q;j  Player: gorgonsofia Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.05:58:15.ttyrec Time: (1782280695) Wed Jun 24 05:58:15 2026 q;j] [?1051l[?1052l[?1060l[?1061hq;j_ V)0[?7h[?25l[?1cq;j;g q;jWk q;js Welcome, gorgonsofia. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunterq;j q;j5 q;js Welcome, gorgonsofia the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterq;j r - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageq;j u - Forgewright Zealotm - Warperv - Fire Elementalist q;j Yf - Berserkern - Hexslingerq;j5 Iw - Ice Elementalist g - Cinder Acolyteo - Enchanterq;jN Dx - Air Elementalist h - Chaos Knightp - Reaverq;jf y - Earth Elementalistq;j} /z - Alchemist q;j }Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended backgroundq;j * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpq;j + Tab - Coglin Hunterq;jq;j[q;jKgorgonsofia the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Harkira c) +0 sling {SarannaFire: a) +2 sling {Harkiran} q;j& ##.### #....# # #....# #. #....####. #..##......... #........$.. #........# #.@..# #....# ###.## .. ..# ..#  ..#  ...q;j    q;jq;j[You whisper farewell to Harkiran. Welcome, gorgonsofia the Coglin Hunter.q;jeEveryone else who sought the Orb of Zot has failed. Will you be different?q;jq;j6;Press ? for a list of commands and other information.  Found 12 gold pieces.q;j%?q;jRA[ _Found a staircase leading out of the dungeon.q;jYq;jy\  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   7%   0   g + Spellcasting   0.0    -2          q;j\ b + Unarmed Combat   0.0    -1              q;j\c + Ranged Weapons 3.6  85%  -1          q;j-]     d + Armour   0.0    -1      e + Dodgingq;j]91.7   7%  -1      f + Stealth0.7   1%  -1      q;j]        q;j^l    q;j6^            q;jp^        q;j^            q;j^!            q;j(_        q;je_The percentage of incoming experience used to train each skill is in brown.  q;j_The species aptitude is in white.  [?] Help[=] set a skill target  q;j_[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq;jOpZ668 d * Armour   0.0  20%6 f + Stealth   0.7   q;j N4018 e * Dodging   1.7  17 f + Stealth 0.7   1%q;j [ 35544q;j[  f * Stealth   0.7  17q;j"46 d - Armour   0.0   79q;j572 e - Dodging   1.7   23q;j+M793 f - Stealth   0.7   q;jm a * Fighting   2.0  2377q;j6x a - Fighting   2.0   100%r;jb 7+r;j4 a + Fighting 2.0   7%93% r;jA*r;jn0r;jI7d  gorgonsofia the Shooter##.###  Coglin#....#  Health: 16/16 ========================# #....#  Magic: 1/1========================#. #....####.  AC: 3Str: 11#..##.........  EV: 11r;j~8CInt: 8#........$..  SH: 0Dex: 17#........#  XL:  1 Next:  0% Place: Dungeon:1#.@..#  Noise: ---------  Time: 0.0 (0.0)#....#  a) +2 sling {Harkira c) +0 sling {Saranna###.##  Fire: a) +2 sling {Harkiran} .. ..# ..#  ..#  ...    r;jgAYou whisper farewell to Harkiran. Welcome, gorgonsofia the Coglin Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found 12 gold pieces. _Found a staircase leading out of the dungeon.r;jGDr;jEr;j$ r;j r;j r;j @ _No target in view!r;j r;j r;j r;jA r;j r;jF P _r;j r;j r;j r;jF r;j ,r;j r;j# r;j[ r;j r;j$ A _You now have 12 gold pieces.r;j r;j ! r;j! r;j# r;j$ r;j,% r;j% r;j0' r;j( r;j( r;jz) r;j+ r;jb, r;j, r;jB- r;j. r;j/ r;j0 r;j0 r;jV3 r;j3 r;j4 ,r;j%6 r;j)7 r;j: Br;j: r;j ; r;j!< r;j"= r;jq> r;j> r;j*? r;j B r;j9C ,r;jC r;jE r;j&G ,r;jG r;jI r;jK ,r;jK r;jN r;jVQ i  You encounter a hobgoblin.r;jV ~#........####..# #..##.<..# #..#  #....# #..#  ###.#####..#  #........#  r;j'W #..####..#  #..# #..#  #..# #..#  ... #@.#  r;jOW .....?...#  .........#  .........#r;jqW  .....##..#  r;jW ..... #..#   g   hobgoblin (asleep)r;jW #.## #..# #. #.g# r;jW r;jW r;js_ 016.0 (16.0)r;j` ,7.0 (17r;je r;jg e _Found a scroll labelled WULUSO WYAWE.r;j-6 †You shoot a sling bullet. The sling bullet hits the hobgoblin.r;j\9 ))))) ) r;ju p )You kill the hobgoblin!r;j\Ar......†r;jDn2===8.3 (1.3)Rev r;jIr;jL/ _You shoot a sling bullet.r;jXIr;jZr;j\,r;j_,r;j0br;jjbr;jcr;jHer;jWgr;jg(r;jir;jnp #..##.<..# #..#  #....# #..#  ###.#####..#  #........# r;jo_ #..####..#  #..# #..#  ##..## #..# r;jOo` #.....##..# #.....@...# --- #.........# r;jzo #..# ##..# .. #..# r;jo###.### #..#  #. #.†# r;jo # #..#  r;j}t.21.3 (3.0r;juG---2.3 (4r;jxr;j4{b _c - a scroll labelled WULUSO WYAWEr;jxr;jr;jr;j2H _No target in view!r;j+ 3r;jvr;jr;j:r;jdP _r;jWr;jr;j6r;jr;jer;jr;jhr;jr;jI r;j r;j5!r;j"r;j8$r;j_$r;j"%r;jy&r;j4(,r;j&)r;j+r;j,r;jR,r;j,r;j.r;jl/r;j/r;j 0r;j2r;jv3r;j3r;j3r;jg5r;ju6r;j6r;jf7r;j8r;j9,r;j:r;j;r;j<r;j*=r;j=r;j?r;j@r;j'Ar;jlAr;jBr;jCr;jCr;jPDr;jEr;jF,r;j]Gr;jHr;jJBr;jKr;jM,r;j"Nr;j=Pr;jQ,r;j?Rr;jxSr;jTr;jTr;jlUr;jLVr;jWr;j_X,r;jYr;jZr;jZr;j[r;jj\r;j],r;jp^r;j_r;jR`r;j`r;j ar;jbr;jVcr;j{cr;j dr;jTer;jfr;jfr;jDgr;jhr;jir;jir;jjr;j{kr;jjlr;jlr;j3mr;jnr;jnor;jor;jGpr;jrr;jNsr;jsr;jtr;jur;jvr;jwr;jwr;jxr;jyr;jyr;j{zr;j|r;j|r;j1}r;j}r;jr;jr;jVr;jr;jGr;jPr;jr;j r;jr;jr;jr;jfr;jr;j,r;jpr;jr;j,r;jr;j%r;j ,r;jVr;jʓr;jהr;jr;jϕr;j r;jʗr;jr;jr;jZr;jc  You encounter a rat.r;jbr #..##..........#  #..............#  #........####..#  #..##.<..# #..# #####..##....# #..# r..#..####.#####..#  ....# #........#  #..# #..####..#  #.@# #..# #..#  #..# ##..####..#  #..# #.....##..#  r;j?#..# #.........# #..# #.........# #..###.........# r   rat (asleep) #..........##..# #..........##..##..####.#####..#r;j~ .r60.0)  The rat squeaks loudly.r;jzJrr;j"6===3.3 (41r;jr;jȸf _The rat twitches its whiskers.r;j?))))r;j  You shoot a sling bullet. The sling bullet barely misses the rat.r;j@.rr;j(...r;j\4.6 (1.3)Rev r;jr;jw _You shoot a sling bullet. The sling bullet barely misses the rat.r;jr;jr;jMr;jZ _A rat is nearby!r;j>)))r;jإ .  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat!r;j<)r;j@/(...r;jr2k35.8 (1.2Rev+ r;j6r;j9G _You kill the rat!r;jDIr;jEr;jgGr;jJjRev r;j6Kr;jqKr;jKr;j3Mr;j@Nr;jNr;jOr;j3Pr;jPr;jPr;j?Qr;jQr;joRr;jR(r;jRr;j2Ur;jV3r;jVr;jXr;jY,r;jZr;j[r;j\r;j\r;j.]r;jn^r;j_,r;jr`r;j\br;jev  You encounter a dart slug and a goblin.r;j6jb #....# # #....# #..##....# #..##..... #......... ## #........# #. #..##.<..#######.########..##....#r;jj9.^.....@......#..####.##---######.######....# #... ###..# #..# #..# #..# #..# ##..#g #..# #.... w   dart slug (asleep)r;jjn #..# #.... g   goblin (asleep)w #..# #.... #..###....r;jq.74.8 (9.0r;jrR---5.8 (10.0) _r;j[wr;jyr;j #  ##  #. < ######.######## .^.....@......# ######.######....#  #. ###..#  #. #..#  #. #..#  #g #..#  #. #..#  #w #..# r;j; @ #  ##  #. < ######.######## .^.....@......# ######.######....#  #. ###..#  #. #..# r;j\<  #. #..#  #g #..#  #. #..#  #w #..# r;jB 4r;jG r;j~J d _There are monsters nearby!r;jZ^ ))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!r;j )The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.r;j )r;j{ ....wwYou kill the goblin!r;j ``````The dart slug launches a dart at you.r;j j....).r;j 2------4===7.0 (1.2)Rev r;j r;jL - _The slug dart hits you.r;j! i #  ##  r;jN" #. < ######.######## .^.....@......# ######.######....#  r;jv" N#. ###..#  #. #..#  #. #..# r;j" 6 #) #..#  #. #..# r;j" P #w #..# r;j5  #  ##  #. < ######.######## .^.....@......#r;j  ######.######....#  #. ###..#  #. #..#  #. #..#  #) #..#  #. #..#  #w #..# r;j r;j r;j? r;j~  ))))) ) _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.r;jP  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.r;jT8w.r;j^....)r;j3=-----8.2Rev+ r;jzr;j{] _The dart slug is almost dead.r;jLi #  ##  r;j#. < ######.######## .^.....@......# ######.######....#  #. ###..#  #. #..# r;j #. #..#  #) #..#  #w #..#  #. #..# r;jdDe #  ##  #. < ######.######## .^.....@......# ######.######....#  r;jD#. ###..#  #. #..#  #. #..#  #) #..#  #w #..#  r;jEa#. #..# r;j[Kr;j Lr;jQr;j` † _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.r;jSe))))) r;jgp )You kill the dart slug!r;jpl....)†r;jtn89.4Rev* r;j:xr;jqz/ _You shoot a sling bullet.r;jr;jr;jr;jTRev+ r;jh4===r;jr;jNj,r;jJr;jr;j1>Rev r;jr;j,r;jr;jr;jǏi5===r;j:r;j r;j;(r;jwr;jwr;jr;jr;j,r;jr;jOr;jɗ9=r;j!r;j'r;jaL6==r;j͙r;jH1 _HP restored.r;j3r;jdr;jȜr;jr;j,r;jrr;jr;j=r;jbr;jڡr;jr;jP==r;j3r;jr;jr;jݨr;jr;jr;j~r;jr;jr;j r;j+,r;jr;j|r;jr;j r;jr;jr;jͷr;jr;jfr;j4;  There is a shaft here.r;jȺr;j޼ _r;jr;jnr;j~c  You encounter a rat.r;j5 #  #. # # ##########. #........#. #.##.########. #...@.^............#.--- #.#####..r #.# ###.#.##r;j+#.# #.... #.# #.... #)# #. r   rat (asleep)##. #†# #.#. #.# #.#.# #.r;jJ1101.4 (22.0)r;jF---2.4 (23 r;j^ _r;j r;j )r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.r;jY )The rat is severely wounded.You shoot a sling bullet.r;j8r.r;j:r;j{====3.6 (1.2)Rev r;jcr;j ^ _The sling bullet closely misses the rat.r;j/ )))))You shoot a sling bullet.r;j †The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.r;jU)r;jCT†....r;j~F9===-4.9 (1.3Rev+ r;jKr;jRev r;jar;jZe_  You see here a rat corpse.r;jbfr;j g _r;jgr;j#ir;jir;jjr;jjr;jkr;jlr;jm(r;jmr;jor;j pr;jJpr;jLqr;jBrr;js,r;jEtr;jvr;jrw,r;j9xr;jxyr;j~z,r;jzr;j{r;jT|r;j|r;j}r;j~r;jr;j,r;jr;jr;jr;jr;jr;j׃r;jr;j7r;jr;jcr;jq,r;jՈr;j%r;jr;j9r;j͋r;jr;jr;j%r;jr;jr;jr;jXr;jВr;jr;jr;jr;jr;jrr;jer;jr;jWr;jtr;jr;jBr;jgr;j0r;j+r;jr;jr;jxr;j>r;jfr;jr;jr;j,r;jWr;jr;j[r;jr;jr;j:r;jEr;jvr;jr;jr;jvr;jr;jTr;jir;jq,r;j!r;j?r;jr;j3r;j´r;jr;jжr;jr;jr;jr;jr;jr;jr;jr;jer;jr;jr;j.r;j>r;jr;jr;jCr;j,r;jir;jr;j,r;jbr;jr;jr;jr;jr;jr;jbn  You encounter a frilled lizard.r;j;.. .. .l #. ###. ...  #.#####  #.@...# ---- #.###.#  #.# #.#  #.# #.# #.# #.# #.# #.#  l   frilled lizard (asleep) #.###.## ##.##...######.....#.....#r;j039.9 (35.0)r;jP---40.9 (36 _r;jr;jIr;jd .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.r;jWR))))r;jH )))You kill the frilled lizard!r;j$I.......r;jf%r;jd,gorgonsofia the Shooter..Coglin..Health: 16/16 ========================..Magic: 1/1========================#.AC: 3Str: 11###.EV: 11Int: 8...SH: 0Dex: 17#.#####XL:  1 Next: 100% Place: Dungeon:1#.@...#r;j2-Noise: ===------  Time: 142.1 (1.2)#.###.#a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#Fire: a) +2 sling {Harkiran} #.# #.#Rev #.# #.##.# #.##.###.####.##...######.....#.....# _You kill the rat! _You see here a rat corpse. _You encounter a frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!r;j. _You shoot a sling bullet.  You have reached level 2!r;j9/  --more--r;jkD22/222/22 0% r;jr;j4 _r;j r;j& r;jӏ r;j H _No target in view!r;j@ r;j@ 3r;jB r;jD r;jF : _r;j_J Xr;jTL r;jM r;jM (r;jN r;jAP r;jQ r;j.R r;j+S r;j0U r;jV ,r;jW r;j@Y r;jZ r;jZ r;j[ r;jE] r;j_ r;j_ r;jF` r;jpa r;j.c ,r;jc r;je r;jVf ,r;jf r;jh r;jj r;j9j r;jj r;jk r;j)m r;jSm r;jn r;j#p r;jdq r;jq r;j*r r;js r;ju r;ju r;jv r;j,x r;jy r;jy r;jz r;j} r;jl~ ,r;j r;j r;j' f  You encounter a quokka.r;jĈ # # #. . #. ##.#.. .####.##.#..###..r................##.#.##@# ---#.#....# r;jS F# #.###..#.# #.##........##...........#...####..##..### r   quokka (asleep).........##..#...#####.#...#...#####.r;j 0....#r;j= p.r57.1 (15.0)r;j _rr;j O---8.1 (16 _r;j< r;j r;j~G )) You shoot a sling bullet. The sling bullet hits the quokka.r;jp †The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.r;j (r;j^ ..r;j1c 8===9.3 (1.2)Rev _You kill the quokka!r;jh r;jj o _Your Ranged Weapons skill increases to level 4!r;jx Ir;jy r;j{ r;j  P _r;j r;j ,r;j r;j r;j% (r;j r;j r;jY 3r;jΆ r;j r;j_ r;j r;j r;jċ r;jA r;j r;j r;j r;jȎ r;j r;j% r;j r;j r;jC ,r;j r;j ,r;jQ r;j r;j ,r;j r;j r;j6 r;jf r;jט r;j r;j$ ,r;j r;j r;j  You encounter a kobold. It is wielding a +0 whip.r;j: .... ... ... #.#  #.#  #.#######K..#####.................---..#####.# ###.# # #. #.#. #. #.### #.#.. #.####.K   kobold (asleep)##.#..###......#.......†..#####.#.##.#.##...#r;j 071.3 (12.0)r;j O---2.3 (13 _r;jF r;j  r;j ))))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts! r;j  The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold. r;jK.K r;j:)..... r;jf===3.5 (1.2)Rev  r;j r;j_ _The kobold is severely wounded. r;j"/z .... ... ... #.# r;j/O#.# #.#######.  ..#####.......K.  ........@# ..#####.## # ###.#  # #. #...# . #. #.### #.#.. #.  #.  r;jo0c ...†..###  .  r;j# .... ... ... #.# #.# #.#######.  ..#####.......K.  ........@# ..#####.## # ###.#  r;j w # #. #...# . #. #.## #.#.. #.  #.  ...†  . r;j3 r;j  r;j] _A kobold is nearby! r;jt )))))))You shoot a sling bullet. r;jo  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. r;j1K. r;j.*..... r;j,4.8 (1.3 r;j r;j_ _The kobold is severely wounded. r;j .... ... ... #.# #.# r;j #.#######.  ..#####......K..  ........@# ..#####.## # ###.#  r;j#? # #. #...# . #. #.### r;jPG#.#.. #.  #.  r;jwM ...†..###  .  r;j r;j .... ... ... #.# #.# #.#######.  ..#####......K..  ........@# ..#####.## # ###.#  r;jw # #. #...# . #. #.## #.#.. #.  #.  ...†  . r;j r;jS r;j r;jC] _A kobold is nearby! r;j2k )))))You shoot a sling bullet. r;jR  The sling bullet barely misses the kobold.You shoot a sling bullet. r;j11K. r;j#-K. r;j*!.. r;jc6.0 (1.2Rev+  r;j r;j` _The sling bullet barely misses the kobold. r;jr. .... ... ... #.# #.# #.#######.  ..#####....K....  ........@# ..#####.## r;j# ###.#  # #. #...# . #. #.### #.#.. #.  #. r;j>v  ...†..###  .  r;j .... ... ... #.# #.# #.#######.  ..#####....K....  ........@# ..#####.## # ###.#  # #. #...# . #. #.## #.#.. #.  #.  ...†  . r;j r;j r;j r;j] _A kobold is nearby! r;jxi )))You shoot a sling bullet. r;j3 )  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold. r;j6 <) r;j~ ..) r;j t127.3 (1.3Rev*  r;jf  r;j J _You kill the kobold! r;j I r;j  r;j X r;ju TRev+  r;j  r;j$  r;j= , r;j  r;j  r;j  r;jW  r;j  r;j  r;j , r;j  r;j  r;j]  r;j TRev  r;jl  r;j\ , r;j  r;j  r;jk , r;j  r;j  r;j , r;jU  r;j  r;j  r;j ( r;j  r;j  r;j  r;jV  r;j  r;j  r;j  r;j  r;j  r;j  r;j , r;j  r;j1  r;j2 , r;jq  r;j3  r;j  r;jT  r;j  r;j6  r;jC , r;j  r;j0  r;j  r;jM  r;j  r;j  r;j B r;j n r;j , r;jT  r;j  r;jK  r;j  r;j  r;jJ  r;j*  r;jk  r;jX  r;j  r;j , r;j  r;jC"  r;j# , r;j$  r;j%  r;j& , r;jY'  r;j+, Y #### ..#############.###...###.....#.########.....##................####.########.....# #.# ##...## r;j, y#.# ##.## ##.#--- #.#.##### ..# ..#####....). #### .........#### ..#####.## # ###.# # #. #...# . #. #.### #.#.. #.####.#You pick up a parchment of Malign Gateway and begin reading... r;jV1 1202.3 (25.0) r;j2 #--- r;jC2 %3.3 (26 r;j5  r;j08 G _You add the spell Malign Gateway to your library. r;j 4 r;j  r;jI H _No target in view! r;j 3 r;jv  r;jZ  r;j f  You encounter a jackal. r;j׋   ..##############...##.....#.########..... #...........##.########... #.# ##...#. ##.##  #.# .#####..h.....# ..#####....).##...#### .........####.!.# r;jB .#h   jackal (asleep)##.#..###......# r;j 0.0).hFound a fizzy puce potion. r;jޓ h hThe jackal barks! r;j2 >.h r;j }hh 2 jackals (1 wandering) r;jܛ 5===4.3 (1 r;j  r;j W _You encounter a jackal. r;j3 t )))))You shoot a sling bullet. r;jP  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal. r;j h.  The jackal is moderately wounded. r;jA.h r;j2h. r;jn..h r;jX5.5 (1.2Rev  r;ja% r;j-'' _The jackal barks! r;jU6 ..# #####  #.#   #.#  #....  ###.#  #.#   r;j6#.# ##.##  #.# #.#  #@#  ....hh..# ) ##...####  .!.#   r;j6o.# # ###.#  # #. #...#  . #. #.###  #.#..  r;j)74    r;j ..# #####  #.#   #.#  #....  ###.#  #.#   #.# ##.##  #.# #.#  #@#  ....hh..# ) ##...####  .!.#   r;j\.# #  # #. #...#  . #.  #.#..   r;j r;j r;jU r;jd _There are monsters nearby! r;jA )))))))You shoot a sling bullet. r;jf4  The sling bullet closely misses the jackal.You shoot a sling bullet. r;jA|.h.h r;j۶<.h r;je..!.. r;j^6.7Rev+  r;jJ r;j|a _The sling bullet closely misses the jackal. r;j ..# #####  #.#   #.#  #.... r;j ?  ###.#  #.#   r;je #.# ##.##  #.# #.#  #@#  .....h.h# ) ##...####  .!.#   .# # ###.#  # #. #...#  . #. #.###  #.#..   r;j+   r;jt ..# #####  #.#   #.#  #....  ###.#  #.#   #.# ##.##  #.# #.#  #@#  .....h.h# ) ##...####  .!.#   .# #  # #. #...#  . #.  #.#..   _There are monsters nearby! r;jz  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage. r;j_` .  The jackal is moderately wounded.You shoot a sling bullet. The sling bullet hits the jackal. r;jfr   jackal r;jw<.h r;jY  You kill the jackal! r;j0207.9 r;j r;j5L _The jackal misses you. r;j ..# #####  #.#   #.#  #....  ###.#  #.#   #.# ##.##  #.# #.#  #@#  ......h.# ) ##...####  .!.#   .# # ###.#  # #. #...#  . #. #.###  r;jH #.#..     r;j ..# #####  #.#   #.#  #....  ###.#  #.#   #.# ##.##  #.# #.#  #@#  ......h.# ) ##...####  .!.#   r;j.# #  # #. #...#  . #.  #.#..   r;j r;j r;jܳ r;j-] _A jackal is nearby! r;jer .  You shoot a sling bullet. The sling bullet hits the jackal. r;j{) r;j[Ym )You kill the jackal! r;j$'. r;jn99.1Rev*  r;j r;j{/ _You shoot a sling bullet. r;j3 r;j r;j r;jJ Rev+  r;j , r;jN  r;j  r;j+ , r;j  r;j3 B r;j;  r;j  r;j #.....#.########.... #. #............... #.#####.########........##.# ##....... #.# ##.##... #.# #.########.###.# #.# r;j s............# ..#####..#####.@.#### .........---13.1 (4.0 #.!.#...[.....#####.# #.#...###### ###. # ##.## # #. #...# r;jE ! .. . #. #.#####. #.#.. #.###  r;jk #. ##.#..###....  ..........†.. r;j   ##.#.##.#.##.  r;j  r;j u---4.1 (5Rev  r;jd%  r;jf' # _Found a robe. r;j= 3 r;j  r;jÈ H _No target in view! r;jF  r;jG  r;j_H  r;jK  r;j2O c  You encounter a bat. r;jU 4 #. #.......... #.#####.######## #....##.# ## #....##.# ## #... #.# #.#######.###.# #. ............# ..#####. #####...#### ...... #.!@#...[.....##### #.#...###### ###. r;jU  # ##.## # #. #... ... . #. #.###.## #.#.. #. #.# ##.#..###... b   bat (wandering) .: ..........†.b ##.#.##.#.## #.#....#.# r;jCZ v0b.b.b. r;ja Ob r;jGe *5.1 (1 r;jg  r;ji E _Found a parchment of Iskenderun's Battlesphere. r;jO H)))) r;j"  You shoot a sling bullet. The sling bullet barely misses the bat. r;job.b.b. r;j . r;jSm===6.3 (1.2Rev+  r;j r;j=  r;jkb_You shoot a sling bullet. The sling bullet misses the bat. r;jն #.  #.#### #....##.#  #....##.#  #... #.#  #######.###.#  ............#  #####...####  #.!@#...[ r;j/#.#b..######  # ##.## # #.  ... . #.  ##.## #.#..  #.#  .: † r;jV4..    r;j 3 #.  #.#### #....##.#  #....##.#  #... #.#  #######.###.#  ............#  #####...####  r;j0#.!@#...[ #.#b..######  # ##.## # #.  ... . #.  ##.## #.#..  #.#  .: † ..   r;j%3 r;j r;jZ _A bat is nearby! r;j12) r;j9 .  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat. r;j=) r;jJ. r;jM0337.5 r;jeT r;j:WG _You kill the bat! r;jd3 r;je r;jKl r;j r, r;j~v r;jz6 #. # #.#####.# #....##.# ## #....##.# ## #... #.# # #######.###.# # ............# ..##### #####...####  #.@.#...[.....##### r;j`{S--- #.#...###### ### #.##.## # #. ##. .... . #. #.#.##.### #.#.. #.#. #.# ##.#..###..  r;j{#. .: .† #. .. ##.#.##.#.#  #.#....#.#  r;jA,80 r;jF---9.5 (2 r;j_ r;jW _d - a fizzy puce potion r;j3 r;jO r;jJH _No target in view! r;j3 r;jm r;je r;j r;jP _ r;j r;jv>Rev  r;j r;jé r;j, r;jA r;j  r;jq, r;j r;j[ r;jrA#######.###.# #.#............# ..#####...####. ........#...#...[.....#####.#.#...###### ###. #.##.#######. #... #..........#. #..##.#####.#.. #.####. #@# ##.#..###....23.5 (4 r;j˸#. #.:.>..........†..#. #....##.#.##.#.## ...#.##.#....#.#  ##.#.##.###..#.# .#.##........# .#... r;j;# ...####..##..###.........##..# r;j r;jR*4.5 (5 r;j r;j\; _Found a stone staircase leading down. r;jH3 r;j r;jܬH _No target in view! r;j[n r;jn r;jo r;j3r r;jDt r;jx[ _ r;jz3 r;j{ r;j ............# ..#####...#####...####. .........# #...#...[.....#####.###.#...###### ###.# #.##.#######. #...# #..........#. #.### #.##.#####.#.. #.##. #.#####.#..###..... r;jm#. #.@.>..........†..##. #....##.#.##.#.## ....#.##.#....#.# ###.###.#.##.###..#.## #.#.##........#..#... r;jI...####..##..###.........##..#...#####.#...#  r;jQYou pick up a parchment of Iskenderun's Battlesphere and begin reading... r;j +6.5 (2 r;jf+7.5 (3 r;jm r;jR _You add the spell Iskenderun's Battlesphere to your library. r;j  r;j^  r;j@  r;j H _No target in view! r;je 3 r;j6g  r;jqj  r;jl  r;jp f _ r;j..........† #.##....##.#.##.#.# #.@...#.##.#....#30 #.###.#.##.###..#.# #. #.#.##........ #. ..#...........# #. ...####..##..####. .##..##[ ...#####.#.. r;j .### ...#####.....# #...........# r;jֆ  r;j, +1.5 (4 r;jΌ  r;j - _Found a leather armour. r;jyw  r;j6x  r;j|  r;jF~ H _No target in view! r;jl  r;jm  r;j1n  r;jqq  r;jss  r;j.w P _ r;jqy  r;jy  r;j`z  r;j}  r;j , r;j{  r;j  r;jU , r;j/  r;j  r;jш  r;jE  r;jÉ  r;jP  r;j  r;j0  r;j  r;j%  r;j , r;jД  r;j  r;j  r;jP  r;j.  r;j  r;j , r;j  r;jѡ  r;j~  r;j  r;jZ  r;j,  r;j B r;j8  r;j , r;j  r;j4  r;js , r;jʳ  r;j  r;j , r;j  r;jT  r;j  r;j  r;j  r;j  r;jt , r;j  r;j  r;jo  r;j  r;j7  r;j  r;j  r;j  r;j  r;jF  r;j , r;j  r;j  r;j , r;j`  r;jk  r;j , r;j^  r;j  r;j  r;j  r;j  r;j  r;j  r;j/  r;j  r;j  r;j  r;j  r;j  r;ja  r;j  r;j8  r;j  r;j  r;j , r;j\  r;jr  r;j  r;j  r;j?  r;j  r;j  r;j  r;jG  r;j  r;j , r;j|  r;j  r;j  r;jH  r;j  r;j  r;j B r;j  r;j , r;jf  r;j  r;j , r;j  r;j  r;ja , r;j  r;j  r;j  r;j  r;jB  r;j%  r;j  r;j  r;j4  r;j  r;j , r;j  r;j`  r;j[  r;j  r;j  r;jZ  r;j}  r;j  r;j  r;js  r;j8 r;jz r;j r;j r;jO, r;j r;j r;ju, r;j r;j2 r;j, r;j r;j r;jW r;j r;j r;ja  r;jc  r;j  r;j  r;j2  r;j  r;jN  r;j  r;j r;j r;jj r;j r;j r;j r;jE r;j r;jv r;j|, r;j r;j r;j, r;j r;jm r;je r;j r;j r;j r;j, r;j r;j  r;j! r;j " r;j" r;j# r;j% r;jA% r;j% r;j/' r;j' r;j( r;j( r;jZ* r;j+ r;j+ r;jV, r;j- r;j. r;j/ r;j/ r;j0 r;j1 r;j2 r;j|2 r;j4 r;j5 r;j6 r;ju6 r;j8 r;j8 r;jO9 r;j9 r;j: r;j; r;j; r;jV< r;jR> r;j> r;j> r;jq? r;j@ r;jA, r;jB r;jLD r;jE r;j5E r;jE r;j_G r;jH, r;jH r;jJ r;jS......# #######...# #.# #####.# #........## #)# ...##.# #.#####..# #†# ##.##.###.# #..### #.#  #........# #.... #.#  r;j8T####.###.# #..### #.# #.#####..# # #.# #........###)... ..# ########@....# 96.5 (65.0)### #######   r;jdT+ r;j Y r;j\Y,7.5 (66 r;j^ r;ja* _Found a short sword. r;j4 r;j  r;j H _No target in view! r;j  r;j` r;j r;j r;j r;j!P _ r;j" r;j# r;j# r;j~% r;j', r;j) r;j-* r;j!,, r;j^- r;j. r;j 1, r;j2 r;jE7C  You see here a +0 short sword. r;j{9 r;j: _ r;j: r;j< r;j> r;j ? r;j@ r;jA r;jOC r;jC r;jTD r;j>F r;jG r;jG r;jH r;jJ r;jK r;jL r;jL r;j4O r;jP r;jQ r;jQ r;jBS r;jU, r;jU r;jaW r;jXY r;jY r;jZ r;j[ r;j], r;j^ r;j%` r;ja, r;jb r;jd r;je, r;jf r;jh r;jxj, r;jk r;jp r;jr, r;js r;jv r;jx r;jCx r;j1y r;j| r;j~, r;j r;j r;j r;j r;j҄ r;jLJ r;jV, r;j6 r;j  r;j r;jҎ r;jՏ r;j>  You see here a +0 dagger. r;j r;j _ r;jk r;jș r;j>, r;j- r;j r;jB r;j r;j! r;j r;je r;jC r;j, r;jթ r;j r;jU r;j r;ja r;j r;j, r;j r;jڻ r;jƽ r;j r;j r;jT r;j, r;j r;j r;j r;j r;j r;jW r;j r;j| r;j r;j r;j r;j r;j r;jN r;j r;j r;j r;j  r;j r;j r;j r;j0 r;j8 r;js r;j r;j] r;j, r;j r;j r;j; r;j r;jE r;j r;jD r;j r;jA r;jx r;j1 r;j!, r;j r;j , r;j r;jx r;j r;jl r;j r;j r;j{ r;j r;j r;j~ r;j, r;jg r;j r;j, r;j r;jP r;jm, r;j r;j` r;j, r;j r;j r;j r;je r;j r;j  r;j  r;j-  r;j  r;j r;j r;j r;j* r;j, r;j r;jM _You now have 23 gold pieces (gained 11). r;jD3 r;j r;j2 r;jj r;j r;j r;jN# r;j$ r;j^$ r;j$ r;j( r;j!*, r;j* r;j8. r;j/, r;jT0 r;j3 r;j"5, r;j5 r;j8 r;ju9 r;j9 r;jY: r;j= r;j>> r;jz> r;j> r;jA r;jvC, r;j/D r;jG r;jH r;jH r;j#J r;j L r;j`M, r;jON r;j Q r;jR, r;j^S r;jQV r;jX, r;jX r;jt[ r;j\ r;j] r;j] r;j_ r;ja r;jsa r;ja r;jc r;je r;jUe r;jOf r;j:h r;ji r;ji r;jj r;jl r;jm r;j'n r;jbo r;jp r;jer, r;jes r;juu r;jv r;jKw r;jw r;j[y r;j~z, r;jZ{ r;j| r;j~, r;j? r;j1 r;j], r;j r;j΄ r;j r;j r;j r;j r;j|, r;j? r;j r;j2 r;j| r;j r;j} r;j, r;j r;j r;j", r;jԗ r;j r;j5, r;jB r;j<;  There is a shaft here. r;jߠ r;j~ _ r;j_ r;jy r;j٥ r;j r;j r;j r;j{ r;j r;j' r;j?a  You see here a rat skeleton. r;jJ r;j _ r;j r;j= r;jk, r;jP r;j} r;j, r;j r;jh r;j, r;j r;j r;js, r;j_ r;j r;j, r;j r;j r;j3, r;j2 r;j r;j r;j  r;j r;j r;j~ r;j r;jT r;j r;j^ r;j[ r;j[ r;j r;j r;j r;j r;j r;j. r;j r;j  r;jG r;j r;j r;j r;j r;jW r;j r;jB r;j r;jO r;jg, r;j r;jo r;j, r;j r;j, r;j r;jmB r;j r;j r;j r;j= r;j r;j` r;jT r;j r;jV r;j r;j r;jf r;j r;j r;j3B r;jY  r;j  r;jF  r;j  r;j%# ##.##.....#.########.# #####....#.....^...  #.# #..#####÷######  #.# ##...#...#  ##.######### ###.#.###  #..........# #######...##..#######.# #........###.......##.# #.#####..##.#####.##.###@# #..#######407.5 (110.0) r;jz#.# #........# #........##.# ####.###.# #..#####.##.##.# #.#####..# ###.####.########.# #........###).....#..........# ########.....#.######################## r;j r;j r;jT _Key pressed, stopping explore. r;jA4 r;jI r;jeH _No target in view! r;j3 r;jo r;j/ r;j# r;jIP _ r;j r;jX r;j r;j r;j r;j= r;j r;j r;j r;j# r;j r;j  r;jY , r;jb r;j r;j, r;j[ r;jw r;j, r;j$ r;j r;j]  r;j  r;j@! r;j`$ r;j$ r;j% r;j% r;jH( r;jX) r;j) r;j%* r;j, r;j- r;jq. r;j. r;j$2 r;j%3 r;j+4, r;j6 r;jT8B r;jB<, r;j< r;j= r;jD@ r;jaA, r;jA r;jkD r;jE, r;j F r;jH r;jI r;jJ, r;j;M r;j2N r;jN r;jN r;jhQ r;j,R r;juR r;jS r;jVU r;jVB r;jX r;j|Z r;jZ, r;j] r;ja^, r;j^ r;jn` r;jEb r;jzb r;j#c r;jje r;jf r;jf r;jg r;ji r;jj r;jj r;jok r;jm r;jn r;jn r;jBo r;j&q r;jnr, r;j s r;jt r;j v, r;jw r;jx r;jy, r;j{ r;j-| r;j|} r;j} r;j~ r;j r;j߀ r;jQ r;jÁ r;j r;jY r;j r;j0 r;jd r;j r;jω r;jފ r;j^ r;jǍ r;j r;j r;j r;j, r;j r;j^ r;jۙ, r;jٚ r;j r;j r;j. r;j' r;jϣ r;j^ r;j r;j r;j r;jͮ, r;j r;jJ r;j r;j  r;j, r;j r;j r;j[, r;j r;j r;j r;j r;j r;j>d  You see here a quokka skeleton. r;je r;j _ r;j r;jo r;j, r;j r;j r;j, r;j r;j~ r;j r;j4 r;j r;jv r;jc  You encounter a rat. r;jRp #.# ### #.#.###.## #.#######.# ...#....#####....)....# ####...........######## ..[.....#####.## ######..# ###.# ######..# #...########## .....#..# #.####...r.... ####.#..# #.# ####.#..###......#  r;j.>..........÷..### ..##.#.##.#.##...# #.##.#....#.####.# #.##.###..#.# ...r   rat (asleep) #.##........# r;jm### #...........# ####..##..### r;j357.5 (50.0) r;j^38.5 (51 _ r;j r;j r;jm .  You shoot a sling bullet. The sling bullet hits the rat. r;j?)) r;j[i )You kill the rat! r;jc...7===9.7 (1.2)Rev  r;j r;j/ _You shoot a sling bullet. r;jpI r;j r;jY r;j1 n r;j  r;j  r;j  r;j6( r;j r;j r;j] r;j r;j3 r;j r;j r;j& r;j r;jH r;j", r;jk r;j/ r;jZ!, r;j! r;j# r;j, r;j- r;j. r;j0 r;j4 r;j05 r;j6 r;j8 r;j;, r;j< r;j*> r;j8@ r;j@ r;jB r;jaC r;jcE r;jE r;jF r;j R##....)....# .# ....######## #..# ##.## #..# .# #..# .###########..# .####...........# .####.#.#######.# # ..#.........##.# .÷..#####.####..@!......--- .##...#...# #.###.#....####.#.### #.# # .# ... #.# .# ##### #.# .# ... ## .#. .############  #...........  r;jY071.7 (12.0) r;jZH---2.7 (13 r;j_ r;jcY _f - a viscous pink potion r;j r;j} r;j& r;jRH _No target in view! r;j 3 r;j  r;j7  r;j׸ i  You encounter a dart slug. r;j0 ....)....# .# # #..# .## #..# ##.# #..# .##..# .# ####....# .# . ####.#.#.# .# ..#.........##.#. ÷..#####.####...@. ##...#...# #.###.#....w ####.#.### #.# .# ..#  r;j # ... #.# .. . # ##### #.# ### # ... w   dart slug (asleep) .#.. ##. r;j ,0.0) r;j 23.7 (1 _ r;j  r;j | _You see here a clear potion. r;j ))))))w  You shoot a sling bullet. r;j  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug. r;j ......w===4.9 (1.2Rev  r;j/  r;j 7 _The dart slug is lightly wounded. r;j )....# .# #..# #..# ## #..# .# .# .# . #####.# .# ... ......##.#..... ÷#...@.......  #.###.#....w  #.# .# ..# # ... #.# .. . # ##### #.# ### # ... # .#. .  r;j9Q)....# .# #..# #..# ## #..# .# .# .# . #####.# .# ... ......##.#..... ÷#...@.......  #.###.#....w  #.# .# ..#  ... #.# .. .  ##### #.# ### ...  .  r;jW r;jfX r;j ^ r;j`` _A dart slug is nearby! r;j0r )))))))You shoot a sling bullet. r;j  The sling bullet barely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug. r;j[ ......wThe dart slug is severely wounded. r;jpa ``````The dart slug launches a dart at you. r;j<0...... r;j18-----6.2 (1.3Rev+  r;j3 r;j- _The slug dart hits you. r;j)....# .# #..# #..# ## #..# .# .# .# . #####.# .# ... ......##.#..... ÷#...@.......  r;j #.###.#....w  #.# .# ..# # ... #.# .. . # ##### #.# ### # ... # .#. .  r;j1)....# .# #..# #..# ## #..# .# .# .# . #####.# .# ... ......##.#..... ÷#...@.......  #.###.#....w  #.# .# ..#  ... #.# .. .  ##### #.# ### ...  .  r;j3 r;j r;j` _A dart slug is nearby! r;j} )))))) You shoot a sling bullet. The sling bullet hits the dart slug. r;j6D †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug. r;j7NS r;j`+...... r;jN-----547.5 r;j r;jtM _You kill the dart slug! r;jI r;j r;jX r;j r;j r;j%K9= r;j r;jY r;j>Rev  r;jl r;j r;jU r;j r;j r;j r;j r;j7 r;j$20 r;jE== r;jo r;j r;j:( r;j3 r;js r;j r;j r;j r;j= r;j r;j r;j9= r;j r;jF r;jK1= r;j r;j r;j' r;j r;jO  r;j  r;j=  r;j% , r;j r;jz r;ji2=== r;j r;j0.--- r;jx93.5 (16.0)---4.5 (17 r;j{ r;jR _j - a clear potion r;ja r;j7b r;j-g r;j|iH _No target in view! r;j_ r;j` r;j` r;jc r;je r;jDj _ r;jl r;jn r;jin:== r;j"o r;jp r;jq r;j&r r;jr r;jt r;jv r;jTv r;jw r;jx r;jMz r;jz r;j*{ r;jX} r;j~ r;j~ r;j r;j5 r;jc r;j r;jU r;jF r;jw r;j r;j r;j r;j r;j r;j  r;j& r;jƏ r;j  r;jΐ r;j r;jx r;j r;jQ r;jn r;jo r;j r;jM r;jOL  You now have 28 gold pieces (gained 5). r;j r;j r;jm} _c - 2 scrolls labelled WULUSO WYAWE (gained 1) r;j r;j r;jY r;j r;j-, r;j r;jȤ r;j r;j r;jO r;j r;j$ r;j[ r;jѩ r;j r;j..# #......... #.# #........ .# ###.#....# . #....#...  #.#.....#.####### ...........  #.#....†#..##### >#   r;jWq#.##...##...#####.#  #.........#.....@.#  512.5 (18#######......####   ##.###.#   .... #.#   ################  #..............#  #..............# #..............#  #..###.######..#   r;j¸ r;j8,3.5 (19 r;j r;jM; _Found a stone staircase leading down. r;jd r;j r;j r;jtH _No target in view! r;j J 3 r;jJ  r;jM  r;jO  r;jOS f _ r;jS  r;jT  r;jTV  r;jW  r;jW  r;j5X  r;j[ R  There is a stone staircase leading down here. r;j\  r;j]  _ r;j0^  r;j~_  r;j` , r;jha  r;j*c  r;jd , r;jYe  r;jg  r;jAh  r;jh  r;j!i  r;jQj  r;jok , r;jk  r;jl  r;jm  r;jm  r;jn  r;jp  r;jr  r;j|r  r;js  r;j;u  r;jw f  You encounter a quokka. r;j~  .#  ...# #.#  ...r# #.#  .....# #.# .#. #.... #.# .#. ##....###.# .#.## ##.......#.## .#..# #...........#  r;j! 6.##.# #.......@#..# .##.#....###..# .##.##....#... ##.# .##.#.....#.#######.# ....................# ###.#....†#..######># r   quokka (asleep) # #.##...##...#####.#   # #..#.......#   # #########......####   r;jo ,20 r;j\ 34.5 (11 _ r;jd  r;jҎ  r;j# )))))r  You shoot a sling bullet. The sling bullet hits the quokka. r;jd ))The quokka is heavily wounded.You shoot a sling bullet. r;j .rThe sling bullet barely misses the quokka. r;j A...... r;jL f===5.8 (1.3)Rev  r;j  r;jU i _The quokka twitches its whiskers. r;jM/ E .#  ...# #.#  ....# #.#  ...r.# #.#  #.... #.#  ##....###.#  ##.......#.##  #...........#  #.......@#..# .#....###..# #... ##.# #.#.# ...# †># # .# # ..# #   r;j4  .#  ...# #.#  ....# #.#  ...r.# #.#  #.... #.#  ##....###.#  ##.......#.##  #...........#  #.......@#..# .#....###..# #... ##.# #.#.# ...# †>#  .#  ..#    r;j1  r;j  r;jc  r;j ] _A quokka is nearby! r;jl )))))))You shoot a sling bullet. r;jQe  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka. r;j+Y.r r;j%:...... r;jc6.9 (1.1Rev+  r;j r;j_ _The quokka is severely wounded. r;j~| .#  ...# #.#  ....# #.#  .....# #.#  #..r. #.#  ##....###.#  ##.......#.##  #...........#  #.......@#..# .#....###..#  r;j#... ##.# #.#.# ...# †># # .# # ..# #  r;jT .#  ...# #.#  ....# #.#  .....# #.#  #..r. #.#  ##....###.#  ##.......#.##  #...........#  #.......@#..# .#....###..# #... ##.# #.#.# ...# †>#  .#  ..#   r;jXr;jkYr;j]r;j_] _A quokka is nearby!r;jup .  You shoot a sling bullet. The sling bullet hits the quokka.r;j,yb)))r;jO| ))))You kill the quokka!r;jF.......r;j5628.2 (1.3r;jr;j/ _You shoot a sling bullet.r;j2r;jƪr;j5r;j2r;j r;j?nr;jr;jr;jr;jr;jr;j r;jTRev r;jr;jr;jIr;jr;jr;jr;jr;jr;jr;jJr;jr;jgr;jsr;jr;jr;j(r;jr;jr;jzr;jr;jr;jr;jr;jr;jr;jr;jP #####  ####### #...  .##.#   >..# .#  ....!..@..## #.# ---30.0) r;jd...........## #.# ##.# .#####......## #.# ..# .#. ####....# #.# #### #..#. ##....###.# #..#.## ##.......#.## #..#..# #...........######..##.# #........#..# ........##.#####.#....###..#r;jur;j H---9.2 (11r;j}r;j; _Found a stone staircase leading down.r;jr;jr;jr;jH _No target in view!r;jur;jr;j#r;jr;ji  You encounter a hobgoblin.r;j ########....##.##>.# .#g....!.@...## #.#...## #.##.# #.#####......## #.#.# .#. ####....# #.## #..#. ##....###.# #..#.## ##.......#.##g   hobgoblin (wandering) #..#..# #........##..##.# #........#..# r;je.##.#####.#....###..#0.0)r;jr;jZ340.2 (1 _r;jr;jr;j ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!r;j` )The hobgoblin is moderately wounded.You shoot a sling bullet.r;jO@.gr;j...!. ===1.4 (1.2Rev r;jr;jqd _The sling bullet closely misses the hobgoblin.r;jv  #####  ##########...  ........##.#  #>.........# .#  .g...!.@...## #.#  ............## #.#  #.#####......## #.#  .#. ####....# #.#  #..#. ##....###.#   ##.......#.##   #...........#  #........#..#  r;j(  #####  ##########...  ........##.#  #>.........# .#  .g...!.@...## #.#  ............## #.#  #.#####......## #.#  .#. ####....# #.#  #..#. ##....#  ##.......#.##   #.......r;j) B #.......r;j. r;j. r;j94 r;j6 ` _A hobgoblin is nearby!r;jLG m )))))))You shoot a sling bullet.r;j $The sling bullet completely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin!r;jh <)r;ja x.$...!.r;jpe g702.6Rev+ r;jAk r;jq M _You kill the hobgoblin!r;j r;j r;j r;j? r;j! r;j Rev r;j r;j ? ## ##### ####... #..##.# #.##>..# .#..$...@.....## #.#---..## #.###.# ..#.#####......## #.# .)....# .#. ####....# #.### #..#. ##....###.# #..#.## ##......#.## #..#..# #.....r;jV ......###..##.# #........#..# ..##.#####.#....###..#r;j+ -4.6 (2.0r;j9 F---5.6 (3r;j r;j= \ _k - a bubbling orange potionr;jvD 3r;jlH r;jJ H _No target in view!r;j)r;jr;j}r;jyr;jr;jDf _r;j̨(r;j*r;jr;jr;j߬r;jwr;j֮r;j9r;jr;j6r;jγr;jLr;jr;jrL _You now have 35 gold pieces (gained 7).r;jr;jr;jݺr;jþr;jڿr;jGr;jr;jR  There is a stone staircase leading down here.r;j8r;j _r;jr;j,r;jqBr;jr;jr;jr;j# .# ##### .##############... .##...##.# ## #####.##>..@......# .#55.6 (10.0) # #............ #.# #.###........ #.# ######.# #..#.#####..## #.# r;j..)....# #..#.# ####....# #.# ######## #..#.# ##....###. # #..#.## ###.## #..#..# #....# ##########..##.# #........#..#r;jr;j.r;jCT _Key pressed, stopping explore.r;jIr;jr;jr;jhH _No target in view!r;jUIr;jgYr;jU_P _r;jcA # ##### # ##... # #.##.#  #####.##>..# .# 6.0)  #.r;j]d9..........## #.# #.###.## #.# .# #..#.#####.)....# #..#.# ####... #..#.# ##... #..#.## ##.... r;jdr;jir;j(lT _Key pressed, stopping explore.r;j}r;j~r;jr;jӆH _No target in view!r;j'r;j(r;j,r;j/H _No target in view!r;j<Ir;j?r;j@r;jEP _r;jEr;jFr;jFr;jHr;jQIr;jIr;jRJr;jKr;jOMr;jMr;j>Nr;jOr;jQ,r;jQr;jRr;jSr;jYTr;jTr;jVr;jX6 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You encounter a kobold. It is wielding a +0 club.r;j]           #######...  #############  #..........##.#####..K  r;j^###.##>.........# .#  ................## #.#  ###..............## #.#  # #..#.#####......## #.#   K   kobold (asleep) # #..#.# ####....# #.#  r;j^P# #..#.# ##....###.#   #..#.## ##.......#.##  r;jyd,62.6 (6r;je23.6 (7 _r;jir;jqlr;j ))))))KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.r;jdX  The kobold shouts!  You shoot a sling bullet.r;j2K.r;j,.....r;jb===4.9 (1.3Rev r;jr;jgJ _The sling bullet hits the kobold but does no damage.r;j  #######...  #.@.....#  #.#####.K. >.........# .# .....## #.# ........## #.# # ###......## #.# #  ####....# #.# #  ##.    r;jI ` #######...  #.@.....#  #.#####.K. >.........# .# .....## #.# ........## #.#  ###......## #.#   ####....# #.#   ##.    r;j r;jڢ r;j r;j̨ ] _A kobold is nearby!r;j r )))))))You shoot a sling bullet.r;jD  The sling bullet closely misses the kobold.You shoot a sling bullet.r;j6 gK.K.r;j +....r;j ^6.2Rev+ r;j: r;jJ ` _The sling bullet barely misses the kobold.r;j~  #######...  #.@...K.#  #.#####... >.........# .# .....## #.# ........## #.# # ###......## #.# #  ####....# #.# #  ##.    r;j.{ ` #######...  #.@...K.#  #.#####... >.........# .# .....## #.# ........## #.#  ###......## #.#   ####....# #.#   ##.    r;j r;j r;j# r;j% ] _A kobold is nearby!r;jO  #######...  #.@...K.#  #.#####... >.........# .# .....## #.# ........## #.# # ###......## #.# #  ####....# #.# #  ##.    r;j.` #######...  #.@...K.#  #.#####... >.........# .# .....## #.# ........## #.#  ###......## #.#   ####....# #.#   ##.    r;j4r;j4r;j9r;j ))))) _A kobold is nearby!You shoot a sling bullet.r;j, )  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.r;jݎT)r;ju ...).r;jn57.5Rev* r;jr;j@ J _You kill the kobold!r;j-r;j.r;jx.r;j>1r;j2r;j2>Rev+ r;j6nr;j7r;jx8r;j8r;j19r;j:r;jz;r;j;r;j =r;j?<  You see here a +0 club.r;jAr;jAERev  _r;jTBr;jCr;jDr;jDr;j|Er;jvIr;jNJr;jJr;jLKr;jMr;jNr;j8Or;jOr;j3Rr;jS>r;jTr;j(Vr;jPW3r;jXr;j Zr;jZr;j[r;j[r;j]r;j^r;j6_r;j_r;jar;j cr;jacr;jcr;jer;j6g,r;jgr;jsir;jTjr;jjr;jkr;jlr;jsmr;jmr;j:nr;jor;jpr;j/qr;jqr;j/sr;j,tr;jtr;jur;jvr;jhwr;jwr;jBxr;jyr;jzr;j{r;j{r;j"}r;j}r;j~r;j~r;jYr;jar;jr;jlr;jr;jr;j݄r;jr;jr;jˇr;j r;jqr;jr;jr;jNJr;jVr;jdr;j0r;jnr;jr;jr;j,r;jPr;jr;j,r;jr;jӖr;jr;jڗr;j2r;jEr;jr;jlr;jr;j r;jr;jr;jVr;j[r;jr;j^r;jr;jr;jr;jԢr;jr;j r;jr;jr;j`r;jYr;jr;jWr;jr;j}r;j(r;jr;jr;jr;jdr;jr;jr;j7r;jr;j6r;jr;jr;j8r;jr;jֱr;jr;j`r;jr;jBr;jWr;jr;jdr;jr;jr;jr;jD,r;j}r;j!r;j,r;jr;jEr;jr;jr;jr;jr;jr;j%r;j%r;jr;j?r;jr;jMr;jr;j+r;jr;jr;j$r;jgr;jr;jr;j[r;jr;jr;jr;jfr;jr;jr;jr;jr;jr;j r;jr;jr;jr;jr;jr;jr;j9r;jr;jkr;j r;jTr;jr;jr;jr;j_r;jr;jr;jr;jX,r;jrr;jRr;jr;jr;jr;jXr;jr;jr;jhr;j,r;j-r;jr;j,r;jnr;j r;jr;jr;jhr;jr;jr;j,r;jr;jfr;jr;jr;jr;j8r;jr;jr;jtr;jr;jtr;jr;j,r;jr;jr;j0r;jr;j9,r;jr;jr;j,r;jnr;jr;jr;jr;j>r;jr;j( r;j ,r;j r;j+ ,r;j r;jr;jr;j8r;jr;jr;jO,r;jr;jr;jr;jr;jfr;jjr;jr;j;r;jr;jr;jJr;jr;jr;jr;jOr;jr;jr;j"r;j#r;jh#r;j#r;j&r;j'r;j{'r;j'r;j *r;j+,r;ji+r;jd-r;j.r;jY.r;j.r;j0r;j1r;j1r;jI2r;j4r;j4r;j95r;j5r;j9d  You see here a quokka skeleton.r;j:r;j-; _r;j;r;j^=r;jX>r;j>r;j5?r;jqAr;jBr;jBr;jCr;jEr;jGr;jfGr;j,Hr;jJr;jVKr;jKr;jULr;j9Nr;jOOr;jOr;jSPr;j3Rr;jgSr;jSr;jTr;jqVr;jnWr;jWr;jcXr;jBZr;jh[r;j \r;jU\r;jY^r;j_r;j`r;j ar;jbr;jc,r;jer;jfr;jgr;j4hr;j?ir;jjr;jl,r;jRmr;jq<  You see here a +0 robe.r;jrr;js _r;jrtr;j@vr;jmwr;jwr;j~xr;jyr;jzr;jzr;j={r;j>|r;j|r;j},r;j,r;jjr;jr;j3r;jr;jwr;jr;jr;jr;jr;j9r;jވr;jr;jr;j%r;jr;j֍r;jَr;jr;jɏr;j&r;jr;j?r;jڒr;jr;jr;jޔr;jr;jur;jr;j8r;jr;jr;j^r;jr;jr;jHr;jלr;jr;j^r;jXr;j r;jIr;j̟r;j r;j\r;jr;jr;jr;jIr;jr;jߤr;jr;jr;jr;jar;jGr;jr;j>r;jr;jr;jGr;jr;j٫r;jr;jήr;jr;jbr;jxr;j4r;jvr;jױr;jr;j0r;jr;jr;jr;jTr;jr;jr;jطr;jr;j͸r;j-r;jtr;j r;j,r;jr;j6r;jr;jr;jr;jPr;jr;jr;jr;jRr;jr;jr;jr;jr;j,r;jr;jr;j@,r;jr;jr;jr;jr;jr;jJr;j,r;jr;jr;jr;j2r;j8############### #.............# #.###########.#  #.# #.....#.#### #@# #.###.......---6930.0) #.# #.#####.#### #.# #....##.#  #.# #....##.# #.# ##...##.# ## #.#######.###.###. #.............#... ########...####... #...#...[....r;j :---r;jr;jD[ _Done exploring.r;jr;jr;jH _No target in view!r;jzr;j{r;jr;jH _No target in view!r;jr;j3r;ja...............# #.....#..###..0.0)..........[...r;j&r;j޼r;jE _Done exploring.r;j{_r;jO`r;j-dr;j$fH _No target in view!r;j3r;jtr;j44r;jMr;j _Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;j  4r;j r;jr No target in view!Done exploring.No target in view!Done exploring.No target in view!r;j@d r;j+e r;je r;j[} 4r;j r;j Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;j r;jv r;jJ r;jV Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!r;j} r;jO 3r;j 4r;jΜ r;j= No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;jr$[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? r;j [?25l[?1cr;jr;jj11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 robeb - [D:1] a stone staircase leading down  c - [D:1] a leather armour  d - [D:1] a +0 whip  e - [D:1] a shaft  f - [D:1] a stone staircase leading down  g - [D:1] a +0 dagger  r;jLh - [D:1] a +0 short sword  i - [D:1] a staircase leading out of the dungeon  j - [D:1] a +0 club  k - [D:1] a stone staircase leading downr;jAz iLevel 1 of the Dungeon<>>>^(Press ? for help) #.# #....##.###.## #.................## #.# #.# ##...##.# ### #.# #.###..............## #.# #.#######.###.###.## #.#######.# #..#.#####......## #.# #.............#....#####....)....# #..#.# ####....# #.#r;jA{ 1 ########...####...........######## #..#.# ##....###.# #...#...[.....#####.## #..#.## ##.......#.## #.#...######..# ###.##..#..# #...........# #.##.#######..# #...###########..##.# #........#..# #..........#..# #.####...........##.#####.#....###..#r;jC|  #.##.#####.#..# #.####.#.#######.##.##....#....# ##.# #.##.#####.#..###......#.........##.#.....#.#######.##.##...>..........÷..#####.####.....................##.##....##.#.##.#.##...#...# #.###.#....†#..######>##.....#.##.#....#.####.#.### #.# #.##...##...#####.##.###.#.##.###..#.# #...# #.# #.........#.......##.###.#.##........# ##### ##.###########......####r;j| #.....#...........##...###########.###.##.....####..##..####.#..............##.##...........##..##...###.##################[....#####.#...###### #.##..............###....#####.....##.##..............###.#...........##.##..............#r;j} X#.#######.######..#..###.######..#r;jr;jr;jZ|gorgonsofia the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================AC: 3r;j%Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  2 Next: 75% Place: Dungeon:1Time: _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [? for help]? .r;j+r;j4r;jAr;jr;j g _r;j4 r;j r;j r;j3r;jr;jr;j7r;jr;jBr;jtr;jhr;jr;jrr;jr;jr;jr;jr;jZr;jr;jMr;jr;jr;jr;j r;j r;j!r;j@#r;j$,r;j)%r;j'r;j(r;j)r;j[*r;j,r;j-r;j-.r;j/r;jw1r;j2r;j2r;j5,r;j87r;j}7r;j-8r;jB:r;j;r;j;r;j<r;j&>r;jz?r;j?r;j@r;jr;jhr;jr;jr;jr;j?r;jxr;jMr;jr;jr;j) r;j! r;j r;j r;j r;jr;jr;j r;jPr;j.r;jr;j!,r;j8r;j#.............#....#####....)########...####...........####...#...[.....#####.###.#...######..# ###.##.##.#######..# #...#####..........#..# #.####..#.##.#####.#..# #.####.##.##.#####.#..###......#r;jU1#.##...@..........÷..### Noise: --------- 718.5 (21.0)#.##....##.#.##.#.##...# a) +2 sling {Harkira c) +0 sling {Saranna#.....#.##.#....#.####.# Fire: a) +2 sling {Harkiran} #.###.#.##.###..#.# #..#.###.#.##........# ####.....#...........##.....####..##..####...........##..##[....#####.#...#r;j"r;j%r;j&c _There is a stone staircase leading down here.r;j1}r;j}r;jr;j6r;jU89.5 (1.0) _r;jr;jRB 2  You climb downwards.r;j[           ##   ##.##   ##...#####   #.@......#   #@..#   ##.##   .#   .# r;j\  (#   .# @   Jessica (asleep)   .#   .#    You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.r;jo/  --more--r;jQr;j r;j_.21.0 (2.5r;jdr;jGh& _Found 3 poisoned darts.r;jWka _There is a stone staircase leading up here.r;js} @You shoot a sling bullet.r;j  The sling bullet hits Jessica but does no damage.  You shoot a sling bullet. The sling bullet hits Jessica.r;j v @  Jessica is moderately wounded.r;jЗ 19----===2.3 (1.3Rev r;j r;j 8 _Jessica hits you with a +0 dagger.r;j X  You shoot a sling bullet. The sling bullet hits Jessica.r;j )Jessica is almost dead.You shoot a sling bullet. The sling bullet hits Jessica.r;j (r;jhv r;j w r;j  gorgonsofia the Shooter  Coglin  Health: 20/22 =====================---  Magic: 2/2========================  ##AC: 3Str: 11  ##.##EV: 11r;jF Int: 8  ##...#####SH: 0Dex: 17  #.)......#XL:  2 Next: 229% Place: Dungeon:2  #@..#Noise: ===------  Time: 723.5 (1.2)  ##.##r;j Ma) +2 sling {Harkira c) +0 sling {Saranna  .#Fire: a) +2 sling {Harkiran}  .#Rev+  (#  .#  .#  r;j .#  You shoot a sling bullet. The sling bullet hits Jessica.  r;j6 Jessica is moderately wounded. _Jessica hits you with a +0 dagger.  You shoot a sling bullet. The sling bullet hits Jessica.  r;j Jessica is almost dead.You shoot a sling bullet. The sling bullet hits Jessica.r;j _You kill Jessica!You have reached level 3!r;j /  --more--r;j'  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? r;j" 4/27=3/39364%  You feel agile. x2r;jr;jJ  Your brain swirls with designs for a NW-60 petarig. You just need some more _time...r;j r;j r;jw r;j H _No target in view!r;j9r;jr;jr;jvH _No target in view!r;j1r;j3r;j7r;j;:H _No target in view!r;jr;jr;jr;j#H _No target in view!r;jXy r;jy r;jy} r;j~ r;jZ : _r;jw r;j #5r;j A=Rev r;j? r;j[ r;jۉ r;j r;jG r;j r;jy r;jn r;j (r;j r;jÖ r;j R6==r;j4 r;j^ r;jϚ r;j r;j r;jߞ r;jC r;j r;j r;jV r;jx r;j¦ O=r;j r;j r;jt K7=r;j r;j 1 _HP restored.r;j 3r;jU r;j r;j r;j r;j r;j˽ r;j r;j r;j r;j r;j r;j: 2=r;j) r;j r;j r;j< r;j r;j r;j r;j0 r;j r;j} r;j/ k  You encounter a ball python.r;jG  ###  ##.## r;j  ##...#####  #.)....@.# --- ##<..###.#  ##.##r;j X #.# .. #.# ##. #(# ..S   ball python (constriction, asleep) #.# .S #.# ... ..#r;j 040.5 (17.0)r;j O---1.5 (18 _r;j r;j r;jw w .  You shoot a sling bullet. The sling bullet hits the ball python.r;j S))))).r;jx y ))You kill the ball python!r;j m.......r;j n6===2.7 (1.2)Rev r;j r;j / _You shoot a sling bullet.r;jx r;jx r;jaz r;jG} r;jE r;j r;jW ,r;j} k  You encounter a ball python.r;j '#####.##...######.)......# ##<..###@# ---##.## #.# #.# #.. r;j8 #.# ####(# .#.# .S   ball python (constriction, asleep)#.# .....# #S##r;j "#r;j ,30r;j X---4.7 (2 _r;j* r;jΞ r;j # )))))S  ))You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.r;ja  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.r;jBS.r;j6S.r;j?.......r;jib===5.9 (1.2Rev r;jr;jd _The ball python is severely wounded.r;jWA r;j### ##.## ##...##### #.)......# ##<..###@# ##.## #.# r;jT#.# #.. #.# ###. #(# .. r;j #.# .S  #.# ...  ..# #..  ###r;jW ### ##.## ##...##### r;juX$#.)......# ##<..###@# ##.## #.# #.# #.. #.# ###. #(# .. #.# .S  #.# ...r;j Y ..# #.. ###r;j^r;j|_r;jcr;j-fb _A ball python is nearby!r;jx .You shoot a sling bullet. The sling bullet hits the ball python.r;j?|V))))r;j )))You kill the ball python!r;jՅp gYou shoot a sling bullet.r;jC Sr;jYYou encounter a goblin. It is wielding a +0 club.r;j/g.r;jsO.Sr;jX9....r;jS   adder (wandering)g   goblin (wandering)r;j,k87.2 (1.3Rev+ r;jȚr;j W _You encounter an adder.r;jm  ### ##.## ##...##### #.)......# ##<..###@# ##.## #.# #.# #.. #.# ###. #(# ..  #.# ..  #.# .S.  ..# #g.  ###r;jD  ### ##.## ##...##### #.)......# ##<..###@# r;j|E##.## #.# #.# #.. #.# ###. #(# .. #.# ..  #.# .S.  ..# #g. ###r;jUr;jnVr;j]r;j_d _There are monsters nearby!r;jt )))))SYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.r;j{  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder!r;j S.  The adder is almost dead.r;j>g.r;jn....gr;j:'8.5r;j=r;jڑ( _The goblin shouts!r;jA r;jj### ##.## ##...##### #.)......# ##<..###@# ##.## #.# #.# #.. #.# ###.r;js #(# ..  #.# S.  r;j w#.# .g.  ..# #..  ###r;jr;j7 ### ##.## ##...##### r;j8#.)......# ##<..###@# ##.## #.# #.# #.. #.# ###. #(# .. #.# S.  #.# .g.  ..# #.. ###r;j?r;j@r;jEr;jBHd _There are monsters nearby!r;j[ ))))))You shoot a sling bullet. The sling bullet misses the adder.r;js  The sling bullet barely misses the goblin.You shoot a sling bullet.  The sling bullet closely misses the adder.r;jf;S.r;jgg.r;jci9S.r;jp,....r;jqk9.7 (1.2Rev* r;jxr;jza _The sling bullet closely misses the goblin.r;jA r;j### ##.## ##...##### #.)......# ##<..###@# ##.## #.# #.# #.. #.# ###S #(# ..  #.# g.  #.# ...  r;jI..# #..  ###r;j\%  ### ##.## ##...##### #.)......# ##<..###@# ##.## #.# #.# #..r;j%  #.# ###S #(# .. #.# g.  #.# ...  ..# #.. r;j& -###r;jW- r;j- r;j3 r;j&7 d _There are monsters nearby!r;j[M q .  You shoot a sling bullet. The sling bullet hits the adder.r;jR ))g   goblinr;jy ))))You kill the adder!You shoot a sling bullet.r;j^ %g.r;jg 6.....r;jl 98/289550.9r;jr r;j{u a _The sling bullet closely misses the goblin.r;j\ <r;jۅ  ### ##.## ##...##### #.)......# ##<..###@#r;j 5 ##.## #.# #.# #..r;j  #.# ###. #(# g.  #.# ..  #.# ...  ..# #..  ###r;j  ### ##.## ##...##### #.)......# ##<..###@#r;jo = ##.## #.# #.# #.. #.# ###. #(# g. #.# ..  #.# ... r;j ..# #.. ###r;j' r;j.( r;j- r;j0 ] _A goblin is nearby!r;jIJ )You shoot a sling bullet. The sling bullet hits the goblin.r;jO P)))r;j y )))You kill the goblin!r;j\f...)..r;jO`/72.1r;jfer;jg/ _You shoot a sling bullet.r;jr3r;jHsr;jur;jyP  You encounter an adder.r;jyr;j~]#####.####...#####.)......#<..### ##.##  #.# #........r;jb##......(# )...... .........S   adder (wandering). #..### ..S r;j(0.0r;j/gr;jg   goblin (wandering)r;jn4---3.1 (1r;jr;jKq _You encounter a goblin. It is wielding a +0 club.r;jz8 )))))S  )You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.r;j} )The adder is heavily wounded.You shoot a sling bullet.r;jG S.  The sling bullet closely misses the adder.r;j7g.r;j.....gr;jԜ6===4.4 (1.3r;jݢr;jg( _The goblin shouts!r;j ### ##.