:jm Player: gorgonsofia Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.18:39:56.ttyrec Time: (1782239996) Tue Jun 23 18:39:56 2026 :j& [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j?:jC:jYWelcome, gorgonsofia. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy :j^ Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter:j0:j:jUWelcome, gorgonsofia the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter:jQ:j:jKgorgonsofia the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Isabel} c) +0 sling {Magnus}Fire: a) +2 sling {Isabel} :j#.⌠.##...##.>.##...#######.⌠.#######.......!.....##.............##......@......##.............##.............################:j>:jqYou whisper farewell to Isabel. Welcome, gorgonsofia the Coglin Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?:j:jPress ? for a list of commands and other information.  Found 2 grey potions. Found an escape hatch in the floor.:j^:j[ _Found a staircase leading out of the dungeon.:j4:j" :j:j]l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting:j'2.0   7%   0   g + Spellcasting   0.0    -2          :j b + Unarmed Combat   0.0    -1              :j 7c + Ranged Weapons 3.6  85%  -1      :j~         d + Armour   0.0    -1      e + Dodging:j*1.7   7%  -1      f + Stealth:ja0.7   1%  -1                                          :jO                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help:j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j? Z668 d * Armour   0.0  20%6 f + Stealth   0.7   :jE N4018 e * Dodging   1.7  17 f + Stealth 0.7   1%:j5544 f * Stealth   0.7  17:j 46 d - Armour   0.0   79:j.572 e - Dodging   1.7   23:jBT793 f - Stealth   0.7   :jI a * Fighting   2.0  2377:jB a - Fighting   2.0   100%:j a + Fighting 2.0   7%93% :je7+:j8gorgonsofia the Shooter#.⌠.#Coglin#...#Health: 16/16 ========================#.>.#Magic: 1/1========================#...#AC: 3Str: 11######.⌠.######EV: 11Int: 8#.......!.....#SH: 0Dex: 17#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#a) +2 sling {Isabel} c) +0 sling {Magnus}#.............#Fire: a) +2 sling {Isabel} ###############You whisper farewell to Isabel. Welcome, gorgonsofia the Coglin Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?[2:j0;2HPress ? for a list of commands and other information.  Found 2 grey potions. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.:jl4:j:j@ _No target in view!:j:jV:jM:ja:j :jP _:j=#.⌠.# #...# #.⌠.# #...#  #.>.#  #...# ######.⌠.###### #.# #.......# #......<# #.............##.............################2.0 (23.0 (3 _d - 2 grey potions:j:j:jB:j1 :j:j:_No target in view!:jѹ _:jdn:j:j :j}:j:jG:jJ:j:jT:je:j:j:jI:j4:j:j:j:j:j>:jN:j]:j:j:j:j:jn:j:j:j:j:j :j  #### .....####......:j#..@'......16.0 (13.0)####...##...... #.⌠.# .$... #...# ####:jK #.⌠.#:j  #...##.⌠.##...#:jRZ#.>.# _You open the door.:j:jUC _Key pressed, stopping explore. _No target in view!:jz _:jY  There is an open door here. _:jN:jq:j:j:j:jN :j :j :j :jN :j9 :j1  :jv :_You now have 3 gold pieces.:jo :j :j n:j :j\3 :j|T ' ######### #.......# ##########.......##### .........'......@'..># 20 #####...##.......###.# #.⌠.##.......# #...###########.⌠.##...##.⌠.##...##.>.# _You open the door. _Found a stone staircase leading down.:j-  _No target in view!:jU@ 3:jNA :jnC :jE :jJ z _  There is an open door here.:jL :jLM  _:jfN :jO :jtQ :jb   There is a stone staircase leading down here. _:jm   You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j #.⌠.##.# #...##.# #.⌠.##.# #...##.# #.>.##.# #...# #. #.⌠.###### #. .........# #.#  .# #@#  ..<......# #.#  .........# # .........# #. ########## ..#  #.#  K   kobold (missile, asleep) #.#  #K#   41.0 (15K.:j OK):j 32.0 (16 _:j :j3 :jw` ))))) You shoot a sling bullet. The sling bullet hits the kobold.:j& : ):j The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.:j2 S:jn >.....:j:{ n1===3.3 (1.3)Rev :j :ją J _You kill the kobold!:j :j :j X:j :jn:j:j :j%:jK,:jQ:jVX:jV:jY:jZ:j[:jc\:j ^:jc^:j^:j=`:ja:ja:jSb:j6g:jiB:j.l:jm:j n:jn:jp:jr:jr:js:jt:jv:j%w:jw:jy:j{,:jm|:j~:j:j:j:jԂ:jj  You encounter an endoplasm.:j" #.............# #.#  #......<......# #.#  #.............# #.#  #.............# ####.# :j= ##################....#  #..........##.#  ##.###########)#  :jP#..##.#  #@###.# :jx--- #.$#.# :j; #.##:jԌ@#.#  ... :ja#.# ..#:jx..##  J   endoplasm (asleep)J :jf063.3 (20.0):jʕO---4.3 (21 _:j:j:j6 ))))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:j7" )The endoplasm is moderately wounded.You shoot a sling bullet.:j'J.:jU$....:jf===5.5 (1.2)Rev :j:j{c _The sling bullet barely misses the endoplasm.:j:jQ:j:ja _An endoplasm is nearby!:j\ )))))You shoot a sling bullet. The sling bullet hits the endoplasm.:j   The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.:jPJ.$... 6.7Rev+ :jΖ] _The endoplasm is almost dead.:j!  #.#  < #.#   #.#   ####.#  ###....#  #..........##.#  ##.#)#  #..# #.#  #@## #.#  #.$.# #.#  #.### #.#  ... #.#  J.# ..## .:jOE  #.#  < #.#   #.#   ####.#  ###....#  #..........##.#  ##.#)#  #..# #.#  #@## #.#  #.$.# #.#  #.### #.#  ... #.#  J.# ..## . :jCR:jV:jo:ja _An endoplasm is nearby!:ju .  You shoot a sling bullet. The sling bullet hits the endoplasm.:jV)))):j) )))You kill the endoplasm!:j9$......37.9 _You shoot a sling bullet.:j5:j,:jQB:j':j:jy _You now have 16 gold pieces (gained 13).:j0Rev :jUG #.....# ### ##################.. ..# #..........# #.# ##.########## #.# #..# #.####.## .##...# ###.##.### #..@...# ---75.9 (8.0...### .###  #.. #.. #.. +>.#..---6.9 (9 _Found a stone staircase leading down.:ji4:j:jtH _No target in view!:j3:jʹ:j:j:j _:jZ:j>,:j,:jB:j{:jB:j:j:j,:j:j:j:j:jj #.##...# ###.##.### #:j>#......# #....### #..### #..# #..##### #......# +>..@..# #......# #......######### :js W83.9 (74.9 (8:j :j ` _c - a scroll labelled JAIHYOMUNN:jF  _No target in view!:j :j :j :j= :jN :j P _:j B:j :jk B:j R  There is a stone staircase leading down here.:j :jr :j :j 7 _You open the door.:j :j7 :j V  There is an open door here.:j, :j  _:j| :j :j :jd :jM :j :jW :j :jA :jj :j :j] :j :jp :j? :j ,:j :j&  ..# #..... #.# ##.### #.# #..# # #.####.###= #.##...##. ###.##.####..#### #......#...# #....### #@# #..###94.9 (10.0) #.###..# #..##..##### ##..#......###.'>.....####......##......#########:j& :j( ,5.9 (11:j. :jS= J _Found an ivory ring.:j :j :j :j H _No target in view!:j[ 3:j[ :j>^ :j$` :jd f _:jee :je :jmg :jj B:jrk :jjm ,:jo :jTp :jNs :js :j.t :j,v :j)x ,:jEy :jJz :j{ ,:j :jy :jz :jg B:j :j/ :j :jq j  You see here a +4 ring of protection.:j& :j  _:j[ :j :j ,:j :j :j :j :jƺ :jh :j :j :j} :j :j :j :j :jz :jp :j :jw :j ,:j L  You encounter a goblin. It is wielding a +0 club. # ###### #..... #..... #..... #.....#..###### #.....#......@# ######....###.#### ..#g..# #.###.# #.# #.## #.## #=.# #.## g   goblin (asleep)##.## ###.##..#### #.....##....# #....#:j 1111.9 (16.0):jw 32.9 (17 _:j, :jp :jν )  You shoot a sling bullet. The sling bullet hits the goblin.)))))):jNXm )You kill the goblin!:j<......):jn4===4.2 (1.3)Rev :j_:j/ _You shoot a sling bullet.:jI:j:j8#X:j'>:j):jN+:j>-:j-:j.:j0:j+<:j<:j?:jKB,:jC:j.K  You encounter a goblin. It is wielding a +0 club.:jBOG## #.. ##. #####.###:jO # +g..... # #.@###### --- ###.......# # #.....###.#### #.)...# #...:jGPz.##.....# ####.#####+## #.## g   goblin (asleep):j{PJ #=.#:j>R ##.## # #..#### :j)Z.20.2 (6.0:jA\N---1.2 (7 _:jf:jh:j  ))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!:j )  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.:j_R:j'%....:j+j5===2.4 (1.2Rev :j2:j4J _You kill the goblin!:jC3:jsE:jG:j`K,:jO,:j Q:jQ:jZ:j`a:jc:jd(:jAi:jLl:jq:jq:js:jw:jy:jz:j{:j&X:j:j!:j:j):j:j:j,:jx:j6:j:jD:j=:j?:j:j8:j:jn:jܳi  You encounter a dart slug.:j| ##  ##. :jG1 #.w  #.  ####.#### #...@...# . ---.......###.# ... $.##.## #.##.........#####........###......###.....#.####.# ....w   dart slug (asleep)####.### ...:j+).....# ..#####..######:jx35.4 (13.0)---6.4 (14:j:j+ _Found 10 gold pieces.:jL[ ## ##.:j #.w #.# ####.####  #...@...# .  .......###.# ...  $.##.## #.  ....  ###...... :j .# ....  ####.### ...  +).....# ..  . :j ## ##. #.w #.# ####.####  #...@...# .  .......###.# ...  $.##.## #.  .... ###...... .# ....  ####.###  +).....#  .:j:j:j}:j$ ))w   _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.:j%:  :j&The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:jK.w:j"..:jf===7.7 (1.3)Rev :j:j] _The dart slug is almost dead.:j][ ## ##.:j #.. #w# ####.####  #...@...# .  .......###.# ...  $.##.## #.  ....  ###......  .# ....  ####.### ...  +).....# ..  . :jw  ## ##. #.. #w# ####.####  #...@...# .  .......###.# ...  $.##.## #.  ....  ###...... .# ....  ####.###  +).....# :jBy : .:j :j :j  . _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.):jT u ))You kill the dart slug!:j 2...:jQ f99.0Rev+ :j( :j7 / _You shoot a sling bullet.:j/9 :jL: 3:j^ Rev ### ##.. #.. #.# ####.####.###.......# ..###.# ...---42.0 (3.0 #$.##.### #.##..... #>....#####........ # ###......###..... #.### .... ..####.### ... ..+).....# .. ..#####..###### ###.......#---3.0 (4 :j [23d_Found a stone staircase leading down. _No target in view!:jI  _:j :j :j :j :jS :j[ :j :j :j :j :jm :j M _You now have 26 gold pieces (gained 10).:j* :j :j :j< :j :j' :j :j :j ,:j :j :j u ### ##..:j" #.. #+# #.  #@# ####.####  #.###.......#  #.......###.# .. #..##.### ##....#>....#####.......#####......###....  #.####.# ...  ..####.### .. ..+).....# . #..........#..........#........g...............'50.0 (7g   hobgoblin (asleep) .gAs you open the door, it creaks loudly!  You encounter a hobgoblin.g======1.0 (8 _The hobgoblin shouts!:j= ))))))You shoot a sling bullet.:j  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.:jK.g:j8...':j===---2.2 (1.2Rev :j:jC c _The sling bullet barely misses the hobgoblin.:j& #..........#  ..........#  .........  ....... ###  ....g ##..  ... #..  #'# #.#  #@#   #.#  #....  #..##.###  #>.. #####     ..+) :j #..........#  ..........#  .........  ....... ###  ....g ##..  ... #..  #'# #.#  #@#   #.#  #....  #..##.###  #>.. #####     ..+) :j":j9---:j:j8` _A hobgoblin is nearby!:jM )))))))You shoot a sling bullet.:jp  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.:j*K.g:j2G....'..:j2\3.5 (1.3Rev+ :j:8:j ;b _The hobgoblin is severely wounded.:jN #..........#  ..........#  .........  ....... ###  ..... ##..  ..g #..  #'# #.#  #@#   #.#  #....  #..##.###  #>.. #####     ..+) :j #..........#  ..........#  .........  ....... ###  ..... ##..  ..g #..  #'# #.#  #@#   #.#  #....  #..##.###  #>.. #####     ..+) :j/:j:j:j<` _A hobgoblin is nearby!:j! †You shoot a sling bullet. The sling bullet hits the hobgoblin.:jCY):jp ))))))You kill the hobgoblin!:j[o.....†':j]:jegorgonsofia the Shooter#..........#Coglin..........#Health: 16/16 ========================.........Magic: 1/1========================....... ###AC: 3Str: 11..... ##..EV: 11Int: 8..† #..SH: 0Dex: 17#'# #.#XL:  1 Next: 110% Place: Dungeon:1#@# ####.####Noise: ===------  Time: 154.7 (1.2)#.###.......#a) +2 sling {Isabel} c) +0 sling {Magnus}#.......###.# .. Fire: a) +2 sling {Isabel} #..##.### #.##.... Rev* #>....#####.......##:jTf ###......###.... #.####.# ... ..####.### .. ..+).....# . You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is severely wounded. _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin! _You shoot a sling bullet.:j=h _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 4!You have reached level 2!:jr/  --more--:j,bD22/222/22 4% :jkJ _:jl:jm:js:j?wH _No target in view!:j{3:j{:j~:jRev+ _  There is an open door here. _Rev :jP:j~ _You open the door.:j@  There is an open door here.:j:j _:jk:jj:j:jK:j1 :j(G_You now have 38 gold pieces (gained 12).:j3:j:jD:j:jB:jX:j#:j?%,:j.':jaK:jrL,:jsN:jRO:jG]:j8bn:jb,:jc:je:jf:jf:jrg:jh:j?j:jj:jj:jl:jnB:j:jʃ:j:j:j:j+n:j,:j:jX:jC:j:j:j:j2:j n:j,:jX:jo,:j:j:jKn:j:j9:j:j:jY:j6:je:j:jY:jv:jP:jF:j,:j:j:j8:j:jJ:jZ:j:jG,:j:j:jw:jO:j\ #.#..#  #.#   #.#   #.#   #.#  #.#  #.#####  #.....#  #.@...+ --- #.....#  #.....#  #.....# #.....# #.....# #.....# #.....#:j0 :j1213.7 (59.0):jH---4.7 (60:j :j;d _e - a scroll labelled KARICS KOUNKIG:j*i _No target in view!:j.)  _ _You open the large door.  There is a large open door here.  You encounter a kobold. It is wielding a +0 dagger. #.# ..#####. #.# ....... ###. #.# ....... #... #.# ....... #.). #.# ....... #... #.# ....... #### #.##### ....... #.....## #.....' #.....## #.....#  #.....#  #.....# .K[1:jW/ 4;4H #.....# [K   kobold (asleep) #.....# ### #.....#9.7 (5.0)K.:jRD K20.7 (6:jBO x _Found a scale mail. _There is a large open door here.:j )))))You shoot a sling bullet.:jz  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.:jn 7K.:j7 7K...===2.0 (1.3Rev  _The kobold is severely wounded.:jMN  #.#  #.# .......  #.# .......  #.# ....... #.) #.# .......  #.# .......  #.##### .......  #.....##...#  #.....'@...+  #.....##K..#  #.....# ...#  #.....# ...#  :jRO #.....# ...#  #.....# [..#  # ####  :j  #.#  #.# .......  #.# .......  #.# ....... #.) #.# .......  #.# .......  #.##### .......  #.....##...#  #.....'@...+  #.....##K..# :j  #.....# ...#  #.....# ...#  #.....# ...# #.....# [..#  # #### :jN3:j :j|] _A kobold is nearby!:jH*r #.#  #.# .......  #.# .......  #.# ....... #.) #.# .......  #.# .......  #.##### .......  #.....##...#  #.....'@...+  #.....##K..#  #.....# ...#  #.....# ...#  #.....# ...#  #.....# [..#  # ####  :jy #.#  #.# .......  #.# .......  #.# ....... #.) #.# .......  #.# .......  #.##### .......  #.....##...#  #.....'@...+  #.....##K..#  #.....# ...#  #.....# ...#  #.....# ...# #.....# [..#  # #### :je:jzE ))) :je^_A kobold is nearby!You shoot a sling bullet.:j% _The kobold is severely wounded. _A kobold is nearby! _A kobold is nearby!  You shoot a sling bullet.  The sling bullet barely misses the kobold.:j1K.. _A kobold is nearby!  You shoot a sling bullet.  The sling bullet barely misses the kobold.You shoot a sling bullet.  The sling bullet barely misses the kobold.1--3.3Rev+   You shoot a sling bullet.  The sling bullet barely misses the kobold.You shoot a sling bullet.  The sling bullet barely misses the kobold. _The kobold hits you with a +0 dagger.:j:j  #.#  #.# .......  #.# .......  #.# ....... #.) #.# .......  #.# .......  :j #.##### .......  #.....##...#  #.....'@...+  #.....##K..#  #.....# ...#  #.....# ...# :jK  #.....# ...#  #.....# [..#  # ####  :j$:jJ R #.# :j @ #.# ....... :j @ #.# ....... :jR!c #.# ....... #.):j"@ #.# ....... :j#@ #.# ....... :j7$n #.##### ....... :jz$ #.....##...# :j%e #.....'@...+ :j' #.....##K..#  #.....# ...#  #.....# ...# :j:* #.....# ...# #.....# [..#  # #### :jH:jM:jvU:j ) _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.:jDy )))You kill the kobold!:jE)..:j}2==84.6Rev* :j:jj/ _You shoot a sling bullet.:jcDBRev+   You encounter a rat.:j #.# ..+).... #.# #.r..#####. #.# #.### #.# #.#... #.# #.#.) #.# #.#.... #.# #.####+ #.######........ #.....##@..# --- #.....''...+  #.....##)..#  #.....##...#  #.....##...# #.....##...# r   rat (wandering) #.....##[..:jĚ+#:jvx #.....###### #.....#:j.r50---6.6 (2 _:j:jbm .  You shoot a sling bullet. The sling bullet hits the rat.:jX`)))))):jzi )You kill the rat!:jL.......:j ~12===7.8 (1.2Rev* :j:jS/ _You shoot a sling bullet.:jVI:j*\,:jQ`g==Rev+ :ja:jiX:jm,:j8n:jq:js:jcu,:j=x:jz,:j{:jp7 _You open the door.:j:jc>Rev :j:jI@  There is an open door here.:jrw _:j,:j:j,:j:jr:j<>:j:j:j:j:j%:j:j:j:j:j:jY :j :j\ ,:j q  You encounter a ball python. #.....''...'...#  #.....##)..##.##  #.....##...##.#  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#######.#  #.....# #.#  #@# --- ..S[....#  #########  S   ball python (constriction, asleep) :j 042.8 (15.0):j H---3.8 (16:jB  ))))) _Found a pair of gloves.  You shoot a sling bullet.:j ( :j S  )The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.:jv .S[S..===5.1 (1.3)Rev :jx :jz f _The ball python is moderately wounded.:jT  '...#  )..##.##  #.#  #.#  #.#  [..##.#  #.#   #.# #@# ...[S...# #########:jp4  '...#  )..##.##  #.#  #.#  #.#  [..##.#  #.#   #.# #@# ...[S...# #########  :j: :j; :jA :jR  † _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.)) :j r )You kill the ball python!:j%~ †..66.4Rev+ :j! E _You shoot a sling bullet.:j u:j B:j TRev :j :ju :j :j :j :j? :jz B:j  You see here a ball python corpse. _  You see here a +0 pair of gloves.:j^X _:jAy  You encounter a rat.:j  #.....##)..##.##   #.....##...##.#   #.....##...##.#   #.....##...##.# :j(N  #.....##[..##.#   #.....#######.#   #.....# #.#   #########.#  #..@.[†...#---   #.######### :je  ..  ..r  :j.##  r   rat (asleep) :j   :jJ:j\52.4 (6.0r.r===3.4 (7 . _The rat squeaks loudly. You hear an angry hiss.  You shoot a sling bullet. The sling bullet hits the rat.:jNbK)):jt )))You kill the rat!:jr rYou shoot a sling bullet.. .....  You encounter a quokka.204.7 (1.3Rev  _The quokka leaves your sight.  You encounter a frilled lizard.:ju  #.....##)..##.##  #.....##...##.#  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#  #.@..[†...#  #.#  l..  ...#. .##.#.  . # ##l   frilled lizard (wandering)   :jz(0.0:jU~:jօ;---5.7 (1 _:jʆ:jܖ{ ))))You shoot a sling bullet.:j? †The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.:jCF=):jJ:jM+r:jvW.†..r   quokka (wandering):jFY_5===6.9 (1.2Rev+ :j[:jf:jkR _You kill the frilled lizard!:j( )        [     #.#  #########.#  #.@..[†...#  #.#########  †.. ...#. r.##.#. . # ##:j& )        [     #.#  #########.#  #.@..[†...#  #.#########  †.. ...#. r.##.#. . # ##:j4 :j6":j6):jR )):jSp)))) _A quokka is nearby!You shoot a sling bullet.:jo .  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!):j۞.†.....338.1Rev* :j:jj _You kill the quokka!Rev+ :jGn:j:jRev :jB:j:j:j) :j M You encounter a ball python.  #.....##...##.#  #.....##[..##.#  #.....#######.#  #.....# #.#  #.#+#########.#  #####.#.#....[†...#  .......#.#########  #.###†.........  #..@..#.###.###---  #..##.#...   #.. #.##....  #.. #.# .####  #.. #.# .#  #.. #.# .#S   ball python (constriction, asleep)  #.. #.# .#  :jV#S. #.#64.1 (6.0---5.1 (7 _:jg )))))S  ))You shoot a sling bullet. The sling bullet hits the ball python.:j  The ball python is severely wounded.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.:jFynS.S.:j>.....:j߄6===6.4 (1.3:j:jd _The ball python is severely wounded.:j=   [     #.#  #  ##....[†...#  .......#.###  #.###†.........  #..@..#  #..##.#...  #.. #.##....  #.. #.# .####  #.. #.# .#  #.S #.# .#  #.. #.# .#  #.. #.# :j= !   [     #.#  #  ##....[†...#  .......#.###  #.###†.........  #..@..#  #..##.#...  #.. #.##....  #.. #.# .####  #.. #.#  #.S #.# .#  #.. #.#  #.. :jD 3:j'K :j] † _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.:jec W)))):j )))You kill the ball python!:j W....†..77.6 (1.2Rev+  _You shoot a sling bullet.:jԵ ^ _No target in view!:j I:j H _No target in view!:j:ji :j:jH _No target in view!:j3 Q #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.# :j  #.#+#########.#  #####.#.#....[†...#  .......#.#  #.###†...  #...@.#.###.###  #..##.#...  #.. #.##....  #.. #.# .####  #.. #.# .# #.† #.# .# #.. #.# .# #.. #.# :j7&---80Rev  _:jU::jC6 #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#########.#  #####.#.#....[†...#  .......#.#  #.###†.  #....@#.###.###  #..##.#...  #.. #.##....  #.. #.# .####  #.. #.# .# #.† #.# .# #.. #.# .# #.. #.#:j9| ---9:jH%M.[..######.....#  #.#+##############.#.#....[†...#.......#.##########.###@............#.###.###:jI..##.#... #.. #.##....   #.. #.# .#####.#:j_S<70:jX:jt^{ _You see here a frilled lizard corpse.:j0  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#########.#  #####.#.#....[†...#  #.#.#  #.###†  #.....#.###.###  #..##.#...  #.. #.##....  #.. #.# .#### #.. #.# .# #.† #.# .# #.. #.# .# :j.5 :j5 ,1 _:j= :jG :j[ g #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#########.#  #####.#.#....[†...#  #.#.#  #.###†. :jl  #.....#.###.###  #..##.#...  #.. #.##....  #.. #.# .#### #.. #.# .# #.† #.# .# #.. #.# .# :j :j F2:jT :jw #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#########.# :j/y #####.#.#....[†...#  #.#.#  #.###†. #.....#.###.# #..##.#...  #.. #.##.... #.. #.# .####:j~ #.. #.# .# #.† #.# .# #.. #.# .# :jE:j&3:j,:j/:j`{Q:j84:jw:jl  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#########.#  #####.#.#....[†...#  #.#.#  #.###†.  #.....#.###.####  #..##.#...  #.. #.##....  #.. #.# .####  #.. #.# .#  #.† #.# .#  #.. #.# .#   #.. #.#4[39;4:jm9m:jtM.[..######.....#  #.#+#############.#.#....[†...#.......#@##########.###†..........#.....#.###.#### :j6@ #..##.#..... #.##..#.#:j:j&5:j:j:j PM)#.[..#####....# # #.#+#############.#.#@...[†...#.......#.############†..........  #.....#.###.#####..##.#.#6:j3, Q:jkX  #.....##)..##.##  #.....##...##.#  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#.#  #####.#.#.@..[†...#  #.#.#  #.###†....  #.....#.## #..##.#... #.. #.##.... #.. #.# .#### #.. #.# .# :jr :jSs &7:jO :j :j' #.....##)..##.##  #.....##...##.#  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#.#  #####.#.#..@.[†...#  #.#.#  #.###†...  #.....#. #..##.#... #.. #.##.... 8:jr #.....##)..##.##  #.....##...##.#  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#.#  #####.#.#...@[†...#  #.#.#  #.###†..  #..... #..##.#... 9:jM:jAZ #.....##)..##.##  #.....##...##.#  #.....##...##.#  #.....##...##.#  #.....##[..##.#  #.....#.#  #.....# #.#  #.#+#.#  #####.#.#....@†...#  #.#.#:jB  #.###†. :jK:jK'80:jQ:jVW _You see here a +0 pair of gloves.:jw` 1 _d - a +0 pair of gloves:jm:joaEquip or unequip which item? :joL - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Isabel}  c - a +0 sling (offhand) {Magnus} Armour (go to first with [) :j pn b - a +0 leather armour (worn)d - a +0 pair of gloves:j4pF[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j$ :j  #.....##)..##.##gorgonsofia the Shooter  #.....##...##.#Coglin  #.....##...##.#Health: 22/22 ========================  #.....##...##.#Magic: 2/2========================  #.....##[..##.#AC: 3Str: 11  #.....#######.#EV: 11Int: 8  #.....# #.#SH: 0Dex: 17  #.#+#########.#XL:  2 Next: 37% Place: Dungeon:1   #####.#.#....@†...#Noise: ---------  Time: 281.6 (0.0)   #.......#.#########a) +2 sling {Isabel} c) +0 sling {Magnus}   #.###†..........Fire: a) +2 sling {Isabel}   #.....#.###.####   #..##.#...   #.. :j [40m#.##....   #.. #.# .####   #.. #.# .#   #.† #.# .# _No target in view! _No target in view! _No target in view! _You see here a frilled lizard corpse. _You see here a +0 pair of gloves. _d - a +0 pair of gloves:jC f  You start putting on your armour.:j +2.6 (1:jS :jP/ 3.6 (24.6 (3:j"2 :jh< A5.6 (4:jzS :j] :ju ]6.6 (5 4 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.:j* :jR :j ^ _No target in view!:jk 3:j :j2 :jm :j$ P _:j :j :j :jO B:j :j :j ,:jS :j :j  You encounter a frilled lizard.  #.....##[..##.#   #.....#######.#   #.....# #.#   #.#+#########.#   #####.#.#.....†...#   #.......#.#########   #.###†..........   #.....#.###.####   #..##.#.@...#   #.. #.##....#   #.. #.##.####  #.. #.##.#  #.† #.##.#  :jg #.. #.##.#l   frilled lizard (asleep)   #.. #.##.#  #l# :j&t92.6 (63.6 (7 _:jI.:j@ )))))l)You shoot a sling bullet.  The sling bullet hits the frilled lizard but does no damage.:j[\ )The frilled lizard hisses angrily.  You shoot a sling bullet.:j8l.:jD>.....:j b===4.8 (1.2Rev :jZ:jYi _The sling bullet closely misses the frilled lizard.:jV [     #.#  #.#+##  #####.#.#.....†...#  #.......#.  #.###†..  #.###.####  #.@...#  #.. #.##....#  #.. #.##.####  #.. #.##.# #.† #.##.# #.. #.##.# #.. #.##l# #.#:jsk [     #.#  #.#+##  #####.#.#.....†...#  #.......#.  #.###†..  #.###.####  #.@...#  #.. #.##....#  #.. #.##.####  #.. #.##.#:jL #.† #.##.# #.. #.##.# #.. #.##l# #.#:jI:j:j:je _A frilled lizard is nearby!:j' †You shoot a sling bullet.  The sling bullet hits the frilled lizard.:j}_)))))#:jl| ))You kill the frilled lizard!:js.....†.:j415.9 (1.1Rev+  _You shoot a sling bullet.:j0I:j:j TRev :jg,:jn:j:j:j:j,:j:j:j:jI:jK:j:j:jX>:j7 :j!3:j":j9$:j)%:j%:j&:j(:j,*:j|*:j=+:j,:j-:j2.:j.:j.0:j1:j[1:j1:j6:j7:j8:js8:j::jw;,:j&<:jA=:j>:j>:j=?:j@:jA:j B:jFC:jD:jF:jjF:j)G:j;H:jI:jI:jLJ:jK:jL:j.M:jM:jPg  You see here a ball python corpse.:jR:j3S _:j4T:jV:jXX:jX:jY:jV\B:j]:jX_:jbB:jOd:je:jJf:jf:jg:ji:ji:ji:jk:j*m,:jfn:jo:jq:jsB:jjt:jv,:j_w:jw:jw:j=x:jy:jz,:j{:j|:j},:j:~:j:jB:jڂ:jo,:j:j:j #..##.##....#  #..##.##.####  #..##.##.  #.†##.##.#  #..##.##.#  #...#.##†#  ##..# #.#  #..####.####.#.# #.......