hr Player: ghkk Game: DCST trunk Server: crawl.dcss.io Filename: 2025-08-27.12:42:03.ttyrec Time: (1756298523) Wed Aug 27 12:42:03 2025 hn [?1051l[?1052l[?1060l[?1061hhV)0[?7h[?25l[?1ch_h}h#Welcome, ghkk. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Monkh& h *Welcome, ghkk the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererh q - Conjurer c - Monk k - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist h g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion hT Zof divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Monk"h "hWelcome, ghkk the Poltergeist Monk. You have a choice of weapons.  a - short sword"hY(+1 apt)b - mace(-2 apt) "h3 c - hand axe "hǩ4(-1 apt)d - spear"hة@(-1 apt)  e - falchion "h(+0 apt)"h7f - unarmed(-3 apt) "h/+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help"hC'Tab - short sword$h$hF$hghkk the DuckerPoltergeist **....Health: 15/15 ========================Magic: 1/1========================AC: 2Str: 7EV: 12Int: 12SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quivered$hHZot (1200) Fly $hN#.######....##@..###.##.#.###$h$h:ExploreHeal(2) $hWelcome, ghkk the Poltergeist Monk.The Orb of Zot is coveted for many reasons. Will you seize it for your own?$hd$hhUPress ? for a list of commands and other information.$hDY$h[[ _Found a staircase leading out of the dungeon.%hop%htv  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   3.6  -1   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3  %h)u            c + Short Blades 3.2   3.4  +1  %hJu@     d - Long Blades   1.7   1.0   0  %hju        %huV    e + Dodging3.2   3.4  +1       f - Stealth   0.0   0.4  +5  %hu        %hva    %h2v        %hPv        %hqv_    %hv        %hv        %hw!            %h:w#        The relative cost of raising each skill is in cyan.  %hswSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %hw[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  %hw[!] training|cost|targets%hB a + Fighting %h r  a + Fighting   b - Unarmed Combat %hd  b - Unarmed Combat  c + Short Blades &h  c * Short Blades   3.2 d - Long Blades &h2} &h &h ghkk the DuckerPoltergeist **....Health: 15/15 ========================Magic: 1/1========================AC: 2Str: 7#EV: 12Int: 12.###SH: 0Dex: 16###....#&h6 XL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 0.0 (0.0)##.##a) +0 short sword.#Nothing quivered.#Zot (1200) Fly ExploreHeal(2) ##Welcome, ghkk the Poltergeist Monk.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. &hZ N_Found a staircase leading out of the dungeon.&h &h &h< &hy 'h'h`'h'h'hd'hw199 _'h='hK83'h0'h 'h!'h&"B7'h"'h$'h%'hj%B6'h &'h''h('h(K54'h)'h*'h+'h5,B4'h,'h.'h.'hV/K35'h/'h0'h1'h 2B2'h2'hl3'h84'h4B1'hr5'h{6'h8X0'hr8'h9'h;Y89'hX;'h<'h='h=B8'hf>'hT?'hv@'h@B7'hmA'hB'hC'hDK66'hwD'hE'hF'hRGB5'hH'h?I'hJ'hJB4'hYK'hNM'hN'hOK37'hO'hQ'hCR'hRY28) ExploreMP(1)'h9S'hT'hU'h VB1'hV'hW'hGY'hYB0'h4Z'h['h\'hF]L799'h^'h_'hnan8'hXb'hEc'hcB7'hd'he'hf'hg610) ExploreMP(1) 'hg'hi'hi'hTjB5'hj'hl'hrm'hmK41'hon'ho'hUqa32'hq'h(s'h0t'hitB2'ht'hlv'hkw'hwK13'h.x'hy'hT|w04'h}'h~'h0L695'h'h'h'h4B8'hM'h'h'hiT762'h'h'h 'heB6'h0'h'h... ##.##..# #.#########.#.........#'h>s######..###...# #...## #....# 'he#...@# #.....# #...#.#'h..........##...##... ##### ...'hb   bat (asleep).....b...'hm034.0 (34.0)'h5'h'h+-bb'hU4.'h1o5.0 (3557'h['hsN _A bat comes into view.'h8"3'hq&'h(R _A bat is nearby!'h#..# #.# ########.# .........# ######..##  #...# #...##....# #....##.'h ;#...#.# ......... ..##...##b. ##### .. .......#'h$'h'htRb.'hZs=6.0 (1.0)4'h'hhQ _The bat closely misses you.'hx&  You hit the bat.  The bat is severely wounded.'h0, qb. 'h, e8 (0.83'h'1 'h$3 : _The bat hits you but does no damage.'hP  You hit the bat but do no damage.The bat is severely wounded.'hUb.'h b7.62'hP'hUQ _The bat closely misses you.(h'c #..# #.# ########.# .........# ######..## #...# #...## #....# #..b.## #...@.# #...#.#...... ..##...##.... . ##### ...... ...... ...... .....#(hr(h(he.b (h%p8.6 (1.018(h8(h : _The bat hits you but does no damage.(h*  You hit the bat but do no damage.The bat is moderately wounded.(h(hoRb..(hɨg9.4 (0.80(h(h(P _The bat barely misses you.(h#u #..# #.# ########.# .........# ######..## #...# #...## #....# #....## #b.@..# #...#.# ............##...##..... ##### .......(hu ...... ...... .....#(h2w(hUx(h~Mb..(hRr40.4 (1.0599(h(hQ _The bat closely misses you.(h$ 5  You hit the bat.(h) E.(h+ Cutt11.3 (0.98(h. (h 0 G _You kill the bat!(h (h[ (h (h5 H _No target in view!)heR)hR)hS)hU)hV)hZu7 _)hau########.# .........# ######..##  #...# #...## #....# #....## )ha.#.....# #...#@# -2.3 (1.0.............>.....##...##......... ##### ........ ......$  .......)hebn.....##...###)hg)hh-3.3 (2620)hl)hXn; _Found a stone staircase leading down.)hM)hM)hQ)hSH _No target in view!)hp)h(q)hPr)hFt)hv)hz~51 _)h@|)h|K42)hw})hi)hh)hƁK33)h)h)h8 #...#  #...##  #....# ##....## .##.....# g####...#.######.###)hD.............>........##...##............ ######..@........ #)h$. #.......### #.....### )h #...### #.... )h׌g   goblin (asleep).....##....)h 6.3 (3  A goblin comes into view. It is wielding a +0 dagger.)hK .  The goblin shouts!)h5===7.3 (4243)h)hǜ3 _The goblin moves out of view.)hg)h@h)hm)hSoH _No target in view!*h= *h *h *h *h#...##....# ####....#..# *h;z#.....# g.# ###...#.######.####.............>......*he...##...##........ ######.*h. #...@..$ #.####*h#.....### #...### #.... ..... g   goblin##....*h5...*h&0*h,.g*h---8.3 (115 _*h*h#...# #...##  #....# ### #....## # #.....# ..# ###...#.######g#####..........>*hT...##...##...... ######...#......$.....#.......######.....####...####.... .....##....#...*h*h?.g*h---906*h*hO*h)u #...#   ###  #....## #..#  #.....# ..#  ###...#.######.#####  .......>g......  #............  .. ######....@.......  . #......$.....  #.......#####  #.....###  #...### #.... ..... ##.... #...*hͿ  #...#   ###  #....## #..#  #.....# ..#  ###...#.######.#####  .......>g......  *hs #............  .. ######....@.......  . #......$.....  #.......#####  #.....###  #...### #.... .....*h k ##... #...*hV *h *h *h"  M######..## # ..# ###..##..# #.....# ..#  ###...#.######.##### .............>g.##.... #####..$.......#####..#######....##... _No target in view! _A goblin is nearby!*h\ *h j=5049*hP *h S _The goblin barely misses you.*h߲ 8  You hit the goblin.*hJ 3†*h o21.1 (0.88*h *h J _You kill the goblin!*heY*hY*h^*h`H _No target in view!+h'+h'+h-+h.H _No target in view!+hT+hzT+h`U+hV+hW+hi[7 _67+h ]+h7]B5+h]+h_A _You now have 11 gold pieces.+h`+h`B4+h*a+h9b+hcX3+h/e+he+hf+hfK28+hg+hi+h#o #.....# #..###...#.######.#######.............>†...........##...##................ ######............... #.............. #.......####### #.....###  +ho#..@### - #.....w ....###.......... #.......... #..........+hpw   dart slug (asleep) #.......... #.......... +h}v-7.1 (6.0+hv-8.1 (71324+h`z+h{\ _A dart slug comes into view.+hSG###...#.######.#######.............>†........ ...##...##.............. .. ######.............. . #..............  #.......####### #.....### #...#########...@.w..................### #.#.#.#.#.+hnOIww+hOn9.1 (103+h9U+hfV+hHt###...#.######.# .....>†. ...##...##.... .. ######.... . #.... #.......# #.....### #...##....@w.....#.#..###.##.##.##.##.##.#+hR}=60394+hm _The dart slug closely misses you.+hl d  You hit the dart slug.  The dart slug is lightly wounded.+hCp `````The dart slug launches a dart at you.+h f....@+h} *9 (0.8+hj +h} O _The slug dart misses you.+he  You hit the dart slug.+hFg1.8 (0.98+hM"+hM$a _The dart slug is heavily wounded.,h(    >†    ..   . #  #.  ,h #..  #...#########  #....@w.....#  ...............#  ..###...........#  #...........#  #...........#  #...........#  #...........#  #...........# ,hR   >†    ..   . #  #.  #..  #...#########  #....@w.....#  ...............#  ..###...........#  #...........#  #...........#  #...........#  #...........# #...........# ,h3,hJ,h _A dart slug is nearby!You hit the dart slug but do no damage.The dart slug is heavily wounded.,hAb2.77,h,hO _The dart slug misses you.,h5;  You hit the dart slug.,h;E.,h>j63.66,hPC,hBEM _You kill the dart slug!,h3,h(,h ,h.............>†........##...##...... .. ######.... . #.... #.......####### #.....###  #...#########..##...........#...,h.####.# #.# #.# #.# #.#g   goblin (asleep) #.# #..∩g,h 0  A goblin comes into view. It is wielding a +0 dagger.Found vending machine's .,hagg.,hwv=4.6 (155,h,h( _The goblin shouts!,h <...##...##....... .. ######.... . #....  #.......####### #.....### #...#########..##...........# ...............# ..####  #.# #.,h # #.# #.# #.g.# #..∩.##....#,h ,h [g.--5,hD C46,hI ,h6 ,hW   .. ######..  . #..  #...  #.....###  #...#########  ..##...........#  ...............#  ..###....@......#  ,hs1#...........#  #...........#  #...........#  #........g..#  #...........#  #..∩........#  #...........# -heU   .. ######..  . #..  #...  #.....###  #...#########  ..##...........#  ...............# -h%f ..###....@......#  #...........#  #...........#  #...........#  #........g..#  -hYf#...........#  #..∩........# -hf`#...........# -hlN---ho-hw  .. ######.  . #...  #.......####### #.....### #...#########..##...........# .....-hxd# ..####  #.# #.# #.# -h=x#.g..# #...# #..∩-hcxp# #...############-hxo# _A goblin is nearby!-hy-h~Vg.-hp637 _-h9-h-h5DT. #.  #.......####### #.....### #...#########-hD..##...........# .....# ..####  #.# #.# -hD#.g...# -hD#....# #.-hE# #..∩# #....# ############-h*E*# -hQR-hR_3----=7-hR:2-hW-hZ; _The goblin hits you with a +0 dagger.-h8  You hit the goblin.-hkF.-hi`4==--7-hS8.5 (0.916-h/-h4 _You kill the goblin!-h8-h-h-h-haH _No target in view!-hy -h)z -h5{ -h| -h _0 _-h -h C29-h- -h̃ -h B8-h{ -h k==7-h -h -h( B6-h -h -hW B5-h͋ -h -h B4-h -h0 -h B3-hU -h -hP B2-h{ -hZ X1-h -h& -h B0-hq -hv -h C19-h -h7 -h B8-h -hy -hƢ 75==-h C75-h -hȨ 1 _HP restored.-h; -h B6-h -h -hR -h B5-h -hL -h -h B4-h -hy -h -hG U==3-h3 -h -hu oChoose an item to dispense.  a - a book of Flames  b - the ring "Zucik" {MP+9 Dex+3 SInv}  c - a +0 heavy morningstar-h d - an amulet of regeneration  e - a +5 ring of evasion [!] acquire|examine items [a-e] select item for acquirement[Esc] exit4h   a - a book of Flames  e + a +5 ring of evasion Acquire a +5 ring of evasion? (y/N)5hJ 5hO ..##...........#ghkk the Cutter...............#Poltergeist **......###...........#Health: 15/15 ========================#...........#Magic: 1/1========================#...........#AC: 2Str: 7#...........#EV: 12Int: 125hyO Z#...........#SH: 0Dex: 16#...........#XL:  1 Next: 70% Place: Dungeon:1#..@........#Noise: ---------  Time: 86.5 (18.0)#...........#a) +0 short sword5h4P #############Nothing quiveredZot (1113) Fly ExploreHeal(35) ExploreMP(4) _The goblin hits you with a +0 dagger.  You hit the goblin. _You kill the goblin! _No target in view! _HP restored.  There is a vending machine here.5hS 5hU 5h}X  You hit the goblin. _You kill the goblin!No target in view! _HP restored.  There is a vending machine here. _d - a +5 ring of evasion6hA) 6h* tDrink which item? Potions 6h+ e c - a potion of curinga - a potion of ambrosia 6h:+ [!] read|quaff[?] describe selected6h7htQ7hzU7hX..##...........#ghkk the Cutter...............#Poltergeist **......###...........#Health: 15/15 ========================7hn2B1†.......r...##...##................ ######................. #.................#######.......######†....##...##r. ######. #......#######.......#####.##.....### .##...#########..##....#†..##...##.. ######r. #.....#######.......#####†#......##...###...... #######...... #....r#######.......### #.##.....###  #† #...... #......  #......  =hF^#.....r###### #.....@....# =hF #..........# =h G#..........# =h(G0#............. ...........###.=hCG ##.........#  =h^G-#.........#  #.........# =hyG+  =h     #..#  ####### .......>† #...... #......  #......  #.....r###### #.....@....#  =h#..........# #..........# #............. ...........###. ##.........#  #.........#  #.........#   =h=h8=h)=hD _A rat is nearby!