.###.###### Cast: Kinetic Grapnel ###.#. #.# #.# #### #.#.####.###.###... ##............##...# j   gnoll (polearm) #.......†<.......... #..#.#.####.####.... #............# ##.#. _The gnoll closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit)Jh@fritha the TinkererGnollHealth: 25/25 ========================Magic: 16/18 =====================---AC: 8Str: 9################EV: 12Int: 16# .......<......#JhA|SH: 0Dex: 10....##.######.###.#XL:  3 Next: 16% Place: Dungeon:2.......@......###.###### Noise: =--------  Time: 952.0 (0.0)######j#####.....#...... d) +0 rapier..... ##.###.###### Cast: Kinetic Grapnel###.#. #.# #.# #####.#.####.###.###...##............##...# j   gnoll (polearm, grapneled)JhEB,#.......†<..........#..#.#.####.####....#............# ##.#.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit)  The kinetic grapnel hits the gnoll.Jh;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit)  The kinetic grapnel hits the gnoll.  The gnoll is heavily wounded.Jh jj 2 gnolls (polearms, 1 grapneled)The gnoll hits you with a +0 halberd.JhgZ3--3.0 (1JhJhs _A gnoll comes into view. It is wielding a +0 spear.Jhߏ  The grapnel guides your strike. You hit the gnoll.  The gnoll is almost dead.JhhJh՟ jj 3 gnolls (2 polearms)The gnoll closely misses you. The gnoll barely misses you.A gnoll comes into view. It is wielding a +0 club.7=4.2 (1.2JhȦJhXR _The gnoll barely misses you.Jhp  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Khr  fritha the Tinkerer  Gnoll  Health: 23/25 ======================--  Magic: 16/18 =====================---  AC: 8Str: 9 Kh!################  EV: 12Int: 16 # .......<......#  SH: 0Dex: 10 ....##.######.###.#  XL:  3 Next: 16% Place: Dungeon:2 .......@......###.###### Noise: =--------  Time: 954.2 (0.0) Kh2######j#####.....#...... d) +0 rapier jj... ##.###.###### Cast: Kinetic Grapnel ###.#. #.# #.# #### #.#.####.###.###... ##............##...# jjj 3 gnolls (2 polearms) #.......†<.......... #..#.#.####.####.... #............# ##.#. _The gnoll barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  KhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 81% to hit)Kh%J  fritha the Tinkerer  Gnoll  Health: 23/25 ======================--  Magic: 16/18 =====================---  AC: 8Str: 9 ################  EV: 12Int: 16 # .......<......#  SH: 0Dex: 10 ....##.######.###.#  XL:  3 Next: 16% Place: Dungeon:2 .......@......###.###### Noise: =--------  Time: 954.2 (0.0) ######j#####.....#...... d) +0 rapier jj... ##.###.###### Cast: Kinetic Grapnel ###.#. #.# #.# #### #hL!0m.#.####.###.###... ##............##...# jjj 3 gnolls (2 polearms) #.......†<.......... #..#.#.####.####.... #............# ##.#.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 81% to hit)  The kinetic grapnel hits the gnoll.   # <  ...#.###.#  .....# ######)#####... jj...   #.# #.#  ##. 2 gnolls (1 polearm) #.......†< #..  Kh&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (almost dead, 81% to hit)  The kinetic grapnel hits the gnoll.  You kill the gnoll! KhN Kh19Kh----Kh943Kh{ 5.2 (1 KhL_The gnoll hits you from afar with a +0 spear.Kh KhKhH_Your Invocations skill increases to level 1!KhGKhs #################### .......<......#.....##.######.###.#...........###.##### ######@#####.....#.......j..jj...# ##.###.############.#.# #.# #.#  #.#.####.###.###..Kh ##............ #.......†<.........j 3 gnolls (1 polearm, 1 wandering) #..#.#.####.#### #............# ##.# #...##.##.#.#####.Kh9 Kh Kh KhK r.j..jjKhQ j20=----6Kh KhR _A gnoll comes into view. It is wielding a +0 flail.Things that are here: _a +0 halberd; a gnoll corpseLh _ ################ #### .......<......# .....##.######.###.# ........@......###.############)#####.....#.........j..jj..# ##.###.##########.#.# #.# #.# #####.#.####.###.###............##...# 2 gnolls (1 polearm)#.......†<.......#..#.#.####.####....#............# ##.#Lh LhY$ >j..LhE% .=7Lh(+ LhB. < _The gnoll hits you but does no damage.LhZ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhwMhl*, #jj 3 gnolls (1 polearm, 1 wandering)You shape a spike launcher from a nearby wall.  The gnoll hits you from afar with a +0 spear.Mhf,13-------4---=8Mh\4Mh78 _The gnoll hits you with a +0 club.Mhe Mhf Mh Mh5 F _Unknown command.Nh##### #### .......<......# .....##.######.###.# .###.#######j#####.....#....j.j.j..# ##.###.########.#.# #.# #.# ##.#.####.###.###.##..##...#j 2 gnolls (#.......†<.##..#.#.####.####....##.# ##.#.#Nh}j)j.jj 3 gnolls (1 polearm, 1 wandering)Nh6--9 _NhNhhNh&d Z*j)Nh(; `Nh **Nh  You hit the gnoll but do no damage. The rocky spike misses the gnoll.The rocky spike skewers the gnoll.NhNhj& jjj.  The gnoll is heavily wounded.NhA(4=------5==-==60.4 (1.2Nh:/Nh6S _The gnoll closely misses you.Oh2e### #### .......<......# .....##.######.###.# .j.@....###.#######j#####.....#....j.j....# ##.###.#.#######.#.# #.# #.# #####.#.#.####.###.###....###.Oh3##...##. 2#.†<.#.#..#.#.####.####....#.#.# ##.#.#.Oh9.*Oh`.PhcP,PhV0jPhW4-10Ph `PhKb PhbI_The rocky spike misses the gnoll.Phl6 Ph6 Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph@n  fritha the Tinkerer  Gnoll  Health: 14/25 =============-----------  Magic: 14/18 ==================------  AC: 8Str: 9 ################  EV: 12Int: 16 #### .......<......#  SH: 0Dex: 10 .....##.######.###.#  XL:  3 Next: 43% Place: Dungeon:2 ........j*@....###.######## Noise: =--------  Time: 961.4 (0.0) PhB######j#####.....#........ d) +0 rapier ...j.j....# ##.###.#######. Cast: Kinetic Grapnel #######.#.# #.# #.# #####. #.#.####.###.###....# ##............##...##. jj 2 gnolls (1 polearm) #.......†<..........#. #..#.#.####.####....#. #............# ##.#.#. _The rocky spike misses the gnoll.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (81% to hit)PhY fritha the TinkererGnollHealth: 14/25 =============-----------Magic: 14/18 ==================------AC: 8Str: 9################EV: 12Int: 16#### .......<......#SH: 0Dex: 10.....##.######.###.#XL:  3 Next: 43% Place: Dungeon:2......****@....###.######## Noise: =--------  Time: 961.4 (0.0)######j#####.....#........ d) +0 rapier...j.j....# ##.###.#######. Cast: Kinetic Grapnel#######.#.# #.# #.# #####.#.#.####.###.###....###............##...##. jj 2 gnolls Ph[ (1 polearm)#.......†<..........#.#..#.#.####.####....#.#............# ##.#.#. _The rocky spike misses the gnoll.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (81% to hit)Ph Phj   Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (81% to hit)  The kinetic grapnel misses the gnoll. The rocky spike skewers the gnoll.Ph Ph |.jj.)Ph +2.4 (1Ph Ph ] _The gnoll is heavily wounded.Qh)i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh   fritha the Tinkerer  Gnoll  Health: 14/25 =============-----------  Magic: 13/18 =================-------  AC: 8Str: 9 ################  EV: 12Int: 16 #### .......<......#  SH: 0Dex: 10 .....##.######.###.#  XL:  3 Next: 43% Place: Dungeon:2 .......jj*@....###.######## Noise: =--------  Time: 962.4 (0.0) ######)#####.....#........ d) +0 rapier ...j.j....# ##.###.#######. Cast: Kinetic Grapnel #######.#.# #.# #.# #####. #.#.####.###.##QhT #....# ##............##...##. jj 2 gnolls (1 polearm) #.......†<..........#. #..#.#.####.####....#. #............# ##.#.#. _The gnoll is heavily wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 81% to hit)Qh   fritha the Tinkerer  Gnoll  Health: 14/25 =============-----------  Magic: 13/18 =================-------  AC: 8Str: 9 ################  EV: 12Int: 16 #### .......<......#  SH: 0Dex: 10 .....##.######.###.#  XL:  3 Next: 43% Place: Dungeon:2 .......jj.@....###.######## Noise: =--------  Time: 962.4 (0.0) ######)#####.....#........ d) +0 rapier ...j.j....# ##.###.#######. Cast: Kinetic Grapnel #######.#.# #.# #.# #####. #.#.####.###.###....# ##............#Qh 4#...##. jj 2 gnolls (1 polearm) #.......†<..........#. #..#.#.####.####....#. #............# ##.#.#.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 81% to hit)  The kinetic grapnel hits the gnoll!QhP    #### <  .....#Qh ###.#  .......j)*@....# #####Qh O...  ##.###Qh u  #.# #.# Qh   Qh- j   gnoll QhP B†< Qhs Qh Qh Qh K.j.Qh F5/26723.4 (1  Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!  Your Throwing skill increases to level 1!  Your Armour skill increases to level 1!  Your Shields skill increases to level 1!  Your Unarmed Combat skill increases to level 1!Qh  _Your Evocations skill increases to level 1!RhCG  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh"   fritha the Tinkerer  Gnoll  Health: 15/26 =============----------- Rh/# [ Magic: 12/18 ================--------  AC: 8Str: 9 ################  EV: 12Int: 16 #### .......<......#  SH: 0Dex: 10 RhZ# z.....##.######.###.#  XL:  3 Next: 72% Place: Dungeon:2 ........j*@....###.######## Noise: =--------  Time: 963.4 (0.0) Rh# b######)#####.....#........ d) +0 rapier ...j.j....# ##.###.#######. Cast: Kinetic Grapnel #######.#.# #.# #.# #####.Rh#  #.#.####.###.###....# ##............##...##. j   gnoll #.......†<..........#. Rh# #..#.#.####.####....#. #............# ##.#.#. _Your Evocations skill increases to level 1!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Rh$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit)RhJ Ifritha the TinkererGnollHealth: 15/26 =============-----------Magic: 12/18 ================--------AC: 8Str: 9################EV: 12Int: 16Rh) #### .......<......#SH: 0Dex: 10.....##.######.###.#XL:  3 Next: 72% Place: Dungeon:2......****@....###.######## Noise: =--------  Time: 963.4 (0.0)######)#####.....#........ d) +0 rapier...j.j....# ##.###.#######. Cast: Kinetic Grapnel#######.#.# #.# #.# #####.#.#.####.###.###....###............##...##. j   gnollRhU #.......†<..........#.#..#.#.####.####....#.#............# ##.#.#. Rh _Your Evocations skill increases to level 1!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh ~Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit)Rh*g Rh6D   Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit)  The kinetic grapnel misses the gnoll. The rocky spike skewers the gnoll.RhJ SRhR I..).Rh Rh$ fritha the TinkererGnollHealth: 15/26 =============-----------Magic: 12/18 ================--------AC: 8Str: 9Rh ################EV: 12Int: 16#### .......<......#SH: 0Dex: 10.....##.######.###.#XL:  3 Next: 100% Place: Dungeon:2........).@....###.######## Noise: =--------  Time: 964.4 (1.0)######)#####.....#........ d) +0 rapier...j.j....# ##.###.#######. Cast: Kinetic Grapnel#######.#.# #.# #.# #####.#.#.####.###.###....#RhZ 1##............##...##. #.......†<..........#. #..#.#.####.####....#. #............# ##.#.#.Rh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit)  The kinetic grapnel misses the gnoll. The rocky spike skewers the gnoll.RhG _You kill the gnoll!You have reached level 4!Rh- /  --more--Sh7 9/32=3/20-104 0% Kinetic GrapnelSh* Sh  ShV D_You feel stronger.ThlThjqc4=ThErThtThu_20==ThvTh3yThyThzTh}Th~Th_ThTh9=ThoThUThK1=ThThӊTh N5==ThThYTh,ThTh#-jKinetic Grapnelj   gnollThTh¥g  The  #### <  .....##.######.###.#  ........).@....#73.4 (9 ######)#####j....  ##.###  #.# #.#  †<ThF]  _You start resting.Th?~   #### <  .....##.######.###.#  ........).@....# ######)#####j....Th?  ##.###  #.# #.#  †<  ThD8-ThKThM\ _A gnoll is nearby!Thm  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UhJ+  fritha the Tinkerer  Gnoll  Health: 21/32 ===============---------  Magic: 14/20 ================--------  AC: 8Str: 10 ################  EV: 12Int: 16 #### .......<......#  SH: 0Dex: 10 .....##.######.###.#  XL:  4 Next:  0% Place: Dungeon:2 ........).@**..###.######## Noise: ---------  Time: 973.4 (0.0) ######)#####j....#........ d) +0 rapier ...j.j....# ##.###.#######. Cast: Kinetic Grapnel #######.#.# #.# #.# #####. #.#.####.###.###....# ##............##...##.Uh1 j   gnoll #.......†<..........#. #..#.#.####.####....#. #............# ##.#.#. _A gnoll is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (81% to hit)Uh0fritha the TinkererGnollHealth: 21/32 ===============---------Magic: 14/20 ================--------AC: 8Str: 10################EV: 12UhInt: 16#### .......<......#SH: 0Dex: 10.....##.######.###.#XL:  4 Next:  0% Place: Dungeon:2........).@**..###.######## Noise: ---------  Time: 973.4 (0.0)######)#####j....#........ d) +0 rapier...j.j....# ##.###.#######. Cast: Kinetic Grapnel#######.#.# #.# #.# #####.#.#.####.###.###....###............##...##. j   gnoll (grapneled)#.......†<..........#.#..#.#.####.####....#.#............# ##.#.#.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - helpUhk, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (81% to hit)  The kinetic grapnel hits the gnoll.Uh4UhI.j.=4.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (81% to hit)  The kinetic grapnel hits the gnoll. _The gnoll is moderately wounded.Uh # #### .<......# .....##.######.###.# .)..@j..###.#######)#####.....#.#...j.j....# ##.###.#.##.#.# #.# #.# #####.##.#.####.###.###....#.##.##...##.##.†<.#.##..#.#.####.####....#.##.Uh G# ##.#.#.#Uh Uh} A15----Uh 5Uh' Uh 9 _The gnoll hits you with a +0 flail!Uh9    The grapnel guides your strike. You puncture the gnoll!  The gnoll is almost dead.11-------6.6 (1.2UhUh!9 _The gnoll hits you with a +0 flail.Vhe  You hit the gnoll but do no damage.The gnoll is almost dead.Vhf-7.7 (1.1Vh!oVhq< _The gnoll hits you but does no damage.Vh v    #### <  .....##.######.###.#  ........)..@j..# ######)#####.....#  ##.###.  #.# #.#  †<  You barely miss the gnoll.The gnoll is almost dead.Vh|    #### <  .....##.######.###.#  ........)..@j..# ######)#####.....#  ##.###.  #.# #.#  †<  Vh% H  The gnoll hits you with a +0 flail.Vh8 5/32 --------5==8.9 (1.2VhU Vh V _* * * LOW HITPOINT WARNING * * *Wh͈  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhAD  fritha the Tinkerer  Gnoll  Health: 5/32Wh===---------------------  Magic: 14/20 ================--------  AC: 8Str: 10 ################  EV: 12Int: 16 Wh0#### .......<......#  SH: 0Dex: 10 .....##.######.###.#  XL:  4 Next:  0% Place: Dungeon:2 ........)..@j..###.######### Noise: =--------  Time: 978.9 (0.0)Wh` ######)#####.....#........# d) +0 rapier Wh...j.j....# ##.###.#######.# Cast: Kinetic Grapnel #######.#.# #.# #.# #####.# #.#.####.###.###....#. ##............##...##.# j   gnoll Whg#.......†<..........#.# #..#.#.####.####....#.# #............# ##.#.#.# WhH_* * * LOW HITPOINT WARNING * * *Wh9Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whf:Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 81% to hit)Wh   fritha the Tinkerer  Gnoll  Health: 5/32===---------------------  Magic: 14/20 ================--------  AC: 8Str: 10 ################  EV: 12Int: 16 #### .......<......#  SH: 0Dex: 10 Wh 2.....##.######.###.#  XL:  4 Next:  0% Place: Dungeon:2 ........)..@j..###.######### Noise: =--------  Time: 978.9 (0.0) ######)#####.....#........# d) +0 rapier ...j.j....# ##.###.#######.# Cast: Kinetic Grapnel #######.#.# #.# #.# #####.# #.#.####.###.###....#. ##............##...##.# j   gnoll #.......†<..........#.# #..#.#.####.####....#.# #............# ##.#.#.#Wh~ 2Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 81% to hit)  The kinetic grapnel hits the gnoll!Wh$    #### <  .....##  ........)..@) ######..#  ##.###.  #.# #.#    †<      WhҬ 66=159.9 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit)  The kinetic grapnel hits the gnoll! _You kill the gnoll! _Your Shapeshifting skill increases to level 1!Xh3XhXhXh,Xhƾ,XhXh5XhvXhXhXhr!7XhM==5Xh)==XhvXhXhXhXhXheXhXhXhXhXhXh8====XhXhXhXhiXhXh56=XhXhXh]XhXhXh@XhS9=XhaXhvXhXhXhXh9=XhXhbXhXh Xh XhM10/32=7=Xh"Xh,XhXh.,XhXhXh Xh!Xh#Xh$!1Xhf$a===Xh&Xh)Xh*Xh+Xh3Xh74K8=Xh?uXh@_2==XhdBXhEXhEXhHXhJXhvK9=XhNMXhQ,XhRXhZ3=9=Xh3^,Xh^Xhb,XhdXhgXh4hXhiXhYh^6==YhYh,YhRYh,YhYh,Yh2YhYhK7=YhYhAYhYhYh,YhYhV,YhYh98Yhc0=YhYhR,YhYh,YhoYh,YhYh t9==YhYh,YhYh,Yh(YhV Yh YhY YhYhK_20==YhYh},YhYhW,YhYhYh?YhYh!Yh="K1=Yh'BYh(Yht+Yh+Yh-Yh 0YhW0Yh1YhE5Yh5S2=Yh%7Yh9Yh:Yh<Yh#?Yhi?YhAYhK23==YhN,YhOYhR,Yh%UYhW,YhYYh]Yhj]j4==Yh_YhbYhbYhQdYhLg,Yh+iYh3w,YhyYh|Yhc}#5Yh}2=YhzYhhYh7YhYhYhYhYhb,Yhw6=YhYh,YhYh|,YhYh,YhQYh97YhnE==YhYh:YhYhYh/YhkYhYhʮ,YhxYh!~8==YhYh,YhaYh,YhhYh8,YhYhsYhN9=YhMYh.YhYhYh,YhYhYh$YhYhYh L30=YhYh,YhYhYhYha1== _You start resting.Yh82.9 (692==3.9 (70Yh4Yh" _HP restored.YhQ 6 #YhQ  #### .<......# .....##.######.###.# .).@.)..###.YhR  ######)#####.....#. ...j.j....# ##.###.#. #.#.# #.# #.# #####. #.#.####.###.###....# ##.##...##. #.†<.#. #..#.#.####.####....#.YhxS q #.# ##.#.#.Yhx\ G4.9 (1.0)Yhb Yh$d ZhEQ ### #### .......<......# .....##.######.###.# .)@..)..###. ######)#####.....#ZhF ...j......# ##.###.# #######.#.# #.# #.# ##### #.#.####.###.###.... ##.##...## #.†<.# #..#.#.####.####....# #.# ##.#.#Zh0OZhgQ&5ZhWZhYZh ##### #### .......<......# .....##.######.###.# .@...)..###. ######)#####.....# ...j......# ##.###. #######.#.# #.# #.#  #.#.####.###.### ##..##... #.......†<. #..#.#.####.####.... #.# ##.#.ZhZh &6ZhZhh  Things that are here: _a +0 club; a +0 spearZhb #################### .......<......# .....##.######.###.# ........)...)..###.##### ######@#####.....#...............# ##.###.##### #######.#.# #.# #.#  #.#.####.###.###..##............ #.......†<.........Zhb y #..#.#.####.#### #............# ##.# #...##.##.#.#####.Zhj Zhn I=7 _Zht Zhy  Things that are here: _a +0 halberd; a gnoll corpse[h#################### .......<......# .....##.######.###.# ........)...)..###.############)#####.....#...........@...# ##.###.############.#.# #.# #.#  #.#.####.###.###.##............ #.......†<..... #..#.#.####.####[hc #............# ## #...##.##.#.#####. #.. ####.#.....[hB[h-8 _[h\h:3\h;\h?\hB\h,C\h&G\h~I~  Things that are here:  a +0 halberd; a gnoll corpse\hL\hiM _\hN\hP\hS\hS\h)U\hW\h4]\h]\h^\ha\hd\h&e\he\hg\h}j\hj\h.l\h5n\hp\hVp\hIq\h?s\hZt,\ht\hu\hv\hv\h!w\hw\hFy,\hy\h|\h ##  #.# ########### ### #.#####........<. ..###......##.## \hrG#[#..........)...) #.@#########)#####.90.0) #.............#..#########.#.# ##..# #.#.####\h#..# ##...# #.......†#..# #..#.#.##>..# #....... #...##.##\hh\h,9.9 (11\h\hS _Found a leather armour. Found a stone staircase leading down.]h*3]h+]h.]ht1]h?4,]h:F  You see here a +0 leather armour.]h|=]h= _]h?]hDA]hC]hC]hxD]h=G]hI,]hRJ]hXL]hN]hxN]hN]hQ]hS]hS]hT]hFV]hrX]hX]h9Y]hZ]h\,]h]]h_]ha,]ha]hc]hFe]he]hQf]hg]hnp ###  ##.## #####.#.#####....]hpx...###......##.#####[#..........)r #..#########)Kinetic Grapnel #............. #..#########.#]hp#. #..# #.# r   quokka (asleep) #..# ##.... ...# #...]h$qz#..# #..#]hx-100]h`z-10.9 (11]h1]hւY _A quokka comes into view.^hj u###.## ###########.#.#####.... #.....###......## #@####[.... #r# #..#########) #.# #............^h  #.# #..######### #.# #..# #. #.# #..##. ... ...#  ##. #..# # >..# #..^h* ^h 01.9 (1.0) ^h ^h _hp  The helpless quokka fails to defend itself.  You puncture the quokka!_hf._h(n83.1 (1.2Kinetic Grapnel_h,_h.J _You kill the quokka!_h, #####.## ###########.#.#####.........###......######[#... #..#########)...........###########.. _h"_h,40_h _h `hb~_`h`hB`hĄ`h6`h`h`h^`h`hO`h`h؎`h`h`hh`h|`hҒ`hԓ`h `hY`h`h,`hk`hȚ`h`h`h1`hb`h`h9`h`hݣ`hE`h`h*`h`h`h `hӪ`h`hu`h̬`h]`h`h4`hܱ`h`ho`h7`h̶`h,`h`h`h",`h`h`h`h `h`h[`h`h`h`h`h,`h.`h`h,`h)`hU`hk`h`h`h`h`h)`h`h`hE`h`h8`h`h,`h`h`h`h`h7`hF`h,`h`h`h*H...#.###>..##. ###.#.# #...#... #...###.###`ha#..# ###....##....# #.#..# .....#### #.#..# :.......###.#..# `h...............# .......@######.# 39.1 (2`h5.0).........# #.# .........# .#. `h#........# ####.......#`h#......≈##.......#`h R#.....).# `h> `h`h-40.1 (26`h `hs $ _Found a flail.thlE ...#.###>..##. ###.#.# #...##... #...###.###.#..# ###....##.# #.#..#.#### #.#..#.:.###.#..#.........#.######.#.# #.#.# .#.##.# ##  ##.# thE" #......≈#  #.#  #.....).#th3NthGR11.1 (1.0)thjXthYth. ...#.###>..# ##.# ###.#.# #...#.#... #...###.####.#..# ###....##≈.....# #.#..#.#### #.#..#.:.###.#..#.#.######.#.# #.#.# .#.###.# ##  ##.#  #......≈#  #.#  #.....).#ththC2th]&  ...#.###>..#.###.# ###.#.# #...##.#... #...###.####.#..# ###....##.≈.....## #.#..#.#### #.#..#.:.###.#..#.#.######.#.# #.#th2' 4.# .#.####.# ##  ##.#  #......≈#  #.#  #.....).#thu) th2 J   endoplasm (wandering)Jth6 &3th; th(> ] _An endoplasm comes into view.uh1G ...#.###>..# .###.# ###.#.# #...# #.#... #...###.####.#..## ###....##.≈.....## #.#..#.#### #.#..#.:.###.#..#.#.######.#.# #.#.# .#..####.# ##  ##.# #......≈#  #.#  #....J).#uh>J.uh&4uhuh ###.##...#..##. .# ...#.###>..# .###.## ###.#.# #...# #.#.... #...###.######.####....##≈ #.#..#......#### #.#..#:###.#..#........######.#.# #.#.....# .#...##.# ##. ##.......# #......≈# #...J...#uhZ P#.....).#uh uh `JJ.uh &5uh uhk ^ _The endoplasm quivers.vh ###.##...#.. #. .## ...#.###>.. .###.## ###.#.# #.... #.#.... #...###..###.#..## ###....##.≈.....## #.#..#.#### #.#..#.:.###.#..#.#vh.######.#.# #.#.# .#..####.# ##. ##.#. #..J...≈# #.#  #.....).#vhuvh,J.vh&6vhvh-^ _The endoplasm jiggles.vh;E #...... # ####.##...##. .## .. ...#.###># .###.##. ###.#.# #..#. #.#.... #...###.####.####....##≈ #.#..#......#### #.#..####.#..#!........######.#.# #.#.....# .#...####........# ##..# ##.J....vhˠ.#... #≈# #.......#vh vh-J.vh4&7vh\vh _Found a blue potion. _You see here a parchment of Teleport Other.vh {  You pick up a parchment of Teleport Other and begin reading...#.###§§§§J.8Kinetic Grapnel _You add the spell Teleport Other to your library.whO   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whe  #........ fritha the Tinkerer # ####.##...#. Gnoll #. .## .. ...#.###>. Health: 32/32 ========================whbe  # .###.##. ###.#.# #.. Magic: 19/20 ======================-- #. #.#.... #...###.# AC: 8Str: 10whe  ...###§#..## ###....## EV: 12Int: 16whe  whe ....§§.....## #.#..#  SH: 0Dex: 10 whe .....§......#### #.#..#  XL:  4 Next: 18% Place: Dungeon:2 whf b.......@.......###.#..#  Noise: ---------  Time: 1148.1 (0.0) !.......*.............#  d) +0 rapier ........*......######.#  Cast: Kinetic Grapnel .........*......# #.#  .........J......# .#.  whf ....####........# ## J   endoplasm ...# ##.......#  whf =... #......≈#  #.......# whf O_You add the spell Teleport Other to your library.  whg Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh3g Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhig <Aim: an endoplasm (98% to hit)whF c#........ fritha the Tinkerer#####.##...#. Gnoll#. .## .. ...#.###>. Health: 32/32 ========================# .###.##. ###.#.# #.. Magic: 19/20 ======================--#. #.#.... #...###.# AC: 8Str: 10wh '...###§#..## ###....## EV: 12Int: 16....§§.....## #.#..# SH: 0Dex: 10.....§......#### #.#..# XL:  4 Next: 18% Place: Dungeon:2.......@.......###.#..# Noise: ---------  Time: 1148.1 (0.0)!.......*.............# d) +0 rapier........*......######.# Cast: Kinetic Grapnelwh #.........*......# #.#.........J......# .#.....####........# ## J   endoplasm (grapneled)...# ##.......#... #......≈##.......#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewh bAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.wh^ whnf f#...§..J.wh+j 3=9.1 (1whUq wh*t onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is moderately wounded.xh u#####.##...##. .## .. ...#.###>.# .###.##. ###.#.# #..#. #.#.... #...###.##...###§#..## ###....## ....§§... #.#..# ....§§.## #.#..# .........###.#..# !xh§ ......# ..######.# .J #.# .......# .#.....##### ##...# # ... #......≈# xh#.##.....).#xh6xhn§.§J.xh/-50xhvxhxh' [  The grapnel guides your strike. You hit the endoplasm.xh0 N#... #..###§#§.§§.§.....§xh~8 w20=1.2 (1.1Kinetic GrapnelxhyA xhC M _You kill the endoplasm!yh . .## .. ...#.###># .###.##. ###.#.# #.. #.#.... #...###.##...###§#§.## ###....## ..§§....## #.#..# §........####....##!......######.# .#......).yh.#..#...yhi4-20yhyhyhK*# .###.##. ###.#.# #...##. #.#.... #...###.###...###.#..## ###....## .....§... #.#..# .......## #.#..# ...###.#..# !......# ..######.# . #.# .# .#. ....##### ##...# #... #......§# #.##.....).#........#yh/yh3^20==-3yh:yh~<yh U#. #.#.... #...###.### ...###.#..## ###....## .....§... #.#..# .......## #.#..# ...###.#..# !......# ..######.# .yh  #.# .# .#. ....##### ##...# # ... #......§# #.##.....).#..yhƂ 6.# yh 9§yh &4yh@ yhY zh^o...###.#..## ###....## zh^ .....§... #.#..# .......## #.#..# .zh_..###.#..# !......# ..zh3_######.# . #.# zhQ_`.# .#. zhp_w....##### ##...# zh_§# ... #......§# zh_, #.zh_##.....).#........# zh`g   hobgoblin (asleep)....zh`+gzhekd.≈∆zhn&5zhvzhy\ _A hobgoblin comes into view.zhR..§.....## #.#..# .......####...##!......######.# .#.#### ### ##  ≈ .)........∆ .g .#..zhzh&6zhzhľzh} .......####...##!......######.# ...#.#### ### ##  ≈ .zh,~ )#.........∆..g#..#....####.zhɃ zhl !g.g=====7Kinetic Grapnel _The hobgoblin shouts!{h]C...###.#..# !......# ..######.# . #.# ......# .#. ....##### ##...# # {h@^... #......≈#  #.# #.....).# #........# ....g#∆.....#....####.#{ho^C# .#{h_{he>g.{hmF---8{hn{h3  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h  ...............###.#..#  fritha the Tinkerer  !.....................#  Gnoll  ...............######.#  Health: 32/32 ========================  ................# #.#  Magic: 19/20 ======================--  ................# .#.  AC: 8Str: 10  ....####........# ##  EV: 12Int: 16  ...# ##.......#  SH: 0Dex: 10  ... #......≈#  XL:  4 Next: 20% Place: Dungeon:2 #...@...#  Noise: ---------  Time: 1158.2 (0.0) #....*).#  d) +0 rapier #......{h: g.#  Cast: Kinetic Grapnel ...........#  ∆............#  ...........#...  g   hobgoblin ..........####.#  .........# .#  _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit){h  ...............###.#..#fritha the Tinkerer!.....................#Gnoll...............######.#Health: 32/32 ========================................# #.#Magic: 19/20 ======================--................# .#.AC: 8Str: 10....####........# ##EV: 12Int: 16...# ##.......#SH: 0Dex: 10... #......≈#XL:  4 Next: 20% Place: Dungeon:2#...@...#Noise: ---------  Time: 1158.2 (0.0)#....*).#d) +0 rapier#......g.#Cast: Kinetic Grapnel...........#∆....{h? z........#...........#...g   hobgoblin (grapneled)..........####.#.........# .#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin.{hC,{hODonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.g.rr   quokka (wandering)g   hobgoblin (grapneled)=9.2 (1 _A quokka comes into view.|hi[  The grapnel guides your strike. You hit the hobgoblin.|h/|h7..rr|ho260.4 (1.2Kinetic Grapnel|h/|hTM _You kill the hobgoblin!|h'  !........# .....######.# ........# #.# ........# .#.|h  ....####.# ## ...# ##.#  ... #≈# #.......# #..@..).#...#...|h .#[..# ..r#... ..###.# .# .##.#|h |hV |h Kr.|hc K-10Kinetic Grapnel|hL |h - _Found a leather armour.}hBS  }h}SCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}hzZ !.....................#  fritha the Tinkerer ...............######.#  Gnoll ................# #.#  Health: 32/32 ======================== ................# .#.  Magic: 18/20 =====================--- ....####........# ##  AC: 8Str: 10 ...# ##.......#  EV: 12Int: 16 ... #......≈#  SH: 0Dex: 10 }hZ#.......#  XL:  4 Next: 22% Place: Dungeon:2 }h[&#..@..).#  Noise: ---------  Time: 1161.4 (0.0) #.**.....#  d) +0 rapier ....r.......#  Cast: Kinetic Grapnel [............#  ...........#...  }h[..........####.#  r   quokka ..........# .#  ........#.#  _Found a leather armour.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)}h !.....................#fritha the Tinkerer...............######.#Gnoll................# #.#Health: 32/32 ========================................# .#.Magic: 18/20 =====================---....####........# ##AC: 8Str: 10...# ##.......#EV: 12Int: 16... #......≈#SH: 0Dex: 10#.......#XL:  4 Next: 22% Place: Dungeon:2#..@..).#Noise: ---------  Time: 1161.4 (0.0)#.**.....#d) +0 rapier}h 1....r.......#Cast: Kinetic Grapnel[............#...........#.............####.#r   quokka (grapneled)..........# .#........#.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}h [Aim: a quokka (69% to hit)  The kinetic grapnel hits the quokka.}h }h Mr..}h 3=2.4 (1}h# }h& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (69% to hit)  The kinetic grapnel hits the quokka. _The quokka is severely wounded.~h=r.-3~h ]  The grapnel guides your strike. You puncture the quokka!~hQ 1.~h 9=5=4.5 (1.1Kinetic Grapnel~h ~h J _You kill the quokka!h !.# .......######.# .......hO.# #.# ..# .#. ....####.# ## ...# ##.# ... #......≈# #.# #.@...).# #.# .h.#.[.#.#...h .####.#.# .#.#.#h29§h4-50hhhf` ######.# ..........# #.# ...# .#. ....####.# ## ...# ##.#  ... #≈# #.......##.....).#...#......#..[..#.#...###.#.# h` .#§#.#..≈§.....##hjs§§§.§§§.hl@-6hrshth~  ..# #.# ...# .#. ....####.hY~ U.# ## ...# ##.#  ... #≈# h~ #.......##.....).#...##h~ ...#.......#[..#h~ i.#...###.#§§h~ .# .#.§.§.....#.# h S   ball python (constriction, asleep)..§§......##.S§.......h c......≈.hD &7hU h  h P_A ball python comes into view.h .# #.# ........# .#. ....####........# ## ...# ##.......# ... #......≈# #.#. ##.....).#.####hØ%.#.#.[.#.#....####.#.# .#.#.##.....≈......###....S.hhhΧz§§SS).hfB=8hhhn - .# .#. ....####........# #....# ##.....§.# J... #......≈#... #.....§.#.... ##.....).#....###...#....ho .#[..#.#...###.#.# .##S.....#.###.....≈......##J   endoplasm (asleephEo ) #.......S   ball python (constriction)hso l ##.##.ht h| W§§S.h~ =9Kinetic Grapnelh h ] _An endoplasm comes into view.h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h : ................# .#. fritha the Tinkerer ....####........# # Gnoll ....# ##.....§.#  Health: 32/32 ======================== J... #....§.≈#  Magic: 18/20 =====================--- ... #....§§.#  AC: 8Str: 10 .... ##.....).#  EV: 12Int: 16 h.....####........#  SH: 0Dex: 10 .................#  XL:  4 Next: 25% Place: Dungeon:2 .....[.@..........#  Noise: ---------  Time: 1169.5 (0.0) .......*........#...  d) +0 rapier .......*.......####.#  Cast: Kinetic Grapnel .......S.......# .#  #............#.#  h##.....≈......##  J   endoplasm (asleep) h(#.............  S   ball python (constriction) ##.##......... hCY _An endoplasm comes into view.h{Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh=Aim: a ball python (81% to hit)h  ................# .#. fritha the Tinkerer ....####........# # Gnoll ....# ##.....§.#  Health: 32/32 ======================== J... #....§.≈#  Magic: 18/20 =====================--- ... #....§§.#  AC: 8Str: 10 .... ##.....).#  EV: 12Int: 16 .....####........#  SH: 0Dex: 10 .................#  XL:  4 Next: 25% Place: Dungeon:2 .....[.@..........#  Noise: ---------  Time: 1169.5 (0.0) ................#...  d) +0 rapier ...............####.#  fm Cast: Kinetic Grapnel .......S.......# .#  #............#.#  ##.....≈......##  J   endoplasm (asleep) #.............  S   ball python (constriction) ##.##......... Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  The kinetic grapnel hits the ball python.h6   .....#  ....# ##.....§.#  J... #....§.≈#  ... #....§§.#  .... ##.....).#  ........#  ........#  .........#  .......*........#...  .......*.......  .......†.......#  #...#. ##.....≈......##  #............. ##.##......... h~1§..§..9=6=70.5 (1Kinetic Grapnelhΰonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (81% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!hfM .# .#......####........# ....# ##.....§.#.J... #...§..≈#.. #.....§.#.# ##...§.).#.####.#hNK.#.[.#.#....####.##.†.# .##.#.# ##.....≈......## #. ##.##.hzX+..h].-1hdhghY  .# .....####.#...# ##.....§.#.J... #......≈#. #.....§.#.# ##.....).#.####.#.#..#.#...#.####.##.†h+ ..# .# ##.#.# ##.....≈......## #.. ##.##..ha V-2h hn  h Q_You see here a +0 leather armour.hAG  .#  .......#  ...##...#  .....# ##.....§.# hB J... #......≈#  ≈...... #.....§.#   ##.....).#  ####.#   [...#  ..#...  .h#M.####.#  †.......# .#  ..#  #.....≈##   #......  ##.##.........hNN§§§§§§hP&3hP!Kinetic Grapnel _h#Yh2[ha   ###  #...#  #.....h .#  #..##...#  #.......# ##.....§.#   §§.J...# #......≈#   §§.....# #.....§.#  h, v#§§ ##.....).#  h^ F#####........#  #h b. [...#  h 2..#...  .hΒ .####.  †.......# .  h. ..#  #.....≈##   #....hZ hԜ ?##§§h B=4h h h-  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hp| ...............#### fritha the Tinkerer #....................#  Gnoll #....................#  Health: 32/32 ======================== #........####........#  Magic: 18/20 =====================--- h#.......# ##.....§.#  AC: 8Str: 10 §§.J...# #......≈#  EV: 12Int: 16 §§..*..# #.....§.#  SH: 0Dex: 10 h#§§...*.## ##.....).#  XL:  4 Next: 26% Place: Dungeon:2 #§§....@.####........#  Noise: ---------  Time: 1174.5 (0.0)hK #....................#  d) +0 rapier hA#........[............#  Cast: Kinetic Grapnel ##..................#... ##................####.h ##.......†.......# . J   endoplasm (asleep) ##............#.#  ##.....≈......## h] #............. _You see here a +0 leather armour.  hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)ho ...............#### fritha the Tinkerer  #....................#Gnoll  #....................#hHealth: 32/32 ========================  #........####........#Magic: 18/20 =====================---  #.......# ##.....§.#AC: 8Str: 10  §§.J...# #......≈#EV: 12Int: 16  §§..*..# #.....§.#SH: 0Dex: 10  #§§...*.## ##.....).#XL:  4 Next: 26% Place: Dungeon:2  h;#§§....@.####........#Noise: ---------  Time: 1174.5 (0.0)  #....................#hNd) +0 rapier  h#........[............# Cast: Kinetic Grapnel  ##..................#... hS[ ##................####.  h=##.......†.......# . J   endoplasm (grapneled)  ##............#.#  h##.....≈......##  #.............hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  h!The endoplasm is lightly wounded.hmhy#§§..#≈§..J#.§....h~|3=5.5 (1hhƅ  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.endoplasm is lightly wounded. _The endoplasm quivers.h˂ K  !....  ##...##  #...#  #.....#  #..##...#  #.......# ##.....§.#  #§§.....# #......≈#  #≈§..J..# #.....§.#  #.§ ##.....).#  #§§####..#  #......  [...# ..#. ..#### †.......# ..# #.....≈##h t ..  The endoplasm freezes you.hJ 1-9=-6hɭ ; _You are frozen.h[  The grapnel guides your strike. You hit the endoplasm.hҬd...§...hv8=7.7 (1.2Kinetic Grapnelh;h2M _You kill the endoplasm!hE  ##  ##..!..........  ##....#  #....#hS  #.....#  #..##...#  #.# ##.....§.# h #.......# #......≈# h+ #≈.§.@..# #.....§.#  #h ##.....).#  #####.#  #hd.....  [h&. ..#.h% .hP.### †.....h-"..# ..#hIh ..hA +-8hy 0h  h h"   ##  ##.# hn# v ##..!..  ##.  #...  #....h# q.  #..##h# 6...  #h# .# ##.....§.  #h)$ .# #......≈  #≈......# #.....§.hY$  # ##.....).  #h$ H####.  #h$ P....  h$ .[. h% q.. ..## †.......#hE% h- h2 f2=-9h : h; h4KM§.....##  ##### ##..# ##..!.##.....####.......#§...≈≈ § #.......## ##.....).##......... =80h+M###.#..## # .....≈.....##  ##### ##..# ##..!.##.....####.......# #§...≈ h,#≈......# #.....§.# ..##..........hX1h3V20==1hO:h<hhM#. #.#.... ###.#..## # .....≈.....##  ##### ##..# ##..!.##ha.....####.......# #§. #.......# #......≈#........[.hh&2hah+h~ M .###.##. ###..##.#.... ###.#..## # .....≈.....##  ##### ##..# ##..!.##....h .####....... #.......## ##.....§.#.........h hȺ B=3h' h hQM #. .## .. ..##.#.###.##. ###..##.#.... ###.#..## # .....≈.....##  ##### ##..# ##..!.###....h= #........####........#........hh&4h hh@ # ####  .#. .## .. ... ##.#.###.##. ###. ##..##.#.... #. #...###.#..## ## .....≈.....##  ####  .## . ### #.# #.....# #.##........# #.## ##.....§.# #.......# #......≈# #≈# #.....§.# #.## ).#h8h2C==5h\W6.7 (2h#g _k - a blue potionh48 3M  S# #### .#. .## .. .. ##.#.###.##. ###..##.#.... #.###.#..## ## ≈.....##  ######  #### ##..###  #....................#S   ball python (constriction, asleep)#≈......#h B hE +7.7 (1hL hAP ^ _A ball python comes into view.h b#! S# #### .#. .## .. .. ##.#.###.##. ###..##.#.... #.###.#..## ## ≈.....##  ###### hb U #### ##..###.....####.......# #§...≈hh &8hhs] _Found a bubbling inky potion.hP  #! S# #### .#. .## .. .. ##.#.###.##. ###..##.#.... #.###.#..## ## h>Q≈.....##  ######  #### ##..####.....####.......# #§.hZh]&9hchehp  # .#  .. ### !#  #. S# ####.#  .#. .## .. ...# #.###.##. ###.# ##..##.#.... #.. #.@.###.#..## ### h\q #.....≈.....## # #####  ### .. ### #. #.....hq E #.##...#hzu hX j.SS)h݂ F=90Kinetic Grapnelh hȌ 5 _The ball python hisses angrily.hXN  hNCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h# # fritha the Tinkerer .# # Gnoll .. ### Health: 32/32 ======================== !# #.. Magic: 19/20 ======================-- .# ####.# AC: 8Str: 10 S#. .## .. ...# EV: 12Int: 16 ##*#.###.##. ###.# SH: 0Dex: 10 ##*.##.#.... #.. XL:  4 Next: 28% Place: Dungeon:2 #.@.###.#..## ### Noise: =--------  Time: 1190.7 (0.0) #.....≈.....## # d) +0 rapier ##............#### # Cast: Kinetic hi&Grapnel ##................### ##.................... ##..................### S   ball python (constriction) #....................#  #....................#  #........####........# _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)h;/  # fritha the Tinkerer .# # Gnoll .. ### Health: 32/32 ======================== !# #.. Magic: 19/20 ======================-- .# ####.# AC: 8Str: 10 S#. .## .. ...# EV: 12Int: 16 ##.#.###.##. ###.# SH: 0Dex: 10 ##..##.#.... #.. XL:  4 Next: 28% Place: Dungeon:2 #.@.###.#..## ### Noise: =--------  Time: 1190.7 (0.0) h1 #.....≈.....## # d) +0 rapier ##............#### # Cast: Kinetic Grapnel ##................### ##.................... ##..................### S   ball python (constriction) #....................#  #....................#  #........####........# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  The kinetic grapnel hits the ball python.hl; .# .. !# .# †#. .## .. h< + ##*  ##*    .....##  ...  ...h.< W ... ##............ha< Q #.............h< a #............. hZ -..hc m301.7 (1Kinetic Grapnelh& h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (81% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!h)- #. #.# #. #.#  #.h* #.. ### #!#  #... #.# ####.# †#. .## .. ...#. #.###.##. ###.# ##.@##.#.... #... #...###.#..## ###. h+F#.....≈.....## #. #............#### #. .........### h+...... #.......#### # #....h3ho6.-2h\<hAhg M.# ..##! #....# ####.## #†#. .## .. ..h  ##@#.###.##. ###.###..##.#.... #..###.#..## ##  #.....≈.....## #....................h h @-3hs hS hDQM##.# ..##! #....# ####.##hm #@#. .## .. .. ##.#.###.##. ###.###..##.#.... #..  #...###.#..## ###.. ......... h6h&4h\"h &x _You see here a ball python corpse.hM ## ###. ....#. ..##! #... ####.## #†#. .## .. .. ##.#.###.##. ###.#  ##..##.#.... #....# #.......hݿh-5 _h7hhEM# ## #####. ..........#...... ........## #....# ####.## #†#. .## .. ..  ##.#.###.##. ###.#.......hhHV20==6ht hlh+7.7 (2h"p _l - a bubbling inky potionh~ *   ###   #.    #.#   ###########.#   #...#.#   #.#.#.#   hf 8#.# #.#   #.@....... ###.#   #.#....... #....   #.#....### ####.#   #†#..#.## .. ...#.#   #.#.###.##. ###.#.#   ##..##.#.... #...#   #...###.#..## ###.   h .....≈.....## #.#   #### #.#hS h +8.7 (1hf h hqy #### #... #.# ########### #.#  #...# #.#  #.#.# #.#  #.## #.#  #...# ###.## #.#........ #.... #.#....###.####.##.. #†#..#.## .. ...#.# ##.#.###.##. ###.#.#  ##..##.#.... #...## #...###.#..## ###... #.....≈.....## #.#.hthv&9hQ|h<~hp==hhhXhOhhc###.##.####.#.# #...##...## .#.....# #...###.####.. # #.#..### ###....###. ≈.....## #.#..## .......#### #.#..# ..........###.#..# .................# ..........######.# ...........# #@# ...........# #.#g ###........# ## ####### ##.....§.##......≈##.#.....§.##.. g   goblin (asleep)##.....).#.... ###........## #. ...........#m##220.7 (21.0)∆1.7 (22hs _A goblin comes into view. It is wielding a +0 club.ht e.....# #...###.### #.. ### ###....## #. .....## #.#..# # .## #.#..#  h ..###.#..# ......# ######.#  #.######### #.#@.....g. ### ##.########  §.# #. hB ......≈# ..#.###.....§.# ####...##.....).# ....# hr e##........# ∆# # hԛ c...#   ###h hզ 12.7 (1.0)h h hk.....# #...###.### #.. # #..### ###....## #. ## #.#..# # #### #.#..# ###.#..# ∆.# #######.# # #.#.# #.#.@....g..# ##.#. ##.....§.# #.  #......≈# .. #.##.....§.# ### #. ##.....).# ....# #.# ∆ # #.# ##h1hXg.ghG===3Kinetic GrapnelhhS( _The goblin shouts!hO*  Casting: Kinetic Grapnel (safe; 1% risk of failure)  h* \Confirm with . or Enter, or press ? or * to list all spells.hIx .....# #...###.### #.. ### fritha the Tinkerer #..### ###....## #.  Gnoll ....## #.#..# #  Health: 32/32 ======================== .....#### #.#..# Magic: 19/20 ======================-- ........###.#..#∆ AC: 8Str: 10 ...............## EV: 12Int: 16 ........######.# SH: 0Dex: 10 .........# #.########.  XL:  4 Next: 30% Place: Dungeon:2 .........# #.#.@***g...  Noise: ===------  Time: 1223.7 (0.0) #........# ##.########.  d) +0 rapier ##.....§.# #. Cast: Kinetic Grapnel  #......≈# .. #.###  y d #.....§.# ### #.... ##.....).#....## g   goblin #........# ∆ # #... .........##### ..........# _The goblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)hj.....# #...###.####.. ### fritha the Tinkerer #..### ###....###.Gnoll ....## #.#..##Health: 32/32 ======================== .....#### #.#..#Magic: 19/20 ======================-- ........###.#..#∆ AC: 8Str: 10 ...............#h# EV: 12Int: 16 ........######.#SH: 0Dex: 10 .........# #.########.XL:  4 Next: 30% Place: Dungeon:2 .........# #.#.@***g...Noise: ===------  Time: 1223.7 (0.0) #........# ##.########.d) +0 rapier hdR##.....§.# #.Cast: Kinetic Grapnel  #......≈# ..#.####.....§.# ####.... ##.....).#h....## g   goblin (grapneled) #........#∆# #... .........#h#### ..........#hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  h.$The kinetic grapnel hits the goblin.h%h1]..g.--4.7 (1h6h9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (72% to hit)  The kinetic grapnel hits the goblin. h:T_The goblin is severely wounded.hǔ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd .....# #...###.### #.. ### fritha the Tinkerer #..### ###....## #.  Gnoll ....## #.#..# #  Health: 32/32 ======================== .....#### #.#..# Magic: 18/20 =====================--- ........###.#..#∆ AC: 8Str: 10 ...............## EV: 12Int: 16 ........######.# SH: 0Dex: 10 .........# #.########.  XL:  4 Next: 30% Place: Dungeon:2 .........# #.#.@**g....  Noise: =--------  Time: 1224.7 (0.0) #........# ##.########.  d) +0 rapier ##.....§.# #. Cast: Kinetic Grapnel  #......≈# .. h f  #.###  #.....§.# ### #.... ##.....).#....## g   goblin (grapneled) #........# ∆ # #... .........##### ..........# _The goblin is severely wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, grapneled, 72% to hit)h r.....# #...###.### #.. ### fritha the Tinkerer #..### ###....## #.  Gnoll ....## #.#..# #  Health: 32/32 ======================== .....#### #.#..# Magic: 18/20 =====================--- hk ........###.#..#∆ AC: 8Str: 10 ...............#h # EV: 12Int: 16 ........######.#h# s SH: 0Dex: 10 h i.........# #.########.  XL:  4 Next: 30% Place: Dungeon:2 .........# #.#.@..g....  Noise: =--------  Time: 1224.7 (0.0) #........# ##.########.  d) +0 rapier ##.....§.# #. Cast: Kinetic Grapnel h  #......≈# .. #.###  #.....§.# ### #.... ##.....).#....## g   goblin (grapneled) h J#........# ∆ # #... .........##### h ..........#Casting: Kinetic Grapnel (safe; 1% risk of failure)  h8 MConfirm with . or Enter, or press ? or * to list all spells.hc Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a goblin, wielding a +0 club (severely wounded, grapneled, 72% to hit)  The kinetic grapnel hits the goblin.h+ @  #..   #.   #   ##. h  #.#.@**)....  ##.  #.   ..   ### ).#h u ∆ # h`'..h4gV15.7 (1Kinetic GrapnelhghmhVpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, grapneled, 72% to hit)  hplThe kinetic grapnel hits the goblin. _You kill the goblin!h hh΁hhgBhɈhhhhˌhhK9=hhhhhДhhh|,hyhڙh5#=h[h.h̜,hѝhSh - _You start resting.hJ,34.7 (9h[20==-5.7 (1h 0.0)hh+% _Magic restored.hhz3h{h$h͂h,hhnhŊhlhRhӒhhєh hәh3:==hh2hh5hҥhԨhhͬh?h"h|hֲhhZhh^hhֿhQhhhhThhhh,hh5h,hhJhhhhh hphhh,hh_hhHhqhhhhZhhhhnhf hXhx,hhhh hhh@*nh*hh+hy/h0h1hs1hn5h6,hZ7hH9h:,hf;h{?h@,hAhYCh*FBhGhIhrIhIhbKhhMhMhNh~PhQhQhpRh%ThUhVhVhXhNahVchchdhfhiBh`khmh"nhnh5phrhrhbshuhwhOwhwhjyhw{h{hd|h}hhEh΀hhhɄhhhhhhhލh7hێhbhp##.# ∆ # #......... ...##.# ######......#.#  ##### ..#...# .####.#  .# #.# h= .####.### ### ### ###.###.###.###.### .#.#.#.#.#.#.#.#@.# ∆ h.#.#.#.#.#.#.#.#......S.###.###.###.###..##### ### ### ### ### #.# .# .#h S   ball python (constriction, asleep) # hߜ h-79.7 (44h-80.7 (45hh*^ _A ball python comes into view.hvr ##.#   ######.#  ###### .#...#  ####.# # #.# ####.### ### ### ##.###.###.###.###.#.#.#.#.#.#.#..#######∆ #.#.#.#.#.#.#.#.@....S..hs  .###.###.###.###..####### ### ### ### ##.#  .# ## h+{ h| 11.7 (1.0)h hׄ hd  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hA4hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hFhwIh PhWSF _Unknown command.h; ##.# ######.#.# # #...# .#  #.# .### ### ### .###.###.###.### .#.#.#.#.#.#.#..#h< _∆ .#.#.#.#.#.#.#..@...S. ###.###.###.###..# ### ### ### ##.# #.#..#### hD hE >2Kinetic Grapnel h F _hlJ hK hJ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.##.#######...... fritha the Tinkerer ..#.######## Gnoll #...# Health: 32/32 ======================== h8###.# Magic: 19/20 ======================--  #.# AC: 8Str: 10 ###.### ### ### EV: 12Int: 16 #.###.###.###.### SH: 0Dex: 10 hp .#.#.#.#.#.#.#..######## ∆  XL:  4 Next: 31% Place: Dungeon:2 .#.#.#.#.#.#.#..@***S...  Noise: ---------  Time: 1282.7 (0.0) h###.###.###.###..#######  d) +0 rapier # ### ### ### ##.# Cast: Kinetic Grapnel #.# ..# ###hMq S   ball python (constriction, asleep) _Unknown command.Casting: Kinetic Grapnel (safe; 1% risk of failure)  hJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)hZW.##.#######...... fritha the Tinkerer ..#.######## Gnoll #...# Health: 32/32 ======================== ###.# Magic: 19/20 ======================--  #.# AC: 8Str: 10 ###.### ### ### EV: 12Int: 16 #.###.###.###.### SH: 0h X#Dex: 10 .#.#.#.#.#.#.#..######## ∆  XL:  4 Next: 31% Place: Dungeon:2 .#.#.#.#.#.#.#..@...S...  Noise: ---------  Time: 1282.7 (0.0) ###.###.###.###..#######  d) +0 rapier # ### ### ### ##.# Cast: Kinetic Grapnel #.# ..#h@X ### S   ball python (constriction, asleep)hfXCasting: Kinetic Grapnel (safe; 1% risk of failure)  hXMConfirm with . or Enter, or press ? or * to list all spells.hXAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  hX)The kinetic grapnel hits the ball python.h]h  #.# ### ###### ∆ ***.... hO^###  ### ### ### ##.# #.# ..# ### h _ h)....h<t2=3.7 (1Kinetic Grapnelhhyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  h sThe kinetic grapnel hits the ball python. _You kill the ball python!h: h h$hhThhhGhhFhM20==hahh8,hhhw!,h"h0#h6+>#   ##.### ### ### #.###.###.###.### .#.#.#.#.#.#.#..########h+∆ .#.#.#.#.#.#.#.......... ###.###.###.###..####### # ### ### ### ##.#   #@# -90.7 (7 ....>...#  ######## h2ha4E-1.7 (8h :h~<9 _Found an escape hatch in the floor.h Ihͤ hU h ==h h h hJ h h h h h h P  There is an escape hatch in the floor here.h˻ hȼ  _hb h h, hj h h* h h h h, h h h` h h hW h hv h ,h h h hl h h4 h h h~ h h ,h hx h hI h h^ h h h h hH h hD hP h h h h0 h2 hy hi hC h ,h` h h h h} h h8 ,h h hF h h h h ,h h' h ,hK h he h ,hS hS h h  h h h h h7 h h? h h h ,h h/ h ,hA h h hb h h hd! h! h" h# h$ h2% h% h' h) ,hl* h+ h, h- h{- h. h/ h0 ho0 h1 h2 h3 h3 h4 h5 h5 h[6 h7 h8 h8 h9 h< h< h/= h= h> h@ hM@ h@ hB hB hh?h< #.#  ....#  .....  ..#.# ###∆##.# ...@. ###.   #@## - ##.##  ##.# Kinetic Grapnel ##_##    ###.##   @   Jessica (asleep) #.##.#   #.#.## hL  ###########.#.#  hqT7.8 (5_h+8.8 (6h9_hm _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hȏ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2 Select a spell to cast [?] help[Esc] exith c hi hp #.#  fritha the Tinkerer....#  Gnoll.....  Health: 32/32 ========================..#.#  Magic: 20/20 ======================== ###hp h∆##.#  AC: 8Str: 10 ...@.  EV: 12Int: 16 ###.#  SH: 0Dex: 10##.#h?q   XL:  4 Next: 46% Place: Dungeon:2#@##  Noise: ---------  Time: 1398.8 (0.0)##.##  d) +0 rapier##.#  Cast: Kinetic Grapnel##_## #.## ###.##  @   Jessica (asleep)#.##.# #.#.## ###########.#.#hq O _Your Alchemy skill increases to level 1!There is a faded altar of an unknown god, spattered with blood here. _You see here an adder corpse. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hIr h6y #.#  fritha the Tinkerer....#  Gnoll.....  Health: 32/32 ========================..#.#  Magic: 20/20 ======================== ###∆##.#  AC: 8Str: 10 ...@.  EV: 12Int: 16 ###.#  SH: 0Dex: 10##.#  XL:  4 Next: 46% Place: Dungeon:2#@##  Noise: ---------  Time: 1398.8 (0.0)hy e##.##  d) +0 rapier##.#  Cast: Kinetic Grapnel##_## #.## ###.##  @   Jessica (asleep)#.##.# #.#.## ###########.#.# _Your Alchemy skill increases to level 1!There is a faded altar of an unknown god, spattered with blood here. _You see here an adder corpse. hz T_Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hӄ n  Okay, then.h h` . _h0=  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.# fritha the Tinkerer ....#  Gnoll .....  Health: 32/32 ======================== ..#.#  Magic: 19/20 ======================-- ### ∆ ##.#  AC: 8Str: 10 ...@. EV: 12hInt: 16 ###*# SH: 0Dex: 10 ##*# XL:  4 Next: 46% Place: Dungeon:2 #@## Noise: ---------  Time: 1398.8 (0.0) ##.##  d) +0 rapier h##.#  Cast: Kinetic Grapnel ##_##  #.## ###.##  @   Jessica (asleep) #.##.#  #.#.## h5 ###########.#.# _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)h =#.#  fritha the Tinkerer....#  Gnoll.....  Health: 32/32 ========================..#.#  Magic: 19/20 ======================-- ###∆##.#  AC: 8h. Str: 10 ...@.  EV: 12Int: 16 ###*#  SH: 0Dex: 10##*#  XL:  4 Next: 46% Place: Dungeon:2#@##  Noise: ---------  Time: 1398.8 (0.0)##.##  d) +0 rapierh` ##.#  Cast: Kinetic Grapnel##_## #.## h ###.##  @   Jessica (grapneled)#.##.# #.#.##h ' ###########.#.# h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)  The kinetic grapnel hits Jessica.  hL HJessica is moderately wounded.h> @.._Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)  The kinetic grapnel hits Jessica.  Jessica is moderately wounded.  h7 Jessica shouts!hg  Jessica points at you and mumbles some strange words.h! 9_hD J====9.8 (1hV$ 9_h& ( _You barely resist.hh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hM #.# fritha the Tinkerer ....#  Gnoll .....  Health: 32/32 ======================== ..#.#  Magic: 18/20 =====================--- ### ∆ ##.#  AC: 8Str: 10 ...@. EV: 12Int: 16 ###*# SH: 0h=NDex: 10 ##*# XL:  4 Next: 46% Place: Dungeon:2 #@## Noise: ====-----  Time: 1399.8 (0.0) ##.##  d) +0 rapier hN##.#  Cast: Kinetic Grapnel ##_##  #.## ###.##  @   Jessica (grapneled) hNX#.##.#  #.#.##  ###########.#.#hNCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hNAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#OAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  grapneled, 78% to hit)h #.#  fritha the Tinkerer....#  Gnoll.....  Health: 32/32 ========================..#.#  Magic: 18/20 =====================--- ###∆##.#  AC: 8Str: 10 ...@.  EV: 12Int: 16 ###*#  SH: 0Dex: 10##*#  XL:  4 Next: 46% Place: Dungeon:2#@##  Noise: ====-----  Time: 1399.8 (0.0)##.##h   d) +0 rapier##.#  Cast: Kinetic Grapnel##_## #.## ###.##  @   Jessica (grapneled)#.##.# #.#.## ###########.#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  grapneled, 78% to hit)  The kinetic grapnel hits Jessica.h h{ k.@._h b=---400.8 (1h 9_h   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  grapneled, 78% to hit)  The kinetic grapnel hits Jessica. _Jessica is severely wounded.h\y  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h~ y.@#_hg 6--=--1hY 9_hV D _You shape a spike launcher from a nearby wall.hW ....# .....  ..#.#  ##∆##.#  ..  ..  ## .#  hY ` ##@#  #.##  ## .#  ##_##  #.##  ## #.##.#  #.#.##   ###########.#.#   #.............#   h:[ hd .@@   Jessica (grapneled)hd .-2hj hm x _Jessica attacks as she pursues you! Jessica completely misses you.hTZ  The grapnel guides your strike. You puncture Jessica!h\e)hf7=-91-4.0 (1.2Kinetic GrapnelhlhmG _You kill Jessica!h5  #.#   ....#  .....  ..#.# ###∆##.# ... .. ### .#  ##.#  # #  ##.#  ##_##    ###.##  #.##.#  #.#.##  ###########.#.# hд k_-50h9 9_hZ  Things that are here: _a +0 club; a +0 robe; the human corpse of Jessicah[!"#.#  #.###  ....#  .....   ..#.#  ## ∆ ###.# .. ...  ##.#  ##@#  h"#)##  ##.##  .#  ##_ .##  ###.##  #.##.#   #.#.# h=)3_h+G-6 _h09_h 2hF3_hGhMhNh ,M########## ##.###.###.... ..... .. ..# h ##∆ ###.###.# ..#.......# ## ##.#)## ##.## hJ 3_h &7hD 9_h ] _Your spike launcher falls apart as you grow too distant to maintain it.h8 ######.......∩...# ###########.#   #.# # h #.###. ### ....#. ... .....  .. ..#.# ###∆ ###.###.# ...#....@..# ####>####.## h ##.#  #)## #  ##.#  ##_##    ###.## hnhB=8hh; _Found a stone staircase leading down.h ######.∩...#  #.#  #.# # ###.###.  #####.....#.  ..........  .....#.# # ∆ ###.###.# . #...@...# # #>####.##  ##.#  #)## ##.## ##.# ##_## #.## ###.##hThJ&9h۹h}h}d # #......##.###.########.......∩...############.#  #.# # hd z###.###.######.....#.##........... #........#.# #####∆ ###@###.# hg ..... #.......# ######>####.###. ##.#. #)#### ##.# ##_## hzn 8_hq #8hr 2=10h]w 9_hy hV ....####.##.#.#.##......## #......##.###.########.......∩...############.#  #.# # ###.###. ######.....#.# #..... #....@...#.# ###### #!####.###.# ...... #.......# ###### #>####.## #. ##.# . #)#### ##.# ##_##h^8_h`&1hTfhXiY _Found 2 potions of magic.hb 4 ....####.##.#.#.##......# # #.##.###.## ######.∩...# #.# #.# # ###.###. ######.....#.# #. #.#.## #!####.###.#. #.......## #>####.## # #. ##.# # . #)## # ## ##.## # ##.# ##_##h &2hX h ht ....####.##.#.#.##......# # #.##.###.## ######.∩...# #.# #.# # ###.###. ######.....#.# #. # #.#.## #!####.###.#. .. #.......# .# ## #>####.## .# #. ##.# .# . #)## .# ## ##.## ## ##.# ##_##h {hg|&3hlh%h{p ....####.##.#.#.##......# # #.##.###.## ######.∩...# #.# #.# # ###.###. ######.....#.# #hP. ## #.#.# .# #!####.###.#. ... #.# ..# ###. #>####.## #.##. #. ##.# #.##. . #)## ..##h### ##.## ### ##.# ##_##hJJ   endoplasm (wandering)_hY=4Kinetic Grapnelh_ _An endoplasm comes into view.h!  # #.............##.###.## ######∩...#  ###########.# #.# ####.###.######.....#.# # #............ ### ##.# ..######## #@####.###.# ..............J..##.......# #..#############.##>####.## ##.# #.##. ##. ##.# #... #)## ...# #### ##.## #### ##.# ##_## #.h0 8.J_5_ _You see here 2 potions of magic.hL~JJ  _  The endoplasm quivers.  You hit the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.28---9==6.1 (1.1h2h% _You are frozen.h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb # #.............##.###.##  fritha the Tinkerer ######.......∩...#  Gnoll ###########.#  Health: 28/32 =====================--- #.# #  Magic: 18/20 =====================--- ###.###.  AC: 8Str: 10 ######.....#.#  EV: 12Int: 16 hc##............  SH: 0Dex: 10 ### #........#.#  XL:  4 Next: 91% Place: Dungeon:2 ..######## #@####.###.#  Noise: =--------  Time: 1416.1 (0.0) ...............J.##.......#  d) +0 rapier #..#############.##>####.##  Cast: Kinetic Grapnel ##.# #.##. ##.# hcX##.# #... #)## ...# #### ##.##  J   endoplasm ######.#  ##_##  #.## _You are frozen.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)hn# #.............##.###.##fritha the Tinkerer######.......∩...#hGnoll###########.#Health: 28/32 =====================---#.# #Magic: 18/20 =====================---###.###.AC: 8Str: 10######.....#.#EV: 12Int: 16 ##............SH: 0Dex: 10 ####........#.#XL:  4 Next: 91% Place: Dungeon:2 ..######## #@####.###.#Noise: =--------  Time: 1416.1 (0.0) ...............J.##.......#d) +0 rapier #..#############.##>####.##Cast: Kinetic Grapnel ##.#h4#.##. ##.# ##.##... #)## ...##### ##.##hOJ   endoplasm (grapneled) ######.###_###.##Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The kinetic grapnel hits the endoplasm.hnw>_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.hx+7.1 (1h~h@ _The endoplasm hits you but does no damage.hcd[  The grapnel guides your strike. You hit the endoplasm.h1l2.hqn38.3 (1.2Kinetic GrapnelhLv9_h~xM _You kill the endoplasm!hJGh I<9-90hTNhPa _g - 3 potions of magic (gained 2)h@  ######∩...#  ########### ####.###. ######.....#.# #h............ ##......#.# ..##############.####.##..............@##...... #..#############.##>####.# ##.# #.##. ##.# ###.##hR8_hA-20hB@_h"IhIhJhLhP9=hQhQL30=hRhqThThUh>W,h`XhZO=h3[he\h\#1h\E==h^h=_h_M20==hJahxehehfhPhhhhqihikhkh2==h|lhq _HP restored.==hTrhshuhuhxh~hh0hhihuhÄ9=hhho,hKhhh0h(hXhhhhƚhh,hhVBhnh0hDhuh5h hphhh  There is a stone staircase leading down here. _hhchhhhhhEhah$h/hchhh"h[hHhhhh=hhLhwh}h>h h?hhChhhzhThhh4hhhhih7hh/hhihhh`hh/hjhhh!,hhhhh/h hhh`h5hhh}hUhh!hhh ,hhzhthh<hhhhh7hh1h/h# h h h h_hhhhmhhhwh h{hhhhh h!!h 'F  You see here a +0 leather armour.h+h!B _.# .#########  #........#  .#######.#  .# #####.######  .###....#.....#  .##...##.####.####  .....#.#...K...#  ###....#.#.# #@#  # ##.#.#.#.#####.#  ##.....<....##.#  Kinetic Grapnel ......#........#[#  .###....#........#  .# #...##........#   K   kobold (missile, asleep) .###.####.......##  ..##.# ##.....##  hBw[17d..##.####.....##  hK\74.3 (54.0)5.3 (55hrOhiTz _A kobold comes into view. It is wielding a +0 short sword.h{_  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.# fritha the Tinkerer .######### Gnoll #........# Health: 32/32 ======================== .#######.# Magic: 19/20 ======================-- .# #####.###### AC: 8hStr: 10 .###....#.....# EV: 12Int: 16 .##...##.####.#### SH: 0hDex: 10 .......#.#...K**.#h XL:  4 Next: 93% Place: Dungeon:2 ###....#.#.# #@#h` Noise: ---------  Time: 1475.3 (0.0) # ##.#.#.#.#####.# d) +0 rapier ####.....<....##.# Cast: Kinetic Grapnel h......#........#[# .###....#........# .# #...##........#h K   kobold (missile, asleep) .###.####.......## h8..##.# ##.....## ..##.####.....##hWCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)h3.# fritha the Tinkerer .######### Gnoll #........# Health: 32/32 ======================== .#######.# Magic: 19/20 ======================-- .# #####.###### AC: 8hStr: 10 .###....#.....# EV: 12Int: 16 .##...##.####.#### SH: 0Dex: 10 hc.......#.#...K...# XL:  4 Next: 93% Place: Dungeon:2 ###....#.#.# #@#h Noise: ---------  Time: 1475.3 (0.0) # ##.#.#.#.#####.#h O d) +0 rapier h>####.....<....##.# Cast: Kinetic Grapnel hd......#........#[# .###....#........# .# #...##........#h K   kobold (missile, asleep) .###.####.......## hx..##.# ##.....## ..##.####.....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The kinetic grapnel hits the kobold.h    ##### ...# ### hO#...)**.#  #@#   < hp"   h..# .## h5  h.##  .## h, h` '..hve t5=6.3 (1Kinetic Grapnelhk h~   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The kinetic grapnel hits the kobold. _You kill the kobold!hP.# #.#  ######### ........# #.#######.#  #.# #####.###### #.###....#.....# ##...##.####.#### h`8........#.#...).@.# ###....#.#.#####.# .# ##.#.#.#.#####.# #####.....<....##.# ......#.h .#[# .###....#........# #.# #...##........# h#.###.##...## .##.# ##.....## hh.-7hh h }.# #.# #.# .#.# #.#.#  #.# #####.###### #.###....#.....# .##...##.####.#### .#.#...)@..# .####....#.#.#####.# .# ##.#.#.#.#####.# .#####.....<....##.# .#.#[# .###....#h ! *..# .#.# #...##..# .#.###.####.## <...##.# ##.....## h% h& @-8hA+ h, h= .# #.# #.# .#.#hR=  #.#.# # #.# #####.######hu= \ #.###....#.....#h=  .##...##.####.#### h= .#.#...@...# #.####....#.#.#####.# h= .# ##.#.#.#.#####.# #.#####.....<....##.# #h> Y.#.#[# .###....#h7> .# #.#.# #...##.# #.#.###.####hY> .## #<...##.# ##.....## hD hF &9hK hO m  Things that are here: _a +0 short sword; 2 stonesh h h h h : _h; h M20==h h> h h h0 h h hx h h h BhO h h^ :==h h; h hI h h+ P  There is a stone staircase leading up here.h hv  _hg nh8 h- hZ h hF hv ,h h h h hh hx h h h ,hu h hH ,h` h1 h ,h h h h hT h< h h2 h h hd h hb h- h4, # ##............##...##.#### # #.......†<..........#.#... #..#.#.####.####....#.#.## # #............# ##.#.#.#.## # #...##.##.#.#####.....<... #.. ####.#........#...... #. #.....###....#.... # #.#.#.# #...##.... #@#.#.###.####....99.3 (20.0) .....)..#<...##.# ##... .#.#.####.#..##.####.... .. ##.#..##....÷.#.. #####. #. #..#..##.####.... .).... # #.##..##.# ##... #####. , Bm#.##...#.## ##.. #.#...#...### #.. #.#####†.#........# #..h/ hd1 .500.3 (21h 7 h; % _Found a dagger.h=E hE h G hbI hL ,hP BhP hQ hU h1W hqW hX h_ >  You see here a +0 dagger.ha hKb  _hc he hm ..# #..#.#.####.####....#. >..# #......# ##.#.#.# ...# #...##.##.#.#####.....< .### #.. ####.#........#... #hm # #. #.....###....# #.> #.#.#.# #...## # #...#####.#.#.###.#### #h2n  #......)..#<...##.# ## #....#.#@####.#..##.####4.3 (4.0) ##.......# ##.#..##....÷ ########.#..##.### #..#..##.#### ....)...... #. #.##..##.# ##h[n ###.# # #.##...#.## # ##.#...#...###  hn #.#####†.#........# ##..........##...#.## ....####.##.#.#.##.h.w hw +5.3 (5h hd ; _Found a stone staircase leading down.hhiBhhh*hhlhhh{hhh\hQh h h hd h h1 hk h h h: h h h hu h h* h h h{ hu h! hP# ,h`$ h' h( h) h* h+ h- hV- h<. h/ h1 ,h2 h84 h5 h#6 h6 h|F hG hI h_I hJ hL h*N hYN hO hR h[ .....###.#..# ####......). ............# #.....#.#.###..######.# #.#.......# ## ......# ##.########.#..##.### # h"\ m......# #.#....).......##.# ......# ##.########.##.##.# ......#####.# #####.##.##.# .....≈##....# #.....##.##.#####† ......##.#### ##.##...... h|\ ;....).##.# #.# #.....#### ......##.# #?# #####.......##.# #.# ######. ....... #.# # hc .....#...# #.#K   kobold (asleep) ....####.# #.# ....# #.# #K# ..#.####.### ###  25.3 (20.0)  A kobold comes into view. It is wielding a +0 dagger.hh hKK.hyj 5==6.3 (21hq hIx ( _The kobold shouts!h..........#.#.##########.......# .# ##.########.#..##.### #..#....).......##.# #.########.######.# #####.≈##....# #.....#####†.##.#### #.######.##.......).##.# #@# #.....####.?####......# ######.h= ###..####K .#.####.### #######.###.###.###.###.###hhK:K.hQ--7.3 (1.0)Kinetic GrapnelhAhh.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ............# #.....#.#.#### fritha the Tinkerer .....######.# #.#.......# ## Gnoll ......# ##.########.#..##.### #. Health: 32/32 ======================== ......# #.#....).......##.# #. Magic: 19/20 ======================-- ......# ##.########.##.##.# #. AC: 8Str: 10 ......#####.# #####.##.##.# #. EV: 12Int: 16 .....≈##....# #.....##.##.#####† SH: 0Dex: 10 ......##.#### #.######.##....... XL:  4 Next: 95% Place: Dungeon:2 ....).##.# #@# #.....####. Noise: ---------  Time: 1527.3 (0.0) ......##.# #*# #####...... d) +0 rapier ......##.# #*# ######. Cast: Kinetic Grapnel ..h .....#.# #*# ## .....#...# #K# ....####.# #.# K   kobold ....# #.# #.# ..#.####.### ####### ...###.###.###.###.### _The kobold shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (72% to hit)hq ............# #.....#.#.#### fritha the Tinkerer .....######.# #.#.......# ## Gnoll ......# ##.########.#..##.