@.......---326.9 (31.0) ####.#####.####.#[# #..........#  ############:j :j:jȤH---7.9 (32:jګ:ji( _Found a ring mail.:j/4:jW3:j=H _No target in view!:j:j:j:j:jn  You encounter a frilled lizard.:j #..##.##....#  #..##.##.####  #..##.##.#  #.†##.##.#  #..##.##.#  #...#.##†#  ##..# #.#  #..####.####.#.#l #........ ####.#####.####.#[#. #..........#  ######  l   frilled lizard (asleep)   :j^0.0)8.9 (1 _:ja:j:j0 .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.:j&G)))))):j3Dt )You kill the frilled lizard!:j3.......:jk5===30.1 (1.2Rev :j:j7/ _You shoot a sling bullet.:jI:j1:j:j :j(,:j   #..##.##....#  #..##.##.####.#  #..##.##.# .#  #.†##.##.# .#  #..##.##.# .#  #...#.##†# .#  ##..# #.# .# #..####.####.#.#.#  #...:jB A# ---10  ####.#####.####.#[#.#  #...# ...  ##### .#.# .#%# .# #:j } .# .# :j :j Q---2.1 (2:jJ 8%:j - _Found a blade talisman.:jQ 4:jS :jW H _No target in view!:j 3:j :j8 :jf :j | _:jԓ :j :j/ :j> B:j :j :j :jΩ :jR ,:jӭ :j # #.#† #..#.##†# #.# ##..# #.# #.#.# #..####.####.#.#.# #................#####.#####.####.#[#.##..........#..@...# ########.##.#.#  # #.#%# #.# ##.##.#.#:jq +7.1 (5:j +8.1 (6:j 6%:jX Q _f - a cyan potion:j~4 :j5 :j6 :j9 :j; :j{< :jFB B:jLC :j~D :jTF :jH :jI :jI :jL :j O :jO :jP :j;R :j3U ,:jV :jb[ X:jX] :j_ ,:j` :jc :jd ,:je :jSg :jh :j?i :jq :jr :jiu :ju :jv :j>y :j} B:jq :jk :j :j :j :j :jH :j :jK :j ,:jK :j A  You see here a +0 ring mail.:j  You encounter a goblin. It is wielding a +0 club.:j [#..##.##....#.# #..##.##.####.#. #..##.##.# #.#. #.†##.##.# #.#.#.# #..##.##.# #.#.#.## #...#.##†# #.#.#.. ##..# #.# #.#.#.#  #..####.####.#.#.#  #........@.# ##.#####.####.#[#.# :j .........#......#.# ##########.##.#.#.##.#%#.##.#.g   goblin (asleep)#.##.#.#g#.##.#.#.#....#..:j 052.1 (14.0):j 33.1 (15 _:jA :j )))))gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.:jv  The goblin shouts!  You shoot a sling bullet. The sling bullet hits the goblin.:j&g.:jY7....:jDf===4.3 (1.2)Rev :j:j^ _The goblin is heavily wounded.:jf#. .# #.#.#.#† #.#.#.# #.#.#.## †# #.#.#..:jpgB #.# #.#.#.#  ####.#.#.#  .......@.#####.#[#.#......#.#.##.#.#.# #.##.#%#.# #.##.#.#g# #.##.#.#.# #.##.#.#.# :jg":j#. .# #.#.#.#† #.#.#.# #.#.#.## †# #.#.#.. #.# #.#.#.#  ####.#.#.#  .......@.#####.#[#.#......#.#.##.#.#.# #.##.#%#.# #.##.#.#g# #.##.#.#.# #.##.:j$[40m#.#.# :j 3:j:j^] _A goblin is nearby!:j Tr )  You shoot a sling bullet. The sling bullet hits the goblin.:jYW)))):j m )You kill the goblin!:j^lC....):jpg505.5Rev+ :jv&%:jz/ _You shoot a sling bullet.:j3:j:j:jߔB:j3:jp:jԘ>Rev :jC:jO:jȞ:jB:j,:jU:jEB:jw:ja:j>:jr:j0:jF3:j:j:j:j]:j:j:jk  You encounter a ball python.:jA......... .###.####### .....# #.. ...#.# #.# ### ####.#.#.# #.# # #.#.#.# #.# .# #.#.#.# #.# #.# #.#.#.####.#######. #†# #.#.#......@.......---.# #.#.#.####.#######S #.####.#.#.# #.# ...........# :jB #.####.#[#.# #. ..#......#.# #.# S   ball python (constriction, asleep) ###.##.#.#.# #.##.#%#.# #.##.#.#)#:j-.63.5 (8.0:jbN---4.5 (9 _:jj8%:j ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.:j& †The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.:j):j+......:jB'4===5.7 (1.2Rev % _You kill the ball python!:j|:j[}:j}:jÄn:jXX:jkT:j:ja3:jʒ:j=:j:jؕ:j:j):j  You encounter a goblin. It is wielding a +0 dagger.:jP ######  #.. .# #.# ### .#.#.# #.# .#.#.# #.# ## .#.#.# #.# .# g .#.#.####.#######.##... .#.#......# --- .#.#.####.#######†#.# .#.#.# #.# .## #.# .# .#[#.# #.# .#.#.# #.# .#g   goblin (asleep) .#.#.# #.# .# .#%#.# #.# .# :j>.70.7 (5.0:jN---1.7 (6 _:j{8%:j*:jL ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.:jT' :jW})The goblin is moderately wounded.You shoot a sling bullet.:j).g.:jL.....===2.9 (1.2Rev :j_%%:j5a _The sling bullet closely misses the goblin.:j%  #.. #.# ### #.# #.# ## #.# .# . .#######.##..g. .......@...# .#######†#.#  #.# .# #.# .#[#.# #.# .# #.# .# #.# .#%#.# #.# .#)#:j   #.. #.# ### #.# #.# ## #.# .# . .#######.##..g. .......@...# .#######†#.#  #.# .# #.# .#:ji [#.# #.# .# #.# .# #.# .#%#.# #.# .#)#:j :j :jb :j ] _A goblin is nearby!:jJ )You shoot a sling bullet. The sling bullet hits the goblin.:j I))))):j m ))You kill the goblin!:j! S..)....:jo% k84.2 (1.3Rev+ :j, 7%:je. / _You shoot a sling bullet.:j< I:j> :jBC jRev :jNI u  #.. # #.# ### #.#.# #.# #.#.# #.# #### # #.#.# #.# ..# ..# #.#.####.#.##..).# #.#.......@..# ---50 #.#.####.#†#.# #.#.# #.# #.# ## #.# #.# #[#.# #.# #:jI a.##.# #.# #.# #.#.# #.# #.# #%#.# #.# #.# #.#)#:jJ 9---:jR :j7T T _Key pressed, stopping explore.:jg :jg :jn :j"q H _No target in view!:jA :jB :j D :jE :jH :jL P _:jN :j O :j`P :jR :jwU f  You encounter a jackal.:jb  .h..# #.. ....#.# ### ....# #.# ....# #.#.####### ....#  #.#.......# ....# ###.#######.##..).# ...@# ###.#######†#.#  #.# #.#.# # #.# #. #.# #.# #. #.# #.# #.h   jackal (asleep) #.# #. #.# #.# #. #)#:jd :h7.2 (2  Found a parchment of Blink.:jf w hThe jackal barks! You hear a bark!:jg )h:jh a.h.:jz ( hh 2 jackalsYou encounter a jackal. x2==8.2 (3 _The jackal leaves your sight.:jk )))))))You shoot a sling bullet.:j  The sling bullet closely misses the jackal.You shoot a sling bullet.:jd:h.h.h:jI;.....:j4=9.4 (1.2:j+` _The sling bullet hits the jackal but does no damage.:jC.:..# ....#  ### h...#  #.# .h..#  ##### ....#  ...# ....# #####.##..).# .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #)#:jT.:..# ....#  ### h...#  #.# .h..#  ##### ....#  ...# ....# #####.##..).# .......@######†#.# #.# #.#.# #.# #.#.#:jU: #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#)#:j\:jH]:jd:jJgd _There are monsters nearby!:jQp .  You shoot a sling bullet. The sling bullet hits the jackal.:j)))   jackal:jf  ))))You kill the jackal!:jG.h:jLE.h:jI.......:j]m6680.7 (1.3Rev+ :j2:jʦ/ _You shoot a sling bullet.:j].:..# ....#  ### ....#  #.# ....#  ##### h...#  ...# ....# #####.##..).# .......@######†#.# #.# #.#.# #.# #.#.#:j #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #)#:jO.:..# ....#  ### ....#  #.# ....#  ##### h...#  ...# ....# #####.##..).# .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#:jQ2 #.# #.#.# #.# #.#.#)#:jx]3:jes _A jackal is nearby!:jK )))))))You shoot a sling bullet.:jW  The sling bullet barely misses the jackal.You shoot a sling bullet.:jvh.h:j@:h:jތI.h:j.....h 2 jackals (1 wandering):j,1.9 (1.2:j:jˢa _The sling bullet closely misses the jackal.:jC.:..# ..h.#  ### ....#  #.# ....#  ##### ....#  ...# ....# #####.##h.).# .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #)#:jU.:..# ..h.#  ### ....#  #.# ....#  ##### ....#  ...# ....# #####.##h.).# .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#)#:j`:ja:ji:jm :j)n^_There are monsters nearby!:j| ))))You shoot a sling bullet.:j  The sling bullet closely misses the jackal.You shoot a sling bullet.:j G.h:j .hThe sling bullet closely misses the jackal.:j~ W...h:jJ 0---3.2 (1.3Rev* :j A _The jackal bites you.:j C.:..# ....#  ### ....#  #.# ..h.#  ##### ....#  ...# ....# #####.##h.).# .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #)#:jwS .:..# ....#  ### ....#  #.# ..h.#  ##### ....#  ...# ....# #####.##h.).# .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#:jNT 2 #.# #.#.# #.# #.#.#)#:j\ 3:jId :j6r e _There are monsters nearby!:js QYou shoot a sling bullet. The sling bullet hits the jackal.:j, ' :j$ †The jackal is almost dead.You shoot a sling bullet. The sling bullet hits the jackal.:j, h   jackal (:j z .hYou kill the jackal!:j, Mh:j[ 5754.4 (1.2:j) :j4 ' _The jackal barks!:j *.:..# ....#  ### ....#  #.# ....#  ##### .h..#  ...# ....# #####.##†.).# :jk .......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #)#:jz.:..# ....#  ### ....#  #.# ....#  ##### .h..#  ...# ....# #####.##†.).# :j%{.......@######†#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#)#:j :jH:jK:jc )) _A jackal is nearby!You shoot a sling bullet.:j& .  The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.:j+(:j&uL.†:jPyj1=--835.6:j:jPJ _You kill the jackal!:j֒:j^:j\:j=:j:j\B:j:j :jo:j:j_:j2===Rev+ :j:jū1 _HP restored.:jX:j:jA:jb  You see here a jackal corpse.:jz:jƷ5 _:j:j:j>Rev :j:j:j:j:==:j:j:j:j,:j:j"(:j:j #..##..##### ##..#......# ##.'>.....# ###......# ##### #......# ...### ######## ######....#  ..........#  #..@..#--- . #.....# ### .....# # #.# #.....# #.#.#######.....# #.#.......#.....####.#######.##†.).# ...............########.#######†#.#You pick up a parchment of Blink and begin reading...:j!096.6 (11.0):jH---7.6 (12:j/:jrT _You add the spell Blink to your library.:j:j3:j :j:_No target in view!:j)$:j$:j&:jB*:jE,:j1P _:j;2:j2:jm3:j4:jx6:j7:j7:j>::j;:j<:j<:j>:j@:jA:jB:j|D:jE:jYF:j H:jI:jK:jLL:jqM:jP:jQ:jLR:jxS:jV:jY,:j5Z:j\:j]:j^^:jk_:jZa:jc:jqc:j`d:jf:j1h:jh:j#j:j'l:jm,:jn:j#p:jq,:jr:jKt:ju:jv:jv:jDzB:j}M _You now have 51 gold pieces (gained 13).:jE:j:j:j:j݂:j6:jă:j:j:j:j:j:jF:j:jf:jT:j:jN:j:jO:j:jt:j :j:j:jW:j:j:j:j:j:jӧ:j:j:jܫ:j:j :jY:j:je:j:jۻ,:j",:j:j:jU,:j:j:jS:j:j:j:j:j^:j:j4:j:j,:j,:j5:j:j:j:j:j:j}:jX:j,:j:j:j:j:j3:j:jz:j:jb:j7 _You open the door.:j ..........# ####+## #.## ..........# ####+##...##=.# ...######## #......... ##.## # ...'...# #........# #..#### # )..##.## #........# ##....# # ...##.# #........# ####.# # ...##.# #........##.### ...##.# #=.......##..## [..##.# #@# ##..#435.6 (38 #####.# #.# ##.'  #.# #.# ### #####.# #.########## :j ..†...# #.........### # #######################....# ...........................# #.#############.....##.....# ..# #.............##.....#:jwB6.6 (39:j"":j#B _Found an iron ring.:j&Q _There is an open door here.:j$:j:j.:jvH _No target in view!:jeI:j:j*:jѬ: _:jX:jfn:j8:j,:j:j2:j:j:j:j:j#:j,:jv :j ,:jS:jx:j,:j:j7= _You open the large door.:j3:j@:jTE  There is a large open door here.:j :jW! _:ji":jk%E  There is a large open door here.:j80K _:j{1:j3:ja3:j:4:j6:j7:jS8:j8:j::j;:j(<:j=:j`>:j?:j?:j@:jcB:jC,:jE:jI:j|J,:jK:jM:jO,:jQ:jDS:jVB:j.m:j  You encounter a hobgoblin. ### ##.. ...†...##.. g #####'######.# ..  #.# ####.#### .?.  #.###.......# ....  #.......###.# .....  #..##.### #.##......  #>....#####.@.......  #####......###...... # #.####.# .....  ..####.### .... ........+).....# ... ..........#####..####### # g   hobgoblin (asleep)# ###.......# # ..........# #...[4:jb0m..###.####........# #.)...# ....#58.6 (22:js,9.6 (23:jx _Found a scroll labelled FUBLYOFIC.:jxs .  You shoot a sling bullet. The sling bullet hits the hobgoblin.:jMd)))))):jo )You kill the hobgoblin!:jP.......:j;p91===60.8 (1.2)Rev :jؿ:j?/ _You shoot a sling bullet.:jXI:j:jEp  You encounter a bat and a quokka.:jO# ### ###.. .......†...##.. ......'######.# b.r..#.# ####.#### ....?.^#.###.......# ...#.###.# ..#..##.### #.##.:j#>....#####.######......###.#.#.####.# ..#...####.###...#.+).....#....#.#####..#######. r   quokka (asleep)# ###.......# ## b   bat (asleep)# #...# #.).:j":j(0.0:j;---1.8 (1 _:jW:jv:j_o †  You shoot a sling bullet. The sling bullet hits the bat.:jhR)))):jv )))You kill the bat!:j!{ ].r:j} X.r:j@ ..†....r:j >5===3.1 (1.3:jd :jR / _You shoot a sling bullet.:jڪ x ### ....... † .......  †......  #.#  ....?.^   .r.....  #.# .......   #.##.......  #>#..@.......  :j߫ .....###.......  #.####.# .......  ....... )....... #######      #.)...#  :jU  ### ....... † .......  †......  #.#  ....?.^   .r.....  #.# .......   #.##.......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######     #.)...# :j^ :j@_ :je :jh ] _A quokka is nearby!:j} )))))))You shoot a sling bullet.:j   The sling bullet barely misses the quokka.You shoot a sling bullet.:jL ].r:j >......:j ^4.4Rev+ :j :j a _The sling bullet closely misses the quokka.:j  ### ....... † .......  †......  #.#  ....?.^   .......  #.# r......  :j V #.##.......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######      #.)...#  :jy ### ....... † .......  †......  #.#  ....?.^   .......  #.# r......   #.##.......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######     #.)...# :j{|3:j:jɈ] _A quokka is nearby!:jt ### ....... † .......  †......  #.#  ....?.^   .......  #.# r......   #.##.......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######      #.)...#  :j  ### ....... † .......  †......  #.#  ....?.^   .......  #.# r......   #.##.......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######  :j}   #.)...# :j3:ja:jO ))))))) _A quokka is nearby!You shoot a sling bullet.:j3p  The sling bullet closely misses the quokka.:j'Y.r:j&3 .....  You shoot a sling bullet. The sling bullet misses the quokka.:j40---5.6 (1.2Rev* :j>:jS+ _The quokka bites you.:jqjt ### ....... † .......  †......  #.#  ....?.^   .......  #.# .......   #.##r......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######      #.)...#  :j:r ### ....... † .......  †......  #.#  ....?.^   .......  #.# .......   #.##r......  #>#..@.......  .....###.......  #.####.# .......  ....... )....... #######     #.)...# :j3:j:jy&  _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka.:j †The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka!:j(:ja~:j\.........# ###gorgonsofia the Shooter .........###.. .......Coglin .....†...##.. .......:jHealth: 20/22 =====================--- ####'######.# †......Magic: 2/2========================#.# ####.#### ....?.^AC: 4Str: 11#.###.......# .......EV: 11Int: 8#.......###.# .......SH: 0Dex: 17#..##.### #.##†......XL:  2 Next: 104% Place: Dungeon:1#>....#####..@.......## Noise: ===------  Time: 466.8 (1.2)#####......###.......:jX#. a) +2 sling {Isabel} c) +0 sling {Magnus}#.####.# .......#. Fire: a) +2 sling {Isabel} ..####.###.......#. Rev* .........+).....#.......#. .........#####..#########. .........# ###.......### .........# #.....###.#### .........# #.)...# #....#You shoot a sling bullet. The sling bullet misses the quokka. _The quokka bites you. _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka!:jo% :jĊf_You kill the quokka!You have reached level 3!:j/  --more--:j   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j~ 5/27=3/393 2%  You feel agile. x2:j :j\  Your brain swirls with designs for a molybdenum relay. You just need some more _time...:ji:ji:jx^ _No target in view!:j3:j:jҚ _:j6==Rev+ :jҟ:j3:j:j:je,:jX:j:j7==Rev :j:j:jac  You encounter a bat.:j$# ### ###.. #.†...##.. #.'######.# #†.#.# ####.#####....?.^.#.###.##.#.###.##.b#..##.### #.##†.#>....#####.#---#####......###.#.#.####.# #.#...####.###.:j#.+).....#.#.#####..###.. b   bat (asleep)# ###.# ## #.....###.#### .# #.)...# #....# #:j{73.8 (7.0---4.8 (8 _:j6:j>G .  You shoot a sling bullet. The sling bullet hits the bat!)))))):ji )You kill the bat!:jmO Z.......:jS =4===6.0 (1.2Rev+ :jm :jq / _You shoot a sling bullet.:j^ I:jʆ :jʏ o# #### ### ..=...##. ...†...##.. #.. ##'######.# #†.......  #.# ####.#####....?.^#.###.......##..  #.......###.##........#..##.### #.##† 0.0  :j ~#>....#####....#########......###.#.#.####.# #.#. ..####.###.#.+).....#........? #.#####..########## #...# ###.......# ##### #.....###.#### ..:jk `---7.0 (1:jc U _Found a blackened diamond ring.:j :j 9---:j+ :j H _No target in view!:j_ _:jd p  You encounter a quokka and a bat.:j/o # ....# #b$..r ##### ### ..=...##. ..†...##.. #.. #'######.# #†....... #.# ####.#####....?.^..[ #.###.......##.. #.......###.##..@..... #..##.### #.##† #>....#####....##### #####......###.#.#.####.# #.#.  ..####.###.. #.r   quokka (asleep)+).....#........?. #.b   bat (asleep)#####..########### #....# ###.......# :j7p /[34m#####:jwr 2.b0:j4s $.b:js $.b:j Nb:j Y8.0 (1Rev :j^ :j @ _Found a leather armour and 11 gold pieces.:j u #.......$..r  ### .........=.  #.......... † #.b........  #†.........  #....?.^..[ #.......... #..@.......  #.##†......... #>............. ..###..........   #..........  #.......... ).....#........?. ###########   :jN #.......$..r  ### .........=.  #.......... † #.b........  #†.........  #....?.^..[ #.......... #..@.......  #.##†......... >............. ..###..........   #..........  #.......... ).....#........?. ###########   :jS:jT:j _:jgad _There are monsters nearby!:jtm .  You shoot a sling bullet. The sling bullet hits the bat.:j{K))):jz ))))You kill the bat!:jGH.......:ju6===9.2 (1.2Rev+ :j:jZ/ _You shoot a sling bullet.:jU #.......$..r  ### .........=.  #.......... † #..........  #†.........  #....?.^..[ #.......... #..@.......  #.##†......... #>............. ..###..........   #..........  #.......... ).....#........?. ###########   :j~S #.......$..r  ### .........=.  #.......... † #..........  #†.........  #....?.^..[ #.......... #..@.......  #.##†......... :jU>............. ..###..........   #..........  #.......... ).....#........?. ###########   :jg:jh:jXu:j † _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka!:jɉT)))))):jy(:j=l )You kill the quokka!:j+†=...?.:j 1080.4 _You shoot a sling bullet.:jMi  You encounter a dart slug.:j# ###### ##.w......... .....# #.$..†# ###### ### ..=.##...##.## .†...##.. #..## '######.# #†.........## .# ####.#####....?.^..[## .###.......##...## .......###.##..........## ..##.### #.##†# >....#####....###### ####......###.# #.#.####.# #.:j# #.w   dart slug (asleep)  ..####.###..# #.....+).....#........?.# #.....#####..########### #.....:j(0.0:jJ;---1.4 (1 _:j:jQ  ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.:jY  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:j0G.w:jA<?......:j(=6===2.6 (1.2:j]I:j}ba _The dart slug is heavily wounded.:jc7 ##...........  #...w...$..†#  ### .........=.#  #..........# .† #..........#  #†.........#  #....?.^..[# #...@......# #..........#  #.##†.........# >............. ###..........#   #..........#  #..........# ).....#........?.#  :j8C ##...........  #...w...$..†#  ### .........=.#  #..........# † #..........#  #†.........#  #....?.^..[# #...@......# #..........#  #.##†.........# :jrSQ>............. ###..........#   #..........#  #..........# ).....#........?.#  :j_ ))))))) _A dart slug is nearby!You shoot a sling bullet.:jP  The sling bullet barely misses the dart slug.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.:jLp G.w:j{ =......:j| f3.8Rev* :ja :jp a _The dart slug is heavily wounded.:j  ##...........  #.......$..†#  ### ....w....=.#  #..........# .† #..........#  #†.........#  #....?.^..[# #...@......# #..........#  #.##†.........# >............. ###..........#   #..........#  #..........# :j >).....#........?.#  :jh h ##...........  #.......$..†#  ### ....w....=.#  #..........# † #..........#  #†.........#  #....?.^..[# #...@......# #..........#  #.##†.........# >:ji ............. ###..........#   #..........#  #..........# ).....#........?.#  :jv 3:jn :j . _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug!:jg j)))):j& { )))You kill the dart slug!:jm J.......:j /85.0:j :j / _You shoot a sling bullet.:j 3:j9 n:jn #  # ########### ####### #..... ......# ##.$..†# #####.# ###...=.# #. ....##.# #. †...##.. #..# #. ######.# #†.........# #. # ####.#####....@.^..[# #.--- ###.......##...# #.....###.##..........# #. .##.### #.##†# #. ....#####..... ###### ###......###.#. #.#.####.# #.# #.  ..####.##:j [33m#..# #.+).....#........?.# #.:jh ,60:j F---7.0 (2:j :jV u _h - a scroll labelled FUBLYOFIC:j :j2 :j" H _No target in view!:j3:jU:jf _:jK:j~TRev+ :j:j ### ## ############ ######### ##.. .......# ##.......$..†# #####.. ..# ###....=.# :j#.⌠ ..###.. #...# #.. ..##.. #....# #.⌠9#.# #†.# #.. ####.#####......^..[# #.⌠ #.......##...# :j8#...##...# #.>.### #.##†.# # ..#####...... ######.⌠ #......###..#.# #.. #.####.# #..#.# #..:j:j:jiT _Key pressed, stopping explore.:j@:jJ:j]:jH _No target in view!:j:j:j:j:j:j: _:j:jyn:jTRev :j _You now have 62 gold pieces (gained 11).:j:j"X:jD>:jLL,:jN:jO:jDQ:j$an:jd,:jd:jj:jul:jl:jo:jr:ju:jmv:j|,:j,:j:j# ###..........=.##.⌠.##.. #..........##...## ##.. #..........##.⌠.# ##.# #†.........# #...# ##.#####......^..[# #.⌠.# ....##...# #...# ##....# #.>.# ### #.##†...###...# #####.....######.⌠.##502.0 (13.0) .....###..........#.# #....... #..........#.# #......... ####.###..# # #......< +).....#..?.#[:jm #......... #####..############ #....... # ###.......# ##### # #.....###.#### ..# # # #.)...# #....# #.# ##.# _Key pressed, stopping explore.:j^:jж:jb:jH _No target in view!:j3:j:j:j:jE$ _:jԣ,:jK:j:jж:j\:jȸ:j#.#####^..[:j ......#... ..###.#...># #.##†..######.........# ######.⌠.###.# #.......... ####.# ...#.# #..........#.###. # #......<... +).....## #..........a) +2 sling {Isabel} c) +0 sling {Magnus}Fire: a) +2 sling {Isabel}  # #.....######.##.# #..# # ####'##...##.###.####.## # ####'##...##=.##.##...# # #.........###.## ###.##.###:j16.0 (4.0):j+7.0 (5:j:j :j[_j - a scroll labelled CUGODO TEAK:jFd4:jf^ _No target in view!:jG _:jn:jeB:j9:j,B:j:j,:j:jx:j:j|:jS:j&:j<:j:jr:j:j,:j:j:j:jR:j:jG:j:j,:j:j,:j"B:j%B:j].;. #....# #.⌠.# # #†.........# #...# #####......^..[# #.⌠.# ...##..........# #...# .......# #.>.#  #.##†.........### #...# ...............# ######.⌠.##### ..###..........#.# #.... #.# #..........#@# #...23.0 (16.0).###..........#.# #......< .......#.# #............. ##..############.# #........... ##.......# #.############### :j/>.....###.#### #.......# #..... .)...# #....# #######.# ##.## .....######.# #.# ..###'##...##.## #.####.##:j5:jk _Key pressed, stopping explore.:j:jϏH _No target in view!:j- :j  :j :jA" :jQ$ :j) P _:j1 X:j1 :j2 :j/5 :j6 :j8 :jI9 :j: :j@ :jSC :jD :jE :j}H :jK :j5L :jM :jT F  You see here a +0 leather armour.:jW :jdX  _:jZ :j] :j@_ :j_ :ja :jj n:jo B:jr :js :js :jzu :j  You see here a quokka corpse. _:j[ :j ,:j0 :j :jӘ ,:j :j :j1 ,:j :j :j :j :js :j3 :j :jM :j :j :j B:j :j [ #.#   #.#  '#####  .......#  ..........# ################ ..........# ##............... ..# ##..........†........# ####..........=.# ..........###...@#...# 46.0 (23 ......†...##..####....# #####'######.# #†..#  #.# ####.#####......^..[#  #.###.......##..........#  #.......###.##..........# :js N #..##.### #.##†.........###  #>....#####...............# #   #####......###..........#.# # :j :j T _Key pressed, stopping explore.:j+ 4:j~2 :j5 H _No target in view!:j 3:jl :j :j :jѼ _:j ,:j :j ,:j ,:j X:je :j} :j :j7 :j :jo :j :j9 :j :j :j} :j :jT :j] :j :j :j :j :j :j| :j( :j8 :j :jc :j :j3 ,:j :j :jA :j :j :j :j ,:j :j :jO :j :j& :j* :j+ :jc, :jo- :j#1 :j3 :j4 :jq? :jNA :jD :jE :jtF :jI :jEL ,:jN :jrS :j0Y B:jjZ :j] ,:j0d :jk :jt X:j&z B:j} E  There is a large open door here.:j :j  _:j :jB E  There is a large open door here.:j 5 _:j :j   #.# #..........# ## :j 2 #.# #..........# #.  #.# #..........# #.  #.# #..........# #.  #.# #..........#   #.######...# ##  #.....##...######## #. :j  #.....''...'...# #.  #....@##)..##.## #.74.0 (28  #.....##...##.# #.  #.....##...##.# #.  #.....##...##.# #=  #.....##[..##.# ##  #.....#######.#  #.....# #.#  #.#+#########.# :j l #####.#.#.....†...#:j{ :jp :jR T _Key pressed, stopping explore.:j :jx :j  _Key pressed, stopping explore. _No target in view! _There is a large open door here. _Key pressed, stopping explore.No target in view!:j3:j,:jP _:j:j.,:jK:j:j :jCA:jB:jIX:jJ,:jK:j!P  _No target in view! _There is a large open door here. _Key pressed, stopping explore. _No target in view!  You see here a frilled lizard skeleton.:jR:j@S _:j,T:jhU:j\B:j+a:jc,:jt4:j>  You see here a frilled lizard skeleton. _:j:jd:jZB:j:j:j:j:j:j,:j:j:j6:j:j:jI:j ,:j%:jI:jL,:j :j[:jz:j :j:j ,:j:j9 ,:j :j5!:ja":jl%X:j&B:j&:j-/:j:1:j2:j{2:j2:j4:j5:j.6,:j8,:j:,:j;:j=,:j>:jFh #.#+#########.# #.### ####.#.#.....†...# #..... .......#.######################## ##.###÷......................... :jG #.....#.###.#############.....  #..##.#.....#...#.............  #..##.##....#.#.#.######......##  #..##.##.####.#.#.# #.#.#######  #..##.##.# #.#@#.# #.#.#######615.0 (41  #.†##.##.# #.#.#.# #.#.......#  #..##.##.# #.#.#.####.#######.# :jH #...#.##÷# #.#.#...............  ##..#.##.# #.#.#.####.#######†  #..####.####.#.#.# #.# #.#   #................# #.# #.#  ###.#####.####.#[#.# #.# #.#:j8H  ..........#......#.# #.# #.# :jLI:j0R:j-WT _Key pressed, stopping explore.:jp:jAr:j_y:j} _Key pressed, stopping explore. _No target in view! _You see here a frilled lizard skeleton. _Key pressed, stopping explore.No target in view!:jI:j :j:j P _:j:jb:j/:jȴ,:jR:j%:j|:jۺ:j2:jٿ,:j:jd:j,:j:j:j:j:jA:j:j:j:j:j:j,:j:j#:j:j,:j:jd:jb:j:j:j:jg:j:j7X:j :jI _No target in view! _You see here a frilled lizard skeleton. _Key pressed, stopping explore. _No target in view!  You encounter a frilled lizard.#.###.####.....##.....# .....#...#.............##.....# ##....#.#.#.######......##.....# #.#.#.# #.#.#######.....# ##.# #.#.#.# #.#. ##.# #.