ph  Player: halmer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-17.09:37:52.ttyrec Time: (1758101872) Wed Sep 17 09:37:52 2025 rhj [?1051l[?1052l[?1060l[?1061hrh'lV)0[?7h[?25l[?1crhDnrhqrh|hWelcome, halmer. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpuhuhuh؉yYou are a Troll Earth Elementalist. Do you want to play this combination? [Y/n/q]|h|h*xYou are a Gargoyle Hexslinger. Do you want to play this combination? [Y/n/q]hhph=You are a Naga Monk. h@-Do you want to play this combination? [Y/n/q]hhuYou are a Draconian Delver. Do you want to play this combination? [Y/n/q]hf h! hO" sYou are a Draconian Conjurer. Do you want to play this combination? [Y/n/q]h hFh&EYou are a Troll Necromancer. hJ-Do you want to play this combination? [Y/n/q]h< h h ~You are a Demonspawn Earth Elementalist. Do you want to play this combination? [Y/n/q]h h EYou are a Gargoyle Summoner. h: -Do you want to play this combination? [Y/n/q]hVhbhEYou are a Gnoll Forgewright. h$-Do you want to play this combination? [Y/n/q]hhh?You are a Kobold Monk. h-Do you want to play this combination? [Y/n/q]hhhkWelcome, halmer the Kobold Monk. You have a choice of weapons.  a - short sword(+3 apt)  b - mace (-1 apt)c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion(-2 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helph  a - short sword(+3 apt)  b - mace (-1 apt)h~  b - mace (-1 apt)  c - hand axe(-2 apt)h  b - mace (-1 apt)  c - hand axe(-2 apt)hg  a - short sword(+3 apt)  b - mace (-1 apt)h2 h2 hL halmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 8EV: 15Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredh F    .## ...# ....## #....# #.@# ##.# ###  h          h% h1) Welcome, halmer the Kobold Monk.Will you be the one to retrieve the astounding Orb of Zot from the depths?h, hNq Press ? for a list of commands and other information.h$x hx [ _Found a staircase leading out of the dungeon.h7IhHLKInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Potions (go to first with !)a - a potion of ambrosiahI3 h: hD? R  halmer the Cutter  Kobold **....  Health: 14/14 ========================  Magic: 1/1========================.##  AC: 2Str: 8...#  EV: 15Int: 11h? ....##  SH: 0Dex: 17#....#  XL:  1 Next:  0% Place: Dungeon:1#.@#  Noise: ---------  Time: 0.0 (0.0)##.#  a) +0 short sword###  Nothing quivered       h@    Welcome, halmer the Kobold Monk.h(@ QWill you be the one to retrieve the astounding Orb of Zot from the depths?hI@ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hD hD hG huI hhhO^ _You don't know any spells.hlhYour library has no spells.hrht. _h/h3  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  34%  +1   h + Spellcasting   0.0     0           b + Unarmed Combat   0.0     0              c + Short Blades 4.0  33%  +3      h4 d + Long Blades   1.3    -2               e + Armour   0.0    -2      f + Dodging3.6  33%  +2       g + Stealth   0.0    +4      h4        h4        h5_    h;5        hY5a    hw5        h5            h5T    h5The percentage of incoming experience used to train each skill is in brown.  h6Skills enhanced by cross-training are in green.  [?] Helph76G[=] set a skill target  h6[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h6[!] training|cost|targetsƁh| 2826*20%26ǁh43433 d - Long Blades   1.3   33ˁhGu2624 f * Dodging   3.6  50ˁhZ5050 f - Dodging   3.6   ́h53636 g * Stealth   0.0  28%́h argetarget--  -- -- --  -- -- -- --  a-z] set[-] clear selected targettrainingtargets΁h_=[?25h[?0c0 ρhV [?25l[?1cρhY 73.0  +4  current training targets, if any.=] set aall targetsҁh7+ c * Short Blades   4.0ҁh o c - Short Blades   4.0Ӂh a * Fighting   3.2ԁh,0o a - Fighting   3.2Ձh| Ձh$ Ձhx   halmer the Cutter  Kobold **....  Health: 14/14 ========================  Magic: 1/1========================.##  AC: 2Str: 8...#  EV: 15Int: 11....##  SH: 0Dex: 17#....#  XL:  1 Next:  0% Place: Dungeon:1#.@#  Noise: ---------  Time: 0.0 (0.0)##.#Ձh 6  a) +0 short sword###  Nothing quivered          Welcome, halmer the Kobold Monk.Will you be the one to retrieve the astounding Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You don't know any spells. Ձh> F_Your library has no spells.Ձh Ձh Ձh0 Ձhȑ ׁhy_ 3ׁh_ ׁhMa ׁhBb ׁhf _ׁhg ׁhi ׁhUi ׁhi ׁh^k ׁhJl ׁhl ׁhl ׁhn ׁho ,ׁh1p ׁhq ׁhr ׁhr ׁh2s ׁh*u ׁhv ׁhv ׁhw ׁhx ׁh/z ׁhsz ׁh{{ ׁh| ׁh~ ׁh~ ׁh ׁh2 ׁhǂ ,ׁht ׁh̄ ׁh ׁh# ׁh ׁh ׁhl Bׁhi  ##+##  ###...###  #@......### ׁh v#...........## #.....#+#.....## ....### ###....#..#####.<###.#### ׁhI 012.0 (12.0)ׁh ,3.0 (13ׁh ׁh ` _c - a scroll labelled AKYEM HIOT؁h; ؁h ؁h ؁h ؁hT ؁h! ؁h1" ؁hM# ؁h# ؁h $ ؁h$ ؁h& ,؁h& ؁h' ؁hf( ,؁h( ؁h[* ؁h* ؁h+ ؁hg+ ؁h, ؁h- ؁hE. ؁h. ؁h/ ؁h0 ,؁h0 ؁h1 ؁h2 ؁h2 ؁h2 ؁h 4 ؁h4 ؁h4 ؁h<5 ؁h6 ؁h6 ؁h-7 ؁h7 ؁h8 ؁h9 ,؁hH: ؁hp; ؁h6< ؁he< ؁h< ؁h= ؁hp> ؁h> ؁h> ؁h? ؁hD  ##+############ ###...####...@....####.......#27.0 (14>.#####.###.......... #.##.....#+#...؁hE ! #......### ###. ##...### ###..######؁hqJ B8.0 (15؁h9N ؁hjP ; _Found a stone staircase leading down.فh+2فh2فh2فh4فhx9فh:,فh:فh&<فh=فhW=فh=فh>فh?فh?فhQ@فhBR  There is a stone staircase leading down here.فhCفhD _فhwDفhIفhVIفhyJفh,KفhK,فhLفhMفh/NفhNفhOفhP,فhQفh>RفhYSفhSفhSفhTفhUفhUفhYVفhWفhX,فhXفhPZفh[فh[فh\فh]فh}^فh^فh_فh`فh`فh;aفhaفhbفhmcفhcفh1dفheفhOfفhfفhfفhgفhhفhhفh3iفhtjفhkفhkفh lفhmفhznفhnفh1oفhpفhqفhqفh.#####.####.#.#..######## #.##.#.##.#.##....#.##.#.#####...#.........#..#####...########..# فh #..# #.@# #.....S #.##### فhr#.#. فh݅S   ball python (constriction, asleep) فh} 55.0 (27  A ball python comes into view.فhyS.S)فhג4=6.0 (28فhفhE5 _The ball python hisses angrily.ہh #.#.#..######## #.##..#.##.#.# #....#.##.#.#####...##......... ..######...## ####  ##..#  #..# #..######..@.S..#.#######. #. ہh ہh ہh  S..ll   frilled lizard (wandering)The ball python bites you but does no damage.ہh$ 17.0 (1.0)ہh ہhia _A frilled lizard comes into view.܁hJg  The frilled lizard hisses angrily.  You hit the ball python.܁hP...ll   frilled lizard ܁hS4118 (0.8܁hZX܁hZO _You kill the ball python!݁hw#.#.#..# #.##.#.##.#.# #.#.##.#.### ##...##. #..## ####...## #### ݁h##..# #..# #..##...@..l.#.##. ݁h݁h%Gl.݁h5-8.8 (1.0݁h݁hG݁h #.#.#..# #.##.#.##.#.# #......##.##.#.### ##...##. #..## ####...## #### ##..# #..# #..######.#....@l.#.#.݁h 4#. ݁hc ݁h .=9݁h ݁hF T _The frilled lizard misses you.ށhށhW'60.6 (0.8ށhށh _You completely miss the frilled lizard. The frilled lizard barely misses you.ށhu) @  You hit the frilled lizard.ށh/ C. ށh92 1221.4ށhK6 ށh8 R _You kill the frilled lizard!߁hQ ߁h ߁hA ߁hl ߁h ߁h ߁h ߁hU ,߁h ߁h ߁h) ߁hl ߁h ߁h# ߁h0 ,߁hw ߁h ߁h ߁he ߁h ߁h ߁h ߁h ߁ht ߁h ߁h ߁h} ߁h7 A _You now have 13 gold pieces.߁hI ߁hv ߁h ߁h ߁h ߁h  ߁hV ߁h ߁h. ߁hh ߁h ߁h  ߁h ߁h- ߁ht ߁h8 ߁h ߁h ߁hK ߁hy ߁h- ߁ht ߁h ߁hS ߁hW ߁h ߁h ߁h" ߁h" ߁h # ߁hk# ߁ho$ ߁h:% ߁h% ߁h% ߁h& ߁h' ߁h' ߁hW( ߁h) ߁hY* ߁h* ߁h + ߁h+ ߁h, ߁h.- ߁h- ߁h. ߁h/ ߁h/ ߁h0 ߁h1 ߁h2 ߁hJ2 ߁h2 ߁h3 ߁h\4 ߁h4 ߁h4 ߁hM6 ߁h 7 ߁h=7 ߁h7 ߁h9 ߁h9 ߁h%: ߁hc: ߁h; ߁h+< ߁hd< ߁h< ߁h= ߁h> ߁h> ߁h.? ߁hZ@ ߁huA ,߁hA ߁hNC ߁hD ߁heD ߁hD ߁hE ߁hF ߁hF ߁h+G ߁h@H ߁hH ߁h`I ߁hI ߁hJ ߁hK ߁hK ߁h-L ߁hM ߁haN ߁hN ߁hO ߁h P ߁hP ߁hP ߁hRQ ߁h5R ߁hZS ߁hS ߁hT ߁hU ߁hU ߁hU ߁hV ߁hIW ߁hX ߁hGX ߁hX ߁hY ߁hZ ߁h[ ߁h[ ߁h\ ߁h] ߁h] ߁hR^ ߁h_ ߁hk` ߁h` ߁h8a ߁hb ߁hc ߁h^c ߁hd ߁hRe ߁h0f ߁hgf ߁hf ߁hh ߁hh ߁hi ߁hNi ߁hi ߁hCj ߁hij ߁hj ߁hk ߁hl ߁hIl ߁hl ߁hl ߁hem ߁hm ߁hm ߁hbn ߁hn ߁hn ߁h2o ߁ho ߁hp ߁hFp ߁hop ߁hq ߁hr ߁hr ߁h4s ߁hKt ߁hzu ,߁hu ߁hv ߁hw ߁h=w ߁hnw ߁h x ߁hx ߁hx ߁hx ߁hXy ߁hy ߁hy ߁hz ߁hz ߁h4{ ߁h\{ ߁h{ ߁h| ߁h!~ B߁h ߁h ߁h ߁h ߁hF ߁hh ߁h ߁h ߁h ߁h* ߁hY ߁hՅ ߁h܆ ߁h ߁h ߁hw ߁h5 ߁h% ߁hi ߁h ߁h( ߁h ߁h3 ߁h ߁h ߁hݎ ߁h ߁hF ߁h ߁h7 =#.....##....#####  ###.............# .......##....###.# ######.......# #.# #..###..# #.# .# #..# #.# ߁h  #.#  #.#   #@#  - #.#   #.#  ..# g.#   g   goblin (asleep)   ߁h 1123.4 (62.0)߁h bg.g߁h= F-4.4 (63߁h ߁h u _A goblin comes into view. It is wielding a +0 dagger.hz ##............. .......##....###. ######.......# #. #..###..# #. .# . #...g#..h{ h Rg.h: 15.4 (1.0)h h h8  You hit the goblin.hf)hً>33=6.2 (0.8hhJ _You kill the goblin!hh=hh܊hh ,hf>  You see here a +0 dagger.hhӓ _hh4hӗhh$hhQhhhhhڠhhݢh,hhehn,hh hkhhhhhQhhZh h4hhhP,hh'h # ..###)#  ........#  #..###..#  #.......#  #.####..# .......# #####..# h-..# .# -..# #..#  #..#  .g.#  g   goblin (asleep)   hQ37.2 (11.0)-h%8.2 (12hhs _A goblin comes into view. It is wielding a +0 club.hx .........#..###......#### ......##### #...g.h 99h .0)h2 hW h#..###...#### .....##### .g...####heh'40hܴhh0 M...#### .....##### ....g.[...##### g  g   hobgoblin (asleep)h  A hobgoblin comes into view.1hɫ h' R _Found a shiny orb.hdp  The helpless goblin fails to defend itself.  You puncture the goblin!hY  You kill the goblin!h)g.ghͧ@44===2.0 (0.8hǬh+ _The hobgoblin shouts!hmi#### .....##### ###....[...#####g .hµh<Ng.h7---3.0 (1.0hhM _You see here a +0 club.h  You hit the hobgoblin.=--h$8 (0.8hhpa _The hobgoblin is heavily wounded.h  You hit the hobgoblin.  The hobgoblin is severely wounded.h4(4.6hch!V _The hobgoblin barely misses you.h4  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.5.4h hp V _The hobgoblin barely misses you.hs  You barely miss the hobgoblin.The hobgoblin is severely wounded.6.2hyh{W _The hobgoblin closely misses you.hC  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.7.0hK hM V _The hobgoblin barely misses you.hc#  You hit the hobgoblin.8h*h,] _The hobgoblin is almost dead.h ;  You hit the hobgoblin.hN p.h@ x 668.6 _You kill the hobgoblin!h h h _Your Stealth skill increases to level 1!h~4hhH _No target in view!hn .......#  #####..#  #..#  #..#  #..#  #..# #####..# .....).# [.@..# ######.#  .#  .#     hthu<-9.6 (1.0 _h${h|h  .#  #####..#  #..#  #..#  #..#  #..# #..# .).# .[@...# #.#  .#  .#      hW-50hhh 0 .#  #####..#  #..#  #..#  #..#  #..# #..# .).# h Z.@....# #.#  .#  .#      h h &1h h x _You see here an orb of attunement.h]h^&2hbh[dN _d - an orb of attunementhc h Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement Scrolls (go to first with ?)  c - a scroll labelled AKYEM HIOT Potions (go to first with !)a - a potion of ambrosiahNd - an orb of attunement. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of attunement': When worn alongside a magical staff, it doubles the h۸effectiveness of that staff's primary enhancer and causes melee attacks made with it to restore a small amount of MP. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Attunement} {offhand armour}{offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h!l Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement Scrolls (go to first with ?)  c - a scroll labelled AKYEM HIOT Potions (go to first with !)  a - a potion of ambrosiahhh?.......#  halmer the Cutter#####..#  Kobold **....#..#  Health: 14/14 ========================#..#  Magic: 1/1ha========================#..#  AC: 2Str: 8#..#  EV: 15Int: 11#######..#  SH: 0Dex: 17.......).#  XL:  1 Next: 66% Place: Dungeon:1....@....#  Noise: ---------  Time: 152.6 (0.0)########.#hm<  a) +0 short sword.#  Nothing quivered.#       h   You hit the hobgoblin. _You kill the hobgoblin! h_Your Stealth skill increases to level 1! _No target in view! _You see here an orb of attunement. h9_d - an orb of attunementhQ4hhyh8h3hhh%hrhVhhhEh̪,hh,h"BhhhShWhhGhhOhÿhBh,hdh@hh hhuh[hhhh>Bhh,hhnhkhhhh).# .........# ########.#  #.#  #.#  #.#  hr#.# ##########.# g...@......# ####   g   hobgoblin (asleep)      h068.6 (16.0)h,9.6 (17hhw\ _A hobgoblin comes into view.h%  .).#  .........#  #.#  #.#  #.#  #.#  #.#hM& J .#.# .g..@.......# #        h. h. +70.0)h>F h7  .).#  .#  #.#  #.#  #.#  #.#  #.# .#.# .g.# #   h; hA [.gghA E====1hF hI + _The hobgoblin shouts!hx=---2.4 (0.8h!hh _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.h!---3.2 _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.h+ q1------4.0h h* u _You hit the hobgoblin but do no damage. The hobgoblin hits you.h" e  You hit the hobgoblin.hѕ &8hN h ] _The hobgoblin is almost dead.h   You hit the hobgoblin but do no damage.The hobgoblin is almost dead.5.6hhOV _The hobgoblin barely misses you.hG o  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.6/14 --------------6.4 _The hobgoblin hits you.h 4h:h^ _You are too injured to fight recklessly!h04h)6h7^ _You are too injured to fight recklessly!hS4hXh[^ _You are too injured to fight recklessly!h4hh^ _You are too injured to fight recklessly!hhhh^ _You are too injured to fight recklessly!h h h h V _You are too injured to fight recklessly!h | o ).#      #.#  #.#  #.#  #.#  ..##########.#  ...g@........#  ##############   You hit the hobgoblin but do no damage.  The hobgoblin is almost dead.hxe ).#      #.#  #.#  #.#  #.#  ..##########.#  ...g@........#  ##############     The hobgoblin hits you.1-----------------7.2 _* * * LOW HITPOINT WARNING * * *h  You barely miss the hobgoblin.The hobgoblin is almost dead.2==-------h$!8.0hhEV _The hobgoblin barely misses you.h'# l  You hit the hobgoblin but do no damage.h^$ &8h) h* ] _The hobgoblin is almost dead.h  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.9.6h h V _The hobgoblin barely misses you.h#;  You hit the hobgoblin.h)C† hV,28880.4h"1h4M _You kill the hobgoblin!hfhp==3==h-,hՓXh4g4===hhh,h@hzhܗhhhghhϚ9=hNh|hJ5==hhw,hhhΟh.hhNhhhT$==hh֣hڤh'#6hK1==hhǦhhuhahhhhehΪhhgJ7====hhh>hyhȮhhXhh,hFh߲h(:==hʷ8=hhhhh#9h <===hhhLhhGhkhh_hhνhch:==hh~10/14==hNhshhghhh,h}h1hnk1===hhh3hh,h+hBhh,#=hUhhb2==hh,hdh/h]hhBhhchc3====hhh$hhhh!hh)hhEh:==h hyh - _You start resting.h1231.4 (51.0)h9H4==-h`%2.4 (52hGh" _HP restored.h$ 3h h h hW Q  h @You see here a hobgoblin corpse.h hZ  _h h| h hH h h h h $==h h$ h h hq ,h h ,h h h h hQ h8 hZ h h_ h h h h: h h h hT hi h h h$ h h ,hv h h h hV hF h: h h h h ,hL ht ho ,h h h  # ..###)# ........# #..###..#......#h >..###..##.# .......##.# #####..# #.###. #..# #@.... #..#48.4 (16 #.#### #..#h |####.# .# #..#.....####.#######..#.................).#####...............#h #...##.########.###...#.##.##......##.#h? h h ,9.4 (17h h ; _Found a stone staircase leading down.h8hJ9ho9hy;h=hABhF% #. . # ..###).S...... #..hG...#= #>.. #. .....# ######. #..... #.#####..#####.# .# #..#..#S   ball python (constriction, asleep)hG......hkN 50.0)  A ball python comes into view.Found an encrusted pearl ring.hUj.SS)h V%=h=V1.4 (2h\h_M _The ball python hisses angrily. You hear an angry hiss.hg   . #.# ..###)###... #. ............... #..###..S..#=#. #........>..... #.####.....hh .# ####.###.... #.#### ####.# .# ####.#######.....h7i X)####..............hvj hk h)u .l..Shu l   frilled lizard (wandering)A frilled lizard comes into view.hu +2.4 (1h-| h~ _The ball python barely misses you. The ball python completely misses you.h'.# ..###)###... #. ................. #..###.....#=#. #.....l..S..... #.#### #.# .....#######. h4g...########.# .#.....####.######............)####. #...##.########hh >SThe ball python attacks as it pursues you!h63--hE3h(hJt _The ball python bites you. The ball python closely misses you.h_7n  You hit the ball python but do no damage.h?ll   frilled lizard (wandering)ho@-4.2 (0.8hOGhI _The ball python misses you. The ball python barely misses you. h  The frilled lizard hisses angrily.  You hit the ball python.  The ball python is moderately wounded. hGZ.  hW4==5.0 h hHQ _The ball python misses you. hz  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage. h&8 h hY _The ball python closely misses you. hH =  You hit the ball python. hP E† hQ  h![ #.# halmer the Cutter. #.# Kobold **....# ..###)# Health: 14/14 ========================###... #. ........# Magic: 1/1========================......... #..###..# AC: 2Str: 8.....#=#. #.......# EV: 15Int: 11l..>..... #.####..# SH: 0Dex: 17#†#.......# XL:  1 Next: 100% Place: Dungeon:1#@######..# Noise: =--------  Time: 256.6 (0.8)#.###.#..# a) +0 short sword#[3 h[ 3m.....#..# Nothing quivered#.#####..#####.# .# #..#.....####.#######..#.................).#####...............##...##.########.# _The ball python misses you. h[ tYou hit the ball python.  The ball python is severely wounded. h\ The ball python bites you but does no damage. _The ball python closely misses you.You hit the ball python. hr]   h] _You kill the ball python!You have reached level 2! hm /  --more-- h D9/192/22 0%  h hP4 _ho .# ..###)###... #. ........h5......... #..###....#=#...l..>..... #.#### #†# ......#######. ....####...###...#.##.#hh]ll   frilled lizardhA<-7.6 (1.0 _h*h  . #. # ..###)###... #. .............###.....#=#. #.....l..l..... #.####†..... #######.h.... #.#### ####.# .# ####.#######.....)####.................##.#######huhhzDJ>lJ   endoplasm (wandering)l   frilled lizardh<@-8hh] _An endoplasm comes into view.hK h  F.Jh\ 5=9.4 (0.8h h< _You completely miss the frilled lizard. The frilled lizard closely misses you.hbhXk^.JJhk)60.2hqhCt _You barely miss the frilled lizard. The frilled lizard barely misses you.hdhl:.Jh,m(1.0hhshu _You completely miss the frilled lizard. The frilled lizard misses you.h @  You hit the frilled lizard.hR E†h z 58 _You kill the frilled lizard!h hP h _Your Stealth skill increases to level 2!hӣ  . #. # ..###)###... #. ............... #..###.....#=#. #........J..... #.####..... ####h&###.... #.#### ####.# .# ####.#######.....)####..............hJhYh-2.8 (1.0hh _The endoplasm barely misses you. _You see here a ball python corpse.hI C3.6 (0.8hP hS _You hit the endoplasm but do no damage. The endoplasm closely misses you.h  You hit the endoplasm.  The endoplasm is heavily wounded.4.4hhDV _The endoplasm barely misses you.h;  You hit the endoplasm.hsM>h4015.2hhk M _You kill the endoplasm!hEhhhfH _No target in view!h hٟ hi h H _No target in view!hmhpC  Skill  Level Train  Apt Skill  Level Train  Apt hp a - Fighting   3.2    +1   h + Spellcasting   0.0     0           b + Unarmed Combat   0.4     0  h]q2             c - Short Blades   4.0    +3      hq6 d - Long Blades   1.3    -2      hq^    hq_    hr e + Armour   0.0    -2  h7r$     f - Dodging   3.6    +2  h\rT    hr g * Stealth   2.3  100%  +4  hra    hr_    hra    hs_    h(sa    hJs        hks_    hsa    hsl    hsa    ht        h\t        h{tThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ht:[?] HelphtG[=] set a skill target  h u}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh ECost Cost  3.4  1.0  1.0  3.0  1.4  1.4  2.8  1.5 relative cost of raising each skill is in cyan. h! gtraining|costhv TargetTarget--  --  --  --  --  --  --  3.0  current training targets, if any.[-] clear all targetscost|targetsh2 oMaces & Flails   0.0-1  p + Conjurations   0.0  --   0  c + Axes0.0  --  -2  q + Hexes0.0  --   0  d + Polearms   0-2  r + Summonings0.0  --   0   e + Staves   0.01  s + Necromancy0.0  --   0  f + Unarmed Combat   0.4  --   0  t + Forgecraft0.0  --   0  g + Throwing+1  u + Translocations   0.0  --   0        v + Alchemy0.0  -- h 4    0   h - Short Blades   4.0  --  +3  w + Fire Magic0.0  --   0   i - Long Blades   1.3  --  -2  x + Ice Magic0.0  --   0  j + Ranged Weapons   0.0  --  +3  y + Air Magic0.0  --   0  z + Earth Magic0.0  --   0  k + Armour0.0  --  -2  l - Dodging3.6  --  +2  0 + Invocations0.0  --  +1  m + Shields0.0  --  -2  1 + Evocations0.0  --  +2[39;h?4 !49m  hO5  n * Stealth   2.3  3.0  +4   2 + Shapeshifting   0.0  --  -1  Skills enhanced by cross-training are in green.useful|allBhíBh#Bh`=#.# halmer the Cutter#.# Kobold **..... #.# Health: 19/19 ========================# ..###)# Magic: 2/2========================###... #. ........# AC: 2Str: 8Bhۻ......... #..###..# EV: 15Int: 11.....#=#. #.......# SH: 0Dex: 17...>..... #.####..# XL:  2 Next: 15% Place: Dungeon:1#@#Bh.......# Noise: =--------  Time: 265.2 (0.0)#.######..# a) +0 short sword#.###.Bh&#..# Nothing quivered#.....#..#BhI#.#####..#####.# .# #..#.....####.#######..#BhlW.................).#####...............#BhThe endoplasm is heavily wounded. _The endoplasm barely misses you.You hit the endoplasm. Bh_You kill the endoplasm! _No target in view! _No target in view!BhBhkBhBhCh" R#.# #.#  #.#  . #.#  ... .... # ..###)# Ch .###....#.. ........# ......... #..###..# .....#=#.# #.......# ...>.@...# #.####..# ###†###.. .......# #.# #####..# #.####..... #.#### ####.# .# #..#.....####.#######..#.....).#Ch Ch 1-6.2 (1 Ch _Chґ Ch, DhS6^#.#.# #..# #.# #.# #.#  #.# #...## .# . #.#  ........## ..###)# Dh6h###....#...........# .........# #..###..# .....#@#.# #.......# ...>.....# #.####..# Dh6###†###... .......# #.# ..# #####..##.###..#Dh7~#..... #.#### Dh7\####.# .# Dh,7/#..#Dh>7>.....####.#######..#Dh?Dh?@-7DhDDh KDhVK+8.2 (2DhPDhHR- _e - a ring of willpowerFh Fh Put on which piece of jewellery? Jewellery (go to first with "=) Fh  e - a ring of willpower[?] describe selected [!] equip|wield|wear|put onFh [tab] equip|unequip Gh;GhAGhvG#.#.# #..# #.#halmer the Cutter#.#Kobold **....#.#Health: 19/19 ========================#.#GhlH9Magic: 2/2========================#...## .# . #.#AC: 2GhHStr: 8........## ..###)#EV: 15GhHInt: 11###....#...........#GhHSH: 0Dex: 17.........# #..###..#GhIXL:  2 Next: 15% Place: Dungeon:1Gh(I.....#@#.# #.......#Noise: ---------  Time: 268.2 (0.0)GhLI...>.....# #.####..#a) +0 short swordGhtI###†###... .......