ih Player: gowby Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-03.15:09:32.ttyrec Time: (1772550572) Tue Mar 3 15:09:32 2026 i [?1051l[?1052l[?1060l[?1061hi(V)0[?7h[?25l[?1civiviWelcome, gowby. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Anemocentaury - Octopode h - Deep Elfq - Sprigganz - Felid i - Barachi r - TenguA - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi ForgewrightiiiiioWelcome, gowby the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageipzu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightiBpqp - Reavery - Earth Elementalistz - Alchemist idpForgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended backgroundipx * - Random background # - Recommended character ! - Random character % - List aptitudesip]Space - Change species ? - Help Tab - Barachi Forgewrighti# i i gowby the TinkererBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammeri QCast: Kinetic Grapneli s##..######++###..###~~!......ß.##~~..~~~~~~.##~..~~...~~~##~.~~..~..~~##~.~~.~~~..~##~.~~?@.~~.~##~..~~~.~~.~##~~..~..~~.~##~~~...~~..~##.~~~~~~..~~#ib ..ß.......~~###...###++#########i i Welcome, gowby the Barachi Forgewright.If you return without finding the Orb of Zot, so far below, it's all over!i iZ Press ? for a list of commands and other information.  Found a scroll labelled SUIKHA TUGI and 2 pink potions.iXa ic [ _Found a staircase leading out of the dungeon.i{i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   g + Spellcasting 2.1   3.0   0          i0 b - Maces & Flails   0.0   0.8  +1   h + Forgecraft4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1                       d - Armour   0.0   0.7  +2      e + Dodgingi۹X2.1   2.5  +1      f + Stealth1.7   2.0   0                  i        ig        i        iպ        i$!            i|        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i4[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi" e * Dodging   2.1io e - Dodging   2.1i  f * Stealth   1.7i p f - Stealth   1.7iº g * Spellcasting   2.1ip g - Spellcasting   2.1iCc ii##gowby the Tinkerer..#Barachi#####++###..#Health: 13/13 ========================##~~!......ß.#Magic: 3/3========================#~~..~~~~~~.#AC: 2Str: 11#~..~~...~~~#EV: 11Int: 15#~.~~..~..~~#SH: 0Dex: 10#~.~~.~~~..~#XL:  1 Next:  0% Place: Dungeon:1#~.~~?@.~~.~#i_jNoise: ---------  Time: 0.0 (0.0)#~..~~~.~~.~#a) +0 hammer#~~..~..~~.~#Cast: Kinetic Grapnel#~~~...~~..~##.~~~~~~..~~#..ß.......~~###...###++#########ijWelcome, gowby the Barachi Forgewright.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a scroll labelled SUIKHA TUGI and 2 pink potions. _Found a staircase leading out of the dungeon.ikqivix|i}i33iOi iIi$: _iXT ## ..# #####++###..# ##~~!......ß.# #~~..~~~~~~.# #~..~~...~~~# #~.~~..~..~~# #~.~~.~~~..~# #~.~~@<.~~.~# #~..~~~.~~.~# #~~..~..~~.~#  #~~~...~~..~#  #.~~~~~~..~~#  ..ß.~~## iǨ #...###++#####  ####i-1.2 (1.2i+2.2 (2iiY _c - a scroll labelled SUIKHA TUGIiDiiiihWater i _You enter the shallow water.iciiiqibi >i"i'Ii )iURc ## ..# #####++###..# ##~~@......ß.# #~~..~~~~~~.# #~..~~...~~~# #~.~~..~~# #~.~~.~~~..~# #~.~~.<.~~.~# #~..~~~.~~.~# #~~..~..~~.~##~~~...~~..~#8.2 (6.09.2 (7 _d - 2 pink potionsi#3ih$io'i1)iM _You open the large door.  There is a large open door here. _i_jW _You now have 5 gold pieces.i$########## #[.......#  #@# 25.6 (16.4) ##.######  #.......#  #..####.# #.#..# # #.^#.##.## #........# ####.###.## #..# ..#6.8 (17.6iܜ+ _Found a plate armour.i T3i;UiWiYi&_Bi_i_i`i.bi>d,i ei7fi:h,ihijikiokikimimi?nini#piqi{qiqi si1titiuiwiy,iyiv{i|i|,iX~iii?iiiiPiiii{iig,ii_itiiviiE,ici:ii<Water i!iA _You enter the shallow water.ii(ii ii!?Water i?iRA _You enter the shallow water.iۮi>iAifi iQ(iiķiWi+?Water iiA _You enter the shallow water.iip(iiLiUUWater iiA _You enter the shallow water.i>iii3iijiiiiik  You encounter a ball python.iM.. #~..~~...~~~##. #~.~~..~..~~##. #~.~~.~~~..~#.. #~.~~.<.~~.~###. #~..~~~.~~.~##.. #~~..~..~~.~# #.. #~~~...~~..~# #..###.~~~~~~..~~#i>#..@..ß.......~~###...#...###++######...##### #..$#:..#... S   ball python (constriction, asleep).............$Si 59.2 (32.4S.  Found 17 gold pieces and a parchment of Freezing Cloud.S)ik/60.4 (33.6iiY5 _The ball python hisses angrily.i iiib _A ball python is nearby!i / #.# #~.~~..~..~~# #.. #~.~~.~~~..~# ... #~.~~.<.~~.~###.# #~..~~~.~~.~# #..# #~~..~..~~.~# #..# #~~~...~~..~# #..###.~~~~~~..~~##.....ß.......~~###...###++### #...#####  #..$#  #:..# #...# .....S.$.. ###...#i 5S.iT 6S.i iɝ R1.6 (1.2)Kinetic Grapnel _i i ix #.# #~.~~..~..~~#  gowby the Tinkerer #.. #~.~~.~~~..~#  Barachi ix... #~.~~.<.~~.~#  Health: 13/13 ======================== ##.# #~..~~~.~~.~#  Magic: 2/3================-------- #..# #~~..~..~~.~#  AC: 2Str: 11 #..# #~~~...~~..~#  EV: 11i&yInt: 15 #..###.~~~~~~..~~#  SH: 0Dex: 10 ##.....ß.......~~##  XL:  1 Next:  0% Place: Dungeon:1 iSy#..@#...###++#####  Noise: ---------  Time: 61.6 (0.0) #..*#####  a) +0 hammer iy#..*# Cast: Kinetic Grapnel i z#:.*# #..S# ..... S   ball python (constriction) ...... ....$.. ###...# _The ball python hisses angrily. _A ball python is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iMz*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (75% to hit)i~#.# #~.~~..~..~~# gowby the Tinkerer#.. #~.~~.~~~..~# Barachi... #~.~~.<.~~.~# Health: 13/13 ========================##.# #~..~~~.~~.~# Magic: 2/3================--------#..# #~~..~..~~.~# AC: 2Str: 11#..# #~~~...~~..~# EV: 11Int: 15#..###.~~~~~~..~~# SH: 0Dex: 10##.....ß.......~~## XL:  1 Next:  0% Place: Dungeon:1#..@#...###++#####Noise: ---------  Time: 61.6 (0.0)#..*#####ia) +0 hammer#..*#Cast: Kinetic Grapnel#:.*##..S#.....S   ball python (constriction, grapneled)..........$..###...#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (75% to hit)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded.i8S.im!S.$i":=2.6 (1 _il)i3+i+:  #.# #~.~~..~..~~#  gowby the Tinkerer #.. #~.~~.~~~..~#  Barachi ... #~.~~.<.~~.~#  Health: 13/13 ======================== ##.# #~..~~~.~~.~#  Magic: 1/3========---------------- #..# #~~..~..~~.~#  AC: 2Str: 11 #..# #~~~...~~..~#  EV: 11Int: 15 #..###.~~~~~~..~~#  SH: 0Dex: 10 ##.....ß.......~~##  XL:  1 Next:  0% Place: Dungeon:1 #..@#...###++#####  Noise: =--------  Time: 62.6 (0.0) #..*#####  a) +0 hammer #..*2; 10m# Cast: Kinetic Grapnel #:.S# #...# ..... S   ball python (constriction, grapneled) ...... ....$.. ###...#The kinetic grapnel hits the ball python. _The ball python is moderately wounded.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, grapneled, 75% to hit)iNiD#.# #~.~~..~..~~# gowby the Tinkerer#.. #~.~~.~~~..~# Barachi... #~.~~.<.~~.~# Health: 13/13 ========================##.# #~..~~~.~~.~# Magic: 2/3================--------#..# #~~..~..~~.~# AC: 2Str: 11#..# #~~~...~~..~# EV: 11Int: 15#..###.~~~~~~..~~# SH: 0Dex: 10##.....ß.......~~## XL:  1 Next:  0% Place: Dungeon:1iu#..@#...###++#####Noise: =--------  Time: 62.6 (0.0)#...#####a) +0 hammer#..$#Cast: Kinetic Grapnel#:.S##...#iU.....S   ball python (constriction, grapneled)..........$..###...#The kinetic grapnel hits the ball python. _The ball python is moderately wounded.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, grapneled, 75% to hit)i _The ball python is moderately wounded.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (moderately wounded, grapneled, 75% to hit)  Okay, then.iiPi]. _i$\ 5S.ic iEe :-3.6 (1 _i]k il iH%IS$i ,iH-@-4i2i&4iop .  The grapnel guides your strike. You sock the ball python!is)i{yv1=6.0 (1.4Kinetic GrapneliciO _You kill the ball python!i8 3i8 i; i}< @========iA Bi4B iD i!E itF iH ,iJ iyL ,i7N icP ,izR iqT iT i%V ijX ,iY i\ iw] T3========i^ ic 4 _Magic restored.ie if ig iri ik iFl im iq ,i}s iw M _You now have 19 gold pieces (gained 14).i`z iz @========i| i i[ i i i '  ##.# #~..~~~.~~.~ #..# #~~..~..~~.~ #..# #~~~...~~..~ #..###.~~~~~~..~~ ##.....ß.......~~# #...#...###++##### #...#####  #...#  #@..# - #...#  ............................$......#i# ~~.####...######~~ #...#~ #...# #...#You pick up a parchment of Freezing Cloud and begin reading...i 080.8 (14.8)iʠ F-1.8 (15i i̪ G _You add the spell Freezing Cloud to your library.iiiYiiBiiiji_iciikiwiWir,i4iiGi{iwL _You now have 22 gold pieces (gained 3).iiliiii iiii~ibiiK i il iiji0iiii,iai i!i8"i"i%i'i'i(i+i-i-i.i1ij3i4i5i7in9i9i:i$=i >ij>i9?iAi+CiCizDiGiHiUIi$JieLi(N,iNiQiVSiSiTiWiXiXiYi]i^,i`ibio #.....###.  ##........# #...##.##.# ~########.#..# # .............##.# #####.###.......# #........#####.##.##.####.#i>p 111.6 (29.8)#.......###......#  #∩ #.....##.# #.....# .. ####### .. . ixwizz.2.8 (31.0ii1 _Found Keiniv's Book Shoppe.i3iiiii,in  You encounter a frilled lizard.i&##...##.##.# ~########.#..# # .............##.# #####.###.......#  #........####  #.##.##.## #.##.##.# #.......# i'##....@.# #.∩.....#.....##.#....#.....# .. .l####### ... ...l   frilled lizard (asleep) ## i!114.0 (1.2)i445.2 (2.4 _i:iN;iFm~########.#..# # .............##.# #####.###.......#  #........#### #.##.##.## #.##.##.# ###.......# .. ..##......#.#...#.#.∩......#.....##.##.....