in Player: gowby Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-05-07.16:29:36.ttyrec Time: (1778171376) Thu May 7 16:29:36 2026 i-L [?1051l[?1052l[?1060l[?1061hiM V)0[?7h[?25l[?1cim iu gowby the TinkererBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 11iv ?EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1i)v Noise: ---------  Time: 29.8 (0.0)a) +0 hammerilv BCast: Kinetic Grapneli~ ...#..#.# #.......### ..........### #..#..#...#... #..#..#.#.##..#. i~ s#.....#.#..#### J.... #########.....## .)....#####..###.......i~ c##..@.#i* y####..##.#...iQ .##..J   endoplasm (asleep)is .....i +##.i i; eWelcome back, gowby the Barachi Forgewright.i iu i: ir _Press ? for a list of commands and other information.io iW#i+i-Y _An endoplasm is nearby!i i i i i7#..#.# :...# .### ....## ....## ..#..#...# .......# i..#..#.#.## .....#. .....#.#..#### ..J....#.....## ..).#####..###.i ##...@# ####..# i.{##.# ...i..##... .....#......##.i)i +.31.0 (1.2iA1iP4, _Found a parchment of Call Imp.i#e3..#..#.# :...#  gowby the Tinkerer .......### ....#  Barachi .........# ....####  Health: 13/13 ======================== ..#..#...# .......#  Magic: 2/3ije================-------- ..#..#.#.## .....#..  AC: 2Str: 11 .....#.#..#### ..J....#  EV: 11Int: 15 ie########.....## .*).....  SH: 0ie<Dex: 10 ie #####..###*.......  XL:  1 Next:  0% Place: Dungeon:1 ie##...@# Noise: ---------  Time: 31.0 (0.0)if ####..# a) +0 hammeriFf ##.# Cast: Kinetic GrapnelihfG ... ifL ..##  if...  J   endoplasm (asleep) if5....  .#... if ...##. ign_An endoplasm is nearby! _Found a parchment of Call Imp.  i2gAiming: Kinetic Grapnel (safe; 3% risk of failure)  iPgPress: ? - help, Q - select action, ( or ) - cycleingdShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i,s..#..#.#:...#iX}gowby the Tinkerer .......###....#ixABarachi .........#iQ....####Health: 13/13 ======================== ..#..#...#.......#Magic: 2/3================-------- ..#..#.#.##iK.....#..AC: 2Str: 11 .....#.#..#### ..J....#EV: 11i9,Int: 15 iZ########.....## .*).....SH: 0ioDex: 10#####..###*.......XL:  1 Next:  0% Place: Dungeon:1##...@#iǭNoise: ---------  Time: 31.0 (0.0)####..#a) +0 hammeriq##.#Cast: Kinetic Grapneli...iW..##...i;MJ   endoplasm (grapneled)....iVN.#......##.iAiming: Kinetic Grapnel (safe; 3% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei֮Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded.i B V.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm quivers.iI $...iL :=2.0 (1 _iR itT i9).J.ii.-3ii ik .  The grapnel guides your strike. You hit the endoplasm.i (iv2=4.4 (1.4Kinetic GrapneliiM _You kill the endoplasm!i is i it niA i iv i i i ix iJ i i iy i i i ig ,i i i >3========iX i i 4 _Magic restored.i i i iG i_ i,* ========i, i3 i54 i5 i: i= ,iA i^D iPG iG i]P ni*` . is` 0 i` ###### ####### #....# .#..#.# #@...#- ......### #....# ........#i'a ....#### .#..#...##.......## .#..#.#.## #.....#... ia L....#.#..#### #.......## #######.....## #..).....######..###........#iUb ##....####.#...  You pick up a parchment of Call Imp and begin reading...ih &54.0 (19.ih 6)ik F-5.0 (20ir iu A _You add the spell Call Imp to your library.i> i 3iO ~  You encounter a kobold. It is wielding a +0 club and quivering stones.###### #######....# ..#.# #....# ....####.@..# .# #....#### #..#...# #....... #..#.#.##.....#......#.#..#### #.......### ######.....## #..).....# K   kobold (missile, asleep) #####..###........# ##....####.#...K##..# .##..!i8 i R0.0)6.2 (1.2ix i X _Found a potion of magic.i###### ######....# ..#.# #....# ....####....# .# #..@.#####...# #.......# ..#.#.##.....#..... ..#.#..#### #.......#### #####.....## #..).....#  #####..###........#  ##....####.#...K##..# .##..!. ##.# ## ..#.ii(7.4ii)iR###### #####....# .#.# #....# .####....# .# #....#####...# #...@...##.#.##.....#......#.#..#### #.......#### ####.....## #..)# i2n #####..###........# ##....####.#...K##..# .##..!. ##.# ## ..#. ... ...#iliE8.6i; <###### ####....# .# #....# .####....# .# #....#### #...# #.......## #.#.##....@#...... #.#..#### #.......####. ###.....## #..).....#  #####..###... ##....####.#...K##..# >.##..!. ##.# .## ..#. .... ....##..## ####i } K.  Found a stone staircase leading down.i% K)===9.8Kinetic Grapnel _The kobold shouts!is###### ###....# .# #....# .####....# .# #....####i'# #.......####... .#.##.....#........ .#..#### #.....@.####. #.....## #..)  #####..###........#  ##....####.#..K.iQQ##..# >.##..! ##.##.## ..#...iz .... ....##...## .##ik##... i+#i7K.i'iR)3---61.0i/i{i  gowby the Tinkerer ###### Barachi ## #....# Health: 13/13 ======================== .# #....# Magic: 2/3================-------- .### #....# AC: 2iStr: 11 ...# #....#### EV: 11Int: 15 ...# #.......####...  SH: 0Dex: 10 i0.#.## #.....#........  XL:  1 Next: 20% Place: Dungeon:1 .#..#### #.....@.####.  Noise: ---------  Time: 61.0 (0.0) ##.....## #..)...*.#  a) +0 hammer  #####..###.......K#  Cast: Kinetic Grapnel ##....####.#....  ####..# >.##..!.  ##.##.## ..#...  K   kobold (missile) .... ....##.  ..## .####  ... # Found a stone staircase leading down. i_The kobold shouts!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)igowby the Tinkerer######Barachi ###....#Health: 13/13 ======================== .##....#Magic: 2/3iƂB================-------- .####....#AC: 2Str: 11 ...##....####EV: 11Int: 15 ...##.......####...SH: 0iDex: 10 .#.## #.....#........XL:  1 Next: 20% Place: Dungeon:1 .#..#### #.....@.####.isNoise: ---------  Time: 61.0 (0.0) ##.....## #..)...*.#a) +0 hammer#####..###.......*#Cast: Kinetic Grapneli#9##....####.#..*.####..# >.##..*.##.##.## ..#...K   kobold (missile).... ....##...## .####... #Found a stone staircase leading down. _The kobold shouts!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iiFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)i,-K. _The kobold shouts!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel misses the kobold.i1S.!i3:=2.0 (1 _iC;i=i   gowby the Tinkerer ###### Barachi ## #....#i(  Health: 13/13 ======================== .# #....# Magic: 1/3========---------------- .### #....# AC: 2Str: 11 ...# #....#### EV: 11Int: 15 ...# #.......####...  SH: 0Dex: 10 .#.## #.....#........  XL:  1 Next: 20% Place: Dungeon:1 .#..#### #.....@.####.  Noise: =--------  Time: 62.0 (0.0) ##.....## #..)...K.#  a) +0 hammer  #####..###........#  Cast: Kinetic Grapnel ##....####.#.... i' . ####..# >.##..!.  ##.##.## ..#...  K   kobold (missile) .... ....##.  ..## .####  ... # Aim: a kobold, wielding a +0 club and quivering stones (67% to hit) _The kinetic grapnel misses the kobold.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)i>gowby the Tinkerer######Barachi ###....#Health: 13/13 ======================== .##....#Magic: 1/3i@?========---------------- .####....#AC: 2Str: 11 ...##....####EV: 11Int: 15 i?...##.......####...SH: 0i@)Dex: 10 .#.## #.....#........XL:  1 Next: 20% Place: Dungeon:1 .#..#### #.....@.####.Noise: =--------  Time: 62.0 (0.0) ##.....## #..)...K.#a) +0 hammeri>@#####..###........#Cast: Kinetic Grapnel##....####.#....im@]####..# >.##..!.##.##.## ..#...i@K   kobold (missile).... ....##.i@!..## .####... #Aim: a kobold, wielding a +0 club and quivering stones (67% to hit) i@8_The kinetic grapnel misses the kobold.iAAiming: Kinetic Grapnel (safe; 3% risk of failure)  i2AFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)i _The kinetic grapnel misses the kobold.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold but does no damage.3.0 (1i#= _The kobold hits you but does no damage.iz/  You barely miss the kobold. The kobold hits you with a +0 club.i1\2--4.4 (1.4ilHj _The kobold closely misses you.i  gowby the Tinkerer ###### Barachi i ## #....# Health: 12/13 ======================-- .# #....# Magic: 0/3------------------------ .### #....# AC: 2Str: 11 ...# #....#### EV: 11Int: 15 ...# #.......####...  SH: 0Dex: 10 .#.## #.....#........  XL:  1 Next: 20% Place: Dungeon:1 .#..#### #.....@.####.  Noise: =--------  Time: 64.4 (0.0) ##.....## #..)...K.#  a) +0 hammer i"#@ #####..###........#  Cast: Kinetic Grapnel ##....####.#....  ####..# >.##..!.  ##.##.## ..#...  K   kobold (missile) .... ....##.  ..## .####  ... # You barely miss the kobold. The kobold hits you with a +0 club. _The kobold closely misses you.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)iZgowby the Tinkerer######Barachi ###....#Health: 12/13 ======================-- .##....#Magic: 0/3------------------------ .####....#AC: 2Str: 11 ...##....####EV: 11Int: 15 ...##.......####...SH: 0Dex: 10 .#.## #.....#........XL:  1 Next: 20% Place: Dungeon:1 .#..#### #.....@.####.Noise: =--------  Time: 64.4 (0.0) ##.....## #..)...K.#a) +0 hammer#####..###........#Cast: Kinetic Grapnel##....####iTU[37m.#....####..# >.##..!.##.##.## ..#...K   kobold (missile, grapneled).... ....##...## .####... #Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is moderately wounded.ih  5.4 (1Kinetic Grapnelip i.s MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (67% to hit)  is +The kinetic grapnel hits the kobold.  it The kobold is moderately wounded. _The kobold barely misses you.i V 0 )The grapnel guides your strike. You hit the kobold but do no damage.9/13 ------6.8 (1.4iW_ O _The kobold hits you with a +0 club.i'hr  You don't have enough magic to cast this spell.isiFu. _i} )You sock the kobold!10/13==----38.2i]iJ _You kill the kobold!i###### ##....#  #....# ####....# .# #....##### #.......####... #.#ie"#.....#........ #..#### #.......####. #.....## #..) ###..###........#  ##....####.#....##..##>.##..!.# ##.##.## ..#... .... ....##.#i)..## .#### #... .#..... ..iui5-9.4 (1.2ii$  Things that are here:iYz _a +0 club; 4 stones; a kobold corpsei~f_iʀ _==1==1========ii2============i,ii ,ii,ii>i:==i$ix3==i1 _HP restored.iJiie,i2========iii:==ii[,iEik,iiTl========i~i#Bioi,i%i](Bi+i,is-i0,i1i 4i4T3========i5in:i<,i?iiiii i ,i1i i6"========i"i0 _g - 2 potions of magic (gained 1)i4i7i9i:i;iV@iLFBi XXiKtixBii,iiii,i*iiܝi/hiiii[i5iiiiXii,iii?Biiii$  You encounter a frilled lizard....## #..)...).###...## ##..###........##..###  ##....####.#.....## i= ####..##>.##....#### ##.##.###..#....# ....##.....##.#  ..##....#####.#### ........#####....## ..........@........#- .#.########.# ...##.##. ###Kinetic Grapnel .## #. #? l. .. l   frilled lizard (asleep) #.. ##. #.136.6 (67.2)7.8 (68.4iDb _Found a scroll labelled ADDOUPORA.ie #..)...).###...## .##..###  ....##  >.##....####  ##.##....#  ....##.#  ..##....####  ........#####....##  ..........@........# i .#.......########.#  ...##.##. ###  .## #. #? l. .. #..iJ> ##. #.i/ #..)...).###...## .##..###  ....##  >.##....####  ##.##....#  ....##.#  i/2..##....####  ........#####....##  ..........@........#  .#.......########.#  i/=...##.##. ###  .## #. #? i80l. .. #.. ##. #.i7i ;iAihe _A frilled lizard is nearby!i [ #..)...).###...## .##..###  ....##  >.##....####  ##.##....#  ....##.#  ..##....####  ........#####....##  ..........@........#  .#.......########.#  ...##.##. ###  .## #. #? l. .. #.. ##. #.i #..)...).###...## .##..###  ....##  >.##....####  ##.##....#  ....##.#  ..##....####  ........#####....##  ..........@........#  .#.......########.#  ...##.##. ###  .## #. #? l. .. #.. ##. #. _A frilled lizard is nearby!id! ?###..###........##..#  ##....####.#.....##  ####..##>.##....####i"  ##.##.###..#....# ....##.....##.# ..##....#####.#### ........#####....##...........# .#########.# ...##.##.# ### .## #. #?#  l.. ...i# #.... ##.## #.# #.#i4/ iEN U9.0 (1.2) _i%###..###........##..###  gowby the Tinkerer  ##....####.#.....##  Barachi  ####..##>.##....####  Health: 13/13 ======================== ##.##.###..#....#  Magic: 2/3================-------- ....##.....##.#  AC: 2Str: 11 ..##....#####.####  EV: 11Int: 15 ........#####....##  SH: 0Dex: 10 ...................#  XL:  1 Next: 30% Place: Dungeon:1 .#......@########.#  Noise: ---------  Time: 139.0 (0.0) ...##.##*# ###  a) +0 hammer .## #. #*# Casti: Kinetic Grapnel l.. ... #.... l   frilled lizard (asleep) ##.## #.# #.# _A frilled lizard is nearby! _A frilled lizard is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)i###..###........##..###gowby the Tinkerer##....####.#.....##Barachi####..##>.##....####i@Health: 13/13 ========================##.##.###..#....#Magic: 2/3================--------i....##.....##.#AC: 2Str: 11..##....#####.####EV: 11Int: 15........#####....##SH: 0Dex: 10...................#XL:  1 Next: 30% Place: Dungeon:1.#......@########.#Noise: ---------  Time: 139.0 (0.0)...##.##*####a) +0 hammer.## #. #*#Cast: Kinetic Grapneli8l.....#....l   frilled lizard (grapneled)##.###.#iD#.#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard.  The frilled lizard is heavily wounded.i.Rl.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard.  The frilled lizard is heavily wounded.  The frilled lizard hisses angrily.i^.==40.0 (1 _i`i/ ##....####.#.....##  ####..##>.#### ##.##.###..#.... ....##.....##..##....#####.####......#####....##.iW0.......... .#########..##.##@# ##.## #. #l  ...#....i0#....##.### #.i02#.ieP 2---1.2 (1.2 _The frilled lizard bites you. The frilled lizard closely misses you.i19 ?The grapnel guides your strike. You sock the frilled lizard!i@ )iR ]4-2.6 (1.4iS 9Kinetic GrapneliX i\ R _You kill the frilled lizard!iB  ####..##>.#### ##.##.###..#.... ....##.....##..##....#####.####........#####....##................... .#.......########..##.##.# #### #.   #....##....####-3.8 (1.2izi$i&E-4.8 (2iVu _d - a scroll labelled ADDOUPORAi_i63====3========i<,iiiciU!i========iAi֙iT,ioiiXiiiii~A _You now have 15 gold pieces.iG!i!ip"i%iPihSiSiTiWiZi][iq\i_iaiaiei1kipc  You encounter a bat.i~ ###...# #.. #...### ### #.###  #.#  #.#  #.#  #.#  #.###  #.@.###.#  ... ..... .?..... ######.$b   bat (asleep) b 84.2 (39.4)5.4 (40.6iA _Found 12 gold pieces.i ###...# #..  #...### ###  #.### #.# #.# #.# #.# #.### #.@.# ###.# ...  .....  .?.....  ######.$  b iO  ###...# #..  #...### ###  #.### #.# #.# #.# #.# #.### #.@.# ###.# ...  ..... .?..... ######.$  b iV i!X i` i k Z _A bat is nearby!if#...### ### #.### #.# #.# #.# #.# #.####...# ###@#  #...g...#.............?.......#########$. b.g   goblin (asleep).b   bat (asleep)i7H6.6 (1.2)Kinetic Grapnelie _You encounter a goblin. It is wielding a +0 dagger.i`?### i` #.#.####...# ########.#....g# #@..g...#.................ia.gl......?.#############.$ b .iFag   hobgoblin (asleep) gg 2 goblins (asleep)b   bat (asleep)ioal   frilled lizard (asleep)ilim(7.8i\uiwy _You encounter a goblin, a frilled lizard and a hobgoblin.i  #.### gowby the Tinkerer #.# Barachi #.# Health: 13/13 ======================== #.# Magic: 2/3================-------- #.# AC: 2Str: 11 #.### EV: 11Int: 15 #...# #####  SH: 0Dex: 10 ###.#....g#  XL:  1 Next: 40% Place: Dungeon:1 #@**g...#  Noise: ---------  Time: 187.8 (0.0) .................  a) +0 hammer .gl......?...i }....  Cast: Kinetic Grapnel .#############.$.  b.  .  g   hobgoblin (asleep)  gg 2 goblins (asleep)  b   bat (asleep)  l   frilled lizard (asleep) _You encounter a goblin. It is wielding a +0 dagger. _You encounter a goblin, a frilled lizard and a hobgoblin.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)i  #.### gowby the Tinkerer #.# Barachi #.# Health: 13/13 ======================== #.# Magic: 2/3================-------- #.# AC: 2Str: 11 #.### EV: 11Int: 15 #...# #####  SH: 0Dex: 10 ###.#....g#  XL:  1 Next: 40% Place: Dungeon:1 iM /#@..)...#  Noise: ---------  Time: 187.8 (0.0) .................  a) +0 hammer .gl......?.......  Cast: Kinetic Grapnel .#############.$.  b.  .  g   hobgoblin (asleep)  gg 2 goblins (asleep)  b   bat (asleep)  l   frilled lizard (asleep)Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  You kill the goblin!i  #.### #.# #.# #.# #.# #.### #...# #####  .g#  #@**)...#  ........  .gl.....  .####.$. b.iJ  .  g   gobliniV ob.b.b.imW &.g.iX 9g.iY +l.ib y..ggi; vblwandering)i% <5==8.8 (1iQ i   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  You kill the goblin! _The goblin shouts! The hobgoblin shouts!i (..### ######.#.# #.### #...# ########@#.....# #...).g.# ..g.........b.l.......?.......#############.$..i<g   goblin.b   bat iQ%b.i1>b)ib.i&g.ii6-90.0 (1.2i"i&P _The bat barely misses you.iqw ###...# #....### #######..# ### #..@# #######.#.....# #.b.)g..# .g..............l.......?........#############.$.b   bat....bb.b.i;z i{ Q--1.2is iv i''i/(8-i/i=3iA ###...# #..  gowby the Tinkerer #...### ###  Barachi #.### Health: 13/13 ======================== #.# Magic: 1/3========---------------- #.#i AC: 2Str: 11 #.# EV: 11Int: 15 #.# SH: 0Dex: 10i #.### XL:  1 Next: 50% Place: Dungeon:1 i#..@# #####  Noise: ---------  Time: 191.2 (0.0) i###b#.....#  a) +0 hammer i<#...)g..#  Cast: Kinetic Grapnel ..g..............  iv.l.......?.......  .#############.$.  b   bati ..  i^.  _The goblin shouts! The hobgoblin shouts! i,_The bat barely misses you.iAiming: Kinetic Grapnel (safe; 3% risk of failure)  iH"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (60% to hit)i& ###...# #..gowby the Tinkerer#...### ###Barachi#.###Health: 13/13 ========================#.#Magic: 1/3========----------------#.#AC: 2Str: 11#.#EV: 11Int: 15#.#SH: 0Dex: 10#.###XL:  1 Next: 50% Place: Dungeon:1#..@# #####Noise: ---------  Time: 191.2 (0.0)###b#.....#a) +0 hammer#...)g..#Cast: Kinetic Grapnel..g...............l.......?........#############.$.b   bat (grapneled)...Aiming: Kinetic Grapnel (safe; 3% risk of faili˱ ure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.i8 $b.iv9 giB g   goblinb   bat (grapneled)iD b2--=2.2 (1iP ie   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded. _The bat hits you. The bat barely misses you.i2rf .  The grapnel guides your strike. You sock the bat!i(tQgg.i}}g   hobgobling   goblini563.6 (1.4ii G _You kill the bat!i\ ###...# #..  gowby the Tinkerer #...### ###  Barachi i]B#.### Health: 12/13 ======================-- #.# Magic: 0/3------------------------ iB]#.# AC: 2Str: 11 ii]#.# EV: 11Int: 15i] #.# SH: 0Dex: 10 i]#.### XL:  1 Next: 60% Place: Dungeon:1i] #..@# #####  Noise: =--------  Time: 193.6 (0.0)i^ ###g#.....#  a) +0 hammeri5^ #...)g..#  Cast: Kinetic GrapneliY^^ ..g....g.........  i~^o.l.......?.......  i^.#############.$.  g   hobgoblin i^w..  g   goblin . i^XThe grapnel guides your strike. You sock the bat! i __You kill the bat!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iH_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineig_NAim: a goblin, wielding a +0 dagger (67% to hit)iq ###...# #..  gowby the Tinkerer #...### ###  Barachi #.### Health: 12/13 ======================-- #.# Magic: 0/3------------------------ #.# AC: 2Str: 11 #.#ir EV: 11Int: 15 #.# SH: 0Dex: 10 #.### XL:  1 Next: 60% Place: Dungeon:1 #..@# #####  Noise: =--------  Time: 193.6 (0.0) ###)#.....#  a) +0 hammer #...)g..#  Cast: Kinetic Grapnel ..g....g.........  is.l.......?.......  .#############.$.  g   hobgoblin iNs..  g   goblin . iwsAiming: Kinetic Grapnel (safe; 3% risk of failure)  is:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  isgThe kinetic grapnel hits the goblin.  You kill the goblin!icz7  #..   ###  #.### #.# #.#izS #.# #.# #.### #..@# ##### iz#   i+{#...)g..#   i^{ ########.$.  i{1.. i{5. iI7g.i$iv74.6 (1Kinetic Grapnel _icifif ###...# #.. #...### ### #.### #.# #.# #.# #.# #.###if' #.@.# ##### ###)#.....# #g..)g..# ..g.............. .l.......?.......if .#############.$. ..  .ifih8g.iBpiGqd3==-5.8 (1.2iwiMyiG ###.# #.# ###...# #.. #...### ### #.### #.# #.# #.# #.#  #@### iiH #...# ########g#.....# #...)g..# ..g.............. .l.......?........#############$.iH%..iKAg)iSiqSB-7.0i?[i]i  #.## ###.# #.###...# #....### ##### ### .g.# #######)#... #...)g..#.gi.....l.......?.......#############.$.i%4g.iiF%=i~ 8.2i% iO _The hobgoblin misses you.i|bl  You hit the hobgoblin but do no damage.ib-9.6 (1.4iji3l@ _The hobgoblin hits you but does no damage.iiy==1========201.0imKinetic GrapneliĒi" _You closely miss the hobgoblin. The hobgoblin misses you.iZ   You hit the hobgoblin.  The hobgoblin is severely wounded.0------2.4i\` ic 0 _The hobgoblin hits you. x2i   You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.ij (3.8iiRW _The hobgoblin closely misses you.iM .  You hit the hobgoblin.i)i1==----95.2Kinetic Grapneli?i֩M _You kill the hobgoblin!i #.###.#  gowby the Tinkerer ###.# #.#  Barachi ###...# #..  Health: 11/13 ====================---- #...### ###  Magic: 0/3------------------------ #.###  AC: 2Str: 11 #.# EV: 11Int: 15 i#.# SH: 0Dex: 10 #.# XL:  1 Next: 90% Place: Dungeon:1 #@# Noise: =--------  Time: 205.2 (0.0) #.###  a) +0 hammer #...# #####  Cast: Kinetic Grapnelih ###)#.....#  #...)g..#  ..g..............   .l.......?.......   .#############.$.   .. iT You hit the hobgoblin. _You kill the hobgoblin!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei3 i; >#.###.#gowby the Tinkerer###.# #.#Barachi###...# #..Health: 11/13 ====================----#...### ###Magic: 1/3i; ========----------------#.###AC: 2Str: 11#.#EV: 11Int: 15#.#SH: 0Dex: 10#.#XL:  1 Next: 90% Place: Dungeon:1#@#i< hNoise: =--------  Time: 205.2 (0.0)#.###a) +0 hammer#...# #####i4< Cast: Kinetic Grapnel###)#.....