]}i#  Player: fritha Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.23:14:37.ttyrec Time: (1762557277) Fri Nov 7 23:14:37 2025 ^}iP [?1051l[?1052l[?1060l[?1061h^}i C)0[?7h^}iF[?25l[?1c^}iE^}i4^}iWelcome, fritha. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Warper`}i `}ij `}iR Welcome, fritha the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver`}i lt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper  v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist `}i Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help`}i * Tab - Gnoll Warpera}ia}ifa}i0Welcome, fritha the Gnoll Warper. You have a choice of weapons.a - short sworda}iWd(+8 apt)  b - mace (+8 apt)  c - hand axe a}iq (+8 apt) a}i^ d - spear (+8 apt) a}ik e - falchion (+8 apt)f - unarmeda}iʐn(+8 apt) + - Recommended random choice * - Random weapon a}i% - List aptitudesa}i@Bksp - Return to character menu ? - HelpTab - speara}i'b}i b}iy b}ie fritha the GrasshopperGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 10EV: 11Int: 12SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearThrow: 4 darts (disjunct) b}iF #####..+#@.##....+###..#####b}i b}ie Welcome, fritha the Gnoll Warper.The heart of this dungeon contains the incredible artefact, the Orb of Zot.b}i b}i$Press ? for a list of commands and other information.b}i'b}i+)[ _Found a staircase leading out of the dungeon.d}id}i/d}ijd}id}i/d}iP _d}i d}iCd}iݰd}iKd}id}iRd}id}ibd}id}i޷d}i_d}id}id}id}i9 _You now have 12 gold pieces.d}iKd}id}i)d}id}id}id}id}ipd}id}i#d}id}id}id}i d}i{d}id}id}id}id}i/ _You open the door.d}iP3d}id}i@  There is an open door here.d}id}i _d}id}id}id}id}ixd}i=@  There is an open door here.d}ird}i _d}id}id}iO#..#.#.##.#.!##.# ..r##.# #..#d}i/#.# #...##.####...##.#..'r##.#<@#########....'......#.###..#........d}i`####.......##########rr 2 rats (asleep)d}i 14.0 (14.0)  You open the door.  2 rats come into view.d}id}i?  The rat squeaks loudly. x2d}ir.rr.rrr 3 rats (1 wandering)d}iK====5.0 (15d}i?d}i _A rat comes into view. _Found an inky potion.d}iT  The rat squeaks loudly.  You hit the rat.d}iPsr' 2 ratsd}idl1==--9 (0.9)d}id}iG _You kill the rat!e}iht#.. .# #.# r# #.# !# #.# ...#.# #.r# #.# #.####...##.#..@.# #.#<.######## #....'......#. ###..#........####.......##########e}ie}ie}ie}i.rr.rr 3 rats (1 wandering)e}iX----6.9 (1.0e}i e}i _A rat comes into view. _There is an open door here.e}iN  .# #.. .# #.# ..# #.# rr# #.# .#.# #..# #.# ##.r#.####@..#e}iׄ #.#..'.### #.#<.######## #....'......#.###..#.####.......# #########e}i e}i` e}i e}i ∆.!rr.rre}i 0===7e}ib e}iؙ - _The rat squeaks loudly.f}if}i8%  f}i[AYou hit the rat but do no damage.f}if}i  r..rrr 4 ratsA rat comes into view.f}i6--8.8 (0.9f}if}iQ _The rat closely misses you.f}iB5  You hit the rat.f}iv,f}i f}i .r..rr† 3 ratsf}iY2--9.7f}if}iG _You kill the rat!f}i - 5  You hit the rat.f}i3 l  You kill the rat!f}iz9 .r†.r 2 ratsf}i= 1320.6f}iQC f}iE f _The rat twitches its whiskers.g}i g}i<R!rg}iX19--1.5g}i0g}ij _You hit the rat but do no damage. The rat bites you.g}i?g}ihFL.rg}iGX20==2.4g}iLg}i2O} _You hit the rat but do no damage. The rat bites you but does no damage.g}iyj 5  You hit the rat.g}ik g}is .r†   ratg}iu 043.3g}i { g}i} G _You kill the rat!h}i5  You hit the rat.h}iE†h}i054.2h}ih}iG _You kill the rat!h}iLh}ih}ih}i;H _No target in view!h}i0 F .?## ∆ ...# #.. ...# #.# ...# #.# ..!# #.# .#.# ##..# #.# ##@.#.####.†.#.#..'.### #.#<.#########....'......#h}i .###..#.####.......##########h}i h}i< 5-5.2 (1.0h}i h}i _Found a scroll labelled KEAB SILUWNEDARU. _You see here a rat corpse.i}ibX####  #.?## ∆ ##...# #.. #....# #.# #....# #.# ...!# #.# #.#.# # #.# ##†..# #.####.†.#.#..'.####.#<.########i}iY*#....'......#.###..#.####.......##########i}i_i}i`d==-6 _i}i5fi}igi}iԶa####  #.?## ∆ ##...# #.. #....# #.# #....# #.# #...!# #.# #.#.# ##..#i}i3F#.# ##†..# #.####.†.#.#..'.####.#<.#########....'......#.###..#.i}iYW####.......#i}ii}i&7i}ii}iZi}iQ &####  #.?## ∆ ##...# #.. #....# #.# #....# i}i ?#.# #...@# #.# ##...# #.# ##..##.# ##†..##.####.†.#.#..'.####.#<.#########....'......#i}i[ W.###..#.i}i i}i &8i}iS i}iP i}i +9.2 (2i}i i}i R _d - an inky potioni}iM###  #.?# ∆ ##..##...#.# ##..###i}iB/#...i}i|i}i,30.2 (1i}ii}ij}iM###  #.?# ∆ ##..#.# ##...#.##j}ij}i+&1j}ivj}ij}inM###  #.?# ∆ ##.#.# #....#'.##j}i<j}i&2j}ixj}ij}i 2 ## #.@## ∆ ##...# #.. #....#  #.# #....# #.# ....# #.# ##...# #.# ##..## #.# ##†..# #.####.†.##j}ic j}i &3j}i " j}iK) j}i) +4.2 (2j}i. j}i1 f _c - a scroll labelled KEAB SILUWNEDARUk}iOk}iݟnk}i[Xk}iԤk}ik}ik}ik}ik}iJk}ik}i4k}iBk}iek}ik}i$k}iׯ_  You see here a rat corpse.k}ik}i _k}ik}i#k}iS,k}iδk}i@  There is an open door here.k}iBk}i _k}iܸk}ik}iTk}izk}ik}it  There is an open door here. _k}iuk}ik}i'k}ik}i k}iEk}ik}iNk}ik}ik}ik}ik}ik}i,k}imk}ik}iuk}ik}ik}ik}i k}i-k}itk}ik}ik}ik}ik}ik}ik}io,k}i k}ik}ik}ihk}iAk}i.k}i|k}ik}iNk}iFk}iqk}ik}ik}ik}ik}ik}ik}i%,k}i{k}ik}ik}i5k}ik}ik}ik}ik}i,k}ik}iGk}ik}ik}i/k}ink}ik}i7k}ik}ixk}ik}i:k}i2k}ik}ik}i7k}i####..#..##.###...#.##....#.##....#.####....#...##...# ####.#######..## ##..@.....###†..# ####..######.# ###.†.## #....## ..'.### #.#### <.########.# ..'......#.# ..#........# ###.......###########k}i065.2 (31.0)k}i+,6.2 (32k}i k}i} * _d - 2 poisoned dartsm}im}i7Quiver which action? ([-] to clear)  a - Throw: 4 darts (disjunct) (quivered)b - Throw: 2 darts (poison) [*/%] inventory[!] focus mode: off|onm}i]6n}i%fritha the Grasshopper####..Gnoll#..##.#Health: 20/20 ========================##...#.#Magic: 6/6========================#....#.#AC: 3Str: 10#....#.###EV: 11Int: 12#....#...SH: 0Dex: 11##...# ####.#####n}i`XL:  1 Next: 50% Place: Dungeon:1##..## ##..@.....#Noise: ---------  Time: 66.2 (0.0)##†..# ####..######.#a) +0 spear ###.†.## #....##Throw: 2 darts (poison) ..'.### #.#### <.########.# ..'......#.# ..#........# ###.......########### _d - an inky potion _c - a scroll labelled KEAB SILUWNEDARU _You see here a rat corpse. _There is an open door here. _There is an open door here. _d - 2 poisoned dartsn}iwn}in}i n}iIn}in}in}iiBn}in}in}iCn}in}i,n}in}i5n}in}in}in}iԲn}i9n}in}i0n}iSn}in}in}i{n}i\n}in}i%n}in}i`n}i #.#>...##  ........#  ........#  .........# #.........#  #.........##### #...........# ∆..###.......@# 73.2 (7...##........#  #....##........#  #....##....n}i....#######  #....#########.......#  ##...# ####.#####..  ##..## ##........#  ##†..# ####..######.# ##.†.## ....##n}in}i9+4.2 (8n}in}i9 _Found an escape hatch in the floor.o}iw o}i o}i| o}i" o}i o}i\ o}i? o}i #...### #.#>...## ..# .# ...## #..#  #..###  #### #.........@.# ∆6.2 (2  #..###........##.# o}i ]##...##........# ... #....##........# #>... #....##........#######.. o}iI #....#########.......# # ##...# ####.#####.. ##..## ##.......o}io .#†..# ####..######.#o}i$ o}i5% +7.2 (3o}ic) o}i{, ; _Found a stone staircase leading down.p}ip}i$p}ip}ip}iXp}ip}i,#.#>...##........#........# ...## ##..# .##.........### .. ### #...........# )# p}i..###........##.##.# ...##........##.@..# 80 ...##........###>.....# ...##........#######.... ...#########.......# ### ...# ####.#####.. ..## ##........# ..# ####..######.# .## #....### #.####p}i^A1.2 (4p}i<p}i% _Found a dagger.p}ip}ip}ip}i p}ip}iBp}ip}iPp}ip}iop}ip}iAp}i>p}ip}i,p}ilp}ip}i,p}i~p}i>  You see here a +0 dagger.p}iBp}i _p}i?p}ip}iop}ip}i#p}ip}i|p}ip}inp}ip}ig,p}iLp}ip}ip}ip}ip}ip}i8p}ibp}i=p}ip}ip}ip}ip}ip}i,p}ip}ip}i]p}ip}i p}i p}i p}i p}ip}ip}iZ,p}ip}ip}i,p}ip}ip}i$p}ip}ip}ip}i$..## #..#  ...# ##..#  ...#####...#  .....##.)#.#   ..##.##.##.#   ..##....##.#  ..###>.....######  ####.......###  #.......#.####..@.#  #.#####.........#.#  ...###.#######g#  #####.# #. ..   ## .#.   ...#   g   hobgoblin (asleep) .# #   .#   p}i(~ 99.2 (18.0)  A hobgoblin comes into view.p}i.tg.gp}i/P====100.2 (19.0)p}i14p}i7+ _The hobgoblin shouts!q}i, d  You hit the hobgoblin.  The hobgoblin is lightly wounded.q}i f=---1.0 (0.8)q}i! q}i4 V _The hobgoblin barely misses you.q}i8e  You hit the hobgoblin.q}iYG---9 (0.9q}i/q}id _The hobgoblin is moderately wounded.r}i֕  You closely miss the hobgoblin.The hobgoblin is moderately wounded.r}ir^18---2.7 (0.8r}ir}i]- _The hobgoblin hits you.r}iM  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.r}i< -3.6 (0.9r}i r}i W _The hobgoblin closely misses you.r}i;  You hit the hobgoblin.r}iKh†r}ij9=--74.5r}ir}iM _You kill the hobgoblin!s}is}igs}is}iPs}i!ns}iw,s}is}iGs}ij9=s}is}iՐs}i!M20==s}iős}iu1 _HP restored.s}i˕s}i s}is}iVe  You see here a hobgoblin corpse.s}is}in _s}is}is}is}is}is}is}ifs}i:==s}i>s}is}iWs}is}is}is}i9s}ips}is}i!s}i!s}is}i-s}ins}is}is}ids}is}is}ifs}is}is}i>s}iqs}iԷs}iӸs}iOs}is}is}is}is}i s}is}i4s}i####.# #...........#   #########.#.#   #.....#   #.#.###  s}iT #.#.#  #.#.##   ..#..#   ###.####.  ....... - s}i2g#..........#   .........#.##   .#######.#.#   ... #  #.##  g   hobgoblin (asleep)..# #s}i~ 21.5 (17.0)  A hobgoblin comes into view.s}i!tg.gs}i5==2.5 (18s}is}i+ _The hobgoblin shouts!t}i l#.# #....#  #.#.#  #.....#  #.#.###  #.#.#  #.#.##  ..#..# #.####.# .g.# #.#.# .#.## #.#.#.# # ... #  #.## t}ilq ..#  ##  t}int}i~tB.gt}iu:--3.0)t}i.zt}i{t}i#.# #.# # #.#.#  #.....#  #.#.### # #.#.# #.# #.#.## .. ..#..# r####.####.# .g..@...# .#.#.# .#.## #.#.#.#  # ....#  #.###  ..# r   rat (wandering) ##  t}ie  A rat comes into view.t}it}i.r...gr==4t}i#C _The rat squeaks loudly.t}ix P  You reach to attack! You hit the hobgoblin.t}ig{  The hobgoblin is severely wounded.t}i{ t}i JJ.r...gJJ 2 endoplasms (wandering)g   hobgoblinr   ratt}i/ 6--5.4 (0.9t}i t}iQ ` _An endoplasm comes into view. x2u}i   You closely miss the hobgoblin.The endoplasm quivers.You bite the hobgoblin, but do no damage.u}i)q  The hobgoblin is severely wounded.u}iҖ..####JJ.rJJu}i~Q=-6.3u}iu}iŠV _The hobgoblin barely misses you.v}i@[.# #.#   #.#.#  #.....#  #.#.###  # #.#.#  #.# #.#.##  .. ..#..#  .####J####.#  .J.r..g.@..#  .#.#.#  .#.##  ##.#.#.#  # ....#  #.###  ..#  ##   v}i-J..J.rJ.gv}iJ5-7.3 (1.0v}i@Qv}iSv}i?j .# #.#  #.#.#  #.....#  #.#.###  # #.#.#  #.# #.#.##  .. ..#..#  .####.####.#  ..J.rJ.g.@.#  .#.#.#  .#.##  ##.#.#.#  # ....#  #.###  ..#  ##     The hobgoblin attacks as it pursues you!v}if .J.rJ.g=8 _The hobgoblin barely misses you.v}i_....###.#######.###  ###.# #...........#  #########.#.#  #.....#   #.#.###  # #.#.#  #.# #.#.##   .. ..#..#  .####.####@#  ...J.rJ.g..#  .#.#..#  ...........#.##  ##.#######.#.#  #....#  #.###  ..#  v}i_E##  v}i{av}ia,v}iibv}i|hh.J.rJ.gv}ipi.-9v}ipv}irw}i6#####.........#†# .....###.#######.### ####.# #...........# #########.#.#  #.....#  #.#.###  # #.#. #.# #.#.##  .. ..#@.#  .####.####.#  ....J.rJ.g.#  .#.#..........#  ...........#.## #.#######.#.#  # ....#   #.### ..#  w}idPg.g   hobgoblin-30w}i M......#.####.... .#####.........#†# .....###.#######.## ####.# #..........#########.#.... #.#.###w}i˯  #.# #.#@##w}i% .. ..#..####.####g....J.rJ...#  g   hobgoblin#.#w}i]w}iw}i`g.1w}iCw}iw}i #######.......## .......#.####....#####.........#†# .....###.#######.### ####.# #...........##########.#..... #.#.###  #.# #.#.## .. ..#g.#####.####...J.rJ...# #.#..............#.####.#######.#.##....w}ic ;g.JJ   endoplasmg   hobgoblin2x}i  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.x}i"Jrr   rat=3.2 (0.9 _The hobgoblin hits you but does no damage.x}i :  You barely miss the hobgoblin.The hobgoblin is severely wounded.4.0 (0.8 _The hobgoblin barely misses you.x}i)m  You hit the hobgoblin.J.r.r   rat99 (0.9x}i;c _You kill the hobgoblin!y}i rQ  You hit the endoplasm.y}ixXr.JJ 2 endoplasmsy}iy-5.7 (0.8y}i*y}i] _The endoplasm is almost dead.y}i>  You hit the endoplasm.r.J.   endoplasmy}iJ .#######.......###  fritha the Grasshopper .......#.####....#  Gnoll .#####.........#†#  Health: 20/20 ======================== .....###.#######.###   Magic: 6/6======================== ####.# #...........#   AC: 3Str: 10#########.#.#   EV: 11Int: 12#.....#   SH: 0Dex: 11#.#.###   XL:  1 Next: 100% Place: Dungeon:1# #.#@#  Noise: =--------  Time: 136.6 (0y}iC .9)#.# #.#r##   a) +0 spear.. ..#.J#   Throw: 2 darts (poison).####.####.#  ....J.rJ...#  .#.#..........#   J   endoplasm...........#.##   r   rat##.#######.#.#  #....#  _The hobgoblin barely misses you.You hit the hobgoblin. _You kill the hobgoblin!You hit the endoplasm. _The endoplasm is almost dead.You hit the endoplasm. _You kill the endoplasm!You have reached level 2!y}i /  --more--z}i 6/267/72 0% endoplasm _{}iȿ  You hit the rat.J.{}i=F47.5{}i G _You kill the rat!{}i  You hit the endoplasm. You bite the endoplasm.  The endoplasm is heavily wounded.{}iX3---8.4{}iW{}i- _The endoplasm hits you.{}ij]  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.{}i] g19-------9.3{}ic {}iVl % _You are frozen.|}imk;  You hit the endoplasm.|}i=th†|}iʴO----1240.2|}i|}iOM _You kill the endoplasm!|}id>|}i>|}i:?|}iD|}iD|}iJEL20=|}iE|}iG|}iG|}iRH|}iI,|}i+J|}i3K|}iK|}iK|}i.M|}iMh1==|}iZN|}ixO|}iO|}iҰ2===3=4==|}iB|}i/|}i)p5==|}ih - _You start resting.|}i067.2 (27.0)|}id6==-|}i%8.2 (28|}i|}i(" _HP restored.}}iZ Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 4% 2b - Lesser BeckoningTranslocation4%2  c - Maxwell's Portable Piledriver Translocation 9% 3  d - Teleport OtherTranslocation 9% 3  e - Vhi's Electric Charge Translocation/Air 63% 4 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~}iS~}i!~}i?.#######.......###  fritha the Grasshopper .......#.####....#  Gnoll .#####.........#†#  Health: 26/26 ======================== .....###.#######.###   Magic: 7/7======================== ####.# #...........#   AC: 3Str: 10#########.#.#   EV: 11Int: 12#.....#   SH: 0Dex: 11#.#.###   XL:  2 Next: 12% Place: Dungeon:1# #.#@#  Noise: ---------  Time: 168.2 (0.0)#.~}i@f# #.#†##   a) +0 spear.. ..#..#   Throw: 2 darts (poison).####.####.#  ....J.rJ...#  .#.#..........#   ...........#.##   ##.#######.#.#   #....#   The endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You start resting. _HP restored.Memorise Blink, consuming 2 spell levels and leaving 8? Y - Yes  N - No~}i ~}i, .#######.......###  fritha the Grasshopper .......#.####....#  Gnoll .#####.........#†#  Health: 26/26 ======================== ~}in- .....###.#######.###   Magic: 7/7======================== ####.# #...........#   AC: 3Str: 10#########.#.#   EV: 11~}i- Int: 12#.....#   SH: 0Dex: 11#.#.###   XL:  2 Next: 12% Place: Dungeon:1# #.#@#  Noise: ---------  Time: 168.2 (0.0)~}i- #.# #.#†##   a) +0 spear.. ..#..#   Throw: 2 darts (poison)~}i. .####.####.#  ....J.rJ...#  .#.#..........#   ...........#.##   ##.#######.#.#   #....#   The endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You start resting. _HP restored.~}i0 +9.2 (1~}i6 ~}i; ~}i@ ,70.2 (2~}i:A ~}ifH ~}iI +1.2 (3~}i} ~}iߐ _You start memorising the spell. You continue memorising. x2~}i ~}iØ c _You finish memorising. Spell assigned to 'a'.}i˴3}i }i[ _  You see here a rat corpse.}iy}i5 _}i}iB}i}iq}i}ie}i3n}i}i}i}i}i}im}i}i}i,}i#}i}ii B}i }i B}i*}in}i,}iC}i}iO,}i7}i;}i}i}i}i}i}i1}i}i}iA }i }ix!}i",}iC}iF,}iG}iCH,}i%.}in}i}iD}i,}iH}i}i}i!}i}iB}i}iI}i,}i}iZ}i}i1}i`}iE}i,}i}i}i}i}ic}i}i}iq}i}i}i[,}i }i}i}i+!}i%X}is&}i&}i'}i4}i>}i?}i@}i~@}iB}iB,}iC}iF}iG,}ieG}iHN}iU ...∩..  ..#.#  #...#.#  #  #.#...# .#  #.#@#.### 243.2 (72.0) #.#.#...#### # #...#.#>...## #}iYV }ii_###.........# # .#.###.........# ## ................## #. #.##.###.........# ##. .. #.........#####.. ##### #...........##.)#4.2 (73}ine}ig1 _Found Tiudaum's Distillery.}i M..###..#...∩.. ...#....#.#..# .#.###  }iݓ{#.#...#### #...#.#>...#####.. ......}i@∆}i*5.2 (1.0)}iX}i}iU M.... .# ...###..# ∆....∩..#....#...#.# ###  #.#.#...#######..}i }i C6}iG9fM. .... .# ...###..# ∆....∩..##...##.....# #.#.#.###.}i:# .......}i0@}i@&7}iF}i7H}iM.....#.. ...... .# ....###..# ∆.....∩...##..#.#.#..#.#.#.#. #.......}i@}i&8}i`}i}iMr.. # ###.g...... ..# }ih......###..# ∆#.....∩...##.#..#.#...##}if:r   quokka (asleep)g   goblin (asleep).#......}it  A goblin and a quokka come into view.}i}i.r.grwandering)g}i#0===9}i9}iq( _The goblin shouts!}iX ###. .. r.# ####. ... .g# ......###..# ∆#.....∩..##.#....##.#..#.#.#.# #.#.#.###  #.#...#### ...#.#>...#..gg   goblin---50}i}i+.g}i>I---1.1 (0.9}i}i_ _You reach to attack! You miss the goblin.}i>8  You hit the goblin.}ig∩}i86=2.0}is3` _You kill the goblin!}iHC###. ..... .....# #####...... .......... ..# ......###..# ∆#.....@..##.#...#.###...#.# }ijI#.....##.#...##.#...# #.#.#.# #.#.#.### .#.#.#...#### #.}ipJ}i$T∆ ∆rr   quokka (wandering)}i U5-3.0 (1.0}iZ}il _A quokka comes into view.There is an entrance to Tiudaum's Distillery here. _You see here a +0 club.}i*}i1RWelcome to Tiudaum's Distillery! What would you like to do?  a -  80 gold a potion of cancellation (unknown)  b -  30 gold a potion of curing (unknown)  c -  30 gold a potion of curing (unknown)  d -  100 gold a potion of haste (unknown)e -  40 gold a potion of might (unknown) }i1 f -  10 gold a potion of moonshine (unknown)  g -  80 gold a potion of mutation (unknown)  h -  100 gold a potion of resistance (unknown) You have 12 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)}i1[A-H] put item on shopping list}i b $ c $  You are short 48 gold pieces for the purchase.[Enter] buy shopping list}ie }i\fritha the Grasshopper∆ ∆Gnoll###.Health: 26/26 ========================.....Magic: 7/7========================.....# #####AC: 3Str: 10...... ...rEV: 11Int: 12...... ..#SH: 0Dex: 11......###..# ∆XL:  2 Next: 16% Place: Dungeon:1#.....@..#Noise: ---------  Time: 253.0 (0.0)#.#...#.##a) +0 spear#...#.#Throw: 2 darts (poison)#.....##.#...##.#.[40}ibm..#r   quokka (wandering)#.#.#.##.#.#.###.#.#.#...#####. _You reach to attack! You miss the goblin.You hit the goblin. _You kill the goblin! _A quokka comes into view.There is an entrance to Tiudaum's Distillery here. _You see here a +0 club. _You can access your shopping list by pressing '$'.}i>g ∆ ∆###.  ..... .....# ##### ...... ...r ...... ..# ......###..# ∆ #.....∩..#  #.#..@#.## #...#.# #.....# #.#...# #.#...#}iBh + #.#.#.# #.#.#.### #.#.#...##### #...#.#>...## #}i3i }ir :r.}ir )4.0 (1 }is _}iy }i{ }i2~###. ......# #####. ..r. . ..# ###..# ∆ #.....∩..# #.#...#.##  ..##...##.#.##.#.#.###}i~#.#.#...#####..#.#>...####.........}i}i!}i:r.}ix&5}i}i}i+ .....# #####. .r.. .# ......###..# ∆ #.....∩..# #.#...#.#}iQ- #...#.# ..##.#.#.####. #...... .#.###.........# ## }iC}i&6}i}i;}i-& # #####...... .r.. ...# ......###..# ∆}i& #.....∩..# .#...#.# #...#.# .#.##.#.#.#.}i&#.......................## #. }i2}iE3&7}if;}iL=}i . .r.. ..# ....###..# ∆ #.....∩..# #...#.# # #....#.##.###.#.......#.##.###.........# ##. }i!}i!&8}i&}ii(}i t .# ....###..# ∆ #.....∩..# #...#.# #...#.# ....}i ##.#.###..#######.... #.........#####..}i+ D }i5 }ik &9}i1 }i }i }il}iϳ}i}i,}i}in}i}i_,}i}i,}i}i9,}i#}i}i}i}iT,}iJ}i,}i}i0,}i}i}i$}i}i,}i}iC,}i}i,}i}i,}i }iy,}il}iK}i\ gg   goblin (wandering) .. #.........#####.. _You start waiting.}i0745.0)}i,5.0 (16}i}}i u _A goblin comes into view. It is wielding a +0 dagger.}iV < ###.g# ∆ #.....∩..# #...#.# #...#.# .#...#.##.###..#####..#.#>...####..........#.#. }i˸ ... ##### #...........##.)# }i }i 16.0)}i }i }i:  #.....∩..# #...#.# # ..##...#.###..######...#.#>...#####.....................#..###........##.##.## }i}i&7}i}i}i (M......###.g# ∆....∩..#.###.#....#.. ###  #.#.#...#### #...#.#>...####.........##.. ..........}i }iE &8}i }i_ }izmM ..# ......###..# ∆....∩..#.#...#.###....#.#..# ###  #.#...#### #...#.#>...####....}i}i&9}i&}i)}iFSMr...... ..# ......###..# ∆....∩..#.#...#.##...#...#.# ###  #.#.#...#######..}iM}igN'80}iS}iZU}il"M# #####.r...... ..# ......###..# ∆....∩..#.###...##.....# #.#.#.###.# .......}ib(}i(&1}i-}iC/}i.....# ##### ...... .... ...... .r# ......###..# ∆ #.....∩..# #.#...#.## #...#.# #.....# #.#.@.# #.#...# #.#.#.# #.#.#.### .#.#.#...#### #.#...#.#>...## #. r   quokka (wandering)###.........# #..#.###.....[39;}i<49m....# ##..## #..}i}i.rr}iz&2}iJ}i}i%. .... .# .....###.r# ∆ #.....∩..# .#...#.# #...#.# #....#.###.###...#####}iB&..#.#>...####..........#....#..........## #.#.##.###.# #}i'}i/].r}iM0&3}i*6}i7}iF...... ..# ......###..# ∆ #.....∩r.# #.#...#.##  #...#.# #.....# #.#...# #.#...# #.#.#@# #.#.#.###.##.#.#...#####.##...#.#>...#.####.........# #.#.#.###.........# ##.#................## #..##.##.###.. ##..# .. #.#####...#}i}iV_.r}i‰4}i}i}ii \###..# ∆ #.....∩..# #...#r# #...#.# #.....##.#.###.#..#####..#.#>...####.........#.#......# #................## #.#.##.###.........# #}i>j  .. #.........#####.#####..##.)#}iFk }iv .r5}i #.....∩..# #...#.# #...#r# .....#..###.#..#####..#.#>...####.........#.#.###......}i #................## #.#.##.###...# #}ia  .. #.........#####.#####...##.)# #..####.##.#}i}i^ }iX.r}i&6}iO}i_}iTs#...#.# #...#.# ..#..r.###.#..#####..#@#>...####.........#.#.###.....#................## #.#.##.###.........# # .. }iB"...#####.#####....##.)# #..####.##.#∆ ##.....}i}iX.r}i"&7}i}iڲ}i?}iyX.r}ij&8}i }i}i}iY~.r9}iH}i}i& }i- X.r}i- +8 (0.8}i3 }i6 o _You reach to attack! You hit the quokka but do no damage.}i$  You hit the quokka. You bite the quokka, but do no damage.The quokka is heavily wounded.}i%f3---=90.7 (0.9}i,}i.+ _The quokka bites you.}i>8  You hit the quokka.}iHy†}ilM1251.6}iST}i4WJ _You kill the quokka!}i 3}i }i }i 4=--}i }i }iD }i }ii ,}i }i ,}ic }im }i h5==}i }i ,}i }i ,}i }i B}i h - _You start resting.}i] /300.6 (9.0}i #6}i i==-1.6 (10.0)}i }iG " _HP restored.}iu }iv }iv }i{ }i~ B}i% B}iy }i }i }i }i }iZ }iO }i 9=}i3 }id }i }i> }i܏ }iސ }i }iɒ }iH }i }i }i }i }i }iB }ir }iI }iH }iH }iٟ }ià }i }i }iN }iդ }iɦ }i"  #.#...#. #.#...# . #.#.#.# #.########.#.#.### #.#..#...#.#.#†..####}iu L #....#.#.#...#.#>...# #....#.###......... ##...#.###......... #.@................}i e1 #..##.##.###........ #..# #....# #........}i  #.. ###### #........ #. #..###........ #) ##...##........ #.. #....##........}iX  #.# #....##........ #.# ########.}i} }i ,2.6 (11}i }i % _Found a dagger.}i8h}ih}ii}il}i?o}ivsB}iu}icu}i0v}ix}ii{}i{}i|}i}}i}iL}i*}iS}i,}i͋}i}i$,}i}i`}i}i5}i}i}it #...#.###g #.....#. #.#...#.. #.#...#  . #.#.#.#  #.########.#.#.### #.#..#...#.#.#†..####....#.#.#...#.#> #@...#.### ##...#.## ##.........}iע ##..##.##.### #..###....# # #....###### #g   goblin (asleep) #....# #..### #)...###...## #....##....##.......}i!}ix19.6 (7.0)}iN,20.6 (8}iy}ifs _A goblin comes into view. It is wielding a +0 club.}iI#.#...#.## #. #...#.###g# #.....#. #.#...#.# #.#...# .. #.#.#.#  #.########.#.#.###  #.#..#...#.#.#†..###.@..#.#.#...#.#>###....#.### ##...#.### ##......... ##..##.##.### #..###....# # #....###### # #....# #..### #)...###...##}i*}i_.gg}i~4==1.6 (1}i}iL( _The goblin shouts!}isn #.....∩..# ..#.#...#.## #. #...#.###.# #.....#g. #.#...### #.#...# ..# #.#.#.#  #.########.#.#.# #@#..#...#.#.#†..# #....#.#.#...#.#>###....#.### ##...#.### ##......... ##..##.##.### #..###....# # #....###### # #....# #..###}i q}ivo∆.g--2}i}}idO ......#####. ....∩.... ∆ #.# #. ######.#...r.... ......g#.........#  #######.#.#.###..#...#.#.#†..#....#.#.#...#.#>###....# ##...#.### ##..........#..##.##.##r   rat (wandering)###....##### }iP e  A rat comes into view.}igQ }iX .r...gr}iY 0===3}ir_ }i6b - _The rat squeaks loudly.}i  You hit the goblin.  The goblin is moderately wounded.}iIZ.r }i6--4.5 (0.9}i}i= _The goblin hits you but does no damage.}iy  You barely miss the goblin.The goblin is moderately wounded.}iف K.r}i+ C--5.4}iu }i = _The goblin hits you but does no damage.}iN ##. #.....∩ .. ∆#...#.##.  #####.#........#.......##.....r.g# #.#########..#...#.#.#†.....#.#.#...#.#>.##....#.###..... ##...###.........##g   goblin.###....# #..###.....}i}iz}i.r.gr   rat}i5-6.4 (1.0}iv}iz}iNThe goblin is moderately wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is moderately wounded. _The goblin hits you but does no damage.  You barely miss the goblin.}iX.r _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is moderately wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is moderately wounded.}iZc5-=7.3 (0.9}i_}iaL  You barely miss the goblin.  The goblin is moderately wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is moderately wounded. }ibA_The goblin hits you with a +0 club.}i  You hit the goblin.  The goblin is heavily wounded.}i(8.2}i}iS _The goblin barely misses you.}iN  You hit the goblin.}iK.rr   rat}iu099.1}i}iyJ _You kill the goblin!}i;5  You hit the rat.}iBi)}iIL-3330.0}iO}iiQG _You kill the rat!}iP aM ......#####. ....∩.... ∆ #.# #. ######.#........ .......#.........#  #######.#.#.###..#...#.#.#†..#....#.#.#...#.#>###....#.###........#...}i ^ ##.##}it }i` c6=-1.0 (1.0}i }i M _You see here a +0 club.}i= ...... ..# #. ......###..###. #.....∩..# .. ∆ #.#...#.## #. #...#.#######.##}iz= #.....#. #.#...#.## #.#...#.......@.# #.#.#.# ....####)########.#.#.#}i=# #.#..#...#.#.#†.}i= #....#.#.#...#.#>###....#.###}i= ##...#.### ##.........}i>` ##..##.##.###}i$>k #..###....# #}iI}iKG-2 _}inS}iU}i84 ...... .. #.. ...... .. #.. ......###..##.# #.....∩.. ...∆ #.#...#.# #. #...#.########.##}i4 #.....#. #.#...#.## #.#...#......# #.#.#......####)########.#.#.##### #.#..#...#.#.#†. #....#.#.#...#.####....#.### ##...#.### ##......... ##..##.##.###}i=}i=&3}iD}i~F}it F .....# # .. ......  #.. ......  #.. ......#####.## #.....∩. ...∆ #.#...#. #. #...#.########.## #......# #.#...}it .## #.#.........# #.#.#.......####)########.#.####### #.#..#...#.#.#† #....#.#.#...#}i u ###....#.### ##...#.### ##.........}i} }i*~ &4}iq }i΅ }i..... #.!. .....