# .. .l######## ...ixD ....### i!i`%-6.4 (1.2i*ij-i@~#.#..# # ....##.# #####.###.......# #........#### #.##.##.## #.##.##.##### .##.#... ..##......#.#...#.##.∩......##.....##.#.....##.....# ... .l#iSA####### ..... ##......#.##.#.##iTD2l.iJNliM(7.6ihRiT8 _The frilled lizard hisses angrily.iY .............##.# #####.###.......#  #........#### #.##.##.## #i;Z D#.##.##.#######.###.......#........ ##.#...#.# #.∩......# #.....##@#.....# #.....#.....l.## ########.....##  ##.......######.# #i\ 2l.i!s r8.8Kinetic Grapneli6 M .............##.#  gowby the Tinkerer  #####.###.......#  Barachi #........####  Health: 13/13 ======================== #.##.##.## #  Magic: 2/3================-------- #.##.##.#######.##  AC: 2Str: 11 #.......#........  EV: 11Int: 15 ##......#.#...#.#  SH: 0Dex: 10 #.......∩......#  XL:  1 Next: 10% Place: Dungeon:1 iB 6#.....##@#.....#  Noise: ---------  Time: 118.8 (0.0) #.....#..**l..##  a) +0 hammer ########.....##  Cast: Kinetic Grapnel ##.......  #.######  .#  l   frilled lizard .#  .#  # _You encounter a frilled lizard. _The frilled lizard hisses angrily.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (53% to hit)i: v .............##.#gowby the Tinkerer#####.###.......#Barachi#........####Health: 13/13 ========================#.##.##.###Magic: 2/3================--------#.##.##.#######.##AC: 2Str: 11#.......#........EV: 11i< Int: 15##......#.#...#.#SH: 0Dex: 10#.......∩......#XL:  1 Next: 10% Place: Dungeon:1#.....##@#.....#Noise: ---------  Time: 118.8 (0.0)#.....#..**l..##a) +0 hammer########.....##Cast: Kinetic Grapnel##.......#.######.#l   frilled lizard (grapneled).#.##Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (53% to hit)  The kinetic grapnel hits the frilled lizard.  The frilled lizard is heavily wounded.iM 2l.i .i :=9.8 (1 _iu i iCl.-20i †The grapnel guides your strike. You hit the frilled lizard.iB )i v2=2.2 (1.4Kinetic Grapneli i R _You kill the frilled lizard!iLM~########.#..# .............#######.###..............#### .##.##.## # ##.##.#######.##iM.......#.........##.#...##.......@......##.....##.#.....##.....#..†....##########.....##....####iTiW5-3.4 (1.2iM\i_h _There is an entrance to Keiniv's Book Shoppe here.i$ i/ Welcome to Keiniv's Book Shoppe! What would you like to do?  a -  800 gold a manual of Translocationsb -  130 gold a parchment of Awaken Armour  c -  520 gold a parchment of Dragon's Call  d -  250 gold a parchment of Forge Monarch Bomb  e -  40 gold a parchment of Kiss of Death  f -  328 gold a parchment of Magnavolt  g -  328 gold a parchment of Orb of Destruction  h -  250 gold a parchment of Plasma Beam  i -  58 gold a parchment of Static Discharge  j -  88 gold a parchment of Vampiric Draining You have 22 gold pieces. i/ *[Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listiii@ ~########.#..# #gowby the Tinkerer.............##.#Barachi#####.###.......#i~3Health: 13/13 ========================#........####Magic: 2/3================--------#.##.##.###iAC: 2Str: 11#.##.##.#######.##EV: 11iInt: 15#.......#.........SH: 0iDex: 10##......#.#...#.#XL:  1 Next: 20% Place: Dungeon:1#.......@......#Noise: ---------  Time: 123.4 (0.0)#.....##.#.....#a) +0 hammer#.....#..†....##Cast: Kinetic Grapnel########.....##i##.......#.######.#i.#.#Aim: a frilled lizard (53% to hit)  iThe kinetic grapnel hits the frilled lizard. _The frilled lizard is heavily wounded.The grapnel guides your strike. You hit the frilled lizard. _You kill the frilled lizard! i?S_There is an entrance to Keiniv's Book Shoppe here.iIiiixiiPi3iirf _iiaiiIiiiΣie,ii,iiiRj3========iiNi,ixi̱iz  You encounter a hobgoblin and an endoplasm.i#####.###.......#  ##### # #.##.##.## J##.##.##.#######.####.......#.........##......#.#...#.# .......∩......# .....##.#.....# #.....### ########.....##  ##........ ##.###i#### .#.# J   endoplasm (asleep).# g   hobgoblin (asleep) g#i 31.6 (8.2g.  Found a stone staircase leading down.iDgi5=2.8 (9.4i6i$ _The hobgoblin shouts!i{ _You see here a frilled lizard corpse.iH@i   #  #.## J#  #.##.##.#######.###  #.......#.........  ##......#.#...#.#  ..∩......#  ##.#.....#  #..@....##  ##.....##  ##........  ##.#######  .# .# .# g# .#i'   #  #.##i J#  #.##.##.#######.###  #.......#.........  i##......#.#...#.#  ip..∩......#  i##.#.....#  i#..@....##  i<##.....##  ##........ i& ##.####### .# .# .# g#i1 .#iiieid _There are monsters nearby!i/ .............##.#  #####.###.......# #........#### # #.##.##.## J# #.##.##.#######.####.......#.........##......#.#...#.# #.......∩......# #.....##.# #.....#..†########.....## ##........##.########.# #.# #.##g#ii0 5g.i6 i: <-4.0 (1.2 _i? iA i!~########.#..# # .............##.# #####.###.......# #........#### # #.##.##.## J# #.##.##.#######.####.......#.........##......#.#...#.# #.......∩..@...# #.....##.#.....# #.....#..†########.....####........##.########.# #.##g#i8g.i6g.i*iw|========-5.2Kinetic Grapneli+i i~########.#..# # gowby the Tinkerer .............##.# Barachi #####.###.......# Health: 13/13 ========================  #........#### #  Magic: 2/3================--------  #.##.##.## J#  AC: 2Str: 11  #.##.##.#######*###  EV: 11Int: 15  #.......#.....*...  SH: 0Dex: 10  ##......#.#..*#.#  XL:  1 Next: 20% Place: Dungeon:1 #.......∩..@...#  Noise: ---------  Time: 135.2 (0.0) #.....##.#.....# is[39;49m a) +0 hammer #.....#..†....##  Cast: Kinetic Grapnel ########.....##  ##........  ##.#######  J   endoplasm (asleep) #g# g   hobgoblin #.# #.# _You see here a frilled lizard corpse. _There are monsters nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i ~########.#..# #gowby the Tinkerer .............##.#Barachi #####.###.......#iԽ 7Health: 13/13 ========================#........#### #Magic: 2/3================--------#.##.##.## J#AC: 2Str: 11#.##.##.#######*###EV: 11Int: 15#.......#.....*...SH: 0Dex: 10##......#.#..*#.#XL:  1 Next: 20% Place: Dungeon:1iL #.......∩..@...#Noise: ---------  Time: 135.2 (0.0)#.....##.#.....#a) +0 hammer#.....#..†....##Cast: Kinetic Grapnel########.....####........##.#######i J   endoplasm (grapneled)#g#g   hobgoblin#.#i #.#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iʾ 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  i uThe kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.iP $g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lini%Q Ae  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.iR C>JiX +..i2[ :=6.2 (1 _i` iAb iCgq ##...##.##.# ########.#..# # ............##.# ####.###.......# #........#### # #.##.##.## ># #.##.##.#######J#####.......#.........)###......#.#..@#.# #.......∩......# #.....##.#.....# #.....#..†########.....####........ ##g####### ivj7g.ik).J.ir8 is5-7.4 (1.2izi2}) _Found a long sword.iz k .  The grapnel guides your strike. You hit the endoplasm.i 8g.iK sg   hobgoblini =4=8.8 (1.4i i M _You kill the endoplasm!iv ##...##.##.# gowby the Tinkerer ########.#..# # Barachi ............##.# Health: 13/13 ======================== ####.###.......# Magic: 1/3========----------------  #........#### #  AC: 2Str: 11  #.##.##.## >#  EV: 11Int: 15  #.##.##.#######.####  SH: 0Dex: 10  #.......#.........)#  XL:  1 Next: 40% Place: Dungeon:1  ##......#.#..@#.#  Noise: =--------  Time: 138.8 (0.0) i75 #.......∩..*...#  a) +0 hammer  #.....##.#.*...#  Cast: Kinetic Grapnel  #.....#..†*...##  ########..g..## ##........  g   hobgoblin ##.#######  #.# #.#The grapnel guides your strike. You hit the endoplasm. _You kill the endoplasm!iAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (74% to hit)i ##...##.##.#gowby the Tinkerer ########.#..# #Barachi ............##.#Health: 13/13 ======================== ####.###.......#Magic: 1/3========----------------#........#### #AC: 2Str: 11#.##.##.## >#EV: 11Int: 15#.##.##.#######.####SH: 0Dex: 10#.......#.........)#XL:  1 Next: 40% Place: Dungeon:1iÿ ,##......#.#..@#.#Noise: =--------  Time: 138.8 (0.0)#.......∩..*...#a) +0 hammer#.....##.#.*...#Cast: Kinetic Grapnel#.....#..†*...##########..g..####........g   hobgoblin (grapneled)##.########.##.#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei{ Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.iJP ig....iS 29.8 (1 _i[ i>] i6g.i/i/-40iAi׸in 5g.iv ix @-1id i i †The grapnel guides your strike. You hit the hobgoblin.i )i v6=3.2 (1.4Kinetic Grapneli(# i% M _You kill the hobgoblin!i.....#  ##...##.##.# #######.#..# # ...........##.# ###.###.......# #........#### ## #.##.##.## ># #.##.##.#######.#### #.......#.....@...)#iW##......#.#...#.##.##.......∩...†..# #.....##.#....##.....#..†....########.....####........##.#iM7###### iif5-4.4 (1.2ii^##........# ##...##.##.# .#..# ##.##.##..###.##.  #.#####.##  #.##.##.## .>#  #.##.##.#.####  #.#.)#  ##......#.#...#.##.# #.......∩...†..# #.....##.#...##.....#..†.###.....#### idigB-5.6ihmi)oi) ##..# ##...##.##.# .#..# ##. ##.##. .###.##. #.#####.## #.##.##.## #.># #.##.##.#.#### #.#.)# ##......#.#...#.##.#  #.i]2 I∩...†..# ##.....##.#.....#  #.....#..†....##  ##.....#### i< i@ (6.8iK i& ##.# ##...##.##.# .#..# ##. ##.##. .###.##. .#####.## .##.##.## #.># i '.##.##.#.#### .#.)# ......#.