### #. Health: 32/32 ======================== ......# #.#....).......##.# #. Magic: 19/20 ======================-- ......# ##.########.##.##.# #. AC: 8Str: 10 ......#####.# #####.##.##.# #. EV: 12Int: 16 .....≈##....# #.....##.##.#####† SH: 0Dex: 10 h:r [......##.#### #.######.##....... XL:  4 Next: 95% Place: Dungeon:2 ....).##.# #@# #.....####. Noise: ---------  Time: 1527.3 (0.0) ......##.# #?# #####...... d) +0 rapier ......##.# #.# ######. Cast: Kinetic Grapnel h]r ,.......#.# #.# ## .....#...# #K# ....####.# #.# K   kobold hr D....# #.# #.# ..#.####.### ####### hr ...###.###.###.###.### Casting: Kinetic Grapnel (safe; 1% risk of failure)  hr MConfirm with . or Enter, or press ? or * to list all spells.hr Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehs MAim: a kobold, wielding a +0 dagger (72% to hit)  hs $The kinetic grapnel hits the kobold.h=y N     hay ! )  hy j    † hy ).##.# #@#  #*#  #*# hz o #*#  #)hEz s #.#hz #.# #.# #####hW I?..hf ^6=8.3 (1Kinetic Grapnelh h h  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (72% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!h #######.......# .# ##.########.#..##.### #..#....)..... #.########.######.# ###≈##....# #....####†h^E.##.#### #.####......).##.# #.# #.....####.####......# ######. ## ....#.#.#.#.#.#.#.#..############ h h .-9hh%r-30.3 (2h(b _m - a scroll labelled XYOMNO YJAFUh : .# ##.########.#..##.### #..#....)..... #.########.######.# ###≈##....# #....####†.##.#### #.####hq ......).##.# #.# #.....####.####..... ######.h!  ###..)  ....#.#.#.#.#.#.#.#.............. hV( h|* +1.3 (1hw0 h 2 hY  .#....)..... #.########.######.# ###≈##....# #....####†.##.#### #.####......).##.# #.# #.....####.####..... ######. ###..) ####. .###.###.###.###.###..########### hl20==2hshhIhhh',hbXhh,hhhBh:==hh+hhhphhyhhhhXhhh h@hhh h]hh h hV ,hz h h ,h h hE h h hU hu ,h h& <  You see here a +0 club.h( h)  _h* h. h0 ,h1 h|5 h6 hR7 h8 h< h= h= h> hB hD hD hE hI hK ,h$M hjQ hS hS hT hY hZ hZ h\ hb hd ,he hh hi h#j hk h#n ho ,hp hs h!u h]u h?v hy hz hz h{ h~ hM h h h h ,hW h h ,hi h h h7 h hr h^ h hܚ hR h& hV h h hǦ h h h֪ h+ hU h hf h׶ h' h h hl h h: h hG hx hY h h hl hS h h hI h h h h9 h h h h h h{ h h h hu h h h h h+ h h! ht h h hF h hV ,h h h   ##.....§......###.###   #.............#.#.   ##.##.........#.#.   #. ##.....###.###.#   #. ##...## ### ###   #. ##.## #.#   #b #.# #   #.#####.#####   #.@................   #######.........###  #########.#Kinetic Grapnel  #.#   #.#  ####.### b   bat (asleep)  #.......  #.##.##.  #.##.##.hD 078.3 (46.0)h ,9.3 (47h hS V _A bat comes into view.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ##.....§......###.### fritha the Tinkerer #.............#.#.#. Gnoll ##.##.........#.#.#. Health: 32/32 ======================== #. ##.....###.###.# Magic: 19/20 ======================-- #. ##...## ### ### AC: 8Str: 10 #. ##.## #.# EV: 12Int: 16 #b #.# #.. SH: 0Dex: 10 #*#####.########### XL:  4 Next: 96% Place: Dungeon:2 #.@................ Noise: ---------  Time: 1579.3 (0.0) #######.........### d) +0 rapier #########.#  Cast: Kinetic Grapnel #.#  #.#  ####.### bh   bat (asleep) #....... #.##.##. #.##.##. _A bat comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)h  ##.....§......###.### fritha the Tinkerer #.............#.#.#. Gnoll ##.##.........#.#.#. Health: 32/32 ======================== #. ##.....###.###.# Magic: 19/20 ======================-- #. ##...## ### ### AC: 8Str: 10 #. ##.## #.# EV: 12Int: 16 #b #.# #.. SH: 0Dex: 10 #.#####.########### XL:  4 Next: 96% Place: Dungeon:2 #.@................ Noise: ---------  Time: 1579.3 (0.0) #######.........### d) +0 rapier #########.#  Cast: Kinetic Grapnel #.#  #.#  ####.### b h b  bat (asleep) #....... #.##.##. #.##.##.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat.h e . #... ##.. #. ##....h  #. ##...## ###  #. ##.##  #. #.#  #*#####.## h S... ...h5 - hT N  hr S      h R hB,..hGu7=80.3 (1Kinetic GrapnelhLh:O'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hOAim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat. _You kill the bat!hz  .......#.####.  #.....§......###.##   #.............#.#.#  ##.##.........#.   #.###.....###.###.   #.# ##...## ### #   #.# ##.## #  h  #.# #.# #.   #@#####.##########   #........  #######.........##  #########.#   #.#  h  #.#   ####.##  hB | #.....   #.##.##h hg .-1h hP hkh݄hh!h<huhLhhqM20==hhC-5.3 (4h<h0hdE _Done exploring.h]hِInventory: 8/52 gear slots Hand Weapons (go to first with ))  d - a +0 rapier (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn) Magical Staves (go to first with |)  f - a staff of air Jewellery (go to first with "=) ht a - a +4 ring of protection (worn)  e - a ring of magical power (worn)g - a ring of protection from cold Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  h - a scroll labelled WUCHIU MOELI  m - a scroll labelled XYOMNO YJAFU Potions (go to first with !)  g - 3 potions of magic  d - a red potion  f - a dark potion  j - an emerald potion h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h4 hhj ##............#.####. fritha the Tinkerer  ##.....§......###.## Gnoll  #.............#.#.# Health: 32/32 ========================  h##.##.........#.#.# Magic: 20/20 ========================  #.###.....###.###. AC: 8Str: 10  h{#.# ##...## ### ## EV: 12Int: 16  #.# ##.##h#. SH: 0Dex: 10  #.# #.#h$#. XL:  4 Next: 97% Place: Dungeon:2  #@#####.########## Noise: ---------  Time: 1585.3 (0.0)  hO#................. d) +0 rapier  h|#######.........## Cast: Kinetic Grapnel  #########.#  #.#  #.#h}   ####.##   #......hl   #.##.## hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehGAim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat. _You kill the bat! _Done exploring.hh>hh!hh2 Read which item? Scrolls  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  h - a scroll labelled WUCHIU MOELI  m - a scroll labelled XYOMNO YJAFU [!] read|quaff[?] describe selectedh?hh: ##............#.####. fritha the Tinkerer  ##.....§......###.## Gnoll  hX7#.............#.#.# Health: 32/32 ========================  ##.##.........#.#.# Magic: 20/20 ========================  #.###.....###.###. AC: 8h"Str: 10  #.# ##...## ### ## EV: 12hInt: 16  #.# ##.###. SH: 0hDex: 10  #.# #.#h#. XL:  4 Next: 97% Place: Dungeon:2  h)#@#####.########## Noise: ---------  Time: 1585.3 (0.0)  hV#................. d) +0 rapier  h{#######.........## Cast: Kinetic Grapnel  #########.# h #.#  #.#h?   ####.##h>   #......h>   #.##.##h2 Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat. _You kill the bat! _Done exploring.hP  Okay, then.hhh$. _hNqWhere to? (Tab - D:2, ? - help)  D - Dungeon hl$ h h h+ h hP h h[ h h< Bh h ,hH h i  You see here a ball python skeleton.h h|  _hR h hU h h hx h ,h h hH h hG h h h" h h h( hW h h h h h h hE BhY h h( h h h ,h hhh$hDh)hhr h h hThhJhhhhxhh~hhhhSh hhhh,hi h"h$,h,%h'+Xh2nh2,h4h6h58hf8ho9h:h9<h<h9=hx>h?h?h@hJCBh Dh b...SƉh Z8=30.5 (1ƉhH Ɖh  Casting: Kinetic Grapnel (safe; 1% risk of failure)Ɖh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ɖh Aim: an adder (severely wounded, 63% to hit) _The kinetic grapnel misses the adder. The adder bites you but does no damage.ljhk  You miss the adder.The adder is severely wounded.1.7 (1.2ljh|ljh%z _The adder barely misses you. The adder bites you but does no damage.ljhT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  ljh \Confirm with . or Enter, or press ? or * to list all spells.ljh   fritha the Tinkerer ...# Gnoll #... Health: 32/32 ======================== #..# Magic: 17/20 ====================---- ..#####  AC: 8Str: 10 ......  EV: 12Int: 16 ##...####.  SH: 0Dex: 10 #.S.......  XL:  4 Next: 97% Place: Dungeon:3 #.@...#  Noise: =--------  Time: 1631.7 (0.0) #.....#  d) +0 rapier ∆ #<...##  Cast: ljh !Kinetic Grapnel #...##  ###.# .# S   adder .# .# .# _The adder barely misses you. The adder bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)ȉhXfritha the Tinkerer...#Gnoll#...Health: 32/32 ========================#..#Magic: 17/20 ====================----..#####AC: 8Str: 10......EV: 12Int: 16##...####.SH: 0Dex: 10#.S.......XL:  4 Next: 97% Place: Dungeon:3#.@...#Noise: =--------  Time: 1631.7 (0.0)#.....#d) +0 rapier∆ #<...##Cast: Kinetic Grapnel#...#####.#.#S   adder (grapneled).#.#.#Casting: Kinetic Grapnel [ȉhY39;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder.ȉhOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder.  The adder is severely wounded.2.7 (1ȉhȉhR _The adder barely misses you.ȉhW  The grapnel guides your strike. You hit the adder.ȉhC.ȉhȉhJfritha the Tinkerer...#Gnoll#...Health: 32/32 ========================#..#Magic: 17/20 ====================----..#####AC: 8Str: 10......EV: 12Int: 16##...####.SH: 0Dex: 10#.........XL:  4 Next: 112% Place: Dungeon:3#.@...#Noise: =--------  Time: 1633.8 (1.1)#.....#d) +0 rapier∆ #<...##Cast: Kinetic Grapnel#...#####.#.#.#.#.#Press: ? - help, Shift-Dir - straight lineȉhaAim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder.  The adder is severely wounded. _The adder barely misses you.The grapnel guides your strike. You hit the adder.ȉhv _You kill the adder!You have reached level 5!  --more--ɉh67/371-5 6% Kinetic GrapnelɉhQ=ɉh?4 _ɉhȷ iM#...#.##..# ...###### ....... #...####....### #.....∆ #<...##.#ɉhk ɉho ;-40 _ɉhJ ɉh ʉhn~M....#...# #.....####..# #.......########.............##@..####.........####.....#.#ʉh8xʉh{@-5ʉhʉhsʉh M. ...#......#...# #.....####..# ########......@.......#######...#####.........#.....####.#ʉh ʉh T8=6ʉh ʉh ˉhHM.######.. ...#.......#..###...#. #...ˉh..####..# #######.............#######...####.#.........#####.#ˉhˉh"&7ˉh&ˉh(ˉhM## ..#######.......#b........ ...#..#######....#...... #......_.I..####.@# #######..............#######...####..#I   charred statue (dormant)#b   bat (wandering)ˉh7##...##ˉh`w  Charred statue and a bat come into view.ˉhˉhˉhii  Found a radiant altar of Vehumet. The bat moves out of view.  ˉhmMarking area around charred statue as unsafe for travelling.ˉh/  --more--ωhc..#..........._.IIωhT1 8 _ωhD ωh ЉhLhfritha the Tinkerer##Gnoll..#######Health: 37/37 ========================#.......#Magic: 18/21 ====================----.........AC: 8Str: 10Љhh...#..#######EV: 12Int: 16....#......SH: 0Dex: 10#......_.IXL:  5 Next:  6% Place: Dungeon:3..####.@#ЉhKNoise: ---------  Time: 1638.8 (0.0)#.......#######d) +0 rapier#..............Љh1Cast: Kinetic Grapnel#######...####.#.........#.....####Љh^ I   charred statue#.....#∆ #<...###...## Љh_You have reached level 5!Charred statue and a bat come into view.ЉhFound a radiant altar of Vehumet. The bat moves out of view. _Marking area around charred statue as unsafe for travelling.ЉhiPress: ? - help, v - describe, . - travelThe floor.щh-n...._@щh5..щh7 5..щh6O K.._҉h]._A radiant altar of Vehumet.҉h,?Y_.The floor.҉h_.I  Charred statue and a bat come into view.Found a radiant altar of Vehumet. The bat moves out of view. _Marking area around charred statue as unsafe for travelling.  Press: ? - help, v - describe, . - travel  Here: a charred statueӉh^6A charred statue. A statue that has been imbued with flame, allowing it to make use of simple fire-based conjurations. Max HP: 12 Will: ∞AC: +++ EV: +rF: ++. rC: ++.rPois: ∞ rNeg: ∞ rElec: + Threat: Low Class: Nonliv. Size: Large Int: Human Ӊh7You have about 94% to hit with your +0 rapier and 95% to hit with your bite. It has about 50% to hit you. Attack Max Damage Hit 20 It is immune to torment and blinding; and resistant to steam, miasma and drowning. It cannot move. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Throw Flame(3d5) (7) hhfritha the Tinkerer##Gnoll..#######Health: 37/37 ========================#.......#Magic: 18/21 ====================----.........AC: 8Str: 10hP...#..#######EV: 12Int: 16....#......SH: 0Dex: 10#......_.IXL:  5 Next:  6% Place: Dungeon:3hu..####.@#Noise: ---------  Time: 1638.8 (0.0)#.......#######hd) +0 rapier#..............Cast: Kinetic Grapnelh#######...####.#.........#.....####hI   charred statue#.....#∆ #<...##hZ#...##Charred statue and a bat come into view.h2Found a radiant altar of Vehumet. The bat moves out of view. _Marking area around charred statue as unsafe for travelling.hTuPress: ? - help, v - describe, . - travelHere: a charred statue  hxThe floor.h fritha the Tinkerer##Gnoll..#######Health: 37/37 ========================#.......#Magic: 18/21 ====================----.........AC: 8Str: 10...#..#######EV: 12Int: 16....#......SH: 0Dex: 10#......_.IXL:  5 Next:  6% Place: Dungeon:3..####.@#Noise: ---------  Time: 1638.8 (0.0)#.......#######d) +0 rapier#..............Cast: Kinetic Grapnel#######...####.#.........#.....####I   charred statue#.....#∆ #<I m...###...##Charred statue and a bat come into view.Found a radiant altar of Vehumet. The bat moves out of view. _Marking area around charred statue as unsafe for travelling.Press: ? - help, v - describe, . - travelHere: a charred statue  The floor.h@ hF :_hU . _h 8##..########................ ...#..####### ....#...... #......_.I..####..# #......@#######.......######...####. #............#####∆ #<...# #...####.#h k_9.8 (1 _h :_h/ h ..####### #.......# ......... ...#..####### ....#....... #......_.I...####..#  #.......####### #........ #######...####. #......... #.....#### #.....∆ #<## #.hz ###. .#h9_h'40h :_hEh ..# #.......## ......... ...#..#######. ....#........ #......_.I.####..# #.# #. #...####. #... #.....## #.....# ∆ #<...##hh #...## ###.#  .#hh9_h+T9=1hh@hu  ..# #.......## .........# ...#..#######b.# ....#....... #......_.I.####..# #.# #. #...####. #......... #.....### #.....# ∆ #<...##b   bat (wandering)  #...##  ###.#  .#h h/ h h4 ._bbhn =2Kinetic Grapnelh5 :_h hK ..#.. #.##.#..# .. ...#..#######.#. ....#......#..... #......_.I ...b.####..# #.# #. #...####. #......... #.....####  #.....#h ∆ #<...##  #...##  ###.#  .#hh>h@_..bh.=3hLh<: _The bat hits you but does no damage.hqq ,hNr hy 9_hz -5.0 (1.2h2 :_h5 _You hit the bat but do no damage. The bat barely misses you.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4 ..#######  fritha the Tinkerer .. #.......##  Gnoll .#.........  Health: 37/37 ======================== ## .. ...#..#######  Magic: 18/21 ====================---- ...#. ....#......  AC: 8Str: 10 #..... #......_.I  EV: 12Int: 16 .....####..#  SH: 0Dex: 10 #.......#######  XL:  5 Next:  6% Place: Dungeon:3 #.b@...........  Noise: =--------  Time: 1645.0 (0.0) #######...####.  d) +0 rapier #......... 5m Cast: Kinetic Grapnel #.....####  #.....#  ∆ #<...##  b   bat #...##  ###.#  .# _You hit the bat but do no damage. The bat barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (66% to hit)h4..#######fritha the Tinkerer.. #.......##Gnoll.#.........Health: 37/37 ========================## .. ...#..#######Magic: 18/21 ====================----...#. ....#......AC: 8Str: 10#..... #......_.IEV: 12Int: 16.....####..#SH: 0Dex: 10#.......#######XL:  5 Next:  6% Place: Dungeon:3#.b@...........Noise: =--------  Time: 1645.0 (0.0)#######...####.d) +0 rapier#.........Cast: Kinetic Grapnel#.....#####.....#∆ #<...##hWb   bat (grapneled)#...#####.#.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (66% to hit)  The kinetic grapnel hits the bat.hGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (66% to hit)  The kinetic grapnel hits the bat.  The bat is heavily wounded.hHhNJ_b.h9P+6.0 (1hW:_hZ: _The bat hits you but does no damage.h'Z  The grapnel guides your strike. You puncture the bat!h.3†h2n77.1 (1.1Kinetic GrapnelhA8:_h9G _You kill the bat!hu2 n ## o ...#####..#.## .#......... ## ......#..#######....#.. ....#.......#..... #......_.I.......####..#  #.@.†...####### #..............#######...####. #......... #.....#### #.....#o   orc (asleep)∆ h3 ~#<...## #...#####.#hnB 9_hD b9=-80hJ :_hM x _An orc comes into view. It is wielding a +0 short sword.hwl###.#### o ...#####..#.......### .#......... #.## ......#..#######....#..##....#......#.#........#......_.Ihy#......@####..# ####.##...†...####### #..............#######...####. #......... #.....#### #.....#∆ #<...## #...##h{hɄ.o_oh܇@-9h:_h<h' h###.#### . ...###### .o.#.......## # .#......... ##.## ......#..#######......#..##....#...... #.#...@....#......_.I #.......####..# ####.##...†...########. #..............# #######...####. #......... #.....#### #.....#∆ #<...##h h T.oh >50Kinetic Grapnelh4 :_h h.. . ####.#### ... ...#######  #...#.......## # #o#......... ##.##.......#..#######......#@.##....#......#.#........#......_.Iho$.......####..# ####.##...†...#######. #.............#. #######...#####....### #.....hAhf.o_h~&1h*;_hh   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hcD  fritha the Tinkerer .. Gnoll . Health: 37/37 ======================== ####.#### Magic: 18/21 ====================---- ... ...#######  AC: 8Str: 10 #...#.......##  EV: 12Int: 16 # #.#.........  SH: 0Dex: 10 ##.##.o.....#..#######  XL:  5 Next:  7% Place: Dungeon:3 ......#@.##....#......  Noise: ---------  Time: 1651.1 (0.0) #.#........#......_.I  d) +0h,E rapier #.......####..#  Cast: Kinetic Grapnel ####.##...†...#######  #. #..............  #. #######...####.  o   orc # #.........  #.....####  #.....# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)hJfritha the Tinkerer..Gnoll.Health: 37/37 ========================####.####Magic: 18/21 ====================----.*. ...#######AC: 8Str: 10#*..#.......##EV: 12Int: 16# #*#.........SH: 0Dex: 10##.##.*.....#..#######XL:  5 Next:  7% Place: Dungeon:3......#@.##....#......Noise: ---------  Time: 1651.1 (0.0)#.#........#......_.Id) +0 rapier#.......####..#Cast: Kinetic Grapnel####.##Z7m...†...########. #..............#. #######...####.o   orc##.........#.....#####.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)h&^...oh:3=2.1 (1h-;_hhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit) _The kinetic grapnel misses the orc. The orc hits you but does no damage.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJ  fritha the Tinkerer .. Gnoll . Health: 37/37 ======================== ####.#### Magic: 17/21 ===================----- ... ...#######  AC: 8Str: 10hɴ #...#.......##  EV: 12Int: 16 # #.#.........  SH: 0Dex: 10 ##.##.o.....#..#######  XL:  5 Next:  7% Place: Dungeon:3 ......#@.##....#......  Noise: =--------  Time: 1652.1 (0.0) #.#........#......_.I  d) +0 rapier h#.......####..#  Cast: Kinetic Grapnel ####.##...†...#######  #. #..............  h8#. #######...####.  o   orc # #.........  #.....####  hQ#.....# hgCasting: Kinetic Grapnel (safe; 1% risk of failure)  h|MConfirm with . or Enter, or press ? or * to list all spells.hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehvAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)hHfritha the Tinkerer..Gnoll.Health: 37/37 ========================####.####Magic: 17/21 ===================-----... ...#######AC: 8Str: 10#...#.......##EV: 12Int: 16# #.#.........hdItSH: 0Dex: 10##.##.o.....#..#######XL:  5 Next:  7% Place: Dungeon:3......#@.##....#......Noise: =--------  Time: 1652.1 (0.0)#.#........#......_.Id) +0 rapier#.......####..#Cast: Kinetic Grapnel####.##...†...#######hI#. #..............#. #######...####.hIo   orc (grapneled)#hI<#.........#.....#####.....#hIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hI;Press: ? - help, Shift-Dir - straight linehIvAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)  hJ!The kinetic grapnel hits the orc.h(M_Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)  The kinetic grapnel hits the orc.  The orc is moderately wounded.h+3.1 (1h;_hP _The orc barely misses you.hȬ U  The grapnel guides your strike. You hit the orc.h C)h' 8=94.3 (1.2Kinetic Grapnel _You kill the orc!hwC0 ... .. ####.#### .......##### #...#hC## # #.#.........  ##.##.@.....#..#######.S.....#..##....#......hC.##.#........#......_.I #.......####..#h:D####.##...†...####### #. #.............. S   ball python (constriction, wandering)hhDo #. #######...####.hD#. #......... #.....####h Gh/NG.ShQ4-50hxW8_h] _A ball python comes into view.Things that are here: _a +0 short sword; a +0 leather armourhqg ... ... ... ####.#### .......# #...#.## # #.#. ##.##@).....#..#.S....#..##....#......#.##.#........#......_.I #.......####..#h& ####.##..†...# #.##. #.######...####. #.# #.  #.....####hh._hsG-6 _hh^h ... ... ...h ####.#### .......####### #...#.......### #.#..##.##S##.).....#..######.......@.#..##....#.....h! g#.##.#........#......_ #.......####..#  ####.##...†..h> .###### #.##.............h[  #.########...#### g   hobgoblin (asleep)h  #.# #........ S   ball python (constriction, wandering) .. #.....### #.....#h~ k  A hobgoblin comes into view.h h .g..S._gh F==7Kinetic Grapnelho h + _The hobgoblin shouts!h! ... ... ... ####.#####.......########.#...#.## #. #.#.#.##.##.).....#..#.g..S.@..#..##....##.#.##.#.#......_ #.......####..# ####.##...†... #.##. #.########... #.# # .. #.....  #.....#h*.g..S_h)K=--8ha;_h&h~  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh) ...  fritha the Tinkerer ...  Gnoll ...  Health: 37/37 ======================== ####.####  Magic: 17/21 ===================----- #.......#######  AC: 8Str: 10 h&#.#...#.......##  EV: 12Int: 16 #. #.#.........  SH: 0Dex: 10 ###.##.##.).....#..##### XL:  5 Next:  9% Place: Dungeon:3 hK8#..g***@..#..##....#.... Noise: ---------  Time: 1658.3 (0.0) hů#.#S##.#........#......_ d) +0 rapier #.......####..#  Cast: Kinetic Grapnel ####.##...†...##### #.##............ #.########...### g   hobgoblin h#.# #....... S   ball python (constriction, wandering) .. #.....##h!F #.....# _The hobgoblin shouts!  hMRCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hnuPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)h^...fritha the Tinkerer...Gnoll...Health: 37/37 ========================####.####Magic: 17/21 ===================-----#.......#######AC: 8Str: 10#.#...#.......##EV: 12Int: 16#. #.#.........h/~SH: 0Dex: 10###.##.##.).....#..##### XL:  5 Next:  9% Place: Dungeon:3#..g***@..#..##....#.... Noise: ---------  Time: 1658.3 (0.0)#.#S##.#........#......_ d) +0 rapier#.......####..#Cast: Kinetic Grapnel####.##...†...######.##............hҐ#.########...### g   hobgoblin (grapneled)#.# #....... S   ball python (constriction, wandering).. #.....###.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin.h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h-Aim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.h Sg..._S)hR3=9.3 (1h$;_h7'5 _The ball python hisses angrily.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hwh #.g_h]6-=60h;_hD _You shape a spike launcher from a nearby wall.h... ... ... ####.#### #.......####### #.#...#.## #. #.#. ###.##.##.).....#..##..S.g..@.#..##....#.#.#.##.#.#......_.hJ@#.......####..# ####.##...†...##.##..#.########...##.# #... #.....# hhћhhm..Sg_h/--1hhڬhO*_hK  The rocky spike skewers the hobgoblin.h%_hS   ball python (constriction)h`hhd.S_hlX10=-2hs;_hF}M _You kill the hobgoblin!h8.*h S`_h}h:.Shؓ&3h;_h] _The rocky spike misses the ball python.h **hd  You barely miss the ball python.The rocky spike skewers the ball python.h_ )h: Y._h@ W-1=4.5 (1.2h@ 9Kinetic Grapnelh I hI O _You kill the ball python!hG ... ... ... ####.#### #.......####### #.#...#.## #. #.#.hHa ###.##.##.).....#.. #.#..##....# #.#.##.#.#......_ #.......####..# ####.##...†... #.##. #.########... #.# #hH .. #.....  #.....#hQ:_hSc7=--50hY;_hf[h y ... ...# ... ####.#### #.......####### #.#...#.......## #..#.#. ###.##.##.).....#.. #.#..##....# #.#.##.#.#...... #.......####..# ####.##...†...h  #.##. #.########...##  #.# #  .. #.....#  #.....# hz& h9( A--6h/ hN1 hu~ ... ...#hDv$ ... ####.#### #.......# #.#...#.......### #..#.#.. ###.##.##.).....#.. #.#..##....#hvg #.#.##.#.#... #.......####..##. ####.##...†...# #.##. #.h w#... #.# # .. #..... #.....h0wh9∆h܄&7hh hI) ... ...# ... ####.####### #.......h#.. #.#...#.## #. #..#.#..h ∆ ###.##.##.).....#.. #.#..##....# #.#.##.#.#. ... #.......####..# #.## ####.##...†... #. #.###h #.#... #.# # .. # #he h &8hh<hV? Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft2% 3b - ApportationTranslocation10%1  c - Forge Blazeheart GolemFire/Forgecraft26% 4  d - Forge Lightning SpireAir/Forgecrafth?&26% 4  e - Teleport OtherTranslocation28% 3  f - Detonation CatalystFire/Alchemy95% 5 11 spell levels left h?^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithY...fritha the Tinkerer...#Gnoll...Health: 37/37 ========================####.####Magic: 17/21 ===================-----### #.......####### AC: 8Str: 10.. #.#...#.......## EV: 12Int: 16#. #..#.#......... SH: 0Dex: 10∆ ###.##.##.).....#..## XL:  5 Next: 11% Place: Dungeon:3#...@.....#..##....#. Noise: ---------  Time: 1668.5 (0.0)#.#.##.#........#.... d) +0 rapier...h[N #.......####..# Cast: Kinetic Grapnel#.## ####.##...†...###.#.##.........##.########... #.# #.... .. #.... #.... The rocky spike skewers the hobgoblin. _You kill the hobgoblin! _The rocky spike misses the ball python.You barely miss the ball python.The rocky spike skewers the ball python. _You kill the ball python!Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 8? Y - Yes  N - Noht hJ ...fritha the Tinkerer...#Gnoll...Health: 37/37 ========================####.####Magic: 17/21 ===================-----### #.......####### AC: 8Str: 10.. #.#...#.......## EV: 12Int: 16#. #..#.#......... SH: 0Dex: 10∆ ###.##.##.).....#..## XL:  5 Next: 11% Place: Dungeon:3#...@.....#..##....#. Noise: ---------  Time: 1668.5 (0.0)h6 #.#.##.#........#.... d) +0 rapier... #.......####..# Cast: Kinetic Grapnel#.## ####.##...†...###.#.##.........##.########... #.# #.... .. #....h  #.... The rocky spike skewers the hobgoblin. _You kill the hobgoblin! _The rocky spike misses the ball python.You barely miss the ball python.The rocky spike skewers the ball python. _You kill the ball python!h +9.5 (1h h # _This spell is dangerous to cast!h ,70.5 (2h h h9 Y8=1.5 (3h h h +2.5 (4h hy _You start memorising the spell. You continue memorising. x3h hh  h U_You finish memorising. Spell assigned to 'c'.h  ... ...# ...  ####.#### #####.......##### ..##.#...## #.##..#.#.........∆ ###@##.##.).....#..# #.........#..##....#h  #.#.##.#........#........##.......####..###.#######.##...†...# #. #.##.....# #.#########.# #.. #h" h% 23.5 (1 _h* h, h&M # ...  ####.#### #########.......#######......##.#...## #@##..#.#.........h<∆ ###.##.##.).....#..#.........#..##....##.#.##.#........#......##.# #h"h$&4hz*h,h ... ...# ...  ####.####  #########.......######....@.##.#...##.####.##..#.#........∆ ###.##.##.).....#.. #.........#..##... #.#.##.#........#.. .....##.......####..hc###.#######.##...† #. #.##.....# #.########hh^B=5h' h h: 0 ... ...# ... ####.#### ##. #...@..##.#...# #.####.##..#.# ∆ ###.##.##.).....# #.........#..##... #.#.##.#.#. .....##.####. ###.#######.##...† #. #.## # #.#h h &6h- h h ^ ... ...# ... ####.#### ##. #..@...##.#...# #.####.##..#.##∆ ###.##.##.).....# #.#..## #.#.##.#.# .....##.#### ###.#.##...†h  #. #.## # #.hxj9=7hhWhE4 ... ...# ... ####.#### ##. #.@....##.#...# #.####.##..#.# #: ###.##.##.).....#. #.#..###. #.#.##.#.#......##.####.#.##...† #. #.## # #.h:∆h&8hh< _Found a parchment of Static Discharge.hC ... ...# ...####.#############.......## #......##.#...#... #@####.##..# #:####.##.##.)∆ #.##.........#..## #.##.#.##.#...... #......##.## ####.#######.##... #. #.##... # #.##### #.#9h ...# ####.#############.......##......##.#...#...####.##..#.#.##.)∆ #.##.........#..## hm#.##.#.##.#.........h)h'80hX he  You pick up a parchment of Static Discharge and begin reading...hG=1.5 (2h?hI _You add the spell Static Discharge to your library.h}  ...# ####.####h:~ #########.......##......##.#...#...####.##..#.#.##.)∆.........#..##hb~  #.##.#.##.#............##.......##h~ (#h\ A2.5 (1h0 hM hf@b # ####.#############.......##......##.#...#...####.##..#.#.##.)∆.........#..## h@#@##.#.##.#............##.......##h@###.#######.##...#∆h3GhHU20=3hMhOhMc... ####.#############.......####......##.#...#....#.####.##..#.#..#.####.##.##.).∆ #.##.........#..## #.##.#.##.#........#.@....##.......#######.#######.##...† #.# #.##.# #.###### #.#hNi.. ∆ hTh(W&4h[h]hTX... ####.#### ###.##......##.#...#.#.####.##..#.#.#.####.##.##.).....#h∆ #.##.........#..##.#.##.#.##.#.##..@...##.#####.#######.##...†.#.# #.##.#.# #.#.. #.# #h#... # .##h*  .#∆ #hI t # hBh&5hh_h ####.#############.......######......##.#...#......#.####.##..#.#..#.####.##.##.).....#∆ #.##.........#..##... #.##.#.##.#........##......##.......####.####@#######.##...†.. #.# #.##.....#.# #.########hV #.. #.# #.##. .. #..# #..# ∆ #<hy p.<  #.#h h] 8<h &6h" hU 9 _Found a stone staircase leading up.h 8 #########.......#####......##.#...#......####.##..#.#.###.##.##.).....#∆.........#..##.. h3 #.##.#.##.#........##......##.......#######.#######.##...†. #@# .######.h q #.#..hh B=7hhhͫ ......##.#...#......####.##..#.#.###.##.##.).....#∆.........#..##.. #.##.#.##.#........#.....##.......###h$###.#######.##...†. #.# .######.# #.#.# ..hG ...h۳h>&8hWhc #.####.##..#.#..#.####.##.##.).....#∆ #.##.........#..##.... #.##.#.##.#........#..#......##.......####..####.#######.##...†.. #.# #.##.....h q#.## #.#########.#.# #..##.# .. #..# #.#.# ∆ #<..< h״ #..... ###....h /#....h h U1==9h h h\ ##.).....#∆.........#..##.... #.##.#.##.#........#.....##.......######.#######.##...†...hM #.# .########. #.## ..  ∆h<#....#.##.#h%h]'90hh :∆.........#..##.... #.##.#.##.#........#.....##.......######.#######.##...†... #.# .#########.. #.##h  ..  ∆<..< .#....##h#....#.##.##h hh3hU1h] h,hH  #.##.#.##.#........#.....##.......######.#######.##...†... #.# .#.#########.. #.# .. h ∆<#..<# .#....####. ..hY h &2h-hh2  #......##.####. ####.#######.##...†.. #.# #.##... #.## #.######## #..# #.#  ##.# .. # #.# ##.## ∆ #<.<# # #....# ## #....#  #...... #.##.##.# #.# .# #g   goblin (asleep) #.# .. #g# .#==3 _A goblin comes into view. It hk< 3is wielding a +0 club.hz####.#######.##...†.. #.# #.##.....#.## #.#########..# #.# #..##.# .. #.#.# #.##.#∆ #<#..< #..#.@..####....#  #.......#.##.##.##.# .# ##.# .. #g# .##. .#gg.==4h h["_The goblin shouts!h 0 #.# #.##... #.## #.######## #..# #.#  ##.# .. # #.# ##.## ∆ #< #..<## # #....# ## #@...#h4 !  #.......# #.##.##.# #.# .# # #g# .. #.# .# #.# .# #..h h ng.--5Kinetic Grapnelh# h hlM  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.# #.##...... fritha the Tinkerer #.## #.######## Gnoll #..# #.# #. Health: 37/37 ======================== ##.# .. #. Magic: 20/21 ======================-- #.# #. AC: 8Str: 10 ##.## ∆ #< EV: 12Int: 16 #..<## #. SH: 0Dex: 10 #....# ## XL:  5 Next: 11% Place: Dungeon:3 #@...#  Noise: ---------  Time: 1695.5 (0.0) #*......#  d) +0 rapier #*##.##.#  hCast: Kinetic Grapnel #g# .# #  #.# ..  #.# .#  g   goblin #.# .#  #.. _The goblin shouts!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)h2T#.# #.##...... fritha the Tinkerer#.## #.######## Gnoll#..# #.# #. Health: 37/37 ========================##.# .. #. Magic: 20/21 ======================--hdz#.##. AC: 8Str: 10##.## ∆ #< EV: 12hInt: 16#..<###. SH: 0Dex: 10#....### XL:  5 Next: 11% Place: Dungeon:3#@...#Noise: ---------  Time: 1695.5 (0.0)#*......#d) +0 rapierh/#*##.##.#Cast: Kinetic Grapnel#g# .# #h!#.# ..#.# .#hEg   goblin (grapneled)#.# .#hd*#..  h[Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  The kinetic grapnel hits the goblin.hdZhch.g.=6.5 (1h ihkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (72% to hit)  The kinetic grapnel hits the goblin. _The goblin is heavily wounded.h<>g.h.-7h=hhfFX  The grapnel guides your strike. You hit the goblin.hYN2)hSn=8.6 (1.1Kinetic GrapnelhYh[J _You kill the goblin! h h> h h>!B h%X h%L1== h& h*4 _Magic restored. h, h, h- h)0 h(2, h,H== hJ, hPX hQ, hW hGyX hz h1| hj| h,} h0 h", h hͅ h%, hz h hڇ h; hO, h: hь h, hu h h, h$ h0 h͓ h h h h h h h h* hn h h h hĜ, hc h͞B hb h h hI hԠ hO hu hB h, hn hB h hE hx h h h, h³ h!X hi h h0 hs h h h hB h_ hP h h! h h' hp h h h h, h h h h h4 h" h, h h h hL h h h h hc h hX h h hx h h6 h hb h h h, h h ht h h+ h h h= hj hO he h$B h hI h hA hB h h1 h h h  h`  h  h hG, h` h hB hNB hM _You now have 91 gold pieces (gained 16). h" h# h%$ hX& h( h) h* h%, h1, h3 hq5 h7 h7 h8 hA∆ ∆ #### hB. ..# #. ###.# #[# .. .####### .. #@###.###- .......###.##.##..  h]B........ .........##.##. ....#..#########.....# .##....#...... #..####  hB....#......_.I #..#####. .####..##........ ...†...#########.####### .................# hK78 M∆∆# #b##.####  ........# #. ## #.# #@# .. ####### .. #.###.######.##.##........ ........ .........##.##.#b   bat (asleep)_#.## hUd760.6 (62.0)_ hWF-1.6 (63 h_;_ hi _A bat comes into view. _You see here an orb of glass.h"fritha the TinkererGnoll∆∆Health: 37/37 ========================Magic: 21/21 ========================AC: 8Str: 10#EV: 12Int: 16#b##.####SH: 0hc"Dex: 10........# #.XL:  5 Next: 11% Place: Dungeon:3 ###.# #@# ..Noise: ---------  Time: 1761.6 (0.0) h".####### .. #.###.###h"d) +0 rapier .......###.##.##........h"Cast: Kinetic Grapnel ........ .........##.##. h]#S....#..#########.....# .##....#...... #..####b   bat (asleep) ....#......_.I #..#####. .####..##........ h#...†...#########.####### _You now have 91 gold pieces (gained 16). _A bat comes into view. h# _You see here an orb of glass.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of glass.  h#The floor.hE fritha the TinkererGnoll∆∆Health: 37/37 ========================Magic: 21/21 ========================AC: 8Str: 10#EV: 12Int: 16#b##.####SH: 0Dex: 10........# #.XL:  5 Next: 11% Place: Dungeon:3 ###.# #@# ..Noise: ---------  Time: 1761.6 (0.0) .####### .. #.###.###d) +0 rapier .......###.##.##........Cast: Kinetic Grapnel ........ .........##.##. ....#..#########.....# .##....#...... #..####b   bat (asleep) ....#......_.I[37hJF m #..#####. .####..##........ ...†...#########.####### _You now have 91 gold pieces (gained 16). _A bat comes into view. _You see here an orb of glass.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of glass.  The floor.hH hrN ;_h$P . _h:_h+2.6 (1h;_hjI _i - an orb of glassh&∆∆ # ###b##.####  .......@.# #. ### ##.#####.# ..####### .. #.###.### ####.##.##............. .........##.##. .....#..#########.....###....#...... #..##....#......_.I #..#####.####..# #........hhihhr%z...bb_h&=3Kinetic Grapnelh+;_h-h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hj6  fritha the Tinkerer  Gnoll  Health: 37/37 ======================== ∆ ∆  Magic: 20/21 ======================--  AC: 8Str: 10  EV: 12Int: 16 # SH: 0Dex: 10 # ##.##.#### XL:  5 Next: 11% Place: Dungeon:3 .....b*@.# #.  Noise: ---------  Time: 1763.6 (0.0) ### ##.#####.# ..  d) +0 rapier ..####### .. #.###.###  Cast: Kinetic Grapnel #.......###.##.##........ ......... .........##.##. hT7R .....#..#########.....#  b   bat ..##....#...... #..#### .....#......_.I #..#####. ..####..# #........ _i - an orb of glassCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (66% to hit)h-  fritha the Tinkerer  Gnoll  Health: 37/37 ======================== ∆ ∆  Magic: 20/21 ======================--hD  AC: 8Str: 10  EV: 12Int: 16 # SH: 0Dex: 10 hm# ##.##.#### XL:  5 Next: 11% Place: Dungeon:3 h.....b.@.# #.  Noise: ---------  Time: 1763.6 (0.0) ### ##.#####.# ..  d) +0 rapier ..####### .. #.###.###  Cast: Kinetic Grapnel #.......###.##.##........ ......... .........##.##. h'O.....#..#########.....#  b   bat ..##....#...... #..#### .....#......_.I #..#####. ..####..# #........ hMCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.huAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehUAim: a bat (66% to hit)  The kinetic grapnel hits the bat.h ∆ ∆  # ##. .....†*@.# #.  ##. ..  ..   ... #..##_.I #..# hSY._h,Wt2=4.6 (1Kinetic GrapnelhI[;_hU]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (66% to hit)  The kinetic grapnel hits the bat. _You kill the bat!h98##..o% ∆#.#. . #. h:.#.##.##.#### ..†@..# #.##.#####.# ...h:h# .. #.###.### .#.###.##.##.. #. ...##.##. ).....#..#.....#o   orc (asleep) h:#..##....#...... #..####.#......_.I #..h:t#####. ...####..# #.hE  An orc comes into view. It is wielding a +1 dagger of freezing and wearing a +1leather armour of fire resistance.hY.%oo_-5Kinetic Grapnelh\;_h"at _Found a distressingly furry medusa talisman.h:r l ### ..#  .%.∆ #o# #.#. #.# .# .##.##@#### .. ......†...# #. .#### ####.#####.# .. .hr 7...####### # .. #.###.### ..####.##.##........ .#......... .........##.##. .).....#..#########.....# .#..##....#...... #..####....#......_.I #..#####.h$u h} [.o_h~ @-6h- M%_h hby  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  fritha the Tinkerer  Gnoll ### Health: 37/37 ======================== ..# Magic: 19/21 =====================--- .%. ∆  AC: 8Str: 10 #.# EV: 12Int: 16 #o# SH: 0Dex: 10 .. #*# XL:  5 Next: 12% Place: Dungeon:3 ..# .##.##@####  Noise: ---------  Time: 1766.6 (0.0) .. #......†...# #.  d) +0 rapier .#### ####.#####.# ..  Cast: Kinetic Grapnel [34hm....####### # .. #.###.### ..#.......###.##.##........ .#......... .........##.##.  o   orc .).....#..#########.....# .#..##....#...... #..#### .......#......_.I #..#####. Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 dagger of freezing and wearing a +1 leather armour  of fire resistance (78% to hit)h)cfritha the TinkererGnoll###Health: 37/37 ========================..#Magic: 19/21 =====================---.%.∆AC: 8Str: 10#.#EV: 12Int: 16#o#SH: 0Dex: 10 ..#*#XL:  5 Next: 12% Place: Dungeon:3 ..#.##.##@####Noise: ---------  Time: 1766.6 (0.0) ..#......†...# #.d) +0 rapier h$.#### ####.#####.# ..Cast: Kinetic Grapnel ....####### # .. #.###.### ..#.......###.##.##........ .#......... .........##.##.o   orc (grapneled) .).....#..#########.....# .#..##....#...... #..#### .......#......_.I #..#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 dagger of freezing and wearing a +1 leather armour  of fire resistance (78% to hit)  The kinetic grapnel hits the orc.h *h._.o_h/3=7.6 (1h}7M%_hz:  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 dagger of freezing and wearing a +1 leather armour  of fire resistance (78% to hit)  The kinetic grapnel hits the orc. h:P_The orc is heavily wounded.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hg.c %Okay, then.h/h5M%_h+8. _hD :_hG h ;_h F _Unknown command.hU  The grapnel guides your strike. You hit the orc.hS%)h20=48.7 (1.1Kinetic GrapnelhřM%_hɜG _You kill the orc!hW )M###.# .%.∆ #.  #@# # .##.##.#### . #......†...# #. .#### ####.#####.# ..##hU_ 2%ha 4-90h~j :%hm  Things that are here: _a +1 dagger of freezing; a +1 leather armour of fire resistancehFJPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of freezing Armour (select all with [)  b - a +1 leather armour of fire resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hz+  a + a +1 dagger of freezing[Enter] accept (1 chosen)h  a + a +1 dagger of freezing  b + a +1 leather armour of fire resistance2h h h! fritha the TinkererGnollHealth: 37/37 ========================####Magic: 20/21 ======================--..#AC: 8h" Str: 10.%.∆EV: 12Int: 16#.#SH: 0Dex: 10#.#XL:  5 Next: 14% Place: Dungeon:3 ..#@#Noise: ---------  Time: 1769.7 (0.0) h" ..#.##.##.####d) +0 rapier ..#......†...# #.Cast: Kinetic Grapnel .#### ####.#####.# .. ....####### # .. #.###.### ..#.......###.##.##........ .#......... .........##.##. .).....#..#########.....# h" .#..##....#...... #..#### _Okay, then. _Unknown command.The grapnel guides your strike. You hit the orc. h# _You kill the orc!Things that are here: _a +1 dagger of freezing; a +1 leather armour of fire resistanceh%. i %j - a +1 dagger of freezingh/ ,70.7 (1h95 h&8 ` _k - a +1 leather armour of fire resistancehUMM ##hU#####.....#. .%.∆  #.# # .##.##.#### hUm..#......†...# #.hU6#####h^ha&1hihamh_GM# #######.######.....##.......#.....# #....%.o....# ∆  #.# ..#.##.##.####o   orc (asleep)h;k3%hk=2Kinetic GrapnelhrhƂx _An orc comes into view. It is wielding a +0 short sword.h^# ###### ##.######.....# #.......#.....# #....%@o....# ∆...###.#.....# #.#o..o.#h4  #.########.##.##.#### #......†...# #oo 3 orcs (asleep) #### ####.#####.# ..h.####### # .. #.###.######.##.##........hk - a +1 leather armour of fire resistance _An orc comes into view. It is wielding a +0 short sword.  2 orcs come into view.  An orc is wielding a +2 short sword of speed. An orc is wielding a +0 flail of  holy wrath.  The orc shouts! x3h4h%@oo.o....oooh:s6-====3hh_ = _The orc hits you with a +0 short sword.h  You barely miss the orc. You bite the orc, but do no damage.h/ o.  The orc hits you but does no damage. The orc hits you with a +0 short sword.h28------1===---4.8 (1.1h'hv h8_The orc hits you with a +2 short sword of speed.hH  # ###### ##.######.....# #.#.....# #....@.oo...# ∆#...###.#o....## #.#.....#. #.#######.# .##.##.#### .. #......†...# #. .#### ####.###hI ##.# .. ....# # .. #.###.### ..#.###.##.##.hT hT hc 4oo.hd W----50hPm h=q _You see here the medusa talisman of Indemnity {Dex+6}.hL   Casting: Kinetic Grapnel (safe; 1% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells.h #You shape a spike launcher from a nearby wall.h_`19---==6hץhΨ: _The orc hits you but does no damage.h3B #########.######............#. #....%oohB 2∆#...###@#o....# # #.#.....# .. #######hCC .##.##.#### #......†...# #. .#### ####.#####.# ..  2 orcs ....####### # .. #.###.####.......###.##.##........ .#.hC M. .........##.##hO 1%hQ `9------7hY :%h\ P _The orc barely misses you.ho#########.######.....##.......#.....# #....%oo....# ∆#...###.#o....#  #@#. .. ######.##.#  #......†...# #. .#### ####.#####.# .....####### # .. #.###.###   orc#.......###.##.##........ .#.. .........##.## .).....#..#########.....#hqhrh{o#.o 2 orcsh|@-8h>8%h|] _The orc attacks as it pursues you! The orc hits you but does no damage.hc1*h.9  You closely miss the orc. The rocky spike skewers the orc.h/hĖ  The orc is heavily wounded.The rocky spike skewers the orc.hȜ%   orch8,h&%oo 2 orcsh**=6=9.9 (1.1h>1hy13%h24G _You kill the orc!h   h Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hPA   fritha the Tinkerer  Gnoll  Health: 29/37 ==================------ # ######  Magic: 18/21 ====================---- ##.######.....#  AC: 8Str: 10 #.......#.....#  EV: 12Int: 16 #....%oo....# ∆  SH: 0Dex: 10 #...###o#.....#  XL:  5 Next: 16% Place: Dungeon:3 # #@#.....#  Noise: ==-------  Time: 1779.9 (0.0) .. #.#######  d) +0 rapier ..# .##.##.####  Cast: [hA 40mKinetic Grapnel .. #......†...# #. .#### ####.#####.# .. ....####### # .. #.###.###  oo 2 orcs ..#.......###.##.##........ .#......... .........##.##. .).....#..#########.....# _You kill the orc!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 short sword of speed (78% to hit) hGhoo0 flail of holy wrath hgfritha the TinkererGnollHealth: 29/37 ==================------####### hٹMagic: 18/21 ====================----##.######.....#AC: 8Str: 10#.......#.....#EV: 12Int: 16#....%oo....# ∆SH: 0Dex: 10#...###o#.....# hxXL:  5 Next: 16% Place: Dungeon:3# #@#.....#Noise: ==-------  Time: 1779.9 (0.0) ..#.#######d) +0 rapier ..#.##.##.####Cast: Kinetic Grapnel ..#......†...# #. .#### ####.#####.# ..  h....####### # .. #.###.###oo 2 orcs (1 grapneled) ..#.......###.##.##........  hкu.#......... .........##.##. .).....#..#########.....# hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h4yAim: an orc, wielding a +0 flail of holy wrath (78% to hit)  The kinetic grapnel hits the orc. hH H%* h$   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail of holy wrath (78% to hit)  The kinetic grapnel hits the orc.  The orc is heavily wounded.The rocky spike skewers the orc! h+ %   orc h  hٷ ^%.o h c30=880.9 (1 h  hU G _You kill the orc!!h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h;  fritha the Tinkerer  Gnoll  Health: 30/37 ===================----- # ######  Magic: 17/21 ===================----- !h##.######.....#  AC: 8Str: 10 #.......#.....#  EV: 12Int: 16 #....%.o....# ∆  SH: 0Dex: 10 #...###o#.....#  XL:  5 Next: 18% Place: Dungeon:3 # #@#.....#  Noise: ==-------  Time: 1780.9 (0.0) .. #.#######  d) +0 rapier ..# .##.##.####  Cast: Kinetic Grapnel !hT.. #......†...# #. .#### ####.#####.# .. ....####### # .. #.###.###  o   orc ..#.......###.##.##........ !hz\.#......... .........##.##. .).....#..#########.....# _You kill the orc!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail of holy wrath (78% to hit)!h   fritha the Tinkerer  Gnoll  Health: 30/37 ===================----- # ######  Magic: 17/21 ===================----- ##.######.....#  AC: 8Str: 10 #.......#.....#  EV: 12!hU Int: 16 #....%.o....# ∆  SH: 0Dex: 10 #...###o#.....#  XL:  5 Next: 18% Place: Dungeon:3 # #@#.....#  Noise: ==-------  Time: 1780.9 (0.0) .. #.#######  d) +0 rapier !h ..# .##.##.####  Cast: Kinetic Grapnel .. #......†...# #. .#### ####.#####.# .. ....####### # .. #.###.###  o   orc ..#.......###.##.##........ .#......... .........##.##. .).....#..#########.....# Casting: Kinetic Grapnel (safe; 1% risk of failure)  !h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!h yAim: an orc, wielding a +0 flail of holy wrath (78% to hit)  The kinetic grapnel hits the orc!!h<  # ######      #....%!h E ∆  )  #          !h v # ..  !h >)!hh :%!hl 8=20-1.9 (1Kinetic Grapnel!ht 8%!hv 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  !hv Aim: an orc, wielding a +0 flail of holy wrath (78% to hit)  The kinetic grapnel hits the orc! _You kill the orc!#h[3#h'#h&#hu#h#h&#hc#h#h #hK1=#h#h*#h9=#h#hR,#h<#h]#hK9=#h#h#hwU2=#h#h],#h#h#hL#h#h] #h 9=#h^#h#hrK3=#h#h#h)L20=#hQ#h?#hw#h#hz#h#h#h)!94#hw!E==#h"#h$#h$9=#hm&#h(#h)#h\*#hA4 %#-- _You start resting.#h;0987.0)#hM>c1==-9.9 (18#hbD#hF% _Magic restored.#hk #h #h #h #hx k5=#h #hE #h #h #h? #h #hB #h :==#h #hc a6=#h #h #h" #h #h #h #h #h % _You start resting.#h 806.9 (7.0)7==7.9 (8#he #h " _HP restored.$hM # ########.######.....##.......#.....#  #....%......# ∆...## #$h.....  ### ..#.##.##.####$hז3%$hS+8.9 (1$h% _Items here: ))) [ †.$h $h Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail of holy wrath$he b - a +0 short sword  c - a +2 short sword of speed Armour (select all with [)d - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h  a + a +0 flail of holy wrath[Enter] accept (1 chosen)&h  a + a +0 flail of holy wrath  c + a +2 short sword of speed2'hh'hf'hjfritha the TinkererGnoll'h]Health: 37/37 ========================Magic: 21/21 ========================#######AC: 8Str: 10##.######.....#EV: 12Int: 16'h#.......#.....#SH: 0Dex: 10'h(#....%......# ∆XL:  5 Next: 20% Place: Dungeon:3'h3#...###@#.....#Noise: ---------  Time: 1808.9 (0.0)# #.#.....#'hd) +0 rapier ..#.#######'h4Cast: Kinetic Grapnel 'h..#.##.##.#### ..#......†...# #. .#### ####.#####.# .. ....####### # .. #.###.### ..#.......###.##.##........ .#......... .........##.##. _You kill the orc! _You start resting. _Magic restored. 'h_You start resting. _HP restored. _Items here: ))) [ †.'h58%'h +9.9 (1'h _l - a +0 flail of holy wrath; m - a +2 short sword of speed'h M # ######.######.#.......#  #....@......# ∆#...###)#.....# #.....# ..'hl d#.#######'h 'h '10'h 'h _You see here the medusa talisman of Indemnity {Dex+6}.(h6(h&1(h(hGt _n - the medusa talisman of Indemnity {Dex+6})he# ###### ##.######.....# #.#.....# #.....@.....# ∆ #...###)#.....# # #.#.....#  #.######## .##.##.#### #......†. )h}#### ####.#### )h.)h&2)h?)h)h* # ####### ##.######.....# #.#.....# #......@....# ∆ #...###)#.....# # #.#.....#  #.# # .##.##.#### #. ####.### )hr1)hw4&3)h9)hs;*h-*h0Wear or take off which item? Armour (go to first with [) *hB1@ b - a +0 robe (worn)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass  k - a +1 leather armour of fire resistance[?] describe selected *ht1[!] equip|wield|wear|put on[tab] equip|unequip ,htX,heFfritha the TinkererGnollHealth: 37/37 ========================Magic: 21/21 ========================AC: 8Str: 10########EV: 12Int: 16##.######.....#SH: 0Dex: 10#.......#.....#,h)fXL:  5 Next: 20% Place: Dungeon:3#......@....# ∆Noise: ---------  Time: 1813.9 (0.0)#...###)#.....#,hhd) +0 rapier# #.#.....#Cast: Kinetic Grapnel#.####### #.##.##.#####......†...# #. ### ####.#####.# .. ..####### # .. #.###.### #.......###.##.##........ _You start resting. _HP restored. _Items here: ))) [ †. _l - a +0 flail of holy wrath; m - a +2 short sword of speed _You see here the medusa talisman of Indemnity {Dex+6}. _n - the medusa talisman of Indemnity {Dex+6},hxm,h9r,hv,h},hb+4.9 (1,h,hʎ,h+5.9 (2,h,h,h+6.9 (3,h,h,h+7.9 (4,hk,hz,h+8.9 (5,h6,h/ 6 _You start removing your armour. You continue removing your +0 robe. x5,h,h,h  You finish removing your +0 robe.  You start putting on your armour.,h+9.9 (6,h,h7B20.9 (7,h,h,hL+1.9 (8,h,h,h+2.9 (9,hU ,h,h8/3.9 (10.0),h,h! 101 _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance.,h#,h;g _You feel resistant to fire.-h}-h8Inventory: 14/52 gear slots Hand Weapons (go to first with ))  d - a +0 rapier (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath  m - a +2 short sword of speed Armour (go to first with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  k - a +1 leather armour of fire resistance (worn)b - a +0 robe  i - an orb of glass Magical Staves (go to first with |)  f - a staff of air -h|Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)g - a ring of protection from cold Talismans (go to first with %)  n - the medusa talisman of Indemnity {Dex+6} Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].hi i - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them more vulnerable to further damage. Your Evocations skill increases the likelihood andduration of vitrification. Vitrify chance: 5% (max 31%) You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.4h5% 4h) 4hM4 fritha the TinkererGnollHealth: 37/37 ========================Magic: 21/21 ========================AC: 10Str: 10########EV: 11Int: 16##.######.....#SH: 0Dex: 10#.......#.....#XL:  5 Next: 20% Place: Dungeon:3#......@....# ∆Noise: ---------  Time: 1823.9 (0.0)4h4 <#...###)#.....#d) +0 rapier# #.#.....#Cast: Kinetic Grapnel#.####### #.##.##.#####......†...# #. ### ####.#####.# .. 4h/5 ..####### # .. #.###.### #.......###.##.##........ _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.4he; 4h> _4hC 4hqJ f  You start putting on your armour.4hN +4.9 (14h`U 4h[ 4hs^ +5.9 (24hc 4hi 4hVl +6.9 (34ho 4hu 4hx +7.9 (44h6} 4hn 4h +8.9 (54h 4hA z _You continue putting on your orb of glass. x54h 4h t _You finish putting on your orb of glass.5hw 5h 5Inventory: 14/52 gear slots Hand Weapons (go to first with ))  d - a +0 rapier (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath  m - a +2 short sword of speed Armour (go to first with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)b - a +0 robe Magical Staves (go to first with |)  f - a staff of air 5hd |Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)g - a ring of protection from cold Talismans (go to first with %)  n - the medusa talisman of Indemnity {Dex+6} Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7h-7h8fritha the TinkererGnollHealth: 37/37 ========================Magic: 21/21 ========================AC: 10Str: 10#7h#######EV: 11Int: 16##.######.....#SH: 0Dex: 10#.......#.....#XL:  5 Next: 20% Place: Dungeon:3#......@....# ∆Noise: ---------  Time: 1828.9 (0.0)#...###)#.....#d) +0 rapier7hu# #.#.....#Cast: Kinetic Grapnel#.####### #.##.##.#####......†...# #. ### ####.#####.# .. ..####### # .. #.###.### #.......###.##.##........ _You continue putting on your +1 leather armour of fire resistance. x5  7hMYou finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.  You start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass.7hu7h7h7h7hW Drop what? (Left/Right to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +0 rapier (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath  m - a +2 short sword of speed Armour (select all with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)b - a +0 robe Magical Staves (select all with |)  f - a staff of air Jewellery (select all with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)g - a ring of protection from cold Talismans (select all with %)  n - the medusa talisman of Indemnity {Dex+6} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]8h}2 1 item  d - a +0 rapier (weapon)  b + a +0 robe[Enter] accept (1 chosen)8h'd 8h{ fritha the TinkererGnollHealth: 37/37 ========================Magic: 21/21 ========================AC: 10Str: 10########EV: 11Int: 16##.######.....#SH: 0Dex: 10#.......#.....#XL:  5 Next: 20% Place: Dungeon:3#......@....# ∆Noise: ---------  Time: 1828.9 (0.0)#...###)#.....#d) +0 rapier# #.#.....#Cast: Kinetic Grapnel#.####### #.##.##.#####......†...# #. ### ####.#####.# .. ..####### # .. #.###.### #.......###.##.##........ _You continue putting on your +1 leather armour of fire r8h{| wesistance. x5  You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.  You start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass.8hx} +9.9 (18h 8h ) _You drop a +0 robe.9h9h Inventory: 13/52 gear slots Hand Weapons (go to first with ))  d - a +0 rapier (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath  m - a +2 short sword of speed Armour (go to first with [)  c - a +0 pair of gloves (worn) 9hM h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn) Magical Staves (go to first with |)  f - a staff of air Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)9hzg - a ring of protection from cold Talismans (go to first with %)  n - the medusa talisman of Indemnity {Dex+6} 9hScrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA 9h) h - a scroll labelled WUCHIU MOELI 9h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=h1m - a +2 short sword of speed. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 1.4  At current training (3%) you reach 10.0 in about 10.0 XLs.  Current attack delay: 0.6. Damage rating: 7 (Base 5 x 100% (Dex) x 104% (Skill) + 2 (Ench)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} (w)ield, (d)rop, (=)adjust, or (i)nscribe.>hPfritha the TinkererGnollHealth: 37/37 ========================Magic: 21/21 ========================AC: 10Str: 10########EV: 11Int: 16##.######.....#SH: 0Dex: 10#.......#.....#XL:  5 Next: 20% Place: Dungeon:3#......@....# ∆Noise: ---------  Time: 1829.9 (0.0)#...###)#.....#m) +2 short sword (speed)# #.#.....#Cast: Kinetic Grapnel#.####### #.##.##.#####......†...# #. ### ####.#####.# .. ..####### # .. #.###.### #.......###.##.##........ _You feel resistant to fire.  [>h@,40mYou start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass. _You drop a +0 robe.  You unwield your +0 rapier. Your hands tingle!>h X30.9 (1>h~w  You start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass. _You drop a +0 robe.  You unwield your +0 rapier. Your hands tingle! _m - a +2 short sword of speed (weapon)@h3@h;@h}@hH@hB@hX@hK@h@h@h@hm@h@h@hh@h,@h@hإ@h+,@he@h9@hV,@h֯,@hհ,@h@hb@hC####..@h:1##.# ...  #.# ####### ##.######.....#@h$ .#.##.@.....#.....#8.9 (8 .......#......[....# ∆ ..#[##...###)#.....##∆ #....##.#.....#  ... #....##.#######@hA...# #.##.##.####  ... #......†@h9..# #. @h, ####.#### ####.#####.# .. ##@hNv.####### #... #.###.###@h:∆@ht+9.9 (9@h@h( _Found a ring mail.BhUBhCVBhXBhj^BhfBBhfBhhBh iBhjBh\lBhuw7∆   ∆###### ..## #.. .. #.##.##.#  #...@...# 41.9 (2>.###.#### ####### # ##.######..#.##.......#.....#.......#......[....# ∆..#[##...###)#.....####.##.#BhJBh+2.9 (3BhBht; _Found a stone staircase leading down.ChkChȏCh Ch/Ch>ChEBChDChChpChҡChChDChrCh&ChRChChChChqChChChJChUChCh,ChACh## #.#.  #.  ##. Ch2..#####.## #".....@.# 8.9 (6#.#####.#[##  ####.#..# ChV-# #......#..#.##.##.### ##Chzg#.......#Ch..>.###.#### ####### ## ##.######.....#Chн= .#.##.......#.....ChOCh+9.9 (7Ch~Ch- _Found a leather armour.Dh Dh Drop what? (Left/Right to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  m - a +2 short sword of speed (weapon)d - a +0 rapier  j - a +1 dagger of freezing  l - a +0 flail of holy wrath Armour (select all with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn) Magical Staves (select all with |)  f - a staff of air Jewellery (select all with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)g - a ring of protection from cold Talismans (select all with %)  n - the medusa talisman of Indemnity {Dex+6} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Eh`  1 item  m - a +2 short sword of speed (weapon)  d + a +0 rapier[Enter] accept (1 chosen)FhFhfritha the TinkererGnoll##Health: 37/37 ========================#.Magic: 21/21 ========================#.AC: 10Str: 10#.EV: 11Int: 16##.SH: 0Dex: 10..#####.##XL:  5 Next: 20% Place: Dungeon:3#".....@.#Noise: ---------  Time: 1849.9 (0.0)#.#####.#[##m) +2 short sword (speed)####.#..#Cast: Kinetic Grapnel# #......#..#.##.##.### ###.......#..>.###.#### ######### ##.######.....#.#.##.......#.....Fh"# _You drop a +0 robe.  You unwield your +0 rapier. Your hands tingle! _m - a +2 short sword of speed (weapon) _Found a ring mail. _Found a stone staircase leading down. _Found a leather armour.50.9 (1Fh_A _You drop a +0 rapier.Gh ## #.# #.# #.# ##.#.#####.## #"....@).# #.#####.#[## ####.#..# # #......#.. #.##.##.### ## #.......# ..>.###.#### #  ## ##.######.....#  .#.##.#.....#1Gh?GhjF ## #.# #.# #.#. ##.#.#####.## #"...@.).# #.#####.#[## ####.#..# # #......#.. #.##.##.### ## #.......# ..>.###.#### #  ## ##.######.....#  .#.##.#.....#GhD{R2Gh|Gh  ## #.# #.## #.#.. ##.#.#####.## #"..@..).# #.#####.#[## ####.#..# Gh? 1 # #......#..  #.##.##.### ##  #.#  ..>.###.#### #  ## ##.######.....#  .#.##.#.....#Gh Gh& &3Ghɘ Gh Ghȫ  ## #.## #.##.# #.#.. ##.#.#####.## #".@...).# #.#####.#[### ####.#..# Ghv 3 # #......#..  #.##.##.### ##  #.#  ..>.###.#### #  ## ##.######.....#  .#.##.#.....#Gh" Gh &4GhW Hh3##.. ###. #.# # .. #.#.##.##. #.#.. ##.#.#####.## #"@....).# #.#####.#[## #. ####.#..# #. #......#.. #.##.##.### ## #.......# ..>.###.#### # ## . ##.######.....#  .#.##.#.....#Hh:Hh=&5Hh^BHhDHhp ##. ... ### #.# #.# #. ... #.#.##.##.# #.#.# ##.#.#####.## #@.....).# #.#####.#[## #.#####.#..# #.##......#.. #.##.##.### ## #.......# ..>.###.#### #  ## . ##.######.....#  .#.##.#.....#HhHh &6Hh Hh Hh +7.9 (2Hh@ HhB 2 _b - an amulet of dissipationIhIh Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 12% 1b - Static DischargeConjuration/Air19%2  c - Forge Blazeheart GolemFire/Forgecraft34% 4  d - Forge Lightning SpireAir/ForgecraftIh^34% 4  e - Teleport OtherTranslocation36% 3  f - Detonation CatalystFire/Alchemy98% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitLhz1DescribLht{^Memorise|DescribeMhȖ  Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 19%  Power: 14% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet MhI Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.Nhu Spells (Describe)TypeFailure Levela - ApportationTranslocation12%1  b - Static DischargeConjuration/Air 19% 2  c - Forge Blazeheart Golem Fire/Forgecraft 34% 4  d - Forge Lightning Spire Air/Forgecraft 34% 4  e - Teleport OtherTranslocation36% 3  f - Detonation CatalystFire/Alchemy98% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitNh Nh Nhr fritha the Tinkerer##.Gnoll...##Health: 37/37 ========================# #.##.#Magic: 21/21 ========================#. ...#.#AC: 10Str: 10..##.##.# #.#EV: 11Int: 16........# ##.#Nhh SH: 0Dex: 10........#####.##XL:  5 Next: 20% Place: Dungeon:3#@.....).#Noise: ---------  Time: 1857.9 (0.0)#.#####.#[##m) +2 short sword (speed)#.#####.#..#Cast: Kinetic Grapnel#.##......#..#.##.##.### ###.......#..>.###.#### ######### . ##.######.....#.#.##.......#.....# _m - a +2 short sword of speed (weapon) _Found a ring mail. _Found a stone staircase leading down. _Found a leather armour. _You drop a +0 rapier. _b - an amulet of dissipationNh P  Okay, then.Nhs Nh\ Nh` . _Oh,M=##  ... ## #.# #.# #. ... #.###.##.# #.# ##........@#####.########......).# ####.#[##.#####.#..#.Oh/Ohf+8.9 (1Oh _Found a brightly glowing wooden ring.Oh0 M..# ###.. #.#. =#. .#.. ##. .#  ....... ## .#.#. #.# #. ... #.#Oh ##.##.# #.# ##.........#####.########......).# #.#####.#[##.##Oh Oh &9Oh4 Oh PhFM.. .....#. ...# ###.. ..#.#=#..... ##. .# #.......# ##..#.#.# #.#Ph #......# #.#..##.##@# #.# ##.........#####.########......).###..PhPhH'60PhPhPhM ####..#.#. #.....#....#.###..K..#.#=#...#...###... ......# ##.# #.# #...@..# #.#..##.##.### #.#........# ##.........#####.######K   kobold (asleep)#.#PhPh&1Ph _A kobold comes into view. It is wielding a +0 short sword.Qhz  ## ####.. #.....#....#.###..K#...#.#=#........###.. .....# ##..#@#.# #.# #......# #.###.##.### #.#......# ##.........#####.########......).# [####.#..#.....#..Qhj 9∆Qh =2Kinetic GrapnelQh Qh Rh ..... ∆ ##.#.#  ####..#.# .. #.....#.# ...#.###..K# ...#.#=#...# .....###...# #....@..## #..#.#.# #......# ..##.##.### ........# #........#####.## #######......)##.#####.#[###.#####.#..#RhRh&3RhRhYRh ,.# .#  ..... ∆ ##.#.#  ####..#.# .. #.....#.# ...#.###..K# ...#.#=#...# .....###.@.# ##.......# ## #..#.#.# #......# ..##.##.### ..# ##.# ........#####.#########......)##.#####.#[##Rh Rh$ &4Rh0! RhY# ShM #.# .##.#  ..... ∆ ##.#.#  ####..#.# .. #.....#.# ...#.###..K# ...#.#=#..@# .....###...# ##.......# ## #..#.#.# #......# ..##.##.### ..# #........#####.#########......)#ShSh&5ShShoShBp  The helpless kobold fails to defend itself.  You puncture the kobold!ShJC)ShPf6.5 (0.6Kinetic GrapnelShVShYJ _You kill the kobold!Th0fZM. ##.# .....∆ ##. ####.. #.....#.##.#=.....### ##.......# ##..##.......ThnTh&q-7.5 (1.0ThwTh{T _You see here a +0 short sword.Th~M##. ##.# .....∆ ## ####.. #.....###..)Th)#.#=.....###...#..##.ThTh-8 _ThTh!Uhm(M##..# # #.#.###.#. .....∆ ## #### #.....#.#.###..)...#.#=#...#..###..#.##.##.##UhjUh&9UhUhUhHM### # ..# #. #.#.##.##.#.# #......#∆ ## #### #.....#....#.###..)#.#...#......UhUht'70UhAUhUh sM ### # ..# ##. #.#.##.# Uh N#...@..#∆ ##.#.### ####... #.....#.#.##...###..#.##UhE Uh &1Uh> UhV Vh؆M#.#..#  .###  ..# ##. #.#.##.##@#.#Vh@ #......∆ ##.#.#######..#.#.###.##...#VhVh&2Vh;VhfVhOM# . #. ##.# #...###  #...# #. #.##.#.# #......#∆ ##.#.####..#..###...#VhRVhVT&3VheZVhF\Vhlh;lhlh³lh`lhU2=lhlhlhElhlhlhҷlhVlhlhιlhWlhxlhK3=lhlh׽,lhlh*lhQlhlh!lhilhlhlhLlhya4==lhlhNlhlhlh!lh]lhlhNlhlh_lhylhlhN5=lhqlh#,lhlhlhMlhlhlh6lhlh*lhK6=lhlh=lhylhlh,lhlhTlhlhlhi_ _You start resting.lh--80.7 (40lhw7==1.7 (41lhilh" _HP restored.lhF# .. ##########  #.#.......@###### #....#####......# # ##.####.# ..........##...### ..##.J...###.#...# #lh:♣.......## #...#.#.# ..###.## ##.###.# ... .. #......#♣. ..r∆ ##.#.###lh/lh12.7 (1.0)lh#lhd$lh ; # .. # #.#.###### #....#####......# #.....# ##.####.# .##...### ..##.J...###.#...# # ♣.## #...#.#.# ..###.## ##.##.#.# ... .. #......#  ♣. ..r∆ ##.#.###lh^ <3lh lhN mhw  # .. # #.#.###### #....#####......# #.....# ##.####.# .##...### ..##.J...###.#...# # ♣.## #...#.#.# ..###.## ##.##.#.# ... .. #......# mhmx  ♣. ..r∆ ##.#.###mh~ mho &4mh mh mh # .. # #.#.###### #....