##...)g..#..g..............i^< .l.......?........#############.$.i< d..You hit the hobgoblin. _You kill the hobgoblin!i< mAiming: Kinetic Grapnel (safe; 3% risk of failure)  i = Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiD :Okay, then.iUF iT iV . _iM3ii"i: _i1,iFXi2==========i,iOi$,ii,iciiq==2========iii_L3==ii'iJi@========iii(P==i,iOiiii i! iDiii!ii,iiAiii!,i#i*3========i+i.i'/i4,i:6i6iI8i;i>,i?i>  You see here a +0 dagger.i$i$G======== _iiiiiiii"iU"i#i?#.# #.# #.# #.### #...##########)#.....########...)...###...........................@........-.#############.$.. ...  .. i7Jv33.4 (28.2)-4.4 (29i(OiXQb _e - a scroll labelled SAQUGY NANOPi3i iA ii0,i}iUiiirii8(Xi(i)i,i=8,i:i<iA,iDCiHilHiGJisOM _You now have 27 gold pieces (gained 12).iR3iTimXi[i[i]i(`ic,ieihi8l,imi`pir,iRti2wiyi zi:{i:~i,iiUP.# .## .#. .#.#  .####  ...####### #.#  ##)#.....# #.# ##...)...####.####  ................@#  .................#  ########.........#  ##........#  i#........# #........#  ##########      iX/51.0 (16.6il,2.0 (17iiKZ _f - a glowing black potioninB isC iC iJ BiK i:O ,iO iP iR i`U ,iV iX iZ i+[ i$\ i^ ic ,ie ilf iUh ih ii iok im ,i'o iHp is ,it i v iw iw ix i9z i} ig} i} i! i- iy i} iЄ i+ im iM iX iՉ i i iȋ iB i i i iԔ ,iq i% i~ ,iB iO i ,ii i i i iE ih i i iJ i\ i ,ip i i̱ i i` 6iJ i c  You encounter a rat.it J ##....####.#.....##  ####..##>.##....#### ####.##.###..#....# .......##.....##.# #####...##....#####.# .............#####.. ###### #................ .......###.#.......###### #.@....##.##.#  #...#.####.##.###  #....#.# #.#....# i1 y ..!...#!.# #.#....# #...###..## ##.#....#....# #.## #..##.### r   rat (wandering)...# .. #.###.#r## ### ###.# #.#######...# #....###i -91.6 (39i 2 2.8 (40.8 _ _You see here 9 gold pieces.i`   >  #.i #... ... ###### #........ .......###.#...... #.@....##.##.#  #...#.####.##.###  #....#.# #.#....# iq ..!...#!.# #.#....#  #...###..## ##.#....#  ....# #.## #..##.###  i0...# .. #.###.#  r## ### ###.# #.####   #...i   >  ix#. #... ... i |###### #........ i,r.......###.#...... iN#.@....##.##.#  i{I#...#.####.##.###  #....#.# #.#....#  i..!...#!.# #.#..i #...###..## ##.#..i ....# #.## #..##.###  i1...# .. #.###. iRr## ### ###.# #.is*  #...iiiFiBiZ _A rat is nearby!i|3 r.  You now have 36 gold pieces (gained 9).i= KriA 9=3.8 (1.0)i^J iM - _The rat squeaks loudly.i    >  #. #... iI ... ###### #........ .......###.#...... #.@....##.##.#  #...#.####.##.###  #....#.# #.#....# i L ..!...#!.# #.#....#  #...###..## ##.#....#  i ....# #.## #..##.###  .r.# .. #.###.#  .## ### ###.# #.#### i ,  #...i1s   >  #. #... is... ###### #........ .......###.#...... #.@....##.##.#  #...#.####.##.###  #....#.# #.#....#  ..!...#!.# #.#..it #...###..## ##.#.. ....# #.## #..##.###  .r.# .. #.###. it.## ### ###.# #.  #...iN|i~iمisZ _A rat is nearby!i ####..##>.##....### ####.##.###..#.... .......##.....##.#####...##....#####. .............#####.######. #............. .......###.#.......##### ##......##.##.# .#.####.##.###.#.# #.#....#..!...#!.# #.#....##...###..## ##.#....#....# #.## #..##.###r.# ..# #.###.# .## #### ###.# #.#### ###...# #....## #...### ####...i%9r.ii^<-5.0 (1.2 _iiv ####.##.###..#... .......##.....#######...##....##### .............###########. #............. .......###.#.#### ##......##.##.# #.####.##.###.#.# #.#....##..!...#!.# #.#....##...###..## ##.#....##..r.# #.## #..##.###.....# ..# #.###.##..## #### ###.# #.#####. ###...# #....# #...### ####.. #.### ###iy9r.i"z1SiO{"ri|{.i…VS   ball python (constriction, wandering)r   rat-6.2Kinetic Grapnelir _You encounter a ball python.il  ####.##.###..#... gowby the Tinkerer .......##.....## Barachi #####...##....##### Health: 13/13 ======================== .............##### Magic: 2/3================-------- ######. #.............. AC: 2Str: 11iGm  .......###.#.......#### EV: 11Int: 15 ##......##.##.#  SH: 0Dex: 10 ##...#.####.##.###  XL:  1 Next: 90% Place: Dungeon:1 im #.@..#.# #.#....#  Noise: ---------  Time: 296.2 (0.0) in #..r*..#!.# #.#....#  a) +0 hammer #...###..## ##.#....#  Cast: Kinetic Grapnel i@n x#....# #.## #..##.###  ign .....# ..# #.###.#  #..## #### ###.# #.#### S   ball python (constriction, wandering)in  #S ###...# #....# r   ratin  i q z. #...### ####.. #.### ### _A rat is nearby! _You encounter a ball python.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (74% to hit)iu  ####.##.###..#... gowby the Tinkerer .......##.....## Barachi #####...##....##### Health: 13/13 ======================== .............##### Magic: 2/3================-------- ######. #.............. AC: 2Str: 11 .......###.#.......#### EV: 11Int: 15 ##......##.##.#  SH: 0Dex: 10 ##...#.####.##.###  XL:  1 Next: 90% Place: Dungeon:1 #.@..#.# #.#....#  Noise: ---------  Time: 296.2 (0.0) #..!...#!.# #.#....#  a) +0 hammer #...###..## ##.#....#  Cai st: Kinetic Grapnel #....# #.## #..##.###  .....# ..# #.###.#  #..## #### ###.# #.#### S   ball python (constriction, wandering) #S ###...# #....# r   rat . #...### ####.. #.### ###Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.  You kill the rat!  #. ...  #...... #... .       #..!*..#!.#   ##   #....# #.##  .....# [4i {0m..#  #..## #### ###.#  #S   .   #.### il gS.S.iʠ .####.##.###..#... gowby the Tinkerer.......##.....## Barachi#####...##....##### Health: 13/13 ========================.............##### Magic: 2/3================--------######. #.............. AC: 2Str: 11.......###.#.......#### EV: 11Int: 15##......##.##.#SH: 0Dex: 10##...#.####.##.### XL:  1 Next: 100% Place: Dungeon:1#.@..#.# #.#....# Noise: =--------  Time: 297.2 (1.0)#..!...#!.# #.#....#[i m a) +0 hammer#...###..## ##.#....# Cast: Kinetic Grapnel#....# #.## #..##.###.....# ..# #.###.##S.## #### ###.# #.#### S   ball python (constriction, wandering)#.i ###...# #....#.#...### ####..#.######Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!  You have reached level 2!i /  --more-- i9/193/5--2 0%  _ i8 .......##.....######...##....## .............######. #............. .......###.#.......#### ##......##.##.# ...####.####.##.####.....#....#.# #.#....##..!@..#!.# #.#....# #...###..## ##.#....##....# #.## #..##.###.. ..# #.###.##S.## #### ###.# #.### #. ###...# #..... #...### ####. #.### ## #.#.S ijY-8.4 (1.2 _ iG  .##..... #####...##.... ....... ######. #.... .......###.#.......# #. ##......##.##.#.###.##...#.####.##. #.....#....#.# #.#.... #..@...#!.# #.#.... #...###..## ##.#.... #....## #.## #..##.  ......# ..# #.###.#.#..## #### ###.# #.. #S# ###...# # ... #...### ####).#[16;21 iG H #.### .. #.# if .S-9.6 i[g  _Found a club. ig _You see here a murky coppery potion. i5 M.S i3 1S. ib D3000 i  i Z _j - a murky coppery potion iw.##.....######...##....#.......#######. #............###.#.......### #. ##......##.##.# ....###.##...#.####.##.##.....#....#.# #.#....##...@..#!.# #.#....##...###..## ##.#....##....## #.## #..##.# ..#..## #### ###.# #.#. #.# ###...# #....... #...### ####.S.# #.### #.. i iH--1.8 (1.2 i9 i.##.....######...##....#.............#######. #......###.#.### #. ##......##.##.# ....###.##...#.####.##.### #.....#....#.# #.#....# #....@.#!.# #.#....# #...###..## ##.#....# #....## #.## #..##.### ......#..#..## #### ###.# #.#. #.# ###...# #....# ... #...### ####.. S.# #.### it ### .. #.# #  iC i E3.0 i?  iA .......##.....##.#####...##....#####..............#####.######. #............###.#.### #. ##......##.##.# ....###.##...#.####.##.### #.....#....#.# #.#....#  iwB #.....@#!.# #.#....# #...###..## ##.#....# #....## #.## #..##.### ......# ..#..#..## #### i*C . #.# ###...# #....#...  iC `#...### ####.S.#  iC #.### ###... #.#  iD )#. ii T4.2 i֤  ifp####.##.###..#....# .......##.....##.######...##....#####.# .....###########. #......... .......###.#.......######## #. ##......##.##.# ....###.##...#.####.##.### #.....#...@#.# #.#....# #......#!.# #.#....#  #...###..## ##.#....#  #....## #.## #..##.###....# ..# #.###.#..#..## #### ###.# #.#### . #.####...# #....###...#...### ####...#S.##.######.#[39; iph49m5.4 ifI.......##.....##.# #####...##....#####.#.............#####...######. #...............###.# if(######### #. ##......##.##.# ....###.##...#.####.##.### #.....#....#.# #.#....#  #......#@.# #.#....# #...###..## ##.#....# #....## #.## #..##.### ......# ..# #.###. ifT#..#..## #### ###.# #.####. #.# ###...# #....### i7g.. #...### ####...# i[gS.# #.### ###.#..  i}gY#.#  #.# izT6.6 iV iv_4=====7.6 (2 ić if _f - 2 glowing black potions (gained 1) iO iO iO i@T iXn it===== i׋5===== in ia.............#####..######. #.......................###.#.......######## #. ##......##.##.# ....###.##...#.####.##.###  #.....#....#.# #.#....# #......#..# #.#....# #...###..## ##.#....##....## #@## #..##.###19.8 (12.2)......##>...# #.###.# ..#..##...#### ###.# #.#### #.##..# ###...# #....### ...... #...### ####...# S.# # #.### iW[37m ###.#   #.# #.#  #.#  #.#  #.# #.#  iE21.0 (13.4 iWQ _Found a stone staircase leading down. i_t6===== iմ  There is a stone staircase leading down here. _ iz....###.##...#.####.## #.....#....#.# #.# #......#..# #.#. ###...###..## ##.#. ####....####.## #..## #......##>...# #.### ..#..##...#### ###.# #>...##.##..### ###...# # ........@.## #...### #31.8 (10.8 ...).###...# #.### ## .. ...#.# #.#  ##....# #.# ##?#.. #.# #$##.$ #.#[4 i0m  ..[ #.# #.### ... .# #...####..# # ###)#.... iD3.0 (12.0 ia _Found a helmet. Found a stone staircase leading down.ii;$,i0,Bi.i>FiKS####....####.## #.iU#......##>...# #.##### ..#..##...#### ###.# #>...##.##..### ###...# #..........## #...### ...).###...# #.### ###......#.# #.#  #..##....# #.#  # ##@#..# #.#  #$##.$# #.#  ..[ #.# #.### ..... .#..#####....### # ###)#.........# #######...)......... ..............#[40iL>m..♣♣♣.. ..............#.♣ #♣. .#############7.8 (4.8)ll   frilled lizard (wandering)8.8 (5iid _h - a scroll labelled UZURIU ENLUADUi R   ##>...#  ## #. ###.#  >...##.##..###   ..........##   ...).###...# #.###  ###......#.# #.#  #..##....# #.#  # ##@#..# #.#  #$##.$# #.#  ..[ #.# #.###  ..... .#  ....### # ###) .....# ) ......l  #..♣♣♣..  #.♣ #♣. i    ##>...#  ## #. ###.#  >...##.##..###   ..........##   ...).###...# #.###  ###......#.# #.#  #..##....# #.#  # ##@#..# #.#  i6 r#$##.$# #.#  ..[ #.# #.###  ..... .#  ....### # ###) .....# ) ......l  #..♣♣♣..  #.♣ #♣. iC& i( i-0 i2 e _A frilled lizard is nearby!i......##>...# #.### ..#..##...#### ###.# >...##.##..### ###............## #...##..).###...### ###......#.#  #..##....# ##.#..# #@##.$##...[##.##...........#####.........##### ###)#.............# #######...).........l ............#.#..♣♣♣..# #.♣ #♣. .#############.. .l.40.0 (1.2Kinetic Griюapnel _ _You see here 12 gold pieces.ihk l.  You now have 48 gold pieces (gained 12).ivNliTw4=10ii<8 _The frilled lizard hisses angrily.iq . #......##>...# #.### gowby the Tinkerer ## ..#..##...#### ###.# # Barachi >...##.##..### ###...# # Health: 19/19 ======================== ..........## #...### # Magic: 4/5===================----- ...).###...# #.###  AC: 2Str: 11 ###......#.# #.#  EV: 11Int: 15 i o#..##....# #.#  SH: 0Dex: 10 # ##.#..# #.#  XL:  2 Next:  0% Place: Dungeon:1 #@##.$# #.#  Noise: =--------  Time: 341.0 (0.0) #..*[##.# #.###  a) +0 hammeri  .....*....# #...##### Cast: Kinetic Grapnel ........l##### ###)#.... .........# #######...).. .......... .............. l   frilled lizardi U #.#..♣♣♣.. .............. # #.♣ #♣. .#############i " .. .#iH nYou now have 48 gold pieces (gained 12). _The frilled lizard hisses angrily.  ix Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (57% to hit)iky: i#......##>...# #.### gowby the Tinkerer ## ..#..##...#### ###.# # Barachi >...##.##..### ###...# # Health: 19/19 ======================== ..........## #...### # Magic: 4/5===================----- ...).###...# #.###  AC: 2Str: 11 ###......#.# #.#  EV: 11Int: 15 #..##....# #.#  SH: 0Dex: 10 # ##.#..# #.#  XL:  2 Next:  0% Place: Dungeon:1 #@##.$# #.#  Noise: =--------  Time: 341.0 (0.0) #...[##.# #.###  a) +0 hammer ..........# #...##### Cast: Kinetic Grapnel ....i[37m....†##### ###)#.... .........# #######...).. .......... .............. l   frilled lizard #.#..♣♣♣.. .............. # #.♣ #♣. .############# .. .#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.  You kill the frilled lizard! ##>...#  ## #. ###.#  >##..###   ...##   ...) #.###   #.#   #.#  #  #.#  #@##.$# #.#  #..*[##.#[i740m #.###  .....*....#  .... ###) .... ) ..........  #.#..♣♣♣..   # #.♣ #♣.   .. . i?)..iPm42.0 (1Kinetic Grapnel _i oi , ## ..#..##...#### ###.# >...##.##..### ###............## #...##..).###...#### ###......#.#  #..##....#...##.#..##....#.##.$##..@[##.##.............# #...#####........†##### ###)#....###.#iN. K-3.2 (1.2ip i6## ..#..##...#### ###.# #.>...##.##..### ###...# #...........## #...### #...).###...# #.### ###......#.# #.# #..##....# #.# #...##.#..# #.# #....#.##.$# #.# #...@##.# #.### .# #...#.†##### ###)#..# #...)... .#.#..♣♣♣.. . # #.♣ #♣. [i734m.#. ... .# ## ## .# # -4.4iuO _You see here a +0 helmet.i~:95i(D0iZ% _c - a +0 helmeti i kWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)c - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip iΈ i ij ## ..#..##...#### ###.# #. gowby the Tinkerer>...##.##..### ###...# #. Barachi..........## #...### ## Health: 19/19 ========================...).###...# #.###Magic: 4/5===================-----###......#.# #.#AC: 2Str: 11#..##....# #.#EV: 11Int: 15#...##.#..# #.#SH: 0i iDex: 10#....#.##.$# #.#XL:  2 Next:  4% Place: Dungeon:1i #...@##.# #.###Noise: ---------  Time: 345.4 (0.0)i .............# #...###### a) +0 hammer........†##### ###)#..... Cast: Kinetic Grapnel.........# #######...)...i} .......... ...............#.#..♣♣♣.. ............... # #.♣ #♣. .#############. ... .### ##.## i Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _You see here a +0 helmet. _c - a +0 helmet6.4 (1i if 7.4 (28.4 (3i,iHA9.4 (4iU50.4 (5 3 _You start putting on your armour. You continue putting on your +0 helmet. x5iZi0wq _You finish putting on your +0 helmet.i3ixii^$ _i="5=====i~Q===== _You now have 65 gold pieces (gained 17).iR,iiiއ,iÉiWi,iĕiiʝiiiwj  You see here a frilled lizard corpse.ila _i,iBBiXi*,ini ihiii",i,iniii vii!BiV&Bi+M _You now have 76 gold pieces (gained 11).i>.Ii.i}  You encounter a goblin. It is wielding a +0 dagger. ###......#.# #.# #..##....## #.# ## #...##.#..## #. ... #....#.##..# #.# ...#####..#....##.# #.# ................# #.. #.........†##### ###....#..........##########g.......@................ ....###.#..♣♣♣...........i~\ #.#.♣# #♣.#.####### #...♣ ♣.#.# ###.♣# #♣.#.# #..♣♣♣....# g   goblin (asleep) #........## ######...# #####89.2 (38.8)90.4 (40.0 _i a ###...  #..##  ## #...##.#..##  ... #....#.##..#  ...#####..#....##.#  ................#  #.........†#####  ....#..........## g.......@........ ....###.#..♣♣♣... #.#.♣# #♣. #...♣ ♣.#.#  ###.♣# #♣.#.#  #..♣♣♣....#  #........##  ###  ##### i ###...  #..##i  ## #...##.#..##  ... #....#.##..#  ...#####..#....##.#  ................#  #.........†#####  ....#..........## g.......@........ ....###.#..♣♣♣... #.#.♣# #♣. #...♣ ♣. i###.♣# #♣. #..♣♣♣....#  #...... ###iU #####iiis _A goblin is nearby!i ###......#.# #. #..##....## #.iCT.### #...##.#..## #. .... #....#.##..# #. ...#####..#....##.# #. .....# #.. #.†##### .#...gir...###.#..♣♣♣..i.. #.#.♣# #♣.#. #...♣ ♣.#.#i ###.♣# #♣.#.# #..♣♣♣....# #.....i0...## ##iY####...#  #####i@i81.6 (1.2) _iOi:iPh ###......#.# # #..##....## # .### #...##.#..## # .... #....#.##..# # ...#####..#....##.# ##. ..# ##... #.†##### #.....#.#.g#.....###.#..♣♣♣#... #.#.♣# #♣.#.#. #...♣ ♣.#.# ###.♣# #♣.#.# #..♣♣♣....# #........## ######...#  iMi{#####2.8iWui`  ###......#.# # #..##....## ...### #...##.#..## ....... #....#.##..# #.....#####..#....##.#  #... ..#  #.... #.†#####  #.....#. #.g #.....###.#..♣♣♣ #.... #.#.♣# #♣.#. #... #...♣ ♣.#.##.. ###i' 1.♣# #♣.#.### #..♣♣♣....# #........## ######...#  #####iy iF (4.0i` i i# ###......#.###. ## #..##....##..###. #...##.#..## ....... #....#.##..# #.....#####..#....##.# #.......# #.....#.†##### #.....#. #.g #.....###.#..♣♣♣ #..... #.#.♣# #♣.#. #..... #...♣ ♣.#.# #..... ###.♣# #♣.#.# ###### #..♣♣♣....#  #.## iE| ######...#  #####i<.gi.gicQgi?5.2Kinetic Grapneliii)B # ###......#.#  gowby the Tinkerer ###. ## #..##....##  Barachi ....###. #...##.#..##  Health: 19/19 ======================== ....... #....#.##..#  Magic: 4/5===================----- #.....#####..#....##.#  AC: 3Str: 11i* #....................#  EV: 11Int: 15 #.....#.........†#####  SH: 0Dex: 10 i3* #.....#..........###### XL:  2 Next:  4% Place: Dungeon:1 i\*#...g*@................ Noise: ---------  Time: 395.2 (0.0) #.....###.#..♣♣♣....... a) +0 hammeri* #..... #.#.♣# #♣.#.### Cast: Kinetic Grapnel #..... #...♣ ♣.#.#  #..... ###.♣# #♣.#.#  ###### #..♣♣♣....#  g   goblin i*4#........##  ######...#  i,+r##### _You encounter a goblin. It is wielding a +0 dagger. iK+_A goblin is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  ip+Press: ? - help, Q - select action, ( or ) - cyclei+mShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)i####......#.#gowby the Tinkerer###. ## #..##....##Barachi....###. #...##.#..## Health: 19/19 ========================....... #....#.##..# Magic: 4/5===================-----#.....#####..#....##.# AC: 3Str: 11#....................# EV: 11Int: 15#.....#.........†##### SH: 0Dex: 10#.....#..........###### XL:  2 Next:  4% Place: Dungeon:1#...g*@................ Noise: ---------  Time: 395.2 (0.0)#..i l...###.#..♣♣♣....... a) +0 hammer#..... #.#.♣# #♣.#.### Cast: Kinetic Grapnel#..... #...♣ ♣.#.##..... ###.♣# #♣.#.####### #..♣♣♣....#g   goblin (grapneled)#........########...######Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.  The goblin is moderately wounded.i .g=6.2 (1 _isB  #   ###. ## #..##  ....###. #...#  ....... #....  #.....#####..#.  #..............  #.....#.........†#####  #.....#........ #....g@........ #.....###.#..♣♣ #.....   #..... #...♣ ♣.#.# iC  #.....    ######       ##### i #   ###. ## #..##  ....###. #...#  ....... #....  #.....#####..#.  #..............  #.....#.........†#####  #.....#........ #....g@........ iV#.....###.#..♣♣ #.....   #..... #...♣  #.....   ######  i5   i/#####iiJ _A goblin is nearby!i>r The grapnel guides your strike. You hit the goblin but do no damage.The goblin is moderately wounded.7.6 (1.4 _The goblin hits you but does no damage.i@  You miss the goblin.The goblin is moderately wounded.6----9.0 _The goblin hits you with a +0 dagger.i &  You hit the goblin but do no damage.The goblin is moderately wounded.400.4 _The goblin hits you but does no damage. x2ic'  # ###......#.#  gowby the Tinkerer i' a###. ## #..##....##  Barachi ....###. #...##.#..##  Health: 16/19 ====================---- ....... #....#.##..#  Magic: 3/5==============---------- #.....#####..#....##.#  AC: 3i( Str: 11 #....................#  EV: 11Int: 15iW(  #.....#.........†#####  SH: 0Dex: 10i(  #.....#..........###### XL:  2 Next:  4% Place: Dungeon:1 i( #....g@................ Noise: =--------  Time: 400.4 (0.0) i( #.....###.#..♣♣♣....... a) +0 hammer i#) #..... #.#.♣# #♣.#.### Cast: Kinetic Grapnel #..... #...♣ ♣.#.# iU) M #..... ###.♣# #♣.#.#  i) ###### #..♣♣♣....#  g   goblin #........##  i) )######...#  ##### i) The goblin is moderately wounded. _The goblin hits you but does no damage. x2  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i4* Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei* Aim: a goblin, wielding a +0 dagger (moderately wounded, 67% to hit)i*[####......#.#gowby the Tinkerer###. ## #..##....##Barachi....###. #...##.#..## Health: 16/19 ====================----....... #....#.##..# Magic: 3/5==============----------#.....#####..#....##.# AC: 3Str: 11#....................# EV: 11Int: 15#.....#.........†##### SH: 0Dex: 10#.....#..........###### XL:  2 Next:  4% Place: Dungeon:1#.****@................ Noise: =--------  Time: 400.4 (0.0)[1i[0;11H#.....###.#..♣♣♣....... a) +0 hammer#..... #.#.♣# #♣.#.### Cast: Kinetic Grapnel#..... #...♣ ♣.#.##..... ###.♣# #♣.#.####### #..♣♣♣....#g   goblin#........########...######The goblin is moderately wounded. _The goblin hits you but does no damage. x2  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 67% to hit)i'...g iA_The goblin hits you but does no damage. x2  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lini*e  Aim: a goblin, wielding a +0 dagger (moderately wounded, 67% to hit)  The kinetic grapnel misses the goblin.1.4 (1ii= _The goblin hits you but does no damage.i  You barely miss the goblin.The goblin is moderately wounded.i]4---2.8 (1.4ii); _The goblin hits you with a +0 dagger.iT  # ###......#.#  gowby the Tinkerer ###. ## #..##....##  Barachi ....###. #...##.#..##  Health: 14/19 =================------- ....... #....#.##..#  Magic: 2/5=========--------------- #.....#####..#....##.#  AC: 3Str: 11 #....................#  EV: 11Int: 15 #.....#.........†#####  SH: 0Dex: 10 i #.....#..........###### XL:  2 Next:  4% Place: Dungeon:1 #....g@................ Noise: =--------  Time: 402.8 (0.0) #.....###.#..♣♣♣....... a) +0 hammer #..... #.#.♣# #♣.#.### Cast: Kinetic Grapnel #..... #...♣ ♣.#.#  if! #..... ###.♣# #♣.