hm Player: ghkk Game: DCST trunk Server: crawl.dcss.io Filename: 2025-08-27.12:45:05.ttyrec Time: (1756298705) Wed Aug 27 12:45:05 2025 h [?1051l[?1052l[?1060l[?1061hhV)0[?7h[?25l[?1chhWelcome, ghkk. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Monkhhwh Welcome, ghkk the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkhe k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealothm - Warperv - Fire Elementalist f - Berserkern - Hexslingerh'Iw - Ice Elementalist g - Cinder Acolyteo - EnchanterhKbx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisth} z - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundh@ * - Random background # - Recommended characterh| ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Monkhh=hU h TWelcome, ghkk the Coglin Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (+0 apt)  d - spear (-1 apt)  e - falchion h (+0 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helph'Tab - short swordhGhD h -ghkk the TrooperCoglin **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 12Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short sword {Ishtar-belessa} Nothing quiveredZot (1200) h #######+#######......................@.......#####.....#######...####+##h~ h+ ExploreHeal(6) Welcome, ghkk the Coglin Monk.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...h h Press ? for a list of commands and other information.h h [ _Found a staircase leading out of the dungeon.hhc  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Short Blades 2.6   3.6  -1       d - Long Blades   1.7   1.0   0      h          e - Armour   0.0   1.2  -1      f + Dodging2.6   3.6  -1       g - Stealth   0.0   1.2  -1              h;        h[        h        h_    h        h        h    The relative cost of raising each skill is in cyan.  hMSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h[!] training|cost|targetshp, B a + Fighting h9r  a + Fighting   b - Unarmed Combat h.d  b - Unarmed Combat  c + Short Blades h97  c * Short Blades   2.6 d - Long Blades h) h he ghkk the TrooperCoglin **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 12Int: 9#######+#######SH: 0Dex: 16...............XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)#####.....#####a) +0 short sword {Ishtar-belessa} ##...##Nothing quivered##+##Zot (1200) ExploreHeal(6) Welcome, ghkk the Coglin Monk.hθ 'Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h hټ hV h hPhh]h!h#h'a199 _h'h(h(K87h)h+/ _You open the door.hr-h-K79h.h$18There is an open door here.h2h2I6 _h(3h4h5h<6[510) ExploreMP(1) h6h7h8h49B4h9h;h;hg<K31h<h>h_@n2hAhhK12hth-hh5B0hph]hhC89hShhh K83h h h h1 B7h hh hhB6hhhhB5h!h:hphB4hhhhK34hnhhhK25hhh X1h!hr#h$X0hk%h&hs'h'L796h[(h)h*hQ+B8h+h-h@.hv.B7h/hy0h1h1K67ho2h3h4h4B5h5h6h7h:8X4h9h:h&;B3h;h=h>h>K28h?h@hAhBK19hBhDhFh^FL020h GhHhJhVJhvJA692h KhLhMh)NB8hNhQh_QB7hQhT@ _You now have 9 gold pieces.hUh.VK61hVhY,h&ZB5hZh[h^]h]K42h^h_h&ah\a:3hahJchdhqdB2h eh;ghlI#####..#.# ############.# hl~.............##### .############....# hl.###### #.##.# hl......# #.##.# .####.#######.##@# hl..##..........##..b.# hmy#####'############....# h0m............. ###.# .....<.......# ###.....#####hmb   bat (asleep)##...####+##hso038.0 (38.0)hqe  A bat comes into view.hnvb..bhww=9.0 (3913h{h2}: _The bat hits you but does no damage.h`hbhgw _A bat is nearby!hhhT9 (0.9h )hV0) Rev ExploreHeal(23) ExploreMP(2) hfht _You closely miss the bat. The bat hits you but does no damage.h hZ 7--40.859h h _You barely miss the bat. The bat misses you. The bat hits you.h 5  You hit the bat.hI F.h _8==11.7h m8) Rev+ ExploreHeal(22) h h G _You kill the bat!hh1h!h1$H _No target in view!hhYhhՆhʋt .. # ########### .............##### .############.... . #.##. .......##. h.####.#######># ..##..........##@...#0 #####'############....# ............. ###<h&_ # ###.....##### hEh-2.7 (17) Rev hؓ; _Found a stone staircase leading down.h7-h-hhbH _No target in view!h3hh>H _No target in view!hhhLhlh^hю6 _hK53h|hlh’h_?==4hhhThh4l3) ExploreHeal(24) ExploreMP(2) hhhhK25hnhhVh,1hΠh`hhhX-0ht6h+hLhhPC49hhhh5:8hhshh$B7hаhܳR  There is a stone staircase leading down here.h@hI6 _höh6h^h-5hƹ7hThhhK48hhhh,3hhhShph,2hhXhh h@K19hhh hbB0hlhh9h.39h%303hNhhhMB8hhhehK71hOh+hh#K62hh8hbhB5hhh.hK43h)hhhAB3hh24hB1hnhhh,0h hh~hhC29hhhhPK85hhhh_B7hh hh?K66hh4hFh557hh'h@hHh,4hh hhh K38hh6h( h B2h h hD h B1h hhh;509hehhh]hC19hhhhhB8hZhhhB7hhhhB6hhh h ,5h!h!h]"hc#h#B4h>$h%h&hh&,3h&h&h'h(h=)B2h)hD+h,h,L140h-h.h/h0B0h0h1h2h&3-09hJ3h3h4h5h6B8h6h8h8h69B7h9h;hE<h<Q614h<=hh>h[?h?K52h@hAhBhTCB4hChEh9K .......# #.# hKo #.####### #########........ hKl#........#######.# hK#.######.### #@# hK.# #...# #.# hL#># ###.# #.# h(L..### #.# #.# hBL....# #.# #.# h[L###.# #.# #.#htL]w   dart slug (asleep)hL#.# #.# #.##.# #.# #w#hLR#.# #.#hO095.7 (53.0)hTqww.hTo6.7 (5433hXh[ h[N_A dart slug comes into view.h 4 ########### .......... #########. #.######## #########................#######..######.### #..# #... #>##. ..### #. .... ###.  #.w.g   goblin (asleep)g.hB `gg.hM k7.7 (1.0)2h>hu _A goblin comes into view. It is wielding a +0 dagger.hX4########### .......... hYM######### #.######## h9Y`#########................#######hWYK######.###  #... #htY;>## hYA..### .. ### hY wgw 2 dart slugs (1 asleep)hYb.. .w.h\h\ha=w.hacww.hb`81hghmiF _A dart slug comes into view.hihC.......... ######### #.######## #########................#############.###  #... #h>## ..### .. ###w  .hĚgw. ... #.#hXhw.gw.hѥi904hh&hI;  You hit the dart slug.hXg.h8=100.6 (0.9)h099) Rev ExploreHeal(44) ExploreMP(4) hh7 _The dart slug is lightly wounded.h]& ;  You hit the dart slug.h, w.  The dart slug is heavily wounded.h- 1.4 (0.88) Rev+ ExploreHeal(44) h- hy3 h6 V _The dart slug barely misses you.hq  hq f You hit the dart slug but do no damage.hr b2.27hw hy a _The dart slug is heavily wounded.hM  You hit the dart slug.  The dart slug is almost dead.h, ``````The dart slug launches a dart at you.hK .....@hL g3.1 (0.96hR hT O _The slug dart misses you.h/;  You hit the dart slug.hHr.   dart slugh; q59 (0.8Rev* hshM _You kill the dart slug!h l######### #.######## #########................#############.###  #... #>## ..### h .. ###g  w.. ... #.#.h# *...hjhg4.9 (1.05hhS _The goblin barely misses you.h]8  You hit the goblin.h_hAe_w.h/q65.8 (0.94 _You kill the goblin!ht6---6.73hٝh{v _You hit the dart slug but do no damage. The dart slug bites you.he  You hit the dart slug.hT7=--7.62h~3hlhN _The dart slug is moderately wounded.hh   You hit the dart slug.  The dart slug is almost dead.h!6-8.4 (0.81hy/hG2. _The dart slug bites you.hik;  You hit the dart slug.hq4†hqh?x}#########.#ghkk the Trooper#.########Coglin **.... #########........#Health: 16/18 =====================--- #........#######.#Magic: 1/1======================== #.######.### #.#hxAC: 2Str: 11 #.# #...# #.#EV: 12Int: 9 #># ###.# #.#hxSH: 0Dex: 16 ..### #.# #.#XL:  1 Next: 100% Place: Dungeon:1 ....# #.# #@#hyNoise: =--------  Time: 109.3 (0.9) ###.# #.# #†#hya) +0 short sword {Ishtar-belessa} #.# #.# #.#hAyNothing quivered#.# #.# #.#hbyZot (1090) Rev* ExploreHeal(43) #.# #.# #.#hyExploreMP(4) #.# #.. ...#.##.##.#..#...You hit the dart slug. _The dart slug is moderately wounded.You hit the dart slug.  hzThe dart slug is almost dead. _The dart slug bites you.  You hit the dart slug.h{ _You kill the dart slug!You have reached level 2!h/  --more--h21/242/22 0%  _hjx89 _82=726) Rev+ 54=32) Rev 1h{079h{h~|h|h|/3=h|d8) ExploreHeal(41) ExploreMP(4) h}h~hB7hhB6hIhhh%,5hEh߃hhT=4hh_hB3hIhhډ:2hhъh<B1hh5h64=hύC00hXhj1 _HP restored.h}hґC69hmhb  You see here a goblin corpse.hh+8 h_h6hQhhK71hhhhϞV=63hhhh'-5hG$55hhhEhԥB4hhohAhB3hhhh526hӫhxhthhB1hUhŰhva07h598hԸhu  #.# #.# #.##.# #.#####.######  #.# #............#  #.# #######.####.# h #.# ##..#  ... ##.#.## hҾ#.###.# ##.#g## h6#- hG#.h/ hM#.#g   goblin (asleep)hx$ h... hj8 g40.3 (31.h= 0)hs ghhNA goblin comes into view. It is wielding a +0 club.hN(The goblin shouts!hKh====h%1.3 (32h%8h5 50h#,hS _The goblin barely misses you.h0 #.# #.# #.#  #.# .  #.# ......#  #.# . h #.# ##..#  ... ##.#.##  #.###.#  ##.#g##  ##@# h#.# h*#.# #.# h#.# h#.# h!%#.# ...h9!h9[O #.# #.# #.#  #.# .  #.# ......#  #.# .  #.# ##..# h[ ... ##.#.##  #.###.#  ##.#g##  ##@#h[[ #.#h[` #.# h[[#.# he\#.# #.#hy\ h\S#.# h\... h]bhbhghi] _A goblin is nearby!hh=---2.2 (0.9)7) Rev ExploreHeal(50hNi) ExploreMP(5) hohϙ _You hit the goblin but do no damage. The goblin barely misses you.h #  You hit the goblin.  The goblin is heavily wounded.---3.0 (0.8hu4 i _The goblin barely misses you.h` b  You hit the goblin.h.a 86) Rev+ ExploreHeal(50) hd hf _ _The goblin is severely wounded.hЪ 8  You hit the goblin.h^ 3†h/ 44.65 _You kill the goblin!he h h| m _Your Short Blades skill increases to level 3!h h h h' H _No target in view!h1hB2h5h'8H _No target in view!hٴh,hhhhC_4 _hb  You see here a goblin corpse.hɾhl+3 h_hh9hch2) Rev ExploreHeal(51) hJhhYh:1hhhhB0hhhh6492hhhhh4l8) ExploreHeal(52) ExploreMP(6) hhWhhK75hChhh~a67hn5hPhhhB4hfhzhVhB3h h4hhcK28hh-h8h;197hh0hwhD #.# #.#  #.#  h #.#  #.# ######.#####.# #............# #......####### #@######-.b   bat (asleep)b.#h9058.6 (14.0)hhhabb.hk-9.6 (150h_60 _A bat comes into view.hV....######.#####.#...........h....######.######  .b#..##hhhhMRb.hu=60.0)39hjhY hC_The bat closely misses you.h #.#  #.#  #.#  #.#  #####  #...  #..  #.######  #@# #b# #.# ..# #.# #.# ..# ###hF|  #.#  #.#  #.#  #.#  #####  #...  h| Z#..  #.######  #@# #b# h| #.# ..#h| X #.# h} U#.# h$} 3..# h?} 6### h h h h Z _A bat is nearby!hB1.5 (0.98) Rev ExploreHeal(60h;Ci) ExploreMP(7) hGhJ _You hit the bat but do no damage. The bat closely misses you. x2h2.47hEht _You closely miss the bat. The bat hits you but does no damage.hh<.bh3.2 (0.86) Rev+ ExploreHeal(60) hh/t _You closely miss the bat. The bat hits you but does no damage.hR######.#####.#...............############  b..##.## hh/hh3-4.2 (1.051hh' _The bat hits you.hu 5  You hit the bat.h F.h -85.1 (0.94h h& G _You kill the bat!h!ZhvZhy^h(`H _No target in view!hih&jhkhkhXp3 _2hp^1) Rev hph|qhqB0hqh[rhrC29hrhpshsy4=80hshiuhz######.