## #### #.)......# ##<..###.# ##.## #@# #.# #........ r;j.= #.# ###......  #(# ).....  #.# .....  #.# ...g.  ..# #.S#  ### ... r;jL ### ##.## #### #.)......# ##<..###.#r;jEM ##.## #@# #.# #........  #.# ###......  #(# ).....  #.# ..... #.# ...g.  ..# #.S#  r;jMA### ... r;j]Tr;jTr;jA[r;j|]d _There are monsters nearby!r;jE )))))))You shoot a sling bullet.r;j X _The goblin shouts! _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the adder.  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.r;j܋9S.r;je$g.r;j7S.r;jД;....r;j,5.6 (1.2r;jr;j̝] _The adder is heavily wounded.r;j<L ### r;j¬##.## #### #.)......# ##<..###.# ##.## #@# #.# #........  #.# ###...... r;j$ #(# )..... r;j, #.# .Sg..  #.# .....  r;jSA..# #..#  ### ... r;jw!r;jE ### ##.## #### #.)......# ##<..###.# ##.## #@# #.# #........  #.# ###......  #(# ).....  #.# .Sg.. #.# .....  ..# #..# r;jvFF ### ... r;jNr;jpOr;jUr;jnXd _There are monsters nearby!r;jMj\)))))))r;jE  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.r;jNsdS.g.r;jz@.......r;jo{,6.7 (1.1r;jr;jF` _The sling bullet closely misses the adder.r;jڟ ### ##.## #### #.)......# ##<..###.# ##.## #@# #.# #........ r;j= #.# ###......  #(# )S....  #.# .g...  #.# .....  ..# #..#  ### ... r;jX; " ### ##.## #### #.)......# ##<..###.# ##.## #@#r;jP<  #.# #........  #.# ###......  #(# )S....  #.# .g... #.# .....  ..# #..#  ### ... r;j< r;jE r;jLF r;jM r;jP d _There are monsters nearby!r;ji †You shoot a sling bullet. The sling bullet hits the adder!r;jn ))g   goblinr;jI ) You kill the adder!You shoot a sling bullet. The sling bullet hits the goblin.r;jLx Eg.r;j?~ -..r;j r;j͇ gorgonsofia the ShooterCoglinHealth: 28/28 ========================###Magic: 3/3========================##.##AC: 3Str: 11##...#####EV: 11Int: 8#.)......#SH: 0r;jň Dex: 19##<..###.#XL:  3 Next: 125% Place: Dungeon:2##.## #@#Noise: ===------  Time: 757.9 (1.2)#.# #........a) +2 sling {Harkira c) +0 sling {Saranna#.# ###......Fire: a) +2 sling {Harkiran} #(# )g....Rev* #.#.....#.#.....g   goblin..#r;j #..####...  You shoot a sling bullet. _The sling bullet closely misses the adder. r;j> _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!You shoot a sling bullet. The sling bullet hits the goblin.r;j ` _The goblin is severely wounded.r;jh HYou have reached level 4!r;j /  --more--r;j N34/344/42044% r;j" r;j O _You feel agile.r;j ))You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.r;jD )))))The goblin is severely wounded.You shoot a sling bullet.r;j Qg†r;j %g.r;j* K....r;j '9.1r;j0 r;jL ` _The sling bullet barely misses the goblin.r;jZf ### ##.## #### #.)......# r;jf`##<..###.# ##.## #@# #.# #.g......  #.# ###......  #(# )†....  #.# .....  #.# .....  ..# #..#  ### ... r;j`g!r;jLL ### ##.## #### #.)......# r;j##<..###.# ##.## #@# #.# #.g......  #.# ###......  #(# )†....  #.# .....r;j#I #.# .....  r;je..# #..# ### ... r;jr;jr;jr;jX] _A goblin is nearby!r;j~ )You shoot a sling bullet. The sling bullet hits the goblin.r;j)r;jzu )))))))You kill the goblin!r;j).†....r;j5560.2 (1.1r;j r;jk/ _You shoot a sling bullet.r;j3r;jVr;j!r;j%r;j|%r;j)r;j-r;j31r;j1r;j3r;j5$  Things that are here:r;jP:_  a +0 club; a goblin corpser;j>r;j> _r;jz@r;jBr;jzEr;jF>Rev+ r;jGr;j1Ir;jJr;jJr;jKr;jLr;jN,r;jOr;jQr;jTr;jdTr;jUr;jnWr;jXr;jY>Rev r;jYr;j;g### ##.##  ##...##### #####  #.)......###...###<..###.##....---##.## #.#......# #.# #.).......# #.# ###.......# #(# #.)†......##.# #...........#.# #........####..# #...#..#.#### #.........r;jp-8.2 (8.0r;jfqF---9.2 (9r;jQxr;j9z` _e - a scroll labelled HIULUMAMYLr;j3r;jr;j,H _No target in view!r;jr;jr;j r;j r;jr;jP _r;jr;jHr;jmr;j r;jzr;j(r;jcr;jH"r;j8)%#####.## ##...##### ##### #.)......###...## ##<..###.##.....#r;j)##.## #.#......## #.# #.).......# #.# ###.......## #(# #.)†....@.#72.2 (3r;j).# #..............>#.# #..####.##..# #...#..#r;jk*.#### #.... ##..#..# #.#...# r;ji+M..... >... r;j/r;jO0+3.2 (4r;j3r;j5> _Found two stone staircases leading down.r;jr;jr;jQr;j_H _No target in view!r;jnr;jr;jr;jr;jnK##. #...##### ##### .)......###...<..###.##.....# .## #.#......#.# #.).......#  #.# ###.......#r;j#(# #.)†......###.####.# #........>.0  #.# #........####.###..# #...#..#.#  r;jWk### #......... ##..#..#...#...#....... >... .>. r;j ..r;j2r;j+4.2 (1r;j(r;j; _Found a stone staircase leading down.r;j* 4r;j r;j" H _No target in view!r;j r;jm r;j r;j r;j r;j : _r;j r;j' r;jv r;j r;j r;j r;j r;j9 r;j r;j <..###.##.....# ##.## #.#......## r;j) } #.# #.).......#  #.# ###.......##  #(# #.)†......###.### #..............>.r;jY  #........####.###....#..#.## r;j x#.....@# 7.2 (3 r;j ##..#..#..#  #.#...#..#r;j .. >......>...................r;j #...<........#.........##r;j r;jS r;j $8.2 (4r;jX r;jz 9 _Found a stone staircase leading up.r;j  r;j r;jP! r;j# H _No target in view!r;j r;j r;j r;j~ r;j r;jʝ : _r;jt r;jK r;j r;j r;j r;j¨ r;j! r;jI r;j r;j r;j r;j r;j r;j r;j r;j r;j r;j r;j r;j< r;jy r;jj ,r;j r;j r;j& r;j r;j r;jT r;j/ ,r;j r;j( ,r;j r;jh } _c - 3 scrolls labelled WULUSO WYAWE (gained 1)r;j r;j? r;j@ r;j r;j c ......>.....# ...>........# ......####.#r;ja k #...<......# ##.........####.#  ...........# #.#  ##.........# ..  ##.#####.##.### r;jC #. #...@....#89.2 (11.0) #........# ......:.....# <###........# #........# ###.###### #.# #r;jG r;j -90.2 (12r;j r;j H _Found a stone staircase leading up.r;j ,1.2 (13r;j r;j a _h - a scroll labelled JEAN DUTSIKr;jNr;jr;j9r;jiH _No target in view!r;j9r;jB:r;j;r;j>r;jAr;jF: _r;jGr;jI,r;jKr;jKS  ............####.# #...<............# ##.........####.# ...........# ##.# ##.........#...  ##.#####.##.##r;jT  #. #........# #.###........# #....##<###.# #........# ###.###### #.# #.# #.# #.#You pick up a parchment of Soul Splinter and begin reading...r;jZ13.2 (2.0)r;j[+4.2 (3r;jp`r;jcF _You add the spell Soul Splinter to your library.r;jcr;jxdr;j2ir;jkH _No target in view!r;jr;jr;jr;j2 r;j r;jP _r;j,r;jor;jr;j0,r;jr;jr;jr;jr;j^r;jwr;jr;jr;jRr;jr;j r;j r;jn!r;jq"r;j#,r;jj$r;je%r;j&r;j&r;j.'r;jY(r;j)r;j)r;j*r;j$+r;j,,r;jI-r;j.r;j0j  You encounter an endoplasm.r;j5.)†......###.### ..............>..J ........####.###.# ...#..#.## ... .........# #.# r;j5#..#..#..# #.# #.#...#..#### #.##### ......>.....# #.$...# ...>........# #@# ............####.# r;jy6#...<............#  ##.........####.#  ...........####.####..##.........#...........J   endoplasm (asleep)##.#####.##.###########. #........##.###........#r;jc=1804.2 (10.0)r;j9>35.2 (11 _r;j.Cr;jDr;j1 ))))))J  r;jW2TYou shoot a sling bullet. The sling bullet hits the endoplasm.r;jpl  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.r;j ).J.r;j:......r;jf===6.4 (1.2)Rev r;j/r;jb _The endoplasm is severely wounded.r;j| )†>...#J# ... #.# #.# #.##### > #.$...# > #@#r;j #.#<..#  ##.#  #.####..  .....  .####  #. #........#  .....#r;jH;)†>...#J# ... #.# #.# #.##### > #.$...# > #@#r;jK#.#<..#  ##.#  #.#  .....  .####  #. #.....  r;j0.r;j3r;jr;jٴa _An endoplasm is nearby!r;j)†>...#J# ... #.# #.# #.##### > #.$...# >r;j #@##.#<..#  ##.#  #.####..  .....  .####  #. #........#  r;jG(.....#r;j\ ;)†>...#J# ... #.# #.# #.##### > #.$...# > #@#r;j] K#.#<..#  ##.#  #.#  .....  .####  #. #.....  r;j%^ 0.r;je 3r;jj r;jy . _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.r;jY~ X)))))r;j_ u ))You kill the endoplasm!r;j J.......r;jm k87.5 (1.1Rev+ r;j r;jm / _You shoot a sling bullet.r;jɤ 3r;j r;j r;j r;j >Rev r;jt ,r;jo r;j r;j# r;j& ,r;j r;j9 L _You now have 44 gold pieces (gained 9).r;j r;j r;jX r;j r;j r;jU (r;j r;jS r;jG r;j r;j$ r;j r;j r;jz r;j r;j r;jZ r;j r;j] r;j r;j r;jg r;j r;j r;j r;je r;j r;j r;j^ r;j r;j r;jN r;j r;j r;j r;j r;j r;j r;j2 r;jK r;j ,r;j r;j4 r;j' r;j r;j r;j r;jY  #### # ..# #### .## #.# ... # ####.##.######## #.....@.......---22.5 (15.0)# #.##.......... ...## #.##.##.##.##. ....###.###.##.##.# # r;jN .>........# ...####.###.##.##..... .#.## #........# #..#. ....# #####.#### .)... .#..# #.# ..r;j r;j H---3.5 (16r;j r;j ; _Found a rapier.r;j~ r;j@ r;j H _No target in view!r;j r;j} r;j! r;j H _No target in view!r;j)r;j*r;j+r;j.r;j%1r;j5P _r;jY6r;j6r;jk7r;j<r;j=r;j,>r;j?r;jAr;j.Er;jEr;j&Fr;jeHr;jGOl####..########## #.##........ ####.##.####### #............. r;j%PT#.##......#7.5 (4.0) # #.##.##.##.##.##.# ###.###.##.##.##.# .>........##.. ###.###.##.##.....# # #........###..#.# # #####.#####.)...# # #.# ∩...# r;jP]#### #.####.r;jWr;jpX+8.5 (5r;j]r;jh_7 _Found Wieth's Jewellery Boutique.r;jDr;jEr;jKr;jOH _No target in view!r;j?r;jr;jr;jr;jr;j~P _r;jr;jr;jr;jr;jr;jr;jr;jr;jr;jTr;j*r;jr;j_r;jr;jr;jpr;jr;jr;jr;jv>  You see here a +0 rapier.r;jNr;j _r;jr;j5r;jjWelcome to Wieth's Jewellery Boutique! What would you like to do?  a -  330 gold an amulet of guardian spirit (unknown)  b -  192 gold a ring of flight (unknown)  c -  396 gold a +6 ring of intelligence (unknown) r;j: d -  220 gold a ring of poison resistance (unknown)  e -  396 gold a +4 ring of protection (unknown)  f -  396 gold a +4 ring of protection (unknown)  g -  396 gold a +6 ring of strength (unknown)  h -  396 gold a +6 ring of strength (unknown)  i -  275 gold a ring of willpower (unknown) You have 44 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listr;jbuy|examineexamine item[Enter] describer;jubuy|examinemark item for purchaser;j buy|examineexamine item[Enter] describe r;j r;j r;j###.............####gorgonsofia the Shooter .##.##.............#Coglin .## #.##.##.##.##.##.#Health: 34/34 ======================== ..###.###.##.##.##.## r;jMagic: 4/4======================== .......>........##..#AC: 3Str: 11 .####.###.##.##.....#EV: 11Int: 8 .## #........###..#.#SH: 0Dex: 20  r;j&..# #####.#####.)...#XL:  4 Next: 18% Place: Dungeon:2 ..# #.# #.@...#Noise: ---------  Time: 835.5 (7.0)  r;j6l..#### #.#####...#.#a) +2 sling {Harkira c) +0 sling {Saranna .....# #.....####### r;jםWFire: a) +2 sling {Harkiran} .....# #.##### .....####.# ..........# .....####.# .....####.####.. .....#........... _No target in view! _No target in view! _Found Wieth's Jewellery Boutique.  r;jr_No target in view! _You see here a +0 rapier.  There is an entrance to Wieth's Jewellery Boutique here. r;j r;j] r;j. _ r;jP  r;jB_No target in view! r;j r;j] r;j r;j r;jӮ r;jO$ _ r;jd, r;j r;j_ r;jU r;j r;j r;j% r;j6 r;j4 r;jc r;j r;j r;j( r;jf r;j r;j r;j r;jK r;j r;j r;j r;j r;j' r;j r;jw r;j r;j r;j r;jI r;j r;ji r;j r;jj r;j[ r;j r;j r;j r;j r;j4 r;j r;jk r;j r;jb r;j r;j^ r;j r;j( r;j r;j r;j r;jE r;j r;j r;j4 r;j r;j r;j r;j, r;j r;jl r;j r;j r;j` r;j r;jM  r;j  r;j  r;jV  r;j , r;j  r;j  r;j  r;jj  r;j  r;j  r;j8  r;j  r;j  r;j  r;jr  r;j  r;j@  r;j  r;j  r;j  r;j  r;j  r;j  r;j]  r;j  r;ja  r;j  r;j&  r;j  r;j  r;j!  r;j!"  r;jk"  r;jU$  r;j%  r;jS&  r;j&  r;j'  r;j)  r;j*  r;jf*  r;j+  r;j-  r;jZ.  r;j.  r;j0  r;j+3 k  You encounter a ball python. r;j9 ...##..####.# #.# ##.....# #.# #.# ###..#.# #.# #.#  r;j2: ##.)...# #.# #.#  #.∩...####.###.#### ##...#.##..........# ######.#####.##.# ## #. #.##.#  r;j}: # ..#  #.####  r;j: #S# #.. ..# ####  r;j: #### S   ball python (constriction, wandering)  r;j);  r;j3= X64.5 (29.0)S. r;j0F SS)The ball python bites you but does no damage. r;jF %= r;j G 5.5 (30 r;jK  r;jN X _The ball python barely misses you. r;j9 {..####.# #.#..# #.# #.#.#.# #.# #.#)...# #.# #.#  #.∩.###.#### ........# #.##.#  #. #.##.#  # #.@..#  #S####  #.# r;j s ..# #### r;jי ..####.# #.#..# #.# #.#.#.# #.# #.#)...# #.# #.#  #.∩.###.#### ........# #.##.#  #. #.##.#  # #.@..#  #S####  r;j #.# .. ###  r;jk  r;j3  r;j  r;j b _A ball python is nearby! r;j  You shoot a sling bullet. The sling bullet hits the ball python. r;jaF †The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python. r;j\K ) r;je  r;j m9==6.7 (1.2)Rev  r;j  r;j^ O _You kill the ball python! r;j  r;j  r;j  r;jR ^ _No target in view! r;j 3 r;jo  r;j  r;jH: _ r;jg  You see here a ball python corpse. r;j r;jA _ r;j r;j r;j r;jz r;j r;j:  r;j  r;j ( r;j  r;j r;jj r;j r;j r;j| r;j r;j] r;j r;j r;j, r;j r;j r;j! r;j! r;j! r;j# r;j% r;j% r;j& r;j9( r;j) r;jt* r;j{+ r;j, r;j. r;jC/ r;j 0 r;je;, r;j; r;j'?m _j - 2 clear potions (gained 1) r;j@ r;jhA r;jA r;jpC r;jE r;jtE r;jF r;jG r;jiI r;jI r;j#J r;jPK r;j6 )  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.!r;j; =)!r;jd 8...)....)!r;j n61.7Rev* !r;j !r;j J _You kill the goblin!!r;j 3!r;j !r;j !r;jD !r;j >Rev+ !r;jM ,!r;j !r;j !r;j !r;jp !r;jY !r;j !r;j~ !r;jE !r;j !r;jj !r;j) !r;jp !r;j$ !r;js >Rev !r;jX !r;j+ !r;j. !r;j !r;jS !r;j <  You see here a +0 club.!r;j !r;j  _!r;j !r;j !r;j !r;jU (!r;jY !r;j !r;jP !r;j !r;j^ !r;j, !r;j ,!r;j5 !r;j^ !r;j% !r;js !r;j !r;jn !r;j !r;j !r;j !r;j !r;j !r;j !r;j! !r;j# !r;j% !r;ji% !r;j6& !r;j ( !r;j. 2#.#.###.######.### #.#.##........... #...)...#######.## #...##.## #.#  #...##.# ######.## #...##.# #........ #...##.# #.####.## #...##.# #.# !r;jH/ ' #@..##.# #.# ---55.7 (14.0)(.......##.# #.# ######..##.# #.# ..# ..# ... !r;j/ ]####### !r;j6 !r;j6 H---6.7 (15!r;j; !r;j,C ? _Found 4 boomerangs.!r;jC !r;jH !r;jJ H _No target in view!!r;jY!r;jZ!r;j>_!r;jNaH _No target in view!!r;jc!r;j!r;j0!r;j!r;j7!r;jiP _!r;j!r;j!r;j!!r;j!!r;j2$!r;j$!r;j%!r;j'!r;j?*!r;j*!r;j+!r;jL-!r;j/!r;jf/!r;jR0!r;ji3!r;j36j  You encounter an endoplasm.!r;j#<#...##.## #.# #...##.# ######.####...##.# #.........#...##.# #.####.###!r;j<#...##.# #.# ########...##.# #.# ...(.......##.# #.# ...######..##.# #.# # ..# !r;j<...... ### J.############  !r;j=J   endoplasm (asleep)"r;j261.7 (5.0)"r;j22.7 (6 _"r;j "r;j# "r;j) )))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers."r;jo .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm."r;js' "r;jx gYou kill the endoplasm!"r;jx4g."r;j].....g   hobgoblin (wandering)"r;jj8===4.0 (1.3Rev "r;j8"r;j Z _You encounter a hobgoblin."r;jhu  #.#  #...##.#  #...##.#  #...##.# "r;j* #...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  g.............. ###  ...############ "r;j<"r;j5  #.#  #...##.#  #...##.#  #...##.#  #...##.# #.# "r;j< #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  g.............. ###  ...############   "r;j"r;j@` _A hobgoblin is nearby!"r;jHn )))))))You shoot a sling bullet."r;j W  The sling bullet barely misses the hobgoblin.You shoot a sling bullet."r;jA.g"r;j.d.....g"r;j,5.2 (1.2"r;j6"r;jd _The sling bullet closely misses the hobgoblin."r;jz  #.#  #...##.#  #...##.#  #...##.#  "r;j%#...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  .g............. ###  ...############ "r;jd-"r;j!"r;jŌ|  #.#  #...##.#  #...##.#  #...##.#  "r;jȍ#...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  .g............. ###  ...############   "r;j"r;j"r;jՙ"r;j` _A hobgoblin is nearby!"r;jKv )))))))You shoot a sling bullet."r;j<7  The sling bullet closely misses the hobgoblin.You shoot a sling bullet."r;jA.g"r;j*......"r;j%^6.4Rev+ "r;j"r;jM _The sling bullet hits the hobgoblin but does no damage."r;j  #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #...##.# #.# "r;jX ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ..g............ ###  ...############ "r;j3"r;jl P  #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ..g............ ###  ...############   "r;js "r;jt "r;jy "r;jr{ ` _A hobgoblin is nearby!"r;j v )))))))You shoot a sling bullet."r;j(  The sling bullet completely misses the hobgoblin.You shoot a sling bullet."r;jw A.g"r;jĝ *......"r;j '7.6"r;j "r;j c _The sling bullet barely misses the hobgoblin."r;j6   #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ...g........... ###  ...############ "r;j <"r;j_K M  #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #...##.# #.#  ...(.......##.# #.# "r;jRM  #..##.# #.#  #@.# ..#  ...g........... ###  ...############   "r;jQ "r;j8R "r;j`W "r;jY ` _A hobgoblin is nearby!"r;jm j )))You shoot a sling bullet."r;j ))))The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet."r;jixA.g"r;j~*......"r;jgk8.9 (1.3Rev* "r;jބ"r;jۆg _The sling bullet completely misses the hobgoblin."r;j4  #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  "r;jږ#...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ....g.......... ###  ...############ "r;j<#r;j   #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #r;jG#...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ....g.......... ###  ...############   #r;j#r;jd#r;jT#r;j` _A hobgoblin is nearby!#r;j i ))You shoot a sling bullet.#r;j}  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.#r;jgA.g#r;j9.g#r;j#r;jv (70.2#r;j%#r;j'M _The sling bullet hits the hobgoblin but does no damage.#r;jg6e  #.#  #...##.#  #...##.#  #r;j\7#...##.#  #...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  #r;j7......g........ ###  ...############ #r;j)  #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ......g........ ### #r;j~ ...############   #r;j#r;j#r;jd#r;j` _A hobgoblin is nearby!#r;jc  You shoot a sling bullet. The sling bullet hits the hobgoblin.#r;jw )The hobgoblin is lightly wounded.  You shoot a sling bullet.#r;jw gThe sling bullet barely misses the hobgoblin.#r;jc'1.5#r;j#r;j@ _The hobgoblin hits you but does no damage.#r;j%e  #.#  #...##.#  #...##.#  #r;j%(#...##.#  #...##.# #.#  #...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ......g........ ###  ...############ #r;j%8#r;j&#r;jy   #.#  #...##.#  #...##.#  #...##.#  #...##.# #.#  #r;j}G#...##.# #.#  ...(.......##.# #.#  #..##.# #.#  #@.# ..#  ......g........ ###  ...############   #r;ju#r;j#r;j#r;jE` _A hobgoblin is nearby!#r;jI  You shoot a sling bullet. The sling bullet hits the hobgoblin.#r;jf .  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.#r;j*k' #r;j*.#r;j:5402.7 (1.2#r;jv#r;jM _You kill the hobgoblin!#r;j~3#r;j#r;jM#r;jY"#r;j,##r;j3',#r;j(#r;j)#r;j+#r;jr/#r;j3#r;j4>Rev+ #r;j-5#r;jK7#r;j9#r;j9#r;j:#r;j@=#r;ja?#r;j?#r;j@#r;jB#r;jE#r;jiE#r;jF#r;jH#r;jWJ#r;jJ>Rev #r;jK#r;jN#r;j5Q#r;jQ#r;jR#r;jT#r;j_W#r;j_X#r;jX#r;jZ#r;jt]#r;j]#r;j_#r;jeb#r;jd#r;je& #r;jDf#r;jh#r;j\k#r;jk#r;jm#r;j~o#r;jq#r;jr#r;jCs#r;ju#r;j{w#r;jw#r;jy#r;j{#r;j}#r;jU~#r;j*#r;j#r;j#r;j_#r;jN#r;j#r;j#r;j/#r;ji#r;jۋ#r;jP#r;j#r;j<#r;j#r;jC#r;j#r;j#r;jP#r;j6#r;j#r;j#r;jh#r;j՘#r;j-#r;jٙ#r;j #r;jǜ#r;jF#r;j#r;jğ#r;j #r;j#r;j1#r;jc#r;jm#r;jʥ#r;j#r;j#r;jǩ#r;j#r;j#r;j#r;jC#r;j#r;j"#r;j #r;j۲#r;j+#r;j#r;j6#r;j_#r;j#r;j"#r;j#r;j#r;j:#r;j#r;j#r;j.#r;j#r;j #r;j#r;j,#r;jw#r;j#r;jx#r;j#r;jv#r;j#r;j#r;j#r;jV#r;j #r;j<#r;j#r;j#r;j~#r;j8#r;j#r;j"#r;j#r;jm#r;j#r;j4#r;j#r;j#r;j#r;j#r;j#r;j#r;j'#r;j#r;j#r;j#r;j#r;j~#r;j#r;j#r;j#r;jJ#r;j#r;j#r;j#r;jm#r;j#r;j3#r;j #r;jn#r;j#r;ja,#r;j#r;j#r;jt#r;j#r;j#r;j#r;jF#r;j#r;j#r;j!#r;j,#r;j]#r;j#r;jY B#r;j #r;j  You encounter a kobold and a frilled lizard.The kobold is quivering stones.#r;j     ###  ...  #.#   #r;j  #.#    #.####.#####.#   #..l.......K.#  ##@#  ---  #..# #r;j   #.##  #.# #r;jt #.# #.#K   kobold (missile, wandering) #.#l   frilled lizard (asleep) #.# #.##########r;j6 SK.1019.7 (47.0)#r;j' 9.l#r;j vK)l#r;j! 7===20.7 (48#r;j' #r;j+ K _The kobold shouts! The frilled lizard hisses angrily.#r;j]  ### ... #.# #.# #.####.#####.#  #r;j@ #...l.....K..#  ##@# #..# #.## #.# #.# #.# #.# #.# #.# #r;j #r;jHJ  ### ... #.# #.# #.####.#####.#  #...l.....K..#  ##@# #..##r;jEK  #.## #. #. #.# #.# #. #.# #r;j@Q #r;jQ #r;jV #r;jqY d _There are monsters nearby!#r;jo †You shoot a sling bullet.  The sling bullet hits the frilled lizard.#r;jXt ;)#r;j t )You kill the frilled lizard!#r;j ;†.#r;j ((((You shoot a sling bullet. The kobold throws a stone.#r;j P...@#r;j d21.8 (1.1)Rev #r;j #r;j S _The stone closely misses you.#r;j& h ### ... #.##r;j&  #.# #.####.#####.#  #...†.....K..#  ##@# #..# #.## #.# #.# #.# #.##r;j=' B #.# #.# #r;j ### ... #.# #.# #.####.#####.#  #...†.....K..#  ##@# #..# #.## #.# #.#r;jV? #.# #. #. #.# #r;j#r;j#r;j}#r;j> )))) _A kobold is nearby!You shoot a sling bullet.$r;ja  The sling bullet closely misses the kobold.You shoot a sling bullet.$r;j1K.$r;jݡ} ..  The sling bullet completely misses the kobold.$r;jA((($r;jg.O..@$r;jq/,3.1 (1.3$r;jI5$r;jp7m _The kobold throws a stone. The stone barely misses you.$r;jG| ### ... #.# #.#$r;jH  #.####.#####.#  #...†....K...#  ##@# #..# #.## #.# #.# #.# #.# $r;jI=#.# #.# $r;jL ### ... #.# #.# #.####.#####.#  #...†....K...#  ##@# #..# #.## #.# #.$r;j) #.# #. #. #.# $r;j$r;j$r;j$r;j )) _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.$r;jـ )The kobold is moderately wounded.You shoot a sling bullet.$r;j1K.$r;j< .4.4Rev+  _The sling bullet closely misses the kobold.$r;j) ### ... #.# #.# #.####.#####.#  #...†...K....#  ##@# #..# #.## #.# #.# #.# #.# #.# #.# $r;jK ### ... #.# #.# #.####.#####.#  #...†...K....#  ##@# #..# #.## #.# #.$r;j #.# #. #. #.# $r;j$r;j$r;j]$r;jI $ _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.$r;jU)$r;jhl )You kill the kobold!$r;j{G.$$r;js35.5 (1.1Rev* $r;j$r;j/ _You shoot a sling bullet.$r;j0 $r;jb $r;j $r;j. $r;j$r;j?Rev+ $r;j$r;j$r;ja,$r;j$r;j3 j  You now have 55 gold pieces (gained 11).  Things that are here:$r;j!3$r;j$p _a +0 short sword; 2 stones; a kobold corpse$r;jl&$r;j&$r;j'$r;j)$r;j+$r;j,LRev $r;j5.$r;j/$r;j^0$r;j1$r;j2$r;jw4$r;j4$r;j5$r;j07$r;j8$r;j>9$r;j9$r;j;$r;j=$r;j=($r;j>$r;j-@$r;j(B$r;jB3$r;jD$r;jF$r;jG$r;jeG$r;jI$r;jLf  You encounter 2 adders.$r;jSo ###.#### ..##.# #.#.# #.##.# #.#$r;jT #S#. #S........... ### --- ... # #.# #. #.# #.#  #.####.#####.#  #...†...)....#SS 2 adders (asleep)  ######.####### #..# #.##  #.#$r;j[b.S37.5 (12.0)$r;j\N.S$r;j\G.S$r;j_^ rThe adder hisses angrily. x2$r;jfSSr   quokka$r;jgV=--8.5 (13$r;jm$r;jy ) _You encounter a quokka.You shoot a sling bullet. The sling bullet hits the adder.$r;j )The adder is moderately wounded.You shoot a sling bullet.$r;jJ.S$r;jԊ.S.r.S$r;j$r;je==9.8 (1.3)Rev $r;j.$r;jV` _The sling bullet closely misses the adder.$r;jõ_  You shoot a sling bullet. The sling bullet hits the adder.$r;j'D )The adder is heavily wounded.You shoot a sling bullet.$r;j .rThe sling bullet barely misses the adder.$r;j 3S$r;j d41.0 (1.2Rev+ $r;j $r;j _The adder barely misses you. The adder closely misses you.$r;j  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# $r;j #.###.######.  #.rSS........  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# $r;jB  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #.rSS........  ### #@# ... #.# #.# #.# $r;jM #.# #.#  #.#  #...†...)....#  .####### #..# #.##$r;j $r;j $r;j $r;j d _There are monsters nearby!$r;j _  You shoot a sling bullet. The sling bullet hits the adder.$r;j>  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.$r;js .S.S.r$r;j  The adder is almost dead.2.3 (1.3$r;j% $r;j: = _The adder bites you but does no damage.$r;j I ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rSS.......  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# $r;j ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rSS.......  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....# $r;j& .####### #..# #.##$r;jW$r;j$r;j$r;jd _There are monsters nearby!$r;j5V)))))))$r;j.  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.%r;j ......SThe sling bullet completely misses the adder.The adder closely misses you. The adder bites you.%r;jK3-3.6Rev* %r;j%r;j6= _The adder bites you but does no damage.%r;j' ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rSS.......  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.##%r;j"#.# %r;j:4S ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rSS....... %r;jE5L ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.##%r;j=%r;j>%r;jQF%r;jHd _There are monsters nearby!%r;jgT ))))))%r;jh7)You shoot a sling bullet.%r;j  The sling bullet barely misses the adder.You shoot a sling bullet.%r;j ......SThe sling bullet barely misses the adder.%r;jہi27-----4.8 (1.2%r;j"%r;j  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rSS.......  ### #@# ... #.#%r;j #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# _The adder bites you. x3; The adder bites you but does no damage.%r;j*  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rSS.......  ### #@# ... #.# #.# #.# #.# #.# %r;j+ #.#  #...†...)....#  .####### #..# #.##%r;j2%r;jm3%r;j9%r;j<d _There are monsters nearby!%r;jWo .  You shoot a sling bullet. The sling bullet hits the adder!%r;jv^P   adder%r;j )))))))You kill the adder!%r;jBJ.......%r;jH ----576.1 (1.3 _You shoot a sling bullet. The adder bites you.%r;jє%r;jp  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rS........  ### #@#%r;j0 ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# _Your Ranged Weapons skill increases to level 5!%r;ji; ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  %r;j(=#..rS........  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.##%r;jD%r;jxE%r;jzM%r;jOd _There are monsters nearby!%r;ja ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.#%r;jb #.###.######.  #..rS........  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# %r;j  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rS........  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.##%r;j  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder!%r;j7 )The adder is almost dead.You shoot a sling bullet.%r;j@ SThe sling bullet closely misses the adder.%r;jB [5--7.3 (1.2%r;jH %r;jJ g _The adder barely misses you. The adder bites you.%r;j|\ 0 ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #..rS........  %r;j] ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# %r;j  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  %r;ju #..rS........  ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.##%r;jK %r;ja %r;j %r;j † _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.%r;j r   quokka%r;j k )You kill the adder!%r;j)N.r%r;j1%r;j4s23---728.5%r;j:%r;j(=E _You shoot a sling bullet. The quokka bites you.%r;jiK! ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #...r........ %r;juL ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.###.# &r;jIS ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###.######.  #...r........ &r;j}J ### #@# ... #.# #.# #.# #.# #.#  #.#  #...†...)....#  .####### #..# #.##&r;j3&r;j&r;jW  _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka.&r;j1G †The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka!&r;j M(&r;j&r;j/49.7&r;j&r;jJ _You kill the quokka!&r;j&r;j&r;j&r;j"&r;jS4-&r;jB&r;jw&r;j&r;js(Rev+ &r;j&r;j&r;j&r;j]&r;j&r;jC&r;jN25=&r;j&r;j&r;jQ&r;j &r;j &r;j >Rev &r;j &r;jX&r;jj6==&r;j&r;j"&r;j&r;j<&r;jr&r;j(&r;j&r;j3&r;jO&r;j'<7==&r;j]>&r;jG&r;j'I&r;jqJ&r;jc8=9=30==&r;j@f,&r;j$g&r;jg&r;j6h&r;jh&r;j0j,&r;j%k&r;jl&r;j;mU1=&r;jn&r;jo,&r;jwq&r;jr&r;jPt,&r;ju,&r;jw&r;jyK2=&r;jy&r;j/z&r;j{&r;j=|&r;jB&r;j&r;j\&r;j&r;j;&r;j"~3==&r;j&r;jB&r;j&r;j:&r;jB&r;j&r;jÑ&r;jG&r;jד&r;joh4==&r;j_&r;jR&r;j.&r;j™&r;j&r;jI&r;j&r;j &r;j̟&r;j&r;jt&r;j&r;j&r;j:&r;j&r;jx9=&r;j3&r;j$  Things that are here:&r;j֬ &r;j5 a quokka corpse; an adder corpse&r;jp&r;j _&r;jհ&r;j!&r;j<k  You encounter a ball python.&r;j  #....  ...... ### ###.#  .#.S... ..# #.#  ....... #.# #.#  &r;j4#...... #.# #.#  ..... #.##.#   ... #.#   #.###.######.#   #.@.†........#---   ###.###.########   .... #.#  &r;j #.## #.#   #.# #.#   #.####.#####.#S   ball python (constriction, asleep)   #...†...)....#   ######.#######   #..#&r;j095.7 (46.0)&r;j]#---&r;j,6.7 (47 _&r;jy&r;j )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.&r;j+k .  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.&r;jnr(&r;j$8.....&r;jn5===7.9 (1.2)Rev &r;j&r;j O _You kill the ball python!&r;jf&r;j&r;j6^ _No target in view!&r;j}&r;j~&r;j}&r;j|&r;je&r;jf _&r;jl&r;jl&r;jl&r;jq&r;j(&r;j &r;j!&r;j&r;jÖ&r;j՗&r;j&r;ja&r;j&r;j\&r;j&r;js&r;jǟ&r;j&r;jh&r;j&r;jv&r;jѦ&r;j&r;jī&r;jZ&r;j&r;j&r;jf&r;j&r;j&r;jU&r;jB&r;j&r;j&r;jz&r;j7&r;jٻ&r;jƽ,&r;j>&r;j&r;j.&r;j&r;j&r;jJ&r;jW&r;j&r;j&r;j6&r;j,&r;j&r;j&r;jq&r;j&r;j{&r;jc&r;j&r;j&r;j&r;jQ&r;j&r;jO&r;j&r;j&r;j&r;jo&r;j&r;j&r;j,&r;j&r;j&r;j,&r;j&r;j&r;j&r;j&r;j^&r;j&r;j5,&r;j7&r;j~&r;jp&r;j&r;j&r;j&r;j>&r;j&r;j&r;jp&r;j&r;j;&r;j&r;j&r;j&r;j# &r;j &r;j. &r;j ,&r;j3 &r;j&r;j&r;jC&r;jI&r;j&r;jB&r;j&r;j&r;j&r;j&r;j,&r;j&r;j +L _You now have 63 gold pieces (gained 8).&r;j-3&r;jC/&r;j31&r;j4&r;jy5&r;j6&r;j8&r;j:&r;j;&r;j=&r;jzA&r;jC&r;jqC&r;jD&r;jwF&r;jgH&r;jH&r;jI&r;jN&r;jP,&r;jQ&r;jT&r;jZV&r;jV&r;jW&r;jY&r;j[&r;jl\&r;j^&r;j3`&r;jOb&r;jb&r;jc&r;je&r;jg&r;jih&r;ji&r;jk&r;jm&r;jcn&r;jNo&r;j`r&r;j)u&r;ju&r;jw&r;jy&r;jz&r;j'{&r;j{&r;j&r;j&r;j|&r;j&r;j&r;jԄ&r;jH&r;j&r;j&r;jX&r;j,&r;j2&r;jB&r;j&r;j &r;j`&r;j&r;jg&r;j+&r;jR&r;jʞ&r;j!&r;jQ&r;jC,&r;j&r;j&r;j&r;j,&r;j&r;j&r;jk,&r;jƩ&r;jʪ&r;j^,&r;j&r;j,&r;j~&r;jE&r;j&r;j&r;j&r;jH&r;j5,&r;j&r;j&r;j,&r;j&r;j&r;j&r;jJ&r;j&r;jG&r;j&r;jT&r;j&r;j&r;j_,&r;j+&r;j&r;jX,&r;j&r;j&r;j&r;j&r;j&r;j&r;jl&r;j&r;ju&r;j,&r;j&r;jR&r;jf&r;jl&r;j&r;j,&r;j&r;j  You encounter a goblin. It is wielding a +0 club.&r;ju....#.###....##............# .......#####.##<###........# .......# #.# . #........# .......#####.# .#####.###### #.........##.# g.# #.# .......##.##.# #.# #.# &r;j .......##.##.# #.# #.# .......##.##.###.####.# ......###.##....@..# --- ..###.###.######.#.# ..# #...†........# # #.###.###.######## #.....# #.# ###.### #.# ## g   goblin (asleep)  #.# #.# #. ###.#####.# &r;j#. .†...)....# #.&r;j!1165.9 (68.0)&r;jO---6.9 (69 _&r;j: &r;j&r;jwp )  You shoot a sling bullet. The sling bullet hits the goblin.&r;j!c)))&r;j~ ))))You kill the goblin!&r;j?;<.&r;j$ .)...&r;jn7===8.0 (1.1)Rev &r;js&r;j/ _You shoot a sling bullet.&r;jI&r;j&r;j&r;jB&r;j}&r;j&r;j&r;j&r;j\&r;j(&r;j&r;j&r;j&r;jE&r;j9&r;j&r;j_&r;j&r;j&r;jS&r;j &r;jl&r;j&r;jv&r;j&r;jz&r;jS&r;j&r;jh&r;j&r;j&r;j<  You see here a +0 club.&r;j+&r;j@ _&r;j&r;j&r;jO,&r;j?&r;j&r;j&r;j]&r;j&r;j{&r;j&r;j&r;jB&r;jZ&r;j&r;jJ&r;j&r;j:&r;jj&r;j&r;jw&r;j( &r;jt &r;j &r;jv &r;j&r;j/B&r;j&r;jW&r;j&r;jg&r;j&r;j&r;j&r;j&r;j]&r;j.&r;j&r;j&r;j&r;j&r;jW,&r;j&r;j&r;j{&r;j&r;j'&r;j(B&r;j,&r;jK-&r;j-&r;jj.&r;j0&r;j1&r;j1&r;j2&r;j4&r;jh5&r;j5,&r;j<8&r;j(9&r;j9,&r;j^<&r;j=,&r;j>&r;j=A&r;jB&r;jB&r;j\C&r;jE&r;jF&r;jMG&r;jcH&r;j#J&r;jK&r;jL&r;jL&r;jN&r;jO&r;jwP&r;jP&r;jS&r;jT,&r;jU&r;jdW&r;jX&r;jY&r;jnY&r;j8[&r;j\,&r;j]&r;jNb<  You see here a +0 club.&r;jc&r;jtd _&r;j]e&r;jlg&r;j i&r;ji&r;jwj&r;joX&r;j6sP  There is a stone staircase leading up here.&r;ju&r;jrv _&r;jIw&r;j5y&r;jz&r;ju{&r;j]|&r;jX~&r;j&r;j&r;jz&r;jă&r;j>&r;jŅ&r;jH&r;j(&r;j&r;jc&r;jc&r;j&r;j&r;j&r;j&r;j&r;jr&r;j&r;j&r;j&r;j&r;j{&r;jG&r;j&r;jP&r;j&r;j&&r;j&r;j&r;j&r;j&r;j&r;jZ&r;jͩ&r;jy&r;j&r;j˯c  You encounter a rat.&r;j###....##......# #####.##<###........# # #.##.# #........# &r;jb#####.##.#####.###### ....##.##).# #.# .##.##.###.# #.# .##.##.# #.# #.# .##.##.###.####.######## ###.##.......##.@......r--- ###.######.#.########.#...†........#.# #. ###.########.# #. #&r;jR #.# #.##. # #.# #.###### #. r   rat (asleep) #.##...# #.#&r;j#.#.###....# #.######.#.##..&r;jV!&r;j1216.0 (48.0)&r;jO---7.0 (49 _&r;j&r;j&r;jB[ ))))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.&r;j) †The rat is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat.&r;j4 R&r;j{ $......&r;j n8===8.2 (1.2)Rev &r;j &r;j~ G _You kill the rat!&r;j &r;jئ &r;jZ &r;j &r;jު &r;j &r;jB n&r;jk &r;jk &r;j >&r;jc &r;jl &r;j &r;jD &r;jH &r;j &r;js &r;j &r;j^ &r;jB &r;j &r;j &r;jG &r;js &r;j &r;j1 &r;j8 &r;j" &r;j &r;j &r;j &r;jz &r;j &r;j$ &r;j &r;j &r;j &r;jh &r;j &r;jo &r;j &r;j2 &r;j &r;j &r;j# &r;j &r;j &r;j &r;j ,&r;jl &r;j} &r;j &r;j &r;j &r;j &r;j &r;jJ &r;j &r;j &r;jD &r;j &r;j &r;j &r;j$ ,&r;j% &r;j ,&r;j( &r;j &r;j &r;j &r;j &r;j &r;j &r;j< &r;j &r;jc &r;j &r;j ,&r;j &r;j &r;jt &r;j &r;j &r;j &r;j &r;jj &r;j &r;jK &r;j &r;j &r;j &r;jO &r;j &r;j &r;jT &r;jL &r;j &r;j &r;j &r;j &r;jg &r;j &r;j? &r;jS &r;j &r;j &r;j &r;j: &r;j} &r;j &r;j &r;j &r;j &r;jG &r;j &r;j &r;j &r;jt &r;j &r;j &r;j &r;j &r;j] &r;j &r;j> &r;j &r;jf &r;j &r;jb &r;j &r;j &r;j &r;j ,&r;j" &r;j$ ,&r;j$ &r;j+( B&r;j( &r;j+ &r;j, ,&r;j- &r;j / &r;j]1 &r;j1 &r;j2 &r;j 3 &r;j4 &r;j%5 ,&r;j6 &r;ji7 &r;j7 &r;jV8 &r;j: &r;j; &r;j9< &r;jh= &r;j= &r;j ? &r;j!@ ,&r;jYA &r;jgB &r;jB &r;j)C &r;jnD &r;jQE &r;jE &r;jE &r;jlG &r;jH &r;jI &r;j}I &r;jCK &r;jL ,&r;j M &r;jO ,&r;j{P &r;jP &r;jR &r;j\S &r;jS &r;jT &r;j}U &r;j/V &r;jV &r;jV &r;jX &r;jkY &r;jY &r;jZ &r;j[ &r;j1\ &r;j\ &r;jo] &r;jM^ &r;j` &r;j` &r;j` &r;je &r;jg ,&r;jg &r;jj &r;jFk ,&r;jk &r;jn &r;jo &r;j p &r;jp &r;jnr &r;js ,&r;jt &r;jw &r;j^x &r;jx &r;jy &r;jw{ &r;j| ,&r;jc} &r;j &r;j &r;j+ &r;j &r;jf &r;j &r;j &r;js &r;jۆ &r;j &r;j1 &r;jΉ &r;j/ &r;j5 &r;j &r;j &r;j &r;jȏ &r;j> &r;jd &r;jH &r;j &r;j! &r;ju &r;j &r;jk &r;jۗ &r;j4 &r;j &r;jj &r;j &r;j &r;j &r;j ,&r;j &r;j &r;j &r;j$ &r;j &r;j &r;j| &r;j &r;jp &r;j &r;jd &r;jī &r;j? &r;j &r;j &r;j &r;jf &r;j6 &r;j% &r;j &r;jس &r;jn &r;j% &r;j &r;j &r;j &r;j^ &r;j &r;j &r;j̹ &r;j &r;j0 &r;j &r;j &r;j &r;j &r;j &r;j &r;j &r;j( &r;j &r;j &r;j[ ,&r;j &r;jm &r;j> &r;j &r;j &r;j> &r;j, &r;j &r;j &r;j &r;j[ &r;j ,&r;j &r;j &r;j ,&r;j &r;jv &r;j &r;jr &r;j &r;j\ &r;j &r;j &r;j &r;jj &r;j &r;j &r;j &r;j &r;jx &r;j &r;jp &r;j &r;jY &r;jd &r;j &r;j &r;j &r;j &r;j &r;j &r;j} &r;jQ &r;j &r;j &r;j &r;jI &r;j &r;j! &r;jh" &r;j$ &r;j& &r;j) &r;j3* &r;j, &r;j. &r;j1 &r;j1 &r;j2 &r;jG 3 #.# #### #.# #.##. #(# #.)÷......###.###.##. #.# #..............>.....  ###.# #........####.###.##.  #...# #...#..#.## #........  #.### #.........# #####.###  ##.## ##..#..#..# #.# &r;jI ####...#######.#...#..#### #.### #...............@..>.....# #....---312.2 (94.0).##....####....>........# #.### #.###.#.# #..............####.# .# #.#.# #.##...<............#.# #.#.###...##.........####.#.# #....................####.### #.#####.###...##.........#.........## #.# #.#####.#####.##.###### #...## # #.# #.# #........#&r;j[L :---&r;j^R &r;jpT T _Key pressed, stopping explore.&r;j- &r;j &r;j &r;j H _No target in view!&r;j@ &r;jU &r;ji &r;jɖ &r;j} &r;jL P _&r;jV &r;jƞ &r;j &r;j &r;jآ &r;j8 &r;j% &r;j &r;jɦ &r;j) &r;j &r;j` &r;j &r;j% &r;j &r;j &r;j& &r;jԮ &r;ja &r;j &r;j &r;j &r;j &r;j &r;jb &r;jd &r;jܶ &r;j &r;j ,&r;jɹ &r;j &r;j &r;jH &r;j &r;jc &r;j &r;j &r;jX &r;j &r;j &r;j &r;j' &r;j &r;j &r;j &r;j &r;j &r;j &r;j &r;j &r;jZ &r;j &r;jY &r;j &r;j &r;j ,&r;j &r;j &r;j &r;j &r;j< &r;j &r;j &r;j &r;j &r;j& &r;j &r;j &r;jy &r;j &r;j &r;j &r;jB &r;j &r;j ,&r;jP &r;j &r;j &r;j &r;jW &r;jw&r;j&r;jT&r;j&r;j&r;j~&r;j&r;j&r;j_&r;j,&r;j&r;j&r;j &r;j!&r;j3"&r;j(B&r;j)&r;jI/&r;j0&r;j1&r;j2&r;j.7&r;ja8&r;j8&r;j9&r;jCX&r;jTG&r;jrH&r;jH&r;jJ&r;jN&r;jO&r;jmP&r;jP&r;jU&r;jW&r;jW&r;jX&r;j#[$  Things that are here:&r;j`  a quokka skeleton; an adder skeleton&r;jb&r;jd _&r;je&r;j=k&r;jQm&r;j n&r;jn&r;js&r;ju,&r;jv&r;j {&r;j|&r;j~}&r;j~&r;j&r;j&r;j&r;j&r;j&r;jg,&r;jg&r;j&&r;j&r;j&r;j&r;jÖ&r;j&r;jt&r;j8&r;j&r;j,&r;jߟ&r;jE&r;j&r;j&r;j&r;j1&r;j&r;j&r;j{&r;j&r;jƯ&r;j+&r;jð&r;jj&r;j&r;j&r;jo&r;j&r;j&r;jp,&r;j1&r;ja&r;jݽ,&r;j&r;jb&r;j&r;j$&r;j&r;j&r;jJ&r;j&r;j&r;j?&r;j&r;j &r;j'&r;j|&r;j&r;jD&r;jJ&r;j&r;j>&r;j&r;j&r;jc&r;j&r;jK&r;j&r;j&r;jW&r;j&r;ju&r;j,&r;j&r;j&r;j&r;j0&r;j&r;j&r;j&r;j&r;j_&r;j&r;j&r;j&r;j&r;j&r;j>&r;j&r;j&r;j&r;j&r;jw&r;jY&r;j&r;j< ,&r;jB &r;jG &r;jJ&r;j&r;j&r;j&r;jVB&r;j #.# #...##.# ## #.# #...##.#  #.# #...##.# # #.# #...##.#  #.#########...##.#  &r;j#.#...(.......##.# ########.#...######..##.# #  #................####..##.... ###.########...@............... 76.2 (6 .....# #.......############ ##### #.....###  ###...# ##### &r;j&r;j$&r;j'T _Key pressed, stopping explore.'r;j 'r;j 'r;j'r;jH _No target in view!'r;j8C'r;jC'r;jD'r;jR'r;jS'r;j)X: _'r;jX'r;jZ'r;jl['r;j\'r;j[_'r;jib'r;jc'r;jc'r;j1e'r;jHg'r;jg'r;jKh'r;jXj'r;j'r;j'r;jP` _A dart slug is nearby!'r;je  ))))) You shoot a sling bullet. The sling bullet hits the dart slug.'r;j †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.'r;j& 'r;j/#.....'r;jq20837.6'r;j8'r;j ;M _You kill the dart slug!'r;jP3'r;jvR'r;jU'r;jW'r;j[B'r;jq\'r;j\'r;j]'r;jT_'r;j`'r;j)a'r;ja'r;jc'r;je'r;je('r;je'r;jg'r;jh'r;ji'r;ji'r;jj'r;jol,'r;jm'r;jpe  You see here a dart slug corpse.'r;jr'r;jr _'r;j=s'r;ju'r;j_v'r;jw'r;jJw'r;jx  #...##.## #.# #.#  #...##.# ######.####.#  #...##.# #...........#  #...##.# #.####.######  #...##.# #.# #.# #######...##.# #.# #.# ..(.......##.# #.# #.# ######..##.###.####.# ....####..##....# ---95.6 (8.0 ...............†. ....############## ..### ..'r;jё# ###---'r;j6'r;jE _Done exploring.'r;j'r;j'r;j'r;jEH _No target in view!'r;j 'r;j 3'r;j3 X0......†.'r;j4 'r;jP: 'r;je; E _Done exploring.'r;j] 'r;j^ 'r;j 'r;jM H _No target in view!'r;j 'r;j 3'r;j3 4'r;j 'r;j E _Done exploring.'r;j8 'r;j': 'r;j> 'r;jA _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!(r;j(r;jh3(r;j(r;j(r;j2(r;jLNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.(r;j(r;j(r;jDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!(r;js(r;js(r;j y(r;j${No target in view!Done exploring.No target in view!Done exploring.No target in view!(r;j3(r;j(r;jz4(r;j(r;jDone exploring.No target in view!Done exploring.No target in view!Done exploring.(r;j [?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? )r;j [?25l[?1c)r;j)r;j 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 club (3 further duplicates))r;jb - [D:2] 4 boomerangs  c - [D:2] a stone staircase leading up  d - [D:2] a stone staircase leading up  e - [D:2] a stone staircase leading down  f - [D:2] 2 stones  g - [D:2] a +0 short sword  h - [D:2] a stone staircase leading down  i - [D:2] Wieth's Jewellery Boutique  j - [D:2] a +0 rapier  k - [D:2] a stone staircase leading down  l - [D:2] 3 poisoned darts  m - [D:2] a stone staircase leading up  )r;jl/n - [D:2] a +0 dagger  o - [D:2] a +0 robe+r;j Level 2 of the Dungeon <<<>>>∩(Press ? for help)  ##.## #.#......## #.# #.............#### #.#  #.# #.).......# #.# #.##.............# #.# +r;j  #.# ###.......## #.# #.##.##.##.##.##.# #.#  #(# #.)÷......###.###.##.##.##.##....# #.#  #.# #..............>........##..####.# #.#  ###.# #........####.###.##.##.....# #.# #.#  #...# #...#..#.## #........###..#.# #.# #.#  #.### #.........# #####.#####.)...# #.# #.#  ##.## ##..#..#..# #.# #.∩...####.###.####  ####...#######.#...#..#### #.#####...#.##..........#  #..................>.....# #.....########.#####.##.#  #.##....####....>........# #.#####+r;jf |#.# #.##.#  #.###.#.# #..............####.##.# #....#  #.# #.#.# #.##...<............######.# #÷####  #.# #.#.###...##.........####.# #####...#.#####.# +r;j p#.# #....................####.####...............# #.#####.###...##.........#................##..#### #..## #.# #.#####.#####.##.##########.....##..#  ##...###.# #.# #.# #........###...###..#  ##.....##.# #.#####.###........###.## #..#  #.......#.###....##............##.## #..#  ##.........#####.##<###........##..# #..#  ##........# #.##.# #........###.# #..###+r;j+C +r;jaD +r;joE gorgonsofia the ShooterCoglinHealth: 34/34 ========================+r;jE ZMagic: 4/4========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 20XL:  4 Next: 83% Place: Dungeon:2Time: _No target in view! +r;j8F !_Done exploring. _No target in view! _No target in view! _Done exploring.  Search for what [Enter for "."]? .+r;jG +r;j/H +r;jnH +r;jU +r;j`V +r;j7W % _+r;jK\ +r;jm] +r;j_ B+r;je +r;jf +r;j+g +r;jg +r;jm +r;jo +r;juo +r;jo +r;jw +r;jIx +r;jx +r;jy +r;j +r;j ,+r;jp +r;j +r;j +r;j +r;j +r;j +r;jZ +r;j +r;j0 +r;j +r;jR ,+r;jX +r;j +r;j +r;jt +r;j +r;j +r;j ,+r;j+ +r;j< +r;j ,+r;j +r;j +r;j/ +r;j +r;j +r;j +r;jC +r;j +r;j +r;j +r;j9 +r;j +r;j< +r;jw +r;j +r;j +r;jh +r;j| +r;j +r;j8 +r;j +r;j +r;j +r;jP +r;j +r;j +r;j +r;j +r;jC +r;j +r;j +r;j[ +r;j +r;j +r;j +r;j ,+r;j +r;j +r;j~! +r;j! +r;j( +r;j) +r;j** +r;j* +r;jq0 +r;jo1 +r;j1 +r;jW2 +r;j6 +r;j*8 +r;j8 +r;j9 +r;jy= +r;j> +r;js> +r;j> +r;jC +r;jXD +r;jD +r;jwE +r;jJ +r;jK +r;jK +r;jL +r;j}S a  You see here a rat skeleton.+r;jU +r;jU _+r;j&V +r;jZ +r;jI[ +r;j[ +r;j\ +r;j` +r;ja +r;jb +r;j%c +r;jf +r;jg +r;j>h +r;jh +r;jl +r;jm +r;jn ,+r;jr +r;js +r;jGt +r;jt +r;jmx +r;jy ,+r;jz +r;j~ +r;j +r;j +r;j +r;j +r;jЅ +r;jb +r;j +r;j +r;jӋ +r;jx +r;jy +r;jܐ +r;j- +r;j +r;j +r;jz +r;j +r;j +r;jn +r;jž +r;j +r;j +r;j +r;j +r;j˨ ,+r;j~ +r;jI +r;j. +r;j +r;j +r;j +r;j +r;jR +r;j +r;jy +r;jw +r;j +r;j +r;j +r;j ,+r;j +r;jY +r;j +r;j +r;jH +r;jb +r;j +r;j +r;j +r;jb +r;j8 +r;j +r;j +r;j +r;j +r;jg +r;j" +r;j +r;jl +r;j +r;j +r;jZ +r;j +r;j +r;j +r;j> +r;jD ,+r;j +r;j| #(# #.)÷......###.###.##.#.# #..............>.....###.# #........####.###.##.#...# #...#..#.## #........+r;jt #.### #.........# #####.#####.## ##..#..#..# #.# ####...#######.#...#..#### #.### #..................>.....# #.... #.##....####....@........# #.### Noise: --------- 1448.6 (53.0) #.###.#.# #..............####.#a) +2 sling {Harkira c) +0 sling {Saranna #.# #.#.# #.##...<............#+r;j Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.# #.# #....................####.### #.#####.###...##.........#....... #..## #.# #.#####.#####.##.###### +r;j ^#...###.# #.# #.# #........# .....##.# #.#####.###........#+r;jq +r;jc _There is a stone staircase leading down here.,r;j\`  #(# #.)÷......###.###.## #.# #..............> ###.# #........####.###.## #...# #...#..#.## # #.### #.........# #####. ##.## ##..#..#..# #.# ,r;ja  ####...#.#...#..#### #.  #.>.....# #  #.##....####...@>.# #.  #.###.#.# #..####.#  #.# #.#.# #.##...<..#  #.# #.#.###...##.........####.#  #.# #....................####. ,r;j&b  #.#####.###...##.........#  #..## #.# #.#####.#####.##. ##...###.# #.# #.# #........# #.....##.# #.#####.###........#,r;jvj ,r;jk 89.6 (1.0) _,r;j&r ,r;js ,r;j" ,r;jԻ Read which item? Scrolls  s - a scroll of butterflies ,r;je b c - 3 scrolls labelled WULUSO WYAWE  e - a scroll labelled HIULUMAMYL  h - a scroll labelled JEAN DUTSIK [!] read|quaff[?] describe selected-r;jA-r;jH-r;jP#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #..............>.... Coglin###.# #........####.###.## Health: 34/34 ========================-r;jP{#...# #...#..#.## #....... Magic: 4/4========================#.### #.........# #####.## AC: 3Str: 11##.## ##..#..#..# #.# EV: 11Int: 8  ####...#######.#...#..#### #.## SH: 0Dex: 20  #..................>.....# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####...@>........# #.## Noise: ---------  Time: 1449.6 (0.0)  -r;jQ#.###.#.# #..............####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #.##...<............# Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.##.# #....................####.###.#####.###...##.........#......#..## #.# #.#####.#####.##.##### ##...###.# #.# #.# #........# #.....##.# #.#####.###........# -r;jSX_No target in view! _No target in view! _Done exploring. _Search for what [Enter for "."]? . _You see here a rat skeleton. _There is a stone staircase leading down here.-r;j\  As you read the scroll labelled JEAN DUTSIK, it crumbles to dust.  A wave of despondency washes over your surroundings.-r;j]Z50.6 (1Will/2 -r;jBd-r;j_f7 _It was a scroll of vulnerability..r;j.r;j6URead which item? .r;jScrolls  s - a scroll of butterflies  c - 3 scrolls labelled WULUSO WYAWE  e - a scroll labelled HIULUMAMYL [!] read|quaff[?] describe selected.r;j .r;j .r;j #(# #.)÷......###.###.## gorgonsofia the Shooter#.# #..............>.... Coglin###.# #........####.###.## Health: 34/34 ========================#...# #...#..#.## #....... Magic: 4/4========================#.### #.........# #####.## AC: 3Str: 11##.## ##..#..#..# #.# EV: 11Int: 8  ####...#######.#...#..#### #.## SH: 0Dex:.r;jn  20  #..................>.....# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####...@>........# #.## Noise: ---------  Time: 1450.6 (0.0)  #.###.#.# #..............####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #.##...<............# Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.# Will/2 #.# #....................####.###.#####.###...##.........#......#..## #.# #.#####.#####.##.##### ##...###.# #.# #.#.r;jl  #........# #.....##.# #.#####.###........# _Search for what [Enter for "."]? . _You see here a rat skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled JEAN DUTSIK, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability..r;j  §§...§§§§§§...§§§§§.#§§#§§§..§§§§§.#§§§#§§§#§§§§§§§§§§§§§§§§§.r;j §§§@§§§§§§§§§§§§§§§§§§§§##§§§§§§§§§§##§§§§§§§§§..§§§§§§§§§§##§§§§§§§§#####§§# #§The air fills with toxic fumes!  As you read the scroll labelled HIULUMAMYL, it crumbles to dust..r;j *1.6 (1.r;j .r;j@# 0 _It was a scroll of poison./r;j/r;jMURead which item? /r;jݎ^Scrolls  s - a scroll of butterflies  c - 3 scrolls labelled WULUSO WYAWE [!] read|quaff[?] describe selected/r;jL: /r;jB /r;j}K 2#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #§§...§§§§.....>.... Coglin###.# #§§...§§§####.###.## Health: 34/34 ========================#...# #§§.#§§#§## #....... Magic: 4/4========================#.### #§§..§§§§.# #####.## AC: 3Str: 11##.## ##§.#§§#..# #.# EV: 11Int: 8  /r;jL ####...#######§#§§§#§§#### #.## SH: 0Dex: 20  #.......§§§§§§§§§§§§§§§..# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####§§§@§§§§§§§..# #.## Noise: ---------  Time: 1451.6 (0.0)  #.###.#.# #§§§§§§§§§§§§..####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #§##§§§§§§§§§.......# Fire: a) +2 sling {Harkiran} #.# #.#.###..§##§§§§§§§..####.# Will/2 #.# #.......§§..§§§§§§§..####.###.#####.###§§§##§§§§§§§..#......[15/r;jM 6;2H#..## #.# #§#####§#####.##.##### ##...###.# #§# #§# #........# #.....##.# #.#####.###........#As you read the scroll labelled JEAN DUTSIK, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  The air fills with toxic fumes!  As you read the scroll labelled HIULUMAMYL, it crumbles to dust. _It was a scroll of poison./r;jeO  As you read the scroll labelled WULUSO WYAWE, it crumbles to dust.  It is a scroll of identify./r;jZ /  --more--0r;j0r;jMIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy puce potion  f - a viscous pink potion  j - 2 clear potions 0r;jN k - a bubbling orange potion[?] describe selected1r;ja1r;jh1r;jp{#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #§§...§§§§.....>.... Coglin###.# #§§...§§§####.###.## Health: 34/34 ========================#...# #§§.#§§#§## #....... Magic: 4/41r;js========================#.### #§§..§§§§.# #####.## AC: 3Str: 11##.## ##§.#§§#..# #.# EV: 11Int: 8  ####...#######§#§§§#§§#### #.## SH: 0Dex: 20  #.......§§§§§§§§§§§§§§§..# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####§§§@§§§§§§§..# #.## Noise: ---------  Time: 1451.6 (0.0)  #.###.#.# #§§§§§§§§§§§§..####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #§;jt40m##§§§§§§§§§.......# Fire: a) +2 sling {Harkiran} #.# #.#.###..§##§§§§§§§..####.# Will/2 #.# #.......§§..§§§§§§§..####.###.#####.###§§§##§§§§§§§..#......#..## #.# #§#####§#####.##.##### ##...###.# #§# #§# #........# #.....##.# #.#####.###........# _It was a scroll of vulnerability.  The air fills with toxic fumes!  As you read the scroll labelled HIULUMAMYL, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled WULUSO WYAWE, it crumbles to dust.  It is a scroll of identify.1r;jK}1r;j%~*2.6 (11r;j1r;j| _j -> c - 2 potions of curing; c -> i - 2 scrolls of identify1r;j 1r;jsRead which item? Scrolls 1r;j" i - 2 scrolls of identifys - a scroll of butterflies [!] read|quaff[?] describe selected3r;j4r;j 4r;j 4r;j {#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #§§...§§§§.....>.... Coglin###.# #§§...§§§####.###.## Health: 34/34 ========================#...# #§§.#§§#§## #....... Magic: 4/44r;j ~========================#.### #§§..§§§§.# #####.## AC: 3Str: 11##.## ##§.#§§#..# #.# EV: 11Int: 8  ####...#######§#§§§#§§#### #.## SH: 0Dex: 20  #.......§§§§§§§§§§§§§§§..# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####§§§@§§§§§§§..# #.## Noise: ---------  Time: 1452.6 (0.0)  #.###.#.# #§§§§§§§§§§§§..####.# a) +2 sling {Harkira c) +0 sling {Saranna4r;j #.# #.#.# #§##§§§§§§§§§.......# Fire: a) +2 sling {Harkiran} #.# #.#.###..§##§§§§§§§..####.# Will/2 #.# #.......§§..§§§§§§§..####.###.#####.###§§§##§§§§§§§..#......#..## #.# #§#####§#####.##.##### ##...###.# #§# #§# #........# #.....##.# #.#####.###........#The air fills with toxic fumes!  As you read the scroll labelled HIULUMAMYL, it crumbles to dust. _It was a scroll of poison.  4r;j As you read the scroll labelled WULUSO WYAWE, it crumbles to dust.  