kRh~ Player: goupaloupa Game: DCST (trunk) Server: crawl.dcss.io Filename: 2025-06-18.15:42:35.ttyrec Time: (1750261355) Wed Jun 18 15:42:35 2025 kRh*kRhj [?1051l[?1052l[?1060l[?1061hkRhl .[?1049h(B[?7h[?1h=kRhm 7[?1034h(BkRhn [?25lkRh3n kRhIw kRh | kRh (BWelcome, goupaloupa. Please select your species. SimpleIntermediateAdvanced kRhF A(Ba - Mountain Dwarfj - HumankRhq 3s - Coglin b - Minotaurk - KoboldkRh :t - Vine Stalker c - Merfolkl - RevenantkRhʀ <u - Poltergeist d - Gargoylem - DemonspawnkRh 5v - Demigod e - Draconiann - DjinnikRh, !w - Formicid f - TrollkRh_ Fo - Sprigganx - Naga g - Deep Elfp - TengukRhŁ Dy - Octopode h - Armataurq - Oniz - Felid kRh Vi - Gnoll(B r - BarachikRh A - Mummy kRhH ]Gnolls are canine-like humanoids. They are unable to specialise in any single kRhp tskill, but instead gradually become proficient in all skills at once. + - Recommended specieskRh = * - Random species # - Recommended characterkRhĂ 8 ! - Random character % - List aptitudeskRh 3Space - Pick background first ? - HelpkRh , Tab - Gnoll Hunter(BmRhcmRhmRh8mRh"B(Bgoupaloupa the SkirmisherGnollHealth: (B20/20 ========================mRhvBMagic: (B1/1========================AC:(B 3Str:(B 10EV:(B 12Int:(B 8SH:(B 0Dex:(B 15XL: (B 1 Next: (B 0% Place: (BDungeon:1mRhBNoise: --------- (B Time:(B 0.0 (0.0)a) +0 shortbowmRhB5Fire: a) +0 shortbowmRhB4Zot (1200) (BmRhUH[(B##########.......#+.>(B.>(B.>(B.+#.......#########(B##.......#+...@(B...+#.......##########mRhO(BmRhQ0ExploreHeal(8) mRhQWelcome, goupaloupa the Gnoll Hunter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.(BmRh^V(BmRh}(BPress ?(B for a list of commands and other information.mRhϮ(BmRhA _(BFound two stairs.nRhnRh}(BRecognised items. (Select to toggle autopickup)(_ for help) nRhMagical Staves (select all with |)(Ba - unknown magical staves Jewellery (select all with "=)(Bb + unknown amulets  c + unknown rings Wands (select all with /)(Bd + unknown wands Scrolls (select all with ?)nRh (Be + unknown scrolls  f + scrolls of butterflies (rare)  g + scrolls of teleportation (common) Potions (select all with !)(Bh + unknown potions  nRh5)i + potions of curing (very common) nRhGGMissiles (select all with ()nRhW=(Bj - boomerangs  k - darts  nRhi3l - javelins  m - large rocksnRh~)(Bn - stones  nRho + throwing nets nRh [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page upnRh2[Esc(B] exit nRhͲLetters toggle autopickup [.(B|Space(B] toggle selected [-(B] unrecognised [top(B]nRhr H  j + boomerangs(BnRh6-  j + boomerangs nRhu5 k + darts(BoRh8`  k + darts  l + javelins(BoRh) oRh. oRh3 ](Bgoupaloupa the SkirmisheroRh3 Gnoll(B#########Health: (B20/20 ========================(B#.......#oRh3 [Magic: (B1/1========================oRh 4 (B+.>(B.>(B.>(B.+AC:(B 3oRh#4 oStr:(B 10#.......#EV:(B 12oRh74 Int:(B 8########(B#SH:(B 0oRhG4 @Dex:(B 15#.......#oRhY4 XL: (B 1 Next: (B 0% Place: (BDungeon:1oRhi4 2+...@(B...+oRhx4 Noise: --------- (B Time:(B 0.0 (0.0)#.......#oRh4 Xa) +0 shortbow(B#########oRh4 5Fire: a) +0 shortbowoRh4 +Zot (1200) ExploreHeal(8) oRh4 6Welcome, goupaloupa the Gnoll Hunter.oRh4 VThey say the Orb of Zot lies within this dungeon, but they say a lot of things.oRh4 u(BPress ?(B for a list of commands and other information. oRh4 4_(BFound two stairs.oRh#8 (BoRh$9 (BoRhu; (BoRh< pRhk (BpRhnk (BpRhl (BpRhGn (BpRhp (BpRhuq #199 pRhq (B_pRh=r (BpRhs (BpRhpu (BpRhu :8(BpRh8v (BpRhw (BpRh&y (BpRhRy :7(BpRhy (BpRh} (BpRho~ (BpRh~ ;610) ExploreMP(1) pRh~ (BpRhY (BpRh 1 (B_You open the door.pRh (BpRh* C52(BpRhȄ (BpRh :(BThere is an open door here.pRhR (BpRh *43 pRh (B_pRh (BpRhĊ (BpRh (BpRh pRh 23(BpRh7 (BpRh (BpRhi (BpRh C24(BpRh7 (BpRh (BpRh [(B16(BpRhʒ (BpRh^ (BpRh͙ o(B......S(B.. .......   pRh .....  #(B...#(B #########(B ... #pRh ~#.......(B###(B.###(B..#pRh+ +.>.>.>.(B+..#pRhB q#.......(B#...####(B.#pRhX Y########(B#..#####.#pRhj E#.......(B#........#pRh e+...<...'(B.######.#pRh ?#......(B.###pRh qS(B  (B ball python (constriction, asleep)pRh U######(B###(BpRh -(B9.0 (9pRh e(B10.0 (10.0)08(BpRh (BpRh  pRh H_A ball python comes into view.(BqRh*3((BqRh4((BqRh"8((BqRh3j8((BqRhױ8((BqRh 9((BqRhE Z (B You shoot an arrow. The arrow hits the ball python.qRhcI >.(B.qRhI -.....qRhL n(B1===9 (0.9)89(BqRhqQ (BqRhS 9 _You kill the ball python!qRhS (BrRhD(BrRh(BrRh2(BrRh7(BrRh(BM#(B....##(B........(B...rRh96.............. #rRh(B rRh^##(B...##(B..#rRh@#######(B#.....BrRh̦K#.......###@###..#rRh+.>.>.>.(B+...(B....rRhf.......(B#...####(B.#rRhL#######(B#..#####rRh<#.......(B#........#rRh'9<...(B'rRhNkB(B  (B giant cockroach (wandering)rRh((B0rRh(BrRhGB(B..rRh^rRhj(B---1.9 (18212(BrRh (BrRh5 rRh}L_A giant cockroach comes into view.(BsRh sRhE_(B((BYou shoot an arrow.sRhd5( (BsRh5`BThe arrow barely misses the giant cockroach.(BsRh6c(B===3.0 (1.17(BsRh;(BsRh= sRh=A_The giant cockroach bites you but does no damage.sRh j (B (BYou shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is severely wounded.(BsRhk T(B4.15(BsRh/p (BsRhar  sRhr Q_The giant cockroach closely misses you.(BsRh: ( (BsRh: =((BYou shoot an arrow.sRh# ( (BsRhx aBThe arrow closely misses the giant cockroach.(BsRh X(B504(BsRhˌ (BsRhΎ  sRh Y_The giant cockroach closely misses you.(BtRhd(B  The arrow closely misses the giant cockroach.(BThe arrow hits the giant cockroach but does no damage.  The giant cockroach is severely wounded.(BtRh(B19--(B63(BtRh(BtRh~ _The giant cockroach bites you. The giant cockroach closely misses you.(BtRh-( (BtRhr=((BYou shoot an arrow.tRhS: (BBtRhZSOThe arrow closely misses the giant cockroach.(BtRhSR(B72(BtRh{X(BtRhZ tRhZX_The giant cockroach barely misses you.(BtRhd tRh>e_(B((BYou shoot an arrow.tRh( (BtRh1aBThe arrow closely misses the giant cockroach.(BtRh(B20==(B8.2 (1.110(BtRh(BtRh tRh1Y_The giant cockroach closely misses you.(BtRhU  tRhU _(B((BYou shoot an arrow.tRh (BBThe arrow barely misses the giant cockroach.(BtRh X(B900(BtRh (BtRh: G _The giant cockroach bites you but does no damage.tRh>( (BtRh|?=((BYou shoot an arrow.tRh; (BBtRhThe arrow barely misses the giant cockroach.(BThe giant cockroach bites you but does no damage.tRh[(B20.3 (1.179(BtRh(BtRh tRhԕX_The giant cockroach barely misses you.(BuRh\ uRhX(B You shoot an arrow. The arrow hits the giant cockroach.uRhp((B.uRh uRh?"==uRhyY(B3108(BuRh(BuRh( uRhQO_You kill the giant cockroach!(BuRh(BuRh(BuRh(BuRhJ _(BNo target in view!uRh0 (BuRh0 (BuRh1 (BuRhg4 (BuRh+6 (BuRh37 J71 (B_uRh7 (BuRh@: (BuRh"< (BuRhh< uRh< #63uRh< (BuRhr= (BuRhv? (BuRh]A (BuRhA +54uRhA (BuRhB (BuRh,E (BuRh@G (BuRhlG C45(BuRhQH (BuRhlK (BuRhGM (BuRhM uRhM ;36(BuRhN (BuRhQ (BuRh X (B J(B.  #(B. uRhRX  ##(B.##(B .###(B...##(B.##.##(B.....#(B.#(B #(B.#(B........#(B uRhgX [ #(B....##(B uRhuX #(B......@.(B...#(B uRhX ---uRhX 0 ##(B...uRhX ,#(B uRhX  uRhX ##(B......(B...#(B  uRhX ##(B.....#(B..#(B uRhX  uRhX ##(B...##(B..#(BuRhY #########(B....(B...(B.#(B uRhY aJ(B  (B endoplasm (asleep)uRhY #.uRh8Y [(B###.###..#uRhDY O+.>.>.>.+uRhSY 2.(B.......#uRhaY #.......#...####.#uRhkY (BuRh_  uRh_ n(B6.3 (5  An endoplasm comes into view.(BuRhf -(B.JuRhf JuRhg uRhg l---(B7.3 (62(BuRhm (BuRh,p  uRhbp H_The endoplasm quivers.(BvRhY3((BvRh4((BvRhw4((BvRh;4((BvRhK4((BvRhR vRhR(B You shoot an arrow. The arrow hits the endoplasm!vRh+(B..vRh%....vRh>'(B5vRh]B===8.3 (11(BvRh(BvRh vRhI_You kill the endoplasm!(BvRh (BvRh (BvRhN (BvRh݋  vRh <_(BNo target in view!vRh (BvRhi (BvRh (BvRh J _(BNo target in view!wRhU(BwRhUwRh$V(BwRhIW(BwRhZ(BwRhe\(BwRh\]#0wRhu]'7 (B_wRhG^(BwRh`(BwRhb(BwRh"cD698(BwRhc(BwRhGf(BwRh"h(BwRhhC89(BwRhi(BwRhj(BwRhl(BwRhtl,730wRhl(BwRh+m(BwRho(BwRhq(BwRhq:6(BwRh`r(BwRh)t(BwRhu(BwRhavI513(BwRhw(BwRhPx(BwRhy(BwRhKzC42(BwRhz(BwRh2|(BwRh}(BwRhwRh23(BwRhn(BwRhӂ(BwRh(BwRhC23(BwRhc(BwRh=(BwRh{(BwRhʈC14(BwRh^(BwRh<(BwRh[(B05(BwRhj(BwRhŎ(BwRhA(BwRh;59(BwRh(BwRhޒ(BwRhW(BwRhy:8(BwRh(BwRh(BwRh(BwRh C76(BwRh(BwRh(BwRh.(BwRhNwRhX26(BwRhٛ(BwRhP(BwRh(BwRh;wRhH25(BwRhӞ(BwRh(BwRh(BwRh0wRh=;47(BwRh(BwRh_(BwRh(BwRh:3(BwRh(BwRhڪ(BwRhN(BwRhx:2(BwRhD(BwRh(BwRh(BwRhR1(B(BwRhu(BwRhʹ(BwRh#0wRh 8(BwRh(BwRh*(BwRh{(BwRh;49(BwRhL(BwRh`(BwRhR(B8(BwRh{(BwRh(BwRh(BwRh߾#7wRh 9(BwRhk(BwRh(BwRh(BwRh/"6wRhF(BwRh(BwRh|(BwRh t(B540(B(BwRh(BwRh(BwRhwRh24(BwRhy(BwRh(BwRhj(B3(B(BwRh(BwRh(BwRh#2wRh 1(BwRhe(BwRh(BwRh(BwRhwRh+21(BwRh(BwRh(BwRh(BwRh3wRh@#02wRhM(BwRh(BwRh(BwRhw ......###.###..#.# >.>.>.+........#.# wRh......#...####.#.# #######..#####.#.#(B wRh'......#........#.#(B ..<...'.######.#.#(B ......###(B #.#(B #######(B #.#(B  #@#(B --- #(B.#(B  #(B.#(B  #(B.#(B  #(B.#(B #(B.#(B wRhb(B  (B bat (asleep) #(B.#(B #b#(B wRh2(B59.3 (31.0)wRhQv---(B60.3 (3239(BwRhT(B wRhH_A bat comes into view.(BwRh 4((BwRh2 5((BwRh[{ 5((BwRh! 5((BwRhS 5((BwRhwe 5((BwRh~ R (B You shoot an arrow. The arrow hits the bat!wRh '(B.wRhJ U....#(B.†wRhP E(B6===1.4 (1.1)wRh *8(BwRh (BwRh  wRh C_You kill the bat!(BwRh (BwRh (BwRh (BwRh  wRhI D_(BNo target in view!xRheK(BxRh,L(BxRhP(BxRhFR xRhgRD_(BNo target in view!xRhZ#(BxRh#(BxRhr$(BxRh%(BxRh*'(BxRh'xRh'B73 (B_xRh((BxRh*(BxRhI+(BxRh+:6(BxRh,(BxRht-(BxRh.(BxRh?/:5(BxRh/(BxRh0(BxRh2(BxRhu2I444(BxRh2(BxRh,4(BxRhL5(BxRh5:3(BxRh6(BxRhL7(BxRhe8(BxRh8C25(BxRh 9(BxRhP:(BxRhk;(BxRh;C16(BxRh%<(BxRh? xRh?](B You see here a bat corpse(B.xRh@(BxRhAxRhAB07 (B_xRh0B(BxRhC(BxRh+E(BxRhE;29(BxRhE(BxRhUG(BxRhdH(BxRhH:8(BxRhI(BxRh_J(BxRhwK(BxRhKC78(BxRhwL(BxRhQM(BxRhpN(BxRhNC69(BxRhO(BxRhP(BxRhQ(BxRhQ:5(BxRhkR(BxRh9T(BxRhaU(BxRhU:4(BxRh'V(BxRhW(BxRhX(BxRhX:3(BxRh-Y(BxRhZ(BxRh[(BxRh<\D251(BxRh\(BxRh~n(BxRho(BxRhcpC12(BxRhp(BxRhDr(BxRhs(BxRhs:0(BxRhNt(BxRhu(BxRh{w(BxRhwD193(BxRhHx(BxRhy(BxRhz(BxRh4{:8(BxRh{(BxRh}(BxRh)(BxRh:7(BxRh0(BxRhӂ(BxRh(BxRhG:6(BxRh(BxRh(BxRh+(BxRh:5(BxRh(BxRh (BxRh_(BxRhŊ:4(BxRh@(BxRh(BxRh(BxRhpC34(BxRhގ(BxRhF(BxRh|(BxRhʑ:2(BxRh+(BxRh}(BxRh(BxRhݔ:1(BxRhF(BxRh(BxRhǗ(BxRh:0(BxRhq(BxRh(BxRh(BxRhI;09(BxRh(BxRh(BxRh(BxRhMC85(BxRh(BxRhY(BxRh(BxRh:7(BxRhb(BxRh(BxRh(BxRh=:6(BxRhŦ(BxRh(BxRhQ(BxRh:5(BxRh(BxRh(BxRh(BxRh:4(BxRh(BxRhs(BxRh(BxRhR3(B(BxRh0(BxRh(BxRh:2(BxRhM(BxRh{(BxRh(BxRh!:1(BxRh(BxRh(BxRh(BxRh :0(BxRh(BxRh(BxRh(BxRhG$099xRhh(BxRh(BxRh(BxRh(BxRhxRh?28(BxRhy(BxRh(BxRh(BxRhxRhM27(BxRh(BxRh(BxRh(BxRh:6(BxRh$(BxRh(BxRhf(BxRh:5(BxRh(BxRh(BxRh(BxRhC46(BxRh(BxRh(BxRh(BxRhQ:3(BxRh(BxRh (BxRh (BxRh[:2(BxRh(BxRh(BxRh (BxRhV:1(BxRh(BxRh(BxRh(BxRh`:0(BxRh(BxRh9(BxRh1(BxRhD897(BxRh(BxRh(BxRh(BxRh>I885(BxRh(BxRh(BxRh0(BxRh:7(BxRh(BxRh(BxRh(BxRhMC69(BxRh(BxRh(BxRh(BxRh3:5(BxRh(BxRh(BxRh(BxRhD460(BxRh(BxRh(BxRh(BxRhh:3(BxRh(BxRh(BxRh6 [(B21(BxRh (BxRh (BxRh (BxRh +12xRh(BxRhs(BxRh0(BxRh(BxRh`C03(BxRh (BxRh(BxRh(BxRh;79(BxRh(BxRh{(BxRh(BxRhe:8(BxRh(BxRh|(BxRh(BxRh:7(BxRhq(BxRh (BxRhl"(BxRh":6(BxRh%#(BxRh*$(BxRhS%(BxRh%C54(BxRh&(BxRh((BxRh(:4(BxRhw)(BxRhR,B (B_You now have 7 gold pieces.xRh-(BxRh-#3xRh4. 6(BxRh.(BxRhk0(BxRh1(BxRh1xRh 222(BxRh2(BxRh3(BxRh4(BxRh35+17xRhp5(BxRh5(BxRhs7(BxRh8(BxRh8C08(BxRh[9(BxRh:(BxRhg<(BxRh<;69(BxRhF=(BxRhL?(BxRha@(BxRh@C89(BxRhA(BxRhB(BxRhC(BxRh@D:7(BxRhD(BxRhiF(BxRhG(BxRhHJ6706(BxRhH(BxRhJ(BxRhtK(BxRhK:5(BxRh5L(BxRhfN(BxRhUxRhV(B ########.#(B .#(B #.#(B .. #.#xRhV(B #(B. #.##(B #(B. #...(B #(B. ####(B #(B.  ##(B.###(B.##########xRhV(B.$(B.....@.....(B...##(B---.......#####.###.###(B...##(B........#(B #...#K(B ##(B.#####.###.#.######(B. ##...........#(B. ############(B K(B  (B kobold (missile, asleep)xRh{W;#(B...xRh `3(B134.4 (73.0)xRh`#---xRh`Z(B5.4 (7443(BxRhg(BxRhbkr _A kobold comes into view. It is wielding a +0 short sword.(BxRh7,((ByRh=6(((ByRh :((ByRh:((ByRh:((ByRha:((ByRho (B You shoot an arrow. The arrow hits the kobold.  The kobold shouts!yRh;((B.yRhc...K(B..K(B  (B)yRhig(B===6.5 (1.1)3(ByRh(ByRhz? _The kobold is severely wounded.yRh(ByRh",((ByRh.