#.#.# ## ##.# #.#.#.####.#######.##†.).# ##÷# #.#.#................##### ##.# #.#.#.####@#######†#.# ##.####.#.#.# #.# #.#.# ............# #.# [3:jqNv4m#.#.# ##.####.#[#.# #.# #.#.# ...#......#.# #.# #.#.# ####.##.#.#.# #.# #.#.# l   frilled lizard (asleep) #.##.#%#.# #.# #.#.#  #.##.#.#)# #l  #.##.#.#.#:j Q-33.0 (18:jR34.0 (19 _:j\:jH^:j) 1 )))))l  )You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.:j-  †The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard.:jKE......:j;Ro20===5.2 (1.2)Rev :jV:jsR _You kill the frilled lizard!:j<I:j:jGj:j̥:j̦:j-:j:j@:j:j:j0:jk:je:j){  You see here a frilled lizard corpse. _:jF:j:j,:j:j:jt:j&,:j,:j;:j#M _You now have 80 gold pieces (gained 18).:j{3:j:jD:jC,:j:jc:jK:j,:j:jr:j:j :j:jH:j:j:j\:jB:jn:j,:j :j" :j :j :j[:j:jc:jX,:j:jW,:j]:j:j:j:js:jH!:j":j$,:j(i  You see here a ball python skeleton.:j-,:j, _:j.:j!0:j1:jp2:j3:jB6B:j6:j7:j;:j<:j=:j>:joF:jH:j5J,:jrK:jL:jM,:jtN:jO:jP,:jxQ:jR:jxV:jV:jW:jqY:jAZ,:j8[:j+\:j}\:j\:jF_:j_:jd:je,:jg:jg:j.h:jh:jh:j j:jj:jk:jwk:jl:jm:j4n:jmn:jo:j`qB:jr,:jws,:jt:ju:jw,:jw:jx:j,z,:j|,:j}:jY}:j=~:j~:jC:j:j:jN:j:j:j":j:jr:j:j:j݉%  :j=FYou encounter a ball python.:j:jr..# .# .# .# .# .# .# .####################### ................@.....$S ---######################    S   ball python (constriction, asleep)91.2 (56.0)---2.2 (57 _:j:j:ju .  You shoot a sling bullet. The sling bullet hits the ball python.:js])))))):jPq )You kill the ball python!:j .....$.2===3.5 (1.3)Rev  _You shoot a sling bullet.:jb. :jj _You now have 82 gold pieces (gained 2).  You encounter a ball python.:j.}   ##   ..   .#   .#   S#   !#  #.#  #  ---.#  ##    S   ball python (constriction, asleep):j,1715.5 (22.0):jH---6.5 (23:jw:jU _Found a brown potion.:j  ))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.:j  .  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.:j/ :!.:j2 n5===7.7 (1.2)Rev :j9 :j< O _You kill the ball python!:j4J :j6N I:j] :jj      ###  ...  #.#  #.#   #.#   #@#  ---#######.#  .................#  ################.#  ###  :jv{ 20.7 (3.0---1.7 (4 _k - a brown potion:jc :jA | _No target in view!:j  _:j h:j :jG,:jN1:j5:j>4:jzE:jYGX:jH,:jH:jmM:jQ:jZR:jR:jUX:jkV:jcW,:jW:jY:j6Z,:jZ:j[:j]:j]:j;^:j_:j`B:jzyn:j\{B:j|:j},:jq}:j~:j,:ju:j:jm:j:j(X:j:j:jVB:jP  You encounter a hobgoblin....##.# .###.# ##g#  .# #### .# ...# .# ...# .# ...# ###########.# ...# #.........@.#  #.###########  #.#### #....#####.##.# g   hobgoblin (asleep)#.#   #.#  #.# .g676.0):jg==8.7 (47:j:j&+ _The hobgoblin shouts!:j!E )))) You shoot a sling bullet. The sling bullet hits the hobgoblin.:j, .  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.:j R:jp2....:jޗ-9=:j@70.0 (1.3)Rev :jc _You kill the hobgoblin!:j_:j:j,:j#u# #.#  ### #.#  # #.#  #.#   #.#  # #.#  # #.#  # #.#  # #..........@#  ---10 #.#  #.####  #....#  ####.#  #.#  #.#  #.#  #.#  ---:j:jC&E _Done exploring.:j2)I:jOK.0:jb:jkE _Done exploring.:j _No target in view!:j I:j:j13:jE _Done exploring.:jK _No target in view!:j$:j%3:jPE:jOF:jpK:jQ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j{:j|:jzNo target in view!Done exploring.No target in view!Done exploring.No target in view!:j :j 3:j :j"` No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:jm 3:j| Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:j I:jA No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j:j:jx:jl Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:jV:j+3:j;:j:j1kNo target in view!Done exploring.No target in view!Done exploring.:j2No target in view!Done exploring.:j=:j7A:jC:jiODone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:j$tI:j\;:j0No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j; [?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? :jm [?25l[?1c:jG :jx 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 4 stonesb - [D:1] a +0 short sword  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a stone staircase leading down  e - [D:1] an escape hatch in the floor  f - [D:1] a +0 leather armour  g - [D:1] a +0 dagger (1 further duplicate)  h - [D:1] a teleport trap  i - [D:1] a stone staircase leading down  j - [D:1] a +0 club (2 further duplicates)  k - [D:1] a +0 ring mail  l - [D:1] a blade talisman  m - [D:1] a stone staircase leading down  n - [D:1] a scale mail:j> Level 1 of the Dungeon<>>>>(Press ? for help) #.# #..........# #.)...# #....# #######.# ##.###########)# #.# #..........# #.....######.##.# #..##.# #.# #..........# ####'##...##.## #.####.###.# #.######..........# ####'##...##=.##.##...##.# #.....##...######## #.........###.## ###.##.####.# #.....''...'...# #........## #..#### #......##.# #.....##)..##.## #........# ##....# #....####.# #.....##...##.# #........# ####.# #..####.# #.....##...##.# #........# #.###..##.# #.....##.:jt ..##.# #=.......# #..##..######.# #.....##[..##.# ####'#######..#......##.# #.....#######.# #.###.'>.....##.# #.....# #.# #.# ###......# ###########.# #.#+#########.# #.##########......# #..........@######.#.#.....†...##.........### ######## #.############.......#.#########################....##.#######.###÷...............................##....##.....#.###.#############.....##.....#####.##..##.#.....#...#.............##.....##.##..##.##....#.#.#.######......##.....##.##..##.##.####.#.#.# #.#.#######.....##.##..##.##.# #.#.#.# #.#.#######.....##.##.†##.##.# #.#.#.# #.#.......#.....##.#:j :j( :j ]gorgonsofia the ShooterCoglinHealth: 27/27 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 8SH: 0Dex: 19XL:  3 Next: 29% Place: Dungeon:1Time:Rev _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [? for help]? .:j@ I:ja :j; :j : _:j :j\ R :j :j :j` 4:j X:j:j:jL:j:j:j_,:j :j :jJB:j:j,:j:j:j:j3:j:j:j:jr:j`!:j":j$:j'%:j&:j):j,B:jE/B:j1:jT6*  Things that are here: :j69 a +0 short sword; 4 stones:j8:j9 _:j[@:jOD:j{E:jE:jH:jmJ:j=L:jL:jnM:j)O:jP:j+Q:jR:jS:jJU:jU:jsV:jdJ:j f:jf:j>g:jg:jg:jjX:jl:jl:jm:jm:jo:jp:jp:jq:jvr:jt,:jRu:jv:jsw:jw:j*x:j]y:j{,:jv{:j|:j~B:j:jڀ,:jW:j:j:jރ:ja:j:jn,:j~:j:j:j:j:j:jx,:j:jG:j:j:jk:jJ:j:jE,:j:jI:j:j{:j- ##...##=.##.##...# .....###.## ###.##.### ....## #..#### #......# ....# ##....# #....### ....# ####.# #..### ....##.###..# ....#:j&#..##..##### #######..#......# ###.'@.....#Noise: --------- 809.0 (38.0) ####......# ######## a) +2 sling {Isabel} c) +0 sling {Magnus} #########:j<#......# #....... Fire: a) +2 sling {Isabel} ........### ######## #.###### ######....##.#### ..........##....# ...##.....#####.# ...##.....##.# ...##.....##.#:jܴ:j:jc _There is a stone staircase leading down here.:j4:jt:j%:j&910.0 (1.0) _:jZ0:j!&2:jF' .. ..#  ...  #.###  #..#.  #...  #..###  :j(#.@.#  ###  .......  ###.... #.# . :ju-1.5 (2.5:j? _You climb downwards. :j҆[_There is a stone staircase leading up here.:j%:j:j^ _No target in view!:jE_:jG: _:jL,:jKMB:j>S:jYB:jak4:j[nB:j؊"  You encounter an endoplasm.:j# #.# #..#..J####.# ...##....#.##......###@.......#.########.....###..#..#........##.# #...######.# .#..#####..# .#.<.#...## .# J   endoplasm (asleep)###.....# .#.......# .#####.......:j023.5 (12.0):j 34.5 (13 _:jz:j:jw ))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:jh .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.:j#(:j!..:jo33===5.7 (1.2)Rev :j:jM _You kill the endoplasm!:jI:j:ji  You encounter a dart slug.:j?#.w..#..#.# .# $..#...####.# ...  ..# #....#.##...>.##......#.########...@.###.. #..#........##.# .######.# .# #####..# .. <.#...## #.####.....# .. w   dart slug (asleep) #.......# ..#####........# ###.#.#:j0(0.0:j4---6.7 (1:j:jdQ _Found 14 gold pieces. Found a stone staircase leading down.:j ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.:j  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:j|^:jg.w.....===7.8 (1.1Rev+  _The dart slug is severely wounded.:j #..  .w # .. #.# .# $  .. #...####.# ... :j0 ..# #....#.##...>  ... ###.........  #...@.###..  ......##.#  #...######.# .#  .. #.< #.#   ..   ..#  ..#   :jB Z #..  .w # .. #.# .# $  .. #...####.# ...  ..# #....#.##...>  ... ###.........  #...@.###..  ......##.#  #...######.# .#  .. #.< #.#  ..   ..# ..# :jG :jM ` _A dart slug is nearby!:j` K )))):jRw u)You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.:j .  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:jW <.......:j 499.0 (1.2:j :j M _You kill the dart slug!:jH :j X:jO X:jf TRev :j> :j3 :j :j/ :jK :j :j :j4 :j :j :j  _You now have 96 gold pieces (gained 14)...  ... ##  ##.. .# #### ##..# .#....^ # .....######...#.## #.# #.#......@.......---38.0 (9.0 #...####.#............#.#....#.##...>.........###.................. ####.....###....#####... ......##.##..#### #[ #####.##.##.## ####..##..#. .#...####.#.:j ---9.0 (10.0) _Found a robe.:j6 4:j :j H _No target in view!:j :j< :j :j&  _..... .... ##. ... •.## #  ..#.##### ##..# #.#....^. .....######@..#.###40.0) .# #.#.............. ...####.#......##....#.##...>  ###................ ###.....###....#####.... .....##.##..#### ##[.##.##.##.. ###..##..#.:j A1.0 (2:j :j_ + _Found 3 flux baubles.:j#7:j18:j=:j0AH _No target in view!:jZ _:j_X:ji##..........##...........#...........# ........... .........# ....>..#  ..#######....#  .......•@## # 4.0 (3 #...#.#####:jj ##..#######.#....^. # .....######...#.### #.# #.#............... #...####.#............#..  #....#.##...>..........  ###...................#.....###....#####....:jR:je+5.0 (4:j:j*; _Found a stone staircase leading down.:j3:j:j :j:j:jX:j:j:j,:jB:j:j,:j,:j #  .# ##### ##.# ##...##.|.## ##..........#  #...........# #......@....##50.0 (5 #............#  ##..........##  ##.....>..## ..#######....### .......•.##.# ##.........#.##### ##..#######.#....^.  ###...#.### _Key pressed, stopping explore.:j%:j':j6:j}9H _No target in view!:jd:jp:j̈́:jm:j$: _:j!,:jB:jG*#... .#  .#  .# #######.# :j!##...##.|.## ##.# #..# #...## #............# ##.......... ##.....>..##..#######....###.......•.##.##.........#.#####:jj78 M #. ########.#  ##...##.@.###.......# #...........###.##.:j2.0 (23.0 (3 _You see here a staff of alchemy.:j4:j:j0H _No target in view!:j _:jV:j,:jΑ:jB:j"..###. #.. #.#  #.#  :j#@# 6 ########.# #...##.|.## ##..........##......#.....###............# ##..........## ##.....>.##:j _Key pressed, stopping explore.:jݼ4:j^ _No target in view!:j :j :j :j ,:jy# P _:jN' B:j. :j/ ,:j7 ,:j 9  You encounter a kobold. It is wielding a +2 short sword of electrocution.:j8A N########. .?.........#.....#:jB z#. #.#....... :jD _#.##.....# #.# .#!.#. ########.# . #..#...##.|.## .# .K   kobold (wandering)##..........# .#...........# .K#.........:jcQ &9:jR 360.0 (4 _:j\ :jNc :jz )))))))You shoot a sling bullet.:j )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.:j+ J):jS e......):j :j 41===1.2 (1.2Rev  _You kill the kobold!:j( :jگ :j :jʳ :j :j ##...?...###..........##.#......#. #....#.. . #.##.#...# .#..##..#...##....#.#.......##.##.....#..#.##.#@.#..#---########.##...#...# ##...##.|.##..#.  ##..........#.#..# ...  #...........#...). .  #...........####### ###.....#  ##...####.....>..##:j t5.2 (4.0---6.2 (5:j3 _l - a ruby potion:jHH _No target in view!:j n _ :joK You encounter a bat.#.#......#..#....#.. ..#.##.#...# .#..#.#..#...##.....#.#.......#.##.##.....#... #.##.#..#########.##...#...##b.  ##...##.|.##..#@.....# ##..........#.#... #...........#...). #..####### #### #.# ### b   bat (asleep)#.....>..## #####....### ....•.##.#7.2 (18.2 (2 _:js:j v:j5 )))))b  You shoot a sling bullet. The sling bullet hits the bat.:j& †  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.:j,(:j{.....3===9.4 (1.2Rev :jK] _You kill the bat!:j _:j ,:j:jkR ...#.. ..#.##.#...# .#..#...#...##.....#.......#.#.##.....#... #..#..# ########.##...#...##†.  ##...##.|.##..#......# ##..........#.#.@#......---.#...).#######.#####Rev .......#.#####:j ##.#...# .#..#...#...##.....#.......#.#.##.....#... #.#..#..# .########.##...#...##†.  :j##...##.|.##..#......# ##..........#.#..#.......#...@.......:j######.####.# # ##:j( :jF\######.#....^.:j-700:jtF---1.4 (2:j:j _You see here a +2 short sword of electrocution.:j*:jޕ:jj:jTH _No target in view!:jp3:j:j _:jӟ3:j&:j,:j2:j>X:j:jB:jQ:j,:jj,:j :j9:j:j #########  ####  :j=#..........#  #.#......#..# #....#.....#. ##.#...##.#..#. #..#...##......:jd #.#.......#.#.# #.##.....#.... #.#:j>#.#..#..##..:j\83.4 (12.0)4.4 (13:jD:j-d _m - a scroll labelled XOUTOV LIUCUPE:j s _No target in view!:j^ :j5_ :j_ :j[c :je :jsj P _:jDl :jl :jm :jr X:js :ju ,:jv :jw :jz ,:jz :j| :jZ~ :j~ :ji :j+ :j B:jj :jc ,:j :j] :jB ,:j6 :js :jP :j :j :j :jv :j :j% :j :j :jץ :j5 :j :j :j :j~ :j :j :j :jޮ :jz :j ,:jL :j :j ,:jʶ :j :j ,:j :jľ :j ,:j :j2 :jW ,:jP :je :j k  You encounter a ball python.:j  #.##.....#.......#  #.##.#..#..##...## ###.##...#...##†..# #.|.##..#......#..## .....#.#..#........# .....#...).........# .....#######.####..# ......# ### #..## .....## #@## .>..## #.# ..### ..# #.# ...# #.##### .... #....^. #....# S   ball python (constriction, asleep) ..#.### #....# ....... ....S# ....#..:j V903.4 (19S.:j OS):jr ,4.4 (20:j) :j 5 _The ball python hisses angrily.:j#J )))))))You shoot a sling bullet.:jC  The sling bullet closely misses the ball python.You shoot a sling bullet.:jT nS.S.:j] 7....:j] f===5.6 (1.2)Rev :jc :jf e _The sling bullet barely misses the ball python.:j+  ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@## .>..## #.# ..# ...# ...S#^. #....# #....# .....#:j  ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@##>..## #.# ..# ...# ...S#^. #....# #....# .....#:j" 3:jj :j b _A ball python is nearby!:j ))) You shoot a sling bullet. The sling bullet hits the ball python.:jt .  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.:jz):jz KYou kill the ball python!:jO...K   kobold (wandering):j 456.9 (1.3:j:js _You encounter a kobold. It is wielding a +0 dagger.:j( ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@## .>..## #.# ..# ...# ....#^. #....# #....# ....K#:j~ ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@##>..## #.# ..# ...# ....#^. #....# #....# ....K#:j:j:jԌ:jk] _A kobold is nearby!:j )))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!:j;- )The kobold is moderately wounded.You shoot a sling bullet.:j:8K.:j.....8.1 (1.2Rev+ :j*:ja _The sling bullet closely misses the kobold.:j ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@## .>..## #.# ..# ...# ....#^. #....# #...K# .....#:jiu ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@##>..## #.# ..# ...# ....#^. #....# #...K#:j`j? .....#:jp:jBq:jw:jz] _A kobold is nearby!:j )))))))You shoot a sling bullet.:j  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.:jږ8K.:j<.....:jf9.3Rev* :j:j ^ _The kobold is heavily wounded.:jK ..#  .## †..#|.## ..# )..# ##..#  ### #..##  #@## .>..## #.# ..# ...# ....#^. #...K# #....# .....#:j:jP ..#  .## †..#:jSe\|.## ..# )..# ##..#  ### #..##  #@##>..## #.# ..# ...#:je^ ....#^. #...K# #....# .....#:j@p3:jdw:jy] _A kobold is nearby!:jU ))))You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.:j )The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the kobold!:j):jD7....:j0710.5:j;:jJ _You kill the kobold!:j3:j1:j:j:j,:j~:jD:j:j:j:j:j>Rev+ :jx:j":j8:jg:j:j:j  You see here a +0 dagger.:jr [.....#######.####. ......# ### #..# .....## #.## .>..## ####.# ### #....# #.# #....# #.##### #....# #....^. #...)# #.##...@# ---5.5 (5.0...... .........#.. .###...? ....... #. ....... ###....  ##[.#.# <.#:j9 * :j :j F---6.5 (6:j :j  9 _Found a stone staircase leading up.:j / :jm/ :j6 :j9 H _No target in view!:j 3:j :jL :j5 :jĥ ERev  _:jC t _c - 2 scrolls labelled JAIHYOMUNN (gained 1):j :j :j: .. ........# #.. .###....# .. #....# ...... #....# ###.... #....#  ##[. #.#.# .. .<.# ...####. :jz .... # ... # .. #. # #.. #.. #.. #...:j \26.5 (10.0)7.5 (11:jb :j> c _n - a scroll labelled WACYDY VUCOAJ:j1 :j :j3" :jE% H _No target in view!:jI :j;N :jP ,:jUS :jeV :jj[  :jt` J_:j;b :jb :jc :jd :j@f :jf :jg :jsh :jj ,:jk :j9m :j"o ,:jo :js :jv  You encounter a goblin. It is wielding a +0 dagger.:j{  ##[. #.#.##  .. .<.#..#  ...####.#  .... #.#  ... #.#  .. #.#  #.####### #.......# #.@.....# :j| #.......# #.......###..#######.g   goblin (asleep).g..:j 232.5 (5.0):jׄ 23.5 (6 _:j :j- :j/ )))))g  )You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!:jQ )The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.:jU):jE......:jk50===4.7 (1.2Rev :j-:jJ _You kill the goblin!:j I:j, :jX :j,:jW:j!:jy:j:jE:jD .... #. ... #..  #.#######:j #.......# #.......#........##@.#####---6.7 (2.0:js #.##  ... ..... :j#.)...<##.....##/....#:jE...####:jn&:j&F---7.7 (3:j,:ja/9 _Found a stone staircase leading up.:jm:jт:jP:j.H _No target in view!:jcq3:js:ju:jx:j[ _:jb:j:j:j:jw:j:j:j:jU:j:j:jR>  You see here a +0 dagger.:jV:j _:jx:j&:j:jH:jG:jب # #.......# .## #.......# ... ##..######.###.#### #..#.....# #.# :j$##.)...<# ##.....#  #@....# #.....#####.###.#:jJ# ..# ## :jr:j,43.7 (6:j+4.7 (7:j:jc1 _c - a wand of iceblast (12):j:jČ:j5:jɕH _No target in view!:j:jl:j:jH:j5:je P _:jw ,:j :j:j:j::j:jO:j%  :j&[You encounter a goblin. It is wielding a +0 club.:jx #.###.####  #..#.....#  #.......#  ##.)...<# ##.....####.....##.....#####.###.# #..@..# :jN#### #..#. #. ..#. .g## :.#g   goblin (asleep)###:j*)+7.7 (3:j)+8.7 (4:j4:j:9 _Found a parchment of Kiss of Death.:je9 ):j))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!:j|, ))The goblin is severely wounded.You shoot a sling bullet.:jW &g.:jh 0....:j c===50.0 (1.3Rev :j :j        ##.)...<#   :j4  ####.....#  #.....####  #.###.#  #..@..#  #...####  #..#.:j] T #. g. #. ..# :j '# :.# ###:j  :j i_The sling bullet closely misses the goblin.:j_        ##.)...<#    ####.....#  #.....####  #.###.#  #..@..#  :jb` #...####  #..#. #. g. #. ..# # :.# :j` >### :jf :j?g :jbm :jo ] _A goblin is nearby!:j4 u       :j |##.)...<#    ####.....#  #.....####  :j U#.###.#  #..@..#  :j݀ "#...####  :j f#..#. #. g. #. ..# :j '# :.# ###:j2 *:j7 2       ##.)...<#    ####.....#  #.....####  #.###.# :j  #..@..#  #...####  #..#. #. g. #. ..# # :.# ### :jK" :j" :j( :j[: ) _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin!:j%@ H)):j | )))You kill the goblin!:j`Q:jZ]..)..:j\f21.3Rev+ :jgE _You shoot a sling bullet.:jUu:j7v:jϘ:jD:j,:j,:jTRev :j{:j:jɮ,:j!:jñ:j,:j:jҷ:jH,:jj:j<:j:jp>:j  ####.....# #.....#### #.###.# ##.....###...#### #..#.#  ##.#).# :j3 #....## #.@.##--- #####   You pick up a parchment of Kiss of Death and begin reading...:j0-7.3 (6.0:jG---8.3 (7:j:j\ _You add the spell Kiss of Death to your library.:j:j:j|H _No target in view!:jm:jn:jo:ju}......0:jyy:jU|:jh~T _Key pressed, stopping explore.:j4:j:jZH _No target in view!:j/:j/:j0:j5:j}8:j=P _:jA:jA:j :j  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!:j :jA 3:j :j, :j f _:j{ ,:j, :j~ :j :jc :j j.. #.#  #.####### #.......## #.......#..# #.......#..### #.......#... ##..##### #.###.#####.@#.....#71.3 (3 ##.......# ##.)...<# ##.....# ####.....# #.....#### #.###.# ##.....# ##...####:j :j :j  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.:j% :j( :jDi :jm  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:jK _:jVB:jANo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You encounter a ball python. .... #.#... #.# .. #.#  #.####### #.### #.#..S# #.......#.....#####.......##...@###..#########.###.####..#.....###.......# ##.)...<# ##.....#S   ball python (constriction, wandering) ####.....# #.....#### #.###.#3.3 (24.3 (3 _:j:j ))))S  )You shoot a sling bullet. The sling bullet hits the ball python.:jP .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.:jAU(:jO)....:jj4===5.6 (1.3Rev :je _You kill the ball python!:j:j:j$:j~:j:jB:jM>:j :j:j3:jw:j .... #.# ... #.# .. #.# #.#######.. # #.......#..##. #.......# #....### #.......# #.....#####.......# #@...###..#####---8.6 (3.0 ####.###.#### #..#.....# #:jX#.......# ##.)...<# ##.....# ####.....# #.....####  #.###.#:j:---:j$:jT _Key pressed, stopping explore.:j$:j%:j/:j3H _No target in view!:j _:jd:j,:jm:j:j,:jK:j5:j,:j:jϩ:jB:jn:jh:j$$ _You now have 104 gold pieces (gained 8).........##.##..#### ##[. # .######.##.##.## .. .< .#####..##..#. .......# .<.#...####.#. #### ...... ##.....# ... #..### .....#.......# ..# #....### ...####........# #.##[:jw'30m...#### ###.#.#.. #.####....###...# . #@# ####..##.1005.6 (27.0)##........# ##....###...>#...# ##.....##.# #...# ######.###........ #......# ####.###.# #.###### ##. #.# ## ..# 6.6 (28 _Found a stone staircase leading down.:jE3:jt4:j;^ _No target in view!:j z3:jz:jT}:jW:jJP _:jaX:j:j  You encounter a bat.<.#...####.#.  ...... ##.....# #... #..### .....  #.......##..# #....### ...  ####........###.##...#### ..#  ###.#.#....#.####....###.#  ...#..#.#.# ####..##.# ##........# ##....### #...>#...# ##.....## ..# #..##.###... #...#......# #### ##.###.##.#.##:jN####  #. #.# .b ## ..# .# ..# #b   bat (asleep) ... ..#.##9.6 (3.0)b.b.b.b10.6 (4 _:j o )))You shoot a sling bullet.:jQ .  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.:jmV U):j> $...:j j6===1.8 (1.2Rev :j :j G _You kill the bat!:jD :jF 3:jH :j|   You encounter a goblin. It is wielding a +0 dagger. ##.....# #... #..###  ..##..# #....### ... ###........###.##...#### ..# ###.#.#....#.####....### ...#..#.#.# ####..##........# ##....### #...>#... ##.....##..#..#...#########.###... #.....@...#......# #####.###.##g#.######  #. #.# .. .#Rev #.g   goblin (wandering)... [4:jw~ 0m###0.0---2.8 (1 _:j :j n )))You shoot a sling bullet.:j c $ )The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.):ja D..):j >8===4.0 (1.2:j :j J _You kill the goblin!:j 3:j :jE :jD :j B:j ,:j :j :j2 :jm :j :j :j :j (:j :j $  Things that are here::j a  a +0 dagger; a goblin corpse:j:j7 _:j]:jT:j :jt B:jc  You encounter a rat.:j" ...#..#.#.# ####..##.# #. ##........# ##....### #. #...>#...# ##.....#####...#..#...#########.###....####.........#......# ####.#####.###.##)#.###### #..#.#. #.##...# ##...# ..#....# ##.)...#.#@## ##.:jF#---......#...# ####.#...#...$.....#....#...##.......... #.###. #.......... ##....:jh##.......... ##...## r   rat (asleep)##......... #..#.#:j# ##...#..r# ##.#).##....##:j#!:jJ/.20.0 (6.0:j0N---1.0 (7 _:j69:j::j( :j*)))))r  )You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.:j †The rat is heavily wounded.You shoot a sling bullet. The sling bullet hits the rat.:j):j......60===2.2 (1.2Rev :j:jHG _You kill the rat!:j3:j>:jxE,:jE:j>J:jNB:jP,:jR:jSV>:jW:jW[M _You now have 112 gold pieces (gained 8).:jc^3:j_:j=b:jd:jʆv:jЊM _You now have 119 gold pieces (gained 7).:jF3:j:j:j:jސ:j':j#:j,:jz:jt:je:j:j:jX:jŵ:j˸,:j:j:j:j/:j:j:j:jC:j":j:j|:j:j`:jZ:j:j:jK:jY:j:jB:j ...#..#.#.# ####..##.#  ##........# ##....###  #...>#...# ##.....## ..#..#...#########.###... #.........#......# #:j ##.###.##)#.###### # #.###.##...# # #.....#....#  #...@#.#.####### ---44.2 (22.0):j #......#...#...## # #...#...........## # #...##.....# :j= #... #.....# ###... #.....###.:jd: #### ##.........###..  ##...#..†####.#:j ######### #... :jp:---:j::jT _Key pressed, stopping explore.:jQ4:j$:jp'H _No target in view!:jI:j+| _:ji,,:jd-:j/:j42,:j3:ji@:j@:j^B:jD,:jIB:jI:j\J:jK:jM:jN:jN:jO:j\R,:jR:jU:jpYB:jY:j[,:j#\:j+]:j5iX:jk,:j l:jn:jp:jp:jq:jvn:jIx:jx:jx:jov:j͕:j:jtX:jG:j3:jX:j:j:jR:j:jB:j:j:j:j:j  You encounter a ribbon worm.:js2 ##..... ####...># ####....#.. ##....####. ####..#### ##. #....## #. ##.####.. ###..# ##. #.@.## #. #.### #. ...#.....##.......#..?....## w   ribbon worm (asleep)w....#...# 70.2 (261.2 (27 _:j:j:j ))))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.:jj  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.:jfK.w:jr.....?:jf===2.5 (1.3)Rev :j<:jf _The ribbon worm is moderately wounded.:j ####...> ####....#. ##....####. ####..#### ##. #....## #. ##.#### #.. ###..#  #.@.##  #.###  ... ....# ...... .?.... .w... #...#:ji ####...> ####....#.:j?j ##....####. ####..#### ##. #....## #. :jrj##.#### #.. :j kf###..#  #.@.##  #.###  ... ....#:jl ...... .?.... .w... #...# :j s:js:jt:j:jb _A ribbon worm is nearby!:j )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.:jC  The ribbon worm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.:jb .....3.7 (1.2Rev+ :j :jO c _The ribbon worm is heavily wounded.:j  ####...> ####....#. ##....####. ####..#### ##. #....## #. ##.#### #.. ###..#  #.@.##  #.###  ... ....# ...... .?.... .w... #...#:j{ x ####...> ####....#. ##....####. ####..#### ##. #....## #. ##.#### #.. ###..#  #.@.##  #.###  ... ....# ...... :j| .?.... .w... #...