h Player: halmer Game: DCST trunk Server: crawl.dcss.io Filename: 2025-09-17.10:04:04.ttyrec Time: (1758103444) Wed Sep 17 10:04:04 2025 h [?1051l[?1052l[?1060l[?1061hh V)0[?7h[?25l[?1ch h h hWelcome, halmer. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helph hiWelcome, halmer the Gnoll. Please select your background. WarriorhAdventurerMage a - Fighter i - Artificerq - Hedge Wizard hɟyb - Gladiatorj - Shapeshifterr - Conjurer c - Monkhk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer hve - BrigandWarrior-mageu - Forgewright ZealothFm - Warperv - Fire Elementalist f - Berserkern - Hexslingerhpw - Ice Elementalist g - Cinder Acolyteo - Enchanterhx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisthz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their hchoice and potions of might. + - Recommended background * - Random background # - Recommended characterh\ ! - Random character % - List aptitudesSpace - Change species ? - Helph#hK hiUWelcome, halmer the Gnoll Fighter. h_You have a choice of weapons.  a - rapier(+8 apt) hx b - flail (+8 apt)  c - war axe (+8 apt)  d - trident h[(+8 apt)  e - long sword(+8 apt)f - unarmedh(+8 apt) + - Recommended random choice * - Random weapon % - List aptitudesh!-Bksp - Return to character menu ? - Helph=h6 hP< h@ \Welcome, halmer. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - MerfolkhA l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - DraconianhA ,o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single hA |skill, but instead gradually become proficient in all skills at once. + - Recommended specieshA [ * - Random species # - Recommended character ! - Random character hA M% - List aptitudesSpace - Pick background first ? - HelphB + Tab - Gnoll FighterhЙ  a - Gnoll b - Minotaur Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.h\ b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.h  ; c - Merfolkl - Revenant Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.h|3Mk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.h h Welcome, halmer the Kobold. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner h0 d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperhY v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist h g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaverh y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their h choice and potions of might. + - Recommended background * - Random background # - Recommended characterh T ! - Random character % - List aptitudesSpace - Change species h ;? - Help Tab - Gnoll Fighterh  a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.h/E b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.h} heWelcome, halmer the Kobold Monk. You have a choice of weapons.  a - short sword(+3 apt)  b - mace h(-1 apt)c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion(-2 apt)  f - unarmedh(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudeshCBksp - Return to character menu ? - Helph6h;ChKhalmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 8EV: 15Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredZot (1200) h PQ#. .###ß###ß#.......##.....##..@..##.....##.......#ß###ß###. .#hUhWExploreHeal(4) Welcome, halmer the Kobold Monk.The majestic Orb of Zot lies far below, as if waiting for you to find it.h\h2Press ? for a list of commands and other information.hhڥ[ _Found a staircase leading out of the dungeon.hhJ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  34%  +1   h + Spellcasting   0.0     0           b + Unarmed Combat   0.0     0              c + Short Blades 4.0  33%  +3  h     d + Long Blades   1.3    -2               e + Armour   0.0    -2      f + Dodging3.6  33%  +2       g + Stealth   0.0    +4                             K,4m                                 The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helph[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshU26 c * Short Blades   4.0  5024h50 c - Short Blades   4.0   50hMz36*28%36h]50 d - Long Blades   1.3   50h 34 f * Dodging   3.6  66hJ100% f - Dodging   3.6   hCECost Cost  3.4  1.0  1.0  3.0  1.4  1.4  2.8  0.5 relative cost of raising each skill is in cyan. hCgtraining|costhT TargetTarget--  --  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targetsh a-z] setselected targeth$X <[?25h[?0c0 hV" hz [?25l[?1ch"6.0  +1  Skills enhanced by cross-training are in green.=] set aall targetsha-z] setselected targeth :=[?25h[?0c0 hH" hM [?25l[?1chSo3.0 =] set aall targetshy g * Stealth   0.0h p g - Stealth   0.0‡hb8+‡h^ g * Stealth   0.0Çh8 ÇhB Çhl halmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================#. .#AC: 2Str: 8##ß###ß#EV: 15Int: 11.......#SH: 0Dex: 17#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#Çh a) +0 short sword#.......Nothing quivered#ß###ß##Zot (1200) ExploreHeal(4) #. .#Welcome, halmer the Kobold Monk.The majestic Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Çh 3Çh Çh Ňh*Ňh?+Ňhf+ŇhO-Ňh.Ňh4199 _85Ňh5Ňh6Ňh^7K77Ňh7Ňht9Ňh:ŇhY;Y6) ExploreMP(1) Ňh;Ňh<Ňh>ŇhW>K58Ňh>Ňh?ŇhAŇh}AB4ŇhAŇhCŇheEa39ŇhFŇhGŇh@HŇhvHB2Ňh7IŇhJŇhKŇhL[110) ExploreMP(1) ŇhLŇhNŇhOŇhOB0ŇhNPŇhTQŇhURŇhRL891ŇhSŇh TŇhzUŇhUK82Ňh:VŇhmWŇhXŇhXB7ŇhYŇhZŇh\X6Ňh\Ňh]Ňh^Ňh _K53Ňh_ŇhV`ŇhaX4Ňh(bŇhdŇhdŇhdB3ŇheŇhfŇhWgŇhhX2ŇhjŇhfq  .# ##ß# ...#...#  ...#...#  <..#...#  ...#...# ##########. .......# #.....@...g ##ß##..####.######### ...#............  ........###.####  ######....#.#  #....#.#Ňhq  g   goblin (asleep)#....#.# ###+##  Ňhz18.0 (18.0)9.0 (1914ŇhNŇhm _A goblin comes into view. It is wielding a +0 dagger.Ƈhr  .#  #ß#  #...#  #...#  ..#...#  ..#...# #.#Ƈh}s) ....# #......@..g# #ß##..####.# #............  ###.####  ....#.#  #....#.#  #....#.#  ###+## Ƈhs/  ƇhxƇhL~g.gƇh~====20.0)0ƇhwƇh _The goblin shouts!Ƈh=   .#  ß#  .#...#  .#...#  .#...# # .#...# #.#  # #.g.#  ß##..####.#  .#.  ###.####  ....#.#  #....#.#  #....#.#  ###+##   ƇhB Ƈh=C =---179Ƈh>H Ƈh#J = _The goblin hits you but does no damage.LJh3LJh---8 (0.88LJhLJhR _You closely miss the goblin.LJhLJh?(2.6LJhb:7LJh}LJh _You hit the goblin but do no damage. The goblin closely misses you.LJhaLJh0-------3.46LJh&LJhew _You barely miss the goblin. The goblin hits you with a +0 dagger.LJh  You hit the goblin.  The goblin is moderately wounded.LJhCb4.25LJhLJhT _The goblin closely misses you.LJh0  You hit the goblin.  The goblin is heavily wounded.LJh18/14 -----------5.0LJh5LJh7; _The goblin hits you with a +0 dagger.ȇh#8  You hit the goblin.ȇh k†ȇh9==--11843ȇhJȇhJ _You kill the goblin!ȇhx5ȇh5ȇhD9ȇh;H _No target in view!ȇh Iȇh ȇh3 3 _21==0ȇh o69ȇh1 ȇhi B8ȇh ȇhܻ X7ȇh. ȇh ȇhм X6ȇhL ȇh X5ȇh ȇhT X4ȇhʾ ȇh X3ȇh ȇhҿ B2ȇh ȇhR ȇh B1ȇh ȇh ȇho 10/14==02ȇh ȇhv o59ȇh ȇh2 B8ȇhW ȇh B7ȇh ,ȇh{ ȇh U==6ȇh0 ,ȇh B5ȇh ȇh ȇh B4ȇh ȇhw X3ȇh ȇh ȇhh B2ȇh ȇh ȇhF B1ȇh ȇh ȇhp B0ȇh ȇh ȇh C49ȇhd ȇhX ȇh B8ȇh ȇh ȇh B7ȇh ȇh` ȇh X6ȇh$ ȇhj y1=51ȇh ȇh ȇh/ B4ȇhQ ȇh ȇh B3ȇh ȇh ȇh B2ȇh ȇhF ȇh| T=1ȇh ȇh ȇht B0ȇh ȇh7 Y39ȇh ȇhj ȇh B8ȇh ȇhs ȇh B7ȇh ȇh ȇh B6ȇh ȇhp ȇh B5ȇh ȇh ȇh. B4ȇh ȇh ȇh B3ȇh ȇh ȇh X2ȇhq ȇh z2==10ȇh ȇhR ȇh| B0ȇh ȇh ȇh` Y29ȇh X8ȇh7 ȇh ȇh U==7ȇh ȇh ȇh/ B6ȇh ȇhl ȇh B5ȇh( ȇh X4ȇh ȇh ȇh B3ȇh* ȇh ȇh B2ȇh ȇh( ȇhx B1ȇh ȇh ȇh B0ȇhO ȇh Y19ȇh ȇh4 ȇhz B8ȇh ȇh ȇh1 ~3==79ȇh ȇhV ȇh B6ȇh ȇh ȇh^ B5ȇh ȇh{ ȇh B4ȇh) ȇh ȇhC U==3ȇht ȇh ȇh B2ȇhG ȇh ȇh B1ȇh ȇh ȇh B0ȇh ȇh= ȇhg C09ȇh ȇh ȇhLB8ȇhxȇh ȇhEX7ȇhȇhB6ȇhLȇhȇhnB5ȇhȇhȇh1B4ȇh}ȇhHȇhB3ȇhȇh!ȇhz4==28ȇhH ȇh 1 _HP restored.ȇh ȇh B1ȇhy ȇhb  You see here a goblin corpse.ȇhȇhRI0 _ȇhtȇhȇhȇhF`0992ȇhȇhȇh^==89ȇhȇhȇhȇh5B7ȇhȇhgȇhȇh B6ȇh6ȇhȇhȇh=[510) ExploreMP(2) ȇhfȇhȇhJȇhzB4ȇhȇhXȇhȇhB3ȇh)ȇhȇhȇh&B2ȇhUȇhȇh ȇhC K11ȇhx ȇh!ȇhk"ȇh"B0ȇh#ȇh:$ȇh%ȇhz%C89ȇh%ȇh&ȇh'ȇh(K82ȇh(ȇh(ȇh)B7ȇh)ȇh)ȇhZ*ȇh*ȇh+B6ȇh/+ȇh+ȇh,ȇh>,B5ȇhx,ȇh"-ȇhx-ȇh-K43ȇh-ȇhF.ȇh.ȇh/K34ȇh./ȇh/ȇhG0ȇh0B2ȇh0ȇhV1ȇh1ȇh1K15ȇh2,ȇh#3ȇhJ3B0ȇhp3ȇh+4ȇh8       #S#   #.##.#   #.##.#   #.##.#   ####.##@##  - .........#   ####.#####   #.#  #.#  #.# S   ball python (constriction, asleep) #.# #.##.#ȇh:1119.8 (94.0)ȇh=k.SS)ȇh=-20.8 (9579ȇh%@ȇhA^ _A ball python comes into view.ɇhz. #.S  ####.##.##.........#####.#####.....ɇh+ɇhL.Sɇh*t1.8 (1.0)86ɇhʇh0w  You barely miss the ball python. The ball python closely misses you.ʇhxK2----  5  =2.6 (0.87) Constr ExploreHeal(16) ExploreMP(2) ʇhB|ʇh~z _The ball python grabs you. The ball python constricts you.ʇh  You hit the ball python.  The ball python is moderately wounded.1------ʇhĤn3.46ʇhʇhz _The ball python bites you. The ball python constricts you.ʇhz4=  You hit the ball python.ʇh:$†ʇhV:Cʇh>--15 224.25) ExploreHeal(16) ExploreMP(2) ʇhBʇhGO _You kill the ball python!ʇh5 ʇh ʇhw ʇhq H _No target in view!ˇhQ_ˇh;4 _32ˇh-ˇhoB1ˇhˇh4ˇh{X0ˇhY69ˇhQˇhX8ˇhCˇhˇhB7ˇhˇhgˇhz2==65ˇhˇhjˇhB5ˇhˇhˇhB4ˇh+ˇhˇh;B3ˇhˇh/ˇhU==2ˇhˇh4 ˇhb B1ˇh ˇh ˇh!B0ˇhH!ˇh!ˇh"C59ˇhW"ˇh"ˇh"B8ˇh#ˇh{#ˇh#B7ˇh#ˇh/$ˇhb$B6ˇh$ˇh$ˇhN%X5ˇh%ˇh&X4ˇh&ˇh&X3ˇh'ˇh'ˇh+(s3==24ˇhq(ˇh-)ˇh)B1ˇh)ˇh*ˇh!+B0ˇhx+ˇh,ˇh,Y49ˇhr-ˇh.U==8ˇh`.ˇhJ/ˇh/B7ˇh/ˇh0ˇh0B6ˇh1ˇh{1ˇh1B5ˇh1ˇhd2ˇh2B4ˇh#3ˇh3ˇh64B3ˇh4ˇhg5ˇh5B2ˇh5ˇh6ˇh6B1ˇha7ˇhp8ˇh8B0ˇh#9ˇh:ˇhx:C39ˇh:ˇh;ˇh<B8ˇh<ˇhm=ˇh=z4==73ˇh>ˇh?ˇh@X6ˇh AˇhDg  You see here a ball python corpse.ˇhEˇhEI5 _ˇhEˇhFˇhGˇhGK44ˇhHˇhHˇh(JˇhnJU==3ˇhJˇhLˇhdMˇhMB2ˇheNˇhYOˇh#PˇhhPB1ˇhPˇhQˇhSn0ˇhjTˇhXUˇhUC29ˇhUˇhVˇhWˇhXB8ˇhXˇhYˇhZˇh.[X7ˇhK\ˇhI]ˇh}]B6ˇh^ˇh}_ˇhe### ####.# #....# #.##.#  #.##.#  #.##†#  #.##.# h####.##.## ....@.....# - .####.#####  #.# ˇhe #.#  #.#  #.# h   jackal (asleep) #.