(((ByRh:8((((ByRhW:((ByRh[:((ByRh:((ByRh63:((ByRh~ (B......K(BYou shoot an arrow. The arrow closely misses the kobold.(ByRh5;((ByRh;((ByRh;((ByRh)\:((ByRh.:((ByRh4(B.....yRh(B18---(B7.4 (0.92(ByRh(ByRh D _The kobold throws a stone. The stone hits you.yRh ,((ByRhOS.(((ByRhU8((((ByRh4:((ByRhQ:((ByRh' (B yRh.You shoot an arrow. The arrow hits the kobold.yRh8yRh]6(B......yRh yRhD(B78.31yRh5(ByRhK(ByRhL _You kill the kobold!(ByRh (ByRh(ByRh (ByRh2  yRhI <_(BNo target in view!yRh (ByRh (ByRh (ByRh5 J _(BNo target in view!yRh(ByRh(ByRhY(ByRhJ _(BNo target in view!zRhD(BzRhGE(BzRhE(BzRhG(BzRhcHA0 (B_zRh0I(BzRhJ(BzRhKK;59(BzRh L(BzRhM(BzRhMzRhMG---8(BzRhN(BzRh/P(BzRhP:7(BzRh*Q(BzRhR(BzRh(Sk(B9=62(BzRhS(BzRhU(BzRhRU:5(BzRhU(BzRh%W(BzRhpW:4(BzRhX(BzRh_Y(BzRhY:3(BzRh3Z(BzRh~[(BzRh[L=2(BzRhu\(BzRh](BzRh]zRh^21(BzRh^(BzRh`R(B0(BzRh.a(BzRh{b(BzRhb;49(BzRhcc(BzRhd(BzRhd:8(BzRhle(BzRhf(BzRhf:7(BzRhg(BzRhCi(BzRhizRhif(B20==61(BzRh`j(BzRh m zRh&m-(B_HP restored.zRhn(BzRh oC52(BzRho(BzRhq(BzRh]s(BzRhsC43(BzRhSt(BzRhu(BzRhPw(BzRhzw+34zRhw(BzRh8x(BzRhy(BzRh={(BzRh{#==zRh{326(BzRhd|(BzRh}(BzRh|(BzRh#1zRh 7(BzRhw(BzRh(BzRh҄(BzRh#0zRh&87(BzRh2(BzRh(BzRh;39(BzRh(BzRh zRh֌I(B_You now have 18 gold pieces (gained 11).zRh(BzRhzC89(BzRh(BzRh(BzRh(BzRhǑD780(BzRhe(BzRho(BzRh"6zRh(BzRh#(BzRhA zRhaI(B_You now have 29 gold pieces (gained 11).zRhh(BzRh"5zRh(BzRh"(BzRh~(BzRhy(BzRh#4zRhЛ 1(BzRhM(BzRhn(BzRh(BzRh؞#3zRh 2(BzRh(BzRhѠ(BzRh(BzRh:2(BzRhX(BzRhǣ(BzRhǤ(BzRh:1(BzRh>(BzRh(BzRh(BzRhȧ:0(BzRh(BzRhJ(BzRho(BzRh;29(BzRh;(BzRh(BzRh(BzRh3C84(BzRhŮ(BzRhG(BzRhm(BzRhC75(BzRh(BzRhJ(BzRhk(BzRh:6(BzRh!(BzRh (BzRh(BzRh?+56zRhN(BzRh(BzRh;(BzRhe(BzRhzRh;47(BzRhK(BzRh(BzRh(BzRh<C38(BzRhm(BzRh(BzRh(BzRh4zRh=22(BzRh(BzRh](BzRh(BzRhD190(BzRhJ(BzRh(BzRh~(BzRhzRh808(BzRh(BzRh(BzRh(BzRh"D191(BzRh(BzRh(BzRh(BzRh:8(BzRhg(BzRh(BzRh(BzRh:7(BzRh(BzRh(BzRh)(BzRhI:6(BzRh (BzRh(BzRh(BzRhzRh;53(BzRh<(BzRh(BzRh(BzRh:4(BzRhJ(BzRh+(BzRh$(BzRh`C34(BzRh(BzRh+(BzRh5(BzRhpC25(BzRh (BzRh(BzRh6(BzRhcC16(BzRh(BzRh(BzRhk(BzRhC07(BzRh(BzRh(BzRh(BzRh$;09(BzRh(BzRh\(BzRh:(B8zRh(BzRh(BzRh(BzRh(BzRh_:7(BzRh(BzRh(BzRh*(BzRhk:6(BzRh(BzRh\(BzRh](BzRhzRh25(BzRh5(BzRh(BzRhy(BzRh#4zRh 8(BzRhF(BzRh{(BzRh(BzRh+39zRh(BzRhL(BzRh(BzRh:2(BzRhE(BzRh& (BzRh(_You now have 31 gold pieces (gained 2).zRh(BzRhFT1100) ExploreMP(8) (BzRh(BzRh\(BzRh(BzRh:0(BzRh (BzRh(BzRh(BzRhL@999(BzRh(BzRh(BzRh(BzRh1C81(BzRh(BzRh(BzRh (BzRh zRh 27(BzRh (BzRh (BzRh (BzRh C62(BzRh (BzRh(BzRh(BzRh@59(BzRh?(BzRhy(BzRhf(BzRh:4(BzRh=(BzRh(BzRh#(BzRhSC33(BzRh(BzRh(BzRh(BzRh>:2(BzRh(BzRh0(BzRh(BzRho:1(BzRh(BzRh(BzRh(BzRh"0zRh(BzRh(BzRhw(BzRh` (BzRh ;89(BzRh (BzRh"(BzRh;#[(B85(BzRh$(BzRh/%(BzRh &(BzRh;&:7(BzRh&(BzRh'(BzRh((BzRh(C66(BzRhk)(BzRh+(BzRh,(BzRh,C57(BzRhU-(BzRh.(BzRh/(BzRh/C48(BzRh0(BzRhy1(BzRh2(BzRh2C39(BzRh'3(BzRh4(BzRh5(BzRh5:2(BzRhH6(BzRh7(BzRh~8(BzRh8:1(BzRh@9(BzRhk;(BzRh;(BzRh;D010(BzRhZ<(BzRh=(BzRh>(BzRh*?,791zRh6?(BzRh?(BzRh A(BzRhPB(BzRhzBzRhB,8310) zRhB(BzRh0C(BzRhD(BzRhE(BzRhAFC75(BzRhF(BzRhG(BzRh^I(BzRhIC66(BzRhMJ(BzRhlL(BzRh N(BzRh#.##..zRhg#(B #..(B .(B .zRhg'#.#zRhg#.##(B #..(B ...(B .##zRh2h#.##..(B ...#(B #.#(B ..#(BzRhQp3(B227.3 (89.0)zRhp#---zRhqZ(B8.3 (9011(BzRhv(BzRh_zk _A goblin comes into view. It is wielding a +0 club.(BzRh 8((BzRhQ 9((BzRho :((BzRh :((BzRh',:((BzRhu:((BzRhпo (B You shoot an arrow.  The arrow hits the goblin but does no damage.zRh(BzRhQ (B.....gJzRhJ(B  (B endoplasm (wandering)g  (B goblin  The goblin shouts!zRhg(B===9.3 (1.0)0(BzRh (BzRh zRhO_An endoplasm comes into view.(B{Rh8((B{Rh}z9((B{Rh:((B{Rh:((B{RhhX:((B{Rhԡ' (B {Rh=.You shoot an arrow. The arrow hits the goblin.{Rh(B{Rhz(B.....gJ.J (B{RhT(B3069(B{Rhͱ(B{RhY _The goblin is moderately wounded.(B{Rh8((B{Rh 9((B{Rh\:((B{Rh:((B{RhU (B You shoot an arrow. The arrow hits the goblin!{Rh(B{RhH(B....J.{Rh9Z(B818(B{Rh(B{Rhf {Rh{Rh>_You kill the goblin!(B{Rh'y8((B{Rh9((B{Rh :((B{Rh;X:((B{RhʨX (B You shoot an arrow. The arrow hits the endoplasm!{RhI(B....†{Rh,a(B92.2 (0.97(B{Rh(B{RhQO _You kill the endoplasm!(B{Rhxd (B{RhHe (B{Rhj (B{Rhm J _(BNo target in view!{Rhy (B{Rhz (B{Rh (B{Rh  {Rh <_(BNo target in view!|Rhe(B|Rhe(B|Rhf(B|Rhi(B|Rhrk(B|Rh_l|Rhl96 (B_|Rhim(B|Rhbo(B|Rhmq(B|Rhq#5|RhCr 2(B|Rhs(B|Rht(B|Rhv(B|RhTw"4|Rhw(B|Rhx(B|Rhhz(B|Rh3|(B|Rh|C33(B|Rh}(B|Rh*(B|Rh(B|Rh1:2(B|Rh(B|Rh(B|Rhp(B|RhC14(B|Rh(B|Rh(B|RhՌ(B|RhI051(B|Rh2&(B(B(B59(B(B(B(B86(B(B|Rh(B|Rh&(B|Rh"7|RhǛ(B|Rh(B|Rh(B|Rh(B|RhD:6(B|Rh (B|Rhף(B|Rh:(B5|Rhť(B|RhN(B(B(B4(B(B(B(B37(B(B(B(B28(B(B(B(B1(B(B(B(B09(B(B(B(B4930(B(B(B(B81(B(B(B(B7(B(B(B(B62(B(B(B(B5(B(B(B(B4(B(B(B(B3(B(B(B(B2(B(B(B|Rh(B|Rhg#1|Rh 3(B|RhE(B|Rh(B|Rh(B|Rh:0(B|Rh(B|Rh!(B|Rh#(B|RhC$;39(B|Rh6%(B|Rh '(B|Rhu((B|Rh(:8(B|Rh)(B|RhL+(B|Rh,(B|RhO-:7(B|Rh6.(B|Rh/(B|Rh!1(B|Rh1"6|Rh1(B|Rhe2(B|Rh3(B|Rht5(B|Rh5|Rh55|Rh 6(B|Rh6(B|Rh'8(B|Rh9(B|Rh9:4(B|Rh:(B|Rh!<(B|Rh=(B|Rh >#3|Rh@> 4(B|Rh>(B|Rh@(B|RhA(B|RhRBC25(B|RhMC(B|RhE(B|Rh!G(B|RhG:1(B|RhOH(B|RhI(B|RhAK(B|RhK:0(B|RhL(B|RhM(B|RhN(B|RhWO,296|RhfO(B|RhP(B|RhQ(B|RhS (B|RhS;87(B|Rh T(B|Rh_U(B|RhVR(B7(B|RhhW(B|RhY(B|RhZ(B|RhZ[C68(B|Rh\(B|Rh](B|Rh^(B|Rh*_:5(B|Rh_(B|Rh"a(B|Rhb(B|Rhb"4|Rhc(B|Rhc(B|Rhe(B|RhLf(B|Rhf:3(B|Rhg(B|Rhi(B|Rh*j(B|Rhj:2(B|Rhmk(B|Rhl(B|RhBn(B|RhnC19(B|Rho(B|Rhp(B|Rhr(B|Rh|r@02(B|Rhus(B|Rh9u(B|Rhv(B|Rh&wE1940(B|Rhw(B|Rh}(B|Rh~(B|Rh<:8(B|Rh((B|RhȂ(B|Rh (B|Rh:7(B|Rhh(B|Rhm(B|Rh(B|Rh(:6(B|Rh(B|Rh(B|RhԌ(B|Rh=:5(B|Rhč(B|Rh(B|Rh(B|Rh|Rhc24(B|Rh (B|Rh(B|Rh4R(B3(B|Rh(B|Rh(B|Rh(B|Rh"2|Rh@(B|Rh(B|Rh(B|Rh(B|Rh:1(B|Rh)(B|Rhş(B|RhH(B|RhŢ:0(B|Rh(B|Rhp(B|Rh(B|RhY;09(B|RhD(B|RhǪ(B|Rhh(B|Rhϫ:8(B|Rh(B|RhC(B|Rh7(B|RhͰ:7(B|Rẖ(B|Rh޳(B|Rh(B|Rh,"6|RhV(B|Rhj(B|Rh"(B|Rh!(B|Rh|Rh25(B|Rhֽ(B|RhN(B|Rhp(B|Rh:4(B|Rh(B|Rhd(B|Rh%(B|Rh:3(B|Rhm(B|RhP(B|Rh(B|Rhe:2(B|Rh(B|Rh(B|RhKR(B1(B|Rh(B|Rh(B|Rh(B|Rh"0|Rh(B|Rh(B|RhO(B|Rh(B|Rh<899(B|Rh(B|Rh(B|RhyR(B8(B|Rh(B|RhF(B|Rh (B72(B(B(B(B6(B(B(B(B53(B(B(B|Rh(B|Rh"4|Rh(B|Rh(B|Rh(B|Rh(B|Rh::3(B|Rh(B|RhY(B|Rh(B|RhC24(B|Rh(B|RhL(B|Rh(B|Rh:1(B|Rh(B|Rh-(B|Rh(B . g(B  .#(B.  |Rh W#(B.#(B |Rh2 |RhT6#(B.#|Rhu!(B |Rh |Rh#(B.#(B #..(B ∆(B |Rh |Rh~#(B.#(B #.#(B |Rh[ #(B.#(B #.#(B  ..##@#(B #.#(B #######(B--- #.##.#(B #.#(B #......(B #.##.#(B #.#(B #.#####(B #.##.#(B #.#(B #.#(B |Rh=#.##.####.##(B #.#(B |Rh#.##.##....####.#####(B g(B  (B goblin (asleep) |Rhy#.##...#.............|Rh(B |Rh/z####.#####....##.#.####.(B |Rhyb#.......................(B|Rh3(B308.2 (76.0)|Rh\---(B9.2 (770|Rh(B|RhZ(B|Rhk _A goblin comes into view. It is wielding a +0 club.(B|Rh3((B|Rh4((B|Rh@04((B}RhZ74((B}Rh4((B}Rhx9((B}Rh }RhM!(B }Rh.You shoot an arrow. The arrow hits the goblin.}Rhv%(B.}Rh g.}Rh.}Rha...}Rhg  }Rh#(B}Rh}Rh)(B===10.2 (1}Rh.0)}Rh$+89(B}Rh#%(B}Rh<( }Rh(}Rh(K_The goblin is moderately wounded.(B}Rh3((B}Rh4((B}Rh}Rh0((B}Rhe4((B}RhZ4((B}Rh$U (B You shoot an arrow. The arrow hits the goblin.}Rh}RhU'(B†.}Rh ..}Rh..}Rh}RhQ+(B}Rh}Rh 8(Bgoupaloupa the Skirmisher(B. .Gnoll(B.#(B†Health: (B20/20 ========================}RhG ^#(B.#Magic: (B1/1}Rht )========================}Rh [#(B.#AC:(B 3}Rh 0Str:(B 10}Rh #(B.#(B #..(B ∆EV:(B 12}RhP /Int:(B 8}Rh{ #(B.#(B #.#SH:(B 0Dex:(B 15}Rh ]#(B.#(B #.#}Rh XL: (B 1 Next: (B100% Place: (BDungeon:1}Rh8..##@#(B #.#(B #######(B Noise: (B===------ (B Time:(B 311.3 (1.1)}Rhf#.##.#(B #.#(B #......(B a) +0 shortbow}Rh#.##.#(B #.#(B #.#####(B Fire: a) +0 shortbow}Rh#.##.#(B #.#(B #.#}Rh;Zot (888) ExploreHeal(144) ExploreMP(12) }Rh3#.##.####.##(B #.#}Rhdg#.##.##....####.#####}Rh1(B }Rhh#.##...#.............}Rh1(B }RhL####.#####....##.#.####.}Rh:1(B }Rhl8#.......................}Rh/(B  }Rh1_(BNo target in view! }Rh_No target in view! }Rh5_A goblin comes into view. It is wielding a +0 club.(BYou shoot an arrow. The arrow hits the goblin. }Rhi3_The goblin is moderately wounded.}RhF(BYou shoot an arrow. The arrow hits the goblin.}Rh2 }RhG(B_You kill the goblin!}Rh*You have reached level 2!}Rh (B}Rh1  --more--(B~Rh~Rhn#(B6/26~Rh 2/2~Rh2~Rh 0% ~Rh(B~Rh ~Rh*_(B~Rh(B~Rh(B~RhD(B~Rh(B~Rhq(B~Rho~Rh7 ~Rh (B_~RhQ(B~Rh(B~Rh2(B~Rh~Rh6~Rh(B~Rh(B~RhD(B~Rh}(B~RhC55(B~Rh}(B~Rh(B~Rh(B~RhP~Rhb4~Rh(B~Rh(B~Rh(B~Rh(B~Rhh~Rh#38~Rh(B~RhJ(B~Rh(B~Rh(B~Rh~Rh42~Rhp513~Rh(B~Rhg(B~Rh,' (B ~Rh`?You see here a goblin corpse(B.~Rh4(B~Rh#1~Rh0'3 (B_~Rh (B~Rh(B~Rh(B~Rh5 C04(B~Rh (B~Rh (B~Rh#(B~Rh~Rh79~Rh64~Rh(B~Rh(B~Rh(B~Rh^(B~Rh~Rh28(B~Rh(B~Rh(B~Rh:(B~Rh~Rh7~Rh 7(B~Rh(B~RhP(B~Rh(B~Rh:6(B~Rhd(B~Rh(B~Rhb (B~Rh C58(B~Rh!(B~RhQ$(B~Rh$"4~Rh$(B~Rh%(B~Rh )O (B_You now have 42 gold pieces (gained 11).~Rh*(B~Rh8++39~Rhg+(B~RhM,(B~Rh8.(B~Rh/(B~RhY0:2(B~Rh1(B~Rh3(B~Rh4(B~Rh:5D160(B~Rh5(B~Rh28(B~Rh<(B~Rh&=:0(B~Rh=(B~Rh:?(B~Rh@(B~Rh@D691(B~RhA(B~RhC(B~RhSD(B~RhD~RhD28(B~Rh$E(B~RhF(B~RhG(B~Rh&H"7~RhCH(B~RhH(B~RhJ(B~RhK(B~Rh.L~RhEL;62(B~RhL(B~RhN(B~RhO(B~Rh8P:5(B~RhP(B~RhpR(B~RhS(B~RhS"4~RhS(B~RhT(B~RhU(B~RhV(B~Rh5W:3(B~RhW(B~Rhs(B~Rhds#5~Rhqs 8(B~Rhs(B~Rht(B~Rhu(B~Rh2u"4~RhFu(B~Rhxu(B~Rh&v(B~Rhv(B~Rhv+39~Rhv(B~Rh-w(B~Rhx(B~RhXy(B~Rhry"2~Rh|y(B~Rhy(B~Rh}z(B~Rhz(B~Rh{:1(B~RhN{(B~Rh{(B~Rh?|(B~Rh^|"0~Rhl|(B~Rh|(B~Rh5}(B~Rh}(B~Rh~~Rh ~349(B~RhU~(B~Rh%(B~Rh(B~RhD871(B~Rh (B~Rh(B~Rh](B ..#####~Rh/(B .(B ......#######(B. ...###..(B #@(B....... ........~Rh?5(B---51.3 (40.0)~Rhm #.####(B.#∩(B ...##..~Rh{(B #.#(B #.(B ##.~Rh(B #.#(B ##.###.(B #.#(B ##...##.#####~Rh~(B #.#(B #.##.....#.#...#~Rhr(B #.#(B #.#....... ~RhŅ##...###(B #.#(B #.......... ~RhЅx.......#(B #.#(B #~Rhޅ!.(B~RhՈ(B~Rh#]---(B2.3 (417~Rh4 2(B~Rh[(B~Rhg ~Rh)_Found vending machine's .Rh(BRh(BRhE(BRh(BRh(BRh:6(BRh<(BRh(BRhK(BRh+53Rh(BRh(BRh|(BRh(BRh.Rh@846(BRh(BRhh(BRh2(BRhV+34Rhi(BRh(BRh(BRh>#K##Rh(B...######(B .........##(B ########(B.....###...###(B #.....Rh.#(B #(B.####(B.#∩##(B...##...#.#(B Rh #.#(B #(B.#(B #(B #.(B ##.##.#(B Rh#.#(B #(B.#(B ##.###.##.#(B Rh-#.#(B #(B.#(B ##...##.##.#RhE!(B RhT'#(B #.#(B #(B.#.##.....#.##.#(B K(B  (B kobold (missile, asleep) Rhg#(B #.#(B #(B.#.#........##.#(BRh#(B #.#(B #(B.#..........##.#(BRh#(B #.#(B #.....#.#(BRh&3(B6.0)RhH(B7.3 (526Rh(BRh-(BRh Rh]_A kobold comes into view. It is wielding a +0 club.(BRhE0((BRh<9((BRhP9((BRh9((BRhxU (B You shoot an arrow. The arrow hits the kobold!Rh;4(B...Rh..Rh3i(B4===8.3 (11(BRhU(BRh Rh>_You kill the kobold!(BRh(BRh(BRh(BRh Rh1D_(BNo target in view!Rh{b(BRhb(BRhg(BRhjJ _(BNo target in view!RhE (B(B---90 (B_(BRhF Rh@.(BRh/p---(B6039(BRht?(BRh(B(B18(B(BRhE (B(B27(B(BRh҈ (BRh (BRh (BRh (BRha (BRh C68(BRhp (BRh (BRhk (BRh C59(BRhK (BRh# Rh Q(BChoose an item to dispense. Rhۚ  a - 3 potions of enlightenmentb - (B3 scrolls of silence  c - a scroll of fearRh6 zd - (Ba wand of warping (6)  e - (B4 potions of ambrosia [!(B] acquire(B|examine items [a(B-e(B] select item for acquirement[Esc(B] exitRhm+ Acquire 4 potions of ambrosia? (y/N)(BRh Rh& 2(BRhz goupaloupa the Skirmisher(B.#Gnoll(B.#Health: (B26/26 ========================#(B.##Magic: (B2/2========================###(B...######AC:(B 3Str:(B 10...........##EV:(B 12Int:(B 8########(B.....###...###SH:(B 0Dex:(B 15#(B.......(B.............#XL: (B 2 Next: (B 4% Place: (BDungeon:1#.####.#@##...##...#.#Noise: --------- (B Time:(B 364.3 (2.0)#.#(B #.#(B.#(B #.###.##.#a) +0 shortbow#.#(B #.#(B.#(B ##.###.##.#Fire: a) +0 shortbow#.#(B #.#(B.###...##.##.#Zot (835) ExploreHeal(179) ExploreMP(16) #.#(B #.#(B.##.....#.##.##.#(B #.#(B.#........##.# ##.#(B #.#(B..........##.# ##.#(B #(B...........#.# ##.##(B ##..........#.# (B_A kobold comes into view. It is wielding a +0 club.(BYou shoot an arrow. The arrow hits the kobold! _You kill the kobold! _(BNo target in view! _No target in view!  There is a vending machine here.(B(B  You shoot an arrow. The arrow hits the kobold! _You kill the kobold! _(B_No target in view!  