# :j 3:j :j b _A ribbon worm is nearby!:j ))))))You shoot a sling bullet.:j/(  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.:j ;w.:j e....4.9:j { _The sling bullet barely misses the ribbon worm.:j < ####...> :j H####....#. ##....####. ####..#### ##. :j' #....## #. :jF 9##.#### #.. ###..#  :j P#.@.##  #.###  :j z... ....# ...... .?w...:j  ..... :j9 3#...#:jb ####...> ####....#. :jc##....####. ####..#### ##. #....## #. ##.#### #.. ###..#  #.@.##  #.###  :jcF... ....#:j[d ...... .?w... ..... #...# :jsk:jCl:j\r:jub _A ribbon worm is nearby!:jΉQ )))):j#?))You shoot a sling bullet.:j  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.:jpS;w.:jZ<.....:j[f6.1Rev* :j b:j,ki _The sling bullet completely misses the ribbon worm.:j( ####...> ####....#. ##....####. ####..#### ##. #....## #. ##.#### #.. ###..#  #.@.##  #.###  :jD... ....# ...w.. .?.... ..... #...#:j*O ####...> ####....#. ##....####. ####..#### ##. #....## #. ##.#### #.. ###..#  #.@.##  #.###  ... ....# ...w.. .?.... ..... #...# :jo1:j/E _A ribbon worm is nearby!:jL ))) You shoot a sling bullet. The sling bullet hits the ribbon worm!:j^ †The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.:j h5...:jo=8/28667.4 (1.3:jr:j _You kill the ribbon worm!:j:jBX:j  You encounter a goblin. It is wielding a +1 dagger of holy wrath.:j####....###....####..####..#### ##.#....## #:j-#.#### #.###..#  ##. #...##  #.#...##.### #.......@#  #---.......## :jG #g...† #?.?.... #...##...# g   goblin (wandering) #### :j-9.4 (2.0:j:j---80.4 (3Rev+ _:j:j':j} )))))))You shoot a sling bullet.:j-  The sling bullet barely misses the goblin.You shoot a sling bullet.:jaE.:jZ......===1.6 (1.2Rev* :j^:j`a _The sling bullet closely misses the goblin.:jioI:jq:jt:ju:jx,:jz:j{>Rev+ :j*|:j~:j.h  A goblin comes into view.:jÝ&####..#### ##....## #. ##.#### #. ###..#  ### #.####... #...#...##.### ...........# .........## g..# ---?.?....# .....## #...#...## ### ##### g   goblin (wandering) 3.6 (2.0---4.6 (3 _ _You see here a ribbon worm corpse.:j>m )))))))You shoot a sling bullet.:jo g  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.:j .g:j#.....:ju===5.7 (1.1Rev* :j:j a _The goblin is moderately wounded.:j:j   ## #....##  #. ##.####  #. ###..#  ### #.####...##  #...#...##.###  ...........#  ..........##  .g.....@..#  ...?.?....#  .........##  #...#...## :jR### #####:jc {   ## #....##  #. ##.####  #. ###..#  ### #.####...##  #...#...##.###  ...........#  :jҷ |..........##  .g.....@..#  ...?.?....#  .........##  #...#...## ### #####:j $ :j? :j :jK :j ] _A goblin is nearby!:j} m )))))))You shoot a sling bullet.:jif  The sling bullet closely misses the goblin.You shoot a sling bullet.:j .g..g....6.9 (1.2 _The sling bullet closely misses the goblin.:j " +   ## #....##  #. ##.####  #. ###..#  ### #.####...##  #...#...##.###  ...........#  ..........##  ..g....@..#  ...?.?....#  .........##  #...#...## ### #####:jS    ## #....##  #. ##.####  #. ###..#  ### #.####...##  #...#...##.###  ...........#  ..........##  ..g....@..#  ...?.?....#  .........##  #...#...## :j x### ##### :j :jd :j :j ] _A goblin is nearby!:j- m )))))))You shoot a sling bullet.:jw )The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.:j :) :jiD..)....:j488.2 (1.3:j:j #J _You kill the goblin!:jg):j):j,:jy.:jE1:j4,:j5:j9,:j::jqCE  ## #....##   #.. ##.####   #.# ###..#  #####.####...##   ##...#...##.###  #...........#  #...##  :jC#...)....†..#  #....?.@....#---  ##.........##   ##...#...## :jLD  #########       :jL.90.2 (2.0:jL}---1.2 (3Rev+ :jR:jTa _o - 2 scrolls labelled CUUVVARUGG:j:j:jy:jVH _No target in view!:j*:j:j:j:j&P _:j ':j +,:j,:j7  ## #....##  #.. ##.####  #.# ###..#  #####.####...##  ##...#...##.###  ##..#  #..##  #...)....†..#  #....@......#  ##..##  ##...#...##  ##     :j=+3.2 (2:j>*4.2 (3:jN:jQg _q - a scroll labelled NAEPPI MACUSHRIMP:j:j:j#:j%H _No target in view!:jӕ:j:jޘ:j'..:j   ####..#  ## #....##  #.. ##.####  #.# ###..#  #####.####...##  ##...#...##.###  ##..#  #...........##  #†..#  #...........# ......## ...#...## #########:j>    :jȮ&0:jI`5.2 (1Rev  _:j:j$  Things that are here::jO _a +1 dagger of holy wrath; a goblin corpse:jg 3:j':jeH _No target in view!:jR _  You encounter an endoplasm.  ####. .# ##.... J# ####..### ##. #....##  #.. ##.####  #.# ###..#  ###.####...## ##...#...##.# ##...#  #...........##  #...)....†..#  #...........#  ##......... ##...#...##J   endoplasm (asleep) #########:je[m67.2 (2 _:j:j5 )))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:jh .  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.:j} (:j :......:j v72===8.4 (1.2Rev+ :j c _You kill the endoplasm!:j :jV :j :j$ :jC* :j>. TRev :j. :j.3 ,:j4 :j6 :j9 ,:j: :j; :j> :j? :j@ :jA :jC :jQD (:jHE :jxG :jI :jI :jWK :jL :jO :j^O :jP :jR :j] :jjt  #...######.#   #. #..#####..#   .. #.<.#...    .# ###.....##    .# #.......   ##.# ####....    #.. ###.#    #[# ..    #@# ##---  #.# ####    #.# ####...    #.# ##....##    #.# ####..####    ##.# #....##    #..# ##.####   #.## ###..#   #####.####...##:ju ,78 M#..#....... .# #.##. #..#####... #.<.#:jz #### ...#.#####......####.#..  ####  #.#####....##:j; z109.4 (11.0)---10.4 (12:j :j w _You see here an orb of mesmerism.:jm :j :jo :j{ f _:j n:j B:j X:j| :j :jV :j :j b .. #...###:jz p ..# #... .... ###.. .##.########.... .##..#... .# #...######.## #..### #.<.#...## ###.....## 5.4 (5.0) #....... #####..... #. ###.# :jN #[# ... #.# ##.  #.# ####.  #.# ####....  #.# ##....### :j j _Key pressed, stopping explore.:j 4:j :j$ H _No target in view!:j3:j`:j:j:j7P _:jɓ:jK:j:j:jڙ:jC:j~:jB:jV:ji:jʬc  You encounter a bat.:j.# #b  ##.. .. # ..#.# #.# #...# #...####.#..# #....#..... ###...:j##.########.....#..#....#...######.##.#..####.<.#...####.## ###.....## ##.......## b   bat (asleep)#####......#.:jó ###.#.##[# ...#:j@^9.4 (420.4 (5 _:jE:jF:j ))))))b:j/You shoot a sling bullet.:jb1 †  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat.:j....:j...:j?5===1.6 (1.2:j/+Rev :jD] _You kill the bat!:j:j:j:j0:jWB:jpT:j#:j:j!:j":jB&:j&:j(:j),:js,:j-,:j.:jA>.. #.##....#.###† ##..####..#.. # .....###.#.# #.# #.#..#...# #...####.#..:jxB#..### #....#.##.#....# ###....#.##.########.....####.##.@#........##.##.---6.6 (5.0#.###...######.##.##.###.# ##..#####..##..#. #..# #.<.#...####.#.#.## ###.....## #...#.# #.......##..# ##.# ####........###..# ###.#.#....:jBv#[## ...#..#.:jD:---:jL:jN :jiNN_Key pressed, stopping explore.:j`:ja:jf:jPiH _No target in view!:ju:j$ _:j~,:jF:jB:j^,:j0,:j:j!# ..## ###  ... .. #. ##.. #.###† ##..# #..#.. # .. #.#.# #.# #..#...####.# #..### #....#.## #..@.# ###...30.6 (4 #.##.########.....# #.##..#........##.## #.###...######.##.# ##.# ##..#####..##..# #..# ##.<.#...####.# #.## ###.....## [:jZ$?40m#.. #.##.......## ##.#####....... _Key pressed, stopping explore.:j4:jm`| _No target in view!:jj _:j ....  .....  ### .... . .. #... ## #.###†.# # #..#..# # .. #.#.# #. ##...####2.6 (2 ##..### #....#. #....# ###... #.##.##..... #.##..#........##. #.###...######.##. ##.# ##..#####..## #..# ##.<.#...###:j# #.##.....## # _Key pressed, stopping explore.:j4:j:j* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:ji :j{i :jj :jm :j#....# ###.#.##.#.....###.:jN:j 4---4.1 (1:j:j# _Found a robe.:j :j!9---:j(:j*H _No target in view!:jy3:j?:j :j3:jXP _:j:jP(:j:j:j:j:j:j:j,:j:j:j:j@ B:j#.......)...... ##.....#............. ##...#.........######..######:j ####.............[# .......•.##..####....#.####.###.........##.###†.####..# ##..#######.##..#..## ##.# .....######.:j( #.#.## #.### #.#.........#...# #.@.####.#..51.1 (7:jP##..### ###....#.##...>#....# ###.............:jv#.##.########.....###....#.##..#........##.##..####:j#.###...######.##.##.## ##.# ##..#####..##..#. :jx#..# ##.<.#...####.#.##### :j#.## ###.....## #... #..###:j:j-:j6)T _Key pressed, stopping explore.:jI4:jFZ^ _No target in view!:j; _:jD,:j:S ...... ##.....>..## .........######..#######....### ......:jS.[# .......•.##.# ###....#.####.###.........#.### ##†.####..# ##..#######.#....^. #..## ##.# .....######...#.## #.## #.### #.#............. :jT;..# #...####.#......# ..### ###....#@##...>.7.1 (6 ....# ####............... .##.########.....##### .##..#........##.##..#### ##[. .###...######.##.##.## .. .# ##..#####..##..#. .. .# ##.<.#...####.#.##### . ## ###.....## #... #..### . :jU# #.......##..# #....###:jV:jS]:jz_T _Key pressed, stopping explore.:j4:j^ _No target in view!:j  _:j M)...... ##..........##.... ##.....>..########..#######....### .............[# .......•.##.# #....#.####.###.........#.##### ##†.####..# ##..##....^..## ##.# .....######...#.### #.##### . #...####@#.....#8.1 (1### ###....#.##...>. ....# ####............... .##.########.....###....#####........##### ...## #.  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.:j 4:j% :j'  :j 0 $_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:j( :j :j :jb :j :j P _:j ,:j: :jמ :jP :j :j :j :j ,:j۫ ,:j ,:jԯ :j X:j ,:j :jI :j :j :j# :jD :j :j :j= :j\ :jd :j :jV :j :j  ######  #....# ####### #....# ##...##. #....# ##....... #....# #....... #....# #........  ##########....### #  #.......)...@...## ##.....60.0)  #.............#..## ##.....>  #.........######..#######  ####.............[##.......•.##  ..####....#.####.###.........#  #.###†.####..# #.##..#######.#  #..#..## ##.# [:j M40m#......######.  #.#.## #.######.#.........  #...# #...####.#.........:j :j * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.:j :jF :j :jN * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:j'3:j(:j/:jTQ:jAV: _:jX:jY:j4Z:j[:jc###### #....###### #....# ##... #....# ##.... #....# # #....# ###########....### #:j}do #.......).......## ## #.........@...#..## ##70.1 (2.0) #######..#######..####......[##.......•.# ..####....#.####.###........ #.###†.####..# #.##..###### #..#..## ##.# #......##### #.#.## #.######.#..... #...# #...####.# ##..### ###....#.##...>:jfe:jk:jPn* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.:jk:j):jO:jn* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:j5I:j:j:j: _:j>:j :j :j :j:j9:j:j:jQ:j:j:j:j`:j:j.:jB:j:j :j :j":jk#:j%,:j&:j.(:j):j*:j*:j,,:j.:js.:jt/:j/:j2,:j~2:js3:jD5:j5:j5:j08:j9:j4::j9;:jK>B:j>:jWG  #....#   #....#   #....#   ##########....##   #.......).   #.............#  #.........######   ######.............[# :jG  #...@####....#.####.#83.1 (13.0)   ####.###†.####..# #.#  #..#..## ##.# #..  ##.#.## #.#####  #...# #...###  ##..### ###...  :j1H&#....# ####  #.##.########  #.##..#........#:jH:j]N:j.Q* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.:j d:j|d:jj:jfo* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:j _:j]B:j:j,:jX:j2:j:jn:j:jw:j:jK:j:j :j ,:j:jG:jz:j:j`:j:jS,:j1:j& _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is a stone staircase leading up here.:j:jp _:j:j:j,:jd :j!:j(#:ji#:j$:jd%:jr',:j),:jm*:j*:ji+:j3 #....# ####...............  #.##.########.....###....#####  #.##..#........##.##..####  #.###...######.##.##.##  ##.# ##..#####..##..#.  #..# ##.<.#...####.#.#####  #.## ###.....####... #..###  #.##.......##..# #....##  ##.#####.@......###.##..99.1 (16  #..# ###.#.#....#.####..  #[## ...#..#.#.# ###  #.# ##........:j4#  #.#####...>#...#  #.#####....#..#...######  #.###....####.........#.  #.# ####..#### ##.###.##)#.# ##.# #....## #.###.##:j4:j`::j =T _Key pressed, stopping explore.:j_S:jT:j[:j\H _No target in view!:jJ:j:jz:jw:j:jP _:jT:j:j:j:j:jf:j:jJ:j:j>:j:j:jj  You encounter an endoplasm.:jU....# ####.... .##.########.....###....#####.... .##..#........##.##..#### ##[. .###...######.##.##.## .. .# ##..#####..##..#.# .. .# ##.<.#...####.#.##### . ## ###.....####...##..### . :j# #.......##..# #....### # ####.....@..###.##...#### # ###.#.#....#.####....## # #...#..#.#.# ####.. ###........# ##..:j ####...>#...# ##. :j*####....#..#...#########. J   endoplasm (wandering) ##....####......J..#......  ####..#### ##.###.##)#.#####:j  #....## #.###.##...#:jO3203.1 (4.0):j:j24.1 (5 _:j :j* 6 ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:j3  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.:j7 %J.:j"? 9.......:j? b===5.3 (1.2Rev :jF :jG b _The endoplasm is severely wounded.:jǟ :j  :j  ##[:j ##.## :j|  :j #:j} .#.# :jݣ $ ##.<.#...####.#.##### :j2  ###.....####...#:j #:j  #.......##..# :j* #:jk . ####.....@..#:j  #:j  ###.#.#....# #:ja ! #...#..#.#.# :j  :jK ###........# :j  :j ####...>#...# :jD  :j :jۨ 1..#..#..J#:j  :jj :j ###....... :j :jc  ##.###.##) :j :j  :j' :ji :jI   ##[##.##  #.#.#  ##.<.#...####.#.#####  ###.....####...#  #.......##..#   ####.....@..#  ###.#.#....# #...#..#.#.# :j`J  ###........#  ####...>#...#  ..#..#..J# ###.......   ##.###.##)   :jJ :jR :jS :jX :j[  :j[ S_An endoplasm is nearby!:j n )))))))You shoot a sling bullet.:j .  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.:j =):jތB.......:jg836.5Rev+ :j:jM _You kill the endoplasm!:j3:jl:jq:jX:jU  You encounter a kobold. It is wielding a +0 short sword.:j)# #...####.##.. ### ###....#.##..K>.......... .# ####................... #.########.....###....#####.... #..#........##.##..#### ##[. ##...######.##.##.## ..  ##..#####..##..#.# ...  ##.<.#...####.#.##### ...  ###.....####.@.##..### ...--- #.......##..###....### .. ####........###.##...#### ..###.#.#....#.####....####[39:j;49m...#..#.#.# ####.. ###........# ##.... K   kobold (wandering) ####...>#...# ## ####....#..#...#########. ##....####.........#......#:jt3.70:j@K:ju---8.5 (2Rev :j:j3 _The kobold leaves your sight.:jH:j:j:jH _No target in view!:j& :j :j):j=:jh  A kobold comes into view.:j\!{#.######.#...... . #...####.#..K...#.. . ## ###....#.##...> .# ####................... .########.....###....#####.... ..#........##.##..#### ##[. #...###.##.##.. :jz"$##..#####..##..#.# ..##.<.#...####.#@##### .###.....####...##..### ..#.......##..###....### .####........###.##...#### ..####.#.#....#.####....###.##...#..#.#.# ####..##.# K   kobold (wandering)###........# ##....# ####...>#...# ##....##....#..#...#########.###:j$-.0:j+XK:jH0*9.5 (1:jL3:j53 _The kobold leaves your sight.:j3:j^ _No target in view!:jUI:jQ:j:j{P _:j:j:jl _The kobold leaves your sight. _No target in view!  A kobold comes into view. _The kobold leaves your sight. _No target in view!  A kobold comes into view....#.####.###.........#.##### # ####..# #.##.K#######.#....^. # # ##.# #......######...#.### ##  #.######.#............... ..  #...####.#............#.. .# # ###....#.##...>..........  ####................... ######.....###....#####.... .#........##.##.@#### ##[. ...######.##.##.## .. #..#####..##..#.# ... ##.<[:jU/40m.#...####.#.##### .....###.....####...##..### .....#.......##..###....### ... K   kobold (wandering)####........###.##...#### ..####.#.#....#.####....###.# #...#..#.#.# ####..##.#.11.5 (2:j sK2.5 (3:j:jY; _No target in view!  A kobold comes into view. _The kobold leaves your sight. _No target in view!  A kobold comes into view. _The kobold leaves your sight.:j\^:j_:j`e:jg;  A kobold comes into view. _The kobold leaves your sight. _No target in view!  A kobold comes into view. _The kobold leaves your sight. _No target in view!:j3:j:j@,:j: _:j;:j:j(:jb:j:j9:j:j:jy:j:j0:j:j:j:j:j}:j:j _The kobold leaves your sight. _No target in view!  A kobold comes into view. _The kobold leaves your sight. _:j1_No target in view!  A kobold comes into view.:j #####..#######....### #.... ...[##.......•K##.# #.... ###.###.K.......#.##### # #.... # #.##..#######.#....^. #.#...) :jO # #......######...#.### ##.#.... ######.#................ ........ ..####.#............#... .###.... #....#.##...>........... #.... :j ####............@....... #.... ##.....###....#####..... #.... :j G....##.##..#### ##[.. #.#.##.##.##.## ... .<.# ##..##..#.# .......#### ...####.#.##### ...... #. K   kobold (wandering) :j K...##..### ..... #. .....##..###....### ... #. #........###.##...#### ..# #.:jh *7.5 (5:j:j28.5 (6 _:jE:j:jw )))))))You shoot a sling bullet.:jc  The sling bullet barely misses the kobold.You shoot a sling bullet.:jۂ G.K:jm 9.....:j! b===9.6 (1.1Rev :j, :j a _The sling bullet closely misses the kobold.:j}  [•.##.# .#.##### # # #.#....^. ) # ######...#.### ............... ...........#... ...>........... .......@....... #....#####..... ..#### ##[..  ... .<    .....  ...  ..# :jO 8 [•.##.# .#.##### #  #.#....^. ) ######...#.### ............... ...........#... ...>........... :j-P U.......@....... #....#####..... ..#### ##[..  ... .<    .....  ...  ..# :jW :jX :j` :jwd ] _A kobold is nearby!:jEz )You shoot a sling bullet. The sling bullet hits the kobold.:j n))))):j% r ))You kill the kobold!:j9 p rYou shoot a sling bullet.:j .).....r   rat (wandering):j! l520.8 (1.2Rev+ :j j _You encounter a rat.:jg  [•.##.# ).#.##### # # #.#....^. ) # ######...#.### ............... ...........#... ...>........... .......@....... #....#####....r ..#### ##[..  ... .<    .....  ...  ..# :j [•.##.# ).#.##### #  #.#....^. ) ######...#.### ............... ...........#... ...>........... .......@....... #....#####....r ..#### ##[.. :j& ... .<    .....  ...  ..# :jq- _A rat is nearby!:jrA †You shoot a sling bullet. The sling bullet hits the rat.:jGe)))))):j4j )You kill the rat!:j_S......†:j3c/72.0:jj:j#m/ _You shoot a sling bullet.:jI:jB:jF:jhB:jܐ:jE:j:j:j:ja:j:j$:j:j>Rev :j=:jԤ:jL:j:j:jf:j:j :jf:j<  You see here a +0 robe.:jJ:j _:jt:jJ:jb>:j:j.:j :jc:j:j:j:j:j:j.K.....).#.##### # #....# #######.#....^. #.#...)# ..######...#.#######.#....# .........................# ......#.....###....# ...>..##....# ...........#....# ##....#####....†...##....# ..#### ###[.@..###.#.## ---30.0)## ##.....#.<.#..# #.# #........####.# .#.##### #........# #.# ...##..### #[4:j0m.......## #.####....#####.....## #.# ###.##...####...## #.########.####....###.# #.......# ..#.#.# ####..##.# #.......#---:j:jjT _Key pressed, stopping explore.:j::jV:j@:jH _No target in view!:jH3:jI:jnP:jR:jUWP _:jWX:jX:jWZ:j\:j>^:j^:jj,:jl:jYl:j,n:jp:j}s,:jt:jw:jYy,:j({:j+:j,:j:jX:j:j$#...##.|.##..#......#..## .........#.#..#........# ........#...).........# ..#######.####..# ...# .[ ### #..## ..........## .### #.## #.....>..## ..####.#  #.#....# ..•.##.# #@#....# 40.0 (8.0) ...).#.##### #.#....# ####.#....^. #.#...)# ####...#.#######.#....#...................#.......#.....###....#>..............##....#............##....#.#####....†...##....#:jlA1.0 (9:j9 _Found a robe.:j}:j4:je:jH _No target in view!:jg:j:jU _:j:j R #.##.#..#..##...##  ########.##.##† ##...##.|.##..##..## #.#.#..#........#...).........#.#######.####..# ............#..[ ### #..## #..........##...### #.## ##.....>..###...@.####.#4.0 (3 ####....### #...#.#....# ...•.##.# #.###.#....# ....).#.##### #.#....# #####.#....^. #.#)# #####...#.#######.#....# ...........##.....###....#>..............##....#:j1:jT _Key pressed, stopping explore.:jq:jB:j,":j $H _No target in view!:j> :j :j :j] :j  _:j\# :jA ########.##...#...##†..# ##...##.|.##..#......#..##  ##..........#.#..#........#  #...#...)...#  #...#######.####..#  #....#..[#### #..##  ##..##...### #.## # ##.....>..###.....####.######....### #@..#.#....#8.0 (4 ......•.##.# #.###.#....# .K.....).#.#####.# #.#....# .#######.#....^..# #.#...)# ..######...#.#######.#....# #..................:jB .......# ##.....###....# ##...>..............##....#....##....#:jKJ :jUL E _Done exploring.:jc :j :j :j H _No target in view!:j 3:j :j 7....0:j :j :j E _Done exploring.:jg :jg :j/l :j.n H _No target in view!:jTa3:j8c:j24:jT:jP _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j`:j2:jQ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:jN3:j}No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:jDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:jI:j (:jcG:jP:jRNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:jo4:juDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:j3:j:j4:j:jNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j/ :j :j Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:j :jk :j :j :j2 :j7 :j No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j $ :j$ :j, :j. Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:j[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? :j# [?25l[?1c:jS :jr x17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a robe (1 further duplicate)b - [D:2] a teleport trap  c - [D:2] a +2 short sword of electrocution:j d - [D:2] a stone staircase leading down  e - [D:2] a staff of alchemyf - [D:2] a +0 dagger (2 further duplicates)  g - [D:2] a +0 short sword  h - [D:2] 3 flux baubles  i - [D:2] a +0 robe  j - [D:2] a stone staircase leading down  k - [D:2] a stone staircase leading up  l - [D:2] a stone staircase leading down  m - [D:2] a stone staircase leading up  n - [D:2] a +0 club (1 further duplicate)  :j o - [D:2] a stone staircase leading up  p - [D:2] an orb of mesmerism  q - [D:2] a +1 dagger of holy wrath:jYcLevel 2 of the Dungeon<<<>>>(Press ? for help) #..#...##.......#  #.#.......#.#.#.##  #.##.....#.......#  ###### #.##.#..#..##...##  #....#########.##...#...##†..#  #....# ##...##.|.##..#......#..##  #....# ##..........#.#..#........#  #....# #...........#...).........#  #....# #...........#######.####..#  ##########....### #............#..[#### #..##  #.......).......## ##..........##...### #.##  :jZv#.............#..## ##.....>..###.....####.#  #.........######..#######....### #@..#.#....#   ######.............[##.......•.##.# #.###.#....#   #....####....#.####.###.K.....).#.#####.# #.#....#   ####.###†.####..# #.##..#######.#....^..# #.#...)#  #..#..## ##.# #......######...#.#######.#....#  ##.#.## #.######.#.........................#  #...# #...####.#............#.....###....#  ##..### ###....#.##...>..............##....#  :jW[1#....# ####.......................##....#  #.##.########.....###....#####....†...##....#  #.##..#........##.##..#### ###[....###.#.##:jj :jk :jn gorgonsofia the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 4Str: 11:jo EV: 11Int: 8SH: 0Dex: 19XL:  3 Next: 87% Place: Dungeon:2Time: _No target in view! _Done exploring. :j:o _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .:jTq :jq :js :jǀ :j :jU ; _:j :j ,:j̓ :j :jɛ :j% :jQ :j, :j :j :j- :j~ :j ,:j :jܭ :jL :j :j :j :jߵ :j5 :jy :j0 :j :j_ :jٽ :j :j :j :jY :j :j_ ,:j :j :j) :jw :jf :j :j ,:j :jQ :j :j :j :jc :jw ,:j :j :j :j: :j :j :j# :j :j :j :j ,:jg :j :j ,:j :ji :j :j :j :j\ :j ,:jf :j :j ,:jj :j ####.##.#..#..##... ..#########.##...#...##†.. ..###...##.|.##..#......#.. ..# ##..........#.#..#....... ..# #...........#...)........ ..# #...........#######.####. ..### #............#..[#### #.. ....## ##..........##...### #.# ..#..## ##.....@..###.....####.# Noise: --------- 1269.0 (21.0) ####..#######....### #...#.#....# a) +2 sling {Isabel} c) +0 sling {Magnus} ..[##.......•.##.# #.###.#....# Fire: a) +2 sling {Isabel} ##.###.K.....).#.#####.#:j K[39;49m #.#....##.##..#######.#....^..# #.#...)##......######...#.#######.#....#  #####.#.........................#  .####.#............#.....###....#  ....#.##...>..............##....# :j :j c _There is a stone staircase leading down here.:jS:j*T:j\:je:ji970.0 (1.0) _:j){:j.&3:jh5 ######+#####  ...#  .....?.....#  .............#  .............# :j 6........._ß_.# #####........# ##.......# #.....### :j-1.5 (2.5:j9_:j _You climb downwards.  Found a scroll labelled VIZXIPSALOST. Found two altars.:jE :jyS_There is a stone staircase leading up here.:jE4:jEL:jOH _No target in view! :j _No target in view! :ji :j/ :jز :jH _No target in view! :jP  _No target in view! :j\  :j]  :j^  :ja  :jld  :jh : _ :jRi  :jl  :jAm  :jxn  :jv 7########+#####.........<...# #.....# #.............# #..# #_ß_.# :jw Z ######........# ##.......# ### #.## :j| ,30 :j} +4.5 (3 :jO  :j b _u - a scroll labelled VIZXIPSALOST :jޫ :j{ :j :jH _No target in view! :j :j :j:B :jɳ$ _ :jȸ, :jY :j, :j _You open the door.  There is an open door here. :j :jI _ :j :j :j.. #...#..#.# :js..^_.### ^..  #.#  #@# 8.5 (4 #.#  :jg########'##### .........<...##...........##............. :j##.............##........._ß_.# :jW-######........# :jA9.5 (5 :j :j$< _Found a faded altar of an unknown god. :jod :j.f :ji :jlH _No target in view! :jI :jD :jM :j _  You encounter an endoplasm. # .. ..$.. #. ....#. ....#.# ......^ ....._.######.##^.^@......###.#.####### J. #.# ## #.#########'#####.J   endoplasm (asleep)...........80.5 (1.J :jRJ :j+1.5 (2 :j :j[^ _The endoplasm quivers. :jw0/ # .. .. $.. #. ....#. ....#.# ......^ ....._.######.#  #^.^@......#  ##.#.#######  .J #.# ## #.# #'#####  ..