#...#.##.# #.∩...†..# .# #.....##.#.....# .# #.....#..†....## .# i #.....## .###.........###.########ià -#.#iB i% _2========8.0iĮ i  i4dO##.# ##...##.##.# .#..# ##. ##.##. ###.##. #####.##  id##.##.## #.># ##.##.#.#### #.# ......#.#...#.##.# .∩...†..##.# .....##.#.....##.#  id.....#..†....###.#.....## #.# i6e##.........###.########  ip>9.2 ibt iwS _You see here a +0 long sword. i߳ id-500 i i) _c - a +0 long sword i,  ig Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon)c - a +0 long sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip i i iC$ ##........#gowby the Tinkerer##...##.##.#Barachi  i$###.#..# ##.Health: 13/13 ======================== .......##.##.Magic: 2/3 i$W================-------- ###.......##. i&%yAC: 2Str: 11 .......#####.## iX%YEV: 11Int: 15  i%##.##.## #.>#SH: 0Dex: 10 ##.##.#######.#### i%=XL:  1 Next: 60% Place: Dungeon:1 ......#.........@#Noise: ---------  Time: 150.2 (0.0)  i%M......#.#...#.##.#a) +0 hammer .......∩...†..##.# i)&lCast: Kinetic Grapnel .....##.#.....##.#  i`&.....#..†....###.# #######.....## #.###.........# i'##.#########.#The kinetic grapnel hits the hobgoblin. _The hobgoblin is severely wounded.The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin! _You see here a +0 long sword. _c - a +0 long sword i0G  You unwield your +0 hammer. i1p1.2 (1c) +0 long sword iy7 i92 _c - a +0 long sword (weapon) i>b iLdTDrop what? (Left/Right to switch category) 3/52 gear slots (_ for help) Hand Weapons (select all with ))  c - a +0 long sword (weapon)a - a +0 hammer  id-Armour (select all with [)  b - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] i 1 item  c - a +0 long sword (weapon)  a + a +0 hammer[Enter] accept (1 chosen) i  i | ##........#gowby the Tinkerer##...##.##.#Barachi ###.#..# ##.Health: 13/13 ======================== .......##.##.Magic: 2/3================-------- ###.......##.AC: 2Str: 11 .......#####.##EV: 11Int: 15 ##.##.## #.>#SH: 0 iv uDex: 10 ##.##.#######.####XL:  1 Next: 60% Place: Dungeon:1 ......#.........@#Noise: ---------  Time: 151.2 (0.0) ......#.#...#.##.#c) +0 long sword .......∩...†..##.#Cast: Kinetic Grapnel .....##.#.....##.# .....#..†....###.# #######.....## #.###.........# i Q##.#########.#The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin! _You see here a +0 long sword. _c - a +0 long sword  You unwield your +0 hammer. _c - a +0 long sword (weapon) i +2.2 (1 i  i+ _You drop a +0 hammer. i<I i, i i3======== i! i< ipI ie======== if  You encounter a jackal. i\ ###...# h ###.##### . #.....###. ##........# ##...##.##.# #######.#..# ##.# ...........##.##.##.###.......##.  #........#####@##  #.##.##.## #.>#  #.##.##.#######.####  #.......#.........)#  ##......#.#...#.##.#  i #.......∩...†..##.#h   jackal (asleep)#.....##.#.....##.##.....#..†....###.#########.....## #.#.h65.0 (12.8).h iCh i[56.2 (14.0 _ i i('...#####...# ###.##### . ###h ##....... ##...##. #######.#..# ...........## ###.###.......##@# .......#####.## i'D #.># ##.##.#######.###.........)##.#...#.##..∩...†#.#..........#..†....## i)K.h i?{7.4 (1.2)Kinetic Grapnel i #...### . gowby the Tinkerer  ###...# . Barachi ###.##### . Health: 13/13 ======================== #.....###. Magic: 2/3================-------- ##.......h# AC: 2Str: 11 ##...##.##*# EV: 11Int: 15 #######.#..# ##*# SH: 0Dex: 10 ...........##.##*# XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@# Noise: ---------  Time: 167.4 (0.0)  #........#####.## c) +0 long sword  #.##.##.## #.># i$[39;49m Cast: Kinetic Grapnel  #.##.##.#######.####  #.......#.........)#  ##......#.#...#.##.#  h   jackal  #.......∩...†..##.#  #.....##.#.....##.#  #.....#..†....###.# _You drop a +0 hammer. _You encounter a jackal.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit) i% % #...### . gowby the Tinkerer  ###...# . Barachi ###.##### . Health: 13/13 ======================== #.....###. Magic: 2/3 iW& ================-------- ##........# AC: 2Str: 11 ##...##.##h# EV: 11Int: 15 #######.#..# ##.# SH: 0Dex: 10 ...........##.##.# XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@# Noise: ---------  Time: 167.4 (0.0)  #........#####.## c) +0 long sword  #.##.##.## #.># i&  Cast: Kinetic Grapnel  #.##.##.#######.####  #.......#.........)#  i& ##......#.#...#.##.#  h   jackal  #.......∩...†..##.#  i'  #.....##.#.....##.#  #.....#..†....###.# _You encounter a jackal.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen. iE( /.h iy(  iC/ r  .   .  .  i/ ]##.   i0 b ##h#    iG0  #.>#   io0   )  i0 U .##.#   i0 k∩...†..# i0 ;  .# i1 v  †....## i[3 aContam: 10% 8.4 (1 _ i9  iu; i #...### . gowby the Tinkerer  ###...# . Barachi ###.##### . Health: 13/13 ======================== #.....###. Magic: 1/3========---------------- ##........# AC: 2Str: 11 ##...##.##.# EV: 11Int: 15 Contam: 10% #######.#..# ##h# SH: 0Dex: 10 ...........##.##*# XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@# Noise: ---------  Time: 168.4 (0.0)  #........#####.## c) +0 long sword  #.##.##.## #.>#iC[11;34H Cast: Kinetic Grapnel  #.##.##.#######.####  #.......#.........)#  ##......#.#...#.##.#  h   jackal  #.......∩...†..##.#  #.....##.#.....##.#  #.....#..†....###.# Aim: a jackal (67% to hit) _You miscast Kinetic Grapnel. Nothing appears to happen.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit)i#n #...###.gowby the Tinkerer###...#.Barachi###.##### .Health: 13/13 ========================#.....###.Magic: 1/3in========----------------##.......*#AC: 2Str: 11##...##.##*#EV: 11Int: 15 Contam: 10% #######.#..# ##*#SH: 0Dex: 10 ...........##.##*#XL:  1 Next: 60% Place: Dungeon:1 ido\###.###.......##@#Noise: ---------  Time: 168.4 (0.0)#........#####.##c) +0 long sword#.##.##.## #.>#Cast: Kinetic Grapnel#.##.##.#######.#####.......#.........)###......#.#...#.##.#h   jackalio#.......∩...†..##.##.....##.#.....##.##.....#..†....###.#ioAim: a jackal (67% to hit) _You miscast Kinetic Grapnel. Nothing appears to happen.  ipTAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei&pPShift-Dir - straight lineAim: a jackal (67% to hit)i.h _You miscast Kinetic Grapnel. Nothing appears to happen.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel misses the jackal.iiW.i.i io=i 9.4 (1 i _i i i   You hit the jackal but do no damage. The jackal bites you.i ]2--70.8 (1.4i i1 W _The jackal completely misses you.i!w  You closely miss the jackal. The jackal bites you.ic1----2.2i)i5S _The jackal barely misses you.i  You closely miss the jackal. The jackal misses you.i* 62==iU !3.6i i S _The jackal barely misses you.i4  You hit the jackal.  The jackal is moderately wounded.i 61--i$ 57% 5.0i i i _The jackal bites you. The jackal barely misses you.ie  You hit the jackal but do no damage.The jackal is moderately wounded.46.4ii _The jackal barely misses you. The jackal completely misses you.itd  You barely miss the jackal.The jackal is moderately wounded.ieJ0----1ie!7.8ikimi _The jackal barely misses you. The jackal bites you.i^d  #...### . gowby the Tinkerer  ###...# . Barachi ###.##### . Health: 10/13 ==================------ #.....###. Magic: 0/3------------------------ ##........# AC: 2Str: 11 ##...##.##.# EV: 11Int: 15 Contam: 1% #######.#..# ##.# SH: 0Dex: 10 ...........##.##h# XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@# Noise: =--------  Time: 177.8 (0.0)  #........#####.## c) +0 long sword  #.##.##.## #.>#[37id m Cast: Kinetic Grapnel  #.##.##.#######.####  #.......#.........)#  ##......#.#...#.##.#  h   jackal  #.......∩...†..##.#  #.....##.#.....##.#  #.....#..†....###.# The jackal is moderately wounded. _The jackal barely misses you. The jackal bites you.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 67% to hit)iP i #...###.gowby the Tinkerer###...#.Barachi###.##### .Health: 10/13 ==================------#.....###.Magic: 0/3------------------------##........#AC: 2Str: 11##...##.##.#EV: 11Int: 15 Contam: 1% i: Z#######.#..# ##.#SH: 0Dex: 10 ...........##.##h#XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@#Noise: =--------  Time: 177.8 (0.0)#........#####.##c) +0 long sword#.##.##.## #.>#Cast: Kinetic Grapnel#.##.##.#######.#####.......#.........)###......#.#...#.##.#h   jackal#.......∩...†..##.#i #.....##.#.....##.##.....#..†....###.# _The jackal barely misses you. The jackal bites you.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 67% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.i 11% 8.8 (1Kinetic Grapneli i S  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (moderately wounded, 67% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen. i H_The jackal barely misses you.i6U  You hit the jackal.  The jackal is moderately wounded.The jackal bites you.iMW7/13 ------1========80.2 (1.4Kinetic GrapneliblT _The jackal bites you but does no damage.ib #...### . gowby the Tinkerer  ###...# . Barachi ###.##### . Health: 7/13============------------ #.....###. Magic: 0/3------------------------ ##........# AC: 2Str: 11 ##...##.##.# EV: 11Int: 15 Contam: 11% #######.#..# ##.# SH: 0Dex: 10 ...........##.##h# XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@# Noise: =--------  Time: 180.2 (0.0)  #........