# ##... ...... .#.. ...... .#.. ......###.##.## #.....∩....∆ #.#...#.# #.# }i*#...#.#########@## #.....#.# #.#...#.## #.#...#.....# #.#.#.#......####)########.#.#.####### #.#..#...#.#.#†#....#.#.#...#.####....#.###.#.###}i }iAB KK   kobold (missile, wandering) ##...#.###....Found a brown potion.}iA#=}ij5}i}iYs _A kobold comes into view. It is wielding a +0 club.}ip*M###. ... #.!.# ##....K  #.. ......####.#####.##### #.....∩..#....w...$..# #. #@# #########.##..........# ..........##}i#.#...#.......w   dart slug (wandering)####.}iOk  A dart slug comes into view.}iK.wwK)}iE(((}i3...}i8T4--=}ic 6}i}iZ _Found 12 gold pieces. The kobold throws a stone. The stone hits you.}iU ,  You hit the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.}iqW9 (0.9 _The slug dart hits you but does no damage.}iQ#.... .....!. # ##..... ..#.K .####.#####.##### #.....∩#.....w..$..# #.#...#.# #.# ########@##...........##.........##..........#.....####)############# #.#..#...#.#.#†. #....#.#.#...#.###....#.###.... ##.K-7.9 (1.0}ilP  You reach to attack! You hit the dart slug.}ipK.w}iq@5=-}iq.-8.7 (0.8}ix}iG{a _The dart slug is heavily wounded.}i ;  You hit the dart slug.}i .K The dart slug is almost dead.}i _3--=9.5}iB }i . _The dart slug bites you.}i=Gl  You hit the dart slug but do no damage.}iG.40.4 (0.9}iQ}iT] _The dart slug is almost dead.}ib  }i 5 You hit the dart slug.}iܰ .K   kobold (missile)}i W  You kill the dart slug!}i 8(}ih> &.}iA 6501.2 (0.8}iH }iJ W _The kobold throws a stone. The stone hits you but does no damage.}iD"M  You reach to attack! You hit the kobold.}ie*e)}i-84-2.0}iJ4}i6J _You kill the kobold!}i}i8-}iǾ}iJH _No target in view!}i 2M ###. ... #.!.# ##.... }iV  #.. ......####.#####.##### #.....∩..#......).$..# #. #@# }i| #########.##..........# }i `..........###.#...#....}i d... ####.}i }i #4}i A=-3.0 (1.0 }i _}i }iV }i} gM ∆ ∆#######. .......... #.!...# ##......  #.. ......########.##### #.....∩..}i #......@.$..# #. #######.###.##########.#...........##.#...#....#.}i} ..####)####..}iA}i}i&4}i}if  Things that are here: _a +0 club; 2 stones}i_∆ ∆ #..#######. #........... #.!... .....# #..... ...... .#... ...... ..##.. ......###..##.#####.##### #.....∩..#}i_#......)@$..# #.#...#.##.###.# #...#.# ##.## #.....# .........................# #.#.#.# }i`......####)#.#.#.####### #.#..#...#.#.#†.}i6`_#....#.#.#...#.#>}i,j}i\k-5 _}iq}is}i ∆ ∆ #..#. #.. }i\ #.!... .....# #..... ...... .#... ...... ..# #.. ......###..# }i #.#####.##### #.....∩..# }i `#......).@..# #.#...#.## #.###.# #...#.# }i ##.## # #.....# }i ..}i T...}iA s...........# #.#.#.# }ie <......####)#.#.#.#}i }i ###### #.#..#...#.#.#†..##....#.#.#...#.#>.}i }iY 6=7.0 (2 _You now have 24 gold pieces (gained 12).}i9w}iw}i}}i}i ∆ ∆ #..#. #.. #.!... .....#  ..... ......  #... ...... ..# #.. ......###..# #.#####.##### #.....∩..# #......)@...# #.#...#.## #.###.# #...#.# }i?(##.## # #.....# ...# #.#...# ....## #.#...# ...........# #.#.#.# ......####)#.#.#. ###### #.#..#...#.#.#†..}iha #....#.#.#...#.#>}i"}i"Y5=8.0 (1}i)}i*}i  ...? ∆ ∆ #..####### #...........  #.!.........# ## ............. .. #............ .. #............###.. #.#####@##### #.....∩.. #......)....# #.#...#.# #######.###.# #...#.# ########.## # #.....# .......... #.#...# ..........## #.#...#}i  ...........# #.#.#. ......####)########.#.#.####### #.#..#...#.#.#†.}i }i; &9}i }i g _Found 3 scrolls labelled QEOHAHE XEAJA.}i}i}i}i}i1,}ic}i}i"}iɩ_ _You start resting.}iO,51.0 (2}i$gg   goblin (wandering)}iv6==2.0 (3}i}i" _HP restored.}i #### ...? ∆ ∆# #..#######. #.#.. .#.!# ##..g....  #@...........####.#####.########.....∩..#......)....# #. #######.###.#}i:S########.## #. #......# ......####)########.#.#.#}i}iZg.g}iG+3.0 (1}i}i}iT #### ...? ∆ ∆ # #..#. #.#. #.#.!.}iF# #.. .#......g..... ..##.###..##.#####.#}i.....∩..##......)....# #.#...#.########.##}i^##.#}i....# #.#...# .}i8w.......}iZ......####)#.#.#.#}iI}i?*.g}iJ&4}ir}i}izN.#### ...? ∆ ∆ # #..#. }izR#.#. ##.#.!.# #.. .#.}i{ ..# #..@..g......###..# #.#####.#.....∩..# #......)....# #.#...#.## #######.}iC{c#..}ic{_..# #.#...# ..}i{S..}i{^......####)#.#.#.#}i}}i!g.}iDž&5}ib}i}iH }i9I G=9 (0.9}iUR }ixT g _You reach to attack! You closely miss the goblin.}i6}ig.}i(6.8}i}ig _You reach to attack! You closely miss the goblin.}i0}i0=7.7}i}i _You hit the goblin but do no damage. The goblin hits you but does no damage.}iy  You hit the goblin.  The goblin is severely wounded.}i (8.6}i }iJ = _The goblin hits you but does no damage.}iv  You closely miss the goblin.The goblin is severely wounded.}i4(9.5}iI#}iB$T _The goblin closely misses you.}i~8  You hit the goblin.}i׻e$}i6860.3 (0.8}i}iJ _You kill the goblin!}i`.#### ...? : ∆ # #..#.#.#. }i##.#.!.# #.. .... #. ..# #...@.}iGV###..# ∆#.#####.#.....∩..# #......)....# #.#...#.## ###### .# #.#...#.## #.#...#.}ix# #.#.#.#......####)#.#.#.###}i}i5-1.3 (1.0}i}iczYou kill the goblin! _Found a parchment of Cause Fear.  You now have enough gold to buy a potion of curing on this level.  You can access your shopping list by pressing '$'.now have 45 gold pieces (gained 21).  Things that are here:-2.3 (2}i}iR _a +0 dagger; a goblin corpse}i{#. #### }iх ...? : ∆ # #..#######.. #.#.. }i&###.#.!# ####..... .... #}i-. ..#  #...)........###..#}iY, #.#####.########.....∩..# #......)....# #.#...#.##}i #######.###.# #...#.# ########.## # #.}iņ....# .# #.#...# # #.#.}i..# ...........# #.#.#.#}i"}i+3.3 (1}i}iB}iy  ##. ####  ...? : ∆ # #..#######.. #.#.. ####.#.!# ###...... ...####.#.... ..# #...)........###..# #.#####.########.....∩..#}i  #......)....# #.#...#.## #######.###.# #...#.# ########.## # #.....# ...# #.#...# # #.#...#}iu }i5 &4}i }i# }i M# #. .####  ...? : ∆ #..####### #.#.. ####.## ###.......####.#.... .. #...)........###..####..}ir }i &5}i2 }i }i +6.3 (2}iv }ip R _f - a brown potion}i4M #. #.#####  ....? : ∆ #..#######  ####.## ###.......####.#............ ..#.##.}ii}i+7.3 (1}i}i\}iM# . ####.########## ........?...... : ∆ #.@#######  ####.## ###.................. ...#.##.}i }i&8}i`}i}i |#  #. ####.##########. ........@.......: ∆###.#..#######..  #.#........... ####.#...........# ####.................. ....####.#............ ..# ...#...)........###..#}i #.#####.########.....∩..##......)....# #.#...#.#}i }iz &9}i }i }i ,70.3 (2}i }i^ d _e - 3 scrolls labelled QEOHAHE XEAJA}i|WL# #. ####.#.#.: ∆ ###.#..#.. #.#... ####.#...# #........####.#.....#...).###..# ∆#.#####.# }iP`}ia+1.3 (1}i####.##########.####....∆ .....................$..  ###.#..#######.........  † ####.########## ............. ####.#............###..##.#.#....}i }i &2}i }i }i4==5==}iw_ _You start resting.}i}ie#&400.6 (8}i% ww   dart slug (wandering)  HP restored.6==1.6 (9}irr _A dart slug comes into view.}i7 T ##### #..  #. #.# #### ###.##########.####.w..? ....................$ ###.#..#######..@.......  #.#.†..######## ###.########## ......}i H........ ###.#......###..##  ...#...)........###..# ∆ #####.########.....∩..# .....)....# #.#...#.#.###.# #.#...#.#}i( Kww}i +2.6 (1}i } _Found a scroll labelled XUITWIL MUREBO.}iLS####  # #.. ##. #.# .####..#.####.w..?.$..#..#######..  #.#.}iL†..#.#..# ...#....}iM ...#...)........###..# ∆ .########..}i6M!}iPM_)....# #.# }iiM }iO}iXL.w}iY&3}iua}ib}iGu}i|G.w}i}-4.5 (0.9}i}iԆr _You reach to attack! You hit the dart slug but do no damage.}i9 e  You hit the dart slug.}i#: L==5.4}i@ }i2C a _The dart slug is heavily wounded.}i  You hit the dart slug.  The dart slug is almost dead.}i0-6.2 (0.8}i}iVV _The dart slug barely misses you.}i x  You hit the dart slug but do no damage.The dart slug is almost dead.}ix-7.1 (0.9}iS}iW _The dart slug closely misses you.}iN;  You hit the dart slug.}iWE†}il^1878.0}i/e}i|gM _You kill the dart slug!}i<(=.....#### .. # #.. .# . #. #.# .####.#.#.####....?.#$..#..#######....@. #.#.†..#..#...# ...#........#...)....##### }i1}i25-9.0 (1.0}i9}i=v _You see here a dart slug corpse.}iH .... ... #### #.. # #.. ..# . . #.# #.####.# .#.####....?.#.$. .#..#######....† .#.†..#. .#....#}i X  }i }i H-10 _}i5 }i }iĺ#.. .... ... ######.. # #.. ..# .. #.# #.####.# ##########.####....?.#............... }iwa#..#######....†....... #.†..#########... #...######### ........ #.....###..##...)........###..# ∆ #.########.....∩..# }im.)....# #.#...#.#}iy}i&1}i}i}i+2.0 (2}il}i> _You now have 57 gold pieces (gained 12).}i%#.. ... ... ######.. #.#.. ...# .. #.# #.####.# #########.####..@.?.#.. ............... ..#######....†....... .†..#########.....######### ... .}i{...... .. .....###..## . ...)........###..# ∆ .########.....∩..#}i}iW+3.0 (1}i}i}iK |#.. .... .... ..######.. #.##.. ...# .. #.# #.####.# .####...@?.#.. #....†.†..#..#....• ..###..## ..).###..# ∆ #.# }i( }iv &4}i }i + _Found 3 flux baubles.}ie9#.. ..... .... .. ######.. ###.# #.. ...# ... #.# #.####.# .####....@.#.. #....†.#†..#.....)#....•. ..###..## ..).###..# ∆ ##.# }i@}iYA}iA5}i0G}iL2 _Found a club.}iL+6.0 (2}iP}iRd _h - a scroll labelled XUITWIL MUREBO}i: #.. .......... .. ... .. .. ######.. .###.# #.. ...# .... # }i5; #.# #.####.# .# ######.####......#..#.## .................. ######....†## .....†..#########.....)..#########....•.#....... ......####..## . )###..# ∆###.### ######.....∩..# .. ..# #.#...#.##}i&F }iF $7.0 (1}iN }i4P }iR#.. .......... #.. ... .. .. ######.. ..###.# #.. ...# .....# #.# #.####.##.# # #####.####......#..#.##. .................. #####....†## ....†..#########.....)# ..#########....•.# ..............####..##...###..##.###.#### #####.....∩..##. .. .# #.#...#.#### .## #.#...#.#}i<8}i }iF}io...... #.. ...... ... ######.. ..###.# #.. ...# .....# ##.# #.####.##.#.# # ####.####......#..#.##.# ................. ####....†## ...†..#########.@...)# ..#########....•.# ..............# ###..##..g###..##.###.##### ####.....∩..##. .. }ig   goblin (asleep) # #.#...#.#### .# # #.#...#.# .#.# # #.#.....#}i }i( &9}i}is _A goblin comes into view. It is wielding a +0 club.}i+ ...... ... ######.. ..###.#.##.. ...# .....#J##.# #.####.##.#.# # ###.####......#..#.##.# ................. ###....†...## ..†..#########.....)# ..##..@.•.# ..............# ###..##.g.###..##.###.###### ###.....∩..##. ..  #.#...#.#### .#J   endoplasm (asleep)  #.#...#.# .#.#g   [}i 40mgoblin (asleep)  #.#.....# .# #  #.#.#...#}i =20}iT' }iU) ] _An endoplasm comes into view.}il...... ...  ######.. ..###.#.#  #.. ...# .....#J#  #.# #.####.##.#.# # .####......#..#.##.# ... ....†....## †..##.....)# #}is#...@•.# # ###..##.g. .....∩..##. ...  #.#...#.#### #.#.  }i,#.#...#.# #.#.#  #.#.....# #.# # }i}iE[g.g}i&1}i}ie}i ...... ... ######.. ..###.#.# #.. ...# .....#J# #.# #.####.##.#.# # .####......#..#.##.# ... ....†.## †..##.....)# ##....@.# # ###..##.g.. ###..##.###.######}iu .....∩..##. ... #.#...#.#### ##.#. #.#...#.# #.#.# #.#.....# #.# # }i }iM }ih f.Jg.J}i &2}i }i  R _You see here 3 flux baubles.}i",}i4.Jg.}i&3}iR}i5( _g - 3 flux baubles}i8  You hit the goblin.}i2)}i91=9 (0.9 _You kill the goblin!}iGU#####.. ..###.#.# .. ...# .....#.# .# #.####.##.#.# # .####......#..#J##.# .............. †## ..#########.....)# ..#}iFH##......# .............@# ###..##......####..##.###.######..#.∩..##. .... .#...#.#######.# .#...#.# #.#.# .#.....# #.# # .#.#...#  }iI}iIP..}iP5-4.9 (1.0}iV}iYM _You see here a +0 club.}i" . ...# .....#.# # #.####.##.#.# # ####......#..#.##.# ............ †## #########.....)# ##......# .............)#####.####..##.....####..##.###.######..# .∩..##. .... #...#.#######.# #...#.# #.#.# #.....# #.# # #.#...# #.#.#.#}i# }i+ |JJ   endoplasm}i, G-5 _}iv3 }i(5 }iDJ}iS(.J.}iS&6}i]}i}^}i'}i/&.J}i 0&7}i7}i8}i P  You reach to attack! You hit the endoplasm.}iL U.J }i -8.7 (0.8}i }i d _The endoplasm is moderately wounded.}ip  You hit the endoplasm.)}i/. ...# .....#.#fritha the Grasshopper # #.####.##.#.# #Gnoll ####......#..#.##.#Health: 26/26 ======================== ...................Magic: 7/7======================== ...†...........##AC: 3Str: 10 .#########.....)#EV: 11Int: 12 .#########......#SH: 0Dex: 11 ...............)#####.#XL:  2 Next: 100% Place: Dungeon:1 ..###..##.......@.....#}iNoise: =--------  Time: 429.6 (0.9) ..###..##.###.######..#a) +0 spear ....∩..##. ....Throw: 2 darts (poison) #...#.#######.#. #...#.# #.#.# #.....# #.# # #.#...# #.#...# #.#.#.#}iYou hit the goblin. _You kill the goblin! _You see here a +0 club.  You reach to attack! You hit the endoplasm. }idl_The endoplasm is moderately wounded.You hit the endoplasm.}i _You kill the endoplasm!You have reached level 3!}i/  --more--}i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? }i-M31/319/923 0% }i}ifU _You feel stronger. x2}iMJ}iJ}iRL}iO}iR}ilV: _}iW}iZ,}iD[}i\}ia}iBb}ic}ie}im# .....#.#  .####.##.#.# #  ......#..#.##.# ## ...... ># }i(n........## .# ######.....)# .# ######......# .# )#####.#  #..##...........@.#  }ibn-32.6 (3.0 #..##.####..# }in ∩..##. .... #..# }in#######.#. #..# # #.#.# #..#}in ..# #.# # #..#   }i o..# #..#   }i7o..# #..#    }icoE }iu}igvE-3.6 (4}iv|}i~; _Found a stone staircase leading down.}i.3}i 0}i3}i5}i6:B}i<}iR<}i3=}i?}izA}iA}iB}i[D}iOF}iF}idG}irI}iJ}igK}iL}iwN}iO}i%P}i!Q}idUR  There is a stone staircase leading down here.}iW}imW _}iX}iZ}i],}il^}i`}iHb,}ioc}ie}iOg}ig}ih}iKl}in}iYn}iXo}iq}ils,}iqt}iv}ixx,}iy}i?~}i,}i}i;}i,}i}iʇ}in,}iE}i}i}i}iS}i.}iޑB}i}i@}i}i>}i}i}i}i›}iX}i}iF}i}i۠}i}i!}iN}i}i}i}iC}i2}i}i}i0}iШ}ib}i }iF}i}iެ}i}i}i}i}i5}i~}i}i/}iŴ,}i޿}iG}i}i}i}iR}i}i}iL}i}i}i:,}i}i}ifB}i}i}i3}i}i5}i,}i}i=}iT}i}i}i}i}i+}i}i }i,}i}i&}i$}ie}i}i<}i],}i}i}i}i}i}i}iP}i}i}i}i}iW}i}i}i`}i}iM}i}i}iH}i}iZ}iB}iV }i }i }i }i }iZ ,}i }i }i }i }i }in }iI ,}i }i }i }iL }i }i }iL }i }i }i }i X}i2 ,}i }iV }i ,}i1! }iM" }i# }i# }ir$ }i& }i' }i( }i( }iG, ,}i, }ic- }i. }i/ }i/ }i0 }i1 }i3 ,}i 4 }i65 }i6 }i6 }i7 }i8 }i: }iH: }i; }i< }i_? ,}i5E }iF }iI ,}iL }iL }iN }iSO }iP }ibR }iaT ,}iU }i]Z ,}iZ }iZ }i)\ }i,^ ,}im_ }iHa }ib }i c }ic }i>e }if }ig }ig }ik }iRm }im }in }iu }ix ,}i$y }i{ }i} }i} }iF }iĀ }iՂ }i( }i }i }iȈ ,}i }i }iX ,}i }i }iґ ,}iK }i }i ,}i' }i4 }ij }i }iK }iO }i ,}iǤ }i+ }iѱ }i0 }i }i }i ,}i }i }it }i¿ }i| }ib }is ,}i }iX }i# }ih }i }io }if ,}i }i <  You see here a +0 club.}i }i}  _}i }i }i }i }ie }i9 }ii }i }i }i }i ,}i2 }ic }i ,}iN }i' }iB }i }i }i }i ,}i }iQ }i }i. }i }i  }is }i }i] }i| }i }i }ij }iQ }i }i }i }i$ v  There is an entrance to Tiudaum's Distillery here.  You see here a +0 club.}i& }i)'  _}iY( }i* }i, ,}i. }i=0 }i1 ,}iD3 }i6 }i48 }i|8 }i9 }iA }iB }iC }iQD }iF }iH ,}iK }iN }iP }i Q }iR }iT }iqV ,}iW }iY }id ,}iq }is }iu }iw }i"x }i| }i~ }i }iF }i }i }i }i }i_ }iP }iE }i }i }i }i B}i }iv ,}i_ }i }i }i }iO }i }i ,}ip }i B}i }i }ir }i }i }i }i }iݵ }i }i }iܹ }i }i }i }ic }i }it }i- }ia }i }i }i }i }i ,}i }i }i ,}iA }i }i }iP }i }i }i) ,}iU }iz }i( ,}i }i }i }ir }i }i }i }i }i: }i }i ,}iE }il }iN }i }i }i_# }i$ }i% }i' }i`' }iz( }i) }i* ,}i* }i+ }iM, }i~, }i#- }i!/ }i/ }i90 }i1 }i3 }i4 }i5 }iE7 }i7 }iH8 }i8 }i59 }i; }i%< }ir< }i= }iq> }i? }i'@ }i@ }iD }iE }i3F }ihI ,}iJ ,}i K }iM }iW  # ...S.[..#  ........#   ........# #  ..........# #}iW   ........#.# #.  ........#.####.######### ........................ #....@..####.#..###### }iW #####.#.# #.#........ ########.#.####.#........ }iCX ......................... ########...####.#........ }iX ####.....#...).... S   ball python (constriction, asleep) #.#####.####### #......)....# }iY `#######.###.#}idc 582.6 (149.0)  A ball python comes into view.}ic -3.6 (150}ij }il - _Found a leather armour.}id\B ...S.[..# ...#..# ##.# #.###.#########................ #####.#..###########@#.# #.#........########.#.###.................########...####.# ####.....#...).#......)...####.###.############.###.#}ic}irc14.0)}i/i}i>j}i}i Spells (Memorise)TypeFailure Level  a - Lesser Beckoning}iTranslocation 4% 2b - Maxwell's Portable Piledriver Translocation9% 3  c - Teleport OtherTranslocation9% 3  d - Vhi's Electric Charge Translocation/Air 61% 4 }i, e - Cause FearHexes}iD91% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}i }i }iE ...S.[..#fritha the Grasshopper........#Gnoll........# #Health: 31/31 ========================..........# #Magic: 9/9========================........#.# #.AC: 3Str: 12........#.####.######### EV: 11Int: 12........................ SH: 0Dex: 11#.......####.#..###### XL:  3 Next:  0% Place: Dungeon:1#####@#.# #.#........ Noise: ---------  Time: 584.6 (0.0)########.#.####.#........ a) +0 spear......................... Throw: 2 darts (poison)########...####.#........[13;}i L16H####.....#...)....#.#####.########......)....########.###.#############.###.# _There is a stone staircase leading down here. _You see here a +0 club.  There is an entrance to Tiudaum's Distillery here. _You see here a +0 club.  A ball python comes into view. _Found a leather armour.}i }i Memorise Maxwell's Portable Piledriver, consuming 3 spell levels and leaving 6?Y - Yes }i ' N - No}i}iMD...S.[..#fritha the Grasshopper........#Gnoll........# #Health: 31/31 ========================..........# #Magic: 9/9========================}i)........#.# #.AC: 3Str: 12........#.####.######### EV: 11Int: 12........................ SH: 0Dex: 11}i#.......####.#..###### XL:  3 Next:  0% Place: Dungeon:1#####@#.# #.#........ Noise: ---------  Time: 584.6 (0.0)}i5########.#.####.#........ a) +0 spear......................... Throw: 2 darts (poison)########...####.#........####.....#...)....#.#####.########......)....########.###.#############.###.# _There is a stone staircase leading down here. _You see here a +0 club.  }iWThere is an entrance to Tiudaum's Distillery here. _You see here a +0 club.  }ifA ball python comes into view. _Found a leather armour.}i+5.6 (1}i}iTu _This spell is quite dangerous to cast!}i+6.6 (2}i}i}i++7.6 (3}i }i}i+8.6 (4}i}i _You start memorising the spell. You continue memorising. x3}iU}iI }iA"c _You finish memorising. Spell assigned to 'b'.}iM #S.[ # # ..# #  #. #.####.#########.................#....@..####.#..###### #####.#.# ########.#.####.#.........................##....S   ball python (constriction, asleep).#.#}i}iħ}ij.SS)}i`29.6 (1 _}i}i}i#........##.....[..# ##........#.#S....#.# #...# ##.#.# #. ##.####.########.................####.......####.#..##### #####.#.# #.# ########.#.####.# ................########...####.#...####.....#...)... #.#####.###### #......)....#}iE}iJ.S}i?'90}i}i}ik#........#[..# #...#.#.##....S.....# #....#.# #..####.########................########.#..#####}i #####.#.# #.#.......########.#.###.................########...####.# ####.....#...) #.#####.######.....)....#######.###}im}il.S1}i}i }ic d#........#fritha the Grasshopper#.....[..# #Gnoll#........#.#Health: 31/31 ========================.........#.#Magic: 9/9========================#..........# #AC: 3Str: 12}i #.....S..#.# #.EV: 11Int: 12#.....*..#.####.######## SH: 0Dex: 11.......*................ XL:  3 Next:  0% Place: Dungeon:1####...@...####.#..##### Noise: ---------  Time: 591.6 (0.0)#####.#.# #.#....... a) +0 spear########.#.####.#....... Throw: 2 darts (poison)........................########...####.#.......}i" x####.....#...)... S   ball python (constriction)#.#####.#######......)....########.###.# }iJ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Throw: 2 darts (poison)}iq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (60% to hit)}in #........#fritha the Grasshopper#...(.[..# #Gnoll#...(....#.#Health: 31/31 ========================.....(...#.#Magic: 9/9========================#....(.....# #AC: 3}i% Str: 12#.....(..#.# #.EV: 11Int: 12#.....(..#.####.######## SH: 0Dex: 11.......(................ XL:  3 Next:  0% Place: Dungeon:1####...@...####.#..##### Noise: ---------  Time: 591.6 (0.0)#####.#.# #.#....... a) +0 spear}ic B########.#.####.#....... Throw: 2 darts (poison)........................########...####.#.......}i ####.....#...)... S   ball python (constriction)#.#####.#######......)....########.###.#Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}i= Aim: a ball python (60% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the ball python.}i9u }i ~ c.....S.}i  v2.5 (0.9dart (poison) _}i؆ }i }iR  You reach to attack! You hit the ball python.}i1.}iy 23.4 _You kill the ball python!}iz}im _Your Spellcasting skill increases to level 5!}i M.....# (.[..# ###.#.# ..# # .# #. ##.####.########.................####.......####.#..#####}i5 #####.#.# ########.#.####.#.......}ib-..#.}iT}ik+4.4 (1.0 }i _}i}i}i,M.....# (.[..# ##.#.# ..# # .# #. ##.####.########.................####.......####.#..##########.#.# #.#......... .## }i4}i&5}i)}ikPM.....# (.[..# ##..#.# ..# #  #. ##.####.########.................####.......####.#..#########}iV}iV&6}iY}iI[}i M.....# (.[..# ##.#.#.# ..# # .# #. ##.####.########........................#....##}iL }i &7}i }il }i ########## #.# #.# #.# #........#  #...(.[..# ##.#.#.#.# .#...# # #.#.# #.  ##.####.#######.................g####.......####.#..#### g   goblin (asleep) #####.#.# #.# ########.#.####.# ................}ib<8}if}is _A goblin comes into view. It is wielding a +0 club.}i m ########## #.# #.# #.# #........#  #...(.[..# # .#.#.#.#.# ..#...# #}iy #.#.# #. ##.####.###### .................g####.......####.#..###.. #####.#.# #.# ########.#.####.#}ia}i&9}iT}i}i  ########## #.# #.# #.# #........# }ii  #...@.[..# # .#.#.#.#.# ...#...# #.. #}i .#.# #.. ##.####.##### ....}i ........... .g####.......####.#..##.. #####.#.# #.#}i }ix (600}i0 }i S _You see here a poisoned dart.}i}ie12 darts (poison)}i}iO_ _d - 2 poisoned darts (gained 1)}ifritha the GrasshopperGnollHealth: 31/31 ========================##########Magic: 9/9========================#........#AC: 3Str: 12#........#EV: 11Int: 12#........#SH: 0Dex: 11#........#XL:  3 Next:  2% Place: Dungeon:1}iK#...@.[..# #Noise: ---------  Time: 601.4 (0.0).#..*.....#.#a) +0 spear......*.....#.#Throw: 2 darts (poison)...#.*........# #.. #*.......#.# #.}i. #*.......#.####.##### g   goblin (asleep).*.....................g####.......####.#..##.. #####.#.# #.#.... _You see here a poisoned dart. _d - 2 poisoned darts (gained 1)  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}iTAim: a goblin, wielding a +0 club (asleep, 98% to hit)}i=fritha the GrasshopperGnollHealth: 31/31 ========================##########Magic: 9/9========================#........#AC: 3Str: 12#........#EV: 11Int: 12#........#SH: 0Dex: 11#........#}i XL:  3 Next:  2% Place: Dungeon:1#...@.[..# #Noise: ---------  Time: 601.4 (0.0).#..(.....#.#a) +0 spear......(.....#.#Throw: 2 darts (poison)}i c...#.(........# #.. #(.......#.# #.}i8. #(.......#.####.##### g   goblin (very poisoned).(.....................g####.......####.#..##}i.. #####.#.# #.#....Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  }i[You throw a poisoned dart. The poisoned dart hits the goblin!  The goblin is poisoned.}iG}iOD.....}iag(2.3 (0.9dart (poison) _}i1| s# #.# #.# #.# #.# #....@[..# # .#.#.# .#.# ...#.# #.}i| . #.#.####.#.g...(####.####.#..#.. #####.#.# #.#.}i~ }i, Xg .}i }i &3.3 (1.0}i8 }i }i# #.# #.# #.}i # #.# #.....@..# # .#.#.# .}iE#.# ..... #g.}ir#.####.#....}i.(####.####.#..#.. #####.#.# #.#.}iG}i5Wg. }i;&4}i,}iW _You see here a +0 leather armour.}i###########........# #.# #.# #.# #.....[..# #.#.#.# .....#.# ...#.# #.. #.g#.# #.. #........#.####.######## .................}i#].(####.####.#..#####.. #####.#.# #.#....... ########.#.####.#.}i }ii)}i.45}ie}iJ _You kill the goblin!}i #############........# ##.# ##.# ##.# ##.....[..# #.#........#.# .....#.# ...#.# #.. #.)#.# #.}iK . #........#.####.######### ...................(####.####.#..######.. #####.#.# #.#........ ########.#.####.#...................}i <6}im }i }i]@##########  #........#  #.#  #.#  #.#  #.....[..# # }iр.#........#.#....#.# ...#...# # .. #.)#.# #. . #..#.####.######## .}i................(####.......####.#..#####}i$ .. #####.#.# #.#....... ########.#.####.# ................ ########...####.#}iډ}iJ7}i~}i}iD}iaE}iF}iH}i}K,}iL}iL}i%N}iP}iP}iR}iwT,}iU}iW,}imY}i[}i\}i_}ia,}ic}ie}i_e}if}ih}ih}iCj}i=l,}im}izo}io}ip}ir}is}is}iu}iv}iw}ity,}iz}i`|,}i}}i,}i;}i}iH}i}i;}im}i}if,}i}iK}i}i}i}i5}i}i,}ij}iD}i}i}i}i}ib}iT}i}iM}i/,}i}i,}i}i٧}i}i}iV}i}i8}i}iگ}i}i}iֳ}i}i}i%}i}ik,}i}i,}i}i}i}ig}iu,}i0}i}i}iV}ip,}i}i}i}i}i}i}iU}iL}i}i}i}i}i>}ia,}i}i,}i}i}i}ii}iP,}i}iT}i}i}i}i}iK}i}iX}i}i}i}iM}i}iP}i$}i0*n}i.B}i/}i0}i81}i2}i4}i4}i$6}i8}iK8}i9}i;}i;}iR=}iN?}i?}iA}iB}iC}i`D}i5F}itF}iG}iI}iI}iLK}iL}i M}iN}iTP}iP}iR}iT}i5U}iV}i*Y}ijY}iZ}i ]}i]}i^}is`}i`}ib}ic}i6d}ie}igg}ig}ih}ij}ik}iUl}iEn}izn}io}iq,}is}iu}iu}iOw}i{,}i}}i,}i}ih}i}iC}i}i:}iɇ}i,}i؊}i,}ip}iE}i}iӑ}i=}i}i'}i(,}i}iך,}ib}i,}i}i@}id,}i}iB}i}i1}i_}i-}ij}i}i,}i}i+,}i}i,}i}ik,}i}i}i}iJ}i}ih}i}i,}i}i}i7}ii}i,}i}i}i}it}iuk 706.3 (99.0) _You start waiting.}i07.3 (100.0)}i}i# _Done waiting.}i9 # #.# #.# #.# #.# #.....[..# # .#.#.# .#.# ...#.# # .. #.)......#.# #. . #.#.####. .. .(####}i:.####.#.. .. #####.#.# #.# #.#.####.# ..... #...####.#}imA:∆}iA18.0)}iE}iF}i:  # #.# #.# #.# #.# #.....[..# #.#.#.# .#.# ...#.# # .. #.)......#.# #. . #.#.####..}iM; U .(####.####.#.. .. #####.#.# #.# #.#.####.# ∆..... #...####.#}iB }i4C &9}i}L }iBN }i5< # #.# #.# #.# #.#. #.....[..# #.#.#.# .#.# ...#.# #}i5 .. #.)......#.# #. . #.#.####. ....(####.####.#.... #####.#.# #.## #.#.####.# ∆.... #...####.#}i<:∆}i<'10}iB}iC}iAa8 # #.# #.# #.## #.##.. #.....[..# #.#}ia.#.#.#.# ...#.# # .. #.)......#.# #. . #.#.####. . ..(####}i bP.####.#..#... #####.#.# #.### #.#.####.