#Nothing quiveredGhI#.# ..# #####..##.###..# #..#GhI.#.....#..##.#####..#GhI####.# .# #..#.....####.#######..# _The endoplasm barely misses you.Gh JYou hit the endoplasm. _You kill the endoplasm! _No target in view! Gh.J1_No target in view! _e - a ring of willpowerGh@PGhP+7 (0.5GhTGhV4 _e - a ring of willpower (worn)HhHhHhzHhHhHhHhjHhHhHhHh3HhHhxHhHhHhvHhHh<HhxHhHhHhYHhHhHhHhHh6HhLHhHhHh{HhHhHhpHhHhHhHhHhhHhyHhHh=HhZHhzHhHh>HhRHhnHhHh1HhCHhHhHhHh;HhHhWHhHhHhHhHh HhTHhHhRHhHhHhHhHhWHhHhHhHhHhHhzHhHh"HhHh0Hh^Hh HhmHh HhPHh8Hh Hh#.#########..........##....###.##.########.......##.# #####..###..##.# #......# #..# #. #.###..# Hh #. #.# #..#  #> ##.###..#  ###.###...##..# . ..[.@.........###..##90.7 (22.0)Hhl ###.###....#......... ............###..###.........#.#.# #.....###....>.....###.#### ###†###......... Hh #.# #..#######  #.###..# #Hh  #......# #HhE HhBHh,1.7 (23HhXHh ; _Found a stone staircase leading down.Ih. : #.#.##.... #.# #.#.# #.# #####..###..# #.# #......# #..# #.# #.###..# #.# #.# #..# #># ##.###..##.###...##..# ..[@..........###..#.###....# ......###.. .........#.#.# # ###....>.....###. ###†###Ihi/ #.# #.. #.###..# #......#Ih5 Ih'6 #2.7 (1IhH6 .0)IhZ; Ih< Ih[  #.#.##.... #.# #.#. #.# #####..###.. #.# #......# #.. #.# #.###..# #.# #.# #..# #># ##.###..##.###...##..# ...###...####.###....# ......###.. .........#.#.# # ###....>.....###. ###†### #.# #..  #.###..#  #......#Ih\ Ihe Ihe &3Ih j Ihm w _You see here an orb of pyromania.LhLhpLh4LhLh Lh}G_f - an orb of pyromaniaLh> LhD Inventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Lh  d - an orb of attunement  f - an orb of pyromania Jewellery (go to first with "=)  e - a ring of willpower (worn) Scrolls (go to first with ?)  c - a scroll labelled AKYEM HIOT Lhû Potions (go to first with !)a - a potion of ambrosiaNh-:Tf - an orb of pyromania. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances the wearer's Fire magic and may unleash a blast of flames around the wearer whenever they kill an enemy through any means besides Nh:attacks. The explosion chance and damage both scale with Evocations and it may trigger no more than once each turn. Explosion chance: 23% (max 50%) Explosion damage: 3d6 (max 3d24) Nh:5You found it on level 1 of the Dungeon. Nh:Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Nh:}Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.fhx] Inventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn) fh]U c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromania Jewellery (go to first with "=)  e - a ring of willpower (worn) fh]Scrolls (go to first with ?)  c - a scroll labelled AKYEM HIOT fh ^Potions (go to first with !)a - a potion of ambrosiaih- ih ih" &#.#########..........##.... halmer the Cutter#.##.########....... Kobold **....#.# #####..###.. Health: 19/19 ========================#.# #......# #.. Magic: 2/2========================#.# #.###..#AC: 2Str: 8#.# #.# #..#EV: 15Int: 11#># ##.###..#SH: 0Dex: 17#####.###...##..# . XL:  2 Next: 15% Place: Dungeon:1....@...........###.. Noise: ---------  Time: 294.7 (0.0)ihB# .####.###....#....... a) +0 short sword............###..# Nothing quivered.........#.#.# #...###....>.....###.#####†###.......#.# #..######.###..##......# _No target in view! _e - a ring of willpower ih# _e - a ring of willpower (worn) _Found a stone staircase leading down. _You see here an orb of pyromania. _f - an orb of pyromaniaih) ih!* ih. ihU0 jh 3jh+ jh jh jhy jh ,jh6 jhN jh ,jh[ jh. jh jh jh- jh jh( jho jh jh jh jh jh" jhM jhB jhx jh jh jhu + ......#..# .####.###....#.#.............###..###.........#.#.# #..####....>.....###.###.####.####†###..............# #.# #..######.####.# #.###..#  #@# #jh k# g...# #.####.# ####.####.# .#  #......####.###### #.................####.....g   hobgoblin (asleep)#...##.###...#jh -.# jh[ -302.7 (8jh +3.7 (9jh: jh \ _A hobgoblin comes into view.lhF .####.###....#....... #.............###..# #..#.#.# #... ####....>.....###.##.####.####†###....... ......# #.# #..##### .####.# #.###..#  .####.# #......#lhX..g.@.# #.####.######.####.# .# #......####.##### #................ ##### #...##.##### ##...#.# #......#..#lhڡlhq+4.7 (1lhȧlh;mh .####.###....# #.###.. #.#.#.# # ####....>.....###. .####.####†### ......# #.# #.. .####.# #.###..##.####.# #......#.g@..# #.####.##.####.# .#mhZ #......####. #.. ##### #...##.  ##...#.#  #......#  .#mhUmh&5mh/mhmh v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!mh* E.mhx 526.5 (0.8mh mh M _You kill the hobgoblin!nh4nhڏnhڑH _No target in view!nh" nh nh nh nh nh $ _nh nnh nh nh. nhb nh| nh nh nh nh ,nhQ nh nh nh< ,nh nh  nh nh nhL nh  nh ,nh nhN nh nh% nh M _You now have 27 gold pieces (gained 14).nh nh# nh nh! nh:" nhv" nh" nh# nh# nh# nh# nhG$ nh$ nh % nhB% nh% nh& nh8' nh_' nhH( nhV) nh) nh* nh+ nh, nh, nh, nh. nh. nh. nh/ nh[0 nhM6 Y #..####.### #..#... #..#.........# #..####....>... nh6 v#..####.####†## #.......# #.# .#######.####.# #.##.....###.####.# #... #.@.........# #.##nh6  #.#########.####.##. #......#g #nh7 #. ##### #... g   hobgoblin (asleep)nh,7 L ##.. nhY7 ^#... .....nh> 023.5 (17.0)nh> ,4.5 (18nhC nh?F \ _A hobgoblin comes into view.ohA: # #..#...... #..## #..####....>. #..####.####†# #.......# #..#######.####.# #.# .....###.####.# #.. #...........# #.# #@#########.####. #.# #......# #g# #.......oh:  #.# ##### #.# # ## . ##oh> ohD g.goh#E P====5.0)ohJ oh:M + _The hobgoblin shouts!oh:  You hit the hobgoblin.  The hobgoblin is lightly wounded.=---6.3 (0.8oh0 oh O _The hobgoblin misses you.phN  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.8--phhO5---7.1phUphX- _The hobgoblin hits you.phl  You hit the hobgoblin but do no damage.ph&9phph7 _The hobgoblin is lightly wounded.ph ;  You hit the hobgoblin.ph v JJ   endoplasm (wandering)g   hobgoblinThe hobgoblin is heavily wounded.An endoplasm comes into view.ph 69==ph !8.7ph phB W _The hobgoblin closely misses you.qh  The endoplasm quivers.You hit the hobgoblin.  The hobgoblin is severely wounded.qh J.J The endoplasm jiggles.qhN(9.5qh/qhW _The hobgoblin closely misses you.qh˥ ;  You hit the hobgoblin.qhb qh8 ~.J.qh 1330.3qh qh+ M _You kill the hobgoblin!rhvf####....>..####†#.....# #..#######.####..... #..........##########.### #.....J.. ##### #...## .rhorho&1.3 (1.0rhurhwO _The endoplasm misses you.rh, rha- J==2.1 (0.8rhi2 rha4 _You hit the endoplasm but do no damage. The endoplasm misses you.rhYe  You hit the endoplasm.rh&9rhrhd _The endoplasm is moderately wounded.shE  You hit the endoplasm.  The endoplasm is severely wounded.shFW8--3.7shOshT- _The endoplasm hits you.shW;  You hit the endoplasm.shp.sh*044.5shsh M _You kill the endoplasm!sh~ shx sh sh- shх 9==sh2 sh sh sh shu sh> sh͊ Bsh0 sh sh9 sh sh shg sh֏ :==shA sh\ sh: - #.. #..####.### #..#........ #..#........ #. #..####....> #. #..####.#######. #.......# shܘ ....#######.####.# K...@...###.####.# -######...........# # #.#########.#### #.##... #.##....#.###### K   kobold (asleep)#.#sh  ##.# #sh9 . #shE .41.5 (7.0sh6 E-2.5 (8shh sh u _A kobold comes into view. It is wielding a +0 dagger.th # #..####.### #..# #..# #.# #..####.... #.# #..####.#.# #.# .#.####.# th?.K..@....###.####.# #.#  #.##. #.# # #.# # #.#  #.#thp7 #.# th6th+3.5 (1th7ththo e # #..####. #..# #..# #.# #..#### #.# #..####..####.# #.#.#.####.#th% .K.###.####.##.# #.#. #.# # #.# # #.#  #.#  #.#th th %  thC The kobold shouts!thԳ $b.Kb   bat (wanderingK   koboldth\ E====4th th V _A bat comes into view.uhN,uhWU*.buhUb=---5.3 (0.8uh?[uh_] _You barely miss the kobold. The kobold closely misses you.uhY8  You hit the kobold.uhfuhY  You kill the kobold!uhx.buho[50---6.1uhP _The bat hits you but does no damage.uh uhU8--9uhbuh _You hit the bat but do no damage. The bat closely misses you. The bat hits you.uh 5  You hit the bat.uh+ C)uh 057.7uh uhx G _You kill the bat!uhuhuhuh!H _No target in view!vh@vh AvhEvh0GH _No target in view!vhevhfvhfvh[ivh m| _vhnvhGnL9==vhnvhpvhqvh#rvhrvhWtvhuvhuvhvvhwvhxvhyvhyvhzvh{vh"|:==vh|vh~vh.vhvhvhvh,vh vhvhvhT,vhQvhvhnvhvh}vhvhdvhˆvhvhvhvh"vh]vhvh:vhvhvhvhOvhvh}vh$vhpvhvhtvhVvhvhܖvhvh,vh;vhjvhޙvh,vhvhGvhvhvhvhȝvhvhQvhvhϟvh vhivhvhТvhvhȣvhvhvh8vhuvhvhvhħvhvhvhvh>vhvh3vhêvhvhAvhvhzvhvhvhɭvhgvhvhѮvhjvhVvhvhrvh%vh,vhҵvhVvhj,vhvhvh,vhvhcvhvhZvhɼvhvh6,vhL _You now have 33 gold pieces (gained 6).vhvhvhvh}vhvhvhvhvhvh5vhvh{vhvhXvh vh>vhvhvhvhvhy,vh-vhvhkvhvhuvh8vhvh#vhvhUvhvhvhvhvhFvhvhvh:vhvhvhvhvh,vh4vhM#.......#######.###....)......#.########..#.# #.########.# #.# #.# #.#  #.# #.# ####.#### #.# #...@.... #.# -......#. ......... #......#.vhNl#......# vh094.7 (47.0)vhF-5.7 (48vhvh60 _g - an amulet of wildshapewh wh@ whq whwhpwhwhnwhwhwh7whwhwhwhywhwhTwhwh)whwh wh"whh"wh#whw%wh&wh&wh'wh)wh*wh*wh+wh-wh`.wh.wh/wh0wh2wh2wh3whp5whJ7,whZ8wh9wh;wh\;wh<wh?=wh>wh>wh?whF#.##.# #........#.##.# #####...####.###### #.# ##.........###.#### ##..#......#.......... #...whF5...........##.###. .....#......#...##..... ##...#......#......###.# ........ ......##.###.whG.###.. #.# wh1G #.. ##whYM.408.7 (13whM,9.7 (14whZRwhTQ _d - a pink potionxhxh9xhqxh}xhxh XxhZ xhO xh xh#.# #.# #......#####.# #.# #.........# #.# #####... ###.###### #.# #...## ...##.##### xhb##...# ......#....# #. ....##.###.#### ..... ......#...##........J ##.....# ......#......###@## .....##............# ......†xh..##.###..#.######.. #.# #..#xhl#.. .....## .###xhJ   endoplasm (asleep)xhq211.7 (2.0)xh +2.7 (3xh$xh<'] _An endoplasm comes into view.yh#.# #.#########.####.# .##.# #.# #......####.##.# #.# #......  #.# #.# #####...... ##.###### #.# #...##.#..###.##### ##...#.##..........# ##...##.###.####. ...#...##.....@..J. ## .....####.##### .....###............# ......†...##.###..# .#######.. #.# #..##.. ..... ## .###3.7 (1yhyhyhW:#.# #.#.####.# .# #.# #.# #......####.# #.# #.# #. #.# #.# #####. #.###### #.# #...##.####.##### ##...#.# #....# #......# ##.###.####.. .yh ;# #...##.J.# ##.....## #......###.#.....#.....# ......†...##.###..# .#.. #.# #..##.. ..... yh?yh:EJ.JyhE&4yhJyhL^ _The endoplasm quivers.yh{7---=5.5 (0.8yhyhmu _You hit the endoplasm but do no damage. The endoplasm hits you.yh yh_ (6.3yhî yh _You hit the endoplasm but do no damage. The endoplasm completely misses you.zh>7.1zhzh _You hit the endoplasm but do no damage. The endoplasm closely misses you.zh#;  You hit the endoplasm.zh&9zh$zh'7 _The endoplasm is lightly wounded.zh4.  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.zh.D---8.7zhF4zh6O _The endoplasm misses you.zhD  You completely miss the endoplasm.The endoplasm is lightly wounded.  The endoplasm freezes you.zh( #5zhb 5---9.5zh zho % _You are frozen.zh*  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.zh)20.3zhzh(O _The endoplasm misses you.{h8A  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.{hA!1.1{hF{hHW _The endoplasm closely misses you.{h;  You hit the endoplasm.{hBE.{hn.69{h{hM _You kill the endoplasm!{h, {h {hX {h H _No target in view!|h |h3|h|h--- _6==|h|h|h|h4|h1|hp|h۔|h|h5:==|h|hO|hK7=|h|h|h|hZ|h|hk|h|hM|h|h|h|h[#8|hE==|h|h|h|hn|h(|ha|h|hf|h|h|h٢|h$#9|hQF===|ḥ|h|h|h|h||h|h<|h|h!|hM|h9|h|h|h|h|h:==|h|hij|hR|h|h|h|h0,|h|h|h|hӹ|hf|h |hGB|h|hx|hϿ|h,|hh|h_|h|h|h3|h7,|h|h|hL|h|h|h|hB|h|h$|h\|h|h|h-|hj|h|h3|h|hP|h|h|hr|h|h|h|hR|h|h|h|hZ|h|h|h|h,|h|h1|h|h|h|h|h|h6|hu|h|h|h|hL|h|h|h|h4|h8|hg,|h|h|hx|h|h|h|h|h|h!|h||h |hT|h|h|h-|hp|h|h|hL|h|h|h`|h|h'|h,|h|h|h|h|h|h^|h|h|h|h|h|hN|hO|h|h|hF|h|h|h(|hR|h|hM|h|h|h|h ,|h3 |h |h5 |h~ |h |h|h6|h|h|h:|h|h|hH|h~|hQ,|h|h|hs|h|h|hB|h|h|h|h |h,|hi|h|ht |h |h!|ha"|h#,|h$|h'|hN(|hZ),|hR,|ha-|h-|hO.|h0|hz1|h1|h/2|h3|h4|hh5|h6|hy7|h8|h89|h9|h<|hB #.# #.#  #.# #.#  #.# #.#  ####.###### #.#  #.........###.### |h;C###......#..........# ............##.###.# #......#...##...... #.@....#......###.#- #.##............... #r ######..##.### #. ###..##.###.. |hgC=#. ......##...... #####.######.# r   rat (asleep)|hC #.# #.##.# #.#|hCP#.######.#|hL088.9 (67.0)|h MF-9.9 (68|h R|hTV _A rat comes into view.}h #.# #.# #.# #.#####.###### #.# #.........###.########.......... ......##.###. ##...##.....}h  #......#......### #@##........ #r#######..##.### #.# ###..##.### #.. ......##... ### #####.######. #.# #. #.# #.}hy #.######. #........}h rrThe rat squeaks loudly.}hQ====90.9 (1.0)}h~}h5P _The rat barely misses you.}h~5  You hit the rat.}hZp.}h 70=---1.7 (0.8 _You kill the rat!}hFTraining target 3.0 for Stealth reached!}h}h.h _Your Stealth skill increases to level 3!}h }h :---}hA }h H _No target in view!~h~h~hk~h~h'~hP _~h ### #.#  #.# #.#  ####.###### #.#  ######..).......##~h.....#...##-2.7 (1.0......#......##.............#.#######..##.###.#.# ###..##.###.#..~h1: ###~hYE ~h ~h[E-3.7 (2~h~h$ _Found a spear.h3hhhD,hnhYh`hh{hhhhhFhhHh3h=  You see here a +0 spear.hmh _hhhޟ,hhhh3hh>hX,h+h}h,hhh6,h hhOhhhh~,hϳh״h hTh}h_hh-hxhAhhOhhlhhIhhh_hhhhKhhhh,hlh{h,hhhhhhwhh8hhh~ #.# #.# #.##.. #^#h.r #.#  .## #.#  ##.###. #.# #.@...# ##.##h#.##### #...#.# ##.# #.###h)=#.# #.##.###### #.# r   rat (asleep)hLf#......# #.#hq######.# #.##.# ####.###h15163.0)hZ,7.7 (24hhV _A rat comes into view.h*#.#..^#.r .## ##@###. #.# .....#.##.#####.....###.# .#####......######.# #hXh.rr====8.7 (1h,.0)hh5- _The rat squeaks loudly.ht hu 8--=---9.5 (0.8hwz hS| a _You barely miss the rat. The rat bites you.h5  You hit the rat.h?#E†h'[5---20.3h,h.G _You kill the rat!hhvhchlH _No target in view!hC3hdDhFhG$ _hmK,hPK-K   kobold (missile, wandering)h?Vr1.3 (1.0-2.3 (2h[h`z _A kobold comes into view. It is wielding a +0 short sword.h  #.# #. # #.# #.#. #.# #.K# #^#.. #.# #@##  #.# ##.###. #. #.....# ##.# #.##### # #.# #... #.# #.## #.# hV #.# #.###### #.# #......# #.#hhHK.hF--3.3 (1hh:p _You see here a rat corpse.hl #. #..#..K^#.@# ##†## ##.###. ....#.######..# #####hnhUtLK.hCu\9==4 _h-zhE{h  .#  #.#. #..K#.#.^..# ##†## ##.###. ....#.#####..# h  KK)The kobold shouts!hF v6----====5h} h@ @ _The kobold hits you with a +0 short sword.hx=---6.1 (0.8hP#h% _You barely miss the kobold. The kobold misses you.hI8  You hit the kobold.hOC)hRY80---9hWhYJ _You kill the kobold!h<hh_h/H _No target in view!h 4hϷ h H _No target in view!h,c hc hd hg hsg $ _hdl 7=---hl hm ho ,ho hq ,hjr hHs hs h8==ht hu hu hv hw hx hx hsz ,h{ hp} 9===hπ hς h hV h h( h؇ h5 h h h ,h h h' h̔ f==h3 #.#####.#..  ?.####  ..g..#  #. # -#. ##.###.# #.##...#.# #)#.###..##..## #.# #^# #..# .# #.# # g   hobgoblin (wandering)##†## #.# ###.###.#.# #.....###.####h 40.9 (14.0)  A hobgoblin comes into view.Found a scroll labelled AKYEM HIOT.hC .g====1.9 (15h h + _The hobgoblin shouts!h-: p=---2.7 (0.8h: )hdA hC _You barely miss the hobgoblin. The hobgoblin closely misses you.hR  You hit the hobgoblin.  The hobgoblin is moderately wounded.---3.5hh@ _The hobgoblin hits you but does no damage.h}  You hit the hobgoblin.  The hobgoblin is heavily wounded.hD~(4.3hhVO _The hobgoblin misses you.hY;  You hit the hobgoblin.hg†hP095.1hhIM _You kill the hobgoblin!h{V 4h\ h_ H _No target in view!h3hmBh0^M....#####.h9. ?r### ...†.###.#  h ##.##.##...##.#.###..## #.hr   rat (wandering)hY0-6.1 (1hhV _A rat comes into view.h, # #. #. #.##.#?r#####...@.# #.###.# #. ##.## #.# #.##...# #.# #)#.###..# #.#h5- #..## #.# #^#  #..# .# #.# ##†## #.# ##.###. #.#hW1h8i.rrh69E====7h@hE _The rat squeaks loudly. _You see here a hobgoblin corpse.h795  You hit the rat.hCE.hZHh5=---9 (0.8hDQhqSG _You kill the rat!hYhZ3---h`hacH _No target in view!h6 h hP h~ H _No target in view!hahxh hB h hP _hl,hh1hhhh,hh!{ _c - 2 scrolls labelled AKYEM HIOT (gained 1)h""hy"h"h$h$h.%h%h&h'h!(h(h)hC*h*h+h~-hf.h.h /h1h1h22h2h3h4h5,h6h7h8h_8hI9h:h:h;h=h%>hh>h>h?h@h@h$AhBhBhBh@ChChDhEhaEhBGhGhIBhIh@JhJhKheLhLhLhzMhNNh{NhNhOhP,hUQh6Rh ShSh ThUhUhNVhVhWhXhXhYh\hdb#.# #.# #.# #####.## #Kg ...#..## #.# #.#.#.#### #.# #..###....hbV #.# #.#.#..### #@### #.##.#.#- #...# #.##.#.### ###.# #......... #.# ####...###hc #.# ##. #.# #..hTccg   hobgoblin (asleep)#####.# #..### K   kobold (asleep)......##.....h}cE#.#######.####hj 72.9 (25.0)  A hobgoblin and a kobold come into view.hCrK.ggKhr6===3.9 (26haxh|> _The kobold shouts! The hobgoblin shouts!hYW #.# ## #####.## K. ...#..## g#.#.####.###.... .#..###.### ...# #.##.#.######.# #..........# ####...###.# #. hZR#####.###..........hZhE[h+_R.Kgh_;---4.9 (1.0)hybhch;  You hit the hobgoblin.  The hobgoblin is severely wounded.=--5.7 (0.8hEhSW _The hobgoblin closely misses you.h-;  You hit the hobgoblin.h.h3.KK   koboldh4h:#.#halmer the Cutter#.#Kobold **....#.#Health: 19/19 ========================#.#Magic: 2/2========================### #####.##h&;AC: 2Str: 8#.. ...#..##EV: 15Int: 11#.# #.#.#.#### SH: 0Dex: 17hj;#K# #..###.... XL:  2 Next: 105% Place: Dungeon:1#@# #.#.#..### Noise: =--------  Time: 576.5 (0.8)#.### #.##.#.#a) +0 short swordh;#...# #.##.#.### Nothing quivered###.# #.........h;j#.# ####...####.###..#h;K   kobold#.##..#######.#h<(#..####......##.....h*<A hobgoblin and a kobold come into view. _The kobold shouts! The hobgoblin shouts!  hR<You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you.You hit the hobgoblin.h= _You kill the hobgoblin!You have reached level 3!h`G/  --more--h`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hK M23/233/393 2% h h R _You feel agile. x2h >7.3h$h& h''_You hit the kobold but do no damage. The kobold barely misses you.h? 8  You hit the kobold.ha e)h" 058.1h' h) J _You kill the kobold!hh+h+h/h-2H _No target in view!hh h-hH _No target in view!hRIh[hh$ _h2  Things that are here:  a +0 short sword; a kobold corpseh[h _h)hhwhhhwhhhhhhhh]h8hhh_hhzhhLhh,hh,hkhhhxhhh+hh=hkhhhh;hh`hhhhhChhChh hIhh/h\hh hhhhVhhhhfhhhhhh:heh1hhhhh;hfhhh######### h,#...@.... -#.######J h#.##.##.############.##  J   endoplasm (asleep)h#.........#..## ###########.#######.#.#.#######........###)# #..###......>.#####.###hV1600.1 (22.0)hF-1.1 (23hh ] _An endoplasm comes into view.h6##....@...##.######J.#.# #.##.#  #.##  #.........#.  #.#h.#.#.#.##)# #..###......>.#####.###.h92.1 (1h5.0)hHhSh<p# #.# #.######J.#.# ## #.## #.hJ=#..## # # #.#.#.#.#.# #)# #..###......>.#####.###.h6C<3h HhHhJ n# #.# #.######J.#.# ## .## .#..## # # .#.#.#.#.####. )# #..###......>.#####.###.hK hT JJThe endoplasm freezes you.hU Z18------4hJZ h\ % _You are frozen.h;  You hit the endoplasm.h3=9 (0.8hh hH1_The endoplasm is lightly wounded.h)l  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.14----------5.7 _You are frozen.h,  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.hn1-------6.5hh6% _You are frozen.hg 4h h ^ _You are too injured to fight recklessly!hL8h9h@t _You are too injured to fight recklessly!hB h hn t _You are too injured to fight recklessly!h;  You hit the endoplasm.hp.h{1107.3hhyM _You kill the endoplasm!h]Q 3hQ hR hV ---hW hW hIX S2=hvX h>Y hY hY hZ hZ h-[ h[ h\ hV\ h\ h9] #3hc] ;==h] hB^ h^ h^ hd_ h_ h_ h` h a h_a h b hub #4hb ;==hb hc h!d hqe he Bhe hf hEf hf hf 9=hg hg h h #5h.h 0=huh hi ,hj hj hj hTk hk hl hl h?m hm ^6==hm hn hn h?o ho h>p hp h*q hzq hq hr h s k17==hms ht ht ,hu hu hv hv hv haw hw h,x h[x 2=hx h?y hy #8hy (=hz hz hz hz h1{ hz{ ,h| ,hL| h| h| h9==h } h^} h} h} h~ hN~ ,h~ h~ h =20=h hS h h hT h hZ h hD h h h5 a1==h h hT h h? hy h hb h hԈ hk h hȉ a2==h/ hۊ h, h{ hD h h h= hn h h h| 9=hŽ h h - _You start resting.h 058.3 (51.0)hɛ m3==-9.3 (52h^ h " _HP restored.h+ hm 3h3 h h hi h h h< h h5 :==h h hw h h7 he h Bh h h h5 h hr ###########........###.######......@...r#.# #######.#  #.# ###.## h ##+## ..#..## ########## ###...### r   quokka (asleep) #.#.#.#######........####.......# #..###......>.#####.###.......... h l#.#.#..######## #.##.....#+#...h&! 266.3 (7.0)h! +7.3 (8h& h' Y _A quokka comes into view.h #  #..##.######.......@..r.  #.# ##.#  #.# #..## # ###...### .#.#.#.####.# ..###......>.#####.###. .#.#..# #.##.....#+#.h h hb r..rh +8.3 (1hj h hK=9.1 (0.8hih5 _You hit the quokka but do no damage. The quokka misses you.h:18h]6------9hhp _You hit the quokka but do no damage. The quokka bites you.hQ  You hit the quokka.  The quokka is almost dead.hYR)70.7hWhYS _The quokka barely misses you.hR  You hit the quokka but do no damage.The quokka is almost dead.hR e9=-----1.5hZW hY T _The quokka closely misses you.h  You barely miss the quokka.The quokka is almost dead.2.3hhS _The quokka barely misses you.h֨8  You hit the quokka.h(y†h053.1hhJ _You kill the quokka!h&3hhhhs"=20=h"ha#h#h#h$h$h,%h&O=h&h'h'K1=hO(h(h5)h)hE*h:+,h+h",hq,h -hg-#2h-E==h-hZ.h.h.hj/h/h 0h0h0h11h1h*2#3hC2F===h2h3h24hw4h4h7b  You see here a quokka corpse.hp8h 9 _h[9h:h;,ho;h<h<h =:==hO=hI>h>h?hl?hjDhDh;EhEhGHhHhHhIhXLhLhMhsMhOhP,hQh Ub  You see here a quokka corpse.hUhYV _hVhXhZ,h`Zh:\h]h],h/_h_hY`,h:bhbhbh-chdhue,heh ghghhhchh&jhijhjhkhlhmh~mhmhoh{ohoh4phqhqh/rhrhsh'th]ththuhvhvhwh xhxhy,hzh5{hi{h{h|h|}h}h)~h,hBh hq,hhMhhhhhƆh%hh2,hhhhދh1h<hčhhhShhghŐhÑhshhNhhhhhh,hFhhšhhjh_hhhhΞhBhhh hhhBhIhhףh_hhΪhhThthجh hfhh,hֳhh׶h!hh׹hXhhh&hhhUhh4hvhhlh,hahh3,hhhhMhhFhh,hWhhBhPhhhZh{hhUhhY,hhhqhh@hhhu,hh7hhhh8hhhhBhh,hHhhh`hhhh;hh8hshh4hhh>hhBhh,hhhhhQhh,h7hh9,hh1h,hh hhhhhhh>hvh%h`hh3hhhhhBhqhf,hh h h h h hp h h"h3hzhhhh h9hhhh(hhh,h3hh,hjh|hh@hhh h h4!h7"h#,h|#hi$h!