)hc Player: fritha Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.18:06:33.ttyrec Time: (1760465193) Tue Oct 14 18:06:33 2025 *hV v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c*h *h] *h Welcome, fritha. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Forgewright,hP,hL,hWelcome, fritha the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer ,hV?e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist,h{Tz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes,h[Space - Change species ? - Help Tab - Gnoll Forgewright1hm"1h 1hu: Lfritha the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel#+######.....##.....##@.##.....##.....########Welcome, fritha the Gnoll Forgewright.Will you be the one to retrieve the terrific Orb of Zot from the depths?1hX? 1h Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.4hc = #+##### #.....##..@..# #.##<.# #.....# #.....########4h%D∆∆4h[(21.0 (1 _4h:+4h-5h ∆ #+##### #.@...# #.....#5h #.##<.# #.....# #.....#5h! b####### ∆5hO& 5h( 5h) 25hP, 5h^. 5hT#...##.(..........#.'5h<5h&35h;5hV _You open the door. _Found 5 stones.6h~ .....# #....###.(..+..#..# ... #.#  #@##### #.....# #.....# #.##<.# #.....# #.....######## ∆6h:6hm-4 _6hЍ6h=Q _There is an open door here.6h@%M#....... #....###.(..+#.#.....##.....##@# '#####...##.....#.##6h 6h -5 _6h 6h 6hcM##....... #....#6h#.(..+#...@.#6hi#..##.## 6hs#.. #'####. #.....#6h....#6h5$#######6hy9∆6hC67h\ #...#... ∆ #...... .....# #....# ##.(..+ #.....# #.....# #..@..# #..##.## #... #'#####..# #.....#.. #.....## #.##<.# #.....# #.....#  #77h7h7hV m #...#... ∆ #...... .....# #....# ##.(..+ #.....# #.....# #.@...# #..##.## #...# #'######...## #.....#. #.....## #.##<.# #.....# #.....#  #87hY 7h[ 8htX#...#... ∆ #......  .....# #....##.(..+ #.....# #.....##.....###.###...###'######...## #.....#?... #.....### #.##8h7u<.# #.....#  #.....# ####### 8h8h&98hr8hOf _Found a scroll labelled RUERAMIT OBLO.8hJ2  #......  .....#. #....#..#.(..+... #.....#.... #.....#..... ##.....#......#..##.###..@###'######...### #.....#.?... #.....#..## #.##<.#  #.....#  #.....# ####### ∆8h88h9/10.0 (1.0)8h@8h!B8h% = #.......r..... .....#...... #....#..... ##.(..+.... #.....#... #.....#..##.....#.#..##.## #.@.###'##### #...### #.....##.?...# #.....##..##. #.##<.##. # #.....#. #.....#r   rat (asleep)  #  ∆8h 8h &18h 8hj V _A rat comes into view.9hB .r..... .....# ........ #....#.......###.(..+......##.....#.....##.....#l.......##.....#...#..##.## #...#...###'######..@### #.....##.?...## #.....# #..##. #.##<.# #. #. #.....# . .. #.....# ## #######l   frilled lizard (asleep) ∆ 9h$ 9h &29h 9h a _A frilled lizard comes into view.:h6*z ........ #....#.:hs*..###.(..+........##.....#.......##.....#l.......##.....#:h*  ........#..##.## #...#...###'######.#...### #.....##.?..@## #.....# #..##.# #.##<.# #. #.. #.....# . ...# #.....#:h+ ##.. ####### ### :h2+3∆ :h4:hE7&3:h=:h?:hi . #....# ...###.(..+ .........##.....# .........##.....# .l.......##.....# ........#..##.## #...#...###'##### ##.#...### #.....# #.?.@.## #.....# #..##.# #.##<.# #. #... #.....#.. ...#.# #.....#.. ##.. # #.. #### ∆:hy5∆:h&4:hϔ:h;h#1 . #....#....###.(..+ .........##.....# .........##.....# .l.......##.....# ........#..##.## #...#...###'##### ##.#...### #.....# ∆ #.?@..## #.....# #..##.# #.##<.#;h1E #.. #... #.....# .... ...#.# #.....# ..... ##.. # #..##. ###### ## ∆;h:;h=&5;hJC;hD;h  . #....# ..........###.(..+ .........##.....# .........##.....# .l.......##.....# ........#..##.## #...#...###'##### ##.#...### #.....# ∆ #.@...## #.....# #..##.# #.##<.# #..##... #.....# ........#.# #.....# .....###.. # #;h6  ....##.. ### #### ### ∆;h ;h0 &6;h ;hG ;h +7.0 (2;h ;h c _c - a scroll labelled RUERAMIT OBLO......###...# ######......##.. ###.##### #### ∆ 9###...# #####.....##....### ##### ####...∆ ##hhhh 4 jackals (asleep)=h8h  4 jackals come into view.=hF.hh3 asleep)20Kinetic Grapnel=hkL=hO* _Found 7 gold pieces.>h!  The helpless jackal fails to defend itself.  You hit the jackal. You bite the jackal, but do no damage.>hC  The jackal is lightly wounded.>hi`..hhh2>h5=1.4 (1.4>h>h _The jackal barely misses you. The jackal misses you.>hǕ ).l##.....# # ........#..##.## #. #...#...###'########h#####.#...### #.........$.h#.....## #.....#.......#..##.##. #.##<.#......h#..##.... #.....#......h.......#.# #.....#...>....@.###...# #######>h: .......##....### ..##### ####...) . ###  3 jackals (1>hJ >hޘ >h - .>h5 .hhFound a mace. The jackal attacks as it pursues you!  The jackal completely misses you.>h= ,20>hs >h5 > _The jackal bites you but does no damage.?h # ..#..##.## #. #...#...###'########h#####.#...### #.....# ....$.h#.....## #.....# .......#..##.##. #.##<.# .#..##.... #.....# ?h .h......#.# #.....# ...>...h..###...# ####### .......##@...### ..##### ####...).. ###. ?h$?hZ?hfj.h.h?h&3?h.?h"T _The jackal closely misses you.?hTJ# .#..##.## #. #...#...###'##### ###h#####.#...### #.....# ....$.h#.....## #.....# .......#..##.##. #.##<.# .#..##.... #.....# .h.....#.# #.....# ?hC3...>....h.###...# # .##.@..### ..##### ####...).. ###.?h,?h?h!J..hh?h^U2--4?h& ?h + _The jackal bites you.@hԤW# .#..##.## #. #...#...###'##### ###h#####.#...### #.....# ....$.h#.....## #.....# .......#..##.##. #.##<.# .#..##.....##.....# ......#.# #.....# @hi&...>.....h###...# # .##h.@.### ..##### ####...).. ####. [@h+ 2 jackals@h`,@hA.h@h@hA5@h@hZZ _Found a robe. The jackal misses you.@hE  Casting: Kinetic Grapnel (safe; 1% risk of failure)  @h2F\Confirm with . or Enter, or press ? or * to list all spells.@hXA7 @hBQ# ........#..##.##  fritha the Tinkerer #. #...#...###'#####  Gnoll ###h#####.#...### #.....#  Health: 12/13 ======================-- ....$.h#.....## #.....#  Magic: 5/6====================---- @h=B.......#..##.##. #.##<.#  AC: 2Str: 9 @htB.......#..##.....##.....#  EV: 12Int: 14 ..............#.# #.....#  SH: 0Dex: 10@hB @hB ...>......###...# #######  XL:  1 Next:  0% Place: Dungeon:1 @hCm.......##hh@.###  Noise: =--------  Time: 25.4 (0.0) ..##### ####...)...  a) +0 hammer . ####...  Cast: Kinetic Grapnel @hNC[   hh 2 jackals@hsC _Found a robe. The jackal misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  @hCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  @hCPress: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 70% to hit)@huP I# ........#..##.##fritha the Tinkerer#. #...#...###'#####Gnoll###h#####.#...### #.....#Health: 12/13 ======================--....$.h#.....## #.....#Magic: 5/6====================----.......#..##.##. #.##<.#AC: 2Str: 9.......#..##.....##.....#EV: 12Int: 14..............#.# #.....#SH: 0Dex: 10@hdQ ...>......###...# #######XL:  1 Next:  0% Place: Dungeon:1.......##hh@.###Noise: =--------  Time: 25.4 (0.0)..##### ####...)...a) +0 hammer.####...Cast: Kinetic Grapnel[hh 2 jackals (1 grapneled)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 70% to hit)  The kinetic grapnel hits the jackal.@h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 70% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.@h +6.4 (1@h @h S _The jackal barely misses you.Ah   The grapnel guides your strike. You hit the jackal.  You bite the jackal, but do no damage.The jackal is almost dead.Ah#3Ah79==7.8 (1.4AhAht _The jackal barely misses you. The jackal misses you.Ah0Ah?2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ah 5 # ........#..##.##  fritha the Tinkerer #. #...#...###'#####  Gnoll ###h#####.#...### #.....#  Health: 13/13 ======================== ....$.h#.....## #.....#  Magic: 4/6================-------- .......#..##.##. #.##<.#  AC: 2Str: 9 .......#..##.....##.....#  EV: 12Int: 14 ..............#.# #.....#  SH: 0Dex: 10 Ah5...>......###...# #######  XL:  1 Next:  0% Place: Dungeon:1 .......##hh@.###  Noise: =--------  Time: 27.8 (0.0) ..##### ####...)...  a) +0 hammer . ####...  Cast: Kinetic Grapnel [  AhT6 hh 2 jackals _The jackal barely misses you. The jackal misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 70% to hit)Bh;# ........#..##.##fritha the Tinkerer#. #...#...###'#####Gnoll###h#####.#...### #.....#Health: 13/13 ========================Bh;....$.h#.....## #.....#Magic: 4/6================--------.......#..##.##. #.##<.#AC: 2Str: 9Bhj<f.......#..##.....##.....#EV: 12Int: 14..............#.# #.....#SH: 0Dex: 10...>......###...# #######Bh =hXL:  1 Next:  0% Place: Dungeon:1.......##**@.###Noise: =--------  Time: 27.8 (0.0)..##### ####...)...a) +0 hammer.####...Cast: Kinetic Grapnel[hh 2 jackals _The jackal barely misses you. The jackal misses you.Bh<=RCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Bhg=Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 70% to hit)Bh;dhh8.8 (1BhjBh~,  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 70% to hit) Bh_The kinetic grapnel misses the jackal. x2; The jackal barely misses you.Bh1  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bh  # ........#..##.##  fritha the Tinkerer #. #...#...###'#####  Gnoll ###h#####.#...### #.....#  Health: 13/13 ======================== ....$.h#.....## #.....#  Magic: 3/6============------------ .......#..##.##. #.##<.#  AC: 2Str: 9 .......#..##.....##.....#  EV: 12Int: 14Bhɺ  ..............#.# #.....#  SH: 0Dex: 10 ...>......###...# #######  XL:  1 Next:  0% Place: Dungeon:1 .......##hh@.###  Noise: =--------  Time: 28.8 (0.0) ..##### ####...)...  a) +0 hammer . ####...  Cast: Kinetic Grapnel [   hh 2 jackalsBh o _The kinetic grapnel misses the jackal. x2; The jackal barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bhc &Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 70% to hit)Ch> # ........#..##.##  fritha the Tinkerer #. #...#...###'#####  Gnoll ###h#####.#...### #.....#  Health: 13/13 ======================== ....$.h#.....## #.....#  Magic: 3/6============------------ .......#..##.##. #.##<.#  AC: 2Str: 9 .......#..##.....##.....#  EV: 12Int: 14 ..............#.# #.....#  SH: 0Dex: 10 ...>......###...# #######  XL:  1 Next:  0% Place: Dungeon:1 .......##hh@.###  Noise: =--------  Time: 28.8 (0.0) ..##### ####...)...  