=h=hq5  You hit the rat.=hMxg†=hn{o81.7 (0.98=h=hɁG _You kill the rat!=hP =hQ =h,T =heW =hZ =h] w77=h5_ =hq_ B6=h` =hof _  You see here a rat corpse.=hh =hXi I5 _=h|j =hk =hl =hm B4=hm =ho =hq =h7r B3=h>s =hCu =hw =h~w K28=hx =h 19050=hӄ =h =hP C89=h' =hň =h =hϊ B8=h[ =h =ht =h K71=h =h =h  #......##...# #......#######. #......#  #.....†#######... ##..........##g... #...##..... #..=h$ ##......######.....................###-.....#######.........# =hL ### #..# # #...# # =h{ :#...# # #..# # g   goblin (asleep) #..=h # # ######### # =h ,#=h; 12.7 (11.0)  A goblin comes into view. It is wielding a +0 dagger.=h _.gg=h Z==3.7 (126=h 2=hg =h ( _The goblin shouts!>h(D #......##...## #. #........ #. #......# .###. #.....†.... ##............. #....g.... #.>he..######w.......#.# ## #.#  #>hj.#  #.#  #>h.# w   dart slug (wandering) #.# g   goblin >hT4# >h>h.>h>5g.gwwg   hobgoblin (wandering)g   goblin>h:--4.0)>h9L547>h >hz _A dart slug comes into view. A hobgoblin comes into view.>h....... #.# #......##...### #.. #......#####>hy. #.# #......# ###.# †####..# ##.>h g......# #.>h.g...# #..>hM######...w...........>hl.#>h.......#######..######## #>h>.# #.#>h^ #.# #>h>.# #.........#>h&#########>h>hy>h>h:  The hobgoblin shouts!>hl.g.g.wg>hBl   frilled lizard (wandering)>h/==5>h0C45>h>ha _A frilled lizard comes into view.>h   #.# #......### #.. #....... #.# #......#.###.# #.....†.# ##.l.g.....# #.# #.g@.######.w..#>h i.## #. #. #. #. #. #>h >h >hT >h .l.gw.l>hO q-636>hy >h S _The goblin barely misses you.>h|D 8  You hit the goblin.>h#F p  The goblin is moderately wounded.>hM .l.g >hdM -7.5 (0.82>hS >hAU L _The goblin misses you.>hi  You hit the goblin but do no damage.>h>h p  The goblin is moderately wounded.>hv.l..wg>h3----8.31>h>h; _The goblin hits you with a +0 dagger.?hY  You hit the goblin.  The goblin is heavily wounded.?h?hϣ.l.w?hg9.2 (0.90?h?hM _The hobgoblin misses you. The goblin closely misses you.?h<  You hit the goblin.  The goblin is heavily wounded.?hESl.?hE1-------20.0 (0.85?h`K?hMl _The hobgoblin hits you. The goblin closely misses you.?ho8  You hit the goblin.?hp?hv.w.l   frilled lizard?hz---9879?h?hցJ _You kill the goblin!@hO  You hit the hobgoblin.  The hobgoblin is severely wounded.@hg1.7 (0.98@h@h _The hobgoblin completely misses you. The frilled lizard closely misses you.@h\ +  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.The hobgoblin closely misses you. The frilled lizard closely misses you.@h g2.5 (0.87@h @hg W _The dart slug closely misses you.@hZ (#.# ####### #.. #......#####..... #.# #......# .....###.# #.....†#####.........# #......# #.......l..# #....######.......gw@.......#..################# #.# #.##.##.##.@h :########## @h @hE @hw r.lg.@h g3.5 (1.06@h @h Z _The dart slug completely misses you.AhG;  You hit the hobgoblin.AhHAhN.†ll   frilled lizardAh1OAhS=#.# #......##... ghkk the Cutter#### #.. #......##### Poltergeist **......... #.# #......#Health: 11/15 =================-------.....###.# #.....†##### Magic: 1/1========================.........# ##.......... AC: 2Str: 7.........# #.......... EV: 17Int: 12.........# #.......... SH: 0Dex: 16Ah4T^.......†l######.......... XL:  1 Next: 110% Place: Dungeon:1.......w@...............# Noise: =--------  Time: 124.3 (0.8)........#######.........# a) +0 short sword######### #.........# Nothing quivered#.........# Zot (1075) Fly ExploreHeal(55) #.........# ExploreMP(7) #.........# w   dart slug#.........# l   frilled lizard#########You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.AhZT@The hobgoblin closely misses you. The frilled lizard closely misses you. _The dart slug closely misses you. _The dart slug completely misses you.You hit the hobgoblin.AhU _You kill the hobgoblin!You have reached level 2!Ah[/  --more--Bhi5/20=2/22 4% BhDBh4 _Bh  You hit the dart slug.  The dart slug is heavily wounded.Bh512----5.14BhBh˾L _The frilled lizard bites you. The dart slug bites you.Bh$e  You hit the dart slug.Bh%9Bh3Bhb _The dart slug is severely wounded.Bh  You hit the dart slug but do no damage.The dart slug is severely wounded.The frilled lizard closely misses you.BhV b6.73Bh Bh A _The dart slug bites you but does no damage.Bh+  You hit the dart slug but do no damage.The dart slug is severely wounded.Bh,b7.52Bh\1BhY3[ _The frilled lizard barely misses you.Ch@8  You hit the dart slug.  The dart slug is almost dead.----8.4 (0.91ChCh _The frilled lizard closely misses you. The dart slug misses you.Ch;  You hit the dart slug.Ch3 .l   frilled lizard  You kill the dart slug!ChuCh4 p169.2 (0.80Ch:Ch \ _The frilled lizard closely misses you.Chd #.# #......## ####. #.. #...... ..... #.# #......# .....###.# #.....† .# ## .# # .# # .†l###### .Chqe .#. ## #. #. #. #. #.  #ChmCh_ni30.2 (1.069ChsCh v_ _The frilled lizard completely misses you.Chj @  You hit the frilled lizard.ChWr E.Ch^u 5201.0 (0.8Chz Ch| R _You kill the frilled lizard!Dh3DhDhH _No target in view!DhwDhDhDhDh8 _3=74DhDh(DhwB6Dh,DhfDhB5DhDhDhB4DhDhDhWT=3Dh3Dh.DhhB2Dh7DhDhB1DhDhX0DhDh}DhC59DhDhDhaB8Dh7DhDh4=73DhDhDhB6DhDhDhB5DhDh7Dh{B4DhDhDhT=3DhDhVDhB2Dh)DhDhB1DhhDhDh9B0DhDhkDhC49DhDhX8DhZDh DhL}15==72DhDhDhB6Dh DhDhB5DhDh9Dh~B4DhlDhk==3DhDh,DhmB2DhDhDhB1DhDhzDhB0DhDhG Dh C39Dh Dh X8Dh Dhz Dh r6=71DhDhDh2B6DhDhX5DhDhX4DhDhDhST=3DhbDhDhB2DhDhvDhB1DhDh- Dh B0Dhm!Dh"Y29Dh#DhQ%B8Dh%DhV&Dh\(Dh(y7=70Dhn)Dh*Dh*B6Dhi+Dht-Dh-B5Dh.Dh 0Dh=0B4DhB1Dh2DhH3T=3Dh64DhO5Dh5B2DhW6Dhp8Dh`9B1Dh:Dhs<X0Dh=Dh?Dh?C19Dh@DhBDhBB8DhCDhEDhF68=DhEFD749DhGDhIDhIB6DhKDhLDh4MB5DhNDhODhPB4DhKQDhSDhST=3DhTDhPVDh}VB2DhWDhnYDhYB1DhxZDh6\X0Dh]Dhb098DhcDhcy9=78DhdDh@fDhfB6DhgDhhDh iB5Dh|iDhBjDhjB4DhjDhvlDhlT=3DhmDhmoX2Dh{pDhqDhqB1DhrDhntDhtB0DhuDhpwDhl-l   frilled lizard (wandering)Dh1200.0 (69.0)Dh-1.0 (70999) Fly ExploreHeal(48) ExploreMP(7)DhDha _A frilled lizard comes into view.Dhr  ..... #.# #......##...####. #.l #......#####..... #.# #......# .....###.# #.....†#####.# ##..# #...# #..†@######.........#........#######.########## #.##.Dh h##.##.##.........##########Dh Dh j.llDh k2.0 (1.0)8Dhh Dhn8 _The frilled lizard hisses angrily.Ehh.##########... .... #.#...####. #..####. #l.# ###.....†######.@# †.######..................###############.........#EhEEhF.lEh620==37EhyEhEh.##########... .... #.#...####. #..####. #..# Eh###l# #.....†######..# †.######................###############Eh4EhL.lEh`46EhEhEhvj  You hit the frilled lizard.Ehm=8 (0.85EhEhf _The frilled lizard is heavily wounded.Eh6 @  You hit the frilled lizard.Eh g†Eh ==55.64Eh Eh R _You kill the frilled lizard!EhN| Eh| Ehl} Eh9 Eh Eh 39  You see here a frilled lizard corpse.Eh Eh^ I2 _Eh, Eh Eh܉ Eh) R1518Eh Eh\ Eh Ehލ K02Eh Eh Eh EhՑ L893Eh Eh Eh X8EhZ EhM Eh Ehڕ K74Eh& EhՖ Eh} Eh ,6Ehԗ Eh Eh Ehv B5Eh Eh L _You now have 15 gold pieces (gained 4).EhZ Eh K45Ehy Eh3 Eh Eh* K36Eh Eh| Eh* Eh_ B2Ehէ Eh EhJ Eh H19Eh Eh Eh EhF K07Eh EhU Eha Eh L798Eh Eh Eh Eh B8Eh Eh+ Eh Eh K79Ehk Eha Eh EhA B6Eh Eh Eh< Ehq B5Eh Eh EhA Eh B4Eha Eh Eh EhD B3EhC Eh Ehd Eh 6260Eh Eh% Eh Eh Eh B1Eh Eh/ Eh Eh B0Ehj EhW Eh Y69EhF Eh( Eh EhN B8Eh Eh Eh Ehl B7Eh Eh EhI a61Eh Eh8 Eh6 Ehh 053) Eh hExploreMP(10) Eh7 EhT Eh Eh K44Eh Eh Eh: Eh K35EhI Eh Eh Eh B2Eh Eh* Eh: Ehp K16Eh" Eh* Eh X0Eh Ehm Eh Eh C59Eh Eh Eh Eh B8Eh EhS Eh Eh B7Eh Eh Eh Eh  B6Eh Eh Eh Eh4 B5Eh Eh Eh Eh B4Ehn Eh~ Ehg Eh B3Eh Eh Eh  X2Eh Eh Eh Eh B1Ehs Eh@ Eh  X0Ehd Eh= Eh Eh C49Eh9 Eh% Eh Eh B8Eh+ Eh Ehv Eh B7Eh Eh Eh}! Eh! B6Eh[" Eh# Eh}& w57EhB( Eh) Eh* B4Eh* Eh0 Eh1 Eh2 B3Eh2 Ehp4 Ehf5 Eh5 B2Eh6 Eh9 Ehz; Eh; B1Eh-= Eh> Eh? X0Ehl@ EhA EhB EhC C39EhC EhD EhE EhE B8EhjF EhiG EhH EhBH B7EhH EhJ EhK Eh}L B6EhM Eh%N Eh O Eh0O B5EhO EhT 4EhT EhT B3EhMU EhV EhW Eh3X B2EhY EhH[ Eh\ Eh\ B1Eh] Eh^ Ehl_ Eh_ B0Eh` Eha Eha Eha C29Eh]b EhAc Ehc Ehd B8Ehxd Ehe Eh2f Eh[f B7Ehf Ehg Ehh X6Ehi Ehi Eh(j Ehcj K58Ehj Eh#k Ehk EhCl B4Ehl Eh~n Eh o Eh=o B3Eho Ehnp Ehq EhUq B2Ehq Ehr Ehs Eh@t K19Ehu Eh"w EhNx Ehx B0Ehay Eh{ Eh} EhU} V19701Eh~ Eh Eh̀ Eh K81Ehj EhJ Eh Eh B7Eh Eh| Ehdž Eh K62Eh Eh Eh) U .# ## .# . .## .. ..# #### ... Eh ..## ##..# ...g ...# #..## ..... .#.######.########...... .......>÷.......@....... - .##.......Eh b....... ###......Ehϐ w....##### #.....Eh Q.# Eh ###.......########## .##.....###Eh g   hobgoblin (asleep) .##...######### Eh0 L.##...........# EhL D..............#Eh ~ 83.6 (78.0)  A hobgoblin comes into view.Eh k.ggEhQ x==4.6 (7954Eh Eh + _The hobgoblin shouts!Fh'. ..  #### ...  ##..# ....  #..## ...g. .########...... >÷.......@....... ............... ...........#####  #................# ....########## ...###.. ...Fh. ..  #### ...  ##..# ....  #..## ...g. .########...... >÷.......@....... ............... ...........#####  #................# FhB....########## ...###.. ...Fh.3Fh5Fh^` _A hobgoblin is nearby!Fh@#  ......# # ......# ## ......## #### ......### ##..# ......#Fhz@# #..## ....g.# #.######.#......#>÷........# ##..Fh@=#.......#Fh@f#......# .......#Fh@ Fh@##.....### ##.. ##. ..Fh@!FhIFhO8g.FhP--5.6 (1.0)472 _FhVFhWFhJ  #......#  #......#  ##......# #  .......# # ## .......# ## ##..# #......# .# #..## #...g..# ######.######### .....>÷# .....# #.######.........# .......##########.....###...######### #FhK FhW ".FhHX ,gFhX A--6FhX C38FhC^ Fh_ FhCW ;#......# #......# ###......#  ..#  #### .#  ##..# #......# FhW Y# #..## #......# ######.##.@g...# >÷.# .# .###### .FhW T# .## FhX Fh_ Fh` .=7Fh8` C29Fhe Fh|g  Fhg H_The hobgoblin barely misses you.Gh  You hit the hobgoblin.  The hobgoblin is moderately wounded.GhQ 19--8.4 (0.81Gh GhGh)- _The hobgoblin hits you.Ghr  You barely miss the hobgoblin.The hobgoblin is moderately wounded.9.20 _The hobgoblin closely misses you.Gh÷...............# ............# .......###### .......#########GhC #......#  #......#  Gh+###......#  ........#  #### .......# GhD ##..# #......#  #..## #......# #.@g...# Gh>÷...............# ............# .......###### .......#########Gh GhGhGhGh` _A hobgoblin is nearby!GhFk  You hit the hobgoblin.  The hobgoblin is severely wounded.Gh4l(90.0GhvrGh:tZ _The hobgoblin completely misses you.Gh՗ ;  You hit the hobgoblin.Gh E.Gh J--338Gh ;09Gh Gh 7 _You kill the hobgoblin!Ghب Gh Gha Gh Gh? Gh 87Gh Ghէ B6GhĨ GhO Gh Gh t20==58Gh Gh Gh GhE B4Gh# Gh Ghm Gh -3Ghڳ 80Gh GhF Ghi Gh 621Gh 3Gh Gh Gh GhU ?==1Ghz Gh GhJ Gh@ Gh B0Gh Gh Gh Gh D899Gh Gh. Gh( Ghy 582Gh Gh5 Gh Gh Gh B7Gh GhT GhY Gh K64Ghg Gh Gh .∩.. ..... .  ... .#  .. .# # #. ..#  ##.#  ####....#  #....@#######-303.8 (13.0) Ghz # ###.##......# # # #......# ##......# # #.######......# ## #^............#Gh # ########.......### ##..# ##......## #..## #......#Gh Gh k-4.8 (145Gh& '64Gh Gh / _Found vending machine's .Hh IHh Hh?Hh:_No target in view!HhHhHhNHhHhQHh~48 _HhHh(K39HhHhHhHh&U2925HhHh HhO..#.........l.#.......$..........$................  ...∩.... .. ####..... . Hh#.......# .#... .# #...#.##.# ..# .# #.##.# .#####....# .# #.....####### .Hh ###.##......#l   frilled lizard (asleep)Hh# #. #......# ## .. #......# .# #.######HhR%......#Hh 7.8 (3.0)  A frilled lizard comes into view.HhPj.llHhn8.8 (415Hh Hh3#8 _The frilled lizard hisses angrily.HhZ.>.....#............#.......$...l..$...........................∩.........###........... # .....# HhZ#...#.##.# ..#. # #.#####....# .....#########.##. .#. #.. # .. Hh\HhcL.lHhcP9.8 (10Hhc'96HhQiHhk; _Found a stone staircase leading down.Ih^##.#....b.......>..#.#.$..........$....l.......#....∩####....@....... ####.#### ........# .# # ...#.##.# . # Ih_.. # #.##.# # ####....# b   bat (wandering) # #.....####### l   frilled lizard # ###.# #IhbIhVcIhcIhOdIhej.b.lbIhjb1089102) 7Ih#kIhoIhpV _A bat comes into view.Ihv.#.###.#....#....>....#..#.##.bIh#......$.........#..........l.....##....∩#####............#Ih###.##### ........# .# IhO' ...#.##.# ..# .. # #.##.# Ih ####....#  #.....####### ###.#Ih+IhIh:$bIh]917----Ihj=184Ih Ihr _The frilled lizard bites you. The bat completely misses you.Ih  You hit the bat.  