#.#  ###### #..♣♣♣....#  g   goblin #........##  ######...#  ##### The goblin is moderately wounded. _The goblin hits you with a +0 dagger.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i!xPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 67% to hit)iYV ####......#.#gowby the TinkereriV ###. ## #..##....##Barachi....###. #...##.#..## Health: 14/19 =================-------....... #....#.##..# Magic: 2/5=========---------------#.....#####..#....##.# AC: 3Str: 11#....................# EV: 11Int: 15#.....#.........†##### SH: 0Dex: 10#.....#..........###### XL:  2 Next:  4% Place: Dungeon:1#....g@................ Noise: =--------  Time: 402.8 (0.0)#.....###.#..i*W R♣♣....... a) +0 hammer#..... #.#.♣# #♣.#.### Cast: Kinetic Grapnel#..... #...♣ ♣.#.##..... ###.♣# #♣.#.####### #..♣♣♣....#g   goblin (grapneled)#........########...######Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 67% to hit)  The kinetic grapnel hits the goblin.  The goblin is heavily wounded.i 5=3.8 (1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a goblin, wielding a +0 dagger (moderately wounded, 67% to hit)  The kinetic grapnel hits the goblin.  The goblin is heavily wounded. _The goblin closely misses you.i 8 )i5 PThe grapnel guides your strike. You hit the goblin.i s KYou kill the goblin!i K   kobold (missile, wandering)85.2 (1.4Kinetic Grapneli i _You encounter a kobold. It is wielding a +0 mace and quivering stones.ib #   ###. ## #..##  ....###. #...#  K...... #....  #.....#####..#.  #..............  #.....#.........†#####  #.....#........ #....)@........ #.....###.#..♣♣ #.....   #..... #...♣ ♣.#.#  #.....    ######       ##### i\ #   ###. ## #..##  ....###. #...#  K...... #....  #.....#####..#.  #..............  #.....#.........†#####  #.....#........ #....)@........ i]%#.....###.#..♣♣ #.....   #..... #...♣  #.....   ######     #####ipfiiipis] _A kobold is nearby!i  H # ...).###...# # . ###......#.###. ##. #..##.......###.J #...##.#..##K......# #....#.##..# #.....#####..#....##.# #....................# #.....#.........† #....@#..........##### #....).........i C #.....###.#..♣♣♣...... #.....# #.#.♣# #♣.#.## #.....# #...♣ ♣.#.# #.....# ###.♣# #♣.#.# J   endoplasm (asleep)####### #..♣♣♣....# K   kobold (missile, wandering) #........########...#i 6K.ie, 3=====-6.4 (1.2im1 i3 [ _You encounter an endoplasm.i 8 ...........## #....).###...# # ..###......#.#.###. ##.# #..##....K..###.J #...##........# #....#.##.. #.....#####..#....##.i  #.................... #...@.#† #.....#..........#### #....)......... #.....###.#..♣♣♣..... #.....# #.#.♣##♣.#.# #.....# #...♣ ♣.#.# #.....# ###.♣# #♣.#.#iO ####### #..♣♣♣....# #........##is G.Ki8 '.J.iY QJi 6===-7.6Kinetic Grapneli7 t _The endoplasm quivers.io< >...##.##..# ...........## #....).###...#.. ## ..###......#..#.###. ##.# #..##........###..# #...##.#.K....J# #....# #.....#####..#....## #..@................ip6 #.....#.........† #.....#..........### #....)......... #.....###.#..♣♣♣.... #.....# #.#.♣# #♣.#. #.....# #...♣ ♣.#. #.....# ###.♣# #♣.#.####### #..♣♣♣....iyx gThe kobold shouts! You hear a shout!i^O KYou encounter a goblin. It is wielding a +0 club. Kg   goblin (KK 2 kobolds (missiles, 1 wandering)You encounter a kobold. It is wielding a +0 dagger and quivering stones.(((((i4).J.i"= g..K..@..gK)The kobold throws a stone. The stone barely misses you.i"G====8.8i-in2( _The goblin shouts!i >...##.##..# gowby the Tinkerer ...........## Barachi g #....).###...# Health: 16/19 ====================---- .. ## ..###......#.# Magic: 2/5=========--------------- .#.###. ##.# #..##....# AC: 3Str: 11 ..K...###..# #...##.#.. EV: 11Int: 15 #.K.....# #....#.##. SH: 0Dex: 10 #...J.#####..#....## XL:  2 Next:  8% Place: Dungeon:1 #..@................ Noise: ====-----  Time: 408.8 (0.0) #.....#.....i....†### a) +0 hammer #.....#..........### Cast: Kinetic Grapnel #....).............. #.....###.#..♣♣♣.... #.....# #.#.♣# #♣.#. J   endoplasm #.....# #...♣ ♣.#. g   goblin #.....# ###.♣# #♣.#. KK 2 kobolds (missiles) ####### #..♣♣♣....The kobold throws a stone. The stone barely misses you. _The goblin shouts!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)iRM`>...##.##..# gowby the Tinkerer...........## Barachig#....).###...# Health: 16/19 ====================----.. ## ..###......#.# Magic: 2/5=========---------------.#.###. ##.# #..##....# AC: 3Str: 11iBN2..K...###..# #...##.#.. EV: 11Int: 15#.K.....# #....#.##. SH: 0Dex: 10#...J.#####..#....## XL:  2 Next:  8% Place: Dungeon:1#..@................ Noise: ====-----  Time: 408.8 (0.0)#.....#.........†### a) +0 hammer#.....#..........### Cast: Kinetic Grapnel#....)..............#.....###.#..♣♣♣....#.....# #.#.♣# #♣.#. J   endoplasm (grapneled)iO7#.....# #...♣ ♣.#. g   goblin#.....# ###.♣# #♣.#. KK 2 kobolds (missiles)####### #..♣♣♣....Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.iG.Kim.K.gi $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.i5--=---9.8 (1ii% _You are frozen.in .KThe grapnel guides your strike. You hit the endoplasm.i G.Ki '.giZ , .i g  The endoplasm is severely wounded.The endoplasm hits you but does no damage.i  The endoplasm completely misses you. The kobold hits you with a +0 mace!i E(((((itb S..@..id b8/19 ----------iWd 1---11.2 (1.4in iPq f _The kobold throws a stone. The stone misses you.i8.>...##.##..#....## . #....).###...# .. ## ..###......#.# .#.###. ##.# #..##....#..g...###..# #...##.#..##.K.....# #....#.##.#...J.#####..#....##.#.K.#.....#.†##.....#....##....).......#.....###.#..♣♣♣.#.....# #.#.♣# #♣.#.#i͐w#.....# #...♣ ♣.#.##.....# ###.♣# #♣.#.## #..♣♣♣....#iݓgi<$.giG.Kit g 2 goblinsYou encounter a goblin. It is wielding a +0 club.iL?((((((((i< .@......  The kobold throws a stone. The stone closely misses you.The endoplasm freezes you.i>b7----------2.4 (1.2iKiP% _You are frozen.i i  Ability - do what?CostFailure  f - HopNoneio 0% [?] toggle between ability selection and description.i+P.>...##.##..## gowby the Tinkerer...........## Barachi.i,#....).###...# Health: 7/19========----------------.. ## ..###......#.# Magic: 2/5=========---------------.#g###. ##.# #..##....## AC: 3Str: 11......###..# #...##.#..# EV: 11Int: 15#g......# #....#.##.. SH: 0Dex: 10#K..J.#####..#....##. XL:  2 Next:  8% Place: Dungeon:1#.K.@................ Noise: =--------  Time: 412.4 (0.0)#.....#.........†#### a) +0 hammer#.....#[40iV-m..........#### Cast: Kinetic Grapnel#....)...............#.....###.#..♣♣♣.....#.....# #.#.♣# #♣.#.# J   endoplasm#.....# #...♣ ♣.#.# gg 2 goblins#.....# ###.♣# #♣.#.# KK 2 kobolds (missiles)####### #..♣♣♣....#The endoplasm completely misses you. The kobold hits you with a +0 mace! _The kobold throws a stone. The stone misses you.You encounter a goblin. It is wielding a +0 club.The kobold throws a stone. The stone closely misses you.The endoplasm freezes you. _You are frozen.i?3  .>...##.##..## gowby the Tinkerer ...........##  Barachi i3:. #....).###...#  Health: 7/19========---------------- .. ## ..###......#.#  Magic: 2/5=========--------------- .#g###. ##.# #..##....## AC: 3i3 Str: 11 ......###..# #...##.#..# EV: 11Int: 15i3 #g..****# #....#.##.. SH: 0Dex: 10i)4 #K**J*#####..#....##. XL:  2 Next:  8% Place: Dungeon:1 i59#.K*@**.............. Noise: =--------  Time: 412.4 (0.0) #.****#.........†#### a) +0 hammer #.****#..........#### Cast: Kinetic Grapnel #....)............... #.....###.#..♣♣♣..... #.....# #.#.♣# #♣.#.# J   endoplasm #.....# #...♣ ♣.#.# gg 2 goblins #.....# ###.♣# #♣.#.# KK 2 kobolds (missiles) ####### #..♣♣♣....#You encounter a goblin. It is wielding a +0 club.The kobold throws a stone. The stone closely misses you.The endoplasm freezes you. _You are frozen.  Hop to where?Press: ? - help, Dir - move targeti..@***.***#*.i,...@****.**#**.i4..****.*#***..#..*iV..*****.#*****iPi ...........  The kobold throws a stone. The stone closely misses you.The endoplasm freezes you. _You are frozen.  Hop to where?Press: ? - help, Dir - move targetOut of range.it{ ***********i .>...##.##..### ### gowby the Tinkerer...........## #.. Barachi.#....).###...# #.# Health: 7/19========----------------it.. ## ..###......#.# #.# Magic: 2/5=========---------------.#g###. ##.# #..##....## #.# AC: 3Str: 11......###..# #...##.#..## #.# EV: 11Int: 15#g......# #....#.##..# #.# SH: 0Dex: 10i#K..J.#####..#....##.# #.# XL:  2 Next:  8% Place: Dungeon:1#.K.○.....@..........# #.. Noise: =--------  Time: 412.4 (0.0)#.....#.........†##### ### a) +0 hammer#.....#..........########## Cast: Kinetic Grapnel#....).....................iG#.....###.#..♣♣♣...........#.....# #.#.♣# #♣.#.####### J   endoplasmis=#.....# #...♣ ♣.#.#K   kobold (missile)i#.....# ###.♣# #♣.#.#i####### #..♣♣♣....#The kobold throws a stone. The stone closely misses you.The endoplasm freezes you. iK_You are frozen.  Hop to where?i 8Press: ? - help, Dir - move targetii ?((((((((ijK.JK..○J....@K 2 kobolds (missiles)3.4 (1Kinetic Grapnel-Hop ○ _Boing! The kobold throws a stone. The stone barely misses you.i ###..#..##...#### .>...##.##..### ### ...........## #... . #....).###...# #.# .. ## ..###......#.# #.# .#g###. ##.# #..##....## #.#  ......###..# #...##.#..## #.# #g......# #....#.##..# #.# #.K...#####@.#....##.# #.###.K.○J......# #...#.....#.†##### ###)#.....############....)..............#.....###.#..♣♣♣............[1i 5;6H#.....# #.#.♣# #♣.#.#########.....# #...♣ ♣.#.##.....# ###.♣# #♣.#.#i 0Ki .Ji .K°K   kobold (missile)i" m-4.6 (1.2°i iM ##......##>...#  ###..#..##...#### ##>...##.##..### ### ...........#.. . #....).###..# .. ## ..###......#.# .#g###. ####....##  ......###..###.#..##g......# #@...#.##. K...#####..#....####K°.J..............# #...#.....#.........†##### ###) -Hop #......#.♣# #♣.#.########...♣ ♣.i8.iA-5.8ii=iIiis8==3=====iBi _You start resting.An endoplasm comes into view.iAJKinetic Grapneli?XJ   endoplasmiE-7.8 (2.0ii18.8 (3 _iiVir  ##......##>...#  gowby the Tinkerer ###..#..##...#### ## Barachi .>...##.##..### ###. Health: 8/19==========-------------- i ~...........## #... Magic: 2/5=========--------------- . #....).###...# #.## AC: 3Str: 11 i< .. ## ..###......#.# #.#  EV: 11Int: 15 .#g###. ##.# #..##....## #.#  SH: 0Dex: 10 i  ......###..# #...##.#..## #.#  XL:  2 Next:  8% Place: Dungeon:1  #g......# #@...#.##..# #.#  Noise: ---------  Time: 418.8 (0.0) #.K...#####*.#....##.# #.## a) +0 hammer iܯ #..K..J...J..........# #... Cast: Kinetic Grapnel i #.....#.........†##### ###) -Hop  i! H#.....#..........##########. iC |#....)...................... J   endoplasm if .#.....###.#..♣♣♣............ i ,#.....# #.#.♣# #♣.#.######## i &#.....# #...♣ ♣.#.# ḭ _You start resting. _An endoplasm comes into view.i Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i0 ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)i  ##......##>...#  gowby the Tinkerer ###..#..##...#### ## Barachi .>...##.##..### ###. Health: 8/19==========-------------- ...........## #... Magic: 2/5=========--------------- . #....).###...# #.## AC: 3Str: 11 .. ## ..###......#.# #.#  EV: 11Int: 15 .#g###. ##.# #..##....## #.#  SH: 0Dex: 10  ......###..# #...##.#..## #.#  XL:  2 Next:  8% Place: Dungeon:1  #g......# #@...#.##..# #.#  Noise: ---------  Time: 418.8 (0.0) #.K...#####..#....##.# #.## a) +0 hammer #..K..J..............# #...iI B[39;49m Cast: Kinetic Grapnel #.....#.........†##### ###) -Hop  #.....#..........##########. #....)...................... J   endoplasm #.....###.#..♣♣♣............ #.....# #.#.♣# #♣.#.######## #.....# #...♣ ♣.#.# Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The kinetic grapnel hits the endoplasm.  You kill the endoplasm! ##.>...#  ###..  .>...##  .......  i >  ##  #.#  ##.#  #.#    #.#    #.#  *.#....##.#  .....#  †##### ###) .# #....)............. ###.#..♣♣♣....  #.#.♣# #♣.#.  #...♣ ♣.#iH .iJ`16=9.8 (1Kinetic Grapnel iL_iTi}Wi!   You start resting.A kobold comes into view.9=Kinetic GrapnelKK   kobold (missile)0iS- W-20.8 (1 _iOi ##......##>...#  gowby the Tinkerer ###..#..##...#### ## Barachi .>...##.##..### ###. Health: 9/19===========------------- ...........## #... Magic: 1/5====-------------------- . #....).###...# #.## AC: 3iiStr: 11 .. ## ..###......#.# #.#  EV: 11Int: 15 .#g###. ##.# #..##....## #.#  SH: 0Dex: 10 ii ......###..# #...##.#..## #.#  XL:  2 Next: 16% Place: Dungeon:1  #g......# #@...#.##..# #.#  Noise: ---------  Time: 420.8 (0.0) i j#.K...#####*.#....##.# #.## a) +0 hammer i"kg#..K..J...*..........# #... Cast: Kinetic Grapnel #.....#..K......†##### ###) -Hop  #.....#..........##########. #....)...................... K   kobold (missile) #.....###.#..♣♣♣............ ik#.....# #.#.♣# #♣.#.######## #.....# #...♣ ♣.#.# You start resting. _A kobold comes into view.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 mace and quivering stones (67% to hit)i ##......##>...#  gowby the Tinkerer iI###..#..##...#### ## Barachi .>...##.##..### ###. Health: 9/19===========------------- ...........## #... Magic: 1/5====-------------------- . #....).###...# #.## AC: 3Str: 11 .. ## ..###......#.# #.#  EV: 11Int: 15 .#g###. ##.# #..##....## #.#  SH: 0Dex: 10  ......###..# #...##.#..## #.#  XL:  2 Next: 16% Place: Dungeon:1  #g......# #@...#.##..# #.#  Noise: ---------  Time: 420.8 (0.0) #.K...#####..#....##.# #.## a) +0 hammer #..K..J..............# #... Cast: Kinetic Grapnel #.....#..)......†##### ###)iM -Hop  #.....#..........##########. #....)...................... K   kobold (missile) #.....###.#..♣♣♣............ #.....# #.#.♣# #♣.#.######## #.....# #...♣ ♣.#.# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 mace and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  You kill the kobold!i"O: ##.>...#  ###..  .>...##  .......    ##  #.#  ##.#  #.#    #.#    #.#  *.#....##.#  *..........#  †##### ###) .# #....)............. ###.#..♣♣♣....  #.#.♣# #♣.#.  #...♣ ♣.#i%-..i: 20=1.8 (1Kinetic Grapnel _ _Your Forgecraft skill increases to level 5! i9  You start resting.A kobold comes into view.KKinetic GrapnelK   kobold (missile)0-2.8 (1 _ ia + i  ##......##>...#  gowby the Tinkerer ###..#..##...#### ## Barachi .>...##.##..### ###. Health: 9/19===========------------- ...........## #... Magic: 0/5------------------------ . #....).###...# #.## AC: 3 i Str: 11 .. ## ..###......#.# #.#  EV: 11Int: 15 .#g###. ##.# #..##....## #.#  SH: 0Dex: 10  ......###..# #...##.#..## #.#  XL:  2 Next: 20% Place: Dungeon:1  #g......# #@...#.##..# #.#  Noise: ---------  Time: 422.8 (0.0) #.K...#####*.#....##.# #.## a) +0 hammer #..K..J...K..........# #... Cast: Kinetic Grapnel #.....#..)......†##### ###) -Hop  #.....#..........##########. #....)...................... K   kobold (missile) #.....###.#..♣♣♣............ #.....# #.#.♣# #♣.#.######## #.....# #...♣ ♣.#.# You start resting. _A kobold comes into view.Aiming:  i Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (67% to hit) iB?  ##......##>...#  gowby the Tinkerer ###..#..##...#### ## Barachi .>...##.##..### ###. Health: 9/19===========------------- ...........## #... Magic: 0/5------------------------ . #....).###...# #.## AC: 3Str: 11 .. ## ..###......#.# #.#  EV: 11Int: 15 .#g###. ##.# #..##....## #.#  SH: 0Dex: 10  ......###..# #...##.#..## #.#  XL:  2 Next: 20% Place: Dungeon:1  #g......# #@...#.##..# #.#  Noise: ---------  Time: 422.8 (0.0) i@ #.K...#####..#....##.# #.## a) +0 hammer #..K..J...)..........# #... Cast: Kinetic Grapnel #.....#..)......†##### ###) -Hop  #.....#..........##########. #....)...................... K   kobold (missile) #.....###.#..♣♣♣............ #.....# #.#.♣# #♣.#.######## #.....# #...♣ ♣.#.# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  You kill the kobold! iH T ##.>...#  ###..  .>...##  .......    ##  #.#  ##.#  #.#    #.#    #.#  *.#....##.#  .....#  †##### ###)  iI .# #....).............  iO ###.#..♣♣♣....  #.#.♣# #♣.#.  #...♣ ♣.# i . i8 }5=3.8 (1Kinetic Grapnel _ i !i3!i!i0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!  A goblin comes into view.!i\10/19=gg   goblin!i#&0!i!i9-4.8 (1 _!i"i,,  You don't have enough magic to cast this spell.- _"iDT  You don't have enough magic to cast this spell."iTE"iM"i]O. _"i, g"i֌ Dg)"iY Rg 2 goblins"i I5 _#iG$g.#i/ g#it.  You closely miss the goblin. The goblin hits you but does no damage.#i#i4=7.2 (1.4#i#i&L _The goblin misses you.$iu######.## # ##......##>...# ####..#..##...#### ###.>...##.##..### ###$iv ...........## #... #....).###...# #.### . ## ..###......#.# #.# #g###. ##.# #..##....## #.# ......###..# #.@.##.#..## #.# #g......# #....#.##..# #.# #.K...#####gg#....##.# #.###$iv#..K..J...)....# #...##.....#..)......†##### ###)##.....############....)...............$i,w#.....###.#..♣♣♣.............#.....# #.#.♣# #♣.#.#########$iMy0b$i!z3b.$i{8>$i|&g.$i|#g.$iv bYou encounter a bat.$ip=1====-$i@)8.4 (1.2Kinetic Grapnel$iڜ$i0 _The bat leaves your sight.$iР ###...###..## ####....####.#### ##......##>...# ...####..#..##...#### ###..b>...##.##..### ###.. ...........##.. #....).###...### . ## ..###......#.# #g###. ####....## ......###..# #...##.#..##g......# #gg..#.##. K...#####..#....##.# #.##K..J...)..........# #....)†##### ###)#.#..........##########b   bat (wandering)).............##.#..♣♣$i}{..............b>b.bg.g. .b  The goblin attacks as it pursues you! The goblin barely misses you.b1==9.6$iXz _The goblin attacks as it pursues you! The goblin closely misses you.$iY  #......#..#  ###..## # ######.## #.## ##......##>...# #....####..#..##...#### ###...>...##.##..### ###................## #... #....).###...# #.###  ## ..###b.@...#.# #.# g###. ##.# #..##....## #.# .....###..# #gg.##.#..## #.#  #g......# #....#.##..# #.# #.K...#####..#....##.# #.####..K..J..$i[ .)..........# #...##.....#..)......†##### ###)##.....#....###########....)...............b.bg..g   goblin30.8 _The bat closely misses you.%i#......#..# #.###...###..## ##.####....####.## #.## ##......##>...# #.#...####..#..##...#### ###.#...>...##.##..### ###...#.......## #...##....).###...# #.### ## ..###...@..#.# #.# ###. ##.# #gb##....## #.# ###..# #..g##.#..## #.# #g......# #....#.##..# #.# #.K...#####..#....##.##..K..J...)........[40%im..# #...##.....#..)......†##### ###)#.#.....#..........#...)#....).........b.b.b.g.%ig%ij.g 2 goblins%i'2.0%iR%iQ _The bat closely misses you.%i !b.%i <b..g%i^ g.%i )b%i  You closely miss the bat. The bat closely misses you.%i K====3.4 (1.4%i %i = _The goblin hits you but does no damage.&i#.z.b.b&i32===4.8 _You barely miss the goblin. The goblin barely misses you.&iw H .  You hit the goblin.&i 0b.&i ~ b  The goblin is severely wounded.&i &i _0---6.2&i &iL p _The goblin misses you. The goblin hits you with a +0 club.'iIyq .  You closely miss the goblin.'i7b.b .  The goblin is severely wounded.'iއ>b'i'7.6'i;'iT _The goblin closely misses you.'i{ i )You sock the goblin!'i i b  You kill the goblin!'i !.b'i" b)You are ready to hop once more.'i~ .   goblinb   bat'i 1=--2=====99.0'i 'if : _The bat hits you but does no damage.(iK< #......#..# #. gowby the Tinkerer ###...###..## ##. Barachi ####....####.## #.. Health: 11/19 =============----------- ## ##......##>...# #.# Magic: 1/5(i&L====-------------------- ...####..#..##...#### ###.# AC: 3Str: 11 ...>...##.##..### ###...# EV: 11Int: 15 .............## #...### SH: 0Dex: 10 (ixLL#....)b###...# #.###  XL:  2 Next: 29% Place: Dungeon:1  ## ..###.g*@..#.# #.#  Noise: =--------  Time: 439.0 (0.0) (iL/###. ##.# #..##....## #.#  a) +0 hammer ....###..# #...##.#..## #.#  Cast: Kinetic Grapnel #g......# #....#.##..# #.# (iHM #.K...#####..#....##.# #.###  #..K..J...)..........# #...### g   goblin  #.....#..)......†##### ###)#.. b   bat  #.....#..........##########...)  #....).........................You are ready to hop once more. _The bat hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  (isM!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (60% to hit)(i #......#..# #. gowby the Tinkerer ###...###..## ##. Barachi ####....####.## #.. Health: 11/19 =============----------- ## ##......##>...# #.# Magic: 1/5====-------------------- ...####..#..##...#### ###.# AC: 3Str: 11 ...>...##.##..### ###...# EV: 11Int: 15 .............## #...### SH: 0Dex: 10 #....)†###...# #.###  XL:  2 Next: 29% Place: Dungeon:1 (i1 ## ..###.g)@..#.# #.#  Noise: =--------  Time: 439.0 (0.0) ###. ##.# #..##....## #.#  a) +0 hammer (i....###..# #...##.#..## #.#  Cast: Kinetic Grapnel (i+#g......# #....#.##..# #.#  #.K...#####..#....##.# #.###  #..K..J...)..........# #...### g   goblin  #.....#..)......†##### ###)#.. b   bat  #.....#..........##########...)  #....).........................Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.  You kill the bat!(iU     ##.##  ## >...#  ...###..####  ...>.###  .....#  #...# #.### (i ## * #.#  ##.# ## #.#  .## #.#  ..#   #   )(i1 ....#  )†##### ###)  ) (iZ O #....)(iX.g(i(i<3340.0 (1 _(i=(i)i? )You sock the goblin!71.4 (1.4Kinetic Grapnel)iBJ _You kill the goblin!)iķ 3)i )i j2==)i )i# )is )i )i B)i# )i )i? )i )i :==)i( )i )iP S3=)iI )i )i* )i )i ,)i )i 92)i 4=====)i^ )i )iL k14==)i} )ir ,)i- )i| =====5===6==3=====)iv B)i 7===)iw )i =====)i/ ,)iܘ h8==)i )i ,)i )i" B)i ,)i̴ )in )i m=4=====)i )i )iA L9==)i )iS 1 _HP restored.)i )i )iC ,)i; )i =======)i )i )i )ib )i ,)i[ )i? ,)i )i ,)i )i ,)i )i e5=====)iM )i" 4 _Magic restored.)i& 3)i) )i3 [  Items here: )) ††.)i"5 5 _)iv; u  You see here a bat corpse.)i!? )i?  _)iB )iI <  You see here a +0 club.)isM )i N D===== _)i&P )iQS )iW ,)iX )iZ )i^ )iG_ )ia )ic )ig ,)ij )il )iCp ,)ir )i6 )iT ,)ir )i0 )iT )i )i )i )i& )i )i )i )i )i )i )iث )i )iH )i? )i )i i  You encounter a hobgoblin.)i ... .........###.#..# #....# #.....#....# #...g# #... #... #.... ###...# ##.. #... ####....## ...##.. ##......##>. #..###....####..#..##... #........>...##.##..### #@............##- . ###.#....)†###...# .. ###.....###..)...#.# )i U.#g###...##.## #..##....## ......###..# #...##.#..## .#.......## #....#.##..# g   hobgoblin (wandering) #.#.....#####..#....##.# # #.....J...)..........# #.....#..)†#####)i /99.0 (57.6))i )i Q-500.2 (58.8 _)i )i' *i- ... ..... ..# #....#  ...# #...g#  #... #....  ##.. #...  ...##.. ##..> #..###....####..# #........>...## #@........  . ###.#....)†#  .. ###.....###..)...#.#  .##.## #..#  ###..#  ##  # ) )†*iW  ... ..... ..# #....#  ...# #...g#  #... #....  ##.. #...  ...##.. ##..> #..###....####..# #........>...## #@........  . ###.#....)†#  .. ###.....###..)...#.#  .##.## #..# ###..#  ## *i  # ) )†*i! *iF% *i- *i]0 ` _A hobgoblin is nearby!*i:  .S...### #. ... #.........###.#...# #....# #.....#...# #...g# #......#... #.... #######.. #.#### .....##.. ##......##>..#..###....####..#..##...#......@.>...##.##..### ...####.............## . ###.#....)†###...# .. ###.....###..)...#.#.#g###...##.## #..##....##......##[3*iK 4m#..# #...##.#..## .#.......## #....#.##..# S   ball python (constriction, asleep)#.#.....#####..#....##.## #.....J...)....#*i G.S*i 5g.*i G.S*i NS)*i 11.4 (1.2)*i *i \ _You encounter a ball python.+iru#....# .......# .....### #. ##... #.........###.##...# #S.g.# #.....#...# ### #...... #..+ivR... ###...####.. #....#####....#### #.....##....##......##>..#..###...@####..#..##...## #........>...##.##..### ...####.............# . ###.#....)†###..+inv. ###.....###..)...#.#.#g###...##.## #..##....## ......###..+iv.##.#..#.#.. #....#.##.+iv1.#####..#....##+iVyD.S+i,zC.g+iMg+iG?2.6Kinetic Grapnel+i+if+ih b #....# .......# gowby the Tinkerer .....### #. ##. Barachi ... #.........###.##.. Health: 19/19 ======================== ...# #....# #.....#... Magic: 4/5===================----- ...# #S.g.### #...... AC: 3Str: 11+ih  #... #*..... ###...### EV: 11Int: 15 ####.. #*...#####....#### SH: 0Dex: 10 #.....##*...##......##>.. XL:  2 Next: 37% Place: Dungeon:1 +i(i #..###...@####..#..##...## Noise: ---------  Time: 502.6 (0.0) #........>...##.##..###  a) +0 hammer +iYi ...####.............##  Cast: Kinetic Grapnel . . ###.#....)†###...#  +ii .. ###.....###..)...#.#  .#g###...##.## #..##....##  g   hobgoblin ......###..# #...##.#..##  S   ball python (constriction) .#.......## #....#.##..# +ii U #.#.....#####..#....##.# _A hobgoblin is nearby! +i%j _You encounter a ball python.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  +iNj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+iuj <Aim: a ball python (77% to hit)+iK  #....# .......# gowby the Tinkerer .....### #. ##. Barachi ... #.........###.##.. Health: 19/19 ======================== ...# #....# #.....#... Magic: 4/5===================----- ...# #..g.### #...... AC: 3Str: 11 #... #...... ###...### EV: 11Int: 15 ####.. #....#####....#### SH: 0Dex: 10 #.....##....##......##>.. XL:  2 Next: 37% Place: Dungeon:1 #..###...@####..#..##...## Noise: ---------  Time: 502.6 (0.0) #........>...##.##..###  a) +0 hammer ...####....+i|L c.........##  Cast: Kinetic Grapnel . . ###.#....)†###...#  .. ###.....###..)...#.#  +iY .#g###...##.## #..##....##  g   hobgoblin ......###..# #...##.#..##  S   ball python (constriction) .#.......## #....#.##..#  #.#.....#####..#....##.# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.  You kill the ball python! #....#  .....### #.  ... #..... ...# #....#  ...# ##  #... #*.....  ####.. #* #.....##*>  #...#  ...#.......##  . . [1+i![ #2;22H)†## .. ..). .##.## #..##  ##..# #...#  #.... +iy C.g+i 0.....+i%C41=3.6 (1 _+iQ+i ,i5r #....# .......# gowby the Tinkerer .....### #. ##. Barachi ... #.........###.##.. Health: 19/19 ======================== ...# #....# #.....#... Magic: 3/5==============----------,i6 ...# #....### #...... AC: 3Str: 11 #... #..g... ###...### EV: 11Int: 15 ####.. #.*..#####....#### SH: 0Dex: 10 ,i7#.....##.*..##......##>.. XL:  2 Next: 41% Place: Dungeon:1 #..###...@####..#..##...## Noise: =--------  Time: 503.6 (0.0) #........>...##.##..###  a) +0 hammer ...####.............##  Cast: Kinetic Grapnel . . ###.#....)†###...#  .. ###.....###..)...#.# ,i:, .#g###...##.## #..##....##  g   hobgoblin ......###..# #...##.#..##  .#.......## #....#.##..#  #.#.....#####..#....##.# The kinetic grapnel hits the ball python. _You kill the ball python!Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (74% to hit),iFz#....# .......# gowby the Tinkerer.....### #. ##. Barachi... #.........###.##.. Health: 19/19 ========================...# #....# #.....#... Magic: 3/5==============----------...# #....### #...... AC: 3Str: 11,i<#... #..g... ###...### EV: 11Int: 15####.. #.*..#####....#### SH: 0Dex: 10#.....##.*..##......##>.. XL:  2 Next: 41% Place: Dungeon:1#..###...@####..#..##...## Noise: =--------  Time: 503.6 (0.0)#........>...##.##..### a) +0 hammer,i&...####.............##Cast: Kinetic Grapnel. . ###.#....)†###...#.. ###.....###..)...#.#.#g###...##.## #..##....##g   hobgoblin (grapneled)......###..# #...##.#..##.#.......## #....#.##..##.#.....#####..#....##.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.,iL K.g,i] j..4.6 (1 _,i_ -iӟK.g-i8-iã.-5-i"-iU-i  The grapnel guides your strike. You hit the hobgoblin.  The hobgoblin is almost dead.-iۭ5=7.0 (1.4-iѷV _The hobgoblin hits you but does no damage.-i5s s .  You hit the hobgoblin.-i 508.4Kinetic Grapnel _You kill the hobgoblin!.i#.i, Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft8% 3c - Call ImpSummoning32% 2  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/i/i]/iz#....# .......# gowby the Tinkerer.....### #. ##. Barachi... #.........###.##.. Health: 19/19 ========================...# #....# #.....#... Magic: 3/5==============----------...# #....### #...... AC: 3Str: 11/iA#... #...... ###...### EV: 11Int: 15/i ####.. #....#####....#### SH: 0Dex: 10#.....##....##......##>.. XL:  2 Next: 50% Place: Dungeon:1#..###...@####..#..##...## Noise: =--------  Time: 508.4 (0.0)#........>...##.##..### a) +0 hammer...####.............##Cast: Kinetic Grapnel. . ###.#....)†###...#.. ###.....###..)...#.#.#g###...##.## #..##....##......###..# #...##.#..##/i.#.......## #....#.##..##.#.....#####..#....##.# _The hobgoblin is heavily wounded.The grapnel guides your strike. You hit the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You hit the hobgoblin. _You kill the hobgoblin!/iJMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No/ig/iZO#....# .......# gowby the Tinkerer.....### #. ##. Barachi... #.........###.##.. Health: 19/19 ========================...# #....# #.....#... Magic: 3/5==============----------...# #....### #...... AC: 3Str: 11#... #...... ###...### EV: 11Int: 15/i####.. #....#####....#### SH: 0Dex: 10#....S##....##......##>.. XL:  2 Next: 50% Place: Dungeon:1#..###...@####..#..##...## Noise: =--------  Time: 508.4 (0.0)#........>...##.##..### a) +0 hammer...####.............##Cast: Kinetic Grapnel/i3. . ###.#....)†###...#.. ###.....###..)...#.#.#g###...##.## #..##....##......###..# #...##.#..##.#.......## #....#.##..##.#.....#####..#....##.# _The hobgoblin is heavily wounded.The grapnel guides your strike. You hit the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You hit the hobgoblin. /i?_You kill the hobgoblin!/iA.S/i,S   ball python (constriction, wandering)/iΦJ-9.4 (1Kinetic Grapnel/i| .SYou start memorising the spell. You continue memorising.S)==10.4 (2 _The ball python hisses angrily.  You continue memorising.The ball python bites you but does no damage.  Your memorisation is interrupted. The ball python grabs you.  1  -1.4 (3Constr  _The ball python constricts you./i z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? /i /iɵ  Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft2% 1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit0ii0i0i#....# .......# gowby the Tinkerer.....### #. ##. Barachi... #.........###.##.. Health: 19/19 ========================...# #....# #.....#... Magic: 3/5==============----------0i5...# #....### #...... AC: 3Str: 11#... #...... ###...### EV:  1 Int: 15####.. #....#####....#### SH: 0Dex: 10#.....##....##......##>.. XL:  2 Next: 50% Place: Dungeon:1#..###..S@####..#..##...## Noise: =--------  Time: 511.4 (0.0)#........>...##.##..### a) +0 hammer...####.............##Cast: Kinetic Grapnel. . ###.#....)†###...#Constr 0iS.. ###.....###..)...#.#.#g###...##.## #..##....##S   ball python (constriction)......###..# #...##.#..##.#.......## #....#.##..##.#.....#####..#....##.#You continue memorising.The ball python bites you but does no damage.  Your memorisation is interrupted. The ball python grabs you. _The ball python constricts you.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 0i  The ball python bites you but does no damage.  Your memorisation is interrupted. The ball python grabs you. _The ball python constricts you.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.0i0i. _0ifX  #....# .......# gowby the Tinkerer .....### #. ##. Barachi ... #.........###.##.. Health: 19/19 ======================== ...# #....# #.....#... Magic: 2/5=========--------------- ...# #....### #...... AC: 3Str: 11 #... #...... ###...### EV:  1 Int: 15 ####.. #....#####....#### SH: 0Dex: 10 #.....##....##......##>.. XL:  2 Next: 50% Place: Dungeon:1 #..###..S@####..#..##...## Noise: =--------  Time: 511.4 (0.0) #........>...##.##..###  a) +0 hammer ..0iY .####.............##  Cast: Kinetic Grapnel . . ###.#....)†###...#  Constr  .. ###.....###..)...#.#  .#g###...##.## #..##....##  S   ball python (constriction) ......###..# #...##.#..##  .#.......## #....#.##..#  #.#.....#####..#....##.# Adjust which spell? _Okay, then.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 77% to hit)0i  #....# .......# gowby the Tinkerer .....### #. ##. Barachi ... #.........###.##.. Health: 19/19 ======================== ...# #....# #.....#... Magic: 2/5=========--------------- ...# #....### #...... AC: 3Str: 11 #... #...... ###...### EV:  1 Int: 15 ####.. #....#####....#### SH: 0Dex: 10 #.....##....##......##>.. XL:  2 Next: 50% Place: Dungeon:1 0i #..###...@####..#..##...## Noise: =--------  Time: 511.4 (0.0) #........>...##.##..###  a) +0 hammer ...####.............##  Cast: Kinetic Grapnel . . ###.#....)†###...#  Constr  .. ###.....###..)...#.#  .#g###...##.## #..##....##  S   ball python (constriction) ......###..# #...##.#..##  .#.......## #....#.##..#  #.#.....#####..#....##.# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 77% to hit)  The kinetic grapnel hits the ball python.  You kill the ball python!0i  #....#  .....### #.  ... #..... ...# #....#  ...# ##  #... .  ####..  #...>  #...#  ...#.......##  . . )†###...#  .. ..). .##.## #..## ##..# #...#  #.... 0i6;0iL=11 42.4 (1Kinetic Grapnel _0iC0iD1iB #....# .. .....### #. ##.... #.........###.## ...# #....# #.....#1i2 ...# #....###. # #... #....... ###... ####.. #....#####.... #.....##....##......##> #..###..@.####..#..##... #.>...##.##..###.####.## . .. ###.#....)†##...#1iz .. ###.....###..)...#.# .#g###...##.## #..##....##  ......###..# #...##.#..##  .#1i.## #....#.##..#  #.#.....#####..#....##.# 1i)1i?-5-3.6 (1.21iA41i61i{ 1i  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft8% 3c - Call ImpSummoning32% 2 1ig Y d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2i2i2i2ic"#....# ....... gowby the Tinkerer......### #. ## Barachi.... #.........###.##. Health: 19/19 ========================...# #....# #.....#.. Magic: 2/5=========---------------2i=#N...# #....###. #..... AC: 3Str: 11#... #....... ###...## EV: 11Int: 15####.. #....#####....### SH: 0Dex: 10#.....##....##......##>. XL:  2 Next: 54% Place: Dungeon:1#..###..@.####..#..##...# Noise: ---------  Time: 513.6 (0.0)2iw#)#........>...##.##..### a) +0 hammer....####.............##2i#Cast: Kinetic Grapnel. .. ###.#....)†###...#2i#.. ###.....###..)...#.#.#g###...##.## #..##....##2i$ ......###..# #...##.#..##2i5$ .#.......## #....#.##..# #.#.....#####..#....##.#2i$ Aiming: Kinetic Grapnel (safe; 2% risk of failure)  2i$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2i%NAim: a ball python (constricting you, 77% to hit)  2i%iThe kinetic grapnel hits the ball python. _You kill the ball python!2i7Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No2iX2iq#....# ....... gowby the Tinkerer......### #. ## Barachi.... #.........###.##. Health: 19/19 ========================...# #....# #.....#.. Magic: 2/5=========---------------...# #....###. #..... AC: 3Str: 11#... #....... ###...## EV: 11Int: 15####.. #....#####....### SH: 0Dex: 10#.....##....##......##>. XL:  2 Next: 54% Place: 9;49mDungeon:1#..###..@.####..#..##...# Noise: ---------  Time: 513.6 (0.0)#........>...##.##..### a) +0 hammer....####.............##Cast: Kinetic Grapnel. .. ###.#....)†###...#.. ###.....###..)...#.#.#g###...##.## #..##....## ......###..# #...##.#..## .#.......## #....#.##..# #.#.....#####..#....##.# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!2i[39;49m3=====4.6 (15.6 (22iߗ2iǚ+6.6 (32i2i _You start memorising the spell. You continue memorising. x22i2i2i$c _You finish memorising. Spell assigned to 'b'.3i=z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 3i3i5 Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft2% 1 b - Construct Spike LauncherForgecraft4%3i2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit3i 3iɥ 3ib #....# ....... gowby the Tinkerer......### #. ## Barachi.... #.........###.##. Health: 19/19 ========================...# #....# #.....#.. Magic: 3/5==============----------...# #....###. #..... AC: 3Str: 11#... #....... ###...## EV: 11Int: 15####.. #....#####....### SH: 0Dex: 10#.....##....##......##>. XL:  2 Next: 54% Place: Dunge3i on:1#..###..@.####..#..##...# Noise: ---------  Time: 516.6 (0.0)#........>...##.##..### a) +0 hammer....####.............##Cast: Kinetic Grapnel. .. ###.#....)†###...#.. ###.....###..)...#.#.#g###...##.## #..##....## ......###..# #...##.#..## .#.......## #....#.##..# #.#.....#####..#....##.# The kinetic grapnel hits the ball python. _You kill the ball python! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?  _You start memorising the spell. You continue memoris3i \ing. x2 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Construct Spike Launcher  Adjust to which letter? 3iJ 43iBP 3i"R R _z - Construct Spike Launcher4i {34i|4i: _4ij4i4i4iS4i,4in 4=====4iȿ4i4i4i4iB4iGS=====4i4i4i4i4iw4i_4iX4i,4iy4ix4i4i4i,4i4i\4iO5=====4i4i4i  You encounter a kobold. It is wielding a +0 club and quivering stones.4id.... #....# .K. .....### #.  .... #.........###.## ...### #....# #.....# ...#. #....###. # #... #....... ###... ####.. #....#####.... #.....##....##......##> #..###.@..####..#..##... #4ib.>...##.##..#....####.## .#..# ###.#....)†###...# ... ###.....###..)...#.# .#g###...##.## #..##....## K   kobold (missile, asleep)4iaJ ......###..# #...##.#..# .#.## #....#.##.. #.#.....#####..#....##.4ic ].K320.0)4iK)==7.8 (21.24i74i3( _The kobold shouts!4i  ....   ....  #.  .K..  ...### #....#  ...#. #....###.  #... #.......  ####.. #....# #.....##....#>4ik  #..###.@..# #........>...# #....####........  .#..# ###.#....)†  ... ###.....###..)  #.## #.. 4i E.#  ## 4i s ....   ....  #.  .K..  ...### #....#  ...#. #....###.  #... #.......  ####.. #....# 4iF Y#.....##....#> #..###.@..# #........>...# #....####........  .#..# ###.#....)† ... ###.....###..) #.## #.. .#  ## 4i} 4i 4i 4i ] _A kobold is nearby!5ig# ######.... ##....# .....#........### #. ..K.. .#.........###.###.#....# #.....#...#..#....###. #... #...##....... ###... ####..##....#####....# #....@##....##......###..###....####..#..##.. #........>...##.##..# #....####.............## .#..# ###.#....)†###...# ... ###.....###..)...#.#g###...##.## #..##.......###..# #...##..#.......## #....#5i>G.K5i 5i:--9.0 (1.2)5iE!Kinetic Grapnel _5i~5i' ......  #.... .. #### #.... ##....# ....#..... ......### #.#..... .#.........###...K.###.#....# #.....#..#....###. # #...##....... ###.. ####@.##....#####.... #.....##....##......##..###....####..#..##. #..#........>...##.##.. #....####.......... .#..# ###.#....)†###... ... ###.....###..)...#.#g###...##.## #..##.......###..# ,34m#...##.5iu5i~^((((((((5io v ..@.....  5iq XThe kobold throws a stone. The stone closely misses you.5iMv #((5iv =((((((5i n..@.....5i R=-40.25i0  _The kobold throws a stone. The stone barely misses you.5ia 9 5i ..... .  gowby the Tinkerer #.... .. #### Barachi #.... ##....# .... Health: 19/19 ======================== #..... ......### #. Magic: 4/5===================----- #..... .#.........###. AC: 3Str: 115iҏ $ ..K.###.#....# #..... EV: 11Int: 15 .*.#..#....###. #.. SH: 0Dex: 105ix  #*..##....... ###.. XL:  2 Next: 54% Place: Dungeon:1 ####@.##....#####.... Noise: =--------  Time: 540.2 (0.0) #.....##....##......# a) +0 hammer #..###....####..#..##. Cast: Kinetic Grapnel #..#........>...##.##.. #....####.............# .#..# ###.#....)†###... K   kobold (missile) ... ###.....###..)...#. .#g###...##.## #..##.... ......###..# #...##.#.The kobold throws a stone. The stone closely misses you. _The kobold throws a stone. The stone barely misses you.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)5i ......gowby the Tinkerer#......#### Barachi#.... ##....# .... Health: 19/19 ========================#..... ......### #. Magic: 4/5===================-----5i J#..... .#.........###. AC: 3Str: 11..K.###.#....# #..... EV: 11Int: 15.*.#..#....###. #.. SH: 0Dex: 10#*..##....... ###.. XL:  2 Next: 54% Place: Dungeon:1####@.##....#####.... Noise: =--------  Time: 540.2 (0.0)#.....##....##......# a) +0 hammer#..###....####..#..##. Cast: Kinetic Grapnel#..#........>...##.##..#....####.............#5i .#..# ###.#....)†###... K   kobold (missile, grapneled)... ###.....###..)...#..#g###...##.## #..##..........###..# #...##.#.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.5if +..5iHu `((((((((5i n..@.....5i +1.2 (15i 5io W  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded. _The kobold throws a stone. The stone closely misses you.6i1.  .....# .  #..... .. ### #..... ##....# .. #..... ......### ##..... .#.........####...K.###.#....# #..#......#..#....###. #6i9 #@..##....... ### ####..##....#####... #.....##....##..... #..###....####..#..## #..#........>...##.##. #....####.......... .#..# ###.#....)†###. ... ###.....###..)...##g###...##.## #..##..6iF.K6i 6i5-2.4 (1.26i!6i#6i W )The grapnel guides your strike. You hit the kobold but do no damage.The kobold is severely wounded.6----=3.8 (1.46i 6i 9 _The kobold hits you with a +0 club.6i@   You closely miss the kobold.The kobold is severely wounded.5------5.26iSG 6iI w _The kobold hits you with a +0 club. The kobold barely misses you.7iK ...... gowby the Tinkerer .....# .  Barachi #..... .. ### Health: 15/19 ==================------ #..... ##....# ... Magic: 3/5==============---------- #..... ......### # AC: 3Str: 11 #..... .#.........### EV: 11Int: 15 #.....###.#....# #.... SH: 0Dex: 10 7iL)#....K.#..#....###. #. XL:  2 Next: 54% Place: Dungeon:1 #@..##....... ###. Noise: =--------  Time: 545.2 (0.0) ####..##....#####... a) +0 hammer #.....##....##...... Cast: Kinetic Grapnel #..###....####..#..## #..#........>...##.##. #....####............. K   kobold (missile) .#..# ###.#....)†###.. ... ###.....###..)...# .#g###...##.## #..##... 7iLM_The kobold hits you with a +0 club. The kobold barely misses you.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (severely wounded, 67%  to hit)7i ...... gowby the Tinkerer .....# .  Barachi #..... .. ### Health: 15/19 ==================------ #..... ##....# ... Magic: 3/5==============---------- #..... ......### # AC: 3Str: 11 #..... .#.........### EV: 11Int: 15 #.....###.#....# #.... SH: 0Dex: 10 #....).#..#....###. #. XL:  2 Next: 54% Place: Dungeon:1 #@..##....... ###. Noise: =--------  Time: 545.2 (0.0) ####..##....#####... a) +0 hammer #.....7i##....##...... Cast: Kinetic Grapnel #..###....####..#..## #..#........>...##.##. #....####............. K   kobold (missile) .#..# ###.#....)†###.. ... ###.....###..)...# .#g###...##.## #..##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (severely wounded, 67%  to hit)  The kinetic grapnel hits the kobold.  You kill the kobold!7ia ...... .....# .  #..... ..  #.....   #.....   #.....  #.  #.    ..> ##.... .#..# ###.#....)†  ... ..###..)  .##  7i86.2 (1Kinetic Grapnel _7i..  .....## .  #.....# .. ## #.....# ##....# .. #.....# ......###  #.....# .#.........## #.....###.#....# #..#....@.#..#....###. #######...##....... ### ####..##....##### #.....##....##..... #..###....####..#..# #..#........>...##.