a) +0 hammer . ####...  Cast: ChAwKinetic Grapnel [   hh 2 jackalsCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 70% to hit)  The kinetic grapnel hits the jackal. #   #.      ....$   ...... #.##<.#  ........#  .......#   ...>...#   .@.###   ...  . ####...  [  h   jackal ChChG.hChp329.8 (1ChCh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineChW: a jackal (almost dead, 70% to hit)  The kinetic grapnel hits the jackal. _You kill the jackal!Ch7)   You hit the jackal.  The jackal is severely wounded.31.2 (1.4 _The jackal barely misses you. The jackal misses you.ChE  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh#T # ........#..##.##  fritha the Tinkerer #. #...#...###'#####  Gnoll ###h#####.#...### #.....#  Health: 13/13 ======================== ....$.h#.....## #.....#  Magic: 2/6========---------------- .......#..##.##. #.##<.#  AC: 2Str: 9 .......#..##.....##.....#  EV: 12Int: 14 ..............#.# #.....#  SH: 0Dex: 10 ...>......###...# #######  XL:  1 Next: 20% Place: Dungeon:1 .......##.h@.###  Noise: =--------  Time: 31.2 (0.0) ..##### ####...)...  a) +0 hammer . ####... DhU Cast: Kinetic Grapnel [   h   jackal _The jackal barely misses you. The jackal misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 70% to hit)Dh # ........#..##.##  fritha the Tinkerer #. #...#...###'#####  Gnoll ###h#####.#...### #.....#  Health: 13/13 ======================== ....$.h#.....## #.....#  Magic: 2/6========---------------- .......#..##.##. #.##<.#  AC: 2Str: 9 .......#..##.....##.....#  EV: 12Dht2Int: 14 ..............#.# #.....#  SH: 0Dex: 10 ...>......###...# #######  XL:  1 Next: 20% Place: Dungeon:1 Dh.......##.h@.###  Noise: =--------  Time: 31.2 (0.0) ..##### ####...)...  a) +0 hammer . ####...  Cast: Kinetic Grapnel [   h   jackalCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  DhPress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 70% to hit)  The kinetic grapnel hits the jackal.Dh 7 #   #.      ....$   ...... #.##<.#  ........#  .......#   ...>...#   †@.###   ...  . ####...  [ Dh]Dhl42.2 (1Kinetic GrapnelDhDhdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 70% to hit)  The kinetic grapnel hits the jackal. _You kill the jackal!Dh C# .#..##.## #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .......#..##.##. ##.##<.# Dhi .......#..##.....##.....# .......#.# #.....# ...>......###...# # Dh .##.†.@### ..##### ####...).. #####. [.Dh Dh .-3Dh Dh EhY#. #...#...###'########h#####.#...#####.....# ....$.h#.....###. #.....# EhY.......#..##.##. ##.##<.# .......#..##.....##.....# ........#.# #.....# ...>......###...# ####### .......##.†..######## EhY/..##### ####.@.)...... #####. [ EhdV-4EhmEhmEh@]u#. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .#..##.##. ##.##<.# .#..##.....##.....# .......#.# #.....# ...>......###...# # .##.†..#..##### ####..@).. #####..[.Eh]<....###EhgEhxC5Eh Eh L#. #...#...###'#####  ###h#####.#...#####.....#  ....$.h#.....###. #.....#  .#..##.##. ##.##<.#  .#..##.....##.....#  .......#.# #.....#  Eh f...>......###...# #  .##.†..#..##### ####...@.  . #####.#.[.....#.K# K   kobold (missile, asleep)..###EhG& Eh.2 _3====6Eh3 Eh8 _A kobold comes into view. It is wielding a +0 club.Things that are here: _a +0 mace; a parchment of Kiss of DeathGhl3###h#####.#...#####.....# ....$.h#.....###. #.....# .......#..##.##. ##.##<.# .#..##.....##.....# .......#.# #.....# ...>......###...# ####### .......##.†..########### ..##### ####...)........ . ##### ##.[...g..####..K#.... g   goblin (#####K   kobold (missile, asleep) Gh8Gh~<=7Kinetic GrapnelGh=@Gh0Bs _A goblin comes into view. It is wielding a +0 club.Hh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh F###h#####.#...#####.....#  fritha the Tinkerer ....$.h#.....###. #.....#  Gnoll .......#..##.##. ##.##<.#  Health: 13/13 ======================== .......#..##.....##.....#  Magic: 2/6Hh ========---------------- ..............#.# #.....#  AC: 2Str: 9 ...>......###...# #######  EV: 12Int: 14 .......##.†..###########  SH: 0Hh ,Dex: 10 Hh ..##### ####...)........  XL:  1 Next: 40% Place: Dungeon:1 Hh . #####@.......  Noise: ---------  Time: 37.2 (0.0) Hhn ##*[.....  a) +0 hammer *......  Cast: Kinetic Grapnel g..#### Hh  Hh Q..K#  Hh ....  g   goblin (asleep) Hh #####  K   kobold (missile, asleep)HhV  Hh{ e_A goblin comes into view. It is wielding a +0 club.Hh Casting: Kinetic Grapnel (safe; 1% risk of failure)  Hh MConfirm with . or Enter, or press ? or * to list all spells.Hh }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Hh ;Press: ? - help, Shift-Dir - straight lineHh UAim: a goblin, wielding a +0 club (asleep, 100% to hit)Ihy###h#####.#...#####.....#fritha the Tinkerer ....$.h#.....###. #.....#Gnoll .......#..##.##. ##.##<.#Health: 13/13 ======================== .......#..##.....##.....#Magic: 2/6========---------------- ..............#.# #.....#AC: 2Str: 9 ...>......###...# #######EV: 12Int: 14 .......##.†..###########SH: 0Dex: 10 ..##### ####...)........XL:  1 Next: 40% Place: Dungeon:1 .#####@.......Noise: ---------  Time: 37.2 (0.0)##*[.....a) +0 hammer*......Cast: Kinetic Grapnelg..####Ihz..K#....g   goblin (grapneled)#####K   kobold (missile, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  The goblin is heavily wounded.IhE..g.KK)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  The goblin is heavily wounded.  The goblin shouts! The kobold shouts!IhQ(((((IhIhߙ#.Ih7@@.g...IhJ====8.2 (1IhIh,n _The kobold throws a stone. The stone closely misses you.Ih  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JhP  Okay, then.JhyJhtJh- . _Kh(8...$.h#.....###. #.....# ..#..##.##. ##.##<.# #..##.....##.....# ......#.# #.....# >###...# ####### ...##.†..############ ##### ####...).........Kh9` #####. ##@[g..#...#####...K#.....#######KhBKhM>K.KhO2--=---9KhXKh[9 _The goblin hits you with a +0 club.KhX  The grapnel guides your strike. You hit the goblin.Kh5KhK.K   kobold (missile) Kh\`5---40.6 (1.4KhKh{J _You kill the goblin!Kh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lh...$.h#.....###. #.....#  fritha the Tinkerer ......#..##.##. ##.##<.#  Gnoll ......#..##.....##.....#  Health: 12/13 ======================-- .............#.# #.....#  Magic: 1/6====-------------------- ..>......###...# #######  AC: 2Str: 9 ......##.†..############  EV: 12Int: 14 .##### ####...).........  SH: 0Dex: 10 Lh#####.........  XL:  1 Next: 50% Place: Dungeon:1 ##@[......  Noise: =--------  Time: 40.6 (0.0) #K.......  a) +0 hammer #...#####  Cast: Kinetic Grapnel ....#  .....  Lh#######  K   kobold (missile) Lh _You kill the goblin!Casting: Kinetic Grapnel (safe; 1% risk of failure)  LhHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineLhaAim: a kobold, wielding a +0 club and quivering stones (70% to hit)Lh"P...$.h#.....###. #.....#fritha the Tinkerer ......#..##.##. ##.##<.#Gnoll ......#..##.....##.....#Health: 12/13 ======================-- .............#.# #.....#Magic: 1/6====-------------------- ..>......###...# #######AC: 2Str: 9 ......##.†..############EV: 12Int: 14 .##### ####...).........Lh(QuSH: 0Dex: 10#####.........XL:  1 Next: 50% Place: Dungeon:1##@[......Noise: =--------  Time: 40.6 (0.0)#K.......a) +0 hammer#...#####Cast: Kinetic Grapnel....#.....#######K   kobold (missile, grapneled)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LhiQ<Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (70% to hit)  The kinetic grapnel hits the kobold.Lhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (70% to hit)  The kinetic grapnel hits the kobold.  The kobold is moderately wounded.Lh63==Lh$1.6 (1LhLhL _The kobold misses you.LhO X  The grapnel guides your strike. You hit the kobold.LhpQ D)Lh^[ ==63.0 (1.4Kinetic GrapnelLhd Lh0f J _You kill the kobold!Mh...#..##.##. ##.##<....##...........#.# >###...# ######....##.†..################# ####...)......... #####MhQl ##.[ #@....#####....# #......######## MhMh4-40MhMhn _Items here: ( )) ††.MhMhMhMh Mh$,Mhh&Mh&V2====Mh(Mh+Mh+Mh-Mh0,Mh1Mh2,Mh5Mh\7R====MhX9Mh;Mh<Mh=MhdA,NhNhNhNh3Nh Nh Nh- NhNhNhhNhNh?@3====NhgNhNhnNhNh"Nh"Nh$Nh"'Nh'<====Nh *Nh,Nh,Nhj.Nh0,NhX2NhH4Nh4Nh5Nh=8,Nh9Nh;Nh;Nh=Nh4@P4====Nhj@NhIBNhD,NhENh'HNhiHNhINh&LNhCMNh>NNh QNhpQ<====Nh~RNhVNhVNhXNh[Nh(\Nh]Nha,Nh`oNhqNh3rNhvtNhwNhPwNhxNh|Nh|P5====Nh~NhkNhNhvNhBNhNh'NhNhNh<====NhЕNhȗNhNhNh,Nh[Nh,NhJNh,NhGNhtNhNhNh - _You start resting.Nh085.0 (41.0)Nh]6====6.0 (42NhNh% _Magic restored.NhNh{Pick up what? 2/52 gear slots (_ for help) NhHand Weapons (select all with ))a - a +0 club  b - a +0 club NhMissiles (select all with ()c - a stone NhE6Carrion a goblin corpse Nha kobold corpse [Up|Down] select[Esc] exit NhLetters toggle [.|Space] toggle selected[top]Oh Oh......#..##.##. ##.##<.#fritha the Tinkerer ......#..##.....##.....#Gnoll .............#.# #.....#Health: 13/13 ======================== ..>......###...# #######Magic: 6/6======================== ......##.†..############AC: 2Str: 9 .##### ####...).........EV: 12Int: 14#####.........SH: 0Dex: 10##.[......XL:  1 Next: 60% Place: Dungeon:1#@.......Noise: ---------  Time: 86.0 (0.0)#...#####a) +0 hammer....#Cast: Kinetic Grapnel#......########The grapnel guides your strike. You hit the kobold. _You kill the kobold! _Items here: ( )) ††hWm. _You start resting. _Magic restored.  Okay, then.OhOhԲOhOh. _Oh#'~$.h#.....###. #.....# Ohf(#..##.##. ##.##<.# #..##.....##.....# ....#.# #.....# >......###...# ####### ....##.†..############# ##### ####...).#####....##.#)........#...#####.....##......########OhE2OhP5)7.0 (1 OhT _Oh\Ohc;_You kill the kobold! _Items here: ( )) ††. _You start resting. _Magic restored. _You see here a +0 robe.Oh9##h#####.#...#####.....#$.h#.....###. #.....#.#..##.##. ##.##<.##..##.....##.....# .......#.# #.....#>......###...# ####### ......##.†..############# .##### ####...).###.#.[.Ohr #)........ #...#####. ....# #......########OhOh-8 _OhOh_ Oh+  #. #...#...###'##### ###h#####.#...#####.....#$.h#.....###. #.....#.#..##.##. ##.##<.##..##.....##.....#......#.# #.....#>......###...# ###### .......##.