#####......# #.....# ##.####.# ..........##...###  ..##.J...###.#...# #  ♣.## #...#.#.#  ..###.## ##.##.#.#  ... .. #......#  ♣. ..r∆ ##.#.###mhFmhp#=mh5mhmhnhs # .. # #.#.###### #....#####......# #.....# ##.####.# ..........##...### ..##.J...###.#...# # ♣.......## #...#.#.# .nhq.###.## ##.##.#.#  ... .. #......#  ♣. ..r∆ ##.#.###nhznh&6nhnhnhgP  # .. # #.#.###### #....#####......# #.....# ##.####.# ..........##...### ..##.....###.#...# # ♣.......## #...#.#.# ..###.## ##.##.#.# ... .. #......#  ♣. ..r∆ ##.#.###nhV nhX &7nhn] nh]_ nh# .. ########## #.#........###### #...@#####......# #.....# ##.####.#..........##...###  ..##.....###.#...# #nh> ♣.......## #...#.#.# ..###.## ##.##.#.#r   rat (asleep). .. #......# ♣. ..r∆ ##.#.### .... ####..#.#nhnh&8nhnhoh ## .. ########## #.#........######...#####.......# ##.####..........##...### ##.....###.#...# #♣.......## #...#.#...###.## ##.#... .. #.....♣. ..r∆ ##.#.## .... ####..#.# .. #...oh oht &9oh oh ph_o^##.. ##########pho#.#........#######....#####......# .##..####.# .....#...### ..##.....###.#...# #♣.......## #...#.#.# ♣..###.## ##.##.#.#... .. #.....ph.pd.#♣. ..r∆ ##.#.###  .... ####..#.#...... #.....#.#phpJ...#.###..)#phwph~=90phphP### ...########## #.#........######...#####.......##.....####.####..........##...### phQ".##....@###.#...# #♣.......## #...#.#.###.## ##.#... ... #.....♣. ...r∆ ##.#.## ...... ####..#.#....... #...#... ...#.###..)=#...phZph_&1ph dphC4#### ...########## #.#........####### #....#####......#..##.....####.####.#.........##...### phܕ ..###.#...# # ♣.. #...#.#.# ♣..###.## ##.##.#.# ... ... #......# ♣.....r∆ ##.#.### ♣...... ####..#.#... #.....#.#r   rat (asleep)#.......#.###..phі)# #.......#.#=#...# .....###...#phoph=2Kinetic GrapnelphGphqh#### ...##########qh%u #.#........####### #....#####......# ..##.....####.####.# ..........##...### ###.#...# # ♣.. #...#.#.# ♣..###@## ##.##.#.#..........# #......#qh♣♣.....r:.# ##.#.### ♣........####..#.#....#.....#.##.......#.###..)## #.......#.#=#...# ..........###...#qhJ ##.......#qhDL  Found a parchment of Poisonous Vapours.qhqh* r.JJ   endoplasmr   ratThe rat squeaks loudly.qhE====3qhyqh] _An endoplasm comes into view.qhĭ  You hit the rat.  The rat is moderately wounded.qh XJ. qhc b=---4.4 (0.7qh qhJ ; _The rat bites you but does no damage.rh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rho@  #### fritha the Tinkerer ...##########  Gnoll #.#........######  Health: 37/37 ======================== # #....#####......#  Magic: 20/21 ======================-- ..##.....####.####.#  AC: 10Str: 10 ..........##...###  EV: 11Int: 16 ...##.....###.#...# #  SH: 0Dex: 10 ♣.......## #...#.#.#  XL:  5 Next: 50% Place: Dungeon:3 ♣..###@## ##.##.#.#  Noise: =--------  Time: 1994.4 (0.0) .......r..# #......#  m) +2 short sword (speed) ♣♣......:.#rhrA  ##.#.###  Cast: Kinetic Grapnel ♣J.......####..#.#  ..........#.....#.#  ..#.......#.###..)#  J   endoplasm # #.......#.#=#...#  r   rat ..........###...#  ##.......# _The rat bites you but does no damage.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 78% to hit)rh.  #### fritha the Tinkerer ...##########  Gnoll #.#........######  Health: 37/37 ======================== # #....#####......#  Magic: 20/21 ======================-- ..##.....####.####.#  AC: 10rh Str: 10 ..........##...###  EV: 11Int: 16 ...##.....###.#...# #  SH: 0Dex: 10 ♣.......## #...#.#.#  XL:  5 Next: 50% Place: Dungeon:3 ♣..###@## ##.##.#.#  Noise: =--------  Time: 1994.4 (0.0) .......r..# #......#  m) +2 short sword (speed) rh ♣♣......:.# ##.#.###  Cast: Kinetic Grapnel ♣J.......####..#.#  ..........#.....#.#  ..#.......#.###..)#  J   endoplasm rh # #.......#.#=#...#  r   rat ..........###...#  ##.......# rh Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh8 Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linerh_ Aim: a rat (moderately wounded, 78% to hit)  The kinetic grapnel hits the rat.rh W #### rh ...####  #.#...  # #....##  ..    ... #  ♣.      ..........#   ♣♣.   rhs ♣ ... ..#.......#)#  # #.......#.#= ......... rh^ rh_ rhi ..Jr   quokka (wandering)ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (moderately wounded, 78% to hit)  The kinetic grapnel hits the rat.  You kill the rat!rh^p 315.4 (1rhy rhz Y _A quokka comes into view.shK  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh #### fritha the Tinkerer ...##########  Gnoll #.#........######  Health: 37/37 ======================== # #....#####......#  Magic: 19/21 =====================--- ..##.....####.####.#  AC: 10Str: 10 ..........##...###  EV: 11Int: 16sh  ...##.....###.#...# #  SH: 0Dex: 10 ♣.......## #...#.#.#  XL:  5 Next: 51% Place: Dungeon:3 ♣..###@## ##.##.#.#  Noise: =--------  Time: 1995.4 (0.0) .....**...# #......#  m) +2 short sword (speed) ♣♣..*...:.# ##.#.###  Cast: Kinetic Grapnel ♣.J......####..#.#  sh..........#.....#.#  ..#.......#.###..)#  J   endoplasm # #.......#.#=#...#  r   quokka (wandering) ....r.....###...#  ##.......# _A quokka comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  shAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)sh̼ ####fritha the Tinkerer...##########Gnoll#.#........######Health: 37/37 ========================# #....#####......#Magic: 19/21 =====================---..##.....####.####.#AC: 10Str: 10..........##...###EV: 11Int: 16...##.....###.#...# #SH: 0Dex: 10sh ♣.......## #...#.#.#XL:  5 Next: 51% Place: Dungeon:3♣..###@## ##.##.#.#Noise: =--------  Time: 1995.4 (0.0).....**...# #......#m) +2 short sword (speed)♣♣..*...:.# ##.#.###Cast: Kinetic Grapnel♣.J......####..#.#..........#.....#.#..#.......#.###..)#sh˽ J   endoplasm (grapneled)# #.......#.#=#...#sh r   quokka (wandering)....r.....###...###.......#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.sh@ ,shtJ ....J..rr.shK +6.4 (1shR shjT Sonfirm with . or Enter, or press ? or * to list all spells.shT Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is moderately wounded.th   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.th4X,th=e#J...r.thf]7--=7thoth!rD _You shape a spike launcher from a nearby wall.uhz,uhjJ..r.uh/--8uhRuhьuhs 2*uhL K  The rocky spike skewers the endoplasm.uh"P r   quokkauh \  You kill the endoplasm!uho f.r.uh_ 72==9uh_ uh i _The quokka twitches its whiskers.vhvhmvhOr.8=---2000vhvh2*wh  You closely miss the quokka. The rocky spike skewers the quokka.wh)wh'.wh!w3==1.0 (0.6Kinetic GrapnelwhU)wh#,J _You kill the quokka!wh A  ...########## #.#........####### #....#####........##.....####.####.........##...### ...##.....###.#...# # ♣.......## #...#.#.♣♣..###.### ##.#.......@..# #.....♣♣:.# ##.#.##wh  ♣..####..#.# .###>#.###.#..#.#.## # whI whg 6--2.0 (1.0wh wh ; _Found a stone staircase leading down.wh6#.#........####### #....#####......# ..##.....####.####.# ..........##...### ...##.....###.#...# #♣.......## #...#.#.# ♣♣..###.### ##.##.#.# ..........# #......# ♣♣# ##.#.### ♣..####..#.# ...#.....#.# ..##.###..)## #.#.#=#...#....###...# .###>#.###.......# # #.#. #..#.#.## #.#......# #.wh:=wh?A--3wh8FwhqNf  You pick up a parchment of Poisonous Vapours and begin reading...whQG=4.0 (2whXwhHZJ _You add the spell Poisonous Vapours to your library.xhn* # #....#####........##.....####.####........##...### ...##.....###.#...# # ♣.......## #...#.#.xh\♣♣..###.### ##.#..........# #.....♣♣#.#.## ♣###..#.# .....####..)...... #....##.##.### #.#xhxh\+5.0 (1xhxhxhlz O..##..####.# ..........##...### ...##.....###.#...# #♣.......## #...#.#.# ♣♣..###.### ##.##.#.# xhz ..........# #......# ♣♣# ##.#.### .####..#.# ...#.....#.# ..#xhz #.###..)# # #.xh{ #.#=#...# ....###...#xh{ .###>#.###.......# ## #.#. #..#.#.## #..... #......# #.#xh{ # .#..##.##.###........# ##.#xh؅ 7#xh T9=6xh xh ] _Your spike launcher falls apart as you grow too distant to maintain it.yh~ ........##...### ...##.....###.#...# # ♣.......## #...#.#.♣♣..###.### ##.#..........# #.....♣♣#.#.## ###..#.# .....####..)# =#... ....##.yhvG.#. #.....# .#..##.##....#........#####.##yhyh&7yhyh[( ...##.....###.#...# # ♣.......## #...#.#.♣♣..###.### ##.#..........# #.....♣♣#.#.## ###..#.# .....####..)# =#... ....###..###>#.###......###.#.....#..########......).#yhم&8yhyh> ♣.......## #...#.#.# ♣♣..###.### ##.##.#.# ..........# #......# ♣♣# ##.#.### .####..#.# ...#.....#.# ..##.###..)# # #.#.#=#...# ...yh? .###...# .###>#.###.......# ## #.#. #..#.#.## #.# .... #......# .#..##.##.###.. ........# ##.#.. ........#####.## #######......)yh? O# #.#####.#[yh? )##yhL yhO &9yhX yh+_ zh =♣.## #...#.#.# ♣♣..###.### ##.##.#.# ..........# #......# zhR=♣♣........# ##.#.### ♣........####..#.# ...#.....#.# zh|=..#.......#.###..)# # #.#.#=#...# .zh=2###...# .###>#.###.# ## zh >#.#. #..#.#.## #.# .... #....# .#..##.##.#.. ...... ....####zh/>+ zhHJzhJC=10zhSzhNUzhzh;zh ♣.......## #...#.#.#fritha the Tinkerer♣♣..###.### ##.##.#.#Gnoll..........# #......#Health: 37/37 ========================♣♣........# ##.#.###zh Magic: 19/21 =====================---♣........####..#.#AC: 10Str: 10..........#.....#.#EV: 11zhC Int: 16..#.......#.###..)#SH: 0Dex: 10# #.......#.#=#...#XL:  5 Next: 53% Place: Dungeon:3..........@###...#zh Noise: ---------  Time: 2010.0 (0.0).###>#.###.......# ##m) +2 short sword (speed)#.#. #..#.#.## #.#Cast: Kinetic Grapnel.... #......# #.## .#..##.##.### #.#zh .. ........# ##.#.. ........#####.#########......).##.#####.#[## _Found a stone staircase leading down.  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library. _Your spike launcher falls apart as you grow too distant to maintain it.  Press: ? - help, v - describe, . - travelThe floor.zhAZ@#A translucent rock wall.{hKP' {hvP=#  You pick up a parchment of Poisonous Vapours and begin reading... {hPS_You add the spell Poisonous Vapours to your library. _Your spike launcher fal{hPls apart as you grow too distant to maintain it.  Press: ? - help, v - describe, . - travel, g - get item{hPItem here: a brightly glowing wooden ring.  The floor.|h♣.......## #...#.#.#fritha the Tinkerer♣♣..###.### ##.##.#.#Gnoll..........# #......#Health: 37/37 ========================♣♣........# ##.#.###|hMagic: 19/21 =====================---♣........####..#.#AC: 10Str: 10..........#.....#.#EV: 11Int: 16|h ..#.......#.###..)#SH: 0Dex: 10|h7# #.......#.#=#...#|hnXL:  5 Next: 53% Place: Dungeon:3..........@###...#Noise: ---------  Time: 2010.0 (0.0).###>#.###.......# ##m) +2 short sword (speed)|hӵ#.#. #..#.#.## #.#Cast: Kinetic Grapnel.... #......# #.#|hK# .#..##.##.### #.#.. ........# ##.#|h.. ........#####.#########......).##.#####.#[##|h:You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library. |h[_Your spike launcher falls apart as you grow too distant to maintain it.  Press: ? - help, v - describe, . - travel, g - get item|hItem here: a brightly glowing wooden ring.  The floor.|h|h>|h. _}hv Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 12% 1b - Poisonous VapoursAlchemy/Air12%1  c - Static DischargeConjuration/Air19%2  d - Teleport OtherTranslocation34% 3  e - Forge Blazeheart GolemFire/Forgecraft34% 4  f - Forge Lightning SpireAir/Forgecraft34% 4  g - Detonation CatalystFire/Alchemy97% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~h}DescribMemorise|Describeh=] Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. Level: 1School: TranslocationFail: 12% Power: 16% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination.hF  Spells (Describe)TypeFailure Level  a - ApportationTranslocation 12% 1  b - Poisonous VapoursAlchemy/Air12% 1  c - Static DischargeConjuration/Air 19% 2  d - Teleport OtherTranslocation34% 3  e - Forge Blazeheart GolemFire/ForgecrafthHG 34% 4  f - Forge Lightning Spire Air/Forgecraft 34% 4  g - Detonation CatalystFire/Alchemy97% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithuHide) Describe|HidehjA ^Show hA YHide|Showh rMemorise)a - ApportationTranslocationhT }12%1  b - Poisonous VapoursAlchemy/Air12%1  c - Static DischargeConjuration/Airhh 19%2  h d - Teleport OtherTranslocation34% 3  e - Forge Blazeheart GolemFire/Forgecraft34% 4  h f - Forge Lightning SpireAir/Forgecraft34% 4  g - Detonation Catalysthİ pFire/Alchemy97% 5Memoriseh԰ Showhheh♣.......## #...#.#.#fritha the Tinkerer♣♣..###.### ##.##.#.#Gnoll..........# #......#Health: 37/37 ========================♣♣........# ##.#.###h`Magic: 19/21 =====================---♣........####..#.#AC: 10Str: 10..........#.....#.#EV: 11Int: 16..#.......#.###..)#SH: 0Dex: 10# #.......#.#=#...#hݖ XL:  5 Next: 53% Place: Dungeon:3..........@###...#Noise: ---------  Time: 2010.0 (0.0).###>#.###.......# ##m) +2 short sword (speed)#.#. #..#.#.## #.#Cast: Kinetic Grapnel.... #......# #.#h # .#..##.##.### #.#.. ........# ##.#.. ........#####.##h1g#######......).##.#####.#[##hǨYou pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library. _Your spike launcher falls apart as you grow too distant to maintain it.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a brightly glowing wooden ring. _The floor.hhMemorise Apportation, consuming 1 spell level and leaving 7? hIY - Yes  N - Nohh♣.......## #...#.#.#fritha the Tinkererh)♣♣..###.### ##.##.#.#Gnoll..........# #......#h' Health: 37/37 ========================♣♣........# ##.#.###hMagic: 19/21 =====================---♣........####..#.#AC: 10Str: 10..........#.....#.#EV: 11Int: 16..#.......#.###..)#SH: 0Dex: 10h# #.......#.#=#...#XL:  5 Next: 53% Place: Dungeon:3..........@###...#hFuNoise: ---------  Time: 2010.0 (0.0)h|.###>#.###.......# ##m) +2 short sword (speed)#.#. #..#.#.## #.#Cast: Kinetic GrapnelhM.... #......# #.## .#..##.##.### #.#h .. ........# ##.#.. ........#####.##hg#######......).##.#####.#[##h%]You pick up a parchment of Poisonous Vapours and begin reading... hu_You add the spell Poisonous Vapours to your library. _Your spike launcher falls apart as you grow too distant to maintain it.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a brightly glowing wooden ring. _The floor.h21.0 (1 _h*hyhMZ20=2.0 (2hh  _You start memorising the spell. You continue memorising.hhvh,c _You finish memorising. Spell assigned to 'd'.h  ♣.## #...#.#.# ♣♣..###.### ##.##.#.# ..........# #......# ♣♣........# ##.#.### ♣........####..#.# ...#.....#.# ..#.......#.###..)# # #.#.#=#...# .###...# .###>#.###.# ## #.#. #..#.#.## #.# .... #......# #.# #h  .#..##.##.## #.# .. ........# ##.# .. ........#####.## #######......).#  #.#####.#[##3.0 (1 _hP  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9? ♣.......## #...#.#.#  fritha the Tinkerer ♣♣..###.### ##.##.#.#  Gnoll ..........# #......#  Health: 37/37 ======================== h♣♣........# ##.#.###  Magic: 19/21 =====================--- ♣........####..#.#  AC: 10Str: 10 ..........#.....#.#  EV: 11Int: 16 ..#.......#.###..)#  SH: 0Dex: 10 hJ# #.......#.#=#...#  XL:  5 Next: 53% Place: Dungeon:3 .........@.###...#  Noise: ---------  Time: 2013.0 (0.0) .###>#.###.......# ##  m) +2 short sword (speed) #.#. #..#.#.## #.#  Cast: Kinetic Grapnel .... #......# #.#  # .#..##.##.### #.#  h.. ........# ##.#   .. ........#####.##  h #######......).#   #.#####.#[##   h[_You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'd'.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  h&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 12% risk of failure)  Press: ? - help, Dir - move targeth/i +@.hi5*#hW.##hO =# _You finish memorising. Spell assigned to 'd'.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 12% risk of failure)  Press: ? - help, Dir - move targetApport: a brightly glowing wooden ringhU ha ♣.......## #...#.#.#fritha the Tinkerer♣♣..###.### ##.##.#.#Gnoll..........# #......#Health: 37/37 ========================♣♣........# ##.#.###Magic: 20/21 ======================--♣........####..#.#AC: 10Str: 10..........#.....#.#EV: 11Int: 16..#.......#.###..)#SH: 0Dex: 10# #.......#.#=#...#XL:  5 Next: 53% Place: Dungeon:3.........@.###...#$b ;38HNoise: ---------  Time: 2013.0 (0.0).###>#.###.......# ## m) +2 short sword (speed)#.#. #..#.#.## #.# Cast: Kinetic Grapnel.... #......# #.## .#..##.##.### #.#.. ........# ##.#.. ........#####.#########......).##.#####.#[##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 12% risk of failure)  Press: ? - help, Dir - move targetApport: a brightly glowing wooden ringThere's something in the way.  Okay, then.hoi hl hs hu . _h ♣.## #...#.#.# ♣♣..###.### ##.##.#.# .# #......# ♣♣.# ##.#.### ♣.####..#.# .#.....#.# ..#.#.###..)# # #h.#.#=#...# .###...# .###>#.###.# ## #.#. #..#.#.## #.# .... #......# #.# # .#..##.##.### #.# .. ........# ##.# .. ........#####.##hP #######......).#  #.#####.#[##hh24.0 (1 _hh}ha ♣.## #...#.#.# ♣♣..###.### ##.##.#.# .# #......# ♣♣.# ##.#.### ♣.####..#.# .#.....#.# ..#.#.###..)# ###.#.#=#...# .###...# .###>#.###.#  #.#. #..#.#.## #.hb .... #......# #.# # .#..##.##.### #.# .....# ##.# .. ...#####.##### .#######......).# #.#####.#[## hylho&5h wh{hO  ♣.## #...#.#.# ♣♣..###.### ##.##.#.# .# #......# ♣♣.# ##.#.###.♣.####..#.# .#.....#.# ..#.#.###..)# ###.#.#=#...##.###...##.###>#.###.#  #.#.# #..#.#.## # ..... #......# #. # .#..##.##.### #.# ...........# ##.# .. .........#####.## ### .#### 34m###......).# #.#####.#[h3 <6h% hH h ♣.## #...#.#.# ♣♣..###.### ##.##.#.# ..# #......#.♣♣.# ##.#.###.♣.####..#.# ..#.....#.# ..#.#.###..)# ###.#.#=#...# #.###...# #.###>#.###.# #.#.# #..#.#.##  ..... #......# # #..#..##.##.### #.h#...........# ##.# ............#####.## ####.#######......).# #.#####.#[h3h4 B=7h'h1)h ♣.## #...#.#.# ♣♣..###.### ##.##.#.#. ..# #......#.♣♣.# ##.#.### ..♣.####..#.# ..#.....#.# ..#.#.###..)# ###.#.#=#...# #.###...#h #.###>#.###.# #.#.# #..#.#.## ..... #......# #..#..##.##.### # #...........# ##. ............#####. ####.#######......). #.#####.#hhĦU1==8hͭhh  ♣.## #...#.#.# ♣♣..###.### ##.##.#.# . ..# #......# ..♣♣.# ##.#.### ..♣.####..#.# ...#.....#.#h] ..#.#.###..)# ###.#.#=#...# #.###...# #.###>#.###.# #.#.# #..#.#.## ..... #......# #..#..##.##.###h  #...........# ## 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. ##.#hh(&1hFhhzH ##=#.......#####>#.###....##.#.###..#.#.#.....##......# ##..##.##.### #.#.#.##...........# ##.#....####.#.######@#######......).#.. #.# #.#####.#[..# .#...#.#.##....... h h &2h: h{  ....#####>#.###....##.#.###..#.#.#.....##......# ##..##.##.### #.#.#.##...........# ##.#................#####.#.######.#######......).#.. #@# #.#####.#[..# .... .....#......... .......#..... h h7 &3h h҉ hji ###>#.###....##.#.###..#.#.##.....##......# ##..#..##.##.### #.#.#.##...........# ##.#.........####.#######.#######......).#.. #.# #.#####.#[..# .... ........ ...##.###...##.......#[##...###) hdphr&4hJxhyh .#.#.##.....##......# #..#..##.##.### #.#.#.##...........# ##.#....####.#######.#######......).#.. #.# #.#####.#[..# hp.... ........ #...###.#### #...#......# .......#∆ #....##. h5hv&5h h!h6 * .....##......# #..#..##.##.### #.#..........# ##.#....####.#######.#######......).#.. #.# #.#####.#[..# .... ##.##........ #.@.###.#### ......#  #.......>.###.####.......###...###...#....##. h? hB &6hH hJ h# #.##..#..##.##.### #.#.#.##...........# ##.# #..........#####.## #.######.#######......).# #.. #.# #.#####.#[..# #.# #.#####.#..... ##.## #.##......#... #...# #.##.##.##### #..@# #.......#  #.......>.###.#### ##...#####.###.######...... .#.##......................##.....#[##...###)######...### #∆ #....##.# #.... #....##.#...##.##.##.#h( hC+ &7h1 h3 hd#.#.##...........# ##.# #.........#####.## #.######.#######......).# #.. #.# #.#####.#[##..# #.# #.#####.#..... ##.## #.##......#... #...# #.##.##.### ## #...######.......# h #...@...>.###.#### ###...#####.###.######......... .#.##.......#.hۄ................#[#...........#[##...###)#h?#####...### #∆ #....##.#. #.... #....##.##...# #.##.##.#... #......†..hh&8h*hxht#.#.##.# ##.# #.#####.## #.######.#......).# #.. #.# #.#####.#[## hȋ..# #.# #.#####.#..# ... ##.## #.##......#.... #...# #.##.##.### ### h#...######.# #.h >.###.#### ##...#####.###.######.h+U........ .#.##.hM9#.........h#......[.#...........#[##...###)#.#####...### #∆ #....##.#.#.... #....##.##...# #.##.##.#... hR#......†.h'hD&9h>hh@hhhhh,h&hNhhnhhhݝhuhMhhɣh`hAhh֨hh`hehhChthphhhٳh,h'hhhhhhhhQhUhDhhh4h'hZhhhhVhL _You now have 97 gold pieces (gained 6).hhhvhV h hYou see here a +0 ring mail.hh h_hahhh6hhhh hhhhhwhhsh h3hhh h h@ hh`hhhhzh'hh h hs"h])h+h,h-h0h}2h)3h3h5hx7hI8h:9hJ;hR=h=hB?hAh.DhDh FhaHhJhKhLhNhQhQhShSUhWhhXhiYh[h\h]h]h_hkj.##.......# ....#......[....# ∆ [##...###)#.....# .##....##.#.....# ∆ .##....##.####### # ###.##.##.#### .#  hj #......÷...# ####..#.#  ####.#####.# #...K.... #### #....##.###@#### hjX...###.##.##........# ..............##.##.# hjKinetic Grapnel #..#########.....# # hk...#...... #..#### h@kJ#......_.I #..#####.K   kobold (missile, asleep) #..#.... hckv...#########.####### .............#hYv071.0 (32.0)h:whaw%2.0 (33hɂ:_hu  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned hN_darts.h:###.######.....#  ##.......#.....#  ...#......[....# ∆ ##...###)#.....#  ##....##.#.....# ∆ ....##.####### #  ##.##.##.#### .#  #......÷...# ####..#.# h ####.#####.# #.@.K..... ### #....##.###.######## ###.##.##........#  .............##.##.#  #########.....# # ..#...... #..####  ......_.I #..#####.  ..# #........  #########.####### h3h03.0 (1.0) hT?A_h .######.....#  #.#.....# ### #......[....# :.. #...###)#.....# ..# #....##.#.....# ..#∆  #....##.# ..#  #.##.##.#### ..#  #......÷...# ####..#.#. ####.#####.# #..@K. h  #....##.###.# .###.##.##........#  ..##.##.#  .##.....# #  .#...... #..####  ....._.I #..#####.  .# #.  .#.#  hp KK)_Found a parchment of Awaken Armour.  The kobold shouts!h E====4h{!:_h$= _The kobold hits you but does no damage.hM| 9_h} `=---7 (0.7ho h Z _You hit the kobold but do no damage.h/  Casting: Apportation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##.######.....# fritha the Tinkerer #.......#.....# ###  Gnoll ..#......[....# :..  Health: 37/37 ======================== hH#...###)#.....# ..#  Magic: 20/21 ======================-- #....##.#.....# ..#∆  AC: 10Str: 10 #....##.####### ..#  EV: 11Int: 16 #.##.##.#### ..#  SH: 0Dex: 10 hy#......÷...# ####..#.#..  XL:  5 Next: 53% Place: Dungeon:3 h:####.#####.# #..@K......  Noise: =--------  Time: 2074.7 (0.0) ## #....##.###.#########  m) +2 short sword (speed) .###.##.##........#h Cast: Kinetic Grapnel ............##.##.# .#########.....# # .#...... #..####hT K   kobold (missile) ....._.I #..#####. .# #........ .#########.####### _You hit the kobold but do no damage.Casting: Apportation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (72% to hit)h0c##.######.....#  fritha the Tinkerer #.......#.....# ###  Gnoll ..#......[....# :..  Health: 37/37 ======================== #...###)#.....# ..#  Magic: 20/21 ======================-- #....##.#.....# ..#∆  AC: 10Str: 10 #....##.####### ..#  EV: 11Int: 16 #.##.##.#### ..#  SH: 0Dex: 10 hq1O#......÷...# ####..#.#..  XL:  5 Next: 53% Place: Dungeon:3 ####.#####.# #..@K......  Noise: =--------  Time: 2074.7 (0.0) ## #....##.###.#########  m) +2 short sword (speed) .###.##.##........#  Cast: Kinetic Grapnel ............##.##.# .#########.....# # .#...... #..####  K   kobold (missile, grapneled) ....._.I #..#####.h92w .##........ .#########.####### Casting: Apportation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (72% to hit)  The kinetic grapnel hits the kobold.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (72% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.hW+5.7 (1h:_hS _The kobold barely misses you.h@ X  The grapnel guides your strike. You hit the kobold.hè e)h n46.3 (0.6Kinetic Grapnelh hl J _You kill the kobold!h.#### #######  ######.....#  .....#.....# ####  .#......[....# #:..  ...###)#.....# #..#  ....##.#.....# #..#∆ ....##.####### #..#  .##.##.#### #..#  ......÷...# ####@.#.#..  #.#####.# #...)......h6 # #....##.###.########## ###.##.##........#  ...........##.##.#  #########.....# # #...... #..####  ..._.I #..#####.  # #........  hA9_h5-7.3 (1.0hhh D ##..... .......#####......[:....###)#...#.##.∆##### ## .....÷...# ####..#.#..# ###.#####.# #...@......# #....##.###.###########.##.##........# ..#. _ #########.#######  he V-8h5 h  Things that are here: _a +0 dagger; 7 poisoned darts; a kobold corpseh h Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 7 poisoned darts Carrion hF a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hv  b + 7 poisoned darts[Enter] accept (1 chosen)hBh'h:0#.######.....#  fritha the Tinkerer .......#.....# ####  Gnoll .#......[....# #:..  Health: 37/37 ======================== ...###)#.....# #..#  Magic: 20/21 ======================-- ....##.#.....# #..#∆  AC: 10Str: 10 ....##.####### #..#  EV: 11Int: 16 .##.##.#### #..#  SH: 0h0?Dex: 10 ......÷...# ####..#.#..#  XL:  5 Next: 54% Place: Dungeon:3 ###.#####.# #...@......#  Noise: ---------  Time: 2078.3 (0.0) # #....##.###.##########h0  m) +2 short sword (speed) ###.##.##........#  Cast: Kinetic Grapnel ...........##.##.#h1y #########.....# # #...... #..####   ...._.I #..#####.   ##........ h@1  #########.#######  The kobold is severely wounded. h1Z_The kobold barely misses you.The grapnel guides your strike. You hit the kobold. _You kill the kobold!Things that are here: _a +0 dagger; 7 poisoned darts; a kobold corpsehv<h=+9.3 (1h@Dh.F* _d - 7 poisoned dartsh;+ M ###### #.##### ......#.####......[h+ :..###) .....∆ ...### .h+ ##.##.#### #..# ......÷...# ####@.#.#..# #h+ ##.#####.# #...)...... #....##.###.########## ###.##.##........#h+ m ..#. h@, 2_h9 _1==80h5@ hL+M.....#  ####### #.##### .......#.###.#......[:..###) .....∆ ...### .h+ ##.##.#### #@.# ......÷...# ####..#.#..# ###.#####.# #...)......# # #....##.###.########## ....#h+i ._h3h4&1h:h<hqM#.##.### ## .....#   ###### # #.##### .#......#.###.#......[:..###) .....∆ ...### .##.##.#### #..# hַe......÷...# ####..#.# ###.#####.# #...)......# #######hhP&2h!hhG>M.....#.. #.##.### ## .....#   ######h>e #.##### .#......#.###.##......[:...###) .....∆ ...### .h-?##.##.#### #..# ......÷...# ####..#.#..#hT?+ hIhK&3hThvVhqF M###.#..# .....#.. #.##.### ## .....#  hF ###### # #.##### . .......#.###.#####......[hG :.....l####) .....hG <∆ ...### .##.##.#### #..# l   frilled lizard (asleep)# hZM p  A frilled lizard comes into view.hU [ .hU 8The frilled lizard hisses angrily.hM[# ####.#..# .....#.. #.##.### ## .....#   ###### # #.##### .# ......#.###.####......[.....####).#l.#.....∆ ....##.####### #..# h6Kl   frilled lizardhLh!U;l.hU=5Kinetic Grapnelh$\h_` _You see here a parchment of Awaken Armour.h4J  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h####.#[## fritha the Tinkerer ####.#..# Gnoll #......#.. Health: 37/37 ======================== #.##.### ## Magic: 20/21 ======================-- .....# AC: 10hhStr: 10 #.#### ####### #  EV: 11Int: 16 #.######.....# .#  SH: 0Dex: 10 h.......#.....# ####.####  XL:  5 Next: 54% Place: Dungeon:3 .#......[....# #@***l..#  Noise: ---------  Time: 2085.3 (0.0) hSG...###)#.....# #..#.#..#  m) +2 short sword (speed) ....##.#.....# #..#∆  Cast: Kinetic Grapnel ....##.####### #..# .##.##.#### #..# hT......÷...# ####..#.#..#  l   frilled lizard ###.#####.# #...)......# # #....##.###.########## ###.##.##........# _You see here a parchment of Awaken Armour.  hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h׿Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (63% to hit)hޑ####.#[##  fritha the Tinkerer ####.#..#  Gnoll #......#..  Health: 37/37 ======================== #.##.### ##  Magic: 20/21 ======================-- .....#  AC: 10Str: 10 #.#### ########  EV: 11Int: 16 #.######.....# .#  SH: 0Dex: 10 .......#.....# ####.####h  XL:  5 Next: 54% Place: Dungeon:3 .#......[....# #@****..#  Noise: ---------  Time: 2085.3 (0.0) ...###)#.....# #..#.#..#  m) +2 short sword (speed) ....##.#.....# #..#∆  Cast: Kinetic Grapnel ....##.####### #..# .##.##.#### #..# ......÷...# ####..#.#..#  l   frilled lizard ###.#####.# #...)......# # #....##.###.########## ###.##.##........# _You see here a parchment of Awaken Armour.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hגAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (63% to hit)h_..l.h3=6.3 (1h h"P  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (63% to hit) _The kinetic grapnel misses the frilled lizard.h~  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0 ####.#[## fritha the Tinkerer ####.#..# Gnoll #......#..hx  Health: 37/37 ======================== #.##.### ## Magic: 19/21 =====================--- .....# AC: 10Str: 10 h <#.#### ####### #  EV: 11Int: 16 #.######.....# .#  SH: 0Dex: 10 h .......#.....# ####.####  XL:  5 Next: 54% Place: Dungeon:3 h 3.#......[....# #@**l...#  Noise: =--------  Time: 2086.3 (0.0) h ...###)#.....# #..#.#..#  m) +2 short sword (speed) h1 ....##.#.....# #..#∆  Cast: Kinetic Grapnel hG ....##.####### #..# .##.##.#### #..# hr ......÷...# ####..#.#..#  l   frilled lizard ###.#####.# #...)......# # #....##.###.########## h ###.##.##........# h V_The kinetic grapnel misses the frilled lizard.h Casting: Kinetic Grapnel (safe; 1% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h zPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (63% to hit)hm####.#[## fritha the Tinkerer ####.#..# Gnoll #......#.. Health: 37/37 ======================== #.##.### ## Magic: 19/21 =====================--- .....# AC: 10Str: 10 #.#### ####### #  EV: 11Int: 16 h#.######.....# .#  SH: 0Dex: 10 .......#.....# ####.####  XL:  5 Next: 54% Place: Dungeon:3 .#......[....# #@..l...#  Noise: =--------  Time: 2086.3 (0.0) ...###)#.....# #..#.#..#  m) +2 short sword (speed) ....##.#.....# #..#∆  Cast: Kinetic Grapnel ....##.####### #..# .##.##.#### #..# ......÷...# ####..#.#..#  l   frilled lizard ###.#####.# #...)......# h# #....##.###.########## ###.##.##........#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh@kAim: a frilled lizard (63% to hit)  The kinetic grapnel hits the frilled lizard.hQ[## ##  # hp .#  ### [....# #@**†...# ) ..# h #..#∆  #..#  #..# ÷...# ####..#.#..# h #...)......#   # ######### hno   hW'..h[l57.3 (1Kinetic Grapnelhch]eMheConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (63% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!hb  You pick up a parchment of Awaken Armour and begin reading...h˥.-8h\ _You add the spell Awaken Armour to your library.hG~.#[##  .#..#  ......#..  .##.### ##  #  .#### #h #  .######.....# .# hi #.....# ####.####  #......[....# #.@.†...#  hcG###)#.....# #..#.#..#  ##.#.....# #..#∆# ##.# #..#  ##.##.#### #..# h ÷...# ####..#.#..#  hڦo.#####.# #...)......#   #....##.###.##########  .##.##.#  hh@-9hԹh#hr .#[##  .#..#  #..  ##.### ##  # ## #### # .#  ######.....# .#  #.....# ####.####  h5 ......[....# #..@†...#  .###)#.....# #..#.#..#  ##.#.....# #..#$# # ##.# #..#.# #.##.#### #..#.# ÷...# ####..#.#..#  #.#####.# #...)......#  #....##.###.##########  #.##.##.#  h h '90hX h1 + _Found 14 gold pieces.h .#[##  #.#..#  #..  #.### ## h # ###   # ..#  h.....# #.#  #.....# ####.####  h;[....# #...@...#  hi###)#.....# #..#.#..#  .##.#.....# #..#$# .#  .h##.# #..#.# # .##.#### #..#.# h ÷...# ####..#.#..#  h6@.#####.# #...)......#  ....##.###.##########  .##.##.#  hh#U20=1hh{ _You see here a frilled lizard corpse.hy @ .. ....#.. #.### ## ..# ### ### ####### ..##.....# # ....####.####.[...†... ###)#.#..#@#..# .##.#..#$# .####### #..#.# #h|y  ........##.##.#  h hZ -2 _h h h  ....#.. #.### ## ..# ### ### ####### ..##.....# # ....####.####.[#...†...# ###)#.#..#.#..# .##. #####.#    ######.....# #  h h &3h hh h +4.3 (2h@ hC ? _You now have 111 gold pieces (gained 14).hu IhU{ =1==hM 4 _Magic restored.hۀ h h h hp ,h h# h ,h hƊ h} h܋ :==h h hW h h h h h he h h h hڒ h h hO hz h h hG hw h1 hŗ h hc h™ h h* hh hӜ hs h hݝ hٟ h4 h` h hġ h̢ ,h hǤ h h h1 hV hN ht h h hv h h8 hn h h h, h Xhk h_ h hݳ h hm h h h h ###..)# =#...#  ###...#  ......# ###  .#.#.## #.#  .# #.#J#  ##.### #.# #.#  h ...# ##.# #.##  ..#####.## ##@#  ##......).# ##.##   #.#####.#[###.##  Kinetic Grapnel  #.#####.#..#.########  #.##......#.........#  #.##.##.###########.#J   endoplasm (asleep) ##.......# #.#### >.###.#### ####### #....#.###.######.....# ####.#h 11184.0)hD ,9.3 (25h- h ] _An endoplasm comes into view.hj  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h, F###..)# fritha the Tinkerer #=#...# Gnoll ###...# Health: 37/37 ======================== ......# ### Magic: 20/21 ======================-- hg U.#.#.## #.# AC: 10Str: 10 .....# #.#J# EV: 11h Int: 16 ##.### #.# #*# SH: 0Dex: 10 h ...# ##.# #*## XL:  5 Next: 55% Place: Dungeon:3 hӄ P...#####.## ##@#h  Noise: ---------  Time: 2119.3 (0.0) ##......).# ##.##h  m) +2 short sword (speed)  #.#####.#[###.## Cast: Kinetic Grapnel hN u #.#####.#..#.########  #.##......#.........#  #.##.##.###########.#  J   endoplasm (asleep) ##.......# #.#### h >.###.#### ####### #....# #.###.######.....# ####.# _An endoplasm comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h΅ Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)h^ ###..)#fritha the Tinkerer #=#...#Gnoll ###...#Health: 37/37 ======================== ......# ###Magic: 20/21 ======================-- .#.#.## #.#AC: 10Str: 10 .....# #.#J#EV: 11Int: 16 ##.### #.# #*#SH: 0Dex: 10 ...# ##.# #*##XL:  5 Next: 55% Place: Dungeon:3 ...#####.## ##@#hT_ 3Noise: ---------  Time: 2119.3 (0.0) ##......).# ##.##m) +2 short sword (speed)#.#####.#[###.##Cast: Kinetic Grapnel  #.#####.#..#.#########.##......#.........##.##.##.###########.#J   endoplasm (grapneled) ##.......##.#### >.###.#### ####### #....# #.###.######.....# ####.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.hX hs 0.J.hZ 4=20.3 (1hz h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is lightly wounded.h_.....#.# .###..)# .#=#...# .###...# ......# ####.#.## ......# #.#.##.### #.# #J.# ##.# #@## ht....#####.## ##.# ###......).# ##.## #.#####.#[###.##  #.#####.#..#.######## #.##......#.........#  #.##.##.###########.# h###.......# #.#### .>.###.#### ####### #...h.#hi  The endoplasm freezes you.h]4---1hh2% _You are frozen.hM[  The grapnel guides your strike. You hit the endoplasm.h1.hMt6=9 (0.6Kinetic Grapnelh h M _You kill the endoplasm!hVN####..#.# #.....#.# #.###..)# #.#=#...####...# #.......# ### #..#.#.## #......# #. #.##.### #.#.# ##.## .....#####.## ##.# ####......).# ##.## #.#####.#[###.## #.#####.#..#.######## #.##......#.......hV..#  #.##.##.###########.# ####.......# #.####h]h^^5-2.9 (1.0hcheh.# ##.#.### .####..#.# .#.....#.# .#.###..)# .#.#=#...# ...###...# #.......# ### ##..#.#.## #......# #. ##.##.### #.#.# ##.## ......#####.## #.# #####......).# ##.## #.#####.#[###.## #.#####.#..#.######## #.##......#.........#  #.##.##.###########.#h_h]5---3hhh@.# #......# ..# ##.#.### ..####..#.# ..#.....#.# ..#.###..)##.#=#...# ....###...# #.......# ##..#.#.## .##......# #.##.##.### #.#.# ##.## .......#####.## #.# ######......).# ##.## #.#####.#[###.## #.#####.#..#.######## # #.##......#.........#hIhJU1==4hHQhRhE .# ##.#.###.####..#.# .#.....#.#.#.###..)#.#.#=#...#...###...# .###.......# ### .###..#.#.## ##.## ..##.......## ..##.##.#####.## ........# ##.# ##.##.#####.## ##.# #######......).# ##.## # #.#####.#[###.## # #.#####.#..#.######## ## #.##......#.........# .# #.##.##.###########.#hK <5hN h4P hw.####..#.# .#.....#.#.#.###..)#.#.#=#...#...###...# #.###.......# ### #.###..#.#.## ##.## ...##.......## #..##.##.#####.##.......# ##.## ##.##.#####.## ##.# .#######......).### .# #.#####.#[# .# #.#####.#..#.######## .## #.##......#.........# ..# #.##.##.###########.# ..######.......# #.####6h}hE~h.#.....#.#.#.###..)#.#.#=#...#...###...# >#.###.......# ### .#.###..#.#.## ##.## ....##.......## .#..##.##.#####.## ..........# ##@## ##.##.### ##.# #.#######......).## #.# #.#####.#[# #.# #.#####.#..#.######## #.## #.##......#.........# ...# #.##.##.###########.#.######.......# #.####.....>.###.#### ####### #....#6=7hh~.#.###..)#.#.#=#...#...###...# h*M#>#.###.......# ### #.#.###..#.#.## ##.## .....##.......###..##.##.#####.## ...........# h` ##.##.### ##.# ##.#######......).#h#  #.# #.#####.#[# h #.# #.#####.#..######### #h#.## #.##......#.........#..# #.##.##.###########.# hڋ#...######.......# #.####  #.......>.###.#### ####### #....#  #...#####.###.######.....# ####.# h|C==8hhh' #.#=#...# .###...# >#.###.......# ### .#.###..#.#.## ##.## ....##......# ##.#.# .#..##.##.### ##.###........# ##.## .#####.## ##.# #.#######......)@# ##.## .# #.#####.#[###.## #.# #.#####.#..#.######## #.## #.##......#.........# ...# #.##.##.###########.# ...######.......# #.#### .......>.###.#### ####### #....# ...#####.###.######.....# ####.# .......#.##.......#.....# ####.#h6 C9h]#+.###...# #.###.......# ### #.###..#.#.## ##. ...##......# ##. #..##.##.### ##.## .........# ##.## #####.## ##.# #######......).## ##.## .# #.#####.#@###.## .# #.#####.#..#.######## .## #.##......#.........# ..# #.##.##.###########.#######.......# #.####...>.###.#### ####### #....# #####.###.######.....# ####.# ...#.##.......#.....# ####.###....#[....# #...†...h/h2r7==30h89h=W _You see here a +0 leather armour.h/J###.......# ### .###..#.#.## ##. ..##......# ##.##.##.### ##.## ........# ##.## h0#####.## ##.# #######......).## ##.## # #.#####.#[###.## # #.#####.#.@#.######## h<0## #.##......#.........# hp0 #.##.##.###########.# ######.......# #.####h0...>.###.#### ####### #....#h0#####.###.######.....# ####.# ...#.##.......#.....# ####.####....#h0`[....# #...†...h1#[##...###)#.....# #..#.#..#h_;h4>$1 hp> _hFhGh ###..#.#.## ##.......# ##. .##.##.### ##.##.....# ##.## ##.#######.## ##.# ######......).## ##.##  #.#####.#[###.##  #.#####.#..#.#########.##......#@........#  #.##.##.###########.# ######.......# #.#### ....>.###.#### ####### #....# #####.###.######.....# ####.#...#.##.......#.....# ####.####....#[....# #...†...##[##...###)#.....# #..#.#..# #####.##....##.#.....# #..#.#..#h1 hb &2h h*! hF3hgGh8ThVhYVhYh[h]hU^#=hv^h`hchRf,hghkhnhxnhKph*thvhvhnxh{hŀhh^hhhhXh݌hhZhhhhhȕhIh,h2hhh:h!h#h.,hhiR  There is a stone staircase leading down here.hߧh~ _h{hhhܻhżhIhhDhkh`he,h9hhkhhh@hhhnhh hIhh^hlhhhhhhhhhYhh[hhhVhhihhh{hh h^hh#hhhh hHhh2h1hI h h1 h hh ,h ha h h h h h\ ,h h h h0 h h  h h h  h h3 hV h h\ h hD h h h# ,h h h h h hI h, h h h h! h! h" hB% h% h% h( l _k - 2 blue potions (gained 1)hU) h) h) h* h+ h+ h, h, hX- h- h. h/ h0 h0 h1 h2 h3 h4 h4 h6 hw7 h7 h8 ha9 h: hB: h-; h< hY> h> hI? h@ hcJ 8 #.#.##.#  . .......  ..∆..###.#..#  .....##...... hJ   # ∆ ...##.##.##   #. ######.##.##.#   ##.####............# hJ  ##)..#...####.##.#### hJ  #....@###...#.##.#####86.9 (54.0) h+K   #.....## ##.......##...   #..... #..#.#####.##   #..... ##.#..# hSK #.##   ##.... #.....# #.## h{K   ##...#...###### #.##    ######## #...hK    ####   hK P# hQ h!S ,7.9 (55hW hZY P _Found a giant spiked club.hZhԳhԴhh]  #.#.##.   .   ..∆..###.#..   .....##.....   ## ∆ ...##.##.   #. ######.##.##.#   ##.####.....#   ##)..#...####.##.####   #...@.###...#.##.0.0)  #.....## ##.......##   #.....# #..#.#####.   #.....# ##.#..# #.   ##....< #.....# #.   ##...#...###### #.#  ######## #..   hs+8.9 (1hO _Found a stone staircase leading up.h h hH h h= h1 BhA h hb h h h h hI h h> h he h h$ h h hl k .# . # ##. .## .#.. .> ## #.#.. # ####.#.#. #.#.... ... #.#.##. #.# . ...... #@# ..∆..###.#..93.9 (5 #.# .....##... ##.# ∆ ...##. #..# ######.##.# ##.####...........##)..#.##.#### #.....###...#.##.#### #.....## ##.......##.. #.....# #..#.#####.# h h hL $4.9 (6h h ; _Found a stone staircase leading down.h̆Ihh-M . .#  . # #. .###.... .>... # #.#....S. # ####hJ#.##.#...b.g..#........... #.#.## ....∆..###.# #.# ......  ##.# ∆ ...##.##.#..S   adder (asleep).g   hobgoblin (asleep).b   bat (asleep)...hO&0h+5.9 (1h[hSo _An adder, a hobgoblin and a bat come into view.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hؔh? Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft3%3  d - ApportationTranslocation12%1 Select a spell to cast [?] help[Esc] exithnhTxh` fritha the Tinkerer  ...# . Gnoll  . #... Health: 37/37 ========================  ##. .###.... Magic: 21/21 ========================  #.. .>...##. AC: 10Str: 10  # #.#....S. # ####. EV: 11Int: 16  #.##.#...b.g #.#.... SH: 0Dex: 10  #........... #.#.##. XL:  5 Next: 56% Place: Dungeon:3  hP#@# . ...... Noise: ---------  Time: 2195.9 (0.0)  #.# ..∆..###.#.. m) +2 short sword (speed)  #.# .....##..... Cast: Kinetic Grapnel  ##.# ∆ ...##.##.#  #..# ######.##.##.#  h##.####............# S   adder (asleep)  ##)..#...####.##.#### g   hobgoblin (asleep)  #.....###...#.##.#### b   bat (asleep)  #.....## ##.......##.. h_Found a giant spiked club. _Found a stone staircase leading up. _Found a stone staircase leading down. _An adder, a hobgoblin and a bat come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQA fritha the Tinkerer  ...# . Gnoll  . #... Health: 37/37 ========================  ##. .###.h+... Magic: 21/21 ========================  #.. .>...##. AC: 10Str: 10  # #.#....S. # ####. EV: 11Int: 16  #.##.#...b.g #.#.... SH: 0Dex: 10  #........... #.#.##. XL:  5 Next: 56% Place: Dungeon:3  #@# . ...... Noise: ---------  Time: 2195.9 (0.0)  #.# ..∆..###.#.. m) +2 short sword (speed)  ht#.# .....##..... Cast: Kinetic Grapnel  ##.# ∆ ...##.##.#  #..# ######.##.##.#  ##.####............# S   adder (asleep)  h##)..#...####.##.#### g   hobgoblin (asleep)  #.....###...#.##.#### b   bat (asleep)  #.....## ##.......##.. _Found a giant spiked club. _Found a stone staircase leading up. _Found a stone staircase leading down. _An adder, a hobgoblin and a bat come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf  fritha the Tinkerer .. .# . Gnoll . # ... Health: 37/37 ======================== ##. .###. ... Magic: 18/21 ====================---- #.. .>... ##. AC: 10Str: 10 # #.#....S. # ####. EV: 11Int: 16 #.##.#...b.g #.#.... SH: 0Dex: 10 #........... #.#.##. XL:  5 Next: 56% Place: Dungeon:3 h#@# . ...... Noise: ---------  Time: 2195.9 (0.0) #.# ..∆..###.#.. m) +2 short sword (speed) #.# .....##..... Cast: Kinetic Grapnel ##.# ∆ ...##.##.# #..# ######.##.##.# ##.####............# S   adder (asleep) ##)..#...####.##.#### g   hobgoblin (asleep) #.....###...#.##.#### b   bat (asleep) #.....## ##.......##.. _An adder, a hobgoblin and a bat come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)h٣A fritha the Tinkerer  ...# . Gnoll  . #... Health: 37/37 ========================  ##. .###.h... Magic: 18/21 ====================----  #.. .>...##. AC: 10Str: 10  # #.#....S. # ####. EV: 11Int: 16  #.##.#...b.g #.#.... SH: 0Dex: 10  #........... #.#.##. XL:  5 Next: 56% Place: Dungeon:3  h/#@# . ...... Noise: ---------  Time: 2195.9 (0.0)  #.# ..∆..###.#.. m) +2 short sword (speed)  #.# .....##..... Cast: Kinetic Grapnel  ##.# ∆ ...##.##.#  #..# ######.##.##.#  hl##.####............# S   adder (asleep)  ##)..#...####.##.#### g   hobgoblin (asleep)  #.....###...#.##.#### b   bat (asleep)  #.....## ##.......##..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targeth?jAim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee.hc==6.9 (1Winding hhѳ[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee. _(Press . to continue winding your bee.)hhɘvg.gh/X--7. hWhJ@ _You continue winding your clockwork bee...hP.g--8.. hdh@ _You continue winding your clockwork bee...hb  With a metallic buzz, your clockwork bee launches itself at the bat.h$d>  The adder hisses angrily.hd,hQehehfhoS...y...g.bSbwandering)y   clockwork bee (minion)hqJ9Kinetic Grapnelh;yh{V _A bat comes into view.h( ,h) h* h* ha3 h3 d.S.y...b   bat (wandering)y   clockwork bee (minion)h4 (200hf= h^? h#. . .#  .. # #. .###.. #.. .>... # #.#.. ######.#.S.....#...@y....b. #.#.##h####.##g.... ......$..###.# #.# .....##.....#.# ∆ .. #..# ######.##.## ##.####............# g   hobgoblin#)..#...###b   bat (wandering) #.....###...#.##.#### y   clockwork bee (minion)hh]hh .y....y   clockwork bee (minion)   #.....###...#.##.####  Found 15 gold pieces.  The hobgoblin completely misses your clockwork bee.The adder barely misses your clockwork bee.hT9=1hDh+e _Your clockwork bee barely misses the hobgoblin.hk,hn  The hobgoblin completely misses your clockwork bee.The adder barely misses your clockwork bee.Your clockwork bee stings the hobgoblin.h%†y   clockwork bee (minion)h.72hOhI _The hobgoblin dies!h  .#.##   ...#.# .   ...# # .   ##...###.# ...#   #....>...# ##.#   # #.#..# ####.#   #.##.#.S..... #.#.   h;#....@y.#.#.##.#   ####.##†..   #.# ...$..###.#..#   #.# .....##.   ##.# ∆ ....##.##.#   #..# ######.##.##.#  ##.####.#  #.....###...#.##.#h,hBhhhnb.Sy.bbb 2 bats (wandering, 1 ally target)y   clockwork bee (minion)h.=3hcha _The adder barely misses your clockwork bee.hۯ,hoh b..b.b1 wandering, 1 ally target)You closely miss the adder.h-4.5 (0.6hh ` _The bat closely misses your clockwork bee.hI R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx -  fritha the Tinkerer .#.# # Gnoll ...# .# .. Health: 37/37 ======================== ...# # .... Magic: 18/21 ====================---- ##...###.# ...# AC: 10Str: 10 hdy #....>...# ##.# EV: 11Int: 16 # #.#....b.. # ####.# SH: 0Dex: 10 #.##.#....... #.#..... XL:  5 Next: 57% Place: Dungeon:3 hy #....@S...... #.#.##.# Noise: =--------  Time: 2204.5 (0.0) hy ####.##**.... ....... m) +2 short sword (speed) #.# yb.$..###.#..# Cast: Kinetic Grapnel hy #.# .....##...... ##.# ∆ ....##.##.## hz #..# ######.##.##.#  S   adder hAz ##.####............#  bb 2 bats (1 wandering, 1 ally target) ##)..#...####.##.####  y   clockwork bee (minion)hcz + #.....###...#.##.##### hz R_The bat closely misses your clockwork bee.hz 3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hz Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, 66% to hit)h fritha the Tinkerer  h.#.## Gnoll  ...#.# .. Health: 37/37 ========================  h9...# # .... Magic: 18/21 ====================----  h] ##...###.# ...# AC: 10Str: 10  h#....>...# ##.# EV: 11hInt: 16  # #.#....b.. # ####.# SH: 0hǨ>Dex: 10  h3#.##.#....... #.#..... XL:  5 Next: 57% Place: Dungeon:3  h 5#....@S...... #.#.##.# Noise: =--------  Time: 2204.5 (0.0)  hD####.##†..... ....... m) +2 short sword (speed)  h#.# yb.$..###.#..# Cast: Kinetic Grapnel  h #.# .....##......  ##.# ∆ ....##.##.##  #..# ######.##.##.# S   adder (vitrified, grapneled)  ##.####............# bb 2 bats (1 wandering, 1 ally target)  ##)..#...####.##.#### y   clockwork bee (minion)  #.....###...#.##.#####Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, 66% to hit)  The kinetic grapnel hits the adder. The adder becomes as fragile as glass!hi-h-h.hF.h.h-1Ronfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h1Aim: a bat (ally target, 66% to hit)  The kinetic grapnel hits the adder. The adder becomes as fragile as glass!  The adder is moderately wounded.h2ht<u .bby..h<The adder bites you but does no damage.  Your clockwork bee barely misses the adder.h=+5.5 (1hDhG= _The adder bites you but does no damage.h W  The grapnel guides your strike. You hit the adder.h h X  You kill the adder!he h: =.bby†bb 2 bats (1 ally target)y   clockwork bee (minion)h/ >66=6.2 (0.7h h _The bat closely misses you. The bat barely misses you.hU,hd .yb  You barely miss the bat. The bat misses you. The bat misses your clockwork bee.h3-8 (0.6hT h X _Your clockwork bee misses the bat.h{ # #.#.# #. ....# .# ..# #...# # ....  h##...###.# ...#  #....>...## ##.#  # #.#.# ####.# #.##.#.b......#.#. #.....@yb.....#.#.##.#. ####.##†.h.. h֎#.# ....$..###.#..#. h#.# .......##. ##.# $......##.##.# h)#..# ######.##.##.#  ##.####.# h_ ##). #.....###...#.##.#h͑hhLh  Found 13 gold pieces. The bat barely misses you.Your clockwork bee stings the bat!h .   bat (The bat dies!9=-7.8 (1.0hΰhJ` _The bat closely misses your clockwork bee.hMZ#.#...# ##.#.#  #......# .# ..##...# # .... ##...###.# ...#  #....>...### ##.# # #.#........# ####.####.##.#.@......#.#......#hNX#......yb.....#.#.##.#.#####.##†...............#.##....$..###.#..#.#.##.......##.......##.##$......##.##.####..########.##.##.# .####............###)..#...####.##.####haOhOhOh/PhX  Your clockwork bee locks its sights upon the bat.  Your clockwork bee stings the bat!hAa..†yy   clockwork bee (minion)hgo7-8Kinetic GrapnelhnhpC _The bat dies!ŠhD#...##.###.#.# #.. ....# # .# ..# #...# .#... ##...###.# ...# #....>...### ##.# # #.#........# ####.####.##.#..#.#......#......#.#.##.#.#####.##†y.......... #.##....$..###.#..#.###.##.......##.......###.##$##.##.#####..########.##.##.# ##.####............###)..#...####.##.#####.....###...#.##.########[3ŠhaE9;49mŠhhN**   dormant clockwork bee (minion)Šh.ZV-9Šh\L _Your clockwork bee winds down and falls to the ground.Šh: &#.#.#. ....# # .# ..# #...# .# ....##...###.# ...# #....>...### ##.## #.#........# ####.###Šh ! #.##.#........#.#......# #.....#.#.##.#. ####.##@*............... #.##....$..###.#..#.# #.##.......##.......#.##$......##.##.##Šhߘ  #..########.##.##.##.####............#)..#...####.##.##ŠhB ## #.....###...#.##.####### ##.......##.....ŠhT Šh '10Šh Šh  Things that are here: _a bat corpse; a hobgoblin corpseŠh% ....# # .# ..# #.# .... ##...####....>...### ### #.#........# ####.###.##.#...#......#.......##.#####.##†*............... #.##@...$..###.#..#.#...##......##.##$##.###..###########.####...........##)..#...####.##.###.....###...########.....## ##.......##..... #..#.#####.####Šh/_=1 _ŠhŠhGÊhL#.# .... ##...####....>...### ### #.#........# ####.###.##.#...#............##.#Êh,###.##†*............... #.##....$..###.#..#.#...##......##.##$##.###..######## ##.####...........##)..#...####.##.###.....###...####.....## ##.......##.....Êh]a #..#.#####.######.#..# ÊhÊh2&2ÊhÊhÊh##...####....>...### ### #.#........# ####.###.##.#...#............##.####.##†*............... #.##....$..###.#..#.#...##......###.###..######## ##.####...........##)..#...####.##.###.....###...########.....## ##.......##.....Êh #..#.#####.######.#..# #....< #.....Êh&"Êh]$U20=3Êh*Êh0Êh1+4.8 (2Êh6Êh-9? _You now have 124 gold pieces (gained 13).Êh7 ...# .# .... ##...###.# ...#  #....>...### ##.# # #.#........# ####.### #.##.#.#.#......##.............#.#.##.#.######.##†*................#.##....$..###.#..#.#.##.##.......##.##.......##.##.####..########.##.##.# .####............###)..#...####.##.#####...#.##.#########.....## ##.......##......#.....# #..#.#####.####.#.....# ##.#..# #.####ÊhC Êha +5.8 (1Êh Êh Êh^F....# # .# ..##...# .# .... ##...###.# ...#  #....>...### ##.# # #.#........# ####.### #.##.#.#.#......#ÊhG6#.............#.#.##.#.######.##†*.................#.##..@.$..###.#..#.##..##.##.......#####.##.......##.##.####..########.##.##.#.####............###)..#...####.##.#### #...#.##.##########.....## ##.......##......##.....# #..#.#####.####.#ÊhlQÊhU&6ÊhiÊhckĊhUy....# # .# ..# #...# .# .... ##...###.# ...# #....>...### ##.# #[39;49m #.#.# ####.### #.##.#........#.#......##.......#.#.##.#.##.####.##†*.#.##...@$..###.#..#.##.#.##.Ċh)##.###.##.##.##.#### ##.####......##)..#...####.##.#### ##.....###...#.##.##.....## ##.##......##.....# #..#.#####.####.#ĊhCĊhB=7ĊhBĊhĊh,Z....# # .# ..# #...# #.# .... ##...###.# ...# #....>...### ##.# # #.#.# ####.### Ċh#.##.#........#.#......##.......#.#.##.#.##.####.##†*.#.##....@..###.#..#.##.#.##.##.###.##.##.##.#### Ċhi##.####............#Ċh##)..#...####.##.#### ##.....###...#.##.##.Ċh:#.....## ##.##......##.#.....# #..#.#####.####.##.ĊhĊhO&8ĊhĊhĊhhZ1==9.8 (2ĊhĊh? _You now have 139 gold pieces (gained 15).Ċh ##.#.# #.......# ..# #...# .#...###.# .. #....>...### ##.#  #.#.. ####.### ##.#...#......#####.............#.#.##.#.######.##†*..@.............##.#..#.##... ......######.##......#### #..########.##.## ##.####............Ċhv p #)..#...####.##.#### ## #.....###...#.##.######### ##.......##.....Ċh Ċh ,20.8 (1Ċh Ċh Ċh= #.. #.######.# #.......# ..# #...# .#...###.# .. #....>...### ##.#  #.#.. ####.### Ċh##.#...#......#####..........@..#.#.##.#.######.##†*................##.#..#.##... ......######.##......#### #..########.##.## ##.####............Ċh##)..#...####.##.#### ## #.....###...#.##.########ĊhĊh0i.ĊhG&1Ċh%Ċh&] _Your dormant clockwork bee falls apart.Ŋh/fM #..... #...# #.. #.######.# #.......# ..# #...# .#...###.# .. #....>...### ##.#  #.#.. ####.### ##.#.......#####.......#.#.##.#.######.##†...........#.##.......###.#..#.##....##Ŋh Ŋh &2ŊhŊhŊhRJM#.##ŊhR ###.... #...# #.. #.######.#Ŋh#S #......# ..#ŊhGSv #...# .ŊhySF#...###.# .. #....>...### ##.# ŊhS #.#.. ####.### ##.#..ŊhS.....#####.......#.#.##.#.##ŊhTz####.##†.....................#Ŋh)T)ŊhMT1..Ŋh[Ŋh>`C==3ŊhzfŊh1hŊhuM  #.#.## Ŋhfu###.... #...# #.. #.######.# #......# ..# #...# .Ŋh[#...###.# .. #....>..@### ##.# Ŋh #.#.. ####.### ##.#.......######.............#.#.##.#.##....########.#ŊhOŊh&4Ŋh(ŊhŊh! M  #.#.## ###....ŊhX"  #...# #.. #.######.# #....# ..# #...# .#...###@# ..Ŋh" s #....>...### ##.#  #.#........# ####.### Ŋh" #.##.#........#.#......######.......#Ŋh) Ŋh., &5Ŋh1 Ŋh2 ƊhJ5MƊhK  #.#.## ###.... #...# #.. #.######.# #....# ..# #...# .ƊhLa#...###.# ..ƊhTL #....>...### ##.# # #.#........# ####.####...........# .#.ƊhLx # #.......#ƊhLD ƊhRƊhW&6ƊhYƊh[ƊhM  #.#.## ####.... #...# #.. #.######.# #....# ..# #...# .#...###.# ..#....>...### ##.#.. Ɗh\.......##.......#ƊhbƊh&7ƊhiƊh"ƊhiM..  #.#.## #######.... #...# #.....# #.######.# #....# ..# #...# .##...###.# ...#.......ƊhƊh&8Ɗh Ɗh Ɗhǘ ####....#.##.##.##. #.##. #.#.## ####### #.........# #.@...########.#.# #.###....# #......# #.# .#...#...# #.# .... ###...###.# ...# #Ɗhg  #....>...### ##.# ## #.#........# ####.### #.##.#..#.#......#######.............#.#.##.#.##Ɗh Ɗh" &9Ɗh? Ɗh NJh,###.#.NJh{~#.###>#.###.#.##.#.##.#.#.##.#NJh> #.#...# #..@..# #.###.#.# #.###....# #.. #....# #.# #.#...# ##...# #.# .... ###...###.# ...# #.#....>...### ##.# #.# #.#........# ####.### #.#.##.#........#.#......######.#.#.#.##.#.##.NJhNJh'30NJh(NJhhNJh.X###.#.#.###>##.###.##.##.#.##..##.#.##.# #.#...# #...@.# #.######.##.#.# #.###....# #.. #.....# #.# .#.#...# #.#...# #.# .# .... ##.##...###.# .. ...# #.#....>...###.# ##.# #.# #.#.#.####.### #.#.##.#.#.#......######.#.#.#.##.#.##.NJh_NJh^a&1NJhfNJhiNJh2 #...#.###>##.###.#.#.##....#.##..##.#.##....####### # #......#...# #.....#.## #.######.#NJh3 ##.#.# #.###@...# #.. #.#....# #.# #.#.#...# #.##...# #.# #.# ..... ##.###...###.# #.. ...# #..NJh3 5#....>...###.# ##.# #.# #.#........#.####.### #.#.##.#.#.#......######.#......#.#.##.#.##.....NJh3 K####.##†...........NJhg; NJhu= &2NJh1E Ȋhm#.#.###>#.##.###.#.## #.##.#. #.##..#..# #.#.##.#######.# #.#...# #.....#.## #.######.###.#.# #.###.@..# #.. #.# ....# #.# #.#.#...# #.# #...# #.# #.#....... ##.###...###.# #......# # #...##....>...###.####.# #...# # #.#.#.####.### #. #.##.#.#.#......######...# #.#.#.##.#Ȋh:nP.##. ####.##†.ȊhsȊhv&3Ȋh{Ȋh}Ȋh#.###>#.###.###.#.## #.##....##. #.##..#..##.# #.#.##....#######.# #......#...# #.....#.## #.######.#####.#.# #.###....# #.. #.# ....# #.# #.#@#...# #.# #...# #.# #.#.......# ##.#Ȋh8##...###.# #......#### #...# #....>...###.####.# #...##.#........#.####.### #..... .##.#.#.#......######...## ......#.#.##.#.##......... ###.##†...........  #.##.......###.#..#.##ȊhډȊh?&4ȊhȊh\ɊhYɊhZɊhZɊh]Ɋh_Ɋhd,ɊheɊhgɊhngɊhThɊhjɊhl,ɊhumɊhnɊhpɊhpɊhqɊhrɊhwtɊhtɊhuɊhZyɊh{ɊhI{Ɋh{Ɋh}Ɋh7ɊhyɊh*ɊhɊh,Ɋh-ɊhɊh,Ɋh݈Ɋh’Ɋh@n..♣♣........# . ..♣........##Ɋh{S♣♣ ..........#..... ..#.......#.#.. ###.......#.#= Ɋh#. #..## #. #.###>#.###...Ɋhݔ ##.## #.###.#.###..# Ɋh.#..@###.##.....##... ##.###.##.##..#..##.## ɊhX#.# ##.#.##.......... #######.# #............... Ɋh...# #.....#.## ##.######.#######Ɋhʕ.# #.###....###..# #.# # S   adder (asleep)Ɋh1# #.# #.#.#...#.# #.# # ...# #.# #.#.......# ##.## # Ɋh~...###.# #......#### #...# #Ɋh,43.8 (9Ɋh/4.8 (10.0)ɊhɊhªC _An adder comes into view.Ɋhʊh"0  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʊhVJʊh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ˊh  ˊhxCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˊhisP ..♣♣........# # fritha the Tinkerer . ..♣........#### Gnoll S♣♣ ..........#... Health: 37/37 ======================== .. ..#.......#.## Magic: 18/21 ====================---- .. ###.......#.#= AC: 10Str: 10 #. #...........## EV: 11Int: 16 ˊh)t#. #.###>#.###... SH: 0Dex: 10 ##.## #.###.#.###..# XL:  5 Next: 67% Place: Dungeon:3 #..@###.##.....##... Noise: ---------  Time: 2244.8 (0.0) ##.###.##.##..#..##.## m) +2 short sword (speed) ˊht#.# ##.#.##.......... Cast: Kinetic Grapnel #######.# #............... ...# #.....#.## ##.######.####### .#.# #.###....###..# #.# # S   adder (asleep) ...# #.# #.#.#...#.# #.# # ...# #.# #.#.......# ##.## # ...###.# #......#### #...# # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˊhuAAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)̊h..♣♣........# # fritha the Tinkerer. ..♣........#### GnollS♣♣ ..........#... Health: 37/37 ========================.. ..#.......#.## Magic: 18/21 ====================----.. ###.......#.#= AC: 10Str: 10#. #...........## EV: 11Int: 16#. #.###>#.###... SH: 0Dex: 10##.## #.###.#.###..# XL:  5 Next: 67% Place: Dungeon:3#..@###.##.....##... Noise: ---------  Time: 2244.8 (0.0)##.###.##.##..#..##.## m) +2 short sword (speed)̊h#.# ##.#.##.......... Cast: Kinetic Grapnel#######.# #............... ...# #.....#.## ##.######.####### .#.# #.###....###..# #.# # S   adder (asleep) ...# #.# #.#.#...#.# #.# # ...# #.# #.#.......# ##.## # ...###.# #......#### #...# #Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target̊h9oAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.̊hгc==5.8 (1Winding ̊h̊h8.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  ̊h2Press: ? - help, Dir - move target  Aim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.)̊h ̊hX--6. ̊h̊h@ _You continue winding your clockwork bee...͊h\͊hk--7.. ͊hx͊h@ _You continue winding your clockwork bee...͊h6 ͊h= y, ally target)y   clockwork bee (minion)͊h? 08͊hF ͊h(I \ _With a metallic buzz, your clockwork bee launches itself at the adder.Ίh ..♣♣.#  . .♣..♣. S♣♣.♣ .# .... ..#.#. ... ###.#.# #.. #.ΊhY #.# #.###>#.### ##y## #.###.#.###.. #.@.###.##.....## ##.###.##.##..#..##. #.# ##.#.## #.# #... #...# #.....#.## ##.######. #.#.# #.###....###..# #.# y   clockwork bee (minion)Ίh.# #.# #.#.#...#.# #.# #...# #.# #.#.......# ##.## #...###.# #......#### #...#ΊhΊh:y.Ίhβ&9ΊhxΊh˥ ,M ..♣♣ ...♣♣ . .♣..♣##S♣♣.♣♣............ ####.. #...........# #y# >##@## #.###.#.# #...##...##..##.###.##.##..#..##.##.# ##.#.##..........# #.Ίh ##S   adder (asleep, ally target)Ίhߧ Ίh Ίh :y.Ίh U9=50Ίh ΊhԸ ϊh ♣♣..###.### ##. _. ....♣♣ ...♣♣.. .♣. .♣..♣..##.S♣♣.♣♣............y...#####.# #...........# #@# >##.## #.###.#.# #...##...##..##.###.##.##..#..##.# #.# ##.#.## #######.# #................# #.....#.## ##.######.###### #.###....###. .#...#.# #ϊhdϊhMU_y.ϊh=1Kinetic Grapnelϊh0ϊh5 _Found a stormy altar of Qazlal.ϊh ♣....... ...♣♣..###.### ##. _. ....#..♣♣ ...♣♣. #..♣. .♣..♣..###..S♣♣.♣♣.....#.y.......#.....####ϊh#.# #...........# #.##>#.## #.###.#.# #...#...##..#.###.##..##.# #.# ##.#.## #######.# #................# #.....#.## ##.######.###### #.###....###.ϊhI  Your clockwork bee stings the adder.ϊh  .SS  The adder hisses angrily.ϊh/==2ϊhK8_ϊhZ _Your clockwork bee misses the adder.ъh,ъhf y_..ySъh/--3ъh8_ъhnъh?  You hit the adder.  ъhRThe adder is heavily wounded.The adder bites you but does no damage. Your clockwork bee stings the adder!ъh%_.y   clockwork bee (minion)ъhc"8/38=75=-4.4 (0.6ъh"9Kinetic Grapnelъh^)ъh9,E _The adder dies!ъh...##.....## .♣..♣.......# ...♣♣..###.### #. _.......♣♣ ...♣♣. ъhG#..♣. .♣..♣###...♣♣.♣♣.....#.........##.y@..########..###...........# #.##>#.## #.###.#.# #...#...##..#.###.##..##.#ъh; #.# ##.#.## #######.# #................# #.....#.## ##.######.######ъhF_**   dormant clockwork bee (minion)ъh55-5.4 (1.0ъhъhL _Your clockwork bee winds down and falls to the ground.ҊhĒi ..........♣...##.....## .♣..♣.......# ...♣♣..###.### ##. _.......♣♣ ...♣♣.. #..♣. .♣..♣.###...♣♣.♣♣.....#...@.....###.*...########..###...........# #.##>#.## #.###.#.# #...#...##..#.###.##..##.# #.# ##.#.## #######.# #..............Ҋh6_Ҋh_]20=-6ҊhKҊhҊhm ..##.....##... ... .........♣♣.♣♣...###. ..♣.♣..♣.......## #.# ♣.....♣♣..###.### ###. .._.....# ##..♣♣ ....♣♣........# #..♣. ♣.♣..♣........#####...♣♣@♣♣....#...Ҋh +#.........#.#.###.*...#####.#=###..###...........###.## #.###>#.###.##.## #.###.#.###..# #...###.##.....##...##.###.##.##..#..##.## #.# ##.#.##Ҋh 2_Ҋha &7Ҋhb$ Ҋhd% ӊhM# #....##... .g. ...##.....####... ... .............♣♣.♣♣...##.....###. ..♣.♣..♣.......## #.#..♣♣.....♣♣..###.### #....._.....♣.....♣ӊh5 #..♣. ♣@♣..♣####...♣♣.♣♣.....#.........####.*...####.......#.#=#g   goblin (asleep)##ӊhE, ally target)ӊh&8ӊhӊh u _A goblin comes into view. It is wielding a +0 dagger.ӊh3# #.#.......## ### ####... .g. ...##.....#####... ... ........... ...♣♣.♣♣...##.....##ӊhE4. ♣..♣.♣..♣.......## #.#..♣♣.....♣♣..###.### ##......_.......♣..@..♣ #..♣..♣.♣..♣####...♣♣.♣♣......##.........#..#ӊh4##.*...####.......#.#=###..###...........##) #.##>.#.## #.###.#.###..#ӊh4Q #...#...##...ӊh=1_ӊh-B&9ӊhIӊhKӊhxR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԋh4Ԋh!Ԋh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ԋh...######## #.#.......## ### ####....#. .g. ...##.....#####... ... ...........Ԋh_ ...♣♣.♣♣...##.....###. ♣..♣.♣..♣.......## #.♣♣.....♣♣..###.### ##......@.......#..♣♣.....♣♣... ԊhE#..♣..♣.♣..♣..####...♣♣.♣♣.......Ԋh##.........#.###.*...####.......#.#=###..###...........##Ԋh: #.##>.#.## #.###.#.###..#Ԋh Ԋh J=60 _Ԋh. Ԋhf ] _There is a stormy altar of Qazlal here.Ԋh+ R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ՊhՊhbՊhՊh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Պhǩ#### .. ...######## . #.#.......## ####. ####....#.. .g. ...##.....#####... ... ........... #...♣♣.♣♣...##.....###. ♣..♣.♣..♣.......## #.Պhd#..♣♣..@..♣♣..###.### #...._....#..♣♣.....♣♣... #..♣..♣.♣..♣...####...♣♣.♣♣.......##.........#..#Պhܪn##.*...####.......#.#=###..###...........## >.ՊhP _Պh>1Kinetic Grapnel Պh _ՊhV;_ՊhRՊh4 R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Պh A ####  fritha the Tinkerer .. ...######## Gnoll . #.#....... Health: 38/38 ======================== ### ####. ####....##### Magic: 19/21 =====================--- #... .g. ...##.....#### AC: 10Str: 10 Պh' #... .*. ...........##. EV: 11Int: 16 #...♣♣*♣♣...##.....###. SH: 0Dex: 10 #. ♣..♣*♣..♣.......## #. XL:  5 Next: 75% Place: Dungeon:3 #..♣♣..@..♣♣..###.### ## Noise: ---------  Time: 2261.4 (0.0) Պhv #......_............# # m) +2 short sword (speed) #..♣♣.....♣♣........# # Cast: Kinetic Grapnel Պh ,#..♣..♣.♣..♣........#### #...♣♣.♣♣..........#... ##.........#.......#.## g   goblin (asleep) ##.*...####.......#.#= ###..###...........## Պh #.## #.###>#.###... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Պh= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Պh_ Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Պh])H ####  fritha the Tinkerer .. ...######## Gnoll . #.