## #....####.......... .#..# ###.#....)†###. ... ###.....###..)7i7iSz6==-7.4 (1.27i$  Things that are here:7iDy _a +0 club; a stone; a kobold corpse7iF 37iV  _7===4=====7i 7i X7i 7i 7i> 7ix 7i 7iz 7i 8=======7i 7i" ,7iX 7i ,7iK 7i ,7i. 7i 7i!! i9===7i" 7i~$ 7i$ 7i% 7i' 7i0( 7i*) 7i+ 7iw+ O5=====7i, 7i.1 7i2 7i>3 $==7i3 7i4 7iD7 7i9 7i\9 7i: 7i< 7i> 7i.? 7iF@ 7iA 7iC 7i5D ======7iTE 7i(G 7iH 7i)I 7iHJ 7iM 7i%O 7iO 7iP 7i6S 7iU 7inU 7iW 7iX 7iZ ,7i}\ 7i_ 7iha ,7ib 7i e 7iCj X7il 7icl 7ihm 7iIo 7i,q 7iq 7ir 7iVt 7iu 7ifv 7i$w 7i" ..#..#.....#..#..#...##......#.....#..#..#.#.## #.7i #.....<..#.....#.#..#### #.##################.....## #. ####### #####..### ..... ##....# ... ####.. ##.# #### ....... #######.@## ....7i@ -...... ..........####### #####........######............ ....#.....# #....###########. ##.....# ###....# .......###.#.....# #......### #. ##....#.....# #.#.........###.##...#7i| ##.....###.#....####.....#....#....).#..#....###. #......#7ic 078.0 (30.6)7i' ,9.0 (317i4 7i\ [ _k - a fuming coppery potion7i7i37i7i7i7i 8i`8i8 8iK 8i 8i7 8it8i08i8i^8i8ib,8i8i8i,8i8i8i{8i8i 8i#8i|%8i%8i'8i(8i,*8i|*8i38i58i`78i78i88iq:8i<8iP=8i<>8i?8itA8iA8iD8iF8iH,8iI8i`K8iM8iN8iN8iR8iaU8iU8iW8iZ8iY[8i[8i]8i_8ia8i&b8ic8if8ig,8ih8ihj8im8i~m8in8i q8i0s8is8it8iv8ix,8i$z8i|8i~8i68i68i8iM,8i8iц8ik8i8i8iߊ8i,8i#8i8i.i  You encounter a dart slug.8i# #. ..#..#.... #w .....#.... #. #.....<. #. ######### #. ###### ###. #....# #.8iޝU#. #....# ##.######....#  #.@.........####### #####.............. #.......###### ####.....# # #.....#  #.....# #w   dart slug (asleep) 8i@#.....# #.#. #.....###.#. #....).#..#.8i[.w612.6 (338iܦCw8i53.8 (34.8 _8i8iհ8iI #.  #.  #w < #.  #.   #.   #.   #.######....#  #.@......... #####.............. #...... ####.....#        #....)8i$  #.  #.  #w < #.  #.   #.   #.   8iq% #.######....#  #.@......... #####.............. #...... ####.....#        8i' 7#....)8i{+ 8i, 8iK2 8i4 ` _A dart slug is nearby!8iO   ##. ...   #.. ..#..#   #.# .....#..   #w#8iP  #.....<.   #.# ######   #.# ###### #   #.# #....#   #.# #....# #   #@######....#   #.....###### 8iP  #####............   #.......######  ####.....# # 8iWQ  #.....# ###   #.....# #. 8iQ  #.....# #.#   #.....###.#8iS D.w8iX 8iY R5.0 (1.2)Kinetic Grapnel _8i[^ 8i` 8i 2 #.#..#..## .....#.....#.........<.w# ########### #######....# ...........######8iU3#####....................######## ##. 8i?9i ``The dart slug launches a dart at you.9iܒ,..9iU7---=9i 6.29i9iО- _The slug dart hits you.9i%j # .#..#..#. gowby the Tinkerer ##. ........ Barachi #.. ..#..#.... Health: 17/19 =====================--- #.# .....#.... Magic: 4/5===================----- 9i'#.# #.....<. AC: 3Str: 11 #w# ######## EV: 11Int: 15 #*# ###### # SH: 0Dex: 10 #*# #....# # XL:  2 Next: 58% Place: Dungeon:1 #@# #....# # Noise: =--------  Time: 616.2 (0.0) #.######....#  a) +0 hammer #...........###### Cast: Kinetic Grapnel #####............. #.......###### ####.....# # w   dart slug #.....# ### #.....# #.. #.....# #.#9i$(#The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)9i #.#..#..#. gowby the Tinkerer  ##......... Barachi  #.. ..#..#.... Health: 17/19 =====================---  #.# .....#.... Magic: 4/5===================-----  #.##.....<. AC: 39iBStr: 11  #w######### EV: 11Int: 15  #*# ###### # SH: 0Dex: 10  #*# #....# # XL:  2 Next: 58% Place: Dungeon:1  #@# #....# # Noise: =--------  Time: 616.2 (0.0)  #.######....#a) +0 hammer  #...........###### Cast: Kinetic Grapnel  #####.............  #.......######  ####.....# # w   dart slug (grapneled)  #.....# ###  #.....# #..  #.....# #.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q040m - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.  The dart slug is lightly wounded.9iCG.w9iLI .9iJ27.2 (1 _9iO9iO9i  . #.#..#..## .....#.....#........<..# #######w#### #######....# ....##########.............######## ##.9i 9iD 5-8.4 (1.29i 9i 9i}4    The grapnel guides your strike. You hit the dart slug.  The dart slug is severely wounded.9i55=9.8 (1.49i99i;A _The dart slug bites you but does no damage.:iK .  You hit the dart slug.:i!R:i8=7521.2Kinetic Grapnel:im:izM _You kill the dart slug!:i:i :iH9===5============:iNX:iaO:iP,:iQ:iZ  ### ##### ###### #@# .# ....#..#...- ##.#..#..#..#..#.. ##.....$............ :i[#...#..#..#..#..... #.#....#.....# #.#....#..#.....<.. #.###### ########## #.# ######  #.# #....#  You pick up a parchment of Searing Ray and begin reading...:i*a038.0 (16.8):icF-9.0 (17:iVg:iiD _You add the spell Searing Ray to your library.:i :i 3:i :i` :i :i- :iգ :i0 :i :i :i& :it :iª :i4 :i׮ ,:iѯ :i B:iT L _You now have 85 gold pieces (gained 9).:in 3:i :i :i :if :i :i :i ,:i :is :i :i :i :i X:i :iW ,:i7 :i :i :i3 :i :i :i ,:ip :i :i :iX ,:i :i[ :i ,:i{ :i@ :i :i :i :iq :i :i\ :i :i :i :ih :i X:iZ :i ,:i :i :i :iY :i, :iD :ip :i :i :iB :i! :i0" :i" :i% :i' ,:i+) :i+ :ie- :i- :i4/ :i1 :i3 :id3 :iQ4 :i6 :iQ9 ,:i): :iv< :i*> :i> :i? :iA :iWC :iC :iD :iF :iH :iXI :ilJ :iuL :iM :i2N :iO :iQ :iDS :iS :itT :i;V :iX :iX :iY :i?[ :i6] :i] :ib^ :i%` :ia :ia :ib :i!f :igi B:iPn :io :ip :i>q :i+s :it :iUu :iv :i*y :iJz :iz :i>{ :i^} :i/ ,:i h:iȨ :iH :i} :i٭ :i :ii :i ,:im :i :i ,:i0 :i :i ,:i :i :iG :i :i :i :iy :i :i :i  #......####.....##...#.###...##.###.........###..##...#.#.......###...#.#.#.....####.....#.#........###..#..#.....#..###....##.....#........##....) #.......##.....##:i@  #.......##.....# # #.......##.....#  #.......##.....#  #########  You pick up a parchment of Silence and begin reading...:iN 0703.6 (64.6:i ,4.6 (65:i :i @ _You add the spell Silence to your library.:ir :ir 3:i} :i~ :i` ,:iZ X:i :i ,:id :i :i ,:i :i :iQ :i :i :i{ :i :i` :i :i­ :i5 :i :i} :ii :i9 ,:iJ :i :ir :i :i :i :i :i_ :ie :i :il :i :i# :i :i :iF :i[ :i\ :i B:i :i ,:i :i :i ,:i :i :i :i) :i :i :i :i6 :i :i :i% ,:i :i* :i :ih :i :i :i ,:i :i :i :i :i :iZ :i :i :i" :i :i ,:i :i# :i$ :i`% :iz& :i( :ix) :i) :i* :i+ :i, :i- :i- :i1 :i2 :i2 :i=3 :i4 :i5 :i-6 :i6 :i.< :i(= :is> ,:iy? :i@ :i'A :iA :iB :i*D :iD ,:iF :ifG :iG :i>H :i?J :iK :iK :iL :i/R :iDS :iS :iT :i'W :i~X :iX :i!Z :iV\ :i] :i\^ :il_ :i| ..#..#.#.##...#.... .....#.#..####....####.... ########.....## #..)...).###...## ##### #####..###........##..# ....###....####.#.....## ....############..##>.##....#### #.#..........####.##.###..#....# ..##########.........##.....##.# ...#############@..##....#####.##:i} 47.8 (43.2 ..................#####... ..###########.#.......... ..# ##.......###.#.......###### ..####..##.###......##.### .......###.##...#.####.##.### ..####.....#....#.# #.#....# ..###..##......#..# #.#....# :i;~ y......###...###..## ##.#....#:iZ :i [ _Done exploring.;igI;i)0.0)............ .....;i;i͹;iE _Done exploring..##....#### EV: 11Int: 15 #.#..........####.##.###..#....# SH: 0Dex: 10 ..##########.........##.....##.# XL:  2 Next: 75% Place: Dungeon:1 ...#############@..##....#####.## Noise: ---------  Time: 747.8 (0.0) .........igowby the TinkererBarachi######Health: 19/19 ========================#....#Magic: 4/5===================-----#.$..#AC: 3Str: 11#....#EV: 11Int: 15#$...###SH: 0Dex: 10#......####XL:  2 Next: 75% Place: Dungeon:2#..@$.....#Noise: ---------  Time: 756.3 (0.0)#..*.#.....[a) +0 hammer#..r.# ###.Cast: Kinetic Grapnel####.#.#>iM*.#r   rat (grapneled).#?#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat.  The rat is moderately wounded.>ir8r.>ig>ij:=7.3 (1 _>iv>ix>i The grapnel guides your strike. You hit the rat but do no damage.The rat is moderately wounded.>is -8.7 (1.4>i >i P _The rat barely misses you.?i#G .  You hit the rat.?iW960.1Kinetic Grapnel?i] _You kill the rat!?id  gowby the Tinkerer  Barachi ###### Health: 19/19 ========================?iSeV #....# Magic: 3/5==============---------- #.$..# AC: 3Str: 11 #....# EV: 11Int: 15 #$...###  SH: 0Dex: 10?if #......####  XL:  2 Next: 79% Place: Dungeon:2 #..@$.....#  Noise: =--------  Time: 760.1 (0.0) #....#.....[  a) +0 hammer #....# ###.  Cast: Kinetic Grapnel?if ####.# .# .#?i9g#  .#  ?#  .# You hit the rat. ?ig]_You kill the rat!Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle?ig6Shift-Dir - straight line@iL@i gowby the TinkererBarachi######Health: 19/19 ========================#....#Magic: 4/5===================-----#.$..#AC: 3Str: 11#....#EV: 11Int: 15#$...###SH: 0Dex: 10#......####XL:  2 Next: 79% Place: Dungeon:2#..@$.....#Noise: =--------  Time: 760.1 (0.0)#....#.....[a) +0 hammer#....# ###.Cast: Kinetic Grapnel####.#.#.#.#?#.#You hit the rat. _You kill the rat!Aiming: Kinetic Grapnel @i` .[39;49m(safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i:Okay, then.@i~@i@i. _@iPI@izp _=====5===== _Magic restored.@iG@i@ip@i. ###### #....# #.$..# #....# #$...### #......#### #..<@.....# -#....#.....[.#....# ####. #.##.##.##@i?##.#  You now have 89 gold pieces (gained 4).  You pick up a parchment of Hailstorm and begin reading...@i-8.3 (8.2@i"@i!-@i$9.3 (9@iT@iB _You add the spell Hailstorm to your library.@i =====@i?? B@iH @iX  _You now have 102 gold pieces (gained 13).@i` @i|a @ib @i5f ,@ig @ik M _You now have 105 gold pieces (gained 3).@in 3@ip @iUs @i| ####....# ...# ...@### 78.5....#### <......# ....#.....[.#....#.####..####.#<. #.#@i} m.# ..###@i @i4 /9.7 (10.4)@i @i. 9 _Found a stone staircase leading up.@i,& @i1 @iP ,@iWx @i/ @i @ic @i1 @iό @i @i @i+ @i @i @ix ,@iX @iA @i @iլ #......#####..<......##....#.....[.#....#.####..####.#<. # #.# .# #.# .. #.# ### #@#  #.#  #.#  #.. ... ###. . #@i3 ".@i2  .@iI /90.5 (10.8@i\ ,1.5 (11@i @i d _l - a scroll labelled ATRIFE KISCHOFAi:IAi)=AiX@Ai#FBAi  You encounter an adder..#.####..###.#<. # #.# .#  #.# ..  #.# ###   ###..S......##........#####.######.# ..# #.# .#S   adder (asleep) .# # 3.9 (2.4)5.1 (3.6 _Bi.#....#.####.. ####.#<. # #.# .# #.# .. #.# ### #.# #.# #.#.####..S.#.@....# #.#### #.######.# ..##.#.# .#.#.6.3 (1.2Bi-#....#.####.. ####.#<. # #.# .# #.# .. #.# ### #.# #.# ##.##.####..S.#..@...# #.#### #.######.# #..###.#.# ..Bi˽Bi(7.5Bi^BiNBiO #....#.####.. ####.#<. # #.# .# #.# .. #.# ### #.# #.# ###.#.#.####..S.#...@..# #.#### #.######.# #..###.#.# .#.#..BiIa r8.7Kinetic GrapnelBii  #....#.####..  gowby the Tinkerer ####.#<. #  Barachi #.# .# Health: 19/19 ======================== #.# .. Magic: 4/5===================----- #.# ### AC: 3Str: 11 #.# EV: 11Int: 15 #.# ###.#.  SH: 0Dex: 10 #.####.*S....  XL:  2 Next: 79% Place: Dungeon:2 #...@**#  Noise: ---------  Time: 798.7 (0.0) #........####  a) +0 hammer #.######.# Cast: Kinetic Grapnel #i49m..# ##.# .# S   adder (asleep) .# .# .. _l - a scroll labelled ATRIFE KISCHOF _You encounter an adder.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Cip#....#.####..gowby the Tinkerer####.#<. #Barachi#.# .#Health: 19/19 ========================#.# ..Magic: 4/5===================-----#.# ###AC: 3Str: 11#.#EV: 11Int: 15#.# ###.#.SH: 0Dex: 10#.####.*S....XL:  2 Next: 79% Place: Dungeon:2#...@**#Noise: ---------  Time: 798.7 (0.0)#........####a) +0 hammer#.######.#Cast: Kinetic Grapnel#..###.#.#S   adder (grapneled).#.#..ir#36mAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded.CiS.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded.  The adder hisses angrily..S...=9.7 (1 _Di  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DiDi,S.Di#2----------=800 _You shape a spike launcher from a nearby wall.Di * The grapnel guides your strike. You hit the adder.Ei6q `  The adder is almost dead.Ei8*Eio †The rocky spike misses the adder. The rocky spike skewers the adder.Eig<*EiR22†Ei;~#....#.####..gowby the Tinkerer####.#<. #Barachi#.# .#Health: 19/19 ========================#.# ..Magic: 2/5=========---------------#.# ###AC: 3Str: 11#.#EV: 11Int: 15#.# ###.#.SH: 0Dex: 10#.####.......EiJXL:  2 Next: 133% Place: Dungeon:2#...@†.#Noise: ==-------  Time: 802.1 (1.4)#........####a) +0 hammer#.######.#Cast: Kinetic Grapnel#..###.#.#.#.#..Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  The grapnel guides your strike. You hit the adder.  The adder is almost dead.The rocky spike misses the adder. The rocky spike skewers the adder. _You kill the adder!You have reached level 3!Ei1Y/  --more--Ei@  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Fija24/246-736% Kinetic GrapnelFiFiPS _You feel clever. x2Fig] IFi % _-3==== _Your spike launcher falls apart.====Fi+ ,Fi 4========Fi 5====FiO 3====6====  You see here an adder corpse. _====FiyV E#....#.....[. #....#.####.. ####.#<. #.# .# #.# .. #.# ###.# # #.# #####.#.##.####..@........--43.9 (41.8) #....†.###.#.#...#........#### >.#.######.# .##..# ###.# .#Fif --5.1 (43.0 _Found a stone staircase leading down.GieGig3GiiGirnGi.oGiu,Gi,%  GiGDYou encounter a dart slug.Gi2#....#.....[. #....#.####.. ######.#<. # .# .#.# .# ## . .##.# .. .#. #.##.# ### ..# ...#.# #.# .. ..#.# #####.#.#...?#.####..#....†.###.#.#..  #..#### #.>... ..  #.######.# ###.#...#..# .# )w..##.# # ...w   dart slug (asleep).# ...# . GiZ 6.3 (1.2)wwFound a spear.Gi `````The dart slug launches a dart at you.GiZ9.....Gi\Gif^\3-=7.5 (2.4GiYfGii- _The slug dart hits you.GiZ Gi\ = Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3b - Call ImpSummoningGi] 28% 2  c - Searing RayConjuration28% 2  d - HailstormConjuration/Ice50% 3  e - Forge Blazeheart Golem Fire/Forgecraft 52% 4  f - Forge Lightning Spire Air/Forgecraft 52% 4  g - SilenceGi^ Hexes/Air99% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpGit^ <[Esc] exitHiG_Hi iHit #....#.....[.gowby the Tinkerer#....#.####.. ##Barachi####.#<. # .# .Health: 23/24 =======================-#.# .# ## . .#Magic: 6/6========================#.# .. .#. #.#AC: 3Str: 11#.# ### ..# ...EV: 11HiuInt: 17#.##.# .. ..SH: 0Dex: 10#.# #####.#.#...?.XL:  3 Next: 16% Place: Dungeon:2#.####....@........Noise: =--------  Time: 847.5 (0.0)#....†.###.#.#.....a) +0 hammer#........#### #.>... ..Cast: Kinetic Grapnel#.######.# ###.#...#..#Hiv.# )w..##.## ...w   dart slug.#...#..# _You see here an adder corpse. _Found a stone staircase leading down.  You encounter a dart slug.Found a spear.  The dart slug launches a dart at you. _The slug dart hits you.Hin  Okay, then.HiHi. _Hi #....#.....[. #....#.####.. ## ####.#<. # .# . #.# .# ## . .# #.# .. .#. #.# #.# ### ..# ... #.# #.# .. .. #.# #####.#.#...?. #.####.... #....†.###.#.#..... #.#### #.>... .. #.######.# ###.#... #..#Hi  .# )w.. ##.# # ... .# .. .# .  .#-8.7 (1.2 _Hi IihiIi Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee ForgecraftIiV 6% 3b - Call ImpSummoning28% 2  c - Searing RayConjuration28% 2  d - HailstormConjuration/Ice50% 3  e - Forge Blazeheart Golem Fire/Forgecraft 52% 4  f - Forge Lightning Spire Air/Forgecraft 52% 4  g - SilenceHexes/Air99% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJi4JiBJiQD #....#.....[.gowby the Tinkerer#....#.####.. ##Barachi####.#<. # .# .Health: 23/24 =======================-#.# .# ## . .#Magic: 6/6JiNE.========================#.# .. .#. #.#AC: 3Str: 11#.# ### ..# ...EV: 11Int: 17#.##.# .. ..SH: 0Dex: 10#.# #####.#.#...?.XL:  3 Next: 16% Place: Dungeon:2#.####...@.........Noise: ---------  Time: 848.7 (0.0)JiE#....†.###.#.#.....a) +0 hammer#........#### #.>... ..Cast: Kinetic Grapnel#.######.# ###.#...JiE#..#.# )w..##.## ....#..JiCF.#..# _Found a stone staircase leading down.  You encounter a dart slug.JiFFound a spear.  The dart slug launches a dart at you. _The slug dart hits you. _Okay, then.Ji]Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - NoJiJi #....#.....[.gowby the Tinkerer#....#.####.. ##Barachi####.#<. # .# .Health: 23/24 =======================-#.# .# ## . .#Magic: 6/6========================#.# .. .#. #.#AC: 3Str: 11#.# ### ..# ...EV: 11Int: 17#.##.# .. ..SH: 0Dex: 10#.# #####.#.#...?.XL:  3 Next: 16% Place: Dungeon:2#.####...@.........Noise: ---------  Time: 848.7 (0.0)i90m#....†.###.#.#.....a) +0 hammer#........#### #.>... ..Cast: Kinetic Grapnel#.######.# ###.#...#..#.# )w..##.## ....#...#..# _Found a stone staircase leading down.  You encounter a dart slug.Found a spear.  The dart slug launches a dart at you. _The slug dart hits you. _Okay, then.Ji' 9.7 (1 _This spell is quite dangerous to cast!50.7 (2Ji> _You start memorising the spell. You continue memorising. x24=1.7 (3Ji G JiW 1 _HP restored.Jibc A2.7 (4Ji2k e _You continue memorising.Jivq Jiv JiW c _You finish memorising. Spell assigned to 'b'.Ki #....#.....[. #....#.####.. ## ####.#<. # .# . #.# .# ## . .# #.# .. .#. #.# #.# ### ..# ... #.# #.# .. .. #.# #####.#.#...?. #.####. Ki #....†.###.#.#.....  #.#### #.>... ..  #.######.# ###.#w..#..# .# )...##.# # ... w   dart slug.# ...# . Ki8  ```The dart slug launches a dart at you.Ki' 2...KiW7 1---=3.9 (1.2Kinetic GrapnelKiY8 - _The slug dart hits you.Li #....#.....[. gowby the Tinkerer  #....#.####.. ##Lir Barachi  ####.#<. # .# .  Health: 21/24 =====================--- #.# .# ## . .#  Magic: 5/6====================---- #.# .. .#. #.#  AC: 3Str: 11 #.# ### ..# ...  EV: 11Int: 17 #.# #.# .. ..  SH: 0Dex: 10 Li#.# #####.#.#...?.  XL:  3 Next: 16% Place: Dungeon:2 #.####....@*.......  Noise: =--------  Time: 853.9 (0.0) #....†.###.#*#.....  a) +0 hammer  #........#### #.>.*. ..  Cast: Kinetic Grapnel  #.######.# ###.#w..  #..# .# )...  ##.# # ...  w   dart slugLi .# ..  .# .  .#The dart slug launches a dart at you. _The slug dart hits you.  LiNAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)Li #....#.....[.gowby the Tinkerer#....#.####.. ##Barachi####.#<. # .# .Health: 21/24 =====================---#.# .# ## . .#Magic: 5/6====================----#.# .. .#. #.#AC: 3Str: 11#.# ### ..# ...EV: 11Int: 17#.##.# .. ..SH: 0Dex: 10#.# #####.#.#...?.XL:  3 Next: 16% Place: Dungeon:2#.####....@*.......Noise: =--------  Time: 853.9 (0.0)#....†Li[39;49m.###.#*#.....a) +0 hammer#........#### #.>.*. ..Cast: Kinetic Grapnel  #.######.# ###.#w..#..#.# )...##.## ...w   dart slug.#...#..#The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)Liy^w. _The slug dart hits you. Li{ Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug but does no damage.LiC,..Li24.9 (1 _LiLi[MiA #....#.....[. gowby the Tinkerer  #....#.####.. ## Barachi  ####.#<. # .# .  Health: 21/24 =====================--- #.# .# ## . .#  Magic: 4/6================-------- #.# .. .#. #.#  AC: 3Str: 11 #.# ### ..# ...  EV: 11Int: 17 #.# #.# .. ..  SH: 0Dex: 10 #.# #####.#.#...?.  XL:  3 Next: 16% Place: Dungeon:2 #.####....@*.......  Noise: =--------  Time: 854.9 (0.0) #....†.###.#*iB10m#.....  a) +0 hammer  #........#### #.>.w. ..  Cast: Kinetic Grapnel  #.######.# ###.#...  #..# .# )...  ##.# # ...  w   dart slug .# ..  .# .  .#Aim: a dart slug (100% to hit) _The kinetic grapnel hits the dart slug but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)Mi #....#.....[.gowby the Tinkerer#....#.####.. ##Barachi####.#<. # .# .Health: 21/24 =====================---#.# .# ## . .#Magic: 4/6================--------#.# .. .#. #.#AC: 3Str: 11#.# ### ..# ...EV: 11Int: 17#.##.# .. ..SH: 0Dex: 10#.# #####.#.#...?.XL:  3 Next: 16% Place: Dungeon:2#.####....@*.......Noise: =--------  Time: 854.9 (0.0)#....†Miˍ[39;49m.###.#*#.....a) +0 hammer#........#### #.>.w. ..Cast: Kinetic Grapnel  #.######.# ###.#...#..#.# )...##.## ...w   dart slug (grapneled).#...#..#Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.  The dart slug is severely wounded.Mi_7w.Mi+..2=5.9 (1 _MiCMi6X Y #....#.....[. gowby the Tinkerer  #....#.####.. ## Barachi  ####.#<. # .# .  Health: 22/24 ======================-- #.# .# ## . .#  Magic: 3/6============------------ #.# .. .#. #.#  AC: 3Str: 11 #.# ### ..# ...  EV: 11Int: 17 Mi>Y (#.# #.# .. ..  SH: 0Dex: 10 #.# #####.#.#...?.  XL:  3 Next: 16% Place: Dungeon:2 MiY #.####....@*.......  Noise: =--------  Time: 855.9 (0.0) #....†.###.#w#.....  a) +0 hammer Mi Z l #........#### #.>... ..  Cast: Kinetic Grapnel  #.######.# ###.#...  #..# .# )...  ##.# # ...  w   dart slug (grapneled) MiZ .# ..  .# .  .#The kinetic grapnel hits the dart slug. _The dart slug is severely wounded.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, grapneled, 100% to hit)Mi  #....#.....[.gowby the Tinkerer#....#.####.. ##Barachi####.#<. # .# .Health: 22/24 ======================--#.# .# ## . .#Magic: 3/6============------------#.# .. .#. #.#AC: 3Str: 11#.# ### ..# ...EV: 11Int: 17#.##.# .. ..SH: 0Dex: 10#.# #####.#.#...?.XL:  3 Next: 16% Place: Dungeon:2#.####....@*.......Noise: =--------  Time: 855.9 (0.0)#....i Jm†.###.#w#.....a) +0 hammer#........#### #.>... ..Cast: Kinetic Grapnel  #.######.# ###.#...#..#.# )...##.## ...w   dart slug (grapneled).#...#..#Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug.  The dart slug is almost dead.MiEX.6.9 (1 _MiMMiPNiyN #....#.....[. #....#.####.. ## #####.#<. # .# # .#.# .# ### . .# .# #.# .. ..#. .##.# #.# ### ..##.... ..#.# #.#... ..#.# #####.#.#...?.NiO #.####.#....†.###.#w#. #..#### #.>... .. #.######.# ###.#... ..#..# .#.)...##.# .# ...# ## ...JJ   endoplasm (asleep).# ....# ...Ni]Y j  You encounter an endoplasm.Ni[ -8.1 (1.2Nib Nid A _The dart slug bites you but does no damage.Ni) The grapnel guides your strike. You hit the dart slug.  The dart slug is almost dead.NiR T1-9.5 (1.4Ni Ni . _The dart slug bites you.Oi [.   ## #  <. # .# # ..  #.# .