<...#  ......#  ...    :j # .. .. $.. #. ....#. ....#.# ......^ :je....._.######.#  #^.^@......#  ##.#.#######  .J #.# ## #.# #'# ..<...#  :j! ... :j....  :j3 :j :j$ :j )) _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. :ji ))The endoplasm is severely wounded.You shoot a sling bullet. :j :jwJ. :j(^.. :jb===2.6 (1.1Rev  :j7_ :jc _The sling bullet barely misses the endoplasm. :jO # .. .. $.. #. ....#. ....#.# ......^ :j2P....._.######.#  #^.^@......#  ##J#.#######  .. #.# ## #.# #'#####  ..<...#   :jjPH......#  ...   :jP&  :j e # .. .. $.. #. ....#. ....#.# ......^ ....._.######.#  #^.^@......#  ##J#.#######  .. #.# ## #.# #'# ..<...#  ... ...  . _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.) :je p )You kill the endoplasm! :j .^. :j k93.8 (1.2Rev+  :ju %_ :j3" / _You shoot a sling bullet. :j1 3 :jw2  :j4  :j;  #.# #.... ..$.. #..#.#.##..^# ......_@######.#0.0.$###^.^.......# :j<  ##.#.####### ..>#.# #####.# ########'#####........<...# #...........#  #.# :jB  :jG c---4.8 (1Rev  :jH  :jP Q _Found a stone staircase leading down. :j7Q 9--- :jU  :j`W H _No target in view! :jH  :j  :je  :j /0. :jk  :j  :jC T _Key pressed, stopping explore. :jһ  :jA  :j  :j H _No target in view! :j :j  :j  :j  :j :j: _ :j:S  There is a faded altar of an unknown god here. :j; :j _ :j :j :j+ :j :j :j_  :j" :jE#( :j&, :j' :j6( :j,) :j0z#. #.. .##.######.. ..........# #..$...#.# #......#.# #.#......#.## #..........^# #....@..._.######.# :j0~9.8 (5 #...$###^.^.......#.....#. ##.#.#######.... ## ..>#.#... #####.#.. ########'#####. .........<...# :j1 #...........# #.....# :j2 :jp6 :j8T _Key pressed, stopping explore. :jYJ :jK :jO :j R  :jXR:_No target in view! :jC :j :j; :jk :j :j"| _ :j :j , :j  :j #. #...##.######.. ..........## #..$...#.##. #......#.##.#......#.## :jE #....^# #........_.######.# #...@###^.^.......#92.8 (3......#...##.#.#######.###...>#.# . #### :j#.#.. ########'#####.. .........<...##### #. :j7....# # :j<...#  # :jO.# _You now have 125 gold pieces (gained 6). :jS :j :jT _Key pressed, stopping explore. :jX1 :j2 :j_8 :j:H _No target in view! :jͤ :j :j :j_H _No target in view! :j :jo :jH :j :j :jlP _ :j, :j :j' :jk  You encounter a ball python. :jy #. . #. .... #. #... .##.######..S ....# # #..$...#.# #. #......#.#  :j#.#..@...#.##  #..........^#  ##........_.######.# #....###^.^.......#......#...##.#.####### :j......###...>#.# S   ball python (constriction, asleep)...... #####.#......########'##### :j>q..... ..<...# :j+4.8 (2 :j*25.8 (3 _ :jk6_ :j :j] †You shoot a sling bullet. The sling bullet hits the ball python. :j W)))))) :j q )You kill the ball python! :jݝ c.†..... :j k91===6.9 (1.1Rev  :jҧ &_ :j̩ / _You shoot a sling bullet. :j 3 :j4  :jU  :jܿ X :j , :jA  :j > :j  :j M _You now have 133 gold pieces (gained 8). :j2 j  You encounter an endoplasm. :j  #. #.  #.  #. . #. ..... #. #.......##.######..†........#---..#J##......#.#. #......#.# #.#......#.## #..........^# :j  ##........_.######.# J   endoplasm (wandering) #....###^.^.......# ......#...##.#.####### ......###...>#.# :jX 6J9.9 (3.0. :j RJ :j\ I---300.9 (4 :j '_ :jL ^ _The endoplasm quivers. :jQ  #. #. #. #. . #. ..  ... #. #...  ....##.######..†  ....J..@......#  ..#.##......#.#  #. #......#.#  #.#......#.##  :jR  #..........^#  ##........_.  #....###^.^  ......#...##.#  >#.#  :j  #. #. #. #. . #. ..  ... #. #...  ....##.######..†  ....J..@......#  ..#.##......#.#  #. #......#.#  #.#......# #..........^ ##........_.  #....###^.^ ......#...##.# > :jL ))  :jDA_An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. :j  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm. :j3@ .J :j. :jb===2.2 (1.3Rev  :jC  :jK ] _The endoplasm is almost dead. :j7 #. #. #. #. . #. ..  ... #. #...  ....##.######..†  .....J.@......#  :j/#..#.##......#.#  #. #......#.#  #.#......#.##  #..........^#  ##........_.  #....###^.^  ......#...##.#  >#.#  :jn #. #. #. #. . #. ..  ... #. #...  ....##.######..†  .....J.@......#  ..#.##......#.#  #. #......#.#  #.#......#.##  #..........^ ##........_.  #....###^.^ ......#...##.# > :j :jz :j :j5)You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead. _An endoplasm is nearby!  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. :j7k .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. :j.}( :jx. :j453.4 (1.2 :j :jM _You kill the endoplasm! :j I :j :jHT #.# #.# #.# #.#. . #.# ..... #.# #...[....##.######..†.......#0.0.#.##......#.# #. #......#.# :jJ #.#......#.##  #..^# ##._.######.# #....###^.^.# ......#...##.#.#  :jf} ......###...>#.# :j'J---4.4 (1 :j0A _Found a plate armour.--- _No target in view! :jNq3 :jr :jw :jy :j~}: _ :j #.# #.## #.###. #.#... #.# .... #.# #....[....##.######..†.#5.#.##......#.#. #. #......#.# #.#......#.## #...^# ##.._.######. #....###^.^. ......#...##.#.  :j!} ......###...>#.# :j :j$ :j T _Key pressed, stopping explore. :j2 :j :jd :j!H _No target in view! :jK :j{L :jN :jP :jR :j3WP _ :jnX :jX( :jY :j] :jd.## #.#.. #.# #.### #.# ####...# #.# #......###.# .. #.......##.# #...##..[....##.######..†..........#7.4 (2###....#.##......#.# +....#..#......#.##....##.#......#.###.... #..........^##..). ##........_.######+## #....###^.^ ......#...##.#.  ......###...>#.# :jnA8.4 (3 :jq :js* _Found a short sword. :j :jɄ :j$  :j:_No target in view! :j I :j  :j  :j> : _ :j  :j[! X :j"  :j#  :j4$  :j%  :j'  :j'  :j(  :j*  :j0 .. #.# #.### #.# ####...# #.# #......###.#. #.......##.# #.. ###..[....##.######.. ....................# ###....#.##......#.# +@...#..#......#.# #....##.#......#.# :j0 x #....##..........^ #..).###........_. ##+### #....###^.^ ......#...##.#  ......###...>#  ...... #####  ......########  :jL7 ######......'12.4 (4.##### :j > b======3.4 (5 :jC '_ :jFE = _As you open the door, it creaks loudly! :j+r 4 :jpz  :j? H _No target in view! :j 3 :j[  :j :j :jN$ _ :j: , :j , :j. :jN :j# :jp :jq :j :j, :j  :j\ :j, :j  :j" :je$, :jv% :j' :j{) :j) :j* :jk., :j. :j. :j6R .## #.# ..# #.# #.### #.# ####...# #.# #......###.# # #.......## #.#######..[....# #..@..........------21.4 (8 ##########....#.##.. ......'....#..#.. .######.#. .... :jr7 #..).###... ##+### #... ...... ...... :j7=------ :j:< :j>T _Key pressed, stopping explore. :j-O :jO :j$T :jVH _No target in view! :j& :j3 :j6 :j :j]| _ :j :j& :jo :j :j) :j2 :j :jҫ, :j :j :jD :js :j :j, :jO :ju :jr :j :j> :j], :j<, :j1X :j, :j? :j :j#.#... #.# #.##.# #.# ##.###  :jz #.@..# 31.4 (10.0) #....# .## ##....# ..# ###.### #.### ##.# ####...# ##.# #......####.# #.......## :j#.#######..[....##........... :jW :jl :jT _Key pressed, stopping explore. :j :j :j :jH _No target in view! :jX_ :jZ :j^f _ :j@_ :j_ :j` :ja :jb :jfb :jc :jd, :j^e :jf :jDh :jh :ji :j`j :jl, :jrm :jn :j>p, :jp :jz :jM{ :j{ :jj} :jP :j :jN :j :j. :j :j' :j3 :j :jM :j :j :j :j :j :jS :j :jO :j` :j+ :j , :jX, :jț, :j :j) :jΟ :j) :jޠ :jz..#.#.....#######.##.....' .......+#...####....##...........+#..........##.......##.# :jM######.......##.########.......@...............#######.########.######.. #.# . #.##. .##. ##.###.. #....##. #....# #....# _No target in view! _Key pressed, stopping explore. _No target in view!  :j_Key pressed, stopping explore. _No target in view!  You pick up a parchment of Poisonous Vapours and begin reading... :j-49.4 (18 :jh-50.4 (19 :j :jǵJ _You add the spell Poisonous Vapours to your library. :jm :j/ :j :jH _No target in view! :jI :j-J :jJ :j{M :jO :joUP _ :jU :jMV :jW :jY :j[ :j[ :ji\ :j^ :j` :jj` :jfa :jb :jd :jRe :j%f :jg :jj, :jk :jt :jOwg  You encounter a phantom. :j~.. ... ... .. #.#....#.#### #.#..W.#....# #.#.......#######.##.....'........+ #...####....#  #.@.........+  ##..........#  #.......##.#.######.......##.#######........................#######.########.######. W   phantom (wandering) #.# #.# #.# #.##.# #.# :jQW.6.4 (6.0) :je7.4 (7 _ :j ))))WYou shoot a sling bullet. The sling bullet hits the phantom. :jC  The phantom is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage. :j2.W.W :j*.. :jx===8.6 (1.2Rev  :j5 _The phantom is lightly damaged. :jUD  :j3x - .. ... ... .. #.#  ....#.#### #.#  ....#....# #.#  ..W....###  .....'.  #...####....#  #.@.........+  ##..........#  #.......##.#  #.......# ......... #.####### #.# #.#  #.# #.#  #.# #.#  :j  .. ... ... .. #.#  ....#.#### #.#  ....#....# #.#  ..W....###  .....'.  #...####....#  #.@.........+  ##..........#  #.......##.#  #.......# ......... #.####### #.#  #.#  #.#  :j  :j  :j  :jX ^ _A phantom is nearby! :j* )))))))You shoot a sling bullet. :j p  The sling bullet barely misses the phantom. :j8 $ .WYou shoot a sling bullet. The sling bullet misses the phantom. rYou hear a loud squeak. :j@ .....r   rat :jwA }====9.8Rev+  :j/H  :j:J T _You encounter a rat. :jg[ H .. ... ... .. #.#  ....#.#### #.#  ....#....# #.#  .......###  rW...'.  #...####....#  #.@.........+  ##..........#  #.......##.#  #.......# ......... #.####### #.# #.#  #.# #.#  #.# #.#  :j .. ... ... .. #.#  ....#.#### #.#  ....#....# #.#  .......###  rW...'.  #...####....#  #.@.........+  ##..........#  #.......##.#   :j#.......# ......... #.####### #.# #.#  #.#  #.#  :j3 :jZ :j  ) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the phantom.:j4R  The phantom is lightly damaged.  You shoot a sling bullet. The sling bullet hits the phantom.:j"..W===-61.0Rev* :j:jeb _The phantom is moderately damaged.:j4 .. ... ... .. #.#  ....#.#### #.#  ....#....# #.#  .......###  .....'.  #W..####....#  #.@.........+  ##..........#  #.......##.#  #.......# ......... #.####### #.# #.#  #.# #.#  #.# #.# :j .. ... ... .. #.#  ....#.#### #.#  ....#....# #.#  .......###  .....'.  #W..####....#  #.@.........+  ##..........#  #.......##.#  #.......# ......... #.####### #.#  #.#  #.# :j:j7-:jX:j _A phantom is nearby!You shoot a sling bullet. The sling bullet hits the phantom.:jM0 )))))))The phantom is moderately damaged.:jm0r:j< W§You shoot a sling bullet. The sling bullet misses the phantom.:j! .# .. ######.###.#  ..........#  #.#.#..)...  ##........ #....... #.##.....#.#### #.##...@W#....# #.##.......#######.####.#......r...'........+ #......#§..####....#  #......#.§+ #......##..........# ##'######.......##.# r   rat#.######.......##.##...................:jz...3-----2.2:j:jZ _The phantom hits you. The phantom blinks! You blink. Found a dagger.:ja  You shoot a sling bullet. The sling bullet hits the phantom.:jn  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.:j7r.:j}n  The phantom is heavily damaged.:jo19--------3.4:j:j+ _The phantom hits you.:jєg )You shoot a sling bullet.:jW"  The sling bullet completely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.:jZ2r.:j W.  The phantom is heavily damaged.The phantom barely misses you. The rat bites you.:jk7-----4.6:jl:jT _The phantom barely misses you.:jݫ g )You shoot a sling bullet.:jj6  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.:jH WThe phantom is severely damaged.:j _11-------5.7 (1.1:jq :j Q _The phantom hits you! The rat bites you but does no damage.:j| :j`} :jp :jY ^ _You are too injured to fight recklessly!:j,:j:j:j~^ _You are too injured to fight recklessly!:j3:j[:j^ _You are too injured to fight recklessly!:j   You shoot a sling bullet. The sling bullet hits the rat.:j †The rat is heavily wounded.You shoot a sling bullet. The sling bullet hits the rat!:jV  You kill the rat!:jR-----77.0 (1.3:j':j*T _The phantom barely misses you.:jg )You shoot a sling bullet.:j@  The sling bullet barely misses the phantom.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.:j WThe phantom is severely damaged.:j ,8.2 (1.2:j :j U _The phantom closely misses you.:jSg )You shoot a sling bullet.:j  The sling bullet closely misses the phantom.You shoot a sling bullet.:jB&y WThe sling bullet barely misses the phantom.:js'\12=9.4:j?.:j0T _The phantom barely misses you.:jۃg )You shoot a sling bullet.:j  The sling bullet barely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.:j|4  .# ..  ######.###.#  ..........#  #.#.#..)...  ##........  #....... #.#  #.....#.#### #.#  #...@)#....# #.#  #.......†.....#:j ##.#..........' #......#...#  #......#....  #......##...  ##'######...  #.. ..The phantom is severely damaged.:jf .# ..  ######.###.#  ..........#  #.#.#..)...  ##........  #....... #.#  #.....#.#### #.#  #...@)#....# #.#  #.......†.....# ##.#..........' #......#...#  #......#.... #......##...  ##'######... #.. ..  .# ..  ######.###.#  ..........#  #.#.#..)... :j ##........  #....... #.#  #.....#.#### #.#  #...@)#....# #.#  #.......†.....# ##.#..........' #......#...#  #......#....  #......##...  ##'######...  #.. ..The phantom hits you.  * * * LOW HITPOINT WARNING * * *:j[k .# ..  ######.###.#  ..........#  #.#.#..)...  ##........  #....... #.#  :jBay#.....#.#### #.#  #...@)#....# #.#  #.......†.....# ##.#..........' #......#...#  #......#.... #......##...  ##'######... #.. ..:j!lc WThe phantom hits you.:jms5/28 ------70.6:js:jxV _* * * LOW HITPOINT WARNING * * *:j {  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.:j  The phantom is severely damaged.You shoot a sling bullet. The sling bullet hits the phantom!:jj  .# ..  ######.###.#  ..........#  #.#.#..)...  ##........  #....... #.#  :jYk~#.....#.#### #.#  #...@W#....# #.#  #.......†.....# ##.#..........' #......#...#  #......#....  #......##...  ##'######...  #.. ..The phantom is almost destroyed.:j7 .# ..  ######.###.#  ..........#  #.#.#..)...  ##........  #....... #.#  #.....#.#### #.#  #...@W#....# #.#  #.......†.....# ##.#..........' #......#...#  #......#.... #......##...  ##'######... #.. ..:j  §WThe phantom hits you.  * * * LOW HITPOINT WARNING * * *:j #.#.#..)...##........ #....... #.##.....#.#### #.##...§§#....# #.##.......†.....#######.####.#..........'........+ :j #......#...####....# #......#.@W........+ #......##..........# ##'######.##.# #.######.......##.#######................#######.########.######. #.# #.#:jE #.# #.# #.# #.#:j"%.:jX3--------1.8:j:j}4 _The phantom blinks! You blink.:jq .  You shoot a sling bullet. The sling bullet hits the phantom.:j(:j;G v )))))))You destroy the phantom!:j 4........:j :jC #.#.#..)...gorgonsofia the Shooter##........Coglin#.......#.#Health: 3/28==----------------------#.....#.#### #.#Magic: 3/3========================#.....#....# #.#AC: 4Str: 11#.......†.....#######.##EV: 11Int: 8##.#..........'........+SH: 0Dex: 19#......#...####....#XL:  3 Next: 316% Place: Dungeon:3#......#.@.........+:jn Noise: ===------  Time: 1373.0 (1.2)#......##..........#a) +2 sling {Isabel} c) +0 sling {Magnus}##'######.......##.#Fire: a) +2 sling {Isabel} #.######.......##.####### Rev* ........................#######.########.######.#.##.##.##.##.##.#The phantom hits you.  * * * LOW HITPOINT WARNING * * * _The phantom blinks! You blink.  You shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom! _You shoot a sling bullet. _The phantom blinks! You blink.  You shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5!You have reached level 4!  --more--:jP#.#.#..)...gorgonsofia the Shooter##........Coglin#.......#.#Health: 4/34==----------------------#.....#.#### #.#Magic: 4/4========================#.....#....# #.#AC: 4Str: 12#.......†.....#######.##EV: 11Int: 8##.#..........'........+SH: 0Dex: 19#......#...####....#XL:  4 Next: 125% Place: Dungeon:3#......#.@.........+Noise: ===------  Time: 1373.0 (1.2)#......##..........#a) +2 sling {Isabel} c) +0 sling {:j_Magnus}##'######.......##.#Fire: a) +2 sling {Isabel} #.######.......##.####### Rev* ........................#######.########.######.#.##.##.##.##.##.# _The phantom blinks! You blink.  You shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5!You have reached level 4!  You feel stronger.You have reached level 5!  --more--:j+ ~5/40=5/553% :j :jk 4 _:j3:jF:j^ _You are too injured to fight recklessly!:j3:j:j^:j _6=:j:j:j:j:j>Rev+ :j:j:j+:j:j:j9I7=:j:jL:jy>Rev :j:j,:j":j i8=:jN:j6:j:jJ:j+:j(:j:jF:j:j:j^_9=:j߭:j,:j:j,:jR:j:j:j:jҴ10/40==:jٵ:jw,:jR:j,:j,:j,:jt:j :jS1=:j:j#:j:jD:j_2=:j:j,:jz:j,:jk:jd,:j:j:jS3=:jz:j5,:jo:jnB:j,:j:j_4=:j:j:j]:j:j,:j;:j'5==:j,:j6=:j:jm:j:j1:jl,:j!:j*:j,:j:jpT17=:j:j:jP:j:j:j:jk:j,:jz:ja8=:j]:jV!D9=20==1=2=:j$X:j'K3=:jWo4=5==6=7=:j&Y:jZ,:jZ:jI\:j\K8=:j1]:jM_,:j#`:jb,:j/c:jd:jCe:jGf:j'h:jhN29=:ji:jk,:j m:jyx,:jy:j4|,:j }:j 30==:j`:j8:j:jt:j>,:j :jÇ,:j:j\:jՊU1=:j!:jW:j:j:j:jl:j7:j2,:j:j:jK2=:j:ji,:jИ:jÚ:jzn:j:jU3=:j%:jע,:j:j:jI:j:jp:jK4=:j:j:jM:j':j,:jޭ:jN:j,:j:juh5==:jG:j:j :j:j :j:j:jW:j:j":j:jVN6=:j:j,:jZ:j:j7:j :j,:jJ:j:jUK7=:j:jG:j:j>:j ,:j:j7:j:j:j:jJU8=:j+:j:j:ju:j,:js:j:j4:j:j9=:j:j:jV,:jB:j:ji40==:ju:jD1 _HP restored.:j3:j:j#:jp ,:j :j:j:jR:j4:jf:j:jP9=:j:j:jA,:j:j":j\%:j%:j':j*:jB,:j,:j$.:j0:j2:j.3:j4:j!8:j<,:j?:jsA:jD:jD:jE:jI,:jBJ:jK:jIN:jP,:jR:jS:j@V,:j^:j[` ###  #.## :j`M #.. ..  #[# .###  #@# .... --- :jay#.# ..#  ####.#  #...........########.#.#..):j@a? ##..............#.......######## #.##.....#.#:jta### #.##.....#....# #.#:j*g78 M## #######........  .###.. #.# ..########.###.#..#.#:jn2519.0 (146.0):jWoI---207:jwv:j{t _You see here an orb of energy.:j:j|:j@:jH _No target in view!:j 3:j  :jf :j :j $ _:j ,:j ,:j! :j :j :j :j :j :jw :j :j :j :j" :j8# :j$ :j& :j6) :j) :j* :j- :j/ :jD0 :j1 :j3 :j6 :js6 :j7 :j9 :j; :j0< :j'= :j!A :j4C :jC :jD :jO :jR ,:jS :jU :j#X :jX :j;Y :j[ :j^ |  You encounter an endoplasm and a ball python.:jf ! ### ####.########.##..........#:jf 7#[###..###.### ##.# #..........# #.# #..###.##.##.## ######.###.#....@......S ...........#######.##..J ##.#.#..)....... .. :jf ##.............. #.. #.......######## #.# .. #.....#.#### #.# . J   endoplasm (asleep) :jf #.....#....# #.# S   ball python (constriction, asleep) :j+g .....†.....#######.## #..........'........+:ju MS.32.0 (12.0):jv 1J.:jw 0S.:jY }Jwandering)S):j ,3.0 (13:j! :j 5 _The ball python hisses angrily.:j . ))))))J  You shoot a sling bullet.  The sling bullet barely misses the ball python.The sling bullet hits the endoplasm.:j  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.:j3- J.  The ball python is severely wounded.:j0. 8S.:jt7 #...:ji8 ;===4.2 (1.2):j8 +Rev :jB C _You hear an angry hiss.:jYR v ### ### #.# #..........# #[###..###.### #  #.# #..........#  #.# #..###.##.##.## #....@...S.J. #######.##... :jES ) ..  #..  #.# ..  #.# .  #.# †  :j 7 ### ### #.# #..........# #[###..###.### #  #.# #..........#  #.# #..###.##.##.## #....@...S.J. :ju #######.##... ) ..  #..  #.# .. #.# .  #.# †:j{:j<:jU:jd _There are monsters nearby!:jWG ### ###:j #.# #..........# #[###..###.### #  #.# #..........#  #.# #..###.##.##.## #....@...S.J. #######.##... ) ..  #..  #.# .. :jC #.# .  #.# †  :jn ### ### #.# #..........# #[###..###.### #  #.# #..........#  #.# #..###.##.##.## #....@...S.J. #######.##... ):j pQ ..  #..  #.# .. #.# .  #.# †:ju:j$v:j{:j † _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the ball python.:j A))):j- .  You kill the ball python!You shoot a sling bullet. The sling bullet hits the endoplasm.)):jx SYou kill the endoplasm!:j4S.:jP..†.S   ball python (constriction):jf55.4Rev+ :j:j\ _You encounter a ball python.:ja ### ### #.#:j|[ #..........# #[###..###.### #  #.# #..........#  #.# #..###.##.##.## #....@S..†... #######.##... ) ..  #..  #.# ..  #.# . :jd #.# †  :jd ### ### #.# #..........# #[###..###.### # :je #.# #..........#  #.# #..###.##.##.## #....@S..†... #######.##... ) ..  #..  #.# .. #.# .  †:jm:jm:jt:j~ ))))))) _A ball python is nearby!You shoot a sling bullet.:j_  The sling bullet barely misses the ball python.You shoot a sling bullet.:j͑ S..†...  The sling bullet barely misses the ball python.The ball python bites you but does no damage.:jf6.6Rev* :j:j\ _The ball python completely misses you.:j} ### ### #.# #..........#:j #[###..###.### #  #.# #..........#  #.# #..###.##.##.## #....@S..†... #######.##... ) ..  #..  #.# ..  #.# .  #.# †  :jF ### ### #.# #..........# #[###..###.### #  :j|G#.# #..........#  #.# #..###.##.##.## #....@S..†... #######.##... ) ..  #..  #.# .. #.# .  †:jO:j@P:jV:jc  _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.:jv .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python!:j(:j~~:j`467.7 (1.1:j:j _You kill the ball python!:jX:jn:j:j >Rev+ :j:j:j7:j:j&:jV:j:j:j:jVg  You see here a ball python corpse.:jc:jR _:j?:jv:j}:jr>Rev :j:js:j:j:j:j':j:j":jy:j:j:j=:j:j:j>>:j:jy:je:j:j!:j:jz:j:j :j:jZ,:j:j*:j%:jn,:j:j:j):j,:j:j:j,:j :j\T  You encounter a shadow imp.:j:j ####################.................5---#.########.#### .##.##### ..†.....# .## ........... 5   shadow imp (asleep) .##.....#####.....# .##.....#:j 057.7 (20.0):j O---8.7 (21 _:j`:j! ))))))5  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.:jϰ  The shadow imp shouts, "Turn tail, thou bootless sheep-biting measle!"  You shoot a sling bullet. The sling bullet hits the shadow imp.:jA3 15.:j]: %.....:ju; f===9.9 (1.2)Rev :j;D e _The shadow imp is moderately wounded.:jE :j] ^ ###  ##########..... .............@.....5. .###############.#### .##### ..† ...:j o ###  ##########..... .............@.....5. .###############.#### .##### ..† .:j 3:jH :j a _A shadow imp is nearby!:jz )))))You shoot a sling bullet. The sling bullet hits the shadow imp.:j\  The shadow imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the shadow imp.:j 15.:je# $....:j:$ d61.2 (1.3Rev+ :j* :jd- c _The shadow imp is severely wounded.:j <  ###  ##########..... .............@....5.. .###############.#### :j#= }.##### ..† ...:j ] ###  ##########..... .............@....5.. .###############.#### .##### ..† .:j :j :jY :ji :j a _A shadow imp is nearby!:j t .  You shoot a sling bullet. The sling bullet hits the shadow imp.:j C)))):jr )))You kill the shadow imp!:j,.......:jb 5232.3 (1.1:j&:j// _You shoot a sling bullet.:j _:j!,:j%,:j)8##.### ##...............<---30 #.##.## #.##### .# †.....# .. #.....# ### :j0\---4.3 (2:j4:j/7; _Found an escape hatch in the ceiling.:jQ _No target in view!:jo8I:jK9:j;:j;$ _:j?B:js@>Rev :j@:jC:jFj  You encounter an endoplasm.:jK&####.####### ################........ ......................<. .#######.####### .##### #@# .....# #......J. .....# ######### ........ .....#### :jLJ   endoplasm (asleep) .....# ....... ...###:jM(6J.:jSRJ:jS17.3 (3 _:jX:jY:j.= )))):jf You shoot a sling bullet. The sling bullet hits the endoplasm.:j .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm!:j):jr.....4===8.4 (1.1Rev+ :jd:j;? :jfG_You kill the endoplasm!:jnI:jtX:jyRev :j}X:j~:j*:j_:j<:jV####.####### ############........ ..................<. ############.####### ## #.##########. #....@.......---72.4 (4.0# ############)  ### ## ### :j`:jQ---3.4 (5:jR:j) _Found a great mace.:j&:j:j:jH _No target in view!:j3:j:j:j:jP: _:j:j_:j:jC:j:jI:j:jC:j:j:j:j:j:jw:jɩ:jJ:j:j5### ###.####### .# ........ =# <. .# .####### .#  #.##########.#  :jijK#......# 8 ######)#  .# .# .#:j2V ## :j:jx+9.4 (6:j9:jlM _Found a moonstone ring.:j8u:jIv:jz:j|H _No target in view!:jRA 3:jB :jE :jH :j`M P _:jN :jO :jQ :jS :jhU :j³ :j B  You see here a +0 great mace.:j :jp  _:jw :jp :jM ,:j :jq :jk :j :j :j :jg ,:j? :j :j] #######...........=# .............<.....# #######.##########.# #.####.# #.....# ############)# :j >. #.# .##.#.###.# .......@..#91.4 (12.0) ..#.#.###### :j :j ,2.4 (13:j= :j ; _Found a stone staircase leading down.:jP :jR :j)X :jZ H _No target in view!:j :j :j :j :j :j~ P _:j :j{ :jk :jQ :j^ :j :jD :j :jv :j :j :jI :jE :j :j :j :j ,:j :j :jx f  You encounter a quokka.:jy^  #.##########.# # #............# # ############)# ... .....>....#.# ### #.##.#.###.# # #..........# ##..#.#.##### .. # #.#.# ## #@#.#......#.....r.##.###.... ..#... #.#+# #.#r   quokka (asleep) ##.# ##.# .8.4 (6.0)9.4 (7 _:jx_r .  You shoot a sling bullet. The sling bullet hits the quokka.:j4dL))):jr ))))You kill the quokka!:jH3e.......:j7l5===600.6 (1.2Rev :j>:jB/ _You shoot a sling bullet.:jP3:jP:jUB:jZ:jM^:jt_3:j;`:jeX:j>h:ji,:jk:jl:jWoB:jo:jNsB:juB:j(w:jx:jy,:jz:j~,:j*:j:j7 _You open the door.:jvI:jމ@  There is an open door here.:jK _:jX:j@  There is an open door here.:j :j _:jd:jݛ:jڝ:j9:j":jG:jڢB:j6:j}  You open the door.  You encounter a bat.:ji#.....### #.##.#.###.# ##.....# ####### #..........# ##.....###.....### #..#.#.##### ##.............+.###..#.#.#...#####.....#......#.#.# .+ ........'........#..###.....#.....##.### + .................# # #########@....##.#--- # #'######.# ######## b.. #.# .......# ..... #.# ######.. #...... #.# # #....[.#b   bat (asleep)###.