It is a scroll of identify. _j -> c - 2 potions of curing; c -> i - 2 scrolls of identify4r;jT 4r;j YIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy puce potion  f - a viscous pink potion  k - a bubbling orange potion4r;j5 ][?] describe selected6r;j!W6r;j`6r;jWh{#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #§§...§§§§.....>.... Coglin###.# #§§...§§§####.###.## Health: 34/34 ========================#...# #§§.#§§#§## #....... Magic: 4/46r;jXie========================#.### #§§..§§§§.# #####.## AC: 3Str: 11##.## ##§.#§§#..# #.# EV: 11Int: 8  ####...#######§#§§§#§§#### #.## SH: 0Dex: 20  #.......§§§§§§§§§§§§§§§..# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####§§§@§§§§§§§..# #.## Noise: ---------  Time: 1452.6 (0.0)  6r;j'j#.###.#.# #§§§§§§§§§§§§..####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #§##§§§§§§§§§.......# Fire: a) +2 sling {Harkiran} #.# #.#.###..§##§§§§§§§..####.# Will/2 #.# #.......§§..§§§§§§§..####.###.#####.###§§§##§§§§§§§..#......#..## #.# #§#####§#####.##.##### ##...###.# #§# #§# #........# 6r;jk#.....##.# #.#####.###........#The air fills with toxic fumes!  As you read the scroll labelled HIULUMAMYL, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled WULUSO WYAWE, it crumbles to dust.  It is a scroll of identify. _j -> c - 2 potions of curing; c -> i - 2 scrolls of identify6r;jt]  As you read the scroll of identify, it crumbles to dust.6r;ju*3.6 (16r;jz6r;j}` _f -> w - a potion of heal wounds6r;j6r;j"Read which item? Scrolls  i - a scroll of identify6r;js - a scroll of butterflies [!] read|quaff[?] describe selected7r;j77r;j7r;j#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #§§...§§§§.....>.... Coglin###.# #§§...§§§####.###.## Health: 34/34 ========================#...# #§§.#§§#§## #....... Magic: 4/4========================7r;jP#.### #§§..§§§§.# #####.## AC: 3Str: 11##.## ##§.#§§#..# #.# EV: 11Int: 8  ####...#######§#§§§#§§#### #.## SH: 0Dex: 20  #.......§§§§§§§§§§§§§§§..# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####§§§@§§§§§§§..# #.## Noise: ---------  Time: 1453.6 (0.0)  #.###.#.# #§§§§§§§§§§§§..####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #§##§§§§§§§§§7r;j .......# Fire: a) +2 sling {Harkiran} #.# #.#.###..§##§§§§§§§..####.# Will/2 #.# #.......§§..§§§§§§§..####.###.#####.###§§§##§§§§§§§..#......#..## #.# #§#####§#####.##.##### ##...###.# #§# #§# #........# #.....##.# #.#####.###........# _It was a scroll of poison.  As you read the scroll labelled WULUSO WYAWE, it crumbles to dust.  It is a scroll of identify. _j -> c - 2 potions of curing; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds7r;j7r;j^Identify which item? (\ to view known items) Potions (select first with !)  d - a fizzy puce potion 7r;j k - a bubbling orange potion[?] describe selected8r;jB8r;jޕ8r;jٞ#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #§§...§§§§.....>.... Coglin###.# #§§...§§§####.###.## Health: 34/34 ========================#...# #§§.#§§#§## #....... Magic: 4/4========================8r;jZ#.### #§§..§§§§.# #####.## AC: 3Str: 11##.## ##§.#§§#..# #.# EV: 11Int: 8  ####...#######§#§§§#§§#### #.## SH: 0Dex: 20  #.......§§§§§§§§§§§§§§§..# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####§§§@§§§§§§§..# #.## Noise: ---------  Time: 1453.6 (0.0)  #.###.#.# #§§§§§§§§§§§§..####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #§##§§§§§§§§§8r;ji .......# Fire: a) +2 sling {Harkiran} #.# #.#.###..§##§§§§§§§..####.# Will/2 #.# #.......§§..§§§§§§§..####.###.#####.###§§§##§§§§§§§..#......#..## #.# #§#####§#####.##.##### ##...###.# #§# #§# #........# #.....##.# #.#####.###........# _It was a scroll of poison.  As you read the scroll labelled WULUSO WYAWE, it crumbles to dust.  It is a scroll of identify. _j -> c - 2 potions of curing; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds8r;jT]  As you read the scroll of identify, it crumbles to dust.8r;j*4.6 (18r;j/8r;jS _d -> M - a potion of mutation9r;j9r;j9r;j9r;j#;jm9r;j1W _You start waiting.9r;j4....................#..#...........#...#...#.............>......@>..................9r;jW.##...<......##.....................##........#####..# #.9r;jI087.6 (33.0)9r;jm68.6 (349r;j9r;j 9r;jYQ_You feel your willpower return.:r;j:r;jT7Drink which item? Potions  c - 2 potions of curing  w - a potion of heal wounds  M - a potion of mutation  k - a bubbling orange potion :r;j3[!] read|quaff[?] describe selected;r;j}d;r;j!k;r;j,rK#(# #.)÷......###.###.## gorgonsofia the Shooter#.# #..............>.... Coglin###.# #........####.###.## Health: 34/34 ========================#...# #...#..#.## #....... Magic: 4/4;r;jDs========================#.### #.........# #####.## AC: 3Str: 11##.## ##..#..#..# #.# EV: 11Int: 8  ####...#######.#...#..#### #.## SH: 0Dex: 20  #..................>.....# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####...@>........# #.## Noise: ---------  Time: 1488.6 (0.0)  #.###.#.# #..............####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #.##...<;js39;49m............# Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.##.# #....................####.###.#####.###...##.........#......#..## #.# #.#####.#####.##.##### ##...###.# #.# #.# #........# #.....##.# #.#####.###........#As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _d -> M - a potion of mutation _You start waiting. _You feel your willpower return.;r;j};r;j~Really quaff the potion of mutation? Y - Yes  N - No;r;jc ;r;j' #(# #.)÷......###.###.## gorgonsofia the Shooter#.# #..............>.... Coglin###.# #........####.###.## Health: 34/34 ========================#...# #...#..#.## #....... Magic: 4/4========================#.### #.........# #####.## AC: 3Str: 11;r;j ##.## ##..#..#..# #.# EV: 11Int: 8  ####...#######.#...#..#### #.## SH: 0Dex: 20  #..................>.....# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####...@>........# #.## Noise: ---------  Time: 1488.6 (0.0)  #.###.#.# #..............####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #.##...<............# Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.##.# ;r;j; .[34m#....................####.###.#####.###...##.........#......#..## #.# #.#####.#####.##.##### ##...###.# #.# #.# #........# #.....##.# #.#####.###........#As you read the scroll of identify, it crumbles to dust. _d -> M - a potion of mutation _You start waiting. _You feel your willpower return.You feel extremely strange.  You feel resistant to poisons.;r;j: +9.6 (1;r;j ;r;j 8 _d -> M - a potion of mutation _You start waiting. _You feel your willpower return.You feel extremely strange.  You feel resistant to poisons. ;r;j _You feel a strange attunement to the structure of the dungeons..... Coglin###.# #........####.###.## Health: 34/34 ========================#...# #...#..#.## #....... Magic: 4/4========================Ar;j0#.### #.........# #####.## AC: 3Str: 11##.## ##..#..#..# #.# EV: 11Int: 8  ####...#######.#...#..#### #.## SH: 0Dex: 20  #..................>.....# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####...@>........# #.## Noise: ---------  Time: 1489.6 (0.0)  Ar;j10#.###.#.# #..............####.# a) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #.##...<............# Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.##.# #....................####.###.#####.###...##.........#......#..## #.# #.#####.#####.##.##### ##...###.# #.# #.# #........# #.....##.# #.#####.###........# _You start waiting. _You feel your willpower return.Ar;j1You feel extremely strange.  You feel resistant to poisons. _You feel a strange attunement to the structure of the dungeons. _Autopickup is now off.Ar;j8Ar;j8Ar;jy>Ar;j?Br;jBr;j^Br;jBr;jK _Autopickup is now on.Cr;js Cr;jr Innate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.Cr;jg d - You cannot equip rings or amulets.e - You passively map the area around you.  f - You are resistant to poisons. (rPois)Dr;j Dr;j Dr;j #(# #.)÷......###.###.## gorgonsofia the Shooter#.# #..............>.... Coglin###.# #........####.###.## Health: 34/34 ========================Dr;j #...# #...#..#.## #....... Magic: 4/4========================#.### #.........# #####.## AC: 3Str: 11##.## ##..#..#..# #.# EV: 11Int: 8  ####...#######.#...#..#### #.## SH: 0Dex: 20  #..................>.....# #... XL:  4 Next: 83% Place: Dungeon:2  #.##....####...@>........# #.## Noise: ---------  Time: 1489.6 (0.0)  #.###.#.# #..............####.# Dr;j [33ma) +2 sling {Harkira c) +0 sling {Saranna#.# #.#.# #.##...<............# Fire: a) +2 sling {Harkiran} #.# #.#.###...##.........####.##.# #....................####.###.#####.###...##.........#......#..## #.# #.#####.#####.##.##### ##...###.# #.# #.# #........# #.....##.# #.#####.###........# _You feel your willpower return.You feel extremely strange.  You feel resistant to poisons. _You feel a strange attunement to the structure of the dungeons. _Autopickup is now off. _Autopickup is now on.Dr;j Dr;j6 Dr;j Dr;j< Er;jj{#(# #.)÷......###.###.##.#.# #..............>.###.# #........####.###.##.#...# #...#..#.## #.#.### #.........# #####.#Er;jkn##.## ##..#..#..# #.# ####...#.#...#..#### #.# #.>.....# #. #.##....####....@.# #.# #.###.#.# #.####.# #.# #.#.# #.##...<.# #.# #.#.###...##. #.# #............####.# #.#####.###...##.#. #..## #.# #.#####.#####.##.# Er;jl Er;jsEr;jt*90.6 (1 Er;jt _Er;jzEr;j}c _There is a stone staircase leading down here.Er;jMEr;jEr;jZEr;jEr;j-1 _Er;j>Fr;j&3Fr;j,,{ ,    ### , ,   #.., , ,   #.#Fr;j5-  #.#, * ,   ####.#, ,, * ,   #....# *   #.@#, ,   #.## , ,   ,#. , * * *   ## , * * Fr;jo.L ,  * , * ,  ,  ** * ,Fr;j-3.1 (2.5Fr;j.Fr;jB# _You climb downwards.Fr;ja _There is a stone staircase leading up here.Fr;jK Fr;j Fr;jW Fr;j H _No target in view!Fr;j5Fr;j3Fr;j Fr;jFr;j: _Fr;jFr;jFr;j@Fr;jħFr;j Fr;jFr;jɫ,Fr;jrFr;j" ,  ,     ### , Fr;j #..,, ,  #.#   #.#, *   ####.#, ,, * ,  #..@.# *6.1 (3.0  #)#.<#, ,   # #.## , , Fr;jg,#.....#* * * ####.## , * * , .. * ## ,  * ,  ,Fr;jFr;j+7.1 (4Fr;jFr;j* _Found a short sword.Gr;jGr;jGr;j6Gr;jH _No target in view!Gr;jGr;j3Gr;j`Gr;jGr;jP _Gr;jGr;jGr;jGr;jC  You see here a +0 short sword.Gr;jGr;j _Gr;jGr;jGr;jGr;j3Gr;jGr;jdGr;jGr;jGr;jGr;jGr;j,Gr;jWGr;jKGr;j_c  You encounter a rat.Gr;jw #.# #.#, * , ####.#, ,, * ,#....# * #)#.<#, , #.#.## , ,#.#.....#* * *Gr;jO.####.## , * *.@.# .. ###.# ## , .# * ,  r. ### * , * *,*,r   rat (asleep) , * ** *, , , * ,*Gr;j -503.1 (6Gr;j 24.1 (7 _Gr;jzGr;jsGr;j  †You shoot a sling bullet. The sling bullet hits the rat.Gr;jI))Gr;j0j )You kill the rat!Gr;jaW..†Gr;jj4===5.3 (1.2Rev Gr;jGr;j/ _You shoot a sling bullet.Gr;j IGr;jGr;jGr;jqGr;jU,Gr;j>Gr;jLGr;jDGr;jIGr;j:XGr;j_  You see here a rat corpse.Gr;jwGr;j+ _Gr;jGr;jGr;jGr;jK,Gr;jGr;j,Gr;jGr;jGr;jGr;jVGr;jmGr;jGr;j Gr;j ,Gr;j Gr;jGr;j1Gr;jGr;jGr;jGr;j,Gr;jIGr;jj f  You encounter an adder.Gr;j' #....# * , #)#.<#, .. **  #.#.## #. , *,*  Gr;j'#.#.....##.* *  #.####.## .#### * * #....# .. ....#  ####.# ###...#,*  #.######...#.#  #†......@...^#--- Gr;jZ(&#####.#.#.#.#.#, ,  #..#.#.#,*, *  #...#.#.#Gr;j(* #.##.#.#.# , Gr;j(#.# #.#.#.# , * S   adder (asleep) #.#* #.#.#.# * Gr;j|)%#.# #.#.#S* #.# #. * *Gr;j=2016.3 (11.0)Gr;j53F---7.3 (12 Gr;j3 _Gr;j9Gr;jr;Gr;j x2 )))))S  )You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.Gr;j  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.Gr;jAS.Gr;jނ1S.Gr;jh....===8.5 (1.2Gr;j_7)Rev Gr;jTGr;jY _The adder is almost dead.Gr;j,  * ,  #)#.<#, .. **   #. , *,*  #.* * Gr;j5!  .#### * *  #....# .. ....#  ####.# ###...#,*  #.######...#.#  #†......@...^#  #####.#.#.#.#.#, ,  #..#.#.#,*, *  #...#.#.# *  #.##.#.#.# ,  #.# #.#.#S# , *  #.#* #.#.#.# *  #.# #.#.#.*  #.# #. * * Gr;j :   * ,  #)#.<#, .. **   #. , *,*  #.* *   .#### * *  Gr;jE; p#....# .. ....#  ####.# ###...#,*  #.######...#.#  #†......@...^#  #####.#.#.#.#.#, ,  #..#.#.#,*, *  #...#.#.# *  #.##.#.#.#  #.# #.#.#S# , *  Gr;j< {#.#* #.#.#.#  #.# #.#.#. #.# #. * Gr;j0C Gr;jD Gr;jPJ Gr;jM ] _An adder is nearby!Gr;j_ ))))You shoot a sling bullet. The sling bullet hits the adder.Gr;j  The adder is almost dead.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.Gr;jk 9S.Gr;jm 9S.Gr;js -..Gr;ju ^9.7Rev+ Gr;j{ Gr;j} Y _The adder is almost dead.Gr;j! o  * ,  #)#.<#, .. **  Gr;jC  #. , *,*  #.* *   .#### * *  #....# .. ....#  ####.# ###...#,*  #.######...#.#  #†......@...^#  #####.#.#.#.#.#, ,  #..#.#.#,*, *  #...#.#S# *  Gr;j #.##.#.#.# ,  #.# #.#.#.# , *  #.#* #.#.#.# *  #.# #.#.#.*  #.# #. * * Gr;j2$   * ,  #)#.<#, .. **   #. , *,*  #.* *   .#### * *  Gr;jN& #....# .. ....#  ####.# ###...#,*  #.######...#.#  #†......@...^#  #####.#.#.#.#.#, ,  #..#.#.#,*, *  #...#.#S# *  #.##.#.#.#  #.# #.#.#.# , *  #.#* #.#.#.#  #.# #.#.#. #.# #. * Gr;j- Gr;j. Gr;j3 Gr;j6 ] _An adder is nearby!Gr;jxI ))You shoot a sling bullet.  The sling bullet hits the adder but does no damage.Gr;j .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.Gr;j )Gr;j3d +...Gr;j,h p9820.9Rev* Gr;jm Gr;jp I _You kill the adder!Gr;j~ IGr;jӂ Gr;j# Gr;jυ >Rev+ Gr;j ,Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j Gr;j[ Gr;j >Rev Gr;jD Gr;jM Gr;jt Gr;j̤ Gr;jN Gr;jæ Gr;j ,Gr;jq Gr;j Gr;j Gr;j| (Gr;j< Gr;jl Gr;j Gr;j Gr;ja Gr;j Gr;jH Gr;jߺ Gr;jڻ Gr;j Gr;j Gr;j( Gr;jA Gr;j[ '  ,     ### ## , ,,,, ,  #..,.# , , ,, Gr;j  #.##.##   #.#... * ,  ####.#..,, * ,  #....#.####,  #)#.<#@....**---  #.#.##..##.# *,*  #.#.....##.# *  #.####.###.#### * *  #....#........# Gr;j  ####.######...#,*  #.######...#.#  #†..........^#  #####.#.#.#.#.#, ,Gr;j 031.9 (11.0)Gr;jy H---2.9 (12Gr;j Gr;j . _i - a scroll of identifyGr;jDjGr;j\kGr;jgoGr;jqH _No target in view!Gr;jp3Gr;jGr;jGr;jTGr;j$ _Gr;j!,Gr;j<Gr;jGr;jGr;jGr;j\Gr;jGr;jGr;jGr;j@Gr;j Gr;jGr;jGr;jVGr;jGr;jbGr;jGr;j Gr;j; ,Gr;j Gr;j,Gr;jCGr;jEGr;j1Gr;jGr;jGr;jGr;jGr;j Gr;jvGr;jGr;jGr;j3Gr;jGr;jGr;jYGr;jGr;j?Gr;j!Gr;j#Gr;j#Gr;j#Gr;j)Gr;jU+Gr;j+Gr;jZ,Gr;j.Gr;j0,Gr;j1Gr;jP4Gr;j]6Gr;j6Gr;j7Gr;jL:Gr;j8<Gr;j<Gr;j4=Gr;jAHr;ji  You encounter a dart slug.Hr;jt #.#.##..##.# #.# *,*  #.#.....##.# #.#  #.####.###.####.# *  #....#........#.#   ####.######...#.#  #.######...#.#  #†..........^## Hr;jq #####.#.#.#.#.#, ,  #..#.#.#@#.# *  #...#.#.#.#.# *  #.##.#.#.#.#.#,  #.#.#.#.#.#.#.#* #.##.#.#.#.#.#.* #.#w# #.#.#.#.# w   dart slug (asleep) Hr;jT #.## #. #.# , * * ## * *,Hr;j-48.9 (16Hr;j39.9 (17 _Hr;jHr;jHr;jf ))))wYou shoot a sling bullet.Hr;jI  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.Hr;j#w....===51.0 (1.1)Rev  _The dart slug is lightly wounded.Hr;j .# #.# *,*  #.# #.#  ##.####.# *  .....#.#  #...#.#  #...#.#  #†...^##  #.#.#, ,  #@#.# *  #.#.#.# *  #.##.#.#.#.#.#,  #.#.#.#.#.#.#.#*  #.##w#.#.#.#.#.*  #.#.# #.#  #.## #. #.#  , * * ##  * *, Hr;jP .# #.# *,*  #.# #.#  ##.####.# *  .....#.#  #...#.#  #...#.#  #†...^##  #.#.#, ,  #@#.# *  #.#.#.# *  #.##.#.#.#.#.#,  #.#.#.#.#.#.#.#*  Hr;jC#.##w#.#.#.#.# #.#.# #.#  #.## #. #.# , * * ## * Hr;joHr;jz _A dart slug is nearby!Hr;jt )))You shoot a sling bullet. The sling bullet hits the dart slug.Hr;jU  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug!Hr;j= ...  The dart slug is almost dead.Hr;j `````The dart slug launches a dart at you.Hr;joe.@...Hr;jqc2.2 (1.2Rev+ Hr;j vHr;jxO _The slug dart misses you.Hr;j_e .# #.# *,*  #.# #.#  ##.####.# *  .....#.#  #...#.#  #...#.#  #†...^##  #.#.#, ,  #@#.# *  #.#.#.# *  Hr;j!#.##.#.#.#.#.#,  #.#.#.#.#.#.#.#*  #.##w#.#.#.#.#.*  #.#.# #.#  #.## #. #.#  , * * ##  * *, Hr;j! .# #.# *,*  #.# #.#  ##.####.# *  .....#.#  #...#.#  #...#.#  #†...^##  #.#.#, ,  #@#.# *  Hr;ju##.#.#.# *  #.##.#.#.#.#.#,  #.#.#.#.#.#.#.#*  #.##w#.#.#.#.# #.#.# #.#  #.## #. #.# , * * ## * Hr;j)Hr;j*Hr;j/Hr;j2` _A dart slug is nearby!Hr;jwA .# #.# *,*  #.# #.#  ##.####.# *  .....#.#  #...#.#  #...#.#  #†...^##  #.#.#, ,  #@#.# *  #.#.#.# *  #.##.#.#.#.#.#,  #.#.#.#.#.#.#.#*  #.##w#.#.#.#.#.*  #.#.# #.#  #.## #. #.#  , * * ##  * *, Hr;j  .# #.# *,*  #.# #.#  ##.####.# *  .....#.#  #...#.#  #...#.#  #†...^##  #.#.#, ,  #@#.# *  #.#.#.# *  #.##.#.#.#.#.#,  #.#.#.#.#.#.#.#*  #.##w#.#.#.#.# #.#.# Hr;j #.#  #.## #. #.# , * * ## * Hr;j. Hr;jO Hr;j Hr;j . _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.Hr;j T)))Hr;jg x ))You kill the dart slug!Hr;j K.....Hr;j  #.#.##..##.# #.# *,*gorgonsofia the Shooter#.#.....##.# #.#Coglin#.####.###.####.# *Health: 34/34 ========================#....#........#.#Magic: 4/4========================####.######...#.#AC: 3Str: 11#.######...#.#EV: 11Int: 8#†..........^##SH: 0Dex: 20#####.#.#.#.#.#, ,Hr;j XL:  4 Next: 103% Place: Dungeon:3#..#.#.#@#.# *Noise: ===------  Time: 1553.4 (1.2)#...#.#.#.#.# *a) +2 sling {Harkira c) +0 sling {Saranna#.##.#.#.#.#.#,Fire: a) +2 sling {Harkiran} #.#.#.#.#.#.#.#*Rev* #.##.#.#.#.#.#.*#.#.# #.#.#.#.##.## #. #.#, * * ##* *,The dart slug launches a dart at you. _The slug dart misses you. _A dart slug is nearby! _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart sluHr;j g! _You shoot a sling bullet.  You have reached level 5!Hr;j- /  --more--Ir;jqGC9/395/55 1% Ir;jLIr;jN4 _Ir;j 3Ir;j Ir;j` H _No target in view!Ir;j13Ir;j 3Ir;j7Ir;j?Rev+ _Ir;j&@,Ir;j@Ir;jGXIr;j KIr;j$LIr;jL,Ir;jOIr;jQIr;jbR>Rev Ir;jRIr;jTIr;jDUIr;jU,Ir;j&WIr;jXIr;jYYIr;jYIr;jt]Ir;jn^Ir;j^Ir;jV_Ir;jVaIr;jbIr;jc(Ir;jadIr;jiIr;j7kIr;j/lIr;jlIr;jQvIr;j y  You encounter a goblin. It is wielding a +0 club.Ir;j>.######...#.# †..........^##### ####.#.#.#.#.#.#.##  #..#.#.#.#.#.#.# #...#.#.#.#.#.###.##.#.#.#.#.#.##.#.#.#.#.#.#.#.##..#.# #.#.#.## ---#.##.#.# #.#.#.#.#.# ## ## *.#.#!#,,* #.#.# **, ,*.#.#,*, , g   goblin (asleep),, g.. ** * *## * Ir;j׌/60.0)Ir;jO---4.4 (11 _Ir;jIr;jJr;jSx )You shoot a sling bullet. The sling bullet hits the goblin.Jr;jZ))))))Jr;jm )You kill the goblin!Jr;j~..!..).Jr;j n2===5.7 (1.3)Rev Jr;jJr;j[/ _You shoot a sling bullet.Jr;j3Jr;jJr;jJr;jJr;jOJr;jJr;jJr;j>Jr;jJr;j Jr;jJr;jJr;jMJr;j+,Jr;jJr;jDw _k - 2 bubbling orange potions (gained 1)Jr;jJr;jO3Jr;j:Jr;jHJr;j,Jr;jJr;jJr;jJr;jJr;jJr;j2Jr;jJr;jjJr;jMJr;j>Jr;jJr;jJr;jWJr;jJr;j+Jr;jJr;jJr;jJr;jJr;jJr;jJr;jIJr;jJr;j>Jr;jJr;j!Jr;jJr;jJr;jJr;j Jr;jJr;jJr;j0Jr;jPJr;jJr;jt Jr;jC Jr;jJr;jJr;jPJr;jhJr;j,Jr;jJr;jJr;j,Jr;jwJr;jJr;j`!Jr;j!Jr;j"Jr;jn$Jr;jl&,Jr;j$'Jr;j)Jr;jk+Jr;j,Jr;j,Jr;j.Jr;j0Jr;j]1Jr;j1Jr;j 4Jr;j(6Jr;j6Jr;j7Jr;j9Jr;j;Jr;jG<Jr;j<Jr;j>Jr;jA,Jr;jBJr;jCJr;j6EJr;jE,Jr;jGJr;j=IJr;jIJr;j@JJr;jKJr;jLJr;jdMJr;jMJr;jNJr;jPJr;j/QJr;jQJr;jRJr;jU,Jr;jUJr;jWJr;jY,Jr;jYJr;j0[Jr;j]Jr;j]Jr;j ^Jr;jC`Jr;jaJr;jPbJr;jbJr;jdJr;jfJr;j2g,Jr;jxiJr;jek,Jr;jlJr;jCqJr;jsBJr;j|Jr;j  You encounter an orc. It is wielding a +0 hand axe.Jr;j  ###### #.......#. ,,  #....# #.........* , #.##.### #......... , #.#....# ......... , *,####.#....# *....... ,#....#.##### #....# , ,,*#)#.<#.....# #..o.#* * *#.#.##..##.# #@# *,*---  #.#.....##.# #.#  #.####.###.####.# *#....#........#.#####.######...#.# #.######...#.#o   orc (asleep)#†..........^###########.#.#.#.#.#.#.##Jr;jL#..#.#.#.#.#.#.#Jr;jyLw601.7 (36.0)Jr;jw   ribbon worm (wandering)o   orc (asleep)Jr;jؒH---2.7 (37Jr;j'Jr;j\ _You encounter a ribbon worm.Jr;jK )o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Jr;j  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.Jr;jZo..wJr;jbWwJr;jd{====3.9 (1.2)Rev Jr;jyjJr;jlW _The orc is almost dead.Jr;j0~   #.......#. ,,   #.......w.* ,   #......... ,   ......... ,   *....... ,   #....# , ,,*  #)#.< #.o..#* * *   #@# *,*   #.#  #.# *  Jr;j#.#  #.#  #.#  #†.^######  .#.  . Jr;j/   #.......#. ,,   #.......w.* ,   #......... ,   ......... ,   *....... ,   #....# , ,,*  #)#.< #.o..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  Jr;jy.#. .Jr;jJr;jSJr;j%Jr;j$(d _There are monsters nearby!Jr;j~; )You shoot a sling bullet. The sling bullet hits the orc.Jr;j@(Jr;j )))))You kill the orc!You shoot a sling bullet. The sling bullet hits the ribbon worm.Jr;jLU.wJr;jTZ...)Jr;jXi4===-5.0 (1.1Jr;j`Jr;j(c9 _The ribbon worm is lightly wounded.Jr;jt    #.......#. ,,   #.........* ,   #......w.. ,   ......... ,   *....... ,   #....# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†Jr;jvu.^######  .#.  . Jr;j{ +   #.......#. ,,   #.........* ,   #......w.. ,   ......... ,   *....... ,   #....# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.# Jr;j\  #†.^#  .#. .Jr;j  Jr;j0 7-Jr;j Jr;j b _A ribbon worm is nearby!Jr;j- ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.Jr;jܴ )))The ribbon worm is lightly wounded.  You shoot a sling bullet.Jr;j_8 SThe sling bullet barely misses the ribbon worm.Jr;j9 .w.SJr;jA ....)S   adder (wandering)Jr;j C c6.2 (1.2Rev+ Jr;jH Jr;jO e    #.......#. ,,   #.........* ,   #.......S. ,   .....w... ,   *....... ,   #....# , ,,*  #)#.<Jr;jP ? #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#.  . Jr;jP __You encounter an adder.Jr;j_    #.......#. ,,   #.........* ,   #.......S. ,   .....w... ,   *....... ,   #....# , ,,*  #)#.< #.)..#* * *   #@# *,*  Jr;j  #.#  #.# *  #.#  #.#  #.#  #†.^######  .#. .Jr;j 3Jr;j Jr;j d _There are monsters nearby!Jr;j )))))))You shoot a sling bullet.Jr;j  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.Jr;j S..wJr;j!$ b....)Jr;j% k7.3 (1.1Rev* Jr;j+ Jr;j]4     #.......#. ,,   #........S* ,   #......... ,   ......... ,   *....w.. ,   #....# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#.  . _The ribbon worm is moderately wounded.Jr;j(   #.......#. ,,   #........S* ,   #......... ,   ......... ,   *....w.. ,   #....# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#. Jr;j50.Jr;j Jr;jJr;jJr;jd _There are monsters nearby!Jr;j )))))))You shoot a sling bullet.Kr;j>  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!Kr;j.Kr;jU.wKr;jm....)Kr;j ,8.5 (1.2Kr;j+Kr;j%    #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#.  . _The ribbon worm is heavily wounded.Kr;jrO   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†Kr;j.^#  .#. .Kr;jKr;jKr;jvKr;j0b _A ribbon worm is nearby!Kr;j_   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  Kr;j#.#  #†.^######  .#.  . Kr;j   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^#  .#. Kr;j0.Kr;jKr;jsKr;jKr;j ) _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.Kr;j'  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.Kr;jZ)(catching breath) _A ribbon worm is nearby!  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.Kr;jзU`  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.Kr;jG@b) Kr;jA 5  9.6 (1.1+2 sling {Harkiran} Held Rev* Kr;jFKr;jI. _You are caught in a web!Kr;jp[I   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *  Kr;j\5 #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#.  . Kr;j   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^#Kr;je  .#. .Kr;jKr;j10Kr;jKr;jx _A ribbon worm is nearby!Kr;jKr;j4Kr;jN _You are caught in a web!Kr;j*3Kr;jI0Kr;j2N _You are caught in a web!Kr;jiE   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#. Kr;ju9 . Kr;j    #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  Kr;j N#.# *  #.#  #.#  #.#  #†.^#  .#. .Kr;j:$ Kr;jM% Kr;j* Kr;jG- b _A ribbon worm is nearby!Kr;j( 3Kr;jE Kr;j  _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!Kr;jR ~   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#.  . Kr;j    #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^#  Kr;j y.#. .Kr;jK Kr;j Kr;j Kr;j * _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!Kr;jl Kr;j Kr;jL Kr;j You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!Kr;jy=   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  Kr;j>#.# *  #.#  #.#  #.#  #†.^######  .#.  . Lr;jw+   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^#  .#. .Lr;jLr;jLr;j3Lr;j* A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!Lr;j7S3Lr;jdZLr;j\?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!Lr;j`R   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^######  .#.  Lr;j,. Lr;jq+   #.......#. ,,   #.........* ,   #......... ,   ......... ,   *....... ,   #..w.# , ,,*  #)#.< #.)..#* * *   #@# *,*   #.#  #.# *  #.#  #.#  #.#  #†.^#  .#. .Lr;jwLr;jxLr;j+}Lr;jO?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!Lr;jU.wLr;jLr;j111 ---100+2 sling {Harkiran} Rev* Lr;jƟLr;j_@A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! _You disentangle yourself.Lr;j e  You shoot a sling bullet. The sling bullet hits the ribbon worm.Lr;j )The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.Lr;j (Lr;j Lr;j! >7===1.8 (1.2Lr;j' Lr;j;* O _You kill the ribbon worm!Lr;jS M, , , , . #####. ,...# * , #.### # ,  #.. , *,###.#....# *........# , ....#.##### #....# , ,,*)#.<#....)..#* * *##.####*,*.....##.# #.# ####.###.####.# *Lr;jnU #....#........#.#....#.Lr;j] Lr;jh^ 5---20Lr;jHd Lr;jdf Lr;j Lr;j 9---Lr;j Lr;j H _No target in view!Lr;jK~Lr;jLr;jLr;jH _No target in view!Mr;jMr;jMr;jMr;j!H _No target in view!Mr;jMr;j!Mr;jMr;j6H _No target in view!Mr;j _No target in view!Mr;j3Mr;jMr;jàMr;jMr;j$ _Mr;jMr;jMr;jvMr;j>Rev+ Mr;jMr;jMr;jm,Mr;jMr;j6Mr;jMr;jMr;jMr;j{Mr;j  _No target in view! _ An adder comes into view.Mr;jV* , * ** , *#........# ..,, * #........#...,  #........#... ,*###### #.......#..S,  #....# #...Mr;jO# , * **.##.### #...# #....# #.........# , * ##.#....# #....@...# , ...#.##### ##....##.# ,,* ** #.< #.)..#* * * #.##..##.# #.####*,* #.....##.# #.# ####.###.####.# *S   adder (wandering) ...#........#.# ##.######...#.#  #.#..#.#Mr;j*6.8 (4Mr;jbMr;jb17.8 (5 _Mr;jFMr;jAMr;jv  )))))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.Mr;j .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.Mr;j (Mr;jǎ 8.....Mr;j ?15===9.0 (1.2Mr;jܘ Mr;j I _You kill the adder!Mr;jw 3Mr;j Mr;j& Mr;j Mr;j ,Mr;j Mr;jl * , * ** , < * #..#...., * #..#.... #..#... ,* , ##### #.......#..., * ....# #..# , * ** .##.### #..# , .#....# #..# , *,* Mr;j ^.#....# #......@.# , ---200#.##### ##....##.# ,,* ** <#.....# #.)..#*.# * * #..##.# #.####*.# ....##.# #.# <#.###.####.# ## Mr;j Mr;jO F---1.0 (2Mr;jp Mr;j 9 _Found a stone staircase leading up.Mr;jI Mr;jJ Mr;jO Mr;j)R H _No target in view!Mr;j 3Mr;j Mr;jj Mr;j Mr;j $ _Mr;j Mr;j" Mr;j Mr;j >Rev Mr;j> Mr;j Mr;j ,Mr;jE Mr;j Mr;jH Mr;j Mr;j Mr;jMr;jMr;j,Mr;j Mr;jh >Mr;j Mr;jBMr;j3Mr;jMr;jMr;jhMr;jU Mr;j Mr;j#Mr;j%,Mr;j'Mr;j*Mr;j[,Mr;j,Mr;j-Mr;j0Mr;j2Mr;j53Mr;j3Mr;j7Mr;j:,Mr;j:Mr;j?Mr;jB  You encounter a kobold. It is wielding a staff of alchemy.Mr;jH, , , **, ##* , , , *, *#.. , , ****#. #.## *  * #. ,...## ,, * * Mr;jI #. #. * *#....,* ,  *###.#+#.#####...< * ,  #........#.....###.#..., ,,  #........#.....@.......  #........#.....###.#.K.  ..#.......# * **  #.........#.....# **  #.........#.....# * Mr;jJ #.........##....#*,*K   kobold (wandering)  ..###....#,,  ##....##.# #....# ** *,  #.)..##.# ######*Mr;jOKK33.0 (12.0).Mr;juWNKMr;jX5==4.0 (13Mr;j_Mr;jc( _The kobold shouts!Nr;jm )))))))You shoot a sling bullet.Nr;ja  The sling bullet completely misses the kobold.You shoot a sling bullet.Nr;j5 K.  The sling bullet hits the kobold but does no damage.Nr;jl KYou hear a loud squeak.Nr;jA.KNr;j[1K.Nr;j 5 ..K..K.K 2 kobolds (1 missile)You encounter a kobold. It is wielding a +0 short sword and quivering stones.Nr;jd=5.2 (1.2)Rev Nr;jNr;j( _The kobold shouts!Nr;jf , , ,  **, ##* , , , * , *#.. , , **  **#. #.## *  * #. ,...## ,, * *  #. #. * *#....,* ,  #####...< * ,  #.....###.#..., ,,  #.....@..K..K.  #.....###.#...  #.......# * **  ..#.....# **  ..#.....# *  ..##....#*,* Nr;j7{ ..###....# ,,   #....# ** *,  #.) Nr;j , , ,  **, ##* , , ,  , *#.. , , **  **#. #.## *  * #. ,...## ,, * *  #. #. * *#....,* ,  #####...< * ,  #.....###.#..., ,,  #.....@..K..K.  #.....###.#...  Nr;j#.......# * **  ..#.....# **  ..#.....#   ..##....#*,*  ..###....#    #....# **   #.) Nr;jNr;jǴNr;jNr;jϽd _There are monsters nearby!Nr;jh ))You shoot a sling bullet.Nr;jkZz  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.Nr;jA`K.K.Nr;j.Nr;jc6.3 (1.1Rev+ Nr;jNr;jJ _The sling bullet hits the kobold but does no damage.Nr;j , , ,  **, ##* , , , * , *#.. , , **  **#. #.## *  * #. ,...## ,, * *  #. #. * *#....,* ,  #####...< * ,  #.....###.#..., ,,  #.....@.K..K..  #.....###.#...  #.......# * **  ..#.....# **  ..#.....# *  ..##....#*,*  ..###....# ,,   #....# ** *,  #.) Nr;jw , , ,  **, ##* , , ,  , *#.. , , **  **#. #.## *  * #. ,...## ,, * *  #. #. * *#....,* ,  #####...< * ,  #.....###.#..., ,,  Nr;j#.....@.K..K..  #.....###.#...  #.......# * **  ..#.....# **  ..#.....#   ..##....#*,*  ..###....#    #....# **   #.) Nr;jB3Nr;jNr;jd _There are monsters nearby!Nr;jZ $You shoot a sling bullet. The sling bullet hits the kobold.Nr;j)   kobold (Nr;jJ ))))))You kill the kobold!You shoot a sling bullet.Nr;j1K.Nr;jQd.$.K...Nr;j/67.4Nr;jNr;ja _The sling bullet closely misses the kobold.Nr;jl , , ,  **, ##* , , , * , *#.. , , **  **#. #.## *  * #. ,...## ,, * *  #. #. * *#....,* ,  #####...< * ,  #.....###.#..., ,,  #.....@.$.K...  #.....###.#...  #.......# * **  ..#.....# **  ..#.....# *  ..##....#*,*  ..###....# ,,   #....# ** *,  #.) Nr;j  , , ,  **, ##* , , ,  , *#.. , , **  **#. #.## *  * #. ,...## ,, * *  #. #. * *#....,* ,  #####...< * ,  #.....###.#..., ,,  #.....@.$.K...  Nr;jQ E#.....###.#...  #.......# * **  ..#.....# **  ..#.....#   ..##....#*,*  ..###....#    #....# **   #.) Nr;j Nr;j Nr;jZ Nr;j ] _A kobold is nearby!Nr;jL )You shoot a sling bullet. The sling bullet hits the kobold.Nr;j Y)))Nr;jB o ))))You kill the kobold!Nr;j l.$.)...Nr;j f8.5Rev* Nr;j Nr;j b _You shoot a sling bullet.Nr;jM Nr;j Nr;j Nr;j , , , **, ##* , , *,  , *#.. , , ** **#. #.## * * #. ,...## ,, * * #. #. * *#....,* , *###.#+#.#####...< # . , #.#.....###.#.... ,, #.#......@$.).--- #.#.....###.#. #.#.......# # #* * #.#.....# ** , #..#Nr;jY L[37m.... #..##....#*,* #..###....# ,, ##....##.# #....# ** *,,  #.)..##.# ###### * *Nr;j> , , , **, ##* , , *, , *#.. , , ** **#. #.## ##* #. ,...##..,, * * #. #. * *#.....# ,. ###.#+#.#####...<.# ... , * .Nr;j i#.....###.#.....,, .#.......@.). .#.....###.#., .#.......# .# .## * .#.....# .#** , .#.....# .# * , .##....#*.# .###....# ......##.# #....# ## Nr;jq ,90Nr;j ~---40.5 (2Rev+ Nr;j Nr;j6 j  You now have 73 gold pieces (gained 10).  Things that are here:Nr;jH *1.5 (3Nr;j Nr;j _a staff of alchemy; a +0 ring mail; a kobold corpseNr;j0) 3Nr;j/ Nr;j,2 H _No target in view!Nr;j2` 3Nr;ja Nr;jm Nr;jp c  You encounter a rat.Nr;jx , , , **, ##* , , *, , *#.. , , #* **#. #r##### .#* #. ,...##..,, ..# *  #. #. * *#.....# ....#+#.#####...<.# ....., * #.....###.#. , ,#.......|@).#.....###.#., , Nr;jy K#.......##.# ..### ** #.....##.#**.#, #.....##.# ###....##.# r   rat (wandering)###....## ....##.# #....## Nr;j{ R.r0Nr;j͂ :Nr;j *2.5 (1Nr;j~ Nr;j ; _Found an escape hatch in the ceiling.Nr;j#q )))You shoot a sling bullet.Or;j? )The sling bullet hits the rat but does no damage.  You shoot a sling bullet.Or;j}G.rOr;j<<.Or;jV6===3.8 (1.3Or;jOr;j'a _The sling bullet completely misses the rat.Or;jF , , ,  **, ##* , , *,  , *#.. , , #*  **#. #.##### .#  * #. ,...##..,, ..# *  #. #. * *#..r..# .... ###...<.# ....., * ....###.#......, , ......|@)...... ....###.#...... , , .....##.# ..### ** #.#**.# , #.# #* , #.##.. ,,  Or;jES###** *,, .)  * * Or;j| , , ,  **, ##* , , *,  , *#.. , , #*  **#. #.##### .#  * #. ,...##..,, ..# *  #. #. * *#..r..# .... ###...<.# ....., * ....###.#......, , ......|@)...... ....###.#...... , , .....##.# ..### ** #r;j"~E40m.#**.# , #.# #* #.##..  ###** )  * Or;jOr;jOr;jOr;jqZ _A rat is nearby!Or;jƣ †You shoot a sling bullet. The sling bullet hits the rat!Or;jD))Or;j.i )You kill the rat!Or;jZD†<.Or;js74.9 (1.1Rev* Or;j*Or;jc/ _You shoot a sling bullet.Or;j3Or;jOr;j9Or;jBOr;jx$  Things that are here:Or;jp  a +0 short sword; 5 stones; a kobold corpseOr;jqRev+ _Or;jOr;jOr;j&Or;j*Or;jOr;jOr;jOr;jOr;jR Or;j Or;jGOr;j>Or;jOr;jOr;j>Rev Or;jOr;jOr;jaOr;j,Or;jOr;jsOr;jOr;je Or;j$Or;j&Or;j'Or;j,(Or;j+Or;j->Or;j/Or;j4Or;j7j  You encounter an endoplasm.Or;j@ * ,, ,*** ,J.., , *, * ,... . * *##* , .... *,  *#.. , , ..#* * * ##.#########.# ,  ....##.......## *,* *, * *#..†..#......####.# *, ####...<.#......@....# *---###.#.......##.....,, * .|.).......# ... *Or;jQA1###.#.......# , , .##.##..###.#* #.....##.###.# #.# , ,J   endoplasm (asleep) #.....##.# #.#*, ,,* ##....##.# #.. .### < , ##....##.. ..... ,, *,Or;jH/50.0)Or;jIO---5.9 (11 _Or;j=QOr;jROr;jp6 ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.Or;j- .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.Or;j(Or;j<......Or;j?n8===7.1 (1.2)Rev Or;j<Or;j7M _You kill the endoplasm!Or;j?Or;jBOr;jOr;jOr;j>Or;j,Or;jIOr;j* ,, ,* ** *,..., , *, * ,... . * *  ##* , .... *, * *#.. , , ..#* * * ##.#########.# , Or;j!....##.......## *,# *, #..†..#......####.# *, ...<.#........@..# * ---80###.#.......##....... * |.).......# ....... ** ###.#.......# ...[..##.##..###.#*....... ....##.###.# #.# !...... , ....##.# #.#*#.. .......,* ....##.# #.. .###.##.#<., Or;j Or;j\---9.1 (2Or;jgOr;j9 _Found a stone staircase leading up.Or;jG3Or;jNOr;jPH _No target in view!Or;jOr;j?Or;jOr;jOr;jEOr;jE _Or;jOr;jc  You encounter a rat.Or;j',..., , *,  * ,... . ** #* , .... *,### * .. , , ..#* ..#* .#########.# #.# , ..##.......## #.#*,* †..Or;jk####.# *, ...<.#.....####### .###.#.......##.@......#|.).......##..#* .###.#.......##...[, ##.##..###.##........# ,##.###.# #.##!.# ,##.# #.#*#...........# r   rat (asleep)##.# #.. .###.##.#<..# *##.. ..... .. *r..#.#####*#####,, ** ,Or;j,60.1 (1Or;j21.1 (2 _Or;jOr;j5Or;jM †You shoot a sling bullet. The sling bullet hits the rat.Or;j  ))))))Or;j j )You kill the rat!Or;j q......†Or;j! j9===2.2 (1.1Rev Or;j' Or;j* / _You shoot a sling bullet.Or;j5 IOr;j-: Or;j < Or;j? ,Or;jE N . ** * , .... *,### * . , , ..#* ..# * #########.# #.# , .......## #.# *,* .Or;jF †..#......####.# *, <.#...........####### ###.#.......##........# .|.).##.#**--- ###.#.##...[...... ,.##..###.##........## , ##.###.# #.##!# , .##.# #.#*#.....#Or;jG ##.# #.. .###.##.#<..# *##.. ..... .. *†..#.#####*#####,..# ##.... ** * , ## * * * , , , ,Or;j5R , .... *,### *  , , ..#* ..# * ########.# #.# , .......## #.# *,* †..#####.# *, Or;jT q<.#...........####### ##.#.##........# .|.).##.### ##.#.##..$,.##..###.##........###, ##.###.# #.##!# , ##.# #.#*#.....# ##.# #.. .###.##.#<..# * ##.. ..... .. #†..#.# , ####*#####,..# ###.... ** * , # ##. * *...#. , , * * *,, ,Or;j] ,30Or;j^ F---4.2 (2Or;j[p Or;jZv $ _Found 15 gold pieces.Or;jx x _You see here an orb of attunement.Or;j) Or;j Or;j ^ _No target in view!Or;jA3Or;j:Or;jOr;jݐOr;j-E _Or;j Or;jߙOr;jOr;jOr;jOr;jݞOr;jaOr;jşOr;j,Or;jOr;j~w _k - 3 bubbling orange potions (gained 1)Or;jwOr;jOr;jOr;jtOr;jrOr;jڭOr;j8Or;jvOr;j,Or;jsOr;jg  You see here an orb of attunement.Or;jOr;j/ _Or;jҺOr;jOr;jOr;jqOr;jOr;jտOr;jOr;jOr;jOr;jcOr;jxOr;jd,Or;j^Or;jHOr;jOr;jOr;jOr;jOr;j6Or;jOr;jOr;jc  You encounter a bat.Or;j3... *,### * ..#* ..# .# .# #.# .# ..## #.# *.# ...####.# *[# .......####### .# ....##........# .# Or;jRv...##........###.# ....##...[......@.# #.##........###.#  #.##........# ..., *#...........# b### * ...###.##.#<..# .# ,, ... ....#†..#.# .# , b   bat (asleep)...#####.....*##* , * *  ##. * #...#. , , *#. * ..#,, , ,Or;j$077.2 (13.0)Or;j,8.2 (14Or;j,Or;j _Found a robe.Or;j)R _You see here 15 gold pieces.Pr;jlo .  You shoot a sling bullet. The sling bullet hits the bat.Pr;j}qI))Pr;jj )You kill the bat!Pr;j4}U...Pr;jo20===9.5 (1.3)Rev Pr;j'Pr;j/ _You shoot a sling bullet.Pr;j03Pr;jPr;jPr;jc,Pr;jM _You now have 88 gold pieces (gained 15).Pr;jA>Pr;jPr;joPr;jDPr;jPr;jPr;jPr;jPr;jMPr;jPr;jQPr;jPr;jPr;j Pr;jPr;jPr;jIPr;jоPr;jPr;jYPr;jY,Pr;j Pr;jFPr;jPr;jAPr;jPr;jPr;j2Pr;jPr;jPr;j.....####### #.#..##........# # ....##........###...##...[........ ###.##........###.##### # #.##........# #.....# #*#...........# #.###.# *###.##.#<..###.,,Pr;j ....#†..#.#.@.# ,---88.5 (9.0..#####.....###* , * *  ##. * #...#. , , *  #. #...#., , , ,  #. ,... ... * ,,, , , .., .. ,, ,  * > ,,..., ,, ... *,*, , * * *Pr;jPr;jK---9.5 (10.0)Pr;jVPr;j; _Found a stone staircase leading down.Pr;jT4Pr;j]Pr;j_H _No target in view!Pr;j3Pr;j<Pr;j&Pr;j(Pr;j)$ _Pr;jR.Pr;j2Pr;j5Pr;j6Pr;j;8Pr;je@Pr;jB,Pr;jnPr;juPr;jwPr;jyPr;jyPr;jPr;j,Pr;j4Pr;jPr;j7,Pr;jPr;jPr;j(Pr;jPr;jPr;jǙPr;jL,Pr;j<Pr;jdPr;jPr;jPr;jPr;j,Pr;jIPr;jI _i - 2 scrolls of identify (gained 1)Pr;j3Pr;j$Pr;jhPr;jPr;jSPr;jPr;jPr;j,Pr;jPr;j#Pr;jPr;jQPr;j Pr;jKPr;j3,Pr;j+Pr;jWPr;jdPr;j1Pr;jPr;jPr;jPr;jKPr;jPr;j9Pr;j,Pr;jPr;jPr;jVPr;jPr;jPr;jlPr;jPr;jjPr;jTPr;j ###.....#####.#, * * * * #...#.*  .##...#..#....# , , .....#.#...,, , .........#.#...,, ,  .>.......# ..#  Pr;j.........# #.# #  ......###.#####.#  ...#...#.....@..#  .............#..$..#  ......####...#.###.#  .....# .........*.#  ..... #.##.###### ,#  .... #, #..,, , ,*   .. , ### **  Pr;j6 **   * *   Pr;jA-709.5 (2Pr;j-10.5 (21Pr;j0Pr;jed _c - a scroll labelled VIUHAA YNWEGGEPr;j/Pr;j0Pr;j5Pr;j8H _No target in view!Pr;jd3Pr;jPr;jPr;jqPr;j]$ _Pr;j7XPr;jN _You now have 100 gold pieces (gained 12).Pr;jPr;j3Pr;jPr;j4Pr;j,Pr;j4Pr;jYPr;j,Pr;jPr;j Pr;j,Pr;j"Pr;j&,Pr;jPr;jPr;j{Pr;j ,Pr;jwPr;j,Pr;jPr;j Pr;jM Pr;j ,Pr;j@Pr;jPr;jPr;jPr;jPr;jPr;jPr;j6Pr;j!Pr;j#Pr;j#Pr;jy$Pr;j%Pr;j-',Pr;j'Pr;jk)Pr;j*Pr;j]+Pr;j+Pr;j.Pr;jV/Pr;j/Pr;jL0Pr;j2Pr;j3Pr;je4Pr;j4Pr;jU6Pr;j=7Pr;j7Pr;j+8Pr;j7=Pr;j>,Pr;j?Pr;jAPr;jBPr;jC,Pr;jEPr;jGPr;jGPr;j#HPr;j'JPr;j>KPr;jKPr;jYLPr;joNPr;jO,Pr;j[Pr;j\Pr;j]Pr;j9^Pr;j^Pr;j_Pr;ja,Pr;jRbPr;jdPr;jePr;jqfPr;jgPr;jiPr;jj,Pr;jPkPr;jnPr;joPr;jp,Pr;jsPr;jt,Pr;jYuPr;j~wPr;jx,Pr;jyPr;jPr;jmPr;j,Pr;j(Pr;jPr;j,Pr;jlPr;j,Pr;jPr;j˦Pr;jT .........###.#.....#  , )..........###.#####.#  , ........#...#........#  ...............#.....#  ........####...#.###.#  *.......##..........#.#  ....... #.##.#######.#  Pr;j+.......##.##..., , ..#  .......@..######* ### 46.5 (36 * ,........##  ,#######.. *  * ### *.# * #  , ** ,, **Pr;jPB7.5 (37Pr;jPr;ju# _Found a mace.Pr;j Pr;jV Pr;j Pr;j H _No target in view!Pr;ji 3Pr;j Pr;j Pr;j Pr;j $ _Pr;j ,Pr;j ,Pr;j Pr;j* Pr;j Pr;jP Pr;j Pr;j Pr;j[ Pr;j Pr;j Pr;j Pr;j f  You encounter a quokka.Pr;j ,.........#...#........# ................#.....# .........####...#.###.# #.##..........#.# #.##.##.#######.# Pr;j 4#.......##.##..., , ..# ...........######* ### * ...### , .#######.@.#  ###.#  *.# *  .#,* r. r   quokka (asleep)*, ** ##, ,, ,,, ,,,*  Pr;j L * *Pr;ji 251.5 (4.0)Pr;jb 22.5 (5 _Pr;j Pr;jq Pr;j) ))))r  You shoot a sling bullet. The sling bullet hits the quokka.Pr;jqG )The quokka is heavily wounded.You shoot a sling bullet.Pr;j Br.Pr;j 0...Pr;jC b===3.6 (1.1Rev Pr;jD Pr;j_ ` _The sling bullet barely misses the quokka.Pr;jq    .......  .......  #.......  #.......  #.......# , ..# Pr;j  ......... ###  * .........###  , #.@.# * ###.# *.#  * .#  , *r#  * ..  *, ** ##  , ,, ,,, ,, , ,*  * * * Qr;jf<2   .......  .......  #.......  #.......  #.......# , ..#  ......... ###  * .........###  , #.@.# * ###.# *.#  * .#  , *r# Qr;j= * ..  *, ** ##  , ,, ,,, ,, ,   * * Qr;jhCQr;jDQr;jGIQr;jKM] _A quokka is nearby!Qr;j^ )))))You shoot a sling bullet.Qr;jQ †The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.Qr;j|=)Qr;jr...†.14.7Rev+  _You kill the quokka!Rev ###.##.#######.# #.......##.##..., , ..# ...........######* ### * .........### , .#######...# * ###.#  #.# * #.# , #@# ---8.7 (4.0*  #.....(.#*,**#######.#, ,, Qr;j[40m,,, ,, , ,**  * ---9.7 (5 _Found 4 javelins. _You see here a quokka corpse.Qr;jQr;jQr;jQr;jH _No target in view!Qr;j%3Qr;j~'Qr;j+Qr;j9-Qr;j./ _Qr;j2,Qr;j4Qr;j4Qr;jz5Qr;j;7Qr;j8Qr;j9Qr;j':Qr;jS;Qr;j<Qr;j8=Qr;j=Qr;j ?Qr;j~@Qr;jAQr;jAQr;jWCQr;jDQr;jEQr;jUFQr;jI=  You see here 4 javelins.Qr;j9KQr;jL _Qr;jLQr;jmPQr;jQQr;jXR,Qr;j4UQr;jV,Qr;jXQr;jtYQr;jb[,Qr;j2\Qr;jr^Qr;j_Qr;jY`Qr;j`Qr;j>cQr;jdQr;j.eQr;jeQr;jgQr;j6i,Qr;jpjQr;jlQr;jn,Qr;joQr;jqQr;js,Qr;jtQr;jwQr;jUy,Qr;jzQr;j}Qr;jX~,Qr;jQr;jQr;jQr;j,Qr;jQr;jQr;j,Qr;jeQr;jQr;jӊ,Qr;jQr;jӌ,Qr;jQr;j Qr;j؎Qr;jO,Qr;jaQr;j7Qr;jʓ,Qr;j3Qr;jB,Qr;jQr;jQr;jߘQr;jp,Qr;jQr;j,Qr;jQr;jQr;j,Qr;jQr;jQr;j,Qr;jrQr;jrQr;jQr;jz,Qr;jQr;j,Qr;j0Qr;jQr;j,Qr;jbQr;jQr;jQr;j0,Qr;jжQr;j,Qr;jQr;j Qr;jQr;jƼ,Qr;j_Qr;jQr;jQr;j;Qr;j%Qr;jF,Qr;jQr;jQr;j,Qr;jQr;j:Qr;jQr;jQr;jQr;jQr;jQr;j4Qr;jQr;jQr;jQr;j,Qr;jQr;jQr;j(Qr;jQr;jQr;j3Qr;jQr;jQr;j+Qr;j*Qr;jQr;jHQr;jQr;j,Qr;j!Qr;jWQr;j,Qr;jzQr;jQr;j*,Qr;jCQr;jQr;j,Qr;jeQr;jj BQr;jQr;j<  You see here a +0 mace.Qr;jQr;jQ _Qr;juQr;jQr;j ,Qr;j !Qr;jy"Qr;j#,Qr;jX%Qr;j'Qr;j;(Qr;j)Qr;j)Qr;j-Qr;j.,Qr;j/Qr;j1Qr;jM3,Qr;j4Qr;j6Qr;jx8,Qr;j9Qr;jr>Qr;j3@,Qr;jAQr;jGQr;jHQr;jJ,Qr;jGMQr;jN,Qr;jOQr;jQQr;jkT,Qr;j:UQr;jWQr;jX,Qr;jYQr;j[Qr;j],Qr;j^Qr;j`Qr;j2b,Qr;j dQr;jfQr;jg,Qr;jhQr;jjQr;julQr;j,mQr;jmQr;j qQr;jrQr;jqsQr;j tQr;j|xQr;j~yQr;jvzQr;j;{Qr;jQr;j؋ ,, , ,, #####....,, + , ##........ * , #........# ,**** #........##, , #......... *##* #........ *,####. *#.. .....)..#* ..##. . ##.#########.##.825.7 (66.0) . ....##.......## #.##. . * *#..†..#......####.##[ .#####...<.#...........####### #. .#.....###.#.......##........# #. .#.......|.).......##........###.Qr;j  .#.....###.#.......##...[........  #.......##.##..###.##........###.  ..#.....##.###.# #.##........# #. Qr;j”B6.7 (67Qr;jQr;j* _Found a short sword.Qr;jQr;jQr;j&Qr;j!H _No target in view!Qr;j.3Qr;j@1Qr;j9:Qr;jS<Qr;jJ=$ _Qr;jAQr;jEQr;jpH,Qr;jOJQr;jAZQr;j[Qr;j\Qr;j]Qr;j:jQr;jPmQr;jTnQr;joQr;jfxQr;jz,Qr;j|Qr;jrQr;jJQr;jQr;jQr;j=Qr;j,Qr;jQr;jЎQr;jQr;jQr;jgQr;j̔Qr;j@Qr;jΗQr;jQr;jFQr;jQr;jdQr;jQr;jQr;j,Qr;jQr;j Qr;j6Qr;jƦQr;jYQr;jk  ** * * * , , ,, , ,, , , , ,  ** *############ *  * #@........., * *  , ,* #........# ,**  #........# , * #........# ,, #####........# + , Qr;j  ##........#'#.# * , #........##.# **  * #........##.#.#  , #.............#  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...Qr;j-38.7 (12Qr;j,9.7 (13Qr;j#Qr;jfS _You add the spell Lee's Rapid Deconstruction to your library.Qr;jQr;jQr;jQr;jyH _No target in view!Qr;j#) 3Qr;j* Qr;j/ Qr;j0 Qr;j5 P _Qr;j6 ,Qr;jj7 Qr;jJ: Qr;j<< ,Qr;jq= Qr;j? Qr;jJF XQr;jH Qr;jH Qr;jiI Qr;jL Qr;jM Qr;jN Qr;jO Qr;jT Qr;jU Qr;jV ,Qr;jX Qr;j/Z Qr;j [ ,Qr;j] Qr;j?_ Qr;j_ Qr;j` Qr;jc Qr;jd Qr;je ,Qr;jh Qr;jj ,Qr;jj Qr;jl Qr;jm Qr;jn ,Qr;jr Qr;js Qr;jt ,Qr;j.w Qr;j{x Qr;jy ,Qr;j{ Qr;j| ,Qr;j}} Qr;j Qr;j* Qr;jƀ ,Qr;j Qr;j؂ Qr;jw ,Qr;j Qr;j Qr;j" ,Qr;j Qr;j ,Qr;j Qr;jX Qr;j Qr;ju Qr;j) Qr;j՞ E  ** * ** * , , ,, , , , , >**##############*#............# *#........###.#*   #........# #.# ,##.# #........# #.##...[# ####........# #.@'....# 59.7 (20 ........#'#.# ####....# .......##.#.# *##.# Qr;j .......##.#.# * ............# * .......##.### #.# ...)..###...# #.# #####.# ###.# .# ......## #.# #.# _You open the door.Qr;j+ M _Found a leather armour.Qr;jl Qr;j Qr;j; Qr;j H _No target in view!Qr;jd. Qr;j/ 3Qr;ju4 Qr;j[6 Qr;j77 $ _Qr;jM; Qr;j < @  There is an open door here.Qr;j= Qr;jj>  _Qr;j> Qr;j@ Qr;jB Qr;jB Qr;jlC Qr;jF Qr;jG Qr;j>H Qr;jH Qr;jxJ Qr;jK Qr;jL Qr;jL Qr;jO Qr;jV   * * * ## , ,, , , , , ># #############* .# ............#####.# ........###.##..@.# 64.7 (5.0) #.##.##.# Qr;jV .# #.##...[# .# #..'....##'#.# ####....###.#.# ####.###.#.# .# ........# .###.##Qr;j\ Qr;j\ +5.7 (6Qr;j` Qr;jb ; _Found a stone staircase leading down.Qr;jQr;j,Qr;jrQr;jߘH _No target in view!Rr;jGRr;j3Rr;jRr;jRr;jZP _Rr;j,Rr;jRr;jRr;jRr;j,Rr;jRr;jRr;j;Rr;jRr;jR  There is a stone staircase leading down here.Rr;jRr;j _Rr;jDRr;jRr;jRr;jRr;jVRr;j&Rr;j ,Rr;jM Rr;j Rr;jwRr;jRr;jRr;jARr;j\  You encounter an ogre. It is wielding a +0 giant club.Rr;j/  ** * ############## , , ,, O......@....>#  *##################.#  #............#####.#  #........###.##....#  #........# #.##.##.#  #........# #.##...[#Rr;jVHO   ogre (asleep) ####........# #..'....#'#.# ####....#....##.#.# ####.#Rr;j ,73.7 (8Rr;j!24.7 (9 _Rr;j&Rr;j~)Rr;jh ))))))OYou shoot a sling bullet. The sling bullet hits the ogre.Rr;jf  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.Rr;j@.ORr;j#.....Rr;jAb===5.9 (1.2Rev Rr;j\Rr;j$2 _The ogre is lightly wounded.Rr;jk  ** * ############## , , ,, .O.....@....>#  ############.#  .#  ..#      [#       Rr;jt  ** * ##############  , ,, .O.....@....>#  ############.#  .#  ..#      [#    Rr;j{Rr;j}Rr;jRr;j"\ _An ogre is nearby!Rr;j ))))) You shoot a sling bullet. The sling bullet hits the ogre.Rr;j-  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre.Rr;j@.ORr;j....7.0 (1.1Rev+ Rr;jn_ _The ogre is moderately wounded.Rr;j  ** * ############## , , ,, ..O....@....>#  ############.#  .#  ..#      [#       Rr;j  ** * ##############  , ,, ..O....@....>#  ############.#  .#  ..#      [#    Rr;j3Rr;j=Rr;jq\ _An ogre is nearby!Rr;jm )))))))You shoot a sling bullet.Rr;j}:  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.Rr;j y.O.ORr;j D....O..Rr;j ,8.2 (1.2Rr;j Rr;j \ _The ogre is heavily wounded.Rr;j ;  ** * ############## , , ,, ....O..@....>#  ############.#  .#  ..#   Rr;j   [#       Rr;jv   ** * ##############  , ,, ....O..@....>#  ############.#  .#  ..#      [#    Rr;j~ Rr;jt Rr;j Rr;j \ _An ogre is nearby!Rr;j m )))))))You shoot a sling bullet.Rr;j(  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre!Rr;j <.ORr;jJ N.....O.Rr;j f9.4Rev* Rr;j Rr;jP X _The ogre is almost dead.Rr;js   ** * ############## , , ,, .....O.@....>#  ############.#  .#  ..#      [#       Rr;jq&  ** * ##############  , ,, .....O.@....>#  ############.#  .#  ..#      [#    Rr;jy3Rr;jr _An ogre is nearby!Rr;j )You shoot a sling bullet. The sling bullet hits the ogre!)Sr;j@o ))))))You kill the ogre!Sr;j˩V.....).Sr;j:40/409780.6Sr;jѶSr;j\/ _You shoot a sling bullet.Sr;j_ISr;jSr;j.BSr;jUBSr;jSr;j$  Things that are here:Sr;j,  a +0 giant club; an ogre corpseSr;jSr;j5 _Sr;jrSr;jRev+ Sr;j1,Sr;j^Sr;jDSr;jx,Sr;jSr;jSr;jSr;j,Sr;jSr;j,jRev Sr;jSr;jSr;jI,Sr;j%Sr;j,Sr;jSr;jSr;jSr;jSr;jSr;jeSr;j TSr;j "Sr;jC#Sr;j#Sr;j$Sr;j-&Sr;ju'Sr;j!(,Sr;j+Sr;j-,Sr;jB/Sr;j}0Sr;j 2Sr;jl3,Sr;j86Sr;j$8BSr;j:Sr;j;Sr;j<,Sr;j>Sr;j?Sr;jI@Sr;j@Sr;jmCSr;j2DSr;jDSr;jGSr;j-JSr;jrKSr;j LSr;jLSr;jOSr;jQSr;jBRSr;jRSr;jBUSr;jVSr;jWSr;jXSr;j\Sr;j0^,Sr;j^Sr;j6nSr;jvXSr;j$Sr;jOi  You encounter a dart slug.Sr;j'-###### * * #.....##################, ........................Sr;j *,,#...#...################  * , # ###@# * #...--- * ..........w# #... * ###.######## #..., , ,,#... * *#####..., , , ,, ##....... w   dart slug (asleep)  > ,,#........  ,,* * , * #........ , , #........Sr;j^1907.6 (27.0)Sr;joO---8.6 (28 _Sr;j)Sr;j> ))w  You shoot a sling bullet. The sling bullet hits the dart slug.Sr;j >  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.Sr;j2w.Sr;j.Sr;j\f===9.8 (1.2)Rev Sr;jSr;j|a _The dart slug is heavily wounded.Sr;jV ###### * * #.....####  , ........................ #...#  * , # ###@# * * .........w.#  * ###.########  , , ,,  * *  , , , ,,  > ,,  ,,* * , *  , , Sr;j%a ###### * #.....####  , ........................ #...#  * , # ###@# *  .........w.#  * ###.########  , , ,,  * *  , , , ,,  > ,,  ,,* * , *  , , Sr;j%Sr;jSr;jSr;jF` _A dart slug is nearby!Sr;jMS )You shoot a sling bullet. The sling bullet hits the dart slug.Sr;jd  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.Sr;jEV'.Sr;jWd10.9 (1.1Rev+ Sr;j\Sr;j]b _The dart slug is severely wounded.Sr;j{t ###### * * #.....####  , ........................ #...#  * , # ###@# * * .........w.#  * ###.########  , , ,,  * *  , , , ,,  > ,,  ,,* * , *  , , Sr;ja ###### * #.....####  , ........................ #...#  * , # ###@# *  .........w.#  * ###.########  , , ,,  * *  , , , ,,  > ,,  ,,* * , *  , , Sr;jSr;jD Sr;j Sr;j . _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.Sr;j V)Sr;jRp )You kill the dart slug!Sr;j+ (..Sr;j/ 492.1 (1.2Sr;j4 Sr;j^7 / _You shoot a sling bullet.Sr;jkD Sr;jE 3Sr;j H Sr;j2I Sr;jI Sr;j,M XSr;jM Sr;jN Sr;jO Sr;j`P Sr;jP Sr;jS Sr;jtT TRev Sr;jjU Sr;jbX Sr;jRY Sr;jY Sr;jRZ Sr;j&] Sr;j"_ f  You encounter an adder.Sr;jc j #######  * * #####.....##############, , S....................... *, * #..#..@#...############--- * , ###.###.#### Sr;jAe * * ...........#  * ###.########  , , ,, ..#  *, * * ### #### S   adder (asleep)  * , , , , ,, ##... > ,,  #...., ,,* * , * #....Sr;jVk -7.1 (5.0Sr;j{l M---8.1 (6 _Sr;jp Sr;j{ ))))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.Sr;j3 )The adder is severely wounded.You shoot a sling bullet.Sr;j< .S.SSr;j (....Sr;jƎ m===9.3 (1.2Rev+ Sr;jW Sr;jS _ _The sling bullet barely misses the adder.Sr;j †You shoot a sling bullet. The sling bullet hits the adder!Sr;j Z))))Sr;jt k )You kill the adder!Sr;j D†....Sr;j Sr;jG gorgonsofia the ShooterCoglinHealth: 40/40 ========================Magic: 5/5========================AC: 3Str: 11#######EV: 11Int: 8* * #####.....