%hs%,h&,hX'h'h(h<)hj)h)h*h+hd+h+hc,h,hL-h-hX/h/h/h$0h51h1h1hL2hJ3h3h3hE4hp5h 6hD6h6h7h8,h9h<:h:h:h%;h<Bh<h=h*>hT>h>h8@h@hAhFAh7CBhChDh1Eh`EhEhFh GhDGhGhHhGIhIhSJhJKhKh)LhLhLMhMhNhnNh"OhOhOhPPhQhpRhRhRhGThTh UhHUhKVhkW,hWhXhXh'YhfYh [h[h[h\hQ]h]h]hH^hW_h`Bh~bXhdBhjehfh0hBhRjhkBhm7 _You open the door.hGn3hohxq@  There is an open door here.hPrhs5 _huhuhvh?vhhwhxhJxhxhzh}{h{h#|h4~7 _You open the door.h~hhh@  There is an open door here.h  You enter the shallow water.Water hچhN _Moving in this stuff is going to be slow.h-:#.##................##.##.#..###########.########'###.# ######### ###...####.# ........####.......### #.# .#####.###...........## #.# h7## #.##.....#'#.....## #.# #......###~###....####.# # ##...###.~≈@.###.<#....#-817.1 (144.0) hˎ# #..##..~≈~≈~..##.#.#### #### #### ~~≈≈≈≈≈~~>###.# ..h############ #.######.####.# #.####.#............# #....#. ...........####.###.##.#.##hb##.######.# #.....##....#####h1p#........######.............#hthH-8.7 (145.6hh 9 _Found an escape hatch in the floor.hIh#Jh\JhGLhMhQThSA  You enter the shallow water.hS?Water hhThVN _Moving in this stuff is going to be slow.h WhWhXhYhR_W #.##................# #.##.#..##.# #######'## #.#  ## ###...### #.# ##..####.......### #.# .>.#####.###...........## #.#hB`## #.##.....#'#.....## #.# #......###~###....####.# ### ##...###.@≈~.###.<#....#22.9 (4.2) ..# #..##..~≈~≈~..##.#.#### #.#### ####>~~≈≈≈≈≈~~>###.# #....# ### #.###.#######.####.# #.####.# ##.#..# #....#.# .....####.###.##.#.## ##.##.######.# #.....##....#####h`   #.##........######.............# hDfB4.5 (5.8hjhl   You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the floor.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the floor.h hP 3h* Xh?, h, h- (h}- h 4  _Moving in this stuff is going to be slow. _Found an escape hatch in the floor.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the floor.  There is an open door here.h55 hY6  _h6 h: hV; h; h?< h'A hA hCB hC hyK XhxN @  There is an open door here.hP K _hf h; hu h h: h h. hΞ h= h h ho h h( h h h` h h hׯ h h h h' h ,h߹ hѺ ,h: h h hI ,h h9 h h hg h hR h h h hk h h h h9 h h hj h h" h h h hF h- Bh h h h h5 h hX h h hb h hP hy hQ h h hT h) h h hI h hW h h h ho ,h h h h hz h h h: h hD h[ h h h h^ h h/ h h[ h h< hg h he h hD h hB h h hP h h' h ha h ,h h h h@! h" h# h# hA$ h% hK& h& h' h/( h ) h]) h) hW+ h+ h+, h, h}- h4. hd. h. hC0 h0 h1 hr1 hQ2 h2 h:3 h3 h4 hR5 h5 h6 hQ: h: hG; h; hO= h> hK> h> hJ@ h@ hA hA hB hC hC h0D hDE h!F hoF hF hG hnH hH hI hI h^K ,hK hL hMM hM hN h:U h3V ,h4W hY hY hYZ hZ h] h] hj^ h\_ ha hb hb hRc hf h:g hvg hg h]i hj hj hk hl h*m hvm hm ho hp hp hp hr h>s hts ht htu hu h7v hv hw hx hx hGy hz h&{ hW{ h{ h| hN} h} h h" h h/ h h hE h hڃ h h h h h ha h h= hW hۊ h h ha h h hD h hM h h h? h h) h h h~ h hO h hL h hۗ hʘ h h֙ h( h h h hJ hȝ hH h h h h h hh h h hL Xh h7 hc h h h hŵ h! h hŸ h h h h_ hȽ h h6 hO h h h h ,hp h h> h ho h& h h h h ho h h( h/ h ,h h =  You see here a +0 spear.h hx  _h hM hj h h h h h h h hd h hC h hC h h7 h h h h/ h hl h h h h hP h h h1 h^ h h| h hU h h* h h h\ h h h h' h ht h h h h hi h h' h h h hz h* hr h h h hM h| h h, hY h hk h h> he hI h ,hg h  h h h h h h hZ h= h h h h h; h h h h ,h h hx h h h h h h. h> h h hr hr hi ,h h-  #.# #..# ########.# #..#######......# #........ #.###### #.####### ##.####### #.# # #........# #.# # #..#####.# #.# # #..# #.# #.# # #..# #@# #.# #952.7 (128.2)h-  #..#####.# #.# # #...†.##.# #.# # #.###.##.# #.# # #.###.##.# #.# # #.##...#.# #.# # #)#.###..# #.# # h. #..## ##.# #^#  h. #..# #.# #.# #...h. h3 h6 E _Done exploring.h>ththuhX0.0)........hhAhE _Done exploring.h֬ h HLevel 1 of the Dungeon<>>>>>(Press ? for help)###.# #............# #..##..~≈~≈~..##.#.#####.# ####...#####.#### ####>~~≈≈≈≈≈~~>###.##.###..# #....# ############# #.##.##..# ####.#######.####.# #.####.#######.##..######.#..............# #....#.##......##...................####.###.##.#.###.#######.#######.##.######.# #.....##....#######.########.# #.##........######.............##........##.# #.#########..........##....###.#h #..#####.##.# #.##.########.......# #.##..# #.##.# #.##.# #####..###..# #.##..# #@##.# #.##.# #......# #..# #.##..#####.##.# #.##.# #.###..# #..# #.##...†.##.##.# #.##.# #.# #..# #..# #.##.###.##.##.# #.##># ##.###..# #..# #.##.###.##.##.# #.# #######.###...##..# #..# #.##.##...#.##.# #.# #.................###..###)##)#.###..##.# #.# #..####.###....#...........##..## ##.##^# ####.# #..#.............###..###..##..# #.##.# #....# C m#..#.........#.#.# #.......###÷## ##.##.# #.#### #..####....>.....###.####..###.###.###.# #.# #..####.####÷###...........##.....####.####.# #.......# #.# #..#######..#h4########.#########'## #.#.........#..## ########## ###...### #.##.#######.#.#.#######........####.......### #.##)# #..###......>.#####.###...........## #.# #.# #.#.## #.##.....#'#.....## #.# #.### #.##.#.# #......###~###....####.# #...# #.##.#.# ##...###.~≈~.###.<#....#  ###.# #............# #..##..~≈~≈~..##.#.####  h&#.# ####...#####.#### ####>~~≈≈≈≈≈~~>###.#  #.# ##..# #....##### #.#  #.# .# ####.#######.####.# #.####.#  ######.# .######.#..............# #....#.#  #......# ..................#####.#.##  #.###### ######.##.#####....##....#####.#######........######..................#.........##....##.#### #.########.......# #...# # #.# #####..###..# # #@.# #.# #.# #......# #..# #### #.# #.# #.###..# #..# #...†. #.# #.# #.#yi39;49m #..# #..# ##.###.##. #.# #># ##.###..# #..# ##.###.##.# #.# #.# #######.###...##..# #..# #hh#.##..# ## halmer the Cutter######.##..###### Kobold **....#......##........ Health: 23/23 ========================#.#######.####### Magic: 3/3========================##.########.# # AC: 2Str: 8#........##.# # EV: 15Int: 11#..#####.##.# # SH: 0Dex: 19#..# #.##.# # XL:  3 Next: 15% Place: Dungeon:1#..# #@##.# # Noise: ---------  Time: 952.7 (0.0)#..#####.##.# # a) -10;1m+0 short sword#...†.##.##.# # Nothing quivered#.###.##.##.# ##.###.##.##.# ##.##...#.##.# # #)#.###..##.# # #..## ##.##^# #### #..# #.##.# #...  _Found an escape hatch in the floor. _There is an open door here. _There is an open door here. _You see here a +0 spear. _Done exploring. _Done exploring.hhXh _hCh,hhhhVhhrh>hhhh0hrhhhhhhBh%hbhh-hhFhhPhhhChh hHhhh^,hhhhh$hhWhhhhl,hh{h ,h hc h h h hZ hg h h h h& hZ h h h~ ,h h h h: h h h hJ h hV There is an open door here. _You see here a +0 spear. _Done exploring. _Done exploring.  Things that are here:  a +0 short sword; a kobold skeletonh h  _h hh hF h h h hc h h h] h ,h3 h h! h^! h" h" h8# h# ,h$ hu$ ,h$ h*% hp% h% ,h& h%' ,hh' h' h( h( h') h) hF* ,h* h + h+ h, h, h- hc. h. h5/ h0 h0 h0 h_1 h$2 h2 h3 he3 h4 h4 h5 h\5 h`6 h 7 hv7 h7 h8 h9 h:9 h9 h: h: h: hP; h; h< h< h= hTD Y#........############# #.######........†....# #.# #############.#######.#  #.##....#.#  #.##.#.. #######.##  #######' ......#..## ########## ###.. #####.#.#.#######........####....#..###......@.#####.###......94.7 (42.0)#.#.#..######## #.##.....#' # #.##.#.# #......###~ # #.##.#.####### ##...###.~≈ # #............# #..##..~≈~ hF x# ####...#####.#### ####>~~≈≈≈ ###..# #....# ###### # ####.#######.####. ######.#...........hJ hL c _There is a stone staircase leading down here.hhhhh85.7 (1.0) _hOhd       #..####   #...#.#   #....#   #...#2  #.@#  #..#  #...  ##...  ####.    h# #..# .# #... ..ht v ##... ####.hz h{ +9.5 (3h~ h" ; _Found a stone staircase leading down.hw( 3h8) hR+ hh. hy4 Bh5 ,h5 hb7 h: hx: h ; h< h= hJ> h> hs@ h C hC hsD hK      #.. ..# #..# .!# #..#### ..# #...#.####..## #....#...@.... #...#.#####.## #.<##># # #..##.#hL \ #...... h+Q 11004.5 (5.0)hQ +5.5 (6h'V hY R _f - a clear potionhhhh H _No target in view!hNh%P3hShVhK[P _hN^,h^h`hc,hdh}fhfwBhxx ##...  hx....  #..#  #.. #..#  h.y#..# #.@#  #..#### #..# hfy #...#.####..### hy#....#.......... #...#.#####.####hy #.<##># #.# h z#..##.# #.# #...... .#hFzH ##...h+9.5 (4h,10.5 (5hhċQ _j - a dark potionh _h BhG Xh h; ,h h h h ,hR h5  #S.#.####..#....... #. ###. h ..... ###..## #.. #..##..# #..#h #..#### #..# S   ball python (constriction, asleep)#...#.####..#h 8###....#..........#...#.#####.####h# hT +4.5 (4h +5.5 (5h h7 ^ _A ball python comes into view.h... . #S.#.####..#.#.......# ###......... ###..## . #### h##.####..###.#..........h A6.5 (1hhh+~#.. ... . #S.#.###..#....@..# ##...#...###...# ##hp,P...... ###..##  #### ##.####..###h0ht6m.SS)hm7/==7h;h>5 _The ball python hisses angrily.h  You barely miss the ball python. The ball python barely misses you.-8.3 (0.8hb h Y _The ball python closely misses you.h=a=  You hit the ball python.h iE.h$mX7-9.1hqhYtO _You kill the ball python!h3h6hhh h h ,h h h ,h~ h h W....# ###...#...##...#.##.....S..#..#@# -###..#.# .......######...#.....###...###### ......# hy PS   ball python (constriction, asleep) ###..###.. #..# #..#h ~ 23.1 (4.0  A ball python comes into view.h$ ~S.S)hE% 4==4.1 (5h+ h!. 5 _The ball python hisses angrily.h  You barely miss the ball python.The ball python bites you but does no damage.-9 (0.8hܜhgY _The ball python closely misses you.hp  You hit the ball python.  The ball python is moderately wounded.hq B-5.7hDw hy _The ball python completely misses you. The ball python misses you.hC  You barely miss the ball python.The ball python is moderately wounded.h-W2--6.5hhs _The ball python bites you. The ball python barely misses you.h  You hit the ball python but do no damage.The ball python is moderately wounded.h(7.3hhC _The ball python bites you but does no damage.h =  You hit the ball python.h E.h `3==208.1h- h O _You kill the ball python!hh۾hhH _No target in view!h{;3h>,h0AhA$ _hGnhHhIh(J,h/Kh|LhLP==h NhP,hbPhQhS,hShThVhV,hWhXhpY,hFZhQ\,h\h5^h#`,h`hahchchchcehgBhKhhj,hkhkh@mhmhmhoh/phphqhrhy #.#  #.# .####.##.<.......@...#-43.1 (15.0) ####.##..# #.# .#hy #.# # #.#####.# #.#.....######.# #...#......# ##...#.######hhF-4.1 (16hhl9 _Found a stone staircase leading up.hhhhB!h"h(#h'Xh?(h~)h/#.# .####.# .....####.##.<# ..........# .........# ####.##@.#  #.##..# #.##..# #.##..#####.# #.##S.#.....######.# S   ball python (constriction, asleep)#...#......h\0###...#.#######..........h8\6.1 (2.0)7.1 (3h=ht?^ _A ball python comes into view.hl#.# .###....####.##.<# .........#......# ####.##. ####.#S.....######.##.h  #...#.....######..........#.######h%h+8.1 (1h h, h 1#.# .###....####.##.<# .........#....# ####.## ####.#S.....######.##. #...#......##...######h i..........#.###### ###hx h &9h hs hVp#.# .###....####.##.<# .........# ####.## ####.#S.....######.##. #...#......##...#hq#######.###.......... #.###### ### .......####hxhx'50hD~hWhaJ y  The helpless ball python fails to defend itself.  You impale the ball python!!hQ F†hbU 329 (0.8hZ h\ O _You kill the ball python!h3hhhhhhnhehh hWh(hh^hhhh ,hh,hhh,h6hhhA,hhzh,hh,hJhrh,h+hh,hHhh ,hhhhx,hhh,hhh7 hq h+ h ,h/ h hh,hh,hLhdhhA,hhhehhhCBh1hBh !h"h@#,h$hD&,h&h'h&)h),h+h1 .....# .##..# .##..# .##..# #.# .##..# #.# #. .##†.# #.# #.g .##..####.#### #.# .##..........# ## h2###.#####.##.###@###. ....# #.##.#....... ##### #.##.#.#.###. #.##......... ###.###.## #.# #..g   goblin (asleep) #.# ## #.# #.#hc5076.9 (26.0)h:[g.ghy;,7.9 (27h@h"Fu _A goblin comes into view. It is wielding a +0 dagger.hj...# ##..# ##..# ##..# #.# . ##..# #.# .# h7##†.# #.# #g. ##..####.#### ..........# ##@# ##.#####.##.###.###. ...# #.##.#....... #### #.##.#.#.###.#.##.........###.###.## #.# #..#.# ## h h?.gho08.9 (1.0) hVhT hm z2--=9.7 (0.8hr hu x _You closely miss the goblin. The goblin hits you with a +0 dagger.h]N8  You hit the goblin.hUC)h Y`3==580.5h^h`J _You kill the goblin!h\0h 1h5h7H _No target in view!h hJ h h. h[ h : _h! ~  Things that are here:  a +0 dagger; a goblin corpseh h  _h h hx  <# ..# .# .# ..# .# #.###@ h .# #.# #..... .# #.# ##.#.# .# #.# ##.@..#- .####.#### ##)#.#.#......# ##.##.....h }#.##.###.###..... # #.##.#.......... # #.##.#.#.###. @   Terence (asleep)#.##.........###.###.###.# #..h N2.5 (2.0-h $3.5 (3h h{  Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +0_chain mail of willpower.h !....halmer the Cutter .<#Kobold **.... ..#Health: 23/23 ======================== .#Magic: 3/3======================== .#..#AC: 2hv Str: 8 .##.###@EV: 15Int: 11 .# #.##.....SH: 0Dex: 19 h .# #.###.#.#h XL:  3 Next: 25% Place: Dungeon:2 .# #.###.@..#h $Noise: ---------  Time: 1083.5 (0.0) .####.#### ##)#.#.#h/ a) +0 short sword .........# ##.##.....h\ Nothing quivered #####.##.###.###..... h # #.##.#.......... # #.##.#.#.###.@   Terence (asleep)#.##.........###.###.###.# #.. h _a +0 dagger; a goblin corpseTerence the Veteran comes into view. He is wielding a +0 flail and wearing a +0_chain mail of willpower.hL Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h5@.h^`#.A rock wall.hW.#The floor.hY/ `#.A rock wall.h& 5##h##  You can't see that place.  [a rock wall.]h#@  Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +0_chain mail of willpower.  Press: ? - help, v - describe, . - travelHere: Terence, wielding a +0 flail and wearing a +0 chain mail of willpower  (asleep)  The floor.h;j......#....h; ......#....Placed new exclusion.  Reduced exclusion size to a single square.hh j......#....‚h#....halmer the Cutter .<#Kobold **.... ..#Health: 23/23 ======================== .#Magic: 3/3======================== .#..#AC: 2Str: 8 .##.###@EV: 15Int: 11 .# #.##.....SH: 0Dex: 19 ‚h"+.# #.###.#.#XL:  3 Next: 25% Place: Dungeon:2 .# #.###.@..#Noise: ---------  Time: 1083.5 (0.0) .####.#### ##)#.#.#a) +0 short sword .........# ##.##.....Nothing quivered #####.##.###.###..... # #.##.#.......... # #.##.#.#.###.@   Terence (asleep)‚h n#.##.........###.###.###.# #..Here: Terence, wielding a +0 flail and wearing a +0 chain mail of willpower  (asleep)  The floor.  Placed new exclusion.  Reduced exclusion size to a single square.  Removed exclusion. Placed new exclusion.‚h‚h‚hD . _Âh3C .... #.<#.# ..#.# ..#.# #.###@ ..# #.# #......# #.# ##.#.# †.# #.# ##@...#.####.#### ##)#.#.#Âh6.# ##.##..... .#####.##.###.###..... .# #.##.#..........# #.##.#.#.###.  #.##.  ###.###.##  #.# #..ÂhgÂhN24.5 (1 _Âh'Âhk*Ăh# 3Ăh Ăh Ăh Ăh. ,Ăh ~  Things that are here:  a +0 dagger; a goblin corpseĂh^ Ăh  _Ăh Ăh Ăhw Ăh Ăh Ăh! Ăh Ăh Ăh Ăh Ăhy Ăh Ăh Ăh Ăh\ ,Ăh Ăh Ăh Ăh Ăh Ăh Ăh Ăhn Ăh Ăh Ăh Ăh0 Ăh{ ĂhJ Ăh .# #.###....# .####.#### ##)#.#.#......# ##.##..... #####.##.###.###..... # #.##.#.......... # #.##.#.#.###... . ĂhI  #.##............b  ###.###.###.#  #.# ##.@.#  #.# #####  #.#  #.#  b   bat (asleep) Ăh Ăh Y93.5 (94.5 (10.0) Ăh Ăh<V _A bat comes into view.Ƃh5C# #.# ##....# ####.#### ##)#.#.# # ##.##..... .##.###.###.....  #.##.#...........#  #.##.#.#.###.....##.##............b ###.###.###.# #.# ##..@# #.# ##### #.# Ƃh:95Ƃh .0) ƂhLƂhgƂh$g #.# .#.#  #.# ##....# ###.#### ##)#.#.# .......# ##.##..... ###.##.###.###.....# #.##.#...........# #.##.#.#.###.....##.##............b####.###.####.# ##...#.# ##### #.#ƂheƂh<6ƂhƂhƂhk #.# .....#.# .#.#  #.# ##....# ##.#### ##)#.#.# ......# ##.##.....# ##.##.###.###.....#  #.##.#...........#  #.##.#.#.###.....#  #.##...........@b#Ƃh1 ?###.###.###.####.# ##...#.# ##### #.#Ƃh Ƃh &7Ƃh Ƃh| ǂh/i  The helpless bat fails to defend itself.  You impale the bat!!ǂh3†ǂh~578.3 (0.8ǂhǂh~G _You kill the bat!ǂhǂhǂhǂhH _No target in view!ǂh&ǂh۵ǂhǂhǂh;ǂh: _ǂh.ǂhPǂh,ǂhlǂhXǂhǂh;ǂhǂhǂhtǂhǂhǂhǂh_ǂhǂhǂhǂh1ǂhǂh0ǂhǂhQǂhǂhǂhǂhǂhnǂh9ǂh}ǂh,ǂhǂhǂh;ǂhǂhmǂhǂhǂhǂhǂhǂhǂh[ǂhrǂhǂhǂhBǂhǂhǂhXǂhǂhǂhǂh9ǂhrǂhǂhǂh,ǂhǂhB,ǂhǂh9ǂh,ǂhJǂhǂhǂhu,ǂhhǂh,ǂhǂhǂhp,ǂhǂhdǂh,ǂhǂhǂh,ǂhyǂhǂhǂhǂhXǂh+ǂh,ǂh+ǂh<ǂh) ,ǂh ǂhs ǂh ǂh ǂh ǂh ǂhc,ǂhǂhǂhǂhdǂh?ǂhǂhǂhǂhǂh^ǂh,ǂh9ǂhǂh`,ǂhǂhBǂhǂhǂh=ǂhǂh# #.#  #.#  #.#  #.#  #.# ǂh*$ #.###########  #...........#  ###########.#  #@#  #.#  #.# ...ǂh$ r.. r   rat (asleep)ǂhm&1131.3 (33.0)ǂh,|r.rǂh-,2.3 (34ǂh2ǂh4 ǂh@5H_A rat comes into view.ɂh5,.....###########...........##########. #..r......###.###ɂh-ɂh3Nr.ɂh`403.3 (1.0) ɂhH9ɂhv;ɂhvɂh'd2--=4.1 (0.8ɂh+ɂh<a _You barely miss the rat. The rat bites you.ɂhr5  You hit the rat.ɂh6D. ɂh/309ɂhɂhG _You kill the rat!ɂh ɂh ɂh} ɂh H _No target in view!ʂh3ʂhʂh ʂh _3==ʂh1 _HP restored.ʂh##########..........##########.-6.9 (2.0#._...............####.####ʂhXf #.#ʂhʂh/E-7.9 (3ʂh'_ʂh< _Found a faded altar of an unknown god.˂h  #.# #.# #.########### #...........# ###########.# #.### #.#˂hn ...##.####._@.........#####.#### #.# .#˂h& *_˂h' +8.9 (1˂h+ &_˂h. ̂h8Z #.# #.# #.# #.# #.# #.### #.#̂h#.##.### #...#.####  #.# .#̂h ̂hr &9̂hR̂hd _There is a faded altar of an unknown god here.΂h _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Elyvilon or (c) Gozag, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.&hR&hL#.#halmer the Cutter#.#Kobold **....#.###########Health: 23/23 ========================#...........#Magic: 3/3========================###########.#AC: 2Str: 8#.#EV: 15Int: 11#### #.#SH: 0Dex: 19....##.###XL:  3 Next: 30% Place: Dungeon:2#.@......Noise: ---------  Time: 1139.9 (0.0)...........a) +0 short sword######.####Nothing quivered#.#.# _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Elyvilon or (c) Gozag, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. [&hw37m Gozag accepts your prayer!Gozag welcomes you!&h/  --more--(ht (hu z of Gozag Gold: 3340.9 (1(hez (h} ] _Gozag waives the service fee. h h4M Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Potion Petition400 Gold0%  b - Call Merchant h800 Gold0%  c - Bribe Branch3000 Gold0% [?] toggle between ability selection and description.&hĵ &h &h :#.#halmer the Cutter#.#Kobold of Gozag Gold: 33#.###########Health: 23/23 ========================#...........#Magic: 3/3========================###########.#AC: 2Str: 8#.#EV: 15Int: 11#### #.#SH: 0Dex: 19....##.###XL:  3 Next: 30% Place: Dungeon:2#.@......Noise: ---------  Time: 1140.9 (0.0)...........a) +0 short sword######.####&h Nothing quivered#.#.#which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Gozag accepts your prayer!Gozag welcomes you! _Gozag waives the service fee.&h P  Okay, then.&h &h' &h . _'hfA'h;B3'hC'hVF'h'L _'hN'hmO'hO'hQP'hMQ'hR,'heS'h[T'h3V'hV,'hW'hX'hVY'hY'h['hY^'h^'h@_'h`'hb'h\c'hc'he'hf'hsg'h h'h@i'huk'hk'hsl'hn'ho'ho'hop'hr'hVt'ht'ht'h2 #.# #.########### #...........# ###########.# #.############.# #........##.########.######._..........@...............#####.#########.#### #.# #.##.# .#...'h%052.9 (12.0)'hυ,3.9 (13'h'h[2 _h - an amulet of dissipation(hnI(ho(hu(hw(hfx,(hx(h=y(hz(hd{,(h|(hӂl### #.# #.#### #..... #####. #. #####.S# #........##....#######.######._.......(h..########.#########. #.# #. #.# . ...S   ball python (constriction, asleep)(hZ 7.9 (4.0)  A ball python comes into view.(h@j.SS)(h3=8.9 (5(h֓(h5 _The ball python hisses angrily.)h # #.# # #. # # # ##. ## #. #.#. #.##.S.#.######._#...@.....#..)h &#.##. #.# ## #.#  ...)h )hT R._S)h6 3-9.9 (1)h )h )h1 L=60.7 (0.8)h )hк _You barely miss the ball python. The ball python barely misses you.*hS  You barely miss the ball python. The ball python barely misses you.*hEJ Mg_g   hobgoblin (wandering)The ball python grabs you. The ball python constricts you.*h;  5  1.5Constr *h*h\ _A hobgoblin comes into view.*hLZ  The hobgoblin shouts!  You hit the ball python.*hTg$g *hLY33 15 2==2.3*h`*h3cO _You kill the ball python!*h9..... #.# .#### #.# .# #.######## .# #......... .# #.# ######### #.### #.# ########g.#.# #........#....@#######.######._#..$................ #..########.####### #.. #.##.. #.#...*h*hK.g*h7---3.3 (1.0*h6?_*h,. #.# #.#### #.# #.# #. #.# #  .# #.#  #.#.####.# .#.# #..g@.#######.######..##..$ #..#. #..# #.# #..# #.# ...*hs1---=--4*h *h- _The hobgoblin hits you.+h!WC5.1 (0.8+hm]+h3` _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.+h|  You hit the hobgoblin.  The hobgoblin is heavily wounded.9+h+hZ _The hobgoblin completely misses you.+h;  You hit the hobgoblin.+h/E$+hӹ076.7+h|+h"M _You kill the hobgoblin!+hA +h +h +h H _No target in view!+h1 +h2 +hf6 +hj8 H _No target in view!,h ,hL ,h ,h,h^2=-- _,hX,h,,h,h,hH,h,h,hi3===,hQ,hf,hC,h)33,h ,h",h#&41,hy#,hy%$ ,h%(_You now have 41 gold pieces (gained 8).,h(,hx(,h(,h),hV+,h+:==,h.,,h.,hD/%5,h/,h1L _You now have 45 gold pieces (gained 4).,h3,h33,h4,h76,h7,,h8,h? .# #.######### # #.#  #.####.## .....#.# #......#######....##.................. #..########. #..# #  #.@# #.# - #.....h ... ######  ,h3@h   Natasha (asleep),hvE 78.7 (12.0)  Natasha, Servant of Life and Death comes into view.,h`Lh.h,h M4=9.7 (13,hQ,hOT- _Natasha hisses angrily.,ho # #.##.####.# ##########.....#.# #........#......#######.######._..##.................. #..########.#########..# #.# #..##### #.# #..@.h.. ... ######## ,hU,h _h.Natasha growls.,hf17-------80.0) ,hC,h%( _Natasha claws you.-h5  You hit Natasha.-h-1.5 (0.8-h8_-h1 _Natasha is lightly wounded.-hx  You hit Natasha.  Natasha is heavily wounded.-h u11-------------2.3-h2 -h ( _Natasha claws you..hL/.h/.h3:_.h5^ _You are too injured to fight recklessly!.h%U_.h:).he,^ _You are too injured to fight recklessly!0h)_55   cerulean imp (polearm, summoned)  Natasha is heavily wounded. _Natasha claws you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit Natasha.  