#}ib ∆ ∆.. #...####.#}ii}itj&1}iv}i_0 #........# #.# #.#### #.# #...#.....[..# # ....#........#.# .....#.# ...#...# # .. ##.# #. . #.}i.#.####.### ...............(########.##... #####.#.# #.#.. ### ########.#.####.# ∆ ∆................ ########...####.# }i:1####.....#}i}i&2}i}iM _You see here a +0 club.}i| #.# #.#### #.# #...#.....[..# # ....#........#.# .....#.# ...#...# # .. #.)#.# #. . #.#.####.###...}i}...............(########.#.##... #####.#.# #.# ### ########.#.####.# ∆ ∆................ ########...####.# ####.....# #.#####}ḯ}i߅-3 _}i<}i #.######.#####...#.....[..# ##......#........#.#.........#.#.......#...# #.......#.)#.# #.#...#..#.####.#}i#..................(########.###... #####.#.# #.# ############.#.####.# ∆ ∆................ ########...####.# ####.....# #.#####}iAD #.....}i}iߌ&4}iY}i}iq ,#####.#####...#.....[..# #......#........#.#....#.# .......#....# # .......#.)#.# #. #...#..#.####.#.###...........#......@####.......#####..##...# #####.#.# #. ############.#.####. ∆ ∆................ ########...#### ####..... #.### #..... ######}i }i &5}iQ }i= }iѺ j6.3 (22 darts (poison)}id }iQ _ _d - 2 poisoned darts (gained 1)}i7K####...#.....[..# ###......#........#.# #................#.# .......#....# # .......#.)#.# # #...#........#.#####.###................. #.......####.......#### #..##.@.# #####.#.# # ############.#.#### ∆ ∆.............. ########...#### ####... #.### #.... #########}i?}i@+7.3 (1}iMF}i ∆ ∆ }i# #...  ####  #.  #  }i}ij'20}i}iP; _Found a stone staircase leading down.}i  #####.#  ####...#.....[..#   ##......#.#.  #..#. #.......#. #.......#.)......#.  #. #...#}iZ.#.  #.###  #.####.  #..##...# #####.#.  #.########.#.  #> ∆ ∆  ## #... }i ####  #  #  }iW}i&1}i}i }iч =  #.#  #####........#  ####...#.....[..#  ##......#.#  #.......#  #.......#..  #.......#.)......#  #.# #...#}iB #  #@###......  #.......####.....  #..##...# #####.#  #.##############.#  #>. ∆ ∆....... }i ### ########.. ### }i + }iƏ }in &2}i }iٖ }i M  #####...... ####...#.....[#......#.....#.....#.........#.) #...#####............####...... #..##...# #####.###}i%}i%&3}i*}i:+}if #.#  #.#   #.#   #####........#  ##...#.....[..#  ###. #..# #.}i #.... #.@.....#.)#. #.###...## #.###........ #.......####....... #..##...# #####.#. #.##############.#.  #>. ∆ ∆...........}i3  ### ########...  #### }i#R4}i(}iJ }i6K  }iK ' #}iK .#}i L  }iiL ' #}iL .#}i M  }iPM #####}iM .#}iM  }iN _####...#.....[..#}iWN  }iN @......#........#}iN  }iO  }iXO ..#}iO 5  ##}iP .  #.#.)#  #@###...#..#}iTQ   #.###....  #.......####  #..##...# #####.#  #.##############.#}itU   #>. ∆ ∆..........  ### ########.. ### }ioY }i3Z &5}i_ }ia }i0 T ########...#.....[##......#..................#......#.)#}i0 ###...#..........######...# #####.###}i7 }i$8 &6}i= }iX? }i s ########...[##...................#..)####...#..##...........######...# #####.##########}i_!}i}i&7}ik}i^}i ####...[##.................#.#.)####...#..##...........####}i ##...# #####.##########>. ∆ ∆..........#}i*V ##### }i}i&8}i'}i}}i@?  ##............#..#.)####...#..##...........######...# #####.#}i? o#########>...).$..........############### #.... }iF }iG &9}iM }iFO = _Found a short sword and 18 gold pieces.}iU! #...#. #.......#. #.......#.)# #.###...#........#. #.###...... #.......#### #..##...# #####.# #.##############.#. #>@..).$........... }iV################ ####   # # }i2VM###### #.....}iKVH #.}i\]}i^'30}ic}id}i1 #.#.# #.......#.# #.......#.)......#.# }in#.###...#.#.# #.###. #.......####.}i%# }i#..##...# #####.#.# #.#}i2.#.# }i#>.@.).$. #}ii...# ####. }i'E#. #.}iFP # }ieD# #.}iH #.}ik}i}i;1}i}i\ }i\H A #.#.#  #.#.#  #.#.)......#.#  #.###...#.#.# }iH #.###. #.####.# #..##...# #####.#.# }iH P #.#.#.#}iH  #>..@).$. }iI G#...# }iII h####. #.# }inI D#. #}iI 1 #}i J Q #. }i,J )#.}iQQ }iQ &2}i[W }iX }i #.#.#  #.#.#  }i#.#.)......#.#  #.###...#.#.#   }i<E#.###.   #.}iY####.#  }i }i#..##...# #####.#.#  #.#}i2.#.#   }i#>...@.$. }iG#...#   }i5####.   }i63#.#   }iO2#.   }ih1#   }i1#   }i[#.   #.}if}i}i3}it}iT _You see here a +0 short sword.}if #.#.#  #.#.# # }i/g#.#.)......#.# # #.###...#.#.# #.###.}iSg, #.}isg-####.# }ig#..##...# #####.#.# # }igI#.#.#.#}ig #>...)@$. #}iFh...# ####. #.# #.}ifhI # }ih#}ihJ #. }ih)#.}io}ip$4 }ip _}i_v}inx}i8#.#.# #.#.# # #.#.)......#.# #.#.###...#.#.####.#.###.#.}i[|####.####.#..##...# #####.#.# #.#.#.#.####.#>...).@.#...####.}i####.#.#}i"#.###.}i#.}i}id}i5}i}i}i+6.3 (2}i[}iJ > _You now have 75 gold pieces (gained 18).}in23}i3}i!:}io;}i>,}i@}ibA}iA}iB}i?E}iF,}iG}iJ}iK}iK}iL}iM}iN}i O}iuO}i+Q}iCR}iyR}i0S}i,U}i[V}iV}iYW}i|Y}iZ}iZ}i[}i]}i^}i^}i_}ia}ib}ic}i%d}i[f}ig}i'h}iYi}ik}il}im}im}i7o}iSp}ip}iOq}ir}is}is}itt}i v}iqw}iw}iy}i{}i,|}i|}ib}}i~}i,}ia}ix}i}i}is}i}i:}i}i/}i܋}i}i:}i}i=}i}iߐ}iA}i}i}i<}iԔ}i0}i1}i[}i}i.}iA}il}i}i}i}i6}i}iB #####  ###...#  ################ #.....###........#.....# #......#........#.....## #.....###........#.....@# #615.0) ##........#.####.# ######. .#.....[..#.# #.# # .#........#.# #.# #.. ..........#.# #.####### .#..........# #.##...... }i(r.#.)......#.# #.# #.####. .#........#.####.##########.#### .......................}i:}i}i*E _Done exploring.}ipS3}idT}i}n.....0.0)........}is,}icvE _Done exploring.}i4}i5ZWhere to? (? - help) }i66 D - Dungeon }ipfritha the GrasshopperGnollHealth: 31/31 ========================##### Magic: 9/9========================###...# AC: 3Str: 12  #################.....## EV: 11Int: 12  #........#.....##....... SH: 0Dex: 11  #........#.....###.....## XL:  3 Next:  4% Place: Dungeon:1  #........#.....@##....... Noise: ---------  Time: 761.3 (0.0) ##........#.####.#######.. a) +0 spear .#.....[..#.# #.##.. Throw: 2 darts (poison) .#........#.# #.##.. ..........#.# #.#[13;}iq27H######. .#..........# #.##......  .#.)......#.# #.##.####.  .#........#.####.##########.####.  .................................  _Found a stone staircase leading down. _Found a short sword and 18 gold pieces. _You see here a +0 short sword. _You now have 75 gold pieces (gained 18). _Done exploring. _Done exploring.}it}iu}iw: _}i&y}iz,}iW{}i}}iW~}i׊B}i}im}iS}iU}i }i}i}i}i}i}i}i}i֥}iƦ}iũ}ii}io}i<}i}i}i}i}i}i}iF}i}i}i}i}i#}i}i}i}i1}i}i}i}id}i}iC}i@}i}i.}i4}i}i}i2}i3}i}i}i}i}i,}i }i\}i}i}i}i}i+}i ,}i%B}iA%}i%}i&}iN'}iq'}i7(}iw)}i*}i*}is+}i-}i.,}ib/}i0}i=1}ix1}iO2}iN4Y  There is a stone staircase leading down here.}i[5}i 6}i6$ _}is7}i, 2}i }i }i }i }iQ              # ### # }i &  #.#.#.##.#   #..@.....# 89.1 (27.8)   #....##### }i   #....# }i   #....#   #..... }i   ##.....   ...... }i   ###....   _You climb downwards.}i }i }if! a _There is a stone staircase leading up here.}iQ}i}i}i}"}i%990.1 (1.0) _}i_&}i5 #................# #.......#......... #.......#.)......# #.###...#........# #.###............. #.......####......  #..##...# #####.#  #.##############.#1  #@...)............  ################.. }i ###     #####   #....  #.... }i@}i}i -1.6 (2.5}i&}i()} _You climb upwards. _There is a stone staircase leading down here.}i}iΜWhere to? (Tab - D:2, ? - help)  D - Dungeon }iNw}i݁> }i#................# fritha the Grasshopper }iIu#.......#......... Gnoll}i #.......#.)......# Health: 31/31 ======================== #.###...#........# Magic: 9/9}i======================== #.###............. AC: 3}i߂Str: 12 #.......####...... EV: 11Int: 12}i #..##...# #####.# SH: 0Dex: 11 }i]#.##############.# XL:  3 Next:  4% Place: Dungeon:1 #@...)............ Noise: ---------  Time: 791.6 (0.0) ################.. a) +0 spear ### Throw: 2 darts (poison)  #####  #....  #....  _There is a stone staircase leading down here. _You climb downwards. }i_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Okay, then.}i}i}i2. _}ih}iLevel 1 of the Dungeon<>>>>∩(Press ? for help)#####........#.####.#######.......####.....#####...#.....[..#.# #.##.......#..#.....###......#........#.# #.##.......#........##................#.# #.#######.....###.#.#...#}i.#.......#..........# #.##......##......#.#...##.......#.)......#.# #.##.####.####.##.#.##.###.###...#........#.####.##########.####......#..#.##.#####}i#.###...................................................>##.......####.......####.#..#######....†...........##.###.#}i*#..##...# #####.#.# #.#........†..#########.....)#.###.#}iOP#.##############.#.####.#...........#########......#.....#}iu#@...)............................................)#####.#################...####.#............###..##.............#}iW####.....#...)........###..##.###.######..#}i#.#####.########.....∩..##.......# #..##......)....# #.#...#.#######.#.# #..########.###.# #.#...#.# #.#.# #..#}i2############.###.# #.#.....# #.#.# #..##.............##.# #.#.#...# #.#.# #..#}iu:#.............##.####.#.#...# #.#.# #..##..............#......#.#.#.# #...# #..##^........####)########.#.#.### ##### #.############# #.#..#...#.#.#†..#####.#}i#L@#}i:# }i@L }i)L }i-<L }iL }i"I }i,I }iJ?   }i^#....#.#.#...#.#>...###.#}i   ###....#.###.........##.#}i-B   ##...#.###.........# ##.#}io   ##..................## #..#}i&  ##..##.##.###.........# ##..#}i  #..###....# #.........#####...#}i.  #....###### #...........##.)#.#}iO  #....# #..###........##.##.##.#}iT-  #)...###...##........##....##.#}i  #....##....##........###>.....######}iI  #.#####....##........#######.......###}i  #.# #....#########.......#.####....#}iP  #.# ##...# ####.#####.........#†#}i :  }ii>  }ihl   #.# ##..## ##........###.#######.### }iC :# }iB 5#.}iG5..}i5..}is5..}ic5.#}inl5##}i65#.}ia5..}i5..}i[ 5..}i 5.#}iN 5##}i 5#.}i} 5..}i 5..}in 5..}i 5..}ia 5..}i 5..}ii5..}i5.#}i?5##}iw5##}i5#>}i }i * #................# fritha the Grasshopper #.......#......... Gnoll #.......#.)......# Health: 31/31 ========================}i-  #.###...#........# Magic: 9/9======================== #.###............. AC: 3}ie Str: 12 #.......####...... EV: 11Int: 12}i  #..##...# #####.# SH: 0}iɷ CDex: 11 }i #.##############.# XL:  3 Next:  4% Place: Dungeon:1 }i% #@...)............ Noise: ---------  Time: 791.6 (0.0) }iU ################.. a) +0 spear }i ### Throw: 2 darts (poison)  #####  }i E#....  #....}iU   _There is a stone staircase leading down here. _You climb downwards. }i _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. }i =_Okay, then.}if }i }i }i@ }i : _}i4 }iS }i }i }i }iL }i }i }i }i }i }i }iq C  You see here a +0 short sword.}i }iY  _}i} }i9 }i }i. }ik }iz }i }iD }i^ }i }i }i }i" }i }i7 }iz }ic }i }iT! }i! }ig" }i) }i* }i+ }iq, }i3 }i4 }i 5 }i5 }i; }iB< }io< }i< }i+@ }igA }iA }i4B }iE }iKF }ipF }ioG }iL }iL }iL }iM }iP }isQ ,}iQ }iT }iTU }iuU }iU }iX }ihY }iY }inZ }i] }i^ }i^ }io_ }ib }ib }i'c }ic }ih }ii }ij }ij }in }io }i9o }io }ir }is }is }iTt }iw }iz ,}ii{ }i} }i+ }iW }i }i }i, }if }i }i  Things that are here:  a +0 dagger; a goblin skeleton}i }iF  _}i }i, }i ,}iړ }i }iי }i" }ic }i }i| ,}iS }i }iǥ ,}iC }i> }ir ,}i }i }ic }i }i }i }iW }i~ }i~ }i< }i }i7 }iE }iJ }i }i }iC }i5 }i }i }i }i7 }i }i }i }i }i }i }i }i }i ,}io }i }i` ,}i }iU }i }iO }i }i P  There is an escape hatch in the floor here.}iw }i  _}iq }i }iq ,}i }i7 }i }i }iR }i }i }i }im }ip }i ,}il }it }i ,}i. }i< }i }i= }i }i }iB }i }i }i }i }i }i# }iy 5.###.........# #.# .###.........# ##.# }i, .............## #..# #.###.........# ##..# ..# #.........#####...# ### #...........##.)#.# ..###........##.##.##.# ...##........##....##.# ...##........###@.....###### 843.6 (52.0) }i[ v...##........#######.......### ...#########.......#.####....# ...# ####.#####.........#†# ..## ##........###.#######.### }i (..# ####..######.# #...........# .## #....## #.# #########.#.# }i ## #.#### #.# ######.....# #####.##.# #....#.#.###}i }i }ij c _There is a stone staircase leading down here.}iy }iz }iT }i }i 84.6 (1.0) _}i }i=  ### 2 #@#  #.#  #.# }i\> g #.# ... #.# #.# #.# }i ? }iC }i -5.4 (1.8}ip }iҖ } _You climb downwards. _There is a stone staircase leading up here.}id  ###<..#}i }i 360 _}i }i }i###<....##.##.}i}i&7}i}i^}ijo###<............########.##.# #.# ..##.}i}i)&8}i}i}i ###<.#######.####}iC.......@...########.## #.# ..##...#}i}i&9}i[}iF }i@ ###<.#######.####...........#######@##.# #.# .. ##..#...}i=H }iI '50}iM }iO }i###<.#######.####...........########.##.# #@# .. ##..# .....#S   adder (asleep)#S....#}iQJ   endoplasm (asleep)#...J.#}izx  An adder and an endoplasm come into view.}imdJJ.}iH&1}ia}i^ _The endoplasm quivers.}i'###<.#######.####...........#######.## #.# .. ###.....# #...#..#.#S..J....[}i\7  Found a ring mail.}i>  The adder hisses angrily.}i'S.J....S}i&2}iw}i^ _The endoplasm jiggles.}iE #< #.# #######.###..........#######.##.# ..  #.# ###...#..#....#.S.J.#..[..#}i }i }i }i} FSJ...}iU &3}i }i| }i_#< #.# #######.####...........########@##.# ..  #.# ##....S.....J#..#...}iIb}i-c}iiES.J.}ij&4}i)p}iSr}iǶ###<.#######.####...........########.##.# #@# .. ###....S# ..J......#..#.[}iC}is}iCSJ.}i.=5}iA}iR _The adder barely misses you.}i` #< #.# #######.####...........########@##.# .# ..  #S# ##..J....#..#...}i* }i <S.}i: &6}i }i w _The adder attacks as it pursues you! The adder barely misses you.}i }i J.  You hit the adder but do no damage. The adder bites you.  You are poisoned.}i29==--7.2 (0.8Pois }i}im, _The adder poisons you!}iΪ  You hit the adder but do no damage. You bite the adder.  The adder is lightly wounded.}iZG--8.1 (0.9}iݰ}i0e _You feel sick. The adder completely misses you.}i@a  You closely miss the adder.The adder is lightly wounded.}ib U8-9.0}iXg }ii b _You feel sick. The adder closely misses you.}i  You hit the adder. Your bite misses the adder.The adder is lightly wounded.7=--9}i2}iZ _You feel sick. The adder misses you.}iXThe adder is lightly wounded. _You feel sick. The adder misses you.  You closely miss the adder.  The adder is lightly wounded.  You feel sick.  You are no longer poisoned.}i~6=-60.8}i }i4S _The adder closely misses you.}iY!  You barely miss the adder. Your bite misses the adder.The adder is lightly wounded.}i! -1.6 (0.8}iE' }i* _The adder completely misses you. The adder misses you.}iZ  You barely miss the adder.The adder is lightly wounded.}i572.5 (0.9}iX}iR= _The adder bites you but does no damage.}i/  You hit the adder.  The adder is severely wounded.}i(3.4}i}iV _The adder completely misses you.}iD   The adder is severely wounded. _The adder completely misses you.  The adder bites you.  You are poisoned.}ieE 5===-4.3Pois }i@K }i N , _The adder poisons you!}i  You barely miss the adder.The adder is severely wounded.}i `4--5.2}i )w _You feel sick. The adder barely misses you.}i  You barely miss the adder. Your bite misses the adder.The adder is severely wounded.}i A-6.1}i%}iz)a _You feel sick. The adder barely misses you.}io 7  You hit the adder.}i X  You kill the adder!}i  J......##.....#}i5 ^3-317.0}i }iޟ $ _You feel sick.}id  You hit the endoplasm.  The endoplasm is lightly wounded.}ik_22-8 (0.8}i}ie _You feel sick. The endoplasm barely misses you.}i The endoplasm barely misses you.You hit the endoplasm but do no damage.    You are no longer poisoned.The endoplasm freezes you.}iq18----8.7 (0.9}i}i% _You are frozen.}ic  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.}i -9.5 (0.8}i }is V _The endoplasm barely misses you.}iwA;  You hit the endoplasm.}iAE2.}i@L 9=---570.4 (0.9 _You kill the endoplasm!}iP}i!Sl _Your Invocations skill increases to level 1!}i 3}i }i }i n}i ,}i= }i u20==}i& }iĔ }i }i }iҙ B}i }i }i }i t1==}ix }ip :2==}i }i }iI }iԮ }iW ,}i }i ,}i }iN }i X23=}i* }i }i }i3 }i ,}i }i/ ,}i }i; }i K4=}i7 }i- ,}i }iL }iv }i }i }i }if }i }i4 #5}i E==}i }iW B}i }ik ,}i 6==}if ,}i }is ,}i }i$ 7=}i B}i ,}iF }i ,}iN }iN }i K8=}i }i ,}iB }i ,}i }i8 ,}i }i 99}i E==}i }iK }i }i }i ,}i@ }i; ,}i }iQ :30}i E==}i }i X}i n}i h - _You start resting.}i| 1917.4 (47.0)}i 1==-8.4 (48}i }i " _HP restored.}iD#< #.# #######.###.......@...########.##.# ..  #.# ##...9.4 (1.0)}i@}i}i E dM#< #.# #######@####..........#######.##.# #.# ..##...#}i+K }iK '20}iFP }iZ }iHM#< #@# #######.####...........########.##.#..##..#}i}it&1}i)}i}iM#< #.# #######.###...........###.##..#}ia }i B=2}i$}i6&}io YM# #.# #######.####..#}i+ }i7 &3}i] }i` a _There is a stone staircase leading up here.}ih}i}i}i=}iVC4 _}i.###.........# #.# .###.........# ##.# .............## #..# #.###.........# ##..# ..# #.........#####...# ### #...........##.)#.# ..###........##.##.##.# ...##........##....##.#1 ...##........###@.....###### ...##........#######.......### ...#########.......#.####....# ...# ####.#####.........#†# ..## ##..###.#######.### ..# ####..######.# #...........# .## #....## #.# #########.#.# ## #.#### #.# ######.....# #####.# #.# }i)#....#.#.###}i }iɫ}i@-5.9 (2.5}i}iY} _You climb upwards. _There is a stone staircase leading down here.}iF}iLevel 1 of the Dungeon<>>>>∩(Press ? for help)#^........####)########.#.#.### ##### #.############# #.#..#...#.#.#÷..#####.##....#.#.#...#.#>...###.####....#.###.........##.###...#.###.........# ##.###..................## #..###..##.##.###.........# ##..##..###....# #.........#####...##....###### #...........##.)#.##....# #..###........##.##.##.#}i³#)...###...##........##....##.##....##....##........###@.....#######.#####....##........#######.......####.# #....#########.......#.####....##.# ##...# ####.#####.........#†##.# ##..## ##........###.#######.### #.# ##†..# ####..######.# #...........# #.####.†.## #....## #.# #########.#.# #.#..'.### #.#### #.# ######.....# #.#<.########.##.# #....#.#.### #....'......#.##.####.##.#.#.####..#........##....#.##.#.#†## ####.......######.#......#..# }iQL V.@}idA#.}ih A##}io A##}i W @ #}i 6  }i#B 6  }i< 6  }i$ #..............#......#.#.#.# #...# #..#  }i #.............##.####.#.#...# #.#.# #..#  }i!' #.............##.# #.#.#...# #.#.# #..## }i ############.###.# #.#.....# #.#.# #..###}i #######.###.# #.#...#.# #.#.# #..###}i #......(....# #.#...#.#######.#.# #..###}iQ #.#####.########.....∩..##.......# #..###}iy ####.....#...)........###..##.###.######..###}i ################...####.#............###..##.............###}iwk #>...)............................................)#####.###}iӝ #.##############.#.####.#...........#########......#.....###}i' #..##...# #####.#.# #.#........÷..#########.....)#.###.#.#}im #.......####.......####.#..#######....†...........##.###.##.}i #.###...................................................>#.#}is #.###...#........#.####.##########.####......#..#.##.#####..}i #.......#.)......#.# #.##.####.####.##.#.##.###..}i #.......#..........# #.##......##......#.#...#.>.}i}i(.###.........##.#fritha the Grasshopper .###.........# ##.#Gnoll .............## #..#Health: 31/31 ======================== #.###.........# ##..#Magic: 9/9======================== ..# #.........#####...#AC: 3Str: 12 ### #...........##.)#.#EV: 11Int: 12 ..###........##.##.##.#SH: 0Dex: 11 ...##........##....##.#XL:  3 Next: 35% Place: Dungeon:1 ...##........###@.....######}i7:Noise: ---------  Time: 925.9 (0.0) ...##........#######.......###a) +0 spear ...#########.......#.####....#Throw: 2 darts (poison) ...# ####.#####.........#†# ..## ##........###.#######.### ..# ####..######.# #...........# .## #....## #.# #########.#.# ## #.#### #.# ######.....# #####.##.# #....#.#.### _Your Invocations skill increases to level 1! _You start resting. _HP restored. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.}i}i}i }i@}i: _}i}i,}ik}i}i}iL}i}i>  You see here a +0 dagger.}i%}i  _}i ,}i }i6 }i }i }i ,}i }i }i }i }i }i }ij }i }i  }i }i }i }i }i }i }i }i" }i@ }i5! }ik! }i" }i' ,}i( }i?) }i+ }i[- ,}i. }i0 }i2 }i42 }iH3 }i^5 }i8 ,}i?8 }i-: }i; }i< }i= }i> }iv@ }i@ }iA }iC }i^E }iE }iG }iVI }iL ,}iM }iO }iP }iP }iQ }iR }i^S }iS }i%T }iY a#...#  .....####.....#  #..#.....#  .....#..#  ..###.#.#...#  }iFZ ......#.#...#  ####.##.#.##.##  ..#..#.##.#####  .............@#  50.9 (25.0)}iZ .......##.###.#  #####.....)#.###.#  #####......#.....#  }iZ ........)#####.#  #.............#    ..##.###.######..#  }i;[   ..##.......# #..#    .#######.#.# #..#   }i[ }i` }ib c _There is a stone staircase leading down here.}ih!4}i&}i-}i181.9 (1.0) _}i3}iX #.# ..  #.# ##  #.....#   #.....#   #.....#   #.....#   #.....#   #.....#  2 #..[..# #  #.  #..  #### }i}iD}i)-2.7 (1.8}i.}i_2} _You climb downwards. _There is a stone staircase leading up here.}i#w ###.....# ###[..# #<...#####...# ##}i֜}i*30 }i _}i}i}i#.....#  #.....# #.# #.....# ..# #.....# ##..# #.....# J..w# #.....# ###.... #..[..# #<#..#  #.#..# #.@..# #####...#  ##       w   ribbon worm (asleep)  J   endoplasm (asleep)  }iN}iѦ&4}iY _An endoplasm and a ribbon worm come into view.}iįp#.....#  fritha the Grasshopper#.....##.#  Gnoll#.....#..#  Health: 31/31 ========================#.....# ##..#  Magic: 9/9========================#.....# J..w#}i&j  AC: 3Str: 12#.....# ###*...  EV: 11Int: 12}i[#..[..# #<#*.#  SH: 0Dex: 11#.#*.#}i  XL:  3 Next: 35% Place: Dungeon:2#.@..#}iX  Noise: ---------  Time: 954.7 (0.0)#####...#  a) +0 spear##}iݰ  Throw: 2 darts (poison) }iQ   w   ribbon worm (asleep)  J   endoplasm (asleep)  _There is a stone staircase leading up here. _An endoplasm and a ribbon worm come into view.Throw: 2 darts (poison)}it&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)}iӐ #.....#  fritha the Grasshopper#.....##.#  Gnoll#.....#..#  Health: 31/31 ========================#.....# ##..#  Magic: 9/9========================#.....# J..w#  AC: 3Str: 12#.....# ###(...  EV: 11Int: 12#..[..# #<#(.#  SH: 0Dex: 11#.#(.#  XL:  3 Next: 35% Place: Dungeon:2#.@..#  Noise: --------- [37}ic Am Time: 954.7 (0.0)#####...#  a) +0 spear##  Throw: 2 darts (poison)    w   ribbon worm (asleep)  J   endoplasm (very poisoned)  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You throw a poisoned dart. The poisoned dart hits the endoplasm!  The endoplasm is poisoned.}i (J.. 5.6 (0.9dart (poison) _}i! }i# }i#.....#  fritha the Grasshopper#.....##.#  Gnoll#.....#..#  Health: 31/31 ========================#.....# ##..#  Magic: 9/9========================#.....# (..w#  AC: 3Str: 12#.....# ###J...  EV: 11Int: 12#..[..# #<#*.#  SH: 0Dex: 11}iH#.#*.#  XL:  3 Next: 35% Place: Dungeon:2#.@..#  Noise: ---------  Time: 955.6 (0.0)#####...#  a) +0 spear##  Throw: dart (poison)  }i  w   ribbon worm (asleep)  J   endoplasm (very poisoned)  You throw a poisoned dart. The poisoned dart hits the endoplasm! _The endoplasm is poisoned.  }iThrow: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, very poisoned, 86% to hit)}i&#.....#  fritha the Grasshopper#.....##.#  Gnoll#.....#..#  Health: 31/31 ========================#.....# ##..#  Magic: 9/9========================#.....# (..w#  AC: 3Str: 12#.....# ###J...  EV: 11Int: 12#..[..# #<#..#  SH: 0Dex: 11#.#..#  XL:  3 Next: 35% Place: Dungeon:2#.@..#  Noise: ---------  Time: 955.6 (0.0)[}i'[33m#####...#  a) +0 spear##  Throw: dart (poison)    w   ribbon worm (asleep)  J   endoplasm (very poisoned)  _The endoplasm is poisoned.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, very poisoned, 86% to hit)  Okay, then.}iC,}iC.. _}ix #.# ##  #.....#   #.....# #.#  #.....# ..#  #.....# ##..#  #.....# (..w#  #.....# ###J... #..[..# #<#..#  #@#..#  #....#  #####...# ##          }i}i 26.6 (1 _}i }i}i+ R7}i.- ~ia~iJJ   endoplasm (very poisoned)~i&8~ia~i~i~;  You hit the endoplasm.~i"j.~i=7=9.4 (0.8~i~iM _You kill the endoplasm!~iI~i~i~i,~i~i~i,~i~iu,~iY~i~i~i~i,~i~i8,~i~in~i~i~i,~iG~i~ie~i/~ic~i~i#~iw~i~i]~i,~ii~i,~i~i,~i~i,~i~i~i~i~i ,~iA ~i ,~iy~i~i!~i~i,~i~iq,~iW~i~i4~iN~i,~i~i:",~iG#~i%,~i&~ig),~iS*~iq,,~i<-~i/,~i0~i3~i14~i5~i7~i"8~iY9~i;~i;~i<~i}?,~iG@~iC~iiC~iC~iCF~iF~i8G~i-J,~i(K~iM,~iN~i|Q,~i^R~iU,~iSV~iY,~iZ~i],~i^~ira,~iYgX~ig~iHh~iBi~il,~im~i;p,~iGq~is,~it~iw~i]w~iw~iz,~i{~i}~iC~~i~~i,~i~i~i~i ~i,~i~i~i,~i~i~i~i~iK,~iڝ~i},~i~iX~i~ir~i/,~iM~i,~i~i,~i~i~i,~iƴ~i:~i~ir~iW,~i~ix~iҿ~i|~i~i/~i~i~i~i~i,~i~i,~i~i,~i~i~i~i~i|~i~i?~i,~il~ij,~i~iR,~i=~i,~ir~i,~i~i~i~i~iB~i~i\~i~ic,~i~i,~i~ie~i~i]~i~i~i~i9 ,~i ~i- ,~i ~i,~i~iw~i~i~i,~i~i,~i~i^,~i~i ,~ii!~i$,~i$~i:',~i'~i*~iQ*~i+~ix-,~i.~i^1,~i52~i6:l 1058.4 (99.0) _You start waiting.~i:5-9.4 (100.0)~i?~iB# _Done waiting.~il@ d#.....#  #.....# #.# #.....# ..#  #.....# ##..#  #.....# (..w#  #.....# ###....  #..[..# #<#..#   #.#..#  #.@..#  #####...#  ##       w   ribbon worm (asleep)   ~iA ~iG |.ww~i8H L-60.0)~i#..[..# #<#.(#  SH: 0Dex: 11~iy#.#(.#  XL:  3 Next: 37% Place: Dungeon:2#.@..#~i Y  Noise: ---------  Time: 1060.4 (0.0)#####...#  a) +0 spear##~iF  Throw: dart (poison)  ~ip  w   ribbon worm (very poisoned)  ~iM Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (77% to hit)  ~ieYou throw a poisoned dart. The poisoned dart hits the ribbon worm!  The ribbon worm is poisoned.~iS-..~io1.2 (0.8Nothing quivered _~i_~i~i #.# ##  #.....#   #.....# #.#  #.....# ..#  #.....# ##..#  #.....# (...#  #.....# ###..w. #..[..# #<#..#  #@#..#  #....#  #####...# ##            ~i~i-2.2 (1.0~iռ~i~idrM..  #.# ## # ## (...#...# ###..w.#..[..##..#....# #####...# ##~ix~ix&3~i|~i~a _There is a stone staircase leading up here.~iF ~iX ww   ribbon worm (very poisoned)~i $4 ~i _~i ~i~ ~iR  You reach to attack! You hit the ribbon worm.~i!jw. ~i~i&5.1 (0.9~i~i]c _The ribbon worm is heavily wounded.~iʈ  You hit the ribbon worm. Your bite misses the ribbon worm.~iX 3=9 (0.8~i ~iP c _The ribbon worm is heavily wounded.~iB , catching breath)You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.~i C&  ~i=CThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~i~i  5  6.8 (0.9Held ~iR~i. _You are caught in a web!