#  #.#  #.# ˇh3l073.2 (49.0)ˇhl-4.2 (50553ˇhqˇhHtY _A jackal comes into view.̇hO ###  ####.#  #....#  #.##.#  #.##.#  #.##†#  #.##.# #h####.##.## #.# #.####.#####  #.#  #.#  #.#  #.#  #.#  #.#  #.# ̇h5.2 (1.0)4̇ḣh·h1xb###  ####.#  #....#  #.##.#  #.##.#  #.##†#  #.##.#  #h####.##.##  #.#  #.####.#####  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ·h63ЇhrK####.#  #....#  #.##.#  #.##.#  #.##†#  #.##.#  #h####.##.##  #..........#  #.####@#####  Їhs* #.#  #.#  #.#  #.#  #.#   #.#   #.#   #.#   Їh>{v72ЇheЇhUчhq####.#   halmer the Cutter#....#   Kobold **....#.##.#   Health: 14/14 ========================#.##.#   Magic: 1/1========================#.##†#   AC: 2Str: 8#.##.#   EV: 15чh`Int: 11#h####.##.##   SH: 0Dex: 17#..........#   XL:  1 Next: 22% Place: Dungeon:1#.####@#####   Noise: ---------  Time: 177.2 (0.0)#.#  a) +0 short sword#.#чh[  Nothing quivered#.#  Zot (1022) ExploreHeal(15) ExploreMP(3) чhd#.# #.# чh? #.# чhn #.#  чh<l#.#   _No target in view! чh`I_You see here a ball python corpse. чhw_A jackal comes into view.Press: ? - help, v - describe, . - travelчhKThe floor.  This square is lit by a halo.҇hO#@A rock wall.҇hg##  You can't see that place.  [a rock wall.]҇hw7##҇h_ 7##҇h}Q.#the floor.]Ӈh@..Ӈh2$@h.ӇhT< >......ԇhy^ ####.#   halmer the Cutter#....#   Kobold **....#.##.#   Health: 14/14 ========================#.##.#   Magic: 1/1========================ԇh` #.##†#   AC: 2Str: 8#.##.#   EV: 15Int: 11#h####.##.##   SH: 0Dex: 17#..........#   XL:  1 Next: 22% Place: Dungeon:1#.####@#####   Noise: ---------  Time: 177.2 (0.0)#.#  a) +0 short sword#.#  Nothing quivered#.#  Zot (1022) ExploreHeal(15) ExploreMP(3) #.# #.#  #.#  #.# [3ԇhBa 7m #.#   _You see here a ball python corpse. _A jackal comes into view.Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.ԇha ԇh D _ՇhkՇhlՇhmՇhdoՇhxpՇht1 _0Շh1uՇh{vՇhgwՇhwC19ՇhxՇhzyՇhzՇhzB8ՇhzՇhV|Շh|Շhk}B7Շh}Շh~ՇhB6Շh/,ՇhbՇh5ՇhX5Շh2ՇhՇhB4Շh|Շh32Շh ՇhՇhÌB1ՇhՇhfՇh"Շh^B0ՇhΏՇhĐՇhՇhƑC09ՇhJՇhғՇhՇhRB8ՇhՇhՇhՇhB7ՇhcՇhoՇhϘՇhIB6ՇhՇh ?_A jackal comes into view.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  You see here a goblin corpse.ՇhНՇh+5 Շh˞_ՇhՇhKՇhנՇh?B4ՇhՇhuՇhՇḥB3ՇhՇhɤՇhՇhB2Շh\ՇhՇhՇhfB1ՇhՇhՇhȪՇhB0Շh?ՇhՇh^999ՇhՇhՇhְՇh;B8ՇhײՇhՇhuՇhK76ՇhkՇhfՇhwՇhB6ՇhՇh*Շh&ՇhbB5ՇhՇh^ՇhMՇhB4ՇhՇhbՇh6ՇhlB3Շh̿ՇhՇhՇhK27ՇhOՇh)ՇhՇhIB1ՇhՇhQՇh ՇhlB0ՇhՇhՇhՇhY89ՇhՇhzՇhK88Շh3ՇhՇhՇhB7ՇhzՇhWՇhՇhHK69ՇhՇhՇhՇhB5Շh.Շh+Շhb420ՇhՇh(ՇhՇh(B3ՇhՇhՇhՇh[B2ՇhՇhWՇh@ՇhK11ՇhՇhՇhՇhB0ՇhDՇhՇh T ####.#############  .................#  .###.###########.###  ...#.#.......#  ...#.#####.###  ...#.#.#  #+## #.#   #.#   #@#   ...  ...##  ...S.  Շh  S   ball python (constriction, asleep)   Շh219.2 (42.0)20.2 (4379Շh"Շh^ _A ball python comes into view.ևhF ................. .###.###########.### ...#.# .......####.## #.# #+## . #.........#.....####...S. #.####ևh 1.2 (1.0)82ևh0 ևh߰ ևhjD###.###########.### ...#.# .......####.## #.# #+## ####.###....@..####...S. ##### ևhWp<2ևhpC73ևhuևhvׇhu!..#.# .......####.## #.# #+## ####.###.......####...S..######.  ׇh SS)The ball python hisses angrily.  The ball python closely misses you. x2; The ball python bites you.ׇhȁ3--===36ׇh\ׇh=X _The ball python barely misses you.ׇh=  You hit the ball python.ׇhh†ׇh>Y--33--4.0 (0.8ׇh ׇh O _You kill the ball python!ׇh* ׇhr+ 8--ׇh/ ׇh:2 H _No target in view!ׇh 3ׇh ׇh H _No target in view!؇h4؇h 5؇hq5؇h6؇h; 4==52 _44؇h;؇h=؇h>؇hQ>B3؇h>؇h?؇h*A؇hDBa23؇hB؇hD؇hDU==1؇hWE؇hF؇hG؇hGB0؇hH؇hcI؇hJ؇hJL694؇hdL,؇hWM؇hMB8؇hJN؇hO؇hP؇hPK75؇hwQ؇hR؇hS؇hSK66؇hlT؇hU؇hV؇h+WB5؇hW؇hX؇hHY؇hqYK47؇hY؇hvZ؇hZ؇h [B3؇h=[؇h[؇hF\؇h\B2؇h\؇hJ]؇hP^؇h}^B1؇h^؇h a؇ha؇hZbB0؇hb؇hc؇hd؇hLeL598؇he؇hf؇hg؇hgB8؇hxh؇hci؇hjj؇hjB7؇hMk؇hm؇hm؇hnB6؇hn؇ho؇hp؇h2qK59؇hq؇hr؇hsn4؇hu؇hy......# #..†.# ß###ß##..####.#############  ...#....................#  .........###.###########.###  #######....#.# #..........# #....#.####.#.####.### #....#.##...#...##.# ###+##.S#.#.###.##.# #...@#.....##.# -#.###.####.# ...#.....####.### .# ###..........# ..........### ...###...†..# S   ball python (constriction, asleep).#. #.######  #؇h;z #.#  #.#  ؇h^} 46.0 (22.0)  A ball python comes into view.؇hEp.SS)؇hy==7.0 (23330؇hP؇h5 _The ball python hisses angrily.؇h  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.؇hq-8 (0.8)2؇h؇h9Q _The ball python misses you.هh<  You barely miss the ball python.The ball python is heavily wounded.هh|-8.61هhXهhW[ _The ball python barely misses you. x2هh=  You hit the ball python.هho.هhtk449.40هh' هh}O _You kill the ball python!هhʬ 3هh هh H _No target in view!هh#495 _817هh/)6هh,52هh%-X4هh.هh/هhX/K33هh0هh2هhj3هh3B2هhL4هh5هhg6هh6514هh6هh97هhL8هh8هh9B0هh9هh<هh =هh=C39هh=هhT?هh?هhH@K85هh@ڇh0ڇhڇh2K76ڇhڇhڇhڇhSK67ڇhڇhڇhڇh\ B5ڇh ڇhm4ڇhڇh1K38ڇhڇhUڇh*ڇh,2ڇhڇhڇhڇhQڇhB1ڇh"ڇhJڇhڇhI,0ڇhlڇhڇhYڇh-29ڇhڇh!ڇh @ _You now have 4 gold pieces.ڇh!ڇh"B8ڇh"ڇh#ڇh$ڇhZ%B7ڇh%ڇhD'ڇh'ڇhT(B6ڇh(ڇhK*ڇh2+X5ڇh+ڇh-ڇh.ڇh.K49ڇh/ڇh0ڇh1ڇh1ڇh1@36ڇh2ڇh4ڇh:l #....#.##...#...##.#  ###+##..#.#.###.##.#  . #....#.....##.#  ..#..#.###.####.#  ڇh<;}##....#.....####.### #...#.###..........# #.#.#............###ڇhh; #...###...###...†..#ڇh< #.@....#.# #.######-76.4 (27.0)....#..#.#.# #.# ###>#..#.#.# #.#  #.#..#.#.# #.# ڇhe<]#.#..#.#.###.##..........#.##.#.####ڇh<Q#....######.#ڇh<!ڇhDڇhE-7.4 (28240ڇhJڇhM; _Found a stone staircase leading down.ڇh ڇhk ڇh؜ ڇhğ ڇh ڇh: 101ڇh ڇh ڇhڨ C19ڇh ڇh` ڇh ڇhE B8ڇh˫ ڇh¬ ڇh ڇh ,7ڇh ڇha ڇhC ڇh ڇhU -6ڇhq 2ڇhװ ڇh ڇh& ڇhr B5ڇh߳ ڇh˴ ڇh ڇhǵ B4ڇh9 ڇh ڇh4 ڇh~ K33ڇh ڇhN ڇh ڇh; B2ڇh ڇht ڇh ڇh ,1ڇh ڇh_ ڇh ڇh ڇh C04ڇhL ڇhٿ ڇhU ڇh} C09ڇh ڇh ڇh ڇhQ K86ڇh ڇhH ڇh ڇh" B7ڇhd ڇh ڇh ڇhj -6ڇh 7ڇh ڇh\ ڇhp ڇh -5ڇh $87ڇhs ڇhJ ڇhn ڇhr X4ڇh ڇh' X3ڇh ڇhp ڇh ڇh K29ڇh ڇhW ڇh ڇh L150ڇh ڇhB ڇhI ڇh K01ڇhD ڇh ڇh ڇh D899ڇhQ ڇhp ڇh ڇh= K82ڇh ڇh ڇh ڇh} B7ڇh ڇhJ ڇh ڇh B6ڇhO ڇhk ڇh ڇh! K53ڇhv ڇh ڇh ڇh B4ڇh ڇh ڇh ڇh4 B3ڇht ڇh ڇh ڇh K24ڇhc ڇh ڇhf ڇh B1ڇh ڇh ڇh^ ڇh B0ڇh; ڇh ڇh ڇhi 6895ڇh ڇh ڇh ڇhu ڇh *8ڇh 8ڇhp ڇh ڇhN ڇh 576ڇh ڇh3 ڇhW ڇh ڇhQ K67ڇh( ڇh ڇh ڇh B5ڇhE ڇh ,ڇh K48ڇhX ڇhr ڇh ڇhc B3ڇh) ڇht ڇh2 ڇh K29ڇh ڇh ڇh ڇh B1ڇhB ڇh< ڇh ڇhB -0ڇhe 60ڇh ڇh ڇh ڇh> L791ڇhH ڇh ڇh a82ڇh =763ڇh ڇh Q549ڇhB ڇh ڇhY ڇh B4ڇh ڇhV ڇh ڇh; -3ڇh_ 5ڇh ڇh! ڇhJ# ڇh# B2ڇhj$ ڇh & ڇhD' ڇh' K16ڇh' ڇh( ڇh[) ڇh) B0ڇh;* ڇh/ 698ڇh0 47ڇh1 ڇh2 ڇh2 B7ڇh53 ڇh4 ڇh5 ڇh5 B6ڇh26 ڇh7 ڇhT8 ڇh8 B5ڇh9 ڇh: ڇh3; ڇh; C48ڇh< ڇh< ڇhR= ڇh= ,3ڇh= ڇh= ڇh? ڇh@ ڇh@ B2ڇhFA ڇhB ڇh4C ڇhC ,1ڇhC ڇhlD ڇhD ڇhE ڇhOF ,0ڇheF ڇhF ڇhG ڇhH ڇhII 6599ڇhoI ڇhI ڇhK ڇhWL ڇhL ,8ڇhL ڇh#M ڇhN ڇhDO ڇhO B7ڇhO ڇhQ ڇhQ ڇh[R B6ڇhR ڇh9T ڇhT ڇhFU -5ڇh^U 70ڇhV ,ڇhX ڇhKX K41ڇhX ڇhtZ ڇh[ ڇh\ T3210) ڇho\ ڇh] ڇhm^ ڇh^ ,2ڇh^ ڇh@_ ڇh a ڇhSb ڇhb 513ڇhb ڇhHc ڇh{d ڇhte ڇhe K04ڇhbf ڇhOg ڇhh ڇhi C49ڇhxi ڇhl ڇhHr :ڇhr  .#... .##K #.. ... ڇhr #.##.## .###.#@..# ........... ####.#....# .....##.... .....##.........#. ..##..#ڇhs .####.##...#....#..##K   kobold (asleep)#....#.............###.##.......#...#.#..###....#...#.##.##.##.##ڇhz .350.4 (73ڇhB{ Q1.4 (748ڇho{ 5ڇhy ڇhŃ u _A kobold comes into view. It is wielding a +0 dagger.ۇhq... ####.# #.....##K.#.......# #.##@## .###.#...# ........... ####.#....#. #.# .....##.... .....##.........#. ..##..# .####.##...#....#..###....#.......###.##.......#...#.#..##.ۇhtۇhzp.KKۇh{====2.4 (1.0)76ۇh#ۇhփ( _The kobold shouts!܇h^S ...  ... ####.# ##.....##...#....@K.# #.##.##.#.###.#...# ............. . ####.#....#. #.#.....##.... .....## ܇hT .........#. ..##..#.####.##...#....#..## ##....#.......## ܇hZ C BB   giant cockroach (wandering)K   koboldA giant cockroach comes into view.܇hb[ =---367܇h_ ܇h` S _The kobold barely misses you.݇h݇hlB.B݇h ---4.2 (0.85݇hҽ݇hH _You hit the kobold but do no damage. The kobold misses you.݇h݇h%N.B݇h^&#2݇hw&5----5.0݇h*݇h|,w _You barely miss the kobold. The kobold hits you with a +0 dagger.݇hN`84݇hͿ݇h`݇huZ _You hit the kobold but do no damage.݇h~9 ݇h9 b6.63݇h[? ݇hA _You hit the kobold but do no damage. The kobold barely misses you.އhr އh You hit the kobold.  The kobold is severely wounded.އh#0އhƐg-------7.42އhއhǖއh; _The kobold hits you with a +0 dagger.އh,  You barely miss the kobold.The kobold is severely wounded.އh-b8.21އh73އh4L _The kobold misses you.އhx  You barely miss the kobold.The kobold is severely wounded.އhhy'9.0އh}އhS _The kobold barely misses you.އh 8  You hit the kobold.އhW އhc XB.އhl ---5580އha އh J _You kill the kobold!߇h  You hit the giant cockroach.  The giant cockroach is severely wounded.߇hd60.639߇hҭ߇hU _The giant cockroach misses you.߇h A  You hit the giant cockroach.߇h g†߇hW 771.48 _You kill the giant cockroach!߇h ߇h> h _Your Stealth skill increases to level 1!h|Ih׏h7 _6hhhB5hXh$h61=hC46h hhHB3hhhߙB2h\h$h`B1h=0h<hC29hhhB8hxh7hB7hhhB6hFhhYB5hۤhdhB4hhȦh'B3hh,X2hhhB1h,hh~z2==05h߬hh<C19hhhůB8h<hkhB7hhGk==6hʳhhB5hMh<hB4hh۷h<B3h¸hhB2hrhJhB1h hۼh-B0hhhоC09h6hh[B8hhhB7hhUh\3==6h4hYh0hB5hhhB4hfhhHB3hhhU==2hih2hqB1hhhB0hQhp799h'hrB8hfhhB7hdh'hxB6hhhB5hhVhB4h+hh8B3hhehB2hDhyhz4==13h@h(h8heB0hh~  Things that are here:  a giant cockroach corpse; a kobold corpseh3hS894 _hqh"h:hB8hhhh^==75hJhhh hrH61hhha56hhhhB4hShhxh"K38h^hFhhFK29hhh+hpL180hhhh%B0hhhh L791hhhX8h~h h h K72hW h h h B6h= h&hX5hBhhhB4hWh7 _You open the door.hhK33hh@  There is an open door here.h?hI2 _h2h!hhB1hoh;hh-H02hhWhhC L694h h!h"X8hX#hH$h$ha%B7h%hy&h)'h'B6h'hr(h)h)K55h)h+,h+B4hX,h`-h-h&.B3hx.h/h/h0-2h906h0hM1h?2h2K17h2h4h4h5B0h6h6h7h 8L598hi8hP9h9h9,8h:h:h;hP<h~<K79h<h=hr>h>B6h?hh@h@hRAB5hAhBh-ChCL490hChEh.......##..... .....#.##..##.....†.##.# .....