†..############# ..##### ####...)Oh% 0. .#####...#.[. #)........ #...#####. ....# #......########Oh Oh &9Oh Oh Phi #. #...#...###'#####  ###h#####.#...#####.....#  ....$.h#.....###. #.....#  .#..##.##. ##.##<.#  .#..##.....##.....#  .#.# #.....#  ...>......###...# #  .##.†..#  ..##### ####....  . #####. ##.[. #)... #...##. ....# #...... ########PhPh'90PhPh   You pick up a parchment of Kiss of Death and begin reading...  You add the spell Kiss of Death to your library.Ph<+1.0 (2PhPh- _You see here a +0 mace.Ph8  #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .#..##.##. ##.##<.# .#..##.....##.....# Ph S.......#.# #.....# ...>......###...# # .##.†..# ..##### ####..@). .Ph  #####. ##.[. #)....Ph  #...###. ....#Ph8 v #...... ########Ph PhQ +2.0 (1PhW Ph Qh #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .#..##.##. ##.##<.# .#..##.....##.....# .......#.# #.....# ...>......###...# # .##.†..# ..##### ####.@.). . #####. ##.[. #)....... #...#####. ....#  #......  #QhŤQh&3Qh֬QhnQh # ........#..##.##  #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .......#..##.##. ##.##<.# .#..##.....##.....# ..............#.# #.....# ...>......###...# ## .......##.†.@############# ..##### ####...)..#####..QhM.#.[....... #)........ #...#####. ....# #......########QhQh&4QhQhQhY k # .#..##.## #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .......#..##.##. ##.##<.# .......#..##.....##.....# .......#.# #.....# ...>......###...# # .##.†@.## ..##### ####...). . #####. ##.[.  #).  #...#####.  ....#  #......  #5Qh% # .#..##.## #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .......#..##.##. ##.##<.# .#..##.....##.....# ......#.# #.....# ...>......###...# # .##.@..## ..##### ####...). . #####.  ##.[.  #). #...#####. h   jackal (asleep)  ....#  #......  #ht9;63H6 _You see here a jackal corpse.Rh͙ .l.##.....# # ........#..##.##  #. #...#...###'##### ###h#####.#...#####.....# ....$.h#.....###. #.....# .#..##.##..##.##<.# #..##.....##.....#Rh ........#.# #.....# ...>.....@###...#  .......##.†..############# ..##### ####...)..#####...#.[. #)........ #...#####. ....# #......RhDRh^.hhRh\-7 _RhRhPRhL ..##.....# .l.......##.....# # ........#..##.##  #. #...#...###'##### ###.#####.#...#####.....# ....h.h#.....###. #.....# .#..##.##..##.##<.# #..##.....##.....# ...Rh.....#.# #.....# ...>......###...#  .......##.†..############ ..##### ####...).#####..#.[ #)...... #...#####Rh|D ....#RhhRhP$hRh=8Kinetic GrapnelRhShD  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ShSh% .........##.....#  fritha the Tinkerer .l.......##.....#  Gnoll # ........#..##.##  Health: 13/13 ======================== #. #...#...###'##### Magic: 5/6Shj$====================---- ###.#####.#...#####.....# AC: 2Str: 9 ....$.h#.....###. #.....# EV: 12Int: 14 Sh.....h.#..##.##..##.##<.# SH: 0Dex: 10Sh Sha......*#..##.....##.....# XL:  1 Next: 60% Place: Dungeon:1 .......*@.....#.# #.....# Noise: ---------  Time: 98.0 (0.0) Sh...>......###...# ####### a) +0 hammerSh@ Sh,H.......##.†..############ Cast: Kinetic Grapnel ..##### ####...)......... . #####......... ##.[...... h   jackal #)....... #...##### ....# _You see here a jackal corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)Sh .........##.....#fritha the Tinkerer.l.......##.....#Gnoll# ........#..##.##Health: 13/13 ========================Sh` (#. #...#...###'##### Magic: 5/6====================----###.#####.#...#####.....# AC: 2Str: 9....$.h#.....###. #.....# EV: 12Int: 14Sh j.....h.#..##.##..##.##<.# SH: 0Dex: 10......*#..##.....##.....# XL:  1 Next: 60% Place: Dungeon:1Shڳ 3.......*@.....#.# #.....# Noise: ---------  Time: 98.0 (0.0)...>......###...# ####### a) +0 hammerSh .......##.†..############ Cast: Kinetic Grapnel..##### ####...)..........#####.........ShP ##.[...... h   jackal (grapneled)#).......#...#####....#Shƴ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  The kinetic grapnel hits the jackal.ShT6 ,Shu? \.. ShzC 3=9.0 (1ShJ ShM 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ShM Aim: a jackal (70% to hit)  The kinetic grapnel hits the jackal. _The jackal is severely wounded.ThV  ThWCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ThI .........##.....#  fritha the Tinkerer .l.......##.....#  Gnoll # ........#..##.##  Health: 13/13 ======================== #. #...#...###'##### Magic: 4/6================-------- ###.#####.#...#####.....# AC: 2Str: 9 ....$.h#.....###. #.....# EV: 12Int: 14 .....h.#..##.##..##.##<.# SH: 0Dex: 10 ......*#..##.....##.....# XL:  1 Next: 60% Place: Dungeon:1 .......*@.....#.# #.....# Noise: =--------  Time: 99.0 (0.0) ...>......###...# #######Th'J8 a) +0 hammer .......##.†..############ Cast: Kinetic Grapnel ..##### ####...)......... . #####......... ##.[...... h   jackal #)....... #...##### ....# _The jackal is severely wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ThJrPress: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)ThЙ  .........##.....#  fritha the Tinkerer .l.......##.....#  Gnoll # ........#..##.##  Health: 13/13 ======================== #. #...#...###'##### Magic: 4/6================-------- ###.#####.#...#####.....# AC: 2Str: 9 ....$.h#.....###. #.....# EV: 12Int: 14 .....h.#..##.##..##.##<.# SH: 0ThC {Dex: 10 .......#..##.....##.....# XL:  1 Next: 60% Place: Dungeon:1 ........@.....#.# #.....# Noise: =--------  Time: 99.0 (0.0) Th ...>......###...# ####### a) +0 hammer .......##.†..############ Cast: Kinetic Grapnel ..##### ####...)......... . #####......... ##.[...... h   jackal #)....... #...##### ....# Thg Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  The kinetic grapnel hits the jackal.Th{    .l.......  # .......  #. #...# ###. ....  .....†.< ......*... .......*@.....#.#  ...>...#  .... ..##### ####...) . #### ##.[ #) ....#Th& Th- ThJ- h..h   jackal (grapneled)Th3 88100.0 (1.0)Th< Th> Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (70% to hit)  The kinetic grapnel hits the jackal. _You kill the jackal!Uht .##.....# .l.......##.....# # ........#..##.## #. #...#...###' ###.#####.#...#####.....Uh ....$..#.....###. #..... .....h.#..##.##..##.##<. .#..##.....##..... .#.# #..... ...>......###...# Uh .##.†.. ..##### ####...) . ##### ##.[ #) #...  ....#UhUh:†hUh&1UhUhT _The jackal closely misses you.Uh     The grapnel guides your strike. You hit the jackal.  Your bite misses the jackal.The jackal is almost dead.Uh -2.4 (1.4Uh Uhg T _The jackal closely misses you.Vhd  You barely miss the jackal.The jackal is almost dead.The jackal bites you but does no damage.3.8Vhlj _The jackal closely misses you.Vh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhR  .........##.....#  fritha the Tinkerer .l.......##.....#  Gnoll # ........#..##.##  Health: 13/13 ======================== #. #...#...###'#### Magic: 3/6============------------ ###.#####.#...#####..... AC: 2Str: 9 ....$..#.....###. #..... EV: 12Int: 14 .....†.#..##.##..##.##<. SH: 0Dex: 10 ......h#..##.....##..... XL:  1 Next: 80% Place: Dungeon:1 .......@......#.# #..... Noise: =--------  Time: 103.8 (0.0) ...>Vhy ......###...# ###### a) +0 hammer .......##.†..########### Cast: Kinetic Grapnel ..##### ####...)........ . #####........ ##.[..... h   jackal #)...... #...#### ....# _The jackal closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 70% to hit)VhoK 5 .........##.....#  fritha the Tinkerer .l.......##.....#  Gnoll # ........#..##.##  Health: 13/13 ======================== #. #...#...###'#### Magic: 3/6VhK '============------------ ###.#####.#...#####..... AC: 2Str: 9 ....$..#.....###. #..... EV: 12Int: 14 .....†.#..##.##..##.##<. SH: 0VhwL Dex: 10 ......h#..##.....##..... XL:  1 Next: 80% Place: Dungeon:1 .......@......#.# #..... Noise: =--------  Time: 103.8 (0.0) ...>......###...# ###### a) +0 hammerVh(M  .......##.†..########### Cast: Kinetic Grapnel ..##### ####...)........ . #####........ ##.[..... h   jackal #)...... #...####VhiM  ....# Casting: Kinetic Grapnel (safe; 1% risk of failure)  VhM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 70% to hit)  The kinetic grapnel hits the jackal.VhT    .l.......  # ........#  #. #...#.. ###Vh U . ...  ...< .......#..##... Vh3U Q.....#.#  ...VhWU M#...# VhyU  .... VhU f..##### ####...) VhU D. #### VhU C##.[ VhV B#) VhV 0....#Vh 8.Vh Vhd 8.........##.....#fritha the Tinkerer.l.......##.....#Gnoll# ........#..##.##Health: 13/13 ========================#. #...#...###'#### Magic: 3/6============------------###.#####.#...#####..... AC: 2Str: 9....$..#.....###. #..... EV: 12Int: 14.....†.#..##.##..##.##<. SH: 0Dex: 10.......#..##.....##..... XL:  1 Next: 100% Place: Dungeon:1Vh .......@......#.# #..... Noise: =--------  Time: 104.8 (1.0)...>......###...# ###### a) +0 hammer.......##.†..########### Cast: Kinetic Grapnel..##### ####...).........#####........##.[.....#)......#...####....#Vh5 Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineVh_ Aim: a jackal (severely wounded, 70% to hit)  The kinetic grapnel hits the jackal.VhU Aim  Press: ? - help, Shift-Dir - straight line: a jackal (severely wounded, 70% to hit)  The kinetic grapnel hits the jackal. _You kill the jackal!  You have reached level 2!Vh+ /  --more--Wh 9/197--2 0% Kinetic GrapnelWh Wh 4 _XhU .##.....# .........##.....# .l.......##.....# # ........#..##.##  #. #...#...###'#######.#####.#...#####$..#.....###. #...†.#..##.##..##.##<#..##.....##......#.# #....>......###...# ......##.†..##########..##########...)..#####.. .XhV"#.[  #).....  #...### Xh/`Xhb5-5 _Xh1jXh0lXh,.###.(..+ .##.....# ..##.....# .l.##.....# # ........#..##. #. #...#...###'#######.#####.#...#####$..#.....###. #....#..##.##..##.##.#..##.....##......#.# #...>......###...# ......##.†..##########...##########...)#...#####..#..#.[ #)....XhXh=@-6XhqXhs _You see here a jackal corpse.Xh A  .. #.....###.(.. .##..... ..##..... .l.##..... ## ........#..##. #. #...#...###'#######.#####.#...######.#.....###. #..#†.#..##.##..##.##.#..##.....###..........#.# #..#.....>......###...# ......##.†..#########...##########...) #...#####..