#### ###:jr16.6 (16.0)---7.6 (17 _:j:j _Found a scorched buckler.:j )b  You shoot a sling bullet. The sling bullet hits the bat.:j{: ))))The bat is severely wounded.:jվ'b.:j ...  You shoot a sling bullet. The sling bullet misses the bat.:jf===8.8 (1.2)Rev :j:j= _The bat hits you but does no damage. x2:j)   ####### #... #.....### #..# ......+.###..#.#.# #.....#......#.#.#  ........'........#.. # ###.....#.....##.### + .................# # :ju_#@....##.# ##b######.#  ... #.#  ..... #.#  #...... #.# # #....[.# # ###.#### ##.#:j~   ####### #... #.....### #..# ......+.###..#.#.# #.....#......#.#.#  ........'........#..  ###.....#.....##.### :jm .................#  #@....##.# #b######.#  ... #.#  ..... #.#  #......  #....[.#  ###.#####.#:j8:j:j:j<Z _A bat is nearby!:jwo '  You shoot a sling bullet. The sling bullet hits the bat.:j):j0 )))))))You kill the bat!:jQ'......:jg620.0Rev+ :j0:jzE _You shoot a sling bullet.:j:j:jW:j:jz:jR:j@  There is an open door here.:j:jERev  _:j:j:j ,:j&:j:j_:jL, ...#####.....#......#.#.#  ........'........#..  ###.....#.....##.###  .................#  #########.....##.#  ###'######.# ##### #....!.# #.# .....# ## #.# ###.. #....@.# #.# --- #....[.#  ###.####  #.#  .##..## #.#..# #.# #.### #.#  ........'..#..###.....#.....##.###.............:j-....# #########.....## ###'#### ######....!.# ....... ####..  ##.### #.# ##.####...# #.#4.0 (4.0---5.0 (5 _You see here the +1 buckler of Quixzajo {rElec rPois rF+}.:j=:jn>:jND:jFH _No target in view!:j[:jL\:j_:jnb:je:jhE _:jUi:jl3:jCm:jo:jp:j#q:jr:jwB:j<|m _k - 2 brown potions (gained 1):j~:j~:j:j:j:j :j<:j:j,:j:jH:j,:j:jB:jO:jә:j:j@  There is an open door here.:j:j _:jg:jȥ:j:j:jY:j{:jh:j:j:j:j?,:j:j:j(,:j:j:j,:j:j:j{:j:j$:j:j:j0:j:j`:jZ:j:j':j:jg:j:j-:jN:jD:jv:j:j:j:j:j0:j:ja:j:jJ:j:jx:j:j8:jC:jI:j~:j:j:j:j:jK:j:j:j:j`:j:j:j:jW:j:j,:j:jj:j,:j :jy:j ,:j:j:j:j:j:j:j,:js:jR:jI,:j:js:j,:j:j,:j:j:j:j/:j,:j1 :j :j :jW :ju :ja:j,:j<:j:j:jI:j:j:jA:j{:j`:j:j:j+:j:j:j:j :j*!:j=":j#:j $:j$:j%:jO(B:j]):j *:jP*:j+:j,:jO-:j-:j-:j!/:j/:j?0:j0:j1:j2:j2:jZ3:jp4:j65:jp5:j6:j6:j7:j8:j8:j_9:j::jV::j::j2<:j =:jE=:j=:j?:jA@:jx@:j@:j`B:jF:jG:jH,:jI:jJJ:jK:jzK:jK:jM:jM:jM:jbN:jO:jfP:jQ:jzQ:jR:jS:jS:jRT:jY:jWZ:jZ:j)[:j7^:j^:j_:j_:jb:j.c,:jc:jIf:jg:jHg:jg:ji:j k,:jvk:jm:jnB:jp:jq:jq:jir:j[t:jdu:j v,:jw:jx:jx:jZy:j?{:j{:jB|:j|:j~:j&:j^:j:jN:j,:j:j7:jR:j:j:j:j,:j:j:jg:jŒ:jn:jӎ:jُ:jU:j:j_:j,:jD:j#:jM:j:j~:jߛ:j=,:j:jS  There is a faded altar of an unknown god here.:j:j! _:j£:jB:jU:j:jC:j:jߩ:j :j:jB:jh^.## #.# #.#..# #.# .......##.##.### #.# #....>. #.# ###...# #.# #..... #.# ......###.# #.... #.# .......##.# #... #.#[....##.######..† #.# .................# #.# :j##....#.##......#@# #.#707.0 (82.0) '....#..#......#.# #.# #....##.#......#.## #.# #....##..........^# #.# #..).###........_.######.# ##+### #....###^.^.......#  ......#...##.#.####### :j ......###...>#.#...... ######.#:j:j,8.0 (83:j 9_:j9 _Found an escape hatch in the floor.:j I:j l.........0.0)......_...^.......:j( :j :j T _Key pressed, stopping explore.:j$ :j :j :j H _No target in view!:j  _:j B:j :j ,:j :j :j B:jA  ###.#### ....#  ....#  #...#  .## ...#####  ..# :j .......#  #.### #.# #....>.# ###...# #.# #......# ......###.# #@.....#:j 13.0 (5 .......##.# #......# :j ..[....##.######..÷...# ........######..#.##:j: #.# '....#..#......#.# # #....##.#......#.## #. #....##..........^# #.# #..).###....:j\ ,...._.######.#:j :jW :j T _Key pressed, stopping explore.:je :j :j( :jF H _No target in view!:jU8I:j::j:>P _:j`En:jG:j@G:jH:jK:jVM:jM:jN:jP:jR,:j=S:jU:jYB:j^:j`:j`:j+b:jd:jf:jg:jh:jj:jl:jm:jm:jp:jVr:jr:js:ju:jv:j%w:jw:jey:jz:j[|:j~,:j:j:j:j^F  #.# #....##..##...###...##### ..##.......#.#####....> ###........ ......##..:j26.0 (13.0)[#####..÷...............#####.#...:j؈..........._. ##+### #....###^.^.......#:j:j:jT _Key pressed, stopping explore.:jͣ:j+:j:j- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!:j _:j:j:j:j":jx:j:j5,:j:j:j,:j,:j:jX:j:j:j#......###.# #......##.##.......##.# #......##.# ######..[....##.######..÷...##.# .......................#######.# #######....#.##......#.# #.# ......'....#..#......#.# #.# .######....##.#......#.## #.# #....##..........^# #.# #..).###.._.######.#32.0 (6.0) ##+### #....###^.^.......# ......#...##.#.####### )......###...> ....... ##### .......########'##### ...........:j'......<...# ####### #...........# #......#3.0 (7 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a hand axe.:jam _No target in view!:jʅ:j3:jf _:j`:jw:jѸ:j&:j\:j,:jn:j:jQ,:j:jq+#.#######..[....##.######..÷..#..................####  ##########....#.##......#.#  '....#..#......#.#  .######....##.#......#.##  #....##..........^#  #..).###........_.### ##+#####....###^.^... #..@.....#...##.#.##40 #..)......###...># #.........# ######. #.........########'## ##.................<. #.#########.........  #. #.........  #. #.........  #..[:j+37m  _Key pressed, stopping explore.:j<:jL=:jC:jEH _No target in view!:jH:jiI:jJ:jN:jQ:jQ$ _:jW:jT-  You see here a +0 hand axe. _:j :jă:jŦ:jB:jB:j?:j #.# #..... #.# ######.. #.# ##. #.# #. #.# #. #.#  #.# #.# #@#57.0 (17.0) #.# #.# #.# # ### :j-:jPT _Key pressed, stopping explore.:jJ _No target in view!:j :jD :j :jM :j :j $ _:j :j< ,:j :j. :jI :jk :j :j :j! ,:j :j :j  :j@ :j :j7 :j+ :j` :j :j! :j" ,:j# :j$ :ju% ,:j0& :j' :ji( ,:j+) :jw4 n:j:5 :jq5 :j-6 :j7 :j8 :j79 :j9 :jg; :j< ,:j< :jY> :j? ,:jA@ :juA :joB :jB :jC :jgE B:j!F :jF :jG :jH :jmH :jJ :jM M  You encounter a bat.:jHM :jRS O#.# #.##### #.# .# #.# .# #.# .# #.# .# #.# b# #.# .# #.###############.# #...............@.# ###################  b   bat (asleep):jX -75.0 (18:jZ 36.0 (19 _:j^ :j` :jd & :j ))b  You shoot a sling bullet. The sling bullet hits the bat.:j_ } )The bat is heavily wounded.:j 9.b:jȔ %.b:j .b  You shoot a sling bullet. The sling bullet barely misses the bat.:j& :j j39-===7.2 (1.2):j= +Rev :j :jK ' _The bat hits you.:jc   .#.#.# #.#.# #.#.# #.#.# #.########.# #...............@b###########:jR-Y  .#.#.#.#.#.#.#.#.#.########.#...............@b###########  :j2:jr3:j7:j:Z _A bat is nearby!:jLg )You shoot a sling bullet.:j  The sling bullet closely misses the bat.You shoot a sling bullet.:jU b.  The sling bullet closely misses the bat.:jr[:j[40=8.4Rev+ :j`:jb _The bat barely misses you. The bat misses you.:j  .#.#.# #.#.# #.#.# #.#.# #.########b# #...............@.###########:j_Y  .#.#.#.#.#.#.#.#.#.########b#...............@.###########  :j3:j!:j#Z _A bat is nearby!:j4g )You shoot a sling bullet.:jۼ  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.:j? b.  The bat is severely wounded.b.:j@6.b:jUF8 :jF'9.6:jK:jM: _The bat hits you but does no damage.:j\F  :jT\M.#.#.# #.#:jw\.# #.#:j\H.# #.#b# #:j\.########.# #:j]J...............@.###########:j5]:jU]:jt]!:jeN  .#.#.#.#.#:j.#.#.#b#.########.#...............@.###########:j(  :j :jM:j:j7:jZ _A bat is nearby!:j<)):j  You shoot a sling bullet. The sling bullet barely misses the bat.:j='.b:j$  You shoot a sling bullet. The sling bullet barely misses the bat.:j%g80.8Rev* :j):j6,T _The bat closely misses you. x2:j:  .#.#.# #.#:j;.# #.#.# #.#.# #.########b# #...............@.#:jG;;##########:jf;!:j  .#.#.#.#.#.#.#.#.#.########b#...............@.###########  :ju:jZ _A bat is nearby!:j  You shoot a sling bullet. The sling bullet hits the bat.:j} †  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.:j7 R:jU :jP J71.9 (1.1:j< G _You kill the bat!:j;% u:j. =  You see here a bat corpse.:j"2 K _:j3 :j4 :j5 >Rev+ :j5 :jA< :j< :j$> :j*? :j? :j @ :jsA :j+C TRev :j?D :jE :jF :j4G :jG :jGN :jO :jO :jP :jT :jtV :jV :jW :jZ :j\ :jh\ & :jG] :j*b I:jb :jk #........#...##.#.#######.)......###...>#.#........# ######.#........########'######.................<...#  #.#########...........###  #.##.............#  #.# #.............#  #.# #....@...._ß_.#---94.9 (13.0)  #.# ........##.###.......##.##.....####.##.######.##.#  #.##.#  #.# #.#  #.# #.#:jk :---:jas :js T _Key pressed, stopping explore.:j 4:j< :j  :j :_No target in view!:ji I:js f _:j} :j~ :j :j :j :j. :j% :j ,:j :jȖ :j :jٛ :jl :j :j :j :jX :j :j5 :j< :jp :j :j :j :j ,:j :jѶ :j :js :j :j% ,:j :j :j4 ,:j> :j :j :j :j :j| :jQ :j :j+ :j :j :j :j( :j :js :j :jV :j :jL :j :j" :j~ :j ,:j :j :jl :j :j :j :j :jI :jn :j :j~ :j :j :j :jh :j :j] :jp X:j :j :j" :j :j :j ,:j :j" :j/$ :j$ :j% :j( :j) :j* :j* :j+ :j, :j, :j- :jq4 :jp6 ,:j8 ,:jL: ,:j: :jRD ..'.+ ........'....... ..####....# ###.....#.....## .+ ................ ..# #########.....## .......##.# ###'###### .......##.######## #......# # .................##### #......# # .########.######.....# #......### :jD !.# #.# #@....# #....[.#..826.9 (32 .# #.# #.....# ###.####.. .# #.# #.....# #.# #.. .# ##.### ##.#### #.# #.. .# #....# #..# #.# ##. .# #....# ##.### #.# #.  :jmE .# #....# #...# #.# #.  ##.### ###.### #.# ##  #.# ####...# #.# # :j8F :jL :jN T _Key pressed, stopping explore.:j{i 4:j}o :jq H _No target in view!:j:jV :j) :j$:j:j _:j:j<:j:j]:j&:jT:j:jL:jI :jw :j :j":jY#,:j#:j%:j@&:jn&:j':j.(:j):jF):j):j*:j,,:j,:j-:j/,:j/:j1:j42,:j2:j4:jp:S#.#..)..........................##.....#################.##.....# ########.#### #.##.....###.....#....# #.##.............+†.....#######.##...#####.....:j;'........+ ..' .....#...####....# ###..... .....#..........@+ ....... .....##..........# ######### '######.......##.# ########.......##.######## :jU;a.......................##### #. #######.########.######.....# #. :j;_#.# #.# #.....# #.#.# #.# #.....# #:j;u#.# #.# #.....#:j.##...##'......37.9 (11######:j:je(======:j%8.9 (12:jQ:j= _As you open the door, it creaks loudly!:j:j:j:jaH _No target in view!:j:j߈:jʼn:j:jƍ:jz _  There is an open door here.:j:j _:jN:jݚ:j+:jl:j:j%:j,:j9:jq:jԣ:j:jȤ:j:jY,:j2:jԪ:j/:jX:j/:jծ:j!:j:j:j:jҳ:j7:j:jf:jԷ:j:j:jQ:j##.##.##.##### #.########÷.....# #......... #####.##.....#############.........................>.....##.....#############.##.#.# #####.##.....# ####### #.......  #.##.....###.....### #..#.#.#  #.##.............+.###..#.# #####.##...#####@....#......#.#.#------40..+...#<........'........#.. ##....##...#####.....#.....##. ......'.......................#################.....##.# ...##.# ###'######.# ...##.######## #......# #.# .............##### #......# #.# #####.######.....# #......###.##------9.9 (11[39;49:jDm _Found a stone staircase leading up.:j:j:j:jH _No target in view!:jib3:j=c:jm:jho:j6tP _:jQu:ju:jgv:jwy:jz:jz:jx{:jx~:j:j :j:jރ:j:jX:j(:jLj:j :j^:j$:j۝`:ju  There is an open door here. _:j:j:j:j:j:j:jݪ:j֫:jq:j5,:j:j:j;,:j:jõ:j5,:j:j:j,:j:j:j:j-:jk:j:j@:j:j.:j:j:j:j-:j:j:j&:jQ:j:j:j:j9:jc:j:jY:j:j:j:j:j:j:j:j,:j:jV:jy:j:j2:j:j:j:j:j:j:j;:j:j:j,:jb:j:j8,:j:j:j5,:jF:j:j$,:j:j*:j,:j<:j:j:j:j:j:j:j):j:j:j ,:j :j,:j::jM _You now have 140 gold pieces (gained 7).:jW:j:j<:j:jJ':j<n:j?:j?:j|A:jA,:jD:jK:jM _m - 2 scrolls labelled XOUTOV LIUCUPE (gained 1):jN:j)O:jO:jR:jS:jDT:jT:j^   #......#...  ##. #......#  #.. #......##.....  #.# ##'######..  #.# #.######.....  .>. .............  #.# #######.###  ##'#### #.#   #.@...# #.# 96.9 (47  #.....# #.#   #.....# ###.#   #.....# #...#  ##.###########.# [39;:ju_?49m #.............#  #.######....###  #.# #....#  #.# #....# _You open the door.:ja[ _Found a stone staircase leading down.:jl:jZ:j:jeH _No target in view!:jO6:j6:j7:j9:jl;:j9@: _:jA@  There is an open door here.:jC:j_D _:jE:jH,:j'I:jI:jOR  There is a stone staircase leading down here.:jjQ:j2R _:jUB:jSV:jV:je_:ja:jb,:j{c:j7e:jJf:jf:j6g:jr:jt:ju:ju:jw:jyB:j}:jA:j:j2:j:jՂ:j :j:jU:j,:jo:j:j/:jz:j:ju:jˍ,:jm:j:j,:jf:j:j:jT:j:j:jߘ:j%:j:j:j:jS:j:j:j2,:j:jݠ:j:jY:j:jޤ:j :jX:j:jU:j`:j:jZ:j;,:j:j:j:j:jQ:jo,:j,:j:j:j:jr:j:j5:j:jD:j:jn:j:j2:j:j:j:ja:j:j:j,:j:j:j:j:jw:juX:j:j,:j:j:j+ :jn :jp :j :j :j] :j :j' R  There is a stone staircase leading down here.:jx :j  _:jO :j :j[ :j :jG :j' :j( :j) ,:j0 :j1 ,:jr2 :j8 :j9 :j: :j: :j@ :jA ,:jfB :jT :jU ,:jZ :j[ :j\ :j\ :jb :jb :j'c :jc :jh :ji :j#j :jk :j]o :jp ,:jq :jv :jPx :jx :j1z :j  ,:ji :j :j0 :j߅ ,:jU :j }#.##.....#....# #.##......... #.......÷.....#######.##...##### ##.#..........'........+...#< :j ##.#......#...####....##...##### #..#......#...........'..... ..##......##..........########### .####'######.......##.# :j .####.######.......##.####### >...............@............####950.9 (54 .###########.########.######..... '#### #.# #.# #..... ....# #.# #.# #..... :j ....# #.# #.# #..... ....# ###.# ##.### ##.###  ....# #...# #....# #..#  .###########.# #....# ##.##  .............# #....# #... :j܏ :j, :js T _Key pressed, stopping explore.:jD :j :j :j· H _No target in view!:j 3:jt :jm :j :j? : _:j? :j ,:j0 :j :j3" :j" :jC# :j+' :jo( :j( :j3) :j, :j. ,:j. :jZ2 :jR3 :j3 :jJ4 :j6 :j7 :j7 :jn8 :jo; :j< ,:jM= :j? :jyB B:jC :jD :jKE :jE :j:j>:jf?:j@:jA:jB:jB:jJFP  There is a stone staircase leading up here.:jBG:j0H _:jH:jJ:jAL:jL:j`M:jyO:jP:jQ:jRQ:jR:j1T:jT:jT:jV:jW:jW:j6X:jY:jZ,:jO[:j\:j_]:j]:j]:j2_:j(`:jv`:j`:jVb:j=c:jc:jc:jXe:jtf:jf:jXg:j;h:jLi:ji:ji:jk:jk:jk:jIl:j^m:jn:jTn:jn:jq:jr,:js:jqv7 _You open the door.:j6x3:jy:j|@  There is an open door here.:j~ :j2_:j!:j:j,:j:j:jˆ,:j+:j:j::jM:j:j:j,:j:jw:j:j7,:jt            ##   ######.#   .......##  #:j#  #....# #....## #....## #....###### #....##.... ##'####.### :jl#.# #########..# #.# #..........#:j-44.9 (28:j,5.9 (29:j:jnS _p - a golden potion:j:j:j9:js :j:_No target in view!:j:jx3:j:j:j| _:j.:j:j:jP:j:j:j:jD:j:j:j:j:j{:j:j:j:j:j:j:j:j:jO:jQ:j:j:j:j:j*:ju:j:jk:j:j!:j0:j :je:j:jd:jo:j:j:jr :j :j :j :j :j :j :j?:j:j:j>:j:j:j:j:j,:j[:jf  You encounter a quokka.:j  #.# #....#   #.# #....#  #.# #....# :jK #.# #....#  #.# ##'###  #.# #.# #######  #.# #.# #...... :jK #.# #.# #.#####  #@# #.# #.#  :j #.# #.#####.####  #.# #............:j  #.# #######.#### :j  #.# #......<.... :j6 v #.# #.##.#.##### r   quokka (asleep)  #.# #....:j^ 1# :j  #r# #:j 0 :j?'-61.9 (16:j(32.9 (17 _:j,:jJ.:jȾ )))))r)You shoot a sling bullet.:jE )The sling bullet hits the quokka but does no damage.  You shoot a sling bullet.:jr.r.:j7....:jP===4.1 (1.2)Rev :j:j:j)a _The sling bullet closely misses the quokka.:jy[ #.#   #.#   #.# :j  #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #@# #.# #.#  #.#  #.#  #.# :jf #.# < #r#  #.# :jJ  #.# :jm :j:jv #.#   #.#   #.#   #.#   #.#  :jw #.# #.#  #.# #.#  #.# #.#  #@# #.# #.#  #.#  #.#  #.#  #.# < #r# :jw #.#  #.# :jt3:jڃ:j] _A quokka is nearby!:jʖ[ )))))):j:7)You shoot a sling bullet.:j  The sling bullet barely misses the quokka.You shoot a sling bullet.:j Br.:jr >.....:j( ^5.3Rev+ :jѪ :j a _The sling bullet closely misses the quokka.:jn  #.#   #.#   #.#   #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #@# #.# #.#  #.#  #.#  #.#  #r# < #.#  #.#   #.#  :jBR  #.#   #.#   #.#   #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #@# #.# #.#  #.#  #.#  #.#  #r# :jS :< #.#  #.#  #.# :jW :jeX :j\ :j^ ] _A quokka is nearby!:jo )))))))You shoot a sling bullet.:j  The sling bullet barely misses the quokka.You shoot a sling bullet.:jw Hr.:jx :r.:j~ 7....:j '6.5:j :jF ` _The sling bullet barely misses the quokka.:j  #.#   #.#   #.#   #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #@# #.# #.#  #.#  #r#  #.#  #.# < #.#  #.#   #.#  :j{ :j( #.#   #.#   #.#   #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #@# #.# #.#  #.#  #r#  #.#  #.# < #.#  #.#  #.# :j-:j1:j2:j}4] _A quokka is nearby!:j.^L ) :j^QYou shoot a sling bullet. The sling bullet hits the quokka.:j( :jb†The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.:j):j/ .:jp4s87.8 (1.3Rev* :j]::ji`^ _You kill the quokka!Rev+   You see here a quokka corpse. _Rev :jFbB:jReX:jj:jk,:js:jt:jt:j0u:j' #.# #.# #.# #..# #.# #.#####.#######..# #†# #................# #.# #######.########.# #.# #......<........# #.# #.##.#.#### :j #.# #.#....#  #.#####.######  #......@# ---81.8 (14.0) #########:j :---:jp:j> :j7_Done exploring.:j4:j%:j5H _No target in view!:jI:jc..†...........0.0):jA:j:jE _Done exploring.:j4:j:jH _No target in view!:j:j3:j, :j :j:j{ :jc?_Done exploring.:jS6:j]7:j::j#= _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:j3:j:j4:j :j No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:j6 4:j :j] Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!:jr :j( :j :j_ J:jo No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.:jsn[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? :jV A[?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] a plate armour  c - [D:3] a +0 hand axe  d - [D:3] a short sword  e - [D:3] a stone staircase leading down  f - [D:3] the +1 buckler of Quixzajo {rElec rPois rF+}g - [D:3] a faded altar of an unknown god  h - [D:3] a stone staircase leading down  i - [D:3] a stone staircase leading up  j - [D:3] a stone staircase leading up  k - [D:3] an escape hatch in the floor  l - [D:3] a glowing golden altar of the Shining One  m - [D:3] a dagger  n - [D:3] a stone staircase leading down  o - [D:3] a +0 great mace  p - [D:3] a hide-covered altar of Uskayaw  q - [D:3] an escape hatch in the ceiling  r - [D:3] an orb of energy":j2Level 3 of the Dungeon <<<<>>>>___(Press ? for help) ### ### ###### #.########.##.##########.# #..........# #################...........=# #[###..###.#####......................<.....# #.# #..........#.###############.##########.# #.# #..###.##.##.##### #.##########.#  #######.###.#........÷.....##............#  #...........#######.##.....######################)#  #############.#.#..).................................>....#.#  #.........###.................##.....#############.##.#.###.#  ###.#####.##.......##########.##.....# ####### #..........# ":jA #.# #.##.....#.#### #.##.....###.....### #..#.#.#####  #.# #.##.....#....# #.##.............+.###..#.#.#  #.# #.......÷.....#######.##...#####.....#......#.#.#######  #.# ##.#..........'........+...#<........'........#.......#  #.# ##.#......#...####....##...#####.....#.....##.#######.#  #.# ##..#......#...........'.......................# #.#  #.# #..##......##..........################.....##.# #.#  #.# #.####'######.......##.####'######.# #.#  ###.####.####.######.......##.######## #......# #.# #.# ":j #.......>............................##### #......# #.# #.#  ########.###########.########.######.....# #......###.## #.# ##'#####.##.# #.....# #....[.#....# #.#":j1 ":jV3gorgonsofia the ShooterCoglinHealth: 40/40 ========================":j<Magic: 5/5========================AC: 4Str: 12EV: 11Int: 8SH: 0Dex: 19XL:  5 Next: 28% Place: Dungeon:3Time: _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "."]? .":jOJ":j-K":jR; _":jMU":jU,":jV":j]":j^":j_":j_":jPf":jg,":jfh":jgp":jp":jMq":jq":j":j":jg":j,":j ":jk,":jЙ":j":j",":j":j'":jҪ":jw":jƫ":jL,":jY,":jB":j":jB":j":j":j":j":jR":j":jX":j'":jn":j":j ":jd":j":j":j#":j":j,":j":jl":j":j":ji":j ":j ":jI":j":j":j,":j":j":j":j1 ":j!":j2(":j9),":j)":j0":j{2":j2":je3":j~:":j;":j;<":j<":jC":j D":j=D":j(E":jCJ":jXK,":jL":jR":jS":jS":jT":j<[":j[":jD\":j\":jb":jd":jsd":jd":jnX":juX":j{":j}":j}":ja~":j<":j,":j'":j":j":j`":j":jY":j":j":j":j":j":j,":js":j":j̥":jF":j~":j,":j":j":j":j":jS":j":jO":j޾":j":j":j":j":jS":j  There is an open door here. _":j,":jm":j":j":j":j/":jB":jk,":j":j":jh":j":j":j%":j,":jN":j":j,":jP":j":j":j":j+ ":jE":j,":jN":j":j,":j":j1":j,":j":j!":j#,":j&":j '":j(":j)":j*":j-":j/,":j0":j3":j5,":j7":j:":j;":j0<":j=":js@":j6EB":jE":j[G":jG":jDH":jK":j8N,":jO":jS":jT,":jdV":jY":j`[":j[":j\":j:_":j`,":jKb":j@d":jf":jaf":jg":jr":jx,":jy":j~@  There is an open door here.":jZ6 _":j ":jA":jφ":j":j":jb":j,":j؍":j":j#,":j":jG":jB":jX":j":j,":j":j":j,":jN":j":jl,":j":jk":jb,":j":j#######.##########.# ###########...........=# .................<.....# ":jK`###########.##########.# ##.##########.# ##............# ######################)# ................@....#.#Noise: --------- 2160.8 (79.0) ":j#############.##.#.###.#a) +2 sling {Isabel} c) +0 sling {Magnus} ":j# ####### #..........#Fire: a) +2 sling {Isabel} ":j###.....### #..#.#.##### ........+.###..#.#.# ###.....#......#.#.####### ":j t........'........#.......# ":j3###.....#.....##.#######.# .................# #.#":j":j":jѼc _There is a stone staircase leading down here.#:j)] ### ### #.#.##.=#.<.....##.#.# ## #.#.# .# #.# .#)#>....#.# .#:j]#.##.#.###.# .# # #..........# .###.....### #..#.#.#####.+.###..#.#.##.....#......#.#.####### <.'........#.##.....#.....##.#######.#.#:j^L......# #.##:jXe#:jf81.8 (1.0) _#:jk#:jGm#:jG#:jKzRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC  j - a scroll labelled CUGODO TEAK  m - 2 scrolls labelled XOUTOV LIUCUPE #:j;L n - a scroll labelled WACYDY VUCOAJ  o - 2 scrolls labelled CUUVVARUGG  q - a scroll labelled NAEPPI MACUSHRIMP  u - a scroll labelled VIZXIPSALOST [!] read|quaff|evoke[?] describe selected$:j $:j ######gorgonsofia the Shooter#.##########.#Coglin ############...........=#Health: 40/40 ======================== ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 ###.##########.#EV: 11$:jSInt: 8 .##............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2161.8 (0.0) .#############.##.#.###.#a) +2 sling {Isabel} c) +0 sling {Magnus} .# ####### #..........#$:j Fire: a) +2 sling {Isabel} .###.....### #..#.#.##### .........+.###..#.#.# ####.....#......#.#.####### $:j <........'........#.......# ####.....#.....##.#######.# ..................# #.# _No target in view! _Done exploring. _Search for what [Enter for "."]? . _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.$:j  As you read the scroll labelled VIZXIPSALOST, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.$:j-+2.8 (1$:jJ _It was a scroll of immolation.$:j֡$:jnRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC  j - a scroll labelled CUGODO TEAK  m - 2 scrolls labelled XOUTOV LIUCUPE  n - a scroll labelled WACYDY VUCOAJ  o - 2 scrolls labelled CUUVVARUGG $:jΤ  q - a scroll labelled NAEPPI MACUSHRIMP [!] read|quaff|evoke[?] describe selected%:j%:j%:j%######gorgonsofia the Shooter#.##########.#Coglin ############...........=#Health: 40/40 ======================== ..................<.....#%:j%AMagic: 5/5======================== ############.##########.#AC: 4Str: 12 ###.##########.#EV: 11Int: 8 .##............#SH: 0Dex: 19 .######################)#%:j &XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2162.8 (0.0) %:j.&!.#############.##.#.###.#a) +2 sling {Isabel} c) +0 sling {Magnus} %:jO&.# ####### #..........#Fire: a) +2 sling {Isabel} %:jy&.###.....### #..#.#.##### %:j4'.........+.###..#.#.# ####.....#......#.#.####### <........'........#.......# ####.....#.....##.#######.# ..................# #.# _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled VIZXIPSALOST, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.%:j4l  As you read the scroll labelled NAEPPI MACUSHRIMP, it crumbles to dust.%:j^5m21------------3.8 (1%:j;%:j=Q _Your body is wracked with pain! It was a scroll of torment.&:jp@&:jECRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC  j - a scroll labelled CUGODO TEAK  m - 2 scrolls labelled XOUTOV LIUCUPE  n - a scroll labelled WACYDY VUCOAJ  o - 2 scrolls labelled CUUVVARUGG [!] read|quaff|evoke[?] describe selected&:j  &:ju######gorgonsofia the Shooter#.##########.#Coglin ############...........=#Health: 21/40 ============------------ ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4&:j-hStr: 12 ###.##########.#EV: 11Int: 8 .##............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2163.8 (0.0) .#############.##.#.###.#a) +2 sling {Isabel} c) +0 sling {Magnus} .# ####### #..........#Fire: a) +2 sling {Isabel} .###.....### #..#.#.##### .........+.###..#.#.# ####.....#......#.#.####### <........'........#.......# ####.....#.....##.#######.# ..................# #.# &:j׉_There is a stone staircase leading down here.  As you read the scroll labelled VIZXIPSALOST, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled NAEPPI MACUSHRIMP, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.&:j  As you read the scroll labelled CUUVVARUGG, it crumbles to dust.  It is a scroll of amnesia.&:jQ/  --more--&:j p  You feel forgetful for a moment.4.8 (1&:j &:j 2 _o -> x - a scroll of amnesia':jh':jlvRead which item? Scrolls  s - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC  j - a scroll labelled CUGODO TEAK ':jRl3 m - 2 scrolls labelled XOUTOV LIUCUPE  n - a scroll labelled WACYDY VUCOAJ [!] read|quaff|evoke[?] describe selected(:js((:j;-(:j3######gorgonsofia the Shooter#.##########.#Coglin ############...........