#..@..##.##.##.# . 4.8 (4.0)hP......####.###.#...#... .... ..............  ####.#....#...  .....##.... ..........#. ..# .####.##...#....h. #....#......... #.###... hz4h4+5.8 (5h4C46h8h.< _Found a stone staircase leading down. _There is a vending machine here.h Choose an item to dispense.  a - a staff of coldb - a lupine talisman  c - a staff of alchemy  d - the maw talisman "Vewnoige" {Rampage Dex+5}  e - the staff "Grim" {rF+ Dex+2 Summ Necro Fire} [!] acquire|examine items [a-e] select item for acquirement[Esc] exit/hZ/ha/hh #...##....#####...... halmer the Cutter#....###. ## #####.##.. Kobold **....#......####.. ......# . Health: 14/14 ========================#............ ......#/hQiMagic: 1/1========================#............$.. ....#.# . AC: 2Str: 8########.####..#####.##.##.. EV: 15Int: 11.......# >.......##..... SH: 0Dex: 17.....#.##..##.....†.##.# XL:  1 Next: 88% Place: Dungeon:1/hHj.....#..@..##.##.##.# . Noise: ---------  Time: 475.8 (0.0).....####.###.#...#...a) +0 short sword.... ..............Nothing quivered####.#....#... # Zot (724) ExploreHeal(106) ExploreMP(14) .....##.... ............#. ..# .####.##...#.... #....#......... #.##.......#... You hit the bat. _You kill the bat! _No target in view! /hj_Found vending machine's . _Found a stone staircase leading down. _There is a vending machine here./ho/hq/hr1h #...##.... ##### #....###. ## #####.##.. #......####.. ......# . #. ......# #......$.. ....#.# . #.####..#####.##.##.. .......# >.##.....1h  .....#.##..##.....†.##.# .....#.@∩..##.##.##.# . .....####.###.#...#... .... .... ####.#....#...  .....##....  .#. .. .####.##...# #....# #.##.#1h11hl6.8 (13 _1h1hE2hyR#...##.... #####.#....###. ## #####.##.. #......####.. ......# . #. ......# #......$.. ....#.# . #2hzI.####..#####.##.##.. .......# >.##..... 2hȱg.....#.##..##.....†.##.# .....#..@..##.##.##.# . .....####.###.#...#... .... .... 2hN####.#....#... #.....##.... ..#. ..#.####.##...#.#....#.#.##.#.2h2h`722h62hV _There is a vending machine here.3hJ3hNInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Scrolls (go to first with ?)  t - a scroll of teleportation Potions (go to first with !)  c - a potion of curing3hO.a - a potion of ambrosia7hJ7hlR7h,\ #...##....#####...... halmer the Cutter#....###. ## #####.##.. Kobold **....#......####.. ......# . Health: 14/14 ========================#............ ......#Magic: 1/1========================#............$.. ....#.# . AC: 2Str: 8########.####..#####.##.##.. EV: 15Int: 11.......# >.......##..... SH: 0Dex: 17.....#.##..##.....†.##.# XL:  1 Next: 88% Place: Dungeon:1.....#..@..##.##.##.# . Noise7hZ]: ---------  Time: 477.8 (0.0).....####.###.#...#...a) +0 short sword.... ..............Nothing quivered####.#....#... # Zot (722) ExploreHeal(106) ExploreMP(14) .....##.... ............#. ..# .####.##...#.... #....#......... #.##.......#...  _You kill the bat! _No target in view! _Found vending machine's . _Found a stone staircase leading down. _There is a vending machine here. _There is a vending machine here.7he37h n7hIo9h9h `Choose an item to dispense.  a - a staff of coldb - a lupine talisman  c - a staff of alchemy  d - the maw talisman "Vewnoige" {Rampage Dex+5}  e - the staff "Grim" {rF+ Dex+2 Summ Necro Fire} [!] acquire|examine items [a-e] select item for acquirement[Esc] exit|h~+ Acquire the staff "Grim" {rF+ Dex+2 Summ Necro Fire}? (y/N)hD #...##....#####...... halmer the Cutter#....###. ## #####.##.. Kobold **....#......####.. ......# . Health: 14/14 ========================#............ ......#Magic: 1/1========================#............$.. ....#.# . AC: 2Str: 8########.####..#####.##.##.. EV: 15Int: 11.......# >.......##..... SH: 0Dex: 17.....#.##..##.....†.##.# XL:  1 Next: 88% Place: Dungeon:1.....#..@..##.##.##.# . vF3mNoise: ---------  Time: 477.8 (0.0).....####.###.#...#...a) +0 short sword.... ..............Nothing quivered####.#....#... # Zot (722) ExploreHeal(106) ExploreMP(14) .....##.... ............#. ..# .####.##...#.... #....#......... #.##.......#...  _You kill the bat! _No target in view! _Found vending machine's . _Found a stone staircase leading down. _There is a vending machine here. _There is a vending machine here. _d - the staff "Grim" {rF+ Dex+2 Summ Necro Fire}hj huInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Magical Staves (go to first with |)  d - the staff "Grim" {rF+ Dex+2 Summ Necro Fire} Scrolls (go to first with ?)  t - a scroll of teleportation Potions (go to first with !)  c - a potion of curingh.a - a potion of ambrosiah\  #...##....#####...... halmer the Cutter#....###. ## #####.##.. Kobold **....#......####.. ......# . Health: 14/14 ========================#............ ......#Magic: 1/1========================#............$.. ....#.# . AC: 2Str: 8########.####..#####.##.##.. EV: 15Int: 11.......# >.......##..... SH: 0Dex: 17.....#.##..##.....†.##.# XL:  1 Next: 88% Place: Dungeon:1.....#..@..##.##.##.# . x J3mNoise: ---------  Time: 477.8 (0.0).....####.###.#...#...a) +0 short sword.... ..............Nothing quivered####.#....#... # Zot (722) ExploreHeal(106) ExploreMP(14) .....##.... ............#. ..# .####.##...#.... #....#......... #.##.......#...  _No target in view! _Found vending machine's . _Found a stone staircase leading down. _There is a vending machine here. _There is a vending machine here. _d - the staff "Grim" {rF+ Dex+2 Summ Necro Fire}hd3hMhxhh[1 _h n0h h .19h, 7h h#R  There is a stone staircase leading down here.hhI8 _hthhh-7h 8hhn6hkM _You now have 16 gold pieces (gained 12).h h hp!@55h!h#h%h%K49hM&h)h*h+B3h.,hL.h\/h/B2hQ0hl2h3h+4-1hW410h4h6h7h7h'8C01h8h7=hH>h>-09h>hA?hDhFhaFB8h+GhIh(JhDKB7hKhEMhNhO,6h@OhOh RhRhSB5h ThUhWhW:4hWh'Yh%bZ32  There is a stone staircase leading down here.hbI1 _h[chdheh.fB0hfhhhUjhjM6992hpkhlhnhqn,8hnhph[shth#uB7hbuhwh=xhxK63hOyhzh{h5|B5h|h~hhFK44hh:h #............#..........# #.....................#.# ########.####..#####.##.# .......##>.##.. .....#.##..##.....†.# .....#..∩..##.##.##.# .....####.###.#...#..h  ..................... ....@.#######.#....#. ....#.# .....##.... ....#.# #....J#.# .####.##.......#.# #....#.. #.##....... J   endoplasm (asleep) #....#...#. #....##.##. #.##.......h 505.8 (28.0)  An endoplasm comes into view.hlJ.Jh9f6.8 (293h;hc^ _The endoplasm quivers.h3s # #..#. ########.####..#####.##. .......##>.......##. .....#.##..##.....†.#..∩..##.##.##..####.###.#...#.................#######.#....##.# .....##...J#.# .........#...#.# .####.##....#.# #....#.....# #.##. #....#...# #....##.## #.##..... #.###..##hd} =7.8 (1.0)25h V _The endoplasm hits you but does no damage.h   You hit the endoplasm.  The endoplasm is heavily wounded.8.6 (0.81h[/ e _The endoplasm misses you.h-;  You hit the endoplasm.hnp.hrh#.....................#. halmer the Cutter########.####..#####.##. Kobold **...........##>.......##. Health: 14/14 ========================.....#.##..##.....†. Magic: 1/1========================h ......#..∩..##.##.##. AC: 2Str: 8......####.###.#...#. EV: 15Int: 11..................... SH: 0Dex: 17.......#######.#....# XL:  1 Next: 100% Place: Dungeon:1....@#.# .....##.... Noise: =--------  Time: 509.4 (0.8).....#.# .........#. a) +0 short sword.....#.# .####.##... Nothing quivered.....#.# #....#.... Zot (690) ExploreHeal(115) ExploreMP(15) hL.....# #.##......#....#...# #....##.## #.##...... #.###..##.  _The endoplasm quivers. _The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is heavily wounded. _The endoplasm misses you.You hit the endoplasm.hv _You kill the endoplasm!You have reached level 2!h/  --more--h+ C9/192/22 0% h h 4 _h#.#.##.....................#.#########.####..#####.##.#.......##>.......##.#.##..##.....†.#......#..∩..##.##.##.#......####.###.#...#....................@.#######.#....#.....#.# .....##.... .....#.# .........#. .....#.# .####.##...#.....#.# #....#.....# #.##.......#....#...#.#....##.###.##......hx-10.4 (1.089 _h!h"h #......####....# #.#.# #.....................#.# ########.####..#####.##.##.......##>.......##...#.##..##.....†.#......#..∩..##.##.##.# ......####.###.#...#......................#######.#....#.......#.# .....##.... .....#.# .........#. .....#.# .####.##...#.....#.# #....#.....# #.##.......##....#...#.##....##.##h h z-18h}! h!# hDq #......####.# #.#.# #.#.# #.####..#####.##.##........##>.##......#.##..##.....†.##.......#..∩..##.##.##.# ......####.###.#...#... ..#.#....#......#.# .....##.... ......#.# .#. ......#.# .####.##...#......#.# #....#......# #.##.#.#....#...#.##....##.##.hw hx `27h,~ h$ hʁV#......####.# .#.#.# #.#.# .#.####..#####.##.##..##>.##......#.##..##.....†.##.#......#..∩..##.##.##.# .......####.###.#...#... . .#.#....#... .....#.# .....##.... ......#.# .#. ......#.# .####.##...#.h.....#.# #....#......# #.##.#.#....#...#.##.#....##.##.hh`36hhh#......####.# . #.#.# #.#.# . #.####..#####.##.##.. .##>.......##..... h{F.....#.##..##.....†.##.# ......#..∩..##.##.##.# . ......####.###.#...#... . .#.#....#... #.....#.# .....##.... ......#.# .#. ..#.....#.# .####.##...#.h$.....#.# #....#......# #.##.#.#....#...#.##.##....##.##.hvv45hhh@S #......####.# . #.#.# #.#.# . #.####..#####.##.##.. .##>.......##..... .....#.##..##.....†.##.# ......#..∩..##.##.##.# . ......####.###.#...#... .h'T N .#.#....#... #......#.# .....