#####.#...........############  .-J......####### .##h.{J   endoplasm (asleep) h~} 71.1 (6.0  An endoplasm comes into view.ho\.JJh`-2.1 (77) ExploreHeal(61) ExploreMP(7) hmh^ _The endoplasm quivers.h #.#######.#####.# #............# #......####### #.######  #.#  #.#########.#..J....@.#########.# #.# ..# ###hhr".Jhn3.1 (162h.h0hh | #.# ######.#####.# #..# #......# #.###### #.# #.#.h e#.#.J..@..#.#.# #.# ..#h A ###hp h) 2.Jh i453h h h.. .. ... ..#.# ...##$##.# #.#.# .....#∩# #.#.h  #.†#.### #.# #.@....## #.#..B.##....###.#... #.... ##...###.#..###.####.####.#.#. #...........#.#. #######.####.#.# hM  .#  ##.#.#.#hq hm LB.h? #4hl v=-4.1 (1.0533h hp h ; _Found a stone staircase leading down.hJ3-=9 (0.8 _You barely miss the giant cockroach. The giant cockroach bites you.hAr  You hit the giant cockroach but do no damage.h.Bb1---5.7hlBm4) Rev+ ExploreHeal(93) hGhI4 _The giant cockroach bites you.hxr  You hit the giant cockroach but do no damage.h܊b6.53h>h"` _The giant cockroach completely misses you.h  You barely miss the giant cockroach.7.32hth hDR_The giant cockroach completely misses you.h  You hit the giant cockroach but do no damage.8.2 (0.91) Rev* h+h] _The giant cockroach closely misses you.hB[p  You hit the giant cockroach.  The giant cockroach is lightly wounded.h4\2=-9.102h7bh.dU _The giant cockroach misses you.hʰK  You hit the giant cockroach.  The giant cockroach is heavily wounded.9 (0.8 _The giant cockroach bites you but does no damage.h>  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.40.759hh] _The giant cockroach closely misses you.h.  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.h3/ b1.58h6 h7 \ _The giant cockroach barely misses you.hy  You hit the giant cockroach.  The giant cockroach is severely wounded.hz ~=2.37h hǁ \ _The giant cockroach barely misses you.h  You hit the giant cockroach.  The giant cockroach is almost dead.hi b3.16h_ h \ _The giant cockroach barely misses you.hJ A  You hit the giant cockroach.h E†h 5454.0 (0.9hc h S _You kill the giant cockroach!h^JhJhOhQH _No target in view!hXP3h]^ _No target in view!hD3hUh!H _No target in view!hnh@hh`H _No target in view!hhDhhhou5 _hB4h-hh"63=hDC31h;hhS2) Rev+ hh huB1hhX0hh,hU=49hQht8) Rev h(hhB7hh h] B6h h h> 64=ha C50ho hKhJhm4) ExploreHeal(91) ExploreMP(13) hhh7hmK33hhhhK25hhjj=1hFhmM _You now have 24 gold pieces (gained 15).h C0hT $64h h"h5#hj#C39h#ha%h|&h&B8h@'h:(h.)hp)B7h)h-hr1Choose an item to dispense.  a - a potion of mightb - a wand of quicksilver (6)  c - 3 scrolls of immolation  d - a scroll of blinkingh1~e - 8 boomerangs [!] acquire|examine items [a-e] select item for acquirement[Esc] exith  a - a potion of might  d + a scroll of blinking Acquire a scroll of blinking? (y/N)h8 h> h|D Hghkk the TrooperCoglin **....#Health: 24/24 ========================##.Magic: 2/2========================....AC: 2Str: 11.....###########.##.#EV: 12hD Int: 9.>................#.#SH: 0Dex: 16.....##.##.######.#.#XL:  2 Next: 45% Place: Dungeon:1hE .........#@# #.#.####### Noise: ---------  Time: 263.0 (19.0)h*E .....##.†#.### #.#........ a) +0 short sword {Ishtar-belessa} #... #†.....## #.#.####### Nothing quiveredh_E ........##....###.#.####### Zot (937) ExploreHeal(96) ExploreMP(14) ........##.................hE ........###...###.#.#######...###.####.####.#.#hE ... #...........#.#.. #######.####.#.# _No target in view! hE _No target in view! _No target in view! _No target in view! hE P_You now have 24 gold pieces (gained 15).  There is a vending machine here.h}J hK hN Z _You now have 24 gold pieces (gained 15).  There is a vending machine herehN a. _b - a scroll of blinkinghDhEhFhRIhJhNu6 _hIOhOB5hyPhQhShySB4hWThUhVhy4511hby6h zh|h|h }B4h}h~h|h532hhhHhhK23h2hhh}B1hh[hPhK05hhhqhƑ4196h7hhەhBh{K89hphh!722668hh K58hhhg499hhhMX3hhhB2hhh%h1300hY09h _You now have 39 gold pieces (gained 15).8hh  ......... #.###........  .........# #......#...##   .........###......#...#   ......................##   ...................#....   .........###.....#.#####   .........# #.#####.#   l........###.# #.#   ####.#@.....# #.#   #.#.###### #.#   # #.# #.#  ... .#   ##.#  #.#l  39;49m frilled lizard (asleep)   #..   ###  h0 92.0 (2  A frilled lizard comes into view.h.ll3.0 (3072hh8 _The frilled lizard hisses angrily.h->0  ## #.# #......  .. #.###.......  .# #......#...#  ###......#...  ...............#  ............#...  $..###.....#.####  ...# #.#####.#  ..l....@..###.# #.#  ######.#......# #.#   #.#.###### #.#  #.#.##.#  #.....#  ###.#  #.#  #.. ###h@hmGB.lh^Ht4.0 (1.0)64h"Oh Q* _Found 6 gold pieces.hS   .## #.# # #h . #.### #.# #......#... #.###......#... h 1#..h ). #h .h .# h T#$.###.....#.h&  #hG ^.# #.#####.# hx #...l..@...###.# #.# h #.#......# #.# h  #.#.###### #.# h [ #.#.#h  #.#  #.... .#  ###.# h" 4 #.# h6 5 #..  hI A ###h h D.lh i555h h/ h}  .## #.# #  #. #.###  #.# #......#  #.###......#  #  #...#  #$.###.....#.  #.# #.#####.#  #....l@....###.# #.#  #.#......# #.#  #.#.###### #.#  #.#.# #.#  #.... .#  ###.#   #.#   #..   ###hhR=64hThh5T _The frilled lizard misses you.h۵hS8 (0.83) Rev ExploreHeal(135) ExploreMP(19) h6h۾Y _You barely miss the frilled lizard.hA@  You hit the frilled lizard.hHE†hK507.62) Rev+ ExploreHeal(135) hQh\R _You kill the frilled lizard!ho3hhh hl1) Rev ExploreHeal(136) 20hhg  ##..### .##...#  K. #.# #  #.##.#.# #.h  #....#.###.  ## ##  #h|###......#  #............hb  #............h1  #$..@......###.....#.-he  #..........# #.#####. h#....†.....###.# #. h#######.#......# #. h #.#.###### #. h #.#.##. K   kobold (asleep)h ....h77 ##.#  hU+#.#hy 8.6 (1.0  A kobold comes into view. It is wielding a +0 club.hi.KKh6w==9.6 (207h6h|( _The kobold shouts!hyG # #####..#### .#  ... #.# #  #KhnzX##.#.# #  #...#.###..  #.# #......  ####hzg  #  #hz.........  #$.........###.....#h{0  #..........# #.#####  #....†.....###.# # #######.#......# #  #.#.###### #  #.#.##  #.... ###.#hS.K--h300.6 (1hg&899hh@hh I .#####..####  ........... #.#  #.........##.#.#  #.K........ #..........#  #.......... #.......... #..@....... #$......... #..........# h7  #....†.....###.#  #######.#......#  #.#.######  #.#.#  #....  ###.# hw; .#####..####  ........... #.#  #.........##.#.#  #.K........ #..........#  #.......... #.......... #..@....... #$.........hw #..........#  #....†.....###.#  #######.#......# h*x #.#.######  #.#.#  h\x% hfN--hqh ....#. ..# #..#.#####..#### .##... .##.#.# K..#.### ###h..........$##...... #.####h....†.....##########.#......hw.#.#######.##.... _A kobold is nearby!hАh|L.Khp188 _hhi3#..# ....#. ..# #..#.#####..#### .##... ##.#.# ...#.###K ###.hcj.........$##...... #.####....†.....##########.#.......#.#######.##h@shs2--=27) ExploreHeal(139) ExploreMP(20) hyh{9 _The kobold hits you with a +0 club.h  You hit the kobold.  The kobold is moderately wounded.hx3.5 (0.96) Rev ExploreHeal(139) ExploreMP(20) hߡhT _The kobold closely misses you.h  You hit the kobold.  The kobold is severely wounded.h1---4.3 (0.85hHh9 _The kobold hits you with a +0 club.hZ& 8  You hit the kobold.h, g†h/ -45.2 (0.94) Rev+ ExploreHeal(139) hM5 hY7 J _You kill the kobold!hUf hf hj hk H _No target in view!h 3he h2 H _No target in view!h h h^ h= H _No target in view!hh@hԵhh{3) Rev  _h*hB2hhhB1hh$hZ62=hC08hhYho89) ExploreHeal(138) ExploreMP(20) hh7hB8hhh_B7hhh{T=6hhNhB5hhX4hh7huB3hvh(hq63=hC27hh4hB1hh(hcB0hch"hUC79hh5hT=8hhYhB7hhYhB6hhjhB5hh_hy4=46h=h0hhB3h?hhlhB2hh5hChB1hhhT=0hxh  _You now have 45 gold pieces (gained 6).69h h hzX8hhhX7hhOhthB6hh;hhB5hohhhaK47h1 h!h"h"B3h#h$h&hO&K28h2'h(h)a19h*h+h,h-L040h-h30hu1h1C59h2h4hT987h9h;h3<hq<B6h;=h?h@hAQ521hAhwhh/K43h6hhh-K34hh h hf B2h~ hhh#B1hhhhtB0hmh)h)hL495hYhhh;K86h;hh h K77h!h"h#h%$K68h$h&h'h'(B5h(h*h*hO+Q492h+h.h/h^0B3h0h2h3h3B2h4h6h7ho7B1h8h9h@ # ...   .# ..# # # # #.# #.# ..###.# hAl# #.## #.# >.#.... # #..# #.# ..#.....######## # #..# #.# ....>......... # #..# #.#####..#.....##.##.## h7A# #..# #..........#∩# -58.2 (53.0) hpA# #..# #..#.##..#.....##.†#.## #####..####..#.##...#...###† hA.............#.# #..........##... #.........##.#.# #....##... hA[#............#.###..........###.. hA@#..†.......###......#...###.####. #..........###......#...# #...... hAS#.......................########.hGhVH-9.2 (54051hMhO; _Found a stone staircase leading down.hlhhhH _No target in view!hf 3hg hk hLm hq 392 _hr h s K83ht hBx hty hy B7hz h| h&~ h~ K64hX hH h X5h} h R  There is a stone staircase leading down here.h h R45 _h hH ht h Q373h hx h h K28hؑ hP h h K19h h| hÙ h' B0h1 h h* h M2960h' h h h? B8h hƥ h hj Q734hL h h" 65h w56h h޲ h< K47h h hʶ h! B3hϷ hm h h Q295h hr h h L170h h h hA K01h h h# h C19h4 h h h K82h hh h h K73h hR h h K64h h< hp h B5h h8 h h K45h h h hf K36h h h hp H26h. h h hQ B1h h h X0h h h Y09h h* 7 _You open the door.hK h B8ha h @  There is an open door here.h hT I7 _h h h h K67hm h hS h K58h h* h: n4hJ h h K39h` h| hw h L281h h h  X1h h h h K02h h h( h D799h h h h>! Q837h" h# h)  .####.#######.##.##># ###.# ..##..........##....### #.# #####'############....# #.# .................####.# #.# .....<............# #.# #.# ###.....#####.....# #.# #.# hy* ..##...##...##....# #.# #.#### ß..##'##..ß..##...# #.# #..... ..............##@.# #.# ######401.2 (42 ...............##.# #.# ########### ...... ## # # ..... #.# ###...# . ## ......# . ## #h* ##...# .∩..... # ## ....... # #h/ h10 o2.2 (4375h4 h6 / _Found vending machine's .h h h2hH _No target in view!h3hjhh}h~66 _h h!K58h!hQ$h.+a ####'#####....# #.# #........####.# #.# # ....<............# #.# #.# # ##.....##### #.# #.# # .##...##...##....# #.# #.##### ..##'##..ß..##...# #.# #.................##..# #.# ### ..............##.###.### ## hB,P################@......# ##. # #.......# #....# #.......# ##.# .....# #.......##....# #.∩.....#  ## #.#. K   kobold (missile, asleep) #.......##. ###.# K###.#####. .....#.h.14.2 (2.0)h4gK)K.h\5u5.2 (34908hH:hm=u _A kobold comes into view. It is wielding a +0 dagger.h|= ~................####<............# ##.....#####.. .##...##...##.### ..##'##..ß..##.................### #######.##.###.### ##. ################.......##.