############## SH: 0Dex: 20Sr;j< , , ..†..................... XL:  5 Next: 107% Place: Dungeon:3*, * #..#..@#...############ Noise: ===------  Time: 1920.4 (1.1)* , ###.###.####a) +2 sling {Harkira c) +0 sling {Saranna* * ...........#Fire: a) +2 sling {Harkiran} * ###.########Rev+ , , ,, ..#*, * * ####### * , , , , ,,##... > ,,Sr;j [16;29H#.... , ,,* * , *#.... The adder is severely wounded.You shoot a sling bullet. _The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder! _You shoot a sling bullet. _The sling bullet barely misses the adder.  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 6!You have reached level 6!Sr;j_ /  --more--Tr;j C6/466/66 3% Tr;j Tr;j 4 _Ur;j&Ur;jUr;j%"Ur;j$H _No target in view!Ur;jUr;j 3Ur;jUr;jUr;j$ _Ur;j,Ur;j* ,Ur;j1 Ur;j0Ur;j,Ur;jUr;j{Ur;jxUr;j>Rev Ur;j}Ur;jtUr;jUr;jxUr;jUr;jUr;j}Ur;j!Ur;jUr;jUr;j>Ur;jUr;j%Ur;j&Ur;j'3Ur;jK0Ur;j43j  You encounter an endoplasm.Ur;j8#######** #* #####.....########, #. ..†...............*,#.###..#...#...######*...#.####.###.#### * *#...............#  * #.###..#####.######## Ur;j9 * #.....@......# --- *, #..##.########  * , , ... , ,, *...>. ,, ..#....* * , * * . #.J.. , , J   endoplasm (asleep) ...#. **, ##* ,##....*, *#.. * **#. ##.#Ur;jAt8.4 (8.0---9.4 (9Ur;jnGUr;jrI; _Found a stone staircase leading down.Ur;j]3 ))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.Ur;ju.  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.Ur;jҲ&J.Ur;j0m..>.Ur;jc===30.6 (1.2Rev Ur;jUr;jj] _The endoplasm is almost dead.Ur;js   ** #* ##### , #. ..†.. *,#.###..#... *...#.####.  * *#........  * #.###..#####.#  * #.....@......#  *, #..##.########  * , , ... , ,,  Ur;j*...>. ,, ..#.J..* * , *  * . #.... , ,  ...#. **,  ,##....* ,  * **#. Ur;j`   ** #* ##### , #. ..†.. *,#.###..#... *...#.####.  * *#........  * #.###..#####.#  * #.....@......#  *, #..##.########  * , , ... , ,,  *...>. ,, ..#.J..* * ,  * . #.... , ,  Ur;j@...#. **,  ,##....* ,  * **#. Ur;jUr;jUUr;jUr;ja _An endoplasm is nearby!Ur;j  ))))))You shoot a sling bullet.Ur;jfK .  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.Ur;jOU)Ur;j~}..>....Ur;jk41.7 (1.1Rev+ Ur;jUr;jM _You kill the endoplasm!Ur;jIUr;jUr;jUr;j@,Ur;j3Ur;jUr;j>Rev Ur;ji Ur;j Ur;j Ur;j Ur;j9 Ur;jM Ur;j Ur;jd Ur;j- Ur;jt Ur;j Ur;j) (Ur;j Ur;j2 Ur;j 3Ur;jd Ur;j Ur;jJ Ur;j ,Ur;j Ur;j Ur;j< ,Ur;j Ur;jw Ur;j Ur;jn Ur;j Ur;j ,Ur;j Ur;j Ur;j Ur;j Ur;j(! Ur;j" Ur;j# Ur;j5$ Ur;j$ Ur;j:' Ur;j( Ur;j( Ur;ja) Ur;j, Ur;j- Ur;j>. Ur;j/ Ur;j1 Ur;j3 ,Ur;j3 Ur;j7 Ur;jI8 ,Ur;j8 Ur;j: Ur;j; Ur;jS< Ur;j< Ur;jA Ur;jB Ur;j}C ,Ur;jF Ur;jG Ur;jZH Ur;j I Ur;j=J Ur;jCK Ur;jgL ,Ur;jM Ur;jN Ur;jfO Ur;jO Ur;j"Q Ur;jR Ur;jR Ur;j S Ur;jT Ur;jfU ,Ur;j(V Ur;jHW Ur;j=X Ur;jX ,Ur;jHZ Ur;j[ ,Ur;j\ Ur;j _ Ur;j_ ,Ur;jh` Ur;j@b Ur;jGc Ur;jc Ur;j_d Ur;je Ur;jf Ur;j.g Ur;jg Ur;j1i Ur;jjj Ur;j k Ur;jk Ur;jl Ur;jm Ur;jn Ur;j o Ur;jur R  There is a stone staircase leading down here.Ur;js Ur;jt  _Ur;j;u Ur;jew Ur;jHx Ur;jx Ur;jhy Ur;j%| Ur;j| ,Ur;jd} Ur;jZ #....#....†................#.##.#.###..#...#...########.##.#...#.####.###.#### #.##.###......# #.##.###..#####.######## #.##............# #.##..##.######## #...............# #..#...>..@.....# ---64.7 (33.Ur;j@ f0)#...#....######..# *#...#....# , ,##.....#.# **,##*#.##....#  *#..#....#### **#. ##.######## * #. ....# #. #. * *#..† *###.#+#.#####...Ur;j :---Ur;jw Ur;jT T _Key pressed, stopping explore.Ur;jҟ Ur;j0 Ur;j Ur;j H _No target in view!Ur;j] 3Ur;j Ur;j Ur;j7 Ur;j : _Ur;j^ XUr;j= Ur;jG Ur;j ,Ur;jz Ur;j> (#....#....†....#.##.#.###..#.####.##.#...#.####.# #.##.###.....# #.##.###..#####.######## Ur;j #.##............# #.##..##.######## ####........# ##..#..#...>......@.# #...7.7 (3.0)#...#....######..# * #...#...#....# >...# #...##.....#.# *#.#.# ##* #...#.##....# .. .. *#.. ....#....#### *##. #.##.####Ur;jθ p###### * #.# ....##...#. #.#* *#..†..#.*###.#+#.#####...<.#Ur;j Ur;jJ +8.7 (4Ur;j) Ur;j 9 _Found an escape hatch in the floor.Ur;j~ Ur;j3 Ur;j Ur;j H _No target in view!Ur;jZUr;j \3Ur;j_Ur;jaUr;ja$ _Ur;jfnUr;jWjUr;jAkUr;jLl,Ur;jpUr;jq,Ur;jrUr;jtUr;j2vUr;jv,Ur;j`yUr;jfzUr;j{Ur;j{Ur;jUr;jUr;j_Ur;jUr;jUUr;j Ur;jUr;j]Ur;jEUr;jUr;jjUr;jUr;j Ur;j`Ur;jUr;jUr;jUr;jMUr;jUr;j̘Ur;jUr;j4Ur;jUr;jמUr;j&Ur;jA,Ur;jUr;jݫUr;jUr;jUr;j1Ur;jUr;j>,Ur;jIUr;jUr;j,Ur;j۵Ur;jUr;jUr;jUr;jOUr;jUr;j#,Ur;jUr;j9Ur;jTUr;j,Ur;jUr;jUr;jUr;j=Ur;jKUr;jUr;ju,Ur;jUr;jUr;jUr;jUr;j7 _You open the door.Ur;jUIUr;jfUr;j/Ur;jUr;jUr;jIUr;j ,Ur;j" Ur;j`Ur;jUr;jUr;jUr;jUr;jUr;j Ur;j !Ur;jq(Ur;jT*,Ur;j ,Ur;jo3Ur;j5Ur;j6Ur;j8Ur;j>Ur;j@,Ur;j!BVr;jE .# #>...# # .# ##.#.#########........##. .# #......##........)..###... ## ###.##.##.#########.# ###. #####.##.....##.......## #. #...#.#####..÷..#......####.###.#'#.#####...<.#...........Vr;j! ..#.....###.#.............#....@..|.).......##98.7 (30.0).....#.....###.#.......##....#.......##.##..###.##.........#.....##.###.# #.###.........#.....##.# #.###.#.........##....##.###....###.#........###....##.......... # ##....##.# #....##########...## # #.)..##.# ###### ###..#Vr;jNVr;jT _Key pressed, stopping explore.Vr;jv14Vr;j9Vr;j;H _No target in view!Vr;j"Vr;j#Vr;j$Vr;j-4Vr;j<6Vr;j7$ _Vr;j.<Vr;j8=Vr;j?Vr;j?Vr;j@Vr;jDVr;jFVr;jPGVr;jGVr;jPK$  Things that are here:Vr;jO  a staff of alchemy; a +0 ring mail; a kobold skeletonVr;jQVr;jR _Vr;jTVr;jtYVr;j[,Vr;jH]Vr;jH`$  Things that are here:Vr;j4er  a +0 short sword; 5 stones; a kobold skeletonVr;jgVr;jth _Vr;jiVr;jlVr;jlVr;jm,Vr;jpVr;j rVr;jrVr;jnsVr;jwVr;jsyVr;j#zVr;jzVr;j#Vr;j,Vr;jVr;j Vr;jȆVr;j,Vr;jVr;jNVr;jҊVr;jVr;jVr;jӎ,Vr;jVr;jVr;j*,Vr;jVr;jʗVr;jݘ,Vr;jVr;j٤Vr;jХ,Vr;jXVr;jVr;j&,Vr;jVr;jVr;jVr;j}Vr;jVr;j<Vr;j:,Vr;jVr;jR  There is a stone staircase leading down here.Vr;jVr;j _Vr;j#Vr;jVr;j2,Vr;jVr;jXVr;jVr;j,Vr;jVr;jVr;jVr;jPVr;jhVr;jVr;jPVr;jVr;jVr;jrVr;jVr;jVr;j~Vr;j,Vr;jVr;jZVr;j&Vr;jVr;jMVr;jVr;jVr;jVr;j,Vr;jVr;jVr;jVr;j)Vr;jVr;jVr;j1Vr;j- #............#.#..#  ##....>.......#...#.#######  #.............###.#.....#  #..)..........###.#####.#  Vr;jV#..........#...#........#  #.................#.....#  #..........####...#.###.#  ###.......##..........#.#  #.##.##@#######.# 202#.##.##.........# ....############ ##...### ....#######...# ##### ###.# # #.# #.# #†#######Vr;jsVr;jVr;jE _Done exploring.Vr;j4Vr;j!Vr;j#H _No target in view!Vr;jBVr;jD3Vr;ja.>..........0.0)Vr;jcVr;j!iVr;jjE _Done exploring.Vr;jVr;jo Vr;jVr;jH _No target in view!Vr;j'YVr;jkZVr;j[Vr;j{4Vr;j}Vr;jE _Done exploring.Vr;jVr;jVr;jG _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Vr;j q Vr;jHr 3Vr;jj Vr;jK ,Vr;j No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Vr;jT Vr;j Vr;j?$ Vr;jS& Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Vr;j3Vr;jVr;j[4Vr;jjVr;jNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Vr;j4Vr;jVr;jDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Wr;jn3Wr;j!Wr;j84Wr;j:Wr;j;No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Wr;j2aWr;jbWr;jgWr;jiDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Wr;jJWr;jK3Wr;j{m4Wr;j5oWr;jKqNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Wr;j*Wr;j̧Wr;jlWr;jDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Wr;jD[?25h[?0cNo target in view!Done exploring.Wr;jINo target in view!Done exploring.No target in view!  Search for what [Enter for "."]? Xr;j  [?25l[?1cXr;jXr;j22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 4 javelinsb - [D:3] a stone staircase leading down  c - [D:3] a +0 mace  d - [D:3] a stone staircase leading up  e - [D:3] an orb of attunementXr;jVf - [D:3] 5 stones  g - [D:3] a +0 short sword (1 further duplicate)  h - [D:3] a robe  i - [D:3] a +0 ring mail  j - [D:3] a staff of alchemyk - [D:3] an escape hatch in the ceiling  l - [D:3] a short sword  m - [D:3] a leather armour  n - [D:3] a stone staircase leading up  o - [D:3] an escape hatch in the floor  p - [D:3] a stone staircase leading down  q - [D:3] a +0 hand axe  r - [D:3] a +0 leather armour  s - [D:3] a teleport trap  t - [D:3] a +0 club  u - [D:3] a stone staircase leading down  v - [D:3] a stone staircase leading up[r;j}  a - [D:3] 4 javelins  v - [D:3] a stone staircase leading upbr;jyLevel 3 of the Dungeon <<<<>>>>(Press ? for help) #........#.....###.#.......##...[........#   ###### #.......#.......##.##..###.##........###.#####   #....# #.........#.....##.###.# #.##........# #.....#   #.##.### #.........#.....##.# #.###...........# #.###.######   #.#....# #.........##....##.###....###.##.#<..###.# #.#....#   ####.#....# #........###....##.............#†..#.#...# #.#.##.#   #....#.##### ##....##.# #....##########...#####.....#####.#.##.###   #)#.<#.....# #.)..##.# #########..####...#.......#.##...#   #.#.##..##.# #.#####.##....##...#..#....#....#.#   #.#.....##.# #.# #<##............#.#.......#.#  r;jm #.####.###.####.# ### #............#.#.........#   #....#........#.###....>.......#...#.#######   ####.######...#.# #.............###.#.....#   #.######...#.##..)..........###.#####.#   #†..........^###### #..........#...#........#   #####.#.#.#.#.#.#.###.................#.....#   #..#.#.#.#.#.#.##..........####...#.###.#   #...#.#.#.#.#.#####.......##..........#.#   #.##.#.#.#.#.#.##.......##.##@#######.#   #.#.#.#.#.#.#.####.......##.##.........#   #.##.#.#.#.#.#.# #...........############   #.#.#.#.#.#.#.## #####.........###  #.##.#.#.#.#.#.##.....#######...#br;j br;jK gorgonsofia the ShooterCoglinHealth: 46/46 ========================Magic: 6/6========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 20XL:  6 Next:  4% Place: Dungeon:3Time: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .br;js br;j Q _br;j{ br;j ,br;j% Xbr;j br;j Jbr;j br;j|( br;jc, Bbr;jN ##.# #.###...........# #.###.#### ##.###....###.##.#<..###.# #.#... ##.............#†..#.#...# #.#.## ##########...#####.....#####.#.## ####..####...#.......#.###....##...#..#....#...#............#.#......#............#.#......##....@.......#...#.### Noise: --------- 2039.7 (11.0)#.............###.#.... a) +2 sling {Harkira c) +0 sling {Saranna#..)..........###.##### Fire: a) +2 sling {Harkiran} #..........#...#.......#.................#....#..........####...#.###br;j7R ![40m ###.......##..........# #.......##.##.####### ##.......##.##........  _There is a stone staircase leading down here.cr;j:).##.# #.###.# #.###. .##.###....###.##.#<..###.# #.# .##cr;jgb.......#†..#.#...# #.#. .#...#####.....#####.#. ## ###..####...#.......#. #....##...#..#....# #.#.# #.#.# ##...@>.......#...#. #....###.# #..)...###. #.#...# #.....# #.####...#. ###.##.... #.##.##. ##.##.##cr;jɑcr;j940.7 (1.0) _cr;jścr;jcr;j0 cr;jy4 Read which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies  c - a scroll labelled VIUHAA YNWEGGE [!] read|quaff[?] describe selecteddr;j ) .##.# #.###...........# #.###.### gorgonsofia the Shooter .##.###....###.##.#<..###.# #.#.. Coglin .##.............#†..#.#...# #.#.# Health: 46/46 ======================== .##########...#####.....#####.#.# Magic: 6/6======================== #####..####...#.......#.# AC: 3Str: 11#....##...#..#....#.. EV: 11Int: 8#............#.#..... SH: 0Dex: 20#............#.#..... XL:  6 Next:  4% Place: Dungeon:3##...@dr;j 2 >.......#...#.## Noise: ---------  Time: 2040.7 (0.0)#.............###.#... a) +2 sling {Harkira c) +0 sling {Saranna#..)..........###.#### Fire: a) +2 sling {Harkiran} #..........#...#......#.................#...#..........####...#.## ###.......##.......... #.......##.##.###### ##.......##.##.......  _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  As you read the scroll labelled VIUHAA YNWEGGE, it crumbles to dust.  It is a scroll of amnesia.dr;j6 /  --more--fr;jfr;jĐ+1.7 (1fr;j5L _You feel forgetful for a moment.fr;jfr;j'Read which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies [!] read|quaff[?] describe selectedgr;j{ gr;jd gr;jf .##.# #.###...........# #.###.### gorgonsofia the Shooter .##.###....###.##.#<..###.# #.#.. Coglin .##.............#†..#.#...# #.#.# Health: 46/46 ======================== .##########...#####.....#####.#.# Magic: 6/6======================== #####..####...#.......#.# AC: 3Str: 11#....##...#..#....#.. EV: 11Int: 8#............#.#..... SH: 0Dex: 20#............#.#..... XL:  6 Next:  4% Place: Dungeon:3##...@>r;j m.......#...#.## Noise: ---------  Time: 2041.7 (0.0)#.............###.#... a) +2 sling {Harkira c) +0 sling {Saranna#..)..........###.#### Fire: a) +2 sling {Harkiran} #..........#...#......#.................#...#..........####...#.## ###.......##.......... #.......##.##.###### ##.......##.##.......  _No target in view! _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  As you read the scroll labelled VIUHAA YNWEGGE, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.gr;j[,gr;j.gIdentify which item? (\ to view known items) Potions (select first with !)  k - 3 bubbling orange potions[?] describe selectedhr;j hr;j .##.# #.###...........# #.###.### gorgonsofia the Shooter .##.###....###.##.#<..###.# #.#.. Coglin .##.............#†..#.#...# #.#.# Health: 46/46 ======================== .##########...#####.....#####.#.# Magic: 6/6======================== #####..####...#.......#.# AC: 3Str: 11hr;jb #....##...#..#....#.. EV: 11Int: 8#............#.#..... SH: 0Dex: 20#............#.#..... XL:  6 Next:  4% Place: Dungeon:3##...@>.......#...#.## Noise: ---------  Time: 2041.7 (0.0)#.............###.#... a) +2 sling {Harkira c) +0 sling {Saranna#..)..........###.#### Fire: a) +2 sling {Harkiran} #..........#...#......#.................#...#..........####...#.## ###.......##.......... #.......##.##.###### ##.......##.##.......  _No target in view! _Search for what [Enter for "."]? hr;j [37m. _There is a stone staircase leading down here.  As you read the scroll labelled VIUHAA YNWEGGE, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.hr;j}  As you read the scroll of identify, it crumbles to dust.2.7 (1hr;j hr;j( [ _k -> h - 3 potions of hastejr;jM3jr;j jr;j$jr;ji,jr;jjr;jBjr;jjr;j jr;jA,jr;j!jr;j&,jr;j'jr;j(jr;j*jr;j+jr;j-jr;jt.jr;jU/jr;j1jr;js2jr;j<3jr;j&5,jr;j6jr;jf8,jr;j9jr;jk<jr;jw[hjr;jz^jr;jmjr;jGpjr;jwjr;jjr;jjr;j,jr;jhjr;j',jr;jjr;jhjr;jdjr;j,jr;jjr;jjr;jjr;jEjr;jjr;jjr;jBjr;j,jr;jjr;jjr;jjr;jjr;j,jr;jjr;jjr;jnjr;j,jr;jXjr;jC,jr;jjr;j,jr;j56jr;j;9,jr;ju;jr;j<jr;j=jr;j>jr;jSA,jr;jLCjr;jF,jr;jHjr;jJjr;j Kjr;jLjr;j O,jr;jnPjr;jR,jr;jTjr;j*Wjr;j'Xjr;j/Yjr;jj[jr;j>\jr;j]jr;jE`,jr;jajr;jNuJjr;jlw,jr;j+yjr;jz,jr;j%|jr;ja~,jr;jOjr;j,jr;jɃjr;j,jr;jjr;jӉjr;jߋ,jr;jPjr;j9jr;jjr;j,jr;jjr;jjr;jÕjr;jjr;j{jr;jBjr;jjr;jjr;j˨jr;jĩjr;jd,jr;j+jr;jjr;j=jr;jFjr;jZ,jr;j˹jr;j,jr;jjr;j,jr;jjr;jH,jr;jjr;j,jr;j0jr;jjr;j=jr;jGjr;j,jr;j*jr;jjr;jjr;jojr;jxjr;jHjr;j jr;jk,jr;jjr;jjr;jM,jr;jjr;jqjr;jZjr;jfjr;jWjr;jHjr;j#jr;jjr;jjr;jW _You start waiting.jr;j1141.7 (99.0)jr;jS-2.7 (100.0)jr;jojr;j# _Done waiting.jr;jj, ##.# #.###.# #.###.# ##.###....###.##.#<..###.# #.#. ##.......#†..#.#...# #.#.# #...#####.....#####.#.# # ###..####...#.......#.#jr;j. #....##...#..#....#.#.#.#.#.#.#.##....@.#...#.##.###.#.#..).###.##.#...#.#.#.#.####...#.####.##.##.##.##.###.##.##.jr;j6 jr;j7 13.0)jr;j= jr;j@A c _There is a stone staircase leading down here.kr;j3 kr;jF kr;j kr;j kr;j̟ -4 _kr;j kr;j  J 4  You climb downwards.kr;j  , , , , ,, *  , , ...,#. , , ,, , , ,.. #.* *** ** *  , , ..#.### *  , , .#...## * , ..... * *, ,*,*,##...###, *, ##,  * * ## *,, #..##### , , ,#.., , , r;j 33m#.. *, ...* , , , * *, , ...., * ,,, , l   iguana (asleep)*,#...l , , *, * ..... , * ***, *** , ,kr;jp -6.2 (2.5kr;j1  _You encounter an iguana. _There is a stone staircase leading up here.lr;j )))))lYou shoot a sling bullet. The sling bullet hits the iguana.lr;jb  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.lr;jt%8l.lr;j,....===7.3 (1.1Rev lr;j3lr;j7a _The iguana is moderately wounded.lr;juOD , , , , ,, *  , , ...,#. , , ,, , , ,.. #.* *** ** *  , , ..#.### *  , , .#...## *  , ..... *  *, ,*,*,##...###,  *, #......#, lr;jx{ * * #..@...#  *,, #..#####  , , ,#.., ,  , #.. * , ...* , , , * *  , , ...l, * ,,, ,  * ,#.... , , *  , * ..... , * ***  , *** , , lr;j , , , , ,, *  , , ...,#. , , ,,  , ,.. #.* *** ** *  , , ..#.### *  , , .#...## *  , ..... *  *, ,*,*,##...###,  *, #......#,  * * #..@...#  *,, #..#####  , , ,#.., r;jl4m,  , #.. * , ...* , , , *  , , ...l, * ,,, ,  * ,#.... , ,  , * ..... , *  , *** , lr;jaE _An iguana is nearby! ))))You shoot a sling bullet. The sling bullet hits the iguana.lr;j  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.lr;jJ8l.lr;j"T0...lr;jW^8.4Rev+ lr;j^lr;ja_ _The iguana is severely wounded.lr;jq , , , , ,, *  , , ...,#. , , ,, , , ,.. #.* *** ** *  , , ..#.### *  , , .#...## *  , ..... *  *, ,*,*,##...###,  *, #......#,  * * #..@...#  *,, #..#####  , , ,#.., ,  , #.. * , ..l* , , , * * lr;jr , , ...., * ,,, ,  * ,#.... , , *  , * ..... , * ***  , *** , , lr;j , , , , ,, *  , , ...,#. , , ,,  , ,.. #.* *** ** *  , , ..#.### *  , , .#...## *  , ..... *  *, ,*,*,##...###,  *, #......#,  * * #..@...#  *,, #..#####  , , ,#.., r;j2Z4m,  , #.. * , ..l* , , , *  , , ...., * ,,, ,  * ,#.... , ,  , * ..... , *  , *** , lr;j3lr;j: lr;j$^ _An iguana is nearby!lr;jM; )))))))You shoot a sling bullet.lr;j  The sling bullet barely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.lr;jI 8l.lr;jN @......lr;j:P ,9.6 (1.2lr;j6^ u _The iguana is severely wounded.lr;j7 )))))))You shoot a sling bullet.lr;jآ †The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.lr;j =)lr;jZ lr;je ...†.... 7/471650.7 (1.1Rev* _You kill the iguana!lr;jk lr;j*r i _Your Fighting skill increases to level 3!lr;j lr;j, lr;j lr;j H _No target in view!mr;jfrmr;jYtmr;jxmr;j{H _No target in view!mr;j|d3mr;j gmr;jkmr;jpmr;jr: _mr;jvymr;jmr;j6Rev+ mr;jmr;jmr;jmr;j,mr;jmr;j,mr;jҜmr;jmr;j,mr;jmr;jmr;j mr;jTRev mr;j,mr;jڸmr;j,mr;jmr;jBmr;j,mr;jamr;j,mr;jmr;jmr;jMmr;j>mr;j8mr;j3mr;jmr;jmr;jmr;j,mr;j#mr;jf,mr;jQmr;jmr;j^,mr;jmr;j mr;jV,mr;j mr;j$mr;j*Xmr;jOBmr;jW,mr;j-rmr;j)umr;j{, , ,,, , * #...#.#.#.#..<... ,, , #.....#.#.#..#### , , #..##...#.#...... , #..##.....#.†#### ,, ,,, * #..##.#.#....# ,,. , #.......#......#,,, ... ,* #...#...#........, .....###.....#......#... .......@.....#.####.#...---71.7 (21.0) ,.....####.##.#.# * .#..., , ... ,..r;j}37m.#.#.# , .# ..* # * #####.. ,, ## . ###. ,,, ,> , , , * , * * , * , , ,** , , , ,* , , , *, , ,---mr;jmr;jT _Key pressed, stopping explore.mr;jZ4mr;j'mr;jhH _No target in view!mr;jow3mr;jymr;j{mr;j~mr;j$ _mr;j4Bmr;j=,mr;jƉmr;j$mr;jc,mr;jmr;jȘ,mr;jwmr;jmr;jrmr;j,mr;jmr;j,mr;jmr;jmr;jmr;j,mr;jֵmr;jmr;j,mr;jhmr;jmr;j,mr;jmr;j8,mr;jmr;jmr;j7mr;j,mr;jmr;j ,,, , , , ,, .......# ......... .....#.....,, , ,........# ###.#.#.#.##, ........# #...#.#.#.#..., ,,, ........# #...#.#.#.#..< ,.......# #.....#.#.#..# ,........###..##...#.# ....<#..##†#,# #..##.#.#....#82.7 (1,, ........# #.......#.. ,........# #...#...#... ........###.....#......#................#.####.#, , ........####.##.#.# * .#, , , ..............#.#.# , .#mr;j* *###############.. ,, ## ###.,,,mr;jmr;j/,3.7 (12mr;j.mr;j9 _Found a stone staircase leading up.mr;j;64mr;j)=^ _No target in view!mr;jVmr;jX3mr;j]mr;jDc: _mr;j?hmr;j/lM , , ..#.#,,, , ,, .......# . .....#...,, , ,### , mr;jm(.  , ,,, #< , , #.....##, ,###.#... .<#..##.....#.†4.0) ,##..##.##,, ..,........# #...#...#........... .####. .... ######### mr;jnmr;j]tmr;jawT _Key pressed, stopping explore.mr;jUmr;j:mr;jmr;jH _No target in view!mr;j8 mr;j: mr;j@ mr;jC H _No target in view!mr;jm mr;jn 3mr;jxr mr;jt mr;ju $ _mr;jz mr;j mr;jϥ ,mr;j mr;j mr;j mr;j mr;j mr;j mr;jٹ ,mr;j mr;j mr;j ,mr;jB mr;j mr;j ,mr;jG mr;j mr;j mr;j mr;jm mr;j mr;j ,mr;j mr;j mr;j ,mr;j mr;j mr;j mr;j mr;j mr;jd ,mr;j mr;j v _w - 2 potions of heal wounds (gained 1)mr;j mr;j{ 3mr;j) mr;j- ,mr;j/ mr;j6 mr;j; mr;j< ,mr;jF mr;jI ,mr;jK mr;j?S mr;j.V mr;jW ,mr;j\ mr;j_ mr;j` ,mr;je mr;jg mr;ji ,mr;jm mr;j;t mr;ju mr;jv mr;j mr;j! ,mr;j mr;j mr;ja mr;jِ mr;j" mr;j ,mr;j) mr;jN M _You now have 105 gold pieces (gained 5).mr;j 3mr;jr mr;j mr;jS ,mr;j mr;j mr;j ,mr;j mr;j mr;j ,mr;jp mr;j mr;j mr;j ,mr;j ** * *  ,, , .  ,#### *.#  * ,#... ,..#  * #... #.. * *  #..#... ,, *** * #..#.####. ,  , * #........., * * * ,#.@#, # #..####.#* , ,,mr;j  *,# #.#.......#*, ,* , #.#.#.#..####.# *  ,, , ............#.# ....,,............#.# ,.... ,  , ,............#.#,..... , , , ............#.# .....,,, ............#.#...... ,mr;j 1211.7 (27.0)mr;jT ,2.7 (28mr;j mr;jy S _d - a golden potionmr;jI4mr;j9;{ _No target in view! _mr;jX>Bmr;jEmr;j'L,mr;jMmr;jq, *** #.#..#.####. ,, ..#.#........., ** # #.#.#..#  ,. #.#.#..####.#* ,#.#.#.#.......#*, ,** ####.#.#.#..####.# * ,,, ...............#.# ...., .........#.# ,....,, .......@.......#.#,.....7.7 (5.0) ,...............#.# ....., ,,...............#.#......, ,....?..........#.#...... ,mr;js ,, [$......................, ...............#.#####.*  , ...............#.#####.#  , ,........................  * , ,, , ............. mr;jHA8.7 (6mr;j/mr;j) _Found a chain mail.nr;jBnr;jDnr;jJnr;j{MH _No target in view!nr;j2nr;jnr;jnr;jnr;j9nr;j$: _nr;j6nr;jk  You encounter a ball python.nr;j* * ##.#.#.#..#  ,..#.#.#..####.#* * .#.......#*,* *######.#.#.#..####.# ,,.................#.# ..,, .................#.# ,.., ..#.#, ,..#.#  S..#.#, , ?..#.# * ,,,,, ..[$... >...#.#####* , ..#.#####, ,......... S   ball python (constriction, asleep)* ,.........   * , nr;jv^9.7 (120.7 (2 _nr;j:nr;j.nr;j u .  You shoot a sling bullet. The sling bullet hits the ball python.nr;j%X))))))nr;jNq )You kill the ball python!nr;j7,.......nr;j;b===1.9 (1.2Rev nr;j\Cnr;j1j _You shoot a sling bullet.nr;jt ,..#.#.#..####.#** * #.#.#.#.......#*,#######.#.#.#..####.#  ,..................#.# .,, .#.# ,, ,,.#.# , ..#.# .#.#,.#.#---  * ,,,,,...[$..... > ....#.####* , .#. .......*  * , , , , ,,, , , nr;jgz}20---3.9 (2nr;j8nr;jc _c - a scroll labelled FOULIE LOOSUVnr;j@ _No target in view!nr;j3nr;jnr;jBnr;j?nr;j$ _nr;jnr;j9nr;j * * #.......#* *#########..####.# ....................#.#,..#.# , ..#.#, ..#.#  ,..#.# ,....#.#* ,,,.....[$@....4.9 (1 >....#.##* ..#. ,......*  *  , ..............., , ,............ nr;j6nr;j+5.9 (2nr;jQ _Found a stone staircase leading down.nr;js  _No target in view!nr;j 3nr;j nr;je nr;jt nr;j* : _nr;j nr;j nr;jw nr;j N _You now have 116 gold pieces (gained 11).nr;j 3nr;jZ nr;j nr;j d  You encounter 2 orcs.nr;jv y ...............#.# *,.....................#.#,.#.# .#.# ,.#.#, , .#.#* ,,[..... .>.........#.# * .......@.#.#..... *....  *,nr;j oo 2 orcs (asleep) ,* o.o### , ,, , # #nr;j5 z8.9 (39.9 (4 _nr;j~}  )))))o1 asleep))You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!nr;j  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.nr;jž oThe orc is severely wounded.nr;j? 3o.nr;j ,o.nr;j .....ooo 3 orcs (2 wandering)nr;j) c===31.0 (1.1Rev nr;j' nr;jk o _You encounter an orc. It is wielding a +0 whip.nr;j W * ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... nr;j ............... * ............... ,............... , oo............. * .o............. , ,, ,  or;j- ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... ............... * ............... ,............... , oo............. * .o............. , ,, ,  or;jE:3or;j6Eor;jGd _There are monsters nearby!or;jg )))))))You shoot a sling bullet.or;j  The sling bullet completely misses the orc.You shoot a sling bullet.or;j6v oThe sling bullet closely misses the orc.or;jwo..oor;jz oYou encounter an orc. It is wielding a +0 trident.or;j8o.or;j׌....oo 5 orcs (1 polearm, 4 wandering)2.1Rev+ or;jor;jۛo _You encounter an orc. It is wielding a +0 club.or;j  * ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... ............... * ............... or;jv,..o............ , .oo............ * o..o........... or;j1, ,, ,  or;jhJI ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... ............... * ............... ,..o............ , .oo............ * o..o........... , ,, ,  or;j$V3or;j*z _There are monsters nearby!or;jǯ )You shoot a sling bullet. The sling bullet hits the orc.or;jƳ))))oooo 4 orcs (1 polearm,or;jB or;jC)o 3 wandering)You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!or;j ooThe orc is heavily wounded.or;jyJ.oor;j;o.or;j9o.or;j4o.or;j8o.or;j?:o.or;jR.oor;j....ooo1or;js/73.2or;jor;jy; _The orc shouts! x2; You hear a shout!or;j * ,............... , ............... ............... ,............... , , ...............  * ,,......[........ or;jq.>............. * .......@....... ............... * ............... ............... * ............... ,..o.o.......... , .oo............ * ............... , ,, ,  or;jn ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... ............... * ............... or;j,..o.o.......... , .oo............ * ............... , ,, ,  or;j@ _There are monsters nearby!or;j, ))))You shoot a sling bullet. The sling bullet hits the orc.or;j?l  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.or;jo)o.o.o.or;jt7...or;j&k4.4 (1.2Rev* or;j5G _The orc is lightly wounded.or;j&Sr * ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... ............... or;j]#* ...o.o......... ,..oo........... , ............... * ............... , ,, ,  or;j  ,............... , ............... ............... ,............... , , ...............  * ,,......[........ .>............. * .......@....... ............... * ............... ............... * ...o.o......... ,..oo........... , ............... * ............... or;j {, ,, ,  or;j 3or;jw ))))o)  The sling bullet hits the orc but does no damage. _The orc is lightly wounded. _There are monsters nearby!  The sling bullet closely misses the orc.  The sling bullet hits the orc.or;j )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.or;j e) 3 orcsor;j ;o.or;j4 5o.or;j Io)or;j 6...or;j /85.6or;jO or;j G _You kill the orc!or;j( ))You shoot a sling bullet. The sling bullet hits the orc.or;j]E )  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!or;jK Q 2 orcsor;j o. oYou kill the orc!o)or;j) ..o 3 orcs960or;j/ or;j; s _You encounter an orc. It is wielding a +0 hand axe.or;j- )You shoot a sling bullet. The sling bullet hits the orc.or;j( t)) 2 orcsor;jm )))))You kill the orc!or;jMo.o...)))..or;j5207.8 (1.2or;jKor;j/ _You shoot a sling bullet.pr;j}/ ))You shoot a sling bullet. The sling bullet hits the orc.pr;jl )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.pr;jxo   orcpr;j:o.pr;jt%..18.9 (1.1 _You kill the orc!pr;j )))) You shoot a sling bullet. The sling bullet hits the orc.pr;j} )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!pr;j'Spr;j;....pr;j0240.0pr;j5pr;j?G _You kill the orc!pr;j3pr;j ^ _No target in view!pr;jE 3pr;j2 pr;j H _No target in view!pr;j~l pr;jl pr;jvv pr;jy H _No target in view!pr;j 3pr;j pr;jNpr;j pr;j: _pr;j<pr;jS@pr;j]jRev+ pr;japr;j$h,pr;jylpr;jrpr;jx,pr;jpr;jgpr;jTRev pr;jݙpr;j\pr;j,pr;j6pr;j,pr;jpr;jmpr;jY>pr;jpr;jpr;jk  You encounter a ball python.pr;jZ* ...)....... ,..).......)... ,....*.# .  *,,.  * ...# #*, ..#.<---* ,### , .....# #...# # ,...$###..S   ball python (constriction, asleep) pr;je### .S...* ,, * *###########pr;j051.0 (11.0)pr;jO---2.0 (12 _pr;j} pr;j pr;j- †You shoot a sling bullet. The sling bullet hits the ball python.pr;j\5)))))) qr;j{r )You kill the ball python!qr;j) x......†qr;jf===3.2 (1.2)Rev qr;jZqr;j/ _You shoot a sling bullet.qr;jr3qr;jqr;jqr;jh,qr;j qr;j$qr;ja,qr;j4qr;jO"qr;j(,qr;jj)qr;j@qr;j܉ _You now have 126 gold pieces (gained 10).qr;j"qr;jqr;jqr;jǘqr;jK  #... qr;j  #..........   #.........   #...........   #..........   #.........   #........   #.......   #..@†..---61.2 (8.0   #...##############   #...   #qr;jҢ   #... * *   #... ,, ,   #.$., , * * ,   #... , , + ** , qr;j  * , , *qr;jӣqr;j!3---qr;jqr;jT _Key pressed, stopping explore.qr;j6qr;jqr;jqr;jH _No target in view!qr;jq3qr;jsqr;jawqr;jaP _qr;jHXqr;jqr;j qr;jqr;jף,qr;jqr;jު,qr;jqr;j4qr;jqr;jqr;j<qr;jqr;jqr;jHqr;jN _You now have 138 gold pieces (gained 12).qr;j,H  #  qr;j #...†.....  ..################  ..# ..# ..####### *  .........  ... * *  .....#+ ** 9  #......⌠.#. , *   #...##..##+**,,   #.... ###.. * ,   #...#. .+ _  #.....* #  ##.## . * , qr;jNA[40m #. * , ,  *, , *qr;j(qr;j ,70.2 (9qr;j;_qr;jt- _Found a detected altar.qr;j)qr;jr*qr;j :^ _No target in view!qr;jK*3qr;j+qr;j< _qr;j̴Bqr;jFXqr;j` ......#+#.. **  #......⌠.#.#.⌠ , *  #...##..##+##.,   #.....###...# * ,  #...#.+.+ _.+ *  #.....### .#   ##.##...## #. *  #.##..⌠.#. ,⌠  #@##....#+ * 81.2 (11.0)  #.#######,  qr;j #.# *   #.# * ,*  #.# ,  #.# ,  #.# **  #:.,,, ,, , qr;j)qr;j j _Key pressed, stopping explore.qr;jqr;j?qr;j ^ _No target in view!qr;j 3qr;j qr;j qr;j,'  _  #.##..⌠.#. ,⌠ *  #.##....#+ *  #.#######,  #.# *  #.# * ,*  #.# , #.# , ###### ....... , ######  ##      You pick up a parchment of Grave Claw and begin reading...8.2 (7.0)9.2 (8 qr;j' 5_You add the spell Grave Claw to your library.qr;jr qr;jet | _No target in view!qr;jT 3qr;j f _qr;j Bqr;j ,qr;j qr;j qr;jZ qr;jd qr;j  #.##..⌠.#. ,⌠ *  #.##....#+ *  qr;j 5 F#.#######,  #.# *  #.# * ,*  #.# ,  #.# ,  #.### #... 92.2 (3 #.### #.#  ### qr;jD j _Key pressed, stopping explore.qr;jS qr;jT qr;j!Y qr;j[ H _No target in view!rr;j#rr;jrr;jrr;j1^ _No target in view!rr;jIrr;jkrr;jF: _rr;j rr;jBrr;jBrr;jKrr;jrr;jrr;ja,rr;j1rr;jBrr;jnrr;jBrr;jF Xrr;jrr;j#,rr;jrr;jrr;j,rr;jdrr;jrr;j,rr;jrr;j/rr;j2,rr;j=3rr;j5rr;j;rr;jZ<,rr;j@rr;jeA,rr;jArr;jCrr;jE,rr;jSFrr;jHrr;jOrr;j@Prr;jPrr;jeS7 _You open the door.rr;jUrr;jUrr;jbVrr;jY@  There is an open door here.rr;j\]rr;jG^5 _rr;jbrr;jprr;jqrr;jtrr;jUv7 _You open the door.rr;jxrr;j(yrr;j|rr;j~@  There is an open door here.rr;ja _rr;jrr;jrr;jBrr;j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.rr;j"rr;jrr;jrr;jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.rr;jrr;jW _rr;j~rr;jrr;jrr;j4rr;jlrr;jThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.rr;jrr;jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a ball python....#### ...#, , ...######## * #* , * ..........# , .#* , , ..........####### , ..# , *, ........#+#.....#* ,...#*, ......⌠.#.#.⌠.#.#* ....# *, ...##..##+##..#.##.....# , * .....###...rr;jd###S, , ...#.+.+._.'.'., .....###...#####, #.##...##'##.., #.##..⌠.#.#.⌠.#, #.##....#'#...#***,*S   ball python (constriction, wandering) #.#######...#.# , #.# ###...# * #.# ###.#*S.320.0)rr;j8 3.2 (31 __rr;j, ,  * #* , *  , .#* , , #### , ..# , +#.....#* ,...# , .#.⌠.#.#* ....# ##..#.##....S# , * #..@......., , _.'.'.######### , ..##### , '##..# , rr;j .#.⌠.#, '#...# ***,* ..#.# ,  ###...# *  ###.#* rr;jG, ,  * #* , *  , .#* , , #### , ..# , +#.....#* ,...# , .#.⌠.#.#* ....# ##..#.##....S# , * #..@......., , _.'.'.######### , ..##### , '##..# .#.⌠.#'#...# ***,* ..#.# rr;jH  ###...#  ###.#rr;jOrr;jgPrr;jprr;jTtb _A ball python is nearby!rr;j  )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.rr;j )The ball python is severely wounded.You shoot a sling bullet.rr;j7.S........===4.3 (1.1)Rev rr;j2rr;jrr;je _The sling bullet barely misses the ball python.rr;j, ,  * #* , *  , .#* , , #### , ..# , +#.....#* ,...# , .#.⌠.#.#* ....# ##..#.##.....# , * #..@....S.., , _.'.'.######### , ..##### , '##..# , .#.⌠.#, '#...# ***,* rr;j|..#.# ,  ###...# *  ###.#* rr;j, ,  * #* , *  , .#* , , #### , ..# , +#.....#* ,...# , .#.⌠.#.#* ....# ##..#.##.....# , * #..@....S.., , _.'.'.######### , ..##### , '##..# , .#.⌠.#'#...# ***,* rr;jX[30m..#.#  ###...#  ###.# † _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.))))rr;je( s )))You kill the ball python!rr;j N....†..rr;jT f35.4Rev+ rr;jo 8_rr;j / _You shoot a sling bullet.rr;j 3rr;j, Rev   You encounter an adder. ###. , , , , ####### #######* , * , # #.....#* , , ,########.....# , *, , #+#.....##.....# , *,,, ⌠.#.#.⌠.#.##.....# *,, #..##+##..#.##.....##S.., * , .###...###......@†...... ,, ,---+.+.r;ji: 0m_.'.'.####... , .###...##### , ...##'##..# , * * ..⌠.#.#.⌠.# , , ....#'#...# ***,* ,S   adder (wandering)####...#.# ,, ,  ###... ###.# * ,,8.4 (3.0---9.4 (4 __rr;jFE t )))))))You shoot a sling bullet.rr;j . S    The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.rr;jU U.Srr;j\ K..†..rr;j] 7===30.5 (1.1rr;jd rr;jf ] _The adder is heavily wounded.rr;j m )))))))You shoot a sling bullet.rr;j< †The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.rr;j# <)rr;j d†..†...rr;j k71.7 (1.2Rev+ rr;js rr;jm I _You kill the adder!rr;j Irr;j Xrr;j  rr;j a You see here a ball python corpse.rr;j rr;jd  _rr;j rr;js rr;js TRev rr;jO rr;j rr;j7 ,rr;j rr;j b  You see here an adder corpse.rr;jN rr;j"  _rr;j' rr;j! rr;j rr;j* (rr;j rr;jR rr;j rr;j 3rr;j rr;j rr;j rr;j6 rr;j rr;j ,rr;j rr;j+ rr;j rr;jI rr;jj rr;jH% rr;j' rr;jm' rr;j ( rr;jV+ rr;jN/ ,rr;j0 rr;j3 rr;jR6 ,rr;j6 rr;jd9 rr;jI; ,rr;jM< rr;j? rr;j@ ,rr;jA rr;jC rr;jE rr;j)F rr;jF rr;jUJ rr;jmL rr;jL rr;jM rr;jO rr;j0Q ,rr;j}Q rr;jU rr;juV ,rr;jV rr;jrZ rr;j[ rr;jk\ ,rr;j_ rr;ja ,rr;jb rr;je rr;jg rr;jh rr;ji rr;jl rr;jn ,rr;jo rr;jr rr;jyt rr;ju rr;jJu rr;jx rr;j{ ,rr;j| rr;j5 rr;jȁ rr;jf rr;jS rr;j rr;j ,rr;jF rr;j\/  You encounter a kobold. It is wielding a +0 dagger and quivering stones.......# #...#...#.......... * ......###.....#......#...#. * * ..............#.####.#...# ###.##.#.####.#...# ......#.#.#.. .# ..# , ** #############.....####K..# , , #########.......,> * , #......##.$..#* , #######......##.@..# * ---....##......#.....###.#,* , * .....##......#r;jd0m.........#**..##......#.....##### , ,...##......#........# , ,.##......#.....##.#* * * K   kobold (missile, asleep) ...†..†..........#.#,,.. , , , #######......#...#.# , ## ,,......#...#.# 58.7 (27.0)---9.7 (28 _rr;jb )))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!rr;j ))The kobold is severely wounded.You shoot a sling bullet.sr;j? K......  The sling bullet barely misses the kobold.sr;j`HL(((((((sr;jZ......@sr;jg===60.9 (1.2)Rev sr;jsr;jf _The kobold throws a stone. The stone misses you.sr;jL  * ...#. * ..#. , #.#.#### .#.#.. .# ..# , ** ....####K..# ,  #.......,> *  #.$..#* , #.@..# * #.....# , * #.........# ** #.....##### , #........# , , ......#.....##.#* * * .†..†..........#.#,,.. , , , ....#...#.# , ## ,,  #.....# , sr;jP  * ...#. * ..#. , #.#.#### .#.#.. .# ..# , ** ....####K..# ,  #.......,> *  #.$..#* , #.@..# * #.....# , * #.........# ** #.....##### , #........# , sr;j......#.....##.#* * * .†..†..........#.#,,.. , , ....#...#.# , ##  #.....# sr;jsr;jA _A kobold is nearby!sr;j )You shoot a sling bullet. The sling bullet hits the kobold.sr;j_M)))))sr;jVm ))You kill the kobold!sr;jVL)......sr;jc2.0 (1.1Rev+ sr;j/!sr;j#/ _You shoot a sling bullet.sr;jE23sr;j2sr;jc5sr;j<DM.# ,,, #...#...#.......... * ###.....#...... * *........#.####,sr;jF=####.##.#.####.#...# ............#.#.#.. .# .** ######.....####)..# ,########........> * , * ,sr;j|=* 0.0 #######....# ..###.#,* , .....sr;j= ** .....##......#.....##### , ,...sr;j=..†..†...sr;j >3....#...#.#sr;j*Fsr;jaL4---3.0 (1sr;jMsr;jWJ _Found a stone staircase leading down.sr;jXu---4.0 (2Rev sr;j;_sr;ja? _You now have 152 gold pieces (gained 14).sr;jtsr;j sr;jsr;jH _No target in view!sr;j3sr;jsr;j<sr;jsr;jʸ: _sr;jXsr;jsr;j,sr;jsr;jsr;j>sr;jsr;j\0]  Things that are here:  a +0 dagger; 2 stones _  There is a stone staircase leading down here. _sr;j2sr;j4sr;j,5sr;j6sr;j+9sr;j^=Bsr;jDsr;jG,sr;jHsr;jKsr;jJO,sr;jSPsr;jSsr;jT,sr;jUsr;jYsr;j3`Xsr;jcBsr;j[sr;j҂,sr;jsr;j\sr;jߋ,sr;jsr;jBsr;jsr;j4nsr;j Bsr;jsr;j'sr;jXsr;jsr;jusr;jsr;jsr;jsr;jsr;jsr;jisr;j~sr;jsr;j`sr;jsr;j{sr;jsr;j,sr;jsr;jesr;j,sr;j,sr;jsr;jn,sr;j sr;j sr;j ,sr;j"sr;j5sr;jsr;jsr;jsr;j,sr;jsr;jsr;j sr;jgQ,sr;jyV,sr;jVsr;jx[q _c - 3 potions of curing (gained 1)sr;j]3sr;jz]sr;j7`sr;j/asr;jasr;j[bsr;jMdsr;jgBsr;j\jsr;jksr;jksr;jksr;jnsr;josr;jQqsr;jvw.# †#####.# ,  .#......, * *  #...,,, , . * *  .#...#. * *** ***  .#...# #... ,,, ,  .#...# #..########,  .#...# #..##....@#  )..# #..##.###.#  ...>.# #..##.# #.#  ##.#.#.#..##.# #.# *  #.#.#..##.# #.#  sr;jMx~##.#.#.....#.# #.#   #.#.#..##.# #.#,    ####.####.##.###.# *    ..##.......#.....#   sr;jOz 407.0 (43.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!sr;jF/  --more--tr;jm  . tr;jS   ** * *  , *  * * ####*  ,, #@S#tr;j, * * . , ***#..# * , , ..., * * #+## ** , *  , ,*#* , ,,* , , , , tr;j%i.#*, ,* , * ** , ,+, S   adder (asleep)tr;jq# * * * * .# ...., , , , , +# ,.... , * ,*+tr;jT  You are hurled through space towards a monster!tr;jtr;jG m _You encounter an adder.ur;j<} S  You shoot a sling bullet.ur;j'  The sling bullet hits the adder but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.ur;j SThe adder is moderately wounded.===8.2 (1.2)Rev ur;j ur;jy _The adder closely misses you. The adder barely misses you.ur;jHB  . ** * *  , * . * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ ur;jDn  . ** * *  , *  * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , ,  ,* , * ** , ,+,  * * * ur;jt ...., , , , ,  ,.... , * , ur;jur;jur;j`ur;jɣ] _An adder is nearby!ur;jg )You shoot a sling bullet.ur;j>  The sling bullet closely misses the adder.You shoot a sling bullet.ur;j SThe sling bullet barely misses the adder.ur;j^9.4Rev+ ur;jur;j _The adder misses you. The adder closely misses you.ur;jB  . ** * *  , * . * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ ur;jE  . ** * *  , *  * * #### * ur;jG ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,* ur;js/ , ,,* , , ,  ,* , * ** , ,+,  * * * ur;j†t ...., , , , ,  ,.... , * , ur;j8ur;jŽur;jɔur;j] _An adder is nearby!ur;jwB  . ** * *  , * . * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ ur;j [?  . ** * *  , *  * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,* ur;j[ , ,,* , , ,  ,* , * ** , ,+,  * * *  ...., , , , ,  ,.... , * , ur;j8bur;jbur;jegur;jr| ) _An adder is nearby!ur;jbar _The adder misses you. The adder closely misses you. _An adder is nearby! _An adder is nearby!  You shoot a sling bullet. The sling bullet misses the adder.  You shoot a sling bullet.ur;j SThe sling bullet closely misses the adder.ur;j( 5--10.5 (1.1Rev* ur;j< ur;j * _The adder bites you.ur;jF B  . ** * *  , * . * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ ur;jY:   . ** * * ur;jr[  , *  * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , ,  ,* , * ** , ,+,  * * *  ...., , , , ,  ,.... , * , ur;jUb 3ur;jg ur;j2q | ) _An adder is nearby!ur;jp  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.ur;j SThe sling bullet closely misses the adder.ur;j `6=-1.6ur;j ur;j R _The adder barely misses you.ur;j   . ** * *  , * . * * #### * ur;jq  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ ur;jZR  . ** * *  , *  * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ur;jS ,* , * ** , ,+,[37m  * * *  ...., , , , ,  ,.... , * , ur;jZur;jZur;j   _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder!ur;j )The adder is almost dead.You shoot a sling bullet.vr;jS SThe sling bullet closely misses the adder.2.7 _The adder bites you but does no damage. x2  . ** * *  , * . * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ vr;j%n  . ** * *  , *  * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , ,  ,* , * ** , ,+,  * * * vr;jKt ...., , , , ,  ,.... , * , vr;j~vr;j4vr;jtvr;jw | ) _An adder is nearby!vr;j  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.vr;j( SThe sling bullet closely misses the adder.3.9 (1.2vr;js _The adder bites you but does no damage.  . ** * *  , * . * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , , ,  ,* , * ** , ,+,  * * * *  ...., , , , , +  ,.... , * , *+ vr;jd  . ** * *  , *  * * #### *  ,, #@S# , * *  , ***#..# * , ,  * * #+## ** , *  , ,*  , ,,* , , ,  ,* , * ** , ,+,  * * * vr;j~ ...., , , , ,  ,.... , * , vr;jvr;jvr;j#vr;j={ . _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.vr;j6k )You kill the adder!vr;j.7==315.0 (1.1vr;jvr;jӏ vr;jj!_You shoot a sling bullet.vr;jnIvr;jEvr;jvr;jX,vr;jx  You open the door.  You encounter a ball python.. .#** * *,  ** #### *  ,,  #.. , * * ##. , **** , , --- ..., * * #'## ** , * +.., ,* .#* , ,,* #..., , , ,, ,* , * *#S...,+, * * #.....* *S   ball python (constriction, asleep)...., ,r;jK7m +.....# , , +,.... , #+#####, *+,..... ,, *,60---7.0 (2 _ †You shoot a sling bullet. The sling bullet hits the ball python!)))vr;jw vr;jUxz)))You kill the ball python!vr;jl'..†..vr;j >2===8.1 (1.1vr;jvr;j/ _You shoot a sling bullet.vr;jW!vr;j"3vr;j\%vr;j'vr;j;(9=vr;j8, vr;j,: There is an open door here.vr;j/vr;jo0 _vr;j/1vr;j2vr;j4vr;j)5vr;j5vr;j:vr;j=  You open the door.  You encounter an adder.vr;jD]. .#** * * .#,* . ** #### *  ,,vr;jEh #..# , * * ##. , ***#..# * , ,* ..., * ####'##### , *  #..'@....# ,* ---#* , ,,#S.#.....# , , ,, .#*, ,* , #+*#†....+, #Rev* *S   adder (asleep)* .# .....,* ,* ,+,,,+,, , .#...... ,* , , ****vr;j0KKS21.1 (3.0.vr;jRFSvr;jS==-2.1 (4Rev+ vr;jAYvr;jc ))) _The adder hisses angrily.  You shoot a sling bullet.vr;j  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!vr;jo F.Svr;j1x q .  The adder is almost dead.vr;jy s=3.2 (1.1Rev* vr;j vr;j= K _The adder misses you.vr;j o '  You shoot a sling bullet. The sling bullet hits the adder.vr;j (vr;jލ m )))You kill the adder!vr;j H..'vr;j; /64.3vr;j* vr;jz.  vr;j/ )_You shoot a sling bullet.vr;jB _vr;jD ,vr;jH V  There is an open door here.vr;jJ vr;jL 5 _vr;jP vr;jR vr;j_S vr;jS vr;jW 7 _You open the door.vr;jZ vr;jZ >Rev+ vr;ju[ vr;j] vr;j_ ,vr;j2a vr;jd @  There is an open door here.vr;jhf vr;j *.#.#####.* ** , ,* ,vr;jw .30.3 (6.0vr;jx F---1.3 (7vr;jE} vr;j a _e - a scroll labelled UPUTHRICOLAvr;j@ vr;j vr;j vr;j H _No target in view!vr;j vr;j։ ,vr;jߋ vr;j^ vr;j^ qRev  _vr;j ,vr;j vr;j 7 _You open the door.vr;ję vr;j+ vr;j vr;j. @  There is an open door here.vr;jf vr;jA  _vr;j vr;j   You open the door.  You encounter an adder.vr;j . * * ####*  ,,  #..# , * * ##. , ***#..# * , ,* .., * ####'##### , *  #..'.....# ,* .#* , ,,#..#.....# , , ,, .#*, ,* , #'##†....+, # * #..#.....# * .# ...., #..'@....# , , + .# ,....r;j m , ####'#####, **+ .#,..... , #.. *, * # ....., #.S# ,+,,,+,, #...... , #### , , ****#...... ,, * * ,,,,* * S   adder (asleep)...... , , > *#####.* ** , ,* , .#####.# *** , , *vr;j \5.3 (4S.vr;jȵ 9S.vr;j FSvr;jb >==6.3 (5vr;j vr;j / _The adder hisses angrily.wr;juJv )))You shoot a sling bullet.wr;j  The sling bullet closely misses the adder.You shoot a sling bullet.wr;jk S..  The sling bullet closely misses the adder.wr;jl`=7.4 (1.1Rev wr;jrwr;j-u= _The adder bites you but does no damage.wr;jc: * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  #..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+,  * #..#.....# * wr;j ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , , ****  ,, * * ,,,,* *  , , > *  ** , ,* ,  *** , , * wr;j * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  #..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+,  * #..#.....# * wr;j- ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , ,  ,, * * ,,,,* *  , , >  ** , ,*  *** , , wr;j&wr;jZ'wr;j0wr;j3] _An adder is nearby!wr;jDA)))wr;jT  You shoot a sling bullet. The sling bullet misses the adder.wr;jX S..  You shoot a sling bullet. The sling bullet misses the adder.wr;j8Y#5wr;j*Zj--8.5Rev+ wr;j^wr;ja* _The adder bites you.wr;jq * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  #..'.....# ,* wr;jfr , ,,#..#.....# , , ,,  ,* , #'##†....+,  * #..#.....# *  ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , , ****  ,, * * ,,,,* *  , , > *  ** , ,* ,  *** , , * wr;j  * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  #..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+, wr;j  * #..#.....# *  ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , ,  ,, * * ,,,,* *  , , > wr;j  ** , ,*  *** , , wr;jwr;jRwr;jwr;j] _An adder is nearby!wr;j3v )))You shoot a sling bullet.wr;j$  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.wr;jF S..  The adder is heavily wounded.wr;jH'9.6wr;jNwr;jPz _The adder bites you but does no damage. The adder barely misses you.wr;j_ * * #### *  ,, #..# , * *  , ***#..# * , ,* wr;j:` * ####'##### , *  #..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+,  * #..#.....# *  ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , , ****  ,, * * ,,,,* * wr;j av , , > *  ** , ,* ,  *** , , * wr;j * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  #..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+, wr;j * #..#.....# *  ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , ,  ,, * * ,,,,* *  , , > wr;j ** , ,*  *** , , wr;j 3wr;j1 wr;j ] _An adder is nearby!wr;j v )))You shoot a sling bullet.wr;j  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.wr;j0 S..  The adder is severely wounded.wr;jY1 1----40.7Rev* wr;j7 wr;j5: * _The adder bites you.wr;jI  * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  wr;jJ t#..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+,  * #..#.....# *  ...., #..'@....# , , +  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , , **** wr;jJ ,, * * ,,,,* *  , , > *  ** , ,* ,  *** , , * wr;j  * * #### *  ,, #..# , * *  , ***#..# * , ,*  * ####'##### , *  #..'.....# ,*  , ,,#..#.....# , , ,,  ,* , #'##†....+,  * #..#.....# *  ...., #..'@....# , , + wr;jq  ,.... , ####S#####, **+  , #.. *, *   #..#  ,  , #### , ,  ,, * * ,,,,* *  , , >  ** , ,*  *** , , wr;j wr;j wr;j7 wr;j ] _An adder is nearby!wr;je †You shoot a sling bullet. The sling bullet hits the adder.wr;j )wr;j] z )))You kill the adder!wr;j/ K†..wr;j" i2=-401.8wr;j( wr;j+ / _You shoot a sling bullet.wr;j9 Iwr;jb; wr;j? nwr;jzB 3=wr;jD wr;jE 6Rev+ wr;jE wr;j9G wr;jG wr;j*H wr;j_J wr;jJ wr;jMK wr;jM wr;jbM K4=wr;jMN wr;jP wr;j Q >Rev wr;jQ wr;j"T wr;jtT wr;jU wr;jCV ,wr;jV wr;jW wr;jW U5=wr;jX wr;jY wr;jSY (wr;j~Y wr;jZ 3wr;j[[ wr;j]] wr;j] K6=wr;js^ wr;j_ wr;j0` wr;j` wr;jb ,wr;j6c wr;jd ,wr;jd wr;jf wr;jOg h7==wr;jh wr;jj 1 _HP restored.wr;jl wr;jNm wr;jm wr;jp *  There is an open door here.wr;j/s b  You see here an adder corpse.wr;jt wr;ju  _wr;ju wr;jx wr;jx wr;jy wr;jy wr;j{ wr;j} wr;j6~ 9=wr;jO wr;j wr;j͂ wr;j wr;jԃ wr;j wr;jM wr;jÎ wr;jH wr;jǙ 7 _You open the door.wr;j\ 3wr;j wr;j @  There is an open door here.wr;j wr;j  _wr;j wr;jӫ wr;jɭ wr;j wr;j wr;j wr;j ,wr;j wr;j wr;j-  You open the door.  You encounter a ball python.wr;jr > ** *####   ,...##   * #### #...# *  #..# +...+, * * wr;j ***#..# #...# ,*  * ####'#####...# ##+# *  #..'.....#...# ....+,  ,,#..#.....#...#.....#  , #'##†....'..@'....S# ---  #..#.....#...#.....# , #..'.....#...#,....+ *  , ####†#####...# ##+#  , #..# #...#, * , #..# ,+...+,, ,S   bawr;j ll python (constriction, asleep)  , #### #...#**** *  ,, * * ,,,,##.## *  , , > *wr;j 069.8 (28.0)wr;j G---70.8 (29 wr;j _wr;jq wr;j$ wr;j †You shoot a sling bullet. The sling bullet hits the ball python!wr;j D)))))wr;juq )You kill the ball python!wr;jM'....†wr;j!n1===2.0 (1.2)Rev wr;j`(wr;j +/ _You shoot a sling bullet.wr;jL:Iwr;j|=wr;jG?xr;j,xr;j@  There is an open door here.xr;jUxr;j! _xr;jxr;j xr;j@ xr;j (xr;jA xr;jxr;jxr;jxr;jGxr;jxr;jxr;jXxr;jxr;j7xr;j;xr;jxr;jxr;j xr;j?$  You open the door.  You encounter an adder.xr;j+    ** * ,...## #### #...# ####  xr;j+#..# +...+, #S.#  *#..# #...# ,*..#  ##'#####...#####'# *  .'.....#...#....@+,  --- .#.....#...#.....#  ##†....'...'....†#  .#.....#...#..  .'.....#...#.....+ *  xr;j,##†#####...#####+#   S   adder (asleep)  #..# #...#, *  #..# ,+...+,, , *  #### #...#**** * xr;j5-8.0 (6.0xr;ja6N---9.0 (7 _xr;j<xr;j=>xr;jT ))S  You shoot a sling bullet. The sling bullet hits the adder.xr;j.k )The adder is lightly wounded.xr;jQ.Sxr;jN.Sxr;j}..===80.1 (1.1Rev xr;jxr;jr _You shoot a sling bullet. The sling bullet misses the adder.xr;j<  ** *#### , ...##  #### #...# ####  #..#  #..#  #...# ,*..# #####S# * #....@+, #.....# †..'....†# ..#.....# ..#.....+ * †#####+#  #..#  *  #..#  , *  ####  * xr;j=l(  ** *#### ...##  #### #...# ####  #..#  #..#  #...# ,*..# #####S# * #....@+, #.....# †..'....†# xr;jJm..#.....# ..#.....+ * †#####+#  #..#  *  #..#  , *  ####  * xr;j txr;jtxr;j{xr;j}] _An adder is nearby!xr;jp  You shoot a sling bullet. The sling bullet hits the adder.xr;jG )))The adder is heavily wounded.You shoot a sling bullet.xr;j ..SThe sling bullet closely misses the adder.xr;jc1.3 (1.2Rev+ xr;j̪xr;j.K _The adder misses you.xr;j  ** *#### , ...