##.... ......#.# .#. ..#.....#.# .####.##...#....#.....#.# #....#......# #.##.#...##....#...#.##.##....##.##.he\ hD] `54hHc hd hM###..###....######.##.####....#..# .....................#.# ########.####..#####.##.##..##>.......##..... .....#.##..##.....†.##.#..∩..##.##.##.# .####@###.#...#... ................. ..#######.#....#... ###.... .........#.# .........#. ..##hh`63hhh= #...##......##...######...... #....###..###....######.##.. #####...# . ##...# hV #.....................#.# .########.####..#####.##.##.. .......##>.......##..... .....#.##..##.....†.##.#h ......#..@..##.##.##.# . ......####.###.#...# ........................ h` .......#######.#....#... #hB .....#.# .....##.... ...h .....#.# .........#.  .....#.# .####.##...#h .....#.# #....#..............# #.##.......#...hhʤh`72hfhV _There is an abandoned shop here.h 1 _h 079ht h h$ h B8h. h hj h K76hW h h} h B6h h hK h -5h $76hJ h9 h h7 ,4hb h h h h K38h h) h% hw 529h h hh h hP B1h h h h! 6020hN h h h hK C69h h h h K81hu h h] h B7h2 h h hd 362h 7h&! h$$ h % h\% B5h& h[) h** hb+ X4hn, hl- h- B3h^. hp/ h!0 h0 B2h!1 h2 h3 hP4 K13h4 hA6 7 _You open the door.h7 h7 K04h8 hR; @  There is an open door here.h< hp= J59 _h= h> h? h@ B8hi@ htA hZB hB K75h%C hC hD hOE B6hE h[G hH hI :5h B6h hʠ hۡ hS B5h h h h~ B4h h h hר B3h hM hb h 4240hլ 20h; h $ hׯ _You open the door.h' h} -1h 1hX h lYou open the door. _There is an open door here. _You open the doorh2 d. _There is an open door here. _You open the door.  There is an open door here.h h R02 _hU h| h h L193h h h0 h B8h" h h5 h -7h $41hj h h~ h C65h h h` h B5hw he h f #.........#.# #.#...####### ########## ##...### # # # ############ # # ...........# .J.. ##.#.# .........# ##.# #.# ..## h Q.'.# ##'######..........## #### #.......@...........### # #..............### #.................###...# #.................# ###..h I #........#### #### ### J   endoplasm (asleep) h hU 084.4 (67.0)h o5.4 (6846h/ h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _An endoplasm comes into view.hN \.##..###.#.# #............. .........#.#.#...#######. ###########...### #. .# #. ########### #...# ## ..........# #.J# .#######.# #.# #.# #.# #.## '.# ##'######## ## #..### #.#...### #.###...###.........# ###...#........#### #### ####h h t6.4 (1.0)37h h ht###...#.....# .##..###........... .........#.# #.#...###### ###########...## . ##########.## .........J##### #hN #.# ## '.#'######## ###.....### .....### .##...##.........# ###...#........#### #### ####h!h"`72h(h*hs.##...##ß###ß#####...#.....# .##..###........... .........#.# #.#...###### #############...## . ##########.## .........J#####h u # #.# ## '.#'######## ###...### .....#####...##.........# ###...#........#### #### ####huh JJThe endoplasm quivers.hq=818hhEO _The endoplasm misses you.h| d  You hit the endoplasm.  The endoplasm is lightly wounded.h} 8--9.2 (0.80h hN - _The endoplasm hits you.hS  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  The endoplasm freezes you.hf4-------90.0hhα% _You are frozen.h e  You hit the endoplasm.hH a809hhb _The endoplasm is severely wounded.hI;  You hit the endoplasm.hE.h-----11.68hYhM _You kill the endoplasm!h$ h h1 hc H _No target in view!hE3h hh|_7 _h65hdhh+X4hhiy5=37hhhHB2hhX1h7hEhB0hhDh=5998765436==261089==8765432`m7=150798=7h,hB6h7h54hX3hhlhB2h4hX1hBh 8=04h7"Y69h"h#X8h%,h%X7h&hB'T=6h(h(h(B5h>)h*hr*B4hw+h+h",B3h,h].n2h /h/B1h0h0hk1B0h1h39==593h48h$;h)<h[B87hChDhEB6hEhKIhIh]JU==5hJhLhMhPX4hkPhQC3h@R$42hRhThWUhUK25h>VhWhZa16h[hA_h`haa07htch dh_dC49h:h;hp  #.# .# ......#.# ###...#.## .P#.....# ##.#....# .#.#...# #####.#.#.##hp  #.@.#.#.#.#.#.##.###.##. #.#  ..h^w hy i456h+| h0 d _There is a faded altar of an unknown god here.hw _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Yredelemnul, (b) Elyvilon or (c) Qazlal, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.Ԉh7P  Okay, then.ԈhR8Ԉh1?D _؈htd y  Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.6  6.0  +1  i + Spellcasting   0.0  --   0          ؈hf  b + Staves   0.0  --  -1  j + Fire Magic   0.0  --   0   c + Unarmed Combat   0.0  --   0          k + Evocations   0.0  --  +2   d - Short Blades   4.0  --  +3      e - Long Blades   1.3  --  -2              f + Armour   0.0  --  -2      g - Dodging   3.6 ؈h@g [39;49m --  +2      h * Stealth   1.5  3.0  +4                                                      The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a؈h(h  skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets݈h  a * Fighting   3.6ވho a - Fighting   3.6߈h@߈hF߈hMN #........#########halmer the Cutter........#Kobold **..........#.#Health: 19/19 ========================###...#.##Magic: 2/2========================.P#.....#AC: 2Str: 8##.#....#EV: 15Int: 11.#.#...#SH: 0߈hUOiDex: 17#####.#.#.##XL:  2 Next: 10% Place: Dungeon:1#.@.#.#.#.#Noise: ---------  Time: 664.6 (0.0)............#a) +0 short sword............#Nothing quivered#.###.#######Zot (535) ExploreHeal(156) ExploreMP(24) #. #.#.. _There is a faded altar of an unknown god here.  This altar belongs to (a) Yredelemnul, (b) Elyvilon or (c) Qazlal, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.߈hT3߈hY߈hZh=h@Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Magical Staves (go to first with |)  d - the staff "Grim" {rF+ Dex+2 Summ Necro Fire} Scrolls (go to first with ?) hA t - a scroll of teleportation Potions (go to first with !)  c - a potion of curinga - a potion of ambrosia h| h hi#........#########halmer the Cutter........#Kobold **..........#.# hHealth: 19/19 ========================###...#.##Magic: 2/2========================.P#.....#AC: 2Str: 8##.#....#EV: 15Int: 11.#.#...#SH: 0Dex: 17#####.#.#.##XL:  2 Next: 10% Place: Dungeon:1 h"#.@.#.#.#.#Noise: ---------  Time: 664.6 (0.0)............#a) +0 short sword............#Nothing quivered#.###.#######Zot (535) ExploreHeal(156) ExploreMP(24) #. #.#..  hli_There is a faded altar of an unknown god here.  This altar belongs to (a) Yredelemnul, (b) Elyvilon or (c) Qazlal, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then. h h hw hƯ hU  Unknown command. hb h h  hL_Press < or > to pray at altars.h1hu3hhh347 _hK38hhhh-2h#9hhx!h"J160h]#5h#hl%hl&h&B0hh'h~(hv)h).29h)1hB*h+h+h.,,8hZ,h,hG.h.h8/B7h/h0h[1h1B6h2h3h3h)4552ht4h4hZ5h5h.6B4h6h:7h7h=8-3hh83h8h8:h:h\;B2h;h<hN=h=B1h=h>h?h?K04hI@h5AhYhC19hhh_hB8hih.hh,575hzhh h hP ,6h h h h(hH56hhhhqK46hhhh<B3hhhh-2h%7hhhh/K18h)hh8 h K09hl!h"hV$h$M0970h|%hJ'h)(h(,8h(h)h',hr-h-*7h'.7h5/h2h3h4K61h#5h59h:hB;B5h=,h?h@B4h@h.BhCh3DB3hDh[FhGh!HB2hHhIh:KhKK12h6Lh;MhmNhOB0h:OhQhW ...............'.# ##'######.. #ß##.##ß##ß##ß#### #.......... # #.########## #..........ß.ß #..........##.# #.......... ####........## #.............h;X=########.#..........#....@.......#####...#######.....#....P#... #....#.#####.#.. #...#P#P. .#.#. #..#.#.#####.#.# #..#.#.#._.#.#.# #...............hX #............... #..###.###.##### hY 99.6 (35.0)  You have lingered too long. Zot senses you. Dive deeper or flee this branch  h0Zbefore you suffer!hi/  --more--0h9_0ht 700.6 (36Zot (499) _0h8_0hמh8_hkh=hhj hbk hkp 8_hq h3hw8_h h= U_h? 8_h F _Unknown command.hXU_h_8_h`h 8_hS h h7 hh"Level 1 of the Dungeon<>>∩_(Press ? for help)#ß.ß#  .............# #.........# . #....#.....##.# ##.###########.#######.# #.........# ..#..#.###.####.#  #ß##.##ß##ß##ß##.# #.# #.........####....#.....####.###  ...............'.# ##'######..........## #...#.###..........#h%  #ß##.##ß##ß##ß#### #...................### #.#.#............### # #.###########.................#...### #...###...###...†..# ß.ß#.................###...####......#.# #.###### ##.##.................# ###......#..#.#.# #.# ####........#########  ######>#..#.#.# #.##..............##.#..#.#.# #.# ########.#..........#.##.#..#.#.###.# ....@.......#####...#.###.#..........  ######.....#....P#.....# #.##.#.#### #....#.#####.#....##....#.##...#P#P. .#.#...#######.##..#.#.#####.#.#.## ..##..#.#.#._.#.#.#.# #................##................##..###.###.#########.###.###.##..##.....###..#...###h \#@_h\ #_h&h# _h<D #hQf  _hff# _hlC.#hKC'.hQ2 ##.##  ############## #.........# ###+##..#.#.###.##.# #'h  ##.###.........# #....#.##...#...##.#  #h%J #ß.ß###########  #####...### #....#.####.#.####.###  hK h ##.###.........#.##.#...#######....#.# #..........#   hp ##.###.##..###.#.##..............###.###########.###   h #ß.ß##.###.###.#.###...#.....#....................# # hhJ# _h2X  _h L  _h* L #_h'R :#.hH :..h T.._h= J.._h 5 T.._h J.._h :.#h:# h3N  _hgX  _hP  _hDgZ  _h?   #................#h   _#................#h?7  h d  _h<d  _hF7  hS  _h9  h 2 9  ha I  _hS  _h7  h:M7  h>7# h X.#_hyX.._hf5.#hy:#.hthhp...............'.# ##'######.. halmer the Cutter #ß##.##ß##ß##ß#### #.......... Kobold **.... # #.###########.......... Health: 19/19 ========================ß.ß#.......... Magic: 2/2========================##.##.......... AC: 2Str: 8####........## EV: 15Int: 11#............. SH: 0Dex: 17########.#..........# XL:  2 Next: 10% Place: Dungeon:1....@.......#####...# Noise: ---------  Time: 700.6 (0.0)######.....#....P#... a) +0 short sword#....#.#####.#.. Nothing quivered#...#P#P. .#.#.hqm Zot (499) ExploreHeal(172) ExploreMP(27) #..#.#.#####.#.##..#.#.#._.#.#.# #............... #............... #..###.###.#####  _Okay, then.Unknown command. _Press < or > to pray at altars.  