bh~ Player: halmer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-17.10:03:14.ttyrec Time: (1758103394) Wed Sep 17 10:03:14 2025 ch [?1051l[?1052l[?1060l[?1061hch V)0[?7h[?25l[?1cch3 ch ch& Welcome, halmer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Monkdh"dh dhWelcome, halmer the Kobold. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkerdhbn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion dhof divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended characterdh ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold Monkfh fh Welcome, halmer the Kobold Monk. You have a choice of weapons.  a - short sword(+3 apt)  b - mace (-1 apt)c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion(-2 apt)  f - unarmed(+0 apt) fhI + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - short swordhh[Mhh) hh halmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 8EV: 15Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredhhæ ##≈###~##~~##@~+#~~~≈##~##≈##~ ≈## ##hh Welcome, halmer the Kobold Monk.Will you be the one to retrieve the wondrous Orb of Zot from the depths?hh hh Press ? for a list of commands and other information.hh) q _Found a staircase leading out of the dungeon.ih ih   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0      ih         c + Short Blades 4.0   3.0  +3       d - Long Blades   1.3   1.4  -2              ihO  e - Armour   0.0   1.4  -2      f + Dodging3.6   2.8  +2       g - Stealth   0.0   0.5  +4                                                      ih [18;2H        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetskh  c * Short Blades   4.0lhWo c - Short Blades   4.0mh f * Dodging   3.6mh p f - Dodging   3.6qhe TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsrh<[?25h[?0c0 th." th3 [?25l[?1cth#66.0  +1 current training targets, if any.=] set aall targetsuh a-z] setselected targetwhY[?25h[?0cwh*0 yhNU" yhEZ [?25l[?1cyhZo3.0 =] set aall targetszh t> g + Stealth 0.0|hhalmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================##AC: 2Str: 8≈#EV: 15Int: 11##~#SH: 0Dex: 17#~~#XL:  1 Next:  0% Place: Dungeon:1#@~+Noise: ---------  Time: 0.0 (0.0)#~~~≈#a) +0 short sword#~##≈#Nothing quivered#~ ≈## ##Welcome, halmer the Kobold Monk.Will you be the one to retrieve the wondrous Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.|h~|h~hI~h~h9You enter the shallow water.~h?Water ~hr _Moving in this stuff is going to be slow.~hH~h~h~hL,~h~h~h~h5~h~h~h~h~h@~h~h<~h(~h~hZ  There is a staircase leading out of the dungeon here.~h A  You enter the shallow water.~hW ?Water ~h ~hv N _Moving in this stuff is going to be slow.~h 3~h@ ~h ~hs~h~h~hC~h~h~h=~hd7 _You open the door.~h~h-~hn~h~h>~h~h@  There is an open door here.~h~h/ _~h~h~h~h~h~h~h~h~h ~h!~hS'... #$# ######.####~#~~≈##....>#~##~##@# 20.4 (20.4)#~#~~##.# ~h'#~#<~'..# #~~~≈#..##~##≈##.##~~≈≈##.########.#~h:-~h-,1.4 (21~h)1~h549 _Found an escape hatch in the floor.hq   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0               c - Short Blades   4.0   3.0  +3       d - Long Blades   1.3   1.4  -2      [8;2ht 2H         e - Armour   0.0   1.4  -2       f - Dodging   3.6   2.8  +2      g + Stealth0.0   0.5  +4                                              [hu =17;22H                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh g * Stealth   0.0hqhshzHhalmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================...AC: 2Str: 8#$#EV: 15Int: 11######.####SH: 0Dex: 17~#~~≈##....>XL:  1 Next:  0% Place: Dungeon:1#~##~##@#Noise: ---------  Time: 21.4 (0.0)#~#~~##.#a) +0 short sword#~#<~'..#Nothing quivered#~~~≈#..##~##≈##.##~~≈≈##.########.#There is a staircase leading out of the dungeon here.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door. _There is an open door here. _Found an escape hatch in the floor.h1h~hhUhshJthuthEvhwh{h}h~~h~hhhhJhF$ hl_You now have 11 gold pieces.h3hhrhmhh hBh?hzhՋhhލhhmhhBhhh4hmh)hBhhhhߙ,hWhjhhÜh*h=hqh,hahE:#....##....##.. #....#.. .###....# ho#.. ........##..#..#####.