# # .# ##...#. .. ##. ##∩  #. #K ###.#h> .###.### ..... .# #.#.######h> htC K.6.2 (13hG hH h|<.# ##.....#####.. .##...##...##..### ..##'##..ß..##.................### #######.##.###.### ##. ################.......##.# # .# ##...#. .. ##. ##∩  #K. #. ###.#.###.### ..... .# #.#.###### .....hҤhȮK.721hhBhE##.....##### .##...##...##..### .hRa.##'##..ß..###................##..# #.# #######.##.###.### ##. h################.......##.# # .# ##...hd#. .. ##. ##K∩h4  #hU.. ###.#h.###.### ..... .# #.#.#h<1.##### h]K#. ..... ...h}hh #0h1v----=81h1h; _The kobold hits you with a +0 dagger.h  You hit the kobold.  The kobold is moderately wounded.h 19-----9.0 (0.8Rev ExploreHeal(191) ExploreMP(28) hh; _The kobold hits you with a +0 dagger.h[ 8  You hit the kobold.he p.hf 20=8800hj hm J _You kill the kobold!h hR hq h H _No target in view!h[ h h h H _No target in view!h`, h, h1 h^3 H _No target in view!h[{3hhH _No target in view!hh hhh89 _8hhZn7) ExploreHeal(190) ExploreMP(28) hh#h>=6hhhh0B5hhYX4hhhnB3h!h*n2h4hz1=189h\hqhB0hlhhC79hh_hB8hEhhT=7hhhB6h h h B5h h h B4h hh$y2=38hhhDB2hjhhB1hhh#B0hhh=U=69hhhNB8hhhVB7hQhhrB6h&h; h y3=57h!h"h"B4h#h$h$B3h%h&h 'B2h'h(h6)T=1h)h3+h+B0hy,h-hk.C59h d - a +0 double sword of draining. A fearsome weapon with a forked, razor-sharp blade. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.0; use (s) to set 16.0 as a target for Long Blades.  At 100% training you would reach 16.0 in about 8.5 XLs.  Current attack delay: 1.4. Damage rating: 18 (Base 15 x 115% (Dex) x 109% (Skill)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You stumbled upon it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {drain} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h To do this, you must remove one of the following items: Hand Weapons (go to first with )) h  a - a +0 short sword (weapon) {Ishtar-belessa} Armour (go to first with [)  c - an orb of light (worn)hoN _No target in view!  There is a vending machine here. hOpL_d - a +0 double sword of drainingYou don't have any such object.  To do this, you must remove one of the following items: (? for menu, Esc toquit) h hW he##...##...##....# #.# #.#####. ghkk the Trooper .##'##..ß..##...# #.# #....... Coglin **.... ............##..# #.# #######. Health: 24/24 ========================  h.............##.###.#####.. Magic: 2/2======================== ###############.......# ##.#. AC: 2Str: 11# h-#.......# #.### EV: 12Int: 9 #...##.......# ##.#† SH: 0Dex: 16 ....##.......###.# XL:  2 Next: 58% Place: Dungeon:1 #...# hr#.@.....# h#.# Noise: ---------  Time: 444.8 (0.0)## h#.......##.# a) +0 short sword {Ishtar-belessa}  h<#.......##.# Nothing quivered ##.# ha.###.#####.# Zot (755) ExploreHeal(186) ExploreMP(28) .... hX#. .##.# .#.# h#. .# ######.#  .#. h#. # #.......  ...#......# hM  ...###########.##.##.###### h There is a vending machine here. _d - a +0 double sword of draining h:<You don't have any such object.  h^To do this, you must remove one of the following items: (? for menu, Esc toquit)Okay, then. hG3 h h$. _ h hWHInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) {Ishtar-belessa}  d - a +0 double sword of draining  h6Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Scrolls (go to first with ?)  b - a scroll of blinking  t - a scroll of teleportation Potions (go to first with !)  c - a potion of curinga - a potion of ambrosia h6d - a +0 double sword of draining. A fearsome weapon with a forked, razor-sharp blade. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.0; use (s) to set 16.0 as a target for Long Blades.  At 100% training you would reach 16.0 in about 8.5 XLs.  Current attack delay: 1.4. Damage rating: 18 (Base 15 x 115% (Dex) x 109% (Skill)).  h\Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You stumbled upon it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {drain} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h'\B To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +0 short sword (weapon) {Ishtar-belessa}  h\Armour (go to first with [)  c - an orb of light (worn)hxhhܓ##...##...##....# #.# #.#####. ghkk the Trooper .##'##..ß..##...# #.# #....... Coglin **.... ............##..# #.# #######. Health: 24/24 ======================== .............##.###.#####.. Magic: 2/2======================== ###############.......# ##.#. AC: 2Str: 11##.......# #.### EV: 12hInt: 9 #...##.......# ##.#† SH: 0Dex: 16 ....##.......###.# XL:  2 Next: 58% Place: Dungeon:1 #...##.@.....##.# Noise: ---------  Time: 444.8 (0.0)##h,B#.......##.# a) +0 short sword {Ishtar-belessa} #.......##.# Nothing quivered ##.#.###.#####.# Zot (755) ExploreHeal(186) ExploreMP(28) ....#. .##.# .#.##. .# ######.#  .#.ha#. # #.......  ...#......#  ...###########.##.##.######hj There is a vending machine here. hy_d - a +0 double sword of drainingYou don't have any such object.  hTo do this, you must remove one of the following items: (? for menu, Esc toquit) _Okay, then.h_h _hh $...###########.##.# #.######  _d - a +0 double sword of drainingYou don't have any such object.  