#####.## c) +0 long sword  #.##.##.## #.>#[11ib3;34H Cast: Kinetic Grapnel  #.##.##.#######.####  #.......#.........)#  ##......#.#...#.##.#  h   jackal  #.......∩...†..##.#  #.....##.#.....##.#  #.....#..†....###.# The jackal bites you. _The jackal bites you but does no damage.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 67% to hit)i  #...###.gowby the Tinkerer###...#.Barachi###.##### .Health: 7/13============------------#.....###.Magic: 0/3------------------------##........#AC: 2Str: 11##...##.##.#EV: 11Int: 15 Contam: 11% #######.#..# ##.#SH: 0Dex: 10 ...........##.##h#XL:  1 Next: 60% Place: Dungeon:1 ###.###.......##@#i QNoise: =--------  Time: 180.2 (0.0)#........#####.##c) +0 long sword#.##.##.## #.>#Cast: Kinetic Grapnel#.##.##.#######.#####.......#.........)###......#.#...#.##.#h   jackal (grapneled)#.......∩...†..##.##.....##.#.....##.##.....#..†....###.#iG +Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 67% to hit)  The kinetic grapnel hits the jackal.  The jackal is almost dead.iu 1.2 (1Kinetic Grapneliqx ^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (lightly wounded, 67% to hit)  The kinetic grapnel hits the jackal.  The jackal is almost dead. _The jackal closely misses you. The jackal barely misses you.i^h .  The grapnel guides your strike. You hit the jackal.ie(igl8==82.6 (1.4ilivoJ _You kill the jackal!i# 3i# i>% i% i) 9% i) i* i + T==7i+ i, i- f9==5i- i/ M3i/ i0 i0 71i\1 ie3 i3 'i&4 iD6 Z _Your magical contamination has completely faded away.i6 p10/13====i67 i8 p1========iG9 i0: iv: i: i; ,i< i= i!> :==i> i? iM@ i@ h1==========i@ iB iRB iB iOD ,iD iE iF idF iG iH j2====iH iI iI igJ iK ,i,L iM ,i}N iP iP 3==iP iYR iR 3==2========ifS iU 1 _HP restored.iU i3V iW ieW iW iX iY iuY i$[ i==========i[ i\ i\ ia] iC^ i^ i^ i_ i:` in` iPa ia ib ib iCc ic id ie iQe if ig iQg i0k 3========ik il ,iVm i o iq ,iq ir it ,iNv i:w iW{ l========i9} i% ,i< i2 i i ī i i iԉ i* i i iN i0 i i ,iђ iU i ,iD ie i ,i i io ,i i! .......# .. ......## #.## #. .###### #... #.## .# #.. ..### ..$ .# #.. .... .. .# ... ##..##.# .### #.# .....# #.# #..#iP i.##### #.#####@.##.###-  #.....###.............# ##........############.# #...# .#..# ##.# ....##.##.# .......##.# ....#####.## ##.## #.>#i 1232.0 (49.4)iq F-3.0 (50i1 iK S _f - a purple potioniC_i,f  You encounter a jackal.iK[# ..  # ... ....## #.##. #.. ###### #....##.. ### # #.. ...### ..$ # #..h .... .. # .....##..##.# ### #.##........# ..# #.# #.@# #.##### #.#####..##.### .....###.............# .....############.# ...##.##.# #..# ##.# h   jackal (asleep)##.##.#..##.# ...#####.##i,0.0)iJJ4.2 (1.2 _ii+......# .. gowby the Tinkerer ......# # ... Barachi .....## #.##. #.. Health: 13/13 ======================== ###### #....##.. ###  Magic: 2/3================-------- # #.. ...### ..$  AC: 2Str: 11 # #..h .... ..  EV: 11Int: 15 # .....##..##.#  SH: 0Dex: 10 i### #.##........#  XL:  1 Next: 80% Place: Dungeon:1 ..# #.# #.@# Noise: ---------  Time: 234.2 (0.0) #.##### #.#####..##.###  c) +0 long sword #.....###.............#  Cast: Kinetic Grapnel #........############.# ...##.##.# #..# ##.# h   jackal (asleep) ...##.##.# ......##.# ...#####.## _f - a purple potion _You encounter a jackal.ixAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineid i That beam is likely to hit you. Continue anyway? Y - Yes  N - Noiiib......#..gowby the Tinkerer ......# # ...Barachi .....## #.##. #..Health: 13/13 ======================== ###### #....##.. ###Magic: 3/3======================== ##.. ...### ..$AC: 2Str: 11 ##..h .... ..EV: 11Int: 15 #.....##..##.#SH: 0Dex: 10 ### #.##........#XL:  1 Next: 80% Place: Dungeon:1 ..# #.# #.@#Noise: ---------  Time: 234.2 (0.0) #.##### #.#####.i..##.###c) +0 long sword #.....###.............#Cast: Kinetic Grapnel #........############.# ...##.##.# #..# ##.#h   jackal (asleep) ...##.##.# ......##.# ...#####.## _f - a purple potion _You encounter a jackal.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.iiMi5i. _i=i@iJ\ _Unknown command.itii8i׍F _Unknown command.i.# ....# # ....## #.##. #.. .###### #....##.. ### .# #.. ...### ..$ .#.#..h .... .. .# .....##..##.# .### #.##.#.# #.# #@.##.##### #.#####..##.###  #.....###.............# ##.############.# #...##.##.# ihz.#..# ##.# ....##.##.# .##.# ....#####.##i G.hi f hThe jackal barks!i G.hi\hh 2 jackals (1 wandering)iN===5.4 (1.2Kinetic Grapneliii W _You encounter a jackal.i .......# ... gowby the Tinkerer .......# # ... Barachi ......## #.##. #.. Health: 13/13 ======================== .###### #....##.. ###  Magic: 2/3================-------- .# #.. .h.### ..$  AC: 2Str: 11 .# .#... .... ..  EV: 11Int: 15 .# .....##..##.#  SH: 0i Dex: 10 .### #.##.h*.....#  XL:  1 Next: 80% Place: Dungeon:1 ...# #.# #@.# Noise: ===------  Time: 235.4 (0.0) ##.##### #.#####..##.###  c) +0 long sword  #.....###.............#  Cast: Kinetic Grapnel ##........############.# #...##.##.# .#..# ##.# hh 2 jackals (1 wandering) ....##.##.# .......##.# ....#####.##The jackal barks! _You encounter a jackal.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit)i}.......#...gowby the Tinkerer .......# # ...Barachi ......## #.##. #..Health: 13/13 ======================== .###### #....##.. ###Magic: 2/3================-------- .##.. .h.### ..$AC: 2Str: 11 .#.#... .... ..EV: 11Int: 15 .#.....##..##.#SH: 0Dex: 10 .### #.##.h*.....#XL:  1 Next: 80% Place: Dungeon:1 ...# #.# #@.#Noise: ===------  Time: 235.4 (0.0) ##.ih##### #.#####..##.###c) +0 long sword#.....###.............#Cast: Kinetic Grapnel ##........############.# #...##.##.# .#..# ##.#hh 2 jackals (1 wandering, 1 grapneled) ....##.##.# .......##.# ....#####.##Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is almost dead.i]@.hi^.h.hiheif;--6.4 (1 _iliInim:#####...#.. .....# # ......## #.##. # ##### #....##.. .#### #.. ...###....$.#... ..h.. .. ......##..#####..h@....# ...# #.#####..##...# ##.##### #.#####..##.###  ###............ ##........############.# #...##. .#..# ##...##.# .hThe jackal barks!i:EhiL====7.6 (1.2ii _The jackal misses you. The jackal barely misses you.ij .  The grapnel guides your strike. You slash the jackal!il    jackal  You kill the jackal!i+ .#####....#..gowby the Tinkerer .......#....Barachi .......# # ...Health: 13/13 ======================== ......## #.##. #.. #Magic: 2/3================-------- .###### #....##.. .####AC: 2Str: 11 .##.. ...###....$EV: 11Int: 15 .#.#... ..... ..SH: 0Dex: 10 .#i!......##h.##.#XL:  1 Next: 100% Place: Dungeon:1 .### #.##...@....#Noise: =--------  Time: 239.0 (1.4) ...# #.#####..##...#c) +0 long sword ##.##### #.#####..##.###Cast: Kinetic Grapnel  #.....###.............# ##........############.# #...##.##.#h   jackal i!.#..# ##.# ....##.##.# .......##.#The kinetic grapnel hits the jackal. _The jackal is almost dead.The jackal barks! _The jackal misses you. The jackal barely misses you.The grapnel guides your strike. You slash the jackal!  You kill the jackal!i# --- _The jackal closely misses you. The jackal barely misses you.You have reached level 2!i-/  --more--in m9/193/5--2 0% iPt AjackaliOv 4 _i.#####... .#.. gowby the Tinkerer .......# .... Barachi .......# # ... Health: 19/19 ======================== ......## #.##. #.. #  Magic: 2/5=========--------------- .###### #....##.. .####  AC: 2Str: 11 .# #.. ...###....$  EV: 11Int: 15 .# .#... ..... ..  SH: 0Dex: 10 .# ......##h.##.#  XL:  2 Next:  0% Place: Dungeon:1 .### #.##...@....#  Noise: =--------  Time: 239.0 (0.0) ...# #.#####..##...#  c) i+0 long sword ##.##### #.#####..##.###  Cast: Kinetic Grapnel  #.....###.............# ##........############.# #...##.##.# h   jackal .#..# ##.# ....##.##.# .......##.# _The jackal closely misses you. The jackal barely misses you. _You have reached level 2!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit)i .#####....#..gowby the Tinkerer .......#....Barachi .......# # ...Health: 19/19 ======================== ......## #.##. #.. #Magic: 2/5=========--------------- .###### #....##.. .####AC: 2Str: 11 .##.. ...###....$EV: 11iȀ Int: 15 .#.#... ..... ..SH: 0Dex: 10 .#......##h.##.#XL:  2 Next:  0% Place: Dungeon:1 .### #.##...@....#Noise: =--------  Time: 239.0 (0.0) ...# #.#####..##...#c) +0 long sword ##.##### #.#####..##.###Cast: Kinetic Grapnel  #.....###.............# ##........############.# #...##.##.#h   jackal (grapneled) .#..# ##.# ....##.##.# iՁ .......##.#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is lightly wounded.i gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.jackal is lightly wounded.  The jackal closely misses you.i< g   hobgoblin (wandering)You encounter a hobgoblin.i \7---40.0 (1i iG + _The jackal bites you.ioh .  The grapnel guides your strike. You hit the jackal.i]F.gi3g.ig   hobgoblin (wandering)i 8=--81.4 (1.4Kinetic GrapneliiJ _You kill the jackal!i V.#####... .#....# .....# # .....## #.##. #.. #.###### #....##.. .#### ..# #.. ...###....$.# #.#g.. ........ ..# #......##..##.#.### #.##.# #...# #.#####..##...#iu #.##### #.#####..##.### #.....###.............