#....... Health: 38/38 ======================== ### ####. ####....##### Magic: 19/21 =====================--- #... .g. ...##.....#### AC: 10Str: 10 #... ... ...........##. EV: 11Int: 16 #...♣♣.♣♣...##.....###. SH: 0Dex: 10 Պh)#. ♣..♣.♣..♣.......## #. XL:  5 Next: 75% Place: Dungeon:3 #..♣♣..@..♣♣..###.### ## Noise: ---------  Time: 2261.4 (0.0) #......_............# # m) +2 short sword (speed) #..♣♣.....♣♣........# # Cast: Kinetic Grapnel ՊhK*,#..♣..♣.♣..♣........#### #...♣♣.♣♣..........#... ##.........#.......#.## g   goblin (asleep) ##.*...####.......#.#= ###..###...........## Պhw*#.## #.###>#.###...ՊhN,eCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin!Պh/ ####  ..  .  ### ####. ### Պh&0#... .). ...## #... .*. ..... #...♣♣*♣♣...#ՊhO0 #. ♣..♣*   Պhu0G #......_.......  Պh0A#.....  Պh0j#. #..Պh0 ##.........#. Պh:1##.*...####..=  Պhb1###..#  #.## #.###>Պh1B ֊hxk..._֊hɀ20=6=2.4 (1Kinetic Grapnel֊h'_֊hSonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin! _You kill the goblin!؊h .. ...########. #.#.......### ####. ####....#####... .). ...##....... ... ...........##.#...♣♣.♣♣...##.....##. ♣..♣.♣..♣.......## #..♣♣.....♣♣..###.### ###......@............# ♣♣.....♣♣#..♣..♣.♣..♣...##.؊h#.####.## #.###.#.###..# ؊h؊h.-3؊h؊hJ] _There is a stormy altar of Qazlal here.؊h( -You kneel at the altar of Qazlal.  --more--يh يhg \Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)يh Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)يh% [!]: Overview|Powers|Wrath [J/Enter]: join religion h/  h^8 .. ...######## fritha the Tinkerer. #.#....... Gnoll### ####. ####....##### Health: 38/38 ========================#... .). ...##.....#### Magic: 20/21 ======================--#... ... ...........##. AC: 10Str: 10#...♣♣.♣♣...##.....###. EV: 11Int: 16#. ♣..♣.♣..♣.......## #. SH: 0Dex: 10#..♣♣.....♣♣..###.### ## XL:  5 Next: 76% Place: Dungeon:3#. h8 .....@............# # Noise: ---------  Time: 2263.4 (0.0)#..♣♣.....♣♣........# # m) +2 short sword (speed)#..♣..♣.♣..♣........#### Cast: Kinetic Grapnel#...♣♣.♣♣..........#...##.........#.......#.####.*...####.......#.#= ###..###...........## #.## #.###>#.###... ##.## #.###.#.###..# hj9 ~ Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin! _You kill the goblin! _There is a stormy altar of Qazlal here.  You kneel at the altar of Qazlal. hu@  hD  h=J  hYL . _ ham M #### .. ...######## . #.#.......## ####. ####....#.. .). ...##.....#####... ... ........... #...♣♣.♣♣...##.....###. ♣..♣.♣..♣.......## #.#..♣♣..@..♣♣..###.### #...._.... hm #..♣♣.....♣♣... #..♣..♣.♣..♣........####. #.## hv <_ hy 24.4 (1 _ hA~ 9_ h h3M ###### . ...######## .# #.#.......########.#####....##.....).....##.....#####... ... ........... #...♣♣.♣♣...##.....## ♣..♣@♣..♣.......## #.#..♣♣.....♣♣..###.### ##......_.......#..♣♣.....♣♣........# #..♣♣.... #hو..*...####....#h!_h&5h8_hlhM ###### . ...######## .# #.#.......########.#####....##.....).....##.....#####................... #...♣♣@♣♣...##.....## ♣..♣.♣..♣.......## #..♣♣.....♣♣..###.### ##......_............# ##..♣♣...#...h4 ##.*...####h 5_hl&6hhh M ###### .. ...######## .# #.#.......#######.#####....#).....##.....#####.....@............. #...♣♣.♣♣...##.....###..♣..♣.♣..♣.......## #.#..♣♣.....♣♣..###.### ##.._..♣.....♣ ..♣.♣....#.........#hO 3_h: &7h ;_ha hBhM ###### .. ...######## .# #.#.......#######.#####....#h%C##.....####................ #...♣♣.♣♣...##.....###..♣..♣.♣..♣.......## #..hHC.#hgCZ_. hCY......♣♣.♣♣.hKhMU1==8hR9_hU  Things that are here: _a +0 dagger; a goblin corpsehhZ####### .. ...#.# #.#.#.#####....#####.#.....)@....##.....####.#.##.#...♣♣.♣♣...##.....###.##..♣..♣.♣..♣.## #.#..♣♣.....♣♣..###.### ##.#......_............# #.#..♣♣.....♣♣........# ##..♣..♣.♣..♣.####.#...♣♣.♣♣.#.h]hr`$9 h` _h}ehOgh~######## #.. ...########## #.# #.#........#########@#####....#####.#.....).....##.....####.#h#..................♣♣.♣♣...###.##..♣..♣.♣..♣.......## #..#..♣♣.....♣♣..###.### ##.##......_............# #..#..♣♣.....♣♣........# #..♣..♣.♣..♣####h:_h'70hhh*+ M######## ......######### #@# #.#........########.#####....#####.......).....##.....####.##...................##......♣##...♣. #_♣.....h/ &_h1 &1h6 9_h"8 hs ######### #.@.....##########  hsD#.#####.#........##########.#####....#####...#.....).....##.....####.###.................#htV.♣♣.♣♣...###.#h0t#..♣..♣.♣..♣.......## #..#..♣♣.....♣♣..###.### ##.##hOt{#......_.....# #..h{&_h~C==2h;_hh## #.## #.#####.#.###.#####....#####.#.....).....##.....####.##.........##...##...♣♣.♣♣...##.....###.#.#..♣..♣.♣..♣.## #...#.#..♣♣.....♣♣..###.### ##.##.#......_.# #.h?:_h&3hKC_h,hB hpB hC hG hH h:L nhL hN hP hP hQ hS hU ,hV hY hFZ hZ h[ hS] h^ h:_ hd` hb hd ,hd hf hdh hh hYi hj hk hl h!m hn hn ho ho ht hu ,hpv hw hx hx h$y hZ{ h| h9} h~ ht h h- h hۅ h h h hۇ hp h h h h6 ,h hH h$ ,hp h h h h h h h5 h h h h h h h h2 h h h! ,hk h hО h h h) h h5 h£ h hY h h h h ,h< h h' ,h^ h7 h h hq h h' ,h h h h6 h^ h h h˸ h h h h h h hq h h h h h h& hd hW ,h h h ,hy hq R  There is a stone staircase leading down here.h hz  _hz h^ h h h hH hv h h' h= h hm h h hP h h h hA hs h hL h h h7 h h, ,h h0 h hE h h h Bh h h h hn h h hU h0 hb h h h ,h h h h h h h h h` h hj ,h5h hhhhhhEhhh h% h h~i  You see here a +0 giant spiked club.h h _hhhuhhh!h"hE"h"h$h%,h&h(h*,h++h-h.h /h/hU2P  There is a stone staircase leading up here.h3h24 _h4hdBh Ch ho  ##.).....#..#######.........#..##....#......#.##.#........#......_.I  #......##.......####..# ###.#######.##...÷...#######h #.# ...........#######...####.# ###.### #........#.# #..@..##### ) ##.## #...?<...##.##.##.#### ######.#h9_h@-1hChO _You see here a +0 dagger.h3 .........#..##....#......#.##.#........#......_.I  #......##.......####..# ###.#######.##...÷...####### #.# ...........#######...####.# ###.### #........#.# #..)..####  hv3X##.## #...?<...#..<###.......## #.##.......# #......#h-;h>-2 _hE:_hJ  Things that are here: _a +0 sling; a +0 club; a goblin corpseh5  #.##.#.##.#........#......_.I  #......##.......####..# ####.#######.##...÷...######## #.# #.##...............#.## #.########...#####..# ###.### #.........##.# #..)..# #.....#####.# #..)..# #.....# ##.## #...@.# #<...## #..<###.....# #...## #....##.....# ###.# #....######## #.##)......# #.##.###.##.##.#### ######.##.##.......# #......##.###.#.h6 M##.# #.######h; h> \20=3 _hF hP :_h?S +4.4 (2hY :_h\ f _n - a scroll labelled TORPHE KOGODGHOLhA h hГ h# h Xh {=h. h` h h˦ b1==h hS h ,hͺ h  h  Things that are here:  a +0 sling; a +0 club; a goblin corpseh_ h  _h h3  hZ 8 You see here a +0 dagger.hC h  _h h h h :==h hO h hi h h h ,h h h Bh h7 ha h! h h h= h h< hg ,h h h ,h* he h hi h! h& Bh' h* h, hP, h;. hV0 h2 he2 hi3 h5 h6 h87 h8 h: h; h; h< h? h@ hd@ h:A hD hD hXE hE haG hH hH h^I hJ hK hK h?P nhRQ hR hR hTS hT hT hT h`U hV hW hW hX hsZ hE\ h\ h^ hF` hb hb hc hd he h f hf hg hi ,hj hk hl hGm h.n hp hPq hq hr hRt hu hu hv h hV ,h= h h ,hÒ hR hϜ ,h| h h h? h h h* h h h h hi h h h h0 h h h ,h hW h h hU hv XhO h h2 h) h hj ,h h h hM hf h; h hY h h  Things that are here:  a +0 short sword; a +0 leather armour; an orc skeletonh h  _h h h^ h hP h h ,h h" h# ,h$ h-( h* ,h}- h/ hG2 ,ho4 h7 h9 h5: h; hJ? hA hA hnG ,h,H h~H h{I hL hQO ,hQ h_S hWT hT hMU hW hX h%Y hY h\ h+] h~] h1^ hja hOc hc hd hGg hi ,hin ,ho ,hp hr hs h#t hu hez h{ ,h} h~ h h h. h h ,h= h=   You see here a +0 short sword. _h Bh h h h h hL hk h h h h Bh hb ,h hu hn Bh h ,h h. h h h hG& h+ Bh0 h2 ,ha &ht hz Bh| h2 BhY h hm ,h% hA h/ hh h h h" hV h h h( hi hV h h7 ,h hȴ hK h h hz h Xh Bh h> ,h hx Bh h= hi h hl h h h h h h# hY h h/ h h< h h h Bh ## #.........##....##.####### #...########.##.##.#### #...# #......÷...# ####.#### ####.#####.# # #####.......####### #....##.###.# ...##.#...#.......###.##.##...... ##.##..#.#...................##. ##.##.##.).....#..#########.....# ho l.........#..##..@.#...... #..####497.4 (113.0) .#.##.#........#......_.I #..#### ...##.......####..#..... #...... .#######.##...÷...#########.##### .# #.##.................# h .## #.########...####...## ..# ###.### #..........## #.# #..)..# #.....##### h #.# #..)..# #.....#hhE;_h_ _Partly explored, can't reach some places.hk3hںh.##..##....÷...#####.....##..##.##.......................#...0.0)......)h8h;_h_ _Partly explored, can't reach some places.!hg A  #...########.##  #......÷...# #######.#### ####.#####.# #.. #####.......####### #....##.###.# ...##.#...#.......###.##.##...... ##.##..#.#...................##.###.).....#..#########.... .........#..##....#...... #..### .#.##.#........#@....._.I..##.......####..#..... #...... .#######.##...÷...#########.#####.#.#....# #.## #.....# #<...##!h !h 28.4 (1 _!hV !hR !h=:  #......÷...# ###!hr:####.#### ####.#####.# #.. #####.......####### #....##.###.# !h:...##.#...#.......###.##.##...... ##.##..#.#...................##.#!h:##.).....#..#########.... !h:z.........#..##....#...... #..### .!h:#.##.#........#......_.I!h;n..##.......####@.#..... #...... .#######.##...÷...#########.##### #.##.................# !h6;####!hU;Z.#...## !hq;p..<###.....# #...##!hC!hhG&9!h\N!hbP"hpO ####.#### ####.#####.# #.. #####.......####### #....##.###.# ...##.#...#.......###.##.##...... ##.##..#.#...................##.###.).....#..#########.... .........#..##....#...... #..### .#.##.#........#......_.I..##.......####..#..... #...... .#######.##...÷.@.#########.##### ..............# #######...####...#..## ....##.....# ###.#"hE9_"h(500"h:_"h"h####.......####### #....##.###.## ..##.#...#.......###.##.##....... #.##..#.#...................##.## #.##.##.).....#..#########.....# ........#..##....#...... #..#### #.##.#........#......_.I #..# ..##.......####..#..... #....... #######.##...÷...#########.###### # #.##......@..........# ## #.########...####...##  ###.### #..........## # #..)..# #.....###### .# #..)..# #.....# .## #.....# #<...## .<###.....# "hr#...##.##.....# ############ #.#"h9_"h&1"h:_"h)h: )hq= j  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting)h= '1.6   0.5  +8   + Spellcasting 5.2   1.5  +8          )h > .+ Maces & Flails 1.6   0.5  +8   + Conjurations 1.3   0.7  +6  + Axes1.6   0.5  +8   + Hexes1.3   0.7  +6  + Polearms)hX> 1.6   0.5  +8   + Summonings1.3   0.7  +6  + Staves)h> ^1.6   0.5  +8   + Necromancy1.3   0.7  +6  )h> + Unarmed Combat 1.6   0.5  +8   + Forgecraft7.2   2.8  +6  + Throwing)h> 1.6   0.5  +8   + Translocations 1.3   0.7  +6      + Alchemy)h%? 1.3   0.7  +6  )h @ + Short Blades 1.6   0.5  +8   + Fire Magic1.3   0.7  +6  + Long Blades1.6   0.5  +8   + Ice Magic1.3   0.7  +6  + Ranged Weapons 1.6   0.5  +8   + Air Magic1.3   0.7  +6      + Earth Magic1.3   0.7  +6  + Armour)h@@ )1.6   0.5  +8      + Dodging)hv@ `4.8   1.2  +8   + Invocations1.9   0.4  +9  )h@ + Shields1.6   0.5  +8   + Evocations1.6   0.5  +8  + Stealth)h@ +4.5   1.2  +8   + Shapeshifting 1.5   0.6  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  )hA [?] Help  [!] training|cost,h9,h]>,hH?####.......####### #....##.###.## fritha the Tinkerer ..##.#...#.......###.##.##....... Gnoll #.##..#.#...................##.## Health: 38/38 ======================== ,hwI<#.##.##.).....#..#########.....## Magic: 21/21 ======================== ........#..##....#...... #..##### AC: 10Str: 10 #.##.#........#......_.I #..##### EV: 11Int: 16 ..##.......####..#..... #....... SH: 0Dex: 10 ,hJ#######.##...÷...#########.###### XL:  5 Next: 77% Place: Dungeon:3 # #.##......@..........#,hQJNoise: ---------  Time: 2501.4 (0.0) ## #.########...####...##,huJm) +2 short sword (speed) .# ###.### #..........##,hJ4Cast: Kinetic Grapnel ,hJ.# #..)..# #.....###### ,hJ.# #..)..# #.....# ,hK.## #.....# #<...## .<###.....# #...## ,hDK...##.....# ###.# ...######## #.# ,hKN_You see here a +0 dagger.  Things that are here: _a +0 short sword; a +0 leather armour; an orc skeleton _You see here a +0 short sword. _Partly explored, can't reach some places. _Partly explored, can't reach some places.,hT:_,h!Y,ha,hc-h]u-hw Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air12% 1b - Static DischargeConjuration/Air17%2  c - Awaken ArmourEarth/Forgecraft32% 4  d - Forge Blazeheart GolemFire/Forgecraft32% 4  e - Forge Lightning SpireAir/Forgecraft32% 4  f - Teleport OtherTranslocation-h#x&34% 3  g - Detonation CatalystFire/Alchemy97% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0hDescribMemorise|Describe0h  Poisonous Vapours Transmutes a small amount of the air around a target into toxic vapours, poisoning anyone unfortunate enough to breathe them in. The quantity of air affected is small and it will not persist beyond the turn in which it is cast. It cannot affect those with any resistance to poison. Level: 1Schools: Alchemy/AirFail: 12%  Power: 32% Damage: 1d2 (max 1d4)  Range: 3  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.4h  Spells (Describe)TypeFailure Level  a - Poisonous VapoursAlchemy/Air12% 1  b - Static DischargeConjuration/Air 17% 2  c - Awaken ArmourEarth/Forgecraft 32% 4  d - Forge Blazeheart Golem Fire/Forgecraft 32% 4  e - Forge Lightning SpireAir/Forgecraft32% 4  f - Teleport OtherTranslocation 34% 3  g - Detonation CatalystFire/Alchemy4hȣ 97% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6hHide) Describe|Hide6h5 Show Hide|Show6h.FMemorise)a - Poisonous VapoursAlchemy/Air12%1  b - Static DischargeConjuration/Air17%2  6hFc - Awaken ArmourEarth/Forgecraft32% 4  d - Forge Blazeheart GolemFire/Forgecraft32% 4  e - Forge Lightning SpireAir/Forgecraft6hF%32% 4  f - Teleport OtherTranslocation34% 3  g - Detonation CatalystFire/Alchemy97% 5Memorise6h(GShow7h 7h 7h& ####.......####### #....##.###.## fritha the Tinkerer ..##.#...#.......###.##.##....... Gnoll #.##..#.#...................##.## Health: 38/38 ======================== #.##.##.).....#..#########.....## Magic: 21/21 ======================== ........#..##....#...... #..##### AC: 107hl 4Str: 10 #.##.#........#......_.I #..##### EV: 11Int: 16 ..##.......####..#..... #....... SH: 07h ,Dex: 10 7h #######.##...÷...#########.###### XL:  5 Next: 77% Place: Dungeon:3 # #.##......@..........#7h XNoise: ---------  Time: 2501.4 (0.0) ## #.########...####...##m) +2 short sword (speed) 7h# .# ###.### #..........##Cast: Kinetic Grapnel .# #..)..# #.....###### 7hL .# #..)..# #.....# .## #.....# #<...## .<###.....# #...## ...##.....# ###.# 7hr ...######## #.# _You see here a +0 dagger.  Things that are here: _a +0 short sword; a +0 leather armour; an orc skeleton _You see here a +0 short sword. 7h z_Partly explored, can't reach some places. _Partly explored, can't reach some places.7ht 7h $7h Memorise Poisonous Vapours, consuming 1 spell level and leaving 6? Y - Yes 7h ' N - No8hk! 8h-= O####.......####### #....##.###.## fritha the Tinkerer ..##.#...#.......###.##.##....... Gnoll #.##..#.#...................##.## Health: 38/38 ======================== #.##.##.).....#..#########.....## Magic: 21/21 ======================== ........#..##....#...... #..##### AC: 10Str: 10 #.##.#........#......_.I #..##### EV: 11Int: 16 ..##.......####..#..... #....... SH: 08h= Dex: 10 #######.##...÷...#########.###### XL:  5 Next: 77% Place: Dungeon:3 # #.##......@..........#Noise: ---------  Time: 2501.4 (0.0) ## #.########...####...##m) +2 short sword (speed) .# ###.### #..........##8h= aCast: Kinetic Grapnel .# #..)..# #.....###### .# #..)..# #.....# 8h> .## #.....# #<...## .<###.....# #...## ...##.....# ###.# ...######## #.# _You see here a +0 dagger.  Things that are here: 8h> _a +0 short sword; a +0 leather armour; an orc skeleton _You see here a +0 short sword. _Partly explored, can't reach some places. _Partly explored, can't reach some places.8hB +2.4 (18hH 8h!Q 8hyT +3.4 (28hZ 8h^ ...######## #.# _You start memorising the spell. You continue memorising.8ha 8hg 8hi c _You finish memorising. Spell assigned to 'e'.9hK ####.#### ####.#####.# #.. #####.......####### #....##.###.# ...##.#...#.......###.##.##...... ##.##..#.#...................##. ##.##.##.).....#..#########..... .........#..##....#...... #.. .#.##.#........#......_.I #..#### ...##.......####..#..... #...... .#######.##...÷.@.#########.##### .# #.##.................## #.########...####...## ..# ###.### #..........## #.# #..)..# #.....###### 9h#.# #..)..# #.....# #.## #.....# #<...##<###.....# #..##.##.....# ###.#9hy9_9h24.4 (1 _9h :_9h9hgM #...# #......÷...# ###  ####.#### ####.#####.# #.. #####.......####### #....##.###.# 9hU...##.#...#.......###.##.##.......#.#...................## ##.##.##.).....#..#########..... .........#..##....#......#.##.#........#......_.I #..#### ...##.......####@.#..... #......#####÷...#########.##### ................. 9h?.## #.########...####...##..##9h9h &59h 9h:hhM#######.##.##.####  #...# #......÷...# ###  ####.#### ####.#####.# #.. #####.......####### #....##.###.# ...##.#...#.......###.##.##.......#.#...................## :h##.##.##.).....#..#########..... .........#..##....#......#.##.#........#@....._.I #..#### ...##.......####..#..... #......######.##...÷...#########.##### :h.# #.##.................#####.#...##:h6:hP5_:hd&6:h: :_:h :h=UM##......##...##########.##.##.####  #...# #......÷...# ###  ####.#### ####.#####.# #.. #####.......####### #....##.###.# ...##.#...#.......###.##.##.......#.#...................## ##.##.##.).....#..#########..... .........#..##..@.#......:h!V7#.##.#........#......_.I #..#### ...##.......####..#..... #...... .#######.##...÷...#########.#####.#.#....#:h^:_:ha&7:hh;_:hUj:hN6 M.######...#####..... ##......##...##########.##.##.####  #...# #......÷...# ###  ####.#### ####.#####.# #.. #####.......####### #....##.###.# ...##.#...#.......###.##.##.......#.#...................## :h7 ##.##.##.).....#@.#########..... .........#..##....#......#.##.#........#......_.I #..#### ...##.......####..#..... #......#########.......:h E :_:hrO &8:hQ 8_:hT >h-#.##...........#[##...###)#.....# ..######...#####.##....##.#.....# ### #.........##....##.####### #...########.##.##.####  #...# #......÷...# ## ####.#### ####.#####.# #. ######.......####### #....##.### ....##.#...####.##.##.....#.##..#.#.....@.............##. ###.##.##.).....#..#########..... #.........#..##....#...... #.. #.#.##.#........#......_.I #..### ....##.......####..#..... #..... #.#######.##...÷...#########.#### #.# #.##.................# #.## #.########...####...##.#[>h339;49m ###.### #..........##_9>h+6;_>hq8>hxL e..........#......[.... .#.##...........#[##...###)#..... ...######...#####.##....##.#..... #### #.........##....##.###### # #...########.##.##.#### # #...# #......÷...# # # ####.#### ####.#####.# # #######.......####### #....##.### .....##.#...####.##.##...#.##..#.#...................## ####.##.##.).....#..#########.... #>hhSV :_>hjZ '10>hmb ;_>h;d >h; ;.#......[.#.##.#[##...###)#.######...#####.##....##.# .#### #.##....##. .# #...#.##.##.#### .#>h  #...# #......÷...# # ####.#### ####.#####.# #.# #....##..##.#...#.###.##.## >h .####.##..#.#. .####.##.##.).....#..# .##.#..##....#...... #.. >h& .##.#.##.#........#......_.I #...##.......####..#..... #>hL #.#.##...÷...###.>hz  #.# #.##...# >h { #.## #.#...####...##>h :_>h2 &1>hY >h ?hֶ.#......[ #..#.##.#[##...###)#.######...#####.##....##.# #.#### #.##....##. #.# #...#.##.##.#### ..# #...# #......÷...#?h# ####.#### ####.#####.##.# #....##. #......##.#...#.###.##.## #.####.##..#.#. #.####.##.##.).....#..# #.##.#..##....#...... #.. ?hF#.##.#.##.#........#......_.I #.. #......##.......####..#..... #.. #.#######.##...÷...###.#  #.# #.##.........#  #.## #.#...####...## ?h?h7&2?h;_?h?h ##.#.###.##.# .............#......[#..#.##...........#[##...###)# ......######...#####.##....##.#.. ##.#### #.........##....##. ##.# #...########.##.##.## ...# #...# #......÷... ####.#### ####.#####. ##########......@####### #....## ##......##.#...####.##.## ##.####.##..#.#................ ?hp  #.####.##.##.).....#..#########  #.##.........#..##....#...... # 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#.####.##.##.).....#..####### @hR# #.##.........#..##....#...... # #.##.#.##.#........#......_.I #......##.......####..#..... ####.#######.##...÷...#######@h8:_@h&6@h@h@hM###.### #.......> .....######...#####.###.##### #.#.##.#.##...........#.##.. ...........................#.....#.#..#.##...........#[##...###)@h*......######...########......##... ##.#########.##.##. ...... #.@.# #......÷ ####.#### ####.### ##.##########.......####### #... ...##......##.#...#.......###.##.#......#@h.##..##_.....##@hl:_@h&7@h;_@h@h M ######.......###.### #.......> .....######...#####.###.##### #.#.##.#.##....#.##.. ...........................#.....#.#..#.##...........#[##...###)......######...#####.###......##... ##.#########.##.##. ...... #...# #......÷ ####.#### ####.### ##.##########.......####### #....#...#@h .##.).. . #.#......_ @h :_@h &8@hA ;_@hZ @h&M.....#### #.##.##.## ######.......###.### #.......> .....######...#####.###.##### #.#.##.#.##....#.##.. ...........................#.....#.#..#.##...........#[##...###)......######...########......##... ##.#########.##.##. ...... #...# #......÷ ##.#### ####.#### ####.###.#.#.##.)...#..@h,@hs/&9@he6@h7AhkM#.......# ##.#..........#### #.##.##.## ######.......###.### #.......> .....######...#####.###.##### #.#.##.#.###.##.. ....................#.....#.#..#.##...........#[##...###)......######.@.#####.###......##... ##.#########.##.##. ......##...##......÷#.AhrAht'20AhyAhR{Ah.#.#...#.# #.# #.#####.# .#.......# ##.## #.##...... ......#### #...# #.##.##.### .####.# #...######.......# .####.### #.......>.###.#### .#......######...#####.###.###### .#.##.#.###.##.......# ...............#......#..#.##......@....#[##...###)# #.......######...#####.##....##.# #.##.#### #.........##....##.# #.##.# #...########.##.##.# .....# #...# #......÷. #.#### ####.#### ####.#### #.##########.......####### #....# ..##......##.#...####.##.# #Ah=###.####.##..#.#................AhAhT&1Ah AhNAhLj M...###.[##...#.# #.# ###.#.. .#.......# ##.#..... ......#### #.##.##.### ######.......# ###.### #.......> .....######...#####.###.##### .#.##.#.###.##.......# ...............#...... ##.#..#.##...........#[##...###)......######...##### #.##.#### #.........##....##.##..Ah Ah &2Ahp Ah Ah3 M#.## ##.######.#######......).# ....###.[##...#.# #.# ###.#.. .#.......# ##.#..... ......#### #.##.##.### ######.......# ###.### #.......> .....######...#####.###.##### .#.##.#.###.##.......# ..........AhB4 7.....#...... ##.#..#.##...........#[##...###) #.......######...#####.##....##.#..Ah1= AhRA &3AhJ Bh QM##.# #................#####.## #.## ##.######.#######......).# ....###.[##...#.# #.# ###.#.. .#.......# ##.#..... ......####Bh!  #.##.##.### ######.......# ###.### #.......>.# .....######..@#####.###.##### .#.##.#.###.##.......# ...............#...... ##.#..#.##...........#[##...###)###.##Bh)Bh-&4Bh4Bh5BhŅ.## ##.#.### #.# #................#####.## #.## ##.######.#######......).## ..###..# #.# #.#####.#[## #.#...#.# #.# #.#####.# #.......# ##.## #.##......#. .Bh....#### #...# #.##.##.#### ####.# #...######.......# ####.### #...@...>.###.#### #......######...#####.###.######. Bh"#.##.#.##....#.##.......# ...................#......[#..#.##...........#[##...###)#. .......######...#####.##....##.#. .##.#### #.........##....##.# .##.# #...########.##.##.## ....# #...# #......÷..BhBhڗ&5BhBhBh.## ##.#.##.# ##.## # .# #.#####.## .## ##.######.#......).## ####..# #.# #.#####.#[# .#...#.# #.# #.#####.#..#. .# ##.## #.##......#.#### #...# #.##.##.#.# #...######.# .### #.>.###.#### # Bhg......######...#####.###.######. .##.#.##...........#.##.#....#......[. .#..#.##...........#[##...###)#.######...#####.##....##.#. ##.#### #.........##....##.# ##.# #...#.##.##.## #...# #......÷.BhBh&6BhBhBh} 3## ##.#.##.# ##.## # # #.#####.## # ## ##.######.#......).## # .###..# #.# #.#####.#[###. #...#.# #.# #.#####.#..#.## ##.## #.##......#.#### #...# #.##.##.#.# #...######.# .### #.>.###.#### #######...#####.###.######. ##.#.##...........#.##.#....#......[. #..#.##.....#[##...###)#.######...#####.##....##.#. #.#### #.##....##.# #.# #...#.##.##.## #...# #......÷...#BhM Bh &7Bh Bh BhB  ##.#.##.# ##.## ##.  #.#####.## # # ##.######.#......).## ##. ###..# #.# #.#####.#[###.# ...#.# #.# #.#####.#..#.## ##.## #.##......#.Bh n#### #...# #.##.##.# #.# #...######.# .### #.>.###.#### #######...#####.###.######. #.#.##...........#.##.#..#......[. ..#.##.#[##...###)#.######...#####.##....##.#....BhD  .#### #.##....##.##### Bhh g.# #...#.##.##.####Bh # #...# #......÷...#Bh Bh &8Bh Bha Ch9 ##.#.##.# ##.## ##.##.#####.## ##.  ##.######.#......).## ##.#..# #.# #.#####.#[###.#ChI:~#.# #.# #.#####.#..#.## ##.## #.##......#. .#### #...# #.##.##.# .# #...######.# .### #..###.#### #Chc:y######...#####.###.######. .#.##.....Chy:>#.##.#.Ch:U....#......[. .#.##.Ch:X#[##...###)#.Ch:H######...#####.##....##.#.....Ch:-  Ch:i#### #..##....##.#Ch ;-  Ch;# Ch0;@#...########.##.##.#### ChD;# Ch;#...# #......÷...# # ChFChH&9ChyMChPc _There is a stone staircase leading down here.ChZ/ 4Ch6 ChH> ChvB .30 _ChK Ch+C ##########  #.........  #.........  ######.........  #...........S.. 4 #.....S  #...=..........  #...<..........  #.............. ###.##......B>. #. ########## B   bombardier beetle (asleep) .SS 2 adders (asleep) . Ch6 SS<BBwanderChe6ging)SS1 wandering)  You climb downwards.Dh+O-1.1 (1.7Dh1WDhW]| _There is a stone staircase leading down here.  You climb downwards. _The adder hisses angrily. You hear a shout!  Found a knobbly opal ring. Found an escape hatch in the floor.  Found a stone staircase leading up. _There is a stone staircase leading up here.Eh`  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh   fritha the Tinkerer  Gnoll  Health: 38/38 ======================== ##########  Magic: 18/21 ====================---- #.........  AC: 10Str: 10 #.........  EV: 11Int: 16 Fh ######.........  SH: 0Dex: 10 #...........S..  XL:  5 Next: 77% Place: Dungeon:4 #......@......S  Noise: ---------  Time: 2531.1 (0.0) #...=..........  m) +2 short sword (speed) #...<..........  Cast: Kinetic GrapnelFh  #..............  ###.##......B>.  #. ##########  B   bombardier beetle (wandering) Fh . SS 2 adders (1 wandering) Fh ..Fh S _There is a stone staircase leading up here.  Fh Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhS Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetFhw VAim: a bombardier beetle (wandering, hasn't noticed you)Gh[B  fritha the Tinkerer  Gnoll  Health: 38/38 ======================== ##########  Magic: 18/21 ====================---- Gh<\z#.........  AC: 10Str: 10 #.........  EV: 11Int: 16 ######.........  SH: 0Dex: 10 #...........S..  XL:  5 Next: 77% Place: Dungeon:4 #......@......S  Noise: ---------  Time: 2531.1 (0.0)Gh\ #...=..........  m) +2 short sword (speed) #...<..........  Cast: Kinetic Grapnel #..............  ###.##......B>.  Gh\#. ##########  B   bombardier beetle (wandering) Gh\. SS 2 adders (1 wandering)Gh"]H .Gh]Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (wandering, hasn't noticed you)  You lock target on the bombardier beetle and prepare to deploy your bee.Gh,dGhgp    GhXh     S...  S. Ghh*   Ghh,   GhhCBGhFi #.  B .SS Ghsi. Ghk}==2.1 (1Kinetic GrapnelWinding GhqGhszonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  GhtAim: a bombardier beetle (wandering, hasn't noticed you)  You lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)HhuBHh.S.S.B.--3. HhHh@ _You continue winding your clockwork bee...IhtT,Ih2XIhJd- S.S..oo   orcYou continue winding your clockwork bee...IhEek--4.. IhmIhvq _An orc comes into view. It is wielding a +0 club.Ih ~  With a metallic buzz, your clockwork bee launches itself at the bombardier  beetle.Ih Ih Ih s  The adder barely misses your clockwork bee. x2Ih kyS...o.SB.(ally target)y   clockwork bee (minion)Ih 8=5IhN Ih Z _Your clockwork bee misses the adder.Kh7fR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LhLh Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike Launcher ForgecraftLh1% 2  c + Launch Clockwork Bee Forgecraft3% 3 d - ApportationTranslocation12%Lh=1  e - Poisonous VapoursAlchemy/Air12%Lh11 Select a spell to cast [?] help[Esc] exitNh% Nh Nh̐ 1fritha the TinkererGnollHealth: 38/38 ========================##########Magic: 18/21 ====================----#.........AC: 10Str: 10#.........EV: 11Int: 16######.........SH: 0Dex: 10#..............XL:  5 Next: 77% Place: Dungeon:4#......@yS...o.Noise: =--------  Time: 2535.1 (0.0)#...=....S.....m) +2 short sword (speed)#...<..........Nh eCast: Kinetic Grapnel#.........B....###.##.......>.#. ##########B   bombardier beetle (ally target).SS 2 adders.o   orcy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the bombardier  beetle.  The adder barely misses your clockwork bee. x2 _Your clockwork bee misses the adder.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh Nh fritha the TinkererGnollHealth: 38/38 ========================##########Magic: 18/21 ====================----#.........AC: 10Str: 10#.........EV: 11Int: 16######.........SH: 0Dex: 10#..............XL:  5 Next: 77% Place: Dungeon:4#......@yS...o.Noise: =--------  Time: 2535.1 (0.0)#...=....S.....m) +2 short sword (speed)#...<..........Cast: Kinetic Grapnel#.........B....###.##.......>.#. ##########Nh B   bombardier beetle (ally target).SS 2 adders.o   orcy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the bombardier  beetle.  The adder barely misses your clockwork bee. x2 _Your clockwork bee misses the adder.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nht   fritha the TinkererNh   Gnoll  Health: 38/38 ======================== ##########  Magic: 17/21 ===================----- Nh #.........  AC: 10Str: 10 Nh( #.........  EV: 11Int: 16 NhK ######.........  SH: 0Dex: 10 Nh #..............  XL:  5 Next: 77% Place: Dungeon:4 #......@yS...o.  Noise: =--------  Time: 2535.1 (0.0) #...=....S.....  m) +2 short sword (speed)Nh  #...<..........  Cast: Kinetic Grapnel Nh s#.........B....  ###.##.......>.  Nh' #. ##########  B   bombardier beetle (ally target) NhS . SS 2 adders .Nhv  o   orc Nh  y   clockwork bee (minion) Nh L_Your clockwork bee misses the adder.Nh 3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (ally target)Ohn  fritha the Tinkerer  Gnoll  Health: 38/38 ======================== ##########  Magic: 17/21 ===================----- #.........  AC: 10Str: 10 #.........  EV: 11Int: 16 ######.........  SH: 0Dex: 10 #..............  XL:  5 Next: 77% Place: Dungeon:4 #......@yS...o.  Noise: =--------  Time: 2535.1 (0.0) #...=....S.....  m) +2 short sword (speed) #...<..........  Cast: Kinetic GrapnelOho #.........B....  ###.##.......>.  #. ##########  B   bombardier beetle (ally target) . SS 2 adders . o   orc  y   clockwork bee (minion)Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (ally target)  You miscast Poisonous Vapours. Nothing appears to happen.  The adder closely misses your clockwork bee.Your clockwork bee stings the adder.Oh0}J ##########  #.........  #.........  ######.........  #.......  #....o..  #.......  #.......  #....... ###.##.......>. #. ##########  . .  Press: ? - help, Dir - move target  Aim: a bombardier beetle (ally target)  You miscast Poisonous Vapours. Nothing appears to happen.  The adder closely misses your clockwork bee.  Your clockwork bee stings the adder.  The adder bites your clockwork bee but does no damage.Oh **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Oh -..Oh@8=Contam: 10% ==6.1 (1Fire OhOhSm _You are covered in liquid fire! Move or burn!Ph  Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhI  fritha the Tinkerer  Gnoll  Health: 38/38 ======================== ##########  Magic: 17/21 ===================----- #.........  AC: 10Str: 10 #.........  EV: 11PhInt: 16 Contam: 10%  ######.........  SH: 0Dex: 10 #..............  XL:  5 Next: 77% Place: Dungeon:4 PhFZ#......@yS..o..  Noise: ===------  Time: 2536.1 (0.0) Ph#...=....S.....  m) +2 short sword (speed) #...<..........  Cast: Kinetic GrapnelPh  #.........B....  Fire  ###.##.......>.  #. ##########  B   bombardier beetle (ally target) . SS 2 adders .Phmu o   orc  y   clockwork bee (minion) _You are covered in liquid fire! Move or burn!PhCasting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhúAiming: Poisonous Vapours (safe; 12% risk of failure)  PhwPress: ? - help, Dir - move targetAim: a bombardier beetle (ally target)Phހ)  fritha the Tinkerer  Gnoll  Health: 38/38 ======================== ##########  Magic: 17/21 ===================-----Ph[ #.........  AC: 10Str: 10 #.........  EV: 11Int: 16 Contam: 10%  ######.........  SH: 0Dex: 10 #..............  XL:  5 Next: 77% Place: Dungeon:4 #......@yS..o..  Noise: ===------  Time: 2536.1 (0.0)Ph3 #...=....S.....  m) +2 short sword (speed) #...<..........  Cast: Kinetic Grapnel #.........B....  Fire  PhF###.##.......>.  #. ##########  B   bombardier beetle (ally target) Ph. SS 2 adders . o   orc Ph y   clockwork bee (minion)Press: ? - help, Dir - move targetPhт~Aim: a bombardier beetle (ally target)  Poisonous fumes billow around the bombardier beetle!  Ph^The bombardier beetle is poisoned.  The liquid fire burns you!Ph:Your clockwork bee stings the adder.PhnAim: a bombardier beetle (ally target)  Poisonous fumes billow around the bombardier beetle!  The bombardier beetle is poisoned.  The liquid fire burns you!  Your clockwork bee stings the adder.  The adder dies!Ph>Phnw ########## Ph #.........  #.........  ######......... PhԏA #....... Ph #......@.S.o...  Ph/#...=....y.....  #....... PhWG #.......  Phy###.##.......>. Ph#. ##########  poisoned, ally tar…)Ph .S   adderPh .Ph66--Ph585--7.1 (1PhPhb _The adder closely misses your clockwork bee.Qh52M############.........#.#######.##......##......<.S.o...##...=...@y...#...<......#.........B....####.##.......> #. ##########. . QhO5  You shake off some of the fire as you move.  The liquid fire burns you!Qh;6Qh8QhjA.†oBy.QhA6∆∆QhBh4-----8QhTJQhL _The adder barely misses you. The adder misses you.Qh o The liquid fire burns you! Qh6 J_The adder barely misses you. The adder misses you.  You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.  Your clockwork bee stings the bombardier beetle.Qh X5=8 (0.7Qh` Qh2 = _The adder bites you but does no damage.Rhq  Your clockwork bee stings the bombardier beetle. _The adder bites you but does no damage.  You closely miss the bombardier beetle.bombardier beetle is severely wounded.The liquid fire burns you!  The bombardier beetle becomes as fragile as glass!RhD o.  Your clockwork bee barely misses the bombardier beetle.RhUZ4-9.4 (0.6RhJRh_ _The bombardier beetle closely misses you.Rh  _The bombardier beetle closely misses you.You hit the bombardier beetle.  You bite the bombardier beetle, but do no damage.The bombardier beetle is almost dead.  The liquid fire burns you!  The adder barRh< a3--40.0Rh RhA Y _Your clockwork bee stings the bombardier beetle but does no damage.ShGAMThe adder barely misses you. _Your clockwork bee stings the bombardier beetle but does no damage.  You hit the bombardier beetle.orc misses you. The adder bites you but does no damage.Sh^1--6Sh.Shf _Your clockwork bee misses the bombardier beetle.Shn V  You hit the bombardier beetle.You kill the bombardier beetle!  Your clockwork bee locks its sights upon the orc.  The adder misses you. The orc hits you but does no damage.r clockwork bee stings the orc!Sh6w 7 )Shw \†*S   adder*   dormant clockwork bee (minion)  The orc dies!Shـ Sha 0fritha the TinkererGnoll###########Health: 30/38 ==================------#.........#Magic: 17/21 ===================-----#.........#AC: 10Str: 10######.........#EV: 11Int: 16 Contam: 10% #..............#Sh FSH: 0Dex: 10#......<.S.....#XL:  5 Next: 116% Place: Dungeon:4#...=...@)......Noise: =--------  Time: 2541.2 (0.6)#...<....†*.....m) +2 short sword (speed)#..............#Cast: Kinetic Grapnel###.##.......>..Sh rFire #. ##########..S   adder.*   dormant clockwork bee (minion)∆∆The liquid fire burns you!Your clockwork bee locks its sights upon the orc.  The adder misses you. The orc hits you but does no damage.  Sh\ Your clockwork bee stings the orc!  The orc dies! _Your clockwork bee winds down and falls to the ground.Sh   The adder misses you. The orc hits you but does no damage.  Your clockwork bee stings the orc!  The orc dies! _Your clockwork bee winds down and falls to the ground.  Sh{ sYour Invocations skill increases to level 2!You have reached level 6!Sh   --more--Shӕ Uh5/44=2-6 8% UhUh4 _Vh############.........# #.# ######.# #......# #......<.S.....##...=....).......#...<....@*#..............#####.##> #. ##########.#. #. ∆ ∆ VhVhg.S(ally target)VhDt8=8% -2.2 (1.0VhVhT  _You shake off the liquid fire. _You see here a bombardier beetle corpse.Vh yy   Vh ^7--Vh Vh! _You wind your clockwork bee back up and it locks its sights upon the adder!Wht  You closely miss the adder. Your clockwork bee stings the adder.WhM7=8 (0.6Wh#Wh'= _The adder bites you but does no damage.Wh B  You closely miss the adder. You bite the adder, but do no damage.The adder is lightly wounded.6=53.4Wh( x _Your clockwork bee closely misses the adder.Xh  Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhT   fritha the Tinkerer ###########  Gnoll Xh #.........#  Health: 36/44 ===================----- #.........#  Magic: 16/22 =================------- ######.........#  AC: 10Str: 10Xh  #..............#  EV: 11Xh Int: 16 Contam: 5%  #......<.......##  SH: 0Xh <Dex: 10 XhR #...=....S.......  XL:  6 Next:  8% Place: Dungeon:4 Xhy ,#...<....@y......  Noise: =--------  Time: 2543.4 (0.0) Xh R#..............##  m) +2 short sword (speed) ###.##.......>..#  Cast: Kinetic GrapnelXh f #. ##########.#  . # Xh  . S   adder (ally target) Xh ∆ ∆  y   clockwork bee (minion)Xh* ^ _Your clockwork bee closely misses the adder.XhM Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhp Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXh UAim: an adder (lightly wounded, ally target, 63% to hit)Xh fritha the Tinkerer###########Gnoll#.........#Health: 36/44 ===================-----#.........#Xhl ,Magic: 16/22 =================-------######.........#AC: 10Str: 10#..............#EV: 11Int: 16 Contam: 5% #......<.......##SH: 0Xh Dex: 10#...=....S.......XL:  6 Next:  8% Place: Dungeon:4#...<....@y......Noise: =--------  Time: 2543.4 (0.0)#..............##m) +2 short sword (speed)###.##.......>..#Cast: Kinetic Grapnel#. ##########.#.Xh #.S   adder (ally target, grapneled)∆∆y   clockwork bee (minion)Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXh xAim: an adder (lightly wounded, ally target, 63% to hit)  The kinetic grapnel hits the adder!XhPress: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, ally target, 63% to hit)  The kinetic grapnel hits the adder!  The adder is almost dead.  Your clockwork bee misses the adder. The adder bites you.  Your clockwork bee stings the adder.Xh)y   clockwork bee (minion)Xh3-3-3134.4 (1Kinetic GrapnelXhXh XhXh!_The adder dies!XhdYh` Yh$ Yhݜ Yh` Yh *0*   dormant clockwork bee (minion)You start resting.Yh߻ M1-5.4 (1YhZ Yh L _Your clockwork bee winds down and falls to the ground.ZhQkZhkZhpZh?uZhyD ZhZh9 4-7=-ww   dart slug (wandering)*   dormant clockwork bee (minion) _You start resting.Zhm6wwZhə+7.4 (2ZhZh\ _A dart slug comes into view.Zh( ` ###########  #.........#  #.........#  ######.........#  #..............#  #......<.......##  #...=....).......  #...<....@*......  #..............##  ###w##.......>..#  #. ##########.#  . #  . ∆ ∆ Zh  ###########  #.........#  #.........#  ######.........#  #..............#  #......<.......##  Zhk 7#...=....).......  #...<....@*......  #..............##  ###w##.......>..#  #. ##########.# . # . Zh u∆ ∆ Zh Zh Zh Zh' ` _A dart slug is nearby![hgc # #.# #.# ######.# #[h4h.# #......<.## #...=....). #...<...@†*...... #.## ###w##[hh.>..# #. #.# . # . ∆ ∆[hvD(ally target)[h| ````The dart slug launches a dart at you.[h]1....[h3=8.4 (1[h/[hk@ _The slug dart hits you but does no damage.[hy   [h0z Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h h\h@k\hu\hw \hw_You can't see any susceptible monsters within range! (Use Z to cast anyway.)\hX"\h&\hF/\h~2F _Unknown command.\hP  # #.# #.# ######.# #.# #......<.##\hQ C #...=....). #...<..@.†*...... #.## ###w##.>..#\h9Q q #. #.# \h^Q } . # .\hQ m ∆ ∆\h^ \ha O-9Kinetic Grapnel _\hEi \h{k \h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h  fritha the Tinkerer ###########  Gnoll #.........#  Health: 34/44 ==================------ #.........#  Magic: 16/23 ================-------- ######.........#  AC: 10Str: 10 #..............#  EV: 11Int: 16 #......<.......##  SH: 0Dex: 10]h( #...=....).......  XL:  6 Next: 13% Place: Dungeon:4 #...<.*@.†*......  Noise: ---------  Time: 2549.4 (0.0) #...**.........##  m) +2 short sword (speed) ###w##.......>..#  Cast: Kinetic Grapnel #. ##########.#  . # ]hϱy . w   dart slug (ally target) ∆ ∆  *   dormant clockwork bee (minion) _Unknown command.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (ally target, 100% to hit)]h]gfritha the Tinkerer###########Gnoll#.........#Health: 34/44 ==================------]h^j#.........#Magic: 16/23 ================--------######.........#AC: 10Str: 10#..............#EV: 11Int: 16#......<.......##SH: 0Dex: 10#...=....).......XL:  6 Next: 13% Place: Dungeon:4#...<.*@.†*......Noise: ---------  Time: 2549.4 (0.0)#...**.........##]h_m) +2 short sword (speed)###w##.......>..#Cast: Kinetic Grapnel#. ##########.#.#.w   dart slug (ally target, grapneled)∆∆*   dormant clockwork bee (minion)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line]h_oAim: a dart slug (ally target, 100% to hit)  The kinetic grapnel hits the dart slug.]h]h.w..5==50.4 (1]h  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (ally target, 100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is moderately wounded.]h7 0# #.# #.# ######.# #.# #......<.## #...=....). #...<...@†*...... #...w.## ###.##.>..# #. #.# . ∆ ∆  ```````The dart slug launches a dart at you.]he...@†..-1 _The slug dart misses you.^h7p# #.# #.# ######.# #.# #......<.## #...=....). #...<....@*...... #...w.## ^hg###.##.>..# #. #.#. #. ∆ ∆ ^hW^h ```````The dart slug launches a dart at you.^h)[....@..^hk.y-2Kinetic Grapnel^h6^h; _The slug dart misses you. _You see here a bombardier beetle corpse.^h yy   ^hR N5-^ho ^hź _You wind your clockwork bee back up and it locks its sights upon the dart slug!_h&i###########.........#####......<#=....).......<....†y_h&w....@.....####.##>.. #. ##########. #.∆∆_ha*_h*_h5xy†.)∆_h69V6=3_h1B_hEA _The grapnel comes loose from the dart slug._h : # #.# #.# ######.# #.# #......<.## #...=....). #...<...y†. #...w.## ###.##.>..# #. #.#  . #  . ∆ ∆  ∆_hX( [..wy_h0) u6=4Kinetic Grapnel_h2 _h3 `hQ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h P  Okay, then.`h `h `h . _`h׍  ########### #.# #.# ######.# #....... #......<.## #...=....). #...<..@.†....... #....wy........#####.##.......>..# #. ##########.# .# . ∆∆ ∆`h? M  Your clockwork bee stings the dart slug!`hO †y   clockwork bee (minion)`hw g45Kinetic Grapnel`hѮ `h I _The dart slug dies!ah{(^ # #.# #.# ######.# #.# #......<.## #...=....). #...<.@..†. #....†y.## ###.##.>..# #. #.#  . # .  ∆ ∆  ∆ahv6**   dormant clockwork bee (minion)ah9&6ahGahNKL _Your clockwork bee winds down and falls to the ground.ah,> ########### #.# #.# ######.# #....... #......<.## #...=@...). #...<....†....... #....†*........#####.##.......>..# #. ##########.# ..# ..#[.∆ ah[:ah=B=7ahIahM ah{NahN_Found a ring mail.bh9 ### #.# #.# ######.# #.# #......<.## #...@....). #...<....†. #....†*.##bh ###.##.>..# #. ####.# .. # ... #[.. ∆bhbhT7=8bhbhPbhT[7=9.4 (2bhbh3 _o - a ring of positive energych]D ### #.# #.# ######.# #.# #......<.## chD#.). #...<....†. #....†*.## ###.##.>..#chE3#. ####.#.. # ...#[..chOchR,60.4 (1chfch(## #.# #.# ######.# #.# #......<.## #.). #...<....†. #....†*.## #. ###.#.. # ...#[.ch!ch=ch&1ch~chch`p Ichr chw k8=chEz chz 9=ch2| ch ch K8=ch ch K9=ch] ch4 chS W _You start resting.ch ch ch ch ,ch ch chܢ 9=chϣ chͦ ch @40=ch1 ch ch ch #9chB (=ch ch ch chM ch: ,ch! chY ch K1=ch{ ch chj e=ch L20=ch ch ch; #2ch{ 2=ch ch ch ch@ ch ch ch ch O=ch cha ch 53=ch chh chz ch #1ch (=ch ch ch chF chT ,ch ch^ . _Your dormant clockwork bee falls apart.ch 083.4 (22.0)ch w4==4.4 (23chM ch " _HP restored.dh-dh1.dh90dhZ5dh8O=dh<dh;=K2=dh>dhA,dh:CdhGdhG9=dhIdhiL,dhsMdh4PO=dhFQdhaUdhUdhWdh__ _You start resting.dhp291.4 (7.0)dh*sZ3==2.4 (8dhydhb|% _Magic restored.dh# #.# #.# ######.# #.# #......<.## #.). #...<....†. #....†.## ###.##.dhB>..##. #.#....#dhdhƧ+3.4 (1dhdhdh&? # #.# dh? ]#.# ######.# #.# #......<.## #.). #...<....†. dh? #....†.## ###.##.>..dh#@ ##. #.# dhG@ dhQK dhFO &4dhYV dhX dh }# #.# #.# ######.# #.# dhv #......<.## #.. #...<....†. #....†.## dh S###.##.>..##. #.#.. dh͎ ># dh dh &5dhӤ dh  Things that are here: _a +0 club; an adder corpse; an adder corpseehn########### #.........# #.#######.# #.....# #<.##eho #........)....... #...<...@†. #....†...## ###.##>..# #. ##########.# .. #.#[..∆ ∆eh{eh€J==6 _ehZehehw <########### #.........# #.#######.# #.....# #<.## #........).......ehR  #...<....†. #....†.@.## ###.##>..# #. ##########.# .. #.#[..∆ ∆ eh eh  &7eh3 eh fhT # #.# #.# ######.# #.# #......<.## #.). #...<....†. #....†.## ###.##.>..# #. #.#  .. #  ...  #[.. ∆  ∆fhfhך&8fhfh@fhR fh fh fh fh3  # #.# #.# ######.# #.# #......<.## #.). #...<....†. #.....## ###.##.>..# #. #fh d#.#  .. #  ...  #[.. ∆  ∆fh8 fh &9fh  fhc v _You see here a dart slug corpse.gh # #.# #.# ######.# #.# #......<.## #.). #...<....†. #...@†.##gh$ ###.##.>..# #. ###.# .. # ...gh# #[.. ∆#...#... ∆ghgh/600 _ghPghgh #.........# #.#######.# #.....# #<.## #........)....... #...<....†. #....†...## ###@##.......>..# #.###########.# ... #...#[.....∆ #....... #.....#.? ###.#.##.#ghgh&1ghCghYh _Found a scroll labelled CUNAOCZ VEFYCOI.ghV Y######...............<.......##..).......#...<....†.#....†.........#####.##.......>.. #@############.....# #.....# #[.....#∆........#.?.##.#.##.#.gh q #.#.# ..ghH gh &2gh` gh gh ######.# #.....# #......<.## #........)....... #...<....†.gh #....†...## ###.##>..# ###.###########.##.@...# # #.....#  #[.....#∆ #........# #.....#.?. ###.#.##.#. #.#.# . .#..ghgh6&3gh'gh hh"6#......# #......<.......##........). #...<....†. #....†.........## ###.##.hh#Q>..# ###.###########.# #.....# # #..@..#  #[∆#........# #.....#.?..###.#.##.# #.#.# ...#.#.. ....#hhi?<4hh DhhcFhh d#......<##........). #...<....†. #....†.........## ###.##.>..# ###.###########.# #.....# # #.....# #[∆#........# #.....#.?..####.#.##.# #.#.# ...#.#.. ....#... .#hh{ <5hh hh#..). #...<....†. #....†.........## ###.##.>..# ###.###########.# #.....# # #.....# #[# ∆#....@...# #.....#.?..####.#.##.# #.#.# ....#.#.. hh......#.....#  ..#hhhh2&6hh(hhvih#.). #...<....†. #....†.## ###.##.>..# ###.####.# #.....# ih# #.....## #[.....### ∆ #.# #.....#.?..# ###.#.##.#..# #.#.# .....#.#.. ... .....#. #...#....# .#...# ##.ihih&7ihiheih6&#.). #...<....†. #....†.## ###.##.>..# ###.###.# #.....# # #.....## #[.....### ∆ #.# #.....#.?..# ###.#.##.#..# #.#.# ...#.#.. ..........#..#...#.....# ...#....# ##.##.ihSEihG&8ih,SihTih +#...<....†. #....†.........## ###.##.>..# ###.###########.# #.....# # #.....# #[## ∆#........### #.....#.@..####.#.##.# #.#.##.......#.#....#....#..#...#....##...#..  ..####.# # ih ih &9ih ih ih ,10.4 (2ih ih e _o - a scroll labelled CUNAOCZ VEFYCOIjh#...<....†. #....†.## ###.##.>..# ###.##.# #.....# # #.....## #[.....### ∆ #.### #.....#..@.# ###.#.##.#..# #.#.##....... #.#........#....#..#...#..#....##...#.. .#..####.##.. ..# #.jh{jh_+1.4 (1jh jhv jh;#....†.........## ###.##.>..# ###.###########.# #.....# # #.....# jh.9#[.....### ∆#........### #.....#....###.#.##.# #.#.##..........#.#..........##.....#..#...#....##...#.. .# ..####.##.. .. #.# |.# ###jhջjhd&2jhjh] _Found a thick jewelled staff.kh^x###.##.>..# ###.###########.# #.....# # #.....# #[.....### ∆#........### #.....#....kh_###.#.##.#..####..> #.#.##...@.......#.#....##....#..#...#..# ....##...#.. .# ..####.##.. .. #.# |.# ### ##.khlkhuo&3khzkh+}; _Found a stone staircase leading down.khq  ###.###########.# #.....# # #.....##  #[.....### ∆ #........###  #.....#....## ###.#.##.#..####..> #.#.##........... #.#..##.. ....#..#...#..#  ....##...#..#.# ..####.##..... #.# #..... |.# ###.# #.. ##.kh:z khR~ &4kh˅ kh͇ lhJ .....# ...## [.....### ∆........### .#....## ###.#.##.#..####..> #.#.##...........lhK..##.....#..#@..#..# ...##...#..#.# ..####.##.....##.lhUlhSY&5lhl_lhalhxm # [.....### ∆........### #....## ###.#.##.#..####..> #.#.##..............##.....#..#...#..# #..@#..# ..####.##..... lhey#.# #.....##...lh5lh=&6lhlh֍lhp\  [.....### ∆........### #....## ###.#.##.#..####..> #.#.##...........#..........##.....#..#...#..# ##...#..# ..####@##..... lh\ #.# #.....|.# ###.####.lhe lhg &7lhm lho mh~5 ........### #....## #mh5L##.#.##.#..####..> #.#.##...........#..........##....#..#...#..# ##...#..# ..####.##..... #@# #.....#.|.# ###.####.. mh50##.mh?mhA&8mh]EmhGmhaH #.....#....## # ###.#.##.#..####..> #.#.##........... #.#..........##.. ....#..#...#..#  ....##...#..#.#mha ....####.##......J.....#.# #.....#.@.# ###.# ###.....#  ##.##... .# . .. #.KmhaJ   endoplasm (asleep) #..K   kobold (missile, asleep) #.#mhtmhv&9mh}mh _A kobold and an endoplasm come into view. _You see here a staff of necromancy.nhnh'20nhnhO _p - a staff of necromancynh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohoh%ohoh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ohk  #.....#....## # ###.#.##.#..####..> #.#.##.....##.#..........##......#..#...#..#..##...#..#.#.####.##......J.....#.# #..... #@..# ###.# ###.....# ##.##... .# . .. #.K #.. #.#ohfm ohQq -1 _ohDx ohz phI>O #........#  #.....#....## ####.#.##.#..####..> #.#.##.....###.#..........##..<.....#..#...#..#.##...#..#.#....####.#...J...@.#.# #...........##...# ###.###### ###.....###.##... .# . ..K.#.#ph8HphI=2Kinetic GrapnelphOphR; _Found an escape hatch in the ceiling.ph#  #.### #.....#....## # ###.#.##.#..####..> #.#.##.#.#..##..#<.....#..#...#..##......##...#..#.##......####.##.....#...J..@..#.# #.....#......##...# ###.### ###.....# ##.##... .# . ..  #.K  #..  #.#.JJ3 _The endoplasm quivers.qh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhT~ #........###  fritha the Tinkerer #.....#....## #  Gnoll ###.#.##.#..####..>  Health: 44/44 ======================== #.#.##...........  Magic: 22/23 ======================-- qho####.#..........##..  AC: 10Str: 10 #<.....#..#...#..#  EV: 11Int: 16 #......##...#..#.#  SH: 0Dex: 10 #......####.##.....  XL:  6 Next: 14% Place: Dungeon:4 #....J*@..#.# #.....  Noise: ---------  Time: 2623.4 (0.0)qh0 #......##...# ###.#  m) +2 short sword (speed) qhX####### ###.....#  Cast: Kinetic Grapnel ##.##...  qh.# .  ..  J   endoplasm qhA#.K  #..  #.# qh_The endoplasm quivers.Casting: Kinetic Grapnel (safe; 1% risk of failure)  qhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  qh/vPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)qh9  #........###  fritha the Tinkerer #.....#....## #  Gnoll ###.#.##.#..####..>  Health: 44/44 ======================== #.#.##...........  Magic: 22/23 ======================-- ####.#..........##..  AC: 10Str: 10 #<.....#..#...#..#  EV: 11Int: 16qhv  #......##...#..#.#  SH: 0Dex: 10 #......####.##.....  XL:  6 Next: 14% Place: Dungeon:4 qh #....J.@..#.# #.....  Noise: ---------  Time: 2623.4 (0.0) #......##...# ###.#  m) +2 short sword (speed) ####### ###.....#  Cast: Kinetic Grapnel ##.##... qh  .# .  ..  J   endoplasm qh, 1#.K  #..  qhM #.# Casting: Kinetic Grapnel (safe; 1% risk of failure)  qhn Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineqh bAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.qh /   #..... #  ###.#.>  qh N#.#.  ###  #<.  #..  #..  #.....*   #..# ###.#  ####### ###.....#  ##.## .# qhз 2 ..qh  #.K #.. #.#qhc ..5=4.4 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!rh #.### #.....#....## # ###.#.##.#..####..> #.#.##. ####.#...##.. #<.....#..#...#..# #......##...#..#.# #......####.##..... #.#.# #..... #......##...# ###.# #####.....# ##.##...  .# .  ..  #.K rhEs #..  #.#rhrh.-5rh9rhfrhz  #[.....### ∆ #........#  #.....#....## ####.#.##.#..####..> #.#.##..... ####.#..........##.. #<.....#..#...#..# #......##...#..#.# #####.# #.........#.# #..... #......##...# ###.############.....###.##.rh .. .# . ..K.rh rhZ @-6rh? rh sh #  #[.....### ∆ #........#  #.....#....## ####.#.##.#..####..> #.#.##........... ####.#..........##.. #<.....#..#...#..# #...@..##...#..#.# #####.# #.........#.# #..... #......##...# ###.############.....###.##... .# . ..KshshJ &7shshUshb#.....# ##.....## #[.....### ∆#........### shc#.....#....## # ###.#.##.#..####..>  #.#.##........... ####.#..........##..#<...@.#..#...#..# #......##...#..#.# #......####.##..... #...#.# #.....#......##...# ###.#shc###########.....###.##....# ...shqshuU3==8sh{sh;~shD###.###########.# #.....# ##.....## #[.....### ∆#........### #.....#....## # ###.#.##.#..####..>  #.#.##... ####.#@.........##..#<.....#..#...#..# #......##...#..#.# #......####.##...#.# #.....shyW#......##...# ###.############.....###.##....# .sh sh.&9shshsh s###.#.# #.....# # #.....## #[.....### ∆ #........### #.....#....## # sh ###.#.##.#..####..> #.#.##. ####.#.##.. #<.....#..#...#..# #......##...#..#.# #......###sh) #.......#......###shW 4 sh sh '30sh shS" th###.#.# #.....# # #.....## #[.....### ∆ #........### #.....#....## # ###.#.##.#..####..> #.#.##. ####.#.##.. #<.....#..#...#..# #......##...#..#.# #......####.##.....#.........#.#......##...######## ththH&1thZth?th=E#.....# # #.....# thE#[.....### ∆#........### #.....#....## ####.#.##.#..####..> #.#.##........... ####.#....##.. thE#<.....#.@#...#..# #......##...#..#.# th FJ#......####.##.....#.........#.# #..#......##...# ###.############.....#th?F[ ##.##... .# thgFX...th]NthOC==2thTthVth* #.....# #[.....### ∆#........### #.....#....####.#.##.#..####..> #.#.##........... ####.#..........##.. #<.....#..#...#..# #......##.@.#..#.# #......####.##.....#...#.# #......##...# ###.############.....# ##.##... .# ...#.Kth1 th4 &3th: th; th 9#[# ∆#........### #.....#....####.#.##.#..####..> #.#.##........... ####.#..........##.. #<.....#..#...#..# #......##...#..#.# #......####@##.....#...#.# th #......##...# ###.# ###########.....# ##.##... .# ...#.K.th th &4th th uh8 ........### #....## ###.#.##.#..####..> #.#.##...........####.#..........##<.....#..#...#..# ......##...#..####.##........#@# #.....uhK##...# ###.###########.....# ##.#.#uhuh&5uhկuhuh0 #....## ###.#.##.#..####..> ..........####.#..........##<.....#..#...#..# ......##...#..#...####.##...........#.# #.....##..@# ###.###########.....#  ##.##......KK   kobold (missile, asleep)#.uhuh&6uhOuhuh###.#.##.#..####..> #.#.##........... ####.#..........##.. #<.....#..#...#..# #......##...#..#.# #......####.##.....#...#.# #......##...######.# ###########.@...#  ##.##......# #.. ##.K..# uhuh&7uh<uhuh(  ..........####.#...##<.....#..#...#..# ......##...#..#.####.##..........#.# #.......##...######.###########.....#  ##@##..... #.# .... .K.uh(.#K   kobold (missile, asleep).##uh2uh;5=8Kinetic GrapneluhC9uh:vh####.#...##<.....#..#...#..# .#...#..#..####.##..........#.# #.....##...######.###########.....#  ##.##..... #@# .# #.K#  #..# #.#  vhCvh&9vhvhvh_ r#<.....#..#...#..# #......##...#..#.# #......####.##.....#...#.# #......##...######.# ###########.....#  ##.##.....#.## ... #.@# . ##.K# .#.#.# #vh l : Kvh@l FK)The kobold shouts!vhm F====40vhr vhw W _The kobold completely misses you.vh#vh$b=---1.0 (0.6vh*vh- _You hit the kobold but do no damage. Your bite misses the kobold.whqjwhEkG---7 (0.7whpwhsy _You barely miss the kobold. The kobold hits you but does no damage.wh wh \1--2.3 (0.6wh wh v _You closely miss the kobold. The kobold hits you with a +0 club.xh'xh(&9xhB0xh_2Z _You hit the kobold but do no damage.xhߌxhrA0---xh!3.5xhʒxh]v _You closely miss the kobold. The kobold hits you with a +0 club.xh   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhP  #<.....#..#...#..#  fritha the Tinkerer xhPP - #......##...#..#.#  Gnoll  #......####.##.....  Health: 40/44 =====================--- xhqP L #.........#.# #.....  Magic: 22/23 ======================--  #......##...######.#  AC: 10xhP Str: 10  ###########.....#  EV: 11Int: 16xhP  ##.##.....  SH: 0Dex: 10xhP  #.## ...  XL:  6 Next: 15% Place: Dungeon:4xhP  xhQ `#.@# .  Noise: =--------  Time: 2643.5 (0.0) ##.K#xh4Q u m) +2 short sword (speed) xhQ ##..#  Cast: Kinetic Grapnel #.#  .#  .#  K   kobold (missile) xhR #  _You closely miss the kobold. The kobold hits you with a +0 club.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)xhn] A #<.....#..#...#..#fritha the Tinkerer#......##...#..#.#Gnoll#......####.##.....Health: 40/44 =====================---#.........#.# #.....xh] RMagic: 22/23 ======================--#......##...######.#AC: 10Str: 10###########.....#EV: 11Int: 16##.##.....SH: 0Dex: 10xh] G#.## ...XL:  6 Next: 15% Place: Dungeon:4#.@# .xh ^ FNoise: =--------  Time: 2643.5 (0.0)##.K#m) +2 short sword (speed)##..#xh*^ gCast: Kinetic Grapnel#.#xhM^ .#.#K   kobold (missile)xho^ # _You closely miss the kobold. The kobold hits you with a +0 club.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  xh^ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  xh^ Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)xh, l  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (72% to hit)  The kinetic grapnel hits the kobold but does no damage.xhk Z37-4.5 (1xh] xh 9 _The kobold hits you with a +0 club.yh1  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh  #<.....#..#...#..#  fritha the Tinkerer  #......##...#..#.#  Gnoll  #......####.##.....  Health: 37/44 ====================----  #.........#.# #.....  Magic: 21/23 =====================---  #......##...######.#  AC: 10Str: 10  ###########.....#  EV: 11Int: 16 ##.##.....  SH: 0Dex: 10 #.## ...  XL:  6 Next: 15% Place: Dungeon:4 #.@# .  Noise: =--------  Time: 2644.5 (0.0) ##.K# m) +2 short sword (speed)yhE . ##..#  Cast: Kinetic Grapnel #.#  .#  .#  K   kobold (missile) #  _The kobold hits you with a +0 club.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)yhH A #<.....#..#...#..#fritha the Tinkerer#......##...#..#.#Gnoll#......####.##.....Health: 37/44 ====================----#.........#.# #.....yhI Magic: 21/23 =====================---#......##...######.#AC: 10Str: 10###########.....#EV: 11Int: 16##.##.....SH: 0Dex: 10#.## ...XL:  6 Next: 15% Place: Dungeon:4#.@# .Noise: =--------  Time: 2644.5 (0.0)##.K#m) +2 short sword (speed)##..#Cast: Kinetic Grapnel#.#.#.#K   kobold (missile)# _The kobold hits you with a +0 club.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  yhI ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)yh ^Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)  The kinetic grapnel hits the kobold but does no damage.yh +5.5 (1yh yh = _The kobold hits you but does no damage.zhZ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhW #<.....#..#...#..#  fritha the Tinkerer  #......##...#..#.#  Gnoll  #......####.##.....  Health: 37/44 ====================----  #.........#.# #.....  Magic: 20/23 ====================----  #......##...######.#  AC: 10Str: 10  ###########.....#  EV: 11Int: 16 ##.##.....  SH: 0Dex: 10 #.## ...  XL:  6 Next: 15% Place: Dungeon:4 #.@# .  Noise: =--------  Time: 2645.5 (0.0) ##.K# m) +2 short sword (speed) ##..#  hzX33mCast: Kinetic Grapnel #.#  .#  .#  K   kobold (missile) #  _The kobold hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)zhӏ #<.....#..#...#..#fritha the Tinkerer#......##...#..#.#Gnoll#......####.##.....Health: 37/44 ====================----#.........#.# #.....Magic: 20/23 ====================----#......##...######.#AC: 10Str: 10###########.....#EV: 11Int: 16##.##.....SH: 0Dex: 10#.## ...XL:  6 Next: 15% Place: Dungeon:4#.@# .Noise: =--------  Time: 2645.5 (0.0)##.*#m) +2 short sword (speed)##.*#Cast: Kinetic Grapnel#.#.#.#Kzh{   kobold (missile)# _The kobold hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)zh:?K.zhU+6.5 (1zh/!zh#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit) _The kinetic grapnel misses the kobold. The kobold closely misses you.zh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hM #<.....#..#...#..#  fritha the Tinkerer  #......##...#..#.#  Gnoll  #......####.##.....  Health: 37/44 ====================----  #.........#.# #.....  Magic: 19/23 ===================-----  #......##...######.#  AC: 10Str: 10  ###########.....#  EV: 11Int: 16 ##.##.....  SH: 0Dex: 10 {h#.## ...  XL:  6 Next: 15% Place: Dungeon:4 #.@# .  Noise: =--------  Time: 2646.5 (0.0) ##.K# m) +2 short sword (speed) ##..#  Cast: Kinetic Grapnel #.#  .#  .#  K   kobold (missile) {h.'#  {hr_The kinetic grapnel misses the kobold. The kobold closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  {hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  {hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit){hf #<.....#..#...#..#  fritha the Tinkerer  #......##...#..#.#  Gnoll  #......####.##.....  Health: 37/44 ====================---- {h #.........#.# #.....  Magic: 19/23 ===================-----  #......##...######.#  AC: 10Str: 10  ###########.....#  EV: 11{hInt: 16 ##.##.....  SH: 0Dex: 10 #.## ...  XL:  6 Next: 15% Place: Dungeon:4 {hB#.@# .  Noise: =--------  Time: 2646.5 (0.0) {hg##.K# m) +2 short sword (speed){h ##..#  Cast: Kinetic Grapnel {h#.#  .# {h֚ .#  K   kobold (missile) {h(# {hNCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h<Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (72% to hit)  The kinetic grapnel hits the kobold.{hK #<  ..  ###.  .#.#     {hH    #.## ...  #.@# .  ##.)# ##..#  #.# .# .# # {h,{h0l87.5 (1Kinetic Grapnel{hs6{hY:MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (72% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!{h+ #......##...#..#.# #......####.##.....#...#.# #......##...######.# ###########.....#  ##.##.....#.## ... #..## . # {hȡ .# .# ....{h {hG .-8{h {h>  Things that are here: _a +0 club; 2 stones; a kobold corpse|h@#......####.##.....#...#.#  #......##...######.#  ###########.....#  |hԻ##.##.....#.## ... #..## . ##.)## |h# .# #.##|hRl.#.........|h|hd20=-9 _|h_|h Z...#.# #.....##...######.###########.....#  ##.##..... #.## .## ##.)##  ##.. ## ...#....9=50}h##...######.###########.....#  ##.##..... #.## #..## ##.)##  ##.. ## ...#....#.....}h '}h(&1}h3}h w##########.....#  ##.##..... #.## #..## #.)##  ##.. ## ...#......#.......#........}h<2}h}h}hw  ##.##..... #.## .## #.)##  ##.. ## #........##........#....#...#..#.##}h }hT B=3}h }hf ~h{ #.## .## #.)##  ##.. ## ###.#.######.@......#########~h-~h_40=4~h~h~h8#..## . ##.)##.# ..#.##.#.##.#.##.#.###.#.######........# #.# #.# #.# ########## 1=5~h~h~h{#.## ... #..