The bat is severely wounded.Ih+ pb. Ih Q2.6 (0.87IhӠ Ih Ih _The bat barely misses you. The frilled lizard barely misses you.IhcIh,Ih:.bIht----3.5 (0.963Ih̒Ih?x _You closely miss the frilled lizard. The frilled lizard bites you.Jh  You closely miss the bat.The bat is severely wounded.JhWb.JhHg4.3 (0.85JhJh _The bat misses you. The frilled lizard misses you.Jhl@  You hit the frilled lizard.JhmJhRoa  You kill the frilled lizard!JhtvK.bJhy%7JhyE5.14JhJhفQ _The bat closely misses you.Jh"5  You hit the bat.Jh,E†Jh/.419Jh6Jh81 _You kill the bat!Jh8Jh Jh| Jhx Jh H _No target in view!Jh 3Jh Jh H _No target in view!Kh9>Kh>Kh@KhBKhF_3 _Kh'GKhXG:2KhHKhJKhJ,1KhJKhTLKh&NKhwNB0KhOKhRKhNRC79KhSKhUKh$VB8KhVKhXKh=Xc8=72KhlXKh YKh@ZKhZB6KhU[Kh\Kh\B5Kh]Khm_Kh_B4Kh)aKhbKh]c>=3KhcKhdKhfKhgB2KhgKhhKhhB1KhiKhjKhjB0KhkKhlKhmC69KhmKhnKhnB8KhoKhpKh qKh4qr9=71KhhrKh4tKhtB6Kh vKhwKh&xB5KhmyKh[{Kh{B4Kh|Kh}Kh.~T=3Kh~KhKh,2Kh-KhoKh+Khd,1KhKh-Kh׆Kh(B0Kh`Kh!KhC59KhRKh[KhB8KhEKhNKh~820==KhC70KhKKhKhE # g. #.#.# ##.#...........# ..>....# ..#.....Kh- .# #.......$.# $.........#KhH ........@.†.....#Kha- #....∩..........#Kh ####............# #.###.##### ........# .# #Kh. ...#.##.# ..#g   hobgoblin (asleep) #KhƗi.. #. #.#Khޗo#.# # ####....Kh_# # #.....#####Kh ##Kh8 42.9 (27.0)  Kh FA hobgoblin comes into view.Kh¢i.ggKh^x==3.9 (2861Kh7Kh+ _The hobgoblin shouts!Khg ( ## # .. #.#g.# ###.#...........# ..>....# ..#......# #.......$.# $@........# ..........†.....# #....∩.#Kh  ####............# #.......###.##### ........# .## ...#.##.# ..# .#...#. #.##.# .# ####....#Kh Kh J.gKh --4.9 (1.0)528Kh Kh KhF*q # ## # . #.#.####.#g..........#.>....#...#......# #.....@.$.#$.........#...........†.....#....∩.# ####............# #.......###.##### ........# .## ...#.##.# ..#.#...#. #.#Kh* #.#Kh+KhP1L.gKh2--544Kh/8Kh9Lh#########   ## # .  #.###.#...........g....>...#...@.. #.......$$...............†##....∩####............ #..Lh ##.##### ## .......# .###.# ..#LhLh/===635Lh6LhO _The hobgoblin misses you.Lh2d  You hit the hobgoblin.  The hobgoblin is lightly wounded.Lhg7.7 (0.82LhLh;W _The hobgoblin closely misses you.Lhf1  You hit the hobgoblin.  The hobgoblin is moderately wounded.Lhw219--8.51Lh8Lh\:- _The hobgoblin hits you.LhP ;  You hit the hobgoblin.Lh E.Lh 20==509.304Lh Lh M _You kill the hobgoblin!Lh Lh Lh Lh! H _No target in view!MhMhsMhMhMheMh`49 _Mh)MhMhUB8MhMhMhB7MhgMhCM _You now have 27 gold pieces (gained 12).MhMhmU==6MhMhMh)MhjB5MhMhLMhB4MhzMh,M _You now have 39 gold pieces (gained 12).MhMh<T369MhMhMhMhLK27MhMh MhIChoose an item to dispense.  a - a wand of polymorph (8)b - a potion of cancellationc - a book of Scorching  Mhd - the Almanac of the Maleficium and Topomancy  e - 2 potions of brilliance [!] acquire|examine items [a-e] select item for acquirement[Esc] exitPhX The Almanac of the Maleficium and Topomancy. A book of magic spells. It is an ancient artefact. You stumbled upon it on level 1 of the Dungeon. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Ensorcelled HibernationHexes/Ice2Ph/Ysno  b - Metabolic EnglaciationHexes/Ice5no  c - ShatterEarth9noQhmrChoose an item to dispense.  a - a wand of polymorph (8)  b - a potion of cancellationc - a book of Scorching  d - the Almanac of the Maleficium and Topomancy  e - 2 potions of brilliance [!] acquire|examine items [a-e] select item for acquirement[Esc] exitSh=Yu A book of Scorching. A magical book, blasted and scoured by long exposure to the desert sun. Upon itsbadly-weathered pages lie the secrets to inflicting the desert's dangers upon the caster's foes. You stumbled upon it on level 1 of the Dungeon. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2no  b - Flame WaveConjuration/Fire4no  c - Summon Cactus GiantSummoning6noTh\ Choose an item to dispense.a - a wand of polymorph (8) Th  b - a potion of cancellation  c - a book of Scorching  d - the Almanac of the Maleficium and Topomancy  e - 2 potions of brilliance Th` P[!] acquire|examine items [a-e] select item for acquirement[Esc] exitUh%   a + a wand of polymorph (8)  c - a book of Scorching Acquire a wand of polymorph (8)? (y/N)VhSVhSZVhMa#.............ghkk the Cutter#. #.#...........#VhaPoltergeist **......###.#...........#Health: 20/20 ========================#............>....#Magic: 2/2========================#...#.............#AC: 2Vha&Str: 7#.#...............#EV: 17Int: 12 Vhb#..................#SH: 0VhEbDex: 16 +............†.....#VhmbXL:  2 Next: 50% Place: Dungeon:1 #Vhbj.##....@..........#Noise: ---------  Time: 357.3 (8.0)####............#VhbUa) +0 short sword #Vhb#.......###.#####Nothing quivered ###Vhc........# .#Zot (842) Fly ExploreHeal(107) Vh;c..## #....#.##.# ..#ExploreMP(19) Vhc#..# #....#. #.##.# ##.# #....####....##.# ...# #.....####### ##.####.##......#You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _You now have 27 gold pieces (gained 12). VhcP_You now have 39 gold pieces (gained 12).  There is a vending machine here.VhqhVhkVh`q _You kill the hobgoblin!No target in view!27 _You now have 39 gold pieces (gained 12).  There is a vending machine here. _p - a wand of polymorph (8)Vh Vh Vh Vh Vh Vh ~18 _Vh* X0Vhs Vh Vh Vh{ L399Vh Vh Vh> Vh L810VhQ Vh\ Vhq Vh B7Vh Vh Vh VhK B6Vh Vhj Vhw Vh K51Vh Vh Vh Vh9 ,4Vhb Vh Vh Vh Vh B3Vh6 Vh VhV Vh B2Vh Vh VhX Vh B1Vh Vh Vh Vh B0VhQ Vh/ Vh Vh L292Vhm Vh Vh Vh! B8Vh Vh} Vh Vh K7P(20Vh Vh- Vh Vh K63Vh Vhh Vh  VhD K54Vh Vh  VhO Vh B4Vh Vh` Vh ! Vh;! K35Vh! Vh" Vh# Vh4$ K26Vh$ Vh& Vh' Vh( T181Vh( Vh) VhP* Vh* B0Vh* Vh+ Vh, Vh, M1920Vhv- Vh / Vh0 VhF0 B8Vh0 Vh2 Vh2 VhW3 -7Vh3 1Vh4 Vh>5 Vh6 Vh6 B6Vh7 Vh&9 Vh: Vh; K52Vh; Vh= Vht> Vh> 643Vh? 2Vh? VhA Vh!C Vh^C -3VhC 4VhHD VhE VhG VhIG VhvG :2VhhH VhJ VhK VhL K15VhL Vh[N VhO VhO K06Vh(P VhQ Vh6R VhrR L097VhR Vh&T F _You reach down and open the door.VhT Vh&U B8VhU VhUW @  There is an open door here.Vh X VhX I7 _Vh`Y VhZ Vh[ Vh\ K68Vh\ Vh_ Vh_ VhO` B5Vh` Vh_b Vhac Vhc B4Vhmd Vh.g @  There is an open door here.Vhfh Vhi I3 _Vhi Vhpk Vhm L29Vhdm 3Vhn VhHo Vh&p Vh\p B1Vhp Vhq Vh6r Vhjr L030Vhr Vht Vht Vh+u D799Vhzu Vhw Vh|  #.##### Vh&} p #..J..#  ###@#  #...#########  Vh[} .######.##......## ............##....# #.Vh}  .............##.#.# ##. ...........#....#.# #... J   endoplasm (asleep) Vh} #########'####..#.# #.#. #..## ##.#.......###.#. ##..# #.##.#####.......Vh 1400.3 (43.0)Vh[ Y1.3 (4481Vh VhĈ Vh ] _An endoplasm comes into view.Wh #.######..J@.######.#  #...#########  .######.##......### # ............##....# # .............##.#.# ## ...........#....#.# #. #########'####..#.# #.# #..## ##.#.......###.#Whֽ JJThe endoplasm quivers.WhJs=2.3 (1.0)7WhWh[O _The endoplasm misses you.Wh`  You hit the endoplasm.  The endoplasm is moderately wounded.Wh"19--3.1 (0.86WhWWhWh)- _The endoplasm hits you.Whl ;  You hit the endoplasm.Wh o.WhJ H--89Wh Wh M _You kill the endoplasm!Wh[ Who\ Wh` Wh\b H _No target in view!Wh$Wh$WhX%Wh&Wh"*5 _4WhP+Wh+B3Wh+Wh,Wh,$20Wh-W==20WhB-Wh8.Wh.Wh/B1WhV/Whq0Whw1Wh1Wh1:0Wh^2Wh3Wh4Wh46891Wh4Whp5Wh7Wh7WhX8%==Whs808Wh9Wh1:Wh:WhO;B7Wh;Wh =Wh=Wh>562WhC>Wh>Wh?Wh@WhAK53XhXhXhMXhB4Xh?XhnXh8XhB3Xh*Xh7XhXh`B2XhXh Xh Xh~ L144Xh Xh XhXhP505Xh{XhXhXhXht6796XhXh$XhXhXh9B8XhXh&Xh Xh[K77XhXhXhXh\K69XhXhwXhXh2?5405XhaXh$ XhZ"Xh#XhU$C41Xh$Xh&Xh'Xh<(K32Xh)Xhs*Xh/2Xhs0Xh0-1Xh13Xh1XhI3Xh4Xh4504Xh5Xh5Xh57Xhp8Xh8C69Xh9Xh;XhG<Xh<585Xh<Xh=XhF?Xh@XhU@B7Xh@XhMBXhCXhADT676XhDXhRFXh*L #.....# #####.##.....### #...#####.......######.##..#####.................#...#....#............#...#..#...........#XhL###....##########'##.#######...##..## ##.#.>......@...###..# #.##.-33.9 (30.0).#####.#...# ##.# #.##XhL#.....# ##.###### #.#..####....## #. ..#..##<..#...+ #.XhM .....###.###.## #. ....### #.# #.# ... ..# #.##XhOM[ #.## #XhQXhR-4.9 (3159XhUXhW; _Found a stone staircase leading down.XhXhXh"Xhˆ Xh:_No target in view!XhXhXhXhXh XhM450 _XhT327XhXh?Xhm#####................#...#....#...........#..#......... ###....##########'#..#######...##..## ##.#.>..........###..# #.#Xh_.#####.#...# ##.# #. #.....# ##.######  #@#..####....## #.......#..##<..#...+ #...........###.###.## #Xh.S.......### #.# #.# .........# ..# #.## ..#......# #.## #..### S   ball python (constriction, asleep)# ###....# #. .#..###..... ## ##..# ... #.#Xh|! 6.9 (2.0)  A ball python comes into view.Xh #Xh*S.S)Xh*n7.9 (324Xhj1Xhi35 _The ball python hisses angrily.XhX X #...#....# #...#..# ###....##########'..#######...##..## ##. .>..........###..#  .#####.#...# ##.# #. #.....# ##.####XhY p...#####.#..####....## ....S..@.#..##<..#...+ .........###.###.## .### #.# #.# .# ..# #.###......# #.## #..##### ###....# #. #..#..# #..... ## #.###..Xh%Z  #....## ... ##.#..# #.Xh.[ Xh` D.SXh a +8.9 (1XhZa L168Xhe Xhf Yh #...#....# #...#..# ###....## ..#######...##..## ## .>..........###..# #. .#####.#...# ##.# #.. #.....# ##..#####.#..####....##.S@..#..##<..#...+#.###.###.###Yh\.### #.# #.#.# ..# #.###...#......# #.## #..#####....# #. #..#.. #..... ## #.### #....## ... ## #..# #YhZYhq=907YhDYhH\ _The ball python completely misses you.Yh+=  You hit the ball python.Yho.Yhr6240.7 (0.859YhYhүO _You kill the ball python!YhUYhyVYhZYh\H _No target in view!YhC Yh Yh Yh@ Yh@ Yh 88 _Yh L760Yh Yh Yh s #...#....#...... #...#..#Yh1 ##..... ###.......r...#######...##..## #....>..........###..# #.....#####.#...# ##.# YhZ  #..... #.....# ##. #.....#####.#..####.... #.....#..##<..#..-Yh  ###...###.###. #...### #.# #. .Yh H...# ..# #. ###...#......# #.## #. #######....# #. r   quokka (asleep)Yh k #...... ## #.# #....## ... #..#Yhl -2.7 (2.0Yh$ .rrYh$ j-3.7 (36Yh% '29Yh ( Yh) Y _A quokka comes into view.Yh#  #####....  ##.....##...#....#   ......w #...#..#.....  ###...... .######  .......#######...##..##   #.r..>..........###..#   #.....#####.#...# ##.   #.....# #.....# ##.#   #....@#####.#..####.   #.#..##<..  ###...###.###   #.### #.# #   .......# ..# #  ###...#......# #.## # w   dart slug (asleep)  #######....# h$ m#. #. r   quokka   #...... ## #.  #....## ...  A dart slug comes into view.Yh. w.rw  Found 4 gold pieces.Yh3_ ```````Yhc4OThe dart slug launches a dart at you.Zhy..>..@.Zhzv=4.7 (153ZhZhCO _The slug dart misses you.Zh&  ###   #.....######....  ##.....##...#....#   w. #...#..#....  ###...... .###  .......#######...  Zh  #....>..........###..   #..r..#####.#...# ##.   #...@.# #.....# ##   #.....#####.#..####.   #.....#..##<..  ###.....###.#   #.### #.#   ......Zhb*.# ..#  ###...#......# #.##  #######....# #. #   #...... ## #ZhZhI19--544ZhZhZhob _The quokka misses you. The quokka bites you.Zhء8  You hit the quokka.ZhI $w The quokka is moderately wounded.Zhg6.5 (0.83ZhܮZhbS _The quokka barely misses you.Zh  You closely miss the quokka.The quokka is moderately wounded.Zh b7.32Zh Zha S _The quokka barely misses you.Zh. 8  You hit the quokka.Zh5 .w The quokka is severely wounded.Zh6 X20==8.1Zh6 C13Zh< Zh> S _The quokka barely misses you.[h a  You closely miss the quokka.[h .wThe quokka is severely wounded.[h\%9[h/[h^L _The quokka misses you.[h8  You hit the quokka.[hȮE.[h ==709.70[h[húJ _You kill the quokka![h+###  #.### #####.....###.....##...#.. .......$. #...#..#....####...... ###....####.........#######...##..#w>..........###.[h####.# #.....# #########.............#..##<..##.......###.## #....### #.............# ..###...#.....#########....# #.[h<[hވ$17[h)----50.7 (1.0494[hH[h;. _The dart slug bites you.[hQ e  You hit the dart slug.[h{R g1.5 (0.88[hY [h[ d _The dart slug is moderately wounded.[h &  [h3 hYou hit the dart slug.  The dart slug is heavily wounded.[h L2.37[h [h [hp O _The dart slug misses you.\h`e  You hit the dart slug.\hab3.16\hh\hk] _The dart slug is almost dead.\h&M;  You hit the dart slug.\hSo.\hWK----839\h%]\h_M _You kill the dart slug!\h\hL\h\h\h58=4\h 3\h!\h\hB3\h\hg\hB2\h\hm\hB1\h\h\h7>=0\he\hS\h4\hC39\h\hh\hB8\h\hB\hB7\h\h\hB6\h9\h \h_B5\h\h\hN#9\hV=42\h\hh\hB3\h\hE\hB2\h\hM \h B1\hR \h8 \h} T=0\h \ha Y29\h\hP\hB8\h\h\h,7\h\hR\h\hB6\h.\hX5\h5\h\hs820==\hC41\h\hL!\h%#\h~#B3\h$\h)R  There is a stone staircase leading down here.\h*\h+>2230 \h+_\h,\h.\h 0\hZ0B1\h]1\h2\h3\hc4U==0\h5\h8\hZ9C19\h9\ht>L _You now have 43 gold pieces (gained 4).