#  ##.############.# ##...##.##.# #.#..# ##.# .....##.##.# #.##.#i K.gi i 5-2.6 (1.2i i i.#####.... .. .#....#.. .. .....# .. #. .....## #.##. #.. #.###### #....##.. .####.# #.......###....$.# #.#.... .........# #.g....##..##.#.### #.##.##...# #.#####..##...#  ###.##### #.#####..##.### #.....###.............# ##.############.#  ##...##.##.# ##.#..# ##.# ......##.##.# ##.##.#g.isMgiY-3.8Kinetic Grapneliii( #...# ... .## ### #...#####.... ..#.#......#.. ............# .. #.#....?........## #.##.##..... # #...###### #....##... .#### #...# #.......###....$ #...# #.#g............ #...# #.....@##..##.# #...### ###.##........# ###...# #.#####..##...####.##### #.#####..##.### #.....###...........i%* ..# ##........############.#  ##...##.##.# ###.#..# ##.# .......##.##.#iI, F.gi2 iu3 t9===5.0i9 i: d _Found a scroll labelled USUBOCWYOST.iNeN#...# ... .## ###  gowby the Tinkerer #...#####.... ..#.#.....  Barachi ..........#.. ..........  Health: 19/19 ======================== ..........# .. #.#....?..  Magic: 1/5====-------------------- .........## #.##.##..... #  AC: 2Str: 11 #...###### #....##... .####  EV: 11ieInt: 15 #...# #.......###....$  SH: 0Dex: 10 #...# #.#.............  XL:  2 Next:  8% Place: Dungeon:1 #...# #...g*@##..##.#  Noise: ---------  Time: 245.0 (0.0) #...### ###.##........#  c) +0 long sword ###...# #.#####..##...#  Cast: Kinetic Grapnel  ###.##### #.#####..##.###  #.....###.............#  ##........############.#  g   hobgoblin if ##...##.##.# ###.#..# ##.# .......##.##.# _You kill the jackal! _Found a scroll labelled USUBOCWYOST.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (74% to hit)i }#...# ... .## ###gowby the Tinkerer #...#####.... ..#.#.....Barachi ..........#.. ..........Health: 19/19 ======================== i}..........# .. #.#....?..Magic: 1/5====-------------------- .........## #.##.##..... #AC: 2Str: 11 #...###### #....##... .####EV: 11Int: 15 #...##.......###....$SH: 0Dex: 10 #...# #.#.............iD~XL:  2 Next:  8% Place: Dungeon:1 #...# #.****@##..##.#Noise: ---------  Time: 245.0 (0.0) #...### ###.##........#ik~c) +0 long sword ###...# #.#####..##...#i~Cast: Kinetic Grapnel###.##### #.#####..##.###i~-#.....###.............###........############.#g   hobgoblin##...##.##.# ###.#..# ##.# .......##.##.# i_You kill the jackal! _Found a scroll labelled USUBOCWYOST.  iLTAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiSShift-Dir - straight lineAim: a hobgoblin (74% to hit)i6.gFound a scroll labelled USUBOCWYOST. i" Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel misses the hobgoblin.i...i :=6.0 (1 _iMii{2=====7.4 (1.4ii6 _You closely miss the hobgoblin. The hobgoblin closely misses you. x2iu $You hit the hobgoblin.i=168.8Kinetic GrapneliiM _You kill the hobgoblin!iZE B#...# ... .## ###  gowby the Tinkerer #...#####.... ..#.#.....  Barachi ..........#.. ..........  Health: 19/19 ======================== ..........# .. #.#....?..  Magic: 1/5====-------------------- .........## #.##.##..... #  AC: 2Str: 11 #...###### #....##... .####  EV: 11Int: 15 #...# #.......###....$  SH: 0Dex: 10 #...# #.#.............  XL:  2 Next: 16% Place: Dungeon:1 iF b#...# #....$@##..##.#  Noise: =--------  Time: 248.8 (0.0) #...### ###.##........#  c) +0 long sword ###...# #.#####..##...#  Cast: Kinetic Grapnel  ###.##### #.#####..##.###  #.....###.............#  ##........############.#    ##...##.##.#  ###.#..# ##.#  .......##.##.# You hit the hobgoblin. iF _You kill the hobgoblin!Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineig i wThat beam is likely to hit you. Continue anyway? i IY - Yes  N - Noi{ii#...# ... .## ###gowby the Tinkerer #...#####.... ..#.#.....Barachi ..........#.. ..........iOHealth: 19/19 ======================== ..........# .. #.#....?..Magic: 2/5=========--------------- .........## #.##.##..... #AC: 2Str: 11 #...###### #....##... .####EV: 11Int: 15 #...##.......###....$isSH: 0Dex: 10 #...# #.#.............XL:  2 Next: 16% Place: Dungeon:1 i#...# #....$@##..##.#Noise: =--------  Time: 248.8 (0.0) #...### ###.##........#c) +0 long sword ###...# #.#####..##...#Cast: Kinetic Grapneli ###.##### #.#####..##.####.....###.............###........############.###...##.##.# ###.#..# ##.# .......##.##.#You hit the hobgoblin. _You kill the hobgoblin!Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.iQi9i<i. _ioiiiʫ. _You kill the hobgoblin!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Unknown command.ik #...# .... .## ### ##...#####..... ..#.#......#..! ...........# .. #.#....?...## #.##.##..... # ##...###### #....##.... .####  #...#i #.###....$  #...# #.#.  #...# #....@.##..##.#  #...### ###.##.#  ###...# #.#####..##...#  ###.##### #.#####..##.###it  #.....###......# ##.####.#  ##...##.##.# ####.#..# ##.# .##.##.#iyi]6-50.0 (1.2iic _Found a dark potion.iE-1.0 (2iOi?= _You now have 31 gold pieces (gained 9).iYE =====iI i?Q ,iR iU ,i*W i}Z ,i[ i] iI^ Q3=====i_ i~a ia iVc iUe ,if ih i>i iTj ik i>l ======il i n ,i9o ip i:q ir i?t it iu iw i x ity iA{ i{ i%| i} ,is~ i i Q4=====i܀ i* i i i@ i i i i i$ i i5 '=====ia i iF i i i ,iڔ i Bil nij BiU i e5=====i, i ip ,iʥ i ,i{ i iB i Bi ,i S=====iV i Bi BiH i  #..# #~~~...~~..~#  #..###.~~~~~~..~~#  ##.....ß.......~~##  #...#...###++#####  #...######....#.###  #...# #......... #  #...# #.......##.# ### ####...#####..#.#..... .............#..@........... .............#....#.#....?.. ............##.#.##.##..... # ####..##.#....##.... .#####...# # #.......###....$#...# #.#................# #......##..##.#  #...### iW N###.##........#  ###...# #.#####..##...#87.2 (36.2)iS 8.2 (37 _j - a dark potioni i i i] iC iR ,i is i i i' i i- i i6 i id iX iv i ! iw! i}" i$ iN& i& i' i) i+ i+ i, i. i00 ir0 i1 i|3 i4 i65 iG6 i3B Y#.~~~~~~..~~# .ß.......~~## ..###++##### ####....#.#### #..........# #.......##.####### ###........#.# ....#.......iB 3# #....#.#....@..# ##.#.##.##......# #####.#....##......####  # #.......###....$ #.#..............# #......##..##.#.... iB # ###.##........#.#... i(C z# #.#####..##...#...# ##### #.#####..##.### #.#iwI /99.0 (10.8iL .300.0 (11iP iCS a _e - a scroll labelled USUBOCWYOSTi]$i$i%i'ii)i1ni?2iK4i5iF6iX7i9iV:i:i;i=i?iZ?i@iB,iCipFM _You now have 48 gold pieces (gained 17).iGiHiHiR ..#.####  .......#  ..##.####### .....#.#..... ... iR...#.#.......#  #.##.##......#  #....##......#####  #.......###.....@#  #..............#.#  .....##..##.#....#  #.##........#.#....  #.#####..##...#...##  i#S#.#####..##.#####.#    #.............# .#  iS  .######## ##    .#  iSUYou pick up a book of Party Tricks and begin reading...iX18.2 (8.2)inZ+9.2 (9i^iar  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.im i i i i iH is i i iq i i i i! i# i:% i% i% i& ig' i' i5( i) i* i* iR+ iW, i/- i- i- i/ i0 i1 i1 i 3 i4 iH4 i4 i!6 iX7 i7 i8 i9 i: ,iN; i; iV< i< i< i= i> iC> i> i? i@ i@ iNA iC iD iD iCE iF ihG iG i9H iaI iJ iJ i'K iL iM iXM iM iN iO i P i~P iQ i^R iR iWS iwT i9U iU iV ic `ie ie ,if ih ih ih iki ij ik il il im in i7o io i.q iq ir i/s iJt iu Biw iw i'x idx i#y iy iy iy iz i{ i"{ ig{ i3| i} Bi} i~ ,i  i i iZ i} i i iҁ i i i i i i iE i~ i iÉ iΊ i if i i/ ix i il i/ i~ i i i i5 i i ir ,i i Xi i͝ i i i ih i§ i] iz i i' ic i i i5 i i i i: i{ iw i) i{ i i( i i׹ i i i i> ix i i i iu i i i` i id i! ig i i iI i i iP i, ib i ij i@ i i i ib i i iG i i\ i i i Bi` XiC Xi i i ni i i Ji+ `iV8 iD ioD iE i0F iGG ioG iG iH i)I iWI iI irJ iJ iK iK iO iP iQ iQ i(S iT iUT iT i+V iV iV i^W iX iX iX iX iY i'Z iVZ iZ iC[ i[ i\ i\ i] i^ i^ i$_ iXa R  There is a stone staircase leading down here.i]b ib  _iDc ic id id ie if i;h ih iMi i k il igl i!m ip g  You see here a hobgoblin skeleton.ir i\r  _ir is iKt int it iu iTv iv iv iw ix ix i{y i~| i~ ,i~ ig i iB i i i iZ i i i iم i; i i i i i i i i^ i i_ i iڊ i ix i i. i^ i i] iҏ iՑ i iƒ i/ i i) i i i i i) i i iƚ iZ iܛ i i[ i i i iW i i i i ,i$ i~ i/ ib i i i i? i i iD i i ii i: i{ i i= i iJ i׳ iϵ i i iE iƸ iӹ i: is iӻ i i i\ iZ i i i i@ i% id i i iW i i i i iR i ic i i i i it i io i i i i iJ i9 i} i i i@ i i iQ i i i i i/ i i i X .............##.## #####.###.......## #........##### # #.##.##.## # i #. #.##.##.###### # .### #.......#..... .. ..# ##......#.#... #.# #.# #.......∩...÷ #...#@####.....##.#... #......##.....#..÷... ####.#.#########..... ...#.###.... #####.######## ##.##i  #........# #.# #..#####.# #.# #..#####.# #.# #........####.#i 2485.6 (176.4)i ,67iy il _ _k - 2 bubbling sapphire potionsi3i&iiNiyi,i)iiii}i;itiiiiiMiiWiBiiiiri$iiZ,i% i i i iE i iE i i>i)i`iii!i]iii,iUi)iiiiBipiiUiiiBiJii8ijiiVi ,iR i !iM!ig",i#iS#i|#i#i$ir%Bi&i ',i(id(i)i)<Water i*i-A _You enter the shallow water.i3a# ...~≈.~~.# #...# .#. ...~~~~.# #...# ...#.~≈~~~.# #...# . #.#..~~~~. #...### ..#....≈~≈~#######...# i4......~~≈~≈≈≈≈≈#####.####)....~~~≈~≈≈≈≈≈≈# #..... #...~≈~~≈≈≈# ##..... #.@≈~≈≈≈# ##...##.516.6 (30.0) ###~########.#..##. #..............##. #.#####.###.......i4< #.# #........##.# #.##.##.###.# #.##.##.#### #####.### #.......#... #.......# ##......#.#. i8i;87.8 (31.2iD; _Found a dagger.iiBi!iiiL3 .. $..≈~~............ #.##.~~~~~.####...### # #....