###.#.##.)##.# ##..#.# ##.#.# #.#.# .#.# ##.#.##### #.# #.# #.# #........###########~h'~h+&6~h1~h$4h4M##.##..## #....###.#.##.)###.## #.#.# ##.#@######........###########hh&7hhh##########.....# ##.##..## #....###.#.##.)###.# #.#@# ##.#.######........##........##.##........hhT1=8hThdh( ......##...######.# ##########.....##. ##.##..## #....###.#.##.)###.# #.#.# #.#.####............#........#........##.#h h5 B=9he hs h...#.# #..... ......##...######.# ##########.....##. ##.##..## #....###.#.##.)###.# #.#.# #.#.####.................hhU2=60hChQh[M####.##..... ...#.# #..... ......##...######.# ##########.....##.###.##..## #....###.#.##.)###.##.#.#.....hche^2=1hkhmh M...#..#.# ####.##....#.# #..... ......##...###### ##########.....##.####.##.....## #....###.#.hY ##.)###.##.#.#...h h &2hH hG h3 M<..#...#....#..#.##.#####.##....#.# #..... ......##...######.# .. ##########.....##.###...##.##..........## #..........###@#.##.)###.h( b##.#.#...hh&3hh0hW##.#..........##..#..#...#..# .. ##...#..#.##.#####.##...... ..#.# #..... .....##...######.# #########.....##.#####.##...#.## #.@.......#..###.#.....B.##.)##.###.....##..#.# ....##.#.# ...#.#.# ##B   clockroach (asleep, warded).#.h###.#.##### hh@B=4hh.] _A clockroach comes into view.h .#.##... #.#..........##.. #..#...#..# .. ##...#..#.##.#####.##...... ..#.# #..... . ....##...######.# . ########.....##.#####.##...#.####.........#..###.#.....B##.)##.###..##..#.# ...##.#.# ##....#.#.# ###..#.###.#.#####h h T3=5h h h'  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hY#.#.##........... fritha the Tinkerer #.#..........##.. Gnoll ....#..#...#..# .. Health: 43/44 =======================- ....##...#..#.##.# Magic: 19/23 ===================----- ....####.##...... AC: 10Str: 10 .......#.# #..... ..  EV: 11Int: 16 h\Z....##...######.# ....  SH: 0Dex: 10 ########.....##.###.....  XL:  6 Next: 15% Place: Dungeon:4 ##.##....@.......  Noise: ---------  Time: 2665.5 (0.0) #.####..........  m) +2 short sword (speed)hZX #..###.#.....B..  Cast: Kinetic Grapnel ##.)##.###...... h8[ ##..#.# ......  ##.#.# ##....  B   clockroach (asleep, warded) #.#.# ###.  #.#.# ##.#.##### _A clockroach comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh[^Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)h #.#.##...........fritha the Tinkerer #.#..........##..Gnoll ....#..#...#..# ..Health: 43/44 =======================- ....##...#..#.##.#Magic: 19/23 ===================----- ....####.##......AC: 10Str: 10 .......#.# #..... ..EV: 11Int: 16 ....##...######.# ....SH: 0Dex: 10 ########.....##.###.....XL:  6 Next: 15% Place: Dungeon:4##.##....@.......Noise: ---------  Time: 2665.5 (0.0)#.####..........m) +2 short sword (speed)#..###.#.....B..| HCast: Kinetic Grapnel##.)##.###......##..#.# ......##.#.# ##....B   clockroach (asleep, warded)#.#.# ###.#.#.###.#.##### _A clockroach comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)hF 20=Contam: 12% 6.5 (1h h   Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (asleep, damage-immune at range) _You miscast Launch Clockwork Bee. Nothing appears to happen.hh&7hhh'R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL#.#.##........... fritha the Tinkerer #.#..........##.. Gnoll ....#..#...#..# .. Health: 43/44 =======================- ....##...#..#.##.# Magic: 17/23 =================------- ....####.##...... AC: 10Str: 10 .......#.# #..... ..  EV: 11Int: 16 Contam: 12% ....##...######.# ....  SH: 0Dex: 10 ########.....##.###.....  XL:  6 Next: 15% Place: Dungeon:4 ##.##....@.......  Noise: ---------  Time: 2667.5 (0.0) #.####M40m..........  m) +2 short sword (speed) #..###.#.....B..  Cast: Kinetic Grapnel ##.)##.###......  ##..#.# ......  ##.#.# ##....  B   clockroach (asleep, warded) #.#.# ###.  #.#.# ##.#.##### _You miscast Launch Clockwork Bee. Nothing appears to happen.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)h #.#.##........... fritha the Tinkerer #.#..........##.. Gnoll ....#..#...#..# .. Health: 43/44 =======================- ....##...#..#.##.# Magic: 17/23 =================------- ....####.##...... AC: 10Str: 10 .......#.# #..... ..  EV: 11Int: 16 Contam: 12% ....##...######.# ....  SH: 0Dex: 10 ########.....##.###.....  XL:  6 Next: 15% Place: Dungeon:4 h¾ ##.##....@.......  Noise: ---------  Time: 2667.5 (0.0) #.####..........  m) +2 short sword (speed) #..###.#.....B..  Cast: Kinetic Grapnel ##.)##.###......  ##..#.# ......  ##.#.# ##....  B   clockroach (asleep, warded) #.#.# ###.  #.#.# ##.#.##### Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.h M ..J..  .. h $ ....         ##.)      h #.#.# ###. J   endoplasm (wandering)#.#.# ##.#.#####  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a clockroach (asleep, damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.  (Press . to continue winding your bee.)h }==8.5 (1Kinetic GrapnelWinding h h ] _An endoplasm comes into view.h h B.Jh 4=--9. h h/ @ _You continue winding your clockwork bee...hh#h.B.Bh "l--70.. h(h}+@ _You continue winding your clockwork bee...hFh hi h's yB.ally target, warded)y   clockwork bee (minion)hEu ^8=1h{ h~  h~ [_With a metallic buzz, your clockwork bee launches itself at the clockroach.hK ..## ....#..#...#..# ..#...#..#.##.# .##.##...... .....#.# #.....##...######.# ... ########.....##.###.. ##.##....... #.####..@.y.###.#...B#.)##.###.. ##..#.#  ##.#.# ##  ### ##.#.#####........hVM  The clockroach bites your clockwork bee.h&2hhR _Your clockwork bee stings the clockroach but does no damage.h...#..#...#..# ##...#..#.##.# .....####.##...... ......#.# #..... ....##...######.# ... #######.....##.###.. ##.##.........####....y#..###.#.@.B##.)##.###....#.# .#.# ##.#.# ####.#.# ###.#.######........# hCh B.  Your clockwork bee barely misses the clockroach.hd=0=3hhyj _Your clockwork bee completely misses the clockroach.hE R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h(8*hC\ `  You shape a spike launcher from a nearby wall.h B# The rocky spike misses the clockroach.The clockroach bites you but does no damage.  hb)Your clockwork bee stings the clockroach!h\s6--8% =4h`h f _The clockroach barely misses your clockwork bee.hE  You hit the clockroach.  You kill the clockroach!hN  *†gg   goblin*   dormant clockwork bee (minion)h5O LYour clockwork bee winds down and falls to the ground.hu[ x --727-5.1 (0.6h'\ Kinetic Grapnel _A goblin comes into view. It is wielding a +0 club.hc hs h _Your Dodging skill increases to level 5!h@ #..#...#..# .. ##...#..#.##.# ..####.##...... ..#.# #..... .##...######.# ......##.###.##.##.#.####....*.h C#..###.#..@.##.)##.###.##..#.# #......g.##.#.# ###.#.#.# ###.#.#.# ###.#.##### h h ag.(ally target)hd w5--6.1 (1.0 _h0 h7 w _You see here a clockroach corpse.h¤yy   h75-h1)-hhK _You wind your clockwork bee back up and it locks its sights upon the goblin!hF b#..#...#..# .. ##...#..#.##.##.#####.##...... #.#.# #..... ..##...######.# .......##.###.##.##.#.####....y.##..###.#..†###.)##.###.....g..###..#.# #.###.#.# ###.#.#.# ###.#.#.# ###.##.#.##### hZ ^.yg.hm 6=37Kinetic Grapnel _h h+ h4##...#..#.##.##.......# ####.##.......#....#.#  ..# ##...######.# . ####.....##.####  ##.##.........##### h###..###.#..†.y.....# ##.)##.###..@.g...# .#.# #........# #.# ###..#.# #####.#.# #####.#.##### ##........# h hrJ  Your clockwork bee stings the goblin!hM.y$y   clockwork bee (minion)h188Kinetic GrapnelhhF _The goblin dies!hI E..#...#..# .. ...#..#.##.### ####.##.......#. ...#.# #......#...######.# .. ####.....##.######.##....hՊ ####.......###.#..†.@..##.)##.###...y$##...# ####...####... #.#.# ###..#.#.#####hL h(  B*B   bombardier beetle (wandering)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.hН 7 9hQ ha d _A bombardier beetle comes into view.hyy   hN5-h^h  You wind your clockwork bee back up and it locks its sights upon the bombardier_beetle!ho|..#...#..# .. ...#..#.##B##.##..##.......#.#.# #......#...######.# ......##.###.###.##.#.####.# #..###.#..†.# ##.)##.###...y$...# ##..#.# #.# hp##.#.# ###.#.#.# ####.#.#.# ###.##.#.##### .##.# # hKththy#...., ally ta…)hn'80hhP] _Your spike launcher falls apart as you grow too distant to maintain it.h .#..#.##B##.......##. ##.##.......#... .#.# .###.######.# h . #.....##.#####  ##.##......... .####.....y# #..###.#..†.......# ##.)##.###..h # .#.# #........# #.# ###h \....#.# ####h #.#.# ###...K##.#.##### .##h< K   kobold (missile, asleep)#........# # hd <#.# h h h h y.K.K)∆h hX &1h@ h _A kobold comes into view. It is wielding a +0 dagger.Things that are here: h. @_7 gold pieces; a +0 clubhhlPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Gold (select all with $)hb - 7 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hj  b + 7 gold pieces[Enter] accept (1 chosen)h h h' ...#..#.##B##.......##.fritha the Tinkerer ##.##.......#..........Gnoll .#.# #...............###Health: 44/44 ======================== ...######.# ...........Magic: 15/23 ===============--------- ##.....##.###y.......##AC: 10Str: 10  ##.##.................EV: 11Int: 16#.####............#SH: 0Dex: 10#..###.#..†.......#XL:  6 Next: 28% Place: Dungeon:4##.)##.###....@...#Noise: ---------  Time: 2681.1 (0.0)##..#.# #........#h m) +2 short sword (speed)##.#.# ###..........Cast: Kinetic Grapnel#.#.# ####.......#.#.####..K.##.#.#####.##.K   kobold (missile)#........##y   clockwork bee (minion)#........#∆#........#You wind your clockwork bee back up and it locks its sights upon the bombardier_beetle! _Your spike launcher falls apart as you grow too distant to maintain it. _A kobold comes into view. It is wielding a +0 dagger.Things that are here: _7 gold pieces; a +0 clubh$ hh y.  You now have 146 gold pieces (gained 7).h! Q(((((((h5 _.@.....h 3=2.1 (1hr h-  h] `_The kobold throws a stone. The stone closely misses you.h\#...#..# .. ...#..#.##.####. ###.##...#.# #......### #...######.# y... ###.....##.######.##..... #.####.....# #..###.#..†.#)##.###....)...#hA.#.# #.# #.#.# ###... #.#.# ####....... #.#.# ###..K. ##.#.#####.##. #.## #.#∆hh,h$0.h)J(((((((hJ@).....hV6=3h:hn _The kobold throws a stone. The stone closely misses you.h\ ......##.. ..#...#..#....## ...#..#.##.### ###.##.......#.. ..#.# #....y.### #...######.##... ###.....##.#######.##.....####.......###.#..†....##.)##.###....)##...#####.........####...... #.#.# ###..Ky   clockwork bee (minion)#.#.####.##.#h7 s.K..hU .-4h1 h4 hR##............##.. .....#..#...#..#... ...#..#.##.####. ####.##... ...#.# #.....###...######.#... ####.....##.######.##.h.... #.####.....## #..###.#..†.......#)##.###)...#.#.# #.##.#.# ###... #.#.# ####....... #.#.# ###.K.. ##.#.#####.##.hmhhyh"yKy   clockwork bee (minion).h'@-5h-h/h8.##.#..####..>##..... .....##.. ..........##.. .....#..# .#..#...#..#... .##...#..#.##.####. .####.##....y..#... ....#.# #.....### .##...######.#... #####.....##.######.##..... #.####.....## #..###.#..†.......#)##.###)...#.#.# #.# #.#.# ###.......... #.#.# ####...K... #.#.# ###....h}h0.h0(((((h*$((hH{T@......h~.=6hh!m _The kobold throws a stone. The stone barely misses you.h~ C.#....## # #.##.#..####..> ###.# #.##..... .....##.. #..........##.. .....#..# ..#..#...#..#.... .##...#..#.##.####.h g####.##.......#... .....#.# #..yB.### ..##...######.... ######.....##.######.##...........h  #.####......## #..###.#..†.......#h3 )##.###....)...#B   bombardier beetle (distracted, ally t…)hV .#.# #.# y   clockwork bee (minion)h #.#.# ###.......... #.#.# ####...K...h ho  BB  ally target)K   kobold (missile)Ky   clockwork bee (minion).Your clockwork bee stings the bombardier beetle!h Y=7Kinetic Grapnelh h0 m _Your clockwork bee barely misses the bombardier beetle.h\....# ...#....## #.## h].#.##.#..####..> ###.# .#.##..... .....##.. .#..........##.. .....#..#.#..#...#..#...... .##...#..#.##.##.##.####.##.......#...hS]~....#.# #..yB.### ...##...######.... #######.....##.######.##........... #.####.......##h{] #..###.#..†.......#)##.###....)...#y   clockwork bee (minion).#.# #........##.#.# ###.....h]"K....h'fU  Your clockwork bee stings the bombardier beetle.hfhq†K   kobold (missile)K.hQ7=43-8Kinetic Grapnel  Your Staves skill increases to level 2!  Your Ranged Weapons skill increases to level 2!  Your Throwing skill increases to level 2!  Your Armour skill increases to level 2!  Your Shields skill increases to level 2!  Your Unarmed Combat skill increases to level 2!h)h k _Your Evocations skill increases to level 2!h+ .###.#....## #.##. #.#.##.#..####..>#####.# #.#.##.................##.. #.#...##........#..#.#..#...#..#..........##.##...#..#.##.##.......##..####.##.#..#.# #..y†.###.##...######.##.#.....##.###.## ##.##............. #.####.........## #..###.#..†.......#y   clockwork bee (minion) ##.)##.###....)...# ##..#.# #......K.#  ##.#.# ###h , <.hu3 8*K   kobold (missile)K*   dormant clockwork bee (minion).h5 @-9h< h`? L _Your clockwork bee winds down and falls to the ground.h.###.#....## #.##.#.#.##.#..####..>#####.#  #.#.##.................##.. ##.#..........##........#..#.#..#...#..#..........##.##...#..#.##.##.......##..####.##.#.h.#.# #..*.###.##...######.##.#.....##.###..## ##.##................ #.####............## #..###.#..†.......#*   dormant clockwork bee (minion) ##.)##.###....)K..#  ##..#.# #h[.#  ##.#.# ###.hh'90h#hE&~ _You see here a bombardier beetle corpse.h hQ #[.....### ∆ #........### .....#....## #.##. ###.#.##.#..####..>#####.# h  #.#.##.................##.. ###.#..........##........#..# <.....#..#...#..#..........## h .##...#..#.##.##.......##.h ####.##...@...#..............#.###..*†.h m### ......##...######.##.h% ... ##########.....##.###..##hH ]#.##.................h o #.####.....## #..###.#..†.......#)##.###....)K..#.#.# #.h !#h* h% $1 hg _h h1 hU h h ht  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)h h I=2 _h h\h^&3hehgh h KK   kobold (missile)*   dormant clockwork bee (minion)h T8=4h h״ hyy   hL7-h h _You wind your clockwork bee back up and it locks its sights upon the kobold!hm[.....### ∆ .### . .....#....## #.##. .#.##.#..####..>#####.#  #.#.##.................##.. .#..........##........#..# .....#..#...#..#..........## ##...#..#.##.##.##. ####.##.#. #.###..y†.### ##...######.##. .....##.###K...##.##...........#.####............## #..###.#..†.......# ##.)##.###.hn*[m hohphph7{.†yK., ally target)hm}G5Kinetic Grapnel _hUhVh".....### ∆ ### .. . #....## #.##. .#.##.#..####..>#####.# #.#.##.................##.. .#...##........#..# #..#...#..#..........## ##...#..#.##.##.##. ####.##.#. #.###...†y.### ##...######.##K. .....##.###........####.##.................#.####............## #..###.#..†.......# ##.)##.###....)...# h8  The kobold hits your clockwork bee with a +0 dagger.  Your clockwork bee stings the kobold!h.y)y   clockwork bee (minion)hg=6Kinetic GrapnelhܪhF _The kobold dies!hq### ∆ ### .. . #....## #.##. .#.##.#..####..>#####.# .#.##..........##.. .#.##........#..# #..#...#..#....## h׆N##...#..#.##.##.##. ####.##.#. #.###...†.y.### ##...######.##). h.....##.###...##hN##.##............#.####............## #..###.#..†.......###.)##.###....)...# h**   dormant clockwork bee (minion)h.-7hhL _Your clockwork bee winds down and falls to the ground.h .### .. .#....## #.##. .. #.##.#..####..>#####.# #.##.................##.. #....##........#..# .#..#...#..#..........## ##...#..#.##.##.......##.h 9####.##.......#.......... ..#.###...†.*@........#####...######.##). ######.....##.###.##  ##.##........hU ..####......###..###.#..†.h} # ##.)##.###....)...#h .#.# #........##.# ###...h hx H--8h h+ hP#....## #.##. .. #.##.#..####..>#####.#................##....##....# ..#..#...#..#....##...#..#.##.##.##.##.##.......#.....#.###...†.*.#####...######.##.. ######.....##.##### ##.##......... #.######.###.#..†##.)##.###....) ##..#.# #..... ####....  ####hhT8=9h"hI  Things that are here: _a +0 dagger; a stone; a kobold corpsehK #....## #.##. .. .##.#..####..>#####.# #. .##..........##.. .##........#..# #..#...#..#..........## ##...#..#.##.##.##. ####.##.#. #.###...†.*.### ##...######.##)hL  .....##.###.## ##.##........ #.####......###..###.#..†.###.)##.###....)...# ##..#.# #..###.#.# ###.... hX hO[ /700 _hNc hd h}##.#..####..>#####.# #. ##.................##.. h..##........#..# #..#...#..#..........## ##...#..#.##.##. ####.##.......#... ..#.###...†.*..### ##...######.##). ####.....##.###.##  ##.##......... .####.....## #..###.#..†###.)##.###....)...#.#.# #........# #.# ###....#.# ####..#.#.# ###....hh`&1hhwh0.................##.. ..##........#..# #...#..#..........## .#..#.##.##.#.##.......#... hi..#.###...†.*..### #...######.##). #.....##.###.##  ##.##......... .####### #..###.#..†# ##.)##.###....)...#.#.# #........##.# ###....#.# ####.#.#.# ###.##.#.##### .##.hh&2hshehY .###..# #...#..#..## .#.#..#.##.##.##.##.......#... .#.###...†.*..###.######.##).. #.....##.###.##  ##.##...........####### #..###.#..†# hZ ##.)##.###....)...# .#.# #........##.# ###....#.# #### #.#.# #####.#.##### .###........# #hWf h2k B=3her hPt hMY3h[hIeBhia9=hkhp,hprhuhvh?xhMh8,hhl _Your dormant clockwork bee falls apart.hq9=h.hBh4b20=hOhf,h,hh'h]hh8o.o   orc (wandering)h/10.0)h,4.1 (11hhx _An orc comes into view. It is wielding a +0 morningstar.h0  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhIhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h..#.. .......##........#..# #...#..#...o## . ...#..#.##.###.# ##.##.......#.. #.###...†...### ...######.##).. ##.....##.#######.##......####.....###..###.#..†....##.)##.###....)##...#####.........####....... #.#.# ###....#.#.####.##.hhw.oohT=5.1 (1.0) _hEhQh> #.#..####..>#####.# #. #...##.........###..# #...#..#.... .# #...#..#.##.##o##.# ###.##.......#...#.###...†..### #...######.##).... ###.....##.#####.#.##.h? L..... #.####.....#### #..###.#..†.......#)##.###)...#.#.# #.# #.#.# ###..... #.#.# ####....... #.#.# ###....h/C hL T.ohP k1=6Kinetic Grapnelht_ h` h<~  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_x'#.#..####..>#####.# #.  fritha the Tinkerer #.................##..  Gnoll ........##........#..#  Health: 44/44 ======================== ..#...#..#..........## .#  Magic: 20/23 ====================---- #...#..#.##.##.......##.#  AC: 10Str: 10 ###.##.......#o.........  EV: 11Int: 16 hx!..#.###...†....*......###  SH: 0Dex: 10 #...######.##).*.........  XL:  6 Next: 43% Place: Dungeon:4 ###.....##.###..@.....##.  Noise: ---------  Time: 2716.1 (0.0) hy ##.##..................  m) +2 short sword (speed)  #.####............####  Cast: Kinetic Grapnel  #..###.#..†.......# h@yQ ##.)##.###....)...# hy ##..#.# #........#  o   orc ##.#.# ###..........  #.#.# ####.......  #.#.# ###.... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hy[Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hyPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (78% to hit)hf#.#..####..>#####.# #.fritha the Tinkerer #.................##..Gnoll ........##........#..#hHealth: 44/44 ======================== ..#...#..#..........## .#Magic: 20/23 ====================---- #...#..#.##.##.......##.#AC: 10Str: 10 ###.##.......#o.........EV: 11Int: 16 ..#.###...†....*......###SH: 0Dex: 10 #...######.##).*.........hXL:  6 Next: 43% Place: Dungeon:4 ###.....##.###..@.....##.Noise: ---------  Time: 2716.1 (0.0)##.##..................m) +2 short sword (speed)#.####............####Cast: Kinetic Grapnel#..###.#..†.......###.)##.###....)...#h'##..#.# #........#o   orc (grapneled)##.#.# ###..........#.#.# ####.......#.#.####....Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (78% to hit)  The kinetic grapnel hits the orc.hFh[.o.h 3=7.1 (1hh/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h+Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar (78% to hit)  The kinetic grapnel hits the orc. _The orc is moderately wounded.hWhYhMeo.oo 2 orcs (1 wandering, 1 grapneled)hf.-8h-mhqu _An orc comes into view. It is wielding a +0 hand axe.h5r  The grapnel guides your strike.  The orc shouts!  You hit the orc.hAo$   orchkIu4==7 (0.6Kinetic GrapnelhRh1UG _You kill the orc!hI....## #.##. .. #..####..>#####.# #.. #........o.##........##........#..# ..#...#..#....## . #...#..#.##.###.# ###.##.......#.. ..#.###...†...........### #...######.##).. ###.....##.#######.##........####.....###..###.#..†....##.)##.###....)##...#####........####....o--9.7 (1.0  Things that are here: _10 gold pieces; a +0 morningstar; an orc corpseh### .. . ....## #.##. .. #..#..####..>#####.# #... #..........##..#......##......o.#..# ..#...#..#....## . #...#..#.##.###.# ###.##.......#.. ..#.###...†...### #...######.##)..$....... ###.....##.#######.##.........####.....###..###.#..†....##.)##.###....)##...#####...h`hP.oh]c--20Kinetic Grapnel _h'hh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ..### .. . fritha the Tinkerer ....## #.##. .. #..  Gnoll hU `#.#..####..>#####.# #...  Health: 44/44 ======================== #.................##..#  Magic: 19/23 ===================----- ........##........#..#  AC: 10Str: 10 ..#...#..#......o...## .#  EV: 11Int: 16 #...#..#.##.##..*....##.#  SH: 0Dex: 10 ###.##.......#..*.......  XL:  6 Next: 44% Place: Dungeon:4 h ..#.###...†.....@.....###  Noise: ---------  Time: 2720.7 (0.0) #...######.##)..$........  m) +2 short sword (speed) ###.....##.###........##.  Cast: Kinetic Grapnel  ##.##..................  #.####............####  #..###.#..†.......#  o   orc  ##.)##.###....)...# h_  ##..#.# #........#  ##.#.# ###.......... _10 gold pieces; a +0 morningstar; an orc corpseCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit)hF ..### .. .fritha the Tinkerer ....## #.##. .. #..Gnoll #.#..####..>#####.# #...Health: 44/44 ======================== #.................##..#Magic: 19/23 ===================----- ........##........#..#AC: 10Str: 10 ..#...#..#......o...## .#EV: 11Int: 16 #...#..#.##.##..*....##.#SH: 0Dex: 10 ###.##.......#..*.......XL:  6 Next: 44% Place: Dungeon:4 ..#.###...†.....@.....###Noise: ---------  '39;49m Time: 2720.7 (0.0) #...######.##)..$........m) +2 short sword (speed) ###.....##.###........##.Cast: Kinetic Grapnel##.##..................#.####............#####..###.#..†.......#o   orc##.)##.###....)...###..#.# #........###.#.# ###.......... h E_10 gold pieces; a +0 morningstar; an orc corpseCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit)hrh.o.20==1.7 (1hhn  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit) _The kinetic grapnel hits the orc but does no damage.h~K  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL ..### .. . fritha the Tinkerer ....## #.##. .. #..  Gnoll #.#..####..>#####.# #...  Health: 44/44 ======================== #.................##..#  Magic: 19/23 ===================----- ........##........#..#  AC: 10Str: 10 ..#...#..#..........## .#  EV: 11Int: 16 #...#..#.##.##..o....##.#  SH: 0Dex: 10 ###.##.......#..*.......  XL:  6 Next: 44% Place: Dungeon:4 ..#.###...†.....@.....###  Noise: =--------  Time: 2721.7 (0.0) #...######.##)..$........  m) M 32m+2 short sword (speed) ###.....##.###........##.  Cast: Kinetic Grapnel  ##.##..................  #.####............####  #..###.#..†.......#  o   orc  ##.)##.###....)...#  ##..#.# #........#  ##.#.# ###.......... _The kinetic grapnel hits the orc but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit)h ..### .. .fritha the Tinkerer ....## #.##. .. #..Gnoll #.#..####..>#####.# #...Health: 44/44 ======================== #.................##..#Magic: 19/23 ===================----- ........##........#..#AC: 10Str: 10 ..#...#..#..........## .#EV: 11Int: 16 #...#..#.##.##..o....##.#SH: 0Dex: 10 ###.##.......#..*.......h˜ 9XL:  6 Next: 44% Place: Dungeon:4 ..#.###...†.....@.....###Noise: =--------  Time: 2721.7 (0.0) #...######.##)..$........m) +2 short sword (speed) ###.....##.###........##.Cast: Kinetic Grapnel##.##..................#.####............#####..###.#..†.......#o   orc (vitrified, grapneled)##.)##.###....)...###..#.# #........###.#.# ###..........Casting: Kinetic Grapnel (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit)  The kinetic grapnel hits the orc. The orc becomes as fragile as glass!h h1% V.ohr& +2.7 (1h- h00 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit)  The kinetic grapnel hits the orc. The orc becomes as fragile as glass! _The orc is severely wounded.hU  The grapnel guides your strike. You hit the orc.hC)hn53.3 (0.6Kinetic GrapnelhhPG _You kill the orc!hs  ..## #.##. .. #.. #.#..####..>#####.# #...................##..# .##....# #...#..#..........## .# #...#..#.##.##.##.##.##.......#..)....... h ..#.###...†...........### #...######.##)... ###.....##.###........##  ##.##............###.......#.#.# ####.......hG h 5-4.3 (1.0hP! h0 YThe grapnel guides your strike. You hit the orc. _You kill the orc!  You now have enough gold to buy a ring of see invisible on D:2.  You can access your shopping list by pressing '$'.  You now have 156 gold pieces (gained 10).  Things that are here:h6 E-5.3 (2hK k _a +0 morningstar; an orc corpsehM### .. . ....## #.##. .. #..#..####..>#####.# #... #....#..#......##........#..# ..#...#..#....## . #...#..#.##.##.......##.# ###.##.......#..)....... ..#.###...†...### #...######.##)..)....... ###.....##.#######.##.....................###.......hMh'+6.3 (1hhM### ∆ ### ..  ....## #.##. .. ##..####..>#####.# #... #...#..#......##..#..# h(..#...#..#....## . #...#..#.##.##.......##.# ###.##.......#.. ..#.###...†...........### #...######.##)..)....... ho###.....##.###........##...##........#h hO U20=7h h  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpsehi9 ..### .. . .. ....## #.### #.#..####..>#####.# #.................##..# .##...# #...#..#....## .# #...#..#.##.##.##.##.##.......#..)....... ..#.###...†...### #...######.##)..)........ ###.....##.###........##..##........###.#.# ###..........hhs-8 _hhh)~ ..## #.### #.#..####..>#####.# #...................##..# .##....# h~;#...#..#..........## .# #...#..#.##.##.##.##.##.......#..)....... ..#.###...†...........### #...######.##)... #h~:##.....##.###........##  ##.##............###.......#.#.# ####.......hĉht&9hۖhk  Things that are here: _a +0 morningstar; an orc corpseh3h1hsh4$ _hhh^9=hh#h'$h>&h)hU*K1=h-hg1h1hK4h7h:8h;h"?,h1AhFhnF2=hXJhMh-ND2=hQhSUhUhWhL\h\h_h dh>dhYfhjh(k9=hkmhph $ohdto   orc (wandering)h{0423.0)h=,3.3 (14h  _An orc comes into view. It is wielding a +0 club.hL### .. . .. .....## #.##. .. #.. ##.#..####..o#####.# #... ##...##..#.......###..# #...#..#... .#...#..#.##.##.......##.# ####.##.......#..)....... ...#.###...†..###...######.##)..)........ ####.....##.#####.#.##........... #.####.....#### #..###.#..†.......#)##.###)...#.#.# #.##.#.# ###...hLo>h-`3==4.0)hhhgL### ∆ ....### .. . ... .. .#....## #.##. .. #.. .##.#..####.o>#####.# #... .##...##..# ..........###..# .#..#...#..#... .# .##...#..#.##.##.......##.# .####.##.......#@.)....... ....#.###...†.....### hh.##...######.##)..)........ #####.....##.#####.#.##........... #.####.....#### #..###.#..†.......#)##.###)...#.#.# #.#hjhfvT.oh3}=5Kinetic GrapnelhĈhjh ## ### #[ .#. ...### #.. . ... ....## #.##. .. ##..####..>#####.# #... .##....o#..# ..........##........#..# ..#...#..#....## ...#..#.##.##@......##.# .####.##.......#..)....... ...#.###...†...........### .##...######.##)..)....... #####.....##.#######.##......####.....###..###.#..†....##.)##.###....)hJ P.ohC &6h' h + _Found a tower shield.he!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h..## fritha the Tinkerer ..### #[ .#.  Gnoll ....### #.. . ... ..  Health: 44/44 ======================== .#....## #.##. .. #..  Magic: 22/23 ======================-- .##.#..####..>#####.# #...  AC: 10Str: 10 .##...........o.....##..#  EV: 11Int: 16 ..........##...*....#..#  SH: 0Dex: 10 .#..#...#..#...*......## .#  XL:  6 Next: 45% Place: Dungeon:4 .##...#..#.##.##@......##.#  Noise: ---------  Time: 2746.3 (0.0) .####.##.......#..).......  m) :/32m+2 short sword (speed) ....#.###...†...........###  Cast: Kinetic Grapnel .##...######.##)..)........ #####.....##.###........##.  ##.##..................  o   orc (wandering) #.####............####  #..###.#..†.......#  ##.)##.###....)...# _Found a tower shield.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 78% to hit)h4.##fritha the Tinkerer ..### #[.#.Gnoll ....### #.. . ... ..Health: 44/44 ======================== .#....## #.##. .. #..Magic: 22/23 ======================-- .##.#..####..>#####.# #...AC: 10Str: 10 .##...........o.....##..#EV: 11Int: 16 ..........##...*....#..#SH: 0Dex: 10 .#..#...#..#...*......## .#hXL:  6 Next: 45% Place: Dungeon:4 .##...#..#.##.##@......##.#Noise: ---------  Time: 2746.3 (0.0) .####.##.......#..).......m) +2 short sword (speed) ....#.###...†...........###Cast: Kinetic Grapnel .##...######.##)..)........ #####.....##.###........##.##.##..................o   orc (grapneled)#.####............#####..###.#..†.......###.)##.###....)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 78% to hit)  The kinetic grapnel hits the orc.  The orc is severely wounded.h<hJH[.o.hKJ====7.3 (1h!VhY  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 78% to hit)  The kinetic grapnel hits the orc.  hYiThe orc is severely wounded. _The orc shouts!hhP.oh<E----8h%hhs#Z  The grapnel guides your strike. You puncture the orc!hQ/1)h276=---9 (0.6Kinetic GrapnelhBhDG _You kill the orc!h! E.# # ### #[ .#. ....#. . .... .. ..#....## #.##. ..# #.. #.##.#..####..>#####.# #... #.##.........##..# #..........##........#..# .#..#...#..#...@) .# ..##...#..#.##.##.......##.#####.##.......#..)....... .....#.###...†.....### ..##...######.##)..)........ ######.....##.#####.#.##............ #.####......#### #..###.#..†.......#h h 5-9.9 (1.0h hG hyC###########.#. # # ### #[ .#. ....#h. . .... .. ...#....## #.##. ..# #.. hқ.#.##.#..####..>#####.# #... .#.##........h .##..# .h0#..........##..@.....#..# .#..#...#..#....) .#hV.##...#..#.##.##.......##.#####.##.......#..).......ho....#.###...†.....### h...##...######.##)..)........ hD#######.....##.###..#h #.hΜ]#.##..................hߜ< #.####.....####hhhSA-50hh\h #.##.......>..# #.###########.# ....... # # ..... #. .... h٧### #[ ... .#. ....#. .. .... .. .h!...#....## #.##. ..# #.. #.#.##.#..####..>#####.# #... #.#.##........hD.##..# #.#..........##........#..# hht.#..#...#..#....) .#hl.##...#..#.##.##.......##.#h####.##.......#..).......h....#.###...†.....### ....##...######.##)..)......h.. h[########.....##.###..##.#.##.h;".....hh:63==h1hhh6 ....†...## ##.##.......>..# ##.###########.# ....... #.# ...... #. ...... h 8[.....### #[# .......#. ....#. ...>..... .. .....#....## #.##.......# #.. ##.#.##.#..####.@>#####.# #...  #.#.##...##..# h ##.#..........##........#..# .#..#...#..#....) .#.##...#..#.##.##.......##.#####.##.......#..)...........#.###...†.....### .....##...######.##)..)......h: D.. #########.....##.#####.h} h &2hP$ h_& ; _Found a stone staircase leading down.hl#...<....†....... #....†...###.....#.##.......>..#..... ###.###########.#........ #..... #.#........ # #. ........ #[.....### #[#. .......#. #........#.# ...>..... .. #.....#....## #@##.......# #.. ###.#.##.#..####..>#####.# #...  #.#.##...........##..# ###.#..........##........#..# <.....#..#...#..#....) .#.##...#..#.##.##.......##.#####.##.......#..)...........#.###...†zl39;49m.....### ......##...######.##)..)........huhx&3hh+h|TM.....)h<....†....... ..........†..###.............>.... ##.##########.... #.......h.....## #. ........ [.....### #[#.........#. ...### #.@# ...>..... .....#....## ##.##.......# # hJ6###..####..>#####.# #...#.#.##.................##..#.##.......#......hqZ#.##...†......h~h&4hh  #<.##  #........).......  #...<....†....... ......  #....†...###......  ###.##.......>..#......  ###.###########.#........  #..... #.#........  # #.#........  #[.....### #@#.........#. hI  #........### #..# ...>..... ..  #.....#....## ##.##.......# #..###.#.##.#..####..>#####.# #...  #.#.##...##..# ####.#..........##........#..# hz #<.....#..#...#..#....) .# #......##...#..#.##.##.......##.# #h J####.##.......#..).......h& hZ' C==5h, hP. U _You see here a +0 tower shield.hhh hh DM. <.......##.....)....... <....†....... ....†..###.......>. ##.##########hP  .....##  [.....### #[#.........#. ...### #..# ...>.....  h E#.....#....## ##.##.......# #.... #.##. h9 h -6 _h4 h hVM#####.........# <.......##.....)....... <....†....... ....†hV..###.......>. ##.########## .....## #. [.....### #[#.........#.  hGW#........### #..# ...>..... ..#....hahe&7hjhlh M#####...... <.......##h .....).. <....†....... ....†.........###.......>. ##.########## h ].....## #.  #[.....### #[#.........#..#..hh&8h!hg$h M#####.. <.......##.....) <....†....... ....†..###.......>. ##.##########  #.....###.#..........hH 9∆hB &9ht h hn  ########### #.# ... #.# ...∆ ######.# ....  #.......# .....  #<.......##.....  #........)............  #...<....†.......o...... #....†..@###...... ###.##.......>..# ###.###########.#. #..... #.#. # #.#.  #[.....### #[#.........#. o   orc wizard (wandering) #........### #..# ...>..... ..hun )[40m #.....#....## ##.##.......# #..###.#.##.#..####..>#####.# #...h} h H.o.h։ >60Kinetic Grapnelhޒ h z _An orc wizard comes into view. It is wielding a +0 dagger.h8########### #####.# ....  #.# ....?#######  #..# .  #......<.......###........).......  #...<.....o.......  #....†..###......  ###.##.......>..#.......  ###.###########.#........  #.....# #.#  #.....## #.#.  #[.....### #[#.........#.  #........### #..# ...>.......  #.....#....## ##.##........o.1 _Found a scroll labelled WUCHIU MOELI.h0  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hC   fritha the Tinkerer ########### ####  Gnoll #.........# ....  Health: 44/44 ======================== #.........# ....?  Magic: 22/23 ======================--  ######.........# .....  AC: 10Str: 10  #..............# ......  EV: 11Int: 16  #......<.......##......  SH: 0Dex: 10  #........)......o......  XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........  Noise: ---------  Time: 2761.9 (0.0)  #....†.........###......  m) +2 short sword (speed)  ###.##.....0 \37m..>..#.......  Cast: Kinetic Grapnel  ###.###########.#........  #.....# #.#........  #.....## #.#........  o   orc wizard (wandering)  #[.....### #[#.........#.  #........### #..# ...>..... ..  #.....#....## ##.##.......# #.. Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 72% to hit)hn <fritha the Tinkerer########### ####Gnoll#.........# ....h GHealth: 44/44 ========================#.........# ....?Magic: 22/23 ======================--######.........# .*...AC: 10Str: 10  #..............# .*....EV: 11Int: 16  #......<.......##*.....SH: 0Dex: 10  #........)......*......h5 5XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........Noise: ---------  Time: 2761.9 (0.0)  #....†.........###......m) +2 short sword (speed)###.##.......>..#.......Cast: Kinetic Grapnel  hS j###.###########.#........#.....#h 9#.#........#.....###.#........o   orc wizard (wandering)#[.....### #[#.........#.h #........### #..# ...>..... ..h #.....#....## ##.##.......# #..Casting: Kinetic Grapnel (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h ;Press: ? - help, Shift-Dir - straight lineh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 72% to hit)hiRx...ooonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 72% to hit)  The kinetic grapnel misses the orc wizard.hY  The orc wizard points at you and mumbles some strange words.hVh?3=2.9 (1hW _The magic dart hits you but does no damage.hd  You barely miss the orc wizard.h`-3.5 (0.6hhA _The orc wizard hits you but does no damage.h  You hit the orc wizard.  The orc wizard is moderately wounded.hk (4.1hu hn [ _The orc wizard completely misses you.h۲  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hЌ  fritha the Tinkerer ########### ####  Gnoll #.........# ....  Health: 44/44 ======================== #.........# ....?  Magic: 21/23 =====================---  ######.........# .....  AC: 10Str: 10  #..............# ......  EV: 11Int: 16  #......<.......##......  SH: 0Dex: 10 hP #........)......o......  XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........  Noise: =--------  Time: 2764.1 (0.0)  #....†.........###......  m) +2 short sword (speed)  ###.##.......>..#.......  Cast: Kinetic Grapnel  ###.###########.#........  #.....# #.#........  #.....## #.#........  o   orc wizard  #[.....### #[#.........#.  #........### #..# ...>..... ..  #.....#....## ##.##.......# #.. h 9Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)h fritha the Tinkerer########### ####Gnoll#.........# ....Health: 44/44 ========================#.........# ....?Magic: 21/23 =====================---######.........# .....AC: 10Str: 10  #..............# ......EV: 11Int: 16  h\!#......<.......##......SH: 0Dex: 10  #........)......o......XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........Noise: =--------  Time: 2764.1 (0.0)  #....†.........###......m) +2 short sword (speed)###.##.......>..#.......Cast: Kinetic Grapnel  h!###.###########.#........#.....##.#........#.....###.#........h!o   orc wizard#[.....### #[#.........#.h!#........### #..# ...>..... ..#.....#....## ##.##.......# #..h "Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h/"Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelyhP"lwounded, 72% to hit)  The kinetic grapnel hits the orc wizard but does no damage.hIAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)  The kinetic grapnel hits the orc wizard but does no damage.  The orc wizard is moderately wounded.1--5.1 (1 _The orc wizard hits you with a +0 dagger.hb   h6c Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw  fritha the Tinkerer ########### ####  Gnoll #.........# ....  Health: 41/44 ======================-- #.........# ....?  Magic: 20/23 ====================----  ######.........# .....  AC: 10h>Str: 10  #..............# ......  EV: 11Int: 16  #......<.......##......  SH: 0Dex: 10  #........)......o......  XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........  Noise: =--------  Time: 2765.1 (0.0)  #....†.........###......  m) +2 short sword (speed)  ###.##.......>..#.......  Cast: Kinetic Grapnel h ###.###########.#........  #.....# #.#........  #.....## #.#........  o   orc wizard  #[.....### #[#.........#.  #........### #..# ...>..... ..  #.....#....## ##.##.......# #.. hc 9Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)h].^fritha the Tinkerer########### ####Gnoll#.........# ....Health: 41/44 ======================--#.........# ....?Magic: 20/23 ====================----######.........# .....AC: 10Str: 10  #..............# ......EV: 11Int: 16  #......<.......##......SH: 0Dex: 10  #........)......o......XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........h/Noise: =--------  Time: 2765.1 (0.0)  #....†.........###......m) +2 short sword (speed)###.##.......>..#.......Cast: Kinetic Grapnel  ###.###########.#........#.....##.#........#.....###.#........o   orc wizard (grapneled)#[.....### #[#.........#.#........### #..# ...>..... ..#.....#....## ##.##.......# #..h!0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)  The kinetic grapnel hits the orc wizard!h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)  The kinetic grapnel hits the orc wizard!  The orc wizard is almost dead.hn326.1 (1hh A _The orc wizard hits you but does no damage.h; The grapnel guides your strike.  You hit the orc wizard but do no damage.h 51=h= $7 (0.6h h ^ _The orc wizard is almost dead.h  You closely miss the orc wizard.The orc wizard is almost dead.h{(7.3hh]W _The orc wizard barely misses you.h.<  You hit the orc wizard.hE<9hǼ^ _The orc wizard is almost dead.h]  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1$  fritha the Tinkerer ########### ####  Gnoll h$#.........# ....  Health: 42/44 ======================-- #.........# ....?  Magic: 20/23 ====================----  ######.........# .....  AC: 10Str: 10  #..............# ......  EV: 11h$,Int: 16 h$ #......<.......##......  SH: 0Dex: 10 h$%  #........)......o......  XL:  6 Next: 46% Place: Dungeon:4 hF% #...<..........@........  Noise: =--------  Time: 2767.9 (0.0) ht% #....†.........###......  m) +2 short sword (speed) hz& ###.##.......>..#.......  Cast: Kinetic Grapnel  ###.###########.#........  #.....# #.#........  #.....## #.#........  o   orc wizard  #[.....### #[#.........#.  #........### #..# ...>..... ..  #.....#....## ##.##.......# #.. Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  72% to hit)h+q  fritha the Tinkerer ########### ####  Gnoll #.........# ....  Health: 42/44 ======================-- #.........# ....?  Magic: 20/23 ====================----  ######.........# .....  AC: 10Str: 10  #..............# ......  EV: 11Int: 16 hq #......<.......##......  SH: 0Dex: 10  #........)......o......  XL:  6 Next: 46% Place: Dungeon:4  #...<..........@........  Noise: =--------  Time: 2767.9 (0.0)  #....†.........###......  m) +2 short sword (speed) hq4 ###.##.......>..#.......  Cast: Kinetic Grapnel  ###.###########.#........  #.....# #.#........ hRr #.....## #.#........  o   orc wizard  #[.....### #[#.........#.  #........### #..# ...>..... ..  #.....#....## ##.##.......# #.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hrPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  72% to hit)  The kinetic grapnel hits the orc wizard.h&y ########### ####  #.........# ....  #.........# ....?  .......# .....  hcy.......# ......  <......  hy.)......)......  #...<..........  #....†.........  ...hyu....  ###. hy=      hz #[ #[  h*z #..# ...>.....    hLz hh3=588.9 (1Kinetic Grapnelhh  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  72% to hit)  The kinetic grapnel hits the orc wizard. _You kill the orc wizard!h" ########### ######.........# #.....  #.........# #....? ######..# . #........# . #......<.......##. #........). #...<............. #....†..###...... ###.##.......>..#....... ###.###########.#........ #.....# #.#........ #.....## #.#........ #[.....### #[#.........#. #........### #..# ...>.......h h .-9hA h  Things that are here: _a +0 dagger; a +0 robe; an orc corpseh-U ########### #######.........# .#  #.........###....?####.........##. ........##. ......<.......## ........)......) ...<..... ....†.h!V m.###..##.......>..#...#.###########.#... .....# #.#........ .....## #.#........ [.....### #[#.........#.hV_ ha H-70 _hlf hh hmhhhfh#,ht,_ _You start resting.h7&1h ;4==1=2.9 (2hBhE" _HP restored.hdd########### ###### #.# .##  #.###....?..# ######..##.<.......##.....)......)<.............. ...†..###.#.##.......>..#.. #.###########.#..# #.#.. ....## #.#..hmhp+3.9 (1h..#.############.#.# #.#.hcW hN[ &4hXc h>e hT  ########### #######  #.# .##  #.#?..## ####.# .##.# <.......##....))# <..........†..##### ##.......>..#.# ###########.#.h~Zh\&5hbhchxUP # # #.# ##.....## #.###...@?..## .##.# ##.# hAV†.###.#.>. h^hbT==6hMhhih' # .# ##.....## .###....@..## .##.# ##.# . .###.#### hg.hG0T2=7h5h;h-=+8.9 (2h@h^Bn _h - 2 scrolls labelled WUCHIU MOELI (gained 1)hه N ######### ####### hg ........# ##.....###..##.. ##.# <##.# .))h t...###h ####>..#..# ########.#.h0 ^. #.#hm hJ +9.9 (1h h˞ hN ######## ####### .......# ##.....###..##.. ##.# ##.# .)).# ...#######>..#..# #######.#.. #.#.#.#hWhZ'80h?ahch ####### ####### ......# ##.....###..##.. ##.# ##.# )).# ..h.#######>..#...# ######.#... #.#.#.#. # #[#..#.hxhZB=1hhh+h` ####### ####### ......# ##.....####.......##.. )......) ......<#########.#....... ### #..# ...>..... ..h8<h&2hhl!9 _Found a stone staircase leading up.hF  ###### ####### .....# ##.....###..##..# ##.# ##.# ).###### .....<#########.# >..#.........# #####.#..........  #.#.........#.#........#[#.........#. #hG # #..# ...>..... .. .## ##.##.......# #..hO hQ U3==3hV h]Y h! ####### # ##.....## ###.......## ##.........# ##...# ##..# ).###### <# ###.#####.# >..#.........# .#..........#.#.........#.#........#[#... huhW&4hFh-hq # # ##.....## ###.......## ##.........# ##.........# ##...# ).###### <# ###.#####.# >..#.........# #.#....hO hɝhŸ&5hh˦h> # # ##.....## ###.## ##.# ##.........# ##.........# ).###### <# ###.#####.# >..#.........# .# .#. ..  #.#. .###.#. .##[#.#. ..  #..# ...>..... ... h+$h%&6h+h,hQ ## ####### .# ##..... .###.. .##.. ##.# ##.# )...######....<# ###.......#####@# .........# #.# #.#. ... .#. .#.## #.#. ....# #[#.#. ... #..# ...>..... ... ##.##.......# #..# ##..>#####.# #...h JJ   endoplasm (wandering)h Z==7Kinetic Grapnelh3 h hGo.# ##.....####.......##.. ..)#####........<###.......#####..#..# #.#...J.....#....#.##....#...#...h ...#[...#. ... .##..# ...>.....#..#.##.......# #..# #h.>#####.# #.... ...........##..#hh4L.Jhoh8hh‹hZ##.......##.. ..)#####.....<#########.# ..#.#..####.##....# #.#..@......#......#J##...#....# . #[‹hZB..#.#... .# #..# ...>.....# .. ##.##.......# #..## #.>#####.# #.... ...........##..#####‹h[$#..#‹hzeWJJ‹hf.=9‹h@m‹ho@ _The endoplasm hits you but does no damage.‹h a(vitrified)Found a stone staircase leading up. _The endoplasm hits you but does no damage.  You hit the endoplasm but do no damage.  The endoplasm becomes as fragile as glass!  You bite the endoplasm.  is lightly wounded.‹hV .90.5 (0.6‹h[ ‹h W _The endoplasm closely misses you.ËhB  You barely miss the endoplasm.The endoplasm is lightly wounded.ËhW1--1.1ËhKËh- _The endoplasm hits you.Ëhoe  You hit the endoplasm.Ëh&7ËhËhb _The endoplasm is severely wounded.Ëh[;  You hit the endoplasm.Ëh~c2.Ëhii92.3Kinetic GrapnelËhpËhrM _You kill the endoplasm!ċhIċh,ċh0z--ċh;2ċhċhċh,ċhċh>ċhċhċhċhGċhlċhK3=ċh ċhR,ċhċh,ċh}ċh=h - _You start resting.ċh/801.3 (9.0ċhd 4==-2.3 (10.0)ċhċh" _HP restored.ċh ###.## ##.# ##.# ##.# #).###### W#.<# ..# ###.#####.# ...# #.####.##....# .#.#.ċh # .#.#.##....# .#.#....# ...# [#...#.#... .## ċh^ ..# ...>.....#... ...##.......# #..## ##ċh sW   phantom (dormant)ċh 6..>#####.# #....##..### ċhċhtt.WWċhH3.0)Kinetic GrapnelċhċhZ _A phantom comes into view.ŋh.## .# ######.# ......# ....# ).###### ....# <# ..W.# .#####.# ....# #.####.##....# #.#.# #.#.##....# #.ŋhi#....# ....# #.#.#... ...### ...>.....#... ..... .##.# #..##..#### ..>#####.# #.... ..###..### ... ŋhŋhW.W∆ŋh&4ŋh ŋh ƋhW  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƋhM##.......## fritha the Tinkerer #.........# ######  Gnoll #.........# .....  Health: 44/44 ======================== #.........# ....#  Magic: 22/23 ======================-- ).........###### ....#  AC: 10Str: 10 ..............<# ....#  EV: 11Int: 16 ##.......#####.# .W..#  SH: 0Dex: 10 #.........####.##*...#  XL:  6 Next: 59% Place: Dungeon:4 #..........#....@....#  Noise: ---------  Time: 2804.3 (0.0) #............#.##....#  m) +2 short sword (speed) [40ƋhNm#.........#....# ....#  Cast: Kinetic Grapnel #.........#.#... ...## ∆ .# ...>.....#... ..... .##.......# #..##..####  W   phantom ..>#####.# #.... ..# .........##..### ... #........#..# _A phantom comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (69% to hit)Njh[v ##.......##fritha the Tinkerer #.........#######Gnoll #.........#.....NjhvHealth: 44/44 ======================== #.........#....#Magic: 22/23 ======================-- ).........###### ....#AC: 10NjhvStr: 10 ..............<# ....#EV: 11Int: 16 Njh[w##.......#####.# .W..#SH: 0Dex: 10 #.........####.##*...#XL:  6 Next: 59% Place: Dungeon:4 #..........#....@....#Noise: ---------  Time: 2804.3 (0.0) #............#.##....#m) +2 short sword (speed) #.........#....# ....#NjhwCast: Kinetic Grapnel #.........#.#... ...## ∆ Njhw).# ...>.....#... ..... .##.......# #..##..####NjhwW   phantom (grapneled) ..>#####.# #.... ..# NjhwX.........##..### ... #........#..#Njh xCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Njh+x}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Njh]xPress: ? - help, Shift-Dir - straight lineAim: a phantom (69% to hit)  The kinetic grapnel hits the phantom.NjhNjhM.WNjh 3=5.3 (1NjhNjh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (69% to hit)  The kinetic grapnel hits the phantom. _The phantom is lightly damagedNjh  .ȋh9  The grapnel guides your strike. You hit the phantom.ȋhF<+9 (0.6ȋhRDȋhRb _The phantom is moderately damaged.ɋhM  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɋhw##.......## fritha the Tinkerer #.........# ######  Gnoll #.........# .....  Health: 44/44 ======================== #.........# ....#  Magic: 21/23 =====================--- ɋhd).........###### ....#  AC: 10Str: 10 ..............<# ....#  EV: 11Int: 16 ##.......#####.# ....#  SH: 0Dex: 10 #.........####.##W...#  XL:  6 Next: 59% Place: Dungeon:4 #..........#....@....#  Noise: =--------  Time: 2805.9 (0.0) #............#.##....#  m) +2 short sword (speed) ɋhɉ#.........#....# ....#  Cast: Kinetic Grapnel #.........#.#... ...## ∆ .# ...>.....#... ..... ɋh.##.......# #..##..####  W   phantom ..>#####.# #.... ..# ɋh.........##..### ... #........#..# _The phantom is moderately damaged.ɋh<Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɋh`Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineɋhvAim: a phantom (moderately damaged, 69% to hit)ɋhm##.......##fritha the Tinkerer #.........#######Gnoll #.........#.....Health: 44/44 ======================== #.........#....#Magic: 21/23 =====================--- ).........###### ....#AC: 10Str: 10 ..............<# ....#EV: 11Int: 16 ##.......#####.# ....#SH: 0Dex: 10 #.........####.##W...#XL:  6 Next: 59% Place: Dungeon:4 #..........#....@....#Noise: =--------  Time: 2805.9 (0.0) #............#.##....#m) +2 short sword (speed) #.........#....# ....#Cast: Kinetic Grapnel ɋh#.........#.#... ...## ∆ .# ...>.....#... ..... .##.......# #..##..####W   phantom (grapneled) ..>#####.# #.... ..# .........##..### ... #........#..#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɋhESAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 69% to hit)  The kinetic grapnel hits the phantom.ɋh$`*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 69% to hit)  The kinetic grapnel hits the phantom.  The phantom is heavily damaged.ɋhBb+6.9 (1ɋhkɋho> _The phantom hits you but does no damage.ɋh  The grapnel guides your strike. You hit the phantom.  The phantom is heavily damaged.7.5 (0.6ɋhɋhM _The phantom misses you.ʋh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʋhC ##.......## fritha the Tinkerer #.........# ######  Gnoll #.........# .....  Health: 44/44 ======================== #.........# ....#  Magic: 20/23 ====================---- ).........###### ....#  AC: 10Str: 10 ..............<# ....#  EV: 11Int: 16 ##.......#####.# ....#  SH: 0Dex: 10 ʋh #.........####.##W...#  XL:  6 Next: 59% Place: Dungeon:4 #..........#....@....#  Noise: =--------  Time: 2807.5 (0.0) #............#.##....#  m) +2 short sword (speed) #.........#....# ....#  Cast: Kinetic Grapnel ʋh #.........#.#... ...## ∆ .# ...>.....#... ..... .##.......# #..##..####  W   phantom ..>#####.# #.... ..# ʋh( .........##..### ... #........#..# _The phantom misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  ʋh_ xConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 69% to hit)ʋhL (##.......##fritha the Tinkerer #.........#######Gnoll #.........#.....Health: 44/44 ======================== #.........#....#Magic: 20/23 ====================---- ʋh> h).........###### ....#AC: 10Str: 10 ..............<# ....#EV: 11Int: 16 ##.......#####.# ....#SH: 0Dex: 10 #.........####.##W...#XL:  6 Next: 59% Place: Dungeon:4 #..........#....@....#Noise: =--------  Time: 2807.5 (0.0) #............#.##....#m) +2 short sword (speed) #.........#....# ....#Cast: Kinetic Grapnel ʋh #.........#.#... ...## ∆ .# ...>.....#... ..... .##.......# #..##..####ʋh) W   phantom (grapneled) ..>#####.# #.... ..# ʋh[ X.........##..### ... #........#..#ʋh Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʋh }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ʋh Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 69% to hit)  ʋh %The kinetic grapnel hits the phantom.ʋho 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (heavily damaged, 69% to hit)  The kinetic grapnel hits the phantom.  The phantom is heavily damaged.ʋhr +8.5 (1ʋhz ʋh} > _The phantom hits you but does no damage.ˋh{  The grapnel guides your strike. You puncture the phantom! You bite the phantom.ˋh!/. ˋh593=9.1 (0.6Kinetic Grapnel _You destroy the phantom!ˋhR9ˋh)<n _Your Shapeshifting skill increases to level 2!͋hf >## ##  .# ####### .# #..... .# #....# #######....# ......<##....# #####.##....# .####.##@...# ..#.........# ...#.##....# .#....##.........#.#.......## ∆ # ...>.....#......... ##......##..#### .>#####.# #.......# .##..### ...͋hn ͋hr l1=--10.1 (1.0 _͋hx ͋hny ΋hQ}Z##### ## ## # ######## #..... # #....# #######....# .....<##....# #####.##.@..# ####.##....# #.........# ..#.##....## ΋h} ........#.#.......## ∆  ...>.....#......... #......##..#### >#####.# #.......#΋hЄ΋hA--1΋h[΋hq΋h##### ## ## # ######## #..... # #....# #######....# ....<##..@.# ΋ht#####.##....# ####.##....# #.........#..#.##....## .......#.#.......## ∆ ...>.....#......... ......##..####΋hZ΋h&2΋h΋ho΋hbt ##### ## ## # ######## #..... # #....# #######...@# ....<##....# #####.##....# ####.##....##.....΋h....#..#.##....##...#.#.## ∆>.....#.........΋h1΋h &3΋h ΋h ΋h M ##### ## # ######΋h .# #####.....< .....#####.##....#.........##΋h ΋h B=4΋h3 ΋h ϋh? #### ## ## # ####### # #.# #....#.......#######....#.§≈≈≈≈≈....<##....#≈..≈≈≈.#####.##....#≈§≈...≈ϋhx@####.##....#≈.≈._.≈#.........#≈.≈...§..#.##....#≈..≈≈≈§#....##ϋhH≈≈≈≈≈§§.§§.ϋhWYT2=5ϋh#^ϋh3a? _Found a sparkling altar of Nemelex Xobeh.ϋhϋh ϋh<ϋh\Ћh"y ### .. ######## #.....######### #....#@......§#######....#.≈≈≈≈≈§≈...<##....#≈.§≈≈≈..#####.##....#≈.≈....##....#§.≈._.≈§.........#≈.≈...§..#.##....#≈..≈≈§..#....##....#.≈≈§≈≈≈§#.#.......## ∆.≈.§._.≈.§≈≈≈§6Ћh K ### ..##.##.########.....#########....#........#####≈≈≈≈≈≈≈....<Ћhh 4≈..≈≈≈..#####.≈...≈#.)...... >.....#.........Ћhk §§§§≈§_§§§§§§..≈≈≈..≈≈≈§≈......Ћhz &7Ћh{ Ћh # _Found a club.Ћh ## . ######## #.....########## #....#.........#######....#.≈≈≈≈≈≈≈Ћhg...<##....#≈@.≈≈≈..#####.##....#≈§§§..≈.≈.##....#§§≈§_§§§≈Ћh.........#≈§§§.§§..#.##....#≈..≈≈≈..Ћh#....##....#.≈≈≈≈§≈§#.#.......##.).......#.Ћhֶd. ...# #..##..####ЋhЋhVЋh&8ЋhЋhsыh ыhj   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.2   0.8  +8   + Spellcasting 5.5   1.5  +8          + Maces & Flails 2.2   0.8  +8   + Conjurations 1.8   0.7  +6  + Axes2.2   0.8  +8   + Hexesыh 1.8   0.7  +6  + Polearms2.2   0.8  +8   + Summonings1.8   0.7  +6  + Staves2.2   0.8  +8   + Necromancy1.8   0.7  +6  ыhO + Unarmed Combat 2.2   0.8  +8   + Forgecraft7.3   2.8  +6  + Throwingыh 2.2   0.8  +8   + Translocations 1.8   0.7  +6      + Alchemy1.8   0.7  +6  ыhڻ + Short Blades 2.2   0.8  +8   + Fire Magic1.8   0.7  +6  + Long Bladesыh0 M2.2   0.8  +8   + Ice Magic1.8   0.7  +6  + Ranged Weapons 2.2   0.8  +8   + Air Magicыh 1.8   0.7  +6      + Earth Magic1.8   0.7  +6  + Armour2.2   0.8  +8      + Dodgingыh޼ 5.1   1.5  +8   + Invocations2.4   0.6  +9  + Shieldsыh 2.2   0.8  +8   + Evocations2.2   0.8  +8  + StealthыhN 4.7   1.2  +8   + Shapeshifting 2.0   0.9  +7  The relative cost of raising each skill is in cyan.  ыh %The species aptitude is in white.  [?] Help  [!] training|costًh ًh fritha the Tinkerer ##Gnoll .##Health: 44/44 ======================== ..##Magic: 22/23 ======================-- ...# #######AC: 10Str: 10 ...# #.....#########EV: 11Int: 16 ...# #....#.........SH: 0Dex: 10 ...#######....#.≈≈≈≈≈≈≈.XL:  6 Next: 93% Place: Dungeon:4 ًh .......<##....#≈@.≈≈≈..≈Noise: ---------  Time: 2818.1 (0.0) ..#####.##....#≈§§§..≈.≈m) +2 short sword (speed) ...####.##....#§§≈§_§§§≈Cast: Kinetic Grapnel ....#.........#≈§§§.§§. ......#.##....#≈..≈≈≈.. ...#....##....#.≈≈≈≈§≈§ ...#.#.......##.)...... .....#.........# ...# #..##..#### _The phantom hits you but does no damage.  The grapnel guides your strike. You puncture the phantom! You bite the phantom._You destroy the phantom! _Your Shapeshifting skill increases to level 2! _Found a sparkling altar of Nemelex Xobeh. _Found a club.ًhI ًh ًh ! ًh%# ܋h W ## ## # ####### # #.....#.܋hl # #....#.##....#.≈.#܋h 8<##....#≈.@≈≈≈..≈######.##....#≈§§§..≈.≈#܋h ####.##....#§§≈§_§§§≈##.#≈§§§.§≈.≈#܋h #.##....#≈..≈≈§.§§##....##....#.#.#.##.܋hP `#.# ܋h? §§§§§§§§§.§§≈#≈#≈#9.1 (1܋h ܋h ݋hY #######.# #.....#########..# #....#.........# #######....#.≈≈≈≈≈≈≈.# ݋h*Z_...<##....#≈..≈≈≈..≈# #####.##....#§§§@§§§§§# .##....#§§≈§_.§.≈# .........#§§§§.§≈.≈# ݋h_ZW.#.##....#≈..≈≈§.§≈##....##....#.≈§≈≈§≈≈.݋hZ##.#.......##.).......݋hZ=#.#.݋hZ.## #####.## #..##..#### ݋hZg.# # #.......#݋hd§≈≈.§§##§.≈@..≈#≈.≈§§.≈§§##§.≈...§§..≈§≈..≈....#####݋hi'20݋hko݋huq݋h( T . # ####### . # #.....#.. # #....#.# #....#.≈.# <##....#≈..§≈≈.§§# .##....#§.≈.@.≈§§# ####.##....#≈.≈§§.≈§§# #.#§.≈...§.≈# #....##....#.≈§≈≈§≈≈.# #.#.##.)......#݋hC) #..#########.# ݋hW0 H#.§≈§§§≈§≈..§#≈.§§._≈.≈...≈≈..≈≈§.§≈≈§§..####݋hT5 U3==1݋hF; ݋hk= ދh... .. ####### ...  #.....#########..  #....#.........# ....#.≈≈≈§≈§§.# <##....#≈.§≈§≈..§# .##....#≈.§..@≈§§# .##....#≈.§._.≈§§# #.#≈.≈...≈.≈# .#.##.)§......##...#########.# ≈≈.≈≈≈§§≈§.≈....#2ދh8### ....####### .#.....#########..  #....#.........# ދh#####....#.≈≈≈§≈≈≈.# ..<##....#≈..≈≈≈@.§# .##....#≈.§...≈§§# #.##....#≈.≈._.≈§§# ދhM[.......#§§≈§..≈.≈##.##....#≈..≈≈§..#ދh..##....#.≈≈≈§≈≈≈.# #.##.)....... #.........#########.###..####.#ދh'§≈≈≈≈§#≈§§≈≈≈@.≈≈§..≈§≈§≈§#§.≈§§§§≈≈§≈§ދhA(K...§#ދh},&3ދh2ދhk4ދh >#### .... ..... # ... #.....#.. #....#.# ....#.≈§≈≈≈≈§.# <##....#≈§§≈≈≈.@≈# .##....#≈.≈§..≈§≈# .##....#≈§≈§_.≈§§# #§.≈§§§≈.≈# #.##....#≈..§≈≈..ދhh ≈###....#.≈≈§≈§≈≈.# .##.)...§...# .########ދh W#.# ދh :∆§≈≈≈.....≈.§.≈._.§§≈.§.§.§§≈≈...§..#######ދh" &4ދh) ދh) ߋh##### .....  ߋh..... ####### ... ∆#.....#########.. ߋh& #....#.........# ###....#.≈§≈≈§≈≈@# ߋhk<##....#≈..≈≈≈.§≈# .##....#≈.≈...≈.≈# ##....#§.≈._.§≈# .......#§.≈§§.ߋh* §.≈###....#≈..§≈≈§.###....#.≈≈§§§≈≈.###.)...§.........#########.#ߋh ###§§≈§§.§≈.≈.≈....ߋhC==5ߋh/ߋhߋhN11M#######...# ......####### .....(#.#########......#  ...§§.. #.≈§≈≈≈§≈§ <.≈≈≈§. .##....#≈.≈...≈§≈#.≈.......#ߋh:###...§.§§§§...≈≈≈.§.≈...≈.§§§...≈.≈#.≈§≈..≈#ߋh;[≈≈≈§≈≈≈.#ߋh>&6ߋhkDߋhsG) _Found 6 boomerangs.ߋh~######### #.......#  #.......#  ####### #......(#  #.....#########@.....#  #....#....§....#.....# ߋh?##....#.≈§≈§§§§.#.....# ##....#≈..≈≈≈.§≈####### ##....#≈.≈...≈.§# ##....#§§≈._.≈.§#ߋh|I.....#§.≈....≈# ##....#≈..≈§≈..≈# ##....#.≈≈≈§≈≈≈.#ߋhN.≈≈≈.≈≈≈..ߋh&7ߋhߋh{ߋhݤK######### #.#  #.# ####### #..@...(# #.....#########......# ....#.........#.....# ....#.≈§≈≈≈≈§.#.....#....#≈..≈≈≈..≈#######....#≈.≈...≈.§# #....#§§≈._.≈.§# .....#§.≈...≈.≈#....#≈..≈§≈..#ߋhȬK§§≈ߋh&8ߋhշߋhhv M######### #.......# #.######## #(#  #.....#########@.....#  #....#.........#.....##....#.≈≈≈≈≈≈§.#.....##....#≈..≈≈≈.§≈########....#≈.≈...≈§§##....#§§≈_.≈§§# ......#§.≈...≈.hRw ≈# ##....#≈..≈§§..≈# ##....#.≈≈≈§≈≈.#h ...≈.§§§§.h' &9h hϗ######### #.......# #.......######## #......(# #.....#########......# #....#........@#.....# ###....#.≈≈≈≈≈≈§.#.....# <##....#≈..≈≈≈..≈####### .##....#≈.≈...≈.§# .##....#§.≈._.≈.§# .......#§.≈...≈.≈# .##....#≈..§§§§.≈# .##....#.≈≈§§≈§≈.# ......##.).......#h≈§≈§≈§§§.≈#..≈#§.#hh۠h 30hh|hp  #########.......#...########...(#.....#########......#h #.........#.....# ##≈≈≈≈≈≈≈ <≈..≈≈≈..§###### .≈...≈.≈# ≈..§...# ........#########.#h, T≈.≈hO K§§§≈≈≈...h &1h h h% ######### #.......# #.......######## #......(# #.....#########......# #....#.........#.....# ####....#.≈≈≈≈≈≈≈.#.....# .<##....#≈..≈≈≈.@≈####### #.##....#≈.≈...≈.≈# h g#.##....#≈.≈._.≈.≈#.......#≈.≈.§§§.≈# #.##....#≈..≈..≈#.##....#.≈§§§≈≈.#......##.).......#...#########.###..#### .#h0 §§§§≈≈§..##h &2hhh #########...........#######...(.....#########......#.........# ###≈≈≈≈≈≈≈ .<§..≈≈≈..≈###### #.hJN≈.≈...≈@≈# _ ....§§§§≈.#. ......#h§§...≈§§≈.#hϒ&3h>hh_f ........#######....(.....#########......#.........# ###≈≈≈≈≈≈≈ .<§..≈≈≈..≈###### #.hfi≈.≈...≈.≈# § ....§...≈§ #.##.§§§...#hgl.. ### ...h.rB§_≈...≈.§≈§§§≈§.)....§##hv&4h1h\hyT  #######....(.....#########......#.........# ###hT s≈≈≈≈≈≈≈ .<§..§≈≈..≈###### #.≈.≈...≈.≈# hT T_ ..... hU K#.##§§§§. .h2U Y.≈§§§≈§≈...hOU ##hlU #hU ...h|_ @≈§§.≈≈.§≈§≈§≈.).§...##h)c &5hei hsk h?  #######(.....#########......#.........# h ###≈≈≈≈≈≈≈ .<≈..§≈≈..≈###### #.h ≈...≈.≈# _ ....h §.. #.##....#≈§.≈≈§. h v..§≈§≈§≈≈.hf.....##.).§.... .h'3...  .#h?h s########.......≈≈≈≈≈≈≈§§§§§§§≈≈..≈≈§≈≈.)..###h &6hhyhV##.....######### #....#.........#.....# h#e###....#.≈≈≈≈≈≈≈.#.....# <##....#≈..§≈§§§≈####### ##....#≈.≈..§§§≈# .##....#≈.≈._§§.≈# .......#≈.≈...≈.≈# ##....#≈..≈≈§..≈# .##....#.≈≈§≈≈≈≈@# hD$x....##.).......# .#########.# .##..#### .#...# .. ## ... h$. #... .# .#h-.§≈≈≈≈≈§§§§≈§§§§.§≈h0h07h+7hn9h #.........# ##§≈≈≈≈≈§ <≈§§§≈§§§§###### ..≈..§§§≈# _§§.....##.≈≈§..≈≈≈≈≈≈≈......##.)........#########.###..#### .#.r   quokka (asleep).###r# .§§§§≈≈§..≈..§≈.≈≈.§§≈§§≈§8 _A quokka comes into view.h ##....#.§≈≈≈§§§§#.....# ....#≈§§≈≈§.§§####### ##....#≈.≈..§≈§≈# ##....#≈.≈._§§.≈# .....#≈.≈.§.§.≈# h ##....#≈..≈§≈§.≈# ##....#.≈≈≈§≈§≈.# ....##.).......#.######### ##..#### #..g..# ...# #....... h # ... #.####. .. .# #. . # h . ###r#g   hobgoblin (asleep)h$ ^ +# .. #hD h* I≈≈≈≈.§hw l._.§≈§§h hZ =9Kinetic Grapnelh! h| \ _A hobgoblin comes into view.h<##....#≈§§≈≈≈.§§####### .##....#≈.≈.§§≈§≈# h\.##....#≈.≈._.§.≈# .......#≈.≈.§§§.≈# .##....#≈..≈§≈§.≈# .##....#.≈≈≈≈§§≈.# h......##.)..§....##...#########.###..#### #..g@.# h(.....# ......# ## ... #.####...# .. .#.... .# . ....# .# . ###r# .+# ... ## .. ..ha∆40hh&hgv  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!h h†r.rhv347 (0.6hhBM _You kill the hobgoblin!h+  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hY<##....#≈§§≈≈≈.§§#######  fritha the Tinkerer .##....#≈.≈.§§≈§≈# Gnoll .##....#≈.≈._.§.≈# Health: 44/44 ======================== .......#≈.≈.§§§.≈#hZ Magic: 22/23 ======================-- .##....#≈..≈§≈§.≈# AC: 10Str: 10 .##....#.≈≈≈≈§§≈.# EV: 11Int: 16 ......##.)..§....## SH: 0Dex: 10 ........#########.# XL:  6 Next: 94% Place: Dungeon:4 .##..#### #..†@.#h[ Noise: ---------  Time: 2840.7 (0.0) .....# #.....*..#  m) +2 short sword (speed) ## ... #.####.*.#  Cast: Kinetic Grapnel .. .#.*.. .# . . ..r.# .#. ###.#  r   quokka hJ[#.+# ... ## ∆ .. .. _You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 1% risk of failure)  h[=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)h <##....#≈§§≈≈≈.§§#######fritha the Tinkerer .##....#≈.≈.§§≈§≈#Gnoll .##....#≈.≈._.§.≈#Health: 44/44 ======================== .......#≈.≈.§§§.≈#h eMagic: 22/23 ======================-- .##....#≈..≈§≈§.≈#AC: 10Str: 10 .##....#.≈≈≈≈§§≈.#EV: 11Int: 16 ......##.)..§....##SH: 0Dex: 10 ........#########.#h; XL:  6 Next: 94% Place: Dungeon:4 .##..#### #..†@.#Noise: ---------  Time: 2840.7 (0.0) hi .....# #.....*..#m) +2 short sword (speed) h o## ... #.####.*.#Cast: Kinetic Grapnel.. .#.*.. .#h .. ..r.# .#h . ###.#r   quokka (grapneled) .+# ... h :##∆.. hA d..