~iR  Cast which spell? (? or * to list) ~i~i+* Your spells (cast)TypeFailure Level  a - BlinkTranslocation 4% 2 b - Maxwell's Portable Piledriver Translocation~i9%3 Select a spell to cast [?] help~i<[Esc] exit~i/ ~i5#.# ..  fritha the Grasshopper#.# ##~i@6\  Gnoll#.....#  Health: 31/31 ========================#.....##.#  Magic: 9/9========================#.....#..#  AC: 3Str: 12#.....# ##..#~i6Z  EV:  5 Int: 12#.....# (...#  SH: 0Dex: 11~i6!#.....# ###..w.  XL:  3 Next: 37% Place: Dungeon:2#..[..# #@#..#  Noise: =--------  Time: 1066.8 (0.0)~i7;#w#..#  a) +0 spear#....#  Nothing quivered#####...#~i*7M  Held ## ~i7  w   ribbon worm (poisoned, catching breath)   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Cast which spell? (? or * to list) ~i48~i>#.# ..  fritha the Grasshopper#.# ##  Gnoll#.....#  Health: 31/31 ========================#.....##.#~iD  Magic: 9/9========================#.....#..#  AC: 3Str: 12#.....# ##..#  EV:  5 Int: 12#.....# (...#  SH: 0Dex: 11#.....# ###..w.  XL:  3 Next: 37% Place: Dungeon:2#..[..# #@#..#  Noise: =--------  Time: 1066.8 (0.0)#w#..#  a) +0 spear#....#  Nothing quivered#####...#  Held ##   w   ribbon worm (poisoned, catching breath)   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but~i9Ey does no damage. _You are caught in a web!  Cast which spell? (? or * to list) ~iWJ~iKThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes ~iL' N - No ~iZ ~iw+ #.# .. fritha the Grasshopper #.# ## Gnoll #.....# ~iJxB Health: 31/31 ======================== #.....# #.#  Magic: 6/9================-------- ~ix#.....# ..#  AC: 3Str: 12 ~ix#.....# ##..#  EV:  5 Int: 12 ~i!yp #.....# (...#  SH: 0 ~iCy<Dex: 11 ~ify#.....# ###..w.  XL:  3 Next: 37% Place: Dungeon:2 ~iy #..[..# #@#..#  Noise: =--------  Time: 1066.8 (0.0) ~iyX #w#..#  a) +0 spear #*...#  Nothing quivered #####...#  Held  ~i z  ##  ~iCz  w   ribbon worm (poisoned, catching breath) ~idz ~izYThe stream of webbing hits you but does no damage.  ~iz _You are caught in a web!  ~iz4Cast which spell? (? or * to list)  ~izAiming: Maxwell's Portable Piledriver (quite dangerous; 9% risk of failure)  ~i {Press: ? - help, Dir - move targetAim: a ribbon worm (severely wounded, poisoned, catching its breath) ~i*#.# ..  fritha the Grasshopper#.# ##  Gnoll#.....#  Health: 31/31 ========================#.....##.# ~ii+  Magic: 6/9================--------#.....#..#  AC: 3Str: 12#.....# ##..#  EV:  5  ~i+Int: 12#.....# (...#  SH: 0Dex: 11 ~i+#.....# ###..w.  XL:  3 Next: 37% Place: Dungeon:2 ~i+4#..[..# #@#..#  Noise: =--------  Time: 1066.8 (0.0) ~i&,#*#..#  a) +0 spear#*...#  Nothing quivered#####...#  Held ## ~iF,   w   ribbon worm (poisoned, catching breath) ~id,   ~i,  ~i,nThe stream of webbing hits you but does no damage. _You are caught in a web!  ~i,Cast which spell? (? or * to list) Aiming: Maxwell's Portable Piledriver (quite dangerous; 9% risk of failure)  ~i-Press: ? - help, Dir - move targetAim: a ribbon worm (severely wounded, poisoned, catching its breath) ~iMCast which spell? (? or * to list)   Aiming: Maxwell's Portable Piledriver (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target: a ribbon worm (severely wounded, poisoned, catching its breath)  Space contracts around you and the ribbon worm and then re-expands violently!  The ribbon worm slams into the rock wall! ~i0 ###.....#  #.#.##(.###..w. [..# #<#..# †...# ~i####...# ## ~iP11 45=7.8 (1 ~i ~iO _You kill the ribbon worm! ~idV ~iV ~iW ~ikZ ~iZ ~i`B ~ila ~icB ~if ~if ~ig ~i}i ~ii ~iOj ~il ~im ~in ~i^q ~iq ~iur ~it ~it ~iu ~ix ~idyN7== ~iy ~i|, ~i@~ ~i, ~iց ~i}, ~i ~i:== ~i! ~iЉ ~if, ~is ~iz, ~i ~i ~i= ~i ~i ~i ~i ~i8=== ~iy, ~iQ ~iZ ~i ~ié ~i6 ~iǬ;=== ~i ~i, ~i ~i~ ~iƵ ~i ~i, ~i8 ~i, ~i ~ii -- _You start resting. ~i093.8 (26.0) ~ie9===--4.8 (27 ~i ~in% _Magic restored. ~i #.....#  #.....# #.# #.....# ..#  #.....# ##..#  #.....# (...#  #.....# ###..(.  #..[..# #<#..#   #.#..#  ~ii x #†@..#  #####...#  ##       ~i ,    ~i  ~i 05.8 (1.0) ~i  ~i  ~iT #.# ## #.....# J#  #.....# #.#  #.....# ..#  #.....# ###..#  #.....# .(...#  ~ig#.....# ###..(. #..[..# #<#..#  #.#@.#  #†...#  #####...#  .### #  J   endoplasm (asleep) ~i9    ~il  An endoplasm comes into view. ~i`.JJ ~i# &6 ~iW& ~i(^ _The endoplasm quivers. ~i;..  #.# ## .#J #### .(...####...# ###..(.....#..[..# #< ~ik)#.##†...# #####....##### ~i ~i|+.J ~i&7 ~ia ~i ~i   Casting: Maxwell's Portable Piledriver (quite dangerous; 9% risk of failure)  ~i \Confirm with . or Enter, or press ? or * to list all spells. ~isn  Okay, then. ~it ~iWw. _ ~i4 ~i ~iF _Unknown command. ~iJ9 z#.# ..  #.# ## .#  #.....# .#  #.....# #.#  #.....# .J#  #.....# #####..#  #.....# ..(...# #.....# ###..(. #..[..# #<#.@#   ~i<: #.#..#  #†...#  #####...#  .###  ##      ~i;  ~iB +.J ~iC K===8 _ ~iI  ~iJ  ~iaA ~iH*.J ~iI&9 ~iO ~iP ~iO ~ieV&.J ~iV/100.7 (0.9 ~i\ ~i^i _You reach to attack! You barely miss the endoplasm.~iF  You hit the endoplasm.  The endoplasm is lightly wounded.29--=1.6 _The endoplasm hits you.~iZ T  You hit the endoplasm.  You bite the endoplasm, but do no damage.The endoplasm is heavily wounded.30=-2.5~i ~i6 W _The endoplasm closely misses you.~i܈;  You hit the endoplasm.~iki.~ih6503.3 (0.8~i~iM _You kill the endoplasm!~iA#######.##.#  #.# .. .#   #.# ## .#  #.....# .#  #.....# ##.#  #.....# ...#  #.....# #####..#  #.....# #..(...######  #.....# ###..@.......  #..[..# #<#..#.#####.  #.#..#.# #†...#.#  #####...#  ~iB_.### ##   ~iI~iI5-4.3 (1.0~iM~iS~iT-5.3 (2Throw: dart (poison)~i{X~i[S _d - a poisoned dart~i-  ...........# #######.##.#   #.# .. .#  #.# ## .#  #.....# .#  #.....# ##.#  #.....# ...#  #.....# #####..#  #.....# #..(@..######  #.....# ###.......... ~im/ #..[..# #<#..#.#####.  #.#..#.#  #†...#.# #####...#  .### ##  ~i 9 ~iB: v1==6.3 (1~i@ ~iC ~i{ .#  #.##.#  #.# .. .#  #.# ## .#  #.....# .#  #.....# ##.#  #.....# ...# ~iG; #.....# #####..#  #.....# #..@...######  #.....# ###.  #..[..# #<#..#.#####.  #.#..#.#  #†...#.#  #####...#  .###  ##  ~i)~i&7~iX~i~i}j8.3 (22 darts (poison)~i~iZ_ _d - 2 poisoned darts (gained 1)~iz.#  #.##.#  #.# .. .#  #.# ## .#  #.....# .#  #.....# ##.#  #.....# ...#  #.....# #####..#  #.....# #...@..######  #.....# ###.  ~iK#..[..# #<#..#.#####.  #.#..#.#  #†...#.#  #####...#  .###  ##   ~iU~i+9.3 (1~is~i~iB H#######.####  ...........# .# #######.##.# .#  #.# .. .#   #.# ## .#  #.....# .#  #.....########.#  #.....#........#  ~i #.....# #####@.#  #.....# #......######  #.....# ###..........  #..[..# #<#..#.#####.  #.#..#.#  #†...#.#  ~i #####...#  .### ## ~iE" ~i" C=10~i' ~i * ~izM #.#  #######.###.  ..........#######.##.# ..  #.# ### ########......#.#####..# ~i!#......#######.....# ###..........  ###~i~i&1~i~i~i0G*#.#   #.# ###  #######.#### #..  ...........# #.#  #######.##.# #.#  ~iG#.# .. #.#   #.# ## #.#  #.....# #.#  #.....########@#  #.....#........# ~iG #.....#.#####..#  ~iH #.....# #......######  #.....# ###..........  ~i}HW#..[..# #<#..#.#####.  #.#..#.# ~iH #†...#.#  #####...#  ~i,P~iP&2~ieV~ipX~iN ~iO ~iaU ~i W ~ik~il~ifl~iGn~ip~ittB~i8u~izu~iu~iv~iy~iz~ixz~i{~i}~i1~~i~~i ~i~i܂~iك~iDŽ~i~i*~ir~i݈~i ,~i~i~i~iJ~i~i~i7~ib~i~i~i~i~i~i~i|    ### ## #<# ###### # ...S/.. #  ###.#### #..... .......# #.####~i ###.##.# #.#  # .. #.#  # ## #.#  S   ball python (constriction, asleep) ....# #.#  ....########.#  ~ibD....#........# ~i 20.0)  A ball python comes into view.~if.SS)~iF,3.3 (11~i~iW _Found a long lead wand.~i ,~iN W/.S~i 14.3 (1.0)~i* ~i ~iԁ =  You hit the ball python.~i@ i.~ir =2=5.1 (0.8~i ~i O _You kill the ball python!~i&  ### ###  #<# .#######.#  #.# ...../.@.#  #.# S#######.# ####.#### #.....# ........# #.##### ####.##.# #.#  #.# .. #.# S   adder (asleep)  #.# ## #.# .# #.# .########.# ~i*h  An adder comes into view.~i*~i4S.S~i45-6.1 (1.0~i9~i</ _The adder hisses angrily.~i6    ### ###  #<# #.#.#  #.# #..S../@..#  #.# #.#.# #.#### #.....# .# #.##### #.##.# #.# ~i  #.# .. #.#  #.# ## #.# #.....# #.# #.....#.# ~ij ~i K.S~iN @-7~i/ ~iV.  fritha the Grasshopper  Gnoll  Health: 31/31 ========================  Magic: 9/9========================  AC: 3Str: 12  EV: 11Int: 12###~i###   SH: 0Dex: 11#<# #.#######.#   XL:  3 Next: 52% Place: Dungeon:2#.# #...S**@..#   Noise: ---------  Time: 1127.1 (0.0)#.# #.#######.#   a) +0 spear #####.#### #.....#   Throw: 2 darts (poison) .........# #.#####  #####.##.# #.# ~iUr#.# .. #.#  S   adder#.# ## #.# #.....##.#~i #.....########.# An adder comes into view. _The adder hisses angrily.  ~iThrow: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle~imWShift-Dir - straight lineAim: an adder (35% to hit)~id  fritha the Grasshopper  Gnoll  Health: 31/31 ========================  Magic: 9/9========================  AC: 3Str: 12  EV: 11Int: 12######   SH: 0Dex: 11~iep#<# #.#######.#   XL:  3 Next: 52% Place: Dungeon:2#.# #((((((@..#   Noise: ---------  Time: 1127.1 (0.0)#.# #.#######.#   a) +0 spear #####.#### #.....#   Throw: 2 darts (poison) .........# #.#####  #####.##.# #.# #.# .. #.#  S   adder#.# ## #.# #.....##.# #.....########.# An adder comes into view. _The adder hisses angrily.  Throw: 2 darts (poison)~iDfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)~i# _The adder hisses angrily.  Throw: 2 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (35% to hit)  You throw a poisoned dart. The poisoned dart misses the adder.~i^...S/~it9 (0.8dart (poison) _~i~i~ibv  fritha the Grasshopper  Gnoll  Health: 31/31 ========================  Magic: 9/9========================  AC: 3Str: 12  EV: 11Int: 12######   SH: 0Dex: 11#<# #.#######.#   XL:  3 Next: 52% Place: Dungeon:2#.# #(...S*@..#   Noise: ---------  Time: 1127.9 (0.0)#.# #.#######.#   a) +0 spear ~iw #####.#### #.....#   Throw: dart (poison) .........# #.#####  #####.##.# #.# #.# .. #.#  S   adder#.# ## #.# #.....##.# #.....########.# Aim: an adder (35% to hit) _You throw a poisoned dart. The poisoned dart misses the adder.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)~iV  fritha the Grasshopper  Gnoll  Health: 31/31 ========================  Magic: 9/9========================  AC: 3Str: 12  EV: 11Int: 12######   SH: 0Dex: 11#<# #.#######.#   XL:  3 Next: 52% Place: Dungeon:2#.# #((((((@..#   Noise: ---------  Time: 1127.9 (0.0)#.# #.#######.#   a) +0 spear #####.#### #.....#  [3~ie9;49m Throw: dart (poison) .........# #.#####  #####.##.# #.# #.# .. #.#  S   adder#.# ## #.# #.....##.# #.....########.# Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)  You throw a poisoned dart.  The poisoned dart completely misses the adder.~i_<~i@T....S~iAo8.8 (0.9Nothing quivered _~iD~iF~i   You hit the adder. Your bite misses the adder.The adder is heavily wounded.~i_ b27----=9.7~i}# ~i0& * _The adder bites you.~iX  You closely miss the adder.The adder is heavily wounded.~iYd8=---30.6~i]~i`K _The adder misses you.~i _The adder misses you.  The adder bites you.  You are poisoned.~iT7===-1.5Pois ~i~i?T _The adder poisons you! The adder bites you but does no damage.~iN  You hit the adder but do no damage.The adder is heavily wounded.~i U6-2.4~i ~iź a _You feel sick. The adder barely misses you.~i*i  ### ###  #<# #.#.#  #.# #(....S.@.#  #.# #.#~i .#  .#### #.....#  # #.#####  .##.# #.#  #.# .. #.#  #.# ## #.#  .....# #.#  .....#.# ~i( ~i~i8/S~ib5--3.4 (1.0~i~i$ _You feel sick.~i 7  You hit the adder.~iG †You kill the adder!~i[-77=4.2 (0.8  Your Maces & Flails skill increases to level 1!Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!  Your Stealth skill increases to level 1!Your Shields skill increases to level 1!~iLYour Unarmed Combat skill increases to level 1!~iD~i0U _Your Evocations skill increases to level 1!~id~i~i~iΉ~i~ia4-~i9_3---~ioy 5.2 (1.0 _You start resting. You feel sick. x2~iM--6.2 (2~i. ~iM~it[ _You are no longer poisoned.~i*~i/4=~i4B~i85~i5~i6~ir9~i9a5==~i:~i<~iN=~i=~i@,~i=~i=~i>~i?~iA~iA~ihB~iC~i G~igG~iH~iK~iN~i!O~iO~i Q~iT,~iU~iW~inZ~iZ~i[~i]~i`~i`~ia~id~i g~iRg~iCh~ik~ijn~in~i&o~iOp~is~i>s~i,t~iTu~iw~iw~i!x~iz~i}~ii}~i~~i~i~i~iv~i~i|,~i~i~ig,~i~i~i~i$~iǕ~iΖ~i,~i*~ib~i~i~iT~i<~i\~i~i~iR~i,~i~i~i]~i,~i~i~iƳ~i~i~i3,~iͷ~i/~i~i7~i~i~i~i,~iB~iB~iN~i~i+~i~i~i,~iL~i~i~iO~i~iW~i~i?,~i3~iv,~i~ia~i,~i=~i~i~i!~i_~i,~i~i~i~i~i ## #< ~iP#.# #.# ##############.### #@................ #.############.##. .... #.##.~i ....... #####.###.......... #.....#~i..........# #.....### w   ribbon worm (asleep)~i(m....$..w..# #.......######.#### #.....#.# #.~iY....# #~iu.224.2 (37~ijww.~i,5.2 (38~i~i^ _A ribbon worm comes into view. ~iT   fritha the GrasshopperGnollHealth: 31/31 ========================###Magic: 9/9========================#<#AC: 3Str: 12 ~iT #.#EV: 11Int: 12#.#SH: 0Dex: 11##############.### XL:  3 Next: 77% Place: Dungeon:2 ~iU #@................ Noise: ---------  Time: 1225.2 (0.0)#*############.##. a) +0 spear..*. ~iCU #.##. Throw: 2 darts (poison).....*. #####.### ~ikU q.......*.. #.....# ~iU .......w..# #.....### w   ribbon worm....$.....# #.....#.. ~iU ######.#### #.....#.##.....# #  ~iU B_Found an escape hatch in the ceiling.  ~i V j_A ribbon worm comes into view.Throw: 2 darts (poison) ~i0V Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (77% to hit)!~iz[  fritha the GrasshopperGnollHealth: 31/31 ========================###Magic: 9/9========================#<#!~iQ\AC: 3Str: 12#.#EV: 11Int: 12#.#SH: 0Dex: 11##############.### XL:  3 Next: 77% Place: Dungeon:2#@................ Noise: ---------  Time: 1225.2 (0.0)#(############.##. a) +0 spear..(.!~i\#.##. Throw: 2 darts (poison).....(. #####.###!~i\.......(.. #.....#!~i\B.......w..# #.....### w   ribbon worm (poisoned)....$.....# #.....#..######.#### #.....#.#!~iA]#.....# #Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (77% to hit)  !~iw]eYou throw a poisoned dart. The poisoned dart hits the ribbon worm.  The ribbon worm is poisoned.!~i ...w(6.1 (0.9dart (poison) _!~i]!~i### ##<# ##.# ##.# ##.##.@...............##.#!~if.##.#.... #.##........ #####.#.......w.. #.....#.......(..# #.....#....$.....# #.....#... !~i######.#### #.....#.## #.....# #. !~i!~i&7.1 (1.0!~i!~io!~i w### ##<# #.#.# #.#.# #.#.####.#.#.#.#.##.#..... #.##........ #####.#.......!~iw.......(..# #.....#....$.....# #.....#.######.#### #.....#.##.....# #.!~i~!~i&8!~i!~i"~i6### ##<# #.##.# #.#.# #.##.####.##.#.##.#.##.#.#.... #.##...#....... #####.#...........(..# #.....#....$.....# #.....#.######.#### #.....#.##.....# #."~i)<"~i<&9"~iOA"~iB"~i `### ### #<# #.##.# #.#.# #.##.####.# #.#.# #.#.##.#.# .... #.##...# "~i p.(..# #.....#....$.....# #.....#.######.#### #.....#.##.....# #."~i= "~i ww   ribbon worm (poisoned)"~i '30"~i "~i #~i ! ### ### #<# #. #.# # #.# #. #.####.# #.#.# #w#.##.#.# .... #.##...#  . #####.######  .w.. #.....# .(..# #..... ....$.....# #.....# ######.#### #.....#. #.....# ##~i I, catching breath)#~i ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.#~i~ '..#~iS   5  1dart (poison)Held #~i #~i j _You are caught in a web! _There is a web here.$~iOjM2$~i u$~i{C _You struggle to detach yourself from the web.$~iz& $~i, <w.$~i- ~11 3dart (poison)$~ie3 $~iR6 * _The web tears apart.&~i  You reach to attack!  You hit the ribbon worm but do no damage.&~i&~i*h.w)&~iX-4.0 (0.9&~iO&~i 9 _The ribbon worm is lightly wounded.&~i5  You hit the ribbon worm. You bite the ribbon worm.  The ribbon worm is heavily wounded.&~i5 .=9&~ij; &~i> } _The ribbon worm looks more healthy. The ribbon worm closely misses you.'~i+e  You barely miss the ribbon worm.'~iJ,(5.8'~i1'~i/4c _The ribbon worm is heavily wounded.'~io a  Casting: Maxwell's Portable Piledriver (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(~i (~i The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No)~i  fritha the GrasshopperGnollHealth: 31/31 ========================### ### Magic: 9/9========================#<# #.# AC: 3Str: 12#.# #.. EV: 11Int: 12#.# #.# SH: 0Dex: 11##############.####.# XL:  3 Next: 77% Place: Dungeon:2#..w@.............#.# Noise: =--------  Time: 1235.8 (0.0)#.############.##.#.# a) +0 spear....#.##...# Throw: dart (poison)....... #####.######.......w.. #.....#.......(..# #.....###### )~iq [31mw   ribbon worm....$.....# #.....#.....######.#### #.....#.#####.....# #... _The ribbon worm looks more healthy. The ribbon worm closely misses you.You barely miss the ribbon worm. _The ribbon worm is heavily wounded.Casting: Maxwell's Portable Piledriver (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _*~iR  You hit the ribbon worm.  The ribbon worm is severely wounded.0-6.6 (0.8*~i*~i 0 _The ribbon worm bites you.+~i6 (catching breath)You hit the ribbon worm.  The ribbon worm is almost dead.+~iɕ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.+~i+~i  5  7.5 (0.9dart (poison)Held +~iR%+~i(. _You are caught in a web!+~i :+~i 1=11 238.5 (1.0dart (poison)+~i +~i +~i n _The web tears apart. The ribbon worm closely misses you.,~i{p  You barely miss the ribbon worm.You bite the ribbon worm, but do no damage.,~iUqP========9.4 (0.9,~ix,~i<{d _The ribbon worm is severely wounded.,~it!  (catching breath)You barely miss the ribbon worm. You bite the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.,~iR ;,~i[   5  40.2 (0.8dart (poison)Held ,~i_ ,~il . _You are caught in a web!-~i]# ###  #<#  #.#  #.#  ############ #..w@....... #.########## ....       (..#  ....$     -~i2 ###  #<#  #.#  #.#  ############ #..w@....... #.########## -~i!....      (..#  ....$  -~i&   -~iߢ-~i&-~i -~i,-~ix _A ribbon worm is nearby!-~iW50--~i~11 1.2 (1.0dart (poison)-~i-~iE _The web tears apart. The ribbon worm bites you.-~iw  You hit the ribbon worm.†1=832.1 (0.9 _You kill the ribbon worm!.~iq3.~iir.~it,.~i:yX.~iz.~ixz.~i+{.~i5}.~i}9=.~i`~.~in.~iʀ.~i".~i-,.~i*.~i.~iA.~i.~iL.~i-,.~i.~iB.~i.~i.~i.~i].~i.~i>.~i.~i.~ix.~iʜ.~iX.~i.~ir.~i.~ie.~iѢ.~i .~iӥ,.~i.~iԨ.~i9.~i.~i.~iȫ.~ig.~i.~i.~i`.~i.~iM.~i.~ió.~i!.~i#.~i.~iW.~i.~i.~i'.~i.~iQ.~i.~i.~iܾ.~i<.~i.~i;,.~i.~i*,.~i.~i,.~i.~i/,.~i.~i.~i.~i:.~i.~i.~i.~i,.~i.~i.~i.~iZ.~i.~i.~it.~i,.~iE.~i,.~i.~ij.~i.~i.~i.~i8.~i.~i,.~i.~i.~i.~if.~i,.~ij.~i.~ih.~i.~i,.~i.~i.~iU.~i.~i\.~i|,.~i^.~i.~i0.~is.~iN.~i.~i.~i.~i.~ii.~i>.~i.~i-.~im.~i.~iI.~i.~i.~i .~iH .~i .~i .~i.~i_.~i.~i`.~i.~i.~i.~iF.~i.~i.~i.~i.~iT,.~i.~i,.~i.~i,.~i.~i.~iJ.~i.~i .~i!.~i!.~i#.~iW#.~i#.~i%,.~ij&.~i).~iw).~i.*.~i,,.~i,.~iW/.~i/.~i/.~i2,.~i 3.~i5,.~i<6.~ij8.~i8.~i"9.~i:.~i+;.~i;.~iI=.~i=.~i=.~i?.~i?.~iP@.~i4B,.~iC.~isE,.~iE.~iG.~iG.~iZH.~iKB.~iM,.~iN.~iVP.~iP.~iQ.~iS,.~iT.~iV,.~i*W.~iY,.~iY.~i[,.~i`\.~i^.~i^.~iO_.~ifa,.~ia.~ic,.~iad.~ie.~if.~if.~ih.~iEi.~ii.~ik,.~ik.~iam.~im.~in.~irp.~ip.~iq.~i.s,.~is.~i_u.~iu.~iv.~ix,.~ix.~i'z.~imz.~iz.~i|,.~iN}.~i~.~i6.~i.~i,.~i.~iA.~i.~i.~iJ 341.1 (99.0) _You start waiting.-2.1 (100.0).~i.~iǕ# _Done waiting..~iV0 ###  #<# #. #.# # #.# #. #.####. #..@..#. #.#.##.#..~i*G .... #.##... ....... #####. .......w.. #.....# .......(..# #..... ....$.....# #.....# ######.#### #.....#. #.....# #.~iV.~iK-3.0).~i.~ix _You see here a ribbon worm corpse..~i Z ###  #<# # #.# # #.# # #.#### #.@†..# #.#.##.# .... #.## ....... #####. .......w.. #.....#.~i  .......(..# #..... ....$.....# #.....# ######.#### #.....#. #.....# #.~i .~i -4 _.~i .~i .~i>#### #<#  #.#  #.# ##############.## #..†...............~i#2 #@############.##............# #.##............# #####.###...........# #.....#.(..# #.....###$.....# #.....#..#######.#### #.....#.# ... #.....# .~i+$Q #.....# #.~i+.~iZ,&5.~i1.~i3/~il ###<.##############.###..†..............#######.############.##.......@...# #####.###.....# ####..[..# # /~iq<6/~i w/~ix/~ig S### ##<# ##.# ##.# ###############.#####..†..............#######.############.##.#...........# #.##..# #####.####.# #.....# .(..# #.....####/~i .....$.....# #.....#...#######.#### #.....#.## ... #.....# #.### #.....# # /~i #..[..# #<#..<..# #./~ia /~i &7/~iO /~i " /~iA[ <.##############.###..†..............#######.############.##...........# #.##..#####.####.....# (###$......##.....# #† 0~iJ0~i&80~i 0~i 0~iO .##############.###..†..............#######.############.##...........# #.##..#####.####.....# ###$......#######.######.....# ## 0~iX<90~i^0~ikg0~ig,50.1 (20~ih?2 darts (poison)0~i:m0~i{o_ _d - 2 poisoned darts (gained 1)0~i   #.# ##############.## #..†..............#######.############.##. ...........# #.##. .# #####.### .# #.....#  .# #.....### .....$.@...# #.....#.. #######.#### #.....#.# 0~in x... #.....# ##### #.....# # #..[..#  #..<..# #0~i #.....# # #.....# # #.....#0~ig A1.1 (10~i" 0~i~$ 0~i@g #.# ####. #..†#.#####.##.# #.##.# #####..# #.....#.# #......$@....# #.....##.#### #.....#.0~i .... #.....#  ###### #.....# #..[..# #..<..# #.....# #.....#  #.....#0~i%0~i&&20~i+0~ip-1~iH #.# #####. #..†.#.#####..# #..# #####..# #.....#.# #......@.....# #.....##.#### #.....# .... #.....# ###### #.....#  #..[..# #..<..#  #.....#  #.....#  #.....# 1~iI1~iRrr   rat (wandering)1~iS&31~i2Y1~i] _A rat comes into view. _You see here 10 gold pieces.2~ip rrYou reach to attack! You barely miss the rat.2~i^L====4.0 (0.92~i2~iC- _The rat squeaks loudly.2~i>D 2~i=I 8r.2~iI J----8 (0.82~iO 2~iS d _You reach to attack! You closely miss the rat.3~im  You hit the rat but do no damage. Your bite misses the rat.3~iS=---5.63~i3~iKP _The rat barely misses you.3~i?3~i-6.5 (0.93~i3~ib _You closely miss the rat. The rat closely misses you.3~iA3~i8B(7.43~iH3~iJ _You closely miss the rat. Your bite misses the rat. The rat closely misses you.4~i4~i_X29--8.34~i14~i-b _You closely miss the rat. The rat bites you.4~iV 5  You hit the rat.4~i] e.4~i` 059.24~i_f 4~ii G _You kill the rat!5~i0#.# #####.##..†..#.#####.#.# #.#.# #####.#.# #.....# .# #.....#5~iM.$@....# #.....#.#.#### #.....#..... #.....# #### #..<..##.....#5~ic#.....##.....#5~id5~i6-60.2 (1.05~i5~i>5~iA #.# #####. #..† .#.#####. .# #. .# #####. .# #.....# .# #..... 5~ikB.@.....# #.....# #.#### #.....# .... #.....# ###### #.....#  #..[..# #..<..#  #.....#  #.....#5~iB  #.....# 5~iJKV-15~iQ5~iY5~iQZA30=-5~iZ$2.2 (25~i`5~ib> _You now have 85 gold pieces (gained 10).7~i7~i07~i7~i 7~in7~io,7~i7~iE7~i#17~iE==7~i7~i1 _HP restored.7~i37~im7~iU7~iC 4##############.###..†...............########.############.##.............# #.##...# #####.##..# #.....# ..# #.....##7~i .............# #.....#..#########@#### #.....#7.2 (5.............>##.....# #############.##.....# 7~i  #..[..# #..<..# 7~i l#.....# #.....# 7~i d#.....######.#7~iA8.2 (67~i7~i; _Found a stone staircase leading down.7~i7~i7~i7~i7~i>7~iB7~i@7~i9=7~i7~i7~i7~i7~ij7~i7~i,7~i7~i57~i#..†..............#.# .########.############.##.#.# #.............# #.##...# #.............# #####.###### #.............# #.....# .............# #.....########.............# #.....#.......#########.########.....#.#####7~i\............@>##.....# #.....#############.##.....# ###... .##..[..# #<#...##..<..# #.#...##.....# #†...7~i}@.#.....# #####. @   Jessica (asleep)..#.....# ...#####.# 7~i= ##.....#7~iW72.2 (43.2 (57~i7~i  _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.;~ii#..†..............#.# # fritha the Grasshopper.########.############.##.#.# # Gnoll.............##.##...# # Health: 31/31 ========================.............# #####.###### # Magic: 9/9========================.............# #.....## AC: 3Str: 12.............# #.....######## EV: 11Int: 12.............# #.....#....... SH: 0Dex: 11#########.########.....#.#####. XL:  3 Next: 85% Place: Dungeon:2............@>##.....# #..... Noise: ---------  Time: 1373.2 (0.0)#############.##.....#[;~i39;49m ###... a) +0 spear.##..[..# #<#..# Throw: 2 darts (poison).##..<..# #.#..#.##.....# #†...#@.#.....# #####. @   Jessica (asleep)..#.....#...#####.###.....# _You now have 85 gold pieces (gained 10). _HP restored. _Found a stone staircase leading down. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Press: ? - help, v - describe, . - travelThe floor.;~i0@.;~i ?..<~i?..<~i?..<~i`> .@HP restored. _Found a stone staircase leading down. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep)  The floor.<~i~)Jessica the Apprentice Sorceress An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. Max HP: ~9 Will: + AC: + <~i_EV: ++ Threat: High Class: Natural Size: Medium Int: Human <~iYou have about 98% to hit with your +0 spear and 100% to hit with your bite (while incapacitated). She has about 57% to hit you. <~i)AttackMax Damage <~i"Hit: +0 dagger 8 <~i4$She can open doors. <~iNNShe has mastered the following spells, which are affected by silence and <~ih)antimagic:  a - Pain<~i(80%,1d9) (5) b - Slow(48%) (7)  c - Haste<~id - Blink <~i΄}[!]: Description|Statuses>~i~ v#..†..............#.# # fritha the Grasshopper.########.############.##.#.# # Gnoll.............##.##...# # Health: 31/31 ========================.............# #####.###### # Magic: 9/9========================.............# #.....#>~i # AC: 3Str: 12.............# #.....######## EV: 11Int: 12.............# #.....#....... SH: 0Dex: 11#########.########.....#.#####. XL:  3 Next: 85% Place: Dungeon:2............@>##.....# #..... Noise: ---------  Time: 1373.2 (0.0)#############.##.....# ###... a) +0 spear>~i .##..[..# #<#..# Throw: 2 darts (poison).##..<..# #.#..#.##.....# #†...#>~i @.#.....# #####. @   Jessica (asleep)..#.....#...#####.###.....# _HP restored. _Found a stone staircase leading down. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep)  The floor.>~ie#..†..............