Natasha is heavily wounded.0h0=3.10h8_0hc _Natasha mumbles some strange words.1h  You hit Natasha.  Natasha is almost dead.1h  # #.#     _ ..##.. #..1h_ #..# #.#  #.5##### #.#  #..@h... ...  ######## 1h0_Natasha stares at you and mumbles some strange words.1h^ # #.#     _ ..##.. #.. 1hw:#..# #.#  #.5##### #.#  #..@h... ...  ########   1hp _The magic dart hits you.1h26/23 ------------1h3 91h,91h<V _* * * LOW HITPOINT WARNING * * *2hq _You closely miss Natasha.  Natasha is almost dead.2hrc7=-----4.72h4x:_2h{ _The cerulean imp closely misses you. Natasha barely misses you.3hm _You barely miss Natasha.  Natasha is almost dead.3h7!5.53h"3hn%] _The cerulean imp completely misses you.4h  # #.#     _ ..##.. #.. #..# #.#  #.5##### #.#  #..@h... ...  4h########   55 2 cerulean imps (polearms, summoned)You hit Natasha but do no damage.Natasha is almost dead.Natasha mumbles some strange words.4hl^ # #.#     _ ..##.. #.. 4hm:#..# #.#  #.5##### #.#  #..@h... ...  ########   4hv _5The cerulean imp hits you with a +2 spear.4hvH5--=4h2w 6.34h3}8_4hV _* * * LOW HITPOINT WARNING * * *5h+  You hit Natasha.  You kill Natasha!Natasha screams in pain as she dies!5h,5h1~§$§ 5hK5ht# #.#halmer the Cutter#.####.# ########## Kobold of Gozag Gold: 45 .....#.# #........# Health: 5/23=====-------------------#......#######.######._ Magic: 3/3========================..##................... AC: 25h]*Str: 8#..########.######## EV: 15Int: 11#..##.#SH: 0Dex: 19#.§##### #.#XL:  3 Next: 125% Place: Dungeon:2#..@$§.. ...Noise: =--------  Time: 1187.1 (0.8)########a) +0 short swordNothing quivered5hNatasha mumbles some strange words.The cerulean imp hits you with a +2 spear. _* * * LOW HITPOINT WARNING * * *You hit Natasha.  You kill Natasha!5hVNatasha screams in pain as she dies!5h - _The cerulean imp disappears in a puff of smoke! x2  You have reached level 4!5h/  --more--7h$W6/284/444% 7h8_7h4 _8h I8h% 8hŦ I7=8h X8h4 ,8h 8h" 8hn 8hۮ 8h 8h S8=8hѱ 8h ,8h- 8h 8h 8h] 8h÷ 8h= 8h 8ho 8hҺ 8h 8h 8h I9=8h 8h 8hQ 8hĿ 8h 8hH 8h 8h> 8h )458hj 8h6 8h 10/28==8h 8h 8h 8hO 8h 8h, 8h 8hO ,8h 8h 8h` f1==8h' 8hy 8h 8h: 8h ,8hb 8h% 8hw 8h 8hN 8h _12==8hx 8h 8hB 8h 8h# 8h[ 8h 8h ,8h8 8h 8h ^3==8h 8h0 8h ,8hD 8h~ 8h 8h ,8hq 8h 8h& ^4==8h 8hV ,8h 8hG ,8h 8h< ,8h 8hu O=8h 8h 8h? 958h 8h 8h 8h 8h 8h~ ,8h; ,8h 8hE 8h S6=8h 8h ,8hw 8h* ,8h 8h ,8h< 8hE 978h ;==8h 8h~ 8h 8h4 8ha 8h ,8hj 8h 8h' 8h 8==8h1 8h 8h 8hm 8h 8h 8hA 8h 8h 8h# 8h ^9==8h 8h 8h 8h 8hu 8h 8h 8h ,8hq 8h 8h2! k20==8h! 8hn# ,8h^$ 8h5% 8hr% 8hE& 8hT' 8h' ,8hy( 8h( 9=8h( 8h) 8h* Z1=8h* 8h* 8hN+ 8h, 8h- ,8h/ 8hh/ 8h/ 8h1 8h}1 U2=8h1 8hn3 8h3 8h4 8h5 ,8h_6 8h7 8h7 8h:8 8h9 8h : K3=8h: 8h< 8h|= ,8h> ,8hQ? 8h@ 8hNA ,8h@C 948hC [==8hUE 8hE 8hE 8h H ,8hH 8hI 8h>J 8hzJ 8hK 8hL h5==8hWM 8hN ,8hO 8hP 8hFQ 8hQ 8hS 8hpS 8hS 8hU 8h$V h6==8hV 8hW 8hW 8hX 8hY 8h9Z 8hZ 8h\ ,8h6] 8h]^ 8h^ 9=8h_ 8ha 8h/b K7=8hb 8hc 8h=d 8hyd 8he 8hAf 8h~f 8h h 8hh 8h8i 8h&o ..- _You start resting.8ht M_275.1 (88.0)8h&u 8==-6.1 (898hy 8hx| " _HP restored.9h0 # #.# ##.####.# #.....#.# #.##......#.######._...##...#..#.##..# #.# ##..##.# #...@.... ... #9h F7.1 (1.0) 9h 8_9h 9hf 4548.1 (29h 9h@ = _You now have 54 gold pieces (gained 9).:hh ,=:hx n:hz B:h :h :h> ,:hD :h :h :hF :h! :hg :h :hJ :hL :h :h] :h :hr :h :h ,:h :h :hr ,:h :h :h ,:hw :h :h4 :h :h :hP :h :h :hj :h :hq :h :h :h :hm :h :h :h :h :hb :hr :h :hw :h :h :h :h7 :h :h <60:hr :hm L _You now have 60 gold pieces (gained 6).:h 3:h  :h :h :h ,:h :h :h' :he :hY :h :h :h5 :h :h, :hv :h :h :h :h :h :hu :hP! :h! :h! :hN# :h*  ######## .......# #.# ######.# #.##.# #.# ### ######.# #.# [. ....##.#####.# .#  ###._........####.# ................@.# 310.1 (32.0) ######.##### #.# ######.# .......# ########:hp0 :h0 ,1.1 (33:h6 7_:hO9 ) _Found a scale mail.hT <5>hv 2_>hH ) _i - a +0 scale mail?h?h>#Inventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromaniai - a +0 scale mail Jewellery (go to first with "=)  e - a ring of willpower (worn)g - an amulet of wildshape  h - an amulet of dissipation Scrolls (go to first with ?)  c - 2 scrolls labelled AKYEM HIOT Potions (go to first with !)a - a potion of ambrosia  d - a pink potion ?hF$A f - a clear potion  j - a dark potionChg ji - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 5.1 (15.4 -> 10.3). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Ch :Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.HhsU Inventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromania  i - a +0 scale mail Jewellery (go to first with "=)  e - a ring of willpower (worn)  g - an amulet of wildshape  h - an amulet of dissipation Scrolls (go to first with ?)  c - 2 scrolls labelled AKYEM HIOT Potions (go to first with !)  a - a potion of ambrosia  d - a pink potion  f - a clear potion  j - a dark potionHh Ih' Ih Ih halmer the CutterKobold of Gozag Gold: 60Health: 28/28 ========================Magic: 4/4======================== Ih, y#######AC: 2Str: 8 ......# #.#EV: 15Int: 11 #####.# #.#SH: 0Dex: 19#.# #.# ######XL:  4 Next: 14% Place: Dungeon:2 #####.# #.# #@....Noise: ---------  Time: 1315.1 (0.0) ...##.#####.# #.####a) +0 short sword ##._........####.#Nothing quivered .................# #####.#############.# #####.# ......# ####### _HP restored. _You now have 54 gold pieces (gained 9). _You now have 60 gold pieces (gained 6). _Found a scale mail. _You see here a +0 scale mail. _i - a +0 scale mailIhl 8_Ih` Ih۰ 4_Ih˴ JhuJhJhMJh͔,JhlJh$Jh,JhBJh     #g#  #.#  #.# #.# #.# #.#   #.# #########@#   #.# #.........#  #.# #.######## ####.#  .........#  ##########  g   goblin (asleep)      23.1 (84.1 (9 _A goblin comes into view. It is wielding a +0 club.Kh}=.g ########.  ........ ###.# #.############# ......... ##########KhBKhEIp.ggKhJJ====5.1 (1KhOKhs( _The goblin shouts!Kh[. #g ########  ........ ###.# #.############# ......... ##########=---6 _The goblin completely misses you.Kh  8  You hit the goblin.Kh! e$Kh% ~60 5---9 (0.8KhE* Kh. J _You kill the goblin!Lhv} Lhv~ Lh8 Lh| H _No target in view!Mh_MhMhE$ _MhMhR  You now have 68 gold pieces (gained 8).8MhMh^< _You see here a +0 club.MhMhFMh MhMh8MhMh/MhMhtMhMhMhMhצBMhsMhmMhMh;MhXMhMhϰMhMht,Mh,MhlMhbMh9MhMhMheMhMhf,MhվMhSMhMh,Mh+Mh)68MhMhMhYMhMhQMhMh%,MhMhMh,MhMhrMhMh<MhMhMhi,MhMhMhBMh3MhJ,MhMhMhMh6MhMhMhHMhMhMhMh?MhMhMhMhMhtMhMh~Mh,MhMh<MhMhwMhMhMh,MhmMhMh3 Mh Mh Mh Mh Mh MhMMhDMhMhMhrMh MhoXMhNMh,Mh{Mh<MhtMhX Mh "Mhl#Mh#MhG$Mh(MhD),Mh0BMha7#.  #.  #.# ###..#######  Mh(8g?..@......# - ###..#####.#  #..# #.#  ##.# #..# #.## #..# g   goblin (missile, wandering) .# ##.# .###@ Mh8#.# .....#.#Mh*M62.9 (36.0)-3.9 (37Mh-Ou _A goblin comes into view. It is wielding a +0 dagger.Nhg #.# #.# #.###..#.g?.@.......##..#####.# #..# #.# #..# #.# #..# #.## #..# ..# ##.# #.###@ #.# #..... #.#NhNhCwg.4.9 (1.0) NhNhNhk #.# #.# #.###..#.g.?.##..#####.# #..# #.# #..# #.# #..# #.## #..#  ..# ##.#  #.###@ #.#  #..... #.#NhNhmg.5NhNhNhs  #.# #.# #.##.#####..#.g...##..#####.# #..# #.# #..# #.# #..# #.## #..#  ..# ##.#  #.###@ #.#  #..... #.#Nhu Nh1 jg...6Nh Nh _You see here a scroll labelled WYCE KIS TAIST.Ohxwo #.# #.# #.##.#####..##g..@?.#Ohx#..#####.# #..# #.# #..# #.#  #..# #.## #..#  ..# ##.#  #.###@ #.#  #..... #.#OhOh2-7 _OhЛOhfOhP H #.# #.### #.##.#####..# #g.@.?.# #..#####.# #..# #.#  #..# #.#  #..# #.## #..#  ..# ##.#  #.###@ #.#  #..... #.#OhI Oh og..8Oh OhR #.# #.### #.##.g.#####..# #.@..?.# #..#####.# #..# #.#  #..# #.#  #..# #.## #..#  ..# ##.#  #.###@ #.#  #..... #.#OhIg..Oh&9OhWOhPh3 #.# #.#.##### #.##.g..#####..# #@...?.# #..#####.# #..# #.#  #..# #.#  #..# #.## #..#  ..# ##.#  #.###@ #.#  #..... #.#PhPhrg.70Ph%Phf(Ph #.# #.#.##### #.## ..g.@.#####..########.###....?.........########..#####.#  #..# #.# #..# #.#..# #.## #..# ..# ##.# #.###@ #.#g..1Ph`PhdPh # #.## #.#J#g##### #.##.#####..#.#.###....?.## #######..#####.#  #..# #.#  #..# #.# #..# #.# J   endoplasm (asleep) #.. g   goblin (missile, wandering) ..# ##. #.###@ #.Ph Ph B.Ph &2Phg Ph ] _An endoplasm comes into view.Qhl=#B#. #.# #g #.#.J#.##### #.##.#####...#.###....?. #. #######..#####.#. #..# #.#. #..# #. #..# #. B   clockroach (asleep, warded) #. J   endoplasm (asleep) ..# ## g   goblin (missile, wandering) #.###@ #QhhDl  A clockroach comes into view.QhbEQhL..#gJJQhYN&3QhSQhV^ _The endoplasm quivers.RhcR  The goblin shouts!  You hit the goblin.RhRh  B$.JBunaware, dazed, warded)  You kill the goblin!Rh68 7====4.7 (0.8RhRh P _The clockroach is distracted by your dazzling golden aura.\hBm#B #. #.# #. #.# ..#$##### #.## ...J.@..#####..#..#.###....?.##. #######..#####.##. \h#..# #.##. #..# #.##..# #.# J   endoplasm#....# ##.#.###@ #.\h\h ..J\hL----5.7 (1.0\hf\h\hD #B #. #.# #. #.# ..#$##### #.## ....J.@.#####..#\h / ..#.###....?.# #. #######..#####.# #..# #.##..#..# ##.##.###@ #.#\hp \h & \hW [.J  The endoplasm attacks as it pursues you!\h Q=---6\h# \h V _The endoplasm barely misses you.]hY]hZ-7.5 (0.8]h`]h*c] _You hit the endoplasm but do no damage.]h  You hit the endoplasm.  The endoplasm is almost dead.]h (8.3]hd ]h˘ V _The endoplasm barely misses you.^hˋ;  You hit the endoplasm.^hݓo$^hg1209.1^h5^hM _You kill the endoplasm!_h#B#. #.##. #.# ..#$##### #.#.....$..#####..#######..#.###@...?.........#  #. #######..#####.# #. #..# #.# #._h #..# #.# #..#..###.##.###@.##..... #.#_h_hT6-80.1 (1.0_h+_h_h 9#B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###.@..?.# _hE:#. #..#####.# #. #..# #.# _hA`h@@-1`h`h`h(b#B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###..@.?.# #. #..#####.# #. #..# #.# `h)c`hg`hh&2`hTl`hn`hht#B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###...@?.# #. #..#####.# #. #..# #.# `h{<3`h6`h`h J#B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###....@.# #. #..#####.# #. `h| #..# #.# #. #..# `h <4`h `h `h $5.1 (2`h z _e - a scroll labelled WYCE KIS TAISTbhS #B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###.# #. #..#####.# #. #..# #.#bh^@ #. #..# #.#  #..# #.##  #..#  ..# ##.#  #.###@ #.#  #..... #.#bhbh3+6.1 (1bhŘbhbh ^ #B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###.# #. #..#####.# #. #..# #.#  #. #..# #.#  #..# #.##  #..#  ..# ##.#  #.###@ #.#  #..... #.#bh bh &7bha bh bhN  #B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###bhO A.# #. #..#####.# #. #..# #.#  #. #..# #.#  #..# #.##  #..#  ..# ##.#  #.###@ #.#  #..... #.#bh`W ?68bhX 8bh] bh_ ch #B #. #.# #. #.# ..#$##### #.## .....$..#####..# ..#.###.# #. #..#####.# #.ch #..# #.#  #. #..# #.#  #..# #.##  #..#  ..# ##.#  #.###@ #.#  #..... #.#chchQchchh&9ch_ch]chv #B  #. #.# #. #. ..#$##### #.##  ..B..$@.#####..#######chf..#.###..............# #. #######..#####.# #. #..# #.##. #..# #.#..# #.## B   clockroach (wandering, warded) #..# ..# ##.# #.###@ #.#chche.ch'90chchch F #B #. #.# #. #.# ..#$##### #.## .B...@..#####..# ..#.###.# #. #######..#####.#  #. #..# #.#  #. #..# #.# #..# #.# B   clockroach (wandering, warded) #..ch ..# ##. #.###@ #.ch ch e.ch &1ch ch J732.1 (2ch ch= _You now have 73 gold pieces (gained 5).dh3) #. #. #.# #. #.# ..#$##### #.## .#####.. ..#.###. #. #######..#####. #. #..# #. #. #..# #. #..# #. # ..# ## #.###@ #dh.dh+3.1 (1dhz dh*ehD #..# #.# #.#.. #.# #.##..#$##### #.##.#####..#..#.###ehuE#. #.# #..#####. #.# #..# # #.# #..# # #..# # # ..#  #.###@ehOehZP&4ehTTehEVfh"M## #.. # .. #.#  #..#@##### #.## .........#####..#####fh\.#.###.............#..#.# #######..#####. #.#.# fhfh|&5fh3fh#i  You now have 79 gold pieces (gained 6).  Things that are here:fh/396.1 (2fhlfh/ _a +0 dagger; 3 boomerangsfh?KM### #.. # .. #@#  #..#)##### #.## .........#####..######..#.###.............#..#... #.# fhGfhH+7.1 (1fh!MfhOghM##### #..... # .. #.#  #..#)##### #.## .........#####..#####.#.##..#.# gh5ghO&8ghzgh9gh\M##### #@.... # #.####.. #.#  #..#)##### #.##...#.# ghgh&9ghXghgh)I##.# #.##.# .. #.# #.# #..#)#.........#####..##..#.###.#..#.# #..#####.gh.. #.# #..# #.#.# #..# #.ghgh(400gh ghyhh##.# #.##.# .. #.# #.# #..#.........#####..##..#.###.hhI##..#.# #..#####.#.. #.# #..# #.##.# #..# #.#hhhh&1hhhhhh'##.# #.##.# .. #.# #.# #..#.###.##..#.# #..#####.#.. #.# #..# #.##.# #..# #.#hhhhn&2hhqhh3hhll##.# #.##.# .. #.# #.# hh.hhX&3hhThhhhw 8##.# #.#.# .. #.# #.# hh) hh &4hhy hhO hhz^n#.#.# #.#.# .. #.# #.# hhdhhjf&5hhjhhkih(e#.##.## #.#.# .. #.# #.# iheih kihk&6ihoihFpih}##.# #.# # #.#.# .. #.# #.# ih˼ih&7ihihih` ##.# #.# #.# # #.#.# .. #.# #.# #..#)##### #.#ihb #.#####.. ihyh ihGi &8ihvm ih?o ih[ 5#### ..# #.# #.# # #.#.# .. #.# #.# #..#)##### #.##.##### ih_ ih_` &9ih}d ihf jh!M##### ....########## #..........# #.########.. #.##.#.#..jh=10jhjhjhM##### ....########## #..........# #.#########.#.#.#jhjhe&1jhjhjht #.# #.# #...# # #.###.# .. #.# #.#  #..#)##### #.##  .#####..jhav #  #..#.###.#  #..#.# #..#####.#jh| jh| &2jhF jh jhG#.# #.# #..# # #.#.# .. #.# #.#  #..#)##### #.##  .#####..#  #..#.###.#  #..#.# jh1#..#####.#jhjh3jhjhkhc`#.# #.# #.#  # #.#.#  .. #.# #.#  #..#)##### #.##  .#####..# khd #..#.###.#  #..#.# #..#####.#khjkh"l&4khzpkhrkh$#.# #.# #.#  # #.#.#  .. #.# #.#  #..#)##### #.##  .#####..#  #..#.###.#  #..#.# #..#####.#kh.kh&5khkh:khF#.# #.# #.#  # #.#.#  .. #.# #.#  #..#)##### #.##  khG.#####..#  #..#.###.#  #..#.# #..#####.#khtNkh:O&6khSkhUkh e#.# #.# #.#  # #.#.#  .. #.# #.# kh f #..#)##### #.##  .#####..#  #..#.###.#  #..#.# #..#####.#khH kh̶ &7kh kh kh]A#.# #.# #.#  # #.#.# khcB .. #.# #.#  #..#)##### #.##  .#####..#  #..#.###.#  #..#.# #..#####.#khLkhM&8khSkhVlhlo#.#.#.# #.#  # #.#.#  .. #.# #.#lhj #..#)##### #.## .#####..#  #..#.###.#  #..#.# #..#####.# lh0lh&9lhlhlh|z*##.##.#.# #.#  # #.#.#  .. #.# #.# #..#)##### #.## lhi{.#####.. #..#.###. #..#.# #..#####.lhGlh'20lhlhlh # #.# #.#.## #.#  # #.#.#  .. #.# #.# #..#)##### #.## .#####.. #..#.###lhr #..#.# #..#####lh<1lhlhPlh2E  # #.# #.#.# #.#.# ##.#.#.# .B.#.# #.# #..#)##### #.##B   clockroach (wandering, warded) .#####..#### #..#.### #..#.# #..####lhF lh{L h.lh@M &2lh(Q lhR lh u # #.# #.#.# #.#.# ##.#.#.# ...#.# #.# #..#)##### #.## .#####.. #..#.### # #..#.# #..lh lh &3lhC lh& mh8mhDmhƵmh?mh mht 3mhB mh mh[ BmhM mh mh nmhH mh mhp mh mhq mhY ,mhp mhQ mh3 mh mh) mhC mh ,mhF mh mh -################.............##.###########.##.#...........#######.#.#########.#.......#.##.######..#)##### #.##.............#####..#######@.#.###.... ##.#.# #..## .....#.# #..# #...##.# #..# #.#S..  #..# S   adder (wandering)mh ..##.###@  #.##.....mh w 30.1 (7  An adder comes into view.mh,% |S.Smh% 3=1.1 (8mh/, mh. / _The adder hisses angrily.nh ..............###########.#..........######.#.#########.......#.# #####..#)######.............#####..#######..#.###.......... ##  #######..## ...... #..# # ...S.##.#.#...  nh #...##..##.###@#.#.....##.#.#nh nh yS.-2.1 (1nh nhw ohb  You hit the adder.  The adder is heavily wounded.oh^3=9 (0.8oh#oh%= _The adder bites you but does no damage.oh/ G  The adder is heavily wounded.bites you but does no damage.  The adder is almost dead.  .  You are poisoned.oh 6===--3.7Pois ohJ oh , _The adder poisons you!oh  You hit the adder.  The adder is almost dead.oh B--4.5ohz oh Z _You feel sick. The adder misses you.ph  You hit the adder but do no damage.The adder is almost dead.5ph2-5.3phphHL _You feel sick. The adder bites you but does no damage.phM-ph5ph] _An adder is nearby!ph 7  You hit the adder.ph@ $  You kill the adder!ph 79 4-376.1ph ph $ _You feel sick.qhCM-qhqhH _No target in view!qhCM qh=N 3qhP 3  You feel sick.qhV !3- _You are no longer poisoned.4=qhV qhX qh`X qhY qh[ ,qh\ qh^ ,qh^ qh_ qhGb O=qhb qhXc qh qh -42.1 (6.0BB   clockroach (wandering, warded)-qh qhE a _A clockroach is nearby!rh+V  #.###########.# #.#...........#######.#.#########.# .......#.# #.# #####..#)##### #.## .............#####..# #####..#.###......... ### ...##..#.# #######..# ....B..@$.#.# #.. <#......##.# #..# .###.#...^  #..# #...##.. # ...# .# # #.###@ # #.# #..... # #.##.#.# # #.#....#rhW rhDa rhg s..BBrhi Y5=3.1 (1rhn rhp j _The clockroach waves its antennae.sh o  You hit the clockroach.=9 (0.8sh&sh)8 _The clockroach is lightly wounded.sha  You hit the clockroach.  The clockroach is heavily wounded.shc V4-4.7shwh shj / _The clockroach bites you.shD  You hit the clockroach.  The clockroach is almost dead.5.5sh sh/ X _The clockroach closely misses you.th<  You hit the clockroach.thE$th2_5=906.3thQthLN _You kill the clockroach!th 4th th H _No target in view!uhy(3uh)uh:,uh1r79 _uh2uh4,uh 6uh7uh\89=uh/9uh@;uh;K6=uh<uh>,uh?uh;B,uh CuhDuh$EuhFFuhGuh:Hh7==uhOIuhJuhhKuhLuhMuhNuhOuhQ,uhRuh TuhUh8==uh}Uuh'Wuh:Z,uh [uh&^<85uh_uhbL _You now have 85 gold pieces (gained 6).uhd3uhKeuhMfuhguhAh9=uhiuh l;9uhluh"pL _You now have 89 gold pieces (gained 4).uhquhcruhruh4tuh0uuhuuhuuh>wuhx,uhkyuhCzuh{,uhI|uhuhuhuhπuhuhYuh,uh)uhuhuhuhuh ,uhuhLuh`uh uhfuh uh,uhuhuhuhr,uhuh>uhС,uhuh:uhuhuhuhuh,uhuh9uh,uhuhc #.#...... ######.#.##### .......#.#  #####..#)##### ............... .######..#.###..#.# .### #####.#...##..#.# ###  #.# .... >.............#.# ###.##.<# #@.#......##.# -79.3 (33.0) uhն.........# #..###.#...^ ......# #..###...##.. #.##..# ######.......## .#  #.##..# #.......####.###@  #.##..# #.####### #.....  #.##..# #.# ##.#.#  #.##†.# #.# ##....# ##.##..####.#### ##)#.#.###uh9]-80.3 (34uh)uh9 _Found an escape hatch in the floor.uhAIuh?GuhIuhJuhjOnuh:RuhSuhTuh UuhVuhXuhXuhYuh|Zuh\uh\uh]uh}auhcuhcuhcuh euhNguhguh1huhciuh>k,uhkuhouh_puhpuh@quhruhsuh`tuhtuhwuh?yuhyuh\zuh{uh}uh}uh~uhuhuh,uhچuh,uhuhӊuh4uhuhuhuhuh,uhuhԕ,uhluh2uh ### # ##.##  ..#########...## # #...@..........###### uh&#..########.......... #. ##.#######. g ##........ #.######. #.# .### ######.#...##. g   hobgoblin (asleep) #.# .... .>............ .####.##.<# #####..#...... ..........# #..###.#..uh(-97.3 (17uhƳ,8.3 (18uhuh\ _A hobgoblin comes into view.whCn ### ## ##.## .#...##  #..@........... #..#. #.. ##.#bg>. ##.##. #.###### #.# .### ######.#...## #.# .... .>....b   bat (asleep) .####.##.<# #####..# .# #..###.#wh-Me  A bat comes into view.whN09.0) whRwh5U; _Found a stone staircase leading down.zh> W#######.## ...#########...## #..............#### #.@########........ #..# ##.######bg>.# ##......#.##.# #.######.##.### ######.#... #.# .... .>...........####.##.<# #####..# ..........# #..###.#  #..###.zh zh (500zh zhr {hD########.## ...#########...## #..............### #..########....... #@.# ##.#####..bg>.# ##.....##.##.# #.#### #.##.### ######.#... #.# .... .>..........####.##.<# #####..# ..........# #..###  #..###. ####.##..# ######....{hL<1{hDP{hQ|hq]v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!|hS_|hf .bb   bat  You kill the hobgoblin!|hKk^89 2=2.1 (0.8|hJq|hesQ _The bat closely misses you.|h: 5  You hit the bat.|hA p$|h E .49|hJ |h.L G _You kill the bat!~h~h~h~h~h~h,~h^h  There is a stone staircase leading down here.~hJ _~h~hq~h;101~h<~hyN _You now have 101 gold pieces (gained 12).~h~~h3~hؠR  There is a stone staircase leading down here.~h>~h̢ _~h5~ht~h~h~hW~h٧~h=~h~h~h~h~h$,~hS~hl~h,~h~h~h~h~hR  There is a stone staircase leading down here.~hp~h _~hY~h~h{~hڹ@101~hk~h-~h~h~h~h~h}~h־~h~h~h!~hz~h~h!,~h~hN~h.~h~h~hl~h2~h~h~h~h~h~h_~h~h~h+~h~hF~ho~h~hF~h~h)~h~h~hB~h2~h~h~h2,~h~h~h,~hl~h\~h\~h~h!~h~h,~h~h=~h ~h,~h~hD### #######..#####.....###### #...##.###......#. #......# #..#####.###.#.##.###..# #...##.##....>.# ##@###.####.##.# -30.9 (28.0)~h #.# #.# #.##.#### #.# #.# #.##..... #.# .####.##.<### #(. ....# .........##  ####.##..# # #.##..# # #.##..# #~h~h1~hF-1.9 (29~h~h- _Found 5 poisoned darts.h ### ####### ..#####.....###### #...##.###....... #......# #..#####.###.#.##.###..#  #...##.##....>##.###.####.## #@# #.# #.##.####..... .####.##.<###(. ..........#.hU##.##..# # hh#02.9 (1.0) hmhh_### ####### ..#####.....###### #...##.###..........# #..#####.###.#.##.###..#  #...##.##....>#.###.####.## #.# #.# ###.... .####.##.<###(. ..........# ...##.######.##..#h]` # ####.#†hgh|g&3hDmhnhwV  ..#####.....###### #...##.###..........# #..#######.#.##.###..#  #...##.##....>#.###.####.## #.# #.# ###....h$ .####.##.<###(.............# .....##.######.##..# # .# .....######.##..#### h7h͙&4hhhҞ  # #...##.###..........# #..#######.#.##.###..#  #...##.##....>#.###.####.## #.# #.# ###....##.####.##.<###.............# .#h8 6#.######.##..# # .# #...#......##...... h; h &5h# h  h F_You see here 5 poisoned darts.h ....# #..#######.#.##.###..#  #...##.##....>#.###.####.## #.# #.# ###....hu##.####.##.<###(.............# ##.######.##..# # .# ##...#.#######.##### hh$6 h _hVhhj/M ##.###...... #......# #..#####.###.#.##.###....##.##....>##.###.### #### #.# #.##.....h/.###.####.##.<###..............## ##.#####.# #.##..# #h/u..# hV6h6&7hV<h?T _You see here 5 poisoned darts.hMh`M{8Throw: 5 darts (poison)hSh/UT _j - 5 poisoned dartshhdhGh3hyhhhn,hhih\hhhQhhhh}hh-h`h"h,hhkhhhDh$hhhohh h7hh=hh,h"hhzhh|h>hhh?hI,hvhjh,hh{h`,hhhEhwhhhihhhhxhhh" h\ ,h h h`BhhJhhQh4hh#hhh,hHhLhOhhhh.h[hhh!h#h$h$hS%h&h'h'h1(hG*hA05  #.# #.###.####  #.# #.........  #.# #.........  #.# ##.######.h0=  #.# #.# #.  #.# #.# #. h0 #.# #.# # #####.### #.h0] ....@.h1"######. h<1Gg##########...#...... h1} ##...#.####  #...........  #..#.