There is a vending machine here. _(Bf - 4 potions of ambrosiaRh4+(B(B(B(B(B4 (B_(B(B(B3Rh 580(B(B(B(B217(B(B(B(B1(B(B(B(B0(B(B(B(B292(B(B(B(B83(B(BRh(BRh(BRhօ:7(BRhj(BRh(BRh#(BRhTRh26(BRh^(BRh(BRhu(BRhĴRh;55(BRhT(BRh(BRh(BRhRh;46(BRh|(BRhG(BRhR(BRhRh23(BRh (BRh(B(B27(B(BRh@(BRh4(BRhdRh21(BRh(BRh(BRh(BRhRh:;08(BRh(BRh(BRh(BRh;;19(BRh(BRh(BRh(BRh C89(BRht(BRh(BRh|(BRhRh878(BRh;(BRhl(BRh@(BRhD690(BRh(BRh(BRh(BRh[51(B(BRh(BRh(BRhC43(BRh(BRh(BRh(BRhRh23(BRh(BRh<(BRhG(BRh{C24(BRh(BRh5(BRh(BRhdC15(BRh(BRh(BRh(BRhRh20(BRh(BRh(BRh(BRhRh+<096(BRh(BRh(BRhU(B8(B(B(B(B779(B(BRh(BRh(BRhE#6Rhz 9(BRh(BRh(BRh(BRhRh=5200(BRhS(BRh(BRh(BRh#4Rh  1(BRhx (BRh (BRh (BRh& :3(BRh (BRh(BRh(BRhWRhr22(BRh(BRhb(BRho(BRhRh21(BRh9(BRhV(BRhE(BRhuRh;02(BRh(BRh(BRh(BRhN%799Rhj 3(BRh(BRhO(BRhG!Rhs!B(BRh!z ####(B .....####(B Rh!\ .......@#(B 400.3 (36.0)Rh! ##∩#(B.##.##########(B Rh!R #..........#(B Rh!] ##.........#######Rh"(B Rh"#.(B.#####.........(B Rh0"#.##(B #.########(B (B RhI"e#(B.#(B #.#Rh^"(B #(B.#(B #.#Rhx"Z(B #.#(B #.########Rh"I(B (BRh@'(BRh'Rh'Z(B1.3 (3784(BRh+(BRh- Rh.!_Found vending machine's .Rh$(BRhe(BRh(BRh(BRh(BRhJ7520(BRhQ(BRh(BRh(BRhC67(BRhZ(BRhѫ(BRhQ(BRhC59(BRh(BRh(BRhU(BRhD411(BRh*(BRh(BRhA(B32RhL1(B(B(BChoose an item to dispense.  a - an amulet of faithb - (Ba +0 broad axe  c - (BSif Muna's Cyclopedia of the Atmospheric Entourage  d - (Ba +0 ring mail  e - (Ba ring of poison resistance [!(B] acquire(B|examine items [a(B-e(B] select item for acquirement[Esc(B] exitRh=vs+ Acquire a ring of poison resistance? (y/N)(BRh{* Rh0 Rh6 ](Bgoupaloupa the SkirmisherRh6 iGnollHealth: (B26/26 ========================Rh!7 nMagic: (B2/2========================AC:(B 3Str:(B 10###########EV:(B 12Int:(B 8..........####SH:(B 0Rh87 YDex:(B 15.............#RhJ7 XL: (B 2 Next: (B 4% Place: (BDungeon:1Rhq7 ##.###@#.##.##########(B Noise: --------- (B Time:(B 406.3 (5.0)Rh$8 #(B.#.##..........#(B a) +0 shortbow#(B.#.###.........##(B Fire: a) +0 shortbow(B..#.#(B #..#####....(B Zot (793) ExploreHeal(212) ExploreMP(21) (B..#.#(B #.##(B #.####(B..#.#(B #.#(B #.##(B..#.#(B #.#(B #.##(B..#(B #.#(B #.###(B #.#(B #....Rhs8 (B  _(BNo target in view! _No target in view!  There is a vending machine here. _f - 4 potions of ambrosia _Found vending machine's .  There is a vending machine here.RhI9 (BRhZ= (BRhA Rh7A _No target in view! RhSA There is a vending machine here. _f - 4 potions of ambrosia _Found vending machine's .  There is a vending machine here. _(Bg - a ring of poison resistanceRhRhG(BEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) RhHJewellery (go to first with "=)Rhz<(Bg - a ring of poison resistance[?(B] describe selected [!(B] equip(B|wield|wear|put on[tab(B] equip(B|unequip Rh3 RhR Rhn (Bgoupaloupa the SkirmisherGnollHealth: (B26/26 ========================Magic: (B2/2========================AC:(B 3Str:(B 10###########EV:(B 12Rh QInt:(B 8..........####SH:(B 0Dex:(B 15.............#XL: (B 2 Next: (B 4% Place: (BDungeon:1Rh ##.###@#.##.##########(B Noise: --------- (B Time:(B 406.3 (0.0)#(B.#.##..........#(B a) +0 shortbow#(B.#.###.........##(B Fire: a) +0 shortbow(B..#.#(B #..#####....(B Zot (793) ExploreHeal(212) ExploreMP(21) Rhu (B..#.#(B #.##(B #.####(B..#.#(B #.#(B #.##(B..#.#(B #.#(B #.##(B..#(B #.#(B #.###(B #.#(B #....(B  Rh 2(B_No target in view!  Rh There is a vending machine here. _f - 4 potions of ambrosia _Found vending machine's .  There is a vending machine here. _(Bg - a ring of poison resistanceRh (BRh_ ,(B8 (0.5Rhi (BRh < _g - a ring of poison resistance (worn)Rh\(BRh(BRh{(BRhY(BRh'(BRhC23(BRh(BRh(BRh(BRhkC14(BRh*(BRh(BRh (BRh;06(BRh(BRhL(BRh(BRh#89Rh=(BRh(BRh(BRh(BRhC87(BRhD(BRh(BRh}(BRhC78(BRh2(BRh 0(B(BRh J6202(BRh5 (BRhh (BRh (BRh)C51(BRh(BRhS(BRh?###########Rh....(B......####....(B.........###(B.###∩#.##.#####(B #(B.#(B #.#.##......(B ##g#.##.#.###.....(B #(B.###...#.#(B #..###(B #@.#.#..#.#(B #.##(B .##..#.#(B #.#(B ##..#.#(B #.#(B #(B.#.##..#(B #.#(B #(B.#......(B #.#(B ........##(B #.#(B g(B  (B goblin (asleep)(B ######.##(B #.#(B∆(B #.#(B Rh (B14.8 (8.0  A goblin comes into view. It is wielding a +0 dagger.(BRh$M(B.ggRh;%(BRh%J====(B5.8 (9Rh%42Rh.&(BRh/+(BRh1( _The goblin shouts!Rh< (B (BYou shoot an arrow. The arrow hits the goblin.  Rh AThe goblin is severely wounded.(BRh} (B5-(B===-(B6.8 (13(BRh (BRh  Rh -_The goblin hits you with a +0 dagger.Rh U (B You shoot an arrow. The arrow hits the goblin.Rh 3(B.Rh t-(B8-(B7Rh *2(BRh (BRh  Rh F_You kill the goblin!(BRhɊ(BRh(BRh(BRhϑJ _(BNo target in view!Rh'(BRh%(BRh(BRhJ _(BNo target in view!Rh(BRh(BRh(BRh RhD_(BNo target in view!Rhޫ(BRh(BRh(BRhT(BRhA1 (B_Rh-(BRh<(BRh:0(BRhҰ(BRh8(BRh;79(BRh(BRh(BRhT:8(BRh(BRhõ(BRhRh&d(B6=71(BRh(BRh(BRh(BRhd"6Rhy(BRhԹ(BRh(B(B5(B(BRh(BRh~(BRhɾRh߾24(BRhd(BRh(BRh(BRhL=3(BRhG(BRh(BRh(BRh:2(BRhQ(BRh(BRh(BRhRh;13(BRhN(BRh(BRh(BRhC04(BRh@(BRh:(BRh(BRhNRhb<695(BRh(BRh(BRh(BRhRh28(BRh6(BRht(BRh(BRhRh27(BRh(BRhi(BRh(BRhRhA673(BRhJ(BRhz(BRhk(BRhC58(BRh(BRh(BRh:(BRhW:4(BRh(BRh2(BRh(BRhFRhZ<330(BRh(BRhX(BRh(BRhRh22(BRhV(BRh0(B(BRhRh;11(BRha(BRh(BRh(BRhC02(BRh(BRhB(BRhj(B ##################..RhX...###(B.................#.#.#####.###(B∩#.##.#.#(B ##.###.#.##Rh.#.#(B ##.#.##.#.Rh<#.#(B #.###...#.#(B---.#(B #..#.#..#.#Rh_(B.....(B #.#.##..#.#(B......(B #.#.##..#.#Rht(B....... #.#.##.#(B.......##.#......RhB(B  (B giant cockroach (asleep)#(B................##Rhq#(B.....B(B.#######.#Rh#∆(BRhHRh+(B39.8 (22.0)RhM---(B40.8 (235944(BRhH(BRh_  Rh T_A giant cockroach comes into view.(BRhb4((BRhRh,0((BRhN9((BRhH;9((BRh9((BRh:((BRh^ (B You shoot an arrow. The arrow hits the giant cockroach.RhG;(B....Rh$...RhXp(B12===1.9 (1.1)8(BRh#(BRh&U _You kill the giant cockroach!(BRh(BRh(BRh(BRh Rh"<_(BNo target in view!Rh%(B(B(B _(BNo target in view!Rh`C (BRhC (BRhI (BRhK  RhL <_(BNo target in view!Rh0 (B(B(B(B(B77 (B_(B(B(B69(B(B(BRhy (BRh :5(BRh~ (BRh (BRh (BRh D440(BRh (BRh (BRh4 (BRh| :3(BRhA (BRh (BRh :(B2Rh (BRh (BRh (BRh (BRh3 :1(BRh  (BRh (BRh (BRh :0(BRhb (BRh (BRh ;49(BRh (BRh N (B_You now have 49 gold pieces (gained 7).Rhh (BRh :8(BRh8 (BRh" (BRh" (BRh # :7(BRhp# (BRh^$ (BRh% (BRh% I625(BRh% (BRh@' (BRh( (BRh( C53(BRh) (BRh* (BRh>, (BRhb, :4(BRh^- (BRh;0 (BRhh1 (BRh1 C34(BRhH2 (BRh4 (BRh95 (BRhL5 C25(BRh6 (BRh7 (BRh8 (BRh8 :1(BRh[9 (BRh: (BRh; (BRh< C06(BRh< (BRh3> (BRh? (BRh? ;39(BRhn@ (BRhA (BRhB (BRhB C87(BRhC (BRhE (BRhF (BRhF :7(BRhG (BRhH (BRhI (BRh-J :6(BRhJ (BRhL (BRhM (BRhM ;58(BRh{N (BRh Q (BRhR (BRh%R :4(BRhR (BRhST (BRhU (BRhU :3(BRh;V (BRhW (BRhX :(B2RhX (BRh-Y (BRhZ (BRh[ (BRh[ C19(BRh\ (BRh] (BRh^ (BRh_ :0(BRh_ (BRha (BRhb (BRh6b +2950RhCb 6(BRhb (BRhe (BRhf (BRh$g :8(BRhg (BRhh (BRhj (BRhpj :7(BRhj (BRh;l (BRh)| (B6(B(B(B(B5(B(B(B(B4(B(B(B(B3(B(B(B(B2(B(B(B(B1(BRhu| (BRh} (BRh~ (BRh :0(BRh (BRh 0(B(BRhȂ ;19(BRh@ (BRh (BRh (BRh% :8(BRhކ (BRhE (BRh‰ (BRh݉ C71(BRhq (BRh (BRh (BRh "6Rh (BRhw (BRhb (BRh (BRh :5(BRh, (BRh8 (BRhM (BRhu :4(BRh (BRhd (BRhL (BRhp "3Rh| (BRh. (BRh (BRhE (BRhg :2(BRh (BRh` (BRh (BRh Rh 21(BRh (BRh (BRh (BRh< :0(BRh (BRh/ (BRhU (BRhs Rh 309(BRh (BRh (BRh2 (BRh\ Rhl 28(BRh (BRh6 (BRhL (BRhŶ :7(BRh (BRh (BRh% (BRhE :6(BRh (BRh (BRh (BRh Rh$ 25(BRh (BRh (BRh (BRhD :4(BRh (BRh (BRh+ (BRhJ :3(BRh (BRh (BRhq (BRh "2Rh (BRh (BRh! (BRh (BRh :1(BRh (BRh (BRhs (BRh :0(BRh (BRh (BRh (BRh <699(BRh (BRh, (BRh (BRh C82(BRh (BRhs (BRh& :(B7RhR (BRh (BRh. (BRh (BRh :6(BRh (BRh (BRh (BRh C53(BRhu (BRh (BRh (BRh #4Rh 4(BRh (BRh (BRh (BRh :3(BRhQ (BRh (BRhD (BRhxR2(B(BRh(BRh (BRh# :1(BRh (BRh(BRh#.#.#(B #.###...#.#(B #..#####...Rh####.#.###..#.#(B..#.#(B #.##(B #.###.......##.#.##(B..#.#(B #.#(B #.RhM#.......##.#(B.##(B..#(B.#(B #.#(B #.#(B  Rh#.......##.#(B.##(B..#(B.#(B #.#(B #.###.......##.#.(B....(B..#(B #.#(B #...#...............(B.###(B #.#(B ###.......#######.##(B #.#(B #..#.......#(B #.#(B #.#(B---  Rh##..#####(B.l(B..... #.##..#Rhc#########(B #.##..#(B#.##..#(B #####(B #.#Rh##..#RhF(B #...#(B #.#(B l(B  (B frilled lizard (asleep)#...############...###(B #.#Rhs#.#..................#(B #.#Rh#T#...#####.#(B†.........#Rh/ #.#RhH(BRh 3(B508.9 (67.0)Rh }---(B9.9 (6806(BRht%(BRh' Rh'K_A frilled lizard comes into view.(BRh*8((BRh?] (B You shoot an arrow. 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The arrow hits the kobold!RhZo(B..†(B....Rh3(BRhb(B335.0 (0.90(BRh"(BRh$ Rh$F_You kill the kobold!(BRhk] (BRh-^ (BRhKc (BRh|d  Rhd D_(BNo target in view!Rh` (BRh{a (BRhf (BRhh J _(BNo target in view!Rh`(BRh(BRh(BRh:(BRh(BRhRhC593 (B_Rh=(BRhg(BRh(BRhRh28(BRh(BRhu(BRh~(BRh:7(BRht(BRh(BRh(BRhI643(BRh[(BRh(BRh(BRhRh25(BRh(BRhN(BRh(BRh +45Rh(BRh(BRh#  (B You see here a hobgoblin corpse(B.(B3 (B_(B(B(B26(B(B(B(B1(B(B(B(B07(B(B(B(B49(B(B(BRh(BRh=C88(BRh(BRh(BRh(BRh;RhI27(BRh(BRh(BRh(BRh\C69(BRh(BRh (BRh(BRhO:5(BRh(BRh=(BRh(BRh+D430(BRh(BRh (BRh(BRh"Rh6;31(BRh(BRh(BRh3(BRhYRhe;22(BRh&(BRh(BRhz(BRhRh1Rh44Rh(BRhr(BRh(BRh(B #.#(B  ...###(B #.#(B  ...... #.#(B Rh7 ......#(B #.#(B ##(B .....K(B. #.#(B #.(B ....... #.######.(B ......>(B #........(B #(B....#################Rh\f(B +....@.............†..Rhwy(B--- #(B....#################Rh,(B +....Rh?#(B.... Rh1####(B.Rh6#(B.RhiK(B  (B kobold (asleep)Rh.#(B.Rh-#(B. Rh6 Rhs3 (B714.0 (19.Rh0)  A kobold comes into view. It is wielding a +0 short sword.(BFound a stone staircase leading down.RhK (B The kobold shouts! You hear a shout!Rh(BRh=@ (B.KRhaKA giant cockroach comes into view.(BRhCRh^D(B===5.0 (200Rhi95Rht(BRh!(BRh< _The giant cockroach moves out of view.Rh# 3((BRhZ9 4((BRh 4((BRh 8((BRhm 8((BRhm_ 9((BRh (BRh (BRh (BRhR 6 (B..Rh BK(B......BRh V(B.B(B  (B giant cockroachK(B  (B kobold(BYou shoot an arrow. The arrow barely misses the kobold.(BRhT F(B6.0 (1.0)39Rh (BRh9 (BRh3 k _A kobold comes into view. It is wielding a +0 club.(BRh3((BRh^ (B You shoot an arrow. The arrow hits the giant cockroach.Rh(BRh) (BRh(B.KKB K(B 2 kobolds(BRhR(B78(BRh(BRhZb _The giant cockroach is moderately wounded.(BRh<: (B(Rhz+(BYou shoot an arrow.Rh:((BRh,!:((BRhj:((BRhC:((BRh:((BRhfQ:((BRh0u (B The arrow barely misses the giant cockroach.(BRh9(BRh0(B...Rh..K(B..Rh.>B(B  (B kobold(BRh¤Y(B8.1 (1.17(BRh$(BRhX RhlQ_The giant cockroach closely misses you.(BRh/w Rhcw(B You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is heavily wounded.(BRhx(BRh(B.KKK(B 2 kobolds(BRhY(B9.0 (0.96(BRh(BRhǒ RhX_The giant cockroach barely misses you.(BRhtle (B((BYou shoot an arrow.Rh":((BRh:((BRh H (B(The arrow closely misses the giant cockroach.(BRhݐ :((BRh :((BRhX% :((BRh+v (B The arrow barely misses the kobold.The giant cockroach waves its antennae.(BRhv (BRhp~ B(B....KRh~ (B.>B(B  (B kobold(BRh^ Z(B20.0 (1.05(BRh (BRh  Rh 9_The giant cockroach bites you but does no damage.Rh< ^ (B You shoot an arrow. The arrow hits the giant cockroach!Rh> (BRhb? (BRhiF (B.KKKK(B 2 kobolds(BRh@J b(B411.1 (1.14(BRhP (BRhR U _You kill the giant cockroach!(BRh3((BRh?a (B You shoot an arrow. The arrow barely misses the kobold.(BThe arrow hits the kobold but does no damage.Rh|hQ(B.KK(BRhi%(B2Rhi303(BRhn(BRhp RhpH_The kobold closely misses you.(BRh3((BRh8((BRhN9((BRhΕ9((BRh|9((BRh)9((BRhDs9((BRh(BRh(BRhPr(B......>KK(BRhY(B3.2 (1.12(BRh(BRhp _You shoot an arrow. The arrow closely misses the kobold.(BRh~o (B You shoot an arrow.  The arrow hits the kobold but does no damage.Rh3%(B3RhF---RhSQ(B401(BRh؄(BRha _The kobold hits you but does no damage. The kobold hits you with a +0 club.RhD3((BRh֍8((BRh9((BRh 9((BRhh9((BRh9((BRh9((BRh6K < (B....RhbK ..K(BYou shoot an arrow. The arrow completely misses the kobold.(BRh4L %(B2RhGL s----(B508(BRhQ (BRhS y _The kobold barely misses you.(B The kobold hits you with a +0 club.Rh 3((BRh$ 8((BRhj 9((BRh 9((BRh 9((BRh@ 9((BRh: !