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka.hJo hx k..r.hy 3=1.7 (1hV h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (69% to hit)  The kinetic grapnel hits the quokka. h& V_The quokka is moderately wounded.hG##....#≈.≈.§§≈§≈# ##....#≈.≈._.§.≈# .....#≈.≈.§§§.≈# hI##....#≈..≈§≈§§§# ##....#.≈≈≈≈§§≈§# ....##.)..§....## #.#########.# #.# ##..#### ##..†..#...#...# #.....@..# # ... #.####...#  .. .#.r... #. J. ....#.# #  ... ###.# ..+# ...J   endoplasm (asleep #∆ ... r   quokka (grapneled) .  ...# hMh:X r.  An endoplasm comes into view.hh@h. o#.# #.# #.# ..##..### ...######.####.†.# ..#..# . .......#...#......#.## .# . ......#...#....#.#.##.# #... ##.....####.# )hb/ -. #.#. #⌠...+##.⌠#....### ..)∆#..# ... ). #.##.## #..##. #.@.#.#. #...'..._...+.#### #...#.#.#h/  #####...# .)...# #...†......# #⌠.##+#.⌠#. . #.## ### ##h4 . ...  ###.... #...hq< h> &2hF h0J ' _Found a shortbow.hǭ....# #..##..#### ##..†..#...# ##.# #.......# #........#.##..### ...######.####.†.# #..# .w.......#...#......#hv .# . ......#...#....#.# ......##.# #....##.....####.# .)....... #.#..#⌠...+##.⌠# .h7### #..)?#.........# ... .)........ #@##h^.## #.##. #...#.......#h..... #...'..._...+.#### #...#h...# ......######.......#)...#h^ #...†.......h׮w   dart slug (asleep)#  #⌠.##+##.⌠#. h3... #.## ### ###....... ...hk  A dart slug comes into view.h&3h#he _Found a scroll labelled WUCHIU MOELI.h .#.........#########.###.# ..##..#### ##..†..#...# #.# #.......# #........# ##..###....######.####.†.# #..# #.w.......#...#......# ## .# #........#...#....#.# .....##.# #....##.....####.# ). #.#..#⌠...+##.⌠#... h} .....### #..)@#. ... ).. #.#.##..## #.##. #...#.......# ... #...'..._...+#### #...#.......#...# #####.......# )...# #...†.......# #⌠.##+##.⌠#. ... #.## ###hl h =4Kinetic Grapnelh h _You see here a scroll labelled WUCHIU MOELI.hyh:h.wwh &5h$hn _h - 3 scrolls labelled WUCHIU MOELI (gained 1)h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h .....#.........#########.###.#  fritha the Tinkerer ...# #..##..#### ##..†..#...#  Gnoll #.# #.......# #........#  Health: 44/44 ======================== ..##..###....######.####.†.#  Magic: 22/23 ======================-- ..#..# #.........#...#......#  AC: 10Str: 10 ....## .# #.w......#...#....#.#  EV: 11Int: 16 .....##.# #.*..##.....####.#  SH: 0Dex: 10 )....... #.#*.#⌠...+##.⌠#...  XL:  6 Next: 95% Place: Dungeon:4 ......### #..)@#.........# ...  Noise: ---------  Time: 2865.1 (0.0) )........ #.#.##........## #.  m)  m+2 short sword (speed) ......##. #...#.......#  Cast: Kinetic Grapnel ......... #...'..._...+ .....#### #...#.......# .....# #####.......#  w   dart slug .)...# #...†....... .....# #⌠.##+##.⌠#. ......... #.## ### _h - 3 scrolls labelled WUCHIU MOELI (gained 1)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)h_M.....#.........#########.###.#fritha the Tinkerer ...# #..##..#### ##..†..#...#Gnoll #.# #.......# #........#Health: 44/44 ======================== h8..##..###....######.####.†.#Magic: 22/23 ======================-- ..#..# #.........#...#......# AC: 10Str: 10 ....## .# #.w......#...#....#.# EV: 11Int: 16 .....##.# #.*..##.....####.#SH: 0Dex: 10 )....... #.#*.#⌠...+##.⌠#...XL:  6 Next: 95% Place: Dungeon:4 h@^......### #..)@#.........# ... Noise: ---------  Time: 2865.1 (0.0) )........ #.#.##........## #. m) +2 short sword (speed) ......##. #...#.......#Cast: Kinetic Grapnel ......... #...'..._...+ .....#### #...#.......# .....######.......#w   dart slug (grapneled) .)...##...†....... .....##⌠.##+##.⌠#. .........#.## ###hRCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.h+..hA3=6.1 (1hQ&hl)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.h#.###.)..§...§## # >.....#.........#########.###.# ....# #..##..#### ##..†..#...# ##.# #.......# #........#.##..###....######.####.†.# #..# #.........#...#......# .# #.w......#...#....#.# ......##.# #....##.....####.# .)....... #.#@.#⌠...+##.⌠# .### #..).#ha..# ... .)........ #.#.##.## #.##. ...#...#.......#..... ### #...'..._...+.#### #...#.# ......######.......#)...# #...†.......#  #⌠.##+##.⌠#.hh+ `The dart slug launches a dart at you.hm1&.h%3U1--7h;h|>- _The slug dart hits you.h@.#....##....#.≈≈≈≈§§≈§# .....#.#.......##.)..§...§## # .>.....#.........#########.###.# .....# #..##..#### ##..†..#...# ###.# #.......# #........#.##..###....######.####.†.# #..# #.........#...#...... )h` .# #.w......#...#....#. .......##.# #.@..##.....####.#)....... #.#..#⌠...+##.⌠# ..### #..).#..# .)........ #.#.##.## ###. ...#...#.......#..... ###.#...'..._...+hB.#### ..#...#.#.....#..#####.......#)...# #...†.......hh?&8hThA _The dart slug bites you but does no damage.hKT  The grapnel guides your strike. You hit the dart slug.hV+7 (0.6hZax _The dart slug is severely wounded.h ;  You hit the dart slug.h) 1.h 2--69.3Kinetic Grapnelh$ h & M _You kill the dart slug!h#.#.......##.)..§...§## # >.....#.........#########.###.# ...# #..##..#### ##..†..#...# ##.# #.......# #........# ...##..###....######.####.†.# #..# #.........#...#......#.## .#.#...#....#.# ..# ##.....####.# h )....... #.#@.#⌠...+##.⌠#........### #..).#.........# ).. #.#.##.## #.....##. ...#...##.. ###.#...'..._...+#### ..#...#.......## ..####)...#  #...†..........# #⌠.##+##.⌠#.hְhųe3==-70.3 (1.0hh~h S >......#########.###. ....# #..##..#### ##..†..#.. ##.# #.......# #........# ...##..###....######.####.†..# #.........#...#......#..## .# #........##.##.# #....##.....####.# )....... #.#..#⌠...+##.⌠#... .......### #..@.#.........# ... .)........ #.#.### # .......##. ...#...# #.#...## ..........#.## ###h h @-1hڜ hѠ Q _You see here a +0 shortbow.h. ....# #..##..#### ##..†..#.. ##.# #.......# #........# ...##..###....######.####.†..# #.........#...#......#..## .# #.......#.##.# #....##.....####.# )....... #.#..#⌠...+##.⌠#... .......### #..).#.........# ... .)........ #.#@##h## # .......##. ...#...# ... ###.#...'..._...+........+ ###..........h}&h**-2 _h1h93h ]#.# #.......# #........# ..##..###....######.####.†.# #..# #.........#...#......#.## .# #........#...#....#.# .# #....##.....####.# h. m)....... #.#..#⌠...+##.⌠#... ......### #..).#.........# )h^ .. #.#.##........## #. h .....##. ...#.@.## h .. ###.#...'..._...+ h #### ..#...#.......# # ..#####.h N..#)...# hK ` #...†..........# #⌠.##+##.⌠#....#.## ### ## hk ...  ###.... #...h h| T3=3h h hc.# #.# #.# ##..###....######.####.†.# #..# #.........#...#......# ## .# #........#...#....#.# ##.# #....##.....####.# .h1 #.#..#⌠...+##.⌠#... ### #..).#..# ... . #.#.##.## #. ##. ...#..@#.# hU  ###.#...'..._...+ #### ..#...#.ht# # ..#####......hY.# )...# h#...†.......# h#⌠.##+##.⌠#. hhC==4h h h##..###....######.####.†.# #..# #.........#...#......# ..## .#.#...#....#.# .# #....##.....####.# .. #.#..#⌠...+##.⌠#...### #..).#.........# .. #.#.##.## #. ##. ...#...# h.. ###.#...@..._...+ #### ..#...#.......# # ..#####.# #  #...†....... ...# #⌠.##+##.⌠#....#.## ### h...##.... #...  .##. .....h#h'&5hR-hl/Q _There is an open door here.h ..###....######.####.†.# ..# #...#...#......# ## .# #........#...#....#.# ##.# #....##.....####.#  #.#..#⌠...+##.⌠#... ### #..).#..# ...  #.#.##..## #. ##. ...#...#.#  ###.#...'@.._...+ #### ..#...#.# # ..#####.# # #...†.......# #: m⌠.##+##.⌠#. #.## ### ....... #... hD h x4==6 _h. h= h..###....######.####.†.# # #...#...#......# ## .# #........#...#....#.# ##.# #....##.....####.#  #.#..#⌠...+##.⌠#... ### #..).#.# ...  #.#.##.h1## #. ##. ...#...#.#  ###.#...'.@._...+ #### ..#...#.# hU # ..#####.# # #...†..# #⌠.##+##.⌠#.h #.## ### hb.... #... hqh&7hh`ht###....######.####.†.# # #.........#...#......# h .# #........#...#....#.# ##.# #....##.....####.#  #.#..#⌠...+##.⌠#... ### #..).#.# ...  #.#.##.hs## #. ##. ...#...#.#  ###.#...'..@_...+ h@#### ..#...#.# # ..#####.# h# #...†. # hf;#⌠.##+##.⌠#. #.## ### h> h5%&8hR1h]'###....######.####.†.#  #.........#...#......#  .# #........#...#....#.# .# #....##.....####.#  #.#..#⌠...+##.⌠#... ### #..).#.h*2# ...  #.#.##.## #. ##. ...#...#.#  ###.#...'...@...+  ..#...#.#  ..#####.#  #...†....... hS0#⌠.##+##.⌠#. #.## ### ohvzo   orc (asleep) h^ #... h:∆h&9hzh _An orc comes into view. It is wielding a +0 club. _There is a broken altar of Ashenzari here.h^ P  You kneel at the altar of Ashenzari.he /  --more--h{ h~ Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. hF~ (Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. hh~ OAshenzari reveals the unseen. Ashenzari keeps your mind clear. h~ Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. h~ [!]: Overview|Powers|Wrath [J/Enter]: join religionh@ h% h- "###....######.####.†.#fritha the Tinkerer#.........#...#......#Gnoll.# #........#...#....#.#Health: 44/44 ======================== #.# #....##.....####.#Magic: 23/23 ======================== h. .. #.#..#⌠...+##.⌠#...AC: 10Str: 10 ### #..).#.........# ...EV: 11Int: 16 ... #.#.##........## #.SH: 0Dex: 10 ##. ...#...#.......#XL:  6 Next: 96% Place: Dungeon:4 ... ###.#...'...@...+Noise: ---------  Time: 2879.3 (0.0) ### ..#...#.......#m) +2 short sword (speed)..#####.......#Cast: Kinetic Grapnel#...†.......∆#⌠.##+##.⌠#.. h. (...#.## ### oo   orc (asleep) ...... h. ...#... ##. ..... _You kill the dart slug! _You see here a +0 shortbow. h. _There is an open door here. _An orc comes into view. It is wielding a +0 club. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.h 0 m  Ashenzari welcomes you!h2: /  --more--hky q of Ashenzari ......80.3 (1h h΂  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.hf....######.####.†.# #.........#...#......# .# #........#...#....#.# .# #....##.....####.#  #.#..#⌠...+##.⌠#...  #..).#.# ...  #.#.##.## #. . ...#...#.#  ###.#...'..._@..+  ..#...#.# ..#####.# #⌠.##+##.⌠#.. #.## ### o. ... . hh &1hhhg5 ....######.####.†.# #.........#...#......# # #........#...#....#.# # #....##.....####.#  #.#..#⌠...+##.⌠#...  #..).#.# ...  #.#.##.## #. . ...#...#.#  ###.#...'..._.@.+  ..#...#.# ..#####.# #...†.......∆#⌠.##+##.⌠#.. #.## ### o. ... . #...5 K hD< h/@ &2hG hH hB\ #.........#...#......##...#....#.#  ##.....####.#  #.#..#⌠...+##.⌠#...#..).#.........#  #.#.##.## #.  ...#...#  ###.#...'..._...+  ..#...#......@#  ..#####.#  #...†.......∆#⌠.##+##.⌠##.## #### o ... .h\ #... ..... ###h*dhtg&3hRmhnh {  ## #....##.....####.# #..#⌠...+##.⌠#....).#.........# ...#.### #...#...#  ###.#...'..._...+  ..#...#.......#### #...†.......[..#hm ⌠.##+##.⌠#....#.o.>#..###o   orc (asleep)h h% =4Kinetic Grapnelh- hC0 S _Found a leather armour. Found a stone staircase leading down.hK##.....####.#  #.#..#⌠...+##.⌠#... h4K#..).#.........#  #.#.##.## #. hTK ...#...hoK4#  hK###.#...'..._...+ #hK)  ..#...#.......# .# ..#####.##.##.# hL #...†....@..[..# hsLD#⌠.##+##.⌠#....#  #.## #### o.>#  ... ..#  #... ## hL@ .....  hL6 ### hL-  hL/  hXh]&5hjhWm#....##.....####.#  #.#..#⌠...+##.⌠#...  #..).#.........# ...  #.#.##........###.#.  ...#...#.......# ..# .#...'..._...+ ..#  ..#...#.......# ..#  ..#####.##.##.#  #...†.[..# hm #⌠.##+##.⌠#....#  #.## ####.o.>#  ... ....#  #... #.### h ..... .. ### #.#hl .#  hh&6hh #.#..#⌠...+##.⌠#... #..).#.........# ... #.#.##.###.#.  ..#...#...#  #.#...'..._...+...#  h!)..#...#.......#...# # ..#####.##.##.#  #...†.......[..#  #⌠.##+##.⌠#@...#  h!#.## ####.o.>#  ... .....#  #... .##.###  ..... .# .. h5" ### .. #.#  ha"## .#  .# h"/  h-h/&7h8h:hj  The helpless orc fails to defend itself.  You puncture the orc!hf)hCl79 (0.6Kinetic GrapnelhThG _You kill the orc!hd..).#.........#  .#.##.###.#.  .#...#...# # .#...'..._...+...#.# .#...#.......#...#.# .#####.......##.##.#  he #...†.......[..#  #⌠.##+##.⌠#....#  #.## ####.@.># hCe ... #.......#  hje#... o....##.###  he..... +##.# #..  ### ... ##.#  .## .# hf hfo   orc (asleep) .# h/g ##   hzh1}-8.9 (1.0hĄh _An orc comes into view. It is wielding a +0 club.Things that are here: _a +0 club; a +0 leather armour; an orc corpseh M#..#⌠...+##.⌠#... .)..# ..##........###.#. #.......#...# #'..._...+...#....#.......#...# .#####.......##.##...†.......[⌠.##+##.⌠#.@.. #.## ####.).>  #.......#... o....##.### +##.#. #### h h -9 _h h4 h M...##.....####.# #..#⌠...+##.⌠#... .)..# ..##.##.#. #.......#...# #h '..._...+...#.#...#.......#...#. .#####.......##.##...†......⌠.##+##.⌠#....h9 < #.## ####.).>... #.......# ..##h _ ...#hq hz '90h h W _You see here a +0 leather armour.h̚x#....##.....####.# #.#..#⌠...+##.⌠#... #..).#.# ... #.#.##.###.#. .#...#.#...# # #.#...'..._...+...#.#ha .#...#.......#...#.# .#####.##.##.#  #...†hC[..#  #⌠.##+##.⌠#....#hc  #.## ####.).>#h  ... #.......#h-  #... o....##.###  ..... +##.# #..  h ### ... ##.# h .## .#  .# hh-1 _hhbhZ M........#...#....#.#...##.....####.#.##..#⌠...+##.⌠#... .)..# .. #.#.##.##.#. ..#...#.......#...# #.#...'..._...+...#...#.......#...#.# ..#####.......##@##.#...†.......[⌠.##+##.⌠#....#.## ####.).># .#h h &2h hܭ h:.#...#......# ....#...#....#.#  #....##.....####.#.##  #.#..#⌠...+##.⌠#....  #..).#..# ...  #.#.#.###.#. ...#...#.......#...# #h ##.#...'..._...+...#.#  ..#...#.#@..#.#  ..#####.......##.##.#hϛ  #...†.......[..#he  #⌠.##+##.⌠#....#h  #.## ####.).>#hO  ... #.......#ho  #... o....##.###h h ..... +##.# #.. hӜ### ... ##.# hЧh̪&3hh?h3...+##..................._...'h)h&4hh( _You open the door.h}######.####.†.#  .#...#......# ....#...#....#.#  #....##.....####.#.##hf  #.#..#⌠...+##.⌠#....#  #..).#..# ...  #.#.#.###.#.  ...#...#.......#...# # h,###.#...'..._...@...#.#  ..#...#.......#...#.#h ..#####.......##.##.# h #...†.......[..# h #⌠.##+##.⌠#....# h/ #.## ####.).># hS ... #.......#  #... o....##.###hr  ..... +##.# #.. hL h&5hh'Q _There is an open door here.h* # #........#  ..######.####.†.#  ..#...#......#  #........#...#....#.#  #....##.....####.#.## h  #.#..#⌠...+##.⌠#....# #..).#.........# ...  #.#.##........###.#.  ...#...#.......#@..# #  h ##.#...'..._...'...#.#  ..#...#.h #...#.#  ..#####.......##.##.#  #...†.......[..# h J #⌠.##+##.⌠#....#  #.## ####.).>#  ... #.......#  #... o....##.### h; hL -6 _hK h hJshkuh|h~hT0# #.#  .######.####.†.# ## #...#......#  .#...#....#.# h1E #....##.....####.#.##  #.#..#⌠...+##.⌠#....#  #..).#.# ...  #.#.##.###.#.  #...#.#.@.# #  #.#...'..._...'...#.#  ..#...#.#...#.# hi1 ..#####.......##.##.#  #...†.......[..#  #⌠.##+##.⌠#....#  hB2#.## ####.).>#  ... #.......#  #... o....##.###  h<hE?&7hFhPHh? ## ##..†..#...#  #........#.  ######.####.†.#. ##  hj@ ##...#......#  .......#...#....#.#  ....##.....####.#.##  .#..#⌠...+##.⌠#....# ..).#.....# .#.##..###@#.  .#...#.......#...# #  .hA z#...'..._...'...#.#  .#...#.#...#.#  .#####.......##.##.#  #...†.......[..#  #⌠.##+##.⌠#....#  #.## ####.).># h3A  ... #.......#  h#M hO &8hU hW hE .#########.###.#  ## ##..†..#...#  #........#.  #####.####.†.#.###  #...#......#  ..#...#....#.#  ...##.....####.#.##  #..#⌠...+##.⌠#....#  .).#.#..@.# #.##..###.#.#  #...#.......#...#.#  #...'..._...'...#.#  #...#.#...#.#  #####.......##.##.#  #...†.......[..#[40h dm  #⌠.##+##.⌠#....#  #.## ####.).>#  h h &9h h h# ##..†..#...#   #........#.  ####.####.†.#.### .....#...#......#  #...#....#.#  ##.....####.#.# #⌠...+##.⌠#....#  ).#.........#....# h@ .##.###.#@#  ...#...#.# hk ...'..._...'...#.#  h...#.......#...#.#  ####.......##.##.#  h #...†.......[..#  #⌠.##+##.⌠#....# h #.## ####.).>#  h x... #.......#  hs-h/(900h6h8 h53 h h$ h h, h h, hc hn h h h h h. hd h hX h h h7 h/ h h h  h hz h' h  h h , h  h hr, h= h@  There is an open door here. hl h _ h h  h$ h@$ h,& h( h[+ h+ h"- h0 hH@.# #....##.....####.#.## . #.#..#⌠...+##.⌠#....#  #..).#.........#....#  #.#.##........###.#.# #. ...#...#.......#...#.#  ###.#...'..._...'...#.# ## ..#...#.......#...#.#  ..#####.......##.##.#  #...†.@.....[..#  #⌠.##'##.⌠#....#  #.##.. ####.).># Kinetic Grapnel ... #o h@f. #.......# .. #... #.o....##.### #. ..... ##+##.# #.. oo 2 orcs (asleep) ### ... ##.# ∆.## .# .# hI 122.0)  You open the door.  An orc comes into view. It is wielding a +0 short sword. hI h3L7  The orc shouts! x2 hZ o.ooooo 3 orcsAn orc comes into view. It is wielding a +0 dagger. hH^K====3.9 (13 h4i h/t% _The orc shouts! hP,  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp .# #....##.....####.#.##  fritha the Tinkerer . #.#..#⌠...+##.⌠#....#  Gnoll of Ashenzari ...... ## #..).#.........#....#  Health: 44/44 ======================== .. #.#.##........###.#.#  Magic: 22/23 ======================-- #. ...#...#.......#...#.#  AC: 10Str: 10 .. ###.#...'..._...'...#.#  EV: 11Int: 16 ## ..#...#.......#...#.#  SH: 0 hp Dex: 10 ..#####.......##.##.#  XL:  6 Next: 97% Place: Dungeon:4 #...†.@.....[..#  Noise: ====-----  Time: 2913.9 (0.0) hp .#⌠.##*##.⌠#....#  m) +2 short sword (speed) .. #.##.o ####.).>#  Cast: Kinetic Grapnel .. ... #.o #.......#  hp .. #... #.o....##.### #. ..... ##+##.# #..  ooo 3 orcs hEq  ### ... ##.# ∆.## .#  .# _The orc shouts!  heq Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hq QAim: an orc, wielding a +0 short sword (78% to hit) hص.# #....##.....####.#.##fritha the Tinkerer . #.#..#⌠...+##.⌠#....#Gnoll of Ashenzari ...... ## #..).#.........#....#Health: 44/44 ======================== .. #.#.##........###.#.#Magic: 22/23 ======================-- #. ...#...#.......#...#.#AC: 10Str: 10 .. ###.#...'..._...'...#.#EV: 11Int: 16 ## ..#...#.......#...#.#SH: 0Dex: 10..#####.......##.##.#XL:  6 Next: 97% Place: Dungeon:4#...†[37 hpm.@.....[..#Noise: ====-----  Time: 2913.9 (0.0)#⌠.##*##.⌠#....#m) +2 short sword (speed) ..#.##.o ####.).>#Cast: Kinetic Grapnel ..... #.o #.......# ..#... #.o....##.### #. ..... ##+##.# #..ooo 3 orcs (1 grapneled)###... ##.# ∆.## .#.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (78% to hit)  The kinetic grapnel hits the orc. h@B h ho h. h . h 2 h@  h  h  he 5===- h $4.9 (1 h h h#Lonfirm with . or Enter, or press ? or * to list all spells. h$Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hn$TPress: ? - help, Shift-Dir - straight line  h$ZAim: an orc, wielding a +0 short sword (78% to hit)  h$*The kinetic grapnel hits the orc.  h!%Q_The orc is severely wounded. h؃U  The grapnel guides your strike. You hit the orc. h hq hx.   orc hU_8---5.5 (0.6 hR hܢG _You kill the orc! h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW_.# #....##.....####.#.##  fritha the Tinkerer . #.#..#⌠...+##.⌠#....#  Gnoll of Ashenzari ...... ## #..).#.........#....#  Health: 44/44 ======================== .. #.#.##........###.#.#  Magic: 21/23 =====================--- #. ...#...#.......#...#.#  AC: 10Str: 10 .. ###.#...'..._...'...#.#  EV: 11Int: 16  hݑ2## ..#...#.......#...#.#  SH: 0Dex: 10 ..#####.......##.##.#  XL:  6 Next: 98% Place: Dungeon:4 #...†.@.....[..#  Noise: =--------  Time: 2915.5 (0.0) h#⌠.##o##.⌠#....#  m) +2 short sword (speed)  hSr.. #.##.. ####.).>#  Cast: Kinetic Grapnel .. ... #.. #.......# .. #... #......##.###  h#. ..... ##+##.# #..  o   orc ### ... ##.# ∆.## .#  .# _You kill the orc!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h/jAim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit) hb.# #....##.....####.#.##fritha the Tinkerer . #.#..#⌠...+##.⌠#....#Gnoll of Ashenzari ...... ## #..).#.........#....#Health: 44/44 ======================== .. #.#.##........###.#.#Magic: 21/23 =====================---  h;#. ...#...#.......#...#.#AC: 10Str: 10 .. ###.#...'..._...'...#.#EV: 11Int: 16 ## ..#...#.......#...#.#SH: 0Dex: 10..#####.......##.##.#XL:  6 Next: 98% Place: Dungeon:4#...†.@.....[..#Noise: =--------  Time: 2915.5 (0.0) h8#⌠.##o##.⌠#....#m) +2 short sword (speed) ..#.##.. ####.).># hgCast: Kinetic Grapnel ..... #.. #.......# .. h#... #......##.### #. ..... ##+##.# #..o   orc###... ##.# ∆.## .#.# _You kill the orc!Casting: Kinetic Grapnel (safe; 1% risk of failure)  hVgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit) h;o  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit)  The kinetic grapnel hits the orc but does no damage. hWOoo 2 orcs6.5 (1 hFQ hrT: _The orc hits you but does no damage. h1  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC.# #....##.....####.#.##  fritha the Tinkerer . #.#..#⌠...+##.⌠#....#  Gnoll of Ashenzari ...... ## #..).#.........#....#  Health: 44/44 ========================  hYD8.. #.#.##........###.#.#  Magic: 20/23 ====================---- #. ...#...#.......#...#.#  AC: 10Str: 10 .. ###.#...'..._...'...#.#  EV: 11Int: 16 ## ..#...#.......#...#.#  SH: 0 hDEDex: 10 ..#####.......##.##.#  XL:  6 Next: 98% Place: Dungeon:4 hDG #...†.@.....[..#  Noise: =--------  Time: 2916.5 (0.0) hEc#⌠.##o##.⌠#....#  m) +2 short sword (speed) .. #.##.o ####.).>#  Cast: Kinetic Grapnel .. ... #.. #.......# .. #... #......##.###  hKE#. ..... ##+##.# #..  oo 2 orcs ### ... ##.# ∆.## .#  hxER.# _The orc hits you but does no damage.  hERCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hEPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit) hsoodagger and wearing a +0 ring mail (81 h"k .# #....##.....####.#.##fritha the Tinkerer . #.#..#⌠...+##.⌠#....#Gnoll of Ashenzari ...... ## #..).#.........#....#Health: 44/44 ======================== .. #.#.##........###.#.#Magic: 20/23 ====================---- #. ...#...#.......#...#.#AC: 10Str: 10  hl .. ###.#...'..._...'...#.#EV: 11Int: 16 ## ..#...#.......#...#.#SH: 0Dex: 10..#####.......##.##.#XL:  6 Next: 98% Place: Dungeon:4#...†.@.....[..#Noise: =--------  Time: 2916.5 (0.0)#⌠.##o##.⌠#....#m) +2 short sword (speed) ..#.##.o ####.).>#Cast: Kinetic Grapnel ..... #.. #.......# ..#... #......##.### #. ..... ##+##.# #..oo 2 orcs (1 grapneled)###[1 hl 7G... ##.# ∆.## .#.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit)  The kinetic grapnel hits the orc. hN , h Ao. h  h0 $7.5 (1 h  h Sonfirm with . or Enter, or press ? or * to list all spells. h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit)  The kinetic grapnel hits the orc. _The orc is severely wounded.hU  The grapnel guides your strike. You hit the orc.hq )   orcYou kill the orc!h\.# #....##.....####.#.##fritha the Tinkerer . #.#..#⌠...+##.⌠#....#Gnoll of Ashenzari ...... ## #..).#.........#....#Health: 44/44 ======================== .. #.#.##........###.#.#Magic: 20/23 ====================---- #. ...#...#.......#...#.#AC: 10Str: 10 .. ###.#...'..._...'...#.#EV: 11Int: 16 hM## ..#...#.......#...#.#SH: 0Dex: 10..#####.......##.##.#XL:  6 Next: 100% Place: Dungeon:4#...†)@.....[..#Noise: =--------  Time: 2918.1 (0.6)#⌠.##o##.⌠#....#m) +2 short sword (speed) ..#.##.. ####.).>#Cast: Kinetic Grapnel ..... #.. #.......# ..#... #......##.### #. ..... ##+##.# #..o   orc###... ##.# ∆.## .#.#h"~Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit)  The kinetic grapnel hits the orc. _The orc is severely wounded.The grapnel guides your strike. You hit the orc.  You kill the orc!h _The orc hits you but does no damage.  You have reached level 7!h/  --more--h7A50/5047 0% hCh=D4 _h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7.# #....##.....####.#.##  fritha the Tinkerer . #.#..#⌠...+##.⌠#....#  Gnoll of Ashenzari ...... ## #..).#.........#....#  Health: 50/50 ======================== .. #.#.##........###.#.#  Magic: 19/24 ===================----- #. ...#...#.......#...#.#  AC: 10Str: 10 .. ###.#...'..._...'...#.#  EV: 11Int: 16 ## ..#...#.......#...#.#  SH: 0Dex: 10 ..#####.......##.##.#  XL:  7 Next:  0% Place: Dungeon:4 #...†)@.....[..#  Noise: =--------  Time: 2918.1 (0.0) #⌠.##o##.⌠#....# hy m) +2 short sword (speed) .. #.##.. ####.).>#  Cast: Kinetic Grapnel .. ... #.. #.......# .. #... #......##.### #. ..... ##+##.# #..  o   orc ### ... ##.# ∆.## .#  .# _You have reached level 7!Casting: Kinetic Grapnel (safe; 1% risk of failure)  h;lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit)hr.# #....##.....####.#.##fritha the Tinkerer . #.#..#⌠...+##.⌠#....#Gnoll of Ashenzari ...... ## #..).#.........#....#Health: 50/50 ======================== .. #.#.##........###.#.#Magic: 19/24 ===================----- hs/#. ...#...#.......#...#.#AC: 10Str: 10 .. ###.#...'..._...'...#.#EV: 11Int: 16 ## ..#...#.......#...#.#SH: 0Dex: 10..#####.......##.##.#XL:  7 Next:  0% Place: Dungeon:4#...†)@.....[..#Noise: =--------  Time: 2918.1 (0.0)#⌠.##o##.⌠#....#m) +2 short sword (speed) ..h;#.##.. ####.).>#Cast: Kinetic Grapnel ..... #.. #.......# h..#... #......##.### #. ..... ##+##.# #..hmo   orc###hk... ##.# ∆.## .#h83.# _You have reached level 7!h[Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh_Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit)hul  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit)  The kinetic grapnel hits the orc but does no damage.hx+9.1 (1hІh: _The orc hits you but does no damage.h!ho  You hit the orc. Your bite misses the orc.hIjZ20=7 (0.6hrhu1 _The orc is lightly wounded.h  You hit the orc.  The orc is almost dead.h )20.3ho*h,Q _The orc closely misses you.h4  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h$.# #....##.....####.#.##  fritha the Tinkerer . #.#..#⌠...+##.⌠#....#  Gnoll of Ashenzari ...... ## #..).#.........#....#  Health: 50/50 ======================== .. #.#.##........###.#.#  Magic: 19/24 ===================----- #. ...#...#.......#...#.#  AC: 10Str: 10 .. ###.#...'..._...'...#.#  EV: 11Int: 16 ## ..#...#.......#...#.#  SH: 0Dex: 10 ..#####.......##.##.#  XL:  7 Next:  0% Place: Dungeon:4 #...†)@.....[..#  Noise: =--------  Time: 2920.3 (0.0) #⌠.##o##.⌠#....# h$ m) +2 short sword (speed) .. #.##.. ####.).>#  Cast: Kinetic Grapnel .. ... #.. #.......# .. #... #......##.### #. ..... ##+##.# #..  o   orc ### ... ##.# ∆.## .#  .# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (almost dead, 81%  to hit)h O.# #....##.....####.#.##  fritha the Tinkerer . #.#..#⌠...+##.⌠#....#  Gnoll of Ashenzari ...... ## #..).#.........#....#  Health: 50/50 ======================== .. #.#.##........###.#.#  Magic: 19/24 ===================----- #. ...#...#.......#...#.#  AC: 10Str: 10 .. ###.#...'..._...'...#.#  EV: 11Int: 16 ## ..#...#.......#...#.#  SH: 0Dex: 10 ..#####.......##.##.#  XL:  7 Next:  0% Place: Dungeon:4 hZ j#...†)@.....[..#  Noise: =--------  Time: 2920.3 (0.0) #⌠.##o##.⌠#....#  m) +2 short sword (speed) .. #.##.. ####.).>#  Cast: Kinetic Grapnel .. ... #.. #.......# .. #... #......##.### #. ..... ##+##.# #..  o   orc ### ... ##.# ∆.## .# h  .# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (almost dead, 81%  to hit)  The kinetic grapnel hits the orc.hL  .#.##  #.#..#⌠...+##.⌠#....#  #..).#.........#....#  #.#.##........###.#.#  ...#...#..#.#  ..'  #  ..#####.##.#  #..[..#  #⌠.##)##.⌠#....#  h  ####.).>#  ... #..  #...  ..... ##+##.#  ### ... .##  .#h% h3 d1.3 (1Kinetic Grapnelh6 hC   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (almost dead, 81%  to hit)  The kinetic grapnel hits the orc. _You kill the orc!hH ". #.#..#⌠...+##.⌠#....# ### #..).#.........#....# ... #.#.#####.#.# ##. ...#...#.#...#.# ... ###.#...'..._...'...#.# ### ..#...#.......#...#.# ..#####.......##.##.# #...†)......[..# #⌠.##@##.⌠#....# ... #.##...####.).>#hA .... #...#.......#.#... #......##.### ##. ..... ##+##.# #.. ### ...# ##.#∆ ## # .# .# ##h< h .-2h h6  There is an open door here. _Items here: )) [ †.hbPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword Armour (select all with [)c - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hdv h{ h .. #.#..#⌠...+##.⌠#....#fritha the Tinkerer ### #..).#.........#....#Gnoll of Ashenzari ...... ... #.#.##........###.#.#Health: 50/50 ======================== ##. ...#...#.......#...#.#Magic: 19/24 ===================----- ... ###.#...'..._...'...#.#AC: 10Str: 10 ### ..#...#.......#...#.#EV: 11Int: 16..#####.......##.##.#SH: 0Dex: 10#...†)......[..#h XL:  7 Next:  0% Place: Dungeon:4#⌠.##@##.⌠#....#Noise: ---------  Time: 2922.3 (0.0) ...#.##...####.).>#m) +2 short sword (speed) ...... #...#.......#Cast: Kinetic Grapnel ...#... #......##.### ##. ..... ##+##.# #.. ####...# ##.#∆.## # .#.###to hit)  The kinetic grapnel hits the orc. _You kill the orc!There is an open door here. _Items here: )) [ †.  Okay, then.h h hL h . _h5h+6h#7h9h:h=h>h?h&H20=hzJhO,hPhShShVhYhLZ9=h\h3`a1=heahdh!ehghk,hmohs,hvhEzhz9=h|hFhK2=hhhhhhڈhÏhXhhbhh9=hha3=hVhǡhh'h2,hh,hh/h{9=hhhhh The kinetic grapnel hits the orc. _You kill the orc!  There is an open dhoor here. _Items here: )) [ †. _You start resting.h045.3 (23.0)h,Z4=6.3 (24hzh% _Magic restored.h Ih h hR hS h% g  You see here a ball python corpse.h hK  _hO h h3 h h$ h h hR 9=h h B  There is a dry fountain here.h h  _h h h h hR h hR h h h hk h h h& hV h h h hS ,h1 h h ,h; h h h h. h h| ,h h# h% hG& hC' h( h+ h+ h- h2 hV5 ,h6 h,> h? ,hR@ h4G h#I ,hI hK hM h.N hN hoP h_R hR hS hU hwW hW hY h]^ h_ ,ha hb hTe ,he hh h+j hnj hdk hr h~  #.##)..)........####.#.##........ #.###........##......#...#.....................###.#...'..._... ............####.....#...#....... .#..†.......# ###...#####....... .###....)...# ##.#....#...†)... h~ .# #........#####..###..#⌠.##)##. .# ###............####..#.##...## .# ####.......@..........#...#.70# ###....#..####....#..... .h2 i##### #.##............##+##...# # ##.########..... ... hY .....# :ß #......## .....# .> ###...... .....#h #)ß∆ ...... .....#... ∆...... .....#  Found a dagger.hڈ h ,1.3 (25h hp A _Found a staircase to the Ecumenical Temple.h #.###..##......#...# ..........###.#...'..._ #....####.....#...#... #.#..†.......# ###...##### #.###....)...# ##.#....#...†) #.# #........#####..###..#⌠.##)## #.# ###............####..#.##...# #.# ####...........#... #.# ###...@#..####....#... #.##### #.##............##+## ......# # ##.########..... ..# :ß. #......##.# .>. ###.......##)ß$# .......# ....#∆.......# ##### ......#hL% h( 12.3 (1.0)h/1 h.4 * _Found 3 gold pieces.h ..........###.#...'..._ #hط....####.....#...#....#..†.......# ###...######....)...# ##.#....#...†)h #........#####..###..#⌠.##)####h......####..#.##... ####h1:..........hN ###....#..####.ho#### #.##@...........##+## ......hظ{# ##.########..... .. :ß. .###.>.# #######hh&3hhhَl #####.....#...#....#..†.......# ###...######....)...# ##.#....#...†) #........#####..###..#⌠.##)####............####..#.##...h  ####.................. ###....#..####.#### #.##............##+## ...... ##@########..... .. #:ß.# .###.>.###......#hh&4h:hh<{ #.#..†.# ###...##### ##.###....)...# ##.#....#...†) .#.# #........#####..###..#⌠.##)# .#.# ###............####..#.##... .#.# ####..................#... .#.# ###....#..####....#... .#.##### #.##............##+# .......# # ##.########..... ..# #@ß.# #......#.# #.>.# ###......# #)ß$# .# ....#∆.#######.# ######## h~ hۀ &5h hV e  You pick up a parchment of Sigil of Binding and begin reading...h@ +6.3 (2h" _ _You add the spell Sigil of Binding to your library.h, ##....) ##.#....#...†) .#.# #........#####..###..#⌠.##)###......####..#.##... ####.......... ###....#..######## #.##............##+# ....... ##.########..... . #.ß.# .#>##.....)ß$ ....∆##hH^7.3 (1hڟ .###....)...# ##.#....#...†). #.# #.#####..###..#⌠.##)# #.# ###.....####..#.##...# #.# ####...........#...# #.# ###....#..####....#. #.##### #.##...##+## # ##.########..... .# #.ß.# #......## #.@.# ###.# #)ß$# .# .....# ∆.# ..h6 `# ## hj h &8h1 h i _There is a staircase to the Ecumenical Temple here.h .# #........#####..###..#⌠.##)## .# ###.....####..#.##... .# ####..................#...#. .# ###....#..####....#..... .##### #.##............##+## h$ .....# # ##.########..... ...# #.ß.# #......## # h F#.>.# ###...... # #)ß@# ...... # #......# ∆...... # ...###### h  h # ## ###### hYh-9 _hhk$h&,80.3 (2h*h+ h,8_You now have 159 gold pieces (gained 3).hu #.###....)...# ##.#....#...†). #.# #.#####..###..#⌠.##) #.# ###............####..#.##...# #.# ####..................#...# #.# ###....#..####....#... #.##### #.##............##+##.# # ##.########..... ...# #.ß.# #......##.# #.@.# ###.......# #)ß.#h vZ .......# #......#∆.......# ...###### ......# ## #######hE|h}+1.3 (1h hi _There is a staircase to the Ecumenical Temple here.h4h,h-2 _hh- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hp3≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈Temple ≈≈≈≈≈≈≈≈≈≈......@......≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈...............≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...................≈≈≈≈≈≈≈ ≈≈≈≈≈≈....._........._.....≈≈≈≈≈≈ ≈≈≈≈≈.......................≈≈≈≈≈  ≈≈≈≈.........................≈≈≈≈  ≈≈≈...........................≈≈≈  ≈≈......_....._..._....._......≈≈ You climb downwards. Welcome to the Ecumenical Temple!  Found a burning altar of Makhleb and a shadowy altar of Dithmenos.hĵh(9§h%-3.0 (1.7h,9_h0 _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.h{8_hohV__hȗK§≈§§≈§§§≈≈≈§§≈§§≈§§§§≈§≈§≈§§§§§§§§§_hv340 _h;_hm#.###....)...# ##.#....#...†).. #.# #........#####..###..#⌠.##)## #.# ###............####..#.##...# #.# ####..................#...# #.# ###....#..####....#.... #.##### #.##............##+## ......# # ##.########..... .. ......# #.ß.# #......##Dungeon:4 ......# #.@.# ###...... ......# #)ß.# ...... ......# #......# ∆...... ......# ...###### ......# ## ####### hphNhw-5.5 (2.5hb"hM& _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.hT.#.# #........#####..###..#⌠.##)# .#.# ###............####..#.##... .#.# ####..................#... .#.# ###....#..####....#... .#.##### #.##............##+# .......# # ##.########..... ..# #.ß.# #......#.# #.>.# ###......# #@ß.# .# #......#∆.# #....###### .# #.## ######## hhV46.5 (1.0 _hḫO _You see here a +0 dagger.h#.#.# ###............####..#.##.. #.#.# ####..................# #.#.# ###....#..####....# #.#.##### #.##............##+ ........# # ##.########..... .# #.ß.# #......# #.>.# ###.....# ####)ß.# .# #..@...#∆.# #....###### .# #.## h<######### h(C7 _h-hB/h !#.#.# ###.####..#.##  #.#.# ####.........#  #.#.# ###....#..####....# ##.#.##### #.##..## #.# # ##.########..... #.# #.ß.# # #.# #.>.# ### #.# ####)ß.# #.# #.@....# ∆ #.# #....###### #.# #.#### #hr h &8h hq h$ #.#.# ####..........# #.#.# ###....#..####....##.#.##### #.##............#  #........# # ##.########....  #.# #.ß.# #  #.# #.>.# ###  #.# # ####)ß.#  #.# ##.#......#∆  #.# #...@######  #.# #.####  ########## # hV*h+&9h1hd3h #.#.# ####. #.#.# ###....#..####.... ##.#.##### #.##. #.# # ##.## #.# ## #.ß.# # #.# #. #.>.# ### #.# #.####)ß.#  h4 #.# ##.#......# ∆ #.# #..@.###### #.# #.#### # #h h'90hR!h"hT; Qh"Wv #.#.# #### #.#.# ###....#..#### ##.#.##### #.## #.# ## ##.# #.# ##. #.ß.# # #.# #.. #.>.# ### #.# #.####)ß.#  #.# ##.#......# ∆ #.# #.@..###### #.# #.#### # ##1h #.#.# ###....#..#####.#.##### #.##....... #........# ## ##.######## #.# ##.. #.ß.# # #.# #.. #.>.# ## #.# #.####)ß.#  #.# ##.#......# #.# #....######  #.# #@####  ########## ### 2h r#.#.# ####................#.# ###....#..######.#.##### #.##..........#.# ## ##.########.#.# ##.. #.ß.# #..#.# #.. #.>.# ####.# #.####)ß.# #.# ##.#......# ∆#.# #.@..#######........# #.############## ###3hV h h t####...####..#####.............. #.#.# ###....#..#####.#.##### #.##......... ##.##.########.. #.ß.... #.>.### #.####)ß. ##@#......∆...######........# #.############## ###4hM##...#####..⌠####......####..#hr%####.............. #.#.# ###....#..#####.#.##### #.##.........h ##.##.########...#.ß...# #.>### #@####)ß ##.#......∆hv#....#######........# #.####h{h9h5hth##.)##.###....)...# ##.#....#..##..#.# #........#####..###..#⌠h##.#.# ###............####..#.##.#.# ####................#.# ###....#..######.#.##### #.##..........#.# ###.##.########.#.# ##...#.ß.# #...#.h## #.@# #.>.# ###.#.# #.####)ß.# .#.# ##.#......# hMp∆.#.# #....######h#........# #.############# ###h Y6h ..###.#..†.......# ###...#### #.)##.###....)...# ##.#....#.. ##..#.# #........#####..###..#⌠##.#.# ###............####..#.###.#.# ####..................#.#.# ###....#..####....###.#.##### #.##............##.# ###.##.########.#.# ##.@.#.ß.# #...#.# #..###.>.# ###.#.# #.####)ß.# .#.# ##.#......# ∆..#.# #....#######........# #.############## ###hٱ h &7hT h% hO D####......####.....#...#. .###.#..†.......# ###...#### .)##.###....)...# ##.#....#...† #..#.# #........#####..###..#⌠ ##.#.# ###............####..#.##.#.#.# ####..................#..#.# ###....#..####....#. ##.#.##### #.##............## #.# ###@##.########. #.# ##...#.ß.# #... #.# #..###.>.# ###. #.# #.####)ß.# . #.# ##.#......# ∆... #.# #....###### #........# #.#### ########## ###h<h&8h!h# h  h 3 hw  hS n h  hK  h  hc  h  h  h  h, X h  hY  h  hc  h"  h}  h  h  h  h@  h  h<  h , h#  h&  h* , h,  h0  h2  h2  h;  h>  hB  hB  hC  hK  hM  h#N  hO  hQ  h\V , hW  hY  hY\  h\  h]  hg  hNk , hl  hp  hot  hu  hu  huy  h|  hE}  h~  h  hg  h  hc  h$  hf  h  h  h  hۣ , h%  h  h , h  h  h , h  hv  hf  h  h4  hu  hq  h  hy  hs  h;  h  h  hp  h  h  hJ  h  h` , h@  hZ X h:  hB , hl  h!  h  hZ  h  h!  h-  hE.  h41  h6  h8  h9  h=  hS  hc X hk , hCn  hs  hGw  hw  h\z  hg  hu , h˅  h  h[  h  hu  h  h  hq  h`  h & hs  h B h , hm  h  h  h  hC  h  hq  hG  hK B h=P , hP  hHU N _You now have 176 gold pieces (gained 17). h[] 3 hb , hc  hc  h1f  h>h  hi , hj  hm  ho , hCq  hv X h6z , hz  hˉ ! _o - 2 scrolls labelled CUNAOCZ VEFYCOI (gained 1) h  h;  h , h  h  h , hl  h  h , h  h  h  h<  h X h*  h , h  hAK .#.##.#.#  ....#...#.......#...#.#  ###.#...'..._...'...#.#  ....#...#.......#...#.#  #...#####.......##.##.#   h}L #.#....#...†)......[..#  ..###..#⌠.##)##.⌠#....#  .####..#.##...####.[.>#  ....#...#.@.....#  3081.5 (83.0) ..####....#......##.###  ..##+##.###.  #######.........# ##.  # #......#######.  # ###............ hM   # #.......####### hUM ?  # #.......#   ##.......#   h@V  hZ  h[ E _Done exploring."h"h)"h "h- ..........0.0)........................................"h"h""h#E _Done exploring.$h6 P.#.##.###.#.#  #...#.#...#.#  .#...'..._...'...#.#  #...#.#...#.#  ...#####.##.##.#  $h ).#....#...†)......[..#  .###..#⌠.##)##.⌠#....#  ####..#.##...####.[.>#  #...#.#  .####....#......##.###  ##+##.###..#  .........# ##.#   #......#######.#   ###...#   #.......#   #.#   #.$hO H#  $hk $h 22.5 (1 _$h $h %hY$.#.##.###.#.#  #...#.#...#.#  #.#...'..._...'...#.#  #...#.#...#.#  #####.##.##.#  #....#...†)......[..#  ###..#⌠.##)##.⌠#....#  ..#.##...####.[.>#  #...#.#  ####....#......##.###  ##+##.###..#  .........# ##.#  #......#######.#  ###.....#  #.......#######  #.#  #.%hz%^#  %h%&3%h/%h1%hA..).#.....#  .#.##..###.#.#  .#...#.......#...#.#  .%h#...'..._...'...#.#  .#...#.......#...#.#  .#####.......##.##.#  ....#...†)......[..#  ..#⌠.##)##.⌠#....#  ##..#.##...####.@.>#  .......#...#.......#  ###....#......##.## .......##+##.###..#  ####...# ##.#  #......#######.#  %h##.....#  #.####### #.%h0H#  %h@%hj&4%h%h4  Things that are here: _a +0 leather armour; a +0 club; an orc corpse%h`. ).#.#....#  #.##........###.#.#  #...#.......#...#.#  #...'..._...'...#.#  #...#.......#...#.# %h / O #####.......##.##.#  #...†)......[..#  #..#⌠.##)##.⌠#....#  #..#.##...####.[@>#  #...#.#  ....#......##.### %h/  ##+##.###..#  ...# ##.#  #......#######.#  ###.#  #.####### %h#0 a #.#  %hw: %h> -5 _%h9K %hAM &hor).#.#....#  .##........###.#.#  ...#.......#...#.#  &hp...'..._...'...#.#  ...#.......#...#.#  .##.##.#  #...†)......[..#  ..#⌠.##)##.⌠#....#  ..#.##...####.[.@#  &hqd#...#.#  #....#......##.###  ##+##.###..#  &hXq.# ##.#  #......#.#  ###.&hq9#  #.&hq7#  &hqO#.#  &h{&h&6&h&h܊c _There is a stone staircase leading down here.&hI &hJ &hWQ &h~Z &h_ -7 _&hd &h[R ######### 5 #@.j.....  #j#######  #?  #j# #.# #.# jjj 3 gnolls (2 polearms, asleep) ... ... &h+&hv T∆∆∆∆'h-@D8.3 (1.8Kinetic Grapnel'hR _You climb downwards.  Found a scroll labelled XYOMNO YJAFU. Found a stone staircase leading down. _There is a stone staircase leading up here.(hn  The helpless gnoll fails to defend itself.  You puncture the gnoll!(h:&u>jj 2 gnolls (1 polearm, 1(h,329 (0.6(h7(h9I _You kill the gnoll!(h[>E##<@j.∆∆ #>#.#?# #j##.##.# ...(h>R∆ ...(h5B)hjj.j))h d49-=9.9 (1.0)h)hr9 _The gnoll hits you with a +0 spear.*h # #@.j...... ∆∆ #>#. #j# #.# #.# #.# ... ∆ ∆ ...*h*hcFj?*h'90*hȵ*h _The gnoll hits you but does no damage. _There is a stone staircase leading up here.*hw*hE*h *h*hU50=1*h= +h ).#.........#....# .##........###.#.# ...#.......#...#.# ...'..._...'...#.# ...#.......#...#.# ####.......##.##.# ..#...†)......[..# ..#⌠.##)##.⌠#....#  4 ..#.##...####.[.@#  +h.....#...#......j#  #....#......##.## .....##+##.###..#  ##.........# ##.#  #......#######.#   j   gnoll  ###............#  #.......#######  #.......# _HP restored. The gnoll misses you. The gnoll barely misses you.+h[:=+h+hD5-3.4 (2.5+hsO+hR} _You climb upwards. _There is a stone staircase leading down here.,hM  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hO).#.........#....# fritha the Tinkerer .##........###.#.# Gnoll of Ashenzari ...... ...#.......#...#.# Health: 50/50 ======================== ...'..._...'...#.# Magic: 23/24 =======================- ...#.......#...#.# AC: 10Str: 10 ####.......##.##.#,hPU EV: 11Int: 16 ..#...†)......[..# SH: 0Dex: 10 ..#⌠.##)##.⌠#....# XL:  7 Next:  2% Place: Dungeon:4 ..#.##...####.[.@# Noise: ---------  Time: 3093.4 (0.0) .....#...#......j# m) +2 short sword (speed) #....#......##.### Cast: Kinetic Grapnel .....##+##.###..# ##.........# ##.#  #......#######.# j   gnoll  ###............#  #.......#######  #.......# ,huQ$_There is a stone staircase leading down here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (81% to hit),he=).#.........#....#  fritha the Tinkerer .##........###.#.#  Gnoll of Ashenzari ...... ...#.......#...#.#  Health: 50/50 ======================== ...'..._...'...#.#,h=8  Magic: 23/24 =======================- ...#.......#...#.#  AC: 10Str: 10 ####.......##.##.#  EV: 11Int: 16 ..#...†)......[..#,h>  SH: 0Dex: 10 ..#⌠.##)##.⌠#....#  XL:  7 Next:  2% Place: Dungeon:4 ..#.##...####.[.@#  Noise: ---------  Time: 3093.4 (0.0) .....#...#......*#,h>  m) +2 short sword (speed) #....#......##.###  Cast: Kinetic Grapnel .....##+##.###..# ##.........# ##.#,h?% #......#######.#,h9?  j   gnoll  ###............# ,hf?A#.......####### #.......# ,h?_There is a stone staircase leading down here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  ,h?MConfirm with . or Enter, or press ? or * to list all spells.,h?Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (81% to hit),h;j,h3=4.4 (1,h:,h  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (81% to hit) _The kinetic grapnel misses the gnoll. The gnoll barely misses you.-hH  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h( #You shape a spike launcher from a nearby wall.-h3 48-1--=5-h O _The gnoll hits you with a +0 flail..h6D..#⌠...+##.⌠ )....#...##..####.......#.'..._...'.. .....#... ####.......##.##...†)......[..#⌠.##)##.⌠#...@##.##...####.[.> .#......j .h#....#......##.### .....##+##.###. #...# ##......##########......######.h.h <j..h* ]9---6.he.h/hP * You hit the gnoll. You bite the gnoll, but do no damage./hK.  The gnoll is heavily wounded.The rocky spike skewers the gnoll!/hN4S/h9>/hw5==7.0 (0.6Kinetic Grapnel/h/h6I _You kill the gnoll!/h /hx /h /h /h L2=-/h /h i -- _You start resting./hџ -8.0 (1.0/h I50=--/h5 $9.0 (2/h; /h " _HP restored.0h ).#......... .#..###.#..#.#..'..._...'.#.......#.. ###..##.# ..#...†)......[.⌠.##)##.⌠#....#.##...####.[.@#...#...#....... #...##.##...# ###.......#  0hd0hſ-100.0 (10h0hZ  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 flail; a gnoll corpse1hz' 1h~* 1h5 1h= 1hA -1 _1hG 1h-  ########## 5 #@......j.  ∆∆ #>#######.  #?  #.# #.# #.# j   gnoll (polearm) ... ∆ ∆ ... 1h- L==1h/ 1h0 1h8 <j..1hL -2.5 (2.51h[ 1h } _You climb downwards. _There is a stone staircase leading up here.2h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h 2h 2hh 2h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4hw  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4hv14h24h:4h=  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7hq# #<@...j... ∆∆ #>#. #?# #.##.##.# ...∆ ...7h7h6j.7hTs3=3.5 (1.0Kinetic Grapnel 7h _7h"7h7h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h;   fritha the Tinkerer  Gnoll of Ashenzari ......  Health: 50/50 ========================  Magic: 22/24 ======================--  AC: 10Str: 10  EV: 11Int: 16  SH: 0Dex: 10 ##########  XL:  7 Next:  5% Place: Dungeon:5 #<@**j....  Noise: ---------  Time: 3103.5 (0.0) ∆∆ #>#######.  m) +2 short sword (speed) #?# Cast: Kinetic Grapnel #.# #.# #.# j  7h; [39;49m gnoll (polearm) ... ∆  ∆ ... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (81% to hit)8h9fritha the TinkererGnoll of Ashenzari ......Health: 50/50 ========================Magic: 22/24 ======================--AC: 10Str: 10EV: 11Int: 16SH: 0Dex: 10##########XL:  7 Next:  5% Place: Dungeon:5#<@**j....Noise: ---------  Time: 3103.5 (0.0)∆∆ #>#######.m) +2 short sword (speed)#?#Cast: Kinetic Grapnel#.##.##.#j   gnoll (polearm, grapneled)... ∆∆ ...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure) 8h Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (81% to hit)  The kinetic grapnel hits the gnoll.8hB;8h CR.j.8hC3=4.5 (18hJ8hMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (81% to hit)  The kinetic grapnel hits the gnoll. _The gnoll is heavily wounded.8h(T##<.@j.....#∆∆ #>#.##?# #.##.##.# ..∆ ...8h<=R58h@R _The gnoll barely misses you.8hi  )  The grapnel guides your strike. You hit the gnoll.8h*-6.1 (0.68h8h*^ _The gnoll is severely wounded.9h3  You hit the gnoll but do no damage. Your bite misses the gnoll.The gnoll is severely wounded.49-79hW9h9 _The gnoll hits you with a +0 spear.9hVG 7  You hit the gnoll.9heQ C)9hUZ -77.3Kinetic Grapnel9hb 9hd I _You kill the gnoll!:hKJ# #<..@.....# ∆∆ #>#.# #?# :h!U:hW5-8.3 (1.0:h^:hd  Things that are here: _a +0 spear; a gnoll corpse:h] 3:h :h :h K3=:h :hD - _You start resting.:h &9:hx [50=10.3 (2:h :h " _HP restored.;h # #<.@).....# ∆∆ #>#.# #?#  #.#  #.#  #.#  ... ∆  ∆ ...;h ;h4+1.3 (1;hE;hҺ;h # #<@.).....# ∆∆ #>#.# #?# #.# #.# #.# .;hJ.. ∆ ∆ ...;h;h&2;h,;hc;h ########### #<..).....#∆∆ #@#######.# #?#  #.# #.# #.# ... ∆∆ ...;hO N #.#;hz ;h B=3;h ;h1  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 spear; a gnoll corpse####### #@# .#.######## #.# ##.###.######## #.# ... ∆∆ ..... ###.### #.#.=h=hO<7=h\ChG4 Ch H###########<..).....∆∆ #>####### Ch*H#.# .............#∆ChHHd###[...........##ChfHW###.##.#ChH ...ChRChUB=8ChA]Chc[ _Found an embroidered scarf.Ch c########### #<..).....#∆∆ #>#######.# #.#  #.# #.#.###.###.######.......@......#∆####[... #####.####.## #.# .# #.# ..# ... ..9Dhm########### #<..).....#∆∆ #>#######.# #.# # #.##. #.##.###.###.#######..............#∆ ####[... #####.####.## #.# .# #.# ..# ... .. 20Dh: ### #<..).....# ∆). #>#.##. #.# #. #.# #. #.#Dh1 #.###.###.###### #.#∆ ####[. #####.####.## #.# .#  #.# Dh# ..#  ...  ..Dh Dh#&1Dh*Dh[.& _Found a war axe.Dh +o # ### #<..).....# ∆).# #>#.# #.# #.# #.# #.# #.# #.# #.###.###.###### #DhW+_.#∆ ####.Dh+ #####.####.## #.# .#  #.#  ..#  ...  ..Dh?DhsA&2Dh#HDhKs _You see here a scarf of harm.EhMEhF&3Eh Eh.I _q - a scarf of harmFhFhMInventory: 17/52 gear slots Hand Weapons (go to first with ))  m - a +2 short sword of speed (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath Missiles (go to first with ()d - 7 poisoned darts Armour (go to first with [) Fh?C c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)  q - a scarf of harm Magical Staves (go to first with |) FhaC f - a staff of air  p - a staff of necromancy FhJewellery (go to first with "=)  a - a +4 ring of protection (worn) Fhc e - a ring of magical power (worn)b - an amulet of dissipation  Fhg - a ring of protection from cold  o - a ring of positive energy Talismans (go to first with %) FhF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FhSO  q - a scarf of harm. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of harm': It increases damage dealt and taken. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Harm} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ih)K Inventory: 17/52 gear slots Hand Weapons (go to first with ))  m - a +2 short sword of speed (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath Missiles (go to first with ()d - 7 poisoned darts IhK Armour (go to first with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)  q - a scarf of harm Magical Staves (go to first with |) IhK f f - a staff of air  p - a staff of necromancy IhK {Jewellery (go to first with "=) IhK V a - a +4 ring of protection (worn) IhK W e - a ring of magical power (worn)  IhL Ob - an amulet of dissipation  g - a ring of protection from cold  Ih5L #o - a ring of positive energy IhML aTalismans (go to first with %) IhL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JhZJhvaJhCjc###########fritha the Tinkerer### #<..).....#Gnoll of Ashenzari ......∆).# #>#######.#Health: 50/50 ========================#.# #.#Magic: 24/24 ========================#.# #.#AC: 10Str: 10#.# #.#EV: 11Int: 16#.###.###.######SH: 0Dex: 10#..............#∆Jhj=XL:  7 Next:  7% Place: Dungeon:5####@...........Noise: ---------  Time: 3123.3 (0.0)#####.####.##m) +2 short sword (speed)#.# .#Cast: Kinetic Grapnel#.#..#..... _a +0 spear; a gnoll corpse _m - 2 scrolls labelled XYOMNO YJAFU (gained 1) _Found an embroidered scarf. _Found a war axe. _You see here a scarf of harm. _q - a scarf of harmJhCoJhqJhwJhyJh  ########## ### #<..)....∆).# #>#######.## #.# #.# ###.###.###### #....#∆#####............Jh #####.####.#.# .##.#...Jh>! Jh$ +4.3 (1Jh{+ Jh- Jh M ########## ### #<..)....∆).# #>#######.# #.# #.# #.###@###.###### ....#∆#####............#####.####.##Jhl Jh &5Jh0 JhL Kh1BM ########## ### #<..)....∆).# #>#######.# #@# #.# #.###.###.###### Kh1#..............#∆#####.............####Kh;Kh<&6KhECKhEKhtM ############## #<..)....∆).# #>#######.# #.# #.# ###.###.###### #..............#∆##...#KhC6Y7KhM ################# #<..)....#..:).# #>#######.# #.# #.# #.###.###.#######KhڵKh|&8KhrKh _m - 2 scrolls labelled XYOMNO YJAFU (gained 1) _Found an embroidered scarf.a war axe. _You see here a scarf of harm. _q - a scarf of harm _Found a parchment of Brom's Barrelling Boulder.Kh n ########### ####### #<..).....##..:@.# #>#######.##.###.# #.# #.# #.#Kh^  #.# #.# #.###.###.###### #......#∆#####............#####.####.## #.# .#Khn Kh2 &9Kh$ Kh P _You see here a +0 war axe.Lh3a # # #<..).....# #..@).# #>#.# #.###.# #.## #.# #.# #.# #.# #.###.###.###### #......#∆ #####.Lh-4. #####.####.##  #.# .#Lh<Lh>.30 _LhDLhJMn  You pick up a parchment of Brom's Barrelling Boulder and begin reading...Lh6P+1.3 (2LhqULhXR _You add the spell Brom's Barrelling Boulder to your library.Lh # # #<..).....# #.@.).# #>#.# #.###.# #.# #. #.# #.##. #.# #.# #.###.###.###### #.Lh.#∆ #####.  #####.####.##  #.# .#LhLh#+2.3 (1LhBLh Lh ################# #<..)..... #...).# #>#######. #@###.# #.#  #.# #.# #.# #.# #.# #.# #.###.###.###### #..............#∆ #####... #####.####.## #.# .# #.#LhO &3Lh- Lh1 Mh* Mhl- % Mh,9 6Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 13% 2b - Sigil of BindingHexes26% 3  c - Teleport OtherTranslocation26% 3  d - Awaken ArmourEarth/Forgecraft28% 4  e - Forge Blazeheart GolemFire/Forgecraft28% 4  f - Forge Lightning SpireAir/Forgecraft28% 4  g - Brom's Barrelling BoulderConjuration/Earth65% 4  h - Detonation CatalystFire/Alchemy94% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSh 6DescribMemorise|DescribeShӳ  Awaken Armour Draws upon the memory of your worn armour to manifest an echo of it that fights alongside you. This echo moves slowly, but the power of its blows increases dramatically with the weight of the armour used to form it. It possesses all thedefensive properties of the armour itself. Spellpower increases its durability. Sh2 :Level: 4Schools: Earth/ForgecraftFail: 28% Power: 38% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 20 fragmentation damage. You can sustain at most one creature summoned by this spell. Sh] v_________________ "A blacksmith shapes the heart of their steel just as much as any leader shapes Sh the hearts of their soldiers. If this armour of mine could speak, I know it would say that we fight for the same cause." mhY Spells (Describe)TypeFailure Levela - Static DischargeConjuration/Air13%mh22  b - Sigil of BindingHexes26% 3  c - Teleport OtherTranslocation 26% 3  d - Awaken ArmourEarth/Forgecraft 28% 4  e - Forge Blazeheart Golem Fire/Forgecraft28% 4  f - Forge Lightning SpireAir/Forgecraft28% 4  g - Brom's Barrelling Boulder Conjuration/Earth65% 4  h - Detonation CatalystFire/Alchemy94% 5 mhpHmhmh-9 spell levels left mh"[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpmh#<[Esc] exitnh% nh) nh9 Dfritha the TinkererGnoll of Ashenzari ......Health: 50/50 ========================Magic: 24/24 ========================AC: 10Str: 10########## EV: 11Int: 16nh c####### #<..)..... SH: 0Dex: 10#...).# #>#######. XL:  7 Next:  7% Place: Dungeon:5#@###.# #.#Noise: ---------  Time: 3133.3 (0.0)#.# #.# #.#nh m) +2 short sword (speed)#.# #.# #.#Cast: Kinetic Grapnelnh #.###.###.#######..............#∆#####............#####.####.###.# .#nh #.# _You see here a scarf of harm. _q - a scarf of harm nhB n_Found a parchment of Brom's Barrelling Boulder. _You see here a +0 war axe.  nhd You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.nh H ###.###.######....#∆#####............#####.####.#.# #.#  Okay, then.nh nhʨ nhd . _oh|################# #<..)........).# #>##########.# #.#  ##.###.######.............#∆####.. #####.####.## #.# .oh|(.ohӄoh24.3 (1 _ohfohohd  ################# #<..)........).# #>##########.# #.# ohde ##.###.######.............#∆#...ohZn ohn 5ohs ohs ph ################# #<..)........).# #>##########.# #.#  ##.###.######.............#∆####......##..6ph ph!################## #<..).....#...).# #>#######.##.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.#######.@............#∆#####.  #####.####.##  #.# ##.#..#... 7ph# ####### #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### #.#∆ #####. #####.####.## 8phP # ####### #<..).....# #...).# #>#.# #.###.# #.# phQ #.# #.# #.# #.# #.# #.# #.###.###.###### #.#∆ #####. #####.####.## ph9Q $phZQ ph-Y ph[ &9pha ph5c qh:# ####### #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### #.#∆ #####. #####.####.## #.# qh; qhDqhF'40qhLqh*Nqh] # ####### #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### #.#∆ qh>^#####. #####.####.## qhhqhj&1qhtpqhrqh\ # ####### #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# qhN] #.# #.# #.# #.###.###.###### #.#∆ #####. qh] #####.####.## #.#.# qh] qhe qhg &2qhm qho rhP################## #<..).....# #...).# #>#######.# #.###.# #.# #.# #.# #.# rh>,#.# #.# #.# #.###.###.#######..............#∆#####.  #####.####.## rhg #.# .# #.#..rhY#...rh8..#.rharh&3rhrhrrhTM####### #<..).....# #...).# #>#######.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.######rh#..............#!#####.  #####@####.##  #.# .# #.# ..#...rh\##..##.rhrh &4rhrhT _Found a dark potion.rh \ 2 ########### ####### #<..).....# #...).# #>#######.##.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### #.....#!#####.....@.......#####.####.##.#.# .##.#rh\ ..#...##..##...rh^ rhmg wSS   adder (wandering)rhzh =5Kinetic Grapnelrh.o rhq Y _An adder comes into view.sh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shi  ###########  fritha the Tinkerer ####### #<..).....#  Gnoll of Ashenzari ...... #...).# #>#######.#  Health: 50/50 ======================== #.###.# #.# Magic: 23/24 =======================- #.# #.# #.# AC: 10Str: 10 #.# #.# #.# EV: 11Int: 16 #.###.###.######  SH: 0Dex: 10 #..............#!.  XL:  7 Next:  7% Place: Dungeon:5 #####.....@***....  Noise: ---------  Time: 3145.3 (0.0) #####.####S##.  m) +2 short sword (speed) #.# .# hc39;49m Cast: Kinetic Grapnel #.# ..# ... S   adder (wandering) ##.. ##. .. _An adder comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 63% to hit)th G###########thmfritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 50/50 ========================#.###.# #.#thBMagic: 23/24 =======================-#.# #.# #.#AC: 10Str: 10th#.# #.# #.#EV: 11Int: 16th#.###.###.######SH: 0Dex: 10#..............#!.XL:  7 Next:  7% Place: Dungeon:5#####.....@***....th>Noise: ---------  Time: 3145.3 (0.0)#####.####*##.m) +2 short sword (speed)#.# .#thiCast: Kinetic Grapnel#.#..#th...S   adder (wandering)##..##.thS.. _An adder comes into view.thZCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  thPress: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 63% to hit)th}  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 63% to hit)  The kinetic grapnel misses the adder.thE ..ShSh   jackalThe adder hisses angrily. You hear a bark! x2  A jackal comes into view.thT5===6.3 (1thth- _You hear an angry hiss.thb _# # #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### #.#!.######.S....######.####h##.##.# .# #.#..#... ##.. ##. S.h.---7uh|  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh}uhA ###########  fritha the Tinkerer ####### #<..).....#  Gnoll of Ashenzari ...... #...).# #>#######.#  Health: 50/50 ======================== #.###.# #.# Magic: 22/24 ======================-- #.# #.# #.# AC: 10Str: 10 #.# #.# #.# EV: 11Int: 16uh{A #.###.###.######  SH: 0Dex: 10 #..............#!.#  XL:  7 Next:  7% Place: Dungeon:5 #####......@S.h...#  Noise: ---------  Time: 3147.3 (0.0)uhA #####.####.##.#  m) +2 short sword (speed) uhA#.# .#  Cast: Kinetic Grapnel #.#uhCBQ ..# ... S   adder ##.. h   jackal ##. uhhBB.. _You hear an angry hiss.  uhBCasting: Kinetic Grapnel (safe; 1% risk of failure)  uhBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineuhB7Aim: an adder (63% to hit)uh֠S S*uhx p*hAim: a jackal (72% to hit)vhi ###########fritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 50/50 ========================#.###.# #.#Magic: 22/24 ======================--#.# #.# #.#AC: 10Str: 10#.# #.# #.#EV: 11Int: 16#.###.###.######SH: 0Dex: 10#..............#!.#XL:  7 Next:  7% Place: Dungeon:5#####......@S.h...#Noise: ---------  Time: 3147.3 (0.0)#####.####.##.#m) +2 short sword (speed)#.# vh ).#Cast: Kinetic Grapnel#.#..#...S   adder (grapneled)##..h   jackal##...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)  vhX #The kinetic grapnel hits the adder.vhvh+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linevhfAim: a jackal (72% to hit)  The kinetic grapnel hits the adder.  The adder is moderately wounded.vh{@h.vhUb49-=8.3 (1vh֮vhh _The adder bites you. The adder closely misses you.vhyR    The grapnel guides your strike. You hit the adder.  The adder is severely wounded.vhIS+9 (0.6vh[vh ^S _The jackal barely misses you.vhT  You barely miss the adder. Your bite misses the adder.The adder is severely wounded.vhV8-9.5vhvh* _The adder bites you.wh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whK ###########  fritha the Tinkerer ####### #<..).....#  Gnoll of Ashenzari ...... #...).# #>#######.#  Health: 48/50 =======================- #.###.# #.# Magic: 21/24 =====================--- #.# #.# #.# AC: 10Str: 10 #.# #.# #.# EV: 11Int: 16 #.###.###.######  SH: 0Dex: 10 #...........h..#!.#  XL:  7 Next:  7% Place: Dungeon:5 #####......@S.....#  Noise: =--------  Time: 3149.5 (0.0) #####.####.##.#  m) +2 short sword (speed)h֟1K #.# .#  Cast: Kinetic Grapnel #.# ..# ... S   adder ##.. h   jackal ##. .. _The adder bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  whConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewh>7Aim: a jackal (72% to hit)xh ###########  fritha the Tinkerer ####### #<..).....#  Gnoll of Ashenzari ...... #...).# #>#######.#  Health: 48/50 =======================- #.###.# #.# Magic: 21/24 =====================--- #.# #.# #.# AC: 10Str: 10 #.# #.# #.# EV: 11Int: 16xh #.###.###.######  SH: 0Dex: 10 #...........h..#!.#  XL:  7 Next:  7% Place: Dungeon:5 #####......@S.....#  Noise: =--------  Time: 3149.5 (0.0) #####.####.##.#  m) +2 short sword (speed) #.# .#  Cast: Kinetic Grapnel #.# ..# ... S   adder ##.. h   jackal ##. xho..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)  The kinetic grapnel hits the jackal.xh!u    #<..)xh%"  #...).# #>  xh]" #.# #.# #.# #.# xh" #.# #.# #.# #.###.#  xh"#..............#!.#  #####..xh"#5..#  ####.#  #.# .#  #.#xhH#8 ..# xhh#d... ##..xh#7 ##. xh#-..xh .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (72% to hit)  The kinetic grapnel hits the jackal.  You kill the jackal!xh*Z2=50.5 (1xhxh= _The adder bites you but does no damage.xh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhh  ###########  fritha the Tinkerer ####### #<..).....#  Gnoll of Ashenzari ...... #...).# #>#######.#  Health: 48/50 =======================- #.###.# #.# Magic: 21/24 =====================--- #.# #.# #.# AC: 10Str: 10 #.# #.# #.# EV: 11Int: 16 #.###.###.######  SH: 0Dex: 10 #..............#!.#  XL:  7 Next:  7% Place: Dungeon:5 #####......@S.....#  Noise: =--------  Time: 3150.5 (0.0) #####.####.##.#  m) +2 short sword (speed) #.# .# xhUi   Cast: Kinetic Grapnel #.# ..# ... S   adder ##.. ##. .. _The adder bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)xh###########fritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 48/50 =======================-#.###.# #.#Magic: 21/24 =====================---#.# #.# #.#AC: 10Str: 10#.# #.# #.#EV: 11xhInt: 16#.###.###.######SH: 0Dex: 10#..............#!.#XL:  7 Next:  7% Place: Dungeon:5#####......@****..#Noise: =--------  Time: 3150.5 (0.0)#####.####.##.#m) +2 short sword (speed)#.# .#Cast: Kinetic Grapnel#.#..#...S   adder##..##... _The adder bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)yh0LS...  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 63% to hit)  The kinetic grapnel misses the adder. The adder bites you but does no damage.1.5 (1yhpQyhSK _The adder misses you.yh$|  You closely miss the adder. Your bite misses the adder.yhk}-2.1 (0.6yhGyh^ _The adder is severely wounded.yh1  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh ###########  fritha the Tinkerer ####### #<..).....#  Gnoll of Ashenzari ...... #...).# #>#######.#  Health: 48/50 =======================- #.###.# #.# Magic: 20/24 ====================---- #.# #.# #.# AC: 10Str: 10 #.# #.# #.# EV: 11Int: 16 #.###.###.######  SH: 0Dex: 10 #..............#!.#  XL:  7 Next:  7% Place: Dungeon:5 yh#####......@S.....#  Noise: =--------  Time: 3152.1 (0.0) #####.####.##.#  m) +2 short sword (speed) #.# .#  Cast: Kinetic Grapnel #.# ..# ... S   adder ##.. ##. .. _The adder is severely wounded.yh$Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineyhsAim: an adder (severely wounded, 63% to hit)zhe###########fritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 48/50 =======================-#.###.# #.#Magic: 20/24 ====================----#.# #.# #.#AC: 10Str: 10#.# #.# #.#EV: 11zhjf1Int: 16#.###.###.######SH: 0Dex: 10#..............#!.#XL:  7 Next:  7% Place: Dungeon:5#####......@S.....#Noise: =--------  Time: 3152.1 (0.0)#####.####.##.#m) +2 short sword (speed)#.# .#Cast: Kinetic Grapnelzhf#.#..#...S   adder (vitrified, grapneled)##..