You have lingered too long. Zot senses you. Dive deeper or flee this branch _before you suffer! _Unknown command.hbrh"shhhtW8 _hhh*:7hh8h+h:6h)h[hah:5hhhhF:4hhhhh*23hhYhh2:2hh5hDh:1h+hϰhh :0hhQh@h;89hhMhP8hhhh:7hhhh:6hKhhh>:5hshwhrh:4hXhhh6:3hh~hXh:2heh}h_h:1hRh[hP0h[h9hhl793hhh:8hhPhqP7h5hhh:6h`hhP5hh],h:4hh%hhX:3hhhTh:2hhGhhE:1hh069h h h+ P8hx# ###+##..#.#.###.## .........# . #....#.....## .........# ..#..#.###.#### .........####....#.....#### ..........## #...#.### ...........### #.#.#... h.%.........#...### #...###...### .........###...####......#.# #.# .........# ###..@...#..#.#.# #.# 31.6 (31.0) ########## ######>#..#.#.# #.# ...# #.#..#.#.# #.# .#.# #.#..#.#.###.# .#.## #.#.......... ....#h{ #.##.#.#### ....# #....#.# #...# ######.# hc.#.## ..#hh)hh|# ###+##..#.#.###.##.# . #....#.....##.# ..#..#.###.####.## ##....#.....####.## #...#.###. ..........### #.#.#.#...### #...###...###...†###...####......#.# #.## ###...@..#..#.#.# #.#  ######>#..#.#.# #.# # #.#..#.#.# #.# #.# #.#..#.#.###.# h_hAc2.6 (1.0)7hhhήz# ###+##..#.#.###.##.## . #....#.....##.## ..#..#.###.####.### ##....#.....####.### #...#.###.### #.#.#.##...### #...###...###...†.###...####......#.# #.## ###....@.#..#.#.# #.#  ######>#..#.#.# #.# # #.#..#.#.# #.# .# #.#..#.#.###.# .## #.# h"h hX36hEh*# . #....#.....##.# # ..#..#.###.####.# ###....#.....####.##...#.###..........# #.#.#.....###...### #...###...###...†..###...####......#.# #.###### ###......#..#.#.# #.# ####### ######@#..#.#.# #.# #.#..#.#.# #.# # #.#..#.#.###.# ##.#..........  #.#.##.#.##### #....#.## ######.# ##  .hL.# #h7hs454hMhc _There is a stone staircase leading down here.h h h6 h hl u54 _h   ### #.# 2 #@#  #.....  ...B..  .......  #.##.... B   giant cockroach (asleep)  ..##.. ......You climb downwards.h Zot (1200) Peek ExploreHeal(3) ExploreMP(1) h0 h[; h@ h`C _As you enter the new level, Zot loses track of you. _There is a stone staircase leading up here.ʉh!### ##.# .##<##..##.@...#.....B..J.......#.##.. #.####..ʉh"J   endoplasm ###.. B   giant cockroach (asleep) ..... ʉh1S ..BBAn endoplasm comes into view.=6199) ExploreHeal(5) ExploreMP(1) ʉh88ʉh@p _The exit collapses. The giant cockroach barely misses you.ʉh JJYou hit the giant cockroach but do no damage.The endoplasm quivers.ʉh 8--7.4 (0.88ʉh# ʉh7& 4 _The giant cockroach bites you.ˉh&ˉh. J.  You hit the giant cockroach but do no damage.ˉh6----8.27ˉhzˉh߼4 _The giant cockroach bites you.ˉh A  You hit the giant cockroach.ˉhE ˉh eJ..ˉhK j59.06ˉh ˉhf S _You kill the giant cockroach!̉hG...### ..# #.# ..# #.##..# #..@J.# ..#.##.....>.. #.#.. ##..  ̉hR#4-----40.0 (1.05 _Found a stone staircase leading down. The endoplasm hits you.̉hi  You hit the endoplasm.  The endoplasm is almost dead.̉hj e8 (0.84̉hjo ̉hq O _The endoplasm misses you.͉h(;  You hit the endoplasm.͉hE.͉h5=--21.64͉h"͉hM _You kill the endoplasm!͉hI͉hzH _No target in view!Ήh~\* ... ### ..# #.# ..# #.##..# #.@...# . . #.##.....>ΉhL] .. #.#####  .. ###....ΉhcΉhdv-2.6 (1.03 _ΉhhΉhjωhM-ωh ωh9 ωhd0 < ... ### ..# #.# ..# #.##..# #@....#..#.##.....> .. #.##  .. ####....ωh6 <3ωh7 :2ωh-< ωh= щhs ...### ..## #.# .... #.##.....#.......@......##.##.....>... #.#####.. .. #,....щhyщh/z6===412щhHщh~҉hG ...#.### ..###.#.# ..#..#.##..#.#.....#..#.##.....> ... #.##### .. ... .. #####....  #,....҉hjG҉hN҉hO7===50҉hU҉hiWՉhiՉhՉhiՉh!Չh&898Չh8(X7Չhs)Չh*Չh+Չh;+8==63Չh+Չh.Չha.B5Չh/Չh0Չh1X4Չh43Չhn3B3Չh4Չh}5Չh5T=2Չh%7Չh8Չh9:1Չh9Չh;X0Չh<Չh,>Չhm>-79Չh>Չh?Չh-AՉhaAB8ՉhAՉhCՉhDB7ՉhDՉhFՉhF:6ՉhCGՉhIՉh'J79==ՉhHJC52ՉhJՉhvM1 _HP restored.ՉhKOՉhOK43Չh@PՉhQՉhSՉhS534ՉhTՉhTՉhVՉhXՉhYC25Չh|YՉhZՉh(\ՉhY\[==13Չh\Չh]Չh@`Չh`C06Չh.aՉh{bՉhdՉhdL697ՉhfՉh9hՉhmw.....#.....#..........................####.##.....>......#.#####.. ......... #######.. .####..#.. ............#.. ......... ###@..# ՉhTn#,....#  #....... .#..$..#  #....... #.....#  #....... #.#..g#  #...#...g   goblin (asleep) Չhxt 66.6 (21.0)  A goblin comes into view. It is wielding a +0 club.Չhc{ag.gՉh{y===7.6 (2288ՉhՉhy( _The goblin shouts!։hv.........####.##.....>......#.#####....... #######.. .####..#. ......... ......###...#  #,....#...#..$ #...g։h&j#..#.։h։hRg.։h ----8.6 (1։h/Q.0)79։hy։h ؉hNb  You hit the goblin.؉h?O=--9.4 (0.86؉huU؉hWa _The goblin is moderately wounded.؉h  You hit the goblin.  The goblin is severely wounded.7---70.25 _The goblin hits you with a +0 club.؉h?8  You hit the goblin.؉hTD$ ؉hX8=--301.048؉h@_؉haJ _You kill the goblin!ډhL . . ####.##.....> ......#.##### .. .........  #.. .####..#..  . .......#..  . ..###...# #,.....# #. #.#..$..# #. #.....# #ډhL. #.#...# #...#... ..#...#ډhU-2.0 (1.03ډh6[ډh\ډh . . ####.##.....> ......#.##### .. ......... #.. .####..#.. . ##.......#.. . ...###...# #,.....# #ډh. .#.#..$..# #. # #.....# #. #.#...# #...#... ..#...#ډhډh&9===-327ډh ډh!ډh . . ####.##.....> ......#.##### .. #... #.. ..####..#.. ..##.......#.. .....###...# #,....#.# #...#.#..$..# #. #.#.....#ډhn #. ..#.#...# #...#... .....#.#ډhډhEo4184ډhډhډh  . . ####.##.....> ......#.##### .. #.... #.. ..####..#.. .##.......#.. .###...# #,....#.# #.#.#..$..# #ډh .. #.#.....# #. ..#.#...# #...#... .....#...#ډh v50ډh< ډh ۉh_ . . ####.##.....> ......#.##### .. #.... #... ..####..#..ۉh`O .##.......#.. .###...# #,....#.# #ۉh`].#.#..$..# #..#.#.....# #.....#.#...# #...#.........#...#ۉhthz65910) ExploreMP(4) ۉhhۉhmۉhoۉhN  . . ####.##.....> ......#.######...#.... #... ..####..#.. .##.......#.. .###...# #,....#.# #.#.#..$..# #.#.#.....# #ۉh ...#.#...# #...#.........#...#ۉh :==ۉhc b781ۉh ۉhy ܉h& .....#.....# . ............. ####.##.....> #...#.#.##### #...#........... #######......####..#.. ##.......#...........@...###...# #,....#.........# #܉h;..#.#..$..# #..#.#.....# #..........#.#...##...#.........#...#܉h?܉ho8725܉hs܉h*܉hz .....#.....#   ####.##..... #...#........#. #...#... #......####..#.. .##.#.. .###...# #.....#.# #...#.#..$..# #...#.#.....# #.....#.#...#  #...#.#...#܉h963܉hB ܉h ܉ho P .....#.....   ####.## #...#..#. #...#. #......####..#.. .##.#.. .###...# #.....#.# #..#.#..$..# #.#.#.....# #...#.#...#  #...#.#...#܉hg 8054܉hn ܉hH ݉h= .....#   ####.## #...#.#. #...#. #......####..#.. .##.#.. .###...#.#.....#.# #.#.#..$..# #.#.#.....# #݉hh..#.#...#  #...#.#...#݉h݉hRi145݉h݉hމh5މhމhމhމh)މhkn3މh!މhf-2މh6މhNމhPމhTމhB1މhމh0މhTމhB0މhRމhމhމhC49މhމhYމhqމhB8މhމhމh\މhB7މhkމhމh, މhc K67މh މh މh/ މhh މh @56މh މh މh# މh B4މht މh މh{ B3މh މhV M _You now have 34 gold pieces (gained 18).މh މh a28މhU މh މh B1މh މhm މh9$ 3#...#........... #######......####..#.. ..........##.......#.. .............###...# މh$ .#.....#.........#  #.........#.#.....#  #.........#.#.....#  #...........#.#...#  #...#.........#@..# 94މh$ u3.0)#######.. މh% ∩###..##  .... މhE% = ##### މhm, މh, o5.0 (1409މh 1 މh3 / _Found vending machine's .߉h߉h߉hM߉h߉h߉h39߉hX8߉h߉h5߉hy6720߉h߉hK߉h߉h߉h,6߉h ߉h߉h߉h:߉hB5߉h.߉hf߉hChoose an item to dispense.  a - 3 scrolls of fog  b - 2 scrolls of blinkingc - 10 poisoned darts  d - 5 potions of curing (1 carried)  e - 4 scrolls of silence ߉hc^[!] acquire|examine items [a-e] select item for acquirement[Esc] exith+u+ Acquire 2 scrolls of blinking? (y/N)hhP"h( ..........##.......#..halmer the Cutter.............###...#Kobold **.....#.....#.........#Health: 19/19 ========================#.........#.#.....#Magic: 2/2========================#.........#.#.....#AC: 2Str: 8#...........#.#...#EV: 15Int: 11#...#.........#...#SH: 0Dex: 17#######.......#XL:  2 Next: 30% Place: Dungeon:2#@###..##Noise: ---------  Time: 800.0 (5.0)#........a) +0 short sword#########Nothing quiveredhQ*lZot (1135) ExploreHeal(20) ExploreMP(6) _The goblin hits you with a +0 club.  You hit the goblin. _You kill the goblin! _You now have 34 gold pieces (gained 18). _Found vending machine's .  There is a vending machine here.h/hg33  You hit the goblin. _You kill the goblin! _You now have 34 gold pieces (gained 18). _Found vending machine's .  There is a vending machine here. _b - 2 scrolls of blinkingh h hb hc hf" h' 4 _h' B3h( h)) h+ n2hB- h/ h/ Y11h1 h3 h4 B0h4 hB6 hQ8 h8 D292h8 hB: h&A hA Q837hA hD hEG hG K74hH hI hqK hK hK C65hpL hjN hP hP ,5hP hvQ hS hT hU K46hW ,hY hmY B3hZ hQ\ h] h ^ B2h8_ h_ ha ha K17hb hc hf hSf B0h~g hh h'k Y19hkk hl hm hgn B8hn ho h9q hyq K78hq hr hct ht H68hu hzv hx hy -5hy 9hz hQ| h} hM~ B4h~ hA hɁ h+ B3ho hk h" h L230hi h h܉ h B1hފ h hH B0h h L _You now have 42 gold pieces (gained 8).h hݒ L091h hI hI h B8h h h h[ B7hњ h h h B6h hP hb h :5h h h h K42hԨ M _You open the door.h\ h K33hq h @  There is an open door here.hb h 324hN %9 _h h϶ hW h h͹ C15hy h* h h B0h hu ,h .099h h h h h K86h h h h B7hv h hp h B6hF h{ h h B5h hP R  There is a stone staircase leading down here.hP h R47 _h h h h B3h] h h h; B2h h* h 180899h: h h 58401h? 0) h h hw h :7h h5 h h C61hx hx h n5h h K42h3 ,hR h h K33hd h h. ht -2h 5h h h h* H11h h h h C06hg h h h L797h hn" h)) w ...  .. S  ##.#..  #####..... h~) C.....@...~ #.# ###...##~ #.# #....# #.# ##....#h) ####.####.....#..............+S   adder (asleep) h) .####..#.##..##...# .#.##..#.##.## #### .#.##..#.##.#h#* h- 0566.0)h14 u.SSh+5 o7.0 (5788h); h> Y _An adder comes into view.h h Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventoryhc z[!] focus mode: off|onhj hp halmer the CutterKobold **....Health: 19/19 ========================Magic: 2/2========================...AC: 2Str: 8.. .EV: 15Int: 11##.