(Rhr (BRh%  Rh] (B......K(BYou shoot an arrow. The arrow barely misses the kobold.Rh (BRh Z(B6.3 (1.129(BRh (B _The kobold barely misses you.(B The kobold closely misses you.(BRh| ( (B Rh GYou shoot an arrow.  The arrow hits the kobold but does no damage.Rh7 <(B7.48Rh\ (BRhٱ (BRhi  Rh Rhг _The kobold closely misses you.(B The kobold barely misses you.(BRh03((BRh68((BRhf9((BRh9((BRh!9((BRhVRhW2((BRh9((BRhD3 (B..Rh....K(BYou shoot an arrow. The arrow barely misses the kobold.(BThe kobold hits you with a +0 short sword.Rh=c(B19----(B8RhO307(BRh^(BRh Rh3_The kobold hits you with a +0 club.Rh' (B Rh.You shoot an arrow. The arrow hits the kobold.Rh( (BRh.(B  (B koboldYou kill the kobold!(BRh7(B59.5 (1.1Rh*6(BRh(BRh RhO_The kobold barely misses you.(BRh,((BRh.(((BRh 0((((BRh_[2(((((BRh( (BRh...K(BYou shoot an arrow. The arrow closely misses the kobold.(BRhrRhS(B30.4 (0.95(BRhT(BRhU _The kobold barely misses you.(BRhI RhO(B You shoot an arrow. 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Rh,The arrow hits the adder but does no damage.Rh(BRh(BRh Rh 5K(B..Rh ..SRh 4(B.SRhD (KRhf -(BRhRh4*(B===1.5 (1.1RhW)4Rhu(BRhX(BRh RhRh4_The adder hisses angrily. The kobold shouts!Rh0Rh.((BRhl29((BRhz:((BRh~:((BRh (BRhpHS(B..Rh.RhlRh((B2.4 (0.9Rh*3(BRh(BRh Rha_You shoot an arrow. The arrow closely misses the adder.(BRh' (B Rh-You shoot an arrow. The arrow hits the adder!Rhj(BRhǼRh96(B...Rh,Rh;(B..#Rh[#....#.#########goupaloupa the Skirmisher ..##..(B..#.........#Gnoll ..##..(B..#.#.#####.#Health: (B26/26 ======================== ..#Rhi#..(B..#.#.#####.#Magic: (B2/2======================== ..#####.#.#.......####AC:(B 3RhRStr:(B 10 ..##.#.####.......#EV:(B 12Int:(B 8 ..##.#............###(B SH:(B 0Dex:(B 15#.#####...........(B XL: (B 2 Next: (B100% Place: (BDungeon:2Rh#@#(B #...........(B Noise: (B===------ (B Time:(B 833.4 (1.0)Rh.....................>..(B a) +0 shortbowRh#(B.#(B.....#####(B....#....##(B Fire: a) +0 shortbowRhV#(B.....#(B #.#..+...†..(B Zot (1022) ExploreHeal(76) ExploreMP(11) Rh#(B.....#(B #.#.##....##Rh#(B.....#(B #(B +......Rh;#(B.....#Rh#....##Rh&]#(B...#(B.#RhN####.#Rhv #.# RhO(B_An adder and a kobold come into view.Rh2(BYou shoot an arrow.  Rh2The arrow hits the adder but does no damage. Rh3_The adder hisses angrily. The kobold shouts! Rh6I_You shoot an arrow. The arrow closely misses the adder.RhVE(BYou shoot an arrow. The arrow hits the adder!Rh Rh!(BRhE%_You kill the adder!Rhl*You have reached level 3!Rh(BRhN1  --more--(BRh(  RhW)Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (BRh^+(B31/31Rh-#3/373 0% Rh(BRhk RhF_You feel agile.(B x2Rh60 (BRhb1 (BRh9 (BRh<  Rh= Rh'= <_(BNo target in view!Rh(BRh}(BRh(BRh(BRhjRhC(B .#.........Rh>(B.#.#.#####.Rh<(B.#..RhO###(B.#.#.......####RhƲg(B #(B.#.####.......RhӲD(B.#............###Rh(B Rhq#(B #(B.#####....Rht(B...##K#.#####(B........Rh N(B.......@(B.......Rh>Rh%#(B.#(B.....#####(B....#....##RhDf(B  #.#..+...†..##....##Rh[cK(B  (B koboldRhlu#(B.#(B.#(B..Rhy-#.#(BRh޵((B0RhF$(B'Rhf+K(BRhz)(B---Rh!4.4 (11Rh'8 (B_Rh(BRhRh| U (B You shoot an arrow. The arrow hits the kobold.Rh (BRhs (Bl†l(B  (B frilled lizard (wandering)Rh 6You kill the kobold!(BRh, k(B2===5.3 (0.90(BRh (BRh Y _A frilled lizard comes into view.(BRh,@,((BRh.(((BRh0((((BRh2(((((BRh"9((BRhk: (B(Rhl+(BYou shoot an arrow.RhF:((BRhex (B The arrow completely misses the frilled lizard.(BRhRh(B...l(B...†lRh(BRhZ(B6.4 (1.119(BRhx(BRh Rh2_The frilled lizard hisses angrily.Rh%9,((BRh((Rh)(BRh0((((BRh12(((((BRh_ Rh`_(B((BYou shoot an arrow.Rh:((BRh7"(Rh](BRh9(BRhAt(B...l(B..†(BRhBT(B7.58(BRhI(BRhLc _The arrow barely misses the frilled lizard.(BRhP,((BRh.(((BRh0((((BRh 5] (B You shoot an arrow. The arrow hits the frilled lizard!Rh=n†(B..†(BRh͆(B4807(B(B _You kill the frilled lizard!(BRh(BRh(BRh(BRh Rh <_(BNo target in view!Rh# (BRhL (BRhQ (BRhڊ J _(BNo target in view!Rh (BRh (BRh (BRh& J _(BNo target in view!Rh/(BRh (B(B(B(B6802 (B_Rh (BRh# RhL`(B You see here a kobold corpse(B.Rhv(BRhA5 (B_Rhp(BRhgB (B There is an open door here.Rh(BRh!4 Rh (B_RhR(BRh(BRh(BRhC33(BRhK(BRh(BRh (BRh-!#2Rh:!5RhH!(BRh!(BRh#(BRh/* Rhk*######......#(B ...#(B .#####.#.##(B ,....+(B ####.#.#(B ...#(B #....#.#####...#(B #(B #....#..Rh*r..#(B .#(B.#(B #....#.#.#####.#(B Rh*j.....#(B ..... #....#.#.#####.#(B Rh+Z.....#(B...####.#.#.### Rh1+.....#(B >(B......@.#.#.####.....(B---43.5 (5 RhG+s.....#(B ......##.#.#............Rh+I(B..... #.#.#####......(B......##'#.#####........(B......†.(B.†........Rh+####.#..(B...#####....#...(B (B #..(B...#(B #.#..+...Rh+(B (B #..(B...#(B #.#.##...(B Rh+W#.....#(B #(B +...Rh+I(B (BRh4(B---(B4.5 (6163(BRhW9(BRh<9 _Found an escape hatch in the floor.Rhb (BRh5c (BRhc (BRhf (BRhh (BRh"i Rh1i ;09(BRhi (BRhl (BRhn (BRhn Rho C09914(BRho (BRhvq (BRhs (BRh t Rh(t ;82(BRht (BRhx (BRhaz (BRhz Rhz ;73(BRhq{ (BRh} (BRh (BRh "6Rh (BRh8 (BRh6 (BRhh (BRh Rhʆ ;54(BRhd (BRhB (BRhM (BRhl C45(BRh (BRh (BRh (BRh? RhQ 23(BRhؐ (BRhޑ (BRh. (BRhd Rh} A275(BRhE (BRh' (BRhG (BRhk :1(BRh> (BRhu (BRhѣ (BRh, :0(BRh% (BRhȦ (BRh (BRh Rh̩ %999) ExploreHeal(99Rhک #(BRh (BRhW (BRh (BRh "8Rh (BRhد (BRh (BRh (BRhi %710Rhv 00) ExploreMP(15) (BRh (BRh/ (BRhS (BRh +61Rh! (BRh (BRh (BRh (B #..........#(B ###.#.#####.#.# (B #...b.,....+(B ..#.#.#####.#.# Rh 0(B #..........#(B #.#.#.##....#.# (B #..........#(B #.#.#.##....#.. (B #K......r..####.#.#.##....#.# Rh q(B #..........#........##....#.# Rh (B #..........#.##.......# (B #..........#.##>........#.#. (B #..........#@##......##.#.#(B #(B.##......##.#.###(B #(B.##......##'#.###(B Rh ..........†..†(B ..######.#.....###Rh (B Rh .... #.#.....#(B r(B  (B rat (asleep)Rh] (B.... #.#.....#(B...r(B. #.#.....#(B #.....#(BRh 2(B59.5 (15.0)RhQ b(B60.5 (1652(BRh (BRhC N _A rat comes into view.(BRh>4((BRh5((BRhNRh0((BRhg5((BRh˰5((BRh5((BRh"BR (B You shoot an arrow. The arrow hits the rat.RhJRh@J|(B......†(BRhM9(B6===1.4 (0.9RhM6)4(BRhS(BRh V Rh&V;_You kill the rat!(BRh(BRh(BRh(BRhh RhD_(BNo target in view!Rh0 (BRhO1 (BRh5 (BRh8  Rh8 <_(BNo target in view!RhJE (BRhE (BRhJ (BRh-M  RhSM D_(BNo target in view!Rhpa(BRha(BRh5b(BRhd(BRhKk~b.,....+(B .........#(B #Rhk....Kr..####....#(B.......Rhk@(B.##......####Rhkh(B.##>..............##.#.#..Rhk4(B .Rhk##'Rhk+(B....Rhk<†..†....Rhlp(B...######.#.....###(B..... RhlZ#(B#(B.Rh:lJ(B  (B endoplasm (asleep)#(B...†RhMlN#(B....J(B. Rhhl+#(BRh)t((B0Rhup(B---2.4 (1346(BRhz(BRh%} RhH}O_An endoplasm comes into view.(BRhc 4((BRh 5((BRhX 5((BRhE 9((BRh 9((BRh :((BRh X (B You shoot an arrow. The arrow hits the endoplasm.RhO) D(B.....Rh) ..Rh, ;(B10===3Rh, *2(BRh2 (BRh%5  Rh^5 I_You kill the endoplasm!(BRh,& (BRh& (BRh|, (BRh.  Rh. <_(BNo target in view!Rh(BRhƜ(BRh5(BRhJ _(BNo target in view!Rh(BRh((BRh(BRh RhD_(BNo target in view!Rh(BRhћ(BRh(BRh(BRhʠ(BRh*18 Rh (B_RhX(BRh(BRhS(BRhJ0117(BRh=(BRh(BRh(BRh)D892(BRhԬ(BRhu(BRh(BRhI848(BRh(BRh(BRhɷ(BRh +76Rh((BRh(BRhD(BRh(BRh#6Rh &99(BRh (BRh{(BRh(BRhURhv<520(BRhf(BRh(BRh(BRhRh1;41(BRh5(BRh(BRh%(BRhaRhB3420(BRh(BRh+(BRh (BRh`Rhu;27(BRh(BRh(BRh(BRhZ#1Rh}'301(BRh(BRh(BRh(BRh"C03(BRhX(BRh3(BRhm(BRh;79(BRh(BRh~(BRhRh28(BRh(BRhdO (B_You now have 70 gold pieces (gained 13).Rh(BRhI762(BRh=(BRh](BRh(BRhC68(BRh(BRh(BRhA(BRhxRhB5403(BRh(BRhT(BRh:4(BRhq(BRh N (B_You now have 77 gold pieces (gained 7).Rhm(BRh:3(BRh(BRh(BRh(BRh:2(BRh(BRh(BRhn(BRh:1(BRht(BRh(BRh((BRhd+02Rhr(BRh0(BRh&P (B #..........#.##...Rh!'(B #..........#.##>..(B #..........#.##.(B #.##...(B Rh'l########.##...(B ####........(B #>(B. ..####(B #####(B'#######.......#(B #(B....@(B.....##.......#(B ---85.4 (22.0)Rh'R#(B.....(B.....##...†...#(B #(B......(B....##.......#(B Rh'#(B.......(B............#(B #(B........(B...........#RhF(##(B...........(B........+#(B..........##.......##(B...############........Rh_(#.#(B Rhv(_You open the door.Rh*] _(BFound a stone staircase leading down.Rh)(BRhL)#---Rh^)(BRhC.(BRhG0 Rhm0D_(BNo target in view!Rh(BRh(BRh4(BRh(BRh2(BRh:B69 (B_Rh(BRh#B (B There is an open door here.Rh@ (BRh !8 Rh  (B_Rh (BRh, (BRh (BRhI:7(BRh(BRhY(BRh(BRh":6(BRh(BRhk(BRh`(BRh"5Rh(BRhx(BRh(BRhj(B4(B(BRh~!(BRh#(BRh"$:3(BRh %(BRh'(BRhq)(BRh):2(BRh_*(BRh,(BRhE/(BRhy/Rh/21(BRh0(BRh2(BRh4(BRh(5:0(BRh?6(BRh8(BRh:(BRh:Rh;359(BRh<(BRh=(BRhJ@(BRh|@Rh@28(BRhA(BRhpC(BRhE(BRh F:7(BRhF(BRhH(BRhJ(BRh$K:6(BRhK(BRhM(BRhO(BRh*P:5(BRh Q(BRhWd ####...........†..†....Rh;X#>.......(B....######.#.....##### ##'#######.(B......#(B #.#.....#(B # ........##(B..(B.....#(B #.#.....#(B # ........##(B...†(B...#(B #.#.....#(B RhzX........##(B....(B...#(B #.....#(B .........(B......(B..#(B #...#.#(B .........(B.......(B.#(B #.#.#..(B RhXa.........(B.......@(B+ RhX........##(B.......#(B .......###########(B RhX?.......#(B RhX?######.#(B#RhXS.#(B#.#(BRhY/#.(BRh_##(B.#(B.#(B'.....#(B900.4 (15Rh`.#(B.#(B.#(B.##(BRhTk(BRhp======(B1.4 (1645(BRh6q(BRhs= _As you open the door, it creaks loudly!Rhl(BRhl(BRhm(BRhYq(BRhs(BRht#3Rht&74(BRhu(BRh@y Rhgy<(B There is an open door here.Rhs@>....######.#.....##### Rh'#######.(B......#(B #.#.....#(B #. ......##.(B......#(B #.#.....#(B #.Rh....##.(B..†(B...#(B #.#.....#(B #(B Rh##.(B......#(B #.....#(B Rh.(B......#(B .#...#.#(B .###(B.#(B.#.#..(B Rh%X.'(B.....#(B Rh<z##.......#@#.#.#(B ------RhSh###########(B..#(B Rhi[#(B ...#(B Rh{#(B #(B...#(B Rh####.#(B #(B..## (B #.#(B RhЀ...#Rh$(BJ  (B endoplasm (wandering)#.#(B J..##.(B #(B...# (BRh3(B2.0)Rhv_(BJ(B.RhA&------RhaZ(B3.4 (2250(BRh(BRh͓ RhO_An endoplasm comes into view.(BRh`Rh/((BRh 5((BRh[M5((BRh55((BRh' (B Rh_1You shoot an arrow. The arrow hits the endoplasm.Rh((B.RhOJ..J. (BRh)(B===Rh:4.5 (1.11(BRh(BRh  Rh>V_The endoplasm is moderately wounded.(BRhL(Rh(BRh 5((BRh[P 5((BRh X (B You shoot an arrow. The arrow hits the endoplasm!Rh7 Rhp B(B....Rh '(B2Rhϩ 9500(BRhn (BRhѰ  Rh I_You kill the endoplasm!(BRhɶ(BRh(BRh(BRh_(BRh˺(BRh6D491(BRhO(BRh(BRh(BRh1825RhK(BRh(BRh(BRh_(BRh:7(BRh](BRh#(BRhv(BRh:6(BRh(BRh,(BRh(BRh&C53(BRh(BRh(BRhL(BRhC45(BRho(BRh(BRh(BRh!C36(BRh(BRhD(BRh4(BRh+27Rh(BRh(BRh)(BRh(BRh*"1Rh?(BRh(BRhL(BRh (BRhT:0(BRh(BRhr(BRhc Rh..##...†...#(B #.#.....#(B #(B + Rh..##.......#(B #.#(B.....#(B #......#(B #.#(B...#.#(B ###.....###.#(B.#.#..(B .....'....(B.#(B Rh-##.......#.#.#.######(B ###########..##.(B.....+(B Rho#(B #...##.###### .#(B #...##@#(B ---RhW#(B #..###(B'#(B #(B ...#(B ... #(B #...##(B..∩ Rhc.(B #...##(B.... ...###g(B..#(B.g(B  (B hobgoblin (asleep)(B Rhc...#(B #####(B. .Rh Rh 3(B10.0)  RhMYou open the door.RhRhW---(B6.5 (1139Rh'616(BRh(BRh4 Rhpp_A hobgoblin comes into view. _(BFound vending machine's .Rh4((BRh(5((BRhI0(Rh0(BRh{5((BRh r (B You shoot an arrow.  The arrow hits the hobgoblin but does no damage.Rh(B'...g(B.g(BRhg(B===7.5 (1.0)8(BRh`(BRh Rh;%_The hobgoblin shouts!Rhbm(Rhm(BRh=5((BRh 5((BRhj  (B You shoot an arrow. The arrow hits the hobgoblin.(B'.g(B. (B(B87(B(B _The hobgoblin is almost dead.(BRhm 4((BRhV5((BRh 5((BRhv5((BRh45((BRh{(BRhցa(B'g(B...RhR(B96(BRh(BRh Rhd_You shoot an arrow. The arrow barely misses the hobgoblin.(BRh+ 4((BRh 4 X (B You shoot an arrow. The arrow hits the hobgoblin!Rh+< _(B'†(BRhC (B4------(B6205(BRhI (BRhL  Rh0L A_You kill the hobgoblin!(BRhO(B(B(BRh(BRh6:4(BRh(BRhM(BRhi:3(BRh"(BRh(BRh:2(BRhb(BRh(BRhQ------1(BRhw(BRhE(BRhj:0(BRh(BRhH(BRh};29(BRh(BRh?(BRh~Rh28(BRh=(BRh (BRh@Rh]6(B4======Rh75Rh(BRhi(BRh.6 (B_Magic restored.RhE(BRhRh;62(BRha (BRh  Rh <(B There is an open door here.RhZ(BRhJ53 (B_Rhj(BRh i (B You see here a hobgoblin corpse(B.Rh@#(B4 (B_(B(BChoose an item to dispense.  a - a +1 helmetb - (Ba ring of see invisible  c - the staff of Accord {rElec rN+ Ice Air}d - (Bthe Secrets of Vehement Desecration  e - a lightning rod (4/4) (B[!