\h0@\h@:8\h_A\hC\h7E\hEK73\huF\hH\hI\hPJ,6\hJ\hGK\h,M\h\N\hN554\h6O\hP\hQ\hTS\hSB4\hT\h X\hNY\hYK35\h.Z\h^\h_\h]`B2\h|a\h8d\he\hTfB1\hg\hj\hok\hkB0\hl\hnn\h5p\hpC09\hr\ht\hu\huB8\hmw\h_{n7\h{\h}\h<\hB6\ha\h5\hu\hK56\h \h\h\h8B4\h+\h\h\h?B3\h0\hg\hҒ\h,2\h<\hV\h\h\hۘK17\hߙ\h\hxX0\h@\h \hQ\hV69991\h\h\h\hL870\h&\h\h\hK71\h\h̯\h #.....#####.#..####....## #...........#..##<..#...+  ###............###.###.## \hJ ####..........### #.# #.#  #.............# ..# #.##  ####...#......# #.## #.. #######....####. #..#.. #.......## #.### #@...#### ... ##-\h #........# #..# # ##.#.......b# ######## # #......... ........ #####.##### ######.. \h&##.# ## #.. b   bat (asleep) ###..####### #.. ##..........# #.. #.##.##.#.#.##### #..\ho1502.9 (49.0)\hݺ,\h`b...b\h$F-3.9 (50\h]C62\hT\hdV _A bat comes into view.\h)#.....#####.#..####....## #...........#..##<..#...+ ###......###.###.## ####..........### #.# #.# #.............# ..# #.## ####...#......# #.## #..########....####. #..#..##.......## #.###.\h͊#.@..#### ... ##.#.b# #..# #.##.#.# #.# #..#####.############..###.# ## #.###..# #.##.# #.#.##.##.#.#.##### #.\hN\hPb.\h(9=4.9 (1.0)\he:5\hx\ha \h`_The bat misses you. The bat hits you but does no damage.\hS1   \h\T#...........#..##<  ###...........  .......### #.# #.#  ......# ..# #.##  .....# #.##  #....####. \hT #.......##  #.@b.#### ...  #........# #..# \hT: ##.#........#  # #.......... \hT?#####.###### ##.# ##  \h U8    \h3U! ]h5   ]hdo#...........#..##<  ###...........  .......### #.# #.#  ......# ..# #.##  .....# #.##  ]h#....####.  #.......##  #.@b.#### ...  #........# #..#  ##.#........#  ]hz# #.......... #####.###### ##.# ##       ]h]h]hC]h?Z _A bat is nearby!]hk  You hit the bat.  The bat is severely wounded.]h ]hpb. ]hg5.7 (0.84]h ]hI _The bat misses you.]h #.....# ##.######...#####.#..####....##....#..##<..#...+ ###.....###.###.#####....## # ........ ..# #.## ####...#......# #.## #..#########.b..####. #..#..#...## #.###. #....#### ... ##........# #..# ##..# ######### #................... #####.############..# ##.# ##  ###..#######..........# ]hu]h6Pb.]hg6.7 (1.03]h@]h _The bat misses you. The bat completely misses you.]h####.# #.# #.....# ##.###########.#..####....##..#..##<..#...+ ..###.###.#####..]h## # .......... ..# #.## ####...#..b...# #.## #..#########.@..####. #..#..#...## #.###. #....#### ... #........# #..# ##...# ######### #................... #####.############..# ##.# ##  ###..######]h]hN]h]h v72]h)_ _The bat misses you.]hH 5  You hit the bat.]h o.]hG 578.5 (0.8]h :1]hr ]h9 1 _You kill the bat!]h ]hB]h]h]h H _No target in view!^hWV^hV^hX^hZ^hu\^hG__0 _^h`^hb^hxb-89^hb^hWc^hd^hwf^hf-8^hg3^hg^hni^hj^hk-7^hAk4^hl^hun^ho^h2p,6^hp^hp^hr^hs^h)tB5^ht^hv^hx^hxK45^hy^hz^h{^hL|B3^h}^h[^hf^hрT262^h/^h^h^h,1^h^hE^h^h^hԄ,0^h^h1^hЅ^h^h.79^h7^hF^h%^h^h,8^h^hJ^h^hy^h,7^hӊ^h ^hԋ^h\^h568^h^h^h^h^hj,5^h^h^h4^hM^hB4^h=^hȓ^hҔ^h:-3^hZ9^hɕ^h^h^hB2^h6^hY^h  ####...#......#   ##.#######....^h<  ##.....## #.......#  ##..#....###....#### ^hnH #..#####........#   #.####.##.#........# ^h #.##.$..#.#......... ^hġ ##.#.l..######.##  ##@..$.##.# ## ^h:f-  ##..###..#######   ###..........#   #.##.##.#.#.### ^he} #.##.##.#.#...  #..^h### l   frilled lizard (asleep) ^hx ####.^......... ^hY#.###.##.##.^hi  #.# #....##.^h/!^hƥ& ^h]27.5 (19.0)  A frilled lizard comes into view.^h q.ll^hëk-8.5 (201^h81^hW^h* _Found 4 gold pieces.^h=9.3 (0.8)0^h0^h _You closely miss the frilled lizard. The frilled lizard barely misses you.^h ^h d30.169^h ^hӎ _You barely miss the frilled lizard. The frilled lizard barely misses you.^hz@^hA%9^h^E^haGZ _You closely miss the frilled lizard._h@  You hit the frilled lizard._hg†_hk911.78_h_h?R _You kill the frilled lizard!_h_h_hC_hH _No target in view!_h0_h1_h2_h3_h4_hp8u7 __h@9_h9,6_h9_h:_h!=_h=B5_h >_hk@L _You now have 47 gold pieces (gained 4)._hA_hEBB4_hB_hD_hE_hEB3_hF_hH_hIB2_hI_h"NM _You now have 57 gold pieces (gained 10)._hO_hO:1_h;P_h|R_h{S_hSB0_hT_hjXj  You see here a frilled lizard corpse._hY_hZJ59 __hK[_hS]_h%^_h^B8_hi__ha_ha_h:bB7_hb_hd_hWe_heB6_h)f_hQg_hh_hhB5_hh_hZj_h9k_hkB4_h8l_hm_hn_hNoB3_ho_hVq_har_hrB2_h*s_ht_hu_huB1_huv_hux_hyn0_ho49_h:_h>_h_hB8_h_h_h׉_h4B7_h_h_h_hK62_h'_h_h_hB5_h_h_h_hcB4_h#_hx_hq_hɘB3_h_hʣ2_h~_h9_hB1_hQ_hX_h_hB0_h{_hu_h!_hyC39_h_hʬ_hí_h%B8_hV_h_hK_hB7_h_h_h%_hB6_h7_hõ_h_hB5_hq_h_hx_hB4_h_h_hX3_h_hw_hX2_hq_hA_h_hSB1_h_h_h_hB0_h<_h_h~_hC29_h_h_hX8_h,_hX7_h_h_hO_hzB6_h_h_hk_hB5_hO_h_h_h?B4_h_hv_h_h;B3_hB_h23130194_h_h_h@B8_hY_he_h8_hB7_hG_h _h_hB6_h2_h_h&_hB5_h_h_h_hKB4_h_h_h2B3_h_h_h_hBX2_h_h10_h_h_h2C09_h_h_h_hTB8_h_h%_hvX7_h_h?_h_hCB6_h_h_ho_hK55_hm_htF _You reach down and open the door._h*_hB4_h_h3@  There is an open door here._h-_hI3 __hr_h_h_hB2_h_h%_h&_h'B1_h'_hE-_h(._h.B0_h6/_h4_hb6Z599_h6_h{;_hi<_h<B8_h=_hB_hC_h0DB7_h~D_h?I_h:J_hJX6_hP_hP_hPB5_htQ_hvU_hWn4_h6\_h!]_h]B3_hS^_hhb_hXc_hcB2_h_d_hh_hiX1_hYk_hn_hp_hzpB0_hp_hUt_h-u_huC89_hCv_hy_hz_h{B8_h{_h:_h/_hB7_h_h_h_h B6_hP_h_h_h"B5_h_h_h^_hB4_h_h_hΐ_hPB3_h _h$_hX2_h_hU_h֛_hCB1_h_hlR  There is a stone staircase leading down here._hˢ_hI0 __h٤_h d  You see here a goblin skeleton._h_h{J79 __h_h>_hl_hñB8_hn_hִ_h_hB7_h׶_h5_h2_hB6_hA_hž_hѿ_hJB5_h_h_h_h<B4_h _h_h&_hB3_hV_h%_hA_hB2_hG_hC_hX1_h_ha_h_hCB0_hM_h-69_hX8_h_h_hI_hB7_h_h _hE X6_h _hf _h X5_h _h  _h _hz B4_h _h _h _h. B3_h _h _h _h B2_h _h _h _h B1_he _h _h _h B0_h _hj _h _h L596_h} _h _h _h B8_h _hu _h! _h" B7_hb" _h# _h$ _h$ B6_h% _h ) _h) _hA* B5_h+ _h`, _hi- _h- B4_hr. _h0 _he2 n3_h3 _h5 _h5 B2_h:6 _h7 _h8 _h8 K17_h9 _h]; _h<< _h< B0_h= _h@ _hlA _hA C49_hB _hMD _hE X8_hF _hK _hL X7_hoM _h/P _h:Q _h~Q B6_hR _h(U _hVV _hV B5_hyW _hY _h[ _hf[ B4_h\ _h] _h_ _ha_ K38_h` _hb _hd X2_hWe _h g _h]h _hh B1_hi _hk _hl _hm B0_hm _hs _h+u Y39_htv _hy _hz _h { B8_h{ _hw~ _h _h B7_h _h9 _h _h B6_h _h߆ _h _h B5_h _h _hB K49_h _h _h _h _hS B3_hݔ _h _hv _h B2_h _h _h X1_h _h _h9 X0_hѠ _h _h$ Y29_h _hj _h _hE B8_h _hЩ _he _h B7_h* _h _h _hW B6_h _h _hR _hί B5_h- _h _h _h B4_h% _hW _hͳ _h B3_h _hm _h _h2 B2_h _h _h4 X1_h _hm _hϹ X0_h~ _hE _h _hS M1990_h _ht _hϽ _h7 B8_h _h4 _h _h a71_h _hr X6_h _h  ....### #...######### ......######.##......### ## .................##....# #..... ....#.............##.#.# ###..... .#..#...........#....#.# #....... ....##########'####..#.# #.#..... #...##..## ##.#.......###.#... ....###..# #.##.#####........... #...# ##.# #.##@# #...#.......-683.7 (152_hQ .0) ....# ##.#######.#####.#......... #..####....###.#.##.... #..##<..#...'.##................. ...###.###.#####.####.##....∩ .#####.# #.# #.# #.#####...... .# #..# #.## #.# #.#### _h C.# #.####..###### #..........## .####.###..#..## ##....#.##.##-_h _h E _Done exploring.`h3`h4`h8`h:H _No target in view!`ho`h!`hp`h..................0.0).'.......#.`hR`h`hUE _Done exploring.`h `h 3`h] ;`h `ha E _Done exploring.bho7bhW83bh3@bhAbhE5 _4bhGbh>HbhHB3bhIbhKbhLbhLB2bhMbh:PbhjQbhQB1bhRbhPUbhVX0bhWbhRZbh[bhr[C09bhm\bh^bh_bh `B8bh`bhbbhcbh dB7bhdbhfbhgbh#hB6bh#ibh2kbhilbhlB5bhmbhobh7qbhqB4bhjrbhttbhubh vB3bhvbhwbhSxbhxB2bh+ybhgzbh{bhU{B1bh{bh}bh}bh.~B0bhWbh)bhoy ######### ############# ##....# #...........# .##.#.# ###...........# #....#.# #.............# ##..#.# #.#...........# ......###.#...........# .#####..........@.>....# .# #...#.............# bhP.#####.#...............# .##....................# ..............÷.....# .##....∩..........######............#.......###.##### ## #..........###.#bh 99.7 (16.0)  You have lingered too long. Zot senses you. Dive deeper or flee this branch  before you suffer!bhm/  --more--ch 700.7 (17Zot (499) _ch|chch < ### # ##....# #.# ##.#.# ###.# ....#.# #.# ..#.# #.#.# .....###.#.# #####...........@>....# # #...#.# #####.#.# ##.# .÷.....# ####.##.. ch g# #.#### ch chP c1.0)8ch_ ch` dhA ### # ....# #.# ##.#.# ###.# #.# #.# ..#.# #.#.# ###.#.# .dhA].....@....#  #...#.# .#.# .# .÷.....# .##...  #.#####  #.##... dhGdh8HX27dh{MdhuOc _There is a stone staircase leading down here.dhr dhs dhw dh| dh _36 _dh dh   ###. h..  ... #. #.. .. #.#  #.# ..### #.#......2 #@...#  #.# ... .....dh ] ##.#. .... #.#.. ### #.# .. h   jackal (asleep) #.#  ..# .  You fly downwards.dh sZot (1200) Fly Peek ExploreHeal(10) 2) dh dh dh[ dh _As you enter the new level, Zot loses track of you. _There is a stone staircase leading up here.eh?# ###. h.. ... #.  #.. ..  #.# .#  #.# ..###  #.#......  #@...#  #.#...#  ... .....  ##.#. ....  #.#.. ###  #.# ..  #.# ..#  ..# .# eh+ ###. h.. ... #.  #.. ..  #.# .#  #.# ..###  #.#......  #@...#  #.#...#  ... .....  ##.#. ....  #.#.. ### eh5 #.# ..  #.# ..# ..# .# ehieheheh] _A jackal is nearby!eh\ ..###.h... ... #.. .. .#  ..####......<...# #.#...#  .....eh`##.#.∩.......###.#.# ...# .#eheh 1.hehlb.hehk4199eheh~C _Found vending machine's . The exit collapses.eh %#. ...#h ...#.###........ h... #.. .. .#  ..####.........# #.#...#  .........##.#.∩....h 2 jackals (1 asleep)...####.# .eh .h.hheho r5823eh eh! Y _A jackal comes into view.eh M #####. ...##h###...#S......# ....>.##.h....... .# eh@  ..####.........# #.#...# .........S   adder (asleep)...##.# ..#eh6 h  An adder comes into view.eh J  Found a stone staircase leading down.eh M  The jackal bites you but does no damage.eh- eh ...hhh 2 jackalsehG q=674eh eh q _The jackal closely misses you. The adder moves out of view.ehڑ  You hit the jackal.SS   adderhh 2 jackals7.5 (0.86eheh_ _The jackal is severely wounded.fhf,fhX.Shfhb8.35fhfh3 R _You closely miss the jackal.fh   You barely miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.fhb9.14fhnfh/T _The jackal closely misses you.fhh  You hit the jackal.  The jackal is almost dead.fhi19--93fhnfhpi _The jackal bites you. The jackal barely misses you.ghU6# ####. ...##.###...# .......# .S..>.##.#hh.......# .# ..###.........# #...#.........##.#.∩. #.#...### ..#ghgh4Bgh\.Shghp-10.9 (1.02ghghghgh4=1.7 (0.8ghghw gh_You hit the jackal but do no damage. The jackal completely misses you.ghlx2.51ghקgh: _You barely miss the jackal. The jackal closely misses you.ghMG ghG 20==3.303ghdM ghO _You hit the jackal but do no damage. The jackal barely misses you.gh  You hit the jackal.  The jackal is severely wounded.ghc4.189ghfghL _The jackal misses you.hh^:  You hit the jackal but do no damage.The jackal is severely wounded.hhF;`98hh@hhBL _The jackal misses you.hhDZ 8  You hit the jackal.hh hh hh_ S.   jackalhhX hhO H# ####ghkk the Cutter#. ...#Poltergeist **....#. ...#Health: 21/21 ========================#.###...#Magic: 2/2========================.......#AC: 2Str: 7....>.##.EV: 17Int: 12#S.......SH: 0Dex: 16hhM x#h# .#XL:  2 Next: 100% Place: Dungeon:2#@# ..###Noise: =--------  Time: 715.7 (0.8)#.#......a) +0 short sword#....#Nothing quivered#.#...#Zot (1188) Fly ExploreHeal(13) .........ExploreMP(3) ##.#.∩....S   adder#.#...###h   jackal#.# ..##.# ..# _The jackal misses you.You hit the jackal but do no damage.hh The jackal is severely wounded. _The jackal misses you.You hit the jackal. _You kill the jackal!hh `  The jackal is severely wounded. _The jackal misses you.  You hit the jackal. _You kill the jackal!Your Fighting skill increases to level 3!You have reached level 3!hhD /  --more--ihN  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? lh?K6/263/383 0% lhElh)HR _You feel agile. x2mh 8  You hit the jackal.mh mh U.SmhC 9 46.5mh u7 _You kill the jackal!mh mh m _Your Short Blades skill increases to level 4!mhp  You hit the adder.  The adder is moderately wounded.mh,b7.36mhQmhsR _The adder barely misses you.nhR4  You hit the adder.  The adder is severely wounded.nh95b8.15nh`:nh<K _The adder misses you.nh7  You hit the adder.nhG†nh i2994nh/nh'I _You kill the adder!nhjWM #####. ...##.###...#.......# ....>.##.........nhX~ .#  ..####.........# #.#...# ............##.# ..#nh^nh%_o-9.9 (1.03nhcnhfs _You see here an adder corpse.nh M ###### #. ....#.###............# .....h....>.##.......nh †##..##. ..####.........# #.#...#h   jackal (asleep)#.#nh h  A jackal comes into view.nh nhP 6 h.hhh 2 jackals (1 wandering)The jackal barks! You hear a shout!  