##  #### #...# ####  #..#  #..#  #...# ,*..# xr;j#####S# * #....@+, #.....# †..'....†# ..#.....# ..#.....+ * †#####+#  #..#  *  #..#  , *  ####  * xr;jU  ** *#### ...##  #### #...# ####  #..#  #..#  #...# ,*..# #####S# * #....@+, #.....# †..'....†# ..#.....# ..#.....+ * †#####+#  #..# xr;jW *  #..#  , *  ####  * xr;j\xr;j|]xr;jIcxr;jf] _An adder is nearby!xr;jxs )))You shoot a sling bullet.xr;j  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.xr;j ..SThe adder is almost dead.xr;jO[5--2.4 (1.1xr;jBxr;jg _The adder barely misses you. The adder bites you.xr;j  ** *#### , ...##  #### #...# ####  #..#  #..#  #...# ,*..# #####S# * xr;jE#....@+, #.....# †..'....†# ..#.....# ..#.....+ * †#####+#  #..#  *  #..#  , *  ####  * xr;j? h  ** *#### ...##  #### #...# ####  #..#  #..#  #...# ,*..# #####S# * #....@+, #.....# †..'....†# ..#.....# ..#.....+ * †#####+# xr;j@ H #..#  *  #..#  , *  ####  * xr;jG xr;jH xr;jN xr;j\Q ] _An adder is nearby!xr;jg _  You shoot a sling bullet. The sling bullet hits the adder.xr;j †The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder!xr;j* Rxr;jR xr;j s53.6 (1.2Rev* xr;j _ _You kill the adder!xr;j Ixr;jD xr;j% xr;j 6=-Rev+ xr;j8 ,xr;j xr;j ,xr;j xr;jǰ xr;j xr;jѱ xr;jh xr;jγ #7xr;j ^==Rev xr;j xr;j xr;j xr;j^ xr;j\ xr;jy *  There is an open door here.xr;j) b  You see here an adder corpse.xr;j xr;jp xr;j xr;jB 7 _You open the door.xr;j= xr;j xr;j xr;j xr;j xr;j, D=xr;jY xr;j @  There is an open door here.xr;j xr;j  _xr;jY xr;jq xr;j xr;jR xr;j xr;j P *####  ...##  ## #...# #### .# +...+, #..#  .# #...# ,#..#  #####...#####†### ....#...#.....'..#  ....#...#.....#.@#  xr;j* ---...'...'....†### ....#...#.....#  ....#...#.....+ * xr;j 8#####...#####+#  .# #...#, *  .# ,+...+,, , *  ## #...#**** *  ,,,,##.## * xr;j + xr;j 095.6 (12.0)xr;je H---6.6 (13xr;j xr;j [ _f - a sedimented red potionxr;j* xr;j< xr;j xr;j$ H _No target in view!xr;j( xr;j 3xr;j^ xr;j' xr;j P _xr;j& xr;j xr;j xr;jG @  There is an open door here.xr;j xr;j  _xr;jX xr;j xr;jSxr;jxr;j1xr;j[g  You see here a ball python corpse.xr;j!xr;jO  _xr;j xr;j xr;jxr;jxr;jxr;jj7 _You open the door.xr;jf  You encounter an adder.xr;j}#### #...# ####  #..# +...+, #..# *#..# #...# ,#..# '#####...#####†#### '.....#...#.....'..# .....#...#.....#..# xr;jqd†....'...'....†#### #.....#...#.....#.S# '.....#...#....@'..# ##†#####...#####+####  #..# #...#, *  #..# ,+...+,, , *  #### #...#**** *  * ,,,,##.## * S   adder (asleep)  , > *     , ,* , , , xr;j  , *   xr;jq&3502.6 (6.0)xr;j'23.6 (7 _xr;j-xr;j 1yr;jq ))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.yr;j? )The adder is heavily wounded.You shoot a sling bullet.yr;jzU.Syr;j{3S.yr;j.yr;jKb===4.8 (1.2Rev yr;jyr;jc _The sling bullet completely misses the adder.yr;jO #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# yr;j†#####+####  #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , , , , *yr;j"4@ #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..# yr;j5  *  #..#  , *  ####  *  *  *  , > *  , ,* , , ,  , *yr;j1<yr;j<yr;jdCyr;j2F] _An adder is nearby!yr;jY2)))yr;j   You shoot a sling bullet. The sling bullet misses the adder.yr;jyr S..  You shoot a sling bullet. The sling bullet misses the adder.The adder bites you.  You are poisoned.yr;js5==--5.9 (1.1Pois Rev+ yr;jyyr;j{, _The adder poisons you!yr;j #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### yr;j"#.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  *  , > * yr;jS , ,* , , , , , *yr;j% #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  * yr;j& , > *  , ,* , , ,  , *yr;j/N--yr;j4yr;j7] _An adder is nearby!yr;j#Ki )))You shoot a sling bullet.yr;j  The sling bullet closely misses the adder.You shoot a sling bullet.yr;j_ S..  The sling bullet closely misses the adder.yr;jt`2==-7.1 (1.2Rev* yr;jryr;jwv _You feel sick. The adder bites you. The adder barely misses you.yr;j #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# yr;j3†..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  * yr;jlg , > *  , ,* , , , , , *yr;j"  #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# yr;j# X#....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , ,  , *yr;j- yr;j. 7-yr;j4 yr;j8 ] _An adder is nearby!yr;jN  You shoot a sling bullet. The sling bullet hits the adder.yr;j )))The adder is almost dead.You shoot a sling bullet.yr;j9a S..  The sling bullet closely misses the adder.yr;jnb Q1-8yr;jb 0yr;ji yr;jl 9 _You feel sick. The adder bites you.yr;j  #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †yr;j̅ ..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , , , , *yr;ju  #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+#### yr;j` L #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , ,  , *yr;jW& yr;j_' 7-yr;jU- yr;j/ ] _An adder is nearby!yr;jA i )))You shoot a sling bullet.yr;jJ  The sling bullet closely misses the adder.You shoot a sling bullet.yr;j\U S..  The sling bullet closely misses the adder.yr;jV y37=--9.2 (1.1yr;j[ yr;j^ v _You feel sick. The adder barely misses you. The adder bites you.yr;j)o x #### #...# ####  #..#  #..#  #...# ,#..# yr;jo #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  * yr;j.p g , > *  , ,* , , , , , *yr;jo #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+#### yr;jk L #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , ,  , *yr;jyr;j8--yr;jkyr;j] _An adder is nearby!yr;j.2)))zr;jgt  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.zr;jt S..  The sling bullet closely misses the adder.zr;j:5610.4 (1.2zr;j zr;j a _You feel sick. The adder barely misses you.zr;j;"b #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , , , , *zr;j+l #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  *  , > *  , ,* , , , zr;jm , * _An adder is nearby! )))You shoot a sling bullet.  The sling bullet barely misses the adder.You shoot a sling bullet.zr;j~S..  You shoot a sling bullet.  The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet barely misses the adder.You feel sick.  You are no longer poisoned.zr;j#=zr;jg1.5 (1.1Rev* zr;j zr;j { _The adder closely misses you. The adder bites you but does no damage.zr;j; #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..# zr;j , *  ####  *  *  *  , > *  , ,* , , , , , *zr;js #### #...# ####  #..#  #..#  #...# ,#..# #####†#### ..#.....'..# ..#.....#..# †..'....†#### #.....#..# #....@S..# †#####+####  #..#  *  #..#  , *  ####  *  *  * zr;j׺ , > *  , ,* , , ,  , *zr;j(3zr;jzr;j] _An adder is nearby!zr;j#i )))You shoot a sling bullet.zr;jp '  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!zr;jIwT)zr;j'..zr;j 0502.6zr;jzr;jI _You kill the adder!zr;j"Izr;j%zr;j:Q7Rev+ 8=Rev 9=zr;jEG40=zr;j IBzr;jJ,zr;jkKzr;j Mzr;jMN1=zr;jMzr;joO,zr;jPzr;jRzr;j)Szr;jSzr;jVa2=zr;jVzr;jXzr;j.Yzr;jYzr;jE[zr;j[zr;j\zr;jJ^,zr;j^zr;jS`zr;j`U3=zr;jazr;jbzr;jczr;j=dzr;jLfzr;jfzr;jgzr;j@i,zr;jjzr;jkzr;jkK4=zr;jlzr;jmzr;jnzr;jenzr;jozr;jgpzr;jpzr;j=rzr;jrU5=zr;jSszr;jtzr;j[uzr;j=vzr;jzyBzr;jyzr;j>zzr;jzzr;j'..#..†.---47.6 (35.0)zr;j0:---zr;jzr;jT _Key pressed, stopping explore.zr;j04zr;jzr;jIH _No target in view!zr;j2 6= _7== zr;jJ _You open the door.  There is an open door here.zr;jM 5 _zr;jM zr;j;P zr;jc f= _w - 3 potions of heal wounds (gained 1)zr;jf zr;j6   There is an open door here. _  There is an open door here. _zr;j# zr;j ,zr;j zr;j 7 _You open the door.zr;j f  You encounter an adder.zr;j * ####'#####...#####†####  #..'.....#...#.....'..#  ,,#..#.....#...#.....#..#  , #'##†....'...'....†####  #..#.....#...#.....#..# , #..'.....#...#.....'..#  , ####†#####...#####'#### zr;j  , #..# #...#.S#..# , #..# ,+..#*  , #### #...#######*  ,, * * ,,,,##.##*  , , > #.  ** , ,*.. , , ,  *** , , ... *  S   adder (asleep) zr;j% , , , ...,, * ...,#.., , ....,,.. #.# *** ** * *zr;jt -69.6 (22zr;j 470.6 (23 _zr;j zr;j zr;j1 ))S  You shoot a sling bullet. The sling bullet hits the adder.zr;j 9 )zr;j SThe adder is lightly wounded.  You shoot a sling bullet.zr;jR .SS.zr;jS .zr;jT f===1.7 (1.1)Rev zr;ji u _The sling bullet barely misses the adder.zr;j>  * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#... , #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..# , #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > #. zr;j}? ** , ,*.. , , ,  *** , , ... * , , , ...,, *  , ....,, #.# *** ** * *zr;j(  * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#...  #...#.....'..#  , ####†#####...#####'#### zr;j  , #..# #...#..#..#  #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > #.  ** , ,*.. , ,   *** , , ... *  , , ...,,  , .... #.# *** ** * zr;j zr;jw zr;j zr;jA ] _An adder is nearby!zr;j i )))You shoot a sling bullet.zr;j‡  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.zr;jM S..  The adder is severely wounded.zr;jc2.9 (1.2Rev+ zr;jzr;j!= _The adder bites you but does no damage.zr;j0 * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#...zr;j1 , #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..# , #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > #.  ** , ,*.. , , ,  *** , , ... * , , , ...,, *  , ....,, #.# *** ** * *{r;j1 * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#...  #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..#  #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > {r;j#.  ** , ,*.. , ,   *** , , ... *  , , ...,,  , .... #.# *** ** * {r;jI{r;j4] _An adder is nearby!{r;ji )))You shoot a sling bullet.{r;jsf  The sling bullet closely misses the adder.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.{r;j S..  The adder is severely wounded.{r;j[5--4.0 (1.1{r;j^{r;jR _The adder bites you but does no damage. The adder bites you.{r;jN  * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#... , #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..# , #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > #.  ** , ,*.. , , ,  *** , , ... * , , , ...,, *  , ....,, #.# *** ** * *{r;j * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#...  {r;j2#...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..#  #..# ,+..@S..#..#* {r;jq , #### #...#######*  ,, * * ,,,,##.## *  , , > #.  ** , ,*.. , ,   *** , , ... *  , , ...,,  , ....{r;j| #.# *** ** * {r;j3{r;j)s _An adder is nearby!{r;jAA2))){r;j  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.{r;j3WH S..  The sling bullet closely misses the adder.6=-5.2 (1.2Rev* {r;j]{r;j_R _The adder barely misses you.{r;jr * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#... , #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..# , #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## * {r;jr , , > #.  ** , ,*.. , , ,  *** , , ... * , , , ...,, *  , ....,, #.# *** ** * *{r;jm & * †####  ..#...#  .#...#  , #'##†....'...'....†####  {r;j-$#...#...  #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..# {r;jO% #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > #.  ** , ,*.. , ,   *** , , ... *  , , ...,,  , .... #.# *** ** * {r;j,{r;j-{r;j 4{r;jAM ))) _An adder is nearby!You shoot a sling bullet.{r;jE  The sling bullet closely misses the adder.You shoot a sling bullet.{r;j T S..  The sling bullet barely misses the adder.5-{r;jT %6.3 (1.1{r;js / _The adder bites you. The adder barely misses you. * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#... , #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..# , #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > #.  ** , ,*.. , , ,  *** , , ... * , , , ...,, *  , ....,, #.# *** ** * *{r;jv&  * †####  ..#...#  .#...#  , #'##†....'...'....†####  #...#...  #...#.....'..#  , ####†#####...#####'####  , #..# #...#..#..#  #..# ,+..@S..#..#*  , #### #...#######*  ,, * * ,,,,##.## *  , , > {r;j' #.  ** , ,*.. , ,   *** , , ... *  , , ...,,  , .... #.# *** ** * {r;j4/ {r;j0 {r;j5 {r;j@ _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.{r;j '  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.{r;jZ ({r;j] {r;jb -47.4 _You kill the adder!{r;ji {r;jj g _Your Armour skill increases to level 1!{r;j:y 3{r;jy {r;j{ {r;j[| R6= _{r;j X{r;j΀ {r;j ,{r;j {r;j" >Rev+ {r;j {r;j {r;jU h7=={r;jT {r;j {r;j {r;jc ,{r;jv {r;j< TRev {r;jב {r;j {r;j ,{r;j {r;j {r;jş O={r;j( {r;j# {r;j {r;j {r;jܤ {r;j {r;jܩ {r;j< ({r;j {r;j {r;jX  .., #..'.....#...#.....'..# .. , ####†#####...#####'#### .. , #..# #...#..#..# .., #..# ,+...'..#..#* .. , #### #...#######* .. ,, * #...,,##.## * .. , ....> ##.#######. .* ** #.....#.........., {r;j .# *** ,.......@....####.---88.4 (11.0) .., , ............# .....,#..............# ..,.. #.#####.######## .., ..#.### #.* ......#...### * * * ...#........ * , .#.#.##...###, * {r;j /.#.#.#......#,{r;j {r;j| H---9.4 (12{r;j. {r;j2 Q _Found a stone staircase leading down.{r;j {r;jk {r;j9 H _No target in view!{r;jI{r;j{r;jh{r;jP _{r;j̨{r;jM{r;j{r;j{r;jz,{r;jB{r;j7{r;j9,{r;jش{r;j{r;j{r;jd{r;j{r;j{r;jһ{r;j{r;j{r;j{r;j,{r;j{r;jX{r;j[# ,.... , ####†#####...#####'### #,..... , #..# #...#..#..# # ....., #..# ,+...'..#..#* #...... , #######...#######* #...... ,...###.....##.## ..... ........>.##.#######. #####.* **#.##.....#.........., {r;jN]#####.# **#..............####. ......., , #....@.........#97.4 (8.0)........,#..............#..,.. #.#####.########....., ..#.### #.#.........#...###.#{r;j$* *..#..........# , ###.#.#.#.##...###.# * #...#.#.#.#......#.# #...#.#.#.#..<...#.#{r;j *,{r;j{r;j!{r;j/T _Key pressed, stopping explore.{r;j;{r;j{r;jD{r;j/H _No target in view!|r;j]3|r;j ^|r;jb|r;jc|r;jd$ _|r;jWiX|r;j j|r;jp,|r;j<}|r;j.#.# ...., #..'.....#...#..... gorgonsofia the Shooter .#.# ,........####†#####...#####' Coglin .#.#,......5.. #..# #...#..#.. Health: 47/47 ======================== .#.# .......... #..# ,+...'..#.. Magic: 6/6======================== .#.#........... #######...###### AC: 3Str: 11 .#.#...... ....###.....##.##EV: 11Int: 8 |r;j;.......... ........>.##.####### SH: 0Dex: 20 .#.#####.* **#.##.....#......... XL:  6 Next: 54% Place: Dungeon:4 .#.#####.# **#.@............#### Noise: ---------  Time: 2599.4 (2.0) .........., , #..............#a) +2 sling {Harkira c) +0 sling {Saranna .............,#..............#Fire: a) +2 sling {Harkiran} ..........,.. #.#####.######## .........., ..#.### #.# ..............#...###.#* 5   Grinder (wand, asleep) ...........#..........# .#####.#.#.#.##...|r;j###.#* .# #...#.#.#.#......#.# _Your Armour skill increases to level 1! _Found a stone staircase leading down. _No target in view! _Key pressed, stopping explore. _No target in view!  You encounter Grinder. She is carrying a wand of warping.|r;jG/  --more--}r;j}r;j}r;jq}r;j*= 600.4 (3 _}r;jJ}r;j~r;js )))))5)You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.~r;jNT ))Grinder shouts!  You shoot a sling bullet.~r;jC .5.....  The sling bullet closely misses Grinder.~r;jg  Grinder gestures at you.~r;jqx===1.5 (1.1Rev ~r;jx~r;jz2 _You resist with some effort.~r;j  ....,  ,........####†..5.. #..#  .......... #..# ...... ####### ....###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #.~r;jq .. #.   ~r;j[" ....,  ,........####†..5.. #..#  .......... #..# ...... ####### ....###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  ~r;j@*3~r;j0~r;j3\ _Grinder is nearby!~r;jF )))))You shoot a sling bullet. The sling bullet hits Grinder.~r;j, ))Grinder is lightly wounded.  You shoot a sling bullet.~r;jCV .5The sling bullet closely misses Grinder.~r;j^ 8......~r;j_ ^2.6Rev+ ~r;j|f ~r;ji q _Grinder says, "What is the universe for?"~r;jz @ ....,  ,........####†..... #..#  .......5.. #..# ...... ####### ....###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #......... ~r;j{ #.#####.##  ..#.### #.# #. .. #.   ~r;j  ....,  ,........####†..... #..#  .......5.. #..# ...... ####### ....###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.~r;j #  ~r;j ~r;j ~r;jV! ~r;j$ \ _Grinder is nearby!~r;j"8 )))))))You shoot a sling bullet.~r;j-  The sling bullet closely misses Grinder.  You shoot a sling bullet. The sling bullet hits Grinder.~r;jB G.5~r;jI :......~r;jJ '3.7~r;jP ~r;j3S 1 _Grinder is lightly wounded.~r;j= )))You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.~r;j ))))Grinder is lightly wounded.  You shoot a sling bullet.~r;jHG.5~r;jN......4.9 (1.2Rev* ~r;j7S~r;j$T> _The sling bullet closely misses Grinder.r;j ....,  ,........####†..... #..#  .......... #..# ...... ####### ...5###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   r;j(/ ....,  ,........####†..... #..#  .......... #..# ...... ####### ...5###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;j53r;j;r;j>\ _Grinder is nearby!r;jP )) You shoot a sling bullet. The sling bullet hits Grinder.r;jF )))))Grinder is moderately wounded.You shoot a sling bullet.r;jc ....5..  The sling bullet closely misses Grinder.r;jig  Grinder gestures at you.r;j=6.1r;j3r;j- _You struggle to resist.r;j  ....,  ,........####†..... #..#  .......... #..# ...... ####### ...5###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   r;jǡ ....,  ,........####†..... #..#  .......... #..# ...... ####### ...5###.....##.##  ........>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;jڨr;j̩r;jدr;j& ))))))) _Grinder is nearby!r;jB  You shoot a sling bullet. The sling bullet barely misses Grinder.  You shoot a sling bullet.r;jhG.5r;jHk .....  The sling bullet closely misses Grinder.r;jQg  Grinder gestures at you.r;jf^r;j}_'7.3r;jfr;jPj- _You struggle to resist.r;jx ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  ..5.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   r;j  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  ..5.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;j( 3r;j r;j) ) _Grinder is nearby!You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.r;jٱ ))))))Grinder is moderately wounded.You shoot a sling bullet.r;j .....5.  The sling bullet closely misses Grinder.#######r;j r;j( Y..@....r;j( m38-----=======8.4 (1.1r;j/ r;j1 [ _Grinder zaps a wand. Space twists violently! The rupture engulfs you!r;jD  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  ..5.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   r;j ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  ..5.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;jr;jar;jr;j  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  ..5.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   r;jrD_Grinder is nearby!r;jxDr ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  ..5.....>.#r;j2EF **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;j\Lr;jMr;jTr;j^ ))))))) _Grinder is nearby!You shoot a sling bullet.r;jw _Grinder zaps a wand. Space twists violently! The rupture engulfs you! _Grinder is nearby! _Grinder is nearby!  You shoot a sling bullet.  The sling bullet closely misses Grinder.The sling bullet hits Grinder.r;jl 5.§Grinder is moderately wounded.r;j_s<......r;jWtZ===----9.6 (1.2r;jzr;j )) _Grinder blinks!  You shoot a sling bullet. The sling bullet hits Grinder.r;j   Grinder is heavily wounded.You shoot a sling bullet. The sling bullet hits Grinder!r;jv@.5r;j#.r;jJ----10.7 (1.1r;jar;j\ _Grinder is severely wounded.r;jJ ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5§.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   r;jUJ ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5§.....>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;jPr;jQr;jVr;jf ) _Grinder is nearby!You shoot a sling bullet. The sling bullet hits Grinder.r;j+ ))))))Grinder is severely wounded.You shoot a sling bullet.r;jyz .....5.  The sling bullet closely misses Grinder.  Grinder says, "Mostly I couldn't keep them alive."r;jg  Grinder gestures at you.r;j< &.r;jM Y9-----1.8r;jr;j~ ))))))) _You struggle to resist.r;j  You shoot a sling bullet. The sling bullet barely misses Grinder.  You shoot a sling bullet. The sling bullet hits Grinder!r;j/ .....5.  Grinder is almost dead.r;j6M#######r;j r;jm ..@....  Grinder zaps a wand. Space twists violently! The rupture engulfs you!r;j~ q26------=======2.9r;j+! r;j# ' _You hear a shout!r;j7 y ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# r;j8 x#. .. #.   r;j  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;j r;j r;j4 r;j 5  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   _Grinder is nearby!r;j]z ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;j{ r;j4r;jr;jȇr;j5  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.   _Grinder is nearby!r;j ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.@....... , #......... #.........  #.#####.##  ..#.### #.##. ..#.  r;j3r;jr;j& ))))))) _Grinder is nearby!r;j:  You shoot a sling bullet. The sling bullet barely misses Grinder.  You shoot a sling bullet.r;j< .....5.  The sling bullet closely misses Grinder.r;jBg  Grinder gestures at you.r;jk===----4.0r;jr;je ))))))) _You resist with some effort.  You shoot a sling bullet.r;jcGrinder gestures at you. _You resist with some effort.  You shoot a sling bullet.  The sling bullet closely misses Grinder.  You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.r;j) .....5.  Grinder is almost dead.r;j!8*r;jB  ....,  ,........####†..... #..#  .......... #..# ...... ####### ....###.....##.##  .5......>.# **#.##.....# **#.*....... , #......... #.........  #.#####.##  ..#.### #.# #. .. #.r;jH~   Grinder gestures at you.r;j.##.#######. ###.* **#.##.....#.........., ###.# **#.§............####. ....., , #..............# ........,#.....# ,.. #.#####.######## , ..#.### #.# #...###.# * *#..........# , r;j #.#.#.#.##g..###.# * #.#.#.#......#.#  ..#.#.#.#..<...#.# *,   ....#.#.#..#####.# *  Grinder zaps a wand. Space twists violently! The rupture engulfs you!r;j@ r;jvQ r;j  0---  You blink. The hobgoblin leaves your sight.r;jg /  --more--r;j ======9.1 (5 _r;jr;jV #..#   #..# ,+...'  #######...  .5..###.....##.## *  ........>.##.#######.  **#.##.....#.....  **#.§............####.  , #..............# #......@.......#  #.#####.########   #.##.# * * r;jo..# #.# #.#<...#.#  r;je11 ------5 (5.5+2 sling {Harkiran} Rev+ r;jNr;jR _You can act again.r;jS r;j <------r;j r;jh ^ _You are too injured to fight recklessly!r;j r;j> r;j r;j ^ _You are too injured to fight recklessly!r;jsr;jr;jr;j^ _You are too injured to fight recklessly!r;jr;jcr;j0r;j#^ _You are too injured to fight recklessly!r;j,. #..# #...#..#..#  . #..# ,+...'..#..#*.§ #...#*. .5..###.....##.## *. 5.......>.##.#.#.* **#.##.....#.,#.# **#.§.r;j6.####.., , #.....#.,#.#.,.. #.#####.#., ..#.### #.#.#...###.# * *.#...# , ##.#.#.#.##g..###.# *5   Grinder (wand).#.#.#.#......#.#.#.#.#.#..<...#.# *, .....#.#.#..#####.# *r;j1§r;j*.r;j-20.5 (1.0r;jr;jx@ _Grinder blinks! Grinder leaves your sight.r;j\x#,. #..# #...#..#..# # . #..# ,+...'..#..#* #..§ #...#* #...... ....###.....##.## . ........>.##.#.#.* **#.##.....#.,#.# **#.§.####.., , #.#.,#.#.,.. #.#####.#., ..#.### #.#.#...###.# * *.#..# ,#.#.#.#.##g..###.# * #...#.#.#.#......#.# #...#.#.#.#..<...#.# *, #.....#.#.#..#####.#r;j)z? *r;j8$...r;jA---1r;jDr;j|}.#,. #..# #...#..#..# .# ..5. #..# ,+...'..#..#* .#..§ #...#* .#...... ....###.....##.##. ........>.##.#. .#####.* **#.##.....#., .#####.# **#.####.., , #.#.,#.#.,.. #.#####.#., ..#.### #.#.#...###.# * * .#.#r;j~  ,#.#.#.#.##g..###.# *5   Grinder (wand)  #...#.#.#.#......#.#  #...#.#.#.#..<...#.# *,  #.....#.#.#..#####.# *r;jK.5r;j12Rev r;j&r;jr;j  ,####†#####...#####'##,...  #...#  ... #..# ,+...'..#....5.§ #######...#######* .#r;j ....###.....##.## ....... ........>.##.#######. *##.....#.........., .#####.# **###., , ...,#................ #.#####.########, ..#.### #.# ...#...###* * .........#......... , #####g..##*.#<...*,r;j G.5r;j r;j %3r;j r;j r;jr;jr;jr;ja^ _You are too injured to fight recklessly!r;j>r;jr;j׳r;ji^ _You are too injured to fight recklessly!r;j] #.# ,.####†#####...#####' #.#,......... #..# #...#..#..# #.# .... #..# ,+...'..#..# #.#... #######...# #.#...... ..5.###.....##.##. ........>.##.#. #.#####.* **#.##.....#. #.#####.# **#.####.., , #.#.,#.#.,.. #.#####.#r;j` W., ..#.### #.#.#...###.# *.#.# , #####.#.#.#.##g..###.# * # #...#.#.#.#......#.# # #...#.#.#.#..<...#.# *,r;j[a G.5r;j%h r;jj ,4 _r;jn r;j$q r;j /You shoot a sling bullet. The sling bullet hits Grinder.r;j\))r;jc7} )))))You kill Grinder!r;jCd..../..r;jr;jy#.# ,........####†#####...#####'# gorgonsofia the Shooter #.#,......... #..# #...#..#..# Coglin #.# .......... #..# ,+...'..#..# Health: 21/47 ==========-------------- #.#........... #######...####### Magic: 6/6======================== #.#...... ....###.....##.##AC: 3Str: 11 ......... ./......>.##.#######. EV: 11Int: 8 #.#####.* **#.##.....#.......... SH: 0Dex: 20 #.#####.# **#..............####. XL:  6 Next: 148% Placer;jCK: Dungeon:4 ........., , #..@...........#Noise: ===------  Time: 2625.6 (1.1) ............,#..............#a) +2 sling {Harkira c) +0 sling {Saranna .........,.. #.#####.########Fire: a) +2 sling {Harkiran} ........., ..#.### #.#Rev .............#...###.#* ..........#..........#,  #####.#.#.#.##g..###.#*  # #...#.#.#.#......#.# # #...#.#.#.#..<...#.#r;j*,  _Grinder blinks! Grinder leaves your sight. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits Grinder.  You kill Grinder! _You shoot a sling bullet.r;jOc _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits Grinder.  You kill Grinder! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 7!You have reached level 7!r;j"/  --more--r;jg 4/52=7/7724% r;jVn r;jEp  Your brain swirls with designs for an allometric multidriveshaft. You just need_some more time...r;jAr;jOr;j}r;j@^ _You are too injured to fight recklessly!r;jA3r;j.# **#.##.....#. **#.......... , #..@...........# #..............#  #.#####g########  ..#.### #.# # *   * #  # < r;j  †.... #..#  .......... #..# ..... ####### ....###.....##.##  ./......>.# **#.##.....#. **#.......... , #..@...........# #..............#  #.#####g########  ..#.### #.# #     < r;j r;jV r;j r;jQ ` _A hobgoblin is nearby!r;j 3r;j r;j ^ _You are too injured to fight recklessly!r;j_  †.... #..#  .......... #..# ..... ####### ....###.....##.##  ./......>.# **#.##.....#. **#.......... , #..@...........# #..............#  #.#####g########  ..#.### #.# # *   * #  # < r;j͖  †.... #..#  .......... #..# ..... ####### ....###.....##.##  ./......>.# **#.##.....#. **#.......... , #..@...........# #..............#  #.#####g########  ..#.### #.# #     < r;jx r;jk r;j r;j ` _A hobgoblin is nearby!r;j r;j r;jk r;j ^ _You are too injured to fight recklessly!r;j ,. #..# #...#..#.. ..........,+...'........... #######...###### ....###.....##.## ... ./......>#####. #.#####.* **#.##.....#.........#.............#### ........., ,  ...,,.. #.#####g####### ..#.### #.# ....#...###.#*#......... , #####.#.#.#.##g..###*  #........#.#r;j w<*,.#####.#r;jʼ 4g.r;j r;j" ,7 _r;j r;j r;j> v))))))) _You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby! _You are too injured to fight recklessly!  You shoot a sling bullet.r;j  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.r;j؞ ;g.r;jy .g.....5=r;jA _===8Rev+ r;j< r;j d _The hobgoblin is moderately wounded.r;j[ )You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.r;j  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.r;j1g.r;jwr;jc,9.7 (1.1r;jr;jd _The hobgoblin is moderately wounded.r;jm )))))))You shoot a sling bullet.r;ju  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.r;j g......  The hobgoblin is moderately wounded.r;j k300Rev* r;j r;j V _The hobgoblin barely misses you.r;j m )))))))You shoot a sling bullet.r;jA  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.r;j= g......  The hobgoblin is heavily wounded.r;jwb2-1.8 (1.1r;jr;j- _The hobgoblin hits you.r;jK †You shoot a sling bullet. The sling bullet hits the hobgoblin.r;j(r;juu )))))))You kill the hobgoblin!r;j`†......r;ji3-520r;jG r;j/ _You shoot a sling bullet.r;j=3r;jɶr;j=^ _You are too injured to fight recklessly!r;j>Ir;jnr;j$ _r;jBr;jr;j<r;jS4=r;jr;j9r;j>Rev+ r;jr;jDr;jr;jr;j,r;jr;j5=Rev r;j.r;jr;jr;jr;ji6=r;jSr;jr;jr;jr;j>r;j,r;j3r;jr;jr;jK7=r;jr;j,r;jr;j,r;j4r;jO8r;jr;j,r;jsr;jr;jsr;j;r;j,r;jh r;j r;jI S9=r;j r;j,r;j}r;jtr;jr;jr;jr;jr;jnr;jr;jb30=r;jr;j~,r;jMr;jr;jr;jr;jEi1=r;jar;j,r;j r;j#,r;jB%r;j&,r;j8(r;j)K2=r;j)r;j+r;j,,r;j-r;j0,r;j1r;j;3r;j3S3=r;j4r;j6r;j6r;j7r;j49r;j9r;j:r;jX<r;j<r;j@=r;j>r;j*?K4=r;jAAr;j:Br;jBr;jCr;jE,r;jrFr;jxHr;jHS5=r;jIr;jK,r;j%Mr;jNr;jOr;jOr;jQ,r;jSr;jTr;j:UK6=r;jVr;jWr;j"Xr;jXr;j [,r;j`\r;j^,r;j:_r;jead37=r;jbr;j0d,r;j&er;j g,r;jDhr;jkm8=r;jkr;jjm,r;jnr;jSpr;jpr;jqr;jWs,r;j5tr;jur;j'vK9=r;j*wr;j:y,r;jMzr;j|r;j|r;j1}r;jNr;j V40=r;jr;j,r;j݃r;j,r;j r;j r;jvr;j|r;jzr;jߌ%1r;jr;j,r;jr;j,r;jr;jor;jK2=r;jr;j,r;jZr;j4r;jƜr;j!r;jZ,r;jr;jr;jU3=r;jr;j,r;jr;j,r;j[r;jr;jr;jr;ja4=r;jTr;j;,r;jr;j,r;j߶r;jոk5=r;j2r;j,r;jr;j ,r;j)r;jT,r;jr;j}a6=r;jr;j+,r;jWr;j7,r;jr;jHr;jU7=r;jr;j,r;jr;jG,r;jbr;j,r;j%r;j*a8=r;jr;j1,r;jhr;j),r;j[r;j99r;j12=r;jgr;ja,r;jr;j,r;jr;j,r;j~r;jr;jL50=r;jWr;j,r;jrr;j,r;jr;j(,r;jm r;j r;j U1=r;jIr;j,r;jr;jr;jr;jnr;jr;j6D2=r;j.r;jr;j,,r;j"r;j#r;j&,r;j'r;j9,r;j.r;j,/r;j/r;j4r;j9e=r;j;r;j>,r;jGCr;jL.....#*, ,* , #'##†....'...'... ####.# #.#....#..#.....#...#... ...#.# ........#..'.....#...#... ...#.# ,........####†#####...#####.#,..........# #..# #...#..# ...#.# ..........# #..# ,+...'..# ...#.#...........# #######...#####.#...........###.....##.##.......@......>.##.#####---#.#####.######.##.....#.......#.#####.# **#..............##, , #..............#r;j6NS.....,#...†..........# ............,.. #.#####.######## ............, ..#.### #.# ................#...###.# .............#..........#r;jU274008.0)r;jVH---19r;j]r;j_/ _c - a wand of warping (5)r;jn3r;jr;jʝr;j####.#* , ,,#..#.....#...# ......#*, #.#...[#'##†....'...' .####.# ##.#....#..#.....#...#.#.# .#..'.....#...#...#.# ,###†#####...##.#.#,.# #..# #...#...#.# .# #..# ,+...'...#.#.# #######...####.#.###.....##.## 0.0).....................>.##.####r;j .#.#####.######.##.....#......#.#####.# **#.......#, , #.......#....,#...†..........#.,.. #.#####.########, ..#.### #.#....#...###.#r;jr;j+2.8 (1r;j)r;j? _Found a scale mail.r;jr;jr;j<H _No target in view!r;j:&3r;j{'r;jn.r;j0r;j<6: _r;j6r;j:,r;jV;r;j>r;j@,r;j}G,r;jIr;jIr;jKr;jAOr;jR,r;jTr;jUr;jV,r;jXr;jd`% #... #.. * * #### #. .#..#... ,, #..# +...#.####. , ***#..# #. .#........., #########'#####. .#..# #....#..'.....#... .#..####.#* #,#....#..#.....#. .r;jb#.......#*, #.#...[#'##†....'. .#..####.##.##.#....#..#.....#......#.#...#..'.....#...8.8 (6#.#...####†#####......#.#...........# #..# #...#.#...........# #..# ,+...#.#...........# #######...#.#...........###.....##.# ..................>.##.# r;jb#.#####.######.##.....#... #.#####.# **#............ r;jUcr;jir;jClT _Key pressed, stopping explore.r;jM4r;j)r;jNJH _No target in view!r;j 3r;j r;j r;j r;j $ _r;j? Br;j r;j r;j ,r;j` r;j r;j?# f * #... #.. * ### * #### #  #.#..#... ,, #.. #..# +  #.#..#.####. #.# ***#..# # ..#.#..., #.#########'##### #.#.#..# #.#....#..'.....# #.#.#..####.#* #.#....#..#.....# #.#.#.......##, #.#...[#'##†....' #.#.#..####.##.##.#....#..#.....#...#.#...@......#..'.....#51.8 (3...#.#..........####†#####...#.#.....# #..# #...#.#r;j-$ a.....# #..# ,+...#.#.....# #######...#.#.....###...............>...#.#####.######.##.....#...#.#####.# **#r;j) r;j+ T _Key pressed, stopping explore.r;j< 4r;jjB r;jD H _No target in view!r;jDr;j(r;jJ r;j  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!r;jr;jzr;jr;j#r;j<&r;j*P _r;jr+r;j+r;jS,r;j.r;j0$ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You encounter a bombardier beetle.r;js6 ,#... ,..# , r;j6 * #... #..#B##### * ####  #.#..#... ,..##.. #..#  #.#..#.####..##.# ***#..#  ..#.#..........##.#########'###..# #.##.#....#..'.... r;je8..#.#.#..####.##.##.#....#..#....#.......##.##.#...[#'##†... #.#.#.#..####.##@##.#....#..#......#.#..........#..'......#.#.####†##..#.#..# #..#..#.#..# #..#..#.#..# ##### B   bombardier beetle (asleep)#.####..........................>..#.#####.######.##....r;j>+3.8 (2r;j?)4.8 (3 r;j? _r;jbEr;jGr;j ))))))BYou shoot a sling bullet.r;jT  The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.r;jQ.Br;j......===5.8 (1Rev r;jr;jU _The sling bullet hits the bombardier beetle but does no damage.r;j ,#... ,..# ,  * #... #..#.##### * ####   ,.B##.. #..#  ..##.#   ..# #.##.##.#r;j[#'##†#@##.........#..........####†#...........# #..# #...........# #..# #...........# #...................>r;j ,#... ,..# ,  * #... #..#.##### * ####   ,.B##.. #..#  ..##.#   ..# #.##.##.#[#'##†#@##.........#..........####†#...........# #..# r;j2#...........# #...........# #...................>r;jr;jܙr;j?r;jfh _A bombardier beetle is nearby!r;j| ))))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;ja=  The bombardier beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.r;j .....7.0 (1.2Rev+ r;jr;jl _The bombardier beetle is moderately wounded.r;jj ,#... ,..# ,  * #... #..#.##### * ####   ,.B##.. #..#  ..##.#   ..# #.##.##.#[#'##†#@##.........#..........####†#...........# #..# #...........# #..# #...........# #...................>r;jyN ,#... ,..# ,  * #... #..#.##### * ####   ,.B##.. #..#  ..##.#   ..# #.##.##.#r;jz[#'##†#@##.........#..........####†#...........# #..# #...........# #...........# #...................>r;j؁3r;jr;j7h _A bombardier beetle is nearby!r;j ))))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;j'  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.r;jQ.Br;j=^....8.1 (1.1r;jQr;j j _The bombardier beetle is severely wounded.r;jf\ ,#... ,..# ,  * #... #..#.##### * ####   ,..##.. #..#  .B##.#   ..# #.##.##.#[#'##†#@##.........#..........####†r;jI#...........# #..# #...........# #..# #...........# #...................>r;j0f ! r;jtl ,#... ,..# , r;jGm i * #... #..#.##### * ####   ,..##.. #..#  .B##.#   ..# #.##.##.#[#'##†#@##.........#..........####†#...........# #..# #...........# #...........# #...................>r;jyu r;jw r;j| r;j~ h _A bombardier beetle is nearby!r;j ))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.r;j  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.r;jɟ Q.Br;j4 ,...r;j' f9.2Rev* r;j r;j j _The bombardier beetle is severely wounded.r;j  ,#... ,..# ,  * #... #..#.##### * ####   ,..##.. #..#  ..##.#   .B# #.##.##.#[#'##†#@##.........#..........####†#...........# #..# #...........# #..# #...........# #...................>r;jsn  ,#... ,..# ,  * #... #..#.##### * ####   ,..##.. #..#  ..##.#   .B# #.##.##.#[#'##†#@##.........#..........####†#...........# #..# #...........# #...........# #...................>r;jx 3r;j r;j h _A bombardier beetle is nearby!r;j )))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;j_& .  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;j,Rr;j,...r;j13260.3r;jk _You kill the bombardier beetle!r;jIr;jXr;jr;jnr;j"r;jgr;jr;j>Rev+ r;jr;jAr;jr;j:r;jr;jr;j5r;jr;j$r;jr;j,r;jr;jr;j:r;j>Rev r;j\r;jr;jr;jMr;jr;jFr;jr;j#r;jr;jr;jr;jGr;jr;j r;j r;jh (r;j r;j^r;jr;j1r;jr;j r;jwr;jr;j~r;jr;jj,r;jr;j{r;jE,r;jr;j",r;jN#r;j&| _e - 2 scrolls labelled UPUTHRICOLA (gained 1)r;j&r;j'r;j (r;j)r;jm*r;j*r;j +r;j#-r;j-r;jr.,r;j?0r;j(1r;j1r;j1r;j;r;j=Br;j?r;jAr;jAr;jBr;jr;jH,r;jr;jr;jr;jy,r;j r;j ,r;j r;j r;j r;j,r;jr;j\r;j:,r;jr;jr;j'r;jr;j=r;j,r;jr;jRr;j,r;j& r;j"r;jU$r;j$r;j%r;j(r;j*,r;j7.,r;j0r;j1r;jB2r;j:6r;j8,r;j8r;j;r;jx=,r;j0>r;jCXr;jHr;jJr;jJr;jJr;jLr;jN,r;jOr;j_Ur;j%Vr;jVr;jWr;jYr;js[,r;j \r;jC]r;j^r;j*_r;j_r;j`r;jar;jbr;jbr;jcr;jdr;jer;jler;jfr;j>h,r;jhr;jqkr;jxlr;jlr;jmr;jrr;j0tr;jt,r;jvr;jwr;j3xr;jxr;j|r;j}r;j~r;j~r;jr;jr;j-r;jr;jtr;jr;jr;jor;jr;jur;jڊr;jKr;j=r;jr;j,r;jwr;jǑ,r;jNr;jSr;j•,r;jKr;j̗r;jqr;jr;jfr;jFr;j,r;jor;j~r;jBr;jr;j r;j-r;jXBr;j=r;j,r;j)r;jr;jpr;jϧr;jr;j r;jr;jŪ,r;jcr;jR,r;jƬr;jHr;jf  You encounter an adder.r;jZ          #####   #............#   #.##########.#   #.# #.#####  #@# #......---  #.# * #######  #.# .....r;j;  #.# * *#####  #.# #######  #.# ....... S   adder (asleep)  #.# ,.......  #S# , . .......r;jS1822.3 (62.0)r;jO---3.3 (63 _r;jпr;jRr;jN )))))S)You shoot a sling bullet.  The sling bullet hits the adder but does no damage.r;js  The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder.r;j:S.r;j8S.r;jG7....r;jEf===4.4 (1.1)Rev r;jr;j3 _The adder is lightly wounded.r;j\ ###  #............#  #.#.#  #.# #. #@# #...... #.# *  #.#  #.# *  #.#  #S#  #.#  #.# , r;jR ###  #............#  #.#.#  #.# #. #@# #...... #.# *  #.#  #.# *  #.#  #S#  #.#  #.# , r;j<3r;jr;j] _An adder is nearby!r;jL_)))))))r;j@  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.r;j7:S.r;j4$>.....r;j%^5.5Rev+ r;jO*r;jL-^ _The adder is severely wounded.r;jm" ))) You shoot a sling bullet. The sling bullet hits the adder.r;jr ))))The adder is almost dead.r;j@ rS.S.r;jF 7....r;jG ,6.7 (1.2r;jM r;jQ r _You shoot a sling bullet. The sling bullet misses the adder.r;jc  ###  #............#  #.#.#  #.# #. #@# #...... #.# *  #S#  #.# *  #.#  #.#  #.#  #.# , r;j:  ###  #............#  #.#.#  #.# #. #@# #...... #.# *  #S#  #.# *  #.#  #.#  #.#  #.# , r;j r;j r;j r;j& ] _An adder is nearby!r;j[ )))))))You shoot a sling bullet.r;j+  The sling bullet closely misses the adder.You shoot a sling bullet.r;jwi:S.r;jn>.....r;jok7.8 (1.1Rev* r;jsr;jsv_ _The sling bullet barely misses the adder.r;j ###  #............#  #.#.#  #.# #. #@# #...... #S# *  #.#  #.# *  #.#  #.#  #.#  #.# , r;jg ###  #............#  #.#.#  #.# #. #@# #...... #S# *  #.# r;j #.# *  #.#  #.#  #.#  #.# , r;jDr;jr;jr;j] _An adder is nearby!r;j )))))))You shoot a sling bullet.r;j_o  The sling bullet closely misses the adder.r;j  S......  You shoot a sling bullet. The sling bullet misses the adder.r;j +80r;jr;j2S _The adder closely misses you.r;j ###  #............#  #.#.#  #.# #.r;jz #@# #...... #S# *  #.#  #.# *  #.#  #.#  #.#  #.# , r;j& ###  #............#  #.#.#  #.# #. #@# #...... #S# *  #.#  #.# *  #.#  #.# r;jz #.#  #.# , r;jr;jnr;jr;j] _An adder is nearby!r;jL%y  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.r;j )))))))The adder is almost dead.You shoot a sling bullet.r;j2 S......  The sling bullet closely misses the adder.r;j3,9.9 (1.1r;j8r;j9z _The adder barely misses you. The adder bites you but does no damage.r;jEFs ###  #............#  #.#.#  #.# #. #@# #...... #S# *  #.#  #.# *  #.#  #.# r;j&GL #.#  #.# , r;j ###  #............#  #.#.#  #.# #. #@# #...... #S# *  #.#  #.# *  #.#  #.#  #.#  #.# , r;jr;jYr;jr;j] _An adder is nearby!r;j- )))))))You shoot a sling bullet.r;j .  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.r;j U)r;jG.......r;j!0531.0r;jz3u _You kill the adder!r;jw=3r;jX~Rev+ Rev r;j^r;j,`r;je,r;jf>r;j4hr;jir;jir;jir;j:kr;jwlr;jlr;jEmr;j$or;jrBr;jsr;jour;jur;jxr;jDr;jr;jr;jBr;j.r;j,r;jr;jr;jer;jXr;j?r;jJr;jM,r;jr;jr;jMr;jr;jЪr;jr;jXr;jr;jcXr;jr;jKr;j,r;j^r;jKr;j:r;jr;jr;jVr;j,r;jr;jr;jr;j,r;jr;jr;j,r;jtr;jU,r;jr;jr;j#,r;jr;jr;j,r;jr;jr;jr;jr;j r;jr;jBr;jr;jSr;jxr;j ,r;j r;j  r;j r;jV r;j r;j r;j r;jL r;jR r;j r;j r;j r;j r;jG& r;jY( ,r;j3 r;j'8 r;j< r;jB ,r;jC r;j!G r;jG r;jjI r;jL r;j&O ,r;jT ,r;jDW r;jX r;jZ r;j^ r;j_ r;ja r;jx N _You now have 167 gold pieces (gained 15).r;j} 3r;j r;j7 r;j ,r;j r;jz r;jN r;j r;j r;j r;j, r;j3 r;jŷ r;j $  Things that are here:r;j @  #.............................  #########........[............ #...>................. #..................... #..................... #......).............. #......).)............ #.....)............... #....@.......)........---78.0 (47.0) #..................... #................ #..................... #.....................r;jU  #.............. #.............. #.............. #..............a +0 mace; a +0 leather armour; an orc skeletonr;j :---r;j r;j T _Key pressed, stopping explore.r;j r;j0 r;j r;j( H _No target in view!r;jv r;jw r;jz r;j r;j r;j] $ _r;j r;j r;j ,r;j r;jҾ r;j r;j( r;j r;j r;j+ ,r;j r;j r;j ,r;j[ r;j+ r;j ,r;j r;j r;jm ,r;j r;j r;jP ,r;j9 r;j $  Things that are here:r;j c  a +0 hand axe; an orc skeletonr;j$ r;j%  _r;jZ' r;j8. r;j 1 ,r;j3 r;j: r;j< r;j= r;j? r;jE r;jPG ,r;jN r;jVU r;jW r;jX r;jZ r;j b r;jd r;je r;j g r;jGl r;jo r;jo r;jq r;jDu r;jw r;jBx r;jty r;j| r;j+ r;j% r;j r;j r;j: r;j r;j0 r;jV r;jB r;jo ,r;jw r;j% ,r;jw r;ju r;j r;jI r;j r;jƜ r;jО r;ji r;j` r;j r;j r;j r;j r;j r;j ,r;j! r;jF r;jҿ ,r;jf r;j~ r;j] r;j r;j r;j r;j r;jd r;j r;j r;jE ,r;j3 r;j r;j r;j, r;j r;j r;j0 r;j r;j r;jD r;j ,r;j` r;j r;j ,r;j r;j r;j r;jC r;j r;j@ r;j r;j r;j r;j r;j r;j" r;jr r;j r;j ,r;j r;j r;j ,r;j r;j r;j  ,r;j r;jG% r;j0 r;j3 r;j4 r;j5 r;j8 r;j> r;j? r;jo@ r;jMO Xr;j"Q r;jZR r;jR r;jS r;jGV r;jX ,r;jY r;j([ r;j\ r;j^ ,r;jl_ r;ja ,r;ja r;jd r;je r;je r;jj M _You now have 170 gold pieces (gained 3).r;jl r;jl r;jem r;jo r;jp r;j>q r;jPr r;j$t r;ju ,r;jw r;j z r;j{ ,r;j} r;j r;j ,r;j r;jo r;j r;j? r;j/ r;j] r;jڌ ,r;j? r;j r;jF r;j r;j r;j r;jx ,r;j$ r;j r;j r;j' r;j r;jE r;ja ,r;jԧ r;j r;j ,r;j r;j r;j@ r;j r;j r;j2 r;j r;j Xr;j &####.### ,  .......#######*  .#............ .....#.###### *  ...#.#.###########  ...#.#...........#  ...#.#..########.#  ...#.#..##.....#.#  )..#.#..##.###.#@#  945.0 (6 .>.#.#..##.# #.#.#  .#.#.#..##.# #.#.#  .#.#.#..##.# #.#.#  r;j y.#.#.....#.# #.#.#  .#.#.#..##.# #.#.#  ##.####.##.###.#.#  ##.......#.....#.#  ########....#..#  r;jX r;j T _Key pressed, stopping explore.r;j r;j r;j r;j H _No target in view!r;j{ 3r;jb r;j r;j r;j $ _r;j nr;jk r;j ,r;j2 r;jӯ r;jȰ r;j: ,r;j3 r;j r;je ,r;j r;jw ,r;jع r;j r;j^ r;jý ,r;j r;j ,r;j r;j% r;j r;j r;j r;jo r;jg ,r;j r;j r;jK ,r;j r;j r;j ,r;j r;j r;j r;j ,r;j r;j r;jc ,r;j r;j ,r;j r;j r;jo r;j r;j r;j r;jT r;j r;jk r;j r;jp ,r;j| r;jY r;jE r;j r;jt r;j r;jD r;j r;jY r;j r;j< r;j r;j r;j r;jB ,r;j r;jd r;j ,r;j9 r;j r;j r;jA ,r;j r;j r;j r;jT r;j r;jD r;j% ,r;j|r;jfr;jr;j%r;jr;jr;jr;jQr;j r;j ,r;j r;j~ r;j,r;j_r;jr;j,r;j.r;j`r;jr;j{r;jr;j r;jr;jCr;jr;jyr;j0r;jr;jDr;jr;j r;jk!r;j!r;j"r;j#r;jY$,r;j%r;jI&r;j&r;j&r;j(r;j\)r;j),r;j+r;ja,r;j,r;j,r;j.r;jB/r;j/r;j/r;j"1r;j1r;jI2,r;j3r;j5,r;j5r;j 7r;j7r;j8r;jL8r;j:r;j:r;j;r;jP;r;j >r;j>r;j?r;jq?r;j@r;jAr;jB,r;jEr;jF,r;jGr;jIr;jIr;jIr;j'Jr;jLr;jLr;jnM,r;jZOr;jO,r;jMPr;jQr;jRr;j@S,r;jTr;jVr;jVr;jGWr;jYr;j]Z,r;j-[r;j{]r;jV^r;j^r;j`r;j`r;jlbr;jb,r;jRdr;jner;jfr;jfr;jgr;jhr;jir;jwir;jjr;jkr;jl,r;jmr;jZt.#....#..'.....#...#.....'..# .#....#..#.....#...#.....#..# .[#'##†....'...'....†#### #....#..#.....#...#.....#..# ...#..'.....#...#.....'..# ...####†#####...#####'#### ....# #..# #...#..#..##.# r;ju....# #..# ,+...'..#..##.# .......# #######@..########.# ......###.....##.## #.#.# ............>.##.#######.#.# #####.##.....#............######..............####.###.....#..............# #.# ......#...÷..........# #.# ......#.#####.######## #.# ......#.### #.# #.#r;j####S.#..'3003.0 (58S   adder (asleep)r;jO .SAs you open the door, it creaks loudly!  You encounter an adder.r;jG.Sr;jS======4.0 (59r;jUr;j/ _The adder hisses angrily.r;jVr_  You shoot a sling bullet. The sling bullet hits the adder.r;j  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.r;j  The adder is severely wounded.===---5.0 (1.0)Rev r;jr;jȎR _The adder barely misses you.r;j* #...#. [#'##†....'...'....†#### #...# #...# †#####...####  #..#..#...#..#  #..#..S...'..#  #@..# ##.## #.#.# >.##.#.# ...........# ....####.### ....# #.# ÷....# #.# ##### #.#  #.# #.# r;j;:\ #...#. [#'##†....'...'....†#### #...# #...# †#####...####  #..#..#...#..#  #..#..S...'..#  #@..# ##.## #.#.# >.##.#.# ...........# ....####.....# #.# ÷....# #.##### #. #.# #.r;jBr;jC9---r;jIr;jTL] _An adder is nearby!r;jesl ))You shoot a sling bullet.r;j  The sling bullet closely misses the adder.You shoot a sling bullet.r;j .SThe sling bullet barely misses the adder.r;jG,6.1 (1.1r;jLr;jRS _The adder closely misses you.r;j* #...#. [#'##†....'...'....†#### #...# #...# †#####...####  #..#..#...#..#  #..#..S...'..#  #@..# ##.## #.#.# >.##.#.# ...........# ....####.### ....# #.# ÷....# #.# ##### #.#  #.# #.# r;jlt #...#. [#'##†....'...'....†#### #...# #...# †#####...####  #..#..#...#..#  #..#..S...'..#  #@..# ##.## #.#.# >.##.#.# ...........# ....####.....# #.# ÷....# #.r;jo##### #. #.# #.r;jur;jzr;jтr;j] _An adder is nearby!r;j/o '  You shoot a sling bullet. The sling bullet hits the adder.r;j(r;j*up ))You kill the adder!r;j+.'r;jdj770Rev+ r;jl r;jN/ _You shoot a sling bullet.r;jIr;j#r;j!&r;j)Br;j+r;j>,r;j,r;j.r;j5r;j7TRev r;j;Br;jQ@Xr;jaCr;jDr;jEr;j@Fr;j7Gr;jLjr;j Or;jP3r;j`r;j-br;jcr;jdr;jer;jgfr;jgr;jthr;jhr;j"jr;jQqS ** *####  , ...## ## * #### #...# ####  #..# +...+, #..# # ***#..# #@..# ,#..# ---#########'#####...#####†### .#....#..'.....#...#.....'......#..#...#.....#....[#'##÷....'...'....†# .#r;jr#.....#...#.....#..#'.....#...#.....'..####÷#####...#####'####.# #..#..#...#..#..##.#r;jyV####..'10.0)r;j~ SAs you open the door, it creaks loudly! You hear an angry hiss.r;jS   ball python (constriction)r;jRM======8.1 (11r;jюr;jz\ _You encounter a ball python.r;j` u .  You shoot a sling bullet. The sling bullet hits the ball python.r;jh ;)r;j q )You kill the ball python!r;jx '.'r;j| ===---9.1 (1.0)Rev r;j_ r;j / _You shoot a sling bullet.r;jK r;ji 3r;j r;jB r;j ,r;j r;j r;jG r;j r;j[ r;j r;j (r;j r;j8 r;jQ r;j r;j r;j r;jc ,r;j< r;j r;j\ r;j r;j[ r;jQ r;j< o  You open the door.  You encounter a ball python.r;j r;j ###########  ..........##  * ########...#######  r;j #..#..'..@'..#..# ------  ***#..#..#...#.S#..# ########'#####...#####†#### ...#..'.....#...#.....'..#...#..#.....#...#.....#..r;j #..[#'##÷....'...'....†#### S   ball python (constriction, asleep)#..#.....#...#.....#..#r;jr #..'.....#...#.....'..#####÷#####...#####'####r;j ,25.1 (6r;j! N---6.1 (7 _r;j' r;jV) r;j|: †You shoot a sling bullet. The sling bullet hits the ball python.r;jA H))r;j r )You kill the ball python!r;jV O'.†r;jZ b===7.2 (1.1Rev r;j` r;j{c / _You shoot a sling bullet.r;j r;j3r;jer;jr;jr;jr;jr;jr;jr;jr;j7r;j r;j9!r;j!r;jk#r;j9$r;j$r;j%r;j&r;jQ(r;j(r;j)r;j.+r;jv,r;j,r;j.r;j~/r;j0r;j1r;jw1r;j3r;j4r;j5r;jh6r;jt8r;j9r;jF:r;ju<r;je=r;j%>r;j>r;js?r;jAr;jzC,r;juDr;jFr;jHr;jIr;jIr;jnr;jpr;jpr;jBqr;j_}r;j~r;jr;jr;jr;jrr;j r;jr;jRr;jܛr;jir;jRr;jtr;jèr;jbr;j r;jִr;j'r;jör;j#r;jr;jKr;jr;jr;jr;jRr;jr;jr;jr;jr;j r;jr;j5r;jmr;jr;jr;jr;j]r;jr;jr;jr;jr;jHr;jmr;jr;j r;jA r;j r;jr;jr;j*r;jr;j#.#..#.......##.........#..#..'. ##.#..#.####..##.#########..#..#. .#.#..........##.#########'#####. .#.#..#######.##.#....#..'.....#. .#.#..####.##.##.#....#..#.....#. r;j H.#.#.......##.##.#...[#'##÷....'. .#.#..####.##.##.#....#..#.....#. .........#.#..........#..'.....#. .........#.#....@.....####÷#####.---54.2 (27.0) .........#.#...........# #..#..#. .........#.#...........# #..#..'......#.#...........# #######......#.#...........###.....##r;j4!Z..........................>.## .....#.#####.######.##.....#. .....#.#####.######.......... ..................#.......... r;jQ":---r;j(r;jd+T _Key pressed, stopping explore.r;jCAr;jr;jr;j@ H _No target in view!r;jr;jr;jxr;jr;j*r;j$ _r;jxr;jr;jr;jr;j>r;jr;jr;jIr;j[r;j%r;jU'r;j'r;j)r;j/r;j0r;jD1r;j2r;j8r;j9r;j :r;j:r;j=r;j|>r;j>r;ja?r;j Br;jBr;jCr;jRCr;jEr;jFr;j[Gr;jGr;jJr;jJr;jKr;jWKr;jMr;jOr;jOr;jBPr;jUr;j8Vr;jVr;j Wr;jZr;j[r;j-\,r;j)^r;j^,r;j=_r;j>ar;ja,r;j>br;jcr;jdr;j[dr;jdr;jhr;jir;jir;jjr;jlr;jmr;j"nr;jnr;j\qr;jrr;jrr;jsr;jtvr;j[wr;jwr;jAxr;jyr;j{,r;j|r;jr;jr;jr;jMr;j~r;jr;jor;jr;jVr;j$r;jxr;j̋r;jr;j`,r;jr;j r;jr;jcr;jr;jr;jr;jr;jUr;jPr;jr;jr;jr;jr;jur;jr;j͞r;jr;j=r;jr;jar;jr;jr;jr;j,r;jr;j,r;j*r;jѴ............#.####.#...#.#...... ....####.##.#.####.#...#.#..##### ....#.#.#....#...#.#..##.. ###########.....####)..#.#..##.##  #########........>.#.#..##.#  #....###.#.#.#..##.# r;j`#####......##....#...#.#.#..##.# ##.....###.#.#.....#.# ##.....#.#.#..##.# 86.2 (32##.....#####.####.##.####.......##.......#..##.....##.########....# .†..†..........#.#,,.. #........ #####......#...#.# , ##..........  #......#...#.# ###.##.##. r;jth #......#...#.# #. #.#  ##,, # #.#*r;jr;jr;jT _Key pressed, stopping explore.r;jKr;j)r;jBr;j|H _No target in view!r;j#r;j$r;j&r;j+r;j)-r;jN3| _r;j)4r;j@r;jBr;jeCr;jCr;jHFr;jHr;jHr;jJr;jKr;j.Mr;jMr;j3Nr;jQr;jS,r;j4Tr;jUr;j_########........>.#.#..##.# #.#.#..##....###.#.#.#..##.# #.#.##....#...#.#.#..##.# #.#.# ......#.....###.#.#.....#.# #.#. ......#.........#.#.#..##.# #.#.# ......#.....#####.####.