#.# # fritha the Grasshopper.########.############.##.#.# # Gnoll.............##.##...# # Health: 31/31 ========================.............# #####.###### # Magic: 9/9========================.............# #.....## AC: 3Str: 12.............# #.....######## EV: 11Int: 12.............# #.....#....... SH: 0Dex: 11>~i#########.########.....#.#####. XL:  3 Next: 85% Place: Dungeon:2............@>##.....# #..... Noise: ---------  Time: 1373.2 (0.0)#############.##.....# ###... a) +0 spear.##..[..# #<#..# Throw: 2 darts (poison).##..<..# #.#..#.##.....# #†...#@.#.....# #####. @   Jessica (asleep)..#.....#>~i}...#####.###.....# _HP restored. _Found a stone staircase leading down. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep)  The floor.>~iu>~i>~i. _?~i?~i?~il?~iF _Unknown command.?~iDa #..†.#.#  .#.#.##.#.#  .# #.##...#  .# #####.######  .# #.....#  .# #..... .# #.....# #.##.....#.##### ?~ia....@.>##.....# # #.##.....# ### .##..[..# #<#.. .##..<..# #.#.. .##.....# #†...?~ia @.#.....# ##### ..#.....# ..#####.#  #.....#?~iZi?~ij)4.2 (1 ?~i3j _?~in?~iJp?~iwx  #..†.#.# .#.#.##.#.# .# #.##...# .# #####.###### .# #.....# .# #..... .# #.....# #.##.....#. .>##.....# # #.##.....# ### .##..[..# #<# .##..<..# #.# .##.....# #† @.#.....#  ..#.....#  ..#####.#  #.....#5?~ix @~iHG #..†.#. .#.#.##.#. ......# #.##... .......# #####. .............# #.....# .............# #..... ......# #.....# #.@~ir##.....#. .>##.....# # #.##.....# ### .##..[..# #<# .##..<..# #.# .##.....# #† @.#.....#  ..#.....#  ..#####.#  #.....#@~i@~i@~i&6@~i@~i{@~io #..†.# .########.#.##.# .............# #.## .............# #####. .......# #.....# .............# #.....@~ip .......# #.....# #.##.....#. .>##.....# # #.##.....#  .##..[..# #< .##..<..# #. .##.....# #† @.#.....# @~ipq ..#.....#  ..#####.#  #.....#@~iZ|@~i }&7@~i$@~iA~i a ##############.## #..†.............. .########.############.## ....# #.##. ....# #####.### .............# #.....#  .............# #.....### .............# #.....#..#########@########.....#.# .............>##.....# #############.##.....# # .##..[..# # .##..<..# # .##.....#  @.#.....# # ..#...A~i 1..#..#####.#A~i A~i &8A~i A~iu B~iЫ #.#  ##############.## #..†............ .########.############.## B~i.# #. .# #####.## .# #.....#  ......# #.....## ........@....# #.....#.#########.########.....#. .............>##.....# #############.##.....# .##..[..#B~i .##..<..# .##.....# B~iBb@.#.....# ..#.....#B~iB~iB~i99B~iFB~iֻB~i^ #.# #. ##############.# #..†............ .########.############. .# #. .# #####.# B~iZ.# #..... .# #.....# .............# #.....##########.########.....# .............>##.....##############.##..B~i...# .##..[..#  .##..<..# B~i .##.....#  @.#.....# B~iB~i'80B~i#B~io%B~il #< #. #. ############### #..†...........#.########.############.#.# #.#.# #####.#.# #.....#......# #.....B~ir.............# #.....##########.########..... .............>##.....#############.##..... .##..[.. .##..<.. .##.....B~i%B~i&&1B~i+B~i-B~i $ # # # ###### # #..† #.#.# #.# # #.# ##### #.# # #.# # #......# # #.# .......>## ######.## .##..[ .##..< .##B~i< B~i &2B~i B~i C~iRHF ### # #..† #.#. #C~iH.#  #.#  #.# # #.# # #......# # #.#C~iEI ......>## #####.## .##..[ .##..< .##C~iQC~iQ&3C~iWC~iUYC~iO# ### #. #..† #.#. #.# #.#  #.# # #.# # #......# # #.# ......>## #####.## .##.. .##.. .##C~iBVC~iV&4C~i[C~i]C~ic.. #.  #. #..† #.#. #.# #.#  #.# # #.# # #......# # #.# ......>## #.## .## .## .##C~i9∆C~ik&5C~iC~iC~i ## .# ..  #. ########## #. #..†......∆ #.########.########C~i`  #.#  #.# # #.# # #......# # #.............# ###########.######## .............>###############.## .## .##C~i" C~i &6C~i C~i D~iik# .## ..# #.# ######### #.# #..†.....∆ #.########.####### #.#  #.#  #.#  #......# #.............###########.##### .............>#############. .7D~i/M## #. ########  #..†.....∆ #@########.########.............#D~iI5D~i5&8D~iq:D~i<D~iR M### ..#.D~i|R G ########  #..†.....∆ #.########.#######......#.............#D~iR ).........D~iR #D~iZ D~iZ &9D~i=_ D~ia D~i\ M#### D~i ...##. ########  #..†.....∆ #.########.########.............#......D~i6 %########D~i D~i '90D~i? D~i E~i{p#####....##.##.# ######## #.# #..†....∆ #.########.###### #...# #.# #....# #.# #.............#E~iuE~iNv&1E~izE~i{E~iڞ #####..@.###..#..# #...##.# ########... #.# #..†...#.$.# #.########.######... #..##... #...#...# #...# E~i[I #.#E~iE~i&2E~ieE~i+ _Found 12 gold pieces.F~is###### #....## #.@#..#.##.####### #...##.# #..†..$.###.########.#### #... #............. #... #.#  ...# #.# . #.#  #.# F~iF~i*F~ie3F~iF~ijF~im,###### #....###..#..#.##.###### # #...##.# #..†. #$.###.########.### #F~i}n #...# #............. #...# #. ...## #.. #.# #. ##########.##F~ivF~iw&4F~i@}F~i~F~iQ ###### #....###..#..# #...##.##### .# #@..##.# #..† .#$.###.########.## ## #...# #............ #...# # ...## #.# #....## # ..## ##########.## ..........F~i _You now have 97 gold pieces (gained 12).G~io###### #....###..#..# #...##.#### #.##...##.# #.. ..# #.########.# ### #@..# #...........G~i1 #...# # ...## #.# ## #### ##########.# .## ......... G~iT= ######### G~ioW8.2 (1G~iG~i2 ######....####..#.....##### #.###.. ....###.########.# ## #...........#...#.....# .J....##.....### ##########.# .G~iV3 m#...## ......... J   endoplasm (asleep) ...# #########...G~i:< G~i< &9G~iA G~iB ] _An endoplasm comes into view.G~i] ###### #....###..#..# # #...##.### ##.##...##.# #. ...# #...###.######## #### #...# #.......... ##...# ## ##.....# # .#.J....## # .#.....### ########## .. #...## ........ #...#  #########...#G~i G~i (400G~i G~i| H~iiJ #....###..#..## #...##.## .##.##...##.# ....# #...###.######## ##### #...# #........ # H~i,#...# # ### # .#.@...# # ..H~i׳#.J....## # ..H~i....### ########## ... #...### ...... H~i'#...#  ####### #...  # H~iIA #..H~iH~i&1H~i\H~iVH~ii JJYou reach to attack!  The helpless endoplasm fails to defend itself.  You hit the endoplasm.H~iOj -2.0 (0.8H~iYn H~ibp 7 _The endoplasm is lightly wounded.I~i\P  You reach to attack! You hit the endoplasm.I~iaWJ. I~irb+9 (0.9I~ifI~ii] _The endoplasm is almost dead.I~i;  You hit the endoplasm.I~iC1.I~i89=3.8I~iI~i$M _You kill the endoplasm!J~i)#..#..# # # #...##.# #.##.##...##.# ....# #...###.###### .##### #...# #........ .# #...# # .####...## # ..###.....# # ...#.# #.### #########.. #...### ...... #...#  ###### #...  #...  #.. ...J~iJ~i5-4.8 (1.0J~i_J~iJ~ij## # #...##.# .#.##.##...##.# <.....# #.########### #...# #....... ..# #...# # ..####...## # ...###.....# #..J~iB.# #.### ######## #.... #...### ..... J~i  ##### #...  #...J~i& #..# ...#...J~iC∆∆J~i@-5J~iJ~i.J~i0 .#.##.##...##.# .<.....# #.##### ...##### #...# #.......# #...# #.####...## #..###.....# #..J~i .# #. ### ####### ##.... #.@.### .... ∆  #### #... #...##..##∆ J~iC J~i &6J~i# J~i$ K~i ..<.....# #.#### ....##### #...# #......# #...# #.####...## #..###.....# # #......# #. ### ###### ###....#...### ... ∆  ### #...  #...##..##∆ ...# K~iK~i&7K~ie#K~i$K~iJ#....##### #...# #.... #....# #...# # #....####...## # #.....K~iJ###.....# # ##......# #  ...... #.....### #####  ###....#...### .. K~iK∆   ## #@..# K~i!K #...# #..##K~i}K∆ ...##...# .... ....K~iRK~iR&8K~iWK~ioYK~i[ A  ####...#.###.....# #.....##......#  ......### ########....##...### .. K~i ∆ #...## ##   #∆ ...# #r   quokka (asleep).r...K~i K~i K~i+ nrr.K~iz &9K~i| K~iH Y _A quokka comes into view.L~i2###...#.###.....# #.....##......#  ......### ########....##...### .. ∆ #...## ##   ##∆ #...#  ##..r.............r.10L~iL~iM~i#....####...## #.... fritha the Grasshopper #.....###.....# #.... Gnoll ##.....##......## #.... Health: 31/31 ========================......#.....### ##### Magic: 9/9========================###....##...###.. AC: 3Str: 12∆ #...#### EV: 11Int: 12#...#SH: 0Dex: 11#...#M~i^XL:  3 Next: 89% Place: Dungeon:2#@.##Noise: ---------  Time: 1410.8 (0.0)∆ #.*.#a) +0 spear#.*.#Throw: 2 darts (poison)#.r##.........r   quokka............ M~i_You kill the endoplasm! _A quokka comes into view.Throw: 2 darts (poison)M~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (43% to hit)M~iT#....####...## #.... fritha the Grasshopper #.....###.....# #.... Gnoll ##.....##......## #.... Health: 31/31 ========================......#.....### ##### Magic: 9/9========================###....##...###.. AC: 3Str: 12∆ #...#### EV: 11Int: 12#...#SH: 0Dex: 11#...#M~iqUXL:  3 Next: 89% Place: Dungeon:2#@.##Noise: ---------  Time: 1410.8 (0.0)∆ #.(.#a) +0 spear#.(.#Throw: 2 darts (poison)#.r##.........r   quokka (poisoned)............  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (43% to hit)  You throw a poisoned dart. The poisoned dart hits the quokka.  The quokka is poisoned.M~i1M~i g.r(M~iv1.6 (0.8dart (poison) _M~iM~iN~i`nN~i?uDr.N~iu-2.5 (0.9N~ik{N~i}g _You reach to attack! You closely miss the quokka.N~ipN~i0=3.4N~iN~iN _You closely miss the quokka. The quokka misses you.N~irt  You hit the quokka.  The quokka is heavily wounded.N~it (4.3N~imz N~i| > _The quokka bites you but does no damage.O~i#8  You hit the quokka.O~iD.O~is1935.2O~iwO~iEJ _You kill the quokka!O~ih .###.....# #.....##......#  ......### ########....##...### .. ∆ #...## ##   ##..##∆ #.@.#  #..(# .................#O~i O~i 5-6.2 (1.0O~i O~iM P~i^k#.....##......#  ......### ########....##...### .. ∆ #...## ##   ###..##∆ #...#  P~ika(#..... >.................#...#j   gnoll (asleep)..#l   frilled lizard (asleep)j....lP~i|  A gnoll and a frilled lizard come into view.Found a stone staircase leading down.P~i^jj...ll......P~i݆/==7P~it _The gnoll shouts! The frilled lizard hisses angrily. You hear a bark! x2P~i$Y ......### ########....##...### .. ∆ #...## ##   ###..#∆ #...#  #..##K..........>...........##j...l.....K   kobold (wandering).l   frilled lizardP~i^,P~i_P~iT`P~ivj hj...l.....h   jackalA kobold comes into view. It is wielding a +0 short sword.A jackal comes into view.P~i=k/--8P~ij _The kobold moves out of view. _You see here a poisoned dart.U~iMB###......## #..........  #.....### ########.... ##...###..∆#### #... ##..##∆ #...# #.(#h........# ..>.........##j...ll   frilled lizard#...........j..lS......S   ball python (constriction)l   frilled lizard--9U~iMU~ii^ _A ball python comes into view.U~i.....  ###..... ###......## #..........  #.....### ########.... ##...###..∆#### #...# ##..##∆.. #.(##h........#..>........U~iW<...j..l...##S.#l   frilled lizard.#U~iU~iGU~i}ej.l....U~i'20U~ibU~iU~ipV # ###...## #.....  ###..... ###......## #..........  #.....### ########.... ##...###..∆### #...# ##@.##U~iV 0∆ #.... #.(##h........#>.j.l.... ..........##S..#U~i[ U~i(\ U~i\ U~ie =jlK..K   koboldl   frilled lizardU~ie &1U~il U~in V~i- ##...# ###...## #.....  ###..... ###......## #..........  #.....### ########.... ##...###..∆### #@..# ##..##∆ #.... #.(##h....jl..# >.K...... l   frilled lizard..........##SV~iSdjl..hh   jackall   frilled lizard2V~im9....#####...# #. ....#  ##...# #. ....#  ###...## #. ..... #.....# #. #..... ##......## #..... ...... .....### ###### ###.... ##...∆ #...######.@.# #...# V~iђ ##..#∆ #...##...# #jl## h........# V~i..>..h..... ..#V~iFV~iؖV~iV~iNV~iV~i¡j.lh(S.S   ball python (constriction)l   frilled lizardV~i&3V~iV~i,V~i}3 J<.....# #...###.##########...# #.#  ##...# #.#  ###...## #. .... #.....# #. #.## #...... ..... .....### ####### ##.... ##....∆ #..@#######...# #...#  ##..#∆ #...##j.l#  #h(## h........# l   frilled lizard..>.SV~i6 V~i'7 V~in8 V~i9 V~ib9 V~i: V~iB j.l.h.SKS   ball python (constriction).K   kobold(…)V~iC &4V~i/K V~iL W~iu#.##.# #.# <.....# #...###.###########...# #.#  ##...# #.#  ###...## #. #.....# #. #.## #....... .... W~iuv.....### ######## #.... ##.....∆ #...#######...# #...# ##..#∆ #j.l# #.h.#  #S(## h....K...# l   frilled lizardW~iyW~i`yW~iyW~izW~i{W~i<jl.h.SK.K   kobold (…)W~i&5W~iW~iVW~i# # ...##.# #.##.# ##...##.# ...# #...###.####### .#####...# #. .#  ##...# #. .#  ###...## #. # #. #.## #........ ... #...@.### ######### .... ##......∆ #...####### #...# ##jl#∆ #.h.# #.S.#  #K(## l   frilled lizardW~iunW~ihSK.K   koboldW~ib&6W~iW~i W~i X ##..#..#  # ...##.# # .##.# ##...##.# ...# #...###.######## #####...# #. #  ##...# #. #  ###...## #. . # #. #.## #......... #.....### ########## ... ##...###.......∆ #...#########...##...#  ##jh#S   ball python (constriction)∆ #.S.##.K.#W~i W~i W~ik W~i ,W~i. ljhS.h   jackalKS   ball python (constriction).K   kobold(…)7W~iL W~iI X~iO....##  ##..#..#  # ...##.# # ##.# ##...##.# #. ...# #...###.######## ####...# #.  #. ###...## #. ### #. . X~iPP*#.## #.......... . #.....### ########## .. ##...###........∆ #...##########..l# X~iPV#jh.#  ##S.#∆ #.K.# l   frilled lizardX~iSX~iSX~i*TX~iUX~i.VX~ijVX~i^hl..jKK   kobold.X~i_&8X~ifX~ihX~iñK###### ....##  ##..#..#   #...##.# ### #.# ##...##.# #. ..# #...###.########.# ###...# #.  #. ###.@.## #. ### #. #.## #.......... #.....### ##########.# . ##...###.........X~i∆ #.hl###########...# .j.# l   frilled lizard ##K.##X~iX~i5X~ikX~iX~iCX~ihl..SjK.S   ball python (constriction).K   kobold(…)X~i&9X~iX~iX~i ###### ....## ##..#..#   #...##.# #### .# ##...##.# #..† .# #...###.########.## ##...# #.  #. ###...## #.## #.#.## #............ #.....### ##########.## ##.hl###..........∆ #...############.Sj# K..# l   frilled lizardhl..j.S30Y~iZ|###### ....## ##..#..#   #...##.# ##### # ##...##.# #..†. # #...###.########.### ##..@# #.  #. ###...## #.##.....# #.##..h...## #................l.### ##########.### ##...###...........∆ #..j############ l   frilled lizard#..S#Y~i,Y~i<Y~ieY~ih.l.jSS   ball python (constriction).l   frilled lizardY~i&1Y~i Y~iIY~iCX#####  #....##..#.  #...######...##.# #..†.##.########.### #Y~i[  ##... ###...## ###.h...#...l..## #............. #.....### ##########.### ##..j###........... l   frilled lizard∆ #..S#############Y~i],Y~i9^Y~i5fh.l.jSS   ball python (constriction).l   frilled lizardY~i"g&2Y~iJmY~ioY~i C###### ....## ##..#..#   #...##.# ###### #.# #..†.. #...###.########.#####...# #.# ##...# #.# ###h..## #.##..l..# #.###......## #...............j..### ##########.#### l   frilled lizard ##..S###............Y~i Y~i BY~iC Rhl.Y~ix j.SS   ball python (constriction).l   frilled lizardY~i Y~i &3Y~i" Y~io$ Z~i#####  #....##..#.  #######...##.# #..†....###.########.### #.h ##...Z~i[ ###l..## ###.....#..j...## #.............# l   frilled lizard #...S.### ##########.####Z~i,Z~iː,Z~ih.l.jZ~iڕ.SS   ball python (constriction).l   frilled lizardZ~i&4Z~iZ~iZ~i J#####  #....###.@#.  #######...##.# #..†..h###.########.### #.Z~i  ##l.. ###...## ###.j...l   frilled lizard#...S..## #.............#Z~i[ Z~i Z~i} Z~i Z~i Z~iQ Z~i 5h.l.jS.S   ball python (constriction).Z~ik |l   frilled lizardZ~iT &5Z~i Z~i Z~i K###### #..@.## ##..#..#  #..h##.# #########...##.# #..†...#...###.########.#####.l.# #.#  ##...# #.#  ###jS.## #.# # #.# Z~ix Z~i Z~i\ J  The jackal attacks as it pursues you!Z~i Z~i h.l.jS..Z~i .=6Z~i Z~iY > _The jackal bites you but does no damage.[~i>#######....##.h#@.# #...##.# ##########...##.# #..†....#.l.###.########.#######...# #.............###jS.# #..[~i####...## #...####.....# #...###......## #.#[~iB[~iͰh.h   jackal[~i&7[~iX[~iHL _The jackal misses you.[~i#######..h.##..#..# #...##@# ###########...##.# #..†.....[~i$#.l.###.########.########...# #.............###jS.# ####...## #.# ###.....# ###......## #....#.....### ##########.#######[~i[~iF.h[~i.-8[~i?[~if[~i ######....####..#h....############..†......l.###.########.#######..# #.............# ##jS.###...## #....###.....# #.....##......#........### ##########.#########...### .............>.h-9\~if  You hit the jackal. You bite the jackal, but do no damage.The jackal is lightly wounded.\~i %=\~iO40.0 (0.8\~iºj _The jackal closely misses you.\~is  You barely miss the jackal.The jackal is lightly wounded.\~i3  ll   frilled lizardThe jackal bites you but does no damage.\~i &8\~i\~inS _The jackal barely misses you.\~i$ `  You barely miss the jackal.\~i C  The jackal is lightly wounded.\~iP jlj   gnollh   jackall   frilled lizard\~i (1.6\~iy \~i- T _The jackal closely misses you.]~i  You hit the jackal.  The jackal is almost dead.]~i Z.l ]~i=-2.5 (0.9]~i]~i> _The jackal bites you but does no damage.]~i4\d  You completely miss the jackal.]~i?^i  The jackal is almost dead.]~ig0SjS   ball python (constriction)l   frilled lizard]~ih828---]~ih!3.4]~io]~iq+ _The jackal bites you.^~i  You barely miss the jackal. Your bite misses the jackal.The jackal is almost dead.^~i^~iKSK   kobold (…)^~ic7----4.3^~i^~ii _The jackal barely misses you. The jackal bites you._~i*  fritha the Grasshopper  Gnoll  Health: 27/31 ====================----  Magic: 9/9======================== ###### AC: 3Str: 12 #..KS## EV: 11Int: 12 ##..#jl# SH: 0Dex: 11_~i #...##h# ######### XL:  3 Next: 93% Place: Dungeon:2 ##...##@# #..†..... Noise: =--------  Time: 1444.3 (0.0) #.l.###.########.####### a) +0 spear _~iB#...# #.............#  Throw: dart (poison) ##jS.# #.............#  ###...## #.............# _~it ###.....# #.............#  j   gnoll  ##......## #.............#  h   jackal  #.....### ##########.####### S   ball python (constriction)  ##...### .............># K   kobold(…)_~iZYou barely miss the jackal. Your bite misses the jackal.The jackal is almost dead. _The jackal barely misses you. The jackal bites you.  Reach: a) +0 spearPress: ? - help, Dir - move target_~iAim: a jackal (almost dead, 56% to hit and 46% to hit with your bite)_~ir olhfrilled lizard (46% to hit and 32`~ijjlhgnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)`~i 9  fritha the Grasshopper  Gnoll  Health: 27/31 ====================----  Magic: 9/9======================== ###### AC: 3Str: 12 `~i9#..KS## EV: 11Int: 12 ##..#jl# SH: 0Dex: 11 #...##h# ######### XL:  3 Next: 93% Place: Dungeon:2 ##...##@# #..†..... Noise: =--------  Time: 1444.3 (0.0) #.l.###.########.####### a) +0 spear `~iO:#...# #.............#  Throw: dart (poison) ##jS.# #.............#  ###...## #.............#  ###.....# #.............#  j   gnoll  ##......## #.............#  h   jackal  #.....### ##########.####### S   ball python (constriction) `~i:5 ##...### .............># K   kobold(…)The jackal is almost dead. _The jackal barely misses you. The jackal bites you.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)  The jackal is in the way. You hit the jackal.`~i=`~ij>`~i0F ###### `~iF#..K.## ##..#Sl# j#  `~iF #..† #...#    #... `~i*G{ #....   #.....`~iG{   #...... S   ball python (constriction)   ########K   kobold   `~iG># l   frilled lizard`~i'K575.2 (0.9`~iQ`~iT _The jackal barely misses you. The jackal bites you.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)  The jackal is in the way. You hit the jackal. _You kill the jackal!a~i4.  fritha the Grasshopper  Gnoll  Health: 27/31 ====================----  Magic: 9/9======================== ######a~i AC: 3Str: 12 #..K.## EV: 11Int: 12 ##..#Sl# SH: 0Dex: 11 a~i#...##j# ######### XL:  3 Next: 97% Place: Dungeon:2 ##...##@# #..†..... Noise: =--------  Time: 1445.2 (0.0) a~iL#.l.###.########.####### a) +0 spear #...# #.............#  Throw: dart (poison)a~i] ##jS.# #.............#  ###...## #.............# a~iGi ###.....# #.............#  j   gnoll  ##......## #.............#  S   ball python (constriction) a~io #.....### ##########.####### K   kobold  ##...### .............># l   frilled lizardAim: a gnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)  a~i The jackal is in the way. You hit the jackal. _You kill the jackal!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)a~i  fritha the Grasshopper  Gnoll  Health: 27/31 ====================----  Magic: 9/9========================a~il ###### AC: 3Str: 12 #..K.## EV: 11Int: 12 ##..#Sl# SH: 0Dex: 11a~i a~i#...##j# ######### XL:  3 Next: 97% Place: Dungeon:2 a~i̒##...##@# #..†..... Noise: =--------  Time: 1445.2 (0.0)a~i #.l.###.########.####### a) +0 spear a~i#...# #.............#  Throw: dart (poison) a~i=##jS.# #.............#  ###...## #.............#  ###.....# #.............#  j   gnoll a~i\V ##......## #.............#  S   ball python (constriction)  #.....### ##########.####### K   kobold a~i{ ##...### .............># l   frilled lizardThe jackal is in the way. You hit the jackal. a~ir_You kill the jackal!Reach: a) +0 spearPress: ? - help, Dir - move targeta~izAim: a gnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)  You hit the gnoll.a~iўl ###### #...K##     #..† a~iƟ#...#    #...  #....   #.....   #......   ########   > _You kill the jackal! a~ip Reach: a) +0 spear  Press: ? - help, Dir - move targeta~iAim: a gnoll, wielding a +0 whip (67% to hit and 59% to hit with your bite)  You hit the gnoll.  a~iCThe gnoll is lightly wounded.a~i:58=a~i&6.1 (0.9a~iAa~iV _The gnoll completely misses you.b~i7  fritha the Grasshopper  Gnoll  Health: 28/31 =====================---  Magic: 9/9======================== b~iY###### AC: 3b~iStr: 12 #...K## EV: 11b~ioInt: 12 ##..#Sl#b~iHt SH: 0Dex: 11 #...##j# ######### XL:  3 Next: 97% Place: Dungeon:2 ##...##@# #..†..... Noise: =--------  Time: 1446.1 (0.0) b~iT#.l.###.########.####### a) +0 spear #...# #.............#  Throw: dart (poison) ##jS.# #.............#  ###...## #.............#  ###.....# #.............#  j   gnoll b~i(V ##......## #.............#  S   ball python (constriction)  #.....### ##########.####### K   kobold b~io/ ##...### .............># l   frilled lizardThe gnoll is lightly wounded. _The gnoll completely misses you.Reach: a) +0 spearb~iPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (lightly wounded, 67% to hit and 59% to hit  with your bite)b~iU ljfrilled lizard (46% to hit and 32% to hit with your bite)b~ijSljball python (67% to hit and 59b~ipD   fritha the GrasshopperGnollHealth: 28/31 =====================---Magic: 9/9========================######b~iD AC: 3Str: 12#...K##EV: 11Int: 12##..#Sl#SH: 0Dex: 11#...##j########## XL:  3 Next: 97% Place: Dungeon:2##...##@#b~iUE #..†..... Noise: =--------  Time: 1446.1 (0.0)#.l.###.########.####### a) +0 spear#...# #.............#Throw: dart (poison)##jS.# #.............####...## #.............#b~iE ###.....# #.............#j   gnollb~iF p##......## #.............#S   ball python (constriction)#.....### ##########.####### K   kobold##...###.............># l   frilled lizard b~iHF _The gnoll completely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetb~iwF Aim: a ball python (67% to hit and 59% to hit with your bite)  You reach to attack!  You hit the ball python but do no damage.b~ilG -7.0 (0.9b~iN b~iTQ Reach: a) +0 spear  Press: ? - help, Dir - move target  Aim: a ball python (67% to hit and 59% to hit with your bite)  b~iQ You reach to attack!  You hit the ball python but do no damage. _The gnoll barely misses you.c~i   fritha the Grasshopper  Gnoll  Health: 28/31 =====================---  Magic: 9/9======================== c~i~ ###### AC: 3Str: 12 #...K## EV: 11Int: 12 ##..#Sl# SH: 0Dex: 11 c~i #...##j# ######### XL:  3 Next: 97% Place: Dungeon:2 c~i ##...##@# #..†..... Noise: =--------  Time: 1447.0 (0.0) #.l.###.########.####### a) +0 spearc~i}  #...# #.............#  Throw: dart (poison) ##jS.# #.............#  ###...## #.............#  ###.....# #.............#  j   gnoll  ##......## #.............#  S   ball python (constriction)  #.....### ##########.####### K   kobold c~i O ##...### .............># l   frilled lizardYou reach to attack!  You hit the ball python but do no damage. _The gnoll barely misses you.c~i Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (67% to hit and 59% to hit with your bite)c~i   fritha the Grasshopper  Gnoll  Health: 28/31 =====================---  Magic: 9/9======================== ###### AC: 3Str: 12 #...K## EV: 11Int: 12 ##..#Sl# SH: 0Dex: 11c~iT  #...##j# ######### XL:  3 Next: 97% Place: Dungeon:2 ##...##@# #..†..... Noise: =--------  Time: 1447.0 (0.0) #.l.###.########.####### a) +0 spear #...# #.............#  Throw: dart (poison) ##jS.# #.............#  ###...## #.............#  ###.....# #.............#  j   gnoll  ##......## #.............#  S   ball python (constriction)  #.....### ##########.####### K   kobold  ##...### .............># l   frilled lizardYou hit the ball python but do no damage. c~i _The gnoll barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (67% to hit and 59% to hit with your bite)  You reach to attack! You hit the ball python.c~ip c~i M ###### #....## ##..#Kl#    #..†c~iI  #...#    #...  #....   #.....c~ip   #...... K   kobold   ########c~i l   frilled lizard   >c~i  _The gnoll barely misses you.Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a ball python (67% to hit and 59% to hit with your bite)  You reach to attack! You hit the ball python.  You kill the ball python!c~i8 c~i6   fritha the GrasshopperGnollHealth: 26/31 ====================----Magic: 9/9========================######AC: 3Str: 12#....##EV: 11Int: 12##..#Kl#SH: 0Dex: 11#...##j########## XL:  3 Next: 100% Place: Dungeon:2##...##@##..†..... Noise: =--------  Time: 1447.9 (0.9)#.l.###.########.####### a) +0 spear#...# #.............#Throw: dart (poison)##jS.# #.............####...## #.............####.....# #.............#j  c~i [37m gnoll##......## #.............#K   kobold#.....### ##########.####### l   frilled lizard##...###.............># _The gnoll barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (67% to hit and 59% to hit with your bite)  You reach to attack! You hit the ball python.  