=#Health: 21/40 ============------------ ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 ###.##########.#(:j4aEV: 11Int: 8 .##............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2164.8 (0.0) .#############.##.#.###.#(:j4a) +2 sling {Isabel} c) +0 sling {Magnus} .# ####### #..........#(:j4Fire: a) +2 sling {Isabel} .###.....### #..#.#.##### (:j"5#.........+.###..#.#.# ####.....#......#.#.####### <........'........#.......# (:jR53####.....#.....##.#######.# ..................# #.#As you read the scroll labelled NAEPPI MACUSHRIMP, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  (:j{5As you read the scroll labelled CUUVVARUGG, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment. _o -> x - a scroll of amnesia(:jo8  As you read the scroll labelled WACYDY VUCOAJ, it crumbles to dust.  It is a scroll of brand weapon.(:jgB/  --more--(:j (:j XBrand which weapon? (:j Hand Weapons  a - a +2 sling (weapon) {Isabel}  c - a +0 sling (offhand) {Magnus}[?] describe selected):jE):j1L):jSv######gorgonsofia the Shooter#.##########.#Coglin ############...........=#Health: 21/40 ============------------ ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 ###.##########.#EV: 11Int: 8 .##............#SH: 0):jTDex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2164.8 (0.0) .#############.##.#.###.#a) +2 sling {Isabel} c) +0 sling {Magnus} .# ####### #..........#Fire: a) +2 sling {Isabel} .###.....### #..#.#.##### .........+.###..#.#.# ####.....#......#.#.####### <........'........#.......# ):jT ####.....#.....##.#######.# ..................# #.#As you read the scroll labelled CUUVVARUGG, it crumbles to dust.  It is a scroll of amnesia.  ):jUYou feel forgetful for a moment. _o -> x - a scroll of amnesia  As you read the scroll labelled WACYDY VUCOAJ, it crumbles to dust.  It is a scroll of brand weapon.):jN[i  ### ###    <      )# .......@>....#.# .##.#.###.#  ):j[ #..........#  #..#.#.##### .#.# .   <.  .   #.#  ):j[FYour +2 sling {Isabel} becomes incredibly heavy!):j ### ###    <      )# .......@>....#.# .##.#.###.#   #..........#  #..#.#..#.#. <.. ):j):jx5.8 (1(heavy) (heavy) {Isabel} ):j):jV< _a - a +2 heavy sling (weapon) {Isabel}):jI):jL8Read which item? Scrolls  s - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC  j - a scroll labelled CUGODO TEAK  m - 2 scrolls labelled XOUTOV LIUCUPE [!] read|quaff|evoke):jlMG[?] describe selected*:j. *:j6 *:j(? ######gorgonsofia the Shooter#.##########.#Coglin ############...........=#Health: 21/40 ============------------ ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 ###.##########.#EV: 11Int: 8 .##............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#*:j? Noise: ---------  Time: 2165.8 (0.0) .#############.##.#.###.#a) +2 sling (heavy)  c) +0 sling {Magnus} .# ####### #..........#Fire: a) +2 sling (heavy) {Isabel} *:j&@ .###.....### #..#.#.##### .........+.###..#.#.# ####.....#......#.#.####### <........'........#.......# ####.....#.....##.#######.# *:j@ o..................# #.#You feel forgetful for a moment. _o -> x - a scroll of amnesia  As you read the scroll labelled WACYDY VUCOAJ, it crumbles to dust.  It is a scroll of brand weapon.  Your +2 sling {Isabel} becomes incredibly heavy! _a - a +2 heavy sling (weapon) {Isabel}*:jS  ###.##########.###....................<.....###.##########.###.##########.###..............#####..........#####..#.#.####+.###..######......#.#.####'........#.....#.....##.######As you read the scroll labelled XOUTOV LIUCUPE, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.*:jU a2=6.8 (1*:j[ *:j] 5 _m -> r - a scroll of revelation+:j+:j1Read which item? Scrolls  r - a scroll of revelations - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC  j - a scroll labelled CUGODO TEAK [!] read|quaff|evoke[?] describe selected+:j1q +:jy +:j ######gorgonsofia the Shooter###.##########.#Coglin ############...........=#Health: 22/40 =============----------- +:j ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 #####.##########.#EV: 11Int: 8 .####............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2166.8 (0.0) .#############.##.#.###.#a) +2 sling (heavy)  c) +0 sling {Magnus} .# ###########..........#+:j@ xFire: a) +2 sling (heavy) {Isabel} .###.....#####..#.#.##### .........+.###..#.#.#### ####.....#......#.#.####### <........'........#.......# ####.....#.....##.#######.# ..................# #.#+:jȅ QIt is a scroll of brand weapon.  Your +2 sling {Isabel} becomes incredibly heavy! _a - a +2 heavy sling (weapon) {Isabel}  As you read the scroll labelled XOUTOV LIUCUPE, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _m -> r - a scroll of revelation+:j3 &  +:j jAs you read the scroll labelled CUGODO TEAK, it crumbles to dust.  It is a scroll of identify.+:jݔ /  --more--,:j',:jnIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC ,:jrWPotions (select first with !)  d - 2 grey potions  f - a cyan potion  k - 2 brown potions  l - a ruby potion  p - a golden potion[?] describe selected-:jȝ-:j -:jy######gorgonsofia the Shooter###.##########.#Coglin ############...........=#Health: 22/40 =============----------- ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 #####.##########.#EV: 11Int: 8 .####............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#-:jNoise: ---------  Time: 2166.8 (0.0) .#############.##.#.###.#a) +2 sling (heavy)  c) +0 sling {Magnus} .# ###########..........#Fire: a) +2 sling (heavy) {Isabel} .###.....#####..#.#.##### .........+.###..#.#.#### ####.....#......#.#.####### <........'........#.......# ####.....#.....##.#######.# ..................# #.# _a - a +2 heavy sling (weapon) {Isabel}  As you read the scroll labelled XOUTOV LIUCUPE, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _m -> r - a scroll of revelation  As you read the scroll labelled CUGODO TEAK, it crumbles to dust.  It is a scroll of identify.-:j ###.##########.###....................<.....###.##########.###.##########.###..............#####..........#####..#.#.####+.###..#.#.#####......#.#.####'........#.....#.....##.######-:jͼ+7.8 (1-:j-:j9 _d -> e - 2 potions of enlightenment-:j\^-:jasRead which item? Scrolls -:ja r - a scroll of revelations - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG  h - a scroll labelled FUBLYOFIC [!] read|quaff|evoke[?] describe selected.:j .:jR .:j$ ,######gorgonsofia the Shooter###.##########.#Coglin ############...........=#Health: 22/40 =============----------- ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 #####.##########.#EV: 11Int: 8 .####............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2167.8 (0.0) .#############.##.#.###.#.:j% a) +2 sling (heavy)  c) +0 sling {Magnus} .# ###########..........#Fire: a) +2 sling (heavy) {Isabel} .###.....#####..#.#.##### .........+.###..#.#.#### ####.....#......#.#.####### <........'........#.......# ####.....#.....##.#######.# ..................# #.#As you read the scroll labelled XOUTOV LIUCUPE, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _m -> r - a scroll of revelation  As you read the scroll labelled CUGODO TEAK, it crumbles to dust.  It is a scroll of identify. _d -> e - 2 potions of enlightenment.:jR= " ##############.....§§@§§...######§##§#.####...§§..#.#.#.#.:j= w.#.#.#.#As you read the scroll labelled FUBLYOFIC, it dissolves into smoke..:j%D +8.8 (1.:jE .:jG - _It was a scroll of fog./:j/:j aRead which item? Scrolls  r - a scroll of revelations - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled JAIHYOMUNN  e - a scroll labelled KARICS KOUNKIG /:j| [!] read|quaff|evoke[?] describe selected/:ji/:j/:j######gorgonsofia the Shooter###.##########.#Coglin ############...........=#Health: 22/40 =============----------- ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 #####.##########.#EV: 11Int: 8 .####............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ..............§§@§§...#.#Noise: ---------  Time: 2168.8 (0.0) .#############§##§#.###.#a) +2 sling (heavy)  c) +0 sling {Magnus} .# ###########...§§.....#Fire: a) +2 sling (heavy) {Isabel} .###.....#####..#.#.##### .........+.###..#.#.#### ####.....#......#.#.####### <........'........#.......# /:j####.....#.....##.#######.# ..................# #.# _m -> r - a scroll of revelation  As you read the scroll labelled CUGODO TEAK, it crumbles to dust.  It is a scroll of identify. _d -> e - 2 potions of enlightenment  As you read the scroll labelled FUBLYOFIC, it dissolves into smoke. _It was a scroll of fog./:j,i  As you read the scroll labelled KARICS KOUNKIG, it crumbles to dust./:jPSilenced 9.8 (1/:jK/:j.Q _A profound silence engulfs you. It was a scroll of silence./:jl  You cannot read scrolls while silenced!/:j/:j`/:j. _1:jך31:j̜,1:j1:j֟,1:j1:j01:jL4=1:jU1:jQ1:j1:j1:j,1:ju1:jU,1:j1:j˭1:j^5==1:j®1:j,1:jT1:j,1:jg1:j,1:j۶1:j1:j%K6=1:j1:jW,1:j1:j,1:jS7=1:j*1:j,1:j1:j`,1:j&1:j1:j1:j1:j1:jFK8=1:j'1:j1:j1:j1:j1:j1:j1:j,1:j1:j1:jDN29=1:jM1:j1:j1:jS1:j1:j1:jA1:jm1:j1:j1:j1:jk30==1:j1:j!1:j`1:j1:jG1:j1:j1:j,1:j1:j;1:jsU1=1:j_1:j0W _You start resting.1:j##############.......@>....#--------- #####.##.#.####.......#.#.#.#.#.#.#.#1:j1201.8 (32.0)1:j,2.8 (331:jl1:jbU _Your hearing returns.1:jl 1:jo Read which item? Scrolls  r - a scroll of revelations - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled JAIHYOMUNN [!] read|quaff|evoke[?] describe selected2:jl:2:j:A2:j%G######gorgonsofia the Shooter###.##########.#Coglin ############...........=#Health: 31/40 ==================------ ..................<.....#Magic: 5/5======================== ############.##########.#AC: 4Str: 12 #####.##########.#EV: 112:jG=Int: 8 .####............#SH: 0Dex: 19 .######################)#XL:  5 Next: 28% Place: Dungeon:3 ................@>....#.#Noise: ---------  Time: 2202.8 (0.0) .#############.##.#.###.#a) +2 sling (heavy)  c) +0 sling {Magnus} .# ###########..........#2:jGFire: a) +2 sling (heavy) {Isabel} .###.....#####..#.#.##### .........+.###..#.#.#### ####.....#......#.#.####### 2:jG <........'........#.......# ####.....#.....##.#######.# ..................# #.# _It was a scroll of fog.  2:jHGAs you read the scroll labelled KARICS KOUNKIG, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You cannot read scrolls while silenced! _You start resting. _Your hearing returns.2:j@H2:jsR  As you read the scroll labelled JAIHYOMUNN, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.2:jSa3.8 (1Tele 2:j[X2:jZ8 _c -> t - a scroll of teleportation3:jd 5### ### ###.#.# .=# <.....# .#.# 3:jd  ###.#.# # ###.# #)# ....#.# #.##.#.###.# 3:je # #..........# ###.....#####..#.#.##### +.###..#.....#......# .'............#.....## 3:j! 4 _There is a stone staircase leading down here.4:j34:j 4:j-4:j<Q #### #.# #....# #.# .# #.# ##...# #.# .### #.# #...######.## #.# #.......##.#.### #.# ##....>.##.# ##...# #.# #......##.# .....###.# #......##.# ......##.# #......##.# .4:j 8[....##.######.@÷...##.# ................#######.# ....#.##......#.# #.# ....#..#......#.# #.###.#......#.## #.# ....##..........^# #.#).###........_.######.#+#####....###^.^.......# ##...##.#.#######4:jO  Your surroundings suddenly seem different.4:j#4:j)^2=54:j]*8_4:j,5 _You stop descending the stairs.5:j [[?25h[?0c  Search for what [Enter for "."]? 6:j [?25l[?1c6:jP  Okay, then.6:j.6:j6:j. _6:j E.#### #.# #....# #.# ..# #.# ##...# #.# #.### #.# #...######.# #...# #.# #.##.#6:j z#.### #.# ##....>.##.##...# #.# #......##.#.###.# #......##.#.##.# #......##.# ..[....##.######@.÷...##.#.#######.# #....#.##......#.# #.# '....#..#......#.# #.# #....##.#......#.## #.# #....##......6:j ....^# #.# #..).###........_.######.# ##+#####....6:j ]###^.^.# ##.#...##.#.6:j; #6:jL 6:jZ -6 _6:j. 6:j 6:j6 46:j 6:j 6:j0J  .# # #.### #...#####......##.####....>.. #..... ......##6:jGK '.[.######..÷..............@###### #....#.###.# '.........#.##.#. #..)......###...>#.#6:jS 6:jQT &76:jZ 6:j\ 7:jO #.### #...#####......##.####....>.#..7:jXP #......# ......##..#....#[.######..÷...#...............###### #....#.##......#@# '.#...... 7:jPI#....##.#......#.##........###^.^..>#.# #.........# ######.#7:jX7:jnX&87:jt^7:ja7:jF ..7:j9.... ###.####....>.#.. #...... 7:j......##.....[#####..÷7:jv...............##### #....#.##......#.# '. #....##7:j/#...^7:jI.._.###7:jj###.# #.........########'#####7:js7:jA#37:j_;=97:j7:j7:jT ##.####....>.. #..... ......##...[#####..÷...............##### #....#.###.# '. #....###.........^#).###........_.#####...#.#'# ##.................<...#107:jW$_7:jX7:j4 .. #..... ......##..[.######..÷...............##### #....#.##......#.# '.#..... #....##.#......#.##........@^#).###7:j_.##### ##+#####^.^......##'#.#########...........###7:jf7:j&17:j7:j57:j9K ......##7:j:|.[.######..÷7:j0:...............##### #....#.##......#.# '7:jN:.#...... #....##.#.##7:jm:O...^).###7:j:s.##### ##+#####^.^......7:j:........#...##.#.######.7:j:<##.##.............#7:jjB7:j,CT4=27:jMz _There is a faded altar of an unknown god here.7:j! .[.######..÷...............##### #....#.##......#.# '.. #....###...^7:jܱ).###_.#######+#####....###^@^......7:j........#...##.#.###### #..)7:j##...>#.# ####.#7:jB4#.##.............#7:j7:j-3 _7:j&_7:j7:j1  [#####..÷...............##### #....#.##......#.# '. #....###.........^).###........_.#######+#####....###^.^..............#...##@#.###### #..)##...>#.# . ######.##.##........._ß_.#7:jg2 &47:j9 8_7:j: 7:j 3 7:jG ...............##### #....#.##......#.# '.#.. 7:jf R#....##.#...#.........^7:j ).###........_.##### #7:j #+#####....###^.^..............#...##.#.###### #..)7:j ##...@#.# .7:jާ L ############'#####7:j 4#.#######........#7:j9 7:j/ &57:jg y _There is a stone staircase leading down here.7:jX 47:jj` 7:j 47:j 7:j 8:jS 8:j 8:j>I5==6=8:jq>8:ju?8:j@8:j@8:jOB8:j4Ca7=8:jC8:jU,8:jV8:jX8:j!Y8:jY8:jA[8:ju[8:j;\8:j^8=8:jS`B8:jXg8_294.0)8:ji8:jm8:joH _You start resting.8:j.#.# ##....#.##......#.# #.# .'....#..#......#.# #.# ##....##.#......#.## #.#  #....##..........^# #.#  #..).###........_.######.#  ##+#####....###^.^.......#  ##.#...##.#.#  #..)......###..@>#.#  #.# ######.#  #.#'#####  ##.<...#  #.#.###  #.# #.# 8:j%l #.# #.#  #.# #._ß_.#  #.# ######.#8:j.8:j230.0)8:jK__8:j9:j l#.# ....#.##......#.# #.# '....#..#......#.# #.# ....##.#......#.## #.# #....##..........^# #.# #..).###........_.######.# ##+#####....###^.^.......# ##.#...##.#.# 9:j" g#..)......###...@#.# #.# ######.# #.#'##### 9:j2 9:j &19:j &_9:j c _There is a stone staircase leading down here.9:jOp49:ju9:jv::jN4::jH ::j&::j*[9=2 _::j-::j B=4::j ^ ####  ###..#  #>...#  #..@.#  #....+  ###### ::jG -4.3 (2.5::jM ::jO P _You climb downwards.  Found a stone staircase leading down.::jQ a _There is a stone staircase leading up here.;:jH;:jӸ;:jƼ;:jH _No target in view!;:jc3;:j;:j;:j _40=;:je1 _HP restored.;:jv;:j;:j ;:jy;:j,;:j[;:j-7 _You open the door.;:j;:j;:j;:jx@  There is an open door here.;:j4= _;:j;:j;:j|;:j;:ja;:j;:jn;:j;:jJ;:j;:j;:j;:j;:j;:j;:j1;:j;:jn;:j,;:j;:j7 ;:ju ,;:j& ;:j ;:jR,;:j;:jW;:jl&  You open the door.  You encounter a hobgoblin.......#......#.....#####..# ###..##..#### ##.###>...#......#......#..<.#.....@'...g..#....'......#......#######.##.## ########.#####...##...#g   hobgoblin (asleep)#...##...##...#;:jt-050.3 (16.0);:j/31.3 (17 _;:j3;:j6;:jB ))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.;:j †The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin!;:j(;:j"'...;:jn9===2.7 (1.4)Rev ;:jJ;:jlM _You kill the hobgoblin!;:jI;:j`;:j-;:j,;:j@  There is an open door here.;:jE;:j _;:j;:jj;:j;:j`3;:j;:j;:j#;:jg;:j;:j;:j.;:jt;:j:;:j9;:j2;:jv;:j;:j;:j ,;:j;:j;:j ,;:j;:j;:j;:ja;:j;:j;:j;:jB;:j;:j;:j;:jU;:j;:j;:j;:j;:j;:j;:j ,;:j3 ;:j  #. ##+##... #...####+## #.#. #.........# ..... #.........# #<....#...# #.....'@........#---66.7 (14.0) #.....#.........# ##### ###.##....# #.####.##....#......#;:j`>............#......#............#.....+............######..####.##.##....####..##.;:j[.####.##.##....# _You open the door.;:jY _Found a stone staircase leading up.;:j^b;:jb:---;:jh;:jZtH _No target in view!;:j: ;:j; ;:jR< ;:jx? ;:j#E P _;:jI @  There is an open door here.;:jIJ ;:jK  _;:jK ;:jN ;:jQ ;:j[Q ;:j R ;:jT ;:jeX ;:jX ;:jqY ;:jZ ;:j6_ ,;:js_ ;:jRc ;:jQf ;:jf ;:jh ;:jj ;:jm k  You encounter a ball python.;:j+v S#.# #..#.......##.....#...# .........# ...#.#...# ......... .#.#.#..###+## .......@##...####+##;:jv .#.#.#..##.........#........##.........#...#<....#.........# . #.....'.........# #.....#.........#S   ball python (constriction, asleep) #########.##....# #.####.##....# ......#.....;:jw &.......#;:j 272.7 (6.0);:j 23.7 (7 _;:j ;:j' ;:j ))))))S  ;:j )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.;:jL .  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python!;:j˃ (;:j ......  You kill the ball python!30===5.2 (1.5Rev ;:jp ;:j ' _You hear a shout!;:j ) 3;:jX) ;:j+ ;:j0 u  You encounter a kobold. It is wielding a +1 whip of flaming.;:j-1 ;:jd7 M K. .#.# #..# ........#;:j7 5.....#.........#.#...#........# ;:j7 .#.#.#.@###+## .....####+#;:j7 .#.#.#........#;:j7 ...#<....#.........#.. #.....'.;:jV8 K   kobold (wandering)..#;:j8 '0.0;:j ? :;:jB ;---6.2 (1 _;:jE ;:j>J ;:jX )You shoot a sling bullet. The sling bullet hits the kobold.;:j" Y))))));:jF:l )You kill the kobold!;:j)......1===7.7 (1.5Rev+ ;:j;:jk/ _You shoot a sling bullet.;:j3;:j;:j;:j ;:j(,;:jd;:j%  ;:jdYou encounter an orc priest. It is wielding a +0 hand axe.;:j{... ....;:jo.# #...). ...#.#.# #;:j........##...#...#;:j?.#...#.#@..# ---..# .#.#.#..###+## ;:j' ........##...####+## .#.#.###;:jQn.# ........##.#;:j<o   orc priest (wandering)...#<....#.#....#.....'.........#;:jKR.. #.....#.........#;:jGo80;:jB oYou encounter an orc. It is wielding a +0 mace.;:jv;:j4o.;:j8o   orc wizard (wandering);:ja}o   orc (wandering);:jF---9.7 (2;:j;:j x _You encounter an orc wizard. It is wielding a +0 dagger.<:jA ))))))oYou shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!<:j"  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard!<:jT .oThe orc wizard is severely wounded.<:jvVf oYou hear a shout!<:jW>.o<:j(XD.o<:jb......o 2 orc priests (wandering)<:jc7===81.1 (1.4<:jj<:jnx _You encounter an orc priest. It is wielding a +0 dagger.<:ji}  o. .... oo# #... .o). ...# #.#.# #..# .........##  <:j}......#...#  ..........#  #@..#  ..........#  ..#.#.#..###+##  ........#<:j}m  .#.#.#..#  ........#  ....#<.... <:j6~R ....#.....  ..  <:j+)b o. .... oo# #... .o). ...# #.#.# #..# .........##  ......#...#  ..........#  #@..#  ..........#  ..#.#.#..###+##  ........#  .#.#.#..# ........#  ....#<....  ....#.....  .. <:j)d _There are monsters nearby!<:jS> ))))) You shoot a sling bullet. The sling bullet hits the orc wizard.<:j )The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.<:jo   orc (wandering)<:j~` oYou kill the orc wizard!.o..o)o.oo)<:jb....   orc priestoo 2 orcs (1 wandering)<:jh 1/41532.5Rev* _You encounter an orc. It is wielding a +0 club.<:jyp<:j~i _Your Fighting skill increases to level 3!<:j .. .... oo# #... .)). ...# #o#.# #..# .........##  ......#...#  ..........#  #@..#  ..........#  <:j..#.#.#..###+##  ........#  .#.#.#..#  ........#  ....#<....  ....#.....  .. <:j7 <:j|( .. .... oo# #... .)). ...# #o#.# #..# .........##  ......#...#  ..........#  #@..#  ..........#  ..#.#.#..###+##  ........#  .#.#.#..# ........#  ....#<.... <:j(| ....#..... .. <:j1<:jo2<:j->z _There are monsters nearby!<:j'R} )))))))You shoot a sling bullet.<:j  The sling bullet closely misses the orc priest.You shoot a sling bullet.<:j]5o.<:jm_7o.<:j_J.o<:j-h......<:jh'3.9<:jp<:jFse _The sling bullet closely misses the orc priest.<:j ))))You shoot a sling bullet. The sling bullet hits the orc.<:j#* ))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc.  The sling bullet hits the orc.  The orc shouts!<:j M)o<:j Q.o<:j{ 4o.<:j 4o.<:j Q.o<:j Q.o<:j -o<:jj ..o 2 orc priests (wandering)<:j ,5.4 (1.5<:j <:j W _The orc is almost dead.<:j'q )You shoot a sling bullet. The sling bullet hits the orc!<:jw ))   orc<:j' )You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.<:j D))<:j 6..<:j" _.)..<:j /76.9<:j0 <:jy G _You kill the orc!<:j3<:j<:jH _No target in view!=:j4=:j=:j2=:jH _No target in view!=:jC=:jLD=:jJ=:jMH _No target in view!=:j=w=:jw=:jby=:jB~=:j̀m  An orc priest comes into view.=:jA=oo ..... .......# # #.....))..#...##.#.#.#..)....###...#.......@...##.#...#.........# ...#.#.#..###+##  ........##...####+###.#.#.#..##.#oo 2 orc priests (wandering)....=:j ##.#.#<....#.#..#.....'.#=:j?U.o0.0=:jH;.o=:j =:j^;---7.9 (1 _=:j=:jR=:j =:j!=:j)=:j9)=:j)=:j)=:jK )=:jo=:j'1 wandering)=:j%\You shoot a sling bullet. The sling bullet hits the orc priest.  =:jgThe orc priest shouts!=:j  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest!=:jA f oo.)=:j[B .).oThe orc priest is severely wounded.The orc priest shouts!=:jI =:j\  The orc priest miscasts a cantrip.*=:jn  The orc priest calls upon Beogh to heal the orc priest.=:j(9 C.o=:j: D.o=:jD =:jwD 6===9.3 (1.4=:j&M =:jO 8 _The orc priest is healed somewhat.=:j/j  .. ....  ..o .....  ..o# # #...  ..))..#...#  .#.#.#.#..#  .....)....##  .......#...#  .......@...#  .....#.#...#  ...........#  ...#.#.#..###+##  ........#  #.#.#.#..#  ..........#  .....#<....   =:j)  .. ....  ..o .....  ..o# # #...  ..))..#...#  .#.#.#.#..#  .....)....##  .......#...#  .......@...#  .....#.#...#  ...........#  ...#.#.#..###+## =:j  ........# #.#.#.#..#  ..........# .....#<.... =:j 3=:j =:j# )))) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc priest.=:j Q )The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest!   orc priest=:jKD.o=:jSc).).=:jYy 8490.7 _You kill the orc priest!=:j`=:jcg _Your Armour skill increases to level 1!=:jt .. ....  ... .....  ..o# # #...  ..))..#...#  .#.#.#.#..#  =:jt.....)....##  .......#...#  .......@...#  .....#.#...#  ...........#  ...#.#.#..###+##  ........#  #.#.#.#..#  ..........#  .....#<....   >:jV .. ....  ... .....  ..o# # #...  ..))..#...#  .#.#.#.#..#  .....)....##  .......#...#  .......@...#  .....#.#...#  ...........#  ...#.#.#..###+##  ........#>:jU #.#.#.#..#  ..........# .....#<.... >:j3>:j>:j )))) _An orc priest is nearby!You shoot a sling bullet. The sling bullet hits the orc priest.>:jƒ  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest!>:jS ).).  The orc priest is almost dead.>:j>:jk>:j)'2.1>:j>:jןl _The orc priest looks satisfied for a moment.>:j )You shoot a sling bullet. The sling bullet hits the orc priest.>:jN))))>:jGz )))You kill the orc priest!>:j..)).).>:jgorgonsofia the Shooter......Coglin... .....Health: 41/41 ========================..)# # #...Magic: 5/5========================..))..#...#AC: 4Str: 12.#.#.#.#..#EV: 11Int: 8.....)....##SH: 0Dex: 19.......#...#XL:  5 Next: 111% Place: Dungeon:4.......@...#Noise: ===------  Time: 2293.5 (1.4).....#.#...#a) +2 sling (heavy)  c) +0 sling {Magnus}>:j=R...........#Fire: a) +2 sling (heavy) {Isabel} ...#.#.#..###+##Rev* ........##...####+###.#.#.#..##.........#..........##.........#.....#<....#.........#....#.....'.........#The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest is almost dead. _The orc priest looks satisfied for a moment.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!>:j _You shoot a sling bullet.  You have reached level 6!>:j/  --more--?:j7/476/66 6%  _?:j{3?:j?:jH _No target in view!?:jg?:jh?:jn,?:j"s?:js$ _?:jx?:jy?:j~,?:jA?:j$  Things that are here:?:j>  a +0 club; a +0 ring mail?:je####+##). #.... .... ........... ......... ..# #.....................)#.#.#....))..#...# ##.#.#@#.#..#---5.5 (2.0#.......)....###.......#...#?:jpm.............# #.#.....#.#..#..............##.#...#.#.#..###+###...........##...####+# #.#.#.#.#..##... ?:j??:j}---6.5 (3Rev+ ?:j: _Found a spear.?:jx?:jx?:j?:jH _No target in view!?:j3?:j?:j -..?:j1 L .## #######+##).. ..#... #...............#.#..................?:j .)#.#.#..........)@..#...#..##.#.#.#.#.. #.......)....## ..#.......#...# ..............# #.#.....#.#...#...............# #...#.#.#..###+## ..........##...####+?:j &0?:jG 17.5 (1 _?:j`# ?:j~* _Items here: )) [ ††.?:jF ?:j4 ?:j ?:j* H _No target in view!?:j ?:j ?:jT ?:j1 ?:j̣ ?:j $ _?:j ?:jV ?:jp ?:j߰ ?:j ?:j ?:j .....  ....  ...#  ..### ## ## #####+##).....#... ...........#...... ............ .........#@#......9.5 (2.................)?:jj ......)#.#.#...... ......))..#...#### ..##.#.#.#.#..##.......)....##..#.......#...