##.###.#.# ......#........##.......#.....#.#r;jT`D...#.....##.########....#..#.#.......#.#...@..#..........#^#92.2 (6.0)...#...#.#..###.................#...#.#..# ###.##.##..#####...#...#.#..# #.<#.# ..#...........#..# # #.#*..#.####...###..# *, #.# ..#  #.............# #.#* .#  ############.., , , ,r;j`{ * ,, *r;jAfr;jHg+3.2 (7r;jkr;jn9 _Found a stone staircase leading up.r;jRr;j^r;jVr;jRH _No target in view!r;jM_3r;j=`r;jdr;j.fr;jsk| _r;jDlr;jnr;jor;jxpr;j-qr;jrr;j t,r;jtr;jnxr;jyr;jz,r;j}r;j~r;jdr;jr;j1r;jr;jpr;jʄr;jr;jr;jwr;jr;jwr;ji  You encounter a hobgoblin.r;j@...###.#.#.#..##.# #.#.# #...#.#.#..##.# #.#.# r;jG###.#.#.....#.# #.#.# .#.#.#..##.# #.#.# #####.####.##.###.#.# #.......#.....#.# ##.########....#..#.# r;j`,#.#......#..........#^# #.#..###.......@......# #.#..# ###.##.##..##### #.#..# #.<#.# ..# #..# #..#.#*..#r;jӗ'###..# #..#.# ..# ......# ####.#*g.# g   hobgoblin (asleep) ####.., , , ..# ..# r;j., * ### ..#, ,r;j-101.2 (8r;j22.2 (9 _r;jCr;j  ))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!r;j? )))The hobgoblin is almost dead.You shoot a sling bullet.r;j 8g.r;j .....===3.4 (1.2Rev r;j r;j c _The sling bullet barely misses the hobgoblin.r;j u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.r;jP# P)))r;j3 ))))You kill the hobgoblin!r;j&3 P.......r;j8 c4.5 (1.1Rev+ r;j ? r;jC / _You shoot a sling bullet.r;j?O Ir;jS r;j}T r;j.U >Rev r;jsY ,r;jZ r;jZ r;j [ r;j_ r;j` r;j6a r;ja r;jc r;jde r;jf 6r;jh r;j^j r;jj 3r;j~l r;jAn ,r;jn r;jp r;j.r ,r;jr r;j^ Jr;j r;j r;j& Br;jA r;jة r;jb ,r;j r;jM ,r;j˭ r;j r;je r;jӰ r;j~ r;jȲ r;j r;j 4r;j6 Br;j! r;j r;j Br;jg Xr;j( r;j ,r;j r;j: r;j r;jH r;j r;j r;j  #......#...#.#..# #.<#.##..#  #............#..# #..#.##..#  ###.####...###..# #..#.##..#  #.............# ####.##..#  ############.., , , ..##..# * ,....) #######..# ,,, ... .........# , *,##.#############.# ,#..@.............#---28.5 (24.0) r;j ,* #..#.############# , #..#.#  * ,##.#.# *** #####      r;j ^---9.5 (25r;j r;j $ _Found a flail.r;j r;j< r;jQ r;jH _No target in view!r;j i _r;jrXr;jsr;jt,r;jur;jyr;jzr;jd{r;j|r;jr;j,r;jr;jr;jr;jr;jr;jr;jԍr;jyr;jsr;jْr;jr;jr;jVr;jr;j,r;jʞr;j r;j2r;jr;jr;jr;j,r;jér;jr;jr;jjr;jr;jȯr;j7r;jr;j-r;jzr;j0r;jr;j!r;jr;jr;jr;j8r;jr;jr;jTr;jr;jr;jr;jr;j3r;j~r;jr;j r;jr;jnr;j[,r;jr;jr;jvr;j r;jr;jr;jr;jVr;jlr;jqr;jr;jlr;j r;jr;j,r;jr;j Z#..##.########....#..# .†#.#......#..........# ##......#...#.#..###.............#......#...#.#..# ###.##.##..####......#...#.#..# #.<#.##.#............#..# #..#.##.###.####...###..# #..#.##..#..............##..############.@.........##.52.5 (23###.....)##..r;jl H#...#..................##.###.##.#############.##.# #.#................##.###.#..#.##############.....#..#.# #.###.##.#.# ### ########r;jr;j{E _Done exploring.r;j'4r;j>r;jH _No target in view!r;j|63r;j8r;jo_.0.0).......#....###.##..# #.#....###.....r;jhfr;jgE _Done exploring.r;jBr;jDr;jJr;jKH _No target in view!r;jz+r;j,3r;jV4r;jXr;j [ _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;j )r;j)r;jf/r;je1 _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!r;j3r;jr;jQ4r;j[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;jN r;j r;j Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!r;j# 3r;j$ r;jK 4r;jR r;jVT No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;jX r;j r;j r;jK Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!r;jSr;jU3r;jZ4r;jŋNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;ja[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? r;jU [?25l[?1cr;j|r;j21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a flailb - [D:4] a stone staircase leading up  c - [D:4] a stone staircase leading down  d - [D:4] 2 stones  e - [D:4] a +0 dagger  f - [D:4] a teleport trap  g - [D:4] a stone staircase leading up  r;jvh - [D:4] a stone staircase leading up  i - [D:4] an opulent altar of Gozag  j - [D:4] a +0 hand axe  k - [D:4] a +0 club  l - [D:4] a +0 leather armour (1 further duplicate)  m - [D:4] a +0 trident  n - [D:4] a +0 whip  o - [D:4] a +0 flail  p - [D:4] a +0 mace  q - [D:4] a +0 ring mail  r - [D:4] a stone staircase leading down  s - [D:4] a chain mail  t - [D:4] a stone staircase leading down  u - [D:4] a scale mailr;jmj  a - [D:4] a flail  u - [D:4] a scale mailr;j*Level 4 of the Dungeon <<<>>>_(Press ? for help)  #.# #############.#.#.#..#######.##.#....#..'.....#...#.....'..#   #.# #.............#.#.#..####.##.##.#....#..#.....#...#.....#..#   #.# ###.###########.#.#.#.......##.##.#...[#'##÷....'...'....†####   #.# #...###########.#.#.#..####.##.##.#....#..#.....#...#.....#..#   #.# #.........................#.#..........#..'.....#...#.....'..#   #.# #.........................#.#..........####÷#####...#####'####   #.# #.........................#.#...........# #..#..#...#..#..##.# r;j+  #.# ###.......................#.#...........# #..#..'...'..#..##.#   #.#######.......................#.#...........# #######...########.#   #...............................#.#...........###.....##.## #.#.#   #########........[..................................>.##.#######.#.#   #...>...................#.#####.######.##.....#............#   #.......................#.#####.######..............####.###   #....................................#..............# #.#   #......).............................#...÷..........# #.#   #......).)...........................#.#####.######## #.#   #.....)..............................#.### #.##.#   #....).......).......................#...###.##.#   #.................................#..........##.#   #.......................#####.#.#.#.##...###.##.#   #.......................#;j -637m #...#.#.#.#......#.##.#  #.......................# #...#.#.#.#..<...#.##.#  #.......................# #.....#.#.#..#####.##.#r;j) r;jgorgonsofia the ShooterCoglinHealth: 52/52 ========================Magic: 7/7r;jX========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 20XL:  7 Next: 37% Place: Dungeon:4Time: _Done exploring. _No target in view! r;j_Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "."]? .r;jDr;j!r;jr;jkr;jr;j; _r;jmr;j´r;j2r;jr;jr;jBr;jr;j r;j,r;jr;jr;jr;jr;jr;jLr;jr;jr;jr;jr;jr;jr;jr;jTr;jr;jXr;j'r;jr;jr;jyr;j,r;jmr;j8r;jr;jr;j,r;jr;j%r;j&r;j%'r;j'r;j,r;js.,r;j/r;j4r;j6,r;jC7r;j;r;j=r;j=r;j>r;jBr;j1C,r;jCr;jGr;jHr;jIr;jJr;jPr;j&Rr;jRr;jSr;jOZr;j[,r;jf\r;jMbr;jcr;jdr;jdr;jkr;jlr;jmr;jnr;jtr;jur;j&vr;jvr;j|r;j}r;j ~r;j~r;jr;j,r;jr;jtr;j)r;jr;j*r;jr;jr;jr;jr;jr;jr;jr;j$r;jr;jr;j<r;jr;jr;jr;jr;jDr;j#r;jr;jr;jr;jr;j2,r;jŵr;jr;jr;jgr;jr;jr;jr;jr;jSr;j)r;jEr;jr;jNr;jr;jJr;jr;jr;j%r;j3,r;jr;jHr;jir;jr;jr;j|r;jy,r;jir;jr;jr;jr;jr;j r;j| r;j r;jr;jr;jr;j}r;jr;jr;j r;j r;j"r;j:&r;j(r;jw(r;j)r;j+r;j-,r;j_/r;j@1r;j3,r;jV4r;j7r;j9r;jY:r;j;r;jAE#.# #...###########.#.#.#..#.# #......................#.# #......................#.# #......................#.# ###....................#.#######....................#............................#########........[...........#...@................ Noise: --------- 3198.5 (46.0)#.................... a) +2 sling {Harkira c) +0 sling {Sarannar;jSF##.................... Fire: a) +2 sling {Harkiran} #......).............#......).)...........#.....).............. #....).......)....... #.................... #.................... r;jKr;j~Nc _There is a stone staircase leading down here.r;j l .................#.#######.......########[ #...>........).)..r;j[m..#..............#.................... r;jvr;jv/9.5 (1.0) r;jv _r;jr;jr;jr;jRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  c - a scroll labelled FOULIE LOOSUV r;j e - 2 scrolls labelled UPUTHRICOLA [!] read|quaff|evoke[?] describe selectedr;jr;j r;jH #.# #...................... gorgonsofia the Shooter#.# #...................... Coglin#.# #...................... Health: 52/52 ========================#.# ###.................... Magic: 7/7========================#.#######.................... AC: 3Str: 11r;j#............................ EV: 11Int: 8#########........[........... SH: 0Dex: 20#...>................ XL:  7 Next: 37% Place: Dungeon:4r;j#...@................ Noise: ---------  Time: 3199.5 (0.0)#.................... a) +2 sling {Harkira c) +0 sling {Saranna#......)............. Fire: a) +2 sling {Harkiran} r;jI#......).)...........#.....)..............#....).......).......r;j} #.................... #.................... #....................  _No target in view! _Done exploring. _No target in view! r;j_Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.r;j%  As you read the scroll labelled UPUTHRICOLA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.r;jJ&c200.5 (1Tele r;j-r;j.8 _e -> t - a scroll of teleportationr;jhr;jkRead which item? Scrolls  t - a scroll of teleportation (cancels current teleport)i - a scroll of identify  s - a scroll of butterflies r;jk c - a scroll labelled FOULIE LOOSUV [!] read|quaff|evoke[?] describe selectedr;jvr;j# #.# #...................... gorgonsofia the Shooter#.# #...................... Coglin#.# #...................... Health: 52/52 ========================#.# ###.................... Magic: 7/7========================#.#######.................... AC: 3Str: 11#............................ EV: 11Int: 8#########........[........... SH: 0Dex: 20#...>................ XL:  7 Next: 37% Place: Dungeon:4#...@................ Noise: ---------  Time: 3200.5 (0.0)#...........;j34m......... a) +2 sling {Harkira c) +0 sling {Saranna#......)............. Fire: a) +2 sling {Harkiran} #......).)........... Tele #.....)..............#....).......)....... #.................... #.................... #....................  _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  As you read the scroll labelled UPUTHRICOLA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - a scroll of teleportationr;jD   As you read the scroll labelled FOULIE LOOSUV, it crumbles to dust.  You hear a loud clanging noise!=========1.5 (1 _It was a scroll of noise.r;j3r;j"r;j _You start waiting.---------r;j.......#.#.# #..#..# .......#.#...........# #..#..' .......#.#...........# ####### .......#.#...........###.....##.# ...........................>.##.# .......#.#####.######.##.....# .......#.#####.######... ....................#... .............#...÷3.5 (2 .............#.#####.##### ..............#.### #.# ..............#...###.# .................#..........# .......#####.#.#.#.##...###.# .......# #...#.#.#.#......#.# .......# #...#.#.#.#..<...#.#r;j[m .......# #.....#.#.#..#####.#r;jr;jpr;jW---------4.5 (3r;jer;j@ _Your surroundings suddenly seem different.r;j8 .#.#.# #..#..#.#.#...........# #..#..'.#.#...........# #.#.#...........###.....##.....>.##..#.#####.######.##.....#.#.#####.######.#.#...÷.#.#####..#.### #.#.#...###.#r;j}8 .#..........#.#####.#.#.#.##...###.#.# #...#.#.#.#.....#.#.# #...#.#.#.#...##.#.#####.######.##.....#.#.#####.######.#.#...÷.#.#####..#.### #.#.#...###.#.#..........#.#####.#.#.#.##..###.#r;j .# #...#.#.#.#......#.#.# #...#.#.#.#..<...#.# .# #.....#.#.#..#####.#r;jQ r;j &6r;j0 r;j r;j M####÷####.......#.......#..'.........# #######.#.####........................>.###.#####.######.##.....##.#####.#####...÷......##.### ......................#.### #.#...#.#.#7r;j80M..'.....#...####÷#####..........#...........# #..#..'..........# #######.#.#...........###........................>.###.#####.######.##.....##.#####@######.r;j0..÷...... ......................#.#####.###..#.#.#.#r;j7r;j 8&8r;j0?r;jF@r;j6M#.#..####.##.##.##..'.....####÷#####..###....# #..#..'#...........# #######.#.#...........###........................>.####.....##.#####.######.............#.... r;j......................#...÷............#....#..#..#####.#.#.#.##.r;jr;j&9r;j|r;jPr;jmM....[#'##÷....' .#.#..####.##.##.##..'.....####÷#####..#..'#. #######.#.####...........@............>.###.#####.######.##.....##.#####.##### ......................#............................................#...r;j*r;j.'10r;j}6r;j7r;j+#.#.##.##.#...[#'##÷....'. #.#..####.##.##.#....#..#.....#.#.#.#..'.....#.#.#.####÷#####.#.#.# #..#..#.#.#.# #..#..'.#.#.# #.#.#.###.....##.>.##.#.#####.######.##.....#.#.#####.######........#.........#...÷..........#.#####.#................ r;j(r;j5+&1r;j3r;j4r;j .#.##.##.#...[#'##÷....'. .#..####.##.##.#....#..#.....#.#.#.#..'.....#.#.#.####÷#####.#.#.# #..#..#.#.#.# #..#..'.#.#.# #.#.#.###.....##.#>.##.##.#####.######.##.....#.#.#####.######.......#........#...÷.........#.#####.#....r;jM \..... r;jP r;j 2r;jb r;j r;jf#.##.##.#...[#'##÷....'...' #..####.##.##.#....#..#.....#...##.#.#..'.....#...##.#.####÷#####...##.#.# #..#..#...##.#.# #..#..'...'#.#.# #...##.#.###.....##.#>.##.##.#####.######.##.....#.#.#####.######.#.#...÷.#.#####.# r;j33r;jr;j&3r;jr;j%r;j&.##.##.#...[#'##÷....'...'. ..####.##.##.#....#..#.....#...#.#.#.#..'.....#...#.#.#.####÷#####...##.#.# #..#..#...#.#.#.# #..#..'...'.#.#.# #...##.#.###.....##.## >.##.##.#####.######.##.....#.#.#####.######.#.#...÷.#.#####.# r;jbr;j&4r;jyr;jzr;jud##.##.#...[#'##÷....'...'. .####.##.##.#....#..#.....#...#.#.#.#..'.....#...#.#.#.####÷#####...##.#.# #..#..#...#.#.#.# #..#..'...'.#.#.# #...##.#.###.....##.## >.##.##.#####.######.##.....#.#.#####.######...##.....##...÷..##.#####.# 5r;jvkr;jilr;j##.##.#...[#'##÷....'...'. ####.##.##.#....#..#.....#...#.#.#.#..'.....#...#.#.#.####÷#####...##.#.# #..#..#...#..##.#.# #..#..'...'..##.#.# #######...##.#.###.....##.## >.##.##.#####.######.##.....#.#.#####.######.......##..#...÷...#.#####.r;j?#.##.. r;j<6r;jor;jr;jM##.##.#...[#'##÷....'...'..##.##.#....#..#.....#...#.#.#.#..'.....#...#.#.#.####÷#####...##.#.# #..#..#...#..#.#.#.# #..#..'...'..#.#.#.# #######...##.#.###.....##.## >.##.##.#####.######.##.....#.#.#####.######.......#r;jcN#........#...÷...#.#####.## r;jXr;jY&7r;jar;jbr;j##.##.#...[#'##÷....'...'....†.##.##.#....#..#.....#...#. .#.#..........#..'.....#...#. .#.#....####÷#####...#####' .#.#....# #..#..#...#..#. .#.#...# #..#..'...'..#. .#.#..# #######...# .#.#.###.....##.## #>.##.# .#.#####.######.##.....#. .#.#####.######......#r;j,#........# ##...÷..........# ##.#####.## # #.### #.# # #...###.# # #.# #r;jD r;jr;j+&8r;j.r;jr;jW~##.##.#...[#'##÷....'...'....†# #.##.##.#....#..#.....#...#.....# #.#..........#..'.....#...#.....' #.#..........####÷#####...#####'# #.#...........# #..#..#...#..#..# #.#.....# #..#..'...'..#..# #.#...# #######...# #.#.###.....##.## #.>.##.#. #.#####.######.##.....#. #.#####.######.....####.#......# #.#...÷...# #.#.#####.# #.#.### #.# #.#...###.# #.#.# #.r;jHr;jɅ&9r;jr;jr;j,##.##.#...[#'##÷....'...'....†# .##.##.#....#..#.....#...#.....#. .#.#..'.....#...#.....'. .#.####÷#####...#####'# .#.# #..#..#...#..#..# .#.....# #..#..'...'..#..# .#....# #######...# .#.###.....##.## #.#>.##.#.# .#####.######.##.....#. .#####.######....####.##....# #.#r;j#...÷...# #.##.#####.# #.##.### #.# #.##...###.# #.##.# #.#r;jr;jr'20r;j"r;j/$r;jGs##.##.#...[#'##÷....'...'....†# ##.##.#....#..#.....#...#.....#. #.#..'.....#...#.....'. #.####÷#####...#####'# #.# #..#..#...#..#..##. #.# #..#..'...'..#..##. #....# #...#. #.###.....##.## #.#.>.##.#.#. #####.######.##.....#. #####.######...####.##..#...÷...#.#####.# #.##.### #.# #.##...###.# #.##.# #.#r;j!r;j1r;jԔr;j.##.#...[#'##÷....'...'....†# #.##.#....#..#.....#...#.....#..# .#..'.....#...#.....'..# .####÷#####...#####'# .# #..#..#...#..#..##.# .# #..#..'...'..#..##.# .# #...#.# .###.....##.## #.#.#>.##.#.#.#.######.##.....#.#.######.....####.##.#...÷...#.#####.#r;j%= r;j<2r;jr;jr;j4.##.#...[#'##÷....'...'....†#### .##.#....#..#.....#...#.....#..# #..'.....#...#.....'..# ####÷#####...#####'#### # #..#..#...#..#..##.# # #..#..'...'..#..##.# # #...#.# ###.....##.## #.#.# .##.#.#.# .######.##.....#.# .######.....####.### #..r;jE5#...÷...#.#####.##.### ##...### r;j?<<3r;j&Br;jDc _There is a stone staircase leading down here.r;j[9r;j:<Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Harkiran}  c - a +0 sling (offhand) {Saranna} Armour (go to first with [) r;j< b - a +0 leather armour (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip r;js=r;j9Er;jCNg.##.#...[#'##÷....'...'....†#### gorgonsofia the Shooter .##.#....#..#.....#...#.....#..# Coglin .........#..'.....#...#.....'..# Health: 52/52 ======================== .........####÷#####...#####'#### Magic: 7/7======================== ..........# #..#..#...#..#..##.# AC: 3Str: 11 ..........# #..#..'...'..#..##.# EV: 11Int: 8 ..........# #######...########.# SH: 0Dex: 20 ..........###.....##.## #.#.# XL:  7 Next: 37% Place: Dungeon:4 r;jbOQ................@.##.#######.#.# Noise: ---------  Time: 3223.5 (0.0) ###.######.##.....#............# a) +2 sling {Harkira c) +0 sling {Saranna ###.######..............####.### Fire: a) +2 sling {Harkiran} .........#..............# #.# .........#...÷..........# #.# .........#.#####.######## #.# .........#.### #.##.# .........#...###.##.# ......#..........##.#As you read the scroll labelled FOULIE LOOSUV, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. r;jO_You start waiting. _Your surroundings suddenly seem different. _There is a stone staircase leading down here.r;jXP  Okay, then.r;j]Yr;j.`r;jb. _r;jO r;jDQ Read which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedr;jr;j r;j.##.#...[#'##÷....'...'....†#### gorgonsofia the Shooter .##.#....#..#.....#...#.....#..# Coglin .........#..'.....#...#.....'..# Health: 52/52 ======================== .........####÷#####...#####'#### Magic: 7/7======================== ..........# #..#..#...#..#..##.# AC: 3Str: 11 r;j$..........# #..#..'...'..#..##.# EV: 11Int: 8 ..........# #######...########.# SH: 0Dex: 20 ..........###.....##.## #.#.# XL:  7 Next: 37% Place: Dungeon:4 ................@.##.#######.#.# Noise: ---------  Time: 3223.5 (0.0) ###.######.##.....#............# a) +2 sling {Harkira c) +0 sling {Saranna ###.######..............####.### Fire: a) +2 sling {Harkiran} .........#..............# #.# r;j.........#...÷..........# #.# .........#.#####.######## #.# .........#.### #.##.# r;j%.........#...###.##.# ......#..........##.#You hear a loud clanging noise! r;jT_It was a scroll of noise. _You start waiting. _Your surroundings suddenly seem different. r;j_There is a stone staircase leading down here. _Okay, then.r;j7r;jr8Identify which item? (\ to view known items) Potions (select first with !) r;j+9 d - a golden potion  f - a sedimented red potion[?] describe selectedr;j1r;j7r;j.##.#...[#'##÷....'...'....†#### gorgonsofia the Shooter .##.#....#..#.....#...#.....#..# Coglin .........#..'.....#...#.....'..# Health: 52/52 ======================== .........####÷#####...#####'#### Magic: 7/7======================== ..........# #..#..#...#..#..##.# AC: 3Str: 11 r;j..........# #..#..'...'..#..##.# EV: 11Int: 8 ..........# #######...########.# SH: 0Dex: 20 ..........###.....##.## #.#.# XL:  7 Next: 37% Place: Dungeon:4 ................@.##.#######.#.# Noise: ---------  Time: 3223.5 (0.0) r;jѧ\###.######.##.....#............# a) +2 sling {Harkira c) +0 sling {Saranna ###.######..............####.### Fire: a) +2 sling {Harkiran} .........#..............# #.# r;j.........#...÷..........# #.# .........#.#####.######## #.# .........#.### #.#r;j3#.# .........#...###.##.# ......#..........#r;jXe#.#You hear a loud clanging noise! _It was a scroll of noise. r;j_You start waiting. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _Okay, then.r;j]  As you read the scroll of identify, it crumbles to dust.r;j+4.5 (1r;j*r;j,7 _d -> i - a potion of invisibilityr;j,&r;j\'r;j,r;j3r;j4&5r;j:r;j&5r;jQ , * *  ,, * **, , ,  * ### , , ..#  , * , #.# * , #.#  , * , #.# , *#@# * #?# , ,..# * *#### ,  , * * , , * , * *,, ,,,  *;j317;21H,*r;jI-7.0 (2.5r;j\#r;j%| _You climb downwards.  Found a scroll labelled SERIXT ZESAITE.r;j'a _There is a stone staircase leading up here.r;jr;jr;jr;jH _No target in view!r;jhr;jr;j?,r;jo@r;jCr;jGE,r;jEr;jGr;jIr;jMIr;jIr;jLr;jOBr;jQr;jS,r;jTr;jUr;jWr;jAWr;jWr;j]r;j_,r;j`r;j\br;j"dr;jddr;jdr;jir;j,kr;jmkr;jkr;jnr;j,pr;jfpr;jpr;jrr;j7tr;jtr;j!ur;jwr;j:y,r;jyr;j?|r;j},r;jL~r;j8r;jr;jr;j`r;j%r;j,r;j݈r;jtr;jދr;jDr;jr;jr;j r;jUr;jr;jr;jr;jZr;jr;jr;jF,r;jr;jr;jr;j?r;jr;jr;jr;jZr;j r;jr;jޢ,r;j!r;jhr;jզr;j r;j`r;jr;jr;jHr;j  You encounter a hound. ######### #.......# * #.#####.#### , ,*####.##.......#, * #.......##.# , #.##.##.##.# * #.##.##....# **,*#.......#* #**,* #....#####.##.##.#* ..h.#.......#.# * ####.#### ,, ,#.......# , ** , #.##.##.#h   hound (asleep)*,,;j,A39;49m , #.##.##.# ** ,, * #....##.# ,,, #..####<#64.0 (35.0)5.0 (36 _r;j@ ))))hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!r;j )))The hound is lightly wounded.  You shoot a sling bullet.r;jFI K.hr;jNP 5.......r;jP f===6.1 (1.1)Rev r;jU r;jbX _ _The sling bullet barely misses the hound.r;jLf      * #.  , ,*####.  , * #.......##.# ,  #.##.##.##.# *  #.##.##....# *  *,* #@##.......#* #  **,* #....#####.  * ...h##### #.......# r;jf  .# * ####.####  ,, , #.......#  , ** , #.##.##.#  *,, , #.##.##.#  ** ,, * #....##.#  ,,, #..####<# r;j U     * #.  , ,*####.  , * #.......##.# ,  #.##.##.##.# *  #.##.##....# *  *,* #@##.......#* #  **,* #....#####.  * ...h##### #.......#  .# * ####.####  ,, , #.... r;j |, ** , #.##.##.#  *,, , #.##. ** ,, * #.... ,,, #..####<r;jH r;j r;j r;jT \ _A hound is nearby!r;jI 5     * #.  , ,*####.  , * #.......##.# ,  #.##.##.##.# *  #.##.##....# *  *,* #@##.......#* #  **,* #....#####.  * ...h##### #.......#  .# * ####.####  ,, , #.......#  , ** , #.##.##.#  *,, , #.##.##.# r;j _ ** ,, * #....##.#  ,,, #..####<# r;jU     * #.  , ,*####.  , * #.......##.# ,  #.##.##.##.# *  #.##.##....# *  *,* #@##.......#* #  **,* #....#####.  * ...h##### #.......#  .# * ####.####  ,, , #.... r;j2|, ** , #.##.##.#  *,, , #.##. ** ,, * #.... ,,, #..####<r;j3r;jr;j  ))))))) _A hound is nearby!You shoot a sling bullet.r;j  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.r;j݉;h.r;jjF.hr;j5....r;j^7.2Rev+ r;jǖr;j] _The hound is heavily wounded.r;j ) You shoot a sling bullet. The sling bullet hits the hound.r;j2 )The hound is almost dead.You shoot a sling bullet.r;jXK.hr;j2r;ji+80r;jr;j<` _The sling bullet closely misses the hound.r;jh )You shoot a sling bullet.r;j  The sling bullet completely misses the hound.You shoot a sling bullet.r;j" h The sling bullet barely misses the hound.r;j48--9Rev* r;j^r;jMh _The hound bites you. The hound closely misses you.r;j֯2)r;j5  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet.r;j hThe sling bullet barely misses the hound.r;jh5----70.3 (1.1r;j(r;j * _The hound bites you.r;j_h )You shoot a sling bullet.r;j .  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!r;j=)r;ju 5You kill the hound!Something shouts, "Quit, thou infectious two-tin-hat dingleberry!"r;jz .5   white impr;j~ i6=-451.4r;jx r;jd Z _You encounter a white imp.r;j# ~ )))))))You shoot a sling bullet.r;j$e  The sling bullet barely misses the white imp.You shoot a sling bullet.r;jQ .....5.  The sling bullet completely misses the white imp.r;j% ***The white imp gestures at you.r;j{ I...r;j{ \39---20r;j< r;j‚ 1 _The puff of frost hits you!r;jp ))) You shoot a sling bullet. The sling bullet hits the white imp.r;ja  The white imp is moderately wounded.You shoot a sling bullet. The sling bullet hits the white imp.r;jyC5.r;j~F..r;j~,3.5 (1.1r;jr;j d _The white imp is moderately wounded.r;j~ )))))))You shoot a sling bullet.r;jn  The sling bullet barely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp.r;jS.5r;j H.....r;j+40r;jIr;jb _The white imp is severely wounded.r;j[ ) You shoot a sling bullet. The sling bullet hits the white imp.r;j& )The white imp is almost dead.You shoot a sling bullet.r;jS.5r;jݬr;jd]40---5.6 (1.1r;jٯr;jȱc _The sling bullet barely misses the white imp.r;j+Qh )You shoot a sling bullet.r;jt  The sling bullet closely misses the white imp.You shoot a sling bullet.r;jc 5The sling bullet closely misses the white imp.r;jgm  The white imp gestures at you.r;ju36--6.7r;jr;jD1 _The puff of frost hits you.r;j .You shoot a sling bullet. The sling bullet hits the white imp.r;jL)r;j8v p )You kill the white imp!r;j 9.r;j /67.8r;j+ r;j / _You shoot a sling bullet.r;j= r;j r;jt r;j4 H _No target in view!r;j!9r;j9r;j>r;j@H _No target in view!r;jݢr;j0r;jr;j>r;j37=- _r;jHr;jr;jr;jr;jn8=Rev+ r;jr;jr;j3r;j\r;jVr;j}r;jr;j4r;jd>Rev r;jr;jXa9=r;jr;j7,r;jqr;j8,r;jr;j5r;jv(r;jr;j/r;jl40=r;j,r;jr;j,r;jͺr;j4r;j%1r;jr;jr;jr;j/r;jMr;jr;jr;j,r;j>r;jr;j>K2=r;jir;j,r;j[r;jX,r;jr;jr;j`U3=r;jr;jzr;jr;jr;jr;jr;jr;jjr;jr;jr;jXr;jr;jD4=r;jr;jr;j r;jqr;j(r;jUr;jr;jr;jUU5=r;jr;jr;j)r;jr;j%r;jLr;jr;jr;jr;j r;jr;j+K6=r;jr;jH,r;jr;j),r;jr;jr;jXr;jr;jr;jGr;jhN7=r;jr;j0r;jor;jr;j+r;jpr;jr;jr;jK8=r;jr;j ,r;jIr;jr;jr;j r;jr;jr;j<r;jr;jUU9=r;jr;j r;jJr;jwr;j&r;jWr;jrr;jr;j-L50=r;jbr;j]r;jr;jr;jr;j/r;jr;jr;jr;jer;jr;jU1=r;jr;jr;jKr;jr;jr;jr;jdr;jr;jOK2=r;jr;j1 _HP restored.r;j3r;jr;j r;jr;jr;jr;jr;j'r;jcr;jr;jr;j=r;jn9=r;jr;j r;j,r;j@r;jgr;jr;jr;jr;jr;jr;jr;jur;j r;j"r;jE"r;j"r;j$r;jy%,r;j&r;j',r;jx(r;j+N _You now have 187 gold pieces (gained 17).r;j,r;j-r;j-r;j/r;j1r;jG1r;j1r;j>r;j3I#.##.##.##....##,* #.##.##.......#*###.###....#####.##.##.#......##### #....... #.#.##.##### ####.### ,, #.....# #......., *#.....# #.##.##.*,, #.....# #.##.##. ** #@....# #....##.---343.8 (66.0) ............# #..####< , ##...####.### #..####.*#>. * #.# #.......*,,?.. #.# ##.##### ,.#* .# #.# , * *r;jI #.#* , ,,,, , ..# ** * ,,* , ###*,,r;j{Or;j4PH---4.8 (67r;jTr;jV; _Found a stone staircase leading down.r;jPr;jr;jnr;jnH _No target in view!r;j͍r;j:r;jr;jr;jŕr;j: _r;j&r;jܝr;jr;jTr;jަr;jݨ,r;jr;jr;jhr;jr;jr;j@r;jpr;jr;jr;jr;j9&#......##### #.. ##.#.##.##### ### #... #.....# #. #... *#.....# #.# #... #.....# #.#####.####.....# ##..............# #. #..##...####.### #. *#@..# #.# #.9.8 (5.0)r;jG #..?....# #.# ##. #...##..# .#  #... ....), , * * # #.. ....... , ..* ##. .###...# , ##, # * ,*...#** * * , *, ....,, , ,, ,, , ,,, *r;jr;jM,50.8 (6r;j2r;j _Found a sling.r;jc _There is a stone staircase leading down here.r;jr;jr;jzr;jH _No target in view!r;j"r;j"r;j#r;j)r;j+r;j0: _r;j1r;jg3r;j3r;jI4r;j`6r;j7r;j8r;j99r;jH@_ ##.#.##.##### # #... #.....#  #... *#.....# # #... #.....# #####.####.....#  #..............# # #..##...####.### # #..##>..# #.# ##..@....# #.# # #...##..# .# r;j@ #........). , * *  #..........# , ** ##...###...#, , #.#..,*...#*r;jA|** * *#. .#, ....., , , ,,.. .. .... * * , , * , *,r;jG+3.8 (3r;jG+4.8 (4r;jLr;j Oa _d - a scroll labelled TUNOKO VUFEr;jr;jr;jr;j1H _No target in view!r;je r;jge r;je r;jg r;jOi r;jEn | _r;jo r;j;u r;jOx r;jx r;jz r;j #... #.....# #...#... *#.....# #.##... #.....# #.######.####.....# #...#..............# #..#..##...####.### #..#..##>..# #.# #...#.......# #.# ##.#...##@.# .# #.7.8 (3#........)..:# * * #.#r;j #..........### , ..#* ##...###...# , ###  , , #.#..,*...#*  ** * *#...#, ....., , , , ,,..... ..... ** ##.. , ,##... *, , * * * * , , ,*r;jP r;j r;j T _Key pressed, stopping explore.r;j r;j r;jC r;j8 H _No target in view!r;jX 3r;j r;j r;j r;j P _r;j r;j r;j r;j r;j r;j r;jx r;j$ =  You see here a +0 sling.r;jG' r;j'  _r;j) r;j. #... *#.....# #.##.###... #.....# #.##.##.#####.####.....# #....##.#..............# #..####<#..##...####.### #..####.#..##>..# #.# #.......#.......# #.# ##.######...##..####.# #.# #........)@.:# * * #.# 61.8 (4#....### , ..# *  * ##...###...# , ###*,, , #.#..,#...#*r;jh/  * *#...#,......, , , , ,, ,,............. *  * ##.. ....##...# *, , *######*:..# , ,* ,*,* , *r;j\4 r;j^7 T _Key pressed, stopping explore.r;jI r;j+J r;jO r;jQ H _No target in view!r;j r;jr;jr;jH _No target in view!r;j3r;jr;j r;jr;j*$P _r;jB&r;j&r;j'r;j0 #... *#.....# #.##.##.# #... #.....# #.##.##.# #####.####.....# #....##.# #......# #..####<# #..##...####.### #..####.# #..##>..# #.# #.......# #.......# #.# ##.###### #...##..####.# #.# #..)..@# * * #.# #..### , ..# *  ##...###...# , ###*,, , #.#..,#...#r;j1'** *#...#......., , , , , * ,,............. * , ##.......##...# *, , ,**######*:.  You pick up a parchment of Sandblast and begin reading...r;j8+3.8 (2r;j}9+4.8 (3r;j?r;jCAB _You add the spell Sandblast to your library.r;jKz4r;jr;jăH _No target in view!r;j]_r;jS`r;jar;jWer;jahr;jh$ _r;jm,r;jo,r;jpr;jhtr;jUwi  You encounter an ufetubus.r;j~#####.####.....# #....##.#..............# #..####< #..##...####.### #..####. #..##>..# #.# #....... #.......# #.# ##.##### #...##..####.# #.#  #........)...# * * #.# r;jC@ #..........### , ..# ** ##...###..@# , ###*,, , #.#..,#...#* * *#...#......., , , ,, ,,............. ** ##.......##...# *, , #######*:..# , ,* ,5   ufetubus (asleep) *,* ...#* * * .5.# * , , *  ,r;j\6.8 (25.r;jQ95.r;j 5The ufetubus shouts! You hear an angry hiss. You hear a bark!r;j* 55 2 ufetubi5You encounter an ufetubus.r;j4==7.8 (3r;j#r;j$* _The ufetubus shouts!r;j8X\)))))))r;j  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet.r;jRhr5.5.r;j5......=8.9 (1.1Rev  _The sling bullet completely misses the ufetubus.r;j'k   #..... < #..##.  #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)...# * * #.#  #..........### , ..# *  * #..@# ,  , #...#* r;jk * *#...#......., , , ,  , ,,............. *  * ##.......##.5.# *, ,  #######*:..# , ,* ,,  *,* 5..#  * * * ...# * , , *, r;j'   #..... < #..##.  #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)...# * * #.#  #..........### , ..# *  * #..@# ,   #...#*  * *#...#......., , , ,  , ,,............. *  * ##.......##.5r;jO(.# *,  #######*:..# , ,* ,,  *,* 5..# * * * ...# * , r;jv13r;j8r;j/<d _There are monsters nearby!r;jN )))))))You shoot a sling bullet.r;j  The sling bullet closely misses the ufetubus.You shoot a sling bullet.r;jd r5.5.r;jGf lThe sling bullet completely misses the ufetubus.r;jj 2hr;j k j5.5.r;jv .l   iguana.h   hound.55 2 ufetubir;jMw b90Rev+ r;j r;j_ _You encounter an iguana. You encounter a hound.r;jf    #..... < #..##.  #..##>..# #.#  #.......# #.#  #...##..####.# #.#  r;j #........)...# * * #.#  #..........### , ..# *  * #..@# ,  , #...#*  * *#...#....5h., , , ,  , ,,............. *  * ##.......##.5.# *, ,  #######*:..# , ,* ,,  *,* ...#  * * * .l.# * , , *, r;j'3    #..... < #..##.  #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)...# * * #.#  #..........### , ..# *  * #..@# ,   #...#*  * *#...#....5h., , , ,  , ,,............. *  * ##.......##.r;j84 5.# *,  #######*:..# , ,* ,,  *,* ...#  * * * .l.# * , , r;j< r;jo= r;jRD r;jG d _There are monsters nearby!r;j] )You shoot a sling bullet. The sling bullet hits the hound.r;j ))))))The hound is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the hound.r;jk :5.r;jl 8l.r;jp 5.  The sling bullet misses the ufetubus.r;js h.  The hound stops to sniff the ground.The ufetubus hits you but does no damage.r;ju 5l.r;j} ,...r;j' [0-71.0 (1.1r;j r;j , _The ufetubus hits you.r;j1 O   #..... < #..##.  #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)...# * * #.#  #..........### , ..# *  * #..@# ,  ,r;j  #..5#*  * *#...#....h.., , , ,  , ,,..........5.. *  * ##.......##...# *, ,  #######*l..# , ,* ,,  *,* ...#  * * * ...# * , , *, r;j3   #..... < #..##.  #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)...# * * #.#  #..........### , ..# *  * #..@# ,   #..5#* r;j<4 * *#...#....h.., , , ,  , ,,..........5.. *  * ##.......##...# *,  #######*l..# , ,* ,,  *,* ...#  * * * ...# * , , r;j;r;jB<r;jBr;jCd _There are monsters nearby!r;jwUb  You shoot a sling bullet. The sling bullet hits the ufetubus.r;j| .  The ufetubus is moderately wounded.You shoot a sling bullet. The sling bullet hits the ufetubus!r;j?t   ufetubusr;j!p5.h.r;jE"-5.r;j%@l:r;j' oYou kill the ufetubus!r;j0o   orcr;j41-82.1Rev* r;j<r;jAs _You encounter an orc. It is wielding a +0 falchion.r;j_  You shoot a sling bullet. The sling bullet hits the hound.r;jb  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.r;jJ 5.  The hound is lightly wounded.r;jQ:o.r;j7l.r;jA30r;j.r;j _The hound barely misses you. The hound completely misses you.r;jp  You shoot a sling bullet. The sling bullet hits the hound.r;j0  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.r;j:( o.  The hound is heavily wounded.The ufetubus barely misses you. The ufetubus closely misses you.r;j7l.r;jr;j\46--4.2 (1.1r;jr;jm _The hound closely misses you. The ufetubus hits you. x2r;j,oy  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.r;j )The hound is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the hound.r;j{ 5.  The sling bullet hits the iguana but does no damage.r;jLo:r;j7l.r;jA hThe hound bites you but does no damage. The hound closely misses you.r;jҋa4---5.3r;jPr;jm _The ufetubus hits you. The ufetubus closely misses you.r;j*0  You shoot a sling bullet. The sling bullet hits the hound.r;j .  The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound!r;j 5   ufetubuso   orcr;jF o.  You kill the hound!r;jSN r;j4S q1/53---5560r;j!Z r;j\ _The ufetubus barely misses you. The ufetubus hits you. The iguana misses you.r;j `  You shoot a sling bullet. The sling bullet hits the iguana.r;jY ))))The iguana is lightly wounded.  You shoot a sling bullet.r;j o.  The sling bullet closely misses the iguana.r;jN l...  The ufetubus hits you. x2; The iguana closely misses you.The ufetubus barely misses you.r;j q34-----7.4 (1.1r;j;& r;jC) ? _The ufetubus hits you but does no damage.r;j ))))You shoot a sling bullet.r;j*  The sling bullet barely misses the iguana.You shoot a sling bullet.r;j|o.  You shoot a sling bullet.sling bullet barely misses the iguana.  You shoot a sling bullet.  The sling bullet closely misses the iguana.ufetubus barely misses you.  The ufetubus hits you but does no damage.r;jNl...r;jj3----8.5r;jTr;j#+ _The iguana bites you.r;j]  You shoot a sling bullet. The sling bullet hits the iguana.r;j  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.r;jvwYou shoot a sling bullet. The sling bullet hits the iguana.  The iguana is heavily wounded.  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is heavily wounded.  The ufetubus hits you. The ufetubus completely misses you.The ufetubus misses you. The ufetubus barely misses you.r;jx]2-9.6r;jQr;jW _The iguana closely misses you. The orc barely misses you.r;j.z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.r;j  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.r;j3GThe iguana is heavily wounded.  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is severely wounded.ufetubus hits you  The ufetubus hits you. The iguana bites you!  The orc hits you with a +0 falchion. The ufetubus closely misses you.r;jEHT21-----80.8 (1.2r;jNr;jQ, _The ufetubus hits you.r;j3r;jr;j^ _You are too injured to fight recklessly!r;j z r;jz r;j r;jK ^ _You are too injured to fight recklessly!r;j 3r;jL r;jQ ^ _You are too injured to fight recklessly!r;j )You shoot a sling bullet. The sling bullet hits the orc!r;j )r;jg x )))You kill the orc!r;jz v )..  You shoot a sling bullet. The ufetubus barely misses you.The ufetubus hits you but does no damage.  The iguana closely misses you. The ufetubus barely misses you.r;j ^18------1.9 (1.1r;j r;j3 , _The ufetubus hits you.r;j ( †You shoot a sling bullet. The sling bullet hits the iguana.5   ufetubusr;j3 ))))You kill the iguana!r;j- S†...r;j, `9-6220r;jx& r;j( k _You shoot a sling bullet. The ufetubus misses you. x2r;j*  You shoot a sling bullet. The sling bullet hits the ufetubus.r;j .  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.r;j7(r;jA oYou kill the ufetubus!r;jKo   orc (wandering)r;j+P434.0 (1.1r;jWr;j\v _You encounter an orc. It is wielding a +0 short sword.r;jA)))r;jWXr;j:o.r;jG)...r;j+50r;j?r;jk2 _You shoot a sling bullet. x2r;j #... ######.####..##.............<##...####.#########>..# #............# #.# ##.#######..####.# )...# * * #.#  #.........@### , ..# *  * ##...###...# , ###*,, , #.#..,#.†)#*  * *#...#., , , , ,, ,,............. *  * ##.......##...# *, ,  #######*:;j9m..# , ,* ,, *,o..# * * * ...# * , ,r;j:o.r;j۹Uor;j/---6r;j&r;jr;jvr* #... ######.####..##.............<##...####.#########>..# #.#...........# #.##.#######..####.# )@..# * * #.#  #..........### , ..# *  * ##...###...# , ###*,, , #.#..,#.†)#*  * *#...#.r;js0, , , , ,, ,,............. *  * ##.......##...# *, , #######*o..# , ,* ,, *,r;jwLo:r;jIr;jЀ20=---7Rev+ r;jr;jHr;j} O)))))r;j>o r;j q..)..r;j /===8r;jvr;j2 _You shoot a sling bullet. x2r;jcO)))))r;j?r;jl:o.r;jn8o.r;jwo..)...r;jx,9.1 (1.1r;j;r;j2 _You shoot a sling bullet. x2r;jKO)))))r;j?r;j 6o.r;jW.....r;j,\1=90.2r;jr;j2 _You shoot a sling bullet. x2r;jdz )) You shoot a sling bullet. The sling bullet hits the orc.r;j'> )You shoot a sling bullet. x2  The sling bullet hits the orc.  The orc is severely wounded.r;jC )r;jB I..r;j= 3410r;j r;jY G _You kill the orc!r;jWO)))))r;j)r;jpdg..)..r;jd%2r;j(lr;jn2 _You shoot a sling bullet. x2r;jn r;jo r;jv r;j\x ^ _You are too injured to fight recklessly!r;j 3r;j r;j4 r;j : _r;j  You encounter an orc. It is wielding a +0 short sword.r;jV 22---o   orc (wandering)or;j &3r;j r;j M---4.2 (2 _r;jҰ r;j r;j 3r;jr;j^ _You are too injured to fight recklessly!r;j e #...   #...     r;jhg <   #..##>..# #.#  #.......# #.# r;j+ #...##..####.# #.#  r;j;#........)@..# * * #.#  r;jS#..........### , ..# *  * ##...###...# ,  , r;j#.†)#*  * r;j>......, , , ,  , ........ * r;j9- * ##.......##...# *, ,  r;j[#######*o..# , ,* ,,  *,* ...# r;j! #...   #...      <   #..##>..# #.#  #.......# #.#  r;jE#...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# *  * ##...###...# ,   #.†)#*  * ......, , , ,  , r;j2........ *  * ##.......##...# *,  #######*o..# , ,*  *,* r;jr;j'r;j"r;jڕ[ _An orc is nearby!r;j #...   #...      <   #..##>..# #.#  r;j#.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# *  * ##...###...# ,  , #.†)#*  * ......, , , ,  , r;j܀H........ *  * ##.......##...# *, ,  r;j#######*o..# , ,* ,,  *,* ...# r;j! #...   #...      <   #..##>..# #.#  #.......# #.#  r;j#...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# *  * ##...###...# ,   #.†)#*  * r;jR......, , , ,  , ........ *  * ##.......##...# *,  #######*o..# , ,*  *,* r;jo"r;j"r;j*r;jn-[ _An orc is nearby!r;j@r;j@r;jGr;jJ^ _You are too injured to fight recklessly!r;jҡr;jUr;jgr;jx^ _You are too injured to fight recklessly!r;jO)))))r;jcWr;j)o _You are too injured to fight recklessly!An orc is nearby!You are too injured to fight recklessly!  You shoot a sling bullet. x2r;jL+:r;j/|..)...or;jr;j0e===5.3 (1.1Rev r;jr;jho _You encounter an orc. It is wielding a +0 mace.r;jaO)))))r;jr;jk9o.r;jl2or;jru..)..o 2 orcs (wandering).r;ju'6.4r;j}r;j2 _You shoot a sling bullet. x2r;j)O)))))r;jr;ju4 o.  You shoot a sling bullet. x2r;jh58o.r;jTA..).ooor;j'B_3=70r;j Jr;jL( _The orc shouts! x2r;jy O)))))r;jU )  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!r;j )   orcr;j 7o.r;j W...).r;jy ?=8r;j< r;j۟ G _You kill the orc!r;jm* )) You shoot a sling bullet. The sling bullet hits the orc.r;jt )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.r;j )r;j? I..r;jmC k59.5 (1.1Rev+ r;jZK r;jN G _You kill the orc!r;jw O)))))r;j)r;jo,D..)r;j,#.)r;j-I44000r;j3r;j62 _You shoot a sling bullet. x2r;j& r;jD' r;j9 r;jD< ^ _You are too injured to fight recklessly!r;j r;j  r;j r;j% r;j [Rev  _r;jC r;j r;jU r;jC r;jy r;j r;j  You encounter an orc. It is wielding a +0 hand axe.r;j" 5=---o   orc (wandering)or;j# +3.5 (3r;ju( r;j) M---4.5 (4 _r;j- r;j1 r;jY?r;j?r;jDr;j H^ _You are too injured to fight recklessly!r;j u` #...   #...    r;juN  <   #..##>..# #.# r;j1v #.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  r;j:w&#..........### , ..# *  * ##...###...# ,  , #.†)#*  * ......, , , ,  , ....)... *  * ##.......##...# *, ,  #######*o..# , ,* ,,  r;jw7*,* ...# r;jY #...   #...      <   #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  r;jW#..........### , ..# *  * ##...###...# ,   #.†)#*  * ......, , , ,  , ....)... * r;jd * ##.......##...# *,  r;j#######*o..# , ,*  r;j9*,* r;jr;jcr;jlr;j[ _An orc is nearby!r;jFr;jr;j8r;j^ _You are too injured to fight recklessly!r;jK #...   #...  r;j9    <   #..##>..# #.#  #.......# #.#  #...##..####.# #.# r;jma #........)@..# * * #.#  #..........### , ..# * r;j2 * ##...###...# ,  , r;j\#.†)#*  * ......, , , ,  , ....)... * r;jD * ##.......##...# *, ,  #######*o..# , ,* ,,  *,* ...# r;jau #...   #...      <   #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# *  * ##...###...# ,   r;ja#.†)#*  * ......, , , ,  , ....)... *  * ##.......##...# *,  #######*o..# , ,*  *,* r;jjr;jkr;jisr;j v[ _An orc is nearby!r;j$O)))))r;j6r;j,Lo:r;j4m..).)r;jr5A===5.6 (1.1r;j{>r;joA2 _You shoot a sling bullet. x2r;jO)))))r;j(r;j6o.r;j*c..)..r;j(6.7r;jr;j5 _You are too injured to fight recklessly!An orc is nearby!You are too injured to fight recklessly!An orc is nearby! _You shoot a sling bullet. x2r;j #))))o   _You shoot a sling bullet. x2 _You shoot a sling bullet. x2  The sling bullet hits the orc.  The orc shouts!r;jڃ )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc!r;j)r;ja..).r;j6=7.8Rev r;j3#r;j%G _You kill the orc!r;jO)))))r;jp5r;ji..).)r;jS+80r;jr;j{2 _You shoot a sling bullet. x2r;jr;jQr;jQr;j^ _You are too injured to fight recklessly!r;j[3r;j]r;jbr;jAc$ _r;jFgr;jhr;jAi(r;jjr;jmi7=r;jBor;j5r,r;jsr;jvr;jwr;jxr;jzr;jA{#8r;jg{(=r;jU}r;jƀ,r;j6r;j?,r;jr;j,r;jr;jr;jS9=r;jr;jr;j2r;jr;jRr;jr;j˕r;jr;j̘r;jmr;j]r;j$30r;j(=r;jr;jnr;jr;j'r;jr;jͦr;jr;jr;jS1=r;jέr;j^r;jr;jBr;jr;j״r;jYr;jr;jEr;jźr;j&r;j{K2=r;jr;jr;jr;j`r;jr;jr;jr;jr;jK93r;jr;jr;j r;jr;jRr;jr;jVr;j r;j?r;jr;jr;jbS4=r;jwr;j#,r;jr;j,r;jr;j0r;jK5=r;jr;jdr;jr;j*r;j,r;jQr;j,r;jr;jr;jS6=r;jr;jK,r;j.r;j r;j r;j r;j,r;jr;jr;jA57=r;jfr;jr;jr;jr;jhr;jr;jr;jr;j,r;jkN38=r;je r;j"r;j:"r;j#r;j&,r;j{(r;jJ,j  You encounter an ice beast.r;j3---YY   ice beast (wandering)r;j3052.8 (44.0)r;j,9r;j9F---3.8 (45 r;j9 _r;j>r;j?r;j ))))YYou shoot a sling bullet. The sling bullet hits the ice beast.r;j A )))The ice beast is lightly wounded.  You shoot a sling bullet.r;j:Y.r;j..).:r;j9====4.9 (1.1)Rev r;jr;jr;j^d _The sling bullet closely misses the ice beast.r;j{ #...   #...      <r;jW   #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# * r;jE * ##...###...# ,  , #.†)#* r;jo * ....Y., , , ,  , ....)... * r;jQ * ##.......##...# *, ,  #######*:..# , ,* ,,  r;j7*,* ...# r;j  #...   #...      <   #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# *  * ##...###...# ,   #.†)#*  * r;j'....Y., , , ,  , ....)... *  * ##.......##...# *,  #######*:..# , ,*  *,* r;j*r;j֊r;jr;j5a _An ice beast is nearby!r;jפ{ #...   #...      <r;jX   #..##>..# #.#  #.......# #.#  #...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# * r;j2 * ##...###...# ,  , r;j]#.†)#*  * ....Y., , , , r;jߥq , ....)... *  * ##.......##...# *, ,  #######*:..# , ,* ,, r;jG< *,* ...# r;j= ! #...   #...      <   #..##>..# #.#  #.......# #.#  r;j> #...##..####.# #.#  #........)@..# * * #.#  #..........### , ..# *  * ##...###...# ,   #.†)#*  * ....Y., , , ,  , ....)... *  * ##.......##...# *, r;j?  #######*:..# , ,*  *,* r;jG r;j|H r;jaP r;j[[ ))))))) _An ice beast is nearby!You shoot a sling bullet.r;j  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.r;jh 9Y.r;jk KY)r;j]s W...:r;js '6.0r;jz r;j{} d _The ice beast is moderately wounded.r;j9 )You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.r;j  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast.r;jBLY.r;j2Lr;jL^7.1Rev+ r;jSr;j)Vd _The ice beast is moderately wounded.r;j  You shoot a sling bullet. The sling bullet hits the ice beast!r;j2X )))))The ice beast is severely wounded.You shoot a sling bullet.r;j Y.).)The sling bullet closely misses the ice beast.r;j V40=8.2r;j r;j! V _The ice beast barely misses you.r;j; c  You shoot a sling bullet. The sling bullet hits the ice beast.r;jA>  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.r;j  The ice beast is almost dead.90Rev* r;jW r;jF @ _The ice beast hits you but does no damage.r;j }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.r;jR _The ice beast hits you but does no damage.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.r;jz  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.r;j&60r;jr;j  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead. _The ice beast barely misses you.r;jKc  You shoot a sling bullet. The sling bullet hits the ice beast.r;jf )))))The ice beast is almost dead.You shoot a sling bullet.r;j Y.).)The sling bullet closely misses the ice beast.r;jr;jd1=1.3 (1.1r;j@r;j@ _The ice beast hits you but does no damage.r;jy}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.r;j! .  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.r;jJ )r;j r;j 0872.4r;j r;jC M _You kill the ice beast!r;jK r;j r;j r;j H _No target in view!r;j 3r;j r;j r;j$ : _r;jq r;j r;jq r;j r;jc K2=r;j r;j r;j >Rev+ r;j r;jף r;j r;jϥ r;j r;jL U3=r;jݪ r;jP r;j r;j r;j r;j] >Rev r;j< r;j r;jn r;j r;jh r;j %4r;j r;j] ,r;j r;jv r;j (r;j r;j r;j r;j r;jM r;j K5=r;j` r;j r;jZ r;j r;je ,r;j r;j r;j4 U6=r;j r;jk r;j r;j> r;j; r;j r;j r;j ,r;j( r;j r;j K7=r;j r;j_ ,r;j r;j ,r;j r;j^ r;j N8=r;j r;j ,r;j r;j r;j r;j r;j\ r;j r;jK r;jy r;j K9=r;j r;j r;j r;jn r;j ,r;j> r;j r;j V50=r;j! r;j% ,r;j& r;j) r;j) r;j+ r;jL/ r;j/ r;j)1 r;j3 r;j3 K1=r;j"5 r;j7 r;j 8 r;j< Br;j= r;j@ ,r;j|B r;jD r;jE U2=r;jF r;jG ,r;jH r;jL ,r;jM r;jP r;juP r;jP D3=r;j`R r;j"U r;jW r;jXW r;j Y r;j>[ r;jS^ r;j^ r;j` r;j6d r;je r;je r;jg r;jx Y  Items here: ))) †.r;j} r;jY~ @= _r;jf r;jʆ r;j r;jv r;jK r;j r;j r;j] r;j r;ji r;j ,r;jW r;j  #...##..####.#  #........)...# * * #.# #..........### , ..# * * ##...###...# ,# ###*,, #...#.†)#####.## * *#...#............# , , , r;j , ,,.........)...##.# * , * ##.......##...# *, , , ########@..# , ,* ,,---*,* #...#  * * * #...# * , , * #...#* * * #...# ,  * * ....., ,,r;j $ , , , ......, , , , ,**,, .......,, *, * *You pick up a book of Touch and begin reading...r;j< 1511.4 (49.0)r;j] H---2.4 (50r;j̺ r;j q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.r;jr;jr;j]r;jH _No target in view!r;jEr;jr;jr;jr;j>!r;j%: _r;j),r;j*r;j+r;jl0r;j3,r;jU4r;j):r;j<r;jf=r;j>r;jjBr;jDr;jDr;jFr;jHr;j\Jr;jJr;jKr;jNr;jU, ,,.........)...##.# * , * ##.......##...# *, , , ########...# , ,* ,, *,* #...# * * * #...# * , , * #...# * r;jmV*########...####. ,  * #............... ,, , ........@....... , , , 8.4 (6.0) *#............... ########...#####* *$, ** ,.....* ,,, , * ** ,#....# * r;jV ,*** ># ,r;jhW, ,* , * ,r;j^r;j^+9.4 (7r;jcr;j`g; _Found a stone staircase leading down.r;jQPr;jQr;j^Wr;jYH _No target in view!r;jc3r;jar;j!r;jєr;jh: _r;j`r;jr;jr;j{r;jr;jr;jkr;j1r;j)r;jlr;jdr;j6N _You now have 207 gold pieces (gained 20).r;j r;jr;jpr;j^r;jcr;jr;jr;jOr;jr;jr;jr;j}r;jLr;jr;jr;jAr;jT,r;jgr;jR  There is a stone staircase leading down here.r;j9r;j _r;jxr;jr;jr;jr;jr;jr;jr;jr;jAr;jr;jr;j1r;jr;jr;jr;jr;jr;jOr;j,r;j}r;j4r;j8 r;j r;ja r;j[ ########...######   #...# * * ###...## * , r;j)#......# ,,,* * * ** ##.#....# * , .......># , *  , ..#.#....# * , , *,#.#......########... ,,, ,,,,, ####...... ,* .........####.#.##. ,,r;jx* .##.#+#..# * .. *, ,*, ... ,#..#* * #.# ** .## * #...* * , # ,* **r;j/, #...# , , * ,##..# * *r;jQ5* *, #..# *, * , ,,r;j035.4 (16.0)r;j,6.4 (17r;jr;j$!d _e - a scroll labelled HITEUF AMIMIEFr;j_r;jr;jr;jH _No target in view!r;j>vr;jv3r;jtr;j ~  You encounter an orc. It is wielding a +0 mace.r;jE#...###### #...# * *###...## * , #......# r;jat,,,* *  ** ##.#....# * , .># , * , ..#.#....# * ,. , *, r;j* #.#......#....,,, ,,  ,,, ####......r;jшo ,* .####.#.##..,, * .##.#+#..# *... *, ,* r;j, ... ,#..#* *.<  * .## * #...* *... # ,*r;jB , #...# .... , * o   orc (asleep)r;jo,##..# ###.#  * *, #..# *.# r;j݉"r;jՐ,0.0)r;jA+7.4 (1r;jr;j?9 _Found a stone staircase leading up.r;j]m )))))))You shoot a sling bullet.r;jY  The sling bullet completely misses the orc.You shoot a sling bullet.r;j oThe sling bullet completely misses the orc.You hear a shout!.r;ju......or;jۡb===8.5 (1.1Rev r;jr;jCo _You encounter an orc. It is wielding a +0 club.r;jù{ #...# * **   * ,  r;jN1 ,,,* *  **  * ,  ># , * ,  * ,. , *, * ...########...o,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,, r;j * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... # ,* * , #...# .... , *  r;jo ###.#  * *, #..