######  ###..#.# g   hobgoblin (asleep)h1  h2 .......####  ##...#.....  ###...######h59070.9 (32.0)h9,1.9 (33h>h@\ _A hobgoblin comes into view.h   #.# #.###.  #.# #  #.# #.  #.# ##.######  #.# #.# #  #.# #.# #  #.# #.# # #.#.# #  #...@..######  #g#...#  ##...#.  #  #..#.  ###..#.#   .####   ##...#.....   ###...######h h 12.9 (1.0)h h hU^  #.# #.###.  #.# #  #.# #  #.# ##. h^% #.# #.#   #.# #.#   #.# #.#   ######.#.#   #h^.  #g#...#  #h^8 ##...#. h_h #  #..#. h9_< ###..#.#  h_ .####   ##...#.....   ###...######hghh&3hmhoh $  #.# #.###.  #.# #  #.# #  #.# ##.  #.# #.#  #.# #.#  #.# #.#  ######.#.#  #.h   #g#...#  #. ##...#.  #. #  #? #..#.  ###..#.#  hC A .####  hg v ##...#.....   ###...######h h TgghN .=4h h _Found a scroll labelled YDWOIN MEIBI. The hobgoblin misses you.ht4----5.7 (0.8hh hIg_You hit the hobgoblin but do no damage. The hobgoblin hits you.h| h (6.5hm h _You hit the hobgoblin but do no damage. The hobgoblin completely misses you.hJ  You hit the hobgoblin.7.3hYx _The hobgoblin is severely wounded.h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.hY(8.1hhwZ _The hobgoblin completely misses you.h;A Z  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.----9 _The hobgoblin closely misses you.hS  You hit the hobgoblin.$101 5=79.7 _You kill the hobgoblin!hh.h.h3h|5H _No target in view!hIhh$ _hXhʨ,h"hhv9=hnh hOK6=h+hhhuhh%hhh*101hrhdhh7==hh,h7hӽh hľhhhhOh#8hE==h hhhhnh]h<,hGh;7h=h^$ h)_You now have 107 gold pieces (gained 6).hh$9=hhhFhh_hhRhh5ha  #.# #.#   #.# #.#   #.# #.#   ######.#######.#   #..............###  #.##########...#..  #.# ##...#.#hz  #.# #.......  #@# #..#.-  #.# ###..#.#   #.. .......#  #..# ##...#  #$.# ###...# ......# hp$###..##  #.. #..#  #..# #..#h098.7 (19.0)hSF-9.7 (20hBh<b _h - a scroll labelled YDWOIN MEIBIha Ihc he hj hTk hm ,hnn ho h}q hq hr hu <24h+v h\x N _You now have 124 gold pieces (gained 17).hy h z hz h| h} h} hS~ h5 ;7h hj M _You now have 127 gold pieces (gained 3).h J #.##########...#... #.# ##...#.## #.# #........ #.# #..#.#### #.#### ###..#.#  #..... .......#### #..### ##...#..... #..#######...###### #.@...>......# 607.7 (8.0) #..#######..##  #..# #..# h ? #..# #..# #..#### #..# #...#.####..## #....#.......... #...#.#####.#### #.<##>#.#h h +8.7 (9h h ; _Found a stone staircase leading down.hG} h? GQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (poison) (quivered) Abilities ([,] to cycle)  b - Abil: Potion Petition  c - Abil: Call Merchant  d - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onhh#  #.##########...#... halmer the Cutter  #.###...#.## Kobold of Gozag Gold: 127  #.##........ Health: 28/28 ========================  #.##..#.#### Magic: 4/4========================  #.#### ###..#.#AC: 2Str: 8 h<W #..... .......#### EV: 15Int: 11  #..### ##...#..... SH: 0Dex: 19  #..#######...###### XL:  4 Next: 97% Place: Dungeon:2  #.@...>......#Noise: ---------  Time: 1608.7 (0.0) h{ #..#######..##a) +0 short sword  #..# #..#Throw: 5 darts (poison)h%  #..# #..#  #..#### #..#  #...#.####..###  #....#..........  #...#.#####.####  #.<##># #.# _No target in view! ht_You now have 107 gold pieces (gained 6). _h - a scroll labelled YDWOIN MEIBI _You now have 124 gold pieces (gained 17). _You now have 127 gold pieces (gained 3). _Found a stone staircase leading down.hӱhhmh h hg ha h hB hl nh h hQ h h ,h h h@ he h h h h h4 h h h h h` hg h0 h| h h h hy h h h> h h hU h h h hM Bh h h h h h h h hS h R  There is a stone staircase leading down here.h hN  _h ho hI h h hg hc h h h& h h< h hs h hO h h h h hs hv hx h hI h h h hk h hz h h h h h h, h1 h% hi h h h h h^ h3 ho ,h h h h h1 h[ h, hg h h h h h5 hq h h h h- hZ hb h! h! h! h" h# h# hI$ h% h& ,h5' hc( hg* Bh#+ h, hW, h, h . h. h. hZ/ h0 h1 ,h;2 h 3 hG4 h4 h5 h7 h': hj: hs; h< h> ,h? h@ hB hB hC hXE h^G hG hI hGJ hJL ,hL hY #####..###.#  #..#  #.#  #..#  #.# ## #..#  #.# .####..### #. .# #.# #.......... ..#####.# #.# .#####.#### ...#... #.# ># #.# .#.# #. .#####.# .@.# #... .......##### ###.# #.# #### ...........# #.# #.# .#########.#.####.####.# #### .# #.#.........#.# #... .# #Y a44m.######......#######.## #........##... ########.##..########.## #.##..# #.#h_ 054.7 (46.0)h_ ,5.7 (47hc he d _k - a scroll labelled BUWEHU DASAEJUhB3hzChHEhGhJnh,KhLhM,hdNhOhGQhtQhQhRhShThSThUhV,hiWhaXhY,hqZh[h\h\hM]h^h_h`h`hahb,hchdhe,hCfhAghh,h+ihihsk,hkhmhnhTohohphAr,hrhthuhuhavhyh zhzhzh.|hZ}h}h~h~hhh+hh,hdhEhRhh hhBhhh%hh"hLh,hChihhh*hhhhJh7hbhϚh>hQ,hhhhWhh hkhh!hhĦhhhhhLhhëhh٬hXhh\hhh~hh$hhhhhhhhkhh|h,hh޽hh'hvhhH,hhhhhmh{h_hhhh,hh!hhhhWhh@Bh6BhkhhhIhhh,h3h]hhhhhChhEhihhhh)hthXhh_,hhhhhhh0hch.hqh ##..............#.# #.# #.# ####.#########.#.####.####.# #.##.#.........#.# #.##.######......# #........##.... ########.##..## #.##. ##############.##. <...@..........##.710.7 (55 h7################# h hc,1.7 (56h& hV _Found a stone staircase leading up.  You pick up a parchment of Metabolic Englaciation and begin reading...h ,2.7 (57h hx O _You add the spell Metabolic Englaciation to your library.hwhWx3h zhI ##.#.# #.# #. ####.#.#.####.####. #.# #.#.........#. #.# #.######...... #..## #.##.. #.##..##.##..<<..@...........##0.0)hHh@+3.7 (1hRh; _Found an escape hatch in the ceiling.hb Ih.......#. ###.####.##.<########..#......##..#...^ ...........## #..###...##..#########.......## .#.h.....####.###@5####### #...... ##.# #.##†.# #@# ##....# #####.##..####.#### ##)#.#.##.....##..........# ##. .#.#######.#####.##.###.### ................###########.#.###..... ............†###########.###.###.### ........##...##h;hGh.27----=hUH 3hSh'VJ _The cerulean imp hits you from afar with a +2 spear.h{ ##.####.##.<########..###. .............# #..###.#...^ #..##..######.##..# ######.......## .# h......####.###@ 5####### #......# ##.#.# †hh ##...#####.##..####@#### ##)#.#.###......##..........# ##.##.....#######.#####.##.###.# ...........# #.##.#...... .###########.### ...........†#########.###.###.## .........# #.# ##...## ######## #####h h .5The cerulean imp attacks as it pursues you!h #8h >=---4h5 h ] _The cerulean imp completely misses you.hq ..............# #..###.#...^# #..###...##. hr #.######.##..# ######.......## #.# #.##..# #h......####.###@ #.# #.##..# #.####### #..... #.# #.##..# #5# ##.#.# #.# #.##†.# #.#....# ..######.##..####.#### ##)#.#.## .hr ..#......##.....@....# ##.##..... ..#.#######.#####.##.###.###..... .hs ...........# #.##.#........... #.########### #.##.#.#.###..... h@s e#.# #.##............†.######## #.####.###.###.## 5   cerulean imp (polearm, summoned) hs #........# #..# #.# ##...## ########.# ##.# #.# ### # #.# #.# #.#hAu hiv h)| t  Natasha howls an incantation.hDŽ *.h5h   Natasha5   cerulean imp (polearm, summoned)h .-5h h l _Natasha glows brightly for a moment.h=M#.# #..###.#... #.## #..###...## ##.######.##..# ######.##  #.# #.##..# #.####.###  #.# #.##..# #.# #  #.# #.##..# #h# ##.#.# ##.# #.##†.# #5# ##....#hM.######.##..####.#### ##)#.#..#......##.# ##.##.#.#.#####.##.###.###.# #.##.# .#.# #.##.#.#.### .#.# #.##..# #.####.###.###.# .#hN$.# #..# #.# ##...## .#.# ##.# #.# ##### h;N.# #.# #.# #.#h PhW.55   cerulean imp (polearm, summoned)hX@-6h=_h`hN #.# #..###.#..  #.## #..###...  ##.######.##..# ######.## #.# #.##..# #.####. #.# #.##..# #.# #h: #.# #.##..# #h# ##.#.#.# #.##÷.# #.# ##.....######.##..####5#### ##)#.#. #...#......##.# ##.## #...#.#.#####.##.###.###.# #.##.# ..#.# #.##.#.#.### ..#.# #.##.# #.####.###.###. .hʀ.#.# #..# #.# ##... ..#.# ##.# #.# ##### h..# #.# #.# #.#hhтhh5h   Natasha5   cerulean imp (polearm, summoned)h\7-=7hTh J _The cerulean imp hits you from afar with a +2 spear.h #.# #..###.# #.## #..###... ##.######.##..# ######. #.# #.##..# #.####. #.# #.##..# #.# # #.# #.##..# #h# ##.##.# #.##÷.# #.# ##..######.##..####h#### ##)#.# ##...#......##..@..5....# ##.## ##...#.#######.#####.##.###.### #...# #.##.# #..#.#### #.##.#.#.### #..#.# #.##.# #.####.###.###.#.# #..# #.# ##....#.# ##h.# #.# ...# #.# #.# #.#h}?5.hI\8=-8h9hO! h!U_Natasha mumbles some strange words.h #.###.####.##.<########..#... #..# #..###.# #.............## #..###..#.######.##..# ######....... #.# #.##..# #.......####. #.# #.##..# #.####### #.  #.# #.##..# #h# ## h#####.# #.##÷.# #.# ##.. ......######.##.@####h#### ##)#.#...#......##....5.....# ##.##  ##...#.#######.#####.##.###.###  #..............# #.##.#.....  #..#.########### #.##.#.#.### ##..#.# h #.##......... 5   cerulean imp (polearm, summoned)...######## #.####.###.## #...#........# #..# #.# ##.. #...########.##.# #.# ###hghh&.5.hh   Natasha5   cerulean imp (polearm, summoned)h@-9hhh#M #.# #.##......>......###.####.##.<########..#.....h $%#.............## #..#####.##########............####..#######  ..# #h ## h:$Z#####.# #.##÷@# #.# ##. ......######.##..####.#### ##)#. hh$|#.....##...5.h....# ##.h$##...#.#######.#####.##.###.###...###h$4 h$(h&hQ/5.5   cerulean imp (polearm, summoned)h0/=80h4h7Y _The cerulean imp barely misses you.h ##########.#...# #.# #.##......>......###.####.##.<########..#.....#.............## #..#####.##########............####..#######  h .@# #h ## #####.# #.##÷.# #.# ##. ......######.##..####.#### ##)#. #.....##..5..h....# ##.#...#.#######.######.###.................  ###########.#.### ##..#.# ......... ......###########.###.##h h 5.The cerulean imp attacks as it pursues you!h &1h hc ] _The cerulean imp completely misses you.h7k##.###.### #.##############.#...# #.# #.##......>......###.####.##.<########..#.........#.............## #..#####.##########............####..#######  ..# #h ## #####.# #.##÷.# #.# ##. h~8......######.##.5####.#### ##)#. #.....##.....h....# ##.#...#.#######.######.###.................  ###########.#.### ##..#.# .........h:h;hDc 5.hh   Natasha5   cerulean imp (polearm, summoned)  The cerulean imp attacks as it pursues you!hET7-2h$NhPJ _The cerulean imp hits you from afar with a +2 spear.ht"M##...##.##....>##......##.###.### #.##############.#...# #.# #.##......>......###.####.##.<########..#..........#hE.............## #..#####.##########............####..#######  ..# #h ## #####.# #.##÷5# #.###....#..h5   cerulean imp (polearm, summoned).................  ###########.#.###hrhh~ 5.h.h   Natasha5   cerulean imp (polearm, summoned)  The cerulean imp attacks as it pursues you!h&3hbhC _The cerulean imp hits you but does no damage.hM.###.#.##.###.##.########...##.##....>##......##.###.### #.##############.#...# #.# #.##......>......###.####.##.<########..#..........#hf.............## #..#####.##########............####..# #.####### #.# #.##.5# #h###..#.h#5   cerulean imp (polearm, summoned)#...#.#######.######.###.................h)hh25.h.h   Natasha5   cerulean imp (polearm, summoned)hͽ#3h">----4hhJ _The cerulean imp hits you from afar with a +2 spear.h: M #......# #..########.........###.#.##.###.##.########...##.##....>##......##.###.### #.#####.##.##########.#...#h B #.# #.##......>......###.####.##.<########..#.....##............@## #..#####.######.######.......# #.......####.#.# #.##.5# #.####### #...#h.#5   cerulean imp (polearm, summoned) #hT w.....##.....h....# ##.#...#.#######.######.###h1 h h7 :5.h5÷h   Natasha55 2 cerulean imps (polearms, summoned)h .-5hΣ h V _Natasha casts a spell.h~w#.###...##.###..............##### #.# #......# #..########......... #.###.#.##.###..# ##.####### ##...##.##....>.# ##.......##.###.####.##.# #.######.# #.# #.##.##########.#...###.# #.# #.##......>.......#.###.####.##.<########..#.....#. #..###.#h x\#.............## #..#####.######.##..# ######.......##.# #.##.5# #.......####.##.# #.##..# #.####### #.  #.# #.##h5# #h# .# 5   cerulean imp (polearm, summoned) ####.# #.##÷.# #.# ##... h|x.....######.##..####.#### ##)#.# ##...#......##.....h....# ##.##.hzh&{hh|hN75.h5..h   Natasha55 2 cerulean imps (polearms, summoned)h h4=---6h0h_hq1M.....#####.....#########...## ##...##.###..............##### #......# #..########......... #.###.#.##.###.##.####### hr##...##.##....>##.......##.###.####.##.# #.##############.#...## #.# #.##......>......###.####.##.@########..#.....#.............## #..###...hs##.######.##.5# ######.......#..#h55   cerulean imp (polearm, summoned) ####.# #.##÷.# #.# ##... .....######.##..####.#### ##)#.#hRuhuhavh)75.h5..h   Natasha55 2 cerulean imps (polearms, summoned)ha&7hha _There is a stone staircase leading up here.hW h h h h? h h 5h..22--=8h h 6  #.# #.# #.###..# #..# #.#  #.# #.# #.# #..# #..# #.  #.# #># ##.###..# #..# #.#  #.# #######.###...##..# #..# #. h  #.# #.................###..###)#.# #..####.###....#........... ##.# #..#.............###..###.. ...# #..#.........#.#.# ##hG 1 #### #..####....@.....###.####..# h| # #..####.####÷###...........# # #h .# #.# #..#######..# #######.####.# #.###..# # ....###.####.# #......# #. ##...........# #.####.# #..#h F#.#########.####.# #.#h 3..  h$  #.# #......####.#######..#   #.# #..................).#h[   _The cerulean imp hits you from afar with a +2 spear.h 6--h hH^ 6-90.0 (2.5hf hGh ( _You climb upwards. hh U_There is a stone staircase leading down here.hIh23=hThh]hghՇj4==h^hMhh~hh4hhh͌hZh1h#5hЎ2=hAhh0hhhh~hNhhhhK6=hhh—hRhRhEhhRhhhhjh7==hh˞h hhhɠhZhh٢hDh]~8==hphhh~hqhhh h>hh[hhۮN9=hFhhQhhh߱h}hhݳhchghh$E30=hhh5h;hx,hhh@hļhh9#1h|E==h hh?hBhhh hghy - _You start resting.h1826.0 (36.0)hw2==7.0 (37hh," _HP restored.hΨ4hShh18.0 (1.0)hhܘ .....#####.....#########...## #.###...##.###..............#### #.# #......# #..########......... #.###.#.##.###..# ##.###### ##...##.##....>.# ##.......#.###.####.##.# #.#####  #.# #.# #.##.##########.#...#  #.# #.# #.##......>....2  #.###.####.##.@########..#.....  #..............# #..###.#.  #.....h.## #..###...  ##.######.##..# ######.....  #.# #.##..# #.......####  #.# #.##..# #.####### #.. h  9m Natasha #.# #.##..# #h# #. ####.# #.##÷.# #.# ##... .....######.##..####.#### ##)#.#  You climb downwards.h:=hhq h.Level annotation: Natasha, Terenceh#=9.5 (2.5 _Natasha misses you. _There is a stone staircase leading up here.h#hp$h)h0,F _Unknown command.hhhh%F _Unknown command.hs  You hit Natasha.  Natasha is moderately wounded.ht .30.3 (0.8hz h| Q _Natasha closely misses you.h@  You hit Natasha.  Natasha is heavily wounded.h (1.1hU h P _Natasha barely misses you.h_  You hit Natasha.hB&9hh \ _Natasha is severely wounded.h  You hit Natasha but do no damage.Natasha is severely wounded.h] (2.7hږ h P _Natasha barely misses you.h  You closely miss Natasha.  Natasha is severely wounded.h;(3.5hh}T _Natasha completely misses you.h  You hit Natasha.  Natasha is almost dead.hٳ l  Natasha casts a spell at you.h>h>Z27----4.3hEhG. _The magic dart hits you.h~  You hit Natasha.  Natasha is almost dead.h(5.1hHhI _Natasha misses you.h4 n  You hit Natasha.  You kill Natasha!h 5 p$h]; P146 269h@ hC l _Natasha screams in fury as she dies!hhFhch.H _No target in view!hH3hcIh;KhP _----hQh;RK8=hRh}ThTh7UhVh2WhWhXhXhkYhZhZ#9hZ2=h{[h\h]h]h_h=_h_ha,hbhco14630=hdhAf,hfhqh,hhhMj,hjhllhlh1==h:mh'nhenhohpphqhqhshshthvhvhva2==hxh~1 _HP restored.hhIhh?h&50hhM _You now have 150 gold pieces (gained 4).hhh=hf  There is a stone staircase leading up, spattered with blood here.hh@= _h'hzhޡh,hhvhh|hHhժh,hEhhbhhhpP  There is an escape hatch in the floor here.hѷh _hEhܻh,hChLh,hhh h[hhohhhhh|hW,h@hrhhHhh7hhhhhh+hhhhhohLhuhhhhB,hhhhThhhhJhhhhh7hFhN,hhhhhhh$ ,h- hEhFhh?hghhh>hX,hhhhh4hth9hhhO h!,h"h.#h#h0$h$h%h;',h'hb(h)hX)h)h*h+h,h,h-h.hD/h/h0h1h1h+2h3hK4h4h4h5hk7h7,hQ9h6:h:h:h8<h;=hz=h=h>h?h@h>@hAhBh ChNChDhEh%FhFhGhH,hIhIhJhKhKhLhNhWNhNhOhPhGQhQh2ShThTh/UhLVh"WBhWhXXhXhXhZh\,h]h^h`hCahahchdh#eh_ehh;7hhhkM _You now have 157 gold pieces (gained 7).h{mhmhnh&phq,h}rh th} .# ######.# ##. ####.###@ #######.# #.#  #..... #.......# #.#  ##.#.# #.####### #.#  ##....# #.#  #.# ##)#.#.### #.#  #.# #.##.....# #.# #.# .###.....# ##.###### #.# .........# #...@.?.J #.# - h~.###.....##....###### #.# ........†##.#.##  #.# ##.###..# #.#  ##...## # #.# #.#######.# J   endoplasm (asleep) #.# #.# #.#hΈw913.9 (78.0)-4.9 (79hCh] _An endoplasm comes into view.h[## .# ######.# ##.# .###@ #.# #.#  #..... #.......# #.#  ##.#.# #.# #.# ##....# #.# #.# )#.#.### #.# #.# .##.....# #.# #.# ###.....# ##.##.# # #....@?.J. #.# ###.....##....##.# †##.#.## #.# .###.####.#h<  ##### #.# hh.15.9 (1.0)h6hvh_## .# ######.# ##.# .###@ #.# #.#  #..... #.# #.# ##.#.# #.# #.# ....# #.# #.# )#.#.### #.# #.# ##.....# #.# #.# .....# ##.##.# hy`?# #.....@.J.. #.# .....##....##.# †##.#.## #.# ##### #.# hahmJ.J6hOohr _You see here a scroll labelled AKYEM HIOT.hğ  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.hg27----=7.7 (0.8hvhi% _You are frozen.h.S ;  You hit the endoplasm.hF[ E$h[_ 157 8=---88.5he hg M _You kill the endoplasm!h 3h"h(,hXhShμhhk9=hhhU,h=hBhhh=hhYhb30=hh h]h157hhrha1==hhz,hh,hh,hhhDh2==hhT,hh{ _c - 3 scrolls labelled AKYEM HIOT (gained 1)hhh6h<61hhM _You now have 161 gold pieces (gained 4).hgh9=h'hfhBhhBhhh>hqhzhkhhhhhhh,hBhXhe,hhhh,hShh9h,hDhFhhhKhh,hBhh9hdhh h!h#h_#h;$h,%h.'hi'h.(hC*hB+hr+h!,h-h.,h/h/h1,h2h3h 5,hn5h6h79,h9h:h,<ht<h<hE>h?h?hV@hAhBhBh,Ch/DhE,hEhOJR75hKN _You now have 175 gold pieces (gained 14).hvM3hShThThUh^VhWhWhhXhEYhMZ,hZh[h\h\h.]h^h_h_h(`hahb,h@ch_dhcehehfhgh%ihlihihjhkh>lhlhmhyo,hohphzqhqh'rh@ththth.vhnvhwhwh,xhyhzh){hs{h|h},h%~hh\h9,hhqhhh(h9Bhqh,hghh׌h7hhrhȓh%h~hh6,hhΙh,hh5hhOh|h_hThhhMhhh,hhe,hh8h7hḩhҨh#h`hhRh],hɬhzhwhhhhhhOh-h h,h?hh,hhvhhhhhh%hhh9hh۽h2,hпhhBh]h`h,hh,hhhhhc,hy,h,hhyhhdhhv,hhhh%hLhh,hhhNh,hhhMhhuhhh2hbhh9hhh,hhCh,hhhE,hhh!h,h` h_ ,h h h_ h hh#hMhhhwhhhchhh|hihhhhhB ,h hs!h#h$h$hO&hj'hA)h)hy-hI0h1hW3h# ##...............#####.. .# #..#.###........ .##########.#...##..#.# #######.. ......>.............#.# #.. .<########..#......##.# #.. ..# #..###.#...^.#########.. .## #..###...##............. .# ######.......###.###########.# h[34m#.......####@###@# #######.-2041.5 (123.0) .# #.####### #..... #....... .# #h# ##.#.## #.###### #.# ##....# #.# .####.#### ##)#.#.### #.# ....h....# ##.##.....# #.# #####.##.###.###.....# ##.######  # #.##.#...........####........  # #.##.#.#.###.....##....###### - _Partly explored, can't reach some places.hxhMhhh3hkhuhhP _hhhfhhhZhhDhhhhh,hnhhhhhYhhhqh hc h hT h h,hhS  ###############  ### #.............# h ##.## #.###########.# ####...## #.#...........# .......######.#.#########.# ####...........#.# #.#  ##.#######..#@##### #.## 50.5 (9hk.0)  ##...............#####..##### #.######..#.###............. ######.#...##..#.# #######..##### .>.............#.# #..# # h& #####..#......##.# #..# #  #..###.#...^.#########..#  #..###...##.............# # #####.......###.###########.#  h_3Things that are here:hh O _3 boomerangs; a +0 dagger„hQ„hXPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 3 boomerangs [Up|Down] select[Esc] exit „hLetters toggle [.|Space] toggle selected[top]Ąh;A  b + 3 boomerangs[Enter] accept (1 chosen)ńhZAńhnGńhOhalmer the CutterKobold of Gozag Gold: 175###############Health: 32/32 ========================####.............#Magic: 5/5========================##.## #.###########.#AC: 2Str: 8 ####...## #.#...........#EV: 15Int: 11 ........######.#.#########.#SH: 0Dex: 20 ńhJP####...........#.##.#XL:  5 Next: 28% Place: Dungeon:2##.#######..#@##### #.##Noise: ---------  Time: 2050.5 (0.0)##...............#####..##### a) +0 short sword#.######..#.###............. Throw: 5 darts (poison) ######.#...##..#.# #######..##### .>.............#.##..# # #####..#......##.##..# # #..###.#...^.#########..# # ńhmQ#..###...##.............# #  #####.......###.###########.# #  _c - 3 scrolls labelled AKYEM HIOT (gained 1) _You now have 161 gold pieces (gained 4). _You now have 175 gold pieces (gained 14). _Partly explored, can't reach some places.  Things that are here: _3 boomerangs; a +0 daggerńhJYńhY+1.5 (1ńhp_ńh0a& _k - 3 boomerangsƄh/Ƅh4Inventory: 11/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  j - 5 poisoned darts (quivered)k - 3 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromaniai - a +0 scale mail Jewellery (go to first with "=)  e - a ring of willpower (worn)g - an amulet of wildshape  h - an amulet of dissipation Scrolls (go to first with ?)  c - 3 scrolls labelled AKYEM HIOT  e - a scroll labelled WYCE KIS TAIST  h - a scroll labelled YDWOIN MEIBI  k - a scroll labelled BUWEHU DASAEJU Potions (go to first with !)a - a potion of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ɄhAɄhɄh2halmer the CutterKobold of Gozag Gold: 175###############Health: 32/32 ========================####.............#Magic: 5/5========================##.## #.###########.#AC: 2Str: 8 ####...## #.#...........#EV: 15Int: 11 ........######.#.#########.#SH: 0Dex: 20 Ʉh####...........#.##.#XL:  5 Next: 28% Place: Dungeon:2##.#######..#@##### #.##Noise: ---------  Time: 2051.5 (0.0)##...............#####..##### a) +0 short sword#.######..#.###............. Throw: 5 darts (poison) Ʉh!######.#...##..#.# #######..##### .>.............#.##..# # #####..#......##.##..# # #..###.#...^.#########..# #Ʉhh #..###...##.............# #  #####.......###.###########.# #  _You now have 161 gold pieces (gained 4). _You now have 175 gold pieces (gained 14). _Partly explored, can't reach some places.  