##@....#.....##...........#.#.....##....######.#####.# ....  ~#~~≈##....>..# ..r.  #~##~##.#### ## r   rat (asleep)#~#~~hw##.#  #~#<~'..##~~~≈#..#h7hx 35.4 (14.0)  A rat comes into view.hp{r.rhN6===6.4 (15hhs- _The rat squeaks loudly.h#....##....# #.. #....# ..#.. .###....# ...#.. ........##...#..#####.##....#.....##.......#.#.....########.#####.##..r ~#~~≈##....>..##.... h `#~##~##.#### ###. #~#~~##.# #~#<~'..# #~~~≈#..# #~##≈##.#hAhhv6Sr.S   ball python (constriction)r   rath----7h2.0)hh'^ _A ball python comes into view.h5  You hit the rat.hj  The rat is heavily wounded.h/ S.rr 2 rats (1 wandering)The rat misses you.hW=--8.2 (0.8hhV _A rat comes into view.h 5  You hit the rat.h7 h h Sr....   rath 1119.0h h G _You kill the rat!h-< #....# #....# #.. #....# ..#.. .###....# .#.. ........##.#..#####.##.#.....##.....@Sr....#.#.....##. ######.#####.##. h< \#~~≈##....>..##. ~##~##.#### ###. ~#~~##.# ~#<~'..# h? R  The ball python bites you but does no damage.hJ@ hG r..rrr 2 rats (1 wandering)The ball python barely misses you.hZH .40.0 (1.0hSM hP V _A rat comes into view.h rrThe rat squeaks loudly.==8 (0.8hch _You hit the rat but do no damage. The ball python misses you. x2hH  You hit the rat.  The rat is heavily wounded.hP r.  The ball python misses you. The ball python barely misses you.h Q1--1.6hxWhZ; _The rat bites you but does no damage.h\5  You hit the rat.h_V  You kill the rat!hf.r.   rathiZ22--2.4hkoh~r _The ball python closely misses you. The ball python completely misses you.h: ,h@  Jr.J   endoplasm (wandering)S   ball python (constriction)r   rathd@ uYou barely miss the ball python. The ball python misses you. x2h@ (3.2hF hI ] _An endoplasm comes into view.hkm  The endoplasm quivers.hAr .JJ  You hit the rat but do no damage. The ball python closely misses you. x2hr(4.0hrxh(zT _The rat completely misses you.h5  You hit the rat.h .  You kill the rat!The ball python barely misses you. The ball python grabs you.hS2----  5 h@q 338Constr hhE _ _The ball python constricts you.h7h| .J  You barely miss the ball python.The ball python bites you but does no damage.h-C----hU5.6hh_ _The ball python constricts you.h2:  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.h?j.J h@#1h@3--6.4hFhQI_ _The ball python constricts you.h  You barely miss the ball python.  The endoplasm freezes you.h h& y7/14 --------7.2h hc % _You are frozen.h3h{h^ _You are too injured to fight recklessly!hA     #.. #....# ....  #.. .###....# ....  #.. ........##....  ##...J... h1 ....@S...  .##...... #...... >..##......  ###...... h<~'..#The ball python's grasp on you weakens, but your attempt to escape fails.hy    #.. #....# ....  #.. .###....# ....  #.. ........##....  ##...J...  ....@S...  .##...... #...... >..##......  ###......hz_<~'..#h&  The ball python bites you. The ball python constricts you.* * * LOW HITPOINT WARNING * * *4------------8.2 (1.0hhkV _The endoplasm barely misses you.hqX #....# #....# #.. #....# .... #.. .###....# .... #.. ........##.... #..#####.##...J... #.....##....@.S... ...#.#.....##......  ######.#####.##...... hvrS~#~~≈##....>..##...... #~##~##.#### ###...... #~#~~##.# #~#<~'..# #~~~≈#..# #~##≈##.#h$shx;.Jh[y?15 -9h~h܁9 _You escape the ball python's grasp.h(N-h-hg0^ _You are too injured to fight recklessly!h4hah^ _You are too injured to fight recklessly!h 4h ha ^ _You are too injured to fight recklessly!hm4hh8^ _You are too injured to fight recklessly!h5;  You hit the endoplasm.hw.S _You are too injured to fight recklessly!  You hit the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.  frozen.die...hv-1/14 ------------h/  --more--hhInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Potions (go to first with !)h;.a - a potion of ambrosiah 7h# h_' 0Goodbye, halmer.2 halmer the Cutter (level 1, -1/14 HPs)Began as a Kobold Monk on Sept 17, 2025.Frozen to death by an endoplasm (5 damage)... on level 1 of the Dungeon.The game lasted 00:00:35 (46 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orbh|hth? [?25h[?0c [?1051l[?1052l[?1060l[?1061l