#..#.[XhI XhL _4===7 _XhW Xh` Xh[c +8.8 (2Xh%} G _You now have 7 gold pieces.Yh1..###.( ....##..g..##..l.####. .#..## #.. #...#...###'######.#####.#...#####. #.........#... # #†.#..##.##..## #...#..##.....##. #.........#.# # #.....>......###...# ## #.........##.†..#### ##...##########...).... g   hobgoblin (asleep) #... #####.... #... ##.[ #)..YhXYh+9.8 (1YhYh YhN_A hobgoblin comes into view.Yhbc...g....l##. ...##.. #...#...###'######.#####.#...#####..........#.....###. †.#..##.##..#............#.# >Yh9d###...# ##....##.†..######...##########...).... #... ##### ##.[. K   kobold (asleep)K #)..YhtYh\v'10Yh~Yhs _A kobold comes into view. It is wielding a +0 club.YhU YhW Yhqb Yhe d _There are monsters nearby!Zh  g.##   ..l.##  ##. .#..##   #.. #...#...###  ######.#####.#...#####   #.........#... #   #†.#..##.##..##   #...#..##.....##   #.........#.# #   #.....>###...# #   #.........##.†..####   ##...##########...)...   #... #####   #... ##.[ K   kobold   #K.. #)   #... #   ZhZh_KK.ZhM=====1ZhGZhԢ( _The kobold shouts!Zh   ..l.##  ##...#..#   #.. #...#.  ######.#####.#...#   #.........#...   #†.#..##.##..   #...#..##.....   #Zh" .........#.#   #...@.>###...#   #.........##.†..####   ##...##########...)..   #...# #####   #K..# ##   #...# #)  #.... #   #...#  #Zh Zh2 <K..Zh$ F--2Kinetic GrapnelZhy, Zh. ZhV##.....#.. #...#...#######.#####.#...##.........#.....###. †.#..##.##..#..#..##...........#.# >###......##.†..######...##########...).. #.K.# #####.ZhJ ## #)..#.###ZhZh:K.ZhA--3ZhZhJ[h^J  [hJCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hO ##..........#..# fritha the Tinkerer #.. #...#...## Gnoll ######.#####.#...#### Health: 19/19 ======================== #.........#.....###.  Magic: 3/7==========-------------- #.......†.#..##.##..# AC: 2Str: 9 [h#.........#..##.....# EV: 12Int: 14 #................#.#  SH: 0Dex: 10 #.....>......###...#  XL:  2 Next:  0% Place: Dungeon:1 #...@.....##.†..##### Noise: ---------  Time: 113.8 (0.0) ##..K##########...).. a) +0 hammer #...# #####.. Cast: Kinetic Grapnel [h<#...# ##. #...# #) #.... #. K   kobold [hB#...# .. #...# #.. [hZ### _The kobold shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  [hQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)[hi ##..........#..# fritha the Tinkerer  #.. #...#...## Gnoll  ######.#####.#...#### Health: 19/19 ========================  #.........#.....###. Magic: 3/7==========--------------  #.......†.#..##.##..# AC: 2Str: 9  #.........#..##.....# EV: 12Int: 14  #................#.# SH: 0[hEDex: 10  #.....>......###...# XL:  2 Next:  0% Place: Dungeon:1  #...@.....##.†..##### Noise: ---------  Time: 113.8 (0.0)  ##..K##########...).. a) +0 hammer  #...######.. Cast: Kinetic Grapnel  #...###.  #...##)  #....#. K   kobold (grapneled)  #...#..  #...##..  ###[hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)  The kinetic grapnel hits the kobold.[honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (70% to hit)  [hu|The kinetic grapnel hits the kobold.  The kobold is moderately wounded.[h3=4.8 (1[h9[hT _The kobold closely misses you.[h  The grapnel guides your strike. You hit the kobold.  The kobold is severely wounded.[hO \8--6.2 (1.4[h [h x _The kobold closely misses you. The kobold hits you with a +0 club.\hq$:  You thump the kobold!\h0f)\h6T9==4\h6v===47.6Kinetic Grapnel\h>\hCJ _You kill the kobold!\h_ t .. #...#...#######.#####.#...##.........#.....###. †.#..##.##..#..#..##...........#.# >###......##.†..#######..@##########...).. #...# ##### ###...#  \h \h 4-80\h \h  Things that are here: _a +0 club; a kobold corpse]hz ######.#####.#...##.........#.....###. †.#..##.##..#..#..##............#.# >......###......##.†..#######..)##########...).. #..@# ##### ## #)#...#  ]ht]hG-9 _]h]h/]h .........#.....###. †.#..##.##..#...............#.# >......###......##.†..#######..)##########...)..]hU #...# ##### ## #)..######  ]hZ20]hw  †.#..##.##..#...............#.# >###..]h #.........##.†..#######..)##########...)..]h ) #...# ##### ## #)........#######]h. 0.  ]hi =====1]hj #..#..##.....#   #................#.#  #.....>###...# #   #.........##.†..######  ]hj7 ##..)##########...)...   #...# #####.   ]h k#...#  ##.[ ]h,kL#...########)]hOko #...@.......]hwkn#..   #...########]hk2..   ]hk#...# #.   #...# ]hk4####   ]hkX#...# ]h"lA#####]hBl  ]hbt]hw&2]h~]h ^h^=- #.#..##.....##. #.....#.# #. #.....>......###...# # #.........##.†..# ##..)#...). #...# #####. #...# ##.[. #...##). #.#. #...#. #...# #. #...# # #...# ##### 3^hC^h#.#..##.....##.#.#.# #.#.....>......###...# ##.##.†..###..)#...).#...# #####.#...# ##.[.^hLi#...##).#.#...##...#. ....##...# #.^hq[#...# ##...# ^h ^h^h&4^h^h^hD #.#..##.....##.#.#.# #.#.....>......###...# ##.##.†..###..)#^hPD #...).#...# #####.#...# ##.[.#...##).^hwD #.# #...##...#.. ....# ^hD p#...# #.#...# ^hD ;# ^hS <5^h+X ^h[Z ^hj #.#..##.....##.#.#.# #.#.....>......###...# ##.##.†..###..)#...).#...# #####.#...# ##.[.#...#^h  #).#.# #...##...#... ....# #...# #...... #...# # ^h6 ^h &6^h ^h _hrv#.#..##.....##.#.#.# #.#.....>......###...# ##.##.†..###..)#...).#...# #####.#...# ##.[.#...# #).#.# #...##...#.... ....# #...# ##...... _hy_hs{Y5====7_h_ht_hm #.#..##.....##.....##.#.# #.....##.....>......###...# ##.##.†..#_h##..)#...).#...# #####.#...# ##.[.#...#_hI #).#._h# #...##...#.........# _hq#...# ###...... _h9_h_h=&8_h _h9 _h 2#.#..##.....##.....# #.#.# #.....# #.....>......###...# # #.##.†..###..)#...).#...# #####.#...# ##.[.#...# #).#.# #...#####.#...#.# #...# ####...... 9_hB #.#..##.....##.....# #.#.# #.....# #.....>......###...# # #.##.†..# ##..)#...)._h  #...# #####. #...# ##.[. _h #...#_h o #). #._h# # #...#####. #...#.# _hG +#...# _hw o#####...... _hh _h9 '30_h _h0 `h#.......#.# #.....# #.....>###...# ####### #.........##.†..########..)##########...).......... ...# #####.`h #...#  ##.[ #...########### #).. #.............#####...#####. `h,#...#########@........# #...# ######......`hWe#...#  #########...#`hz8##### `h`h4E====1`hM`h0#.#.# #.....#  #.....>......###...# #  #.##.†..#`h-=  ##..)#...). #...# #####. #...# ##.[. #...## #). #.#####...#####. `hSf#...##.# `hu#...# ######...... #...# `hW######## `h@`h?&2`hF`hahh;ahny6===ahahBah,ahMahahahah;===ahah,ahahah1ahah:ahhahUah=,ahdahah87====ahahahahahah]ah&ah ah ah ah ahahahFah1ahahc<====ahahah ah ah"ah&ah(ah$)ah+aht-ah+0ahb0ah<2ah5ahm7ah7ahe9ah>ahZ4ah[ah`ahd,ahdah*iah ........####.....# # ah]####.............##########.....########ah0ah ahs,7.6 (35ah`ah; _Found a stone staircase leading down.bh0,H#####.....# ###. #.....##.. ∆ ##..##.##<.# .. ##.....# #. #.# #.....# #.## ...# #bh,Y ..# ######.### ##.).##...#.....bhH-##.[.####......#  #)........# ##....#...#####.#### ..># .......####.....# ##.............# bh/7bh:18.6 (1.0)bhAbhEbhj# ##. #.....##.. ∆ #..##.##<.# .. ...##.....# #. #.# #.....# #.## #.# ####### ..# .# # #######.####.##.# .)..........##...#..... ##....... bh# F ##.[.......##### )........# ###....# ###...#####.#### ..># ......####.....# ### ##.............#  ######### ######bh$ *# bhA+ bh<. &9bh|4 bhq7 bhF##.....#  #.....##.. ∆##.##<.# .. ..##.....# #. # #.....###.## # .#  ...# .# # #############.####.##.## ).##...## #................. ##.[.......####......#..  #)........# ###....# ##...#####.#### ...># .....####.....# ##### #........ #########.....########bhRbh‘'70bhchy''##### ##.....# .# #.....##.. ∆.###.##<.# .. .##.....# #. .# ch'# #.....###.## .#   ...# .# # ############.####.##.## ..##...#ch(W# ......... ch@(#.[.####......#...)........# ###....#chh( # #...#####.#### #...># ch(....####.....# ###### ........ ########.....ch(O########ch1ch5&1ch;ch>chP.## '##### ....# ##.....# ...#  #.....##.. .).# ##.##<.# .. ..# #.....# #. ..#  #.....###.## #.#  ch. ...# #.# # ###########.####@##.## ##...## ......... .[####......#.... )........# ###....# ########.#### #...>#####.....# ###### ....... #######.....#chOch$&2chch% _Found a dagger.dhðM.....## ........'##### ... # ....  #.....##.. ..)##<.# .. . # #. ......###.#   ...# #@# # ###########.####.##.####...#......# ........................#....###dhηdh~&3dhdhKdhHM....# .###.## ...'##### #. # ##.....  #.....##......)dh##<.# ...... # #...........###.#  dh ...# #.# # dh###########.####.##.# .........##...#......#.....dhv......####....#######dh@dh dhJ#&4dht)dh+dh AM . ....###.## ...'##### # ##.....  #.....##)dhj ##<.# . # #...........###.#####.#   ...# #.# # ###########.####.##.##.....#...>#dhL dh &5dh dh) ehl~#.(..+.#.#.# # ......# .....# #.###...... .##.## ...#'##### #......# ###.....####......# . #.....##).# .##.##<.#.# .##.....###.......# # #.....###.#####.#   ...# #.# ############.####.##.####...#......#................. #.[.####......#.... #)........# ###....# ###6ehBehn Ieh\ ehҒ eh Beh2 eh ehW ehj ehȨ ..... # ... .)... # .... ..... .(..+ .#..##...# .....# # ... ....# #.... eh F....# #.###........# ##.## .....# ##'##### ## 8.6 (2 ##.....###eh *.#  #.....##......).# #.##<.##........#.....###.......#  #.....###.#####.# eh N ####### ...# #.# ###########.####.##.## ..##...#......eh "#eh eh +9.6 (3eh޺ eh{ # _Found a club.fh 3fh fh  fh| Bfh fh fh$ fhj fh fha# fh# fh% fh$( fh3 P ∆ ..... ∆ r....## .#.....###.......# ......)... .....## ....#..... ....+ .#..##...# ......## .........# r....# .# # ###.....# fh3 A.# #.###......@.# ...........## ##### .#......#......#Kinetic Grapnel ....####......#.####.. ....##......).#.. ##<.##........##.#fh>4 r   quokka (asleep) ....###.......# .# r   rat (asleep) ....###.#####.# .# fh4 ##### ...# #.# .#fhSG fhG 82fhJ fhaK $3.6 (4fhn fhr  fhs fh'y >_A quokka and a rat come into view.fhy hhI ...r### ∆ ..... ∆ #r....### .#.....###........ # ......).........# # ....#.....#. + .#..##...##.. # .........##r....# # # #......##@....# #.###........##### ...........## #### .#......#......#####......#.####.. ...##......).#.. #<.##..##.# r 2 rats (asleep)###.......# .# ...###.####  A rat comes into view.  hhzJqThe rat squeaks loudly. x2; You hear a shout!  The rat closely misses you.g.....rrrrg   hobgoblinrr 2 rats====4.6 (1hh\\ _A hobgoblin comes into view.hhY  You hit the rat. You bite the rat, but do no damage.  