(B] acquire(B|examine items [a(B-e(B] select item for acquirement[Esc(B] exitRhVk(Bacquire|examine(Bexamine itemRhq (BRh[qKThe Secrets of Vehement Desecration. A book of magic spells. It is an ancient artefact. You stumbled upon it on level 2 of the Dungeon. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelRhyqcKnown  a - Kiss of DeathConjuration/Necromancy 1 no Rhq b - Sublimation of Blood Necromancy2 no  c - Fugue of the Fallen NecromancyRhq`3 no  (Bd - Rending BladeConjuration/ForgecraftRhq<4no  e - HauntNecromancy/SummoningRhq,7no  f - Fulsome FusilladeRhq#Conjuration/Alchemy8noRh1PChoose an item to dispense.(B Rh a - a +1 helmet (B b - (Ba ring of see invisible  c - the staff of Accord {rElec rN+ Ice Air}  d - the Secrets of Vehement Desecration  e - a lightning rod (4/4)(B [!(B] acquire|examine(B items [a(B-e(B] examine item[Esc(B] exitRhOeacquire(B|examineselect item for acquirementRhc+ Acquire a +1 helmet? (y/N)(BRhRhRh (B..........###.#.#.#..#(B goupaloupa the Skirmisher ..........'...(B..##(B Gnoll Rh$.##.......#.#.#(B.#######(B Health: (B31/31 ======================== ###########..##(B......+Rh :#(B Magic: (B4/4======================== ##...##(B.######AC:(B 3Str:(B 10 ##...##.#EV:(B 12Int:(B 8 ##..###'##SH:(B 0Dex:(B 17 #...##(B.†(B.#XL: (B 3 Next: (B16% Place: (BDungeon:2 ##...##(B..@#Noise: --------- (B Time:(B 931.5 (11.0)#...##(B.....#a) +0 shortbow...###(B...#(B.#Fire: a) +0 shortbow...#(B #####(B.#Zot (924) ExploreHeal(163) ExploreMP(25) (B.##(BYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! (B_Magic restored. _There is an open door here. _You see here a hobgoblin corpse(B.  There is a vending machine here.(BRh(BRh Rh+3_You kill the hobgoblin!(B _Magic restored. _There is an open door here. _You see here a hobgoblin corpse(B.  There is a vending machine here _h - a +1 helmet(BRh? RhA G(BEquip which item? RhB  - - Unarmed Rh-B pHand Weapons (go to first with ))  a - a +0 shortbow (weapon) RhBB tArmour (go to first with [)  b - a +0 leather armour (worn) RhTB  h - a +1 helmet RhfB GJewellery (go to first with "=) RhyB 9 g - a ring of poison resistance (worn)RhB U(B[?(B] describe selected RhB g[!(B] equip(B|wield|wear|put onRhB Y[tab(B] equip(B|unequip RhzRhRh(B..........###.#.#.#..#(B goupaloupa the Skirmisher ..........'...(B..##(B Gnoll .##.......#.#.#(B.#######(B Health: (B31/31 ======================== ###########..##(B......+#(B Magic: (B4/4======================== #Rh‡ #...##(B.######AC:(B 3Str:(B 10 ##...##.#EV:(B 12RhInt:(B 8 ##..###'##SH:(B 0Dex:(B 17 #Rh...##(B.†(B.#XL: (B 3 Next: (B16% Place: (BDungeon:2 RhV##...##(B..@#Rh0Noise: --------- (B Time:(B 931.5 (0.0)#...##(B.....#a) +0 shortbowRhH...###(B...#(B.#Fire: a) +0 shortbowRh\...#(B #####(B.#Zot (924) ExploreHeal(163) ExploreMP(25) RhΈ (B.## (B_You kill the hobgoblin! (B_Magic restored. _There is an open door here. _You see here a hobgoblin corpse(B.  RhbThere is a vending machine here. _h - a +1 helmet(BRhƎ(BRh! (B_Rh̔(BRh(BRhdW(B2.5 (13(BRh(BRhs(BRhKW(B3.5 (22(BRh(BRh%(BRhW(B4.5 (31(BRh9(BRh)(BRhW(B5.5 (40(BRhx(BRh[(BRhX(B6.5 (519(BRh(BRh (B5 _You start putting on your armour.(B You continue putting on your +1 helmet.(B x5RhO(BRh(BRh] _(BYou finish putting on your +1 helmet.Rh~_(BRh_(BRh>`(BRhb(BRhc(BRhd*84 Rhd (B_RhXe(BRh+j(BRhk(BRhkRhk27(BRhul(BRh n(BRhWo(BRhoRh;66(BRhC(BRhV(BRh(BRhuI576(BRh(BRh(BRhHs(B49(B(B(B(B3737(B(B(B(B258(B(B(B(B18(B(B(B(B099(B(B(B(B098330(B(B(B(B8(B(B(B(B74(B(B(B(B6(B(B(B(B5(B(B(B(B461(B(B(B(B38(B(BRh@ (B(B #.......#(B   #(B...#####(B  #(B..(B..(B...#(B   #(B.....(B..###(B  #.(B..(B......(B #.#(B...#####(B #.#(B.#.#####(B.#(B #.#(B...(B......#(B #.###@###...#(B52.5 (16.0) #(B.....#.#(B #####>#(B (B(B3.5 (1729(BRh)(BRhz; _Found a stone staircase leading down.RhM k(B(B(B(B(B1(B(B(B(B0(B(B(BRh (BRh 4899922Rh (BRhg (BRh (BRhW (BRh C83(BRhM (BRh\ (BRh= (BRhv C74(BRhq (BRh& T (B There is a stone staircase leading down here.Rhk (BRh A6 (B_Rh (BRh& (BRhK (BRh #5Rh &63(BRhp (BRh (BRh R(B4(BRh (BRh (BRh (BRh7 :3(BRh (BRh w(B(B2(B(B(B(B1(B(B(B(B08(BRhg (BRh (BRh8 \(B899(BRh (BRh (BRh. (BRh` :8(BRh (BRh| (BRh(E(B7200RhI(BRh(BRh(BRh(BRhI614(BRh(BRh(BRhW (BRh C54(BRh (BRh0 (BRhyp(B45(B(BRh(BRhO(BRhxC35(BRh(BRh(BRh^R(B2(BRh(BRh(BRh[(B17(BRh(BRhw(BRh(BRhC08(BRhh(BRh(BRh S(B79(BRh(!(BRhI"(BRh#a(B896(BRh?$(BRh%(BRh^'(BRh':7(BRh'(BRh)(BRh+(BRh;+D610(BRh+(BRh,(BRh/(BRh /C52(BRh"0(BRhr1(BRhG3(BRhc3:4(BRh3(BRh5(BRhx7(BRh7C33(BRh/8(BRh9(BRh[; (BRh;827(BRh<(BRh>(BRh?(BRh?C15(BRh@(BRhB(BRhIS #.#.#.######(B #.# RhI#..##......+(B ##(B+# ...##.######(B ... ...##.#(B .... ..###'##(B ..B(B.. ..##.†.#(B ##(B... RhJ..##..(B∩###(B ###(B... ..##.....#(B ##(B...#(B Rh.J.###...#.#(B #(B..@##(B RhBJ.#(B #####.##(B ##(B...###(B RhUJ}#####..+(B ####..(B.###RhtJs#....###..#(B ###.(B..#RhJ{###.......####...####..#######...###RhJtB(B  (B giant cockroach (asleep)RhJV#.......#...###...######...###RhJ/#.......####...###RhJ(BRhi(B84.5 (31(B5.5 (32078(B(B _A giant cockroach comes into view.(BRh 7((BRh !(Rh (BRhB !(Rh[B (BRh Rh! 2((BRh  Rh X(B You shoot an arrow. The arrow hits the giant cockroach.Rh  Rh `(B†(B....  You kill the giant cockroach!(B(B20===6.5 (1.0)69(B(B _You hear a shout!Rh(BRh7(B(BRh (BRh(BRh l .....#(B #.#(B .#.#.######(B #.#(B ##......+(B ##(B+###.######(B.Rh!\.#(B .###'##(B  ..†(B...##.†.#(B ###(Bg..###..(B∩###(B ###(B...#.....#(B ##(B..@#(B ###...#.#(B #(B...##(B #(B #####.##(B ##(B...###(B #####..+(B ####...###(B #....###..#(B ###...#(B###.......####...###Rh}"(Bg  (B goblin (wandering)#..#######...####.......#...##(B#...######...###(BRhf*=(B0Rhd+(BRh+j(B---7.5 (188(BRh2(BRh8 RhM9e_A goblin comes into view. It is wielding a +0 club.(BRh7((BRh4Rh52((BRh>Rh?2((BRh؉9((BRhC9((BRh.(BRh0(BRhX8/ (B.RhD9Q..†(B..J.gJ  (B endoplasm(Bg  (B goblin(BYou shoot an arrow. The arrow barely misses the goblin.(BRh9c(B===8.6 (1.17(BRh'?(BRhB Rh,CO_An endoplasm comes into view.(BRhB7((BRhx9((BRh4 9((BRh~ 9((BRh% !(Rh (BRhd (BRh d(B...†(B.J..Rh gRh T(B9.76(BRh (BRhW  Rh _You shoot an arrow. The arrow closely misses the goblin.(B The goblin misses you.(BRh?l 7((BRhԶ 9((BRh 9((BRhH 9((BRh6 9((BRh ' (B Rh4 ZYou shoot an arrow. The arrow closely misses the goblin.(BRh, Rh e(B...†(BJ..gRh 7(B0-Rh R(B9005(BRh (BRh!  Rhc 3_The goblin hits you with a +0 club.Rh ' (B Rh+ FYou shoot an arrow. The arrow hits the goblin!(BRh \(BJ..(B(B1=(B21.6 (0.947(B(B _You kill the goblin!(BRh7((BRh` 9((BRhc9((BRhDX (B You shoot an arrow. The arrow hits the endoplasm.Rhΰy†(B..(B.Rha(B52.6 (1.03(BRh?(BRh1O _You kill the endoplasm!(BRh:(BRhr;(BRh:B(BRhD RhDD_(BNo target in view!Rh(BRh(BRh(BRh, Rh^<_(BNo target in view!RhI(BRh(BRh(BRh RhwD_(BNo target in view!RhS 7(B(BRh (BRh (BRh- (BRh Rh 92 (B_Rh (BRh (BRh (BRh C18(BRh (BRh (BRh (BRh; 5=0RhN '219(BRh  (BRh (BRh (BRh D592(BRh (BRhb (BRh3 (BRh[ #8Rhu '440(BRh (BRhR (BRh! (BRh! C77(BRh|" (BRhO& o (B You see here a giant cockroach corpse(B.Rh( (BRht) #6Rh) .301 (B_Rh* (BRh- (BRh/ (BRh/ #5Rh0 32Rh!0 (BRh0 (BRh3 (BRh:  Rh(; >#..(B #.(B #.#(B  #.(B #.#(B #(B #####(B #.(B #.#(B .#(B ..+(B #.#####(B+###(B.##(B #####(B #...(B.........#(B  #....(B........#(B RhT; #(B #....†.(B......## #(B ###...#.(B....... Rh; [###(B ###...###@(B.....##(B--- ..#(B ##...###(B #(B........Rh; .#(B #...##(B #(B...##(B..# Rh; #.##(B ##...###(B #(B..##(B .(B. Rh; #..+(B ####...###(B..#(B . Rh; b.###..#(B ###...#(B... Rh< iS(B  (B adder (asleep) Rh&< H......####...###(B... RhN< .#######...###(B #S(B.#(B. ......#...Rhc< %##(BRh,A 0 (B1000.6 (Rh[A F8.0)  An adder comes into view.(BRh5M (BRhS bSS(B.RhS I---(B1.6 (9RhS 344(BRhX (BRh[ / _The adder hisses angrily.Rh4((BRh5Rh160((BRh5((BRh5((BRh?- a (B You shoot an arrow. The arrow hits the adder!(B...S(B. (B(B===2.7 (1.13(B(BRh- Q _The adder is almost dead.(BRhl 4((BRh g 5((BRh԰ 5((BRh 5((BRh>E 5((BRh (RhJ (BRh 7((BRh (BRh=# [(B..S(B.Rhm# ...Rh$ /(B3.6 (0.9Rh"$ *2(BRh) (BRh_,  Rh, a_You shoot an arrow. The arrow closely misses the adder.(BRh 4((BRh55((BRh!5((BRh5((BRh(Rh(BRh~5((BRhta7((BRhӦ(BRhr(BRhSRh-(B...Rh...RhƮRhԮR(B4.7 (1.11(BRhд(BRh RhٷY_You shoot an arrow. The arrow misses the adder.(BRhCT (B You shoot an arrow. The arrow hits the adder!RhI4(B.RhQ< (B525.8RhQf0 (B_You kill the adder!(BRhU(BRh'X RhAX`_Your Invocations skill increases to level 1!(BRh(BRhF(BRhb(BRhJ _(BNo target in view!Rh"(BRhѶ(BRh(BRh RhD_(BNo target in view!Rh (BRhu (BRh (BRh (BRh  Rh #.#(B ####.#(B #..(B #.(B #.#(B  Rh y#.(B #.#(B #(B Rh ####(B #.(B #.#(B .#(B Rh o...+(B #(B.#####(B+###(B.##(B ####(B #(B.....#(B  #(B............#(B  #(B....†(B.......###(B ###...#(B... Rh$ d##(B ###...###.(B.....### .#(B ##(B #(B........S .#(B #...##(B #(B...##(B..## .##(B ##...###(B #(B..##(B ...Rh8 .+(B ####...###(B..#(B ..RhB S(B  (B ball python (constriction, wandering) Rh ###..#(B ###...#(B... .....####...###(B... #######(B #..#.(BRh *(B0.0Rh <S(B.Rh k(B---6.8 (1496(BRh| (BRh  Rh: H_A ball python comes into view.(BRh2n8((BRh9((BRh:((BRhI:((BRhג:((BRhO: (B You shoot an arrow.Rh(B....S(B.S)(BRh}\(B===78(BRhS(BRhH _The arrow hits the ball python but does no damage.RhcYRhY-((BRhE9((BRh:((BRh6:((BRh]Z (B You shoot an arrow. The arrow hits the ball python.Rh&e(B....†(BRh@Z(B487(BRh(BRhnQ _You kill the ball python!(BRhϲ(BRh(BRh(BRhmJ _(BNo target in view!Rhr (BRhs (BRhcy (BRh{ J _(BNo target in view!RhtO(B(B(BRhw(BRhz(BRh|Rh|6Rh%} 73 Rh} (B_Rh~(BRh(BRh(BRhӄRhN#58Rhą(BRh(BRh(BRh(BRhRh;49(BRh!(BRh(BRh (BRhړ:3(BRh(BRhŖ(BRh֘(BRhURh<240(BRhj(BRhr(BRh5(BRh#1Rh&24(BRh؟(BRhA(BRh(BRhtRh;03(BRhq(BRh(BRh(BRh$39Rh&55(BRh(BRh(BRh(BRhd#8Rh 7(BRhh(BRh(BRh(BRh+78Rhe(BRha(BRh"(BRh (BRhC69(BRhy(BRh(BRh1(BRhRhٽB5506(BRh(BRh(BRhV(BRhC41(BRh(BRhT(BRhN(BRh:3(BRh(BRh(BRh(BRhO:2(BRhD(BRh;(BRh!(BRh:1(BRh(BRhH(BRh.(BRh#0Rh 2(BRh(BRh(BRhs(BRh$29Rh&47(BRh(BRh(BRh(BRhBRh]8Rhx6Rh(BRh(BRhf(BRh(BRh#7RhE608Rha(BRhr(BRh(BRh(BRhRh#61Rh<(BRh](BRh-(BRh(BRh#5Rh-29RhX(BRh(BRhT(BRhRh 24(BRh (BRhO (B_You now have 89 gold pieces (gained 12).Rh..###(B #......†.........# Rh% ...##(B #...##.(B.##(B..##...# #...###(B #(B..####(B....####..#Rhs...###(B..#(B ##(B..##(B ..# Rh(B ###...#(B... #.(B.#(B ...#Rh...###(B....###.(B.###(B....# Rh< #...###(B #..#(B.....(B.....#..# Rh ...##(B #(B.....(B.....#(B Rh #...###(B #...###@(B.###...Rh "(B---Rh #...####..(B #(B..#(B .. Rh[ #####...##.(B #(B..#(B .Rh 4.....#...#(B .... Rh `##.#####(B #..#(B .##Rh #(B.. Rh ##.#(B ..(B S(B. ... Rh1 }S(B  (B ball python (constriction, asleep) RhX q...#(B ##(B ##(B.Rh}  .Rh 0#(BRh ### Rh 1.#.#(BRh2(B31.8 (23.0)Rh#---Rh'(B2.8 (24Rh34Rh3(BRh_(BRh RhRhH_A ball python comes into view.(BRhr 4((BRh 5((BRh*C (RhD (BRh (RhP (BRh ) (BRh =((BYou shoot an arrow.RhO! (BRh( '(B.Rh) (....Rhb* )(B===Rh* >3.8 (1.0)2(BRh|0 (BRh[3  Rh3 ^_The arrow completely misses the ball python.(BRh (BRh (BRh (BRhc  Rh <_(BNo target in view!Rh (BRh (BRh(BRhI RhRh<_(BNo target in view!RhA(BRh (BRh+(BRh(BRh |(B ...##(B #...##..##..## Rh f#...###(B #..####(B....#### ###...###..#(B ##(B..##(B .  ###...#...(B #(B..#(B . ###...###....###(B..###(B....###(B #..#..(B........#. ...##(B #...(B.......#(B #...###(B #...###.(B.###... ###...####..(B #@(B.#(B ##...##.(B  .#.....#...#(B ....#(B Rh[ ##.#####(B #..#(B ..##(B..#S(B.. ....##(B.S(B  (B ball python (constriction, wandering)# >#.#(BRh'((B0Rh1(B.RhfJ(B---4.8 (11Rh'5 (B_Rh(BRhRhkM (BRhN (BRhO (BRh@S (BRh(Y ~(B #...###(B #..####....#### #RhY ##...###..#(B ##(B..##(B RhY ###...#...(B #(B..#(B .. ###...###....###(B..###... #RhZ `...###(B #..#...(B.......#. Rh\ ...##(B #...(B.......#(B #...###(B #...###(B..###... ###...####..(B #.(B.#(B ##...##.(B  --- .#.....#...