~≈.~~.# #...## .#.....~~~~.# #...#. ...#.~≈~~~.# #...# #.#..~~~~.# #....##..#....≈~≈~#######...#.........~~≈~≈≈≈≈≈#####.##..)...@~~~≈~≈≈≈≈≈≈# #.20.2 (2.4).......#...~≈~~≈≈≈# ##.i.)...# ###..≈~≈≈≈## ##..#### ###~########.# #....... #.#####.###.... #.# #........ #.# #.##.##.# i!W#.# #.##.##.#ii-1.4 (3.6iri$ _Found a spear.ig_izii,i,iiii( i if#i1&i&i'i)in,i,i.ip1i4,i5i8iC ≈≈.~•# #...# ≈~≈~.#  #~~### ### .≈...# .. .~≈~≈~####...###.... #. ~~~~~...........iaD .... #.#.~≈~≈........... ...#$..≈~~............ #.##@~~~~~.####...###8.6 (7.2 # #....~≈.~~.# #...# # #.#.....~~~~.# #...# .......#.~≈~~~.# #...#iD].....#.#..~~~~.# #...###.##..#....≈~≈~#####.........~~≈~≈≈≈≈≈#####.#.#..)....~~~≈~≈≈≈≈≈≈# #..iVE.......#...~≈~~≈≈≈# ##..iQiU-9.8 (8.4i\[i]+ _Found 2 flux baubles.i% ##.. ≈≈.~•# #...#. ≈~≈~.# #...## #~~~~.# #...# ### ####.≈~~~.# #...#  ...# ....~≈~≈~####...## #.#~~~~~.... #.#.~≈~≈...#@..≈~~........... #.##.~~~~~.####...## # #....~≈.~~.# #...#i& # #.#.....~~~~.# #...# .......#.~≈~~~.# #...# .....#.#..~~~~.# #...# .##..#....≈~≈~#######... .........##### .#..)....~~~≈~≈≈≈≈≈≈# #iN.i0.31.0 (1.2i6i%>i?+2.0 (2iDiH= _You now have 55 gold pieces (gained 7).iBiXCiEihIiJibN,iOiAQ,iRiTiWj  You encounter an endoplasm.i_ #..#  ## #..#  ~.## # ≈.~# ##.... ≈≈.~•. ≈~≈~.#  #~~~~.# #...# ### #####.≈~~~.# #...# ...##..@..~≈~≈~####...##i}`).......#.#..........#.... #.#.~≈~≈.............J...#...≈~~............... #.##.~~~~~.####...###### #....~≈.~~.# #...# J   endoplasm (asleep)~~~~~~~.~~~.#iIi-4.4 (2.4i]m45.6 (3.6 _iti$ #..# ## #..# ~.## #.. ≈.~# ## ≈≈.~•# #...# ≈~≈~.# #... #~~~~.# #...# ### #####.≈~~~.# #...# ...##.@...~≈~≈~####....#.#~~~~~.#.....#.#.~≈~≈i .J...#...≈~~..#.##.~~~~~.####...##.#....~≈.~~.# #...# # #.#.....~~~~.# #...# .......#.~≈~~~.# #...# .....#.#..~~~~.# #...ii}D6.8 (1.2Kinetic Grapneliimi4  #..# gowby the Tinkerer ## #..# Barachi ~.## #..# Health: 19/19 ======================== ≈.~# ##... Magic: 4/5===================----- ≈≈.~•# #...# AC: 2Str: 11 ≈~≈~.# #...# EV: 11Int: 15 #~~~~.# #...# SH: 0Dex: 10 ### #####.≈~~~.# #...# XL:  2 Next: 16% Place: Dungeon:1 ...##.@...~≈~≈~####...# Noise: ---------  Time: 536.8 (0.0) ......**#.#~~~~~......... c) +0 long sword ..#..*..#.#.~≈~≈......... Cast: Kinetic Grapnel ...id6 O.J...#...≈~~.......... ......#.##.~~~~~.####...# #####.#....~≈.~~.# #...# J   endoplasm (asleep) # #.#.....~~~~.# #...# .......#.~≈~~~.# #...# .....#.#..~~~~.# #...# _You now have 55 gold pieces (gained 7). _You encounter an endoplasm.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)im #..# gowby the Tinkerer## #..# Barachi~.## #..# Health: 19/19 ========================≈.~# ##... Magic: 4/5===================-----≈≈.~•# #...# AC: 2Str: 11≈~≈~.# #...# EV: 11Int: 15#~~~~.# #...# SH: 0Dex: 10ian ### #####.≈~~~.# #...# XL:  2 Next: 16% Place: Dungeon:1...##.@...~≈~≈~####...# Noise: ---------  Time: 536.8 (0.0)......**#.#~~~~~......... c) +0 long sword..#..*..#.#.~≈~≈......... Cast: Kinetic Grapnel....J...#...≈~~................#.##.~~~~~.####...######.#....~≈.~~.# #...# J   endoplasm (grapneled)# #.#.....~~~~.# #...#.......#.~≈~~~.# in  #...#.....#.#..~~~~.# #...#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclein Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.ib J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  i The endoplasm is almost dead.  The endoplasm quivers.i (..i :=7.8 (1 _ii iW i<J.it.-8iiDi# J.iv* i*+ @-9i0 i2 iNk .  The grapnel guides your strike. You hit the endoplasm.ijURi[l 20=41.2 (1.4Kinetic Grapnel i[V_You kill the endoplasm!i/bibk _Your Forgecraft skill increases to level 5!i83i.i.iD: _i״i2i@i8iiiջ,iiciξi1i,ii(i|O5=====i{ii-iii i#,ii iiiii#i======ii9ii(:Water ii> _You enter the deep water.i~i?Water i iiiy=Water iiiYiii~ii0iiDii5iviZii?iiSi i i ie iMii/ininii4i>iiii;iiiifi#iYiii_iiiiiiiiV i i!i "iq#i#?Water i$i&i'i'(i)i*i2,i,(i-i'0iE1i1i2i3i4i4i 5i?6i,7i7i&8i9iF;i;i@<iP>i>i6?i?i@iA,iAiBi`C,iCitDiEiEEiEiwFi!GiOGiXHiIiFKiKiLiHNiOiOiPiSiT,iJUiIViqWiWiiXi[ib..# #.# #.# #.# .. ##.# #.# #.# ########.###......iRcX.#########...##.#####.##........@.#.....# #..# -91.4 (50.2)>#.#########.#### #..# # #≈≈≈≈≈≈~~.## #..### ##≈#≈≈≈≈≈≈.~# ## #≈≈##≈≈≈≈.~•# #...#.. #≈≈≈##≈≈~≈~.# #...## #######~~~~.# #...# ### #####.≈~~~.# #...# icX...##.....~≈~≈~####...##ihiiH-2.6 (51.4iBnip; _Found a stone staircase leading down.iwa3i_bi1fibgigikihmini`oioi>qi2rir,isitBiu,ifv,iviwiw,ixi1yikyiyivzizi{iS{i|i|i|,i~R  There is a stone staircase leading down here.ii _ii׀i\i,iiiلiiWi0,iii(imiiiiUiiBiy _k - 3 bubbling sapphire potions (gained 1)iiiiiiimiҖiiiHi_iיi'itifii?iiii4iii$iiãi1iS   #      #########  ii#.......#  #.#####.# #  #.#####.#########.   #.##.............   #@##.##>#.#######620.0 (27  iF< #..........#.##≈≈≈≈≈≈  #[#############≈#≈≈≈≈   # #≈≈##≈≈≈ i #≈≈≈##≈≈  #######~ i  ### #####.≈  ...##.....~ i]  ........#.#~~ii.1.2 (28.6iȺi½& _Found a buckler.iKf     #########   #.......#   #.#####.#  #.#####.#######  #.##............ ####.##.##>#.###### #..@.......#.##≈≈≈≈≈  #[#############≈#  # #≈≈##   #≈≈≈##  ####### ### #####.  ...##..... ........#.#  ..#.....#.#.iokim12.4 (1.2)ititi5 iI6 i\7 i: i9= iA ,ivB iD iE iF iH icK iK iiM in   You see here a +0 buckler. _i|  #.#####.####### #.##........... ####.##.##>#.##### #..........#.##≈≈≈ #[#############≈#≈ #.# #≈≈ i} 9#.# #≈≈≈#  #.#   #@# ### ####  #..# ...##...  #.## ........#. #...#.....#. #.........#. #.i} -......#.## #.#####.# .. # #.#... #. .......#it .30.8 (8.4i9 +1.8 (9iՍ iJ c _h - a scroll labelled RABROSS PINWYi3iܼii,iX ####.##.##>#. #..........#.##≈≈  #[#############≈  #.# #≈≈#  #.# #≈≈  #.# ## #.#### ## .#...##.. # ........4.2 (2  #..#.....#  #. .#  #.# ......#.#  #.# #####.#.  ... # #.#..  #.# ....  #.# .....#  #.> .##..#.i?-5.4 (3.6iiF; _Found a stone staircase leading down.i23i2i65iw7i6<ni<i=i>i4?i?i AiBi CiJCiDiEigFiFiHiIiNJiJiLiM,iNiPiQiRiRiTi1ViViViXiYiZi0[i\i]ik^i*_i=aiaiRbiAcigih,iiilimi=nini"risitiui9xiyiKzi/{i}i~iVi^iHi-iiiiƉi<isiWioii+ii.,iii,iգiiרiUiiiiiiiiCitiii iii:iiiiriiiiiii7iUii{iitiiiiiiii iQiii,i6i?iiiii) Biii:Water iiC> _You enter the deep water.iii@iiiG i!i)im+i+i-il1i53i3?Water i4i8i:i:(i;i?iMAiAi}BiRFi(HiHikIiLiNiNi$PigTiViWiXi[ib]i]i_iQbiciwdi%fiihiii'ji-kimi?viBwiyiz,i0|i}i,i)ii,iiiBiiiiߎ,iUiki,iiiiiؗiBii`iΜiZi,ii2i<,iiin,iŦiiwBiBii[iP,iifi,ii)i|,iuii ,iiiii _e - 2 scrolls labelled USUBOCWYOST (gained 1)ijii^,ii'i,iPii iXii7i,i#ii,iiiiGilii,i,iii.,ii8iT,iiiBi'i,i;i[iiiiii,i/,i,ifii,iCii ,i i8 i iO iEiNiM,ii}i'Biig,iii i ,i$"i#i$,iQ'i'i(i(iL*i+,i+i,i.Bi/i0i1i&2i3i5Xi6i7i[7i8i9ic:i;i<i=,i>i?i@i@iAigBi%EBiFiG,iHiJiJ,iKiMigO,iPi&RiS,iUiViXioXi>YiZi[,i\ieniQf,i6iiiG,iƜi@,i[iXii,i*iiiiii͹iii˾i,ii{i#i_ii,ii2ii,i9iXi2ii,iiFiiii`iBii;iDii,iBiC,ii^i[iii}ii1iiiy,ii4ii?ii@i% ,iu i i ,i i BiIii2iiiiiiiHi,iQijBiii!Bi#i %,i%i-*R  There is a stone staircase leading down here.i+in, _ii-i/i!1i~1i12ip4i5i5i6i)?i@iTAiAiHXiJiKiLiLiqOiP,iQiSiTiHTiTiUi"Vi\ViViX?  You see here a +0 buckler.iFYiY _i[,i\Bi|]i5^i^i^iz_i&`,i`iaia,itbi}cidiSdidineif,ifi.gi*h,i,i,ij,imjikik,iliminioi{oipiqi si tXi{ti  #.#   ##.# #######  #..# #.....  #.## #......  #.# #..#...  #.# #......  #.#...... ###.#### ######. i......# ####.845.2 (209.8) #.##.## ##.... #.##..## #..... #.>..#.###..##. ###.###...... #.#####.#.###. .......## # ######### #..).   ######ixii@E _Done exploring.iTi 3i[.....................0.0)......###........iiiE _Done exploring.i2i3i3iHiNiOiPE _Done exploring.iIi(iW.,i 0E _Done exploring.ib Where to? (? - help)  D - Dungeon i& i  #.## gowby the Tinkerer ##.# ####### Barachi #..# #.....# Health: 19/19 ======================== #.## #...... Magic: 5/5======================== #.# #..#... AC: 2Str: 11 #.# #...... EV: 11iR Int: 15 #.# #...... SH: 0Dex: 10 ####.#### ######. XL:  2 Next: 20% Place: Dungeon:1 #@......# ####. Noise: ---------  Time: 845.2 (0.0) #.##.##.## ##.... c) +0 long sword #.##.##..## #..... Cast: Kinetic Grapnel #.##.>..#.###..##. #.####.###........ #.#####.#.###..#..  #........## #.....  i ########## #..)..  ######  _There is a stone staircase leading down here. _You see here a +0 buckler. _Done exploring. _Done exploring. _Done exploring. _Done exploring.i i i ia i _i i ih i i3 i8 i i6 i i ,i iK Y  There is a stone staircase leading down here.i; iY i*: _i&J 2  You climb downwards.i *,i*i0  _You encounter a bat.Found a scroll labelled USUBOCWYOST. Found Paucaotz's Armour Emporium.  There is a stone staircase leading up here.iiS ..  ..b.  #...#######......  .......... 53.7 (8.5 ......?..........  .∩....##.#######.  ..... ... #### .#. #...#b   bat (asleep) ##.## #.# #.#ii iZ _A bat is nearby!ikl  ..  ..b.  #...#######......  ........@........  ......?..........  .∩....##.#######.  ..... ... #### .#. #...# ##.## #.# #.#i > ..  ..b.  #...#######......  ........@........ i%  ......?..........  .∩....##.#######.  ..... ... #### .#. #...# ##.## #.# #.#i i i iF! Z _A bat is nearby!i #.#..+...#......b.#...#..<......?..∩....##.#.#..... ...#### ..#..#...# ..##.###. #.## #.#i b.i ?b..b.i NbiaE N4.9 (1.2Kinetic Grapnel _iZL iM i>=  gowby the Tinkerer #  Barachi .#  Health: 19/19 ======================== ..