#S.SH: 0Dex: 17#####.....XL:  2 Next: 30% Place: Dungeon:2.....@...~Noise: ---------  Time: 857.0 (0.0)#.# ###...##~a) +0 short sword#.# #....#Nothing quivered#.# ##....#Zot (1078) ExploreHeal(48) ExploreMP(11) ####.####.....#..............+S    10;10;1madder .####..#.##..##...# .#.##..#.##.## #### .#.##..#.##.# _b - 2 scrolls of blinking _You now have 42 gold pieces (gained 8). _You open the door. _There is an open door here. _There is a stone staircase leading down here. _An adder comes into view.h h h?3 ... .... ##.#S. #####..... .~ #.# ####...##~ #.# #....# #.# ##....# ####.####.....# ..............+ #.####..#.##..##...# #.#.##..#.##.## #### ..#.##..#.##.#h hh(.S8.0 (17hh%h ... .... ##.#..#......S..~ #.######...##~ #.# #....# #.# ##....# ####.####.....# .+  #.####..#.##..##...# ##.#.##..#.##.## #### ...#.##..#.##.#hh?S.h`96hhth}  ... .... ##.#..#......S...~ #.######...##~ #.# #....# #.# ##....# ####.####.....# .+  #.####..#.##..##...# ###.#.##..#.##.## #### ....#.##..#.##.#h hҪ S.6059ht hA hW ... .... ##.#..#......S....~ #.######...##~ #.# #....# #.# ##....#  ####.####.....# .+  #.####..#.##..##...# ####.#.##..#.##.## #### .....#.##..#.##.#heh©h>S..h~`14h{hPhhh&m=8 (0.83h8hf hx_You barely miss the adder. The adder misses you.h!L hL V8--2.6hQ hS n _You hit the adder but do no damage. The adder bites you.hO  You hit the adder.  The adder is moderately wounded.7---3.42hbh* _The adder bites you.hCj   You hit the adder but do no damage.The adder is moderately wounded.4.21ho hr K _The adder misses you.h  You hit the adder but do no damage.The adder is moderately wounded.h;b5.00hүh)S _The adder closely misses you.ht  You closely miss the adder.The adder is moderately wounded.hwu6--869hzh}* _The adder bites you.hUP e  You hit the adder.  The adder is moderately wounded.5---6.68 _The adder bites you.h*  You barely miss the adder.The adder is moderately wounded.h*+#4hO+c---7.48hr+hu1hl4* _The adder bites you.h4  You hit the adder but do no damage.The adder is moderately wounded.hG5 13--8.27hO; h= * _The adder bites you.h]  You hit the adder.  The adder is severely wounded.hZ^b9.06h6dh~R _The adder barely misses you.h4  You hit the adder.  The adder is almost dead.h4`85h+;hP=R _The adder barely misses you.h | _The adder barely misses you.You hit the adder.  The adder is almost dead. _The adder barely misses you.You hit the adder but do no damage.  The adder is almost dead.h (70.6h h K _The adder misses you.h;  You hit the adder.  The adder is almost dead.2--1.44ha* _The adder bites you.hF 7  You hit the adder.h_ E.hi 92.23 _You kill the adder!h h h _Your Stealth skill increases to level 2! h6 I hj@ d21-0 h`M 5983=776 hN  hO X5 hX 4=3 hkY X2 hЖ 10498714=66543=2 h n1 h  hН X0 h  h3 Y39 h  h B8 hأ  h̦  h" B7 h  hb X6 h  hë  h y5=55 h۬  hЮ  h$ B4 hK  hf  h B3 h  h X2 hٴ  h  h] T=1 h  h  hM X0 h  hx ;29 h 8 h  h B7 h  h  hm X6 h7  h B5 h  h 6==44 ht  hU  h B3 h  h  h B2 h  hB  h B1 hK  hE  h U==0 h o19 hl  h X8 hR  h X7 h , hT B6 h  h  ha B5 h  hB X4 h  h  he y7=33 h  h' X2 h  h X1 h  hf  h B0 h=  h  h U=09 h  h n8 h X7 h  h X6 h  h,  hm B5 h  h  h7 B4 h  h6  hy B3 h  h  h #8 h2 V=22 h3  h5 X1 h6  hq8 X0 h8  h; ^999 h;  hC=  h= T=8 h=  h? X7 hJ@  hB X6 hB  hD  h|E X5 hF  h5G B4 hG  hSI  hI B3 hI  hK X2 hqL  hDS h - _You start resting. hX 1943.2 (71.0) heY 9==-4.2 (7211 h]  h.` " _HP restored. hD _ hG  haM 089 hO  hcP  hT n8 hU k==7 hV  h-W  hY X6 hqZ  ha[  h\  h] a52 hb 432 hMc  hPe  hf X3 hg  hi  hi K24 hj  hk  hm  ht .. ..K #.## ....   ####....#  ##.#..≈ #########.....~ #............~~#.######...##~~ K   kobold (missile, wandering) #.# #....# ~. #.# ##....#  ####.####.....# h#| 53.2 (9.0)4.2 (10.0)15 h  hh s _A kobold comes into view. It is wielding a +0 club.hh..........K  ##.#######..........####....#~ ##.#..≈#########.....~≈#............~~ #.######...##~~#.# #....# ~. #.# ....#hjhqPK.h.rt5.0)06h(xh}h...#..........K....... ##@##. #####...........####....#~. ##.#..≈~~#########≈#............~~#.######...##~~#.# #....# ~.h6LK.hp67983h8!h"hu .......##....#....K.... #@.... ##.#######.................####....#~. ##.#..≈~~########.....~≈...........#####...##~~h KK)The kobold shouts! You hear an angry hiss.h L((((hT| t.@..hd} ====789h h q _The kobold throws a stone. The stone completely misses you.h ##....# ...###....K....####... ##.##..#####................####....#~. ##.#..≈~~########.....~≈...........h h J SS   adderK   kobold (missile)The kobold hits you with a +0 club.hm 6----=---8750h hV Y _An adder comes into view.hrWhJ`L.ShmN7=------9.0 (0.8649 _You hit the kobold but do no damage. The kobold hits you but does no damage.hx a.##....#......##h{ S..#.......K.....#### ##.#######.................####....#~ ##.#..≈~~#########.....~≈ ............~~######...##h h7 H.Sha# E((((h .@..60.0 (1.05h  _The kobold throws a stone. The stone closely misses you.hZ.##....#......##....#......S.K.....#### ##@##..#####...............####....#~. ##.#..≈~~#########.....~≈ ............~~ ######...## #....# ~.h]h*^h_h7g...KS-1hg:4h1nhnoh+3.##....# .......## ....#.... ......... ....K.... ####S.... ##.##..#####@..... ..... ####....#~. ##.#..≈~~#########.....~≈ #.......~ #.######...##~~ #.# #....# ~. #.# ##....#hI5h5h`<Z..Sh=z-23h'h[[Y.##....# .......## ....#.... ......... ......... ####..... ##S##..#####...... ..... ####....#~. ##.#..≈~~#########.....~≈ #............~~ #.######...##~~ #.# #....# ~. #.# ##....#####.####.....#h^,heK.SK   kobold (missile)hf|=32hmhmhKD( .##....# .## ....#.... . ......... ####K.... ##.##...#####S......#....#~. ##.#..≈~~ #.....~≈ #.....~~ #.######...##~~ #.# #....# ~.  #.# ##....#  ####.####.....#hFh_GhN.K.SK   kobold (missile)hIO`41h8UhVh%]  .##....# .## ....#.... . . ####..... ##K##...#####.......S......#....#~. ##.#..≈~~ #.....~≈ #....~~ #.######...##~~ #.# #....# ~. h@_ #.# ##....#  ####.####.....#hi L.hj KS.K   kobold (missile)h'n 6-=50hw h{ * _The adder bites you.hY  You hit the adder.  The adder is moderately wounded.h`.K 8 (0.869hhfh)j= _The adder bites you but does no damage.h  You barely miss the adder.The adder is moderately wounded.4----6.6hUh* _The adder bites you.hY   You hit the adder but do no damage.The adder is moderately wounded.7.48hɶ h{ S _The adder closely misses you.h@  You hit the adder but do no damage.The adder is moderately wounded.hb8.27h&  You hit the adder but do no damage.The adder is moderately wounded. _The adder closely misses you.  You hit the adder but do no damage.The adder is moderately wounded. _The adder closely misses you.h _The adder closely misses you.  You hit the adder but do no damage.  The adder is moderately wounded. _The adder closely misses you.  You closely miss the adder.  The adder is moderately wounded.hsb9.06hhPS _The adder closely misses you.hu# -  You hit the adder.  The adder is severely wounded.---85h* hx, = _The adder bites you but does no damage.hb  You hit the adder but do no damage.The adder is severely wounded.70.6hn S _The adder bites you but does no damage.h 7  You hit the adder.h .K   kobold (missile)hN h /.##....#halmer the Cutter.......##Kobold **........#....Health: 14/19 =================-------.........Magic: 2/2========================.........AC: 2Str: 8####.....EV: 15Int: 11##.##..SH: 0Dex: 17h z..#####......XL:  2 Next: 155% Place: Dungeon:2....@.K......Noise: =--------  Time: 971.4 (0.8)######....#~.a) +0 short sword##.#..≈~~Nothing quivered#########.....~≈Zot (964) ExploreHeal(49) ExploreMP(13) h h#............~~#.######...##~~K   kobold (missile)#.# #....# ~.#.# ##....#####.####.....#You hit the adder but do no damage.The adder is severely wounded. _The adder bites you but does no damage.  You hit the adder. _You kill the adder!Training target 3.0 for Stealth reached!hj E _The adder bites you but does no damage.  You hit the adder. _You kill the adder!  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You have reached level 3!h /  --more--!hj$  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $hl K7/233/33327% $hp $h+ S _You feel clever. x2&hP 7 .##....# .## ....#.... . .# ####.....&hvQ F#. ##.##..#..#####......#...@..K......#....#~. ##.#..≈~~ #.....~≈  #.~~ #.######...##~~  #.# #....# ~.  #.# ##....# &h R R ####.####.....#&hZ &he 0((((&h X.@..&h 8=2.4 (1.034&h43  _The kobold throws a stone. The stone closely misses you.'h}.##....# .## ....#.... . . # ####..... #. ##.##.. #..#####...... #....@.K...... #....#~. ##.#..≈~~ #.....~≈ #.######...##~~ 'h'hX*rK.-3'h*:2'h7'hiA'h;   You hit the kobold.  The kobold is moderately wounded.=4.2 (0.81 _The kobold barely misses you.(h,8  You hit the kobold.(h5E.(h?k305.00(h@(hFJ _You kill the kobold!(h#:.##....# .## ....#.... . . # ####..... #. ##.##.. #..#####...... #. #....#~. ##.#..≈~~ #.....~≈ #....~~ rr   rat (wandering)=-6.0 (1.059(hDV _A rat comes into view.)h0w .##....# .## ....#.... . . # ####.r... #. ##.##.. #..#####...... #. #....#~.)h x) ##.#..≈~~ #.....~≈ #....~~ #.######...##~~  #.# #....# ~.  #.# ##....#  ####.####.....#)hE9=-788)hWN  .##....# .## ....#.... . . # ####.r... #. ##.##.. #..#####...... #. #....#~. ##.#..≈~~ #.....~≈  #.~~  #.######...##~~  #.# #....# ~.  #.# ##....#  ####.####.....#)hBO `87)hS )hp *h _*h F65=4*h7321020=497876=5432*h:B1*hQ[*he]1=06*h^*hf`*he3987*h"f*hҔ=654322=150298=76543 _You start resting.1012.0 (34.0)3==3.0 (3524*hZ*hZ" _HP restored.