The rat is severely wounded.....grr=---6.0 (1.4 _The rat misses you. The rat barely misses you.hh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih  fritha the Tinkerer ....###  Gnoll .. ∆ ..... ∆ #.....###  Health: 19/19 ======================== . .#.....###.g.......  Magic: 6/7====================---- # ......).....r...#..  AC: 2Str: 9 # ....#.....#r......#  EV: 12Int: 14 + .#..##...##......#  SH: 0Dex: 10 # .........##r....#  XL:  2 Next:  4% Place: Dungeon:1 # # #......##@....#  Noise: =--------  Time: 186.0 (0.0) # #.###........#####  a) +0 hammer # ...........##hIg;34H Cast: Kinetic Grapnel #### .#......#......# ...####......#.####.. ...##......).#.. r   quokka #<.##........##.# g   hobgoblin ...###.......# .# rr 2 rats ...###.#####.# .# _The rat misses you. The rat barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 76% to hit)ihfritha the Tinkerer....###Gnoll .. ∆ ..... ∆ #.....###Health: 19/19 ======================== . .#.....###.g.......Magic: 6/7====================---- # ......).....r...#..AC: 2Str: 9 # ....#.....#r......#EV: 12Int: 14 + .#..##...##......#SH: 0Dex: 10 # .........##r....#XL:  2 Next:  4% Place: Dungeon:1 # # #......##@....#Noise: =--------  Time: 186.0 (0.0) # #.###........#####a) hA0;1m+0 hammer # ...........##Cast: Kinetic Grapnel #### .#......#......# ...####......#.####.. ...##......).#..r   quokka #<.##........##.#g   hobgoblin ...###.......# .#rr 2 rats ...###.#####.# .#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 76% to hit)  The kinetic grapnel hits the rat but does no damage.ih)L3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 76% to hit)  The kinetic grapnel hits the rat but does no damage.  The rat is severely wounded..g.rr7.0 (1ihP ihQihR-_The rat bites you but does no damage.ihHt  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih$   fritha the Tinkerer ....###  Gnoll .. ∆ ..... ∆ #.....###  Health: 19/19 ======================== . .#.....###.........  Magic: 5/7=================------- # ......)....g....#..  AC: 2Str: 9 # ....#.....#r......#  EV: 12Int: 14 ihv% + .#..##...##r.....#  SH: 0Dex: 10 # .........##r....#  XL:  2 Next:  4% Place: Dungeon:1 # # #......##@....#  Noise: =--------  Time: 187.0 (0.0) ih & ^# #.###........#####  a) +0 hammer # ...........## Cast: Kinetic Grapnel #### .#......#......# ...####......#.####.. ...##......).#.. r   quokka #<.##........##.# g   hobgoblin ih:& ...###.......# .# rr 2 rats ...###.#####.# .# ihc& _The rat bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  ih& MConfirm with . or Enter, or press ? or * to list all spells.ih& Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineih& pAim: a rat (severely wounded, 76% to hit)ih  fritha the Tinkerer ....###  Gnoll .. ∆ ..... ∆ #.....###  Health: 19/19 ======================== . .#.....###.........  Magic: 5/7=================------- # ......)....g....#..  AC: 2ih-Str: 9 # ....#.....#r......#  EV: 12Int: 14 + .#..##...##r.....#  SH: 0Dex: 10 # .........##r....#  XL:  2 Next:  4% Place: Dungeon:1 # # #......##@....#  Noise: =--------  Time: 187.0 (0.0) # #.###........#####  a) +0 hammer # ...........## Cast: Kinetic Grapnel #### .#......#......# ih...####......#.####.. ...##......).#.. r   quokka #<.##........##.# g   hobgoblin ...###.......# .# rr 2 rats ih...###.#####.# .#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ihIAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 76% to hit)  The kinetic grapnel hits the rat!ihp ....###  ∆ ..... ∆ #.....###  .........  )#..  ..#  .#  .....# ih2c # #  #.###...#  ....... .#..........).#..<....##.# .#ih_r   rat .#ihP,ihΝih;t.grrih=20/20 88.0 (1ihihb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 76% to hit)  The kinetic grapnel hits the rat! _You kill the rat!jh%....### jhbH... ∆ ..... ∆ #.....### .#.....###......... .jh# ......).........#.. .# ....#.....#g......# .+ .#..##...##r jh+.# .........##r .# # #......##.....# jh .# #.###......@.##### ## ...jh  jh6#### .#jh#......# ....####......#.####...##......).#.jh**. jh\##<.##........##.# ....###jha.# .#.###.#####.# .# jh##### ...# #.# .#jhjh jhjh^r.grrjh&9jh!jh%z _The quokka attacks as it pursues you! The quokka closely misses you.jhi  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jhu2 ....###  fritha the Tinkerer ... ∆ ..... ∆ #.....###  Gnoll .. .#.....###.........  Health: 20/20 ======================== .# ......).........#..  Magic: 4/7jh:v=============----------- .# ....#.....#.......#  AC: 2Str: 9 .+ .#..##...##g.....#  EV: 12Int: 14 .# .........##r....#  SH: 0Dex: 10 .# # #......##r....#  XL:  2 Next:  8% Place: Dungeon:1 jh`vv.# #.###......@.#####  Noise: =--------  Time: 189.0 (0.0) ## ...........##jhvO a) +0 hammer jhvM##### .#......#......#  Cast: Kinetic Grapnel ....####......#.####.. jhve....##......).#.. ##<.##........##.#jhv r   quokka ....###.......# .#jh)w* g   hobgoblin ....###.#####.# .# r   rat ##### ...# #.# .# jhZw_The quokka attacks as it pursues you! The quokka closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  jhw<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)khg....###fritha the Tinkerer ... ∆ ..... ∆ #.....###Gnoll .. .#.....###.........Health: 20/20 ======================== khr.# ......).........#..Magic: 4/7=============----------- .# ....#.....#.......#AC: 2Str: 9 .+ .#..##...##g.....#EV: 12Int: 14 .# .........##r....#SH: 0Dex: 10 .# # #......##r....#XL:  2 Next:  8% Place: Dungeon:1 .# #.###......@.#####Noise: =--------  Time: 189.0 (0.0) ## ...........##a) +0 hammer ##### .#......#......#Cast: Kinetic Grapnel ....####...kh...#.####.. ....##......).#.. ##<.##........##.#r   quokka (grapneled) ....###.......# .#g   hobgoblin ....###.#####.# .#kh[r   rat ##### ...# #.# .#Casting: Kinetic Grapnel (safe; 1% risk of failure)  kh/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  khPress: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.khieonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.  The quokka is heavily wounded.kh1nK.rkho,90.0 (1khzkh}S _The quokka barely misses you.kh% Y  The grapnel guides your strike. You sock the quokka!kh kh kh> khj ^.g.rkh g   hobgoblinr   ratkh 6161.3 (1.3khw kh 4 _You kill the quokka!kh8 lhz  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhu ....###  fritha the Tinkerer ... ∆ ..... ∆ #.....###  Gnoll .. .#.....###.........  Health: 20/20 ======================== .# ......).........#..  Magic: 3/7==========-------------- .# ....#.....#.......#  AC: 2Str: 9 .+ .#..##...##......#  EV: 12lhvvInt: 14 .# .........##.....#  SH: 0Dex: 10 .# # #......##g....#  XL:  2 Next: 16% Place: Dungeon:1 .# #.###......@r#####  Noise: =--------  Time: 191.3 (0.0) ## ...........##lh w a) +0 hammer ##### .#......#......#  Cast: Kinetic Grapnel ....####......#.####.. ....##......).#.. ##<.##........##.# g   hobgoblin ....###.......# .#lhw r   rat ....###.#####.# .# ##### ...# #.# .# _You kill the quokka!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)lhr....###fritha the Tinkerer ... ∆ ..... ∆ #.....###Gnoll lhI<.. .#.....###.........Health: 20/20 ======================== .# ......).........#..Magic: 3/7==========-------------- .# ....#.....#...*...#AC: 2Str: 9 .+ .#..##...##..*...#EV: 12lh#Int: 14 .# .........##.*...#SH: 0Dex: 10 lh.# # #......##*....#XL:  2 Next: 16% Place: Dungeon:1 .# #.###......@r#####lhNoise: =--------  Time: 191.3 (0.0) ## ...........##lha) +0 hammer ##### .#......#......#Cast: Kinetic Grapnel lh....####......#.####.. ....##......).#.. ##<.##........##.#g   hobgoblin ....###.......# .#r   rat ....###.#####.# .# ##### ...# #.# .# lh_You kill the quokka!Casting: Kinetic Grapnel (safe; 1% risk of failure)  lh8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)lhr...g  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (76% to hit)  The kinetic grapnel misses the hobgoblin.  The rat barely misses you.lhs+2.3 (1lhW{lhi}@ _The hobgoblin hits you but does no damage.mhZ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh@ ....###  fritha the Tinkerer ... ∆ ..... ∆ #.....###  Gnoll .. .#.....###.........  Health: 20/20 ======================== .# ......).........#..  Magic: 2/7======------------------ .# ....#.....#.......#  AC: 2Str: 9 .+ .#..##...##......#  EV: 12Int: 14 .# .........##.....#  SH: 0Dex: 10 .# # #......##g....#  XL:  2 Next: 16% Place: Dungeon:1 .# #.###......@r#####  Noise: =--------  Time: 192.3 (0.0) ## ...........## a) +0 hammer ##### .#......hA3m#......#  Cast: Kinetic Grapnel ....####......#.####.. ....##......).#.. ##<.##........##.# g   hobgoblin ....###.......# .# r   rat ....###.#####.# .# ##### ...# #.# .# _The hobgoblin hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)mh9....###fritha the Tinkerer ... ∆ ..... ∆ #.....###Gnoll .. .#.....###.........Health: 20/20 ======================== .# ......).........#..mhMagic: 2/7======------------------ .# ....#.....#.......#AC: 2Str: 9 .+ .#..##...##......#EV: 12Int: 14 .# .........##.....#SH: 0Dex: 10 .# # #......##g....#XL:  2 Next: 16% Place: Dungeon:1 .# #.###......@r#####mh2Noise: =--------  Time: 192.3 (0.0) ## ...........##a) +0 hammer ##### .#......#......#mhyCast: Kinetic Grapnel ....####......#.####.. ....##......).#.. ##<.##........##.#mhXg   hobgoblin (grapneled) ....###.......# .#r   rat ....###.#####.# .# mh۱##### ...# #.# .#Casting: Kinetic Grapnel (safe; 1% risk of failure)  mhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  mh'Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.mhuEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.mhJ+3.3 (1mhOmh7R| _The rat bites you but does no damage. The hobgoblin barely misses you.mhv \  The grapnel guides your strike. You sock the hobgoblin!mh .r   rat  You kill the hobgoblin!mh 6254.7 (1.4mh mh P _The rat barely misses you.nht  You hit the rat.  The rat is severely wounded.The rat twitches its whiskers.19--3====6.1nhnhc _The rat barely misses you. The rat bites you.nhp  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh[ ....