Things that are here: _3 boomerangs; a +0 dagger _k - 3 boomerangsɄhɄhɄhɄh˄hV˄h   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   3.2  --  +1   o + Spellcasting 0.2  --   0           b + Maces & Flails   0.6  --  -1   p + Conjurations 0.5  --   0  ˄h  c + Axes   0.4  --  -2   q + Hexes0.2  --   0   d + Polearms   0.6  --  -2   r + Summonings0.6  --   0   e + Staves   0.9  --  -1   s + Necromancy0.2  --   0  f + Unarmed Combat 0.8  --   0   t + Forgecraft0.2  --   0  g + Throwing0.3  --  +1   u + Translocations 0.2  --   0   [˄h 34m   v + Alchemy0.3  --   0   h - Short Blades   4.0  --  +3   w + Fire Magic0.7  --   0   i - Long Blades   1.3  --  -2   x + Ice Magic0.2  --   0  j + Ranged Weapons 0.5  --  +3   y + Air Magic0.2  --   0      z + Earth Magic0.2  --   0  k + Armour0.2  --  -2     ˄h  l - Dodging   3.6  --  +2   0 + Invocations0.9  --  +1  m + Shields0.4  --  -2   1 + Evocations0.5  --  +2  ˄hE Q n - Stealth   3.0  --  +4   2 + Shapeshifting 0.2  --  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets҄hy ҄hG ]halmer the CutterKobold of Gozag Gold: 175###############Health: 32/32 ========================####.............#Magic: 5/5========================##.## #.###########.#AC: 2Str: 8 ####...## #.#...........#EV: 15Int: 11 ҄h߀ ........######.#.#########.#SH: 0Dex: 20 ####...........#.##.#XL:  5 Next: 28% Place: Dungeon:2##.#######..#@##### #.##Noise: ---------  Time: 2051.5 (0.0)##...............#####..##### a) +0 short sword#.######..#.###............. Throw: 5 darts (poison) ######.#...##..#.# #######..##### .>.............#.##..# # #####..#......##.##..# # ҄h #..###.#...^.#########..# # #..###...##.............# #  #####.......###.###########.# #  _You now have 161 gold pieces (gained 4). _You now have 175 gold pieces (gained 14). _Partly explored, can't reach some places.  Things that are here: _3 boomerangs; a +0 dagger _k - 3 boomerangs҄hC ҄h ҄h ҄hn ӄh[ ӄh \Inventory: 11/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  j - 5 poisoned darts (quivered)k - 3 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromaniai - a +0 scale mail Jewellery (go to first with "=) ӄh~ M e - a ring of willpower (worn)g - an amulet of wildshape  h - an amulet of dissipation Scrolls (go to first with ?)  c - 3 scrolls labelled AKYEM HIOT  e - a scroll labelled WYCE KIS TAIST  h - a scroll labelled YDWOIN MEIBI  k - a scroll labelled BUWEHU DASAEJU Potions (go to first with !)a - a potion of ambrosia ӄhO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ׄhP"ׄhj(ׄh.halmer the CutterKobold of Gozag Gold: 175###############Health: 32/32 ========================####.............#Magic: 5/5ׄh/Q========================##.## #.###########.#AC: 2Str: 8 ####...## #.#...........#EV: 15Int: 11 ........######.#.#########.#SH: 0Dex: 20 ####...........#.##.#XL:  5 Next: 28% Place: Dungeon:2##.#######..#@##### #.##Noise: ---------  Time: 2051.5 (0.0)##...............#####..##### a) +0 short swordׄh(0#.######..#.###............. Throw: 5 darts (poison) ######.#...##..#.# #######..##### .>.............#.##..# # #####..#......##.##..# # #..###.#...^.#########..# #ׄhR1h #..###...##.............# #  #####.......###.###########.# #  _You now have 161 gold pieces (gained 4). _You now have 175 gold pieces (gained 14). _Partly explored, can't reach some places.  Things that are here: _3 boomerangs; a +0 dagger _k - 3 boomerangsׄhM7ׄh7ׄh>ׄh?لh} لh<   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   3.2  --  +1   o + Spellcasting 0.2  --   0           b + Maces & Flails   0.6  --  -1   p + Conjurations 0.5  --   0  لhC  c + Axes   0.4  --  -2   q + Hexes0.2  --   0   d + Polearms   0.6  --  -2   r + Summonings0.6  --   0   e + Staves   0.9  --  -1   s + Necromancy0.2  --   0  f + Unarmed Combat 0.8  --   0   t + Forgecraft0.2  --   0  g + Throwing0.3  --  +1   u + Translocations 0.2  --   0   [لh 34m   v + Alchemy0.3  --   0   h - Short Blades   4.0  --  +3   w + Fire Magic0.7  --   0   i - Long Blades   1.3  --  -2   x + Ice Magic0.2  --   0  j + Ranged Weapons 0.5  --  +3   y + Air Magicلh 0.2  --   0      z + Earth Magic0.2  --   0  k + Armour0.2  --  -2      l - Dodging   3.6  --  +2   0 + Invocations0.9  --  +1  m + Shields0.4  --  -2   1 + Evocations0.5  --  +2   n - Stealth   3.0  --  +4   2 + Shapeshifting 0.2  --  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[[0لh ;10;1m=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsބh halmer the CutterKobold of Gozag Gold: 175###############Health: 32/32 ========================####.............#Magic: 5/5========================##.## #.###########.#AC: 2Str: 8 ####...## #.#...........#EV: 15Int: 11 ........######.#.#########.#SH: 0Dex: 20 ####...........#.##.#XL:  5 Next: 28% Place: Dungeon:2##.#######..#@##### #.##Noise: ---------  Time: 2051.5 (0.0)##...............#####..##### a) +0 short sword#.######..#.###............. Throw: 5 darts (poison) [0;ބh= ;10m######.#...##..#.# #######..##### .>.............#.##..# # #####..#......##.##..# # #..###.#...^.#########..# # #..###...##.............# #  #####.......###.###########.# #  _You now have 161 gold pieces (gained 4). _You now have 175 gold pieces (gained 14). _Partly explored, can't reach some places.  Things that are here: _3 boomerangs; a +0 dagger _k - 3 boomerangshH)h3Level 2 of the Dungeon <<<<>>>>_(Press ? for help) ###############  ####.............#  ########### #########.## #.###########.#  #.........#####.....#########...## #.#...........#  #.####.###...##.###..............######.#.#########.#  #.# #.# #......# #..########...........#.##.#  #.# #.###.#.##.###..#h5##.#######..#@##### #.##  #.# ##...##.##....>.###...............#####..#######  #.# ##.###.####.##.##.######..#.###..............#  #.# #.# #.# #.##.##########.#...##..#.# #######..#####.#  #.# #.# #.# #.##......>.............#.##..# #.#  #.# #.###.####.##.<########..#......##.##..# #.#  #.# #..............##..###.#...^.#########..# #.##  #.# #.............###..###...##.............# #..#  #.# ##.######.##..# ######.......###.###########.# ##.#  #.# #.# #.##..# #.......####.###@# #######.# #.#  h5#.# #.# #.##..# #.####### #.....  #.......# #.#  #.# #.# #.##..# #h###.#.##  #.####### #.#   ######.#######.# #.##÷.# #.###....# #.##.#   #..............######.##..####.#### ##)#.#.### #.##.# h6i  #.##########...#......##.....h....# ##.##.....# #.##.#   #.###...#.#######.#####.##.###.###.....# ##.############.#   #.#h6u#..............# #.##.#...........####.............#.#hI h8*******************,,,,,,,,,,,,,************ *********,** *,###********,**,,,,,,,,,*****,,,,,*********,,,** *,#..,,,,,,,,,**,****,***,,,**,***,,,,,,,,,,,,,,******,#.#********,**,* *,* *,,,,,,* *,,********,,,,,,,,,,,*,**,* *,***,*,**,***,,***,*******,,#@#**** *,***,* **,,,**,**,,,,>,***,,,,,,*****,,********,* **,***,****,**,**,*****,,,,,,,,,,,,,*h0:*,* *,* *,* *,**,**********,*,,,********,,*****,**,* *,* *,* *,**,,,,,,>,,,,,,,,,,..,*,,* *,**,* *,***,****,**,<********,,*,,,,,,**,**,,* *,**,* *,,,,,,,,,,,,,,**,,***,*,,,^,*********,,* *,***,* *,,,,,,,,,,,,,***,,***,,,**,,,,,,,,,,,,,* *,,**,* **,******,**,,* ******,,,,,,,***,***********,* **,**,* *,* *,**,,* *,,,,,,,****,***@* *******,* *,**,* *,* *,**,,* *,******* *,,,,, *,,,,,,,* *,**,* *,* *,**,,* *h***,*,** *,******* *,*******,*******,* *,**h:[39;49m÷,* *,***,,,,* *,**,**,,,,,,,,,,,,,,******,**,,****,**** **)*,*,*** *,**,**,**********,,,*,,,,,,**,,,,,h,,,,* **,**,,,,,* *,**,**,***,,,*,*******,*****,**,***,***,,,,,* **,************,**,**,,,,,,,,,,,,,,* *,**,*,,,,,,,,,,,****,,,,,,,,,,,,,*,*h + halmer the CutterKobold of Gozag Gold: 175***************Health: 32/32 ========================****,,,,,,,,,,,,,*Magic: 5/5========================**,** *,###********,*AC: 2Str: 8 ****,,,** *,#..,,,,,,,,,*EV: 15Int: 11 ,,,,,,,,******,#.#********,*SH: 0Dex: 20 ****,,,,,,,,,,,#.#*,*XL:  5 Next: 28% Place: Dungeon:2**,*******,,#@#**** *,**Noise: ---------  Time: 2051.5 (0.0)**,,,,,,.........*****,,***** a) +0 short sword*,*****#..#.###.,,,,,,,,,,,, Throw: 5 darts (poison) h, ******,*,,,*#..#.# *******,,***** ,>,,,,,,,,,,..,#.#*,,* * *****,,*,,,,,,**,**,,* * *,,***,*,,,^,*********,,* * *,,***,,,**,,,,,,,,,,,,,* *  *****,,,,,,,***,***********,* *  _You now have 161 gold pieces (gained 4). _You now have 175 gold pieces (gained 14). _Partly explored, can't reach some places.  Things that are here: _3 boomerangs; a +0 dagger _k - 3 boomerangsh- h*/ 7514). _Partly explored, can't reach some places  Things that are here: _3 boomerangs; a +0 dagger _k - 3 boomerangs _Level map cleared.h?hO@hoAhDhNFh:K| _hKhMhEOhOhPhkQhRh5ShShThWhXhZh[h\hd\h\h|^,h_h_h`h)ahoah&bhchRchchehfh ghghhhih.jhfjh_khlhplhlhohEphphphrhOshshshthuh!vh`vh(whwh7xhxh&zhzhz,h{h|h|h0}h3XhCh!hPh~h^hhHhhGhEhhчhhhhًhhhh>hVhhLhhqhehhh hhh^hphŘ,hxhh9hxh˜hhh̟hhVhhϣhhhhh/hhhOhݨhSh',hhhF,hhhŲh hRhahP,hĶ,h Bhhhhּhhh6hhhFhhhhhh^hh,hh hh)hhNh,hhh,hhhh)hkh{hhh2h[hphh-h2hhhhhMhhUh6h@h|hhh4hhh8h hbhhhh1huh;hChhhch,hhnh'hs,hhBhzh,h hhhBhhhhehhhh/hohDh\hhhhThhh2 hH h. ,hH hhahhvh,hhhhh_hhh2hthXhL!h+"h"h^$h$hV&h',h(h|+Bhd-h.hG/h/h1h2,h2h{5h6hR7h7h=  Things that are here:  a +0 dagger; a goblin skeletonh2?h? _hAhBh/DhyDh$EhXI  Things that are here:  a +0 dagger; a goblin skeletonhKK _hPXhOQhVRhRhVXh`X,hX,hVYhZhn[h[h#\h\h^h^h*_h`heb,hbhdheh fhGfhbghPhhhhihihkhgkhkhmhnho,h rhCshshshOuh w,hwhxhVzhzhzh{h%},h}hhhlh8h,hh݆hhXhYhh;hËho,hhJhǍhh?h؎hƏh!hXhKhhђh4hhh%hh}h_hhhhh`hhhehhhΝhhݞh5hߟhhGhhhNhhۤhޥhhh<h]hPhhhhhhJhShShh߯hhұh0hhhmhh h޵hhhZhŸhhh?hVhYhhhhUhhhQhh],hjhhUhhghhYhh<hhMhh=hh!hVhlh!hjhh}hhw,h h ,hnhzhshe,hhfhhhhhhTh}hhhhhh1hvhhshhhM  There is an opulent altar of Gozag here.hh3 _hhqhEh|hhhP,hhEhhh hhh!hhFhhGhhPhh.hhh,h[hmh,hEhhh.h|hhhbhhhhh9h hh3hhhwhhhh)hihhzh ,hM h h h ,hhhh\h-hVh,*****,,,,*,,,**,* #.# ,* *,**,*,****,* #.######## ,* *,**,,,* *,* #......... ,*****,****,* *,* ########## ,,,,,*,* *,* #.# *,****,####.# ##########  *,*,,,,,,...#.# #........# hm *,******,h....#######.######._,,,,,,,,*#..@................********,*#..########.######## *,*#..* #.# *****,*#..*******#.#** ,,*#..,,,,,,,...,,,,,,,**************************** h   Natasha (wandering) h1h.!2203.5 (152.0)h!,43h&h(s _Natasha, Servant of Life and Death comes into view.hM?K*,*****,,,,*,,,**,* #.# *,* *,**,*,****,* #. *,* *,**,,,* *,* #........ ,,*****,****,* *,* ,*,* *,* #.#*,*,****.####.#  *,*.#.# #........ *,******.h....#.######. *,*#.@........ *,*#..#. *,*#..# #.#h{@*,*#..#******#.#,*#...,,,,,,...hHAhGK.hhH15.0)hgNhOh T*,*****,,,,*,,,**,* #.#  *,* *,**,*,****,* #. **,* *,**,,,* *,* #,*****,****,* *,* ,*,* #.* #.#*,*,***#.####.#  *,*.#.# #h y *,*****#..h...#.###### *,*# *,*#..#. *,*#..# #.#*,*#..#******#.#,*#...,,,,,,...h h h K.hh &6hH hw h$ hhYou barely miss Natasha.  Natasha hisses angrily.h l  Natasha casts a spell at you.hhj26-----===7.3 (0.8hh. _The magic dart hits you.hG--8.1hh2 _You completely miss Natasha.hg  You hit Natasha.  Natasha is moderately wounded.--9hkhnP _Natasha barely misses you.h  You hit Natasha.  Natasha is heavily wounded.Natasha mewls in sadness.h (9.7h h@ P _Natasha barely misses you.hT8"Natasha mewls in sadness.  You hit Natasha but do no damage.wildly gestures.  You feel troubled.h99G-----10.5h\>h?( _Natasha claws you.hy  You hit Natasha but do no damage.Natasha is heavily wounded.hz(1.3hhZI _Natasha misses you.h _  You hit Natasha.h (2.1h| h \ _Natasha is severely wounded.h  You hit Natasha.  Natasha is almost dead.h  Natasha stares at you and mumbles some strange words.hww19-----9h}h~. _The magic dart hits you!hn  You hit Natasha.  You kill Natasha!h$E$h2, 175 553.7 _You feel Natasha's spirit has finally been put to rest.h2h3l _Your Invocations skill increases to level 1!h h h۷ h hP i20=---- _h nhj h h h h\ hV h K1=h h; hy hb h h h h~ h hE h` h S2=h7 h h hk h h hg hd h h h h x17523==h h hY h h h5 h h h: h h: h j4==h* h ,h h ,hY h h h& h" h U5=h h$ hr h h h hq h h hk h hp K6=h h3 h h h4 ,h h h h h h h7==h h h h hJ h h h h8 h h< ~8==hk h ,h hN h h h hH h h h  U9=hn h h h h h h h h h6 h h L30=h h| h h' h h h_ h h h? hY h h1==hW h9 ht h hB h h  h h h h 92hq [==h h ,h  h` <81h h<" M _You now have 181 gold pieces (gained 6).h4# 3h# hw$ hF% h% 9=h0& h+( h( h( ha) h* hZ+ h+ h#, h, hD. ,h. h?0 h51 ,h1 h2 hE3 h3 h3 ht4 h5 h5 h6 h6 hO7 h 8 hP8 hB: h: h; hU; h< h< hR= h= h> h ? h]? h? hO@ h@A hA ,hB hC hD hvD huE hF hPF hF hhG hlH hH h}I hI hJ h*K h\K hVL hVM hM hM hO hO hO h)P hQ h>R hR hR hVS hST hT hT hV hV h/W hW hzX hY hiZ ,h\ P  There is a stone staircase leading up here.h] h4^  _h^ h` R  There is an escape hatch in the ceiling here.hba ha  _hCb h hp hp h hS h h h) ,h h h hb h h h h h= h5 h h hM h h ,h h h& ,h h h h@ h hD h h hd h hn hn ,h hN h h h h h h8 h h h4 h h h h h h h h* hh h? h h hd h hJ ,h h hg h h h hS h h h h/ ht h h h h h h h ,h@ h h hT h h h ,hX h h h) h h h[ h h h h hB hn h hG Bh- h= h ,h h h h hr h. hz h h h h? h} hs h) hj h h h h hx h: h hC h h h h h h hx h h h4 h hH! ,h" h# h#$ hk$ hY% h& ,h& h' h~( h( h0) hc+ h7, ,h, h- h. h. h`/ hZ0 h<1 hz1 h1 h4 R  There is a stone staircase leading down here.h5 h6  _h 7 h8 h9 h9 h): h< R  There is a stone staircase leading down here.h= h>  _h> h? hX@ h@ hZA hLC hD hFD hD hE h`F hF hG hH hH hH hVI hK h+L hL hL hM hO hnO hO hP hXQ ,hQ h?T hT h.U ,hV hV h W ,h8X hX ,hY ,hZ Bh\ h] h] h5^ h_ hL` h` h` ha hb h(c hc hFd h#e hbe he hjg hxh hh ,hi hfj hj hj hMk h+l hl hl hn ho ho hUp hfq hs ,h t h4u hu ,h8v hv hw hx hDx h7z hM{ Bha| h-} ht} h} h h h h< h h h% hv hx hP h h ho h hP ,hK h hT h h h] h h hَ h h hv h~ h ,h h h h h@ hc h hH h h h h h= h h h hB h h h hB h h h ,h hb h ,h h h h hɦ h# hT h h h h h hP h h h he hϪ h h0 h֫ ho h h֬ h- h hǭ h h h h hA h h h hU h h h\ ,h h\ h hڵ hi h hO h h" h h hW h h h hJ h h~ h h hپ h h̿ h h h h h hY h h hL h h= hu h h~ hQ h h hh h ,h h hK h h h h h@ hu h h ,h h} hU h h h h h ,h h] h h h h h h7 h h h h' hz h h5 hn h h h h h hJ hv h hE h h h h hp h ,h h% ,h h h@ h ,h# h h ,h\ h Bhi h" hp h hc hC h ,hJ h hA ,h h/ hs h h hY h h h h h2 h h h ,hj h h h h1 h0 h h; h h h hT h h_ h hz h h h h hQ h, h hY h h h h! h h h h h| hG hN h h1 h h h hA h0 h  hT h h hY h h h h\ h hr h h h hY h#" h" hb# ,h$ h}% ,h% h& hn' h' ,h( hK) h) h) h+ h+ h , hm, h4- hU. h. h/ h/ h;0 ht0 h0 h2 h[3 h3 ,h4 h\5 h5 h6 h6 h7 h7 ,h8 hd9 h9 h9 h; h< ,h= h= h> h? h\? h@ htA BhA hB hC h\C hQD hOE hE hE hF hG hG hH hK hK hK hBL hM hN hN hFO h/P hP h9Q h{Q hwR hR hQS hS hkU hU Bh5W hW h1X h}X h?Y hY h5Z hZ hd[ h\ h'] Bh] h^ ,hQ_ h0` h` h` hb h]c hc hc hh hci hi hj hok h6m hm hm h3o hp hqp hp hq hr hs hjs ht hzu hu hv hYw h0x hx hx h z hG{ ,hP| h| h} h} h:~ h& h hi h h/ f  There is a stone staircase leading up, spattered with blood here.h hĄ  _h h h h̆ h h9 ,ȟ ,h hO ,h h h ,hj h P  There is an escape hatch in the floor here.h hT  _h h hQ h h hÙ h hr ,h, h+ h| h؝ h h h h6 hL h3 h} h hz hG h h h/ ,h h hݫ hJ h h֬ h h h hZ h4 hر h hϲ h ,hx h h4 h Bh h ,h/ h0 h hw h h h, hz h h h h h h h hA h. h h h hl hz h h hc h h hE h h h h< h h" hJ ,h h h ho hg h h h h h >  You see here a +0 dagger.hX ho  _h h h6 ,h h- h# h h h h ,h h h h: h h h ,hh$h-h}hhfh hLhhh ,ho h hz ,h h hh_,hBhhLhhWhhUhhAhh^hhIh,hYhh,hmhrh/h~hhhBhhhh h h6!h"h#,h#h$hi%h%h&h'h',hh(h)h)h *hE*h+h,,hC-h.h.h/hU/h0h1hR1h1h&2h2hD3h}3h4h45h5h6hW7hh8,h8h9h::h:h:h;h?<h<h<h=h5>h>h>hW?hW@h@h@h;BhBh!ChXChvDhyEhEhEhGhGh!Hh_Hh%IhIhIhFJhLhLhMhHMhDNhOhOOhOhJPhPhPQh~QhSRhShjShShUh|Vh3WhpWhOXh"Yh^YhYh_Zh'[hc[h[h_nhQ`,h`hbh0ch|chdhPeh}fhfheghThhYihih(jhkhlhlhimhnhiohohphs<  You see here a +0 club.h#th{ _h{h}h~hChQhhhh2h}h.hhԉhĊhh'hh7h0hxhhh&hzhhߓhd,hhh|h֗hh"h™hhWh$hh'huh7hhIhh hҠhhkhQhh<hmh:h9hhȥhFh&hthhvh4hvhЪhhܬhhkh-h<h0,h2hhkhhhhhKh·,hc,hlh˹hhrh'h>hhhYhh@hh]h h{hhhoh8hh}hhW,hJh,hh:hh,hFhh,hnh,h=hhhbhhh,hhhhhh,hhhhhh2hbhhEhhhh,hhhh hhQhhIhhhh$hhh],hhhh,hhehhhhFhhhnhkhhhhWhhhh\hhhhh,h>hhh6hzh6h,hhhhKhhhh8hhh"hahhoBh/hh,hs,hhshkhhh: h hT h hg hE h h h hhh1hhhLhhehThhhhhlhhh^hV,hOhhMhhsh:hhhh h h!h"hQ#h#h6$h$h&hX&h&h'h(ho)h)h:*h*hH+h+h,h-h-hC.h$/h/hV0h0h2h2h'3h3hN4h95h5h$6h6h7h8hN8h :h:hA;h;hu<hX=h=h=h>h?h?hU@hWAhShhhhh1hhNhhrhhah?hhhhE h h h hw h h h hu h hdhhhhrh_h%hhhhhhhhhphhh>hhLhh5hhdhhahhq,h5h0 h ,h!hh"h"h#h$h$h"%hn%h&h&h0'h'h'(h(h@)h)h$*h*h+hb+h!-h.,h/,h0h1,h.2h2hA3h3hU4h5h5,h@hA,h^BhH,hJ,hOhP,hQhVhxWhWhnXh ^h _hU_h_hehf,hVghmhnBhHth uhduhuhzhd|Bhhhqhh}h`,hhh֎h(hhhǕh9hh֛hshhdhh,hhhhhܬhhhsh0hh=,hHh hh2hhhg,hhh%hhmhhhhxh[h,h/hhh,h.h'hhhhshh/hhhDhh<h/hhhhhFhhnh\h,hhZhhhhhh\hP  There is an escape hatch in the floor here.h%hD5 _hhBhw hX h ,h h ,hBhh,hhf  There is a stone staircase leading up, spattered with blood here.hhr _h,h,hhhhlhh hJ!h!h"hf#h%,hi%hk&h(hj(,hV)h?*h*h*h,h-ht-h-h.h0h~8h):BhIAXh BhChaChChEhG,hGhHh8Jh"MBhM,h NhOhThUhlWhWhkXhKYhaZhZh[h\h\h#]h]h^h}_h_h>`hYahYbhbhchgehfhfhBghmhhgihihih khk,hlhoqh_r,hrhth vhv,hwhy,hyhzhb|,h|hF~hWhhh[hXhhGhnhhhUh[h,hJhnh8h,hShhhVhBhfXhhhhhhh#h ,h}h۩hh hjhh6hGhhhahhBhͶhEhhh)hhhc,hȿhhh ,hhhh,hhhh$hhh3h|h/hqhhhwh6,hh,h5hhDhh\hBhBhBhh,hh8hhh,hjhhHhh$hhhhhh{huhshh@h&hhNhhhh;hhh|,hjhhh ho h h ,h\ h hchhhhhhAhhhHhhhBhhhhhhKhh4h,h; h!hn",hE#h$h$,h%h&hx',h(h(h)h)h*h+hH4.# #.##.# #.# .####.# ###########.# #.# ....#.# #........##.#####.# ......#######.######._........ .##.............................. .##..########.#########.# .##..# #.# #.# .##..########S#######*#.# .##.............@....,,,* hz5- #####################****   S   adder (wandering)h;L_819.7 (606.0)ho<G-207hWFo _An adder comes into view.hd#.# #.# #.# #.# #.####.# #.# #.# .....#.# #.##.#####.# #......#.######._.. ..##..... #.##..#.#. #.##..# #.# #.# #.##..#S#*#.# h..##............@.....,,,*#****hhF.Sh11.7 (1.0)hhhS  #.# #.# #.# #.# ##.####.# #.# #.#.#.# #.##.#####.# ##......#.######._..##..#.##..#.#.  #.##..# #.# #.# ##.##..#.h #*#.#.##.S.,,,*#****h hx :S..h &2h 8_h8 h4i #.# #.# #.# #.#.####.# #.# #..#.# #.##.#####.#......#.######._..##....#.##..##.##. #.##..# #.# #.##.##..#.#*#.#.##.S.,,,*#****hAh .SS  The adder hisses angrily.h/==3h :_h = _The adder bites you but does no damage.hI _ You hit the adder.  The adder is heavily wounded.hK5-4.5 (0.8hsQhSR _The adder barely misses you.h _ You hit the adder.  The adder is almost dead.hB-5.3h|8_h;= _The adder bites you but does no damage.hV _You hit the adder but do no damage.The adder is almost dead.h (6.1h h_# = _The adder bites you but does no damage.h  You closely miss the adder.The adder is almost dead.h3 &9hO 8_hl S _The adder closely misses you.hgS _You closely miss the adder.The adder is almost dead.hkT(7.7hY8_h[K _The adder misses you.hP7  You hit the adder.hXK_$ h ]Q181 68.5h-bhcI _You kill the adder!h& 7_h h h H _No target in view!hmhinh oh%ph{qhmw _7h_yM _You now have 187 gold pieces (gained 6).hCzhz3h{h|,hA}h}h~h~hhhFhhhhhhnhh؅ht,h2hhOhhhʉhhhhݙ,hNhh hkhhh~@187hhhhdhϩhhíhhh hh.hhhrh޶h3hhhhqhhlhžhֿhh=hhh,hhhThhhh<hBh"hR,hhhhGhhhhuh,hhh;hh6h,h5hhK,hhhShhhbhh:hhh|h,hhqhhhvhhRhhh],hhhhh+h hh.hhh,hthhhghhhOhh hVhh/,hhh>h,hhhh8hhh4hhhhhhThihhehhh$ hH hO h h h hh/hh-hhhhHh!h"h #h#hC&h (,h(hU+h~,h,h.h0h1,h3hW5h6,h6h8hk9h9h,:he<h<h1=hr=h>h?,hN?h!@h@,hkAh*BhB,hBhChChDhRDhEhE,hEhFhFhtG,hGh;Hh}H,h)IhIhIh)JhKhJL,hLhpMhMhN,hNh1OhO,hPh*QhtQ,hRhbRhRhRhShShThEThThUhUh5VhVhWhWh1Xh"YhYh1ZhZh[h{\h)],h]h^h^hU_hahc,h_dh0ihj,hjh+lhlh%mhmhshbththuhU}h=~h~hhhChhdhh<hhVhh hh hRhhhhhhThhh5hhhphhhh ##.## #.########## #...## #.#...........# .######.#.#########.# #...........#.# #.#  ##.#######..#)##### #.##  ##................ #.######..#.###.............###.#...##..#.# #######..##### .>.......#@# #..# #-916.5 (88.0)..#......##.# #..# ##..###.#...^.#########..# ##..###...##.............# # #####.......###.###########.# # .......####.###@# #######.# .####### #..... #.......# .#hͰ##.#.## #.####### .###....# #.#-hh[_ _Partly explored, can't reach some places.h!~ Really walk into a travel-excluded area? Y - Yes  N - Noh h ####...## #.#...........#halmer the Cutter ........######.#.#########.#Kobold of Gozag Gold: 187 ####...........#.##.#Health: 32/32 ========================##.#######..#)##### #.##Magic: 5/5========================##...............#####..##### AC: 2Str: 8#.######..#.###............. EV: 15Int: 11 ######.#...##..#.# #######..##### SH: 0Dex: 20 .>.............#.##..# # XL:  5 Next: 65% Place: Dungeon:2 #####..#......##@##..# # Noise: ---------  Time: 2916.5 (0.0)#..###.#...^.#########..#h  # a) +0 short sword#..###...##.............# # Throw: 5 darts (poison) #####.......###.###########.# # .......####.###@# #######.# .####### #..... #.......#@   Terence (asleep) .###.#.## #.####### .###....# #.# .#### ##)#.#.### #.# _The adder misses you.You hit the adder. _You kill the adder! _No target in view! _You now have 187 gold pieces (gained 6). _Partly explored, can't reach some places.h h 27.5 (1 _h h<  hc  h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (poison) (quivered)b - Throw: 3 boomerangs Abilities ([,] to cycle)  c - Abil: Potion Petition  d - Abil: Call Merchant  e - Abil: Bribe Branch [*/%] inventory [^] all abilities h z[!] focus mode: off|onh####...