+hT3+hkU+hX+hi`| .##....# .## ....#.... .#.J . #.. ####.r... #.. ##.##.. #..#####...... #..@.. #....#~. ##.#..≈~~ #.....~≈  #.~~ #.######...##~~J   endoplasm (wandering) +h #.# #....# ~.  #.# ##....#  ####.####.....#0.0) .  An endoplasm comes into view.4.0 (11 _The endoplasm moves out of view.-hίI-h-hi .##....# .## ....#.... . #...... #...w####.r... #... ##.##.. #..#####...... #.@..... #....#~. ##.#..≈~~ #.....~≈  #.~~ #.######...##~~w   dart slug (wandering)  #.# #....# ~.  #.# ##....#  ####.####.....#-h05.0 (105-hi-h!\ _A dart slug comes into view..hs##....# ...###..............w####.r..# ##.#######............#######....#~. ##.#..≈~~########.....~≈...........#####...##~~ ~. #.# ##.ww6196.ht.hv.h  You hit the dart slug.  The dart slug is moderately wounded..h 2--=8 (0.88.h$) .h}+ . _The dart slug bites you..hN  You hit the dart slug.7.6 _The dart slug is heavily wounded./h)  You hit the dart slug. J J   endoplasm (wandering)The dart slug is severely wounded.8.47 _The dart slug misses you./hL  The endoplasm quivers.You hit the dart slug but do no damage./hTs.JJ/h~Ub9.26/hkx _The dart slug is severely wounded./h  You hit the dart slug but do no damage.The dart slug is severely wounded./h ``The dart slug launches a dart at you./hH /h*U .J@./hU ~--20.05/hHk /hXo O _The slug dart misses you.0hHe  You hit the dart slug.0hI`840hO0hS] _The dart slug is almost dead.0h\   You hit the dart slug but do no damage. .J  The dart slug is almost dead.19---1.6 0h0i _The dart slug bites you.1hkn;  You hit the dart slug.1h|  †J   endoplasm  You kill the dart slug!The endoplasm freezes you.1h15-------42.431hk1h% _You are frozen.2h  You hit the endoplasm.  The endoplasm is moderately wounded.2h6=---3.222h52h2hV _The endoplasm barely misses you.2h!   You hit the endoplasm.  The endoplasm is almost dead.4.012h) 2h+ V _The endoplasm barely misses you.3h];  You hit the endoplasm.3hfE.3hjh5803h p3hrM _You kill the endoplasm!5he35hf5hn]09=875hdp5hpB65h$q5hr5hr:55hs5htX45hwu5hv5h-wB35hw5hy5hy|17=245hz5hv|X15h|5h9~5h~B05h*5hZ8995h5h5hj=85hXX75hم5h@5hYX65hh5hɉB55h85h5h1B45h5h5h׎y8=335h5hY5hB25h35hD5hB15h'5h5h*:05h5h>5hU=895h٘5h5hiB85h5hX75h5h5h_B65hҞ5h5hjB55hҠ5hС5h?y9=425hʢ5h֤X35h5hIX25h5hoX15h5h.5hxT=05h5hP5hC795h 5hX85h/5h5hXB75h5h5hB65h5h5h 20=515hX45hs5h5hCB35h5hd5hB25h5hU5hT=15h5hX05hc5hY695h 5h5h1871=60543=2105982=-BB   giant cockroach (wandering)76.8 (52.0)5hE-7.8 (53739 _A giant cockroach comes into view.6hp.##....#.......#....#.... .............. #....... #....####.r... #..†# ##.##.. #..#####...... #..@..B....... #######....#~.  ##.#..≈~~ #########.....~≈ #............~~#.######...##~~ #.# #....# ~.#.# ##....#####.####.....#.B8.8 (1.0)66hM .##....# .## ....#.... . #... #....####.r... #..†# ##.##.. #..#####...... #. #6h 2B...#~. ##.#..≈~~ #.....~≈ #.######...##~~ 6hڳ .956h2 6h 7hR37hX7hl[H _No target in view!7h 37h 7h| H _No target in view!8hr.##....# .## ....#.... . #. #....####.r... #..†# ##.##.. #..#####...... #. #....#~. ##.#..≈~~ #.....~≈ 8ht8h=804 _8h$8h$8h .##....# .## ....#.... . #. #....####..... #..†# ##.##.. #..#####...... #. #....#~. ##.#..≈~~ #.....~≈ #....~~ 8h v138h 8h 9h4.......#....#.... .............. # #....####r.... #..†# ##.##.. #..#####...... #............. #######@...#~.  ##.#..≈~~ #########.....~≈ #............~~ #.######...##~~#.# #....# ~. r   rat (wandering)9h5#.# ##....#####.####.....#..............+9h79h0=F.r9h=`229hB9hkD9h*  #..............#####.r†# ##.#######.........######....#~ ##@#..≈~~#########.....~≈ ............~~ ######...##~ #....# ~. ####..#.##..##...#9hD 9h `319h 9h :hxm ..........#####.r†# ##.#######............######....#~ ##.#..≈~~#########.@...~≈ ............~~ :hnl######...## #....# ~.#....# #.##..#.##.## ####:hvv40:h|:h*:h,  #####.r†# ##.#######.............######....#~ ##.#..≈~~#########.....~≈ .........@..~~ ######...## #....# ~.# .....# #.##..#.##.#549;hg "#. #....####.r... #..†# ##.##.. #..#####...... #............. #######....#~. ##.#..≈~~ #.....~≈ #.~~##.######...##~~##.# #....# ~.##.# ##....# #;hh ~####.####.....# ;h p ;hlp 3==68;hKv ;hv #  #.#  .##....# #.#  .......## #.#  ....#....# #@# AhixY-112.4 (20.2) ...........## #.# ....####.# .####.r.....##...# Ahx# ##.##.......### ####.........##Ahy/# ............## ###....#~...##  ##.#.†≈~~...#Ah[Ahf3.4 (212Ah'AhN; _Found a stone staircase leading down.BhIBh}BhBh120BhY19Bh!BhBha83Bh7 _You open the door.Bh/BhK74BhkBhR  There is a stone staircase leading down here.BhBhX668 _BhBh@  There is an open door here.BhBhI5 _Bh0BhkBha47BhBh+BhBhIB3BhBhvBha28BhBBh@  There is an open door here.BhxBh&I1 _BhBh1(T0609091827320654Bhd*Bh-9Bh9K45Bh:Bh>Bh2GX3Bh%HBhHBh[26107Bhl|7991887659Bh 4Bhb370BhR12110892827BhBhBh,K63BhBhBhn5Bh"BhBhK44Bhg,Bh!BhX3Bhu25BhPBhDn1BhBhk0679Bh ### #######.# w...@...# #######.# #.########### #...........# ###########.# #.#w   dart slug (asleep) #.# #.# #.###Bh56.4 (43.07.4 (44873BhBh\ _A dart slug comes into view.Ch\ ####.#.w..@....##.# #.# #...........# #.# #.# #.# #.# #.Chc8.4 (1.0)7ChiCh\kChA" ####.#.w.##.# #.# #.#  #.# #.#  #.#  #.# #.ChIww968Ch8OCh,QCh+  ####.#.w.##.# #. #. #.Ch  #. #. #. #.Ch Ch t  The dart slug launches a dart at you.Chc Chc 1---=605Chj Chk - _The slug dart hits you.Ch8  You hit the dart slug.  The dart slug is heavily wounded.1.2 (0.84ChG@ChCO _The dart slug misses you.Dh>  You hit the dart slug but do no damage.2.03DhDha _The dart slug is heavily wounded.DhWK  You hit the dart slug.  The dart slug is severely wounded.DhPt  The dart slug launches a dart at you.Dh18------82 _The slug dart hits you.Dh ;  You hit the dart slug.Dh g†Dh /53.6Dh Dhx M _You kill the dart slug!Dh 3Dh3 Dh?" H _No target in view!EhEhEh~EhEh&9=--17 _0EhzC69EhEhX8EhEh[j=7EhEhX6EhEhX5Eh;EhEhWX4Eh(X3EhEh Eh z20=26Eh Eh Eh} X1Eh Eh B0Eh)EhY59EhAEhYEhT=8Eh)EhEhB7EhEhEhbB6EhEhX5EhfEhEh[B4EhEhEhN61=EhyC35EhEhEhB2EhEhX1Eh Eh6!Ehn!B0Eh!Ehf#Eh#U=49Eh#Eh%Eh%B8Eh&Eh'Eh'B7Eh(EhR)Ehx)B6Eh)Eh*Eh +B5Ehu+Eh,Eh-62=Eh1-C44Eh-Eh.Eh/B3EhX/Eh0Eh#1B2Ehq1Ehq2Eh2B1Eh<3EhE4Eh4T=0EhA5Eh6Eh6C39Ehy7Eh8Eh8B8EhV9Ehh:Eh:B7Eh;Eh9<Eh<B6Eh<Eh >Ehb>73==Eh>C53Eh>Eh?EhAEhAB4EhAEhIFe  You see here a dart slug corpse.EhKGEhHI3 _EhEHEhIEhJEhJK24EhcKEh:LEhmMEhNk==1EhOEh`Qw05EhCREhSEhFSC29EhTEhTEhVEhVB8Eh&WEhXEhgYEhYQ764Eh]ZEh[Ehy]a67Eh]Eh2_EhQ`Eh`K58Eh`EhaEhcEh@cK49EhcEheEhfh3805EhygEhhEhiEhiK21EhtjEhkEhimX1EhnEh/oEhpa02EhqEhrEh uY19EhjuEh"wEh&xEhjxB8EhxEhyEh{a73Eh{Eh|EhC~Eh}~B6Eh~EhEhZEhK54Eh1EhEhk .####.###############.# ......# #.# ......## #.. .#.....# ####.#...##.###.##.# Eh2 #.#  #@# -220.6 (57.0) #.# Eh#.##.##>. EhEhՏ-1.6 (584Eh#Eh; _Found a stone staircase leading down.FhFhFh'FhFhFh]3526FhFh5FhkK16FhѐFhÑFhGFh7a08Fh,R  There is a stone staircase leading down here.FhFhY0997 _Fh}FhFhFhTB8FhFhFhoFh͠L790FhEFhOFha61FhޤFhFhӧa52Fh(Fh}Fhg438Fh`FhDFhFh?K35FhȮFhFhFhK26FhFhسFhFhI189FhFhFhFhhK09FhFhGFh(FhY_699100) ExploreMP(29) FhAFh_Fh0X8FhFh(Fh2 ......#  ......##  .#.....#  #.#...#  ...S.#.###.# .....# #.##....# #.#Fh93.....# #.#....@# #.#.....#.# #.#.....#.# #.####.....#.###>....#....#......##.#......###..##S   adder (asleep)#............###.###.###..##Fhjj.. #.# #..#Fh[37.6 (168.6 (177130FhIFhY _An adder comes into view.HhT  ##..... #.#...S.#.###..# #...# #..#.# #.####.#.###>....#....#......##...###..##....#.# #..#Hh] 9.0)6Hhb Hh(  #..... #.#...S.#.###..# #..######>....#.....##..###..## #.....#.###...Hh( Hh a405Hh Hh Ih7  #.#...S.#.###..# #..######>....#.....##..###..## .......##.###.##..,#IhLv14IhIh9Ih:  #.#...#   ...S.#.###.#   .....# #.#   #....# #.#  >.....# #.#  .# #.#  .#.# #.#  .#.# #.####  .#.###>....  .#....#......##.   #......###..##  IhI #............#   ##.###.###..##   .. #.# #..#   #.# #..#   #.###...   #..,#IhIhi232IhQIh9 _Found an escape hatch in the floor.IhF   #.#...#   ...S.#.###.#   .....# #.#   #....# #.#  #>.....# #.#  #......# #.#  .#.# #.#  #......#.# #.####  .#.###>....  #.#....#......##.  Ih.G  #......###..##   #.#   ##.###.###..##   .. #.# #..#   #.# #..# IhG  #.###...   #..,#Ih*P 323IhU IhV Jhh ...S.#.###..# ##>....#####.##>....#.#.....## #......###..## ......#.###.###..#...  #####JhJh`41JhѕJhJh_ ..# ##>....#####.##>....#.#....#......## #.@....###..## ......#.###.###..# ... #.# #..# #.#  JhJhi504JhJhbJhr ##>....#####..##>....#.#....#......## #......###..## ......#.###.###..# ... #.# #..# ##.#..#.###...  JhJha689JhdJhJhGp  #>....#####..##>....#.#....#......## #......###..## ......##@###.###..#.......#.# #..# ####.#.# #.#.#.###...#.# #  Jhx 786Jh9} Jh~ JhV ...#####.##>....#.#.....## #......###..## #............####.###.###..#....@..#.# #..# ####.# #.#.#.###... #..,# ####Jh Jh f871Jh Jhѭ Kh-N..#####.##>....#.#.....## #......###..## #............####.###.###..#.......#.# #..# ####@#.# #.#.#.###... #..,# ###Kh7967KhKhKhF M# . # #.####...###>...#.#....#......##.#......###..# #............####.###.###..##....@..#KhG ?####.#.#.# #..#.#.###.....,  #.# ######.#KhuN KhN a505KhYS Kh U Lhn  #......# #.#  .#.# #.#  #......#.# #.####  .#.###>....  #.#....#......##.  #......###..##  #.....# Lh#.###.###..## .#.# #..# #.#.#.# #..#  #.#.#.###... LhX #.# #..,#  #.# #####  LhW #.#   Lhլ<1LhS:4LhyLhLh;  #......# #.#  .#.# #.#  #......#.# #.####  .#.###>....  #.#....#......##.  #......###..##Lh9%  #.....# #.###.###..## .#.# #..# Lh_#.#.#.# #..#  #.#.#.###... Lh #.