###  fritha the Tinkerer ... ∆ ..... ∆ #.....###  Gnoll .. .#.....###.........  Health: 19/20 ======================-- .# ......).........#..  Magic: 2/7======------------------ .# ....#.....#.......#  AC: 2Str: 9 .+ .#..##...##......#  EV: 12Int: 14 .# .........##.....#  SH: 0Dex: 10 .# # #......##.....#  XL:  2 Next: 25% Place: Dungeon:1 .# #.###......@r#####  Noise: =--------  Time: 196.1 (0.0) ## ...........## a) +0 hammer ##### .#......h_3m#......#  Cast: Kinetic Grapnel ....####......#.####.. ....##......).#.. ##<.##........##.# r   rat ....###.......# .# ....###.#####.# .# ##### ...# #.# .# _The rat barely misses you. The rat bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 76% to hit)oh< ....###  fritha the Tinkerer ... ∆ ..... ∆ #.....###  Gnoll .. .#.....###.........  Health: 19/20 ======================-- .# ......).........#..  Magic: 2/7======------------------ .# ....#.....#.......#  AC: 2Str: 9 ohpw.+ .#..##...##......#  EV: 12Int: 14 .# .........##.....#  SH: 0Dex: 10 .# # #......##.....#  XL:  2 Next: 25% Place: Dungeon:1 .# #.###......@r#####  Noise: =--------  Time: 196.1 (0.0) ## ...........## a) +0 hammer oh S##### .#......#......#  Cast: Kinetic Grapnel ....####......#.####.. ....##......).#.. ##<.##........##.# r   rat ....###.......# .# ....###.#####.# .# ##### ...# #.# .#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohGIAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 76% to hit)  The kinetic grapnel hits the rat.ohJ   ∆ ..... ∆ #.....###  .#..........  ......).........#..  ....#....#  .#..##oh..#  .......#  # #....#  #.###......@.#####  ......ohd .#.... ...oh...)<.....##oh(7.....# ohK .# ...# #.# ohb&.ohgl97.1 (1Kinetic Grapnelohrnohponfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 76% to hit)  oh0qfThe kinetic grapnel hits the rat. _You kill the rat!ohP Z....###  ∆ ..... ∆ #.....###  .#.....###......... # ......).........#.. # ....#.....#.# + .#..##...##......# # .oh ..##.....# # # #......##.....# # #.###.#####  .##  .#......#......# ####......#.####..##......oh% ).#..<.##.....ohM D###... oh oh .-8oh oh ph ....### ∆ ..... ∆##.....###  .#.....###..  ......).........#...  ....#.....#.  .#..##...##.  .........##.....#  # #......##.@...#  #.######  ...ph..## ### .#......#......#####......#.####.. ..##......).#.. <.##..#.####.......# .# ..###.####phvph@-9phph 3phphph%&0phu+]20==200.1 (1ph/ph92U _You start resting. HP restored.ph| M.  ....### . ∆ ..... ∆##.....####.....###...).........#......#......##..##.# ... #......##.....ph| #.###........#####...........####ph ph &1phW qhw`M.##.  ....### . ∆ ..... ∆##.....###.#.....###.....).........#......#......##..##.# ...qha# #......##.....#.###........#####..........##qhmqhq&2qhvqh,xqhW ...#.##...# .....  ....### .. ∆ ..... ∆##.....###. . .#.....###.......... # ......)...qh#... # ....#.....#@......# + .#..##...##......## # ...##.....## qh*M# # ##.....# # #.###........##### .....## #### .#......#......#.####......#.####.. ...##).#..qhDqh&3qhMqhqhM.. #.... .##...#.  ....### . ∆ ..... ∆##.....### qh,N. .#.....###...)....@....#... # ....#...... + .#..##....## # .........##.....##.....qhq2..#qhqhJC==4qh=qhqh\ M.... ........ #...... ..##...#......#  ....### . ∆ ..... ∆##.....### . .#.....###.....).........#... # ....#...... + .#..##...##......##......qhc qh'h &5qhHs rhM.##.##..... .......... #......... ....###.......#  #......### . ∆ ..... ∆##@....### . .#.....###...).........#... # ....#.....#.......##rhŕO........##rh-rhHrhe  A bat comes into view.rh^3====6rhBrh0 _The bat moves out of view.rh "9.. ... ##.##. ....>. #...#....... ...#.....##...# #....... #..@...### .. ∆ ......?##.....###. .. .#.....###.......... .# ......).........#... rh"+.# ....#.....#.......# .+ .#..##...##......## .# .........##.## .# # #......##.....# .# #.###..#####rh%,rh-rh1&7rho8rh ; _Found a scroll labelled TYRISE VIZEV. Found an escape hatch in the floor.rh* .# .#.# ##.##.# ....>.# #...# .......# ...# .....##...# #.# #.@....### #... ∆ ......?##.....###.. .#.....###... ..# ......).........#... ..# ....#.....#....# ..+ .#..##...##......rh" ## ..# .##.....## ..# # #......##.....# ..# #.###.#####rh rhs rh[ bb   bat (wandering)rh &8rh rh rh*........# .# ........# ##.## ........# ....> ........# #...# .b.....#  .....##...#. #.......#rh;+....##### .#... ∆ #......@##.....###. .... .#.....###..........# ......).........#....# ....#.....#.......# rhc+(..+ .#..##...##......##.# .........##.....##rh+.# # #......##......# #.###........##### #.## ...rh+"##rh3rhP5&9rh;rhHErhGK====10.1 (2rhMMrhhSb _d - a scroll labelled TYRISE VIZEVsh.P .# .# ........# ##.## ........# ....> ........# #...# .b.....# ...# .....##...#.# #.#.###......### ..#... ∆ #.##.....###.. .#.....###.shP.# ......).#....# ....#.....#.# .(..+ .#..##...##......##.# .........##.....##.# ## #......##.....#.# #.###........##### ##.## .##shSsh^bb   bat (wandering)1.1 (1Kinetic Grapnelshxfshhsh ! .# .# ........# ##.## ........# ....> ........# #...# .b.....# ...## ...b.##...##..## #.......##.....###......###.#... ∆ #.##.....###.. .#.....###sh ..# #......)..#... #....# #....#.....#.# #.(..+ #.#..##...##......##.# #.........##.....##.# ####......##.....#.# #.###........##### .##.## .##sh shV _2Kinetic Grapnelsh shM th4 .# .##..........# ##.##..........# ....>.........# #...#........# ...# #. .....b.##...# #..##. #.......# #.....###......### #...#... ∆ #.##.....###. #...... .#.....###.  .....# #......)...#...  #....# #....#.....#.# ##.(..+ #.#..##...##......## #.....# #.........##.....## #.....# ####......##.....# #.....# #.###........##### ..##.## th .##thAth˓&3thqthSuh.# .# #..........# ##.## ..........# ....> .........# #...# ........# ...# #. .....b.##...# #..##. #.......# #.....###......### ...#... ∆ #.##.....###. ...... .#.....###. .....# #......)...#... #....# #....#.....#.(..+ #.#..##...##uhc .....# #...... .....# ####... .....# #.###.. uhuh&4uhuhuh^.# .# #...# ##.## ...# ....> uh...# #...# ........# ...# #. .......##...# #..##. #.......# #.....###......### #... ∆ #.##.....###. uh .#.....###. # #......)..#... ....# #....#.... uhj.(..+ #.#..##...## #.........## ####......## #.###...... uh<5uhuhuhɘ : ........# .# #..........# ##.## ..........# ....>.........# #.. ........# ...# #. .......##...# #..##. #.  #.....###@.....### #... ∆ #.......##.....###.  .#.....###.......... uh # #......).........#... ...# #....#.....#.# (..+ #.#..##...##.# #.........##.....## ####......##.....# ...# #.########uhR uh X4===6uh\ vhLzM.  .. .# #....##.##..... ....>.....#...# .........# ............####. .#  #.....###......### #... ∆ #.......##.....### .... .#.....###.....................#...vhvh.vhvh4bb   bat (wandering)vh&7vhWvhvho####..####.#  .# .#.# ##.##.# ....>.# #...# ....# ...# #...b...@..##...# #..##.###....... #.....###......### vh=p#... ∆ #.......##.....###... .#.....###...........# #......)...#... ....# #....#.....#.......# .(..+ #.#..##...##......##.# #...##.....##vhnrvhsvhVsvhz9b....vh{=8Kinetic Grapnelvhvhvh#.####..#####.##.# .# #.# ##.###.# ....>#...b......# #...##.# ...# #.##...# #..##.###.#vh #.....###......###.#... ∆ #.......##..###.. .#.....###.........# #......).........#... #....# #....#.....#.......# #.(..+ #.#..##...##......## .....# #.##.....##vhvh<vhvh5 D..bvh &9vh9vhLwh@g  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whD  fritha the Tinkerer #.####..####  Gnoll #..........#  Health: 20/20 ======================== whF#..........# .#  Magic: 3/7==========-------------- #..........# ##.##  AC: 2Str: 9 #..........# ....>  EV: 12Int: 14 #..........# #...#  SH: 0Dex: 10 #..........# ...#  XL:  2 Next: 29% Place: Dungeon:1 #.....b@...##...#  Noise: ---------  Time: 219.1 (0.0) #..##.###.......#  a) +0 hammer #.....###......###  Cast: Kinetic Grapnel ...#... ∆ #.......##.....###. ...... .#.....###.......... .....# #......).........#...  b   bat (wandering) #....# #....#.....#.......# #.(..+ #.#..##...##..whGs....## .....# #.........##.....## _d - a scroll labelled TYRISE VIZEVCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 64% to hit)whtX fritha the Tinkerer#.####..####Gnoll#..........#Health: 20/20 ========================#..........# .#Magic: 3/7==========--------------#..........# ##.##AC: 2Str: 9#..........# ....>EV: 12Int: 14#..........# #...#SH: 0Dex: 10#..........# ...#whY XL:  2 Next: 29% Place: Dungeon:1#.....b@...##...#whY VNoise: ---------  Time: 219.1 (0.0)#..##.###.......#a) +0 hammer#.....###......###Cast: Kinetic Grapnel ...#... ∆ #.......##.....###. ...... .#.....###.......... .....# #......).........#...b   bat (grapneled) #....# #....#.....#.......# #.(..+ #.#..##...##......## .....# #.........##.....##Casting: Kinetic Grapnel (safe; 1% risk of failure)  whZ XConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 64% to hit)  wh>Z !The kinetic grapnel hits the bat.wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.wh +b.wh_ 4=20.1 (1wh& wh : _The bat hits you but does no damage.xhT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh3  fritha the Tinkerer #.####..####  Gnoll #..........#  Health: 20/20 ======================== #..........# .#  Magic: 2/7======------------------ #..........# ##.##  AC: 2Str: 9 #..........# ....>  EV: 12Int: 14 #....b.....# #...#  SH: 0Dex: 10 xh46#.....*....# ...#  XL:  2 Next: 29% Place: Dungeon:1 #......@...##...#  Noise: =--------  Time: 220.1 (0.0) #..##.###.......#  a) +0 hammer #.....###......###  Cast: Kinetic Grapnel ...#... ∆ #.......##.....###. ...... .#.....###.......... .....# #......).........#...  b   bat (grapneled) #....# #....#.....#.......# #.(..+ #.#..##...##......## .....# #.........##.....## xh5_The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linexhK5}Aim: a bat (moderately wounded, grapneled, 64% to hit)xh  fritha the Tinkerer #.####..####  Gnoll #..........#  Health: 20/20 ======================== #..........# .#  Magic: 2/7======------------------ #..........# ##.##  AC: 2Str: 9 #..........# ....>  EV: 12Int: 14 #....b.....# #...