# *.#  , * , ,,r;jQQ V #...# * **   * ,   ,,,* *  **  * ,  ># , *   * ,. , *,  ...########...o,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,, r;j7R  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... #  , #...# .... , *   ###.#  * *, #..# *.#  , * , r;jX r;jY r;jq^ r;jYa [ _An orc is nearby!r;jq  #...# * **   * ,   ,,,* *  **  * ,  ># , * ,  * ,. , *, * ...########...o,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,* r;jbr , ...  *.<#.# *  * .## * #...* *... # ,* * , #...# .... , *   ###.#  * *, #..# *.#  , * , ,,r;j  #...# * **   * ,   ,,,* *  **  * ,  ># , *  r;j e * ,. , *,  ...########...o,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... # r;jm ; , #...# .... , *   ###.#  * *, #..# *.#  , * , r;j r;j r;j r;j% ))))))) _An orc is nearby!You shoot a sling bullet.r;jz  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.r;j) 3o.r;j+ oThe orc is moderately wounded.r;jS, or;j, r;j4 .....o   orc wizard (wandering)oo 2 orcs (1 wandering)r;j5 ^9.6Rev+ r;j; r;j? x _You encounter an orc wizard. It is wielding a +0 dagger.r;j_O N #...# * **  r;jO  * ,   ,,,* *  **  * ,  ># , * ,  * ,o , *, * r;jP ...########..oo,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,* r;jMP u , ...  *.<#.# *  * .## * #...* *... # ,* * , #...# .... , * r;jP y  ###.#  * *, #..# *.#  , * , ,,r;jY #...# * **   * ,   ,,,* *  **  * ,  ># , *   * ,o , *,  r;j[...########..oo,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... #  , #...# .... , *   ###.#  * *, #..# *.#  , * , r;jr;jOr;jsr;j ))))))oThe orc is moderately wounded. _You encounter an orc wizard. It is wielding a +0 dagger.There are monsters nearby!The sling bullet hits the orc but does no damage.r;jL~ )The orc shouts!  You shoot a sling bullet.r;j ooThe sling bullet closely misses the orc. x2r;jDr;j1.r;j3o.r;jo....   orcr;j(40.7r;jr;jO' _You hear a shout!r;j #...# * **   * ,   ,,,* *  **  * , r;j ># , * ,  * o. , *, * ...########.o.o,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... # ,* * , #...# .... , *   ###.#  * *, #..# *.#  , * , ,,r;j< #...# * **   * ,   ,,,* *  **  * ,  r;jP># , *   * o. , *,  ...########.o.o,,, ,,  ,,, ####.......@....... ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,* r;j1 , ...  *.<#.# *  * .## * #...* *... # r;j_ , #...# .... , * r;jb  ###.# r;j0 * *, #..# *.#  , * , r;j r;jr;jOr;jr;j )))) _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the orc but does no damage.r;j}A  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.r;j oThe orc is heavily wounded.r;jnn.o.r;j.or;jY,....ooo 3 orcsr;jf1.8Rev* r;j&r;j@v _You encounter an orc. It is wielding a +0 morningstar.r;j #...# * **   * ,   ,,,* *  **  * ,  ># , * ,  * ,. , *, * r;ja...########.o..,,, ,,  ,,, ####.......@...o..o ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... # ,* * , #...# .... , *   ###.#  * *, #..# *.#  , * , ,,r;jr;jXO #...# * **   * ,   ,,,* *  **  * ,  ># , *   * ,. , *,  r;jY...########.o..,,, ,,  ,,, ####.......@...o..o ,*  .........####.#.##..,,  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... #  , #...# .... , *   ###.#  * *, #..# *.# r;j{ , * , r;j r;jr;jr;j ))) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.r;jv9 )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.r;j>BP 2 orcsr;j Q.or;j0o.r;jr oYou kill the orc!r;j;...o   orc wizard (wandering)oo 2 orcsr;j@/82.9r;jOr;j _You encounter an orc wizard. It is wielding a +4 dagger of electrocution.r;js #...# * **   * ,   ,,,* *  ** r;jn * ,  ># , * ,  * ,. , *, * ...########....,,, ,,  ,,, ####.......@...o.o. ,*  .........####.#.##.o,,  * .##.#+#..# *... *, ,* r;j4u , ...  *.<#.# *  * .## * #...* *... # ,* * , #...# .... , * r;jy  ###.#  * *, #..# *.#  , * , ,,r;j֐H #...# * **   * ,   ,,,* *  **  * ,  ># , *   * ,. , *, r;j ...########....,,, ,,  ,,, ####.......@...o.o. ,*  .........####.#.##.o,,  * .##.#+#..# *... *, ,*  , ...  *.<#.# *  * .## * #...* *... #  , #...# .... , *   ###.# r;j : * *, #..# *.#  , * , r;jr;jr;jLr;j| ))) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.r;j:  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.r;jZ o.  The orc is heavily wounded.r;j" 0o.r;j Eo)r;j k..or;jD +30r;jy r;jT , _The orc wizard shouts!r;j ))))You shoot a sling bullet.  The sling bullet closely misses the orc.r;j{ )The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.r;je )   orcr;j  Wo.o.r;j .or;j Eoor;j{ r;j /o.r;j 7o.r;j ..)o 2 orc wizards (1 wandering)r;j ,5.0 (1.1r;j r;jmA G _You kill the orc!r;jW )))You shoot a sling bullet. The sling bullet hits the orc wizard.r;j  The orc wizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.r;ju ..)The orc wizard is heavily wounded.r;j; ***The orc wizard gestures at you while chanting.r;j U.or;j .o.r;jL o..oThe magic dart hits you.r;j  V0--6.1r;j" r;j% , _The orc wizard shouts!r;jx h ))You shoot a sling bullet.r;jw  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.r;jHo)r;j*o.r;j;o)r;js .r;jd1=-70r;jxr;jG _The sling bullet hits the orc but does no damage.r;j ) You shoot a sling bullet. The sling bullet hits the orc.r;je  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.r;j$bo.r;jr;j%k  The orc is severely wounded.r;j]:*r;j    orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes!r;j_ls{8r;jcm _Deactivating autopickup; reactivate with Ctrl-A.r;jy )))))))You shoot a sling bullet.  The sling bullet closely misses the orc.r;j  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc.r;jzUo).r;j oo))...  The orc is almost dead.r;jx%9r;jr;j4Q _The orc closely misses you.r;j )You shoot a sling bullet. The sling bullet barely misses the orc.r;j^ )The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet. The sling bullet hits the orc!r;j:f<)r;ji )You kill the orc!r;j *The orc wizard casts a spell at you.r;jB8)r;j)_46---950r;j˘r;j1 _The puff of flame hits you.r;j΃h ))You shoot a sling bullet.r;j )))))The sling bullet closely misses the orc wizard.You shoot a sling bullet.r;j )o))...  The sling bullet closely misses the orc wizard.r;jl *The orc wizard points at you and mumbles some strange words.r;j* 8)r;j+ h1-----1.2 (1.1r;j3 7{r;jW6 1 _The puff of flame hits you.r;jp, ) You shoot a sling bullet. The sling bullet hits the orc wizard.r;j(  The orc wizard is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.r;je: ;o.r;j?B r;jC +20r;jbJ r;jL e _The orc wizard is moderately wounded.r;j ~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.r;j:) _ The sling bullet closely misses the orc wizard.r;j@{ ))Reactivating autopickup.r;jy o.You feel a bit more experienced.r;ji39---953r;jr;j? _The orc wizard hits you with a +0 dagger.r;j?$m )))))))You shoot a sling bullet.r;j  The sling bullet closely misses the orc wizard.You shoot a sling bullet.r;j7 o.))...  The sling bullet barely misses the orc wizard.r;j{8T40=4r;j@r;jBW _The orc wizard barely misses you.r;j٩9)))))))r;j6 )You shoot a sling bullet. The sling bullet misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!r;ji<<)r;jvS).))...r;jRr;j########...######gorgonsofia the Shooter#...#***Coglin###...##* ,Health: 40/53 ==================------#......#,,,* *Magic: 7/7========================** ##.#....# * ,AC: 3r;jStr: 11.......>#, *EV: 11Int: 8 , ..#.#....#* ,. , *,SH: 0Dex: 20 * #.#......########....,,, ,,r;jXL:  7 Next: 101% Place: Dungeon:5  ,,, ####.......@).))... ,*Noise: ===------  Time: 3555.2 (1.0)r;j+.........####.#.##..,,a) +2 sling {Harkira c) +0 sling {Sarannar;j* .##.#+#..# *... *, ,*Fire: a) +2 sling {Harkiran} , ... ,#..#* *.<#.# *Rev* * .## * #...* *... # ,* *, #...# .... , *,##..# ###.#r;j* *, #..# *.#, * , ,,The sling bullet closely misses the orc wizard.You shoot a sling bullet.  r;jThe sling bullet barely misses the orc wizard. _The orc wizard barely misses you.You shoot a sling bullet. The sling bullet misses the orc wizard.r;jLUYou shoot a sling bullet. The sling bullet hits the orc wizard!r;j0 _You kill the orc wizard!You have reached level 8!r;j^/  --more--r;jhK5/608/828 0% r;jnr;jqR _You feel stronger.r;jZr;jr;jr;jH _No target in view!r;js3r;jr;jZr;j\: _r;jr;j7%6r;jFr;j,r;jwr;jr;jd>Rev+ r;jlr;j-r;j%7r;j|r;j,r;jr;jr;jr;j"r;jr;jTd8=Rev r;j r;jr;jr;jr;j,r;jr;jr;jr;jr;jH99r;j9==r;jPr;j3r;j/r;jr;j r;jr;j)r;j$50r;j(=r;jyr;j+r;jr;j r;j ,r;j r;jr;j U1=r;jr;j,r;jhr;j,r;jur;j,r;j_r;j #;2r;jz$r;j'Br;j*,r;j,r;jJ/r;j/K3=r;j&1r;j3r;j44r;j5r;j8,r;j9r;j$<r;j<U4=r;jk>r;j@,r;jBr;jCFr;jFr;j6Hr;jJr;jKr;jLr;jOK5=r;j4Pr;jQr;jSr;j:Tr;jUr;j0X,r;jYr;j4\r;j\U6=r;j ^r;j`r;j`r;jObr;jdr;jer;j_fr;jhr;j?i%7r;jjr;jm,r;jWor;jqr;jIrr;jsr;ju,r;jiwr;jza8=r;jz|r;j~r;jr;j;r;j,r;jZr;jr;jNU9=r;jr;jr;jmr;jڌr;j”C.---601.2 (46.0)r;j,:---r;jhr;j T _Key pressed, stopping explore.r;jʮr;jݯr;jr;jH _No target in view!r;j 3r;j r;jT : _r;jQ ,r;j L60=r;jA r;jE r;j ,r;j r;j [  Items here: )) [[ †.r;j1 r;j  _r;j r;j e...###### #...# * ** *###...## * ,# ,#......# ,,.# * * ##.#....# * ...r;j .......># ....*  ..#.#....# *..... *,  #.#......##......, ,, ,, ####........)@)).....,*..####.#.##.... r;j * .##.#+#..# #....#, . ,* , ... ,#..#* #  r;j .## * #...* #...# ,*r;j  , #...# #...r;jL -, *,##..# ####.#  *, #..# *.# r;jw r;j ...###### #...# * ## ** * ###...## * .# , #......# ,..##*  ##.#....# * ..  .># r;j #....# ..#.#....# #......*, #.#......#. , , ####..).@)......*,*  .####.#.##....#  .##.#+#..# #....#, ... ,*  ... ,#..#* #.<#.# * #.## * #...* #.., #...# #..r;j2 ,##..# ####.##r;jb *, #..# *.# r;jw 15.0)r;jt +6.2 (5r;j r;j _Items here: )) [[ †.r;jS 4r;jZ r;j\ H _No target in view!r;j5 r;j6 r;j 8 r;jB r;jE r;jJ V= _r;jK $  Things that are here:r;jQ r  a +0 club; a +0 leather armour; an orc corpser;jT r;jaU  _r;jW r;j` r;jd r;je r;jh r;jNn r;jp r;j[q r;jBs r;jYv r;jly r;jy r;jc{ r;j r;j ,r;j} r;j r;je r;j؍ r;j r;j r;jl ,r;j r;j r;j r;j r;j" r;j r;j ,r;j r;jZ r;j  #...# * , ,,* *##) . * * ####.##.#. * ,, ............ * .................#, ,,,, , ........#.# * ,,, * r;j #####...###### #.#  #...# #.###### ** *  ###...## #@##...# ,16.2 (1r;jb 0.0)  ## #......##### ,##.#....# ####.......#r;j .......># ##....##.# * * ..#.#....# ##......#. #.#......########.........., , ####........).)).r;j .....#.#.........####.#.##....## #.##.#+#..# #....#.......*r;j r;j ,7.2 (11r;j r;je & _Found a war axe.r;j^4r;jIr;jH _No target in view!r;j3r;jr;jr;jr;j$ _r;jr;jr;jQr;jr;jr;jtr;jvr;jr;jzr;j~r;j1,r;jr;js r;j r;j r;j9r;jr;j,r;jr;jr;jt,r;jq!r;j$r;j',r;j>)r;j.r;j0r;jl1r;j2r;j;?  You see here a +0 war axe.r;jz>r;j> _r;j?r;jBr;jC,r;jr;jr;j0r;j r;j r;j r;jnr;jr;jr;jr;j,r;jGr;j .....# #.# ##.###### .##..####.# #.# ......)...# * * #.# ### , ..####...# ,# ###*,, ,,, #...#.†)#####.####### ## ,* ..#............##... ,., # .......)...##.###.###.#... * * ......##...# #.@.....#..# ,, r;j6!########...# #.#.##.....# * * #...# #.#.##...... * #...# #.#.......# * #...# #.##)#..### * ########...####.##.#..# * ,,  #.............# *r;j}! ...........#....... ,  #.................#.#######.,,, *r;j!E r;j)Y31.2 (142.2 (15r;jB/r;j"2a _h - a scroll labelled VEYRHIYSOCIr;jr;jr;j<r;jH _No target in view!r;j*Ir;j-r;j.r;j"3: _r;j:r;jC<r;j<r;jI=r;j?r;jAr;jAr;jCr;jGr;jPI,r;jKr;jNr;jP,r;jPr;jr;j}r;jr;jr;jr;jXr;jr;jr;jr;jr;jr;jr;j)r;jar;jr;j2r;jr;j@r;jr;jr;jr;j[r;jr;jr;j(r;jtr;jr;jr;j,r;j5r;jr;j r;j& r;j\ r;j r;j,r;jr;jr;jr;jK,r;jr;jr;jr;jr;j9r;jr;j@r;jr;jr;j{r;j!,r;j"r;j&r;j9(r;j(r;j<)r;jR,r;j.r;jm.r;j.r;j#2r;j 3r;jT3r;j3r;j5r;j36r;jk6r;j6r;j?#######.,,, *#.##.#.#  # #.##...# ###### ** #.####.# ##...# #.####.#  r;j?d...##### #......#  ##.......# ######.#  ##....##.# ######.#  ##.#####...##.#  ..........@...#  r;jt@)......#.#####...####  ##....## # #####  .#.......* .##.##### .# .# ..,.#r;j?A .#### .# r;jD-85.2 (53r;j+E,6.2 (54r;jGr;jIb _j - a scroll labelled QAS LITOROPUr;j6r;jc7r;j?^ _No target in view!r;j3r;jrr;jr;jr;j P _r;j*r;j,r;jkr;jr;j]r;jr;j6r;j,r;jr;jsr;jr;jgr;jr;j4r;j,r;j0r;jr;j,r;j r;jr;jP,r;j#r;jr;j,r;jhr;jr;jr;jr;jr;j4r;jr;jr;jlr;jr;j,r;j!r;jx#r;j%r;j'&r;jq'r;j*r;j,,r;j-r;jH0r;js2r;j2r;j4r;j9r;j';r;j;r;j<r;j?r;jA,r;jMCr;jGr;jIr;jIJr;jKr;jLr;jMr;j+Nr;jtNr;jOr;jPr;jPr;jFQr;jSr;jTr;jIUr;jUr;jWr;jXr;j r;jh, * *,#.  * * * ..* r;jh,, ** ,* *,##* ,,r;jnr;jwn-10.2 (24r;jrr;ju9 _Found an escape hatch in the floor.r;jBr;j5r;jvr;jH _No target in view!r;jr;j3r;jr;j r;j׭: _r;jĮr;jS,r;j3r;jҳr;j,r;jFr;j÷r;jB,r;jʹr;jZr;jBr;jP  There is an escape hatch in the floor here.r;jr;j _r;j>r;jr;jHr;jr;j?r;jr;j,r;jIr;jOr;jr;jEr;jr;jr;jr;j=r;jr;jrr;j_r;jr;jr;jr;j8,r;jr;j$r;jg  You encounter an iguana.r;j , * #....#  , #. * #.####* , #., #. * #+#.### #.r;jk**, ,, l.. ..##># , ..* #.#.# * ** #.* #...# ,, ##.###.###.### * >......@..## ##.#### r;jIn, , * * **  l   iguana (asleep)r;j .l22.2 (12  Found a stone staircase leading down.r;jClr;j6===3.2 (13r;j r;jN E _The iguana hisses angrily. You hear a shout! x2r;jK x ))))You shoot a sling bullet.r;js  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.r;j G.lr;jz %..r;j \4.3 (1.1)Rev r;jv r;jZ a _The iguana is moderately wounded.r;j  y , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #l* #...#  ,, ##.###.###.###  * >......@..## r;j  ##.########  , , * * ** *r;j  , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #l* #...#  ,, ##.###.###.###  * >......@..##  ##.######## r;j  , , * * ** * r;j r;j r;j r;j` ^ _An iguana is nearby!r;j )You shoot a sling bullet. The sling bullet hits the iguana.r;juK )))The iguana is heavily wounded.You shoot a sling bullet.r;jI G.lr;j, (...r;j b50Rev+ r;j r;j ` _The sling bullet barely misses the iguana.r;jX  , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #.* #...#  r;j@ ,, ##.###l###.###  * >......@..##  ##.########  , , * * ** *r;jB , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #.* #...#  ,, ##.###l###.###  r;jC* >......@..##  ##.########  , , * * ** * r;jJr;j\Kr;jPr;jY^ _An iguana is nearby!r;jgz  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.r;jB _An iguana is nearby!  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.r;jxs  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.r;jyk6.4 (1.1Rev* r;j~r;j  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is heavily wounded. _The iguana barely misses you.r;j} , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  r;j * ** #.* #...#  ,, ##.###l###.###  * >......@..##  ##.########  , , * * ** *r;j=*r;j & , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #.* #...#  ,, ##.###l###.###  * >......@..##  r;j&e##.########  , , * * ** * r;ji+r;j",r;j]0r;j1H _An iguana is nearby!r;j1r;jA , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #.* #...#  ,, ##.###l###.###  * >......@..##  ##.########  , , * * ** *r;jM. , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  * ** #.* #...#  r;j_,, ##.###l###.###  * >......@..##  ##.########  , , * * ** * r;jr;jr;jr;j ) _An iguana is nearby!You shoot a sling bullet.r;jBn  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana!r;j lThe iguana is almost dead.56--7.5r;jr;j+ _The iguana bites you.r;j , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  r;j{&, ..* #.#.#  * ** #.* #...#  ,, ##.###l###.###  * >......@..##  ##.########  , , * * ** *r;jU , * #....#  , #. * #.####  * , #., #.#  * #+#.### #.#  **, ,, ... ..##>#  , ..* #.#.#  r;j* ** #.* #...#  ,, ##.###l###.###  * >......@..##  ##.########  , , * * ** * r;jܪ3r;j]r;j6 † _An iguana is nearby!You shoot a sling bullet. The sling bullet hits the iguana.r;jRr;jTl )You kill the iguana!r;j8:†r;jq kirmisher380 _You shoot a sling bullet.r;jr;j>o _Your Ranged Weapons skill increases to level 8!r;j3r;jr;j>r;j$ _r;j.,r;jL7--r;j%r;jr;jUr;jr;j r;j' >Rev+ r;j r;j# r;j K8=r;j r;jN r;j ,r;j r;jK r;j r;jE r;j v9=Rev r;j r;ja ,r;j r;j r;j6 r;j r;j r;j r;j= r;j( r;j W60=r;j) r;j' r;j r;j r;j  r;j r;j" r;j# r;ja# r;j( c  You see here an iguana corpse.r;j"+ r;j+  _r;j, r;j[0 r;j@3 r;jm4 9=r;j6 r;j78 r;j@: r;j: r;j; r;j? r;jB r;jC r;jD r;jF r;jH ,r;jI r;jYL r;jxR ,r;jxY r;j[ r;j@] r;j] r;jB^ r;je` r;jOd r;jd r;je r;jf r;ji ,r;jj r;jx   * .##.#+#..# #....#....... * , ... ,#..## #.<#.##.#####* .## * #...# #....##.#** , #...# #.......# ,##..# ####.####* * *, #..# #.#, * ,#..# #.#, * ,#..# #.#,, , ,##@# ####.#---  r;jy , * * #..# #....# #, #..# #.####* , #. #..# #.#####.#+#.#####.#**,............##># , ....##..###.#.# *##* ##.# #...# ,,.##.###†###.###You pick up a parchment of Fugue of the Fallen and begin reading...r;jǀ 051.5 (23.0)r;j~ H---2.5 (24r;j r;j< b _You add the spell Fugue of the Fallen to your library.r;j׏ r;jؔ r;jn H _No target in view!r;j5o r;jp r;jt r;jw H _No target in view!r;j 3r;j r;j r;j r;j : _r;jN r;j r;j\ r;j r;j r;j{ r;j r;j| r;j r;j} r;j r;je r;j r;j r;jR r;j r;j r;jm ,r;j r;j r;j= r;j r;j r;j r;j r;jf r;j r;j   * * *, #..# #.#  , * ._,#..# #.#  , * [.,#..# #.#  ,, , #.##.## ####.# r;jF , * * #.#..# #....#  #, #.#..# #.####* , #. #.#..# #.#  ####.#'#.#####.#  **,.......@....##># r;j 60.5 (8.0) ,.....##..###.#.# ###* ##.# #...#  ,,.##.###†###.### *.>.........# ###.#######r;j , , * ** * r;jG _You open the door.r;j= m _Found a scale mail. Found a bloodstained altar of Trog.r;j r;jĂ r;j r;jx H _No target in view!r;j 3r;j r;j r;j r;j $ _r;j r;j# r;j ,r;j r;j r;j" ,r;j r;j r;j ,r;j r;j! r;j) ,r;j3 r;jV r;j ,r;j r;je r;j ,r;j r;jS ,r;jZ r;j N _You now have 218 gold pieces (gained 11).r;j r;j{ r;j r;j r;jX ,r;j r;jj r;j\ ,r;jr;jr;j,r;jur;jrr;j ,r;j r;jL r;j%,r;jr;jr;j:,r;j@r;jr;j,r;jr;j#r;j%,r;j&r;j+r;j.,r;j/r;j 4r;jG6,r;j7r;j=r;jb@,r;jTAr;jrDr;j9G,r;jGr;j;Ir;jLKr;jKr;jLr;jOr;j2TXr;jXBr;jYr;j` , ... ..#.#....#, * * # ##.##.#......#####, * #. .....####........* * #..#............#### * #..##.##.#+#..# # * #.......#,#..## # * ##...##.# #...# # , ##.##.#..# #...# # #@....#.##,##..# #84.5 (24.0) *#.######.#, #..# ..< , #.#._.#..# #.## , #;jbam.[..#..# #. ,, .##.##.## # #, * #..#.#..# #  #..#.#..# #  * , #..#.#..# # #.####.#'#.##### r;j>hr;jh,5.5 (25r;j)nr;jp9 _Found a stone staircase leading up.r;j~r;j\r;j$r;joH _No target in view!r;jr;j3r;j9r;j"f  You encounter a quokka.r;jE:, , * * # ##.##.#......#### , * #. .....####....... * #..#............### * #..##.##.#+#..# ## #.......#,#..## r;j#.# ##...##.# #...# #.###.##.#..# #...#  #.#.....#.##,##..# *#@######.#, #..# #..<..# #.#._.#..##.###.# #.#[..#..# #. .r# #.##.##.## #, * .# #..#.#..# .# #..#.#..# r   quokka (asleep)r;jd* ,# #..#.#..# #.####.#'#.#####.............#r;j#,0.0)r;ji$26.5 (1 _r;j*r;j(,r;j ))r  You shoot a sling bullet. The sling bullet hits the quokka.r;j )The quokka is almost dead.You shoot a sling bullet.r;jpAr.r;j...===7.6 (1.1Rev r;jr;j<a _The sling bullet closely misses the quokka.r;j , * * #  , * #. .....## * * ... * #..##.#  ## #....  #.# ##...##.# #...#  #.###.##.#..# #...#  r;j#.#.....#  *#@# #..#  #..<..# #.#._.#..#  #.###r# #.#[  #. ..#   #, * .#   .#  r;jNJ * ,#  r;jP , * * #  , * #. .....## * * ... * #..##.#  ## #....  #.# ##...##.# #...#  #.###.##.#..# #...#  #.#.....# r;jQw *#@# #..#  #..<..# #.#._.#..#  #.###r# #.#[  #. ..#   #, * .#  .#   * ,# r;jQ r;jYr;jYr;j_r;jb] _A quokka is nearby!r;jtr .  You shoot a sling bullet. The sling bullet hits the quokka.r;j4zY)r;js ))You kill the quokka!r;j3...r;jj480Rev+ r;jgr;jے/ _You shoot a sling bullet.r;j"Ir;jr;j[i  You encounter an ufetubus.r;j  , . .....####.......* * .#............### * #..##.##.#+#..# ## #.......#,#..###.# ##...##.# #... #.###.##.#. #.#.....#.##,#####.######.#, #..@..# #.#._.r;jQ###5[.. ..# #.##.##.##, * .Rev+ .##5   ufetubus (wandering)#.......##..###.r;j&&0r;ja;r;j9j---9.6 (1Rev  _r;jr;ja _There is a stone staircase leading up here.r;j> 8))r;j  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet.r;j# 85.r;j) }===90Rev+ r;j/ r;jG2 L _The sling bullet hits the ufetubus but does no damage.r;jA  , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  r;jA ###.### #..#  #..@5.# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#  r;jBB m .#   * ,#  r;j:  , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..# r;j  #..@5.# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#  r;j @ .#  r;j x* ,#  r;j2 3r;j r;j ` _An ufetubus is nearby!r;j 0))r;j  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet.r;j 5.  The sling bullet closely misses the ufetubus.r;j 52----1Rev* r;j$ r;j p _The ufetubus hits you. x3; The ufetubus barely misses you.r;j  , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...# r;j !  #.#.  r;jD! ###.### #..#  #..@5.# #.#._.#..#  #.###.# #.#[ r;jg! 5 #. ..#   #, * .# r;j! )  .#   r;j! -* ,#  r;j! !r;j , * #.  * * .. * #..##.  ## #...r;j  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #..@5.# #.#._.#..#  r;j=#.###.# #.#[  #. ..#   r;j #, * .#   r;j+.#  * ,# r;jV( r;jr;jYr;jr;j` _An ufetubus is nearby!r;jI  You shoot a sling bullet. The sling bullet hits the ufetubus.r;j ))The ufetubus is heavily wounded.You shoot a sling bullet.r;j 5.  The sling bullet closely misses the ufetubus.r;jb49-----2r;jqr;jxm _The ufetubus closely misses you. The ufetubus hits you.r;jM , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  r;j###.### #..#  #..@5.# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .#   * ,# r;j> r;jv< , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #..@5.# #.#._.#..#  #.###.# #.#[  r;jw#. ..#   #, * .#   .#  * ,#  r;ja}r;j}r;jSr;j` _An ufetubus is nearby!r;jh ))You shoot a sling bullet.r;jH'  The sling bullet closely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.r;jk5@..  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus is severely wounded.The ufetubus slips past you!  The ufetubus hits you but does no damage.  The ufetubus completely misses you.r;j[50=3.7 (1.1r;j r;jB _The ufetubus hits you but does no damage. x2r;j^ , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .#  r;jS * ,#  r;jg , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  r;jhz#.###.# #.#[  #. ..#   #, * .#   .#  * ,#  r;j%p3r;jvr;jy` _An ufetubus is nearby!r;j@h ))You shoot a sling bullet.r;j  The sling bullet closely misses the ufetubus.You shoot a sling bullet.r;j .5The sling bullet closely misses the ufetubus.The ufetubus hits you. The ufetubus barely misses you.r;j*W46--4.8r;jnr;j,  , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .# r;j  * ,#   _The ufetubus hits you but does no damage. x2r;j(G  , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[r;jG  #. ..#   #, * .#   .#  * ,#  r;jaO3r;j~Ur;j` _An ufetubus is nearby!r;j , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#  r;j0 #, * .#   .#   * ,#  r;j;  , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..# r;j'<  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .# r;j< } * ,#  r;jB 3r;jG r;j>T . _An ufetubus is nearby!You shoot a sling bullet. The sling bullet hits the ufetubus.r;jfX Rr;j o ))You kill the ufetubus!r;j^e '..r;jk } --50 _You shoot a sling bullet.r;jp r;jPs i _Your Fighting skill increases to level 4!r;jR Ir;j= r;j 7 _r;j ,r;j r;jЌ i  You encounter an ufetubus.r;jŒ 8=.---55   ufetubus (wandering)r;j# +8.8 (3r;j r;j ---9.8 (4Rev+ _r;jՠ r;j m ))You shoot a sling bullet.r;j0 r  The sling bullet closely misses the ufetubus.r;jy 5.  You shoot a sling bullet. The sling bullet misses the ufetubus.r;j X5r;jU ====800.9 (1.1Rev* r;j r;jA * _The ufetubus shouts!r;j3 h ))You shoot a sling bullet.r;j  The sling bullet completely misses the ufetubus.You shoot a sling bullet.r;j*$ 5@..  The sling bullet barely misses the ufetubus.The ufetubus slips past you! The ufetubus hits you.  The ufetubus hits you but does no damage.r;j,42---===-2.0r;jW1r;jP4m _The ufetubus closely misses you. The ufetubus hits you.r;j(D , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .#   * ,#  r;j@b , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  r;jߗ:#.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  r;j#.###.# #.#[  #. ..#   #, * .#   r;j.#  * ,#  r;j4r;j؟M-r;jxr;j` _An ufetubus is nearby!r;jh ))You shoot a sling bullet.r;jwD  The sling bullet barely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.r;j .5The ufetubus is heavily wounded.30r;j\r;jX _The ufetubus barely misses you. x2r;j , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#. r;j< ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .#   * ,#  r;j\x , * #.  * * .. * #..##.  ## #...  #.# ##. #...#  #.###. #...#  #.#.  ###.### #..#  #.5@..# #.#._.#..#  #.###.# #.#[  #. ..#   #, * .#   .# r;jy * ,#  r;jNr;j r;j߅r;j߇` _An ufetubus is nearby!r;jr .  You shoot a sling bullet. The sling bullet hits the ufetubus.r;jfRr;j#o ))You kill the ufetubus!r;jޫ'..r;j1j43=--54r;jur;j/ _You shoot a sling bullet.r;jr;jO4=Rev+ r;jr;j?r;j|r;jr;jr;jr;jr;jr;j-K5=r;jr;jr;j>Rev r;jr;jr;jr;jNr;jr;jr;j]r;jer;j#6r;j2=r;jwr;jG>r;jr;jr;jr;jr;jr;j-%7r;jr;jr;jZr;jr;jr;j+r;jr;jr;jK8=r;jr;jr;jTr;jr;jr;j>r;jr;jr;jEr;jr;jr;jLU9=r;jr;jr;jLr;jr;jr;jr;j]r;jNr;jL50=r;jWr;jr;jr;j|r;jr;jr;j7r;jHr;jU1=r;j!r;jr;j$r;jr;j,r;jhr;jr;j+r;jr;j;2r;jr;jyr;jr;jr;jr;jr;jr;jr;j0D3=r;jr;j ,r;jr;j,r;jr;jr;jU4=r;jdr;jjr;jr;j r;j r;j r;j& r;j ,r;j8 r;j r;j K5=r;j{r;j},r;jAr;jr;jbr;jr;jgr;jU6=r;j}r;j,r;jr;jr;jPr;jr;jY;7r;jr;jr;j r;jr;jn,r;jr;j r;j!,r;j"r;j"K8=r;jp#r;j%,r;jT%r;j&Br;jw(r;j(N9=r;j8)r;j*,r;ji+r;jq,r;j,r;j1-r;j4/b60=r;j/r;j{2r;j3,r;jS4r;j7r;j8r;j49r;j9r;j#<r;j=,r;j>r;jAr;jCr;jNC9=r;jGBr;jGr;jHr;j^Mr;jNO,r;j"Pr;jVSr;j^U,r;jiVr;jXr;jYr;j3Zr;jZr;jQ\r;j(]r;j^,r;j^r;j`,r;jar;j[br;jc,r;jdr;j$er;jer;jer;j"fr;jfr;jgr;jgr;jhr;j>ir;jj,r;jjr;jkr;jm,r;jTnr;jeor;jp,r;jBqr;jrr;jsr;jtr;jgtr;j;vr;jw,r;jxr;j{r;j},r;j~r;jr;j,r;j_r;jcr;jc,r;jr;jr;jr;jEr;jr;jڏr;jjr;jr;jlr;jEr;jݖ,r;jr;j\r;jr;jr;jWr;jܢr;jr;j1r;j̤r;j٦r;jL,r;j*r;jtr;jyr;jr;jr;jr;jr;jr;jcr;j߱r;jܲr;jr;jr;j7r;jDr;jtr;jr;j7r;jһ,r;jr;jֿ7 _You open the door.r;j\r;jr;jr;j@  There is an open door here.r;jt5 _r;jr;jr;jq  You encounter a bombardier beetle.r;j* ########...########.# ** #...# #.###, ,###...## #.##...#......# #......#, , *######.#....# ####....*####..........># ##....#.......#B#....# ##.....#.##.##.#......########......#.......####@.......).)).....---#..#............####.#.##....r;j1##.#..##.##.#'#..# #....#....##.###.......#.#..## #.<#.##.###.## ##...##.#.#...# #....##.###.###.##.#..#.#...# #.......# B   bombardier beetle (wandering)r;j1P##.#.....#.##.##..# ####.#######.######.#...#..# #.##..<..# #.#._.#..# #.#r;jVf.B94.0 (90.0)r;jOBr;jO---5.0 (91 _r;jyr;jr;j)g )You shoot a sling bullet.r;jM  The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;j!;.===6.0 (1.0)Rev r;jCr;j>Fl _The bombardier beetle is moderately wounded.r;j] *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#.B....#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##....#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..# #.#  #..<..# #.#._.#..# #.# r;j *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....# r;j #.##.##.#.B....#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##....#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..#  r;j. #..<..# #.#._.#..# r;jr;j,r;jk r;j h _A bombardier beetle is nearby!r;jC m )))You shoot a sling bullet.r;j  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.r;j# J.Br;j, !..r;j, \7Rev+ r;j|3 r;j6 k _The sling bullet barely misses the bombardier beetle.r;jQ / *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#..B...#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##....#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###.r;jR V...#..# #.#  #..<..# #.#._.#..# #.# r;j  *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#..B...#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##.r;j V...#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..#   #..<..# #.#._.#..# r;j r;j r;jO r;j h _A bombardier beetle is nearby!r;jd  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.r;j  The bombardier beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;j( y  The bombardier beetle is severely wounded.r;jV) [58-8.1 (1.1r;j1 r;j3 6 _The bombardier beetle bites you.r;jD  *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#..B...#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##....#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..# #.#  #..<..# #.#._.#..# #.# r;j *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#..B...#####  #.......####@.......).))  #..#............#### r;j"Y ##.#..##.##.#'#..#  ##....#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..#   #..<..# #.#._.#..# r;j3r;jrr;jh _A bombardier beetle is nearby!r;jg )You shoot a sling bullet.r;jK  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.r;j2:Br;jj90Rev* r;jr;jk _The sling bullet barely misses the bombardier beetle.r;jb *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#..B...#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##....#.#..## #.<  #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..# #.#  #..<..# #.#._.#..# #.# r;j? *   ** #...#  , , ###...##  #......#  , , *######.#....#  .......>#  #.#....#  #.##.##.#..B...#####  #.......####@.......).))  #..#............####  ##.#..##.##.#'#..#  ##....#.#..## #.< r;jř #.## ##...##.#.#...#   ##.###.##.#..#.#...#   ##.#.##..#   ###....#..#   #..<..# #.#._.#..# r;j r;j<r;jr;jh _A bombardier beetle is nearby!r;j  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;jD .  The bombardier beetle is almost dead.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.r;jI(r;jr;j]9-9900r;jr;jJU _You kill the bombardier beetle!r;j8Ir;jr;jXr;jGr;j r;jbL60=r;jJr;j0r;jzr;j>Rev+ r;jr;jr;jq,r;jWr;j r;j r;jU r;jF r;jr;j>r;j9=r;jsr;j~r;jTRev r;jr;jr;jr;jer;jr;jr;j!r;jNr;jr;jr;j >r;j"r;jV#r;j$r;j@%r;j%r;j8(r;j*,r;j+r;j-r;j.r;j(/r;j/r;j2r;jD3,r;j3r;j$6r;j(7r;j7r;j 8r;j :r;j;,r;jU<r;jr>r;j`?r;j?r;ji@r;jBr;jyC,r;jHDr;jGr;jSI,r;jIr;j`Or;jZPr;jPr;j6Qr;j}Ur;j W,r;jWr;jXr;jZ,r;j [r;j^r;j\_,r;j_r;jcr;jdr;jdr;j0er;j[gr;jhr;jhr;jir;jjr;jkr;j1lr;jlr;j=nr;jo,r;jpr;jsr;js,r;jtr;j7wr;jwr;jWxr;jxr;j{r;j|,r;j}r;jr;j}r;jr;j3r;jr;j ,r;jr;j(r;jn, , , ,..#####.###........ * ,................... * , , ..#..##.###........* ,,,#..##.# ########. * ,* * ####..##.## #., ,, *, ,..#..#...# ###. * * **#[#....#.# #... ,####.##.#...#######.#. , #....@..######........---33.1 (33.0) #.##.#### #.......#.#. , , #.* #.##.##.r;jf#...* , , ..* #.......##, * *### #..#........ ,##.#..##.##.# * *** ##.###.......#  #.## ##...##.#  ##.###.##.#..# r;jr;jH---4.1 (34r;j{r;j) _Found a scale mail.r;jr;jr;jr;j=H _No target in view!r;jr;jr;jr;jr;jh  You encounter a scorpion.r;jE , , , ,..#####.### * , .......... * , , ..#..##.###...... * ,,,#..##.# #r;j * ,* * ####..##.## # , , ,, *, ,s.#..#...# ### * * **#[#....#.# #..r;j ,####.##.#...#.# , #...@...######. #.##.#### #.#.#r;j{ , , #.# #.##.##.#.. * , , ..# #r;j'. , * *#### #..#, ,r;jo  ##.#..##.##. s   scorpion (wandering) * ***r;j ##.###. #.## ##...##. ##.###.##.#..r;j +0.0)r;jr;j25.1 (1 _r;jr;jur;j> ))sYou shoot a sling bullet.r;jR|  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.r;jKQ.sr;j .r;j[===6Rev r;jr;j}L _The sling bullet hits the scorpion but does no damage.r;j  , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#s#  ,####.##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;jV  , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#s#  ,####.##.# , #...@...# #.##.####  , , #.# r;jV  * , , ..#  , * *####  , ,  * ***  #.## r;jV\ 3r;ja r;jc _ _A scorpion is nearby!r;ju )You shoot a sling bullet. The sling bullet hits the scorpion.r;j ))The scorpion is lightly wounded.  You shoot a sling bullet.r;j~ E[sr;j{ ~ .  The sling bullet completely misses the scorpion.r;j \7Rev+ r;j6 r;j V _The scorpion closely misses you.r;jR  , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;jl , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# #.##.####  r;j, , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;jH3r;jr;j5_ _A scorpion is nearby!r;j|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.r;j&  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.r;jj  The scorpion is moderately wounded.8r;jor;j1rA _The scorpion stings you but does no damage.r;jz , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  r;j ),####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;jF , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# r;jHG#.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;j&Nr;jNr;jTr;jV_ _A scorpion is nearby!r;jchs )))You shoot a sling bullet.r;j  The sling bullet closely misses the scorpion.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.r;jv~$ .[sThe scorpion is moderately wounded.58-9Rev* r;jD _The scorpion stings you.r;j , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;jMq" , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *#### r;jq , ,  * ***  #.## r;jIr;j|_ _A scorpion is nearby!r;jVs )))You shoot a sling bullet.r;j  The sling bullet closely misses the scorpion.You shoot a sling bullet.r;jV .[sThe sling bullet barely misses the scorpion.5--40.2 (1.1 _The scorpion stings you.r;j , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  r;j),####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;jZ , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## ;j[ 1Kr;jar;jHbr;jgr;jKv _A scorpion is nearby!You shoot a sling bullet. The sling bullet hits the scorpion.r;jN  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.r;j p  The scorpion is severely wounded.r;j +10r;jݎ r;j U _The scorpion barely misses you.r;j  , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  r;j ),####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## r;j=  , , ,  * ,  * , ,  *   * ,* * ####  , , ,, *, ,..#  * * **#[#  ,####s##.# , #...@...# #.##.####  , , #.#  * , , ..#  , * *####  , ,  * ***  #.## ;jI? 1Kr;j%E r;jF r;j(K r;j[ † _A scorpion is nearby!You shoot a sling bullet. The sling bullet hits the scorpion!r;j` Rr;ji z )))You kill the scorpion!r;j9o h.[†r;jgs H-162r;j"z r;j } / _You shoot a sling bullet.r;j r;j3 r;j r;jl ^ _No target in view!r;j 6 _Rev+ r;j 978=Rev r;j 9=r;j r;j 3r;j r;j r;j0 r;j% r;j ,r;jp r;j b60=r;jT r;jl r;jn   You see here a scorpion corpse.r;ju r;jP  _r;j r;jb B  You see here a +0 scale mail.r;j  _=r;j  r;j B  You see here a +0 scale mail.r;j" r;j7#  _r;j$ r;j( d  You see here a scorpion corpse.r;j8* r;j, 5 _r;jj0 r;jD Br;jr;jFr;j,r;jxr;jr;jr;jr;jr;jr;j+r;jzr;jr;jr;jOr;j6r;j0r;jr;jr;j]r;jr;jr;jr;jr;j@r;j^r;jr;j7r;jr;jr;jr;jr;jr;jr;j ,r;j r;j r;j r;jr;j/r;jr;jm,r;jr;jr;jr;j;r;jar;j"t #.......# * ##.   #.##.##.#  #.##.##.#*,  #.##.##.# ###   #.##.##.# * *** #..   #.##.##.## * , . #.#*  #........# , ,..#####.##  ##.#.###.# ..........  #.#.###@# , ..#..##.  r;j##.#..##.# ,,,#..##.#  #.##.##.#########..##.##  #.......##......#..#...#  ####.#####.####[#....#.#   ###...)....####†##.#...#   #...<...#..#.......#####   #.#..##.#..#.##.#### #.  #.#..#.......##.# #.r;j+^4016.2 (42.0)7.2 (43r;jC2r;jB4e _k - a scroll labelled ASTRUIT ASHRIVIr;j4r;jr;jďH _No target in view!r;j5F3r;jkGr;jGJr;jKr;jvQ| _r;jYRr;jrSr;j U,r;jUr;j0Xr;jYr;jGYr;jYr;j[r;j\r;j\r;j]r;j_r;jjr;jkr;j#lr;jZx,r;jr;jBr;j̄r;jEr;j*,r;jr;jۊ,r;jir;jgr;j{r;j{r;j$r;jLr;jr;j<r;jr;jzr;jr;jr;j,r;jr;jr;j?r;j,r;jhr;jr;jŲBr;j@r;jr;jr;jr;j`r;jr;j'r;jr;j)r;jar;jżr;j$r;j,r;jSr;j[r;jk,r;jr;jr;jr;jr;jr;j,r;j:r;jpr;jr;jr;jNr;jr;j-r;j,r;j6r;jr;j,r;j_r;jr;j^,r;j r;j*r;jBr;jXr;j{r;jBr;jr;jr;jAr;jr;jr;jj,r;j,r;jr;j~r;jr;j r;jR ,r;jr;j"r;jr;j.r;jsr;j}r;jr;jr;jor;j r;jd!r;j!r;j"r;j#r;j$r;j%r;j%r;jW'r;j(r;jW(r;j)r;j,r;j-r;jQ-r;j-r;j.1r;j2r;j_3r;j4r;j;r;j=,r;j0?r;jBr;jTDr;jDr;jFr;jdIr;j7Kr;jKr;jMr;j1Zr;j \r;j\r;j_r;jdr;jfr;jIgr;jsir;jkr;jTnr;jnr;jupr;jrr;ju,r;j?wr;jyr;j"{r;jx{r;j|r;jՀR  There is a stone staircase leading down here.r;jr;j _r;jr;j6r;jr;j:r;j9r;jSr;j%,r;jHr;jr;j r;jr;jXr;jӛr;jr;j,r;jϟr;jr;jGr;j,r;j,r;jr;jߪr;jxr;jܬr;j-r;jr;jr;j/r;jðr;j+r;j r;jKr;jr;jr;j=,r;jr;jr;jJr;jr;jr;jr;jr;j׺r;j0r;jr;jr;jɽr;j)r;jr;jSr;j,r;jr;j{r;jr;jVr;jr;j,r;jr;jr;jDr;jr;jr;jir;j:r;jr;jr;jhr;j r;j|r;jr;jr;jzr;jr;jr;j"r;j,r;jr;jGr;jr;jr;jr;jGr;j\,r;jr;jr;jr;jr;jr;jr;jr;j0r;jsr;jnr;jr;j),r;jr;jr;jr;jDr;j0r;jF,r;jr;jr;jsr;jr;j<r;j&r;jr;j&r;jr;jr;jr;jr;jIr;jr;j[,r;j%r;j-r;j,r;jr;jr;jwr;jr;jfr;jr;j,r;jmr;jjr;jr;j;r;jr;jr;j7r;jr;jr;j r;j r;j r;js r;j4 r;j ,r;j. r;jr;jr;j$r;jvr;jr;j4r;j~r;jr;jsr;jr;jr;jpr;jr;jr;jr;jr;jr;jTr;jr;j r;jRr;j%r;jr;j r;jr;j"r;jsr;jr;j r;jg!r;j!r;j"r;j&#r;j#r;j#r;jD$r;j/%r;j%r;j&,r;jU'r;j'(r;j(r;j(r;j)r;j*r;j*r;jB+r;j@,r;j1-r;j-r;j-r;j.r;j/r;j/r;j,0r;j1r;j2,r;j63r;j5r;j:6r;j7,r;j_:Br;j:r;jF9..###.....# #.##.##.# .####.....# #....##.# ..........# #..####<# ...####.### #..####.# >..# #.# #.......# ...# #.# ##.###### #..####.# #.# ....)...# ##### ......### #.....@########## 130.2 (113.0) ###...# #.#######.......# r;jhG..#.÷)#####.#######.#####.# #............##.......###.## .....)...##.###.###.#......##### ....##...# #.......#..##........ ######...# #.#.##.....##.## #...# #.#.##........# #...# #.###r;jYHr;jNr;jsPT _Key pressed, stopping explore.r;jMq4r;j:wr;jxH _No target in view!r;j r;j- 3r;j@ r;j r;j' _r;j>( ,r;j( r;jH+ r;j, r;j- r;j- r;j: r;j8< ,r;j= r;jA r;jZC r;jC r;j,E r;j,I r;jJ r;jK r;jL r;j]P r;jYR ,r;jS r;jW r;jY r;jY r;j[ r;j[] r;j^ r;j^ r;jM` r;jc r;jee r;je r;jg r;jj r;jl r;jl r;jm r;jKp r;j%r ,r;js r;jy Br;jz r;j5~ r;j r;j r;jm r;jy r;jS ,r;j= r;jN r;j r;j1 r;j> r;j r;j˒ r;j r;j r;j r;j[ r;j֙ r;jĚ r;j r;je r;j r;j r;j r;j ,r;j r;j r;jH r;j r;j r;j? r;jH r;j r;ja r;j% r;j r;j r;jɰ r;j r;j r;jk r;j r;j r;j r;jX r;jt r;j r;j r;j# r;j r;j r;j r;j! r;j r;j r;j ,r;j r;j r;j r;j% r;j% r;j r;j r;jI r;j r;j r;j ,r;j r;j ,r;jH r;j r;j r;j_ r;j r;j r;j r;jC ,r;j r;jV r;j Xr;j ,r;j5 r;jJ r;j' Br;jS! Br;jJ$ r;j$ r;j' ,r;j( r;j+ r;j - r;jH- r;jw. r;j`2 r;j3 ,r;jh4 r;j+8 r;j9 r;ja9 r;jV: r;j> r;j@ r;j^@ r;jA r;jE r;jF r;jF r;jH r;jK r;jL r;jL r;jM r;jKQ r;jR r;jbS r;j]U r;jW r;j0Y r;jY r;jZ r;j] r;j_ ,r;j` r;jc r;je ,r;j?f r;jh r;jj r;j[j r;j$k r;jm r;jo r;jEo r;j@p r;jqr r;jhs ,r;j\t r;j"v r;j/w r;jqw r;jx r;jy r;jz ,r;jV} ,r;j} r;jH~ r;j< r;j+ r;j ,r;j r;j r;j r;j r;jl r;j r;jF Br;j r;j r;j r;j r;j r;j+ ,r;j r;j r;j ,r;j r;jt r;j+ ,r;j r;jU r;j r;jӔ r;j r;j r;j ,r;j̛ r;j9 r;j ,r;j r;j r;jĨ ,r;j r;j5 r;j׭ ,r;j r;j9 r;j ,r;jٸ r;j r;j( ,r;jr r;ji r;j% ,r;j r;j r;j ,r;j r;j   ..# ########.....  #.##.##.##.####  #.##.##.##.#  #.##.##.# ###.#  #.##.##.# ####### #...#  #.##.##.## #.....# #.######  #........# #.....#####.###...  ##.#.###.# #................. #.#.###.# #@....#..##.###... #.#..##.# #.....#..##.# #### #.##.##.#########..##.## ##..#...# ####.###[#....#.# ###...)....####†##.#...#####  #...<...#..#.......######... #..##.#..#.##.#### #...... #..#.......##.# #.##.##;j0 mm You pick up a parchment of Freeze and begin reading...r;j 4202.2 (72.0)r;j) ,3.2 (73r;j r;j ? _You add the spell Freeze to your library.r;jsS r;jqT r;jwZ r;j-] H _No target in view!r;j4 r;jw5 r;je6 r;jG r;jH r;jM : _r;jQ r;joR r;jR r;j] r;jkc r;je r;j_f r;jg r;jl r;jn r;jIo r;j`p r;ju r;jHv r;jv r;jMx r;j| r;j-~ r;j{~ r;jO r;j r;j r;j r;j† r;j̊ r;j r;j7 r;j; r;jp r;j$ ,r;j r;j r;j| r;j r;j r;j r;jR r;j r;j r;j r;j ,r;jG r;jK r;j r;j; r;j˩ r;j r;j̭ r;j r;j r;j r;j² r;j1 r;je r;j1 r;j r;j1 r;j r;j r;j ,r;j r;j( r;jY ,r;j r;j r;j5 r;jp r;j r;j r;j_ r;j r;jy r;j r;j ,r;j r;jS r;jR ,r;j> r;j r;j r;j r;j r;j> r;j r;jd r;j r;j5 r;j| ,r;j0 r;j r;j ,r;jV r;j r;js r;j r;j r;j~ r;j{ r;j r;jh r;j r;j r;jM r;j r;j] r;jR ,r;j r;jw r;j r;j r;jP r;j r;j9 r;jz r;j_ r;j r;jD r;j r;j r;j r;j9 ,r;j! r;j r;j ,r;j r;j r;j r;j r;jr r;j  r;jL ,r;j r;j r;j r;jC r;j r;j r;j! r;j>" r;j# r;j$ r;j& r;jC& r;jF' r;jt) r;ji* r;j* r;jb+ r;j- r;j_/ r;j/ r;j0 r;j3 r;jX4 r;j4 r;j5 r;j8 r;jo9 ,r;jH: r;j(= r;j> ,r;jp? r;j@ r;jA r;j=B r;jB r;j.D r;jD r;jE r;jE r;jmF r;jMG r;jG r;jG r;jI r;jJ r;jJ r;jUK r;ji  #......# #..#.#..# #.# ######.# #..#.#..# #. #.####.#'#.#####.# ##.............##># #.......##..###.#.# #..####.###.# #... #....##.###†###.### r;jmj #..#.>.........##  #.@####.######## 52.2 (49 #.......#  ## r;jj "r;jCk r;jRo r;j[q E _Done exploring.r;j r;j r;j r;j H _No target in view!r;j\r;jr;jvr;j 9p........0.0)r;j9r;jA?r;jA@E _Done exploring.r;jRbr;jcr;jJgr;jiH _No target in view!r;jRr;jr;jr;jr;jjr;jr;j-\ _No target in view! _Done exploring.r;jdNo target in view!Done exploring.No target in view!Done exploring.r;j-r;j.r;j2r;j5 _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!r;j3r;jr;jr;jr;jnr;jkNo target in view!Done exploring.No target in view!Done exploring.r;j2No target in view!Done exploring.r;jr;jr;j r;j{ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!r;jĢ3r;jr;j4r;j#No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.r;j:[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? r;jl$ [?25l[?1cr;j. r;j1 <23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a scale mail  r;j1 c - [D:5] a bloodstained altar of Trog  d - [D:5] a stone staircase leading up  e - [D:5] an escape hatch in the floor  f - [D:5] a stone staircase leading up  g - [D:5] a +0 club  h - [D:5] a +0 dagger  i - [D:5] a +0 leather armour (1 further duplicate)  j - [D:5] a +0 mace (1 further duplicate)  k - [D:5] a +0 morningstar  l - [D:5] a +0 robe (1 further duplicate)  m - [D:5] a +0 scale mail (1 further duplicate) r;j1 } n - [D:5] a +4 dagger of electrocutiono - [D:5] a stone staircase leading down  r;j2 p - [D:5] an escape hatch in the ceiling  q - [D:5] a +0 short sword (2 further duplicates)  r - [D:5] a +0 war axe  r;jD2 s - [D:5] a +0 hand axe  t - [D:5] a +0 falchion  u - [D:5] a +0 sling  v - [D:5] a stone staircase leading down r;j2 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r;jw  b - [D:5] a scale mail  cbloodstained altar of Trog  dstone staircase leading up  en escape hatch in the floor  f stone staircase leading up  gr;jk +0 club  hdagger  ileather armour (1 further duplicate)  jmace  korningstar  lrobe (1 further duplicate)  mscale mail (1 further duplicate)  n - [D:5] a +4 dagger of electrocution  o - [D:5] a stone staircase leading down  pn escape hatch in the ceiling  q +0 short sword (2 further duplicates)  rr;j bwar axe  shand axe  tfalchion  usling  vr;j+ stone staircase leading down  w - [D:5] a stone staircase leading upbotr;jLevel 5 of the Dungeon <<<<>>>>_(Press ? for help) #.# #.##.##.##....##.#  #.# #.##.##.......##.#  ###.###....#####.##.##.#  #......##### #.......#  r;jZ##.#.##.##### ####.####  #....##.....# #.......#  #....##.....# #.##.##.#  #...###.....# #.##.##.#  #####.####.....# #....##.#  r;j#..............# #..####<#  #..##...####.### #..####.#  #..##>..# #.# #.......#  #.......# #.# ##.###### r;j  ######### #...##..####.##.#   #.......# #........)...# ######.# r;jRF  #.#####.# #..........### #......##########   #.#####.########### ##...###...# #.#######.......# r;j  #.##..............# #.#...#.÷)#####.#######.#####.#   #.##.##.#########.######...#............##.......###.##   #.##.##.# #...............)...##.###.###.#......######### r;j >  #.......# ########.......##...####.......#..##..........#   #.##.##.##.########...# #.#.##.....##.########.#   #.##.##.##.# #...# #.#.##........# #.##r;j$ r;j%gorgonsofia the SkirmisherCoglinHealth: 60/60 ========================Magic: 8/8r;jH&@========================AC: 3Str: 12EV: 11Int: 8SH: 0Dex: 20XL:  8 Next: 16% Place: Dungeon:5Time: _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "."]? .r;j'r;j'r;j*(r;j1r;j2r;j+;Q _r;j!<r;j[<r;j<r;jBr;jCr;j Dr;jDr;jdLr;jMr;j.Nr;jNr;jUr;jUWr;jWr;jXr;j\r;j?]r;j]r;j^r;jar;j)br;jabr;jr;jb,r;j6r;jor;j%r;jr;j;,r;jr;j$  Things that are here:r;j =  a +0 hand axe; a +0 macer;jV r;j  _r;jyr;jZr;jA,r;jr;jr;j!r;j "r;j"r;j$r;j|&r;j&r;j(r;j)r;jD+,r;j,r;jE-r;j+/r;ju/r;j1r;j2r;j_4,r;jJ5r;ja6r;j7r;j7r;jm8r;jC#......##### #..##.#.##.##### ####....##.....# #..#....##.....# #.##...###.....# #.######.####.....# #..#..............# #..#..##...####.### #..#..##@..# #.# #.. Noise: --------- 4298.2 (46.0)#.......# #.# ##. a) +2 sling {Harkira c) +0 sling {Saranna#...##..####.##. Fire: a) +2 sling {Harkiran} #........)...# ######.#..........### #...... ######## ;jDm##...###...# #.#####  .......# #.#...#.÷)#####.#####  ######.######...#............##.. #...............)...##.###.# r;jFGr;jtHc _There is a stone staircase leading down here.r;jm=? ##.#.#####....##.....# #...####..#####.####................#..##...####.###..##>..# #.# #....###..### ......)...# #####.........##...###.#.......)..########.......##...####.... r;j\N9.2 (1.0) _r;j> r;jr;jr;jqRead which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  c - a scroll labelled SERIXT ZESAITE  d - a scroll labelled TUNOKO VUFE  e - a scroll labelled HITEUF AMIMIEF  h - a scroll labelled VEYRHIYSOCI  j - a scroll labelled QAS LITOROPU  k - a scroll labelled ASTRUIT ASHRIVI [!] read|quaff|evoker;jG[?] describe selectedr;j; r;j?;##.#.##.##### ### gorgonsofia the Skirmisher#....##.....# #.. Coglin#....##.....# #.# Health: 60/60 ========================#...###.....# #.# Magic: 8/8========================#####.####.....# #.. AC: 3r;jN?Str: 12#..............# #.. EV: 11Int: 8r;j?#..##...####.### #.. SH: 0Dex: 20r;j>F#..##>..# #.# #.. XL:  8 Next: 16% Place: Dungeon:5#....@..# #.# ##. Noise: ---------  Time: 4299.2 (0.0)#...##..####.##. a) +2 sling {Harkira c) +0 sling {Saranna#........)...# ######. Fire: a) +2 sling {Harkiran} #..........### #...... ######## ##...###...# #.##### .......# #.#...#.÷)#####.#####  ######.######...#............##.. #...............)...##.###.# ########.......##...####....r;jGD  _No target in view! _Done exploring. _Search for what [Enter for "."]? .  Things that are here: _a +0 hand axe; a +0 mace _There is a stone staircase leading down here.r;jU  As you read the scroll labelled ASTRUIT ASHRIVI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.300.2 (1r;jZr;j\4 _It was a scroll of immolation.r;jr;j}FRead which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  c - a scroll labelled SERIXT ZESAITE  d - a scroll labelled TUNOKO VUFE r;j e - a scroll labelled HITEUF AMIMIEF  h - a scroll labelled VEYRHIYSOCI  j - a scroll labelled QAS LITOROPU [!] read|quaff|evoker;jG[?] describe selectedr;jDr;jKr;jSb##.#.##.##### ### gorgonsofia the Skirmisher#....##.....# #.. Coglin#....##.....# #.# Health: 60/60 ========================#...###.....# #.# Magic: 8/8========================r;jGT-#####.####.....# #.. AC: 3Str: 12#..............# #.. EV: 11Int: 8#..##...####.### #.. SH: 0Dex: 20#..##>..# #.# #.. XL:  8 Next: 16% Place: Dungeon:5r;jTA#....@..# #.# ##. Noise: ---------  Time: 4300.2 (0.0)#...##..####.##. a) +2 sling {Harkira c) +0 sling {Sarannar;jT#........)...# ######. Fire: a) +2 sling {Harkiran} r;jT=#..........### #...... ######## ##...###...# #.##### r;j/Un.......# #.#...#.÷)#####.#####  ######.######...#............##.. #...............)...##.###.#r;jiU ########.......##...####.... Things that are here: r;jU_a +0 hand axe; a +0 mace _There is a stone staircase leading down here.  As you read the scroll labelled ASTRUIT ASHRIVI, it crumbles to dust.  r;jUdThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.r;j9be ............##>......@.....##.....................As you read the scroll labelled QAS LITOROPU, it crumbles to dust.r;jfcPSilenced 1.2 (1r;jpkr;jmQ _A profound silence engulfs you. It was a scroll of silence.r;j r;j\ r;j r;j> r;j ,r;jr ,r;j r;j8 r;jt r;jE r;j r;jҳ r;j r;j` r;j r;jU r;jY r;j r;j r;j r;jn r;j r;j ,r;jl r;j ,r;j r;j r;j r;jL r;j r;jF r;j r;j ,r;j r;j r;j r;jq r;j ,r;j r;jb r;j r;j) r;jD r;j r;j r;j% r;jp r;j  r;j: r;js r;jh r;j r;j r;j r;jO r;j r;j r;j  r;jZ r;j r;j! r;j[ r;j r;j r;j r;j r;j ,r;j- r;j8" ,r;j}$ r;j% r;j#& r;j' r;j) r;j) r;jd+ r;j- r;j- r;js/ r;jg2 W _You start waiting.r;j< ............##>......@..--------- ...##.....................r;jC 033.2 (32.0)r;j|D ,4.2 (33r;jdJ r;jL U _Your hearing returns.r;jZ"r;jy%uRead which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  c - a scroll labelled SERIXT ZESAITE  d - a scroll labelled TUNOKO VUFE  e - a scroll labelled HITEUF AMIMIEF  h - a scroll labelled VEYRHIYSOCI [!] read|quaff|evoke[?] describe selectedr;jr;jsr;jX##.#.##.##### ### gorgonsofia the Skirmisher#....##.....# #.. Coglin#....##.....# #.# Health: 60/60 ========================#...###.....# #.# Magic: 8/8========================#####.####.....# #.. AC: 3Str: 12#..............# #.. EV: 11Int: 8#..##...####.### #.. SH: 0Dex: 20#..##>..# #.# #.. XL:  8 Next: 16% Place: Dungeon:5r;j#....@..# #.# ##. Noise: ---------  Time: 4334.2 (0.0)#...##..####.