# #..,#  #.# #####   #.#   LhLhiLhi238LhLhMhs3MhMhMhMh2190798107  #......# #  .......#.# #  #......#.# #  .......#.###  #.#....#....  #......###  #.........  ###########.###.###  #.@...........#.# #  #.#########.#.#.# #  #. #.#.#.###  #S #.# #..,# h\-9m #. #.# #####  #.#S   ball python (constriction, asleep) 8.6 (6  A ball python comes into view. MhZS.KSMh)MhK   koboldThe ball python hisses angrily. You hear a shout!MhY~===9.6 (7612Mh7Mhu _A kobold comes into view. It is wielding a +0 dagger.Nh=  You hit the ball python.Nh8"†K   koboldNh%z60--60.4 (0.85Nh0e _You kill the ball python!Nh`  .#.#   #......#.#   .#.#  #.#....#...  #......##  #........  ###########.###.##  #.............#.#   #@#########.#.#.#   #.# #.#.#.#  #.# #.# #..,  #K# #.# ###  #.. #.#     NhFcNhhNK.Nhi---1.4 (1.042NhnNhrx _You see here a ball python corpse.NhiG#.##.#.. #......##..###########.###.##.............#.# †#########.# #K #..,.###. ##Nh~Nh~h=23NhhNhK= _The kobold hits you but does no damage.Nh6NhV7g3.2 (0.82NhN?Nh^A _You barely miss the kobold. The kobold closely misses you.Oh  You hit the kobold.  The kobold is severely wounded.Oh2--4.01OhOhO; _The kobold hits you with a +0 dagger.Oh  You hit the kobold but do no damage.The kobold is severely wounded.Oh\`80OhOhkS _The kobold barely misses you.Oh 8  You hit the kobold.OhL F†Oh /25.6Oh Oh J _You kill the kobold!PhMPhPhJPh+H _No target in view!Ph^X3PhYPhZPhV`3==691 _8Ph`Phcb  You see here a kobold corpse.PhdPh\eI7 _PhePhfPhgPhshK62PhhPhjPh?kPhkU==5Ph0mPhlmPhnPh oK43PhoPh|pPhrX3PhrPhsPhFuPhuK24PhUvPhvPhix^13PhxPh zPh{Ph|B0Ph5|Ph}Ph]b595PhPhPhePhPy #.............#.# #. #†#########.#.#.# #..#  #.##.#.#.###...  #†##.# #..,#  #.###### #.# #####  #......# #.#  ######.# #.# PhPA - #.....  #.....  .$.  #.S... S   ball python (constriction, wandering) #Ph076.6 (11.0)Pht-7.6 (1287Ph.Ph^ _A ball python comes into view.Qhkx †#########.#.# ##...† #..,# .#########...... #####.#  #..####....$S..#####.S.8.0)78QhU #.# #.#.#.###...  #†# #.# #..,#  #.###### #.# #####  #......# #.#  ######.#  #.#  QhV#.####. #...... #. #..S$ #..... QhVl#.#### .. QhVN ## ..Qh WG .QhZQhxZQhaRS.Qh bK96Qh0b$94QheiQhkRh #.# #.#.#.###...  #†# #.# #..,#  #.###### #.# #####  #......# #.#  ######.#  #.# # Rh2 #.####.# #....S.# #..@...# #...$..# #......# #.####.# Rh!.. .#  # . .Rh"Rh%*M.SRh*k80520Rh0Rhr2ShSVSS  )You see here a kobold corpse. _A ball python comes into view.  The ball python hisses angrily.  You hit the ball python.  The ball python is severely wounded.  The ball python completely misses you. The ball python grabs you.ShVN1---  5  ===1.4 (0.84) Constr ExploreHeal(120) ExploreMP(34) Sh%_Sh`_ _The ball python constricts you.Sh  You hit the ball python..15 5--2.23) ExploreHeal(120) ExploreMP(34)  _You kill the ball python!ShSh8--Sh.ShH _No target in view!Sh 3Sh Sh H _No target in view!Th~ThThTh_2 _Th1ThThT---0492=819765=432103==3988ThP7ThɰL _You now have 60 gold pieces (gained 4).Th{ThƲB6ThYTh@ThTh=^==59Th+ThThTh,4ThThThs320211502982763544ThxThK35ThEThTh  #......##  #......##  #.####.#####  .. #.# .... #.# #.####..# #.# ########.#.##..# #.# .........#.##..# #.######...g.....#.....# #......@................- ######...#.............. #...# ####.##.....ThN #...#........#.#### #...#........... # #######......####..#.. . g   hobgoblin (asleep) ..........##.......#..  .............###...# .#.....#.........#Th1312.2 (30.0)Thh-3.2 (31266Th!Th\ _A hobgoblin comes into view.Th !#......# #.#......# #.#.####.# ####... #.# .#.# #.####..#.#.# ###.#.##..#.#.# ..#.##..#.#.######...g.....#.....#.#.......######...#.#...# #####.##.....>#...#.#.##...#. ##......####..#.. ..##.#.. # Th p.ggTh k4.2 (1.0)1Th ThO Uh #......# #.##......# #.##.####.# ####.#.. #.# .#.# #.####..#.##.# .#.#.##..#.##.# ..#.##..#.##.######.#.....#.##.g.#######...#.#Uh#...#.#####.##.....>.#...#..#.#####.#...#... ##.#......####..#.. ..##.#.. # Uh UhUh.=5Uh4C07Uh-UhV _The hobgoblin barely misses you.Uhc  You barely miss the hobgoblin.Uh=h6.0 (0.819UhUh@ _The hobgoblin hits you but does no damage.Uhj2 +88 _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.UhI =7.6Uh*P Uh R _You completely miss the hobgoblin. The hobgoblin misses you.Vhc|8.47 _You hit the hobgoblin but do no damage.Vh x9.26Vh>Vh7 _You barely miss the hobgoblin. The hobgoblin barely misses you.VhvQ  You hit the hobgoblin.  The hobgoblin is moderately wounded.19-----20.05VhVh- _The hobgoblin hits you.VhP  You hit the hobgoblin.  The hobgoblin is severely wounded.VhVQ E7-------Vh|Q b846VhY Vh[ - _The hobgoblin hits you.Vh` _The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.  You barely miss the hobgoblin.  The hobgoblin is severely wounded.Vhޙ'1.6Vhm _The hobgoblin closely misses you.WhL=;  You hit the hobgoblin.WhEE†WhIk702.43Wh^PWhRM _You kill the hobgoblin!WhFWhWhίWh8H _No target in view!WhR= Wh= Whz> Wh@ WhE 2 _--1WhkG WhwH X0WhJ WhJ C09WhJ WhL WhL B8Wh2O ,WhO B7WhP WhR WhS 8=65WhT WhCU B5WhU WhaW WhW B4WhX WhWZ WhZ B3Whu[ Wh] Wh] T=2Whd^ Wh_ Wh_ ,1Wh ` Whwa Wheb Whb B0Whkc Whd Whd Whd <599Whe Whf WhAg B8Whg Whpi Whi #9Whi @=74Whj Whj WhEl Whl B6Whm Who X5Wh2p Whhq Whq B4Whcr Whs Wh&t T=3Wh/u Wh #...#.#.##### #...#........... ## g   goblin (asleep) #######......####..#.. .. ##.......#.. ##.............###...#Wh 75.4 (53.0)  A goblin comes into view. It is wielding a +0 club.Wh -6.4 (5459WhWh * _Found 9 gold pieces.Xhm  #......# # #......# # #......# # #......# # #.####.# ####.. #.#  ... #.# # #.####..# #.# #.##########.#.##..# #.# #g..#.##..# #.######..Xhn #.....# #.........†######...#.............. #...#.#####.##..... #...##.## #...#........... # #######......####..#.. . ##.......#.. #XhHw Xhw k7.4 (1.0)8Xh_~ Xh Xh- #......#  #......#  #......#  #......#  #.####.# #.  .. #.# #.  #.# #.Xh˱ #.####.. #.# #.#.#.##.. #.# #g.#.##.. #.######.#..... #...† ######...# #...#.#####.## #...#.#. #...#.Xh #......####..#.. .##.#..Xh871XhXhYh~o  The helpless goblin fails to defend itself.  You impale the goblin!!Yh[C$YhD==29.2 (0.86YhxYhJ _You kill the goblin!Yhj,Yh!-Yh2Yh.5H _No target in view!Yh=?3Yh\DYhFH _No target in view!Yh YhZ 3Yh Yh Yhp 5 _  You now have 69 gold pieces (gained 9).Yh B4Yh Yh b _You see here a goblin corpse.Yh Yhm K32Yh Yh Yhs Yh B2YhN YhA YhQ Yh -1Yh $37YhQ Yh Yh YhK B0Yh Yh3 Yh Yh L494Yh Yh Yh Yh- B8YhV Yhn Yh Yh\ B7Yh Yh YhL Yh -6Yh 5Yh YhI Yh Yh K56Yh Yh Yh Yh K47Yh Yh Yh YhM 238Yhz Yh Yh Yh YhU K28Yh Yh YhA Yh B1Yh( Yh$ Yh YhM -0Yhs 9Yh Yh Yh Yh@ C39Yh| YhK Yh] Yh B8Yh Yh Yh Yh],7YhYhYh Yh(YhB6YhYhYhYhB5YhvYhYh? b430Yh Yh Yh Yh' K31Yh YhYhYhFK22YhYhYhYhtQ139YhYhYhYh,0Yh4YhYhYh#YhC29Yh=YhYhBYha84YhYh Yh B7Yhj!YhX"Yht#Yh#K65Yh?$Yhs&YhA'Yh'B5Yh(Yh)Yh+YhP+B4Yh+Yh,Yh-Yh.B3Yh.Yh8/YhN0Yh0526Yh0Yh21Yh2Yhy4Yh4R1740Yh=5Yh6Yh> ...S.#.###.....# ##....# # >.....# #. ......# #.#  . ......#.# #.# w ......#.# #.#######.. # ......#.###>........# Yh(?\.#....#......##.@...#  #......###..##.###.#  #............#.# ###.###.###..##.## ......#.# #..##.# . Yh_?\###.#.#.# #..##.# #.... w   ribbon worm (asleep)#.#.#.###.....# #....Yh?#.#.#..,#...### #..†##.#.#####...# #..##Yh?YhB1414.2 (35.0)Yh/Ik.wwYhIf5.2 (360YhLOYhQ^ _A ribbon worm comes into view.[h #.#...# ...S.#.###.# .....# #.# #....# #.#  # #.# .## #.# .#.# #.# ...#.# #.#######w..# .....#.###>.....@..# . #....#......##.....# . #......###..##.###.#. #[hv-............#.# ##.. ##.###.###..##.#  # .....#.# #..##.# .. ##.#.#.# #..##.# #.#.#.#.###.....# #....#.#.#..,#...####..†#[h3[hE.w[hu6.2 (1.0)198[h [h \hL\h o=7.0 (0.88\h\ho_ _You hit the ribbon worm but do no damage.\hYh  You hit the ribbon worm.  The ribbon worm is lightly wounded.\hPZ`87\h)`\hZbX _The ribbon worm barely misses you.\h  You hit the ribbon worm.  The ribbon worm is lightly wounded.18------8.6\h\h0 _The ribbon worm bites you.\he  You hit the ribbon worm.9.46\hj \h/m 9 _The ribbon worm is lightly wounded.]h (catching breath)  You hit the ribbon worm.  The ribbon worm is lightly wounded.]h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]hj)]hFk  7   0 20.25) Held ExploreHeal(138) ]hkGExploreMP(40) ]h/q]hs. _You are caught in a web!]h{F]h|]hkN _You are caught in a web!]h3]hL]hGN _You are caught in a web!]h! 3]hQ ]hp N _You are caught in a web!^h   The web tears apart.9=-----15  0 1.2 (1.04) ExploreHeal(137) ExploreMP(40)  _The ribbon worm bites you but does no damage.^h  You hit the ribbon worm.2.0 (0.83^hQ$^h+9 _The ribbon worm is lightly wounded._h)  (catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded._h/ ````The ribbon worm expels a string of sticky webbing._h9...@82_h_h _h%I_The stream of webbing misses you._h  You hit the ribbon worm.3.6 _The ribbon worm is moderately wounded._h"   You hit the ribbon worm.  The ribbon worm is heavily wounded.=4.41_ht _h(" C _The ribbon worm bites you but does no damage._h  You hit the ribbon worm.  The ribbon worm is severely wounded.5.20_h_hX _The ribbon worm barely misses you.`h5  You hit the ribbon worm.6.009`h4`h(d _The ribbon worm is severely wounded.`h%  You hit the ribbon worm..`hh888`h `hO _You kill the ribbon worm!bhN7bhT@620=56bh=]432bh=10- -34.8 (8.0  You have lingered too long. Zot senses you. Dive deeper or flee this branch  before you suffer!bhy/  --more--h hRq 5.8 (9Zot (499) _hhOh8 3h h F _Unknown command.hL h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l