#  SH: 0Dex: 10 #..........# ...#  XL:  2 Next: 29% Place: Dungeon:1 #......@...##...#  Noise: =--------  Time: 220.1 (0.0) #..##.###.......#  a) +0 hammer #.....###......### h̄37m Cast: Kinetic Grapnel ...#... ∆ #.......##.....###. ...... .#.....###.......... .....# #......).........#...  b   bat (grapneled) #....# #....#.....#.......# #.(..+ #.#..##...##......## .....# #.........##.....## Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 64% to hit)  The kinetic grapnel hits the bat. #.####..####  #..........#  #..........# .#  #.. ##.##  #.. ....>  #..... #...#  #.....*....# ...#  #..  #......#xh  ...###  ∆ #... .#.. ). (..+  xh/..331.1 (1Kinetic Grapnelxhxh*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, grapneled, 64% to hit)  The kinetic grapnel hits the bat. _You kill the bat!xh #.####..#### #.# #.# .# #.# ##.## #.# ....> #.# #...# #.# ...# #.##...# #..##.###.#xhˇ #.....###......### #...#... ∆ #.......##....###. #...... .#.....###....  .....# #......).........#...  #....# #....#.....#.# ##.(..+ #.#.xh*z.##...##......## #.....# #.##.....##xhxh.-2xhɝxh9yh'Iyh*,yh0Xyh(3,yh5yh07yh7V3====yh8yh:yh%;yhp<yh>yh>yh@yh`B,yhtCyheGR====yhaHyhJ,yhKyhN,yhtOyhQ,yhRyh/U,yhsVyhnXyhXyhZyh \yhu\O4===yh^yh`,yhrayhb,yhcyhweyheyhgyhiyh+j;===yhkyhNnyhnyhoyhUr,yhdtyhw{nyhu|yhd,yhȀyhtyhƒP5====yhwyhȊByh(ByhzyhyhyhyhL<====yhyhyhyhyhyhҝyhwyhyhuyhlyhyhyh yh6yhnyhӪyhByhM6===yhByhݳByh,yh&yheyhyh yhyhڽ;===yh:yhyhXyhyhyh5yhyh&,yhyh,yh yhg,yhyh - _You start resting.yhe065.1 (43.0)yhP]7====6.1 (44yhyh% _Magic restored.yh yhyhyh#.####..#### #..........# #.# .# #.# ##.## #.# ....> #.# #...# #.#  #..........##...# #..##@###.......#0.0) #.....###......####...#.....!.#.......##.....###.  #...... >. .#.....###..........  .....# #......)..#... . #....# #....#.....#.......# ###.(..+ #.#..##...####....# #.........## ##.....#yh[m ####......##.....7.1 (1 _Found a stone staircase leading down.{h+T{hV" Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2  b - Launch Clockwork Bee Forgecraft{h&W[3% 3c - Kiss of DeathConjuration/Necromancy 16%1  d - Forge Blazeheart Golem Fire/Forgecraft 36% 4  e - Forge Lightning Spire Air/Forgecraft 36% 4 {hrW9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|hi|hNj|h[rK#.####..####fritha the Tinkerer#..........#Gnoll#..........# .#|hr2Health: 20/20 ========================#..........# ##.##Magic: 7/7========================|hsT#..........# ....>AC: 2Str: 9#..........# #...#EV: 12|hs-Int: 14#..........# ...#SH: 0Dex: 10#..........##...#XL:  2 Next: 33% Place: Dungeon:1#..##@###.......#Noise: ---------  Time: 267.1 (0.0)#.....###......###a) +0 hammer|h`w#...#.....!.#.......##.....###. Cast: Kinetic Grapnel#...... >. .#.....###...............# #......).........#... . #....# #....#.....#.......# ###.(..+ #.#..##...##......## ##.....# #.........##.....## ##.....# ####......##.....#Aim: a bat (moderately wounded, grapneled, 64% to hit)  The kinetic grapnel hits the bat. _You kill the bat! _You start resting. _Magic restored. _Found a stone staircase leading down.|h6~|hMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes |hE' N - No}hD}h#.####..####fritha the Tinkerer#..........#Gnoll#..........# .#Health: 20/20 ========================#..........# ##.##Magic: 7/7========================#..........# ....>}h AC: 2Str: 9#..........# #...#EV: 12Int: 14#..........# ...#SH: 0Dex: 10#..........##...#XL:  2 Next: 33% Place: Dungeon:1}h}#..##@###.......#Noise: ---------  Time: 267.1 (0.0)#.....###......###a) +0 hammer#...#.....!.#.......##.....###. Cast: Kinetic Grapnel#...... >. .#.....###..........}h .....# #......).........#... . #....# #....#.....#.......# }h###.(..+ #.#..##...##......## }h##.....# #.........##.....## ##.....# ####......##.....#}h?Aim: a bat (moderately wounded, grapneled, 64% to hit)  The kinetic grapnel hits the bat. _You kill the bat! }he_You start resting. _Magic restored. _Found a stone staircase leading down.}h6+8.1 (1}hE}h}h+9.1 (2}h.}h}h6,70.1 (3}h1}h $ }h) _You start memorising the spell. You continue memorising. x2}h}h]}hc _You finish memorising. Spell assigned to 'b'.}h8T }hT }hV }hZ }h] }hb P _}hef ,}hh }hi }hl }hm }hdn }hp }hs ,}hu }hix }h{ ,}h~ }h p #..........# . #..........# ##. #..........# ... #..........# #... #..........# ...# #..........##...# #..##.###.......########.....###......###...#.....@.#.##.....#.......>...#.....###...... ..... .....#####......)......... ...... #....# #....##..... .....###.(..+ #.#..##...##.}hv .... .....##.....# #.........##..... .....##.....# ####......##..... .....##.....# #.###....#### .....#..##.## ......##}h l5.1 (56.1 (6}h S _f - a golden potion~h_p3~h.q~h4v~hAx~hx~h}B~hE~~h~hR  There is a stone staircase leading down here.~h~h _~h~h,~hՋ~h0~hC~h~hƕ~h}~h$~hy~hg,~hk~hN~h #.........b #.......... #........ #......#. #.........#. #.........~h,..####. #..##.###........########.....###. #..@#.......#.. #.......>...#.....## .r............#####) ~h.........#....# #....#  ..........###.(..+ #.#..##  ..........##.....# #....b   bat (asleep)  g.........##.....# ####.  ..l..~hW#.....# #.###..... ##..........#..##.## .........~h?'82~h+3.1 (7~h~hV _A bat comes into view.h  #.h.. # .b. # ... # ... # #.# # #.# #.......####.# #..##.###.......@########.....###....##...#.......#...... . #.......>...#.....# .r............#####......) .........#....# #.... ....###.(..+ #.#..##h   jackal (asleep) ....##.....# #..b   bat (asleep) g.........##.....# #  ..l.##.....# #.###[3hM 7m  A jackal comes into view.A malevolent force fills the Dungeon...  --more--h? S  You fall into a shaft and drop 1 floor!h) /  --more--h+5( ...  ..  ..  ##.  .. .###.#####.#2.###### h9hM|+4.1 (1hh7 _The shaft crumbles and collapses.hmT. .####..  #.# ##.#####@# .........# h`nc....#######hs@∆∆hu&5h8yhzhM. .......∆ ..... ......##......###.#####............######6hhmmI............#hnJ∆......#∆. .......###....##.@.# #.#####.#####.# .........#....#######hvh^x&7h}hbh)I#......#...#..........# #$......##?. #........###@...##...#### #.#####.#####.#.........#....#######h{4h7&8h`>hsAv _Found a scroll labelled UGONKO PASE and 2 gold pieces.h@DM.....g.....g#...#..#..# .. ##..##$###.....? #@.......###....##..#...#####.###gg 2 goblins (asleep)h h&9hhhY _2 goblins come into view.h8#... ......# .....g.....g #....#..#. ..#........ # .. ##..##$h###......##.####........ ###....##.. #...#### #.### ##.#####.#   goblin .........# ....#######h#h2''90h/h2 _You see here a scroll labelled UGONKO PASE.h܄<1hɊh׌a _e - a scroll labelled UGONKO PASEh1]...<.#... ......# .....g.....g.#..###..#.. #.>... ##..####......##.####......##....##....####h2 #.#####.#####.........######h;4<h?&2hEh'Y _Found a stone staircase leading down and a stone staircase leading up. _You see here 2 gold pieces.hc(K  You now have 9 gold pieces (gained 2).h*hH4.....g.ggg 2 goblinsh8G===3Kinetic GrapnelhP=hA= _The goblin shouts! You hear a shout! x6hȭ#....[.  ...<........#..........# ..........g. #...g....... #..#.. ###..#........ #.>.. ##..#### #......h##.####........ ###....##.. #...#### #.### ##.#####.# .........#hh.gg   goblinhֿi---4Kinetic Grapnelhh( _Found a ring mail.ht#............#....[... ...<........#..........# ...........g....g #..#......###.@#........ #.>.. ##..####......##.####........ ###....##.... #...#### .## #.#####.#####hhۭgg   hobgoblinhzB---5hķh2\ _A hobgoblin comes into view.hJ#...........#......g......#....[....g ...<........#..........# #................. ###..#........ #.>.........# ##..##.......##............##.####...... .. ###....##..h6Ag   goblin (wandering) ..# #...#### .## ###h,h3 hR .g[...g.gg 2 goblinsh=6Kinetic GrapnelhQhZs _A goblin comes into view. It is wielding a +0 club.hY  ##..#####.............#...g[...g. ....<.# #........ #..#......##..#...g.... #.>..g......###..##.......###............##.####......g 3 goblins .. ###....##.. ..#..####h\ h\ hr .[..g.ggg#.....7hx h0{ h@g  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hE}  fritha the Tinkerer ##..##......  Gnollh~ ##...........  Health: 20/20 ======================== ##............  Magic: 6/7====================---- ..#....[..g..  AC: 2Str: 9 ....g........  EV: 12Int: 14 #..........#  SH: 0Dex: 10 #............  XL:  2 Next: 33% Place: Dungeon:2 #.@.........  Noise: ---------  Time: 297.1 (0.0) #.*#..g.....  a) +0 hammer ###.g#........  Cast: Kinetic Grapnel #.>...^4m......#  ##..##.......##  #..............  g   hobgoblin ##.####........  ggg 3 goblins .. ###....##..  ..# #...#### _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)h fritha the Tinkerer##..##......Gnoll##...........Health: 20/20 ========================##............Magic: 6/7====================----..#....[..g..AC: 2Str: 9h ....g........EV: 12Int: 14#..........#SH: 0Dex: 10#............XL:  2 Next: 33% Place: Dungeon:2#.@.........Noise: ---------  Time: 297.1 (0.0)#.*#..g.....a) +0 hammer###.g#........Cast: Kinetic Grapnel#.>.........###..##.......###..............g   hobgoblin##.####........ggg 3 goblins (1 grapneled).. ###....##....# #...####Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or h ZEnter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.h h7 h h= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.  The goblin is severely wounded.h# Fg.<gh ggg#....g 2 hobgoblins (1 wandering)hβ 3=8.1 (1h h2 \ _A hobgoblin comes into view.hX  The grapnel guides your strike. You hit the goblin.hh h!h"h/.g..g.....gg.)g 2 goblinsh3579.5 (1.4hF` _You kill the goblin!h   h3 Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hB e  fritha the Tinkerer ##..##......  Gnoll ##...........  Health: 20/20 ======================== ##............  Magic: 5/7=================------- h ..#....[.....  AC: 2Str: 9 ....<..g.....  EV: 12Int: 14 #..........#  SH: 0Dex: 10 #..g.....g...  XL:  2 Next: 37% Place: Dungeon:2 #.@.g.......  Noise: =--------  Time: 299.5 (0.0) h P#.)#........  a) +0 hammer ###..#........  Cast: Kinetic Grapnel #.>.........#  ##..##.......##  #..............  gg 2 hobgoblins ##.####........  gg 2 goblins hv A.. ###....##..  ..