A jackal comes into view.nh3 U4--====nh l20264nh nh + _The jackal bites you.oh # ####h ...### #.....#.###...............h...>.##. #.......ohn##..##..# ..###.........# #...#.........##.#.∩ #.#...### ..#ohEohoh{.h.hhoh5=-==--115ohohk _The jackal barks! _You see here an adder corpse.ohՏ # ####. ...### #h....#.###...#ohC........#.....>.##. #h.......†##..##. ..###.........# #...#.........##.#.∩. #.#...### ..#oh͒ohohfoh..h   jackaloh----20 _oh\oh-oh  You hit the jackal.  The jackal is almost dead.ohglhh 2 jackalsohZU=-3.7 (0.8ohoh _The jackal closely misses you. The jackal completely misses you.oh 8  You hit the jackal.oh oh$ .h†   jackaloh =8334.579oh ohB J _You kill the jackal!oh 4 ### #### #. ...##.###...#.......# ..........>.##.h.......oh #..##. ..####.........# #.#...#  ......##.#.∩.......###oh oh^ KK   kobold (missile)A kobold comes into view. It is wielding a +0 dagger.oh g5.5 (1.08oh oh! _The jackal misses you. _You see here an adder corpse.phoP  You hit the jackal.  The jackal is moderately wounded.ph/QphX wKw   ribbon wormh   jackalK   kobold (missile)The jackal closely misses you.phYg6.3 (0.87ph^phLa^ _A ribbon worm comes into view.phB  You hit the jackal.  The jackal is heavily wounded.phQ.Kphb7.16ph*phl _The jackal barely misses you. The jackal closely misses you.ph8  You hit the jackal.phphC .wK   kobold (missile)  You kill the jackal!phh795phphS _The kobold barely misses you.ph& # ####. ...### #....#.###...#........#.....>.##. #wK......†##..##. ..###.........# ph #...#.........##.#.∩. #.#...### ..#phI ph phP XK.wph o-8.9 (1.04pht phY qh (catching breath)You hit the ribbon worm.  The ribbon worm is lightly wounded.qh^ ````qhZ`The ribbon worm expels a string of sticky webbing.qhih@....qhjc6==9.7 (0.8qhgk:4qhpqhrW _The stream of webbing misses you.qhg  You hit the ribbon worm.qhc30.53qhqh=f _The ribbon worm is moderately wounded.qh0  You hit the ribbon worm.  The ribbon worm is moderately wounded.qhH2----1.32qh}qh0 _The ribbon worm bites you.qhn  You hit the ribbon worm but do no damage.qhb2.11qh1qh[f _The ribbon worm is moderately wounded.qh < qhd You hit the ribbon worm.  The ribbon worm is heavily wounded.qh `90qhh qh Y _The ribbon worm closely misses you.qh  You hit the ribbon worm.  The ribbon worm is severely wounded.qho18--------3.7qh+$qhe&0 _The ribbon worm bites you.rh[  You hit the ribbon worm.4.569rhcrhodd _The ribbon worm is severely wounded.rh  You hit the ribbon worm.  The ribbon worm is almost dead.rhb5.38rh> rhR X _The ribbon worm barely misses you.rh (catching breath)You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.rh `````The ribbon worm expels a string of sticky webbing.rh5@....6.17rhp6rh;rh;=W _The stream of webbing misses you.rh+c =  You hit the ribbon worm.rhcp  †K   kobold (missile)  You kill the ribbon worm!rhu a(((((((rh †@.....rh 19=---45963rh rh* n _The kobold throws a stone. The stone closely misses you.rh  ### #### #. ...##.###...#.......# ..........>.##.K.......#..##. ..####......rh <...# #.#...#  ......##.#.∩.......###rh rh g7.9 (1.05rhi rh~ _The kobold closely misses you. _You see here an adder corpse.rh'8  You hit the kobold.rh&E†rh")478.7 (0.8rh-rh0J _You kill the kobold!sh)M ### ### #. sh@....#.###shKv............# sh[..........>.##sh9.......sh&†##..##.shi, ..###sh##......shC...# sh)C#.#...#shf #.#shshTshsh-sh79.7 (1.0shx$4shshlsh  sh   sh Things that are here: sh| R_a kobold corpse; a jackal corpsesh shM# ### #. .### #. #.###..# shո.......@..>.##.#.#...#†........... #†##..##.###. #.# ..###.. #.#.......# #....# ###.#shsh22====-40shA3 _shshshȅ i # #####. ...### #. .....#.###......>.##.#.#...#@............ #†##..#####. #.# ..### .. #.#.......# #....# ###.#shf 0#.#...###sh sh `12sh shN  Things that are here: _a kobold corpse; a jackal corpsesh P # ####. ...###....#.###...................>.##.#.#...#†........... #@##..##.shV z###. #.# ..### .. #.#.......# #....# ## #.#...# #.##.# ..#sh shӬ I21 sh _shg sh s _You see here an adder corpse.shW- # ####. ...### #....#.###...#........#.....>.##.sh-D#.#...#†............ #†##..##.###. #@# ..### .. #.#.......# #....# ## sh-#.#...# ............#sh-#.# ..##.# ..#sh3sh4&3sh4A0 _sh8sh":th- . ...### #. ...#....#.###...#........thC.>.##.#.#...#†........... #†##..##thh###. #.# ..### .. #@#......th.# #....# ## th#.#...# .........th##.#.∩....###.# ..#thN..# .#ththD===4th6;59ththvth ###....#.###.........>.##.#.#...#†........... #†##..#####. #.# ..### .. #.#.......# #@...# ## th҆#.#...# .........##.#.∩ #.#...###th..#...# .#th~v58thSth[th&E ....#.###......>.##.#.#...#†............ #†##..#####. #.##..### .. #.#.......# #....# ## #@#...# ....................##.#.∩.... #.#...###... ..# .#### ##thPm6====6thRPA7(5thWthXth`  ......>.##.#.#...#†............ #†##..#####. #.##..### .. #.#.......#### #....####......#.#...###.......@.......##.#.∩. #.#...###.. #.# ..# .# ...###thx th \7646th5 th thJ th8.#  ..........>.##.  #.#...#†.......  ..... #†##..##.  ###. #.##..###  .. #.#......  .#### #....####  ......#.#...# . .....##.#.∩. .... #.#...###. ... #.#...#  .# #.#...#  ..#h89;49m...#   ####.##   ..    th@th)A&8thKAC56thgGth"Iuhg4.#  ....>.##.  #.#...#†.......  ..... #†##..##.  ###. #.##..###  uh4.. #.#......  .#### #....####  ......#.#...# uh4. uh=5l.....##.#.∩.....# .... #.#...###.# uhe5... #.#...#  .# #.#...# uh5v ..#...#  uh5####.##  .. uh5  uh5uh=uh2>i947uhZDuhEuhG.#  ..>.##.  #.#...#†.......  ..... #†##..##.  ###. #.##..###  .. #.#......  .#### #....####  ......#.#...# . .....##.#.∩.....# .... #.#...###.#  ... #.#...#  .# #.#...#  ..#...#  ####.##  ... h46;31H  uhuhF====50uh :3uhuh1uh: q >.##.#.#...#†........... #†##..#####. #.##..### .. #.#.......#### #....####.....#.#...######..............##.###. #.#...###.# uh:  #   .#.#  uhB uh+C i128uhgI uhK V _There is a vending machine here.uh&M..# ..........>.###.#...#†........... #†##..##.uh###. #.##..### .. #.#......#### #....#### #.#...######..........##.#.∩.....##uhH.##.#uh..uh̷f.# #..#...#uhܷ  uh9 #.#uhuhuh&2uhA1 _uh]uhvh >.##.#.#...#†........... #†##..#####. #.##..###vh4 .. #.#.......#### #....####.....#.#...######..............##.#vhd##. #.#...###.#   vh#   .#.# vh؀D vhzvh݇`30vhÌvh;V _There is a vending machine here.whp7Choose an item to dispense.  a - 2 scrolls of revelation  b - 2 scrolls of vulnerability  c - 3 scrolls of teleportation (1 carried)d - 10 datura-tipped darts  e - 9 silver javelins [!] acquire|examine items [a-e] select item for acquirement[Esc] exitzh  a - 2 scrolls of revelation  c + 3 scrolls of teleportation (1 carried) Acquire 3 scrolls of teleportation? (y/N){h= {h'D {hlJ ..........>.##.  ghkk the Cutter#.#...#†.......  Poltergeist **......... #†##..##.  Health: 26/26 ========================###. #.##..###  Magic: 3/3========================{hJ .. #.#......  AC: 2Str: 7.#### #....####  EV: 18{hJ Int: 12......#.#...######  SH: 0{hJ Dex: 18..................{hK   XL:  3 Next: 47% Place: Dungeon:2{h!K *.....##.#.@.....##  Noise: ---------  Time: 753.7 (0.0){h@K .... #.#...###.#  a) +0 short sword{h`K $... #.#...#  Nothing quivered.# #.#...#{h~K X  Zot (1150) Fly ExploreHeal(18) ..#...#  ExploreMP(6) ####.##{hK   ...  #.#     _a kobold corpse; a jackal corpseThings that are here: {hL _a kobold corpse; a jackal corpse _You see here an adder corpse. {h L h_There is a vending machine here. _There is a vending machine here.{hQ 3{h4V {hW  {hX e_t - 4 scrolls of teleportation (gained 3)|h3,|h,|h.|h0|h=3|hC7i499 _|h8|h9|h\:B8|h;|h&=|h?|h?B7|hO@|hA|hC|hADU6217|hD|hpF|hH|hHK52|h5I|h}K|hM|hUNK43|hN|hmP|hRX3|hR|h T|hU|hUK25|h2V|hjW|hW|hXI1(8|h\X|hY|h\[a06|h[|h]|h_|h`L397|h`|ha|hb|h>cK88|hc|h=d|he|h.fK79|hf|hFh|hj|hjU6309|hk|hl|hm|h-nK51|h|n|ho|hp|hpB4|hq|hr|hy  # #### #w #.#  #. ...# #. #.#  ## #. ...# #b #.#  ...#.###...# #. #.#  |hyW...........# #. #.#  .........>.##.#. #.#  .#...#†.......#.##.##  .... #†##|h9z]...#  ##. #.##..#######.##  .. #.#...........#  |hoz#### #....########.#  .....#.#...#######.##  |hz ....................#  w   dart slug (asleep) ....##.#.∩.....######  |hzb   bat (asleep) ... #.#...###.#  |hA{.. #.#...# #.#|h~069.7 (16.0)|hЃj.ww|hp70.7 (1732|hy|he _A bat and a dart slug come into view.|h  #.#  # #### #.##.#  #. ...# #w##.# ### #. ...# #b##.# #.###...# #.##.# ...# #.##.# .........>.##.#.##.# #.#...#†.......#@##.## |hE..... #†##..##.#.....# ###. #.##..#######.##  .. #.#...........# #### #.#.# #.#...#######.## .................# ..##.#.∩.....###### .. #.#...###.# |h|h?|h|hBY.bb|ht1.0)24|ht|h |h  You hit the bat but do no damage. The bat hits you but does no damage.|h .w5-=2.5 (0.81|h |hm ' _The bat hits you.|h05  You hit the bat.|h%l †  You kill the bat!|h* `````The dart slug launches a dart at you.|h..†@.|hk503.30|hn|hO _The slug dart misses you.}h& #.#  ###  . ### #. w#.###...# #. ..........>.## #.#...#†.......#.##.## ..... #†.#.....# ###. #.##..#######.## }h,3 .. #.#.......... .#### #....# #.#...#######.#.................##.#.∩.....######}h1;-}hK4.3 (1.029}h}h p _You see here a bat corpse.}heh #.#  ###  . ### #. w#.###...# ..........>.##.#†##.# #.#...#†.......#.##.# ..... #†}hh.#..... ###. #.##..#######.##  .. #.#.......... .#### #....# #.#...#######.#................}hj}hpL.w}h%r6=-58 _}hw}hx}h$e  You hit the dart slug.}hV%o=6.0 (0.77}h]*}h,d _The dart slug is moderately wounded.}h%  You hit the dart slug but do no damage.The dart slug is moderately wounded.}hZ& %7}h+ }h[. Z _The dart slug completely misses you.}h_ e  You hit the dart slug.}h` b7.46}hg }hli b _The dart slug is severely wounded.~h:;  You hit the dart slug.~hbCo.~hxI=68.2 (0.85~hDQ~hSM _You kill the dart slug!~hΩ~h33~h~h4~h4510) ~hB3~h~h~~h˵~hK26~h~h~hxX1~h~h~h6~hK07~h~h~h~hvC19~h~h~hX8~h~h ~h~hbB7~h~h~h~hFB6~h~h~ha58~h6~h`~h?~hK49~h~h~h~hU3401~hi~hJ~h~hK21~hK~ht~hQX1~h~hR~h~hK02~hd~hq~h~h1C09~h~h~h ~h^K83~h~h!~h~h;T762~h~h~ha68~hr~h{~h+X5~h~h~h~h8K49~h~h ~hVX3~h~h~hb250~h~h~h~h,T113~h~h>~hE~hB0~h~h~h~hcD099~hL~h~h ~h B8~h6 ~h ~h ~h B7~h ~ho~h~hdK62~h(~h~h1a55~h~h~hi~hT464~h6~h~ha37~h~h~ht ~h K29~hq!~h"~ha$~h$U1625~h8%~h<'~h(~h(K04~h{)~hG+~h,~h$-U8976~h.~hj/~h 1~hu1U8707~hh2~h4~h;#.... ..#  #...# ###.# ## #...# ##.#.# ....###...# #..#.# ..... ..........# #..#.###...##########.#.######.......  ......#######.#........##.###  #.....##......###########.#  #.....##....@........ #.# -  #.....##.....######## #.# ~h<} #.....##.....# ..#  #.,...##.....# ###  #.....##......  ########...... # #### r   rat (asleep) #####.r #. ...# #.### #### ### #. ...#+....#.###...#~hqE1815.2 (37.0)~hE-6.2 (3871~h.K~hYMV _A rat comes into view.~hN# ###### ##.....###...............## ...##########.#.######..........#######.#........##.####......###########.# ........ ######## .,~h##.. ###### #### #####.r.. ... #.### #### ### ....+ ....#.### #w###.....~hv~hvr.r~h{u===7.2 (1.0)6~h~h- _The rat squeaks loudly.~hG ####.....###............## ...##########.#.######..........#######.#........##.####......###########.# ....... ######## .,##.. #####r.. # #### #####.... #. ... #.### ######## ....+ ....#.### #w###..... >~h ~h Nr.~hu s---852~h ~h ~hZE ~hE  ~h F ## #...# ~hMF ~hF  ~hF ~hG ...# ~hHG  ~h{G  ..... ~hG ...# ~hG ~hH .# ~hBH ~hyH ######.# ~hXI ~hI #......#~hI  ~hJ ~hPJ #......~hJ #.# ~hJ ~hJ #.....#~h4K #.# ~hfK ~hK 0#....@# ..# ~hK ~hIN K#.....# ###  #....r. ~hN j #....... #  #####.... #.  ######## #. ~hfW 8 >~hi  ## #...#   ...#   ..... ...#  .#  ######.#  #......#  #...... #.#  #.....# #.#  #....@# ..#  #.....# ###  #....r. ~h  #....... #  #####.... #.  ######## #.  >~h ~h" 9---~h ~h  ....##.........## ...##########.#.######..........#######.#........##.####......###########.# ....... ######## .,##.~h 7r......# #####........# #### #####........#. ... #.### ########. ....+ ....#.### #w###.....~h<  >#.#...#†..... _A rat is nearby!