+  Magic: 4/5===================----- ...#  AC: 2Str: 11 .....  EV: 11Int: 15 ......  SH: 0Dex: 10 #...#######*b.....  XL:  2 Next: 20% Place: Dungeon:2 ........<@*.......  Noise: ---------  Time: 854.9 (0.0) ......?...........  c) +0 long sword i-.∩....##.#######.#  Cast: Kinetic Grapnel ..... ... #### ..#. .#...# b   bat ..##.## #. #.# # #.# _A bat is nearby! _A bat is nearby!Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (60% to hit)imN  gowby the Tinkerer #  Barachi .#  Health: 19/19 ======================== i)O..+  Magic: 4/5===================----- ...#  AC: 2Str: 11 .....  EV: 11Int: 15 ......  SH: 0Dex: 10 #...#######.......  XL:  2 Next: 20% Place: Dungeon:2 i|O........<@........  Noise: ---------  Time: 854.9 (0.0) ......?...........  c) +0 long sword iOY.∩....##.#######.#  Cast: Kinetic Grapnel ..... ... #### ..#.iO .#...# b   bat ..##.## i2P#. #.# # #.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  ilP!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (60% to hit)  iP`The kinetic grapnel hits the bat.  You kill the bat!iDU #  .#  ..+  ...#  .....  ......  #...#*......  ........<@*....... iuV .........  .∩...##.#  .....  ####  .#.. ..##. #. #. # #.i%....i~5=5.9 (1Kinetic Grapnel _iiiYi6 # .# ..+ ...# ..... ...... #...#. .. ......?.iUj .∩....##.#.# ..... ... #### ..#. .#...# ..##.## #. #.# # #.#i,rit5-7.1 (1.2izi| iX}[_There is a stone staircase leading up here.i #.#.+...#w.....#........##...#######................<..?.∩....##.#######.#..... ...# #####..#... .#...###.##.##w   ribbon worm (asleep)#. #. # #.# .#iiB-8.3iri\ _You encounter a ribbon worm.i[  #. .#.. ..+#.. ...# w..i` ' ..... #.. .......##...#..<....∩....##.#.#.? ...##....#...#..#...####..##.## #.. #.# #.. #.##.# .#i >9.5i i ] _Found a scroll labelled FADWORYZISK.i? _You see here a scroll labelled USUBOCWYOST.ih(iQ+-600i4 _e - 3 scrolls labelled USUBOCWYOST (gained 1)i! , # .#. ..+# ...#w ..... #.. ......#.##...#######.#<.#....................#...∩....##.#######.#.......?#...########....#... #..#...### #..##.## #...#.# #...#.#i iA -1.7 (1.2i> i` i^m............... #...... .# ....... ..+ #..... ...# w...> ..... #... ...... #.##...#. #.<. #. #...∩....##.#.# is #.?#...# #....#... #..#...### #..##.##  #...#.#  #...#.#iVwi|(2.9iiI; _Found a stone staircase leading down.i h.# .....# ... .# ... #..# .. .#.......+.. ..+##.....#. ...#$w...>. ..... #...# ...... #.##..@#######....... #<. #.................... #...∩....##.#######.#i_i= #.......?#...########....#... #..#...### #..##.## #...#.#ipiq?4.1Kinetic Grapneliwiy+ _Found 14 gold pieces.i  .........# ....  gowby the Tinkerer .........# ...  Barachi .........# ... #  Health: 19/19 ======================== .........# .. .#  Magic: 3/5==============---------- .......+.. ..+  AC: 2Str: 11 ##.....#. ...#  EV: 11Int: 15 $w*..>. .....  SH: 0Dex: 10i8  #**.# ......  XL:  2 Next: 25% Place: Dungeon:2 #.##..@#######.......  Noise: ---------  Time: 864.1 (0.0) #..........<.........  c) +0 long sword #....................  Cast: Kinetic Grapnel #...∩....##.#######.#  i̺ #.......?#...#  #######....#...  w   ribbon worm (asleep) #..#...###  #..##.##  #...#.# _Found a stone staircase leading down. i5 _Found 14 gold pieces.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)ixk .........# ....gowby the Tinkerer.........# ...Barachi.........# ...#Health: 19/19 ========================il .........# ...#Magic: 3/5==============----------.......+....+AC: 2Str: 11##.....#....#EV: 11Int: 15$w*..>......SH: 0il Dex: 10#**.#......XL:  2 Next: 25% Place: Dungeon:2#.##..@#######.......Noise: ---------  Time: 864.1 (0.0)#..........<.........c) +0 long swordil &#....................Cast: Kinetic Grapnel#...∩....##.#######.#im #.......?#...########....#...w   ribbon worm (grapneled)#..#...####..##.##i;n Z#...#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is lightly wounded.i ew...catching breath, grapnel…)io ````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  i The kinetic grapnel hits the ribbon worm.ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing.i Q...@i, 3=5.1 (1ic ib W _The stream of webbing misses you.ij ########### #.# ....#.# .... #.# ..... #..# ..... .# .......+...... ..+##.....#...... ...##$w...>....... ..... #.@.# ...... #.##...#######iR . #...<... #.................... #...∩....##.#######.# #.......?#...########....#... #....### #..##.##i I.wi iY Y4=====-i 6.3 (1.2i i iK # #.# .... #.# .... #.# ..... # ..# ..... .# .+...... ..+ ##.....#...... ...# #$.w..>. ..... #@..# ...... #.##...#######. #..........<. #..... #...∩....##.#######.# #.?#...#  #....#... iL [16d #..#...###  #..##.##iWiW0=7.5iy^i`Y _The ribbon worm closely misses you.i9 )  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is moderately wounded.i5;k13--------8.9 (1.4iBigD0 _The ribbon worm bites you.iǔL ###########  gowby the Tinkerer #.........# ....  Barachi #.........# ....  Health: 13/19 ================-------- #.........# ..... # Magic: 3/5==============---------- .........# ..... .# AC: 2Str: 11 .......+...... ..+ EV: 11Int: 15 ##.....#...... ...# SH: 0Dex: 10 #$.w..>....... ..... XL:  2 Next: 25% Place: Dungeon:2 i(a#@..# ...... Noise: =--------  Time: 868.9 (0.0) #.##...#######....... c) +0 long sword #..........<......... Cast: Kinetic Grapnel #.................... #...∩....##.#######.# #.......?#...#  w   ribbon worm (catching breath) #######....#...  #..#...###  #..##.## The ribbon worm is moderately wounded. _The ribbon worm bites you.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 91% to hit)i ###########gowby the Tinkerer#.........# ....Barachi#.........# ....Health: 13/19 ================--------#.........# .....# Magic: 3/5==============----------.........# ..... .# AC: 2Str: 11.......+...... ..+ EV: 11Int: 15##.....#...... ...# SH: 0Dex: 10i" #$.w..>....... ..... XL:  2 Next: 25% Place: Dungeon:2#@..#...... Noise: =--------  Time: 868.9 (0.0)#.##...#######....... c) +0 long sword#..........<......... Cast: Kinetic Grapnel#....................#...∩....##.#######.##.......?#...#w   ribbon worm (catching breath, grapnel…)#######....#...#..#...####..##.##Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAii m: a ribbon worm (lightly wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is heavily wounded.iy i 29.9 (1 _iخ iQ iyi  ###########  #.........# ....  #.........# ....  #.........# .....  .........# ..... in .......+......  ##.....#......  #$.w..>.......  #@..#  #.##...# #..........< #............ #...∩....##.# #.......?#...#  #######....#...  #..#...###  #..##.## The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is heavily wounded.il ###########  #.........# ....  #.........# ....  #.........# .....  .........# .....  iwnC.......+......  ##.....#......  #$.w..>.......  #@..#  #.##...# #..........< #............ #...∩....##.# #.......?#...#  #######... #..#. #..##.i8xZ  The ribbon worm bites you! The ribbon worm bites you.iyw3/19 -------------=iiz71.3 (1.4iiV _* * * LOW HITPOINT WARNING * * *i -#.........# ....#.# .... #.# ..... #.# ..... .#  +...... ..+ ##.....#...... ...# #$.w..>....... .....  #...# ...... #.##.@.#######....... #..........<... #...... #...∩....##.#######.#i #.......?#..#######....#... #..#...####..####...#.#i ie 6--2.5 (1.2iH i iOj w#.# .... #.# ..... #.# ..... .#  +...... ..+ ##.....#...... ...# iwk #$.w..>....... .....  #...# ...... #.##...#######....... #.....@....<... #.. #...∩....##.#######.# #.......?#...########....#... #..#...####..####...#.##...#.#iar 6(catching breath)i `````The ribbon worm expels a string of sticky webbing.iy g..@..iI C--3.7i| i W _The stream of webbing misses you.i 5 #.........# ....  gowby the Tinkerer #.........# ..... #  Barachi .........# ..... .#  Health: 3/19===--------------------- .......+...... ..+  Magic: 2/5=========--------------- ##.....#...... ...#  AC: 2Str: 11 #$.w..>....... .....  EV: 11i qInt: 15 #*..# ......  SH: 0Dex: 10 #.##.*.#######.......  XL:  2 Next: 25% Place: Dungeon:2 #.....@....<.........  Noise: ---------  Time: 873.7 (0.0) #....................  c) +0 long sword #...∩....##.#######.#  Cast: Kinetic Grapnel #.......?#...#  #######....#...  i; r#..#...###  w   ribbon worm #..##.##  #...#.#  #...#.# The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 91% to hit)i X#.........# ....gowby the Tinkerer#.........# .....#Barachi.........# ..... .#Health: 3/19===---------------------i .......+...... ..+Magic: 2/5=========---------------##.....#...... ...#AC: 2Str: 11#$.w..>....... .....EV: 11Int: 15#*..#......SH: 0Dex: 10#.##.*.#######.......XL:  2 Next: 25% Place: Dungeon:2#.....@....<.........Noise: ---------  Time: 873.7 (0.0)#....................c) +0 long sword#...∩....##.#######.#Cast: Kinetic Grapneli #.......?#...########....#...#..#...###w   ribbon worm (grapneled)#..##.###...#.##...#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.iߗ i'u.w.i).g4===4.7 (1 _i6i:i |#.# .... #.# ..... # ..# ..... .# .+...... ..+ ##.....#...... ...# #$....>....... ..... #w..# ...... #.##...#. #.<. #. #...∩....##.#.# #.?#...# #..#...### #..