# #...#### _You kill the goblin!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h '^  fritha the Tinkerer ##..##......  Gnoll ##...........  Health: 20/20 ======================== ##............  Magic: 5/7=================------- ..#....[.....  AC: 2Str: 9 hB(....<..g.....  EV: 12Int: 14 #..........#  SH: 0Dex: 10 #..g.....g...  XL:  2 Next: 37% Place: Dungeon:2 #.@.g.......  Noise: =--------  Time: 299.5 (0.0) #.)#........  a) +0 hammer ###..#........  Cast: Kinetic Grapnel #.>.........#  ##..##.......##  #..............  gg 2 hobgoblins hx(##.####........  gg 2 goblins .. ###....##..  ..# #...#### h(Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.h/3 ##..##......  ##...........  ##............  ....  h{0....  ...#  #........g...  .....  .....  h0G.....  ...h00 ... hf1#.............. g   hobgoblin ##.####........  .. ###..h1< ..# h˶honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin!h  Robin of the Strong Arm comes into view. They are wielding a +0 dagger.h,h....gg.......g...ggg   Robin (wandering)g   hobgoblinggg 3 goblins (1 wandering)h^645300.5 (1h)hLs _A goblin comes into view. It is wielding a +0 club.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  fritha the Tinkerer ##..##......  Gnoll h##...........  Health: 20/20 ======================== ##............  Magic: 4/7=============----------- ..#....[.....  AC: 2Str: 9 ....<......g.  EV: 12Int: 14 #....g.....#  SH: 0Dex: 10 #............  XL:  2 Next: 45% Place: Dungeon:2 h#.@g...g....  Noise: =--------  Time: 300.5 (0.0) #.)#........  a) +0 hammer ###..#........  Cast: Kinetic Grapnel #.>........g#  ##..##.......##  #..............  g   Robin (wandering) ##.####........  g   hobgoblin .. ###....##..  ggg 3 goblins (1 wandering) hsa..# #...#### _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)h~z K  fritha the Tinkerer ##..##......  Gnoll ##...........  Health: 20/20 ======================== ##............  Magic: 4/7=============----------- ..#....[.....  AC: 2Str: 9 ....<......g.  EV: 12Int: 14 hp{ #....g.....#  SH: 0Dex: 10 #............  XL:  2 Next: 45% Place: Dungeon:2 #.@g...g....  Noise: =--------  Time: 300.5 (0.0) #.)#........  a) +0 hammer ###..#........  Cast: Kinetic Grapnel #.>........g#  ##..##.......##  #..............  g   Robin (wandering) ##.####........  g   hobgoblin h{ *.. ###....##..  ggg 3 goblins (1 wandering) ..# #...#### Casting: Kinetic Grapnel (safe; 1% risk of failure)  h{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h{ Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin!h  ##..##......  ##...........  ##............  ....  ..g.  ...#  ..... h% S #.@)...g....  .....  .....  .. ...h / #..............  ##.####........  .. ###.. gg 2 ..# h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin!  You kill the goblin!hU  Robin shouts! The goblin shouts! You hear an angry hiss.  A frilled lizard comes into view.Robin roars a battlecry!h ,h1#  lg..g..g..gg(strong)gstrong)l   frilled lizard (wandering)The goblins go into a battle-frenzy!hP' <50=1.5 (1hR4 h6 ' _You hear a shout!hhX.lgggggggh,h  You barely miss the goblin. Robin throws the goblin at you!h.lg.).g.....g 3 goblins (strong)h0i15-------2.9 (1.4h)h^ _The goblin hits you with a club. The goblin hits you but does no damage.hpGhHhJ  You closely miss the goblin. The goblin completely misses you.hKhNH  The goblin hits you with a +0 club.hPhT  A kobold comes into view. It is wielding a +0 short sword.A hobgoblin comes into view.hW[  The goblin misses you.h`h|qXh%u hv.Kl.ggg...hwg.g.g 2 hobgoblins (1 wandering, strong)g 4 goblins (strong)K   kobold (missile, wandering)(…)A goblin comes into view. It is wielding a +0 club.hzh|s12-----------4.3hh hhc(_The goblin misses you.hh##..##......#.........K.##... ..#....[....l ....<........ #.....g....# #..gg.....g.. #..g........hj #@)#........###..#...g.g.. #.>.........##..##.......## #.............. ##.####........g   hobgoblin (strong) .. ###....##..ggg 3 goblins (# #...#### K   kobold (missile, wandering)## #.###h,hhhbh' hQ`.g...gg)g  h,The goblin attacks as it pursues you! The goblin closely misses you.The hobgoblin attacks as it pursues you!hJ3=---hN%50hh@ _The hobgoblin hits you but does no damage.hW ##.....##. ..#....[....l ....<........ #....g.....##.........g.. #gg).......g#.....###@.#...g.g#.>.........# ##..##.......###..............##.#### .. ###....##..# #...#### .## #.#####.#####.#h h~ h_ ..g..ggg2-6 _The goblin attacks as it pursues you! The goblin hits you with a +0 club.h_G. ..#....[....l ....<........ #..# #....g....g.. #..)........ #gg#........###.g#.....g.. #.@.........###..##.## #.............. ##.####....... .. ###....##..# #...#### .## #.### ##.#####.# .........#h;IhJhLhLNhNhW .gg)g.gg   Robing   hobggg 3 goblins (strong)The hobgoblin attacks as it pursues you!h`XY5====7h]h` _The hobgoblin closely misses you. _There is a stone staircase leading down here.hehghmhAphlrh{ggggg 2 hobgoblins (1 wandering, strong)h6h8hB    ..#....[....l  ....<........  #..........#  #......  #..  #.g#........  ###gg#...g.g..  #ggg........#  ##..##.......##  #..............  ##.####........  ..   ..#   .## #.### hB  g 4 goblins (strong)  Robin throws the goblin at you! The goblin closely misses you.h   ..#....[....l  ....<........  #..........#  #......  #..  #.g#........  ###gg#...g.g..  #ggg........#  ##..##.......##  #..............  ##.####.... ..  ..#   .## #.###    h$ ).g#...g@The hobgoblin hits you.h%4/20 -----------8hJ.hR   # #.# 3g@..#  #g...#  #......#  #....#<....... ...@#....#. .. @   Terence (asleep) .###..##. .   hobgoblin ( # ..# .#   goblin h f_* * * LOW HITPOINT WARNING * * *h ^----------====h ∆∆@@You climb downwards.h& c5====9.0 (1.7h. hD7 _Terence shouts!  Found 19 gold pieces. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.h3$....#.#.#.# ####.# #g<@.# #g...# #......# #....#<...∆ ..@#....#.....###..##....# #..# .###hdhhihi  Found 5 gold pieces.  The hobgoblin attacks as it pursues you!h$g.g@.hv6--100hhW _The hobgoblin closely misses you.h )$.... ..# #.# #.# ..# ####.# #$g..# #.g.@# #......##....#<...∆ .@........... #.#....#....###..##.# #..# .### #..# hd h{ hx h <g.g.@h5 P---1h h h ... ..# #.# #.# ..# ####.# #$<g.####..g.#.##....@.#h L#....#<......∆ ...@........... #.#....##...###..##.....#.# #..# .###.# #..# .# #... .#hE,hEM  The hobgoblin attacks as it pursues you!hx..gg@.h2=2 _The hobgoblin hits you but does no damage.h// ..# #.# #.# ..# ####.# ##$<..### ..##...g#.# #....#...g..#......#.@..#@......#∆ .......... #.#....#......##...###..##.# #..# .###.# #..# .# # g   hobgoblin (strong)... .# g## .#h0 h51 h3 h; .@.g.@   Terenceh,= K==-3hC h{G c _There is an escape hatch in the ceiling here.h N-hW h O ..# #.# #.# ..# ####.# #  #$<..### ..#  #....#.# #....  h !#..@.g.#......  #....#@......#  ∆ ................  #.#....#......##  ...###..##.....#  .# #..# .###.#  #..# .# # h.  ... .# ## .#hF  ..# #.# #.# ..# ####.# #  #$<..### ..#  #....#.# #....  #..@.g.#......  #....#@......#  ∆ ................  #.#....#......##  ...###..##.....# .# #..# .###.# #..# .# #  ... .# ## .#   The goblin hits you with a +0 club...ggh    hobgoblin (strong)=4h2 hTX ? ##..##........##.............##................#....[.....g......<......... #..........## #....g.2hPY  #..)@g...... #.)#..g ###gg.. #.>g..g.g## ##g.##.....S.###........g.....g   Robin##.####........gg 2 hobgoblins (wandering, strong).. ###....##..ggggg 6 goblins (3 wandering, strong)..# #...####hZ 'S   ball python (constriction, wandering) _* * * LOW HITPOINT WARNING * * *A mysterious force pulls you upwards. The hatch slams shut behind you.h[ h^ ,h ` hIa hb hd hq w  ##..##........  hs ##.............  ##..............  ..#....[.....g.  .....<.........  #..........##  #....g.......  #..)@g......  #.g#..g.....  ###.g#........  #.gg.g......##  ##g.##....g..##  #.......g.S....  hms ##.####........  .. ###....##.. gg 7 ..#  Level annotation: RobinRobin says, "Bow before me, strongest of all the hobgoblins!"hu N ##..##........  ##.............  ##..............  ..#....[.....g.  .....<.........  #..........## hv 7 #....g.......  #..)@g......  #.g#..g.....  ###.g#........  #.gg.g......## ##g.##....g..# #.......g.S....  ##.####........  .. ###....##.. hrw E ..#  hVz E  Robin hits you with a +0 dagger.h:| h. h .gg#.g..gg.g....g.h& gg.S62h N4--8 (1.8h h V _* * * LOW HITPOINT WARNING * * *h ##.  ##..##. ##.##.......#....[.............<h .g. #....##.@g.#..).g...... #.g#.g...... ###..#........ #.g..g......## ##.g##....g..## #.......g.S....   hobgoblin##.####........hgg 7 goblins (2 wandering, strong) .. ###....##..hNh h  g).S 6 strong)The goblin no longer looks unusually strong.  The goblin hits you with a +0 club.  You die...he N0------huu /  --more--hh*Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll of fear {unknown}  c - a scroll of immolation {unknown}  d - a scroll of vulnerability {unknown} Potions (go to first with !)  g - a potion of magic hM f - a potion of attraction {unknown}h h"$h Bh| h M a - a +0 hammer (weapon) hAhEq a - a +0 hammer (weapon)  b - a +0 robe (worn) h! ma - a +0 hammer (weapon). A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.hE" It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side,  And his intrels fell on the groun',  And his intrels fell on the groun'.”  -Onah L. Spencer, _John Henry_. Early 20th cent.hxhy  Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll of fear {unknown}  c - a scroll of immolation {unknown}  d - a scroll of vulnerability {unknown} Potions (go to first with !)  g - a potion of magic  f - a potion of attraction {unknown} h< h< )hE hH Goodbye, fritha.15 fritha the Tinkerer (level 2, 0/20 HPs)Began as a Gnoll Forgewright on Oct 14, 2025.Slain by a goblin... wielding a +0 club... led by Robin(4 damage)... on level 2 of the Dungeon.The game lasted 00:02:12 (309 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the OrbhRJ 9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orbh h h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l