You kill the ball python! _The gnoll hits you with a +0 whip.  You have reached level 4!c~iJ /  --more--d~iN u32/38-11/1134 0% d~i.gnolld~iR _You feel stronger.d~iZK  You hit the gnoll. You bite the gnoll.d~i h h   jackal (wandering)K   koboldl   frilled lizardThe gnoll is moderately wounded.A jackal comes into view.d~id~ia23------=d~i 8.8d~iL d~i 8 _The gnoll hits you with a +0 whip!e~ic  You completely miss the gnoll.e~iȡ .hThe gnoll is moderately wounded.e~ic5-9.6 (0.8e~i&e~iR _The gnoll barely misses you.e~iƟ `  You closely miss the gnoll.e~iZ {4=------50.5 (0.9e~i e~i ` _The gnoll is moderately wounded.g~iW[  Casting: Maxwell's Portable Piledriver (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g~i dg~i>eo Your spells (cast)Typeg~ie]Failure Level a - BlinkTranslocation4%2 g~ie* b + Maxwell's Portable Piledriver Translocation 9% 3 Select a spell to cast [?] help[Esc] exith~ih~i޼h~i/  fritha the GrasshopperGnollHealth: 24/38 ===============---------Magic: 11/11 ========================######AC: 3Str: 13#...h##EV: 11Int: 12##..#Kl#h~i.SH: 0Dex: 11#...##j########## XL:  4 Next:  0% Place: Dungeon:2##...##@##..†..... Noise: =--------  Time: 1450.5 (0.0)#.l.###.########.####### a) +0 spear#...# #.............#Throw: dart (poison)##jS.# #.............#h~ij###...## #.............####.....# #.............#j   gnoll##......## #.............#h   jackal (wandering)#.....### ##########.####### K   kobold##...###.............># l   frilled lizardThe gnoll is moderately wounded. _The gnoll barely misses you.You closely miss the gnoll. _The gnoll is moderately wounded.h~i:SCasting: Maxwell's Portable Piledriver (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~ih~i?  fritha the GrasshopperGnollHealth: 24/38 ===============---------Magic: 11/11 ========================######AC: 3Str: 13#...h##EV: 11Int: 12##..#Kl#h~i#SH: 0Dex: 11#...##j########## XL:  4 Next:  0% Place: Dungeon:2##...##@##..†..... Noise: =--------  Time: 1450.5 (0.0)#.l.###.########.####### a) +0 spear#...# #.............#Throw: dart (poison)##jS.# #.............####...## #.............####.....# #.............#h~ij   gnoll##......## #.............#h   jackal (wandering)#.....### ##########.####### K   kobold##...###.............># l   frilled lizardThe gnoll is moderately wounded. _The gnoll barely misses you.You closely miss the gnoll. _The gnoll is moderately wounded.Casting: Maxwell's Portable Piledriver (dangerous; 9% risk of failure)  h~iw\Confirm with . or Enter, or press ? or * to list all spells.h~iP  Okay, then.h~ih~iih~i. _h~i9######...h####..#Kl...##j##########...†......l.###@########.#######..# #.............# ##jS......###...#.....###.....# ....##......#........### ##########.#########...### .............>...## #############.h~iDh~ih~ih~ih~i|.hKljh~i:-1.5 (1 _h~ih~ii~i- :hhOkay, then.  The jackal barks!  You hit the gnoll.  The gnoll is moderately wounded.  You hear a shout!  The gnoll hits you with a +0 whip.i~i- 2--====2.4 (0.9i~i5 i~i8 & _You hear a bark!j~iD  You hit the gnoll.  The gnoll is heavily wounded.You hear a bark!17-----===-3.2 (0.8j~ij~i>8 _The gnoll hits you with a +0 whip.j~ir@  You hit the gnoll.  The gnoll is almost dead.8=-----4.0j~ij~iR _The gnoll barely misses you.j~i 7  You hit the gnoll.j~ie j~i j~i †hlh   jackalK   koboldl   frilled lizardj~i =16--9 (0.9 _You kill the gnoll!j~i $ j~i `_Your Shapeshifting skill increases to level 1!k~i\@  You hit the frilled lizard.k~i^k~i7_k~ig .Kh  You kill the frilled lizard!k~ik085.8k~iqk~is> _The jackal bites you but does no damage.k~i  You barely miss the jackal. You bite the jackal, but do no damage.k~i -6.6 (0.8k~i k~i& T _The jackal closely misses you.l~iܒl~ic9=7.5 (0.9l~il~iț _You closely miss the jackal. The jackal barely misses you.l~i   fritha the Grasshopper  Gnoll  Health: 19/38 ============------------ ###### Magic: 11/11 ======================== #....## AC: 3Str: 13 ##..#†.# EV: 11Int: 12 #...##K# ######### SH: 0Dex: 11 ##...##h# #..†..... XL:  4 Next: 18% Place: Dungeon:2 #.l.###@########.####### Noise: =--------  Time: 1457.5 (0.0) l~i #...# #.............#  a) +0 spear ##jS.# #.............#  Throw: dart (poison) ###...## #.............#  ###.....# #.............#  ##......## #.............#  h   jackal  #.....### ##########.####### K   kobold  ##...### .............>#  #...## #############.#You barely miss the jackal. You bite the jackal, but do no damage. _The jackal closely misses you. _You closely miss the jackal. The jackal barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (56% to hit and 46% to hit with your bite)m~iiKh _The jackal closely misses you. _You closely miss the jackal. The jackal barely misses you.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (56% to hit and 46% to hit with your n~ihfritha the GrasshopperGnollHealth: 19/38 ============------------######Magic: 11/11 ========================#....##AC: 3Str: 13##..#†.#EV: 11Int: 12#...##K########## SH: 0Dex: 11##...##h##..†..... XL:  4 Next: 18% Place: Dungeon:2#.l.###@########.####### Noise: =--------  Time: 1457.5 (0.0)#...# #.............#a) +0 spear##jS.# #.............#Throw: dart (poison)###...## #.............####.....# #.............###......## #.............#h  n~ii[37m jackal#.....### ##########.####### K   kobold##...###.............>##...###############.# _You closely miss the jackal. The jackal barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (56% to hit and 46% to hit with your  bite)  Okay, then.n~i0on~iTq. _n~iЁ n~iI -8.3 (0.8n~i n~i  Reach: a) +0 spear  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword (56% to hit and 46% to hit with your  bite) _You barely miss the jackal. The jackal closely misses you.n~i=8  You hit the jackal.n~iAo~i.KK   koboldo~i6209.2 (0.9o~i o~icJ _You kill the jackal!o~io~i.60.0 (0.8o~io~iQ _You barely miss the kobold.o~i   You hit the kobold.  The kobold is moderately wounded.6--8o~i o~i4 @ _The kobold hits you with a +0 short sword.p~is8  You hit the kobold.p~ie)p~il7--11.7 (0.9p~i2p~iJ _You kill the kobold!p~i8 p~i p~it p~i p~i ,p~i p~iM p~i p~i ,p~iR p~i p~ir S8=p~i p~iq p~i p~iN Xp~i p~i p~i| p~i p~iT ^9==p~i p~i<# p~i# p~i$ p~i' p~iV1  j-j   gnoll (polearm, missile, wandering)  #...## #############.# _You start resting.p~i?9 .70.7 (9.0p~i: I-1.7 (10.0)p~iK   A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets.s~ii#`fritha the GrasshopperGnollHealth: 19/38 ============------------######Magic: 11/11 ========================#...j##AC: 3Str: 13##..#*.#EV: 11Int: 12#...##*########## SH: 0Dex: 11##...##*##..†..... XL:  4 Next: 21% Place: Dungeon:2#.l.###@########.####### Noise: ---------  Time: 1471.7 (0.0)#...# #.............#a) +0 spear##jS.# #.............#Throw: dart (poison)###...## #.............####.....# #.............#s~i$##......## #.............#j   gnoll (polearm, missile, wandering)#.....### ##########.#########...###.............>##...###############.# _nets.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (wandering,  hasn't noticed you, 60% to hit)s~i"{Zfritha the GrasshopperGnollHealth: 19/38 ============------------######Magic: 11/11 ========================#...j##AC: 3Str: 13##..#(.#EV: 11Int: 12#...##(########## SH: 0s~i{ Dex: 11##...##(##..†..... XL:  4 Next: 21% Place: Dungeon:2#.l.###@########.####### Noise: ---------  Time: 1471.7 (0.0)#...# #.............#a) +0 spear##jS.# #.............#Throw: dart (poison)###...## #.............####.....# #.............###......## #.............#j   gnoll (polearm, missile, poisoned)#.....### ##########.#########...###.............>##...###############.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lines~ih|Aim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (wandering,  hasn't noticed you, 60% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll is poisoned.s~i_j†.)Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (wandering,  hasn't noticed you, 60% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll is poisoned.shouts!s~i  (((The gnoll throws a throwing net. The throwing net hits you.s~i.Y†.)s~iϖ  5  ===2.6 (0.9Nothing quiveredHeld s~is~i56 _You become entangled in the net!t~i( t~i( 0t~i{/ t~i$1 u~i| u~i L(ju~i S20---3.6 (1.0u~i u~i 3 _You struggle against the net.v~i>v~iB  You struggle against the net.v~iv~i3h.jh   jackal (wandering)---4v~iuY _A jackal comes into view.w~iU'w~i1B†w~iX8 (((((((You shred the net and break free! The gnoll throws a throwing net.w~isj)@....j   gnoll (polearm, poisoned)w~i8511 =5w~i w~iw~i)Z _The throwing net closely misses you.w~i #####  #..h(##..#†.  j#########...##@# #..†.....l.###.########.####### #........ ##jS.w~i r..... ###...##.... ###.....# #........#......## #(............# h   jackal (wandering) #.....### ##########.#######...###.............>w~i w~i( .hhThe jackal barks! You hear a bark!w~i,) &====w~iT) 6w~i/ w~i4 _The gnoll closely misses you.Things that are here: _a +0 short sword; a +0 whip; a kobold corpsex~ix~iӵ  You hit the gnoll but do no damage. Your bite misses the gnoll.x~iͻ h†hh 2 jackalsThe gnoll closely misses you.x~iI=1=x~i{[=---7.4 (0.8x~i:x~iY _A jackal comes into view.x~is` x~iwr  ###### #...(## ##..#hh# #...##j#  x~i-s K#@# #..† #.# #...# #..   #...   #....   #.....  x~is #(.....   ########   >x~iI  ###### #...(## # #...##j# x~iJ U #@# #..† #.# #...# #..   #...  #....   #.....   #(..... x~iGK  ########   >x~iV .hYou barely miss the gnoll. The gnoll hits you with a +0 halberd!x~iV {10-------=--8.2x~i^ x~i`  x~i$a H_* * * LOW HITPOINT WARNING * * *y~i y~i+ Read which item? Scrolls  b - a scroll of blinking  c - a scroll labelled KEAB SILUWNEDARU  e - 3 scrolls labelled QEOHAHE XEAJA y~i  h - a scroll labelled XUITWIL MUREBO [!] read|quaff|evoke[?] describe selectedz~i/ z~i6 z~i?   fritha the GrasshopperGnollHealth: 10/38 ======------------------Magic: 11/11 ========================######AC: 3Str: 13#...(##EV: 11Int: 12##..#hh#SH: 0Dex: 11#...##j########## XL:  4 Next: 21% Place: Dungeon:2##...##@##..†..... Noise: ==-------  Time: 1478.2 (0.0)#.l.###.########.####### a) +0 spear#...# #.............#Nothing quivered##jS.# #.............#z~ifA Z###...## #.............####.....# #.............#j   gnoll (polearm, poisoned)##......## #(............#hh 2 jackals#.....### ##########.#########...###.............># _a +0 short sword; a +0 whip; a kobold corpseYou hit the gnoll but do no damage. Your bite misses the gnoll.The gnoll closely misses you. _A jackal comes into view.You barely miss the gnoll. The gnoll hits you with a +0 halberd! _* * * LOW HITPOINT WARNING * * *z~i]   fritha the Grasshopper  Gnoll  Health: 10/38 ======------------------  Magic: 11/11 ======================== ###### AC: 3Str: 13 #...(## EV: 11Int: 12 ##..#hh# SH: 0Dex: 11 #...##j# ######### XL:  4 Next: 21% Place: Dungeon:2 ##...##@# #..†..... Noise: ==-------  Time: 1478.2 (0.0) #.l.###.########.####### a) +0 spear #...# #.............#  Nothing quivered ##jS.# #.............#  ###...## #.............#  ###.....# #.............# z~i_  j   gnoll (polearm, poisoned)  ##......## #(............#  hh 2 jackals  #.....### ##########.#######  ##...### .............>#The gnoll closely misses you. _A jackal comes into view.You barely miss the gnoll. The gnoll hits you with a +0 halberd! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target{~i( @#A jackal comes into view.  You barely miss the gnoll. The gnoll hits you with a +0 halberd! _* * * LOW HITPOINT WARNING * * *  Blink to where?Press: ? - help, Dir - move targetThere is a wall there.{~i' #.You can't see that place.  [the floor.]{~i&:..{~i :..{~if0 :..|~i08Z .*|~i##..#hh## fritha the Grasshopper#...##j############### Gnoll##...##§##..†.......... Health: 10/38 ======------------------#.l.###.########.############ Magic: 11/11 ========================#...# #.............## AC: 3|~iStr: 13##jS.# #.............# ##### EV: 11Int: 12  ###...## #.......S.....# #.... SH: 0Dex: 11 ##.....# #.............# #.... XL:  4 Next: 21% Place: Dungeon:2 ......## #(....@.......# #.... Noise: ==-------  Time: 1478.2 (0.0) ....### ##########.########.... a) +0 spear ..###.............>##.... Nothing quivered .###############.##.... .#.##..[. .#.##..<. S   adder (wandering) ##.##.... #@.#.... #|~i..#....You barely miss the gnoll. The gnoll hits you with a +0 halberd! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target|~ilAn adder comes into view.As you read the scroll of blinking, it crumbles to dust.|~i|~im..j.Sj   gnoll (polearm)S   adder|~i?+9.2 (1|~i|~ij/ _The adder hisses angrily.~~iI~~i~~i[~~iFn _Sorry, you're not good enough to have a special ability.~~ia ~~i ~~iG ~~i F _Unknown command.~iF[  Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i ###### #...(## ##..#hh#   #...##.# ####### ##...##j# #..†.... ~i#.l.###.########.########## #...# #.......#  ##jS.# #.............# ###  ###...## #.............# #  ###.....# #......S......# # ##......## #(............# #. ~i#.....### ##########.########.. S   adder...###.............>##.. ...###############.## ...# .##~iB~i~i@~i.)jS.j   gnoll (polearm)S   adder~i9/11 -----80-Blink ~i ~i  _You blink.~iG  Casting: Blink (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i   fritha the Grasshopper  Gnoll ###### Health: 10/38 ======------------------ #...(## Magic: 6/11=============----------- ##..#hh# AC: 3Str: 13 #...##.# ############ EV: 11Int: 12 ##...##)# #..†........ SH: 0~i Dex: 11 #.l.###j########.########## XL:  4 Next: 21% Place: Dungeon:2 #...# #...@.........#  Noise: ==-------  Time: 1480.2 (0.0) ##jS.# #....S........# ### a) +0 spear  ###...## #.....*.......# #.. Nothing quivered  ###.....# #......*......# #.. -Blink ##......## #(......*.....# #.. #.....### ##########.########.. j   gnoll (polearm) ~iq #...### .............>##.. S   adder ...## #############.##.. ...#.##.. _You blink.  Casting: Blink (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iݟ BAiming: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an adder~i$ fritha the GrasshopperGnoll######Health: 10/38 ======------------------~i#...(##Magic: 6/11=============-----------##..#hh#AC: 3Str: 13#...##.############# EV: 11Int: 12##...##)##..†........ SH: 0Dex: 11#.l.###j########.########## XL:  4 Next: 21% Place: Dungeon:2#...# #...@.........#Noise: ==-------  Time: 1480.2 (0.0)~ie##jS.# #....*........# ### a) +0 spear###...## #.....*.......# #.. Nothing quivered###.....# #......*......# #.. -Blink ##......## #(......*.....# #.. ~i#.....### ##########.########.. j   gnoll (polearm) #...###.............>##.. S   adder ~is...###############.##.. ...#.##.. _You blink.  Casting: Blink (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an adder~i@  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target: an adder  Space contracts around you and the adder and then re-expands violently!  The adder slams into the rock wall!!~i~i:#...(###.##..#hh##.#...##.# ##############.##...##)# #..†...........#.l.###.########.############.#...# #.j...........# #.##jS.# #.............# ##### ###...## #.............# #..... #.....# #...# #..... ~i?|.....## #(......†.....# #..... ...### ##########.########... .### .............>##... #############.##... #.##..[  .##..< #  .##... @.#...~iM1371.2 (1~iإ~iI _You kill the adder!~ih###### #<#...(## #.###..#hh#  #.#...##.# ##############.###...##)# #..†...........#.l.###.########.############.#~i&...# #.j# #.#  ##jS.# #.# #####.# ##...## #.# #.....# #.......# #.....#.## #(......†.....# #.....# ..### ##########.########.....##~iR.............>##.....##############.##.....# ~i}.##..[..# .##..<..#.##.....#~i ~i ~ih.jh   jackal~im.--2~iN~ig ~i@  ### ###### #<# ...(## #.# ##..#hh#  #.# ...##.# ##############.####...##)# #..†.............#.l.###h########.############.#...# #..j# #.#jS.# #.# #####.# #...## #.# #.....#  #.......# #.....#.## #(......†.....# #.....#. .### ##########.########.....#. ##.............>##.....# #############.##.....#.##..[..#.##..<..#~iB ~imK .h.hjhh 2 jackals~iNL @--3~iT ~iIV ~iJ ####### < #...(##..#hh #.#  .#############.###...##)# #................l.###.########.###########  #...# #.h.. #jS.# #..hj####.## #...## .# #...# ...## #(......†.....# .### ##########.######. ##.............>#############.##...[~i6M~iM~ibO~iWy.hh..j~iX%4~i;_~ia~iCN ### ###### #<# ...(## #.#  ##..#hh#  #.# ...##.# ##############.### ##...##)# #................. #.l.###.########@############.##. #...# #..hh..# #.##. #jS.# #....j# #####.##### #.# #.....#  #.......# #.....### ..## #(......†.....# #.....#.# ##########.########.....#.# #.............>##.....# ##############.##.....# #~i ~i~i~iџ~i.h.h.j~iQ2=5~i0~iβ~i  ### ####### #<# #...(## #.# # ##..#hh#  #.# ...##.# ##############.####..##)# #.@...............# .l.###.########.############.##.# ...# #...h.h.......# #.##.. jS.# #.....j.......# #####.###### #....# #.....# #..~ir J.....# #.....#### .## #(......†.....# #.....#...# ##########.########.....#.#.............>##.....# #.~i ~iF Q.j~i 06~i ~i ^ _You feel ready to blink again.~iZ### # ###### #<# #. #...(## #.# #. #..#hh# #.# #. ...##.# #.####. ...##)# #..@..#. l.###.##.#.##.#.# #...h.h.......# #.##. ~i S.# #......j......# #####.# .## #....# #.............# #.....# ## #(......†.....# #.....#. # ##########.#.....#.#.>##.....# #.~i~iQ~i~ijhh   jackal~i{W7==7~i~i~iq### # #<# #.# ...(## #.# #. ..#hh# #.# #.###.# #.####.###)# #...@.#.# .###.##.#.##.#.# .# #...h.h.j.....# #.##...# .# #......h......# #####.# ## #....... # #.......# #.....#  #~i #(......†.....# #.....#.  #.#.....#.#### .>##.....# #... ~i~i)o3==8~i|~in~i9 ### ###  #<# #.#(## #.# #. .#hh# #.# #.# .##.# #.####.# ##)# #....#.# ###.##.#~iW: K.##.#.# # #...h.h.j.....# #.##...#  #.# #.....#  #(......†.....# #.....#.#.#.....#.#.>##.....# #.~i< ~i-F hh   jackal9~iL ~iN ~iY### ###  #<# #.# .(## #.# #. #hh# #.# #.# ##.# #.####.# # ##)# #.....#.# #.##h#.##.#.# #  #...h.h.j.....# #.##...# #  #......h......# #####.#~iZ  #  #.# #.....# ##.# #.....##(......†.....# #.....#.#.#.....#.#####..>##.....# #.~ix\~i]~ifhjj   gnoll (polearm)h   jackal~i5g'90~iXn~iTp~ihw### ###  #<# #.# (## #.# #. hh# #.# #.# #.# #.####.# #. #)# #.h...#.# #. #.##j#.##.#.# #. ~i#...h.h.j.....# #.##...# #. #......h......# #####.###### #. #.# #.....# #. #.# #.....#. #(......†.....# #.....#. #.#.....#.#####..>##.....# #.~i~i#~i~i.bj.h.~iC==1~i~i~iz )### ###  #<# #.# ## #.# #. h# #.# #.# .# #.####.# #. )# #.j.h.#.# #.# .#.#.##.#.# #.# ...h.h.j.....# #.##...# #.# ......h......# #####.###### #.# .~i{ # #.....# #.# .# #.....#.# (......†.....# #.....#.#.#.....#.#####..#.>##.....# #......#~i } ~i~ ~ip j.j.h~iͅ \4=2~iC ~i3 ~i### ###  #<# #.# # ~i#.# #......† # #.# #.# # #.####.# #. # #..j.h.#.# #.# #~iy.#.##.#.# #.# h.h.j.....# #.##...# #.# # #.....#.# ~i'......†.....# #.....#.#  .>##.....# #......#~iЗ~i{~in.j.h~i&3~i}~it~i9i### ### ##<# #.# #.# #......†. #.# #.# #.####.# #. #...j.h.#.# #.#.#.##.#.# #.# h.h.j.....# #.##...# #.# # #.....#.# †.....# #.....#.# .>##.....# #......#~iji.j..h~ijk&4~iq~i9s~iA [### ### ##<# #.#.#.# #......†.#.# #.#.#.####.# #.#....j..h.#.# #.#.#~iB .##.#.# #.# h.h.j.....# #.##...# #.# # #.....#.# †.....# #.....#.# >##.....# #......#~iD ~iAE ~ibK m.j..h~iK W8==5~i_Q ~iCV ~i### ### ##<# #.#.##.# #......†..##.# #.#.##.####.# #.....##.....j..h.#.# #.#.#.##.#.# #.# .h.j.....# #.##...# #.# # #.....#.# †.....# #.....#.# ~i>##.....# #......#~i^~i,~i%k.j...h~i&O5=6~i/,~iE.~i6### ### ### #<# #.#.# #.# #......†..# #.# #.#.# #.####.# #.....# #......j...h.@....#.# #.##### .#.##.#.# #.# h.j.....# #.##...# #.# h......# #####.## #.....## #.....#.# †.....# #.....#.# .#.....#>##.....# #......#~i7~i'?.j...h=7~iCE~iGz _The jackal attacks as it pursues you! The jackal closely misses you.~i4? ### ### ### #<# #.#######.# #.# #......†..#  #.# #.#######.# ##############@####.# #.....#  #.......j...h.....#.# #.##### ###.############.##.#.# #.# j.....# #.##...# #.# h# #####.###### #.## #.....# #.# .....# #.....########.# .†.....# #.....#........# ###.########.....#.#####..#[37~i @ m~ilE q.j...h~i F &8~iK ~iL S _The jackal barely misses you.~iz#M## ### ##<# #.#######~ih$.....†. #@# #.####################.####.# #.....  #........j...h....##### ###.############.##.#.# #.#..##h   jackal.####### .†.....# ~i$,.....~i&~it3h.==-9~i9~i;~i## ### ##<# #.#######.....†. #.# #.####################h###....  #........j.......##### ###.############.##.# .j #.##... h####.###### .#######~i:h.~i"r16===500~iZ~iT _The jackal closely misses you.~iph## ### #########.# #......†. #h# #.####################.###....  #........j.......##### ###.############.##.# .j #.##... h####.###### ~iKr~i~h.-1~ia _There is a stone staircase leading up here.~i;N~iN8-~iMS~iU~i(\jj   gnoll (polearm)h   jackal~i\.=2~ib~i .###.........# #.# .###.........# ##.# .............## #..# #.###.........# ##..# ..# #.........#####...# ### #...........##.)#.# ..###........##.##.##.# ...##........##..h.##.# 1 ...##........###@.....###### ...##........#######.......### ...#########.......#.####....# ...# ####.#####.........#†# ..## ##........###.#######.### ..# ####..######.# #...........# h   jackal .## #.~i@...## #.# #########.#.# ## #.#### #.# ######.....# #####.# #.# #....#.#.### _The jackal misses you.=~i{~i`o79==-~i`3.7 (2.5~ie~ig} _You climb upwards. _There is a stone staircase leading down here.~i  You hit the jackal.  The jackal is almost dead.=4.5 (0.8~i~io ~i_The jackal closely misses you. The jackal barely misses you.~i [  Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i.###.........# #.#  fritha the Grasshopper .###.........# ##.#  Gnoll .............## #..#  Health: 17/38 ==========-------------- #.###.........# ##.*#  Magic: 6/11=============----------- ..# #.........#####.*.#  AC: 3Str: 13 ### #...........##.*#.#  EV: 11Int: 12 ..###........##.##*##.#  SH: 0Dex: 11 ...##........##..h.##.#  XL:  4 Next: 37% Place: Dungeon:1 ...##........###@.....######  Noise: =--------  Time: 1504.5 (0.0) ...##........#######.......###  a) +0 spear ...#########.......#.####....#  Nothing quivered ...# ####.#####.........#†# ~i m..## ##........###.#######.### ..# ####..######.# #...........#  h   jackal .## #....## #.# #########.#.# ## #.#### #.# ######.....# #####.# #.# #....#.#.### _The jackal closely misses you. The jackal barely misses you.Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (almost dead)~iU .###.........##.#fritha the Grasshopper .###.........# ##.#Gnoll .............## #..#Health: 17/38 ==========-------------- #.###.........# ##.*#Magic: 6/11=============----------- ..# #.........#####.*.#AC: 3Str: 13 ### #...........##.*#.#EV: 11~iQInt: 12 ..###........##.##*##.#SH: 0Dex: 11 ...##........##..*.##.#XL:  4 Next: 37% Place: Dungeon:1 ...##........###@.....######Noise: =--------  Time: 1504.5 (0.0) ...##........#######.......###a) +0 spear ...#########.......#.####....#Nothing quivered ...# ####.#####.........#†# ..## ##........###.#######.### ..# ####..######.# #...........# h   jackal .## #....## #.# #########.#.# ## #.#### #.# ######.....# #####.##.# #....#.#.### _The jackal closely misses you. The jackal barely misses you.~iCasting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (almost dead)~iwx  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a jackal (almost dead)  Space contracts around you and the jackal and then re-expands violently!  The jackal slams into the rock wall!!~ia.# ##..#  .### ##### #.##  .#÷..#### #.#  .#.#>...## #.#  .......# #.#  .........# ##.#  .......## #..#  #.........# ##..# ~i #.........#####.@.#  #....##.)#.#  #........##.##.##.#  #........##....##.#  #........###>.....######  #........#######.......###   ########.......#.####....#     ####.#####.........#†#    ~i ##........###.#######.###   ~iۄ;9=5.5 (1~ie~i`J _You kill the jackal!~i3~i~i,~id8=~iB,~iu~i~i^~iF,~iK~if~i^9==~i~i ~ilN7==~i?~is~i~i~i~i~i~i~i:L20=~i:~iP==~i~iV,~iZ~ij~i~i~i:i1=~i~i}~iN8==~i~i ,~i ~ik,~i4~ij~iK2=~i~iW~i:==~i~i"~id~i~i~i 3=~iv~i~i!b9==~i!"~iT#~i#^4==~iT$~i%~i%~i&~i'~i(~i(~i*~iw*:==~iC+~i,~i,K5=~i-~i6/~i/~i:0~iz1~i1~i2~i3~i4P10/11==~i5~ij6~i6S6=~il7~i8~i9~iY;~i|<~i<~i=~i>~i:?:==~iN@~iA~iAk27==~i~i@,~i~iV~i~i~ii -- _You start resting.~ik044.5 (39.0)~ie1===--5.5 (40~i~iL% _Magic restored.~i3~i~i~ih8=~i~i~i~iG~i;===~i~iKa9=~iK~i~i~i~i$~it~i!~iV~i~i~i~iV30=~i~iJ~i~iQ~i,~i~i~iK1=~i%~i~ie~i`~i8~ix~i~i4,~i~i2==~i~i~i~i~i!~iZ~i ,~i~iC~iN3=~i ~i ~i ~i ~i> ~i~ ~ic~i,~i~i~iW54=~i~ip~i,~i~i~i_~i~iL~i~iE~i~~ih5==~i~i,~i~i> ,~i ~i",~i #~i$k6=~ii&~ig'~i'~ia(~i)~iK*~i*~iQ,~i,K7=~i-~i/~iy/~i0~i1~i1~i2~i3~i,4~i5~i<_ _You start resting.~iB-83.5 (38~iyCw8==4.5 (39~iO8 _HP restored.~iP 9#.#.### ##### #.## #.#÷..#### #.# .#.#>...## #.# #.........# #.# #.##.# .## #..# ##~i ..# ##..#  #.#####...#  #...##.@#.# ###.##.##.# #.##....##.# #.###>.....######~iU #.#######.......###########.......#.####....# ####.#####.........#†# # ##........###.#######.###  ####..######.# #...........#~iG ~i 05.5 (1.0) ~iW ~i O _You see here a +0 dagger.~iJ.#.#÷..#### #. ...#.#>...## #.# ##.........# #.##.##.# ..## #..# ###~iAK..# ##..# #.#####...# # #...##.)#.# #####.##@##.# .##.##....##.# .##.###>.....###### .##.#######.......### .#########.......#.####....# ~iK.# ####.#####.........#†# ## ##........###.#######.#######..######.# #...........# # #....## #.