~h] ~hY ~h z=9448~h% ~h( I _The rat misses you.he5  You hit the rat.hp.hƘp820.0 (0.83hhrG _You kill the rat!h+;h;h@hBH _No target in view!hHh%IhIhLhNhRh25 _hsShUhV,1h(VhVhXhZhq[B0h[h]h_h_C79h`hJbhchpdB8hdh_ghhhiK76h!jhlF _You reach down and open the door.hnh oK67hohs@  There is an open door here.h+uh@vI5 _hvh^xhzhzB4h:{h|h~h~K38hOhlhwhςB2hhÄh/h519hh'hvhhPB0hΌhh؏hC69hȐhݑhhgB8hhh-hL780hkh.hhUJ6(19hhhfhǠK51hhhɥh=K42hWhyhhB3hݬhhthޯK23h԰hhhh:1hhhh7B0hhhhkC59hShhh5584h^h9hVhh:B7hhh|h:6h;hhhC55hhhhs646h20h"hihhB3hhhhB2hhkhhlB1hh hhB0hjhdh{Y49h'h*hhF-8hf7hjhuhhK78hhh<hB6hhh#hyB5h,hmhhVB4h hhLhB3hFh h X2hW hxhX1hthhhB0hhh.hrC39hhhhV B8h/!h(#h$hF%B7h$&h(h*h*B6h+h-h/h0B5h0h1h3h<3B4h3h5hv7h,8K39h9ht:h;h;7291h;1h<h=h>h>514h>hi?h(AhAhBK05hBhChDhEL296hV8(22776584100) hiXhXT313h_YhZh[h[K23hk\h5]hq^h^K14hw_h`haha505hah9bhchNeheC19hfh^hhjhjB8hlh*nhohpB7hph1shuhu>664huhvhxF _You reach down and open the door.hLyhyK57hzh$|@  There is an open door here.hj}h}R48 _hI~hhJhK39hnhThˆhB2hhWh]hB1hhhh7012h 5hŐhhSh6093hٔheh:hwhי584hhhǜhhYB7hh;hh!,6hAhhdhVh-5h5hhhhfhB4hhh'hYB3hhoh hQB2h+hehhd516hhVhhlh۽B0hhphUhH999hhhfhB8hhhShB7h'hhhHB6hh;h{hB5hhhmhB4h^hhkhB3hhh|hB2h^h}hhB1hhh=hyB0h&hhhC89hjhh` #.....#.######.#...# #. #..............#...# #. ##.##........####.#### #...'.......... #####........####.#####h #...######....#  #...#......####  h[####..######  h0#.@..## -914.0 (94.0) ht#.####  ... #..# hH#.. ... h>.#..# hh6-5.0 (95886hh; _Found a stone staircase leading down.h* 3h h H _No target in view!h3hghhh<~79 _hhnL621h)hhthT537hhChh=K45h.hhh536hhhh~ h B2h hs h #...######....#  #####...#......####  #...####hS##  #...#....##  ##...#.#### #......# hv#.##..## ..# hH.# h-#K...>.#.# ####..##.#h #.#. ...#. ##hK   kobold (asleep) #. h#!h 21.0 (6.0)  A kobold comes into view. It is wielding a +1 dagger of protection.hhf.KKhqj==2.0 (7178hh#h'( _The kobold shouts!h2! #...######....# #####...#......#### #...####..###### #...#....## ##...#.#### #......# #.##..## ##..#h! #@..# #.K..>.#.# ####..##.# #.. #.# #.. ... #.. ##hR" #..#.#h%h,G.Kh,w--3.0 (108h2hL5h_'<#####...#......## #...####..######  #...#....## ##...#.## #......#  #.##..##h'< #.##..##.##.#...##..K.@.#.# ####..##.# #..##.# #..#... #..# ##h(| #...  #.##h3(= #.h\*h*h 35.KSS   adder (wandering)K   koboldh3--47930hD9h< _An adder comes into view. _There is a stone staircase leading down here.h a  You closely miss the kobold.hz S.SThe adder hisses angrily.hS! 73---h! f=8 (0.88h' h) I _The kobold hits you with a +1 dagger of protection.h8- h@3 <S.h3 '5.6hK8 hw: Z _You hit the kobold but do no damage.hmhbFS.hלb6.47hעh_ _You hit the kobold but do no damage. The kobold hits you but does no damage.hc  You hit the kobold..S.4=--607.2629hO` _You kill the kobold!h1zhzb8.05hDh _You hit the adder but do no damage. The adder completely misses you.hn h `84hI! he' _You closely miss the adder. The adder completely misses you.h1 h V2--9.6hhf _You closely miss the adder. The adder bites you.h(~  You hit the adder.  The adder is heavily wounded.h~c30.43h.h%V _The adder completely misses you.h3  You hit the adder.  The adder is almost dead.h4b1.22h9h`;K _The adder misses you.h 7  You hit the adder.h1F.hy--872.01hhI _You kill the adder!hq 3hF h1 H _No target in view!h h= h: h* h 0 _69h@ hv" 3=88h# h% hr% B7h & h~' h' B6h( h) h* B5h* h+ h`, T=4h:- hT/ X3h00 h1 h1 B2hu2 h3 h;4 B1h4 h~6 h,7 y4=07h7 hu9 h9 C59h: h~< X8h0= h> X7h? hWA hA T=6hC h D hKD B5hD hhE hE B4hE hG hG hH r5=36hH hJ X2h#L hM X1hN h.P h_P B0hP hR h3S U=49hT hU h"V B8h*W hX X7hY hJ[ h[ B6hH\ h^ h^ y6=55h_ h c 1 _HP restored.he hPe B4hf hQg hi hUi T369h%j hk h)m hm K27h)n hqo hp hdq T=1hr hes ht hu K08hu hw hx hx C39hy hj{ h| h| B8hq} h~ h h L730h h hs h K61hd h h hb U5430h h h h T471h h h` h K38h; h h8 g ...#.# ##.##.....# #.# #...'.....#.# #.# #####.....#.#.#.# #...##h ...#.# #####...#.#.#.#####r#...####.. #.........#...#....# #..@# ##...#.####- #.#.## #......## #..#####.##..###.....#....##.##..##.....####.##.#...#h #..... #....>.#.#r   quokka (asleep)#..... ####..##.#####.##..##.##.#..#...h 070.0 (38.0)hx .rrhK -1.0 (392402h h Y _A quokka comes into view.hX;#.....#.####. #..... #.# ##.##.# #.# #...'.#.# #.# #####......#.#.#.# #...###...#.# #####...#.#.#####.#...#####...@...r.#...#....#...#######...#.####h#.#.## #......#  # #..#####.##..##.....#....##.##..# #.....####.##.#...# h#..... #....>#.##..... ###h^####.##..##.#hhK>r.ht2.0 (1.0)11hbh<hZ#.....#.##. #.#.# ##.##.# #.# #...'.#.# #.# #####.#.#.#.# #...#...#.# #####...#.#.#.#####.#...####..##....@.r..#...#....## #...#...#.#### #.#.## #......# # #..#####.##..## h©#.....#....##.##..# #.....####.##.#...# #.....#..... hhDr.hh=30hGhT _The quokka closely misses you.h hr f8 (0.829hd  _You barely miss the quokka. The quokka misses you.h% =4.6hj h _You closely miss the quokka. The quokka completely misses you.h*hb5.48hhn _You barely miss the quokka. The quokka misses you.hG`  You hit the quokka.  The quokka is severely wounded.h`b6.27h9ehgS _The quokka barely misses you.h8  You hit the quokka.h E.hk917.06h)hPJ _You kill the quokka!h-hhVhnH _No target in view!h*D hD hzI hK H _No target in view!h[h\h]h^h&`he5 _4hfh hhrhK32hhhzjhkhlK23hlhrnhphApK14hphv0hvhxY19hyh{h|X8hQ}h~hhB7hhhX6h7h"hJhB5hRh)h%h\h}:4hh#hyhB3h4hKhhgT293hhuF _You reach down and open the door.hh;U1524hhw@  There is an open door here.hhsR03 _hhghMhU0955hhhhK86hh~ha77h˨hXh_hK69hIhhhְU5606hhhw42hhhK34hh-h?j257hſhh-h&a16h/h#.....,......+ .#.########w### ...#  ... ...  ###.# ###.# #.# # .... ...# #.#  ##.####..###.#..  ....#.....#.#...  #.#.#...#.#.##.# #@#..........#.#..- #...#.#......#.#.. ###.#.#.#....#.#.. #.#.#.#.#'##.#.. #.#.#.#.#.#..... #.#.#.#.#.#..... w   dart slug (asleep) #.#.#.#.#.#..... #.#.#.#.#.##.##. # #.#.#.#.#.#...'.h=w1002.0 (25.0)wh-3.0 (2607hoh \ _A dart slug comes into view.h<###+#+#.#######....,......+ #.########w### ...# ... ... .###.# ####.... ...# #.# .#######.####..###.#.. #..........#.....#.#... #...#.#.##.####..........#.#.....###.#.#.#.....'##.##...#.... .##.##hh F.wh' v4.0 (1.0)8998hFhLu _The dart slug briefly extends its eye-stalks.h~ #####...###+#+#.#######....,......+ #.########.### ...# .w. ... .###.###### .... ...# #.# .#######.####..###.#.. #.......@..#.....#.#... ..#####.#.#...#.#.##.####.......#.#..###.#.#.#....#'##.#....hhUF.whs58708hhVh ########.... .. #####...###+#+#.#######....,......+ #.########.### ...# ... ... .#######w#####.##.........B....# #.# .#######@####..###.#.. #........#.....#.#... h1 +..#####.#.#...#.#.##.####.......#.#..###.#.#.#....#.#.#'##.#B   giant cockroach (asleep)h hs {B.Bh i672h hY b _A giant cockroach comes into view.h\u r  You hit the giant cockroach but do no damage.hJ| R.wh| m=8 (0.86h h& \ _The giant cockroach barely misses you.hI  You hit the dart slug.  The dart slug is heavily wounded.The giant cockroach barely misses you.h `````The dart slug launches a dart at you.h:h@....h'7.6h h"O _The slug dart misses you.h4  You hit the dart slug.  The dart slug is severely wounded.8.45h):h; h<O_The giant cockroach closely misses you.h;  You hit the dart slug.h .B   giant cockroach  You kill the dart slug!hj79.24h< hJU _The giant cockroach misses you.hLR  You hit the giant cockroach.  The giant cockroach is heavily wounded.hsS c10.03hOY h[ \ _The giant cockroach barely misses you.h  You hit the giant cockroach.  The giant cockroach is severely wounded.h} `82h hb ` _The giant cockroach completely misses you.hHA  You hit the giant cockroach.hKg†h/LhS########....... ghkk the Cutter..#####... Poltergeist **....#..###+#+#.####### Health: 26/26 ========================#.....,......+. Magic: 3/3========================h/T#.########.### ...#. AC: 2Str: 7... .... EV: 18Int: 12#######.#####.# #.# # SH: 0hT&Dex: 18........†.....# #.# . XL:  3 Next: 102% Place: Dungeon:2#######@####..###.#.. # Noise: =--------  Time: 1011.6 (0.8)..........#.....#.#...a) +0 short swordhT..#####.#.#...#.#.##.### Nothing quivered#.#..........#.#.. Zot (892) Fly ExploreHeal(172) h)UK#...#.#......#.#.. ExploreMP(38) ###.#.#.#....#.#.. hPUc#.#.#.#.#'##.#.. #.#.#.#.#.#.....hrUm #.#.#.#.#.#..... hUAThe giant cockroach is heavily wounded. hU_The giant cockroach barely misses you.You hit the giant cockroach.  hMVThe giant cockroach is severely wounded. _The giant cockroach completely misses you.You hit the giant cockroach.hW _You kill the giant cockroach!You have reached level 4!ha/  --more--hn D31/314/44 1% ht hv 4 _hIhhEhu1 _hhxT079hThhh2.89hX(840hhhQg#.....##.....# # #.,...##.....###' ... #.....##......... .. ########........ h1.. ###########....#..###+#+#.###.....# #######.....,......+.....+ ...#.########.###.....## ...........@......S ...-#######.#####.###.# ###h........†.....# #.# ...#######.####..###.#.. ###h..........#.....#.#... #..#####.#.#...#.#.##.####. S   ball python (constriction, asleep)h<S#.#..........#.#....#...#.#......#.#....h_>###....#.#....h!h} 4.6 (3.0  A ball python comes into view.hxS.S)hr-5.6 (489hh h/ 5 _The ball python hisses angrily.hK #.....##.....# #.#.,...##.....###'#... #.....##... #.h .. ############.#..###+#+#.###.....# ##.....,......+.....+ .#.#.###.....##. ..h .@....S..#h .#####.###.# ###.........†.....# #.# .h8 H#######.####..###.#.. #.hZ r#.....#.#... #...#####.#.#...#.#.##.####.##.#.#.#.h| G#...#.#......#.#.###.#.#.#....#.#.h h" 4S.h +6.6 (1h D780h hq`#.....##.....# #.#.,...##.....###'#... #.....##... #... ######.#..###+#+#.###.....# ##.....,......+.....+ .#.#.###.....##.. ..S..#.#####.###.# ###.#.hw†.....# #.# .#.####..###.#.. #.#.....#.#... #...#####.#.#...#.#.##.####.##.#.#.#.#...#.#......#.#.###.#.#.#....#.#.hhh(FS..hi761hhh  You hit the ball python.  The ball python is severely wounded.ho=8.3 (0.75h h Q _The ball python misses you.h=  You hit the ball python.hSo.h[o29.1 (0.84h;hRO _You kill the ball python!h h; h h< h h n3hQ h B2hQ! h" h# h5$ B1h$ hr' h) h) T041h* h, F _You reach down and open the door.h. h. L795h/ hb4 @  There is an open door here.h/6 h6 R86 _h7 h9 h: hO; B7h< h> h? X6h@ hcB h!D hcD B5hE hH hO  ... #.....##...........##.#.... ########............#.#.##.. ############........#.#.# +#.###.....#######.#.# .....+.....'.............#.### hO i##.###.....##.................... ...............................> h(P Y###.#####.###.#.##.###.#...#† ....†.....# #.#l...#†##hRP - ###.####..###.#..#.#####.#.#.##.. ......#.....#.#... ##....#.#.# h|P ###.#.#...#.#.##.####.####.#....#.##.#.........#.hP #...#.#......#.#............... l   frilled lizard (wandering)###.#.#.#....#.#hP ~..##.#.∩#.#.#.#.#'##.#hQ Z..##.#...#.#.#.#.#.#...........##.#...hDQ !hU 28.1 (9.0  A frilled lizard comes into view.h\ wl.lh ] -9.1 (10.0)4hb hd 8 _The frilled lizard hisses angrily.h   #.....##.##.#. .. #.#.#.# .. ######.#.#.#...# #.###.....#############.#.#.....#+.....'.............#.###...# #.###.....##...........#..............>.#.#####.###.#.##.###.#...#†.†.....# #.#.l....#†##..#.####..###.#..#.#####.#.#.##..#hq#.....#.#....##....#.#.#..#.#...#.#.##.####.####.#....##.#.#.#.#.#...##...#.#......#.#.###.#.#.#....#.#.##.#.∩.#.#.#.#.#'##.#.##.#...##.#.#.#.#.#.##.#...#hbhfl.30.0)hC37hqhRh< #.....##.##.#. . #.#.#.# . #.#.#.#...# .###.....#############.#.#.....#+.....'.............#.###...# .###.....##...........#........>.# #h.#####.###.#.##.###.#...#†.†.....# #.#...@..l.....#†##..# #.####..###.#..#.#####.#.#.##..##.....#.#....##....#.#.#. #hŰ.#.#...#.#.##.####.####.#....# #.#.#.#.#.#...# h۰A#...#.#......#.#. ###.#.#.#....#.#.hR##.#.∩.#.#.#.#.#'##.#.##.#...# h!h8hnl.12hѹhhh4 #.....##.##.#.  #.#.#.######.  #.#.#.#...##. ###.....#############.#.#.....##.+.....'.............#.###...##. ###.....##.........##......>.##. .#####.###.#.##.###.#...#†. .†.....# #.#....@l......#†##..##. h.####..###.#..#.#####.#.#.##..##.....#.#....##....#.#.#. .#.#...#.#.##.####.####.#....# .#.#.#.#.#...# ...#.#......#.#..#.#.#....#.#.##.#.∩.#.#.#.#.#'##.#.##.#...##.#.#.#.#.#.##.#...