## #.#...........#halmer the Cutter ........######.#.#########.#Kobold of Gozag Gold: 187 ####...........#.##.#Health: 32/32 ========================##.#######..#)##### #.##Magic: 5/5========================##...............#####..##### AC: 2Str: 8#.######..#.###............. EV: 15Int: 11 ######.#...##..#.# #######..##### SH: 0Dex: 20 .>.............#.##..# # XL:  5 Next: 65% Place: Dungeon:2 #####..#......##@##..# # Noise: ---------  Time: 2917.5 (0.0)#..###.#...^.#########..#hm # a) +0 short sword#..###...##.............# # Throw: 5 darts (poison) #####.......###.###########.# # .......####.###@# #######.# .####### #..... #.......#@   Terence (asleep) .###.#.## #.####### .###....# #.# .#### ##)#.#.### #.# _The adder misses you.You hit the adder. _You kill the adder! _No target in view! _You now have 187 gold pieces (gained 6). _Partly explored, can't reach some places.ht hO h@ ##.## ########## ####...## #.#.......... ........######.#.######## ####...........#.#  ##.#######..#)##### #.## ##...............#####..##### #.######............. ######.#...#########..#### .>....... #####..#......##.# #...^.#########  #..###...##............ #####.......###.####hA# # .......####.###@# #######.####### #........... ##.#.######### ##....# hGhH+8.5 (1hlMhNhu hw HLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) ###############  ####.............#  ########### #########.## #.###########.#  #.........#####.....#########...## #.#...........#  #.####.###...##.###..............######.#.#########.#  #.# #.# #......# #..########...........#.##.#  h7 #.# #.###.#.##.###..###.#######..#)##### #.##  #.# ##...##.##....>.###...............#####..#######  #.# ##.###.####.##.##.######..#.###..............#  #.# #.# #.# #.##.##########.#...##..#.# #######..#####.#  #.# #.# #.# #.##......>.............#@##..# #.#  #.# #.###.####.##.<########..#......##.##..# #.#  #.# #..............##..###.#...^.#########..# #.##  h t#.# #.............###..###...##.............# #..#  #.# ##.######.##..# ######.......###.###########.# ##.#  #.# #.# #.##..# #.......####.###@# #######.# #.#  #.# #.# #.##..# #.####### #.....  #.......# #.#  #.# #.# #.##..# #.###.#.##  #.####### #.#   ######.#######.# #.##÷.# #.###....# #.##.#   #..............######.##..####.#### ##)#.#.### #.##.# hL   #.##########...#......##..........# ##.##.....# #.##.#   #.###...#.#######.#####.##.###.###.....# ##.############.#   #.##..............# #.##.#...........####.............#.#h`g^>@h]J>>hx h  ##.## #.###########.#halmer the Cutter ####...## #.#...........#Kobold of Gozag Gold: 187 ........######.#.#########.#Health: 32/32 ======================== ####...........#.##.#Magic: 5/5========================##.#######..#)##### #.##AC: 2Str: 8##...............#####..##### EV: 15Int: 11#.######..#.###............. SH: 0Dex: 20 ######.#...##..#.# #######..##### XL:  5 Next: 65% Place: Dungeon:2 .>.............#@##..# # Noise: ---------  Time: 2918.5 (0.0) #####..#......##.##..# # a) +0 short sword#..#h ##.#...^.#########..# # Throw: 5 darts (poison)#..###...##.............# # #####.......###.###########.# # .......####.###@# #######.# .####### #..... #.......# .###.#.## #.####### .###....# #.# _The adder misses you.You hit the adder. _You kill the adder! _No target in view! _You now have 187 gold pieces (gained 6). _Partly explored, can't reach some places.h<h# ,hr,hhhhhFhPhhhOhhih`h h!h!hk$hy%h%h&h(h)hh*,h,hg-h.,h{0h 1hW1h1h-4h)5,h5h7,h~8h8h:h;h;h/<h=h>h?hm?h@hAhAhSBhChLDhDhEhtFhzGhGh6HhIh/JhiJhCKhKhLhMhTMhNhOhmOhOhPhQhQhRhShSh:ThkThUh VhV,hYXhZhZh"[h[h4\h\h*]h]hBcH ###hc#### #######.## .......#####.....#########...## ###.###...##.###..............#.# #......# #..########....... hcy #.###.#.##.###..# ##  ##...##.##....@.# ##.....h d'43.5 (25.0) hxd ##.###.####.##.# #.#### #.# #.##.###.#...# #.# #.##......>......... hdA #.###.####.##.<#.#...  #..............# #..###.   #.............## #..###.   ##.######.##..# ######......  hae#.# #.##..# #.......#### hehjhlc _There is a stone staircase leading down here.h JhՐh84.5 (1.0) _hyh  ###  3 h #@#   #.#   #.# #.# #.# hD h; hJ -5.3 (1.8hO h"T } _You climb downwards. _There is a stone staircase leading up here.hO uh;S _h"T hU hU h/V hW hX hX h0Y h5Z h[ h\ h\ h^ hb  ### #<# #.#htc #.##.######.#....@.#50.3 (5.0)....##.....+....#####h=i hi +1.3 (6hn hcq % _Found a rapier.h%h«Xh  _You open the door.h@  There is an open door here.hhĸ _h,hhhh>hhhhh/hhhhhJ,hhh*hhhhlhhJhhhh h#hNhh,hEhh hhhhhfhhh/hhhhh8hhhwh9hph[####<##.# #.######### #.#.......# #####.#.#####.# #hZ......#.# #.# ..)....##.#####.#.#.....'..#....@..#68.3 (17.0)hI.....#..#.###(#########..# #..#..# ...[#..# h/ #####h-h,9.3 (18h? _Found a chain mail. h 7\<.#########.......#####.#.#####.# ##......#.# #.#...)....##.#####.#.# .....'..#......#..#.###@#########..# #..... ...[..#######  hKA hB270.0) hH haR hS[1.3 (27 h1X hFZ_ _j - 7 poisoned darts (gained 2)!h5gSM#< ####### #.#.......# #####.#.#####.# ##......#.# #.#...)....##.#####.#'..#....@..#.....#..#.###.### ######.....#..# ...[..#######!hn!hn+2.3 (1!hs!hu#hu#hw,#hz#h~#h#h#h4B#hX#hș#h#hM#h#h#h#hn#h#ht#h#h#hI#h #ho#h˦#h#hj#h#h #h#hP#hì#h#h#hB#hİ#h#hr#h#h#hڴ#hg#hQ#h#h#hŸ#h#h #hO#h#h1#h#h3#hr#hJ#h#hؿ#hC#hB#h#h#h#h#hc'201#h#hN _You now have 201 gold pieces (gained 14).#hU#h#h_#h#h#h,#h#h-#h#h#h"#h#huB#hn#hX#hiX#hh#h#h#h#h#ha#h#h^#h#####..# #...........##..# ...[....#.#.##..# #######.##.#.# #......#.# #h#.##.###.# #..#..... #..#..... ..##.#...## ..# .. #ht#.# # $.# g..g   goblin (asleep)#hI 099.3 (27.0)#h /3000.3 (28#h#hu _A goblin comes into view. It is wielding a +0 dagger.$h5M ...[....#.########.##. #.......##.###..#..... . #..#....##.#...##.......# .###@##..  #.# #$.# .g..o..o   orc (asleep)$h$h*1.3 (1.0)$h$hq _An orc comes into view. It is wielding a +0 club.%h3#######.# #.....##.##.#..... . #..#.....##.#...##.........# .###.##..  #@# #.$.$.# ...g...o.....########%h9%hs?%h&@&2%hG@ _Found 6 gold pieces.&hd #.....##.##.#..... ..##.#...##.......# ###.##.. .###.# #.$.$@# ..g....)o.......&he9######### &hm&hxn&3&h-r&h&t& _Found a trident.&hMp  The helpless goblin fails to defend itself.  You puncture the goblin!&h TB$ &hqWV201 64.1 (0.8&h]&h'`J _You kill the goblin!'hb O #.##.###.# #..#...... #..#..... ..##.#...## .........#.###.##..#.###.# ##.$.$.##....@....)o.......########## 'h 'h -5.1 (1.0'h 'h m  Things that are here: _4 gold pieces; a +0 dagger'h~X #.##.###.# #..#..... . #..#..... ..##.#...###.........# #.###.##.. #.###.# ##.$.$.##.$....).o.#'h) ooThe orc shouts!====6'h8/'h2P _The orc barely misses you.(h4  You hit the orc.  The orc is moderately wounded.(h5`=---9 (0.8(h<(h2@P _The orc barely misses you.(h  You hit the orc but do no damage.The orc is moderately wounded.(h D---7.7(h (hq Q _The orc closely misses you.)h&  You hit the orc.  The orc is heavily wounded.)h'W0--8.5)h /)h16 _The orc hits you with a +0 club.)h  You hit the orc but do no damage.The orc is heavily wounded.)hm(9.3)h)hBI _The orc misses you.)h6g f  You hit the orc but do no damage.)h/h )10.1)ho )hr [ _The orc is heavily wounded.*h  You hit the orc but do no damage.The orc is heavily wounded.*h_1=-9*h*hP _The orc barely misses you.*h35  You hit the orc.*hۺB$ *h081.7*hS*hG _You kill the orc!*h6 *h7 *h; *h{> H _No target in view!+hy+hz+h+h+h| _+hƈ+h6h2==+h+h1 _HP restored.+h>+h*201+h+hM  You now have 205 gold pieces (gained 4).+h%5+hE+h|> _You see here a +0 dagger.+h|+hڛ+hœ+h+h+X21=+h+hN _You now have 221 gold pieces (gained 16).+h+h+hڪ+ht+h:+h+h[+h+hA%7+h+hM _You now have 227 gold pieces (gained 6).+h+h+hƺ+h+h+h۾+hi+hj  You now have 235 gold pieces (gained 8).  Things that are here:+h&35+h+h> _a +0 club; a +0 ring mail+h+h+h+h+h+h+h+hB+hD+h+hj+h+h+hM+he+h+h+h+h^+h+hlX+h+hg+h+hC+h+h,+h+hd+h+h +h+h-+h+h+h+hy+h+h@+h+h+h|,+h+hI+h+h+h+h+h'+hr+h +h +h ,+h +h+h{+h+h+hd+h,+h}+h+hr+h+ha+h$+h+h+hJ7 _You open the door.+h1+h+h+hg @  There is an open door here.+hv"+hy#5 _+h$+hf&,+h&+h'+hY)+h),+h,+h-+h.,+hU0+h7 #....## #.....#.####..# #.###. #.# ##.## #.###. #.#####..####..... #.##...#........). #..'...+......)... #.##...########### #.###### #@# -48.7 (37.0)+h8 #...).  #.#### #..#..+h/?+h@F-9.7 (38+hrD+hmG& _Found a war axe.1hhL+#### ## #....#...###..#  ##.## #.######..####.....##...#........)..'...+......)....##...################# ..).#####..1hU1hU250.7 (1.0)1hBZ1h[1hLBAM . #.+#### ## #....#...###..#  ##.## #.#######..####....##...#..).'...+......)......################# #...)..###..1hJ1hK&11h0S1hT3hE #..# . #..##+#### #..##.# #....## #.....#.####..# #.###.##.# ##.## #.###.##.#####..####.....##.##...#..)#.@'...+......)....#.##...#############.#######.##...).3h Gb#.#### #..3hjO3hP&23hU3hhW4h D#..#.. #..#.#+#### #..##.#.#....## #.#.####..# #.###.##.# ##.## #.###.# #.#####..####.....##.##...#.).#..@...+......).#.##...##.###### #.##...). 4hZE4hL4h M&34hR4h|XQ _There is an open door here.4h4#..#.. #..#.#+#### #..##.#.#....## #.#.####..# #.###.##.#.# ##.## #.###.# #.#####..####.....##.#.##...#.).#..'@..+......).#.##...###.###### 4h4h-4 _4h14h4h#-#..#.. #..#.#+#### #..##.#.#....## #.#.####..# #.###.##.#.# ##.## #.###.# ##.#####..####.....##. #.##...#.)....)#..'.@.+......).#.##...###.###### 4h4h&54h04h*5hF#..#.. #..#.#+#### #..##.#...##....## #.##.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'..@+......). #.##...## #.###### 5hhS5hT&65hY5h[5hb: ##...'...###5hA 5hB &75htG 5hI ( _You open the door.5h #..#.. #..#.#+#### #..##.#...##....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...@......). #.##...# #.###### 5h 5h &85hY 5h Q _There is an open door here.6h|=#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'). #.##...# #.###### 6h6h-9 _6hH6h_6h0 #..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'.@....). #.##...# #.###### 6hT6h2'606h6h6hxF#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'..@...). #.##...# #.###### 6h$6h9&16h\6h+6h2#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'...@..). #.##...# #.###### 6h96h:&26h?6h!B7hj#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'....@.). #.##...# #.###### 7hr7hs&37hy7hu{7hD#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'.....@). #.##...#7h(| #.###### 7h7h&47h7hc7h.'#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. #.##...#.)....) #..'...'.. #.##...# #.######  #.#  #..  #..7h,7h%&57h7hl  Things that are here: _a +0 club; a +0 ring mail7h-#..#..... . #..#..... #+#### #..##.#...## #....## #.#  #.####..# #.###.##..  #.# ##.## #.###.# #  #.#####..####.....##.  #.##...#.)....)  #..'...'......)7h  #.##...#  #.######  #.#  #..  #..7h7hL-6 _7h7hB 7h"gB#..#..... . #..#..... #+#### #..##.#...## #....## #.# #.####..# #.###.##.. #.# ##.## #.###.# # #.#####..####.....##. 7h=h#.##...#.)....) #..'...'......). #.##...# #.###### #.# #.. #..7ho7hp&77hz7h|7hK#..#..... . #..#.....  #+#### #..##.#...##  #....## #.# .####..# #.###.##.. .# ##.## #.###.# # .#####..####.....##. .##...#.7h)....) ..'...'......). .##...# .###### .# ...). .#### .. ..7hm7h&87h7h7h}*#..#..... . #..#..... #+#### #..##.#...## #....## #.# ####..# #.###.##.. # ##.## #.###.# .# #####..####.....##. ##...#.7h~w)....).'...'......). ##...# ###### #..). ####  7h<97h7hk7h_#..#..... . #..#..... +#### #..##.#...## ....## #.# ..# #.###.##..  ##.## #.###.# .#7h..####.....##....#.)....). '...'......)....# .). 7h7h'707h7h7h,Z#..#..... . #..#..... #### #..##.#...## ## #.# ..# #.###.##..  ##.## #.###.##.#..####.....##. ...#.)....). 7h\...'......). ...# ). 7hYb7he&17hxi7hj8h2 #.##.###.# #..#..... . #..#..... +#### #..##.#...## ....## #.........# ###..# #.###.##..  ##.## #.###.##.#### ####..####.....##..... #...#........)..@.)... '...'......).......... #...################## 8hp##### .). ###8h8hy&28h8h8h 8h 8hf 8hn :h2X#......#.# #.##.###.# #..#.....  . #..#..... #### #..##.#...## ...## #.........# ##..# #.###.##..  ##.## #.###.##.#### ##..####.....##@.... ...#..)....)... ...'......).......... ...################## #### ). ##:htZ:hx[&3:hb:hd:hy #M#..# #######.##.....##.###.#  . #..#..... #### ##.#...## ...#........### ##..# ...) :h  ##.## #.###.##@#### ###..####.....##..#..)....) ...'......)..........#:h :hɜ &4:hL :h % _Found a dagger.;h;M ...[....#..# #######.##.....##.###.# . . #..#..... #### ##.#...## ...#;hZ........### ##..# ...)  ##.## #.###.##.#### ###..####.....##..... ...#........)....)..........########;hP;h'&5;hɧ;hp;h:qM##.......... ...[....#..# #######.##.....##.###.# #..# . #..#..... #### ##.#...## ...#......@.### ##..# #.##....)  ##.## #.###.##.#### ;h###..####.....##.......)......;h9;hp&6;hx;h;hM.#..#.###.#######.## ##.......... ...[....#..# #######.##.....###.### # ;h. #..#...... #### ##.#.@.## ...#........### ##..# #.##....)##.## #.###.##.####....;h3;hP&7;h;h4;hEM'..#.......# #.# .#..#.###.#######.## ##.......... ...[....#..# #######.##.#.#.....#.##.### # ;h ~. #..#.@.... #### ##.#...### ...#........### ##..# #.###.##....).##.#####..;hs;h&8;h8;h/hM #.#.......# ###.#.#####.########.#.# #.#......##.#####.#.####'..#.......# #.# ...#..#.###.#######.## ####..........>hy ...[....#.##..# #######@##.#......##.####..#.....##..#.......#>hc#>he$&2>h)>h+>h" M#######  #.#.......# ###.#.#####.########.#.# #.#......##.#####.#.#####.#'..#.......# #.# ...#..#.###.#######.## ####.......... ...[..@.#>hT #..# #######.##.##......##.##.###.#..#..#..#...>h >hf &3>h >h ?h #.#  #.#########  #.#.......# ####.#.#####.#########..#.# #.#.......#.##.#####.#.#####.#.'..#.......# #.# ?hw....#..#.###.#######.### #####..# #....@......# #..# ...[....#.#.##..# #######.##.#.# #......#.# #.##.###.# #..#.....# . #..#......  #+#### #..##.#...###  #....## #.........###?hC<4?h<?hBh IBhU BhBhNBhXBh!BhBh,BhUBhBhBhBhBhBh[ Bh Bhw!Bh"Bh $Bhl$Bh %Bh%Bh9'Bh',Bh(BhE*Bh*Bh+BhB,Bh-,Bh".Bh.Bhg0Bh0,Bhv1Bh>2Bh2Bh2Bh3Bhr4Bh4Bh5Bh5Bh6Bh$7Bhg7Bh#8Bh,9Bhx9Bh9Bhb:Bhu<,Bh<Bhc=Bh>Bh'?Bh?BhG@BhRABhABhABhBBhCBh*DBhzDBh G@  There is an open door here.Bh IBhI _BhJBh6LBh@OBhOBhRPBhRi _Found a tubular opal ring.BhTBhTBhUBhVBhXBhXBhYBhn[Bh]Bhe^Bh_Bhk= ### #<# #.# #.######### #.#.......# #######.#.#####.### ##.......#.# #.#.. #..@....##.#####.#.#107.7 (23.0) Bh-l#.=.....'..#.......# #.......#..#.###.############..# #.... #..# .....[. #..# #######  #.  #.  #. BhlBhqBh%tO _You see here a +0 rapier.DhG8.7 (1.0)Dh; _l - a +0 rapierEh ### #<# #.# #.######### #.#.......########.#.#####.##.......#.# #.#. #.#####.# #.@.....'..#....... #.......#..#.###.# #########..# #... #..# .....[ #..# ###### # #. #Eh Eh &9Eh Eh B10.7 (2Eh Eh3 0 _m - a +6 ring of dexterityGh= Gh _Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of willpower (worn)g - an amulet of wildshape  h - an amulet of dissipation  Ghr om - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Lh LhA ###halmer the Cutter#<#Kobold of Gozag Gold: 235#.#Health: 32/32 ========================#.######### Magic: 5/5========================#.#.......# AC: 2Str: 8Lh ^#######.#.#####.## EV: 15Int: 11##.......#.# #.#. SH: 0Dex: 20#.......##.#####.#. XL:  5 Next: 68% Place: Dungeon:3#.@.....'..#....... Noise: ---------  Time: 3110.7 (0.0)#.......#..#.###.## a) +0 short sword#########..# #... Throw: 7 darts (poison)#..# .....[#..# ####### # # . #  _Found a dagger. _There is an open door here. _Found a tubular opal ring. _You see here a +0 rapier. _l - a +0 rapier _m - a +6 ring of dexterityLh_ T  You feel agile.Lh <66111.2 (0.5Lh Lh 7 _m - a +6 ring of dexterity (worn)NhNhPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of willpower (worn) Nh+ m - a +6 ring of dexterity (worn)g - an amulet of wildshape  h - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip QhQhXQh7###halmer the Cutter#<#Kobold of Gozag Gold: 235#.#Health: 32/32 ========================#.######### Magic: 5/5========================#.#.......# AC: 2Str: 8#######.#.#####.## EV: 16Int: 11##.......#.# #.#. SH: 0Dex: 26#.......##.#####.#. XL:  5 Next: 68% Place: Dungeon:3#.@.....'..#....... Noise: ---------  Time: 3111.2 (0.0)Qhi#.......#..#.###.## a) +0 short sword#########..# #... Throw: 7 darts (poison)#..# .....[#..# ####### # # . #  _Found a tubular opal ring. _You see here a +0 rapier. _l - a +0 rapier _m - a +6 ring of dexterity  You feel agile. _m - a +6 ring of dexterity (worn)QhDQhQhQhf  You start putting on your amulet.Qh+2.2 (1QhPQhQh+3.2 (2Qh0Qh>Qh+4.2 (3QhQha Qh. +5.2 (4Qh Qh Qh, +6.2 (5Qh  Qh/ _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.Qh^ Qh Qh Y _h - an amulet of dissipation (worn)ShSh3ShShSh!P _Sh,ShQShxSh,ShDShShfShͿSh ShSh",ShShShqShSh-Sh@  There is an open door here.Sh<Sh  _ShShtShShShRSheSh,ShxShjSh*ShShShShSh1ShShSh!ShShShjSh|ShSh.ShkShSh*ShzShSh{##.......#.# #.#.......#.......##.#####.#.#####.#.......'..#.......# #.#.......#..#.###..#########..# .. #..# .....[....#. #..##########.######....... #.........@.###### #.##.##30.2 (14.0)... #..#...>....##### . #...#+#### #..##.#...#....## #.........Shg#.####..# #.###.##..#.# ##.## #.###.##.#.#####..####.....##..#.##...#........)....)ShB1.2 (15Sh3ShQ; _Found a stone staircase leading down.ThʭTh3ThThThJBTh Thۺ,ThThThR,ThThTheThThThThaThThThThThThThTh},ThsThTh>ThThhThK,ThThvThrThThtThThThiThThThTh,TheThThK,Th{Th,ThbThCTh,ThThThTh\ThThThThTh ThTh8ThThThThIThTh, Th Tht Th ThThTh,ThfThTh,ThThTh1,ThTh+>  You see here a +0 dagger.Th.Th. _Th0Th1Thy4,Th5Th7ThB:,ThG;Th<Th?Th?Th@ThkD;4ThETh+IN _You now have 245 gold pieces (gained 10).ThK3ThPThSThU,ThWThYThr[,Th]Thg #.#######.### #...........# ...[....#.#.#.# ######.##.#.#.# ...#......#.#.##..|.# ##.#.##.###.#.##....# ...#..#.....#.##....# Th&i#..#..#.............# #..##.#...###.#.@...# #.........###.#.###.# #.###.##....).#.. #.###.##.######### #.....##..... ....)....)... ..).......... #############  ThiQYou pick up a parchment of Iskenderun's Battlesphere and begin reading...Thq-62.2 (31Thr,3.2 (32Th\xThzR _You add the spell Iskenderun's Battlesphere to your library.Uh3UhUh$Uh8UhUhU,UhUhFUh UhrUhUh Uh$Uh*......# #####.# # #.# #.### Uhµ~. #....# .[....#.#.#.##....# ####.##.#.#.##....# .#......#.#.##..|.# .#.##.###.#.##..@.# UhCb.#..#.....#.##....# .#..#.............# .##.#...###.#.....# ........###.#.###.# ###.##....)#.. .'. ###.##.#####UhϷ#### #. ....##..... ..)....)...UhG78 M#######..... #.#### ..# #.# Uhڼ#######.##..........# .[.... ####.##......##.###.#.##... .#..#.............#Uh)r.....#.###.#Uh16.0)UhN+7.2 (4UhUhz _You see here a staff of conjuration.WhWh+8.2 (1Wh Wh( P _n - a staff of conjurationXh> Xh? 3XhC XhD XhF XhsJ nXhM ,XhM Xh)N XhN XhwQ ,XhR Xh T XhV BXhW XhY ,Xh Z Xhq\ Xh] ,XhS^ Xh_ Xh` XhNa ,XhYb Xhtc Xhc Xh6d Xhg Xh)i ,Xhi Xh5j Xhk ,Xhl Xh m Xhn Xh@o Xho Xhp Xh r Xhr Xhs Xhs Xhu ,Xhv Xhv Xh0x Xhx Xhy Xh} XXh]~ Xhq ,Xh9 XhL Xh Xh Xhi Xh~ Xh? ,Xh XhB Xh? ,Xh Xh Xh Xh ,Xh Xh Xh ,Xh1 Xh] [....#.#.#.##....# ###.##.#.#.##....#.....#.#.##....# #.##.###.#.##....# #..#.....#.##....# #..#.......# . ##.#...###.#.....# .h .......###.#.###.#... ##.##....).#....@'... #Xh( #######.#.....# #.# ##)....)... ............ #.## ########## h   jackal (asleep) Xh \90.2 (22.0)1.2 (23Xh XhI Y _A jackal comes into view.\hjf....#.#.#.##....# .##.#.#.##....# ......#.#.##....# .##.###.#.##....# ..#.....#.##....#.... ..#......#....#...###.#.....#..h.###.#.###.#..##....).#.....@..##.#.#...h##..... #.### )....)... ... .#.## h 2 jackals (asleep)\hft\h-u12.2 (1.0)\h{\h~ _A jackal comes into view. _There is an open door here.]hd#.#.#.##....# .##.#.#.##....# #.#.##....# ##.###.#.##....# #.....#.##....#.#...#. .#...###.#.....#..h.h###.#.###.#. .##....).#.....' .##.#.#...h.##..... #.## ....)... ..]he. .#.## h 3 jackals (asleep)]h1nh  A jackal comes into view.]hn,]hpK  The jackal barks! x2; You hear a bark!]hq]hFr]hr]hp{. .h.hhh.hhhh 4 jackalsA jackal comes into view.]hw|E====3]h_]hT _The jackal closely misses you.]h ~.#.#.#.##....# ##.##.#.#.##....#.#.#.##....# .##.###.#.##....# ..#.....#.##....#..... ..#...#..... #.#...###.#.....#...h..###.#.###.#.hh.. #.##....).#.....@..h.. #.##.#.#..... ..##..... #.###### )....)... .... .#]h H.###]h B]h ]hf ..hh.h]hr E----4]h& ]hH Q _There is an open door here.^hU[....#.#.#.##....##.##.#.#.##....# #......#.#.##....# #.##.###.#.##....# #..#.....#.##....#..... #..#.....#..... ##.#...###.#.....#......###.#.###.#..h.. ##.##....).#....@'hh... ##.##.#.#.h....##..... #.###### .)....)... .... .#.###^haX^h7Y^hY^h}Z,^hb~hh.hh..^hcJ----5 _^h+k^hl^h .[....#.#.#.##....##.##.#.#.##....# .#......#.#.##....# .#.##.###.#.##....# .#..#.....#.##....#..... .#..#....#..... .##.#...###.#.....#......###.#.###.#hh...#.##....).#...@.hh....#.##.#.#......##..... #.###### ..)....)... ^h ... ). .#.###^h ^h ,^hʭ ^hS N.h^h .=6^h½ ^hV u _The jackal attacks as it pursues you! The jackal misses you. x2_h.[....#.#.#.##....##.##.#.#.##....# ..#......#.#.##....# #.#.##.###.#.##....# ..#..#.....#.##....#..... ..#..#..#..... ..##.#...###.#.....#......###.#.###.#.h... .###.##....).#..@.hhh.... .###.##.##########.#......##..... #.######_h.)....)... ... .). .#.### 3_h_hN_h_h_h@_hnh#..h.h 4 jackals_h_.-7_h _h `he8  You hit the jackal.`hgm  The jackal is heavily wounded.