##...zh/gJCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder. The adder becomes as fragile as glass!zh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder. The adder becomes as fragile as glass!  The adder is almost dead.zh393.1 (1zhzh _The adder barely misses you. The adder closely misses you.zh )  The grapnel guides your strike. You hit the adder but do no damage.Your bite misses the adder.zh+7 (0.6zhzhY _The adder is almost dead.zh7Your bite misses the adder. _ You hit the adder but do no damage.  The adder is almost dead.  The adder bites you. zh? You are poisoned.zhA8===zhW4.3Pois zh0B _The adder poisons you!{h  You hit the adder but do no damage.The adder is almost dead.{h0S7-9{hg{ha _You feel sick. The adder barely misses you.{hL 7  You hit the adder.{h .  You kill the adder!{h 1-1=95.5Kinetic Grapnel{h {h $ _You feel sick.|h$# # #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### #.#!.# #####.......@.....# #####.####.##.# #.# .# #.# ....# .#... # |h ,|hf.4-6.5 (1.0|h]2|h*5$ _You feel sick.|h/|h/|h-1|h:w6-|h<|hv=K5-|h>|hB|h%C#4|hSC_=-=|hE|hMU=--|hZw 9.5 (3 _You start resting. You feel sick. x4|h 60.5 (4 _You are no longer poisoned.|h 3|hX |h |h a2=|h. |h} |h |h ,|hw |h |hB K5=|h |h |hd 9=|h |hr |h K3=|h3 |hH |h U6=|h |hs |h'  SKinetic GrapnelS   adder (wandering) _You start resting.|h$1 +7.5 (7|h2 +8.5 (8|h9 |h< Y _An adder comes into view.}h# # #<..).....# #...).# #>#.# #.###.# #.# #.# #.# #.# #.# #.# #.# #.###.###.###### ##.}h#!.# #####.......# #####.####S##.# #.# ..# #.# ......# ..#.#... ....# ##.. .....}h}##. .##. # }hENSS}h ;5=9.5 (1}h6 }h/ ` _The adder misses you. The adder bites you.}h-  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}hu @ ###########  fritha the Tinkerer  ####### #<..).....#  Gnoll of Ashenzari ......  #...).# #>#######.#  Health: 45/51 =====================---  #.###.# #.# Magic: 22/24 ======================--  #.# #.# #.# AC: 10Str: 10  #.# #.# #.#}hM H EV: 11Int: 16  #.###.###.###### #  SH: 0Dex: 10  #..............#!.#  XL:  7 Next:  9% Place: Dungeon:5  #####........@....#  Noise: =--------  Time: 3169.5 (0.0) #####.####S##.#  m) +2 short sword (speed) #.# ..#  Cast: Kinetic Grapnel #.# ....  ..# ..#.#  ... ....#  S   adder}h  ##.. .....  ##. .##. #  .. _The adder misses you. The adder bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)}h ###########fritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 45/51 =====================---#.###.# #.#Magic: 22/24 ======================--#.# #.# #.#AC: 10Str: 10#.# #.# #.#EV: 11Int: 16}h #.###.###.###### #SH: 0Dex: 10#..............#!.#XL:  7 Next:  9% Place: Dungeon:5#####........@....#Noise: =--------  Time: 3169.5 (0.0)#####.####S##.#m) +2 short sword (speed)#.# ..#Cast: Kinetic Grapnel#.# ......# ..#.#... ....#S   adder (grapneled)##.. .....##. .##. #..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder.}hm; onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  The kinetic grapnel hits the adder.adder is lightly wounded.}h&= ,70.5 (1}hD }hG S _The adder closely misses you.~hw    The grapnel guides your strike. You hit the adder.  The adder is severely wounded.~hy)63~hy8=1.1 (0.6~h~h= _The adder bites you but does no damage.~h9L  You barely miss the adder.The adder is severely wounded.~hO &7~hU ~hW S _The adder closely misses you.hCX  You miss the adder.h(2.3h1h^ _The adder is severely wounded.h9x  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy_  ###########  fritha the Tinkerer  ####### #<..).....#  Gnoll of Ashenzari ......  #...).# #>#######.#  Health: 46/51 =====================---  #.###.# #.# Magic: 22/24 ======================--  #.# #.# #.# AC: 10Str: 10  #.# #.# #.# EV: 11Int: 16  #.###.###.###### #  SH: 0Dex: 10  #..............#!.#  XL:  7 Next:  9% Place: Dungeon:5  #####........@....#  Noise: =--------  Time: 3172.3 (0.0) #####.####S##.#  m) +2 short sword (speed) #.# ..# [3hp` D7m Cast: Kinetic Grapnel #.# ....  ..# ..#.#  ... ....#  S   adder ##.. .....  ##. .##. #  .. _The adder is severely wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)hM @###########fritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 46/51 =====================---#.###.# #.#Magic: 22/24 ======================--#.# #.# #.#AC: 10Str: 10#.# #.# #.#EV: 11Int: 16#.###.###.###### #SH: 0Dex: 10#..............#!.#XL:  7 Next:  9% Place: Dungeon:5#####........@....#hN Noise: =--------  Time: 3172.3 (0.0)#####.####*##.#m) +2 short sword (speed)#.# .*#Cast: Kinetic Grapnel#.# ..*...# ..#*#... ....#S   adder##.. .....##. .##. #.. _The adder is severely wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)h S...  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 63% to hit)  The kinetic grapnel misses the adder. The adder barely misses you.h_ +3.3 (1hu hU = _The adder bites you but does no damage.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hZ ###########  fritha the Tinkerer  ####### #<..).....#  Gnoll of Ashenzari ......  #...).# #>#######.#  Health: 46/51 =====================---  #.###.# #.#hY Magic: 21/24 =====================---  #.# #.# #.# AC: 10Str: 10  #.# #.# #.# EV: 11Int: 16  #.###.###.###### #  SH: 0h,Dex: 10 hD #..............#!.#  XL:  7 Next:  9% Place: Dungeon:5  #####........@....#  Noise: =--------  Time: 3173.3 (0.0)hb #####.####S##.#  m) +2 short sword (speed) #.# ..#  Cast: Kinetic Grapnel #.# ....  h..# ..#.#  ... ....#  S   adder hG##.. .....  ##. .##. #  hŎR.. _The adder bites you but does no damage.  hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h#Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)hԯ###########fritha the Tinkerer####### #<..).....#Gnoll of Ashenzari ......#...).# #>#######.#Health: 46/51 =====================---#.###.# #.#Magic: 21/24 =====================---#.# #.# #.#AC: 10Str: 10#.# #.# #.#EV: 11Int: 16#.###.###.###### #SH: 0Dex: 10#..............#!.#XL:  7 Next:  9% Place: Dungeon:5#####........@....#Noise: =--------  Time: 3173.3 (0.0)#####.####S##.#m) +2 short sword (speed)#.# ..#Cast: Kinetic Grahpnel#.# ......# ..#.#... ....#S   adder (grapneled)##.. .....##. .##. #..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder.hH onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 63% to hit)  The kinetic grapnel hits the adder.  The adder is almost dead.7=4.3 (1 _The adder barely misses you.hW  The grapnel guides your strike. You hit the adder.hCH†h{m129 (0.6Kinetic Grapnelh h~ I _You kill the adder!hӿ 3h h ,hU h h( h p2=h" U8=h h ,h h h2 h? h' h 9=h h? h h r9=3=h| h h9 h& h ,hF! h% h& ho' h.+ h+ _50==h- h1 hT2 h3 hB h - _You start resting.hM 086.9 (12.0)h4O =4=-huO %7.9 (13hAW hX % _Magic restored.h!# # #<..).....# #...).# #>#hk.# #.###.# #.# #.# #.# #.# #.# #.# #.# ##.###.###.###### .# #.#!.# #####.........@...# hQ#####.####†##.# #.# ...# #.# ......h..##....#.#..........#h##..........##...#h8+ hwh _1=8.0)hh h<#  # #<..).....#  #...).# #>#.#  #.###.# #.# #.###.# #.# #.# ...  #.# #.# #.# ..#  #.###.###.######..#  #.#!.#  #####..........@..# #####.####†##.# #.# #...# ##.##........##....#.#..........###..........##...#.##. # F40m9hÔ  ########### ####### #<..).....# #...).# #>#######.# #.###.# #.# ##.## #.# #.# #.# #... h <#.# #.# #.# #..# #.###.###.######..# #..............#@.# #####.............# #####.####†##.# #.# #...#.##.##......#..##....#.#..........###..........##...#.##. #h h '90h h h G=1.9 (2h h ] _f - 2 dark potions (gained 1)hz ########### ##### #<..).....# ...).# #>#######.# .###.# #.# ##.## .# #.# #.# #... .# #.# #.# #..# .###.###.######.@# ..............#..# ####.............# #####.####†##h..##.# #...#.##.##......#..##....#.#..........###..........h hG=2.9 (1h5hhHgM ########## h###### #<..)......).# #>#######.# ##.#######....... #.# #.# ###.###.##### .....# ####.............####........#h6hW!&3h'h)hR: F ########### ##### #<..).....# .).# #>#######.# ###.# #.# ##.######## h: p# #.# #.# #..@....... # #.# #.# #..####.### ###.###.######..# ....#..# ###.............######.####†##.##.# #...#.##.##......#..##....#.#hF h,H &4hN hP hH####  #<..).....# ).# #>#######.# .# #.# ##.#. h.I~ #.# #.# #.  #.# #.# #..####.#.###.######..# #..#...#  #####.####†##.##.# #...#.hVP`##.##......# hThV&5ho\hK^hK#  #<..).....# ).# #>#.# .# #.# ##.#.# #.# #.# #.# #.# #.# #..####.#.###.######..# ##..# hRh[<6h]hi, #  #<..).....# .# #>#.# .# #.# ##.#.# .# #.# #.# .# #.# #..####.##### h, f.###.######..# .# #..# .. .# .##.####†##.# ## h5 h7 &7hZ= h? hm########### # #<..).....#  #>#######.# # #.# ##.########.# # #.# #...........# # #.# #..####@##### ###.######..# #.# ........#..# ... ..# ##.## ###.####†##.# ###  #.# #...#.#hMn#.##......#..##....#.#..........#hvhx&8h5}hh  ###########  #<..).....#  #>#######.#  #.# ##.########.#  #.# #.......@...#  #.# #..####.##### ##.######..# #.# #..# ... ...........# ##.## ##.####†##.# ####.# #...#.#  #.##......#  ..##....#.#h+h&9hhhehhhh5,h,h6hh-hBhhhuhh^hhF,hhhhhh0hh&hhhAhhhh#hrhhhhbhhhnh hwhhhhehh"h:hZhJ,h hahhhhhG,hhWhh"h.#h&ha&h&h'hz3h6Bh7h*:,h:h;h=h>h}>ht?hBXhFhGhGhH,hIhIhJhJhKhKhBM,hMhnNhOhPhPhRhWBhvYh\h\h^h`hvchchehXgh j,hjhkhphFqhqhuh@whwhixhHzh},hw~hh7hh6hhfhhhh## .## #.## ##### ##.###...#.......# ##.###...############# #.## #.#.............# .## #.###........# ## ## #.#######@# 239.9 (40.0) h# #.# #.#  #. #.# # # #.# #.# #.# #.# .># hh,-40.9 (41hhJ _Found a stone staircase leading down.h,1.9 (42hhY _p - a fuming black potionh9h9h:h;h>hBBhCh"DhDh1GhJhKhJKhMhPhQh1QhRhY        # #####  #...# ......# ###...#############hZ # #.#...........@.#  #.###........###.#  ## #.#######.# .#  #.# #.# .# #.#.# .# ##.# .#hZM  B   bombardier beetle (asleep)#.# B# #.# .# #.#hZ h5.0)6.9 (5 _A bombardier beetle comes into view.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~ H  fritha the Tinkerer  Gnoll of Ashenzari ......  Health: 51/51 ========================  Magic: 21/24 =====================--- # ##### AC: 10Str: 10 ###...# EV: 11Int: 16 hm~ S......# SH: 0Dex: 10 ###...############# XL:  7 Next: 12% Place: Dungeon:5 # #.#...........@.# Noise: ---------  Time: 3246.9 (0.0)  #.###........###.# m) +2 short sword (speed) h  ## #.#######.# .# Cast: Kinetic Grapnel  #.# #.# .#  #. #.# .#  # #.# .# B   bombardier beetle (asleep) #.# B# #.# .# #.# _A bombardier beetle comes into view.h@ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targethh ?Aim: a bombardier beetle (asleep)h[_  fritha the Tinkerer  Gnoll of Ashenzari ......  Health: 51/51 ========================  Magic: 21/24 =====================--- # ##### AC: 10Str: 10 ###...# EV: 11Int: 16 ......# SH: 0Dex: 10 ###...############# XL:  7 Next: 12% Place: Dungeon:5 # #.#...........@.# Noise: ---------  Time: 3246.9 (0.0)  #.###........###.# m) +2 short sword (speed)  ## #.#######.# .# Cast: Kinetic Grapnel  #.# #.# .#  #. #.# .#  # #.# `m.# B   bombardier beetle (asleep) #.# B# #.# .# #.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee.h #####      ## .# .#  #.# #.# .#  #. #.# .#  # #.# B#   B #.# .#  #.# .#  #.#==7.9 (1Winding hhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep)  hcYou lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)h#hX--8. h{h@ _You continue winding your clockwork bee...hA hlJ @B.hjL --9Kinetic Grapnel.. hQ h|f @ _You continue winding your clockwork bee...h1,hJyB.(ally target)y   clockwork bee (minion)h.150h  With a metallic buzz, your clockwork bee launches itself at the bombardier _beetle.h,     #####  ...#  #  ...#ht   #.#....@#  #.###.###y#  ## #.#######.# #.#  #.# #.# #B# h #. #.# #.#  hT# #.# #.#  #.# #.#  #.# #.#  #.#  hh%R.yh4'T2=1h-h/hj##### ##... .. ##...#############  #.#............. #.###........#### #.#######.# #y  #.# #.# #B hk. ..>h3  Your clockwork bee stings the bombardier beetle!  The bombardier beetle completely misses your clockwork bee.Your clockwork bee stings the bombardier beetle!ht.y   clockwork bee (minion)hqI=9=hB2Kinetic Grapnelhh h C_The bombardier beetle dies!hU ,##### ##... h .. ##...#############  #.#............. #.###........###y# #.#######.#  #.# #.# #. h ..># ###h **   dormant clockwork bee (minion)You swap places.h( .-3h h L _Your clockwork bee winds down and falls to the ground.hw)##### ##... .. ##...#############  #.#............. #.######*# #.#######.# #.  #.#   ..># ###hgh@-4h)h h(##### ##... .. ##...#############  #.#............. #.######*hP)T# #.#######.# #.  #.#   ..># ###hw1h2&5hy8hO:h G##... .. ##...############# h̦  #.#............. #.######*# #.#######.# #. h A #.#   h |..># ###h8 !hҰ h T3=6h7 h h.. ##...#############  #.#............. #.######*# #.#######.# #.  #.#   ..># ####hh&7hhhSO##...#############  #.#............. #.######*# #.#######.# #.  #.#   ...#.># ####.# #hͭ<8h)hh .#.............#  .#####*#  # #.#######.# #.#   #.# #.# #.# h | #. #.# #.#  # #.# #.#   #.# #.#  #.# #.#### #.# #.@..# .># ####.#  ha  #         h h &9h h h .#.#  ###.###*#   #.#.# #.#  #.# #.# #.#  #. #.# #.#  h # #.# #.#  #.# #.#  #.# #.####  #.# #..@.#  .># ####.#  .#  h> .# .# .# ..he u  .# h w   hW h C=60h h hWW#####*#  #.#######.# #.#  .# #.# #.#  . #.# #.#   #.# #.#  hX #.# #.#  #.# #.#### #.# #....#  .># ####@#   #.#  #.#  #.#  #.#  ...  #.#  #.#   h=bhdT4=1hih{kh .#######.# #. .#  #.#####.....># #####.#  h[h&2hhh hqhhh hBh,hhFh~ ###...#h)].># ####.# #. #. #.4.9 (2#..........#.<.####.###.##.#hK.hi*.#h4hG=5.9 (3h&h9 _Found a stone staircase leading up.hfhhh h.h\Bhm,h#hphIhhChh,hChhDhhhhhhwhRh]hhhh/,hh6hh!hhh,hhJht,h hh,h0hh ,hA h h2hh+hh #.# #.#  #.# #.#  #.# #.  ..# #.  .## #. .    (.#  ##w######     h   w   ribbon worm (asleep) h hqhF$ 79.9 (14.0)  A ribbon worm comes into view.h%&-80.9 (15h*h{,- _Found 6 poisoned darts.h\ R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw #.# #.# fritha the Tinkerer #.# #.# Gnoll of Ashenzari ...... #.# #.# Health: 51/51 ======================== ..# #.# Magic: 21/24 =====================--- .## #.# AC: 10Str: 10 . #.# EV: 11Int: 16 #.# SH: 0Dex: 10 #.# XL:  7 Next: 19% Place: Dungeon:5 #@# Noise: ---------  Time: 3280.9 (0.0)h 1 (.......# m) +2 short sword (speed) ##w###### Cast: Kinetic Grapnel  w   ribbon worm (asleep) h;_Found 6 poisoned darts.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  hf(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  hlPress: ? - help, Dir - move targetAim: a ribbon worm (asleep)hR #.# #.# fritha the Tinkerer #.# #.# Gnoll of Ashenzari ...... #.# #.# Health: 51/51 ======================== ..# #.# Magic: 21/24 =====================--- .## #.# AC: 10Str: 10 . #.# EV: 11Int: 16 #.# SH: 0Dex: 10 #.# XL:  7 Next: 19% Place: Dungeon:5 #@# Noise: ---------  Time: 3280.9 (0.0)h+* (.......# m) +2 short sword (speed) ##w###### Cast: Kinetic Grapnel  w   ribbon worm (asleep)Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  hf(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  hPress: ? - help, Dir - move targetAim: a ribbon worm (asleep)  You lock target on the ribbon worm and prepare to deploy your bee.h  #.# #.#  #.# #.#  #.# #.#  ..# #.#  .## #.#  . #.#  #.#  #.#  #@#  (..w....#  ##.  wh }==1.9 (1Kinetic GrapnelWinding h hZ lonfirm with . or Enter, or press ? or * to list all spells.  h "Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm (asleep)  You lock target on the ribbon worm and prepare to deploy your bee. _(Press . to continue winding your bee.)he  You continue winding your clockwork bee...hQB.whB   bombardier beetle (wandering)hX--2. hz _A bombardier beetle comes into view.hh .B(catching breath)You continue winding your clockwork bee...h ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h})(..h*  5  --3Held Winding.. hz2h4. _You are caught in a web!h h y, ally ta…)y   clockwork bee (minion)4h` x _With a metallic buzz, your clockwork bee launches itself at the ribbon worm.hB BBThe ribbon worm bites your clockwork bee but does no damage.hD %5hI hL g _Your clockwork bee barely misses the ribbon worm.h  Your clockwork bee stings the ribbon worm.  The ribbon worm barely misses your clockwork bee.hX[2==6hlhɹ@ _Your clockwork bee stings the ribbon worm!h  You struggle to detach yourself from the web.  Your clockwork bee stings the ribbon worm!hL † The ribbon worm dies!h *(ally target), burning)The bombardier beetle sprays incendiary fluid at you.h!=†h'620=7hb.h3@ _The burning spray hits your clockwork bee.hVs  You struggle to detach yourself from the web.  Your clockwork bee burns!h$r y. )Your clockwork bee locks its sights upon the bombardier beetle.  Your clockwork bee shakes off the sticky flame as it moves.  The bombardier beetle misses your clockwork bee.h&.--8h-h0F _Your clockwork bee stings the bombardier beetle.h **   dormant clockwork bee (minion)You struggle to detach yourself from the web.  Your clockwork bee stings the bombardier beetle.h@--9hژh6L _Your clockwork bee winds down and falls to the ground.h9  The web tears apart.hLW=11 90hhM _The bombardier beetle bites your dormant clockwork bee.h< #.# #.#  #.# #.#  ..# #.#  .## #.#  . #.#  #.#  #.# ###.####.# .(..B*.@.# ###.######       3=1hwBhDh Z #.# #.#  #.# #.#  ..# #.#  .## #.#  . #.#  #.#  #.# .###.####.# .(..B*@..# h #.######        hkh%=h 2hh` _The bombardier beetle bites your dormant clockwork bee but does no damage.h yy   h L2-h} h  You wind your clockwork bee back up and it locks its sights upon the bombardier_beetle!h  Your clockwork bee stings the bombardier beetle. x2h&3hh:m _The bombardier beetle barely misses your clockwork bee.hp |  Your clockwork bee barely misses the bombardier beetle.h .-4h( h F _Your clockwork bee stings the bombardier beetle.hP}  Your clockwork bee closely misses the bombardier beetle.h ****The bombardier beetle sprays incendiary fluid at you.The burning spray misses your clockwork bee.hLOy@..hL/==5hUhXS _The burning spray misses you.h  Your clockwork bee barely misses the bombardier beetle.Your clockwork bee stings the bombardier beetle!h|l . hi3=7--6Kinetic GrapnelYour Necromancy skill increases to level 2!  Your Translocations skill increases to level 2!  Your Fire Magic skill increases to level 2!  Your Ice Magic skill increases to level 2!Your Air Magic skill increases to level 2!  Your Earth Magic skill increases to level 2!hAhBh _Your Alchemy skill increases to level 2!hdq L #.# #.#  #.# #.#  ..# #.#  .## #.#  . #.#  #.# # #.# hq .###.####.# .(...@y..# .####.###### #      hr  hz **   dormant clockwork bee (minion)You swap places.hN A--7hx h _Your clockwork bee winds down and falls to the ground. _You see here a ribbon worm corpse.hF3 #.# #.# ##.# #.# #..# #.# #.## #.# #. #.# #. #.#  #. #.# .###.####.# h?G.(..@†*..# .####.######  #. #. #. #.hGu #. #.  hS:∆hU-8 _h\h^h #.# #.#  ##.# #.#  #..# #.#  #.## #.#  #. #.#  #. #.#  #. #.#  ...###.####.#  h6 ....(...@*..#  ..####.######  ∆ #.  #.  #.  h[ h#.  #.  hy :#.   h h! h7# &9h@* h_. x _You see here a ribbon worm corpse.hhhh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)h.  #.# #.#  ##.# #.#  #..# #.#  #.## #.#  #. #.#  #. #.#  #. #.#  ...###.####.#  ....(..@†*..#  ..####.######  ∆ #.  #.  #. h #.  #.  #.  hchxK=300 _hhh e #.# #.#  ##.# #.#  #..# #.#  #.## #.#  #.# #.#  #.# #.# # #.# #.# hۀ `#...###.####.# #....(.@.†*..# #..####.######  ∆ #.#h   #.#  #.#h>   #.#  #.#ha r  #.# h}  h hl T4=1h` h h #.# #.#  ##.# #.#  #..# #.#  #.## #.#  #.# #.#  #.# #.#  #. #.# #.#  #...###.####.#  #....(@..†*..#  #..####.######  ∆ #.#  #.#  #.#  #.#  #.#  #.#  hh-&2h3h0hP #.# #.#  ##.# #.# . #..# #.# .. #.## #.# ... #.# #.# ... #.# #.#  #.. #.# #.#  #...###.####.#  #....@...†*..#  #..####.###### ...∆ #.# . #.#  #.#  #.#  #.#  #.#  h:∆hi&3hhh`+4.9 (2h`hF6 _d - 13 poisoned darts (gained 6)hJ #.# #.# ....... ##.# #.# #...... #..# #.# #...... #.## #.# h.#...... #.# #.#  ..... #.# #.#  #... #.# #.#  #...###.####.#  #.†*..#  #..####.######  ...: #.# ... #.# ..# #.# . #.# ha ∆ #.#  #.#  hhJG=5.9 (1hh, _Found a book of Touch.hC  #.# #.#  .# ##.# #.#  #......# #..# #.#  #......# #.## #.#  #......# #.# #.#  .....# #.# #.#  #...# #.# #.#  #...###.####.#  #.†*..#  #..####.######  ...:. #.# ... #.#.###. #.#. #. #.#h  . ∆ #. #.#.. #.# h h &6hh h h=n<.......# ##.# #.# #......# #..# #.# #......# #.## #.# #......# #.# #.#ho9 .....# #.# #.# #...# #.# #.# #...###.####.# #........†*..# #.@####.######.hh...:.# #.# ........# #.####.# #.# #.# #.#∆ #.# #.#hh 2 jackals (wandering)# ..h.o\# #.# ...hshthZuhN~.hhh 3 jackals (wandering)h[&7h}h _2 jackals come into view. A jackal comes into view.h4  hwBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy[h]; Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherhC]Forgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 ho]yd - ApportationTranslocation9%1  e - Poisonous Vapoursh]MAlchemy/Air9% 1 h]Select a spell to cast [?] help[Esc] exitheX hYJ.......# ##.# #.#fritha the Tinkerer#......# #..# #.#hYGnoll of Ashenzari ......#......# #.## #.#Health: 51/51 ========================#......# #.# #.#Magic: 24/24 ========================.....# #.# #.#AC: 10Str: 10#...# #.# #.#EV: 11Int: 16hY#...###.####.#SH: 0Dex: 10hY9#........†*..#XL:  7 Next: 27% Place: Dungeon:5#.@####.######hZDNoise: ---------  Time: 3307.9 (0.0).h....:.# #.#m) +2 short sword (speed)hhZ0.hh.....# #.#Cast: Kinetic Grapnel....###.# #.#... #.# #.#.. ∆ #.# #.#hZhhh 3 jackals (wandering)# ..# #.#hZ... _direction to deconstruct it instead.) _d - 13 poisoned darts (gained 6) _Found a book of Touch. _2 jackals come into view. A jackal comes into view.hZJCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[he.......# ##.# #.#fritha the Tinkerer#......# #..# #.#Gnoll of Ashenzari ......#......# #.## #.#Health: 51/51 ========================#......# #.# #.#Magic: 24/24 ========================.....# #.# #.#he"AC: 10Str: 10#...# #.# #.#EV: 11Int: 16#...###.####.#SH: 0Dex: 10#........†*..#XL:  7 Next: 27% Place: Dungeon:5#.@####.######Noise: ---------  Time: 3307.9 (0.0).h....:.# #.#m) +2 short sword (speed).hh.....# #.#Cast: Kinetic Grapnelh+f3....###.# #.#... #.# #.#.. ∆ #.# #.#hhh 3 jackals (wandering)# ..# #.#hbf... _direction to deconstruct it instead.) _d - 13 poisoned darts (gained 6) _Found a book of Touch. hfg_2 jackals come into view. A jackal comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  hf\Confirm with . or Enter, or press ? or * to list all spells.h]pP  Okay, then.hrh={h}. _h¯hKhԹh_ h8_Unknown command.h1 #.# #.# .......# ##.# #.# #......# #..# #.# #......# #.## #.# #......# #.# #.# .....# #.# #.# #...# #.# #.# #...###.####.# #..@.....†...#  #..####.######.h....:.# #.# h.hh.....# #.#....###.# #.#... #.# #.#  2.. ∆ #.# #.## ..# #.#...hhh`h$d..hh28.9 (1 _h*h #.# #.#  .# ##.# #.#  h% >#......# #..# #.#  #......# #.## #.#  #......# #.# #.#  .....# #.# #.#  #...# #.# #.#  hY !#...###.####.#  #.†...#  h #..####.######  ......:.# #.#  .h......# #.# h 7 ...h###.# #.#  ... #.# #.#   h   jackal.. ∆ #.# #.#  h0 # ..# #.#  ...  h h h h h.hhT =9Kinetic Grapnelh h= hYPR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #.# #.#  fritha the Tinkerer .......# ##.# #.#  Gnoll of Ashenzari ...... #......# #..# #.#  Health: 51/51 ======================== #......# #.## #.#  Magic: 21/24 =====================--- #......# #.# #.#  AC: 10Str: 10 .....# #.# #.#  EV: 11Int: 16 #...# #.# #.#  SH: 0Dex: 10 #...###.####.#  XL:  7 Next: 27% Place: Dungeon:5 #...@....†...#  Noise: ---------  Time: 3309.9 (0.0) #..####.######  o39;49m m) +2 short sword (speed) .....h:.# #.#  Cast: Kinetic Grapnel .h......# #.#  ....###.# #.#  ... #.# #.#  h   jackal .. ∆ #.# #.#  # ..# #.#  ... _Unknown command.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a jackalhQG #.# #.#  fritha the Tinkerer .......# ##.# #.#  Gnoll of Ashenzari ...... h R7#......# #..# #.#  Health: 51/51 ======================== #......# #.## #.#  Magic: 21/24 =====================--- #......# #.# #.#  AC: 10hYRStr: 10 .....# #.# #.#  EV: 11Int: 16 #...# #.# #.#  SH: 0Dex: 10hR* #...###.####.#  XL:  7 Next: 27% Place: Dungeon:5 hR4#...@....†...#  Noise: ---------  Time: 3309.9 (0.0) hR#..####.######  m) +2 short sword (speed) hS.....h:.# #.#  Cast: Kinetic Grapnel h,S.h......# #.#  ....###.# #.# hSS ... #.# #.#  h   jackalhSc .. ∆ #.# #.#  # ..# #.#  ...hSCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  hT(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  hBT]Press: ? - help, Dir - move targetAim: a jackal  hpT=You lock target on the jackal and prepare to deploy your bee.h] #.# #.#   ##.# #.#   #..# #.#   #.## #.#  h^i #.# #.#   #.# #.#  #...# #.# #.#  hG^@    #hh^?  ......:.# #.#   #.#   #.#  h^... #.# #.#  h^.. ∆ #.# #.#  h_# ..# #.#  ...had==10.9 (1Winding hihLlonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal  You lock target on the jackal and prepare to deploy your bee. hld_(Press . to continue winding your bee.)h\M Uh.hh 2 jackals (1 wandering)--1. hP hR @ _You continue winding your clockwork bee...h\  You continue winding your clockwork bee...  The jackal pauses to sniff the ground.hH.hh0y=-2.. h hW _The jackal completely misses you.h? l  With a metallic buzz, your clockwork bee launches itself at the jackal.h#" y y.hhally target)y   clockwork bee (minion)The jackal barely misses you.3h$ hK' b _Your clockwork bee barely misses the jackal.hu  You hit the jackal. Your bite misses the jackal.The jackal is heavily wounded.hG|u.h4.5 (0.6h,hS _The jackal barely misses you.hHA M  You hit the jackal. You bite the jackal.hUD Y  You kill the jackal!hE hM .y.h:   jackal (hR ^2=85.1hZ h\ J _Your clockwork bee locks its sights upon the jackal.hݣJ #.# #.#  .# ##.# #.#  #......# #..# #.#  #......# #.## #.#  #......# #.# #.#  .....# #.# #.# hѥ& #...# #.# #.#  #...###.####.#  #.y@.....†...#  #.h####.######  ......:.# #.#  ........# #.# ....###.# #.# ... #.# #.#  .. ∆ #.# #.#  # ..# #.# ...h:]  Your clockwork bee stings the jackal but does no damage.h hh 2 jackals (1 wandering, 1 ally target)The jackal barely misses you. Your clockwork bee stings the jackal.h -6.1 (1.0hhO> _The jackal bites you but does no damage.h Q  The jackal barks!  You hit the jackal.h h†   jackalh h m==6 (0.5Kinetic Grapnelh hz J _You kill the jackal!hg fM##....#Y# ..#.#.##h... #.# h {.@###.####y......†... #.†####.######......:.# #.#..Y   ice beast (wandering)....h l  An ice beast comes into view.h hj h h .Y..hy.ally target)h N---7.6 (1.0Kinetic Grapnelh h M _Your clockwork bee locks its sights upon the ice beast.h  h L Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 9 #.# #.#  fritha the Tinkerer ##....#.# #.# #.#  Gnoll of Ashenzari ...... .......Y# ##.# #.#  Health: 51/51 ======================== #......# #..# #.#  Magic: 21/24 =====================--- #......# #.## #.#  AC: 10h Str: 10 #......# #.# #.#  EV: 11Int: 16 ..h...# #.# #.#  SH: 0Dex: 10 #**.# #.# #.#  XL:  7 Next: 28% Place: Dungeon:5 #.y@###.####.#  Noise: ---------  Time: 3317.6 (0.0) h #........†...#  m) +2 short sword (speed) h %#.†####.######  Cast: Kinetic Grapnel ......:.# #.# h3 J ........# #.#  h^ c....###.# #.#  Y   ice beast (ally target) .... #.# #.#  h   jackal h~ ...∆ #.# #.#  y   clockwork bee (minion) h t# ..# #.# _Your clockwork bee locks its sights upon the ice beast.  hR Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  h <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)h& #.# #.#  fritha the Tinkerer ##....#.# #.# #.#  Gnoll of Ashenzari ...... .......Y# ##.# #.#  Health: 51/51 ======================== #......# #..# #.#  Magic: 21/24 =====================--- #......# #.## #.#  AC: 10Str: 10 #......# #.# #.#  EV: 11Int: 16 ..h...# #.# #.#  SH: 0Dex: 10 #...# #.# #.#  XL:  7 Next: 28% Place: Dungeon:5 #.y@###.####.#  Noise: ---------  Time: 3317.6 (0.0) hc#........†...#  m) +2 short sword (speed) #.†####.######  Cast: Kinetic Grapnel ......:.# #.#  ........# #.#  ....###.# #.#  Y   ice beast (ally target) .... #.# #.#  h   jackalh ...∆ #.# #.#  y   clockwork bee (minion) # ..# #.# hCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh3 [Aim: a jackal (72% to hit)  The kinetic grapnel hits the jackal!h #.# #.#  ##....#.# #.# #.#  .......Y# ##.# #.#  #......# #..# #.#  #. #.## #.#  #. #.# #.#  ......# #.# #.#  #**.# #.# #.#    .†...#  ######    ........#  ....###.# #.#  .... #.# #.#y   clockwork bee (minion) .h<..∆ #.#  # ..# h˘,hhr.Y..y...h{l=8.6 (1Kinetic Grapnelhuhbonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hTPress: ? - help, Shift-Dir - straight line  hAim: a jackal (72% to hit)  The kinetic grapnel hits the jackal! _You kill the jackal!h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{h|~hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hU .<.####.## #..###....#.# ........# ##Y# #..##.....#....yhV 8 #.# ###.####.......†... #.†#########...:.........##......∆ #hW h8Y hb f.Yy.hAo l-9Kinetic Grapnel _h #..........# #....<.####.###.# #..#.#.# #.# #.####....#.# #.# #.#..# ##.# #.# #......# #..# #.# #.....Y# #.## #.# #.....y# #.# #.##....@.# #.# #.##.##...# #.# #.# #...###.####.# #........†...# #.†####.###### ......:.# #.# .....hvr...# #.# ....###.# #.# .... #.# #.#h@q.Y h]2==20hThA _Your clockwork bee stings the ice beast. x2h  You hit the ice beast.  The ice beast is heavily wounded.Your clockwork bee stings the ice beast!h"$ .**   dormant clockwork bee (minion)  The ice beast dies!h8 =50=1.2 (0.6Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.hP@ hB R _Your Stealth skill increases to level 5!h@C hN #....<.####.####.#.# #.# ###....# ........# # #h x.#*# #.# .#.## #...###.###.....†..†####.#####h ......:.# #...###h J ∆hp--2.2 (1.0 _h8q#.#.# #.# ###....# ........# # #.#*# #.# #......#.## #.@.###.###.....†..†####.#####hq-......:.# #.#....###.. ..∆# .h:zh"}A--3hhfh  ###... ........# # #.###.....*# #.# #......## #...###.###.....†..†####.#####......:.# #.# .........###.... ...∆#. . ...hjhl&4h hhH; X ........# ##.# #.# #......# #..# #.# #......# #.## #.# #.....*# #.# #.#h;  #......# #.# #.# #.##...# #.# #.# #...###.####.# #........†...# #@†####.#######......:.# #.# .........# #.##....##h; i#.# #.#. h; #.# #.##...∆ #.# #.#h; '##. h< ..# #.# .. ... h'< hG hH &5hN hP h4 #..#*# #.# .## #...###.#####......†..hi.....##.†####.######......@.# #.# ..#....###..... ##...∆#. . ...h#h&T3=6hO-h6U  You pick up a book of Touch and begin reading...h9+7.2 (2h?hB  h?BaYou add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.h;z #......# #..# #.# #......# #.## #.# #.....*# #.# #.# #......# #.# #.# #.##...# #.# #.## #...###.####.#.##.# #........†...#.##.†####.###### #.# #.#.# #.#.#....###.# #.#.. #.# #.#.#...∆ #.# #.# ##.# ..# #.# .. ..... ..hz [37mhd∆8.2 (1h)hh K #......# #..# #.# #......# #.## #.# #.....*# #.# #.# #......# #.# #.#hX  #.##...# #.# #.# ∆ # #. #...###.####.##.##.#. #........†...#.##.†####.###### #h .# #.#.# #.##.#....###.# #.#. #.# #.##.#.../ #.# #.## ##.#. ..# #.#h .... ... ...## ..h hV &9h hM \ _Found a sharpened lead wand.h^ #......# #.## #.## #.....*# #.# #.#. #......# #.# #.#. #.#.##...# #.# #.#..∆ #.#.##...###.####.#.#.##.#.##........†...#........##.†####.#######.#........# #.# ....# #.##.#....###.# #.#........# #.# #.##.#.../. #.# #.# # ##.#.. ..#h` #.# .........##.. ..#### #.#hfh jC=30hxphshd #*# #.# ...#. #.#.##...#.∆..###.###.#.#h\eN........†..........##.†####.######.#........# #.# ....#.#...@###.#.......# #.##.#.../.#....# #.#.......h+nhNqT4=1hxhyhq x....# #.#.##.)..###.####.#........†..........##.†####.#####.#.#........# #.# ...........##.#....###.#.......@# #.#.../..# # ##.#.....# ..........#<...##.....##.#### #.#..## ......##..##h< 8<h &2h hj G _Found a whip. Found a stone staircase leading up.h0 .# #.#.##..).###.####.#.......†.........##.†####.#####.#.#........# #.# ..........#.#....###.......###.#.#...@..# # ##.#.....# ..........# .<...###..#h6h:&3hAhLhqP+4.2 (2hYI _b - a wand of quicksilver (4)h^  ..#......# #.# #.# .# #.#.##...# #.# #.#..) #.#.##...###.####.##.#.##.#.##........†...# ........##.†####.#######.#.#........# #.# ............# #.##.#.#....###.# #.#.......@.###.# #.##.#.#......#.# #.## ##.##.# ..........# .<...##h .....# #.#### #.#..## ......##..##..#h G=5.2 (1hd h hBPhsVNInventory: 17/52 gear slots Hand Weapons (go to first with ))  m - a +2 short sword of speed (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath Missiles (go to first with ()d - 13 poisoned darts Armour (go to first with [) hV c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)  q - a scarf of harm Magical Staves (go to first with |)  f - a staff of air  p - a staff of necromancy Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  e - a ring of magical power (worn)b - an amulet of dissipation  hWg - a ring of protection from cold  o - a ring of positive energy Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h,  h - a +0 pair of boots (worn)i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)q - a scarf of harmagical Staves|  f - a staff of air  p - a staff of necromancy h>-+Jewellery (go to first with "=)a4 ring of protection (worn)  e - a ring of magical power (worn)  b - an amulet of dissipation  g - a ring of protection from cold hg- o - a ring of positive energy Talismans (go to first with %)  n - the medusa talisman of Indemnity {Dex+6} Wands h-O/) h- b - a wand of quicksilver (4) Scrolls (go to first with ?) h0 c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  h - 3 scrolls labelled WUCHIU MOELI  m - 2 scrolls labelled XYOMNO YJAFU44%Čha b - an amulet of dissipation. An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ƌh)^ ..#......# #.# #.# fritha the Tinkerer.# #.#.##...# #.# #.# Gnoll of Ashenzari .........) #.#.##...###.####.# Health: 51/51 ========================#.#.##.#.##........†...# Magic: 24/24 ========================........##.†####.###### AC: 10Str: 10#.#.#........# #.#EV: 11Int: 16............# #.#SH: 0Dex: 10#.#.#[ƌh^ 39;49m....###.# #.#XL:  7 Next: 50% Place: Dungeon:5.......@.###.# #.#Noise: ---------  Time: 3335.2 (0.0)#.#.#......#.# #.#m) +2 short sword (speed)# ##.#.....# #.#Cast: Kinetic Grapnel..........#.<...##.....##.#### #.#..##......##..##..#You pick up a book of Touch and begin reading...  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library. _Found a sharpened lead wand. _Found a whip. Found a stone staircase leading up. _b - a wand of quicksilver (4)ƌhac ƌhg ƌh)n ƌhYv Nadd the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library. _Found a sharpened lead wand.a whip. Found a stone staircase leading up. _b - a wand of quicksilver (4)  You start putting on your amulet.ƌhv ƌh|z +6.2 (1ƌh ƌh ƌh +7.2 (2ƌh ƌh% ƌhϘ +8.2 (3ƌhT ƌhã ƌh +9.2 (4ƌh 40.2 (5 _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.ƌhp o _b - an amulet of dissipation (worn)njhInventory: 17/52 gear slots Hand Weapons (go to first with ))  m - a +2 short sword of speed (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath Missiles (go to first with ()d - 13 poisoned darts Armour (go to first with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)  q - a scarf of harm Magical Staves (go to first with |)  f - a staff of air  p - a staff of necromancy Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  b - an amulet of dissipation (worn)  e - a ring of magical power (worn)g - a ring of protection from cold  o - a ring of positive energy Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ɍh "  h - a +0 pair of boots (worn)i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)q - a scarf of harmagical Staves|  f - a staff of air  p - a staff of necromancy Jewellery (go to first with "=)a4 ring of protection (worn)  bamulet of dissipation (worn)  e - a ring of magical power  g - a ring of protection from cold Ɍh2  o - a ring of positive energy Talismans (go to first with %)  n - the medusa talisman of Indemnity {Dex+6} Wands /)  b - a wand of quicksilver (4) Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  h - 3 scrolls labelled WUCHIU MOELI Ɍhv Z m - 2 scrolls labelled XYOMNO YJAFU44%̌hd!  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  n - a scroll labelled TORPHE KOGODGHOL50Όh] b - a wand of quicksilver (4). A magical device which fires a beam of destructive energy, dispelling enchantments on creatures struck. Όh`Damage: 6d5 Noise: A bit loud You found it on level 5 of the Dungeon. ΌhS.Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ьhQ Inventory: 17/52 gear slots  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)  q - a scarf of harm Magical Staves (go to first with |)  f - a staff of air  p - a staff of necromancy Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  b - an amulet of dissipation (worn)  e - a ring of magical power (worn)  g - a ring of protection from cold  o - a ring of positive energy Talismans (go to first with %)  n - the medusa talisman of Indemnity {Dex+6} ьh &Wands (go to first with /)  b - a wand of quicksilver (4) Scrolls (go to first with ?)  c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  h - 3 scrolls labelled WUCHIU MOELI  m - 2 scrolls labelled XYOMNO YJAFU ьh - n - a scroll labelled TORPHE KOGODGHOL ьh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[50%]ӌh  b - a wand of quicksilver (4)  n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI Potions (go to first with !)  g - 3 potions of magic66ӌhx * n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI  d - a red potion  f - 2 dark potions77ԌhJԌh@ԌhP..#......# #.# #.# fritha the Tinkerer.# #.#.##...# #.# #.# Gnoll of Ashenzari .........) #.#.##...###.####.# Health: 51/51 ========================#.#.##.#.##........†...# Magic: 24/24 ========================........##.†####.###### AC: 10Str: 10#.#.#........# #.#EV: 11Ԍh8Int: 16............# #.#SH: 0Dex: 10#.#.#....###.# #.#XL:  7 Next: 50% Place: Dungeon:5.......@.###.# #.#Noise: ---------  Time: 3340.2 (0.0)#.#.#......#.# #.#m) +2 short sword (speed)# ##.#.....# #.#Cast: Kinetic Grapnel..........#Ԍh'>.<...##.....##.#### #.#..##......ԌhO##..##..# _b - a wand of quicksilver (4)  ԌhwYou start putting on your amulet. _You continue putting on your amulet of dissipation. x5  ԌhYou finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _b - an amulet of dissipation (worn)ԌhԌh$ԌhZԌh Ԍh Read which item? Scrolls  c - a scroll labelled AZOLOMU APIETS Ԍh  e - a scroll labelled GILEJEPN VOSSA  h - 3 scrolls labelled WUCHIU MOELI  m - 2 scrolls labelled XYOMNO YJAFU  n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI [!] read|quaff|evoke[?] describe selected֌h,W ..#......# #.# #.# fritha the Tinkerer.# #.#.##...# #.# #.# Gnoll of Ashenzari .........) #.#.##...###.####.# Health: 51/51 ========================#.#.##.#.##........†...# Magic: 24/24 ========================........##.†####.###### AC: 10Str: 10#.#.#........# #.#EV: 11Int: 16............# #.#SH: 0Dex: 10#.#.#[֌h~W 39;49m....###.# #.#XL:  7 Next: 50% Place: Dungeon:5.......@.###.# #.#Noise: ---------  Time: 3340.2 (0.0)#.#.#......#.# #.#m) +2 short sword (speed)# ##.#.....# #.#Cast: Kinetic Grapnel..........#.<...##.....##.#### #.#..##......##..##..# _b - a wand of quicksilver (4)  You start putting on your amulet. _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _b - an amulet of dissipation (worn)֌hX You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. ֌hDX _b - an amulet of dissipation (worn)  As you read the scroll labelled WUCHIU MOELI, it crumbles to dust.  It is a scroll of identify.֌hb /  --more--׌h׌hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled AZOLOMU APIETS ׌h8 e - a scroll labelled GILEJEPN VOSSA  m - 2 scrolls labelled XYOMNO YJAFU  n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI Potions (select first with !)  d - a red potion  f - 2 dark potions  j - an emerald potion  k - 2 blue potions  l - a bubbling inky potion ׌h p - a fuming black potion[?] describe selectedٌhU/ ٌh=9..#......# #.# #.# fritha the Tinkerer.# #.#.##...# #.# #.# Gnoll of Ashenzari .........) #.#.##...###.####.# Health: 51/51 ========================#.#.##.#.##........†...# Magic: 24/24 ========================........##.†####.###### AC: 10Str: 10#.#.#........# #.#EV: 11Int: 16............# #.#SH: 0Dex: 10#.#.#ٌh: [40m....###.# #.#XL:  7 Next: 50% Place: Dungeon:5.......@.###.# #.#Noise: ---------  Time: 3340.2 (0.0)#.#.#......#.# #.#m) +2 short sword (speed)# ##.#.....# #.#Cast: Kinetic Grapnel..........#.<...##.....##.#### #.#..##......##..##..# _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _b - an amulet of dissipation (worn)  As you read the scroll labelled WUCHIU MOELI, it crumbles to dust.  It is a scroll of identify.ٌhJٌhM+1.2 (1ٌhjWٌh4X _m -> t - 2 scrolls of teleportation; h -> i - 2 scrolls of identifyٌh"TٌhnWRead which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify ٌhW c - a scroll labelled AZOLOMU APIETS  e - a scroll labelled GILEJEPN VOSSA  n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI [!] read|quaff|evoke[?] describe selectedڌhkڌhrڌh{o..#......# #.# #.# fritha the Tinkerer.# #.#.##...# #.# #.# Gnoll of Ashenzari .........) #.#.##...###.####.# Health: 51/51 ========================ڌh<|#.#.##.#.##........†...# Magic: 24/24 ========================........##.†####.###### AC: 10Str: 10#.#.#........# #.#EV: 11Int: 16............# #.#SH: 0Dex: 10#.#.#....###.# #.#ڌht|jXL:  7 Next: 50% Place: Dungeon:5.......@.###.# #.#Noise: ---------  Time: 3341.2 (0.0)#.#.#......#.# #.#m) +2 short sword (speed)ڌh|4# ##.#.....# #.#Cast: Kinetic Grapnel..........#ڌh|.<...##.....##.#### #.#..##ڌhG}......##..##..#You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _b - an amulet of dissipation (worn)  As you read the scroll labelled WUCHIU MOELI, it crumbles to dust.  It is a scroll of identify. ڌhm}n_m -> t - 2 scrolls of teleportation; h -> i - 2 scrolls of identifyڌhÀڌhIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled AZOLOMU APIETS ڌh>B e - a scroll labelled GILEJEPN VOSSA  n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI Potions (select first with !)  d - a red potion  f - 2 dark potions ڌhcV j - an emerald potion  k - 2 blue potions  l - a bubbling inky potion ڌh p - a fuming black potion[?] describe selectedیhq یh..#......# #.# #.# fritha the Tinkerer.# #.#.##...# #.# #.# Gnoll of Ashenzari .........) #.#.##...###.####.# Health: 51/51 ========================#.#.##.#.##........†...# Magic: 24/24 ========================........##.†####.###### AC: 10Str: 10#.#.#........# #.#EV: 11Int: 16............# #.#SH: 0Dex: 10#.#.#یhcu[40m....###.# #.#XL:  7 Next: 50% Place: Dungeon:5.......@.###.# #.#Noise: ---------  Time: 3341.2 (0.0)#.#.#......#.# #.#m) +2 short sword (speed)# ##.#.....# #.#Cast: Kinetic Grapnel..........#.<...##.....##.#### #.#..##......##..##..#یhYou finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _b - an amulet of dissipation (worn)  As you read the scroll labelled WUCHIU MOELI, it crumbles to dust.  It is a scroll of identify. _m -> t - 2 scrolls of teleportation; h -> i - 2 scrolls of identifyیh]  As you read the scroll of identify, it crumbles to dust.یh?+2.2 (1یhxیh4 _f -> a - 2 potions of ambrosia܌h I܌hI ܌hA B܌h B܌hn ܌h ܌hj ܌h ܌h ܌h" ܌h ܌h ܌h ܌h? ܌h܌h܌h X܌hh ,܌h܌h܌h܌h܌h0!,܌h"܌h9#܌h$܌h$܌h%܌h'܌hF),܌h**܌h+܌hl-,܌h.܌h1܌h!3܌hY3܌h4܌h5܌h7,܌h8܌h9܌h;܌h-<܌h,=܌h-AP  There is a stone staircase leading up here.܌hbB܌h C _܌hC܌hE܌h3G܌hG܌h,H܌hJ܌h*MB܌hN܌hP,܌hQ܌h?S܌hU܌hRU܌hV܌hX܌hY܌hY܌hZ܌h\\܌h^܌hK`,܌ha܌hc܌hbd܌hh܌h4pX܌hyI #.#.##.#.##.. ... .........##.† ##∆#.# #.#.#........ ................... .#.#.#.#.#....###. ... .........###. #.# #.#.#......#.܌h?z#######.########.#.....................###$########.<...##.... #.#######.#. #.# #... #.# ###. #.##.܌hzz  #.# #. ܌hz #.# #. #. ܌hՂ078.2 (36.0)܌h,9.2 (37܌h܌hh- _c - a wand of roots (6)݌h% $ #.#.##.#.## ... ...##. ##∆#.# #.#.# ...... .#.#.#.#.#....### ... ...### #.# #.#.#......#.#.#.#.................####$#.<...##...݌h& L# #.#.# #.# #.. #.# ### #.# # #.# # #.# # ..# #݌hp. ݌h4 280.2 (1.0)݌hp5 ݌h7 ތh #.#.##.#.## ... .## ##∆#.# #.#.#  .#.#.#.#.#.... ... . #.# #.#.#......#.#.#.##.####$#.<...## #. #.#.#. #.# #.. #.# #. #.##. #.##. #.# ..#ތh> ތhf&1ތhތhތha... .........##∆#.# #.#.#..... .......... .#.#.#.#.#....# ... ......... #.# #.#.#......#.########.########.#.....................ތhd #.####@########.<...## #.# #.####### #.# #.# # ..# #.# # #.# #.# #.# #.# #.# #.# #.. ތhőV..# ###ތhތh&2ތh:ތhތh+3.2 (2ތhCތhw? _You now have 189 gold pieces (gained 13).ތh * ##∆#.# #.#.#..... ........... .#.#.#.#.#....# ... .....#.# #.#.#......#.########.########.#...................... #.####.########.<...## #@# #.####### .##..ތh˙ ތh +4.2 (1ތhß ތh, ߌhmaߌhbߌhgߌhbiߌhM ... .........###∆#.# #.#.#.................#.#.#.#.#... .........# #.# #.#.#....#.########.########.#.......................#.####@########.<...##.#####ߌh#..##.# ###..ߌhXߌh&5ߌhߌhQߌhO #.#.##.#.# ... .........####∆#.# #.#.#..................#.#.#.#.#....#... .........## #.# #.#.#.....#.########.########.#........@...............#.####.########.<...##..#.# #.#######.#.# #.# #...# #.# ####.##.##.# #.##.. ..#ߌhpߌhE&6ߌhߌh0ߌhc 9#.#.##.#.##.... .##.##∆#.# #.#.#...#.#.#.#.#....#... .##.# #.#.#......#.#.#.#.#..#.####.#.<...##.#.# #.#.##.# #.# #...# #.# ###.# #.# # #.# #.# # #.# #.# # #.. ..# # ߌhj ߌhGl &7ߌh'r ߌhs ߌh#.#.##.#.##.... ...##.†##∆#.# #.#.#.........#.#.#.#.#....###.... .###.ߌh#.# #.#.#......#..#.#.#.#..#.####.#ߌhv.<...##.#.# #.#.#.ߌh#.# #.# #...# #.# ###.ߌhh##.# #.# #.#.# #.# #.#.# #.# #.#.. ..# #.ߌhߌhO&8ߌhpߌhhk...) #.#.##.#.# #.#.##.#.##... ... .........##.†###∆#.# #.#.#h#...................#.#.#.#.#.#....###.#... .........###.#h #.# #.#.#......#.#.#.########@########.#.....#h........................#.####.########.<...##....#.# #.#######.#hs#.# #.# #.....# #.# ###.##.# #.# #.#.# #.# #.h>q#.# #.# #.hyh&9hhhM .# ... ...).#.# #.#.##.#.##... ... .........##.†##∆#.# #.#.### #......................#.#.#.#.#.##...............## #@# #.#.#......##.########.########.#.....#.......................#.####.########.<...##.....hh'90hh h M ..#...#.# .#. ... ...).## #.# #.#.##.#.##... ...............##.† ##?#.#.#.#.### #......................#.#.#.#.#.##...@...........## ##.#.#.#.#.#......#h #.########.########.#.....#............................#####h ho &1h hi g _Found a scroll labelled GILEJEPN VOSSA.hf{M# *... >...#...#.# .#.# ... ...).### #.# #.#.##.#.##...................##.† ##?#.#.#.#.### #......................#.#@#.#.#.#...............## hF##.#.#.#.#.#......#.#.########.########.#.....#hhl &2hhB; _Found a stone staircase leading down.hcp #.....#. .# #. # #..... ..>...#..#.#.# #.#.##.#.## .........).#.#.#####.#.#.#.#.##.#.##.. ................##.†hd ##?#.#.#.#.#. ## #..@.....................#.#.#.#.#.#....###.### #...............###. ##.#.#.#.#.#......#. .#.########.########.#......................#.####.########.<...##.. #.# #.#######.# #.# #.# #.hmhq&3hwhyhm V # ... .. # #.#.# #.#. # # .....O...>...#.. #.#.#.#.#.##.#.## .........).#.#.######.#.#.#.#.##.#.##.#.................## ##@#.#.#.#.# ## #................. .....#.#.#.#.#.#....########...............### ##.#.#.#.#.#......# .#.########.########.#O   ogre (asleep)h>n ..........................#.####.########.<...##... #.# #.#######.#h h &4h h<  hj _An ogre comes into view. It is wielding a +0 giant spiked club. _You see here a scroll labelled GILEJEPN VOSSA.hw . .# #. # ... .... # #.#.#.#.#. # # .....O...>...#.. #.#.#.#.#.##.#.## .........).#.#.## ####.#.#.#.#.##.#.###..@..............## #.##?#.#.#.#.# ## #................. .....#.#.#.#.#.#....hIx #####...............# ##.#.#.#.#.#.. .#.########.########.#......................#.####.########.<...##..h hZ -5 _h h hx9.# #. #... .... #.#.#.#.#.#. # #......O...>...#.#.#.#.#.#.##.#.##.........).#.#.##.####.#.#.#.#.##.#.##.#.................##.#.##@#.#.#.#.#.......## #.................#.#.#.#.#.#....########...............# ##.#.#.#.#.#.......#.########.########.#.......................#.####.########.<...## #.# #.#######.#hhl&6hMh _You see here a scroll labelled GILEJEPN VOSSA.h <7h\  _e - 2 scrolls labelled GILEJEPN VOSSA (gained 1)h ...#.#.# #.#. #........... #.#.#.#.#.#. # #......O...>...#....##.#.#.#.#.##.#.##. #.........).#.#.##.####.#.#.#.#.##.#.##.#....@............##.†#.##.#.#.#.#.### #........................#.#.#.#.#.#....###.#####...............###. ##.#h39;49m.#.#.#.#......#.#.########.########.#........................#.####.########.<...##....8Kinetic Grapnelh=hhl###....# ... .. ...#.#.# #.#.# #........... #.###.#.#.#.#. # #.....*......O...>...#....hČ##.#.#.#.#.##.#.##. #.........).#.#.##.####.#@#.#.#.##.#.##...#.................##.†##.##.#.#.#.#.##h## #...................#.....#.#.#.#.#.#....###.#h2#####...............###.# ##.#.#.#.#.#......#.#.#.########.########.#.....#hV5........................hh:p.OOhE====9huh7 hb _The ogre shouts!h+H  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hOhzS  You shape a spike launcher from a nearby wall.h 'lJ.O#J   jelly2--==--400hY0n _A jelly comes into view.h ... .. .......#.#.# #.#.# #....J......###.#.#.#.#.##* ..........>....##.#.#.#.#.##.#.##h @....O....).####.#.#.#.#.##.....@...........##.†###.#.#.#.#.#........## #...........h 3.....#.#.#.#.#.#....########...........hE L ##.#.#.#.#.#.......#.########.########.#....h ........................... #.####.########.<...##h- h H  The ogre attacks as it pursues you!h1 h:  B..J.OB   bombardier beetle (wandering)J   jellyThe ogre hits you with a +0 giant spiked club!hP k43------1hg h d _A bombardier beetle comes into view.h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h= Q ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ..B........ #...... Health: 43/51 ====================---- ###.#J#.#.#.## #.....* Magic: 21/24 =====================--- ..........>...#...... AC: 10h= 0Str: 10 ##.#.#.#.#.##.#.##... EV: 11Int: 16 #.........).#.#.##... SH: 0h"> =Dex: 10 h^> b####.#O#.#.#.##.#.##... XL:  7 Next: 50% Place: Dungeon:5 #.....@...........##.†# Noise: ==-------  Time: 3401.2 (0.0)h> $ #.##.#.#.#.#.#........# m) +2 short sword (speed) h? ## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# #####...............###.# h0? ##.#.#.#.#.#......#.# O   ogre h? }.#.########.########.#.....# B   bombardier beetle (wandering) ............................ J   jellyh?  #.####.########.<...##..... _A bombardier beetle comes into view.h? Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1@ Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (89% to hit)hɊ p... .. ........ fritha the Tinkerer#.#.# #.#.# #...... Gnoll of Ashenzari ........B........ #...... Health: 43/51 ====================----###.#J#.#.#.## #.....* Magic: 21/24 =====================---hT ..........>...#...... AC: 10Str: 10##.#.#.#.#.##.#.##... EV: 11Int: 16hދ #.........).#.#.##... SH: 0Dex: 10####.#O#.#.#.##.#.##... XL:  7 Next: 50% Place: Dungeon:5#.....@...........##.†# Noise: ==-------  Time: 3401.2 (0.0)#.##.#.#.#.#.#........# m) +2 short sword (speed)## #...................# Cast: Kinetic Grapnelh] .....#.#.#.#.#.#....###.######...............###.###.#.#.#.#.#......#.# O   ogre (grapneled)h -.#.########.########.#.....# B   bombardier beetle (wandering)h !............................ J   jelly#.####.########.<...##.....hߌ Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h2 Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (89% to hit)  The kinetic grapnel hits the ogre.h#j*Bh Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (89% to hit)  The kinetic grapnel hits the ogre.  The ogre is lightly wounded.hrocky spike skewerh9h%I B.JOThe ogre is moderately wounded.2.2 (1h\ThTR _The ogre closely misses you.h9 *hNxThe grapnel guides your strike. You hit the ogre. You bite the ogre.ht  The ogre is heavily wounded.The rocky spike skewers the ogre.hT,hl  The ogre is severely wounded.h .B..5JO5   drude (wandering)B   bombardier beetleJ   jellyh +8 (0.6h n _A drude comes into view.hK hڒ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[ ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ........... #...... Health: 43/51 ====================---- ###.#B#.#.#.## #.....* Magic: 20/24 ====================---- ......5...>...#...... AC: 10Str: 10 ##.#J#.#.#.##.#.##... EV: 11Int: 16 #.........).#.#.##... SH: 0Dex: 10 ####.#O#.#.#.##.#.##... XL:  7 Next: 50% Place: Dungeon:5h@\. #.....@...........##.†# Noise: ==-------  Time: 3402.8 (0.0) #.##.#.#.#.#.#........# m) +2 short sword (speed) ## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# #####...............###.# h\ ##.#.#.#.#.#......#.# O   ogre .#.########.########.#.....# 5   drude (wandering) ............................ B   bombardier beetle #.####.########.<...##..... J   jelly _A drude comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{]KAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 89% to hit)hw ... .. ........ fritha the Tinkerer#.#.# #.#.# #...... Gnoll of Ashenzari ................. #...... Health: 43/51 ====================----###.#B#.#.#.## #.....* Magic: 20/24 ====================----......5...>...#...... AC: 10Str: 10##.#J#.#.#.##.#.##... EV: 11Int: 16#.........).#.#.##... SH: 0Dex: 10####.#Mx 0mO#.#.#.##.#.##... XL:  7 Next: 50% Place: Dungeon:5#.....@...........##.†# Noise: ==-------  Time: 3402.8 (0.0)#.##.#.#.#.#.#........# m) +2 short sword (speed)## #...................# Cast: Kinetic Grapnel.....#.#.#.#.#.#....###.######...............###.###.#.#.#.#.#......#.# O   ogre (grapneled).#.########.########.#.....# 5  x 27m drude (wandering)............................ B   bombardier beetle#.####.########.<...##..... J   jellyCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 89% to hit)  The kinetic grapnel hits the ogre.h *5onfirm with . or Enter, or press ? or * to list all spells.h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 89% to hit)  The kinetic grapnel hits the ogre.  The ogre is almost dead.h _  The drude shouts!  The rocky spike skewers the ogre.h#  ..#5JOThe ogre is almost dead.4=3.8 (1 _The ogre misses you.hV  The grapnel guides your strike. You hit the ogre.hq*)5   drudeB   bombardier beetleJ   jellyhٹ  You kill the ogre!The rocky spike skewers the jelly!h=,h=hH.B..5JhmX 1=7--4.4 (0.6 _The jelly is heavily wounded.h`hObl _Your Invocations skill increases to level 3!hk H  You hit the jelly. Your hands burn!h d5. h k39----5.0h h Y _The jelly is almost dead.h`  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h] ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ........... #...... Health: 39/51 ==================------ ###.#.#.#.#.## #.....* Magic: 20/24 ====================---- ....B.....>...#...... AC: 10Str: 10 ##.#.#.#.#.##.#.##... EV: 11Int: 16 #...5.....).#.#.##... SH: 0Dex: 10 h^####.#J#.#.#.##.#.##... XL:  7 Next: 70% Place: Dungeon:5 #.....@...........##.†# Noise: =--------  Time: 3405.0 (0.0) #.##.#.#.#.#.#........# m) +2 short sword (speed) ## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# #####...............###.# ##.#.#.#.#.#......#.# 5   drude .#.########.########.#.....# B   bombardier beetle ............................ J   jelly #.####.########.<...##..... __&40mThe jelly is almost dead.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)h/ ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ........... #...... Health: 39/51 ==================------ h08###.#.#.#.#.## #.....* Magic: 20/24 ====================---- ....B.....>...#...... AC: 10Str: 10 ##.#.#.#.#.##.#.##... EV: 11Int: 16 #...5.....).#.#.##... SH: 0Dex: 10 ####.#J#.#.#.##.#.##... XL:  7 Next: 70% Place: Dungeon:5 hL1#.....@...........##.†# Noise: =--------  Time: 3405.0 (0.0) #.##.#.#.#.#.#........# m) +2 short sword (speed) ## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# h1#####...............###.# ##.#.#.#.#.#......#.# 5   drude .#.########.########.#.....# B   bombardier beetle ............................ J   jelly h1t#.####.########.<...##.....Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hR2Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The kinetic grapnel hits the jelly.h; ... ..  #.#.# #.#.#  ...........  ###.#.#.#.#.##  .> # ) h(=#####.#)#.#.#.# #....† #.#.# ##  ....# ####.. ##.#.#.#.#.# #.####### ... <h8*h Aim  Press: ? - help, Shift-Dir - straight line: a jelly (almost dead, 100% to hit)  The kinetic grapnel hits the jelly.  You kill the jelly!rocky spike skewers the drude.h hC h( .B.5h0 386.0 (1h:8 h: 3 _The drude is lightly wounded.hQ?  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ........... #...... Health: 39/51 ==================------ ###.#.#.#.#.## #.....* Magic: 19/24 ===================----- ho`..........>...#...... AC: 10Str: 10 ##.#B#.#.#.##.#.##... EV: 11Int: 16 #.........).#.#.##... SH: 0Dex: 10 ####.#5#.#.#.##.#.##... XL:  7 Next: 78% Place: Dungeon:5 #.....@...........##.†# Noise: =--------  Time: 3406.0 (0.0) h| #.##.#.#.#.#.#........# m) +2 short sword (speed) ## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# #####...............###.# ##.#.#.#.#.#......#.# 5   drude .#.########.########.#.....# B   bombardier beetle ............................ #.####.########.<...##..... _The drude is lightly wounded.  hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 58% to hit)h... .. ........ fritha the Tinkerer#.#.# #.#.# #...... Gnoll of Ashenzari ................. #...... Health: 39/51 ==================------###.#.#.#.#.## #.....* Magic: 19/24 ===================-----..........>...#...... AC: 10hStr: 10##.#B#.#.#.##.#.##... EV: 11Int: 16#...*.....).#.#.##... SH: 0Dex: 10####.#*#.#.#.##.#.##... XL:  7 Next: 78% Place: Dungeon:5#.....@...........##.†# Noise: =--------  Time: 3406.0 (0.0)#.##.#.#.#.#.#........# m) +2 short sword (speed)## #...................# Cast: Kinetic Grapnel.....#.#.#.hھ[34m#.#.#....###.######...............###.###.#.#.#.#.#......#.# 5   drude.#.########.########.#.....# B   bombardier beetle (grapneled)............................#.####.########.<...##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehQAim: a drude (lightly wounded, 58% to hit)  The kinetic grapnel misses the drude.The kinetic grapnel hits the bombardier beetle.h~Ehg Press: ? - help, Shift-Dir - straight line: a drude (lightly wounded, 58% to hit)  The kinetic grapnel misses the drude.  The kinetic grapnel hits the bombardier beetle.  The bombardier beetle is moderately wounded.rocky spike skewers the drude!h .5The drude is heavily wounded.hTDoom: 7%=7.0 (1hh~ _The drude barely misses you. The drude hits you. Your doom draws closer.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hOo ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ........... #...... Health: 39/51 ==================------ ###.#.#.#.#.## #.....* Magic: 18/24 ==================------ ..........>...#...... AC: 10Str: 10Doom: 7% hϤ##.#B#.#.#.##.#.##... EV: 11Int: 16 #.........).#.#.##... SH: 0Dex: 10 ####.#5#.#.#.##.#.##... XL:  7 Next: 78% Place: Dungeon:5 #.....@...........##.†# Noise: ==-------  Time: 3407.0 (0.0) hD#.##.#.#.#.#.#........# m) +2 short sword (speed) hN## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# #####...............###.# ##.#.#.#.#.#......#.# 5   drude .#.########.########.#.....# B   bombardier beetle (grapneled) ............................ #.####.########.<...##..... _The drude barely misses you. The drude hits you. Your doom draws closer.  heCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 58% to hit)h... .. ........ fritha the Tinkerer#.#.# #.#.# #...... Gnoll of Ashenzari ................. #...... Health: 39/51 ==================------hf###.#.#.#.#.## #.....* Magic: 18/24 ==================------..........>...#...... AC: 10Str: 10Doom: 7%##.#B#.#.#.##.#.##... EV: 11Int: 16#.........).#.#.##... SH: 0Dex: 10h3 ####.#5#.#.#.##.#.##... XL:  7 Next: 78% Place: Dungeon:5#.....@...........##.†# Noise: ==-------  Time: 3407.0 (0.0)#.##.#.#.#.#.#........# m) +2 short sword (speed)## #...................# Cast: Kinetic Grapnel.....#.#.#.#.#.#....###.######...............###.###.#.#.#.#.#......#.# 5   drude (grapneled).#.########.########.#.....#hh [m B   bombardier beetle (grapneled)............................#.####.########.<...##.....Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h )Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 58% to hit)  h #The kinetic grapnel hits the drude.hX8*h~7`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (heavily wounded, 58% to hit)  The kinetic grapnel hits the drude.  The drude is heavily wounded.h  The rocky spike misses the drude. The drude closely misses you.hf.B5hU+8.0 (1hlh] < _The drude hits you but does no damage.h" * The grapnel guides your strike. You hit the drude.h &  h6 }The drude is severely wounded.The rocky spike skewers the bombardier beetle.hK BThe bombardier beetle is heavily wounded.h "u35--13%-6 (0.6h&h,,~ _The drude barely misses you. The drude hits you. Your doom draws closer.h #You barely miss the drude.The drude is severely wounded.h#4--20-9.1 (0.5hh _The drude closely misses you. The drude hits you. Your doom draws closer.hc  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ... .. ........ fritha the Tinkerer #.#.# #.#.# #...... Gnoll of Ashenzari ...... ........... #...... Health: 34/51 ================-------- ###.#.#.#.#.## #.....* Magic: 17/24 =================------- ..........>...#...... AC: 10Str: 10Doom: 20% ##.#.#.#.#.##.#.##... EV: 11Int: 16 #...B.....).#.#.##... SH: 0Dex: 10 ####.#5#.#.#.##.#.##... XL:  7 Next: 78% Place: Dungeon:5 #.....@...........##.†# Noise: =--------  Tihme: 3409.1 (0.0) #.##.#.#.#.#.#........# m) +2 short sword (speed) ## #...................# Cast: Kinetic Grapnel .....#.#.#.#.#.#....###.# #####...............###.# ##.#.#.#.#.#......#.# 5   drude .#.########.########.#.....# B   bombardier beetle (grapneled) ............................ #.####.########.<...##..... _The drude closely misses you. The drude hits you. Your doom draws closer.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 58% to hit)h... .. ........ fritha the Tinkerer#.#.# #.#.# #...... Gnoll of Ashenzari ......haz........... #...... Health: 34/51 ================--------###.#.#.#.#.## #.....* Magic: 17/24 =================-------..........>...#...... AC: 10Str: 10hXDoom: 20%##.#.#.#.#.##.#.##... EV: 11Int: 16h#...B.....).#.#.##... SH: 0h.Dex: 10ht####.#5#.#.#.##.#.##... XL:  7 Next: 78% Place: Dungeon:5hD#.....@...........##.†# Noise: =--------  Time: 3409.1 (0.0)#.##.#.#.#.#.#........# m) +2 short sword (speed)## #...................# Cast: Kinetic Grapnel.....#.#.#.#.#.#....###.#h#####...............###.###.#.#.#.#.#......#.# 5   drude (grapneled)h -.#.########.########.#.....# B   bombardier beetle (grapneled)hJ............................#.####.########.<...##.....Casting: Kinetic Grapnel (safe; 1% risk of failure)  hmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h;Press: ? - help, Shift-Dir - straight linehAim: a drude (severely wounded, 58% to hit)  The kinetic grapnel hits the drude.hrV#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (severely wounded, 58% to hit)  The kinetic grapnel hits the drude.  