#(B #(B....#(B ##.#####(B #..##(B..##(B..#(B .S(B... ....##(B....S(B  (B ball python (constriction, wandering) .#.#(BRh_ Rh_ !(B0Rh$a (BRhg DS(B.Rhqh `(B5.8 (106(BRhL| (BRhk4((BRhThe arrow completely misses the ball python. _(BNo target in view! _No target in view!  You shoot an arrow.  The ball python hisses angrily.  The arrow hits the ball python.RhCS(B.Rh eS(B  )(BRhd(B===6.9 (1.118(BRhf(BRhB^ _The ball python is moderately wounded.(BRhE (B You shoot an arrow. 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The arrow hits the rat but does no damage.RhD@(B'...RhDE(BRh`E>(B===10.1 (1.1)RhoE*5(BRhI(BRhK- _The rat squeaks loudly.Rh[>(BRh>(BRhA(BRhB RhB<_(BNo target in view!Rh(BRh=(BRh2(BRhiJ _(BNo target in view!Rh (BRh (BRh (BRhn (BRh% Rh.% S(B  ∆(B  RhA% #RhM% ,(B #.#.RhW% '#(B Rhs% q###(B #.#(B #Rh% D(B.######.#.#####.#.Rh% ,(B #...Rh% g(B.@.(B...#.#.#####.#.Rh% ,(B #Rh% g(B.####(B.#.#.##....#.Rh% ,(B #Rh% ](B..#(B #.#.#.##....#Rh% *(B #KRh & _(B.r(B.####.#.#.##....#.Rh& )(B #Rh%& >(B....#........##....#.RhI& (B #...(B.......#.##......####.#.(B r(B  (B ratRhZ& d(B #...(B.......#.##>Rhe& 1.#.#.(BRh& I #...(B.......#.##......##.#.#.Rh& b(B #.##......##.#.##(BRhM( *(B0.0Rh6* (BRh* (BRh+ (BRh0 Rh0 Nr(B.bRh 1 b(B  (B bat (wandering)r(B  (B rat(BRh1 J(B---1.1 (14Rh1 6Rh2 8(BRh*7 (BRhb:  Rh: u_A bat comes into view. _(BThere is an open door here.Rh4((BRhR (B You shoot an arrow. 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The stone closely misses you.(BRh24((BRhs:8((BRh{:((BRh9:((BRh&":((BRhn RhnO(B You shoot an arrow. The arrow hits the kobold!Rhv*(B..Rhv}..†(B.(BRhz'(B8Rhz66.139(BRh}(BRhك RhF_You kill the kobold!(BRh(BRhk(BRh(BRhJ _(BNo target in view!RhQ(BRhR(BRhnX(BRhZ RhZD_(BNo target in view!Rh7(B(BRh@(BRh& RhTD_(BNo target in view!Rh (BRh (BRh (BRh  Rh D_(BNo target in view!Rh (BRh (BRh (BRh (BRh (BRh #8Rh -99 (B_Rh (BRh> (BRh (BRh! D761(BRh (BRh ' (B Rh <You see here a bat corpse(B.Rh (BRhi #6Rh .370 (B_Rh (BRh (BRh (BRh9 C55(BRh (BRhy (BRh7 (BRhg "4Rh (BRh] (BRh (BRhn (BRh :3(BRhF (BRh ' (B RhC <You see here a bat corpse(B.Rh (BRh Rh 92 (B_Rhw (BRhq (BRh (BRhe :1(BRh (BRh $ (B_Rh= ^You see here a bat corpse(B.  There is an open door here.Rha (BRh Rh 90 (B_Rh (BRhW (BRhd (BRh #29Rh (BRh, (BRh (BRh (BRh "8Rh (BRh (BRhI (BRhc (BRh :7(BRhL (BRh (BRh2 (BRh :6(BRh (BRh! (BRh# (BRhV# :5(BRh# (BRh% (BRh+' (BRhh' :4(BRh ( (BRh) (BRhR+ [(B36(BRh, (BRh- (BRh/ (BRh/ Rh/ 2Rh0 &71(BRh0 (BRh2 (BRh3 (BRh4 21(BRhr4 (BRh6 (BRh7 (BRhD7 RhV7 ;08(BRh7 (BRh;9 (BRhf: (BRh: Rh: 319(BRhC; (BRh< (BRh= (BRh> :8(BRh> (BRh @ (BRhjA (BRhA :7(BRh8B (BRhC (BRhD (BRhD RhD ;69(BRhE (BRhG (BRhWH (BRhH RhH 25(BRh%I (BRhK (BRhK RhK 24(BRhZL (BRh[ N (B_You now have 94 gold pieces (gained 5).RhN] (BRh] Rh] 23(BRh"^ (BRhd (BRhe (BRh&f RhDf 22(BRhf (BRhl (BRhn (BRh_n Rhqn 21(BRhn (BRht (BRhu (BRhv Rh$v 20(BRhv (BRh| (BRh} (BRh.~ ;09(BRh~ (BRh. (BRh9 (BRhx Rh 28(BRhʅ (BRh (BRhԌ (BRh) Rh9 27(BRh (BRh3 (BRhA (BRht Rh 26(BRh (BRh@ (BRhQ (BRh Rh 25(BRh (BRh? (B(B4(B(B(BRh (BRh :3(BRhF (BRh (BRh (BRh Rh 22(BRhʯ (BRh' (BRhF (BRh Rh 21(BRh (BRh (BRh (BRh Rh 20(BRhc (BRh (BRh >####.############Rh (B #...........(B.#(B#.##########.#(B Rh #.#.#######.(B.#(B Rh1 #(B #.#.......(B..(B.#(B RhQ |######.#.#####.#.##(B Rhh '....#.#.#####.#@#(B--- Rh ####.#.#.##....#(B.#########(B Rh #(B #.#.#.##....#(B.........#(B Rh ####.#.#.##....#(B.#(B.#####.#(B Rh #........##....#(B.#(B.#####.#(B Rh #.##......####.#(B.#.(B......####(B Rh$ x#.##>........#.#(B.####Rh6 -#(B RhP v#.##......##.#.#(B......##### #.##......##.#.###Rhq '.......(BRh  Rh (B---(B55.1 (39.0)  You have lingered too long. Zot senses you. Dive deeper or flee this branch  Rh before you suffer!RhB 1  --more--(BRhJ(BRhl (B6.1 (40Zot (499) (B_Rh\(BRhRhk Rh (Bgoupaloupa the Skirmisher###Gnoll#.############Health: (B31/31 ========================#...........(B.#Magic: (B4/4========================#.##########.#Rh AC:(B 5Str:(B 10#.#.#######.(B.#EV:(B 12Rh' -Int:(B 8 Rh2 #(B #.#.......(B..(B.#RhT 2SH:(B 0Dex:(B 17 ######.#.#####.#.##XL: (B 3 Next: (B68% Place: (BDungeon:2 '....#.#.#####.#@#Noise: --------- (B Time:(B 1356.1 (0.0) ####.#.#.##....#(B.#########a) +0 shortbow #(B #.#.#.##....#(B.........#Fire: a) +0 shortbow ####.#.#.##....#(B.#(B.#####.#Zot (499) ExploreHeal(369) ExploreMP(71) #........##....#(B.#(B.#####.# Rhz #.##......####.#(B.#.(B......#### Rh #.##>........#.#(B.####.......# Rh x#.##......##.#.#(B............#####(B  #.##......##.#.#####.............(B  (B_You see here a bat corpse(B. _There is an open door here. _You now have 94 gold pieces (gained 5).  RhA You have lingered too long. Zot senses you. Dive deeper or flee this branch _before you suffer!  Really explore while Zot is near? (BRh (BRh4(BRh4(BRh5(BRh>(BRh?(BRh@!8 RhA (B_RhA(BRhAE(BRhF(BRhF"7RhF(BRhG(BRhK(BRhL(BRhL"6RhM(BRh~M(BRh'Q(BRhR(BRhR:5(BRhR(BRhV(BRhW(BRhW"4RhW(BRheX(BRh{\(BRhs](BRh]"3Rh](BRhQ^(BRha(BRh+c(BRhpc:2(BRhc(BRhg(BRh>i(BRhi:1(BRh>j(BRh|m(BRh,o(BRhgo:0(BRhp(BRhs(BRhu(BRhu;89(BRhv(BRhEz(BRh|(BRh2|:8(BRh|(BRhy~(BRh(BRh:7(BRh(BRh(BRhL(BRh[:6(BRh/(BRh(BRhh(BRh"5Rh(BRh(BRh,(BRh(BRh:4(BRh(BRh(BRhh(BRh"3Rh(BRh((BRhϗ(BRh(BRhRhΘ22(BRh>(BRhf(BRh(BRh"1Rh(BRha(BRhl(BRhߜ(BRh"0Rh(BRhP(BRhU(BRhS(B79(BRh,(BRh+(BRh(BRhˠ:8(BRh(BRh(BRh(BRhRh27(BRh(BRh(BRh(BRhä:6(BRh+(BRh7(BRh(BRhȧ:5(BRh(BRh(BRh(BRhܩ"4Rh(BRhH(BRh#(BRhī(BRhRh23(BRhN(BRh'(BRh(BRhޭ:2(BRh?(BRh(BRh}(BRh"1Rh(BRh5(BRh(BRhU(BRhRh20(BRh(BRhD(BRhh(BRh#69Rh(BRhb(BRh(BRh(BRh#"8Rh6(BRh(BRhκ(BRhx(BRh:7(BRh(BRh(BRh(BRh4:6(BRh(BRhK(BRhپ(BRhN570(BRha(BRh(BRh(BRh541Rh(BRh(BRh(BRh(BRh=:3(BRh(BRh(BRh4(BRhZM22(BRh(BRh(BRh(BRh#1Rh,032(BRh(BRhj(BRh(BRh:0(BRhO(BRh(BRh(BRh%$59Rh4*4(BRh(BRh(BRhx(BRhRhE85(BRh(BRh(BRhI(BRhi:7(BRh(BRhi(BRh(BRhO#6Rh_*6(BRh(BRh(BRh4(BRhSRhc25(BRh(BRh(BRh(BRh:4(BRh(BRhy(BRh"(BRhG:3(BRh(BRh((BRh(BRhM27(BRh5(BRhh(BRh(BRh:1(BRh{(BRhL(BRh(BRh:0(BRh(BRh(BRhW(BRh#49Rh(BRh(BRh(BRh5(BRh[:8(BRh(BRh ...###....###..###....# .###(B #..#..(B........#..# ##(B #..#...(B.......#..# .###(B ##...###(B..###....# Rh?...####..##(B #(B..#(B ##...# ##...##.##(B ##(B..##(B ##..# ....#...####(B÷...####.(B.# .#..##(B..##(B..##(B..(B.# #(B #..#..(B.......@...(B..# (B407.1 (51.0).############(B.....#(B  #...^#(B #######(B  #.##.#(B ##.#(B Rhm#(B #†##.#(B #(B #(BRh+ (BRh(BRh;(BRh{!Rh-_There is an open door here. Rh1_You now have 94 gold pieces (gained 5). Rhk You have lingered too long. Zot senses you. Dive deeper or flee this branch _before you suffer! Rh9_(BDone exploring.Rh Rhd (D) Dungeon  Where to? (Tab/Enter - D:2, ? - help) (BRhJ [?12l[?25h  RhK SWhat level of the Dungeon? (default 2, ? - help) (BRh)3RhIV[?25lRh_(BRh`(BRh`(BRhg(BRhJh(BRhhL7 (B_RhPi(BRh\k(BRhl:(B6Rhl(BRhm(BRho(BRhp(BRhq:5(BRhq(BRhBt(BRhu(BRhuRh&u24(BRhu(BRhv(BRh>w(BRhRw:3(BRhw(BRhUy(BRhSz(BRhnzRh{z22(BRh{(BRh|(BRh}(BRh~RhD~21(BRh~(BRh(BRh(BRhRh20(BRhI(BRh҃(BRhr(BRh;39(BRh"(BRhh(BRh(BRhRh8Rh(BRhK(BRh(BRh9(BRh:7(BRh!(BRhՍ(BRh(BRhD:6(BRh(BRh(BRh(BRhW:5(BRh(BRhZ(BRh(BRhƖ:4(BRh^(BRh(BRhޙ(BRh:3(BRh(BRh(BRhY(BRhx:2(BRh (BRh~(BRh(BRh:1(BRh.(BRh(BRh(BRhţ:0(BRh_(BRh(BRh(BRh;29(BRh(BRh§(BRhA(BRhS:8(BRh(BRh^(BRh֩(BRh :7(BRh6(BRh(BRh[(BRhmRhy26(BRhƫ(BRhK[ (B There is a stone staircase leading down here.Rh(BRh(BRh(A5 (B_Rh(BRh2K (B3  You climb downwards.Rh'Zot (1200) Peek ExploreHeal(13) (BExploreMP(4) (BRh۹(BRh(BRh(BRhk (B #(B. .. ##(B   .###(B. .#(B   .#(B..#(B.#(B   .....##(B   Rh.###(B .....   .....#(B...#(B   #(B.....#(B  Rh Rhu#@(B.#(B  30.1 (23RhY #(B..#(B Rh  Rh #(B..#(B   #(B..#(B  #(B..#(B  .... #(B.#(B. #(B...#(B _As you enter the new level, Zot loses track of you.Rh*(BRh{(B _(BThere is a stone staircase leading up here.Rh(BRhM(BRh(BRh(BRh(BRhf199) ExploreHeal(16) ExploreMP(5) (BRh(BRh: (B_The exit collapses.Rhy(BRhˤD820(BRht(BRh§(BRh(BRhgI716(BRh(BRh(BRhO(BRh+63Rh˰(BRhj(BRhѲ(BRh(BRhS:5(BRh(BRh(BRhú(BRhRhD;44(BRh|(BRh(BRhپ(BRh"3Rh%(BRh(BRh(BRhA(BRh)25Rh 7(BRh(BRh (BRh(BRhC16(BRhB(BRh(BRh(BRh6:0(BRh(BRh(BRhN(BRhD897(BRh(BRh(BRh(BRhC88(BRhX(BRh(BRh(BRh:7(BRhF(BRh(BRh (BRhEC69(BRh(BRh(BRhC(BRhfJ5308(BRh(BRh`(BRhg(BRh:4(BRh(BRh(BRh(BRh:3(BRh(BRh(BRh(BRhN:2(BRh(BRh(BRh(BRhA"1RhO(BRh(BRh(BRh(BRh*C01(BRh(BRh(BRh(BRh6D792(BRh(BRh(BRhJ(BRhC83(BRh/(BRhX(BRh(BRh #7Rh#&49(BRh(BRh(BRh(BRh:6(BRh\(BRh (BRh(BRhWC55(BRh(BRh(BRh:4(BRhI(BRh> RhUJ(B_You now have 106 gold pieces (gained 12).Rh(BRhWC36(BRh(BRhF (BRhH (BRh C28(BRh (BRhR (BRhN(BRh#1Rh*4010) (BRh+(BRh](BRh(BRhC01(BRhg(BRht(BRh(BRhJD692(BRh(BRh(BRh(BRh>:8(BRh{(BRh:(BRh K .....##########.#Rh  ######(B #.#(B  Rh (B #.#(B  (B #.#(B Rh  (B #.#(B  Rh!(B ##.##(B  Rh.!u(B #...#(B  RhQ!.......#.#(B  .......#@#(B  Rhk!'(B62.1 (32Rh!##.....#(B....#(B  ##..#######>#(B  Rh!#..(B #(B  #.(B Rh! #(B  (B Rh!`(B  (B Rh"(B  (B  (B (BRh&(BRhSgg(B3.1 (33731(BRhk(BRh6n RhMn5_Found a stone staircase leading down.Rh (BRh (BRh (BRh (BRh (BRh C64(BRhu (BRh3 (BRh^(BRh"5Rh(BRh(BRh}(BRh{(BRhRh24(BRh&(BRhF(BRhH(BRhC35(BRh(BRh (BRh^ (BRh C26(BRh (BRh RhN(B There is a stone staircase leading down here.Rh=(BRhRh91 (B_Rh@(BRh(BRh(BRhI092(BRhn(BRh(BRh(BRhE5950(BRhG(BRh(BRh(BRh:8(BRh(BRh:(BRh[(BRhI733(BRh2 (BRh!(BRhR#(BRh#C65(BRh$(BRh}%(BRh'(BRh}(I564(BRh((BRh*(BRh,(BRh-C47(BRh-(BRh/(BRh1(BRhG2C38(BRh2(BRh4(BRh6(BRh7J2615(BRh7(BRh9(BRh;(BRh <C13(BRh<(BRhj>(BRhA(BRhAA#0RhA&46(BRhB(BRhC(BRhE(BRh3FD495(BRhG(BRhH(BRhJ(BRhKC86(BRhK(BRhN(BRhO:7(BRhO(BRhRO (B_You now have 109 gold pieces (gained 3).RhT(BRhT#6RhU&87(BRhU(BRhvW(BRhw(BRh4xD571(BRhx(BRhz(BRh|(BRh&}Rh5};42(BRh}(BRh(BRh.(BRhI348(BRh:(BRh(BRh(BRhRh22(BRhx(BRh(BRhl(BRhRhȋA179(BRh\(BRh(BRh_(BRhC09(BRh*(BRh7(BRhr(BRhE3980(BRh3(BRh(BRh(BRhY:8(BRh(BRh(BRh(BRh-#7RhA'120(BRhЛ(BRh4(BRh'(BRhb:6(BRh(BRh͡(BRh(BRhC52(BRh(BRh(BRh(BRhRh;44(BRh#(BRhԪ(BRh(BRhH#3RhX 5(BRh(BRh"(BRhF(BRhRhϱ821(BRh(BRh(BRhж(BRh":1(BRh(BRh+(BRh(BRh̻:0(BRhD(BRh(BRhE\(B296(BRh(BRhT(BRhn(BRhC89(BRh3(BRh(BRh(BRh#7Rh'912(BRhj(BRh8(BRh(B ##..###(B ##.##.###(B  Rh.f##..(B.#(B #.##.#(B #...(B.#######.##.(B #............#(B Rh##(B ##...########(B ##g(B. ##..#(B #(B.... ##.#(B  ......##.#(B  .......@.#(B Rh> ...#(B..  .... #####(B.#(B ##(B.#(B .#(B  ##(B g(B  (B goblin (asleep) (BRh Rh8 (B503.1 (40  A goblin comes into view. It is wielding a +0 dagger.(BRhH6(B.ggRhx-(BRh8(B===4.1 (41Rh9633(BRh(BRh^( _The goblin shouts!Rh ,((BRhy 5(((BRhh% 8((BRhl  Rhm O(B You shoot an arrow. The arrow hits the goblin.Rhr 3(B.g..RhQr + (BRhr ](B5.2 (1.1)4(BRhww (BRhy  Rhy P_The goblin is heavily wounded.(BRhe,((BRh5(((BRh8((BRh=9((BRh9((BRh:(BRh%(B..Rh ..g.RhRhQ(B603(BRhA(BRh Rhb_You shoot an arrow. The arrow closely misses the goblin.(BRh] ,((BRh^ (B You shoot an arrow. The arrow hits the goblin!(B†. Rhc C(B7072Rhc Your Staves skill increases to level 1!(B  Your Throwing skill increases to level 1!Rhc Your Armour skill increases to level 1!(B  Your Shields skill increases to level 1! Rhc t(B Your Unarmed Combat skill increases to level 1!(B  Rhvd YYour Spellcasting skill increases to level 1!(BRh1i (BRhk  Rhk g_Your Evocations skill increases to level 1!(BRh (B(B(B _(BNo target in view!Rh;(BRh(BRh(BRhJ _(BNo target in view!Rh(BRhv(BRhd(BRh(BRh(BRh#1Rh'4 (B_Rh(BRh(BRh.(BRhjRh;05(BRh(BRh(BRhf(BRh;19(BRh(BRhB(BRh(BRhg+86Rhw(BRh(BRh(BRh(BRh#7Rh&84(BRhW(BRhD(BRhW(BRh:6(BRhA(BRh (BRh(BRhVU5100) ExploreMP(24) (BRh#(BRh(BRh(BRhC41(BRh(BRh(BRh(BRh Rhg)335Rh(BRhB(BRh(BRh, (BRh C24(BRh_ (BRh (BRh(BRh:1(BRh.(BRh(BRh(BRh:0(BRh(BRh(BRh_(BRhD095(BRh(BRh(BRh`(BRh}:8(BRhI (BRh!(BRh#(BRh $:7(BRh$(BRhL&(BRh((BRh(:6(BRh)(BRh+(BRh5-(BRh]-:5(BRhC.