# ### . .# .#  Oi.#.# .. ..#. .##.#  #.# ### ..##.... ..  #.# #.#... ....  #.# #####.#.#...?..  #.####.....@........  #....†.###.#w#......  #.>... ....  ###.#... ..  #..# .#.)...  ##.# .# .....  .# ## ...J  .# ....  .# ... Oi|g [.   ## #  <. # .# # ..  #.# .# ### . .# .#  #.# .. ..#. .##.#  #.# ### ..##.... ..  #.# #.#... ....  #.# #####.#.#...?..  #.####.....@........  #....†.###.#w#......  #.>... ....  ###.#... .. #..# .#.)... ##.# .# ..... Oih  .# ## ...J  .# .... .# ...Oi{4Oi@z _There are monsters nearby!Oiy o †You hit the dart slug.OiO t J.  You kill the dart slug!Oiԋ ~J   endoplasmOiҕ 2=2560.9Kinetic GrapnelOi Oi ^ _The endoplasm quivers.Pi= J.PiiJ-10PiPiPimJ J.Pic l-2PiFv Pi J.3==4====3Kinetic GrapnelPi[J)Pi<4PiQi #....#.....[. gowby the Tinkerer  #....#.####.. ## #  Barachi  ####.#<. # .# # ..  Health: 23/24 =======================- #.# .# ### . .# .#  Magic: 3/6============------------ #.# .. ..#. .##.#  AC: 3Str: 11 #.# ### ..##.... ..  EV: 11Int: 17 #.# #.#... ....  SH: 0Dex: 10 #.# #####.#.#...?..  XL:  3 Next: 25% Place: Dungeon:2 #.####.....@........  Noise: ---------  Time: 864.9 (0.0) #....†.###.#*#Qi......  a) +0 hammer #........#### #.>.*. ....  Cast: Kinetic Grapnel #.######.# ###.#J.. ..  #..# .#.)...  ##.# .# .....  J   endoplasm .# ## ....  .# ....  .# ... You kill the dart slug! _The endoplasm quivers.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)Qi #....#.....[.gowby the Tinkerer#....#.####.. ###Barachi####.#<. # .# # ..Health: 23/24 =======================-#.# .# ### . .# .#Magic: 3/6============------------#.# .. ..#. .##.#AC: 3Str: 11#.# ### ..##.... ..EV: 11Int: 17#.##.#... ....SH: 0Dex: 10#.# #####.#.#...?..XL:  3 Next: 25% Place: Dungeon:2#.####.....@........Noise: --------- QiuM[40m Time: 864.9 (0.0)#....†.###.#*#......a) +0 hammer #........#### #.>.*. ....Cast: Kinetic Grapnel #.######.# ###.#J.. ..#..#.#.)...##.#.# .....J   endoplasm (grapneled).### .....#.....#Qi,t...  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQiShift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.QiC\%J.Qi{u†=5.9 (1 _Qi"Qi˅Rioh%J.RikRihn.-6RivRiEyRiT †The grapnel guides your strike. You hit the endoplasm.RiS\)Ric4=9=8.3 (1.4Kinetic GrapnelRiiRilM _You kill the endoplasm!Ri Ri Ri Ri  RiS" ,Ri$ Ri% Ri& Riz =Ri Ri 4====RiE RiӸ ,Ri< Ri˽ Rin Ri! Ri$ R====Ri Ri Ri Ri Rio ,Ris Ri1 Ri Ri Ri} Ri P5====Ri8 Ri! BRi* Rim+ Ri. Ri5 Ri7 Ri: Rim> Ri> <====Ri@ RiC RiHD RiE RiDJ ,Ri4L RiO RioP RiFR Ri_ Ric d6====Ri i Rio BRip Ris Riw Rixy Riz Ri} Ri Ri Ri Ri2 Ri$ ~====Ri RiM Riα ,RiJ ,Ri1 Rig ,Ri9 Ri  _l - 2 scrolls labelled ATRIFE KISCHOF (gained 1) _You now have 112 gold pieces (gained 7).Ri .#.....[.. ..# [. .#.####...##.# ### ... .#<. #..#.###... .... .# .# ####.#.##..# .... .# .. ..#...##.####.... .# ### ..##........##### .# #.#.......... Ri .# #####.#.#.........## .####........$.# -907.1 (38.8) ....†.###.#†#........$# ...#### #.>...........# #.# ###.#.........#  #..# #.#.)......  ##.# ..#.........#.###.........# #.# .# #.........#Ri .# #.........#RiRi H-8.3 (40.0RipRi# _Found a robe.SiSiSi_Sir$Si,,Si1,Si3SiX4Si(6Si9Si~% _You now have 127 gold pieces (gained 15). _You now have 138 gold pieces (gained 11).  You encounter a rat.Si.##........#####... #.#............... #.#.#.........## .............# #.#†#.........# #.>...........# ###.#.........### #  #.#.).........##.#  ..#.........#.@..#  .###.........###..# # #.........# ...#  #.........# #..#  #.......## ....  ##...... #r.## r   rat (asleep) ##.###. ... #. #. .#.. ..##Si0-22.3 (14Si=R3.5 (15.2 _Sic .........#Si†#.........#>...........#......### #  #.#.).........##.#  #.@..#  ###..#   ...#   #..#   ....   #r.##   ...  #. #. .#..  ..## Ti85 .........#†#.........#>...........#......### #  #.#.).........##.#  #.@..#  ###..#   ...#   #..#  ....  #r.##   ... #. #. .#.. ..## _A rat is nearby!Ti#....... .#.### .....# #†#.........# .>...# ###.#### .# Ti #.#.).........##.#  ..#.........#....# .###.###@.# # #.# #.  #.# ##..# ## ....# #r.#####. ... b   b. #. .#r   rat (asleep) ...##b .TiTimH4.7 (1.2)Kinetic GrapnelTi Ti(T _You encounter a bat.Ti#.####. ...# #. #†## . Ti>...# .## #.#.........###..# .#.).........##.# ..#.........#....# ###.###..#  #.# #.  #.# ##..# ## #....# ##r.#####. ...Ti. #. .# ...##.b...##.TiTin(5.9Ti6TiTi |...# #. †## #. ...# .## .#...###..# Ti5 .#.).........##.# .#...#....# ##.###..#  #.# #...#  #.# ##.@# ## #....## ##r.#####. ..... #. ..# .....##b 2 bats (asleep)b..b.. #.#.##....# .Ti %b.Ti $b.TiC #b.Ti .bTi Xb1 asleep)Ti (7.1Ti# Ti& T _You encounter a bat.Ui?>...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 24/24 ======================== .#.........###..# Magic: 5/6====================---- .#.).........##.# AC: 3Str: 11 Ui@.#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #...# XL:  3 Next: 29% Place: Dungeon:2  #.........# ##.@# Noise: ---------  Time: 927.1 (0.0)  #.......## #.*..#  a) +0 hammer  ##...... ##r.##  Cast: Kinetic Grapnel  ##.###. .b..  #. #. ..#..  .....##  bb 2 bats (1 asleep) ...b..  r   rat (asleep) #.#.##..  ....# #. _You encounter a bat. _You encounter a bat.Aiming: KinetiUiUA~c Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Uie!...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 24/24 ======================== .#.........###..# Magic: 5/6UifH====================---- .#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #...# XL:  3 Next: 29% Place: Dungeon:2  #.........# ##.@# Noise: ---------  Time: 927.1 (0.0)  #.......## #....#  a) +0 hammer  ##...... ##..##  Cast: Kinetic Grapnel  ##.###. .b.. Uig #. #. ..#..  .....##  bb 2 bats (1 asleep) ...b..  r   rat (asleep) #.#.##..  ....# #. Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat!  You kill the rat!Uim #. †...# #....# .##..###..#)Ui9n..##.#   #...#   ##.@#   #.*..#      .b..Uin  #. #.  .....##  ...b.. Uin#.#.##.. ....# #.UiCb.b.UiWUi<31=8.1 (1Ui;UiA  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat!  You kill the rat! _The bat hits you but does no damage.Uid E.bb.Uiom Uio -9.5 (1.4Ui;t Uiv _You miss the bat. The bat closely misses you. The bat barely misses you.Ui ...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 24/24 ======================== .#.........###..# Magic: 4/6================-------- .#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #...# XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@# Noise: =--------  Time: 929.5 (0.0)  #.......## #.b..#  a) +0 hammer  ##...... ##..## Ui   Cast: Kinetic Grapnel  ##.###. ....  #. #. ..#..  .....##  bb 2 bats (1 asleep) ...b..  #.#.##..  ....# #. _The bat hits you but does no damage. _You miss the bat. The bat closely misses you. The bat barely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)Ui!4...........# #.gowby the Tinkerer †#.........# #.Ui/Barachi ...........# .##Health: 24/24 ======================== .#.........###..#Magic: 4/6================-------- .#.).........##.#AC: 3Str: 11 .#.........#....#EV: 11Int: 17 ##.........###..##SH: 0Dex: 10  #.........# #...#XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@#Noise: =--------  Time: 929.5 (0.0)#.......## #.*..#a) +0 hammer##...... ##*.##Cast: Kinetic Grapnel##.###. .*..#. #. .*#.......##i14;38Hbb 2 bats (1 asleep)...b..#.#.##......# #. _The bat hits you but does no damage. _You miss the bat. The bat closely misses you. The bat barely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)Ui"b. _You miss the bat. The bat closely misses you. The bat barely misses you.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (64% to hit)  The kinetic grapnel misses the bat.b.b.b.b..b30.5 (1Uiʿ: _The bat hits you but does no damage.ViC...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 24/24 ======================== .#.........###..# Magic: 3/6============------------ .#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Vi&Dex: 10  #.........# #..b# XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@# Noise: =--------  Time: 930.5 (0.0)  #.......## #....#  a) +0 hammer  ##...... ##..##  Cast: Kinetic Grapnel  ##.###. .b..  #. #. ..#..  .....##  bb 2 bats ......  #.#.##..  ....# #. The kinetic grapnel misses the bat. _The bat hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)Vi ...........# #.gowby the Tinkerer †#.........# #.Barachi ...........# .##Health: 24/24 ======================== .#.........###..#Magic: 3/6============------------ .#.).........##.#AC: 3Str: 11 .#.........#....#EV: 11Int: 17 Vi ##.........###..##SH: 0Dex: 10  #.........# #..*#XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@#Noise: =--------  Time: 930.5 (0.0)#.......## #....#a) +0 hammer##...... ##..##Cast: Kinetic Grapnel##.###. .b..#. #. ..#.......##bb 2 bats......#.#.##......# #.  The kinetic grapnel misses the bat. _The bat hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)Vi Mb. _The bat hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (64% to hit)  The kinetic grapnel misses the bat.b.Vi̩ !bViʫ +1.5 (1ViB ViR _The bat closely misses you. x2; The bat barely misses you.Vi*A...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 24/24 ======================== .#.........###..# Magic: 2/6========---------------- .#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #..b#Vi2 XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@# Noise: =--------  Time: 931.5 (0.0)  #.......## #.b..#  a) +0 hammer  ##...... ##..##  Cast: Kinetic Grapnel  ##.###. ....  #. #. ..#..  .....##  bb 2 bats ......  #.#.##..  ....# #. The kinetic grapnel misses the bat. _The bat closely misses you. x2; The bat barely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)Wi...........# #.gowby the Tinkerer †#.........# #.Barachi ...........# .##Health: 24/24 ======================== .#.........###..#Magic: 2/6========---------------- .#.).........##.#AC: 3Str: 11 Wi\.#.........#....#EV: 11Int: 17 ##.........###..##SH: 0Dex: 10  #.........# #..b#WiXL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@#Noise: =--------  Time: 931.5 (0.0)#.......## #.b..#a) +0 hammer##...... ##..##Cast: Kinetic Grapnel##.###. ....#. #. ..#.......##bb 2 bats (1 grapneled)......#.#.##......# #.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.WiBb.b.Wir .b  The bat hits you. The bat hits you but does no damage.Wi}WiY3-2.5 (1WiWiQ _The bat closely misses you.Wi*...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 23/24 =======================- .#.........###..# Magic: 1/6====-------------------- .#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #.b.# XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@# Noise: =--------  Time: 932.5 (0.0) Wi:K #.......## #b...#  a) +0 hammer  ##...... ##..##  Cast: Kinetic Grapnel  ##.###. ....  #. #. ..#..  .....##  bb 2 bats (1 grapneled) ......  #.#.##..  ....# #. The bat hits you. The bat hits you but does no damage. _The bat closely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 64% to hit)WiQ# ...........# #.gowby the Tinkerer †#.........# #.Barachi ...........# .##Health: 23/24 =======================- .#.........###..#Magic: 1/6====-------------------- .#.)........*##.#AC: 3Str: 11 .#.........#.*..#EV: 11Int: 17 ##.........###*.##SH: 0Dex: 10  #.........# #.*.#XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@#Noise: =--------  Time: 932.5 (0.0)#.......## #b...#a) +0 hammer##......i? 49m ##..##Cast: Kinetic Grapnel##.###. ....#. #. ..#.......##bb 2 bats (1 grapneled)......#.#.##......# #.  The bat hits you. The bat hits you but does no damage. _The bat closely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 64% to hit)Wiӫ .b _The bat closely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (moderately wounded, grapneled, 64% to hit)  The kinetic grapnel misses the bat.Wi& A.bb.Wi 0...Wi# +3.5 (1Wi i _The bat barely misses you. x2Xij...........# #. gowby the Tinkerer †#.........# #. Barachi Xik...........# .## Health: 23/24 =======================- .#.........###..# Magic: 0/6------------------------ .#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #..b# XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@# Noise: =--------  Time: 933.5 (0.0)  #.......## #b...#  a) +0 hammer  ##...... ##..##  Cast: Kinetic Grapnel  ##.###. ....  #. #. ..#..  .....## Xil  bb 2 bats (1 grapneled) ......  #.#.##..  ....# #. The kinetic grapnel misses the bat. _The bat barely misses you. x2  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXi!m}Aim: a bat (moderately wounded, grapneled, 64% to hit)XiR...........# #. gowby the Tinkerer †#.........# #. Barachi ...........# .## Health: 23/24 =======================- .#.........###..# Magic: 0/6------------------------ Xi.#.).........##.# AC: 3Str: 11 .#.........#....# EV: 11Int: 17 ##.........###..## SH: 0Dex: 10  #.........# #..†# XL:  3 Next: 31% Place: Dungeon:2  #.........# ##.@# Noise: =--------  Time: 933.5 (0.0)  #.......## #b...#  a) +0 hammer  ##...... ##..##  Cast: Kinetic Grapnel  ##.###. ....  #. #. ..#.. Xi .....##  bb 2 bats (1 grapneled) ......  #.#.##..  ....# #. Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 64% to hit)  The kinetic grapnel hits the bat.  You kill the bat!XiGXiQ #. †...# #....# .##..###..#)..##.#   #..†#   ##.@#         ....  #. #.  .....##b   bat ...... #.#.##.. ....# #.Xi$b.XiXil34.5 (1Kinetic GrapnelXiXiE _The bat barely misses you. The bat closely misses you.YiFo †  You hit the bat.Yiac4=55.9 (1.4YiYi1 _You kill the bat!YiYif Yi YiV Yi x1====Yi XYiY Yi Yi YiQ 9=Yi\ Yi Yi <====Yi2 Yi# BYio& ,Yii, XYih/ Yi/ Yi2 Yi2 Yi&3 Yi4 Yi6 Yi7 l2====Yi9 YiR: Yi: Yi&= ,Yi> Yi@ YiQA Yi'B Yi[H R====YiI YiL YiL Yi(M YiP ,YimQ YiS Yi U ,YiW Yi+Y ,Yi_ BYi` l3====Yia Yic Yid Yie Yig ,Yi^i Yi6k Yil ,YiAu R====Yiu XYi} Yio i  You encounter a hobgoblin.YiԆ -Kinetic Grapnelgg   hobgoblin (wandering)Yij 063.9 (28.0)Yix Yi2 M-4.9 (29 _Yi5 Yi Zip$ #. †...# #....# .##..###..#)..##.#....##..##   #..†#   ##†@#   #....#   ##..##   ....  #. #. ..#g.  .....##  ......  #.#.##..  ....# #. Zi #. †...# #....# .##..###..#)..##.#....##..##   #..†#   ##†@#   #....#   ##..##   ....  #. #. ..#g. .....##  ...... #.#.##.. ....# #.ZiqZi` _A hobgoblin is nearby!Zi## #. ..# .## # #..###..# ##. #.)...##.# .. #...#....# #.# #.###..##...# #..†#.# #.# ##†.#.#ZiV## #..@.## ##..## ###. #.... . #. ....#g ##.....##....... ##.#.##......# ...... Zi.Zi))ZisU6.1 (1.2)Kinetic Grapnel Zi_ZiKZi7Zi #.........# #. gowby the Tinkerer ..........# .## #  Barachi #.........###..# ##.  Health: 24/24 ======================== #.).........##.# ..  Magic: 2/6========---------------- #.........#....# #.#  AC: 3Str: 11 #.........###..##.. EV: 11Int: 17 #.........# #..†#.# SH: 0Dex: 10 #.........# ##†.#.# XL:  3 Next: 35% Place: Dungeon:2  #.......## #..@.# Noise: ---------  Time: 966.1 (0.0)  ##...... ##..## Zic  a) +0 hammer  ##.###. #.... Cast: Kinetic Grapnel  #. #. ....#.. ##.....##  .......  ##.#.##..   ....# #.   ..... #   _You encounter a hobgoblin. _A hobgoblin is nearby!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZi8 That beam is likely to hit you. Continue anyway? Y - Yes Zi\ ' N - No[ig[i'#.........# #.gowby the Tinkerer ..........# .## #Barachi #.........###..# ##.Health: 24/24 ======================== #.).........##.# ..Magic: 3/6============------------ #.........#....# #.#AC: 3Str: 11 #.........###..##..EV: 11Int: 17 #.........# #..†#.#SH: 0Dex: 10 #.........# ##†.#.#XL:  3 Next: 35% Place: Dungeon:2  #.......## #..@.#Noise: ---------  Time: 966.1 (0.0)  #[i#...... ##..##a) +0 hammer##.###. #....Cast: Kinetic Grapnel#. #. ....#..##.....##.......##.#.##......# #...... # _You encounter a hobgoblin. _A hobgoblin is nearby!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _[i[iz _Unknown command.[i [i [i [i! F _Unknown command.[iz [i [i [i 4======== _[i B[i [i [iU [i [i ,[i [i ====[i ,[i{ [i ,[i [i [il! [i" [ia% [i& P5====[i& [iN* [i* [i+ [i. [i/ ,[i!4 [i4 [i5 [i08 [i8 <====[i9 [i= [i= [iH> [iG B[iH ,[iJ [i]O ,[iqQ [iY [iY [i@[ [iS^ 96[i^ +====[i_ [ic [if %  [ibg ]You encounter a goblin. It is wielding a +0 dagger.[i{o [ip  . .## # #[i r ..###..# ##.)...##.# .. .#....# #.###..##..  #..†#.###†.#  ### #...#[iMr  ##.@## ##.###.....g......[iqr k..###.Cast: Kinetic Grapnel[ir :#####.[ir 2#.[ir g   goblin (asleep).... .. ..[iY ^87.1 (21.0)8.3 (22.2[i [ir ; _Found a stone staircase leading down.\i5..........# .## #  gowby the Tinkerer #.........###..# ##.  Barachi #.).........##.# ..  Health: 24/24 ======================== #.........#....# #.#  Magic: 5/6====================---- #.........###..##.. AC: 3Str: 11 #.........# #..†#.# EV: 11Int: 17 #.........# ##†.#.# SH: 0Dex: 10  #.......## #....# XL:  3 Next: 35% Place: Dungeon:2  ##...... ##.@## Noise: ---------  Time: 988.3 (0.0)  ##.###. #...**g..... [39;\i؁ 49m a) +0 hammer  #. #. .....#....###.  Cast: Kinetic Grapnel ###.....####  ........ ###.#.##..  g   goblin (asleep) ....# #.  ..... #.  ... .. .. You encounter a goblin. It is wielding a +0 dagger. _Found a stone staircase leading down.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  \iDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)\i>..........# .## #gowby the Tinkerer #.........###..# ##.Barachi #.).........##.# ..Health: 24/24 ======================== #.........#....# #.#Magic: 5/6====================---- #.........###..##..AC: 3Str: 11 \i?#.........# #..†#.#EV: 11Int: 17 #.........# ##†.#.#SH: 0Dex: 10  #.......## #....#XL:  3 Next: 35% Place: Dungeon:2  ##...... ##.@##Noise: ---------  Time: 988.3 (0.0)\i?##.###. #...**g.....a) +0 hammer\i?A#. #. .....#....###.Cast: Kinetic Grapnel###.....####\i@........###.#.##..\i8@g   goblin (grapneled)....# #.\iw@E..... #.... .. ..  \i@Aiming: Kinetic Grapnel (safe; 1% risk of failure)  \i@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\i@Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  \i"AIThe goblin is severely wounded.\ixRg>\i.\iZ:=9.3 (1 _\i)\i(]il g.]i]i/-90]i\]i]ieS )The grapnel guides your strike. You hit the goblin.]i[)]ikav7=1.7 (1.4Kinetic Grapnel]iLg]iiJ _You kill the goblin!]i1 ]i ]i ]i ]i~ ]i* ,]i ]i ,]i ]id d6====]i ]i ]i ,]i ]i >  You see here a +0 dagger.]i ]i5  _]if ]i- ]i@ ,]i ]ia R  There is a stone staircase leading down here.]ib ]i C==== _]i8 ]i ]iT ,]i ]iv ]i* ]i^ ]i} ]iK ]i ]i ]i ]i  ]i ,]i ]iI ]i" ]i" ]is# ]i`& ]i) ]i^) ]i* ]iD ]iG ,]i!I ]iS ]ipW ]iW ]iX ]iqZ ]ix] ]i] ]i}^ ]iu` ]ic ]ic ]id ]iPf ]ih ,]ii ]ik ]i"o ]iWo ]iQp ]is ]iu ,]iv ]ix ]it} ]i} ]i~ ]i ]in ]id ]i ]i2 ]iЇ ]i: ]i ]iÌ ]iu ]iŗ ]i ]i ]i ,]if ]iE ]i̥ ]i ]i M _You now have 141 gold pieces (gained 3).]i I]i ]i$ ]iU ]i& ]iU B]i޹ ]i| ]i ]i߼ ]iw ]i X]iE X]il ]i> ]is ]i ]i$ ]i ]i ]ib ]iu ]i ]i ]i ]i ]i X]it ]i ]i ,]if ]i ]i ]i ]i9 ]i| ]i ]i ]i ,]ia ]i ]il ]i ]i ]i| ]i ]i ,]i ]iG ]iE ,]i ]i ]iH' ]i' ]i) ,]i6* ]i", ]i0 X]ia5 X]i7 ]i7 ]iS9 ]i: ]i? B]i@ ]iC ,]iXD ]iXF ]i-P . ###### #######....# ...[. #.......##.# ]iP  ### ..... ##.########.# ##... ..... #..# ###.## ....[. ####.## #...# #.####.....<..##....# #.### ......#####.....@#### ###.#-1063.3 (71.6) ]iP ............###### #####...# ........###. #.....###### ]iQ ........# #. #.###......# ........# #. #......# ]iAQ ........# .## # ###......# ........###..# ##. ##........# ]ieQ ').........##.# .. #..###.#### ........#....# #.# ###.## #.#]iQ ]iGZ ]i[ H-4.5 (72.8]ia ]i1d L _Found a ring mail. Found a stone staircase leading up.^i^i ^i^i^i^i^ij,^i'########........ ###### #>....... #######....# .# ...[.... #.......##.# .# ### ........ ##.##.# ^io.###... ........ #..# ###.# .##..# ....[... ####.## #...# .##.####.....<..##....# #.###^i..#####...@..#### ###.#5.7 (1.2)^i}..###### #####...# #..###.^i #.....#####..# #. #.###...... #..# #. #......^i ..# .## # ###...... #^i@q..###..# ##. ##........ #.)^i`g..##.# .. #..###.### ^i|T#..#....# #.# ##^iF#.## #.#^i(^i7-6.9 (2.4^i^i; _Found a stone staircase leading down.^iܴ ^iƹ ^i ,^i ^i ^i) ^it ^i ^i ^i B^i ^i ,^i ^iL ^i8 ^ip ^i ^i ^i ,^i ^i ^iX^iX^i^i ^i^i^i^i=^i^i:,^i^i"^iI%^i%^i'^i*^i,^i*-^i.^i1^i3^iK4^i5^i?^ifB^iB^ihD^imF^iM,^iN^iXQ^iT^iAT^i'U^iX^i[,^i[^i]^i_^i `^i?a^id^if,^ig^ilB^im^i\p^isf  You encounter an adder.^i[~]#.# #.#..............#.# #####.#.#......... #.####.................#  #....†.###.#.#.........#  #........#### #.>...........#  #.######.# ###.#.........## #..# ###.#.)...... ##.# ##...#.........#.. .# #@.###.........###^i;t .# #.## #.........# # .# #..# #.........#  .. #.## ##.......## #. ##......# #. ##.###. S   adder (wandering) ^i.. #. # .# # S...^iz093.3 (26.4)^id.^iS^i].4.5 (27.6^i^i2 _The adder leaves your sight._i3_i_i_i_i(b  You encounter a ribbon worm. #....†.###.#.#.........# #........#### #.>...........# #.######.# ###.#.........# #..# ###.#.)... ##.# ##...#..#. .# #..###. .# ##.## #.#  .# #..# #.#  .. #@## ##  #.# ##  #.# ##.###.  ..# #._icC[40m #.... .## ###. . w   ribbon worm (wandering) ##w.. .8.1 (3.6)w._i0tXw_ixv49.3 (4.8 __i`|_i}`in #....†.   #.>..   ###.# #..# ###.#.) ##.# ##.. .# #.. .# ##.##   .# #..#   .. #@##   #.#   #.#   ..# #.  .##  .. w. ... ...`i`i #....†.   #.>..   ###.# #..# ###.#.) ##.# ##.. .# #.. .# ##.##   .# #..#   .. #@##   #.#   #.#   ..# #.  .##  .. w. ... ...`ix _A ribbon worm is nearby!`ig#........#### #.>...######.# ###.## #..