The drude is severely wounded.haXt58=10.1 (1h_hby _The drude hits you but does no damage. The drude barely misses you.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7 #You shape a spike launcher from a nearby wall.  The grapnel comes loose from the bombardier beetle.hߩ_6--=1hhiz _The drude hits you but does no damage. The drude closely misses you.h #.#.# #.#.# #...........###.#.#.#.#.##* ..........>....##.#.#.#.#.##.#.##...B.....).####.#5#.#.#.#.................##.†##.##.#@#.#.#.#........## #................#.#.#.#.#.#....########........... ##.#.#.#.#.#.......#.########.########.#............................... #.####.########.<...## #.#h d #.#######.#h# )5The drude hits you but does no damage. The drude hits you.h$ 1--32%  -2h38 C _Your doom draws closer.hoX *hThe grapnel guides your strike. You hit the drude but do no damage.You bite the drude, but do no damage.hv `  The drude is severely wounded.hhHf.B5h5==7 (0.6h)h _The rocky spike misses the drude. The drude barely misses you. x2hs * You hit the drude.hrh q `  The drude is almost dead.hE b53.3h h5 W _The rocky spike misses the drude.h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.#.# #.#.# #...... fritha the Tinkerer ........... #...... Gnoll of Ashenzari ......hk ###.#.#.#.#.## #.....* Health: 31/51 ==============---------- ..........>...#...... Magic: 15/24 ===============--------- ##.#.#.#.#.##.#.##... AC: 10Str: 10h3Doom: 32%  #.........).#.#.##... EV: 11Int: 16   h####.#B#.#.#.##.#.##... SH: 0Dex: 10 #.....5...........##.†# XL:  7 Next: 78% Place: Dungeon:5 #.##.#@#.#.#.#........# Noise: ==-------  Time: 3413.3 (0.0) ## #...................# m) +2 short sword (speed) .....#.#.#.#.#.#....###.# Cast: Kinetic Grapnel h#####...............###.# ##.#.#.#.#.#......#.# .#.########.########.#.....# 5   drude ............................ B   bombardier beetle #.####.########.<...##..... #.# #.#######.#.. _The rocky spike misses the drude.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (almost dead, 58% to hit)hB B5bombardier beetle (heavily wounded, 87% to hit)hH  #.#.# #.#.# #...... fritha the Tinkerer ........... #...... Gnoll of Ashenzari ...... ###.#.#.#.#.## #.....* Health: 31/51 ==============---------- ..........>...#...... Magic: 15/24 ===============--------- ##.#.#.#.#.##.#.##... AC: 10Str: 10Doom: 32%  #.........).#.#.##... EV: 11Int: 16   hI ####.#B#.#.#.##.#.##... SH: 0Dex: 10 #.....5...........##.†# XL:  7 Next: 78% Place: Dungeon:5 #.##.#@#.#.#.#........# Noise: ==-------  Time: 3413.3 (0.0) ## #...................# m) +2 short sword (speed)h9I  hYI i.....#.#.#.#.#.#....###.# Cast: Kinetic Grapnel #####...............###.#hI V ##.#.#.#.#.#......#.# .#.########.########.#.....# 5   drude h:J ............................ B   bombardier beetle #.####.########.<...##..... #.# #.#######.#..hdJ [Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hJ ;Press: ? - help, Shift-Dir - straight linehJ Aim: a bombardier beetle (heavily wounded, 87% to hit)  The kinetic grapnel hits the drude.hR  #.#.# #.#.#  ...........  ###.#.#.#.#.##  ..........> # ) ###.# #.............† ## ... ....#.# ### # #.#####B   bombardier beetle ... ######.<h'S L #.# h h" V)Bh =2=h Q184-4.3 (1hG hp  h hPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 87% to hit)  The kinetic grapnel hits the drude. _You kill the drude!hU   h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hސ  #.#.# #.#.# #...... fritha the Tinkerer ........... #...... Gnoll of Ashenzari ...... ###.#.#.#.#.## #.....* Health: 32/51 ===============--------- ..........>...#...... Magic: 14/24 ==============---------- ##.#.#.#.#.##.#.##... AC: 10Str: 10Doom: 31%  #.........).#.#.##... EV: 11Int: 16   ####.#)#.#.#.##.#.##... SH: 0Dex: 10 #.....B...........##.†# XL:  7 Next: 84% Place: Dungeon:5 #.##.#@#.#.#.#........# Noise: =--------  Time: 3414.3 (0.0)x >4m ## #...................# m) +2 short sword (speed) .....#.#.#.#.#.#....###.# Cast: Kinetic Grapnel #####...............###.# ##.#.#.#.#.#......#.# .#.########.########.#.....# B   bombardier beetle ............................ #.####.########.<...##..... #.# #.#######.#.. _You kill the drude!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 87% to hit)hD #.#.# #.#.# #...... fritha the Tinkerer........... #...... Gnoll of Ashenzari ......###.#.#.#.#.## #.....* Health: 32/51 ===============---------..........>...#...... Magic: 14/24 ==============----------##.#.#.#.#.##.#.##... AC: 10Str: 10Doom: 31% #.........).#.#.##... EV: 11Int: 16  ####.#)#.#.#.##.#.##... SH: 0Dex: 10#.....B...........##.†# X 3mXL:  7 Next: 84% Place: Dungeon:5#.##.#@#.#.#.#........# Noise: =--------  Time: 3414.3 (0.0)## #...................# m) +2 short sword (speed).....#.#.#.#.#.#....###.# Cast: Kinetic Grapnel#####...............###.###.#.#.#.#.#......#.#.#.########.########.#.....# B   bombardier beetle............................#.####.########.<...##.....#.##.#######.#..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bomh bardier beetle (heavily wounded, 87% to hit)  The kinetic grapnel hits the bombardier beetle but does no damage.h]8*hJ8M Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 87% to hit)  The kinetic grapnel hits the bombardier beetle but does no damage.  The bombardier beetle is heavily wounded.  The rocky spike skewers the bombardier beetle.h:Bh'm5==5.3 (1hhފj _The bombardier beetle is severely wounded.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6  #.#.# #.#.# #...... fritha the Tinkerer h7 1........... #...... Gnoll of Ashenzari ...... ###.#.#.#.#.## #.....* Health: 32/51 ===============--------- ..........>...#...... Magic: 14/24 ==============---------- ##.#.#.#.#.##.#.##... AC: 10Str: 10Doom: 31%  #.........).#.#.##... EV: 11Int: 16   ####.#)#.#.#.##.#.##... SH: 0Dex: 10h8  #.....B...........##.†# XL:  7 Next: 84% Place: Dungeon:5 #.##.#@#.#.#.#........# Noise: ==-------  Time: 3415.3 (0.0) ## #...................# m) +2 short sword (speed) .....#.#.#.#.#.#....###.# Cast: Kinetic Grapnel #####...............###.# ##.#.#.#.#.#......#.# h9 .#.########.########.#.....# B   bombardier beetle ............................ #.####.########.<...##..... #.# #.#######.#.. _The bombardier beetle is severely wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h9 Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit)hN  #.#.# #.#.# #...... fritha the Tinkerer ........... #...... Gnoll of Ashenzari ...... ###.#.#.#.#.## #.....* Health: 32/51 ===============--------- ..........>...#...... Magic: 14/24 ==============---------- ##.#.#.#.#.##.#.##... AC: 10Str: 10Doom: 31%  #.........).#.#.##... EV: 11Int: 16   ####.#)#.#.#.##.#.##... SH: 0Dex: 10 #.....B...........##.†# XL:  7 Next: 84% Place: Dungeon:5h F #.##.#@#.#.#.#........# Noise: ==-------  Time: 3415.3 (0.0) ## #...................# m) +2 short sword (speed) .....#.#.#.#.#.#....###.# Cast: Kinetic Grapnel #####...............###.# ##.#.#.#.#.#......#.# .#.########.########.#.....# B   bombardier beetle ............................ #.####.########.<...##..... #.# #.#######.#..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit)  The kinetic grapnel hits the bombardier beetle!hƻ  #.#.# #.#.#  ...........  ###.#.#.#.#.##  ..........> # ) ###.# h M#.....†.......† ## ... ....#.# ### # #.##### ...  ######.<  #.#  hO hI hGT X092-6.3 (1hT 9Kinetic Grapnelh \ h~^ 1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 87% to hit)  The kinetic grapnel hits the bombardier beetle! _You kill the bombardier beetle!hn hSo 'hMq h2w e3hNz ,h.| hp~ h~ h h c5=h h h. S4=h h ,hU h Bhy h \5==h] hѠ h~ M6=h_ h# hq h h h hM hB h 96h hij h 9=h h h h\ h h' M7=h h h N37=h h. ht h@ h ,h h h( %8hO B==h 8=ht Bh w9=h e=h a9=h/ 40=h` Xh e=h. w1=h~ h E20=hD h\ h h@ h" h^" U2=h# h& h/' hy( h- h. h/ =hX/ h_1 h4 hw5 h6 1h[6 =h6 h: h> hs? K3=h@ hC h D hE hdI ,h%K hqM hM #=hM hO hQ hR ?4=hR D2=h"T hV hW hX hZ h4[ h4] hi S5==3=hp h 6=h h {=h? a7=h hQ #-- _You start resting.h$ 067.3 (51.0)h b4=-8.3 (52h h % _Magic restored.hH3hIhOBhSBhgUhUU8=hjVh Xh_X9=hYhah+bhdhfhgK9=hzih)lhplh2phphphtrhththdvhyh_yV50=hzh4}h~hhh6hzhhhPhP_ _You start resting.hĞ-81.3 (13hZ1=2.3 (14hh" _HP restored.hC; M ... .. ..#.#.# #.#.# ........... .###.#.#.#.#.## *..........>...#...h<#.#.#.#.#.# #.........).###.#)#.#.#.##.#.##...#.....@...........##.† #.##.#.#.#.#.# ## #.......................#.#.#.#.#.#....###.#####...#.#h<l ####hjCh%G13.0)h=MhP~ _You see here a bombardier beetle corpse.ho M ###....# ... .. ..#.#.# #.#.# ........... .###.#.#.#.#.## *..........>...#...h/ #.#.#.#.#.# #.........).####.#@#.#.#.##.#.##.......†...........##.† #.##.#.#.#.#.### #...................##.#.#.##........ ##.#.#.#.####...h" hF -4 _hR$ hs( z _You see here a +0 giant spiked club.h #..#.#.##. .# ####....#.# ..... ...........####.#.#.#.#.# #......#............ #......####.#.#.#.#.## #.....*#..........>...#......#h##.#.#.#.#.##.#.##...# #....@....).#.#.##...#####.#)#.#.#.##.#.##....#.....†...........##.†#.##.#.#.#.#.### #...................#.....#.#.#.#.#.#....###.# #####...............###.#  h##.#.#.#.#.#......#.# .#.########.########.#.....##hh-5 _hhkh f##. ##....<.# ... #..#.#.# ## #.#.# ####....#.# hu ....... ...........# ###.#.#.#.#.# #......# ............ #......# ###.#.#.#.#.####.....*# ...........>...#......# ##.#.#@#.#.##.#.##...#  #.........).#.#.##...##h ####.#)#.#.#.##.#.##.....#.....†...........##.†###.##.#.#.#.#.### #...................#h| .....#.#.#.#.#.#....###.######...............###.# ##.#.#.#.#.#......#.#h, h B=6hJ hv h ...  #.... #. # ## #. .# #....<.####.. ..... #..#.#.# ##.#.#.#.# ####....#.# ....................# ####.#.#.#.#.# #......# #............ #......# ####.#.#.#.#.####.....*# #h ........@..>...#......# ###.#.#.#.#.##.#.##...#  #.........).#.#.##...#######.#)#.#.#.##.#.##......#.....†...........##.†####.##.#.#.#.#.## # ## #...................# # .....#.#.#.#.#.#....###.# # #####...............###.# # hRhc&7h'h)hd _h..h  |., g - get itemItem here: a smoking staff.hM f)|a short sword.hz^t)|a smoking staff.h$+.##++##..#.## #..... fritha the Tinkerer##ß..ß##....#####.#.# Gnoll of Ashenzari ......∆ #ß....ß#..#.......... Health: 57/57 ========================#)....:#....#####.#.# Magic: 25/25 ========================#|...Y(#............. AC: 10Str: 10Doom: 29% ∆ #ß....ß#...######.#.# EV: 12Int: 17  #ß.zß##...# #..... SH: 0Dex: 10+.##++##..#.# ####.#)# XL:  8 Neh"Txt:  3% Place: Dungeon:5#....@.†..#.# #.....†. Noise: ---------  Time: 3569.9 (0.0)#...##.##.#.# #.##.#.# m) +2 short sword (speed)#.# #....#.### #..... Cast: Kinetic Grapnel#. ####.#......#.#.##.#.#####.....#.# ##.#.# Y   yak.#.########.# z   wight.............#.####.##### _Magic restored. _You see here a scorpion corpse.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a smoking staff.  The floor.hk+. _h6,h% +.##++##..#.## # ##ß..ß##....#####.#. ∆ #ß....ß#..# #)....:#....#####.#. #|...Y(#. ∆ #ß....ß#...######.#. #ß.zß##...# # +.##++##..#.# ####.#) #...@..†..#.# #.....† #...##.##.#.# #.##.#. #.## #....#.### # #. ####.#......#.#...h/& #.#.####### #.# ##.#. .#.#.  #.####.h(hh)hw6].Yz.h9370.9 (1 _hDhHhτ +.##++##..#.## # ##ß..ß##....#####.# ∆ #ß....ß#..# #)....:#....#####.# #|....(#. ∆ #ß..Y.ß#...######.#h# #ßz.ß##...# # +.##++##..#.# ####.# #..@...†..#.# #..... #...##.##.#.# #.##.# #.####....#.### # #.. ####.#......#.# ... #.#.##### #### #.# ##.# .#.h5T#  #.####.hthLhZzY∆h&1hhh$N +.##++##..#.## # ##ß..ß##....#####. ∆ #ß....ß#..# #)....:#....#####. #|....(#. ∆ #ß..z.ß#...######. ###ßY.ß##...# # +.##++##..#.# ####. ∆ #.@....†..#.# # #...##.##.#.# #.##. #.####....#.### # #.. ####.#......#. ...# #.#.##### #### #.# ##. .#.[37hNm   #.####.## hWY∆.zz   wighth([&2hehghq 3 #........##.# ##+.##++##..#.##  ##ß..ß##....#####∆ ∆ #ß....ß#..#..... #)....:#....##### #|....(#........∆ #ß....ß#...###### ###ßYzß##...#  +@##++##..#.# ####∆ #......†..#.# #.. #...##.##.#.# #.## #.####....#.###  #..# ####.#......# ...## #.#.########.#   .#.###### ......... h; h &3h\ h hM###.'#..##hLNjj   gnoll bouda (wandering)  As you open the door, it creaks loudly! You hear an angry hiss.======4Kinetic Grapnelh  hv_A gnoll bouda comes into view. It is wielding a +0 whip of draining.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4' #........##.# ## fritha the Tinkerer +.##++##..#.## #. Gnoll of Ashenzari ...... h5##ß..ß##....##### Health: 57/57 ======================== ∆ ∆ #ß....ß#..#...... Magic: 24/25 =======================- #)....:#....##### AC: 10Str: 10Doom: 29%  #|....(#......... EV: 12Int: 17   h5∆ #ß....ß#...###### SH: 0Dex: 10 #####ßYzß##...# #. XL:  8 Next:  3% Place: Dungeon:5 h6#.*@##++##..#.# #### Noise: ======---  Time: 3574.9 (0.0) ∆#j*#......†..#.# #... m) +2 short sword (speed) ## #...##.##.#.# #.## Cast: Kinetic Grapnel #.####....#.### #. #..# ####.#......# h6...## #.#.#####. j   gnoll bouda (wandering) #### #.# ## .#.###### .........h7Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf7ZAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip of draining and wearing a +0 leather  armour (wandering, hasn't noticed you, 81% to hit)hP#........##.# ## fritha the Tinkerer+.##++##..#.## #. Gnoll of Ashenzari ......##ß..ß##....##### Health: 57/57 ========================∆ ∆ #ß....ß#..#...... Magic: 24/25 =======================-#)....:#....##### AC: 10Str: 10Doom: 29% #|....(#......... EV: 12Int: 17  ∆ #ß....ß#...###### SH: 0Dex: 10#####ßYzß##...# #. XL:  8 Next:  3% Place: Dungeon:5h*#.*@##++##..#.# #### Noise: ======---  Time: 3574.9 (0.0)∆#j*#......†..#.# #... m) +2 short sword (speed)## #...##.##.#.# #.## Cast: Kinetic Grapnel#.####....#.### #.hj#..# ####.#......#...## #.#.#####. j   gnoll bouda#####.# ##.#.######.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip of draining and wearing a +0 leather  armour (wandering, hasn't noticed you, 81% to hit)  The kinetic grapnel hits the gnoll bouda but does no damage.h7hDj'..--5.9 (1hLhO  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip of draining and wearing a +0 leather  armour (wandering, hasn't noticed you, 81% to hit)  The kinetic grapnel hits the gnoll bouda but does no damage. _The gnoll bouda shouts!h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hs #........##.# ## fritha the Tinkerer +.##++##..#.## #. Gnoll of Ashenzari ...... ##ß..ß##....##### Health: 57/57 ======================== ∆ ∆ #ß....ß#..#...... Magic: 23/25 ======================-- #)....:#....##### AC: 10Str: 10Doom: 29%  #|....(#......... EV: 12huInt: 17   ∆ #ß....ß#...###### SH: 0Dex: 10 #####ßYzß##...# #. XL:  8 Next:  3% Place: Dungeon:5 #j*@##++##..#.# #### Noise: ====-----  Time: 3575.9 (0.0) ∆#..#......†..#.# #... m) +2 short sword (speed) ## #...##.##.#.# #.## Cast: Kinetic Grapnel #.####....#.### #. #..# ####.#......# ...## #.#.#####. j   gnoll bouda #### #.# ## .#.###### .........Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  huPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip of draining and wearing a +0 leather  armour (81% to hit)hn #........##.# ## fritha the Tinkerer+.##++##..#.## #. Gnoll of Ashenzari ......##ß..ß##....##### Health: 57/57 ========================∆ ∆ #ß....ß#..#...... Magic: 23/25 ======================--#)....:#....##### AC: 10Str: 10Doom: 29% #|....(#......... EV: 12Int: 17  hn∆ #ß....ß#...###### SH: 0Dex: 10#####ßYzß##...# #. XL:  8 Next:  3% Place: Dungeon:5#j*@##++##..#.# #### Noise: ====-----  Time: 3575.9 (0.0)∆#..#......†..#.# #... m) +2 short sword (speed)## #...##.##.#.# #.## Cast: Kinetic Grapnel#.####....#.### #.#..# ####.#......#h4o ...## #.#.#####. j   gnoll bouda (grapneled)#####.# ##.#.######.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip of draining and wearing a +0 leather  armour (81% to hit)  The kinetic grapnel hits the gnoll bouda.hh(Y.jhj=---6.9 (1hZ h W  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip of draining and wearing a +0 leather  h armour (81% to hit)  The kinetic grapnel hits the gnoll bouda. _The gnoll bouda is moderately wounded.h.r  The kinetic grapnel hits the gnoll bouda. _The gnoll bouda is moderately wounded.  The grapnel guides your strike. You hit the gnoll bouda.  You bite the gnoll bouda.  The gnoll bouda is heavily wounded.  The gnoll bouda hits you with a +0 whip of draining.hsP: 52/56 (57)-----7.5 (0.6DrainhhQ _You feel drained.hF  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1 #You shape a spike launcher from a nearby wall.  The gnoll bouda hits you but does no damage.h25--P: 21/25 --=8.5 (1.0h<h>Q _You feel drained.h +.##++##..#.## #..##ß..ß##....####∆ ∆ #ß....ß#..#....... #)....:#....######|....(#..........∆ #ß....ß#...###########ßY.ß##...# #..#.j.##++##..#.# ###∆#..#.@....†..#.# #....h ## #...##.##.#.# #.## #.####....#.### #..#..# ####.#.........## #.#.#####..#### #.#  .#.#####..........#.####.##h  Your spike launcher falls apart as you grow too distant to maintain it.  The gnoll bouda gazes fiercely through you!h ]'jhU2=-9Weak Drainhb h b _You feel your attacks grow feeble.h   hJ Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hB08*h+ :  h sYou shape a spike launcher from a nearby wall.  The stone spike skewers the gnoll bouda.h #jThe gnoll bouda is severely wounded.The gnoll bouda hits you but does no damage.3/54=0--80 _You feel drained.hR y * You hit the gnoll bouda.h  The gnoll bouda is almost dead.The stone spike skewers the gnoll bouda.h78)hw4/56 (58=--8 61.0 (0.5Kinetic GrapnelYour Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!  Your Throwing skill increases to level 3!Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3! _Your Evocations skill increases to level 3!ho 7 +.##++##..#.## # ##ß..ß##....##### ∆ ∆ #ß....ß#..# #)....:#....##### #|....(#hq  ∆ #ß....ß#...###### #####ßY.ß##...# # #.'.##++##..#.# #### ∆#..#@.....†..#.# # ## #...##.##.#.# #.## #.####....#.### # #..# ####.#......# ...## #.#.##### #### #.# ## .#.  #.####.h{| h~ O--2.0 (1.0Drainh h _Your attacks no longer feel as feeble.Things that are here: _a +0 whip of draining; a +0 leather armourh #........##.# #+.##++##..#.##  ##ß..ß##....####∆ ∆ #ß....ß#..#..... #)....:#....#### #|....(#........ ∆ #ß....ß#...##### #####ßY.ß##...#  #.@.##++##..#.# ###∆#..#).....†..#.# #..##.#...##.##.#.# #.#.##.####....#.### ###..# ####.#..... ...## #.#.########.#  .#.#####........h:∆hG--3 _hhpQ _There is an open door here.h . +.##++##..#.##  ##ß..ß##....##∆ ∆ #ß....ß#..#.... #)....:#....### #|....(#.......∆ #ß....ß#...##### #####ßY.ß##...# #.#.'.##++##..#.# #∆#.@#).....†..#.# #.h  ##.#...##.##.#.# # .##.####....#.### ###..# ####.#.....∆ ...## #.#.#### #### #.#  .#.### ....... #.####h hM ,54 h _h& hm( h +.##++##..#.## ##ß..ß##.... ∆ ∆ #ß....ß#..# #)....:#.... #|....(# ∆ #ß....ß#... #######ßY.ß##...# #.#.'.##++##..#.# h_( ∆#@.#).....†..#.# # ##.#...##.##.#.# # .##.####....#.### ###..# ####.# ∆ ...## #.#. #### #.# .#.  #.h%#hGS1=5h1h] _Your spike launcher falls apart as you grow too distant to maintain it.hUB #........##.+.##++##..# ##ß..ß##....#∆ ∆ #ß....ß#..#.. #)....:#....# #|....(#..... ∆ #ß....ß#...## #######ßY.ß##...#  #@#.'.##++##..#.# hV#$#..#).....†..#.# ####.#...##.##.#.#  .##.####....#.## ###..# ####.#...∆ ...## #.#.#######.#  .#.##.....hEbhc%6hphs+ _Found 14 gold pieces.ht  +.##++##..#.# ##ß..ß##....∆ ∆ #ß....ß#..#. #)....:#.. #|....(#....∆ #ß....ß#...########ßY.ß##....#.'.##++##..#.#h e.#).....†..#.# ####.#...##.##.#.# .##.####....#.####..# ####.#..∆ ...## #.#.# #### #.#  .#.# .... #.#h h! S6=7h) h3 h4 *8.0 (2hdN U _You now have 203 gold pieces (gained 14). hKo#........##.# +.##++##..#.## ##ß..ß##....#∆ ∆ #ß....ß#..##)....:#....# #|....(#..... ∆ #ß....ß#...######ßY.ß##...# ##@#.'.##++##..#.# #.#..#).....†..#.# ####.#...##.##.#.# .##.####....#.## ###..# ####.#...∆ ...## #.#.#######.#  h9.#.##..... hv hF=9.0 (1 h h h h hY!hCq+.##++##..#.###ß..ß##...∆ ∆ #ß....ß#..#... #)....:#....###|....(#......∆ #ß....ß#...##########ßY.ß##...# ##.#.'.##++##..#.# ##.#@.#).....†..#.# #####.#...##.##.#.# # .##.####....#.###!hKZ###..# ####.#....∆ ...## #.#.### #### #.#  .#.###......#.###!h!h T2=90!h!h?7 #........##.# +.##++##..#.##  ##ß..ß##....###∆ ∆ #ß....ß#..#....#)....:#....### #|....(#....... ∆ #ß....ß#...##########ßY.ß##...# ##.#@'.##++##..#.# ##.#..#).....†..#.# #.####.#...##.##.#.# #.!h7 .##.####....#.###  ###..# ####.#.....∆ ...## #.#.#########.# .#.####.......!hPC !h,E A=1!hM !hKO "hWj#.##.# #+.##++##..#.## ###ß..ß##....#∆ ∆ #ß....ß#..#.#)....:#....##|....(#.∆ #ß....ß#...########ßY.ß##...# ###.#.@.##++##..#.# ##.#..#).....†..#.# #.####.#...##.##.#.# #.#.##.####....#.### ####..# ####.#.∆ ...## #.#.##### #.# #.#.#."h"h%2"h"hQ _There is an open door here."ho+.##++##..#.## #.##ß..ß##....####∆ ∆ #ß....ß#..#...... #)....:#....######|....(#.........∆ #ß....ß#...######"hX#######ßY.ß##...# #.##.#.'.##++##..#.# ####.#..#@.....†..#.# #...####.#...##.##.#.# #.## .##.####....#.### #.###..# ####.#......∆ ...## #.#.##### #### #.#  .#.#####"hc6.........#.####.#"h "h ,3 _"h "h  Things that are here: _a +0 whip of draining; a +0 leather armour"hN }+.##++##..#.## #.##ß..ß##....#####.∆ ∆ #ß....ß#..#.#)....:#....#####."hL w#|....(#.∆ #ß....ß#...######.#######ßY.ß##...# #.##.#.'.##++##..#.# ####.#.#..#)@....†..#.# #.####.#...##.##.#.# #.##..##.####....#.### #.###..# ####.#......#.∆ ...## #.#.#####.#### #.# ##..#.#.#.####.#"h "h" H=4 _"h) "h+ #hpu+.##++##..#.## #.##ß..ß##....#####.#∆ ∆ #ß....ß#..#.#)....:#....#####.##|....(#..∆ #ß....ß#...######.##h@v#######ßY.ß##...# #.##.#.'.##++##..#.# ####.##.#..#).@...†..#.# #.####.#...##.##.#.# #.##.#.##.####....#.### #.###..# ####.#......#.#∆ ...## #.#.#####.#### #.# ##.# Y   yak.#.##h{.#.####.####h}#hS3=5#hX#h#h+.##++##..#.## #.##ß..ß##....#####.#.∆ ∆ #ß....ß#..#.#)....:#....#####.#.#|....(#..#h 2∆ #ßz...ß#...######.#.#######ßY.ß##...# #.##.#.'.##++##..#.# ####.#)#.#..#)..@..†..#.# #.....†####.#...##.##.#.# #.##.#..##.####....#.### #.###..# ####.#......#.#.∆ ...## #.#.#####.#h #### #.# ##.#..#.#. z   wight.#h %#.####.##h#hB.z#h%6#h*#h-$hB/  ##ß..ß##....#####.#∆ ∆ #ß....ß#..#....... #)....:#....#####.# #|....(#..........∆ #ß.z..ß#...######.########ßY.ß##...# #...#.'.##++##..#.# ####.# #.#..#).....†..#.# #.....$h0 u ####.#..@##.##.#.# #.##.# .##.####....#.### #..###..# ####.#......#.#∆ ...## #.#.#####.. #### #.# ##.# .#.######## .......... #.####.### #.#$h44 $hA J.z$hC %7$hO $h$U %h23%h>%hB%hFL ##ß..ß##....#####. ∆ ∆ #ß....ß#..# #)....:#....#####. #|....(#.%hI6 ∆ #ß....ß#...######. #######ßYzß##...# # ##.#.'.##++##..#.# ####. #.#..#).....†..#.# # ####.#.@.##.##.#.# #.##. .##.####....#.### # ###..# ####.#......#. ∆ ...## #.#.##### #### #.# ##. .#.  #.####.  #.#%h-%h0%8%hA%h]C%h{)∆ ∆ #ß....ß#..#..... #)....:#....##### #|....(#........∆ #ß....ß#...#############ßYzß##...# .#.'.##++##..#.# #### #.#..#).....†..#.# #.. ####.#...##.##.#.# #.## .##@####....#.### ###..# ####.#......#∆ ...## #.#.#### #### #.# ## .#.###### ......... #.####.# #.  #.#%h8%h:A=9%hF%h2J%hn R #)....:#....#### #|....(#........∆ #ß....ß#...############ßYzß##...# .#.'.##++##..#.# ### #.#..#).....†..#.# #.. ####.#...##.##.#.# #.# .##.####....#.### %ho ###@.# ####.#.....$.......## #.#.#### #h.#### #.# # .#.### ........ #.#### #. h   hound (wandering) #. z   wight ..%hs g  A hound comes into view.%ht %h#~ @h.%h^ '600%h %hl + _Found 14 gold pieces.%hZ #|....(#.......∆ #ß....ß#...###########ßYzß##...# .#.'.##++##..#.# # #.#..#).....†..#.# #. ####.#...##.##.#.# # .##.####....#.### ..######..# ####.#......$h....@.## #.#.####.#..#### #.#  .#.### ....... #.#### # # ##%hS%h33h.....%hS4=1%h%h&h" #|....(# ∆ #ß....ß#... #ßYzß##...# ##.#.'.##++##..#.#  #.#..#).....†..#.# # ####.#...##.##.#.# # .##.####....#.###.######..# ####.#&h.h.## #.#.#.#..###### #.## .#.  #. h   hound (wandering) z   wight  &h% &h &hM &hiz.$h &h%2&h &hD!&h  #|....(# ∆ #ß....ß#... #ßY.ß##...# ##.#.'.##++##..#.#  #.#..#).....†..#.#  ####.#...##.##.#.# # .##.####....#.#...######..# ####.##..$.## #.#.#h#..###### #.# ## .#.  #. &hy &h <h.&h ?3Kinetic Grapnel&hh &h 'hC #|....(# ∆ #ß....ß#... #ßY.ß##...# ##.#.'.##++##..#.# #.#..#).....†..#.# ####.#...##.##.#.# #. .##.####....#. #...######..# ####.# #..h.## #.#. ##.#..###### #.# ##.'h~ .#.#. #. #...#.#.'hI'h'hM$h'h %4'he'h'h#+  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h.^(h^#h.h(ha]2--==5(hh(h;*hv?R _The hound bites you but does no damage. The hound bites you.*hW s *You closely miss the hound.*hs  The hound is almost dead.The rocky spike skewers the hound.*h$)+hu"<†+h++ ealth: 53/58 ---agic: 22/257 108.2 (0.6Kinetic Grapnel+h+Z _You kill the hound!+h3+h86i _Your life force feels restored.+hJ+h'+h+h+h` B+h +hO+h+h[y4=3=+h+h+h_+h(+h+hX+hJ+h@+h+h+hR#+h#+h#^5==+h%+hG(+h(K4=+hB*+h,+h8-+h~.+hX2a6=+h4+h6+h97+h+8+h|?e=+hA,+hA+hL 7=#-- +hBM;_You start resting.+hV021.2 (13.0)+h{X>5=--+hX%2.2 (14+h_+hb% _Magic restored.+hW +h _ _You start resting.+h2 14.2 (2.0)+ho Y8=5.2 (3+h9 +h " _HP restored.,h} #|....(# ∆ #ß....ß#... #ßY.ß##...# ##.#.'.##++##..#.# #.#..#).....†..#.# ####.#...##.##.#.# #. .##.####....#. #...######..# ####.# #..$..@....## #.#. ##.#..###### #.# ##. .#. #.  #. #. .. #.,hn~' #.,h`ll   iguana (wandering)=6.2 (1Kinetic Grapnel,hu,h _An iguana comes into view. _You see here a hound corpse.2h #|....(# ∆ #ß....ß#... #ßY.ß##... ##.#.'.##++##..#.# #.#..#).....†..#.#. ####.#...##.##.#. #.. .##.####....#. #...######l.# ####.# #..$.@†....## #.#. ##.#..###### #.# ##.# .#. #.#  #.# #.2h% ... #.# #.#2h2hJ.l2h$7 2hU _2h2hA3ha  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hM  #|....(#... fritha the Tinkerer ∆ #ß....ß#... Gnoll of Ashenzari ......3h  #######ßY.ß##... Health: 58/58 ======================== ##.#.'.##++##..#. Magic: 24/25 =======================- # #.#..#).....†..#. AC: 10Str: 10Doom: 27%  #. ####.#...##.##.#. EV: 12Int: 17  3hI  #.. .##.####....#. SH: 0Dex: 10 #...######..# ####.#. XL:  8 Next: 10% Place: Dungeon:5 3h #..$.@***l.## #.#. Noise: ---------  Time: 3627.2 (0.0) ##.#..###### #.#  m) +2 short sword (speed)3h# 0 ##.# .#. Cast: Kinetic Grapnel #.# ... #.# #. ... l   iguana (wandering) #.# #.# 3ht _You see here a hound corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  3h Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 81% to hit)3hd #|....(#... fritha the Tinkerer∆ #ß....ß#... Gnoll of Ashenzari ......#######ßY.ß##... Health: 58/58 ========================##.#.'.##++##..#. Magic: 24/25 =======================-# #.#..#).....†..#. AC: 10Str: 10Doom: 27% #. ####.#...##.##.#. EV: 12Int: 17  #.. .##.####....#. SH: 0Dex: 10#...######..# ####.#. XL:  8 Next: 10% Place: Dungeon:5#..$.@***l.## #.#. Noise: ---------  T3h2 ime: 3627.2 (0.0)##.#..#######.# m) +2 short sword (speed)##.#.#. Cast: Kinetic Grapnel#.#...#.##....l   iguana#.##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 81% to hit)  The kinetic grapnel hits the iguana but does no damage.3hR3ha†.l.=8.2 (13hqd3hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 81% to hit)  The kinetic grapnel hits the iguana but does no damage. _The iguana hisses angrily.4hK  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4h/ #|....(#... fritha the Tinkerer ∆ #ß....ß#... Gnoll of Ashenzari ...... #######ßY.ß##... Health: 58/58 ======================== 4h/##.#.'.##++##..#. Magic: 23/25 ======================-- # #.#..#).....†..#. AC: 10Str: 10Doom: 27%  #. ####.#...##.##.#. EV: 12Int: 17   #.. .##.####....#. SH: 0Dex: 10 #...######..# ####.#. XL:  8 Next: 10% Place: Dungeon:54h/t #..$.@**l..## #.#. Noise: =--------  Time: 3628.2 (0.0) 4hM0B##.#..###### #.#  m) +2 short sword (speed) ##.# .#. Cast: Kinetic Grapnel #.# ... #.# #. ...4hv0 l   iguana #.#4h0W #.# _The iguana hisses angrily.  4h0Casting: Kinetic Grapnel (safe; 1% risk of failure)  4h0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  4h1sPress: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)4hh #|....(#... fritha the Tinkerer∆ #ß....ß#... Gnoll of Ashenzari ......#######ßY.ß##... Health: 58/58 ========================##.#.'.##++##..#. Magic: 23/25 ======================--# #.#..#).....†..#. AC: 10Str: 10Doom: 27% 4h& #. ####.#...##.##.#. EV: 12Int: 17  #.. .##.####....#. SH: 0Dex: 10#...######..# ####.#. XL:  8 Next: 10% Place: Dungeon:5#..$.@****.## #.#. Noise: =--------  Time: 3628.2 (0.0)##.#..#######.# m) +2 short sword (speed)##.#.#. Cast: Kinetic Grapnel#.#...4h #.##....l   iguana#.##.# _The iguana hisses angrily.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)4h 4h! Q†l..4hG, 49.2 (14h2 4hA A  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (81% to hit) _The kinetic grapnel misses the iguana.5hu  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5h 5h R#l.5h T1--=5h 305hè 5h0 D _You shape a spike launcher from a nearby wall.6hr #|....(# ∆ #ß....ß## #ßY.ß###. ##.#.'.##++##..# #. #.#..#).....†..# #.. ####.#...##.##.# #..# .##.####....# #...######..# ####.# #..$@.l....## #.# ##.#..###### #.## ##.# .# #.#  #.# # ... #.# #.#6h1*6h9  6h9The rocky spike skewers the iguana.6hKK6hP l†The iguana is moderately wounded.6h]Q.-16hX6h[r _The iguana attacks as it pursues you! The iguana misses you.6hu  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h  #|....(#.. fritha the Tinkerer 6hR ∆ #ß....ß#.. Gnoll of Ashenzari ...... # #######ßY.ß##.. Health: 58/58 ======================== #. ##.#.'.##++##..# Magic: 20/25 ===================----- #. #.#..#).....†..# AC: 10Str: 10Doom: 27%  #.. ####.#...##.##.# EV: 12Int: 17   6hY (#..# .##.####....# SH: 0Dex: 10 #...######..# ####.# XL:  8 Next: 10% Place: Dungeon:5 #..$@l†....## #.# Noise: =--------  Time: 3631.2 (0.0) ##.#..###### #.# m) +2 short sword (speed) # ##.# .# Cast: Kinetic Grapnel #.# .. #.# # ... l   iguana #.# #.#6hϗ  _The iguana attacks as it pursues you! The iguana misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line6h vAim: an iguana (moderately wounded, 81% to hit)6hG#|....(#.. fritha the Tinkerer∆ #ß....ß#.. Gnoll of Ashenzari ......# #######ßY.ß##.. Health: 58/58 ========================#. ##.#.'.##++##..# Magic: 20/25 ===================-----#. #.#..#).....†..# AC: 10Str: 10Doom: 27% #.. ####.#...##.##.# EV: 12Int: 17  #..# .##.####....# SH: 0Dex: 10#...######..# ####.# XL:  8 Next: 10% Place: Dungeon:5#..$@****..## )I 0m#.# Noise: =--------  Time: 3631.2 (0.0)##.#..#######.# m) +2 short sword (speed)# ##.#.# Cast: Kinetic Grapnel#.#..#.##...l   iguana#.##.# _The iguana attacks as it pursues you! The iguana misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 81% to hit)6h|7hUc  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 81% to hit)  The kinetic grapnel misses the iguana. The rocky spike skewers the iguana.7hZ0 l†..  The iguana is heavily wounded.1==2.2 (17hT _The iguana closely misses you.7h'  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hk  #|....(#.. fritha the Tinkerer ∆ #ß....ß#.. Gnoll of Ashenzari ...... # #######ßY.ß##.. Health: 58/58 ======================== #. ##.#.'.##++##..# Magic: 20/25 ===================----- #. #.#..#).....†..# AC: 10Str: 10Doom: 27%  #.. ####.#...##.##.# EV: 12Int: 17   #..# .##.####....# SH: 0Dex: 10 #...######..# ####.# XL:  8 Next: 10% Place: Dungeon:5 #..$@l†....## #.# Noise: ==-------  Time: 3632.2 (0.0) ##.#..#7hl ##### #.# m) +2 short sword (speed) # ##.# .# Cast: Kinetic Grapnel #.# .. #.# # ... l   iguana #.# #.# _The iguana closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 81% to hit)7h+ 2#|....(#.. fritha the Tinkerer∆ #ß....ß#.. Gnoll of Ashenzari ......# #######ßY.ß##.. Health: 58/58 ========================#. ##.#.'.##++##..# Magic: 20/25 ===================-----#. #.#..#).....†..# AC: 10Str: 10Doom: 27% #.. ####.#...##.##.# EV: 12Int: 17  7h6 #..# .##.####....# SH: 0Dex: 10#...######..# ####.# XL:  8 Next: 10% Place: Dungeon:5#..$@l†....## #.# Noise: ==-------  Time: 3632.2 (0.0)##.#..#######.# m) +2 short sword (speed)# ##.#.# Cast: Kinetic Grapnel#.#..#.##...l   iguana (grapneled)#.##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  7h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 81% to hit)  The kinetic grapnel hits the iguana.7ha 8*7h=Aim  Press: ? - help, Shift-Dir - straight line: an iguana (heavily wounded, 81% to hit)  The kinetic grapnel hits the iguana.  The iguana is severely wounded.rocky spike skewer7hqD)7h&.7h6633.2 (1Kinetic Grapnel7h7h)J _You kill the iguana!8hY%#|....(#.∆ #ß....ß#.# #ßY.ß##.#. ##.#.'.##++##..#.#. #.#..#).....†..#.#.. ####.#...##.##.#.#..# .##.####....#.#...######..# ####.#.#..$.@†....## #.#.##.#..###### #.# # ##.# .#.#.# .#.# #..8hZ..#.##.#8hb8h!e9--48hk8h_m8h  #|....(# ∆ #ß....ß# # #ßY.ß## #. ##.#.'.##++##..# #. #.#..#).....†..# #.. ####.#...##.##.# #..# .##.####....# #...######..# ####.# #..$@.†....## #.#8h  ##.#..###### #.# # ##.# .# #.#  #.# # ... #.# #.#8h 8hH A--58h% 8h;' 8h #|....(##.. ∆ #ß....ß# #.. #ßY.ß## #.. ##.#.'.##++##.. #.. #.#..#).....†.. #.. ####.#...##.##. #..## .##.####.... #...######..# ####. #..@..†....## #. ##.#..###### #. #.##.# .#. #.# 8h #. #.##. ...## #.# #.#8h 8h&68h8h8hEY1=7.2 (28h< 8hy"? _You now have 217 gold pieces (gained 14).9h  #)....:# #... #|....(#9h #..# ∆ #ß....ß# #..# #######ßY.ß## #..# ##.#.'.##++## #..# #.#..#).....† #..# ####.#...##.## #..## .##.####.. #.@.######..# #### #.....†....## ##.#..####### #.##.# #.##.# #.##.# #.....####.##.#9h9h!+8.2 (19h9h] _Your spike launcher falls apart as you grow too distant to maintain it.9hZY {M∆ ∆ #ß....ß)....:. #|....( ∆ #ß....ß #######ßY.ß###.#.'.##++##.#..#).....†. ####.#...##.#### .##.####...######..# ###.....†....##9hZ ##.#..##########9hc 9hqe &99hel 9h$n 9hZ/M ##ß..ß##.# ∆ ∆ #ß....ß)....:. #|....( ∆ #ß....ß #######ßY.ß###.#.'.##++##.#..#).....†. ####.#...##.#### .##.####...######..# ####.....†....## ###..9hf9hh'409hr9hr:hM+.##++##. #.# ##ß..ß##.# ∆ ∆ #ß....ß)....:. #|....( ∆ #ß....ß #######ßY.ß###.#.'.##++##.#..#).....†. ####.#...##.#### .##.####...#...######..# ####...#.##.##.#:hX=1:h:h):h"M#.......+.##++##. #.# ##ß..ß##.##∆ ∆ #ß....ß)....:. #|....( ∆ #ß....ß:h #######ßY.ß###.#.'.##++##.#..#).....†. ####.#...##.###..## .##.####....##.#:hݶ:hT2=2:h:h5:h M#.###.......+.##++##. #.# ##ß..ß##.##∆ ∆ #ß....ß#)....:. #|....( ∆ #ß....ß #######ßY.ß###.#.'.##++##.#..#).....†.#..# ####.#...##.###.#:h- :hv &3:h :h :hK M##.###.......+.##++##. #.# ##ß..ß##.##∆ ∆ #ß....ß#:hb )....:.# #|....( ∆ #ß....ß #######ßY.ß###.#.'.##++###..# #.#..#).....†.##.# :hn :h &4:h( :h ;h##.........#. ##...#.##.##.# #...#.##.##.# #........##.# +.##++##...# ##ß..ß##.##.##∆ ∆ #ß....ß#.#...# #)....:#.#. #|....(#.#..## ∆ #ß....ß#.#..# #######ßY.ß#..# ##.#.'.##++##.#..# #.#..#).....†..#..# ####.#...##.###..## .##.####....#...######..# ####.#.....†....#.;h(;h&5;h;hy;h> M .###.......... ##.###........#+.##++##. #.# ##ß..ß##.##∆ ∆ #ß....ß;hU )....:.# #|....(## ∆ #ß....ß#..# #######ßY.ß##.#..;h ;h B=6;h ;h ;hN ..##....#. ##.  #........ #.##...#.##. #.# #...#.##.;h0X #.# #...... #.#+.##++ #.# ##ß..ß## ##@##∆ ∆ #ß....ß# #...# #)....:# #...# #|....(# #..## ∆ #ß....ß# #..# #######ßY.ß## #..# ##.#.'.##++##;h #..# #.#..#).....† #..# ####.#...##.## #..## .##.####..;h;h&7;h ;h h4] 1 _>h6>hfy>h{>h̃>h=?hM....######............#####.####÷#?h #.###...# ######. #.... ..##....##... ..# ##........##.###.......#.#+.##++##...#?h-#?hw%B=2?h=,?h-?hlf 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+.##++##..#.##.# ##ß..ß##.##.##∆ ∆ #ß....ß#..#.#...# #)....:#.AhzAh|&6AhՂAh8Ah#.# #.# #.# #..####.#.###.###.######..# #.#.#..# .#####.# ##.#####.####÷##.##.###...#.##.#.##......##.###.Ah##....#.##.# ##.##.# #..######.# #.## ##...#.##.##.# #.# #...# #.# +.##++##..#.##.# ##ß..ß##....###.##∆ ∆ #ß....ß#..#.#...# #)....:#....#Ah Ah<B=7AhAh5Ah&#.# #.# #.# #..####.##.###.###.######..# #.##.#..# .#####.# ##.######.####÷##.##.###...#.##.#.##......##.###.##....#.##.# ##.Aha'##.# #..######.# #.## ##...#.##.##.# #.# #...#.# #.....#.# +.##++##..#.## #.# ##ß..ß##....###.##∆ ∆ #ß....ß#..#.#...# #)....:#....#Ah.0Ah2T5=8Ah8Ah:Ahc #.# #.# #.# #..####.##.###.###.######..# #.# #.......#..# ... #####......# ##.######.####÷##.##.###...#.##.#.##......##.###.##....#.##.# ###.Ah| -##.# ##..######.# #.## ##...#.##.##.# #.# #.#.# #..#.# +.##++##..#.## #.# ##ß..ß##....###.##∆ ∆ #ß....ß#..#.#...# #)....:#....#AhL Ahw &9Ah AhY Ah #.###.###.######..# #.# #..............#..# ... #####.............# ##.## #####.####÷##.###### #.###...#.##......#######.##......##.######.......##....#.##.# #.##.........##.# ##..######..# #.## ##...#.##.##.# ##.# #...#.##.##.# ##.# #........##.# ##.# +.##++##..#.## ##.# ##ß..ß##....######.##∆ ∆ #ß....ß#..#.....#...# #)....h ;10;1m:#....#####...# #|....(#........Ah Ah '60Ahn Ah1 Bhj#..............#..# ... #####.............# ##.## #####.####÷##.######### #.###...#.##......#######.##......##.####.###.......##....#.##.# #.##................##.# ####..######..# Bh_`#.## ##@..#.##.##.# ###.# #...#.##.##.# #.#.# #........##.# ##.# +.##++##..#.## #.#.# ###ß..ß##....######.##∆ ∆ #ß....ß#..#......#...# #)....:#....######...# #|....(#.........#..## ∆ #ß....ß#...######Bh~Bh&1BhBhBh7 ####...# ##.## #####.####÷##.######### #.###...#.##......#######.##......##.######.......##....#.##.# #..##...............##..######.....# ## ##...#.##.##.# # ......#+.##++##..#.## #....Bh).#..# #######ßY.ß##...# #. BhBhB=2BhBh}BhS '  #####.####÷##.######### #.###...#.##......#######.##......##.######.......##....#.##.# #..##................##..######......# ## ##...#.##.##.# #BhCT  #...#.##.......#+.##++##..#.## #.###ß..ß##....#####.ß##Bh U ##..# ##.#.'.##++##..#.# #### Bhma Bhd &3Bhnp Bhr Ch4  #.###...#.##......#######.##......##.######.......##....#.##.# #..##...............##..######............# ## ##...#.##.##.# # #...#.##......#+@##++##..#.## #.###ß..ß##....#######.##∆ ∆ #ß....ß#..#......#..# #.#..#).....†..#.# #... Ch?ChA&4ChIChVKCh#5##.'##5   ufetubus (asleep)Chi  You open the door.  An ufetubus comes into view.ChY.55====5Kinetic GrapnelChiCh* _The ufetubus shouts!DhL  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhvDh[! .5#You shape a spike launcher from a nearby wall.3--==--6DhDh _The ufetubus barely misses you. The ufetubus misses you.Ehl  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhƉ ^ #.###...#.##......# fritha the Tinkerer #######.##......##.####.# Gnoll of Ashenzari ...... ##.......##....#.##.# #.. Health: 58/58 ======================== ##................##.# ### Magic: 22/25 =====================--- #..######............# # AC: 10Str: 10Doom: 26%  #.## ##...#.##.##.# ## EV: 12Int: 17   #.# #...#.##.##.# #. SH: 0Dex: 10Eh % #.# #.##........##.# ## XL:  8 Next: 13% Place: Dungeon:5 EhF -#.# #.5@##++##..#.## #. Noise: ==-------  Time: 3666.2 (0.0) Eh G#.# #####ß..ß##....##### m) +2 short sword (speed) ##.##∆ ∆ #ß....ß#..#...... Cast: Kinetic GrapnelEh _ #...# #)....:#....##### #...# #|....(#......... Eh #..## ∆ #ß....ß#...###### 5   ufetubus #..# #######ßY.ß##...# #. #..# ##.#.'.##++##..#.# ####Eh  #..# #.#..#).....†..#.# #... _The ufetubus barely misses you. The ufetubus misses you.EhK Casting: Construct Spike Launcher (safe; 1% risk of failure)  Ehn MConfirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhċ :Aim: an ufetubus (63% to hit)Ehں A#.###...#.##......# fritha the Tinkerer#######.##......##.####.# Gnoll of Ashenzari ......##.......##....#.##.# #.. Health: 58/58 ========================##................##.# ### Magic: 22/25 =====================---#..######............# # AC: 10Str: 10Doom: 26% #.## ##...#.##.##.# ## EV: 12Eh VInt: 17  #.##...#.##.##.# #. SH: 0Dex: 10#.# #.##........##.# ## XL:  8 Next: 13% Place: Dungeon:5#.# #.5@##++##..#.## #. Noise: ==-------  Time: 3666.2 (0.0)Eh #.# #####ß..ß##....##### m) +2 short sword (speed)##.##∆ ∆ #ß....ß#..#...... Cast: Kinetic Grapnel#...#Eh* #)....:#....######...##|....(#.........Eha #..## ∆ #ß....ß#...###### 5   ufetubus (grapneled)#..# #######ßY.ß##...# #.#..# ##.#.'.##++##..#.# ####Eh }#..# #.#..#).....†..#.# #...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (63% to hit)  The kinetic grapnel hits the ufetubus.EhzE 8*Eh`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (63% to hit)  The kinetic grapnel hits the ufetubus.  The ufetubus is severely wounded.Eh 5The stone spike misses the ufetubus. The ufetubus misses you.Ehժ57-Eh-7.2 (1Eh/Eh, _The ufetubus hits you.Fh * The grapnel guides your strike. You hit the ufetubus.  Your bite misses the ufetubus.Fh  The ufetubus is almost dead.The stone spike skewers the ufetubus.FhC&'FhI 48 (0.6Kinetic GrapnelFh-QFhSL _You kill the ufetubus!GhGhpi -- _You start resting.Gh@-8.8 (1.0Ghl8=--9.8 (2GhGhk" _HP restored.Gh  #.###...#.##...... #######.##......##.####. ##.......##....#.##.# # ##..........##.#  #..######............#  #.## ##...#.##.##.# Gh= ] #.# # #...#.##.##.# # #.# #.##.##.#  #.# #.@.##++##..#.## # #.# #####ß..ß##.... ##.##∆ ∆ #ß....ß#..#Gh  #...# #)....:#.... #...# #|....(# #..## ∆ #ß....ß#... #..# #ßY.ß##...# # #..# ##.#.'.##++##..#.#  #..# #.#..#).....†..#.# #Gh Gh Z3=70.8 (1GhC Gh  Q _There is an open door here.Hhf} #.###...#.## #.##......##.#### ##.##....#.##.# # ##.........##.#  #..######............# #.## ##...#.##.##.#  #.# ## #...#.##.##.#  #.# #.##.##.#  #.# #@'.##++##..#.##  #.# #####ß..ß##.... ##.##∆ ∆ #ß....ß#..# #...# #)....:#.... #...# #|....(# #..## ∆ #ß....ß#... #..# #ßY.ß##...#  #..# ##.#.'.##++##..#.#Hh  #..# #.#..#).....†..#.# #HhTY1 _HhHhCls#####.####÷##.###### #.###...#.##.... #######.##......##.## ####....#.##.#  ##................##.# #..######............# #.## ##...#.##.##.# #.# ##.#...#.##.##.#Hhl #.# #@##........##. #.# ##.'.##++##..#.##  #.# #####ß..ß##....## ##.##∆ ∆ #ß....ß#..#... #...# #)....:#....## #...# #|....(#......Hhl #..## ∆ #ß....ß#...### #..# #######ßY.ß##...#  #..# ##.#.'.##++##..#.# #HhemHhyHhz&2Hh;HhXHhN) #####.............# ##.#####.####÷##.####### #.###...#.##.....#####.##......##.######....#.##.# ###........##.# ##..######............# #.##....##...#.##.##.# #.# ##@#...#.##.##.# #.# #.##........##.# #.# ##.'.##++##..#.## .# #####ß..ß##....#####.##∆ ∆ #ß....ß#..#....#...# #)....:#....####...# #|....(#.......#..## ∆ #ß....ß#...#####..# #######ßY.ß##...#Hh5 X=3Hh> HhwB ] _Your spike launcher falls apart as you grow too distant to maintain it.Ih #...#..# ...#####.............# ##.#####.####÷##.###### #.###...#.##....Ih #######.##......##.## ####....#.##.#  ##......Ihh##.# #..######............# #.##...@##...#.##.##.# #.#.####.#...#.##.##.# #.# #.##........##.IhD #.# ##.'.##++##..#.## #.# #####ß..ß##....## ##.##∆ ∆ #ß....ß#..#...  #...# #)....:#....##  #...# #|....(#......  #..## ∆ #ß....ß#...### IhX=4Ih_IhIh #.#..#  #####.# ##. #####.####÷##. #.###...#.## #.##......##. ##.##....#.##.# ##.##.# #..######.# #.##..@.##...#.##.##.# #.#.####.#...#.##.##.# #.# #.##.##.#  #.# ##.'.##++##..#.## #.# #####ß..ß##.... ##.##∆ ∆ #ß....ß#..# #...# #)....:#.... #...# #|....(# #..## ∆ #ß....ß#...4=5Ih<  #.#..#  #####.# ## #####.####÷##. #.###...#.## #.##......##. ##.##....#.##.# ##.##.# #..######.# #.##.@..##...#.##.##.#Ih߻  #.#.####.#...#.##.##.# #.# #.##.##.# #.# ##.'.##++##..#. #.# #####ß..ß##.... ##.##∆ ∆ #ß....ß#..# #...# #)....:#....Ih H #...# #|....(# #..## ∆ #ß....ß#...Ih Ih &6IhJhb #.#..#  #####.#  #####.####÷##. #.###...#.## #.##......##. ##.##....#.##. ##.##. #..######. #.##@...##...#.##.##. #.#.####.#...#.##.##. #.#B #.##.##. #.#. ##.'.##++##..#. #.#. #####ß..ß## ##.##∆ ∆ #ß....ß#..# B   clockroach (wandering, warded) #...# #)....:#... #...# #|....(#... #..## ∆ #ß....ß#...B.7Kinetic Grapnel h)Y8d_A clockroach comes into view.Jh/  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KhY*BKh`  You shape a spike launcher from a nearby wall.  The rocky spike skewers the clockroach.Khy:O B#Kh!; The clockroach is severely wounded.2--==8KhFKhsJW _The clockroach barely misses you.Lh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lh) #..............#..#  fritha the Tinkerer #####.............# # Gnoll of Ashenzari ...... #####.####÷##.### Health: 58/58 ======================== #.###...#.##. Magic: 21/25 ====================---- #######.##......##. AC: 10Str: 10Doom: 26%  ##.......##....#.##. EV: 12Int: 17   ##................##. SH: 0Dex: 10 #..######............ XL:  8 Next: 14% Place: Dungeon:5 #.##@...##...#.##.##. Noise: ==-------  Time: 3678.8 (0.0) #.#B####.#...#.##.##. m) +2 short sword (speed) #.#. #.##........##. Cast: KineticLh21 Grapnel #.#. ##.'.##++##..#. #.#. #####ß..ß##... ##.##∆ ∆ #ß....ß#..# B   clockroach (warded) #...# #)....:#... #...# #|....(#... #..## ∆ #ß....ß#... _The clockroach barely misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, damage-immune at range, 78% to hit)Lh{_#..............#..#fritha the Tinkerer#####.............# # Gnoll of Ashenzari ......#####.####÷##.### Health: 58/58 ========================#.###...#.##. Magic: 21/25 ====================----#######.##......##. AC: 10Str: 10Doom: 26% ##.......##....#.##. EV: 12Int: 17  ##................##. SH: 0Dex: 10#..######............ XL:  8 Next: 14% Place: Dungeon:5#.##@...##...#.##.##. Noise: ==-------  Time: 3678.8 (0.0)#.#B####.#...#.##.##. m) +2 short sword (speed)#.#. #.##........##. Cast: Kinetic Grapnelh+0m#.#. ##.'.##++##..#.#.#. #####ß..ß##...##.##∆ ∆ #ß....ß#..# B   clockroach (grapneled, warded)#...##)....:#...#...##|....(#...#..## ∆ #ß....ß#...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, damage-immune at range, 78% to hit)  The kinetic grapnel hits the clockroach.Lh 9*Lhv LAiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a clockroach (heavily wounded, damage-immune at range, 78% to hit)  The kinetic grapnel hits the clockroach.  The clockroach is almost dead.rocky spike skewerLh B†Lh {79.8 (1Kinetic GrapnelLh N _You kill the clockroach!Mh` #####....# #####.####÷##.# #.###...#.#######.##......##.......##....#.##.........## #..######.. #.##....##...#.##.## #.#@####.#...#.##.## #.#...#.##........## #.#.#.##.'.##++##..# #.#.##.#####ß..ß##.#.##) .)# #ß....ß# #...## ## #)....:#.. #...# #|....(# #..## ∆ #ß....ß# #..# #######ßY.ß##MhnMhqh2=--80Mh`Mh߇ _Found a scimitar and a runed morningstar. _You see here a clockroach corpse.Nh #####.####÷##.### #.###...#.##.#######.##......##.##.......##....#.##.##.........##.#..######..Nhj #.##....##...#.##.###.#†####.#...#.##.##.#.#.@.#.##........##.#.#.#.##.'.##++##..#.#.#.##.#####ß..ß##...Nh##.##) .)# #ß....ß#..##...## ## #)....:#.Nh#...# #|....(#.#..## ∆ #ß....ß#.#..# #######ßY.ß##.#..# ##.#.'.##++##..#NhENhH--1 _NhNhNh  #.###...#.##..#######.##......##.###.......##....#.##.###.........##.##..######..##.##....##...#.##.##.##.#†####.#...#.##.##.##.#...#.##........##.##.#.#@##.'.##++##..#.#Nh_ #.#.##.#####ß..ß##...##.##) .)# #ß....ß#..##...## ### #)....:#....#...# #|....(#.#..## ∆ #ß....ß#...##..# #######ßY.ß##...##..# ##.#.'.##++##..#.##..# #.#..#).....†..#.#Nh Nh7 &2Nh 9{Nh Ohʞ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh"9*PhhS  You shape a spike launcher from a nearby wall.PhK  The rocky spike skewers something but does no damage.  Something hits you but does no damage.Phe##{Ph^0--==3PhPh _Deactivating autopickup; reactivate with Ctrl-A.Qhx;  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhWP  Okay, then.RhRhMRh. _Rh 6*Rhz RhC[  You miss something. The rocky spike skewers something.RhWQ'.RhR-4.4 (0.6Rh[Rh]` _Something completely misses you.Th#######.##......##.####.......##....#.##.# ##.........##.# #..######..# #.##....##...#.##.##.# #.#†####.#...#.##.##.# #.#...#.##........##.# #.#.#.##.'.##++##..#.##.#.##@#####ß..ß##...##.##)#.)# #ß....ß#..##...###### #)....:#....##...# #|....(#.#..## ∆ #ß....ß#...###..# #######ßY.ß##...##..# ##.#.'.##++##..#.##..# #.#..#).....†..#.##..# ####.#...##.##.#.#3----5.4 (1.0ThiTh(V _Something hits you. x2UhUN-Uh_Uh`UhZ U ##......#.##.# ##..........######..##....##...#.##.###†####.#...#.##........#.##.'.##++##..#.####.#####ß..ß##....##.##)#@)# #ß....ß#..#.....###### #)....:#....# #|....(#.....#..## .##.####....#.## Uhd Uhe U1=-6Uhr Uhu f _Something hits you but does no damage.VhnVhv[1---9 (0.5VhVh _You hit something but do no damage. Something hits you.WhpWh\49-7.5 (0.6Wh _You closely miss something. Something hits you.Wh   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhN$ Wh$ Whr. WhK1 P _You don't know that spell.WhE Wh.G WhP WhR Xh,  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YhRi  You shape a spike launcher from a nearby wall.Yh Yhge19--=8.5 (1.0Yhj8{Yhf _Something hits you but does no damage.ZhACM #######..##.## ####....##.......##.######...........##....##†####.#...#.##...#.##........##.# #{##.'.##++##..#.# #.#.##@#####ß..ß##....#ZhB#.##)#.)# #ß....ß#..#..##### #)....:#....##...##|....(#.....ZhN1*Zh>`Zh1{Zha3----9ZhLZhF _Something hits you but does no damage. Something hits you.Zh 1*Zh  You hit something but do no damage. Your bite misses something.ZhБ  {The rocky spike skewers something! Something hits you!35------90.1 (0.6 _Something barely misses you.[hN1*[hq[h,{6---6 (0.5[h[h| _You hit something but do no damage. The rocky spike skewers something.\hjo  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h`]hE[ Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 ]h c - Launch Clockwork Bee Forgecraft2% 3 d - ApportationTranslocation6%1  e - Poisonous VapoursAlchemy/Air]h6% 1 Select a spell to cast [?] help[Esc] exit^hi ^hI ^h #######.##......##.## fritha the Tinkerer##.......##....#.##.# Gnoll of Ashenzari ......##................##.# Health: 36/58 ==============----------#..######............# Magic: 19/25 ==================------#.##....##...#.##.##.# AC: 10Str: 10Doom: 26% #.#†####.#...#.##.##.# EV: 12Int: 17  #.#...#.##........##.# SH: 0Dex: 10#.#.#{##.'.##++##..#.## XL:  8 Next: 17% Place: Dungeon:5#.#.##@#####ß..ß##....# Noise: ==-------  Time: 3690.6 (0.0)##.##)#.)# #ß....ß#..#.. m) +2 short sword (speed)^h #...###### #)....:#....# Cast: Kinetic Grapnel#...##|....(#.....#..## ∆ #ß....ß#...###..# #######ßY.ß##...##..# ##.#.'.##++##..#.##..# #.#..#).....†..#.##..# ####.#...##.##.#.#You hit something but do no damage. Your bite misses something.  The rocky spike skewers something! Something hits you! _Something barely misses you. ^hj u_You hit something but do no damage. The rocky spike skewers something.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hc/ #######.##......##.## fritha the Tinkerer##.......##....#.##.# Gnoll of Ashenzari ......##................##.# Health: 36/58 ==============----------#..######............# Magic: 19/25 ==================------#.##....##...#.##.##.# AC: 10Str: 10Doom: 26% #.#†####.#...#.##.##.# EV: 12Int: 17  #.#...#.##........##.# SH: 0Dex: 10#.#.#{##.'.##++##..#.## XL:  8 Next: 17% Place: Dungeon:5#.#.##@#####ß..ß##....# Noise: ==-------  Time: 3690.6 (0.0)##.##)#.)# #ß....ß#..#.. m) +2 short sword (speed)#..^h(0 i.###### #)....:#....# Cast: Kinetic Grapnel#...##|....(#.....#..## ∆ #ß....ß#...###..# #######ßY.ß##...##..# ##.#.'.##++##..#.##..# #.#..#).....†..#.##..# ####.#...##.##.#.#You hit something but do no damage. Your bite misses something.  The rocky spike skewers something! Something hits you! _Something barely misses you. _You hit something but do no damage. The rocky spike skewers something.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hf9 P  Okay, then.^h#; (^huE ^hG . __ha  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h:P  Okay, then.`h<`hN`hO. _`h`he`hU`hAonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.`h0  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah~`  #######.##......##.## fritha the Tinkerer ##.......##....#.##.#  Gnoll of Ashenzari ...... ##................##.#  Health: 36/58 ==============---------- #..######............#  Magic: 18/25 =================------- #.##....##...#.##.##.#  AC: 10Str: 10Doom: 26%  #.#†####.#...#.##.##.#  EV: 12Int: 17   #.#...#.##........##.#  SH: 0Dex: 10 ahna#.#.#{##.'.##++##..#.## XL:  8 Next: 17% Place: Dungeon:5 #.#.##@#####ß..ß##....# Noise: ==-------  Time: 3690.6 (0.0) ##.##)#.)# #ß....ß#..#.. m) +2 short sword (speed) #...###### #)....:#....# Cast: Kinetic Grapnel #...# #|....(#..... #..## ∆ #ß....ß#...## #..# #######ßY.ß##...#   #..# ##.#.'.##++##..#.#   #..# #.#..#).....†..#.#   #..# ####.#...##.##.#.#   _Unknown command.ahaCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineahϤ 7#@bh"^*#@bhP 5#######.##......##.## fritha the Tinkerer##.......##....#.##.# Gnoll of Ashenzari ......##................##.# Health: 36/58 ==============----------#..######............# Magic: 18/25 =================-------#.##....##...#.##.##.# AC: 10Str: 10Doom: 26% #.#*####.#...#.##.##.# EV: 12Int: 17  #.#.*.#.##........##.# SH: 0Dex: 10#.#.#*##.'.##++##..#.## XL:  8 Next: 17% Place: Dungeon:5#.#.##@#####ß..ß##....# Noise: ==-------  Time: 3690.6 (0.0)bh ##.##)#.)# #ß....ß#..#.. m) +2 short sword (speed)#...###### #)....:#....# Cast: Kinetic Grapnel#...##|....(#.....#..## ∆ #ß....ß#...###..# #######ßY.ß##...#bh 5#..# ##.#.'.##++##..#.##..# #.#..#).....†..#.##..# ####.#...##.##.#.# _Unknown command.bh!ACasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  bh{dhdhن@-3dhސ8{dhf _Something hits you but does no damage.dh ##.......##....#.##.# ##.........##.# #..######..# #.##....##...#.##.##.# #.#†####.#...#.##.##.# #.#.{.#.##........##.# #.#.#.##.'.##++##..#.##.#.##.#####ß..ß##...##.##)#.@# #ß....ß#..#...#...###### #)....:#....###...# #|....(#......#..## ∆ #ß....ß#...####..# #######ßY.ß##...##..# ##.#.'.##++##..#.# #dh"  #..# #.#..#).....†..#.# # #..# ####.#...##.##.#.# # #..## .##.####....#.### dh ,dh J.{dhS ]1--4dh dh _Something barely misses you. _You see here a +1 morningstar of protection.ehmy1*eh@O`eh  r - a +1 morningstar of protection.==5eh| _Something hits you but does no damage.fh #######.##......##.## ####....#.##.# ##......##.# #..######............#fh# #.##....##...#.##.##.# #.#†####.#...#.##.##.# #.#...#.##........##.fhQ #.#.#.##.'.##++##..# #.#.##@#####ß..ß##....#fhL ##.##)#..# #ß....ß#..#.. #...###### #)....:#....#fh: #...# #|....(#..... #..## ∆ #ß....ß#...## #..# #######ßY.ß##...# #..# ##.#.'.##++##..#.#fh #..# #.#..#).....†..#.# #..# ####.#...##.##.#.#fhfh2#26--20=-6fh:fh: _Something hits you but does no damage. Something hits you.fhH 7=--7.2 (0.6 _You hit something. Something hits you but does no damage.gh  gḩCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghM   You shape a spike launcher from a nearby wall.#18--=8.2 (1.0{ _Something hits you but does no damage.hh  ##......#.##.# ##..........######..##....##...#.##.###†####.#...#.##........#{##.'.##++##..#.####.#####ß..ß##....##.##)#@.# #ß....ß#..#.....###### #)....:#....# #|....(#.....#..## .##.####....#.## hh hhc D-9hh | _Something hits you but does no damage.ihk^M #######..##.## ####....##.......##.######...........##....##†####.#...#.##...#.##........##.# #{##.'.##++##..#.# #.#.##@#####ß..ß##....##.##)#..# #ß....ß#..#..##### #)....:#....##...##|....(#.....ihf1.ihh_21----700ihpih vS _Something hits you.ihc0T  You closely miss something. You bite something.ih2`2=--7 (0.5ih<ihR>f _Something hits you but does no damage.jh<jhEjhG]0---1.2jh'Pjh^Sf _You hit something. Something hits you.jht #.###...#.##.. #######.##......##.# ####....#.##.# ##......##.# #..######............# #.##....##...#.##.##.# #.#†####.#...#.##.##.# #.#...#.##........##. #.#.#@##.'.##++##..# #.#.##.#####ß..ß##.. ##.##)#..# #ß....ß#..#. #...###### #)....:# #...# #|....(#.... #..## ∆ #ß....ß#...#  #..# #######ßY.ß##...#  #..# ##.#.'.##++##..#.#  #..# #.#..#).....†..#.# hw37mjh%  jhGYour spike launcher falls apart as you grow too distant to maintain it.jh3[9=2.2 (1.0jhjhf _Something hits you but does no damage.khVS  You hit something. Your bite misses something.khhX+7 (0.5khc`khhcf _Something hits you but does no damage.khT3.2khkhY| _You closely miss something. Something completely misses you.lhH<#####.####÷##.### #.###...#.##. #######.##......##. ####....#.##. ##......##.lhCIs #..######............ #.##....##...#.##.##. #.#†####.#...#.##.##. #.#.@.#.##........##.lhsI #.#.#.##.'.##++##..# #.#.##.#####ß..ß##.. ##.##)#..# #ß....ß#..#lh J #...###### #)....:# #...# #|....(#... #..## ∆ #ß....ß#... #..# #######ßY.ß##... #..# ##.#.'.##++##..#.lh{KlhKlh_Z-4.2 (1.0lhgki _Something hits you.mh #####.####÷##. #.###...#.##mh1a #.##......## ##mhQ.##....#.## ##.## #..######mho #.##....##...#.##.## #.#†####.#...#.##.##mhy #.#@..#.##.##mh: #.#.#.##.'.##++##..# #.#.##.#####ß..ß##mhd ##.##)#..# #ß....ß#.. #...###### #)....:#mh0 #...# #|....(# #..## ∆ #ß....ß#mh #..# #ßY.ß## #..# ##.#.'.##++##..#mh7mh,mh X=5mhmhf _Something hits you but does no damage.mhd(*M#####.............# #####.####÷# #.###...# #######. ####....##.......##.######...........#....#####.#...#.##..#.##........#mh )4.##.'.##++##..##.#.##.#####ß..ß##...# mh)mhq*mhs+mhK3mh4.-6mh?{ _You see here a clockroach corpse.nh#.....#..# #####.............# #####.####÷##.# #.###...#.##.#####.##......##.##....#.##.##........###..######............#.##@...##...#.##.##.#.#†####.#...#.##.##.nh#.#...#.##........##.#.#.#.##.'.##++##..#.#{##.#####ß..ß##.##.##)#..# #ß....ß#..##...###### #)....:#.#...# #|....(#.#..## ∆ #ß....ß#.nh<nh~nh*nhq*:{.nh*d20=-7 _nh2nh3nhh#  You barely miss something. Something hits you but does no damage.nh%M1=8 (0.6nh-nhh0\ _Something barely misses you.oh3[>8.4ohcohe0 _You barely miss something.pha  Casting: Construct Spike Launcher (safe; 1% risk of failure)  ph\Confirm with . or Enter, or press ? or * to list all spells.phLc #You shape a spike launcher from a nearby wall.phAe e18--=9.4 (1.0phrm pho i _Something hits you but does no damage. x2qh7f#.#..# .#####.# ######.####÷##.##.###...#.##.#.##......##.###.##....#.##.###.##.##..######.##.##.@..##...#.##.##.##.#{####.#...#.##.##.##.#...#.##.##.##.#.#.##.'.##++##..#.##.#.##.#####ß..ß##.##.##)#..# #ß....ß#..#.#...###### #)....:#.#...# #|....(#.#..## ∆ #ß....ß#...#qhq8†qh4sH19--qhbs 10qh1}8{qh~S _Something hits you.qh[ **qhL, `qh qhs F.{qh Q8-=qh3 1.0 (0.6qh} qh n _You barely miss something. Something hits you.thAP #.#..# .#####.# ##.#####.####÷##.##.###...#.##.#.##......##.###.##....#.##.# ##.##.# #..######.# #.##..@.##...#.##.##.# #.#{####.#...#.##.##.# #.#...#.##.##.# #.#.#.##.'.##++##..#.##.#.##.#####ß..ß##....###.##)#..# #ß....ß#..#.#...###### #)....:#....##...# #|....(#.#..## ∆ #ß....ß#...#th^ o†-2.0 (1.0thDg { _Something hits you but does no damage.uhz**uhtK_  You completely miss something. Your bite misses something.uh     ÷     #..######  #.##.*@.# uh #.#†####.#  #  ++ ##.##)#..#   #)....:uhBN #...# #|....( #..## ∆ uh     ÷     uh_#..######  #.##.*@.#  #.#†####.#  # uhK ++uhb ##.##)#..#  uh #)....: #...# #|....(uhp #..## ∆ uhZ      ÷   uh  #..######  #.##.*@.#  #.#†####.# uhδ3 # uh! ++uh  ##.##)#..#  uh+5 #)....: #...# #|....(uhI #..## ∆ uhhThe rocky spike skewers something. Something hits you.* * * LOW HITPOINT WARNING * * *uhuh[     ÷uh<    uhm #..###### uh/s #.##.*@.#uhX  #.#†####.# uh}D #  uhF++uhj ##.##)#..#  uhۋ\ #)....: uh#...# #|....( uhU#..## ∆ uh uh2{uhX=Something hits you!uh7/58 -----9=-=6 (0.6uhuhV _* * * LOW HITPOINT WARNING * * *vh vh&Drink which item? Potions  g - 3 potions of magica - 2 potions of ambrosia  d - a red potion vhi  j - an emerald potion  k - 2 blue potions  l - a bubbling inky potion  p - a fuming black potion [!] read|quaff|evokevhG[?] describe selectedxhxhcxh#..............#..# .. fritha the Tinkerer#####.............# ##. Gnoll of Ashenzari ......#####.####÷##.##### Health: 7/58==----------------------#.###...#.##... Magic: 19/25 ==================------#######.##......##.## AC: 10Str: 10Doom: 26% ##.......##....#.##.# EV: 12Int: 17  ##................##.# SH: 0Dex: 10xh/#..######............# XL:  8 Next: 17% Place: Dungeon:5#.##.{@.##...#.##.##.# Noise: ==-------  Time: 3712.6 (0.0)#.#†####.#...#.##.##.# m) +2 short sword (speed)#.#...#.##........##.# Cast: Kinetic Grapnel#.#.#.##.'.##++##..#.###.#.##.#####ß..ß##....###.##)#..# #ß....ß#..#.. #...###### #)....:#....#xh[R #...##|....(#..... #..## ∆ #ß....ß#...##  xhf_Something hits you but does no damage.You completely miss something. Your bite misses something.  The rocky spike skewers something. Something hits you.* * * LOW HITPOINT WARNING * * *Something hits you! xhW_* * * LOW HITPOINT WARNING * * *xhP  Okay, then.xh(xhD _xh)l xho ~Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  c - a scroll labelled AZOLOMU APIETS  e - 2 scrolls labelled GILEJEPN VOSSA  n - a scroll labelled TORPHE KOGODGHOL  o - 2 scrolls labelled CUNAOCZ VEFYCOI [!] read|quaff|evoke[?] describe selectedzh  zh'#..............#..# .. fritha the Tinkerer#####.............# ##. Gnoll of Ashenzari ......#####.####÷##.##### Health: 7/58==----------------------#.###...#.##... Magic: 19/25 ==================------#######.##......##.## AC: 10Str: 10Doom: 26% ##.......##....#.##.# EV: 12Int: 17  ##................##.# SH: 0Dex: 10#..######............# XL:  8 Next: 17% Place: Dungeon:5#.##.{@.##...#.##.##.# Noise: ==-------  Time: 3712.6 (0.0)#.#†####.#...#.##.##.# m) +2 short sword (speed)zh)U#.#...#.##........##.# Cast: Kinetic Grapnel#.#.#.##.'.##++##..#.###.#.##.#####ß..ß##....###.##)#..# #ß....ß#..#.. #...###### #)....:#....# #...##|....(#..... #..## ∆ #ß....ß#...## You completely miss something. Your bite misses something.  The rocky spike skewers something. Something hits you.* * * LOW HITPOINT WARNING * * *Something hits you! zh)}_* * * LOW HITPOINT WARNING * * * _Okay, then.zh3 *As you read the scroll of teleportation, it crumbles to dust.zhzh H {You feel strangely unstable. The rocky spike skewers something.  Something hits you but does no damage. Something hits you!You die...zh"l-1/58 --zhg2/  --more--{hr {h[.Inventory: 18/52 gear slots Hand Weapons (go to first with ))  m - a +2 short sword of speed (weapon)  j - a +1 dagger of freezing  l - a +0 flail of holy wrath  r - a +1 morningstar of protection Missiles (go to first with ()d - 13 poisoned darts Armour (go to first with [)  c - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn)  i - an orb of glass (worn)  k - a +1 leather armour of fire resistance (worn)  q - a scarf of harm Magical Staves (go to first with |)  f - a staff of air  p - a staff of necromancy Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  b - an amulet of dissipation (worn)  e - a ring of magical power (worn)g - a ring of protection from cold  o - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|h |h,|hU|hIGoodbye, fritha.977 fritha the Tinkerer (level 8, -1/58 HPs)Began as a Gnoll Forgewright on Oct 14, 2025.Was an Initiate of Ashenzari.Slain by an unseen horror (8 damage)... on level 5 of the Dungeon.The game lasted 00:22:44 (3747 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  |h810.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb}h}hJ}h4? [?25h[?0c [?1051l[?1052l[?1060l[?1061l