##. a) +2 sling {Harkira c) +0 sling {Saranna#........)...# ######. Fire: a) +2 sling {Harkiran} #..........### #...... ######## ##...###...# #.##### .......# #.#...#.÷)#####.#####r;j  ######.######...#............##.. #...............)...##.###.# ########.......##...####.... The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled QAS LITOROPU, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.r;j ##.#.##.##### ### gorgonsofia the Skirmisher #....##.....# #.. Coglin #....##.....# #.# Health: 60/60 ======================== #...###.....# #.# Magic: 8/8======================== #####.####.....# #.. AC: 3Str: 12 #..............# #.. EV: 11Int: 8 #..##...####.### #.. SH: 0Dex: 20 #..##>..# #.# #.. XL:  8 Next: 16% Place: Dungeon:5 #....@..# #.# ##. Noise: ---------  Time: 4334.2 (0.0) #...##..####.# #. a) ;jl;1m+2 sling {Harkira c) +0 sling {Saranna #........)...# ######. Fire: a) +2 sling {Harkiran}  #..........### #...... ######## ##...###...# #.##### .......# #.#...#.÷)#####.#####  ######.######...#............##..  #...............)...##.###.#  ########.......##...####....  _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled VEYRHIYSOCI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetr;jCr7*@r;j##.#.##.##### ## gorgonsofia the Skirmisher#....##.....# #. Coglin#....##.....# #. Health: 60/60 ========================#...###.....# #. Magic: 8/8========================#####.####.....# #. AC: 3Str: 12#..............# #. EV: 11Int: 8#..##...####.### #. SH: 0Dex: 20r;jp#..##>..# #.# #. XL:  8 Next: 16% Place: Dungeon:5#...@§..# #.# ## Noise: ---------  Time: 4334.2 (0.0)#...##..####.## a) +2 sling {Harkira c) +0 sling {Saranna#........)...# ###### Fire: a) +2 sling {Harkiran} #..........### #..... ######### ##...###...# #.#### ........# #.#...#.÷)#####.####  #######.######...#............##. #...............)...##.###. r;j########.......##...####...  _A profound silence engulfs you. It was a scroll of silence. _You start waiting. r;j_Your hearing returns.As you read the scroll labelled VEYRHIYSOCI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetr;jr;jr;j$5.2 (1r;j/r;j< _You start waiting. _Your hearing returns.  As you read the scroll labelled VEYRHIYSOCI, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target r;j=_It was a scroll of blinking.r;jGRRead which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  c - a scroll labelled SERIXT ZESAITE  d - a scroll labelled TUNOKO VUFE  e - a scroll labelled HITEUF AMIMIEF [!] read|quaff|evoke[?] describe selectedr;j}qr;jyr;jR##.#.##.##### ## gorgonsofia the Skirmisher#....##.....# #. Coglin#....##.....# #. Health: 60/60 ========================#...###.....# #. Magic: 8/8========================#####.####.....# #. AC: 3Str: 12#..............# #. EV: 11Int: 8#..##...####.### #. SH: 0Dex: 20r;j#..##>..# #.# #. XL:  8 Next: 16% Place: Dungeon:5#...@§..# #.# ## Noise: ---------  Time: 4335.2 (0.0)#...##..####.## a) +2 sling {Harkira c) +0 sling {Saranna#........)...# ###### Fire: a) +2 sling {Harkiran} #..........### #..... ######### ##...###...# #.#### ........# #.#...#.÷)#####.####  #######.######...#............##. #...............)...##.###. ########.......##...####...r;jf[39;49m  _You start waiting. _Your hearing returns.As you read the scroll labelled VEYRHIYSOCI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target _It was a scroll of blinking.r;j  As you read the scroll labelled HITEUF AMIMIEF, it crumbles to dust.  It is a scroll of enchant armour.r;jM/  --more--r;jGr;jI Enchant which item? Armour  b - a +0 leather armour (worn)[?] describe selectedr;jr;jr;jb##.#.##.##### ## gorgonsofia the Skirmisher#....##.....# #. Coglin#....##.....# #. Health: 60/60 ========================#...###.....# #. Magic: 8/8========================#####.####.....# #. AC: 3Str: 12#..............# #. EV: 11Int: 8#..##...####.### #. SH: 0Dex: 20r;jL#..##>..# #.# #. XL:  8 Next: 16% Place: Dungeon:5#...@§..# #.# ## Noise: ---------  Time: 4335.2 (0.0)#...##..####.## a) +2 sling {Harkira c) +0 sling {Saranna#........)...# ###### Fire: a) +2 sling {Harkiran} #..........### #..... r;j;######### ##...###...# #.#### ........# #.#...#.÷)#####.####  #######.######...#............##. #...............)...##.###. ########.......##...####... As you read the scroll labelled VEYRHIYSOCI, it crumbles to dust.  r;jBlink to where?Press: ? - help, Dir - move target _It was a scroll of blinking.  r;jlAs you read the scroll labelled HITEUF AMIMIEF, it crumbles to dust.  It is a scroll of enchant armour.r;jα&.r;jF346.2 (1r;jr;jGF _Your +0 leather armour glows green for a moment.r;j4r;jRead which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  c - a scroll labelled SERIXT ZESAITE r;j d - a scroll labelled TUNOKO VUFE [!] read|quaff|evoke[?] describe selectedr;jO r;j r;j s##.#.##.##### ## gorgonsofia the Skirmisher#....##.....# #. Coglin#....##.....# #. Health: 60/60 ========================#...###.....# #. Magic: 8/8========================#####.####.....# #. AC: 4Str: 12#..............# #. EV: 11Int: 8#..##...####.### #. SH: 0Dex: 20#..##>..# #.# #. XL:  8 Next: 16% Place: Dungeon:5r;j 4#...@...# #.# ## Noise: ---------  Time: 4336.2 (0.0)#...##..####.## a) +2 sling {Harkira c) +0 sling {Saranna#........)...# ###### Fire: a) +2 sling {Harkiran} #..........### #..... ######### ##...###...# #.#### ........# #.#...#.÷)#####.####r;j   #######.######...#............##. r;j #...............)...##.###. ########.......##...####... Blink to where?Press: ? - help, Dir - move target _It was a scroll of blinking.  As you read the scroll labelled HITEUF AMIMIEF, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 leather armour glows green for a moment.r;j  ......###...####..#.........#..##§§.##.§##§§.##.§§@§§.##.§§##§.##.§§.....).#..........###...###...##.###....As you read the scroll labelled TUNOKO VUFE, it dissolves into smoke.r;j +7.2 (1r;jw r;j - _It was a scroll of fog.r;jr;j Read which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  c - a scroll labelled SERIXT ZESAITE [!] read|quaff|evoke[?] describe selectedr;jr;j9$r;jN##.#.##.##### ## gorgonsofia the Skirmisher#....##.....# #. Coglin#....##.....# #. Health: 60/60 ========================#...###.....# #. Magic: 8/8========================#####.####.....# #. AC: 4Str: 12#..............# #. EV: 11Int: 8#..##§§.####.### #. SH: 0Dex: 20#.§##§§.# #.# #. XL:  8 Next: 16% Place: Dungeon:5#.§§@§§.# #.# ## Noise: ---------  Time: 4337.2 (0.0)#.§§##§;jP40m.####.## a) +2 sling {Harkira c) +0 sling {Saranna#.§§.....)...# ###### Fire: a) +2 sling {Harkiran} #..........### #..... ######### ##...###...# #.#### ........# #.#...#.÷)#####.####  #######.######...#............##. #...............)...##.###. ########.......##...####...  _It was a scroll of blinking.  As you read the scroll labelled HITEUF AMIMIEF, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 leather armour glows green for a moment.  As you read the scroll labelled TUNOKO VUFE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled SERIXT ZESAITE, it crumbles to dust.  It is a scroll of enchant weapon.  --more--r;jH OEnchant which weapon? Hand Weapons  a - a +2 sling (weapon) {Harkiran}  c - a +0 sling (offhand) {Saranna}[?] describe selectedr;jʛr;j0r;j##.#.##.##### ## gorgonsofia the Skirmisher#....##.....# #. Coglin#....##.....# #. Health: 60/60 ========================#...###.....# #. Magic: 8/8========================#####.####.....# #. AC: 4Str: 12#..............# #. EV: 11Int: 8#..##§§.####.### #. SH: 0Dex: 20#.§##§§.# #.# #. XL:  8 Next: 16% Place: Dungeon:5#.§§@§§.# #.# ## Noise: ---------  Time: 4337.2 (0.0)#.§§##§;j%40m.####.## a) +2 sling {Harkira c) +0 sling {Saranna#.§§.....)...# ###### Fire: a) +2 sling {Harkiran} #..........### #..... ######### ##...###...# #.#### ........# #.#...#.÷)#####.####  #######.######...#............##. #...............)...##.###. ########.......##...####... It is a scroll of enchant armour. _Your +0 leather armour glows green for a moment.  As you read the scroll labelled TUNOKO VUFE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled SERIXT ZESAITE, it crumbles to dust.  It is a scroll of enchant weapon.r;jǻr;jd8.2 (133r;jgr;j`F _Your +2 sling {Harkiran} glows red for a moment.r;jr;jDr;jEr;jBr;jr;j r;jr;j,r;j>r;jr;jr;j!r;j>,r;jr;jr;jr;jr;j,r;jr;j,r;jr;j,r;jr;j,r;j{ r;j ,r;jr;j,r;jr;j,r;j)r;j`,r;jr;j'#,r;j$%r;j;(,r;jN)r;j-Br;j0r;jG1r;j92r;j4r;j5r;j:6r;j9r;j9r;jc;r;j=,r;js?r;j{B,r;j(Dr;jLG,r;jHr;jaK,r;jLr;jO,r;jQr;jS,r;jUr;jV,r;jXr;jaZ,r;j\r;j!^,r;j_r;ja,r;j?cr;j9er;juer;j1gr;jhr;jEir;jjr;jlr;jlr;jSnr;jp,r;jqr;j t,r;jEvr;jw,r;jxr;jz,r;j|r;j,r;j r;j,r;jđr;j,r;j8r;j,r;jr;jt,r;j0r;j0,r;jr;j ,r;jr;jܨ,r;jGr;j,r;jr;j,r;jZr;j,r;jr;j-r;jvr;j_r;j,r;jr;ju,r;j-r;jr;j4r;jr;j,r;jir;jr;jr;jr;j,r;jr;jr;j)r;jGr;j#,r;jr;j,r;j,r;j2,r;jr;j,r;jr;jr;jr;jr;j,r;jXr;jnr;jr;jr;jr;jr;jr;j,r;jr;jr;j$r;jFr;jc,r;jr;j,r;jhr;j,r;jQr;jr;jhr;j{r;j r;jW r;j r;j2 ,r;jr;j,r;jnr;j"r;jdr;jr;j,r;jIr;j6r;jr;jr;jZ,r;j r;j",r;j$r;j&,r;jA(r;j),r;j+r;j-r;jA.r;j/r;j1,r;j$3r;jc?,r;jBr;jDr;jZEr;jGr;jsJr;jdKr;jNMr;jO,r;jPr;j/S,r;jcTr;jV,r;j!Wr;jXY,r;jZr;j]\,r;j]r;j_,r;j`r;jbr;jbr;jcr;je,r;jgr;jShr;jhr;j-jr;jk,r;jOmr;jn,r;j|pr;j unr;jur;jv,r;jhwr;j ......###...####..#.........#..##...##..##>..##...@...##...##..##........).#..........###...###...##.###.... _You start waiting.r;j 1437.2 (99.0)r;j-8.2 (100.0)r;jr;j# _Done waiting.r;jP ##.#.##.##### ##....##.....# #.#....##.....# #.##...###.....# #.######.####.....# #.#..............# #.#..##...####.### #.#..##>..# #.# #.r;j #.# #.# ##.#...##..####.# #.#........)...# ######.#..........### #. ##...###...# #.## #.#...#.÷)#####.#.######...#......##.#.........)...##.###.##r;jl -.##...####.r;j r;j 19.0)r;j r;j r;j}Fr;jIRead which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedr;jr;jr;j ##.#.##.##### ### gorgonsofia the Skirmisher#....##.....# #.. Coglin#....##.....# #.# Health: 60/60 ========================#...###.....# #.# Magic: 8/8========================#####.####.....# #.. AC: 4Str: 12#..............# #.. EV: 11Int: 8#..##...####.### #.. SH: 0Dex: 20#..##>..# #.# #.. XL:  8 Next: 16% Place: Dungeon:5#....@..# r;j %[40m#.# ##. Noise: ---------  Time: 4439.2 (0.0)#...##..####.##. a) +3 sling {Harkira c) +0 sling {Saranna#........)...# ######. Fire: a) +3 sling {Harkiran} #..........### #...... ######## ##...###...# #.##### .......# #.#...#.÷)#####.#####  ######.######...#............##.. #...............)...##.###.# ########.......##...####....  _It was a scroll of fog.  As you read the scroll labelled SERIXT ZESAITE, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 sling {Harkiran} glows red for a moment. _You start waiting. _Done waiting.r;jP  Okay, then.r;jr;j r;j. _r;j~ M #.......##.#.##.##### ###...##.. #...###...#####.####...#..............#..##...####.####..##.....# #.##..####.# #........)...# ######..#r;j #. #......)..r;j r;ji *40.2 (1 r;jĆ _r;j r;jՎ c _There is a stone staircase leading down here.r;jWr;jcr;jx#r;j)*r;j/-1 _r;j0r;jJ 6  You climb downwards.r;j,* *, , * ,  , **** , ,* , , * *** *  * , , * ,* , , ,* **, **,#, * , r;j, * * #####...# * * * #@......# * * ,...o....# ** ** * ..........#.#.# * , #............. ,*#####$###o#.# #, , , ,, , .. , .#.#, * oo 2 orcs (asleep) .#. .#,# ,  , #... *.#, ** *, ,r;j , ,, * *r;j(-2.7 (2.5r;j/r;j3k _You encounter 2 orcs.Found 12 gold pieces.r;j5a _There is a stone staircase leading up here.r;j/ )o1 asleep)You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!r;j6 )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.r;j <o   orc (r;jf o.  You kill the orc!r;j s.or;j^w====3.7 (1.0Rev r;jr;j)7 _The orc shouts! You hear a shout!r;jX| ))))You shoot a sling bullet.r;jn  The sling bullet closely misses the orc.You shoot a sling bullet.r;jd9o.r;jVk'..r;jk===-4Rev+ r;jmqr;js^ _The sling bullet closely misses the orc.r;j ) You shoot a sling bullet. The sling bullet hits the orc.r;j" )))The orc is severely wounded.You shoot a sling bullet.r;j 9o.r;j ....r;jD ?-5r;j r;ju ^ _The sling bullet closely misses the orc.r;jg )You shoot a sling bullet. The sling bullet hits the orc.r;jk )r;j x )))You kill the orc!r;j4v p oYou shoot a sling bullet.r;j| )..o   orc priest (polearm)r;j k6.8 (1.1Rev* r;ja r;j^ y _You encounter an orc priest. It is wielding a +0 trident.r;j[0 u )))You shoot a sling bullet.r;j )The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet.r;j;7o.r;j+Q0...r;jQR+70r;j?Zr;j:]e _The sling bullet closely misses the orc priest.r;j1n ))You shoot a sling bullet.r;j )))The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet.r;jl>7o.r;jIu)...8.9 (1.1r;jMr;jqO[  You shoot a sling bullet. _The sling bullet closely misses the orc priest.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. _The sling bullet closely misses the orc priest.r;jȋh )You shoot a sling bullet.r;jG))  The sling bullet hits the orc priest but does no damage. _The sling bullet closely misses the orc priest.  The sling bullet hits the orc priest but does no damage.r;jf )o.  The sling bullet closely misses the orc priest.r;j(50.0r;jVr;jX _The orc priest closely misses you.r;j~Jh )You shoot a sling bullet.r;j  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.r;jm_ )The orc priest is moderately wounded.r;j_+10r;jkr;jxnA _The orc priest hits you but does no damage.r;j )You shoot a sling bullet. The sling bullet hits the orc priest.r;jF_  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest.r;jW )The orc priest is heavily wounded.r;j$57r;j6--9 (0.9r;jAr;jaJ _The orc priest hits you from afar with a +0 trident.r;jP )You shoot a sling bullet. The sling bullet hits the orc priest!r;j @)r;j x ))You kill the orc priest!r;j Q)).r;jE P--202.9 (1.0r;jΥ r;je / _You shoot a sling bullet.r;jN r;j r;j"' r;j) H _No target in view!r;j`cr;jcr;jir;jlH _No target in view!r;jr;jr;jvr;j;r;j'd8=---3 _r;j+r;j&k=5---r;jm8 #......##### #.. ##.#.##.##### ### #....##.....# #.. #....##.....# #.# #...###.....# #.# #####.####.....# #.. #..............# #.. #..##...####.### #.. #..##@..# #.# #..r;jb$ #.......# #.# ##. #...##..####.# #. #........)...# ######. #..........### #...... ######## ##...###...# #.#####  .......# #.#...#.÷)#####.#####  ######.######...#............##..  #...............)...##.###.# r;j,5.4 (2.5r;jr;j! _You climb upwards.r;j<c _There is a stone staircase leading down here.r;j}p[[?25h[?0c  Search for what [Enter for "."]? r;jҵ [?25l[?1cr;ju r;j Y23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) r;j  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:5] a +0 slingc - [D:5] a +0 falchion  d - [D:5] a +0 short sword (2 further duplicates)  e - [D:5] a +0 hand axe  f - [D:5] a +0 mace (1 further duplicate)  g - [D:5] a +0 war axe  r;jz h - [D:5] a +0 scale mail (1 further duplicate)  i - [D:5] a stone staircase leading up  j - [D:5] a stone staircase leading down  k - [D:5] an escape hatch in the ceiling  l - [D:5] a +0 club  m - [D:5] a +0 dagger  n - [D:5] a +0 leather armour (1 further duplicate)  o - [D:5] a +0 morningstar  p - [D:5] a +0 robe (1 further duplicate)  q - [D:5] a +4 dagger of electrocutionr;j xr - [D:5] a stone staircase leading up  s - [D:5] a bloodstained altar of Trog  t - [D:5] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r;jG  b - [D:5] a +0 sling  c - [D:5] a +0 falchion  d - [D:5] a +0 short sword (2 further duplicates)  e - [D:5] a +0 hand axe  fmace (1 further duplicate)  gwar axe  hscale mail (1 further duplicate)  istone staircase leading up  r;jhjstone staircase leading down  kn escape hatch in the ceiling  l+0 club  m+0 dagger  n +0 leather armour (1 further duplicate)  omorningstar  probe (1 further duplicate) r;j q - [D:5] a +4 dagger of electrocution  rstone staircase leading up  sr;jbloodstained altar of Trog  t - [D:5] a stone staircase leading up  u - [D:5] a scale mail  vr;j7n escape hatch in the floor  wdownr;j!8botr;jK  u - [D:5] a scale mail  w - [D:5] a stone staircase leading downr;j3r;j:r;jBa#......##### #.. gorgonsofia the Skirmisher##.#.##.##### ### Coglin#....##.....# #.. Health: 58/60 =======================-#....##.....# #.# Magic: 8/8========================r;jF#...###.....# #.# AC: 4Str: 12#####.####.....# #.. EV: 11Int: 8#..............# #.. SH: 0Dex: 20#..##...####.### #.. XL:  8 Next: 20% Place: Dungeon:5r;j|#..##@..# #.# #.. Noise: ---------  Time: 4455.4 (0.0)#.......# #.# ##. a) +3 sling {Harkira c) +0 sling {Saranna#...##..####.##. Fire: a) +3 sling {Harkiran} #........)...# ######. Rev* #..........### #...... r;j######### ##...###...# #.#####  .......# #.#...#.÷)#####.#####  r;jX######.######...#............##.. #...............)...##.###.#  _You shoot a sling bullet. r;j~k_No target in view! _No target in view! _You climb upwards. r;j_There is a stone staircase leading down here.  Search for what [Enter for "."]? .r;j r;j r;jr;j. _r;j$r;jr;jr;j r;jh6.4 (1Rev+ _r;jr;j.%6r;j,* *, , * ,  , **** , ,* , , * *** *  * , , * ,* , , ,* **, **,#, * , , * * #####...# * * * #@......# * * ,.......).)....# ** ** * .......[..#.#.# *;j;49m , #............. , *#####$###.#.# #, , , ,, , .. , .#.#, * .#. .#,# ,  , #... *.#, ** *, , , ,, * *r;j 497.9 (2.5r;jr;jZ# _You climb downwards.r;jLa _There is a stone staircase leading up here.r;jfr;jVgr;jNmr;joH _No target in view!r;jr;j r;j`r;j^r;j $ _r;jy$r;j'r;jh(L60=r;j*r;j901 _HP restored.r;j|3r;j3>Rev r;j5r;j38$  Things that are here:r;j<]  a +0 club; an orc corpser;jH# ** , ,* , ,* *** * * , , * ,* , ,+  # * , *#.#, * , * , * * #####...# * * *########<......# * * r;j=I , ........).)....# *** *.......@[..#.#.# *60.9 (3.0, )#............. ,  *#####$###.#.#.#, , , ,, , .. , .#.#, * r;jI.#. .#,# , #... *.#, ** *, , , ,. .. * * * .###. ** , ,, ,,r;j8Rr;jR*1.9 (4r;jXr;j[$ _Found a sling.r;jy3r;jFr;jH _No target in view!r;j3r;jr;jr;j}r;j:$ _r;j=r;jr;jaZ=r;jur;j3r;jr;jN _You now have 230 gold pieces (gained 12).r;jm3r;j?r;jr;j},r;j r;jr;jr;jr;jsr;jzr;jRr;jr;jr;j r;jr;jMr;jr;jr;j0r;jar;jr;jr;j r;jMr;j` r;j %r;jw'j  You encounter a black bear.r;j-, ** #........[..#.#.# + , )#............. ,,, #######.###.#.#.#, * ,,............#.#, #.#####.#.#.....#,#  r;j-*#.......#.....#.#, **, ,................# ** #######.###.#.### ** , r;jM.#.@....... ,,  ###.#.#.###  .###.# ,, .. , . ,r;j. *.## ##* ** .h , h   black bear (asleep) ## , ** * , *r;j/S, *r;j16071.9 (10.0)r;j!732.9 (11 _r;j<r;jN>r;j ))))hYou shoot a sling bullet. The sling bullet hits the black bear.  The black bear growls angrily.r;jh )The black bear is lightly wounded.  You shoot a sling bullet.r;jAh.r;jI4...r;jf===3.9 (1.0)Rev r;jr;je _The sling bullet closely misses the black bear.r;j#<s , ** .[  + , . ,  ,, #######. ,  * ,,........  #.#####.#.#. ,  *#.......#.. **  , ..... *  * #.###.#.### ** ,  #.@....... ,,  ###.#.#.###  .###.#  .. , . , *  *h## ##* **  .. ,  ## , *  * * , *  , * r;j , ** .[  + , . ,  ,, #######. ,  * ,,........  #.#####.#.#. ,  *#.......#.. **  , r;j?..... *  * #.###.#.### ** ,  #.@....... ,,  ###.#.#.###  .###.#  .. , . , *  *h## ##*  .. ,  r;j## ,  * * ,  , r;jr;jCr;jr;ja _A black bear is nearby!r;j; )))))You shoot a sling bullet.r;j|  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.r;jj 8h.r;j  N...r;j \4Rev+ r;j { _The black bear is moderately wounded.r;j ] , ** .[  + , . ,  ,, #######. ,  * ,,........  #.#####.#.#. ,  *#.......#.. **  , ..... *  * #.###.#.### ** ,  #.@....... ,,  ###.#.#.###  .###.#  h. , . , *  *.## ##* **  .. ,  ## , *  * * , *  , * r;j  r;j  , ** .[  + , . ,  ,, #######. ,  * ,,........  #.#####.#.#. ,  *#.......#.. **  , r;jK ..... *  * #.###.#.### ** ,  #.@....... ,,  ###.#.#.###  .###.#  h. , . , *  *.## ##* r;j| m .. ,  r;j `## ,  r;jʫ * * ,  , r;j7 r;j r;jb r;j a _A black bear is nearby!r;j ))You shoot a sling bullet. The sling bullet hits the black bear.r;jK  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear!r;j Bh.r;j ".r;j0 %5r;j r;j. b _The black bear is heavily wounded.r;jQ  , ** .[  + , . ,  ,, #######. ,  * ,,........  #.#####.#.#. ,  *#.......#.. **  , ..... * r;j 3 * #.###.#.### ** ,  #.@....... ,,  ###.#.#.###  h###.#  .. , . , *  *.## ##* **  .. ,  ## , *  * * , * r;j 3 , * r;jс0 , ** .[  + , . ,  ,, #######. ,  * ,,........  #.#####.#.#. ,  *#.......#.. **  , ..... *  * #.###.#.### ** , r;j1 #.@....... ,,  ###.#.#.###  h###.#  .. , . , *  *.## ##*  .. ,  ## ,  * * ,  , r;j3r;jnr;jJa _A black bear is nearby!r;jɠ ) You shoot a sling bullet. The sling bullet hits the black bear.r;j'%  The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear!r;jm .hh(berserk)The black bear is almost dead.r;jcnd6Rev* r;j}tr;jv\ _The black bear goes berserk!r;j$ †You shoot a sling bullet. The sling bullet hits the black bear.r;jE@)r;j49w ))You kill the black bear!r;jV.†.r;j<=1/61318.0 (1.1r;j5r;j/ _You shoot a sling bullet.r;j03r;jmr;jH _No target in view!r;j$r;jur;j^r;jH _No target in view!r;j r;j r;j r;j H _No target in view!r;jW 3r;jX r;j^ r;j` r;je P _r;jf r;j3g r;jg r;jm r;jo r;jo r;jp r;jv f  You see here a black bear corpse.r;jx r;j/y ERev+ _r;j&z r;j" r;j r;j r;jJ r;j$ r;j) r;j r;jʋ r;j$ r;j r;j r;jW r;j r;j r;jC >Rev r;j r;j r;j r;j4 r;j r;j r;jܝ ,r;j{ r;j` r;j/ r;j r;j r;j/ r;jԨ r;j (r;j r;jҫ r;j r;jm r;jح r;jɯ r;jR ,r;j r;j r;j r;j( r;j r;j7 Br;j r;j r;j r;j r;j\ r;j r;j! r;jj r;jA r;j r;j0 r;jv r;j r;jB r;j r;jW r;j r;jp r;j r;jL r;j r;j r;j r;j r;j4 r;j r;j r;jH r;j r;j} r;j r;j r;jO r;j' r;j r;jg r;j r;j< r;jq r;j ,r;j r;jH r;j r;j r;j r;jc r;j r;j" r;jD r;j r;j r;j| r;j r;j r;jf r;j r;j r;j r;j] r;j r;j r;j0 ,r;j r;j r;j2 r;j r;j r;j~ r;j r;j r;j r;jk r;jv r;j< r;j r;jS ,r;j# r;j. r;j0 r;j4 r;j5 r;j6 r;j8 ,r;j9 r;j; r;j= ,r;j= r;jW? r;j@ r;jAA r;jA r;jFC r;jAD r;jD r;j E r;jF r;jH r;jeH r;j)I r;jHJ r;jK ,r;jL r;jM r;jnO r;jO r;jP r;jcQ r;j"S ,r;jS r;jU r;jKW ,r;jW r;j4Z r;j[ ,r;jU\ r;jX^ r;j` Br;jc ,r;jc r;j1d r;jNe r;jg ,r;jg r;ji r;jpj r;jj r;jk r;jm r;jo ,r;j]o r;jq r;jCr r;jr r;js r;jx Xr;jz r;j| ,r;j} r;jo r;j r;j0 r;j r;jЊ Xr;j# r;j r;j r;jw r;j r;jN r;j r;jz r;j r;j r;j3 r;jj r;jӚ r;j ,r;j r;j r;j r;jN r;jŸ r;j r;jt ,r;j r;j r;j٨ r;j! r;j r;jq r;j' r;ju r;j r;j r;j ,r;jV r;jM r;j ,r;j= r;j r;j r;jw r;jַ r;jٹ r;j r;jG r;jv r;j r;jC ,r;j r;j r;j r;j r;j: r;j r;j+ r;js r;j r;j r;j ,r;jh r;jq r;j ,r;j6 r;j r;j ,r;j r;j> r;j4 q , , ***   ,,, ,   *, , * ,,   *  * , ,#   *######"#  * ,* ......#   # #.....#  r;j *#.#,#@# ,  ---560.0 (82.0) * #####...# #.#  ######<......# #.# ,  ......).)....# #.#*,  ......[..#.#.# #.#*  ............. #.#    ####.###.#.#.#,#.# ,    .........#.#, #.##.#    .#.#.....#.# #.##.#  r;jN E r;jF r;j H---1.0 (83r;j r;je R _Found a small copper amulet.r;jH r;jI r;jP r;jbS H _No target in view!r;j5# Ir;j' r;j( r;j) $ _r;j- ,r;j . r;jT. r;j;/ r;j4 r;j5 r;j5 r;jJ6 r;jp: r;jA !, ,  , , ###  ,,, , .)  *, , * ,,..   .#*  , .#   #######"#  ,#.......#  # #...@.#  4.0 (3.0)r;jqB  *#.#,#.##..#   #####...# #.##..#  ###<......# #.##..#  ).)....# #.##.##  [..#.#.# #.##.#  .......... #.##.#  #.###.#.#.#,#.##.#  .r;jB v.....#.#, #.##.#  r;j#I r;j}I +5.0 (4r;jwN r;jP & _Found an orcbow.r;jr;jQr;jf r;j H _No target in view!r;jv3r;jpwr;j|r;jQr;jK$ _r;jr;j~r;j,r;jr;j r  You see here an amulet of magic regeneration.r;jr;j _r;jr;j^r;jhr;jær;jr;jr;j,r;j_r;jرr;j,r;jr;jr;j,r;j{r;jɼr;j,r;jr;j,r;jr;jvM _You now have 237 gold pieces (gained 7).r;jr;jyr;jr;jXr;jXr;jr;j,r;j9r;jxr;j,r;jr;jdr;j-r;jzr;j1r;jpr;jr;j.r;jr;jEr;jw,r;jr;j r;j r;j= r;jr;jr;ja,r;jr;jr;j!,r;j%#r;j?(r;j*,r;j>,r;j/r;j?2r;j2r;j3r;j"<B* * ,,, ,, * * ,. * * ,* * * ,. , ...* * ,###. ..##* , ,... , , ....,* ,* , *#.######..# r;j< #.!....#..#  , * , * #.........# * , *, #..@......# , ##..#..####  ,, ,.....#.....#  r;jF=k#####.#..#.## ,,, , #.#..#.# r;jO>r ** * ** #.#..#.#  #.#..#.#  #.#..#.# *,#..#.##### r;j(C\87.0 (22.0)8.0 (23r;jGr;jNT _d - a silvery potionr;jXr;jr;jr;jH _No target in view!r;jK,r;j;-r;j-r;j2r;j6v  You encounter an orc priest and an orc.r;j=* * * , ,,, *  , .o# * ,,, ,, * * , , , .. * * ,*  * * ,.o , ...*  *r;j> ,###. ..##*  , ,... , , ....,* ,* , *#.######..#  #.!....#..# , * , * #.@.......#  , ** , *, #.........#  , ##..#..#### ,, ,.....#.....#  r;j?#####.#..#.## ,,,, , #.#..#.# o   orc priest (asleep)** * ** #.#..#.# o   orc (asleep) #.#..#.#   #.#..#.#  r;jlH,0.0)r;jKL29.0 (1 _r;jPr;jvTr;j? ))))oYou shoot a sling bullet. The sling bullet hits the orc priest.r;j  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.r;jJG.or;jT..!===90Rev r;jYr;j\e _The orc priest is moderately wounded.r;jll * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.. , ...*  * ,###o ..##*  , ,... , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....# r;jm #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.. , ...*  * ,###o ..##*  , ,... , ,   r;jE,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j@ r;j r;jr;jd _There are monsters nearby!r;jc% )))You shoot a sling bullet. The sling bullet hits the orc priest.r;j٬  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest.r;jB ..!The orc priest is almost dead.r;jD r;j r;j c1.1 (1.1Rev+ r;j r;jW m _The orc priest looks encouraged for a moment.r;j  * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.. , ...*  * ,###o ..##*  , ,... , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.## r;j , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j^}  * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.. , ...*  * ,###o ..##*  , ,... , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #;j~ Cm.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j r;j r;j r;j` d _There are monsters nearby!r;jM )You shoot a sling bullet. The sling bullet hits the orc priest.r;j̧ )))o   orc (asleep)r;j2 " )))o  You kill the orc priest!You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!r;j Q.or;j oThe orc is almost dead.r;j J.or;j 6o.r;j .)..!o 2 orcs (1 wandering)r;jq 52.2 _You encounter an orc. It is wielding a +2 mace of pain.r;jL r;j+ g _Your Armour skill increases to level 2!r;j/ 2 * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.o , ...*  * ,###) ..##*  , ,... , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.## r;j , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;jw * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.o , ...*  * ,###) ..##*  , ,... , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *,;jUym49m #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;jr;j~r;jr;jd _There are monsters nearby!r;j, )You shoot a sling bullet. The sling bullet hits the orc!r;j))))o   orc (r;j5t )))You kill the orc!r;j1z .  You shoot a sling bullet. The sling bullet barely misses the orc.r;j|p oYou hear a shout!r;jA.)..!or;j{j30Rev* r;jr;jq _You encounter an orc. It is wielding a +0 dagger.r;j\ * * * , ,,, *  , ..# * ,,, ,,  * * , , , .. * * ,*  * * ,.) , ...*  * ,###o ..##*  , ,... , ,   r;j5,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j6I * * * , ,,, *  , ..# * ,,, ,,  * * , , , .. * * ,*  * * ,.) , ...*  * ,###o ..##*  , ,... , ,   ,* , *#.######..#  r;jJ#.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;jyQr;jWRr;jWr;j[[ _An orc is nearby!r;jn )))))))You shoot a sling bullet.r;j  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.r;jy2or;jzJ)or;j...!o 2 orcs (1 wandering)r;j,4.3 (1.1r;j r;jW _The orc is almost dead.r;jH} * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.) , ...*  * ,###) ..##*  , ,..o , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  r;jġF#.#..#.#   r;j9H * * * , ,,, *  , .o# * ,,, ,,  * * , , , .. * * ,*  * * ,.) , ...*  * ,###) ..##*  , ,..o , ,   r;ji;E,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;jCr;jCr;jJr;jwMd _There are monsters nearby!r;ja )You shoot a sling bullet. The sling bullet hits the orc.r;j[g))o   orc (r;j^i )You kill the orc!r;jpQ.or;jxi).!r;j},5.2 (0.9r;j8r;j/ _You shoot a sling bullet.r;j * * * , ,,, *  , ..# * ,,, ,,  * * , , , o. * * ,*  r;j* * ,.) , ...*  * ,###) ..##*  , ,..) , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........# r;j,P , ##..#..####  ,, ,.....#.....#  r;jR_#####.#..#.##  , #.#..#.#  ** * ** #.#..#.# r;j5 #.#..#.#   r;jr;j- * * * , ,,, *  , ..# * ,,, ,,  * * , , , o. * * ,*  * * ,.) , ...*  * ,###) ..##*  , ,..) , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** ,;j.49m *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j*5r;j5r;j<r;j~H0 )))))o   _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!r;j ))The orc is heavily wounded.r;j(S Q.or;jX ..)).!r;jY ,6.2 (1.0r;jX_ r;j b w _You shoot a sling bullet. The sling bullet barely misses the orc.r;js  * * * , ,,, *  , ..# * ,,, ,,  * * , , , .. * * ,*  * * ,.o , ...*  * ,###) ..##*  , ,..) , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j  * * * , ,,, *  , ..# * ,,, ,,  * * , , , .. * * ,*  * * ,.o , ...*  * ,###) ..##*  , ,..) , ,   ,* , *#.######..#  r;j #.!....#..#  , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;jR r;j r;j r;j ))))))) _An orc is nearby!r;jv  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.r;j$ M)or;j, ..).!r;jO- ,7.3 (1.1r;j1 r;j2 ^ _The sling bullet closely misses the orc.r;j@ G * * * , ,,, *  , ..# * ,,, ,,  * * , , , .. * * ,*  * * ,.) , ...*  * ,###o ..##*  , ,..) , ,   ,* , *#.######..#  #.!....#..# r;jxA V , * , * #.@.......#  , ** , *, #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j  * * * , ,,, *  , ..# * ,,, ,,  * * , , , .. * * ,*  * * ,.) , ...*  * ,###o ..##*  , ,..) , ,   ,* , *#.######..#  #.!....#..#  , * , * #.@.......#  , ** , *,r;j q[39;49m #.........#  , ##..#..####  ,, ,.....#.....#  #####.#..#.##  , #.#..#.#  ** * ** #.#..#.#  #.#..#.#   r;j r;j r;j8 r;j ) _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!r;j c)))r;jyz ))))You kill the orc!r;j...)).!r;j8+80r;j r;j/ _You shoot a sling bullet.r;jr;j0r;jr;jr;j4#r;j#r;j('r;jc1M, ** * * * * *#., ,,, * , ..# * ,,, ,,* * , , , .. * * , * * ,.) , ...*  * ,###) ..## , ,..) , , ....,*r;jh2,* , *#.######.. #..--- * , * #...  , ** , *, #.........  ,##..#..####   Rev* ...... #.#r;j9&9r;j:H---600.3 (2r;j r;j _j - an amethyst potionr;jr;jH _No target in view!r;j,3r;j/r;j\r;jr;j$ _r;jr;jYr;jr;jE>Rev+ r;jr;j]r;jr;jϢr;j٣r;jn$  Things that are here:r;jʫ * ,* ,*  ,, , , ##* * *  * * ###., ,,, * , , ...##* ,,, ,, * * * , , ,...## * ,* * * ,.). , ...* * ###.###)######...##* ............,*  .##.###.######..#  #......#..#  , * , * #;j,40m.........# , ** , *, #.........# , ##..#..####  ,, ,.....#.....#  #####.#..#.##  ,,,, , #.#..#.# r;js M, ,,  * ,** ,, , , ##* * *  * ######., ,,, *  , .......##* ,,, ,, * * * ,........####### , * #....)..........* *###.###@######...##......)..........,*.##.###.######.#......#..#   Rev+ .r;jD. #...#.#..#a +0 dagger; an orc corpser;j+3.3 (3r;j14.3 (4 _r;j`r;j  _Items here: )) [ ††.r;jr;jZr;jr;j"H _No target in view!r;j*}3r;j r;jjr;jr;j-: _r;j;r;j_TRev r;j6r;jr;jF,r;jLr;jRr;jr;jmr;jr;jީr;j_r;j(r;jܬr;j$r , , , * * * * **   * ** r;jto* * ,* ,*  , ,, ,* ,   * ,* ,*   ,, ,  r;jݳ-*, ######.####*   * .######..@....... *  9.3 (5  , , ........####..... ,,  * * .........######## ,*  r;j , * .###....)..........*  r;j/ * ###.###)######...##*   .......)...r;jTH.,*   r;jx]..##.###.######..#  r;j[ . #......#..#  , * , * #.........#  r;jr;jr;j-T _Key pressed, stopping explore.r;jr;jzr;jzr;j2H _No target in view!r;j7r;j8r;j9r;j>r;j@r;jEE: _r;jHr;j Kr;joKr;jLr;jPr;jSr;jSr;jCUr;j0Xr;jTZr;jZr;jir;jlr;jp,r;jqr;jtr;jv,r;jxr;j#zr;j{r;j|r;j}r;j~r;jr;j,r;j:r;j0,r;jЄr;jr;jчr;jr;jt      ###*   * * * ** #.# * , , ...  , , ** #.# * *  #.#  *, #@#  19.3 (10.0)  * ,* #.#  ,, ,* #.#  r;j* ,* #.#   ,, #.#  *, ######.######  * .######...........# *  , ........####........  * * .........########..#  _j - 2 amethyst potions (gained 1)r;j<r;jr;j T _Key pressed, stopping explore.r;jr;jqr;jkr;j H _No target in view!r;j r;jQ r;j r;jj r;j r;j : _r;jy r;j r;j* r;j r;j r;jv ,r;j r;j r;jm ,r;j r;jE r;j r;jF r;j r;j r;j r;j ,r;j r;j| r;j ,r;j r;j r;jb r;j r;j r;j Br;j Xr;j Xr;jF r;j r;j r;j r;j{ r;jH ,r;j r;j r;j i  You encounter a white imp.r;j   *  ######  * * ############.##.#  ,, .......@........# , , 5###########.####  ** [11;16H #.# r;j! f, * *, #.#  * * ,* #.#  , ,, ,* #.#   5   white imp (asleep) * ,* #.#   ,, #.#   *, ######  r;jq" R532.3 (13.r;j' `5r;j( 33.3 (14 _r;j- r;j,0 r;j@ )))))You shoot a sling bullet. The sling bullet hits the white imp.r;j ))The white imp is lightly wounded.  You shoot a sling bullet.r;jF R.5r;jK V..5....r;jBL -===4r;j`L 9.0)Rev r;jP r;jS d _The sling bullet closely misses the white imp.r;j   *  * * ############.##.#  ,, ..5....@........#  , , .###########.####  **#.# , * *, #.#  * * ,* #.#  , ,, ,* #.# r;j  * ,* #.#  ,, #.#  *,  r;j^  *  * * ############.##.#  ,, ..5....@........#  , , .###########.####  **#.#  * *, #.#  * * ,* #.# r;j_ , ,, ,* #.#  * ,* #.#  ,, #.#  *,  r;jdr;jdr;jdir;jk` _A white imp is nearby!r;je ))))You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.r;je  The white imp is lightly wounded.  You shoot a sling bullet. The sling bullet hits the white imp!r;jAR.5r;jF ...r;jYGc5.2 (0.9Rev+ r;j4Or;j*Rb _The white imp is severely wounded.r;j$`   *  * * ############.##.#  ,, ...5...@........#  , , .###########.####  **r;j`#.# , * *, #.#  * * ,* #.#  , ,, ,* #.#  * ,* #.#  ,, #.#  *,  r;jy  *  * * ############.##.#  ,, ...5...@........#  , , .###########.####  **#.#  * *, #.# r;jx * * ,* #.#  , ,, ,* #.#  * ,* #.#  ,, #.#  *,  r;jr;j6r;jr;j  ))))))) _A white imp is nearby!You shoot a sling bullet.r;j< .  The sling bullet barely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp.r;jT)r;j$.......r;j466.3 (1.1r;j#r;jD&M _You kill the white imp!r;j2r;j2r;j3r;j4r;j5r;j7,r;j8r;j9r;j\:>Rev r;j;r;j=r;j>r;jd?r;j?r;jAr;j&D,r;jDr;jGr;jGr;jFHr;jHr;jLr;j)Nr;jN(r;j7Or;j:Rr;jSr;jSr;jVTr;jVr;jWr;jNXr;j"Yr;j;[r;j]r;jY]r;j;^r;j`r;jwar;jar;jObr;jyfr;jgr;jgr;j>hr;jkr;jmr;jnr;jor;jJqr;jsr;jgsr;jMtr;j'yr;jzr;jzr;jS{r;j|r;j}r;j(~r;jU~r;jDr;jr;jFr;jtr;jWr;jr;jmr;jr;jr;j,r;jr;jr;jr;jޡr;jS}........###########.# gorgonsofia the Skirmisher.######.##.# Coglin* *, * #.##.# Health: 61/61 ========================.######.##r;j˨_#.# Magic: 8/8========================,, .........##.# AC: 4Str: 12* * #######..##.# EV: 11Int: 8,r;j#.....##.# SH: 0Dex: 20r;j*6*** #.##.## ######.# XL:  8 Next: 36% Place: Dungeon:6,r;j\#@##.######....... Noise: ---------  Time: 4654.3 (18.0)*, .eo...............####.. a) +3 sling {Harkira c) +0 sling {Sarannar;j-* ,,,,..#####.##.........##### Fire: a) +3 sling {Harkiran} ,r;j̩>/.##.###....)....., , * ####.###.###)#####,*,r;jU........)..... e   Dowan (asleep)..##.###.##### o   orc (asleep)r;jo** , *.#......,, , , * , * #...... _A white imp is nearby!You shoot a sling bullet.  The sling bullet barely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp. _You kill the white imp!You encounter Dowan, Brother of Duvessa and an orc.r;j/  --more--r;jr;jM%:---r;j0.r;j(3< 5.3 (19 _r;j7r;j:r;j¬)You shoot a sling bullet.  The sling bullet barely misses the white imp.  You shoot a sling bullet. The sling bullet hits the white imp. _You kill the white imp!You shoot a sling bullet. The sling bullet hits the orc!r;jW?))))r;jh9t )))You kill the orc!r;j A.er;j~......ewandering)r;jmn7===6.2 (0.9)Rev r;jr;jp/ _You shoot a sling bullet.r;jKF)))))))r;j7 e  You shoot a sling bullet. The sling bullet closely misses Dowan.  You shoot a sling bullet. The sling bullet hits Dowan.  Dowan shouts!r;jh e......  Dowan is moderately wounded.You hear a shout! x2r;jn  Dowan points at you and mumbles some strange words.r;j7  You easily resist.r;j} ee   Duvessa (wandering)e   DowanYou encounter Duvessa, Sister of Dowan. She is wielding a +0 rapier.r;j. /  --more--r;jkr;jm+or;j{ eeo   orcYou encounter an orc. It is wielding a +0 club.r;j{c7.3 (1.1Rev+ r;jr;jM7 _Duvessa shouts! You hear a shout!r;jf ))))You shoot a sling bullet.  The sling bullet hits Dowan but does no damage.r;j  Dowan is moderately wounded.You shoot a sling bullet. The sling bullet hits Dowan.r;jsGoer;jtr;juM.or;ju ....  Dowan is heavily wounded.r;jZ ****Dowan points at you and mumbles some strange words.r;j*....r;jr;j%V52----80r;jIr;j1 _The puff of flame hits you!r;j ))))You shoot a sling bullet. The sling bullet hits Dowan.r;j s  Dowan is heavily wounded.You shoot a sling bullet. The sling bullet hits Dowan.r;ja { oDowan is severely wounded.r;js 5eer;j r;j ....o 2 orcsYou encounter an orc. It is wielding a +0 whip.r;j 9*r;j (fast)Dowan gestures at Duvessa while chanting.r;jg .r;j!o e   orcr;jo k9.2 (0.9Rev* r;j#w r;jv{ 0 _Duvessa seems to speed up.r;j k ))))You shoot a sling bullet.r;j,  The sling bullet hits Duvessa but does no damage.  You shoot a sling bullet. The sling bullet hits Duvessa.r;j =)er;j N.or;ji | oDuvessa is lightly wounded.r;j §You encounter an orc. It is wielding a +0 trident.Dowan mumbles some strange words.r;j ...oo 2 orcs (1 polearm)r;j ^3----60.2 (1.0r;jH r;j # _Dowan blinks!r;j3 ))) You shoot a sling bullet. The sling bullet hits Duvessa.r;j# )Duvessa is moderately wounded.You shoot a sling bullet.r;j@\.e.r;j@B)or;j <.er;jS oThe sling bullet completely misses Duvessa.r;j2!.r;j%1r;jr;jA s _You encounter an orc. It is wielding a +0 hand axe.r;j )You shoot a sling bullet. The sling bullet hits Duvessa.r;jZ  Duvessa is moderately wounded.You shoot a sling bullet. The sling bullet hits Duvessa!r;j>=.er;jI oDuvessa is heavily wounded.r;j/or;jG.or;jC§or;j.oo 2 orc wizardsoo 2 orcs (1 polearm)r;jS%2r;jCr;j{ _You encounter an orc wizard. It is wielding a +0 dagger. x2r;j]  You shoot a sling bullet. The sling bullet hits Duvessa!r;j  Duvessa is severely wounded.You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.r;jYvk  Duvessa is severely wounded.r;jXw423.1 (0.9r;jMr;j*8 _Duvessa hits you with a +0 rapier.r;jH]  You shoot a sling bullet. The sling bullet hits Duvessa.r;j )Duvessa is severely wounded.r;j@X .oYou shoot a sling bullet. The sling bullet barely misses Duvessa.r;j%Y=.or;jYH.or;jZ3or;jS\G)or;jgeo 3 orcs (1 polearm)r;jha42----4.0r;jrr;j"u; _Duvessa hits you with a +0 rapier. x2r;j  r;j  You shoot a sling bullet. The sling bullet hits Duvessa.r;j  Duvessa is almost dead.You shoot a sling bullet. The sling bullet hits Duvessa.r;j 1er;jP J.o.r;j Bo/r;j .oDuvessa is almost dead.r;jl Ee   Dowano   orc wizardooo 3 orcs (1 polearm)r;j" l34-------9r;j( r;j, t _The orc closely misses you. Duvessa hits you with a +0 rapier!r;j w  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.r;j8  Duvessa is almost dead.You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.r;jN 8o  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.  Duvessa is almost dead.  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.  r;jW LDuvessa is almost dead.r;j% 4r;j# o.  The sling bullet hits Duvessa but does no damage.  Duvessa is almost dead.  You shoot a sling bullet.  The sling bullet hits Dur;jq vessa but does no damage.  Duvessa is almost dead.  Duvessa hits you with a +0 rapier.r;jB §The orc hits you from afar with a +0 trident.  Dowan casts a spell.r;j o   orc wizardoooo 4 orcs (1 polearm)r;j o2----5.9 (1.0r;j r;j ^ _Dowan blinks! Duvessa barely misses you.r;jl+ )You shoot a sling bullet. The sling bullet hits Duvessa.  You kill Duvessa!r;j/o   orc wizardoooo 4 orcs (1 polearm)r;j*)r;jO:>.or;j!;Eo/r;j=r;j=r;jJ )You hear a distant wail of despair. You shoot a sling bullet.r;joOp29--496r;jYr;j\r _The orc hits you with a +0 club. The orc closely misses you.r;j3r;jr;ja^ _You are too injured to fight recklessly!r;jxzr;jf{r;jЃr;jv^ _You are too injured to fight recklessly!r;jar;jkbr;jxr;j#{^ _You are too injured to fight recklessly!r;j$]M, , ,.....................########## .######.* *, * #.#  .######.##r;j^A, , .........# * * #######..#, .....#  *** ######.#, #.##.######..... *, ..o.oo)o..........####..* ,,,,..#####o##.........#####,/.##.###....).....oo 2 orcsr;j^`7o.r;jc8o.r;jmr;jno6----7r;j_ur;jgxY _The orc attacks as it pursues you! The orc hits you with a +0 club.r;j } ))))You shoot a sling bullet.r;j  The sling bullet closely misses the orc.You shoot a sling bullet.r;j۔ G)or;j oThe sling bullet closely misses the orc.r;j o...o 3 orcs (1 polearm)r;j_ 5==8.8 (0.9r;j r;j : _The orc hits you but does no damage.r;jbz )You shoot a sling bullet. The sling bullet barely misses the orc.r;j )))The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet barely misses the orc.r;jl oo..  The sling bullet closely misses the orc.r;jmb7-9.8 (1.0r;j(ur;j>x _The orc closely misses you. The orc misses you.r;j )You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc!r;jnd) 2r;jJI )))You kill the orc!You shoot a sling bullet.r;j[1er;jC/or;jr;j& ooo)..e   Dowano   orc wizardo   orcThe sling bullet closely misses the orc.r;jI24-70r;j!r;j6 _The orc hits you with a +0 club.r;jt >  You shoot a sling bullet.r;jJ  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.r;jʈ e/The orc is moderately wounded.r;j{ Joor;j% r;j F)or;j 0e.r;j @(fast)r;jZ ,1.9 (1.1r;j: r;jO C _Dowan seems to find hidden reserves of power!r;jL ) You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc.r;j%X  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard!r;js oThe orc wizard is heavily wounded.r;j  The orc wizard points at you and mumbles some strange words.r;jxr;jyN1--2r;j`y0r;j}r;j1 _The puff of flame hits you.r;j )You shoot a sling bullet. The sling bullet misses the orc wizard.The sling bullet hits the orc.r;j @)r;jMj  You kill the orc!You shoot a sling bullet. The sling bullet hits the orc wizard.r;j` =)er;j o The orc wizard is almost dead.r;j"  , ,    * *, * #.#  #  , , r;j v.#  * * #######..#  , #.....#  *** #@##.##  , #o# *, )e.  * ##.## r;j= b, /.#) , , * ###)r;jh - ,*, ) r;j o ** , * . The orc wizard casts a spell at you.r;j-  , ,    * *, * #.#  #  , , .#  * * #######..#  , #.....#  *** #@##.##  , #o# *, )e.  * r;j ##.## , /.#) , , * ###) ,*, )  ** , * . r;j =  The magic dart hits you.r;j`p r;js Q16---3r;j| r;j  V _* * * LOW HITPOINT WARNING * * *r;j! )You shoot a sling bullet. The sling bullet hits the orc wizard.r;j()r;jU ))))You kill the orc wizard!You shoot a sling bullet.r;j41or;jA ).oe..o   orc wizard  The sling bullet completely misses Dowan.r;jHZ  , ,    * *, * #.#  #  , , .#  * * #######..#  , #.....#  r;jI*** #@##.##  , #`# *, .  * ##.## , /.#) , , * ###) ,*, )  ** , * . Dowan casts a spell at you.r;jt , ,    * *, * #.#  #  , , .#  * * #######..# r;j0 ? , #.....#  *** #@##.##  , #`# *, .  * ##.## , /.#) , , * ###r;je b) ,*, r;j )  ** , * . r;j(>  The stone arrow hits you.r;jH9)r;jc3---525.0 (1.1r;jr;j.V _* * * LOW HITPOINT WARNING * * *r;jɦ H))))r;je+  You shoot a sling bullet. The sling bullet closely misses Dowan.  You shoot a sling bullet. The sling bullet hits Dowan.r;jݱ §Dowan is almost dead.Dowan gestures wildly while chanting.r;j )..o   orc wizard  Dowan blinks!r;j8*r;jSgs  The orc wizard casts a spell at you.r;j?@)r;j{60Confused fire: a) +3 sling {Harkiran}Conf Rev* r;j^r;j1Q _You are confused.r;j r;j r;j) @o)r;jy r;jC Q4-7r;jl r;j) 2 _You shoot a sling bullet. x2r;jXr;jr;jI ceor;jg#r e.  You shoot a sling bullet. x2r;j-be   Dowan (fast)o   orc wizardo   orc (polearm)r;j.%8r;j 7r;j9A _The orc wizard hits you but does no damage.r;jwr;jr;js  , ,    * *, * #.#  #  , , .#  * * #######..#  , #.e...#  *** #@##.##  , #o# *, ).  * ##.## , /.#) , , * ###) ,*, )  ** , * . You shoot a sling bullet. x2; The orc hits you but does no damage.  The orc wizard hits you but does no damage.r;j , ,    * *, * #.#  #  , , .# r;j * * #######..#  , #.e...#  *** #@##.##  , #o# *, ).  * ##.##r;j , /.#)r;j , , * ###) ,*, )  ** , * . r;jE  Dowan hits you with a +0 dagger.r;jG2-9r;jr;j V _* * * LOW HITPOINT WARNING * * *r;j: r;j *r;jZ  , ,    * *, * #.#  r;jD#  , , .#  * * #######..#  , #.e...#  *** #@##.##  , #o#r;j`* *, ). r;j< * ##.## r;jP, /.#) , , * ###r;j 5) ,*, )r;j6+  ** , * . r;jYou shoot a sling bullet. x2; Dowan barely misses you.The orc closely misses you.r;jAThe orc wizard hits you but does no damage.r;j_S , ,    * *, * #.#  #  , , .#  * * #######..#  , #.e...#  *** #@##.##  , #o# *, r;jl`).  * ##.## , /.#) , , * ###) ,*, )  ** , * . r;jckE  Dowan hits you with a +0 dagger.r;jlw7/61 ---80r;j1m6Rev+ r;jCtr;jvV _* * * LOW HITPOINT WARNING * * *r;jr;jVtDrink which item? Potions  c - 5 potions of curing  h - 3 potions of haste  w - 3 potions of heal woundsi - a potion of invisibility  d - a silvery potion  f - a sedimented red potion r;j j - 2 amethyst potions [!] read|quaff|evoke[?] describe selecteds;j+s;j5s;j @} , , ,..................... gorgonsofia the Skirmisher........###########.# Coglin.######.##.# Health: 7/61==----------------------* *, * #.##.# Magic: 8/8========================.######.###.# AC: 4s;j@Str: 12,, .........##.# EV: 11Int: 8* * #######..##.# SH: 0Dex: 20,#.e...#s;j@#.# XL:  8 Next: 52% Place: Dungeon:6s;j7A*** #@##.## ######.# Noise: ===------  Time: 4680.0 (0.0),#o##.######....... a) +3 sling {Harkira c) +0 sling {Sarannas;juA*, ..o.o.o)..........####.. Confused fire: a) +3 sling {Harkiran} s;jA* ,,,,..#####.##.........##### Conf Rev+ ,/.##.###....)....., , * ####.###.###)##### e   Dowan (fast),*,s;jB........)..... o   orc wizard..##.###.##### o   orc (polearm)** , *.#...... _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. x2; Dowan barely misses you.The orc closely misses you.The orc wizard hits you but does no damage.  Dowan hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *s;jBs;jT  You feel much better. The orc hits you but does no damage.  Dowan hits you with a +0 dagger.s;jU;28/61s;jUF=========--1.0 (1s;j`s;jcA _The orc wizard hits you but does no damage.s;j̃s;js;j  , ,    * *, * #.#  #  , , .#  * * #######..#  , #.e...#  *** #@##.##  s;jH, #o# *, ).  * ##.## , /.#) , , * ###) ,*, )  ** , * . s;jbYou shoot a sling bullet. x2  You feel less confused.Dowan hits you with a +0 dagger.s;jZv* , ,    * *, * #.#  #  , , .#  * * #######..#  , #.e...#  *** #@##.##  , #o# s;jw*, ).  * ##.## , /.#) , , * ###) ,*, )  ** , * . s;j§Dowan hits you with a +0 dagger.  The orc hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *  The orc wizard barely misses you.Dowan shakes with grief.Dowan casts a spell.s;j͋o   orc wizardo   orc (polearm)s;j18=====----==2s;j(zFire: a) +3 sling {Harkiran} Rev+ s;jcs;jk# _Dowan blinks!s;j} ))))You shoot a sling bullet.s;jen  The sling bullet closely misses the orc wizard.You shoot a sling bullet.s;jT eThe sling bullet barely misses the orc wizard.s;jo)..e   Dowan (fast)o   orc wizardo   orc (polearm)s;j%3s;j s;j  _The orc barely misses you. The orc wizard closely misses you.s;jn} ))))You shoot a sling bullet.s;jP  The sling bullet closely misses the orc wizard.You shoot a sling bullet.s;jN o)..  The sling bullet barely misses the orc wizard.s;jZ  , ,    * *, * #.#  #  , , .#  * * #######..#  , #.``e.#  *** #@##.##  , #o#s;j[E *, ).  * ##.## , /.#) , , * ###) ,*, )  ** , * . Dowan casts a spell at you.s;jH\s;jQ , ,    * *, * #.#  #  , , .# s;jRU * * #######..#  , #.``e.#  *** #@##.##  , #o# *, ).  * ##.## , /.#) , , * ###) ,*, )  ** , * . s;j]>  The stone arrow hits you!s;j s;j{B , ,    * *, * #.#  #  , , .#  * * #######..#  , #.``e.#  *** #@##.##  , #o# *, ).  * ##.## , /.#) , , * ###) ,*, )  ** , * . * * * LOW HITPOINT WARNING * * *s;j , ,    * *, * #.#  #  , , .#  * * #######..#  , #.``e.#  *** #@##.##  , #o# *, ).  * ##.## s;j(G, /.#) , , * ###) ,*, )  ** , * . s;jiZ§.  The stone arrow hits you!  * * * LOW HITPOINT WARNING * * *The orc hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *orc wizard hits you with a +0 dagger.  You die...s;jvT-1-----------s;j/  --more--s;js;j Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling (weapon) {Harkiran}  c - a +0 sling (offhand) {Saranna} Armour (go to first with [)  b - a +1 leather armour (worn)s;j s;j+s;j!s;j$Goodbye, gorgonsofia.1266 gorgonsofia the Skirmisher (level 8, -1/61 HPs)Began as a Coglin Hunter on June 24, 2026.Slain by an orc wizard... wielding a +0 dagger(4 damage)... on level 6 of the Dungeon.The game lasted 00:04:25 (4639 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orbs;js;j|3s;j6? [?25h[?0c [?1051l[?1052l[?1060l[?1061l