To do this, you must remove one of the following items: (? for menu, Esc toYou start parting from your weapon.h1e5.8 (14hhٶh\e6.8 (23hhh2e7.8 (32hh{8.8 (41hhhSe9.8 (50hh</ -) Nothing wielded _You continue parting from your +0 short sword {Ishtar-belessa}. x5  You finish parting from your +0 short sword {Ishtar-belessa}.hZh  You whisper farewell to Ishtar-belessa.  You start attuning to your weapon.50.8 (649h&hh8+1.8 (7h,f8h,e2.8 (87h~2h8h-9e3.8 (96h:>huDh0Ei4.8 (10.0)5hpO d) +0 double sword (drain) {Caihong}  You whisper farewell to Ishtar-belessa.attuning toattuning to your +0 doubleof draining. x5attuning to your +0 doubleof draining.elcome your +0 double sword of draining "Caihong" into your grasp.  You sense an unholy aura.h,UhVj _d - a +0 double sword of draining (weapon) {Caihong}hxhhh"hGh~47 _hhwK38h>hNhjhB2hnh4hhB1hhͼh˽h&K09hh#hh5C39hhhhB8hkhhh B7h3hhh,B6hhhhL590hh+hhrB4h hUhhbQ329hhhh9B2hhhThK13hehhhB0hYhhthC29hJhhhB8hahhh.K74hhAhhB6h!h$h$hmB5hh hh7B4hhhhB3hhkhha25h1hX1h)hhhK06hChhY19hhIhhB8huhh}X7hhhh8K67hyhhIX5hhp h h> B4hy h^ hJ h B3h h h{hB2hhh\hB1hhShWhB0hWhhhC09hkhhJ 88796h\!h"hU"M5200h"h@$h)%h}%B4h%h]'h(hk(K31h(hP*h*h7+R2330h+hM.h.h/B1h/h61h1hl2K04h2hJ7hB8h8D699h9h:h;h<B8h<h>h>h?B7h?h%AhBhPBB6hBhNDhLEhEB5h5FhGh,HhzHB4hHhJhKX3hvKhLhLhLB2h"Mh#NhOhOOB1hOhyQh]RhRB0hoShThUhUC89hVhuWhXhAXB8hXhhYhYX7hKZh1[h[h0\B6h\h]h^h^K55hy_hv`h3ahyaB4h"bhbhchcK36hOdhfhfhgB2hghhhNihiK17h9jhkh_lhl<0101hImhmhohyphpC79h#####......#.#####.###  ###.###..........  #......#.####..###.   #.# #.#####.## #..###.   #.# #.## #.#[hڅ37m #>.#...   #.# #..# #.# #..#   #.# #..# #.# #....>.   #.# #..# #.#####..#...hho4.8 (7054hhӕ9 _Found an escape hatch in the floor.h=h܏h3hH _No target in view!h h; hH h; h hD ~45 _h) h K36hM h h h H22h h4 h hb K17h h[ h h$ B0hW h h h L698h hQ hV h K89hy h h h,! B7h! h# h$ h$ L621h% h' h( hY( B5hP) h* h, hc, Q433h, h. h/ h/ K34h0 h1 h2 h3 B2h3 h(5 h6 h|6 B1h7 h8 h69 h9 B0hC: h; hW= h= C59h0> h? h@ h@ B8hA hB hC h*D K76hD h$F hG hbG K67hH hyI hjJ hJ B5hnK hYM hIN hN K48hO hP hvQ hQ B3hVR hS hT hU K29hU hW hX huX L130hY hZ h[ h\ B0h ] h^ hg_ h_ C49hQ` ha h}b hb B8hZc hd he he Q724hf hh hh hi K63hi h h h h B8hة hw h} hӬ B7hH h h h B6h h4 h޲ h^ K54h h h hO B4hԶ h h8 h| B3hZ h h h: B2h h P  There is an escape hatch in the floor here.h hP I1 _h h h h B0h hi h h C19h h6 h hE B8h hs hQ h B7hV h h h B6h h h h B5h h h h X4h_ h h4 B3h] he h h B2hj hV h h B1hc hV h h B0hx h h hF C09h h h h B8h hc d  You see here a kobold skeleton.hO h I7 _hV h h X6h hShhB5hhhh?B4hqhQ h> h B3h h hhuB2h2h,hB1hIhahfhK05h|hch  #..........###......#...#  #.......................##   #....................#....   #..........###.....#.####   #..........# #.#####.#  #....÷.....###.# #.#  #######.#......# #.# h #.#.###### #.#  #.#@# #.#  #.......# .#  ###.##..w#   #.# .... #.. ...### ## w   dart slug (asleep)hh!-99.8 (75hQ"s600.8 (765997h&h(\ _A dart slug comes into view.h #...........### #............#..... #..........###.....#.###### #....# #.#####.#  h#....÷.....###.# #.#  #######.#......# #.#  #.#.###### #.#  #.#.##### #.#  #...@...# .#  ###.##..w  #.# ..... #..  ### ### hh mw.wh t1.8 (1.0)88h hhB#.##....#.#....###.....#.######.#...# #.#####.# #....÷.....###.# #.# #.#......# #.# #.#.###### #.# #.#.##### #.# #.# .# h###.##.w.# #.# ..#.. ...### ####h$h%Y2795h:%h)h[*h 1#.##.h! #.#.###.....#.######.##.# #.#####.# ##....÷.....###.# #.# #.#......# #.# #.#.###### #.# hO #.#.##### #.# #.h# # .# ###.##.w.# #.##....... #....#####h hD `The dart slug launches a dart at you.hə f@=3hc D640hK h O _The slug dart misses you.hv   You hit the dart slug.  The dart slug is lightly wounded.5.2 (1.44) Rev ExploreHeal(240) ExploreMP(35)  _The dart slug barely misses you.h;I  You hit the dart slug but do no damage.The dart slug is lightly wounded.hI6.63) Rev+ ExploreHeal(240) hSOhPV _The dart slug barely misses you.h _The dart slug barely misses you.You hit the dart slug but do no damage.  The dart slug is lightly wounded. _The dart slug barely misses you.  You hit the dart slug.  The dart slug is severely wounded.hb8.02h h A _The dart slug bites you but does no damage.hi =  You slash the dart slug!hNp D† hs r759.40) Rev* hlx hz M _You kill the dart slug!hjMhMhNhPhRh*V891  You see here a dart slug corpse.hVu8) Rev+ 2 _hVhWh{Xh%YX7hYhZhZ563hZh6[h\h]hJ]B5h]h^h3_h_4) Rev ExploreHeal(244) h`he .........###.....#.######.#...... .........# #.#####.# ####.## hf#...÷.....###.# #.# #.# #####.## #.# #.# h-f#.######  #.#.#.##### #.# #..hSf#.......## .# ###hyfM###.##.†.#####.##### #.##......@......g -hf#............################### hf hfg   hobgoblin (asleep)hh.15.4 (6.0h8owg.ghoE-6.4 (7h p:3h~uhIw hwN_A hobgoblin comes into view.h ###.....#.######.#.# #.#####.# ####.#hV ÷.....###.# #.# #.# .#......# #.# #.# #.#.###### #.# #.# #.#.##### #.# #.. #.......## .# h ### ###.##.†.#####.#h5 #.##.......@....g.#.## h hd 4g.h X7.4 (125h h; h h)M###.....#.######.#.# #.#####.# ####.# .÷.....###.# #.# #.# .#......# #.# #.# #.#.###### #.