# #########.#.#~iUQ~iR-6 _~iEW~iX~iZZ#...#.#>...## #.# ###.........# #.##...##.# .....## #..####.........# ##..# .# #...#####...# ## #...##.)#.# .###~iJ.##.##.##.# ..##.##..@.##.# ..##.###>.....###### ..##.#######.......### ..#########.......#.####....# ..# ####.#####.........#†## ##........###.#######.### .# ####..######.# #...........# ## #....## #.# #########.~i#.# #.## #.# .....#~i~i+&7~i~i ~i0~i$5j  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting~i5U4.6   1.2  +8   + Spellcasting 5.1   1.5  +8          + Maces & Flails 1.1   0.5  +8   + Conjurations 0.9   0.3  +6  + Axes1.1   0.5  +8   + Hexes0.9   0.3  +6  + Polearms~i664.6   1.2  +8   + Summonings0.9   0.3  +6  + Staves1.1   0.5  +8   + Necromancy0.9   0.3  +6  ~ie6+ Unarmed Combat 1.1   0.5  +8   + Forgecraft0.9   0.3  +6  + Throwing~i62.7   0.8  +8   + Translocations 5.4   2.1  +6      + Alchemy~i60.9   0.3  +6  ~i 7s+ Short Blades 1.1   0.5  +8   + Fire Magic0.9   0.3  +6  + Long Blades1.1   0.5  +8   + Ice Magic~iV70.9   0.3  +6  + Ranged Weapons 1.1   0.5  +8   + Air Magic~i70.9   0.3  +6      + Earth Magic0.9   0.3  +6  + Armour~i7)2.7   0.8  +8      + Dodging~iT8`4.6   1.2  +8   + Invocations1.2   0.4  +9  ~i8+ Shields1.1   0.5  +8   + Evocations1.1   0.5  +8  + Stealth~i91.1   0.5  +8   + Shapeshifting 1.0   0.6  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costii#...#.#>...###.#fritha the Grasshopper ###.........##.#Gnoll ###.........# ##.#Health: 38/38 ======================== ............## #..#Magic: 11/11 ======================== .###.........# ##..#AC: 3Str: 13 .# #.........#####...#EV: 11Int: 12 ## #...........##.)#.#SH: 0Dex: 11 .###........##.##.##.#XL:  4 Next: 39% Place: Dungeon:1 ..##........##..@.##.#Noise: ---------  Time: 1587.5 (0.0) ..##........###>.....######[i33ma) +0 spear ..##........#######.......###Nothing quivered ..#########.......#.####....# ..# ####.#####.........#†# .## ##........###.#######.### .# ####..######.# #...........# ## #....## #.# #########.#.# # #.#### #.# ######.....# _You kill the jackal! _You start resting. _Magic restored. _You start resting. _HP restored. _You see here a +0 dagger.iiuiii/ i͑ iD iW 4i iѱ E _Done exploring.iiM"Level 1 of the Dungeon<>>>>∩(Press ? for help)#..............#......#.#.#.# #...# #..##^........####)########.#.#.### ##### #.############# #.#..#...#.#.#÷..#####.##....#.#.#...#.#>...###.####....#.###.........##.###...#.###.........# ##.###..................## #..###..##.##.###.........# ##..##..###....# #.........#####...##....###### #...........##.)#.##....# #..###........##.##.##.##)...###...##........##..@.##.##....##....##........###>.....#######.#####....##........#######.......####.# #....#########.......#.####....##.# ##...# ####.#####.........#†##.# ##..## ##........###.#######.### #.# ##†..# ####..######.# #...........# [2i#0;33H#.####.†.## #....## #.# #########.#.# #.#..'.### #.#### #.# ######.....# #.#<.########.##.# #....#.#.### #....'......#.##.####.##.#.#.####..#........##....#.##.#.#†## i S#@ iA## iOA## i_xA # iOQ6   i6   i66   i6   i #.............##.####.#.#...# #.#.# #..#   i #.............##.# #.#.#...# #.#.# #..##  i ############.###.# #.#.....# #.#.# #..### i  i%| #######.###.# #.#...#.# #.#.# #..### i* #......(....# #.#...#.#######.#.# #..### i #.#####.########.....∩..##.......# #..## iL%# iE& ####.....#...)........###..##.###.######..### i ################...####.#............###..##.............## i %# i #>...)............................................)#####.# i1 @## i "  i$ #.##############.#.####.#...........#########......#.....### i* ' #..##...# #####.#.# #.#........÷..#########.....)#.###.#.# i? #.......####.......####.#..#######....†...........##.###.## i׽ $. i #.###...................................................>#. iO $# i iu#...#.#>...###.#fritha the Grasshopper ###.........##.#Gnoll ###.........# ##.#Health: 38/38 ======================== ............## #..# iq Magic: 11/11 ======================== .###.........# ##..#AC: 3Str: 13 .# #.........#####...#EV: 11Int: 12 ## #...........##.)#.#SH: 0 i .Dex: 11 .###........##.##.##.#XL:  4 Next: 39% Place: Dungeon:1  i ..##........##..@.##.#Noise: ---------  Time: 1587.5 (0.0) ..##........###>.....######a) +0 spear ..##........#######.......###Nothing quivered ..#########.......#.####....# ..# ####.#####.........#†#  i .## ##........###.#######.### .# ####..######.# #...........# ## #....## #.# #########.#.# # #.#### #.# ######.....#  i _You start resting. _Magic restored. _You start resting. _HP restored. _You see here a +0 dagger.  i 7_Done exploring. ik  i  i:  ix/B.###.........# #.# .###...##.# .......## #..# #.###.........# ##..#.# #.........#####...# ### #...........##.)#.# ..###.##.##.##.# ...##.##....##.#.##.###@.....######.##.#######.......###.#########.......#.####....#.# ####.#####.........#†## ##........###.#######.### ..# ####..######.# #...........## #....## #.# #########.#.# #.## #.# .....# #####.# #.# #....#.#.### i"6 i628.5 (1 _ iB< i>c _There is a stone staircase leading down here. ixX4 iC] ib ig-9 _ i\i i)~  ### ### ###2 #@# #.#######.# io*#.# #......†..# #.# #.#######.#  ##############.####.# #.....#  #........j....j...#.# #.##### ###.############.##.#.# #.# j   gnoll (polearm)j.....# #.##...# #.#  i*6h......# #####.###### .# .......# #.....##.#You climb downwards. i, i- i4Bj. iA.91.0 (2.5 iG iAK _Level annotation: Jessica _There is a stone staircase leading up here.i'0### ### ###<# #.#######......†.#####################j####.# #............j........#### ###.############.### .j.....# #.##.. h.#####.##### ......# ######=2.0 (1.0 _The gnoll closely misses you.i; ### ### ###<# #.#######..# #......†.#####################j####.# #............j........#### ###.############.### .j.....# #.##.. h.#####.##### ......# ###### .†.......iX m2----3i i ; _The gnoll hits you with a +0 halberd.iwil}23----------=9 (0.9iyiTw _You closely miss the gnoll. The gnoll hits you with a +0 halberd!i   You hit the gnoll. Your bite misses the gnoll.The gnoll is moderately wounded.-4.8iiR _The gnoll barely misses you.iai  You hit the gnoll.  The gnoll is severely wounded.i jB-5.7iwnipK _The gnoll misses you.iX7  You hit the gnoll.iD)iQ4=-----556.5 (0.8  Your Necromancy skill increases to level 1!  Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!  Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!iidh _Your Alchemy skill increases to level 1!iiBiiiiZ95i(=iri iH i i,ii iMiLii-S6=iiiii,iyi!<27i"E==i"i &i~&is'iu*i+,i-ip.it/i3m8=i4i7ih7i8i<,i=i.@,ifAiiND9=i/i,i\ii i iR i i;iiioV30=ii,ii ,i4i ,i6!i-1=i-i;.iM1,iE2i 5iy5h2==i6i9,i:i.>,i>iEk3=iKGiK,iPLiO,iPi#S,iTiWi'XK4=i\iI`,i`icididig,ihil5==io,ivpiEv,imwiz,i{i~iU6=ii4,iiiiهiiii!iK7=iNi,iْi,imh - _You start resting.i'1649.5 (53.0)iѭ8==-50.5 (54ii" _HP restored.i ### ### ###<# #.#######..# #......†..# #.#####################@####.# #.....................#.# #.#### ###.############.##.# ..##..# ###.########.....#.#####..#iF1.5 (1.0) ii  Things that are here: _a +0 halberd; a gnoll corpsei^<2i%iZ& _d - a +0 halberdi¶  ### ### ###<# #.#######..# #......†..# #.#####################†####.# #.................@...#.# #.#### ###.############.##i W .j.....# #.##..##...# .........>##.....# #......######i׽ i &3i i i@Vi}X'Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon)iXtd - a +0 halberd[?] describe selected [!] equip|wield|wear[tab] equip|unequip ityd - a +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 iyThis weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 4.6At current training (3%) you reach 16.0 in about 19.0 XLs.Current attack delay: 1.2. iyDamage rating: 16 (Base 13 x 107% (Str) x 117% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targeti zwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. i3zYou took it off a gnoll on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon iSz_________________ irzX“And Diarmid oh, Diarmid he perished in the strife;ijWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon)  d - a +0 halberd iOi#[?] describe selected [!] equip|wield|weari]y[tab] equip|unequip iii  fritha the GrasshopperGnollHealth: 38/38 ========================### ### ###Magic: 11/11 ========================#<# #.#######.#AC: 3Str: 13#.# #......†..#EV: 11Int: 12#.# #.#######.#SH: 0Dex: 11##############†####.# #.....#XL:  4 Next: 55% Place: Dungeon:2#.............@...#.# #.#####Noise: ---------  Time: 1653.5 (0.0) ###.############.##.#.# #.#a) +0 spear .j.....##.##...# #.#Nothing quivered h......# #####.i~###### #.# .......# #.....##.# .......# #.....########.# .†.....# #.....#........# ###.########.....#.#####..# .........>##.....# #......###### _Your Alchemy skill increases to level 1! _You start resting. _HP restored.  Things that are here: _a +0 halberd; a gnoll corpse _d - a +0 halberdi P  Okay, then.i? ii. _iahihinibqF _Unknown command.i|] i] ic^ i{  _i~ iހ iƁ i i( i i is iq iӍ ,i iݐ iƔ ,i i iL i i i؝ iB iu iE ip i i i iʨ is i i i: i " is ### ####### #<# ##...(## #.# # ##..#hh# #.# # #...##.# ##############†#### #...##)# #.@...............# .l.###.########.############.##.# ...# #...h.h.......# #.##.. jS.# #.............# #####.###### #.........j...# #.....## #........h....# #.....#### j   gnoll (wandering)## #(......†.....# #.....#... h   jackal (wandering) ##########.###...#.## .............>##....i C.# #.iK 064.5 (11.0)i in i hj..hi ,5.5 (12i i) _A gnoll comes into view. It is wielding a +2 whip of electrocution.i}### # ###### #<# #. #...(## #.# #. #..#hh# #.# #. ...##.# #†####. ...##)# #..@..............#. l.###.##.#.##.#.# #...h.h.......# #.##. iIfS.# #.........h...# #####.# .## #..j.# #.............# #.....#####  ## #(......†.....# #.....#. # ##########.#.....#.### .>##.....# #.. ii)6.0) iiiNc### # #<# #.# ...(## #.# #. ..#hh# #.# #.###.# #†####.###)# #...@.#.# .###.##.#.##.#.# .# #...h.h.......# #.##...# .# #.........h...# #####.# ## #....... # #.......# #.....# #iN` #(......†.....# #.....#.  #.#.....#.#.>##.....# #.i QiRi\hh   jackali=]&7ieiUfiS<a### ###  #<# #.#(## #.# #. .#hh# #.# #.# .##.# #†####.# ##)# #.h..#.# ###.##.#.##.#.# # #...h.h.# #.##...#  #.# #.....#  #(......†.....# #.....#.#.#.....#.#.>##.....# #.i?=ih>.hii8i=i: i### ###  #<# #.# .(## #.# #. #hh# #.# #.# ##.# #†####.# # ##)# #..h..i,=#.# #.#iT#.#.##.#.# #  #...h.h.# #.##...# #  #.h...# #####.# #  #.j....# #.....# ##.# #.....##(......†.....# #.....#.#.#.....#.#####..>##.....# #.id..h9iZ  You barely miss the jackal. Your bite misses the jackal.=70.3 (0.8ivi > _The jackal bites you but does no damage.i  You hit the jackal.  The jackal is severely wounded.iz (1.1i i > _The jackal bites you but does no damage.i̒  You closely miss the jackal.The jackal is severely wounded.2.0 (0.9i̞iY> _The jackal bites you but does no damage.iW _The jackal bites you but does no damage.  You closely miss the jackal.  The jackal is severely wounded. _The jackal bites you but does no damage.  You hit the jackal.  The jackal is almost dead.i&9i2imL _The jackal misses you.iZ  You closely miss the jackal.The jackal is almost dead.The jackal barely misses you.i -3.7 (0.8i i > _The jackal bites you but does no damage.i  You hit the jackal but do no damage.The jackal is severely wounded.i#-4.6 (0.9i!iT _The jackal closely misses you.i] /  You hit the jackal.†75.5 _You kill the jackal!iiiriJiXi5iiiQiiiiii$i\ii-iiii~iiIiiiai6iwiii_iiiiGiiiiwii1ivii@i`iiA i ,i0i,iyiikii}ii1i%Bi,iiiiQi1 ii i i#i`#i#im&i&i'i ),i)i+i+iT,i.,iW/iX1,i2i4,iB5i87,i7i9,i:i;,i<iw>,i?i=A,iAiC,i[DiF,iuGiHi5IiIiK,iLiN,iGOilQ,iRi TiTiTiW,i4Xik[i[i\i6^ik^i4_iOaiaibi:d,idififiCgiii_iiii&l,ilin,ixoiqiririti0uiuiwiwixi9zizzi{i},iZ~iiaiހiɂ,i`ii܅iVi,i@iPiiiύiciiiiigiii,iiiiEiwii<iYiiiiEiɡikii2iii}iΨiiiYiiiiSiƮi\ii)if,iҴi ,iiiٹitii>iiBi{iii)iii -jj   gnoll (polearm, wandering)  .............>##.....# #..... _You start waiting.i1757.5 (82.0)iwF-8.5 (83ii<u _A gnoll comes into view. It is wielding a +0 halberd. i### ###  #<# #.# (## #.# #. hh# #.# #.# #.# #†####.# #. #)# #....†.#.# #. #.##j#.##.#.# #. #...h.h.# #.##...# #. #.h...# #####.###### #. #.j....# #.....# #. #.# #.....# i['. #(......†.....# #.....#. #.#.....#.#####..>##.....# #. i iA=j. i09.5 (1.0) i, iW i ### ###  #<# #.# ## #.# #. h# #.# #.# .# #†####.# #. )# #.j..†.#.# #.# .#.# iݡ ,.##.#.# #.# ...h.h.# #.##...# #.# .h...# #####.###### #.# . i j....# #.....# #.# .# #.....# i .# (......†.....# #.....#.# i- .# iA .....#.#####..#. iT }>##.....# #......# i  iO K.j i '60 i  i8 !iga ### ### ## #<# #. (## #.# # hh# #.# #. #.# #†####.# # #)# #....†.#.# #. #.#j#.##.#.# #. #...h.h.#!i!h #.##...# #. #.h...# #####.###### #. #.j....# #.....# #. #.# #.....#. #(......†.....# #.....#.!ih#.#.....#.#####.. .>##.....# #......!ij!iqi.!i{r&1!ix!icz"ik ### #### #<# #. .(## #.# # #hh# #.# #. ##.# #†####.# # ##)# #....†.#.# # ##.##."i,6#.##.#.# #  #...h.h.# #.##...# #  #.h...# #####.###### #  #.j....# #.....# #  #.# #.....# "i #(......†.....# #.....#  #.#.....#.##### .>##.....# #"i"i&2"ir"i^"i  ### #### #<# #. ..(## #.# # .#hh# #.# #. .##.# #†####.# .##)# #.....#.# #.##.#.##.#.# # #...h.h.# #.##...# # #.h...# #####.# # #.j....# #.....#  #"i* .# #..... #(......†.....# #.....# #.#.....#.##### .>##.....# #"iw "iP 3"i "i s _You see here a jackal corpse.#idR ### #### #<# #..(## #.# # ..#hh##ie #.# #. ..##.# #†####.# ..##)# #...@†.#.# .###.##.#.##.#.# .# #...h.h.# #.##...# .# #.h...# #####.###### ## #.j....# #.....# # #.# #..... #if~# #(......†.....# #.....# #.#.....#. .>##.....# ##iZn#in-4 _#it#iv#i' A ### # #<# #. #...(## #.# # #..#hh# #.# #..##.# #†####..##)# #..@.†.#. l.###.##.#.##.#. ..# #...h.h.......##i  #.##... S.# #.........h...# #####. .## #........j....# #.....# .# #.......# #..... ##i # #(......†.....# #.....# # #.#.....#. .>##.....# ##i(#i )&5#i.#i0#i ' ###  ###### #<# #  #...(## #.# # ##..#hh# #.# # #...##.# #†#### #...##)# #.@..†.# .l.###.##.#.##.##i .# #...h.h.......# #.## jS.# #.............# #####. ..## #.......# #.....# ..# #.............# #.....jj 2 gnolls (1 polearm, wandering) .## #(.....jj.....# #.....#...# ##########.#i #.....#.## .>##.....# #.#i#i+#i@jj÷#i{&6#i!#i"$i ### # ###### #<# #. #...(## #.# #. #..#hh# #.# #. $i h...##.# #†####. $i> ...##)# #..@.†.#. l.###.##.#.##.#.# #...h.h.......# #.##. $i S.# #.............# #####.# .## #....# #.....j.......# #.....#   gnoll ( $i ## #(.....j÷.....# #.....#. #$i  ##########.#.....#.#.>##.....# #.$i $i $i N.j$i &7$i= $i %i6### # #<# #.# ...(## #.# #. ..#hh# #.# #.###.# #†####.###)# #...@†.#.# .###.##.#%i.##.#.# .# #...h.h.......# #.##...# .# #.............# #####.# ## #....... # #.......# #.....#  #%iՃ #(...j.j÷.....# #.....#.....   #.#%i.....#.#### .>##.....# #... %i4%i=<8%i%i}%i] ### ###  #<# #.#(## #.# #. .#hh# #.# #.# .##.# #†####.# ##)# #....@.#.# ###.##.#.##.#.# # #...h.h.# #.##...#  #.# #.....#  #(...j.j÷.....# #.....#.#%iY^ .#.....#.#.>##.....# #.%if <9%icm %ihp s _You see here a jackal corpse.&i### ###  #<# #.# .(## #.# #. #hh# #.# #.# ##.# #†####.# # ##)# #....†#.# #.##.#.##.#.# #  #...h.h.# #.##...# #  #.# #####.# #  #.# #.....# ##.# #.....##(...j.j÷.....# #.....#.#.#.....#.#####..>##.....# #.&i&iY.70 _&i&i6&i### ###  #<# #.# (## #.# #. hh# #.# #.# #.# #&i  †####.# #. #)# #....†.#.# #. #.##.#.##.#.# #. #...h.h.# #.##...# #. #.# #####.###### #. #.# #.....# #. #.# #.....#&i  . #(...j.j÷.....# #.....#. #.#.....#.#####..>##.....# #.&i6&i&1&i!&iY$&i. r### ###  #<# #.# ## #.# #. h# #.# #.# .# #†####.# #. )# #....†.#.# #.# .#.#.##.#.# #.# ...h.h.# #.##...# #.# .# #####.###### #.# .# #.....# #.# .&i[/ W# #.....#.# (...j.j÷.....# #.....#.#.#.....#.#####..#.>##.....# #......#&i36 &i6 &2&i?: &iC; 'iA### ###  #<# #.# # #.# #......† # #.# #.# # #†####.# #. # #....†.#.# #.# #.#.##.#.# #.# h.h.# #.##...# #.# # #.....#.# ...j.j÷.....# #.....#.# .#.....#.#####..#  .>##.....# #......#3'im### ### ##<# #.# #.# #......†. #.# #.# #†####.# #. #....†.#.# #.#.#'i\.##.#.# #.# h.h.# #.##...# #.# # #.....#.# j.j÷.....# #.....#.# .#.....#.#####..# .>##.....# #......#'i'i&4'i'i)'icm b### ### ##<# #.#.#.# #......†.#.# #.#.#†####.# #.#....†.#.# #.#.#.##.#.# #.# h.h.# #.##...# #.# 'in # #.....#.# j.j÷.....# #.....#.# .#.....#.#####..# >##.....# #......#'i##.....# #......#'i:<6'iW'ir(i.### ### ### #<# #.#.# #.# #......†..# #.# #.#.# #(ih†####.# #.....# #....†.#.# #.##### .#.##.#.# #.# h.# #.##...# #.# # #####.## #.....## #.....#.# .j÷.....# #.....#.# .#.....#.#####..# >##.....# #......#(i(iW &7(iR%(i/'(i!;### ### ### #<# #.#.# #.# #......†..# #.# #.#.# #†####.# #.....# #....†.#.# #.##### .#.##.#.# #.# .# #.##...# #.# # ###### #....# #.....##.# j÷.....# #.....#.#.#.....#.#####..#>##.....# #......#(i*<8(i1(i2)iW### ### ### #<# #.#.# #.# #......†..# #.# #.#.#  #†####.# #.....#  #....†.#.# #.##### .#.##.#.# #.# # #.##...# #.# # #####.###### #.## #.....## #.....# ÷.....# #.....#.#.....# 9)ioL   fritha the GrasshopperGnollHealth: 38/38 ========================### ### ###Magic: 11/11 ========================#<# #.#######.#AC: 3Str: 13#.# #......†..#EV: 11Int: 12#.# #.#######.#SH: 0)iL GDex: 11  ##############†####.# #.....#XL:  4 Next: 57% Place: Dungeon:2  #....†.........@..#.# #.#####Noise: ---------  Time: 1779.5 (0.0) )iM p##.############.##.#.# #.#a) +0 spear ......##.##...# #.#)i?M Nothing quivered ......# #####.###### #.# )i`M _......# #.....##.# )iM ......# #.....########.# ÷.....# #.....#........# ##.########.....#.#####..# ........>##.....# #......###### _You start waiting. _A gnoll comes into view. It is wielding a +0 halberd. _You see here a jackal corpse. _You see here a jackal corpse.  )iFN aPress: ? - help, v - describe, . - travelThe floor.)i T@#A rock wall.*iJS#.A gnoll comes into view. It is wielding a +0 halberd.You see here a jackal corpse.  Press: ? - help, . - travel  You can't see that place.  [the floor.]*iU.#a rock wall.]*io1Y # *iBZ #[a rock wall.]*iM V#.the floor.]+i.~  fritha the GrasshopperGnollHealth: 38/38 ========================### ### ###Magic: 11/11 ========================#<# #.#######.#AC: 3Str: 13#.# #......†..#EV: 11Int: 12#.# #.#######.#SH: 0Dex: 11  ##############†####.# #.....#XL:  4 Next: 57% Place: Dungeon:2  #....†.........@..#.# #.#####Noise: ---------  Time: 1779.5 (0.0) ##.############.##.#.# #.#a) +0 spear ......##.##...# #.#Nothing quivered ......# [+i~34m#####.###### #.# ......# #.....##.# ......# #.....########.# ÷.....# #.....#........# ##.########.....#.#####..# ........>##.....# #......###### _A gnoll comes into view. It is wielding a +0 halberd. _You see here a jackal corpse. _You see here a jackal corpse.  Press: ? - help, . - travelYou can't see that place.  [the floor.]+i++iy+iDŽ+if _+i+iV+i.+iۍ,+iD+iڏ+i +iK+iy+i+i+iߕ+i<+i+i9+i+i̙+iA+i+iD+i+i<+iT,+i+i+i,+iJ+i+iY+i+iͨ+i+i+iЫ+i++iZ+i+i+iJ+iu+iU+i+i+iqd  You see here an adder skeleton.+iN+iB5 _+i̺+ic+i+i+iV+id+i+i+i+i*,+i+i+i+i+i+i+i{,+i+i+i/+ih+i+i+i +iS+i+i+i+i+i+i6+i,+i)+i6+iP+i+i-+i+i+i8+if+i+i+i+i6+i #.# #.#######.# #########†####.# #.....#  †............#.# #.#####  #########.##.#.# #.#  ##.##...# #.#  # #####.###### #.#  # #.....# #.#  # #.....########.#  +i # #.....#..#  805.5 (26.0)###.....#.#####..#  >##.....# #......######  ##.##.....# ###..........  +i0 .##..[..# #<#..#.#####.   .##..<..# #.#..#.#    +ir .##.....# #†...#.#    +i @.#.....# #####...#     ..#.....# .###   +i)+ia+i+iQJ ########†####.# #.....#  ............#.# #.#####  ########.##.#.# #.#   #.##...# #.#   #####.###### #.#   #.....# #.#   #.....########.#   #.....#........#  ####.....#.#####@.#  .>##.....# #......######  #.##.....# ###..........   .##..[..# #<#..#.#####.  .##..<..# #.#..#.#[3+iJ >7m  .##.....# #†...#.#  @.#.....# #####...# ..#.....# .###  ..#####.# ##  +i##.....# #.....@######  .##.....# ###..........#  .##..[..# #<#..#.#####.#  ,i6#.##..<..# #.#..#.#  .##.....# #....#.#  @.#.....# #####...# ..#.....# .###  ..#####.# ##   #.....#   ,i,i+&7,i,i,i(9i######.##.#.# #.#   #.##...# #.#  #####.###### #.#  #.....# #.#  #.....########.#  #.....#........#  ##.....#.#####..#  .....# #......#######  ##.....# ###....@.....#  ##..[..# #<#..#.#####.#  ,i9##..<..# #.#..#.#  ##.....# #....#.#  .....# #####...# .#.....# .###  .#####.# ###   #.....#   #######  ,i@,ir@&8,iCD,iE,it .##.#.# #.#  #.##...# #.#  #####.###### #.#  #.....# #.#  #.....########.#  #.....#........#  #.....#.#####..#  #.....# #......#  #.....# ###.#  #..[..# #<#..#.#####.#  #..<..# #.#..#.# ,it  #.....# #....#.#  #.....# #####...#  #.....# .###  #####.# ###  #.....#  #  ,iz ,iV{ &9,i  ,i ,iw .##.#.# #.#  #.##...# #.#  .###### #.#  .....# #.#  .....########.#  .....#........#  .....#.#####..#  .....# #......#  .....# ###.#  ..[..# #<#..#.#####.#  ..<..# #.#..#.#  .....# #....#.# ,i  .....# #####...#  .....# .###  .# ###  .....#    ,i ,ia '10,i ,i -ie-.##.#.# #.#  #.##...# #.#  .###### #.#  # #.#  #.#  #.#  #.#####..#  # #......#  # ###.#  .-iBfk[..# #<#..#.#####.#  .<..# #.#..#.# #  # #....#.#  # #####...#  # .###  .# ###  #    -ism-im&1-i?r-is-i'.##.#.# #.#  #.##...# #.#  .###### #.#  # #.#  #.#  #.#  #.#####..#  # #......#  # ###.#  -i[..# #<#..#.#####.#  <..# #.#..#.# .#  # #....#.# .#  # #####...# .#  # .### .#  .# ### .#  # .#    -iu-i&2-if-i<-i3 %.##...# #.#  #.###### #.#  ..# #.#  ########.#  #........#  #.#####..#  # #......#######  # ###..........#  # #<#..#.#####@#  ..# #.#..#.# #.#  ..# #....#.# #.#  # #####...# #.#  -i o# .### #.#  #.# ### #.#  ..# #.#  ### #.#    -i -i &3-iB -i .i  You aren't carrying any jewellery or talismans..i .ih . _/i/iWear or take off which item? Armour (go to first with [) /i b - a +0 leather armour (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 0im0i8q0it#.##...# #.#  fritha the Grasshopper #.###### #.#  Gnoll ..##.#  Health: 38/38 ======================== ..########.#  Magic: 11/11 ======================== ..#........#  AC: 3Str: 13 ..#.#####..#  EV: 11Int: 12 ..# #......#######   SH: 0Dex: 11 0it..# ###..........#   XL:  4 Next: 57% Place: Dungeon:2 ..# #<#..#.#####@#   Noise: ---------  Time: 1813.5 (0.0) ..# #.#..#.# #.#   a) +0 spear ..# #....#.# #.#   Nothing quivered ..# #####...# #.#  0i4u..#.### #.#  #.# ### #.#    ..##.#  0iju  ####.#      _You see here a jackal corpse.  Press: ? - help, . - travel0ivYou can't see that place. _[the floor.] _You see here an adder skeleton. _You aren't carrying any jewellery or talismans.0i*zP  Okay, then.0iz0i$~0i. _1i1i Spells (Memorise)TypeFailure Level 1iށ a - Lesser BeckoningTranslocation 4% 2b - Teleport OtherTranslocation1iZ8% 3  c - Vhi's Electric Charge1i&]Translocation/Air54% 4  d - Cause Fear1iH Hexes1ij]86% 4 8 spell levels left 1i^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3i'o 3it 3iy #.##...# #.#  fritha the Grasshopper #.###### #.#  Gnoll ..##.#  Health: 38/38 ======================== ..########.#  Magic: 11/11 ======================== ..#........#3iz E  AC: 3Str: 13 ..#.#####..#  EV: 11Int: 12 ..# #......#######   SH: 0Dex: 11 ..# ###..........#   XL:  4 Next: 57% Place: Dungeon:2 3i^z ..# #<#..#.#####@#   Noise: ---------  Time: 1813.5 (0.0) ..# #.#..#.# #.#   a) +0 spear ..# #....#.# #[39;49m.#   Nothing quivered ..# #####...# #.#  ..#3iz .### #.#  #.# ### #.#    ..##.#    ####.#     Press: ? - help, . - travelYou can't see that place. 3iH{ _[the floor.] _You see here an adder skeleton. _You aren't carrying any jewellery or talismans. _Okay, then.3i 3i Memorise Teleport Other, consuming 3 spell levels and leaving 5? Y - Yes  N - No4i24i8#.##...# #.#  fritha the Grasshopper #.###### #.#  Gnoll ..##.#  Health: 38/38 ======================== ..########.#4i8  Magic: 11/11 ======================== ..#........#  AC: 3Str: 13 ..#.#####..#  EV: 11Int: 12 ..# #......#######   SH: 0Dex: 11 4i8a..# ###..........#   XL:  4 Next: 57% Place: Dungeon:2 ..# #<#..#.#####@#   Noise: ---------  Time: 1813.5 (0.0) 4iP9..# #.#..#.# #.#   a) +0 spear ..# #....#.# #.#   Nothing quivered ..# #####...# #.#  ..#.### #.#  #.# ### #.#    4i9*..##.#    ####.#   4i9t  Press: ? - help, . - travelYou can't see that place. _[the floor.] _You see here an adder skeleton. _You aren't carrying any jewellery or talismans. _Okay, then.4i1;+4.5 (14i ?4i^Eo _This spell is dangerous to cast!4i&I+5.5 (24iUJ4i;al6.5 (37.5 (4 _You start memorising the spell. You continue memorising. x34ify _You finish memorising. Spell assigned to 'c'.4ig i ### ..# 4i#h ######.......##### #......#########..........<#..#.#####. .####...#4i?h l#.# 4iYh D 4iQm 4i"n )8.5 (1 4i@n _4iKq 4ir 5i ..# ######.......##### #......#######5i##..........<#..#.#####. .####...# .###.#  5iJ"5i"5i"95i&5i(5iG=0 ######.......##### #......#########..........<#..#.#####. 5i=v.####...# .## #### 5i=V#.# 5i>D 5i]H5iH'205iN5iQ5ii- q .......##### #......#########..........<#..#.#####. .####...# .## 5i- #### . #.#  5i2 5i2 &15ih5 5id6 5i ##### #......#########..........<#..#.#####. .####...# .## #### . ##5it5i&25i 5i 6iucc #......#########..........6ico<#..#.#####. .6ic@####...# .## #6icN### . 6ic5##6ii6ii&36i(n6ip6iR[##..........<#..#.#####. .####...# .## #### . ##6ir6i&46i,6iE6i2 5<#..#.#####. .####...# .## #### . ##...6i9 6ik: &56iV> 6i'@ 6i  . .####...# .## #### . #####  6i 6iI &66i 6i 7iek .####...# .## #### . ##  7iI7i&77iގ7iLd ####...# .## #### . ##  7iTR87iU7i  6  .## #### . ##  7i_ 7i &97i 7i 7i; #### . ##...#####7i 7i, '307i 7i 8i~. ###.....##....######### 8i<18i8i"8iB1######.