# ###.#.)..#.# ##...#..# .# #..#####.##  ..# . #.## ### #@# ##  ##.###. . #. #......# ###...  ...w##.... # J   endoplasm (wandering)J....#.....#Sw..J.SS   adder (wandering)J`i2h+[39;49m   endoplasm (wandering)100.5 (1.2Kinetic Grapnel _You encounter an endoplasm.ai_2 #........#### #.>...........#  gowby the Tinkerer  #.######.# ###.#.........## Barachi #..# ###.#.)......... Health: 24/24 ======================== ##.# ##...#.........#. Magic: 5/6====================---- .# #..###.........## AC: 3Str: 11 .# ##.## #.........#  EV: 11Int: 17 .# #..# #.........#  SH: 0Dex: 10 .. #.## ##.......##  XL:  3 Next: 37% Place: Dungeon:2 #@# ##......#  Noise: ---------  Time: 1100.5 (0.0) #*# ##.###.  a) +0 hammer *.# #. #.... Cast: Kinetic Grapneli#3b14H .*## ### .Sw. ....## w   ribbon worm .....# S   adder (wandering) ........ J   endoplasm (wandering) #.J...#.. _A ribbon worm is nearby! _You encounter an endoplasm.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 60% to hit)aiڼ #........#### #.>...........# gowby the Tinkerer#.######.# ###.#.........## Barachi#..# ###.#.)......... Health: 24/24 ========================##.# ##...#.........#. Magic: 5/6====================----.# #..###.........## AC: 3Str: 11.# ##.## #.........# EV: 11Int: 17.# #..# #.........# SH: 0Dex: 10.. #.## ##.......## XL:  3 Next: 37% Place: Dungeon:2#@# ##......#Noise: ---------  Time:i9m 1100.5 (0.0)#*# ##.###.a) +0 hammer*.##. #.... Cast: Kinetic Grapnel.*#####.Sw.....## w   ribbon worm.....# S   adder (grapneled)........ J   endoplasm (wandering)#.J...#..Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel hits the adder!  The adder is severely wounded.ai[= S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel hits the adder!  ain> vThe adder is severely wounded.  The adder hisses angrily.ai> ai> 0J.aiH /..aiK :=1.5 (1 _aiS ai}U bi  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bi( ;S.bii* 9J.biH #3--------=2 _You shape a spike launcher from a nearby wall.ciɄ  #....†.###.#.#........#### #.>.. ci#.######.# ###.#..##..# ###.#.)ci,.##.# ##.... #..##ciyH##.### #..# #.... #@## ##.#cij##......##.##.###. ciʅ .S#. #.... ..##ci### ..w . ..#ci .J # ......ci7S.ci09w.ci57S.ciLci6--3.7 (1.2ci-ciciȅ  .  The grapnel guides your strike. You hit the adder.w. KYou kill the adder!ci K   kobold (wandering)62=-5.1 (1.4ci7 ci5 q _You encounter a kobold. It is wielding a +0 club.di.diŨ*Jdi:w.didiKJ   endoplasm (wandering)-60didi u.J(catching breath)di ```The ribbon worm expels a string of sticky webbing.div S.@.diw O---------7di di W _The stream of webbing misses you.ei#........#### #.>...######.# ###.## #..# ###.#.)..#.# ##...#..# .# #..#####.##  ..# . #.## ### #@# ## w# ##.###. .. #. #......# ###J..  .K.##... # J   endoplasm (wandering)..... K   kobold (wandering)#.....#.J.J.J=8.3ei (1.2 _The ribbon worm misses you. The kobold leaves your sight.ei  #....†.###.#.#........#### #.>.. #.######.# ###.#..##..# ###.#.).##.# ##.... #..###ei #.### #..# #.... #@## ##.#.# ##......##w##.###.  J.#. #.... ..##### . . ..# .. # ......eiy 7w.eiO J.ei ei 0-9.5eiE eiU fi2*fi  You barely miss the ribbon worm.The rocky spike skewers the ribbon worm.fiP #w The ribbon worm is moderately wounded.fiQ2--4======10.9 (1.4fi WfiZQ _Your spike launcher falls apart. The ribbon worm bites you.fi wYou hit the ribbon worm.  The ribbon worm is moderately wounded.fiJc  (catching breath)w   dart slug (wandering)J   endoplasmYou encounter a dart slug.fid ``The ribbon worm expels a string of sticky webbing.fiVZa.@fi`0-2.3fiFvm _The stream of webbing misses you.giR8  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gi8w.gi #You shape a spike launcher from a nearby wall.giq2--------=30gigiC _The ribbon worm bites you but does no damage.gi`{ * You sock the ribbon worm!gi_6  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm.hizhiUS †The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm.hiBY*w   dart slug (wandering)J   endoplasmhiJ.hiE9w.hiT wYou kill the ribbon worm!hiY3=-704.7 (1.4 _The endoplasm closely misses you.hiq2*hiCG `hi" w.  You hit the endoplasm but do no damage. The rocky spike misses the endoplasm.The endoplasm freezes you.hi}J1--6.1hihi4% _You are frozen.hi& z †You sock the endoplasm!hi( 7w.hil/ )hi3 85-7.5hi9 hi: M _You kill the endoplasm!iio ii! ```The dart slug launches a dart at you.ii^ †..-----------80ii; ii - _The slug dart hits you.ii8ii9.-9ii@iiWAjii= #....†.###.#.#.........#  gowby the Tinkerer  #........#### #.>...........#  Barachi  #.######.# ###.#.........## Health: 21/24 =====================--- #..# ###.#.)......... Magic: 1/6ji;k====-------------------- ##.# ##...#.........#. AC: 3Str: 11 .# #..###.........## EV: 11Int: 17 .# ##.## #.........#  SH: 0Dex: 10 .# #..# #.........#  XL:  3 Next: 75% Place: Dungeon:2 .. #@## ##.......##  Noise: ---------  Time: 1119.5 (0.0) #*# ##......#  a) +0 hammer #*# ##.###.  Cast: Kinetic Grapnel *.# #. #.... .w## ### .... w   dart slug ....## .....# ........The dart slug launches a dart at you. _The slug dart hits you.  Ajikiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)jiz#....†.###.#.#.........# gowby the Tinkerer#........#### #.>...........# Barachi#.######.# ###.#.........## Health: 21/24 =====================---#..# ###.#.)......... Magic: 1/6====--------------------##.# ##...#.........#. AC: 3Str: 11.# #..###.........## EV: 11Int: 17.# ##.## #.........# SH: 0Dex: 10ji5.# #..# #.........# XL:  3 Next: 75% Place: Dungeon:2.. #@## ##.......## Noise: ---------  Time: 1119.5 (0.0)#*# ##......#a) +0 hammer#*# ##.###.Cast: Kinetic Grapnel*.##. #.....w#####.... w   dart slug (grapneled)....##jiRm.....#........jivAiming: Kinetic Grapnel (safe; 1% risk of failure)  jiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineji;Aim: a dart slug (100% to hit)  ji|The kinetic grapnel hits the dart slug.  The dart slug is moderately wounded.jiӈ9w.ji F†..ji!t2=====20.5 (1 _jijiykiN#........#### #.>...######.# ###.## #..# ###.#.)..#.# ##...#..# .# #..#####.##  ..# . #.## ###kiX #@# ## .# ##.###. .w #. #......# ###...  ...##... # K   kobold (wandering).....#.K...#ki 5w.ki9K.kig*K1.7 (1.2 _The kobold shouts! _You see here a ribbon worm corpse.ki\ K.  The grapnel guides your strike. You hit the dart slug but do no damage.The dart slug is moderately wounded.kieM#kif[2=3.1 (1.4ki mkiLop _Your spike launcher falls apart. The dart slug misses you.kiwX t K.  You hit the dart slug.ki~Z K.  The dart slug is severely wounded.kia 9 kigb (4.5kiNj kixk V _The dart slug barely misses you.liN .  You sock the dart slug!li9K.liIK   koboldliDP====835.9lili M _You kill the dart slug!li  ######.# ###.## #..# ###.#.)..#.# ##...#..# .# #..#####.##  ..# . #.## ### #†# ##  ##.###. #..lim  #. #.......K.# ####......  ......##.... #....##.....#  li|! 7K.li' li( 3==-7.1 (1.2li9, liC- li5  #.######.# ###.#.........## gowby the Tinkerer #..# ###.#.)......... Barachi ##.# ##...#.........#. Health: 23/24 =======================- .# #..###.........## Magic: 1/6====-------------------- .# ##.## #.........#  AC: 3Str: 11 .# #..# #.........#  EV: 11Int: 17 .. #.## ##.......##  SH: 0Dex: 10 #†# ##......#  XL:  3 Next: 83% Place: Dungeon:2 #@# ##.###.  Noise: ---------  Time: 1127.1 (0.0) li( #.K.# #. #.... a) +0 hammer .....## ### Cast: Kinetic Grapnel #....... ........## ........# K   kobold #......... ##.....#.. #......You sock the dart slug! _You kill the dart slug!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)li6  #.######.# ###.#.........## gowby the Tinkerer#..# ###.#.)......... Barachi##.# ##...#.........#. Health: 23/24 =======================-.# #..###.........## Magic: 1/6====--------------------.# ##.## #.........# AC: 3Str: 11.# #..# #.........# EV: 11li7 Int: 17.. #.## ##.......## SH: 0Dex: 10#†# ##......#XL:  3 Next: 83% Place: Dungeon:2#@# ##.###.Noise: ---------  Time: 1127.1 (0.0)#.*.##. #.... a) +0 hammer...*.##### Cast: Kinetic Grapnel#...*.......*...li~8##........# K   kobold#.........##.....#..#......You sock the dart slug! _You kill the dart slug!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)lizK... _You kill the dart slug!  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (70% to hit)  The kinetic grapnel misses the kobold.lih3=8.1 (1li<liS _The kobold barely misses you.mi/  You closely miss the kobold. The kobold hits you with a +0 club.mi]0---9.5 (1.4miqmitT _The kobold closely misses you.miImiJY---2====miJ"30.9miQmiT~ _You hit the kobold but do no damage. The kobold hits you with a +0 club.miN #.######.# ###.#.........## gowby the Tinkerer #..# ###.#.)......... Barachi ##.# ##...#.........#. Health: 20/24 ====================---- .# #..###.........## Magic: 1/6====-------------------- .# ##.## #.........#  AC: 3Str: 11 .# #..# #.........#  EV: 11Int: 17 .. #.## ##.......##  SH: 0Dex: 10mi?On #†# ##......#  XL:  3 Next: 83% Place: Dungeon:2 #@# ##.###.  Noise: =--------  Time: 1130.9 (0.0) #.K.# #. #.... a) +0 hammer .....## ### Cast: Kinetic GrapnelmiO #....... ........## ........miO# K   kobold #.......miP,.. ##.....#..miLP #...... mixPE_The kobold closely misses you. miP _You hit the kobold but do no damage. The kobold hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  miPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemiQLAim: a kobold, wielding a +0 club (70% to hit)niځ #.######.# ###.#.........## gowby the Tinkerer#..# ###.#.)......... Barachi##.# ##...#.........#. Health: 20/24 ====================----.# #..###.........## Magic: 1/6====--------------------.# ##.## #.........# AC: 3ni`Str: 11.# #..# #.........# EV: 11Int: 17.. #.## ##.......## SH: 0Dex: 10#†# ##......#niXL:  3 Next: 83% Place: Dungeon:2#@# ##.###.ninNoise: =--------  Time: 1130.9 (0.0)#.K.##. #.... a) +0 hammerni&.....##### Cast: Kinetic Grapnel#...............##........# K   kobold#.......niLa..##.....#..nip#...... _The kobold closely misses you. ni >_You hit the kobold but do no damage. The kobold hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)ni You hit the kobold but do no damage. The kobold hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (70% to hit)  The kinetic grapnel hits the kobold but does no damage.niZ19-1.9 (1nini9 _The kobold hits you with a +0 club.nij )You hit the kobold.niU2ni!nin53.3 (1.4Kinetic Grapnelni#niR&J _You kill the kobold!ni ni ni ni1 (20=ni Xni$ ni h1==niI ni niu V2====ni ni ,ni_ ni ni_ ni~ ni ~2==ni niH ni <====ni ni= ni niD ni( nid niY ni ~3==ni ni" Bni$ ,ni& ni) nie* V3====ni+ ni- ni- 9=ni/ ni_0 ni0 K4=niU2 ni3 ni=3 ni7L g=====4====niR BniR niHS niU niW niX ni+[ ni[ niq\ <====ni _ ni` ,nia nid nid ni+f ni@i ,nij niml nil nin nip ,niq nis nis P5====niu niuw niw niy ni{ ,ni} ni p====niآ ,niY Xnii ni1 N6====ni4 ni ni۰ ni3 ni: niܴ ni- ,niw ni $  Things that are here:nik _  a +0 club; a kobold corpseniV ni  _ni ni ni ni <====niI ni} ni ,ni ni niI ni ni niI nix ,ni ni ni,niniSni ni ni nini,ninini#ni,ni) #..#†# ##......# #.# ##.###. #####.).# #. #......ni.5##.....## ####...##......#....#.........## ###.###.........#### #...##...........# .....##.....#... .....-#.....#... #........... #.........###..~...~..###~.~~≈.~.#≈≈≈≈≈≈≈≈≈~~.≈≈≈≈~93.5 (60.2)ni7F-4.5 (61ni=ni?\ _n - a sedimented inky potionoiqzoi{oi{oioioiQ##.....## #.##......##.........## ##.......#### # ##...........#  oi##.....#....# .. ##.....#....#  #...........#  #.......@.### 6.9 (2.4) ..~...~..###  ~.~~≈.~.#  ≈≈≈≈≈≈oiJ ≈≈≈≈~~. ~≈≈≈≈~oir ♣~≈≈≈ _~~≈≈ ..~≈oi.oi8.1 (3.6 _Found a faded altar of an unknown god.oioioi  You encounter a frilled lizard.oi>###.........###  ~..~...~..###  ≈~.~~≈.~.##  ~≈≈≈≈≈≈..#  oi ≈≈≈≈≈≈~~.#  ≈~~≈≈≈≈~~#  ~~♣~≈≈≈~~#  ~._~~≈≈..# ~...~≈≈~@#  ~~~~~≈≈[~.l...... ~~~~~~~..#.######Kinetic Grapnel ≈~≈≈~~~..#.#..~~.~...# #.~.......#l   frilled lizard (asleep)####......oi;; ####### oii1208.9 (10.8)oi610.1 (12.0 _oiT&_oiEQ _You see here 6 gold pieces.pioi#.........###.~..~...~..###.≈~.~~≈.~.##~≈≈≈≈≈≈..#≈~~.#~≈~~≈≈≈≈~~#~♣~≈≈≈~~#≈~._~~≈≈..#≈~...~≈≈@$#~≈≈[~.l......~..#.######~≈~≈≈~~~..#.#.~~.~...# #.~.######......  #1.3 (1.2)Water _ _You enter the shallow water.pir#...###.~..~...~..###.≈~.~~≈.~.##~≈≈≈≈≈≈..# ≈~~.#~≈~~≈≈≈≈~~#pisJ≈~~~♣~≈≈≈~~#~≈~._~~≈≈..#~≈~...~≈@~$#≈~~~~~~≈≈[~.l......~..#.######~≈~≈≈~~~..#.#....~~.~...# #.~.#######...... ##piIk2.5Water pi%_pipiy #####...### ..~..~...~..### ..≈~.~~≈.~.## ~~~≈≈≈≈≈≈..# ≈~~.# ~~≈~~≈≈≈≈~~# ≈~~~♣~≈≈≈~~# ~≈~._~~≈≈..# ~≈~...~≈≈@$# ≈~~~~~~≈≈[~.l...... ~piz ..#.###### ~~≈~≈≈~~~..#.# ....~.# ###pi~ 2l.pi Nlpi h==3.7Water piO 7_pi7 8 _The frilled lizard hisses angrily.qi5#####...### ..~..~...~..### ..≈~.~~≈.~.## ~~~≈≈≈≈≈≈..# ≈~~.# ~~≈~~≈≈≈≈~~# ≈~~~♣~≈≈≈~~# ~≈~._~~≈≈..# ~≈~...~≈≈~@# ≈~~~~~~≈≈[~l. ~..#.###### ~~≈~≈≈~~~..#.# ....~~.~...# #...~.# ## -4.9qiqi qiN?_The frilled lizard misses you.qi qiNC_You see here 6 gold pieces.qi} #####.........###  gowby the Tinkerer ..~..~...~..###  Barachi ..≈~.~~≈.~.## Health: 24/24 ======================== ~~~≈≈≈≈≈≈..# Magic: 5/6====================---- ≈≈≈≈≈≈≈~~.# AC: 3Str: 11 ~~≈~~≈≈≈≈~~# EV: 11Int: 17 ≈~~~♣~≈≈≈~~# SH: 0Dex: 10 ~≈~._~~≈≈..# XL:  3 Next: 85% Place: Dungeon:2 ~≈~...~≈≈~@# Noise: =--------  Time: 1214.9 (0.0) ≈~~~~~~≈≈[~l.......  a) +0 hammerqiN ~~~~~~~~~..#.######  Cast: Kinetic Grapnel ~~≈~≈≈~~~..#.#  ....~~.~...# #  ...~.......# l   frilled lizard ######...... ######## _The frilled lizard misses you. _You see here 6 gold pieces.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (60% to hit)qi(/#####.........###gowby the Tinkerer..~..~...~..###Barachi..≈~.~~≈.~.##Health: 24/24 ========================~~~≈≈≈≈≈≈..#qi/Magic: 5/6====================----≈≈≈≈≈≈≈~~.#AC: 3Str: 11~~≈~~≈≈≈≈~~#EV: 11Int: 17qiH0≈~~~♣~≈≈≈~~#SH: 0Dex: 10~≈~._~~≈≈..#XL:  3 Next: 85% Place: Dungeon:2qix0~≈~...~≈≈~@#Noise: =--------  Time: 1214.9 (0.0)qi0≈~~~~~~≈≈[~*.......a) +0 hammerqi0~~~~~~~~~..#*######Cast: Kinetic Grapnelqi0~~≈~≈≈~~~..#.#qi1....~~.~...# #...~.......#qi)1l   frilled lizard######......qiJ1g######## _The frilled lizard misses you. qil19_You see here 6 gold pieces.  qi1Aiming: Kinetic Grapnel (safe; 1% risk of failure)  qi1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqi18Aim: a frilled lizard (60% to hit)qiBl. _You see here 6 gold pieces.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (60% to hit)  The kinetic grapnel misses the frilled lizard.qi+5.9 (1qiqi[ _The frilled lizard barely misses you.qiY  You miss the frilled lizard. The frilled lizard barely misses you.qi 2--7.3 (1.4_ _The frilled lizard bites you.ri4 #####.........###  gowby the Tinkerer ..~..~...~..###  Barachi ..≈~.~~≈.~.## Health: 22/24 ======================-- ~~~≈≈≈≈≈≈..# Magic: 4/6================-------- ≈≈≈≈≈≈≈~~.# AC: 3Str: 11 ~~≈~~≈≈≈≈~~# EV: 11Int: 17 ≈~~~♣~≈≈≈~~# SH: 0Dex: 10 ~≈~._~~≈≈..# XL:  3 Next: 85% Place: Dungeon:2 ~≈~...~≈≈~@# Noise: =--------  Time: 1217.3 (0.0) ≈~~~~~~≈≈[~l.......  a) +0 hammerri ~~~~~~~~~..#.######  Cast: Kinetic Grapnel ~~≈~≈≈~~~..#.#  ....~~.~...# #  ...~.......# l   frilled lizard ######...... ########You miss the frilled lizard. The frilled lizard barely misses you. _The frilled lizard bites you.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (60% to hit)riB #####.........###  gowby the Tinkerer ..~..~...~..###  Barachi ..≈~.~~≈.~.## Health: 22/24 ======================-- ~~~≈≈≈≈≈≈..# Magic: 4/6================-------- ≈≈≈≈≈≈≈~~.#ri[C. AC: 3Str: 11 ~~≈~~≈≈≈≈~~# EV: 11Int: 17 ≈~~~♣~≈≈≈~~# SH: 0Dex: 10 ~≈~._~~≈≈..# XL:  3 Next: 85% Place: Dungeon:2 ~≈~...~≈≈~@# Noise: =--------  Time: 1217.3 (0.0) riC≈~~~~~~≈≈[~........  a) +0 hammer ~~~~~~~~~..#.######  Cast: Kinetic Grapnel riC~~≈~≈≈~~~..#.#  ....~~.~...# # riC ...~.......# l   frilled lizardri;D8 ######...... ########riDAiming: Kinetic Grapnel (safe; 1% risk of failure)  riDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineriDAim: a frilled lizard (60% to hit)  The kinetic grapnel hits the frilled lizard!  You kill the frilled lizard!riI! riJJ#####.........###  ..~..~...~..###  ..≈~.~~≈.~.## riJ`~~~..#riJb  ~~≈~~ ri8K≈~~~♣~ ~≈~._~ ~≈~...rieKW ≈~~~~~....  riK|~~~~~~####  ~~≈~riKZ ....~~riK)  riL...~.......# ######......ri/LC ####### ri ri3=78.3 (1Kinetic Grapnel _ri+riri}4..~..~...~..### ..≈~.~~≈.~.## ~~~≈≈≈≈≈≈..# ≈≈≈≈≈≈≈~~.# ~~≈~~# ≈~~~♣~≈≈≈~~# ~≈~._~~≈≈..# ~≈~...~≈≈~$#######..≈~~~~~~≈≈[~@.......#~~~..#.#######~~≈~≈≈~~~..#.# ....~~.~...#.#...~.......#.#######..# ######### riY85-9.5 (1.2riN>ri?si #####.........### ..~..~...~..### ..≈~.~~≈.~.##~~~≈≈≈≈≈≈..# ≈≈≈.# ~~≈~~≈≈≈≈~~# ≈~~~♣~≈≈≈~~# ~≈~._~~≈≈..#  ~≈~...~≈≈~@#######.. ≈≈≈[~........# ~~~~~~~~~..#.####### ~~≈~≈≈~~~..#.# ....~~.~...#.# ...~.......#.#######.......##########siͰsiC-20.7siz8_siFsiI+1.7 (2sisi> MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (60% to hit) _You now have 147 gold pieces (gained 6).si ..~..~...~..###  ..≈~.~~≈.~.##  ~~~≈≈≈≈≈≈..# ≈~~.#~~≈~~≈≈≈≈~~# ≈~~~♣~≈≈≈~~# ~≈~._~~≈≈..# ~≈~...~≈≈~.#######.. ≈~~~~~~≈≈@~........# ~~~..#.####### ~~≈~≈≈~~~..#.#  ....~~.~...#.# ...~.......#.# ######.......# ######### iBm4==2.9 (1siKsiw _You see here an orb of pyromania.ti r< #####.........### ..~..~...~..### ..≈~.~~≈.~.##~~~≈≈≈≈≈≈..# ≈≈≈.# ~~≈~~≈≈≈≈~~# ≈~~~♣~≈≈≈~~#tire ~≈~._~~≈≈..#  ~≈~...~≈@~.#######.. ≈≈≈[~........# ~~~~~~~~~..#.####### ~~≈~≈≈~~~..#.# ....~~~...#.#tiBs ...~.#.#######.......##########tiH{tikU4.1Water tiYti/ _You enter the deep water.ti#...###.~..~...~..###ti_V.≈~.~~≈.~.##.~~~≈≈≈≈≈≈..#.~≈~~.#~≈~~≈≈≈≈~~#.≈~~~♣~≈≈≈~~#ti].~≈~._~~≈≈..#.~≈~...~@≈~.#######..tiǙ.≈~~~~~~≈≈[~.#ti]~..#.#ti~≈~≈≈~~~..#.#.....~~.~...#.#tiKd....~.#.#titA#.......# ti9 ##tiǚtigti0Z5====5.3ti{tiüti ######..###~...~..~...~..###~...≈~.~~≈.~.##~.~~~≈≈≈≈≈≈..#.~≈~~.#.~~~≈~~≈≈≈≈~~#~.≈~~~♣~≈≈≈~~#.~≈~._~~≈≈..#.~≈~...@≈≈~.#######...≈~~~~~~≈≈[~.#.~..#.#.~~~≈~≈≈~~~..#.#......~~.~...#.#.....~.#.##.......#  #im#6.5Water ti ########..####~...~..~...~..###ti N#~...≈~.~~≈.~.###~.~~~≈≈≈≈≈≈..##..~≈~~.##.~~~≈~~≈≈≈≈~~##~.≈~~~♣~≈≈≈~~##..~≈~._~~≈≈..#ti* J#..~≈~..@~≈≈~.#######..#..≈~~~~~~≈≈[~.#tiQ #.~..#.#ti \#.~~~≈~≈≈~~~..#.##......~~.~...#.##.....~ti .#.##.......# ###ti ti N=7.7ti %_ti ti " ti< N#....# ########.........### #~...~..~...~..### #~...≈~.~~≈.~.##tie  #~.~~~≈≈≈≈≈≈..# #..~≈≈≈ti .# #.~~~≈~~≈≈≈≈~~#ti  #~.≈~~~♣~≈≈≈~~# #..~≈~.@~~≈≈..# ti e #..~≈~...~≈≈~.#######.. #..≈≈≈[~........#ti  #.~~~~~~~~~~..#.####### #.~~~≈~≈≈~~ti: ~..#.# #......~~~...#.#tic  #.....~.#.##########.......#ti :#########ti tiH (8.9ti tib d _There is a faded altar of an unknown god here.uiu_ _You enter the deep water. _There is a faded altar of an unknown god here.  This altar belongs to (a) Gozag, (b) Fedhas or (c) Dithmenos, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.wiyi n  Okay, then.win wijp . _xi1########..### #~...~..~...~..### #~...≈~.~~≈.~.## #~.~~~≈≈≈≈≈≈..# #..~≈≈≈≈≈≈≈~~.# #.~~~≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~..@~≈≈~.#######..#..≈~~~~~~≈≈[~........# #.~~~~..#.####### #.~~~≈~≈≈~~~..#.#xi2#......~~.~...#.##.....~....#########.# ######### xiW6xi;O====30.1 _xiAxiACxi#~...~..~...~..### #~...≈~.~~≈.~.## #~.~~~≈≈≈≈≈≈..# #..~≈≈≈≈≈≈≈~~.# #.~~~≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~...~≈≈~.#######..#..≈~~~~~@≈≈[~........# #.~~~~..#.####### #.~~~≈~≈≈~~~..#.# #......~~.~..xi.#.##.....~....#########.# ######### 1.3Water  _You enter the shallow water.xi9#~...≈~.~~≈.~.## #~.~~~≈≈≈≈≈≈..# #..~≈≈≈≈≈≈≈~~.# #.~~~≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~...~≈≈~.#######..#..≈~~~~~~≈≈[~........# #.~~~~..#.####### #.~~~≈~≈≈~~~..#.# #......~~.~...#.# #.....~.......#.# #########.# ######### xi ;%xixe2.5_xi xi #~...≈~.~~≈.~.## #~.~~~≈≈≈≈≈≈..# #..~≈~~.# #.~~~≈~~≈≈≈≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~...~≈≈~.#.. #..≈~~~~~~≈≈[~.# #.~..#.# #.~~~≈~≈≈~~~..#.# #......~~.~...#.# #.....~.xiQ #.# #.......#xi$ ;##xi' xi, '3.7xiC xi #~...≈~.~~≈.~.## #~.~~~≈≈≈≈≈≈..# #..~≈~~.# #.~~~≈~~≈≈≈≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~...~≈≈~.#.. xi #..≈~~~~~~≈≈[~.# #.~@.#.# #.~~~≈~≈≈~~~..#.# #......~~.~...#.# #.....~.#.# #### xi xi xi c6====4.9xi xiz yiH#~...~..~...~..####~...≈~.~~≈.~.###~.~~~..# #..~≈≈≈≈≈≈≈~~.# #.~~~≈~~≈≈≈≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~...~≈≈~.#######.. #..≈≈≈[@........# #.~~~~~~~~~~..#.########.~~~≈~≈≈~~~..#.# #.~.~#.....~.......#.##########.......##########yiR6.1Water  _You enter the shallow water.yir  #~...~..~...~..### #~...≈~.~~≈.~.## #~.~~~≈≈≈≈≈≈..# #..~≈~~.# #.~~~≈~~≈≈≈≈~~# #~.≈~~~♣~≈≈≈~~# #..~≈~._~~≈≈..# #..~≈~...~≈≈~.yi* #.. #..≈~~~~~~≈≈@~.# #.~..#.# #.~~~≈~≈≈~~~..#.# #......~~.~...#.# #.....~.#.# #########.......#  ###yiyiA27.3yiEyiTw _You see here an orb of pyromania.ziC-zi5,80zip8&_zi<M _d - an orb of pyromaniazi zi Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn) ziy @ d - an orb of pyromania{ilPd - an orb of pyromania. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances your Fire magic and may unleash a blast of flames around you whenever you kill an enemy by any means other than anattack. The explosion chance and damage both scale withEvocations and it may trigger no more than once each turn. Explosion chance: 23% (max 50%) Explosion damage: 3d6 (max 3d24) You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i/ Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  d - an orb of pyromaniaii #~...