`hAh`hpR.h`hq5=8.0 (0.8`hw`h]zT _The jackal closely misses you.ahH  You closely miss the jackal.The jackal is heavily wounded.ahON'hahKQ&8ahpVahXS _The jackal barely misses you.ah: N  You hit the jackal.ah; ahTC 9h.ahD (9.6ah(K ah0N Z _The jackal is almost dead.bhbhқ9h'bh*200.4bh}bh> _You barely miss the jackal. The jackal barely misses you.bh)8  You hit the jackal.bh% . 3The jackal is lightly wounded.bh(1.2bhNbhߏS _The jackal barely misses you.bhK8  You hit the jackal.bhŠbhwbhSh.bhӗR245 702.0bh$bhJ _You kill the jackal!ch  You hit the jackal.  The jackal is heavily wounded.chi. 2ch&8chchT _The jackal closely misses you.chY i  You hit the jackal but do no damage.chb hh 3 jackalsThe jackal is heavily wounded.chc (3.6cho chq S _The jackal barely misses you.dh`  You barely miss the jackal.dhm  The jackal is heavily wounded.dhM  The jackal bites you but does no damage.dh!(4.4dhdhzL _The jackal misses you.dh8  You hit the jackal.dhHdhdh)#i. 2dhl&015.2dh,dhP/J _You kill the jackal!dhb 8  You hit the jackal.dh dh' .   jackaldhv+ 036.0dhQ5 ` _You kill the jackal!ehגehW29---8ehehg _You barely miss the jackal. The jackal bites you.ehi1n8---7.6eh`7eh9p _You hit the jackal but do no damage. The jackal bites you.eh  You hit the jackal.  The jackal is severely wounded.eh V7-8.4eh eh! + _The jackal bites you.eh  You hit the jackal but do no damage.The jackal is severely wounded.eh b4---9.2eh+eh+ _The jackal bites you.fhw  You completely miss the jackal.The jackal is severely wounded.fh)10.0fhfh<W _The jackal completely misses you.fh8  You hit the jackal.fhE$fh]5--48fhfh:J _You kill the jackal!fh2 fh3 fh?9 fh< H _No target in view!gh[....#.#.#.##....# .##.#.#.##....# #......#.#.##....# .#.##.###.#.##....# #..#.....#.##....#..... #..#..#..... ##.#...###.#.....#..... ###.#.###.#..... ###.##....).#...@.'..... ###.##.##########.#..... gh##..... #.###### )....)... ... ). .#.## ghgh3-1.8 (1.0 gh& _ghUghgh^b66-2.8 (2ghghƴ? _You now have 266 gold pieces (gained 21).ihih+ Inventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon)l - a +0 rapier Missiles (go to first with ()  j - 7 poisoned darts (quivered)k - 3 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromaniai - a +0 scale mail Magical Staves (go to first with |)  n - a staff of conjuration Jewellery (go to first with "=) ihl| e - a ring of willpower (worn)  h - an amulet of dissipation (worn)  m - a +6 ring of dexterity (worn)g - an amulet of wildshape Scrolls (go to first with ?)  c - 3 scrolls labelled AKYEM HIOT  e - a scroll labelled WYCE KIS TAIST [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kh l - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 4.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 3.7 XLs.  Current attack delay: 1.0. Damage rating: 11 (Base 7 x 140% (Dex) x 113% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade? (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.phx phܚ phE .[....#.#.#.##....#halmer the Cutter ####.##.#.#.##....#Kobold of Gozag Gold: 266 .#......#.#.##....#Health: 25/32 ==================------ .#.##.###.#.##....#Magic: 5/5======================== .#..#.....#.##....#.....AC: 2Str: 8 .#..#.............#.....EV: 16ph$ Int: 11 .##.#...###.#.....#.....SH: 0Dex: 26 ........###.#.###.#.....XL:  5 Next: 74% Place: Dungeon:3 ###.##....).#...@.'.....Noise: ---------  Time: 3212.8 (0.0) ###.##.##########.#.....l) +0 rapier ....##..... #.######Throw: 7 darts (poison) ..)....)... ... ).......... .#.## phm 8########### _The jackal completely misses you.You hit the jackal. _You kill the jackal! _No target in view! _You now have 266 gold pieces (gained 21).  You unwield your +0 short sword.phJ ph +3.8 (1ph ph  You hit the jackal. _You kill the jackal!No target in view! _You now have 266 gold pieces (gained 21).  You unwield your +0 short sword. _l - a +0 rapier (weapon)rhS rhLZ   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   3.2  --  +1   o + Spellcasting 0.2  --   0           b + Maces & Flails   0.7  --  -1   p + Conjurations 0.6  --   0   c + Axes   0.5  --  -2   q + Hexes0.5  --   0  rh[  d + Polearms   0.7  --  -2   r + Summonings0.7  --   0   e + Staves   1.0  --  -1   s + Necromancy0.3  --   0  f + Unarmed Combat 0.8  --   0   t + Forgecraft0.2  --   0  g + Throwing0.5  --  +1   u + Translocations 0.2  --   0      v + Alchemy0.5  --   0   h - Short Blades   4.0  --  +3 rho\   w + Fire Magic0.9  --   0   i - Long Blades   1.3  --  -2   x + Ice Magic0.2  --   0  j + Ranged Weapons 0.6  --  +3   y + Air Magic0.3  --   0      z + Earth Magic0.4  --   0  k + Armour0.2  --  -2     rh3]  l - Dodging   3.6  --  +2   0 + Invocations1.0  --  +1  m + Shields0.4  --  -2   1 + Evocations0.6  --  +2   n - Stealth   3.0  --  +4   2 + Shapeshifting 0.3  --  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.  rh] @[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh}hle.[....#.#.#.##....#halmer the Cutter ####.##.#.#.##....#Kobold of Gozag Gold: 266 .#......#.#.##....#Health: 25/32 ==================------ .#.##.###.#.##....#Magic: 5/5======================== h.#..#.....#.##....#.....AC: 2Str: 8 .#..#.............#.....EV: 16Int: 11 .##.#...###.#.....#.....SH: 0Dex: 26 ........###.#.###.#.....XL:  5 Next: 74% Place: Dungeon:3 ###.##....).#...@.'.....Noise: ---------  Time: 3213.8 (0.0) ###.##.##########.#.....l) +0 rapier ....##..... #.######Throw: 7 darts (poison) hH..)....)... ... ).......... .#.## ###########You hit the jackal. hZ_You kill the jackal! _No target in view! _You now have 266 gold pieces (gained 21).  You unwield your +0 short sword. _l - a +0 rapier (weapon)hhhhh h_ ]Level 3 of the Dungeon<>(Press ? for help) #.......'..#.......# #.# #.........#  #.......#..#.###.#######.###.##......#  #########..# #...........#.##....###  #..# .....[....#.#.#.##....#  #..##########.##.#.#.##....#  ######.........#......#.#.##....#  #......#######.#.##.###.#.##....#  #..............#..#.....#.##....#.....  #>....#######..#..#.............#..... h  #.#+#### #..##.#...###.#.....#.....  #.#....## #.........###.#.###.#.....  #.####..# #.###.##....).#...@.'.....  #.# ##.## #.###.##.##########.#.....  #.#####..####.....##.....   #.######  #.##...#........)....)...   ...  #..'...'......)..........   .#.##  #.##...##################    #.######  #.#  #...).  #.####  #..  #.. hן ### #<# #.##.##########.#.......########.#.#####.######### #######.......#.# #.#.......# #...#####.......##.#####.#.#####.# ##..##.......'..#.......# #.# #..##.......#..#.###.########......##########..# ..#.##....### #..# .....[....#.#.#.##....# #..##########.##.#.#.##....######.........#......#.#.##....#.....#######.#.##.###.#.##....# ......#..#.....#.##....#..... >....#..#..#.............#..... +#..##.#...###.#.....#..... hՠ....## #.........###.#.###.#..... ####..# #.###.##....).#...@.'.....  ##.## #.###.##.##########.#..... #####..####.....##.....   #.###### .##...#........)....)...   ... hh&.[....#.#.#.##....#halmer the Cutter ####.##.#.#.##....#Kobold of Gozag Gold: 266 .#......#.#.##....#Health: 25/32 ==================------ .#.##.###.#.##....#Magic: 5/5======================== .#..#.....#.##....#.....AC: 2hwStr: 8 .#..#.............#.....EV: 16Int: 11 .##.#...###.#.....#.....SH: 0Dex: 26 ........###.#.###.#.....XL:  5 Next: 74% Place: Dungeon:3 ###.##....).#...@.'.....Noise: ---------  Time: 3213.8 (0.0) ###.##.##########.#.....l) +0 rapier ....##..... #.######Throw: 7 darts (poison) ..)....)... ... ).......... .#.## ###########You hit the jackal. _You kill the jackal! _No target in view! _You now have 266 gold pieces (gained 21).  You unwield your +0 short sword. _l - a +0 rapier (weapon)hН3hϢhhw6=hnh'*266hh=hhZhβhڵhhQhhhhh7==hhxhhhhh,hhhhThhhh=h8==h3h5hhLhhhhhhhUhhmhhNhU9=hhZhWh8hMhhh{hhhh6hh?hhhME30=hhh h ,h6hr,hZhkhdhhhhhGh1==hhhbhT,hIh h!h!h#hL$,hO%hX&h(hv)h2==hR*h+hI-h-h=.hL/hK1,h1h2he4h4hP5h5h7O=h|8h99h:hl;h;h<h>,h?hA _You kill the jackal!No target in view! _You now have 266 gold pieces (gained 21).  You unwield your +0 short swordhgBH. _l - a +0 rapier (weapon)  There is an open door here.hChtD _hDh>FhGhHhHhJhYKhKhQLh,MhNhVOhOhtPhQhCRhRhPShTh`U,hVhWhXhXhD^ ### h_ #@# 51.8 (38.0) #.#  #.######### #.#.......# #######.#.#####.######## ##.......#.# #.#....... #.......##.#####.#.#####. #.......'..#.......# #.h_ #.......#..#.###.#######. h/`hochfa _There is a stone staircase leading up here.h8d he hDi hk F _Unknown command.h4hҘhM _You can't go down here!h5# 2.8 (1.0) _hb A  ### ######## ####### ##.## .......#####.....#########...## ###.###...##.###..............####.# #......# #..########.......#.###.#.##.###..###.#####2##...##.##....@.###.....##.###.####.##.##.#####.# #.# #.##.###.#...#.# #.# #.##......>.........h #.###.####.##.<########..#...#........# #..####.......## #..##.######.##..# ######.....#.# #.##..# #.......####You climb upwards.h hy hO -4.3 (2.5hS h"W _Level annotation: Terence _There is a stone staircase leading down here.hnH###  # ##.## #####.....#########...## .###...##.###....##.# #......# #..##.#.###.#.##.###..# ##.###...##.##....>@# ##.##.###.####.##.# #.##.# #.# #.##.##.#...##.# #.# #.##......>.#.###.####.##.<##..#.#.# #..###.##.## #..###.##.######.##..# ######.#.# #.##..# #.####.hrhư45.3 (1.0 _hXhh ### ####### #########.## ......#####.....#########...## ##.###...##.###..............####  #.# #......# #..########........##.#.##.###..# ##.#######...##.##....> ##...... ##.###.####.## #.##### #.# #.# #.##.##########.#........>...........<#...##.# #.##..# #.####### #. hC h &6hhh(* ### ####### #########.## ......#####.....#########...## ##.###...##.###..............####  #.# #......# #..########........##.#.##.###..# ##.#######...##.##....> ##...... ##.###.####.## #.##### #.# #.# #########.#........>..........##.####.##.<########..#.....###.# #.##..# #.###. h2&7hch:hz ###### #########. .....#####.....#########.. #.###...##.###..............##### #.# #......# #..########......... #.###.#.##.###..# ##.####### ##...##.##....>.# ......###.####.##.# .######.# #.# #.##.##########.#...#.# #.# #.##.@....>...........#.###.####.##.<########..##..............# #..###.##.h ....## #..###...##.######.##..# ######.......#.# #.##..# #.......####.##.# #.##..# #.####### #..h j#.# #.##..# #.# ##.# ####.# #.##÷.# #.# ##..h h &8hN h hOk4hqh~rh6 # ##.## ######.....#...## # .###...##.###.# .# #......# #..#. .###.#.##.###..# ##.#. #...##.##....>.# h3##. ##.###.####.##.# #.######.#.# #.# #.##.#.#...##.#.# #.# #.##..@...>.#.###.####.##.<#..#.#.h ....# #..###.#.#.h(## #..###...###.######.##..# ######.hH_##.# #.##..# #.hh####.##.# #.##..# #.# #.h#.# #.##..# #.# ##.#.h.# #.##÷.# #.# ##..h&h 'h:'9h;hlk # ##.## #.#####.....#...## #. ###...##.###.######. # #......# #..#. ###.#.##.###..# ##.#. ...##.##....>.# ##. #.###.####.##.# #.######. #.# #.# #.##.#.#...##. #.# #.# #.##...@..>. #.###.####.##.<#..#......# #..# #..###.#... #..## #..###...# ##.######.##..# ######.##.# #.##..# #.####.##.# #.##..# #.# #.#.# #.##..# #.# ##.#.#.# #.##÷.# #.# ##....#h:h#'60hhh8>  # ##.## #.######.....#...## #.#...##.###.######.#  #......# #..#.#.#.##.###..# ##.#..###.##....>.# ##. .###.####.##.# #.######..# .# #.# #.##.#.#...##..# .# #.# #.##....@.>.# .###.####.##.<#..#......# ...# #..###.#...^ ..## #..###...##..######.##..# ######.###. #.# #.##..# #.####.###@ #.# #.##..# #.#h>  #..... #.# #.##..# #.# ##.#.##.# #.##÷.# #.# ##....#hG <1hM hY h>  # ##.## #.# .#####.....#...## #.#. #...##.###.######.#. #......# #..#.#. #.#.##.###..# ##.#..#)##.##....>.# ##. h ###.####.##.# #.######..#. # #.# #.##.#.#...##..#. # #.# #.##.....@>.#. h O###.####.##.<#..#......##.h ~# #..###.#...^.## #..###...##. .######.##..# ######.###.# .# #.##..# #.h) C####.###@# h hv &2h h h+ # ##.## #.# #####.....#...## #.#. ...##.###.######.#.# ......# #..#.#.# .#.##.###..# ##.#..#)# ##.##....>.# ##..####.##.# #.######..#.#  #.# #.##.#.#...##..#.#  #.# #.##..#.#.####.##.<#..#......##.## #..###.#...^.### #..###...##... ######.##..# ######.###.# hͣ<hih&3h ha _There is an escape hatch in the floor here.h%[w # ##.## #.#.....#...## #.#.##.###.######.#.## #..#.#.# #.##.###..# ##.#..#)# #.##....>.# ##. #.####.##.# #.######..#.# #.# #.##.#.#...##..#.# #.# #.##......>#.# .####.##.<#h[..#......##.# # #..###.#...^.### #..###...##....##..# ######.###.# h[ hbh{c-4 _h jhjhAbj# ##.## #.#.....#...## #.#. .##.###.######.#.## #..#.#.# .##.###..# ##.#..#)# .##....>.# ##. .####.##.# #.######..#.# .# #.##.#.#...##..#.# # .# #.##......>.#.# .####.##.<#..#......##.# # #..###.#...^.### #..###...##....##..# ######.###.# hb<hj<5hph rhm# ##.## #.#.....#...## #.#. ##.###.######.#.## #..#.#.# ##.###..# ##.#..#)# ##....>.# ##. ####.##.# #.######..#.###. # #.##.#.#...##..#.# # # #.##......>.#.# h####.##.<#..#......##.# # #..###.#...^.### #..###...##....##..# ######.......###.##.##..# #.####.###@# # #.##..# #.# #..... # #.##..# #.# hG##.#.## # #.##÷.# #.# ##....# # hfh &6hPh? hc# ##.## #.# #.....#...## #.#. #.###.######.#.## #..#.#.# .###..# ##.#######..#)# #....>.# ##..#.##.# #.######..#.###.  #.##.#.#...##..#.# #  #.##......>.#.# .##.<#..#......##.# # #..###.#...^.### #..###...##....##..# ######.......###.##.##..# #.hE####.###@# ##.##..# #.# #..... #.#.##..# #.# ##.#.## #.#.##÷.# #.# ##....# #.hh&7hh?h7 b.....#########..#.#....... .###..............######.#.###### .# #..########...........#.# ###..# ##.#######..#)##### ....>.# #............... ##.##.# #.######..#.###...  #.##.##########.#...##..#.# #####.##......>.............#.# h ##.##.<########.@#......##.# .......# #..###.#...^.######## #..###...##........ #.##..# ######.......###.####### #.##..# #.......####.###@# #.##..# #.####### #..... #.. #.##..# #.# ##.#.## #.# #.##÷.# #.# ##....# #.# hj #.##..####.#### ##)#.#.### #.#hf <8h0 h hIhhhhf  ###..............######.#.###### #..########...........#.# ##..# ##.#######..#)##### ....> ##...............## ##.## #.######..#.###...  #########.#... ####.....>........... ##.##.<########..#......##. .......# #.@###.#...^.#######..##........ #.##..# ######.......###.#######...####### ..##..........# ##.##.....# #.# h m hm &9hu hV V  #..########...........#.# ##..# ##.#######..#)##### ....> ##...............## ##.## #.######..#.###...  #########.#... ####.....>........... ##.##.<########..###. .......# #..###.#...^.#######..##........ #.##..# ######.......###.#######.......####.###@# # ####.#####.##.###.###.....# ##.#h D h5 h '70h` h h ##..# ##.#######..#)##### ....> ##...............## ##.## #.######..#.###...  #########.#... ####.....>........... ##.##.<########..###. .......# #..###.#...^.#########...##........ #.##..# ######.@.....###.#######.......####.###@# ####### #..... #.. .....# #.##.#...........####... hGh&1hhΓha4hhhN###..# ##.#..#)##### >.# ##.# #.##.# #.######..#.###. #.##.#.#...##..#.# # #.##......>.......#.# .##.<##..#......##.# # #..###.#...^.### #..###...##... .##..# ######.###.# .##..# #.####.###@# # .##..# #.####### #..... #. .##..# #.# ##.#.## #.# .##..####.#### ##)#.#.### #.# ##.h # ##.##.....# #.# .#####.##.###.###.....# ##.## #.##.#.####.hh&2h'hhV..# ##.#..#)##### >.# ##.# .##.# #.######..#.###. .##.#.#...##..#.# # .##......>......#.# .##.<##..#......##.# # #..###.#...^.### #..###...##... ##..# ######.###.# ##..# #.####.###@# # ##..# #.####### #..... #. h##..# #.# ##.#.## #.# ##..####.#### ##)#.#.### #.# ##.# ##.##.....# #.# .#####.##.###.###.....# ##.## #.##.#.####.hyh&3hEh=h..# ##.#..#)##### # .>.# ##.# ##.# #.######..#.###. ##.#.#...##..#.# # ##......>......#.# # ##.<#..#......##.# ## #..###.#...^.### #..###...##... #..# ######.###.# #..# #.####.###@# # #..# #.####### #..... #. #..# #.# ##.#.## #.# ..####.#### ##)#.#.### #.# .# ##.##.....# #.# .#####.##.###.###.....# ##.##htG[37m #.##.#.####.h!h&4hShhm..# ##.#..#)##### #. >.# ##.#####. #.# #.######..#.###. #.#.#...##..#.# #. #......>.......#.# #. #.<#..#......##.# #.# #..###.#...^.#.## #..###...##... hn..# ######.###.# ..# #.####.###@# # ..# #.# #..... #. ..# #.# ##.#.## #.# ÷.# #.# ##....# ..####.#### ##)#.#.### #.# .# ##.##.....# #.# .#####.##.###.###.....# ##.# .# #.##.#.####.hwhzx&5hh7hr # ##.#..#)##### #.# .# ##.#####. .# #.######..#.###. .#.#...##..#.# #. ......>.............#.# #. .<#..#......##.# #.h # #..###.#...^.#. .## #..###...##... .# ######.###.#. .h # #.####.###@# #. .h" # #.# #..... #. .# #.# hE ##.#.## #.# .# #.# ##.h ####.#### ##)#.#.### #.# # ##.##.....# #.# #####.##.###.###.....# ##.# # #.##.#.####.hu' h' &6h- h/ hI4hhh   ##...............#####.. #.######..#.###......#########.#... ####### ......>........... <########..#......##..# #..###.#...^.######## .####...##........... ######.......###.###########.......####@###@# ####### #..... #...... ##.#.########.#.#.# # #.##.#.#.###.....##....###### hZ <7h h hReally walk into a travel-excluded area? Y - Yes  N - Noh h$ <##.######..#.###......... halmer the Cutter ##########.#...##..#.# #######..# Kobold of Gozag Gold: 266 .....>.............#.##..# Health: 32/32 ======================== <########..#......##.##..# Magic: 5/5======================== .##..###.#...^.#########..# AC: 2Str: 8 ###..###...##.............# EV: 16Int: 11 # ######.......###.###########.# SH: 0Dex: 26 # #.......####.###@# #######.# XL:  5 Next: 74% Place: Dungeon:2 hE 9# #.####### #.@...# #.......# Noise: ---------  Time: 3277.3 (0.0) # #.###.#.### #.####### l) +0 rapier # #.###....# #.#Throw: 7 darts (poison) ####.#### ##)#.#.### #.# ........# ##.##.....# #.# ####.##.###.###.....# ##.####### @   Terence (asleep)#.##.#...........####.........#.##.#.#.###.....##....########.##............÷##.#.## _Unknown command. _You can't go down here!  You climb upwards. _Level annotation: Terence _There is a stone staircase leading down here. _There is an escape hatch in the floor here.h{ h: i.@@h J====8.3 (1h h' % _Terence shouts!hhD@.h;E----9hThh/H=---h 80hh.T _Terence completely misses you.h%m29---1hzh7 _Terence hits you with a +0 flail.hL hށ B30=--h 2h h( I _Terence misses you.h hy &3h9 hf Q _Terence closely misses you.h"h&4hhP _Terence barely misses you.hh֖&5hhP _Terence barely misses you.hMhq1==6hCg _Terence closely misses you.h%  Terence screams, "I'm retired! Go away!"h%&7h-h .Q _Terence closely misses you.h~h>Y24-----8hMh7 _Terence hits you with a +0 flail!ha h &9h h Q _Terence closely misses you.hs%h%Y5-----90hI/h1Q _Terence closely misses you.hxUhU_20---1hj]h^7 _Terence hits you with a +0 flail.hh/2hhQ _Terence closely misses you.h><3hhQ _Terence closely misses you.hY h ^1---4ho h Q _Terence closely misses you.hJ h &5h hF I _Terence misses you.h~   > <  #..###.#...^ #..###.. ... #.###.# #  #.@@..# # #.# ##.#.### # #.# ##....# #.#  ##)#.#.### #.#  ##.##.....# #.#     ÷h Terence screams, "I fought strong elephant-riders! You're not strong!"h?  > <  #..###.#...^ #..###.. ... #.###.#   #.@@..#  #.# ##.#.###  #.# ##....# #.#  ##)#.#.###  ##.##.....# hB    ÷hF  Terence hits you with a +0 flail!h'|9/32 ---------=6hhV _* * * LOW HITPOINT WARNING * * *h.D-7h9h!<Q _Terence closely misses you.h;}10/32=---------h<8hChEQ _Terence closely misses you.h70   > <  #..###.#...^ #..###.. ... #.###.# #  #.@@..# # #.# ##.#.### # #.# ##....# #.#  ##)#.#.### #.#  ##.##.....# #.#     ÷ Terence bares his teeth.h o  > <  #..###.#...^ #..###.. ... #.###.#   #.@@..#  #.# ##.#.###  #.# ##....# #.#  ##)#.#.###  ##.##.....#     h ÷hlF  Terence hits you with a +0 flail!h"w2/32 ------=9hhV _* * * LOW HITPOINT WARNING * * *he h_f 0-300h/m hn I _Terence misses you.h޸ hX @-1h h P _Terence barely misses you.hha3=-----2hhI _Terence misses you.hh@ &3h'h0*P _Terence barely misses you.hh&4hhmQ _Terence closely misses you.h }Terence barely misses you. closely misses you.  Terence hits you with a +0 flail.  You die...  Terence says, "Finally, peace and quiet."  Your body crumbles into a pile of gold.h} @0--h /  --more--hIh*Inventory: 14/52 gear slots Hand Weapons (go to first with ))  l - a +0 rapier (weapon)a - a +0 short sword hTMissiles (go to first with ()  j - 7 poisoned darts (quivered)k - 3 boomerangs Armour (go to first with [)  b - a +0 robe (worn) h c - an orb of light (worn)  d - an orb of attunement  f - an orb of pyromaniai - a +0 scale mail Magical Staves (go to first with |)  n - a staff of conjuration Jewellery (go to first with "=) h e - a ring of willpower (worn)  h - an amulet of dissipation (worn)  m - a +6 ring of dexterity (worn)hg - an amulet of wildshape Scrolls (go to first with ?) hv k - a scroll of acquirement {unknown}c - 3 scrolls of identify {unknown} h>[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hp<h\#Goodbye, halmer.165 halmer the Cutter (level 5, 0/32 HPs)Began as a Kobold Monk on Sept 17, 2025.Was an Initiate of Gozag.Slain by Terence... wielding a +0 flail(3 damage)... on level 2 of the Dungeon.The game lasted 00:12:05 (3338 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnhReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnh[AtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  h 111.48742712 tswnHuFE-27 escaped with the Orbhhh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l