# h*7#.# #.#.##### #.# #.. #.## #.# ### ###.##.†.#####.######.#.##.g...J#.## J   endoplasm (asleep)h.l  An endoplasm comes into view.hu/h6h6~g...J.Jhx7`81h<h>^ _The endoplasm quivers.hM###.....#.######.#.# #.#####.# ####.# ÷.....###.# #.# #.# .#......# #.# #.#  #.#.###### #.# hN#.#  #.#.##### #.# #..  #.## #.# ###  ###.##.†.#####.######.##.##.g...J.##.##hN# hs\h`"J.hWa=90) ExploreHeal(246) ExploreMP(35) hdh8fV _The hobgoblin barely misses you.h2  You hit the hobgoblin.  The hobgoblin is severely wounded.hPJ. hg20.8 (1.479) Rev ExploreHeal(246) ExploreMP(35) hh!W _The hobgoblin closely misses you.h&;  You hit the hobgoblin.hhhh^[J.. hk832.27hhbM _You kill the hobgoblin!h+)d  You hit the endoplasm.  The endoplasm is lightly wounded.h)3.66) Rev+ ExploreHeal(246) h/h@1@ _The endoplasm hits you but does no damage.hre  The endoplasm hits you but does no damage.  The endoplasm is heavily wounded.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.hs18------5.05) Rev* hxh y% _You are frozen.hֳ =  You slash the endoplasm!h͹ g†h 9=-----916.435h hL M _You kill the endoplasm!h h< h h<  hr :_No target in view!hA hvB hPK hL H _No target in view!h 3h5 hI H _No target in view!hhhhh hx:_No target in view!h9hhhJ h:_No target in view!hA"h"h#h%h(2 _1h()hJ*h*S0) Rev+ h,,h,U=69h{-h.h0/:8h/h0h1B7h1h2h3^6) Rev h3h 5h\5$20h5V=54h(6h7h7B4h8h9h9B3h:h;h;:2) ExploreHeal(244) Exh<2ploreMP(35) h<h=h1>T=1h>hW@h@B0hLAhBhBC59hChDhEB8hEh,GhsG#1hGV=73hCHhCIhIB6h:Jh8KhzMX5h;NhOX4h0PhP$=hDQF3hRX2hShThUB1hUhWhrWB0hWhYh]Yz2=492h-Zh)[h~[B8h"\h8]h]B7h,^hjer6=54h9fB3hfhghgB2hhh0iheiB1hih\jhjy3=01hjhkhkC39hNlhmhlmB8h-nhFohoB7h)phqhq$=hq06h:rhEshs,5hshJthuhvB4hvhwhwB3hxhyh3zhZzr4=20h{hh}h{~h~B1hh _No target in view! _ You see here a hobgoblin corpse.0 _29h܈hh>=8h2hh֋hŌh(;716hUh.hȏhh562h&hhhh×,5hhahhhB4hhٜhh,3h2hhhdhB2h7hΣhФhB1hh9h+hpB0hhkhh˫-19hhihhhB8hhFhth²B7hhHh%hyB6hhhȹB5h4hhTh]hѽB4hhnh:hB3hihhhB,2hihh'hh?K13hh#hhT504hshh=h$hm6095hh6h?hzhB8hh:hhLB7hh%hhHB6hhh hiK56hh[h@hB4hSh]hch-3h7hRhhh5hcC28hhhhB1hyhhh*0h7hHhh ########.####.#.#............ h3###.#.........#.  #.####.######.  #.# #.# #.  #.# #.# ##.##  h{  #.# #.#####.#.##  #.# #......###.# #.# #######.#@## - ###.# #.## ....# ##### h hKX -99.4 (73.h{u0)  You have lingered too long. Zot senses you. Dive deeper or flee this branch  before you suffer!h/  --more--h 700.4 (74Zot (499) 9 _hhhhhhhh8hMh'hhGhhi7hhh"hhh76hhxhhh(:5hh4h*h:4h3hrhP3hih .###†.....## #.#.########.#.##....###.#.########.# .....##.............# h1.....###...###.#.########## .###.####.####.#.# .# #...........#.# .########.####.#.# .................# ####.#.........#@# 6.4 (6.0)  #.####.######.  #.# #.# #.#  #.# #.# ##.##h#.# #.#####.#.###.# #......###.##.# #######.#.## ####.##.## .....####h^hhX h 3hB hs h f2h$ h :1h h h[ h :0h@ h hʽ h& ;89h h h f8h h h :7h~ h | ..# #.##.# #......#h ###########.##.# #.######....#.# #.###.##.######.#.# #.# .h? P......#∩# #.#.########.# ...##.†#.### #.#..........# .hq >.###†.....## #.#.########.###....###.#.########.# h A......##........@..........#12 ......###...###.#.########## h 4..###.####.####.#.# ..# #...........#.# ..########.####.#.# ..................# #####.#.........#.# h  #.####.######.#  #.# #.# .#hV h h9LhLhRMhWhXh[P6hY]h^h^:5h_hvbhchc:4hdhghhh0i:3hihzlhimhm:2hnnhphqh r:1hrh#uh.vh^v$0hzvhvhwhxhy;79hyhzh#{h[{$8hx{h{h|hX}h}$7h}h:~hd  You see here a kobold skeleton.hHhA6 _hYh,hhX:5h>hhh̋$4hhьhώhLh:3hhthhC:2hhhhph:1hqh)h~hœ:0hh@i ####### #.# ##.## #.....## #.# #.# ##########.#.#####.#####.###.........# .h###.###................#######.##.####..###.#.##### #.# .#####.## #..###.#.# #.# .h## #.# #>.#.....# #.## #.# #..#.....h#####.## #.# #....@........h(29.4 (17.0)h5# #.#####..#.....##.##.######.hf #..................#∩# #. #..#.##..#.....##.÷#.### #.h..#.##...#...###......## #.#.###..........##....###.h  .....##.#.# #..........##........hۦ  ........#.###..........###...###.  h(f......###......#...###.####.####. hhh/c _There is a stone staircase leading down here.h. h h^ 30.0)69 _h h<   ## #. ##.   #.. #   #..##.#.# 2h  #..@....#  #.....^....  #...#.#####  #.......  #.### ### #. .. ###  You climb downwards.h Zot (1200) Peek ExploreHeal(9) ExploreMP(1) h he- h0 h3 _As you enter the new level, Zot loses track of you. _There is a stone staircase leading up here.hW1199) ExploreHeal(10) ExploreMP(1)  _The exit collapses.hT\81h]h]B7h[^h_hahLbK62hbhdhfh g,5h=ghgh/ihjh6k,4hakhkhmhnhBoK33hoh*qhYrhr222hrhEshthvhlwB1hwhxhzhzB0hX{h|h~hc~C89h#hkh&h584hh@h܄h(hV575huh؆hḧhC66hAh0hhX:5hxhhǏh B4hh;  There is a shaft here.hmh*R37 _hh:hh[B2hhÜhhoB1h0hҡhۣhҤB0h!h{hShC79hghhhB8hhٮhQh-7hڰ9hlh2hhLR6213hh(h hnK52hHhhhK43h|hNhh<B3hhh8hB2h@hhRa14hhhhDB0hhhXhL695hhLhhX8hh`hK76hjhh1h,6hh8hhh%K57hh hh%348h[4hhhh4K39hhh#.....#.##..##.#.##.......#########.....^........##...#.########.##............##.##########.# ######..........#.#.#### ................@......>67.4 (37.0) ########...####.#.#.######## #.#.#  #...