~..~...~..###gowby the Tinkerer#~...≈~.~~≈.~.##Barachi#~.~~~≈≈≈≈≈≈..#Health: 24/24 ========================#..~≈≈≈≈≈≈≈~~.#Magic: 6/6========================#.~~~≈~~≈≈≈≈~~#AC: 3Str: 11#~.≈~~~♣~≈≈≈~~#EV: 11Int: 17#..~≈~._~~≈≈..#SH: 0Dex: 10#..~≈~...~≈≈~.#######..XL:  3 Next: 87% Place: Dungeon:2#..≈~~~~~~≈≈@~........#Noise: ---------  Time: 1238.3 (0.0)#.~~~~~~~~~~..#39;49m.#######a) +0 hammer#.~~~≈~≈≈~~~..#.#Cast: Kinetic Grapnel#......~~.~...#.##.....~.......#.##########.......##########convert or escape to cancel. _Okay, then. _You enter the shallow water. _You enter the shallow water. _You see here an orb of pyromania. _d - an orb of pyromaniaiiiihiAKK Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Launch Clockwork BeeForgecraft4%iL:3  z - Construct Spike LauncherForgecraft2%2 Select a spell to describe [?] help [!]/[I] toggle spell headersi.eikiip #~...~..~...~..###gowby the Tinkerer#~...≈~.~~≈.~.##BarachiiqH#~.~~~≈≈≈≈≈≈..#Health: 24/24 ========================#..~≈≈≈≈≈≈≈~~.#Magic: 6/6========================#.~~~≈~~≈≈≈≈~~#AC: 3Str: 11#~.≈~~~♣~≈≈≈~~#EV: 11Int: 17#..~≈~._~~≈≈..#SH: 0Dex: 10#..~≈~...~≈≈~.#######..XL:  3 Next: 87% Place: Dungeon:2#..≈~~~~~~≈≈@~........#Noise: ---------  Time: 1238.3 (0.0)#.~~~~~~~~~~..#.#######ira) +0 hammer#.~~~≈~≈≈~~~..#.#Cast: Kinetic Grapnel#......~~.~...#.##.....~.......#.##########.......##########convert or escape to cancel. _Okay, then. _You enter the shallow water. _You enter the shallow water. _You see here an orb of pyromania. _d - an orb of pyromaniaiwizi~ii_iRWater il ######### _You enter the shallow water.iO..~..~...~..### ..≈~.~~≈.~.## ~~~≈≈≈≈≈≈..# ~≈≈≈≈≈≈≈~~.# ~~≈~~≈≈≈≈~~# i [≈~~~♣~≈≈≈~~# ~≈~._~~≈≈..# ###### ~≈~...~≈≈~.#######......) ≈~~~~~~≈≈.~.....@..# 45.5 (7.2 ~~~~~~~~~..#.####### ~~≈~≈≈~~~..#.# ....~~.~...#.# ...~.......#.# ######.......##########i3( i8/ i20 &6.7 (8.4i7 ix9 _i: iA>  i> iB? _Found a whip.i%cIihXimXi}qBiriiuiviwiˉi ik You see here a +0 whip. _iE...### ~..### .## ..# .# ~~# ~#  ..# ### ~.#######......)@# .~........######).......# ..#.####### ######...##.# # ..#.# ..#.# ....# ##### ~..### ## ..# ~~ ..########## ~.#######......).####...# .~........######@.......#.#.####### #######58.7 (12.0)9.9 (13.2 _You see here a +4 hand axe.i&7 i7 id8 i; i= i,B : _iC iE i,F i>G iP iT ,iU iW izZ iZ i] i^ i` i4a iab ii ik ik iLm ir i t it ihu iz iZ~ Bi΂ i5 i iۉ ,i ,i i- i* ,iI i <  You see here a +0 whip.i i0  _i in i iW i% i iO ,iV i ,i 4iv Xi i Bi i i i i* iW i i? i i ,i i Bip ik i i1 i i6 Water  _You enter the deep water.Water i%9 ,i; i< i> i{@ i@ iA iKI nivJ iK i=L iN iR i.W niW iZ i\ ,i] i^ i` ,iPa i$d ie ie if i h ij ,iLk iFn ip Bi*x iz Bi} ,i} iN~ i i׀ i i0 i3 iN iy i i i i= i if i i i} i iK i i iИ i i& i i i i1 i i iR i i ix i i it i i iL i i i i i i iZ i i i i\ i iX i iB i i= i i i, i i iK i} i* i iM i ig i i i i i XiN i i i iW i i9 iY i i8 i i3 i& i i i i i i i} i i ,i] iX i Bi' Xi_#  You see here an adder skeleton. _i# i% i( iV( i* i, i. i. i0 i2 i4 i5 iN6 i8 i; ,i< i> iyA iA iB iD iF iF iG iM iM ,iO iT i W ,i_ ita i_f Bi4h ii ,ij i9l i o ,i]o ip ir is is iw iy ,iz i| i8 Bi  id J There is a stone staircase leading up here.iG i  i _i i i i) ix i ib i i i iЛ ,i i i XiC i i i A  You see here a +0 ring mail.i? k  A hobgoblin comes into view.i h ######  #....#  #....#  #....#  #....#########  #......#####.....  #..<......######## #>....  #....#.....[.....# ##...[.  #....#.####.@.##.# ####......  ####.#<.# ###..#.###......... #.##.######.#.##..###....[ #.##......#...##.####..... #.#######..##........##### #.# ##.#.............. g   hobgoblin (wandering) i #.# #####.#.#...g.....####.####.................# #######....÷.###.#.#.........# #i 2378.7 (118.8)i iZ 69.9 (120.0 _i i i #....# #....# #....# #....###########......#####......#..<......######## #>#....#.....[.....# ##...[#....#.####...##.# ####......####.#<.# ###@.#.###.... #.##.######.#.##..###....[#.##......#...##.####.....<#.#######..##........######.# ##.#...............i 3#.# #####.#.#...g.....####.####.................# #.######....÷.###.#.#..# #.#........#### #.>.....# #.i I.gi' i 281.1 (1.2)i i3 iyz r#....# #....# #....############......#####.......#..<......######## #>i { #....#.....[.....# ##...[#....#.####...##.# ####......####.#<.# ###..#.###.... #.##.######@#.##..###....[#.##......#...##.####.....<#.#######..##........#####..#.# ##.#...............#iK{ /#.# #####.#.#.........###.##.####...........g.....# #.# i~{ ######....÷.###.#.#.........# #.# i{ #........#### #.>....# #.# i{ #.######.## ###.#...###.i} 8g.i~ 6g.i iڈ (2.3iӏ i iE#....#  #....#############......#####........#..<......######## #>#....#.....[.....# ##...[#....#.####...##.# ####......####.#<.# ###..#.###.... #.##.######.#.##..###....[#.##......#.@.##.####.....<#.#######..##........#####..#.# ##.#.....g.........###.# #####.#.#.........###.##.####.........# #.# #####....÷.###.#.#.# #.# ........#### #.>....# #.# .######.##;I39;49m ###.#..###. .# #..# ###.#.)..##.#g.3.5i#....############# #......#####........ #..<......######## #># #....#.....[.....# ##...[....# #....#.####...##.# ####.........# ####.#<.# ###..#.###....# #.##.######.#.##..###....[...##.##......#...##.####.....<..##.#######..##@....g..#####..#.# ##.#...............####.# #####.#.####.# #.####.........# #.# ####....÷.###.#.#. .......#### #.>...i# #.# ######.## ###.#..###..# # #..# ###.#.).##.# # ##.# ##...#...#....#.g4.7ii.i=....### # ......#### #.# ..<......######## #>.# ....#.....[.....# ##...[....# ....#.####...##.# ####.# .#<.# ###..#.###...# #.##.######.#.##..###....[...#iPA#.##......#...##.####.....<..##.#..##.@....g.#####.#.# ##.#.##.# #####.#.#.###.# #.####.........# #.#....÷.###.#.#.# #.##### #.>...# #.## .## ###.#.  #..# ###.#.).  ##.# ##...#.#....# #i/g.iMgiI===5.9Kinetic Grapneli i_ + _The hobgoblin shouts!idC....#############  gowby the Tinkerer ......#### #........#  Barachi ..<......######## #>.......#  Health: 24/24 ======================== ....#.....[.....# ##...[....#  Magic: 5/6====================---- ....#.####...##.# ####.........#  AC: 3Str: 11 ###.#<.# ###..#.###............#  EV: 11Int: 17 i_ee #.##.######.#.##..###....[...## SH: 0Dex: 10  #.##......#...##.####.....<..## XL:  3 Next: 87% Place: Dungeon:2  #.#######..##.@***g..#####..... Noise: ===------  Time: 1385.9 (0.0) iev #.# ##.#...............#### a) +0 hammer  #.# #####.#.#.........###.#  Cast: Kinetic Grapnel ie #.####.................# #.# ###....÷.###.#.#.........# #.# ......#### #.>...........# #.##  g   hobgoblin #####.## ###.#.........###..#  #..# ###.#.).........##.# iBf. ##.# ##...#.........#....# # _A hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  if'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (76% to hit)iN:....#############  gowby the Tinkerer ......#### #........#  Barachi i:p..<......######## #>.......#  Health: 24/24 ======================== ....#.....[.....# ##...[....#  Magic: 5/6====================---- i:....#.####...##.# ####.........#  AC: 3Str: 11 i:;:###.#<.# ###..#.###............#  EV: 11Int: 17  #.##.######.#.##..###....[...## SH: 0Dex: 10  #.##......#...##.####.....<..## XL:  3 Next: 87% Place: Dungeon:2 i~; #.#######..##.@...$..#####..... Noise: ===------  Time: 1385.9 (0.0)  #.# ##.#...............#### a) +0 hammer i;# #.# #####.#.#.........###.#  Cast: Kinetic Grapnel  #.####.................# #.# i;e###....÷.###.#.#.........# #.# ......#### #.>...........# #.##  g   hobgoblin #####.## ###.#.........###..#  #..# ###.#.).........##.# i<( ##.# ##...#.........#....# #i[<tAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei<Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin!i<i&B   <......######## #>. .[.....# ##...[....# ...##.# ####. <.# ###.  iB[  ##.....<  ***$..#  #.# ....  #.# ....###.#  ....# iBA÷.###....#  #.>...........# #.## iC ###.#.........  #..# ###.#.).......  ##.# ##...#.........  i ...i91--6.9 (1Kinetic Grapnel _i9ik _Your Forgecraft skill increases to level 6!i ### # #### #........# <......######## #>.# #.....[.....# ##...[....# #.####...##.# ####..# .#<.# ###..#.###....#  #.##.######.#.##..###....[...##.##......#...##.####.....<..##.#.#..##..@..$..#####.#.# ##.#.##.# #####.#.#.###.#  #.####.......# #.#....÷.###.#.#.# #.#i] #### #.>..# #.## .## ###.#.###..# ##..# ###.#.).##.# .##.# ##...#.#....# #.iS---8.1 (1.2 _ihi=:_### # #### #........# <......# #>.......# i:#.....[.....# ##...[....# #.####...##.# ####..# .#<.# ###..#.###....# #.##.######.#.##..###....[...# #.##......#...##.####.....<..##. i ;#.#..##...@.$..#####......# #.# ##.#.i2;# #.# #####.#.#.###.# ir;#.####...........÷.###.#i;E#### #.>.# #.## .## ###.#.i;###..# ##..# ###.#.).##.# .i)<##.# ##...#.#....# #.#i%EiHB-9.3iJPiQi )### # #### #.# ......# #>.# #.....[.....# ##...[....# #.####...##.# ####.# # .#<.# ###..#.###...# # .##.######.#.##..###....[...# .##......#...##.####.....<..##. .#..##....@$..#####......# .# ##.#.###### .# #####.#.#.###.# .####...... ....÷.####### #.>.i)6# #.## #.## ###.#.###..# ##.  #..# ###.#.)..##.# ..  ##.# ##...#.#....# #.#i2i6)90.5i>if@i1v### # #### #.# # #>.# # #.....[.....# ##...[....# # #.####...##.# ####.# # #<.# ###..#.###.....# #. ##.######.#.##..###....[...#####. iE2##......#...##.####.....<..##. #..##.....@..#####......# # ##.#.###### # #####.#.#.###.# ####......÷.###.i2#### #.>..# #.## #  #.## ###.#.###..# ##.  #..# ###.#.)..##.# ..i3$ ##.# ##...#.#....# #.# # i,3iMi(1.7id  You now have 160 gold pieces (gained 13).i+2.7 (2i6i7V _You see here a hobgoblin corpse.iH 16====i i Xi} ====i i ,i it i% Bi i ,i` il i/ i i ij i%2z#.................# #.# .÷.###.#.#.........# #.# #### #.>...........# #.## # ## ###.#.........###..# ##. i]3.# ###.#.).........##.# .. #.# ##...#.........#....# #.# #  #.# #..###.........###..##.. ##  #.# ##.## #.........# #..÷#.# #  #.###..# #..# ##†.#.# #.407.7 (15.0)  #..##.## #### #....###.  ##..#†# ### ##..###..  ##.#.# ##.###.# #...).>.. ####.).# #. #........#....# i3#.....## #. ######.....#### ......# #. ........ ......## #. ###.#.##..i3 .......#### .< #....# #.i[@iA.8.9 (16.2inKioL; _Found an escape hatch in the ceiling.iwi/iik i&Bi*iC/Bi1i3iD4i5i8iJ:i:i;iW>iw@i@i?BiDi\FiFiGiLiNiJOioRiPSiqUiUiViXiZiZi[i]i_i0`i:aicieiei giiik,iliqiu,i)wiXii,i&ii,i+iiiiiZiiWiii,iitiNii'ii,iPiii|ii*).# #.# #........#....# #.....## #.########.....####....# #.##............# ......## ##.##.#####.#.##..# i,.......#### .<.....##....# #..# ..........# ###..........####. .....#....# #................. .....#....# #............##.# ..........# #@...........# ........### ##..........## ic>...~..### ##...##...## ~≈.~.## ########## ≈≈≈iJ..# ≈≈~~.# ≈≈≈~~# ≈≈≈~~# ~≈≈..# ########## #####i/35.3 (26.4i,6.3 (27iBiT iR_m - a scroll labelled RUTRIECEDAiiAiiiiBi,iiuiii5iIii$ii ii iigii)ii iRi,idiiiiD iY!i!i^"i$i-&im&is'iC*i,iZ,i1Xi7,i8i:8i9iV<i>i>i@iՇ  You encounter a rat.#.....#### ......r ...........## ..... #####.#.##..## ... ##....###..# ... .####.### . . .....# >#O49m ....##.##.###.# ....##. #.#...# ###. #..@# ##...## #. ###.# ######## .. #.#  .. ... .. .### ... ##r   rat (asleep) ## ##### .####...#69.9 (33.671.1 (34.8 _Found an escape hatch in the floor.i.......#....###..# ..... ####.....#### ......r ..........## ... ####.#.##..## ... ##....###..# #... ####.### .. ......# ># ##.##.###.# . #.#.@.#.....###. #...### .##...## #. ###.# ####### .. #.#.. ... .###... ## # #####i5iȵ12.3 (1.2)iiiv####...).>.....# ....# ......#....###..##..... ###.....#### ......r .........## .. ###.#.##..## ... ##....###..# ##... ####.### #.. ......# #># ##.##.###@# . #.#...# .....###. #...###...## #. ###.# ###### .. #.#.. ... i3e .###... ## iHi(3.5iU%i&ic4igigiWM ##..###..#### .###### ####...).>.....# ....#.. ......#....###..##.....S. ###.....#### ......r... .........## ........#.#.##..## ..... ##..# ##...####.### #..#.......# ##.###.##. #.#... ......###. #...#####S   adder (asleep)i`ic(4.7igiyP _You encounter an adder.i{ i|S_There is an escape hatch in the floor here.iPE #..# ..#  ##..###..#### .####### ###...).>.....# ....#.. .....#....###..##.....S ##.....#### ......r.... ........## ..........#.##..## #......... #....###..# ##.........####.### #.@#......# #>###.##.###.# . #.#...# .....###. #...### #...## #. ###.# ##### .. #.# .. ... .###iM izN I5.9Kinetic Grapnel _iT inV i> #....###.# ..#  gowby the Tinkerer  ##..###..#### .#######  Barachi ###...).>.....# ....#...  Health: 24/24 ======================== .....#....###..##.....S..  Magic: 5/6====================---- ##.....#### ......r....  AC: 3Str: 11 ........## ....*.....  EV: 11Int: 17 ##.#.##..## #..*......  SH: 0Dex: 10 i#....###..# ##.*.......  XL:  3 Next: 91% Place: Dungeon:2 .....####.### #.@#. Noise: ---------  Time: 1475.9 (0.0) ............# #>## a) +0 hammer ......##.##.###.# Cast: Kinetic Grapnel ......##. #.#...# .....###. #...### #...## #. ###.# S   adder (asleep) ##### .. #.# r   rat (asleep) .. ... .. .### _You encounter an adder. _There is an escape hatch in the floor here.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)i  #....###.# ..#  gowby the Tinkerer  ##..###..#### .#######  Barachi ###...).>.....# ....#...  Health: 24/24 ======================== i .....#....###..##.....S..  Magic: 5/6====================---- ##.....#### ......†....  AC: 3Str: 11 ........## ..........  EV: 11Int: 17 ##.#.##..## #.........  SH: 0Dex: 10 #....###..# ##.........  XL:  3 Next: 91% Place: Dungeon:2 .....####.### #.@#. Noise: ---------  Time: 1475.9 (0.0) ............# #>## a) +0 hammer ......##.##.###.# Cast: Kinetic Grapnel ......##. #.#...# .....###. #...### #...## #. ###.# S   adder (asleep) ##### .. #.# ri    rat (asleep) .. ... .. .###Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat.  You kill the rat!i"   ..#   .####### ).>.....# ....#... .##.....S..  ....  ....*.....  #..*......  ##.*.......  #.@#. #>##   #. ###.# .. # ..  .. inx ...3=6.9 (1Kinetic Grapnel _i8: ##.#### .####### ####...).>.....# ....#... ......#....###..##.....S.. ###.....#### ......†.... .........## .......... ###.#.##..## #............###..# ##......... ......####.### #..#. ........# #@####.##.###..##. #.#...##. #...### ##...## #. ###.###### .. #.# .. ... .. .###. ##-8.1 (1.2i!a _There is an escape hatch in the floor here.i  ####...).>.....# ....#... ......#....###..##.....S. ###.....#### ......†... .........## ......... ###.#.##..## #...........###..# ##..... iS ..#.### #..#. .......# #>## ##.##.###@#  #.#..###. #...## ##...## #. ###.##### .. #.iw i I-9.3 _i io i0{.......#....###..##.....S.. ####.....#### ......†.... ..........## .......... ####.#.##..## #. .##....###..# ##. .......####.### #..#. ........# #>##i`12##.##.###.#.##. #.#.@.##. #...#####...## #. ###.# ##### .. #.# .. ... .. .###. ## iA6O# #####i8i:)80.5i>if@iR>i>3i%DiDiEiFi'G,iLn _You start resting.Magic restored.iZic-4.5 (4.0idc6====5.5 (5 _ijiBki i_ o####...).>.....# ....#... ......#....###..##.....S.. ###.....#### ......†.... .........## .. ###.#.##..## #. ##....###..# ##.........####.### #..#......# #>####.##.###@# . #.#...# .....###. #...###...## #. ###.# ###### .. #.#.. ... .###... ## iDC6.7 (1.2iiviNM ##..###..#### .####### ####...).>.....# ....#.. ......#....###..##.....S. ###.....#### ......†... .........## ........#.#.##..## #..... ##..# ##.........####.### #..#.......# #@####.###.##. #.#... ......###. #...#####S   adder (asleep)ii(7.9iyia _There is an escape hatch in the floor here.if#..# ..#  ##..###..#### .####### ###...).>.....# ....#... .....#....###..##.....S.. ##.....#### ......†.... ........## .......... #.##..## #......... ig#....###..# ##.........####.### #.@#......# #>###.##.###.# . #.#...# .....###. #...### #...## #. ###.# ##### .. #.#.. ... .###iGoiq/9.1 _i3|i##÷.#.# #.## ##.#  #....###.# #..#  ##..###..#### #.######## iN##...).>.....# #....#...# i0....#....###..##.....S #.....#### #......† .......## #..#.##..## #.###..# ##.@........####.### #..#...#...#.....# #>###..#i\##.##.###.# .##. #.#...# # ....###. #...### ...## #. ###.# #### .. #.#.. ...ih3S.i2P.Si3S====90.3Kinetic Grapnel _The adder hisses angrily.i ##÷.#.# #.## ##.# gowby the Tinkerer  #....###.# #..# Barachi  ##..###..#### #.########  Health: 24/24 ======================== ##...).>.....# #....#...#  Magic: 5/6====================---- ....#....###..##.........  AC: 3Str: 11 #.....#### #......S.....  EV: 11Int: 17 .......## #....*......  SH: 0Dex: 10 #.#.##..## #..*.......  XL:  3 Next: 93% Place: Dungeon:2 ....###..# ##.@........  Noise: ---------  Time: 1490.3 (0.0) ....####.### #..#...#...#  a) 0;10;1m+0 hammer ...........# #>###..#  Cast: Kinetic Grapnel .....##.##.###.# .## .....##. #.#...# # ....###. #...### S   adder ...## #. ###.# #### .. #.# .. ... _There is an escape hatch in the floor here. _The adder hisses angrily.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (60% to hit)iOE##÷.#.# #.## ##.#gowby the Tinkerer#....###.# #..#Barachi##..###..#### #.########Health: 24/24 ======================== ##...).>.....# #....#...#Magic: 5/6====================---- ....#....###..##.........AC: 3Str: 11 #.....#### #......S.....EV: 11Int: 17 .......## #....*......SH: 0Dex: 10 #.#.##..## #..*.......XL:  3 Next: 93% Place: Dungeon:2 ....###..# ##.@........Noisei8F: ---------  Time: 1490.3 (0.0) ....####.### #..#...#...#a) +0 hammer ...........# #>###..#Cast: Kinetic Grapnel .....##.##.###.# .## .....##. #.#...# # ....###. #...###S   adder (grapneled) ...## #. ###.# #### .. #.#.. ...Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (60% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded.iiS†Si+%.i:=1.3 (1 _iii U.SiW i .-2iY i4> iThe kinetic grapnel hits the adder. _The adder is heavily wounded.  iNThe grapnel guides your strike. You hit the adder.  The adder is severely wounded.adder bites you. x2  You are poisoned.i2=====--=3.7 (1.4Pois iXB _The adder poisons you!iN  #....###.# #..# ##..###..#### #.######## ###...).>.....# #....#...# .....#....###..##......... ##.....#### #......†..... i ........## #........... ##.#.##..## #..S....###..# ##....####.### #.@#...#...#i: ........# #>###..# ##.##.###.# .##.##. #.#...# ##. #...### #...## #. ###.# ##### .. #.#im  .. ... .. .###i U.Si9 X  You feel sick. The adder attacks as it pursues you!i g0----4.9 (1.2iܸ i = _The adder bites you but does no damage.iT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #You shape a spike launcher from a nearby wall.  You feel sick. The adder bites you but does no damage.i ^19---3iAM--------=50i#i1&R _The adder barely misses you.iM # #....###.# #..# ##..###..#### #.#########...).>.....# #....#...#.#....###..##.#.....#### #......†......## #..#.#.##..## #. #iHN <#....###..# ##.S..####.### #@.#...#...#.# #>###..#ihN .##.##.###.# .##.##. #.#...# #iN .###. #...####...## #. ###.#iN U# .. #.# iO  .. ...  .. .###iP Q.Si\ 8----7.1 (1.2i` ib $ _You feel sick.iwr *You barely miss the adder.i] †The adder is severely wounded.The rocky spike skewers the adder.*iW †You kill the adder!ii2# #....###.# #..#gowby the Tinkerer##..###..#### #.########Barachi ####...).>.....# #....#...#Health: 18/24 ==================------ ......#....###..##.........Magic: 3/6============------------ ###.....#### #......†.....AC: 3Str: 11 .........## #...........EV: 11Int: 17 ###.#.##..## #..........SH: 0Dex: 10 ##....###..# ##..........XL:  3 Next: 118% Place: Dungeon:2 ......####.### #@†#...#...#Noise: ==-----i2--  Time: 1498.5 (1.4) .............# #>###..#a) +0 hammer .......##.##.###.# .##Cast: Kinetic Grapnel .......##. #.#...# #Pois ......###. #...### ##...## #. ###.# ###### .. #.#.. ..... .### _The adder barely misses you. _You feel sick.  You barely miss the adder.The adder is severely wounded.The rocky spike skewers the adder.  You kill the adder! _You feel sick.  You have reached level 4!  --more--i[22/30=-7--840% Kinetic Grapnel _You feel clever.iҴi:7-iAi73  You feel sick.iD=i^ _You are no longer poisoned.4===iii4iiiiiiK3=iiiI;===iiE _Your spike launcher falls apart.iiii4iii#4i(E==iiiiiiixiliP5====inidiR5==iioiiiiiiii<====iiiU6=iii ii iZiii9iiiQK7=i iliM6===iiiii),iiiUh8==ii i;===i:iciihiii`iyih9==ii ,iiiiiiSN7====iii$30iAE==ii1 _HP restored.iiiii iG i i i iT<====iai]ii9=iiiiiiii4iOi!i*#,i#i%i6'ik'i(i%*i_+i+i,i^.i/i0i0i2i3i4i4i6i88,i8i;i=i=i?>iI@iwAiAi$CiFiG,ioHiKiMiWMieNiwQBiRiSi[U,iKViXi^Xi^,i`i,biccicidi&giiBiuiyw,iaxi;zi|{i{i|i~ii iiiiEi _h - 2 scrolls labelled UZURIU ENLUADU (gained 1)iiΈiiiċii!iQi2iqiiiiؒi[i*ilni͙iiiBiiiiliâiịiziii,iɧifiDizi!iFiGiiUi<ibiiaixiXiii!ii*iiiC,ii i>iiiiii i>iBiiJiikiiibiSiwiii2i6iiiPii,iiioiiiiiiiiGiyi<iii*iiiXi5iiiTi i( ,i iz iiiiiiDiiiiPiiii+iiiiiiz"i#,iN$i(<##....[...#####.## #...# ###.....<..##....# #.### †..#####......#### ###.# ...###### #####...# .....###.# #.....####### #.# #.###......# .....# #.# ###.# #......# .....# #.## ##...###......####..# ###.@###........#--609.3 (110.8)##.# #...###..###.#####....###.#####.## #.####..##..###...# #.#i<# #..÷#.###..### #.# .....# ##÷.#.# #.## ##.# ....## #....###.# #..# ....# ##..###..#### #.########  ###.#####...).>.....###....#...## i>9--irDiFE _Done exploring.iSave game and exit? Y - Yes  N - NoiiiiD [?25h[?0c [?1051l[?1052l[?1060l[?1061l