# #hh-0-=21h)h'3 _The frilled lizard bites you.h@  You hit the frilled lizard.h۠g†h-38 (0.70hݩhR _You kill the frilled lizard!hp h h+" h$ H _No target in view!hn h h& h h 69 _8h) h h y1=76h h h+ X6hf h h? hw B5h h he h B4h h h ho T=3h6 h h~hB2hh?hh.B1h$h: h X0h hh(hiC59hDh@  There is an open door here.hhI8 _hhh:h}B7h[h1hhB6h hW"h#h5$B5h%h&h(h(B4hr)h+h -h\-T372h.h0F _You reach down and open the door.h1h?2K28h 3h&6@  There is an open door here.h7hH8S190 _h9h:hI<h<T033hD=hJ?hs@h"AL494h&BhCh1EhET874hFhIh`KhKB7hLhNh!PhPK68hQhEShThTT595hh ?30=63hl?hE@h@B5h@hAhBB4hlBhTChCB3hChDhDT=2h=3hW h h h :2h hh h B1h] h h K70h 2h h, h C69hS h h= B8h h h B7h. h_ h B6h} h- hg B5h h h h \8=41h6 h h h B3h h h9 B2h h h B1h h h T=0h_ h h C59h h h3 B8h h& h 69=h C70h h h B6h h h9 B5h hV h B4hz h h T=3h hc h B2h h h B1h h hO ht t30=089ht h h C49h h, h_ B8h h h B7hd h h T=6h h h B5hC h" hJ 61=hk C48h) hr 399h h:$  #.#.#####.#.#.# ######.#.#.......#.# hc$ ...........# #.#.### +#.####....# #....... h$ #....# #.... #....# #.#.## h$ b.. ###....# # #..h$ D.....#....#.##.....#....#....@..#.##.....####.h"% -####...##.##..... #. #...# #..... # +...+ ####.#  #...# #. hE% #...# #.b   bat (asleep)he% P ##### h' 1260.0 (61.0)h( h( h. ^...bbhJ/ p1.0 (62290h3 h5 V _A bat comes into view.h   #.#..  ....#  ....#  #....#  . #....#   ... ###....# #  ...b.#....# #....@..# ####...##  #...#   +...+   #...# #.  #...# #.  #####hh^   #.#..  ....#  ....#  #....#  hh;?h?C89h<@hoBhCh DB8hDhFh_HK75hHhOIhJh Lh|LB6hMhhNhqOhOB5hPhRh'ShnSK46hShUhiWhWT373h`XhYh[hi[K28h\h`]h7^h^B1ha_h`h7bhcbK09hbhrch>dhbdC79hdheheh2fL810hyfhkghhhUhB7hhhihkhPkB6hkhcmhmh9nB5hnhphqqhqK41h3rhNshsh+tT324h~thxuhuhuK23h&vhvhGwhwK14hwhxh3yhyyK05hyhzhzh{C69hp{h|hs|h|B8h|hi}h}h~B7he~hhuhB6h/h6h_hK56h hhh<B4hφhhhB3hhh?hB2h hh X1h^hChh0B0hhh۔hU5985h}h.h˖h B8hGhTh<hB7h_hhhB6hhhJa59hݠhhAb420hhhj316hOhbhh+K22hhϭhhIK13hhh8hnB0hhٳh_b494hhhhLB8hhhۺhK75h̻hhX6hhchxhB5h_h(hihK46h hYh#h`B3h3hhQhT277hhhFhK19hdhh9X0hh0hhC39hTh>hhB8hhhhhP:7hfhh ##..#... ##..###### ##.......# ##.#####.# ##.# #.# ##.# #.# ########.# #.#######.# h.........# #.#....r..# ########## #.#@#- #.#.##.#.#h"(#.#.# #.#.#  #...#  hEr   quokka (asleep)#.###hl+###h13100.0)hyr.rh-616318h1hY _A quokka comes into view.h #..##.#  #..#...  #..###### hE o #.......#  #.#####.#  hj P#.# #.# h \ #.# #.# h #######.# #.#######.# h+ ........# #.#.@.r...# hP ######### #.#.########.#.# hw #.#.# #.#.# h #.#.# #...##.#h 4#####h hV r.7.8 (1.0)52hQ h h  You hit the quokka.  The quokka is almost dead.h#4=8.5 (0.7h?hW _The quokka completely misses you.h;8  You hit the quokka.hr@O†hHDo89.3 (0.84hHhJJ _You kill the quokka!h3hTh"H _No target in view!hҿh"hhh,h_3 _hwb  You see here a quokka corpse.hhfI2 _hh#h0hwK13h hhhK04h:hhhL295hHhhj869hhhthK77hhhhNB6hh=hhB5h=h5hB4hhNM _You now have 84 gold pieces (gained 14).hhB3hhhphEX2hcha19hhDhdb040h h<hh.V19180hhKhjX8h"h1hhB7hhh?hrB6hhthhB5hzhv h h B4he hh,hdB3hhthX2h<hhhB1hhhshB0hh!,hY!C09h!h0%hg&X8h'h*h+X7h,h/h0h0B6h1h4h5h5B5h6h:R  There is a stone staircase leading down here.h@S4 _3210hS  #.#.# #.#.#.# #.#.#####.......#.#.#####.#.#.# #.# #...#### ##.#.#.......#.# #.#####...#... .......#####.#.#####.#...####..## ###....# #.........#...#....## # #....# #...#######...#.#### # #....# #.#.## #......#....#####.#..#####.##..## h.#.# #...##.##.....# ####..##.####### +...'..#####.## #..##.#...... #...#### #.# #..#....##### #...##.# hkT #..###### ######.# #.......##.# #.#####.#haU -403.3 (34.0)  You have lingered too long. Zot senses you. Dive deeper or flee this branch  before you suffer!h_/  --more--hޅj 4.3 (35Zot (499) hH_hqhh h Really explore while Zot is near? Y - Yes h ' N - Noh  #.#.# #.#.#.# #.#.#####....... ghkk the Cutter#.#.#####.#.#.# #.# #...#### Poltergeist **.... ##.#.#.......#.# #.#####...#... Health: 31/31 ======================== .......#####.#.#####.#...####..## Magic: 4/4======================== ###....# #.........#...#....## AC: 2Str: 7 # #....# #...#######...#.####EV: 18Int: 12 # #....# #.#.## #......#SH: 0Dex: 18 ###....#####.#..#####.##..##XL:  4 Next: 28% Place: Dungeon:2 #....#.##.....#.@..h .##.##..#Noise: ---------  Time: 1404.3 (0.0) .....#.##.....####.##.#...#a) +0 short sword #.†.##.##.....# #....>.#.#Nothing quivered #...##.##.....# ####..##.####### Zot (499) Fly ExploreHeal(341) +...'..#####.## #..##.#...... ExploreMP(80) #...#### #.##..#....##### #...##.##..###### ######.##.......##.##.#####.# _No target in view! _You see here a quokka corpse. _You now have 84 gold pieces (gained 14). _There is a stone staircase leading down here.  You have lingered too long. Zot senses you. Dive deeper or flee this branch _before you suffer!h h\P8h,h+ht:7hhShh:6hhhh:5h/ h!h#hX#:4hD$h%h'h'$3h'h(hT*hv+hZ,:2h,h410h5hB8Q89h :,h{;h;:8h<hm>h?hS@:7h/AhBhDhvD$6hDhPEh3GhHhH:5hIhwKhLhDMU42hNhVOhPh)Q:3hQh ShiThTU23h>UhVhWh*X:1hXh Zh7[h[:0h.\hh]h^h^%79h^h~_h`hahb:8hbhNdhheh fU74hfhghhhJi:6hihrh shfs:5hshhxhyh~y:4hLzh}h~h:3hhƒhh:2hhωh:1hchh]hhӐ:0hhhhhٖ;69hh@hh7:8hhXhh:7hlhhh^:6hvhyhh:5hhhP4hhhղh&:3hhhh:2hhhhc:1hhhh*:0hh h5h;59h%h>hhL:8hhhh:7hh=hKh:6h9hh3hp:5hhhhA:4hhhh:3hhh-hx:2hh7hxh21hshhhL:0hh6hh;49hh_hk86hchht771hBhhh)U68h=hhhc?59hhh6hyhV450hhhDh}^312hkhh hS :2h hT hQ h :1hOhhh]?02hh2hhh ;39hbh h.a #....###.### hZ##.#................. #.....##.#########.## #....###...........†. h##..## #.#########.## #....# #............. ##...# #.....#####.#. h(##.## #####.### #.#. ##@# #...###...h.660.0) h#.## #######..####. h#. #...#.......#. h 7.# ###.#.##..#.#. #+ #.#.###.#.#. h.. #.#.# #.#.#.  hb#. #.#.# #...#.  #. #.#.# ###.#.  #.#.# #.#.hvE h ho!I5.3 (618h!04h%h'5 _Found a runed translucent door.hSf3hkhlH _No target in view!h\hReally explore while Zot is near? Y - Yes  N - Nohh#.....#.########.### ghkk the Cutter##.#................. Poltergeist **....#.....##.#########.## Health: 31/31 ========================#....###...........†. Magic: 4/4========================##..## #.#########.## AC: 2Str: 7#....# #............. EV: 18Int: 12h5##...# #.....#####.#. SH: 0Dex: 18##.## #####.### #.#. XL:  4 Next: 28% Place: Dungeon:2h##@# #...###... Noise: ---------  Time: 1465.3 (0.0)#.## #######..####. a) +0 short sword#. #...#.......#. Nothing quivered.# ###.#.##..#.#. Zot (438) Fly ExploreHeal(354) #+#.#.###.#.#. ExploreMP(82) ..#.#.# #.#.#.h. #.#.#.# #...#. #.#.#.# ###.#. h#.#.# #.#.  _You now have 84 gold pieces (gained 14). _There is a stone staircase leading down here.  You have lingered too long. Zot senses you. Dive deeper or flee this branch _before you suffer! _Found a runed translucent door. _No target in view!hheh-hhhC{753 _hhh?66hhhoh@hk57h~h]hh=h:4hzheh4h:3hZhhYhh22hh2hN f1h,h P0hhh;29hhhfh?88hhh|h1 f7h h"h #:6h#h&h'h(:5h(h+h,h,$4hB-h.h0h1h?2U39h 3h19|2h:hm<h<V160h*>h?h@h@:0hAhCh>EQ19hiFhuIh KhfK:8hKhNhOhO?71hOhPh{RhvX#......##############.####............ ###.##################### hX #........................∩...... ###################.......###############.....>.................#######...............# #..hX} #@##.######.# 86.3 (21.0)h Y #..#..#####.###.. ##.#.........##..h,Y #..#.#####..##.. ##....# #..##..hOY ##.#.## #..###+# #....###......hzYp ##.....#.######hY@##.#..........h_hL`d7.3 (2263hw`4hdhg; _Found a stone staircase leading down.hhReally explore while Zot is near? Y - Yes h' N - Noh  #......######################## ghkk the Cutter#.####......................... Poltergeist **.... ###.############################# Health: 31/31 ======================== #........................∩....... Magic: 4/4======================== ###################.......####### AC: 2Str: 7##########.............. EV: 18Int: 12>.................###### SH: 0Dex: 18#...............# #... XL:  4 Next: 28% Place: Dungeon:2#@##.######.# #... Noise: ---------  Time: 1487.3 (0.0)#..#..#####.###... a) hz +0 short sword##.#.........##... Nothing quivered#..#.#####..##... Zot (416) Fly ExploreHeal(363) ##....# #..##... ExploreMP(84) ##.#.## #..###+# #....###....... ##.....#.###### ##.#...........  _There is a stone staircase leading down here.  You have lingered too long. Zot senses you. Dive deeper or flee this branch _before you suffer! _Found a runed translucent door. _No target in view! _Found a stone staircase leading down.h< h h h |5h% U44h h@ hM h :3hё h h h :2h h h? h :1h< h٣ h hw :0h3 hF h Q09h֫ hخ h hx :8hG hK hS f7h h0 h :6h, hξ hW h :5he h h; h} :4hW h h% hw :3h h" hw h :2h h h h :1h h h h :0hx hA hD h <399h) h h h :8h h h] h :7h- h h h :6hk h$ hM h :5h5 h h hc :4h# h h@ h :3hB h h h# :2h h hY h :1h] h h- ;0hh 965h hz h hF _8996hZ hE h_ h V870h hM hm h U71hz h h h( :6h hF hZ h :5h8 h hw h :4h` hv h h :3h h h h U22hw h~ h{ h U13ho h h hn ^047h! hi" h # hD# ;79h# hP$ h$ h'% :8he% h& hp& h& :7h& h' h1( hc( U65h( hD) h) h) :5h8* h+ h, ha, U46h, h%/ h0 h]0 U37h0 h#2 h[3 h3 :2hD4 hg6 h1: ( ############## #....@......g #.###..###### ### #.# #..... ..# #.# #...### ###.# ############.# #...# ##.#.# h: .............###...# #..#.# g   goblin (asleep) ...................# #..#.#### ......##########.#.######........ .........#######.#........##.####h= 531.3 (44.0)  A goblin comes into view. It is wielding a +0 club.hA [g.ghOB ==2.3 (4518hNF hoI ( _The goblin shouts!h,### #.##.....@....g.$#.###..#### #.# #..... ..# #.# #...### ###.# .# #...# ##.#.# ......###...# #..#.# h.....# #..#.#.##.#.######. ........#.#.##.#hh+"g.hq--3.3 (1.0)09hh7h+ _Found 17 gold pieces.h q### #.##.g..$.#.###..#### #.# #..... ..# #.# #...### ###.# .# #...# ##.#.# ###...# #..#.# ....# #..#.###.#.######.#.#.##.#h֠hKg.h|--4698hߪhHhN ### #.##.g...$.#.###..#### #.# #..... ..# #.# #...### ###.# .# #...# ##.#.# ###...# #..#.# ...# #..#.##.#.######.#.#.##.######.hW h |=5880h= h S _The goblin barely misses you.h  You hit the goblin.  The goblin is severely wounded.h _6.1 (0.87h h T _The goblin closely misses you.ht  You hit the goblin.  You kill the goblin!h$k†h'f308 (0.76h`-h 0 _You have harvested enough death to cast Grave Claw an additional time.hq3hhH _No target in view!hhEReally explore while Zot is near? Y - Yes  N - Nohqh   ghkk the Cutter  Poltergeist **....  Health: 31/31 ========================  Magic: 4/4========================AC: 2Str: 7EV: 18Int: 12###SH: 0hDex: 18#.##############XL:  4 Next: 30% Place: Dungeon:2#.......@†...$..Noise: =--------  Time: 1536.8 (0.0)#.###..############ha) +0 short sword#.# #.......#Nothing quiveredh%#.# #...### ###.#Zot (366) Fly ExploreHeal(380) #########.# #...# ##.#.#hExploreMP(88) ..........###...# #..#.# h'................# #..#.#######  ...##########.#.######...........hHN  ......#######.#........##.######.hv The goblin is severely wounded. _The goblin closely misses you.hYou hit the goblin.  You kill the goblin! _You have harvested enough death to cast Grave Claw an additional time. h;_No target in view!hhZhhhW5 _hb  You see here a goblin corpse.hjh\41 _hhߒhhX:3hhBhhU22hԘhh&P1h›hߞP0hhN _You now have 101 gold pieces (gained 17).hvhV593h6hh)k84h9h!h\hU79hhFh>hU65h h(hf5hڲhh7U46h ,hh/U37hhhhG:2hh[hhO:1h׽h1hhV:0hhhh/;49hhhhU88h\hh/v79090hhhhU61hhFhh U52hhh,P4hhhk33hhhhI:2hhhAh^141h@hhhU05hhhh;39hh[hh:8h^hhh:7h{hhxh:6hdhshwP5hhhkh:4hhhhM:3hhIh h:2hhG h h= :1h h hh:0hhhChy;29hhhChm:8hhhh2:7hhhh:6hhnhh:5hh^ hl!h!:4h1"h#hy$h%:3h%h$'hH(h(:2h;)h*h+h,:1h,h-h.hJ/:0h/h0h"2hY2;19h2h4hm6P8h%7hy8h}=P7h>ha?h@h A:6hAhBhDhD:5huEhkHb  You see here a goblin corpse.hIh`JA4 _hHKhLh[Mh|Q|3hQU27hlRh.ThX|1h8YhY:0hVZhg^h `hi`;09h/ahchdh$e:8hehaghhhh:7hihjhlhMm:6hnhohqh_q:5h$rhshTuhu:4hvhUxhyhz:3h{h|h|~h~?28h~hh hLh:1hhhLh:0hPh7h_h<299h>hhc87hxhih:6hZhhh:5hߙhMhGhU49h<h>,h:3h#hhh:2hhhh:1hhhUh:0hhhh;89hhhPh:8hhEhh):7hhhhw$6hhYhphh:5hh|hh[:4hChh^h:3hhhhB:2hhhh:1h[h h h; :0h$ hthh;79hh=hRh:8hhhh[:7hh!h"h":6h#h*|5h ,h_-h-:4h/h1h.3hf3$3h3hB4h6h8h8:2hF9h;hF=h=:1h>hAhBh!C:0hChSFhbGhG;69hIhJhLh}L:8h_MhGOhPhP$7hQhQhThUh/V26hFWh+YhZhZ$5h[h[h^hd_h_:4h`h`bhchc$3h(dhdhfh!hhah:2h,ihjhlhl:1hmhOoh2qhq20hrhshDuhu;59hvhuxhyhz:8h"{h}h~h~:7hhhhHO6400hhhхh%5hC02hhyhW:4hh݌h|hŏh:3hɐhh<h:2hAhhh21hhthיh$:0hʚhhhHV491hhwhǟh7:8hh_hh:7hhҺhh:6h}h;h[h:5hbh h$ho:4hThhh:3h'hhh":2hhhh:1hKhGhhN:0hhh.hs;39hRhhSh:8hihhh$7hhhh h :6h hhhp:5h"hhh:4hhh7P3hhAhYh:2h[ hA#h#h$:1h$h'h8)P0h{*h@,h@-h-;29h].h0h0h21:8h1hU3h4P7ho5hU7h88h|8:6h :h;<f5ht<h>h ?hP?:4h?hAhbBhB:3hChDhEhHP2hZd|1hfhk019hlhmhOnhn:8hHoh_phUqhq:7h7rhshruP6h&vhxhxhy:5hyha{h6|h|:4h}h ~h)h:3hh h,hs:2hhhhL:1hȅhhӇh.:0hhnh}09hs> #....