#  ##### hPhhi8.4 (38230hh; _Found a stone staircase leading down.hhhhh*h1103h>hmh?C59hhh]h®Q845hh}hhB7h8h۲ha66hhʴhhhnY57h hJ h-There is a stone staircase leading down here.h~h^h%4h(8 h^_hhshChh$3hhhhHh hS$2hhh-h5hh{%1h9hhh3hhh $0h?hhhhC49h|hhhuL841h5hhh&Q726hyh;hhHB6hkhhhgK53hhshVX4hhjh)hUB3hhchn2h"1hhehK04hhh*hjL395hh#hhB8hh5 h h B7h h hhK66h\hhghB5hhhrhK48hhhUhB3hhhhB2hHhhhSa19hhh]H07hh*hhM2950hghP h7!h|!B8h!hg$h?&h&B7h 'h(h8*h*B6h+ho,h-h-B5h.h.h/h/B4h/h0hQ2h2B3h3h4h5h5B2hD6hB8hi:a14h:h=7 _You open the door.h>h?Q078h?hB@  There is an open door here.hDhgES198 _hhFhHhJhKB8hKhLh NhUNK79hNheOh.PB6hwPhPhQhLRhRL560hRhShThTB4h UhUheVhVK31hVhWhFXh|XB2hXhYh1[h[B1h\h]h_h@`B0h`hbhchcY09hdhea82hWfh ghhhhB7hihjhlX6hYmhohphpB5h(qhthxJ ##.# #.# . #.#  .. #.# hny .J. #.#  .... #. ..... #. ##.#  ......'@.#  hyo$.....####  ..... .... ...##J   endoplasm (asleep)h~ 825.4 (57  You open the door.  An endoplasm comes into view.hN[.JJhu6.4 (58489hhʌ _The endoplasm quivers. _Found 13 gold pieces.h #.# #.# . #.# .. #.# ..J #.# .... #.#h  ..... #.# ......##.# ......'@.# $.....#### ..... .... ... ##h y#.# #.# . #.# .. #.# ..J #.# .... #.# ..... #.# ......##.# ......'@.# $.....#### ..... .... ... ## h ht h h4 a _An endoplasm is nearby!hYg#.# #.# . #.# .. #.# ..J #.# .... #.# ..... #.# ......##.# ......'@.# $.....#### ..... .... ...hhG ##hy#.# #.# . #.# .. #.# ..J #.# .... #.# ..... #.# ......##.# ......'@.# $.....#### ..... .... ... ## hhZhhQa _An endoplasm is nearby!hr# #.#....... #.#...... #.#..... #.#.J... #.#.g. #.#.. #.#.##.#.@..#.$.....####.........#####g   hobgoblin (asleep)hjk  A hobgoblin comes into view.hhD.J.ggh1====7.4 (1.0)37310) hshn _The hobgoblin shouts! _There is an open door here.h2## #.#.##.#.##.#.##.#.##.#hz3J.J..##.#.g##.#.##.#'..#.$.....####.+.#.#h3##hA5h6hm;~.J.gh)<j----82hc<+61 _hOAh@Chݒ ## #.#.##.#.##.#.##.#.##.#h .##.#.J.##.#.g##.#.'..#.$.....####.+.#h F.##h h| :.Jh 80----hZ =---918h hb - _The hobgoblin hits you. hVV  The endoplasm hits you but does no damage. h(17-------300 h h!- _The hobgoblin hits you. hc i  The endoplasm freezes you. hd 3-------1099 h\j  hm = _You are frozen. The hobgoblin hits you. h h`28 h h{ _The hobgoblin completely misses you. The endoplasm closely misses you.!h4=---377!h _The endoplasm closely misses you. The hobgoblin barely misses you.!h  The endoplasm freezes you.You are frozen.!h0----46!h!h9@ _The hobgoblin hits you but does no damage.!h~ #.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.#  .......Jg##.#  .......@.'..#  ...$.....#### !h .........+ .........# .........# ##########The endoplasm freezes you.!h#.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.#  .......Jg##.#  !hG.......@.'..#  ...$.....####  .........+ .........# .........# ########## !hc #.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.# !hb .........##.#  .......Jg##.#  .......@.'..#  ...$.....####  .........+ .........# .........# ##########You are frozen.  * * * LOW HITPOINT WARNING * * *!hi#.#  .........##.#  .........##.#  !h.........##.#  .........##.#  .........##.#  .........##.#  .......Jg##.#  .......@.'..#  ...$.....####  .........+ .........# .........# !hT########## !h  The hobgoblin hits you.3/24 -----------55!h!hV _* * * LOW HITPOINT WARNING * * *!h#.#  .........##.#  .........##.#  !h.........##.#  .........##.#  .........##.#  .........##.#  .......Jg##.#  .......@.'..#  ...$.....####  .........+!hc .........# .........# !h4^##########!h:#.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.#  .........##.#  .......Jg##.#  .......@.'..#  ...$.....####  .........+ .........# .........# ########## !h(~  The endoplasm closely misses you. The hobgoblin hits you.!h@2--------64!h!hV _* * * LOW HITPOINT WARNING * * *!hN  The hobgoblin hits you.  You die...!hK0---!h)/  --more--!hT !h Inventory: 4/52 gear slots Hand Weapons (go to first with ))  d - a +0 double sword of draining (weapon) {Caihong}a - a +0 short sword {Ishtar-belessa} Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Scrolls (go to first with ?)  b - a scroll of blinking  t - a scroll of teleportation Potions (go to first with !)  c - a potion of curinga - a potion of ambrosia"h? "hC@,"h!H"hKGoodbye, ghkk.22 ghkk the Trooper (level 2, 0/24 HPs)Began as a Coglin Monk on Aug 27, 2025.Slain by a hobgoblin (2 damage)... on level 2 of the Dungeon.The game lasted 00:01:00 (842 turns). Best Crawlers -1.12102294 JanoDjCj-27 escaped with the Orb2.10372630 tswnMiFi-27 escaped with the Orb3. 7473163 JanoDjIE-27 escaped with the Orb4. 4614099 tekkud MiFi-26 escaped with the Orb5. 4307867 JanoDsFi-25 escaped with the Orb6. 4038090 kaboissonn MiFi-25 escaped with the Orb7. 3791079 kaboissonn DjAE-27 escaped with the Orb8. 3531454 Monkooky MDAr-22 escaped with the Orb"hrLR9. 3461570 raetorn PoEn-25 escaped with the Orb  10. 3430180 Flugkiller OpFE-26 escaped with the Orb  11. 3400099 raetorn TrSh-26 escaped with the Orb  12. 3257756 Monkooky KoAr-26 escaped with the Orb  13. 3200261 petercordi FoFi-27 escaped with the Orb  14. 3192671 tswnMiFi-24 escaped with the Orb"hd"h5"h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l