###...@.##....#######  8iG8iH&28iK8iL8i # #.#  #.#  #.#  #.#  #.#  #.#  #.#  ####.##  #..@..#  #....#####  ####       8i 8i &38i{ 8i/ 9ipE# #.#  #.#  #.#  #.#  #.#  #.#  #.#  ####.##  #.@...# 9i #....#####  #####     9i  9iq9i549iԒ9i 'F #.#  #.#  #.#  #.# . #.# ..# #.# #...# ####.## #...#.....# #...@#####  ######       9i(-9io-&59i09i29i #.#  #.#  #.# . #.# .9i #.# .# #.#  #...######.##  #...#.....# 9i8 #..@.#####  ###### 9ia   9i    9it9i&69i19i9i####### #.#  #.#  #.#  #.# #. #.#   #.# #...# #.# #...######.## #.....# 9i....##### ######       9i<79i9i:i1 # #.#  #.#  #.# # #.# #. #.# #... #.#  #...## #.#  #...######.##  #.@.#.....# :i  ##....#####  ######       :i:i &8:i` :i?:i # #.#  #.#  #.#  ## #.#  ##.. #.#  #...# #.#  #...### #.#  #...######.## :ic# #@..#.....#  ##....#####  ######     :i7  :i:ik&9:i:i*:i  #.....# #.# ####### #.#  #.#  #.#  ## #.#  ##.. #.#  #.# #...### #.# #.@.######.## ###...#.....# ....##### ######      :i` :i '40:iZ :i ;i..#####.# ### #.#  #.....# #.# ####### #.#  #.#  #.#  ### #.# ;iD{ ##.. #.#  #.# #..@### #.# ###...######.## ;if###...#.....# ....##### ;iY######     ;iȏ;i+&1;i“;i;iOB ..#.....# .### #.# ..#####.# ### #.#  #.....# #.# ######## #.# .### #.#  ##... #.#  ###... #.#  ##...# #.#  #.# ...### #.# ###...######.## ###...#.....# ....##### ######    ;i<2;i;i%;i @.#.....# #####...# #.#  ..#.....# .### #.#  ;iw ..#####.# ### #.#  #.....#  #.#  ######## #.#   .### #.#   ###...# #.#  #...# #.#  ;i `##..@# #.#  #...## #.#  ##...### #.#  ###...######.##  ###...#.....#  ##....#####  ######;i ,   ;ig ;i &3;iu ;i <i5.##.....# #....#.# #.#  @.#.....# #####...# #.#  <ixn..#.....# .### #.#  ..#####.# ### #.#  #.....#  #.#  #######<il## #.#   .### #.#   ###...# #.#  <i##.@.# #.#  ## #.#  #...## #.#  <iA##...### #.#  ###...######.##  ###...#.....#  ##....#####  <i30######  <i <iM&4<i԰<i<ig.##..<..# #.#..#.# #.#  .##.....# #....#.# #.#  @.#.....# #####...# #.#  ..#.....# ## .### #.#  ..#####.###.. ### #.#  <i<#.....##...# #.#  ####### #...### #.#  #...### #.#   ###@..# #.#  ##...### #.#  ##...### #.#  #...## #.#  ##...### #.#  ###...######.##  ###...#.....#  ##....#####  ######<i4 <i$<5<i(<i*<i  .##..[..# #<#..#.#####.#  <i4  .##..<..# #.#..#.# #.#  .##.....# #....#.# #.#  @.#.....# #####...# #.#  <ij - ..#.....# ## .### #.# ..#####.###.. ### #.# <i  #.....##...# #.# ####### #...### #.#  #.@.### #.# <i  ###...# #.#  ###...### #.#  ##...### #.#  #...## #.# <iU ##...### #.# ###...######.## ###...#.....# ....##### <iɧ <i- &6<i <i* =i###.##.....# ###..........#  .##..[..# #<#..#.#####.#  .##..<..# #.#..#.# #.#  .##.....# #....#.# #.#  @.#.....# #####...# #.#  ..#.....# ### .### #.# ..#####.###.. ### #.#  #.....# #.# ####### #..@### #.# ###...### #.#  ###...# #.#  ###...### #.#  ##...### #.#   #.# =iN...### #.# ###...######.## ###...#.....# =i=i&7=i=i$=i....>##.....# #......####### ####.##.....# ###..........#  .##..[..# #<#..#.#####.#  .##..<..# #.#..#.# #.#  .##.....# #....#.## #.#  @.#.....# #####...# #.#  ..#.....# ###...### #.# ..#####.###...### #.#  #.....# #.# #########...### #.# ###...### #.#  ###...# #.#  ###...### #.#  ##...### #.#   #.# [16;=i>16H...### #.# ###...######.## =i<8=i6=i=i- ######.....#.#####..#  ...>##.....# #......#######  ###.##.....# ###..........#  .##..[..# #<#..#.#####.#  .##..<..# #.#..#.# #.#  .##.....# #....#.## #.#  @.#.....# #####...# #.#  ..#.....# ###...### #.#  ..#####.## #.#  #.....##...## #.#  #########...### #.#  ###...### #.#   ###...# #.#  #...### #.#  ## #.#  #...## #.#[=iE 39;49m  ##...### #.#  9>iNZ #.....#........#  #####.....#.#####..#  ..>##.....# #......#######  ##.##.....# ###..........#  .##..[..# #<#..#.#####.#  .##..<..# #.#..#.# #.#  .##.....# #....#.## #.#  @.#.....# #####...# #.#  ..#.....# ###.@.### #.#  ..#####.## #.#  #.....##...## #.#  #########...### #.#  ###...### #.#   ###...# #.#  #...### #.#  #>i[# #.#  #...## #.#  >ia>iZa'50>i e>if>i #.....########.#   #.....#........#  ####.....#.#####..#  .>##.....# #......#######  #.##.....# ###..........#  .##..[..# #<#..#.#####.#  .##..<..# #.#..#.# #.#  >i4.##.....# #....#.## #.#  @.#.....# #####@..# #.#  ..#.....# ###...### #.#  ..#####.#>i-## #.#  #.....##...## #.#  #########...### #.#  ###...### #.#   ###...# #.#  #...### #.#  ## #.#  >i<1>i>iX>il #.....# #.#  #.....########.#   #.....#........#  ###.....#.#####..#  >##.....# #......#######  .##.....# ###..........#  .##..[..# #<#..#.#####.#  >il D.##..<..# #.#..#.# #.#  .##.....# #....#@## #.#  @.#.....# #####...# #.#  ..#.....# ###...### #.#  ..#####.###...### #.#  >iCm u#.....##...## #.#  #########...### #.#  ###...### #.#   ###...# #.#  #...### #.#  >it >iZu &2>i9y >iz ?i M####.###### #######  ..... #.#####..# >......######?i ...# ###.........[..# #<###<#..#@# .#....#.## @?i6 ##...# ..#.....# ###...### #.#  ..?i\ Y#.. ##?i <3?iN ?i @iЪM #.##...####.###### #######  ..... #.#####..# >#......#######...# ###..........#[..# #<###<@i.#..#.# .#....#.# @.#.....# #####...# #.#  ..###. .#..##@i@i&4@i-@i@iaM#######.##.# #.##...####.###### #######  ..... #.#####..# >#......######@i“...# ###...@......#[..# #<#..#.#####.#<#..#.# @i..##.....# #....#.## #.#  ###@ia<5@i@@i@i} XM..........#### @i~ #######.##.# #.##...####.###### #######  ..... #@i .#####..# >#.....@#######@i, N...# ###.........@iM [..# #<#..#.#####.# @i #.##..<..# #.#..#.# #.#  .##@i D @i @i &6@i @iL @i M#######†###.... ..........#### #######.##.# #.##...####.###### #######  ...... #.#####.@# >......#######...# ###..........# .##..[..# #<#..#.#####.#  .... ##@i @i 7@i @i Bi*#######†####.# #.....#   fritha the Grasshopper ...........#.# #.#####   Gnoll #######.##.#.# #.#  Health: 38/38 ========================#.##...# #.#  Magic: 11/11 ========================#####.###### #.#  AC: 3Str: 13#.....##.#  EV: 11Int: 12#.....########.#  SH: 0Dex: 11#.....#........#  XL:  4 Next: 57% Place: Dungeon:2 ###.....#.#####.@#  Noise: ---------  Bi+[33mTime: 1857.5 (0.0) >##.....# #......#######   a) +0 spear .##.....# ###..........#   Nothing quivered .##..[..# #<#..#.#####.#  .##..<..# #.#..#.# #.#  .##.....# #....#.## #.#    @.#.....# #####...# #.#    ..#.....# ###...### #.#    ..#####.###...### #.#    _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorisingBip,. x3 _You finish memorising. Spell assigned to 'c'.  Press: ? - help, v - describe, . - travelThe floor.Bi,7.@Bi|L#.  A rock wall.Bi~|p #  You can't see that place.Bi h #  [a rock wall.]BiXwX.#the floor.]Ci:7#######†####.# #.....#   fritha the Grasshopper ...........#.# #.#####   Gnoll #######.##.#.# #.#  Health: 38/38 ========================#.##...# #.#  Magic: 11/11 ========================#####.###### #.#  AC: 3Str: 13#.....#Ci 87#.#  EV: 11Int: 12#.....########.#  SH: 0Dex: 11#.....#........#  XL:  4 Next: 57% Place: Dungeon:2 ###.....#.#####.@#  Noise: ---------  Time: 1857.5 (0.0) >##.....# #......#######   a) +0 spear .##.....# ###..........#   Nothing quivered .##..[..# #<#..#.#####.#  Ci9.##..<..# #.#..#.# #.#  .##.....# #....#.## #.#    @.#.....# #####...# #.#    ..#.....# ###...### #.#    ..#####.###...### #.#    _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Press: ? - help, . - travelYou can't see that place.  [the floor.]Ci9CiQ:Ci@CiACi7FP _CizFCiFCiGCiGCi7IBCiICiJCiKCiaKCiLCiNCiNCiOCiPCiQCiRCixRCiSCiTCiUCi2UCiUCiWCiW,CitXCiYCiYCi%ZCil[Ci4]Ci[]Ci]Ci^Ci}`Ci`CiaCiaCicCicCicdCi,eCifCifCiugCi5jd  You see here an adder skeleton.CikCi@l _CilCiLmCio,Ci^oCipCiJqCiqCiqCirCitCitCiKuCivCi%xCiaxCixCiyCi/{Cim{Ci{Ci|Ci}Ci}CiF~CiCiCiKCi}CiBCiÃ,CiCi{CibCi…CiCia ### ### ###  #<# #.#######.#  #.# #......÷..#  #.# #.#######.# ############÷####.# #.....# ...†............#.# #.##### ############.##.#.# #.# Ciފ...# #.##.@.# #.# 80.5 (23.0) ...# #####.###### #.# ..# #.....# #.# ..# #.....########.# ..# #.....#........# ########.....#.#####..# .....>##.....# #......####### #####.##.....# ###..........#  .##..[..# #<#..#.#####.# Ci=CiNCiDit ### ### ###  #<# #.#.#  #.# #......÷..#  #.# #.#.# ##÷####.# #.....# .†....#.# #.##### .#.##.#.# #.# .# #.##@..# #.# .# #####.###### #.# .# #.....# #.# .# #.....#.#.# #.....#..# .#.....#.#####..#.>##.....# #......##.##.....# ###.# .##..[..# #<#..#.#####.Di`!#DiDi/01.5 (1.0) DiDiDiI=M## ### ##<# #.#######.....÷. #.# #.####### #############÷####.# #..... ....†............#.# #.##### .############.##@#.# #.##...####.###### ....# #.....##.#DiBDiB2DiFDiLHDi , ### ### ### #<# #.#######.# #.# #......÷..# #.# #.#######.# ##############÷####.# #.....# #....†..........@.#.# #.##### #.############.##.#.# #.#.# #.##...# #.#.# #####.###### #.#.# #.....# #.#.# #.....########.# .....# #.....#........# #.########.....#.#####..# .......>##.....# #......#######Di Di_ &3Dig Di Ei7  ### ### ### #<# #.#.# #.# #......÷..# #.# #.#.#  #÷####.# #.....#  #....†.#.# #.##### ##.#.##.#.# #.#.# #.##...# #.#.# #####.###### #.#.# #.....# #.#.# #.....#.# ÷.....# #.....#.# ##.#.....#.#####..# .>##.....# #......#Ei Ei< &4Ei Ei Fi### ### ### #<# #.#######.# #.# #......÷..# #.# #.#######.###############÷####.# #.....# #....†............#.# #.##### Fiq###.############@##.#.# #.# .......# #.##...# #.#.# #####.###### #.#.# #.....# #.#.# #.....########.# j÷.....# #.....#........# ###.########.....#.#####..# .........>##.....# #......#######  #########.##.....# ###..........# FiFiH&5FiJFiXFiy ### ### ### #<# #.#######.# #.# #......÷..# #.# #.#######.# ##############÷####.# #.....#  #....†.......@....#.# #.##### Fi####.############.##.#.# #.# h.# #.##...# #.#.# #####.###### #.#.# #.....# #.# ........# #.....########.# .j÷.....# #.....#........# ####.########.....#.#####..# ..........>##.....# #......#####FiFik&6FiFiFiV  ### ### ### #<# #.#.# #.# #......÷..# #.# #.#.# #÷####.# #.....# #....÷.#.# #.######.FiW O#.##.#.# #.# .h.# #.##...# #.#.# #####.###### #.#.# #.....# #.#.# #.....#.# j.j÷.....# #.....#.#FiKW #.#.....#.#####..#.>##.....# #......Fi^ <7Fi[c Fid Fit[j ### ###  #<# #.#. #.# #......÷.. #.# #.#. #÷####.# #..... #....÷FiS\5.#.# #.#.#.##.#.# #.# h.h.# #.##...# #.# .# #####.###### #.# .# #.....# #.#.# #.....#.# .j.j÷.....# #.....#.##.#.....#.#####..#.>##.....# #......FicFic&8FigFiiGi!W ### ###  #<# #.# #.# #......÷ #.# #.# #÷####.# # #....÷Gi!.#.# #.#.#.##.#.# #.# .h.h.# #.##...# #.# .# #####.###### #.# Gi!.# #.....# #.#.# #.....#.# .Gi,".j.j÷.....# #.....#.##.#.....#.#####..#GiV"}.>##.....# #......Gi(Gi4)&9Gi-Gi./Gi0* ### ###  #<# #. # #.# #......÷ # #.# #. # #÷####.# # # #....÷.#.# #.#.#.##.#.# #.# ..h.h.# #.##...# #.# .# #####.###### #.# .# #.....# #.#.# #.....#.#.j.j÷.....# #.....#.##.#.....#.#####..#  .>##.....# #......Gir1=90GiX6Gi7Gi$\ D ### ### # #<# #. ## #.# #...... h# #.# #. .# #÷####.# # )# #....÷.#.# #. .#.#.##.#.# #.#.h.hGi\ .# #.##...# #.# .# #####.###### #.# .# #.....# #.#.# #.....#.# (...j.j÷.....# #.....#.##.Gi\ #.....#.#####..# .>##.....# #......Gie Gie &1Gij Gi+l Hizz ### ### ## #<# #. (## #.# # hh# #.# #. #.# #÷####.# # #)# #....÷Hiz.#.# #. #.#.#.##.#.# #. #...h.h.# #.##...# #. #.# #####.###### #. #Hi|.# #.....# #. #.# #.....#. #(...j.j÷.....# #.....#.#.#.....#.#####.. .>##.....# #......HiVHi&2HiHiFHi{ ### #### #<# #. .(## #.# # #hh# #.# #. ##.# Hi{#÷####.# # ##)# #....÷.#.# # ##.##.#.##.#.# #  #...h.hHi|.# #.##...# #  #Hi7|=.# #####.###### #  #.# #.....# #  #.# #.....# Hi[| #(...j.j÷.....# #.....#  Hi||#.#.....#.##### .>##.....# #HiفHi!&3HiHićHil ### #### #<# #. ..(## #.# # .#hh# #.# #. .##.# #÷####.# .##)# #.....#.# #.##.#.##.#.# # #...h.h.# #.##...# # #.# #####.# # #.# #.....#  #.# #..... #(...j.j÷.....# #.....# #.#.....#.##### .>##.....# #HiHi1&4HiiHiu _You see here a jackal skeleton.Hid  ### #### #<# #..(## #.# # ..#hh# #.# #. ..##.# #÷####.# ..##)# #...@÷.#.# .###.##.#.##.#.# .# #...h.h.# #.##...# .# #.# #####.###### ## #.# #.....# # #.# #..... # #(...j.j÷.....# #.....# HiXe #.#.....#. .>##.....# #Him Him -5 _Hi3s Hit Ii ### # #<# #. #...(## #.# # #..#hh# #.# #..##.# #÷####..##)# #..@.÷.#. l.###.##.#.##.#. ..# #...h.h.......# #.##... S.# #.............# #####. .## #.............# #.....# .# #.......# #..... ## #(.....j÷.....# #.....# # #.#.....#. .>##.....# #IiIi&6Ii.IiIiH* ###  ###### #<# #  #...(## #.# # ##..#hh# #.# # #...##.# #÷#### #...##)# #.@..÷.# .l.###.Ii*Z##.#.##.#.# #...h.h.......# #.## jS.# #.............# #####. ..## #...j.........# #.....# ..# #.............# #.....Ii"+j   gnoll (wandering) .## #(......÷.....# #.....#...# ##########.#.....#.## Ii+.>##.....# #.IiS-IiB4G.jIi4&7Ii8Ii:Ji~"S######### #<#  #...(## #.# #..#hh# #.#  #...##.###############÷## ##...##)# #....÷............l.###.########@############.##. #...# #.............# #.##. Ji# #jS.# #.............# #####.### ...## #....j........# #.....#.# #.............# #.....#### #(÷.....# #.....#.. ### ##########.########.....#.# # .............>##.....#  #############.##.....# #JiF%JiZ,L.jJi,&8Ji2Jif5Ki>KiGL.jKiTH&9KiOKiPLiLi[j.jLi(900LiLiLip' a ### ####### #<# #...(## #.# # ##..#hh#  #.# ...##.# ##############÷####..##)# #.@..÷............# .l.###.########.############.##.# Li' ...# #.............# #.##.. jS.# #.............# #####.###### #.......# #.....#LiZ(  #......j......# #.....#### .## #(......÷.....# #.....#... ## ##########.########.....#.#Li( .............>##.....# #.Li* LiI2 hj.1Li9 Li; Mir### # ###### #<# #. #...(## #.# #. #..#hh# #.# #. ...##.# #÷####. ...##)# #..@.÷.#. l.###.##.#.##.#.# #.......# #.##. MiS.# #.............# #####.# .## #.j..# #.............# #.....#####  ## #(......÷.....# #.....#....  # ##########.#Miq.....#.### .>##.....# #..MiD MiMij.j   gnollMi&2MiMiMi### # #<# #.# ...(## #.# #. ..#hh# #.# #.###.# #÷####.###)# #...@÷.#.# .###.#Mi*#.#.##.#.# .# #......# #.##...# .# #.......j.....# #####.# ## #....... # #.......MiU^# #.....#  #Mi #(......÷.....# #.....#.....   #.#.....#.#### .>##.....# #... Mi1Mi&3MiMiMiS R### ###  #<# #.#(## #.# #. .#hh# #.# #.# .##.# #÷####.# ##)# #....@.#.# ###.##.#.##.#.# # #.# #.##...#  #.# #.....#  #(......÷.....# #.....#.#.#.....#.#.>##.....# #.Miy Mi &4Mi Mi u _You see here a jackal skeleton.NiF ### ###  #<# #.# .(## #.# #. #hh# #.# #.# ##.# #÷####.# # ##)# #....÷#.# #.##.#.##.#.# #  #.# #.##...# #  #.j.....# #####.# #  #.# #.....# ##.# #.....##(......÷.....# #.....#.#.#.....#.#####..>##.....# #.NiNijj   gnollNi-5 _NiNiU NiaY### ###  #<# #.# (## #.# #. hh# #.# #.# #.# #÷####.# #. #)# #....÷.#.# #. #.##j#.##.#.# #. #.# #.##...# #. #.j.....# #####.###### #. #.# #.....# #. #.# #.....#. #(......÷.....# #.....#. #.#.....#.#####..>##.....# #.j.6Ni(Ni? ^### ###  #<# #.# ## #.# #. h# #.# #.# Ni .# #÷####.# #. )# #.j..÷.#.# #.# .#.#.##.#.# #.# .# Ni #.##...# #.# .j.....# #####.###### #.# .# #.....# #.# .NiK # #.....#.# (......÷.....# #.....#.#.#.....#.#####..#.Ni }>##.....# #......#Ni Ni; L.jNi &7Ni Ni NiN(C### ###  #<# #.# # #.# #......÷ # #.# #.# # #÷####.# #. # #..j.÷.#.# #.# #.#.##.#.# #.# # #.##...# #.# # #.....#.#  .>##.....# #......#.jNiK)&8NiN-Ni.Oiz### ### ##<# #.# Oi#.# #......÷. #.# #.# #÷####.# #. #...j÷.Oi#.# #.#.#.##.#.# #.# Oiz# #.##...# #.# Oi'OiHb# #.....#.# Oi`.>##.....# #......#OiuOiOiGH.jOi&9OiOifOi%yOi}M÷jOi~~'10OiOiHOi; Oiݖ K.jOiЗ &1Oi} Oi2 OiΖ^.jOiI&2Oi?OiPiPiqD.jPi&3PiPiPi\  You hit the gnoll.  The gnoll is lightly wounded.Piz5=4.4 (0.9Pi[Pi\R _The gnoll barely misses you.Pif  You hit the gnoll but do no damage.The gnoll is lightly wounded.0------=5.3Pi} Pi I _The gnoll hits you with a +2 whip of electrocution!Qih  You hit the gnoll but do no damage.Qi 0-6.2QiUI _The gnoll is lightly wounded.Qi-mo### ### ##<# #.#.#.# #......÷.#.# #.#.#÷####.# #.#....÷...j.#.# #.#.#.##.#.# #.# # #.##...# #.# # #.....#.# >##.....# #......#QiqD.jQirV--7.2 (1.0QixQizQi` ### ### ##<# #.#.##.# #......÷..#Qi E#.# #.#.##÷####.# #.....##....÷....j.#.# #.#.#Qi +.##.#.# #.# # #.##...# #.# Qig z# #.....#.# Qi }>##.....# #......#Qil Qi } .jThe gnoll attacks as it pursues you!Qi $26Qi R--------=8Qi Qi I _The gnoll hits you with a +2 whip of electrocution.RiaMt### ### ### #<# #.#.# #.# #......÷..# #.# #.#.# #÷####.# #.....# #....÷.....j.@....#.# #.##### .#.##.#.# #.# # #.##...# #.# j.....# #####.## #.....## #.....#.# ÷.....# #.....#.#.....#>##.....# #......#RiCNRitW.j27=-Ri X9Ri^RiGaw _The gnoll attacks as it pursues you! The gnoll barely misses you.Ri5### ### ### #<# #.#.# #.# #......÷..# #.# #.#.# #÷####.# #.....# #....÷......j.@...#.# #.##### .#.##.#.# #.# # #.##...# #.# j.....# ###### #....# #.....##.# ÷.....# #.....#....>##.....# #......#Riw6Ri.;D.jRi;/-20Ri>Ri;@Ri ## ### ##<# #.#######.# #......÷. #.# #.####################@####.# #.....  #....÷.......j...#### ###.############.##.#. #.##...j####.###### .####### .÷.....# #.....#...... ###.######.#####..#24--=1RiG Ri _The gnoll hits you with a +2 whip of electrocution. _You see here a gnoll skeleton.Ri7 ## ### ##<# #.#######.# #......÷. #@# #.#######Ri #############÷####.# #.....  #....÷.......j....##### ###.############.##.#. .. #.##...# .j####.###### .####### .÷.....# .....Ri Ri j.  The gnoll attacks as it pursues you!Ri% i1----2Ri Riz I _The gnoll hits you with a +2 whip of electrocution.Si$bM## ### ##<# #.#######.....÷. #.# #.####################j###....#....÷............#.# #.#######.##j   gnoll..#Si%Si, j÷  The gnoll attacks as it pursues you!Si-i19---3Si0Sic2I _The gnoll hits you with a +2 whip of electrocution.Si!P  attacks as it pursues you! _The gnoll hits you with a +2 whip of electrocution.  You closely miss the gnoll.  is lightly wounded.SiP ]15----4.1 (0.9SiW SiwY I _The gnoll hits you with a +2 whip of electrocution.TiOk   You hit the gnoll but do no damage.The gnoll is lightly wounded.9 (0.8 _The gnoll hits you but does no damage.TiRnM## ### #########.# #......÷.#j# #.#######.#Nothing quiveredj   gnoll..#TiSTiZNj.Ti[%-Ti6[5.9 (1.0Ti)aTi.da _There is a stone staircase leading up here.UiwN-Ui*|Ui` ### ### ###  #@#   #j# ÷..#  #.#   #÷####.#   #....÷.....#.#  #.##.#.# #.#  #.##...# #.#  #####.###### #.#   #.# Ui3V% ### ### ###  #@#   #j# ÷..#  #.#   #÷####.#   #....÷.....#.# #.##.#.# #.# UiV #.##...#  #####.######   Ui^X  The gnoll hits you with a +2 whip of electrocution.Ui__0------=6UiaeUi8 .###.........# #.# .###.........# ##.# .............## #..# #.###.........# ##..# ..# #.........#####...# ### #...........##.)#.# ..###........##.##.##.# ...##........##.j..##.# 1 ...##........###@.....###### ...##........#######.......### ...#########.......#.####....# ...# ####.#####.........#†# ..## ##Ui9M..###.#######.### ..# ####..######.# #...........# .## #....## #.# #########.#.# ## #.#### #.# ######.....# #####.# #.# #....#.#.### _* * * LOW HITPOINT WARNING * * *Ui;::---UiBUi5-8.4 (2.5UiUiЩ} _You climb upwards. _There is a stone staircase leading down here.WiD###.# #.# ###.........# ##.# ...## #..# .###.........# ##..# # #...#####...#  #....##.)#.# ###.##.##.##.# ##.##.j..##.# ##.###>@....###### ##.#######.### #.#.####....# # ####..######.# #.# =9.4 (1.0WiJh _The gnoll barely misses you.WiSZ  You hit the gnoll. Your bite misses the gnoll.The gnoll is moderately wounded.WiZ.30.2 (0.8WiaWi{cK _The gnoll misses you.Wi=[  Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi} Yi Your spells (cast)TypeFailure Level a - BlinkTranslocationYi'4%2  b + Maxwell's Portable Piledriver Translocation 8% 3 c - Teleport OtherTranslocationYiD8%Yim3 YiSelect a spell to cast [?] help[Esc] exitZi###.........##.#fritha the Grasshopper ###.........# ##.#Gnoll ............## #..#Health: 10/38 ======------------------ .###.........# ##..#Magic: 11/11 ======================== .# #.........#####...#AC: 3Str: 13 ## #...........##.)#.#EV: 11Int: 12 .###........##.##.##.#SH: 0Dex: 11 ..##........##.j..##.#XL:  4 Next: 57% Place: Dungeon:1 ..##........###>@....######Noise: =--------  Time:i37m 1930.2 (0.0) ..##........#######.......###a) +0 spear ..#########.......#.####....#Nothing quivered ..# ####.#####.........#†# .## ##........###.#######.### .# ####..######.# #...........#j   gnoll ## #....## #.# #########.#.# # #.#### #.# ######.....# ####.##.# #....#.#.### _The gnoll barely misses you.You hit the gnoll. Your bite misses the gnoll.The gnoll is moderately wounded. _The gnoll misses you.Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi###.........##.#fritha the Grasshopper ###.........# ##.#ZisGnoll ............## #..#Health: 10/38 ======------------------ .###.........# ##..#Magic: 11/11 ======================== .# #.........#####...#AC: 3Str: 13 ## #...........##.)#.#EV: 11Int: 12 .###........##.##.##.#SH: 0Dex: 11 ..##........##.j..##.#ZikXL:  4 Next: 57% Place: Dungeon:1 ..##........###>@....######Noise: =--------  Time: 1930.2 (0.0) ..##........#######.......###a) +0 spear ..#########.......#.####....#Nothing quivered ..# ####.#####.........#†# .## ##........###.#######.### .# ####..######.# #...........#j   gnoll ZiY## #....## #.# #########.#.# # #.#### #.# ######.....# ####.##.# #....#.#.### Zi_The gnoll barely misses you.You hit the gnoll. Your bite misses the gnoll.The gnoll is moderately wounded. _The gnoll misses you.ZivKCasting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi####.........# #.#  fritha the Grasshopper ###.........# ##.#  Gnoll ............## #..#  Health: 10/38 ======------------------ .###.........# ##..#  Magic: 8/11=================------- .# #.........#####...#  AC: 3ZiStr: 13 ## #...........##.)#.#  EV: 11Int: 12 .###........##.##.##.#  SH: 0Dex: 11 ..##........##.j..##.#  XL:  4 Next: 57% Place: Dungeon:1 ..##........###>@....######  Noise: =--------  Time: 1930.2 (0.0) ..##........#######.......###  a) +0 spear ..#########.......#.####....#  Nothing quivered Zi..# ####.#####.........#†# .## ##........###.#######.### .# ####..######.# #...........#  j   gnoll ## #....## #.# #########.#.# Zi=# #.#### #.# ######.....# ####.# #.# #....#.#.### Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZiyAiming: Teleport Other (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetZiAim: a gnoll, wielding a +2 whip of electrocution (moderately wounded, chance  to affect: 64%)Zic J###.........##.#Zi fritha the Grasshopper ###.........# ##.#Gnoll ............## #..#Health: 10/38 ======------------------ Zi .###.........# ##..#Magic: 8/11=================------- .# #.........#####...#ZiT AC: 3Str: 13 ## #...........##.)#.#EV: 11Int: 12 .###........##.##.##.#SH: 0Zi $Dex: 11 ..##........##.*..##.#XL:  4 Next: 57% Place: Dungeon:1 ..##........###>@....######Noise: =--------  Time: 1930.2 (0.0) ..##........#######.......###a) +0 spear ..#########.......#.####....#ZiQ Nothing quivered ..# ####.#####.........#†# .## ##........###.#######.### .# ####..######.# #...........#j   gnoll ## #....## #.# #########.#.# # #.#### #.# ######.....# Zi ####.##.# #....#.#.###Casting: Maxwell's Portable Piledriver (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi Aiming: Teleport Other (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +2 whip of electrocution (moderately wounded, chance  Zi, to affect: 64%)Zi 3(teleporting)Zi k  #.# ...# ##.# ...## #..# ....# ##..#  ..#####...#  ...##.)#.# #.##.##.# #.*..##.# #>@....###### #####.......### ###....#  †#        #.# Zik  #  #.#   #.#  onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Teleport Other (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +2 whip of electrocution (moderately wounded, chance  to affect: 64%)  The gnoll looks slightly unstable.Zi;  #.# ...# ##.# ...## #..# ....# ##..#  ..#####...#  ...##.)#.# Zi.< w#.##.##.# #.*..##.# #>@....###### #####.......### ###....#  †Zi<      #.#   #.#  #.# ZiB jThe gnoll hits you with a +2 whip of electrocution.ZiD 3=1.2 (1Zi@J ZijL V _* * * LOW HITPOINT WARNING * * *[i.# #.# ...# ##.# [i&.## #..# ###..# ##..# # #.........#####...#  #....##.)#.# [iA###.##.##.##.# ##.[ih##.j..##.# ##.[i###>.@...###### ##.[i#######.### #.#.####....# [i?# ####..######.# #.# [i@[i  #.#  ##.# ..## #..# ...# ##..# # ...#####...# # ...##.)#.# #.##.##.# [iB:#....##.# #>j@...###### #####.......### ####....#  †#   #   #  #.# [izJ   #.#   #.#  [i:The gnoll attacks as it pursues you![i3 #.#  ##.# ..## #..# ...# ##..#  ...#####...#  ...##.)#.# #.##.##.# [iN#....##.# #>j@...###### #####.......### ####....#  †     [i #.#    #.#  #.# [i .j _* * * LOW HITPOINT WARNING * * *[i{eattacks as it pursues you!  You are electrocuted!  You die...[i E-8------[iA /  --more--\iƭ\iInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)d - a +0 halberd Missiles (go to first with ()c - 4 darts of disjunction Armour (go to first with [) \i b - a +0 leather armour (worn) Wands (go to first with /)d - a wand of digging (3) Scrolls (go to first with ?)  h - a scroll of teleportation {unknown}e - 3 scrolls of identify {unknown}  c - a scroll of vulnerability {unknown} \ifPotions (go to first with !)  f - a potion of haste {unknown}d - a potion of cancellation {unknown} Baublesg - 3 flux baubles\iV <\i4 Goodbye, fritha.91 fritha the Grasshopper (level 4, -8/38 HPs)Began as a Gnoll Warper on Nov 7, 2025.Mangled by a gnoll... wielding a +2 whip of electrocution\iތ (14 damage)... on level 1 of the Dungeon.The game lasted 00:06:53 (1951 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb\i8 3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswn\iq ReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  \i 10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb]iW]i]]i_? [?25h[?0c [?1051l[?1052l[?1060l[?1061l