##.###...#.##...#.#i Q.wi3 8 iG 5-5.9 (1.2i i i #.........# ....  gowby the Tinkerer #.........# ..... #  Barachi .........# ..... .#  Health: 4/19=====------------------- .......+...... ..+  Magic: 1/5====-------------------- ##.....#...... ...#  AC: 2Str: 11 #$....>....... .....  EV: 11Int: 15 #...# ......  SH: 0Dex: 10 #.##.w*#######.......  XL:  2 Next: 25% Place: Dungeon:2 #......@...<.........  Noise: ---------  Time: 875.9 (0.0) #....................  c) +0 long sword #...∩5m....##.#######.#  Cast: Kinetic Grapnel #.......?#...#  #######....#...  #..#...###  w   ribbon worm (grapneled) #..##.##  #...#.#  #...#.# The kinetic grapnel hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 91% to hit)i #.........# ....gowby the Tinkerer#.........# .....#Barachi.........# ..... .#iL=Health: 4/19=====-------------------.......+...... ..+Magic: 1/5====--------------------##.....#...... ...#AC: 2Str: 11#$....>....... .....EV: 11Int: 15#...#......SH: 0Dex: 10#.##.w*#######.......XL:  2 Next: 25% Place: Dungeon:2#......@...<.........Noise: ---------  Time: 875.9 (0.0)#....................c) +0 long sword#...∩....##.#######.#Cast: Kinetic Grapneli#.......?#...########....#...#..#...###w   ribbon worm (grapneled)#..##.###...#.##...#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.iSJ.catching breath, grapnel…)iOY ````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lini_Ze  Aim: a ribbon worm (heavily wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.iN.@..i~m2======6.9 (1iLi W _The stream of webbing misses you.i #.........# .... #.........# ..... # .........# ..... .# .......+...... ..+ ##.....#...... ...# #$....>. ..... #...# ...... #.##.w.#. #.i N<. #. #...∩....##.#.# #....#...#..#...### #..##.## iR P.wi iI .-8.1 (1.2i i i,b#.# .... #.........# ..... # .........# ..... .# .......+...... ..+ ##.....#...... ...# #$....>. ..... #...# ...... #.##...#. #.....w..@.<. i-C#. #...∩....##.#.# #.?#...##....#...#..#...### #..##.###...#.##...#.#i0F.wi7M grapneled)iB9f5=-9.3ia@iAi #.........# ....  gowby the Tinkerer  #.........# ..... #  Barachi .........# ..... .#  Health: 5/19======------------------ .......+...... ..+  Magic: 1/5====-------------------- ##.....#...... ...#  AC: 2Str: 11 #$....>....... .....  EV: 11Int: 15 #...# ......  SH: 0Dex: 10 #.##...#######.......  XL:  2 Next: 25% Place: Dungeon:2 #......w*@.<.........  Noise: ---------  Time: 879.3 (0.0) #....................  c) +0 long sword #...∩....##.#######.#  Cast: Kinetic Graipnel #.......?#...#  #######....#...  #..#...###  w   ribbon worm (grapneled) #..##.##  #...#.#  #...#.# The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 91% to hit)i  #.........# ....gowby the Tinkerer#.........# .....#Barachi.........# ..... .#Health: 5/19======------------------.......+...... ..+Magic: 1/5====--------------------##.....#...... ...#AC: 2Str: 11#$....>....... .....EV: 11Int: 15#...#......SH: 0Dex: 10#.##...#######.......XL:  2 Next: 25% Place: Dungeon:2#......w*@.<.........Noise: ---------  Time: 879.3 (0.0)i[ !#....................c) +0 long sword#...∩....##.#######.#Cast: Kinetic Grapnel#.......?#...########....#...#..#...###w   ribbon worm (grapneled)#..##.###...#.##...#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is almost dead.i! &.i# ;=80.3 (1 _i* iI. i#.# .... #.# ..... # .# ..... .# .+...... ..+ ##.....#...... ...# #$....>. ..... #...# ...... #.##...#. #......w..@<. #. #...∩....##.#.# #.?#...##....#...#..#...### #..##.###...#.##...#.#i*Acatching breath, grapnel…)iQ3 ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i^'..ii  5  -1.5 (1.2Held ili>. _You are caught in a web!iWP  #.........# ....  gowby the Tinkerer  #.........# ..... #  Barachi  .........# ..... .#  Health: 5/19======------------------ .......+...... ..+  Magic: 0/5------------------------ ##.....#...... ...#  AC: 2Str: 11 #$....>....... .....  EV:  5 Int: 15 #...# ......  SH: 0Dex: 10 #.##...#######.......  XL:  2 Next: 25% Place: Dungeon:2 #......w**@<.........  Noise: ---------  Time: 881.5 (0.0) #....................  c) +0 long sword #...∩....##.#######.#  Cast: Kinetic GrapneliQ  #.......?#...#  Held  #######....#...  #..#...###  w   ribbon worm (catching breath, grapnel…) #..##.##  #...#.# #...#.#The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, grapneled, 91% to hit)i  #.........# ....gowby the Tinkerer#.........# .....#Barachi.........# ..... .#Health: 5/19======------------------.......+...... ..+Magic: 0/5------------------------##.....#...... ...#AC: 2Str: 11#$....>....... .....EV:  5 Int: 15#...#......SH: 0Dex: 10#.##...#######.......XL:  2 Next: 25% Place: Dungeon:2#......w**@<.........Noise: ---------  Time: 881.5 (0.0)#....................c) +0 long sword#...∩....##.#######.# l1;38HCast: Kinetic Grapnel#.......?#...#Held #######....#...#..#...###w   ribbon worm (catching breath, grapnel…)#..##.###...#.##...#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is almost dead.i`J.wik.iLmu=2.5 (1Kinetic Grapnel _iowi zi?(fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a ribbon worm (almost dead, catching its breath, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is almost dead.  You don't have enough magic to cast this spell.i)i.i)0. _i T  You don't have enough magic to cast this spell.i i i . _iT  You don't have enough magic to cast this spell.iÅimi%. _iٗq  You don't have enough magic to cast this spell.iiƞ. _iE.wiiY6=-3iiC _You struggle to detach yourself from the web.i  ....   ..... #   ..... .#   ..+   ...#  #$....> .....  #...# ......  #.##...#######.......  #........w@<.........  i/#....................  #...∩....##.#######.#  #.......?#...#  #######....#...  #..#...###   #..##.##  #...#.# #...#.#i  ....   ..... #   ..... .#   ..+   ...#  #$....> .....  #...# ......  #.##...#######.......  #........w@<.........  #....................  #...∩....##.#######.#  #.......?#...#  #######....#.. #..#...###  #..##.## #...#.# #...#.#i0+  You disentangle yourself. The ribbon worm bites you.1------11 =4 _* * * LOW HITPOINT WARNING * * *iH< Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.iaiiiq #.........# ....gowby the Tinkerer#.........# .....#Barachi.........# ..... .#Health: 1/19=-----------------------.......+...... ..+Magic: 0/5------------------------##.....#...... ...#AC: 2Str: 11#$....>....... .....EV: 11Int: 15#...#......SH: 0Dex: 10#.##...#######.......XL:  2 Next: 25% Place: Dungeon:2#........w@<.........Noise: =--------  Time: 884.5 (0.0)#....................c) +0 long sword#...∩....##.#######.#rl11;38HCast: Kinetic Grapnel#.......?#...########....#...#..#...###w   ribbon worm (catching breath, grapnel…)#..##.###...#.##...#.# _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell. _You struggle to detach yourself from the web.  You disentangle yourself. The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *iZ #.........# ....  gowby the Tinkerer  #.........# ..... #  Barachi  .........# ..... .#  Health: 1/19=----------------------- .......+...... ..+  Magic: 0/5------------------------ ##.....#...... ...#  AC: 2Str: 11 #$....>....... .....  EV: 11Int: 15 #...# ......  SH: 0Dex: 10 #.##...#######.......  XL:  2 Next: 25% Place: Dungeon:2 #.......*w@**........  Noise: =--------  Time: 884.5 (0.0) #.......*****........  c) +0 long sword #...∩...*##*#######.#  Cast: Kinetic GiNVrapnel #.......?#...#  #######....#...  #..#...###  w   ribbon worm (catching breath, grapnel…) #..##.##  #...#.# #...#.# _You don't have enough magic to cast this spell. _You struggle to detach yourself from the web.  You disentangle yourself. The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move targeti #.........# ....gowby the Tinkerer#.........# .....#Barachi.........# ..... .#Health: 1/19=-----------------------.......+...... ..+Magic: 0/5------------------------##.....#...... ...#AC: 2Str: 11#$....>....... .....EV: 11Int: 15#...#......SH: 0Dex: 10#.##...#######.......XL:  2 Next: 25% Place: Dungeon:2#........w@<.........Noise: =--------  Time: 884.5 (0.0)#....................c) +0 long sword#...∩....##.#######.#;11;38HCast: Kinetic Grapnel#.......?#...########....#...#..#...###w   ribbon worm (catching breath, grapnel…)#..##.###...#.##...#.# _You struggle to detach yourself from the web.  You disentangle yourself. The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move targetOkay, then. _i#.# .... #.# ..... # .# ..... .# .+...... ..+ ##.....#...... ...# #$....>. ..... #...# ...... #.##...#. #.w.@. #. #...∩....##.#.# #.?#...##....#...#..#...### #..##.###...#.##...#.#.wi>  The ribbon worm attacks as it pursues you!  The ribbon worm bites you!  You die...iGa-6/19 -iW/  --more--iiGear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [) iR? b - a +0 robe (worn)iK;i1Goodbye, gowby.11 gowby the Tinkerer (level 2, -6/19 HPs)Began as a Barachi Forgewright on Mar 3, 2026.Mangled by a ribbon worm (7 damage)... on level 2 of the Dungeon.The game lasted 00:02:40 (758 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orbii i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l