(BRh/(BRhY2(BRh21476Rh3(BRh3(BRh4(BRh6(BRhN6C39(BRh6(BRhL8(BRh:b(B2117(BRh:(BRh;(BRh<(BRhh=C12(BRh>(BRhr@(BRhB(BRhBC03(BRhC(BRhE(BRhG(BRhG-0994RhgH(BRh)I(BRhJ(BRhP(BRhQ:8(BRhQ(BRhuT(BRhVR(B7(BRhmW(BRhX(BRhZ(BRhZC65(BRh\(BRh](BRhd`(BRh`#5Rh`&68(BRha(BRhc(BRhVe(BRhe:4(BRh^f(BRhh(BRhj(BRh kC37(BRhk(BRhm(BRh&p(BRhpC28(BRhq(BRhNs(BRhub(B1229(BRh`v(BRhx(BRh}U(B ##..###(B Rh~ #(B..S#(B ##...#(B  #(B... #....########(B... #.........Rh~(B ##(B.... #####...#####(B #(B..#(B.. ##..###..#Rh~(B #(B...###.(B...###.#(B ###Rh~(B #(B..##(B......##.###.#Rh~(B Rh;#@...(B....†...##.#.(B---RhQ Rh#(B..##.(B..#..#....###Rh(B #(B.#(B.###.(B...######.#.Rh*(B #(B.##(B.#(B ##.#.#(B ##.#Rh>(B ##(B #$#(B #.Rhi#.#(B #.#Rh߀2#(B.#(B #...#(B #.#(B S(B  (B ball python (constriction, asleep)Rh,#(B.#(B ##..#(B #.#Rh#(B.#(B #..#(B #.#RhN#..#(B #.#(BRhʇ2(B38.2 (31.0)RhˆJ---(B9.2 (32RhՈ05Rh!30(BRh&(BRhߕ Rh/P_A ball python comes into view.(BRh;3((BRh}4((BRh8((BRh8((BRh% 8((BRhli9((BRhʰZ (B You shoot an arrow. 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(BRhq0 (BRh2 (BRh2 C68(BRh3 (BRh=> (B5(B(B (B_You now have 112 gold pieces (gained 3).Rh? j(B4(B(BRh@ (BRh2C (BRhC :3(BRhzD (BRhG (BRhL j(B2(B(BRhN (BRhR (BRhR 21(BRhR (BRhr_ 6(B(B0301(B(B(B(B791(B(B(BRhja (BRha C82(BRhb (BRh;d (BRhl (BRhn #7RhLo >52(B(BRhp (BRhr (BRhhs :6(BRhs (BRhSz (B(B56(B(BRhz (BRhA (B4(B(B(B(B3(B(BRh (BRhU Rh '(B #(B ##(B #..†#(B ##.(B #....(B #..(B ###(B....(B #(B ##(B....(B #####.Rh A(B ##(B..#..(B ##..###(B ##.#...###....#(B.######.###..##......Rhۗ #(B.....@.##(B ##........(B†.(B---#(B..#(B..##.###..##...#..#(B. ##.#.#.###....##Rh2 Z(B .. ##.##.#(B ##.#.#(B  .B(BP ####.#(B #.#.#(BRh} KP.PP #.#(B #...#(B B(B  (B giant cockroach (asleep)(BP.... #.#(B ##..#(BRhĘ .PP.ß(B. #.#(B #..#(B #.#(B #..#(BRh 2(B57.1 (17.0)Rhd #---Rh a(B8.1 (182403(BRh (BRh Z _A giant cockroach comes into view.(BRh4((BRhvG5((BRh9((BRhZ: (B You shoot an arrow.RhB(B...BRha(B.B(BRhg(B===9.0)1(BRhZ(BRh Rh>_The arrow hits the giant cockroach but does no damage.Rh4((BRh%5((BRh,: (B You shoot an arrow.Rh-(BRh5IB(B..RhC7[(B60.2 (1.169(BRh=(BRh?L _The arrow hits the giant cockroach but does no damage.Rh^ (B You shoot an arrow. 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(B #.....#(B #.#####.(BRhRhD__(BRhIh(B50.6 (17979(BRh9_(BRh6 _Found an opulent altar of Gozag.Rh` g(B(B(B(BRhl (BRh C88(BRh> (BRh$ (BRhS R(B7(BRh (BRh (BRh (BRh [69(B(BRhw (BRh- ~  (B #.#  (B #.#  (B #.#(B ∆  (B #.#  (B #..  ####  RhP. _#⌠(B#_#ß######  (B #.#.ß..#  (B #.@(B....(B......##(B3.6 (3 (B #ß(B....#.##(B  (B #_(B.#.#.#.#.ß###.###(B  (B ####(B.#_(B#⌠####(B ##..#(B  (B #(B######(B ####.#.#(B (B #.#.##.#(B  (B ##.###.#(B  (B #####.#(B #.#(B  (B #.....#(B #.##(B__(B(B4.6 (45(B_#⌠(B#__(B _Found a basalt altar of Yredelemnul.Rhۂ (BRh (BRh̓ (BRh& (BRha (BRh :4(BRh (BRh (BRh (BRh :3(BRh (BRhS (BRhR (BRh :2(BRhG (BRh (BRh (BRh :1(BRh (BRhڟ (BRh (BRhG :0(BRh (BRhC (BRhr (BRh Rh 369(BRhS (BRh (BRhӭ (BRh :8(BRh (BRh (BRhͲ (BRh :7(BRh (BRh) (BRhԷ (BRhI :6(BRhD (BRhx (BRh- (BRh_ :5(BRh (BRh (BRh (BRh :4(BRhw (BRhJ (BRh (BRhe :3(BRh (BRh (BRh (BRh :2(BRhz (BRh2 (BRh (BRh :1(BRh (BRh. 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Rh###(B ####.#.#(B #.##.#(B ##.#...# (B #.#.##.#(B #.##.######.###..# (B ##.###.#(B #.##.......##(B ##..(B b(B  (B bat (wandering) Rh (B #####.#(B #.#(B #.##..#.†.#(B  #.....#(B #.#####.##..##.###.#.#.#(B  #.#####(B #...............###.##.#(BRh2(B84.6 (30.0)RhS#( (BRh#a≈A bat comes into view.Rh#(BRh$a(B5.6 (3148(BRh*(BRh- Rh-Rh."_The bat moves out of view.Rh(BRh(BRh(BRhЉ(BRh%(BRhJ3712(BRh(BRh(BRhё(BRh1C22(BRh(BRhǔ(BRh(BRheI153(BRh(BRh~(BRh(BRhC06(BRh(BRh"(BRhݲ(BRhQS39(B(BRh(BRh0(B(BRh(BRh_C87(BRh((BRhb*(B #(B.≈(B.#(B.#(B #(B #b≈(B....(B ∆#.(B  ..≈(B #.(B #(B Rh#.≈(B.#(B.###(B.≈(B.###(B #.≈(B.......≈(B.#(B #ß######.≈≈≈≈≈≈≈≈≈(B.##Rhh(B #.#.ß..#.(B.......@(B...#(B 91.6 (6.0) .......########..#(B...... # ......#.##(B ##.#(B .####(B ## #.#.ß###.###(B #(B.##.#(B ##.... #⌠####(B ##..#(B #(B.##.#(B ##..#.. ###(B ####.#.#(B #(B.##.#(B ##.#...#(B b(B  (B bat (wandering).#(B #(B..#(B #(B..#(B #.#(BRh?(BRh(BRhR _A bat is nearby!(BRh׌3((BRh4((BRh"4((BRh!4((BRh}4((BRh4R (B You shoot an arrow. The arrow hits the bat.RhR=(B†....≈(BRh,Ai(B5===2.6 (17(BRhAH(BRhJI _You kill the bat!(BRh(B(B(B _(BNo target in view!Rhwx(BRh{y(BRh(BRȟJ _(BNo target in view!RhF (B(B(B(B(B684 (B_RhF (BRhdH (BRhI (BRh J +59Rh6J (BRhJ (BRh N (BRh9O (BRhgO Rh~O 24(BRheP (BRh (B(B380(B(B(B(B21(B(BRhl (B..(B.....b#(B  ≈≈≈(B..#(B  ..≈(B..  #(B.≈(B.#.(B #(B #(B #(B†≈(B..  ..(B ∆#.(B #(B.≈(B.#(B  ..≈(B #.(B #(B.≈(B.#(B  #.≈.#.###(B.≈@#(B  --- #(B #.≈.(B......≈.#(B  ######.≈≈≈≈≈≈≈≈≈.##(B #ß..#...(B........(B.######(B #..†# .....########(B..#.(B.......(B #.. ....#.##(B ##(B.##(B.######(B ###....(B b(B  (B bat (asleep) #.ß###.###(B #(B.##(B.#(B ##....(B ####(B ##..#(B #(B.##(B.#(B ##..#..(B #(B #(B .#(B #.##.#(B ##.#...###(B(B7.6 (5---(B8.6 (6125(B(B _A bat comes into view.(BRhp 3((BRh Rh 0((BRhp 4((BRhy 4((BRh RhL 0((BRhU 4((BRh  Rh L(B You shoot an arrow. The arrow hits the bat.Rhަ %(B.Rh ...Rh '...Rh: Rhȩ +(BRh2 i(B7===9.6 (10(BRh? (BRh I _You kill the bat!(BRh3p (BRhq (BRhBy (BRh~ J _(BNo target in view!RhO(B(B(BRh͑ RhD_(BNo target in view!Rh(BRh7(B(BRh((BRhp (BRhn K294 (B_Rh2 (BRh# (BRh(B#(B.. ..∩#(B.#####..(B........#RhD_≈≈≈≈(B..#(B #(B ...≈(B...#(B #(B.≈(B.#(B.##(B #(B #(B†≈(B...#..(B ∆#.(B ---800 ..≈(B #.(B #(B #.≈.#.###(B.≈.#(B   #.≈....(B...≈(B.#(B ######.≈≈≈≈≈≈≈≈≈(B.### #.ß..#...(B.........######(B #..†#(B..#(B#.##.#(B(B---(B1.6 (286(B(B _Found vending machine's .Rh](BRh^(BRhd(BRh'g RhgD_(BNo target in view!Rhz(BRhO{(BRh |(BRh~(BRh(BRh#7RhЁ 86 Rh  (B_Rh(BRhބ(BRh(BRh +69Rh(BRh(BRh(BRhT(BRh:5(BRhB(BRhՍ(BRh(BRhRh4Rh&'917(BRh(BRh5(BRh%(B Rh0#Rh###(B ...(B  #(B.∩#(B.######(B ###(B $(B......@(B..#...(B5.6 (4 ≈≈≈≈≈≈≈≈.(B.#.#(B ≈(B.......≈.(B..#(B RhК≈(B.###(B.#(B.≈.#(B.#(B #(B ≈(B #.(B..#(B†≈.(B..#(BRh Rh:u..(B ∆#(B._(B.#(B.≈.###(B ..≈(B #(B.. #(B.≈(B.#(B #.≈.#(B.###(B.≈(B.#(BRhtf##(B #.≈.......≈.#(BRhx(BRhRh%A(B6.6 (532Rh0(BRh(BRh Rh/_Found a white marble altar of Elyvilon.Rh(BRh (BRhr(BRhu(BRh(BRhjC24(BRh<(BRhA(BRh(BRh1#1Rh&68(BRh(BRh(BRh,(BRh`Rhz;08(BRhU(BRh;(BRh{(BRhJ1999(BRh(BRh(BRh(BRh:8(BRh(BRh^Rh](BChoose an item to dispense.  a - the Compendium of the Snowing Tempestb - (Ba book of the Grave  c - a +0 antimagic tridentd - (Ba +0 pair of gloves Rhd e - the amulet "Heveoragg" {Acrobat +Inv Dex+4} (B[!(B] acquire(B|examine items [a(B-e(B] select item for acquirement[Esc(B] exitRhk+ Acquire a +0 pair of gloves? (y/N)(BRhZaRhgRho(Bgoupaloupa the SkirmisherGnoll#.#Health: (B31/31 ======================== #(B ##.#Magic: (B4/4======================== .#.#.#AC:(B 5RhtpStr:(B 10 #.##(B.#EV:(B 12Int:(B 8 #.####(B.#SH:(B 0Dex:(B 17 #.###(B...#XL: (B 3 Next: (B97% Place: (BDungeon:3 #.####(B.@#.######(B ###Noise: --------- (B Time:(B 1811.6 (5.0) #,##(B.$(B.......(B..#...a) +0 shortbow #.##(B.≈≈≈≈≈≈≈≈(B..#.#RhpFire: a) +0 shortbow #.##(B.≈(B.......≈(B...#Zot (818) ExploreHeal(299) ExploreMP(69) #.#Rhp.(B...≈(B.###(B.#(B.≈(B.#.# #.#Rhp#(B.#(B.≈(B.#..(B.#(B†≈(B...# #.#Rhq#(B...≈$#._.#.≈(B.### #.#Rh(BRh(BRh(BRh$(BRh[:2(BRhq(BRh (BRh(BRh%:1(BRh(BRhT(BRh(BRh̻:0(BRh(BRh(BRh;79(BRh[(BRh+ Rh8J(B_You now have 138 gold pieces (gained 13).Rh(BRh:8(BRh(BRho(BRh2(BRh\:7(BRhY(BRhl(BRh(BRh(BRh:6(BRh(BRh(BRh(BRhp(BRhB(BRh!(BRh]:5(BRh(BRh(BRh(BRh(BRhn(BRh:4(BRhe(BRh(BRh(BRhE(BRhE(BRh(BRh:3(BRh(BRhX(BRh(BRh(BRhG(BRh:2(BRh(BRh6(BRh(BRh(BRh(BRh(BRh=:1(BRh>(BRh(BRh(BRh(BRh|(BRh:0(BRh(BRhX(BRh(BRhR(BRh(BRh|S(B69(BRh](BRhG (BRh (BRh] (BRh (BRhW #8Rhn '570(BRhT (BRh (BRh (BRh C77(BRh (BRh (BRh (BRh 1691Rh (BRh (BRh (BRh (BRh D511(BRh (BRh4 (BRh (BRh' I422(BRh (BRh (BRh [(B33(BRh9 (BRh (BRhX& #..#..#..####_.(B.#.....(B.. #.###...(B #(B.#(B ......#.(B #(B.#(B #(B #...(B #.#(B #(B.#(B #..#(B #.#(B #(B.#(B #..#(B #.#(B #(B.#(B #..#(B #.#(B #@#(B #..#(B60.0) ###.#(B #.########(B #..#(B ##...#(B #(B.........(B .... (B ###.∩#.######.########(B ...# (B #.......b...#.(B.......(B # (B #.≈≈≈≈≈≈≈≈..#.#######(B###.≈.......≈..(B.#(B .....≈.###.#.≈.#(B.#(B .#.#.≈.#...#(B†≈...#(BRh, B_(B..RhN- X(B7.6 (512(BRh1 [(B_..(BRh 4 6 _Found a shimmering altar of Xom.Rh/Rh/3(BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (3/12)(BZot: 762 Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($46)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianRh3jXomYredelemnul ZinThe Shining One(BRhRh;(B #..#..#..(B goupaloupa the Skirmisher####Rh}_(B..#....(B Gnoll.(B..Rho#.###...(B Health: (B31/31 ========================#(B.#......#.(B Magic: (B4/4========================#(B.##(B #...(B AC:(B 6Str:(B 10#.#(B #(B.##..#(B EV:(B 12Int:(B 8#.#(B #(B.#Rh#..#(B SH:(B 0Dex:(B 17Rh#_#.#(B #(B.#Rh:#..#(B XL: (B 3 Next: (B97% Place: (BDungeon:3RhQQ#.#(B #@#Rh#..#(B Noise: --------- (B Time:(B 1867.6 (0.0)Rh###.#(B #.########(B #..#(B a) +0 shortbowRh##...#(B #(B.........(B ....(B Fire: a) +0 shortbowRh###.∩#.######.########(B ...#(B Zot (762) ExploreHeal(313) ExploreMP(72) Rhz#.......b...#.(B.......#Rh}#.≈≈≈≈≈≈≈≈..#.####### Rh }####.≈.......≈..(B.# Rh9|.....≈.###.#.≈.#(B.# RhOk.#.#.≈.#...#(B†≈...#RhX'You start putting on your armour. Rhs(B_You continue putting on your +0 pair of gloves.(B x5 Rh4_You finish putting on your +0 pair of gloves. Rh`_You now have 125 gold pieces (gained 13). _You now have 138 gold pieces (gained 13). Rh!_Found a shimmering altar of Xom.Rh(BRh\U_..(BRhRh| (BRh (BRh (BRh (BRh (BRh (BRh* (BRhB (BRh Rh ;14(BRhp (BRhd (BRh (BRhs (BRh (BRhP C05(BRh (BRh (BRh1 (BRh0 (BRh (BRh) (BRht $59Rh~ 6(BRhB (BRh (BRh (BRh (BRh (BRh #8Rh 73Rh (BRh} (BRh (BRhc (BRh) (BRh (BRh C79(BRht! (BRh# (BRhB$ (BRh% (BRh & (BRhy& ,620Rh& (BRhL' (BRh( (BRh^* (BRhc+ (BRh@, (BRhb. y(B514(B(BRh0 (BRh0 (BRhz1 (BRh22 (BRh~2 :4(BRh 3 (BRhz4 (BRh5 (BRh6 (BRh7 (BRh8 C33(BRh8 (BRh2: (BRhJ< (BRhQ= (BRh6> (BRh> Rh> ;24(BRh.? (BRh@ (BRhA (BRhjB (BRhC (BRhD (BRh`D RhpD 21(BRhD (BRhF (BRhhG (BRhH (BRh I (BRhII Rh^I 20(BRhI (BRhK (BRhOL (BRhL (BRhN (BRhgN D495(BRhN (BRhP (BRhpQ (BRh4R (BRhqR RhR 28(BRhS (BRhT (BRhU (BRhV (BRheW (BRhW :7(BRhRX (BRhBZ (BRhga h(B #.##.##.#(B .Rha o(B #..(B #(B.##....#(B #####(B #(B.#.._..#(B ##(B.#.....#(B #.###(B.#..#.##(B .(B Rha #r##.#.#(B #(B  #.#(B. #.#.#Rha "(B Rhb #.#(B.##.#.#(B Rh7b #.#(B.@..#.#(B  RhUb c#.######.#(B  Rhqb g###.#(B #.########(B  Rhb ##...#(B #.........(B  ###.(B∩#.######.#######Rhb N#(B #.......b...#........Rhb r(B  (B rat (asleep)(B Rhb 5#.≈≈≈≈≈≈≈≈..#.####### Rhc (B #####.≈.......≈...# (B #.....≈.###.#.≈.#.#(BRhDk L_(B82.6 (15.0)Rhk Rhl `(B3.6 (16675(BRhNq 9_(BRhs  RhCt @_A rat comes into view.(BRhH_((BRh&H_((BRh R (B You shoot an arrow. The arrow hits the rat!Rh Y_(B...Rh Rh0 o(B#.##.##.#...(B goupaloupa the Skirmisher#..(B #(B.##....##.(B Gnoll####(B #(B.#.._..##(B Health: (B31/31 ========================#(B.#.....#Rhk #.##(B Magic: (B4/4========================#(B.#..#.##....(B AC:(B 6Str:(B 10#(B.##.#.##(B EV:(B 12Int:(B 8#.#(B. #.#.#SH:(B 0Rh Dex:(B 17#.#(B.##.#.#XL: (B 3 Next: (B100% Place: (BDungeon:3#.#(B.@..#.#Noise: (B===------ (B Time:(B 1884.6 (1.0)#.######.#a) +0 shortbow###.#(B #.########Fire: a) +0 shortbow##...#(B #.........Zot (745) ExploreHeal(327) ExploreMP(75) ###.(B∩#.######.#########.......b...#........#.≈≈≈≈≈≈≈≈..#.############.≈.......≈...##.....≈.###.#.≈.#.# (B_You finish putting on your +0 pair of gloves. _You now have 125 gold pieces (gained 13). _You now have 138 gold pieces (gained 13). _Found a shimmering altar of Xom. _A rat comes into view.(BYou shoot an arrow. The arrow hits the rat!Rhx J (B_You kill the rat!Rh BYou have reached level 4!(BRh( 1  --more--(BRhM(B8/385/594 0% Rh'(B_Rh RhD_You feel clever.