###........... ##..## #.#########. #....# #........... ##...# #.....#####.##.## #####.### #.h##.# #...###. #.## #######..### ##.# #...#....... #@## ###.#.##..#.-693.8 (1h57.0) #+# #.#.###.#. ... #.#.# #.#. h #.j.# #.#.# #... h1#..⌠# #.#.# ###. hR##### #.#.# #. j   Crazy Yiuf #.#.#####.htB ####.#.#hB ......####hT7-h}hZ( _Crazy Yiuf shouts!hT   hkT ?Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Your spells (cast)TypeFailure Level  a + Grave ClawNecromancyh<43% 2 Select a spell to cast [?] help[Esc] exithP hW h4_ u#....###........... ghkk the Cutter##..## #.#########. Poltergeist **....h_ V#....# #........... Health: 31/31 ========================##...# #.....#####. Magic: 4/4========================##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12h_ #.## #######..### SH: 0Dex: 18h_ ##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2#@## ###.#.##..#. Noise: ---------  Time: 1693.8 (0.0)h` 4#+# #.#.###.#. a) +0 short sword... #.#.# #.#. Nothing quiveredh4` #.j.# #.#.# #... Zot (209) Fly ExploreHeal(401) hV` #..⌠# #.#.# ###. ExploreMP(92) hu` ##### #.#.# #. j   Crazy Yiuf#.#.#####.##########.#.#.....h` s#..............#### _You see here a goblin corpse. ha _You now have 101 gold pieces (gained 17). _You see here a goblin corpse. _Crazy Yiuf shouts!  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|a hi #....###........... ghkk the Cutter##..## #.#########. Poltergeist **....#....# #........... Health: 31/31 ========================##...# #.....#####. Magic: 4/4========================h]j {##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12#.## #######..### SH: 0Dex: 18##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2hj #@## ###.#.##..#. Noise: ---------  Time: 1693.8 (0.0)#+# #.#.###.#. a) +0 short swordhj ... #.#.# #.#. Nothing quivered#.j.# #.#.# #... Zot (209) Fly ExploreHeal(401) hk #..⌠# #.#.# ###. ExploreMP(92) ##### #.#.# #. j   Crazy Yiuf#.#.#####.##########.#.#.....h:k #..............#### _You see here a goblin corpse. _You now have 101 gold pieces (gained 17). _You see here a goblin corpse. hkk _Crazy Yiuf shouts!  hk ?Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h s P  Okay, then.hs hry h{ . _hOO  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}h Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy43% 2 hISelect a spell to cast [?] help[Esc] exithhh_#....###........... ghkk the Cutter##..## #.#########. Poltergeist **....#....# #........... Health: 31/31 ========================##...# #.....#####. Magic: 4/4========================##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12#.## #######..### SH: 0Dex: 18##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2h(#@## ###.#.##..#. Noise: ---------  Time: 1693.8 (0.0)#+# #.#.###.#. a) +0 short sword... #.#.# #.#. Nothing quiveredh#.j.# #.#.# #... Zot (209) Fly ExploreHeal(401) #..⌠# #.#.# ###. ExploreMP(92) h##### #.#.# #. j   Crazy Yiuf#.#.#####.##########.#.#.....h#..............#### _Crazy Yiuf shouts!  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh;#....###........... ghkk the Cutter##..## #.#########. Poltergeist **....#....# #........... Health: 31/31 ========================hV##...# #.....#####. Magic: 4/4========================##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12h#.## #######..### SH: 0Dex: 18##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2h#@## ###.#.##..#. Noise: ---------  Time: 1693.8 (0.0)h4#+# #.#.###.#. a) +0 short sword... #.#.# #.#. Nothing quiveredh #.j.# #.#.# #... Zot (209) Fly ExploreHeal(401) h#..⌠# #.#.# ###. ExploreMP(92) ##### #.#.# #. j   Crazy Yiufh<X#.#.#####.##########.#.#.....#..............#### h__Crazy Yiuf shouts!  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Grave Claw (quite dangerous; 43% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells.hP  Okay, then.hS hhS. _hB2'hChQJNj.hJ]4.8 (18h3PhQonfirm with . or Enter, or press ? or * to list all spells. _Okay, then. hQ Casting: Grave Claw (quite dangerous; 43% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You reach down and open the door.ht O  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haMhO Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy43% 2 Select a spell to cast [?] help[Esc] exith h h9 ;#....###........... ghkk the Cutter##..## #.#########. Poltergeist **....#....# #........... Health: 31/31 ========================h ##...# #.....#####. Magic: 4/4========================##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12#.## #######..### SH: 0Dex: 18##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2#@## ###.#.##..#. Noise: ---------  Time: 1694.8 (0.0)#'# #.#.###.#. a) +0 short sword.j. #.#.# #.#. Nothing quiveredhz #...# #.#.# #... Zot (208) Fly ExploreHeal(401) #..⌠# #.#.# ###. ExploreMP(92) ##### #.#.# #. j   Crazy Yiuf#.#.#####.##########.#.#.....#..............####Casting: Grave Claw (quite dangerous; 43% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You reach down and open the door.  hճ ?Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hC h #....###........... ghkk the Cutter##..## #.#########. Poltergeist **....#....# #........... Health: 31/31 ========================##...# #.....#####. Magic: 4/4========================##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12#.## #######..### SH: 0Dex: 18##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2#@## ###.#.##..#. Noise: ---------  Time: 1694.8 (0.0)#'# #.#.###.#. a) +0 short hQ {sword.j. #.#.# #.#. Nothing quivered#...# #.#.# #... Zot (208) Fly ExploreHeal(401) #..⌠# #.#.# ###. ExploreMP(92) ##### #.#.# #. j   Crazy Yiuf#.#.#####.##########.#.#.....#..............####Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You reach down and open the door.  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h P  Okay, then.h h h\ . _hWO  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhy The spell is quite dangerous to miscast (43% risk of failure)! Continue anyway?  h 3Y - Yes  N - Noh9hT_ #....###........... ghkk the Cutter ##..## #.#########. Poltergeist **.... #....# #........... Health: 31/31 ======================== ##...# #.....#####. Magic: 2/4============------------ ##.## #####.### #. AC: 2Str: 7 ##.# #...###. EV: 18Int: 12 #.## #######..### SH: 0Dex: 18 ##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2 #@## ###.#.##..#. Noise: ---------  Time: 1694.8 (0.0) #'# #.#.###.#. a) +0 short sword .j. #.#.# #.#. Nothing quivered #...# #.#.# #... Zot (208) Fly ExploreHeal(401)  #`[39;49m..⌠# #.#.# ###. ExploreMP(92)  ##### #.#.# #. j   Crazy Yiuf #.#.#####. ##########.#.#..... #..............####Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (quite dangerous; 43% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (haloed)hR #....###........... ghkk the Cutter ##..## #.#########. Poltergeist **.... #....# #........... Health: 31/31 ======================== ##...# #.....#####. Magic: 2/4============------------ ##.## #####.### #. AC: 2Str: 7hSn ##.# #...###. EV: 18Int: 12 #.## #######..### SH: 0Dex: 18 ##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2 #@## ###.#.##..#. Noise: ---------  Time: 1694.8 (0.0) #'# #.#.###.#. a) +0 short sword .j. #.#.# #.#. Nothing quivered #...# #.#.# #... Zot (208) Fly ExploreHeal(401)  #..⌠# #.#.# ###. ExploreMP(92)  ##### #.#.# #. j   Crazy Yiuf #.#.#####. ##########.#.#..... #..............####Casting: Grave Claw (quite dangerous; 43% risk of failure)  hSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (quite dangerous; 43% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (haloed)h[ #....###.......... ##..## . #....#  ##...#  ##.##   ##.#  #.##  ##.#  #@##  #j#  ... #.#.#  #...# #.#.#  #..⌠# #.#.#  ##### #.#.# h\Contam: 12% 5.8 (17hbhdIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (quite dangerous; 43% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (haloed) _You miscast Grave Claw. Nothing appears to happen.hQk J=6.6 (0.8hp hjr Z _You hit Crazy Yiuf but do no damage.hO  Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h]h^The spell is quite dangerous to miscast (43% risk of failure)! Continue anyway?  Y - Yes h^' N - NohUhc #....###........... ghkk the Cutter ##..## #.#########. Poltergeist **.... #....# #........... Health: 31/31 ======================== ##...# #.....#####. Magic: 0/4------------------------ ##.## #####.### #. AC: 2Str: 7 ##.# #...###. EV: 18Int: 12 Contam: 12%  #.## #######..### SH: 0Dex: 18 ##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2 #@## ###.#.##..#. Noise: =--------  Time: 1696.6 (0.0) #j# #.#.###.#. a) +0 short sword ... #.#.# #.#. Nothing quivered #...# #.#.# #... Zot (207) Fly ExploreHeal(401)  #..he?⌠# #.#.# ###. ExploreMP(92)  ##### #.#.# #. j   Crazy Yiuf #.#.#####. ##########.#.#..... #..............####Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (quite dangerous; 43% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (haloed)h ;#....###........... ghkk the Cutter##..## #.#########. Poltergeist **....#....# #........... Health: 31/31 ========================hi ##...# #.....#####. Magic: 0/4------------------------##.## #####.### #. AC: 2Str: 7##.# #...###. EV: 18Int: 12 Contam: 12% #.## #######..### SH: 0Dex: 18##.# #...#....... XL:  4 Next: 30% Place: Dungeon:2#@## ###.#.##..#. Noise: =--------  Time: 1696.6 (0.0)#*# #.#.###.#. a) +0 short sword... #.#.# #.#. Nothing quivered#...# #.#.# #... Zot (207) Fly ExploreHeal(401) h #..⌠# #.#.# ###. ExploreMP(92) ##### #.#.# #. j   Crazy Yiuf#.#.#####.##########.#.#.....#..............####Casting: Grave Claw (quite dangerous; 43% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (quite dangerous; 43% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (haloed)hp ~(bound)Press: ? - help, Dir - move target  hWq Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (haloed)  You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf is pinned in place!h  #....###.......... ##..## . #....#  ##...#  ##.##  h  ##.#  #.##  ##.#  #@##  h2 #*#  ... #.#.#  #...# #.#.# h  #..⌠# #.#.#  ##### #.#.# You feel bolstered by spreading misfortune.h JCrazy Yiuf hits you with a +3 quarterstaff of chaos!h! f #....###.......... ##..## . #....#  ##...#  ##.##   ##.#  #.## h  ##.#  #@##  #*#  ... #.#.#  #...# #.#.#  #..⌠# #.#.# h _ ##### #.#.# h p jYou convulse!h 6/31 -------------------- 5 =7.6 (16h h- h V _* * * LOW HITPOINT WARNING * * *h i _* * * LOW HITPOINT WARNING * * *You barely miss Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf says, "Scoff stair arm!"  Crazy Yiuf hits you with a +3 quarterstaff of chaos! h  You die...h-1/31 ------------------------h /  --more--hbInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - an orb of light (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) Wands (go to first with /)p - a wand of polymorph (8) Scrolls (go to first with ?)  t - 4 scrolls of teleportation Potions (go to first with !)  c - a potion of curinga - a potion of ambrosiah h ,h' Goodbye, ghkk.74 ghkk the Cutter (level 4, -1/31 HPs)Began as a Poltergeist Monk on Aug 27, 2025.Slain by Crazy Yiuf... wielding a +3 quarterstaff of chaos(8 damage)... on level 2 of the Dungeon.The game lasted 00:02:47 (1729 turns). Best Crawlers -1.12102294 JanoDjCj-27 escaped with the Orb2.10372630 tswnMiFi-27 escaped with the Orb3. 7473163 JanoDjIE-27 escaped with the Orb4. 4614099 tekkud MiFi-26 escaped with the Orb5. 4307867 JanoDsFi-25 escaped with the Orb6. 4038090 kaboissonn MiFi-25 escaped with the Orb7. 3791079 kaboissonn DjAE-27 escaped with the Orb8. 3531454 Monkooky MDAr-22 escaped with the Orb9. 3461570 raetorn PoEn-25 escaped with the Orb  10. 3430180 Flugkiller OpFE-26 escaped with the Orb  11. 3400099 raetorn TrSh-26 escaped with the Orb  12. 3257756 Monkooky KoAr-26 escaped with the OrbhS h, h[ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l