#..............##.#.....#.#...#?:j ?:j [300.5 (3Rev ?:j ?:j % _Found a dagger.?:j 3?:j\?:jH _No target in view!?:ji> _?:jq,?:js?:ju?:jx,?:jy?:j2?:j ?:j?:jɏ?:j?:j?:j?:jS?:jx?:j?:jQ?:jK?:j0?:j@?:j?:jJ?:j{?:jN?:j?:jͧ?:j3?:j?:ji?:j+?:j!?:jv?:j ?:jHN _You now have 154 gold pieces (gained 14).?:j ?:jl?:jû?:j?:jK~  You encounter an orc. It is wielding a +0 club.?:ji_#......# #......# #......#######......##...........# . #...... ... #...........# ?:j... #...........# ...# #.......@...# ...######.####......# ##).....#....#......# .....#.......#........ .............+.......... ...#.#.......#..........o   orc (asleep) ...........).###.###...o ?:j2)#.#.#.......# #.. ##.. ))..#...######?:j015.5 (15.0)?:j36.5 (16 _?:jz?:j@:j9   #......#  #......#  ######......#  #...........# . #...........#  #...........#  #...........#  #.......@...# .####......# @:jC).....#....#......# .......#........ .+.......... .#.......... ).###.###...o ) #.. ##.. ))@:jK   #......#  #......#  ######......#  #...........#  #...........#  #...........# @:j; R #...........#  #.......@...# .####......# ).....#....#......# .......#.........+...........#.......... ).###.###... ) #.. ##.. ))@:jf(@:j )@:j 0@:jA4 ))))))o   _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!@:j  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@:jTo.......@:jUf===8.0 (1.5)Rev @:j\@:jj_[ _The orc is heavily wounded.@:j'q   #......#  #......#  ######......#  @:jq#...........# . #...........#  #...........#  #...........#  #.......@...# .####......# ).....#....#......# .......#........ .+.......... .#.......... ).###.###..o. @:jrN) #.. ##.. ))@:j   #......#  @:ja _#......#  ######......#  #...........#  #...........#  #...........#  #...........#  #.......@...# @:j K.####......# ).....#....#......# .......#........ .+...........#.......... ).###.###..o. ) #.. ##.. ))@:j@:jN@:jZ@:jB& ))))) _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.@:j )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc!@:j)@:jA?.....@:j|Fk79.4 (1.4Rev+ @:jM@:jPG _You kill the orc!@:j`@:j a@:jb@:jg@:jjc  You encounter a bat.@:jqS#......# #......# ######......# #...........# #.@:jq}# . #.#  #...........# # #....# ######.####@:jr# #).....#....#......# @:jAr....#.......#..........+...@:jer#.#.#........).###.###..).@:jrlb   bat (asleep) #.#.#.# #.. ##... )..#...###### b. #.#.#..@:jr"#@:jD}(0.0@:j<---20.4 (1 _@:jم@:jq †  You shoot a sling bullet. The sling bullet hits the bat.@:j))))))@:j#j )You kill the bat!@:j bYou shoot a sling bullet.b.†b@:j+b.@:j}.....b   bat (wandering).@:j׸6===1.8 (1.4@:j@:jT _You encounter a bat.@:jJ N ))))@:j F)))You shoot a sling bullet.@:j&D b    You kill the bat! _You encounter a bat. @:jD  The sling bullet completely misses the bat.The sling bullet hits the bat.@:j^ )b†@:j Gb.b.@:j #b.@:j <.... 3.2Rev*  _The bat is severely wounded.@:j- H))))@:j&  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.@:j4 Jb.b.@:jV hThe sling bullet closely misses the bat.The bat hits you..b.@:j .  You encounter a black bear.6-4.5 (1.3@:j @:j 7 _The black bear leaves your sight.A:j:o .  You shoot a sling bullet. The sling bullet hits the bat.A:jC@)A:j} ))))You kill the bat!A:jP1hA:jZ8....A:jcZ.h   black bear (wandering)A:j^'5.8A:jofA:ji A:ji!_You shoot a sling bullet.A:ji ))))))hYou shoot a sling bullet. The sling bullet hits the black bear.  The black bear growls angrily.A:j0P )The black bear is lightly wounded.  You shoot a sling bullet.A:j7h.A:j#0h.A:jc3......A:jZ7=7.3 (1.5A:jiA:jd _The sling bullet barely misses the black bear.A:j )))) You shoot a sling bullet. The sling bullet hits the black bear!A:j  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear.A:jAh.A:j....A:j1,8.7 (1.4A:j6A:jb _The black bear is heavily wounded.A:j?e   #......#  ######......#  #...........#  #...........#  #...........#  #...........#  #...........# #...@..# #)#......# #......... +.......h... #........... ).###.###..)..  #.. ##... ) †. #.. A:jV    #......#  ######......#  #...........#  #...........#  #...........#  #...........# A:j f #...........# #...@..# )#......# #......... +.......h... #...........).###.###..)..  #.. ##... )A:j W †. #..A:j^ A:j A:jL A:j a _A black bear is nearby!A:jq )))You shoot a sling bullet. The sling bullet hits the black bear.A:j  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.A:j{ 7h.A:j '....A:j (30.1A:j2 A:j b _The black bear is heavily wounded.A:jp2 7   #......#  ######......#  #...........#  #...........#  #...........#  #...........#  #...........# A:j2 .#...@..# #)#......# #......h.. +........... #........... ).###.###..)..  #.. ##... ) †. #.. A:j ]   #......#  ######......#  #...........#  #...........#  #...........#  #...........#  #...........# #...@..# )#......# #......h.. +........... #...........).###.###..)..  #.. ##... ) †. #..A:j 3A:j A:jp ^)))))))  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is heavily wounded. __A black bear is nearby!  You shoot a sling bullet.A:j s †The sling bullet closely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear!A:jz =)A:j]\..†....A:j  =501.6 (1.5 _You kill the black bear!A:jjA:jxo _Your Ranged Weapons skill increases to level 6!A:j $A:j$A:jC&A:j*A:j/A:j43: _A:j4A:j7  You encounter an orc priest. It is wielding a +0 club.A:j$?K######......# #...........# #...........# #..# #..# # #..# ######.####......# A:j?[34m...#....#######........#.....@†......--- ..........+....... #.#.......#.......).###.###..). #.#.......# #.. ##....##...###### †. #...#o   orc priest (wandering).# ... ...#..## ## o ..#...#A:jF 20bThe orc priest shouts! You hear a shout!A:jjG†A:jQ oboYou encounter a bat.A:j0WA:j{  The orc priest looks satisfied for a moment.A:jT==-3.6 (2A:j-A:jH ))))) ) _The bat leaves your sight.  You shoot a sling bullet. The sling bullet hits the orc priest!B:jJ )  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest!B:j2P)B:j1bB:j.B:j ......  You kill the orc priest!B:j|=64=5.0 (1.4B:jhB:j.0 _The bat leaves your sight.B:jPB:jI:jA[ _The orc is heavily wounded.I:jQ ]  You shoot a sling bullet. The sling bullet hits the orc.I:j )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc!I:jl Q 2 orcsI:j {o. oYou kill the orc!o)o 3 orcs (1 wandering)I:j c1=160.2 (1.3I:j I:jF o _You encounter an orc. It is wielding a +0 club.J:j]  You shoot a sling bullet. The sling bullet hits the orc.J:j )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc!J:j bo 2J:jQr oYou kill the orc!J:j7o.J:j8o.J:jnO.oJ:jA:.oJ:jFbo.o   orc priest (wandering)oo 2 orcs (1 wandering)21.6 (1.4J:j@J:j } _You encounter an orc priest. It is wielding a +0 short sword.J:jP)))))J:jx J:jQ{ You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.J:j  )o..o)oThe orc is moderately wounded.The orc priest shouts!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"J:j J:j Xo).J:j    orcThe orc priest begins to cast a cantrip, but forgets the words!J:jM l3.0Beogh Rev* J:j J:j± ' _You hear a shout!J:j )))))You shoot a sling bullet.J:jm| )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!!J:j =)J:j,ho.oJ:j6o.J:j4B    ......#  ......#......# ## ......######... ......†........ ............... ............... )#.@)......  #.. ###)...### J:j> †. #)..#  .b. .).#  ## o).# ..).. o##♣  o   orc.# You kill the orc!The orc priest invokes the aid of Beogh against you.J:j%   ......#  ......#......# ## ......######... ......†........ ............... ............... )#.@)......  #.. ###)...###  †. #)..#  .b. .).#  ## o).#..).. o##♣ .#J:j oBeogh smites you!  * * * LOW HITPOINT WARNING * * *J:jcF))..)o   orc wizard (wandering)o   orcJ:jY14---34.5 (1.5J:jxJ:jx _You encounter an orc wizard. It is wielding a +0 dagger.K:jP)))))K:j:K:j ooYou shoot a sling bullet. x2o). oThe orc wizard shouts!))K:jy..)oo(wandering)5.9 (1.4K:jIK:j o _You encounter an orc. It is wielding a +0 club.K:j P)))))K:jP K:jb o.  You shoot a sling bullet. x2  The orc shouts!K:j ro.o.K:jY oThe orc priest shouts, "Surrender to Beogh and we'll let you live!"K:j )..)oo 2 orcsK:j ,7.2 (1.3K:j K:jLq _You encounter an orc. It is wielding a +0 dagger.L:j  ) You shoot a sling bullet. The sling bullet hits the orc priest!L:jc )The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.L:j}uo   orc wizardoo 2 orcsL:ji6o.L:jE6o.L:j8o.L:j3oL:j:o.L:j6o.L:jFo.L:jz~)o 3 orcsL:j_5---968.6 (1.4Rev* L:jO L:j N _You kill the orc priest!L:j$ )))You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc.L:jf  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.L:j# o.o.o.o.L:j{ e)9.9 (1.3L:j { _The orc wizard is moderately wounded.M:j*))The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard. _The orc wizard is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the orc wizard.  The sling bullet hits the orc but does no damage.M:jl )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!M:js)ooo 3 orcsM:j no.o.o.o)o.o.M:j E #...........#gorgonsofia the Shooter#...........#Coglin#...........#Health: 15/47 =======----------------- ####.####......###Magic: 6/6======================== M:j< ...#....#......######...AC: 4Str: 12 #.......#......†........EV: 11Int: 8 ........+...............SH: 0Dex: 19 #.......#...............M:je XL:  6 Next: 108% Place: Dungeon:4 ......).###.###.@o......Noise: ===------  Time: 2371.3 (1.4) M:j #.......# #.. ###o...###a) +2 sling (heavy)  c) +0 sling {Magnus} M:j U...###### †. #o..#Fire: a) +2 sling (heavy) {Isabel} #..# .b....#M:j kRev* ...## ##M:j)..# #...#..)..ooo 3 orcs ....#M:j*u.##♣ #...#.# M:jPl....# _The orc wizard is moderately wounded.M:jsuYou shoot a sling bullet.  The sling bullet barely misses the orc wizard.M:jThe sling bullet hits the orc but does no damage.  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!M:jH _You kill the orc wizard!You have reached level 7!M:j/  --more--N:j@q U7/527/77 4% N:jz N:j]}  Your brain swirls with designs for a deplenerated filter. You just need some _more time...O:jqE )You shoot a sling bullet. The sling bullet hits the orc!O:jLQ 2 orcsO:j )You kill the orc!You shoot a sling bullet. The sling bullet hits the orc!O:j)   orcO:jj )You kill the orc!O:jyI652.7O:jO:jƏ6 _The orc hits you with a +0 club.O:jz  You shoot a sling bullet. The sling bullet hits the orc.O:j27 )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc!O:j= (O:j3 O:j /64.1O:j O:j G _You kill the orc!P:j(  _You are too injured to fight recklessly!P:j  _7P:j %Rev+ 8=Rev P:j P:j# P:j' P:j@) S9=P:j@, P:jy0 P:j1 (P:jw4 P:j8 P:jq< P:j@ P:j0O P:jcR 420=P:jS P:jW P:j] P:jI_ P:jb P:j g P:jh P:jj P:jn P:jRq P:j P:jU P:j S1=P:j P:jR P:jܠ P:j P:jĦ P:j) P:j P:j P:j T22=P:j P:j6 P:j P:jG P:j; P:j P:jg P:j P:j P:j} P:j K3=P:j/ P:j P:j P:jA P:j P:j P:j. P:jC P:j2 4=P:j6 P:j= P:j P:j P:j" ,P:j P:j P:j #5P:j (=P:j P:j P:j P:j P:j  P:jW P:j P:j ,P:j? P:j P:j+ S6=P:j BP:jQ P:jh P:j P:j P:j" P:j<# #7P:ji# (=P:j% P:jE) P:j) P:j+ P:j1 P:j1 P:j4 P:j8 P:j&9 P:j: P:jd> P:j> 98P:jLL P:jQ ,P:jCV P:jOZ P:jZ P:j\ P:j_ P:jh` S9=P:jb P:jf P:jf P:ji P:jm P:jn P:jp P:j@t P:jt P:jv P:j&{ P:j{ P:jh} E30=P:j P:j˴ P:j_ P:jȷ P:j ,P:j P:j P:j S1=P:j P:j P:j@ P:jH P:j P:j P:jb P:j P:jN P:j P:j P:j* #2P:j` (=P:jF P:j P:j P:ji P:j2 P:j P:j, P:j P:j P:j P:jA P:j S3=P:j P:j N...---434.1 (60.0)P:jGd 6--- _Key pressed, stopping explore. _No target in view!P:j 3P:j P:j P:jʘ $ _P:j P:jd ,P:j P:j\ P:jA K4=P:j P:jY P:jý P:j_ [5=P:j 6=P:jm ,P:j P:j ,P:j P:j P:j P:j P:jP:jN37=P:jP:j,P:jwP:j P:j8 P:jPP:jP:jZW8=P:j$P:j,P:jwP:jP:jP:jsP:j+ P:j_#P:j#P:jR&P:j)P:j*K9=P:j,P:j/P:jz0P:j32P:j5,P:jB8P:j,;P:j;P:j=P:jA:40P:jsA2=P:j{CP:jGP:j HP:j1JP:jNP:jNP:jQP:jT;1P:jWP:jZ,P:jtfP:jj,P:j>nP:j3r,P:jEtP:jxP:jyK2=P:j{P:j~P:jAP:jP:j}P:j9P:j P:jyP:jĊ?3=P:jP:jƌP:j%P:jrP:jZP:jP:jP:jP:jP:jXP:j_P:jޠP:jWK4=P:jP:jl,P:jʨP:j P:jrP:jP:jP:jnN5=P:jMP:jI,P:jpP:j׽P:j)P:jP:j,P:jP:jP:jK6=P:jP:j]P:jP:jP:j>P:jP:jsP:jP:jP:jP:jP:j4U7=P:jYP:j,P:jXP:jQP:jP:jtP:jP:jK8=P:jYP:jP:jP:jP:j ,P:j`P:j ,P:jP:jP:jiU9=P:j+P:jP:jP:jP:jcP:jP:j!P:j &P:jp&P:j&E50=P:jF)P:j-P:j.P:j*0P:j~3P:j4P:j5P:j8P:j39P:j:P:j=P:j]>?1=P:j>P:ja@Q:jQ:jQ:jQ:jIQ:jQ:j Q:j Q:j 52=Q:jQ:jQ:j-Q:jQ:j<Q:j'Q:jk$  Things that are here:Q:j'#.# #..# #..# .####......# ###....#......######. .#......†.+. .Q:jN(#..........).###.###..@.. .# #.. ###)...###.###### †. ##)..# ## ## .)..# ...# ...)..# ...##♣♣ Q:j(...# ...##Q:j2 . ###.####......#### ..#....######.....†.....+.#.........Q:j3W).###.###..)...# #.. ###@...###.###### †. ##)..#  .b. ....# ..###+##a +0 club; a +0 club; an orc corpseQ:j<.502.1 (68Q:j=Q:j=,3.1 (69 _Q:jFQ:jM _Items here: ( ))))) [ †††.Q:j{3Q:jhQ:jAQ:j~Q:j2: _Q:j#.#  #..# .####......# #Q:jI##....#......######.#......†.+.#..........Q:j).###.###..)..# #.. ###)@..###. ###### †. ##)..# # .b. #...# ## ## #Q:jߕz.)..## #Q:jL# .Q:j6# .Q:j>Y...## .Q:j\9...# Q:jy ##.####......##### Q:jޭX.#....######......Q:j4†.....+Q:j.Q:j9#.........).###.###..)........Q:jT..# #.. ###)...###. Q:j ###### †. ##@..#  .b. #.Q:jc# ## )..#Q:jŮ,.....# Q:j5.##...####+##Q:j714.1 (1.0)Q:jG=5.1 (2Q:jQ:j5 Q:j\_Items here: )))) [[ †.Q:jQ:jfQ:jQ:j Q:j:_No target in view!Q:jQ:jQ:j Q:jQ:jQ:jC: _Q:jQ:jQ:jQ:jV"Q:jc&Q:j(Q:j)Q:j2+Q:j4...#######..... ...#......†.......... ..+........... #................. ).###.###..)........ # #.. ###)...###. Q:j5]#### †. ##)..#  .b. #...##  ## #.).@# 8.1 (3 #...)....... #.....##♣♣.♣♣# +......# Q:jG5#......# #+## #......#Q:jn5.####+##......#........#......#........Q:j5"#Q:j6Q:j>Q:jAT _Key pressed, stopping explore.Q:jbWQ:jWQ:j_Q:j|bH _No target in view!Q:jIQ:jQ:jEQ:jSQ:jQ:j: _Q:j]  There is an open door, spattered with blood here.  Things that are here:Q:jq  a +0 hand axe; a +0 ring mail; an orc corpseQ:jmQ:j _Q:jQ:jL#......†.......... +........... #.......... ).###.###..)........ .# #.. ###)...###. ### †. ##)..#  .b. #...#Q:j)## #.)..#♣♣.♣♣## #...)@.......10.1 (2#.....##♣♣.♣♣#+......# #......# +## #......# ..####+##......#.....#......##......Q:j ,#Q:jQ:jQ:j<T _Key pressed, stopping explore.Q:j Q:j0 Q:jQ:jH _No target in view!Q:jj/Q:j/Q:j1Q:je9Q:j<Q:jA: _Q:j-BQ:jEQ:jEQ:jHQ:jkKQ:jN,Q:jPQ:j(RQ:jTQ:j$WQ:jkQ:j́Q:jÉBQ:jk....# ....# ....# Q:j.8......# ######## ....######......# ......†...........###### .......................# ....................... ##.###..).......#8.1 (8  #.. ###)...###..#.....#†. ##)..# ##.# #...# .b....## ♣.♣ ..# # Q:j;.)..#♣♣.♣♣##### #...)........... #.....##♣♣.♣♣#.... +......# ♣.♣ .. #......# #.# Q:jfN_Key pressed, stopping explore.Q:j¯Q:jŰQ:jQ:jH _No target in view!Q:j 3Q:j Q:j9 Q:j- Q:jo : _Q:j Q:j ,Q:j\ Q:j Q:jc Q:j Q:j Q:jj Q:j Q:j> Q:j Q:j Q:j1 ,Q:jk Q:j Q:j Q:jO Q:j Q:j Q:jS Q:j Q:j Q:j Q:j ,Q:j Q:j Q:jo ,Q:j Q:j Q:j Q:jd Q:j Q:j Q:j Q:j Q:j Q:ji Q:j ,Q:j Q:j^! Q:j# Q:j# Q:j$ Q:j& Q:jY( Q:j( Q:jq) Q:j* Q:j], ,Q:j - Q:jW. Q:j/ ,Q:j0 Q:jk6 Q:j8 BQ:jaA ............# #..)..............# ###)...###..#.....#  ##)..# ##.###...#  #...## ♣.♣ #...####  #.)..#♣♣.♣♣#####..##  #...)........# Q:jA G #.....##♣♣.♣♣#.# +......# ♣.♣ ## 35.1 (17.0) #......# #.# ###+##### #......# ..# #......# ...Q:jB ......# ...# #...... #### ##Q:j:B ,#Q:jB Q:jH Q:jJ T _Key pressed, stopping explore.Q:j^ Q:j#_ Q:j\d Q:jg - _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Q:jmk IQ:jn Q:jp Q:js : _Q:j^t Q:jv Q:jNv Q:jDw Q:jV e# ..).......# )...###..#.....#  ##)..# ##.###...# #...## ♣.♣ #...#### #.)..#♣♣.♣♣#####..## #...)..............# #.....##♣♣.♣♣#.......# Q:j >......# ♣.♣ #..@....# 7.1 (2.0) ......# #.# ###'##### ......# ..# ... ......# ... ....> Q:j ......# ...# ....... ...... #####.......# ........# ########## _No target in view! _Key pressed, stopping explore. _No target in view! Q:jH |_Key pressed, stopping explore. _No target in view! _You open the door.Q:j4 [ _Found a stone staircase leading down.Q:j Q:j Q:j Q:j H _No target in view!R:jVR:jR:jOR:jR:jR:j'z _  There is an open door here.R:jR:j _R:jR:jR:j R:j R:j/ R:j0R  There is a stone staircase leading down here.R:jR:j _R:jR:jR:j,R:jR:jR:j$R:jlR:j' R:j"R:jl%  You encounter a goblin. It is wielding a +0 club.R:j/, #...)......#  #.....##♣♣.♣♣#.......#  +......# ♣.♣ #.......#......# #.#####'######......# ..##.......## ##......# .........>..# R:j,.#......# ...##........# .#...... ######.......## .# .......@.....## ....########### g ###R:jW-g   goblin (asleep) .# .# .#R:j!5,43.1 (6R:j@624.1 (7 _R:j<R:jtAR:jpr )  You shoot a sling bullet. The sling bullet hits the goblin.R:juP))))))R:jm )You kill the goblin!R:jh<......)R:jцb===5.4 (1.3Rev R:jR:j/ _You shoot a sling bullet.R:jJR:jR:jΘR:jR:j,R:j,R:jR:jR:jR:jR:jR:j(R:j#R:j R:jR:jR:jԹR:jR:jR:jR:jR:jaR:j R:j You encounter a kobold. It is wielding a +0 club and quivering stones.R:jh. +......# ♣.♣ #.......# #......# #.#####'##### #......# ..##.......## ###+##......# .........>..# .....#......# ...##........# .....#......#######.......## .R:j....# #.............# .....# #....########## .....# #)..@# --- #....# #....# R:jw#....# #....#....#R:jK#....#....#R:j,#....#....##....#R:jK   kobold (missile, asleep) #....##....# #....##.K...R:j-....+R:jZ.50.4 (5.0R:j#---R:jE+1.4 (6 _R:jR:jZR:j{29 )R:j2YYou shoot a sling bullet. The sling bullet hits the kobold.R:j7))))).#)R:jm )You kill the kobold!R:j6HJ......R:jH))R:jLb===2.7 (1.3Rev R:jSR:jU/ _You shoot a sling bullet.R:jubR:jR:j,R:jR:jR:jR:jR:jR:j:R:jR:jR:jR:j?R:jR:jjR:j4!#....##....#gorgonsofia the Shooter .....##....#Coglin .....##....#Health: 52/52 ======================== .....##....#R:j_Magic: 7/7======================== #....##....##AC: 4Str: 12 #....##.)...#EV: 11Int: 8 .....+#....##R:j(9SH: 0Dex: 19 .....##....##XL:  7 Next:  6% Place: Dungeon:4 .....##...@.#Noise: ---------  Time: 2561.7 (9.0) ###R:jq#....##a) +2 sling (heavy)  c) +0 sling {Magnus}#....#Fire: a) +2 sling (heavy) {Isabel} #....##....##....#e   Dowan (asleep)#....##e...# _You shoot a sling bullet. _You encounter a kobold. It is wielding a +0 club and quivering stones.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.R:j/  --more--S:j-S:j:---S:j# eeYou shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Dowan shouts! You hear a shout!  Dowan smirks and points a slender finger.S:j ******Dowan gestures at you while chanting.S:j}M......S:j~k43-----==2.7 (10.0)S:j{S:j1 _The puff of flame hits you!S:j ))))) )You shoot a sling bullet. The sling bullet hits Dowan!S:j' )Dowan is moderately wounded.S:jE §You shoot a sling bullet. The sling bullet closely misses Dowan.  Dowan says, "Magic and the sword, together, will defeat you."Dowan gestures wildly while chanting.S:jwq.......#.S:jd=4.1 (1.4)Rev S:j8S:jl# _Dowan blinks!S:j S:jS:jS:jmH _No target in view!S:j S:j S:j$ S:j' H _No target in view!S:j 3S:jէ S:jM H _No target in view!T:jQT:jQT:jRT:jVT:jdZ: _T:j`4=----T:jg........---6.1 (2.0.T:j h9---T:jmT:jqT _Key pressed, stopping explore.T:j0T:jԪ{ _No target in view!T:j3T:jT:jMe  Dowan comes into view.T:jXe   DowaneT:j&0T:jT:j/<7.1 (1 _T:jT:j<T:jD4))))T:jD))))T:jF  You shoot a sling bullet. The sling bullet closely misses Dowan.  You shoot a sling bullet. The sling bullet hits Dowan.T:jR8e.T:jqS6e.T:jO[>.....T:j\b===8.3 (1.2Rev T:jcT:jfY _Dowan is heavily wounded.T:j$:  #....# #....# #....# #....## #.)...# #....## #....## #...@.# #....## #....# T:j#....# #....# #...e# #....# #....#T:jTK  #....# #....# #....# #....## #.)...# #....## #....## #...@.# #....## #....# T:jgL#....# #....# #...e# #....# #....# T:jpWT:j5XT:j_T:j cZ _Dowan is nearby!T:jz3))))T:j*{,)))T:jd  You shoot a sling bullet. The sling bullet barely misses Dowan.T:j8e.T:j>.....T:j #5T:j1b=9.7 (1.4Rev+ T:jqT:jvT:jU _You shoot a sling bullet. The sling bullet barely misses Dowan.T:j )))You shoot a sling bullet. The sling bullet hits Dowan.T:jK ))))Dowan is heavily wounded.T:j1 8e.T:ji >.....T:j -71.0 (1.3T:j T:j N _You shoot a sling bullet. The sling bullet misses Dowan.T:j~ )))))))You shoot a sling bullet.T:j N  The sling bullet completely misses Dowan.T:jk ne.e.T:j 7....T:jX f2.3Rev* T:jG T:j) V _You shoot a sling bullet. The sling bullet closely misses Dowan.T:jC<_)))))))T:j7e  You shoot a sling bullet. The sling bullet closely misses Dowan.U:j §eYou shoot a sling bullet. The sling bullet barely misses Dowan.  Dowan gestures wildly while chanting.U:jE......U:jzZ6=3.7 (1.4U:jU:jf# _Dowan blinks!U:j )))You shoot a sling bullet.  The sling bullet hits Dowan but does no damage.U:jU ))))Dowan is heavily wounded.U:j8e.U:jlS§.....U:j'5.1U:juU:jV _You shoot a sling bullet. The sling bullet closely misses Dowan.U:jЅ5))))U:j-)))U:jR d  You shoot a sling bullet. The sling bullet barely misses Dowan.U:j9e.U:j5e.U:jB?.....U:jd7=6.6 (1.5U:jmU:jV _You shoot a sling bullet. The sling bullet closely misses Dowan.U:j/[  You shoot a sling bullet. The sling bullet hits Dowan.U:j  Dowan is heavily wounded.You shoot a sling bullet. The sling bullet hits Dowan!U:jUF  Dowan is almost dead.Dowan barely misses you. M#....#e   Duvessa (wandering)eYou encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.  --more--V:j|V:jW=V:j< 7.9 (1.3 _V:jڤV:jV:jE?u  You shoot a sling bullet.  The sling bullet hits Dowan but does no damage.V:jO )))))))Dowan is almost dead.V:j[ e......  You shoot a sling bullet. The sling bullet closely misses Dowan.  Dowan says, "Stay away from my face!"V:j%cj  Dowan casts a spell at you.V:j#8e.V:jV:jW0---9.2V:jHV:j1 _The puff of frost hits you!V:j* )You shoot a sling bullet. The sling bullet hits Dowan!  You kill Dowan!Duvessa screams in rage.V:j~ie(berserk)V:jUp Y)))))))V:j %e. e.  Duvessa goes berserk! You shoot a sling bullet.e.V:j# )......1---1880.6 (1.4V:j% V:j5) V _Duvessa rages.V:jx F)))V:j  You shoot a sling bullet. The sling bullet barely misses Duvessa.  You shoot a sling bullet. The sling bullet hits Duvessa!V:jj 9e.V:j^ 9e.V:jP V:jǭ ,1.9 (1.3V:jɵ V:jҷ ^ _Duvessa is moderately wounded.V:j1]  You shoot a sling bullet. The sling bullet hits Duvessa.V:jC )))Duvessa is moderately wounded.V:j3 e..  You shoot a sling bullet. The sling bullet barely misses Duvessa.V:j3g29-----3.3 (1.4V:j:V:j=y _Duvessa closely misses you. Duvessa hits you with a +0 short sword!W:jSF)))W:j:+f  You shoot a sling bullet. The sling bullet barely misses Duvessa.W:j e..  You shoot a sling bullet. The sling bullet barely misses Duvessa.W:j,4.6 (1.3W:jW:jo _Duvessa closely misses you. Duvessa barely misses you.W:jSzw  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.W:j )))Duvessa is moderately wounded.W:jt e..  You shoot a sling bullet. The sling bullet barely misses Duvessa.W:j͑\20---------5.9W:j6W:jy _Duvessa hits you with a +0 short sword! Duvessa closely misses you.W:j% _You are too injured to fight recklessly!W:j( W:j% W:j^ W:j׳ ^ _You are too injured to fight recklessly!W:j W:j W:j߰ W:j5 ^ _You are too injured to fight recklessly!X:j/3X:jfX:j^ _You are too injured to fight recklessly!X:jx3X:j,t _You are too injured to fight recklessly!X:jQ _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.X:j )))Duvessa is moderately wounded.X:jt    #....# #....# #....# #....## #.)...# #....## #....## #...@.# #..))## #.)..# #)...# #....# #....# #....# #....#You shoot a sling bullet. The sling bullet barely misses Duvessa.X:jCXc  #....# #....# #....# #....## #.)...# #....## #....## #...@.# #..))## #.)..# #)...# #....# #....# #....# #....#  e..  Duvessa hits you with a +0 short sword!5/52 -----------7.2 _* * * LOW HITPOINT WARNING * * *Y:jP]  You shoot a sling bullet. The sling bullet hits Duvessa.Y:j%  Duvessa is moderately wounded.You shoot a sling bullet. The sling bullet hits Duvessa.Y:jjiJ   #....# #....# #....# #....## #.)...# #....##Y:jj #....## #...@.# #..e)## #....# #....# #....# #....# #....# #....#Y:jBjEDuvessa is heavily wounded.Y:j@ D  #....# #....# #....# #....## #.)...# #....## #....## #...@.#Y:jcA  #..e)## #....# #....# #....# #....# #....# #....# Y:jZ aYou shoot a sling bullet. The sling bullet hits Duvessa.  Duvessa is heavily wounded.  Duvessa hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *Duvessa hits you with a +0 short sword.  You die...Y:j0 Q0---------Y:j /  --more--Z:j/ Z:j %Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 heavy sling (weapon) {Isabel}  c - a +0 sling (offhand) {Magnus} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves (worn)[:jlq [:jr+[:j^Goodbye, gorgonsofia.506 gorgonsofia the Shooter (level 7, 0/52 HPs)Began as a Coglin Hunter on June 23, 2026.Slain by Duvessa... wielding a +0 short sword(1 damage)... on level 4 of the Dungeon.The game lasted 00:02:46 (2534 turns). 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