(BRh[ (BRh (BRh (BRhf (BRh` (BRh Rh 94 (B_Rh (BRh (BRh (BRh C38(BRh (BRh (BRh/ (BRh :2(BRh (BRh (BRh: (BRh C19(BRh (BRh- (BRh (BRh Rh <030(BRh\ (BRh (BRh (BRh 23916Rh (BRhn (BRh (BRh (BRh :8(BRhm (BRh (BRh (BRh% C72(BRh (BRh (BRh} R(B6(BRh (BRh= (BRh (BRh :5(BRhA (BRh (BRh (BRh C45(BRh% (BRh (BRhF (BRhd I367(BRh (BRh (BRh (BRh C27(BRh (BRhj (BRhG !(BRhg m##(B #########Rh .#(B #(B......S(B.##.######@##(B ###Rh "(B---Rh W#.(B........#..b..Rh j#.######.##.##.#(B #Rh y#,#(B #.##.##.#(B ##.Rh y.#(B #.##.##.#(B ...Rh (B #.##....#(B #.(B S(B  (B adder (asleep)Rh, ###(B #.#.._..#(B Rh8  #RhD (B RhO %#.#....RhX .##.##Rho (B Rhx -#.#..#.##Rh $....(BRhO ](B973.0)_(BRh }---(B8.6 (1419(BRh ((B_Rh  Rh C_An adder comes into view.(BRhiK(_(BRhI(_(BRhL(_(BRhE B(_(BRh L(_(BRh u (B You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.Rh (BRh (B...S(B..S(B  (B_(BRhd =(B===9.0)Rh{ *0(BRh4 :_(BRh V _The adder is severely wounded.(BRh{ K(_(BRhH I(_(BRh֏ L(_(BRh L(_(BRh (BRh;& v(B..S(B._(BRh& \(B900.7 (1.129(BRh+ :_(BRh. o _You shoot an arrow. The arrow closely misses the adder.(BRh` A(_(BRh I(_(BRh[ ' (B Rh -You shoot an arrow. The arrow hits the adder.Rh6(B..†RhL(B_ Rh<+(BRh] < (B151.8Rh 8 Rh U(B_You kill the adder!(BRhc:_(BRh Rhb_Your Shapeshifting skill increases to level 1!(BRh_:_(BRh`(BRhd:_(BRhfJ _(BNo target in view!RhG:_(BRh:(BRh(BRh| Rh<_(BNo target in view!Rh(BRh'(BRhZ(BRh(BRhň(BRhK740 (B_Rh(BRh֋(BRhU(BRhC61(BRh (BRh(BRhq(BRh:5(BRh (BRhf (B You see here an adder corpse(B.Rh(BRhA4 (B_Rh(BRh((BRhϛ(BRh:3(BRh(BRh((BRh*(BRhNC22(BRh(BRhf(BRh٣(BRh[I158(BRhѤ(BRh(BRhw(BRhC06(BRh(BRhu(BRh(BRh21989Rh(BRh(BRhİ(BRh=(BRh[D850(BRhg(BRh(BRh- ##(B ############ .#(B #...†.....#(B >(B.. Rh#.######.#######.###(B...#(B #. Rhc........#(B.......@(B...$#(B #.#(B---10.0) ######.##(B.##(B.##(B.###(B.###(B ..## Rh#(B #.##.##.##(B.#(B ##.(B ..###(B Rh#(B #.##.##.##(B.#(B ...###...#(B Rh¼.(B #.##....##(B.#(B #..#..#.#(B Rh##(B #.#.._..##(B.#(B #......###(BRh#.#.....##(B.#(B #.###........(BRh3#.#..#.###(B..(B ......#...###(BRhN#.##.#.#(B #(B #.....#(BRh;_(BRhe---(B2.8 (1171Rh(BRh:_(BRh; _Found a stone staircase leading down. Rh&Q(B RhQ(B RheW:_(B Rh|J _(BNo target in view! Rhb7(B Rh7(B Rh8(B Rh1;(B Rh<(B Rh=J62 (B_ Rh>(B Rh?(B RhA(B Rh.BJ5580(B RhAC(B Rh4E(B RhF(B Rh G+48 RhG(B RhH(B RhI(B RhK(B RhL:3(B RhL(B RhO(B RhO:2(B RhXP(B RhISP (B_You now have 155 gold pieces (gained 17). RhWU(B RhU#1 RhU 9(B RhW(B Rh6Y(B RhZ(B RhZ Rh)[801(B Rh[(B Rh'`T (B There is a stone staircase leading down here. Rha(B RhbB09 (B_ Rhic(B Rhe(B Rhff(B Rhzf:8(B Rh g(B Rhh(B RhKj(B RhljD760(B Rh+k(B Rhl(B Rhn(B RhnC61(B Rho(B Rhq(B Rh6r(B RhOr:5(B Rhr(B Rht(B Rhv[(B42(B Rhv(B RhCy(B Rhz(B Rhz:3(B Rh{(B Rh#}(B Rh~(B RhQ:2(B Rhi(B Rh(B Rh (B Rh@:1(B Rh(B Rh(B Rh(B RhN:0(B Rh(B Rh(B Rh|(B RhȊE6993(B Rh(B Rh<(B Rh(B RhC84(B Rh(B Rhz(B Rhh(B Rhܓ:7(B Rh[(B RhǕ(B Rh(B RhBC65(B Rhח(B Rh(B Rh(B Rh_:5(B Rh(B Rh,(B Rh(B Rh:4(B RhT(B Rh(B RhG(B Rhe:3(B Rh7(B Rh(B Rh-(B Rhe:2(B Rh(B Rh۪(B Rh(B Rhˬ:1(B Rh(B Rhi(B Rh(B Rhʰ#0 Rh۰ 6(B Rhr(B Rh$(B Rhȴ(B Rh28972 Rh(B Rhӵ(B Rh[(B Rh(B Rh+89 Rh(B Rhƹ(B Rhl(B Rhټ(B RhD770(B Rhн(B Rh(B Rh>(B RhN#6 RhY3 Rhb 3(B RhH(B Rh)(B Rh(B RhC55(B Rh(B Rh(B Rh(B Rh'C46(B Rh(B Rh(B Rh[(B RhC37(B Rh[(B Rh(B Rhy(B Rh Rh824(B RhQ(B Rh(B Rh[(B18(B Rh(B Rh(B Rh((B RhC:0(B Rh(B Rh5(B Rh~(B RhD799(B Rh>(B Rh.(B Rh(B Rh:8(B Rhb(B Rh,(B Rh6(B RhbD780(B Rh(B Rh~(B Rh(B RhC61(B Rhi(B Rh(B Rhca(B545(B Rh (B Rh(B Rh(B Rh+C45(B Rh(B Rh(B Rh":(B3 RhA(B Rh>(B Rh(B Rhl(B RhC26(B Rh6(B Rh(B Rh(B Rh"1 Rh(B Rhw(B Rh(B Rh(B Rh!C07(B Rh(B Rh(B Rh(B Rh;69(B Rh: (B Rh (B Rh (B RhF C88(B Rh (B Rh (B Rh(B Rh4C79(B Rh(B Rh(B Rh(B Rh*690 Rh 6 Rh(B Rh(B Rh(B Rhs(B RhC52(B Rh_(B Rh(B Rh(B RhC43(B Rh(B Rh(B RhH(B RhmC34(B Rh(B Rh !(B Rh?"(B Rhc"#2 Rh"&57(B Rh,#(B Rh$(B Rh%(B Rh%:1(B Rh&(B Rh((B Rh%*(B RhG*#0 RhT* 7(B Rh*(B Rh+(B RhT,(B Rhn,,599 Rhx,(B Rh,(B Rh\-(B Rh-(B Rh .:8(B Rh\.(B Rh0(B Rhx1(B Rh1:7(B Rh1(B Rh2(B Rh3(B Rh3:6(B Rh3(B Rh4(B RhA5(B RhN5:5(B Rh5(B Rhf6(B Rh7(B Rh7:4(B RhL8(B Rh:(B Rh;(B Rh9;:3(B Rh;(B Rh =(B Rh>j(B2(B(B RhHA(B(B1(B(B RhIB(B RhC(B RhC:0(B RhaD(B RhE(B RhG(B Rh)G Rh5G349(B Rh{G(B Rh[H(B RhKj(B8(B(B RhK(B RhL(B Rh1M Rh@M27(B RhM(B RhtO(B RhP(B RhP RhP26(B Rh|Q(B RhR(B RhoT(B RhUR5(B(B Rh"X(B RhX(B RhX:4(B Rh{Y(B RhZ(B Rh \ (B Rh5\=3400(B Rh\(B Rh^(B Rhe_(B Rh_:2(B Rh0`(B Rhe(B Rh3g(B Rhg:1(B Rhg(B Rho(B(B0(B(B(B(B Rhp;39(B Rhp(B Rhgr(B Rht(B Rht:8(B Rhu(B Rhw(B Rhy(B Rhny:7(B Rhz(B Rh{(B Rh|(B Rh}:6(B Rh}(B Rh,(B Rh(B Rhπ Rh܀25(B Rhz(B Rh(B RhO(B Rh Rh24(B Rh (B Rh(B RhՆ(B Rh Rh ;31(B Rh^(B Rh=(B Rh(B RhK:2(B Rh(B Rhu(B Rh$(B RhVI128(B Rh(B Rha(B Rh(B Rh6C03(B Rhy(B Rh.(B Rh(B Rh+;29(B Rht(B Rh1(B Rh(B Rh C84(B RhV(B Rh(B Rh(B RhΒ:7(B Rh(B Rh(B Rh(B RhC65(B Rh1(B Rh)(B Rhї(B Rh:5(B Rh?(B Rh(B Rh(B Rhޙ:4(B Rh.(B Rh(B Rh(B RhÛC36(B Rh(B Rh.(B RhΞ(B Rh:2(B Rh7(B RhQ(B Rh(B Rh:1(B Rh](B RhK(B Rh(B Rh:0(B Rhb(B Rhk(B Rh(B Rh0;19(B Rh(B Rh(B Rh((B RhO:8(B Rh(B Rh(B Rh:(B Rh]:7(B Rh(B Rh(B RhQ(B Rhx:6(B Rhͫ(B Rh'(B Rhˮ(B Rh:5(B Rh(B Rh(B Rh(B Rh Rh24(B Rhf(B Rh}(B RhQ(B Rh~C38(B Rh(B Rhݶ(B Rh(B Rh#2 Rhȷ&99(B Rh(B Rhȸ(B Rhi(B RhD110(B Rhֹ(B Rh(B Rhs(B Rh+01 Rh(B Rh,(B Rhؾ(B RhA(B Rho;09(B Rh(B Rhf(B Rh(B Rh:8(B Rh (B Rh(B Rhj(B7(B(B Rh(B RhZ(B Rh:6(B Rh(B Rh(B Rh(B Rh"C52(B Rh(B Rh(B RhL(B Rh Rh24(B Rh2(B Rh(B Rh@(B Rhw:3(B RhH(B Rh(B Rh(B Rh:2(B RhB(B RhI(B Rh(B Rh:1(B Rht(B Rh(B RhX(B Rh:0(B RhD(B Rh (B Rh(B Rh<599(B Rh(B Rh(B Rhl(B Rh:8(B Rh?(B Rh (B Rh*(B Rh^:7(B Rh(B Rh:(B Rh(B Rh:6(B Rh(B Rhs(B Rh(B Rh:5(B Rh(B Rh(B Rh (B Rh :4(B Rhd!(B RhU$(B Rh&(B Rh6&:3(B Rh&(B Rh)(B Rh+R(B2(B Rh,(B RhY/(B Rho0(B Rh0:1(B RhH1(B Rh3(B Rh-5(B Rhq5:0(B Rh6(B Rh,8(B Rh:(B Rh[: Rhk:389(B Rh";(B Rh=(B Rh?(B Rh? Rh @28(B Rh@(B RhC(B RhE(B Rh=E RhME27(B RhE(B RhEI(B RhJ(B RhJ:6(B RhK(B RhM(B RhO(B RhO RhP25(B RhP(B RhR(B Rh$T(B RhiT:4(B RhU(B RhW(B Rh=X(B RhwX RhX23(B Rh Y(B Rh-(B(B2(B(B(B(B1(B(B(B(B0(B(B(B(B79(B(B(B(B8(B(B(B(B7(B(B(B(B6(B(B(B(B5(B(B(B(B4(B(B(B(B3(B(B(B Rh6(B Rhs Rh22(B Rh(B Rh(B Rh(B Rhd:1(B Rh(B Rh(B Rhb(B Rh:0(B Rh (B Rho(B Rh/(B Rhk Rh}369(B Rh(B Rh(B Rh (B Rh;(B Rh:8(B Rhx(B Rh(B Rh.(B Rh (B Rh?(B Rhu:7(B Rhn(B Rh5(B Rh(B Rh(B Rh(B Rh%(B RhhC63(B Rh[(B Rh(B Rh.(B RhR(B Rh:5(B Rh;(B RhЧ(B Rh (B RhƩ;44(B RhT(B Rh(B Rh+(B Rh:3(B Rh(B Rhr(B Rh(B Rh5C25(B Rh(B Rh*(B Rhx(B Rhƴ:1(B Rh8(B Rhi(B Rh(B Rh&:0(B Rh(B RhK(B Rh(B Rh;59(B Rh(B Rh(B Rh(B Rh=:8(B Rh(B Rh(B Rh(B Rh(C76(B Rh(B Rh(B RhE(B Rhr#6 Rh'890(B Rh(B Rh (B Rh(B RhC59(B Rhc(B Rh;(B RhR(B4(B Rh%(B Rh(B Rh(B Rh  Rh(23(B Rh(B Rh-(B Rh(B Rh:2(B Rhj(B Rh(B Rh,(B Rhu,120 Rh(B Rh(B Rh(B Rh (B RhCC01(B Rh(B Rh(B Rhj(B Rh#49 Rh(B Rh(B Rh?(B Rh(B Rh:8(B Rh5(B Rh|(B Rh(B RhC72(B Rh[(B Rh(B Rh(B RhD RhpA641(B Rh(B Rh}(B Rh(B RhC56(B Rh4(B RhN(B RhH(B Rhy+47 Rh(B Rh(B Rh.(B Rh;(B Rh{C38(B Rh(B Rh(B Rh2 (B Rh|  Rh 822(B Rh6 (B Rh (B Rh (B Rh C19(B Rhg (B Rh(B(B030(B(B Rh(B Rh(B ##(B   5(B.  Rh' #####(B.##########(B ####(B #(B......@......(B.#(B #...(B #(B.###(B.########.######.##(B .. #.........#.(B ##(B #.######.##.(B #.#(B #.##.(B ∆(B #.######.##.(B 5(B  (B Grinder (wand, asleep)(B #......#.##(B ######.#.#..(B #.#.#..(B Rh#5(B2089.8 (177.0) Rh$c(B908392(B Rh)(B RhyQq _Grinder comes into view. She is carrying a wand of flame.(B!Rh",((B!Rh5(((B!Rhg9((B!Rh޳R (B You shoot an arrow. The arrow hits Grinder.!Rh(B.5(B..5)(B!Rh1g(B===1.9 (1.1)8(B!Rh(B!Rh !Rh6#_Grinder is lightly wounded.!Rhо,((B!Rh+5(((B!RhUu (B You shoot an arrow. The arrow hits Grinder.  Grinder is lightly wounded.!RhK\T(B.5(B.!Rh$]T(B3.07(B!RhWb(B!Rhd !RhdG_Grinder says, "DUCK!"(B!RhZ ,((B!Rh> 5(((B!Rh (B!RhO E(B.5(B!RhR X(B406(B!Rh (B!Rh  !Rh E_You shoot an arrow. The arrow closely misses Grinder.!Rh= ,((B!RhNg .(((B!Rh 0((((B!Rh 2(((((B!RhF4((((((B!Rh5((B!RhG (B.....5(BYou shoot an arrow. The arrow closely misses Grinder. Grinder hits you.!Rh*%(B0!RhIg------(B9 (0.95(B!Rh(B!Rh* _You writhe in agony."RhIg (B (BYou shoot an arrow. The arrow hits Grinder.  Grinder is moderately wounded.(B"RhhF24---------"Rh5h[(B6.0 (1.141(B"Rhn(B"Rh;q "Rhdq._Grinder hits you. You writhe in agony."Rh (B You shoot an arrow. The arrow hits Grinder.  Grinder is moderately wounded.(B"Rh:*(B"Rh[:*(B"Rh:*(B"Rh:*(B"Rh;:*(B"Rh:*(B"Rh:*(B"Rh@@......(B"Rh W(B9 (0.93(B"Rh&(B"RhR) "Rh)d_Grinder zaps a wand. The puff of flame misses you.(B"Rht,((B"Rh.(((B"RhZ 0((((B"RhW2(((((B"RhZ4((((((B"Rh5((B"Rh= "Rh=(B.....5(BYou shoot an arrow. The arrow closely misses Grinder."Rh>/(B8.0 (1.1"Rh>*2(B"RhI(B"Rh+L "RhdL4_Grinder hits you but does no damage."RhI "Rh(B You shoot an arrow. The arrow hits Grinder.  Grinder is heavily wounded.(B"Rh"Rh+J§@5(B"Rh"Rh9(B901"Rh(B"Rh(B"Rh "Rh_Grinder blinks!"RhAP (B You shoot an arrow.  The arrow hits Grinder but does no damage.  Grinder is heavily wounded.(B"RhS :*(B"RhO) ] (B"Rh)  ## .. #####.##########  #.....§@5......#  #.###.########. "Rh) -.. #.. "Rh) A## #. #.#  "Rh) ,∆ #. #...... "Rh* . "Rh* #."Rh"* :Grinder gestures at you.(B"Rh2 (B.(BYou suddenly lose the ability to move! Grinder zaps a wand."RhK3 ; (B15"Rhe3 .--------- 2 "Rhx3 :(BThe puff of flame hits you!"Rh> 1  --more--(B#Rhm (B100.1 (1.1+0 shortbow0) Para ExploreHeal(431) (BExploreMP(92) (B_#Rh (B#Rh[ (B#Rh "16#Rh B=-----(B--#Rh B1.1 (2290(B#Rh (B#Rh K (B_Grinder hits you but does no damage.#Rh  E (B12---#Rh[ X--(BGrinder hits you. You writhe in agony.#Rh% 1  --more--(B$Rhj B (B2.1 (38 $Rh (B_$RhX (B$Rh t##..#####.##########......@5......$Rh% B#.###.########...##(B$Rh ##$Rh k..#####.##########......@5......#.###.########.$Rh ..##$Rh (B$Rhv : (B##$Rh T..#####.##########......@5......$Rh #.###.########.$Rh ..$Rh ##$Rh 0(BGrinder hits you.  $Rh B* * * LOW HITPOINT WARNING * * *(B$Rhd ?##..#####.#########$Rh x#......@5......#.###.########...##(B$Rh ; (B You writhe in agony.$Rh ( (B$Rh .5(B/38 $Rhɫ "-------$Rh I* * * LOW HITPOINT WARNING * * *(B$Rh 1  --more--(B%RhS1 (B3.1 (4%Rh~17 (B_%Rh(B%Rha?##..#####.#########%Rh{_#......@5......#.###.########...##%Rh(B%Rh##..#####.##########......@5......#.###.########...##(B%RhP(B * * * LOW HITPOINT WARNING * * *(B  You die...  Grinder says, "Hey, I wasn't done torturing you yet!"(B%Rhiu-2(B/38 -------(B%Rh1  --more--(B&RhLL&RhP0(BInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) &RhQ h - a +1 helmet (worn)  j - a +0 pair of gloves (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn) &RhQHScrolls (go to first with ?)&Rh-Q9(Bc - a scroll of butterflies &Rh8Q. d - a scroll of teleportation &RhDQGPotions (go to first with !) &RhOQ( e - a potion of curing&RhhQ^(Bf - 4 potions of ambrosia  i - 2 potions of heal wounds&RhxQ(B'RhZ 'Rh[/(B'Rhb'Rhez(BGoodbye, goupaloupa.66 goupaloupa the Skirmisher (level 4, -2/38 HPs)'RhewBegan as a Gnoll Hunter on June 18, 2025.Slain by Grinder (6 damage)... while paralysed by Grinder'Rhe%... on level 3 of the Dungeon.'RheAThe game lasted 00:03:03 (2105 turns). Best Crawlers - 'Rhe 558.'Rhe?70 tempest GrFi-04 slain by a hobgoblin (D:3) 559.'Rhe;70 perrin18 OpSh-04 slain by a gnoll (D:3) 560.'Rhf969 tempest DsGl-04 slain by Robin (D:3) 561.'Rhf 68 Jano'Rhf-DsFi-04 slain by a gnoll (D:3) 562.'RhHfm67 steves PoEn-04 slain by a gnoll (D:2) 563.67 steves PoEn-04 slain by a gnoll (D:3) 'RhUfF564. 66 goupaloupa GnHu-04 slain by Grinder (D:3) 'Rh_f!(B565.'Rhhf266 tempest CoGl-04 slain by a gnoll (D:2) 'Rhqf 566.'Rhzf;66 Banquo FoFi-04 slain by a gnoll (D:3) 567.'Rhf865 steves PoEn-04 slain by Ijyb (D:3) 568.'Rhf>63 goupaloupa DsGl-03 slain by Crazy Yiuf (D:2) 569.'Rhf;63 Banquo MiBe-03 slain by a gnoll (D:2) 570.'Rhf263 goupaloupa DrSh-03 slain by an orc priest (D:2)'Rh 'RhV 'Rh X [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l